h  Player: planckenstein Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-08-27.13:36:42.ttyrec Time: (1756301802) Wed Aug 27 13:36:42 2025  hOOc[?1051l[?1052l[?1060l[?1061h)0[?7h hU[?25l[?1c hzWelcome, planckenstein. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Compelled to walk by an ancient curse, Mummies have innate faith and are adept at Necromancy, but learn other skills very slowly. They cannot drink potions. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Mummy Cinder Acolyte hE  hsH Welcome, planckenstein the Coglin. Please select your background. WarriorAdventurer hH Mage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter hH qr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter hI pl - Delvert - Necromancer e - BrigandWarrior-mage h-I u - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserker hYI n - Hexslingerw - Ice Elementalist g - Cinder Acolyte  o - Enchanter hI x - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist  hI Cinder Acolytes worship Ignis, drawing upon the flame of a dying god until thereis nothing left. They have both melee and fire magic capabilities. + - Recommended background hI x * - Random background # - Recommended character ! - Random character % - List aptitudes hI ^Space - Change species ? - Help Tab - Mummy Cinder Acolyte hء  h"  hg planckenstein the GustyCoglinHealth: 13/13 ========================Magic: 3/3========================AC: 2Str: 8 h EV: 11Int: 14SH: 0Dex: 14XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0) h -) Nothing wieldedCast: ShockZot (6000) Gem (9000)  h [#####+##.....##.....##.@##.....##.....######## h Welcome, planckenstein the Coglin Air Elementalist.Everyone else who sought the Orb of Zot has failed. Will you be different? h(  hP Press ? for a list of commands and other information. hT  hV [ _Found a staircase leading out of the dungeon. h>#####+##.....# #.....# #.<##.# #..@..##.....# #######  h h5x1.0 (159998999 _ h~ h #####+# #.....# #.....# #.<##.# #...@.# #.....# #  h i288 h1  h  h#####+# #.....# #.....# #.<##@# #.....# #.....# #######377 hY h\ h` hBg hD####+#....<##...#.....#######466 h h hAM####+....<###...#.....## h hi555 h h  hY #....#+....#..........#.#' h  hA i644 hn  h _You open the door. hȶM(.# ##....#.#+....#.#.....#....... #.######...<###.....#.#### h} hi733 hJ hg _Found 5 stones. _There is an open door here. hM#.... (.# ##+....#.#..####.........#......... #@# hP#####'#...#....#.<##.## h  hp822 _ h h hJM #######.... (.# ##....#.+....#.# ####.@....... hJi ##.##...:.####'# .....#.....#..#.####### hK hR h.[i911 h` hxc@ _Found a parchment of Sublimation of Blood.! hŎ######.... #..(.# # #....#.# +....#.# #......#####.#......... ##.##...:#####'# .....#.....# .....#.....# ....rr   rat (asleep)#.<##.# ....#.....# ....#.....#! h! h:10.0 (1.0)Shock00! hU! hV _A rat comes into view.' hk|  planckenstein the Gusty  Coglin ######  Health: 13/13 ======================== ##.... Magic: 2/3================--------' h #..(.# #  AC: 2Str: 8 #....#.#  EV: 11Int: 14 +....#.#  SH: 0Dex: 14 #......####  XL:  1 Next:  0% Place: Dungeon:1' hd #..@.......  Noise: ---------  Time: 10.0 (0.0) #...**.....  -) Nothing wielded ##.##.*.:..  Cast: Shock ' h;#####'# ..**..  Zot (5990) Gem (8990)  #.....# ...*.  #.....# ....r  r   rat (asleep) #.<##.# ....  #.....# ....  ' hZ#.....# _Found a parchment of Sublimation of Blood. _A rat comes into view.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (asleep, 100% to hit)( hM  planckenstein the Gusty  Coglin ######  Health: 13/13 ======================== ##.... Magic: 2/3================-------- #..(.# #  AC: 2Str: 8 #....#.#  EV: 11Int: 14 +....#.#  SH: 0Dex: 14 #......####  XL:  1 Next:  0% Place: Dungeon:1 #..@.......  Noise: ---------  Time: 10.0 (0.0) #..........  -) Nothing wielded ##.##( h^N...:..  Cast: Shock #####'# ......  Zot (5990) Gem (8990)  #.....# .....  #.....# ....r  r   rat (asleep) #.<##.# ....  #.....# ....  #.....#Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line( hNAim: a rat (asleep, 100% to hit)  The zap hits the rat.  You kill the rat!( hS     #      ( hS    #...**.....  ( hT*.:..   ..**.. ( h5T'  ...*( hPT+ ( hkTA ....* ( hT#.<##.# .... ( hT .... ( hT( hc......†( h1=1.0 (1Shock8989 _( h( hL* h72u######.... #..(.# # #....#.# +....#.# #......#### #.......... #. ##.##...:..#####'# ......* h2 #.....# ..... #.....# ....† #.<##.# .... #.....# .... #.....# #######* h;* h(Aq-288* hF* h H* h3  ########.... ..(.# #..#.#+....#.#......####....##@##...:.#####'# ..........# ......†..#.#######* h! * h) -377* h/ * h1 + hQ ##.... ..(.# #..#.+##......####......#.........+ hvQ##.##...:.#####@# ....#.....# #...†#.<##.# ....#+ h#W+ h3Zi466+ h^+ hYaQ _There is an open door here.+ hZ( q ..(.# #..#.#+....#.##......#####..........#....#.##...:#####'# ....#....@# †<##.# ........####+ h- + h2 p555 _+ h7 + h9 + hI+ hj+ hD4433+ h+ hNK22+ h'+ h+ hK11+ h+ h+ hVK00+ h+ h4+ hM7979+ h+ hJa88+ hl+ h"&_ _You start resting.+ h.,22.0 (7+ hp23========3.0 (877+ h9+ h9% _Magic restored.- h0 $M#.... (.# ##....#.#+....#.# #......#####............ ##.##...:#####@# ......# ....†- h <###.....# .....####- h - h n4.0 (166- h - h; Q _There is an open door here.. hM #######.... (.# ##+....#.# ..#####.........#......... ##@##...:#####'# .#....#.....# ....†#.<##.# ....#. h. h#p555 _. h'. h&. he ######.... #..(.# # #....#.# +....#.# #......#### #. #..@.......  ##.##...:.. #####'# ...... #.....# ..... #.....# ....†#.<##.# ....#.....# ....#.....########. hN . h i644. h . h / h? / hU / h / h 0 hd###### ##.... ##..(.#.# 0 h#....#.# +....#.# #......##.0 h#.##.##...:.0 hթ#####'# ..#.....# ...#.....# .....†.0 h#.<##.# .....#.....# ......0 hV@#.....# ....... 0 h0 hl========7330 h0 hN1 h########....0##..(.#.# #....#.# +....#.# #......#######......#.##.##@..:#####'##.....#.....##.#.....##.....†#.<##.##.......#.....##.#.....##.########. 1 hP1 hYi8221 hڧ1 h+ _Found 2 flux baubles.1 hɛ ###### ##....0# #..(.#.# #....#.# +....#.# #......##.#.##.##.@.:.#####'##.#.....##.#.....##.....†.#.<##.##.g1 h #.....##.g   hobgoblin (asleep)#.....##.##.1 h  A hobgoblin comes into view.A malevolent force fills the Dungeon...1 h /  --more--2 hy S  You fall into a shaft and drop 1 floor!2 h~ /  --more--3 h. ..######...... #3 h,  #....#####  #+ 2 #...@#  ######  3 h@3 hv8 (0.811971) Gem (8972) 3 h3 h@7 _The shaft crumbles and collapses.a h]. ..####### .......# #.....# #....##### #....@...+#....#####a h+######a ha hp9.8 (1.001a h!a hc hb%. ..####### .......# #.....# #....##### #.+ #....##### ###### c hKhc h+lk30690c hpc h{c h . ..####### .......# #.....# #....##### #.+ #....##### ###### c hŻ 1869c ho c h . ..# .......# #.....# #....##### #.+ #....##### ###### .c hF c h i278c h c hL d hL)##+##......'...........................d h-d hH3i367d h7d h):( _You open the door.d hD. ..# .# #.....# ###+##....#####.#..#....#####.###### ......>............[............d h@Ld hTi456d hYd h3^ _Found a ring mail. Found a stone staircase leading down. _There is an open door here.e h u. ..# .e hc ^# #.....# ####+##....#####.##.'#....#####.e h$ ####### #......>##.##.#e h~ 0#.#e h6 #[......##.#e h e h p545 _e h e h f h  . ..# .# #.....# ####+####f hV #....#####.# #.. #....#####f h.# ###### #......># #.#f h?n #.# #.# #[......# #.#f hf h{i634f hf hQ _There is an open door here.f h$d . ..# .# #.....# ####+#### #....#####.# #'. #....#####.# ###### #......># #.......# #....# #.....# #[.....# #.......#f h+f h1p723 _f h7f h9g hI . ..# .......# #.....# ####+#### #....#####.# #.'. #....#####.# ###### #......># #.......# #.......# #.......# #[......#  #.#g hVNg hSi812g hlXg hZg h f . ..####### .......# #.....# ####+#### #....#####.# #.'. #....#####g h ].# ###### #......># #.......#  #.#  #g h .#  #[......#  #.#g h g h% i901g h g hS g hd   . ..####### .......# #.....# ####+#### #....#####.# #.'. #....#####.# ###### #......># #g h5!".#  #.#  #.#  #[......#  #.#g h%g h(k40590g h+g h,h h+ . ..########.# #.....# ####+#### #....#####.# #.'. #....#####.# ###### #......># #.#  #.#  #.#  #[......#  #.#h hfh hj1859h h|"h hb$h hV...# #.# #.....# ####+#### #....#####.# #.'. #....#####.# ###### #......># #.#  #.#  #.# h hO #[......#  #.#h hh h0i278h h'h h i h ....########.......# .# ####+#### #.@..###### #........'.. #....#####.......####### #>#  #.#  #.# #.# #[......##.......#i hvi hi367i hi hi hr $ .....########.......# .# ####+#####....###### #........'.. #....#####.......####### #># #.#  #.#  #.#  #[......# i h#i h)i456i hC.i hH1+ _Found 12 gold pieces.j hFL8..#.##.$....... .....# #.# #@....# ####+ ##....#####. #.' #....#####. ###### #......> #. #. #. #[......j hLj hSi545j hQXj hUZj hN ,S.. ##.####$............ .......########.@.....# #.# ####+###....##### #........' #....#####......###### #S   adder (asleep) # # #j h[ x6Shock34j h j h Y _An adder comes into view.k hq ..S##.####..$.... ....... . .......####### #.......# ###@....# ####+### k hCr f#####...............'.#....#####.###### #......> #.#. k h}r #. #[ k hx k h n7Shock23k h k hv k h l hcS##.####..$.... ....... . .......####### #.......# ###.....# ####+#### #####...............'.#....#####.####### #......># #.##.##.##[##.......#812l h`wl hKI##.####..$.... ....... . .......####### #.......# ###.....# ####+#### #####.......# #.@......'. #....#####.# l h###### #......>#  #.# #.##[##.......# l hPl hi901l hl hm hk##.#### ..$.... ....... ....... .......# #.# ###.....# ####+#### ##....#####.# #.'. #....#####.# ###### #......># #.# m h-m hZk50490m h"m h}n hbn hLevel 2 of the Dungeon>(Press ? for help)    ..   S..   ##.####   ..$....   .......   .......   .......#######  #.......#  ###.....# ####+#### ##....#####.......#  #..@.....'........  #....#####.......#  ###### #......># #.......# #.......# n h #.......# #[......# #.......#  o hCT.@o hI B..o he B..o h B#.o h% A.#o he A..o h A..o h A#.o hm A.#p hg9A..p h47..q h&q h7 :.Sr h_..S.....$...........................s h s h##.####planckenstein the Gusty..$....Coglin.......Health: 13/13 ========================.......Magic: 3/3========================.......#######AC: 2Str: 8#.......#EV: 11Int: 14###.....# ####+####SH: 0Dex: 14##....#####.......#XL:  1 Next: 10% Place: Dungeon:2#..@.....'........Noise: ---------  Time: 50.8 (0.0)#....#####.......#-) Nothing wielded###### #......>#Cast: Shock#.......#Zot (11949) Gem (8950) #.......##.......##[......##..s h%.....# _You open the door. _Found a ring mail. Found a stone staircase leading down. _There is an open door here. _There is an open door here. _Found 12 gold pieces. _An adder comes into view.s h s hs h}u hւ 3##.#### ..$.... ....... ....... .......# #.......# ###.....# ####+#### ##....#####.# #.'. #....#####.# ###### #......># u h U#.# u h u h o1.8 (1849u hP u hۘ v hP###.#### ..$.... ....... ....... .......####### #.......# ###.....# ####+#### ##....#####.# #.'. v h5Qb#....#####.# ###### #......># #.# v h*Yv h_i278v hGev hfv h ##.#### ..$.... ....... ....... .......####### #.......# ###.....# ####+#### ##....#####.# #.v h '. #....#####.# ###### #......># #.# v h4 v h i367v h* v h w h"##.####  ..$....  .......  .......  .......####### #.......# ###.....# ####+#### ##....#####.# w h#.'. #....#####.# ###### #......># #.......# w hw hmi456w hw hw h B##.#### ..$.... ....... ....... .......#w h  #.......# ###.....# ####+#### ##....#####.# #.w hD '. #....#####.# w hn ,###### #......># #.......# #......w h .##.......##[......# w h w he i545w h w h x h .#### $.... ... .. .# #.......# ###.....# ####+#### ##....#####.# #.. #....#####.x h }# ###### #......># #.......# #.......##.......##[......##.......#x hx hi634x hx hQ _There is an open door here.x h $.... ....  #######  #.......# ###.....# ####+#### ##....#####.......# ........'. #....###### ###### #......>#  #.# #.# #.##[##.......##.#x h x h p723 _x h x h' y h8G....  #######  #.......# ###.....# ####+#### #####.......#.........'..#....#####.y hG# ###### #.@....>#  #.# #.# #.# #[#. #########y hMy hWi812y hG]y h/_z hm%... ... .. ...#######  #.......#  ###.....# ####+#### ##....#####.##........'.z h.##....#####.# ###### #......># #.# #.# #.z hL#[ z h##.......##########z hz h$i901z h<+z h,z hۗD## .. .. .. ..####### #.......# z h?###.....# ####+#### ##....#####.#...#........'..##....#####.######### #......># #.# #.z h_W#[ z h}3#.......#z hEz hk60390z hz hѬ{ h` A # .  . .####### .......# ##.....# ####+####  ##....#####.#...#........'..# #....#####.######### #......># { hM #.#[ { h { h j1839{ h { h? | h # ......# .....# ####+#### ##....#####.#...  #.'.#  | hL1#....#####.###  ###### #......># | h4| hi278| h| h| h>  .....# .....# ####+#### ....#####.#... #.'.# #....#####.### ###### #......># | hx | h{ i367| hv } hA#.. #####... ....# .?[.# ####+######.....#####.......#...# ........'..# ....#####.### #### #......>#  #.# #.##.} h##[##.......# } h} hi456} h } h} _Found 3 scrolls labelled XAOTHR DOZ TOF and a leather armour.~ h ## #### ..#.?[# ####+######......#####.......#@..#...'..### ...#####.### ~ h #### #......># #.......##.......##.......##[......# ~ h ~ h i545~ h ~ h  h####... #.# #.?[.# ####+######.#####.#.@.# '.###  h@#####.###  #......># #.......##.......##.......##[......#  hv hb"i634 h( h) hiVo #### . ## ....w# ##.?[# ####+######@.......#####.......#...#.........'.........### ##### .#####.### ## #......>##.# w   dart slug (asleep)#.......##.#[ hY h`lw.w hfx7Shock23 hwr _A dart slug comes into view. hI####........ ####....w. ..###.?[.... ..# ####+######........ ..#####.......#.@.#...... ......'.........### ##########.......### ### # hJ>#  #.......# #.# #.......# #[......# #.# hK hrSL.w hVi812 h] h^ h ####........ #####...... ...###.?[.w...# ####+######.........#####.......#...#...........'........@### ############# #### #>#  #.......# #...# h  #.# #[......# #.#  #.# h  h i901 hE  hG  h # ###.. ......# #.......# ##.?[.w...# ####+######.........#####.#...#.......' h9.### #####.#####.#### #......># #.......# #.......# #.......# #[......# #.......#  #.# h h?}.ww   dart slug h k70290 h! hX h? # ###.. ...... ###### #.......# ##.?[.....# ####+######....w... #....######...#...... #........'...### ##### #....#####.......###  h@###### #># #.# #.# #.# #[......#  #.# hH hN1Shock829 hfU hV hG~  h~  h  h  hg 7867 h  h  hÍ K56 hx  h  h K45 hv  h  h K34 h  h  h K23 h  h  hş  hh K12 h  hX wShockw   dart slug hK l 8.8 (7 _You start waiting. hv  hٻ ` _A dart slug is nearby! h   planckenstein the Gusty  Coglin #  Health: 13/13 ======================== ###..  Magic: 2/3================-------- ......  AC: 2Str: 8 #######......  EV: 11Int: 14 .....# ##.?[....  SH: 0Dex: 14 .....# ####+######....w...  XL:  1 Next: 10% Place: Dungeon:2 #....#####......@#...#......  Noise: ---------  Time: 78.8 (0.0) #........'.......*w### #####  -) Nothing wielded #....#####.......###  Cast: Shock ###### #......>#  h[0;10;1mZot (11921) Gem (8922)  #.......# #.......# w   dart slug #.......# #[......# #.......# _A dart slug comes into view. _You start waiting. _A dart slug is nearby!Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line hplanckenstein the GustyCoglin#Health: 13/13 ========================###..Magic: 2/3================--------......AC: 2Str: 8 #######......EV: 11Int: 14 .....###.?[....SH: 0Dex: 14 .....# ####+######....w...XL:  1 Next: 10% Place: Dungeon:2 #....#####......@#...#......Noise: ---------  Time: 78.8 (0.0) #........'.......**### #####-) Nothing wielded #....#####.......###Cast: Shock ###### #......>#Zot (11921) Gem (8922) #.......##.......#w   dart slug#.......#[16; hR10H#[......##.......#Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the dart slug.  The dart slug is heavily wounded.The zap hits the dart slug.  The dart slug is almost dead. h H.w h0 }=9.8 (101 _ h8  h   h  planckenstein the Gusty  Coglin #  Health: 13/13 ======================== ###..  Magic: 1/3========---------------- ......  AC: 2Str: 8 #######......  EV: 11Int: 14 .....# ##.?[....  SH: 0Dex: 14 .....# ####+######....w...  XL:  1 Next: 10% Place: Dungeon:2 #....#####......@#...#......  Noise: =--------  Time: 79.8 (0.0) #........'.......*w### #####  -) Nothing wielded #....#####.......###  Cast: Shock ###### #......>#[4 h0m Zot (11920) Gem (8921)  #.......# #.......# w   dart slug #.......# #[......# #.......#The dart slug is heavily wounded.The zap hits the dart slug. _The dart slug is almost dead.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line hb  planckenstein the Gusty  Coglin #  Health: 13/13 ======================== ###..  Magic: 1/3========---------------- ......  AC: 2Str: 8 #######......  EV: 11Int: 14 .....# ##.?[....  SH: 0Dex: 14 .....# ####+######....w...  XL:  1 Next: 10% Place: Dungeon:2 #....#####......@#...#......  Noise: =--------  Time: 79.8 (0.0) #........'........w### #####  -) Nothing wielded #....#####.......###  Cast: Shock ###### #......># h_ Zot (11920) Gem (8921)  #.......# #.......# w   dart slug #.......# #[......# #.......# _The dart slug is almost dead.Aiming: Shock (safe; 12% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the dart slug.  You kill the dart slug! hg #  hc]###..     h& ##.?[....    **### #####   h3   h.  h%*  hpJ.† hz580.8 (1Shock190 _ h hW _Your Conjurations skill increases to level 1! hx hY 3 h  h  h L889 h  h  hT -7 hx 8 hf  h  h( K67 h  h9  h K56 h  h  h K45 h  hr  h C34 hk  hE  h K23 h  h w12 h  h K01 h  hz  h L790 h~  h}  h L879 hm  h&  ho K78 h8  h  h 567 h*  h  h>  h C56 h  h!  h" K45 hz$  h&  h)' 534 hT'  hX)  h+  h, K23 h.  h0  h0 K12 h2  h5  hb5 K01 h7  hO9  h9 L690 h,;  h=  h;> L869 h@  hC a78 h!F  hH  h!I K67 hK  h N  h\N K56 hGP  hR  hR -4 hR 5 hT  h~W  hW K34 hY  h\ a23 h^  hc  hd C12 hf  hql a01 hn  hip  hp L590 hs  ht  hu L859 hv  hx  h y K78 h~ w67 h  h  h K56 h׃  h  h K45 h؇  h  hE 534 hf  h 23 h a12 h!  hD  h K01 h  hu  h L490 h1  hs  h L849 hC  h a78 h  h a67 h  h  hԯ K56 h{  hӳ  h K45 h  hc  h K34 h  h  hC K23 h^  h$ K12 hp  h$  h a01 h  h  h L390 h  h;  h L839 hC  h  h1 K78 hs  h a67 h  h#  hz K56 hG  h a45 h  h a34 hg  h a23 hj  h  h K12 hl  hp a01 h  h b290 h  h/  ho L829 h h h578 h hW h  h^ K67 hq  h_ hK56 hw45 h ha34 h ha23 hO h a12 hN$ h+w01 hx- h-L190 h/ h1 h1L819 h3 h#6 hd6K78 h8 h:a67 h< hA= h=K56 hL? hAa45 hC hEa34 hF h$Ia23 hEK hM hMK12 hO hYR hRC01 hT h8W hWL090 hY h}]b809 h^ hy` h`K78 hkb h.fa67 h!i h\l hlK56 hn hq hQqK45 hr hgww34 hy hzK23 h{ hU~ h~K12 h ha01 h hzc7990 h h h/M8799 h h h>K78 hҕ h˟h 202.8 (99 _You start waiting. hJs3.8 (100.0)67 hխ h# _Done waiting. h h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 1.8   2.8  -2           b - Unarmed Combat   0.0   1.2  -1   g + Conjurations 1.0   2.4  -1      h + Air Magic hpd2.7   3.6  -1           h c - Armour   0.0   1.2  -1      d + Dodging1.8   2.4  -1   hѮ    e + Stealth1.6   2.4  -1       h         h!             hN         hs         h         hƯ!             hs                 h?The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help hjG[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets hB/ f - Spellcasting   1.8 g - Conjurations   1.0 h - Air Magic   2.7 d - Dodging   1.8 hOTargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets h~]<[?25h[?0c0  h"  h [?25l[?1c h2.0  -1 current training targets, if any.=] set aall targets h h hԴplanckenstein the GustyCoglin#Health: 13/13 ========================###..Magic: 3/3========================......AC: 2Str: 8 #######......EV: 11Int: 14 .....###.?[....SH: 0 h3Dex: 14 .....# ####+######....w...XL:  1 Next: 50% Place: Dungeon:2 #....#####......@#...#......Noise: ---------  Time: 203.8 (0.0) #........'........†### #####-) Nothing wielded #....#####.......### hCast: Shock ###### #......>#Zot (11796) Gem (8797) #.......##.......##.......##[......##.......# _Your Conjurations skill increases to level 1! _You start resting. _Magic restored. _Unknown command. _You start waiting. _Done waiting. h h hU h hz ####.. ...... ######...... ....# ##.?[.... # ####+######........ #####.......#...#...... ........'.†### ##### ....#####.###  h #### #......>#  #.# #.##.##[ h ##.......#  hi  h n4.8 (156 h  hK  h1J# ###.. ......  #...... # ##.?[.... # ####+######........ #####.#...#...... '.### ##### #####.###  #......># #.......# #.......##.......##[......##.......#  h)S hWi545 h_ hbv _You see here a dart slug corpse. h]  # ###..  ...... ###  #...... # ##.?[....  ha^ U# ####+######........ #####.......#.@.#...... ...'.†### ##### ..#####.### ### #......># #...##.......##.......##[  hi  hzm p634 _ ht  hw  h# ####.. ......  #...... # ##.?[.... # ####+######. #####.#..@#...... '.†### ##### #####.###  #......># #.......##.......##.......#  h hji723 h* h hA ##### . # .. # ##.?[  h# ####+######.@....... #####.......#...#..........'.†#############.### # #......># h#.......# #. hA#[ h h7i812 h  h+  h6!L  #.######...# #. ##... ##.@[  ####+######... ####.......#...#........ ...'.†########### h!###.####......># #. h( hy0i901 ho5 hC hKp10.8 (2890 hP hSe _c - 3 scrolls labelled XAOTHR DOZ TOF h9# .. #.# #####...##.#......# ##..[#  ####+######...# ###.......#...#........ ..'.†############ ###.####......>#  h1.8 (1889 hl #.. ##.# #####...## #.# ##.# ##..[......#  ####+######.# .#...#.#  hl '.†##.###  hr  hz i278 h  hp  h## .. ##.# #####...## #.# ......#  ##..[# ##+######...# #.#...#........# '.†############ #.### #......>#  hy367 h Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 11% 1 Select a spell to describe [?] help[Esc] exit hX h hplanckenstein the GustyCoglinHealth: 13/13 ========================Magic: 3/3========================##AC: 2Str: 8..EV: 11Int: 14##.#SH: 0Dex: 14#####...##XL:  1 Next: 50% Place: Dungeon:2#...@....#Noise: ---------  Time: 213.8 (0.0)##........#-) Nothing wielded##..[......#Cast: Shock ####+######..........#Zot (11786) Gem (8787)  h l#.......#...#........# '........†############ #.......### #......># #.......# _Magic restored. _Unknown command. _You start waiting. _Done waiting. _You see here a dart slug corpse. _c - 3 scrolls labelled XAOTHR DOZ TOF h& hI, h1 hd3 h ##...## ... ###.# #####...## #.# ##.# ##..[......# +######.# .#.  hR  h? n4.8 (156 h  hr  h.##... ..##... ..## ... ###.# #####.@.## #.# ......#  ##..[# ##+#######...#........#†###############># h  h!i545 h hA h......#. ......## ....... .....##$.... #...###.#.......# ###@# #####...## .# ......#  ##..[ #+#######...#........#†############### h'  h i634 hn  h + _Found 14 gold pieces. hjNM##..... . #.......#. .........##........... .......###.$..... ### #.@.....# ###.##########...# #........###........#....########### hQ hi723 h h h }  #......[. ###.....#. #. .####.##..............###...>....$.......# #@..###.# #.......# h} I ###.###### #####...## #........# ##........# ##..[......# ##+######..........##...#........# h  h i812 h!  h P _Found a pair of boots. Found an escape hatch in the floor. hR ..#.### .# #......[. ###.....#.# #. hRS. .# ###.###...# ..........###....>....@.......#.....###...###.# hS ... #.......#. ###.###### #####..## hS #........# ##........# hS ##..[......# ###+######. hT.# ha hki901 hr h{ hIp20.8 (2790 h] h2 _You now have 14 gold pieces. h ##.#. [# ..#.### .# #......[. .###.....#.# # ...#. .# .##.# ##.# ....###.. ..>............#  h .....###...###.# .... #.......# .. ###.###########...##........#......# ##..[ h  ho1.8 (1879 h h , _Found a pair of boots. h}"r ## #.. ##.#. .[# ...#.###..# #......[. .###.....#.# # ...#. .# .##.# ##.# ....###.. ..>............# .....###...###.# .... #.......#... ###.###########...##........# h(i278 h. h0 h h ho hL h{ M # ## #..##.#. .[...#.###..# .[.  hz| ###.....#.###..#.. ##.###..# .###..>................###...###.##... h  hp i367 h  h  hO### .. # ## ##.. ##.#. ..[# ...#.###..# #......[. .###.....#.### .........#@..# .##.#  ho##...# .....###.. ..>............#.....###...###.#.#.......#... ###.###########...## hJ hAi456 h] hN h M### ..< # ## ##..##.#. ..[...#.###..# #......[.# ######.........#.. #........##.##...........# ...........###........##. h  h! i545 h(  hG+ 9 _Found a stone staircase leading up. hb M#### ..< # ## ###..##.#. ..[...#.###. #......@.# ###.....#.###.........#...# #........##.###...........#..........###.. h  hH i634 h  h& V _You see here a +0 pair of boots. h) h1i723 h5 h7, _b - a +0 pair of boots h+  hUWear which item?  hArmour (go to first with [)  a - a +0 robe (worn) h?b - a +0 pair of boots[?] describe selected [!] equip|wield|wear h`[tab] equip|unequip h h1planckenstein the GustyCoglinHealth: 13/13 ========================####Magic: 3/3========================..<AC: 2Str: 8# ## ###..EV: 11Int: 14 hw##.#. ..[#SH: 0Dex: 14...#.###..#XL:  1 Next: 50% Place: Dungeon:2#......@.#Noise: ---------  Time: 227.8 (0.0).###.....#.###-) Nothing wielded.........#...# h aCast: Shock#........##.#Zot (11772) Gem (8773) ##...........# hU...........###....>............#.....###...###.#.... #.......# _Found a pair of boots. Found an escape hatch in the floor. _You now have 14 gold pieces. _Found a pair of boots. _Found a stone staircase leading up. _You see here a +0 pair of boots.  h_b - a +0 pair of boots h- hO h  hf  You start putting on your armour. hn8.8 (112 h( h. h5n9.8 (201 h: hLD h5Jp30.8 (3690 hO hU h^o1.8 (4869 he hg hnn2.8 (578 ht hv 3 _You continue putting on your +0 pair of boots. x5 hO} h[ h7b _You finish putting on your +0 pair of boots. h`###. .#### ...< ######.. ##.#.....[# ...#.###.@#  #........# .###.....#.### ...#...# ..##.###.....#...........###....>............#.....###...###.# hp h{n3.8 (167 _ h hW h}QjM##. #.#### ...<##### # ######....S.).##.#.......#.### #........# ###.....#.##.........#...#.S   adder (asleep)........ h^h  An adder comes into view. h!dx4Shock56 hk hql _Found a sling. _You see here a +0 pair of boots. hn## #. .####.####  h: ........<##### ######.@..S.)..##.#.....[#######....#.###..#  #........# .###.....#.## hj#...#...# ..##.###...........#.... h%###.. h545 _ h( h<* h1##  #. .####.####  ........@#####.  ######....S.)..##.#.....[#######.....#.###..#  #........#.###.....#.### ...#...#.##.###.# hd   hSS.SThe adder hisses angrily.9/13 --------==634 h-  hw_The adder bites you. _There is a stone staircase leading up here. h:  planckenstein the Gusty  Coglin  Health: 9/13================-------- h<N  Magic: 2/3================--------  AC: 3Str: 8 ## EV: 11Int: 14 #. SH: 0Dex: 14 .####.#### XL:  1 Next: 50% Place: Dungeon:2 ........@#####.  Noise: ==-------  Time: 236.8 (0.0) h.=}# ######...S*.)...  -) Nothing wielded ##.#.....[#######..  Cast: Shock ...#.###..# Zot (11763) Gem (8764)  hm=#........#  .###.....#.### S   adder  h>3 .........#...#  #........##.#  ##...........#The adder hisses angrily. _The adder bites you. _There is a stone staircase leading up here.  Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select action h:>7Shift-Dir - straight line h7planckenstein the GustyCoglinHealth: 9/13================--------Magic: 2/3================--------AC: 3Str: 8##EV: 11Int: 14#.SH: 0Dex: 14.####.#### hXL:  1 Next: 50% Place: Dungeon:2........@#####.Noise: ==-------  Time: 236.8 (0.0)# ######...**.)...-) Nothing wielded##.#.....[#######..Cast: Shock h...#.###..#Zot (11763) Gem (8764) #........# h.###.....#.###S   adder h?.........#...##........##.# ho##...........#Press: ? - help, Q - select actionShift-Dir - straight line hThe zap hits the adder.  The adder is moderately wounded.The zap hits the adder.  hGThe adder is heavily wounded. h>9<S. h<7-----7.8 (123 hD hPGMShift-Dir - straight line  The zap hits the adder.  hGThe adder is moderately wounded.heavi _The adder bites you. h   planckenstein the Gusty  Coglin  Health: 7/13============------------  Magic: 1/3========----------------  AC: 3Str: 8 ## hS  EV: 11Int: 14 #. SH: 0Dex: 14 .####.#### XL:  1 Next: 50% Place: Dungeon:2 ........@#####.  Noise: =--------  Time: 237.8 (0.0) h # ######...S*.)...  -) Nothing wielded ##.#.....[#######..  Cast: Shock ...#.###..# h  Zot (11762) Gem (8763)  #........#  h .###.....#.### S   adder  h  .........#...#  #........##.#  ##...........# h The zap hits the adder.  The adder is heavily wounded. _The adder bites you.  Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line h%Rplanckenstein the GustyCoglinHealth: 7/13============------------Magic: 1/3========----------------AC: 3Str: 8##EV: 11Int: 14 hg&#.SH: 0Dex: 14.####.####XL:  1 Next: 50% Place: Dungeon:2........@#####.Noise: =--------  Time: 237.8 (0.0)# ######...**.)...-) Nothing wielded##.#.....[#######..Cast: Shock...#.###..#Zot (11762) Gem (8763)  h'#........#.###.....#.###S   adder.........#...##........##.###...........#Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the adder.  The adder is almost dead.The zap hits the adder.  The adder is almost dead. h<S. hYn8.8 (112 h2 h(d  Shift-Dir - straight line  The zap hits the adder.  The adder is almost dead.The zap hits the adder.  The adder is almost dead. _The adder closely misses you. hr   planckenstein the Gusty  Coglin  Health: 7/13============------------  Magic: 0/3------------------------  AC: 3Str: 8 hMs ## EV: 11Int: 14 #. SH: 0Dex: 14 .####.#### XL:  1 Next: 50% Place: Dungeon:2 hs ........@#####.  Noise: =--------  Time: 238.8 (0.0) # ######...S*.)...  -) Nothing wielded hs ##.#.....[#######..  Cast: Shock ...#.###..# Zot (11761) Gem (8762)  #........#  .###.....#.### ht  S   adder  .........#...#  #........##.#  ##...........#The zap hits the adder.  The adder is almost dead. _The adder closely misses you. ht Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line h)  planckenstein the Gusty  Coglin  Health: 7/13============------------  Magic: 0/3------------------------  AC: 3Str: 8 ## EV: 11Int: 14 #. SH: 0Dex: 14 .####.#### XL:  1 Next: 50% Place: Dungeon:2 ........@#####.  Noise: =--------  Time: 238.8 (0.0) h # ######...S..)...  -) Nothing wielded ##.#.....[#######..  Cast: Shock ...#.###..# Zot (11761) Gem (8762)  #........#  .###.....#.### S   adder  .........#...#  #........##.#  ##...........# _The adder closely misses you.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineThe zap hits the adder.  h43You kill the adder! h ## #.    # **.)...              ht†.180%9.8 (1 hShock  Shift-Dir - straight line  The zap hits the adder. _You kill the adder!  Training target 2.0 for Stealth reached!  Your Stealth skill increases to level 2!You need to enable at least one skill for training.  --more-- h  h C  Skill  Level Cost  Apt Skill  Level Cost  Apt  h  a - Fighting   0.0   1.0   0   f - Spellcasting   1.8   2.8  -2       h:      b - Unarmed Combat   0.0   1.2  -1   g - Conjurations   1.0   2.4  -1   hc      h - Air Magic   2.7   3.6  -1       h D     c - Armour   0.0   1.2  -1       d - Dodging   1.8   2.4  -1       e - Stealth   2.0   3.6  -1           h s                 h9          hc !             h              h          h              h You need to enable at least one skill.[?] Help[=] set a skill target  h) [/] auto|manual mode [*] useful|all skills [!] training|cost|targets hP= a + Fighting 0.0 hb TargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets h <[?25h[?0c0  h, [?25l[?1c1.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targets hu  h: planckenstein the GustyCoglinHealth: 7/13============------------Magic: 0/3------------------------AC: 3Str: 8##EV: 11Int: 14#.SH: 0Dex: 14.####.####XL:  1 Next: 180% Place: Dungeon:2........@#####.Noise: =--------  Time: 239.8 (1.0)# ######...†..)...-) Nothing wielded##.#.....[#######..Cast: Shock...#.###..#Zot (11760) Gem (8761) #........#.###.....#.###.........#...##........##.###...........#Shift-Dir - straight lineThe zap hits the adder. _You kill the adder!Training target h 2.0 for Stealth reached!  Your Stealth skill increases to level 2!You need to enable at least one skill for training. 8/15  Training target 1.0 for Fighting reached!  Your Fighting skill increases to level 1!You need to enable at least one skill for training. h /  --more-- h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.0   2.0   0   f - Spellcasting   1.8   2.8  -2           b - Unarmed Combat   0.0   1.2  -1   g - Conjurations   1.0   2.4  -1       h - Air Magic   2.7   3.6  -1           c - Armour   0.0   1.2  -1   h[20X     d - Dodging   1.8   2.4  -1       e - Stealth   2.0   3.6  -1                                                              [17 h2;22H                You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h= a + Fighting 1.0 hq TargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets hǐ <[?25h[?0c0  h!"  h:2 [?25l[?1c h5U2.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targets h  hU  h0 planckenstein the GustyCoglinHealth: 8/15============------------Magic: 0/3------------------------AC: 3Str: 8##EV: 11Int: 14#.SH: 0Dex: 14.####.#### h XL:  1 Next: 180% Place: Dungeon:2........@#####.Noise: =--------  Time: 239.8 (1.0)# ######...†..)...-) Nothing wielded##.#.....[#######..Cast: Shock...#.###..# h9 EZot (11760) Gem (8761) #........#.###.....#.###.........#...##........##.# hn ##...........#Training target 2.0 for Stealth reached!  Your Stealth skill increases to level 2!You need to enable at least one skill for training.  Training target 1.0 for Fighting reached!  h Your Fighting skill increases to level 1!You need to enable at least one skill for training. h  h \planckenstein the GustyCoglinHealth: 8/15============------------Magic: 0/3------------------------AC: 3Str: 8##EV: 11Int: 14#.SH: 0Dex: 14.####.####XL:  1 Next: 180% Place: Dungeon:2 h2 ........@#####.Noise: =--------  Time: 239.8 (1.0)# ######...†..)...-) Nothing wielded##.#.....[#######..Cast: Shock...#.###..#Zot (11760) Gem (8761) #........#.###.....#.###.........#...##........##.###...........# h Training target 2.0 for Stealth reached!  Your Stealth skill increases to level 2!You need to enable at least one skill for training.  Training target 1.0 for Fighting reached!  Your Fighting skill increases to level 1!You need to enable at least one skill for training. hH e  You have reached level 2! hL /  --more-- hQa~12/21=4233%  hh hj4 _ hl hUm hn hsq hqL590 hxx859 h}3==78 hw67 h hU hK56 hă ha45 hP h h4===34 h h hd|1======23 h h hK12 hG hӔ h?K01 h h hc15===490 h hX hɛc======849 hޜ ha78 h[ h~ hK67 h hs=56 h6=45 h hK34 h/ h$a23 h h hڴK12 h# h% h7==2======01 h h h_L390 h3 h<b839 h h#a78 h h98 h$========67 h h hK56 hW ha45 hi ha34 h hF h]=23 h0 hX9=12 h h hBK01 h h h3======290 h h; hL829 h h h"20==78 h h hK67 hp h h)b======56 h h\ hK45 h h"h - _You start resting. h075.8 (36.0) h 1===-6.8 (3734 h6  h " _HP restored. hI  h  ha  hۨ a23 h 12 h 01==190 hT  h _ _You start resting. h} 280.8 (4.0) h 4======1.8 (5819 _Magic restored. hVN  hZS  hLY  h_  he n2.8 (178 hj  hU#.....##.........#.....##.....÷...#.<##.##........g#.....##......... hG#.....##.........########.........########....... ............#1 #.@#  hu##+#   h  h>====== h hQcp3.6 (1.867 hh hk} _You climb upwards. _There is a stone staircase leading down here. h? #####'##. #.....##......... #.....##.....÷... #.<##.##........g #.....##......... h@ #.....##... ########.........#########..............@.....########.>#######+# h h v4056 _ h hH h#####'##. #.....##.........  hL#.....##.....÷... #.<##.##........g #.....##......... #.....##... #.. #. .# #.>##### ##+#  hI hi545 hF hA hg[#####'##. #.....##. #.....##.....÷... #.<##.##.g #.....##. #.....##. ##. #.r.# #.>##### ##+# r   rat (asleep)r.r h#####  -) Nothing wielded ##+# ho  Cast: Shock  Zot (11713) Gem (8714)   r   rat _There is a stone staircase leading down here. _A rat comes into view.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (64% to hit) h؜ K #####'##.........  planckenstein the Gusty #.....##.........  Coglin hS e#.....##.....÷...  Health: 21/21 ======================== #.<##.##........g  Magic: 3/4==================------ #.....##.........  AC: 3Str: 8 h~  #.....##.........  EV: 11 h Int: 14 ########.........  SH: 0 hʝ <Dex: 14 h #########......r.  XL:  2 Next: 33% Place: Dungeon:1 h .........@...#  Noise: ---------  Time: 286.6 (0.0) h= C#######.>#####  -) Nothing wielded ##+# Cast: Shock hd   Zot (11713) Gem (8714)  h   r   rat h GAiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (64% to hit)  h8 MThe zap hits the rat.  You kill the rat! h \      h;  #.<        hd ****  ***#   h  ##+#  h  h0 3....... h; 7=7.6 (1Shock23 _ h@  hPB  hQ #####'##. #.....##. #.....##.....÷... #.<##.##.g #.....##. #.....##. ## h%R8. #. .# #.>##### ##+# h/W h^q-812 h2c h-e h% #####'##. #.....##......... #.....##.....÷... #.<##.##........g #.....##......... h0 #.....##... #.. #. .# #.>##### ##+# h h h-901 h h  h? 0 #####'##. #.....##. #.....##.....÷... #.<##.##........g hh@ l #.....##......... #.....##......... #....#..##.>##### h@ l ##+# h(G  hM k90090 hIR  hcT  hq 6 #####'##. #.....##. #.....##.....÷... #.<##.##.g #.....##. #.....##......... #..........#. hq #.##.>##### ##+# hu  h3x j1809 hz  h{  h(  hQ)  h)  hF+  h0 78675645 hS1 a34 h1  hk8 _ _You start resting. h= +6.6 (5 h}A 4======7.6 (623 hC  h2E % _Magic restored. h?> #####'##. #.....##. #.....##.....÷... h>: #.<##.##.g #.....##. #.....##. #..........#. #.# #.>##### ##+# hYD heHn8.6 (112 hEM hZO h'A #####'##. #.....##. #.....##.....÷... #.<##.##.g #.....##. #.....##.. #..#. # h+.# #.>##### ##+# h hi901 hj h hHs! #####'##. #.....##. #.....##.....÷... #.<##.##.g #.....##.# #.....##... #.#....#. #.# #.>##### ##+# hx h}m3006990 h h h"- #####'##. #.....##. #.....##.....÷... #.<##.##.g #.....##.### #.....##... #. #....#. #.# #.>##### ##+# h& hG*======18699 hM. h=0 h  #####'## #.....## #.....##.....÷ #.<##.##.# #.....###. #.....##.# # #....#. #.# #.>##### ##+# hް  h i278 h  h  h ##.##...:#. #####'###. #.....##.....#. #.....##.....÷ #. #.<##.## #. #.....#######. #.....## h8...#########...@#########.......####..............##########.>#######+# h  hi367 h h h #....... #.# ##.##...: #.# #####'## #.# #.....##..... #.# #.....##.....÷ #.# #.<##.## #.# #.....###.#####.# #.....##....# h######....#########......####..............##########.>#######+# h~ hi456 h hy h  # #.# ##.##...: #.# #####'## #.# #.....## #.# #.....##..... hZ  #.# #.<##.## #.# #.....###.#####.# #.....##+.###....## ####.....# #########.>#####  ##+# h  h i545 h-  h1  hz # #.# ##.##...: #.# #####'## #.# #.....## #.# #.....## #.# #.<##.## #.# #.....## ##.#####.# #.....## +.## ######....## ####...... #########.>  ##+# h@ hi634 h h h[o N # #.# ##.##... #.# #####'## #.# #.....## #.# #.....## #.# #.<##.## #.# #.....## ##.#####.# #.....## +.## ######....## #### ###.>  ##+# hdt  hx i723 h|  h~  hEE & # #.# ##.## #.# #####'## #.# #.....## #.# #.....### #.# #.<##.###. #.# #.....## ##.#####.# #.....## + hE Z.## ######....## #### #########.>  ##+# hnI  hjK i812 h3N  h~P  hF ####.# #.# ##.##.... #.# #####'##...# #.# #.....##... #.# #.....## #.. #.# #.<##.## #.. #.# #.....## ##.#####.# #.....## +.## ######....## #### #########.>  ##+# hJ h`Mi901 hP hR hD # .b #...###.# #.# ##.##. #.# #####'#### #.# #.....## .... #.# #.....## #..###$#.# #.<##.## #......#.# #.....## ##@#####.# #.....## +....#######....#############..........#########.> hE##+ b   bat (asleep) hNe  A bat comes into view. hY{10Shock890 h^ hua+ _Found 10 gold pieces. hs#.##. #. .b #.....###.# #.# ##.##..#.... #.# #####'##.......## #.# #.....##....... #.# #.....##.#..###$#.# #.<##.##.#..@...#.# #.....##.##.#####.# #.....##.+........##.######....#############........... h[I#########.>###+# h hj1889 h hߊ #.##. #..b #.###.# #.# ##.##..#.... #.# #####'##.......## #.# #.....##....... #.# #.....##.#..###$#.# #.<##.##.#...@..#.# #.....##.##.#####.# #.....##.+........#.######....#.####.#.>##  h  hF 2Shock78 hB  hʙ  hi+ #......###. #..b #.###.# #.# ##.##..#.... #.# #####'##.......## ##.# #.....##....... .#.# #.....##.#..###$#.# #.<##.##.#....@.#.# #.....##.##.#####.# #.....##.+..#.######....#.####.#.>#  h.  hR1 i367 h4  h6  h)t+....#.#  #......####. #. .b #.....###.# #.# ##.##...:.#.... #.# #####'##. ht......######.# #.....##..........#.# #.....##.#..###@#.# #.<##.##.#......#.# #.....##.##.#####.# #.....##.+........##.######....#############..............#########.>######+# hAz h~i456 h hх hUn5.6 (245 h hv> _You now have 24 gold pieces (gained 10).e hx #....#.# +....#. ####. # .b #....... ###.# #.# ##.## .#.... #.# #####'##......######.# #.....##.......@.#.# #.....##..#..###.#.# #.<##.## #......#.# #.....## ##.#####.# #.....## +....#######....#############.............#########.e hA>#####+#e h4e hn6.6 (134e he hf h #....#. +....#. #...... ##. # .b # ###.# #.# ##.## .#.... #.# #####'## ......######.# #.....##.#.# #.....##.#..###.#.# #.<##.## #......#.# #.....##f h ##.#####.# #.....## +.# ######....# #### #.>  ##+#f hf hեi723f hif h?f hN 9 #....# +....# # ##. # .b # ###.# #.# ##.## .#.... #.# #####'## ......######.# #.....##.#.# #.....##.#..###.#.# #.<##.##. #......#.# #.....## ##.#####.# #.....## +........f hO # ######....#.  ####  #.>  ##+# f hU f hZ i812f hR` f hb f h #.... +....# # ##. # .b # ###.# #.# ##.###.#.... #.# #####'##.######.# #.....##f ho.#.# #.....##.#..###.#.# #.<##.##.. #......#.# #.....##. ##.#####.# #.....## +........# ######....# b   bat (asleep) #### #.> ##+f hf h x9Shock01f hf h+i h4 #.... planckenstein the Gusty +.... Coglin ##.... Health: 21/21 ======================== ##. #.... Magic: 3/4==================------ .b #.... AC: 3Str: 8 ###*# #.# ##.## EV: 11Int: 14 #.#...* #.# #####'## SH: 0Dex: 14 ......*######.# #.....## XL:  2 Next: 37% Place: Dungeon:1 .......@....#.# #.....## Noise: ---------  Time: 319.6 (0.0) .....#..###.#.# #.<##.## -)  h~549mNothing wielded ... #......#.# #.....## Cast: Shock . ##.#####.# #.....## Zot (11680) Gem (8681)  +........########## ######....######### b   bat (asleep) ####.......... #########.> ##+A bat comes into view. _Found 10 gold pieces. _You now have 24 gold pieces (gained 10).  Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linei hC #.... planckenstein the Gusty +.... Coglin ##.... Health: 21/21 ======================== ##. #.... Magic: 3/4==================------ .b #.... AC: 3i h^DStr: 8 ###.# #.# ##.## EV: 11Int: 14 #.#.... #.# #####'## SH: 0Dex: 14 .......######.# #.....## XL:  2 Next: 37% Place: Dungeon:1 i hD.......@....#.# #.....## Noise: ---------  Time: 319.6 (0.0) .....#..###.#.# #.<##.## -) Nothing wielded ... #......#.# #.....## Cast: Shock . ##.#####.# #.....## Zot (11680) Gem (8681)  +........########## ######....######### b   bat (asleep) ####.......... #########.> ##+ i h E%_You now have 24 gold pieces (gained 10).  Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actioni hbEShift-Dir - straight lineThe zap hits the bat.  You kill the bat!i h0J # ##.  .*  ###*# #.#  * #.#  i hJ*     #.< ...   .   i hJ   >  ##+ i h7....i h41=20.6 (1Shock790 _i hoi hj hk j h*l j hl j hn j hs :8797867j ht j hu j hu K56j hv j h!x j hyx K45j hHy j hz j hz K34j h_{ j h| j h| K23j h0 12j hM j h K01j h! j h h - _You start resting.j hӗ +9.6 (9j h2 4======-30.6 (10.0)690j h j h % _Magic restored.m h( +#. ###. # .. ## ###.## #.# ##.###.#..... #.# #####'........######.# #.....rm h^)......#.# #..... .....#@.###.#.# #.<##. ... #......#.# #..... . ##.#####.# #..... +........####### ######.... ####......... r   rat (asleep) #########.m h): ## m h.e  A rat comes into view.m hB .  The rat squeaks loudly.==1.0)869m h)C0 _The rat moves out of view.n h8nQ #.## .# ###.## #.# ##.###.#.....#####'........######.# #..................# .....#..###n ho<## #@.....#.# #.... ##.#### +........##############....n h,tn hyr--278n h}n hn hЋl##. #... #.# ###.## #.# ##.####.#..... #.# #####'#........######.# #.....#.....#.# #.....#n hF<#..###.#.# #.<##.#... #......#.# #.....#. ##@#####.# #.....# +........###############....n hp ####.......... #########.> n h3##+ n hEn h--367n hn hq hG? .. ## ###.## #.# ##.##.#..... #.# #####' ........######.# #..... .............#.# #..... .....#..###.#.# #.<##. ... #......#.# #..... . ##.#####.# #..... +@.......####### ######.... ####......... ######### ## q hDq hI======456q hLq hgNq hA #.............[............'......q hr 5...............q hq h@i545q hq h5!] _You open the door. _Found a robe.r hpd .. # #.###.## #.# ##.##.#..... #.# #####'#........######.# #................#.# #.......r#..###.#.# #.<##..[.#......#.# #.....:......##.#####.# #......r hp..######....#...... #####...... #....r hqr ..###r   ratr h!q#.#.#.#r hsr h |F.rr hx6Shock34r hr h~ _Found a parchment of Momentum Strike. _There is an open door here.s h .. #.. planckenstein the Gusty #.###.## #.# ##. Coglin ###.#..... #.# #####' Health: 21/21 ======================== #........######.# #..... Magic: 3/4==================------ ..............#.# #..... AC: 3Str: 8 .......#..###.#.# #.<##. EV: 11Int: 14 .....[r#......#.# #..... SH: 0Dex: 14 s hJ:.....*##.#####.# #..... XL:  2 Next: 41% Place: Dungeon:1 .......@........######## Noise: ---------  Time: 336.6 (0.0) .......######....####### -) Nothing wielded #...... ####........ Cast: Shock #...... ######### Zot (11663) Gem (8664)  .......# s he....### r   rat #.#. #.# s hЈd_Found a parchment of Momentum Strike. _There is an open door here.  Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actions hTShift-Dir - straight lineAim: a rat (64% to hit)s h42 ..#.. planckenstein the Gusty#.###.## #.# ##. Coglin###.#..... #.# #####' Health: 21/21 ========================#...*....######.# #..... Magic: 3/4==================------.....*........#.# #..... AC: 3Str: 8.....*.#..###.#.# #.<##. EV: 11Int: 14.....[*#......#.# #..... SH: 0Dex: 14s h2 :.....*##.#####.# #..... XL:  2 Next: 41% Place: Dungeon:1.......@........######## Noise: ---------  Time: 336.6 (0.0).......######....####### -) Nothing wielded#...... ####........ Cast: Shock#......######### Zot (11663) Gem (8664) .......#....###r   rat#.#.#.#Aiming: Shock (safe; 11% risk of failure)  s h2 Press: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (64% to hit)  The zap hits the rat.  The rat is severely wounded.s h2 s h s hh \....rs hA }=7.6 (123 _s hw s h t h .. #.. planckenstein the Gusty #.###.## #.# ##. Coglin ###.#..... #.# #####' Health: 21/21 ======================== #........######.# #..... Magic: 2/4============------------ ..............#.# #..... AC: 3Str: 8 .......#..###.#.# #.<##. EV: 11Int: 14t h .....[.#......#.# #..... SH: 0Dex: 14 :.....r##.#####.# #..... XL:  2 Next: 41% Place: Dungeon:1 .......@........######## Noise: =--------  Time: 337.6 (0.0) .......######....####### -) Nothing wielded #...... ####........ Cast: Shock #...... ######### Zot (11662) Gem (8663)  .......# ....### r   rat #.#. #.#t hAThe zap hits the rat. _The rat is severely wounded.Aiming: Shock (safe; 11% risk of failure)  t hhPress: ? - help, Q - select actionShift-Dir - straight lineAim: a rat (severely wounded, 64% to hit)t h O .. #.. planckenstein the Gusty #.###.## #.# ##. Coglin t h###.#..... #.# #####' Health: 21/21 ======================== #........######.# #..... Magic: 2/4============------------ ..............#.# #..... AC: 3Str: 8 .......#..###.#.# #.<##. EV: 11Int: 14 .....[.#......#.# #..... SH: 0Dex: 14 :.....r##.#####.# #..... XL:  2 Next: 41% Place: Dungeon:1 t h.......@........######## Noise: =--------  Time: 337.6 (0.0) .......######....####### -) Nothing wielded #...... ####........ Cast: Shock #...... ######### Zot (11662) Gem (8663)  .......# ....### r   rat t h#.#. #.#t hAiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight linet h=Aim: a rat (severely wounded, 64% to hit)  The zap hits the rat.  You kill the rat!t hq ..   #.#   #.#  #.*  ...*  ....* #.<t h .....*  *      t h x  #.#.t h?\ #.# t h3bf...[†t hi58.6 (1Shock12 _t hant h(pt h 3t h3 t hl 01590t h t h t hߜ L859t h2 t h; t h K78t h t h t h> K67t h t h t hG K56t h t h t h K45t he t h t h K34t h, t hV t hIJ 3======23t h t h t ha K12t h t h t h K01t hJ t hd t h L490t h, t h t h' c======849t hl t h t h K78t h7 t h t h K67t h t h t he K56t h t h t h K45t h t h t h K34t h t h t h K23t h t h h - _You start resting.t h 0579.0)t h 4======-8.6 (2012t h* t h % _Magic restored.u hqs.. #.#.###.## #.# ##.####.#..... #.# #####'##........######.# #.....#..............#.# #.....#.......#..###.#.# #.<##.#.....[.#......#.# #.....#:.....†##.#####.# #.....#.'#.######....#u hOr#...... ####.#...... #........ #....####.#.#.#u htxu h}t9.6 (1.0)01u hu h9x h .. # #.###.## #.# ##.x h# ###.#..... #.# #####' #........######.# #..... ..............#.# #.....x hD8 .......#..###.#.# #.<##. .....[.#......#.# #.....x hh :.....†##.#####.# #..... .x h. .######.... #...... ####x h #...... # .......x hر  ....### #.#.x hK #.#x hx hk60390x hx h x hC_There is an open door here.y h##. # #. ...  #.###.## #.# ## ###.#..... #.# #######........######.# ##........#.# #...#.......#..###.#.# #.<###.....[.#......#.# ##:##.#####.# #.....'.....y h].######....######.#......# ####....... #......########l.......#l   frilled lizard (asleep)...####.#.#.#.#y hy hy1Shock839y hy h _A frilled lizard comes into view. _You see here a rat corpse.y h{c #. # ## ##.#. # #. ...  #.###.#### #.#  ###.#...... #.# #### ##..######.# # #........#.# #... #.......#..###.#.# #.<# #.#......#.# # #:.....†##.#####.# #...y hP.'.......######....#####..#......# ####......# #......#y h####### l.......# #....####.#.#.y hy h$ ======2Shock78 _y hy hM _You see here a +0 robe.z h<## ##.#.#.#. ... #.#.###.#### #.# ####.#...... #.# ######........######.# #....#........#.# #.#.#..###.#.# #.<###.....[.#......#.# #....#:##.#####.# #..........'........#######.######...## ####.......# #......# ########l.......#  l   frilled lizard (asleep)#....####z h^<}.#.#.#.#z h Dz hAO3Shock67 _z hPSz hTUp _You see here a rat corpse.z h h ## ##.#. #. planckenstein the Gusty #. ... #. Coglin z hZ U#.###.#### #.# ## Health: 21/21 ======================== ###.#...... #.# ##### Magic: 3/4==================------ ##........######.# #.... AC: 3Str: 8 #..............#.# #.... EV: 11Int: 14 #.......#..###.#.# #.<## SH: 0Dex: 14 z h #.....[.#......#.# #.... XL:  2 Next: 45% Place: Dungeon:1 #:.....@##.#####.# #.... Noise: ---------  Time: 363.6 (0.0) .......*.'........####### -) Nothing wielded .....**..######....###### Cast: Shock ..#.*....# ####....... Zot (11636) Gem (8637)  z h # #*.....# ######## l*......# l   frilled lizard (asleep) #....#### .#.#. z h #.# _You see here a +0 robe. _You see here a rat corpse.  Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actionz h9 iShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)z h+  ## ##.#. #. planckenstein the Gusty #. ... #. Coglin #.###.#### #.# ## Health: 21/21 ======================== ###.#...... #.# ##### Magic: 3/4==================------ ##........######.# #.... AC: 3Str: 8 z hm, N#..............#.# #.... EV: 11Int: 14 #.......#..###.#.# #.<## SH: 0Dex: 14 #.....[.#......#.# #.... XL:  2 Next: 45% Place: Dungeon:1 #:.....@##.#####.# #.... Noise: ---------  Time: 363.6 (0.0) .........'........####### -) Nothing wieldedz h,  .........######....###### Cast: Shock z h, q..#......# ####....... Zot (11636) Gem (8637)  # #......# ######## l.......#z h,  l   frilled lizard (asleep) #....#### z h- w.#.#. z h0- f#.# _You see here a rat corpse.  z hR- Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actionz ho- hShift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  z h- -You miscast Shock. Nothing appears to happen.z h4 c ## ##.#.  #. ...   #.#   #.#   z h5     #.<     z h\5  #   .ll z hz5 _ .#.#.z h5 3 #.#z hO? Contam: 10% 4.6 (156z hC z hHF "  Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight linez hyF   Aim: a frilled lizard (asleep, 100% to hit)  You miscast Shock. Nothing appears to happen. _The frilled lizard hisses angrily.{ h= ## ##.#. #. planckenstein the Gusty #. ... #. Coglin #.###.#### #.# ## Health: 21/21 ======================== ###.#...... #.# ##### Magic: 2/4============------------ ##........######.# #.... AC: 3Str: 8 { h #..............#.# #.... EV: 11Int: 14 Contam: 10%  #.......#..###.#.# #.<## SH: 0Dex: 14 { hE.#.....[.#......#.# #.... XL:  2 Next: 45% Place: Dungeon:1 #:.....@##.#####.# #.... Noise: ---------  Time: 364.6 (0.0) { h{.......*.'........####### -) Nothing wielded .....**..######....###### Cast: Shock { h..#.*....# ####....... Zot (11635) Gem (8636)  { h# #*.....# ######## .l......#{ h_ J l   frilled lizard #....#### .#.#. #.#You miscast Shock. Nothing appears to happen. _The frilled lizard hisses angrily.  Aiming: Shock (safe; 11% risk of failure)  { h Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (43% to hit){ h ## ##.#. #. planckenstein the Gusty #. ... #. Coglin #.###.#### #.# ## Health: 21/21 ======================== ###.#...... #.# ##### Magic: 2/4============------------ ##........######.# #.... AC: 3Str: 8 #..............#.# #.... EV: 11Int: 14 Contam: 10%  #.......#..###.#.# #.<## SH: 0Dex: 14 { hR#.....[.#......#.# #.... XL:  2 Next: 45% Place: Dungeon:1 #:.....@##.#####.# #.... Noise: ---------  Time: 364.6 (0.0) .........'........####### -) Nothing wielded .........######....###### Cast: Shock ..#......# ####....... Zot (11635) Gem (8636)  # #......# ######## .l......#{ h~ l   frilled lizard #....#### .#.#. #.# _The frilled lizard hisses angrily.  { hkAiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (43% to hit)  You miscast Shock. Nothing appears to happen.{ hv ## ##.#.  #. ...   #.#   #.#     { hM5  #.<       # #l  ..  { hp.#.#. #.#{ h:25.6 (145 _{ hW{ hK{ hS  ## ##.#. #. planckenstein the Gusty #. ... #. Coglin #.###.#### #.# ## Health: 21/21 ======================== ###.#...... #.# ##### Magic: 1/4======------------------ ##........######.# #.... AC: 3Str: 8 #..............#.# #.... EV: 11Int: 14 Contam: 20%  #.......#..###.#.# #.<## SH: 0Dex: 14 #.....[.#......#.# #.... XL:  2 Next: 45% Place: Dungeon:1 { h d#:.....@##.#####.# #.... Noise: ---------  Time: 365.6 (0.0) .......*.'........####### -) Nothing wielded .....**..######....###### Cast: Shock ..#.*....# ####....... Zot (11634) Gem (8635)  # #l.....# ######## ........# l   frilled lizard #....#### .#.#. #.#Aim: a frilled lizard (43% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a frilled lizard (43% to hit){ hT  ## ##.#. #. planckenstein the Gusty #. ... #. Coglin #.###.#### #.# ## Health: 21/21 ======================== ###.#...... #.# ##### Magic: 1/4======------------------ ##........######.# #.... AC: 3Str: 8 #..............#.# #.... EV: 11Int: 14 Contam: 20%  { h #.......#..###.#.# #.<## SH: 0Dex: 14 #.....[.#......#.# #.... XL:  2 Next: 45% Place: Dungeon:1 #:.....@##.#####.# #.... Noise: ---------  Time: 365.6 (0.0) .........'........####### -) Nothing wielded .........######....###### Cast: Shock ..#......# ####....... Zot (11634) Gem (8635)  { h # #l.....# ######## ........# l   frilled lizard #....#### .#.#. #.#Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line{ h Aim: a frilled lizard (43% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!{ h4  ## ##.#.  #. ...   #.#   #.#       #.<     { h Y* .....** ..#.*....#  # #*    .#.#. #.#{ h7 d....†{ hD 50=6.6 (1Shock34 _{ h_K { hL | h3| h| h>| h[2312| h| hm| hK01| hg| h| hL290| h}| h| hL829| h| h| h2P1878| h[| h| ht| he667| h"| h| h2======456| h| h | hZe245| h | h | h e034| h | h/| heg8% 23| h| h<| hsC======6| hC12| h%| ha| he401| h.| h| hf2190| h| h|1819| h | hV"| h"r 78| h$| h#&| hN&K67| h'| h)| h*K56| h+| h".3======45| h/| h1| h1K34| h_3| h)6| hk6K23| h7| h:| hN:K12| h<| h:>| h{>b======01| h@| hmA| hAD090| hjB| hDb809| hE| hH| hcHK78| hI| hK| hKC67| hM| h O| h\K56| hQ^| h`| h:aK45| hc| h|e| heK34| hg| hh - _You start resting.| h˒096.6 (30.0)| h;4======-7.6 (3123| h| h% _Magic restored.} hh #.  # ## ##.#. # #. ...  #.###.#### #.#  ###.#...... #.# #### ##..######.# # #........#.# #... #.......#..###.#.# #.<# #} hM.#......#.# # #:.....†##.#####.# #... .'..... ...######....##### ..#......# ####......# #†.....######## ........# #....####.#.#.} hɯ8.6 (1.0)12} h} hj } h?_You see here a +0 robe.} h2 ## ##.#.  #. ..  #.###.#### #.# ###.#...... #.# ##........######.# #.. ......#.# # ##..###.#.# #.< #.....[.#......#.# #..} h | #:...@.†##.#####.# ##.........'........#####.######....#......# ####.....## #†.....# ###### ........# #....#### .#.#. #.#} h } h p901 _} h% } h}' ~ h:  ## ##.#.   #.. ...   #.###.#### #.#   ###.#...... #.#   ##.######.# #   #......#.# #   #.#..###.#.# #.   #.....[.#......#.# #   #:..@..†##.#####.# #   #.'.  .######....  ~ h;.#......# ####  .## #†.....#   ..#   #....####   .#.#.#   #.#~ hD~ hPm4005990~ hV~ hX~ h  ## ##.#.   #.. ... ~ h7 #.###.#### #.#   ###.#...... #.#   ##.######.# #   #......#.# #   #.#..###.#.# #  ~ hir #.....[.#......#.# #   #:.@...†##.#####.# #  ~ h #.'.  .######....  ~ h͊.#......# ####  .####†.....#~ hX  . .~ h&.#  #....####  ~ hM .#.#.#   #.#~ h~ h=======18599~ h~ h~ hP   ## ##.#.  #.. ...  #.###.#### #.# ~ h  ###.#...... #.#   ##.######.#   #.#.#   #.#..###.#.#   #.....[.#......#.#  ~ h' b #:@....†##.#####.#   #.'. .######.... .#......# #### #..####†.....# ~ hk  #. ..# # #....#### ~ h  .#.#.#   #.#~ h ~ hY i278~ hk ~ h_ ~ h   ## ##.#.  #.. ...  #.###.#### #.#  ###.#...... #.#  ##.######.#  #.#.#  #.#..###.#.#  #.....[.#......#.# ~ ha  #@.....†##.#####.#  #.'.  ..######.... .#......# #### ~ hz #..####†.....# ~ h   #.# ........#  ## #~ hž ....####  .#.#.#  ~ h A #.#~ h? ~ h i367~ h ~ h, d  You pick up a parchment of Momentum Strike and begin reading...~ h n4.6 (256~ h ~ h H _You add the spell Momentum Strike to your library. h\  #.. ..  #.###.#### #. ###.#...... #.  h9........######.  #......#.  ##..###.#.  #.....[.#......#. ###......†##.#####. #...'........  ......######...  .. hQ#......# ####  .##..####†.....# #  #.# ........#  ## #....####  .#.#. h#  #.#.#  hJ h?n5.6 (145 h@ he  #.###.#### # ###.#...... # #........######  #.......#  #.#..###.#  #.....[.#......# ###......†##.#####  #######...'......  .......###### #......# ###  ..##..####†.....#   #.# ........#   ## #....####  .#.#.#  #.#.# h^fH   hl hvpi634 hs ht h ###.#......  ........####  #........  #.#..###.  #.....[.#...... ###......†##.###  ########...'......  #.......######  # hL#......# ##  #..##..####†.....#   #.# ........#  ## #....####  .#.#.#  #.#.#    hQ hi723 h hM h_ ........####  #.......  ##..###  #.....[.#.... ###......†##.###  ########...'.....  #.......######  # hc#......# #  #..##.@####†.....#   #.#.#........#  ## !##....####  .$.#.#.#  S###.#.# .#  hS   ball python (constriction, asleep) #. .  hRm  A ball python comes into view. h5x8Shock12 h h0g _Found a dark potion and 21 gold pieces. h ##........#### planckenstein the Gusty #............. Coglin #.......#..### Health: 21/21 ======================== #.....[.#..... Magic: 3/4==================------ ###......†##.### AC: 3Str: 8 ########.........'..... EV: 11Int: 14 #................###### SH: 0Dex: 14 #.........#......# # XL:  2 Next: 50% Place: Dungeon:1 #..##.@####†.....#  Noise: ---------  Time: 408.6 (0.0) #.#*#........#  -) Nothing wielded ##  h*##....####  Cast: Shock *$.#.#.#  Zot (11591) Gem (8592)  S###.#.#  .# S   ball python (constriction, asleep) #. .A ball python comes into view. _Found a dark potion and 21 gold pieces.  Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit) hX ##........#### planckenstein the Gusty #............. Coglin #.......#..### Health: 21/21 ======================== #.....[.#..... Magic: 3/4==================------ ###......†##.### AC: 3Str: 8  ########.........'..... EV: 11 h}Int: 14  #................###### SH: 0Dex: 14  #.........#......# # XL:  2 Next: 50% Place: Dungeon:1  #..##.@####†.....#Noise: ---------  Time: 408.6 (0.0) #.#*#........# h-) Nothing wielded ## *##....####Cast: Shock h֚ *$.#.#.#Zot (11591) Gem (8592)  *###.#.# h *#S   ball python (constriction) #. h .Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is moderately wounded. h! h1).!.$.# h0=9.6 (1Shock01 _ h:7 h69 h( #.#......  ##..##### #....... #.......#..###  #.....[.#...... ### hk†##.#### ########'...... #.......######. #......@..#......# ## h #..##..####†.....#  #.#.#........#  ## !##....#### .$.#.#.#  h$###.#.# .#  h$]#. . h/ hs-10890 h h h ###.#...... # ##..# #...# #.......#..###.# #.....[.#......# ###......†##.# #.'. #.######. h; #.#......# # #..##..####†.....#  #.#.#.#  ## !##....####  h1 hSS   ball python (constriction) h&-1Shock889 h hh h  ###.#...... #.  h ##.######. #..#.  h& #.#..###.#. #.....[.#......#. hO  ###......†##.#####. #. hs J'. #.######. h s #.#......# # h  #..##.S####†.....# # h Z #.#.#.#  h ## !##....####   h h$###.#.#  h  h :S. h~ 278 h9? ###.#...... #. planckenstein the Gusty ##........######. Coglin h#..............#. Health: 21/21 ======================== #.......#..###.#. Magic: 2/4============------------ #.....[.#......#. AC: 3Str: 8 ###......†##.#####. EV: 11Int: 14 ########.........'........ SH: 0Dex: 14 #................######... XL:  2 Next: 50% Place: Dungeon:1 #......S*@#......# #### Noise: ---------  Time: 412.6 (0.0) #..##..####†.....# # -) Nothing wielded h|  #.#.#........#  Cast: Shock ## !##....####  Zot (11587) Gem (8588)  .$.#.#.#  $###.#.#  S   ball python (constriction) .# #. .The zap hits the ball python. _The ball python is moderately wounded.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 69% to hit) h}n ###.#...... #. planckenstein the Gusty ##........######. Coglin #..............#. Health: 21/21 ======================== #.......#..###.#. Magic: 2/4============------------ #.....[.#......#. AC: 3Str: 8 ###......†##.#####. EV: 11Int: 14  ########.........'........ SH: 0 h~Dex: 14  #................######... XL:  2 Next: 50% Place: Dungeon:1  #.*******@#......# #### Noise: ---------  Time: 412.6 (0.0)  #..##..####†.....## -) Nothing wielded #.#.#........#Cast: Shock ## !##....####Zot (11587) Gem (8588)  .$.#.#.# $###.#.#S   ball python (constriction) .# #. .The zap hits the ball python. _The ball python is moderately wounded.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 69% to hit) h0u _The ball python is moderately wounded.  Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a ball python (moderately wounded, 69% to hit)  The zap misses the ball python. hZL......S h}=3.6 (167 _ h  hA  hA  ###.#...... #. planckenstein the Gusty ##........######. Coglin #..............#. Health: 21/21 ======================== #.......#..###.#. Magic: 1/4======------------------ #.....[.#......#. AC: 3Str: 8 ###......†##.#####. EV: 11Int: 14 ########.........'........ SH: 0Dex: 14 #................######... XL:  2 Next: 50% Place: Dungeon:1 #.......S@#......# #### Noise: =--------  Time: 413.6 (0.0) #..##..####†.....# # -) Nothing wielded hA  #.#.#........#  Cast: Shock ## !##....####  Zot (11586) Gem (8587)  .$.#.#.#  $###.#.#  S   ball python (constriction) .# #. .Aim: a ball python (moderately wounded, 69% to hit) _The zap misses the ball python.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line hB zAim: a ball python (moderately wounded, 69% to hit) h#~ < ###.#...... #. planckenstein the Gusty ##........######. Coglin #..............#. Health: 21/21 ======================== #.......#..###.#. Magic: 1/4======------------------ #.....[.#......#. AC: 3Str: 8 ###......†##.#####. EV: 11Int: 14 ########.........'........ SH: 0Dex: 14 h~ #................######... XL:  2 Next: 50% Place: Dungeon:1 #.......S@#......# #### Noise: =--------  Time: 413.6 (0.0) #..##..####†.....# # -) Nothing wielded #.#.#........#  Cast: Shock ## !##....####  Zot (11586) Gem (8587)  .$.#.#.#  $###.#.#  S   ball python (constriction) .# #. .Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a ball python (moderately wounded, 69% to hit)  The zap hits the ball python.  You kill the ball python! hW           #.*******  † h c    ## !  .$ $   h҂ "  h ,....... h N44.6 (1Shock h J56 _ h  h  hb hib hc h2f hia45 hSl hZmK34 hOo hq hHrK23 hSt hv hwK12 hx hz he{C2====== h{C01 h2} h hL790 h h h"L879 ha h h1K78 h h hb======67 h h a56 h͏ h h%K45 h h hK34 h/ hd h 523 h: hȝ h  hkK12 h h] hK01 h@ h3======690 h^ hʬ h#L869 hf hE hK78 hױ h hBK67 h h{ hb======56 hn hf hK45 h h&a34 h; hc hK23 h h h/K12 h h hZK01 h hb590 h7 h)-  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a ball python (moderately wounded, 69% to hit)  The zap hits the ball python. _You start resting. h040.6 (26.0) h4======-1.6 (27859 h h.% _Magic restored. h"  h"$ d Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 17% 2  b - SwiftnessAir24% 3c - Momentum Strike hi$ 5Conjuration/Translocation 30% 2  d - AirstrikeAir61% 4 3 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit h; h@ h8M ###.#...... #. planckenstein the Gusty ##........######. Coglin #..............#. Health: 21/21 ======================== #.......#..###.#. Magic: 4/4======================== #.....[.#......#. AC: 3Str: 8 ###......†##.#####. EV: 11Int: 14  ########.........'........ SH: 0Dex: 14  #................######... XL:  2 Next: 54% Place: Dungeon:1  #........@#......# #### Noise: ---------  Time: 441.6 (0.0)  #.[ hMm.##..####†.....## -) Nothing wielded #.#.#........#Cast: Shock ## !##....####Zot (11558) Gem (8559)  .$.#.#.# $###.#.# .# #. .Shift-Dir - straight lineAim: a ball python (moderately wounded, 69% to hit)  The zap hits the ball python. _You kill the ball python! _You start resting. _Magic restored. h3UMemorise Static Discharge, consuming 2 spell levels and leaving 1? Y - Yes  N - No hz hɖ5 ###.#...... #. planckenstein the Gusty ##........######. Coglin #..............#. Health: 21/21 ======================== h1#.......#..###.#. Magic: 4/4======================== hX #.....[.#......#. AC: 3 h|Str: 8 ###......†##.#####. EV: 11 h<Int: 14 h— ########.........'........ SH: 0Dex: 14 h  #................######... XL:  2 Next: 54% Place: Dungeon:1 h$7 #........@#......# #### Noise: ---------  Time: 441.6 (0.0) hG #..##..####†.....# hk# -) Nothing wielded #.#.#........# h5Cast: Shock  h## !##....####Zot (11558) Gem (8559)  hۘJ.$.#.#.#  hK$###.#.# .# h$# #.  h2.Shift-Dir - straight lineAim: a ball python (moderately wounded, 69% to hit)  The zap hits the ball python. _You kill the ball python! _You start resting.  h&_Magic restored. hn2.6 (178 hפ h hn3.6 (267 h ho hn4.6 (356 hd hk$  h_You start memorising the spell. You continue memorising. x2 hy h hc _You finish memorising. Spell assigned to 'b'. h h  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.3   2.0   0   f - Spellcasting   1.8   2.8  -2           h b - Unarmed Combat   0.0   1.2  -1   g - Conjurations   1.0   2.4  -1       h - Air Magic   2.7   3.6  -1           c - Armour   0.0   1.2  -1       d - Dodging   1.8   2.4  -1       e - Stealth   2.0   3.6  -1               [40 hpm                                                               The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets h a - Fighting   1.3 g + Conjurations 1.0 h x`TargetTarget2.0  --  --  huxd --  --  --  --  --   hxa-z] set[-] clear selected target hxccost|targets h[?25h[?0c h*0  ha [?25l[?1c h1v2.0 current training targets, if any. h`P=] set aall targets hX  h h ###.#...... #. planckenstein the Gusty ##........######. Coglin #..............#. Health: 21/21 ======================== #.......#..###.#. Magic: 4/4 h*======================== #.....[.#......#. AC: 3Str: 8  h^y###......†##.#####. EV: 11Int: 14  ########.........'........ SH: 0 h<Dex: 14 h  #................######... XL:  2 Next: 54% Place: Dungeon:1 h7 #........@#......# #### Noise: ---------  Time: 444.6 (0.0) h! #..##..####†.....# hKh# -) Nothing wielded  hrZ#.#.#........#Cast: Shock h## !##....####Zot (11555) Gem (8556)  h  .$.#.#.# $###.#.# .# hT# #.  hA.The zap hits the ball python.  h_You kill the ball python! _You start resting. _Magic restored.  h_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'. h h& hJ, h3. hBC  ###.#...... #  ##.######  #..#  #.#..###.#  #.....[.#......#  ###......†##.#####  #.' hIC  #.######  #.#......#   #..##..####†.....#   #.#.# hC .# hCK  ## !##....####   .$.#.#.#   $###.#.#   hC .#   #.   . hL hUu5.6 (145 _ h\ hx^ h{  ###.#......   ##..  #...  #.......#..###.  #.....[.#......  ###......†##.  #.'  #.######  #.#......#   #..##..####†.....#  #.#.#.#  ## !##....####   .$.#.#.#   $###.#.#   .#   #.   . hI h2i634 h h hV  ........####  #.......  ##..###  #.....[.#.... ###......†##.###  ########. hW ..'.....  #.......######  ##......# #  #..##.@####†.....#   #.#.#........# hj   ## !##....####  .$.#.#.#   $###.#.#  .#  #.  . 723 hu  hWd #...... #.......#..### #.....[.#...... ###......†##.#### ########.........'...... #................###### #.........#......#  #..##..####†.....#  #.#@#........#  ###!##....####   h)e !.$.#.#.#  ##$###.#.#  #.# ## .   hm hri812 hAy h{_ _Found a bubbling yellow potion. h4#..###[.#.....##.†##.############...'......#.......#######.........# ##.##..####†  #.#.#...##@##....### hA#.!.$.#.#.# #..##$####. #.# # ##. ## h hYi901 h h h` p50.6 (2490 h hJQ _d - a dark potion h  #.....[.#......# ###......†##.##### ########.........'....... #................###### #.........#......# ### #..##..####†.....#  hd  #.#.#........#  ###.##....####  #.!.@.#.#.#  #..##$###.#.#  #. #.#  # ##.  . . ##  h  h o1.6 (1849 h  h-  hI n2.6 (278 h  h, = _You now have 32 gold pieces (gained 8). h&  ###......†##.###  ########...'......  #.......######  #.........#......# ## ho' ^  #..##..####†.....#   #.#.#........#  ###.##....####  #.!...#.#.#   #..##@###.#.#  #. #.#  h'   # ##.  ..  ..K  ####K   kobold (missile, asleep) h8( O    ha/ s  A kobold comes into view. It is wielding a +0 short sword. h/  h: ~K.K) h< ===3.6 (1Shock67 hC  hF l _The kobold shouts! _You see here 13 gold pieces. h1 ###......†##.#### planckenstein the Gusty ########.........'...... Coglin h#................######. Health: 21/21 ======================== #.........#......# ## Magic: 3/4==================------ #..##..####†.....#  AC: 3Str: 8 #.#.#........#  EV: 11Int: 14 hƎ###.##....####  SH: 0 h=Dex: 14 h$#.!...#.#.#  XL:  2 Next: 54% Place: Dungeon:1 h8#..##@###.#.#  Noise: ===------  Time: 453.6 (0.0) #. #*# -) Nothing wielded h^ # ##* Cast: Shock h .K Zot (11546) Gem (8547)  h...  ####  K   kobold (missile) hяK _The kobold shouts!  hD_You see here 13 gold pieces.  hKAiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle h@Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (55% to hit) hA^ ###......†##.#### planckenstein the Gusty  ########.........'...... Coglin  #................######. Health: 21/21 ========================  #.........#......# ## Magic: 3/4 h [==================------  #..##..####†.....#AC: 3Str: 8 #.#.#........#EV: 11Int: 14 ###.##....####SH: 0Dex: 14 #.!...#.#.# hnXL:  2 Next: 54% Place: Dungeon:1  #..##@###.#.#Noise: ===------  Time: 453.6 (0.0)  #. #*# h-) Nothing wielded  # ##*Cast: Shock hK .* hZot (11546) Gem (8547)  .** h  ####K   kobold (missile) h, hQ~Aiming: Shock (safe; 11% risk of failure)  hxTPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (55% to hit)  hjThe zap hits the kobold.  The kobold is moderately wounded. h[..K.. hæJ(((( h+ ^!@.. h- w--4.6 (156 h3  h6   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword and quivering stones (55% to hit)  The zap hits the kobold.  h6 The kobold is moderately wounded. _The kobold throws a stone. The stone barely misses you. h ###......†##.#### planckenstein the Gusty ########.........'...... Coglin #................######. Health: 21/21 ======================== #.........#......# ## Magic: 2/4============------------ #..##..####†.....#  AC: 3Str: 8 #.#.#........#  EV: 11Int: 14 ###.##....####  SH: 0Dex: 14 #.!...#.#.#  XL:  2 Next: 54% Place: Dungeon:1 #..##@###.#.#  Noise: =--------  Time: 454.6 (0.0) #. heh#*# -) Nothing wielded # ##* Cast: Shock .K Zot (11545) Gem (8546)  ...  ####  K   kobold (missile) _The kobold throws a stone. The stone barely misses you.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (moderatelywounded, 55% to hit) h. ###......†##.#### planckenstein the Gusty ########.........'...... Coglin #................######. Health: 21/21 ======================== #.........#......# ## Magic: 2/4============------------ h#..##..####†.....#  AC: 3Str: 8 #.#.#........#  EV: 11Int: 14 ###.##....####  SH: 0Dex: 14 #.!...#.#.#  XL:  2 Next: 54% Place: Dungeon:1 #..##@###.#.#  Noise: =--------  Time: 454.6 (0.0) #. #.# -) Nothing wielded # ##. Cast: Shock h:.K Zot (11545) Gem (8546)  ...  ha####  K   kobold (missile) hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hAim: a kobold, wielding a +0 short sword and quivering stones (moderatelywounded, 55% to hit)  hSThe zap hits the kobold.  You kill the kobold! h †     †         h  #. #*# # ##* .* .**  h!% hTq..)..85.6 (1Shock45 _ hr hz  #.....[.#.....  ###†##.###  ########.........'....  #................####  #.........#......# #  #..##..####†.....#  #.#.#........#  ###.##....####  #.@...#.#.#  #..##$###.#.#  #. #.#  # ##.  .)  ... ####   h@q-634 hv h3 hg-7.6 (223 h= h\ _f - a bubbling yellow potion h - ###......†##.#### ########...'...... #................###### h  #.........#......#  #..##..####†.....#  #.#.#........#  ###.##....####  #.....#.#.#  #..##@###.#.#  h #. #.#  # ##.  hQ .) ... #### hj    h  h n8.6 (112 ho  h  h n9.6 (201 hj  h > _You now have 45 gold pieces (gained 13). hP########...'.............#######......# ####..####†...  #.#.#......##.##....####.....#.#.#  hp#..##.### #@#  ##..# .)......####### h hp60.6 (1390 h h h:3 h h h83978 ha67 h h h]3======56 hג h hK45 hQ h hK34 hƙ h hJC23 hG h hPb======12 hΠ h" haK01 h7 h h<D290 h hקb829 hĨ h h۪K78 h h> h}-6 h7 hv h hK56 h+ h_ _You start resting. h0744.0) h4======5.6 (1545 h hx% _Magic restored. huW #........###### #.........## ### #..##..####†.....#  #.#.#........#  ###.##....####  #.....#.#.#  #..##.###.#.#  #. #.#.#  # ##@.# #....)...# #.........## ###########      h-t6.0)34 h h h=  #.## #### #..##..####†.....#  #.#.#........#  ###.##....####  #.....#.#.#  h  #..##.###.#.#  #. #.#.#  # ####..##.# #....@...# #.........##  ###########       h3723  Things that are here: _a +0 short sword; 3 stones; a kobold corpse hmPick up what? 2/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 short sword Missiles (select all with ()b - 3 stones Carrion a kobold corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top] h  a + a +0 short sword[Enter] accept (1 chosen) h h  h  #.........#......# #### planckenstein the Gusty  #..##..####†.....## Coglin #.#.#........#Health: 21/21 ======================== ###.##....####Magic: 4/4 h-t======================== #.....#.#.#AC: 3Str: 8  #..##.###.#.#EV: 11Int: 14  #. #.#.#SH: 0 h\Dex: 14  # ####..##.# hXL:  2 Next: 58% Place: Dungeon:1  h#....@...#Noise: ---------  Time: 477.6 (0.0) h #.........##-) Nothing wielded hg  ###########Cast: Shock hb Zot (11522) Gem (8523)  h1 hVW _f - a bubbling yellow potion  hxh_You now have 45 gold pieces (gained 13). _You start resting.  hH_Magic restored.  Things that are here:  hl_a +0 short sword; 3 stones; a kobold corpse h% hM?n8.6 (112 hE@ _c - a +0 short sword hO tWield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))c - a +0 short sword[?] describe selected [!] equip|wield|wear[tab] equip|unequip h h hI  #.........#......# #### planckenstein the Gusty  #..##..####†.....# h-# Coglin #.#.#........#Health: 21/21 ======================== ###.##....####Magic: 4/4======================== #.....#.#.#AC: 3Str: 8 h #..##.###.#.#EV: 11Int: 14  #. #.#.#SH: 0 h+Dex: 14  # ####..##.# hYXL:  2 Next: 58% Place: Dungeon:1 #....@...# h~Noise: ---------  Time: 478.6 (0.0)  #.........##-) Nothing wielded  ###########Cast: Shock  h*Zot (11521) Gem (8522)  _You now have 45 gold pieces (gained 13). _You start resting. _Magic restored.  Things that are here:  hH_a +0 short sword; 3 stones; a kobold corpse _c - a +0 short sword h h h hg  You start attuning to your weapon. h0n9.6 (101 hC h hWp80.6 (2190 h h h`o1.6 (3819 hU h hn2.6 (478 h h. hn3.6 (567 h h c) +0 short sword {Guillermo} _You continue attuning to your +0 short sword. x5  You finish attuning to your +0 short sword.  hDYou welcome your +0 short sword "Guillermo" into your grasp. h( h h_ _c - a +0 short sword (weapon) {Guillermo} h+ 56 _4534 h?02312 hK1 hR2 h3 h\3K01 h3 hu5 h-9090 h: hC:L809 h: h; h< h<K78 h= hz> h? hn@K67 hYA hB hD hDK56 hE hzG hH hSIK45 h:J hK h(M hvMK34 hAN hO hQ hQK23 hR hT h?V hVK12 hW h Y hH`  #..........  #.........#......#  h` #..##..####†.....#  ..#.#.#........#  #.###.##....####  #.#.....#.#.#  #..##.###.#.# h`  #..r#.#.#...# h` #@####..##.##  #.#....(...# hua #.........##Shock  ########### r   quokka (asleep) h+i098.6 (15.0) hKjo9.6 (1601 h&n hJpY _A quokka comes into view. h] #................### planckenstein the Gusty #.........#......#  Coglin #..##..####†.....#  Health: 21/21 ======================== h2^..#.#.#........#  Magic: 3/4==================------ #.###.##....####  AC: 3Str: 8 #.#.....#.#.#  EV: 11Int: 14 #..##.###.#.#  SH: 0 hP^=Dex: 14 hx^#.*r#.#.#...#  XL:  2 Next: 58% Place: Dungeon:1 h^#@####..##.##  Noise: ---------  Time: 499.6 (0.0) h^]#.#....(...#  c) +0 short sword {Guillermo}  #.........##  Cast: Shock h^###########  Zot (11500) Gem (8501)  h^  r   quokka (asleep) h_ h&_You welcome your +0 short sword "Guillermo" into your grasp. _c - a +0 short sword (weapon) {Guillermo}  h>_5_A quokka comes into view. hW_Aiming: Shock (safe; 11% risk of failure)  hp_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h_ hR  #................### planckenstein the Gusty #.........#......#  Coglin #..##..####†.....#  Health: 21/21 ======================== ..#.#.#........#  Magic: 3/4==================------ hvS  #.###.##....####  AC: 3Str: 8 #.#.....#.#.#  EV: 11Int: 14 #..##.###.#.#  SH: 0Dex: 14 #..r#.#.#...#  XL:  2 Next: 58% Place: Dungeon:1 hS ?#@####..##.##  Noise: ---------  Time: 499.6 (0.0) #.#....(...#  c) +0 short sword {Guillermo}  #.........##  Cast: Shock hS 9###########  Zot (11500) Gem (8501)   r   quokka (asleep) h%T Press: ? - help, Q - select action, ( or ) - cycle hMT Shift-Dir - straight lineThe zap hits the quokka.  The quokka is almost dead. hqT iThe zap hits the quokka.  You kill the quokka! h5X {    †          #.**..#  .##  (...#  #.........##    hX  hB [.† h 66=500.6 (1Shock4990 _ h  hۇ84997867564534 h2312 hp hǐw01 h ..-...........  hlQ_You start resting. hڝ+9.6 (9 h4======-10.6 (10.0)890 h} hܣ% _Magic restored. h1I hI hdJ hN haP hU889 h^VK78 hW hX hZ hZK67 h\ hl] hX_x======56 h` hb hZc hcK45 he h\k h m h`mK34 hn hns hbt htK23 h4u hw hw hSxK12 hx hz h!}w01 h} hD79 h 0 h7 hb h h6L879 h h hW hK78 hԋ hF ha67 h hǔ h h8K56 h h h hIK45 h hn hC3 hR4 h h ha23 h' h? hoa12 h[ hϳ hqK01 hӵ h  hx690 h hȽ h? hL869 h h hU hK78 hX h h= hK67 h h h~ hK56 h h h hK45 h h ha34 h h[ ha23 h h ha12 h h h h=K01 h h hb590 h hk h hbL859 hA hj hm hK78 h h7 _You open the door. h h^K67 h h@  There is an open door here. h h R56 _ h h h hK45 h h@  There is an open door here. h1 hR34 _ h h  h  h] K23 h  h  h  hK12 h h. h. hK01 h h h hL490 h{ h/ h h\L849 h h h hFK78 h hO h^  h K67 hL! h" h# h#K56 hM$ h% hd& h&K45 h1' hU( h) h)K34 hM* hV+ h_, h,K23 h- h=. h/ h/K12 ho0 h1 h3a01 h3 h5 hA >.  #.#+##  ###....  # ..#...  #.##.#..  ...#.#  #.####.#.#  #.....$@.# 59.6 (49  h~BP######.#.#  #.#.#  #.#.#  #.#.# #.#.##  #.#.###  #.#.######### #.  #...........## #.  hyH hRq60.6 (50390 hW hBZ; _Found a stone staircase leading down. hL  >. #.#+## ###.... # ..#... #.##.#.. ...#.# h 2 #.####.#.# #.....@..# ######.#.# #.#.# #.#.# h- #.#.# #.#.#  #.#.#  #.#.# # hjo #.....## # h~ hSu1.6 (1.0)839 hN h h#n2.6 (278 hs' h)> _You now have 56 gold pieces (gained 11). h h h h h h6756 h1 h hY 545 h  h  h  h  hH K34 h  h h hT-2 hv3 h h h hK12 h h: h` h-0 h1 h6 hn h hL290 hO h' hx829 h h hIK78 h h  h'675645 hd) hE34231201 hhG hI hL hM h6TZ190 hSU hV hWL819 h X h Y hXZ hZK78 h}[ hq^ h_a67 hz` hb h}d hdK56 hme h5g hKh hhK45 hm34 hn hp htpK23 h q hr hs h&tK12 ht hNu hv hvK01 h}w hy h'{ hz{L090 h]| h} h h]L809 h hÁ h hK78 hƒ h hl hK67 hޅ h h[ hK56 h h h h6K45 h hl h] hK34 hX h h h_K23 h h h~o#......##.####.# #.# #.### #.####.#>. #.#....#.#+######.#.####........ h Q#.#.#..#.....w..#.#.##.#........#.#....#@# #.####.#.# #........# Shock######.#.# #.#.##.#.# w   dart slug (asleep)#.#.# hǛ#.#.# ###.#.# ##. h097.6 (35.0) hmw.w ho8.6 (3612 h% h\ _A dart slug comes into view. h^| #......# planckenstein the Gusty #.####.# Coglin #.# #.### Health: 21/21 ======================== #.####.#>. Magic: 3/4 h[_==================------ #.#....#.#+#####  AC: 3Str: 8 #.#.####........  EV: 11Int: 14 #.#.#..#...*w...  SH: 0Dex: 14 #.#.##.#.**.....  XL:  2 Next: 66% Place: Dungeon:1 #.#....#@# Noise: ---------  Time: 598.6 (0.0) h_ #.####.#.# c) +0 short sword {Guillermo}  #........# Cast: Shock ######.#.# hA` Zot (11401) Gem (8402)  #.#.# #.#.# w   dart slug #.#.# #.#.# ## #.#.# ##. _You now have 56 gold pieces (gained 11).  ho`_A dart slug comes into view.Aiming: Shock (safe; 11% risk of failure)   h`(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit) h#......#planckenstein the Gusty#.####.#Coglin#.# #.###Health: 21/21 ========================#.####.#>.Magic: 3/4==================------#.#....#.#+#####AC: 3Str: 8#.#.####.....**.EV: 11Int: 14#.#.#..#...**...SH: 0Dex: 14#.#.##.#.**.....XL:  2 Next: 66% Place: Dungeon:1#.#....#@#Noise: ---------  Time: 598.6 (0.0)#.####.#.#c) +0 short sword {Guillermo} #.. h......#Cast: Shock######.#.#Zot (11401) Gem (8402) #.#.##.#.#w   dart slug#.#.##.#.####.#.###.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (100% to hit)  The zap hits the dart slug.  The dart slug is moderately wounded. hNY...w.. hQP}=9.6 (101 _ h&T hU hI  #......# planckenstein the Gusty #.####.# Coglin #.# #.### Health: 21/21 ======================== #.####.#>. Magic: 2/4============------------ #.#....#.#+#####  AC: 3Str: 8 #.#.####........  EV: 11Int: 14 #.#.#..#...*w...  SH: 0Dex: 14 #.#.##.#.**.....  XL:  2 Next: 66% Place: Dungeon:1 #.#....#@# hP P Noise: =--------  Time: 599.6 (0.0) #.####.#.# c) +0 short sword {Guillermo}  #........# Cast: Shock ######.#.# Zot (11400) Gem (8401)  #.#.# #.#.# w   dart slug #.#.# #.#.# ## #.#.# ##.The zap hits the dart slug. _The dart slug is moderately wounded.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit) h!3 #......#planckenstein the Gusty#.####.#Coglin#.# #.###Health: 21/21 ========================#.####.#>.Magic: 2/4============------------#.#....#.#+#####AC: 3Str: 8 h3 #.#.####.....**.EV: 11Int: 14#.#.#..#...**...SH: 0Dex: 14#.#.##.#.**.....XL:  2 Next: 66% Place: Dungeon:1#.#....#@#Noise: =--------  Time: 599.6 (0.0)#.####.#.#c) +0 short sword {Guillermo} #........# h3 Cast: Shock######.#.#Zot (11400) Gem (8401) #.#.# hs4 #.#.#w   dart slug#.#.##.#.####.#.###.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h4 Aim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is moderately wounded. h  hE Y..w... h޾ [600.6 (13990  h- _ h.  h  ho #......# planckenstein the Gusty #.####.# Coglin #.# #.### Health: 21/21 ======================== #.####.#>. Magic: 1/4======------------------  h#.#....#.#+#####  AC: 3Str: 8 #.#.####........  EV: 11Int: 14 #.#.#..#...w....  SH: 0Dex: 14 #.#.##.#.**.....  XL:  2 Next: 66% Place: Dungeon:1  h3:#.#....#@# Noise: =--------  Time: 600.6 (0.0) #.####.#.# h^ c) +0 short sword {Guillermo}  #........# Cast: Shock ######.#.# Zot (11399) Gem (8400)  #.#.#  h#.#.# w   dart slug #.#.# #.#.# ## #.#.# ##.The zap hits the dart slug. _The dart slug is moderately wounded.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit) h#......#planckenstein the Gusty#.####.#Coglin#.# #.###Health: 21/21 ========================#.####.#>.Magic: 1/4======------------------#.#....#.#+#####AC: 3Str: 8#.#.####.....**.EV: 11Int: 14#.#.#..#...**...SH: 0Dex: 14#.#.##.#.**.....XL:  2 Next: 66% Place: Dungeon:1#.#....#@#Noise: =--------  Time: 600.6 (0.0)#.####.#.#c) +0 short sword {Guillermo} [11;9 h H#........#Cast: Shock######.#.#Zot (11399) Gem (8400) #.#.##.#.#w   dart slug#.#.##.#.####.#.###.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is severely wounded. h%Y..w... h``Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line   h*Aim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is severely wounded.The dart slug launches a dart at you. h '.. h 19---1.6 (18399 hW h- _The slug dart hits you. hz^ A #......# planckenstein the Gusty #.####.# Coglin #.# #.### h^ \ Health: 19/21 =====================--- #.####.#>. Magic: 0/4------------------------ #.#....#.#+#####  AC: 3Str: 8 h7_  #.#.####........  EV: 11Int: 14 #.#.#..#...w....  SH: 0 hU_ <Dex: 14  hs_ \#.#.##.#.**.....  XL:  2 Next: 66% Place: Dungeon:1 #.#....#@# h_  Noise: =--------  Time: 601.6 (0.0) #.####.#.# h_  c) +0 short sword {Guillermo}  #........# Cast: Shock ######.#.# Zot (11398) Gem (8399)  #.#.# #.#.# h `  w   dart slug #.#.#  h%` #.#.# ## #.#.# ##.The dart slug launches a dart at you.  hR` _The slug dart hits you.  Aiming: Shock (safe; 11% risk of failure)   h` dPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit) h?#......#planckenstein the Gusty#.####.#Coglin#.# #.###Health: 19/21 =====================---#.####.#>.Magic: 0/4------------------------#.#....#.#+#####AC: 3Str: 8#.#.####.....**.EV: 11Int: 14#.#.#..#...**...SH: 0Dex: 14#.#.##.#.**.....XL:  2 Next: 66% Place: Dungeon:1#.#....#@# hs+Noise: =--------  Time: 601.6 (0.0)#.####.#.#c) +0 short sword {Guillermo} #........#Cast: Shock######.#.#Zot (11398) Gem (8399) #.#.##.#.#w   dart slug#.#.##.#.####.#.###.Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is almost dead. hY..w... h=2.6 (1Shock78 _ h hT h8Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a dart slug (severely wounded, 100% to hit)  The zap hits the dart slug. _The dart slug is almost dead.  You don't have enough magic to cast this spell. h ha ha . _ h h h h"F _Unknown command. h  .####..# #.###.####.#>..#....#.#+#####.#.####.........#.#..#...w.....#.##.#........ h .#....#.# .####........#####.# #.#.# #.#.######### #..  h  h$20 h=-367 _ h hb hX`  #.######.#>.....#.#+#########........#.#..#...w#.##.#.......#.#  h.####.#........#####.# #.#.#.##...........## #..  h hww   dart slug hw-456 hI" h# hr3 hbv hmd #.# #.### #.####.#>. #.#....#.#+##### #.#.####........ #.#.#..#...w.... #.#.##.#.w...... #.#....#.# #.####.#.# hd1 #.# ######.#.# #.#.# hdJ #.#.# #.#.# #.#.# hd  #.#.# ## hd #.#.## # #.## # hj hWki545 hr hZ'u #.####.#  #.# #.### #.####.#>.  #.#....#.#+##### #.#.####........ #.#.#..#...w.... #.#.##.#.w...... h'3 #.#....#.# #.####@#.# #........#######.#.# #.#.# #.#.# #.#.# #.#.# #.#.# #  #.#.######### #  h1+ h+i634 h- h. h+ h h+ h hn&0 hQ%1===7.6 (123 _You start resting. HP restored. hJ b12ww   dart slug h&    #.# #.###  >.    #.#.####  #.#.#..#  #.#.##.#  #.#....#.#  #.####@#.# 8 #.......w#  ######.#.#  #.#.#  #.#.#  #.#.#  #.#.#  #.#.#   _You start resting. hm#  #.# #.###  >.    #.#.####  #.#.#..#  #.#.##.#  #.#....#.#  #.####@#.#  #.......w#  ######.#.#  #.#.#  #.#.# #.#.#  #.#.# #.#.#    h5( h*` _A dart slug is nearby! h",#.# #.####.####.#>. #.#....#.#+######.#.####........ #.#.#..#...w.... #.#.##.#........ #.#....#.# #.####.#.# #......@w# ######.#.#  #.#.# #.#.# #.#.##.#.# ##.#.# ## hm,#.#.######### #.#...........## #. h2 hn3W1======9 h3YShock01 _ h7 h=9 h4  You hit the dart slug but do no damage.The dart slug is almost dead. hc5 T0--= h~5 N10890 h}:  h< . _The dart slug bites you. h2  You completely miss the dart slug.The dart slug is almost dead. h3t  The dart slug launches a dart at you. hv hmw19---18 hw89 hC _The slug dart hits you. ha%  hYou hit the dart slug. hi. hĤJ832Shock hC78 h h  hG_You kill the dart slug! hD  hD  hjE  hzF  hL ======6756-4520=34 hjL  hM  hMM K23 hM  hmN  hN K12 hN  hO  hO K01 h.P  h\ h - _You start resting. hf +9.6 (7 hm 1===2======-20.6 (8790 hp  hr " _HP restored. h3 h heP8797867 h%, hu========56 h h hK45 h h h3K34 h h h^523 hq h hY h/K12 h h h6K01 h h h}L690 h) h\ hL869 h~ h h3======78 h h? hK67 h5 h hK56 h hk hK45 h h h6b======34 h h8 hK23 h  h  h! K12 h  h?  h K01 h590 h_ hL859 hK ho hK78 h h!_ _You start resting. hW-042.6 (22.0) hw34======3.6 (2367 hq7 he9% _Magic restored. h-\ hp\ h=] h:_ h` hf5645 hYf hg h&hK34 hh hj h k hwkb======23 hGl h(n hHo hoK12 h..#  hP4#.#....#.#'#########.#.####...........#.#.#..#...@....... hp#.#.##.#..........w#.#....#.######.... hqShock#.####.#.# ### h~#........#######.#.#  hƄf w   dart slug (asleep) h`#.#.##.#.# h0#.#.# h250.6 (7.0) ho1.6 (8849 h hݜ\ _A dart slug comes into view. hT\   planckenstein the Gusty ######## Coglin #......# Health: 21/21 ======================== #.####.# Magic: 3/4==================------ #.# #.##### h\  AC: 3Str: 8 #.####.#>..# EV: 11Int: 14 #.#....#.#'########  SH: 0 h\ <Dex: 14  h\ #.#.####...........  XL:  2 Next: 83% Place: Dungeon:1  h ] !#.#.#..#...@***....  Noise: ---------  Time: 651.6 (0.0)  hc] #.#.##.#.......***w  c) +0 short sword {Guillermo}  #.#....#.######....  Cast: Shock  h] #.####.#.# ###  Zot (11348) Gem (8349)  #........# h]  ######.#.# h]  w   dart slug (asleep) #.#.# h]  #.#.#  h^ ?#.#.# _You open the door.  h8^ 8_A dart slug comes into view. hV^ Aiming: Shock (safe; 11% risk of failure)   hv^ Press: ? - help, Q - select action, ( or ) - cycle h^ dShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit) h! planckenstein the Gusty########Coglin#......#Health: 21/21 ========================#.####.#Magic: 3/4==================------ h! 0#.# #.#####AC: 3Str: 8#.####.#>..#EV: 11 h" Int: 14#.#....#.#'########SH: 0Dex: 14 h5" #.#.####...........XL:  2 Next: 83% Place: Dungeon:1 hU" x#.#.#..#...@***.... hz" 8Noise: ---------  Time: 651.6 (0.0)#.#.##.#.......****c) +0 short sword {Guillermo}  h" #.#....#.######....Cast: Shock h" #.####.#.####Zot (11348) Gem (8349)  h" #........#######.#.#w   dart slug h" 0#.#.##.#.##.#.# h"# ~Aiming: Shock (safe; 11% risk of failure)   h# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (asleep, 100% to hit)  The zap hits the dart slug.  The dart slug is moderately wounded. h Q......w hV }=2.6 (178 _ hO  hI  h۷ h h h{F _Unknown command. h   planckenstein the Gusty ######## Coglin #......# Health: 21/21 ========================  hC #.####.# Magic: 2/4============------------ #.# #.##### AC: 3Str: 8 #.####.#>..# EV: 11 hg /Int: 14 #.#....#.#'########  SH: 0Dex: 14  hz #.#.####...........  XL:  2 Next: 83% Place: Dungeon:1  h 7#.#.#..#...@***....  Noise: =--------  Time: 652.6 (0.0)  h #.#.##.#.......***w  c) +0 short sword {Guillermo}   h d#.#....#.######....  Cast: Shock #.####.#.# ###  Zot (11347) Gem (8348)   h #........# ######.#.# w   dart slug #.#.#  h $#.#.# #.#.# _The dart slug is moderately wounded. _Unknown command.Aiming: Shock (safe; 11% risk of failure)   h> gPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit) hplanckenstein the Gusty########Coglin#......#Health: 21/21 ========================#.####.#Magic: 2/4============------------#.# #.#####AC: 3Str: 8#.####.#>..#EV: 11Int: 14#.#....#.#'########SH: 0Dex: 14 h#.#.####...........XL:  2 Next: 83% Place: Dungeon:1#.#.#..#...@***....Noise: =--------  Time: 652.6 (0.0)#.#.##.#.......****c) +0 short sword {Guillermo} #.#....#.######....Cast: Shock#.####.#.####Zot (11347) Gem (8348) #........#######.#.#w   dart slug#.#.# h#.#.##.#.#Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h+Aim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is heavily wounded. h^ hbQ.....w. hyju3.6 (167 _ hn ho hRZ  planckenstein the Gusty ######## Coglin #......# Health: 21/21 ======================== #.####.# Magic: 1/4======------------------ #.# #.##### AC: 3Str: 8  hZ#.####.#>..# EV: 11Int: 14 #.#....#.#'########  SH: 0Dex: 14 #.#.####...........  XL:  2 Next: 83% Place: Dungeon:1 #.#.#..#...@***....  Noise: =--------  Time: 653.6 (0.0)  h[p#.#.##.#.......**w.  c) +0 short sword {Guillermo}  #.#....#.######....  Cast: Shock #.####.#.# ###  Zot (11346) Gem (8347)   hS[#........# ######.#.# w   dart slug #.#.#  h["#.#.# #.#.#The zap hits the dart slug. _The dart slug is heavily wounded.Aiming: Shock (safe; 11% risk of failure)   h[dPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a dart slug (heavily wounded, 100% to hit) hHplanckenstein the Gusty########Coglin#......#Health: 21/21 ========================#.####.# hdMagic: 1/4======------------------#.# #.#####AC: 3Str: 8 h#.####.#>..#EV: 11Int: 14 h"#.#....#.#'########SH: 0Dex: 14#.#.####...........XL:  2 Next: 83% Place: Dungeon:1#.#.#..#...@***.... h$Noise: =--------  Time: 653.6 (0.0)#.#.##.#.......**** hSc) +0 short sword {Guillermo} #.#....#.######.... hq~Cast: Shock#.####.#.#### h:Zot (11346) Gem (8347)  hI#........#######.#.# hlw   dart slug#.#.# h#.#.##.#.# h~Aiming: Shock (safe; 11% risk of failure)   h;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hrAim: a dart slug (heavily wounded, 100% to hit)  The zap hits the dart slug.  The dart slug is almost dead. hi h....w....4.6 (156 _ h  planckenstein the Gusty ######## Coglin #......# Health: 21/21 ======================== #.####.# Magic: 0/4------------------------ #.# #.##### AC: 3 h+ Str: 8 #.####.#>..# EV: 11Int: 14  hO#.#....#.#'########  SH: 0Dex: 14  h#.#.####...........  XL:  2 Next: 83% Place: Dungeon:1 h  h6}#.#.#..#...@****w..  Noise: =--------  Time: 654.6 (0.0) #.#.##.#...........  c) +0 short sword {Guillermo}  #.#....#.######....  Cast: Shock #.####.#.# ###  Zot (11345) Gem (8346)   hX2#........# ######.#.# hx w   dart slug #.#.# h #.#.#  h#.#.#The zap hits the dart slug. _The dart slug is almost dead. hAiming: Shock (safe; 11% risk of failure)   hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h.rAim: a dart slug (almost dead, 100% to hit) hA  planckenstein the Gusty hA ######## Coglin #......# hB Health: 21/21 ========================  h8Bh#.####.# Magic: 0/4 hqB------------------------ #.# #.##### AC: 3 hBStr: 8 #.####.#>..# EV: 11 hB<Int: 14  hB#.#....#.#'########  SH: 0 hB<Dex: 14  hC#.#.####...........  XL:  2 Next: 83% Place: Dungeon:1  h`C#.#.#..#...@....w..  Noise: =--------  Time: 654.6 (0.0) #.#.##.#...........  c) +0 short sword {Guillermo}  hC #.#....#.######....  Cast: Shock  hDv#.####.#.# ###  Zot (11345) Gem (8346)  #........# ######.#.# w   dart slug #.#.#  heD#.#.# #.#.#Aiming: Shock (safe; 11% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hDAim: a dart slug (almost dead, 100% to hit)  The zap hits the dart slug.  You kill the dart slug! hH,  h3I5   hcIE #.#  hIy >..#  hI   hI  hJ *******      hJr .# ###  h8J   hQJ5.  hkJ  hJ#.#.# #.#.# #.#.# hN....†.. h! hplanckenstein the Gusty######## hFCoglin#......#Health: 21/21 ========================#.####.# hdbMagic: 0/4------------------------ hxG#.# #.##### hYAC: 3Str: 8 h#.####.#>..#EV: 11 h-Int: 14 h#.#....#.#'########SH: 0 h-Dex: 14 hd#.#.####........... hXL:  2 Next: 100% Place: Dungeon:1 h#.#.#..#...@....†.. h"Noise: =--------  Time: 655.6 (1.0) h4O#.#.##.#........... hGc) +0 short sword {Guillermo} #.#....#.######.... hCast: Shock#.####.#.####Zot (11344) Gem (8345) #........# h######.#.##.#.# h#.#.##.#.# h~Aiming: Shock (safe; 11% risk of failure)   hPress: ? - help, Q - select action, ( or ) - cycle hShift-Dir - straight lineAim: a dart slug (almost dead, 100% to hit)   h$CThe zap hits the dart slug. _You kill the dart slug! h6 h hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin h(!e   h:|Aim: a dart slug (almost dead, 100% to hit)   hL$The zap hits the dart slug.  h^A_You kill the dart slug!  hoA You have reached level 3! h/  --more-- h  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity?  h6I 6/26563 0%  You feel agile. x2 h N  hP  Your brain swirls with designs for a manugrommet NW-10. You just need some more_time... hA{######## #......# #.####.# #.# #.##### #.####.#>..# #.#....#.#'######## #.#.####........... #.#.#..#..†.. #.#.##.#..@........ #.#....#.######.... #.####.#.# ### #........#  ######.#.# #.#.# #.#.# #.#.# #.#.#####  h hx-634 _ h h hm  # #......# #.####.# #.# #.##### #.####.#>..# #.#....#.#'# #.#.####. #.#.#..#.†.. #.#.##.#. #.#....#.######.... #.####.#.# ### #..# ######.#.# #.#.# #.#.# #.#.# #.#.# -723 h #......# #.####.# #.# #.##### #.####.#>..# #.#....#.#'######## #.#.####........... #.#.#..#†.. #.#.##.#.... #.#....#@######.... #.####.#.# ### #........#  ######.#.# #.#.# #.#.# #.#.# #.#.### #.#.#.812 h2) #### #.########.#>......#.#'############.............#........†#.#............#.######.###.#@# ###....... #####.# ##.##.#.######### #..  h' hu&9 h-01 h h h5 hmIC #.# #.##### #.####.#>..# #.#....#.#'######## #.#.####........... #.#.#..#†.. #.#.##.#.... #.#....#.######.... hI #.####.#.# ### #......@.#  ######.#.# #.#.# #.#.# #. hI5#.# hI #.#.## hJ #.#.# #.#.#########  h3JZ #...........## # hP hP'60 hQD390 h%V h X hG  h  h  h  h_ 8391====78 h a67 h  hz  h K56 h  h  h= K45 h8  h  h J====34 h'  h  h5  hj 523 h  h9  h  h K12 h  h.  hX K01 h-  h  h 6290 h  h  h  hX 6829 hw  h%  h  h K78 h  hX  h B2===== h C67 h  hL  h| K56 hJ!  h"  h" -4 h# 5 h$  h %  hA% K34 h &  hw'  h' C=====2 h' 3 h(  h)  h%* -1 hB* 2 h+  h,  h, C01 h-  h@/  h/ L190 ha0  h1  h2 L819 h2  hj4  h4 K78 h5  h6  h 7 K67 h<8  hk9  h9 <3===== h9 C56 h:  h;  hK< K45 h<  hW>  h> K34 h?  h@  hA K23 h%B  hC  hC Z=====12 hD  hE  h?F K01 hG  hH  hH  hH D090 hI  hJ  h)K D809 hK  hL  hM 578 h:M  hM  hO a67 heP  hQ  hQ K56 h=S  hPT  hT i4=====45 hT  hU  hW  h:W K34 h:X  hY  hZ K23 hZ  hB\  h\ K12 hb]  h^  h%_ a=====01 h_  ha  ha M2990 hb  h4d  hd M8299 hfe  hf  h g K78 hh  hmi  hi 567 hi  hj  hDl  hl K56 hdm  hn  h0o -4 hOo 5 hWp  h~ _ _You start resting. h 1705.6 (45.0) h< 5=====6.6 (4634 h&  h~ % _Magic restored.$ h| #.####.# #.# #.##### #.####.#>..# #.#....#.#'######## #.#.####... #.#.#..#.†.. #.#.##.#........... #.#....#.######.... #.####.#@# ####........# $ h ######.#.# #.#.# #.#.##.#.#  #.#.# #.#.# ##.#.######### #.$ h $ h V7.6 (1.0)2$ h 3$ h3 $ hNM....###.#  #.#######.#>..# $ h...#.#'###########...........#........†##.#............#@######.....####.####.......######$ h#.#.##.#$ h$ h i812$ h<$ h% h######## #......# #.####.# #.# #.##### % h #.####.#>..# #.#....#.#'######## #.#.####... #.#.#..#.†.. #.#.##.#.@......... #.#....#.######.... % h#.####.#.# ####........# ######.#.##.#.# #.#.# #.#.#  #.#.# #% h% hi901% h% h& hfM######....###.#  #.#######.#>..# ...#.#'##########..†##.#...........#.######....####.#####........##.#.##.#& hEk& hAq=====10890& hu& hw& hAM######....###.#  #.#######.#>..# ...#.#'##########..†##.#...........#.######....#.####.#.####..#.#.& h& hj1889& h& h& h  ######## #......# #.####.#  #.# #.##### #.####.#>..#  #.#....#@#'######## #.#.####.... #.#.#..#†.. #.#.##.#........... #.#....#.######.... #.####.#.#### #........#######.#.#  #.#.#& h & h i278& h & h ( hC( h( hK( h( h^ ( hw67( h( hC56( h~( hC( h( h8K45( h( h( h( huK34( h( hw23( h@( ha!( h#( h]#K12( h4$( hU&( hL(a01( h9( h;( hF=( h=L790( hI>( h@( h)B( hBL879( hFB( h GK78( hLH( hI( hK( h[KK67( h*L( hd5645342312( hzf( h ###.####### #.  #.# #.## 2 ht  #.# ####..#####  #.# #....@....# --2 h '44.6 (41.0) 2 h C #.# #.#######.#  #.# #.# #ß# #.# 2 h٬ 6 #.########.# #.# #.# # #.......†..# #†# #.# 2 h8 l# ##########.###.###.# # ##.##...##.# # #..##...##.# ####### #..##...##.#2 h- 2 h0 -5.6 (42452 h޿ Q _Found a stone staircase leading down.3 hJ I3 hK 3 hRL 3 hR 34233 hR 3 hR K123 hS 3 hT 3 hU 3 hV K013 hV 3 h<[ R  There is a stone staircase leading down here.3 h] 490 _3 h` 8493 h` 3 h` K783 hba 3 h^b 3 hc 3 h=c K673 hc 3 h}d 3 he 3 h6e 5563 hke 3 he 3 hqf 3 h*g 3 hg -43 hg 53 h(h 3 hi 3 hj 3 hj 5343 hk 3 hk 3 hAm 3 h\n 3 hn 5233 hn 3 hco 3 hCp 3 h#x L12013908393 hsx K783 hx 3 hy 3 hz 3 h{ K673 h{ 3 h} 3 h.~ 3 hq~ 5563 h~ 3 h~ 3 h+ 3 h 3 h) 5453 hJ 3 h 3 hb 7 _You open the door.3 h #.##.# #ß# #.# ###### #.########.# #.# #.# #....0# #.......†..# #†# #.# ..(.#.# ##########.###.###.##.# ##.##...##.# ....#.# #..##...##.# ......###########..##...##.# ................#..##...##.# .............##...##.# #.##...:........##.........# #'##............+...+.....##Shock ..##............#####....## ..##.....÷...... #....# #.##........g... #....#g   hobgoblin (asleep) ..##............ #....#b   bat (asleep) ..##..........b. ......#[17;53 hQ UH......... ......#3 h -65.6 (203 hɣ o6.6 (21343 h 3 h _A bat comes into view. _There is an open door here.4 hb  4 hg U****4 h"h w*g  *4 hh v*The zap hits the hobgoblin.  The hobgoblin is severely wounded.4 hk 4 h ,4 hW 4 h 4 hi r...g..b..4 h =b....4 hT 4-----===7.6 (1.0)234 h 4 h + _The hobgoblin shouts!4 h @  The zap hits the hobgoblin.4 h 4 h 4****4 h [*b   bat4 h [**4 h 4 hmRB4 hZ}b..†......4 h`3----------10--8124 h g4 hi7 _You kill the hobgoblin!4 h i5 hxoh*******5 h4,5 hzb....†...5 h2------------9015 h5 h_ _The zap misses the bat. The bat barely misses you.5 h ******* The zap hits the bat.5 hGD  b......  The bat is severely wounded.1----------70290 _The bat hits you but does no damage.6 h6*******6 h ,6 h n  The zap misses the bat. The bat hits you.6 h 6 h>!.......bB   giant cockroach (wandering)Bb   bat6 hP=5-06 h---------1Shock8296 h"6 h%b _A giant cockroach comes into view.6 h=z  _You are out of magic!7 hy #.# #.#######.#  #.# #.# #ß# #.# #### #.########.# #.# #.# ..0# #.......†..# #†# #.# (.#.# ##########.###.###.# #.# ##.##...##.# 7 hy '#.# #..##...##.# ###########..##...##.# ......#@.##...##.# ........'..##...##.# .##...:..##.........# '##.b..+...+.... .##............#####....# .##.....÷..†... #....# b   bat .##... #....###.B. #....# .##...7 h;z !7 h{ 7 hq| 7 h} ,7 h "b.B   giant cockroach (wandering)Bb   bat.7 h x-278 _7 h 7 hh 7 h+ y#.# #.........# #.# #.#######.#  #.# #.# #ß# #.# #### #.########.# #.# #.# 7 h} ..0# #.......†..# #†# #.# (.#.# ##########.###.###.# #.# ##.##...##.# #.# #..##...##.# ###########.@##...##.# .....#..##...##.# 7 h .............b..##...##.# ##...:........##.........# ##.+...+..... ##............#####....# ##.....÷..†... #....# ##.B ##. #....#7 hr 7 hb 7 h 7 h b'b   bat.7 h? q=3677 h 7 h : _The bat hits you but does no damage.8 h"M###..####.......##### #.# #.# #ß 8 h#### #.########.# #. ...0# #.......†..# #†# (.#.# ##########.###.###.# ###########...#.b ..............'..##...## ##...:........##.........#...B   giant cockroach8 hr..#.†.B...8 hE8 h8 h8 h8 h&b.b   bat.-4568 he-8 h.8 hC #.## ###..####.......##### #.# #.# #ß #### #.########.# #. ...0# #.......†..# #†# (.#.# ##########.###.####.# #..###########.b# .......'..##...##:..##............+...+.....##.......######÷..†b.B   giant cockroachBb   bat-----=545 _The bat closely misses you.8 h- #######.###########.#  #.## ###..####.......##### #.# #.# #ß #### #.########.# #. ...0# #.......†..# #†# (.#.# ##########@###.####.# #.8 h. ###########b# .......'..##...##b   bat:.##.........#.B+...+.....##.......######8 h/ 8 h/ 8 h0 8 h7 (b.8 h8 6=-6348 h< 8 h= 9 hKb.BB   giant cockroachb   bat1=====7Shock23 _The bat misses you.: hM #.# #.######..#####.........####### #ß# #### #.########.# #. ...0# #.......†..# #† (.#.# ##########.###.## ..#.# ##@##...#b..###########.: h..........B ##...:.##..........+...+.....#..#####÷..†... #: h ,: hZ.bB': h5-812: h>: hA' _The bat hits you.: ha #######.###########.#  #.## ###..####.......##### #.# #.# #ß #### #.########.# #. ...0# #.......†..# #†# : hb (.#.# ##########@###.####.# #..###########.b#B .......'..##...##:.##...........+...+: hhb =.....##.......######: hTc : hc : hc : h4 !bB..901 _The bat closely misses you.; h,  You miss the bat.The bat is moderately wounded.B. -80190 _The bat hits you but does no damage. x2; The bat hits you.; hD}  You barely miss the bat. The bat hits you but does no damage.; h~s====1819; h~; h-; hI _The bat misses you.; h ; h i278; hY ; h | _You hit the bat but do no damage. The bat hits you but does no damage.< hPm< hm< hm< huAB.b< hv4-367< hI}< h` _You barely miss the bat. The bat hits you.< hz < h b.  You hit the giant cockroach but do no damage.< hE 5=456< h < h ] _The giant cockroach closely misses you.= h= h"i545= hx= h _You barely miss the giant cockroach. The giant cockroach barely misses you.= hj= hk4-634= hq= hYty _You barely miss the giant cockroach. The giant cockroach bites you.= hS+ #######.###########.#  planckenstein the Gusty #.# #.##  Coglin #.# ####..#####  Health: 24/26 ======================-- #.# #.........#  Magic: 0/5------------------------ #.# #.#######.#  AC: 3Str: 8 #.# #.# #ß# #.#  EV: 11Int: 14 #### #.########.# #.# #.#  SH: 0Dex: 16 ...0# #.......†..# #†# #.#  XL:  3 Next: 10% Place: Dungeon:1 (.#.# ##########@###.###.#  Noise: =--------  Time: 886.6 (0.0) ..#.# ##B##...##.#  c) +0 short sword {Guillermo} [= h&, M40m..#.# #.b##...##.#  Cast: Shock ....###########..##...##.#  Zot (11113) Gem (8114) ..............#..##...##.# ..............'..##...##.#  B   giant cockroach ##...:........##.........#  b   bat ##............+...+.....## ##............#####....## _You barely miss the giant cockroach. The giant cockroach barely misses you. _You barely miss the giant cockroach. The giant cockroach bites you.  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (52% to hit)> h#######.###########.#planckenstein the Gusty#.##.##Coglin#.#####..#####Health: 24/26 ======================--#.##.........#Magic: 0/5------------------------#.##.#######.#AC: 3Str: 8#.##.# #ß# #.#EV: 11Int: 14 #### #.########.# #.# #.#SH: 0Dex: 16 ...0# #.......†..# #†# #.#XL:  3 Next: 10% Place: Dungeon:1 (.#.# ##########@###.###.#Noise: =--------  Time: 886.6 (0.0) ..#.###*##...##.#c) +0 short sword {Guillermo} > hM ..#.##.*##...##.#Cast: Shock ....###########.*##...##.#Zot (11113) Gem (8114) ..............#.*##...##.# ..............'.*##...##.#B   giant cockroach ##...:........##*........#b   bat ##............+.*.+.....## ##............#####....##Shift-Dir - straight lineAim: a bat (52% to hit)  The zap hits the giant cockroach.  The giant cockroach is severely wounded.The zap hits the bat.  The bat is moderately wounded.> hRBb.... .> hqS7.6 (1Shock23> hY> h4\  Aim: a bat (52% to hit)  The zap hits the giant cockroach.  The giant cockroach is severely wounded.The zap hits the bat.  The bat is moderately wounded. _The giant cockroach misses you. The giant cockroach barely misses you.> h  You barely miss the giant cockroach.The giant cockroach is severely wounded.> h75=1====8Shock12> h> hG _The giant cockroach bites you but does no damage.> h  You closely miss the giant cockroach.The giant cockroach is severely wounded.> h i901> h > hA U _The giant cockroach misses you.? hFx#######.###########.#  planckenstein the Gusty #.# #.##  Coglin #.# ####..#####  Health: 25/26 =======================- #.# #.........#  Magic: 0/5------------------------ #.# #.#######.#  AC: 3Str: 8? hQG #.# #.# #ß# #.#  EV: 11Int: 14 #### #.########.# #.# #.#  SH: 0Dex: 16 ...0# #.......†..# #†# #.#  XL:  3 Next: 10% Place: Dungeon:1 (.#.# ##########@###.###.#  Noise: =--------  Time: 889.6 (0.0) ? hGm..#.# ##B##...##.#  c) +0 short sword {Guillermo} ..#.# #.b##...##.#  Cast: Shock ? hG....###########..##...##.#  Zot (11110) Gem (8111) ..............#..##...##.# ? h H..............'..##...##.#  B   giant cockroach ##...:........##.........#  b   bat ##............+...+.....## ##............#####....## The giant cockroach is severely wounded. ? hH_The giant cockroach misses you.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bat (52% to hit)? h«#######.###########.#planckenstein the Gusty#.##.##Coglin#.#####..#####Health: 25/26 =======================-#.##.........#? h"Magic: 0/5------------------------#.##.#######.#AC: 3Str: 8#.##.# #ß# #.#? h^;EV: 11Int: 14 #### #.########.# #.# #.#SH: 0? hDex: 16 ...0# #.......†..# #†# #.#XL:  3 Next: 10% Place: Dungeon:1 ? h(.#.# ##########@###.###.#Noise: =--------  Time: 889.6 (0.0) ..#.###B##...##.#c) +0 short sword {Guillermo} ..#.##.b##...##.#Cast: Shock ....###########..##...##.#Zot (11110) Gem (8111) ? hn..............#..##...##.# ..............'..##...##.#B   giant cockroach ##...:........##.........#b   bat ##............+...+.....## ##............#####....## _The giant cockroach misses you.? hŭKAiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle? h@Shift-Dir - straight lineAim: a bat (52% to hit)  You miscast Shock. Nothing appears to happen.? h4-Contam: 10% 90.6 (1Shock? h>D090? h? h@(  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bat (52% to hit)  You miscast Shock. Nothing appears to happen. _The giant cockroach bites you.? h  You barely miss the giant cockroach.The giant cockroach is severely wounded.? hO j1809? h ? h ] _The giant cockroach closely misses you.@ hA  You hit the giant cockroach.@ h@ h b.b   bat  You kill the giant cockroach!@ h5=4278@ h@ hx= _The bat hits you but does no damage. x2@ h@ hr(.b@ hi367@ hx@ h)| _You hit the bat but do no damage. The bat hits you but does no damage.@ h t #.# #.######..#####.........####### #ß# #### #.########.# #. ...0# #.......†..# #† (.#.# ##########.###.## ..#.# ##@##...#.b..###########............' ##...:.##..........+...+.....#..#####÷..†... #@ h @ h @ h @ hj i456@ h @ h@ Q _The bat closely misses you.A h  You hit the bat.  The bat is moderately wounded.A h .b545A hA h I _The bat misses you.A hYw ####..#####.........####### #ß# #### #.########.# #. ...0# #.......†..# #† (.#.# ##########.###.## ..#.# ##.##...#.A hx 7..##########..........#.b'.. ##...:.##...........+...+.....#...#####÷..†... #....A hTy A h( (b.A h 6==634A h A h! v _The bat closely misses you. The bat hits you but does no damage.A h5  You hit the bat.A h:D.A h#8% 6723A hA hvG _You kill the bat!B h~B h;B hB h^B hvU6121====401=2099018099B hB hAB hr 78B h%B hB h`====67B h7B hB hK56B hB hGa45B hB h"B hwK34B h B h1B h{K23B h$B hʘa12B həB hB hK01B hB hӜB h+2=====890B hB hB h L889B hB hB hK78B hB hDB hK67B hB h B ha=====56B hYB hQB hK45B h>B hlB hK34B hB hB h K23B hB hB h<P1201790B hB h}3=====879B hB hB hVK78B hB h B hvK67B haB hwB hպK56B hgB hmB ha=====45B hxB hB h޾K34B htB hB hK23B hzB hsB hK12B h6B h.B h~K01B hB hB hVL690B hB hB hDL869B hB hB hq4=====78B hB hB hK67B hxB h|B hK56B heB hB hK45B hB hB hVa=====34B hB h3B hzB hC23B hqB hB hZK12B hAB hB hHK01B hB h0B hL590B h3B hqB hL859B hhB h{B hK78B h[B hbB hK67B hB hh - _You start resting.B h1943.6 (46.0)B h 5=====-4.6 (4756B h B h/ % _Magic restored. hN~ #.# #.........# #.# #.#######.# #.# #.# #ß# #.# ##### #.########.# #.# #.# ....0# #.......†..# #†# #.# .(.#.# ##########.###.###.# ...#.# ##.##...##.#.#.# #..##...##.# h...###########@.##...##.#...........#..##...##.#.'..##...##.# .##...:.##.........# '##....+...+## .##.##### .##.....÷..†... #.... .##.......... hR.. #....# .##. #....# h2 hūt5.6 (1.0)45 hu h h  ####### #ß# ##### #.########.# #. ....0# #.......†..# #†(.#.# ##########.###.## ...#.# ##.##......###########............#@.......'##...:........##........ '##............+...+.....#................  hY `.##............ ......# h]  hz i634 hM  hn  h #.# #.# #ß# #.# ###### #.########.# #.# #.# #....0# #.......†..# #†# #.#(.#.# ##########.###.###.# ....#.# ##.##...##.#.#.# #..##...##.#...###########..##...##.# h...........#..##...##.#.......@..##...##.# #.##...:.##.........# #'##....+...+.....## ..##.#####....##.....÷..†... #.... #.##............ #....# ..##... #... h9.# ..##... ......# #### ......# h hgi723 ha h Q _There is an open door here. hP8  #.# #.# #ß# #.#  ###### #.#.# #.# #.# ##....0# #.†..# #†# #.# #..(.#.# #.###.###.# #....#.# ##.##...##.# +....#.# #..##...##.# #...... h8 ##..##...##.# #.#..##...##.# #'..##...##.# ##.##...:.##.# ##'##.+...+.....##.## h8 .#####....##.##.....÷..†... h8 # #....# ##.##.# #....#.## h 9 t.# #....#.##. h)9 $ ......# #####. ......# hA  h|I =====812 hO  hQ + _Found 12 gold pieces. h #.# #.# #ß# #.# ###### #. h#.# #.# #.#  ##....0# # h.†..# #†# #.#  #..(.#.#  hͮJ#.###.###.#  #....#.# hb ##.##...##.#  +....#.# ha #..##...##.#  #...... h*#..##...##.#  #.#..##...##.#  # h==.'..##...##.#  hNd ##.##...:.## h_.##'## ht_.+...+.....##.## hC.#####....##.##... h|..÷..†...# #....#  hƯ7<##.##... h`.# #....#.##... h `.# #....#.##... h$.$ ......# ######. ......# h hVi901 hD h h~###### #.########.# #.# #.#....0# #.......†..# #†# #.# #..(.#.# ##########.###.###.# #....#.# ##.##...##.# +....#.# #..##...##.# #......###########..##...##.# hY~ #................#..##...##.# #.'..##...##.# ##.##...:.##.........# ####'##....+...+ h~h# .....##.#####.##.....÷..†...# #.... .<##.##............# #....# .....##.. h~.# #....#.##.$ . h~3.....# #######.. hC. ......## hv h k50490 h  ho hV5  ###### #.#.# #.# #.# ##....0# #.†..# #†# #.# #..(.#.# #.###.###.# #....#.# ##.##...##.# +....#.# #..##...##.# h5  #......#..##...##.# #.#..##...##.# #.'..##...##.# ##.##...:.##.##'## h5 .+...+.....## #.....##.#####....##  h5 #.....##.....÷..†...# #....# #.<##.##. h6 .# #....# #.....##..# #....# #.....##. he6 .$ ......##.. ......# #. h>  hI j1849 hP  hQ  ha ###### #.#.# #.# #.# ##....0# #.†..# #†# #.# #..(.#.# #.###.###.# # #....#.# ##.##...##.# # +....#.# #..##...##.# # #......#..##...##.# # # hb .#..##...##.# # #.'..##...##.# ##.##...:.##.#  #####'##.+...+.....##  #.....##.#####....##  #.....##.....÷..†...# #....#  #.<##.## hb.# #....#  #.....##.# #....#  #.....## hb.$ ......##. ......#  hb$#. h2l hxi278 h h hB ###### #.#.# #.# #. ##....0# #.†..# #†# #. # #..(.#.# #.###.###. ## #....#.# ##.##...##. .# +....#.# #..##...##.  h.# #......#..##...##. .# #.#..##...##. ## #.'..##...##. # ##.##...:.##. # #####'##.+...+..... # #.....##.#####....##  h# #.....##.....÷..†...# #....# # #.<##.## h.# #....# # #.....##.# #....# # #.....##.$. ......##. ......# .#. h h'i367 h, h- h  ###### #.#.# #.# # ##....0# #.†..# #†# # ## #..(.#.#  h_#.###.### .## #....#.# ##.##...## ..# +....#.# #..##...## ..# #......#..##...## ..# #.#..##...## +## #.'..##...##  h .# ##.##...:.## .# #####'##.+...+..... .# #.....##.#####.... .# #.....##.....÷..†...# #....# .# #.<##.##.# #....# .# #.....##.# #....# .# #.....##.$. ......# .##. ......# ..#. h hi456 h h hI ###### #.#.# #.#  ##....0# #.†..# #†# # #..(.#.# #.###. ..## #....#.# ##.##....# +....#.# #..##....# #......#..##....# #.#..##... #+## #.'..##... #.# ##.##...:.## #.# #####'##.+...+ #.# #.....##.#####.... #.# #.....##.....÷..†...# #.... #.# #.<##.##.# #.... #.# #.....##.# #.... #.# #.....##.[0;10 h;1m$. ...... ..##. ...... ...#. h hޠ545 h  ###### #.#.# #.# ##....0# #.†..# #†## #..(.#.#  h߇ #.###..## #....#.# ##.##....# +....#.# #..##....# #...... h S#..##....# #.#..##...  h" '#+## #.'..##... .#.# ##.##... hB R.## .#.# #####'## hg k.+...+ ##.# #.....##.#####  h .#.# #.....##.....÷..†...# #  h .#.# #.<##.##.# # .#.# #.....## h O.# # ##.# #.....##.$. .##. ....#. hԗ  hn i634 hg  h] i  You pick up a parchment of Sublimation of Blood and begin reading... h n7.6 (223 hX  h M _You add the spell Sublimation of Blood to your library. hX<##....0# #.......†..# #†# ### #..(.#.# ##########.###.# ..## #....#.# ##.##.. +....#.# #..##...## #......###########..##...## #. hL.........#..##...# #+## #.'..##...# #.# ##.####.... #.# #####'##.+...+ #.# #.....##.#####. #.# #.....##.....÷..†...# #.  h#.# #.<##.##............# #. #.# #.....##.# #. #.# #.....##. h$. ... ..##########.. .#. hD ##..............# hS hn8.6 (112 h hE hY-## #..(.#.# ##########.###.### .## #....#.# ##.##.. +....#.# #..##...## #......###########..##...# hZ# #..........#..##...# +## #.'..##...# .# ##.####........ .# #####'##.+...+  h\Z.# #.....##.#####....# .# #.....##.....÷..†...# #....# .# #.<##.##............# #....#  hZ.# #.....##.# #....# .# #.....##. hZ$. ......# .##########.. ......# hZ3#.  hZ#..............#+#########.>##### hb hli901 h@s ht h #....#.# ##.##...##. +....#.# #..##...##. .# #......###########..##...##. .# #..........#..##...##. ## #. h'..##...##. # ##.####......... # #####'##.+...+.....#  hv# #.....##.#####....##  h # #.....##.....÷@.†...# #....# # #.<##.##............# #....#  h4 # #.....##.# #....# # #.....##. hW$. ......# ##########..#. h............#+#########.>##### . h.##+# hE60390 hto +....#.# #..##...##.# # #......###########..##...##.# # #..........#..##...##.# # #.'..##...##.#  ##.####.........#  #####'##.+...+.....##  #.....##.#####....##  #.....##.....÷..†...# #....#  #.<##.##.......@....# #....#  #.....##.# #....#  #.....##.$........# ########.........# .............#+## #######.>##### . ho<##+# .  hw h$j1839 h h` h  #......###########..##...##.#  #..........#..##...##.#  #.'..##...##.#  ##.####.........# #####'##.+...+.....## #.....##.#####....## #.....##.....÷..†...# #....# #.<##.##............# #....# #.....##.# #....# #.....##.$........# ########..# .  h n............#+## ######.>##### #. ##+# #. ######### h  hӨ i278 hկ  h  hl\#..........#..##...##.# #.'..##...##.# ##.####.........# ####'##.+...+.....## .....##.#####....## .....##.....÷..†...# #....#  h' x.<##.##............# #....# .....##.#####....# .....##.$........# ######..# . ...........#+## #####.>##### #.  ##+# #. ##########  h h^6367 h#.#..##...##.#  #.'..##...##.#  ##.##.##.# '##.+...+.....## ##.#####....##  hs##.....÷..†...# #....# <##.##.# #....# ##.#####....# ##.$. h# .# .#+##. h#.>##### #.###+# #.# h# h. h/i456 h h<#.#..##...##.# #.'..##...##.# ##.##.##.# '##.+...+.....## ##.#####....## ##.....÷..†...# #....# ##.##.# #....# ##.#####....# ##.$.# .# .#+##.# 545 hš .#..##...##.# .'..##...##.# .##.##.# '##.+...+.....## ##.#####....## ##.....÷..†...# #....# .##.# #....# ##.#####....# ##..# .# .#+##.#  h  hg i634 h  h,  h n7.6 (223 hE  h > _You now have 85 gold pieces (gained 12). h #..##...##.# ......'..##...##.# .##......##.# '##.....+...+.....## ##....#####....## ##.....÷..†...# #....# .##..# #....# ##.#####....# ##.# .# .#+##.#  h  h n8.6 (112 h  h  hZ#..##...##.# '..##...##.# ##......##.# ##......+...+.....## ##......#####....## ##.....÷..†...# #....# ##...# #....# ##.#####....# ##.# .# .##+##.#  hxd hei901 hqj hYk h#..##...##.# '..##...##.# .##..# .+...+.....## .#####....## .....÷..†...# #....# ....# #....# .#####....# .# .# .# #+##.##### >##### # +# ## h hvk70290 h h[ hA9#..##...##.# '..##...##.# .##.........# .+...+.....## . h9.#####....## .....÷..†...# #....# ....# #....# .#####....# .# . h9# .# #+##.##### ##### #. h9 # #.## hA hdLj1829 hR hUS hj hk hk hr h`t h{w78 ht| h|K67 h} h+ ha56 hЃ h hh hK45 h h: hߌ hK34 h8 hP ha23 h h h\a12 h h hAa01 hh hE hF h}L190 h h h@ hL819 h h hZ # ##.##............##......... # #####'##............+...+.....# # #.....##............#####....## # #.....##.....÷..†...# #....# # #.<##.##............# #....# # #.....##............#####....# # #.....##.....................#  h1##########.....................# .#########..............##'##.........##### ########.>#####. #.........#Shock ##+# #. #.........# .. ########### .. J   endoplasm (asleep) ...J.. hgI 80.0)  You open the door. ho2.6 (1178 h h _An endoplasm comes into view. _Found a hand axe. hk'I *****J  **The zap hits the endoplasm.  The endoplasm is heavily wounded. h hm  The endoplasm quivers. hDz'....rJr   rat (wandering)) h4-----=3.6 (1.0)67 h hV _A rat comes into view. h@  The zap hits the endoplasm. h*****r   rat (wandering)*.* h\  You kill the endoplasm! hT'...rr hT]..) h3----------20=456 hޣ h`- _The rat squeaks loudly. hP 7**** h -*** h6)  h1 '...r..) h8 2-----------545 h?  hDB M _The zap misses the rat. h":  The zap hits the rat. h](*****.** hѱt'..†... h1----------2-6 h^Shock34 h h6G _You kill the rat! h7  hWA  hH  h!K _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hr 3 hV  h  h 23 _12 ht  h  h@ K01 h͢  hˤ  hB j-----090 h  h  h L809 h  hŬ  h7 578 h_  h  h(  h} B2===== h C67 hV  hm  h K56 h.  hN  h 545 hڹ  hf  hʽ  h K34 h  hF  h a=====23 h  h  h K12 h  h  h K01 hW  h z09990 hj  h *8 h !7999 hC  hs  h K78 hK  h  hd 567 h  h  h  h a3=====5 h1 6 h  h  h 545 h  h  hF  h K34 hJ  h  h K23 h  h@  h a=====12 h  h}  h K01 h  h  h L890 h  h  ha L889 hh  h  h K78 h<  h  h C67 h0  h6  h 556 h  h  h  h i4=====45 h=  h  h  h K34 h  h  h K23 h  hf  h K12 h  hF  h a=====01 h!  hO$  h$ 6790 h$  h &  hi(  h) L879 h*  h,  h, K78 h.  h1  hI1 K67 h 3  h4  h 5 K56 h6  h8  h9 K45 h:  h<  h;= }5=====34 hK?  hC  h F  hJF 523 hwF  hH  hJ  hhM  hM 512 hM  hO  hU @  There is an open door here. hY  hY -0 hY %1 _ h[  h_  ha  ha b=====690 hc  hVe  hh L869 hh  h6j  hgn _  You see here a rat corpse. hxq  h r 478  h8r _ hs  hv  hx  hAy 567 hfy  hz  hJ}  hv  h K56 h5  h  h  h K45 hq  h  h C34 h  h L _You now have 90 gold pieces (gained 5). h  h/ K23 h˔  h'  hb  h K12 h  hٞ  hѣ  h K01 hv  h  h:  h L590 h  hh  h  h L859 h  hİ  h˱  h K78 hŲ  hJ *  ####...#'## #########.>#####.##........ ###+#####.##........ #........†########## #.#  h ?#.#  #.$...)..#######  #........#  #.######.# - ##+######  h 6  h2 21042.6 (56.0) h -3.6 (5767 h;  h b _e - a scroll labelled RILOXK ZAMEI hA####....#########........####..............#'##########.>#####.##+#####.##........†###########. h#.........# $...)..######..................######.###+###### h h4.6 (1.0)56 h".......#  h####....#########........####..............#'##########.>#####.##+#####.##........ h)†###########.........# )..###### hU.............######.###+###### h hAS545 h h" h4) h93n6.6 (234 h8 hJ:= _You now have 93 gold pieces (gained 3). hQ#.....#.####.#'##.#.>#####.##.###+#####.##.#.†###.#  h3R#.# #..@..)..####### #.# #.######.# ##+######  hX h`n7.6 (123 hm h'#.....#.####.#'##.##.>#####.##.####+#####.##.##.†## hN#.# #.# #...@.)..####### #.# #.######.# ##+######  h/ hbi812 h h h2. #. #....#. ####.#'##.##.>#####.##.# ###+#####.##.# #.†## #.# #.# #....@)..####### #.# #.######.# ##+######  h%2  hq6 i901 h:  h;  h 5#. ....#........#'##.##.>#####.##.# ###+#####.##.# #.†## #.# #.# #.....@..####### #.# #.######.# ##+######  h#!  ho& k50490 h$,  h/ Q _You see here a +0 hand axe. h| hD$j1849 h[) h~+' _d - a +0 hand axe h hWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - a +0 short sword (weapon) {Guillermo}d - a +0 hand axe[?] describe selected [!] equip|wield|wear[tab] equip|unequip h h hy$ h...##########.................... planckenstein the Gusty ....#########.................... Coglin  hζ###..............#'##.........### Health: 26/26 ======================== h=y#########.>#####.##.........#Magic: 5/5========================###+#####.##.........#AC: 3 h8Str: 8#........†############EV: 11Int: 14#.........#SH: 0 hٷDex: 16#.........#XL:  3 Next: 22% Place: Dungeon:1#.....@..#######Noise: ---------  Time: 1051.6 (0.0)#..............# hPc) +0 short sword {Guillermo}  h3#.......######.#Cast: Shock##+######Zot (10948) Gem (7949)  hR_You see here a rat corpse. _You now have 90 gold pieces (gained 5). _e - a scroll labelled RILOXK ZAMEI  hn_You now have 93 gold pieces (gained 3). _You see here a +0 hand axe. _d - a +0 hand axe h hr h h9%  h|BYou start attuning to your weapon. hn2.6 (178 h- h8 h+3.6 (2 hC67 h h hLX4.6 (356 h h h h4 X5.6 (445 ha  h h hn6.6 (534 hM hx#b  d) +0 hand axe {Sole  h#_You continue attuning to your +0 hand axe. x5  You finish attuning to your +0 hand axe.  You welcome your +0 hand axe "Soledad" into your grasp. h* hf0 h3[ _d - a +0 hand axe (offhand) {Soledad} h  h/  h  h  h  h 23 _12 hm  hǒ K01 hK  h  h  h̕ L390 h\  hؗ 7 _You open the door. hژ  h 6839 h-  h  hߚ  h  ##.>#####.## ###+#####.## hդ $#........†####### #.........#  #.........#  h |#........#  h |#..............# h0 #.......######.# ##@######  hO #B  #.###.# hj 5 Shock h #.# #.# h #.#B   giant cockroach (asleep) h 5#.# hۥ A#.# h B612.6 (678 _A giant cockroach comes into view. _There is an open door here. hװ *******B  The zap hits the giant cockroach. h1 h,2 hK: .....BSS   ball python (constriction) h:RThe giant cockroach is severely wounded. hB4-----=3.6 (167 hlD hG^ _A ball python comes into view. hq ****** The zap hits the giant cockroach. hY , h W....BS. h 3----------456 h  hu c _The giant cockroach is almost dead. hmF  The zap hits the giant cockroach. h{' *****#.# hn....S.2----------7545 hs huS _You kill the giant cockroach! hbB  The zap hits the ball python. hfJ***** h6M....† h1----------96Shock34 h hO _You kill the ball python! h  h1  h  h̠ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) hA_ h23 _12 h  h K01 h! hq# h#&----- h#D290 h$ h6& hw&L829 h' hN) h)578 h) h* h", h, h,;2===== h,C67 h- hm35645 h3 h=5 h5534 h5 h6 hH8 h8C=====2 h83 h9 h ; h;K12 h\< h= h>501 he> h? h@L190 h6A hA hLC hCL819 hBH hI hIK78 hJ h7L hLK67 hrM hN h#O3=====56 h P h`Q hQK45 hR hS hATK34 h1U h5Wa23 h X h,Y hYC=====1 hY2 hTZ h[ h[501 h[ h~\ hZ] h]6090 h] h^ h_ h`6809 h4` ha hob hbK78 hd he hpeK67 hnf h+ha56 h i h\s4=====45342312 ht h4ua=====01 hQv hw hxM8990 hx hHz hzM8899 hu{ h| h/}K78 h} hd hK67 h h hK56 h h5 hK45 h h  hZg5=====34 hv hU h h h+K23 h h h  hPK12 h hƑ h hK01 h hA h1 hb=====890 h+ h4 h+ hL889 h hC h hFK78 hɝ h hw67 h h h1K56 h hӹ04534 h hha23 h  h h512 hŻ h h h h;-0 hT1 hϾ h h hL790 h hw h h^6879 hy h hX h h 578 h% h] h hk h567 h hM h hm hK56 h( h245 h h -3 h*4 h h h h523 hC h hq hb h512 h h h hw01 h h h-L690 h h h h[L869 h h hM h578 h h hc h hK67 h h25  There is an open door here.56 _45 h, h"34231201590859  There is an open door here.78 _675645 h#a34 h%k  You see here a giant cockroach corpse. h&'h23 _ h' h?,1201 hR- h /b490 hZ/ h%1 hA2 hm26849 h#3, h`4 h~5 h5578 h5 hb6 h7 h8 h 9K67 h9 h: hQ< h/(56.......######.# #####'##########.........†...##.###.#######.# #.# #.# #.# # #.# #.# #.# .#.# #.# #.# #.# .Sr.# #.# #.# #.#...b.# #.# #.# #@......#-#.# #.# ###.##.###.###.# . h(# Shock#.....# ######## r   quokka (asleep) b   bat (asleep) S   ball python (constriction, asleep)154.6 (88.0)-5.6 (8945 _A ball python, a bat and a quokka come into view. h+ M............. #.......######.#####'########.........†....###.#######.# .# #..# # #.# #..# .#.#.# #..# .Sr.#.# #.#...b.#.# #.........# #.###.##.##.###..##.....##  h4 b6.6 (1.0)Shock h4 C34 h:  h<  hN ###########'######### .........†...###.####### #.# # #.#.#.Sr.#...b.#......###.##.## .# ... #r   quokka (asleep)b   bat (asleep)S   ball python (constriction, asleep) h h hcr.SrS) hOx7Shock23 h h% h2 M...... #.......######.#####'########........†..##.######  # # .#.# .r..##.S.b.#....... ###.##.#####.##.....##  h$4 .SS   ball python (constriction) h6 i812 h <  hK=  hh #######...... #.......######.#####'########........†..##.######  #  .# .r.#...b.#..S....#  h ###.##.#####......######## hU  h  hW S.S   ball python (constriction) h i901 h  h{  h. #######...... #.......######.#####'########........†..##.######  #  .#.# .r.S#...b....... ###.##.#####.#.....######## S.rr   quokkaS   ball python (constriction)The ball python attacks as it pursues you!=60390 _The ball python barely misses you. The ball python misses you. hS  #.........# planckenstein the Gusty ##........#######  Coglin #..............#  Health: 26/26 ======================== #.......######.#  Magic: 4/5===================-----  #####'######### AC: 3Str: 8  #.........†...# EV: 11Int: 14  #.###.#######.# SH: 0Dex: 16  #.# #.# #.# # #  XL:  3 Next: 29% Place: Dungeon:1  #.# #.# #@# .#.#  Noise: =--------  Time: 1160.6 (0.0)  #.# #.# #S# .r..#  c) +0 short sword {G d) +0 hand axe {Sole  #.# #.# #*#...b.# h   Cast: Shock  #.# #.# #*r.....#  Zot (10839) Gem (7840)  #.# #.# ###.##.##  #.###.# .#  r   quokka  #.....# #  S   ball python (constriction)  ####### _A ball python, a bat and a quokka come into view.The ball python attacks as it pursues you! _The ball python barely misses you. The ball python misses you.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h.ES..#  The ball python attacks as it pursues you! _The ball python barely misses you. The ball python misses you.  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You can't see that place. h< S*r#  h› pr#Aim: a quokka (56% to hit) h>HZ r# h8 z#.........#planckenstein the Gusty##........#######Coglin#..............#Health: 26/26 ========================#.......######.# h'9 \Magic: 4/5===================-----#####'#########AC: 3Str: 8#.........†...#EV: 11 hL9 Int: 14#.###.#######.#SH: 0Dex: 16 hs9 N#.# #.# #.# # #XL:  3 Next: 29% Place: Dungeon:1 h9 #.# #.# #@# .#.#Noise: =--------  Time: 1160.6 (0.0)#.# #.# #*# .r..# h9 Tc) +0 short sword {G d) +0 hand axe {Sole#.# #.# #*#...b.#Cast: Shock h9 U#.# #.# #.*.....#Zot (10839) Gem (7840) #.# #.# ###.##.## h$: #.###.#.#r   quokka#.....## hO: S   ball python (constriction)####### h: fPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the ball python.  The ball python is severely wounded. h: `The zap hits the quokka but does no damage.  The zap hits the quokka. h TShift-Dir - straight line  The zap hits the ball python.  The ball python is severely wounded.The zap hits the quokka but does no damage..  The quokka is moderately wounded. h Sr.  The ball python bites you. The ball python grabs you. h 3---  1  1.6 (18) Constr Gem (7839)  h\  h _ _The ball python constricts you. hM  #.........# planckenstein the Gusty h?N 4 ##........#######  Coglin #..............#  Health: 23/26 =====================--- hcN #.......######.#  Magic: 3/5==============----------  hN y #####'######### AC: 3 hN Str: 8  #.........†...# hN  EV:  1 Int: 14  #.###.#######.# hO s SH: 0Dex: 16  h@O  #.# #.# #.# # #  XL:  3 Next: 29% Place: Dungeon:1  hO  #.# #.# #@# .#.#  Noise: =--------  Time: 1161.6 (0.0)  #.# #.# #S# .r..#  c) +0 short sword {G d) +0 hand axe {Sole  hO  #.# #.# #r#...b.#  Cast: Shock  hO 6 #.# #.# #*......#  Zot (10838) Constr Gem (7839)  #.# #.# ###.##.##  hP #.###.# .#  r   quokka  hP  #.....# #  S   ball python (constriction)  #######The quokka is moderately wounded.The ball python bites you. The ball python grabs you. _The ball python constricts you.Aiming: Shock (safe; 10% risk of failure)  h Q Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h #.........# planckenstein the Gusty ##........#######  Coglin #..............#  Health: 23/26 =====================--- #.......######.#  Magic: 3/5==============----------  #####'######### hR AC: 3Str: 8  #.........†...# EV:  1 Int: 14  #.###.#######.# SH: 0Dex: 16  h #.# #.# #.# # #  XL:  3 Next: 29% Place: Dungeon:1  #.# #.# #@# .#.#  Noise: =--------  Time: 1161.6 (0.0)  #.# #.# #S# .r..#  c) +0 short sword {G d) +0 hand axe {Sole  h #.# #.# #r#...b.#  Cast: Shock  #.# #.# #.......#  Zot (10838) Constr Gem (7839)  h #.# #.# ###.##.##  #.###.# .#  r   quokka  #.....# #  S   ball python (constriction)  h#" ####### hXLPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap misses the ball python. The zap hits the quokka.  hThe quokka is severely wounded.The zap hits the quokka.  You kill the quokka! h         h@ i  †...#    #.# #.# #.# # #  hd  #.# #.# #@# .#.#  #.# #.# #*# .r..#  h  #.# #.# #*  h 8 #.# #.# #*  #.# #.#    .# h S   ball python (constriction)   h!    h!  hhMS..  Shift-Dir - straight lineThe zap misses the ball python. The zap hits the quokka.  The quokka is severely wounded.  You kill the quokka!  The zap misses the ball python. hUlw332.6 (178 hq hs _The ball python barely misses you. The ball python constricts you. hJ( h& #.........# hg planckenstein the Gusty hV##........#######  Coglin h< hK#..............#  Health: 23/26 =====================--- #.......######.#  Magic: 2/5=========---------------  #####'######### AC: 3Str: 8  #.........†...# EV:  1 Int: 14  #.###.#######.# SH: 0Dex: 16  h #.# #.# #.# # #  XL:  3 Next: 33% Place: Dungeon:1  #.# #.# #@# .#.#  Noise: =--------  Time: 1162.6 (0.0)  #.# #.# #S# .r..#  c) +0 short sword {G d) +0 hand axe {Sole  #.# #.# #*#...b.#  Cast: Shock  #.# #.# #*......#  Zot (10837) Constr Gem (7838)  #.# #.# ###.##.##  #.###.# .#  S   ball python (constriction)  #.....# #  h #######You kill the quokka!The zap misses the ball python. _The ball python barely misses you. The ball python constricts you.Aiming: Shock (safe; 10% risk of failure)  h&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hS  #.........# planckenstein the Gusty ##........#######  Coglin #..............#  Health: 23/26 =====================--- #.......######.#  Magic: 2/5=========---------------  h v #####'######### AC: 3Str: 8  #.........†...# EV:  1 Int: 14  h2  #.###.#######.# SH: 0Dex: 16  #.# #.# #.# # #  XL:  3 Next: 33% Place: Dungeon:1  #.# #.# #@# .#.#  Noise: =--------  Time: 1162.6 (0.0)  #.# #.# #S# .r..#  c) +0 short sword {G d) +0 hand axe {Sole  h 8 #.# #.# #.#...b.#  Cast: Shock  #.# #.# #.......#  Zot (10837) Constr Gem (7838)  #.# #.# ###.##.##  #.###.# .#  S   ball python (constriction)  #.....# #  ####### _The ball python barely misses you. The ball python constricts you.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the ball python.  You kill the ball python! h7 3  ht :     h &    h y  †...#   h   #.# #.# #.# # #  h #.# #.# #@# .#.#  hE f #.# #.# #*# .r..#  #.# #.# #*  hk #.# #.# #*  h #.# #.#       h 1     h( †..4=11 53.6 (1Shock  Shift-Dir - straight line  The zap hits the ball python. _You kill the ball python!  Training target 2.0 for Conjurations reached!  Your Conjurations skill increases to level 2!You need to enable at least one skill for training.  --more-- h  hC  Skill  Level Cost  Apt Skill  Level Cost  Apt  hP] a - Fighting   1.3   2.0   0   h - Spellcasting   1.8   2.8  -2           h b - Axes   0.0   1.0   0   i - Conjurations   2.0   3.6  -1   c - Unarmed Combat   0.0   1.2  -1   j - Air Magic   2.7   3.6  -1           h8 d - Short Blades   0.0   1.2  -1       hK         h[ e - Armour   0.0   1.2  -1       f - Dodging   1.8   2.4  -1       h; g - Stealth   2.0   3.6  -1       h                 hE         h             h         h         ha     h(You need to enable at least one skill.[?] Help hIG[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [!] training|cost|targets h{> i + Conjurations 2.0 h ETargetTarget2.0   h $--  --   h --  --  h*  --   hD --  --  hb  --   h --   h a-z] set[-] clear selected target hɑ ccost|targets h| <[?25h[?0c0  h>Q [?25l[?1c3.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets h]  h #.........#planckenstein the Gusty##........#######Coglin#..............#Health: 24/26 ======================--#.......######.#Magic: 2/5=========---------------#####'#########AC: 3Str: 8#.........†...#EV: 11Int: 14#.###.#######.#SH: 0Dex: 16#.# #.# #.# # #XL:  3 Next: 35% Place: Dungeon:1#.# #.# #@# .#.#Noise: =--------  Time: 1163.6 (1.0)#.# #.# #†# .r..#c) +0 short sword {G d) +0 hand axe {Sole#.# #.# #.#...b.#Cast:  h, BShock#.# #.# #.......#Zot (10836) Gem (7837) #.# #.# ###.##.###.###.#.##.....#########Shift-Dir - straight lineThe zap hits the ball python. _You kill the ball python!Training target 2.0 for Conjurations reached!  Your Conjurations skill increases to level 2!You need to enable at least one skill for training. _ h  h_  h  h  h 556 h< L45345=2312 h K01 h  h~  h L290 h  h h - _You start resting. h ,70.6 (7 hf 6==-1.6 (8 h D829 h  h. " _HP restored. h h^ h hW h %3 hZ=====78 h1 hֳ h&K67 h: h h^K56 h hk h]=45 h( h ha=====34 h h h1K23 h hTa12 h/ hM h501 h hK hu h.19 h0 h| h hL819 h78 h hI4=====67 h h h6K56 hs h h+K45 h hI h.34=====231201 h h h@L090 h h hL809 hd hH hK78 h h hK67 h h_ _You start resting. h 093.6 (22.0) hC^5=====4.6 (23 hC56 h h  h_Magic restored. hS  h / Your spells (describe)TypeFailure Level  a + ShockConjuration/Air 10% 1 b - Static DischargeConjuration/Air14% h) 2 Select a spell to describe [?] help[Esc] exit h~  h  h z#.........#planckenstein the Gusty##........#######Coglin#..............#Health: 26/26 ========================#.......######.# hՊ \Magic: 5/5========================#####'#########AC: 3Str: 8#.........†...#EV: 11 h Int: 14#.###.#######.#SH: 0Dex: 16 h= #.# #.# #.# # #XL:  3 Next: 35% Place: Dungeon:1#.# #.# #@# .#.# hb Noise: ---------  Time: 1194.6 (0.0)#.# #.# #†# .r..# h c) +0 short sword {G d) +0 hand axe {Sole#.# #.# #.#...b.# h Cast: Shock#.# #.# #.......# hË Zot (10805) Gem (7806) #.# #.# ###.##.###.###.# h k.##.....#########Your Conjurations skill increases to level 2!  h _You need to enable at least one skill for training. _You start resting. _HP restored. _You start resting. _Magic restored. h  h#  hw  hZ  h ####### ......###########'######### .........†...###.####### #.# # #.#..r..#...b.....##.##.#.# hr# h hn5.6 (145 hg hx _You see here a ball python corpse. h6  h9  h=  h;?  hn  ......###########'######### .........†...###.####### #.# # #.#.†# .r....b......###.##.### .#  hWt hxp634 _ h5} h~ hx^#.######.# #####'######### #.........†...### ###.###.#######.#....#.# #.# #.#.#.# # hAx#.# #.# #.#...#.# #.# #.# #†#.....#  hcx#.# #.# #.#...b.#  hx#.# #.# #.@.....#  hx#.# #.# ###.##.## #.###.# .#  hxW#.....# .#  hxS####### .. ## hyzb   bat (asleep) h hx7Shock23 h hy h: #.######.#  #####'###  #.†...######  #.###.#.#....  #.# #.# #.#.#.# #  #.# #.# #.#...#.#  #.# #.# #†#.....#  #.# #.# #.#...b.#  #.# #.# #.#  #.# #.# ###.##.##  #.###.#  hҟ G#.#  #.....# #.#  # #..###  h  h i812 h  hi#.######.# #####'# #.†...###### #.###.#.#.... # #.# #.# #.#.#.#.# #.# #.# #.#...#.# #.# #.# #†#.....# #.# #.# #.#...b.# #.# #.# #.# #.# #.# ###.##.## #.###.# #.# .. #.....# #.# ## #  h#..###  h h8i901 h h h ^#.######.# '# .†...####### .###.#.#.....# .# #.# #.#.#.#.# .# #.# #.#...#.# .# #.# #†#.....# .# #.# #.#...b.#  h.# #.# #.# .# #.# ###.##.## .###.# #.# ... .....# #.# ####  #..###  h h@m2007990 hǑ h h7Q _Magic restored. _You see here a ball python corpse.  The helpless bat fails to defend itself.  You hit the bat with your +0 short sword.  The bat is severely wounded.  You hit the bat with your +0 hand axe. h>3† hD7=1.7 (1.1Shock8799 hJ h5LG _You kill the bat! hk h hB hOH _No target in view! h`  ha C  Skill  Level Cost  Apt Skill  Level Cost  Apt  hb  a - Fighting   1.3   2.0   0   h - Spellcasting   1.8   2.8  -2           b - Axes   0.0   1.0   0   i + Conjurations 2.0   3.6  -1   h@b @ c - Unarmed Combat   0.0   1.2  -1   j - Air Magic   2.7   3.6  -1           d - Short Blades   0.0   1.2  -1   hdb              hb  e - Armour   0.0   1.2  -1       f - Dodging   1.8   2.4  -1   hb      g - Stealth   2.0   3.6  -1           h c a                                     h/c              hQc X    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help hc *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets h hq h  #.......######.#planckenstein the Gusty ####'#########Coglin .........†...#######Health: 26/26 ======================== .###.#######.#.....#Magic: 5/5======================== .# #.# #.#.#.#.#AC: 3Str: 8 .# #.# #.#...#.#EV: 11Int: 14 .# #.# #†#.....#SH: 0 h;Dex: 16 .# #.# #.#...†.#XL:  3 Next: 37% Place: Dungeon:1 .# #.# #....@..#Noise: =--------  Time: 1201.7 (0.0) .# #.# ###.##.##c) +0 short sword {G d) +0 hand axe {Sole .###.##.# ...Cast: Shock .....##.# ####Zot (10798) Gem (7799) #######.. h]M###The helpless bat fails to defend itself.  You hit the bat with your +0 short sword.  The bat is severely wounded.You hit the bat with your +0 hand axe. _You kill the bat! _No target in view! ha h  h< h h;  h<  h<  h>  h?  hRG 78 _67 hG  hH  hH K56 hI  hK  hJL  hL K45 hRM  hfO  hO  h2P K34 h/Q  h@R  h6S  hS K23 hS  h[U  hTV  hV K12 h5W  hgX  hX a01 hgY  hZ  h6\ b890 h\  h^  h,_  h_ L889 h.`  hua  hb  h:c K78 hzd  he  h'g a67 hg  hi  hgk a56 h%l  hn  ho  hHp K45 hq  ht 7 _You open the door. h a#####.##........#.##.........#†##################.....# # ......#.....# #. .r....#.....#######.###......#...........#...#......#....######.###.#......# ######### #.....@......# hE -...†...#######.#......# #######.#.....#.#......#Shock # #.#.#.#.#.#......# h  #.#...#.#.######## # #†#.....#.#r   rat (asleep) # #.#...†.#.#  h # #.......#.# # ###.##.##.# h 015.7 (14.0) hٜ -6.7 (1534 h͢  h _A rat comes into view. _There is an open door here. h$ *****r  The zap hits the rat.  The rat is severely wounded. h%c hNj`..r.. hmp4-----===7.0)23 hw hy- _The rat squeaks loudly. h[1R***** h h^...r. h3------------812 h hM _The zap misses the rat. h:  The zap hits the rat. ha_***** hWb...†. hc2----------9--9Shock01 hi hjG _You kill the rat! hzI hI hJ h{L hRQ79087978 hS hSi-----67 h+U hgV hVK56 hW hX hXK45 hY h [ hN[K34 hV\ h\] h]3=====23 h^ h_ h `K12 h` h b h8bK01 h*c hdb690 h+e hfx=====869 hf hg hgK78 hh hi hiK67 hj hbla56 hDm hmn hnK45 hPo ho h4pK34 hp h^q hqK23 hr hds hs4=====12 ht h v hOvK01 h6w hxb590 hy h{ h,{L859 h| h } h^}a=====78 h!~ h< hK67 h$ h h[K56 h  h h~K45 h h  h[K34 h h6 hcK23 h  hTa12 h h h>}5=====01 h h hy hɎL490 hv h hb849 h hؖ_  You see here a rat corpse. hϗ hUR78 _ h h hg ha=====67 h hN7 _You open the door. h hڢK56 h hU_  You see here a rat corpse. h~ hR45 _ hߩ hث h a34 h! hݰ@  There is an open door here. h hӲR23 _ h hL h7 hK12 h h hm hK01 hY h h| h¼L390 h- hu h? hvL839 h h> h  hK78 h h/ h h4K67 h h  h hK56 h h h hK45 hA h ha34 hE h hr hK23 h h h hK12 h h h hYK01 h hI h hjL290 h  h hw hL829 h` hk hD hK78 h! h h hK67 hX h h+ hK56 h h h hK45 h7 h3 h h"K34 h h hi hK23 h h, h hIK12 h h6 h h)K01 h h h hL190 hp h hd hL819 hb h h hK78 h h h hvK67 h0 h3 h h9K56 h( h h hK45 h  h6  h"  hd K34 h#  h h hK23 h h .# #.# #.......#.# #.# #.# ###.##.##.# #.###.# #.#.....# # #.####### ###### #.......#  #######.#  #.#  #.#######.#  #...@.....# - h ###########     h>h    haE  h.#087.7 (68.0) h%-8.7 (6912 hs) h3+* _e - 6 poisoned darts h9|  h|  h }  h~  h  h- 01090809 h  h K78 h  h  h  h K67 h  h  hʎ K56 h  h0  hЏ  h  h K45 h  hĒ  h  h^ K34 h  hS  hK  h K23 hJ  h1  h  h K12 hԛ  h  h a01 h  h  h  h M6990 h  h  h¤  h M8699 h  h  h; a78 h  h 67 h 56 hR w45 h  h  h, a34 h۵  h4  hp a23 h  h3  h  hk K12 h  h  h  h K01 h  h  h  h0 L890 h  h  h  h L889 h  h  h  h8 K78 h  hI  hD  h K67 h  h  h  hV K56 h  h  h  hO K45 h  h  h  h" K34 h  h w23 h8 M _You now have 100 gold pieces (gained 7). h  h K12 h  h  hF  h K01 h  h  h  h L790 h  h4 879 h  h  h( K78 hq  h  h  hT K67 h  hu  h a56 hJ  h  h  h+ K45 h  h  h!  h " K34 h|"  he)  h *  h* K23 h&+  h72  h2  h3 K12 h3  hk:  h:  h@< a01 hA  h'C  hwC L690 h%D  hJ  hK  hK L869 hL  hR  hS  hBT K78 hT  h[  ha] a67 h]  hId  hie  he K56 hf  hm  hRn  hn K45 huo  hv  hv  h(w K34 hw  h~  h  h C23 h  h  h  h7 K12 h  hI  hE  h K01 h5  h  h  hC L590 h  h  h  h L859 hr  hZ  hY  hǨ K78 h6  h֯  h{ w67 h޷  h3 a56 h  hٿ  h  h+ K45 h  hZ  he a34 h  h  h  h K23 h  h  h  h K12 ha  h  h2 a01 h  h  h x490 h2  h  h0 L849 h  h  h}  h K78 h  h  hM  h K67 h  h  hT  h K56 h{  h,  h  h K45 h"  h  h a34 hb  h 23 h  h+  h a12 h"  h# a01 h$  hj(  h)  h) L390 h*  h/  h/  h/0 L839 h0  h6 g  You see here a ball python corpse. h7  h8 R78 _ hP9  h<  h=  h?> K67 h>  h*C  haD  hD C56 hE  hII  hJ  hwJ K45 hUL  hPO  hNP  hP K34 hQ  hU  hkV  hV K23 hW  hZ  h[  h4\ K12 h\  ho`  ha a01 hGb  h e  hAf b290 hf  hi  hj b829 hk  hn  ho  h3p K78 hq  hu @  There is an open door here. h { ~67 _ h{  h}  hU a56 h  h,  h K45 hЉ  h , h K34 h  hl  h  hS K23 h*  h  hĖ  h K12 hܗ  h a  You see here a rat skeleton. h  hS R01 _ hu  h#  h  hY L190 h$  h  hH  h L819 h  hL @  There is an open door here. h  hŰ R78 _ he  hI  h  h K67 h  hǺ  h  hu K56 h  h  h  h5 K45 h  h  h w34 h  h@  h K23 h  h  h  h< K12 hE  h>  h# a01 h  h  h  h L090 h  h'  h  h L809 h}  h  h| K78 h  h=  hI  h a67 h  h  h a56 h  h  hN  h K45 h  h 7 _You open the door. h  hY K34 hG  h1  .#.##.# .#.##.# .#.#  #.# .#.#  #.# .#.#  ####### #.###### .#.# ##....0# #....... .#.##############..(.#.# ######## ...........##...#....#.# ##.##..........#.#396.7 (108.0)  h  #.#........#.ß.#......########## ##.#........#...#................ .....###'#+##...#................ ##.#####.#.#######.##............ .........#.# #####'##............ ....######.# #.....##............ .........#.# #.....##.....÷..÷... ..#..###.#.# #.<##.##............ h 9There is an open door here. h4  h'  h\) E _Done exploring. h h- h h< .0.0)........ h h hBE _Done exploring. h X[?25h[?0c  Search for what [? for help]?  h [?25l[?1c h h7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] 5 stones (3 further duplicates in 1 pile)b - [D:1] 2 flux baubles  c - [D:1] a staircase leading out of the dungeon  d - [D:1] a stone staircase leading down  hoe - [D:1] a +0 robe  f - [D:1] a stone staircase leading down  g - [D:1] a stone staircase leading down hN h=Q hX.#.##.#planckenstein the Gusty .#.##.#Coglin .#.##.#Health: 26/26 ======================== .#.##.#Magic: 5/5 hPY======================== .#.######## #.###### AC: 3Str: 8 .#.###....0# #....... EV: 11Int: 14 .#.##############..(.#.# ######## SH: 0Dex: 16  hY...........##...#....#.#XL:  3 Next: 39% Place: Dungeon:1 ##.##.......#...@....#.#Noise: ---------  Time: 1396.7 (0.0)  #.#........#.ß.#......########## c) +0 short sword {G d) +0 hand axe {Sole ##.#........#...#................ Cast: Shock  h9Z.....###'#+##...#................ Zot (10603) Gem (7604) ##.#####.#.#######.##............ .........#.# #####'##............  ....######.# #.....##............ hsZ  .........#.# #.....##.....÷..÷...  ..#..###.#.# #.<##.##............   hZ_There is an open door here. _You open the door.  There is an open door here. _Done exploring. _Done exploring.  Search for what [? for help]? . h:a hwi hn hp. _ h0 h$ Level 1 of the Dungeon<>>>(Press ? for help) #.#....#.######.............................># #.####.#.# ##################.###########.# #........##.# h%,#.## ######.#.##.#####..##### #.#.##.##.........# #.#.##.##.#######.# #.#.##.##.# #ß# #.# #.#.# h&G####### #.########.# #.# #.# #.#.###....0# #.......†..# #†# #.# #.#.##############..(.#.# ##########.###.###.# #...........##...#....#.###.##...##.# ###.##.......#...@....#.##..##...##.# #.#........#.ß.#......###########..##...##.# #####.#........#...#................#..##...##.# #.......###'#+##...#................'..##...##.# h&L#.###.#####.#.#######.##............##.........#  h&###.#.........#.# #####'##............+...+.....## ##........######.# #.....##............#####....##  h/'#..............#.# #.....##.....÷..÷...# #....#  hb'#.......#..###.#.# #.<##.##............# #....#  h'h#.....[.#......#.# #.....##............#####....# ###......†##.#####.# #.....##.....................#  ########.........'........##########.....................# hkl #.#.##.# #.# #ß# #.#   .# #.# #.# h #.###....0# #.......†..# #†# #.# #.#.##############..(.#.# ##########.###.###...........##...#....#.# ##.##...####.##.......#...@....#.# #..##... #.#........#.ß.#......###########..##...######.#........#...#................#..##...##.......###'#+##...#......... hP'..##...##.##.#.#.##............##........###. hN#.# #####'##............+...+.....###........######.# #.....##............#####....## hR#..............#.# #.....##.....÷..÷...# .##.......#..###.#.# #.<##.## h .##.....[.#......#.# #.....## hS###.####......†##.#####.# #....########.........'..########.........##..........######....#######.........##.........# h# ####..............#'##.........#####..##..####† #########.>#####.##.........###..#.#.#........####+#####.##.........###.###.#####........÷################## #.#.....#.#.##...# ### h'##......# hB hJe.#.##.#planckenstein the Gusty .#.##.#Coglin .#.##.#Health: 26/26 ======================== .#.# hJ#.#Magic: 5/5======================== .#.######## #.###### AC: 3Str: 8 .#.###....0# #....... EV: 11Int: 14 .#.##############..(.#.# ######## SH: 0Dex: 16 ...........##...#....#.# hJXL:  3 Next: 39% Place: Dungeon:1 ##.##.......#...@....#.#Noise: ---------  Time: 1396.7 (0.0)  hGKQ#.#........#.ß.#......########## c) +0 short sword {G d) +0 hand axe {Sole ##.#........#...#................ Cast: Shock .....###'#+##...#................ Zot (10603) Gem (7604) ##.#####.#.#######.##............  hKJ.........#.# #####'##............  ....######.# #.....##............  .........#.# #.....##.....÷..÷...   hL..#..###.#.# #.<##.##............  _There is an open door here. _You open the door.  There is an open door here. _Done exploring. _Done exploring. _Search for what [? for help]? . hL h5N hpW hX h^h23 _ hi_ hma ha-1 ha2 hb he hg hh501 h6h hJi h=l hn hn/599 hn0 hp h)s hu h}u-8 hu 599 hw hy h{ h{578 h{ h} h[ hǀ hK67 h h hn hK56 h h[ h h0K45 h h hB hq534 h h h h h523 h hӌ h hN hK12 hh h9 h) h}K01 h_ h h h:L890 hΘ h h$ hT6889 hs hÚ hn ######.# #.....##............#### .....#.# #.....##.....÷..÷...###.#.# #.<##.##............# .....#.# #.....##............########.# #.....##................ . hc......##########......... ####....#########................  ####..............#'##........ #########.@#####.##........411.7 (15.0) ###+#####.##........ #........÷########## #.........# #### #.........# # ##........#######.## #..............# h #.......######.### #####'######### # h h/ hc _There is a stone staircase leading down here. h. h3 h?8 hp; hA{2.0)78 _ hjE h  ## #. .####.####2 ....... # ######...÷..)... ##.#.....[#######.. ...#.###..##........#.###.....#.###.........#...##........##.#  ##...........#  You climb downwards. h h  hp4.2 (2.556 h h _Level annotation: exclusion: adder _There is a stone staircase leading up here. h###. .####.####........<#####...# ######...@..)....##.#.....[#######...#.###..# #........# .###.....#.##.........#...##........##.###.......... hY.#...###.. h hw5.2 (1.045 _ h hu _You see here an adder skeleton. h+ ## #. .####.#### ..<#####.# ######...÷@.).##.#.....[#...#...#.###..# .#.#  hB3  h?8 p634 _ h?  h&B  hZ |## #. ..####.#### ..#.<#####....## ######...÷.@).##.#.....[#...#...#.###..# ..#. h V# .  h  h~ i723 h  hx  h### .#.#. ....####.#### ...# .<#####....#. h# ######...÷..@.  ##.#.....[#...##.  ...#.###..# ..#.# ... ###.....#.### ...#...# ..  h+d#.##.# #  h  hs  hv%i812 h+ h0N _You see here a +0 sling. h|X  h] i901 hc  he   he _f - a +0 sling hC] # ## .#. #. .... .####.#### ...# .<#####....#. # ######...÷. ##.#.....[#...##. ...#.###..# h ..... #.# .... .###.....#.### ....#...# ..  #.##.# # ##.# .###.. h hq k20790 h hcM # ## .#. #. .... .####.#### ...# .<#####....#. # ######...÷. ##.#.....[#...##. ...#.###..# ..... #.# ....  .###.....#.### ...  h< .#...# ..  #.##.# #  ##.#  .###.. h hj1879 h hl  hW # ## .#. #. .... .####.#### ...# .<#####....#. # ######.... ##.#.....[ hW#...##. ...#.###..# ..... #.# ....  .###.....#.### ...  .#...# ..  #.##.# #  ##.#  .###.. h`_ hci278 hNi hSlu _You see here an adder skeleton. hC # ## .#. #. .... .####.#### ...# ........@#####....#. # ######...÷.......... ##.#.....[#######...##....#.###..#. #............ .###.....#.###............#...#.. #........##.## ##...#367 _ _There is a stone staircase leading up here. h%  # ## .#. #. .... .####.#### ...# <#####....#. # ######...÷. ##.#.....[#...##. ...#.###..# ..... #........# .... h& ? .###.....#.### ... .........#...# .. #........##.# #  ##.# h-  hQ3 p456 _ h9  h=;  h? # ## .#. #. .....####.#### ...#.<#####....#. #.######...÷. ##.#.....[#...##. h ...#.###..# ..... #........# .... .###.....#.### ... ...#...# .. #........##.# #  hKN ##.# h h'i545 h1. h/ hOB # ### .#. #.# .....####.#### ...#.<#####....#. #.######...÷. ##.#.....[#...##. ...#.###..# ..... #........# .... .###.....#.### hFC7 ... ..#...# .. #........##.# #  ##.# hN hSi634 h_V hX h7  # ### .#.. #.# .....####.#### ...#.<#####....#.#.######...÷. ##.#.....[#...##. ...#.###..# ..... #..# .... .###.....#.### ...  .#...# ..  #.##.# #  ##.# h/  h9 i723 h  h  hs- i ## ### .#.#.. #.# ....#....####.#### ...##.<#####....#.#.######...÷. ##.#.....[#######...##. ...#.###..# .....  #.# ....  hq. s .###.....#.### ...  .#...# ..  #.##.# #  ##.# h=  hq? i812 hD  h F  h%V##. # #.. ### .# #... #.#  #....####.#### ...# #.<#####....# ###.######...÷ ##.#.....[#######...## ...#.###..#  #.#  .###.....#.###  .#...#  #.##.#  ##.# h hi901 h hѤ h& ##### #....  #..<. ### . #.... #.#  #....####.#### ... #.<#####.... ###.######...÷ ##.#.....[#######... ...#.###..#  #.#  .###.....#.###  .#...#  #.##.#  ##.# h hk30690 h h/; _Found an escape hatch in the ceiling. h q ###### #....# #..<.# ###  #....# #.#  #....####.####  #.<##### ###.######...÷ ##.#.....[#... ...#.###..# ##..#  .###.....#.### .........#...# #........##.#  ##.# hb  h j1869 h  h  h@###### #....# #..<.# ### #....# #.# #....####.#### #...........<##### ###@######...÷... ##.#.....[####### ...#.###..#  h ##........# .###.....#.### .........#...# #........##.##...........# .###.. h h i278 ha h hA M ######....<.# ###..# #.#....####.#### .#...........<#####.###.######...÷.... ##@#.....[########.....#.###..# #.###...... .###.....#.###................>............# hO 367 h`  hM ###### #....# #..<.# ### #....# #.# #....####.#### #...........<##### ###.######...÷...#####.#.....[####### h:N p#...@.#.###..#  #.###........#  .###.....#.### .........#...# #........##.##...........# ...........###.. ..>......# .....###...###.# hT  hZ i456 hc  hd  h|Q ###### #....# #..<.# ### #....# #.# #....####.#### #....<##### ###.######...÷ #####.#.....[# #..@..#.###..# #.###.##.###.....#.### .........#...# #........##.# ##.........# ..........###.. ..>............#  .....###...###.# h> hPi545 h> hϼ h- ###### #....# #..<.# ### #....# #.# #....####.#### #.< ###.######...÷ #####.#.....[ #.@...#.###..# #.###.# #.###.....#.####.........#...####........##.# ##...........# ...###..  ..>.#  .....###...###.# h hƫi634 hR hı hD  #....# #..<.# ### #....# #.# #....####.#### #...........<### ###.######...÷..#####.#.....[##### #.....#.###..#  #@###........# #.###.....#.### #.........#...# hE < ###........##.# ##...........# .....###.. ..>............# .....###...###.# .... #.......# hK  hwO i723 hT  hU  h <.# ###..# #.###.####.......<#####.######...÷..#####.#.....[#####.....#.###..# ###......#.###........#...##........## ##...............# ha.#... ###.###### h hi812 h h' h;#....# #.# #....####.#####...........<#######.######...÷...#####.#.....[#######.....#.###..# #.###........# #.###.....#.###.@.......#...# ####.# ##. h]Y..# ...###....>....#.....###...###.#.....# #.......#.....####.###### #####...## hK hi901 h h hZ #....####.#####...........<########.######...÷....#####.#.....[########.....#.###..# #.###........# #.###.....#.###.........#...# ####.# ##...# ...###....>...# ......###...###.#.......# #.......# hZ .[......####.#################...###........# hd  hEn k40590 h't  hw ) _Found a scale mail. hN .......<#######.######...÷....#####.#.....[########.....#.###..# .###......#.###.....#.####......###.## ..#..###.......>....##.........###...###... hu#.# ###........# h! h)j1859 hZ- h. h ###.######...÷...#####.#.....[###### #.....#.###..#  #.###........# #.###.....#.### #.........#...# hd ###..##.# ###....##.###..#......>.....##.........###...###.#..# #.......##..[......####.###### ############... h## #........# ####.# .#[......# h h$i278 hg+ h, h #####.#.....[##### #.....#.###..#  #.###........# #.###.....#.### #.........#...# ###..##.# ###....######.###..#....@.>.....# #.........###...###.##..# #.......##.#..[......####.####### ############...## #........# ##### h< .# ..#[......# ..# ####+######....# h$  h, i367 h3  h4  hlN #####.#.....[ #.....#.###..# #.###........# #.###.....#.### #.........#...# ###..##.# ###.# #####.###.. #...@..>.# #.###...###.# # h.# #.# #.#..[......####.######  # ##...##  #.# #### hٴ< ##.# ...# h ##..[......# ...# ####+######.# h  hKi456 h h h+ #####.#.....[ #.....#.###..# #.###........# #.###.....#.### #.........#...# ###..##.# ###.# #####.### #..@...>. #.###...###. #.# #. #.#..[......####.  # ##...##  #.# ##### ##.# ....# ##..[......# ....# ####+######.# h0 h=8i545 h= ho? h" #####.#.....[ #.....#.###..# #.###.# #.###.....#.### #.........#...# ###........##.# ###.# #####.### #.@....> #.###...### #.# # #.#..[......####. #.##...## h-# #.# ###### ##.# .....# ##..[......# .....# ####+######.# h hfi634 h h! hk ' #.....#.###.. #.###........# #.###.....#.## #.........#... ###........##. ###.....#####.# #......>... #@........###...###..# #..... #.#..[......####.### #.############...##  # #........# ####### ##.# ......#[......# #.....# ####+######... h"l H.# ##....#####.......#...#.# ho  h,t i723 h'w  h9x  hi# #.###........ #.###.....# #.........#.. ###..## ###..#####.# #......>..###.........###...# ##..# #.... . #.#..[......####.## . #.############... . h# #. #........# .####### #.##.# .......##.[......#  ##.....# ####+######....# hT$3   ##....#####.......#...#.#   #........'..†############  hB, h9812 hc# #.###.....# #.........#. ###..# ###..#####. #......>.###.........### ## #..# #... .. #@#..[......####.# .. #.############.... #.# #........ ..####### #.##. #.......# #.#[...... ###.....# ####+######....  ##....#####.......#...#.  #........'..†########### #....######## h4 hi901 h~ h h  ...##.#.#####........>###.........### ##...........# ..#..[......####.# ..###########.. #........ ..######## #.......##..[###### #......># h  h k50490 ho  h  h{ ##.#.#####........>###.........### ##... ..#..[###.# ..###########.. #........ ..######## #.......##..[######+######....#.......# h hj1849 hf  h  ht .#####........>### h3V...### ##.. .. hR~#..[###.# ..###########.. hp_ #........ ..########  h#.......##..[######+######....  ##....#####.......#...##.......# h hi278 h h hB #####........>###...### ##.. ..#..[###.# ..###########.. #........ ..######## #.......##..[######+######....  ##....#####.......#...# #........'.†############.......# hoJ hkMi367 hxS h+U hD '...............#......>##.......##.......# h'  h5 i456 hQ  h ( _You open the door. ho 3 h=  h  hO  h a45 h{ @  There is an open door here. h  h R34 _ h  h%  hq&  hE' K23 h9)  hE-  h/  h,0 K12 h/2  h6  h8  h8 K01 h-=  ho@  hB  hB L390 hVD  hG  h I  h>I L839 hJ  hM  hO  h$P K78 hJQ  hT  h W  hEW K67 hY  h[  h]  h^ K56 ha_  h"b  hsc  h1d K45 h1e  hg  hi  hi K34 hk  hm  ho  ho 523 hp  hHq  hms  hu a12 h{v  hx  h z  hwz K01 h{  h}  h  h L290 h  h 82978 h~  h  ha K67 h  h~  hғ  h K56 hʔ  hЖ  hQ  h} K45 h*  hd  h a34 h+  h  h  h K23 hФ  h  h  h: 512 h\  h  h  h  hE C01 hR  h9  hF  ....####.#### ...# ...........<#####....#. ##.######...÷........... .#.....[#######...##.# .#.###..# ......# ##........# ...... ##.....#.### $.....# ......#...######.##...g ...#.#....@..?..# ...........#......##### .........###..#####Shock >............## ...###...###.# ...# #.......# g   hobgoblin (asleep) ...####.###### #####...## #.... h /[34m....# h ~ 79.2 (25.0)  A hobgoblin comes into view. ho q80.2 (26190 h  h * _Found 3 gold pieces. hv*******g hYN hVy..g...? he[4-----=1.2 (1.0)819 hKc heD _The zap hits the hobgoblin but does no damage. h[ C******* hŘ  h) y.g....? h| 3----------278 h4  h D _The zap hits the hobgoblin but does no damage. h ******* The zap hits the hobgoblin. hC hLp......?g hMM2----------36 hM7 hV hVb _The hobgoblin is severely wounded. h~ ***** The zap hits the hobgoblin. h {..g..1----------456 _The hobgoblin is almost dead. h *****The zap hits the hobgoblin but does no damage. hm  h  h# W.g?.. hh  h 0 h !--------- h7 5 h| Shock h %4 h 5 hO  hY!  hJ* ] _The hobgoblin is almost dead. hC] h] hCf hxhK _You are out of magic! h* #....####.#### ...# #.<#####....#.#.######...÷...........#.#.....[#...##.#.#.###..# ......##.# ......#.....#.### $.....#.#...######.##.... #.##.#...@..g?..# #.#......#####.###..##### .>.....##.###...###.#.# #.......#.####.#######...##  #........# h  h(3g. hb)x-634 _ h0 h:2 hh" #....####.#### ...#  #.<#####....#.  ###.######...÷.#.#.....[#...##.#.#.###..# ......# .###.# ...... .###.....#.### $.....#.#...######.##.... ##.##.#..@..g.?..# ##.#......#####.###..#####.>....## .....###...###.#.# #.......#.####.###### #...##  #.# h(g.-723 h h hPW g.812 h%f  hU J  You barely miss the hobgoblin with your +0 short sword.The hobgoblin is almost dead.----=9.4 (1.201 h@  h _You hit the hobgoblin but do no damage. The hobgoblin misses you. h,Q  You hit the hobgoblin with your +0 hand axe. hE† hgv4390.6090 h|# h%M _You kill the hobgoblin! hn h h, h h1====80978 h h]567 h h h hK56 h h h'==== h945 hI h  hE -3 hf 4 h  h  h K23 hI  h_  h 512 h\  h  h  h/ 501 hM  h  h  h 74990 h+  h]  h c8499 h  h  h B2===== h C78 h  hZ  h K67 h  h K56 hC  hZ  h9  hr C45 h!  hB#  h# a=====34 h%  h&  h)' -2 hN' 3 h(  ho*  h* -1 h* 2 h-  h.  hM/ K01 h0  h2  h2 .89 h2 0 hJ4  h76  h6 -8 h6 89 h 8  h-:  h: K78 h;  h=  h> 3=====67 h?  hC a56 hsD  hF  hAG K45 h K  hcN  hN C34 hP  hfW =====23 hZ a12 h.[  h] K01 h]  h^  h)a  h]a .79 ha 0 hb  hd  h~e 6879 he  hf  hh  hi 578 h@i  hpj  hll  hl K67 hm  ho  hp %4 h2p D=====56 hwp  h-r  hv  hv -4 hw 5 h/x  h'z  hYz K34 h{  hu}  h} -2 h} 3 h7  h  h K=====12 h>  h  hD  h -0 h 1 h  h  h7 D690 hS  h!  hw 6869 h  h  h*  hr K78 h  h}  hʒ 567 h  h  h2  hw -5 h 6 h  h h - _You start resting. hѴ 534.6 (44.0)5=====-5.6 (4545 h  h- % _Magic restored. h_-#....####.#### ...# #.<#####....#. ###.######...÷. .#.....[# h_a...##.# #.###..# ......# ###.# ...... ###.....#.### $.....# #...######.##.... . h `e##.#...@...?..# .#......##### ###..#####  h7`>....## # #....... h]`r#####.######  h`  hkh hent6.6 (1.0)34 ht hwv _You see here a hobgoblin corpse. h h& ho( h* h ....####.#### ...# .<#####....#. .######...÷........... .#.....[#...##.# #.###..# ......# .# ......  h .....#.### $.....# #...######.##.... .##.#...†@..?..# .#......#####  h ###..##### >.....## ###...###. hB v## #..# hv H####.######  hQ  h p723 _ h  hm  h]# #.# .####.#### #....# ..........<#####....#. #.######...÷............ #.#.....[#######...##.# ..#.###..# #......##........# #........ #.....#.### #$.....# #...######@##....##.#...†...?..# .#......#####  h^.###..#####.........####...###.## #.......# ..####.###### ####...## hl h/i812 h h1 hM<.# ## .# #.# #.#....####.####  ..........<#####....#. ######...÷............ #.#.....[#######...##.# ..#.#####...# #........ # h`### #@.....##...######.##.....##.#...†...?..###..#......##### ........###..#####...## h@ hf=====901 h; h) hQp40.6 (2590 h h> _You now have 103 gold pieces (gained 3). hB = ..# #.#.#...###.#### #....# .......<####. # #.######...÷.................[#######...##.#  h (..#.###..# #......## #........#.#### ...######@##..... h .##.#...†...?..### h֧ ...#......##### ###..#####  h ... h B## ####...## h.  h o1.6 (1859 h  h  hp ####.#### #....# ......<#####....#. # .######...÷............ .#.....[#######...##.# .#.###..# #......##.......# #........ .....#.### #......### .....#...######.##......#.#...†..@?..### ..#......##### ###..##### ...## ###...###.## #.......#####.###### ###...## .......# ht  hy i278 h~  h  h`n ####.#### #....#  <#####....#..#  ######...÷............  #.....[#...##.# # #.###..# #......##.# # #........  #.### #......# #...######.##. ##.#...†...@..###  #......#####  ###..#####  .##  ###...###.#  # #.#     hn####.######   ...##   #  hnO   hu h{i367 h6 h hn4.6 (256 h hd _h - a scroll labelled XUCUIN KYSHRAX hΚ hURead which item?  hSScrolls  c - 3 scrolls labelled XAOTHR DOZ TOF  h< e - a scroll labelled RILOXK ZAMEI  h@ h - a scroll labelled XUCUIN KYSHRAX [!] read|quaff[?] describe selected hq  h`N.####.#### #....#  planckenstein the Gusty ........<#####....#..#  Coglin ######...÷............  Health: 26/26 ======================== #.....[#######...##.# #  Magic: 5/5========================  h#.###..# #......##.#  AC: 3Str: 8 .......# #........  EV: 11Int: 14 ....#.### #......####  SH: 0Dex: 16  h....#...######.##.......  XL:  3 Next: 43% Place: Dungeon:2 .....##.#...†...@..### h  Noise: ---------  Time: 1544.6 (0.0) ........#......#####  c) +0 short sword {G d) +0 hand axe {Sole ......###..#####  Cast: Shock  h..........##  Zot (10455) Gem (7456) ###...###.# # #.......# h-~   ####.######   ##...## hKk   ......#    hg_You kill the hobgoblin! _You start resting. _Magic restored.  h_You see here a hobgoblin corpse. _You now have 103 gold pieces (gained 3). _h - a scroll labelled XUCUIN KYSHRAX hKP  Okay, then. h<& h* h,. _ hQ hS$ hTDrink which item? Potions  g - a potion of magic  h1T! d - a dark potion  hOT# f - a bubbling yellow potion  hnT[!] read|quaff[?] describe selected h  h  h .####.#### #....#  planckenstein the Gusty ........<#####....#..#  Coglin ######...÷............  Health: 26/26 ======================== #.....[#######...##.# #  Magic: 5/5======================== #.###..# #......##.#  AC: 3Str: 8 .......# #........  EV: 11Int: 14 ....#.### #......####  SH: 0Dex: 16 ....#...######.##.......  XL:  3 Next: 43% Place: Dungeon:2 .....##.#...†...@..###  Noise: [34 hY m---------  Time: 1544.6 (0.0) ........#......#####  c) +0 short sword {G d) +0 hand axe {Sole ......###..#####  Cast: Shock ..........##  Zot (10455) Gem (7456) ###...###.# # #.......#   ####.######   ##...##   ......#   _You start resting. _Magic restored. _You see here a hobgoblin corpse. _You now have 103 gold pieces (gained 3). _h - a scroll labelled XUCUIN KYSHRAX _Okay, then. h P  Okay, then. h&  h'-  h6/ . _ h t - a scroll of teleportation; c -> i - 2 scrolls of identify hLRead which item? Scrolls  t - a scroll of teleportationi - 2 scrolls of identify  h - a scroll labelled XUCUIN KYSHRAX [!] read|quaff[?] describe selected h;  h .####.#### #....#  planckenstein the Gusty ........<#####....#..# h.  Coglin ######...÷............ hK  Health: 26/26 ======================== #.....[#######...##.# # hm  Magic: 5/5========================  h#.###..# #......##.#  AC: 3 hStr: 8 .......# #........ h  EV: 11Int: 14 ....#.### #......####  SH: 0Dex: 16 ....#...######.##....... h?  XL:  3 Next: 43% Place: Dungeon:2 .....##.#...†...@..### h<  Noise: ---------  Time: 1545.6 (0.0) ........#......##### hW  c) +0 short sword {G d) +0 hand axe {Sole ......###..##### hqY  Cast: Shock ..........## hy  Zot (10454) Gem (7455) ###...###.# h; # #.......# h…A  ####.###### hۅ=  ##...## h=  ......# h  _h - a scroll labelled XUCUIN KYSHRAX  h3U_Okay, then. _Okay, then. hRAs you read the scroll labelled XAOTHR DOZ TOF, it crumbles to dust.  It is a scroll of identify.  hum_e -> t - a scroll of teleportation; c -> i - 2 scrolls of identify hO h\Identify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled XUCUIN KYSHRAX  hPotions (select first with !)  d - a dark potion  h f - a bubbling yellow potion[?] describe selected h h h.####.#### #....#  planckenstein the Gusty ........<#####....#..#  Coglin ######...÷............  Health: 26/26 ======================== #.....[#######...##.# # hqo  Magic: 5/5======================== #.###..# #......##.#  AC: 3Str: 8 .......# #........  EV: 11Int: 14  hx....#.### #......####  SH: 0Dex: 16 ....#...######.##.......  XL:  3 Next: 43% Place: Dungeon:2 .....##.#...†...@..###  Noise: ---------  Time: 1545.6 (0.0) ........#......##### h%  c) +0 short sword {G d) +0 hand axe {Sole ......###..##### hQ  Cast: Shock ..........##  Zot (10454) Gem (7455) ###...###.# hw{ # #.......#   ####.###### hk   ##...##    h=......#    h_h - a scroll labelled XUCUIN KYSHRAX _Okay, then.  h_Okay, then.As you read the scroll labelled XAOTHR DOZ TOF, it crumbles to dust.  h$It is a scroll of identify. _e -> t - a scroll of teleportation; c -> i - 2 scrolls of identify hC]  As you read the scroll of identify, it crumbles to dust. hn6.6 (134 hX hY _h -> f - a scroll of fear hLu  h~ Read which item? Scrolls  f - a scroll of fear  t - a scroll of teleportationi - a scroll of identify [!] read|quaff[?] describe selected hê h h.####.#### #....#  planckenstein the Gusty ........<#####....#..#  Coglin ######...÷............ h!  Health: 26/26 ======================== #.....[#######...##.# #  Magic: 5/5======================== #.###..# #......##.#  AC: 3Str: 8 .......# #........ hI  EV: 11Int: 14 ....#.### #......#### hp  SH: 0Dex: 16 ....#...######.##....... h  XL:  3 Next: 43% Place: Dungeon:2  h,.....##.#...†...@..###  Noise: ---------  Time: 1546.6 (0.0)  hܸ........#......#####  c) +0 short sword {G d) +0 hand axe {Sole  h......###..#####  Cast: Shock ..........## h(y  Zot (10453) Gem (7454) ###...###.# hG; # #.......# hfn  ####.######    hM##...##   ......# hJ  _Okay, then. hιAs you read the scroll labelled XAOTHR DOZ TOF, it crumbles to dust.  It is a scroll of identify.  h_e -> t - a scroll of teleportation; c -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust.  h"D_h -> f - a scroll of fear h hCIdentify which item? (\ to view known items) Potions (select first with !)  d - a dark potion  f - a bubbling yellow potion[?] describe selected hO h h5.####.#### #....#  planckenstein the Gusty ........<#####....#..#  Coglin ######...÷............  Health: 26/26 ======================== #.....[#######...##.# # h4  Magic: 5/5======================== #.###..# #......##.#  AC: 3Str: 8 .......# #........  EV: 11Int: 14 ....#.### #......####  SH: 0 hDex: 16 ....#...######.##....... h?  XL:  3 Next: 43% Place: Dungeon:2 .....##.#...†...@..### h9  Noise: ---------  Time: 1546.6 (0.0) ........#......##### ha  c) +0 short sword {G d) +0 hand axe {Sole ......###..##### h  Cast: Shock ..........##  Zot (10453) Gem (7454)  h_###...###.# # #.......# hB   ####.###### h=  ##...## h j  ......#    h<_Okay, then.As you read the scroll labelled XAOTHR DOZ TOF, it crumbles to dust.  It is a scroll of identify.  hg_e -> t - a scroll of teleportation; c -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust.  hD_h -> f - a scroll of fear h]  As you read the scroll of identify, it crumbles to dust. hn7.6 (123 h6 hZ _d -> h - a potion of haste h0 h0 h1 h%6 h G[ # #.# #.#.... ####.#### #....#..#  .......<#####....#..#  #####...÷............   hGg.....[#######...##.# #  .###..# #......##.# ..# #.........  #.### #......##### #...######.##@......<  hG0##.#...†......#####. hHY .#......#####  h;HU###..##### .........# hfHA ##...###.#   hHr #.......#  #.######  hH8#...##   hH h_P hYn8.6 (112 h_ hb9 _Found a stone staircase leading up. hN h h, h h}01490 hD h_ hL849 hȮ h h3 hҲK78 h hȵ h> hw-6 h7 h h h h556 h7 h+ h h  hK45 h03423 hE h hK12 h h hO hK01 hs h hD h.39 h0 h h h| h-8 h39 h h hH h578 h h4 h! hC6 h27 h h8 h hK56 h] h h. .>#   #.#   #.#  h@  #.#   #.##   hm< #..   h #.# ###   hk#@# ..#   h646.0)  h${#### #.####.#  hAm # #.##.#.# h]  hy<.# ### #.#..#.#  h# #.# #.#....##  hU,...####.#### #....#..# ...<#####....#..###.######...÷.............##.....[#######...##.##.# h  h0o5.6 (1745 h- h _Found a stone staircase leading down.  You pick up a parchment of Fortress Blast and begin reading... h o6.6 (1834 h'& hN(G _You add the spell Fortress Blast to your library. hI hɥ02312 ha01 h6 h7 hc   ###  .>#   hòo#.#  #.#  #.#  #.####  #..@.#  h 9.6 (3.0) #.##.###  h=N  #.# [..#  ## #.####.#  hl .# #.##.#.#  . h# ### #.#..#.#    . h# #.# #.#....##  h  .####.#### #....#..#  h v  ........<#####....#..###  h1P   h( hp70.6 (4290 h h( _Found a ring mail. hI h h h?L829 hȦB h/K78 h h h. hxK67 h h ha56 h h h  hcK45 hG hֶ h= hK34 hp h h@ hK23 h h h  haK12 hd h^  There is a stone staircase leading down here.01 _190 hV h hL819 h hU h}a78 h06756 hX hO4534231201090 hF ' h  #  ∩.##  .....  ......################  h ......?@............># 90.6 (20.0)......##############.# .....  h V#.#  ....  h v#.#  ..#  h) #.### # #.... hU x #.##. #.##[ hy y ###### #.### h9 h p1.6 (21809 h h,B _Found Nuosualo's Weapon Shop. h%o2.6 (2278 hF* h,? _You now have 119 gold pieces (gained 16). h`#.∩.####...#.@.............>#.#.#.. #.#... h{aw #.#.#### #.# #... #.## #.## ###### #. hh hxot3.6 (1.0)67 hUw h> h/n4.6 (256 h& he _c - 2 scrolls labelled HAOWNA ZUONOME h8### ∩.#####.#################...............>#.##############.#.# #.# h<g.....# #.....##### #.##### #.. #. #. h= haCn5.6 (145 h'F hHG h #.∩.#####.#.#.>.#..# #..# #..##### #..#### # #. #. h  h5 i634 hܴ  h  h6r##.∩.#####.#.#.g.#.# #.# #.##### # g   hobgoblin (asleep).#### #.. # # h hdx7Shock23 h! h$\ _A hobgoblin comes into view. hx#.∩.#####.#.#.g..# .#.##### .####.  h` hi812 h h ht5 h9 h? hWAF _Unknown command. hV######### ∩.#####.# ############..............g.############.#.....#.....######...#####... hNY h_e.gg h'ms===901 hyp hr+ _The hobgoblin shouts! hr S########## #####.# ###########.............g.###########?.#.....#.........######...##### ht  h%| >g... ĥ w---6003990 h  hՌ _Found a scroll labelled VIPRAT BIREUR. _There is an entrance to Nuosualo's Weapon Shop here. hO2  h9 Welcome to Nuosualo's Weapon Shop! What would you like to do?  a -  795 gold the +6 dagger "Ciefoem" {antimagic, *Rage rElec rF+ Int+3}b -  46 gold 4 atropa-tipped darts  c -  39 gold a +0 hand axe  d -  39 gold a +0 hand axe  e -  19 gold a +0 sling  f -  256 gold a +3 sling of flamingg -  32 gold a +0 whip  h9 h -  32 gold a +0 whip You have 119 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list h$f $  You are short 137 gold pieces for the purchase.[Enter] buy shopping list h8 h? hEplanckenstein the GustyCoglinHealth: 26/26 ========================Magic: 5/5 hEK========================AC: 3Str: 8EV: 11Int: 14SH: 0Dex: 16 hF##########XL:  3 Next: 43% Place: Dungeon:2 h2F.......@.#####Noise: ---------  Time: 1600.6 (0.0) hQF.............#c) +0 short sword {G d) +0 hand axe {Sole hdF.............########### Cast: Shock hwF.....g.................. Zot (10399) Gem (7400) .............########### hF?............#g   hobgoblin hF.............#.........######...#####  hFV_c - 2 scrolls labelled HAOWNA ZUONOME  hFM_A hobgoblin comes into view.  hF[_Unknown command. _The hobgoblin shouts!  hGW_Found a scroll labelled VIPRAT BIREUR.  hXGU_There is an entrance to Nuosualo's Weapon Shop here. h&L hO hlT hVh _You can access your shopping list by pressing '$'. h"##########.......∩.#####....# .############.....g..................############ h=?#..# .######... h h>g... h(!w1.6 (18399 _ hb& h' hF ##########.......∩.#####......# ......g#############...............#############?# ...##### #...#####...  h  h-  h` <..g h K27 h 8 hm  h  hg##########.......∩.#####......# .g....##############..@.................##############?# ..# #.##### ##...##### #... # ######## h%i h!nA.g hoi367 hms h9u hM3## .∩.##### .# .# h3?.g.>.#.?.# #..#  h74#..##### #.#...##### #. h4... #.#.###### #. hA< h=i456 h5C hD hB### .∩.##### .# .#.g.>#.#.#?.# #.#.# #.#.##### #.##...##### #.... #.##.####### #.#.g545 hl h### .∩.##### . h# .# .g.># .#.# ?.# #.# . hM# #.# .##### #.# h#...##### #.... #.# hݛZ#.####### #.# h h'>.g hi634 h h hw#### .∩.##### ..# .#  hwP.g.># .#.# ?..# #.# ...# #.# .##### #.##...#####  hfx#.... #.##.#.##[###### #.# hJy h}>.g h~S723 h~ h h hh ###  .∩.#####  ...#  .#  .g.>#  .#.#  ?...# #.#  .....# #.#  ..##### #.##...##### #....#... #.##.##.##[.###### #.#.g812 h  h  h # .∩.#####  h* ....# .# .g.># .# hO |.# ?....#  hq #.# .....# #.#  h  #...##### #....# ... #.##.# h #.##[.###### #.####. h" .g901 h  hJ  hG  planckenstein the Gusty  Coglin  Health: 26/26 ========================  Magic: 4/5===================----- ########## AC: 3Str: 8  hbHF.......∩.##### EV: 11Int: 14 .............# SH: 0Dex: 16 .............################  XL:  3 Next: 43% Place: Dungeon:2  hH..............g*@..........>#  Noise: ---------  Time: 1609.6 (0.0) .............##############.#  c) +0 short sword {G d) +0 hand axe {Sole  hH?............# #.#  Cast: Shock  hH.............# #.#  Zot (10390) Gem (7391) .........##### #.####  #...##### hH#....#  g   hobgoblin  ...#.##.## hI6 #.##[.. ###### #.####.  h4I_There is an entrance to Nuosualo's Weapon Shop here. _You can access your shopping list by pressing '$'.  haI}Aiming: Shock (safe; 9% risk of failure)  hI'Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (68% to hit) hi hplanckenstein the GustyCoglinHealth: 26/26 ========================Magic: 4/5===================----- ########## h AC: 3Str: 8 .......∩.#####EV: 11Int: 14 .............#SH: 0Dex: 16 .............################ h)XL:  3 Next: 43% Place: Dungeon:2 .........*******@..........># htNoise: ---------  Time: 1609.6 (0.0) .............##############.#c) +0 short sword {G d) +0 hand axe {Sole ?............##.#Cast: Shock .............##.#Zot (10390) Gem (7391) .........######.#### h#...######....# g   hobgoblin...#.##.###.##[..###### h#.####.Aiming: Shock (safe; 9% risk of failure)  h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h-\Aim: a hobgoblin (68% to hit)  The zap hits the hobgoblin.  hONThe hobgoblin is moderately wounded. hs hoL......g ha=10.6 (1890  h_ h h h ~  planckenstein the Gusty  Coglin  Health: 26/26 ========================  Magic: 3/5==============---------- ########## AC: 3 hqStr: 8 .......∩.##### EV: 11Int: 14 .............# SH: 0Dex: 16 .............################  XL:  3 Next: 43% Place: Dungeon:2  h...............g@..........>#  Noise: =--------  Time: 1610.6 (0.0) .............##############.#  c) +0 short sword {G d) +0 hand axe {Sole  h?............# #.#  Cast: Shock  h@.............# #.#  Zot (10389) Gem (7390) .........##### #.####  #...######....#  g   hobgoblin  ...#.##.## #.##[.. hcV###### #.####.The zap hits the hobgoblin.  h_The hobgoblin is moderately wounded.Aiming: Shock (safe; 9% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hʖxAim: a hobgoblin (moderately wounded, 68% to hit) h planckenstein the GustyCoglinHealth: 26/26 ======================== h| Magic: 3/5==============---------- ##########AC: 3Str: 8 .......∩.#####EV: 11Int: 14 .............# h 8SH: 0Dex: 16 .............################XL:  3 Next: 43% Place: Dungeon:2  h 6.........*******@..........>#Noise: =--------  Time: 1610.6 (0.0)  h -.............##############.#c) +0 short sword {G d) +0 hand axe {Sole ?............# h2 #.#Cast: Shock .............##.#Zot (10389) Gem (7390) .........######.#####...##### hT #....# g   hobgoblin...#.##.###.##[..###### hu #.####.The zap hits the hobgoblin. _The hobgoblin is moderately wounded. h Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit) hoP ......g _The hobgoblin is moderately wounded.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (moderately wounded, 68% to hit)  The zap misses the hobgoblin.2----1.6 (1889 _The hobgoblin hits you. h  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.You closely miss the hobgoblin with your +0 short sword. hp2.7 (1.178 hm _The hobgoblin closely misses you. h~E  You hit the hobgoblin but do no damage.The hobgoblin is moderately wounded.You hit the hobgoblin with your +0 hand axe.3=---3.867 _The hobgoblin barely misses you. x2 hj  planckenstein the Gusty  Coglin h   Health: 23/26 =====================---  Magic: 2/5 h=========--------------- ########## AC: 3 h+Str: 8  hm.......∩.##### EV: 11 h pInt: 14 .............# h G SH: 0 h' ,Dex: 16  hI .............################  XL:  3 Next: 43% Place: Dungeon:2  hn #...............g@..........>#  Noise: =--------  Time: 1613.8 (0.0)  h .............##############.#  c) +0 short sword {G d) +0 hand axe {Sole  h ?............# #.#  Cast: Shock  h O.............# #.#  Zot (10386) Gem (7387) .........##### #.####  #...######....#  g   hobgoblin  h & ...#.##.## h #.##[.. h- g###### #.####.You hit the hobgoblin with your +0 hand axe.  h? K_The hobgoblin barely misses you. x2  h^ }Aiming: Shock (safe; 9% risk of failure)  h Press: ? - help, Q - select action, ( or ) - cycle h Shift-Dir - straight lineAim: a hobgoblin (heavily wounded, 68% to hit) h&planckenstein the GustyCoglinHealth: 23/26 =====================---Magic: 2/5=========--------------- ##########AC: 3 hm'BStr: 8 .......∩.#####EV: 11Int: 14 .............#SH: 0Dex: 16 .............################XL:  3 Next: 43% Place: Dungeon:2  h'.........*******@..........>#Noise: =--------  Time: 1613.8 (0.0) .............##############.# h'c) +0 short sword {G d) +0 hand axe {Sole ?............##.# h'\Cast: Shock .............##.# h (Zot (10386) Gem (7387) .........######.#####...##### h+(#....# g   hobgoblin... hM(`#.##.###.##[..#######.####. hn(}Aiming: Shock (safe; 9% risk of failure)  h(Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h(Aim: a hobgoblin (heavily wounded, 68% to hit)  The zap hits the hobgoblin.  h(GThe hobgoblin is almost dead. hmL......g hnX4.8 (156 hn ht hIv  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lin hmv!e  hvAim: a hobgoblin (heavily wounded, 68% to hit)  The zap hits the hobgoblin.  hv7The hobgoblin is almost dead.  hvH_The hobgoblin hits you but does no damage. h  You barely miss the hobgoblin with your +0 short sword.The hobgoblin is almost dead.You hit the hobgoblin with your +0 hand axe. hi. h75.9 (1.1Shock45 h hTM _You kill the hobgoblin! h=~ I hy  h߅ 344=2312 h: K01 h  h  h %3 h [=====790 h  h  h{ #5 h t==879 h  h  hT -7 hw 8 h  h  h 567 hB  h  hk  h C=====5 h 6 hI  hs h - _You start resting. h .24.9 (9.0 h 6==-5.9 (10.0) hL C45 h  h֪   h _HP restored. h;!3423 hAx12=01690 h h h.4=====869 h h h5-7 hK8 h h h;C67 h hŸ hK56 h h hC=====4 h45 h͢ h hK34 hϤ hץ h1-2 hH3 hͦ hO hK12 h h2 h h-01 h h9 h߬ h.59 h=0 h h h-8 h59 h h_ _You start resting. h>-41.9 (16 h5=====2.9 (177 h8 h. h_% _Magic restored. h}  #  .∩.#####  ....#  .#  .>#  .#.#  h&~  ?....# #.#  .....# #.#  .##### #.#### #...##### #....# ... #.##. hR~ #.##[ ###### #.#### hf ht3.0)67 h  he hTa ### .∩.##### ...# .# .># .#.# ?...# #.#  h5U*.....# #.# ..##### #. #...##### #.... ... #.##. #.##[ ###### #. hN[ hK`i456 hWe hkl ### .∩.##### ..# .# .># .#.# ?..# #.# ...# hRl #.# .##### #. #...##### # ... #.## #.## ###### #. hq hOwi545 h{ hF} h########## .......∩.##### .......# .################ ...............># ##############.# ?.# #.# .# #.#  h##### #.# #...#####  #.. ...  #.# #.###### #. #....# #. h h{=====634 h hk ht########## .......∩.##### .......# .############### ...............> ##############. ?.# #. .# #. ##### #. #...#####  #. ...  # #.###### #. #....# #. h #..<.# ### #. h hoi723 h9 h hH ## .∩.##### .# .#### ... .## ?.# h_ # .# # .##### # #...##### # ... # # ###### # #....# # #..<.# ### # hb hi812 h( h ## .∩.##### .# .#### .. .# ?.#  .#  .#####  #...#####  .... ###### #....# #..<.# ### hx hi901 hO h h ## .∩.##### .# .  .# ?.# .# .##### #...######...#.# ######  #....#  #..<.# ### hk50490 h he h  # .∩.##### .# .  .# ?.# .# .######...##### #... #.. #. #######. #....#  hN } #..<.# ### h  h( 1849 ho##.∩.######.##.#.##?.##.##.######...#####  #... #... #.. ###### #.. #....#  #..<.# ### hr hi278 h h,= # #.∩.##### #.##. #. #?.# #.# #.##### ###...#####  h={ #...  #... #... ###### #... #....#  #..<.# ### h= hE hRi367 h(a h{&U # #.∩.##### #.##. #. #?.# #.# #.##### ###...##### #...# #...# #...# ###### #...# #....#  #..<.# ###456 h  # #.∩.##### #.##. #. #?.# #.# #.##### ###...#####  #...# #...# #...# ###### #...# #....# #..<.# ###  h  h i545 h  h|  h!<= # #.∩.##### #.# ####. h< . #. #?.# #.# #.##### ###...#####  #...# hB #...# #...# ###### #...# #....# #..<.#  h^D h[634 h] # #.∩.##### #.# ####. .. #. #?.# #.# #.##### ###...##### #...# #...# #...# ###### hI^ #...# #....# #..<.#  he h"ti723 h|u h/w h P # #.∩.##### #.# ####. ... #. #.# #.# #.##### h R ###...#####  #...# #...# #...# ###### #...# #....# #..<.# h޵  h4 i812 h  h  h n9.9 (201 h  h y _d - a scroll labelled VIPRAT BIREUR h  h  h \ _Unknown command. h  h  hH\ _Unknown command. h\ h  h\ _Unknown command. h9 h hF _Unknown command. h4 B############.......∩.######......# ####.#####......... #######.# #.# #.##### ###...#####  #...# #...# #######...# #....##### #..<.# # #....# #  hʹ  h w60.9 (1390 _ h¾  hG ) h ############.......∩.#####) hH #......# ####.######.......... #######) h #.# #.# #.##### ) h ###...#####  #...# #...# ) hȋ #...# #######...# #....# ) h ##### #..<.# ## #....# #.#....####.) h ) h j1839) hv ) h * h c########### #.∩.#####  #.# ####* hB #######...........#.########.# #....# #.........########...#####* hh #...# #...##...# ###### * h <#...# #....# ##### #..<.# ####....# #.#* h * hT& i278* h+ * hr, + h/ ###########  #∩.##### #.#  ##########.......... #.###### #.# #.....# #.........########...#####  #...# #...#  #...# ###### #...# #....# ##### #..<.# #+ hF+ h i367+ h&+ h+ h } ###########  #∩.##### #.# ###########........... #.##### #.# #.....# #.........########...##### #...# #...# #...# ###### #...# #....#+ h + h i456+ hp + h , hP  ###########  #∩.##### #.# ###########...........#######.#### #.# #.....# #.........########...#####  #...#, h  #...# #...# ######, h3 , h| i545, h , h , h@ ## #.∩.##### #.##.#. #.# #.# #..##### ###...###  #...#  #...#  #...# ######, h, hqi634, hy, h'- hUk ##### #.......∩.##### #..##.#. #..# #...# #......##### ###...##### #...#- h #...# #...# ###### - h- h6#i723- hv&- h*. hI. hL. h. h(1201. h~. hq. hL290. hU. h`. hI. hL829. h . h. h. h@K78. h. h. h. hK67. hY. hX. h<. ha56. h. h. h"K45. h. hs. hJ. hK34. h . h9. h . hXK23. h. h4. h"12. h. hSK01. h. h-. hG. hL190. hn. h . h . h- L819. h . h . hZ1 # #.#....##################...............>. h############# # # . hg# # . h . h0814.0). h[#o2.9 (1578. h'. h:,; _Found a stone staircase leading down./ h . .. .................> / hn / h / h t3.0)67/ h / h 0 h=##...S......S.>SS 2 adders (asleep)0 h-0 h*x4Shock560 h40 hڶX _2 adders come into view.0 h     #####  ....  JS.....  ..  .   .S.>  #     J   endoplasm (asleep)   0 h l  An endoplasm comes into view.0 h _.JJ0 h i5450 hl 0 h ^ _The endoplasm quivers.2 h  #######  .......  .S.....  .J.....  .# . .S.># #   2 h 2 h: *.J2 h i6342 h 2 h 3 h5  ####### ....... .S..... ....... ..J....#..S.>## 3 hZ 3 h2&.J3 hi7233 h3 hb4 h # . #.S..... 4 h V#....... 4 h P#...J...#.4 h u.S.>## #4 hE ,###4 h 4 h &.J4 h i8124 hu 4 h # . #.S..... #........ 4 h R#.....J..#.4 h t..S.>#.# 4 h0 C#.#.#.#4 hJ 4 h &.J4 h i9014 h 4 h 4 h%# . #.S..... #.. #......J.#...S.>#.# #.#.#.####4 h,4 hR2&.J4 h7k900904 h8<4 h{>^ _The endoplasm jiggles.5 hE# . #.S..... #.. #.......J#...S.>#.# #.#.#.###.#.#.#.5 hI(.J5 hJj18095 hcN5 hO5 h# . #.S..... #.. #..#..J..S.>#.# #.#.#.###.#.#.#.5 h@5 hq".J5 hy&25 hC785 hT5 hJ5 hr#  . #.S..... #.. #..#5 hÅ..J.  .S.>#.# #.#.5 h#.###.#.5 h(#.#.5 h5 hʋi3675 h5 hq # . # .S..... 5 h]#. . #. .#. .5 hJ. .S.>#. # #.#.5 h=%#.###...##...#5 he #...# #...# 5 hȖ5 hb5 h.JJ   endoplasm5 hi4565 h15 h7 h5  # S..... #. #.#.J. S.>#. 7 h>^#.#.#.###...## 7 h^ 7 h7 h.JJ   endoplasm7 hi5457 h7 h  # ..... #.∩7 h2] #.#.J. 7 hT].>#.#.#.7 hr1#.###...### 7 h7 hh7 hT.JJ   endoplasm7 hLS6347 hl7 hH7 h;  #7 h} #.∩. 7 hA?#.#.J. 7 h`@>#.7 h~#.#.#.7 h2###...#### 7 h7 h7 hU.JJ   endoplasm7 hS7237 h7 h&7 h  # #.∩.#7 hP #.#.J. #7 hq1.#.7 h6#.#.####...#7 h$#...##...#7 hm#...# # 7 h7 he.JJ   endoplasm7 h 7 hi8127 h7 hr  #  #.7 h-∩.# #.#.J..#.#.#.#7 hK_###...##### #...##...#7 hin#...# ## 7 h7 h .JJ   endoplasm7 h i9017 h 7 hr  #  #.7 h∩.# . #. .#.J..7 h7V#.#.#.####...##### 7 hW,#...##...#7 hwf#...# ### 7 h7 ha7 h.JJ   endoplasm7 h 7 hm70029907 h7 ha q #  #.7 h ∩.# #.... #7 h O.J..7 h J#....#.#.7 h J####...##### #...#7 h!#...#7 h6!p#...# #### 7 h!7 h&.JJ   endoplasm7 h'K187 h.' 2997 h*7 h,7 h' # #.......∩.##....#.#J..##....##.....##.####...##### #...##...##...# ##### 7 h- .JJ   endoplasm7 h/ i2787 h4 7 hH6 8 hb3########### #.......∩.##### #...# .#J..##...# #.....# #......###...##### #...##...##...# # 8 h8w.JJ   endoplasm8 h808 h*:S3678 hL:8 h>8 hc@8 h##### #.......∩.##### #..# .8 h_#J..##..# #...# 8 ht#.......###...#8 hq#...#8 hY#...# 8 h38 h$.JJ   endoplasm8 hi4568 h8 ha9 hS.J5459 h"0 .J....6349 h5 9 hV6 : ho   planckenstein the Gusty  Coglin  Health: 26/26 ========================  Magic: 4/5===================----- ###########  AC: 3Str: 8 : ho [#.......∩.#####  EV: 11Int: 14 #.............#  SH: 0Dex: 16 : hp #################.............### XL:  3 Next: 47% Place: Dungeon:2 : hvp ...........J****@................ Noise: ---------  Time: 1706.9 (0.0) #################.............### c) +0 short sword {G d) +0 hand axe {Sole #.............#  Cast: Shock #.............#  Zot (10293) Gem (7294)  #.........##### : hp  ###...#####  J   endoplasm : hp #...#  #...#  : hp d#...# ###### _The endoplasm quivers. : hq _The endoplasm jiggles.Aiming: Shock (safe; 9% risk of failure)  : h1q (Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (97% to hit): hfplanckenstein the GustyCoglinHealth: 26/26 ========================Magic: 4/5===================-----###########AC: 3Str: 8#.......∩.#####EV: 11Int: 14: h.g#.............#SH: 0Dex: 16 #################.............### XL:  3 Next: 47% Place: Dungeon:2 : hegu.........*******@................ Noise: ---------  Time: 1706.9 (0.0) #################.............### c) +0 short sword {G d) +0 hand axe {Sole#.............#Cast: Shock: hg#.............#Zot (10293) Gem (7294) #.........########...#####J   endoplasm#...##...##...# ######: hhAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (97% to hit)  The zap hits the endoplasm.  The endoplasm is lightly wounded.: h: hL,...J...: h}=7.9 (123 _: h@: hO; h&  planckenstein the Gusty  Coglin  Health: 26/26 ========================  Magic: 3/5==============---------- ###########  AC: 3Str: 8 #.......∩.#####  EV: 11Int: 14 #.............#  SH: 0Dex: 16 #################.............### XL:  3 Next: 47% Place: Dungeon:2 ............J***@................ Noise: =--------  Time: 1707.9 (0.0) #################.............### c) +0 short sword {G d) +0 hand axe {Sole #.............#  Cast: Shock #[39; h0;49m.............#  Zot (10292) Gem (7293)  #.........#####  ###...#####  J   endoplasm #...#  #...#  #...# ###### The zap hits the endoplasm. _The endoplasm is lightly wounded.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit); h  planckenstein the Gusty  Coglin  Health: 26/26 ========================  Magic: 3/5==============---------- ###########  AC: 3Str: 8 #.......∩.#####  EV: 11Int: 14 #.............#  SH: 0Dex: 16 #################.............### XL:  3 Next: 47% Place: Dungeon:2 ............J...@................ Noise: =--------  Time: 1707.9 (0.0) #################.............### c) +0 short sword {G d) +0 hand axe {Sole #.............#  Cast: Shock #.............# [39; hM;49m Zot (10292) Gem (7293)  #.........#####  ###...#####  J   endoplasm #...#  #...#  #...# ###### _The endoplasm is lightly wounded.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit)  You miscast Shock. Nothing appears to happen.   ∩   .J         #...# #...# #...# Contam: 10% -8.9 (112 _; hO   planckenstein the Gusty  Coglin  Health: 26/26 ========================  Magic: 2/5=========--------------- ###########  AC: 3Str: 8 #.......∩.#####  EV: 11Int: 14 Contam: 10%  #.............#  SH: 0Dex: 16 #################.............### XL:  3 Next: 47% Place: Dungeon:2 .............J**@................ Noise: ---------  Time: 1708.9 (0.0) #################.............### c) +0 short sword {G d) +0 hand axe {Sole #.............#  Cast: Shock; hRP r #.............#  Zot (10291) Gem (7292)  #.........#####  ###...#####  J   endoplasm #...#  #...#  #...# ###### Aim: an endoplasm (lightly wounded, 97% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit); hC  planckenstein the Gusty  Coglin  Health: 26/26 ========================  Magic: 2/5=========--------------- ###########  AC: 3Str: 8 ; h Du#.......∩.#####  EV: 11Int: 14 Contam: 10%  #.............#  SH: 0Dex: 16 ; h4D#################.............### XL:  3 Next: 47% Place: Dungeon:2 .............J..@................ Noise: ---------  Time: 1708.9 (0.0) ; hcD#################.............### c) +0 short sword {G d) +0 hand axe {Sole #.............#  Cast: Shock; hD #.............#  Zot (10291) Gem (7292)  #.........#####  ###...#####  J   endoplasm #...#  ; hD#...#  #...# ###### Aiming: Shock (safe; 9% risk of failure)  ; h8EPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit)  The zap hits the endoplasm.  You kill the endoplasm!; hI   ∩   *******; hwJ#       #...# #...# ; hJ8#...# ; h|,.......; h52=9.9 (1Shock01 _; h; h< h8 7########### #.∩.#####  #.# #################### .................... ################.#####.# #....##.........########...##### < hy Q#...#< hB < hk s-10890< h < h < hDM########## ∩.####  #################### .................... ###################.............#...#< hr< he-18< h89< h< h= h= hc= h;= h7867= hǔ= h%K56= h= hT= hǗg8% 45= h= hQ= he634= h= h.= hhD3=====4= hҝC23= ht= hɟ= he212= h2= h j 0= h1= hd= h"b790= h(= h!= hXb=====879= hĬ= h֭= hK78= h= h:a67= h= h= hԲK56= hó= hԴ= hK45= h= h= hķK34= h= h = hGK23= hd= hRa12= h5= h= h4=====01= h= h5= hzL690= hQ= hV= hL869= hs= h= h5K78= h= h= h<a=====67= h= h= hK56= h= h = hHK45= h/= h= h9K34= h= h= h\K23= h= ha12= h@= h9= hoK01= h6= h_ _You start resting.= h039.9 (28.0)= h5=====40.9 (29590= h= hN% _Magic restored.= h9 ###########.......∩.#####...... ################## .................... = hQ####################  ...##...#= h = h u1.9 (1.0)859= h= hF? h'########### #.......∩.##### #.......# #################.### .................... #################### #.#  #? h(.# ###### ###...##### #...  #...# #...# ######? h.? h5i278? h9? h9;? h k ##### #.......∩.##### #..##.#. #..# #...# #......##### ###...##### #...#? h  #...# #...# ###### ? h ? h i367? h8 ? h< F hcF hJLevel 2 of the Dungeon <<<>>>>∩(Press ? for help) ####### F hS ....... ########### .S..... #.......∩.##### ....... F hrR#.............# .......####################.............################F h .........................@............................>#F hq .S.>#######################.............##############.#F hϣ0 # #.............##.#F hI#.............##.##.........#####F h 7#.#######...######....#F hd#...##.##.####...##.##[..##...# #######.####.##...# #....##.##.#.#F h##### #..<.# ####.#..#.#F h9#....# #.##.#....##F h#....####.#### #....#..##...........<#####....#..###F h###.######...÷.............######.#.....[#######...##.##.#F h #.....#.###..# #......##.##.###........# #.........#F h- I.@G hA7..G hh7..G h7..G hpn....G h7..G h7..G hC 7..G h 7..G h!) 7..G hq9 7..G hJ 7..G h[ 7..G hl 7..G h 7..G ht- 7..G h 7..G h 7..G h8 7..G h+G 7..G h^ 7..G hH 7..G h( 7..H h :.SH h% ........S.............................S.I h2J.SI hW@..I hy @..K h@S.T hم*ST hDS.U h@U hؐSplanckenstein the GustyCoglinHealth: 26/26 ========================Magic: 5/5========================###########AC: 3Str: 8#.......∩.##### EV: 11Int: 14#.............# SH: 0Dex: 16 ##################.............## XL:  3 Next: 52% Place: Dungeon:2 U hܑG................@................ Noise: ---------  Time: 1743.9 (0.0) ##################.............## c) +0 short sword {G d) +0 hand axe {Sole#.............# Cast: Shock#.............# Zot (10256) Gem (7257) #.........########...######...##...##...# ###### Shift-Dir - straight lineAim: an endoplasm (lightly wounded, 97% to hit)  The zap hits the endoplasm. _You kill the endoplasm! _You start resting. _Magic restored.U hU hoU hߝW hq##### #.......∩.##### #..# .#.##..# #...# #.......###...#W hq#...##...##...# #W hvW hZn4.9 (156W hW hY hY hвY hY hY hY ha45Y h,Y hY hK34Y hY hY hsY hK23Y hY hvY hEY hK12Y h Y hY hY h.K01Y hY hY hYY hL490Y hXY hY hY h?L849Y hY hY hY h[K78Y hY hY hY hK67Y hY hY hY h6K56Y h Y hY hY hK45Y hY htY hY hK34Y hY hY hY h3K23Y hY h< Y h8 Y h K12Y h% Y h6Y hY h_K01Y hY hY h Y h]L390Y hY hTY hY h1L839Y hY hY hY h K78Y h| Y hl#Y hG$Y h$K67Y h%Y h(Y h(Y hU)K56Y h)Y h,Y h,Y h4-K45Y h-Y h0Y h1Y h-2K34Y h2Y h5Y hRA82312Y hAC01Y hABY hDY hEY hFL290Y hFY hTIY hIY h1JL829Y hJY hKY hLY hLK78Y h3MY h>>>∩(Press ? for help)#...# #######.####.##...# #....##.##.#.###### #..<.# ####.#..#.##....# #.##.#....###....####.#### #....#..##...........<#####....#..######.######...÷.............######.#.....[#######...##.##.##.....#.###..# #......##.#\ hr.x#.###........# #.........##.###.....#.### #......#######.........#...######.##.......@####........##.#...÷......#####.####...........#......##### #.# #####...........###..######## .. #......>............## S.. ###.........###...###.# ##.#### #...........# #.......# ..$.... #.#..[......####.######\ h. ....... #.############...## ....... #.##........# .......########.# ##........# #.......##.# ##..[......#] hfI.@] hq7..^ h7..^ h!7..^ h27..^ hi....#.^ hk7##^ h/7.#^ h߃7#.^ hE7##^ h{7##^ hX7##^ ht7##^ h7##^ h7.#^ h7..^ h7..^ hS7#.^ hY"7.#^ h V7..^ h\7..^ h37..^ h7..^ hp7..^ hP7..^ h ^7..^ h67..^ h<7#.^ h7 #_ h@  _ h@  _ h;@ #_ hjk<# _ h@ #_ h[c<# _ hO@  _ h%G@  b h A   b h n###.....# ####'######..........#b hc   ##....#####.......#...#........#b hu   #........'.........############c hp  ##....#####.......###c h #.###### #......>#d h1u ..#.......#d h@ d hu #.#....##  planckenstein the Gusty ## #....#..#d h   Coglin <#####....#..###  Health: 26/26 ======================== .÷.............#  Magic: 5/5d hÆ B======================== ######...##.##.#  AC: 3Str: 8#......##.#  EV: 11d h &Int: 14#.........#  SH: 0Dex: 16 # #......######d h.   XL:  3 Next: 52% Place: Dungeon:2 ######.##.......@#  Noise: ---------  Time: 1794.9 (0.0) #...÷......#####.#  c) +0 short sword {G d) +0 hand axe {Sole #......##### #.#  Cast: Shock d h $#..########  Zot (10205) Gem (7206) ..## #.#   ..#   ###     _You kill the endoplasm! _You start resting. d h _Magic restored.  There is a stone staircase leading up here. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places.d h d h[ d h ,d h| 45 _34d h$ d hØ 2312d h d h) K01d h d h d hX d h M1990d h d h d hC d hc M8199d h d h d hd d h K78d hآ d h^ d h d h K67d hz d h1 d h d hΧ K56d h6 d hS d h d h= K45d hЫ d h^ d h d h K34d h d hb d h a23d hȵ d hw d h/ d hb K12d h+ d hf d h d h K01d hw d h d hZ d h{ L890d h d ha d h d hɾ L889d h( d h d h a78d h d hg w67d h d h3 d h d h* K56d h d hj d hT d h~ K45d h7 d hf d h d h, K34d h& d h d h6 d h~ K23d h d hK d h" d hI K12d h d hw d hg d h K01d hH d h d h d h L790d h d hg d hN d hs L879d h' d h d h3 d h\ K78d h( d h d h d h K67d h d hX d h d h. K56d h d h d hl a45d hT d h d h d h4 K34d hS d h d h a23d h~ d h d h d h K12d h d hI d h d h K01d h d h7 d h d h1 L690d hf d h d h! b869d h d h d h d h K78d hv d hZ d h d hZ K67d h d h d h# 56You start resting. _Magic restored.  There is a stone staircase leading up here. _Partly explored, can't reach some items and places. _ There is an open door here.d h# d hH$ R45 _d h$ d h<& d hy' d h' K34d h) d hh* d h+ d h+ K23d h, d h. d h0 d hB0 K12d h;1 d he2 d h3 d h63 K01d h3 d h4 d h5 d h5 L590d h`6 d hA 3#.####  #....... ..$....  #.#..[.. .......  #.###### .......  #.#  d h B .......####### #.#  #.......# #.# # ###.....# ####'###### d h3B ##....#####.......#.. #..@.....'.........#840.9 (46.0)d hZB  #....#####.......### d hB ###### #......>#  #.......#  d hB 9#.......# #.......# #[......# #.......##.......#d hqI d hmN d hO i h B S..  ### ##.#### #.... ..$.... #.#..[. . #.##### .  #.#i hW .......####### #.#  #.......# #.# #.# ####'#######.@..#####.......#. #........'... #....#####.......##i h} ###### #>#  #i h c.#  #.# #i h .#i h ^ #[......# i h F #.#i h i h u1.9 (1.0)859i hu i h i h L  # S..  ### ##.#### #.... ..$.... #.#..[ . #.#### . i h  #.#.......####### #.# #.......# #.# #.# ####'####i h<  #....###### #........'.. #....#####.......#i hd ###### #># #.#i h   #.# i h  #.#  #[......# i hi hi278i hi h!j h0I  ###  # S..  ### ##.#### #.... ..$.... #.#.. . #.### .  #.#.......####### #.# #..@....# #.# #j hI Z.# ####'###....##### #........'. #....#####.......###### #> #. #. #.j hIQ j h [ i367j h\ j h4^ k hk hBReally walk into a travel-excluded area? Y - Yes  N - Nok hd^ k hl ## planckenstein the Gusty..#. CoglinS..###. Health: 26/26 ========================##.#####... Magic: 5/5========================..$....#.#. AC: 3Str: 8.......#.## EV: 11Int: 14k hm .......#.# SH: 0Dex: 16.......########.# XL:  3 Next: 52% Place: Dungeon:2#.@.....##.# Noise: ---------  Time: 1843.9 (0.0)###.....# ####'## c) +0 short sword {G d) +0 hand axe {Sole##....#####...... Cast: Shock#........'...... Zot (10156) Gem (7157) #....#####......###### #...... S   adder (asleep)#......k h'n c#......#...... _You start resting. _Magic restored.  There is a stone staircase leading up here. _Partly explored, can't reach some items and places. _Partly explored, can't reach some items and places. _There is an open door here.k hu k h }4.9 (1Shock56k h k h l h< ## planckenstein the Gusty ..#. Coglin S*.###. Health: 26/26 ========================l hr ##*#### #... Magic: 4/5===================----- l h..$*... #.#. AC: 3Str: 8 l h....*.. #.## EV: 11Int: 14 .....*. #.#  SH: 0Dex: 16 l h......*####### #.#  XL:  3 Next: 52% Place: Dungeon:2 l h#.@.....# #.#  Noise: ---------  Time: 1844.9 (0.0) l h###.....# ####'## c) +0 short sword {G d) +0 hand axe {Sole ##....#####...... Cast: Shock #........'...... Zot (10155) Gem (7156)  #....#####...... l h###### #...... S   adder (asleep) #......l h& #...... #...... l hs_Partly explored, can't reach some items and places. _There is an open door here.  l h}Aiming: Shock (safe; 9% risk of failure)  l h?-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)m h ## planckenstein the Gusty..#. Coglin**.###. Health: 26/26 ========================##*#####... Magic: 4/5===================-----..$*...#.#. AC: 3Str: 8....*..#.## EV: 11Int: 14.....*.#.# SH: 0Dex: 16......*#######m h #.# XL:  3 Next: 52% Place: Dungeon:2#.@.....##.# Noise: ---------  Time: 1844.9 (0.0)###.....# ####'## c) +0 short sword {G d) +0 hand axe {Sole##....#####...... Cast: Shock#........'...... Zot (10155) Gem (7156) #....#####......###### #...... S   adder#......#......#......Aiming: Shock (safe; 9% risk of failure)  m hj Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is moderately wounded.m hݐ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is moderately wounded.The adder hisses angrily.m h p.S.....m h| }=5.9 (145 _m h n h:  ## planckenstein the Gusty ..#. Coglin .S.###. Health: 26/26 ======================== ##*#### #... Magic: 3/5==============---------- ..$*... #.#. AC: 3Str: 8 ....*.. #.## EV: 11Int: 14 .....*. #.#  SH: 0Dex: 16 ......*####### #.#  XL:  3 Next: 52% Place: Dungeon:2 n h #.@.....# #.#  Noise: =--------  Time: 1845.9 (0.0) ###.....# ####'## c) +0 short sword {G d) +0 hand axe {Sole ##....#####...... Cast: Shock #........'...... Zot (10154) Gem (7155)  #....#####...... ###### #...... S   adder #...... #...... #......The adder is moderately wounded. _The adder hisses angrily.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit)n h ## planckenstein the Gusty*.#. Coglinn hP _.*.###. Health: 26/26 ========================##*#####... Magic: 3/5==============----------..$*...#.#. AC: 3n h Str: 8....*..#.## EV: 11Int: 14.....*.#.# SH: 0Dex: 16......*#######n h #.# XL:  3 Next: 52% Place: Dungeon:2#.@.....#n h #.# Noise: =--------  Time: 1845.9 (0.0)###.....# ####'## c) +0 short sword {G d) +0 hand axe {Sole##....#####...... Cast: Shock#........'...... Zot (10154) Gem (7155) n hP J#....#####......###### #...... S   adder#......#......n h #......Aiming: Shock (safe; 9% risk of failure)  n h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linen h Aim: an adder (moderately wounded, 48% to hit)  The zap hits the adder.  The adder is heavily wounded.n hwn h xn h|...S...n hu6.9 (134 _n hɆn h)o hS  ## planckenstein the Gusty ..#. Coglin ...###. Health: 26/26 ======================== ##.#### #... Magic: 2/5=========--------------- ..$S... #.#. AC: 3o hU Str: 8 ....*.. #.## EV: 11Int: 14 .....*. #.#  SH: 0Dex: 16 ......*####### #.#  XL:  3 Next: 52% Place: Dungeon:2 #.@.....# #.#  Noise: =--------  Time: 1846.9 (0.0) ###.....# ####'## c) +0 short sword {G d) +0 hand axe {Sole ##....#####...... Cast: Shock #........'...... Zot (10153) Gem (7154)  #....#####...... ###### #...... S   adder #......o hIV w #...... #......The zap hits the adder. _The adder is heavily wounded.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)o h9## planckenstein the Gusty*.#. Coglin.*.###. Health: 26/26 ========================##*#####... Magic: 2/5=========---------------..$*...#.#. AC: 3Str: 8....*..#.## EV: 11Int: 14.....*.#.# SH: 0Dex: 16......*########.# XL:  3 Next: 52% Place: Dungeon:2#.@.....##.# Noise: =--------  Time: 1846.9 (0.0)###.....# ####'## c) +0 short sword {G d) +0 hand axe {Sole h;10m##....#####...... Cast: Shock#........'...... Zot (10153) Gem (7154) #....#####......###### #...... S   adder#......#......#......Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)  The zap hits the adder.  The adder is severely wounded.p hep h|....S..p hu7.9 (123 _p h$p h&p hf ## planckenstein the Gusty ..#. Coglin ...###. Health: 26/26 ======================== ##.#### #... Magic: 1/5====-------------------- ..$.... #.#. AC: 3Str: 8 ....S.. #.## EV: 11Int: 14 .....*. #.#  SH: 0Dex: 16 ......*####### #.#  XL:  3 Next: 52% Place: Dungeon:2 p hYh#.@.....# #.#  Noise: =--------  Time: 1847.9 (0.0) ###.....# ####'## c) +0 short sword {G d) +0 hand axe {Sole ##....#####...... Cast: Shock #........'...... Zot (10152) Gem (7153)  #....#####...... ###### #...... S   adder #...... #...... #......The zap hits the adder. _The adder is severely wounded.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)p h ## planckenstein the Gusty ..#. Coglin ...###. Health: 26/26 ======================== p hwy##.#### #... Magic: 1/5====-------------------- ..$.... #.#. AC: 3Str: 8 ....S.. #.## EV: 11Int: 14 ....... #.#  SH: 0Dex: 16 p h}.......####### #.#  XL:  3 Next: 52% Place: Dungeon:2 #.@.....# #.#  Noise: =--------  Time: 1847.9 (0.0) ###.....# ####'## c) +0 short sword {G d) +0 hand axe {Sole ##....#####...... Cast: Shock #........'...... Zot (10152) Gem (7153)  #....#####...... ###### #...... S   adder #...... #...... #......Aiming: Shock (safe; 9% risk of failure)  p hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linep hAim: an adder (severely wounded, 48% to hit)  The zap hits the adder.  p h>3You kill the adder!p h *. .*. ##*####  ..$*...  ....*..  .....*. #.#  * #.#   #.#        p h     p h~....†..p h 798.9 (1Shock12 _p h,q hZ Y#.. #.... ###.##.#### #...$.... #.#.....†.. #.#....... #.# .......# #.# #..@....# #.# ###.....# ####'###....#####.#.'.#....#####.###### #......>#.#.#.q h_ q hlf q-901q hKj q hk q hZ #.. #.... ###.##.#### #...$.... #.#..[....†.. #.#....... #.# .......# #.# #...@...# #.# ###.....# ####'###....#####.##........'.#....#####.####### #......>##.##.##.#q h q h -50490q h q h r h r h+r hr h|P8497867r hr hr h K56r hr hr h2=====45r hr hr hK34r hr hr h&K23r hr hr h K12r h r h!r h5"a=====01r h"r h3$r h$L390r h4%r h4&r hz&L839r ho'r hV(r h(K78r hU)r hM*r h*K67r h++r h9,r h,K56r hN-r hd.r h.K45r hf/r h0r h13=====34r h1r h 3r hQ3K23r h3r h,5r hn5K12r h5r h6r h7K01r h7r h28r h\8L=====290r h~8r h8r hq9r h9L829r h9r h:r h:K78r hB;r h`<r h<K67r hO=r h>r h>K56r h?r hAr hJAK45r hAr hCr hJCK34r hCr hEr hQE4=====23r hEr hGa12r hZGr hGr hHK01r hVHr hIr hDIL190r hIr hNJx=====819r hJr h[Kr hKK78r hKr hqLr hLK67r hMr hMr hMK56r hNr hNr hNK45r hOr hPr hjPK34r hQr hQr hRK23r hwRr h'[_ _You start resting.r he087.9 (37.0)r hNj5=====8.9 (3812r hor hq% _Magic restored.s h/s hYDLevel 2 of the Dungeon <<<>>>>∩(Press ? for help)#.........#...######.##.......<####........##.#...÷......#####.####...........#......##### #.# #####...........###..######## .. #......>............## ... ###.........###...###.# ##.#### #...........# #.......# ..$.... #.#..[......####.###### ....†.. #.############...## ....... #.##........# .......########.# ##........# #...@...##.# ##..[......####.....# ####'######..........###....#####.......#...#........##........'.........#############....#####.......######### #......>##.......##.......##.......##[......##.......##.......#s h I.@s hz57..t h= B..t h B..t h D†.t h2 N.†u hz:A..u h4A..u h@ 7..v h\.......$........†..................v h *.w h+w h#### planckenstein the Gusty..#... Coglin...###... Health: 26/26 ========================w hO##.#####..... Magic: 5/5========================..$....#.#..[ AC: 3Str: 8....†..#.#### EV: 11Int: 14w h.......#.#SH: 0Dex: 16w h9O.......########.#w h_XL:  3 Next: 79% Place: Dungeon:2#...@...##.#w h~Noise: ---------  Time: 1888.9 (0.0)w h###.....# ####'#### c) +0 short sword {G d) +0 hand axe {Sole##....#####.......# Cast: Shockw h#........'........ Zot (10111) Gem (7112) #....#####.......#w h۬###### #......># #.......#w hg #.......# w h7#.......# w h,*Shift-Dir - straight linew hGAim: an adder (severely wounded, 48% to hit)  The zap hits the adder. _You kill the adder! w hdf_You start resting. _Magic restored.w hڳw h}w hǹx h &  .. # ... ### ##.#### # ..$.... #.#.. ....†.. #. ....... #.# x h t.# #.# #.# #.# ###.....# ####' ##....#####. #........' #....#####. ###### #......> #. #. #.x h x h n9.9 (101x h x h y h8 3  .. # ... ### ##.#### # ..$.... #.# ....†.. #. ....... #.# .# #.# #.# #.# ###.....# ####' ##....##### #.' #....#####y h8  ###### #...... # # #y h= y h{D k90090y hH y hpJ z hT;  .. # ... ###.##.##### #.$....# #.#.†..# #..# #.#.# #.# #.# #.# ###.....# ####' ##....##### #.z h<T.' #....##### ###### # # # #z hz hj1809z hz haz hHo .   # ...  ####.##### #.$....# #.†..# #..#  #........@.####### #......###.......# #.... ###.....# ####'.#....##### #........' #....########### # # #z hAu z h ~ i278z h z h { hT.. ... ## ...  ###.##### #$....# #†..# #.#  #.....####### #...###.......# #{ hT..... ###.....# ####.....#....########## #........' #....########### # #{ hk[{ h5`i367{ he{ hf{ h7 #....# ... ### ...  ##.##### #.....$....# #†..# #.#  #..........####### .###.......# .. ###.....# ###....... ##....#####{ hT8 ####### #........' #....########### #{ hP? { h J i456{ hN { hKP { h^#...#.#....## ...##{ h!_x### .... .....##.##### #....# #†..# #.#  #..........#######.###.......#{ h[_U.# ###.....# ##........# ##....############## #........'{ h_H #....#####{ he{ hpi545{ ht{ h{{ hP6.9 (23{ h/4{ h'{ hى? _You now have 131 gold pieces (gained 12).| hUm#...#. .#... .... ...### # ...###.###.....#.....##.##### #..........# #| hf7†..# #....# #.#######..###.......#.# ###..# #.# ##....############# #........' #....##### ###### #| hM| hbn7.9 (123| h| h| hJ^  .#... .... #...### #....## #.###..... #.....##.##### #..........# #| h^ †..# #....# #.########..###.......##.# ###.....##.# ##....############## #........| h!_ s #....#### ###### | hte | ho i812| hWt | hwu } h^  ....  # #...##  #. #....##   #.###.....   #.....##.#####   #..........#   #†..#   #....#   #.#######  #..###.......#   #} h%.# ###.....#   #.# ##....###   ########### #.......  #....###   ######   } h4} h%i901} h} h } hi # #...##   #. #....##  #.###..... } hc #.....##.#####   #..........#   #†..#   #....#  ####.#######  #..###.......#   #} h.# ###.....#   #.# ##....##   ########### #......  #....##   ###} hw|###   } h} hm9000990} h} h~ h{hM .... # #...## . #....###.###...... #.....##.####.†  ####....########..###.....# .........# ##....##  ########### #......~ hm~ huk18099~ hbz~ h{~ h VM.# ..... # #...## #. #....###.###...... #.....##.####.†  ####....#######.##..###.....#  ~ h }#.........# ##....##~ hA ~ hI i278~ h ~ h ~ h? {M#...#.#..... .....  ## #. #....####.###...... #.....##.####.†  ###....#######..##..  #.........# ###.....##~ h)F ~ hM i367~ hP ~ hQ  h Q   #...#.... #......  ......  # #...##  hQ  #. #....###  #.###......  #.....##.#####  #....#  hR #†..#  #.#   ####..........#######  #...###.......#  #.. h/R.# #.#   hFRv #.........# ##....# hR  ########### #.....   #....#  h)Z h2bi456 h%g h]h h   #<  #.#...#.... #. .#......  hp #. ......  #. #...##   #. #....###  #.###......  #.@...##.#####  hCG###....#  hjc #†..#  h #.#   ####..........#####  ho #.........###.......  h #.........# #.  h #.........# ## ########### #.... h4< h@i545 he h9 _Found a stone staircase leading up. h}wx   #.#  #<.   #.#...#....  #.#.#......  #.# ......  #.# #...##   #.# #....###  #@###......   #.....##.##### ###....#  # hxN†..#  #..#  ####..........#####  #.........###.  #.........# #  #.........# ## h~ hi634 hL hϋ h #.# #<.  #.#...#.... #.#.#......  #.# ......  #.# #...##  #.# #....###  he#.###......  #.@...##.##### ###..........#   #. h†..#  #...#   h####..###### #.........###.......  h#.........# ### #.........#   h=X########### #. h h i723 h  hr  hw  #.#  #<.  #.#...#....  #.#.#......  #.# ......  #.# #...##  #.# #....###  #.###......  #..@..##.#####  ###. h >#  #.†..#  #.#  ####.# #.........###.# #.........# ###.....# #.........# ##....# # #. h  h{ i812 h  h  h(W #.#  #<. ....### #.#...#.... #.#.#......   h])j#.# ......  #.# #...##  #.# #....###  #.###......w #...@.##.#####  ###.#  #.†..#  #. h)}#  ####.  h)F#...###. h)# w   ribbon worm (asleep) #... h)# ###.....# #...# ##....## h*< # hD*K #. h3 h8x9Shock01 h> h(A^ _A ribbon worm comes into view. h}  #.# planckenstein the Gusty #<. ....###  Coglin #.#...#.....  Health: 26/26 ======================== #.#.#......  Magic: 4/5 h ===================----- #.# ......  AC: 3Str: 8 #.# #...##  EV: 11Int: 14 #.# #....###  SH: 0Dex: 16 hH 7 #.###.*****w  XL:  3 Next: 79% Place: Dungeon:2 hs ' #...@*##.#####  Noise: ---------  Time: 1909.9 (0.0) h ###..........#  c) +0 short sword {G d) +0 hand axe {Sole h #.......†..#  Cast: Shock #..........#  Zot (10090) Gem (7091)  ####..........#######  h7 # #.........###.......#  w   ribbon worm (asleep) #.........# ###.....#  h` R #.........# ##....## h ########### #...... _Found a stone staircase leading up. _A ribbon worm comes into view. h Aiming: Shock (safe; 9% risk of failure)  h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h EAim: a ribbon worm (asleep, 100% to hit) h9/ #.#planckenstein the Gusty  #<. ....###Coglin  #.#...#.....Health: 26/26 ========================  #.#.#......Magic: 4/5===================-----  #.# ......AC: 3Str: 8   h:#.# #...##EV: 11Int: 14  #.# #....###SH: 0Dex: 16  #.###.******XL:  3 Next: 79% Place: Dungeon:2  #...@*##.#####Noise: ---------  Time: 1909.9 (0.0)  ###..........#c) +0 short sword {G d) +0 hand axe {Sole  #.......†..# h:Cast: Shock  #..........#Zot (10090) Gem (7091)   h;O####..........#######   h?;5#.........###.......# w   ribbon worm  #.........# ###.....#   ha;#.........# ##....##  ########### #...... h;}Aiming: Shock (safe; 9% risk of failure)  h;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h;Aim: a ribbon worm (asleep, 100% to hit)  The zap hits the ribbon worm.  The ribbon worm is moderately wounded. h; h h....w..  h=10.9 (1890 _ h h hpg #<. ....###   #.#...#.....  #.#.#......  #.# ......  #.# #...##  #.# #....###    h7h[#.###.....w.  #.....##.#####   ###..@.......#   #.†..#  #...#  ####.#######   #.........###.......# hh #...# ###.....#     hh#...# ###    ########### #.......    #....###  hi h.q h}I-1Shock h~D889 h h hY #.#...#.....  #.#.#......  #.# ......  #.# #...##  #.# #....### #.###....w..  h #.....##.##### ###..........#  #.†..#  #...#  h1] ####.####### #.........###.......#  #...# ### hfw #..#  h~#### w   ribbon worm ########### #........ #....#### ###### h hV.w h]@-2 hRShock78 h hv hL #.#...#.....  planckenstein the Gusty #.#.#......  Coglin h`#.# ......  Health: 26/26 ======================== #.# #...##  Magic: 3/5==============---------- #.# #....###  AC: 3Str: 8 #.###.......  EV: 11 hLInt: 14 #.....##w#####  SH: 0Dex: 16 h{6 ###....*.....#  XL:  3 Next: 79% Place: Dungeon:2 h>#...@...†..#  Noise: ---------  Time: 1912.9 (0.0) h#..........#  c) +0 short sword {G d) +0 hand axe {Sole hS####..........#######  Cast: Shock #.........###.......#  Zot (10087) Gem (7088)  h4 #.........# ###.....#  hb"#.........# ##....#### w   ribbon worm ########### #........ #....#### hN ###### The zap hits the ribbon worm.  h_The ribbon worm is moderately wounded.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 89% to hit) h^)#.#...#.....planckenstein the Gusty#.#.#......Coglin#.# ......Health: 26/26 ========================#.# #...##Magic: 3/5 hБ==============----------#.# #....###AC: 3Str: 8#.###....**.EV: 11Int: 14#.....##*#####SH: 0Dex: 16 h###....*.....#XL:  3 Next: 79% Place: Dungeon:2 h =#...@...†..#Noise: ---------  Time: 1912.9 (0.0)#..........# hAc) +0 short sword {G d) +0 hand axe {Sole####..........####### hdCast: Shock#.........###.......# hZot (10087) Gem (7088) #.........# ###.....# h4#.........# ##....#### w   ribbon worm########### #........ h#....##########Aiming: Shock (safe; 9% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h7qAim: a ribbon worm (lightly wounded, 89% to hit)  The zap hits the ribbon worm.  hWPThe ribbon worm is moderately wounded. hO&...w=3.9 (167 _ h5 #.#...#.....  planckenstein the Gusty #.#.#......  Coglin #.# ......  Health: 26/26 ======================== #.# #...##  Magic: 2/5=========--------------- #.# #....###  AC: 3Str: 8 #.###.......  EV: 11Int: 14 h#.....##.#####  SH: 0Dex: 16 ###....w.....#  XL:  3 Next: 79% Place: Dungeon:2 #...@.*.†..#  Noise: =--------  Time: 1913.9 (0.0) #.....*....#  c) +0 short sword {G d) +0 hand axe {Sole h ####......*...#######  Cast: Shock #.........###.......#  Zot (10086) Gem (7087)  h2 #.........# ###.....#  ha"#.........# ##....#### w   ribbon worm ########### #........ #....#### hl ###### Aim: a ribbon worm (lightly wounded, 89% to hit)  hThe zap hits the ribbon worm. _The ribbon worm is moderately wounded.Aiming: Shock (safe; 9% risk of failure)  hpPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h #.#...#.....planckenstein the Gusty#.#.#......Coglin#.# ......Health: 26/26 ========================#.# #...##Magic: 2/5=========---------------#.# #....###AC: 3Str: 8#.###.......EV: 11Int: 14#.....##.#####SH: 0 h Dex: 16###....*.....#XL:  3 Next: 79% Place: Dungeon:2#...@.*.†..#Noise: =--------  Time: 1913.9 (0.0)#.....*....#c) +0 short sword {G d) +0 hand axe {Sole####......*...#######Cast: Shock h g#.........###.......#Zot (10086) Gem (7087) #.........# ###.....##.........# ##....#### w   ribbon worm########### #........#....#### h ######Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hE The zap hits the ribbon worm.  The ribbon worm is heavily wounded.The zap hits the ribbon worm.  The ribbon worm is heavily wounded. h Lw... h u4.9 (156 _ hu  h  h #.#...#.....  planckenstein the Gusty #.#.#......  Coglin #.# ......  Health: 26/26 ======================== #.# #...##  Magic: 1/5====-------------------- h#.# #....###  AC: 3Str: 8 #.###.......  EV: 11Int: 14 #.....##.#####  SH: 0Dex: 16 ###....w.....#  XL:  3 Next: 79% Place: Dungeon:2 h&#...@.*.†..#  Noise: =--------  Time: 1914.9 (0.0) #.....*....#  c) +0 short sword {G d) +0 hand axe {Sole ####......*...#######  Cast: Shock #.........###.......#  Zot (10085) Gem (7086)  #.........# ###.....#  #.........# ##....#### w   ribbon worm ########### #........ #....#### ###### The ribbon worm is heavily wounded.The zap hits the ribbon worm. _The ribbon worm is heavily wounded.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[7 h;';18H h/#.#...#.....planckenstein the Gusty#.#.#......Coglin#.# ......Health: 26/26 ========================#.# #...##Magic: 1/5====--------------------#.# #....###AC: 3Str: 8#.###.......EV: 11Int: 14#.....##.#####SH: 0Dex: 16###....*.....#XL:  3 Next: 79% Place: Dungeon:2#...@.*.†..#Noise: =--------  Time: 1914.9 (0.0)#.....*....#c) +0 short sword {G d) +0 hand axe {Sole#### h......*...#######Cast: Shock#.........###.......#Zot (10085) Gem (7086) #.........# ###.....##.........# ##....#### w   ribbon worm########### #........#....##########Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the ribbon worm.  The ribbon worm is severely wounded.The zap hits the ribbon worm.  The ribbon worm is severely wounded. hTGLw... hMn5.9 (145 hU  Shift-Dir - straight line  The zap hits the ribbon worm.  The ribbon worm is severely wounded.The zap hits the ribbon worm.  The ribbon worm is severely wounded. _The ribbon worm barely misses you. h #.#...#.....  planckenstein the Gusty #.#.#......  Coglin #.# ......  Health: 26/26 ======================== h܍#.# #...##  Magic: 0/5------------------------ #.# #....###  AC: 3Str: 8 #.###.......  EV: 11Int: 14 #.....##.#####  SH: 0Dex: 16 ###....w.....#  XL:  3 Next: 79% Place: Dungeon:2 h #...@.*.†..#  Noise: =--------  Time: 1915.9 (0.0) #.....*....#  c) +0 short sword {G d) +0 hand axe {Sole h1 ####......*...#######  Cast: Shock hU*#.........###.......#  Zot (10084) Gem (7085)  #.........# ###.....#  hz #.........# ##....#### w   ribbon worm hO########### #........ #....#### hŽJ###### The zap hits the ribbon worm.  hThe ribbon worm is severely wounded. _The ribbon worm barely misses you. hAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hd#.#...#.....planckenstein the Gusty#.#.#......Coglin#.# ......Health: 26/26 ========================#.# #...##Magic: 0/5------------------------#.# #....###AC: 3Str: 8#.###.......EV: 11Int: 14#.....##.#####SH: 0Dex: 16###....w.....#XL:  3 Next: 79% Place: Dungeon:2#...@...†..#Noise: =--------  Time: 1915.9 (0.0)#..........#c) +0 short sword {G d) +0 hand axe {Sole h<####..........#######Cast: Shock#.........###.......#Zot (10084) Gem (7085) #.........# ###.....##.........# ##....#### w   ribbon worm########### #........#....##########The ribbon worm is severely wounded. _The ribbon worm barely misses you.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou miscast Shock. Nothing appears to happen. hContam: 10% 6.9 (1Shock34 h h= _The ribbon worm barely misses you.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You miscast Shock. Nothing appears to happen. _The ribbon worm bites you but does no damage h  You hit the ribbon worm with your +0 hand axe.  The ribbon worm is severely wounded.You barely miss the ribbon worm with your +0 short sword. h p8.0 (1.122 h  h Q _The ribbon worm misses you. h," (catching breath)You barely miss the ribbon worm with your +0 short sword.The ribbon worm is severely wounded.You hit the ribbon worm but do no damage. hu*  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. h,  5 9.2 (1.20) Held Gem (7081)  h h. _You are caught in a web! hÑ  (catching breath)The web tears apart. hf  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage. h$ h%y-200790 h~, h.. _You are caught in a web! hs  hBw 1====-1Shock hw D879 h&~  h   hL =_You struggle to detach yourself from the web. h_: hvb11 =27) Gem (7078)  hFi h^k  hk__The web tears apart. The ribbon worm barely misses you. h  You hit the ribbon worm but do no damage.The ribbon worm is heavily wounded.You hit the ribbon worm with your +0 hand axe. hE5-7% 3.4 (1.267 h8 h0 _The ribbon worm bites you. h  You hit the ribbon worm with your +0 short sword.  The ribbon worm is almost dead.You barely miss the ribbon worm with your +0 hand axe.54.656 hŵX _The ribbon worm barely misses you. h  You hit the ribbon worm with your +0 short sword.  The ribbon worm is almost dead.You hit the ribbon worm with your +0 hand axe. h 1. hk 6=====3855.8 h ^Shock45 h  h! 9 _You kill the ribbon worm! ha  hD3 hOE hG hO134 23 hPa12 hqQ h8S hS]=01 hT hV hVL690 hW hY h\L869 h\ h^2=====78 h_ hnba67 hoc hd heK56 hf hha45 hi hkw=====34 hTm ho hLoK23 hp h%ra12 h]s ht h'uK01 hv hwb590 h&y hz hzL859 h{ h}a78 h; h hO3=====67 h ha56 h ha45 hۈ hE hK34 h h!w=====23 hؓ h hՕK12 h h a01 h| hb490 h) hT hZb849 ha78 h hϥa67 h> h hm4=====56 ha ha45 h hh hK34 h h hK23 h h7Y=====1 h2 h h" hpK01 h h h@L390 h< h˿ h6L839 h h hK78 h ha67 h  ha56 h hh - _You start resting. h064.8 (39.0) hH5=====-5.8 (4045 hg h]% _Magic restored. h3#<. ....### #.#...##.#.#..#.# ...... #.# #...## #.# #....### #.###....... #.....##.##### ###...# #. h4†..#  #.# ####...####### #.###.......##.# ###.....#  #.........# ##....##### ########### #........' #....#####  h h2t6.8 (1.0)34 hŦ h h$ W#.# #<.......### #.#...#.#.#.#...#.#....... #.# #...## #.# #....###.##.###........# #.....##@##### ###...# #.†..#  #. h% # ####...########.###.......# #.# ###.....# #.........# ##....#####.########### #........'. h,  h7 i723 h<  h=  hl#.#.# #<.......### #.#...#..#.#.#....#.#....... #.# #...## #.# #....###.# #.###....@...#  h #.....##.##### ###..........# #.......†..#  #..........#####....####### #.###.......# #.# ###.....# ####.........# ##....#####. hߏ hi812 h@ h h  .. #.#.# ##  #<.......### h R #.#...#..... #.#.#...... #.#....... #.# #...##  #.# #...@###.# h$ @ #.###........# #.....##.########..........# hO U #.......†..# #..........#  ####..........####### hz  #.........###.......#  #.# # h D.# ## h  hA =====901 hs  ht  h 0 . ..  #.#.######  #<.......###### #.#...#........ #.#.#.......... #.#............ #.# #..@##  #.# #....###.# #.###........# #.....##.########..........# h  #.......†..# #..........# ####..........####### #.###.......# hC  hn k70290 h  h:  h*xM#. #.. .).. #.#.###### #<.......######..###....@.......###...##...## #....###.####........#.....##.######.#......... hR hj1829 hȑ hY* _Found a short sword. hH'  .. ###..)..  #.#.######  #<.......###### #.#...#. #.#.#. #.#............ #.###...##...## #.# #....###.# #.###........# #.....##.########..........# #.....†..# #.# h0  h9 i278 hD  hO8^  .   ..   #..  ###  ..)..   #.#.######   #<.......######   #.#..@#........   #.#.#.   h8a #.#............   #.###...##...##   #.# #....###.#   #.###........#   #.....##.#####  ###..........#   #†..# h@ hGi367 hM hNN ht    ....  ...  #..  ###..#  ..)..  #.#.######  #<.######   #.#.@.#.   hu  #.#.#.   #.#...   #.###...##...##   #.# #....###.#   #.###........#   #.....##.#####   ###..........#   #.†..# hM|  h i456 h  h|  h   .... ..#  ... ..  #.. ..  ###..#.  ..)...  #.#.######  #<.######  hf #.#@..#.  #.#.#.  #.#....  #.###...##...##  #.# #....###.#  #.###......#  #.....##.# h###  ###..........#   # hJ.†..# h hNi545 h h ho?   .? .# . ..#  ... ..####  #.. .....# ###..#.... ..)....   #.#.######   ho #<@......######  #.#...#.  #.#.#.  #.#............  #.###...##...##  #.# #....###.#  #.###........#  #.....##.##### ###....# hx hi634 h hg _Found a scroll labelled LUTUME DUHACHA. hͥ   ...r#.#  .?.$#.# .......#   ......####  #........# ###..#..... #..).......  #@#.######   #<.......######  #.#...#.  #.#.#.  #.#............  #.###...##...##r   rat (asleep)  #.# #....###.#  #.###.[4 h p0m.......#  #.....##.##### hy e  A rat comes into view. h x7Shock23 h  hv + _Found 15 gold pieces. h )B#.....# ....r..?.$#.#.......# ......### #........###..##..@....... ###.#.###### <.......######..#...#................ h)##...##...## #....######........ h3 h9i812 hA? hfBT _You see here a +0 short sword. h h0i901 hʪ hB* _g - a +0 short sword h #.....# # ....r#...?.$.......# ......#####........###..#..... .....###@#.###### #<.......######.#...#........#.... hc ......##...##...## #....###.###...........##.#### h  h` k80190 h  h4  huRX #.....# #  planckenstein the Gusty ....r#.#  Coglin hS9 ..?.*#.#  Health: 26/26 ======================== ...*...#  Magic: 4/5===================----- ..*...####  AC: 3Str: 8 #.*......#  EV: 11Int: 14 hS ###*.#.....  SH: 0Dex: 16 #..*.......  XL:  3 Next: 85% Place: Dungeon:2 ###@#.######  Noise: ---------  Time: 1980.8 (0.0) #<.......######  c) +0 short sword {G d) +0 hand axe {Sole h0Tw#.#...#........  Cast: Shock #.#.#..........  Zot (10019) Gem (7020)  #.#............  #.###...##...##  r   rat (asleep) #.# #....###.#  #.###........#  haTo#.....##.##### _You see here a +0 short sword. _g - a +0 short sword  hTJAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle hT]Shift-Dir - straight lineAim: a rat (asleep, 100% to hit) hg #.....# #  planckenstein the Gusty ....r#.#  Coglin ..?.$#.#  Health: 26/26 ======================== .......#  Magic: 4/5===================----- ......####  AC: 3Str: 8 #........#  EV: 11Int: 14 hr###..#.....  SH: 0Dex: 16 #..........  XL:  3 Next: 85% Place: Dungeon:2 ###@#.######  Noise: ---------  Time: 1980.8 (0.0) #<.......######  c) +0 short sword {G d) +0 hand axe {Sole #.#...#........  Cast: Shock #.#.#..........  Zot (10019) Gem (7020)  h#.#............  #.###...##...##  r   rat (asleep) #.# #....###.#  #.###........#  #.....##.##### Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)  The zap hits the rat.  You kill the rat! hz6  #  ....*#.#  ..?.*#.#  ...*...#  ..*  #.*  ###*  h #..*            #.#    h*t†$..... h897=1.8 (1Shock819 _ hA h3C h  ....†#...?.$#.#.....# ......#####........###..#..... #..........###.#.###### #@.......######.#...#........ h..#.....#.........#.. ###..........# h hq-278 ho ha _There is a stone staircase leading up here. h i!6756 h j, hujK45 hk hmK34 hm hn hp hpC23 hAr hft htK12 hu hx hxK01 hy h^{b090 h| h - _You start resting. h,90.8 (8 h5=====1.8 (9809 h_ h% _Magic restored. hɦ h h h h9n2.8 (178 hA h. ########  #......#  #.####.#  #.# #.##### 1 #.####.#@..#  #.#....#.#'########### #.#.####.............# h/#.#.#..#........†....# #.#.##.#.............#### #.#....#.######.......... #.####.#.# ########### #........# ######.#.# h0====== h6 hp4.3 (2.556 h h?} _You climb upwards. _There is a stone staircase leading down here. hBp h`r-Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  c - a +0 short sword (weapon) {Guillermo}  hr| d - a +0 hand axe (offhand) {Soledad}f - a +0 sling  g - a +0 short sword hrF[?] describe selected [!] equip|wield|wear[tab] equip|unequip h2 h; hIplanckenstein the GustyCoglinHealth: 26/26 ========================Magic: 5/5========================########AC: 3Str: 8#......#EV: 11Int: 14#.####.#SH: 0Dex: 16#.# #.#####XL:  3 Next: 87% Place: Dungeon:1#.####.#@..#Noise: ---------  Time: 1994.3 (0.0)#.#....#.#'###########c) +0 short sword {G d) +0 hand axe {Sole#.#.####.............#Cast: Shock h#.#.#..#........†....#Zot (10005) Gem (7006) #.#.##.#.............#####.#....#.######..........#.####.#.# ############........#######.#.# _You kill the rat!  h_There is a stone staircase leading up here. _You start resting. _Magic restored. _You climb upwards.  h N_There is a stone staircase leading down here. h(  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or c - a +0 short sword {Guillermo}; > or d - a +0 hand axe {Soledad} hF  haL  _ hP  hW h  You start parting from your weapon. h^ n5.3 (145 ha  h.g  hj n6.3 (234 ho  ht  hBx n7.3 (323 hH|  h  hք n8.3 (412 h  h  h n9.3 (501 h  h  uillermo} _You continue parting from your +0 hand axe {Soledad}. x5  You finish parting from your +0 hand axe {Soledad}. ht  hK  hs  You whisper farewell to Soledad.  You start attuning to your weapon. hz {2000.3 (69999) Gem (7000)  hr  h=  h5 n1.3 (786999 h 2.3 (878 ha  h  h{ n3.3 (967 h  h  h8 r4.3 (10.0)56 h  h9 C  g) +0 short sword {Y _You continue attuning to your +0 short sword. x5  You finish attuning to your +0 short sword.  You welcome your +0 short sword "Yuphin" into your grasp. h  h  h ] _g - a +0 short sword (offhand) {Yuphin} hI5.0)45 _ hr   ....†#.# ..?.$#.# .......# ......####  #........# h}r ###..#.....  #..........  ###.#.######2 hro #@.......###### hr #.#...#........ hr #.#.#.......... hs #.#............ hJsu #.###...##... hms1## hs #.# #....###.#  #.###........ hs#  #.....##.#####   htO##..........#You climb downwards. hu h} hCp6.8 (2.534 h h _Level annotation: exclusion: 2 adders _There is a stone staircase leading up here. hM#.....# ....†#.#?.$#.#.......# ......### #........####..#.....#.......... ###@#.###### <.......######...#.#. #.#............#.........#.. hr hw7.8 (1.023 _ h h hM #.....# ....†..?.$#.#.......# ......### #........###..##..@....... ###.#.###### <.......######..#.. #.#.#.............#.###... h hti812 h h hk M.#.... #.....# #....†#..?.$#. ......### #........####@.#............... ###.#.###### <.......###### #.#...#.........#....#...#.# #.. hr  h,~ i901 h  h  h` M...###.#.... .# # h w..†#.#..?.$##. #.......### #@.......# h ###..##..........  h +###.#.######  #<.......######...# h7 5..#.###...# h  h k10890 h[  h  h`TM##.## ....####.... .# #..†#.?.$# #..@....######........# h##..#............  ###.#.######.#.#..... hh hj1889 hD h h2M #.. ##.## ...####.... .# # ho..†#.#?.$# .......######........###..#. #..........##.#.#.. h hi278 hk hx hM M. #.. ##.## ...#####..... .# ..†#.#$#.#  h .......######........# ###..#.....##.#... h  h i367 h  h)  h0 n4.8 (256 h4  h6 d _e - a scroll labelled LUTUME DUHACHA hx  ...  #..   hܖ###.##  #....####  #.#.....  #.....# #   hb#....†#.#   h:#...@$#.#  #.#  h^c #.####  h}Y ###..#  hm ###..#.....# hF #.. hٗf ###.#.###### h #<...  h  h  h@n5.8 (145 h h h)  ...  #..  ###.##   h]#....####  #.#.....  #.....# #  #....†#.#  #....@#.#  #. h/#   hc#.####   hY###..#   h*###..#.....#  hBS#.....  h_u###.#.#  h{M#<..  h h=i634 h h hn7.8 (223 h| h? _You now have 146 gold pieces (gained 15). h ... #..   h###.## #....#### #.#.....#  #.....#.# hL #....†#.#  #.....#.#   hq#.....@.#  #.#### h. ### h..#  ###..#.....#   h#............ ###.#.######## h   #<.......###### #.#...#........ h;; #.#.#.. h% h08.8 (112 h9.5 ...  #..  ###.##  #....####   h.#.#.....#  #.....#.#  #....†#.#  #.....#.#  #.#  #.####  h. ###........#  ###..#.....#  #. h... ###.#.######## #<. h!/J #  h4 h9i901 h= h? h` I ####.###....####.#.........#.†..#####........####..#.....##.............####.#.  #.#............ hf  hq k20790 hu  h]w  h W ###.## #....#### #.#.....#  h #.....#.#  #....†#.#  h u#.....#.#  h< |#.......#  #. hx #### ###..#  h  ###..#.....#  h #............. ###.#.######### #<.......###### #.#...#........ h X #.#.#.. h6 E #.#.. hT 9#.###...##...## h  h j1879 h  hT  hyX#....#####.#.....# #.....#.# #....†#.# #.....#.# #.......# #.####### hX..# ###..#...@.# #................###.#.##########. #<.......###### hXU#.#...#........#.#.#.. hX1#.#.. hX" h Yq#.###...##...###.# #....###. hY!# h_ hei278 h;j hok h/#.#.....# #.....#.# #....†#.# #.....#.# #.......# #.#######..# ###..#.....#####..#.........@.......###.#.########## #<.......###### #.#...#........ #.#.#..#.#..#.###...##...###.# #....###.##.###....... hj".# h hi367 h hھ hz #.#.....# #.....#.#  h #....†#.# #.....#.# #.......# #. h f#### ###.#  h, ###..#.....#####.#. hE W###.#.#. h^ J#<.######  hx 4#.#...#.  h  h  h  h S456 h  hb#  h%  h _#.#.....# ##.....#.# ##....†#.# ##.....#.# #.......# #.#### ###..# .###..#.....#####. h #.###.#.#.#<.###### ##.#...#. #.#.#.###...##...###.# #....###.##.###.# #  hu i545 h  h  hv#.#.....# #.#.....#.# #.#....†#.# ##.....#.# #.......# #.......#### .###........# ..###..#.....#####.#.###.#.#.#<.###### ##.#.#...#. #.#.  h#.###...##...## #.# #....###.# #.###.# # h% h=634 h^F#.#.....# #.#.....#.# #.#....†#.# ###.....#.# .##. h@_# ...#.......#### ...###........# ..###..#.....#####.#.####.#.#.#<.#########.# h_#.#...#. #.#. #.###...##...## # h_j#.# #....###.# ##.###. h_H# # hf hMu723 h_ #.#.....# #.#.....#.# .....##.#....†#.# .....# ##.....#.# .....##.# ......K#. hH` )#### ...  ###........# ..  ###..#.....#####.  #.#  ###.#.#. hs` #<.#########.#.#.#...#. h` ] #.#.  h` K   kobold (asleep)#.###...##...##  h` ,## h` W#.# #....###.#  h&a ,#. hBa c#.###.# ###. hn  hr y8Shock12 h z  h.| z _A kobold comes into view. It is wielding a +0 short sword. h1 #.#.....# #...# #.....#.# #......# #...# #....†#.# #......# # #.....#.# #......# #.# #.......K. #.#### #.. ###.# ?.  h ###..#.....#####.J #.# ###.#.#.#<.#########.#.#.#...#. ..#.#.#. h!  ##.#. J   endoplasm (asleep)#.###...##...## #K   kobold (asleep)#.# #....###.# #.#.###.# ###. hK  h l  An endoplasm comes into view. hs i901 h#  hU h _Found 3 scrolls labelled HAOWNA ZUONOME. hM #.#.....##...# planckenstein the Gusty #.....#.# #......# #...# Coglin #....†#.# #......# ##### Health: 26/26 ======================== #.....#.# #......###  Magic: 4/5===================----- #.......# #.......K.  AC: 3Str: 8 #.......#### #.....**..  EV: 11Int: 14 ###........# ?...*....  SH: 0Dex: 16 ###..#.....#####.**....J  XL:  3 Next: 87% Place: Dungeon:2 #...............@....#  Noise: --------- [39 h ;49m Time: 2029.8 (0.0) ###.#.##########........  c) +0 short sword {G g) +0 short sword {Y  #<.......#########.#..  Cast: Shock  #.#...#........ ..  Zot (9970) Gem (6971)  #.#.#.......... #  #.#............ J   endoplasm (asleep)  #.###...##...## ### K   kobold (asleep)  #.# #....###.##..  #.###........# ###..An endoplasm comes into view.  h 5_Found 3 scrolls labelled HAOWNA ZUONOME.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit) h j#.#.....##...# planckenstein the Gusty #.....#.# #......##...# Coglin #....†#.# #......###### Health: 26/26 ========================  h :#.....#.# #......###Magic: 4/5===================----- #.......# #.......*.AC: 3Str: 8 #.......#### #.....**.. h̓ EV: 11Int: 14 ###........# ?...*.... h SH: 0Dex: 16 ###..#.....#####.**....J h. XL:  3 Next: 87% Place: Dungeon:2 #...............@....# hK Noise: ---------  Time: 2029.8 (0.0) ###.#.##########........ hք c) +0 short sword {G g) +0 short sword {Y#<.......#########.#..Cast: Shock#.#...#........ ..Zot (9970) Gem (6971) #.#.#.......... h ##.#............J   endoplasm (asleep)#.###...##...##### K   kobold#.# #....###.##..#.###........####.. hDž JAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle h Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The zap hits the kobold.  The kobold is moderately wounded. hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a kobold, wielding a +0 short sword (asleep, 100% to hit)  The zap hits the kobold.  The kobold is moderately wounded.The kobold shouts! hW hK.........J.J h%"y==30.8 (1690 h* h+^ _The endoplasm quivers. h`_ #.#.....# #...  #.....#.# #......# #...  #....†#.# #......#  #.....#.# #......###  #.# #......K..  #.#### #..  ###.# ?.  ###..#.....#####......J.  #.#  ###.#.#. #<.#########.#.. h^a" #.#...#. .. #.#.#. # #.#. #.###...##...##  #.# #....###.# # #.###.# ### hb h c hmR.KJ. hrps--1869 hw hCz h@a #.#.....# # #.....#.# #......# # #....†#.# #......#  #.....#.# #......### #.# #......... #.#### #.....K... ###........# ?.. ###..#.....#####.....J.. # h#.# ###.#.#. #<.#########.#.. #.#...#. ..  #.#.#. # #.#. #.###...##...##  #.# #....###.# # #.###.# ### hΗ h2 h]?K.J. h --278 hX h hS  #.#.....# # #.....#.# #......# # #....†#.# #......#  #.....#.# #......### # htS .# #......... #.......#### #....K.... huT - ###........# ?........ ###..#.....#####....J... #.# ###.#.#. #<.#########.#.. #.#...#. ..  #.#.#. # #.#. #.###...##...## #.# #....###.# #.###.#  hyU  h,V  hc] .KJ.K   kobold hd i367 hj  hl  hc #.#.....# # #.....#.# #......# # #....†#.# #......#  #.....#.# #......### #.......# #. #.......#### #......... ###........# ?..K..... ###..#.....#####...J.... # h.# ###.#.#. #<.###.#.. #.#...# h7. ..  #.#.#. # #.#. #.###...##...##  hf #.# #....###.# #.###.#  hy h*.J hi456 h h h #.#.....#  #.....#.# #......#  #....†#.# #......#  #.....#.# #......### #.......# #. #.#### #. h ###..# ?..K..... ###..#.....#####. #.J..# ###.#.#. #<.##.#.. #.#...#. ..  h #.#.#. # #.#.  h8 #.###...##...##  #.# #....###.# #.###.# h h3 he KJ.K   kobold h i545 ha h hFY #.#.....# planckenstein the Gusty #.....#.# #......#  Coglin #....†#.# #......#  Health: 26/26 ======================== #.....#.# #......###  Magic: 3/5==============---------- #.......# #.........  AC: 3Str: 8 hY #.......#### #.........  EV: 11Int: 14 ###........# ?..K.....  SH: 0Dex: 16 hY7###..#.....#####K.......  XL:  3 Next: 87% Place: Dungeon:2 hY#..........@****.J...#  Noise: ---------  Time: 2035.8 (0.0) h*Z###.#.##########........  c) +0 short sword {G g) +0 short sword {Y #<.......#########.#..  Cast: Shock #.#...#........ ..  Zot (9964) Gem (6965)  hSZ #.#.#.......... #  #.#............  J   endoplasm hZ #.###...##...##  K   kobold #.# #....###.#  hZ#.###........# The kobold shouts! _The endoplasm quivers. hZrAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h[Aim: a kobold, wielding a +0 short sword (moderately wounded, 60% to hit) hI #.#.....# planckenstein the Gusty #.....#.# #......#  Coglin #....†#.# #......#  Health: 26/26 ======================== #.....#.# #......###  Magic: 3/5==============---------- #.......# #.........  AC: 3Str: 8 h #.......#### #.........  EV: 11Int: 14 ###........# ?..K.....  SH: 0Dex: 16 h-###..#.....#####K.......  XL:  3 Next: 87% Place: Dungeon:2 h#..........@.....J...#  Noise: ---------  Time: 2035.8 (0.0) ###.#.##########........  c) +0 short sword {G g) +0 short sword {Y h #<.......#########.#..  Cast: Shock hq#.#...#........ ..  Zot (9964) Gem (6965)  #.#.#.......... #  #.#............  J   endoplasm #.###...##...##  K   kobold h+ #.# #....###.#  h#.###........# Aiming: Shock (safe; 9% risk of failure)  h}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 60% to hit)  h SThe zap hits the kobold.  You kill the kobold! h~1     #....†#.#            h ?  ***.....  ****    ho #<   ..      hb #.#   h?z  h G)......J. h" 9=6.8 (134 _ hN  h  hn #.#.....# planckenstein the Gusty #.....#.# #......#  Coglin #....†#.# #......#  Health: 26/26 ======================== h7j#.....#.# #......###  Magic: 2/5=========--------------- #.......# #.........  AC: 3Str: 8 #.......#### #.........  EV: 11Int: 14 ###........# ?..K.....  SH: 0Dex: 16 ###..#.....#####).......  XL:  3 Next: 89% Place: Dungeon:2 h2`#..........@****J....#  Noise: =--------  Time: 2036.8 (0.0) ###.#.##########........  c) +0 short sword {G g) +0 short sword {Y #<.......#########.#..  Cast: Shock #.#...#........ ..  Zot (9963) Gem (6964)  #.#.#.......... #  #.#............  J   endoplasm #.###...##...##  #.# #....###.#  #.###........#  hThe zap hits the kobold. _You kill the kobold!Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (97% to hit) h#.#.....#planckenstein the Gusty#.....#.# #......#Coglin#....†#.# #......#Health: 26/26 ======================== h40#.....#.# #......###Magic: 2/5=========---------------#.......# #.........AC: 3Str: 8#.......#### #.........EV: 11Int: 14###........# ?..K.....SH: 0 h7Dex: 16###..#.....#####).......XL:  3 Next: 89% Place: Dungeon:2#..........@*******..#Noise: =--------  Time: 2036.8 (0.0)###.#.##########........c) +0 short sword {G g) +0 short sword {Y#<.......#########.#..Cast: Shock#.#...#........ ..Zot (9963) Gem (6964)  hE#.#.#..........##.#............J   endoplasm#.###...##...###.# #....###.##.###........# hAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (97% to hit)  hiThe zap hits the endoplasm.  The endoplasm is almost dead. h> hE,...J... hFu7.8 (123 _ hL h9N h} #.#.....# planckenstein the Gusty #.....#.# #......#  Coglin #....†#.# #......#  Health: 26/26 ======================== #.....#.# #......###  Magic: 1/5====-------------------- #.......# #.........  AC: 3Str: 8 h~ #.......#### #.........  EV: 11Int: 14 ###........# ?..K.....  SH: 0Dex: 16 ###..#.....#####).......  XL:  3 Next: 89% Place: Dungeon:2 #..........@***J.....#  Noise: =--------  Time: 2037.8 (0.0) h####.#.##########........  c) +0 short sword {G g) +0 short sword {Y #<.......#########.#..  Cast: Shock #.#...#........ ..  Zot (9962) Gem (6963)  #.#.#.......... #  #.#............  J   endoplasm #.###...##...##  hf #.# #....###.#  #.###........# The zap hits the endoplasm.  h_The endoplasm is almost dead.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hrAim: an endoplasm (almost dead, 97% to hit) h O #.#.....# planckenstein the Gusty #.....#.# #......#  Coglin #....†#.# #......#  Health: 26/26 ======================== #.....#.# #......###  Magic: 1/5====-------------------- hWPu #.......# #.........  AC: 3Str: 8 #.......#### #.........  EV: 11Int: 14 ###........# ?..K.....  SH: 0Dex: 16 ###..#.....#####).......  XL:  3 Next: 89% Place: Dungeon:2 #..........@...J.....#  Noise: =--------  Time: 2037.8 (0.0) ###.#.##########........  c) +0 short sword {G g) +0 short sword {Y #<.......#########.#..  Cast: Shock #.#...#........ ..  Zot (9962) Gem (6963)  #.#.#.......... #  #.#............  J   endoplasm #.###...##...##  h"Q|#.# #....###.#  #.###........# Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)  The zap hits the endoplasm.  You kill the endoplasm! hfW     #....†#.#             ?     hWm*******..#    #<   ..      #.#  h0X"  h.......938.8 (1Shock12 _ h"  h  h  h+  h )012=====590 h L859 h w78 h  hF a67 h  hy  h a=====56 h  h  h 545 h5  h  h a34 h  h  hS K23 h  h a12 h  h  h K01 h1  h  h$ L490 h* 3=====849 h a78 h  h  h K67 h2  h  h K56 hX  h   h_ a=====45 h  h  h K34 hg  h!  h\! K23 h"  h_$  h$ K12 h%  h'  h' K01 h3)  h,  hW, L390 h-  h/  h0 L839 h1  h2  h2 4=====78 hw4  h=6  hw6 K67 h'8  h9  h*: K56 h;  h8=  h= K45 h>  h)@  h@ a=====34 hA  h&C a23 hD  hD  hE K12 hE  hF  hF K01 hG  hxH  hH L290 hpI  hJ  hK L829 hWL  hWN  hN K78 h P  h^ h - _You start resting. h-h 072.8 (34.0) hm 5=====-3.8 (3567 hr  ht % _Magic restored. h#.#.....# ##.....#.# #......# ##....†#.# #......# ##.....#.# #......### #.......# #. #.#### #. ###. h .# ?..K..... ###..#.....#####). #.# ###.#.#. #<.##.#.. #.#...#. .. #.#.#.###...##...###.# #....###.##.###.# # hD  h hrt4.8 (1.0)56 hs h| h#.#.....# #.#.....#.# #......# #.#....†#.# #......# ##.....#.# #......### #.......# #. h~ #.......#### #......... ###........# ?........ ###..#.....#####). #.# ###.#.#. #<. h###.#.. #.#...#. .. #.#. #.###...##...## #.# #....###.# #.###.# # h hi545 h hO h@#.#.....# #.#.....#.# #......# #.#....†#.# #......# ##.....#.# #......### #.# #......... #.......#### #......... ###........# ?........ ###..#.....#####). #.# ###.#.# h(. #<.#########.#.. #.#...#. .. #.#. #.###...##...## ##.# #....###.# ##.###.# # h h hi634 h h h #.#.....# #.#.....#.# #......# #.#....†#.# #......# ##.....#.# #......###  #.# #.........  #.#### #.........  hp I###........# ?..  ###..#.....#####).  #.#  ###.#.#. #<.#########.#.. #.#...#. ..  h 4#.#. #.###...##...## ##.# #....###.# #.#.###.# ###. h  h> =====723 h  h  h `#.#.....# #...# #.....#.# #......# #...# #....†#.# #......# # #.....#.# #......### #.# #.. #. hY [#### #.. ###.# ?. ###..#.....#####). #.# ###.#.#. #<.#########.#.. #.#...#. .. #.#.#. h { ##.#. #.###...##...## ##.# #....###.# #.#.###.# ###. hv  h i812 h  h  h| hk h h  h-XM...####........† ######### .......#### #.......# #?.##..#.....#####@...........................# ###.#.##########......<.......#########.#..#.#...#........ ..### h\ hai901 h"g hhT _You see here a +0 short sword. h  ###.##  #...  #....#### ###....# #...  #.#.....# #......# #...  #.....#.# #......# #...  #....†#.# #......# ####  #.....#.# ####  #.# #.  #.#### #.  ###........# .  ###..#.....#####).......  #....................#..###.#.##########........ #<.......#########.#.. #.#...#. ..# #.#.#. ## #.#............  #.###...##...## [4 h0 !0m## h>  hX! r80190 _ h%  h,  h3 o1.8 (2819 hC9  h; p _c - 5 scrolls labelled HAOWNA ZUONOME (gained 3) h[ #.. ###...# ###.## ....# #...# #....#### ###....# #...# #.#.....# #......# #...# #.....#.# #......# #... #....†#.# #......# ##### #.....#.# #......### #.# #. #.......#### #. ###........# #... ###..#.....#####)....... #....................#.. ###.#.##########........#<.......#########.##.#...# ...#.#.# .###.#............ h2.8 (178 h8... #.......  #.. ###### ###...# ##.## .....# #...# ....#### ###....# #...# .#.....# #......# #...#  hj9.....#.# #......# #...# ....†#.# #......# ##### .....#.# #......#### .# #.[ .......#### #.........# #...#..#.....#####)...... ....................# ##.#.##########........##<.......#########.#...  #.#...# h9 ..  #.#.# .## hcB h8Li367 hS hU( _Found a ring mail. h #. ...  #........ #.. ###### ###...### #.## .....# #...# ..#### ###....# #...# #.....# #......# #...# #.# #......# #...# †#.# #......# ######.# #...@..#### # #.[ ......#### #.........# #... #..#.....#####)......# ...................#....#  #.#.##########........##  #<.......#########.#...#  #.#...#[17;1 h6H ...# #  h hni456 h h he #. #. ..  #......... .. ####### ###...#### .## .....# #...# ..#### ###....# #...# .....# #......# #...# #.# #......# #...# †#.# #....@.# ######.# #......#### # #..[. .....#### #.. ........# #...#.....#####)......#  h '..................#....#. .#.##########........#..#. <.......#########.#...#. h hi545 h\ h h!M>###################### #.......... ######## ###...###### ..##### ........† ##########  ..[ .....#### #.................##........#.. h hbi634 h h hO`M........................ >###################### h` #.......... ######### ###...###### ...#####  h`........† ###### h$a#### .....# #.........[. hXaB........#.... hh hqi723 hy h)#################### ........................ .>####################### # #.#........ #..########## ###...### #.## #........# #...# ...#### ###.@..# #...# #.....# #......# #...#..#.# #......# #...#†#.# #......# ######.# #####.# #[.#### #. #........# #..... #..#.....#####).......... # hi812 hN hs h<- .#####################........................  h- S.>####################### # #  ...#.......  #.. ########## ###...##  h- ##.## #....@...# #...#  h- ....#### #.###....# #...# . h . #.....# #......# #...#..#.# #......# #...# hB. †#.# #......# ##### hd. \#.# ##### h. .# #[.  h. ^.#### # h. a#........# #.. h"5  h>< i901 h@  hA  hH. #.#. .S.># # h~H # # ... # #.. # ###...#.## #.# #...# #....#### #.###....# #...# #.#.....# #......# #...# #.....#.# #......# #...# #....†#.# #. hHr.....# ##### #.....#.# #......#### #.# #.........[. #.#### #. hH.......... ###.# #. hN hTk90090 h-Y haZ h6 . #  .#  .  .S.>#  h_ # # # ... # #.. # ###...  ###.## # h.# #...  #....#### #.###....# #...  #.#.....# .. #......# #...  #.....#.# ## #......# #...  h՜3 #....†#.# #......#  #.....#.# #......####  # h_.# #.........[.  h #.#### #...........  ### hsK.# #. h h.j1809 h) h h< . # .# . .S.># # # # ... # #.. hE # ### ###.## #.# # #....#### #.###....# # #.#.....# ...#......# # #.....#.# #####......# # #....†#.# #......#  #.....#.# #...... h####  #.# #.[.  #.#### # h|.  ###.# #. h- hi278 ht h hb  .#################### .................... hWc  .S.>####################### ## #... # #..########## ######.## #........# # #....#### #@###....# # hc < #.#.....##....#......# # #.....#.#######......# # #....†#.# #......# ## #.....#.# #......#### hod  #.......# #.........[. #.#### #... ###........# #.. ###..#.....#####). huj  h#m i367 hs  h&v  h .................... .S.>####################### ## #... # #..########## ######.## # #........# # #....#####.##.###....# # #.#.....##..@.#......# # #.....#.#######......# # #....†#.# #......# # #.....#.# #......####  #.......# #.........[. #.#### #... ###........# #.. ###..#.....#####). #...............#..... h hi456 h h, hY= . .S.># # # # ... ### # #.. .. ##########  ###.## #. #........#  #....#####.##.###....#  #.#.....##.@..#......#  h #.....#.#######......#  #....†#.# #......#  #.....#.# #......####  #.# #.[.  #.#### #.  ###.# #.  ###..#.....#####).  #.#..... h h{i545 h h h  #################### .......................... .S.>######################## # # ... #### #.. ..########### # ###.## #.##........# hm \ #....#####@##.###....# #.#.....##....#......# #.....#.#######......# #....†#.# #......#  #.....#.# ##### #.# #[.  #.#### #  h  ###........# #..  ###..#.....#####)..........  h h i634 h  h7  h,~M####################...........................S.>#######################...#######  #........########### # h~##.## #@##.......#####.##.####.....##....#.#.#######....†#.# #......# hK h;i723 h h h&~ 0 ###################....................S.>########################...########........##############.## #.##........#  h~ ....#####@##.####.....##....#......#.#######†#.# ###..#.....#####)..........  h  h i812 h  h  h3......................S.>#########################. #....########.#........########### # htQ###.## #.##........# #....#####.##.###....#  h#.#.....##.@..#......# #.....#.#######......#  ht#....†#.# #......#  h7#.....#.# #......#####.......# #...[.#.#### #.. h###..# #.###..#.....#####) hE#....................# h hi901 h) h...S.>#.# #.#....####### #.#........########### ####.## #.##........# ##....#####.##.###....# ##.#.....##..@.#......# ##.....#.#######......# ##....†#.# #......# ##.....#.# #......####  h hZ h m1008990 h h hқ$.####################.............................S.>#######################.##. #. h"...########... #........########### ###.###.## #.##........# #.#....#####.##@###....# #.#.#.....##....#......# #. hPn#.....#.#######......# #.#....†#.# #......# ###.....#.# #......#####.# #. hq[.#.......#### # h\###........# #.. hz###..#.....#####)..... hQ hk18899 h} hR h .#..####################.............................S.>#######################.##. #....########... #........########### ###.###.## #.##.@......# #.#....#####.##.###....# #.#.#.....##....#......# #.#.....#.#######......# #..#....†#.# #......# ####.....#.# #......#####.# #.[.#.......#### ####........# #.. h  h i278 h  h  ho1. #..#....S.>#.# #.#....# #.#........## ###.###.## #.##.# #.#....#####.##.###....# #.#.#.....##....#......# #.#.....#.#######......# #. h##....†#.# #......# ##.....#.# #......####  h hwi367 h h hd. #. .#. .. .S.>#. # #.#....#  h#.#........## ###...# ###.## #.##.# #...#  hQ#....#####.##.###....# #...# #.#.....##....#......# #...# #.....#.#######......# #...# #....†#.# #......# # #.....#.# #......#### #.# #....... h..[. #.#### #...........  h  hi456 hB h h4####################..................... S.>####################### #. #....########.#........########### ###...##  h5##.## #.##........# #...# ....#####.##.###@...# #...# .#.....##....#......# #...# .....#.#######......# #...# ....†#.# #......# ##### .....#.# #......#### .......# #.........[. .#### #....#..# #.....#.....#####) h8> hFi545 hL hM hi....................>####################### #.#. ...########. #........########### ###...### #.## #.##........# #...#  hݵ...#####.##.###....# #...# #.....##....#...@..# #...# ...#.#######......# #...# †#.# #......# ##### #.# #......#### .# #. hh..[.#### #.. #..# #. #..#.....#####) #  ...................#.....  hO#  h hi634 h/ h/ h>####################### #.#. ..########......########### ###...#### .## #.##........# #...# ..#####.##.###....# #...# .....##....#......# #...# ...#.#######....@.# #...# †#.# #......# ##### #.# #......#### .# #...[.#### #....# #. ..#.....#####) ## ..................#..... #. .#.##########..#.. #. h7  hA S723 hHA  hxH  hJ  hz  #.#. .########.#.....########### ###...##### ## #.##........# #...# ###.##.###....# #...# ..##....#......# #...# # ..#.#######......# #...# # .†#.# #.....@# ##### # h I#.# #......#### #.# #...[.##### #.. #..# #.# .#.....#####) ### hQ ...............#..... #.. #.########## h~ `..#.. #.# ....... h P###.#... #.# hi  h i812 h*  hʜ  h .########......########### ###...#### ## #.##........# #...# .#####.##.###...##....#.. h# ..#.###### .†#.# ### ..### ....[.####....#........#####) h....## .................#.....#.. #.##########........#...# .......#########.#.....# #...#........ ...# . h hŠi901 h ht h-g########.##.....########### ###...##### # #.##........# #...# ###.##.###....# #...# ..##....#......# #...# ## .#.#######......# #...# #. †#.# #......# ##### #. . hg#.# #......###### #..# #...[.##.#### #..# #...# #...# #.....#####)### ................#.....##... .##########........#.... #.## ......#########.#.....# hh#.##........ ....###.. #... .#... .##  hHh*### ho h{k10890 h2 h h!> #.# h "....########### ###...#####  #.##........# #...#  h%"q.##.###....# #...#  hG"..##....#......# #...# # #.# hi"!......# #...# #. #.# #......# ##### #.  h"#.# #......###### #.# #. h"[.# #.#### #.#  h"g#.# #.#  h".....#####).##.....#.. #. # h"#|........#....# #.# hM#5#########.#.....#.# #.##. ....###...# #. #. hm#q .## ###. h+ h6j1889 h< hP> hx j #.# ....# ###...##### #.##.# #...# .##.###....# #...# ##....#......# #...# # .#......# #...# #. .# #......# ##### #..< .# #......######  hfy #. .# #.[.# #. .#### #.# #.# #.. ###.#####).# #####. hy #.....#..# #..#....## #.###.# hy .#.....#.# #.###. .#. hy  ....###...# #. . .## ###. h]  hɏ i278 h  h  h8 L #.## ###...#####  #.##.# #...# .##.###....# #...#  h x##....#......# #...# # #......# #...# #. # #......# ##### #..<. # #......###### #. # #..#  h L#. #### #.# #.# #... ###.######).# #####.# h #.....#..# #.....#.#....## #.###.#.#.....#.# #.###. #. ....###...# #. .## ###. h  hڟ i367 hk  h R _You see here a +0 ring mail. hV h^i456 h> _h - a +0 ring mail h&..########### ###...##### #.##........# #...# #.##.###....# #...# ....#......# #...# ##########......# #...# #.... #......# ##### #..<.# #......###### #....# #.....# #....# ### #.# #. ..# #....# ###.#######).# #####.#. hU.........#.....#..# #.....#. #######..#....## #.###... ..###.#.....#.# #.###...... .....###...# #..... . ....## ## # ### ###. hׅ h<i545 h hq hX7^##........# #...# .##.###....# #...# ....#......# #...# ###### #####......# #...# #....#  #......# ##### #..<.# #......###### #....# #.....# #....# ## #.##### #...... .# #....# ###.### .#####)# #####.#...........#.....#..# #.....#.# ###### hl8)..#....## #.###... .###.#.....#.# #.###...... .....###...# #..... ....## ### # ### .## ###. ##...## #####... h>? hlIi634 h8O hP h$ '##.###....# #...# ..#......# #...# ###### ####......# #...# #....#  #......# ##### #..<.# #......###### #....# #.....# #....### # #.##### #....... # #....# ###.#### #####)# #####.#... . h h.........#.....#..# #.....#.## #####..#....## #.###.....###.#.....#.# #.###. ...... .....###...# #..... ....## ##### ### .## ###. #...## #####...#.# #......> ht  hf i723 h  h  hK ..#......# #...# ###### ###......# #...# #....#  #......# ##### #..<.# ##......###### #....# ##.....# #....#####.##### #........  #....# ###.##### ####)# #####.#.... .........#.....#@.# #.....#.### ####........#....## #.###......###.#.....#.# #.###.....# ..... .....###...# #.........# ....## ##### ### .## ###.## #####... ##.# #......> ...# ###...### h  hi812 h h h45 hj5####......# #...# #....#  #......# ##### #..<.# h5 #......###### #....#  #...........# #....## # #.##### #....... # # h6.....# ###.#### #####)...# #####.#... ..........#.....#..# #.....#.##  hM6#####........#..@.## #.###.....#####.#.....#.# #.### ...... .....###...# #......... h6O. ....## ##### ###.. .## ### #...## #####.  h6###. #......> ....####.........### ##### #. h6A.# # h< hDi901 hFH hI h-  #......# ##### #..<.# #......###### #....# #...........# #....## ## # hn t.##### #...... .# #.....# ###.### .#####).............# #####.#..  h ...........#.....#..# #.....#.#  h ######........#....## #.###.... .#########.#....@#.# #.###  h( 7....... .....###...# #.... ....## ##### ###. .## ### ##...## #####. .###. #......> .....# ha ###.........### .##### #..# # .....# #.#..[......### h  hJ k20790 hO  h  hE #......# ##### #..<.# #......###### #....# #...........# #....# #...........##### # ..# #...............# ###. ..#####).............# #####.#.#.....#..# #.....#.#.#....## #.### ..#.#...@.#.# #.###. .....###...# # h>. ....## ##### ###. ..## ### .##...## ##### ..###.# #......>.# ###. #.##### #.# .# #.#..[...... hy hBj1879 hj h h%# #......# ##### #..<. # #......###### he&+ #....  h 'z# #...........# he', #.... h)d# #...........##### #.# #...............# ###. h'*Q.#####).............# #####.#.#.....#..# #.....## hn*.#....## #.###.#.#..@..#.# #.###  h*#.......###...# # h+......## ##### ###....## ### ..##...#### #####.###.# #......>.# ### hc+. ##.##### #.#.# #.#..[...... h72 h;i278 h A hdB h.# #......# ##### #..< .# #......###### # .# #...........# # .#### #...........##### # hf.# #...............# ###..#####).............# #####..#.....#..# #.....#.#....## #.###.#.#.@...#.# #.### .#.###...# #.## ##### ###.## ### h.##...#### #####.###.# #......>.# ### h. .##.##### #..# #.#..[...... h# h@ hi367 hp h hmeN#.# #......# ##### #.. #.# #......###### # ..# #...........# # ..#### #....##### # heK.# #...............# ###.#####).............# #####.#.....#..# ##.#....## #.### he.#.#@....#.# #.### ..#.###...# #  hLf>#.## ##### ###.## ### #...##...##### ##### #....###.# hfR #......> #.# hfo ### ..##.##### #.# hfX #.#..[ ho hzi456 hр hw h .#.# #......###### # ...# #...........# #.#### #...........##### #....# # h .........# ## #.....#####).............# #...........#.....#..# #... .##########........#....## #.## ......#########.#.....#.# #. h8 #............@.###...# #... .#. hY  ##### ### .### ###  hx d##...##...##### #####.  h  #....###.#  #......>#........####...... ...##.##### #.........# #.#..[†..# #.######## h  h/  h i545 h  h4  h ...# #...........# #.#### #...........##### #....# #...............# # .#.....#####)...... h .# # .................#.....#..# #.. #.##########........#....## #.# .......#########.#.....#.# #. #...#..............###...# #.. #.#. ##### ### #. h ### ### ###...##...##### #####. # hя u #....###.#  #... ###........# h K###...... ....##.##### #. h } #..........# #.#..[ h? b #†..# ha X #.####### # h Q....# #.# h}  h i634 hh  h|  h..#### #.##### ....# #...............# #.....#####).............# # ..................#.....#..# #. .#.##########........#....## # <.......#########.#.....#.# #. .#...#..............###...# #. .#.#. ##### ##  h0.#.### .###...##...###### #####. .# #....###.#  #... .###........#### .....##.##### #. ##..........# #.#..[  #†..# #.######  #....# #.##.####### #.# h` hi723 h h h.#### #.##### #.# #...............# #..#.....#####).............# ..#.....#..# # #.#.#........#....## #  htj#<.#.#.....#.# # #.#...#.###...# # #.#.#.## ##### #.#.### #.###...##...###### #####  h#.# #....###.# # #.###.# h| ### #.....##.##### ##.# h #.#..[ #.†..# hI #.  #.# #.#  hoX###.# #.# h= h?i812 hX h hF.#### #.##### ##.# #...............# ##..#.....#####).............# ..#.....#..# #.#.#........#....##  #<.#.#.....#.#  #.#...#.###...#  #.#.#.## #####  #.#.###  #.###...##...######  #.# #....###.# #  #.###.# ###  #.....##.##### #  ###.# #.#..[ #.†..# #.  h5G #.# #.# ####.# #.# hM hUi901 h] h^ h  h h hk h h690869 hR h hN hK78 h h= hF hK67 h) h ha56 h hu hp hK45 hc h  h  h/ K34 hO h ha23 h hb hJ hK12 h h<  h%" h{"K01 h# hN& h( h )L590 h** hR, h". h.L859 h/ h1 h3 h3-7 h48 h(5 h6 h8a67 h9 hI: h~; h;556 h; h< h= h> h?545 h-? h? h@ hA h534 h, h h h h-2 h3 h h h hS512 hq h' hx hq a01 hp  h  h" D49 hQ 0 h849 h h h578 h h hy! h" h#K67 h# h% h& h\' h'C56 h$( h545 hC h9D hDK34 hD h)G hGa23 hH h(J hJ h^KK12 hK hO hP hQ501 h1Q hQ hT hV hlVL390 hJW h1[ hx\ h\6839 h\ h^ ha hb hbK78 hc hf hg hh567 h5h hh hl hm hnK56 hn hr hr h s-4 hFs5 hs hw h1x hdx534 hx hy h/} h~ hC~523 ha~ h~ hG h h1K12 h hʇ hS h501 h hC h h" hd.29 h0 h̑ h6 hіC8 h29 hp h= h#a78 h h h hUK67 h֢ ha h hPK56 hШ hѬC  You see here a +0 short sword. h h[-4 h%5 _ h hV hS h-3 h4 h h h hRK23 hL ht hѺ hK12 h( hi h hݿK01 h h hb190 h h h`819 h h%K78 h  h hE hK67 h^ h h h,K56 h h h&a45 h+ hN ha34 hl hX hw23 h h2 hmK12 h h h hY501 h h5  h  h  h? 6090 hc  h h'    .S.>#################   ##...#   ##...#   .....#######   #........##########   ###.######.##........  h0(E  #....#####.##.###....   #.#.....##....#......   #...@.#.#######......90.8 (61.0)  h`(]  #....†#.# #......   #.....#.# #...  h(  #.......# #...   #.......#### #...   ###........# #......    ###..#.....#####)....   hK)F  #....................    ###.#.##########.....  h- h1 h2_ _Partly explored, can't reach some places. hp[[?25h[?0c  Search for what [Enter for "."]?  hA [?25l[?1c h hL20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:2] a stone staircase leading downb - [D:2] a stone staircase leading up  hc - [D:2] a +0 short sword  d - [D:2] a stone staircase leading down  e - [D:2] a scale mail  f - [D:2] 4 atropa-tipped darts (46 gold)  g - [D:2] Nuosualo's Weapon Shop  h - [D:2] a +0 hand axe (39 gold) (1 further duplicate)  i - [D:2] a +0 sling (19 gold)  j - [D:2] a +0 whip (32 gold) (1 further duplicate)  k - [D:2] a +3 sling of flaming (256 gold)l - [D:2] a ring mail (1 further duplicate)  m - [D:2] the +6 dagger "Ciefoem" {antimagic, *Rage rElec rF+ Int+3} (795 gold)n - [D:2] an escape hatch in the floor  o - [D:2] a leather armour  p - [D:2] an escape hatch in the ceiling  q - [D:2] a +0 pair of boots  hHr - [D:2] a stone staircase leading up  s - [D:2] a stone staircase leading down  t - [D:2] a stone staircase leading up hCg hun hv .S.>################# planckenstein the Gusty  ##...#Coglin   hwF##...#Health: 26/26 ========================  .....#######Magic: 5/5========================   h(w#........########## AC: 3Str: 8  hSw ###.######.##........ EV: 11 hwNInt: 14  #....#####.##.###.... SH: 0Dex: 16   hwf#.#.....##....#...... XL:  3 Next: 93% Place: Dungeon:2  #...@.#.#######...... Noise: ---------  Time: 2190.8 (0.0)  h*x  hOxC#....†#.# #...... c) +0 short sword {G g) +0 short sword {Y   h{x#.....#.# #...... Cast: Shock   hx#.......# #...... Zot (9809) Gem (6810)   hx#.......#### #......   hx###........# #......    hy###..#.....#####)....    h=y#....................    hcy###.#.##########.....  _Found a ring mail.  hy\_You see here a +0 ring mail. _h - a +0 ring mail  hyv_You see here a +0 short sword. _Partly explored, can't reach some places.  hyBSearch for what [Enter for "."]? . h h hR h. _ h hX Inventory: 8/52 gear slots Hand Weapons (go to first with ))  c - a +0 short sword (weapon) {Guillermo}  hi g - a +0 short sword (offhand) {Yuphin}d - a +0 hand axe {Soledad}  f - a +0 sling Missiles (go to first with ()e - 6 poisoned darts Armour (go to first with [)  h a - a +0 robe (worn)  b - a +0 pair of boots (worn)h - a +0 ring mail Scrolls (go to first with ?)  hX f - a scroll of fear  t - a scroll of teleportation  c - 5 scrolls labelled HAOWNA ZUONOME  d - a scroll labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA Potions (go to first with !)  g - a potion of magic  h - a potion of haste  f - a bubbling yellow potion h h,  hw  h|  .S.>################# planckenstein the Gusty   h /##...#Coglin  ##...#Health: 26/26 ========================  .....####### hԨ +Magic: 5/5========================  #........########## AC: 3Str: 8  h  ###.######.##........ EV: 11Int: 14  #....#####.##.###.... SH: 0 hک Dex: 16  #.#.....##....#...... XL:  3 Next: 93% Place: Dungeon:2  #...@.#.#######...... Noise: ---------  Time: 2190.8 (0.0)  #....†#.# #...... c) +0 short sword {G g) +0 short sword {Y  #.....#.# #...... Cast: Shock  #.......# #...... Zot (9809) Gem (6810)  #.......#### #......  ###........# #......   ###..#.....#####)....   #............ h] ........   ###.#.##########.....  _Found a ring mail. _You see here a +0 ring mail. _h - a +0 ring mail _You see here a +0 short sword. _Partly explored, can't reach some places. _Search for what [Enter for "."]? . hЯ  hz  h2  hE  h} hjLevel 2 of the Dungeon <<<<>>>>∩(Press ? for help) ....... #.............# h, .......####################.............################ ......................................................># .S.>#######################.............##############.# ##...# h]^#.............##.# ##...##.............##.# ht .....########.........######.#### h| #........########### ###...######....# hw###.######.##........##...##.##.### h/#....#####.##.###....##...##.##[..# h#.#.....##....#......##...# #######.####.##...@.#.#######......##...# #....##.##.#.##....†#.# #......###### #..<.# ####.#..#.##.....#.# #......#######....# #.##.#....###.......# #...........##....####.#### #....#..# h/#.......#### #...........##### #...........<#####....#..### hVf###........# #...............# ###.######...÷.............####..#.....#####).............# #####.#.....[#######...##.##.# h}#....................#.....#..# #.....#.###..# #......##.# h###.#.##########........#....## #.###........# #.........# h<#<.......#########.#.....#.# #.###.....#.### #......#######.#...#..............###...# #.........#...######.##.......<# h#.#.#...............## ##### ###........##.#...÷......#####.# h  h #....................#.....#..# #.###..# #......##.# ###.#.#........#....## #.###........# #.........# #<.......#########.#.....#.# #.###.....#.### #......###### #.#...#..............###...# #.........#...#.......<# #.#.#...............## ##### ###........##.#...÷......#####.# h #.#...............### ###...........#......##### #.# #.###...##...###### #####...........###..##### ### #.# #....###.##......>............##  #.###........# ##.........###...###.#  #.....##.##### ........# #.......#  ###..........# #..[......####.######  #.......†..# ############...##  h #..........# .# #........  ####..........####### #.##.......  #.........###.......# #.# ##..[......# #.........# ###.....# ####'######.# #.........# ##....#####.......#...#........# ########### #.'.........############ #....#####.......### h####### #......># #.......# #.......# #.......# hʬ  h b .S.>################# planckenstein the Gusty  ##...#Coglin  hV % ##...#Health: 26/26 ========================  .....#######Magic: 5/5========================  #........########## AC: 3Str: 8   h ###.######.##........ EV: 11Int: 14  #....#####.##.###.... SH: 0 h ADex: 16   h <#.#.....##....#...... XL:  3 Next: 93% Place: Dungeon:2  h @ #...@.#.#######...... Noise: ---------  Time: 2190.8 (0.0)   h1 C#....†#.# #...... c) +0 short sword {G g) +0 short sword {Y   h_ #.....#.# #...... Cast: Shock   h #.......# #...... Zot (9809) Gem (6810)   h #.......#### #......   h ###........# #......   h ###..#.....#####).... h 9    h #....................    h# ###.#.##########.....  _Found a ring mail.  hD \_You see here a +0 ring mail. _h - a +0 ring mail  hm _You see here a +0 short sword. _Partly explored, can't reach some places. _Search for what [Enter for "."]? . h1  h>  h  h  h i809 _ h _  You see here a rat corpse. hv  h$ R78 _ h0  hD  h  hN 567 ht  hK  h  h8  hR K56 h  h^ h hK45 h hE hw34 hi h h 523 h4 h  h hr h K12 h1 hn! h" h"501 h# h# h( h* h*M7990 h+ h0 h1 h:278799 hw2 hE3 hp8 h9 hG:578 hy: h; h? h'A hAK67 hB hF haHa56 hJI hL h6N hNK45 hO hS hT hTK34 hU hZ, hZK23 h] h`, h`K12 ha h gd  You see here an adder skeleton. hOh hh-0 hh%1 _ hi h0m hn hoL890 ho hr hjtL889 ht h|u hZx hwy hy hyC78 h9{ h} h~ h0C67 h hB h hЃ-5 h6 h„ h h؉ hK45 h8 h h/ h}K34 h h h” hK23 h h: h hK12 h h h h501 h" h/ h h hL790 h h  hè hL879 h hE%  htThere is an open door here. hO h478  h!_ h= h˳ h hK67 h, h» h556 h hb h h hPK45 h h\ h# hgK34 h h h hK23 hQ h h hK12 h hz #.##...##  #.# #........# #######.# ##........# .....##.# ##..[......#  hP.....# ####'######..........# #....#####.......#...#........# #........'.........############ #....#####.......### ###### #......@#228.8 (38.0) #.......# #.......# #.......# hx#[......# #.......# #..... hB #########  h h hc _There is a stone staircase leading down here. hE hsRead which item? Scrolls  h f - a scroll of fear  t - a scroll of teleportation  c - 5 scrolls labelled HAOWNA ZUONOME  d - a scroll labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA  hI[!] read|quaff[?] describe selected he3#.############...##planckenstein the Gusty#.##........#Coglin #######.# ##........#Health: 26/26 ======================== .....##.# ##..[......#Magic: 5/5======================== .....# ####'######..........#AC: 3Str: 8 #....#####.......#...#........#EV: 11Int: 14 #........'.........############SH: 0 h4Dex: 16 #....#####.......###XL:  3 Next: 93% Place: Dungeon:2 ###### #......@#Noise: ---------  Time: 2228.8 (0.0)#.......#c) +0 short sword {G g) +0 short sword {Y#.......#Cast: Shock#.......#Zot (9771) Gem (6772) #[......##.......##.......########## _Partly explored, can't reach some places. _Search for what [Enter for "."]? . _You see here a rat corpse. _You see here an adder skeleton. _There is an open door here. _There is a stone staircase leading down here. hX ####.########..####.########..####.#######........#...###########################################################As you read the scroll labelled HAOWNA ZUONOME, it crumbles to dust.  You feel aware of your surroundings. It was a scroll of revelation. h n9.8 (101 ht hl6 _c -> r - 4 scrolls of revelation h hDrink which item? Potions  g - a potion of magic  h - a potion of haste  hN f - a bubbling yellow potion [!] read|quaff[?] describe selected h  h #.############...##planckenstein the Gusty####.########........#Coglin ###### ####.########........#Health: 26/26 ========================  h.....# ####.#######..[......#Magic: 5/5========================  h.....# ####'######..........#AC: 3Str: 8  h8#....#####.......#...#........#EV: 11 h[,Int: 14  h~#........'.........############SH: 0Dex: 16  h#....#####.......#######XL:  3 Next: 93% Place: Dungeon:2  hÖ###### #......@#######Noise: ---------  Time: 2229.8 (0.0) h#.......#######c) +0 short sword {G g) +0 short sword {Y#.......####### h Cast: Shock#.......#######Zot (9770) Gem (6771)  h.#[......########.......########.......####### hT############### _You see here an adder skeleton. _There is an open door here.  hx_There is a stone staircase leading down here.  As you read the scroll labelled HAOWNA ZUONOME, it crumbles to dust.  hjYou feel aware of your surroundings. It was a scroll of revelation. _c -> r - 4 scrolls of revelation h  h*J Okay, then. h h hi. _ h hC h h####.########..####.########..####.#######........#...##### h\###################################################### hw30.8 (1690 _ h:  hv         h?w       hw%##########  3 .......@g#  .#######^#  hw  .#   hw\.#   hx\.#   h>x.#   g   goblin (asleep) hix\.#   hxa.#    hpzS15769) Gem (6770)  hm h1.6 (1.8Shock869 h^ h} _You climb downwards. _There is a stone staircase leading up here. h9h  The helpless goblin fails to defend itself.  You hit the goblin with your +0 short sword.) hj520Shock78 h4p hrJ _You kill the goblin! hWw       # <)# #.#^#  .#  .#  .#  .#  .#  .#   h hi367 h h h( n       # .<)# #.#^#  .#  .#  .#  .#  .#  .#   hF0  h3 i456 hb8  h0:  h # .<)# #.#^# h G  .#  .#  .# .# .# .#  h h i545 h  h hn0#.<)##.#^# .# .#  .#  .#  .#  .# h57 h;i634 h? hA h#<.<)##.#^## .# .#  .#  .#  .#  .# h*#3< h'i723 h, hw/9 _Found a stone staircase leading up. hl9.#.<.<)##.#^# #. .##. .##g .#gg .#g   hobgoblin (asleep)## .#gg 2 goblins (asleep)  .# h(x  A hobgoblin and 2 goblins come into view. h g.ggggg1 wandering) hP'===8Shock12 h/ hC1S _The goblin shouts! The hobgoblin shouts! You hear a shout! x5 h5  planckenstein the Gusty  Coglin  Health: 26/26 ========================  Magic: 4/5===================-----  AC: 3Str: 8 h"6   EV: 11Int: 14  SH: 0Dex: 16 .###############  XL:  3 Next: 95% Place: Dungeon:3 hp6J.<.....@.....<)#  Noise: ===------  Time: 2238.6 (0.0) h6M######*#######^#  c) +0 short sword {G g) +0 short sword {Y #* .#  Cast: Shock #g .#  Zot (15761) Gem (6762)  h6#. .#  gg .#  g   hobgoblin ## .#  gg 2 goblins (1 wandering) .#  h7NA hobgoblin and 2 goblins come into view.  h/7_The goblin shouts! The hobgoblin shouts! You hear a shout! x5  Aiming: Shock (safe; 9% risk of failure)  h_7Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h~7;Aim: a hobgoblin (68% to hit) hj6 Z g* h4 *gAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 60% to hit) hNplanckenstein the GustyCoglinHealth: 26/26 ========================Magic: 4/5===================-----AC: 3Str: 8EV: 11Int: 14SH: 0Dex: 16.###############XL:  3 Next: 95% Place: Dungeon:3.<.....@.....<)#Noise: ===------  Time: 2238.6 (0.0)######*#######^#c) +0 short sword {G g) +0 short sword {Y h V#*.#Cast: Shock#*.#Zot (15761) Gem (6762) #*.#g*.#g   hobgoblin##.#gg 2 goblins.# ha1Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (wandering, hasn't noticed you, 60% to hit)  The zap misses the hobgoblin. The zap hits the goblin.  hIThe goblin is severely wounded. h3 h h$ h!e.g.g.g h&}-9.6 (101 _ h, h-. h_   planckenstein the Gusty  Coglin  Health: 26/26 ========================  Magic: 3/5==============----------  AC: 3Str: 8  EV: 11Int: 14  SH: 0Dex: 16 .###############  XL:  3 Next: 95% Place: Dungeon:3 .<.....@.....<)#  Noise: ==-------  Time: 2239.6 (0.0) ######*#######^#  c) +0 short sword {G g) +0 short sword {Y #g .#  Cast: Shock #* .#  [37 ha 8mZot (15760) Gem (6761)  #g .#  .g .#  g   hobgoblin ## .#  gg 2 goblins .# The zap misses the hobgoblin. The zap hits the goblin. _The goblin is severely wounded.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 60% to hit) hIOgg hȴ  planckenstein the Gusty  Coglin  Health: 26/26 ======================== hX Magic: 3/5==============----------  AC: 3Str: 8  EV: 11Int: 14  SH: 0Dex: 16 .###############  XL:  3 Next: 95% Place: Dungeon:3 .<.....@.....<)#  Noise: ==-------  Time: 2239.6 (0.0) ######.#######^#  c) +0 short sword {G g) +0 short sword {Y #g .#  Cast: Shock #. .#  Zot (15760) Gem (6761)  #g .#  hs.g .#  g   hobgoblin ## .#  gg 2 goblins .# Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)  The zap hits the hobgoblin.  The hobgoblin is heavily wounded.The zap hits the goblin.  You kill the goblin! hThe zap hits the hobgoblin.  The hobgoblin is heavily wounded.  You kill the goblin! h.     *  #* .#  #* .#  #*  .* .#   ##  .#  h>gg..)g)g   goblin hg hwplanckenstein the GustyCoglinHealth: 26/26 ========================Magic: 3/5==============----------AC: 3Str: 8EV: 11Int: 14SH: 0Dex: 16.###############XL:  3 Next: 100% Place: Dungeon:3.<.....@.....<)#Noise: =--------  Time: 2240.6 (1.0)######g#######^#c) +0 short sword {G g) +0 short sword {Y#..#Cast: Shock#..#Zot (15759) Gem (6760) #).#g).#g   hobgoblin##.#g   goblin.#The zap hits the hobgoblin.  The hobgoblin is heavily wounded.The zap hits the goblin.  You kill the goblin![39;49 hxwmThe zap hits the goblin.  You kill the goblin!-  You kill the goblin! _A goblin comes into view. It is wielding a +0 dagger.You have reached level 4! hq/  --more-- h 32/323/6--74 0%  h hO _You feel agile. hE  You closely miss the hobgoblin with your +0 short sword.The hobgoblin is heavily wounded. h  h  ggg   Robin (wandering)g   hobgobling   goblinYou hit the hobgoblin with your +0 short sword.  Robin of the Strong Arm comes into view. They are wielding a +0 club.1859 hK O _The hobgoblin misses you.h  planckenstein the Gusty  Coglin  Health: 32/32 ========================  Magic: 2/6========----------------  AC: 3Str: 8  EV: 11Int: 14  SH: 0Dex: 17 .###############  XL:  4 Next:  0% Place: Dungeon:3 .<.....@.....<)#  Noise: =--------  Time: 2241.6 (0.0) ######g#######^#  c) +0 short sword {G g) +0 short sword {Y #. .#  Cast: Shock #. .#  [0;hl10;1mZot (15758) Gem (6759)  #g .#  g) .#  g   Robin (wandering) ## .#  g   hobgoblin .#  g   goblinYou hit the hobgoblin with your +0 short sword.  Robin of the Strong Arm comes into view. They are wielding a +0 club. _The hobgoblin misses you.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehm ]#g#*h&m##*ghY##*h:#*h՟ g) _The hobgoblin misses you.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  h Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet (wandering, hasn't noticed you, 77% to hit)h2%  planckenstein the Gusty  Coglin  Health: 32/32 ========================  Magic: 2/6========----------------  AC: 3Str: 8  EV: 11Int: 14  SH: 0Dex: 17h%y .###############  XL:  4 Next:  0% Place: Dungeon:3 .<.....@.....<)#  Noise: =--------  Time: 2241.6 (0.0) ######g#######^#  c) +0 short sword {G g) +0 short sword {Y #. .#  Cast: Shock #. .#  Zot (15758) Gem (6759)  h%#g .#  g) .#  g   Robin (wandering) ## .#  g   hobgoblin h&n.#  g   goblinh9&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehY&Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet (wandering, hasn't noticed you, 77% to hit)  The zap hits the hobgoblin.  hy&7You kill the hobgoblin!h0Wh0?     h0H*  hl1:#* .#  #* .#  #*  h1*) .# g h1}## .# g  h1F .# h2. The zap hits the hobgoblin.  h@2AYou kill the hobgoblin!  h_2xThe zap hits the goblin.  The goblin is moderately wounded.h~2Amisses Robin. The zap hits Robin.  Robin is lightly wounded.h& h&ghghgh gheg  Robin shouts!hhn...)ghj1-2==2.6 (1hڝC78hh l _Robin throws the goblin at you! The goblin misses you.h2 .# .<....g.@....<)# ######.#^# #. hv2 Y.# #. .# #g) .# g   goblin## h2 6.# h)5 h]= .gh> r--367hE hG } _The goblin attacks as it pursues you! The goblin completely misses you.h.# .<.....g.@...<)# h######.#^# #. .# #. .# g) .# h^)h)P---4h8*C56h1h_4h .# .<.....g..@..<)# ######.#^# #. .# #. h .# g) .# h h h_ ..ghS e-54h 5h  h h       .#  .<.g.@.<)#  ######.#^#  #. .#  #. .#  #) .#  g) .#  ## .#  .#   hגh,h".ggg   Robing   goblinh2=634hhҤh  planckenstein the Gusty  Coglin  Health: 32/32 ========================  Magic: 1/6====--------------------  AC: 3Str: 8  EV: 11Int: 14  SH: 0h@eDex: 17 .###############  XL:  4 Next:  2% Place: Dungeon:3 .<.....***g@.<)#  Noise: ---------  Time: 2246.6 (0.0) ######g#######^#  c) +0 short sword {G g) +0 short sword {YhЃ #. .#  Cast: Shock #. .#  Zot (15753) Gem (6754)  #) .#  g) .#  g   Robin h## .#  g   goblin .# h&pRobin shouts! _Robin throws the goblin at you! The goblin misses you. hNo_The goblin attacks as it pursues you! The goblin completely misses you.hu}Aiming: Shock (safe; 9% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh   planckenstein the Gusty  Coglin  Health: 32/32 ========================  Magic: 1/6====--------------------  AC: 3Str: 8  EV: 11Int: 14  SH: 0Dex: 17.###############  XL:  4 Next:  2% Place: Dungeon:3.<.....****@.<)#  Noise: ---------  Time: 2246.6 (0.0)h =######*#######^#  c) +0 short sword {G g) +0 short sword {Y#..#  Cast: Shock#..#  Zot (15753) Gem (6754) #).# h g).#  g   Robin##.#  g   goblin.#  Press: ? - help, Q - select action, ( or ) - cycleh3 UShift-Dir - straight lineThe zap hits the goblin.  hV :The goblin is severely wounded.h vThe zap hits Robin.  Robin is moderately wounded.hQm FShift-Dir - straight line  The zap hits the goblin.  The goblin is severely wounded.The zap hits Robin.  Robin is moderately wounded.The zap misses Robin.hLw Fg..g.h~x v=7.6 (123h' h T _The goblin closely misses you.h  planckenstein the Gusty  Coglin  Health: 32/32 ======================== h- Magic: 0/6------------------------  AC: 3Str: 8  EV: 11Int: 14  SH: 0Dex: 17 hY.###############  XL:  4 Next:  2% Place: Dungeon:3 hh.<.....g**g@.<)#  Noise: =--------  Time: 2247.6 (0.0) h######.#######^#  c) +0 short sword {G g) +0 short sword {Y h#. .#  Cast: Shock #. .#  Zot (15752) Gem (6753) h3_ #) .#  g) .#  g   Robin ## .#  g   goblin .# hZP _The goblin closely misses you.h}Aiming: Shock (safe; 9% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet (moderately wounded, 77% to hit)h(   planckenstein the Gusty  Coglin  Health: 32/32 ========================  Magic: 0/6------------------------ hT) \ AC: 3Str: 8  EV: 11Int: 14  SH: 0Dex: 17 .###############  XL:  4 Next:  2% Place: Dungeon:3h) b .<.....g..g@.<)#  Noise: =--------  Time: 2247.6 (0.0)h)  ######.#######^#  c) +0 short sword {G g) +0 short sword {Yh)  #. .#  Cast: Shock h* #. .#  Zot (15752) Gem (6753)  #) .#  hA* g) .#  g   Robin ## .#  g   goblin hj* .# h* SPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  h* helmet (moderately wounded, 77% to hit)  The zap hits the goblin.  You kill the goblin!h$+ h?3    h3 a.<..*******@.<)#    #. .#  #. .#  #) .#  g) .#  h4 ## .#  .#  hF4 ? Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet (moderately wounded, 77% to hit)  The zap hits the goblin.  You kill the goblin!  h}4 `The zap hits Robin.  Robin is heavily wounded.h h. v....g.)h& z38.6 (1Shock12 h _h h h:T  You don't have enough magic to cast this spell.hN;h@hA. _h        .#  .<......g.).@<)#  ######.#^#  #. .#  #. .#  #) .#  g) .#  ## .#  .#   h .g1====-9Shock01 _h hg h3X       .#  .<.g)..@)#  ######.#^#  #. .#  #. .#  #) .#  g) .#  ## .#  .#   h?YK.ghZo-50490h5Zh_`hPca _There is a stone staircase leading up here.h   planckenstein the Gusty  Coglin  Health: 32/32 ========================  Magic: 0/6------------------------  AC: 3Str: 8  EV: 11Int: 14  SH: 0Dex: 17  .############### XL:  4 Next:  3% Place: Dungeon:3  .<........g**@)# Noise: ---------  Time: 2250.6 (0.0)  ######.#######^# c) +0 short sword {G g) +0 short sword {Y #. .# Cast: Shock #. .# Zot (15749) Gem (6750)  #) h  .# g) .# g   Robin ## .# .# _There is a stone staircase leading up here.  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet (heavily wounded, 77% to hit)hR[h  planckenstein the Gusty  Coglin  Health: 32/32 ========================  Magic: 0/6------------------------  AC: 3Str: 8  EV: 11Int: 14  SH: 0Dex: 17.###############  XL:  4 Next:  3% Place: Dungeon:3.<....*******@)#  Noise: ---------  Time: 2250.6 (0.0)######.#######^#  c) +0 short sword {G g) +0 short sword {Yh["#..#  Cast: Shock#..#  Zot (15749) Gem (6750) #).# g).#  g   Robin##.# .#  _There is a stone staircase leading up here.  h \Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet (heavily wounded, 77% to hit)h ....g..  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: Robin, wielding a +0 club, wearing a +0 animal skin and wearing a +0  helmet (heavily wounded, 77% to hit)  The zap misses Robin.h)=1.6 (1Shock849 _hhhDhh)ggg   hobgoblin (wandering)hd[-278h)h h \ _A hobgoblin comes into view.h h hk g..).g.h -367h h !h;o!ho!hjv!h&y!hy!h%.ggg 2 hobgoblins (1 wandering)=456!hJD #.############...## ####.########........# ###### ####.########........# .....# ####.#######..[......# .....# ####'######..........# #....#####.......#...#........# #........'.........############ !hXK#....#####......g####### 2 ###### #......@#######  #.......#######  #.......#######  #.......#######  #[......#######!hK[ #.......#######  #.......###################### _Robin hits you but does no damage.  You climb upwards.!hL!hT!hx-6.1 (2.534!h=!h _Level annotation: exclusion: 2 adders _There is a stone staircase leading down here."hb  You hit Robin with your +0 short sword.  Robin is heavily wounded."hjcx=7.1 (1.023"hk"hl _You hit Robin but do no damage. Robin closely misses you."h3 a  You hit Robin with your +0 short sword.  Robin is severely wounded.You barely miss Robin with your +0 short sword.812"h9 "h: G _Robin misses you."h  You hit Robin but do no damage.Robin is severely wounded.You barely miss Robin with your +0 short sword."h! 61===="hJ q9Shock01"hd "h 8 _Robin hits you but does no damage.#h`  You closely miss Robin with your +0 short sword.  Robin is severely wounded.#hk60390#h#h #h9_You hit Robin but do no damage. Robin closely misses you.#hԗ  You hit Robin but do no damage.Robin is severely wounded.#hHK18#hp39#h#h #hi_You hit Robin with your +0 short sword. Robin closely misses you.#hAv  You hit Robin with your +0 short sword.  Robin is severely wounded.#hyx i278#h #h  #hہ h_You hit Robin with your +0 short sword. Robin barely misses you.#h  You hit Robin with your +0 short sword.  Robin is almost dead.You barely miss Robin with your +0 short sword.#h1-====367#h'#h̸4 _Robin hits you with a +0 club.$hE  You barely miss Robin with your +0 short sword.  Robin is almost dead.You hit Robin with your +0 short sword.$hLC)$h_Conjurer214Shock56$hKaE _You kill Robin!$h<M..[......####.#### ####...# ####. $h=#####.#..####.#######..[ .....# ####'######....######...#............'...############ #....#### ######>$hh=q#.......################$hzE$hMq-545$h$U$hYk _Items here: ) [[ †.%hC#%hi%Pick up what? 8/52 gear slots (_ for help) Hand Weapons (select all with ))%h%a - a +0 club Armour (select all with [)b - a +0 animal skin  c - a +0 helmet Carrion %h%the hobgoblin corpse of Robin [Up|Down] select[Esc] exit %h&Letters toggle [.|Space] toggle selected[top]&ha  c + a +0 helmet[Enter] accept (1 chosen)&h{S#.#..[......####.#### planckenstein the Conjurer#.############...##Coglin####.########........#Health: 31/32 =======================- ###### ####.########........#Magic: 1/6====-------------------- .....# ####.#######..[......#AC: 3Str: 8 .....# ####'######..........#EV: 11Int: 14 #....#####.......#...#........#SH: 0Dex: 17 #........'.........############XL:  4 Next: 21% Place: Dungeon:2 #....#####......@#######Noise: ---------  Time: 2265.1 (0.0) ###### #......>#######c) +0 short sword {G[39&hT;49m g) +0 short sword {Y#.......#######Cast: Shock#.......#######Zot (15734) Gem (6735) #.......########[......########.......########.......###################### _Robin hits you with a +0 club.  You barely miss Robin with your +0 short sword.  Robin is almost dead.You hit Robin with your +0 short sword. _You kill Robin! _Items here: ) [[ †.&hd&hj2=6.1 (134&hq&h9t% _i - a +0 helmet&h5] &h)` eWear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)h - a +0 ring mail  &h` i - a +0 helmet Floor Items ([,] to select) Armoura +0 animal skin[?] describe selected [!] equip|wield|wear[tab] equip|unequip 'hi 'h 'h0 #.#..[......####.#### planckenstein the Conjurer#.############...##Coglin####.########........#Health: 32/32 ======================== ###### ####.########........#Magic: 1/6====-------------------- 'h .....# ####.#######..[......#AC: 3Str: 8 .....# ####'######..........#EV: 11Int: 14 #....#####.......#...#........#SH: 0'h Dex: 17 #........'.........############XL:  4 Next: 21% Place: Dungeon:2 'h #....#####......@#######Noise: ---------  Time: 2266.1 (0.0) ###### #......>#######c) +0 short sword {G g) +0 short sword {Y#.......#######Cast: Shock#.......#######Zot (15733) Gem (6734) #.......########[......########.......########.......######################You barely miss Robin with your +0 short sword.  Robin is almost dead.You hit Robin with your +0 short sword. _You kill Robin! _Items here: ) [[ †. _i - a +0 helmet'h 'hx! 'h$ 'h3 'h = n7.1 (123'hB 'hI 'hQ n8.1 (212'h] 'h^ 'hh 2====9.1 (301'h/r 'h} 70.1 (4290'h| 'h 'h o1.1 (5829'h 'h 4 _You start putting on your armour. You continue putting on your +0 helmet. x5'hե 'hۮ q _You finish putting on your +0 helmet.(h$5# #.############...## #####.........# ####### ####.#.# ......# ####.[......# #.....# ####'######....# ##....#####.......#...#..#  #........'...############  #....#####(h%u)#######  ###### #>####### #.......####### #.####### #.####### #[......####### #.#######  #.####### ############### (hi+(h_7u2.1 (178 _(hJ=(h>(h3(h(h(hD#====6756(hx%(h&K45(h'(h*(h{*K34(hs,(h.(hQ/K23(hh1(h4(h4K12(h6(h?8(h 93====01(hO:(hE=b190(hm?(hB(hmBL819(hgD(hF(h9GK78(h>I(hK(hxL`====67(hN(hR(hRK56(hHT(h2W(hWK45(hH[(h_(h(`K34(hk2312(hyl4====01(hn(hq(h}qL090(hs(hub809(h-w(hy(h/zK78(h{(h~(h~`====67(h(h?a56(h(h(hNK45(h(h/(h|K34(hC(hT(hK23(h(hz(h$K12(h(hU(hҗ~5====01(h(h(hVM6990(hb(h(hM8699(h(hb(hK78(hH(hǩ(hU`====67(h#(hc(hЮK56(h9(hD(hK45(h&(h|(hK34(h(ha23(hF12(h_ _You start resting.(h1308.1 (36.0)(h6====9.1 (3701(h(h/% _Magic restored.(hI  #.#...##  ####.#.#  ####.#..# # ####.#..[......# .....# ####'######....# ....#####.#...#.(h' # #.'..# #....#####......)####### ###### #.####### #.####### #.####### #.####### (h (h. v10.1 (1.0)890(hD (h c _There is a stone staircase leading down here.,hi ,hq ,hy{ ,h ,h q1889 _,h ,h                .###############  3  .<.......g)g.@)#  ######.#######^#  #. .#  #. .#  #) .#  g) .#   gg 2 hobgoblins (1 wandering),h ## .#   .#   ,hה <====,h ,h ,h{ h.g.g,hq ,hD &2.6 (2.5,h Shock,hT %7,h 8,h! ,h ,h  ,h ,h _You climb downwards. ,h S_There is a stone staircase leading up here.-h   planckenstein the Conjurer-h   Coglin  Health: 32/32 ========================  Magic: 5/6====================----  AC: 4Str: 8  EV: 11Int: 14  SH: 0Dex: 17  .############### XL:  4 Next: 21% Place: Dungeon:3  .<........g.g@)# Noise: ---------  Time: 2312.6 (0.0)  ######.#######^# c) +0 short sword {G g) +0 short sword {Y #. .# Cast: Shock #. .# Zot (15687) Gem (6688)  #) .# g) .#-h X[14X gg 2 hobgoblins (1 wandering) ## .# .# _You climb downwards. _There is a stone staircase leading up here.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (wandering, hasn't noticed you, 68% to hit)-hv T *g-h|g*Aim: a hobgoblin (68% to hit).hp/  planckenstein the Conjurer  Coglin  Health: 32/32 ========================  Magic: 5/6.h 03====================----  AC: 4Str: 8  EV: 11Int: 14  SH: 0Dex: 17  .############### XL:  4 Next: 21% Place: Dungeon:3  .<........g.g@)#.h0 Noise: ---------  Time: 2312.6 (0.0)  ######.#######^# c) +0 short sword {G g) +0 short sword {Y #. .# Cast: Shock #. .#.h0 Zot (15687) Gem (6688)  #) .# g) .#.h)1 gg 2 hobgoblins (1 wandering) ## .# .hV1n.#Shift-Dir - straight line.h|1Aim: a hobgoblin (68% to hit)  The zap hits the hobgoblin.  The hobgoblin is almost dead..h1oThe zap hits the hobgoblin.  You kill the hobgoblin!.h5p   .hI6 .<....*******@)#    #. .#  #. .#  #) .#  g) .# g   hobgoblin.hq6 ## .#  .# .hض.hK....).ggg 2 hobgoblins (1 wandering)Aim: a hobgoblin (68% to hit)  The zap hits the hobgoblin.  The hobgoblin is almost dead.The zap hits the hobgoblin.  .hYou kill the hobgoblin!  The hobgoblin barely misses you..hh4=3.6 (167.h.ho.h\ _A hobgoblin comes into view..h +  planckenstein the Conjurer  Coglin  Health: 32/32 ========================  Magic: 4/6================-------- .hy X AC: 4Str: 8  EV: 11Int: 14  SH: 0Dex: 17  .############### XL:  4 Next: 24% Place: Dungeon:3 .h ? .<........).g@)# Noise: =--------  Time: 2313.6 (0.0) .hʬ  ######g#######^# c) +0 short sword {G g) +0 short sword {Y.h  #. .# Cast: Shock.h  #. .# Zot (15686) Gem (6687) .h;  #) .# g) .#.ha { gg 2 hobgoblins (1 wandering) .h ## .# .#.h The hobgoblin barely misses you. _A hobgoblin comes into view..hѭ Aiming: Shock (safe; 8% risk of failure)  .h ^Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 68% to hit).h+   planckenstein the Conjurer .h+ e Coglin  Health: 32/32 ========================  Magic: 4/6================--------  AC: 4Str: 8  EV: 11Int: 14  SH: 0Dex: 17  .############### XL:  4 Next: 24% Place: Dungeon:3  .<........).g@)#.h8-  Noise: =--------  Time: 2313.6 (0.0)  ######g#######^# c) +0 short sword {G g) +0 short sword {Y #. .# Cast: Shock #. .# Zot (15686) Gem (6687)  #) .# g) .# gg 2 hobgoblins (1 wandering) ## .# .#.h/ /Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (almost dead, 68% to hit)  You miscast Shock. Nothing appears to happen.  The hobgoblin shouts!.h6 V .h6   .<.....g  ..h7  #. .#  #. .# .h*7 b #) .# .hD7 v g) .# g.h]7 / .hv7 c## .#  .h7 ?.# .h8 TContam: 10% =.h8 ;4.6 (156.h9 .h(@ .hUB   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  .hB Aim: a hobgoblin (almost dead, 68% to hit)  You miscast Shock. Nothing appears to happen.  The hobgoblin shouts! _The hobgoblin misses you./hp?  planckenstein the Conjurer  Coglin  Health: 32/32 ========================  Magic: 3/6============------------ /h# AC: 4Str: 8  EV: 11Int: 14 Contam: 10%   SH: 0Dex: 17  .############### XL:  4 Next: 24% Place: Dungeon:3  .<.....g..).g@)#/h^X Noise: ==-------  Time: 2314.6 (0.0)  ######.#######^# c) +0 short sword {G g) +0 short sword {Y #. .# Cast: Shock/h #. .# Zot (15685) Gem (6686)  #) .#/h g) .# gg 2 hobgoblins ## .# /h.#The hobgoblin shouts! _The hobgoblin misses you./hCJAiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle/hoShift-Dir - straight lineAim: a hobgoblin (almost dead, 68% to hit)/hTT *g/hA**/he A**/h A**/h|g*Aim: a hobgoblin (68% to hit)0ht  planckenstein the Conjurer  Coglin  Health: 32/32 ========================  Magic: 3/6============------------  AC: 4Str: 8  EV: 11Int: 14 Contam: 10%   SH: 0Dex: 17  .###############0h4 XL:  4 Next: 24% Place: Dungeon:3  .<.....g..).g@)# Noise: ==-------  Time: 2314.6 (0.0)  ######.#######^# c) +0 short sword {G g) +0 short sword {Y #. .# Cast: Shock #. .# Zot (15685) Gem (6686)  #) .# g) .#0h gg 2 hobgoblins ## .# .#0hJAiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle0hShift-Dir - straight lineAim: a hobgoblin (68% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!0hJ    .<....*******@)#    #. .#  #. .#  #) .#  0hFg) .#    hobgoblin ## .#  .#   Shift-Dir - straight line  Aim: a hobgoblin (68% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!  The hobgoblin is severely wounded.0h0hl..g.)..0hi6-5.6 (145 _0hF0h90h :  planckenstein the Conjurer  Coglin  Health: 32/32 ========================  Magic: 2/6========----------------0h   AC: 4Str: 8  EV: 11Int: 14 Contam: 10%   SH: 0Dex: 17  .############### XL:  4 Next: 26% Place: Dungeon:3  .<......g****@)# Noise: =--------  Time: 2315.6 (0.0)  ######.#######^# c) +0 short sword {G g) +0 short sword {Y0h  #. .# Cast: Shock #. .# Zot (15684) Gem (6685)  #) .# 0hA Mg) .# g   hobgoblin ## .# .#0hx The zap hits the hobgoblin. _The hobgoblin is severely wounded.Aiming: Shock (safe; 8% risk of failure)  0h cPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit)0h d  planckenstein the Conjurer  Coglin  Health: 32/32 ========================  Magic: 2/6========----------------  AC: 4Str: 8  EV: 11Int: 14 Contam: 10%   SH: 0Dex: 17  .############### XL:  4 Next: 26% Place: Dungeon:3  .<......g.)..@)# Noise: =--------  Time: 2315.6 (0.0)  ######.#######^#0h<  c) +0 short sword {G g) +0 short sword {Y #. .# Cast: Shock #. .# Zot (15684) Gem (6685)  #) .# g) .# g   hobgoblin ## .# .#Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a hobgoblin (severely wounded, 68% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!0h     .<....*******@)#    #. .# 0h  #. .#  #) .#  g) .#  ## .#   .#     0h n..†.)..0h s86.6 (1Shock30h %4 _0h) 0h 1h{1hc|1h3~1h1h|23121hp1h1h;K011h׏1hb7901h 1h1hh8% 8791h1h<1h3====6781h>1hV1h-gShockg   goblin (wandering)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a hobgoblin (severely wounded, 68% to hit)  The zap hits the hobgoblin. _You kill the hobgoblin! _1hҺ=You start resting.1h=W22.6 (61hi4-3.6 (7671h11hu _A goblin comes into view. It is wielding a +0 dagger.1hRc   planckenstein the Conjurer  Coglin  Health: 32/32 ======================== 1hAd  Magic: 2/6========----------------  AC: 4Str: 8  EV: 11Int: 14 Contam: 4%   SH: 0Dex: 17  .############### XL:  4 Next: 28% Place: Dungeon:3  .<.....******@)# Noise: ---------  Time: 2323.6 (0.0)  ######g#######^# c) +0 short sword {G g) +0 short sword {Y #. .#1h@e  Cast: Shock #. .# Zot (15676) Gem (6677)  #) .# g) .# g   goblin ## .# .# _You start resting. _A goblin comes into view. It is wielding a +0 dagger.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)1h   planckenstein the Conjurer  Coglin  Health: 32/32 ========================  Magic: 2/6========----------------  AC: 4Str: 8  EV: 11Int: 14 Contam: 4%   SH: 01h Dex: 17  .############### XL:  4 Next: 28% Place: Dungeon:3  .<......†.)..@)# Noise: ---------  Time: 2323.6 (0.0)  ######g#######^# c) +0 short sword {G g) +0 short sword {Y #. .# Cast: Shock #. .# Zot (15676) Gem (6677)  #) .# g) .# g   goblin 1hR ## .# .# _A goblin comes into view. It is wielding a +0 dagger.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)  You miscast Shock. Nothing appears to happen.1h V 1h ]   .<.....g  .  #. .#  #. .#  1h #) .#  g) .#  1h ## .#  .# 1h 14% 4.6 (156 _1h 1h 2hL5  planckenstein the Conjurer  Coglin  Health: 32/32 ========================  Magic: 1/6====-------------------- 2hMA AC: 4Str: 8  EV: 11Int: 14 Contam: 14%   SH: 0Dex: 17  .############### XL:  4 Next: 28% Place: Dungeon:3  .<.....g*****@)# Noise: ---------  Time: 2324.6 (0.0)  ######.#######^# c) +0 short sword {G g) +0 short sword {Y #. .# Cast: Shock2hBOn #. .# Zot (15675) Gem (6676)  #) .# g) .# g   goblin ## .# .#Aim: a goblin, wielding a +0 dagger (60% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)2h{  planckenstein the Conjurer  Coglin  Health: 32/32 ========================  Magic: 1/6====--------------------  AC: 4Str: 8  EV: 11Int: 14 Contam: 14%   SH: 0Dex: 17 2hi} .############### XL:  4 Next: 28% Place: Dungeon:3  .<.....g†.)..@)# Noise: ---------  Time: 2324.6 (0.0)  ######.#######^# c) +0 short sword {G g) +0 short sword {Y #. .# Cast: Shock #. .# Zot (15675) Gem (6676)  #) .# g) .# g   goblin ## .# .#Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)  The zap hits the goblin.  You kill the goblin!2h p   2hI .<....*******@)#    #. .#  #. .#  #) .#  g) .# 2hЃ ## .#   2hK.#  2h\m   2hx.)†.)..2hb30=5.6 (1Shock45 _2h~#2h I2h@ 2h 34232h 2h8 2h K122hT 2h 2ho K012h 2h؜ 2h 69028692====0788% 676562h 2h e4452hZ 2h0 2h &====2h ^2342h 2h 2h% e1232h 2h 2h r 122hH 2h 2h K012h 2h x5902h 2hg L8592hF 2h_ 2h 3====782h_ 2h2 2h K672h 2h 2hU K562hC 2h 2h^ K452h^ 2h 2h `====342h 2h 2h 2h C232h 2hG a122h 2hs 2h K012h 2h 2h. L4902hA "8494====782hZ 2h 2h' K672h 2h 2h K562hb 2h! 2h-" K452h# 2h, d====3423122h. 2h_0 2h0 K012h~1 2h|3 2h3 63902h4 2h5 2h7 2hg7 L8392h:8 2h9 2h: ~5====782h: 2hC< 2h< K672hO= 2h> a562h? 2hLA a452hB 2hD 2h+E `====342hF 2hG 2hdH K232hI 2hK 2hL K122hM 2hN 2hN K012hO 2h3Q 2hlQ 62902hQ 2hT 2h^V 2hV L8292hW 2h_ h - _You start resting.2h4h 071.6 (46.0)2hj e6====-2.6 (472hj C782hm 2ho % _Magic restored.4h        .#  .<.....)†.).@<)#  ######.#^#  #. .#  #. .#  #) .#  g) .#  ## .#  .#  4h?(4h33.6 (1.0)674h46h J        .#  .<.....)†.)@.<)#6h   ######.#^#  #. .#  #. .#  #) .#  g) .#  ## .#  .#  6h 6h i4566h 6h 6hN  .#  .<.....)†.@..<)#  ######.#^#  #. .#  #. .#  #) .# g) .# ## .# .# 6h( i5456h& 6h  Things that are here: _a +0 dagger; a goblin corpse7h0Yc .# .<.....)†@)..<)# ######.#^# #. .# #. .#  #) .#  g) .#  ## .#  .#7h7c7hg====634 _7h6p7hu7hvw .# .<.....)@.)..<)# ######.#^# #. .# #. .#  #) .#  g) .#  ## .#  .#7h7hj"i7237h!)7h%,v _You see here a hobgoblin corpse.7hs1 .# .<.....@†.)..<)# ######.7ht#^# #. .# #. .# #) .# .) .# ## .#  .#7h|7hp812 _7hҌ7h|O _You see here a +0 dagger.7h #.###############.<.....)†.)..<)# ######@#######^# #.# .# #.# .# #)# .# .)7h # .# ### .# .# 7h/ 7h p901 _7h 7h 8hՒj #.###############8h..<.....)†.)..<) ######.#######^ #@# .).8h8hk801908hӤ8hn8h^- #.###############..<.....)†.)..<) ######.#######^ #.# .).###8h8h4j18198hi8hZ8h#.###############..<.....)†.)..<) ######.#######^ #.# .8h#...#.#### 8h8hi2788h^ 8h<M _You see here a +0 club.8h#G (#.############### ..<.....)†.)..<)# ######.#######^# #.# .# #.# .#####)# .##..@)# .# #.#### .# #  .#8h-P 8hR K368hR %7 _8hY 8hZ 9h #.####### ..<.....)†.)..<)# ######.#^# #.# .# #.# .# ####)# .# #.@.)# .# #.#### .# #. .##.#.9hX#.#...9h9h i4569h9h9h^=#.############### ..<.....)†.)..<)# ######.#######^# #.# .# #.# .#####)# .# #...)# .#9h=W #@#### .# #.#  .# #.# 9h=6 #.#9h=L #.#9h=n #.# ...9h$>K #.#9hpF9hIi5459hO9hQ9h/ a #.###############..<.....)†.)..<) ######.#######^ #.# .####)#...)#####  ###9h2$ 9h' i6349h, 9h_- ;h0 ..<.....)†.)..<) ######.#######^ #.# .####)...###  ;h7;hY;i723;h@;hB;h N  ######.#######^ #.# .####)...###  ...;h@ ;h_ i812;hy ;h# <hj?[  #.# .####)...###  ...##.##<hPC<hEi901<hI<hsK<hp####)...###  .............########.####$# ### <hr <h%k90090<h+<hs. <h._Found 16 gold pieces.<h####)...###  #######.######.......@.....########.####$ ### <h<h j1809<h#<h<h9%####)# .# #...)# .# #.#### .# #.# .# #.# #.# #.# #.###### .# #.####$# ### <hD<hIi278<h2O<hQ=hS;####)# .# #...)# .# #.#### .# #.# .# #.# #.# #.# #.###### .# #.####$# =hS3### =hY=hC]i367=hrb=hc=h]####)# .# #...)# .# #.#### .# #.# .# #.# #.# #.# #.###### .# #=h.####$# ### #=h=hмi456=h=hd=hF1####)# .# #...)# .# #.#### .# #.# .# #.# #.# #.# #.###### .# #.####$# =h### .# .#.#.#.#.#=hH=hGi545=h=h%=h #...)# .# #.#### .# =h |#.# .# #.#  #.# #.# #######.######.............# =h_ #######.####@#  ### #.#  #.# =h #.# #.##=h .##.##.#=hx =h i634=h =h =h n7.6 (223=h =h) ? _You now have 162 gold pieces (gained 16).>h&###  #######.######.............#######.#### ### .>hm>hn8.6 (112>h>h>hF c   #######.######.............#######.#### ### #.#>h >h i901>h >h4 ?hI?h9?h7?h"59908599?h&a78?hb?ha67?hg?h?h?h K56?h?hE.............# #######.####.### #.# #.# ?h '#. #. #. #.404.6 (5.#.#?hP{...#.# ##. #.# .# ## .# .#?h)?h<?h?h #######.####.#  ### #.#  #.# #.# ##.# .##.# #.#?hZ |#.##.##.#.##.#.#....#.###. ?h # .##.#?h 5.# ?h ?h n5.6 (145?h ?h @ha ### #.#  #.# #.# ##.# .# #.# #.# #.##.# #.#.# #..## #.#......##.###. # #.# ##  #.##.##...@hc@hi634@hD@h @hC #.#  #.# # #.# .#  #.# #.#  #.##.#  #.#.#  #..##  #.# ...... ##.###.# # #.# ##   #.#  #.#  #.   ..        @h723@hT #.# # #.# .#  #.# #.#  #.##.#  #.#.# ## #..## #.# #.#.###.# @h&U G.......#.#..# ##.###.#  #.####   #.#  @h l + Air Magic 2.7Kh&TargetTarget2.0  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsKh}[?25h[?0cKhJ~*0 Kh " Kh [?25l[?1cKhf $3.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsLh Lh Lh9# #.#  planckenstein the Conjurer#.# #  Coglin#.# .#  Health: 26/32 ===================-----#.# #.#  Magic: 0/6------------------------#.##.#  AC: 4Str: 8#.#.# ##  EV: 11Int: 14 Contam: 21% #..## #.#  SH: 0Dex: 17#.#.###.#  XL:  4 Next: 45% Place: Dungeon:3.......#.#@.#Lh $ L  Noise: =--------  Time: 2418.6 (1.0)##.###.##.#.#  c) +0 short sword {G g) +0 short sword {Y# #.####.#  Cast: Shock#.# .#  Zot (15581) Gem (6582) #.# .# #. .#  .. .#  .#     _The adder bites you.  You hit the adder with your +0 short sword. _You kill the adder!Training target 3.0 for Conjurations reached!  Your Conjurations skill increases to level 3!You need to enable at least one skill for training.Lhv& Lh) Lh+ . _Mh MhvMhMhI;1====017908797=78MhMhE`====67MhMh9Mh\H195Mh6MhMhyMh{745MhMh8==534MhMhMhe323Mh1MhMhe112Mh+MhMhx2====9% 01MhMhTMhJMh#9Mhz=7690Mh?MhMhf5869MhMh{378MhMhMh====167Mh MhMh30= 56MhMh2MhMhK45Mh3MhMhK34Mh0Mh>MhwK23MhMh Mh 1==12Mh Mh Mh 3====01Mh> Mh Mh; L590Mhr Mh MhB L859Mh Mh h - _You start resting.Mh 041.6 (23.0)Mh6 2==-2.6 (2478Mhl Mh " _HP restored.Nhi3Nh>NhNhN====675645NhfNhNhs=34Nhl a23Nh Nh Nh) K12Nh Nh Nh+~4====01NhNhNh.L490NhNh\NhXb849NhLNha78NhENh`====67NhNh^NhK56Nh]NhNh9K45NhNhNhK34NhmNhNhK23NhNh Nh"!K12Nh!Nh"Nh#~5====01Nh#Nh4%Nhz%L390Nh%NhT'Nh'L839Nh>(Nhz)Nh)K78NhA*Nh+Nh,`====67Nh,Nh-Nh.K56Nh1245Nh 53423Nh5NhS6Nh6K12Nh\7Nh:?_ _You start resting.NhE-68.6 (26NhH6====9.6 (2701NhfLNhwY% _Magic restored.RhRhShopping list: 1 item, total cost 256 gold pieces  a - [D:2] 256 gold a +3 sling of flaming You have 162 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exitVh}HVhQMVhR#.#  planckenstein the Conjurer#.# #  CoglinVh5S#.# .#  Health: 32/32 ========================#.# #.#  Magic: 6/6========================#.##.#VhpS4  AC: 4Str: 8#.#.# ##  EV: 11Int: 14VhS!#..## #.#  SH: 0Dex: 17#.#.###.#VhS  XL:  4 Next: 45% Place: Dungeon:3.......#.#@.#VhS  Noise: ---------  Time: 2469.6 (0.0)##.###.##.#.#Vh%T  c) +0 short sword {G g) +0 short sword {YVhTT_# #.####.#  Cast: Shock#.# .#  Zot (15530) Gem (6531) VhT#.# .# #. .#  VhT.. .#  .#  VhTn  Your Conjurations skill increases to level 3! VhT}_You need to enable at least one skill for training. _You start resting. VhQUr_HP restored. _You start resting. _Magic restored.VhYVh`\Vh_VhaYhShopping list: 1 item, total cost 256 gold pieces  a - [D:2] 256 gold a +3 sling of flaming You have 162 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exit\h] \hYc#.#  planckenstein the Conjurer#.# #  Coglin#.# .#  Health: 32/32 ========================#.# #.#  Magic: 6/6========================#.##.#\hc  AC: 4Str: 8#.#.# ##  EV: 11Int: 14#..## #.#  SH: 0Dex: 17#.#.###.#  XL:  4 Next: 45% Place: Dungeon:3\hc.......#.#@.#  Noise: ---------  Time: 2469.6 (0.0)\h(d##.###.##.#.#  c) +0 short sword {G g) +0 short sword {Y\hEd# #.####.#  Cast: Shock#.# .#\h`d  Zot (15530) Gem (6531) #.# .#\hd #. .#  .. .#\hds  .# \hd`   \hdYour Conjurations skill increases to level 3! _You need to enable at least one skill for training. _You start resting. \her_HP restored. _You start resting. _Magic restored.\hi\hn\hq\htuhy "#.# # #.# .#  #.# #.#  #.##.# uhҶ 2 #.#.# ## #..## ##.#  #.#.###.#  uh f.......#.#..#  uh. [##.###.##.#@#  uhR  #.####.#  uhv  #.# #.#  #.# #.# uh  #. #.#  uh .. ..#   ..# uh n ..#   uh uh׽ uhZ p70.6 (1290uh~ uh\ uh#uuh*82978uh+uh+567uh2,uh,uhB.uh50uh0K56uh1uh< .# ##.## ##.#.###.#.......#.#..#uh =##.###.##.#.# # #.####.#  #.# #. #.# #. #. 4.6 (4 .......##.###.uhX= #. #. #.uh=K#.#vhvh>vhl vh7  #..## ##.#  #.#.###.# .......#.#..#  ##.###.##.#.#  # #.####.#  #.# #.#  #.# #.# ###.####.# .......@.# ###.###..#  #..#  #..#  #..#  ...#  #.##  ..  vh: P5.6 (14vh ; 5vh> vh@ whݐwh3Iwh͖wh3423wh¡w12whaw01whwh1# #.####.#  #.#  #.# # wh~## ........###.###. #. #.wh #9.6 (4.......whٯ.######.#..# ## whwhwhcwhwhؕ  #.# #.#  #.# #.# ###.####.#  .........#  ###.###..#  #..#  #..# .†######..# .......@..# †.######.##  ..  ###     wh &0wh 80.6 (1190.wh _Found a frilled lizard corpse and a bat corpse.xhxxhxxhyxh{xh~xhx819xhF #.# #.#  #.# #.#  ###.####.#  .........#  ###.###..#  #..# xh$. #..# l..†######..# _......@....# ..†.######.## xh. ..# Shock ### xhۊ l   frilled lizard (wandering) xh xhy 1  A frilled lizard comes into view.xh|.... xhBF2.6 (2ShockxhC78xh1R.._xhH..†..xhnb _Found a hide-covered altar of Uskayaw. The frilled lizard moves out of view.xh  #.# #.# #.# #.# ###.####.# .# ###.###..#. #..#l.. #..#....†######..#._.....@.....#xh ...†.######.##... ..#. ###l   frilled lizard (wandering)xh [  Found an adder corpse.xh 2†.l.._..†....lxh +xh }3.6 (1Shock67xh .l.._...†....xh xhE 8 _The frilled lizard hisses angrily.yhN ( #.# #.# #.# #.#. ###.####.#.. .###. ###.###..#.... #..#.†... #..#..l..†######..#.._....#yh ....†.######.##..... ..#.... #####.#.#yh yhO..†........_lyh.....yhi456yhI.....†........._....†.........yh,yhh  #.# #.#  planckenstein the Conjurer #.# #.#  Coglin . ###.####.#  Health: 32/32 ======================== .. .........#  Magic: 5/6====================---- ##. ###.###..#  AC: 4Str: 8 .... #..#  EV: 11Int: 14 .†... #..#  SH: 0Dex: 17 .....†######..#  XL:  4 Next: 45% Place: Dungeon:3 .._l***@......#  Noise: ---------  Time: 2484.6 (0.0) ....hd 0m†.######.##  c) +0 short sword {G g) +0 short sword {Y ..... ..#  Cast: Shock .... ###  Zot (15515) Gem (6516)  ##. #. l   frilled lizard #Found an adder corpse. _The frilled lizard hisses angrily.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (48% to hit)yhj  #.# #.#  planckenstein the Conjurer #.# #.#  Coglin . ###.####.#  Health: 32/32 ======================== .. .........#  Magic: 5/6====================---- ##. ###.###..#  AC: 4Str: 8 .... #..#  EV: 11Int: 14 .†... #..#  SH: 0Dex: 17 .....†######..#  XL:  4 Next: 45% Place: Dungeon:3 .._l...@......#  Noise: ---------  Time: 2484.6 (0.0) ..yhl 1[32m..†.######.##  c) +0 short sword {G g) +0 short sword {Y ..... ..#  Cast: Shock .... ###  Zot (15515) Gem (6516)  ##. #. l   frilled lizard #Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!yhUy  #.# #.#  #.# #.#  .   ..   ##.   .... #..#  .†... #..#  ....  *******  ....†.  ..... ..#  .... ###  ##. #. # yh!.†........_...............yh2/6=5.6 (1Shock45 _yh9.....†...yhI..........†.........zh% #.# #.##. #.# #.#.# ###.####.# ... .##.#####.###..#.....†. #..#..†.... #..#......†######..#..._....#zh†....†.######.##....... ..#....S. ####.### #..S   adder (asleep) #.#zh ..........†.......  An adder comes into view.zh-6Shock34zh .....†...†............_....†............S.zhb _Found a goblin corpse and a hobgoblin corpse.{h #.# #.#  planckenstein the Conjurer #. #.# #.#  Coglin ..# ###.####.#  Health: 32/32 ======================== ... .........#  Magic: 4/6================-------- ###.#####.###..#  AC: 4{h<Str: 8 .....†. #..#  EV: 11Int: 14 ..†.... #..#  SH: 0Dex: 17 ......†######..#  XL:  4 Next: 46% Place: Dungeon:3 {h..._...@.......#  Noise: ---------  Time: 2486.6 (0.0) †...*†*######.##  c) +0 short sword {G g) +0 short sword {Y {h....*.* ..#  Cast: Shock .....S. ###  Zot (15513) Gem (6514) {hx ###.### {h#.. S   adder (asleep) #.{h1 # {h2w_You kill the frilled lizard!An adder comes into view. {hT_Found a goblin corpse and a hobgoblin corpse.  Aiming: Shock (safe; 8% risk of failure)  {hwPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line{h #.# #.#planckenstein the Conjurer#.#.# #.#Coglin..# ###.####.#Health: 32/32 ========================... .........#Magic: 4/6================--------###.#####.###..#AC: 4Str: 8.....†. #..#EV: 11Int: 14..†.... #..#SH: 0Dex: 17......†######..#XL:  4 Next: 46% Place: Dungeon:3..._...@.......#Noise: ---------  Time: 2486.6 (0.0)†...*†*######.##c) {h+ [32m+0 short sword {G g) +0 short sword {Y....*.* ..#Cast: Shock.....*. ###Zot (15513) Gem (6514) ###.####..S   adder#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the adder.  The adder is moderately wounded.The adder hisses angrily.  The zap hits the adder.{hA LShift-Dir - straight line  The zap hits the adder.  The adder is moderately wounded.The adder hisses angrily.zap hits the adder.  The adder is severely wounded.{hpB {hP x....†......._....†S.............{hTT ~==7.6 (123 _{h^ .....†...†............_................{h4` |h #.# #.#  planckenstein the Conjurer|hh #. #.# #.#  Coglin ..# ###.####.#  Health: 32/32 ======================== |h... .........#  Magic: 3/6============------------ ###.#####.###..#  AC: 4Str: 8|hƖ .....†. #..#  EV: 11Int: 14|h ..†.... #..#  SH: 0Dex: 17 |h.g......†######..#  XL:  4 Next: 46% Place: Dungeon:3 |hRL..._...@.......#  Noise: ==-------  Time: 2487.6 (0.0) |hn†....†S######.##  c) +0 short sword {G g) +0 short sword {Y |h....... ..#  Cast: Shock ....... ###  Zot (15512) Gem (6513)  ###.### #.. S   adder #. |hW#The zap hits the adder. _The adder is severely wounded.Aiming: Shock (safe; 8% risk of failure)  |h{Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|htAim: an adder (severely wounded, 48% to hit)}h|'#.# #.#planckenstein the Conjurer#.#.# #.#Coglin}hӵ..# ###.####.#Health: 32/32 ========================... .........#Magic: 3/6============------------###.#####.###..#}hAC: 4Str: 8.....†. #..#}h7EV: 11Int: 14..†.... #..#}heSH: 0Dex: 17......†######..#}hXL:  4 Next: 46% Place: Dungeon:3..._...@.......#}hPNoise: ==-------  Time: 2487.6 (0.0)†....†*######.##}h`c) +0 short sword {G g) +0 short sword {Y.....*. ..#Cast: Shock}h....*.. ###Zot (15512) Gem (6513) ###*####*.S   adder#.#The zap hits the adder. _The adder is severely wounded.Aiming: Shock (safe; 8% risk of failure)  }hڷYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)}hI<M.}hBJ,..†.............†S}hxJ............}hJ.  Press: ? - help, Q - select action, ( or ) - cycle}hJShift-Dir - straight line  Aim: an adder (severely wounded, 48% to hit)  The zap misses the adder.  }hK\The adder bites you.  You are poisoned.}h.O1==--8.6 (11) Pois Gem (6512) }h\j.....†...†............_................}h^, _The adder poisons you!}h #.# #.#  planckenstein the Conjurer #. #.# #.#  Coglin ..# ###.####.#  Health: 31/32 =======================- ... .........#  Magic: 2/6========---------------- ###.#####.###..#  AC: 4Str: 8 .....†. #..#  EV: 11Int: 14 ..†.... #..#  SH: 0Dex: 17 ......†######..#  XL:  4 Next: 46% Place: Dungeon:3 ..._...@.......#  Noise: =--------  Time:[3}h<9;49m 2488.6 (0.0) †....†S######.##  c) +0 short sword {G g) +0 short sword {Y ....... ..#  Cast: Shock ....... ###  Zot (15511) Pois Gem (6512)  ###.### #.. S   adder #. #You are poisoned. _The adder poisons you!  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)}hO #.# #.#planckenstein the Conjurer#.#.# #.#Coglin..# ###.####.#Health: 31/32 =======================-... .........#Magic: 2/6========----------------###.#####.###..#AC: 4Str: 8.....†. #..#EV: 11Int: 14..†.... #..#SH: 0Dex: 17......†######..#XL:  4 Next: 46% Place: Dungeon:3..._...@.......#Noise: =--------  Time: 2488.6 (0.0)†....†*######.#[40}hx m#c) +0 short sword {G g) +0 short sword {Y.....*. ..#Cast: Shock....*.. ###Zot (15511) Pois Gem (6512) ###*####*.S   adder#.#You are poisoned. _The adder poisons you!  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)}h M.....†...†.............†S...............  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 48% to hit)  The zap misses the adder.  You feel sick. The adder bites you.  You are more poisoned.28======--9.6 (101.....†...†............_.........[12;}h 10H....... _The adder poisons you!~hE  #.# #.#  planckenstein the Conjurer #. #.# #.#  Coglin ..# ###.####.#  Health: 28/32 =====================--- ... .........#  Magic: 1/6====-------------------- ###.#####.###..#  AC: 4Str: 8 .....†. #..#  EV: 11Int: 14 ..†.... #..#  SH: 0Dex: 17 ......†######..#  XL:  4 Next: 46% Place: Dungeon:3 ..._...@.......#  Noise:~h$ =--------  Time: 2489.6 (0.0) †....†S######.##  c) +0 short sword {G g) +0 short sword {Y ....... ..#  Cast: Shock ....... ###  Zot (15510) Pois Gem (6511)  ###.### #.. S   adder #. #You are more poisoned. _The adder poisons you!  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)~h1#.# #.#planckenstein the Conjurer#.#.# #.#Coglin..# ###.####.#Health: 28/32 =====================---... .........#Magic: 1/6====--------------------###.#####.###..#AC: 4Str: 8.....†. #..#EV: 11~hJInt: 14..†.... #..#SH: 0Dex: 17......†######..#XL:  4 Next: 46% Place: Dungeon:3..._...@.......#Noise: =--------  Time: 2489.6 (0.0)†....†*######.##c) +0 short sword {G g) +0 short sword {Y.....*. ..#~h۴:Cast: Shock....*.. ###Zot (15510) Pois Gem (6511) ~h###*####*.S   adder~h=k#.#You are more poisoned. ~h__The adder poisons you!  Aiming: Shock (safe; 8% risk of failure)  ~hYPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)~h+FI.....†.........._....†S............. _The adder poisons you!  Aiming: Shock (safe; 8% risk of failure)  ~hFPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (severely wounded, 48% to hit)  The zap misses the adder.~h,J7-90.6 (1090~hjVr.....†...†............................~h Ya _You feel sick. The adder barely misses you.~h[  #.# #.#  planckenstein the Conjurer #. #.# #.#  Coglin ..# ###.####.#  Health: 27/32 ====================---- ... .........#  Magic: 0/6------------------------ ###.#####.###..#  AC: 4Str: 8 .....†. #..#  EV: 11Int: 14 ..†.... #..#  SH: 0Dex: 17 ~h ......†######..#  XL:  4 Next: 46% Place: Dungeon:3 ..._...@.......#  Noise: =--------  Time: 2490.6 (0.0) †....†S######.##  c) +0 short sword {G g) +0 short sword {Y ....... ..#  Cast: Shock ~h s....... ###  Zot (15509) Pois Gem (6510)  ###.### #.. S   adder #. #The zap misses the adder. _You feel sick. The adder barely misses you.Aiming: Shock (safe; 8% risk of failure)  ~h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line~h tAim: an adder (severely wounded, 48% to hit)h9 #.# #.#  planckenstein the Conjurer #. #.# #.#  Coglin ..# ###.####.#  Health: 27/32 ====================---- ... .........#  Magic: 0/6------------------------ ###.#####.###..#  AC: 4Str: 8 .....†. #..#  EV: 11Int: 14 h6..†.... #..#  SH: 0Dex: 17 ......†######..#  XL:  4 Next: 46% Place: Dungeon:3 ..._...@.......#  Noise: =--------  Time: 2490.6 (0.0) †....†S######.##  c) +0 short sword {G g) +0 short sword {Y hM4....... ..#  Cast: Shock ....... ###  Zot (15509) Pois Gem (6510)  ###.### #.. S   adder #. h#Aiming: Shock (safe; 8% risk of failure)  h`Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (severely wounded, 48% to hit)  hQThe zap hits the adder.  You kill the adder!h$Y #.# #.#  #. #.# #.#  ..#   ...     .....†. #..#  h%..†.... #..#  .....  ..._  †....†*  .....*. ..#  h%....*.. ###  ###* #*. #. # hE.....†...†..............†..............h5--621.6 (1Shock809The zap hits the adder.  You kill the adder! _You feel sick.  Training target 3.0 for Air Magic reached!  Your Air Magic skill increases to level 3!You need to enable at least one skill for training.h/  --more--hhW  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   1.3   2.0   0   j - Spellcasting   1.8   2.8  -2           b - Axes   0.0   1.0   0   k - Conjurations   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   l - Air Magic   3.0   4.8  -1   d - Throwing   0.0   1.2  -1  h              e - Short Blades   0.0   1.2  -1       f - Ranged Weapons   0.0   1.2  -1               g - Armour   0.0   1.2  -1       h - Dodging   1.8   2.4  -1       i - Stealth   2.0   3.6  -1      hL        h            h            hl    h    You need to enable at least one skill.h&[?] Help[=] set a skill target  hg[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh= a + Fighting 1.3hnTargetTarget2.0  --  --  --  --  --  --  --  hoc--  --  --  --  a-z] set[-] clear selected targetcost|targetsh)!<[?25h[?0c2.0 ho & h8u '[?25l[?1c2.0 The current training targets, if any.  The species aptitude is in white.=] set aall targetshÄhh#.# #.#planckenstein the Conjurer#.hup#.# #.#Coglin..# ###.####.#Health: 25/32 ==================------... .........#Magic: 0/6------------------------###.#####.###..#AC: 4Str: 8h.....†. #..#EV: 11Int: 14..†.... #..#SH: 0Dex: 17h......†######..#XL:  4 Next: 62% Place: Dungeon:3..._...@.......#Noise: =--------  Time: 2491.6 (1.0)†....†.######.##c) +0 short sword {G g) +0 short sword {Y....... ..#Cast: Shock....... ###Zot (15508) Pois Gem (6509) ###.####..#.h#The zap hits the adder.  You kill the adder! _You feel sick.  Training target 3.0 for Air Magic reached!  Your Air Magic skill increases to level 3!h2IYou need to enable at least one skill for training.hhm..†....h#......._...†............hD. _hL #.# #.# #. #.# #.# ..# ###.####.# ... .# ###.#####.###..# .....†. #..# h -..†.... #..# ......†######..# ..._....# †....†.######.## ....... ..# h ....... ### ###.####..#.#hC ..........†...hD y4-278h .....†.............†.........hQ $ _You feel sick.h`@u#.# #.# #. #.# #.# ..# ###.####.# ... .# ###.#####.###..# .....†. #..# ..†.... #..# ......†######..# ..._....# †....†.######.## h0A....... ..# ....... ### ###.####..#.#hH._..†...hH3--367hrN ...._...†....hrP$ _You feel sick.hzU#.# #.# #. #.# #.# ..# ###.####.# ... .# ###.#####.###..# .....†. #..# ..†.... #..# ......†######..# hD%..._....# †....†.######.## ....... ..# ....... ### #h:.h-1====456h....†..h$ _You feel sick.hu#.# #.#  #. #.# #.#  ..# ###.####.#  ... .#  ###.#####.###..#  h$v).....†. #..#  ..†.... #..#  ......†######..#  ..._....#  hMv#†....†.######.##  ....... ..# htvq . ###  hv###.###  #..   hv#.   #  h#wt   h|F._h22-545hX..h>$ _You feel sick.hY#.# #.#  #. #.# #.#  ..# ###.####.#  ... ...#  hW###.#####.###..#  .....†. #..#  ..†.... #..#  ......†######..#  ..._....#  †....†.######.##  hK. ..#  . ### h ###.###  #..  #.  # h/  h3  You feel sick.h1--63) Gem (6504) hI_.h2[ _You are no longer poisoned.hZ h)[ h\ h^ hd 232=====12h#e hSg hg K01hh hek hk M4990hl ho hfo M8499hp h@r hr 23==78hs hv h]v K67hw hy hy 2====56hF{ hS} h} K45h~ h h 4==34hA hs h K23h h hۈ `====12h h h K01ho h h \5=89h 0h hӔ hS L889h h h( K78h~ hT h K67h: h h o6=3====h! C56h` h˥ hW K45h h h K34h hB hȸ 523h hn hм h4 #7hg ======12h h_ hj a01h hI .79h~ 0h h[ h L879h% h h 8==78hv h hK K67h h hX ~4====56h] 459=3423h h hX `====12h h K01h h] hq h {30=690h h hF D869h= h a78hU h h @671==5====56h h h( K45h hU a34hc h' a23h hp _. _You start resting.hY! :537.6 (41.0).h% 2======8.6 (4212h+ ?_.h- " _HP restored.h hh<heh01590hkhhL859hmhyh ?=7h%8hih3hK67hh _. _You start resting.43.6 (5.0)ho6====4.6 (656h/?_.h9% _Magic restored.hw #.#.# #.#  ..# ###.####.#  . .........#  ###.#####.###..#  .....†. #..#  ..†.... #..#  ......†######..#  ..._...........#  †....†.######@##  .......#......#  .########  ###.###  ..  #.  #     h 6_h, n5.6 (145hd 6_h( h _ ..# ###.####.#  ... .........# ###.#####.###..#  .....†. #..#  ..†.... #..#  ......†######..#  ..._...........#  †....†.######.##  .......#....@.#  .########  ###.###   #..   #  #   h f6_hii634h2p6_hqhpKhKhMhPhZ23hZ`====12hu\h^hahyaK01h chehfhfL490hfhhkhnhnL849hqhZuh|h|K78hhhƇh9K67h2h=hOhǓK56hhhna45hthsj  You see here a frilled lizard corpse.h[hR34 _h=hhhQK23hhyh8hK12hhh-x #.#.###.#  .......#.#..#  ##.###.##.#.#  # #.####.#  # # # #.# #.#  ###.#. .# #.# #.#  ......###.###.####.#  .[.................#  ####@#####.###..# 582.0) #.....†.# #..#  #..†....# #..#  #......†######..#  h#....._...........# ...#†....†.######.##...#.......#......#.# #.......############.####h..†..........._...........ho9.6 (1301h.....†...†............_....†..............h( _Found a ring mail.h 3h h h h b390h h h( L839hڻ h} h0 h K78h h h h -6hW 7h h h hy K56h hY h h K45hF h- hr h K34h h h hV K23h h h h K12h hj h hT K01h h h( h L290h$ h( h, h$- L829h0 h3 h7 h7 K78h&; h? h C hfC K67hF hOJ h N hYN -5hN 6hoQ hDW h9[ h[ K45h_ hTc hfg hg 534hg hj ho h4s hs K23hv h{ h h hD C12h h h5 h K01hُ h hj h L190h hj h hH L819h` h h " #.# .# .# #.# #.###.#### #.##.#....#" #.# #.... #..## ##. #...# ####.#.###.# #...........#.#..# #:#.###.###.##.#.# #@#.# #.# #.####.#81.6 (22h" @ #.#.# #.# #.# #.#####.#.# #.# #.# #.##.#......###.###.####.#...[.................# ###.#.####.#####.###..# ........#.....†.##.# #..# .##...#.#..†....#..# #..# #......#......†######..#hδ E h h o2.6 (2378h h R _Found a dented beryl amulet.hoM .  .# #.# #.###.#### #.##.# ....#"# #.#.# #.. #..## ##.h.######.#.###...........#.#.##.###.##..## #. ####.#.# #.# #.# #.#......###.###.####.#........... #.####.#.hht3.6 (1.0)67hh c  You pick up a parchment of Freezing Cloud and begin reading...hn4.6 (256hhlG _You add the spell Freezing Cloud to your library.h hhx,h('M _ .  .# #.# #.###.###h #.# ....#"# #.#.# #..# #..## ##.######.#.###..........#.#.0.#.###.###.##.### ####.#.# #.# #.# #.#hK ..h:_hHn5.6 (145hh C _Found an ornate altar of the Wu Jian Council.hh"hhQ h h34hK23h<,hEhK12hhh(!h!K01h"h$hk&h&L090h(h*h,h,L809h2.h%0h1h 2K78h:3he6h48h8K67h>9hZ;h<hB=K56h>h?hAhAK45hBhDhEhEK34hFhHhIhJK23hJhLhMhoNK12h3OhVPhQhQK01hRhUhWhLWM3990h$XhYhZh.[M8399h[h,]hU^a78h^h_h `h+`K67h`h(ahdbhbK56hHchodhehfK45hfhhhihjK34hjh,lhnw23hnhtohoK12hohphrqhqK01hqhrh| ####)##># #...)#... #.#####.# #.# #.# #.# ##.##  .#####...### #.# ...........#######.#####.@.#..............609.6 (2hy}4.0)##.##.#######.####....####.##.######### #.#.........##.....# #....#.#####.##.._..# #. # #.##.....# #. #.##⌠#.#⌠# #. #.####.#### #. #.......#"# #.hhq10.6 (25890h:_h5; _Found a stone staircase leading down.hmh}3hhl #.# .. ####)# #># #...)# ... #.#### #.# #.# #. #.# ##.## #.##.#####...### #.# hb......@....#######.#####.#####...#............ ##.##.#######.####Shock...####.##.######### # #.........##.....# #...#.#####.##.._..# # b   bat (asleep)# #.##.....# # #.##⌠#.#⌠# # #.####.#### #hJ,0.0)ho1.6 (1889hAl _A bat comes into view.hfG :  The zap hits the bat.hK *******_hL .†......h 5----3=2Shock78h h' G _You kill the bat!hhhh`h6756hnhK45h hh>h----34hhVhK23hhhK12hhhK01h]hVhL790hhh}6====879hFhehhK78hhHha67hKhha56hehhj====45hhh K34hhhhJK23hh.R  There is a stone staircase leading down here.hh/ R12 _h h h a01h$ h h b690hhhb869hhha78h@h hh {675645h!h"h"K34h#h'h+)a23h)hf+h,h -K12h-h.hy/h/a01h0h1h[2L590h2h@4h&5h5L859h5h 7h978hW:h:K67h:h=hBc######  ...... ##### #.....####...###### hB# #............#  ♣S~##..##...####.#  ♣S'@.###.## #.#- ♣~#.## #.# ..<♣~ ### #.# ##Shock %~ #.# ♣~ ###.# # #...# #### S   adder (asleep) ###>#####.# #... S   ball python (constriction, asleep)#.........# #.##hBs#....##.####### #.#hJJ 43.6 (31.0)  You open the door.hK-4.6 (3256hPhT _An adder and a ball python come into view. _Found a serpent talisman.h5###### ...... ##### #.....####...###### # #............# ♣S~##.@##...####.# ♣S'..###.## #.#######.## #.# ..<.....♣~ ### #.# ######.% #.# #.♣~###.#  #. S   ball python (constriction, asleep)# #...# ####)###>#####.# #...) #.........# #.###h:h;{5.6 (1.0)45 _h=AhBhB M###### ...... ##### #.....####...###### # #..@.........# ♣S~##..##...####.# ♣S'..###.## #.########.## #.# ..<.....)♣~ ### #.# ######.#% #.# #.#♣~###.#  #.## #...# ####)####>#####.# #...)hIM h Q i634hX h7Z hN###### ...... ##### #.....####...###### # #.# ♣S~##..##...####.# ♣S'..###.## #.#♣~#.## #.# ..<.....)†♣~ ### #.# ######.#hr%~ #.# #.# ♣~ hrhoh*SSS   adder (wandering)S   ball python (constriction)hi723hh h} 5 _The ball python hisses angrily.hpB  planckenstein the Conjurer  Coglin  Health: 32/32 ========================  Magic: 5/6====================----  AC: 4Str: 8 ###### EV: 11Int: 14 hKq ...... #####  SH: 0Dex: 17 #.....####...######  XL:  4 Next: 63% Place: Dungeon:3 # #..*@........#  Noise: ---------  Time: 2647.6 (0.0) ♣S~##**##...####.#  c) +0 short sword {G g) +0 short sword {Yhq ♣SS..###.## #.######## Cast: Shock hq♣~#.## #.# ..<.....)† Zot (15352) Gem (6353)  ♣~ ### #.# ######.## %~ #.# #.#  S   adder (wandering) ♣~ ###.# #.#  S   ball python (constriction) # #...# ####)#  h-rw###>#####.# #...)# _Found a serpent talisman. _The ball python hisses angrily.  hlrAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (72% to hit)hs wSSn adder (wandering, hasn't noticed you, 48% to hit)hplanckenstein the ConjurerCoglinHealth: 32/32 ========================Magic: 5/6====================----AC: 4Str: 8######EV: 11Int: 14...... #####SH: 0Dex: 17#.....####...######XL:  4 Next: 63% Place: Dungeon:3# #..*@........#Noise: ---------  Time: 2647.6 (0.0)♣S~##**##...####.#c) +0 short sword {G g) +0 short sword {Y♣**..###.## #.######## Cast: Shock♣~#.## #.# ..<.....)† Zot (15352) Gem (6hn353) ♣~ ### #.# ######.##%~#.##.# S   adder♣~###.##.# S   ball python (constriction)##...#####)####>#####.# #...)#Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 48% to hit)  The zap hits the ball python.  The ball python is moderately wounded.The zap hits the adder.  The adder is lightly wounded.h= mAim: an adder (wandering, hasn't noticed you, 48% to hit)  The zap hits the ball python.  The ball python is moderately wounded.The zap hits the adder.adder is lightly wounded.hisses angrily.h#S...~Sh %}=8.6 (112 _h+h,-h]   planckenstein the Conjurer  Coglin  Health: 32/32 ========================  Magic: 4/6================--------  AC: 4Str: 8 ###### EV: 11h "Int: 14 ...... #####  SH: 0Dex: 17 #.....####...######  XL:  4 Next: 63% Place: Dungeon:3 h{ 0# #.S*@........#  Noise: =--------  Time: 2648.6 (0.0) ♣S~##**##...####.#  c) +0 short sword {G g) +0 short sword {Y ♣~S..###.## #.######## Cast: Shock ♣~#.## #.# ..<.....)† Zot (15351) Gem (6352)  hӲ ♣~ ### #.# ######.## %~ #.# #.#  S   adder ♣~ ###.# #.#  S   ball python (constriction) # #...# ####)#  h u###>#####.# #...)# The adder is lightly wounded. _The adder hisses angrily.  h& }Aiming: Shock (safe; 7% risk of failure)  hN 6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 48% to hit)h5planckenstein the ConjurerCoglinHealth: 32/32 ========================Magic: 4/6================--------AC: 4Str: 8######EV: 11Int: 14...... #####SH: 0Dex: 17#.....####...######XL:  4 Next: 63% Place: Dungeon:3h<6]# #.S*@........#Noise: =--------  Time: 2648.6 (0.0)♣S~##**##...####.#c) +0 short sword {G g) +0 short sword {Y♣**..###.## #.######## Cast: Shock♣~#.## #.# ..<.....)† Zot (15351) Gem (6352) ♣~ ### #.# ######.##%~#.##.# S   adder♣~###.##.# S   ball python (constriction)#h6#...#####)####>#####.# #...)#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 48% to hit)  The zap hits the adder.  The adder is moderately wounded.h,hrhbSS..~'hu9.6 (101 _hh h  planckenstein the Conjurer  Coglin  Health: 32/32 ========================  Magic: 3/6============------------  AC: 4Str: 8 ######h)i EV: 11Int: 14 ...... #####  SH: 0Dex: 17 #.....####...######  XL:  4 Next: 63% Place: Dungeon:3 hP# #*SS@........#  Noise: =--------  Time: 2649.6 (0.0) ♣S~##..##...####.#  c) +0 short sword {G g) +0 short sword {Y ♣~'..###.## #.######## Cast: Shock ♣~#.## #.# ..<.....)† Zot (15350) Gem (6351)  ♣~ ### #.# ######.## h(%~ #.# #.#  S   adder ♣~ ###.# #.#  S   ball python (constriction) # #...# ####)# hc ###>#####.# #...)# Aim: an adder (lightly wounded, 48% to hit)  The zap hits the adder. h_The adder is moderately wounded.Aiming: Shock (safe; 7% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehF5planckenstein the ConjurerCoglinHealth: 32/32 ========================Magic: 3/6============------------AC: 4Str: 8######EV: 11Int: 14...... #####SH: 0Dex: 17#.....####...######XL:  4 Next: 63% Place: Dungeon:3# #***@........#Noise: =--------  Time: 2649.6 (0.0)♣S~##..##...####.#c) +0 short sword {G g) +0 short sword {Y♣~'..###.## #.######## Cast: Shock♣~#.## #.# ..<.....)† Zot (15350) GehV6m (6351) ♣~ ### #.# ######.##%~#.##.# S   adder♣~###.##.# S   ball python (constriction)##...#####)####>#####.# #...)#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the ball python.  The ball python is severely wounded.The zap misses the adder. The zap hits the adder.  The adder is heavily wounded.h1Shift-Dir - straight line  The zap hits the ball python.  The ball python is severely wounded.The zap misses the adder. The zap hits the adder.  The adder is heavily wounded.  The zap misses the ball python.hh\.SShQw50.6 (1490 _hhh  planckenstein the Conjurer  Coglin  Health: 32/32 ========================  Magic: 2/6========----------------  AC: 4Str: 8 ######h- EV: 11Int: 14 ...... #####  SH: 0Dex: 17 #.....####...######  XL:  4 Next: 63% Place: Dungeon:3 # #*SS@........#  Noise: =--------  Time: 2650.6 (0.0) ♣S~##..##...####.#  c) +0 short sword {G g) +0 short sword {Y ♣~'..###.## #.######## Cast: Shock ♣~#.## #.# ..<.....)† Zot (15349) Gem (6350)  ♣~ ### #.# ######.## %~ #.# #.#  S   adder ♣~ ###.# #.#  S   ball python (constrhiction) # #...# ####)#  ###>#####.# #...)# The zap misses the adder. The zap hits the adder.  The adder is heavily wounded. _The zap misses the ball python.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehX2  planckenstein the Conjurer  Coglin  Health: 32/32 ========================  Magic: 2/6========----------------  AC: 4Str: 8 ###### EV: 11Int: 14 ...... #####  SH: 0Dex: 17 #.....####...######  XL:  4 Next: 63% Place: Dungeon:3 h# #.SS@........#  Noise: =--------  Time: 2650.6 (0.0) ♣S~##..##...####.#  c) +0 short sword {G g) +0 short sword {Y ♣~'..###.## #.######## Cast: Shock ♣~#.## #.# ..<.....)† Zot (15349) Gem (6350)  ♣~ ### #.# ######.## %~ #.# #.#  S   adder ♣~ ###.# #.#  S   ball python (constriction) # #...# ####)#  ###>#####.# #...)# _The zap misses the ball python.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap misses the adder.hS^ The zap hits the ball python.  You kill the ball python!h2~M  hLd #####    # #***       #.# ..<.....)† ♣~ ### #.#  %~ #.# #.#   ♣~ ###.# h.` # #...# ####)###>#####.# #...)#  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  The zap misses the adder. The zap hits the ball python.  You kill the ball python!The zap hits the adder.  The adder is severely wounded.hT^.†ShX29---51.6 (1849h_ha* _The adder bites you.h =  planckenstein the Conjurer  Coglin  Health: 29/32 =====================---  Magic: 1/6====--------------------  AC: 4Str: 8 ###### EV: 11Int: 14h  ...... #####  SH: 0Dex: 17 #.....####...######  XL:  4 Next: 65% Place: Dungeon:3 # #**S@........#  Noise: =--------  Time: 2651.6 (0.0) ♣S~##..##...####.#  c) +0 short sword {G g) +0 short sword {Y ♣~'..###.## #.######## Cast: Shock ♣~#.## #.# ..<.....)† Zot (15348) Gem (6349)  hf ♣~ ### #.# ######.## %~ #.# #.#  S   adder ♣~ ###.# #.#  # #...# ####)#  ###>#####.# #...)# The zap hits the adder.  The adder is severely wounded. _The adder bites you.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh+  planckenstein the Conjurer  Coglin  Health: 29/32 =====================---  Magic: 1/6====-------------------- hXj AC: 4Str: 8 ###### EV: 11Int: 14 ...... #####  SH: 0Dex: 17 #.....####...######  XL:  4 Next: 65% Place: Dungeon:3 # #.†S@........#  Noise: =--------  Time: 2651.6 (0.0) ♣S~##..##...####.#  c) +0 short sword {G g) +0 short sword {Y h)♣~'..###.## #.######## Cast: Shock ♣~#.## #.# ..<.....)† Zot (15348) Gem (6349)  ♣~ ### #.# ######.## %~ #.# #.#  S   adder ♣~ ###.# #.#  # #...# ####)#  ###>#####.# #...)# _The adder bites you.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the adder.  You kill the adder!hC   #####    # #***       #.# ..<.....)† ♣~ ### #.#  %~ #.# h ♣~ ###.#  # #...# ####) ###> #...)hKV.††30/33802.6 (1Shock78 _h\h]ho h h' h }671=5645h h! h! K34h" h.$ hu$ 2====23h% h3& h& 2==12h)' h' h' K01h5( h) hR) L390h) hY* h* a====839h* h3 h - _You start resting.hx= ,61.6 (9h;B 3==-2.6 (10.0)78huH hJ " _HP restored.hAhhyhªe675645hs=34hWh.h3====23h*hxhްK12hfhhK01hhhL290hh>ha====829hthhuK78h hh=K67hϽh۾hBK56hh>hTa45hhK34hch'h~4====23h1201hh.19h0hhehhhG ====h8h/ 19hh=h;hhh%7h[8hhvw67hhK56hhhJha45h{hhh%3h 4hK h,h5====2312hHhhh%0h1hRhh!h"h*p090h*hN+ ====h+8h+ 09h,h-h/hn0h0%7hY18h1h2h4h5h6%6h67h.7h38h3:h!;h;%5h;6h <h =h>h?h@%4h\@5h@hAheChcDhD%3hE4hSEh|FhS hNThU%_You start resting.h|Uhfhg&96.6 (34h?mhm6hn====hXn%7.6 (35hn%2hn3hoh-vhy% _Magic restored.hhh"hehm12  You see here an adder corpse.01 _h2990====8299hh@  There is an open door here.hA  You enter the shallow water.hL7) Water Gemh4% (6298) hhN _Moving in this stuff is going to be slow.hhDC56hhh9hK45hh<w23hhKM  You now have 168 gold pieces (gained 6).hK12hhwE _You see here a serpent talisman.h ######...... ######.....####...######## #.††......... #+# ♣~~##..##...####. P~♣ ♣~'..###.## #. ♣~♣#♣~#.## #.# .. h +#♣@♣~♣### #.# # ♣~%~♣# #.# ♣~♣~♣# ###.# Shock #~♣#♣~ #...#  +S ♣~ ###># # #+ #........S   adder (asleep)hV  #....##.###### ...# #.# .# ##.##h! 0708.4 (10.8hu r10.0 (12.400h h Y _An adder comes into view.hl0 ######...... ######.....####...######## #.††.........#+# ♣~~##..##...####.#P~♣ ♣~'..###.## #.#♣~♣#♣~#.## #.# ..<#♣~♣~♣### #.# ##h01 ♣~%@♣# #.# ♣~♣~♣# ###.# #~♣#♣~ #...# +S ♣~ ###>#####.## #+ #.........# #....##.#######...# #.#.# ##.##.#####...###h8 h+< 1.6 (1.6)Shock8889hA hC hR_###### ...... ##### #.....####...######  ### #.††.........# #+# ♣~~##..##...####.# P~♣ ♣~'..###.## #.##♣~♣#♣~#.## #.# ..<.#♣~♣@♣### #.# ###%~♣# #.# ♣~♣~♣# ###.# #~♣#♣~ #...# #+S ♣~ ###>#####.# ##+ #.........# # #....##.####### # ...# #.# # .#[4h^`0m ##.## # 3.267hch ehm ###### ...... ##### #.....####...######  ### #.††.........# #+# ♣~~##..##...####.# P~♣ ♣~'..###.## #.###♣~♣#♣@#.## #.# ..<..#♣~♣~♣### #.# ####♣~%~♣# #.# ♣~♣~♣# ###.#  #~♣#♣~ #...# #+S ♣~ ###>#####.# #.#+ #.........# #.#....##.####### #....# #.# #.hԽ h k4.856h he h ###### ...... ##### h(#.....####...######  ### #.††.........# #+# ♣~~##..##...####.# P~♣ ♣~@..###.## #.####♣~♣#♣~#.## #.# ..<...#♣~♣~♣### #.# #####%~♣# #.# h1♣~♣~♣# ###.##~♣#♣~ #...# ###hP`+S ♣~ ###>#####.# #.#+ #.........# #.##....##.####### #.#hhr6.43) Gem (6284) hh)Q _There is an open door here.h\ _###### ...... ##### #.....####...######  ### #.††.........# #+# ♣~~##@.##...####.# P~♣ ♣~'..###.## #.#####♣~♣#♣~#.## #.# ..<....#♣~♣~♣### #.# ######%~♣# #.# #♣~♣~♣# ###.#  #~♣#♣~ #...# ####+S ♣~ ###>#####.# #...#+ #.........# #.#hr h v7023 _h" h# hFr'M####### ....... ##### #.....####...#####hrI ### #@††........#+# ♣~~##..##...####.# P~♣ ♣~'..###.## #.#####♣~♣#♣~#.##..<....#♣~♣~♣### #.# ######% ♣hxh i812h=hDh.######### ........# ##### #....@####...######hu ######.††.........##+# ♣~~##..##...####.# P~♣ ♣~'..###.## #.#### ♣~♣#♣~#.## #.# ..<... #♣~♣~♣### #.# #### ♣~%~♣# #.#  ♣~♣~♣# ###.#  #~♣#♣~ #...# ###hLhi901hhy########## .......@.# ##### ...#.....####...###### ######.††.........##+# ♣~~##..##...####.# P~♣ ♣~'..###.## #.### ♣~♣#♣~#.## #.# ..<.. #♣~♣~♣### #.# #### ♣~%~♣# #.#hLza ♣~♣~♣# ###.#hhk20790h!hh#.# #####.#.....####...######. ######.††.# #+# ♣~~##..##...####.# P~♣ ♣~'..###.## #. ♣~♣#♣~#.## #.# ..< #♣~♣~♣### #.# h ♣~%~♣# #.#  ♣~♣~♣# ###.#hFh2j1879hhh%A#.# #####.#.....####...######.. ######.††..#. #+# ♣~~##..##...####.# P~♣ ♣~'..###.## #. ♣~♣#♣~#.## #.# ..< #♣~♣~♣### #.#  ♣~%~♣# #.#  ♣~♣~♣# ###.#hhi278hh]h]7 h##.# ######.....#.....####...#.... ######.††.#.##+# ♣~~##..##...####.# P~♣ ♣~'..###.## #. ♣~♣#♣~#.## #.# .. #♣~♣~♣### #.#  ♣~%~♣# #.#  ♣~♣~♣# ###.#h; i367hA hLC h # #.# ##### #.....#.....####... #.....######.†† #.##+# ♣~~##..##...#### # P~♣ ♣~'..###.## # ♣~♣#♣~#.## #.# h$ #♣~♣~♣### #.#  ♣~%~♣# #.#  ♣~♣~♣# ###.#hLhi456h8h hE############# #...........# #####h8 #....@#.....####...### #.....######.††....... #.##+##♣~~##..##...### # P~♣ ♣~'..###.##  ♣~♣#♣~#.## #.# #♣~♣~♣### #.# ♣~%~♣# #.#♣###.##~♣#♣~ #...#hh'hri545hhh2 s############# #...........# ##### #.....#.....####...## #...@.######.††...... #.##+##♣~~##..##...## # P~♣ ♣~'..###.##  ♣~♣#♣~#.## #. #♣~♣~♣### #.# ♣~%~♣# #.#♣###.##~♣#♣~ #...#hQ3  +S ♣~ ###>##### h8 h< i634hA hB hK'♣P~~♣♣~P #♣~#♣ ♣~%~♣#hhi723hh( _You open the door.hJ ##### #.....# ##### #.....#.....####... #..@..######.†† #.##'##♣~~##..##... # ♣P~♣ ♣~'..###.## ~♣♣~♣#♣~#.## #.# P #♣~♣~♣### #.# #♣ ♣~%~♣# #.# ♣~♣~♣# ###.# #~♣#♣~ #...# +S ♣~ ###>hhhi812hhhR #### #....#  #.....#.....####... #.@...######.†† #.##'##♣~~##..##... #. ♣P~♣ ♣~'..###.#. ~♣♣~♣#♣~#.## #.##. P #♣~♣~♣### #.#..#♣ ♣~%~♣# #.#.. ♣~♣~♣# ###.#.. #~♣#♣~ #...#h +S ♣~ ###>h,hJi901hhڏh 7############# #...........# ### #.....#.....####.. #.....######.†† #@##'##♣~~##..## #.#♣P~♣ ♣~'..### #.#~♣♣~♣#♣~#.## #.h7W #.#P #♣~♣~♣### #. ..#♣ ♣~%~♣# #. ..# ♣~♣~♣# ###. ...#~♣#♣~ #...#...+S ♣~ ###># # #+ #.....h ?hdDk30690hFHhIh< #############...........# ###..#.....####.....######.††.hs=##'##♣~~##..##♣P~♣ ♣~'..###~♣♣~♣#♣~#.## P #♣~♣~♣### ..#♣ ♣~%~♣# ##.#.#....##.## hnDhIj1869hOheQh}2  #############...........# ###...####.....######.††.##'##♣~~##..##♣P~♣ ♣~'..###~♣♣~♣#♣~#.## P #♣~♣~♣### ..#♣ ♣~%~♣# #..# ♣~♣~♣# ###. .#...# #.#h8 hy= i278hB hvD h@z #############...........# ###...####..#####.††.##'##♣~~##..##♣P~♣ ♣~'..###~♣♣~♣#♣~#.## P #♣~♣~♣### #..#♣ ♣~%~♣# #..# ♣~♣~♣# ##.#~♣#♣~ #..# #. .# .# ##.## hׁh@i367hh<hNf #############...........# #######..#####.††.##'##♣~~##..##♣P~♣ ♣~'..###hO~♣♣~♣#♣~#.## ##.#P #♣~♣~♣### #.@#♣ ♣~%~♣#  ♣~♣~♣# ##.#~♣#♣~ #..hOn+S ♣~ ###>###. #.#.#####...# hVhD]i456hbhehf ...........# #######..#####.††.##'##♣~~##..##♣P~♣ ♣~'..###~♣♣~♣#♣~#.## ##.#P #♣~♣~♣### ..#♣ ♣~%~♣#  ♣~♣~♣# ##h\g8.#~♣#♣~ #..+S ♣~ ###>###.# #+ #....... #†.......... h&phui545h{hy|h* ####..#####.††.##'##♣~~##..##♣P~♣ ♣~'..###~♣♣~♣#♣~#.## ##.#P #♣~♣~♣### ..#♣ ♣~%~♣# #♣~♣~♣# ##.#~♣#♣~ #..+S ♣~ ###>###.# #+ #..... #....##.##.##.#####...# hάh߲i634h_hh #.....######.††..#.##'##♣~~##..###.#♣P~♣ ♣~'..###.##.#~♣♣~♣#♣~#.## #.###.#P #♣~♣~♣### #.#hӔ#..#♣ ♣~%~♣# #.##..##♣~♣~♣# ###.##...#~♣#♣~ #...##..@+S ♣~ ###>####.#.# #+ #......#.#.# #....##.####.#.# ...# #.# #..#. .# ##.#..# # #.#####...# †........... #.#####...# ##.##.hhi723h7hhv4 h7w ##'##♣~~##..##♣P~♣ ♣~'..###.#~♣♣~♣#♣~#.## ##.#P #♣~♣~♣### h^w..#♣ ♣~%~♣# ##♣~♣~♣# ##.#~♣#♣~ #..hw+S ♣~ ###>##hw#.#@# #+ #......#.#....##.####hw...# #.# .#. .# ##.##hw6...####.##.hwD h{~hji812hhhr♣#♣~♣♣~%♣~♣~♣'S♣S   adder (asleep)hsha{sS~Sh|x9Shock01hh( _You open the door.h^ ♣P~♣ ♣~'..###.#~♣♣~♣#♣~#.## ##.#P #♣~♣~♣### ..#♣ ♣~%~♣# ##♣~♣~♣# ###...#~♣#♣~ #..#...S~♣ ♣~ ###>###.#.# #+ #......#....##.###...# #.# .#. .# ##.##..# #. #.#####...##.# #. †............# #.#.#####...#.).# ##.###....## #........'S=40590 h_ S_Found a club. The adder misses you.h #.#♣P~♣ ♣~'..###.# planckenstein the Conjurer #.#~♣♣~♣#♣~#.## #.# Coglin ##.#P #♣~♣~♣### #.# Health: 33/33 ======================== h#..#♣ ♣~%~♣# #.# Magic: 5/6====================---- #..##♣~♣~♣# ###.# AC: 4Str: 8 hVz#...#~♣#♣~ #...# EV: 11Int: 14 #...'~♣ ♣~ ###>### SH: 0Dex: 17 #.#S# #+ #...... XL:  4 Next: 80% Place: Dungeon:3 hx#.#@# #....##.### Noise: =--------  Time: 2740.4 (0.0) #.#.# ...# #.#  c) +0 short sword {G g) +0 short sword {Yh #..#. .# ##.##  Cast: Shock h..# #. #.#####...## Zot (15259) Gem (6260)  hӻd.# #. †........... .# #.#.#####...#. S   adder h.) .# ##.##. ## ....####.##. #......... h_You open the door. _Found a club. The adder misses you.Aiming: Shock (safe; 7% risk of failure)  h*$Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (48% to hit)h 6 *h %Sh J**hi`#***hU^ T#..*hs>.*h8o.SAim: an adder (48% to hit)h"Fj S@hl+nS@Aim: an adder (48% to hit)h#.#♣P~♣ ♣~'..###.# planckenstein the Conjurer#.#~♣♣~♣#♣~#.## #.# Coglin##.#P #♣~♣~♣### #.# Health: 33/33 ========================#..#♣ ♣~%~♣# #.# Magic: 5/6====================----#..##♣~♣~♣# ###.# AC: 4Str: 8#***#~♣#♣~ #...# EV: 11Int: 14#..*'~♣ ♣~ ###>### SH: 0Dex: 17#.#*# #+ #...... XL: h( 4 Next: 80% Place: Dungeon:3#.#@# #....##.### Noise: =--------  Time: 2740.4 (0.0)#.#.# ...# #.#c) +0 short sword {G g) +0 short sword {Y#..#. .# ##.## Cast: Shock..# #. #.#####...## Zot (15259) Gem (6260) .# #. †............# #.#.#####...#. S   adder.).# ##.##.##....####.##.#......... _You open the door. _Found a club. The adder misses you.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: h*[man adder (48% to hit)h ....SThe zap misses the adder.The adder bites you.  You are poisoned.h=2==-1.4 (18) Pois Gem (6259) hh, _The adder poisons you!h$ #.#♣P~♣ ♣~'..###.# planckenstein the ConjurerhZ #.#~♣♣~♣#♣~#.## #.# Coglin h##.#P #♣~♣~♣### #.# Health: 32/33 =======================- h#..#♣ ♣~%~♣# #.# Magic: 4/6================-------- #..##♣~♣~♣# ###.# AC: 4Str: 8 hGz#...#~♣#♣~ #...# EV: 11Int: 14 #...'~♣ ♣~ ###>### SH: 0Dex: 17 #.#S# #+ #...... XL:  4 Next: 80% Place: Dungeon:3 h#.#@# #....##.### Noise: =--------  Time: 2741.4 (0.0) #.#.# ...# #.#  c) +0 short sword {G g) +0 short sword {Y #..#. .# ##.##  Cast: Shock ..# #. #.#####...## Zot (15258) Pois Gem (6259)  .# #. †........... .# #.#.#####...#. S   adder h.5.) .# ##.##. ## ....####.##. #.........You are poisoned. _The adder poisons you!  hcjAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh7Aim: an adder (48% to hit)hh#.#♣P~♣ ♣~'..###.# planckenstein the Conjurer#.#~♣♣~♣#♣~#.## #.# Coglin##.#P #♣~♣~♣### #.# Health: 32/33 =======================-#..#♣ ♣~%~♣# #.# Magic: 5/6====================----#..##♣~♣~♣# ###.# AC: 4Str: 8#...#~♣#♣~ #...# EV: 11hInt: 14#...'~♣ ♣~ ###>### SH: 0Dex: 17#.#S# #+ #...... XL:  4 Next: 80% Place: Dungeon:3#.#@# #....##.### Noise: =--------  Time: 2741.4 (0.0)#.#.# ...# #.#c) +0 short sword {G g) +0 short sword {Y#..#. .# ##.## Cast: Shock..# #. #.#####...## Zot (15258) Pois Gem (6259) .# #. †...........h.# #.#.#####...#. S   adder.).# ##.##.##....####.##.#.........You are poisoned. _The adder poisons you!  hCAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (48% to hit)h1, _The adder poisons you!  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (48% to hit)  Okay, then.hhth . _hv  You hit the adder but do no damage.You barely miss the adder with your +0 short sword.hyx 29===--2.4 (178h~ hˀ 9 _You feel sick. The adder bites you.hL  You hit the adder with your +0 short sword.  The adder is moderately wounded.You barely miss the adder with your +0 short sword.hYM5==-----367hqShUv _You feel sick. The adder bites you. The adder barely misses you.h  You barely miss the adder with your +0 short sword.The adder is moderately wounded.You hit the adder with your +0 short sword.hC4----456h!hv$b _You feel sick. The adder closely misses you.hw P  You hit the adder with your +0 short sword.h" .You kill the adder!You feel sick.h a23--====965  You kill the adder!feel sick. _You are no longer poisoned.  Training target 2.0 for Fighting reached!  h Your Fighting skill increases to level 2!need to enable at least one skill for training.h /  --more--h hߩ C  Skill  Level Cost  Apt Skill  Level Cost  Apt h ] a - Fighting   2.0   3.0   0   j - Spellcasting   1.8   2.8  -2          h| 6 b - Axes   0.0   1.0   0   k - Conjurations   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   l - Air Magic   3.0   4.8  -1  h  d - Throwing   0.0   1.2  -1  hª         h S    h e - Short Blades   0.0   1.2  -1  h S    h- : f - Ranged Weapons   0.0   1.2  -1      h[         h{ g - Armour   0.0   1.2  -1  h T    h . h - Dodging   1.8   2.4  -1      h ; i - Stealth   2.0   3.6  -1      h _    h+         hJ a    h|         h _    h         h׬ T    h You need to enable at least one skill.[?] Helph G[=] set a skill target  hd [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh> h + Dodging 1.8hI{TargetTarget--  --  --  --  heJQ--  --  --  --  -- hJ& --  -- hJ --  hJa-z] set[-] clear selected targeth9Kccost|targetshZ=[?25h[?0c0 h>b " hR `[?25l[?1c2.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsh\hbhm#.#♣P~♣ ♣~'..###.# planckenstein the Conjurer#.#~♣♣~♣#♣~#.## #.# Coglin##.#P #♣~♣~♣### #.# Health: 23/33 ================--------#..#♣ ♣~%~♣# #.# Magic: 5/6====================----#..##♣~♣~♣# ###.# AC: 4Str: 8#...#~♣#♣~ #...# EV: 11Int: 14#...'~♣ ♣~ ###>### SH: 0Dex: 17#.#.# #+ #...... XL:  4 Next: hn96% Place: Dungeon:3#.#@# #....##.### Noise: =--------  Time: 2745.4 (1.0)#.#.# ...# #.#c) +0 short sword {G g) +0 short sword {Y#..#. .# ##.## Cast: Shock..# #. #.#####...## Zot (15254) Gem (6255) .# #. †............# #.#.#####...#. .).# ##.##. ##....####.##. #......... You kill the adder!You feel sick. _You are no longer poisoned.Training target 2.0 for Fighting reached!  Your Fighting skill increases to level 2!You need to enable at least one skill for training.hp  Training target 2.0 for Dodging reached!  Your Dodging skill increases to level 2!You need to enable at least one skill for training.hly/  --more--hX   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   j - Spellcasting   1.8   2.8  -2           b - Axes   0.0   1.0   0   k - Conjurations   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   l - Air Magic   3.0   4.8  -1   d - Throwing   0.0   1.2  -1     h### SH: 0Dex: 17hM5#.#.# #+ #...... XL:  4 Next: 96% Place: Dungeon:3#.#@# #....##.### Noise: =--------  Time: 2745.4 (1.0)#.#.# ...# #.#c) +0 short sword {G g) +0 short sword {Y#..#. .# ##.## Cast: Shock..# #. #.#####...## Zot (15254) Gem (6255) .# #. †............# #.#.#####...#. .).# ##.##. ##....####.##. #......... Training target 2.0 for Fighting reached!  Your Fighting skill increases to level 2!You need to enable at least one skill for training.  h5Training target 2.0 for Dodging reached!  Your Dodging skill increases to level 2!You need to enable at least one skill for training.h{=AShockhxChcE. _hh-h.h>24=3423hݬhBK12hhٰh(K01hvh 5==- _You start resting.h+9.4 (4hD6====-50.4 (5490hOhv% _Magic restored.h h hQ h h b849h hz K78h h h$ ]=67hA h h ~6====56h+ h h= K45hM h hQ K34h h9 hz K23h hc h #7h V=12h h h K01h7 h0 h L390h h0 hj L839h hS h #8h s==78h hu h K67h h h K56h0 h h^ K45hg h@ h 9==34h hx h K23h hz h K12h hl h K01h h h h t30=290h8 h h2 L829h{ h8 h K78h h h K67h] hS h h r1=56h h h$ K45h h hE K34h h= h K23hv h h #2hp s==12h h h K01h h h 6190h h" h# h# 6819h# h& hL2 _ _You start resting.h> 081.4 (31.0)hD 3==2.4 (3278hJ hL " _HP restored. h~♣♣~♣#♣~#.## ##.#P #♣~♣~♣### #..#♣ ♣~%~♣# #..##♣~♣~♣# ###...#~♣#♣~ #.....'~♣ ♣~ ###>###.# #+ #.......# #....##.###...# #.#  h#..#..# .# ##.##....# #.# #.#####...####..# #..†...........#.# #.#.#####...#..) .# ##.# h###  ....## .#...........#.##### h ht3.4 (1.0)67 h h h?##.#P #♣~♣~♣### #.# #..#♣ ♣~%~♣# #.# #..##♣~♣~♣# ###.# #...#~♣#♣~ #...#  hc#...'~♣ ♣~ ###>####.#.# #+ #.......#.#.### #....##.#####.#.#.# ...# #.# #..#@.# .# ##.#....###.# #.#####...#####..# #..†........... hŔ#.# #.#.#####...#..) .# ##.##.#### ...####.##.# .#.........#...#.#####.# # #.# h hßi456 hM hѦ hn S#..#♣ ♣~%~♣# #.# #..##♣~♣~♣# ###.# #...#~♣#♣~ #...# #...'~♣ ♣~ ###>######.#.# #+ #........#.#.### #....##.######.#.#.# ...# #.# #..#..# .# ##.#....###@# #.#####...#####..# ##..†............# #.#.#####...#... h&o ..) .# ##.##.##### ...####.##.# #.#.........#...#.#####.#### #.# #.# hv  h$z i545 h  hU  h #..##♣~♣~♣# ###.# #...#~♣#♣~ #...# #...'~♣ ♣~ ###>#####.#.#.# #+ #.........#.#.### #....##.#######.#.#.# ...# #.#  h'#..#..# .# ##.#....###.###.#####...#####..# ##@.†...........###.# #.#.#.#####...#......) #.# .# ##.##.###### #.# .....####.##.# ## .#.#.........##......#.#####.##..# ### #.##..# #.##⌠#.# h_ h=634 h hz hP#...#~♣#♣~ #...# #...'~♣ ♣~ ###>#####.##.#.# #+##.........##.#.### #....##.########.#.#.# ...# #.# #..#..# .# ##.#....###.###.#####...#####..# ##..†...........####.# #.#@#.#####...#.......) #.##.# ##.##.####### #.# #.....####.##.# h#####. #.#.# #+##......... #.#.### #....##.###### hl #.#.#.# ...# #. #..#..# .# ##.##  ....###.###.#####...### #..# ##@.†...........### hl9 #.# #.#.#.#####...#.... ..) #.##.# ##.##.### #.# #.....####.##.### h m## #.#.#.........## #.....#.#####.## #.# ### #.##. hbm #.# #.##⌠..# #.### ht h zi812 h; h h0r #...#~♣#♣~ #...# #...'~♣ ♣~ ###>##### #.#.# #+##....... #.#.### #....##.##### #.#.#.# ...# #.#  #..#..# .# ##.## hrS....###.###.#####...#####..# ##..†...........## #.# #@#.#.#####...#.....)#.# ##.##.##### #.....####.##. ## #.#.#......... hr #.....#.#####.## #.# ### #.## #.# #.## ..# h=ss #.## #... hty h|i901 h~ h+ hKY L #...'~♣ ♣~ ###>#### #.#.# #+##....... #.#.### #....##.#### #.#.#.# ...# #.#  #..#..# .# ##.##....###.###.#####...#####..# ##..†...........# ##.#.#####...#....)#.# ##.##.#####.....####.##. ## #.#.#......... hY #.....#.#####. #.# ### #. #.# #. ..# #. #.. #.# h_  hb k90090 hf  hh  hv ` #.#.# #+##...... #.#.### #....##.### #.#.#.# ...# #.# ####..#..# .# ##.##....###.###.#####...####..# ##..†........... #.#.###.#.#.#####...#...) #.#.##.# ##.######.....####.##. ### #.#.#......... #.....#.#####. #.# ### #. #.# #. ..# #. #. # #. hz  h} j1809 h  h*  h=i #...'~♣ ♣~ ###>## #.#.# #+##..... #.#.### #....##.## #.#.#.# ...# #.#####..#..# .# ## .....###.###.#####...##..# ##..†......... #.#.###.#.#.#####...# ..) #@#.##.# ##.##### ##.###.....####.##### #.#.#....... #.....#.##### #.# ### # #.# #..# # # # hC hi278 h hg h/b 7 #...#~♣#♣~ #.. #...'~♣ ♣~ ###># #.#.# #+##.... #.#.### #....##.# #.#.#.# ...# #.######..#..# .# ##......###.###.######..## ##..†......... #.#@###.#.#.#####... ..)##.#.##.# ##.### ##.###.....####.#### #.#.#....... #.....#.### #.# ### #.#..#  hj 367 hn  h p  h ) #..##♣~♣~♣# ## #...#~♣#♣~ #. #...'~♣ ♣~ ###> #.#.# #+##... h b #.#.### #....##. #.#.#.# ...# #.########..#..# .# ##.........###.###.######.@## ##..†..... #.#.###.#.#.#####.. hL A ..)##.#.##.# ##.###. ##.###.....#####. ### #.#.#......#. #.....#.### o   orc (asleep) hr .o #.# ####. #.# h ..# hۛ  h3 x4Shock56 hp  h& s _An orc comes into view. It is wielding a +0 dagger.h  #...#~♣#♣~  #...'~♣ ♣~ ### #.#.# #+##.. #.#.### #....## #.#.#.# ...# #########..#..# .# ## .........###.###.### h##..## ##..†..... #@#.###.#.#.#####.......)##.#.##.# ##.#.####.###.###.....#### #.# ### #.#.#.... #.> #.....#.## .o# #.# ###  #.. #.hȮ~# #.. ..# hzhi545hQ _Found a stone staircase leading down.hp #...#~♣#♣~ # planckenstein the Conjurer #...'~♣ ♣~ ### Coglin #.#.# #+##.. Health: 33/33 ======================== #.#.### #....## Magic: 5/6====================---- #.#.#.# ...# # AC: 4Str: 8 ########..#..# .# ## EV: 11Int: 14 .........###.###.#####. SH: 0Dex: 17 ##..## ##..†....... XL:  4 Next: 96% Place: Dungeon:3 #@#.###.#.#.#####. Noise: ---------  Time: 2795.4 (0.0) .......*##.#.##.# ## c) +0 short sword {G gh) +0 short sword {Y .#.####*###.###.....#### Cast: Shock #*# ### #.#.#..... Zot (15204) Gem (6205)  #*> #.....#.## .o# #.# ###  o   orc (asleep) #.. #.#  #.. ..#  _An orc comes into view. It is wielding a +0 dagger. _Found a stone staircase leading down.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 100% to hit)h #...#~♣#♣~ # planckenstein the Conjurer#...'~♣ ♣~ ### Coglin#.#.# #+##.. Health: 33/33 ========================#.#.### #....## Magic: 5/6====================----#.#.#.# ...# # AC: 4Str: 8########..#..# .# ## EV: 11Int: 14.........###.###.#####. SH: 0Dex: 17##..## ##..†....... XL:  4 Next: 96% Place: Dungeon:3#@#.###.#.#.#####. Noise: ---------  hv Time: 2795.4 (0.0).......*##.#.##.# ## c) +0 short sword {G g) +0 short sword {Y.#.####*###.###.....#### Cast: Shock#*# ### #.#.#..... Zot (15204) Gem (6205) #*> #.....#.##.*# #.# ###o   orc#*. #.##*. ..#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the orc.  The orc is heavily wounded.h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 dagger (asleep, 100% to hit)  The zap hits the orc.  The orc is heavily wounded.hv (The orc shouts!h. {)..o...h ===6.4 (134 _hF h hS #...#~♣#♣~ # planckenstein the Conjurer #...'~♣ ♣~ ### Coglin #.#.# #+##.. Health: 33/33 ======================== #.#.### #....## Magic: 4/6================-------- #.#.#.# ...# # AC: 4Str: 8 ########..#..# .# ## EV: 11Int: 14 .........###.###.#####. SH: 0Dex: 17 ##..## ##..†....... XL:  4 Next: 96% Place: Dungeon:3 #@#.###.#.#.#####. Noise: ===------  Time: 2796.4 (0.0) .......*##.#.##.# ## c) +0 short sword {Gh[37m g) +0 short sword {Y .#.####*###.###.....#### Cast: Shock #*# ### #.#.#..... Zot (15203) Gem (6204)  #o> #.....#.## ..# #.# ###  o   orc #.. #.#  #.. ..# The orc is heavily wounded. _The orc shouts!  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (heavily wounded, 68% to hit)h)f#...#~♣#♣~ # planckenstein the Conjurer#...'~♣ ♣~ ### Coglin#.#.# #+##.. Health: 33/33 ========================#.#.### #....## Magic: 4/6================--------#.#.#.# ...# # AC: 4Str: 8h########..#..# .# ## EV: 11Int: 14.........###.###.#####. SH: 0Dex: 17##..## ##..†....... XL:  4 Next: 96% Place: Dungeon:3#@#.###.#.#.#####. Noise: ===------  Time: 2796.4 (0.0).......*##.#.##.# ## c) +0 short sword {G g) +0 short sword {Yh.#.####*###.###.....#### Cast: Shock#*# ### #.#.#..... Zot (15203) Gem (6204) #*> #.....#.##hJv.*# #.# ###o   orc#*. #.##*. ..#The orc is heavily wounded. _The orc shouts!  Aiming: Shock (safe; 7% risk of failure)  hvlPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (heavily wounded, 68% to hit)hq_The orc shouts!  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an orc, wielding a +0 dagger (heavily wounded, 68% to hit)  The zap misses the orc.hKz{).o....h|~--7.4 (123 _hh@h e #...#~♣#♣~ # planckenstein the Conjurer #...'~♣ ♣~ ### Coglin #.#.# #+##.. Health: 33/33 ======================== #.#.### #....## Magic: 3/6============------------ #.#.#.# ...# # AC: 4Str: 8 ########..#..# .# ## EV: 11Int: 14 .........###.###.#####. SH: 0Dex: 17 ##..## ##..†....... XL:  4 Next: 96% Place: Dungeon:3 hP #@#.###.#.#.#####. Noise: =--------  Time: 2797.4 (0.0) .......*##.#.##.# ## c) +0 short sword {G g) +0 short sword {Y .#.####*###.###.....#### Cast: Shock #o# ### #.#.#..... Zot (15202) Gem (6203)  #.> #.....#.## ..# #.# ###  o   orc #.. #.#  #.. ..# Aim: an orc, wielding a +0 dagger (heavily wounded, 68% to hit) _The zap misses the orc.h }Aiming: Shock (safe; 7% risk of failure)  h tPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (heavily wounded, 68% to hit)h #...#~♣#♣~ # planckenstein the Conjurer#...'~♣ ♣~ ### Coglin#.#.# #+##.. Health: 33/33 ========================#.#.### #....## Magic: 3/6============------------#.#.#.# ...# # AC: 4Str: 8########..#..# .# ## EV: 11Int: 14.........###.###.#####. SH: 0Dex: 17##..## ##..†....... XL:  4 Next: 96% Place: Dungeon:3#@#.###.#.#.#####. Noise: =h q--------  Time: 2797.4 (0.0).......*##.#.##.# ## c) +0 short sword {G g) +0 short sword {Y.#.####*###.###.....#### Cast: Shock#*# ### #.#.#..... Zot (15202) Gem (6203) #*> #.....#.##.*# #.# ###o   orc#*. #.##*. ..#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (heavily wounded, 68% to hit)  The zap hits the orc.  The orc is severely wounded.hÝ ,h0 hd v)o..J..JJ 2 endoplasms (1 wandering)J8.4 (112h h Press: ? - help, Q - select action, ( or ) - cyclehF Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (heavily wounded, 68% to hit)  The zap hits the orc.  The orc is severely wounded. _An endoplasm comes into view. x2hxc #...#~♣#♣~ # planckenstein the Conjurer #...'~♣ ♣~ ### Coglin hc#.#.# #+##.. Health: 33/33 ======================== #.#.### #....## Magic: 2/6========---------------- hc#.#.#.# ...# # AC: 4Str: 8 h d########..#..# .# ## EV: 11Int: 14 h-d.........###.###.#####. SH: 0Dex: 17 hKd##..## ##..†....... XL:  4 Next: 96% Place: Dungeon:3 hid#@#.###.#.#.#####. Noise: =--------  Time: 2798.4 (0.0) hd.......*##.#.##.# ## c) +0 short sword {G g) +0 short sword {Y hd.#.####o###.###.....#### Cast: Shock hd#.# ### #.#.#..... Zot (15201) Gem (6202)  he8#.> #.....#.## J.# #.# ###  o   orc h"e#.. #.#  JJ 2 endoplasms (1 wandering) #J. ..# h{e&The orc is severely wounded. _An endoplasm comes into view. x2  Aiming: Shock (safe; 7% risk of failure)  heuPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (severely wounded, 68% to hit)h1.h/l#...#~♣#♣~ # planckenstein the Conjurer#...'~♣ ♣~ ### Coglin#.#.# #+##.. Health: 33/33 ========================#.#.### #....## Magic: 3/6============------------h0#.#.#.# ...# # AC: 4Str: 8########..#..# .# ## EV: 11Int: 14.........###.###.#####. SH: 0hI0NDex: 17##..## ##..†....... XL:  4 Next: 96% Place: Dungeon:3#@#.###.#.#.#####. Noise: =--------  Time: 2798.4 (0.0)hv0.......)##.#.##.# ## c) +0 short sword {G g) +0 short sword {Y.#.####o###.###.....#### Cast: Shockh0#.# ### #.#.#..... Zot (15201) Gem (6202) #.> #.....#.##J.# #.# ###h02o   orc#.. #.#JJ 2 endoplasms (1 wandering)#J. ..#h@1The orc is severely wounded. _An endoplasm comes into view. x2  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehd1Aim: an orc, wielding a +0 dagger (severely wounded, 68% to hit)h9_An endoplasm comes into view. x2  Aiming: Shock (safe; 7% risk of failure)  hN9Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an orc, wielding a +0 dagger (severely wounded, 68% to hit)  Okay, then.h:h;>h~?. _h* ##♣~♣~♣##~♣#♣~ ..'~♣ ♣~ ###.#.# #+##...#.### #....# #.#.#.# ...# h@+#########..#..# .# ##..........###.###.#######@.## ##..†...... #.#.###.#.#.#####........)##.#.##.# .#.####o###.###.....##### ### #.#.#.....#.>....#.##J.####   endoplasm (h+w.##J. ..#h-h1,h5o.J.J 2 endoplasms (1 wandering)Jh6(.hW8}-9.4 (101 _h<h>hE #..##♣~♣~♣# # planckenstein the Conjurer #...#~♣#♣~ # Coglin #...'~♣ ♣~ ### Health: 33/33 ======================== #.#.# #+##.. Magic: 2/6========---------------- #.#.### #....## AC: 4Str: 8 #.#.#.# ...# # EV: 11Int: 14 #########..#..# .# ## SH: 0Dex: 17 ..........###.###.#####. XL:  4 Next: 96% Place: Dungeon:3 ##@.## ##..†....... Noise: ---------  Time: 2799.4 (0.0) #*#.###.#.#.#####. c) +0 short sword {G g) +0 short sword {Yh[1K .......o##.#.##.# ## Cast: Shock .#.####.###.###.....#### Zot (15200) Gem (6201)  #.# ### #.#.#..... #J> #.....#.## o   orc ..# #.# ###  JJ 2 endoplasms (1 wandering) #J. #.#  #.. ..# Aim: an orc, wielding a +0 dagger (severely wounded, 68% to hit) _Okay, then.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 dagger (severely wounded, 68% to hit)hM Z o*h9E**h-*JAim: an endoplasm (wandering, hasn't noticed you, 97% to hit)hVZ J*hޑ{*JAim: an endoplasm (97% to hit)h.  #..##♣~♣~♣# # planckenstein the Conjurer #...#~♣#♣~ # Coglin #...'~♣ ♣~ ### Health: 33/33 ======================== #.#.# #+##.. Magic: 2/6========---------------- #.#.### #....## AC: 4Str: 8 #.#.#.# ...# # EV: 11Int: 14h  #########..#..# .# ## SH: 0Dex: 17 ..........###.###.#####. XL:  4 Next: 96% Place: Dungeon:3 ##@.## ##..†....... Noise: ---------  Time: 2799.4 (0.0) h: F#.#.###.#.#.#####. c) +0 short sword {G g) +0 short sword {Y .......o##.#.##.# ## Cast: Shock .#.####.###.###.....#### Zot (15200) Gem (6201)  #.# ### #.#.#..... h #J> #.....#.## o   orc ..# #.# ###  JJ 2 endoplasms (1 wandering) #J. #.#  #.. ..# h JAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh Shift-Dir - straight lineAim: an endoplasm (97% to hit)  The zap hits the orc.  You kill the orc!h       ♣~  #.#.#     ...#   .#   ##..† #* hf *  * #*# ###  #*> JJ 2 endoplasms .*# #.#  #*.  #.. hί 1  The zap hits the orc.  You kill the orc!  The zap hits the endoplasm.  The endoplasm is heavily wounded.endoplasm.  The endoplasm is almost dead.h3 Bh= ".).J.lJl   frilled lizard (wandering).hH #..##♣~♣~♣# # planckenstein the Conjurer#...#~♣#♣~ # Coglin#...'~♣ ♣~ ### Health: 33/33 ========================#.#.# #+##.. Magic: 2/6========----------------#.#.### #....## AC: 4Str: 8#.#.#.# ...# # EV: 11Int: 14#########..#..# .# ## SH: 0Dex: 17..........###.###.#####. XL:  4 Next: 100% Place: Dungeon:3##@.## ##..†....... Noise: =--------  Time: 2800.4 (hI 1.0)#.#.###.#.#.#####. c) +0 short sword {G g) +0 short sword {Y.......)##.#.##.# ## Cast: Shock.#.####.###.###.....#### Zot (15199) Gem (6200) #J# ### #.#.#.....#.> #.....#.## JJ 2 endoplasmslJ# #.# ###l   frilled lizard (wandering)#.. #.##.. ..#The zap hits the orc.  You kill the orc!hAJ The zap hits the endoplasm.  The endoplasm is heavily wounded.The zap hits the endoplasm.  The endoplasm is almost dead.hK _A frilled lizard comes into view.You have reached level 5!hFV /  --more--hej8/387--5 0% hlh{n4 _h\ ♣ ♣~%~♣# ##♣~♣~♣##~♣#♣~ ..'~♣ ♣~ ####.# #+##...#.### #....# #.#.#.# ...# #########..#..# .# ##.......@..###.###.#####...####..## ##..†...... h #.#.###.#.#.#####.......)##.#.##.# .#.####.###.###.....####J# ### #.#.#.....#.>....#.##lJ## ####hӉ h9 h hR ZJ.J.lh= z-18199 _h h hf #..#♣ ♣~%~♣#  planckenstein the Conjurer #..##♣~♣~♣# # Coglin #...#~♣#♣~ # Health: 38/38 ======================== #...'~♣ ♣~ ### Magic: 1/7===--------------------- #.#.# #+##.. AC: 4Str: 8 #.#.### #....## EV: 11Int: 14 #.#.#.# ...# # SH: 0Dex: 17 #########..#..# .# ## XL:  5 Next:  0% Place: Dungeon:3 .......@..###.###.#####. Noise: ---------  Time: 2801.4 (0.0) ...####*.## ##..†....... c) +0 short sword {G g) +0 short sword {Y hg&#*#.###.#.#.#####. Cast: Shock .......*##.#.##.# ## Zot (15198) Gem (6199)  .#.####J###.###.....#### #*# ### #.#.#..... JJ 2 endoplasms #J> #.....#.## l   frilled lizard (wandering) .l# #.# ###  #.. #.# hgp_A frilled lizard comes into view. _You have reached level 5!Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (almost dead, 97% to hit)hJl frilled lizard (wandering, hasn't noticed you, 48% to hit)h ~ #..#♣ ♣~%~♣#  planckenstein the Conjurer #..##♣~♣~♣# # Coglin #...#~♣#♣~ # Health: 38/38 ======================== #...'~♣ ♣~ ### Magic: 1/7===--------------------- #.#.# #+##.. AC: 4Str: 8 #.#.### #....## EV: 11Int: 14 #.#.#.# ...# # SH: 0Dex: 17 #########..#..# .# ## XL:  5 Next:  0% Place: Dungeon:3 h* .......@..###.###.#####. Noise: ---------  Time: 2801.4 (0.0) ...####..## ##..†....... c) +0 short sword {G g) +0 short sword {Y #.#.###.#.#.#####. Cast: Shock .......)##.#.##.# ## Zot (15198) Gem (6199)  .#.####J###.###.....#### #.# ### #.#.#..... JJ 2 endoplasms #J> #.....#.## l   frilled lizard (wandering) .l# #.# ###  #.. #.# Shift-Dir - straight lineAim: a frilled lizard (wandering, hasn't noticed you, 48% to hit)  The zap hits the endoplasm.  The endoplasm is severely wounded.The zap hits the endoplasm.  You kill the endoplasm!h The zap hits the endoplasm.  The endoplasm is severely wounded.  You kill the endoplasm!frilled lizard.frilled lizard!h | #..#♣        ♣~  #.#.#     ...#   .# h U *.## ##..† #* *  * #*# ###    endoplasm #*>  .*# #.#  #.. hu hۀ Q..J....h 1=2.4 (178 _h he hV3] #..#♣ ♣~%~♣#  planckenstein the Conjurer #..##♣~♣~♣# # Coglin #...#~♣#♣~ # Health: 38/38 ======================== #...'~♣ ♣~ ### Magic: 0/7------------------------ #.#.# #+##.. AC: 4Str: 8 #.#.### #....## EV: 11Int: 14 #.#.#.# ...# # SH: 0Dex: 17 #########..#..# .# ## XL:  5 Next:  1% Place: Dungeon:3h\4 .......@..###.###.#####. Noise: =--------  Time: 2802.4 (0.0) ...####*.## ##..†....... c) +0 short sword {G g) +0 short sword {Y #*#.###.#.#.#####. Cast: Shock .......J##.#.##.# ## Zot (15197) Gem (6198)  .#.####.###.###.....#### #.# ### #.#.#..... J   endoplasm #.> #.....#.## h4..# #.# ###  #.. #.# The zap hits the frilled lizard. _You kill the frilled lizard!Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)h?  #..#♣ ♣~%~♣#  planckenstein the Conjurer #..##♣~♣~♣# # Coglinh(@  #...#~♣#♣~ # Health: 38/38 ======================== #...'~♣ ♣~ ### Magic: 0/7------------------------ #.#.# #+##.. AC: 4Str: 8 hM@ #.#.### #....## EV: 11Int: 14 ht@ #.#.#.# ...# # SH: 0Dex: 17 h@ #########..#..# .# ## XL:  5 Next:  1% Place: Dungeon:3 h@ .......@..###.###.#####. Noise: =--------  Time: 2802.4 (0.0) hD ...####..## ##..†....... c) +0 short sword {G g) +0 short sword {Y #.#.###.#.#.#####. Cast: Shock .......J##.#.##.# ## Zot (15197) Gem (6198)  .#.####.###.###.....#### #.# ### #.#.#..... J   endoplasm #.> #.....#.## ..# #.# ###  #.. #.# Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the endoplasm.  You kill the endoplasm!hXG Z #..#♣  hG h      ♣~ hG @ #.#.#  hG F   ...#  hH B .#  hCH *.## ##..† hgH G#* hH I*  hH 8* hH #*# ###  #*> hI } .*# #.# h4I = #.. h Z..).h ...h k3.4 (1Shock6hf %7 _h h hq#..#♣ ♣~%~♣# #..##♣~♣~♣# ##...#~♣#♣~ #.#...'~♣ ♣~ ###>#.#.# #+##.#.#.### #....##.#.#.#.# ...# #.#..#..# .# ##..###.###.#####....####..## ##..†.#.#.###.#.#.#####........)##.#.##.# ##..#.####.###.###.....####.#.# ### #.#.#.#.> #.....#.#..# h>q-456hhh8 5##.#P #♣~♣~♣### ##..#♣ ♣~% #..##♣~♣~♣# ####...#~♣#♣~ #..#...'~♣ ♣~ ###>##.#.# #+##...#.#.### #....##.# #.#.#.# ...# #.#h #########@.#..# .# ##.#..........###.###.#####...####..## ##..†....... #.#.###.#.#.#####.........)##.#.##.# ##.#.#.####.###.###.....####.##.# ### #.#.#.......h #.> #.....#.####..# #.# ###h hk 1===-545h h hfM #.#~♣♣~♣#♣~#.###.#P #♣~♣~♣####♣ ♣~%~♣# ##♣~♣~♣# ####~♣#♣~ #..h ..'~♣ ♣~ ###>## #+##.....### #....# #@#.#.# ...# #########..#..# .# ##.#........###.###.#####...####..## ##..†......#.#.###.#.#.#####...hhi634hhhwM♣P~♣ ♣~'..## #.#~♣♣~♣#♣~#.###.#P #♣~♣~♣###♣ ♣~%~♣# ##♣~♣~♣# ###h؁.#~♣#♣~ #....'~♣ ♣~ ###># #+##....## #....# #.#.#.# ...# h#########..#..# .# ##.#.......###.###.#####h ...####..## ##..†.........# h$.#h;#hh&i723hΔhHhZM#'##♣~~##..##.♣P~♣ ♣~'..## #.#~♣♣~♣#♣~#.###.#P #♣~♣~♣###♣ ♣~%~♣# ##♣~♣~♣# ###.#~♣#♣~ #....'~♣ ♣~ ###># #+##....## #....# #.#.#.# ...# #########..#..# .# ##.#..........###.###.#####....#.h+hi812hhhh h? h ,h ===01890h h h; L889h hs h K78h h h= K67h hE h K56h hK h @2===h C45h+ h hJ 534hz h hR h K23h h hT K12h h hl _===01h h# hb L790h h hw L879h h h% 578hS h h h 567h2 h h a56hu he h A3====h C45h- h hT K34hu h hT 523hx h h h K12h6" h$ he$ '====h$ 901h% h' D69h' 0h) h* h+ L869hV, h&. h{. 578h. h/ h1 hV2 K67hz3 ho5 h5 K56h6 h8 h$9 }4===45he: hz< h< K34h= h? h(@ K23hA hC hC -1h,D 2hfE hG hG A===0h'H 1hoI hK hK L590hL hO hO L859hP hcR hR 578hR hS hU hU K67h?W hX h=Y K56hyZ hD\ h\ ;5====h\ C45h/^ h+` h` K34ha hc hc -2hd 3he hg h[g C12hNh h j hj '====hj 901hk hwm hm .49hm 0ho hp h=q 6849heq his hdu hu 578hu hv hx h-y -6hEy 7h { h} h} K56h) h2 hi #6h X===45h h h K34h8 h܇ hR K23hz h< h 512hɋ h hߎ h| &===h 901h h̒ h .39hN 0h h hg 6839h h h h6 K78h h h K67hV h hU K56h h _ _You start resting.h) 064.4 (56.0)h 87====hT h5.4 (5745h h" % _Magic restored.'h{'h'h/'h'h'hh3423'h'hC1'hy2'h='hI@  There is an open door here.'hA  You enter the shallow water.'h====0) Water Gem (6131) 'hY'h£N _Moving in this stuff is going to be slow.'hV'hM2929'hJ'h'hw78'h'hFK56'h'h$'h'ha'hK45'h'hߵ'h"############# #...........# ##### #.....#.....####...####.....######.††........#.##'##♣~~##..##...####.#♣P~♣ ♣~'..###.## #.#~♣♣~♣#♣~#.## #.# ##.#P #♣~♣~♣### #.# #..#♣#♣@%~♣# #.# #..##♣~♣~♣# ###.# #...#~♣#♣~♣ #...# Shock #...'~♣♣#♣~S ###>###'h #.#.##~~♣ #+##.........# #.#.######....##.####### S   adder (asleep)#.#.#.# ...# #.#  #########..#..# .# ##.##  ..........##'h/75.8 (10.4'hq7.4 (12.023'h'hY _An adder comes into view.(h"****S   _Moving in this stuff is going to be slow. _An adder comes into view. zap hits the adder.  The adder is heavily wounded.  The adder hisses angrily.  The zap hits the adder.(hh  The adder is almost dead.(h!(h<  You hear an angry hiss.(h~S~SS   ball python (constriction)6----=8.0)12(h(h ^ _A ball python comes into view.(hC <  The zap hits the adder.(hm }  You kill the adder!The zap hits the ball python.(h| [****(h" H~~~†(h' 5-------19Shock01(h. (h0 O _You kill the ball python!)h8m)hp)hv)h~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.))hx)hy)hz)hA})h˄B190 _81978)h)hT)hg---67)h-)ha56)h)hG)hK45)h)h)hBK34)h)hR)h{6===23)h)hC1201)hɥ)h)hrD090)hS)hR)h߬`===809)hz)h a78)h)hѸC6)h-7)h)h)hXK56)h)hTK45)h)h)hK34)h|)hx)hS)hf7====23)h)h)hN)h9)hK11)h)h)h)h>/099)ho0)h)h)h)hM7098)h)h)h)hYJ====67)h)hK)hE  You see here a serpent talisman.)h)hR45 _)h)h)h)hK33)hd)h)h)hK12)h,)h #......÷÷.........##.##'##♣~~##..##...####.##.#♣P~♣# ♣~'..###.## #.#.#~♣♣~♣#♣~#.## #.# ..<##.#P #♣~♣~♣### #.# )h9 #..#♣#♣~%~♣# #.# #..##♣~♣~♣# # ###.# #...#~♣#♣~♣♣~# #...# ##...'~♣♣#♣@†####>#####.# #-#.#.##~~♣##+##.........# ##.#.######....##.####### #)hv v#.#.#.# ...# #.# )h #######..#..# .# ##.## ........###.###.#####...###   )h .####..## ##..†...........#######  #.#.###.#.#.#####...#........)h7   .....)##.#.##.# ##.##.####### )h y908.6 (29.2)'....#####)h )h  ======9.6 (3001)h )h = _As you open the door, it creaks loudly!*h3*h*h*h*hai88) Gem (6089) *h@  There is an open door here.*h*h478 *h_*h*h*h~*hK67*h*h*h*h K56*h*h*h>*h K45*h*h*ha34*hP*h*h'*hpK23*h *hv*h*h'K12*h*h*h*h\K01*h*h *hc*hL790*hx*h*h*hH-8*hl79*h*hy*h**hK78*h*h*h*hK67*h*h*hd*hK56*hU*h*h*h545*h*hh*h*hd*hK34*hu*h *h$ *h K23*h *h*h*hXK12*h*hN*hx*h K01*h*h*h*hiL690*h*he*h*hL869*h*h*hn*hK78*h` *h!*hP#C6*h#7*h$*h?'*h_)*h)K56*h**h,*h:.*h.K45*hk/*h2*h4C3*h54*h5*h7*h9*h9C23*h:*h<*h>*h>K12*h@*h=B*hP #####..# #.# #...###### #..# #.# #......... #..# #.# #.#.## #####..####.# #.#.# #.#  #...........# #.#.# #.#  #.####.###.####.#.# #.# *h%Q#.# #.#......###.## ####.###...[.......... #....@####.#.##------ #.##.........#.....†. .. ....##...#.#..†....Shock*hQ ###r##..#......#......† # #.......#....._.... *hR#.........#†....†.# r   quokka (asleep) #..... ...#.......# ##.#.# .### ####.####*h7aX38.2 (28.6_*hFg------9.2 (2901*hn8_*hqY _A quokka comes into view.+hYpj ****_r  The zap hits the quokka.  The quokka is moderately wounded.The zap hits the quokka.+h+h .r.._+h6----=40.2 (1.0)590+h +h Z _The quokka is almost dead.+hk=  The zap hits the quokka.+hs****+h:....+h-5-------21Shock+hD859+h+hJ _You kill the quokka!+h 3+h +h 7867+h5 +h +h K56+h1 +h +hR g---45+h +h +h\ K34+h +h +h^ -2+h 3+h +h +h K12+h1 +hC +h {6===01+h +h +h L490+h +h +h L849+h +h\ C7+h 8+h +hN +h A===6+h 7+h +h5 +h K56+h; +h +h K45+h +h +h8 C34+h7 +h +hD K23+hv +h6 +h K12+h +h +h |7====01+h +h +h- +h L390+h +h +hE #..# #.# #.#.###.#####..####.# #.#.# ##...........# #.#.# #. #.####.###.####.#.# #. #.# #.#......###. ####.###...[........#.....####.#.#.##.#.##.........#.....†+h.......@..##...#.#..†...-.####.##..#......#...... # #.......#....._..Shock #.........#†....† #.........#.. ##.#.#..###...... S   ball python (constriction, asleep) ...... ####.## .S .. #.. #.#+h/0609.0)+h#-1.2 (20839+hZ+8_+h.^ _A ball python comes into view.,hB  The zap hits the ball python.,hH**_*****,hx).._....†,h56----=2.2 (1.0)Shock78,hg=,h/@O _You kill the ball python!,h_ 8_,hh ,hHo ,hr _You can't see any susceptible monsters within range! (Use Z to cast anyway.),h3,h,h-,hw67 _56,hgC4,h5,h,hv,hJ----3,h94,hp,h,hK23,h,h,h K12,h ,h@ ,h K01,h ,hb290,h,h,h8}7====829,h,h:,h,hK78,h,hk,h,hK67,h,h,he ,h K56,h!,h$,h%,hA&J====45,hn&,h7',h(,h*K34,h+,h+,h.,h/,hK0K23,h 1,h2,h4,h\4-1,h42,h5,h7,h8,hn9K01,h@:,h;,h4=,h=L190,h>,hA-hb819-h-hn-h-hK78-h-hQ-h-h K67-h -hi -hT a56-h#-h-h -heK45-h-h-h-hK34-h^-h-h-hpK23-hp-h7-h-h(K12-h-h -h!-h2"K01-hB#-hp$-h%-h&L090-h&-h'-hU*-h*D809-h4+-h,-h.-h.K78-h/-h0-h[2-h2K67-h|3-hy5-h6-h7K56-hi7-hE8-hq9-h9C45-h9-h4;-h=-h`=K34-hK>-h:E-hF-hJGK23-hH-hJ-hL-hM512-h:M-hN-hO-hPC0-hQ1-hQ-h2S-hT-hTN49990-hU-hV-hW-hZX*8-hX!5999-hY-h[-h'^-h^-7-h^8-h_-h b-hc-h0dK67-h^e-hv#.# #.##.........#†....†.##.# #.##.........#.......##.# #.###.#.#..###.......##.# #.##.......# ####.#####.####.....†....# #.. #......##....#### #.# -hS _j - a purple potion.h%.h.h.h,.h.h4534.h.h'.hK23.h.h.h.:12018908897867.h0.hK2a56.h2.h:5.h6.h7K45.hL342312.hrOa01.h*P.h}Q.hR.hSL790.hUB.hnZ87978.h?[.h$\.h,].hh]K67.h].h^.h&`.hb`K56.h`.h!b.hXc.hcK45.h.d.hMe.hCf.hfK34.h g.h(h.h:i.hiK23.h j.h k.hBl.hlK12.hl.hSp01.hq.hr.h,sL690.hs.ht.hu.h;vL869.hv.hw.hwya78.hz.h{.h%|.h||K67.h&}.hh~.hT.hK56.hh.h+.hDa45.h.h.h*.hK34.h.h.h`.hʉK23.h.h.h.hGK12.h.h.h.h6K01.h.h .hH.hL590.h.h.hb859.h.hg.h#.hkK78.h.h .h=.hK67.h.h.hV.hK56.hW.h..h.hgK45.h".hd.h[.hK34.hp.h.h.hK23.h.h.h .# .. #. #.  #<  #.   ##.##  #..@##47.2 (43 #.###.####### ##.########...# #..........#.# #.########...### #.####.......##########.hu.h)o8.2 (4412.h.hF9 _Found a stone staircase leading up..h z01490.h 84978.ha .h .h K67.h! .h" .h$ a56.hi% .hu' .hR( .h( K45.h) .h* .h+ .h, K34.h, .h1. .h/ .h+0 K23.h0 .h1 .h2 .h3 K12.h3 .h5 .ha7 .h7 K01.h+8 .h[9 .h: .h; L390.h; .h= .h> .hA? L839.h@ .hUA .hB .hC K78.hC .hD .hCF .hF K67.hIG .hH .hI .hJ C56.hJ .hK .hM a45.hS 34.hT .h,U K23.hHY 12.hY .h\\ P  There is a stone staircase leading up here..h] .h4^ R01 _.h^ .h_ .h&a .ha L290.hGb .hd .hGp #.w##.#.#.ß#..  ###.#  #.# .hp f#<# #.###.##  w   ribbon worm (asleep)##...####.###.########.## ##.########...#.hpx -70.2 (22.h |.ww.h\ p1.2 (23829.h .h܍ ^ _A ribbon worm comes into view./h8/h/h@/h _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0hu   #..#   #.w#   #..#   #..#   #.ß#   #..#   #..##   #.@.#   ###.#   #.#   #<#   #.#   ##.##   ##...##   ##.###.## #####   #.## ##.#...#.w0h'{2.2 (1.0)Shock78 _0hi0h0 Y   #..#  #..#  #.w# 0hX K #..#  #.ß#  #..#  #..##  #@..#  ###.#  #.#  #<#   #.#   ##.##   ##...##   ##.###.##   #.## ##.#...0h 0h T.w0h i3670h 0h 1h}  planckenstein the Conjurer #..# Coglin #..# Health: 38/38 ======================== #..# Magic: 6/7====================---- #.w# AC: 4Str: 8 #*ß# EV: 11Int: 14 #*.# SH: 0Dex: 17 #*.##  XL:  5 Next: 12% Place: Dungeon:3 1h\~#@..#  Noise: ---------  Time: 3073.2 (0.0) ###.#  c) +0 short sword {G g) +0 short sword {Y #.#  Cast: Shock #<#  Zot (14926) Gem (5927)  #.#  ##.##  w   ribbon worm ##...##  ##.###.## #### #.## ##.########... _A ribbon worm comes into view. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (89% to hit)1ht~ planckenstein the Conjurer  #.*#Coglin  #.*#Health: 38/38 ========================  #.*#Magic: 6/7====================----  #.*#AC: 4Str: 8  #*ß#EV: 11Int: 14  #*.#SH: 0Dex: 17  #*.##XL:  5 Next: 12% Place: Dungeon:3  #@..#Noise: ---------  Time: 3073.2 (0.0)  ###.#c) +0 short sword {G g) +0 short sword {Y  #.#Cast: Shock  #<#1hxZot (14926) Gem (5927)  #.#  ##.##w   ribbon worm  ##...##  ##.###.######  #.## ##.########...Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (89% to hit)  The zap hits the ribbon worm.  The ribbon worm is moderately wounded.1hM1hwS....w.. 1hU}=4.2 (156 _1h"[1h\1h%z  planckenstein the Conjurer #..# Coglin #..# Health: 38/38 ======================== #..# Magic: 5/7=================------- #..# AC: 4Str: 8 #wß# EV: 11Int: 14 #*.# SH: 0Dex: 17 #*.##  XL:  5 Next: 12% Place: Dungeon:3 #@..#  Noise: =--------  Time: 3074.2 (0.0) ###.#  c) +0 1h {short sword {G g) +0 short sword {Y #.#  Cast: Shock #<#  Zot (14925) Gem (5926)  #.#  ##.##  w   ribbon worm ##...##  ##.###.## #### #.## ##.########...The zap hits the ribbon worm. _The ribbon worm is moderately wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (lightly wounded, 89% to hit)2h planckenstein the Conjurer  #*.#Coglin  #*.#Health: 38/38 ========================  #*.#Magic: 5/7=================-------  #*.#AC: 4Str: 8 2h9 #*ß#EV: 11Int: 14  #*.#SH: 0Dex: 17  #*.##XL:  5 Next: 12% Place: Dungeon:3  #@..#Noise: =--------  Time: 3074.2 (0.0)  ###.#c) +0 short sword {G g) +0 short sword {Y  #.#Cast: Shock  2hQ#<#Zot (14925) Gem (5926)  #.#  ##.##w   ribbon worm  ##...##  ##.###.######  #.## ##.########...Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2hAim: a ribbon worm (lightly wounded, 89% to hit)  The zap hits the ribbon worm.  The ribbon worm is moderately wounded.2h~8t....w..2h:u5.2 (145 _2h@@2hA2h  planckenstein the Conjurer #..# Coglin #..# Health: 38/38 ======================== #..# Magic: 4/7=============----------- #..# AC: 4Str: 82h< #wß# EV: 11Int: 14 #*.# SH: 0Dex: 17 #*.##  XL:  5 Next: 12% Place: Dungeon:3 #@..#  Noise: =--------  Time: 3075.2 (0.0) 2h###.#  c) +0 short sword {G g) +0 short sword {Y #.#  Cast: Shock #<#  Zot (14924) Gem (5925)  #.#  ##.##  w   ribbon worm ##...##  ##.###.## #### 2h#.## ##.########...The zap hits the ribbon worm. _The ribbon worm is moderately wounded.Aiming: Shock (safe; 7% risk of failure)  2h4gPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 89% to hit)2hl planckenstein the Conjurer  #*.#Coglin  #*.#Health: 38/38 ========================  #*.#Magic: 4/7=============-----------  #*.#AC: 42hlStr: 8  #*ß#EV: 11Int: 14  #*.#SH: 0Dex: 17  #*.##XL:  5 Next: 12% Place: Dungeon:3  #@..#Noise: =--------  Time: 3075.2 (0.0)  ###.#2hlXc) +0 short sword {G g) +0 short sword {Y  #.#Cast: Shock  #<#Zot (14924) Gem (5925)  2hMm #.#  ##.##w   ribbon worm  ##...##  ##.###.######  #.## ##.########...2hmVAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (moderately wounded, 89% to hit)  The zap hits the ribbon worm.  The ribbon worm is severely wounded.2hf....w..(catching breath)2h``Shift-Dir - straight line  Aim: a ribbon worm (moderately wounded, 89% to hit)  The zap hits the ribbon worm.  The ribbon worm is severely wounded.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.2h̓,..2h  5  6.2 (13) Held Gem (5924) 2h2h. _You are caught in a web!2h   planckenstein the Conjurer #..# Coglin #..# Health: 38/38 ======================== #..# Magic: 3/72h ==========-------------- #..# AC: 4Str: 8 #wß# EV:  5 Int: 14 2h\ #*.# SH: 0Dex: 17 2h #*.##  XL:  5 Next: 12% Place: Dungeon:3 2h #@..#  Noise: =--------  Time: 3076.2 (0.0) 2h B###.#  c) +0 short sword {G g) +0 short sword {Y #.#  Cast: Shock #<#  Zot (14923) Held Gem (5924)  #.# 2hE  ##.##  w   ribbon worm (catching breath) 2hn ?##...##  ##.###.## #### 2h h#.## ##.########...The stream of webbing hits you but does no damage. 2h _You are caught in a web!  Aiming: Shock (safe; 7% risk of failure)  2h zPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 89% to hit)2hM planckenstein the Conjurer  #*.#Coglin  #*.#Health: 38/38 ========================  #*.#Magic: 3/72h==========--------------  #*.#AC: 4Str: 8  #*ß#EV:  5 Int: 14  #*.#SH: 0Dex: 17  #*.##XL:  5 Next: 12% Place: Dungeon:3 2h?( #@..#Noise: =--------  Time: 3076.2 (0.0)  ###.#2hc) +0 short sword {G g) +0 short sword {Y  #.#Cast: Shock  #<#2hZot (14923) Held Gem (5924)  #.#  ##.##2hKw   ribbon worm (catching breath)  ##...##  ##.###.######  2h1#.## ##.########...Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ribbon worm (severely wounded, catching its breath, 89% to hit)  2h=rThe zap hits the ribbon worm.  The ribbon worm is severely wounded.2h2hߢ.....w.2hu7.2 (123 _2h\2h3h  planckenstein the Conjurer #..# Coglin #..# Health: 38/38 ======================== #..# Magic: 2/7======------------------ #..# AC: 4Str: 8 #.ß# EV:  5 Int: 14 #w.# SH: 0Dex: 17 #.*##  XL:  5 Next: 12% Place: Dungeon:33h #@..#  Noise: =--------  Time: 3077.2 (0.0) ###.#  c) +0 short sword {G g) +0 short sword {Y #.#  Cast: Shock #<#  Zot (14922) Held Gem (5923)  #.#  ##.##  w   ribbon worm ##...##  ##.###.## #### #.## ##.########...Aim: a ribbon worm (severely wounded, catching its breath, 89% to hit)  The zap hits the ribbon worm. _The ribbon worm is severely wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3h_a planckenstein the Conjurer  #..#Coglin  #..#Health: 38/38 ========================  #..#Magic: 2/7======------------------  #..#AC: 4Str: 8  #.ß#EV:  5 3huInt: 14  #*.#SH: 0Dex: 17  #.*##XL:  5 Next: 12% Place: Dungeon:3  #@..#Noise: =--------  Time: 3077.2 (0.0)  ###.#c) +0 short sword {G g) +0 short sword {Y  3h>#.#Cast: Shock  #<#Zot (14922) Held Gem (5923)  #.#  ##.##3hxw   ribbon worm  ##...##  ##.###.######  3h'#.## ##.########...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3hThe zap hits the ribbon worm.  The ribbon worm is severely wounded.The zap hits the ribbon worm.  The ribbon worm is severely wounded.3ha3hyW.w.3hW8.2 (112 3he_3h[3h3h   planckenstein the Conjurer #..# Coglin #..# Health: 38/38 ======================== #..# Magic: 1/7===--------------------- #..# AC: 4Str: 8 #.ß# EV:  5 Int: 14 #.*# SH: 0Dex: 17 #w.##  XL:  5 Next: 12% Place: Dungeon:3 #@..#  Noise: =--------  Time: 3078.2 (0.0) ###.#  c) 3h +0 short sword {G g) +0 short sword {Y #.#  Cast: Shock #<#  Zot (14921) Held Gem (5922)  #.#  ##.##  w   ribbon worm ##...##  ##.###.## #### #.## ##.########...The ribbon worm is severely wounded.The zap hits the ribbon worm. _The ribbon worm is severely wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line3hg   planckenstein the Conjurer #..# Coglin #..# Health: 38/38 ======================== #..# Magic: 1/7===--------------------- #..# AC: 4Str: 8 #.ß# EV:  5 Int: 14 #..# SH: 0Dex: 17 #w.##  XL:  5 Next: 12% Place: Dungeon:3 #@..#  Noise: =--------  Time: 3078.2 (0.0) ###.#  c) 3h^ +0 short sword {G g) +0 short sword {Y #.#  Cast: Shock #<#  Zot (14921) Held Gem (5922)  #.#  ##.##  w   ribbon worm ##...##  ##.###.## #### #.## ##.########...Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the ribbon worm.  The ribbon worm is almost dead.The zap hits the ribbon worm.  You kill the ribbon worm! #..# #..# #..# #..# #.ß# #.*# #*.##  #@..#  3h p###.# #.# #<# ##.##      #.##  3hf-..3hckN59.2 (1Shock3hkJ01 _3hep3htro _Your Ranged Weapons skill increases to level 1!4h*4h11 -8019) Gem (5920) 4h4h * _The web tears apart.4h Mß.ß 4h##..###..#  #<#4h4h-18194hY4h.5hu MßßKß.ß ##..###  #.#K   kobold (asleep)#5h| 5h x2Shock785hl 5h u _A kobold comes into view. It is wielding a +0 dagger.5h4 G.[.ßßKß.ß ##...####.5h < #.# ##.##5h 5hM 2===3675h 5h Y _Found a runed scale mail.7h[  #####  .[.#  ßßK#  #ß.#  #..#  #..#  #..#  7h#.@#  #.ß#  #..#  #..##  #...# ###.#  #.# #<# 7h,.#7hy7hi4567h\7h 7hE ####..[.ßßKß.ß #..###.#<7hP7h`Ri5457hUW7hY7hH  #####..[.ßßK7hnI ß.ß #..###.7hP 7hR S6347h7S 7hX 7hZ 7h # #.######.ß..[..ßßKß.ß #..##7h 7hT i===727h 37h 7h 8h#L  #.#######..ß..[.#....ßßKß.8h$nß #..8h,8h/i8128h968h88h{  The helpless kobold fails to defend itself.  You puncture the kobold with your +0 short sword!8hC)8h69Shock018hp8hJ _You kill the kobold!8hC M # ######ß..[.#....ß######ß  #..##..#8h 8hE& k900908h, 8hn1  Things that are here: _a +0 dagger; a kobold corpse8hn          #   #.#######  #..ß..@.#  #....ßß)# ######ß.#  #..#   #..#   #..#  #..#  #ß#  #..8h. 1809 _8h _You see here a +2 scale mail of cold resistance.9h 278 _j - a +2 scale mail of cold resistance;h3;h,;h'3====6756;hK45;haw34;ha;h.;h`====23;h;hK;hK12;h;h;h501;h;h0;h;haM8990;hd;hk;hM8899;h;h;h C78;h;h{;h}4===67;h;hI;hK56;h;hJ;hK45;h;hc;h-3;h4;h5;h;h_===23;h;hJ;hK12;h ;h;hJK01;hb;h;hL890;ht;h1;hL889;hY;h ;hK78;h;hI;h~5====67;h ;h a56;h ;h_;hK45;hw;h5;hK34;h;hm;hB====2;h3;h;hO;h512;h;h;h;hK01;hh;hJ;hL790;hd ;hj"b879;hc#;h )786===67;h);hk+;h+K56;h,;hF.;h.545;h.;h/;hI1;h1534;h1;h2;hZ4;h4&===;h4923;hK6;h$8;h8512;h8;h9;h`;;h;K01;h<;h[>;h>6690;h>;h?;hAL869;h0B;h C;hD;hEK78;hwH;h=K;hK|7====67;hL;hN;h?P;hPK56;hdQ;h7S;hT;h3UK45;h(V;hW;h Y;hmYK34;h9Z;h[;h4];h]`====23;h^;h_;ha;haK12;hb;h d;he;heK01;hf;hh;hi;h>j.59;hnj0;hKk;hl;h%n;hjn6859;hn;h}o;hwq;hr;h8sK78;hs;hku;h w;howK67;h x;hoy;hz;h{K56;h{;h8};h~;h~K45;h;hc;h`;hK34;hƄ;h;hF;hK23;hx;hl;h;h512;h6;h;h;h;hHK01;h`;hp;h;hfL490;h;h_;h+;h|L849;h;h;h9;hK78;h ;hN;hV;hK67;hL;h;h+R #.# #.>.......)# #.#.#.####.# #.##.# ;h#.##.> #.#..#  #.##..  #.# #..  #@# 153.2 (;h61.0)  #.#   #.## ..# ;hF#.#  #. ######. #...... ;h8#.####;hı;h~o4.2 (6256;hz;h; _Found a stone staircase leading down.<h<h3<h`<h~<hK45<h34<hެ<hsK23<hŭ<h<hy<hK12<h|<h <hB<h501<hȴ<h<hٶ<h9<hL390<h<hv<h<h*L839<hɼ<h<h<hK78<h<h%  <h-There is a stone staircase leading down here.<h!<h467 <h_<hu<h<hO<hC56<h <h<hM<hK45<hP<h<h+<hK34<h<hj<h<hK23<h<h<h;<hK12<h<hP<h<hK01<h<h+<h<hL290<h<hg<h<hL829<hz<h<h<hxK78<hI<h<hB<hK67<h<h^<hq<h556<h<h<hA<h<h]K45<h<h#<h <hcK34<h<hU<h<heK23<h/<h <h <h K12<h <hy<h<hK01<hW<h<h)<hzD190<h|<h<h<hL819<h<<h3<h C7<h[!8<h!<h#<h%a67<hN&<h'<h](<h(K56<h )<h)<h+a45<h+<h-<hF/<h/K34<h0<hN3<h4<h+5K23<hH6<hm9<hx;<h;K12<h<<h@R  There is a stone staircase leading down here.<h)B<hBR01 _<haD<hSF<hG<hHL090<hH<hI<hJ<hJL809<hVK<hL<hN<hNK78<hO<hP<h[R<hRK67<hS<hT<hU<hSVK56<hV<hX<hY<hfY545<hY<hZ<hZ<h[<h[K34<h.\<h]<he^<h^K23<h^<h0`<h`<h9aK12<ha<h=hkC=h?F=hFK34=hH=h\L ##.# #...........# #.##....... ...# #.####.####.# #.##.####.# ##.# #.# #.# #.##.# #. ##### #.# #.## #.##.####. ....# #.###.#.###.##.#..... .ßß)# #....###..#.##.#.##.. ##ß.# #####.#.#.#...... =h]C #..# ####.##.#.####.##..  #..##.@.....#.# #.##.  #..# ..........####.# #.##  #..# ######.#### #.# #.##  #.ß# #.. #.# #.###  #..# .... #.# #.##.  #..## .P.P. #.####.  #...# #.._.. #......##.  ###.# #.P.P. ######.###  #.#=h ^I #.# =he16.2 (3.0)=h[ln7.2 (423=h~r=hu` _c - a scroll labelled BELEICURIX=ha =h =h{ =h= =he  ....# #.####.####.# #.##.#### ###.# #.# #.# #.##.# #.#### #.# #.## #.##.####. ß....# #.###.#.###.##.#....ßß)# #....###..#.##.#.## ###ß.#=h9  #####.#.#.#.......  #..# ####.##.#.####.## #..# .######.......#.# #.## #..# .......@...####.# #.## #..# #######.#### #.# #.## #.ß# #..# #.# #.###Shock  #..#....# #.# #. #..##=h gP.P.# #.####.. #...# #.._..# #......##. @   Sigmund (polearm, asleep) ###.# #.P.P.# ######.###  #.# #...@.# #.# # #<# ..# #=h3 &0=h n8.2 (112=h] =h _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.?h}} v##.# #...........# #.##...... ...# #.####.####.# #.##.####.#.# #.# #.# #.##.# #.# ##### #.# #.## #.##.####.#..# #.###.#.###.##.#.... .ßß)# #....###..#.##.#.## ##ß.# #####.#.#.#.........#..# ####.##.#.####.##.#..# .######.@.....#.# #.##.#..# ...........####.# #.##.#..# #######.#### #.# #.##..#.ß# #..# #.# #.#?h, #..# ...# #.# #.###..## .P.P.# #.####....#...# #.._..# #......##.. ###.# #.P.P.# ######.###. #.# #...@.##.# #. ?hk ?h 9Shock01?h ?h @h @h* Level 3 of the Dungeon <<<>>>___(Press ? for help) #..##......##..# #.# #...........#.#..#  ##.##...####   #..# #.# #.#.###.###.##.#.#  #.# ######.###### #.######..####.# #.#.# #.# #.####.#  ######.# #...........# #.##...........# #.#.# #.# #.# #.#  @h #......# #.####.####.# #.##.####.###.####.#.# #.# #.# #.#  #.####.#   #.# #.# #.##.# #.# #.#......###.###.####.#  #.########.#  #.## #.##.####.###...[.................#  #..ß....##.###.#.###.##.#.....####.#.####.#####.###..#  #....ßß)##....###..#.##.#.##.........#.....†.##.# #..#  ######ß.######.#.#.#..........##...#.#..†....#..# #..#  #..#   ####.##.#.####.##..#......#......†######..#  @h w#..#  .######.@.....#.# #.##.......#....._...........#  #..#  ...........####.# #.##.........#†....†.######.##  #..#  #######.#### #.# #.##.........#.......#......#  #.ß# #..# #.# #.###.#.#..###.......########  #..#  ....# #.# #.##.......# ####.####  #..##  .P.P.# #.####.....†....# #..  #...# #.._..# #......##....#### #.#  ###.# #.P.P.# ######.###.#.##.  #.# #...@.#@h> ] #.# #.#.#  #<#   ..# #.#.#  #.##### #.#.#  ##.###.#.#  AhFb@_.Ahk<.#Ah ;#.BhM;;..BhV_.PBhOV_P.Bh ;.PBh 4_PBh} "@Bh/'..........P.P..._...P.P....@.ChCh##.# #...........# #.##....... planckenstein the Conjurer ...# #.####.####.# #.##.####.# Coglin ##.##.# #.# #.##.# #.# Health: 38/38 ======================== ######.# #.## #.##.####.# Magic: 7/7======================== ....#Ch#.###.#.###.##.#..... AC: 4Str: 8 .ßß)##....###..#.##.#.##.. EV: 11Int: 14 ##ß.######.#.#.#.......... SH: 0Dex: 17  #..#####.##.#.####.##.. XL:  5 Next: 16% Place: Dungeon:3  #..# .######.@.....#.# #.##.. Noise: ---------  Time: 3219.2 (0.0)  #..# ...........####.# #.##.. c) +0 short sword {G g) +0 short sword {Y#..# #######.#### #.# #.##.. Cast: Shock#.ß##..# #.# #.###. Zot (14780) Gem (5781) #..#....#hWG40m #.# #.##..#..## .P.P.# #.####..... #...# #.._..# #......##.. ###.# #.P.P.# ######.###. #.# #...@.##.# #.  Ch_Found a stone staircase leading down. _There is a stone staircase leading down here. _There is a stone staircase leading down here. _Found a blossoming altar of Fedhas. _c - a scroll labelled BELEICURIX _Sigmund the Dreaded comes into view. He is wielding a +0 scythe.ChCh\Ch?Chn6 .# #.# #.##.# #.####.####.# #.##.####.# #.# #.# #.# #.##.# #.#  Ch: #.# #.## #.##.####.## #.###.#.###.##.#.....# ßß)# #....###..#.##.#.##. #ß.# #####.#.#.#.# #..# ####.##.#.####.##..# #..# .######.#.# #.##. #..# .....####.# #.##. #..# #.#### #.# #.##. #.ß# #..# #.# #.###.# #..# ....# #.# #.##. #..## .P.P.# #.####.....† #...# #.._..# #......##. ###.# #.P.P.# ######.###.##.# #...@.# #.# #.#ChL? ChE p20.2 (1790ChI ChJ DhU.# #.# #.##. .# #.####.####.# #.##.####.# .# #.# #.# #.##.# #.# # #.# #.## #.##.####.## #.###.#.###.##.#.....#)# Dhu#....###..#.##.#.##. ß.# #####.#.#.#.# ..# ####.##.#.####.##..#. ..# .######.#.# #.##. ..# .....####.# #.##. ..# #.#### #.# #.##. .ß# #..# #.# #.###.#. ..# ....# #.# #.##. Dh..## .P.P.# #.####.....†. ...# #.._..# #......##..# #.P.P.# ######.###.#.#.# #...@.# #.# #.#.DhnDh j1879DhDh$EhooLh6----Contam: 10% ===3.2 (1.0)67LhLh% _The orc shouts!LhE[ ***** The zap hits the orc.Lh\LhEo....Lh5---------456LhLh^ _The orc is moderately wounded.Mh@*****Mh8Mha....o4---------545MhUMhM _The zap misses the orc.Mh Mh o.3-------2-634Mh Mh C _You miscast Shock. Nothing appears to happen.NheThat beam is likely to hit you. Continue anyway? Y - Yes  N - NoNhs Nh Nh #.#♣P~♣# ♣~'..###.## #.### planckenstein the Conjurer#.#~♣♣~♣#♣~#.## #.# ..<.. Coglin##.#P #♣~♣~♣### #.# #### Health: 38/38 ========================#..#♣#♣~%~♣#♣# #.#Magic: 3/7==========--------------#..##♣~♣~♣# ~# ###.#AC: 4Str: 8#...#~♣#♣~♣♣~# #...### EV: 11Int: 14 Contam: 20% #...'~♣♣#♣~÷####>#####.# #. SH: 0Dex: 17#.#.##~~♣##'##.........# #. XL:  5 Next: 1Nh 6% Place: Dungeon:3#.#.######.@o.##.####### #. Noise: ---------  Time: 3276.2 (0.0)#.#.#.#.....####.##. c) +0 short sword {G g) +0 short sword {Y ######..#..###.### ##.###. Cast: Shock .......###.###.#####...### #. Zot (14723) Gem (5724) ####..## ##..÷...........#######. ####.#.###.#.#.#####...#......... o   orc ....)##.#.##.#.### ##.##.#######. ####.###.###.....####.##.######## # #.##### #.#.#.........##.....# _The orc shouts!  The zap hits the orc. _The orc is moderately wounded. _The zap misses the orc. _You miscast Shock. Nothing appears to happen.  Okay, then.Nh /Nh^ Nh2 . _Oh A #.#♣P~♣# ♣~'..###.## #. #.#~♣♣~♣#♣~#.## #.# ..< ##.#P #♣~♣~♣### #.#  #..#♣#♣~%~♣#♣# #.# #..##♣~♣~♣# ~# ###.# #...#~♣#♣~♣♣~# #...# Oh  #...'~♣♣#♣~÷####>#####.# # #.#.##~~♣##'##.# # #.#.######@.o.##.# # #.#.#.#.....####.# ##..#..###.### ##.## #.###.###.#####...### # .####..## ##..÷..# .####.#.###.#.#.#####...#.)##.#.##.#.### ##.##.# .####.###.###.....####.##. .# #.##### #.#.#.##.....Oh Oh 2o.Oh( 5--=7.2 (123Oh Oh I The zap hits the orc. _Oh  The orc is moderately wounded.The zap misses the orc. _You miscast Shock. Nothing appears to happen. _The orc attacks as it pursues you! The orc hits you with a +0 mace.Phj #.#♣P~♣# ♣~'..###.## #.## planckenstein the Conjurer #.#~♣♣~♣#♣~#.## #.# ..<. Coglin ##.#P #♣~♣~♣### #.# ### Health: 35/38 ======================-- #..#♣#♣~%~♣#♣# #.#  Magic: 2/7======------------------ #..##♣~♣~♣# ~# ###.#  AC: 4Str: 8 #...#~♣#♣~♣♣~# #...# # EV: 11Int: 14 Contam: 20%  #...'~♣♣#♣~÷####>#####.# # SH: 0Dex: 17 #.#.##~~♣##'##.........# # XL:  5 Next: 16% Place: Dungeon:3 Ph#.#.######@o**##.####### # Noise: =--------  Time: 3277.2 (0.0) #.#.#.#.....####.# # c) +0 short sword {G g) +0 short sword {Y #######..#..###.### ##.## # Cast: Shock ........###.###.#####...### # Zot (14722) Gem (5723) .####..## ##..÷...........####### .####.#.###.#.#.#####...#........ o   orc .....)##.#.##.#.### ##.##.####### .####.###.###.....####.##.####### .# #.##### #.#.#.........##..... _You miscast Shock. Nothing appears to happen. _Okay, then. _The orc attacks as it pursues you! The orc hits you with a +0 mace.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linePhq#.#♣P~♣# ♣~'..###.## #.## planckenstein the ConjurerPh3r#.#~♣♣~♣#♣~#.## #.# ..<. Coglin##.#P #♣~♣~♣### #.# ### Health: 35/38 ======================--#..#♣#♣~%~♣#♣# #.#Magic: 2/7======------------------#..##♣~♣~♣# ~# ###.#AC: 4Str: 8#...#~♣#♣~♣♣~# #...## EV: 11Int: 14 Contam: 20% #...'~♣♣#♣~÷####>#####.# # SH: 0Dex: 17#.#.##~~♣##'##.........# # XL:  5 Next: 16% Place: Dungeon:3#.#.######@***##.####### # Noise: =--------  Time: 3277.2 (0.0)hsH#.#.#.#.....####.## c) +0 short sword {G g) +0 short sword {Y #######..#..###.### ##.### Cast: Shock ........###.###.#####...### # Zot (14722) Gem (5723) .####..## ##..÷...........####### .####.#.###.#.#.#####...#........ o   orc .....)##.#.##.#.### ##.##.####### .####.###.###.....####.##.####### .# #.##### #.#.#.........##.....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the orc.  The orc is heavily wounded.The zap hits the orc.  The orc is severely wounded.Ph<o..Phn8.2 (112PhPh  Shift-Dir - straight line  The zap hits the orc.  The orc is heavily wounded.Ph9The zap hits the orc.  The orc is severely wounded. _The orc closely misses you.Ph£X #.#♣P~♣# ♣~'..###.## #.## planckenstein the Conjurer #.#~♣♣~♣#♣~#.## #.# ..<. Coglin ##.#P #♣~♣~♣### #.# ### Health: 35/38 ======================-- #..#♣#♣~%~♣#♣# #.#  Magic: 1/7===--------------------- #..##♣~♣~♣# ~# ###.#  AC: 4Ph|Str: 8 #...#~♣#♣~♣♣~# #...# # EV: 11Int: 14 Contam: 20%  #...'~♣♣#♣~÷####>#####.# # SH: 0Dex: 17 #.#.##~~♣##'##.........# # XL:  5 Next: 16% Place: Dungeon:3 #.#.######@o**##.####### # Noise: =--------  Time: 3278.2 (0.0) #.#.#.#.....####.# # c) +0 short sword {G g) +0 short sword {Y #######..#..###.### ##.## # Cast: Shock ........###.###.#####...### # Zot (14721) Gem (5722) .####..## ##..÷...........####### .####.#.###.#.#.#####...#........ o   orc .....)##.#.##.#.### ##.##.####### h+6d.####.###.###.....####.##.####### .# #.##### #.#.#.........##.....The zap hits the orc.  The orc is severely wounded. _The orc closely misses you.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineQh #.#♣P~♣# ♣~'..###.## #.## planckenstein the Conjurer #.#~♣♣~♣#♣~#.## #.# ..<. Coglin ##.#P #♣~♣~♣### #.# ### Health: 35/38 ======================-- #..#♣#♣~%~♣#♣# #.#  Magic: 1/7===--------------------- #..##♣~♣~♣# ~# ###.#  AC: 4Str: 8 #...#~♣#♣~♣♣~# #...# # EV: 11QhInt: 14 Contam: 20%  #...'~♣♣#♣~÷####>#####.# # SH: 0Dex: 17 #.#.##~~♣##'##.........# # XL:  5 Next: 16% Place: Dungeon:3 #.#.######@o..##.####### # Noise: =--------  Time: 3278.2 (0.0) #.#.#.#.....####.# # c) +0 short sword {G g) +0 short sword {Y #######..#..###.### ##.## # Cast: Shock ........###.###.#####...### # Zot (14721) Gem (5722) .####..## ##..÷...........####### .####.#.###.#.#.#####...#........ o   orc .....)##.#.##.#.### ##.##.####### .####.###.###.....####.##.####### .# #.##### #.#.#.........##.....Press: ? - help, h9;49mQ - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the orc.  The orc is almost dead.The zap hits the orc.  You kill the orc!Qh     #.# ..< ##.#P  #.#   #.#   ~# ###.#   #...#  QhI>    ***    ##.##   )     Qh:)..QhV689.2 (1ShockQhɻJ01 _Qh|QhQh~ IQh 190819Qh Qh Qh 2===78Qh Qh Qh 7=1867Qh Qh Qh "6Qhd C56Qh Qh QhZ ^445Qh Qh QhE ===234Qh" Qh} h - _You start resting.Qh ,86.2 (7Qh' 8==0-7.2 (823Qh Qht" " _HP restored.Rh#.#♣P~♣# ♣~'..###.## #.##.#~♣♣~♣#♣~#.## #.# ..<.##.#P #♣~♣~♣### #.# ##..#♣#♣~%~♣#♣# #.# #..##♣~♣~♣# ~# ###.# Rhy#...#~♣#♣~♣♣~# #...# ##...'~♣♣#♣~÷####>#####.# #.#.#.##~~♣##'##.# #.#.#.######.@..##.# #.#.#.#.#.....####.# #...#..###.### ##.## #.RhqL###.###.#####...### #. ####..## ##..÷..#. ####.#.###.#.#.#####...#.)##.#.##.#.### ##.##.#. ####.###.###.....####.##.# # #.##### #.#.#.##.....#RhRh8% 8.2 (112RhRh  Things that are here: _a +0 mace; a +0 robe; a +6 ring of intelligenceSh4Sh5Sh7ShR:Sh;e601ShOC4090ShE=2809ShFShHShLI3====178ShJShLShqMr 67ShNShSw56ShTSh|UK45ShWShYShY`====34Sh`23ShjaK12ShbShdShGeK01ShfShiShiM6990ShlShPrc8699ShsShuSh`v}4===78Sh8xShyShKzK67Sh{Sha56Sh,ShK45Sh[ShCShI===34ShShSh23ShK12ShSh.ShK01ShBShShD890Sh+ShShi6889ShShShShY~5====78ShRShaShǡK67Sh1Sh1ShK56Sh#ShShK45ShShShZ`====34ShShShK23ShRSh.ShK12ShSh#ShK01ShShjD79Sh޼0ShSh߿Sh;L879ShShwSh86===ShMC78ShShSh"K67ShDSh7ShK56ShShSh545Sh\ShShSh A===3ShN4ShSh]ShK23ShShSh512Sh|ShShxShK01Sh0Sh)ShL690ShShSh;6869ShuSh@Sh7_ _You start resting.ShE1331.2 (43.0)Sh7====2.2 (4478Sh0ShM% _Magic restored.ShX #.#♣P~♣# ♣~'..###.## #.##.#~♣♣~♣#♣~#.## #.# ..<.##.#P #♣~♣~♣### #.# ##..#♣#♣~%~♣#♣# #.# #..##♣~♣~♣# ~# ###.# ShiY #...#~♣#♣~♣♣~# #...# ##...'~♣♣#♣~÷####>#####.# #.#.#.##~~♣##'##.# #.##.#.######.)@.##.# #.##.#.#.#.....####.# #.#..#..###.### ##.## #.####.###.#####...### #.#..## ##..÷.#.#.#.###.#.#.#####...#.ShY B)##.#.##.#.### ##.##.#.#.###.###.....####.##.#  #.##### #.#.#.##.....#Sha ShWg t3.2 (1.0)67Sh^n Sho Sh #.#♣P~♣# ♣~'..###.## #.##.#~♣♣~♣#♣~#.## #.# ..<.ShG 2##.#P #♣~♣~♣### #.# ##..#♣#♣~%~♣#♣# #.# ##..##♣~♣~♣# ~# ###.# ##...#~♣#♣~♣♣~# #...# ##...'~♣♣#♣~÷####>#####.# #.#.#.##~~♣##'##.# #.##.#.######.).@##.#Sh  #.# #.#.#.#.....####.# #.# ..#..###.### ##.## #.# ###.###.#####...### #.# ..## ##..÷.#.#.#.###.#.#.#####...#.)##.#.##.#.### ##.##.#.# Shx Sh} Sh i456Sh Shݰ Th4X x45====34Th`   There is an open door here.  You enter the shallow water.2) Water Gem (5663) Th_c _Moving in this stuff is going to be slow.  You see here a ball python skeleton.Thd Th e 412 ThWe _The Thi Thj b590Thk Tho i  You see here a ball python skeleton.Thaq Thq Y8) Gem (5658)  _Thbr ThZt @  There is an open door here.Thu Thv R77 _Thv Thpx Thwz Thz K66ThO| ThR~ Th a55Th Th ThM Thۄ K44Th Th Th~ Th K33Thp Th5 Th' Th Y22ThX Th{ C1Th 1Th2 Thϓ Th Thƕ K00Th Th Th Th M4949Th Th{ Th˛ Th_ K88Th؜ Thy Th Th K77Thz ThN Th 66Thd 55Th Ths K44Th Th Th Th K33Thٸ Th? Thw Th K22Th ThN Th Thm K11Th Th. R  There is a stone staircase leading down here.ThI Th 400 Th _Th Th Th@ Th M3939Th' Th Th a88ThH Th^ Th Th? K77Th* Th Th Th K66Th Thw Th ThF C55Th Th Th Th7 K44Th Thn ThI Th K33Thq Th Th Thp K22Thd Th d  You see here an adder skeleton.Thg Th R11 _Th# Th ThX Th K00Th Th] Thc Th M2929Th Th @  There is an open door here.Th A  You enter the shallow water.Thm q8) Water Gem (5628) Th ThM N _Moving in this stuff is going to be slow.Th" Th K67Th Th Th Th! K45Thd% Th+ Th. Th. R3) Gem (5624) Th8/ Th6 @  There is an open door here.ThW8 Th99 R23 _Th: Th_? Th*G w12ThI i  You see here a ball python skeleton.ThK ThL R01 _ThM Th9T d  You see here an adder skeleton.ThU ThV S190 _ThUW Th]\ Th] Th^ L819Th^ Th+c Thd a78The ThBz 06756Th[{ a45ThA| Thi Th ThT K34Th0 Th Th 231Th 42Th R  There is a stone staircase leading down here.Tho Th' 401 Th _ThG Th Th# Th L090Thl Thx Th Tha L809Th[ Thm Th Thk K78Th8 Th Th˴ ThV C67Th Thع Th\ Th K56Th Th Th# Th K45ThE Th+ ThK Th K34ThZ Thi Tha Th K23ThF Th Th Th K12Th Th Th Th K01Th} Th Th0 Th M5990Th Thh Th Thd M8599Th Th Th ThQ K78Th Thd Th Thl K67Th Th Th Thk K56Th8 Th Th> Th K45Thz ThI Th Th K34Th Th5 Th- Th K23Th Th Th Th K12Th Th> Th Th' K01Thb ThA Thc Th L890Th5 ThM ThQ Th L889Th Th Th Thr K78Th Thl Th Thp K67Th Th Th,! Th! 556Th! Th## Th$ Thu& Th& K45Th' ThI) Th+ Th, K34Th- Th. Th0 Th0 K23Th1 Th.2 Th=3 Th4 K12Th}4 ThM6 ThW7 Th7 K01ThP8 Th: ThP; Th; 6790Th; ThC< Th= ThE? b879Th? ThB ThC ThD K78Th`D ThE ThF ThF K67ThG ThH ThI Th J K56ThN 45Th;O ThP ThYP K34ThP Th2T 23ThrU ThV ThV K12Th_W ThY ThZ a01Th[ Tho^ Thh  #.# #.# .#  #.# ####)# .#  ##.# #...)# .#  ...# #.#### .#  #### #.# .#  Th{i  #.# ## #K    #.# .#.  # #.# #.#  #######.###### #@#  .............# #.#   ###.####.# #.#   Shock ######### #.# #.#  ...# #.# #.#  Thi ._..# #.# #.#   K   kobold (asleep) ##.....# #.# #.#  ⌠#.#⌠# #.###.##  ####.#### #.##.#.##  Tht c429.8 (95.6)_Thv q30.8 (96690ThB} 9_ThK z _A kobold comes into view. It is wielding a +0 short sword.Uh+]=  The zap hits the kobold.Uhf/***Uhkgf*_UhZ.)..Uh-6----=1.8 (1.0)Shock869UhUhJ _You kill the kobold!VhVVhiZVh`9_VhFc _You can't see any susceptible monsters within range! (Use Z to cast anyway.)VhVhqVhVh_Vh@78 _6756Vhp----45Vh`VhVh(C34VhVhVh{K23Vh$Vh!VhK12VhVhVhIK01VhVhoVh_7====59Vh|0VhVh/Vh'VhL859VhWVh'Vh!7867====564534Vh^a23Vh"12Vhx$a01VhL%Vh)Vh+Vh+L490Vh4849Vh7Vh9a78Vh{:Vh>Vh>VhP?K67Vh?VhCVhDVh!EK56Vh*FVhIVhaJVhJK45VhKVhQ34Vh+TVhUVhMVC23VhVVhYVh[K12Vh\Vhp\Vh_VheaVh'bK01VhcVhNjVhmVh nL390Vh oVhPrVh7tVhtL839VhuVhLyVhf{Vh{K78Vh}VhK67VhEVhw56VhVh<VhK45VhVhÙVhVh.K34VhVhVh|Vh K23VhӪVhVhVh9K12VhVhվVhnVh8K01VhVhVhVh}L290VhSVhVhVhVL829VhVhxVhVh,K78VhdVhS  There is a hide-covered altar of Uskayaw here.Vh`Vh&467 Vh~_VhaVh Vh\Vh>K56VhVh{Vh C4VhU5Vh"VhC'Vh+Vh,K34Vh/Vh4Vh8Vh9K23Vh<Vh?VhAVh BK12Vh.EVhHVhKVhLK01VhOVh6X #.##..#......#......÷######..# #.##.......#....._...........# .##.........#÷....÷.######.## #.##.........#.......#......# .###.#.#..###.......######## #.##.......# ####.#### #.....†....# #..# ..##....#### #.##VhX .###.#.#  - #.# #.#.# #) ..# #.#.# #.  #.#.# ..  #.#.# ###  #.#.####.####........# ........###########Vhlm .....#....._.........Vhm..#÷....÷.######.#.......#......# #.#.#..###.......#######.......# ####.#### ....† #..# ..##....#### #.###.#.#   .. ##.  ###VhvY_.79.8 (48.0)Vhz-80.8 (49190VhV...Vhn~ _You see here a +0 long sword of flaming.Wh3WhWhLWhWh 819 _WhWhKK78Wh}Wh'Wh*a67Wh-WhK2Wh4a56WhG7WhB=Wh*@a45Wh&BWhEWhQHWhHK34WhhJWhNWhFOWhOK23WhQWhSWhvUWhUK12WhWWhZWh[Wh0\K01WhY]Wh`WhbWhbL090Wh_dWh3gWhib809WhiWhdlWhemWhmK78WhmnWh%qWhrWhrK67WhtWh6vWhwWh&xK56WhyWh`{Wh|WhW}K45Wh~WhWhWhK34WhWhWhՈWh1K23WhWhWhWh4K12WhڐWhdWhRa01WhWhWhWhM4990WhWhWh.WhrE8499Wh?WhWhWhgK78WhdWhWhWhK67Wh WhWhWh?K56WhWhWhSw ##.#.# #.###....._ .......####.# #.##.........#÷... ###.#### #.# #.##.......  #..# #.# #.###.#.#..###.... Wh....# #.# #.##.......# ####. P.P.# #.####.....÷....# #.. ._..# #......##....#### #.# P.P.# ######.###.#.#Whջ~#.# ..@.# #.#.#Wh9#)# Wh".g......# #.#.# #####.# WhY%######### #.#.# #.....#Shock #.#.# #.#####Wh{] #.#.####.# Wh% ##### #########........#g   hobgoblin (asleep) ####...# #...........###### Whϼj.....#.# #.########### ####...#####.#Wh| 504.8 (24  A hobgoblin comes into view.WhtWh _o.go   orcg   hobgoblinThe hobgoblin shouts! You hear a shout! x2Whx==5.8 (2545WhbWh3q _An orc comes into view. It is wielding a +0 club.Xh$W:*****Xh<,Xh_.o.g...Xh|6-----6.8 (1.0)34XhXhyS _The zap misses the hobgoblin.Xh ***** The zap hits the hobgoblin.Xhk}  The hobgoblin is heavily wounded.Xh}XhЅ_o.o.g..o 2 orcs (1 wandering)Xh5--------723XhPXhVs _An orc comes into view. It is wielding a +0 dagger.XhcE *****The zap misses the hobgoblin. The zap hits the orc.Xh ,Xh Xhr Xh ] _o.o.g.oo 3 orcs (1 wandering)The orc is heavily wounded.Xh 4-------812Xh 3_Xh s _An orc comes into view. It is wielding a +0 dagger.Yh>@  The zap hits the hobgoblin.Yhfy  You kill the hobgoblin!The zap hits the orc.Yh)!****o 2YhZl  You kill the orc!Yh_.oo)...oYh3-------21=901Yh3_Yh)% _The orc shouts!YhT_*****YhX YhI)g.oo...Yh/2--------10890Yh33_Yh6M _The zap misses the orc.Yh~ *****The zap misses the orc. The zap hits the orc.Yh. ,Yh8 U.oo..Yh: 1--------1889Yh1B 3_YhWE 1 _The orc is lightly wounded.Zhd _*****The zap hits the orc.  The orc is heavily wounded.The zap hits the orc.ZhZhZh8_.)oo.0------2Shock78Zh3_Zh^ _The orc is moderately wounded.ZhJ3Zh#3_Zh K _You are out of magic![hL t ####.##.#.####......#.... ###.......#....._ .......###÷ ###.####.........  ##.#.#..###... ... #.##...#### P.P#.####.....÷..... ._.#......##....#### P.P######@###.#.. ..@.# #[h:M V.# #)...)oo..# #.#.# #####.######### #.#.# #......# #.##### #.#.####.#  ##### #########........ ####............###### [h`M X.....#.# ###########[hO [hS _.oo   orc[h,T x-367 _[h] 7_[hm^ \h#####.#.#.#..........##...#.#..÷  ####.##.#.####......#.... \hA###..........#....._ .......###......#÷ ###.####.........  #\hW##.#.#..###... ...#.# #.##.......# #### P.P####.....÷..... ._.\hw#.....@##....#### P.P######.##. ..@.# # #)...)o.o.#############.... #.##### #.#.####  ##### #########........ ####............######\h*,\h!_oo 2 orcs\h#-456\h,+7_\h-\h0....###..#.##.#.##.........#.... ####.#.#.#..........##...#.#..÷  ####.##.#.####.##..#......#..... ##.......#.# #.##.#....._ ......####.# #.##.#÷ ##.#### #.# #.##.........#. #..# #.# #.###.#.#..###.... ...# #.# #.##.......# ####.#P.# #.####.@...÷....# #. _..# #......##....#### #.#P.# ######.###.#.# #.# .@.# #o# #.#.# [\h34m#)# ...)o.o.# #.#.# #####.########## #.#.# #.....# #.#.# #.##### #.#.####.#  ##### #########........#\hN\hw\hp>o..\h1===5Shock45\h\h!\hz ###..#.##.#.##.#.....÷.#.#.#..........##...#.#..÷. ####.##.#.####.##..#......#. #.#.# #.##.......#....._. .....####.# #.##.........#÷....÷.#### #.# #.##.........#. ..# #.# #.###.#.#..###.\hfz y# #.# #.##.# ####.# P.# #.####..@..÷....# #..# ..# #......##....#### #.## \hz 8P.# ######o###.#.# #.# @.# \hz T#o# #.#.# #)# ...)o...# #.#\hz ### #.#.# #.....# \h { \h| \h. o.o   orc\h i634\hȐ \h \hp##.#.#.#..........##...#.#..÷....#.#.####.##..#......#......÷ .......#.# #.##.......#....._ ....####.# #.##.........#÷....÷ .#### #.# #.##.........#....... .# #.# #.###.#.#..###.# #.# #.##.......# ####.###\h.# #.####.....÷....# #..# .# #.....o##@...#### #.## # ######.###.#.# #.# .# #o# #.#.# #)#  ...)o...# #.#.# #####.# ######### #.#.# #....\hy.# #.#.# #.######.#.####.# ##### #########........# \hd#...# #...........######\h!\h)o.o   orc\ho,i723\hc47_\h6]h8#.#.####.##..#......#......÷# ......#.# #.##.......#....._.... ...####.# #.##.........#÷....÷.# #### #.# #.##..#.......# # #.# #.###.#.#..###.# # #.# #.##.......# ####.#### # #.####.o...÷....# #..# ]h# #......##....#### #.## # ######.###@#.# #.# # #o# #.#.# #)#  ...)o...# #.#.# #####.# ######### #.#.# #.....#  #.#.# #.######.#.####.# #### #########........# ...# #...........###### .#.# #.#####]h:!]hֻ,]hioo 2 orcs]h%i812]hE7_]hg]h......#.# .....#....._.... ...###..#÷....÷.# #### ..#...... # ##.#.#..###.##.......# ####.######.oo..÷....# #..# .....##....#########.###.#.#   #o# ) ...)o...#####.########.... #######.# ]h#### #########.......   orc ...# #...........##### .############..#####.#]h]hf]hd.#oo 2 orcs]h===901]h]h]h^ ...###..#÷....÷.# #### ....#...... # ##.#.#..##.......# ####.######..o..÷....# #..# .....##o...#########.###.#.#   #o# ) ...)o...#####.########.... #######.# #### #########....... ...# #...........#####]h    orc .############..#####.# #.......]h ]h ]h% .oo 2 orcs]h& k20790]h- ]h/ ]hy5#### ...... # ##.#.#..###.......# ####.######.....÷....# #..# ]h'6y.....##o...#########.###o#.#   #o# #.) ...)o...#####.########.... #######.# #### #########....... ]hQ6e...# #...........##### .#]hw6s########### ..#####.# ]h6>#....... #########]h 8]h8]hN@.o.o]hBj1879^h_^hk ^h.A> #.#.#..###.......# ####.######.....÷ #..# .....##.o..#########.###.#.#   #o# #o) ...)o...# #.#.# #####.########.... ####^hA###.# #### #########....... ...# #...........##### .############..#####.# #....... ######### ^h{C^hC^h]L.o.o^hNi278^hT^hV^hTU.......# ####.######.....÷ #..# .....##....#########.###o#.#  ^h;U= #o# #.) ...)o...# #o#.# #####.^hU######### #..... #######.# #### #########........ ...# #...........#####^hUG############ ^hUY..#####.# #....... ######### ^hU ^hW^hX^hDY^h>a.o.o^hci367^hj^h`l^h;  #.####.....÷....# #..#  #......##....#### #.##  ######.###.#.# #.#  #o# #o#.# #)#  ...)o...# #.#.# #####.# ######### #.#.# #.....#  #o#.# #.##### #.#.####.# ### #########.@......# ..# #...........###### #.# #.########### .#####.# .....######### ^h\= ,^hD .o.o^hH i456^hN ^hP ^h #.####.....÷....# #..# #......##....#### #.## ######.###.#.# #.# #o# #.#.# #)# ...)o...# #o#.# #####.# # #.#.# #.....# ^h #.#.# #.##### #o#.####.#  ##.# # #.###### .# #.# #####.# #    orc^h ^h K.o^h 2====545^h ^h԰ s _The orc attacks as it pursues you! The orc barely misses you._hoN#.####.....÷....# #..# #......##....#### #.## ######.###.#.# #.# #o# #.#.# #)# ...)o...# #o#.# #####.# # #.#.# #.....# #.#.# #.##### _hMp[#.#.####.#  ##.o.@....# # #.###### # #.## #####.# # _h[x_h yq-634_h_h_h[#.####.....÷....# #..# #......##....#### #.## ######.###.#.# #.# #o# #.#.# #)#  ...)o...# #o#.# #####.#  # #.#.# #.....# _h°N#.#.# #.##### #.#.####.#  ##.o..@...#  #.######  #.### .# _h1# _h_hx_heo.oo 2 orcs_h-723_hg_h+_h P#.####.....÷....# #..#  #......##....#### #.##  ######.###.#.# #.# #o# #.#.# #)# ...)o...# #o#.# #####.# # #.#.# #.....# #.#.# #.##### #o#.####.# ##..o..@..# #.###### #.#### .# _h 1# _h _hL _h |.o.o_h i812_h% _h `h,`h,`hg`h-`hD#.####.....÷....# #..# #......##....#### #.## ######.###.#.# #.# #o# #.#.# #)# ..)o...# #o#.# #####.#  #.#.# #.....# #.#.# #.##### #.#.####.#  ##.o.o..@.#  #.######  #.##### .# # `h`hv.o.o`h===901`h`hDah AX.# #.##.......# ####.#### .####.....÷....# #..# ......##....#### #.# #####.###.#.# #.#  #o# #.#.# #)# .)o...# #o#.# #####.# ####### #.#.# #.....# ahA#.#.# #.##### #.#.####@# #########..o.o...# #...........######.########### #.# ahAT..# ###ahlCahCahJ|.o.oah Pk30690ahSahUah#.#.#..###.......######## #.##...####.#### .####.....÷..... ......##....##### #####.##. ah #o# #.#.# #) .)o...# #o####.# #######....# #@##### #.#.############...o.o............################ #.# .. ###ah7ah).oo   orcah+j1869ah:ah=%# #.##.........#.#......# # #.###.#.#..###.......######## # #.##.......# ####.#### ####.....÷....# #..# .....##....#### #.# ####.###.#.# #.# ah #o# #.#.# #)# )o...# #o#.# #####.# ###### #.#.# #.@...# #.#.# #.##### #.#.####.# #######...o..o.# ...........###### .########### .ahDt# .# ##ahahc>o..ahi278ah:ahahߜ v #.##.#.#......#  #.###.#.#..###.#  #.##.# ####.#### .....÷....# #..# ahU ##....#### #.## .###.#.# #.# #o# #.#.# #)# o...# #o#.# #####.#  #.#.# #..@..# ah #.#.# #.##### #.#.####o# ...o....# ###### # ## ah ahI o.o   orcah i367ah ah ahhr#.##.#.#......#  #.###.#.#..###.......#  #.##.# ####.#### .....÷....# #..# ##....#### #.## .###.#.# #.#  #o# #.#.# #)# ...# #o#.# #####.#  #.#.# #...@.# #.#.# #o##### #.#.####.# ...o....#  o.456bh{%#.##.#÷....÷.######.# #.##.........#.......#......# #.###.#.#..###.......######## #.##.......# ####.#### #.....÷....# #..# ..##....#### #.## #.###.#.# #.# #o# #.#.# #)# ..# #o#.# #####@# bh### #.#.# #.o...# #.#.# #.#####  #.#.####.# #####...o....# ........###### #########bhN..o3====545.bhZ#....._...........÷....÷.######.##.........#.......#......#.#.#..###.......##########...####.#### #.....÷..... ..##....##### #.##. #o# #.#.# ..# #o#.# ##### ####..o.. #.#####  #.#.#### #####...o....# ........###### #########bhI_....oo   orcbhi634bh_... _You see here a +0 long sword of flaming.chch ].o.chi723chk_...ch{" ch$F_k - a +0 long sword of flamingchd . _.. You hit the orc but do no damage.The orc is moderately wounded.You hit the orc with your +0 short sword.ch =812_...ch : _The orc hits you but does no damage.dh  You hit the orc with your +0 short sword._..)====39Shock01_...dhG _You kill the orc!dh ..#÷....÷.######.#.......#......# #.#.#..###.......#######.......# ####.#### ....÷ #..# ..##....#### #.###.#.#  o# ..# #o#.# #### ### #.#.# #..o..  #.#######.# o   orc (wandering)dhzdhm.odh-40Shock590dh9.dhO _You see here a +0 dagger.dh  You closely miss the orc with your +0 short sword.The orc is lightly wounded.  You barely miss the orc with your +0 short sword.dh@ r=1859dh_ 9.dhC Q _The orc closely misses you.eh . You completely miss the orc with your +0 short sword.The orc is lightly wounded.  You hit the orc with your +0 short sword.ehCi278eh. _The orc misses you.ehPN  You hit the orc with your +0 short sword.ehD)eh.53Shock67eh%.ehG _You kill the orc!ehziv #.##.#.......#......  #.###.#.#..###.......########  #.##.......# ####.#### #.....÷....# #..# ...##....#### #.## ##.###.#.# #.#  #o# #.#.# #.# ...# #o#.# #####)# #### #.#.# #...@.# #.#.# #.##### #.#.####.# ######...o....# .........###### #### eh tehq-456eheh^  Things that are here: _a +0 dagger; an orc corpseeh4 3eh ehW: 4===45342312===01490ehL f8497867ehO a56eh! %5====45342312ehʯ ====01390eh eh ehB L839ehy eh< 7867566===45eh: O342312eh ===01eh b290eh eh eh L829eh eh ehC C78ehe eh ehL K67eh ehX$ eh$ K56eh0 eh5 - _You start resting.ehA 074.8 (30.0)ehE 7====5.8 (3145ehM eh}P % _Magic restored.kh{khWield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  c - a +0 short sword (weapon) {Guillermo}  g - a +0 short sword (offhand) {Yuphin}d - a +0 hand axe {Soledad}  khf - a +0 sling  k - a +0 long sword of flaming Floor Items ([,] to select) Hand Weaponskh)a +0 daggerkh [?] describe selected [!] equip|wield|wearkh*y[tab] equip|unequip lh8 lh(\ #.##.........#.......#......#planckenstein the Conjurer#.###.#.#..###.......########Coglin#.##.......# ####.####Health: 38/38 ======================== ##.....÷....# #..#lhMagic: 7/7======================== ...##....#### #.##AC: 4Str: 8 ##.###.#.##.#EV: 11Int: 14  #o# #.#.#lh#.#SH: 0Dex: 17 ...# #o#.# #####)#XL:  5 Next: 25% Place: Dungeon:3 #### #.#.# #...@.#Noise: ---------  Time: 3575.8 (0.0)#.#.# #.#####lhJ>c) +0 short sword {G g) +0 short sword {Y#.#.####.#Cast: Shock ######...o....#Zot (14424) Gem (5425) .........###### lhhV##########You hit the orc with your +0 short sword. lhT_You kill the orc!Things that are here: lh_a +0 dagger; an orc corpse _You start resting. _Magic restored.lhy  You start parting from your weapon.6.8 (1347.8 (223lhR ,lh@ n8.8 (312lh lh lh$ n9.8 (401lh. lh6 lh: p80.8 (5190lhB lhE  gYuphin} _You continue parting from your +0 short sword {Guillermo}. x5  You finish parting from your +0 short sword {Guillermo}.lhTH lh3N lhW &  lhW kYou whisper farewell to Guillermo.  You start attuning to your weapon.lh[ Y1.8 (6819lh[ lh!f lhz 2.8 (778lh| lh 3.8 (867lhw lhΡ n4.8 (956lh lh޳ lh r5.8 (10.0)45lh lh x k) +0 long sword (fl  You whisper farewell to Guillermo.attuning toattuning to your +0 long sword of flaming. x5attuning to your +0 long sword of flaming.elcome your +0 long sword oflh l flaming "Jacinta" into your grasp.  Your +0 long sword of flaming {Jacinta} bursts into flame!lh> lh } _k - a +0 long sword of flaming (weapon) {Jacinta}uh-uh.uh51uh$;uh>uhF~34 _uhJuhBKK23uhMuh[uh9`uhybK12uhzeuhkw01uhmuhruhtuhtL090uhvuhyuh{uhF|L809uhjBuh786756uhT45342312uhuh01uhruh½E3990uhuhuhuhM8399uh&uh;uhJuh}-7uh8uh|uhuhuhJ567uhuhuhuhuh556uh!uh7uhuhuhLK45uhuhuhuh,C34uh|uhuhwuh523uhuhuhuhuhK12uhuhuhuh K01uh9uhuh;uhL890uhuhuh! uha 6889uh uhP uh uhuhXK78uhPuhB  Things that are here:  uhMa +0 club; a +0 leather armour; an orc corpseuhuhY467 uh_uhHuh]uhLuh556uhuhuhuh!uhA!K45uh"uh$uh%uh%534uh&uh&uhO7uh9uhS9K23uh):uh<uhE>uh>512uh>uh?uh+g0 # #..# #.# #.###.#.#. # ....# #.# #.##...... ## .P.P.# #.####.....÷... .# #.._..# #......##....## .# #.P.P.# ######.###.#.# .# #...@.# #########.# #.#.# <# #....)....# #.#.# .uhh# #.######### #.#.# .## #@# #.#.#618.8 (33 ..## #......# #.#.## ##.## ######## #########.....  ##.########...# #...........##  #....#.# #.###########  ##.###...#####.# ##.####........# ..############ ###uh1kuhhruht_ _Partly explored, can't reach some places.vhvhNvhvh"|.....##....###.#..# #.#.....)....# #.#....0.0)...vh%vhY(_ _Partly explored, can't reach some places.whh [[?25h[?0c  Search for what [Enter for "."]? whN [?25l[?1cwhwh>19 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a +0 club (2 further duplicates)b - [D:3] a +0 leather armour  c - [D:3] a blossoming altar of Fedhas  d - [D:3] a stone staircase leading up  e - [D:3] a +0 dagger (6 further duplicates)  f - [D:3] a ring mail  whg - [D:3] a hide-covered altar of Uskayaw  h - [D:3] a stone staircase leading down  i - [D:3] an ornate altar of the Wu Jian Council  j - [D:3] a club  k - [D:3] a stone staircase leading down  l - [D:3] a +0 short sword  m - [D:3] a +0 mace  whSn - [D:3] a +0 robe  o - [D:3] a stone staircase leading down  p - [D:3] a serpent talisman  q - [D:3] a dispersal trap  r - [D:3] a stone staircase leading up  s - [D:3] a stone staircase leading upyhIyhѐyhĕ##..# #.# #.###.#.#. planckenstein the Conjurer #....# #.# #.##...... Coglin ## .P.P.# #.####.....÷... Health: 38/38 ======================== .# #.._..# #......##....## Magic: 7/7======================== .# #.P.P.# ######.###.#.# AC: 4yhRStr: 8 .# #...@.# #########.# #.#.# EV: 11Int: 14 <##....)....# #.#.# SH: 0Dex: 17 .##.######### #.#.# XL:  5 Next: 25% Place: Dungeon:3 .###@#yh|#.#.# Noise: ---------  Time: 3618.8 (0.0) ..###......#yhd#.#.## g) +0 short sword {Y k) +0 long sword (fl ##.## ######## #########..... Cast: Shockyh##.########...# #...........## Zot (14381) Gem (5382) yh#..........#.# #.#############.########...#####.# ##.####........# ..##yh2########## ### _k - a +0 long sword of flaming (weapon) {Jacinta}  Things that are here: _a +0 club; a +0 leather armour; an orc corpse yh]_Partly explored, can't reach some places. _Partly explored, can't reach some places.  Search for what [Enter for "."]? .yh̞yhyhyhs. _yh&M########.####..... ##.#.# # ... #.##... ## .P.P####.....÷...._.......##....##P.P.# #yh# .# #...@.# ######### <...).... ######## .##  #. yh4>..## #......# #.#.## ##.## ######## #########.....##.########...# #...........##yh^yhyh!u9.8 (101 _yh'yh)zh֐y #...........####.# #.##.  ########.#### #.# #.##...... #..# #.# #.###.#.# ....# #.# #.##.... # .P.P.# #.####.....÷.... # #.._..# #......##....### zh2D# #.P.P.# ######.###.#.# # #...@.# #########.# #.#.# # #.@..)....# #.#.# # #.######### #.#.# zh[##  #.# #.#.# zh=.## #......# #.#.### #.## ######## #########...... ##.########...# #..........zhߑ.###..........#.# #.#################...#####.# ###........#zhzhFk20790zhzhبzhv#.....####.# #.##.#.#### #.# #.##.#..# #.# #.###.#.#..#....# #.# #.##.# .P.P.# #.####.....÷....#  #.._..# #......##....#  #.P.P.# ######.###.#.#  #...@.# #.# #.#.#  #..@.)....# #.#.# # #.#zhv) #.#.# # # #.# #.#.# # ## #......# #.#.# .## ######## #. #.#...# #.# zhzhj1879zhzh|h:$#.....####.# #.##. #.#### #.# #.##.#..# #.# #.###.#.#..#....# #.# #.##.# .P.P.# #.####.....÷....# #.._..# #......##....#### #.P.P.# ######.###.#.# #...@.# #.# #.#.# |hH%#...@)....# #.#.# ##.# #.#.# #. #.# #.#.# #. # #......# #.#.####. ## # #. .#...# #.# |h-|h/i278|hn6|hl8hdh|g$hgWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  g - a +0 short sword (offhand) {Yuphin}  k - a +0 long sword of flaming (weapon) {Jacinta}c - a +0 short sword {Guillermo}  d - a +0 hand axe {Soledad}  hhcf - a +0 sling[?] describe selected hCh[!] equip|wield|wear[tab] equip|unequip hF  g - a +0 short sword (offhand) {Yuphin} h2Z k - a +0 long sword of flaming (weapon) {Jacinta}hG hظ #...........####.# #.##......... planckenstein the Conjurer ########.#### #.# #.##......... Coglin#..# #.# #.###.#.#..## Health: 38/38 ========================....# #.# #.##.......# Magic: 7/7========================.P.P.# #.####.....÷....# AC: 4Str: 8#.._..# #......##....#### EV: 11Int: 14h #.P.P.# ######.###.#.#SH: 0Dex: 17#...@.# #########.# #.#.#XL:  5 Next: 25% Place: Dungeon:3#...@)....# #.#.# ## Noise: ---------  Time: 3622.8 (0.0)#.######### #.#.# #. g) +0 short sword {Y k) +0 long sword (fl#.##.#.# #. Cast: Shock ##......##.#.####. Zot (14377) Gem (5378) ## ######## #########........ .########...# #...........##### ..........#.# #.########### .########...#####.# ####........# _k - a +0 long sword of flaming (weapon) {Jacinta}  Things that are here: _a +0 club; a +0 leather armour; an orc corpse _Partly explored, can't reach some places. _Partly explored, can't reach some places. h: H_Search for what [Enter for "."]? .h P  Okay, then.h h hv . _hT.....####.# #.##.#.#### #.# #.##.##..# #.# #.###.#.#..#hU....# #.# #.##.# #.P.P.# #.####.....÷....# #.._..# #......##....#### #.P.P.# ######.###.#.# #...@.# #.# #.#.# #....@....# #.#.# ##.# #.#.# #.#.# #.#.# #.# #......# #.#.####.# #h # #.# #...# #.# hʖ3hhu3.8 (167 _hh  Things that are here: _a +0 club; a +0 leather armour; an orc corpseh.S....####.# #.##.#÷.#### #.# #.##.#.#..# #.# #.###.#.#..###.....# #.# #.##.# #.P.P.# #.####.....÷....#  #.._..# #......##....####  #.P.P.# ######.###.#.#  #...@.# #.# #.#.# #....)@...# #.#.# ##.# #.#.# #.#.# #.#.# #.##......# #.#.####.#   hX[hr^p456 _hfhgh|a r....####.# #.##.#÷..#### #.# #.##.#.#..# #.# #.###.#.#..###.....# #.# #.##.# #.P.P.# #.####.....÷....# # #.._..# #......##....#### # #.P.P.# ######.###.#.# # #...@.# #.# #.#.# ##....).@..# #.#.# ##.# #.#.# #...)#.# hb #.#.# #.##......# #.#.####.# hk hn i545hw h"y hhh h6 hZ8_Unknown command.hw h h" hC F _Unknown command.h h Inventory: 11/52 gear slots Hand Weapons (go to first with )) h{  g - a +0 short sword (offhand) {Yuphin}  k - a +0 long sword of flaming (weapon) {Jacinta}c - a +0 short sword {Guillermo}  d - a +0 hand axe {Soledad}  f - a +0 sling h !Missiles (go to first with ()e - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn) h p b - a +0 pair of boots (worn)  i - a +0 helmet (worn)h - a +0 ring mail h  j - a +2 scale mail of cold resistance Scrolls (go to first with ?)  f - a scroll of fear h6 \ t - a scroll of teleportationr - 4 scrolls of revelation h[ e c - a scroll labelled BELEICURIX  d - a scroll labelled VIPRAT BIREUR h e - a scroll labelled LUTUME DUHACHA Potions (go to first with !) h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hg - a +0 short sword (offhand) {Yuphin}. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.0 XLs. Damage rating: 6 (Base 5 x 117% (Dex) x 103% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-graspered weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made” (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h>Inventory: 11/52 gear slots Hand Weapons (go to first with ))  g - a +0 short sword (offhand) {Yuphin}  k - a +0 long sword of flaming (weapon) {Jacinta}  c - a +0 short sword {Guillermo}  d - a +0 hand axe {Soledad}  f - a +0 sling Missiles (go to first with ()  e - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  i - a +0 helmet (worn)  h - a +0 ring mail  j - a +2 scale mail of cold resistance Scrolls (go to first with ?)  f - a scroll of fear  t - a scroll of teleportation  r - 4 scrolls of revelation  c - a scroll labelled BELEICURIX  d - a scroll labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esche?G] exit[top]hMk - a +0 long sword of flaming (weapon) {Jacinta}. A sword with a long, slashing blade. Base accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades.  At 100% training you would reach 14.0 in about 5.2 XLs. Damage rating: 12 (Base 10 x 117% (Dex) x 103% (Skill)). Flame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. This weapon falls into the 'Long Blades' category. It is a one-graspered weapon.It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {flame} {melee weapon} Menu/colouring prefixes: identified ego melee equipped weapon (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h h4 h  .........####.# #.##.........#÷. planckenstein the Conjurer #####.#### #.# #.##.........#.. CoglinhU #..# #.# #.###.#.#..###.. Health: 38/38 ========================....# #.# #.##.......# ### Magic: 7/7========================h =.P.P.# #.####.....÷....# # AC: 4Str: 8 #.._..# #......##....#### # EV: 11Int: 14 h #.P.P.# ######.###.#.## SH: 0Dex: 17 h  g#...@.# #########.# #.#.## XL:  5 Next: 25% Place: Dungeon:3h, \#....).@..# #.#.# ##### Noise: ---------  Time: 3625.8 (0.0)hO G#.######### #.#.# #...) g) +0 short sword {Y k) +0 long sword (fl#.#hp #.#.# #.### Cast: Shock#......#h I#.#.####.#Zot (14374) Gem (5375) h ######## #########........# ######...# #...........###### .......#.# #.########### h ######...#####.###........# _Search for what [Enter for "."]? . h _Okay, then.Things that are here: _a +0 club; a +0 leather armour; an orc corpse h >_Unknown command. _Unknown command.h h  _h$ hb, Okay, then.  Things that are here: _a +0 club; a +0 leather armour; an orc corpse _Unknown command. _ You start parting from your weapon.h, h2 n6.8 (134hY: ha@ h)C n7.8 (223h@L hN hQ P8.8 (31h)R 2hW h|] h_ P9.8 (40h$` 1h[e h l hn Z30.8 (5690ho ht hjw uphin} _You continue parting from your +0 long sword of flaming {Jacinta}. x5  hw oYou finish parting from your +0 long sword of flaming {Jacinta}.  You whisper farewell to Jacinta.hz hN h l _Your +0 long sword of flaming {Jacinta} stops flaming.hRhW Inventory: 11/52 gear slots Hand Weapons (go to first with ))  g - a +0 short sword (offhand) {Yuphin}h(Xpc - a +0 short sword {Guillermo}  d - a +0 hand axe {Soledad}  f - a +0 sling  k - a +0 long sword of flaming {Jacinta} Missiles (go to first with ()e - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  i - a +0 helmet (worn)h - a +0 ring mail  j - a +2 scale mail of cold resistance h}XScrolls (go to first with ?)  f - a scroll of fear  t - a scroll of teleportationr - 4 scrolls of revelation  c - a scroll labelled BELEICURIX  d - a scroll labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA Potions (go to first with !) hX[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hg - a +0 short sword (offhand) {Yuphin}. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.0 XLs. hDamage rating: 6 (Base 5 x 117% (Dex) x 103% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-graspered weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ hV“Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made” (d)rop, (=)adjust, (s)kill target, or (i)nscribe.h-,PInventory: 11/52 gear slots Hand Weapons (go to first with ))  g - a +0 short sword (offhand) {Yuphin}  c - a +0 short sword {Guillermo}  d - a +0 hand axe {Soledad}  f - a +0 sling  k - a +0 long sword of flaming {Jacinta} Missiles (go to first with ()  e - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  i - a +0 helmet (worn)  h - a +0 ring mail  j - a +2 scale mail of cold resistance Scrolls (go to first with ?) h, f - a scroll of fear  t - a scroll of teleportation  r - 4 scrolls of revelation  c - a scroll labelled BELEICURIX  d - a scroll labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h g - a +0 short sword (offhand) {Yuphin}. A personal stabbing weapon with a short grip. Base accuracy: +4 Base damage: 5 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.  Your skill: 0.0; use (s) to set 10.0 as a target for Short Blades.  At 100% training you would reach 10.0 in about 4.0 XLs. Damage rating: 6 (Base 5 x 117% (Dex) x 103% (Skill)). This weapon falls into the 'Short Blades' category. It is good for stabbing helpless or unaware enemies. It is a one-graspered weapon. It can be maximally enchanted to +9. You found it on level 2 of the Dungeon. Stash search prefixes: {inventory} {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon _________________ “Who was the first that forged the deadly blade?  Of rugged steel his savage soul was made” (d)rop, (=)adjust, (s)kill target, or (i)nscribe.hfInventory: 11/52 gear slots Hand Weapons (go to first with ))  g - a +0 short sword (offhand) {Yuphin}  c - a +0 short sword {Guillermo}  d - a +0 hand axe {Soledad}  f - a +0 sling  k - a +0 long sword of flaming {Jacinta} Missiles (go to first with ()  e - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  i - a +0 helmet (worn)  h - a +0 ring mail  j - a +2 scale mail of cold resistance Scrolls (go to first with ?)  f - a scroll of fear  t - a scroll of teleportation  r - 4 scrolls of revelation  c - a scroll labelled BELEICURIX  d - a scroll labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[[h-g40;10;1mtop]hoCk - a +0 long sword of flaming {Jacinta}. A sword with a long, slashing blade. hCBase accuracy: +1 Base damage: 10 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 0.0; use (s) to set 14.0 as a target for Long Blades. hC At 100% training you would reach 14.0 in about 5.2 XLs. Damage rating: 12 (Base 10 x 117% (Dex) x 103% (Skill)). h/DFlame: It burns victims, dealing an additional one-quarter of any damage that pierces defenders' armour. Big, fiery blades are also staple armaments of hydra-hunters. hiDThis weapon falls into the 'Long Blades' category. It is a one-graspered weapon.It can be maximally enchanted to +9. You found it on level 3 of the Dungeon. hDrStash search prefixes: {inventory} {ego} {branded} {Long Blades} {one-handed} {flame} {melee weapon} hDBMenu/colouring prefixes: identified ego melee weapon hD](w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.hhhjhq.........####.# #.##.........#÷. planckenstein the Conjurer #####.#### #.# #.##.........#.. Coglin#..# #.# #.###.#.#..###.. Health: 38/38 ========================....# #.# #.##.......# ### Magic: 7/7========================.P.P.# #.####.....÷....# # AC: 4Str: 8 hrz#.._..# #......##....#### # EV: 11Int: 14 #.P.P.# ######.###.#.## SH: 0Dex: 17 #...@.# #########.# #.#.## XL:  5 Next: 25% Place: Dungeon:3hr#....).@..# #.#.# ##### Noise: ---------  Time: 3630.8 (0.0)#.######### #.#.# #...) g) +0 short sword {Yuphin}#.##.#.# #.### Cast: Shock#......##.#.####.#hsZot (14369) Gem (5370) ######## #########........# h7s######...# #...........###### .......#.# #.########### ######...#####.#hYsI##........# _Unknown command.h~sYou start parting from your weapon. _You continue parting from your +0 long sword of flaming {Jacinta}. x5  hsYou finish parting from your +0 long sword of flaming {Jacinta}.  You whisper farewell to Jacinta. _Your +0 long sword of flaming {Jacinta} stops flaming.hK _h'g  You start attuning to your weapon.h o1.8 (1869hhhdP2.8 (27h8h=h43.8 (3674.8 (456hthn5.8 (545hh7 k) +0 long sword (fl _Your +0 long sword of flaming {Jacinta} stops flaming.  You start attuning to your weapon. _You continue attuning to your +0 long sword of flaming {Jacinta}. x5finish attuning to your +0 long sword of flaming {Jacinta}.  You welcome your +0 long sword of flaming "Jacinta" back into your grasp.  Your +0 long sword of flaming {Jacinta} bursts into flame!hhh.g _k - a +0 long sword of flaming (weapon) {Jacinta}hhInventory: 11/52 gear slots Hand Weapons (go to first with ))  g - a +0 short sword (offhand) {Yuphin}  k - a +0 long sword of flaming (weapon) {Jacinta}c - a +0 short sword {Guillermo}  d - a +0 hand axe {Soledad}  f - a +0 sling Missiles (go to first with ()e - 6 poisoned darts Armour (go to first with [) hӉ a - a +0 robe (worn)  b - a +0 pair of boots (worn)  i - a +0 helmet (worn)h - a +0 ring mail  j - a +2 scale mail of cold resistance Scrolls (go to first with ?)  f - a scroll of fear  t - a scroll of teleportationr - 4 scrolls of revelation  c - a scroll labelled BELEICURIX  d - a scroll labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hl h $h .........####.# #.##.........#÷. planckenstein the Conjurer #####.#### #.# #.##.........#.. Coglin#..# #.# #.###.#.#..###.. Health: 38/38 ========================hg T....# #.# #.##.......# ### Magic: 7/7========================.P.P.# #.####.....÷....# # AC: 4Str: 8 #.._..# #......##....#### # EV: 11Int: 14 h #.P.P.# ######.###.#.## SH: 0Dex: 17 h g#...@.# #########.# #.#.## XL:  5 Next: 25% Place: Dungeon:3h #....).@..# #.#.# ##### Noise: ---------  Time: 3635.8 (0.0)#.######### #.#.# #...) g) +0 short sword {Y k) +0 long sword (fl#.#he v#.#.# #.### Cast: Shock#......##.#.####.#Zot (14364) Gem (5365) ######## #########........# ######...# #...........###### h .......#.# #.########### ######...#####.###........#You start attuning to your weapon. h _You continue attuning to your +0 long sword of flaming {Jacinta}. x5  You finish attuning to your +0 long sword of flaming {Jacinta}.  You welcome your +0 long sword of flaming "Jacinta" back into your grasp.  h Your +0 long sword of flaming {Jacinta} bursts into flame! _k - a +0 long sword of flaming (weapon) {Jacinta}h' h* h1 h_3 h Z....####.# #.##.h1 #÷..#### #.# #.##.#.#..# #.# #.###.#.#..###.....# #.# #.##.# # .P.P.# #.####.....÷....# #. .._..# #......##....#### #. .P.P.# ######.###.#.# #. ...@.# #.# #.#.# #.#....)..@.# #.#.# #####)#.# #.#.# #...).#.# #.#.# #.##......# #.#.####.# hXD 6.8 (134 _hJ h& Level 3 of the Dungeon <<<>>>___(Press ? for help) #....ßß)# #.# #....###..#.##.#.##.........#.....÷.##.# #..#  ######ß.# #.# #####.#.#.#..........##...#.#..÷....#..# #..#  #..# #.# ####.##.#.####.##..#......#......÷######..#  #..# #.######.......#.# #.##.......#....._...........#  #..# #...........####.# #.##.........#÷....÷.######.##  #..# ########.#### #.# #.##.........#.......#......#  #.ß# #..# #.# #.###.#.#..###.......########  #..#  ....# #.# #.##.......# ####.####  #..##  .P.P.# #.####.....÷[40h m....# #..#  #...# #.._..# #......##....#### #.##  ###.# #.P.P.# ######.###.#.##.#  #.# #...@.# #########.# #.#.##.#  #<#   #....)..@.# #.#.# #####)#  #.##.######### #.#.# #...).#  ##.## #.##.#.# #.#####  ##...###......##.#.####.#  ##.###.## ######## #########........#  #.## ##.########...# #...........######  #.# #..........#.# #.###########  #.## ##.########...#####.#  ##.###.####........#  ##...############  #####h$ 0 #.>.............)##.#.##.#.### ##.##.#######.####.# #.# #.#####.#.#.####.###.###.....####.##.######### #.# #.##.# #.....# #.##### #.#.#.........##.....# #.# .##.# ###.######.>## #.....#.#####.##.._..# #.# #.##.# #..#.# #.#.###.# #.##.....# #.# #.##.# #..######.#.# #.# #.##⌠#.#⌠# #.###.##.#  #.........#.###.## #.####.#### #.##.#.##h #.# ##.#####.........# #.......#"# #.#.###.###.# ######.#......# #.###.....# #..## ##.##.## #...##.# #.######..# #.# #...######.#.###.###..# #......# #.# #..# #.# #...........#.#..###.# #...#### #.# #..# #.# #.#.###.###.##.#.##.# ######.###### #.######..####.# #.#.# #.# #.####.#######.# #...........# #.##...........# #.#.# #.# #.# #.##......# #.####.####.# #.##.####.###.####.#.# #.# #.# #.#hh v#.####.# #.# #.# #.# #.##.# #.# #.#......###.###.####.##.####### #.# #.# ##.## #.##.####.###...[.................##..ß....# #.# #.###.#.###.##.#.....####.#.####.#####.###..#h e#....ßß)# #.# #....###..#.##.#.##.........#.....÷.##.# #..#######ß.# #.# #####.#.#.#..........##...#.#..÷....#..# #..# #..# #.# ####.##.#.####.##..#......#......÷######..#h ~..# #.######.......#.# #.##.......#....._...........##..# #...........####.# #.##.........#÷....÷.######.##hcgh!........####.# #.##.........#÷.. planckenstein the Conjurer ####.#### #.# #.##.........#... Coglin#..# #.# #.###.#.#..###... Health: 38/38 ========================....# #.# #.##.......# #### Magic: 7/7======================== .P.P.# #.####.....÷....# #. AC: 4Str: 8 .._..# #......##....#### #. EV: 11Int: 14 .P.P.# ######.###.#.##. SH: 0Dex: 17 h)...@.# #########.# #.#.##. XL:  5 Next: 25% Place: Dungeon:3#....)..@.# #.#.# #####) Noise: ---------  Time: 3636.8 (0.0)#.######### #.#.# #...). g) +0 short sword {Y k) +0 long sword (fl#.##.#.# #.#### Cast: Shock#......##.#.####.#Zot (14363) Gem (5364) ######## #########........# #####...# #...........###### ......#.# #.########### #####...#####.###........#h-You start attuning to your weapon. _You continue attuning to your +0 long sword of flaming {Jacinta}. x5  You finish attuning to your +0 long sword of flaming {Jacinta}.  You welcome your +0 long sword of flaming "Jacinta" back into your grasp.  Your +0 long sword of flaming {Jacinta} bursts into flame! _k - a +0 long sword of flaming (weapon) {Jacinta}h{h3hh=hΝK23h,h2ha12hh7hK01hhhͶh:L590hϷhɼhhL859hh78hv67hchh5K56h45h?hK34hih23hK12hhh{hK01hhhb490hh@h(hgL849hhkhQhK78hNh/ h, h K67h  h h hJ K56h0 h) 4534231201390839h* a78h+ h, h- hN. K67h"/ h^0 h1 h2 K56h2 h4 hx: 4534h: h`< h2> a23h[? ht@ h B a12h I hJ hL hL K01h-N hwO hP h6Q L290h^R h` B  ####### #.#.#.#.....####  #.....#########..#..###.### ##.##............###.###.##### #.##.....####..## ##..÷........ ###.##.###.####.#.###.#.#.#####. .>.............)##.#.##.#.### # .#####.#.#.####.###.###.....### .# #.....# #.##### #.#.#..... .# ###.######.@## #.....#.###70.8 (34.0) .# #........#.# #.#.###.# ha .# ########..######.#.# #.# .# #.........#.###.## .# ##.#####...# .# ######.# #.##......# .## #...##.# #.#####..# ..# #......# #.# #..# #.# #...#### #.# #..#h}f h7n ho  _You continue attuning to your +0 long sword of flaming {Jacinta}. x5  You finish attuning to your +0 long sword of flaming {Jacinta}.welcome your +0 long sword of flaming "Jacinta" back into your grasp.r +0 long sword of flaming {Jacinta} bursts into flame! _k - a +0 long sword of flaming (weapon) {Jacinta} _There is a stone staircase leading down here.h=hChJhSh\[|1.8 (1.0)829 _h`h3  You climb downwards.  You hear the sound of rushing water.h/  --more--hP   .#   #.##   ?..   ..###   ##....   #.S.#   #...##### 4  #@.......   ##..#####   ...#   ...#   .....  ..####S   adder (asleep)  ..#  ... 20h>h]2.5 (1.7Shock78hh climb downwards.  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before the _portal rusts away!  Found a scroll labelled GYJOUV JIOMYR. _There is a stone staircase leading up here.h!   .#  .#  ##.##h1"  #?..  ..### ##.... #.S.#  #.@.#####  #<........ ##..###### #...#  #...#h" : #.....  #..#### #..# ...h) h+ v3067 _h0 h2 hu>U _There is a stone staircase leading up here.  The helpless adder fails to defend itself.  You hit the adder with your +0 short sword.  The adder is heavily wounded.You hit the adder with your +0 long sword of flaming.  You burn the adder.hD1.hO33=4.7 (1.2Shock56hUhXI _You kill the adder!hOvM .# #.##?..  #..####.##........ ...##### <........##..###### #...##..#hTh[w-5045hf`hpbh0 M .# #.###?...  #..####.###@.......#####...##### <........  ##..########..###h`5 -634hA h/ M .# #.####.#?....... #@.####.###........#...######...#####   #<........#....h9 hP i723huW hY hL M .# #.####.#...... #..####.##........#...###### hRM  #...#######...hV h^ i812he h*v hx n9.7 (201h| hj c _h - a scroll labelled GYJOUV JIOMYRh l  Your movement speed is average. Your attack delay is about 1.2.  h kYour damage rating with your +0 short sword {Yuphin} is about 6 (Base 5 x 117%  (Dex) x 103% (Skill)).h h` hc   h Your damage rating with your +0 long sword of flaming {Jacinta} is about 12 _(Base 10 x 117% (Dex) x 103% (Skill)).hqhμh5hF _Unknown command.h/ h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   k - Spellcasting   1.8   2.8  -2          hx  b - Axes   0.0   1.0   0   l - Conjurations   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   m - Air Magic   3.0   4.8  -1   d - Throwing   0.0   1.2  -1               e - Short Blades   0.0   1.2  -1  h      f - Long Blades   0.0   1.0   0      g + Ranged Weapons 1.5   2.4  -1      h          h - Armour   0.0   1.2  -1       i - Dodging   2.0   3.6  -1       j - Stealth   2.0   3.6  -1              h             hX             The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helph G[=] set a skill target  h [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshH hy hp  planckenstein the Conjurer .#Coglin .#Health: 38/38 ======================== .#Magic: 7/7======================== .#AC: 4Str: 8 .#EV: 11Int: 14 .#SH: 0Dex: 17 ##.####.#XL:  5 Next: 33% Place: Dungeon:4 #@.......Noise: ---------  Time: 3679.7 (0.0) #..####.#g) +0 short sword {Y k) +0 long sword (fl  ##........Cast: Shock  #...######Zot (20320) Gem (5321)   #[39;49h m...#####  #<........  ##..###### #...# #...#Your movement speed is average. Your attack delay is about 1.2.  Your damage rating with your +0 short sword {Yuphin} is about 6 (Base 5 x 117%  (Dex) x 103% (Skill)).  Your damage rating with your +0 long sword of flaming {Jacinta} is about 12 _(Base 10 x 117% (Dex) x 103% (Skill)). _Unknown command.h h h hG h` Inventory: 11/52 gear slots Hand Weapons (go to first with ))  g - a +0 short sword (offhand) {Yuphin}  k - a +0 long sword of flaming (weapon) {Jacinta}c - a +0 short sword {Guillermo}  d - a +0 hand axe {Soledad}  f - a +0 sling Missiles (go to first with ()e - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  i - a +0 helmet (worn)h - a +0 ring mail  j - a +2 scale mail of cold resistance Scrolls (go to first with ?)  f - a scroll of fear  t - a scroll of teleportationr - 4 scrolls of revelation  c - a scroll labelled BELEICURIX  d - a scroll labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA  h - a scroll labelled GYJOUV JIOMYR h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h hb hJ  planckenstein the Conjurer .#Coglin .#Health: 38/38 ======================== .#h Magic: 7/7======================== .#AC: 4Str: 8 .#EV: 11Int: 14 .#h SH: 0Dex: 17 ##.####.#XL:  5 Next: 33% Place: Dungeon:4 #@.......Noise: ---------  Time: 3679.7 (0.0) #..####.#g) +0 short sword {Y k) +0 long sword (fl  ##........Cast: Shock  #...######Zot (20320) Gem (5321)   #...#####  #<........ h S ##..###### #...# #...#Your movement speed is average. Your attack delay is about 1.2.  Your damage rating with your +0 short sword {Yuphin} is about 6 (Base 5 x 117%  (Dex) x 103% (Skill)).  Your damage rating with your +0 long sword of flaming {Jacinta} is about 12 _(Base 10 x 117% (Dex) x 103% (Skill)). _Unknown command.h h hT h h   #.#  #.#  #.#  h #.#  #.#  #.#  ##.####.# #. #..####.# ##........  #...######  # h` h w80.7 (1190 _hI h h_h/hL819h*78hhٯh7hx567hhfhhW  #.#  #.#  #.# ## #.# #.# #.# #.# #.# #.# #h  ##.####.##.... #.....@....#  #..####.####  ##......... Shock #...######... h5 #...##### #.## #<........ .# hOo   orc (asleep) ##..###### o #...# # hF+3.7 (3hn4.7 (456hhq _An orc comes into view. It is wielding a +0 club.h { #.# #.# hO 8 #.# ## #.# #.#  #.# #.# # hw /#.# ##.# #.## ##.####.##.....h  #..........#  #..####@####  ##..............h #...######...#.#h  #...##### #.## #<........ .#h j ##..###### o  h( ...# # #...# #.....hK h( h}3 n5.7 (145h8 h; h- #.# planckenstein the Conjurer #.# CoglinhI., #.# ##  Health: 38/38 ======================== #.# #.#  Magic: 6/7====================---- #.# #.# #  AC: 4Str: 8h.  #.# ##.# #.##  EV: 11Int: 14 ##.####.##.....  SH: 0Dex: 17 h /#..........#  XL:  5 Next: 33% Place: Dungeon:4 #..####@####  Noise: ---------  Time: 3685.7 (0.0) ##.......*......  g) +0 short sword {Y k) +0 long sword (fl #...######*..#.#  Cast: ShockhM/ #...##### #*##  Zot (20314) Gem (5315)  hm/ #<........ *#  ##..###### o  o   orc (asleep)h/+ #...# #  #...# #..... _(Base 10 x 117% (Dex) x 103% (Skill)). _Unknown command. _An orc comes into view. It is wielding a +0 club.hT0Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehZ #.#planckenstein the Conjurer  #.#Coglin  #.###hHealth: 38/38 ========================  #.# #.#Magic: 6/7====================----  #.# #.# #AC: 4Str: 8  h#.# ##.# #.##EV: 11Int: 14  h&##.####.##.....SH: 0Dex: 17 hK #..........#XL:  5 Next: 33% Place: Dungeon:4 h #..####@####Noise: ---------  Time: 3685.7 (0.0)   ##.......*......g) +0 short sword {Y k) +0 long sword (fl h{  #...######*..#.#Cast: Shock   #...##### #*##h Zot (20314) Gem (5315)   #<........ *# h  ##..###### *o   orc  #...##  #...#  #.....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the orc.  The orc is lightly wounded.  The orc shouts!  The zap hits the orc but does no damage.h{lShift-Dir - straight line  The zap hits the orc.orc is lightly wounded.shouts!zap hits the orc but does no damage.orc is lightly wounded.h sj...o.hu===6.7 (134 _h{h~h #.# planckenstein the Conjurer #.# Coglin #.# ##  Health: 38/38 ======================== #.# #.#  Magic: 5/7=================------- #.# #.# #  AC: 4Str: 8 #.# ##.# #.##  EV: 11h>Int: 14 ##.####.##.....  SH: 0Dex: 17 #..........#  XL:  5 Next: 33% Place: Dungeon:4 h#..####@####  Noise: ===------  Time: 3686.7 (0.0) ##.......*......  g) +0 short sword {Y k) +0 long sword (fl #...######*..#.#  Cast: Shock #...##### #*##  Zot (20313) Gem (5314)  #<........ o#  ##..###### .  o   orch' #...# #  #...# #..... _The orc is lightly wounded.  Aiming: Shock (safe; 7% risk of failure)  hSPress: ? - help, Q - select action, ( or ) - cyclehxShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (lightly wounded,  77% to hit)h# #.#planckenstein the Conjurer  #.#Coglin  #.###Health: 38/38 ========================  #.# #.#Magic: 5/7=================-------  #.# #.# #AC: 4Str: 8  h$#.# ##.# #.##EV: 11Int: 14  ##.####.##.....SH: 0Dex: 17  #..........#XL:  5 Next: 33% Place: Dungeon:4  #..####@####Noise: ===------  Time: 3686.7 (0.0)   ##.......*......g) +0 short sword {Y k) +0 long sword (fl   #...######*..#.#Cast: Shock   #...##### #*##h$Zot (20313) Gem (5314)   #<........ *#   ##..###### *o   orc  #...##  #...#  #.....h$iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (lightly wounded,  77% to hit)  h$%aThe zap hits the orc.  The orc is heavily wounded.hhj..o..hZ~--7.7 (123 _h\hh+h  #.# planckenstein the Conjurer #.# Coglin #.# ##  Health: 38/38 ======================== #.# #.#  Magic: 4/7=============----------- #.# #.# #  AC: 4Str: 8 #.# ##.# #.##  EV: 11Int: 14 ##.####.##.....  SH: 0Dex: 17 #..........#  XL:  5 Next: 33% Place: Dungeon:4 hU #..####@####  Noise: =--------  Time: 3687.7 (0.0) ##.......*......  g) +0 short sword {Y k) +0 long sword (fl #...######*..#.#  Cast: Shock #...##### #o##  Zot (20312) Gem (5313) hA q #<........ .#  ##..###### .  o   orc #...# #  #...# h #..... _The orc is heavily wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclehShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  77% to hit)hy #.#planckenstein the Conjurer  #.#Coglin  #.###Health: 38/38 ========================  #.# #.#Magic: 4/7=============-----------  #.# #.# #AC: 4Str: 8  #.# ##.# #.##EV: 11Int: 14  ##.####.##.....SH: 0Dex: 17  #..........#XL:  5 Next: 33% Place: Dungeon:4  #..####@####Noise: =--------  Time: 3687.7 (0.0)   ##.......*......g) +0 short sword {Y k) +0 long sword (fl   #...######*..#[hz37m.#Cast: Shock   #...##### #*##Zot (20312) Gem (5313)   #<........ *#   ##..###### .o   orc  #...##  #...#  #.....Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  77% to hit)  The zap hits the orc.  The orc is severely wounded.h(h d.o..h{ u8.7 (112 _h h hV #.#  #.# ## #.# #.#  #.# #.# # #.# ##.# #.## ##.####.##.....  #..........#  #..####.#####.#. ##.......@....... #...######o..#.## #...##### #.##  #<........ .#  ##..###### . ...# .#  #..... #..####hhM7-901h6h{  Shift-Dir - straight line  Aim: an orc, wielding a +0 club and wearing a +0 chain mail (heavily wounded,  77% to hit)  The zap hits the orc. _The orc is severely wounded.The orc hits you with a +0 club.h,o  You closely miss the orc with your +0 long sword of flaming.The orc is severely wounded.hohs8=90.9 (1.2090hQzh}| _You hit the orc but do no damage. The orc hits you but does no damage.h{  You hit the orc but do no damage.The orc is severely wounded.You completely miss the orc with your +0 long sword of flaming.h& l2.1708h hՆ  h ,_The orc hits you but does no damage.h)  You closely miss the orc with your +0 short sword.The orc is severely wounded.You closely miss the orc with your +0 long sword of flaming.ho)k3.367h.h2: _The orc hits you but does no damage.h)  You hit the orc but do no damage.The orc is severely wounded.You barely miss the orc with your +0 long sword of flaming.h,6--4.556h1hA5j _The orc hits you with a +0 club. The orc misses you.hbarwith a +0 club. The orc misses you.You slash the orc with your +0 long sword of flaming!  You burn the orc.hD)h5====55.7Shock45hhG _You kill the orc!hE #.# ##   #.# #.#  #.# #.# #   #.# ##.# #.#   ##.####.##..... . #..........# .. #..####.#####.#.# ##............... #...######@..#.##  #...#######.##  #<........ .# h ##..###### ..  ...# ..# #...# ..# #..... ... #..#### ... #..#hh"w-6034h(h,0m  Things that are here: _a +0 club; a +0 chain mailh" hu# h$ hI( h- 237=-12h. h_0 h0 `====01h1 h3 h<4 M2990h5 h7 hJ8 78299h{8 hO9 hH - _You start resting.hwT -701.7 (5hj[ 8==2.7 (678h` h d " _HP restored.h   Your movement speed is average. Your attack delay is about 1.2.  Your damage rating with your +0 short sword {Yuphin} is about 6 (Base 5 x 117%  (Dex) x 103% (Skill)).hhh  Your damage rating with your +0 long sword of flaming {Jacinta} is about 12 _(Base 10 x 117% (Dex) x 103% (Skill)).hy h h= h? F _Unknown command.hIhaN  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   k - Spellcasting   1.8   2.8  -2  hN]         b - Axes   0.0   1.0   0   l - Conjurations   3.0   4.8  -1  hO c - Unarmed Combat   0.0   1.2  -1   m - Air Magic   3.0   4.8  -1   d - Throwing   0.0   1.2  -1  hEO        hqO_    hO, e - Short Blades   0.0   1.2  -1      hO- f - Long Blades   0.0   1.0   0      hO:g + Ranged Weapons 1.5   2.4  -1      hWP         h - Armour   0.0   1.2  -1      hP. i - Dodging   2.0   3.6  -1      hP. j - Stealth   2.0   3.6  -1      hPl    hPa    h)Q        hRQ        hxQ_    hQ    The relative cost of raising each skill is in cyan.  hQThe species aptitude is in white.  [?] HelphQG[=] set a skill target  h#R[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh5h;h, #.###planckenstein the Conjurer  #.# #.#hCoglin  #.# #.# #Health: 38/38 ========================  #.# ##.# #.##Magic: 5/7h=================-------  ##.####.##..... .AC: 4Str: 8 h #..........# ..EV: 11Int: 14 hb #..####.#####.#.#SH: 0Dex: 17   ##................XL:  5 Next: 35% Place: Dungeon:4   #...######@..#.##hfNoise: ---------  Time: 3702.7 (0.0)   #...#######.##g) +0 short sword {Y k) +0 long sword (fl h+  #<........ .#Cast: Shock   ##..###### ..Zot (20297) Gem (5298) h #...# ..#  #...# ..# h #..... ...  #..#### ...  #..#hYour movement speed is average. Your attack delay is about 1.2.  Your damage rating with your +0 short sword {Yuphin} is about 6 (Base 5 x 117%  h<n(Dex) x 103% (Skill)).  Your damage rating with your +0 long sword of flaming {Jacinta} is about 12 hc~_(Base 10 x 117% (Dex) x 103% (Skill)). _Unknown command.hPh8h$9h :h=hC67 _56h-EhE#6hEX===45hFhHh&IK34hTJhcLhL523hLh!NhEPhPK12hQhShYT_===01h Uh^WhWL890hXhZhH[-8h[89h\h^h^K78h `hbhbK67hbchtdhdK56hi7====45h$jhn4 _Magic restored.hIphpK34hrhshIvhvK23hwhzh.}a12h1~hhSh͂`====01h,h߇hF.79ho0hhˌhYhL879hhh2hK78hחhKZ  #.# #.# # #  #.# ##.# #.##.##  ##.####.##........  #..........###..  #..####.#####.#.#.  ##.................  #...######)..#.##  #...#######.##%#  #<..........##@#  ##..#######....#  #...# #..###  #...# #..#  #..... .....  #..#######...#  #..# #...#  ... ....# ##..#h> Mhի" #.#  #.# # #  #.# ##.# #.##.##hYg#.####.##................###..#  #..####.#####.#.##.................)..#.##...#######<..........##.##..#######....h#..####...# #..#.# _You hear the slow rusting of a very distant drain.h0220.0)hso3.7 (2167h@h _You see here the inkwell talisman of the Sky {rF+ Dex+2}.h&hwShopping list: 1 item, total cost 256 gold pieces  a - [D:2] 256 gold a +3 sling of flaming You have 168 gold pieces hަ"[!] travel|examine|delete items [a] choose item[Esc] exith h h  #.# #.#planckenstein the Conjurer#.# #.# # #Coglin#.# ##.# #.##.##Health: 38/38 ========================##.####.##........Magic: 7/7========================#..........###..#AC: 4Str: 8#..####.#####.#.#.EV: 11Int: 14##.................hs SH: 0Dex: 17#...######)..#.##XL:  5 Next: 35% Place: Dungeon:4#...#######.##@#Noise: ---------  Time: 3723.7 (0.0)#<..........##.#g) +0 short sword {Y k) +0 long sword (fl##..#######....#Cast: Shock#...# #..###hS Zot (20276) Gem (5277) #...# #..##..... .....#..#######...##..# #...#... ....#Your damage rating with your +0 long sword of flaming {Jacinta} is about 12 _(Base 10 x 117% (Dex) x 103% (Skill)). _Unknown command. _Magic restored. _You hear the slow rusting of a very distant drain. _You see here the inkwell talisman of the Sky {rF+ Dex+2}.h hv h5 hC h5h16h7h<h?hF~56 _hS#.# #.# ## .# #.# #.# .# .# #.# # .# # ##.# #.##.###.####.##........ .###..# ####.#####.#.#.####h-T##.............@......#4.7 (1  #...######)..#.###.##>##...#######.##%#  #<..........##.#  ##..#######....##...# #..####...# #..#hXTk#..... .....#..#######hwT%...#h]hucn5.7 (245h.jhAl9 _Found an escape hatch in the floor.hLhhǟh hmh}w34huhK23h^hhhxK12hVhwhJhK01hhh169086978  There is an escape hatch in the floor here.67 _564534 _c - 2 scrolls labelled BELEICURIX (gained 1)231201590859786hf2<756453423h4,hn5h%9h9-1h92h(;h=hAa01huh( .# #..# #.##.# ... ..... #.##.### #######...# #......# # #...# #...##.# . ....# #...# .# ##..# #...# .# #...# .# #...# .#  #..@# .#  #...# .#  #...# .....# ......# #####.## #. #.  You pick up a book of Burglary and begin reading...h0494.0)h$q50.7 (25490hr'hf*^ _You add the spells Ensorcelled Hibernation and Passwall to your library.h3hhh55 ... ..... #.##.### .#######...# #......# .# #...# #...##.# .. ....# #...# .# ##..# #...# .# #...# .# #...# .# #...# .# #.@.# .# #...# .....#Shock.......#..#######r #.r   quokka (asleep) #.# #.#0.0)1.7 (1849 _A quokka comes into view.h[ *******r  The zap hits the quokka.h,hn  The quokka is severely wounded.hR.....r55   ufetubus (wandering)r   quokkah6----=278hHh\ _An ufetubus comes into view.h] =  The zap hits the quokka.h f *******5    You kill the quokka!The zap hits the ufetubus.  The ufetubus is heavily wounded.hK hQ W.......h|[ 5-------6=3Shock67h9` hb * _The ufetubus shouts!hB[M# #..# ... ..... #.##.#######.. .# ## .. ..##..#..# # .h n.......#..#.#.#hhr--456hhh`M### #..# #.##.# ... ..... #.##.#######.. .# ## .. ..##..#.# #.....###.#hghm--545hsh4 M#######....### #..# #.##.# ... ..... #.##.#######.. .# ## .. ..##..#.##...#.#.#h hx! m55   ufetubush# x6Shock34h' h* h -........## .#######....### #..# #.##.# ... ..... #.##.#######.. .# ## .. ..##..#.# # .5 ........#####.##h! h >5..h ---723h h hL#######.##%# #.##.# ..........##.# #.##.#######....# #.##.#.# #..### #.##.## #..# #.##.# .... ..... #.##.###.#######...# #......## #...# #...##.# hMx... ....# #@..# .###..# #...# .# #...# .# #...# .#  #...# .#hMm #...# .# #5..# .....# .......#hOhQhHX<5.hmZi812hk`hbhJ)..#.###.##>#######.##%........#########....### #.##.## #..##.# ... ..... #.##.########...## ## ... ..##..#.5.# # hV<5.hS901hhChhb ..................)..#.###.##>#######.##%........#########....#### #..##.# ... ..... #.##.#######hc t...## ##.# ... ..##..#.5.# #hOe hg ho <5.h~r k60390hx h{ h ....................#  planckenstein the Conjurer ..######)..#.###.##>#  Coglin ..#######.##%# #.##.#  Health: 38/38 ======================== ..........##.# #.##.#  Magic: 4/7h[ =============----------- ..#######....# #.##.#  AC: 4Str: 8 ...# #..### #.##.#  EV: 11Int: 14 ...# #..# #.##.#  SH: 0Dex: 17 h ..... ..... #.##.###  XL:  5 Next: 36% Place: Dungeon:4 h ..#######...# #@.....#  Noise: ---------  Time: 3760.7 (0.0) h ..# #...# #*..##.#  g) +0 short sword {Y k) +0 long sword (fl ... ....# #*..# .#  Cast: Shock h ##..# #5..# .#  Zot (20239) Gem (5240)  #...# .# h;  #...# .#  5   ufetubushb  #...# .#  #...# .# h X #...# The ufetubus is heavily wounded. h |_The ufetubus shouts!  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclehJ Shift-Dir - straight lineAim: an ufetubus (moderately wounded, 48% to hit)hA....................#planckenstein the Conjurer h,..######)..#.###.##>#Coglin ..#######.##%# #.##.#Health: 38/38 ======================== ..........##.# #.##.#Magic: 4/7h=============----------- ..#######....# #.##.#AC: 4Str: 8 hNy...# #..### #.##.#EV: 11Int: 14 ...# #..# #.##.#hSH: 0Dex: 17 ..... ..... #.##.###h XL:  5 Next: 36% Place: Dungeon:4 ..#######...# #@.....#Noise: ---------  Time: 3760.7 (0.0) ..# #...# #*..##.#hog) +0 short sword {Y k) +0 long sword (fl ... ....# #*..# .#Cast: ShockhQF##..# #*..# .#Zot (20239) Gem (5240) #*..# .#h:#*..# .#5   ufetubus#*..# .#h#*..# .##...#Aiming: Shock (safe; 7% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: an ufetubus (moderately wounded, 48% to hit)  The zap hits the ufetubus.  The ufetubus is severely wounded.hYhZb{.5.....hRe5=====1.7 (1839 _hkhmh....................#  planckenstein the Conjurer ..######)..#.###.##>#  Coglin ..#######.##%# #.##.#  Health: 38/38 ======================== ..........##.# #.##.#  Magic: 4/7h=============----------- ..#######....# #.##.#  AC: 4Str: 8 ...# #..### #.##.#  EV: 11Int: 14 ...# #..# #.##.#  SH: 0Dex: 17 ..... ..... #.##.###  XL:  5 Next: 36% Place: Dungeon:4 ..#######...# #@.....#  Noise: =--------  Time: 3761.7 (0.0) ..# #...# #*..##.#  g) +0 short sword {Y k) +0 long sword (fl ... ....# #5..# .#  Cast: Shock ##..# #...# .#  Zot (20238) Gem (5239)  #...# .#  h4#...# .#  5   ufetubus #...# .#  #...# .#  #...# The zap hits the ufetubus. _The ufetubus is severely wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (severely wounded, 48% to hit)hW( ....................#planckenstein the Conjurer ..######)..#.###.##>#Coglin ..#######.##%# #.##.#h#) Health: 38/38 ======================== ..........##.# #.##.#Magic: 4/7=============----------- ..#######....# #.##.#AC: 4Str: 8 ...# #..### #.##.#EV: 11Int: 14 ...# #..# #.##.#SH: 0Dex: 17 ..... ..... #.##.###XL:  5 Next: 36% Place: Dungeon:4 h) :..#######...# #@.....#Noise: =--------  Time: 3761.7 (0.0) ..# #...# #*..##.#g) +0 short sword {Y k) +0 long sword (fl ... ....# #*..# .#Cast: Shock##..# #*..# .#Zot (20238) Gem (5239) #*..# .##*..# .#5   ufetubush) #*..# .##*..# .##...#The zap hits the ufetubus. _The ufetubus is severely wounded.Aiming: Shock (safe; 7% risk of failure)  h&* \Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (severely wounded, 48% to hit)hz  _The ufetubus is severely wounded.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an ufetubus (severely wounded, 48% to hit)  The zap misses the ufetubus.hl F5..h %.....hG n2.7 (178h h v _The ufetubus slips past you! The ufetubus closely misses you. x2h#  You barely miss the ufetubus with your +0 long sword of flaming.The ufetubus is severely wounded.h  You hit the ufetubus but do no damage. The ufetubus hits you. x2  An ufetubus comes into view.h*5 2 ufetubi (1 wandering)5hZ-25---------3.9 (1.267h3h|6/ _The ufetubus hits you. x2h  An ufetubus comes into view. _The ufetubus hits you. x2  You miss the ufetubus with your +0 short sword.The ufetubus is severely wounded.  You hit the ufetubus with your +0 long sword of flaming.  You burn the ufetubus terribly.h2h>.5   ufetubus.ht405.145hLhwL _You kill the ufetubus!h!O ####.#####.#.#.###..................)..#.###.##>#######.##%........#########....##hO # #..##.# ... ..... #@##.########.....# ##.# ... ..##..#.5hP 1.#hQ hR h$Y =5.hZ 4-60hZ C34hX` hb h........###..#.# ####.#####.#.#.###..................)..#.###.##>#######.##%........#########....### #..# ... ..... #.##.########......## ### ... ...##..# #5h 5h.h-723h5h4h-3#.####.##...............###..#.# ####.#####.#.#.###..................)..#.###.##>#######.##%........#########....### #..# ... ..... #.##.#######.....# #...## hu.... ..5..###..##h/h0hb6<5.h86=--------812h;hz=h#.####.##........# planckenstein the Conjurer ..........###..#.# Coglin ..####.#####.#.#.####  Health: 26/38 ================-------- ....................#  Magic: 3/7==========-------------- ..######)..#.###.##>#  AC: 4Str: 8 ..#######.##%# #.##.#  EV: 11Int: 14 ..........##.# #.##.#  SH: 0Dex: 17 h..#######....# #.##.#  XL:  5 Next: 40% Place: Dungeon:4 ...# #..### #@##.#  Noise: ---------  Time: 3768.1 (0.0) ...# #..# #*##.#  g) +0 short sword {Y k) +0 long sword (fl ..... ..... #*##.###  Cast: Shock ..#######...# #5.....#  Zot (20231) Gem (5232) ..# #...# #...##.# ... ....# #...# .#  5   ufetubus ##..# #...# .#  #...# .#  #...# .# You burn the ufetubus terribly. _You kill the ufetubus!Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - sh Ntraight lineAim: an ufetubus (48% to hit)hK #.####.##........# planckenstein the Conjurer hL %..........###..#.# Coglin ..####.#####.#.#.####  Health: 26/38 ================-------- ....................#  Magic: 3/7==========-------------- ..######)..#.###.##>#  AC: 4hvL Str: 8 ..#######.##%# #.##.#  EV: 11Int: 14 ..........##.# #.##.#  SH: 0Dex: 17 ..#######....# #.##.#  XL:  5 Next: 40% Place: Dungeon:4 ...# #..### #@##.#  Noise: ---------  Time: 3768.1 (0.0) hL ...# #..# #.##.#  g) +0 short sword {Y k) +0 long sword (fl hL n..... ..... #.##.###  Cast: Shock ..#######...# #5.....#  Zot (20231) Gem (5232) hL %..# #...# #...##.# ... ....# #...# .#  5   ufetubushL _ ##..# #...# .#  hM S#...# .#  h M V#...# .# _You kill the ufetubus!hFM JAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclehbM ZShift-Dir - straight lineAim: an ufetubus (48% to hit)  h|M -You miscast Shock. Nothing appears to happen.hrT 2hT  )>#    hT 4    h(U \   #..#  hSU ..... #5  #.hU   #...#  ....# #...# .# hV  ##..# #...#  #...#  #...# h X Contam: 10% 9.1 (101 _h>] hm^ hv2#.####.##........# planckenstein the Conjurer ..........###..#.# Coglin ..####.#####.#.#.####  Health: 26/38 ================-------- ....................#  Magic: 2/7======------------------ ..######)..#.###.##>#  AC: 4Str: 8 ..#######.##%# #.##.#  EV: 11Int: 14 Contam: 10% ..........##.# #.##.#  SH: 0Dex: 17 ..#######....# #.##.#  XL:  5 Next: 40% Place: Dungeon:4 ...# #..### #@##.#  Noise: ---------  Time: 3769.1 (0.0) ...# #..# #*##.# h 3  g) +0 short sword {Y k) +0 long sword (fl ..... ..... #5##.###  Cast: Shock ..#######...# #......#  Zot (20230) Gem (5231) ..# #...# #...##.# ... ....# #...# .#  5   ufetubus ##..# #...# .#  #...# .#  #...# .# Aim: an ufetubus (48% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (48% to hit)h8E#.####.##........# planckenstein the Conjurer ..........###..#.# Coglin ..####.#####.#.#.####  Health: 26/38 ================-------- h9R....................#  Magic: 2/7======------------------ ..######)..#.###.##>#  AC: 4Str: 8 ..#######.##%# #.##.#  EV: 11Int: 14 Contam: 10% ..........##.# #.##.#  SH: 0Dex: 17 ..#######....# #.##.#  XL:  5 Next: 40% Place: Dungeon:4 ...# #..### #@##.#  Noise: ---------  Time: 3769.1 (0.0) h9...# #..# #.##.#  g) +0 short sword {Y k) +0 long sword (fl ..... ..... #5##.###  Cast: Shock ..#######...# #......#  Zot (20230) Gem (5231) ..# #...# #...##.# h:... ....# #...# .#  5   ufetubus ##..# #...# .#  #...# .#  #...# .# _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an ufetubus (48% to hit)  You miscast Shock. Nothing appears to happen.hB  )>#          hC  #..# #5##.#  ..... #.    #...#  ....# #...# .#  ##..# #...#  #...#  #...# hE2=70.1 (1290hJhL  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  hLAim: an ufetubus (48% to hit)  You miscast Shock. Nothing appears to happen. _The ufetubus barely misses you. x2hYz 5. You miscast Shock. Nothing appears to happen. _The ufetubus barely misses you. x2  You hit the ufetubus with your +0 short sword.  The ufetubus is heavily wounded.You miss the ufetubus with your +0 long sword of flaming.  The ufetubus slips past you! The ufetubus hits you. x24-1.3 (1.2829h5 h Y _The ufetubus closely misses you. x2h=  You hit the ufetubus with your +0 long sword of flaming.  You burn the ufetubus terribly.hC1.hI3====62.5Shock78h NhOL _You kill the ufetubus!h-f hf hg hq h| b 0.0  You start resting.h -3.5 (167hg r _You hear the slow rusting of a very distant drain.h;d3hdhhhTq$565-45hr====1834h#uhve623h8|412h}hb~P6=2h~C01hhʆ0190hXh4===8% 819h%hhU27==678hhh&e467hh(he256hh2h|===145hMh@hŝ8= 34h=ha23hbhh&K12hhuhK01hhThݨz9=090hh(h5====809hh hK78hhhK67hµhBhոz30=56h!hv====45hhdhK34h7ha23h hhVy1=12hhh K01h<hh M1990hrh-h}6===8199hhh]#2hs==78hh4hK67h hhpK56hhhT_===45hhhy3=34hhGhK23hhhnK12hhhy4=01h hb890hRh - _You start resting.h51810.5 (37.0)h!7====1.5 (38889h)(h=+% _Magic restored.hS h h hb" a78h:4 5==6756====45346=23h5 ha7 hA8 K12h8 h: h; K01h; h'> hx> L790hM? hA hB s7=879hB hF a78h`J hL h,M C67hGN hbY hd g 23.5 (12 _You start resting.hg o4.5 (1356hm ho r _You hear the slow rusting of a very distant drain.hphhhͯh)8==45h1 _HP restored.h(hK34hzh"hhK23hhEhh'C12hh>hh`G=01hh}hhh@L690hhhhaL869hhhhK78hhh{ ##)..#.###.##># ####.##%# #.##.# h...##.# #.##.# ####....# #.##.# h #..### #.##.#  #..# #.##.#  ..... #.##.### ####...# #......#  #...# #...##@# 32.5 (8hU.0)  ....# #...##.#  ##..# #...##.#  #...##.#  h#...##.# #...##.# #...##.#hn#...##<#.....#hhn3.5 (967hhj h-_Found an escape hatch in the ceiling.hqbIh`ehghp5645h/qa34hrhthtK23hiuhvhSxhxK12hyhXzh|a01hL}h}hh"L590hhR  There is an escape hatch in the ceiling here.hhhS859 _hhhhK78h[hhhK67h_hh?hK56hYh˔hhzK45hC`34231201hb490h2hhEhL849h?hh@hK78hQh&hhK67hh7h_hK56h9hfh;hK45h1hhihK34hxhhhK23hhh<hK12hh<hh#K01hhh-L390hhN _You now have 180 gold pieces (gained 12).hghL839hkhhhgK78hhVhheK67hhhhHK56hhhhCK45hhhA .#.###.##># %# #.##.# ##.# #.##.# ...# #.##.# .### #.##.# .# #.##.# .. #.##.### ..# #......# ## ..# #...##.# #@## #65.5 (32.0) ..# #...##.###>#.##.# h@..# #...##.##.###...##...##.###.#.#####...##.# #.###...##.# #.##...##.# #.##...##<# #.#.....##.# #.#h" h o6.5 (3334h h ; _Found a stone staircase leading down.hH_h123  There is a stone staircase leading down here.12 _h~hhRhK01hhhh4D290h|h<hhCL829hh hhbK78hhRhh K67hmhha56h7h h a45hh2 _You hear the slow rusting of a very distant drain.hh#K34hhhnhK23hChhUhK12h%hhyhK01hxhh hz L190h h hh-L819hhhra78hUhh  ##.### .....# #.#..#.# #.# _#.#.#### #.# .........# #.# .≈§##.##># #.# ≈≈≈≈ hl!%# #.##.# #.##...# #.##.# #...## #.##.# #@# 82.5 (16 ## #.##.# #.###  #.##.# #...# #.##.### ###.# # #......# ### #.# # #...##.# ##.###.# # #...##.###>#.##.# # #...##.##.###...##...##.###.#.####h':≈h,o3.5 (1767h1h4= _Found a white marble altar of Elyvilon.h4hV5hs:,h7C56h+^ .# #.### #.# ....# #.# o.#.# #.# _ #.#.#### #.# .........# #.# .§ ###.##># #.# ≈≈≈≈≈ # #.##.# #.##...... # #.##.# #.@.# #.##.# #.### # #.##.# #.### Shock#.##.# #...#  #.##.### ###.#  #......# ### #.# o   orc wizard (asleep)  #...##.# ##.###.#h_  #...##.###>#.##.##...##.##.###...#hOi14.0)hxmn5.5 (245hxthB{z _An orc wizard comes into view. It is wielding a +0 dagger.h5x #.# ##.#  #.# ##.### #.# ...# #.# o.#.#  #.# _. .#.#.#### #.# ... ........# #.# .§≈≈ .###.##># #.# ≈≈≈≈≈ %# #.##.# #@##...... .# #.##.# #...# .# #.##.# #.### ## #.##.# #.### #.##.# #...# #.##.### ###.# # #......# ### #.# # #...##.# ##.###.# # #...##.###>#.##.#[hx9;17Hhhۃ6.5 (1Shock34h/hhPNM  ##.## .... o #..#.#  _#.#.### ... ........ .§ .###.##> ≈≈≈≈≈ %##........# .# ## #.##.##.###hzThYi723h]h_h2/dM.   ##.## .... o #..#.#  _#.#.### ... ........h!0T .§ .###.##> ≈≈≈≈≈ %##........ .# #.##.##.###hX7hl;i812hV@h/Bh M.   ##.## ....h6  o #..#.#  _#.#.### ... ........ .§ .###.##> ≈≈≈≈≈ %##...... .# #.##.##...####hK 901h hX hM##.   ##.## .... o #..#.#  _#.#.### ... ........ .§ .###.##> ≈≈≈≈≈ %# #.##.##.##......#..h-hk90090h3h.hpM##.   ##.## .... o #..#.#  _#.#.### ... ........ .§ .###.##>##.# ≈≈≈≈≈#.#hhj1809hhhIhh7867hhhGK56hhhSha45hhhK34h2he/ #.##.# ##.##.# ##.###. .....#.#o #..#.#.# _. .#.#.####.# ... ........#.# .§≈≈ .###.##>#.# ≈≈≈≈≈ %# #.##.##......6.5 (5 .# #.##.#..#  #.##.## ## #.####  #.##...#  ## ###.# # #......# ### # # #...##.# ##.###. # #...##.###>#.##.hhW: ### .....o #..#._. .#.#.####.# .. .........# .§≈≈ .###.##>.# ≈≈§≈ %# #.##.hVXx.##.§.... ...# ### ###  .. # #...##.##.###...#h`l≈≈.§h0fn7.5 (123h khmh ## .....o #..#_. .#.#.####.. ........hG|§§≈≈ .###.##>§≈≈ %# #.##.#..§... ...# ### ###  ..ho## ###..###...##.###.#.####h`...≈≈.hi812hhhA .....o #..#_. .#.#.####.. .........≈≈≈ .###.##>≈≈≈≈ %# #.##.#...... ...# ### # ..### ###.# # #......# ### #.##...##.# ##.##hh؏i901hFh7hR{ #.# #.# _. #.#####.# ... ......# #.# .≈≈≈ ###.##># #.# ≈≈≈≈≈ h{ n# #.##.# #.##...... # #.##.# #...# # #.##.# #.### # #.##.# #.### h{  #.##.# #.@.# #.##.### ###.# h{ #......# ### #.#  #...##.# ##.###.# h| #...##.###>#.##.# h8| #...##.##.###...#  #...##.###.#.#####...##.# h]| ###...##.# #.#h h) m9000990h h h 1#.#####.# ... ......# #.# .≈≈≈ ##.##># #.# ≈≈≈≈≈  #.##.# #.##......  #.##.# #...#  #.##.# #.###  #.##.# #.###  #.##.# #...#  #.##.### ###@#  #......# ### #.#  #...##.# ##.###.#  #...##.###>#.##.#  #...##.##.###...#  #...##.###.#.####  #...##.# ##.##  #...##.# #.# hhmk18099hhh_ ......≈≈≈ ##.##>≈≈  #.##.#......#...# h_.###.####...## ###.....# ### h `<##.# ##.##h4`^##>#..###..  hS`h#...##<# #.#h4fh ji278hqmhoh  ##.##>≈≈  #.##.#........# #.###.###...## ###.....# ### ##.# ##.##h ##>#..###..#.#.### .....##.# #.#hf h i367h< h hm   #.##.#........# #####..## ###.....# ### ##.# ##.####>#..###..#.#.### ##.## # .....##.# #.#h|t hCx i456h@| h~ h# #.##.# #...# # #.##.# #.### # #.##.# #.### #.##.# #...# #.##.### ###.# #......# ### #.#h #...##.# ##.###.# #...##.###>#.##.# #...##.##.###.@.#h #...##.###.#.#### #...##.# ##.##  h #...##.# #. #...##.# #.# #...##h-I<# #.#.....##hw.# #.# ......##.# #.# ####.###.# #.#hh<hi545hhh.# #.##.# #...# .# #.##.# #.### ## #.##.# #.### #.##.# #...# #.##.### ###.# hD# #......# ### #.# # #...##.# ##.###.# # #...##.###>#.##.# # #...##.##.###@..#hH* #...##.###.#.#### #...##.# ##.## #...##.# #.# #...##.# #.#  #...##<# #.# hqZ .....##.# #.# h}.##.# #.# #####.###.# #.#hFh{i634hbhh8 g.# #.##.# #.### ### #.##.# #.### # #.##.# #...# . #.##.### ###.# .# #......# ### #.# .# #...##.# ##.###.# .# #...##.###>#.##.# .# #...##.##.###...# h  #...##.###.#@#### #...##.# ##.##  #...##.# #. #...##.# #.# #...##<# #.#.....##.# #.#.......##.# #.# .#####.###.# #.# #.###.## #.#h h7 i723h h h? ### #.##.# #.### .# #.##.# #...# .. #.##.### ###.# ..# #......# ### #.# ..# #...##.# ##.###.#.# #...##.###>#.##.#.# #...##.##.###...# #...##.###.#.#### #...##.# ##@##  #...##.# #. #...##.# #.# #...##<# #.#.....##.# #.#.......##.# #.# ..#####.###.# #.# #.###.## #.# #.##...###.#h h i812h hC h`  .. ..## #### #......# ### ##.# ##.####>#.##.##.###...# ##.#.### ##.##  #@# <.....##.#.##.#.#.#.##.#hghli901hvh"phrphqhMrh{890h7|L889h|h~hhK78hhhhK67hh"h-hK56h*hȌhh K45hhhْha34hէ23h #...##.# #.#  #...##.# #.#  #...##<# #.#  .. #.#  .... #.# ####.###.# #.# . #.###.## #.#  #.##...###.#  #.#.#.#.#17.5 (8 #..............#.#.#####.#......... ...##.####..... ### ### #......# ######## hhhh6 .<# #......##.# #.... ..#####.#h). # #. #.##...###.hI.#.#.##.........hh.....#.#.######.#.........hl ...##.####.....#hF.##h hEn8.5 (112hNh,hE <.....##... ..#####.### #.###.## #.##...##.#.#.#.............#.#.######.#.............. ...##.####........h߮### ### #......####hhi901hhh9 .....##.# #.#  .......##.# #.# .#####.###.# #.#  #.###.## #.#  hW#.##...###.# #.#.#.#.##.# #..........# .....#.#.##.####.#######.#.......@.......h ...##.####### ### #......### hٻ:######## hhk20790hh:hF.....##.# #.# .##.# #.# #####.###.# #.# #.###.## #.# #.##...###.# #.#.#.#.##.# #....# .....#.#.##.####.#####.#.h$...##.####.### ### #......## hh> j1879h h hj .....##.# #.# ##.# #.# .###.# #.# #.###.## #.# #.##...###.# #.#.#.#.##.# #...# #.....#.#.##.####.####.  ####.#....##.####.### ### #......## h 278ha.....##.# #.# ##.# #.# .#hV.###.# #.# .##.###.## #.# .##.##...###.# .##.#.#.#.##.# .##.hȌ# .#  .....#.#.##.####.####. ####.#.h...##.####.  ### ### #......##h hhi367hVhBhH5##.# #.# ##.# #.# #.# .###.# #.# #.#  #.###.## #.# #.#  #.##...###.# #.#  #.#.#.#.##.# #.#  #.# #.# .....#.#.##.####.####..#.#.#...##.####.# ### ### #......## hhi456heh h##.# #.# ##.# #.# #.# he.###.# #.# #.# #.###.## #.# #.# #.##...###.# #.# #.#.#.#.##.# #.# #.# #.# h#.#.##.####.####..# .#.he# ...##.####.h#  ### #......#h / #h&(# hhi545h#h/ h2 Read which item? Scrolls  f - a scroll of fear  t - a scroll of teleportationr - 4 scrolls of revelation  c - 2 scrolls labelled BELEICURIX  d - a scroll labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA h3  h - a scroll labelled GYJOUV JIOMYR [!] read|quaff[?] describe selectedhb6 h6...##.# #.#planckenstein the Conjurer ...##.# #.# #.#Coglin #.###.# #.# #.#h6Health: 38/38 ======================== #.###.## #.# #.#Magic: 7/7======================== #.##...###.# #.#AC: 4h6Str: 8 #.#.#.#.##.# #.#EV: 11Int: 14 h7M#..........# #.#SH: 0Dex: 17 ....#.#.##.####.####..#hy7$XL:  5 Next: 46% Place: Dungeon:4 ##.#............@.....#Noise: ---------  Time: 3925.5 (0.0) ...##.####............#g) +0 short sword {Y k) +0 long sword (fl h7## ### #......#######Cast: Shock########Zot (20074) Gem (5075) _You now have 180 gold pieces (gained 12). _Found a stone staircase leading down. _There is a stone staircase leading down here. h7M_You hear the slow rusting of a very distant drain. h8_Found a white marble altar of Elyvilon. _An orc wizard comes into view. It is wielding a +0 dagger.h*8hN=P  Okay, then.hxTa _h Drink which item? Potions  g - a potion of magic  h - a potion of haste  f - a bubbling yellow potion  j - a purple potion [!] read|quaff[?] describe selectedh& h+k...##.# #.#planckenstein the Conjurer ...##.# #.# #.#Coglin #.###.# #.# #.#Health: 38/38 ======================== #.###.## #.# #.#Magic: 7/7======================== #.##...###.# #.#AC: 4Str: 8 #.#.#.#.##.# #.#EV: 11h/,%Int: 14 #..........# #.#SH: 0Dex: 17 ....#.#.##.####.####..#XL:  5 Next: 46% Place: Dungeon:4 ##.#............@.....#Noise: ---------  Time: 3925.5 (0.0) ...##.####............#h,Kg) +0 short sword {Y k) +0 long sword (fl ## ### #......#######Cast: Shock########Zot (20074) Gem (5075) _Found a stone staircase leading down. _There is a stone staircase leading down here. _You hear the slow rusting of a very distant drain. h$-_Found a white marble altar of Elyvilon. _An orc wizard comes into view. It is wielding a +0 dagger. _Okay, then.h,2P  Okay, then.h,7hH:h:<. _h##.# #.# ##.# #.# #.# .###.# #.# #.# .###.## #.# #.# .##...###.# #.# .#.#.#.##.# #.# .# #.# ##.#.##.####.####..# .#.# ##.####.#  ### #......# ## h۹n6.5 (134hh{m _You hear the slow rusting of a distant drain.h ##.# #.# ##.# #.# #.# ###.# #.# #.# ###.## #.# #.# ##...###.# #.# #.#.#.##.# #.# ## #.# .# #.#.##.####.####..# .#.# ##.####.#  ### #......# ######## hBhi723hhV##.# #.# ##.# #.# #.# #.#.# #.# #.# ....## #.# #.# ..#...###.# #.# ..# .#.#.##.# #.# ..# # #.# ..# #.#.##.####.####..# #.# ##.####.#  ### #......# ######## .h]hai812hfhhh a<# #.# .# #.# .# .# #.# #.# ##.# .# #.# #.# #... ## #.# #.# #..# ..###.# #.# #..# #.#.##.# #.# #..# ......# #.# #..# #.##.####.####@.# .......# #.####......# ### #......###############hҰ he i901h h h.<s. #.## . #.## ...# #.#.## .......# #.# #.#.##.####.#### ............... #.####............ ### #......###############s   scorpion (asleep)h h{30Shock690hXh[ _A scorpion comes into view.hg ..<s. .# #.## . #.## ...# #.#.## .......# #.# #.#.##.####.#### ....... #.###...... ### #......###############hhZj1869hh hM#.# #.# planckenstein the Conjurer #.# #.# .. Coglin #<# #.# s. Health: 38/38 ======================== #.# #.# *# Magic: 6/7====================---- #.# #.# #.# ##*##  AC: 4Str: 8 #.# #.# #.# #*.. EV: 11Int: 14 #.## #.# #.# #*.# SH: 0h57Dex: 17 ...###.# #.# #*.# XL:  5 Next: 46% Place: Dungeon:4 #.#.##.# #.# #@.# Noise: ---------  Time: 3931.5 (0.0) .......# #.# #..# g) +0 short sword {Y k) +0 long sword (fl h#.#.##.####.####..# Cast: Shock ..................# Zot (20068) Gem (5069) #.####............# ### #......####### s   scorpion (asleep) ######## h_You hear the slow rusting of a distant drain. _A scorpion comes into view.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclehbShift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)h@#.# #.#planckenstein the Conjurer #.# #.#*.Coglin #<# #.#*.Health: 38/38 ======================== #.# #.#*#hnAfMagic: 6/7====================---- #.# #.# #.# ##*##AC: 4Str: 8 #.# #.# #.# #*..EV: 11Int: 14 #.## #.# #.# #*.#SH: 0Dex: 17 hA...###.# #.# #*.#XL:  5 Next: 46% Place: Dungeon:4 #.#.##.# #.# #@.#Noise: ---------  Time: 3931.5 (0.0) h B.......# #.# #..#g) +0 short sword {Y k) +0 long sword (fl #.#.##.####.####..#Cast: Shock ..................#Zot (20068) Gem (5069) hRB/#.####............# ### #......#######s   scorpion########hBAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (asleep, 100% to hit)  The zap hits the scorpion.  The scorpion is lightly wounded.hhhu..s....h}=2.5 (178 _h hh#.# #.# planckenstein the Conjurer #.# #.# .. Coglin #<# #.# .. Health: 38/38 ======================== #.# #.# s# Magic: 5/7=================------- #.# #.# #.# ##*##  AC: 4Str: 8 #.# #.# #.# #.*. EV: 11Int: 14 #.## #.# #.# #*.# SH: 0Dex: 17 ...###.# #.# #*.# XL:  5 Next: 46% Place: Dungeon:4 #.#.##.# #.# #@.# Noise: =--------  Time: 3932.5 (0.0) .......# #.# #..#[39hZ;49m g) +0 short sword {Y k) +0 long sword (fl #.#.##.####.####..# Cast: Shock ..................# Zot (20067) Gem (5068) #.####............# ### #......####### s   scorpion ########The zap hits the scorpion. _The scorpion is lightly wounded.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (lightly wounded, 68% to hit)h2#.# #.#planckenstein the Conjurer #.# #.#.*Coglin #<# #.#.*Health: 38/38 ======================== #.# #.#*#Magic: 5/7=================------- #.# #.# #.# ##*##AC: 4Str: 8 #.# #.# #.# #.*.EV: 11Int: 14 h0#.## #.# #.# #*.#SH: 0Dex: 17 ...###.# #.# #*.#XL:  5 Next: 46% Place: Dungeon:4 #.#.##.# #.# #@.#Noise: =--------  Time: 3932.5 (0.0) .......# #.# #..#g) +0 short sword {Y k) +0 long sword (fl #.#.##.####.####..#Cast: Shock ..................#Zot (20067) Gem (5068) #.####............# ### #......#######s   scorpion########Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehƅAim: a scorpion (lightly wounded, 68% to hit)  The zap hits the scorpion.  The scorpion is moderately wounded.hX,h v....s..h u3.5 (167 _hhh6z .. #<.##.# ##.##.s. #.# ...## #.#. ...... #.#.##.####.### ................ #.####.hz ## ###### ######## he| h T.sh q-456hc hŋ  h>T<.##.# ##.##... #s# ...##. #.#. ...... #.#.##.####.### ................ #.####......... hT## #......###### ######## hU hYT.s hZ-545 h] h_ h #.# #.# .# ##.# #.# #.# ##.## ##.# #.# #.# #... hB ?#.## #.# #.# #..#..###.# #.# #s.##.#.##.# #.# #..# ........# #.# #..# h #.#.##.####.####..#..............@..# ##.####.#  hͯ  ### ######## ########  h|  hr T.s h i634 h  hE  hn j.##.# #.# .# .##.# #.# #.# ##.###.# #.# #.# #...#.## #.# #.# #..# ##...###.# #.# #..# #.#.#.##.# #.# #s.#.# #.# #..#.#.#.##.####.####..# .#.# .##.####.# ### #...... h u# ########  h&  h;ss   scorpion h|i723 ho h] hr.##.# #.# .#  planckenstein the Conjurer  h5s.##.# #.# #.# ##.##  Coglin ###.# #.# #.# #...  Health: 38/38 ======================== ###.## #.# #.# #..#  Magic: 4/7=============----------- ##...###.# #.# #..#  AC: 4Str: 8 #.#.#.##.# #.# #s.#  EV: 11Int: 14 .........# #.# #..#  SH: 0 hhsVDex: 17 ..#.#.##.####.####s.#  XL:  5 Next: 46% Place: Dungeon:4  hs!.#..............@*..#  Noise: ---------  Time: 3937.5 (0.0)  hs'.##.####............#  g) +0 short sword {Y k) +0 long sword (fl  ### #......#######  Cast: Shock ######## Zot (20062) Gem (5063)  h3t  s   scorpion ht^The zap hits the scorpion. _The scorpion is moderately wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a scorpion (moderately wounded, 68% to hit) h9b.##.# #.#.#planckenstein the Conjurer .##.# #.# #.# ##.##Coglin ###.# #.# #.# #...Health: 38/38 ======================== ###.## #.# #.# #..#Magic: 4/7=============----------- ##...###.# #.# #..#AC: 4Str: 8 #.#.#.##.# #.# #s.#EV: 11Int: 14 .........# #.# #.*#SH: 0 h ::Dex: 17 ..#.#.##.####.####**#XL:  5 Next: 46% Place: Dungeon:4 .#..............@*..#Noise: ---------  Time: 3937.5 (0.0) .##.####............#g) +0 short sword {Y k) +0 long sword (fl### #......####### h3:Cast: Shock########Zot (20062) Gem (5063)  hZ:js   scorpion hy:RAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle h:Shift-Dir - straight lineAim: a scorpion (moderately wounded, 68% to hit)  h:kThe zap hits the scorpion.  The scorpion is heavily wounded. h} hw`...s h}=8.5 (112 _ hr h h!N.##.# #.# .#  planckenstein the Conjurer .##.# #.# #.# ##.##  Coglin ###.# #.# #.# #...  Health: 38/38 ======================== ###.## #.# #.# #..#  Magic: 3/7 hZ==========-------------- ##...###.# #.# #..#  AC: 4Str: 8 #.#.#.##.# #.# #s.#  EV: 11Int: 14 .........# #.# #..#  SH: 0Dex: 17  hů ..#.#.##.####.####..#  XL:  5 Next: 46% Place: Dungeon:4  h.#..............@s**#  Noise: =--------  Time: 3938.5 (0.0) .##.####............#  g) +0 short sword {Y k) +0 long sword (fl  hSV ### #......#######  Cast: Shock ######## Zot (20061) Gem (5062)  h_ s   scorpionAim: a scorpion (moderately wounded, 68% to hit)  The zap hits the scorpion.  h_The scorpion is heavily wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hMp.##.# #.#.#planckenstein the Conjurer .##.# #.# #.# ##.##Coglin ###.# #.# #.# #...Health: 38/38 ======================== ###.## #.# #.# #..#Magic: 3/7==========-------------- ##...###.# #.# #..#AC: 4Str: 8 #.#.#.##.# #.# #s.#EV: 11Int: 14 .........# #.# #..#SH: 0 hN|Dex: 17 ..#.#.##.####.####..#XL:  5 Next: 46% Place: Dungeon:4 .#..............@***#Noise: =--------  Time: 3938.5 (0.0) .##.####............#g) +0 short sword {Y k) +0 long sword (fl### #......#######Cast: Shock########Zot (20061) Gem (5062) s   scorpion _The scorpion is heavily wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the scorpion.  The scorpion is severely wounded. h/bs..  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap hits the scorpion.  The scorpion is severely wounded.The zap misses the scorpion. hxn9.5 (101 h hU _The scorpion barely misses you. hF .##.# #.# .#  planckenstein the Conjurer .##.# #.# #.# ##.##  Coglin  hNG ###.# #.# #.# #...  Health: 38/38 ======================== ###.## #.# #.# #..#  Magic: 2/7======------------------ ##...###.# #.# #..#  AC: 4Str: 8 #.#.#.##.# #.# #s.#  EV: 11Int: 14 .........# #.# #..#  SH: 0Dex: 17 ..#.#.##.####.####..#  XL:  5 Next: 46% Place: Dungeon:4 .#..............@s**#  Noise: =--------  Time: 3939.5 (0.0) .##.####............#  g) +0 short sword {Y k) +0 long sword (fl  ### #......#######  Cast: Shock ######## Zot (20060) Gem (5061) [13; h}G Q33H  s   scorpionThe scorpion is severely wounded.The zap misses the scorpion.  hG _The scorpion barely misses you.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line hp~.##.# #.#.#planckenstein the Conjurer .##.# #.# #.# ##.##Coglin ###.# #.# #.# #...Health: 38/38 ======================== ###.## #.# #.# #..#Magic: 2/7======------------------ ##...###.# #.# #..#AC: 4Str: 8 #.#.#.##.# #.# #s.#EV: 11Int: 14 .........# #.# #..#SH: 0Dex: 17 ..#.#.##.####.####..#XL:  5 Next: 46% Place: Dungeon:4 .#..............@***#Noise: =--------  Time: 3939.5 (0.0) .##.####............#g) +0 short sword {Y h[40m k) +0 long sword (fl### #......#######Cast: Shock########Zot (20060) Gem (5061) s   scorpionPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the scorpion.  The scorpion is severely wounded.The zap hits the scorpion.  The scorpion is almost dead. h@<s.. h/p40.5 (1590 h  h&N _The scorpion misses you.h&.##.# #.# .#  planckenstein the Conjurer .##.# #.# #.# ##.##  Coglin ###.# #.# #.# #...  Health: 38/38 ======================== ###.## #.# #.# #..#  Magic: 1/7===--------------------- ##...###.# #.# #..#  AC: 4Str: 8 #.#.#.##.# #.# #s.#  EV: 11Int: 14 .........# #.# #..#  SH: 0Dex: 17 ..#.#.##.####.####..#  XL:  5 Next: 46% Place: Dungeon:4 h'S.#..............@s**#  Noise: =--------  Time: 3940.5 (0.0) .##.####............#  g) +0 short sword {Y k) +0 long sword (fl  ### #......#######  Cast: Shock ######## Zot (20059) Gem (5060)   s   scorpionThe zap hits the scorpion.  The scorpion is almost dead. _The scorpion misses you.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehH.##.# #.# .#  planckenstein the Conjurer .##.# #.# #.# ##.##  Coglin ###.# #.# #.# #...  Health: 38/38 ======================== ###.## #.# #.# #..#  Magic: 1/7===--------------------- ##...###.# #.# #..#  AC: 4Str: 8 #.#.#.##.# #.# #s.#  EV: 11Int: 14 .........# #.# #..#  SH: 0Dex: 17 ..#.#.##.####.####..#  XL:  5 Next: 46% Place: Dungeon:4 .#..............@s..#  Noise: =--------  Time: 3940.5 (0.0) .##.####............#  g) +0 short sword {Y k) +0 long sword (fl  ### #.[39;hH49m.....#######  Cast: Shock ######## Zot (20059) Gem (5060)   s   scorpion _The scorpion misses you.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap misses the scorpion. The zap hits the scorpion.  You kill the scorpion! #.# .#  #.# #.# ##.##  #.# #.# #...  #.# #.# #..#  #.# #..#  #.# #s.#  #.# #..#  ***#   ###hHs    hM†..2===991.5 (1Shock  Shift-Dir - straight lineThe zap misses the scorpion. The zap hits the scorpion. _You kill the scorpion!  Training target 2.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 2!  You need to enable at least one skill for training.  --more--h~v hz   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   2.0   3.0   0   k - Spellcasting   1.8   2.8  -2          hY{  b - Axes   0.0   1.0   0   l - Conjurations   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   m - Air Magic   3.0   4.8  -1   d - Throwing   0.0   1.2  -1               e - Short Blades   0.0   1.2  -1  h{ n     f - Long Blades   0.0   1.0   0       g - Ranged Weapons   2.0   3.6  -1              h|  h - Armour   0.0   1.2  -1       i - Dodging   2.0   3.6  -1  h'| .     j - Stealth   2.0   3.6  -1  hO|         hq|         h|         h|         h|     You need to enable at least one skill.h} [?] Help[=] set a skill target  h<} [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh = a + Fighting 2.0h|TargetTarget--  --  --  --  --  --  --  --  --  --  -- h(} --  --  a-z] sethJ}[-] clear selected targetcost|targetshg}hw<[?25h[?0c0 hDH " hO `[?25l[?1c3.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targetsh h% .##.# #.#.#planckenstein the Conjurer .##.# #.# #.# ##.##Coglin ###.# #.# #.# #...Health: 38/38 ======================== ###.## #.# #.# #..#Magic: 2/7======------------------ ##...###.# #.# #..#AC: 4Str: 8 #.#.#.##.# #.# #s.#EV: 11Int: 14 .........# #.# #..#SH: 0Dex: 17 ..#.#.##.####.####..#XL:  5 Next: 99% Place: Dungeon:4 .#..............@†..#Noise: =--------  Time: 3941.5 (1.0) .##.####............#g) +0 short sword hd {Y k) +0 long sword (fl### #......#######Cast: Shock########Zot (20058) Gem (5059) Shift-Dir - straight lineThe zap misses the scorpion. The zap hits the scorpion. _You kill the scorpion!Training target 2.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 2!You need to enable at least one skill for training.h W40/40 _h hhe Your spells (describe)TypeFailure Level  a + Shockh!Conjuration/Air 7% 1 b - Static DischargeConjuration/Air11%2 Select a spell to describe [?] help[Esc] exith/h#hI)N.##.# #.#.#planckenstein the Conjurer .##.# #.# #.# ##.##Coglin h)###.# #.# #.# #...Health: 40/40 ======================== ###.## #.# #.# #..#Magic: 2/7h)======------------------ ##...###.# #.# #..#AC: 4Str: 8 h)E#.#.#.##.# #.# #s.#EV: 11Int: 14 .........# #.# #..#h)OSH: 0Dex: 17 h*..#.#.##.####.####..#XL:  5 Next: 99% Place: Dungeon:4 h9*|.#..............@†..#hV*Noise: =--------  Time: 3941.5 (0.0) .##.####............#hy*g) +0 short sword {Y k) +0 long sword (fl### #......#######h*ECast: Shock########h*Zot (20058) Gem (5059) Shift-Dir - straight lineThe zap misses the scorpion. The zap hits the scorpion. h*t_You kill the scorpion!Training target 2.0 for Ranged Weapons reached!  h+Your Ranged Weapons skill increases to level 2! _You need to enable at least one skill for training.h%0hh5hA:hl< hP##.# #.# .# ##.# #.# #.# ##.## .# #.# #.# #... .## #.# #.# #..#  h...###.# #.# #..# .#.#.##.# #.# #..# # #.# #..# #.#.##.####.####..# #...# ##.####. h#  ### #......# ######## . h> hX}-2.5 (178 _ h hEu _You see here a scorpion corpse. hF<# #.# .. .# #.# .# .# #.# #.# ##.## #.# #.# #.# #...  h ## #.# #.# #..# ..###.# #.# #..# #.#.##.# #.# #..# ......# #.# #..# #.##.####.####@.# .......†..# #.####......# ### #......####### h;C######## h hp-367 _ h h0!h8'.# #.# .. <# #.# ... .# #.# #.# .# #.# #.# ##.## .# #.# #.# #... ## #.# #.# #..# ..###.# #.# #..# #.##.# #.# #..# ......# #.# #.@# #.##.####.####..# ..............†..# .####............# ## #......###############!h;!hi456!h!h!hZ M .# <... #.# !h[ #.## .## .##.## ......# #.# #.##.####.####.......† .####............#..##!hb !hGh i545!h-m !hxo !h M##.##) .# <!h ... #.# #.## .## .#!h #.## ......# #.# #.##.####.#### ..............†..##!h!hDi634!h!h# _Found a whip."hM##.#.######.###.#) .# <... #.# #.####### .......## .##.## ......# #.# .#.##.####.####..#."h"hi723"h"h"h4##.###...# ###.#.#### # ##.###.# # #.# #). # #.# ##.. # #.# ... # #.# #.# # #.# #.# ##.######## # #.# #.# #..@....... ## #.# #.# #..##########.# #.# #..# #.##.# #.# #..# ....# #.# #..# #.##.####.####..#....†..###......# [34"hҳjm# #......#######"hEi812"hE"hܽ#h^!.###>#.##.# .##.###...#.# .###.#.#### .# .# ##.## ##.## .# #.# #).. .# #.###..# <# #.# ... .# #.# #.# #h_O.# #.# #.# ##@######## .# #.# #.# #.......... #.# #.# #..######## ..###.# #.# #..##.##.# #.# #..# ......# #.# #..##.##.####.####..# .....†..# .####............##hf#hli901#h r#ht#hM ##.##>#.###h&.###...##.#.#### .# ##.###.## #).. #hHS.#######..# <#hh#........# #@# #ho##.######## #h~#.......... .## ####### #h..###.# #.# #..#..##h#h)#hk50490#h#h#hJ l# ### #.# # ##.###.# #.# ###>#.##.# #.# ##.###...# #.# ###.#.####.# # ##.###.## # #.# #).. #hK # #.# #######..# # #.# #....... # #.# .#####.## # #.# #.# ##.######## # #.# #.# #.......... ## #.# #.# #..##########.# #.# #..# #.##.# #.# #..#....# #.# #..# #.##.####.####..##h@S #hX 3====1849#h] #h_ $hdiM ## ###  ##.##>#.##$hiL.###... ###.#.#### #.# ##.###.####.# #)..?...########........ .#####.## #.######## $hi# #.# #.# #..........#..$h%s$hxi278$h~$hs` _Found a scroll of teleportation.$h #...#  ###.# #.  ### #.# #.#  ##.###.# #.# >#.##.# #.# .###...# #.# #.#.####.#  ##.###.####.#  #.# #).@?...#  #.# #######..######  #.# #........#  #.# .#####.##  #.# #.# ##.########  #.# #.# #.......... # #.# #.# #..######## ###.# #.#[3$h 9;49m #..###367$h$ho$h| #...# ###.# #.  ### #.# #.# ##.###.# #.# >#.##.# #.# .###...# #.# .#.#### #.# ##.## ##.####.#  #.# #)..@...#  #.# #######..######  #.# #........#  #.# .#####.##  #.# #.# ##.  #.# #.# #..  #.# #.# #..# #.# #..# 456$h% ====5.5 (245$hk  $h߈ $hM [_t - 2 scrolls of teleportation (gained 1)%h.M#...# ###.# #. ### #.# #.# .###.# #.# >#.##.# #.# ###...# #.# .#.#### #.# #.## ##.####.# #.# #)...@..# #.# #######..###### #.# #........# #.# .#####.## %h`2%h5n6.5 (134%hg;%h=%h|>#...#  ###.# #. ## #.# #.# .. .###.# #.# .# #.##.# #.# .#...# #.# .# #.#### #.# .# .## ##.####.# %h.# #)....@.# .# #######..###### .# #........# .# .#####.## %h%h i723%hL%hy%h+'#.### #...##.# #. ### # #.# #.# #.. ##.# #.# #.# .##.# #.# #.# ..# #.# #.# ## #.# #.# ###.####@# %h, # #)......# # #######..###### # #........# # .#####.## # #.# ##.######## # #.# #.......... # #.# #..######## %he3%h7i812%h<%h>%h+b OM## #.. # ### . #.## #... .#### #.# ###.#### #)......######..###### # #........#%hBi %hk i901%h3x %h\M..## #.. # ### . #.## #... .#### #.# #%h#.#### #)...... # #######..######%h%hk60390%h3"%h$&h_M##........## #.. # #### . #.## #... .#### #.# ##.#### ##)......#&hU&h4===1839&hiM ≈≈≈≈≈##........## #.. ## ####.# ...# #.## #... .#### #.# ####.####.#278&h.# .≈≈≈ .# ≈≈≈≈≈ .##...... &h:...# .### .###  ...## #.# #. ####.#  #.# #.# #.@..# ##.# #.# #.#####.# #.# #.# ..# #.# #.# ##.# #.###.####.#&h #)......#  #######..######  #........#&hu&hi367&hu&h &h^ # .≈≈≈ # ≈≈≈≈≈ ##...... # ### ### ### ..# .# .# #. ####.# #.# #.# #..@.# .# #.# #.#### .# #.# #.# # #.# #.#  #.# #.# ##.####.##)......#  #..###### &h &h i456&h &h 'h I ...  .≈≈≈  ≈≈≈≈≈ #...... .#   #### ## #.. .# #.# 'hI.# #. ####@# .# #.# #....# .# #.# #.##### #.# #.# .##.# #.#'h[J##.####.# #)......# #######..######'hQ'hT===545'hnY'h['hUM _ ... .  ≈≈≈≈≈ #...... . ####.# #...#  #####....#.#### .# #.# #.#'h 'hi634'hA'h*'ho _. .. .≈≈≈  ≈≈≈≈≈ .....   #  ####.# # #.@..# # #.#### # #. ####.# # #.# #....# # #.# #.#### #.# #.###.####.#'hs723'h 'h"'h o _. .#... .#.≈≈≈ .# ≈≈≈≈≈ !# 'h2 .# .#  ####.#  #..@.#  #.####  #. ####.#  'h #.# #....#  #.# #.####   'hA 'h i812'h 'h _ _Found a bubbling yellow potion.(hWZo ... _. #.# .. #.# .≈≈≈ #.# ≈≈≈≈ #!# ....#.#  #.# ####@# #....#  #.#####. ####.# #.# #....##.# #.#### .# #.#(h`(hdi901(hi(hk(h^M o...  _  ... .. (h≈≈≈≈! .... #####.... #.####(hR#. ####.#(h(h/k70290(hm(h2(h; M## o...  _  ... .. ≈≈≈≈! .... ###...#.####(hYB (hD 5====1829(h#J (hL (h M ..## o...  (h _  ... .. ≈≈≈≈ .... (h k####....#(h (h i278(hg (h) (h n3.5 (267(hB (h h _f - 2 bubbling yellow potions (gained 1))hM... ...##.# o...  _  ... .≈≈≈≈ .... ####.#)h)h.n4.5 (156)h)h)hM#. ...#.#.. ....##.## ..... o...  _  ... .≈≈≈≈ ....#.#)hz)hs====545)h)h)h:M. ....#.. .. ##..##.##.###)h=; ..##........... o ............# _  ... .)ho;}≈≈≈≈ ....#.####)hB)hKi634)hP)hS)h4 M ......... ..... ...  .. #  #..##.##.### ..##)hJ5 ... o .......@....# _..##.##.#####  ... .≈≈≈≈#.#)h5 *..#)h= )hG i723)hL )hO l _You hear the rusting of a drain very nearby.*hN{Z##.5.##.# 5.#. ..#. ..#.. #... #.. #.. #  #..##.##.###o ..##...o ............####_. ..##.##.#####.. # #.#  #.# ≈≈≈ #.# 55 2 lemures (asleep) ...#.# o   orc (asleep) #.#####.#*ho  2 lemures and an orc come into view.*h< 5K..5K   Pikel (wandering)55 2 lemures (1 wandering)o   orc (asleep)The lemure shouts! You hear a shout!==8Shock*hC12*hޫ*hg _Pikel, Merchant of Souls comes into view. He is wielding a +2 whip of flaming.,h*O@##5K.##.# ..5....#. .. #. . #.. # #.. #.. # #..##.##.###o..##............o ...####,hO__. ..##.##.#####  ... # #.# ≈≈≈ #.#≈ #.# .... #.#5   lemure #.#,hUP####.# #....#,hR,h}YV.5,h`r--901,he,hRh,h~ ....... #. .5.... . ..... . #... . #.. ###.##.###o..##............o..####,h/_. ..##.##@#####  .. # #.# .≈≈≈ ≈....###,hJ...###,h,hx&0.,h/--80Shock190,h,5,h6,h  #. . . #...  ##..##.##.###o..##............o ............####_. ..##.##.#####  .. # #@# .≈≈≈ ≈....####. ####.#,h8 55   lemure,h 6===1Shock819,h ,h ,h`e #.. #5.. #.. #.. ##..##.##.###o..##............o..........####_.##.##.#####  ,hW`.. # #.# .≈≈≈ ≈....,hy`U###...,h`S####. ####.#,h`n# #...,hd,hkU.5,hri278,hwy,hb{-hZ,. #... .. #5. #.##.##.###o..##............o..####_.##.##.#####  .. # #.# .≈≈≈ ≈....###...####. ####.## #...###-h--h5U.5-h.:i367-h}>-h@-h ###5##.###o..##............o..####-hN_.##.##.#####  ..-hl # #.# .≈≈≈-h. ≈-hA....###-h>...###-h#. ####.# # #...-h*###-hE-h;%T.5-hB'i456-h,.-h'}##.##.###o..##...5........o..........####_.-ht}##.##.#####  .. # #.# .≈≈≈ ≈....###...###-h}#. ####.## #...###-h-hP.5-ḧ́q===545-h-h-h-hg..##............o.....5....####_.##.##.#####  .. # #.# .≈≈≈ ≈....####...#.####. ####.# # #...###-hjP.5-hoki634-hn-hp.ho ...####_. ..##.##5##### ... # #.# ≈≈≈ #.# ≈≈≈≈≈ #.# ..... #.# .hM3#.#####.# #..@.# #.#####. ####.#  #.# #....# #.# #.#### #.# #.#  #.# #.#  #.# #.##.####.#.h k.5.h i723.h.h.h_ o .####.hͲ _. ..##.##.#####.h߲) ....h # #5# .≈≈≈.h ) #.# .h.i ≈≈≈≈≈ #.#..hSv #.# # #.# #.hr ####.# # #.@..# #.h #.#### # #. ####.# .h# #.# #....# # #.# #.##.hҳ## # #.# #.# .h^# #.# #.# .h # #.# #.#  ##.####.#.hֺ.h}&8.h^Shock12.h.h.h| _. ..##.##.##### ... # #5# ≈≈≈ #.#≈≈≈≈≈ #.# #...... #.# .#  #.##.h  z####.## #....# .# #@#### .# #. ####.# .# #.# #....# .# #.# #.#### .hq x.# #.# #.# .h .# #.# #.# ## #.# #.# ##.##.h r##.# #)......#.h .h i901.hb# .h_% .hLF _ .. # #5# .≈≈≈ #.≈≈ #...... .# #####.#.hF l....# .#####. ####@# # #...#.####.# .hF 6#######..######.hFP .hMS k90090.hW .hY /hռw# .≈≈≈ #.# # ≈≈≈≈≈ #.# ##...... #.# ..#  #.# #######.##/hB #....# ..# #.#### #.# #. ####.# #.# #.# #..@.# #.# #.# #.#### #.# #.# #.# /hk.# #.# #.# ### #.# #.# /h˽##.####.# #)......########..######  #........#/h@/h/7====1809/h/h/hC.# .≈≈≈ #.# .# ≈≈≈≈≈ #.# .##...... #.#.# #.# /ho.### ####.# .### #....#/h .#/hA #.#### #/hx#.# #. ####.# /h< #.# #.# #.@..#/hP#.# #.# #.####/ha#.# #.# #.#/h|v.# #.# #.#/hL# #.# #/h(.# /h7# ##.####/h.# #)...../h..# /h #..####/hC##  #.#/h,/h/hi278/hC/h*/hqG#.# ≈≈≈≈≈ #.# #.##...... #.# #...#  #.# #.#######.# #.### #....# #...#/hqV #.#### ###.# #. ####.#  #.# #.# #....# /hr###.# #.# #@#### .##.# #.# #.# /h4r...# #.# #.#/hVr#### #.# #.# #.####.#/hrf #)......# # #######..###### # #........# # .#####.##/hn{/hi367/h/hև/h  #........# #####/h, ~.....### ####. ####.#  /hL ~# #....# ###### /hj '. /h #.. .### /h ## ##.### # #.# ##.########/h /h &4/h C56/hS /hK 0h~ ..# #####.....### ####. ####.#  # #... ##### .0h6 #.. .### ## ##.### # )..... # #.# #..........0h#0hN&====5450h+0h-0hq #####.....### ####. ####.#  # #... ##### . #.. .### ## ##.### # ).....#######..##### # #.# #..########0h,u0haxi6340h}0h0hu  .....### ####. ####.#  # #... ##0hu ]### . #.. .### 0hv R## ##.### # 0hv .#).....0hZv #######..#####........# # #.# #..#0hw~ 0h i7230h! 0h 1h #...# #.####  ###.# #. ####.#  #.# #.# #....# .###.# #.# #.#### #.##.# #.# #.# ##...# #.# #.##### #.# #.# ##.####.# . #)....@.# .# #######..###### .# #........# .# .#####.## .# #.# ##.######## .# #.# #.......... .# #.# #..######## .# #.# #..# .# #.# #..#1h?1h1i8121hf1h1hז #...# #.#### ###.# #. ####.## #.# #.# #....# #.###.# #.# #.#### >#.##.# #.# #.##...# #.# #.# .#.#### #.# #.# #.## ##.####.# #.# #)...@..# #.# #######..###### #.# #........# #.# .#####.## 1h'#.# #.# ##.# #.# #.# #. #.# #.# #..# #.# #.# #..# #.# #.# #..#1h1hi9011h٤1h#1hx  #...# #.#### ###.# #. ####.#  ### #.# #.# #....# ##.###.# #.# #.#### #>#.##.# #.# #.# .###...# #.# #.# #.#.#### #.# #.# ##.## ##.####.#  #.#1hy  #)..@...#  #.# #######..######  #.# #........#  #.# .#####.##  #.# #.# ##.#  #.# #.# #1h#.##.# #.# #.# #.###...# #.# #.# ##.#.#### #.# #.#  ##.## ##.####.# #.# #).@....# #.# #######..###### #.# #........# #.# .#####.## #.# #.# ##.# #.# #.# #... # #.#[39;2hO49m #.# #..##.# #.# #..# .##.# #.# #..#2h֓2hji1849992h2h2h# ###.# #. ####.# # ### #.# #.# #....# # ##.###.# #.# #.#### ###>#.##.# #.# #.# .###...# #.# #.# ###.#.#### #.# #.# # ##.## #.####.# # #.2h #)......# # #.# #######.@###### # #.# #........# # #.# .#####.## # #.# #.# ##.######## 2hf# #.# #.# #.......... ## #.# #.# #..######## .###.# #.# #..#.##.# #.# #..# .....# #.# #..#2h?2hi2782h2hP3h ### # #...##.##### ###>#. .###..#.#.### # ##.## ##.### #.# )......########..######.......@#  .#####.##.# ##.########..........#.. #.##.####.####..#3h3h/i3673h3h3h!.# ##.###.# #.# #.#### .###>#.##.# #.# #.# .##.###...# #.# #.# .###.#.#### #.# #.# .# ##.## #.####.# .# #. #)......# .# #.# #######..###### <# #.# #........# .# #.# .#####@## .# #.# #.# ##.######## .# #.# #.# #.......... .## #.# #.# #..######## ..###.# #.# #..#.##.# #.# #[3h"R39;49m..# ......# #.# #..##.##.####.####..# ..............†..#3h`,3h2i4563h[83h:3h,  ##>#. .###..#.#.### ##.## ##.### #.# ).....#######..##### <3h #........# . .#####.###.# ##@#########..........##..######## .3h C.## ..# 3h 9.####............#3h 3h i5453h 3h 7ht2##.###...# #.# #.# ###.#.#### #.# #.# # ##.## ##.####.# # #.# #)......# # #.# #######..###### # #.# #........# # #.# .#####.## # #.# #.# ##.######## # #.# #.# #..@....... ## #.# #.# #..######## #.# #.# #..# #.##.# #.# #..# ....# #.# #..# [17h24d#.##.####.####..#............†..# ####...# # #......#######7hA6347h:K7hZ.###...# #.# #.# .#.#### #.# #.#  ##.## ##.####.#  #.# #)......#  #.# #######..######  #.# #........#  #.# .#####.##  #.# #.# ##.#  #.# #.# #.7h< #.# #.# #..# ###.# #.# #..# .##.# #.# #..# # #.# #..# .##.####.####..#†..7h'a#...# 7h5<7hɖi7237hV7hM9 _Found a stone staircase leading up.7h7hl7h7h#7h127h7hK017h"7h7h7hL8907h7hW7h7hL8897h7hw 7h 7h\ K787hJ 7h 7h 7h K677h 7h[ u ..# #.# #.# # #.# #.#  ##.####.#  #)......#  #######..######  #........# .#####.##  #.# ##.##########.#  #.# #.........@<..# 13.5 (6 7h d #.# #..##########.#  #.# #..#  #.# #..# 7hC 7h! 7h$ 8hP# #.# #.#  #.# #.# ##.####.# .#)......# .# #..###### .. #.# .#.#####.## 8hQ.# #.# ##.#.# #.# #..........@..# #.# #..#.# #.# #..# # #.# #..# # 8h[8hue4.5 (1568h>ha _There is a stone staircase leading up here.8h # #.# #.#  #.# #.# ####.####.# ..#)......# ##.# ..###### #... .# #..# .#####.## ..# .# ##.#.# .# #.<@.# .# #..#.# .# #..# .# .# #..# .# .# #..# .# .####..# ..†..# 8h H### 8hf 8h2 p545 _8h@ 8h 8h #.# #.#  #.# #.#  .# #.# #####.####.# ...  #)......# ##.# #####..######8h].......# ## #####.## #. # ##.##########@# # #..........<..# 8h# #..##########.# # #..# #.# # #..# #.# # #..# #.# ####..# #..8h;†..# ###.....#8h8hi6348h8h9h #.# #.#####.# #.# #.# #.#  .# #.# #####.####.# ...  #)......# ##.# ####..######. ......# ####.## #.  ##.##########.#  #..........<..#  #..##########.#  #..# 9h'#.#  #..# #.#  #..# #.# ###..# #..†..# ###9h9hi7239h9h9h #.# #....# #.# #.#####.# #.# #.# #.#  .# #.# 9hZ #####.####.# ...  #)......# ###.# ###..######.# 9h~ .....# # ###.## #.  9h ##.##########.##..........<..#  #..##########.#  9h W#..# #.#  9h V#..# #.# 9hG W #..# #.# 9hi X##..# #..9h 9hy i8129h 9hH 9ht $#. ####.# #.# #....# #.# #.#####.# #.# #.# #.#  .# #.# ######.####.# ... 9h_u f #)......# ###.# ##..######.# ....# ##..### ##.## #. ##.##########.# #..........<..# #..##########9hu ?.# 9hu V..# #.#9hL 9h i9019h 9h :h $7 #.#####. ####.#  #.# #....#  #.# #.#####.# #.#  #.# #.#  .# #.# #####~# ##.####.# #...~#)......# ###@# #..######.# ...# ##..###.## #.##########.# ..........<..# ..##########.# :h.:hB2k20790:h7:hk9:h\#....#  #.#### #. ####.# #.# #....# #.# #.#### #.# #.# #.# #.#  .# #.# #####.####.# #.@.~# )......# ###.########## ##...# ..# ##..### .## #.##########.#.......<..:h###########.# :h:hj1879:h:h:hl y#....# #.#### . ####.# ~ .# #....# ~# .# #.#### S# .# #.# S# .# #.# ~# .# #.# #####~# .####.# #..@~# ......# ###.#### ###### ##...# # ##..### ## #..## ##.## S   adder (asleep)<..# S   ball python (constriction, asleep) ##.# :hB :h :h g~SS:h x2Shock78:h< :h j _A ball python and an adder come into view.<h1 #....# planckenstein the Conjurer #.#### Coglin . ####.# ~  Health: 40/40 ======================== .# #....# ~#  Magic: 6/7====================---- .# #.#### S#  AC: 4Str: 8 .# #.# ~#  EV: 11<hR2RInt: 14 .# #.# ~#  SH: 0Dex: 17 .# #.# #####S#  XL:  5 Next: 99% Place: Dungeon:4 .####.# #..@*# Noise: ---------  Time: 4022.5 (0.0) ......# ###.#### g) +0 short sword {Y k) +0 long sword (fl .###### ##...#<h2 Cast: Shock .# ##..### Zot (19977) Gem (4978) ## #..## ##########.## S   adder <h2........<..# S   ball python (constriction, asleep) ##########.# <h2# #.# _Found a stone staircase leading up. _There is a stone staircase leading up here. <h 3_A ball python and an adder come into view.Aiming: Shock (safe; 7% risk of failure)  <h=3Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line<h]3<hB z#....#planckenstein the Conjurer#.####Coglin . ####.#~Health: 40/40 ======================== .# #....#~#Magic: 6/7====================---- .# #.####<h )S#AC: 4Str: 8 .# #.#~#EV: 11Int: 14 .# #.#~#SH: 0Dex: 17 .# #.######*#XL:  5 Next: 99% Place: Dungeon:4 .####.##..@*#<h Noise: ---------  Time: 4022.5 (0.0) ......# ###.####<h7 g) +0 short sword {Y k) +0 long sword (fl .###### ##...#Cast: Shock <hX J.###..###<hz RZot (19977) Gem (4978) ##<h t#..## ##########.##<h S   adder ........<..#<h yS   ball python (constriction, asleep) <h %##########.# ##.#<h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the adder.  The adder is moderately wounded.The zap hits the adder.  The adder is severely wounded.<hxr <h| S~S<hk} v=3.5 (167<hF <h r  Shift-Dir - straight line  The zap hits the adder.  The adder is moderately wounded.The zap hits the adder.  The adder is severely wounded. _The adder barely misses you.=h  #....# planckenstein the Conjurer #.#### Coglin . ####.# ~  Health: 40/40 ======================== .# #....# ~#  Magic: 5/7=================------- .# #.#### S#  AC: 4Str: 8 .# #.# ~#  EV: 11Int: 14 .# #.# ~#  SH: 0Dex: 17 .# #.# #####~#  XL:  5 Next: 99% Place: Dungeon:4 =h .####.# #..@S# Noise: =--------  Time: 4023.5 (0.0) ......# ###.#### g) +0 short sword {Y k) +0 long sword (fl .###### ##...# Cast: Shock .# ##..### Zot (19976) Gem (4977) ## #..## ##########.## S   adder ........<..# S   ball python (constriction, asleep) ##########.# # #.#The zap hits the adder.  The adder is severely wounded. _The adder barely misses you.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line>hܭ #....# planckenstein the Conjurer #.#### Coglin . ####.# ~  Health: 40/40 ======================== .# #....# ~#  Magic: 5/7=================------- .# #.#### S#  AC: 4Str: 8 .# #.# ~#  EV: 11Int: 14 .# #.# ~#  SH: 0Dex: 17 >h.# #.# #####~#  XL:  5 Next: 99% Place: Dungeon:4 .####.# #..@S# Noise: =--------  Time: 4023.5 (0.0) ......# ###.#### g) +0 short sword {Y k) +0 long sword (fl .###### ##...# Cast: Shock .# ##..### Zot (19976) Gem (4977) ## #..## ##########.## S   adder ........<..# S   ball python (constriction, asleep) ##########.# # #.# _The adder barely misses you.>hGAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the adder.  You kill the adder!>h&    ~   ~#  >hfz S#  #.# ~#  #.# ~#  #.#  >hƴ #..@*#    >hS   ball python (constriction, asleep)<..#>h  >h@ 8~>hdC H1/41107%4.5 (1  Shift-Dir - straight line  The zap hits the adder. _You kill the adder!  Training target 3.0 for Fighting reached!  Your Fighting skill increases to level 3!>hC QYou need to enable at least one skill for training.>h:N /  --more--?h?h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   k - Spellcasting   1.8   2.8  -2          ?h b - Axes   0.0   1.0   0   l - Conjurations   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   m - Air Magic   3.0   4.8  -1   d - Throwing   0.0   1.2  -1  ?h$        ?hU,     e - Short Blades   0.0   1.2  -1  ?h     f - Long Blades   0.0   1.0   0      ?h g - Ranged Weapons   2.0   3.6  -1               h - Armour   0.0   1.2  -1  ?h=\     i - Dodging   2.0   3.6  -1       j - Stealth   2.0   3.6  -1  ?hi        ?h        ?ha    ?h            ?h&    You need to enable at least one skill.?hV[?] Help[=] set a skill target  ?h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsChS> k + Spellcasting 1.8Ch[ 9TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsDh݂<[?25h[?0c0 Dh " Dh/[?25l[?1c2.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsDhK Dhd Dh  #....#planckenstein the Conjurer#.####Coglin . ####.#~Health: 41/41 ======================== .# #....#Dh\ ~#Magic: 5/7=================------- .# #.####S#AC: 4Str: 8 .# #.#~#EV: 11Dh Int: 14 .# #.#~#SH: 0Dex: 17 Dh .# #.######~#XL:  5 Next: 107% Place: Dungeon:4 Dh .####.##..@~#Noise: =--------  Time: 4024.5 (1.0) Dh ......# ###.####g) +0 short sword {Y k) +0 long sword (fl Dh .###### ##...#Cast: Shock .#Dh ##..###Zot (19975) Gem (4976) ##Dhm t#..## ##########.##Dh S   ball python (constriction, asleep) ........<..# ##########.# ##.#Dh Shift-Dir - straight lineThe zap hits the adder. _You kill the adder!Dh Training target 3.0 for Fighting reached!  Your Fighting skill increases to level 3!You need to enable at least one skill for training.Dhb Dh #....#planckenstein the Conjurer#.####Coglin . ####.#~Dh; >Health: 41/41 ======================== .# #....#~#Magic: 5/7=================------- DhW q.# #.####S#AC: 4Dh~ Str: 8 .# #.#~#EV: 11Dh Int: 14 .# #.#~#SH: 0Dex: 17 .# #.######~#XL:  5 Next: 107% Place: Dungeon:4 Dh a.####.##..@~#Dh! Noise: =--------  Time: 4024.5 (1.0) ......# ###.####Dh.! xg) +0 short sword {Y k) +0 long sword (fl DhJ! .###### ##...#Cast: Shock .#Dhf! r##..###Zot (19975) Gem (4976) Dh! N###..## Dh! ##########.##S   ball python (constriction, asleep) Dh! a........<..# ##########.# ##.#Dh! *Shift-Dir - straight lineDh! XThe zap hits the adder. _You kill the adder!Dh" Training target 3.0 for Fighting reached!  Your Fighting skill increases to level 3!Dh-" IYou need to enable at least one skill for training.Dh" e  You have reached level 6!Dh5, /  --more--EhJ`j7/478--6 4% EhdEhkg4 _Fh'lFhm  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   k + Spellcasting 1.9   2.8  -2  Fhn        FhQn b - Axes   0.0   1.0   0   l - Conjurations   3.0   4.8  -1  Fhrn c - Unarmed Combat   0.0   1.2  -1   m - Air Magic   3.0   4.8  -1  Fhn d - Throwing   0.0   1.2  -1          FhnS    Fho e - Short Blades   0.0   1.2  -1  Fh%oS    Fh9o f - Long Blades   0.0   1.0   0  Fh^oT    Fho. g - Ranged Weapons   2.0   3.6  -1      Fho Fho_    FhoT    Fho h - Armour   0.0   1.2  -1  FhpT    Fh6p i - Dodging   2.0   3.6  -1  FhJpT    Fhxp. j - Stealth   2.0   3.6  -1      Fhp_    Fhp Fhpa    Fhp_    Fhqa    Fh&q_    FhEqa    Fhdq_    Fh}q    The relative cost of raising each skill is in cyan.  FhqThe species aptitude is in white.  [?] HelpFhqG[=] set a skill target  Fhq[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsGhGhGh#....#planckenstein the Conjurer#.####Coglin . ####.#~Health: 47/47 ======================== .# #....#~#Magic: 5/8===============--------- .# #.####S#AC: 4Str: 8 .# #.#Gh3~#EV: 11Int: 14 .# #.#~#SH: 0Dex: 17 .# #.######~#XL:  6 Next:  4% Place: Dungeon:4 .####.##..@~#Noise: =--------  Time: 4024.5 (0.0) ......# ###.####g) +0 short sword {Y k) +0 long sword (fl .###### ##...#Cast: Shock .###..###Zot (19975) Gem (4976) ###..## ##########.##S   ball python (constriction, asleep) ........<..# Gh##########.# ##.#The zap hits the adder. _You kill the adder!Training target 3.0 for Fighting reached!  Your Fighting skill increases to level 3!You need to enable at least one skill for training. _You have reached level 6!GhGhGhGh&Gh L #....# planckenstein the Conjurer #.#### Coglin . ####.# ~  Health: 47/47 ======================== .# #....# ~#  Magic: 4/8============------------ .# #.#### S#  AC: 4Str: 8 .# #.# *#  EV: 11Int: 14 .# #.# *#  SH: 0GhMDex: 17 .# #.# #####*#  XL:  6 Next:  4% Place: Dungeon:4 .####.# #..@*# Noise: =--------  Time: 4024.5 (0.0) ......# ###.#### g) +0 short sword {Y k) +0 long sword (fl .###### ##...# Cast: Shock .# ##..### Zot (19975) Gem (4976) ## #..## ##########.## S   ball python (constriction, asleep) ........<..# GhaM##########.# # #.#Your Fighting skill increases to level 3!You need to enable at least one skill for training. _You have reached level 6!GhMAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineGh  #....# planckenstein the Conjurer #.#### Coglin . ####.# ~  Health: 47/47 ======================== .# #....# ~#  Magic: 4/8============------------ .# #.#### S#  AC: 4Str: 8 .# #.# ~#  EV: 11Int: 14 .# #.# ~#  SH: 0Dex: 17 .# #.# #####~#  XL:  6 Next:  4% Place: Dungeon:4 .####.# #..@~# Noise: =--------  Time: 4024.5 (0.0) ......# ###.#### g) +0 short sword {Y k) +0 long sGh word (fl .###### ##...# Cast: Shock .# ##..### Zot (19975) Gem (4976) ## #..## ##########.## S   ball python (constriction, asleep) ........<..# ##########.# # #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the ball python.  The ball python is heavily wounded.The ball python hisses angrily.  The zap hits the ball python.    ~   ~#   *#  #.# *#  #.# *#  #.# #####*#  #..@*# h 14X   <..# Gh8 RShift-Dir - straight line  The zap hits the ball python.  The ball python is heavily wounded.The ball python hisses angrily.zap hits the ball python.  You kill the ball python!GhK@ r~~~~~r   rat (wandering)GhC 9--5.5 (1ShockThe zap hits the ball python.  Gh>C You kill the ball python! _A rat comes into view.raining target 2.0 for Spellcasting reached!  Your Spellcasting skill increases to level 2!GhaC QYou need to enable at least one skill for training.Gh:M /  --more--Hh#` Hhb   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   4.0   0   k - Spellcasting   2.0   4.2  -2  Hhmc ]         b - Axes   0.0   1.0   0   l - Conjurations   3.0   4.8  -1  Hhc  c - Unarmed Combat   0.0   1.2  -1   m - Air Magic   3.0   4.8  -1   d - Throwing   0.0   1.2  -1      Hhc         Hhd  e - Short Blades   0.0   1.2  -1       f - Long Blades   0.0   1.0   0  Hh@d .     g - Ranged Weapons   2.0   3.6  -1  Hhwd         Hhd .     h - Armour   0.0   1.2  -1  Hhd      i - Dodging   2.0   3.6  -1      Hh'e ; j - Stealth   2.0   3.6  -1      Hhke             Hhe         Hhe         Hhe T    Hhf You need to enable at least one skill.[?] HelpHh4f G[=] set a skill target  Hh\f [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsJhM = a + Fighting 3.0KhZ TargetTarget--  --  --  --  --  --  --  -- KhZ --  --  --  --  --  a-z] setKh'[ [-] clear selected targetcost|targetsKh,|[?25h[?0cKh|*0 Lh)" Lh/`[?25l[?1c4.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targetsLhHLhe Lh #....#planckenstein the Conjurer#.####Coglin . ####.#~Health: 47/47 ======================== .# #....#r#Magic: 4/9Lh4 ==========-------------- .# #.####~#AC: 4Str: 8 .# #.#~#EV: 11Int: 14 .# #.#~#SH: 0Dex: 17 .# #.######~#Lh XL:  6 Next:  4% Place: Dungeon:4 .####.##..@~#Noise: =--------  Time: 4025.5 (1.0) ......# ###.####g) +0 short sword {Y k) +0 long sword (fl .###### ##...#Cast: Shock .###..###Zot (19974) Gem (4975) ###..## ##########.##r   rat (wandering) ........<..# ##########.# ##.#Lh |The zap hits the ball python.  You kill the ball python! _A rat comes into view.Training target 2.0 for Spellcasting reached!  Your Spellcasting skill increases to level 2!You need to enable at least one skill for training.Lh' -ShockLhc Lh . _Mh! #....# planckenstein the Conjurer #.#### Coglin . ####.# ~  Health: 47/47 ======================== .# #....# r#  Magic: 3/9========---------------- .# #.#### *#  AC: 4Str: 8 .# #.# *#  EV: 11Int: 14 .# #.# *#  SH: 0Dex: 17 .# #.# #####*#  XL:  6 Next:  4% Place: Dungeon:4 .####.# #..@*# Noise: =--------  Time: 4025.5 (0.0) ......# ###.####Mh g) +0 short sword {Y k) +0 long sword (fl .###### ##...# Cast: Shock .# ##..### Zot (19974) Gem (4975) ## #..## ##########.## r   rat (wandering) ........<..# ##########.# # #.#Your Spellcasting skill increases to level 2! _You need to enable at least one skill for training.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)Mh~#....#planckenstein the Conjurer#.####Coglin . ####.#~Health: 47/47 ======================== .# #....#*#Magic: 3/9========---------------- .# #.####*#AC: 4Str: 8 .# #.#*#EV: 11Int: 14 Mhn.# #.#*#SH: 0Dex: 17 .# #.######*#XL:  6 Next:  4% Place: Dungeon:4 .####.##..@*#Noise: =--------  Time: 4025.5 (0.0) ......# ###.####g) +0 short sword {Y k) +0 long sword (fl .###### ##...#Cast: Shock .###..###Zot (19974) Gem (4975) ###..## ##########.##r   rat ........<..# ##########.# ##.#Aiming: Shock (safe; 7% risk of failure)  MhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)  The zap hits the rat.  The rat is moderately wounded.MhPqr~~~~~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (wandering, hasn't noticed you, 68% to hit)  The zap hits the rat.  The rat is moderately wounded.The rat squeaks loudly.MhWw==6.5 (134Mh*]Mh_- _You hear a loud squeak.Mh_  #....# planckenstein the Conjurer #.#### Coglin . ####.# ~  Health: 47/47 ======================== .# #....# r#  Magic: 2/9=====------------------- .# #.#### *#  AC: 4Str: 8 .# #.# *#  EV: 11Int: 14 .# #.# *#  SH: 0Dex: 17 MhY .# #.# #####*#  XL:  6 Next:  4% Place: Dungeon:4 .####.# #..@*# Noise: ===------  Time: 4026.5 (0.0) ......# ###.#### g) +0 short sword {Y k) +0 long sword (fl .###### ##...# Cast: Shock .# ##..### Zot (19973) Gem (4974) ## #..## ##########.## r   rat ........<..# ##########.# # #.#The rat squeaks loudly. _You hear a loud squeak.  Aiming: Shock (safe; 7% risk of failure)  Mh _Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (moderately wounded, 68% to hit)MhPW c #....# planckenstein the Conjurer #.#### Coglin . ####.# ~  Health: 47/47 ======================== .# #....# r#  Magic: 2/9=====------------------- .# #.#### ~#  AC: 4Str: 8 MhX 1.# #.# ~#  EV: 11Int: 14 .# #.# ~#  SH: 0Dex: 17 .# #.# #####~#  XL:  6 Next:  4% Place: Dungeon:4 .####.# #..@~# Noise: ===------  Time: 4026.5 (0.0) ......# ###.#### g) +0 short sword {Y k) +0 long sword (fl .###### ##...# Cast: Shock MhLX =.# ##..### Zot (19973) Gem (4974) ## #..## ##########.##MhyX  r   rat ........<..# ##########.# # #.#MhX }Aiming: Shock (safe; 7% risk of failure)  MhX _Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (moderately wounded, 68% to hit)  MhX MThe zap hits the rat.  You kill the rat!MhH^     ~  Mh^  *#   *#  #.# *#  #.# *#  #.# #####*#  #..@*# Mhm_    <..# Mh MhZ o†~~r~~Mh rr   ratMh w--7.5 (123Mh Mh   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Mh% Aim: a rat (moderately wounded, 68% to hit)  The zap hits the rat.  You kill the rat! _A rat comes into view.NhLK #....# planckenstein the Conjurer #.#### Coglin . ####.# ~  Health: 47/47 ======================== .# #....# †#  Magic: 1/9==---------------------- .# #.#### ~#  AC: 4Str: 8 .# #.# ~#  EV: 11Int: 14 .# #.# r#  SH: 0Dex: 17 NhK.# #.# #####*#  XL:  6 Next:  4% Place: Dungeon:4 .####.# #..@*# Noise: =--------  Time: 4027.5 (0.0) ......# ###.#### g) +0 short sword {Y k) +0 long sword (fl .###### ##...# Cast: Shock .# ##..###Nh/L Zot (19972) Gem (4973) ## #..## ##########.## r   rat ........<..# ##########.# # #.#The zap hits the rat.  NhTLYou kill the rat! _A rat comes into view.Aiming: Shock (safe; 7% risk of failure)  NhMPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineNhh #....# planckenstein the Conjurer #.#### Coglin . ####.# ~  Health: 47/47 ======================== .# #....# †#  Magic: 1/9==---------------------- .# #.#### ~#  AC: 4Str: 8 .# #.# ~#  EV: 11Int: 14 .# #.# r#  SH: 0Dex: 17 .# #.# #####~#  XL:  6 Next:  4% Place: Dungeon:4 .####.# #..@~# Noise: =--------  Time: 4027.5 (0.0) ......# ###.#### g) +0 short sword {Y k) +0 long sword (fl Nh%l.###### ##...# Cast: Shock .# ##..### Zot (19972) Gem (4973) ## #..## ##########.## r   rat ........<..# ##########.# # #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the rat.  The rat is moderately wounded.The zap hits the rat.  You kill the rat!Nh    ~   †#  Nh^ ~#  #.# ~#  #.# *#  #.# #####*#  #..@*# Nh,  Nh\ <..# Nh Z~~~Nh 58.5 (1Shock12Nh Nh3 ` _You hear the rusting of a drain.OhOhOhOhOh BShockB   giant cockroach (wandering)You start resting.Oh Q0Oh(v-9.5 (101OhOh=b _A giant cockroach comes into view.Oh f #....# planckenstein the Conjurer #.#### Coglin . ####.# ~  Health: 47/47 ======================== .# #....# †#  Magic: 0/9------------------------ .# #.#### ~#  AC: 4Str: 8 .# #.# ~#  EV: 11Int: 14 .# #.# B#  SH: 0Dex: 17 .# #.# #####*#  XL:  6 Next:  5% Place: Dungeon:4 .####.# #..@*# Noise: ---------  Time: 4029.5 (0.0) ......# ###.####Oh  g) +0 short sword {Y k) +0 long sword (fl .###### ##...# Cast: Shock .# ##..### Zot (19970) Gem (4971) ## #..## ##########.## B   giant cockroach ........<..# ##########.# # #.# _You hear the rusting of a drain.You start resting. _A giant cockroach comes into view.Aiming: Shock (safe; 7% risk of failure)  Oh Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOhKH  #....# planckenstein the Conjurer #.#### Coglin . ####.# ~  Health: 47/47 ======================== .# #....# †#  Magic: 0/9------------------------ .# #.#### ~#  AC: 4Str: 8 .# #.# ~#  EV: 11OhH $Int: 14 .# #.# B#  SH: 0Dex: 17 .# #.# #####~#  XL:  6 Next:  5% Place: Dungeon:4 .####.# #..@~# Noise: ---------  Time: 4029.5 (0.0) ......# ###.#### g) +0 short sword {Y k) +0 long sword (fl .###### ##...#OhI D Cast: Shock .# ##..### Zot (19970) Gem (4971) ## #..## OhEI ##########.## B   giant cockroach ........<..# OhI ##########.# # #.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the giant cockroach.  The giant cockroach is moderately wounded.The zap hits the giant cockroach.  You kill the giant cockroach!Oh{O     ~   †#   ~#  #.# ~#  #.# *#  #.# #####*# Oh"P O #..@*#    <..# Oh] \†~~Oh; =30.5 (1Shock690 _Oh Oh PhyPhPhPhPh&x869Phx1==78Ph}Ph9PhK67PhWPhFPhK56Ph4PhPh K45PhPhTPh^==34PhPh'PhkK23PhPhVPhK12PhIPhPhK01PhhPhPhL590Ph:Ph#Phz2===859Ph7PhPhK78PhPh8Phh567PhPhPh$ Ph K56Ph Ph$Ph_===45PhfPh|PhK34PhBPhPhK23PhPh`PhK12Ph"Ph!Ph!K01Ph"Ph3%Ph%n3===490Ph%Phh&Phl)Ph)L849PhQ*Ph.PhI.K78Ph.Ph2Ph2567Ph3Ph|3Ph7Ph7_===56Ph8Ph=PhS=K45Ph>PhAPhAK34PhBPhFa23Ph|GPh`KPhKK12PhHLPhT4==01PhWb390Ph{XPh ^b839Ph^PhbPhbK78PhocPhGhPhh^==67PhhPhmPhpmK56PhmPh+qPhqK45PhrPhuPh/vK34PhwPhzPhzK23Ph{PhPh}5===12PhPhPh8K01Ph˂PhPh8L290PhPhPhNL829PhPhѐPh&_===78PhPha67PhuPhuPhK56PhPhQa45PhPh<PhxK34Ph*PhPh}6===23PhPhӭPhgK12PhPh&-Ph4j 78.5 (48.0) _You start resting.Ph-9.5 (4901PhPh1f _You hear the brisk rusting of a drain.Ph= S#....# #.#### ##  ####.# #~# # #....# #†# # #.#### #~# # #.# #~# # #.# #†# Ph= # #.# #####~# ####.# #...@# # ###.#### ###### ##...# # ##..###  #..##.##<.Ph= <.#  Ph/I A  You enter the shallow water.PhCL 80.5 (1.0)19) Water Gem (4920) PhQ PhS ? _Moving in this stuff is going to be slow.Qh0####.# #....#   #.#####  ####.# ~  #....# †  #.####~  #.# ~  #.# Qh[I ##†  #.# ##### ###.# #...~#~# ....# ###.##########.#  ##..### #. ########.# ......<.QhU.# ########.#QhQhU===2.1 (1.6718QhQhQhi #.#  ####.#  #....#    #.#####  ####.# ~ #....# † #.###### #~ #.# #~#~ #.#    #.# ##### Qhy##.# #...~#~#~# ...# ###.######## ####.#  ##..###   #.   #######.#   .....<..#  Qh D QhQhk3.767QhQh<| _You see here a giant cockroach corpse.RhbP#.#   #.#  ####.#  #....#  RhP  #.#####  ####.# ## #~ #....# RhQF#~# #† #.######~#~ #.# #~ #.# RhFQ ##† #.# #####~#~#~RhsQ #.# #...~#~#~#~# ..# ###.##########RhQc ###.#  ##..### RhRd #. ######.# Rh\Rhv`r5.345 _RheRhYgRh9M#.#  #.#   #.#  ####.#  #....#    #.#####  ###.# ##~# #~ Rh....# #~#∩#† .##### .# #~#~ .#  ##† .# ##### .Rh # #...~#~#~#~ .# ###.########## ##.#  ##..###Rh<S  #. RhIRh4Y7==6.9RhC34Rh3Rh0, _Found a glowing drain.ShIp  #.#  #.#  #.#  #.#  ####.#  #....#   #.#### ## #### ####.# ##~#~#~# #....# #~#@#†# #.#### # #.# #~#~#~ #.# ##†#~#~ #.# #####Shq ~# #.# #...~#~#~#~## ..# ###.########## ### ##...#  ##..### Sh{ Sh. r8.51) Gem (4912) ShO Sh% T _There is a glowing drain here.ThZ` Thxb Thf Th_o Thq} 9001 _Th   #≈≈≈~≈≈#  #≈≈≈~≈≈#  #≈~~~≈≈#  #≈≈~~~≈#  #~≈~~~≈#  ##~~~~.#   #......#  a Sewer #..∩@..#  #......#  ##....##  ######   The world spins around you as you enter the gateway.Thb ]==6000) Th Thc k90.2 (1.75999ThCi ThYm _You enter a sewer!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.UhUh'UhiUh]Uh4876UhX5UhUhX4UhUh9 Uh r8===3Uh8 Uh Uh B2Uh` UhUhB1UhUhPUhB0Uh8Uh&UhjW===89UhcUhUhB8UhUhlUhB7UhAUhUhB6UhtUhX5UhUh)_ _You start resting.Uh41104.2 (14.0)UhA;9===5.2 (154Uh?UhA% _Magic restored.Vhy~≈≈~~~≈≈~≈~~~≈#~~~~.∩∩......##....########VhdVhk6.0)3VhVhVhU?M#≈≈~≈~≈≈~~~≈Vh?!≈~≈~~~≈##~~@~..∩∩......##....##Wh6A  You enter the shallow water.Wh^ r72) Water WhWh? _Moving in this stuff is going to be slow.WhJ M.~~≈#≈≈~≈~≈≈~~~≈≈#~≈~@~≈#~~~~..Wh{K=∩∩#......#WhQWh-[g8.8 (1.60Wh_Wh aWhu [M#≈≈~≈.~~≈#≈≈~≈~≈≈~~~≈≈~≈~~~≈#~~~~..#..∩∩..#Wh Wh ===10.479Wh Wh XhM~#~.#≈≈~≈.~~≈#≈≈~≈~Xh&≈≈~~@≈≈~≈~~~≈#~~~~#......#Xh.-######XhXhCb2.07Xh1Xh1Xh2QM≈≈~~~#~.#≈≈~≈.~~≈#≈≈~≈~≈≈~~~≈≈~≈~~~≈##~~~~.###....##XhUXhZb3.65Xh^Xh`Xhy M~~≈≈≈~~Xh P~#~.#≈≈~≈.~~≈#≈≈~≈~≈≈~~~≈≈#~≈~~~≈##......#Xh Xh b5.24Xh Xh Yh %M≈~~≈≈≈~~~#~.#≈≈~≈Yh.~~≈#≈≈~≈~≈≈~~~≈#≈≈~~~≈##..∩∩..#Yh׫Yhtb6.82YhYhYh  #≈≈ ~≈≈# #≈≈≈~≈≈# #≈≈~~≈≈# #≈≈≈~~≈#Yh  #≈~#~.≈# #≈≈~≈≈≈# #≈.~~≈≈# #≈≈@≈~≈# #≈≈≈~~≈# #≈≈≈~≈≈# #≈≈≈~≈≈# #≈≈# #≈≈~~~≈# #~≈~~~≈# ##~~~~.# #......#Yh Yh b8.41Yhb Yh> ZhfX #≈~~~~~# #≈≈≈~≈≈# #≈≈≈~≈≈# #≈≈~~≈≈# #≈≈≈~~≈# #≈~#~.≈# #≈≈~≈≈≈# #≈@~~≈≈# #≈≈~≈~≈# #≈≈≈~~≈# #≈≈≈~≈≈# #≈≈≈~≈≈# #≈≈# #≈≈~~~≈# #~≈~~~≈# ##~~~~.#Zh:lZhovi20.069) ZhzZhx|Zhi##~ ~~## #≈~~~~~# #≈≈≈~≈≈# #≈≈≈~≈≈# #≈≈~~≈≈# #≈≈≈~~≈# #≈~#~.≈# #≈≈@≈≈≈# #≈.~~≈≈# #≈≈~≈~≈# Zh#≈≈≈~~≈# #≈≈≈~≈≈##≈~~~≈≈##≈#~≈~~~≈#ZhA  You enter the shallow water.Zhx108) Water ZhZh|? _Moving in this stuff is going to be slow.Zh@....r. ##~~~~## #≈~~~~~# #≈≈≈~≈≈# #≈≈≈~≈≈# #≈≈~~≈≈# #≈≈≈~~≈# #≈~#@.≈# #≈≈~≈≈≈# #≈.~~≈≈# #≈≈~≈~≈# #≈≈≈~~≈##≈≈≈~≈≈# r   rat (asleep)#≈≈≈Zh~≈≈##≈~~~≈≈##≈Zhe  A rat comes into view.ZhZh4T  The rat squeaks loudly. You hear an angry hiss.Zh@ZhK rrr   river rat (wandering)r   ratA rat comes into view. A river rat comes into view.Zh-==2.6 (1.6Shock6Zh_Zh0 _The rat moves out of view.[hY....r. ##~~~r## #≈~~~~~# #≈≈≈~≈≈# #≈≈≈~≈≈# #≈≈~~≈≈# #≈≈≈~~≈# #≈~#~@≈# #≈≈~≈≈≈# [h#≈.~~≈≈# #≈≈~≈~≈# #≈≈≈~≈≈# #≈≈≈~≈≈# [h]  The river rat squeaks loudly. You hear a loud squeak. x2[h[h<  You hear an angry hiss.[hq[hH[h:[h .rrrrrr 3 rats[h g4.25) [h"[h;V _A rat comes into view.[hm   planckenstein the Conjurer .....r Coglin ##~~~r## Health: 47/47 ======================== #≈~~~rr# Magic: 8/9=====================--- #≈≈≈~≈*# AC: 4Str: 8 #≈≈≈~≈*# EV: 11Int: 14 #≈≈~~*≈# SH: 0Dex: 17 [h z#≈≈≈~*≈# XL:  6 Next:  5% Place: a Sewer #≈~#~@≈# Noise: ==-------  Time: 4124.2 (0.0) #≈≈~≈≈≈# g) +0 short sword {Y k) +0 long sword (fl #≈.~~≈≈# Cast: Shock #≈≈~≈~≈# Zot (5965)  #≈≈≈~~≈# #≈≈≈~≈≈#[h)  r   river rat #≈≈≈~≈≈# rrr 3 rats #≈~~~≈≈# #≈≈~~~≈#[h ,The river rat squeaks loudly. You hear a loud squeak. x2  You hear an angry hiss. _A rat comes into view.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line\hB^  planckenstein the Conjurer .....r Coglin ##~~~r## Health: 47/47 ======================== #≈~~~rr# Magic: 8/9=====================---\h' #≈≈≈~≈≈# AC: 4Str: 8 #≈≈≈~≈≈# EV: 11Int: 14 #≈≈~~≈≈# SH: 0Dex: 17 #≈≈≈~~≈# XL:  6 Next:  5% Place: a Sewer\hԒ #≈~#~@≈# Noise: ==-------  Time: 4124.2 (0.0) #≈≈~≈≈≈#\h g) +0 short sword {Y k) +0 long sword (fl #≈.~~≈≈# Cast: Shock \h {#≈≈~≈~≈# Zot (5965)  #≈≈≈~~≈# \hw#≈≈≈~≈≈# r   river rat #≈≈≈~≈≈# rrr 3 rats #≈~~~≈≈# #≈≈~~~≈#You hear an angry hiss. _A rat comes into view.\hAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou miscast Shock. Nothing appears to happen.\hR\h]\h ....r.  #≈~~~~~# #≈≈≈rr≈#     \hu       \h͟Contam: 10% --5.2 (14 _\h#\hĦ\hl& D  planckenstein the Conjurer ....r. Coglin ##~~~r## Health: 47/47 ======================== #≈~~~~~# Magic: 7/9==================------ #≈≈≈rr≈# AC: 4Str: 8 \hS' #≈≈≈~*≈# EV: 11Int: 14 Contam: 10%  #≈≈~~*≈# SH: 0Dex: 17 #≈≈≈~*≈# XL:  6 Next:  5% Place: a Sewer #≈~#~@≈# Noise: ---------  Time: 4125.2 (0.0) #≈≈~≈≈≈# g) +0 short sword {Y k) +0 long sword (fl #≈.~~≈≈# Cast: Shock \h' #≈≈~≈~≈# Zot (5964)  #≈≈≈~~≈# #≈≈≈~≈≈# r   river rat #≈≈≈~≈≈# rrr 3 rats #≈~~~≈≈#\h(  #≈≈~~~≈#Shift-Dir - straight line _You miscast Shock. Nothing appears to happen.  \h>( }Aiming: Shock (safe; 7% risk of failure)  \h~( .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (water, 64% to hit)]hH[ *r]h }r*Aim: a rat (68% to hit)]h @rr^hxplanckenstein the Conjurer....*.Coglin##~~~*##Health: 47/47 ========================#≈~~~*~#Magic: 7/9==================------#≈≈≈r*≈#AC: 4Str: 8#≈≈≈~*≈#EV: 11Int: 14 Contam: 10% #≈≈~~*≈#SH: 0Dex: 17#≈≈≈~*≈#XL:  6 Next:  5% Place: a Sewer^h1z#≈~#~@≈#Noise: ---------  Time: 4125.2 (0.0)#≈≈~≈≈≈#g) +0 short sword {Y k) +0 long sword (fl#≈.~~≈≈#Cast: Shock#≈≈~≈~≈#Zot (5964) #≈≈≈~~≈##≈≈≈~≈≈#r   river rat#≈≈≈~≈≈#rrr 3 rats#≈~~~≈≈##≈≈~~~≈#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit)  The zap misses the river rat. The zap hits the rat.  The rat is heavily wounded.^hh  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (68% to hit)  ^hThe zap misses the river rat. The zap hits the rat.  The rat is heavily wounded.The zap misses the rat.^h{^h^hs^h rr~~≈rr≈~^h+t=6.2 (13 _^hc^hs^hp   planckenstein the Conjurer ....r. Coglin ##~~~r## Health: 47/47 ======================== #≈~~~*~#^h  Magic: 6/9================-------- #≈≈≈~*≈# AC: 4Str: 8 #≈≈≈rr≈# EV: 11Int: 14 Contam: 10%  ^h #≈≈~~*≈# SH: 0Dex: 17 #≈≈≈~*≈#^hC  XL:  6 Next:  5% Place: a Sewer ^hi #≈~#~@≈# Noise: =--------  Time: 4126.2 (0.0)^h  #≈≈~≈≈≈#^h 6 g) +0 short sword {Y k) +0 long sword (fl #≈.~~≈≈#^h  Cast: Shock #≈≈~≈~≈#^h$  Zot (5963)  #≈≈≈~~≈#^hU  #≈≈≈~≈≈# r   river rat ^h #≈≈≈~≈≈# rrr 3 rats #≈~~~≈≈# #≈≈~~~≈#^h tThe rat is heavily wounded. _The zap misses the rat.^h }Aiming: Shock (safe; 7% risk of failure)  ^h !Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit)^h|   planckenstein the Conjurer ....r. Coglin ##~~~r## Health: 47/47 ======================== #≈~~~~~# Magic: 6/9^h} I================-------- #≈≈≈~≈≈# AC: 4Str: 8 #≈≈≈rr≈# EV: 11Int: 14 Contam: 10%  #≈≈~~≈≈# SH: 0Dex: 17 #≈≈≈~~≈# XL:  6 Next:  5% Place: a Sewer #≈~#~@≈# Noise: =--------  Time: 4126.2 (0.0) #≈≈~≈≈≈#^h}  g) +0 short sword {Y k) +0 long sword (fl #≈.~~≈≈# Cast: Shock #≈≈~≈~≈# Zot (5963)  ^h~ c#≈≈≈~~≈# #≈≈≈~≈≈# r   river rat #≈≈≈~≈≈# rrr 3 rats #≈~~~≈≈# #≈≈~~~≈#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle^h TShift-Dir - straight lineAim: a rat (68% to hit)  ^h% The zap misses the river rat. The zap hits the rat.  You kill the rat!^h݇ j Shift-Dir - straight line  Aim: a rat (68% to hit)  The zap misses the river rat. The zap hits the rat.  You kill the rat!  The zap hits the rat.^h  ....*. ##~~~*## #≈~~~*~# #≈≈≈~*≈#^hK  #≈≈≈r*≈# #≈≈~~*≈# #≈≈≈~*≈#    ^h    r   rat  ^hҎ ^h6^h†~~≈≈r~^hV!t67.2 (12 _^hI(^h)_h- U  planckenstein the Conjurer ....†. Coglin ##~~~~## Health: 47/47 ======================== #≈~~~~~# Magic: 5/9=============----------- _h #≈≈≈~≈≈# AC: 4Str: 8 #≈≈≈r≈≈# EV: 11Int: 14 Contam: 10%  #≈≈~~r≈# SH: 0Dex: 17 #≈≈≈~*≈# XL:  6 Next:  6% Place: a Sewer #≈~#~@≈#_h#  Noise: =--------  Time: 4127.2 (0.0) #≈≈~≈≈≈# g) +0 short sword {Y k) +0 long sword (fl _h` #≈.~~≈≈# Cast: Shock #≈≈~≈~≈# Zot (5962) _h $ #≈≈≈~~≈# #≈≈≈~≈≈#_h  r   river rat #≈≈≈~≈≈# r   rat _h= q#≈~~~≈≈# #≈≈~~~≈#The zap hits the rat. _You kill the rat!Aiming: Shock (safe; 7% risk of failure)  _hm .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (water, 64% to hit)`hplanckenstein the Conjurer....*.Coglin##~~~*##Health: 47/47 ========================#≈~~~*~#Magic: 5/9=============-----------`h(#≈≈≈~*≈#AC: 4Str: 8#≈≈≈r*≈#EV: 11Int: 14 Contam: 10% #≈≈~~*≈#SH: 0Dex: 17#≈≈≈~*≈#`hcXL:  6 Next:  6% Place: a Sewer#≈~#~@≈#Noise: =--------  Time: 4127.2 (0.0)#≈≈~≈≈≈#`h;g) +0 short sword {Y k) +0 long sword (fl#≈.~~≈≈#Cast: Shock`h#≈≈~≈~≈#Zot (5962) #≈≈≈~~≈##≈≈≈~≈≈#r   river rat#≈≈≈~≈≈#r   rat`h-#≈~~~≈≈##≈≈~~~≈#The zap hits the rat. _You kill the rat!`haJAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle`hZShift-Dir - straight lineAim: a river rat (water, 64% to hit)`h^[T _You kill the rat!  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a river rat (water, 64% to hit)  The zap hits the river rat but does no damage.`h[`h]`h?``h{ilr~~≈~≈r≈rl   frilled lizardrr 2 rats (1 wandering)`hvke8.2 (11`hr`ht _A frilled lizard comes into view. A rat comes into view.`h?  The rat squeaks loudly.  You hit the river rat but do no damage.You hit the river rat with your +0 short sword.`h`h<  You hear a loud squeak.`hr`hA( rrl~rrr 3 ratsThe river rat bites you.  A rat comes into view.`hC4--=9.4 (1.20`h`hh- _You hear a loud squeak.ah'  You completely miss the river rat with your +0 short sword.The river rat is lightly wounded.ah0  You hit the river rat but do no damage.The river rat twitches its whiskers.ah1ah:].rlah;0-----30.658ah4Bah F. _The river rat bites you.ah  You hit the river rat but do no damage.The river rat is lightly wounded.  You barely miss the river rat with your +0 long sword of flaming.ah X  The rat misses you.ah/ ahH †r~rlThe river rat bites you but does no damage.ah* 1--7% -1.87ah ah v _The rat barely misses you. The rat splashes around in the water.bhI  planckenstein the Conjurer ....†. Coglin ##~~r~## Health: 41/47 ====================---- #≈~~~r~# Magic: 4/9==========-------------- #≈≈≈~l≈# AC: 4Str: 8 #≈≈≈~≈≈# EV: 11Int: 14 Contam: 7%  #≈≈~~≈≈# SH: 0Dex: 17 #≈≈≈rr≈# XL:  6 Next:  6% Place: a Sewer #≈~#hJ0;1m~@≈# Noise: =--------  Time: 4131.8 (0.0) #≈≈~≈≈≈# g) +0 short sword {Y k) +0 long sword (fl #≈.~~≈≈# Cast: Shock #≈≈~≈~≈# Zot (5957)  #≈≈≈~~≈# #≈≈≈~≈≈# r   river rat #≈≈≈~≈≈# l   frilled lizard #≈~~~≈≈# rrr 3 rats #≈≈~~~≈#The river rat bites you but does no damagebhK$. _The rat barely misses you. The rat splashes around in the water.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (lightly wounded, 64% to hit)bh [ *rbh J**bh} l*Aim: a frilled lizard (water, 48% to hit)bh1Urlrat (6ch  planckenstein the Conjurer ....†. Coglin ##~~r~## Health: 41/47 ====================---- #≈~~~r~# Magic: 4/9==========-------------- #≈≈≈~l≈# AC: 4Str: 8 #≈≈≈~≈≈# EV: 11Int: 14 Contam: 7%  chs#≈≈~~≈≈# SH: 0Dex: 17 #≈≈≈rr≈# XL:  6 Next:  6% Place: a Sewer #≈~#~@≈# Noise: =--------  Time: 4131.8 (0.0) #≈≈~≈≈≈# g) +0 short sword {Y k) +0 long sword (fl #≈.~~≈≈# Cast: Shock #≈≈~≈~≈# Zot (5957)  ch #≈≈≈~~≈# #≈≈≈~≈≈#chs r   river rat #≈≈≈~≈≈# l   frilled lizard #≈~~~≈≈# rrr 3 rats ch?#≈≈~~~≈#The zap hits the river rat.  The river rat is heavily wounded.chsThe zap hits the frilled lizard.  The frilled lizard is moderately wounded.The zap hits the rat.  You kill the rat!chT ....*. ##~~r*## #≈~~~*~# #≈≈≈~*≈# #≈≈≈~*≈# chO#≈≈~~*≈# #≈≈≈r*≈#     chh   ch.   2 rats chH chchchThe river rat is heavily wounded.The zap hits the frilled lizard.  The frilled lizard is moderately wounded.The zap hits the rat.  chYou kill the rat!  A ball python comes into view.chY  The river rat closely misses you.A rat comes into view.ch&$rS~~r~≈l≈rS   ball python (constriction)l   frilled lizardrrr 3 ratschz'5===52.8 (16chL.ch21z _The rat closely misses you. The rat splashes around in the water. x2dhaA rat comes into view. _The rat closely misses you. The rat splashes around in the water. x2  You barely miss the river rat with your +0 short sword.The river rat is heavily wounded.You hit the river rat with your +0 long sword of flaming.  You burn the river rat.dhdh8dh:dhdh \  You kill the river rat!dh †.rS≈dhl~≈≈#≈~~~≈≈##≈≈~~~≈#dhi Trooper 3104.0 (1.25dh dhv _The rat barely misses you. The rat splashes around in the water.ehq  You hit the rat with your +0 long sword of flaming.  You burn the rat.ehʒehehehehwehe& eh~eh-~rr≈ehѢ9S†leh2 2 ratseh1You kill the rat!eh115.24ehq _The frilled lizard barely misses you.ehU?  rat!frilled lizard barely misses you.  You barely miss the frilled lizard with your +0 short sword.The frilled lizard is moderately wounded.You hit the frilled lizard with your +0 long sword of flaming.  You burn the frilled lizard.eh@ eh B %  eh"B <You kill the frilled lizard!ehB ehH ~r≈Srr 2 ratsehpK 2= 6.43ehQ eh4S T _The ball python misses you. x2fh3  You hit the ball python with your +0 long sword of flaming.  You burn the ball python.fh5fh<~r†rr 2 ratsfh3@====7.61fhkDfhEO _You kill the ball python!gh1  planckenstein the Trooper ....†. Coglin ##~~~~## Health: 42/47 =====================--- #≈~~~~~# Magic: 4/9ghT13==========-------------- #≈≈≈r≈≈# AC: 4Str: 8 gh1#≈≈≈~≈≈# EV: 11Int: 14 #≈≈~r≈≈# SH: 0Dex: 17 #≈≈≈*†≈#gh1 XL:  6 Next: 11% Place: a Sewer #≈~#~@≈#gh 2D Noise: =--------  Time: 4137.6 (0.0) #≈≈~≈≈≈#gh+2 g) +0 short sword {Y k) +0 long sword (fl ghK2#≈.~~≈≈# Cast: Shock ghl2#≈≈~≈~≈# Zot (5951)  gh2#≈≈≈~~≈# gh2m#≈≈≈~≈≈# rr 2 rats #≈≈≈~≈≈# gh2#≈~~~≈≈# #≈≈~~~≈#gh3`You burn the ball python. _You kill the ball python!gh-3}Aiming: Shock (safe; 7% risk of failure)  ghL3!Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit)gh9  planckenstein the Trooper ....†. Coglin ##~~~~##gh Health: 42/47 =====================--- #≈~~~~~# Magic: 4/9==========-------------- gh#≈≈≈r≈≈# AC: 4Str: 8 #≈≈≈~≈≈# EV: 11Int: 14 gh!#≈≈~r≈≈# SH: 0ghFDex: 17 #≈≈≈††≈#ghk XL:  6 Next: 11% Place: a Sewer #≈~#~@≈#gh Noise: =--------  Time: 4137.6 (0.0) gh:#≈≈~≈≈≈# g) +0 short sword {Y k) +0 long sword (fl ghو#≈.~~≈≈# Cast: Shock gh*#≈≈~≈~≈# Zot (5951)  ghP #≈≈≈~~≈# #≈≈≈~≈≈#ghu rr 2 rats #≈≈≈~≈≈#gh #≈~~~≈≈# gh#≈≈~~~≈#Aiming: Shock (safe; 7% risk of failure)  ghPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linegh kAim: a rat (68% to hit)  The zap hits the rat.  You kill the rat!gh0gh? *...†. ##*~~~## #≈*~~~~# #≈≈*r≈≈# #≈≈*~≈≈# #≈≈~*≈≈# #≈≈≈*†≈#      r   rat ghMA  gh3ghp.~~≈~≈r~gh!†gh"t28.6 (10 _gh(gh*hh{  planckenstein the Trooper ....†. Coglin ##~~~~## Health: 42/47 =====================--- #≈~~~~~#hh(| Magic: 3/9========---------------- #≈≈≈~≈≈# AC: 4Str: 8 hhQ|#≈≈≈r≈≈# EV: 11Int: 14 hhw|#≈≈~*≈≈# SH: 0Dex: 17hh| #≈≈≈†*≈#hh| XL:  6 Next: 12% Place: a Sewer #≈~#~@≈#hh| Noise: =--------  Time: 4138.6 (0.0) hh }:#≈≈~≈≈≈# g) +0 short sword {Y k) +0 long sword (fl hhv}X#≈.~~≈≈# Cast: Shock #≈≈~≈~≈# Zot (5950)  #≈≈≈~~≈# hh}#≈≈≈~≈≈# r   rat hh}#≈≈≈~≈≈# hh~#≈~~~≈≈# #≈≈~~~≈#hh"~TThe zap hits the rat. _You kill the rat!hhL~JAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclehhr~TShift-Dir - straight lineAim: a rat (68% to hit)hh  planckenstein the Trooper ....†. Coglin ##~~~~## Health: 42/47 =====================--- #≈~~~~~# Magic: 3/9========---------------- #≈≈≈~≈≈# AC: 4Str: 8 #≈≈≈r≈≈# EV: 11Int: 14 #≈≈~~≈≈# SH: 0Dex: 17 #≈≈≈††≈# XL:  6 Next: 12% Place: a Sewer #≈~#~@≈# hh Noise: =--------  Time: 4138.6 (0.0) #≈≈~≈≈≈# g) +0 short sword {Y k) +0 long sword (fl #≈.~~≈≈# Cast: Shock #≈≈~≈~≈# Zot (5950)  #≈≈≈~~≈# #≈≈≈~≈≈# r   rat #≈≈≈~≈≈# #≈~~~≈≈# #≈≈~~~≈#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit) hOd The zap hits the rat.  You kill the rat!hh8 .*..†.hhc ##*~~~## #≈~*~~~# hh#≈≈*~≈≈# #≈≈≈*≈≈# hh#≈≈~*≈≈# #≈≈≈†*≈# hh,  hh/ hh%  hhQ   hh#.hh5z~~≈†~†hh{39.6 (1Shock49 _hhhhzhhzIhh(k84==76hh"hhhh6 #4hhZ M=5hhv hh~ X4hhz hhk==3hhhhhhp5=2hhRhhhhB1hh]hhhhB0hhHhhhh8C39hh|hh hh,} r6=5===-Shockr   rat (wandering) _You start resting.hh;/40.0)ih-50.6 (118ih=ihV _A rat comes into view.ih  planckenstein the Trooper ....†r Coglin ##~~~*## Health: 46/47 =======================- #≈~~~*~# Magic: 4/9==========-------------- #≈≈≈~*≈# AC: 4Str: 8 #≈≈≈†*≈# EV: 11Int: 14 #≈≈~~*≈# SH: 0Dex: 17 #≈≈≈†*≈# XL:  6 Next: 12% Place: a Sewer ihr(#≈~#~@≈# Noise: ---------  Time: 4150.6 (0.0) #≈≈~≈≈≈# g) +0 short sword {Y k) +0 long sword (fl #≈.~~≈≈# Cast: Shock #≈≈~≈~≈# Zot (5938)  #≈≈≈~~≈# #≈≈≈~≈≈#ihӃ r   rat (wandering) #≈≈≈~≈≈# #≈~~~≈≈# #≈≈~~~≈# ih_You start resting. _A rat comes into view.Aiming: Shock (safe; 7% risk of failure)  ih"Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineihOSAim: a rat (wandering, hasn't noticed you, 68% to hit)ih( planckenstein the Trooper....†*Coglin##~~~*##Health: 46/47 =======================-#≈~~~*~#Magic: 4/9==========--------------#≈≈≈~*≈#AC: 4Str: 8#≈≈≈†*≈#EV: 11Int: 14#≈≈~~*≈#SH: 0Dex: 17#≈≈≈†*≈#XL:  6 Next: 12% Place: a Sewer#≈~#~@≈#Noise: ---------  Time: 4150.6 (0.0)#≈≈~≈≈≈#g) +0 short sword {Y k) +0 long sword (fl#≈.~~h W40m≈≈#Cast: Shock#≈≈~≈~≈#Zot (5938) #≈≈≈~~≈##≈≈≈~≈≈#r   rat#≈≈≈~≈≈##≈~~~≈≈##≈≈~~~≈#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)  The zap hits the rat.  The rat is heavily wounded.ih Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (wandering, hasn't noticed you, 68% to hit)  The zap hits the rat.  The rat is heavily wounded.The rat squeaks loudly.ih| .~~≈≈≈†ih[ ==1.6 (1Shock7ih ih6 - _You hear an angry hiss.jhM_jh lShockl   frilled lizard (wandering)You start resting.jh Q0jhxn--2.6 (16jh.#jh &a _A frilled lizard comes into view.jh   planckenstein the Trooper ....†l Coglin ##~~~*## Health: 46/47 =======================- #≈~~~*~# Magic: 3/9========---------------- #≈≈≈~*≈# AC: 4Str: 8 #≈≈≈†*≈# EV: 11Int: 14 #≈≈~~*≈# SH: 0Dex: 17 #≈≈≈†*≈# XL:  6 Next: 12% Place: a Sewer #≈~#~@jhÄ [32m≈# Noise: ---------  Time: 4152.6 (0.0) #≈≈~≈≈≈# g) +0 short sword {Y k) +0 long sword (fl #≈.~~≈≈# Cast: Shock #≈≈~≈~≈# Zot (5936)  #≈≈≈~~≈# #≈≈≈~≈≈# l   frilled lizard #≈≈≈~≈≈# #≈~~~≈≈# #≈≈~~~≈#You start resting. _A frilled lizard comes into view.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, jh[ [39;49m( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (48% to hit)jhq8   planckenstein the Trooper ....†l Coglin ##~~~~## Health: 46/47 =======================- #≈~~~~~# Magic: 3/9========---------------- #≈≈≈~≈≈# AC: 4Str: 8 #≈≈≈†≈≈# EV: 11Int: 14 #≈≈~~≈≈# SH: 0Dex: 17 #≈≈≈††≈# XL:  6 Next: 12% Place: a Sewer #≈~#~@≈#h.9 7m Noise: ---------  Time: 4152.6 (0.0) #≈≈~≈≈≈# g) +0 short sword {Y k) +0 long sword (fl #≈.~~≈≈# Cast: Shock #≈≈~≈~≈# Zot (5936)  #≈≈≈~~≈# #≈≈≈~≈≈# l   frilled lizard #≈≈≈~≈≈# #≈~~~≈≈# #≈≈~~~≈#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a frilled lizard (48% to hjhu9 mit)  The zap hits the frilled lizard.  You kill the frilled lizard!jhV>  ....†* ##~~~*## #≈~~~*~# #≈≈≈~*≈# #≈≈≈†*≈# #≈≈~~*≈# #≈≈≈†*≈#         jh .~~≈≈≈†jh =3.6 (1Shock5 _jh jhd kh%kh&kh&kh6kh`F&0khsN57=khOf-4.6 (14khTkhVU _You start resting. HP restored.kh2 kh kh kh( kh B3kh 21kh kh T=0kh kh khd z4==29khK kh khc B8khI khs kh B7kh kh= kh B6kh_ kha kh U==5kh kh kh# B4kh kh> kh B3kh kh kh) B2kh kh4 n1kh khE t5===0kh8 kh kh C19kh kh X8kh kh kho B7kh: kh kh$ kh V===6kh^ kh r-Shockr   rat (wandering)kh5   ...r†. ##~~~~## #≈~~~~~# #≈≈≈~≈≈# #≈≈≈†≈≈# #≈≈~~≈≈# #≈≈≈††≈# #≈~#~@≈#728.0) #≈≈~≈≈≈# #≈.~~≈≈# #≈≈~≈~≈# #≈≈≈~~≈# #≈≈≈~≈≈# #≈≈≈~≈≈# #≈~~~≈≈#  _You start resting.kh > ...r†. ##~~~~## #≈~~~~~# #≈≈≈~≈≈# #≈≈≈†≈≈# #≈≈~~≈≈# #≈≈≈††≈# #≈~#~@≈# #≈≈~≈≈≈# #≈.~~≈≈# kh D#≈≈~≈~≈# #≈≈≈~~≈# #≈≈≈~≈≈# #≈≈≈~≈≈# #≈~~~≈≈# kh khw khI Z _A rat is nearby!lhG  planckenstein the Trooper ...r†. Coglin ##~~*~## Health: 47/47 ======================== #≈~~*~~#lh Magic: 4/9==========-------------- #≈≈≈*≈≈# AC: 4Str: 8 #≈≈≈†*≈# EV: 11Int: 14 lh#≈≈~~*≈# SH: 0Dex: 17lh> #≈≈≈†*≈# XL:  6 Next: 12% Place: a SewerlhH #≈~#~@≈# Noise: ---------  Time: 4172.6 (0.0)lh #≈≈~≈≈≈# g) +0 short sword {Y k) +0 long sword (fl #≈.~~≈≈# Cast: Shock #≈≈~≈~≈# Zot (5916)  #≈≈≈~~≈#lh  #≈≈≈~≈≈# r   rat (wandering)lhI #≈≈≈~≈≈# lhy#≈~~~≈≈# #≈≈~~~≈# _You start resting. lh_A rat is nearby!Aiming: Shock (safe; 7% risk of failure)  lhͬPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelhAim: a rat (heavily wounded, wandering, hasn't noticed you, 68% to hit)lhs'planckenstein the Trooper...*†.Coglin##~~*~##Health: 47/47 ========================#≈~~*~~#Magic: 4/9==========--------------#≈≈≈*≈≈#lh1AC: 4Str: 8#≈≈≈†*≈#EV: 11Int: 14#≈≈~~*≈#SH: 0Dex: 17#≈≈≈†*≈#XL:  6 Next: 12% Place: a Sewer#≈~#~@≈#lhlNoise: ---------  Time: 4172.6 (0.0)#≈≈~≈≈≈#g) +0 short sword {Y k) +0 long sword (fl#≈.~~≈≈#Cast: Shocklh#≈≈~≈~≈#Zot (5916) lh<#≈≈≈~~≈##≈≈≈~≈≈#r   rat (wandering)lh #≈≈≈~≈≈##≈~~~≈≈#lh2#≈≈~~~≈# _You start resting. _A rat is nearby!lh|Aiming: Shock (safe; 7% risk of failure)  lhPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linelhAim: a rat (heavily wounded, wandering, hasn't noticed you, 68% to hit)lhIp  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (heavily wounded, wandering, hasn't noticed you, 68% to hit)  The zap misses the rat.  The rat squeaks loudly.lhQ{.r~~≈≈†rlh[u==3.6 (15 _lhlhPmh  planckenstein the Trooper ....†. Coglin ##~~r~## Health: 47/47 ======================== #≈~~*~~#mh Magic: 3/9========---------------- #≈≈≈*≈≈# AC: 4Str: 8 #≈≈≈†*≈# EV: 11Int: 14 #≈≈~~*≈# SH: 0Dex: 17 #≈≈≈†*≈# XL:  6 Next: 12% Place: a Sewer mh#≈~#~@≈# Noise: ==-------  Time: 4173.6 (0.0) #≈≈~≈≈≈#mh6 g) +0 short sword {Y k) +0 long sword (fl #≈.~~≈≈# Cast: ShockmhY #≈≈~≈~≈#mhz Zot (5915)  #≈≈≈~~≈#mh #≈≈≈~≈≈# r   rat mh #≈≈≈~≈≈# #≈~~~≈≈#mhA #≈≈~~~≈#The zap misses the rat. _The rat squeaks loudly.  Aiming: Shock (safe; 7% risk of failure)  mh\Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (heavily wounded, 68% to hit)mhyplanckenstein the Trooper...*†.Coglin##~~*~##Health: 47/47 ========================#≈~~*~~#Magic: 3/9mh*========----------------#≈≈≈*≈≈#AC: 4Str: 8#≈≈≈†*≈#EV: 11Int: 14#≈≈~~*≈#SH: 0Dex: 17#≈≈≈†*≈#XL:  6 Next: 12% Place: a Sewer#≈~#~@≈#mh`zNoise: ==-------  Time: 4173.6 (0.0)#≈≈~≈≈≈#g) +0 short sword {Y k) +0 long sword (flmht#≈.~~≈≈#Cast: Shock#≈≈~≈~≈#Zot (5915) mh#≈≈≈~~≈##≈≈≈~≈≈#r   rat#≈≈≈~≈≈##≈~~~≈≈#mh#≈≈~~~≈#The zap misses the rat. _The rat squeaks loudly.  Aiming: Shock (safe; 7% risk of failure)  mh=Press: ? - help, Q - select action, ( or ) - cyclemhpShift-Dir - straight lineAim: a rat (heavily wounded, 68% to hit)mhy\M_The rat squeaks loudly.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (heavily wounded, 68% to hit)  The zap misses the rat.mhe.~r~≈≈†mhXpt-4.6 (14 _mhVxmhzmh`   planckenstein the Trooper ....†. Coglin ##~~~~## Health: 47/47 ======================== #≈~~r~~#mh = Magic: 2/9=====------------------- #≈≈≈*≈≈# AC: 4Str: 8 #≈≈≈*≈≈# EV: 11Int: 14 #≈≈~~*≈# SH: 0Dex: 17 #≈≈≈†*≈#mh  XL:  6 Next: 12% Place: a Sewer #≈~#~@≈# Noise: =--------  Time: 4174.6 (0.0) #≈≈~≈≈≈# g) +0 short sword {Y k) +0 long sword (fl #≈.~~≈≈# Cast: Shockmh  #≈≈~≈~≈# Zot (5914)  mh) ,#≈≈≈~~≈# #≈≈≈~≈≈# r   rat #≈≈≈~≈≈# #≈~~~≈≈# #≈≈~~~≈#Aim: a rat (heavily wounded, 68% to hit) _The zap misses the rat.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (heavily wounded, 68% to hit)mh   planckenstein the Trooper ....†. Coglin ##~~~~## Health: 47/47 ======================== #≈~~r~~# Magic: 2/9=====------------------- #≈≈≈~≈≈# AC: 4Str: 8 #≈≈≈†≈≈# EV: 11Int: 14 #≈≈~~≈≈#mh f SH: 0Dex: 17 #≈≈≈††≈# XL:  6 Next: 12% Place: a Sewer #≈~#~@≈# Noise: =--------  Time: 4174.6 (0.0) #≈≈~≈≈≈#mhA  g) +0 short sword {Y k) +0 long sword (fl #≈.~~≈≈# Cast: Shock mh #≈≈~≈~≈# Zot (5914)  #≈≈≈~~≈# #≈≈≈~≈≈# r   rat #≈≈≈~≈≈# mhۂ #≈~~~≈≈# #≈≈~~~≈#mh JAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclemh' Shift-Dir - straight lineAim: a rat (heavily wounded, 68% to hit)  mh` MThe zap hits the rat.  You kill the rat!mh = ..*.†. ##~*~~## #≈~~*~~# #≈≈≈*≈≈# #≈≈≈*≈≈# #≈≈~~*≈# #≈≈≈†*≈# mh         mh5 .~†~†≈†mh' 35.6 (1Shock3 _mh- mh/ nhnh%nhynhnhal213===0nhWnhC09nhnhnhB8nhnhFnhB7nhnh5===6nhnh`B5nhnhnhB4nhOnhbX3nhnhnhB2nhdnh-nhey4==1nhnhnhB0nhOnhnhND899nhnhX8nhSnhnhMU==7nhnhnhB6nhnhnhB5nh=nhX4nhznhX3nhnhnh t5===2nhnhdnhB1nhnhnh B0nhenh;nhuC89nhnh!nhSV===8nhnhX7nh"nhAnhB6nhnh7nhiB5nh0nhX4nh6===3210===79nh X8nh nh nhB B7nh nh nh B6nh] nh5nhWB5nhnhnhs7==4nhanh?nhsB3nhnhnhB2nhanh,nhVB1nhnhnhU==0nhXnh&nhEC69nhnhnhB8nhnhynhB7nhnhGnhB6nhnhnhJr8===5nhnhnhB4nhh nhL!nhx!B3nh!nh"nh"B2nhf#nh$nh*%V===1nh%nh5'nh'B0nh(nh-598nhQ-nh-B7nh.nhu7-  Press: ? - help, Q - select action, ( or ) - cyclenh7Shift-Dir - straight line  Aim: a rat (heavily wounded, 68% to hit)  The zap hits the rat. _You start resting.nhC1231.6 (56.0)nhGK9===-2.6 (576nhTRnhT% _Magic restored.hhBh! h3h=Q##..... ....†. ##~~~~## #≈~~†~~#hQ #≈≈≈~≈≈# #≈≈≈†≈≈# #≈≈~~≈≈# #≈≈≈@†≈#hQ #≈~#~.≈#hQk #≈≈~≈≈≈#hQ #≈.~~≈≈# #≈≈~hQ≈~≈# #≈≈≈~~≈# hRs #≈≈≈~≈≈# #≈≈h!RO≈~≈≈#h5R5 #≈≈#h![A  You enter the shallow water.he}3.6 (1.0)5) Water h lho _Moving in this stuff is going to be slow. _You see here a rat corpse.h M .##.... ....†. #~~~~##~~†~~~≈≈#≈†~@≈≈≈††~#~.#≈≈~≈#≈.~~≈≈#≈##≈≈≈~≈≈#h# h- n5.2 (1.64 _h0 h~2 hmM#...... .##...... ....†. #~~~~##~~†~~~≈≈#≈~~≈hn6≈≈††~#~.#≈≈~≈≈≈#.≈≈≈≈≈~≈≈#huh~b6.82h#hp _You see here a rat corpse.hЏ M ####.....#....... .##..........†. #~~~~##h! ~~†~~#≈†~~≈≈≈††hw #≈~#~.≈#≈#≈≈≈~~≈#h h ===8.41 _hz hB ###.. ####..... ##........ #.......# ##......# #....†.# ##~~~~## #≈~@†~~# #≈≈≈~≈≈# #≈≈≈†≈≈# #≈≈~~≈≈# #≈≈≈††≈# #≈~#~.≈# #≈≈~h≈≈≈# #≈.~≈≈# #≈≈~≈~≈#hhd40.049hh[hNQR ###.. ####..... ##........ #.......# ##......# #....†.#hQ ##@~~~## #≈~~†~~# #≈≈≈~≈≈# #≈≈≈†≈≈# #≈≈~~≈≈# #≈≈≈†h*R]†≈# #≈~#~.≈# #≈≈~≈≈≈# #≈.~~≈≈#hYhRcb1.67hEihAkh,  #  ###.. ###..... ##..##.....#..@.†.# ##~~~~## #≈~~†~~# #≈≈≈~≈≈# #≈≈≈†≈≈##≈≈~~≈h W≈##≈≈≈††≈##≈~#~.≈##≈≈~≈≈≈#h h g3.26) h hO h ## ########...##..@..#....†.###~~~~## #≈~~†~~# #≈≈≈~≈≈##≈≈≈†≈≈##≈≈~~≈≈#h=#≈≈≈††≈##≈~#~.≈#h!hf405hwhTh.U ### ###...######...#.##.....#....†.###~~~~## #≈~~†~~hU##≈≈≈~≈≈##≈≈≈†≈≈##≈≈~~≈≈##≈≈≈††≈#h\hd`54htjhlh"z ###  ####...#######....#.#..##.....#....†.###~~~~###≈~~†~~##≈≈≈~≈≈##≈≈≈†≈≈##≈≈~~≈≈#63h#### ####...######.##.#.###.##......## #....†.## ##~~~~## hh`72hhah; #### ####...######.###.#.###.##......## .#....†.## ###≈≈≈~≈≈##≈≈≈†≈≈# hB h9I `81hDN hP h?##### ####...#### ####.###.#.###.##......## ..#....†.## r #≈~~†~~# hXr   rat (asleep)#≈#≈≈≈†≈≈# hHhp9Shock0hh~V _A rat comes into view.hª W  planckenstein the Trooper  Coglin  Health: 47/47 ========================  Magic: 8/9=====================---  AC: 4Str: 8 #####  EV: 11Int: 14 ####...####  SH: 0Dex: 17 ####.........##  XL:  6 Next: 13% Place: a Sewer ##......@**.....  Noise: ---------  Time: 4249.2 (0.0) hb #.......###**...  g) +0 short sword {Y k) +0 long sword (fl ##......## **.  Cast: Shock #....†.## r  Zot (5840)  ##~~~~## #≈~~†~~# r   rat (asleep) hԫ #≈≈≈~≈≈# #≈≈≈†≈≈# #≈≈~~≈≈# _You see here a rat corpse. _A rat comes into view.Aiming: Shock (safe; 7% risk of failure)  h +Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)ha=   planckenstein the Trooper  Coglin  Health: 47/47 ========================  Magic: 8/9=====================--- h=  AC: 4Str: 8 #####  EV: 11Int: 14 ####...####  SH: 0Dex: 17 ####.........##  XL:  6 Next: 13% Place: a Sewer hP> ##......@.......  Noise: ---------  Time: 4249.2 (0.0) #.......###.....  g) +0 short sword {Y k) +0 long sword (fl ##......## ...  Cast: Shock hy> #....†.## r  Zot (5840)  ##~~~~## h> #≈~~†~~# r   rat (asleep) h> #≈≈≈~≈≈# #≈≈≈†≈≈# h> #≈≈~~≈≈#h? jAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh;? Aim: a rat (asleep, 100% to hit)  The zap hits the rat.  You kill the rat!hC  ##### hC C     hD **.....  **...  h7D N **.  hWD ^ *   hE X   h ;.......h0 =50.2 (1Shock39 _h h h? K#########...########.........###..... ####.....# ... #....† . ##~~~~#  #≈~~†~h ~# #≈≈≈~≈≈# #≈≈≈†≈≈# #≈≈~~≈≈# #≈≈≈††≈#hHh}h-18h+#hy$h3hJh44765hhhWB4h}h`X3hIhX2h)h* - _You start resting.h>9+7.2 (6h@9===8.2 (71hmFhH% _Magic restored.hQ. #####  ####...#### ##### ##....... .#..... ##........ #....†.#.##~~~~###≈~~†~~##≈≈≈~≈≈##≈≈≈†≈≈##≈≈~~≈≈#hLXh]e9.2 (10hlahbh ##### ####...#### ####.###.#.###.##......## ..#....†.## ...##~~~~## ~~~#≈~~†~~# ~≈#≈≈≈~≈≈# ~#≈≈≈†≈≈# h hv x6029h h3$##### ####...#### ####.###.##.###......r##......## #.#....†.## #.##~~~~## .~#≈~~†~~# ~~≈r   rat (asleep)#≈≈≈~≈≈# hz4≈~≈#≈≈≈†≈≈# ≈~≈ h9e  A rat comes into view.hr.r==1Shock8h - _The rat squeaks loudly.hu  planckenstein the Trooper  Coglin  Health: 47/47 ========================hA)  Magic: 8/9=====================---  AC: 4Str: 8ho ##### EV: 11Int: 14 h####...####  SH: 0Dex: 17 hŠ####.........####  XL:  6 Next: 13% Place: a Sewer h?##........@*****r#  Noise: ==-------  Time: 4261.2 (0.0) h#.......###.......  g) +0 short sword {Y k) +0 long sword (fl ##......## #......  Cast: Shock #....†.## #.....  Zot (5828)  ##~~~~## .~~~~  #≈~~†~~# ~~≈≈  r   rathu #≈≈≈~≈≈# ≈~≈  hߡ#≈≈≈†≈≈# ≈~≈  #≈≈~~≈≈#A rat comes into view. h _The rat squeaks loudly.  Aiming: Shock (safe; 7% risk of failure)  h:Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehf4Aim: a rat (68% to hit)h^ planckenstein the TrooperCoglinHealth: 47/47 ========================Magic: 8/9=====================---AC: 4Str: 8#####EV: 11Int: 14####...####SH: 0Dex: 17####.........####XL:  6 Next: 13% Place: a Sewer##........@******#Noise: ==-------  Time: 4261.2 (0.0)#.......###.......g) +0 short sword {Y k) +0 long sword (fl##......## #......Cast: Shock#....†.## #.....Zot (5828) ##~~~~##.~~~~#≈~~†~~#~~≈≈r   rat#≈≈≈~≈≈#≈~≈#≈≈≈†≈≈#h{_ U≈~≈#≈≈~~≈≈#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit)  The zap hits the rat.  The rat is severely wounded.h h? ....r.-2.2 (17 _h h h ##### ####...#### ####.#### ##.r.# #.###. ##......## #...... #....†.## #.....h7 ##~~~~## .~~~~ #≈~~†~~# ~~≈≈ #≈≈≈~≈≈# ≈~≈ #≈≈≈†≈≈# ≈~≈  #≈≈~~≈≈#hQh4r.h^--36hh h< ##### ####...#### ####.#### ##.r..# #.###. ##......## #...... #....†.## #..... ##~~~~## .~~~~ #≈~~†~~# ~~≈≈he #≈≈≈~≈≈# ≈~≈ #≈≈≈†≈≈# ≈~≈  #≈≈~~≈≈#hhz-45h!h"h/0 ##### ####...#### ####.#### ##.r..# #.###. ##......## #...... #....†.## #.....  ##~~~~## .~~~~ #≈~~†~~# ~~≈≈ #h0_≈≈≈~≈≈# ≈~≈ #≈≈≈†≈≈# ≈~≈  #≈≈~~≈≈#hh2h^:6r.h;`54hAhChZ   planckenstein the Trooper  Coglinh   Health: 47/47 ========================  Magic: 7/9==================------  AC: 4Str: 8h  #####  EV: 11Int: 14 h ####...####  SH: 0Dex: 17 h1 ####.........####  XL:  6 Next: 13% Place: a Sewer hT &##.....@*****r...#  Noise: ---------  Time: 4265.2 (0.0) hx #.......###.......  g) +0 short sword {Y k) +0 long sword (fl h ##......## #......  Cast: Shock h #....†.## #.....  Zot (5824)  h K##~~~~## .~~~~  h .#≈~~†~~# ~~≈≈  r   rat #≈≈≈~≈≈# ≈~≈  h@ #≈≈≈†≈≈# ≈~≈  #≈≈~~≈≈#hf iThe zap hits the rat. _The rat is severely wounded.h Aiming: Shock (safe; 7% risk of failure)  h ]Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (severely wounded, 68% to hit)hrplanckenstein the TrooperCoglinHealth: 47/47 ========================Magic: 7/9==================------AC: 4Str: 8#####EV: 11Int: 14####...####SH: 0Dex: 17####.........####XL:  6 Next: 13% Place: a Sewerhn##.....@*******..#Noise: ---------  Time: 4265.2 (0.0)#.......###.......g) +0 short sword {Y k) +0 long sword (fl##......## #......Cast: Shock#....†.## #.....Zot (5824) ##~~~~##.~~~~#≈~~†~~#~~≈≈r   rat#≈≈≈~≈≈#≈~≈#≈≈≈†≈≈#≈~≈h#≈≈~~≈≈#The zap hits the rat. _The rat is severely wounded.Aiming: Shock (safe; 7% risk of failure)  h߮VPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (severely wounded, 68% to hit)h?a _The rat is severely wounded.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (severely wounded, 68% to hit)  The zap misses the rat.....r..=6.2 (13 _hGhS  planckenstein the Trooper  Coglin  Health: 47/47 ========================  Magic: 6/9================--------  AC: 4Str: 8 #####  EV: 11Int: 14h' ####...####  SH: 0Dex: 17 ####.........####  XL:  6 Next: 13% Place: a Sewer ##.....@****r....#  Noise: =--------  Time: 4266.2 (0.0) #.......###.......  g) +0 short sword {Y k) +0 long sword (fl ##......## #......  Cast: Shock hh#....†.## #.....  Zot (5823)  ##~~~~## .~~~~  h.#≈~~†~~# ~~≈≈  r   rat #≈≈≈~≈≈# ≈~≈  h#≈≈≈†≈≈# ≈~≈  #≈≈~~≈≈#hAim: a rat (severely wounded, 68% to hit) _The zap misses the rat.hJAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh)Shift-Dir - straight lineAim: a rat (severely wounded, 68% to hit)h X  planckenstein the Trooper  Coglin  Health: 47/47 ========================  Magic: 6/9================--------  AC: 4Str: 8 #####  EV: 11Int: 14 h N####...####  SH: 0Dex: 17 ####.........####  XL:  6 Next: 13% Place: a Sewer ##.....@....r....#  Noise: =--------  Time: 4266.2 (0.0) #.......###.......  g) +0 short sword {Y k) +0 long sword (fl ##......## #......  Cast: Shock #....†.## #.....  Zot (5823)  h K##~~~~## .~~~~  h #≈~~†~~# ~~≈≈  r   rat h% #≈≈≈~≈≈# ≈~≈  #≈≈≈†≈≈# ≈~≈  hD #≈≈~~≈≈#he }Aiming: Shock (safe; 7% risk of failure)  h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh Aim: a rat (severely wounded, 68% to hit)  The zap hits the rat.  You kill the rat!h  #####      *******..#                 hc  h8 ,.......h 7.2 (1Shock2 _h& hs h'2#########...########.........#####......# ####.......## #...... #....†.## #..... ##~~~~## .~~~~ #≈~~†~~# ~~≈≈ #≈≈≈~≈≈# ~≈ #≈≈≈†≈≈# ≈~≈ #≈≈~~≈≈# #≈≈≈††≈#h8h@h-81hDhFhl#########...########.........#####........# #h###.......## #...... #....†.## #..... ##~~~~## .~~~~ #≈~~†~~# ~~≈≈ #≈≈≈~≈≈# ~≈ #≈≈≈†≈≈#h ≈~≈ #≈≈~~≈≈# #≈≈≈†hk†≈# #≈~#~.≈#h>hz-90hh%h7hhhlht7==19h87hmh)hnB6heh(hU==5hmhWhB4hhhKB3hhhB2hh?h|,1hh`hh88===hU:0h'hRhC09h-hihB8h]h4hB7h]hh@===6h+hhhB5hPh#hSB4hhhB3hXhOhB2hh  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (severely wounded, 68% to hit)  The zap hits the rat. h ;_You start resting.ht0878.0)h&9===8.2 (191h,h/% _Magic restored.hz #####  ####...#### ###..#### ##........# #.#....... h##......## #...... #....†.## #..... ##~~~~## .~~~~ #≈~~†~~# ~~≈#≈≈≈~#≈≈≈†≈≈# ≈~≈#≈≈~~≈≈##≈≈≈††h$≈#h~h}k9.0)0hhh*  #####  ####...#### ####### ##........# #.#....... ##......## #...... #....†.## #..... ##~~~~## .~~~~#≈~~†~~# ~~≈#≈≈≈~#≈≈≈†≈≈# ≈~≈#≈≈~~≈≈#h/ c90799h57 h8 hr##### ####...#### ####.#### ##.# #.###. ##......## #...... hks{#....†.## #..... #≈#≈#≈≈≈† hzh`18hh‰h ]##### ####...#### ####.#### ##.# #.###. h{ ##......## #...... #....†.## #..... ##~~~~## .~~~~#≈~~†~~# ~~≈≈#≈≈≈~≈≈# ≈~≈#≈≈≈ h h ~===27h hV hHVy##### ####...#### ####.#### ##.# #.###. ##......## #...... #....†.## #..... ##~~~~## .~~~~#≈~~†~~# h%Wx~~≈#≈≈≈~≈≈# ≈~≈#≈≈≈†≈≈# ≈~≈ h'^hpe`36hkhTmh s#########...########.........######......#.......#####......## #h#....†.## ##~~~~## .~~~~##≈~~†~~# ~~≈≈≈#≈≈≈~≈≈# ~≈#≈≈≈†≈≈# ≈~≈~h#≈≈~~≈≈# ~≈~~#≈≈≈††≈#h h`45hchK2h #########...########.........######.........#.......### ##......## # #....†.## ##~~~~## .~~~~###≈~~†~~# ≈~~≈≈≈##≈≈≈~≈≈# ≈~≈~≈≈##≈≈≈†≈≈# ≈≈≈~≈~##≈≈~~≈≈# ≈≈~≈~~##≈≈≈††≈# ≈≈≈≈~~##≈~#~.≈#h`54hhhN#########...########.........######.......hR..#.......### ##......## ###....†.## ##~~~~## #.~~~~## hJ#≈~~†~~# #≈~~≈≈≈# #≈≈≈~≈≈# #≈~≈~≈≈# h"#≈≈≈†≈≈# #≈≈≈~≈~#hE#≈≈~~≈≈# #≈≈~≈~~#hj#≈≈≈††≈# #≈≈≈≈~~##≈~#~.≈# #≈≈≈~h^~##≈≈~≈≈≈#hh}63hk7#########...########.........####h7##......#.......###  ##......## ###....†.##   hL8##~~~~## #.@~~~##  #≈~~†~~# #≈~~≈≈≈#  h8#≈≈≈~≈≈# #≈~≈~≈≈#  #≈≈≈†≈≈# #≈≈≈~≈~#  #≈≈~~≈≈# #≈≈~≈~~#  #≈≈≈††≈# #≈≈≈≈~~#  h8#≈~#~.≈# #≈≈≈~~#  h8#≈≈~≈≈≈# #≈≈≈#≈.#  #≈.~~h9'≈≈#hBA  You enter the shallow water.hMr72) Water hKThV? _Moving in this stuff is going to be slow.h_#########...########.........####  ##......  #.......### ##......## ## #....†.##  ##~~~~## #.~~~~## #≈~~†~~# #≈~@≈≈≈# #≈≈≈~≈≈# #≈~≈~≈≈# #≈≈≈†≈≈# #≈≈≈~≈~# hȽ#≈≈~~≈≈# #≈≈~≈~~# #≈≈≈††≈# #≈≈≈≈~~# #≈~#~.≈# #≈≈≈~~# h8#≈≈~≈≈≈# #≈≈≈#≈.# #≈.~~≈≈# #≈≈≈~~~# #≈≈~≈~h#$≈#hhg8.8 (1.60hVh)h####...########.........#### ##...... #.......### #......## ## h}....†.## # ~~~~## #.~~~~## ≈~~†~~# #≈~~≈≈≈# ≈≈≈~≈≈# #≈~≈@≈≈# ≈≈≈†≈≈# #≈≈≈~≈~# h≈≈~~≈≈# #≈≈~≈~~# ≈≈≈††≈# #≈≈≈≈~~# ≈~#~.≈# #≈≈≈~~# ≈≈~≈≈≈# #≈≈≈#≈.# ≈.~~≈≈# #≈≈≈~~~# h'≈≈~≈~≈# #≈≈≈ ~~# ≈≈≈~~≈#hhe300.489hhh T ####.........#### ##...............##.###.## ### ....†.## ##...... h# #~~~~## #.~~~~## ≈~~†~~≈~~≈≈≈≈≈~≈≈≈~†≈≈@≈~~~hK ~≈~~#≈††≈≈~~#hp H~#~.~≈hҝ #≈≈≈ ~≈# ≈≈≈~≈≈#h hP h b2.07h hĸ h#...... .......### ......## ## ...†.## ### ~~~~## #.~~~~## hN~~†~~# #≈~~≈≈≈# ≈~≈≈# #≈~≈~≈≈# †≈≈# #≈≈≈~≈~# ~~≈≈# #≈≈~≈@~# hF††≈# #≈≈≈≈~~# ~#~.≈# #≈≈≈~≈~# ≈≈≈# #≈≈≈#≈.# .~~≈≈# #≈≈≈~~~#~≈~≈# #≈~~#~≈# #≈≈≈≈~≈#h~≈≈# #≈≈~~≈≈# hhb3.65h hl  .###.## ###†.## ##...... ~~~~## #.~~~~##†~~≈~~≈≈≈ ≈≈~≈≈≈~†hVl ≈≈~≈~~~~≈~~#≈††≈≈@~# ~#~.~≈ ≈~≈≈hwl #≈.# .~~~~~#≈hl )≈≈hl #≈≈≈~≈≈# ~~~≈≈#h!y h| b5.24hR h hw## #†.## ##......# ~~~## #.~~~~## †~~# #≈~~≈≈≈# ≈~≈≈# #≈~≈~≈≈# †≈≈# #≈≈≈~≈~# ~~≈≈# #≈≈~≈~~# ††≈# #≈≈≈≈~~# #~.≈# #≈≈≈~≈@# h y ≈≈≈# #≈≈≈#≈.# ~~≈≈# #≈≈≈~~~# ~≈~≈# #≈≈≈≈~~# ~≈# #≈≈≈≈~≈#~≈≈# #≈≈~~≈#~≈≈# #≈≈≈~≈≈# ~~≈≈# #≈≈~≈≈##hhPb6.82h-hɖhQt †.## ##...... ~~~## #.~~~~##†~~≈~~≈≈≈ ≈~≈≈≈~†≈≈~≈~ ~~~≈~~# ≈††hS≈≈~~# #~.~≈ ~≈≈#≈≈≈#≈@# ~~~~~#≈~≈≈≈ ≈~h#≈≈≈≈~≈#≈≈~~≈≈# ~~~≈#hhhG8.41) h~~~~## #.~~~~##†~~# #≈~~≈≈≈# ≈≈~≈≈# #≈~≈~≈≈#≈†≈≈# #≈≈≈~≈~#~~≈≈# #≈≈~≈~~# ≈≈††≈# #≈≈≈≈~~# ~#~.≈# #≈≈≈~≈~# ≈~≈≈≈# #≈≈≈#≈.# hٯ].~~≈≈# #≈≈≈~@~# ≈~≈~≈# #≈≈≈≈~~# ≈≈~~≈# #≈≈≈≈~≈#≈~≈≈# #≈≈~~≈≈#≈~≈≈# #≈≈≈~≈≈# ~~~≈≈# #≈≈≈# ≈~~~≈# #≈≈~~≈≈# ≈~~~≈# #≈≈~~~≈#~.#h[A  You enter the shallow water.hx900) Water hh? _Moving in this stuff is going to be slow.hcr  †~~≈~~≈≈≈ ≈≈~≈≈≈~†≈≈~≈~~~#≈≈~≈~~#≈††≈≈≈≈~~# ~#~.≈≈~≈ ≈~≈≈≈#≈.# .~~hr j~~~# ≈~≈~≈≈~≈≈~~≈≈#.~~~~## .....#h{ hq i11.0 (1.678hŎ hn ≈≈~≈≈≈~†≈≈~≈~~~≈~≈~~#≈††≈≈~~# ~#~.≈~≈ ≈~≈≈#≈.# .~~~~~# ≈~≈~≈≈~≈≈~~≈≈ ~~~≈#...... .∩∩..#hh2.66hjVk≈†≈≈# #≈≈≈~≈~#~~≈≈# #≈≈~≈~~#≈≈††≈# #≈≈≈≈~~#~#~.≈# #≈≈≈~≈~# ≈≈~≈≈≈# #≈≈≈#≈.#.~~≈≈# #≈≈≈~~~# ≈≈~≈~≈# #≈≈≈≈~~#hVB≈≈~~≈# #≈≈≈≈~≈#≈~≈≈# #≈≈~@≈≈#≈~≈≈# #≈≈≈~≈≈#~~~≈≈# #≈≈~≈≈≈# hV≈≈~~~≈# #≈≈~~≈≈# ~≈~~~≈# #≈≈~~hV~≈# #~~~~.# #.~~~~##h"Wr   river rat (asleep) ......# #......h;Wq∩∩..# ##.hTWbr........#h^k  A river rat comes into view.h:`h4ah6l' rrr   ratrThe river rat squeaks loudly. You hear a loud squeak.hn{==4.2Shock5h#yh|V _A rat comes into view.h≈≈≈†≈≈# #≈≈≈~≈~#  planckenstein the Trooper ≈≈~~≈≈# #≈≈~≈~~#  Coglin ≈≈≈††≈# #≈≈≈≈~~#  Health: 47/47 ======================== ≈~#~.≈# #≈≈≈~≈~#  Magic: 8/9=====================--- ≈≈~≈≈≈# #≈≈≈#≈.#  AC: 4Str: 8 ≈.~~≈≈# #≈≈≈~~~#  EV: 11Int: 14 ≈≈~≈~≈# #≈≈≈≈~~#  SH: 0Dex: 17 ≈≈≈~~≈# #≈≈≈≈~≈#  XL:  6 Next: 13%h Place: a Sewer ≈≈≈~≈≈# #≈≈~@≈≈#  Noise: ==-------  Time: 4314.2 (0.0) ≈≈≈~≈≈# #≈≈≈*≈≈#  g) +0 short sword {Y k) +0 long sword (fl ≈~~~≈≈# #≈≈~*≈≈#  Cast: Shock h'≈≈~~~≈# #≈≈~*≈≈#  Zot (5775) Water ~≈~~~≈# #≈≈~*~≈# h#~~~~.# #.~~r~##  r   river rat ......# #...... r   rat ..∩∩..# ##.r... ......#The river rat squeaks loudly. You hear a loud squeak. _A rat comes into view.h%Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (64% to hit)h }≈≈≈†≈≈# #≈≈≈~≈~#h' planckenstein the Trooper ≈≈~~≈≈# #≈≈~≈~~#Coglin ≈≈≈††≈# #≈≈≈≈~~#hJ cHealth: 47/47 ======================== hk ≈~#~.≈# #≈≈≈~≈~#Magic: 8/9h =====================--- ≈≈~≈≈≈# #≈≈≈#≈.#AC: 4Str: 8 h ≈.~~≈≈# #≈≈≈~~~#EV: 11Int: 14 h ≈≈~≈~≈# #≈≈≈≈~~#SH: 0Dex: 17 h* ≈≈≈~~≈# #≈≈≈≈~≈#XL:  6 Next: 13% Place: a Sewer hW 1≈≈≈~≈≈# #≈≈~@≈≈#Noise: ==-------  Time: 4314.2 (0.0) h ≈≈≈~≈≈# #≈≈≈*≈≈#g) +0 short sword {Y k) +0 long sword (fl h ≈~~~≈≈# #≈≈~*≈≈#Cast: Shock h ≈≈~~~≈# #≈≈~*≈≈#Zot (5775) Water h ~≈~~~≈# #≈≈~*~≈# #~~~~.# #.~~*~##r   river rat ......# #...*..r   rat ..∩∩..# ##.r*.. ......#h jAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh Aim: a river rat (64% to hit)  The zap hits the river rat.  The river rat is moderately wounded.h1z hz h~ h h" p~≈~r~r.J   endoplasmJrrr 2 rats (1 wandering)h m-5.2 (14h@ hǠ   h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  h iAim: a river rat (64% to hit)  The zap hits the river rat.  h) The river rat is moderately wounded. _A rat comes into view. An endoplasm comes into view.hl ≈≈≈†≈≈# #≈≈≈~≈~#  planckenstein the Trooper hl ≈≈~~≈≈# #≈≈~≈~~#  Coglin hl "≈≈≈††≈# #≈≈≈≈~~#  Health: 47/47 ======================== hm ≈~#~.≈# #≈≈≈~≈~#  Magic: 7/9h0m M==================------ hRm ≈≈~≈≈≈# #≈≈≈#≈.#  AC: 4Str: 8 hm B≈.~~≈≈# #≈≈≈~~~#  EV: 11Int: 14 ≈≈~≈~≈# #≈≈≈≈~~#  SH: 0Dex: 17 ≈≈≈~~≈# #≈≈≈≈~≈#  XL:  6 Next: 13% Place: a Sewer h n [≈≈≈~≈≈# #≈≈~@≈≈#  Noise: =--------  Time: 4315.2 (0.0) hIn =≈≈≈~≈≈# #≈≈≈*≈≈#  g) +0 short sword {Y k) +0 long sword (fl ≈~~~≈≈# #≈≈~*≈≈#  Cast: Shock hvn ≈≈~~~≈# #≈≈~*≈≈#  Zot (5774) Water hn ~≈~~~≈# #≈≈~r~≈# hn #~~~~.# #.~~~~##  r   river rat ......# #..r... J   endoplasm hn ..∩∩..# ##.Jr.. rr 2 rats (1 wandering) ho Q......#The river rat is moderately wounded. h?o _A rat comes into view. An endoplasm comes into view.Aiming: Shock (safe; 7% risk of failure)  hfo Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineho yAim: a river rat (moderately wounded, 64% to hit)h^Z r*hE**h*rAim: a rat (wandering, hasn't noticed you, 68% to hit)h≈≈≈†≈≈# #≈≈≈~≈~#  planckenstein the Trooper ≈≈~~≈≈# #≈≈~≈~~#  Coglin h$≈≈≈††≈# #≈≈≈≈~~#  Health: 47/47 ======================== ≈~#~.≈# #≈≈≈~≈~#  Magic: 7/9==================------ ≈≈~≈≈≈# #≈≈≈#≈.#  AC: 4h)Str: 8 ≈.~~≈≈# #≈≈≈~~~#  EV: 11Int: 14 h4≈≈~≈~≈# #≈≈≈≈~~#  SH: 0Dex: 17 hWB≈≈≈~~≈# #≈≈≈≈~≈#  XL:  6 Next: 13% Place: a Sewer h}≈≈≈~≈≈# #≈≈~@≈≈#  Noise: =--------  Time: 4315.2 (0.0) ≈≈≈~≈≈# #≈≈≈~≈≈#  g) +0 short sword {Y k) +0 long sword (fl h≈~~~≈≈# #≈≈~≈≈≈#  Cast: Shock h≈≈~~~≈# #≈≈~~≈≈#  Zot (5774) Water ~≈~~~≈# #≈≈~r~≈# h^#~~~~.# #.~~~~##  r   river rat ......# #..r...h` J   endoplasm ..∩∩..# ##.Jr.. rr 2 rats (1 wandering) ......#Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)  The zap hits the river rat but does no damage.  hThe river rat is moderately wounded.The zap hits the rat.  You kill the rat!h>              h)     #≈≈≈*≈≈#  #≈≈~*≈≈# h #≈≈~*≈≈#  #≈≈~*hq #.~~*~## h #..r*..∩∩..# ##.J*..h|r   rath/zhzh;{hX~≈r~r~.J..hUt46.2 (13 _hϓhh≈≈≈†≈≈# #≈≈≈~≈~#  planckenstein the Trooper ≈≈~~≈≈# #≈≈~≈~~#  Coglin ≈≈≈††≈# #≈≈≈≈~~#  Health: 47/47 ======================== ≈~#~.≈# #≈≈≈~≈~#  Magic: 6/9h`D================-------- ≈≈~≈≈≈# #≈≈≈#≈.#  AC: 4Str: 8 ≈.~~≈≈# #≈≈≈~~~#  EV: 11Int: 14 h≈≈~≈~≈# #≈≈≈≈~~#  SH: 0Dex: 17 ≈≈≈~~≈# #≈≈≈≈~≈#  XL:  6 Next: 14% Place: a Sewer ≈≈≈~≈≈# #≈≈~@≈≈#  Noise: =--------  Time: 4316.2 (0.0) hA≈≈≈~≈≈# #≈≈≈*≈≈#  g) +0 short sword {Y k) +0 long sword (fl hR≈~~~≈≈# #≈≈~*≈≈#  Cast: Shock ≈≈~~~≈# #≈≈~r≈≈#  Zot (5773) Water ~≈~~~≈# #≈≈~~~≈# h#~~~~.# #.~r~~##  r   river rat ......# #...J.. J   endoplasm ..∩∩..# ##.....hX r   rat ......#The zap hits the rat. _You kill the rat!Aiming: Shock (safe; 7% risk of failure)  hgfPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (moderately wounded, 64% to hit)h? Z r*hQE**hV!{*JAim: an endoplasm (97% to hit)h)≈≈≈†≈≈# #≈≈≈~≈~#planckenstein the Trooper ≈≈~~≈≈# #≈≈~≈~~#Coglin ≈≈≈††≈# #≈≈≈≈~~#Health: 47/47 ======================== ≈~#~.≈# #≈≈≈~≈~#Magic: 6/9================-------- ≈≈~≈≈≈# #≈≈≈#≈.#AC: 4Str: 8 ≈.~~≈≈# #≈≈≈~~~#EV: 11Int: 14 h_≈≈~≈~≈# #≈≈≈≈~~#SH: 0Dex: 17 ≈≈≈~~≈# #≈≈≈≈~≈#XL:  6 Next: 14% Place: a Sewer h1≈≈≈~≈≈# #≈≈~@≈≈#Noise: =--------  Time: 4316.2 (0.0) h≈≈≈~≈≈# #≈≈≈*≈≈#g) +0 short sword {Y k) +0 long sword (fl hm≈~~~≈≈# #≈≈~*≈≈#Cast: Shock ≈≈~~~≈# #≈≈~*≈≈#h=Zot (5773) Water h=N~≈~~~≈# #≈≈~*~≈# #~~~~.# #.~r*~##hdr   river rat ......# #...*..hJ   endoplasm ..∩∩..# ##..*..hr   rat ......#Shift-Dir - straight lineh]Aim: an endoplasm (97% to hit)  The zap hits the river rat.  htThe river rat is heavily wounded.The zap hits the endoplasm.  hqKThe endoplasm is heavily wounded.hhhՑe~r~~J..hl7.2 (12 _hh~hե≈≈≈†≈≈# #≈≈≈~≈~#  planckenstein the Trooper ≈≈~~≈≈# #≈≈~≈~~#  Coglin ≈≈≈††≈# #≈≈≈≈~~#  Health: 47/47 ======================== ≈~#~.≈# #≈≈≈~≈~#  Magic: 5/9=============----------- ≈≈~≈≈≈# #≈≈≈#≈.#  AC: 4Str: 8 ≈.~~≈≈# #≈≈≈~~~#  EV: 11Int: 14 ≈≈~≈~≈# #≈≈≈≈~~#  SH: 0Dex: 17 h/≈≈≈~~≈# #≈≈≈≈~≈#  XL:  6 Next: 14% Place: a Sewer ≈≈≈~≈≈# #≈≈~@≈≈#  Noise: =--------  Time: 4317.2 (0.0) ≈≈≈~≈≈# #≈≈≈*≈≈#  g) +0 short sword {Y k) +0 long sword (fl hf≈~~~≈≈# #≈≈~r≈≈#  Cast: Shock ≈≈~~~≈# #≈≈~*≈≈#  Zot (5772) Water h~≈~~~≈# #≈≈~*~≈# h¦n#~~~~.# #.~rJ~##  r   river rat ......# #......h  J   endoplasm ..∩∩..# ##..... r   rat ......#The zap hits the endoplasm. _The endoplasm is heavily wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehwAim: an endoplasm (heavily wounded, 97% to hit)h+p)≈≈≈†≈≈# #≈≈≈~≈~#planckenstein the Trooper ≈≈~~≈≈# #≈≈~≈~~#Coglin ≈≈≈††≈# #≈≈≈≈~~#Health: 47/47 ======================== ≈~#~.≈# #≈≈≈~≈~#Magic: 5/9=============----------- ≈≈~≈≈≈# #≈≈≈#≈.#AC: 4Str: 8 ≈.~~≈≈# #≈≈≈~~~#EV: 11Int: 14 hp≈≈~≈~≈# #≈≈≈≈~~#SH: 0Dex: 17 ≈≈≈~~≈# #≈≈≈≈~≈#XL:  6 Next: 14% Place: a Sewer hq≈≈≈~≈≈# #≈≈~@≈≈#Noise: =--------  Time: 4317.2 (0.0) ≈≈≈~≈≈# #≈≈≈*≈≈#h1qg) +0 short sword {Y k) +0 long sword (fl hdqm≈~~~≈≈# #≈≈~*≈≈#Cast: Shock ≈≈~~~≈# #≈≈~*≈≈#hqMZot (5772) Water ~≈~~~≈# #≈≈~*~≈# #~~~~.# #.~r*~##r   river rat ......# #...*..hrCJ   endoplasm ..∩∩..# ##..*..r   rat hRrX......#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclehrShift-Dir - straight lineAim: an endoplasm (heavily wounded, 97% to hit)  hrThe zap misses the river rat. The zap hits the endoplasm.  The endoplasm is severely wounded.h,hr≈~r~J..hl8.2 (11 _h hh≈≈≈†≈≈# #≈≈≈~≈~#  planckenstein the Trooper ≈≈~~≈≈# #≈≈~≈~~#  Coglin hܦm≈≈≈††≈# #≈≈≈≈~~#  Health: 47/47 ======================== ≈~#~.≈# #≈≈≈~≈~#  Magic: 4/9==========-------------- ≈≈~≈≈≈# #≈≈≈#≈.#  AC: 4Str: 8 h0≈.~~≈≈# #≈≈≈~~~#  EV: 11Int: 14 ≈≈~≈~≈# #≈≈≈≈~~#  SH: 0Dex: 17 h≈≈≈~~≈# #≈≈≈≈~≈#  XL:  6 Next: 14% Place: a Sewer ≈≈≈~≈≈# #≈≈~@≈≈#  Noise: =--------  Time: 4318.2 (0.0) ≈≈≈~≈≈# #≈≈≈r≈≈#  g) +0 short sword {Y k) +0 long sword (fl ≈~~~≈≈# #≈≈~*≈≈#  Cast: Shock hۧ≈≈~~~≈# #≈≈~*≈≈#  Zot (5771) Water h~≈~~~≈# #≈≈~r~≈# h5d#~~~~.# #.~~J~##  r   river rat ......# #......hX J   endoplasm ..∩∩..# ##.....hx r   rat ......#The zap misses the river rat. The zap hits the endoplasm. h>_The endoplasm is severely wounded.hըRAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclehShift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)h$hZ≈≈≈†≈≈# #≈≈≈~≈~#  planckenstein the Trooper ≈≈~~≈≈# #≈≈~≈~~#  Coglin ≈≈≈††≈# #≈≈≈≈~~#  Health: 47/47 ======================== h?≈~#~.≈# #≈≈≈~≈~#  Magic: 4/9==========-------------- ≈≈~≈≈≈# #≈≈≈#≈.#  AC: 4Str: 8 ≈.~~≈≈# #≈≈≈~~~#  EV: 11Int: 14 hφ≈≈~≈~≈# #≈≈≈≈~~#  SH: 0Dex: 17 h≈≈≈~~≈# #≈≈≈≈~≈#  XL:  6 Next: 14% Place: a Sewer ≈≈≈~≈≈# #≈≈~@≈≈#  Noise: =--------  Time: 4318.2 (0.0) ≈≈≈~≈≈# #≈≈≈r≈≈#  g) +0 short sword {Y k) +0 long sword (fl ≈~~~≈≈# #≈≈~≈≈≈#  Cast: Shock ≈≈~~~≈# #≈≈~~≈≈#  Zot (5771) Water ~≈~~~≈# #≈≈~r~≈# #~~~~.# #.~~J~##  r   river rat ......# #......h[m J   endoplasm ..∩∩..# ##..... r   rat ......#Shift-Dir - straight lineAim: an endoplasm (severely wounded, 97% to hit)  The zap hits the river rat.  The river rat is severely wounded.The zap misses the rat. The zap hits the endoplasm.  You kill the endoplasm!h5                   #≈≈≈*≈≈#  #≈≈~*≈≈#  #≈≈~*≈≈#  #≈≈~* #.~~*~##   #...*..r   rat∩∩..# ##..*h Gr≈~r~..4--9.2 (10h5! ht#   Aim: an endoplasm (severely wounded, 97% to hit)  The zap hits the river rat.  The river rat is severely wounded.  h# The zap misses the rat. The zap hits the endoplasm.  You kill the endoplasm! _The river rat bites you.hpX≈≈≈†≈≈# #≈≈≈~≈~#  planckenstein the Trooper ≈≈~~≈≈# #≈≈~≈~~#  Coglin hXk≈≈≈††≈# #≈≈≈≈~~#  Health: 44/47 ======================-- ≈~#~.≈# #≈≈≈~≈~#  Magic: 3/9========---------------- ≈≈~≈≈≈# #≈≈≈#≈.#  AC: 4Str: 8 ≈.~~≈≈# #≈≈≈~~~#  EV: 11Int: 14 h YD≈≈~≈~≈# #≈≈≈≈~~#  SH: 0Dex: 17 ≈≈≈~~≈# #≈≈≈≈~≈#  XL:  6 Next: 14% Place: a Sewer hDY[≈≈≈~≈≈# #≈≈~@≈≈#  Noise: =--------  Time: 4319.2 (0.0) heY/≈≈≈~≈≈# #≈≈≈r≈≈#  g) +0 short sword {Y k) +0 long sword (fl hY≈~~~≈≈# #≈≈~≈≈≈#  Cast: Shock ≈≈~~~≈# #≈≈~~≈≈#  Zot (5770) Water hY~≈~~~≈# #≈≈~r~≈# hY#~~~~.# #.~~~~##  r   river rat ......# #...... r   rat ..∩∩..# ##..... hGZ......#You kill the endoplasm! _The river rat bites you.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehZwAim: a river rat (severely wounded, 64% to hit)hPZ r*h}E**ht*rAim: a rat (68% to hit)h -≈≈≈†≈≈# #≈≈≈~≈~#planckenstein the Trooper ≈≈~~≈≈# #≈≈~≈~~#Coglin ≈≈≈††≈# #≈≈≈≈~~#Health: 44/47 ======================-- ≈~#~.≈# #≈≈≈~≈~#Magic: 3/9========---------------- h-d≈≈~≈≈≈# #≈≈≈#≈.#AC: 4Str: 8 ≈.~~≈≈# #≈≈≈~~~#EV: 11Int: 14 ≈≈~≈~≈# #≈≈≈≈~~#SH: 0Dex: 17 ≈≈≈~~≈# #≈≈≈≈~≈#XL:  6 Next: 14% Place: a Sewer ≈≈≈~≈≈# #≈≈~@≈≈#Noise: =--------  Time: 4319.2 (0.0) ≈≈≈~≈≈# #≈≈≈*≈≈#h.,g) +0 short sword {Y k) +0 long sword (fl ≈~~~≈≈# #≈≈~*≈≈#Cast: Shock ≈≈~~~≈# #≈≈~*≈≈#Zot (5770) Water hO.~≈~~~≈# #≈≈~*~≈# #~~~~.# #.~~*~##r   river rat ......# #...*..h!/ r   rat ..∩∩..# ##..*.. ......#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit)  The zap hits the river rat.  The river rat is almost dead.h?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit)  The zap misses the rat.hr≈r~~~..h;g20.2 (169hhA _The river rat bites you but does no damage.h≈≈≈†≈≈# #≈≈≈~≈~#  planckenstein the Trooper ≈≈~~≈≈# #≈≈~≈~~#  Coglin ≈≈≈††≈# #≈≈≈≈~~#  Health: 44/47 ======================-- ≈~#~.≈# #≈≈≈~≈~#  Magic: 2/9=====------------------- ≈≈~≈≈≈# #≈≈≈#≈.#  AC: 4Str: 8 ≈.~~≈≈# #≈≈≈~~~#  EV: 11Int: 14 ≈≈~≈~≈# #≈≈≈≈~~#  SH: 0Dex: 17 ≈≈≈~~≈# #≈≈≈≈~≈#  XL:  6 Next: [3h,7m14% Place: a Sewer ≈≈≈~≈≈# #≈≈~@≈≈#  Noise: =--------  Time: 4320.2 (0.0) ≈≈≈~≈≈# #≈≈≈r≈≈#  g) +0 short sword {Y k) +0 long sword (fl ≈~~~≈≈# #≈≈*≈≈≈#  Cast: Shock ≈≈~~~≈# #≈≈r~≈≈#  Zot (5769) Water ~≈~~~≈# #≈≈~~~≈# #~~~~.# #.~~~~##  r   river rat ......# #...... r   rat ..∩∩..# ##..... ......#The zap misses the rat. _The river rat bites you but does no damage.  Aiming: [40hwrmShock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit)h ≈≈≈†≈≈# #≈≈≈~≈~#  planckenstein the Trooper ≈≈~~≈≈# #≈≈~≈~~#  Coglin ≈≈≈††≈# #≈≈≈≈~~#  Health: 44/47 ======================-- h #≈~#~.≈# #≈≈≈~≈~#  Magic: 2/9=====------------------- ≈≈~≈≈≈# #≈≈≈#≈.#  AC: 4Str: 8 ≈.~~≈≈# #≈≈≈~~~#  EV: 11Int: 14 h ≈≈~≈~≈# #≈≈≈≈~~#  SH: 0Dex: 17 hV ≈≈≈~~≈# #≈≈≈≈~≈#  XL:  6 Next: 14% Place: a Sewer ≈≈≈~≈≈# #≈≈~@≈≈#  Noise: =--------  Time: 4320.2 (0.0) h} A≈≈≈~≈≈# #≈≈≈r≈≈#  g) +0 short sword {Y k) +0 long sword (fl h ≈~~~≈≈# #≈≈~≈≈≈#  Cast: Shock h ≈≈~~~≈# #≈≈r~≈≈#  Zot (5769) Water h ~≈~~~≈# #≈≈~~~≈# h# #~~~~.# #.~~~~##  r   river rat ......# #...... r   rat hG T..∩∩..# ##..... ......# hi _The river rat bites you but does no damage.  Aiming: Shock (safe; 7% risk of failure)  h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh aAim: a rat (68% to hit)  You miscast Shock. Nothing appears to happen.h                      #≈≈r≈≈≈# hb % #≈≈~~≈≈#     ∩∩..# h 5Contam: 10% 1.2 (18h$ hc&  Aiming: Shock (safe; 7% risk of failure)  h& Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (68% to hit)  You miscast Shock. Nothing appears to happen. _The river rat barely misses you.hk≈≈≈†≈≈# #≈≈≈~≈~#  planckenstein the Trooper ≈≈~~≈≈# #≈≈~≈~~#  Coglin ≈≈≈††≈# #≈≈≈≈~~#  Health: 45/47 ======================-- ≈~#~.≈# #≈≈≈~≈~#  Magic: 1/9==---------------------- ≈≈~≈≈≈# #≈≈≈#≈.#  AC: 4Str: 8 ≈.~~≈≈# #≈≈≈~~~#  EV: 11Int: 14 Contam: 10% ≈≈~≈~≈# #≈≈≈≈~~#  SH: 0hkDex: 17 ≈≈≈~~≈# #≈≈≈≈~≈#  XL:  6 Next: 14% Place: a Sewer ≈≈≈~≈≈# #≈≈~@≈≈#  Noise: =--------  Time: 4321.2 (0.0) ≈≈≈~≈≈# #≈≈*r≈≈#  g) +0 short sword {Y k) +0 long sword (fl ≈~~~≈≈# #≈≈r≈≈≈#  Cast: Shock hlQ≈≈~~~≈# #≈≈~~≈≈#  Zot (5768) Water ~≈~~~≈# #≈≈~~~≈# #~~~~.# #.~~~~##  r   river rat ......# #...... r   rat hlo..∩∩..# ##..... ......#You miscast Shock. Nothing appears to happen. _The river rat barely misses you.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit)hmLz≈≈≈†≈≈# #≈≈≈~≈~#planckenstein the Trooper ≈≈~~≈≈# #≈≈~≈~~#Coglin hL≈≈≈††≈# #≈≈≈≈~~#Health: 45/47 ======================-- ≈~#~.≈# #≈≈≈~≈~#Magic: 1/9==---------------------- ≈≈~≈≈≈# #≈≈≈#≈.#AC: 4hLStr: 8 ≈.~~≈≈# #≈≈≈~~~#EV: 11hMInt: 14 Contam: 10% ≈≈~≈~≈# #≈≈≈≈~~#SH: 0Dex: 17 ≈≈≈~~≈# #≈≈≈≈~≈#h6M"XL:  6 Next: 14% Place: a Sewer ≈≈≈~≈≈# #≈≈~@≈≈#hVM*Noise: =--------  Time: 4321.2 (0.0) ≈≈≈~≈≈# #≈≈≈r≈≈#hM g) +0 short sword {Y k) +0 long sword (fl ≈~~~≈≈# #≈≈r≈≈≈#hMCast: Shock ≈≈~~~≈# #≈≈~~≈≈#Zot (5768) Water ~≈~~~≈# #≈≈~~~≈# #~~~~.# #.~~~~##r   river rat ......# #......r   rat hN..∩∩..# ##..... ......# _The river rat barely misses you.h]NAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit)  hN-You miscast Shock. Nothing appears to happen.hVT38---22.2 (17hWhY!  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (68% to hit)  You miscast Shock. Nothing appears to happen. _The river rat bites you!h  You barely miss the river rat with your +0 short sword.The river rat is almost dead.You barely miss the river rat with your +0 long sword of flaming.h2===3.4 (1.26hhW _The river rat closely misses you.h_ ≈≈≈†≈≈# #≈≈≈~≈~#  planckenstein the Trooper h_ ≈≈~~≈≈# #≈≈~≈~~#  Coglin ≈≈≈††≈# #≈≈≈≈~~#  Health: 38/47 ===================----- ≈~#~.≈# #≈≈≈~≈~#  Magic: 1/9==---------------------- ≈≈~≈≈≈# #≈≈≈#≈.#  AC: 4hb` Str: 8 ≈.~~≈≈# #≈≈≈~~~#  EV: 11Int: 14 Contam: 20% ≈≈~≈~≈# #≈≈≈≈~~#  SH: 0Dex: 17 ≈≈≈~~≈# #≈≈≈≈~≈#  XL:  6 Next: 14% Place: a Sewer ≈≈≈~≈≈# #≈≈~@≈≈#  Noise: =--------  Time: 4323.4 (0.0) h` !≈≈≈~≈≈# #≈≈*r≈≈#  g) +0 short sword {Y k) +0 long sword (fl ≈~~~≈≈# #≈≈r≈≈≈#  Cast: Shock ≈≈~~~≈# #≈≈~~≈≈#  Zot (5766) Water h` ~≈~~~≈# #≈≈~~~≈# h` >#~~~~.# #.~~~~##  r   river rat ......# #......h a  r   rat ..∩∩..# ##..... hIa ......#You barely miss the river rat with your +0 long sword of flaming. _The river rat closely misses you.hha }Aiming: Shock (safe; 7% risk of failure)  ha "Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit)h?o ≈rr*h+≈≈≈†≈≈# #≈≈≈~≈~#  planckenstein the Trooper ≈≈~~≈≈# #≈≈~≈~~#  Coglin hb+.≈≈≈††≈# #≈≈≈≈~~#  Health: 38/47 ===================----- ≈~#~.≈# #≈≈≈~≈~#  Magic: 1/9==---------------------- ≈≈~≈≈≈# #≈≈≈#≈.#  AC: 4h+MStr: 8 ≈.~~≈≈# #≈≈≈~~~#  EV: 11Int: 14 Contam: 20% h+≈≈~≈~≈# #≈≈≈≈~~#  SH: 0Dex: 17 h,B≈≈≈~~≈# #≈≈≈≈~≈#  XL:  6 Next: 14% Place: a Sewer h<,[≈≈≈~≈≈# #≈≈~@≈≈#  Noise: =--------  Time: 4323.4 (0.0) hs,A≈≈≈~≈≈# #≈≈≈r≈≈#  g) +0 short sword {Y k) +0 long sword (fl h,≈~~~≈≈# #≈≈r≈≈≈#  Cast: Shock ≈≈~~~≈# #≈≈~~≈≈#  Zot (5766) Water h,~≈~~~≈# #≈≈~~~≈# #~~~~.# #.~~~~##  r   river rat hC-......# #...... r   rat ..∩∩..# ##..... ......#hg-Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh-KThe zap hits the river rat but does no damage.  h-The river rat is almost dead.The zap hits the rat.  You kill the rat!h-h/4           hn4q       h4 #≈≈≈*≈≈#  #≈≈*≈≈≈# h4y #≈≈*~≈≈# h5 #≈* #.*~~~## h*5@ #*hR5h∩∩..# hr†~≈~.h5--54.4 (15hUh. _The river rat bites you.h≈≈≈†≈≈# #≈≈≈~≈~#  planckenstein the Trooper ≈≈~~≈≈# #≈≈~≈~~#  Coglin ≈≈≈††≈# #≈≈≈≈~~#  Health: 35/47 =================------- hV5≈~#~.≈# #≈≈≈~≈~#  Magic: 0/9------------------------ ≈≈~≈≈≈# #≈≈≈#≈.#  AC: 4Str: 8 ≈.~~≈≈# #≈≈≈~~~#  EV: 11Int: 14 Contam: 20% h≈≈~≈~≈# #≈≈≈≈~~#  SH: 0Dex: 17 ≈≈≈~~≈# #≈≈≈≈~≈#  XL:  6 Next: 15% Place: a Sewer ≈≈≈~≈≈# #≈≈~@≈≈#  Noise: =--------  Time: 4324.4 (0.0) h/≈≈≈~≈≈# #≈≈≈r≈≈#  g) +0 short sword {Y k) +0 long sword (fl h7≈~~~≈≈# #≈≈†≈≈≈#  Cast: Shock he≈≈~~~≈# #≈≈~~≈≈#  Zot (5765) Water ~≈~~~≈# #≈≈~~~≈# h#~~~~.# #.~~~~##  r   river rat h......# #...... ..∩∩..# ##..... hj......#You kill the rat! _The river rat bites you.  h}Aiming: Shock (safe; 7% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh@rAim: a river rat (almost dead, 64% to hit)h]≈≈≈†≈≈# #≈≈≈~≈~#planckenstein the Trooper h͸U≈≈~~≈≈# #≈≈~≈~~#Coglin ≈≈≈††≈# #≈≈≈≈~~#Health: 35/47 =================------- ≈~#~.≈# #≈≈≈~≈~#hMMagic: 0/9------------------------ ≈≈~≈≈≈# #≈≈≈#≈.#AC: 4Str: 8 ≈.~~≈≈# #≈≈≈~~~#EV: 11hvInt: 14 Contam: 20% ≈≈~≈~≈# #≈≈≈≈~~#hYSH: 0Dex: 17 h≈≈≈~~≈# #≈≈≈≈~≈#hXL:  6 Next: 15% Place: a Sewer hºI≈≈≈~≈≈# #≈≈~@≈≈#Noise: =--------  Time: 4324.4 (0.0) ≈≈≈~≈≈# #≈≈≈*≈≈#g) +0 short sword {Y k) +0 long sword (fl h≈~~~≈≈# #≈≈†*≈≈#Cast: Shock ≈≈~~~≈# #≈≈~*≈≈#Zot (5765) Water ~≈~~~≈# #≈≈~*~≈# #~~~~.# #.~~*~##r   river rat ......# #...*.. ..∩∩..# ##..*.. ......#Aiming: Shock (safe; 7% risk of failure)  h{Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (almost dead, 64% to hit)  The zap hits the river rat.  The river rat is almost dead.hr≈~~~..h5.4 (1Shock4hhP   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  h5Aim: a river rat (almost dead, 64% to hit)  The zap hits the river rat.  The river rat is almost dead. _The river rat barely misses you.haw&  hwYou hit the river rat but do no damage.The river rat is almost dead.Your unstable footing causes you to fumble your attack.h~x?30--hx`6.6 (1.22h`h. _The river rat bites you.h   You closely miss the river rat with your +0 short sword.The river rat is almost dead.You completely miss the river rat with your +0 long sword of flaming.7.81 _The river rat closely misses you.hʹn  Your unstable footing causes you to fumble your attack. x21--189.00 _The river rat closely misses you.hމ _The river rat closely misses you.  Your unstable footing causes you to fumble your attack. x2 _The river rat closely misses you.  You hit the river rat but do no damage.The river rat is almost dead.  Your unstable footing causes you to fumble your attack.2-----5=30.259 _The river rat bites you! The river rat bites you.hi   Your unstable footing causes you to fumble your attack.3-1.48 _You hit the river rat but do no damage. The river rat barely misses you.h(3_The river rat bites you! The river rat bites you.  Your unstable footing causes you to fumble your attack. _You hit the river rat but do no damage. The river rat barely misses you.  You hit the river rat but do no damage.  The river rat is almost dead.  Your unstable footing causes you to fumble your attack.h+2=----1==1-2.6Shockh,:6h3h6A _The river rat bites you but does no damage.hD5  You closely miss the river rat with your +0 long sword of flaming.The river rat is almost dead.Your unstable footing causes you to fumble your attack.h6~8% 3.85hl;h<W _The river rat closely misses you.h_  Your unstable footing causes you to fumble your attack.  You hit the river rat with your +0 short sword.hg H†ht =695.0Shock4h{ h} 7 _You kill the river rat!hI} h~≈≈# #≈~≈~≈≈# †≈≈# #≈≈≈~≈~# ~~≈≈# #≈≈~≈~~# ≈††≈# #≈≈≈≈~~# ~#~.≈# #≈≈≈~≈~# ~≈≈≈# #≈≈≈#≈.# .~~≈≈# #≈≈≈~~~# ~≈~≈# #≈≈≈≈~~# ~~≈# #≈≈≈≈@≈# ~≈≈# #≈≈~~≈≈# ≈~≈≈# #≈≈≈†≈≈# ~~~≈≈# #≈≈†≈≈≈# ≈~~~≈# #≈≈~~≈≈# ≈~~~≈# #≈≈~~~≈# ~~~~.# #.~~~~#[40hm#...# #......∩∩..# ##.....h h33-6.6 (1.62hhhQ~†~~# #≈~~≈≈≈# ~≈≈# #≈~≈~≈≈# †≈≈# #≈≈≈~≈~# ~~≈≈# #≈≈~≈~~# ≈††≈# #≈≈≈≈~~# #~.≈# #≈≈≈~≈~# ~≈≈≈# #≈≈≈#≈.# ~~≈≈# #≈≈≈~~~# ~≈~≈# #≈≈≈≈~@# h~~≈# #≈≈≈≈~≈# ~≈≈# #≈≈~~≈≈# ≈~≈≈# #≈≈≈†≈≈# ~~≈≈# #≈≈†≈≈≈# ~~~≈# #≈≈~~≈≈#≈# #≈≈~~~≈# ~~~.# #.~~~~##...# #......hh == -8.21h h h: M~~#.~~~~# ~†~~~≈~#≈~≈~≈≈ ≈†≈≈≈~≈~# ~~≈≈~≈~~# h/; ≈††#≈≈≈≈~ #~.≈≈~≈~#≈#≈.# ~~≈~ ~≈~~≈≈~h; ~~ ≈~≈≈# #≈≈≈†≈≈##.~~~~##hC hjJ 4=9.849hTR hS hs/M..†.## ##...... ~~~#.~~~~# ~†~~~≈~~≈~≈≈ ≈†h/≈~≈~# ~~≈#≈≈~≈~~# ≈††≈≈≈~ #~.~≈~#≈#≈≈≈#≈@# ~h:0E~≈~ ~≈h0b~~≈≈~ h0≈~≈≈# #≈≈~~≈≈##≈≈~~~≈#h6hQ;h41.48) h@htAh+3h,h/6.2===75=6h6h7B5h8hE:h:B4h;h=h=>V===3hs?hA96hAU=2hBhDhFE,1hlEh~Fh^HhH,0hHhJhKhULg7=39hGMhNh5O@3===hO:8h'PhQh RB7hRhThT,6hThUhWh;Xx8=5htYhW[h[V===4h\h_hq_,3h_h}`hubhb,2hchpdh|fhfP9=1hfhhhih#jB0h?khmh7n?4==hqn;29hohqh?r?30=hlr:8hshuh3vB7h4whxhHy,6hwyhhzhV|h|U==5h}hShP1=4hhhhԃB3hmhhB2h;h hgB1hhh=2=h"m5===0h>h3hC19hђhh”B8h hїh&,7hQhhhڛ#3h W====6h=hzhϟ,5hh'hhΣB4hZhrh934=h:3hhȪh+B2hh7ht6===1hhh3B0hhhٵhjs5=09hhhB8hhhv@===7hhh`hB6h+h5h#6hM=5hhYhB4hhX3h+h h]?7=hl7==2hhh,1h h1h2hB0hhhD699hhEh#8hJ===8hhh?h,7hhhh,6hhhh]B5hhQh@9=h04hhGh88===h:3hhhB2h)hhb$40hM=1hhhB0hhfhA===89h+hkh-hB8hhhhFi1=7hhA h B6h h h B5hqh$_ _You start resting.h71404.4 (63.0)h?Q9===5.4 (644 _Magic restored.hO 3hڗ h h$ 2=32h hg B1hz hI hЦ V===0h hg h q3=79h۫ h h B8h h X7h hij h9 p4=6hJ h^ h÷ B5h h h B4h h h B3hݾ h h p5=2h h hQ B1h h h` B0hT h h C69h hZ h p6=8h' h) h B7h 6hy _ _You start resting.h -23.4 (18h 7==4.4 (195h h " _HP restored.hR ~~~## #.~~~~# ~†~~≈~~≈≈≈ ≈~≈≈≈~†≈≈~≈~ ~~~≈~~# ≈††#≈≈≈≈~~# #~.hj≈≈~≈ ~≈≈#≈.# ~~#≈≈≈~~@#≈~≈ ≈~≈≈~~≈#≈≈~~~≈# ~~~.# #.~~~~##hA  You enter the shallow water.hp*}5.0)4) Water h2h3? _Moving in this stuff is going to be slow.h " †~~≈~~≈≈≈ ≈~≈≈≈~†#≈≈≈~≈~ ~~hf ≈≈~≈~~# ≈††≈≈≈~~# #~.#≈≈≈~≈ ~≈≈≈≈#≈.# ~~~~~#≈~≈ ≈~h 6≈≈~~≈≈†#.~~~~## ....# #......h hE( g7.0 (1.62hv/ h3 h6 IhE T _Why would you want to do that?h≈≈~≈≈# #≈~≈~≈≈#≈†≈≈# #≈≈≈~≈~#~~≈≈# #≈≈~≈~~# ≈≈††≈# #≈≈≈≈~~# ~#~.≈# #≈≈≈~≈~# ≈~≈≈≈# #≈≈≈#≈.# .~~≈≈# #≈≈≈~~~# ≈~≈~≈# #≈≈≈≈~~# ≈≈~~≈# #≈≈≈≈@≈#≈~≈≈# #≈≈~~≈≈#≈~≈≈# #≈≈≈†≈≈# ~~~≈≈# #≈≈†≈≈≈# ≈~~~≈# #≈≈~~≈≈# ≈~~~≈# #≈≈~~~≈#~.# #.~~~~## .....# #......∩h [40m∩..# ##.....8.60 _hY≈†≈≈# #≈≈≈~≈~#~~≈≈# #≈≈~≈~~#≈≈††≈# #≈≈≈≈~~#~#~.≈# #≈≈≈~≈~# ≈≈~≈≈≈# #≈≈≈#≈.#.~~≈≈# #≈≈≈~~~# ≈≈~≈~≈# #≈≈≈≈~~#≈≈~~≈# #≈≈≈≈~≈#≈~≈≈# #≈≈~@≈≈#≈~≈≈# #≈≈≈†≈≈#~~~≈≈# #≈≈†≈≈≈# ≈≈~~~≈# #≈≈~~≈≈# ~≈~~~≈# #≈≈~~~≈# #~~~~.# #.~~~~## ......# #......∩∩..# ##......h Z%....#hmah/k=30.259hrhsh) ~~~≈~≈††≈≈~~#~#~.~≈≈~≈≈#≈.#.~~~~~#≈~≈~≈≈~≈≈~~≈≈~~†≈≈~~~~~ ~~#...... #....##h4ha>b1.87hDhHv _You see here a river rat corpse.h' #≈≈≈††≈# #≈≈≈≈~~# #≈~#~.≈# #≈≈≈~≈~# #≈≈~≈≈≈# #≈≈≈#≈.# #≈.~~≈≈# #≈≈≈~~~# #≈≈~≈~≈# #≈≈≈≈~~# #≈≈≈~~≈# #≈≈≈≈~≈# #≈≈≈~≈≈# #≈≈~~≈≈# #≈≈≈~≈≈# #≈≈≈†≈≈# #≈~~~≈≈# #≈≈@≈≈≈# #≈≈~~~≈# #≈≈~~≈≈# #~≈~~~≈# #≈≈~~~≈# ##~~~~.# #.~~~~##......# #...... #..∩∩..# ##...... #......# #....... ##....## ##.......  ####h h i3.46 _h hC" p _You see here a rat corpse.hN@~#~.~≈≈~≈≈#≈.#.~~~~~#≈~≈~≈≈~≈≈~~≈≈†~~†≈≈~~~~~~#~~~~.hN.~~~~# #..........∩∩##......#.. .##....##..  ######  ##. hUh`i5.04 _h=ehghhh^h^h&T _Why would you want to do that?h  ≈~≈≈#≈..~~~~~#≈~≈~≈≈~≈≈~~≈≈†~~†≈≈~~~~~~~#~~~~..~~~~# #..........∩∩##......######..h h< i6.62 _hp hP h% #≈.~~≈≈# #≈≈≈~~~#  #≈≈~≈~≈# #≈≈≈≈~~#  #≈≈≈~~≈# #≈≈≈≈~≈#  #≈≈≈~≈≈# #≈≈~~≈≈# h #≈≈≈~≈≈# #≈≈≈†≈≈#  #≈~~~≈≈# #≈≈†≈≈≈#  #≈≈~~~≈# #≈≈~~≈≈# h #~≈~~~≈# #≈≈~~~≈#  ##~~~~.# #.@~~~## h4 #......# #......#  #..∩∩..# ##......#  #......# #.......# h\ ##....## ##........  #### ##h'e. #####.. hh b8.21hFh߱h  #≈≈~≈~≈# #≈≈≈≈~~# #≈≈≈~~≈# #≈≈≈≈~≈#  #≈≈≈~≈≈# #≈≈~~≈≈#  #≈≈≈~≈≈# #≈≈≈†≈≈#  #≈~~~≈≈# #≈≈†≈≈≈#  h } #≈≈~~~≈# #≈≈~~≈≈#  #~≈~~~≈# #≈≈~~~≈#  ##~~~~.# #.~~~~##  #......# #@.....#  #..∩∩..# ##......#  h  #......# #.......# ##....## ##........ #### ##.. #####.. hMhh9.849) h!h7#h <#≈≈≈~~≈# #≈≈≈≈~≈#  #≈≈≈~≈≈# #≈≈~~≈≈#  #≈≈≈~≈≈# #≈≈≈†≈≈#  #≈~~~≈≈# #≈≈†≈≈≈#  h& #≈≈~~~≈# #≈≈~~≈≈#  #~≈~~~≈# #≈≈~~~≈#  ##~~~~.# #.~~~~##  #......# #......#  hI #..∩∩..# ##......# #.  hj t##....## ##.####  h ? #####.. h! h* g4008h=0 h1 h%#≈≈≈~≈≈# #≈≈~~≈≈# #≈≈≈~≈≈# #≈≈≈†≈≈# #≈~~~≈≈# #≈≈†≈≈≈# hk#≈≈~~~≈# #≈≈~~≈≈# #~≈~~~≈# #≈≈~~~≈# ##~~~~.# #.~~~~## #......# #......# h#..∩∩..# # #......# #. ##....## #.hr#### #  #####.. h #hBh`17hLhhxu≈≈≈~≈≈# #≈≈≈†≈≈# ≈~~~≈≈# #≈≈†≈≈≈# ≈≈~~~≈# #≈≈~~≈≈# ~≈~~~≈# #≈≈~~~≈# ~~~.# #.~~~~## ......# #......# ..∩∩..# # ......# #...## #..#### # ###### ## hhC`26hah^h?! ~~~≈≈# #≈≈†≈≈≈# # #≈≈~~≈≈# ~~~≈# #≈≈~~~≈# ~~~.# #.~~~~## .....# #......#∩∩..# #h! #...# #....## #.####  ######...# h! 6###h3( h. `35h6 h(≈≈# #≈≈†≈≈≈# ~~~≈# #≈≈~~≈≈# ~~~≈# #≈≈~~~≈# .# #.~~~~## # #......## ∩∩..# ##......## ##.# #.#...r## ##. ##.S######...#hu### S   adder (asleep)r   river rat (asleep)hw  A river rat and an adder come into view.h hA hSr.Swandering)rhy==4Shock4hhU3 _The river rat squeaks loudly.hF @ ~≈≈# #≈≈†≈≈≈# ≈~~~≈# #≈≈~~≈≈# ≈~~~≈# #≈≈~~~≈#~.# #.~~~~##.# #......## .∩∩..# ##......## ##..# #.#...S.## ##hF .r.# ##. ######...## ###hGJ ,hIR M.rSS   adder (wandering)hW i--53h-_ ha h  ≈~~~≈≈# #≈≈†≈≈≈#≈~~~≈# #≈≈~~≈≈# ~≈~~~≈# #≈≈~~~≈# #~~~~.# #.~~~~##.# #......##.∩∩..# ##......## ##..# #.#.... #....## ##.rS.# ##. ######...##hA ###hhhcM..rSS   adder (wandering)hS{--62hxhh0 ≈~~~≈≈# #≈≈†≈≈≈#  planckenstein the Trooper ≈≈~~~≈# #≈≈~~≈≈#  Coglin ~≈~~~≈# #≈≈~~~≈#  Health: 47/47 ======================== #~~~~.# #.~~~~##  Magic: 8/9=====================--- ......# #......##  AC: 4Str: 8 ..∩∩..# ##......## ##.  EV: 11Int: 14 ......# #.......#....  SH: 0Dex: 17 #....## ##...........  XL:  6 Next: 19% Place: a Sewer ###### ##@*****rS..  Noise: ---------  Time: 4446.8 (0.0)h [40m ######...##  g) +0 short sword {Y k) +0 long sword (fl ###  Cast: Shock  Zot (5642)   S   adder (wandering)  r   river ratA river rat and an adder come into view. _The river rat squeaks loudly.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (64% to hit)hBGurSn adder (wandering, hasn't noticed you, 48% to hit)h ≈~~~≈≈# #≈≈†≈≈≈#planckenstein the Trooper ≈≈~~~≈# #≈≈~~≈≈#Coglin ~≈~~~≈# #≈≈~~~≈#Health: 47/47 ======================== #~~~~.# #.~~~~##Magic: 8/9=====================--- ......# #......##AC: 4hpStr: 8 ..∩∩..# ##......## ##.EV: 11Int: 14 ......##.......#....SH: 0Dex: 17 #....####...........XL:  6 Next: 19% Place: a Sewer ########@*******..Noise: ---------  Time: 4446.8 (0.0)######...##g) +0 short sword {Y k) +0 long sword (fl###Cast: ShockhZot (5642) S   adder (wandering)h2^r   river rat  hP}Aiming: Shock (safe; 7% risk of failure)  hCPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 48% to hit)  hpThe zap hits the river rat.  The river rat is moderately wounded.h Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 48% to hit)  The zap hits the river rat.  The river rat is moderately wounded.  The zap misses the adder.  The adder hisses angrily.hh'h(Sh(O....r..h*Sh*!h2t=7.8 (11 _h4h6hZ≈~~~≈≈# #≈≈†≈≈≈#  planckenstein the Trooper ≈≈~~~≈# #≈≈~~≈≈#  Coglin ~≈~~~≈# #≈≈~~~≈#  Health: 47/47 ======================== #~~~~.# #.~~~~##  Magic: 7/9==================------ ......# #......##  AC: 4Str: 8 ..∩∩..# ##......## ##.  EV: 11Int: 14 ......# #.......#....  SH: 0Dex: 17 #....## ##.....**S...  XL:  6 Next: 19% Place: a Sewer ###### ##@***.r....  Noise: =------h[--  Time: 4447.8 (0.0) ######...##  g) +0 short sword {Y k) +0 long sword (fl ###  Cast: Shock h`{ Zot (5641)   S   adder  r   river ratThe zap misses the adder. _The adder hisses angrily.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (48% to hit)h- ≈~~~≈≈# #≈≈†≈≈≈#planckenstein the Trooper ≈≈~~~≈# #≈≈~~≈≈#Coglin ~≈~~~≈# #≈≈~~~≈#Health: 47/47 ======================== #~~~~.# #.~~~~##Magic: 7/9==================------ ......# #......##AC: 4h &Str: 8 ..∩∩..# ##......## ##.EV: 11Int: 14 ......##.......#....SH: 0Dex: 17 #....####.....****..h -XL:  6 Next: 19% Place: a Sewer ########@***.r....h? 7Noise: =--------  Time: 4447.8 (0.0)######...##g) +0 short sword {Y k) +0 long sword (flhk P###Cast: Shockh Zot (5641) S   adderh ^r   river rat  h }Aiming: Shock (safe; 7% risk of failure)  h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh 7Aim: an adder (48% to hit)  hG ;The zap hits the adder.  The adder is lightly wounded.hV ,hX ,h]` S..r...r.r   rat (wandering)ha e8.8 (10hug h_k   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (48% to hit)  The zap hits the adder.adder is lightly wounded. _A rat comes into view.h#≈≈≈~≈≈# #≈≈≈†≈≈# #≈~~~≈≈# #≈≈†≈≈≈# #≈≈~~~≈# #≈≈~~≈≈#≈~~~≈# #≈≈~~~≈# ##~~~~.# #.~~~~# #......# # #..∩∩..# ### ##...# ..#........##.S..r..########....r.....######...##### h^ hhhh.r....S..rr   rat (wandering)h0i-939h7h9hr #≈≈≈~≈≈# #≈≈≈†≈≈#  planckenstein the Trooper #≈~~~≈≈# #≈≈†≈≈≈#  Coglin #≈≈~~~≈# #≈≈~~≈≈#  Health: 47/47 ======================== #~≈~~~≈# #≈≈~~~≈#  Magic: 6/9================-------- hVs Y##~~~~.# #.~~~~##  AC: 4Str: 8 #......# #......##  EV: 11Int: 14 #..∩∩..# ##......## ##.  SH: 0Dex: 17 #......# #.......#....  XL:  6 Next: 19% Place: a Sewer hs A##....## ##@**.r......  Noise: ---------  Time: 4449.8 (0.0) hs & ###### ##..*S..r...  g) +0 short sword {Y k) +0 long sword (fl ######...##  Cast: Shock ###  Zot (5639) h]t   S   adder  r   river rat  r   rat (wandering)The adder is lightly wounded. _A rat comes into view.Aiming: Shock (safe; 7% risk of failure)  ht 6Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 48% to hit)hKT S*h*.S**h( *rAim: a rat (wandering, hasn't noticed you, 68% to hit)hE#≈≈≈~≈≈# #≈≈≈†≈≈#  planckenstein the Trooper #≈~~~≈≈# #≈≈†≈≈≈#  Coglin h>#≈≈~~~≈# #≈≈~~≈≈#  Health: 47/47 ======================== #~≈~~~≈# #≈≈~~~≈#  Magic: 6/9================-------- hŌ##~~~~.# #.~~~~##  AC: 4Str: 8 #......# #......##  EV: 11hInt: 14 #..∩∩..# ##......## ##.  SH: 0hDex: 17 #......# #.......#....  XL:  6 Next: 19% Place: a Sewer h]J##....## ##@...r......  Noise: ---------  Time: 4449.8 (0.0)  ###### ##...S..r...  g) +0 short sword {Y k) +0 long sword (flhˍ ######...##  Cast: Shock ###  Zot (5639)   S   adder  r   river rath  r   rat (wandering)h}Shift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)  h1VThe zap hits the adder.  The adder is heavily wounded.hWcThe zap hits the rat.  You kill the rat!ho         h   ∩∩..#  ##.    ##@***hՓ'  h ##...****...    h/###  S  hT3 h   Aim: a rat (wandering, hasn't noticed you, 68% to hit)  The zap hits the adder.  The adder is heavily wounded.The zap hits the rat.  You kill the rat!You hear a loud squeak.h K..r.h AS...rhl!^r   rat (wandering)h!h&hn&=h&50.8 (1h&$8h&h+h- h-h#.2_A rat comes into view.hC.h #≈≈≈~≈≈# #≈≈≈†≈≈#  planckenstein the Trooper #≈~~~≈≈# #≈≈†≈≈≈#  Coglin hD $#≈≈~~~≈# #≈≈~~≈≈#  Health: 47/47 ======================== h #~≈~~~≈# #≈≈~~~≈#  Magic: 5/9=============----------- ##~~~~.# #.~~~~##  AC: 4Str: 8 #......# #......##  EV: 11h Int: 14 #..∩∩..# ##......## ##.  SH: 0h Dex: 17 #......# #.......#....  XL:  6 Next: 19% Place: a Sewer h9 ?##....## ##@**r.......  Noise: =--------  Time: 4450.8 (0.0) hl  ###### ##..S...r...  g) +0 short sword {Y k) +0 long sword (fl ######...##  Cast: Shock h s###  Zot (5638)  h  S   adder  r   river rat h  r   rat (wandering)You hear a loud squeak. h 2_A rat comes into view.h? Aiming: Shock (safe; 7% risk of failure)  h ePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (moderately wounded, 64% to hit)h.r*Sn adder (heavily wounded, 48h۱ *.S*hx@ ?**hirS***h *rAim: a rat (wandering, hasn't noticed you, 68% to hit)h%#≈≈≈~≈≈# #≈≈≈†≈≈#planckenstein the Trooper #≈~~~≈≈# #≈≈†≈≈≈#Coglin #≈≈~~~≈# #≈≈~~≈≈#Health: 47/47 ======================== #~≈~~~≈# #≈≈~~~≈#Magic: 5/9h;Y=============----------- ##~~~~.# #.~~~~##AC: 4Str: 8 #......# #......##EV: 11Int: 14 #..∩∩..# ##......## ##.hfSH: 0Dex: 17 #......##.......#....hXL:  6 Next: 19% Place: a Sewer ##....##h##@***.......Noise: =--------  Time: 4450.8 (0.0)  ######h###..S****...g) +0 short sword {Y k) +0 long sword (fl######...##h wCast: Shock###Zot (5638) h0S   adderr   river rathNgr   rat (wandering)hnJAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclehsShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)  hnThe zap hits the river rat.  The river rat is severely wounded.h`E  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a rat (wandering, hasn't noticed you, 68% to hit)  The zap hits the river rat.  The river rat is severely wounded.The zap misses the rat.h`hWahbh)chlrS.....rrrr 2 rats (1 wandering)hle1.8 (17hsh,vV _A rat comes into view.h' The zap misses the rat. _A rat comes into view.  You hit the adder with your +0 long sword of flaming.  You burn the adder.  The adder is almost dead.  You barely miss the adder with your +0 short sword.h b  The adder closely misses you.h h h Zr...rrS.. S   ball python (constriction, wandering)rr 2 ratshH g3.0 (1.26hO h ^ _A ball python comes into view.hv  The ball python hisses angrily.  You hit the adder with your +0 long sword of flaming.  You burn the adder.h hS h h' %  hJ 3You kill the adder!h h h  ..r....rSS)h 2---234.25hF h o _The river rat barely misses you. The river rat bites you.h7C  You closely miss the river rat with your +0 short sword.The river rat is severely wounded.hC  You closely miss the river rat with your +0 long sword of flaming.h*Lnr.Sr..hLb5.44hRhUW _The river rat closely misses you.h  You hit the river rat but do no damage.The river rat is severely wounded.h TSrr...h 6===6.62hhK _You hit the river rat but do no damage. The river rat closely misses you.h/  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hکN  The rat is struck by an arc of lightning.h The rat is struck by an arc of lightning.  You kill the rat!  The river rat is struck by an arc of lightning.  The river rat is severely wounded.  hCPThe lightning grounds out. river rat is struck by an arc of lightning.h  You kill the river rat!The rat is struck by an arc of lightning.h  You kill the rat!The ball python is struck by an arc of lightning.hp **** hB You kill the ball python!h[S..††h6f---4------9=70hfVShock1hmho ho*_The lightning grounds out.hͲh hhv30h 298h4=------7hh.hB6hThh$B5hh;hB4hUhh?5=hHm5===3hhThB2h[hhB1hh(hB0hLhh 56=h-P===19hhrhB8hhh"B7hhi -- _You start resting.h0714.0)hs7==--2.6 (156h"hD" _HP restored.h56===43hl#.=21===0h;$,h{&Y09h&hr(h(B8h)h*hG+,7h[+h&,hj-h-,6h-h.h0h]0%7hm0==h}0:5hC1h2h2B4h3h4hK5B3h6h7X2h8h9h*:U==1h:hW<h<B0hi=h>h?D599h?h%AhQA,8hAh"BhChCB7hDhEh#FhqFk8===6hZP543===2hPhQh>RB1hRhiThTB0h]UhVhVC89hWh@Yh|Y,8hYh=Zhf_ _You start resting.hjr.500.6 (28h x79===hGx_1.6 (297h}h% _Magic restored.hr≈~~~≈≈# #≈≈†≈≈≈# ≈≈~~~≈# #≈≈~~≈≈# ~≈~~~≈# #≈≈~~~≈# ~~~.# #.~~~~## ......# #......# ..∩∩..# ####. ......# #..... ## ##.††........ #### ..  ######...##  ### hXhUk2.6 (1.0)6hh;hI~~~≈≈# #≈≈†≈≈≈# ~~~≈# #≈≈~~≈≈# ≈~~~≈# #≈≈~~~≈# ~~~~.# #.~~~~## hR# #......## ∩∩..# ##......## ##. # #.#.... hà....## ##.††.  hg##. ######...## hF+### hh#`35hdhkh0 4≈≈# #≈≈†≈≈≈# ~~~≈# #≈≈~~≈≈# ~~~≈# #≈≈~~~≈# .# #.~~~~## # #......## hA1 k∩∩..# ##......## ##. # #.#.... ## ##.††.  ##.hl1 H ######...## ### h7 h9@ `44hSE hBG h≈≈# #≈≈†≈≈≈# ≈# #≈≈~~≈≈# h ≈# #≈≈~~~≈# .# #.~~~~## # #......## . ∩..# ##......## ##.# #.#.## ##.††. ##.######...#### h&h*/~===53h5h6h7≈≈# #≈≈†≈≈≈# ≈# #≈≈~~≈≈# ≈# #≈≈~~~≈# h8.# #.~~~~## ~# #......## . ..# ##......##+##.# #.#.hL8## ##.††. ##.######...#hv8 #### h>hDH`62hNhPh j # #≈≈~~≈≈# ≈# #≈≈~~~≈# ~~ .# #.~~~~## #~~ .# #......## #...# #+##..# ..... ## ##.††..... # .. ######@..####  ##### hp hx `71hE~ h h5# #≈≈†≈≈≈# # #≈≈~~≈≈# ≈≈ # #≈≈~~~≈# ~~≈ # #.~~~~## #~~~ # #......## # ##......##+## #.......###.††##......@......#######...###########h<hS`80hhmh#≈††≈ ~≈ ≈≈≈~~~≈ ~~≈~~~~## #~~~......## ####+##.......# ###.††.##.............######...###########hha979h7hhVZ ~~≈††≈ ~~≈ ≈≈≈≈~~~≈ ~~≈~~~~## #~~~......## #.##......##+##.......# ###.††.##.............######...###########hO` hg a108hn hp hr8#####?.##!?'h@h[H`17haShcV h{VS_You open the door. _Found three items.hUM≈≈~~~hnC≈††≈ ≈≈# ≈≈≈~~~≈# #### ~~≈~~~~## #?.# #~~~h......###!?##....###@##.....hӞ.......# ###.††....##.............######...######hchg26 _hhQ _There is an open door here.h6M~≈≈~~~≈††≈ ≈≈# ≈≈≈~~~≈# #### ~~≈h~~~~## #?.# #~~~......###@?#####'##............#........ ###.††............##.............#h1&####hhng35 _hOhhe4.6 (24hշhwS _k - a golden potionhR |M~~~≈≈~~~≈††≈h [ ≈≈# ≈≈≈~~~≈# #### ~~≈~~~~## #@.# #~~~......###.?###h ##'##.......#... ###.††.............#...###h hD e5.6 (13h h! h$ e6.6 (22hF, hR. d _l - a scroll labelled YCARE PENO VAUhiW #≈≈≈≈~~#  #≈≈≈≈~≈#  #≈≈~~≈≈#  #≈≈≈†≈≈#  #≈≈†≈≈≈#  h-j#≈≈~~≈≈# ≈≈ #≈≈~~~≈# #### ~~≈ hUj #.~~~~## #..# #~~~  hj;#......###.@##....  ##'##.....  #.#........  hj0##.††............  ##.............#####...###### ###hk5## h~rhue7.6 (11hq|h3he8.6 (20hh. _i - a scroll of identifyh hRead which item? Scrolls  f - a scroll of fear  t - 2 scrolls of teleportationi - a scroll of identify  r - 4 scrolls of revelation  c - 2 scrolls labelled BELEICURIX  d - a scroll labelled VIPRAT BIREUR hW e - a scroll labelled LUTUME DUHACHA  h - a scroll labelled GYJOUV JIOMYR  l - a scroll labelled YCARE PENO VAU [!] read|quaff[?] describe selectedhhh #≈≈≈≈~~#planckenstein the Trooper#≈≈≈≈~≈#Coglin#≈≈~~≈≈#Health: 47/47 ========================#≈≈≈†≈≈#Magic: 9/9========================#≈≈†≈≈≈#AC: 4Str: 8#≈≈~~≈≈#≈≈EV: 11Int: 14#≈≈~~~≈# #### ~~≈SH: 0Dex: 17#.~~~~## #..# #~~~XL:  6 Next: 29% Place: a Sewer#......###.@##....Noise: ---------  Time: 4518.6 (0.0)h ##......##'##.....g) +0 short sword {Y k) +0 long sword (fl#.......#........Cast: Shock##.††............Zot (5570) ##.............#######...########### _You open the door. _Found three items. _There is an open door here. _k - a golden potion _l - a scroll labelled YCARE PENO VAU _i - a scroll of identifyh hIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled BELEICURIX  d - a scroll labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA  h - a scroll labelled GYJOUV JIOMYR  l - a scroll labelled YCARE PENO VAU Potions (select first with !)  f - 2 bubbling yellow potions  j - a purple potion hAy k - a golden potion[?] describe selectedh h#≈≈≈≈~~#planckenstein the Trooper#≈≈≈≈~≈#Coglin#≈≈~~≈≈#Health: 47/47 ========================#≈≈≈†≈≈#Magic: 9/9========================#≈≈†≈≈≈#AC: 4Str: 8#≈≈~~≈≈#≈≈h^kEV: 11Int: 14#≈≈~~~≈# #### ~~≈SH: 0Dex: 17#.~~~~## #..# #~~~XL:  6 Next: 29% Place: a Sewer#......###.@##....hNoise: ---------  Time: 4518.6 (0.0)##......##'##.....g) +0 short sword {Y k) +0 long sword (fl#.......#........Cast: Shock##.††............Zot (5570) ##.............#######...######h Z##### _You open the door. h3i_Found three items. _There is an open door here. _k - a golden potion hW_l - a scroll labelled YCARE PENO VAU _i - a scroll of identifyh@]  As you read the scroll of identify, it crumbles to dust.hf9.6 (169hh)a _f -> w - 2 potions of heal woundshH# #≈≈≈≈~≈# # #≈≈~~≈≈# # #≈≈≈†≈≈# # #≈≈†≈≈≈# # #≈≈~~≈≈#h_j≈≈ # #≈≈~~~≈# #### ~~≈ # #.~~~~## #..# #~~~ # #......###..##.... h# ##......##. # #.......#........ h# ##.††............ ##.............#hv ######...###### ##### hha208hh$Q _There is an open door here.h: #≈≈~~≈≈#  #≈≈≈†≈≈#  #≈≈†≈≈≈# ~hA; #≈≈~~≈≈# ≈≈~ hj;#≈≈~~~≈# #### ~~≈~ h;^#.~~~~## #..# #~~~~ #......###..##..... ##'##...... #.h<#.@....... ##.††.....#h4<< ##......##hj<S#####...######  ##### h/DhKg17 _hDQhRh #≈≈~~≈≈# #≈≈≈†≈≈# ~≈~#≈≈†≈≈≈# ~~#≈≈~~≈≈# ≈≈~hC #≈≈~~~≈# #### ~~≈~≈#.~~~~## #..# #~~~~.#......###..##.##......##'##......##.#.h ###.††.####.## h ######...###### #####h h `26h h h #≈≈~~≈≈# #≈≈≈†≈≈# ≈~≈~##≈≈†≈≈≈# ~~~~##≈≈~~≈≈# ≈≈≈~~##≈≈~~~≈# #### ~~≈~≈#h:#.~~~~## #..# #~~~~.##......###..##......###......##'##......# #.#.# ##.††.## ##.## ######...###### h6"h+`35h0h2h}i#≈≈~~≈≈# #≈≈≈†≈≈# ≈≈~≈~# #≈≈†≈≈≈# ≈~~~~# hY~1#≈≈~~≈≈# ≈≈≈~~# #≈≈~~~≈# #### ~~≈~≈# #.~~~~## #..###~~~~.# #......###..##......# h~t##......##'##......# #.#.# h~##.††.## ##.## h~a######...###### hhњ}44h#≈≈~~≈≈#  #≈≈≈†≈≈# #≈≈≈~≈~#  h#≈≈†≈≈≈# ≈≈~~~~#  #≈≈~~≈≈# ≈≈≈≈~~#  h+#≈≈~~~≈# #### ≈~~≈~≈#  #.~~~~## #..###~~~~.#  #......###..##......#  hKt##......##'##......# #.#.# hk##.††.## ##.hx## ######...###### h.#####..hh6`53hݟhdh#≈≈≈≈~≈# #≈≈~~≈≈# #≈~~≈≈≈# #≈≈≈†≈≈# #≈≈≈~≈~# #≈≈†≈≈≈# #≈≈~~~~# h2#≈≈~~≈≈# #≈≈≈≈~~# #≈≈~~~≈# #### ≈~~≈~≈# #.~~~~## #..###~~~~.# h#......###..# ##......##'###  #.......#  ##.††###.............#######...###########hh`62hhhxu,≈≈≈≈~~# ≈≈≈≈~≈# #~≈≈~≈≈# ≈≈~~≈≈# #≈~~≈≈≈# ≈≈≈†≈≈# #≈≈≈~≈~# ≈≈†≈≈≈# #≈≈~~~~# ≈≈~~≈≈# #≈≈≈≈~~# hu≈≈~~~≈# #####≈~~≈~≈# .~~~~## #..###~~~~.# ......###..# #......##'#### #.......#h.v ##.††###.............#######...######hYvB#####h~h"`71hzhh` ~~# ~≈# #~≈≈~≈≈# ~~≈≈# #≈~~≈≈≈# †≈≈# #≈≈≈~≈~# †≈≈≈# #≈≈~~~~# ~~≈≈# #≈≈≈≈~~# ~~~≈# #####≈~~≈~≈# ~~~~## #..###~~~~.# ###..##....@.# ......##'##......## .#.# .††.## ##.##  ######..#####h! h) `80h0 h1 h\dl~~~# ~~# #~~≈~≈≈# ≈~≈# #~≈≈~≈≈# ~~≈≈# #≈~~≈≈≈# # #≈≈≈~≈~# †≈≈≈# #≈≈~~~~# ~~≈≈# #≈≈≈≈~~# ≈# #####≈~~≈~≈# hd~~~## #..###~~~~@# ###..# ##'#### ......## .†† #.............# ######...###########hlhta959h{h}hr≈#≈.#~# ##~~~~##≈~~# #~~≈~≈≈# ≈≈≈~≈# #~≈≈~≈≈#~~≈≈# #≈~~≈≈≈# ≈≈†≈≈# #≈≈≈~≈~# ≈†≈≈≈# #≈≈~~~~# ≈~~≈≈# #≈≈≈≈~~# h&≈~~~≈# #####≈~~≈@≈# ~~~~## #..###~~~~.##..##......##'##......## .......#..#††.......##.............########...###########hA  You enter the shallow water.hs308) Water hh? _Moving in this stuff is going to be slow.h M~≈~#≈. ~~0?~≈ ~#~~~~##~~≈~≈≈#hc ≈≈~~≈≈~~~#≈~~≈≈≈≈†#≈≈≈~≈†≈~~≈≈# #≈≈≈≈@~ h ≈~~~≈# #####≈~~≈~≈ h ~~~~## #..###~~~~.####..##...... ......##'##......##h ".####hF hL! g2.2 (1.67h( h+ s _Found a scroll of teleportation and 2 flux baubles.hf≈≈~~#≈~≈~# ##~~~~≈≈#≈.# ~~0?~≈~# ##~~~~##≈~~# #~~≈~≈≈#≈≈≈~≈# #~≈≈~≈≈#~~≈≈# #≈~~≈≈≈#≈≈†≈≈# #≈≈≈~≈~#≈†≈≈≈# #≈≈~@~~#≈~~≈≈# #≈≈≈≈~~# ≈≈~~~≈# #####≈~~≈~≈#~~~~## #..###~~~~.##..##......# ##'##......##......#.........#††........##.............##hohxzb3.85hhQh M~≈~ ≈≈≈≈~~#~≈~##~~~#≈. ~~0?~≈ ~#~~~~##~~≈~≈≈#≈≈~~≈≈~~~#≈~~≈≈≈≈†#≈≈≈@≈†≈h  ~~≈≈# #≈≈≈≈~~ ≈≈~~~≈# #####≈~~≈~≈ .~~~~## #..###~~~~.#.......#h? h b5.44hD# h$ h#≈≈≈~≈~# #≈≈~≈~~# ≈≈≈≈≈~# #≈≈≈≈~~# ≈≈≈≈~~# #≈≈≈~≈~# ##~~~~≈# #≈≈≈#≈.# ~~0?~≈ #≈≈≈~~~# ##~~~~## #≈≈≈≈~~# #~~≈~≈≈# #≈≈≈≈~≈# #~≈≈~≈≈# hU#≈≈~~≈≈# #≈~@≈≈≈# #≈≈≈†≈≈# #≈≈≈~≈~# #≈≈†≈≈≈# #≈≈~~~~# #≈≈~~≈≈# #≈≈≈≈~~# #≈≈~~~≈# #####≈~~≈~≈# #.~~~~## #..###~~~~.##..##......# ###'##......##  #.......#.h$.#hh b7.02hhh?wJ≈~≈~≈≈# ≈≈≈~≈~# #≈≈~~~~# ≈≈~≈~~# #≈≈≈≈≈~# hwA≈≈≈≈~~# ≈≈≈≈~~# ≈≈≈~≈~# ##~~~~≈# ≈≈≈#≈.# #~~0?~≈ ≈≈≈~~~# ##~~~~## hw≈≈≈≈~~# #~~≈~≈≈# ≈≈≈≈~≈# #~≈≈@≈≈# ≈≈~~≈≈# #≈~~≈≈≈# h#≈~~≈≈≈ ≈≈≈†≈≈# #≈≈≈~≈~###~~~~.#h.Dh Mb1.87hTh6hM..... .~~~~##~~~~#~≈#~~≈~≈≈#≈≈~≈~≈≈~≈~~~~#~≈~#≈~h~6#≈≈≈≈~~~≈~##~~~#≈.#~~0@~≈#~#~~~~##~~≈~≈≈#≈≈~~≈≈~ ≈≈~~≈≈# #≈~~≈≈≈##≈~~≈~≈#h}3.46) hlh'h1e4.4 (25h8h5;i _t - 3 scrolls of teleportation (gained 1)hD## ....# S..... ~~~~## ##~~~~## ~~≈≈≈# #~≈~≈~≈# ~≈~≈≈# #≈≈~≈~≈# # #≈≈~~~~# ~≈~~# #≈≈≈≈≈~# ~# #≈≈≈≈~~# ~≈~# ##~~~@≈# #≈.# #~~0.~≈# ~~~# ##~~~~## ~~# #~~≈~≈≈# ≈~≈# #~≈≈~≈≈#~~≈≈# #≈~~≈≈≈# S   ball python (constricthion, asleep)# #≈≈≈~≈~#†≈≈≈# #≈≈~~~~#~~≈≈# #≈≈≈≈~~#h r  You enter the shallow water.  Moving in this stuff is going to be slow.h5.4 (1.0Shock4) Water hh^ _A ball python comes into view.h]....## planckenstein the Trooper .....# S..... Coglin ~~~~## ##*~~~## Health: 47/47 ======================== ~~≈≈≈# #~*~≈~≈# Magic: 8/9h):=====================--- ~≈~≈≈# #≈≈*≈~≈# AC: 4Str: 8 ≈≈~≈~# #≈≈*~~~# EV: 11hrInt: 14 ≈~≈~~# #≈≈≈*≈~# SH: 0Dex: 17 ≈≈≈~~# #≈≈≈*~~# XL:  6 Next: 29% Place: a Sewer h≈≈~≈~# ##~~~@≈# Noise: ---------  Time: 4545.4 (0.0) h≈≈#≈.# #~~0.~≈#h8 g) +0 short sword {Y k) +0 long sword (fl ≈≈~~~# ##~~~~##h K Cast: Shock h2 ≈≈≈~~# #~~≈~≈≈# Zot (5544) Water he @≈≈≈~≈# #~≈≈~≈≈# ≈~~≈≈# #≈~~≈≈≈#h  S   ball python (constriction, asleep) h!≈≈†≈≈# #≈≈≈~≈~# ≈†≈≈≈# #≈≈~~~~# ≈~~≈≈# #≈≈≈≈~~#Moving in this stuff is going to be slow. _A ball python comes into view.h?!Aiming: Shock (safe; 7% risk of failure)  h!2Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)h ....## planckenstein the Trooper .....# S..... Coglin ~~~~## ##~~~~##h Health: 47/47 ======================== ~~≈≈≈# #~≈~≈~≈# Magic: 8/9=====================--- ~≈~≈≈# #≈≈~≈~≈# AC: 4Str: 8 ≈≈~≈~# #≈≈~~~~# EV: 11Int: 14 h{≈~≈~~# #≈≈≈≈≈~# SH: 0Dex: 17 ≈≈≈~~# #≈≈≈≈~~#h  XL:  6 Next: 29% Place: a Sewer ≈≈~≈~# ##~~~@≈#hD Noise: ---------  Time: 4545.4 (0.0) hhT≈≈#≈.# #~~0.~≈# g) +0 short sword {Y k) +0 long sword (fl h≈≈~~~# ##~~~~## Cast: Shock h≈≈≈~~# #~~≈~≈≈# Zot (5544) Water h≈≈≈~≈# #~≈≈~≈≈# ≈~~≈≈# #≈~~≈≈≈# S   ball python (constriction, asleep) h,≈≈†≈≈# #≈≈≈~≈~# ≈†≈≈≈# #≈≈~~~~# hM≈~~≈≈# #≈≈≈≈~~#Aiming: Shock (safe; 7% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  You kill the ball python!hP *..... ##*~~~## #~*~≈~≈# #≈≈*≈~≈# #≈≈*~~~#h ? #≈≈≈*≈~# #≈≈≈*~~#    h0 G   hX 9  h†~≈~~≈≈h=6.4 (1Shock3 _hhphjD..#†..... .~~~~## ##~~~~## ≈~~≈≈≈# #~≈~≈~≈# ≈~≈~≈≈# #≈≈~≈~≈# h≈≈≈~≈~# #≈≈~~~~#~# #≈≈≈≈≈~#≈≈≈~~# #≈≈≈≈~~#≈~# ##~~~~≈#≈#≈.# #~~0@~≈#h≈~~~# ##~~~~##≈≈~~# #~~≈~≈≈#h6≈~≈# #~≈≈~≈≈#hX~~≈≈# #≈~~≈≈≈#≈≈†≈≈# #≈≈≈~hx~#≈# #≈≈~~~~#h≈~~≈≈# #≈≈≈≈~~#≈~~~≈# #####≈~~≈~≈#h{hQt-8.0 (1.61) hbhhDhIhsjhp039hqhsh0tB8hvhxhxB7h}n6h~hP - _You start resting.h.53.0 (5.0hη9===4.0 (65h!h% _Magic restored.h i##  ....# †..... ~~~~## ##~~~~## ~~≈≈≈# #~≈~≈~≈# ~≈~≈≈# #≈≈~≈~≈# # #≈≈~~~~# ~≈~~# #≈≈≈≈≈~# ~# #≈≈≈≈~~# ~≈~# ##~~~@≈# #≈.# #~~0.~≈# ~~~# ##~~~~## ~~# #~~≈~≈≈# hb ≈~≈# #~≈≈~≈≈#~~≈≈# #≈~~≈≈## #≈≈≈~≈~#†≈≈≈# #≈≈~~~~#~~≈≈# #≈≈≈≈~~h !#hX A  You enter the shallow water.h w5.0 (14) Water h- h" ? _Moving in this stuff is going to be slow.h# ## ##.... ....# †..... ~## ##~~~~## ≈≈# #~≈~≈~≈# ~≈≈# #≈≈~≈~≈# # #≈≈~~~~# ~≈~~# #≈≈≈≈≈~# h~# #≈≈≈≈~@# ~≈~# ##~~~~≈# #≈.# #~~0.~≈# ~~~# ##~~~~## ~~# #~~≈~≈≈#hK≈~≈# #~≈≈~≈≈# ~~≈≈# #≈~~≈≈≈## #≈≈≈~≈~# †≈≈≈# #≈≈~~~~#hhg6.6 (1.62h h)"h:FM## ###.... ....†..... ~~##~~~~# ~≈#~≈#≈≈~≈~≈ ≈~≈~~~~# ~≈@#≈~#≈≈≈≈~~~≈~##~~~#≈.~~0.~≈ ≈~~~# ##~~~~##≈≈≈~≈h>hUb8.21hhգh ##.## ##...... #.....# ##..... .....# #†.....~~~## ##~~~~## ~~≈≈≈# #~≈~≈~≈# ~≈~≈≈# #≈≈~≈~≈# ≈≈~≈~# #≈≈~~@~#~≈~~# #≈≈≈≈≈~#≈≈~~# #≈≈≈≈~~#≈~≈~# ##~~~~≈#≈#≈.# #~~0.~≈#~# ##~~~~##≈~~# #~~≈~≈≈# ≈≈≈~≈# #~≈≈~≈≈#~~≈≈# #≈~~≈≈≈#h hذ ===9.829h hD hmM ####  ####.S.##..... h'n.## .....†..... ~~##~~~~# ~~≈#~ hPn~≈~≈≈#≈≈~≈@≈≈~≈hn{~~~~#~≈~#≈~#≈≈≈≈~~ ≈≈~≈~# ##~~~~≈##hnS   adder (asleep)#~≈≈~≈≈hyhZs61.4Shock8hʉhC _An adder comes into view.h,h# planckenstein the Trooper #### ####.S.  Coglin ...## ##....* Health: 47/47 ======================== ....# #....*. Magic: 8/9=====================--- ....## ##....* AC: 4Str: 8 h^.....# #†....* EV: 11Int: 14 ~~~~## ##~~~*## SH: 0h֭CDex: 17 ~~≈≈≈# #~≈~≈*≈# XL:  6 Next: 29% Place: a Sewer ~≈~≈≈# #≈≈~≈@≈#h  Noise: ---------  Time: 4561.4 (0.0) ≈≈~≈~# #≈≈~~~~# g) +0 short sword {Y k) +0 long sword (fl h1≈~≈~~# #≈≈≈≈≈~# Cast: Shock hU≈≈≈~~# #≈≈≈≈~~# Zot (5528) Water hw≈≈~≈~# ##~~~~≈# ≈≈#≈.# #~~0.~≈#h7 S   adder (asleep) ≈≈~~~# ##~~~~## ≈≈≈~~# #~~≈~≈≈# ≈≈≈~≈# #~≈≈~≈≈# _Moving in this stuff is going to be slow. _An adder comes into view.h RAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh.`Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)hv'#planckenstein the Trooper ########.*.Coglin ...####....*Health: 47/47 ======================== ....##....*.Magic: 8/9=====================--- ....## ##....*AC: 4Str: 8 .....# #†....*EV: 11Int: 14 ~~~~## ##~~~*##SH: 0Dex: 17 ~~≈≈≈# #~≈~≈*≈#XL:  6 Next: 29% Place: a Sewer ~≈~≈≈# #≈≈~≈@≈#Noise: ---------  Time: 4561.4 (0.0) ≈≈~≈~# #≈≈~~~~#g) h6(+0 short sword {Y k) +0 long sword (fl ≈~≈~~# #≈≈≈≈≈~#Cast: Shock ≈≈≈~~# #≈≈≈≈~~#Zot (5528) Water ≈≈~≈~# ##~~~~≈# ≈≈#≈.# #~~0.~≈#S   adder ≈≈~~~# ##~~~~## ≈≈≈~~# #~~≈~≈≈# ≈≈≈~≈# #~≈≈~≈≈#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is lightly wounded.hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (asleep, 100% to hit)  The zap hits the adder.adder is lightly wounded.hisses angrily.h.S...~~ht=2.4 (17 _hh\h # planckenstein the Trooper #### ####...  Coglin ...## ##....S Health: 47/47 ======================== ....# #....*. Magic: 7/9==================------ ....## ##....* AC: 4Str: 8 h .....# #†....* EV: 11Int: 14 ~~~~## ##~~~*## SH: 0Dex: 17 ~~≈≈≈# #~≈~≈*≈# XL:  6 Next: 29% Place: a Sewer ~≈~≈≈# #≈≈~≈@≈#h  Noise: =--------  Time: 4562.4 (0.0) ≈≈~≈~# #≈≈~~~~# g) +0 short sword {Y k) +0 long sword (fl ≈~≈~~# #≈≈≈≈≈~# Cast: Shock ≈≈≈~~# #≈≈≈≈~~# Zot (5527) Water ≈≈~≈~# ##~~~~≈# ≈≈#≈.# #~~0.~≈# S   adder h ≈≈~~~# ##~~~~## ≈≈≈~~# #~~≈~≈≈# ≈≈≈~≈# #~≈≈~≈≈#The adder is lightly wounded. _The adder hisses angrily.  h, Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 48% to hit)hX P#planckenstein the Trooper ########.*.Coglin ...####....*Health: 47/47 ======================== ....##....*.Magic: 7/9hX ==================------ ....## ##....*AC: 4Str: 8 .....# #†....*EV: 11Int: 14 hzY ~~~~## ##~~~*##SH: 0Dex: 17 ~~≈≈≈# #~≈~≈*≈#XL:  6 Next: 29% Place: a Sewer ~≈~≈≈# #≈≈~≈@≈#Noise: =--------  Time: 4562.4 (0.0) ≈≈~≈~# #≈≈~~~~#hY g) +0 short sword {Y k) +0 long sword (fl ≈~≈~~# #≈≈≈≈≈~#hY Cast: Shock ≈≈≈~~# #≈≈≈≈~~#Zot (5527) Water hY B≈≈~≈~# ##~~~~≈# ≈≈#≈.# #~~0.~≈#h&Z S   adder ≈≈~~~# ##~~~~## hTZ (≈≈≈~~# #~~≈~≈≈# ≈≈≈~≈# #~≈≈~≈≈#The adder is lightly wounded. h~Z _The adder hisses angrily.  Aiming: Shock (safe; 7% risk of failure)  hZ .Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 48% to hit)hA c_The adder hisses angrily.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an adder (lightly wounded, 48% to hit)  The zap misses the adder.hK ,h~ .S..S..~~S 2 adders (1 wandering)h e3.4 (16h| hl Y _An adder comes into view.hV@######..S ..##.....  #...... ###...S.  #†..... ~~~## ##~~~~##h@≈≈≈# #~≈~≈~≈# ≈~≈≈# #≈≈~≈~≈# ≈~≈~# #≈≈~~~@# ~≈~~# #≈≈≈≈≈~# ≈~~# #≈≈≈≈~~# ~≈~# ##~~~~≈# haA#≈.# #~~0.~≈#~~~# ##~~~~##    adder# #~~≈~≈≈#hA~≈# #~≈≈~≈≈# hAh~~≈≈# #≈~~≈≈#hChDhNP.ShRo-5.0 (1.64hYh0[h ..####..... ..# # .† ~~~##~~~S##≈≈≈~≈~≈~≈ ≈~#≈~h0 #≈≈~~~~ ~≈~≈≈≈@# ≈~~#~≈##~~~~≈#≈.#~~0.~~~#~~~~#≈hq N~~≈~≈≈#≈#~≈ ~~≈≈~~≈ ≈†≈≈~≈~hq h h h h" 5~Sh |-6.62h̷ h6 hY..# ..###.......# #†..... ~~~~## ##~~~~##≈≈≈# #~≈~≈~≈#~≈≈# #≈≈~≈~≈#≈~≈~# #≈≈~~~S#~# #≈≈≈≈≈~# h≈≈≈~~# #≈≈≈≈@~#≈~# ##~~~~≈#≈#≈.# #~~0.~≈#≈~~~# ##~~~~##≈≈~~# #~~≈~≈≈#≈~≈# #~≈≈~≈≈#~~≈≈# #≈~~≈≈h≈# ≈≈†≈≈# #≈≈≈~≈~#≈# #≈≈~~~~#hh ~SThe adder bites you but does no damage. The adder bites you.  You are poisoned.h,5===--=8.21) Pois Water hh, _The adder poisons you!hV ....# #...... planckenstein the Trooper ....## ##..... Coglin .....# #†..... Health: 45/47 ======================-- ~~~~## ##~~~~## Magic: 6/9================-------- ~~≈≈≈# #~≈~≈~≈# AC: 4Str: 8 ~≈~≈≈# #≈≈~≈~≈# EV: 11Int: 14 ≈≈~≈~# #≈≈~~~~# SH: 0Dex: 17 ≈~≈~~# #≈≈≈≈S~# XL:  6 Next: 29% Place: a Sewer ≈≈≈~~# #≈≈≈h ≈@~# Noise: =--------  Time: 4568.2 (0.0) ≈≈~≈~# ##~~~~≈# g) +0 short sword {Y k) +0 long sword (fl ≈≈#≈.# #~~0.~≈# Cast: Shock ≈≈~~~# ##~~~~## Zot (5521) Pois Water ≈≈≈~~# #~~≈~≈≈# ≈≈≈~≈# #~≈≈~≈≈# S   adder ≈~~≈≈# #≈~~≈≈≈# ≈≈†≈≈# #≈≈≈~≈~# ≈†≈≈≈# #≈≈~~~~#You are poisoned. _The adder poisons you!  Aiming: Shock (safe; 7% risk of failure)  Pressh : ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (water, 48% to hit)h ....##......planckenstein the Trooper ....## ##...*.Coglin .....# #†...*.Health: 45/47 ======================-- ~~~~## ##~~~*##Magic: 6/9================-------- ~~≈≈≈# #~≈~≈*≈#AC: 4Str: 8 ~≈~≈≈# #≈≈~≈*≈#EV: 11h$ Int: 14 ≈≈~≈~# #≈≈~~*~#SH: 0Dex: 17 ≈~≈~~# #≈≈≈≈*~#XL:  6 Next: 29% Place: a Sewer ≈≈≈~~# #≈≈≈≈@~#Noise: =--------  Time: 4568.2 (0.0) ≈≈~≈~# ##~~~~≈#g) +0 short sword {Y k) +0 long sword (fl ≈≈#≈.# #~~0.~≈#hۅ Cast: Shock ≈≈~~~# ##~~~~##Zot (5521) Pois Water ≈≈≈~~# #~~≈~≈≈# ≈≈≈~≈# #~≈≈~≈≈#S   adder ≈~~≈≈# #≈~~≈≈≈# h t≈≈†≈≈# #≈≈≈~≈~# ≈†≈≈≈# #≈≈~~~~#Aiming: Shock (safe; 7% risk of failure)  hL +Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (water, 48% to hit)  h{ hThe zap hits the adder.  The adder is moderately wounded.ht..~~~~Shsm49.2 (10hh  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (water, 48% to hit)  The zap hits the adder.  The adder is moderately wounded. _You feel sick. The adder misses you.h5}....# #...... planckenstein the Trooper ....## ##..... Coglin .....# #†..... Health: 44/47 ======================-- ~~~~## ##~~~~## Magic: 5/9=============----------- ~~≈≈≈# #~≈~≈~≈# AC: 4Str: 8 h}~≈~≈≈# #≈≈~≈~≈# EV: 11Int: 14 ≈≈~≈~# #≈≈~~~~# SH: 0Dex: 17 ≈~≈~~# #≈≈≈≈S~# XL:  6 Next: 29% Place: a Sewer ≈≈≈~~# #≈≈≈≈@~# Noise: =--------  Time: 4569.2 (0.0) ≈≈~≈~# ##~~~~≈# g) +0 short sword {Y k) +0 long sword (fl ≈≈#≈.# #~~0.~≈# Cast: Shock ≈≈~~~# ##~~~~## Zot (5520) Pois Water hŐ=≈≈≈~~# #~~≈~≈≈# ≈≈≈~≈# #~≈≈~≈≈# S   adder ≈~~≈≈# #≈~~≈≈≈# h≈≈†≈≈# #≈≈≈~≈~# ≈†≈≈≈# #≈≈~~~~#hThe adder is moderately wounded. _You feel sick. The adder misses you.hEJAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclehShift-Dir - straight lineAim: an adder (water, moderately wounded, 48% to hit)ha ....##......planckenstein the Trooper ....## ##.....Coglin .....# #†.....Health: 44/47 ======================-- ~~~~## ##~~~~##Magic: 5/9=============----------- ~~≈≈≈# #~≈~≈~≈#AC: 4Str: 8 h ~≈~≈≈# #≈≈~≈~≈#EV: 11Int: 14 ≈≈~≈~# #≈≈~~~~#SH: 0Dex: 17 ≈~≈~~# #≈≈≈≈S~#XL:  6 Next: 29% Place: a Sewer ≈≈≈~~# #≈≈≈≈@~#Noise: =--------  Time: 4569.2 (0.0) h ≈≈~≈~# ##~~~~≈#g) +0 short sword {Y k) +0 long sword (fl hR ≈≈#≈.# #~~0.~≈#Cast: Shock ≈≈~~~# ##~~~~##Zot (5520) Pois Water h V≈≈≈~~# #~~≈~≈≈# ≈≈≈~≈# #~≈≈~≈≈#S   adder ≈~~≈≈# #≈~~≈≈≈# ≈≈†≈≈# #≈≈≈~≈~# ≈†≈≈≈# #≈≈~~~~# _You feel sick. The adder misses you.hl Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (water, moderately wounded, 48% to hit)  You miscast Shock. Nothing appears to happen.hj 3-Contam: 10% 70.2 (119hC h2   Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (water, moderately wounded, 48% to hit)  You miscast Shock. Nothing appears to happen. _You feel sick. The adder bites you but does no damage.h{....# #...... planckenstein the Trooper ....## ##..... Coglin .....# #†..... Health: 43/47 =====================--- ~~~~## ##~~~~## Magic: 4/9==========-------------- ~~≈≈≈# #~≈~≈~≈# AC: 4Str: 8 ~≈~≈≈# #≈≈~≈~≈# EV: 11Int: 14 Contam: 10% ≈≈~≈~# #≈≈~~~~# SH: 0Dex: 17 ≈~≈~~# #≈≈≈≈S~# XL:  6 Next: 29% Place: a Sewer ≈≈≈~~# h| #≈≈≈≈@~# Noise: =--------  Time: 4570.2 (0.0) ≈≈~≈~# ##~~~~≈# g) +0 short sword {Y k) +0 long sword (fl ≈≈#≈.# #~~0.~≈# Cast: Shock ≈≈~~~# ##~~~~## Zot (5519) Pois Water ≈≈≈~~# #~~≈~≈≈# ≈≈≈~≈# #~≈≈~≈≈# S   adder ≈~~≈≈# #≈~~≈≈≈# ≈≈†≈≈# #≈≈≈~≈~# ≈†≈≈≈# #≈≈~~~~#You miscast Shock. Nothing appears to happen. _You feel sick. The adder bites you but does no damage.  Aiming: Shock[0h };10m (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (water, moderately wounded, 48% to hit)he....##......planckenstein the Trooper ....## ##...*.Coglin .....# #†...*.Health: 43/47 =====================--- ~~~~## ##~~~*##Magic: 4/9==========-------------- ~~≈≈≈# #~≈~≈*≈#AC: 4Str: 8 ~≈~≈≈# #≈≈~≈*≈#EV: 11Int: 14 Contam: 10% ≈≈~≈~# #≈≈~~*~#SH: 0Dex: 17 ≈~≈~~# #≈≈≈≈*~#XL:  6 Next: 29% Place: a Sewer ≈≈≈~~# #≈≈≈≈@~#Noise: [h37m=--------  Time: 4570.2 (0.0) ≈≈~≈~# ##~~~~≈#g) +0 short sword {Y k) +0 long sword (fl ≈≈#≈.# #~~0.~≈#Cast: Shock ≈≈~~~# ##~~~~##Zot (5519) Pois Water ≈≈≈~~# #~~≈~≈≈# ≈≈≈~≈# #~≈≈~≈≈#S   adder ≈~~≈≈# #≈~~≈≈≈# ≈≈†≈≈# #≈≈≈~≈~# ≈†≈≈≈# #≈≈~~~~#You miscast Shock. Nothing appears to happen. _You feel sick. The adder bites you but does no damage.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or )hg - cycleShift-Dir - straight lineAim: an adder (water, moderately wounded, 48% to hit)hS ..~~~~SAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: an adder (water, moderately wounded, 48% to hit)  The zap misses the adder.You feel sick. The adder bites you but does no damage.hW25===1.2 (18hchuR _The adder barely misses you.h}....# #...... planckenstein the Trooper ....## ##..... Coglin .....# #†.....h<~ Health: 42/47 =====================--- ~~~~## ##~~~~## Magic: 4/9==========-------------- ~~≈≈≈# #~≈~≈~≈# AC: 4Str: 8 h~X~≈~≈≈# #≈≈~≈~≈# EV: 11Int: 14 Contam: 10% ≈≈~≈~# #≈≈~~~~# SH: 0Dex: 17 ≈~≈~~# #≈≈≈≈S~# XL:  6 Next: 29% Place: a Sewer h5≈≈≈~~# #≈≈≈≈@~# Noise: =--------  Time: 4571.2 (0.0) ≈≈~≈~# ##~~~~≈#h` g) +0 short sword {Y k) +0 long sword (fl h ≈≈#≈.# #~~0.~≈# Cast: Shock h≈≈~~~# ##~~~~##h Zot (5518) Pois Water ≈≈≈~~# #~~≈~≈≈# h≈≈≈~≈# #~≈≈~≈≈# S   adder h≈~~≈≈# #≈~~≈≈≈# ≈≈†≈≈# #≈≈≈~≈~# h≈†≈≈≈# #≈≈~~~~#You feel sick. The adder bites you but does no damage. h_The adder barely misses you.Aiming: Shock (safe; 7% risk of failure)  h)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh|Aim: an adder (water, moderately wounded, 48% to hit)hV....##......planckenstein the Trooper ....## ##...*.Coglin .....# #†...*.Health: 42/47 =====================--- ~~~~## ##~~~*##Magic: 4/9==========-------------- ~~≈≈≈# #~≈~≈*≈#AC: 4Str: 8 ~≈~≈≈# #≈≈~≈*≈#EV: 11Int: 14 Contam: 10% ≈≈~≈~# #≈≈~~*~#SH: 0Dex: 17 h≈~≈~~# #≈≈≈≈*~#XL:  6 Next: 29% Place: a Sewer ≈≈≈~~# #≈≈≈≈@~#Noise: =--------  Time: 4571.2 (0.0) ≈≈~≈~# ##~~~~≈#g) +0 short sword {Y k) +0 long sword (fl ≈≈#≈.# #~~0.~≈#Cast: Shock ≈≈~~~# ##~~~~##Zot (5518) Pois Water ≈≈≈~~# #~~≈~≈≈# ≈≈≈~≈# #~≈≈~≈≈#S   adder ≈~~≈≈# #≈~~≈≈≈# ≈≈†≈≈# #≈≈≈~≈~# ≈†≈≈≈# #≈≈~~~~#Aiming: [0;10hw6;1mShock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (water, moderately wounded, 48% to hit)  The zap hits the adder.  The adder is moderately wounded.h\ _..~~~~S1-2.2 (17  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (water, moderately wounded, 48% to hit)  The zap hits the adder.  The adder is moderately wounded. _You feel sick. The adder bites you but does no damage.hL....# #...... planckenstein the Trooper ....## ##..... Coglin .....# #†..... Health: 41/47 ====================---- ~~~~## ##~~~~## Magic: 3/9========---------------- ~~≈≈≈# #~≈~≈~≈# AC: 4Str: 8 ~≈~≈≈# #≈≈~≈~≈# EV: 11Int: 14 Contam: 10% ≈≈~≈~# #≈≈~~~~# SH: 0Dex: 17 ≈~≈~~# #≈≈≈≈S~# XL:  6 Next: 29% Place: a Sewer ≈≈≈~~# h4 #≈≈≈≈@~# Noise: =--------  Time: 4572.2 (0.0) ≈≈~≈~# ##~~~~≈# g) +0 short sword {Y k) +0 long sword (fl ≈≈#≈.# #~~0.~≈# Cast: Shock ≈≈~~~# ##~~~~## Zot (5517) Pois Water ≈≈≈~~# #~~≈~≈≈# ≈≈≈~≈# #~≈≈~≈≈# S   adder ≈~~≈≈# #≈~~≈≈≈# ≈≈†≈≈# #≈≈≈~≈~# ≈†≈≈≈# #≈≈~~~~#The adder is moderately wounded. _You feel sick. The adder bites you but does no damage.  Aiming: Shhock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (water, moderately wounded, 48% to hit)hg....##......planckenstein the Trooper ....## ##...*.Coglin .....# #†...*.Health: 41/47 ====================---- ~~~~## ##~~~*##Magic: 3/9========---------------- ~~≈≈≈# #~≈~≈*≈#AC: 4Str: 8 ~≈~≈≈# #≈≈~≈*≈#EV: 11Int: 14 Contam: 10% ≈≈~≈~# #≈≈~~*~#SH: 0Dex: 17 ≈~≈~~# #≈≈≈≈*~#XL:  6 Next: 29% Place: a Sewer ≈≈≈~~# #≈≈≈≈@~#Noise: [hh37m=--------  Time: 4572.2 (0.0) ≈≈~≈~# ##~~~~≈#g) +0 short sword {Y k) +0 long sword (fl ≈≈#≈.# #~~0.~≈#Cast: Shock ≈≈~~~# ##~~~~##Zot (5517) Pois Water ≈≈≈~~# #~~≈~≈≈# ≈≈≈~≈# #~≈≈~≈≈#S   adder ≈~~≈≈# #≈~~≈≈≈# ≈≈†≈≈# #≈≈≈~≈~# ≈†≈≈≈# #≈≈~~~~#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (water, moderately wounded[hi39;49m, 48% to hit)  The zap hits the adder.  The adder is heavily wounded.h\t..~~~~ShYe3.2 (16h5h?  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (water, moderately wounded, 48% to hit)  The zap hits the adder.  The adder is heavily wounded. _You feel sick. The adder bites you but does no damage.hI....# #...... planckenstein the Trooper ....## ##..... Coglin .....# #†.....h Health: 41/47 ====================---- ~~~~## ##~~~~## Magic: 2/9=====------------------- ~~≈≈≈# #~≈~≈~≈# AC: 4hjStr: 8 ~≈~≈≈# #≈≈~≈~≈# EV: 11Int: 14 Contam: 10% ≈≈~≈~# #≈≈~~~~# SH: 0Dex: 17 ≈~≈~~# #≈≈≈≈S~#h XL:  6 Next: 29% Place: a Sewer ≈≈≈~~# #≈≈≈≈@~# Noise: =--------  Time: 4573.2 (0.0) h≈≈~≈~# ##~~~~≈# g) +0 short sword {Y k) +0 long sword (fl h ≈≈#≈.# #~~0.~≈# Cast: Shock h≈≈~~~# ##~~~~## Zot (5516) Pois Water h6≈≈≈~~# #~~≈~≈≈# h\≈≈≈~≈# #~≈≈~≈≈# S   adder h≈~~≈≈# #≈~~≈≈≈# h≈≈†≈≈# #≈≈≈~≈~# ≈†≈≈≈# #≈≈~~~~#The adder is heavily wounded. h_You feel sick. The adder bites you but does no damage.  Aiming: Shock (safe; 7% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehgyAim: an adder (water, heavily wounded, 48% to hit)h 3....##......planckenstein the Trooper ....## ##...*.Coglin .....# #†...*.Health: 41/47 ====================---- ~~~~## ##~~~*##h3VMagic: 2/9=====------------------- ~~≈≈≈# #~≈~≈*≈#AC: 4Str: 8 ~≈~≈≈# #≈≈~≈*≈#EV: 11Int: 14 Contam: 10% ≈≈~≈~# #≈≈~~*~#h3SH: 0Dex: 17 ≈~≈~~# #≈≈≈≈*~#h 4XL:  6 Next: 29% Place: a Sewer ≈≈≈~~# #≈≈≈≈@~#Noise: =--------  Time: 4573.2 (0.0) h44 ≈≈~≈~# ##~~~~≈#g) +0 short sword {Y k) +0 long sword (fl hv4≈≈#≈.# #~~0.~≈#Cast: Shock ≈≈~~~# ##~~~~##Zot (5516) Pois Water h4≈≈≈~~# #~~≈~≈≈# ≈≈≈~≈# #~≈≈~≈≈#S   adder h4&≈~~≈≈# #≈~~≈≈≈# ≈≈†≈≈# #≈≈≈~≈~# h25≈†≈≈≈# #≈≈~~~~#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh5Shift-Dir - straight lineAim: an adder (water, heavily wounded, 48% to hit)  The zap hits the adder.  The adder is heavily wounded.h^ ..~~~~hSShift-Dir - straight line  Aim: an adder (water, heavily wounded, 48% to hit)  The zap hits the adder.  The adder is heavily wounded.You feel sick. The adder bites you.  You are more poisoned.hL38===-4.2 (15hh, _The adder poisons you!h( B....# #...... planckenstein the Trooper ....## ##..... Coglin .....# #†..... Health: 38/47 ===================----- ~~~~## ##~~~~## Magic: 1/9==---------------------- h y~~≈≈≈# #~≈~≈~≈# AC: 4Str: 8 ~≈~≈≈# #≈≈~≈~≈# EV: 11Int: 14 Contam: 10% ≈≈~≈~# #≈≈~~~~# SH: 0Dex: 17 h $≈~≈~~# #≈≈≈≈S~# XL:  6 Next: 29% Place: a Sewer h C≈≈≈~~# #≈≈≈≈@~# Noise: =--------  Time: 4574.2 (0.0) h: ≈≈~≈~# ##~~~~≈# g) +0 short sword {Y k) +0 long sword (fl h J≈≈#≈.# #~~0.~≈# Cast: Shock ≈≈~~~# ##~~~~## Zot (5515) Pois Water ≈≈≈~~# #~~≈~≈≈# ≈≈≈~≈# #~≈≈~≈≈# S   adder ≈~~≈≈# #≈~~≈≈≈# ≈≈†≈≈# #≈≈≈~≈~# ≈†≈≈≈# #≈≈~~~~#You are more poisoned. _The adder poisons you!  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (water, heavily wounded, 48% to hit)h ....##......planckenstein the Trooper ....## ##...*.Coglin .....# #†...*.Health: 38/47 ===================----- ~~~~## ##~~~*##Magic: 1/9==---------------------- ~~≈≈≈# #~≈~≈*≈#AC: 4Str: 8 ~≈~≈≈# #≈≈~≈*≈#EV: 11Int: 14 Contam: 10% ≈≈~≈~# #≈≈~~*~#SH: 0Dex: 17 ≈~≈~~# #≈≈≈≈*~#XL:  6 Next: 29% Place: a Sewer ≈≈≈~~# #≈≈≈≈@~#Noise: =h> [34m--------  Time: 4574.2 (0.0) ≈≈~≈~# ##~~~~≈#g) +0 short sword {Y k) +0 long sword (fl ≈≈#≈.# #~~0.~≈#Cast: Shock ≈≈~~~# ##~~~~##Zot (5515) Pois Water ≈≈≈~~# #~~≈~≈≈# ≈≈≈~≈# #~≈≈~≈≈#S   adder ≈~~≈≈# #≈~~≈≈≈# ≈≈†≈≈# #≈≈≈~≈~# ≈†≈≈≈# #≈≈~~~~#You are more poisoned. _The adder poisons you!  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line[23;h t2HAim: an adder (water, heavily wounded, 48% to hit)h`..~~~~S _The adder poisons you!  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (water, heavily wounded, 48% to hit)  The zap misses the adder.hc6-5.2 (14h4mho _You feel sick. The adder barely misses you. The adder misses you.h....# #...... planckenstein the Trooper ....## ##..... Coglin .....# #†..... Health: 36/47 ==================------ ~~~~## ##~~~~## Magic: 0/9------------------------ ~~≈≈≈# #~≈~≈~≈# AC: 4Str: 8 ~≈~≈≈# #≈≈~≈~≈# EV: 11Int: 14 Contam: 10% ≈≈~≈~# #≈≈~~~~# SH: 0Dex: 17 ≈~≈~~# #≈≈≈≈S~# XL:  6 Next: 29% Place: a Sewer ≈≈≈~~# #h≈≈≈@~# Noise: =--------  Time: 4575.2 (0.0) ≈≈~≈~# ##~~~~≈# g) +0 short sword {Y k) +0 long sword (fl ≈≈#≈.# #~~0.~≈# Cast: Shock ≈≈~~~# ##~~~~## Zot (5514) Pois Water ≈≈≈~~# #~~≈~≈≈# ≈≈≈~≈# #~≈≈~≈≈# S   adder ≈~~≈≈# #≈~~≈≈≈# ≈≈†≈≈# #≈≈≈~≈~# ≈†≈≈≈# #≈≈~~~~#The zap misses the adder. _You feel sick. The adder barely misses you. The adder misses you.Aiming: Shockh (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (water, heavily wounded, 48% to hit)h....##......planckenstein the Trooper ....## ##...*.Coglin .....# #†...*.Health: 36/47 ==================------ ~~~~## ##~~~*##Magic: 0/9------------------------ ~~≈≈≈# #~≈~≈*≈#AC: 4Str: 8 h~≈~≈≈# #≈≈~≈*≈#EV: 11Int: 14 Contam: 10% ≈≈~≈~# #≈≈~~*~#SH: 0Dex: 17 ≈~≈~~# #≈≈≈≈*~#XL:  6 Next: 29% Place: a Sewer ≈≈≈~~# #≈≈≈≈@~#Noise: =--------  Time: 4575.2 (0.0) ≈≈~≈~# ##~~~~≈#g) +0 short sword {Y k) +0 long sword (fl ≈≈#≈.# #~~0.~≈#Cast: Shock ≈≈~~~# ##~~~~##Zot (5514) Pois Water ≈≈≈~~# #~~≈~≈≈# ≈≈≈~≈# #~≈≈[40hKBm~≈≈#S   adder ≈~~≈≈# #≈~~≈≈≈# ≈≈†≈≈# #≈≈≈~≈~# ≈†≈≈≈# #≈≈~~~~#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (water, heavily wounded, 48% to hit)  The zap hits the adder.  The adder is almost dead.hKW..~~~~S6.2 (1Shock3 _You feel sick. The adder bites you but does no damage.h|.###..# #†.....~~~~## ##~~~~## ≈~~≈≈≈# #~≈~≈~≈# ≈~≈~≈≈# #≈≈~≈~≈# h}≈≈≈~≈~# #≈≈~~~~#~# #≈≈≈≈S~#≈≈≈~~# #≈≈≈≈~~#≈~# ##~~@~≈#≈#≈.# #~~0.~≈#≈~~~# ##~~~~##≈≈~~# #~~≈~≈≈#≈~≈# #~≈≈~≈≈#~~≈≈# #≈~~≈≈≈#h}≈≈†≈≈# #≈≈≈~≈~#≈# #≈≈~~~~#≈~~≈≈# #≈≈≈≈~~#hhËR≈Sh4-7% 7.8 (1.61hДh[Z _You feel sick. The adder misses you.hfZ#......# #†..... #.~~~~## ##~~~~## #≈~~≈≈≈# #~≈~≈~≈# #≈~≈~≈≈# #≈≈~≈~≈# #≈≈≈~≈~# #≈≈~~~~# #≈≈~≈~~# #≈≈≈≈≈~# #≈≈≈≈~~# #≈≈≈S~~# #≈≈≈~≈~# ##~~~~≈# h#≈≈≈#≈.# #~~@.~≈# #≈≈≈~~~# ##~~~~## #≈≈≈≈~~# #~~≈~≈≈# #≈≈≈≈~≈# #~≈≈~≈≈# #≈≈~~≈≈# #≈~~≈≈≈# #≈≈≈†≈≈# #≈≈≈~≈~# #≈≈†≈≈≈# #≈≈~~~~# #≈≈~~≈≈# #≈≈≈≈~~# hh#≈≈~~~≈# #####≈~~≈~≈#hhs  ≈SYou feel sick. The adder closely misses you. The adder bites you.  You are more poisoned.30===---39.40h-hVp _The adder poisons you! _You see here 2 flux baubles.h   You miss the adder with your +0 long sword of flaming.The adder is almost dead.You hit the adder with your +0 short sword.h+ 29---1==180.6 (1.2Shock08hhpL _You feel sick. The adder bites you but does no damage.h P  You hit the adder with your +0 short sword.h †  You kill the adder!h 8- 331.8Shock7h h $ _You feel sick.h=<h<h>h^BhI867-5hJh*NhN=6-hNN==4hVPhThT,3hTh Vhg\5--hyy 5.8 (4.0 _You start resting. You feel sick. x5h--6.8 (52) h6h[ _You are no longer poisoned.hQ: h: h= hn@ hG 16=2===0hG hJ hIK .499h|K h+M h{P X8hQ hT hU B7hnV hX hH[ hc] h ^ z7====6h_ hx SShockS   adder (wandering)h o  #†.....  ##~~~~## h } #~≈~S~≈#  #≈≈~≈~≈#  #≈≈~~~~#  #≈≈≈≈≈~#  #≈≈≈≈~~#  ##~†~~≈#  #~~@.~≈# 92.8 (6 ##~~~~##  #~~≈~≈≈#  #~≈≈~≈≈#  #≈~~≈≈≈#  #≈≈≈~≈~#  #≈≈~~~~#  #≈≈≈≈~~#  hƐ [ _You start resting.hr*  #†.....  ##~~~~##  #~≈~S~≈#  #≈≈~≈~≈#  #≈≈~~~~#  #≈≈≈≈≈~#  #≈≈≈≈~~#  ##~†~~≈#  #~~@.~≈#  ##~~~~## h;+  #~~≈~≈≈#  #~≈≈~≈≈#  #≈~~≈≈≈# #≈≈≈~≈~#  #≈≈~~~~# #≈≈≈≈~~# hG hO hQ ] _An adder is nearby!h/ #†.....  ##~~~~##  #~≈~S~≈#  #≈≈~≈~≈#  #≈≈~~~~#  #≈≈≈≈≈~#  #≈≈≈≈~~#  ##~†~~≈#  #~~@.~≈# h< ##~~~~##  #~~≈~≈≈#  #~≈≈~≈≈#  #≈~~≈≈≈#  #≈≈≈~≈~#  #≈≈~~~~#  #≈≈≈≈~~#   hc #†.....  ##~~~~##  #~≈~S~≈#  #≈≈~≈~≈#  #≈≈~~~~# h #≈≈≈≈≈~#  #≈≈≈≈~~#  ##~†~~≈#  #~~@.~≈#  ##~~~~##  #~~≈~≈≈#  #~≈≈~≈≈#  #≈~~≈≈≈# #≈≈≈~≈~#  #≈≈~~~~# #≈≈≈≈~~# h hOh˴hǽh] _An adder is nearby!h` t#......# #†.....  planckenstein the Trooper #.~~~~## ##~~~~##  Coglin h?b #≈~~≈≈≈# #~≈~S~≈#  Health: 27/48 =============----------- #≈~≈~≈≈# #≈≈~*~≈#  Magic: 1/9==---------------------- #≈≈≈~≈~# #≈≈~*~~#  AC: 4Str: 8 #≈≈~≈~~# #≈≈*≈≈~#  EV: 11Int: 14 #≈≈≈≈~~# #≈≈*≈~~#  SH: 0Dex: 17 #≈≈≈~≈~# ##~*~~≈#  XL:  6 Next: 33% Place: a Sewer #≈≈≈#≈.# #~~@.~≈# [hb m Noise: ---------  Time: 4592.8 (0.0) #≈≈≈~~~# ##~~~~##  g) +0 short sword {Y k) +0 long sword (fl #≈≈≈≈~~# #~~≈~≈≈#  Cast: Shock #≈≈≈≈~≈# #~≈≈~≈≈#  Zot (5496) #≈≈~~≈≈# #≈~~≈≈≈# #≈≈≈†≈≈# #≈≈≈~≈~#  S   adder (wandering) #≈≈†≈≈≈# #≈≈~~~~# #≈≈~~≈≈# #≈≈≈≈~~# #≈≈~~~≈# #####≈~~≈~≈# _An adder is nearby! _An adder is nearby!Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, [39;4h1c 9mQ - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (water, wandering, hasn't noticed you, 48% to hit)hI #......# #†.....planckenstein the Trooper #.~~~~## ##~~*~##Coglin #≈~~≈≈≈# #~≈~*~≈#Health: 27/48 =============----------- #≈~≈~≈≈# #≈≈~*~≈#Magic: 1/9==---------------------- #≈≈≈~≈~# #≈≈~*~~#AC: 4Str: 8 hJ #≈≈~≈~~# #≈≈*≈≈~#EV: 11Int: 14 #≈≈≈≈~~# #≈≈*≈~~#SH: 0Dex: 17 #≈≈≈~≈~# ##~*~~≈#XL:  6 Next: 33% Place: a Sewer #≈≈≈#≈.# #~~@.~≈#Noise: ---------  Time: 4592.8 (0.0) #≈≈≈~~~# ##~~~~##g) +0 short sword {Y k) +0 long sword (fl #≈≈≈≈~~# #~~≈~≈≈#Cast: Shock #≈≈≈≈~≈# #~≈≈~≈≈#Zot (5496) #≈≈~~≈≈# #≈~~≈≈≈# #≈≈≈†≈≈# #[40hK m≈≈≈~≈~#S   adder #≈≈†≈≈≈# #≈≈~~~~# #≈≈~~≈≈# #≈≈≈≈~~# #≈≈~~~≈# #####≈~~≈~≈#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (water, wandering, hasn't noticed you, 48% to hit)  The zap hits the adder.  The adder is lightly wounded.h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (water, wandering, hasn't noticed you, 48% to hit)  The zap hits the adder.adder is lightly wounded.hisses angrily.h h ~≈≈S~≈≈†h t=3.8 (15 _h hE h΀g#......# #†.....  planckenstein the Trooper #.~~~~## ##~~~~##  Coglin #≈~~≈≈≈# #~≈~≈~≈#  Health: 27/48 =============----------- #≈~≈~≈≈# #≈≈~≈~≈#  Magic: 0/9------------------------ #≈≈≈~≈~# #≈≈S~~~#  AC: 4Str: 8 #≈≈~≈~~# #≈≈*≈≈~#  EV: 11Int: 14 #≈≈≈≈~~# #≈≈*≈~~#  SH: 0Dex: 17 h#≈≈≈~≈~# ##~*~~≈#  XL:  6 Next: 33% Place: a Sewer #≈≈≈#≈.# #~~@.~≈#  Noise: =--------  Time: 4593.8 (0.0) #≈≈≈~~~# ##~~~~##  g) +0 short sword {Y k) +0 long sword (fl #≈≈≈≈~~# #~~≈~≈≈#  Cast: Shock #≈≈≈≈~≈# #~≈≈~≈≈#  Zot (5495) #≈≈~~≈≈# #≈~~≈≈≈# #≈≈≈†≈≈# #≈≈≈~≈~#  S   adder #≈≈†≈≈≈# #≈≈~~~~[39;h49m# #≈≈~~≈≈# #≈≈≈≈~~# #≈≈~~~≈# #####≈~~≈~≈# The adder is lightly wounded. _The adder hisses angrily.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh0hShift-Dir - straight lineAim: an adder (lightly wounded, 48% to hit)h-M#......# #†.....planckenstein the Trooper #.~~~~## ##~*~~##Coglin #≈~~≈≈≈# #~≈*≈~≈#hCHealth: 27/48 =============----------- #≈~≈~≈≈# #≈≈*≈~≈#Magic: 0/9------------------------ #≈≈≈~≈~# #≈≈*~~~#AC: 4Str: 8 #≈≈~≈~~# #≈≈*≈≈~#EV: 11h)Int: 14 #≈≈≈≈~~# #≈≈*≈~~#SH: 0Dex: 17 h4%#≈≈≈~≈~# ##~*~~≈#XL:  6 Next: 33% Place: a Sewer h|#≈≈≈#≈.# #~~@.~≈#Noise: =--------  Time: 4593.8 (0.0) #≈≈≈~~~# ##~~~~##h\g) +0 short sword {Y k) +0 long sword (fl #≈≈≈≈~~# #~~≈~≈≈#Cast: Shock hw#≈≈≈≈~≈# #~≈≈~≈≈#Zot (5495) #≈≈~~≈≈# #≈~~≈≈≈# h#≈≈≈†≈≈# #≈≈≈~≈~#S   adder h'#≈≈†≈≈≈# #≈≈~~~~# #≈≈~~≈≈# #≈≈≈≈~~# #≈≈~~~≈# #####≈~~≈~≈#The adder is lightly wounded. _The adder hisses angrily.  Aiming: Shock (safe; 7% risk of failure)  h.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 48% to hit)hKc_The adder hisses angrily.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an adder (lightly wounded, 48% to hit)  The zap misses the adder.hMhX~~~~≈S†hY4.8 (1Shock4 _hbh>dh h N≈ShU 8=53hٱ h R _The adder barely misses you.hW  You hit the adder with your +0 short sword.  The adder is moderately wounded.You hit the adder with your +0 long sword of flaming.hXg7.0 (1.22hf`heT _You burn the adder. The adder bites you but does no damage. x2h}  You barely miss the adder with your +0 long sword of flaming.The adder is severely wounded.You barely miss the adder with your +0 short sword.h31==8.2Shock1h7h8K _The adder misses you.h̺ sYou barely miss the adder with your +0 short sword. _The adder misses you.  You hit the adder with your +0 short sword.almost dead.  You hit the adder with your +0 long sword of flaming.  You burn the adder.h( G†hO 9=79.4Shock0h h I _You kill the adder!hWIha898hchdU==7h:hhhhEiy30=6hmhpB5h5qhqh0thtB4huhVxhxB3hyh|hp}1=2===2h~hX1hHhh%B0h hHhy2=79hhh?V===8hhhHB7hihh^B6hqh}|3=5hhahɚB4hhmhz3===3hhh?x4=2h hԣh-B1h0hh|B0hhhhW===69h߬hhs35=8h_hhB7hhh$B6hhhp6=5hBhhy4==4hhlX3hhX2hHhhp7=1h%hk==0h&h%hC59hhkhB8hh9hp8=7hh>X6hhh(t5===5hhV9=hY04hhh2B3hYhX2hhhV===1hhhq40=0h|hKY49h8hxX8hhhp1=7hh6===6hX5h=hFhB4hhhQp2=3hh h V===2hm h;hB1hhh8p3=0hIhhC39hh/hB8hhihs7==7hu!hh$4=6h&h)X5h<+hi-h-B4h/h2hz2U==3h3h5h6p5=2h7hy:h*;B1h;h>X0h@hDh.Eq6=29hFhHh,Ir8===8h6Jh MhfMB7h[NhQX6hShVhWp7=5hwXh_[h[O===4h\h\_h_B3h2ahrh - _You start resting.h1666.4 (67.0)h\8=-7.4 (682hXhŔ" _HP restored.h] h h0 h hd B1h 0h h C19h8 h) _ _You start resting.h: 270.4 (3.0)h[F =9===1.4 (48hN hQ % _Magic restored.ha......# #†..... .~~~~## ##~~~~## ≈~~≈≈≈# #~≈~≈~≈# ≈~≈~≈≈# #≈≈~≈~≈# ≈≈≈~≈~# #≈≈~~~~# ≈≈~≈~~# #≈≈≈≈≈~# hb≈≈≈≈~~# #≈≈≈≈~~# ≈≈≈~≈~# ##~†~~≈# ≈≈≈#≈.# #~~0@~≈# ≈≈≈~~~# ##~~~~## ≈≈≈≈~~# #~~≈~≈≈# ≈≈≈≈~≈# #~≈≈~≈≈# hYqh|e2.4 (17hh'hi## ##..... ....# #†..... ~~~~## ##~~~~## ~~≈≈≈# #~≈~≈~≈# ~≈~≈≈# #≈≈~≈~≈# # #≈≈~~~~# ~≈~~# #≈≈≈≈≈~# ~# #≈≈≈≈~~# ~≈~# ##~†~@≈# #≈.# #~~0.~≈# ~~~# ##~~~~## ~~# #~~≈~≈≈# ≈~≈# #~≈≈~≈≈#~~≈≈# #≈~~≈≈## [3h6_4m#≈≈≈~≈~#†≈≈≈# #≈≈~~~~#~~≈≈# #≈≈≈≈~~#hA  You enter the shallow water.hr36) Water hֿhV? _Moving in this stuff is going to be slow.h0## .## ##..... ....# #†..... ~## ##~~~~## ≈≈# #~≈~≈~≈# ~≈≈# #≈≈~≈~≈# # #≈≈~~~~# ~≈~~# #≈≈≈≈≈~# ~# #≈≈≈≈~@# ~≈~# ##~†~~≈# #≈.# #~~0.~≈# ~~~# ##~~~~## ~~# #~~≈~≈≈#≈~≈# #~≈≈~≈≈# ~~≈≈# #≈~~≈h#0≈## #≈≈≈~≈~# †≈≈≈# #≈≈~~~~#h*h3g5.0 (1.64h$:h;hM## .### ....†..... ~~##~~~~# ~≈#~≈#≈≈~≈~≈ ≈~≈~~~~# ~≈@#≈~h7#≈≈≈≈~~~≈~##~†~#≈.~~0.~≈ ≈~~~# ##~~~~##≈≈≈~≈h h===6.62hhh 8## ####..S# ##...... #......# ##..... .....# #†.....h ~~~## ##~~~~## ~~≈≈≈# #~≈~≈~≈# ~≈~≈≈# #≈≈~≈~≈# ≈≈~≈~# #≈≈~~@~#~≈~~# #≈≈≈≈≈~#≈≈~~# #≈≈≈≈~~#≈~≈~# ##~†~~≈#≈#≈.# #~~0.~≈#hD ~# ##~~~~##≈~~# #~~≈~≈≈# ≈≈≈~≈# #~≈≈~≈≈#~~≈≈# #≈~~≈≈≈#h h b8.21hl h hXM  ####  ####...##..... .## .....†..... hj~~##~~~~# ~~≈#~ ~≈~≈≈#≈≈~≈@≈≈~≈~~~~#~≈~#≈~#≈≈≈≈~~ ≈≈~≈~# ##~†~~≈#h=##~≈≈~≈≈h7hc9.809hThhqM  ###... ####  ####.....##....... ..##...... .....†..... hŠR~~##~~~~# ~~≈#~ ~≈~≈≈#≈≈~≈~≈≈~≈~~~~#~≈~# ≈≈≈~~# #≈≈≈≈~~#~~≈~≈≈hhoc81.48hh h01  ###  ###...## ####......# ##......... #.......## ##......# ......# #†.....# .~~~~## ##~~@~## ≈~~≈≈≈# #~≈~≈~≈#~≈~≈≈# #≈≈~≈~≈#≈≈~≈~# #≈≈~~~~#~≈~~# #≈≈≈≈≈~#≈≈~~# #≈≈≈≈~~#≈~≈~# ##~†~~≈#≈#≈.# #~~0.~≈#~# ##~~~~##h8 b3.06hd@ hA hIM ### ##  ####### h4J? ####......##... .###......#.....#†..@..# .~~~~#hrJ#~~~~#~≈#~~≈~≈≈hJ7#≈≈~≈~≈ ≈≈≈~≈~# #≈≈~~~~#~~0.~≈#hShc]g4.64) hghxC# #### #  ###...# #### ###### #..r# .## ##.....# #†.....## ~~~~## ##~~~~## ~~≈≈≈# #~≈~≈~≈# ~≈~≈≈# #≈≈~≈~≈## #≈≈~~~~# r   rat (asleep)~≈~~# #≈≈≈≈≈~#~# #≈≈≈≈#~≈~# ##~†~~≈#hLhTv50Shock3h[h]V _A rat comes into view.h x ###  ###...# ####  ####.##...r .####......## hj .....†.....##~~##~~~~##~≈#~ ~≈~≈≈#≈≈~≈~≈#≈~≈~~~~≈~#≈~h +≈≈≈≈~~hp h }62h$M ###  ###...# ####  ####.###h...r .#..S###......## .....†.....## ~~~~## ##~~~~###S   ball python (constriction, wandering)#≈≈≈≈≈~hfh .r   rat (asleep)  A ball python comes into view.h`71hh8 _The ball python moves out of view.h  planckenstein the Trooper  Coglin  Health: 48/48 ========================  Magic: 8/9=====================---  AC: 4Str: 8 ####  EV: 11Int: 14 ####...#  SH: 0Dex: 17 #### ####.......  XL:  6 Next: 37% Place: a Sewer ...## ##..@******r  Noise: ---------  Time: 4687.6 (0.0) ....# #.......#...  g) +0 short sword {Y k) +0 long sword (fl ....## ##......##  Cast: Shock .....# #†.....## [39;4h9m Zot (5401) ~~~~## ##~~~~## ~~≈≈≈# #~≈~≈~≈# r   rat (asleep) ~≈~≈≈# #≈≈~≈~≈# ≈≈~≈~# #≈≈~~~~# ≈~≈~~# #≈≈≈≈≈~#A ball python comes into view. _The ball python moves out of view.  hAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (asleep, 100% to hit)h   planckenstein the Trooper  Coglin hQ  Health: 48/48 ========================  Magic: 8/9=====================---  AC: 4Str: 8 ####  EV: 11Int: 14 ####...#  SH: 0Dex: 17 #### ####.......  XL:  6 Next: 37% Place: a Sewer h ...## ##..@......r  Noise: ---------  Time: 4687.6 (0.0) ....# #.......#...  g) +0 short sword {Y k) +0 long sword (fl ....## ##......##  Cast: Shock h J.....# #†.....##  Zot (5401) ~~~~## ##~~~~## h %~~≈≈≈# #~≈~≈~≈# r   rat (asleep) h ~≈~≈≈# #≈≈~≈~≈# h ≈≈~≈~# #≈≈~~~~# ≈~≈~~# #≈≈≈≈≈~#h9 }Aiming: Shock (safe; 7% risk of failure)  hf Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh YAim: a rat (asleep, 100% to hit)  The zap hits the rat.  h 1You kill the rat!h  ####    hu  ##..@*******         h D   h^ h8g ......rr   rat (wandering)h?k u8=8.6 (10hq hYt s  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (asleep, 100% to hit)  The zap hits the rat.  ht You kill the rat! _A rat comes into view.hw  planckenstein the Trooper  Coglin  Health: 48/48 ======================== hx Magic: 7/9==================------  AC: 4Str: 8 ####  EV: 11Int: 14 ####...#  SH: 0Dex: 17 #### ####.......  XL:  6 Next: 38% Place: a Sewer ...## ##..@******r  Noise: =--------  Time: 4688.6 (0.0) ....# #.......#...  g) +0 short sword {Y k) +0 long sword (fl ....## ##......##  Cast: Shock .....# #†.....##  Zot (5400) hRy~~~~## ##~~~~## ~~≈≈≈# #~≈~≈~≈# r   rat (wandering) ~≈~≈≈# #≈≈~≈~≈# ≈≈~≈~# #≈≈~~~~# ≈~≈~~# #≈≈≈≈≈~#You kill the rat! hm} _A rat comes into view.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)hplanckenstein the TrooperCoglinHealth: 48/48 ========================Magic: 7/9==================------AC: 4Str: 8####EV: 11Int: 14 ####...#SH: 0Dex: 17 ########.......XL:  6 Next: 38% Place: a Sewer ...####..@*******Noise: =--------  Time: 4688.6 (0.0) ....##.......#...g) +0 short sword {Y k) +0 long sword (fl ....## ##......##Cast: Shock .....# #†.....##Zot (5400) ~~~~## ##~~~~## ~~≈≈≈# #~≈~≈~≈#r  [39;h49m rat (wandering) ~≈~≈≈# #≈≈~≈~≈# ≈≈~≈~# #≈≈~~~~# ≈~≈~~# #≈≈≈≈≈~#You kill the rat! _A rat comes into view.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit)h6MAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: a rat (wandering, hasn't noticed you, 68% to hit)  The zap misses the rat.  The rat squeaks loudly......rSS   ball python (constriction, wandering)r   rat=9.6 (1399 _hcL!  planckenstein the Trooper  Coglin  Health: 48/48 ========================  Magic: 6/9================--------  AC: 4Str: 8 ####  EV: 11hMInt: 14 ####...#  SH: 0Dex: 17 #### ####.......  XL:  6 Next: 38% Place: a Sewer ...## ##..@*****rS  Noise: ==-------  Time: 4689.6 (0.0) ....# #.......#...  g) +0 short sword {Y k) +0 long sword (fl ....## ##......##  Cast: Shock haMJ.....# #†.....##  Zot (5399) ~~~~## ##~~~~## hM>~~≈≈≈# #~≈~≈~≈# S   ball python (constriction, wandering) hM~≈~≈≈# #≈≈~≈~≈# r   rat hM≈≈~≈~# #≈≈~~~~# ≈~≈~~# #≈≈≈≈≈~#The zap misses the rat. h O_The rat squeaks loudly.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit)h>   planckenstein the Trooper  Coglin  Health: 48/48 ========================  Magic: 6/9================-------- hW? AC: 4Str: 8 ####  EV: 11Int: 14 ####...#  SH: 0Dex: 17 #### ####.......  XL:  6 Next: 38% Place: a Sewer ...## ##..@.....rS  Noise: ==-------  Time: 4689.6 (0.0) ....# #.......#...  g) +0 short sword {Y k) +0 long sword (fl h?....## ##......##  Cast: Shock .....# #†.....##  Zot (5399) ~~~~## ##~~~~## ~~≈≈≈# #~≈~≈~≈#h?$ S   ball python (constriction, wandering) ~≈~≈≈# #≈≈~≈~≈#h'@ r   rat ≈≈~≈~# #≈≈~~~~# ≈~≈~~# #≈≈≈≈≈~#h@Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit)  The zap hits the rat.  You kill the rat!hI  The zap hits the ball python.  You kill the ball python!h5P ####     ##..@*******            h h......†rr   river rat (wandering)hYn-90.6 (18hh&\ _A river rat comes into view.hX#### #####...# .########....... ....####..†..# #..r.## ### ..# #†hUYH~~~~## ##~~~~## ≈~~≈≈≈# #~≈~≈~≈# ≈~≈~≈≈# #≈≈~≈~≈# ≈≈≈~≈~# #≈≈~~~~#~# #≈≈≈≈≈~#≈≈≈~~# #~~#h^he--1Shock7hLkhlh> ##### ###...# ..#### ####..## ##.†.# #.#..r.## ##......## #......# #†.....## #.~~~~## ##~~~~## #≈~~≈≈≈# #~≈~≈~≈# #≈~≈~≈≈# #≈≈~≈~≈# #≈≈≈~≈~# #≈≈~~~~# #≈≈~≈~~# #≈≈≈≈≈~# #≈≈≈≈~~# #≈≈≈≈~~#hFhNz-26h UhVh T # ##### ###...#.#### ####..## ##.†.#hx  #.#..r #......## ##......## ##......# #†.....##  #.~~~~## ##~~~~##  #≈~~≈≈≈# #~≈~≈~≈#  #≈~≈~≈≈# #≈≈~≈~≈#  #≈≈≈~≈~# #≈≈~~~~#  #≈≈~≈~~# #≈≈≈≈≈~#  #≈≈≈≈~~# #≈≈≈≈~~#h6 h `35h h hh&hh"4hd,, SShockS   ball python (constriction, wandering) _You start resting.hI:&4h]>e5.6 (23hChE^ _A ball python comes into view.hlR  planckenstein the Trooper  Coglin  Health: 48/48 ========================  Magic: 5/9=============----------- #####  AC: 4Str: 8 ####hS###...#  EV: 11Int: 14 ...#### ####.......  SH: 0Dex: 17 ......## ##...***S..†  XL:  6 Next: 38% Place: a Sewer .......# #@***...#..r  Noise: ---------  Time: 4695.6 (0.0) #......## ##......##  g) +0 short sword {Y k) +0 long sword (fl ##......# #†.....##  Cast: Shock hsS_ #.~~~~## ##~~~~##  Zot (5393)  #≈~~≈≈≈# #~≈~≈~≈#  #≈~≈~≈≈# #≈≈~≈~≈#  S   ball python (constriction, wandering)  #≈≈≈~≈~# #≈≈~~~~# hS= #≈≈~≈~~# #≈≈≈≈≈~#  #≈≈≈≈~~# #≈≈≈≈~~# _You start resting. _A ball python comes into view.hTAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 72% to hit)h?   planckenstein the Trooper  Coglin  Health: 48/48 ========================  Magic: 5/9h@ =============----------- #####  AC: 4Str: 8 #######...#  EV: 11Int: 14 ...#### ####.......  SH: 0Dex: 17 ......## ##......S..†  XL:  6 Next: 38% Place: a Sewer .......# #@......#..r  Noise: ---------  Time: 4695.6 (0.0) #......## ##......##  g) +0 short sword {Y k) +0 long sword (fl ##......# #†.....##  Cast: Shock  #.~~~~## ##~~~~##  Zot (5393)  #≈~~≈≈≈# #~≈~≈~≈#  #≈~≈~≈≈# #≈≈~≈~≈[hA 39;49m#  S   ball python (constriction, wandering)  #≈≈≈~≈~# #≈≈~~~~#  #≈≈~≈~~# #≈≈≈≈≈~#  #≈≈≈≈~~# #≈≈≈≈~~# Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (wandering, hasn't noticed you, 72% to hit)  The zap hits the ball python.  You kill the ball python!hI h####     ##...****..†  #@***                      hz h ...S...S   adderh 6===9=6.6 (12h h &  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (wandering, hasn't noticed you, 72% to hit)  The zap hits the ball python.  You kill the ball python! _An adder comes into view.h6  planckenstein the Trooper  Coglin  Health: 48/48 ========================  Magic: 5/9=============----------- #####  AC: 4Str: 8 #######...#  EV: 11Int: 14 ...#### ####.......  SH: 0Dex: 17 ......## ##...***S..†  XL:  6 Next: 39% Place: a Sewer h0.......# #@***...#..r  Noise: =--------  Time: 4696.6 (0.0) #......## ##......##  g) +0 short sword {Y k) +0 long sword (fl ##......# #†.....##  Cast: Shock  #.~~~~## ##~~~~##  Zot (5392)  #≈~~≈≈≈# #~≈~≈~≈#  #≈~≈~≈≈# #≈≈~≈~≈#  S   adder  #≈≈≈~≈~# #≈≈~~~~#  #≈≈~≈~~# #≈≈≈≈≈~#  #≈≈≈≈~~# #≈≈≈≈~~# You kill the ball python! _An adder comes into view.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - shelect action, ( or ) - cycleShift-Dir - straight lineAim: an adder (48% to hit)h planckenstein the TrooperCoglinHealth: 48/48 ========================Magic: 5/9=============----------- #####AC: 4Str: 8 #######...#EV: 11Int: 14 ...########.......SH: 0Dex: 17 ......####...****..†XL:  6 Next: 39% Place: a Sewer .......##@***...#..rNoise: =--------  Time: 4696.6 (0.0) h@ w#......## ##......##g) +0 short sword {Y k) +0 long sword (fl ##......# #†.....##Cast: Shock  #.~~~~## ##~~~~##Zot (5392) #≈~~≈≈≈# #~≈~≈~≈#  #≈~≈~≈≈# #≈≈~≈~≈#S   adder  #≈≈≈~≈~# #≈≈~~~~#  #≈≈~≈~~# #≈≈≈≈≈~##≈≈≈≈~~# #≈≈≈≈~~#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (48% to hit)  The zap hits the adder.  The adder is lightly wounded.hܦ hƧ h2 ........S7.6 (11 _ht hR hN  planckenstein the Trooper  Coglin  Health: 48/48 ========================  Magic: 4/9==========-------------- #####  AC: 4Str: 8 #######...#  EV: 11h8qInt: 14 ...#### ####.......  SH: 0Dex: 17 ......## ##.........†  XL:  6 Next: 39% Place: a Sewer .......# #@****S.#..r  Noise: =--------  Time: 4697.6 (0.0) #......## ##......##  g) +0 short sword {Y k) +0 long sword (fl ##......# #†.....##  Cast: Shock  #.~~~~## ##~~~~##  Zot (5391)  #≈~~≈≈≈# #~≈~≈~≈#  #≈~≈~≈≈# #≈≈~≈~≈#  S   adder h: #≈≈≈~≈~# #≈≈~~~~#  #≈≈~≈~~# #≈≈≈≈≈~#  #≈≈≈≈~~# #≈≈≈≈~~# The zap hits the adder. _The adder is lightly wounded.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 48% to hit)hE mplanckenstein the TrooperCoglinHealth: 48/48 ========================Magic: 4/9==========-------------- h #####AC: 4Str: 8 #######...#EV: 11Int: 14 ...########.......SH: 0Dex: 17 ......####.........†XL:  6 Next: 39% Place: a Sewer .......#h G#@******#..rNoise: =--------  Time: 4697.6 (0.0) #......## ##......##g) +0 short sword {Y k) +0 long sword (fl ##......# #†.....##Cast: Shock  #.~~~~## ##~~~~##Zot (5391) hQ #≈~~≈≈≈# #~≈~≈~≈#  #≈~≈~≈≈# #≈≈~≈~≈#S   adder  #≈≈≈~≈~# #≈≈~~~~#  #≈≈~≈~~# #≈≈≈≈≈~##≈≈≈≈~~# #≈≈≈≈~~#Aiming: Shock (safe; 7% risk of failure)  h pPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 48% to hit)  The zap hits the adder.  The adder is lightly wounded.hh&"U...S..hs#l8.6 (10 _hb*hf,hǾN  planckenstein the Trooper  Coglin  Health: 48/48 ========================  Magic: 3/9========---------------- #####  AC: 4Str: 8 #######...#  EV: 11hiInt: 14 ...#### ####.......  SH: 0Dex: 17 ......## ##.........†  XL:  6 Next: 39% Place: a Sewer h&.......# #@***S..#..r  Noise: =--------  Time: 4698.6 (0.0) #......## ##......##  g) +0 short sword {Y k) +0 long sword (fl hB##......# #†.....##  Cast: Shock  #.~~~~## ##~~~~##  Zot (5390)  #≈~~≈≈≈# #~≈~≈~≈#  #≈~≈~≈≈# #≈≈~≈~≈#  S   adder  #≈≈≈~≈~# #≈≈~~~~#  #≈≈~≈~~# #≈≈≈≈≈~#  #≈≈≈≈~~# #≈≈≈≈~~# hyThe zap hits the adder. _The adder is lightly wounded.  Aiming: Shock (safe; 7% risk of failure)  h5Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 48% to hit)hvplanckenstein the TrooperCoglinHealth: 48/48 ========================hwMagic: 3/9========---------------- #####AC: 4Str: 8 #######...#EV: 11Int: 14 ...########.......SH: 0Dex: 17 ......####.........†XL:  6 Next: 39% Place: a Sewer .......##@******#..rNoise: =--------  Time: 4698.6 (0.0) #......## ##......##g) +0 short sword {Y k) +0 long sword (fl ##......# #†.....##Cast: Shock  #.~~~~## ##~~~~##Zot (5390) #≈~~≈≈≈# #~≈~≈~≈#  #≈~≈~≈≈# #≈≈~≈~≈[37hxm#S   adder  #≈≈≈~≈~# #≈≈~~~~#  #≈≈~≈~~# #≈≈≈≈≈~##≈≈≈≈~~# #≈≈≈≈~~#The zap hits the adder. _The adder is lightly wounded.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 48% to hit)h3_The adder is lightly wounded.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an adder (lightly wounded, 48% to hit)  The zap misses the adder.hU..S...hzm9.6 (189 _hh h" Y  planckenstein the Trooper  Coglin  Health: 48/48 ========================  Magic: 2/9=====------------------- #####  AC: 4Str: 8 #######...#  EV: 11Int: 14 ...#### ####.......  SH: 0Dex: 17 ......## ##.........†  XL:  6 Next: 39% Place: a Sewer .......# #@**S...#..r  Noise: =--------  Time: 4699.6 (0.0) h #......## ##......##  g) +0 short sword {Y k) +0 long sword (fl ##......# #†.....##  Cast: Shock  #.~~~~## ##~~~~##  Zot (5389)  #≈~~≈≈≈# #~≈~≈~≈#  #≈~≈~≈≈# #≈≈~≈~≈#  S   adder  #≈≈≈~≈~# #≈≈~~~~#  #≈≈~≈~~# #≈≈≈≈≈~#  #≈≈≈≈~~# #≈≈≈≈~~# Aim: an adder (lightly wounded, 48% to hit) _The zap misses the adder.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 48% to hit)h.planckenstein the TrooperCoglinHealth: 48/48 ========================Magic: 2/9=====------------------- #####AC: 4Str: 8 #######...#EV: 11Int: 14 ...########.......SH: 0hDex: 17 ......####.........†XL:  6 Next: 39% Place: a Sewer .......##@******#..rNoise: =--------  Time: 4699.6 (0.0) #......## ##......##g) +0 short sword {Y k) +0 long sword (fl ##......# #†.....##Cast: Shock  #.~~~~## ##~~~~##Zot (5389) #≈~~≈≈≈# #~≈~≈~≈#  #≈~≈~≈≈# #≈≈~≈~≈#S   adder  #≈≈≈~≈~# #≈≈~~~~#  #≈≈~≈~~# #≈≈≈≈≈~##≈≈≈≈~~# #≈≈≈≈~~#Aiming: Shock [37hm(safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 48% to hit)  The zap hits the adder.  The adder is severely wounded.hhhhrS..... r   rat (wandering)hg700.6 (18h%h'0Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (lightly wounded, 48% to hit)  The zap hits the adder.  The adder is severely wounded. _A rat comes into view.hٴ ~You hit the adder with your +0 short sword.  The adder is almost dead.You miss the adder with your +0 long sword of flaming.You hear a loud squeak. x2  The adder bites you.  You are poisoned.h rr rr 2 ratsThe adder poisons you!h2 6===-=1.8 (1.27) Pois h h V _A rat comes into view.h  You hit the adder with your +0 short sword.  The adder is almost dead.You closely miss the adder with your +0 long sword of flaming.hhbr.r.h3==----3.06hvhw _You feel sick. The adder closely misses you. The adder bites you.h>u  You hit the adder with your +0 long sword of flaming.  You burn the adder.h@X  You kill the adder!hAhB,hKr....r..rr 2 ratshM2--43-4.25hShV$ _You feel sick.h z   planckenstein the Trooper  Coglinhz -  Health: 42/48 =====================---  Magic: 1/9==---------------------- #####  AC: 4Str: 8 #######...#  EV: 11Int: 14 ...#### ####.......  SH: 0h Dex: 17 ......## ##...r.....†  XL:  6 Next: 43% Place: a Sewer .......# #@**r...#..r  Noise: =--------  Time: 4704.2 (0.0) #......## ##......##  g) +0 short sword {Y k) +0 long sword (fl ##......# #†.....##  Cast: Shock  #.~~~~## ##~~~~##  Zot (5385) Pois  #≈~~≈≈≈# #~≈~≈~≈#  #≈~≈~≈≈# #≈≈~≈~≈#  rr 2 rats  #≈≈≈~≈~# #≈≈~~~~#  #≈≈~≈~~# #≈≈≈≈≈~#  #≈≈≈≈~~# #≈≈≈≈~~# You kill th he adder! _You feel sick.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit)hplanckenstein the TrooperCoglinHealth: 42/48 =====================---Magic: 1/9==---------------------- #####AC: 4hStr: 8 #######...#EV: 11Int: 14 ...########.......SH: 0Dex: 17 ......####...r.....†XL:  6 Next: 43% Place: a Sewer .......##@******#..rh~Noise: =--------  Time: 4704.2 (0.0) #......## ##......##g) +0 short sword {Y k) +0 long sword (fl ##......# #†.....##Cast: Shock  #.~~~~## ##~~~~##Zot (5385) Pois #≈~~≈≈≈# #~≈~≈~≈#  #≈~≈~≈≈# #≈≈~≈~≈#hrr 2 rats#≈≈≈~≈~# #≈≈~~~~#  #≈≈~≈~~# #≈≈≈≈≈~##≈≈≈≈~~# #≈≈≈≈~~#You kill the adder! h6_You feel sick.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit)hxF _You feel sick.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (68% to hit)  The zap misses the rat.h]..rr...h1-2===5.2 (14hɆh$ _You feel sick.h  planckenstein the Trooper  Coglin  Health: 41/48 ====================----  Magic: 1/9==---------------------- #####  AC: 4Str: 8 #######...#  EV: 11Int: 14 ...#### ####.......  SH: 0Dex: 17 ......## ##.........†  XL:  6 Next: 43% Place: a Sewer .......# #@*rr...#..r  Noise: =--------  Time: 4705.2 (0.0) #......## ##......##  g) +0 short sword {Y k) +0 long sword (fl ##......# #†.....##  Cast: Shock [h34m #.~~~~## ##~~~~##  Zot (5384) Pois  #≈~~≈≈≈# #~≈~≈~≈#  #≈~≈~≈≈# #≈≈~≈~≈#  rr 2 rats  #≈≈≈~≈~# #≈≈~~~~#  #≈≈~≈~~# #≈≈≈≈≈~#  #≈≈≈≈~~# #≈≈≈≈~~# The zap misses the rat. _You feel sick.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (68% to hit)hq .  planckenstein the Trooper  Coglin  Health: 41/48 ====================----  Magic: 1/9==---------------------- #####  AC: 4Str: 8 #######...#  EV: 11Int: 14 ...#### ####.......  SH: 0Dex: 17 h s ......## ##.........†  XL:  6 Next: 43% Place: a Sewer .......# #@.rr...#..r  Noise: =--------  Time: 4705.2 (0.0) #......## ##......##  g) +0 short sword {Y k) +0 long sword (fl ##......# #†.....##  Cast: Shock  #.~~~~## ##~~~~##  Zot (5384) Pois  #≈~~≈≈≈# #~≈~≈~≈#  #≈~≈~≈≈# #≈≈~≈~≈#  rr 2 rats  #≈≈≈~≈~# #≈≈~~~~#  #≈≈~≈~~# #≈≈≈≈≈~#  #≈≈≈≈~~# #≈≈≈≈~~# h_s Shift-Dir - straight lineAim: a rat (68% to hit)  The zap hits the rat.  The rat is heavily wounded.hs cThe zap hits the rat.  You kill the rat!hz ####     † h{  #@******#..r             r   rat         hS hK _r.†...h m06.2 (13h   Aim: a rat (68% to hit)  The rat is heavily wounded.The zap hits the rat.  You kill the rat! _You feel sick.hq  You hit the rat with your +0 long sword of flaming.  You burn the rat.hW .  You kill the rat!You feel sick.h39-47.4 (1.2Shock2) hh.[ _You are no longer poisoned.h: 3h< h> h? B1hE 0hF r40=79hIG hG h3L n8hL hTM B7hM hO hgP B6hP hR hbS #1hS =2===5hT hV hNW B4hX h7Z hZ B3h:[ h] h^ p2=2h_ h` h%a V===1hb hd hd B0h8e hg Y69h#i hj hk @3=hk 08hl hn hn ,7h7o ho hq hs 3===6ht ht h.u i4=5hv hEx hGy X4h{ h8| B3h| h h V===2h h h p5=1h h h} B0h hC Y59hU hI h B8hc h& h h 6=4==7h hp hΓ B6h 5ht hݙ h i7=4h hߜ hT U==3h h he B2h h h  r-Shockr   rat (wandering) _You start resting.h 037.4 (30.0)h -8.4 (311h h] V _A rat comes into view. hD  planckenstein the Trooper  Coglin  Health: 47/48 =======================-  Magic: 3/9========---------------- # h[####  AC: 4Str: 8 #######...#  EV: 11Int: 14 ...#### ####..*r...  SH: 0Dex: 17 ......## ##..***....†  XL:  6 Next: 44% Place: a Sewer .......# #@**†...#..r  Noise: ---------  Time: 4738.4 (0.0)  h#......## ##......##  g) +0 short sword {Y k) +0 long sword (fl ##......# #†.....##  Cast: Shock  #.~~~~## ##~~~~##  Zot (5351)  #≈~~≈≈≈# #~≈~≈~≈#  #≈~≈~≈≈# #≈≈~≈~≈#  r   rat (wandering)  #≈≈≈~≈~# #≈≈~~~~#  h #≈≈~≈~~# #≈≈≈≈≈~#  #≈≈≈≈~~# #≈≈≈≈~~# _You start resting. _A rat comes into view.Aiming: Shock (safe; 7% risk of failure)  h9@Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit) hplanckenstein the TrooperCoglinHealth: 47/48 =======================-Magic: 3/9========---------------- #####AC: 4 hStr: 8 #######...#EV: 11Int: 14 ...########..**...SH: 0Dex: 17 ......####..***....†XL:  6 Next: 44% Place: a Sewer .......##@**†...#..r hdNoise: ---------  Time: 4738.4 (0.0) #......## ##......##g) +0 short sword {Y k) +0 long sword (fl ##......# #†.....##Cast: Shock  #.~~~~## ##~~~~##Zot (5351)  h#≈~~≈≈≈# #~≈~≈~≈#  #≈~≈~≈≈# #≈≈~≈~≈#r   rat (wandering) h|#≈≈≈~≈~# #≈≈~~~~#  #≈≈~≈~~# #≈≈≈≈≈~##≈≈≈≈~~# #≈≈≈≈~~# _You start resting.  h_A rat comes into view.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a rat (wandering, hasn't noticed you, 68% to hit) hU hA rat comes into view.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a rat (wandering, hasn't noticed you, 68% to hit)  The zap misses the rat. hV e.....r.. hNW ;r hY] 8==9.4 (10 _ hc  he  h h_8r. hj-4049 h hÄ  h[ J.r h` e4==-1 hƏ :8 h  hQ  h6  ha 4r. hR `27 h4  h  hP hq[5r† h_|=36 he hf hB h 0r. h`45 h/ hp h/  You hit the rat but do no damage.You hit the rat with your +0 long sword of flaming.  You burn the rat. h E† hX ===5.6 (1.2Shock3 hS  h/ G _You kill the rat! hu/210 hV6395===8 h8 h9:7 h9 h;X6 h< h> hr. hb9299 h$ hp _You see here a rat corpse. hv W  planckenstein the Trooper  Coglin  Health: 48/48 ========================  Magic: 8/9=====================--- ####  AC: 4Str: 8 ####...#  EV: 11 hw Int: 14 #### ####..*r...  SH: 0Dex: 17 ...## ##...**....†  XL:  6 Next: 44% Place: a Sewer ....# #.†.@...#..r  Noise: ---------  Time: 4789.6 (0.0) ....## ##......##  g) +0 short sword {Y k) +0 long sword (fl .....# #÷.....##  Cast: Shock ~~~~## ##~~~~## Zot (5299)  h4x W~~≈≈≈# #~≈~≈~≈# ~≈~≈≈# #≈≈~≈~≈# r   river rat (wandering) ≈≈~≈~# #≈≈~~~~#  hx ≈~≈~~# #≈≈≈≈≈~# ≈≈≈~~# #≈≈≈≈~~# _A river rat comes into view. _You see here a rat corpse.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line h:y YAim: a river rat (wandering, hasn't noticed you, 64% to hit)h' planckenstein the TrooperCoglinHealth: 48/48 ========================Magic: 8/9=====================---####AC: 4Str: 8 ####.**#EV: 11Int: 14 ########..**...SH: 0Dex: 17 ...####...**....†XL:  6 Next: 44% Place: a Sewer ....##.†.@...#..rNoise: ---------  Time: 4789.6 (0.0) ....## ##......##g) +0 short sword {Y k) +0 long sword (fl .....# #÷.....##Cast: Shock ~~~~## ##~~~~##Zot (5299) ~~≈≈≈# #~≈~≈~[0;h 10m≈# ~≈~≈≈# #≈≈~≈~≈#r   river rat ≈≈~≈~# #≈≈~~~~# ≈~≈~~# #≈≈≈≈≈~# ≈≈≈~~# #≈≈≈≈~~#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (wandering, hasn't noticed you, 64% to hit)  The zap hits the river rat.  The river rat is moderately wounded.h*h&..h>....rh u=90.6 (18 _hfhuhC  #### ## ###...# .####h.D o ####..## ##.....r...†.# #.†@†...#..r.## ##......##.# #÷.....## .~~~~## ##~~~~## ≈~~≈≈≈# hD #~≈~≈~≈# ≈~≈~≈≈# #≈≈~≈~≈#≈~≈~# #≈≈~~~~# ≈≈~≈~~# #≈≈≈≈≈~# ≈≈≈≈~~# #≈≈≈≈~~#hF hM :r.hU h-17hW hY hV  planckenstein the Trooper  Coglin  Health: 48/48 ========================  Magic: 7/9==================------ ####  AC: 4Str: 8 #####...#  EV: 11hInt: 14 .#### ####.......  SH: 0Dex: 17 ....## ##...*r....†  XL:  6 Next: 44% Place: a Sewer .....# #.†@*...#..r  Noise: ---------  Time: 4791.6 (0.0) .....## ##......##  g) +0 short sword {Y k) +0 long sword (fl ......# #÷.....##  Cast: Shock .~~~~## ##~~~~##  Zot (5297) ≈~~≈≈≈# #~≈~≈~≈# ≈~≈~≈≈# #≈≈~≈~≈#  r   river rat ≈≈≈~≈~# #≈≈~~~~# h.≈≈~≈~~# #≈≈≈≈≈~# ≈≈≈≈~~# #≈≈≈≈~~# The zap hits the river rat. _The river rat is moderately wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (moderately wounded, 64% to hit)hplanckenstein the TrooperCoglinHealth: 48/48 ========================Magic: 7/9==================------####AC: 4Str: 8 #####.**#EV: 11Int: 14 h.########..**...SH: 0Dex: 17 ....####...**....†XL:  6 Next: 44% Place: a Sewer .....##.†@*...#..rNoise: ---------  Time: 4791.6 (0.0) .....## ##......##g) +0 short sword {Y k) +0 long sword (fl ......# #÷.....##Cast: Shock .~~~~## ##~~~~##Zot (5297) he≈~~≈≈≈# #~≈~≈~≈# ≈~≈~≈≈# #≈≈~≈~≈#r   river rat ≈≈≈~≈~# #≈≈~~~~# h:<≈≈~≈~~# #≈≈≈≈≈~# ≈≈≈≈~~# #≈≈≈≈~~#The zap hits the river rat. _The river rat is moderately wounded.huRAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclehShift-Dir - straight lineAim: a river rat (moderately wounded, 64% to hit)hoM _The river rat is moderately wounded.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a river rat (moderately wounded, 64% to hit)  The zap misses the river rat.h4Ux......†rhV3=2.6 (1h WA6 _h\hQ^hn *  planckenstein the Trooper  Coglin  Health: 48/48 ========================  Magic: 6/9================-------- hh n####  AC: 4Str: 8 #####...#  EV: 11Int: 14 .#### ####.......  SH: 0Dex: 17 ....## ##.........†  XL:  6 Next: 44% Place: a Sewer .....# #.†@*r..#..r  Noise: =--------  Time: 4792.6 (0.0) .....## ##......##  g) +0 short sword {Y k) +0 long sword (fl ......# #÷.....##  Cast: Shock .~~~~## ##~~~~##  Zot (5296) ≈~~≈≈≈# #~≈~≈~≈# h ≈~≈~≈≈# #≈≈~≈~≈#  r   river rat ≈≈≈~≈~# #≈≈~~~~# ≈≈~≈~~# #≈≈≈≈≈~# ≈≈≈≈~~# #≈≈≈≈~~# Aim: a river rat (moderately wounded, 64% to hit) _The zap misses the river rat.Aiming: Shock (safe; 7% risk of failure)  hY ePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (moderately wounded, 64% to hit)hr planckenstein the TrooperCoglinHealth: 48/48 ========================Magic: 6/9================--------####AC: 4ht Str: 8 #####...#EV: 11Int: 14 .########.......SH: 0Dex: 17 ....####.....*...†XL:  6 Next: 44% Place: a Sewer .....##.†@****#..rNoise: =--------  Time: 4792.6 (0.0) .....## ##......##g) +0 short sword {Y k) +0 long sword (fl ......# #÷.....##Cast: Shock .~~~~## ##~~~~##Zot (5296) hWt e≈~~≈≈≈# #~≈~≈~≈# ≈~≈~≈≈# #≈≈~≈~≈#r   river rat ≈≈≈~≈~# #≈≈~~~~# ht B≈≈~≈~~# #≈≈≈≈≈~# ≈≈≈≈~~# #≈≈≈≈~~#Aiming: Shock (safe; 7% risk of failure)  ht Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (moderately wounded, 64% to hit)  The zap hits the river rat.  h2u NThe river rat is moderately wounded.h{ hV [.r...h$ l3.6 (15 _h h h~  planckenstein the Trooper  Coglin  Health: 48/48 ========================  Magic: 5/9=============----------- ####  AC: 4Str: 8 #####...#  EV: 11Int: 14 .#### ####.......  SH: 0hDex: 17 ....## ##.........†  XL:  6 Next: 44% Place: a Sewer .....# #.†@r...#..r  Noise: =--------  Time: 4793.6 (0.0) .....## ##......##  g) +0 short sword {Y k) +0 long sword (fl ......# #÷.....##  Cast: Shock .~~~~## ##~~~~##  Zot (5295) ≈~~≈≈≈# #~≈~≈~≈# ≈~≈~≈≈# #≈≈~≈~≈#  r   river rat ≈≈≈~≈~# #≈≈~~~~# ≈≈~≈~~# #≈≈≈≈≈~# ≈≈≈≈~~# #≈≈≈≈~~# The zap hits the river rat. [h-19d_The river rat is moderately wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (moderately wounded, 64% to hit)hƏ$planckenstein the TrooperCoglinHealth: 48/48 ========================Magic: 5/9=============-----------####AC: 4Str: 8 #####...#EV: 11Int: 14 .########.......SH: 0Dex: 17 ....####.....*...†XL:  6 Next: 44% Place: a Sewer .....##.†@****#..rNoise: =--------  Time: 4793.6 (0.0) h%.....## ##......##g) +0 short sword {Y k) +0 long sword (fl ......# #÷.....##Cast: Shock .~~~~## ##~~~~##Zot (5295) ≈~~≈≈≈# #~≈~≈~≈# ≈~≈~≈≈# #≈≈~≈~≈#r   river rat ≈≈≈~≈~# #≈≈~~~~# ≈≈~≈~~# #≈≈≈≈≈~# ≈≈≈≈~~# #≈≈≈≈~~#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a river rat (moderately wounded, 64% to hit)  The zap hits the river rat.  The river rat is heavily wounded.h5[.r...he4.6 (14hhZPress: ? - help, Q - select action, ( or ) - cyclehwShift-Dir - straight line  Aim: a river rat (moderately wounded, 64% to hit)  The zap hits the river rat.  The river rat is heavily wounded. _The river rat closely misses you.h yThe river rat is heavily wounded. _The river rat closely misses you.You closely miss the river rat with your +0 short sword.The river rat is heavily wounded.You hit the river rat with your +0 long sword of flaming.  You burn the river rat.h E†h k85.8 (1.2  You hit the river rat with your +0 long sword of flaming.  You burn the river rat. _You kill the river rat!  Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!need to enable at h $least one skill for training.h /  --more--hh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.0   0   k - Spellcasting   2.0   4.2  -2           b - Axes   0.0   1.0   0   l - Conjurations   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   m - Air Magic   3.0   4.8  -1   d - Throwing   0.0   1.2  -1     h|          e - Short Blades   0.0   1.2  -1       f - Long Blades   0.0   1.0   0       g - Ranged Weapons   2.0   3.6  -1          h(J     h - Armour   0.0   1.2  -1       i - Dodging   2.0   3.6  -1       j - Stealth   2.0   3.6  -1          hY        hn    h        h֋        hYou need to enable at least one skill.[?] Helph&G[=] set a skill target  hO[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh2= a + Fighting 4.0hTargetTarget--  --  --  --  -- h  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsh1<[?25h[?0c0 h" h[?25l[?1c5.0   0  The current training targets, if any.  hThe species aptitude is in white.=] set aall targetsh$6hEhZplanckenstein the TrooperCoglinHealth: 48/48 ========================Magic: 5/9=============-----------####AC: 4Str: 8 #####...#EV: 11Int: 14 .########.......SH: 0Dex: 17 ....####.........†XL:  6 Next: 48% Place: a Sewer .....##.†@†...#..rNoise: =--------  Time: 4795.8 (1.2) .....## ##......##g) +0 short sword {Y k) +0 long sword (fl ......# #÷.....##Cast: Shock .~~~~## ##~~~~##Zot (5293) ≈~~≈≈≈# #~≈~≈~≈# ≈~≈~≈≈#[3h)\}7m #≈≈~≈~≈# ≈≈≈~≈~# #≈≈~~~~# ≈≈~≈~~# #≈≈≈≈≈~# ≈≈≈≈~~# #≈≈≈≈~~#You hit the river rat with your +0 long sword of flaming.  You burn the river rat. _You kill the river rat!Training target 4.0 for Fighting reached!  Your Fighting skill increases to level 4!You need to enable at least one skill for training.ShockhfD _h73h8h:hQ;B2hH$16===0hhC89h8hh:8hohB7h+ h h===65h+hlX4hdhX3h,hhB2hhhPs7==1hh!079h#hu$:8h%h&h='U==7hG(h*h*B6h+h,h,B5h.h/h/B4h0h638===2h6h,9X1h:h;h;B0h=hd>h>C69h?hB===8hkDhD:7hEh(GhGB6hZHhIhUJB5hKhLhMB4hMhOX3hPh#`h - _You start resting.hn1825.8 (30.0)hu9===-6.8 (312h{h}% _Magic restored.h'####  ###...# #### ####. ## ##.† # #.†.@...#..r ## ##......## # #÷.....## ~~~~## ##~~~~## ~~≈≈≈# # ~≈~≈≈# #≈≈~≈~≈#~≈~# #≈≈~~~~# hhk7.8 (1.0)1hgh  Things that are here: _a river rat corpse; a rat corpseh{ ####  ####...# ####.## ##.†.# h| `#.†.†@..#..r ## ##......## # #÷.....## ## ##~~~~## ≈≈≈# #~≈~≈~≈# ≈~≈≈# #≈≈~≈~≈#~≈~# #≈≈~~~~# ~≈~~# #≈≈≈≈≈~# hل h g80 _hH h hG#### ####...# ####.## ##.†.# #.†.†.@.#..r h`## ##......## # #÷.....## ## ##~~~~## ~≈~# #≈≈~~~~# ≈~~# #≈≈≈≈≈~# hhGa959hhaT#### ####...# ####.# ## ##.†.hU.# #.†.†..@#..r ## ##......## # #÷.....## ## ##~~~~## # # ≈≈# #≈≈~≈~≈# ≈~# #≈≈~~~~# ~~# #≈≈≈≈≈~# h\hf===308hlhnnhN #####  ####...####  ####..## # ##......@..†.... # h .†.†...#....... ## ##.+##.... .# #÷.....#... ## ##~~~~## ~# #~≈~≈~≈## #≈≈~≈~≈## #≈≈~~~~## #≈~#hh`17h!h#hVW#########...########.........#####.........†..... #.†.†...#@...##......##+## #÷.....## . h:X@# ##~~~~## ~~ #~≈~≈~≈# # #≈≈~≈~≈# # #≈≈~~~~# # #≈≈≈≈≈~# # #≈≈≈≈~~#hh`he`26h%qhqh='#!!#..#####hh(`35hh _You open the door. _Found a potion of heal wounds and a golden potion.h_ #########...########.........#####.........†......†.†...#... # ##......##@##.....h`q÷.....###!!# ....#~~~~## #..# ~~~≈~≈~≈# #### # ##~†~~≈#hgh5mg44 _hshvQ _There is an open door here.hLq #########...########.........#####.........†......†.†...#........ # ##......##'##.....÷.....###@!# #~~~~## #..# ~~~≈~≈~≈# #### ≈ # #~~0.~≈#h5OhUg53 _hZhch he6.8 (22hnhhpg _w - 3 potions of heal wounds (gained 1)hrC##### ####...#### ####.........### ##.........†..... #.†.†...#........  ##......##'##..... hrd #÷.....###.@# ....  ##~~~~## #..# ~~  #~≈~≈~≈# ####  hsH#≈≈~≈~≈#  h2s  hLs hfs h{h+e7.8 (11h,hɖ{8.8 (20hqht_ _k - 2 golden potions (gained 1)h e #####  ####...####  ####.........### ##.........†..... #.†.†...#........ h] O# ##......##@##..... # #÷.....###..# .... # ##~~~~## #..# ~~ h # #~≈~≈~≈# #### # #≈≈~≈~≈# # #≈≈~~h ~~# # #≈≈≈≈≈~# # #≈≈≈≈~~# # ##~†h #~~≈#h h f9.8 (149hl hե Q _There is an open door here.hP #####  ####...#### h(t##.........######.........†.....# hI#.†.†...#.@....... ##.hi'##...... #÷.....###..# .....hs ##~~~~## #..# ~~~~h/ #~≈~≈~≈# #### ~~~ #≈≈~≈~≈# ~≈ hJw#≈≈~~~~# ≈ #≈hl@~# #≈≈≈≈~~h!#hԑhDh408 _hhdh##### ####...#### ####.#### ##.†.....##.†.†...#.###......##'##......#h#÷.....###..##.##~~~~## #..# .~~~~.#~≈~≈~≈# #### ≈~~~≈h~#≈≈~≈~≈# ~~~≈~h'l#≈≈~~~~# ~~≈hC#≈≈≈≈≈~# ~~≈≈ hhn`17hhhG d##### ####...#### ####.#### ##.†.....## #.†.†...#.# ##......##'##......# #÷.....###..##......###~~~~## #..# .~~~~.##~≈~≈~≈# #### ~≈~~~≈#h #≈≈~≈~≈# ≈~~~≈~##≈≈~~~~# ≈≈~~≈≈##≈≈≈≈≈~# ≈~~~≈≈# h hG `26hU h"  hk##### ####...#### ####.#### ##.†.....## #.†.†...#.# ##......##'##......# #÷.....###..##......# ##~~~~## #..##.~~~~.# #~≈~≈~≈# ######≈≈~≈~≈# ##≈≈~~~~# ##≈≈≈≈≈~# #  hx hd`35 hq hȊ%h7  #########...########.........######...†.....##.†.†...#.........##......##'##÷.....###..##......##~~~~## #..##.~~~~.#~≈~≈~≈# #####~≈~~~≈#%h7#≈≈≈~≈≈###~†~~≈#%hl?%hOI`44%hSO%h~P%h #########...########.........######.........†.....##.†.†...#.........##......##'###÷.....###..##@.....#%h7#~~~~## #..##.~~~~.#~≈~≈~≈# #####~≈~~~≈#≈ #≈~~~≈~%hZ#≈≈≈~#~##~~0.~≈#%hv%hI%hk`53%h%h9 &h #########...########.........######.........†.....##.†.†...#.........##......##'###÷.....###..##......#~~~~## ~~~~.#~≈~≈~≈# #####~≈~~~≈#≈ #≈~~~≈~~~~≈~~≈≈#≈≈~≈~~###~~~~##&h&h`62&hh&hi(h #########...########.........######.........†.....##.†.†...#.........##......##'###(h÷.....###..##......#~~~~## ~~~~.#~≈~≈~≈# #####@≈~~~≈#≈ #≈~~~≈~(h$z~~~≈~~≈≈≈≈≈(hE~~~≈≈#r   river rat (wandering)(hf#≈≈≈r.~##~~≈~≈≈#(h(hr  You enter the shallow water.  Moving in this stuff is going to be slow.(hrr≈(h==7Shock1) Water (h(h}3 _The river rat squeaks loudly.)h####...########.........######.........†.....###.†.†...#....  ##......##'##......#  #÷.....###..##  ##~~~~## #..##.~~~~.#  #~≈~≈~≈# #####~≈~~~≈#  #≈≈~≈~≈# #≈@~~≈~#  #≈≈~~~~# #≈≈~~≈≈#  #≈≈≈≈≈~# #≈~~~≈≈#  #≈≈≈≈~~# #≈≈≈~≈≈#  ##~†~~≈# #≈≈≈~#~#  #~~0.~≈# #≈≈r≈~~#  ##~~~~## #≈≈≈≈.~#  #~~≈~≈≈# #≈≈≈~.~)h[#  #~≈≈~≈≈#)hi,)h<r~)h!p--9.4 (1.60)h@*hv####.........######.........†.....##  #.†.†...#.... ##......##'### #÷.....###..## *hl##~~~~## #..##.~~~~.# #~≈~≈~≈# #####~≈~~~≈# *h(9#≈≈~≈~≈# #≈~~~≈~# #≈≈~~~~# #≈≈@~≈≈# *hY#≈≈≈≈≈~# #≈~~~≈≈# *hb#≈≈≈≈~~# #≈r≈~≈≈# ##~†~~≈# #≈≈≈~#~# *h3#~~0.~≈# #≈≈~~# ##~~~~## #≈≈≈≈.~# *h3#~~≈~≈≈# #≈≈≈~.~# #~≈≈~≈≈# #≈≈~≈~≈# #≈~~≈≈≈#*h*h*h *h*hv$*h(r≈S   adder (wandering)Sr   river rat*hX+--51.038*h2*hp5Y _An adder comes into view..h{U ####...####  ####.........#### ##.........†#  #.†.†...#...  ##......##'###  #÷.....###..##......#  ##~~~~## #..##.~~~~.#  #~≈~≈~≈# #####~≈~~~≈# .h<|L #≈≈~≈~≈# #≈@~~≈~#  #≈≈~~~~# #≈≈~~≈≈#  #≈≈≈≈≈~# #≈~r~≈≈#  #≈≈≈≈~~# #≈≈≈~≈≈#  ##~†~~≈# #≈≈#~#  #~~0.~≈# #≈≈~≈~~#  ##~~~~## #≈≈≈≈.~#  #~~≈~≈≈# #≈≈≈~S~#  #~≈≈~≈≈# #≈≈~≈~≈#.h}.h}.hr~r   river rat..hq5--=2.66.h.h!. _The river rat bites you..h|  #####  ####...####  ####.........#### ##.........†#  #.†.†...#.........  ##......##'##.h #  #÷.....###..##......#  ##~~~~## #..##.~~~~.#.h p #~≈~≈~≈# #####@≈~~~≈#  #≈≈~≈~≈# #≈~~~≈~#  .h #≈≈~~~~# #≈r~~≈≈#  .h4 2 #≈≈≈≈≈~# #≈~~~≈≈# #≈≈≈≈~~# #≈≈≈~≈≈#  .hf 6 ##~†~~≈# #≈≈≈~#~#  #~~0.~≈# #≈≈~≈.h ~~#  ##~~~~## #≈≈≈.h ≈.~#  #~~≈~≈≈# #≈≈≈~.~#.h .h Pr≈.h\ 6=-4.25.h. .h V _The river rat barely misses you./hh #####  ####...####  ####.........#### #.........†.....# #.†.†...#.../h8iz #......##'##......#÷.....##.....#/hpi-#~~~~## #..##@~~~~.#~#####~≈~~~≈≈~≈/hifr~~~≈~~~~/hi≈~~≈≈#≈~~~≈≈#≈≈≈≈~~/hi#≈≈≈~≈≈#~†~#≈≈≈~#~~0.~≈/h9j#≈≈~≈~#~~~~#≈/hk/hsPr≈/h|o-5.83) /h}/h"~/hI   You barely miss the river rat with your +0 long sword of flaming.You hit the river rat with your +0 short sword.  The river rat closely misses you./h 7==7.0 (1.22/h /h A _The river rat bites you but does no damage.0hb  The river rat closely misses you.The river rat bites you but does no damage.  You hit the river rat with your +0 long sword of flaming.burn the river rat.  The river rat is heavily wounded.  You closely miss the river rat with your +0 short sword.0hd1---8.210ho0hq. _The river rat bites you.0hM You closely miss the river rat with your +0 short sword..  The river rat is almost dead.0hb9.400h0hW _The river rat closely misses you.0h/  You closely miss the river rat with your +0 long sword of flaming.The river rat is almost dead.0h0T  You hit the river rat with your +0 short sword.0h9SS   adder (wandering)r   river rat0h;---60.6280hC0hbE. _The river rat bites you.1h  The adder hisses angrily.  You hit the river rat with your +0 long sword of flaming.  You burn the river rat.1h޳1h81ho†S≈S1hk531.871h1hM _You kill the river rat!2hU  planckenstein the Trooper ##### Coglin ####...#### Health: 41/48 ====================----  ####.........####  Magic: 8/9=====================--- 2hUw ##.........†.....##  AC: 4Str: 8  #.†.†...#.........#  EV: 11Int: 14  ##......##'##......##  SH: 0Dex: 17  #÷.....###..##......#  XL:  6 Next: 53% Place: a Sewer  ##~~~~## #..##@~~~~.#  Noise: =--------  Time: 4861.8 (0.0) 2hUA #~≈~≈~≈# #####†*~~~≈#  g) +0 short sword {Y k) +0 long sword (fl 2hV #≈≈~≈~≈# #≈*~~≈~#  Cast: Shock  #≈≈~~~~# #≈≈S~≈≈#  Zot (5227) 2hFV #≈≈≈≈≈~# #≈~~~≈≈# 2hyV #≈≈≈≈~~# #≈≈≈~≈≈#  S   adder  ##~†~~≈# #≈≈≈~#~# 2hV5 #~~0.~≈# #≈≈~≈~~#  ##~~~~## #≈≈≈≈.~# You burn the river rat. _You kill the river rat!2hV}Aiming: Shock (safe; 7% risk of failure)  2hW%Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (48% to hit)2h,   planckenstein the Trooper2h _ ##### Coglin ####...#### Health: 41/48 ====================---- 2h  ####.........####  Magic: 8/9=====================--- 2h  ##.........†.....##  AC: 4Str: 8  #.†.†...#.........#  EV: 11Int: 14 2h  ##......##'##......##  SH: 0Dex: 17 2h9  #÷.....###..##......#  XL:  6 Next: 53% Place: a Sewer 2hX - ##~~~~## #..##@~~~~.#  Noise: =--------  Time: 4861.8 (0.0) 2h Y #~≈~≈~≈# #####†≈~~~≈#  g) +0 short sword {Y k) +0 long sword (fl  #≈≈~≈~≈# #≈~~~≈~#  Cast: Shock 2h  #≈≈~~~~# #≈≈S~≈≈#  Zot (5227) 2h  #≈≈≈≈≈~# #≈~~~≈≈# 2h$   #≈≈≈≈~~# #≈≈≈~≈≈#  S   adder 2hN  ##~†~~≈# #≈≈≈~#~# 2h  #~~0.~≈# #≈≈~≈~~#  ##~~~~## #≈≈≈≈.~# _You kill the river rat!Aiming: Shock (safe; 7% risk of failure)  2h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line2h dAim: an adder (48% to hit)  You miscast Shock. Nothing appears to happen.2h'2h" #####     2h_  #.†.†    #÷2h:     2h} #####S   2h   #≈≈~~≈≈#   2ht        #~~0.~≈#    2hBContam: 10% -2.8 (16 _2h"2hO$2hO w  planckenstein the Trooper ##### Coglin ####...#### Health: 41/48 ====================----  ####.........####  Magic: 7/92hO ==================------  ##.........†.....##  AC: 4Str: 8  #.†.†...#.........#  EV: 11Int: 14 Contam: 10% 2hP ##......##'##......##  SH: 0Dex: 17 2h?P  #÷.....###..##......#  XL:  6 Next: 53% Place: a Sewer  ##~~~~## #..##@~~~~.#  Noise: ---------  Time: 4862.8 (0.0) 2hoP A #~≈~≈~≈# #####S≈~~~≈#  g) +0 short sword {Y k) +0 long sword (fl 2hP  #≈≈~≈~≈# #≈~~~≈~#  Cast: Shock 2hP } #≈≈~~~~# #≈≈~~≈≈#  Zot (5226)  #≈≈≈≈≈~# #≈~~~≈≈# 2hHQ  #≈≈≈≈~~# #≈≈≈~≈≈#  S   adder  ##~†~~≈# #≈≈≈~#~#  #~~0.~≈# #≈≈~≈~~#  ##~~~~## #≈≈≈≈.~# Aim: an adder (48% to hit) _You miscast Shock. Nothing appears to happen.  2hzQ JAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle2hQ XShift-Dir - straight lineAim: an adder (48% to hit)2h4Z planckenstein the Trooper#####Coglin####...####Health: 41/48 ====================----####.........####2hZ Magic: 7/9==================------##.........†.....##AC: 4Str: 8#.†.†...#.........#2h^ EV: 11Int: 14 Contam: 10% ##......##'##......##SH: 0Dex: 17#÷.....###..##......#XL:  6 Next: 53% Place: a Sewer##~~~~## #..##@~~~~.#Noise: ---------  Time: 4862.8 (0.0)#~≈~≈~≈# #####*≈~~~≈#g) +0 short sword {Y k) +0 long sword (fl#≈≈~≈~≈# #*~~~≈~#Cast: Shock#≈≈~~~~# #*≈~~≈≈#Zot (5226) #≈≈≈≈≈~# #*~~~≈≈##≈≈≈≈~~# #*≈≈~≈≈#S   adder##~†~~≈# #*≈≈[0;10;12h_ m~#~##~~0.~≈# #*≈~≈~~###~~~~## #≈≈≈≈.~#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (48% to hit)  The zap hits the adder.  The adder is moderately wounded.2h S≈≈≈≈≈≈2h 2==3.8 (152h 2hp   Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (48% to hit)  The zap hits the adder.  The adder is moderately wounded. 2h _The adder misses you. The adder barely misses you.3h  planckenstein the Trooper ##### Coglin ####...#### Health: 42/48 =====================---  ####.........####  Magic: 6/9================--------  ##.........†.....##  AC: 4Str: 8  #.†.†...#.........#  EV: 11Int: 14 Contam: 10%  ##......##'##......##  SH: 0Dex: 17  #÷.....###..##......#  XL:  6 Next: 53% Place: a Sewer  ##~~~~## #..##@~~~~.#  Noise: =--------  Time: 4863.8 (0.0)  #~≈~≈~≈# #####S≈~~~≈# [373hm g) +0 short sword {Y k) +0 long sword (fl  #≈≈~≈~≈# #≈~~~≈~#  Cast: Shock  #≈≈~~~~# #≈≈~~≈≈#  Zot (5225)  #≈≈≈≈≈~# #≈~~~≈≈#  #≈≈≈≈~~# #≈≈≈~≈≈#  S   adder  ##~†~~≈# #≈≈≈~#~#  #~~0.~≈# #≈≈~≈~~#  ##~~~~## #≈≈≈≈.~# The adder is moderately wounded. _The adder misses you. The adder barely misses you.Aiming: Shock (safe; 7% risk of failure)  3hcPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit)3h^planckenstein the Trooper#####Coglin####...####Health: 42/48 =====================---####.........####Magic: 6/9================--------##.........†.....##3hkAC: 4Str: 8#.†.†...#.........#EV: 11Int: 14 Contam: 10% ##......##'##......##SH: 0Dex: 173h#÷.....###..##......#XL:  6 Next: 53% Place: a Sewer3h/##~~~~## #..##@~~~~.#Noise: =--------  Time: 4863.8 (0.0)3h#~≈~≈~≈# #####*≈~~~≈#3h,g) +0 short sword {Y k) +0 long sword (fl#≈≈~≈~≈# #*~~~≈~#3h Cast: Shock#≈≈~~~~# #*≈~~≈≈#Zot (5225) 3h1#≈≈≈≈≈~# #*~~~≈≈##≈≈≈≈~~# #*≈≈~≈≈#3hZS   adder3h##~†~~≈# #*≈≈~#~#3h #~~0.~≈# #*≈~≈~~#3h###~~~~## #≈≈≈≈.~#The adder is moderately wounded. 3h=z_The adder misses you. The adder barely misses you.3hYJAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle3h Shift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit)3h#mS≈≈≈≈≈≈Press: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line: an adder (moderately wounded, 48% 3hmto hit)  The zap misses the adder.  The adder bites you.  You are poisoned.3hbp1=-4.8 (14) Pois 3hx3hz, _The adder poisons you!3h]  planckenstein the Trooper ##### Coglin ####...####3h Health: 41/48 ====================----  ####.........####  Magic: 5/9=============-----------  ##.........†.....##  AC: 4Str: 8  #.†.†...#.........#  EV: 11Int: 14 Contam: 10%  ##......##'##......##  SH: 03h,Dex: 17 3hF #÷.....###..##......#  XL:  6 Next: 53% Place: a Sewer  ##~~~~## #..##@~~~~.#  Noise: =--------  Time: 4864.8 (0.0) 3hfA #~≈~≈~≈# #####S≈~~~≈#  g) +0 short sword {Y k) +0 long sword (fl 3h #≈≈~≈~≈# #≈~~~≈~#  Cast: Shock 3h #≈≈~~~~# #≈≈~~≈≈#  Zot (5224) Pois  #≈≈≈≈≈~# #≈~~~≈≈# 3h& #≈≈≈≈~~# #≈≈≈~≈≈#  S   adder  ##~†~~≈# #≈≈≈~#~#  #~~0.~≈# #≈≈~≈~~#  ##~~~~## #≈≈≈≈.~# You are poisoned. _The adder poisons you!  3hOJAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycle3hoShift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit)3hplanckenstein the Trooper#####Coglin####...####3h~Health: 41/48 ====================----####.........####Magic: 5/9=============-----------##.........†.....##3h&YAC: 4Str: 83hXC#.†.†...#.........#EV: 11Int: 14 Contam: 10% ##......##'##......##SH: 03hDex: 17#÷.....###..##......#XL:  6 Next: 53% Place: a Sewer##~~~~## #..##@~~~~.#3h^Noise: =--------  Time: 4864.8 (0.0)#~≈~≈~≈# #####*≈~~~≈#3hg) +0 short sword {Y k) +0 long sword (fl#≈≈~≈~≈# #*~~~≈~#Cast: Shock#≈≈~~~~# #*≈~~≈≈#3hZot (5224) Pois #≈≈≈≈≈~# #*~~~≈≈##≈≈≈≈~~# #*≈≈~≈≈#S   adder3h##~†~~≈# #*≈≈~#~##~~0.~≈# #*≈~≈~~###~~~~## #≈≈≈≈.~#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit)  The zap hits the adder.  3h"HThe adder is severely wounded.3hFX S≈≈≈≈≈≈3hZ m05.8 (133h?c 3hbe %MPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  3he Aim: an adder (moderately wounded, 48% to hit)  The zap hits the adder.  3he 8The adder is severely wounded. 3hnf i_You feel sick. The adder barely misses you.3hThe adder is severely wounded. _You feel sick. The adder barely misses you.You closely miss the adder with your +0 short sword.The adder is severely wounded.You barely miss the adder with your +0 long sword of flaming.  closely misses you.3h38-7.0 (1.223h73h = _The adder bites you but does no damage.4h}The adder bites you but does no damage.miss the adder with your +0 long sword of flaming.short sword.  You are no longer poisoned.4h>-8.21) 4h]4hs _The adder bites you but does no damage. The adder misses you.4h u  You hit the adder with your +0 long sword of flaming.  You burn the adder.4h{ F†4h 7% 79.4Shock04h 4h I _You kill the adder!5h]HM #####  ####...####  ####.........#### #.........†.....# #.†.†...#... #......##'##......#÷.....##.....##~~~~## #..##.~~~~.#~#####†≈~~~≈≈~≈5h~~~≈~#≈≈~~~~# #≈≈~~≈≈##≈≈~≈~~#5hj5h6===5-700195h5h5hʫ #####  ####...####  ####.........#### ##.........†# #.†.†...#... ##......##'5hK# #÷.....###..##......# ##~~~~## #..##.~~~~.# #~≈~≈~≈# #####†≈~~~≈# #≈≈~≈~≈# #≈~~~~# #≈≈~~~~# #≈≈~~≈≈#5h #≈≈≈≈≈~# #≈~~~≈≈# #≈≈≈≈~~# #≈≈≈~≈≈# ##~†~~≈# #≈≈#~#5h 5h93-185h5h5h$ n #####  ####...####  ####.........#### ##.........†# #.†.†...#...# ##......##'# #÷.....###..##......#5h%  ##~~~~## #..##.~~~~.# #~≈~≈~≈# #####†≈~~~≈# #≈≈~≈~≈# #≈~~~≈~# #≈≈~~~~# #≈≈~~≈≈# #≈≈≈≈≈~# #≈~~~≈≈# #≈≈≈≈~~# #≈≈≈~≈≈#5h, 5h5 z1275h!< 5h= 6h& ##### ####...#### ####.#### ##.†.....## #.†.†...#.# ##......##'##......## #÷.....###..##......# ##~~~~## #..##.~~~~.# #~≈~≈~≈# #####†≈~~~≈# #≈≈~≈~≈# #≈~~~≈~# #≈≈~~~~# #≈≈~~≈# #≈≈≈≈≈~# #≈~~~≈≈#  #≈≈≈≈~~# #≈≈≈~≈≈#6h--6hS3q 366h 96h:6hm"#########...########.........####.........†.....## #.†.†...#.........# ##......##@##......## # #÷#..##......# 6h4n# ##~~~~## #..##.~~~~.# # #~≈~≈~≈# #####†≈~~~≈# # #≈≈~≈~≈# #≈~~~~# # #≈≈~~~~# #≈≈~~≈≈# # #≈≈≈≈≈~# #≈~~~≈≈# # #≈≈≈≈~~# #≈≈≈~≈≈# 6hu# ##~†~~≈# #≈≈≈~#~#6hy{40====456h6hQ _There is an open door here.6h =4321=17==0096h 82=7==66h B56h 6h 936h M=46h 6h 6h B36h 6hZ 6h B26hL 6h N8===6h :16h~ 6h 6h 64=6h :06h 6h 6h .1996h, 6h 6hC 6h B86h 6h 6hl #56h a====76h 6h} 6h B66hV 6h_ 6h B56h] 6hS 6h B46h3 6h, 6h #66h M=36hK 6h[ _ _You start resting.6hr 096.4 (22.0)6hX 9===7.4 (2326h 6h % _Magic restored.8hMQ38hQ8hS8hHY 17=08hYC898hNZ8h[8h\V===88h\8hA^8hx^B78hW_8hli ÷ _You start resting.8h1x3902.4 (5.0)8hL~8=3.4 (668h΅8hʇ" _HP restored.8hM  #####  ####...#### ##.........#### ##.........÷.....##  #.†.†...#.@.......#  ##.'##......##  #÷.....###..##......#  ##~~~~## #..##.~~~~.#  8h@N#~≈~≈~≈# #####†≈~~~# #≈≈~≈~≈# #≈~~~≈~# #≈≈~~~~# #≈≈~~≈≈# #≈≈≈≈≈~# #≈~~~≈≈# #≈≈≈≈~~# #≈≈≈~≈≈#8hW8h]e4.4 (158h{b8h`c9h+##### ####...#### ####.#### ##.÷.....## #.†.†...#.# ##......##'##......## 9h,#÷.....###..##......# ##~~~~## #..##.~~~~.# #~≈~≈~≈# #####†≈~~~≈##≈≈~≈~≈# #≈~~~≈~##≈≈~~~~# #≈≈~~≈##≈≈≈≈≈~# #≈~~~≈≈9hQ,5# 9h49h=`549h*E9hF9hT n#########...########.........######.........÷.....###.†.†...#.... ##......##'#####÷.....###.. ##~~~~## #..##.~~~~.# 9hcT #~≈~≈~≈# #####†≈~~~≈# #≈≈~≈~≈# #≈~~~≈~##≈≈~~~~# #≈≈~~≈≈##≈≈≈≈≈~# #≈~~~≈≈##≈≈≈≈~~# #≈≈≈~≈≈###~†~~≈# #≈≈≈~#~9hT !#9hu\ 9htf `639hm 9h0o :h#########...########.........######.........÷.....###.†.†...#.... ##......##'####÷.....###.. ##~~~~## #..##.~~~~.# #~≈~≈~≈# #####†≈~~~≈# #≈≈~≈~≈# #≈~~~≈~# :h#≈≈~~~~# #≈≈~~≈##≈≈≈≈≈~# #≈~~~≈≈##≈≈≈≈~~# #≈≈≈~≈≈###~†~~≈# #≈≈≈~#~##~~0.~≈# #≈≈~~#:h:h|=72:h!:h[#:hD #########...########.........######.........÷.....##.†.†...#.........##......##'###÷.....###..##......#~~~~## ~~~~.#~≈~≈~≈# #####†≈~~~≈#≈ #≈~~~≈~~~~≈~~≈≈#≈≈~≈~~###~~~~## #≈≈≈≈.~#:h'K:hUU`81:h[:h]<hP #########...########.........######.........÷.....##.†.†...#.........##......##'###÷.....###..##......#~~~~## ~~~~.#~≈~≈~≈# #####@≈~~~≈#≈ #≈~~~≈~~~~≈~~≈≈≈≈≈~~~≈≈#≈≈≈≈.~##~~≈~≈≈# #≈≈≈~.~#<hA  You enter the shallow water.<hr90) Water <h<h _Moving in this stuff is going to be slow.  Things that are here: _an adder corpse; a river rat corpse<hdS####...########.........######.........÷.....###.†.†...#....  ##......##'##......#  #÷.....###..##  ##~~~~## #..##.~~~~.#  #~≈~≈~≈# #####†≈~~~≈#  <hS#≈≈~≈~≈# #≈@~~≈~#  #≈≈~~~~# #≈≈~~≈≈#  #≈≈≈≈≈~# #≈~~~≈≈#  #≈≈≈≈~~# #≈≈≈~≈≈#  ##~†~~≈# #≈≈≈~#~#  <hT7#~~0.~≈# #≈≈~~#  ##~~~~## #≈≈≈≈.~#  <h*T#~~≈~≈≈# #≈≈≈~.~#  <hKTo#~≈≈~≈≈# #≈≈~≈~≈#<h#]<hhp11.0 (1.678 _<ho<h0q<h####.........######.........÷.....##  #.†.†...#....<hH> ##......##'### <h\Z#÷.....###..## <h##~~~~## #..##.~~~~.# #~≈~≈~≈# #####†≈~~~≈# #≈≈~≈~≈# #≈~~~≈~# <h#≈≈~~~~# #≈≈@~≈≈# <h#≈≈≈≈≈~# #≈~~~≈≈# <h#≈≈≈≈~~# #≈≈≈~≈≈# <h##~†~~≈# #≈≈≈~#~# <hz#~~0.~≈# #≈≈~<h+~# ##~~~~## #≈≈≈≈.<h<5~# <h^#~~≈~≈≈# #≈≈≈~.~# <hq#~≈≈~≈≈# #≈≈~≈~≈# #≈~~≈≈<h$≈#<h<hb2.66<hZ<h=h%##.........÷..... #.†.†...#.... #......##'### ÷.....###..## ~~~~## #..##.~~~~.# ~≈~≈~≈# #####†≈~~~≈# ≈≈~≈~≈# #≈~~~≈~# ≈≈~~~~# #≈≈~~≈≈# ≈≈≈≈≈~# #≈~~@≈≈# ≈≈≈≈~~# #≈≈≈~≈≈# =hD~†~~≈# #≈≈≈~#~# ~~0.~≈# #≈≈~≈~~# ~~## #≈≈≈≈.~# ~~≈~≈≈# #≈≈≈~.~# ~≈≈~≈≈# #≈≈~≈~≈=h # ≈~~≈≈≈# #≈~≈~## ≈≈≈~≈~#=hh=hb4.25=h=hz =hO  .†.†...#..............##'### ÷.....###..##...... =h l#~~~~## ~~~~.# =h ~≈~≈~≈# #####†≈~~~≈# ≈=h=  #≈~~~≈~~~~=hZ [≈~~≈≈≈≈≈=hx H~~~≈≈#~=h H≈≈@≈≈# =h #~†~~≈=h #≈≈≈~#~ ~~0.=h #≈≈~≈~~ #~~~~#=h \#≈≈≈≈.~#=h0 &##=hO v#≈~~~≈≈# ≈≈~~~~#=hv =h =h b5.83=h =h >hzC .....##'### ÷.....###..##...... #~~~~## ~~~~.# ~≈~≈~≈# #####†≈~~~≈# ≈ #≈~~~≈~~~~≈~~≈≈≈≈≈~~~≈≈#~≈≈~≈≈# #~†~~≈#≈≈≈@#~# ~~0.>h(D#≈≈~≈~ #~~~~##≈≈≈≈.~ ~~≈~≈≈#≈≈≈~.~#>hVD#≈~~≈~≈# ≈≈≈≈~~#>h,N>h~Vb7.42>h{_>h`>h .....###.. ~~~~## #..##.~~~~.# ≈~≈~≈# #####†≈~~~≈# ≈~≈~≈# #≈~~~≈~# ~~~~# #≈≈~~≈≈# ≈≈~# #≈~~~≈≈# ~~# #≈≈≈~≈≈# ~†~~≈# #≈≈≈~#~# ~0.~≈# #≈≈~≈@~# ~~## #≈≈≈≈.~# ~≈~≈≈# #≈≈≈~.~# ≈≈~≈≈# #≈≈~≈~≈# ~≈≈≈# #≈~≈~#[>h( ,C#≈~≈~# #≈~~~≈≈#~~~~# #≈~~≈~≈#≈~~# #~≈~≈ # ~~≈~≈#>he >hG b9.00>h< >h >hi  ~~~~## ~~~~ ≈~≈~≈# #####†≈~~~≈# #≈~~~≈~~~~≈~~≈≈≈≈≈~~~≈≈#~≈≈~≈≈# ~†~~≈#≈≈≈~#~0.#≈≈~≈~~~~##≈≈≈≈~≈≈#≈≈≈~ ≈~≈~≈ ~~≈~≈~#~#≈≈#~ ≈# ~~~~.#>h>hRi20.668) >h$>h&?hH  ≈~≈~≈# #####†≈~~~≈ #≈~~~≈~~~~≈~~≈≈≈≈≈~~~≈≈#~≈≈~≈≈# ~†~~≈#≈≈≈~#~0.#≈≈~≈~~~~##≈≈≈≈.≈~≈≈#≈≈≈~ ≈~≈~≈ ~~≈~≈~#~ ≈≈~≈~?hH~~≈≈#.~~~ ## .....#?hO?hVf107?h[?h+]@h  #≈~~~≈~~~~≈~~≈≈≈≈≈~~~≈≈#~≈≈~≈≈# ~†~~≈@hT#≈≈≈~#~0.#≈≈~≈~~~~##≈≈≈≈.≈~≈≈@h#≈≈≈~ ≈~≈@≈ ~~≈@hA~≈~#~ ≈≈~≈~~~≈≈~~~≈~@hcN#.... ....##@hA  You enter the shallow water.@hr26) Water @h@h ? _Moving in this stuff is going to be slow.@hĹ D≈~~~~# #≈≈~~≈≈#≈≈≈≈~# #≈~~~≈≈#~# #≈≈≈~≈≈# #~†~~≈# #≈≈≈~#~#~0.~≈# #≈≈~≈~~# #~~~~## #≈≈≈≈.~#@h) `≈~≈≈# #≈≈≈~.~#≈~≈≈# #≈≈~≈~≈#~~≈≈≈# #≈~≈@#~# ≈≈≈~≈~# #≈~~~≈≈#@hW f~~~# #≈~~≈~≈#≈≈≈~~# #~≈~≈≈~#@h ~~≈~≈# #≈≈#~~≈# #~~~~.# #.~~~~##@h /S   ball python (constriction, asleep) ......# #......# #.....S.@h6 m  A ball python comes into view.@h D  The ball python hisses angrily.@h @h @h@ @h @h4 @h :SFF 2 bullfrogs (wandering)SS 2 ball pythons (constriction, 1 wande…)F.FS@h w4.2 (1.6Shock5@h @h _A ball python comes into view. A bullfrog comes into view. x2Dh.~≈~≈# #≈~~~≈~# ~~~~# #≈≈~~≈≈# # #≈~~~≈≈# ≈≈≈~~# #≈≈≈~≈≈# Dhp7†~~≈# #≈≈≈~#~# ~0.~≈# #≈≈~≈~~# ~~## #≈≈≈≈.~# ~≈≈# #≈≈≈~.~# ≈~≈≈# #≈≈~≈@≈# DhU~~≈≈≈# #≈~≈~#~# ≈~# #≈~~~≈≈# Dh-~~~~# #≈~~≈~≈# ≈≈~~# #~≈~≈≈Dh# ~~≈~≈# #≈≈#~~≈# DhR~~~~.# #.~~~S## #......##..F.FSDhDhDhDhޅDhDhF   bullfrog (wandering)F~.Dhٜb5.83DhDhDh#####†≈~~~≈≈~≈~~~≈~~~~≈~~≈≈#≈~~~≈≈# ≈≈≈~~#≈≈≈~≈≈†~#≈≈≈~# ~0.~≈#≈≈~≈~~~~##≈≈≈≈ ~≈~@~ ≈≈~DhE<≈~≈~≈ ~~≈≈≈≈~#~≈~≈~≈~~≈~~≈~≈ ≈≈≈~~~≈~≈≈~≈~≈Dho≈≈#~~≈ ~~~~#.~~F~##...DhDh1DhЌDhVDhDh΍DhwDhDhHDhSSFSS 2 ball pythons (constriction, 1 wande…)~Dhuo=7.42) DhǡDhl _The ball python barely misses you. The ball python closely misses you.Eh~~~~## #..##.~~~~.#####†≈~~~≈≈~≈~~~≈~~~~≈~~≈≈#≈~~~≈≈# ≈≈≈~~#≈≈≈~≈≈†~#≈≈≈~# ~0.~≈#≈≈~≈~~~~##≈≈≈≈ ~≈~.~ ≈≈~≈~≈S≈ ~~≈≈≈≈~#~≈~≈EhS≈~~≈~~≈~≈ ≈≈≈~~~≈~≈≈~≈~≈≈F#~~≈ ~~~~~~~~##EhEh,Eh4Eh S~~S   ball python (constriction)≈Ehn-801EhEhEhџ k~~~~## #..##.~~~~.# planckenstein the Trooper ≈~≈~≈# #####†≈~~~≈# Coglin ≈~≈~≈# #≈~~~≈~# Health: 48/48 ======================== ≈~~~~# #≈≈~~≈≈#Eh  Magic: 8/9=====================--- ≈≈≈≈~# #≈~~~≈≈# AC: 4Str: 8 ≈≈≈~~# #≈≈≈~≈≈# EV: 11Int: 14 ~†~~≈# #≈≈≈~#~# SH: 0Dex: 17 Ehܠ ~0.~≈# #≈≈~≈~~# XL:  6 Next: 57% Place: a Sewer ~~~~## #≈≈≈≈@~# Noise: ---------  Time: 4928.4 (0.0) ~≈~≈≈# #≈≈≈~S~#Eh  g) +0 short sword {Y k) +0 long sword (fl ≈≈~≈≈# #≈≈~≈~≈# Cast: Shock Eh" ~~≈≈≈# #≈~≈~#~# Zot (5161) EhR N≈≈~≈~# #≈~~~≈≈# ≈~~~~# #≈~~≈~≈#Ehu U S   ball python (constriction) ≈≈≈~~# #~≈~≈≈~# Eh ~~≈~≈# #≈≈#~~≈# ~~~~.# #.~~~~## Eh &_A ball python comes into view. A bullfrog comes into view. x2 _The ball python barely misses you. The ball python closely misses you.Ehߡ }Aiming: Shock (safe; 7% risk of failure)  Eh *Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (72% to hit)GhE GhM ~~~~## #..##.~~~~.#planckenstein the Trooper GhM ≈~≈~≈# #####†≈~~~≈#Coglin ≈~≈~≈# #≈~~~≈~#GhN Health: 48/48 ======================== ≈~~~~# #≈≈~~≈≈#Gh)N sMagic: 9/9======================== GhFN ≈≈≈≈~# #≈~~~≈≈#AC: 4Str: 8 GhaN ≈≈≈~~# #≈≈≈~≈≈#EV: 11GhN -Int: 14 ~†~~≈# #≈≈≈~#~#SH: 0Dex: 17 GhN A~0.~≈# #≈≈~≈~~#XL:  6 Next: 57% Place: a Sewer GhN ~~~~## #≈≈≈≈@~#Noise: ---------  Time: 4928.4 (0.0) ~≈~≈≈# #≈≈≈~S~#GhO g) +0 short sword {Y k) +0 long sword (fl Gh%O ≈≈~≈≈# #≈≈~≈~≈#Cast: [40mShock GhEO ~~≈≈≈# #≈~≈~#~#Zot (5161) Gh`O :≈≈~≈~# #≈~~~≈≈# ≈~~~~# #≈~~≈~≈#Gh|O qS   ball python (constriction) GhO X≈≈≈~~# #~≈~≈≈~# ~~≈~≈# #≈≈#~~≈# GhO ~~~~.# #.~~~~## _A ball python comes into view. A bullfrog comes into view. x2 _The ball python barely misses you. The ball python closely misses you.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleGhP UShift-Dir - straight lineAim: a ball python (72% to hit)GhX The ball python barely misses you. The ball python closely misses you. GhX  Aiming: Shock (safe; 7% risk of failure)  GhX zPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a ball python (72% to hit)  Okay, then.GhZ Ghia Ghb . _Hh~~~~## #..##.~~~~.# planckenstein the Trooper ≈~≈~≈# #####†≈~~~≈# Coglin Hh ≈~≈~≈# #≈~~~≈~# Health: 48/48 ======================== ≈~~~~# #≈≈~~≈≈#HhG Magic: 8/9=====================--- Hhj≈≈≈≈~# #≈~~~≈≈# AC: 4Str: 8 Hh≈≈≈~~# #≈≈≈~≈≈# EV: 11Hh Int: 14 ~†~~≈# #≈≈≈~#~# SH: 0HhDex: 17 ~0.~≈# #≈≈~≈~~#Hh XL:  6 Next: 57% Place: a Sewer ~~~~## #≈≈≈≈@~#Hh~ Noise: ---------  Time: 4928.4 (0.0) ~≈~≈≈# #≈≈≈~S~# g) +0 short sword {Y k) +0 long sword (fl ≈≈~≈≈# #≈≈~≈~≈# Cast: Shock Hhi~~≈≈≈# #≈~≈~#~# Zot (5161) ≈≈~≈~# #≈~~~≈≈# ≈~~~~# #≈~~≈~≈#Hh S   ball python (constriction) Hh>≈≈≈~~# #~≈~≈≈~# ~~≈~≈# #≈≈#~~≈# ~~~~.# #.~~~~##Aim: a ball python (72% to hit) _Okay, then.HhAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (72% to hit)Hh)* Hh* That beam is likely to hit you. Continue anyway? Y - Yes  N - NoIh_Ih2Ih~~~~## #..##.~~~~.#planckenstein the Trooper ≈~≈~≈# #####†≈~~~≈#Coglin ≈~≈~≈# #≈~~~≈~#Health: 48/48 ======================== IhM≈~~~~# #≈≈~~≈≈#Magic: 9/9======================== ≈≈≈≈~# #≈~~~≈≈#AC: 4Str: 8 ≈≈≈~~# #≈≈≈~≈≈#EV: 11Int: 14 ~†~~≈# #≈≈≈~#~#SH: 0Dex: 17 Ih~0.~≈# #≈≈~≈~~#XL:  6 Next: 57% Place: a Sewer ~~~~## #≈≈≈≈@~#Noise: ---------  Time: 4928.4 (0.0) ~≈~≈≈# #≈≈≈~S~#g) +0 short sword {Y k) +0 long sword (fl ≈≈~≈≈# #≈≈~≈~≈#Cast: Shock ~~≈≈≈# #≈~≈~#~#Zot (5161) ≈≈~≈~# #≈~~~≈≈# ≈~~~~# #≈~~≈~≈#S   ball python (constriction) ≈≈≈~~# #~≈~≈≈~# Ih(~~≈~≈# #≈≈#~~≈# ~~~~.# #.~~~~## _Okay, then.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (72% to hit)  IhC+Okay, then.IhIhvIhqIh@. _Ih  You completely miss the ball python with your +0 short sword.You slash the ball python with your +0 long sword of flaming!  You burn the ball python.Ih Ih Ih F†IhD$ =9.6 (1.2Shock59Ih+ IhC- O _You kill the ball python!LhR ≈~≈~≈# #####†≈~~~≈ #≈~~~≈~~~~≈~~≈≈≈≈≈~~~≈≈#~≈≈~≈≈# ~†~~≈Lhf#≈≈≈~#~0.#≈≈~≈~~~~##≈≈≈≈.≈~≈≈#≈≈≈~ ≈Lhq~≈~≈ ~~≈Lh~≈~#~ ≈≈~≈~Lh~~≈≈#.~~~~## .....# #......Lh>LhLhnLhLhmLh4FSF   bullfrog (wandering)S   ball python (constriction, wandering)Lh߱-300Shock8LhϹLhûx _You see here a ball python corpse.jh~~~~## #..##.~~~~.#####†≈~~~≈≈~≈jhW"~~~≈~~~~≈~~≈≈#≈~~~≈≈# jhx≈≈≈~~jh|#≈≈≈~≈≈†~jh#≈≈≈~# ~0.~≈#≈≈~≈~~~~##≈≈≈≈ ~≈~†~ ≈≈~jhz≈~≈~≈ ~~≈≈≈≈~#~≈~≈~≈≈~~≈~~≈~F jh≈≈≈~~~≈S≈≈~≈~≈jh≈≈#~~≈ ~~~~~~~~##jhjhjh]jhjh4S≈S   ball python (constriction)~≈≈~#jh-17 _jhjhjh9U~~~~## #..##.~~~~.# planckenstein the Trooper ≈~≈~≈# #####†≈~~~≈#jh: Coglin ≈~≈~≈# #≈~~~≈~#jhC:} Health: 48/48 ======================== jhj:8≈~~~~# #≈≈~~≈≈# Magic: 8/9=====================--- jh;≈≈≈≈~# #≈~~~≈≈# AC: 4Str: 8 ≈≈≈~~# #≈≈≈~≈≈# EV: 11Int: 14 ~†~~≈# #≈≈≈~#~# SH: 0Dex: 17 ~0.~≈# #≈≈~≈~~#jhk< XL:  6 Next: 57% Place: a Sewer ~~~~## #≈≈≈≈@~# Noise: ---------  Time: 4931.6 (0.0) ~≈~≈≈# #≈≈≈~*~# g) +0 short sword {Y k) +0 long sword (fl ≈≈~≈≈# #≈≈~≈*≈# Cast: Shock ~~≈≈≈# #≈~≈*#~#jh< Zot (5157) ≈≈~≈~# #≈~~S≈≈# ≈~~~~# #≈~~≈~≈#jh<U S   ball python (constriction) ≈≈≈~~# #~≈~≈≈~# jh;=~~≈~≈# #≈≈#~~≈# ~~~~.# #.~~~~## _You kill the ball python! jh=_You see here a ball python corpse.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (72% to hit)khB~~~~## #..##.~~~~.#planckenstein the Trooper ≈~≈~≈# #####†≈~~~≈#Coglin ≈~≈~≈# #≈~~~≈~#Health: 48/48 ======================== khOC≈~~~~# #≈≈~~≈≈#Magic: 8/9=====================--- ≈≈≈≈~# #≈~~~≈≈#AC: 4Str: 8 khqC≈≈≈~~# #≈≈≈~≈≈#EV: 11Int: 14 khC~†~~≈# #≈≈≈~#~#SH: 0Dex: 17 ~0.~≈# #≈≈~≈~~#XL:  6 Next: 57% Place: a Sewer ~~~~## #≈≈≈≈@~#khC Noise: ---------  Time: 4931.6 (0.0) ~≈~≈≈# #≈≈≈~*~#khDg) +0 short sword {Y k) +0 long sword (fl kh)D≈≈~≈≈# #≈≈~≈*≈#Cast: Shock khDD~~≈≈≈# #≈~≈*#~#kh_DZot (5157) ≈≈~≈~# #≈~~*≈≈# kh{D≈~~~~# #≈~~*~≈#khDqS   ball python (constriction) khDX≈≈≈~~# #~≈*≈≈~# ~~≈~≈# #≈≈#~~≈# khDD~~~~.# #.~~~~##khDJAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclekhE\Shift-Dir - straight lineAim: a ball python (72% to hit)  kh9EqThe zap hits the ball python.  The ball python is heavily wounded.khkh"khkh"khekhkh2†SFkh"~≈FF 2 bullfrogs (1 wandering)~S   ball python (constriction)kh)Fkho===2.6 (16khskh  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linkhIe  Aim: a ball python (72% to hit)  The zap hits the ball python.  khsoThe ball python is heavily wounded. _You hear a croak.khv~~~~## #..##.~~~~.# planckenstein the Trooper ≈~≈~≈# #####†≈~~~≈# Coglin ≈~≈~≈# #≈~~~≈~# Health: 48/48 ======================== ≈~~~~# #≈≈~~≈≈# Magic: 7/9==================------ ≈≈≈≈~# #≈~~~≈≈# AC: 4Str: 8 khFw≈≈≈~~# #≈≈≈~≈≈# EV: 11Int: 14 ~†~~≈# #≈≈≈~#~# SH: 0Dex: 17 ~0.~≈# #≈≈~≈~~#khw XL:  6 Next: 57% Place: a Sewer ~~~~## #≈≈≈≈@~# Noise: ===------  Time: 4932.6 (0.0) khw:~≈~≈≈# #≈≈≈~*~# g) +0 short sword {Y k) +0 long sword (fl khw≈≈~≈≈# #≈≈~≈S≈# Cast: Shock ~~≈≈≈# #≈~≈F#~#khx Zot (5156) ≈≈~≈~# #≈~~~≈≈# khx;≈~~~~# #≈~~≈~≈# FF 2 bullfrogs (1 wandering) ≈≈≈~~# #~≈~≈≈~# S   ball python (constriction) ~~≈~≈# #≈F#~~≈# ~~~~.# #.~~~~##The ball python is heavily wounded. _You hear a croak.  Aiming: Shock (safe; 7% risk of failure)  kh'yePress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, 72% to hit)lh> q*SFullfrog (60mh *@*≈SF#mh5 ~@*S#Aim: a ball python (heavily wounded, 72% to hit)nh nhx That beam is likely to hit you. Continue anyway? Y - Yes  N - Nooh3oh7oh`Bg~~~~## #..##.~~~~.#planckenstein the Trooper ≈~≈~≈# #####†≈~~~≈#ohBCoglin ≈~≈~≈# #≈~~~≈~#Health: 48/48 ======================== ≈~~~~# #≈≈~~≈≈#ohBMagic: 8/9=====================--- ≈≈≈≈~# #≈~~~≈≈#ohBXAC: 4Str: 8 ohC≈≈≈~~# #≈≈≈~≈≈#EV: 11Int: 14 oh4C~†~~≈# #≈≈≈~#~#SH: 0ohCDex: 17 ~0.~≈# #≈≈~≈~~#XL:  6 Next: 57% Place: a Sewer ~~~~## #≈≈≈≈@~#ohC7Noise: ===------  Time: 4932.6 (0.0) ~≈~≈≈# #≈≈≈~†~#ohDg) +0 short sword {Y k) +0 long sword (fl ≈≈~≈≈# #≈≈~≈S≈#ohADCast: Shock ~~≈≈≈# #≈~≈F#~#oh`DZot (5156) ≈≈~≈~# #≈~~~≈≈# ohD≈~~~~# #≈~~≈~≈#FF 2 bullfrogs (1 wandering) ohD≈≈≈~~# #~≈~≈≈~#ohD S   ball python (constriction) ~~≈~≈# #≈F#~~≈# ohDr~~~~.# #.~~~~## _You hear a croak.  oh E}Aiming: Shock (safe; 7% risk of failure)  oh(EPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineohFEAim: a ball python (heavily wounded, 72% to hit)  Okay, then.ohNohCPohXohY. _ohM~~~~## #..##.~~~~.#oh planckenstein the Trooper ≈~≈~≈# #####†≈~~~≈#oh>9 Coglin oha2≈~≈~≈# #≈~~~≈~# Health: 48/48 ======================== oh≈~~~~# #≈≈~~≈≈# Magic: 7/9==================------ ≈≈≈≈~# #≈~~~≈≈# AC: 4ohStr: 8 ≈≈≈~~# #≈≈≈~≈≈# EV: 11ohInt: 14 ~†~~≈# #≈≈≈~#~#ohAs SH: 0Dex: 17 oh_~0.~≈# #≈≈~≈~~#oh XL:  6 Next: 57% Place: a Sewer ~~~~## #≈≈≈≈@~#ohL Noise: ===------  Time: 4932.6 (0.0) ~≈~≈≈# #≈≈≈~*~#ohX g) +0 short sword {Y k) +0 long sword (fl ≈≈~≈≈# #≈≈~≈S≈#oh  Cast: Shock ~~≈≈≈# #≈~≈F#~#oh! G Zot (5156) oh] N≈≈~≈~# #≈~~~≈≈# ≈~~~~# #≈~~≈~≈#oh \ FF 2 bullfrogs (1 wandering) ≈≈≈~~# #~≈~≈≈~#oh 5 S   ball python (constriction) ~~≈~≈# #≈F#~~≈# oh ~~~~.# #.~~~~##Aim: a ball python (heavily wounded, 72% to hit) ohk _Okay, then.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a ball python (heavily wounded, 72% to hit)ohul q*SFullfrog (60ohMo ≈SF*ph,~~~~## #..##.~~~~.#planckenstein the Trooper ≈~≈~≈# #####†≈~~~≈#Coglin ≈~≈~≈# #≈~~~≈~#phrHealth: 48/48 ======================== ≈~~~~# #≈≈~~≈≈#Magic: 7/9==================------ ph≈≈≈≈~# #≈~~~≈≈#AC: 4Str: 8 ph@≈≈≈~~# #≈≈≈~≈≈#EV: 11phfInt: 14 ~†~~≈# #≈≈≈~#~#SH: 0ph,Dex: 17 phA~0.~≈# #≈≈~≈~~#XL:  6 Next: 57% Place: a Sewer phֶ~~~~## #≈≈≈≈@~#ph#Noise: ===------  Time: 4932.6 (0.0) ~≈~≈≈# #≈≈≈~*~#ph#g) +0 short sword {Y k) +0 long sword (fl phP≈≈~≈≈# #≈≈~≈*≈#Cast: Shock ph~~~≈≈≈# #≈~≈*#~#Zot (5156) ph≈≈~≈~# #≈~~*≈≈# ph?≈~~~~# #≈~~*~≈#FF 2 bullfrogs (1 wandering) ≈≈≈~~# #~≈*≈≈~#S   ball python (constriction) ph"~~≈~≈# #≈F#~~≈# ~~~~.# #.~~~~##phGPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linephlyThe zap hits the ball python.  The ball python is severely wounded.phThe zap hits the bullfrog.  The bullfrog is moderately wounded.phr=iShift-Dir - straight line  The zap hits the ball python.  The ball python is severely wounded.The zap hits the bullfrog.  The bullfrog is moderately wounded.The bullfrog gives a loud, deep croak!ph;>ph>ph>ph9?ph*IFS~~~F~≈F~≈phK7--3.6 (15phSphVs _The ball python bites you. The ball python barely misses you.qhE7qhEThe bullfrog gives a loud, deep croak! _The ball python bites you. The ball python barely misses you.You closely miss the ball python with your +0 short sword.You hit the ball python qhFFwith your +0 long sword of flaming.  You burn the ball python.qhH^  You kill the ball python!qhIqhJO  The bullfrog closely misses you.qh)KqhKqhV †F~S   adder (wandering)SThe bullfrog hits you but does no damage.qh\R-8--qh\`4.8 (1.24qh]eqhg qhgK_An adder comes into view.rhʞThe bullfrog hits you but does no damage. _An adder comes into view.rhDYou miss the bullfrog with your +0 short sword.The bullfrog is moderately wounded.adder hisses angrily.  You hit the bullfrog with your +0 long sword of flaming.rhrhѡe  You burn the bullfrog. The bullfrog barely misses you.rhrhF≈SS≈rhRG8=-rh[6.03rhrh%Y _The bullfrog closely misses you. x2rhC^  Casting: Shock (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.shc***bullfrog is lightly wounded.  The lightning grounds out.  The bullfrog is struck by an arc of lightning.  The bullfrog is heavily wounded.  shThe bullfrog is struck by an arc of lightning.  The bullfrog is severely wounded.shsh#"  You are struck by an arc of lightning. The bullfrog barely misses you.shU#sh0)p@FFS~shl*39-----5-----=702sh.sh0 _The bullfrog hits you. The bullfrog barely misses you. The bullfrog hits you.sh  Casting: Static Discharge (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.sh2 (**Casting: Static Discharge (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The bullfrog is struck by an arc of lightning.  The bullfrog is almost dead.  The bullfrog is struck by an arc of lightning.  The bullfrog is severely wounded.sh shv V  The lightning grounds out. The bullfrog hits you.sh qSFF~shN 8-----3----------81sht shf ? _The bullfrog hits you but does no damage.th^  Casting: Static Discharge (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.th,Casting: Static Discharge (safe; 11% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.adder is struck by an arc of lightning. th The adder is moderately wounded.  You are struck by an arc of lightning.  The bullfrog is struck by an arc of lightning.thThe bullfrog is struck by an arc of lightning.  You kill the bullfrog!bullfrog is struck by an arc of lightning.  th;QThe bullfrog is almost dead.th ****S   adder  You kill the bullfrog!th | ~S@~†th~ 40/51-1-----------118%th~ =9  The bullfrog is struck by an arc of lightning.  th  You kill the bullfrog! _The lightning grounds out. The adder barely misses you.th( FTraining target 5.0 for Fighting reached!  thB Your Fighting skill increases to level 5!  You need to enable at least one skill for training.thx /  --more--uh{ uhS % uh  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   5.0   6.0   0   k - Spellcasting   2.0   4.2  -2  uh         uh  b - Axes   0.0   1.0   0   l - Conjurations   3.0   4.8  -1  uh6  c - Unarmed Combat   0.0   1.2  -1   m - Air Magic   3.0   4.8  -1   d - Throwing   0.0   1.2  -1  uhe              e - Short Blades   0.0   1.2  -1       f - Long Blades   0.0   1.0   0       g - Ranged Weapons   2.0   3.6  -1               h - Armour   0.0   1.2  -1       i - Dodging   2.0   3.6  -1       j - Stealth   2.0 hρ r40m  3.6  -1                                      You need to enable at least one skill.[?] Helpuh *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsxh|P= a + Fighting 5.0xh 9TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsxh [?25h[?0cxh*0 yhS [?25l[?1cyh)YU6.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targetsyhyh yh-+~~~~## #..##.~~~~.#planckenstein the Trooper ≈~≈~≈# #####†≈~~~≈#Coglin ≈~≈~≈# #≈~~~≈~#Health: 40/51 ==================------ ≈~~~~# #≈≈~~≈≈#yhMagic: 1/9==---------------------- ≈≈≈≈~# #≈~~~≈≈#AC: 4Str: 8 ≈≈≈~~# #≈≈≈~≈≈#EV: 11yhInt: 14 ~†~~≈# #≈≈≈~#~#SH: 0yh mDex: 17 ~0.~≈# #≈≈~≈~~#XL:  6 Next: 118% Place: a Sewer yhL~~~~## #≈≈≈S@~#Noise: ==-------  Time: 4939.0 (1.0) ~≈~≈≈# #≈≈≈~†~#yhrg) +0 short sword {Y k) +0 long sword (fl ≈≈~≈≈# #≈≈~≈~≈#Cast: Shock yh~~≈≈≈# #≈~≈~#~#Zot (5150) yh ≈≈~≈~# #≈~~~≈≈# ≈~~~~# #≈~~≈~≈#S   adder ≈≈≈~~# #~≈~≈≈~# ~~≈~≈# #≈≈#~~≈# ~~~~.# #.~~~~##The bullfrog is struck by an arc of lightning.  You kill the bullfrog! _The lightning grounds out. The adder barely misses you.yhTraining target 5.0 for Fighting reached!  Your Fighting skill increases to level 5!You need to enable at least one skill for training.yhyh"~~~~## #..##.~~~~.#planckenstein the Trooper ≈~≈~≈# #####†≈~~~≈#Coglin ≈~≈~≈# #≈~~~≈~#Health: 40/51 ==================------ ≈~~~~# #≈≈~~≈≈#Magic: 1/9==---------------------- yh#≈≈≈≈~# #≈~~~≈≈#AC: 4Str: 8 ≈≈≈~~# #≈≈≈~≈≈#EV: 11Int: 14 ~†~~≈# #≈≈≈~#~#SH: 0Dex: 17 yh=#~0.~≈# #≈≈~≈~~#XL:  6 Next: 118% Place: a Sewer ~~~~## #≈≈≈S@~#yh#Noise: ==-------  Time: 4939.0 (1.0) ~≈~≈≈# #≈≈≈~†~#g) +0 short sword {Y k) +0 long sword (fl ≈≈~≈≈# #≈≈~≈~≈#Cast: Shock ~~≈≈≈# #≈~≈~#~#Zot (5150) yh#:≈≈~≈~# #≈~~~≈≈# ≈~~~~# #≈~~≈~≈#yh$YS   adder yh/$b≈≈≈~~# #~≈~≈≈~# ~~≈~≈# #≈≈#~~≈# yhL$D~~~~.# #.~~~~##yhi$qThe bullfrog is struck by an arc of lightning.  You kill the bullfrog! yh$_The lightning grounds out. The adder barely misses you.Training target 5.0 for Fighting reached!  yh$:Your Fighting skill increases to level 5!yh$IYou need to enable at least one skill for training.yhW&e  You have reached level 7!yh1/  --more--zhHB4/56107 9% zhzh1  Your brain swirls with designs for a prefabulated connector. You just need some_more time...{hw  You slash the adder with your +0 long sword of flaming!  You burn the adder.{hE≈{h`1140.2 (1.2Shock49{h{h3 _You kill the adder!{hI{h {h {h# {h {h 5=2==8{h X7{h {h {hP ,6{hr {h& {h u56===43{h {h4 n2{h {h p7=1{h {hC{hz3===0{ho{h{hDC39{h {h1{hsB8{hZ{h{h, p8=7{h* {h {h &==={h 06{h {h?X5{h){h^{h69={h:4{h{h{h/B3{h{h>{h#4{hV==2{h{h{hq50=1{hB{h}{hB0{hz{h!29==8{h!{h"{h/#&1{hP#:7{h${hf%{h%B6{h&{h'{h(B5{h({h){he*#2{h*M=4{hW+{h,{h,#5{h!-W===3{h-{h.{hT/B2{h`0{hd1{h1B1{h~2{h3{h3#3{h4M=0{h4{hJ6{h6W===19{h7{h*9{h[9B8{hb:{h;{hC<Z4=7{h<{hs={h?X6{h?{hA{hfA96=={hA:5{hUB{hZC{hCB4{htD{hE{h=6|hO|hP|h0R|htR:5|hS|hbT|hTB4|hU|htWk==3|hjX|hY|hY,2|hY|hZ|ht[|h[B1|h\|h\|h\B0|hs]|h)^|h^D099|h^|h{_|h_%8|h_O===8|h`|ha|h@bB7|hc|hrd|hdB6|he|hgX5|hg|h1h|h_h@===4|hyh|hh|hi|hiB3|hEj|hk|h*kB2|hk|hRl|hlB1|hl|hm|hm79==|hm:0|hdn|ho|hoC89|h1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] h~; a - [Sewer] 2 flux baublesh7hh #≈≈≈~≈~# #≈~~~≈≈#planckenstein the Trooper#≈≈~~~~# #≈~~≈~≈#Coglin#≈≈≈≈~~# #~≈~≈≈~#Health: 56/56 ======================== #####≈~~≈~≈# #≈≈#~~≈#Magic: 10/10 ======================== hh #..###~~~~.# #.~~~~##AC: 4Str: 8 #..##......# #####......#EV: 11Int: 14 #'##......## #...#......#SH: 0hDex: 17 #.........# #.∩.'......#XL:  7 Next: 11% Place: a Sewer .........## #..@##....##Noise: ---------  Time: 5035.4 (0.0) ........## ###########g) +0 short sword {Y k) +0 long sword (fl ...######hcCast: Shock ####Zot (5054) hh_h - 2 potions of haste (gained 1) h0`_d - 2 scrolls labelled VIPRAT BIREUR (gained 1) hL_Done exploring. _Done exploring. _Done exploring.  heBSearch for what [Enter for "."]? .ho hhh.. _h h Inventory: 11/52 gear slots Hand Weapons (go to first with ))  g - a +0 short sword (offhand) {Yuphin}  k - a +0 long sword of flaming (weapon) {Jacinta}c - a +0 short sword {Guillermo}  d - a +0 hand axe {Soledad}  f - a +0 sling h] )Missiles (go to first with ()e - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  i - a +0 helmet (worn)h - a +0 ring mail  j - a +2 scale mail of cold resistance Scrolls (go to first with ?) h H f - a scroll of fear  t - 3 scrolls of teleportationr - 4 scrolls of revelation  c - 2 scrolls labelled BELEICURIX  d - 2 scrolls labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA  h - a scroll labelled GYJOUV JIOMYR h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hv  g - a +0 short sword (offhand) {Yuphin}  klong sword of flaming (weapon) {Jacinta}  c - a +0 short sword {Guillermo}  dhand axe {Soledad}  fsling Missiles (go to first with ()  e - 6 poisoned darts Armour (go to first with [) h7 a - a +0 robe (worn)bpair of boots (worn)  ihelmet  h - a +0 ring mail  j - a +2 scale mail of cold resistance Scrolls (go to first with ?)  f - a scroll of feart - 3s of teleportation  r - 4 scrolls of revelation hd c - 2 scrolls labelled BELEICURIX  dVIPRAT BIREUR  e - ah-( labelled LUTUME DUHACHA  hhF`GYJOUV JIOMYRlYCARE PENO VAUh^.11%hOhQhx^ #≈≈≈~≈~# #≈~~~≈≈#planckenstein the Trooper#≈≈~~~~# #≈~~≈~≈#Coglin#≈≈≈≈~~# #~≈~≈≈~#Health: 56/56 ======================== #####≈~~≈~≈# #≈≈#~~≈#Magic: 10/10 ======================== #..###~~~~.# #.~~~~##AC: 4Str: 8 #..##......# #####......#EV: 11Int: 14 #'##......## #...#......#SH: 0Dex: 17 #.........# #.∩.'......#XL:  7 Next: 11% Place: a Sewer .........## #..@##....##Noise: ---------  Time: 5035.4 (0.0) ........## ########h_###g) +0 short sword {Y k) +0 long sword (fl ...######Cast: Shock ####Zot (5054) _h - 2 potions of haste (gained 1) _d - 2 scrolls labelled VIPRAT BIREUR (gained 1) _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? .h_hdh?ihjh  #≈~~≈≈≈# #≈~≈~#~# #≈≈≈~≈~# #≈~~~≈≈# #≈≈~~~~# #≈~~≈~≈# #≈≈≈≈~~# #~≈~≈≈~#  #####≈~~≈~≈# #≈≈#~~≈#  #..###~~~~.# #.~~~~## #h΍ #..##......# #####......# ##'##......## #...#......# .#..# #.@.'......#..## #...##....##......## ########### #h 1...###### #####h hF l6.4 (13 _h h j _There is a gate leading back out of this place here.hdhghlhox}72 _hh  #.#  #.#  #.#  #.#  ####.# hz< #....#  #.#### ## ####  ##.# ##~#~#~#  Dungeon:4 #....# #~#@#†#  #.#### ##~#~#  h#.# #~#~#~#  # ##†#~#~# #.# #####~#~#~#~# #.##...~#~#~#~## h} u  ..# ###.##########   ### ##...#  ##..###  Welcome back to the Dungeon!h"S19910) Gem (4911) h+hq8.1 (1.7090h'hp _Level annotation: Pikel _There is a collapsed entrance here.hQhURead which item? Scrolls  f - a scroll of fear  t - 3 scrolls of teleportationr - 4 scrolls of revelation hU c - 2 scrolls labelled BELEICURIX  d - 2 scrolls labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA  h - a scroll labelled GYJOUV JIOMYR hU l - a scroll labelled YCARE PENO VAU [!] read|quaff[?] describe selectedhhhA#.#  planckenstein the Trooper#.#  Coglin#.#  Health: 56/56 ========================#.#  Magic: 10/10 ========================####.#  AC: 4Str: 8#....#  EV: 11Int: 14hvf#.#### ## ####  SH: 0Dex: 17 ####.###~#~#~#h  XL:  7 Next: 11% Place: Dungeon:4 #....##~#@#†#hݔ  Noise: ---------  Time: 5038.1 (0.0) #.######~#~#h  g) +0 short sword {Y k) +0 long sword (fl #.##~#~#~#  Cast: Shock hmR#.###†#~#~#  Zot (19909) Gem (4910) #.######~#~#~#~# #.##...~#~#~#~## h-  hl..# ###.##########   h6### ##...# hɕ? ##..### hڕ-  h,_Done exploring. hI_Search for what [Enter for "."]? . h^_There is a gate leading back out of this place here.  Welcome back to the Dungeon! h9~_Level annotation: Pikel _There is a collapsed entrance here.hP  Okay, then.hhh. _h8h;tDrink which item? Potions hJ; g - a potion of magic  h - 2 potions of haste  w - 3 potions of heal wounds  f - a bubbling coppery potion hh;3 j - a purple potion  k - 2 golden potions h; n - a puce potion h;[!] read|quaff[?] describe selectedhu hAz h @#.#  planckenstein the Trooper#.#  Coglin#.#  Health: 56/56 ========================#.#  Magic: 10/10 ========================####.#  AC: 4Str: 8#....#  EV: 11Int: 14#.#### ## ####  SH: 0Dex: 17 ####.###~#~#~#  XL:  7 Next: 11% Place: Dungeon:4 #....##~#@#†#  Noise: ---------  Time: 5038.1 (0.0) #.######~#~#  g) +0 short sword {Y k) +0 long sword (fl h\ #.##~#~#~#  Cast: Shock #.###†#~#~#  Zot (19909) Gem (4910) #.######~#~#~#~# h #.##...~#~#~#~##   ..# ###.########## hĀ   ### ##...#  ##..### h   _Search for what [Enter for "."]? . h ^_There is a gate leading back out of this place here.  Welcome back to the Dungeon! h, _Level annotation: Pikel _There is a collapsed entrance here. _Okay, then.hQ h P  Okay, then.h h h . _h 3hݙ hm h A  You enter the shallow water.hN 8) Water Gem (4909)  _Moving in this stuff is going to be slow.h hq K78h hL a  You see here a rat skeleton.h/ h -5h %6 _h h h` hľ K44hG h h h 523h hu h h h 501h hV h h hW M8990h hs hk h R7) Gem (4898) hS h h hd -6h 7h h> h hK -5hi 6h hT hv h C45h h h J #.#  #.#  ..# #### ### #######..#h8 v  ##~#~#~##.#  #~#.#÷#~#.#  ##~#~#~##.#   #~#~#~#~~.#  hc  ##~#~#~##@#   #####~#~#~#~#.#  h  #...~#~#~#~##.#  Shock h  ###.###########.#  ##...# #.#  .### #.#  h 3J   endoplasm (asleep)# #.#  .## #J#h b .# h 053.3 (15.2)h? o4.3 (1634h h ] _An endoplasm comes into view.hT( *****J  **h( The zap hits the endoplasm.  The endoplasm is moderately wounded.h= h Q.....J.h 9/10 ---=5.3 (1.0)23h hĿ ^ _The endoplasm quivers.h+@  The zap hits the endoplasm.hw0****** *h0M h%Q.......hk#8-----6Shock12 _You kill the endoplasm!hLhh*hh%K01h890h h}L889hh|hH--7h8hh!hdK67hhhK56h[hKh\9==4h5hhC3h94hh=hC23hhhK12hZh2hr@==0h1h4h1 hr L790h h hdL879hhhC78hhh10/10===67hh 4 _Magic restored.hhK56hh7!h&h1'K45h'h)h.h/K34h/h1h4h5A===2h=53h46hB7h{<h<K12hb=h>hChCK01hoDhEhJh*KL690hxKhLh0Ph{PL869hQhRhWhWK78hVXhYh^h^^K67h'_h`h(fhtfK56hgh=hhnmhmK45h\nhSohGrhrC34hrh^shcyw23hzhhnK12hh݂hhK01heh hh+.59hR0hhhhHL859hhhhK78hhh(htK67hih1h~hůK56hh'h.hwK45hshhQhK34hhhhFK23hchhhS512hhhhh?K01hhhD490hhM _You now have 187 gold pieces (gained 7).h hdL849h hhh)K78hhvh6756hh K45hihhhK34h h"h&h9'K23h'h)h0.h.K12h /h|2P  There is a stone staircase leading up here.h6h7R01 _h=8h:h>hR?L390hj@hBh'HhwHL839hiIh`KhPhPK78hRhTh#.##.# #.# #.# #~ oo 2 orcs (1 wandering, 1 asleep)#...# #.# #.# ## #.#.#### #.# #.# #####~h 129.3 (73.0)  An orc wizard and 2 orcs come into view.An orc is wielding a +2 whip of electrocution.h!h+.ooo.owandering)o)h).y==30.3 (7478h5hk=% _The orc shouts!h#"*******o  An orc is wielding a +2 whip of electrocution.The orc shouts!  The zap hits the orc.  The orc is severely wounded.  The orc shouts!  The zap hits the orc.h4@  The orc is lightly wounded.hƬhhH..§§ooo≈..oh9/10 ---=1.3 (1.0)67hjhA _The orc wizard shouts! You hear a shout! x2h' #.# §..§.≈ ...## #.# §o≈.≈ ..##.##.#####  #.# ..o≈.≈ # #5#  #.# .≈≈≈o.≈ #.# #.# ≈≈≈≈≈ ≈. #.# #.##...... .## #.# #...# ###.# #.#h~ #.### #.#.# ####.# #.### #.@.# #....# #...# #.### #.#### ###.# #.# ####.# ### #.# #.# #....# .###.# #.# #.#### #>#.##.# #.# #.#   #hZ.###...# #.# #.# # ##.#.#### #.# #.######  h ##.## #.####.# #...~ hh[---2Shock56h hhl4 #.# ..##.. #.# §..§.≈ ............# #.# §o≈.≈ ..##.##.##### #.# ..o≈.≈ # #5# #.# .≈≈≈o.≈ #.#h4 #.# ≈≈≈≈≈ ≈.  #.# #.##...... .## #.# #...# ###.# #.# #.### #@#.# ####.# #.### #...# #....#h5 #...# #.### #.#### # ###.# #.# ####.# hF5l# ### #.# #.# #....# ##.###.# #.# #.####hj5 ##>#.##.# #.# #.#h5 h5K##...# #.# #.# ###.#.#### #.# #.# ####hqAh!E---345hkIhKh-Ihw34h h% g---23h hhFK12hhhhK01h!h(oShocko   orch,/   #.#  #.#   #.# §o≈.≈  #.#  # #5#  #.#  #.#  #.# ≈≈≈≈≈ ≈. #.#  h/ .## #.#  #...# ###.# #.#  #.### #@#.#  7.3 (4 #.### #.o.#   #...# #.### h/o # ###.# #.#  # ### #.# #.#  #  #.# h0k > #.# #.#  #.# #.#  #.# #.# h!0I_You start resting.h  #.#  #.#   #.# §o≈.≈  #.#  # #5#  #.#  #.#  #.# ≈≈≈≈≈ ≈. #.#   .## #.#  #...# ###.# #.#  #.### #@#.#   h#.### #.o.#   #...# #.###   ###.# #.#   ### #.# #.#   #.#  > #.#  #.#  #.# #.# h8h/h[ _An orc is nearby!hP q  You hit the orc with your +0 long sword of flaming.  You burn the orc.hiU hc j  You kill the orc!hmg 1---10/10===2=8.5 (1.2090hw h[{  h 1_The orc hits you with a +0 flail.hG  You barely miss the orc with your +0 long sword of flaming.You hit the orc with your +0 short sword.hHl9.7809hLhPO: _The orc hits you but does no damage.h_)  #.# ..##......... planckenstein the Trooper #.# §..§.≈ ............# Coglin #.# §o≈.≈ ..##.##.##### Health: 51/56 =====================--- #.# ..o≈.≈ # #5#  Magic: 9/10=====================--- #.# .≈≈≈o.≈ #.#  AC: 4Str: 8 #.# ≈≈≈≈≈ ≈. #.#  EV: 11h) Int: 14 #.##...... .## #.#  SH: 0Dex: 17 #...# ###.# #.#  XL:  7 Next: 12% Place: Dungeon:4 #.### #@#.# ####.#  Noise: =--------  Time: 5139.7 (0.0) h * #.### #.o.# #....#  g) +0 short sword {Y k) +0 long sword (fl #...# #.### #.####  Cast: Shock hW* # ###.# #.# ####.#  Zot (19808) Gem (4809) # ### #.# #.# #....# h* # ##.###.# #.# #.####  o   orc ###>#.##.# #.# #.# ##.###...# #.# #.# h* ###.#.#### #.# #.# ####You barely miss the orc with your +0 long sword of flaming.You hit the orc with your +0 short sword. h* _The orc hits you but does no damage.  Aiming: Shock (safe; 7% risk of failure)  h+ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh7^ #.# ..##......... planckenstein the Trooper #.# §..§.≈ ............# Coglin #.# §o≈.≈ ..##.##.##### Health: 51/56 =====================--- #.# ..o≈.≈ # #5#  Magic: 9/10=====================--- #.# .≈≈≈o.≈ #.#  AC: 4h_hStr: 8 #.# ≈≈≈≈≈ ≈. #.#  EV: 11Int: 14 #.##...... .## #.#  SH: 0Dex: 17 #...# ###.# #.#  XL:  7 Next: 12% Place: Dungeon:4 #.### #@#.# ####.#  Noise: =--------  Time: 5139.7 (0.0) h_#.### #.o.# #....#  g) +0 short sword {Y k) +0 long sword (fl #...# #.### #.####  Cast: Shock h_M# ###.# #.# ####.#  Zot (19808) Gem (4809) # ### #.# #.# #....# # ##.###.# #.# #.####  o   orc ###>#.##.# #.# #.# h!`##.###...# #.# #.# ###.#.#### #.# #.# #### _The orc hits you but does no damage.  hM`}Aiming: Shock (safe; 7% risk of failure)  h`PPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the orc.  You kill the orc!h.g #.#  #.#   #.# §o≈.≈  #.#  # #5#  #.#  #.#  hg-#.# ≈≈≈≈≈ ≈. #.#   .## #.#  #...# ###.# #.#  #.### #@#.#   hhh#.### #.*.#   #...# #.###   ###.# #.#  hh; ### #.# #.#   #.#  >h i #.#  #.# hBi #.# #.#  hk9)h ==40.7 (1Shock78hh  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap hits the orc.  You kill the orc! _You hear a shout! x4ht 3h+ hM W  You start resting.h y2=67hț h h K56hJ h a45h: ho h c3=34h hI hY a23hϻ h hg K12h> hd h K01h h w 4=--- _You hear a shout!hd +7.7 (7hq 10/10===---8.7 (87990h h % _Magic restored.h3h5hy8799hѠhZK78hhxhy5=67hjh+_===56hhh*h|K45hhhGK34hh;_ _You start resting.h,54.7 (6h6=5.7 (723hnh" _HP restored.hWc $#.# §..§.≈ .....###.# §o≈.≈ ..##.##.##### #.# ..o≈.≈ # #5# #.# .≈≈≈o.≈ #.# #.# ≈≈≈≈≈ ≈. #.# #.##...... .##hc #.# #...# ###.# #.# #.### #.#.# ####.# #.### #.@.# #....# #...# #.### #.#### ###.# #.# ####.# # hBd o ### #.# #.# #....# #  ##.###.# #.# #.#### # ##>#.##.# #.# #.# hd # #.###...# #.# #.# #.#### #.# #.# #####  ##.## ##.####.# #...~hHq hDu n6.7 (112h{ h  Things that are here: _a +0 flail; a +2 whip of electrocutionhu#.# ..##..#.# §..§.≈ ............####.# §o≈.≈ ..##.##.######.# ..o≈.≈ # #5# #.# .≈≈≈o.≈ #.# #.# ≈≈≈≈≈ §§ #.# #.##...... §## #.# #...# ###.# #.# #.### #.#@# ####.# #.### #.).# #....# #...# #.### #.#### ###.# #.# ####.# ## #.# #.# #....# h{)#~.###.# #.# #.##### #>#.##.# #.# #.# #~ .###...# #.# #.#  #.#.####.# #.# #####h(<§§.h+p701 _h1hR3hMM #..##.##.### ..##...§..§..........### §..##.##.#####hiN ..o≈.≈ # #5 .≈≈≈o§§ ≈≈≈≈≈ §. ##...... §§#..##@# #.######hNj#.).... ..hN#.### #.#### ###.# #.# ####.###hN hu]o≈≈o§§§§≈≈.o§§§≈§...≈§§.≈≈≈..≈≈≈≈≈≈≈.......o   orc priest (wandering)oo 2 orc wizards (wandering)h;`z8Shock890hhh%uy _An orc priest and an orc wizard come into view.h[ #.##..##.##.### planckenstein the Trooper  #.# o≈ ..##........... Coglin  #.# ≈o§§§§≈ ............### Health: 56/56 ========================  #.# ≈.o§§§≈ ..##.##.#####  Magic: 9/10=====================---  #.# §..*≈§§ # #5#  AC: 4Str: 8  #.# .≈≈≈*.≈ #.#  EV: 11Int: 14  #.# ≈≈≈≈≈≈*. #.#  SH: 0Dex: 17  #.##........*## #.#  XL:  7 Next: 12% Place: Dungeon:4 hz #...# ###@# #.#  Noise: ---------  Time: 5158.7 (0.0)  #.### #.#.# ####.#  g) +0 short sword {Y k) +0 long sword (fl  #.### #.).# #....#  Cast: Shock  #...# #.### #.#### # Zot (19789) Gem (4790)  ###.# #.# ####.# ##  ### #.# #.# #....# #~ o   orc priest (wandering) ##.###.# #.# #.#### ## oo 2 orc wizards (wandering) #>#.##.# #.# #.# #~ .###...# #.# #.# ## _An orc priest and an orc wizard come into view.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (black smoke,  h1wandering, hasn't noticed you, 60% to hit)h_BD #.##..##.##.### planckenstein the Trooper#.#o≈ ..##........... Coglin#.# ≈*§§§§≈ ............### Health: 56/56 ========================#.# ≈.*§§§≈ ..##.##.#####Magic: 9/10=====================---#.# §..*≈§§ # #5#AC: 4Str: 8#.# .≈≈≈*.≈#.#h`CEV: 11Int: 14#.# ≈≈≈≈≈≈*.#.#SH: 0Dex: 17#.##........*###.#XL:  7 Next: 12% Place: Dungeon:4#...# ###@##.#Noise: ---------  Time: 5158.7 (0.0)#.### #.#.# ####.#g) +0 short sword {Y k) +0 long sword (fl#.### #.).# #....#Cast: Shock#...# #.### #.#### # Zot (19789) Gem (4790) ###.# #.# ####.###### #.# #.# #....##~ o   orc priest (wandering) hCW##.###.# #.# #.###### oo 2 orc wizards #>#.##.# #.# #.##~ .###...# #.# #.###Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (black smoke,  hCwandering, hasn't noticed you, 60% to hit)  The zap hits the orc wizard.  The orc wizard is moderately wounded.The orc wizard shouts!  The zap hits the orc wizard.h1[wandering, hasn't noticed you, 60% to hit)  The zap hits the orc wizard.  The orc wizard is moderately wounded.The orc wizard shouts!zap hits the orc wizard.  The orc wizard is moderately wounded.h0hhL.§§≈§§≈...§o§o§§.§≈..o≈.≈§≈≈.≈.hy===9.7 (1889hha* _You hear a shout! x2h .§§≈§§≈ ..##...........≈...§o§ ....###≈.o§§.§ ..##.##.##### ≈..o≈.≈ # #5# .§≈≈. #.≈≈≈≈≈≈≈.#.........##..# ###.##.#@# ####.)h t.....#.#########.# ####.# #### .# #...~ ##.######h< # #>#. ~ .###..h_ 9# #.#.########~h hV h* §.o   orc wizardhw hޤ ≈o≈_§§.≈hX t---6078h h! l _The orc priest looks satisfied for a moment.h*: #.# ≈...≈o≈ ...## #.# ≈._§§.≈ ..##.##.#####  #.# ≈...≈.≈ # #5#  #.# .§≈≈o.≈ #.# #.# ≈≈≈≈≈≈≈. #.# #.##.........## #.# #...# ###.# #.# #.### #.#.# ####.# #.### #.@.# #....# #...# #.### #.####h* ###.# #.# ####.# ### #.# #.# #....# .###.# #.# #.#### #>#.##.# #.# #.#   #.###...# #.# #.# # ##.#.#### #.# #.######   ##.## #.####.# #...~ h>hq---1Shock67hhV  Things that are here: _a +0 flail; a +2 whip of electrocutionh #.# .§§≈§§≈ ..##.. #.# ≈...≈o≈ ............# #.# ≈._§§.≈ ..##.##.##### #.# ≈...≈.≈ # #5# #.# .§≈≈o.≈ #.#h #.# ≈≈≈≈≈≈≈.  #.# #.##.........## #.# #...# ###.# #.# #.### #@#.# ####.#h #.### #.).# #....# #...# #.### #.#### # ###.# #.# ####.# # ### #.# #.# #....# ##.###.# #.# #.####h' ##>#.##.# #.# #.# h_K##...# #.# #.# ###.#.#### #.# #.# ####hhp256 _hhhK hP 3hV hsV K45h\ h_ h.` K34ha h8g hg K23h]h h\q _ _You start resting.h} +5.7 (3hQ 10/10===6.7 (412h_ h) % _Magic restored.hA#.# ≈...≈o≈ .....###.# ≈._§§.≈ ..##.##.##### #.# ≈...≈.≈ # #5# #.# .§≈≈o.≈ #.# #.# ≈≈≈≈≈≈≈. #.# #.##.........###.# #...# ###o# #.# #.### #.#.# ####.# hA;#.### #.@.# #....# #...# #.### #.#### ###.# #.# ####.# #  ### #.# #.# #....# #  ##.###.# #.# #.#### # ##>#.##.# #.# #.# # o   orc wizard (wandering).###...# #.# #.# #.#### #.# #.# #####  ##.## ##.####.# #...~h}EhnHhQ)ooo   orc priesto   orc wizardh'T}7.7 (1Shock01hYh\  Things that are here: _a +0 flail; a +2 whip of electrocutionhb- #.# ≈...≈o≈ ............## planckenstein the Trooper  #.# ≈._§§.≈ ..##.##.#####  Coglin  #.# ≈...≈.≈ # #5#  Health: 56/56 ========================  #.# .§≈≈o.≈ #.#  Magic: 9/10=====================---  #.# ≈≈≈≈≈≈≈. #.#  AC: 4Str: 8  #.##.........## #.#  EV: 11Int: 14  #...# ###o# #.#  SH: 0Dex: 17  #.### #.#o# ####.#  XL:  7 Next: 12% Place: Dungeon:4  #.### #.@.# #....#  Noise: ---------  Time: 5167.7 (0.0)  #...# #.### #.####  g) +0 short sword {Y k) +0 long sword (fl hT. ###.# #.# ####.# # Cast: Shock  ### #.# #.# #....# # Zot (19780) Gem (4781)  ##.###.# #.# #.#### # ##>#.##.# #.# #.# # o   orc priest #.###...# #.# #.# # o   orc wizard ##.#.#### #.# #.# #####  ##.## ##.####.# #...~ _Magic restored.  Things that are here: _a +0 flail; a +2 whip of electrocutionAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh"G #.# ≈...≈o≈ ............## planckenstein the Trooper#.# ≈._§§.≈ ..##.##.##### Coglin#.# ≈...≈.≈ # #5#Health: 56/56 ========================#.# .§≈≈o.≈#.#Magic: 9/10h N=====================---#.# ≈≈≈≈≈≈≈.#.#AC: 4Str: 8#.##.........###.#EV: 11Int: 14#...# ###*##.#SH: 0Dex: 17#.### #.#*# ####.#XL:  7 Next: 12% Place: Dungeon:4#.### #.@.# #....#Noise: ---------  Time: 5167.7 (0.0)#...# #.### #.####hWg) +0 short sword {Y k) +0 long sword (fl###.# #.# ####.## Cast: Shock### #.# #.# #....## Zot (19780) Gem (4781) hX##.###.# #.# #.##### ##>#.##.# #.# #.## o   orc priest #.###...# #.# #.#h|# o   orc wizard ##.#.#### #.# #.########.####.####.##...~The zap hits the orc wizard.  hiThe orc wizard is heavily wounded.The zap hits the orc wizard.  The orc wizard is heavily wounded.The zap hits the orc priest.  The orc priest is lightly wounded.hHoohWw=8.7 (1790hh$g  The orc wizard is heavily wounded.The zap hits the orc wizard.  The orc wizard is heavily wounded.The zap hits the orc priest.orc priest is lightly wounded. _The orc wizard closely misses you.h #.# ≈...≈o≈ ............## planckenstein the Trooper  #.# ≈._§§.≈ ..##.##.#####  Coglin  #.# ≈...≈.≈ # #5#  Health: 56/56 ========================  #.# .§≈≈o.≈ #.#  Magic: 8/10===================-----  #.# ≈≈≈≈≈≈≈. #.#  AC: 4Str: 8  #.##.........## #.#  EV: 11Int: 14  #...# ###o# #.#  SH: 0Dex: 17 h #.### #.#o# ####.#  XL:  7 Next: 12% Place: Dungeon:4  #.### #.@.# #....#  Noise: =--------  Time: 5168.7 (0.0)  #...# #.### #.####  g) +0 short sword {Y k) +0 long sword (fl  ###.# #.# ####.# # Cast: Shock  ### #.# #.# #....# # Zot (19779) Gem (4780)  ##.###.# #.# #.#### # h<##>#.##.# #.# #.# # o   orc priest #.###...# #.# #.# # o   orc wizard hu##.#.#### #.# #.# #####  ##.## ##.####.# #...~The zap hits the orc priest.  The orc priest is lightly wounded. h_The orc wizard closely misses you.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh˙ #.# ≈...≈o≈ ............## planckenstein the Trooper#.# ≈._§§.≈ ..##.##.##### Coglin#.# ≈...≈.≈ # #5#Health: 56/56 ========================#.# .§≈≈o.≈#.#Magic: 8/10===================-----#.# ≈≈≈≈≈≈≈.#.#hCAC: 4Str: 8#.##.........###.#EV: 11Int: 14#...# ###*##.#SH: 0Dex: 17#.### #.#*# ####.#ho1XL:  7 Next: 12% Place: Dungeon:4#.### #.@.# #....#hNoise: =--------  Time: 5168.7 (0.0)#...# #.### #.####hg) +0 short sword {Y k) +0 long sword (fl###.# #.# ####.#hޚ# Cast: Shock### #.# #.# #....#h# Zot (19779) Gem (4780) ##.###.# #.# #.####h&# ##>#.##.# #.# #.#hH# o   orc priest hj#.###...# #.# #.## o   orc wizard hϛ##.#.#### #.# #.########.####.####.##...~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh{The zap misses the orc wizard.The zap hits the orc wizard but does no damage.  h!oThe orc wizard is heavily wounded.The zap hits the orc priest.h!zMShift-Dir - straight line  The zap misses the orc wizard.The zap hits the orc wizard but does no damage.  The orc wizard is heavily wounded.priest.  The orc priest is lightly wounded.h$h.\.ooh0v9.7 (1879 _h7h8hXX  #.# ≈...≈o≈ ............## planckenstein the Trooper  #.# ≈._§§.≈ ..##.##.#####  Coglin  #.# ≈...≈.≈ # #5#  Health: 56/56 ========================  #.# .§≈≈o.≈ #.#  Magic: 7/10================--------  #.# ≈≈≈≈≈≈≈. #.#  AC: 4Str: 8  #.##.........## #.#  EV: 11Int: 14  #...# ###*# #.#  SH: 0Dex: 17  #.### #.#o# ####.#  XL:  7 Next: 12% Place: Dungeon:4 hX  #.### #.@o# #....#  Noise: =--------  Time: 5169.7 (0.0)  #...# #.### #.####  g) +0 short sword {Y k) +0 long sword (fl  ###.# #.# ####.# # Cast: Shock  ### #.# #.# #....# # Zot (19778) Gem (4779)  ##.###.# #.# #.#### # hOY ##>#.##.# #.# #.# # o   orc priest #.###...# #.# #.# # o   orc wizard ##.#.#### #.# #.# #####  ##.## ##.####.# #...~The orc wizard is heavily wounded.The zap hits the orc priest. hY t_The orc priest is lightly wounded.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cyclehY 7Shift-Dir - straight lineh0 #.# ≈...≈o≈ ............## planckenstein the Trooper#.# ≈._§§.≈ ..##.##.##### Coglin#.# ≈...≈.≈ # #5#Health: 56/56 ========================#.# .§≈≈o.≈#.#Magic: 7/10================--------#.# ≈≈≈≈≈≈≈.#.#AC: 4Str: 8h#.##.........###.#EV: 11Int: 14#...# ###*##.#SH: 0Dex: 17#.### #.#*# ####.#XL:  7 Next: 12% Place: Dungeon:4hD#.### #.@*# #....#Noise: =--------  Time: 5169.7 (0.0)h*#...# #.### #.####g) +0 short sword {Y k) +0 long sword (fl###.# #.# ####.## Cast: Shock### #.# #.# #....#h`# Zot (19778) Gem (4779) ##.###.# #.# #.##### h##>#.##.# #.# #.## o   orc priest #.###...# #.# #.#h# o   orc wizard ##.#.#### #.# #.#h0#######.####.####.##...~h# OPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap misses the orc wizard. The zap hits the orc wizard.  hc The orc wizard is severely wounded.The zap hits the orc priest.  The orc priest is moderately wounded.hM\.ooh}s  The orc wizard casts a spell at you.h&=  The magic dart hits you.h0zoo 2 orc wizardshJ24-----70.7 (178h39h~;? _The orc priest hits you with a +0 dagger.hA #.# ≈...≈o≈ ............## planckenstein the Trooper  #.# ≈._§§.≈ ..##.##.#####  Coglin  #.# ≈...≈.≈ # #5#  Health: 46/56 ===================-----  #.# .§≈≈o.≈ #.#  Magic: 6/10==============----------  #.# ≈≈≈≈≈≈≈. #.#  AC: 4Str: 8 h #.##.........## #.#  EV: 11Int: 14  #...# ###o# #.#  SH: 0Dex: 17  #.### #.#o# ####.#  XL:  7 Next: 12% Place: Dungeon:4 h& #.### #.@o# #....#  Noise: =--------  Time: 5170.7 (0.0)  #...# #.### #.####  g) +0 short sword {Y k) +0 long sword (fl h ###.# #.# ####.# # Cast: Shock h. ### #.# #.# #....# # Zot (19777) Gem (4778) hb3 ##.###.# #.# #.#### # ##>#.##.# #.# #.# # o   orc priest h(#.###...# #.# #.# # oo 2 orc wizards ##.#.#### #.# #.# ##### h( ##.## ##.####.# #...~hϬThe orc wizard casts a spell at you.The magic dart hits you. _The orc priest hits you with a +0 dagger.  h}Aiming: Shock (safe; 7% risk of failure)  h/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehA  #.# ≈...≈o≈ ............## planckenstein the Trooper  #.# ≈._§§.≈ ..##.##.#####  Coglin  #.# ≈...≈.≈ # #5#  Health: 46/56 ===================----- h,  #.# .§≈≈o.≈ #.#  Magic: 6/10==============----------  #.# ≈≈≈≈≈≈≈. #.#  AC: 4Str: 8  #.##.........## #.#  EV: 11Int: 14  #...# ###o# #.#  SH: 0Dex: 17  #.### #.#o# ####.#  XL:  7 Next: 12% Place: Dungeon:4  #.### #.@o# #....#  Noise: =--------  Time: 5170.7 (0.0) hy K #...# #.### #.####  g) +0 short sword {Y k) +0 long sword (fl  ###.# #.# ####.# # Cast: Shock  ### #.# #.# #....# # Zot (19777) Gem (4778) h 3 ##.###.# #.# #.#### # ##>#.##.# #.# #.# # o   orc priest h (#.###...# #.# #.# # oo 2 orc wizards ##.#.#### #.# #.# ##### h ##.## ##.####.# #...~Press: ? - help, Q - select action, ( or ) - cycleh# YShift-Dir - straight lineThe zap hits the orc wizard.  hG The orc wizard is almost dead.The zap hits the orc wizard.  You kill the orc wizard!hB jM #.#  h | #.# ≈._§§.≈   #.#  # #5#  #.#  #.# h p #.#  #.#  h#  #.#  #...# ###*# #.#  #.### #.#*#  hH #.### #.@*#  hk #...# #.###  h ###.# #.#  h ### #.# #.#  h f  #.#  h* > #.# #.# hQ #.# #.#    orc wizardh  #.# #.#  ##.##   h The zap hits the orc wizard.  You kill the orc wizard!  The zap hits the orc priest.  h xThe orc priest is moderately wounded.The orc wizard is heavily wounded.hm^ Xoo)hcc v81.7 (167hh hi W _The orc priest barely misses you.h3 * #.# ≈...≈o≈ ............## planckenstein the Trooper  #.# ≈._§§.≈ ..##.##.#####  Coglin  #.# ≈...≈.≈ # #5#  Health: 46/56 ===================-----  #.# .§≈≈o.≈ #.#  Magic: 5/10============------------  #.# ≈≈≈≈≈≈≈. #.#  AC: 4h24 Str: 8  #.##.........## #.#  EV: 11Int: 14  #...# ###o# #.#  SH: 0Dex: 17  #.### #.#o# ####.#  XL:  7 Next: 18% Place: Dungeon:4 h4  #.### #.@)# #....#  Noise: =--------  Time: 5171.7 (0.0)  #...# #.### #.####  g) +0 short sword {Y k) +0 long sword (fl  ###.# #.# ####.# # Cast: Shock  ### #.# #.# #....# # Zot (19776) Gem (4777)  ##.###.# #.# #.#### # h4 ##>#.##.# #.# #.# # o   orc priest h4 m#.###...# #.# #.# # o   orc wizard ##.#.#### #.# #.# #####  ##.## ##.####.# #...~h5 uThe zap hits the orc wizard.  The orc wizard is heavily wounded. h-5 _The orc priest barely misses you.Aiming: Shock (safe; 7% risk of failure)  hR5 Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehoo# _The orc priest barely misses you.Aiming: Shock (safe; 7% risk of failure) hk Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 60% to hit)h [ #oh #.# ≈...≈o≈ ............## planckenstein the Trooper#.# ≈._§§.≈ ..##.##.##### Coglin#.# ≈...≈.≈ # #5#Health: 46/56 ===================-----#.# .§≈≈o.≈#.#Magic: 5/10============------------#.# ≈≈≈≈≈≈≈.#.#h|AC: 4Str: 8#.##.........###.#EV: 11Int: 14#...# ###*##.#SH: 0Dex: 17#.### #.#*# ####.#XL:  7 Next: 18% Place: Dungeon:4#.### #.@)# #....#hNoise: =--------  Time: 5171.7 (0.0)#...# #.### #.####hg) +0 short sword {Y k) +0 long sword (flh###.# #.# ####.## Cast: Shockh### #.# #.# #....## Zot (19776) Gem (4777) h6##.###.# #.# #.##### h[2##>#.##.# #.# #.## o   orc priest h~#.###...# #.# #.#h# o   orc wizard ##.#.#### #.# #.#h0#######.####.####.##...~hwThe zap hits the orc priest.  The orc priest is severely wounded.h-The zap hits the orc wizard.  The orc wizard is severely wounded.The zap hits the orc wizard.  The orc wizard is almost dead.hQhLRh Z\.ooh&\7=2.7 (156 _hbhdh5! U #.# ≈...≈o≈ ............## planckenstein the Trooper  #.# ≈._§§.≈ ..##.##.#####  Coglin  #.# ≈...≈.≈ # #5#  Health: 47/56 ====================----  #.# .§≈≈o.≈ #.#  Magic: 4/10=========---------------  #.# ≈≈≈≈≈≈≈. #.#  AC: 4Str: 8 h!  #.##.........## #.#  EV: 11Int: 14  #...# ###*# #.#  SH: 0Dex: 17  #.### #.#o# ####.#  XL:  7 Next: 18% Place: Dungeon:4  #.### #.@o# #....#  Noise: =--------  Time: 5172.7 (0.0)  #...# #.### #.####  g) +0 short sword {Y k) +0 long sword (fl  ###.# #.# ####.# # Cast: Shock  ### #.# #.# #....# # Zot (19775) Gem (4776) h$" x ##.###.# #.# #.#### # ##>#.##.# #.# #.# # o   orc priest #.###...# #.# #.# # o   orc wizard ##.#.#### #.# #.# ##### ha" ] ##.## ##.####.# #...~The orc wizard is severely wounded.The zap hits the orc wizard. _The orc wizard is almost dead.Aiming: Shock (safe; 7% risk of failure)  h" Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh.o#*@o#h *o.@o##h: #.# ≈...≈o≈ ............## planckenstein the Trooper  #.# ≈._§§.≈ ..##.##.#####  Coglin  #.# ≈...≈.≈ # #5#  Health: 47/56 ====================----  #.# .§≈≈o.≈ #.#  Magic: 4/10=========---------------  #.# ≈≈≈≈≈≈≈. #.#  AC: 4Str: 8  #.##.........## #.#  EV: 11Int: 14  #...# ###.# #.#  SH: 0Dex: 17  #.### #.#o# ####.#  XL:  7 Next: 18% Place: Dungeon:4 h  #.### #.@o# #....#  Noise: =--------  Time: 5172.7 (0.0)  #...# #.### #.####  g) +0 short sword {Y k) +0 long sword (fl  ###.# #.# ####.# # Cast: Shock  ### #.# #.# #....# # Zot (19775) Gem (4776)  ##.###.# #.# #.#### # ##>#.##.# #.# #.# # o   orc priest #.###...# #.# #.# # o   orc wizard ##.#.#### #.# #.# #####  ##.## ##.####.# #...~h٣:The zap hits the orc priest.  The orc priest is severely wounded.The zap hits the orc priest but does no damage.  The orc priest is severely wounded.The zap hits the orc wizard.  h8You kill the orc wizard!hD #.#   #.# ≈._§§.≈ h  #.#  # #5#  #.#  #.#  #.#  #.#   #.#  #...# ###*# #.#  #.### #.#*#  hէ #.### #.@*#   #...# #.###   ###.# #.# h   ### #.# #.#    #.# h? > #.# #.#  #.# #.# hC #.# #.#  ##.##  h/\.)oh16-243.7 (145h6h8  The orc priest is severely wounded.The zap hits the orc priest but does no damage.  The orc priest is severely wounded.  h9The zap hits the orc wizard.  You kill the orc wizard! _The orc priest hits you with a +0 dagger.hB  #.# ≈...≈o≈ ............## planckenstein the Trooper  #.# ≈._§§.≈ ..##.##.#####  Coglin h  #.# ≈...≈.≈ # #5#  Health: 46/56 ===================-----  #.# .§≈≈o.≈ #.#  Magic: 3/10=======-----------------  #.# ≈≈≈≈≈≈≈. #.#  AC: 4Str: 8  #.##.........## #.#  EV: 11Int: 14  #...# ###*# #.#  SH: 0Dex: 17 h  #.### #.#*# ####.#  XL:  7 Next: 24% Place: Dungeon:4  #.### #.@o# #....#  Noise: =--------  Time: 5173.7 (0.0)  #...# #.### #.####  g) +0 short sword {Y k) +0 long sword (fl  ###.# #.# ####.# # Cast: Shock  ### #.# #.# #....# # Zot (19774) Gem (4775)  ##.###.# #.# #.#### # h ##>#.##.# #.# #.# # o   orc priest #.###...# #.# #.# # ##.#.#### #.# #.# ##### h ##.## ##.####.# #...~The zap hits the orc wizard.  You kill the orc wizard! h1 _The orc priest hits you with a +0 dagger.  Aiming: Shock (safe; 7% risk of failure)  hH Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh[ #.# ≈...≈o≈ ............## planckenstein the Trooper#.# ≈._§§.≈ ..##.##.##### Coglin#.# ≈...≈.≈ # #5#Health: 46/56 ===================-----#.# .§≈≈o.≈#.#Magic: 3/10hZK=======-----------------#.# ≈≈≈≈≈≈≈.#.#AC: 4Str: 8#.##.........###.#EV: 11Int: 14#...# ###*##.#SH: 0Dex: 17#.### #.#*# ####.#XL:  7 Next: 24% Place: Dungeon:4#.### #.@*# #....#hNoise: =--------  Time: 5173.7 (0.0)#...# #.### #.####g) +0 short sword {Y k) +0 long sword (flh###.# #.# ####.## Cast: Shockh### #.# #.# #....## Zot (19774) Gem (4775) ##.###.# #.# #.##### h ##>#.##.# #.# #.## o   orc priest #.###...# #.# #.#h9# ##.#.#### #.# #.########.####.####.#hj #...~hwPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the orc priest but does no damage.  The orc priest is severely wounded.hThe zap hits the orc priest.  The orc priest is almost dead.h:o)oo 2 orc priests (1 wandering)Shift-Dir - straight line  The zap hits the orc priest but does no damage.  The orc priest is severely wounded.  The zap hits the orc priest.  The orc priest is almost dead.An orc priest comes into view. It is wielding a +0 falchion.hX3-4.7 (134hhM? _The orc priest hits you with a +0 dagger.ho K #.# ≈...≈o≈ ............## planckenstein the Trooper  #.# ≈._§§.≈ ..##.##.#####  Coglin  #.# ≈...≈.≈ # #5#  Health: 43/56 ==================------  #.# .§≈≈o.≈ #.#  Magic: 2/10====--------------------  #.# ≈≈≈≈≈≈≈. #.#  AC: 4Str: 8 ho  #.##.........## #.#  EV: 11Int: 14  #...# ###o# #.#  SH: 0Dex: 17  #.### #.#*# ####.#  XL:  7 Next: 24% Place: Dungeon:4 h p ! #.### #.@o# #....#  Noise: =--------  Time: 5174.7 (0.0) h2p  #...# #.### #.####  g) +0 short sword {Y k) +0 long sword (fl  ###.# #.# ####.# # Cast: Shock hWp  ### #.# #.# #....# # Zot (19773) Gem (4774) h|p . ##.###.# #.# #.#### # ##>#.##.# #.# #.# # oo 2 orc priests (1 wandering) hp #.###...# #.# #.# # ##.#.#### #.# #.# ##### hp ##.## ##.####.# #...~The orc priest is almost dead.An orc priest comes into view. It is wielding a +0 falchion. h!q _The orc priest hits you with a +0 dagger.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehQ #.# ≈...≈o≈ ............## planckenstein the Trooper#.# ≈._§§.≈ ..##.##.##### Coglin#.# ≈...≈.≈ # #5#Health: 43/56 ==================------#.# .§≈≈o.≈#.#Magic: 2/10hhK====--------------------#.# ≈≈≈≈≈≈≈.#.#AC: 4Str: 8#.##.........###.#EV: 11Int: 14#...# ###*##.#SH: 0Dex: 17#.### #.#*# ####.#XL:  7 Next: 24% Place: Dungeon:4#.### #.@*# #....#hNoise: =--------  Time: 5174.7 (0.0)#...# #.### #.####g) +0 short sword {Y k) +0 long sword (flh###.# #.# ####.## Cast: Shock### #.# #.# #....#h# Zot (19773) Gem (4774) ##.###.# #.# #.##### h##>#.##.# #.# #.## oo 2 orc priests h'#.###...# #.# #.## h##.#.#### #.# #.########.####.####.##...~The zap hits the orc priest but does no damage.  The orc priest is almost dead.The zap hits the orc priest but does no damage.  The orc priest is almost dead.The zap hits the orc priest.  hOThe orc priest is moderately wounded.h:bMThe orc priest is almost dead..  The orc priest is moderately wounded.orc priest shouts!h lk .ooYou hear a shout!h3m43=======5.7 (123hsh9vX _The orc priest closely misses you.h  #.# ≈...≈o≈ ............## planckenstein the Trooper  #.# ≈._§§.≈ ..##.##.#####  Coglin  #.# ≈...≈.≈ # #5#  Health: 44/56 ==================------  #.# .§≈≈o.≈ #.#  Magic: 2/10====--------------------  #.# ≈≈≈≈≈≈≈. #.#  AC: 4Str: 8  #.##.........## #.#  EV: 11Int: 14  #...# ###*# #.#  SH: 0Dex: 17  #.### #.#o# ####.#  XL:  7 Next: 24% Place: Dungeon:4  #.### #.@o# #....#  Noise: ====-----  Time: 5175.7 (0.0)  #...# #.### #.####  g) +0 short sword {Y k) [h j0;10;1m+0 long sword (fl  ###.# #.# ####.# # Cast: Shock  ### #.# #.# #....# # Zot (19772) Gem (4773)  ##.###.# #.# #.#### # ##>#.##.# #.# #.# # oo 2 orc priests #.###...# #.# #.# # ##.#.#### #.# #.# #####  ##.## ##.####.# #...~The orc priest shouts!  You hear a shout! _The orc priest closely misses you.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh  #.# ≈...≈o≈ ............## planckenstein the Trooper  #.# ≈._§§.≈ ..##.##.#####  Coglin  #.# ≈...≈.≈ # #5#  Health: 44/56 ==================------  #.# .§≈≈o.≈ #.#  Magic: 2/10====--------------------  #.# ≈≈≈≈≈≈≈. #.#  AC: 4Str: 8  #.##.........## #.#  EV: 11Int: 14  #...# ###.# #.#  SH: 0Dex: 17  #.### #.#o# ####.#  XL:  7 Next: 24% Place: Dungeon:4  #.### #.@o# #....#  Noise: ====-----  Time: 5175.7 (0.0)  #...# #.### #.####  g) +0 short sword {Y k) +0 long h4sword (fl  ###.# #.# ####.# # Cast: Shock  ### #.# #.# #....# # Zot (19772) Gem (4773)  ##.###.# #.# #.#### # ##>#.##.# #.# #.# # oo 2 orc priests #.###...# #.# #.# # ##.#.#### #.# #.# #####  ##.## ##.####.# #...~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the orc priest but does no damage.  The orc priest is almost dead.The zap hits the orc priest.  You kill the orc priest!hO #.#  hK| #.# ≈._§§.≈   #.#  # #5#  #.#  #.# hu #.#  #.#   #.# h #...# ###*# #.# h #.### #.#*#  h #.### #.@*#  h #...# #.###  h$ ###.# #.#  h{- ### #.# #.#    #.#  >h! #.# #.#    orc priest #.# #.#  #.# #.#  ##.## hF  The zap hits the orc priest but does no damage.  hThe orc priest is almost dead..  You kill the orc priest!  The orc priest is heavily wounded.h;hEK\.o)hP5/5732=---6.7 (11hP2h.Xh@Z hgZU_The orc priest completely misses you.hhV #.# ≈...≈o≈ ............## planckenstein the Trooper  #.# ≈._§§.≈ ..##.##.#####  Coglin hV3 #.# ≈...≈.≈ # #5#  Health: 45/57 ==================------  #.# .§≈≈o.≈ #.#  Magic: 1/10==----------------------  #.# ≈≈≈≈≈≈≈. #.#  AC: 4Str: 8 hW #.##.........## #.#  EV: 11Int: 14  #...# ###*# #.#  SH: 0Dex: 17  #.### #.#o# ####.#  XL:  7 Next: 32% Place: Dungeon:4  #.### #.@)# #....#  Noise: =--------  Time: 5176.7 (0.0)  #...# #.### #.####  g) +0 short sword {Y k) +0 long sword (fl hWP ###.# #.# ####.# # Cast: Shock  ### #.# #.# #....# # Zot (19771) Gem (4772) hW3 ##.###.# #.# #.#### # ##>#.##.# #.# #.# # o   orc priest hEXQ#.###...# #.# #.# # ##.#.#### #.# #.# #####  ##.## ##.####.# #...~The zap hits the orc priest.  The orc priest is heavily wounded. hwX_The orc priest completely misses you.Aiming: Shock (safe; 7% risk of failure)  hXPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehO #.# ≈...≈o≈ ............## planckenstein the Trooper#.# ≈._§§.≈ ..##.##.##### Coglin#.# ≈...≈.≈ # #5#Health: 45/57 ==================------#.# .§≈≈o.≈#.#Magic: 1/10==----------------------#.# ≈≈≈≈≈≈≈.#.#AC: 4Str: 8#.##.........###.#EV: 11hOInt: 14#...# ###*##.#SH: 0Dex: 17#.### #.#*# ####.#XL:  7 Next: 32% Place: Dungeon:4#.### #.@)# #....#Noise: =--------  Time: 5176.7 (0.0)#...# #.### #.####g) +0 short sword {Y k) +0 long sword (fl###.# #.# ####.## Cast: Shock### #.# #.# #....#h8P# Zot (19771) Gem (4772) ##.###.# #.# #.##### hdP##>#.##.# #.# #.## o   orc priest #.###...# #.# #.## hP##.#.#### #.# #.########.####.####.##...~ hP_The orc priest completely misses you.Aiming: Shock (safe; 7% risk of failure)  hP&Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the orc priest.  h&QMThe orc priest is severely wounded.h#38--  The orc priest is severely wounded.  hFHThe zap misses the orc priest.  h5The orc priest hits you with a +0 falchion!  hJqThe orc priest shouts, "Beogh offers mercy even to people such as you. Join ush/and be reborn!"  h_(press Y on the ability menu to convert to Beogh)h(  h--more--hhCL.oh  7.7 (10) Beogh Gem (4771) _hNh~h/  #.# ≈...≈o≈ ............## planckenstein the Trooper  #.# ≈._§§.≈ ..##.##.#####  Coglin  #.# ≈...≈.≈ # #5#  Health: 38/57 ================--------  #.# .§≈≈o.≈ #.#  Magic: 0/10------------------------  #.# ≈≈≈≈≈≈≈. #.#  AC: 4Str: 8  #.##.........## #.#  EV: 11Int: 14 h  #...# ###*# #.#  SH: 0Dex: 17  #.### #.#o# ####.#  XL:  7 Next: 32% Place: Dungeon:4  #.### #.@)# #....#  Noise: =--------  Time: 5177.7 (0.0)  #...# #.### #.####  g) +0 short sword {Y k) +0 long sword (fl  ###.# #.# ####.# # Cast: Shock  ### #.# #.# #....# # Zot (19770) Beogh Gem (4771)  ##.###.# #.# #.#### # h^ ##>#.##.# #.# #.# # o   orc priest #.###...# #.# #.# # ##.#.#### #.# #.# #####  ##.## ##.####.# #...~h The orc priest shouts, "Beogh offers mercy even to people such as you. Join usand be reborn!" _(press Y on the ability menu to convert to Beogh)  Aiming: Shock (safe; 7% risk of failure)  h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh* h: #.# ≈...≈o≈ ............## planckenstein the Trooper  #.# ≈._§§.≈ ..##.##.#####  Coglin  #.# ≈...≈.≈ # #5#  Health: 38/57 ================--------  #.# .§≈≈o.≈ #.#  Magic: 0/10------------------------  #.# ≈≈≈≈≈≈≈. #.#  AC: 4Str: 8  #.##.........## #.#  EV: 11Int: 14  #...# ###.# #.#  SH: 0Dex: 17  #.### #.#o# ####.#  XL:  7 Next: 32% Place: Dungeon:4  #.### #.@)# #....#  Noise: =--------  Time: 5177.7 (0.0)  #...# #.### #.####  g) +0 short sword {Y k) +0 long sword (fl [11h6d ###.# #.# ####.# # Cast: Shock  ### #.# #.# #....# # Zot (19770) Beogh Gem (4771)  ##.###.# #.# #.#### # ##>#.##.# #.# #.# # o   orc priest #.###...# #.# #.# # ##.#.#### #.# #.# #####  ##.## ##.####.# #...~Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the orc priest.  The orc priest is almost dead.The zap hits the orc priest.  You kill the orc priest!h4 #.#   #.# ≈._§§.≈ h  #.#  # #5#  #.#  #.#  #.#  #.#   #.# ha #...# ###*# #.#  #.### #.#*#  h- #.### #.@)#   #...# #.### h67  ###.# #.#   ### #.# #.#    #.#  > #.# #.#  #.# #.#   #.# #.#    ##.##   hd2L.)hB698.7 (1Shock69) Gem (4770)  h6_h_<h->hp t #.# .§§≈§§≈ ..##.. #.# ≈...≈o≈ ............# #.# ≈._§§.≈ ..##.##.##### #.# ≈...≈.≈ # #5#h  #.# .§≈≈o.≈ #.# #.# ≈≈≈≈≈≈≈.  #.# #.##.........## #.# #...# ###.# #.# #.### #@#)# ####.# #.### #.))# #....# #...# #.### #.#### # ###.# #.# ####.# # ### #.# #.# #....# ##.###.# #.# #.#### ##>#.##.# #.# #.# ##...# #.# #.# ###.#.#### hr | #.# #.# ####h h? 9-9869h h h 3h4 h} h$ a78h4 h K67h h hR K56h h\h^4045hfh& h x1==34h h#a23hhhj|41=12hhc!h!K01hI#h'hZ(_==590h)h5/h/L859h0h6hQ7{2=78h8h>a67h'@hFhmGx2==56h8IhPPhPr3=45h RhWhXK34hYh]h]K23h^hchc^==12h#.##.# #.# #.# # #.###...# #.# #.# #.#### #.# #.# #####  ##.## ##.####.# #...~h h| u60.0)78h h  Things that are here: _a +0 flail; a +2 whip of electrocutionhS#.# ≈...≈o≈ .##.# ≈._§≈.≈ ..##.##.##### #.# ≈...≈.≈ # #5# #.# .§≈≈o.≈ #.# #.# ≈. #.# #.##..## #.# #...# ###.# #.# #.### #.#)# ####.# #.### #.)@# #....# #...# #.### #.#### ####.# #.# ####.# #### #.# #.# #....# #~ ##.###.# #.# hTu#.#### # #>#.##.# #.# #.# #~ .###...# #.# #.# # #.#.#### #.# #.# #####~ ##.## ##.####.# #...~#hZh^p167 _hehRoo _Items here: )) [[ ††.h]sM.§§≈§§≈ ..##................###_.≈.≈ ..##.##.#####≈...≈# #5 .§≈≈..≈ ≈≈≈≈≈≈≈. ##.........#..###.# ht1#.######))... ...### #.####  ###.# ######## #.# #.# #....##~h~hp256 _hhk _Items here: )) [ †.hG #.# ≈...≈.≈ ...## #.# ≈._.≈.≈ ..##.##.#####  #.# ≈...≈.≈ # #5# h~H #.# .§≈≈..≈ #.# #.# ≈≈≈≈≈≈≈. #.# #.##.........## #.# #...# ###.# #.# #.### #.#)# ####.# #.### #.@)# #....# #...# #.### #.####hH' ###.# #.# ####.# ### #.# #.# #....# .###.# #.# #.#### #h IN>#.##.# #.# #.#  .###...# #.# #.#hIH # ##.#.#### #.# #.####  ##.## #.####.# #...hThX===345 _h^hc  Things that are here: _a +0 flail; a +2 whip of electrocutionh-h0Pick up what? 11/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 flail  b - a +2 whip of electrocution [Up|Down] select[Esc] exit h1Letters toggle [.|Space] toggle selected[top]hA  b + a +2 whip of electrocution[Enter] accept (1 chosen)h*qhrhyz #.# ≈...≈.≈ ............## planckenstein the Trooper#.# ≈._.≈.≈ ..##.##.##### Coglin#.# ≈...≈.≈ # #5#Health: 57/57 ========================#.# .§≈≈..≈#.#Magic: 10/10 ========================h:z-#.# ≈≈≈≈≈≈≈.#.#AC: 4Str: 8#.##.........###.#EV: 11Int: 14#...# ###.##.#SH: 0Dex: 17h{z#.### #.#)# ####.#XL:  7 Next: 39% Place: Dungeon:4#.### #.@)# #....#hzNoise: ---------  Time: 5263.7 (0.0)#...# #.### #.####g) +0 short sword {Y k) +0 long sword (fl###.# #.# ####.#h;{S# Cast: Shock### #.# #.# #....## Zot (19684) Gem (4685) ##.###.# #.# #.##### ##>#.##.# #.# #.##  #.###...# #.# #.##  hr{##.#.#### #.# #.###### ##.####.####.##...~h{ Things that are here: _a +0 flail; a +2 whip of electrocution h{_Items here: )) [[ ††. _Items here: )) [ †.  Things that are here: _a +0 flail; a +2 whip of electrocutionhhn4.7 (134hhT _l - a +2 whip of electrocutionh$#.# .§§≈§§≈ ..##..#.# ≈...≈.≈ ............####.# ≈._.≈.≈ ..##.##.######.# ≈...≈.≈ # #5# #.# .§≈≈.§§ #.# #.# ≈≈≈≈≈≈§§ #.# #.##.........## #.# #...# ###.# #.# #.### #.#@# ####.# #.### #.))# #....# #...# #.### #.#### ###.# #.# ####.# ## #.# #.# #....#[4h10m #~.###.# #.# #.##### #>#.##.# #.# #.# #~ .###...# #.# #.#  #.#.####.# #.# #####h%o§§≈o   orc (wandering)hhq5Shock23hh, h- h4.\_An orc comes into view. It is wielding a +0 short sword of speed. h.e_Items here: )) [ †.hE #..##.##.###.§≈≈§§≈ ..##...≈o............###≈._.≈.≈ ..##.##.#####≈...≈§§ # #5 .≈≈§.§≈ ≈≈≈≈≈≈§§ ##.........#..##@# #.#######.))... h..#.### #.####  ##.# #####  ### #...~ ##.##### #>#.##~ .###... ##h h).§≈≈..o.≈§.≈.§.≈.≈§h_/6Shock12 _h6h7hIt #.# #.. #.. #  #.# ≈≈ #..##.##.## #.# ..§≈≈.§≈ ..##... #.# .≈.o.≈§≈ ............## #.# .≈._.≈.§# ..##.##.#####hJ #.# .≈...≈.≈# # #5# #.# ..≈≈§§§≈# #.# #.# ≈≈≈≈≈≈§§# #.# #.##........@## #.# #...#########.# #.# #.### #.#)# ####.# #.### #.))# #....#  #...# #.### #.##hK##  ###.# #.# ####.# #  ### #.# #.# #....#  ##.###.# #.# #.#### # ##>#.##.# #.# #.# h [§§§..≈§≈≈.§o≈§§#._.≈.≈§§≈§§≈§.§≈≈≈§≈.o   orc (wandering)hc7Shock01hOZ #.##.. #.. #  planckenstein the Trooper  #.# §§§≈≈ #..##.##.## Coglin  #.# ..≈§≈.§≈ ..##.......... Health: 57/57 ========================  #.# .≈.§o≈§§# ............## Magic: 9/10=====================---  #.# .≈._.*.≈# ..##.##.#####  AC: 4Str: 8  #.# .≈.§§*§§# # #5#  EV: 11Int: 14  #.# ..≈≈≈§*≈# #.#  SH: 0h2Dex: 17  #.# ≈§≈≈≈§*.# #.#  XL:  7 Next: 39% Place: Dungeon:4  #.##........@## #.#  Noise: ---------  Time: 5267.7 (0.0)  #...#########.# #.#  g) +0 short sword {Y k) +0 long sword (fl  #.### #.#)# ####.#  Cast: Shock  #.### #.))# #....#  Zot (19680) Gem (4681)  #...# #.### #.####  ###.# #.# ####.# # o   orc (wandering)  ### #.# #.# #....# # hz ##.###.# #.# #.#### # ##>#.##.# #.# #.# # _Items here: )) [ †.  Aiming: Shock (safe; 7% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword of speed and wearing a +0 leather armour(wandering, hasn't noticed you, 68% to hit)hk #.##.. #.. #  planckenstein the Trooper  #.# §§§≈≈ #..##.##.## Coglin  #.# ..≈§≈.§≈ ..##.......... Health: 57/57 ========================  #.# .≈.§o≈§§# ............## Magic: 9/10=====================---  #.# .≈._.≈.≈# ..##.##.#####  AC: 4Str: 8  #.# .≈.§§≈§§# # #5#  EV: 11Int: 14 h1 #.# ..≈≈≈§.≈# #.#  SH: 0Dex: 17  #.# ≈§≈≈≈§≈.# #.#  XL:  7 Next: 39% Place: Dungeon:4  #.##........@## #.#  Noise: ---------  Time: 5267.7 (0.0)  #...#########.# #.#  g) +0 short sword {Y k) +0 long sword (fl  #.### #.#)# ####.#  Cast: Shock  #.### #.))# #....#  Zot (19680) Gem (4681)  #...# #.### #.####  ###.# #.# ####.# # o   orc (wandering)  ### #.# #.# #....# #  ##.###.# #.# #.#### # ##>#.##.# #.# #.# #Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword of spheed and wearing a +0 leather armour(wandering, hasn't noticed you, 68% to hit)  You miscast Shock. Nothing appears to happen.  The orc shouts!hh5 #.##.. #.. #  #.# §§§≈≈§.#  #.# .§≈§≈.§≈#  #.# .§§§§≈§§#  #.# .≈._o§.≈#   #.# .≈...≈.≈# # #5#  #.# o§§≈≈..≈# #.# hͱB #.# §≈§≈≈≈≈.# #.#  #.##..§§ #.#  #...## #.#  #.### #.#)#   #.### #.))#   #...# #.###   ###.# #.#  o 2 orcs (1 wandering)  ### #.# #.#    #.#  > #.# #.# hContam: 10% ===8.7 (1790hwh  Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword of speed and wearing a +0 leather armour(wandering, hasn't noticed you, 68% to hit)  You miscast Shock. Nothing appears to happen.  The orc shouts! _An orc comes into view. It is wielding a +0 short sword.hB #.##.. #.. #  planckenstein the Trooper  #.# §§§≈≈§.# #..##.##.## Coglin  #.# .§≈§≈.§≈# ..##.......... Health: 57/57 ========================  #.# .§§§§≈§§# ............## Magic: 8/10===================----- hC #.# .≈._o§.≈# ..##.##.#####  AC: 4Str: 8  #.# .≈...*.≈# # #5#  EV: 11Int: 14 Contam: 10%  #.# o§§≈≈.*≈# #.#  SH: 0Dex: 17  #.# §≈§≈≈≈*.# #.#  XL:  7 Next: 39% Place: Dungeon:4  #.##..§§....@## #.#  Noise: ===------  Time: 5268.7 (0.0)  #...#########.# #.#  g) +0 short sword {Y k) +0 long sword (fl  #.### #.#)# ####.#  Cast: Shock  #.### #.))# #....#  Zot (19679) Gemh'D (4680)  #...# #.### #.####  ###.# #.# ####.# # oo 2 orcs (1 wandering)  ### #.# #.# #....# #  ##.###.# #.# #.#### # ##>#.##.# #.# #.# # _An orc comes into view. It is wielding a +0 short sword.hDAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword of speed and wearing a +0 leather armour(68% to hit)hV #.##.. #.. # planckenstein the Trooper#.# §*§≈≈§.# #..##.##.## Coglin#.# .§≈*≈.§≈# ..##.......... Health: 57/57 ========================#.# .§§§*≈§§# ............## Magic: 8/10===================-----#.# .≈._*§.≈# ..##.##.##### AC: 4h5WStr: 8#.# .≈...*.≈# # #5#EV: 11Int: 14 Contam: 10% #.# o§§≈≈.*≈##.#SH: 0Dex: 17#.# §≈§≈≈≈*.##.#XL:  7 Next: 39% Place: Dungeon:4#.##..§§....@###.#Noise: ===------  Time: 5268.7 (0.0)#...#########.##.#g) +0 short sword {Y k) +0 long sword (fl#.### #.#)# ####.#Cast: Shock#.### #.))# #....#hWrZot (19679) Gem (4680) #...# #.### #.#######.# #.# ####.## oo 2 orcs (1 wandering)### #.# #.# #....####.###.# #.# #.##### hW##>#.##.# #.# #.##Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword of speed and wearing a +0 leather armour(68% to hit)  hiXaThe zap hits the orc.  The orc is heavily wounded.hXShift-Dir - straight line  Aim: an orc, wielding a +0 short sword of speed and wearing a +0 leather armour(68% to hit)  The zap hits the orc.  The orc is heavily wounded.The orc shouts!hh§§≈≈≈≈≈§.§.≈.≈.o≈§o§≈≈..§§≈≈≈≈oh~-9.7 (1879 _hEhhO  #.##.. #.. #  planckenstein the Trooper  #.# §§§≈≈≈.# #..##.##.## Coglin  #.# .§≈≈≈§.§# ..##.......... Health: 57/57 ========================  #.# .§§§.≈.≈# ............## Magic: 7/10================--------  #.# .≈._.§.≈# ..##.##.#####  AC: 4Str: 8  #.# .≈..o≈.≈# # #5#  EV: 11hKP Int: 14 Contam: 10%  #.# §o§≈≈*.≈# #.#  SH: 0Dex: 17  #.# §§§≈≈≈*.# #.#  XL:  7 Next: 39% Place: Dungeon:4  #.##..§§....@## #.#  Noise: ==-------  Time: 5269.7 (0.0)  #...#########.# #.#  g) +0 short sword {Y k) +0 long sword (fl  #.### #.#)# ####.#  Cast: Shock  #.### #.))# #....#  Zot (19678) Gem (4679)  #...# #.### #.####  ###.# #.# ####.# # oo 2 orcs  ### #.# #.# #....# #  ##.###.# #.# #.#### # ##>#.##.# #.# #.# # _The orc shouts!  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - seh%Q Xlect action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword of speed and wearing a +0 leather armour(heavily wounded, 68% to hit)h޻9 #.##.. #.. #  planckenstein the Trooper  #.# §§§≈≈≈.# #..##.##.## Coglin  #.# .§≈≈≈§.§# ..##.......... Health: 57/57 ========================  #.# .§§§.≈.≈# ............## Magic: 7/10================--------  #.# .≈._.§.≈# ..##.##.#####  AC: 4Str: 8  #.# .≈..o≈.≈# # #5#  EV: 11Int: 14 Contam: 10% h #.# §o§≈≈..≈# #.#  SH: 0Dex: 17  #.# §§§≈≈≈≈.# #.#  XL:  7 Next: 39% Place: Dungeon:4  #.##..§§....@## #.#  Noise: ==-------  Time: 5269.7 (0.0)  #...#########.# #.#  g) +0 short sword {Y k) +0 long sword (fl  #.### #.#)# ####.#  Cast: Shock  #.### #.))# #....#  Zot (19678) Gem (4679)  #...# #.### #.####  ###.# #.# ####.# # oo 2 orcs  ### #.# #.# #....# #  ##.###.# #.# #.#### # ##>#.##.# #.# #.# #Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword of speed and wearing a +0 leather armour(h߽heavily wounded, 68% to hit)  The zap hits the orc.  You kill the orc!h #.##.. #.. #  #.#   #.# .*  #.# .§*  #.# .≈.*.§.≈#   #.# .≈..*≈.≈# # #5# h #.# §o§≈≈*.≈# #.#  #.# *.# #.#   #.#   #.#  #.### #.#)#   #.### #.))#   #...# #.###   ###.# #.#     orc  ### #.# #.#   h #.#  > #.# #.# h h≈§≈≈≈≈≈§.§≈≈..≈≈...≈.§_o.)§§≈≈.≈h#~-70.7 (178 _hx.h0h{ #.##.. #.. #  planckenstein the Trooper  #.# ≈§≈≈≈≈≈§# #..##.##.## Coglin  #.# ..§≈≈..≈# ..##.......... Health: 57/57 ========================  #.# .≈...≈.§# ............## Magic: 6/10==============----------  #.# .≈._.§.≈# ..##.##.#####  AC: 4Str: 8  #.# .≈o.)≈.≈# # #5#  EV: 11Int: 14 Contam: 10%  #.# §§§**..≈# #.#  SH: 0Dex: 17  #.# §§§≈≈**.# #.#  XL:  7 Next: 39% h} Place: Dungeon:4  #.##..§§....@## #.#  Noise: =--------  Time: 5270.7 (0.0)  #...#########.# #.#  g) +0 short sword {Y k) +0 long sword (fl  #.### #.#)# ####.#  Cast: Shock  #.### #.))# #....#  Zot (19677) Gem (4678)  #...# #.### #.####  ###.# #.# ####.# # o   orc  ### #.# #.# #....# #  ##.###.# #.# #.#### # ##>#.##.# #.# #.# #The zap hits the orc. _You kill the orc!Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (68% to hit)hv #.##.. #.. # planckenstein the Trooper#.# ≈§≈≈≈≈≈§# #..##.##.## Coglin#.# ..§≈≈..≈# ..##.......... Health: 57/57 ========================#.# .≈...≈.§# ............## Magic: 6/10==============----------#.# *≈._.§.≈# ..##.##.##### AC: 4Str: 8#.# .**.)≈.≈# # #5#EV: 11Int: 14 Contam: 10% #.# §§§**..≈##.#SH: 0Dex: 17#.#hw §§§≈≈**.##.#XL:  7 Next: 39% Place: Dungeon:4#.##..§§....@###.#Noise: =--------  Time: 5270.7 (0.0)#...#########.##.#g) +0 short sword {Y k) +0 long sword (fl#.### #.#)# ####.#Cast: Shock#.### #.))# #....#Zot (19677) Gem (4678) #...# #.### #.#######.# #.# ####.## o   orc### #.# #.# #....####.###.# #.# #.##### ##>#.##.# #.# #.##Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select hxKaction, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (68% to hit)  The zap hits the orc.  The orc is severely wounded.hhu ^≈≈≈≈≈≈.≈≈.≈.o≈≈≈§≈≈≈≈§.#hI u1.7 (167 _hxhhV  #.##.. #.. #  planckenstein the Trooper  #.# ≈≈≈≈≈≈≈.# #..##.##.## Coglin  #.# ..≈≈≈..≈# ..##.......... Health: 57/57 ========================  #.# .≈...≈.≈# ............## Magic: 5/10============------------  #.# .≈._.§.≈# ..##.##.#####  AC: 4Str: 8  #.# .≈.o)≈.≈# # #5#  EV: 11Int: 14 Contam: 10%  #.# §§§≈*..≈# #.#  SH: 0Dex: 17  #.# §≈§≈≈**.# #.#  XL:  7 hAX Next: 39% Place: Dungeon:4  #.##.§.§....@## #.#  Noise: =--------  Time: 5271.7 (0.0)  #...#########.# #.#  g) +0 short sword {Y k) +0 long sword (fl  #.### #.#)# ####.#  Cast: Shock  #.### #.))# #....#  Zot (19676) Gem (4677)  #...# #.### #.####  ###.# #.# ####.# # o   orc  ### #.# #.# #....# #  ##.###.# #.# #.#### # ##>#.##.# #.# #.# #The zap hits the orc. _The orc is severely wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 short sword (severely wounded, 68% to hit)hy+ c #.##.. #.. #  planckenstein the Trooper  #.# ≈≈≈≈≈≈≈.# #..##.##.## Coglin  #.# ..≈≈≈..≈# ..##.......... Health: 57/57 ========================  #.# .≈...≈.≈# ............## Magic: 5/10h, ============------------  #.# .≈._.§.≈# ..##.##.#####  AC: 4Str: 8  #.# .≈.o)≈.≈# # #5#  EV: 11Int: 14 Contam: 10%  #.# §§§≈≈..≈# #.#  SH: 0Dex: 17  #.# §≈§≈≈≈≈.# #.#  XL:  7 Next: 39% Place: Dungeon:4  #.##.§.§....@## #.#  Noise: =--------  Time: 5271.7 (0.0)  #...#########.# #.#  g) +0 short sword {Y k) +0 long sword (fl  #.### #.#)# ####.#  Cast: Shock  #.### #.))# #....# [h- 40m Zot (19676) Gem (4677)  #...# #.### #.####  ###.# #.# ####.# # o   orc  ### #.# #.# #....# #  ##.###.# #.# #.#### # ##>#.##.# #.# #.# #Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh`- Aim: an orc, wielding a +0 short sword (severely wounded, 68% to hit)  The zap hits the orc.  You kill the orc!hJ8  #.##.. #.. #  #.#   #.#   #.# *  #.# .*  h49 ) #.# .≈**)≈.≈# # #5#  #.# §§§≈*..≈# #.#  #.# §≈§≈≈**.# #.#   #.#   #.#  #.### #.#)#   #.### #.))#   #...# #.###   ###.# #.#   hy9  ### #.# #.#      #.#  h9 > #.# #.#  h §§.≈§≈.)≈≈§≈§≈≈≈...hI 402.7 (1Shock56 _h hn h 3h hG w45h a34h h h 6==8% 23h` h h. e612h h| h e401h h |2690hs h :==h( _1869hK h~ h r 78h h- a67h h h K56h hA 7==45h  h a34h= h\ h K23h h h K12h/% ==01hH' b590hx) hB- b859h5. h0 hA1 K78hI2 h#5 h5 K67h6 h8 h)9 }8===56h: h= a45h? hC a34h>F hJ a23hL hyQ hQ _===12hS hW a01hZY h\ h] L490hm^ hKb b849hc hbg hg z9==78hi hm a67h:n hq h\r C56hHt hr{ a45h| h݀ h5 ^==34h h. a23h? h a12h h a01h h 1 ≈≈≈§§≈≈.#..§§§§.≈#§≈§..§.≈#§._.≈§§.≈.))§§§≈≈≈≈≈≈§- _You start resting.h> §§§≈§§≈.≈§..§§§#≈._.≈§≈§≈§))≈..§§≈≈≈≈≈307.7 (35.0)h" 10/10===-8.7 (36390h h8 % _Magic restored.h[WM..  .§  #.. # ≈§§§≈≈≈.# #..##.##.##§§≈§§.≈# ..##..§..§§§# ............##.≈._.≈§≈# ..##.##.#####§≈§))≈§§# # #5..≈≈≈..≈ §§≈≈≈≈≈@# ##.........##..#########.# ####h(X#.### #.))# #....#hdq.§§....#≈§§≈§≈≈.#§≈.§≈#..§≈§_.§.))§.≈§≈§.§hku9.7 (1.0)839hthuh #.. #. ..... #.. ## #. #.. #...  #.# . .§§....# #.. #..  #.# .≈§§≈§≈≈.# #..##.##.#hتw #.# ≈.§§§≈.§≈# ..##.. #.# ≈.≈..§≈§§# ............# #.# ≈.≈§_.§§≈# ..##.##.##### #.# ≈§≈.))§.≈# # #5# #.# ≈§.≈≈≈.@≈# #.# #.# !§≈≈≈≈≈≈.# #.# #.##§§.§.....## #.# #...#########.# #.# #.### #.#)# ####.#h #.### #.))# #....# #...# #.### #.#### # ###.# #.# ####.# # ### #.# #.# #....#h1#####.§..§≈≈≈.._.≈..≈.))≈§.≈§....1078hh]T _Found a puce potion.hN #.. #. ..... #...###. #.. #... #.##..§......# #.. #..  #.##.≈§§§≈≈≈.# #..##.##. #.##≈.§≈≈≈.§≈# ..## #.##≈.≈...≈§§# h+. #.##≈.≈._.≈.≈# ..##.##. #.##≈.≈.))≈.≈# # #5# #.##§..≈≈≈@.≈# #.# #.##!≈§≈≈≈≈≈.# #.# #.##.## #.# #...#.# #.#  #.### #.#)# ####.#  #.### #.))# #....# #...# #.### #.#### ## ###.# #.# ####.# .# ### #.# #.# #....#hh.§≈≈≈.≈≈≈...≈hi167h hm hQ  ### #.  #... .. #. .... #...#########. #.. #... #.##.........# #.. #..  #.##.§≈≈≈≈≈≈.# #..##.## #.##≈..≈≈≈..≈# ..## #.##≈.≈...≈.§# ........... #.##≈.≈._.≈.≈# ..##.##.### # #.##≈.≈.)@≈.≈# # #5# # #.##§..≈≈≈..≈# #.# # #.##!≈≈≈≈≈h&R ≈≈.# #.# # #.##.........## #.# # #...#########.# #.# # #.### #.#)# ####.# # #.### #.))# #....# # #...# #.### #.#### ### ###.# #.# ####.#h\ J§≈h2i ===256hq hw  Things that are here: _a +0 short sword of speed; a +0 leather armour; an orc corpsehhPick up what? 12/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +0 short sword of speed Armour (select all with [)b - a +0 leather armour Carrion an orc corpse h=[Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]h  a + a +0 short sword of speed[Enter] accept (1 chosen)h hZ h x####. .... planckenstein the Trooper#..... #. .... Coglin#...#########. #.. #... Health: 57/57 ========================#.##.........# #.. #.. Magic: 10/10 ========================h )#.##.§≈≈≈≈≈≈.# #..##.## AC: 4Str: 8#.##≈..≈≈≈..§# ..##....... EV: 11Int: 14#.##≈.≈...≈.≈# ........... SH: 0Dex: 17#.##≈.≈._.≈.≈# ..##.##.### XL:  7 Next: 40% Place: Dungeon:4 #h #.##≈.≈.)@≈.≈# # #5#Noise: ---------  Time: 5312.7 (0.0) ##.##§..≈≈≈..≈##.#g) +0 short sword {Y k) +0 long sword (fl ##.##!≈≈≈≈≈≈≈.##.#Cast: Shock ##.##.........###.#Zot (19635) Gem (4636) ##...#########.##.# ##.### #.#)# ####.# ##.### #.))# #....# ##...# #.### #.#### ### ###.# #.# ####.# _You kill the orc! _You start resting. _Magic restored. _Found a puce potion.  Things that are here: _a +0 short sword of speed; a +0 leather armour; an orc corpseh} E≈≈h n3.7 (145h h S _m - a +0 short sword of speedhqR ### #.  #... .. #.  #...#. #.. # #.##.# #.. #.. #.##.§≈≈≈≈≈≈.# #..##. #.##≈..≈≈≈..≈# ..## #.##≈.≈...≈.≈# h #.##≈.≈._.≈.≈# ..##.##. ## #.##≈.≈.@[≈.≈# # #5# .# #.##≈..≈≈≈..≈# #.# ># #.##!≈.# #.# .# #.##.## #.# .# #...#.# #.# .# #.### #.#)# ####.# .# #.### #.))# #....# .# #...# #.### #.#### .### ###.# #.# ####.#h)≈§.@[≈.§h4i434hw?hCT _You see here a +0 short sword.h_c  ### #.  #... .. #.  #...#.. #.. # #.##.# #.. # #.##.≈.# #..##. #.##≈..≈≈≈..≈# ..## #.##≈.≈...≈.≈#  #.##≈.≈._.≈.≈# ..##.##.# #.##≈.§@)[≈.§# # #5# ..# #.##≈..≈≈≈..≈# #.# hd #># #.##!≈.# #.# #.# #.##.## #.# #.# #...#.# #.# #.# #.### #.#)# ####.# #.# #.### #.))# #....# #.# #...# #.### #.#### #.### ###.# #.# ####.#h o p§§§§§≈.#§§..###.##hw p523 _h h h #..... #.  #...#########.. #.. # #.##.........# #.. # #.##.≈≈≈≈≈≈≈.# #..## # #.##≈..≈≈≈..≈# ..##... # #.##≈.≈...≈.≈# ... # #.##≈.≈._.≈.≈# ..##.## #### #.##≈.§.)[≈.§# # #5 ...# #.##≈.@≈≈§§§≈# #. ##># #.##!≈≈≈≈§§≈.# #. #h#.# #.##.....§§..## #. ##.# #...#########.# #. ##.# #.### #.#)# ####. ##.# #.### #.))# #.... ##.# #...# #.### #.## ##.### ###.# #.# ####.# .....# ### #.# #.# #....#h §§#§.§#§§§#h-i612hMhhO #... .. #.  #...#.. #..  #.##.# #..  #.##.≈.# #.. ## #.##≈..≈≈≈..≈# ..## .# #.##≈.≈...≈.≈# .# #.##≈.≈._.≈§§# ..##.## .#### #.##≈.§.)[§.§# # #hP.# #.##≈@.≈§§§§≈# # .##># #.##!≈≈≈§§§≈.# # .##.# #.##....§§§..## # .##.# #...#########.# # .##.# #.### #.#)# #### .##.# #.### #.))# # .##.# #...# #.### #. .##.### ###.# #.# ####.# ......# ### #.# #.# #....#h]]§.≈.≈§)[§.§§§§#hci701h lhmhs# #...#########.. #.. # #.##.........# #.. # #.##.≈≈≈§≈≈≈.# #.. ### #.##≈..≈≈≈..≈# ..##.. ..# #.##≈.≈...≈.≈# ... #.# #.##≈.≈._.≈§§# ..##.# #.#### #.##≈.§§)[§.§# # ....# #.##≈.§§§§§§≈# h1u #.##># #.##@≈.# #.##.# #.##....§§§..## #.##.# #...#########.# #.##.# #.### #.#)# ## #.##.# #.### #.))# #.. #.##.# #...# #.### #.#  #.##.### ###.# #.# ####.#  #......# ### #.# #.# #....#  #...##.# ##.###.# #.# #.#### hۀ§§§§.≈≈≈...§.##hj8290hfhś...§§§≈≈≈..§..§.§≈≈.§≈§...§ho9.7 (2829hh;] _n - 2 puce potions (gained 1)h|N  #.##.........# #..  #.##.≈≈§§§≈≈.# #..# ###.##≈..§≈≈..≈# ..##. .# #.##≈.≈§..≈.≈# ..... .# #.##≈.≈§§§§§≈# ..##.## .#####.##≈.§§)[§.≈# # ....# #.##≈.§§≈≈..≈# # .hO ##># #.##.§≈§≈§≈≈.# # .##.# #.##.@.§...§.## .##.# #...#########.# # .##.# #.### #.#)# #### .##.# #.### #.))# #... .##.# #...# #.### #.## .##.### ###.# #.# ####.# ......# ### #.# #.# #....# ...##.# ##.###.# #.# #.#### ...##.###>#.##.# #.# #.#hZ ≈≈.§..§§§§§≈.≈._§≈..)[≈.≈§§≈≈§≈≈......#hNc o20.7 (178hj hk hU#.##.# #.. ##.##.≈≈§§§≈≈.# #..# # #.##≈..§≈§..§# ..##. # #.##≈.§§§§≈.≈# . # #.##≈.≈._§≈.≈# ..##.##. #### #.##≈.§.)[≈§≈# # #5# #.##≈.§≈§§..≈# #. hyWO##># #.##.≈≈§≈≈≈≈.# #. ##.# #.##.## #. ##.# #...#.# #. ##.# #.### #.#)# ####. ##.# #.### #.))# #. ##.# #...# #.### #.# hd§≈.#§≈.§§≈.§§._.≈≈.)[≈..≈§≈§≈hxni167hiwhyh~2#.##.# #.. #.#.##.≈≈§§§§≈.# #..##. #.##≈.§§≈§.§≈# ..##. #.##≈.≈.§§≈.§# . #.##≈.§._.≈.≈# ..##.##.# #.##≈.≈.)[≈.≈# # #5## #.##≈..≈§≈..≈# #.# #># #.##.≈§≈≈≈≈≈.# h3i#.# #.# #.##.## #.# #.# #...#.# #.# #.# #.### #.#)# ####.# #.# #.### #.))# #....# #.# #...# #.### #.# h?≈§≈.#.§≈≈.§≈#..≈.#≈.≈._§≈.§.≈.)§≈≈§§§§≈§hHi256hbUh:Whl#.##.# #.. #.#.##.≈≈§§≈§≈.# #..##.##.##≈..§≈≈.§≈# ..##.#.##≈.≈...≈.≈# .#.##≈.≈._§≈.≈# ..##.##.#hf #.##§.≈.)§≈.≈# # #5# # #.##≈..≈≈§..≈# #.# ># #.##.≈§§§§≈§.# #.# .# #.##.## #.# .# #...#.# #.# .# #.### #.#)# ####.# .# #.### #.))# #....# h_§.§hi345h8hh`#.##.# #.. #.. #.##.≈≈§§≈§≈.# #..##.##.##≈..§§≈..≈# ..##.#.##≈.≈...≈.≈# .#.##≈.≈._.≈.≈# ..##.##.# # #.##§.≈.)§≈.≈# # #5# # #.##≈..≈≈§..≈# h#.# # #.##.≈§§§§≈§.# #.# # #.##..§..@...## #.# # #...#.# #.# # #.### #.#)# ####.# # #.### #.))# #....# h'≈§≈.#≈..§.§[§§≈§≈hi434hhhu}#.##.# #.. #.. #.##.≈≈§§≈§≈.# #..##.##.#.##≈..§§≈..§# ..##.#.##≈.≈...≈.≈# .hC~#.##≈.≈._§≈.≈# ..##.##.# #.##§.≈.)[§.≈# # #5#  #.##≈..≈§≈§.≈# #.#  #.##.≈§§§≈≈§.# #.#  h#.##..§...@..## #.#  #...#.# #.#  #.### #.#)# ####.#  #.### #.))# #....#  h§§§≈§§.#≈§≈.§§#≈§§.≈≈≈§§≈≈≈.≈≈≈§#.§.§.#hi523h?h#.##.# #.. #.. ##.##.≈§§§≈§§§# #..##.##.##.##≈..≈§≈.§≈# ..##.#.##≈.≈...≈§§# .##.##≈.≈._.≈.≈# ..##.##.##.##§.≈.)[≈.≈# # #5# #.##≈§§≈≈≈..≈# #.# #.##.≈§≈≈≈§§.# #.# #.##.§.§...@.## #.# #...##.# #.# #.### #.#)# ####.# #.### [4h&0m#.))# #....# hu§≈§§§§§≈.≈§§§§.≈§§§§.§#h i612hbh"h\1#.##.# #.. #.. # #.##.≈§# #..##.##.##.##≈..≈≈§.§≈# ..##.#.##≈.≈§§§≈§§# .##.##≈.≈._.≈.≈# ..##.##.##### #.##§.≈.)[≈.≈# # #5# #.##≈§§§§≈..≈# #.# #.##.≈§§§≈§§.# #.# #.##.§§.§...@## #.# #...###.# #.# #.### #.#)# ####.# ho#.### #.))# #....# #...# #.###  ###.# #.# ####.# #   ### #.# #.# #....# #   ##.###.# #.# #.#### # >#.##.# #.# #.# # h≈§≈§≈..§§≈.§§..≈.§.§§§≈≈.§§##701hm #.##.≈≈§≈§≈§§# #..##.##.####.##≈..§§≈.§≈# ..##...........#.##≈.§§.§≈§§# .....####.##≈.≈.§.≈.≈# ..##.##.##### #.##§.≈.§[≈.≈# # #5# #.##≈§§§§§..≈# #.# #.##.≈§§§§≈≈.# #.# #.##.§§.§§...###.# #...#########@# #.# #.### #.#)# ####.# #.### #.))# #....# #...# #.### #.#### ####.# #.# ####.# ##### #.# [h o @33m#.# #....# #~ ##.###.# #.# #.#### # #>#.##.# #.# #.# #~ .###...# #.# #.# #h| 7≈≈.§§§.§.≈§_§≈§§)§..hʃ j8190h h hX@F ≈..§≈≈.§§# ..##...........§§§.§.≈# ....###≈§_§≈§≈# ..##.##.##### §.≈§)§≈.≈# # #5# ≈§§§§§. #..≈§§§§≈≈.§§..§...##..#########.### #.#@# ####.)hA.....#.#########.# ####.# # #.#.#### #.# #.######~ hWM...§.≈.≈§≈[≈§§§§hwPj9819h0Xh]k _Items here: )) [ †.hޢ #.##≈.§...§.≈# ...## #.##≈.≈§_.≈§≈# ..##.##.#####  #.##§.≈§)[≈§§# # #5#  #.##≈§§§§§.§§# #.# #.##.≈§§§§≈≈.# #.# #.##.§§..§...## #.# #...#########.# #.# #.### #.#)# ####.# #.### #.@)# #....# #...# #.### #.####h0' ###.# #.# ####.# ### #.# #.# #....# .###.# #.# #.#### #hN>#.##.# #.# #.#  h.###...# #.# #.# # ##.#.#### #.# #.####  ##.## #.####.# #...h%hq3078 _hhtN _You see here a +0 flail.hBz #.##≈..§≈≈.§§# ..##.. #.##≈.§...§.≈# ............# #.##≈.≈§_.≈§≈# ..##.##.##### #.##§.≈§)[≈§§# # #5# #.##≈§§§§§.§§# #.# #.##.≈§§§§≈≈.# #.# #.##.§§..§...## #.# #...#########.# #.# #.### #@#)# ####.# #.### #.))# #....# #...# #.### #.#### hzo# ###.# #.# ####.# # ### #.# #.# #....# ##.###.# #.# #.#### ##>#.##.# #.# #.# ##...# #.# #.# ###.#.#### #.# #.# ####hhp167 _hIhkhB#hP/Wield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  g - a +0 short sword (offhand) {Yuphin}  k - a +0 long sword of flaming (weapon) {Jacinta}c - a +0 short sword {Guillermo}  d - a +0 hand axe {Soledad}  f - a +0 sling  l - a +2 whip of electrocution  m - a +0 short sword of speed[?] describe selected [!] equip|wield|wear[tab] equip|unequip hm h L#.##≈..§≈≈.§§# ..##......... planckenstein the Trooper#.##≈.§...§.≈# ............# Coglin#.##≈.≈§_.≈§≈# ..##.##.##### Health: 57/57 ========================#.##§.≈§)[≈§§# # #5#Magic: 10/10 ========================#.##≈§§§§§.§§##.#AC: 4Str: 8#.##.≈§§§§≈≈.##.#EV: 11Int: 14#.##.§§..§...###.#SH: 0Dex: 17#...#########.##.#XL:  7 Next: 40% Place: Dungeon:4#.### #@#)# ####.#hj Noise: ---------  Time: 5331.7 (0.0)#.### #.))# #....#g) +0 short sword {Y k) +0 long sword (fl#...# #.### #.####Cast: Shock # ###.# #.# ####.#h Zot (19616) Gem (4617) # ### #.# #.# #....# # ##.###.# #.# #.####h  ###>#.##.# #.# #.# ##.###...# #.# #.# ###.#.#### #.# #.#####h   _a +0 short sword of speed; a +0 leather armour; an orc corpse _m - a +0 short sword of speed _You see here a +0 short sword. _n - 2 puce potions (gained 1) _Items here: )) [ †. _You see here a +0 flail.h ! _Items here: )) [ †. _You see here a +0 flail.  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or k - a +0 long sword of flaming {Jacinta}  > or g - a +0 short sword {Yuphin}hhx _h@hh  You start parting from your weapon.hn2.7 (156hshxhn3.7 (245hh)hH-n4.7 (334hT4h>h,Bn5.7 (423hHhShVn6.7 (512h\h^v k) +0 long sword (flame) {Jacinta} h^_You continue parting from your +0 short sword {Yuphin}. x5  You finish parting from your +0 short sword {Yuphin}.hahdhh!t  You whisper farewell to Yuphin.  You start attuning to your weapon.hwn7.7 (601hh,8.7 (7090hh+h8o9.7 (8809h3hvho40.7 (978hh>hPr1.7 (10.0)67hh m) +0 short sword (s  You whisper farewell to Yuphin.attuning toattuning to your +0 short sword of speed. x5attuning to your +0 short sword of speed.elcome your +0 short sword of speed "Wilfried" into your grasp.  Your graspers tingle!hhh(h _m - a +0 short sword of speed (offhand) {Wilfried}h4+l  Your movement speed is average. Your attack delay is about 1.0.  h+xYour damage rating with your +0 long sword of flaming {Jacinta} is about 12  (Base 10 x 117% (Dex) x 109% (Skill)).h.h4h5  Your damage rating with your +0 short sword of speed {Wilfried} is about 6 _(Base 5 x 117% (Dex) x 109% (Skill)).hthyDrop what? (Left/Right to switch category) 13/52 gear slots (_ for help) Hand Weapons (select all with ))  k - a +0 long sword of flaming (weapon) {Jacinta}  m - a +0 short sword of speed (offhand) {Wilfried}c - a +0 short sword {Guillermo}  d - a +0 hand axe {Soledad}  f - a +0 sling  g - a +0 short sword {Yuphin}  l - a +2 whip of electrocution Missiles (select all with ()e - 6 poisoned darts Armour (select all with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  i - a +0 helmet (worn)h - a +0 ring mail  j - a +2 scale mail of cold resistance [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]h,  1 item  k - a +0 long sword of flaming (weapon) {Jacinta}  c + a +0 short sword {Guillermo}[Enter] accept (1 chosen)hK2 items c + a +0 short sword {Guillermo}  d + a +0 hand axe {Soledad}2hF3  d + a +0 hand axe {Soledad}  g + a +0 short sword {Yuphin}3h)h#.##≈..§≈≈.§§# ..##......... planckenstein the Trooper#.##≈.§...§.≈# ............# Coglin#.##≈.≈§_.≈§≈# ..##.##.##### Health: 57/57 ========================#.##§.≈§)[≈§§# # #5#Magic: 10/10 ========================#.##≈§§§§§.§§##.#AC: 4Str: 8#.##.≈§§§§≈≈.##.#EV: 11Int: 14#.##.§§..§...###.#SH: 0Dex: 17h#...#########.##.#XL:  7 Next: 40% Place: Dungeon:4#.### #@#)# ####.#Noise: ---------  Time: 5341.7 (0.0)#.### #.))# #....#k) +0 long sword (fl m) +0 short sword (s#...# #.### #.####Cast: Shock # ###.# #.# ####.#Zot (19606) Gem (4607) # ### #.# #.# #....# # ##.###.# #.# #.#### ###>#.##.# #.# #.# h##.###...# #.# #.# ###.#.#### #.# #.#####  hӏ_m - a +0 short sword of speed (offhand) {Wilfried}  Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +0 long sword of flaming {Jacinta} is about 12  h(Base 10 x 117% (Dex) x 109% (Skill)).  Your damage rating with your +0 short sword of speed {Wilfried} is about 6 _(Base 5 x 117% (Dex) x 109% (Skill)).h)h(h٧hѮn2.7 (156hh~K _You drop a +0 short sword {Guillermo}.hռn3.7 (245hvhF _You drop a +0 hand axe {Soledad}.hn4.7 (334hhQhzhI9 _You drop a +0 short sword {Yuphin}.hhhh$hh[a23hM=  You see here a +0 flail.h hR12 _hhZ  Items here: )) [ †.hhR01 _hhhhM5990h8hh&hM8599hhhhK78hhF hhIK67hwhhhK56h!h$h!*a45hy,h/h5a34hD7h4:hBa23hChFhKa12hNhrPhSa01hTh8Yh`x890hbhix889hnhushsK78hxhYzh.h~K67h߀hӂh^hՇK56h#hHhLhK45hh_hIh~K34h'hThBhwK23hhh,hK12hɭhhAa01hwhh1htL790hch hwhL879hhh...#.## #..B. .# .... ...##...##.# .# #..#.......# .# #.........# .# #..#.....# ######..# #..##.... hR......#.## #..##..# # §≈≈≈§§#..###..##@##.###o ≈≈≈§.§#...##............ ...§§§#.............#### Shock ._.≈.≈#...##.##.##### h%.)[≈.≈######.##.# ≈≈≈..§#......##.# B   giant cockroach (wandering) ≈≈§≈≈.#########.# h......## #.####.# #.#hB069.7 (25.0)hG.Bh(p70.7 (2678h, h b _A giant cockroach comes into view.h9 *******B  The zap hits the giant cockroach.hZPhYl.B.....he9/10 ---=1.7 (1.0)67h mhQnj _The giant cockroach is moderately wounded.hvZ *******The zap hits the giant cockroach.hchAhl...B...h8-----256hAheg _The giant cockroach is heavily wounded.h ***** The zap hits the giant cockroach.h~b h+j `..B..hAm 7-----345hus hEw h _The giant cockroach is severely wounded.h45****h5*hh^...B.h 6-----434hh:Y _The zap misses the giant cockroach.h R*****h< h, `....B.ha 5----523h h Y _The zap misses the giant cockroach.h[d  You hit the giant cockroach with your +0 long sword of flaming.  You burn the giant cockroach.hhsE†h6.8 (1.1Shock12h‰i _You kill the giant cockroach!hhhhh3 016==690hhL869hhhK78h@ h h 567h1h[hch@==5h6h'h}hrh-4h5hhh]K34h h$h4%K23h6&h#*hU*K12hO+h.h!/97==hN/C01hD0h?Q59085978hAhEh!FH==67hCFhYGhKhKK56hLh{Qa45hRhVa34hWh[h[v8===23h]h`hj..#.§#.-.§#...##....hk§§#...J...Shock..h;k!...hWk}J   jelly (wandering)hrk..hk.h~95.8 (19.0)-6.8 (2012hShԄB _A jelly comes into view.hh  ...# #..## #.... .#  .... ...##...##.#  #..# #..#.......# hc M #..# #.........#  #..# #..#.....#  #..##....  #..##†.# # #@# #............ .J.........#### ._.##.##.##### .)[h r#.##.##.##.# #.# #.#h\ ...# #..## #.... .#  h\.... ...##...##.#  #..# #..#.......#  #..# #.........#  h\#..# #..#.....# h] #..##....  #..##†.# # h6]M#@# hc]#............ .J.........#### _h].##.##.##### )[h]G#.##.h]#.##.#h]@ #. h^ hghkhohr\ _A jelly is nearby!h" *******J  The zap hits the jelly.hl@hLg....J..huP7---=7.8 (1.0)01hqZh^` _The jelly is moderately wounded.h- ...# planckenstein the Trooper #..## #.... .#  Coglin .... ...##...##.#  Health: 57/57 ======================== #..# #..#.......#  Magic: 6/10==============---------- #..# #.........#  AC: 4Str: 8 #..# #..#.....#  EV: 11Int: 14 ######..# #..##....  SH: 0Dex: 17 hk.......#.## #..##†.# #  XL:  7 Next: 40% Place: Dungeon:4 §≈≈≈§§#..###..##@##.###o  Noise: =--------  Time: 5397.8 (0.0) ≈≈≈§.§#...##.***........  k) +0 long sword (fl m) +0 short sword (s ...§§§#....J*.......####  Cast: Shock ._.≈.≈#...##.##.#####  Zot (19550) Gem (4551) .)[≈.≈######.##.# ≈≈≈..§#......##.#hQ5 J   jelly ≈≈§≈≈.#########.# ......## #.# ######.# #.#The zap hits the jelly. _The jelly is moderately wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (moderately wounded, 100% to hit)h...#planckenstein the Trooper#..## #.... .#Coglin.... ...##...##.#Health: 57/57 ========================#..# #..#.......#Magic: 6/10==============----------#..# #.........#AC: 4Str: 8#..# #..#.....#EV: 11h3yInt: 14 ######..# #..##....SH: 0Dex: 17 ......#.## #..##†.# #XL:  7 Next: 40% Place: Dungeon:4 §≈≈≈§§#..###..##@##.###oNoise: =--------  Time: 5397.8 (0.0) ≈≈≈§.§#...##.***........k) +0 long sword (fl m) +0 short sword (s ...§§§#...***.......####Cast: Shock ._.≈.≈#..*##.##.#####Zot (19550) Gem (4551) .)[≈.≈######.##.# ≈≈≈..§#......##.#J   jelly ≈≈§≈≈.#########.# ......###.# ######.#hN#.#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (moderately wounded, 100% to hit)  The zap hits the jelly.  The jelly is heavily wounded.hؚ.....J.8.8 (1490 _h  ...# planckenstein the Trooper #..## #.... .#  Coglin .... ...##...##.#  Health: 57/57 ======================== #..# #..#.......#  Magic: 5/10============------------ #..# #.........#  AC: 4Str: 8 #..# #..#.....#  EV: 11Int: 14 ######..# #..##....  SH: 0Dex: 17 ......#.## #..##†.# #  XL:  7 Next: 40% Place: Dungeon:4 §≈≈≈§§#..###..##@##.###o  Noise: =--------  Time: 5398.8 (0.0) ≈≈≈§.§#...##h\ D[35m*.**........  k) +0 long sword (fl m) +0 short sword (s ...§§§#.....J*......####  Cast: Shock ._.≈.≈#...##.##.#####  Zot (19549) Gem (4550) .)[≈.≈######.##.# ≈≈≈..§#......##.# J   jelly ≈≈§≈≈.#########.# ......## #.# ######.# #.#Aim: a jelly (moderately wounded, 100% to hit)  The zap hits the jelly. _The jelly is heavily wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehN 6 ...# planckenstein the Trooper #..## #.... .#  Coglin .... ...##...##.#  Health: 57/57 ======================== #..# #..#.......#  Magic: 5/10============------------ #..# #.........#  AC: 4Str: 8 h #..# #..#.....#  EV: 11Int: 14 ######..# #..##....  SH: 0Dex: 17 ......#.## #..##†.# #  XL:  7 Next: 40% Place: Dungeon:4 §≈≈≈§§#..###..##@##.###o  Noise: =--------  Time: 5398.8 (0.0) ≈≈≈§.§#...##............  k) +0 long sword (fl m) +0 short sword (s ...§§§#.....J.......####  Cast: Shock ._.≈.≈#...##.##.#####  Zot (19549) Gem (4550) .)[≈.≈######.##.# ≈≈≈..§#......##.# J   jelly ≈≈§≈≈.#########.# ......## hS u[33m#.# ######.# #.#The zap hits the jelly. _The jelly is heavily wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineYou miscast Shock. Nothing appears to happen.h t ...# #..## #.... .#  ....   #..#   #..#   #..#      #  J . _ )[  h Contam: 10% -9.8 (1849 _hZ hu h ...# planckenstein the Trooper #..## #.... .#  Coglin .... ...##...##.#  Health: 57/57 ======================== #..# #..#.......#  Magic: 4/10=========--------------- #..# #.........#  AC: 4hStr: 8 #..# #..#.....#  EV: 11Int: 14 Contam: 10% ######..# #..##....  SH: 0Dex: 17 ......#.## #..##†.# #  XL:  7 Next: 40% Place: Dungeon:4 §≈≈≈§§#..###..##@##.###o  Noise: ---------  Time: 5399.8 (0.0) h≈≈≈§.§#...##.J**........  k) +0 long sword (fl m) +0 short sword (s ...§§§#.............####  Cast: Shock ._.≈.≈#...##.##.#####  Zot (19548) Gem (4549) .)[≈.≈######.##.# ≈≈≈..§#......##.#hw J   jelly ≈≈§≈≈.#########.# ......## #.# ######.# #.#Shift-Dir - straight line h(_You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)h...#planckenstein the Trooper#..## #.... .#Coglin.... ...##...##.#Health: 57/57 ========================#..# #..#.......#Magic: 4/10=========---------------#..# #.........#AC: 4Str: 8#..# #..#.....#EV: 11Int: 14 Contam: 10% ######..# #..##....SH: 0Dex: 17 hRm......#.## #..##†.# #XL:  7 Next: 40% Place: Dungeon:4 §≈≈≈§§#..###..##@##.###oNoise: ---------  Time: 5399.8 (0.0) ≈≈≈§.§#...##.***........hk) +0 long sword (fl m) +0 short sword (s ...§§§#...***.......####Cast: Shock ._.≈.≈#..*##.##.#####hZot (19548) Gem (4549) .)[≈.≈######.##.# ≈≈≈..§#......##.#J   jelly ≈≈§≈≈.#########.# ......###.# h######.##.#Aiming: Shock (safe; 7% risk of failure)  hnPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)  The zap hits the jelly.  The jelly is heavily wounded.hzh|h2 o.J.....o   orc (wandering)hJx=400.8 (178hh.u _An orc comes into view. It is wielding a +0 hand axe.h  ...# planckenstein the Trooper #..## #.o.. .#  Coglin .... ...##...##.#  Health: 57/57 ======================== #..# #..#.......#  Magic: 3/10=======----------------- #..# #.........#  AC: 4Str: 8 #..# #..#.....#  EV: 11Int: 14 Contam: 10% ######..# #..##....  SH: 0Dex: 17 h |......#.## #..##†.# #  XL:  7 Next: 40% Place: Dungeon:4 §≈≈≈§§#..###..##@##.###o  Noise: =--------  Time: 5400.8 (0.0) ≈≈≈§.§#...##..J*........  k) +0 long sword (fl m) +0 short sword (s ...§§§#.............####  Cast: Shock ._.≈.≈#...##.##.#####  Zot (19547) Gem (4548) .)[≈.≈######.##.# ≈≈≈..§#......##.# J   jelly ≈≈§≈≈.#########.#h p o   orc (wandering) ......## #.# ######.# #.#The jelly is heavily wounded. _An orc comes into view. It is wielding a +0 hand axe.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)h ...#planckenstein the Trooper#..## #.o.. .#Coglin.... ...##...##.#Health: 57/57 ========================#..# #..#.......#Magic: 3/10=======-----------------#..# #.........#AC: 4Str: 8#..# #..#.....#EV: 11Int: 14 Contam: 10% ######..# #..##....SH: 0Dex: 17 ......#.## #..##†.# #XL:  7 Next: 40% Place: Dungeon:4 §≈≈≈§§#..###..##@##.###oh Noise: =--------  Time: 5400.8 (0.0) ≈≈≈§.§#...##*.**........k) +0 long sword (fl m) +0 short sword (s ...§§§#.....**......####Cast: Shock ._.≈.≈#...##.##.#####Zot (19547) Gem (4548) .)[≈.≈######.##.# ≈≈≈..§#......##.#J   jelly ≈≈§≈≈.#########.#o   orc (wandering) ......###.# ######.#h T#.#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh Shift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)  The zap hits the jelly.  The jelly is severely wounded.h h\ Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a jelly (heavily wounded, 100% to hit)  The zap hits the jelly.  The jelly is severely wounded.The orc shouts!h,] hh .o...J..ohl }=1.8 (167 _hs hv hhThe jelly is severely wounded. _The orc shouts!  You hit the jelly but do no damage. Your graspers burn! The acid corrodes you!The jelly is severely wounded.You hit the jelly with your +0 long sword of flaming.  You burn the jelly.hjhGu.o.o   orch{>6/58- 0 7-2-4 long sword (fl m) -4 short sword (sYou hit the jelly with your +0 long sword of flaming.  You burn the jelly. _You kill the jelly!  Training target 6.0 for Fighting reached!  Your Fighting skill increases to level 6!need to enable at least one skill for training.h/  --more--h{ h0  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   6.0   7.0   0   k - Spellcasting   2.0   4.2  -2  hG         b - Maces & Flails   0.0   1.2  -1   l - Conjurations   3.0   4.8  -1  h c - Unarmed Combat   0.0   1.2  -1   m - Air Magic   3.0   4.8  -1   d - Throwing   0.0   1.2  -1      h         e - Short Blades   0.0   1.2  -1       f - Long Blades   0.0   1.0   0       g - Ranged Weapons   2.0   3.6  -1          h.     h - Armour   0.0   1.2  -1  h.     i - Dodging   2.0   3.6  -1  h(.     j - Stealth   2.0   3.6  -1  hF        hea    h        h_    ha    h         You need to enable at least one skill.[?] Help[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetshP = a + Fighting 6.0h  a * Fighting   6.0hs o a - Fighting   6.0ht> g + Ranged Weapons 2.0hz9TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsh =[?25h[?0c0 h [?25l[?1chU4.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetshDhIMhUe...#planckenstein the Trooper#..## #.... .#Coglin.... ...##...##.#Health: 56/58 =======================-#..# #..#..o....#Magic: 3/10=======-----------------#..# #.........#hV7AC:  0  Str: 8#..# #..#.....#EV: 11Int: 14 Contam: 10% ######..# #..##....SH: 0Dex: 17 ......#.## #..##†.# #XL:  7 Next: 47% Place: Dungeon:4 §≈≈≈§§#..###..##@##.###oNoise: =--------  Time: 5402.8 (1.0) ≈≈≈§.§#...##............k) -4 long sword (fl m) -4 short sword (s ...§§§#.............####Cast: Shock hW[._.≈.≈#...##.##.#####Zot (19545) Corr (-4) Gem (4546) .)[≈.≈######.##.# ≈≈≈..§#......##.#o   orc ≈≈§≈≈.#########.# ......###.# ######.##.#You hit the jelly with your +0 long sword of flaming.  You burn the jelly. _You kill the jelly!Training target 6.0 for Fighting reached!  Your Fighting skill increases to level 6!You need to enable at least one skill for training.h`h}hh.l. _hj #..## #.... .# .... ...##...##.# #..# #..#..o....# #..# #..... #..# #..#. #######..# #..##.... .......#.## #..##†.# # h$≈§≈≈≈§§#..###..##.##.###o .≈≈≈§.§#...##...@...........§§§#....#### ≈._.≈.≈#...##.##.##### ≈.)[≈.≈######.##.# ≈≈≈..§#......##.#§≈≈.#########.# .......## #.# #######.# #.# h #)#)# ####.#h}hU.oh4==-345 _hDhh.... ...##...###..# #..#.......##.....o...# #..#.....# ######h}#..##.... .......#.## #..##†.# # ≈§≈≈≈§§#..###..##.##.###o .≈≈≈§.§#...##............ ≈...§§§#.....####_.≈.≈#...##.##.##### )[≈.≈######.##.# hX.≈≈≈..§#..... ≈≈≈§≈≈.####### .......## #######.  #)#)# ###.)....####hA!h3+U.oh37-434h?hhAh\#..# #..#......#.........# ..#..o..# ######.##.... .......#.## #..##†.# # ≈§≈≈≈§§#..###..##.##.###o .≈≈≈§.§#...##............ ≈...§§§#.....####h_.≈.≈#...##.##@##### )[≈.≈######.##.# .≈≈≈..§#..... ≈≈≈§≈≈.####### .......## #######.  #)#)# ###hd.)...######h1.##########..hh U.oh i523h h h .# #.....# ######.##o... .......#.##†.# # ≈§≈≈≈§§#..###..##.##.###o h; s.≈≈≈§.§#...##............ ≈...§§§#.............####_.≈.≈#...##.##.##### )[≈.≈#### ha n.≈≈≈..§#..... ≈≈≈§≈≈.####### .......## h #######.  #)#)# ###h H.)...h ################.. ####.# ##~#~#~##h6 h6 T.ohu 8% 612h%! h" h x#.....# #######..##.... .......#.## #..##o.# # ≈§≈≈≈§§#..###..##.##.###o .≈≈≈§.§#...##............ ≈...§§§#.............####_.≈.≈#...##.##.##### )[≈.≈#### .≈≈≈..§#..... h ≈≈≈§≈≈.####### .......## #######.  #)#)# ###.)...################.. ####.# ##~#~#~##...~#.#÷#~h1 h R†oh 8===6701h h h#######.... .......#.## #..##†.# # ≈§≈≈≈§§#..###..##o##.###o .≈≈≈§.§#...##............ ≈...§§§#.....####_.≈.≈#...##.##.##### )[≈.≈#### .≈≈≈..§#..... ≈≈≈§≈≈.####### .......## #######.  #)#)# ###.)...######h##########.. ####.# ##~#~#~##...~#.#÷#~####~#~#~#hwh T.ohu 48390h]hh1s.......#.##†.# # ≈§≈≈≈§§#..###..##.##.###o .≈≈≈§.§#...##...o........ ≈...§§§#.............####_.≈.≈#...##.##.##### )[≈.≈#### .≈≈≈..§#..... ≈≈≈§≈≈.####### .......## #######.  #)#)# ###.)hȌX...################.. ####.# ##~#~#~##...~#.#÷#~####~#~#~# ~#~#~#~~hHhP.ohŗ29839hhXhIQ≈§≈≈≈§§#..###..##.##.###o .≈≈≈§.§#...##............ ≈...§§§#........o....####hQX_.≈.≈#...##.##.##### )[≈.≈#### .≈≈≈..§#..... ≈≈≈§≈≈.####### .......## #######.  #)#)# ###.)...################.. ####.# ##~#~#~##...~#.#÷#~####~#~#~# ~#~#~#~~#~#~#~##hQhHSh6b.o11078heh$gh≈§≈≈≈§§#..###..##.##.###o  planckenstein the Trooper .≈≈≈§.§#...##............  Coglin ≈...§§§#.............####  Health: 58/58 ======================== ≈._.≈.≈#...##.##o#####  Magic: 3/10=======----------------- ≈.)[≈.≈######.##*# AC:  0  Str: 8 .≈≈≈..§#......##*# EV: 11Int: 14 Contam: 1% hF≈≈≈§≈≈.#########*# SH: 0Dex: 17 .......## #*# XL:  7 Next: 47% Place: Dungeon:4 #######.# #@# Noise: ---------  Time: 5410.8 (0.0)  #)#)# ####.# k) -4 long sword (fl m) -4 short sword (s  #.))# #....# #### Cast: Shock h #.### #.#### #######..# Zot (19537) Corr (-4) Gem (4538)  #.# ####.# ##~#~#~##.#  #.# #....# #~#.#÷#~#.# o   orc  #.# #.#### ##~#~#~##.# h #.# #.# #~#~#~#~~.#  #.# #.# ##~#~#~##.#Your Fighting skill increases to level 6! h1Q_You need to enable at least one skill for training.  h`jAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehMAim: an orc, wielding a +0 hand axe (68% to hit)h ≈§≈≈≈§§#..###..##.##.###oplanckenstein the Trooper .≈≈≈§.§#...##...*........Coglin ≈...§§§#........*....####Health: 58/58 ======================== ≈._.≈.≈#...##.##*#####Magic: 3/10=======----------------- ≈.)[≈.≈######.##*#AC:  0  Str: 8 .≈≈≈..§#......##*#EV: 11Int: 14 Contam: 1% ≈≈≈§≈≈.#########*#SH: 0Dex: 17 .......###*#XL:  7 Next: 47% Place: Dungeon:4 #######.##@#Noise: ---------  Time: 5410.8 (0.0)#)#)# ####.#k) -4 long sword (fl m) -4 short sword (sh [11;5H#.))# #....##### Cast: Shock#.### #.#### #######..# Zot (19537) Corr (-4) Gem (4538) #.# ####.###~#~#~##.##.# #....##~#.#÷#~#.# o   orc#.# #.######~#~#~##.##.# #.##~#~#~#~~.##.# #.###~#~#~##.#Your Fighting skill increases to level 6! _You need to enable at least one skill for training.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (68% to hit)hM n _You need to enable at least one skill for training.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (68% to hit)  The zap misses the orc.haW t...o...hY  =1.8 (167 _hD` hb h.o≈§≈≈≈§§#..###..##.##.###o  planckenstein the Trooper .≈≈≈§.§#...##............  Coglin ≈...§§§#.............####  Health: 58/58 ======================== ≈._.≈.≈#...##.##.#####  Magic: 2/10====-------------------- ≈.)[≈.≈######.##o#hS AC:  0  Str: 8 .≈≈≈..§#......##*# EV: 11Int: 14 ≈≈≈§≈≈.#########*# SH: 0Dex: 17 h.......## #*# XL:  7 Next: 47% Place: Dungeon:4 h#######.# #@# Noise: =--------  Time: 5411.8 (0.0) h #)#)# ####.# k) -4 long sword (fl m) -4 short sword (s h #.))# #....# #### Cast: Shock h4 #.### #.#### #######..# Zot (19536) Corr (-4) Gem (4537) hV #.# ####.# ##~#~#~##.#  #.# #....# #~#.#÷#~#.# o   orc hyN #.# #.#### ##~#~#~##.#  #.# #.# #~#~#~#~~.# h~ #.# #.# ##~#~#~##.#Aim: an orc, wielding a +0 hand axe (68% to hit) h)_The zap misses the orc.hIAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (68% to hit)h≈§≈≈≈§§#..###..##.##.###oplanckenstein the Trooper .≈≈≈§.§#...##...*........Coglin ≈...§§§#........*....####Health: 58/58 ======================== ≈._.≈.≈#...##.##*#####Magic: 2/10hW====-------------------- ≈.)[≈.≈######.##*#AC:  0  Str: 8 .≈≈≈..§#......##*#EV: 11Int: 14 ≈≈≈§≈≈.#########*#SH: 0Dex: 17 .......##h#*#XL:  7 Next: 47% Place: Dungeon:4 #######.#h#@#Noise: =--------  Time: 5411.8 (0.0)h#)#)# ####.#k) -4 long sword (fl m) -4 short sword (s#.))# #....#hZ#### Cast: Shockh:#.### #.#### #######..# Zot (19536) Corr (-4) Gem (4537) #.# ####.###~#~#~##.##.# #....#h?#~#.#÷#~#.# o   orc#.# #.######~#~#~##.##.# #.##~#~#~#~~.##.# #.#h##~#~#~##.#Aiming: Shock (safe; 7% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh'Aim: an orc, wielding a +0 hand axe (68% to hit)  The zap hits the orc.  The orc is severely wounded.hsOh>Vt....o..hX#3hX===2.8 (156 _h_hdh≈§≈≈≈§§#..###..##.##.###o  planckenstein the Trooper .≈≈≈§.§#...##............  Coglin ≈...§§§#.............####  Health: 58/58 ======================== ≈._.≈.≈#...##.##.#####  Magic: 2/10====-------------------- ≈.)[≈.≈######.##.# AC:  0  Str: 8 .≈≈≈..§#......##o# EV: 11Int: 14 ≈≈≈§≈≈.#########*# SH: 0Dex: 17 .......## #*# XL:  7 Next: 47% Place: Dungeon:4 #######.# #@# Noise: =--------  Time: 5412.8 (0.0)  #)#)# ####.[4h0m# k) -4 long sword (fl m) -4 short sword (s  #.))# #....# #### Cast: Shock  #.### #.#### #######..# Zot (19535) Corr (-4) Gem (4536)  #.# ####.# ##~#~#~##.#  #.# #....# #~#.#÷#~#.# o   orc  #.# #.#### ##~#~#~##.#  #.# #.# #~#~#~#~~.#  #.# #.# ##~#~#~##.#The zap hits the orc. h_The orc is severely wounded.Aiming: Shock (safe; 7% risk of failure)  h"vPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 68% to hit)htq≈§≈≈≈§§#..###..##.##.###o  planckenstein the Trooper .≈≈≈§.§#...##............  Coglin ≈...§§§#.............####  Health: 58/58 ======================== ≈._.≈.≈#...##.##.#####  Magic: 2/10====-------------------- ≈.)[≈.≈######.##.#hs AC:  0  Str: 8 .≈≈≈..§#......##o# EV: 11Int: 14 h:6≈≈≈§≈≈.#########.# SH: 0Dex: 17 .......## #.#h$ XL:  7 Next: 47% Place: Dungeon:4 #######.# #@# Noise: =--------  Time: 5412.8 (0.0)  #)#)# ####.# k) -4 long sword (fl m) -4 short sword (s  #.))# #....# #### Cast: Shock h #.### #.#### #######..# Zot (19535) Corr (-4) Gem (4536)  #.# ####.# ##~#~#~##.#  #.# #....# #~#.#÷#~#.# o   orc  #.# #.#### ##~#~#~##.#  #.# #.# #~#~#~#~~.#  #.# #.# ##~#~#~##.#hCAiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 68% to hit)  hmMThe zap hits the orc.  You kill the orc!hhA * * _*##### )[h*#*#*# #*# #@#  #)#)#   #.))#   #.###   #.#  h #.#    #.#  hB   #.# #.#   hf #.# #.#  hmj....)..hu83.8 (1Shock45 _h |h}h h h h hƽ a34h &-h ` 4 _You start resting.h  4 -5.8 (2+0 long sword (fl m) +0 short sword (s2) Gem (4533) h? h [ _You are no longer corroded.hh hh9ha12hka01h"hhL290hhhL829hhh(3===78hhhK67hhchK56hha45hhzu===34h'hhK23hmha12hhihK01hh 4==190h h h L819h h h6K78hh4a67hiht==56hkhTa45hha34hh\ h K23hP!h#h#K12hI%h(h9(m5===01hY(h(h*h!+L090h+h.hT.L809h/h2h 3C78h3h6h27A===6h77h8h;a56hz=h?h?K45hmAh@Da34hAEhGhH|6==23hIhMa12hNhOQhQK01hOShTh2UM4990hVhTYhZ`==8499hZh\h&]K78h]h`h`567hahahfdhdK56hfh@i7==45hihma34hnhqhqK23hrhFva12h?whyhzH==01h1zh{h}b890h}hhL889hwhK78hւhh=w67hw8===56hJC4h;45hh’K34hhhK23hИhyhÜ_===12hhZhC01hhh)L790hhhUL879h<hα9==78hhԶh567hKh6hIhK56h׾hhK45hhhE^==34hUhCw23ha12h hkhK01hh_ _You start resting.h:077.8 (62.0)h10/10===8.8 (63690hh% _Magic restored.hh%hh5h!b869h3',h'hu(K78hL)h*h-a67h.h1@  You see here a +0 hand axe.h4h5f===56 _h6h98h<a45h=h"AhAY .... ...##...##.#  #..# #..#.......#  #..# #...#  #..# #..#.....# ######..# #..##.... ......#.## #..##†.# # §≈≈≈§§#..###..##.##.###o hmv≈≈≈§.§#...##............ ...§§§#.........@...#### ._.≈.≈#...##.##.##### .)[≈.≈######.##.#  Shock ≈≈≈..§#......##)# ≈≈§≈≈.#########.# ......## #.#o   orc (asleep) ######.# #.##)#)# ####.##.))# #....# ####h}n283.8 (5.0)hvn4.8 (634h~hhj *******o  The zap hits the orc.  The orc is heavily wounded.h ;hFd....o..haK9/10 ---==5.8 (123hRhT% _The orc shouts!h8:  The zap hits the orc.h R*******hS..)....h8------6Shock12hhG _You kill the orc!hǫ Ihg h 01590h h h L859h hx h f--78hy h h, K67h h h K56h> h h? z9==45h h C3hC 4h hx h K23h h a12h@ h t==01h h b490hI hD b849hJ h a78h,10/10===67hhh hI C56hv hh0#..## #.... .# .... ...##...##.# #..# #..#.......# #..# #.........#  #..# #..#.....# ####..# #..##....# h....#.## #..##†.#># §§#..###..##.##.###.# ≈§.§#...##......@...).# --5026.0)§§§#.............#####≈.≈#...##.##.##### [≈.≈######.##.# ..§#......##)# §≈≈.#########.# ....## #.# ####.# #.h|#  #)#)# ####.#h*h'--3.8 (1745h7h5:; _Found a stone staircase leading down.h3hhhhz34h _===23h hT h(hK12hhWhhK01hh  Things that are here:  a +0 club; a +0 scale mail; an orc corpsehhS390 _hp h!h%b839h&h+*h.h.K78h3h5h9h9K67h:hp<hF@h@K56hAh8Ch"GhGK45h]Hh JhMhNK34hNhYPhSh8TK23hUh3VhIYhYK12h"Zh\hQke             ..############ .# .........).. .# #@#  16.8 (13## #.... .#.#  .. ...##...##.#.#  h%lz.# #..#.......#.# .# ...##.# .# #..#.....# #.#   .# #..##....# #.#   .## #..##†.#># #.#   ..###..##.##.###.#  hthyo7.8 (1401hhC# _Found a whip.hhih<hhhb290h}h^hL829h^hhh)K78hh<  You see here a +0 whip.hhR67 _hyhUhhK56hh{hhuK45hnhh8 h K34h h h h4 K23hj h@ h a12h h. h a01h_ h b190h hy l _n - 3 puce potions (gained 1)h h L819h. h hL h C78h h- h" hC# K67h$ h% h7( h( K56hH) h* h, h- K45h^. h2 hI5 h5 K34h_6 h7 hC: h: K23h; h|= h? h? K12h@ hNB hD h0E K01hE hG hpJ hJ L090hK hO hER hR L809hmS hU hX h Y K78hY h[ h]] h] K67h] h^ ha ha K56hb hd h$i C4ho 5hwq hGr hu h}z h{ h{ %3h5| 4hj| h~ h3 h h h %2h: 3ho h h hĔ h h %1h1 2h h hs h۝ h h %0ha 1h h hW h h hB '399h 0hب h h# h h hA %8h 399h hD h h۸ h ho %7h 8h h h h> h hI %6h 7h h$ h hA h' ht %5h 6h h8 h  hz  h You see here a +0 whip.h h@ h %4h 5 h _h h h hg h %3h 4h h h hf h h5 %2h\ 3h h h h h h %1h 2hK hc h hv h- K01h& h h h@ L890h h h h #. ###. ... #.. ####..  .....   .####..############  ...# .......@......)...#  ...# ##.##..#####.####.#  #..## #.... .#.# #.# Shock h  .... ...##...##.#.# #.#  #..# #..#.......#.# #.#  #..# #.........##.# #.# B   giant cockroach (wandering)  #..# #.B#.....# #.# #.# ####..# #..##....# #.# #.#..#.## #..##†.#># #.# #.#h8 -58.8 (41h! N.BhP) p9.8 (42889h. h0 b _A giant cockroach comes into view.hj f*******he hfl .....BB.hw 9/10 ---=60.8 (1.0)78h} hC Y _The zap misses the giant cockroach.h~F  The zap hits the giant cockroach.h*******hU.......h8-----1Shock67hhS _You kill the giant cockroach!hYhhh^h%w56hK45h2h.hpK34hhhVf--23hha12h#h9==01hhb790hhVhL879hha78h'hh^==67hha56hY h h/ K45h ha34hhhK23h!hx=10/10hX===12hhWh a01h!h"h%hq%L690hW&h)h+hZ,L869hX-h.h1h 2_===78h2h4h7a67h 9h:h<h[=K56hB?h?hBa45hChEhJHhHK34hrIh PhSa23hThLVhYh ZK12hZh\h_h `K01hahchhfhfL590hgh8z ##### ## .... .## #.. ... #.# #.#  ######@#####.# - #............#  #.####.####..#  #.####..####.# #............# ...####..##########  ...# #..............)..  ...# ###.##..#####.####  #..## # #.... .#.# # h088.8 (27.0)h-9.8 (28859hh֎R _o - a brown potionh~h~h h hvhڊ78hrK67hh{hc56hOhK45hDh2hhK34hthha23hh'hhK12hhhhWK01hhOh׶############### #.@...........## #.#####......... ..S #.#####.##Shock#########.##...... #.####.####..# S   ball python (constriction, asleep) #.####..####. #............ ...####..#####h 97.8 (8.0)  A ball python comes into view.hcS.S)hx==8.8 (9490hih?5 _The ball python hisses angrily.hR *** The zap misses the ball python. The zap hits the ball python.hD S..  The ball python is severely wounded.The ball python closely misses you. The ball python grabs you.hG 7-9/10 ---  1  -9.8 (1hG j8) Constr Gem (4349) hL hO _ _The ball python constricts you.hB_  The zap misses the ball python. The zap hits the ball python.h,cy***hj0...h E8=8-----11 9-600Shock7) Gem (4348) hhO _You kill the ball python!hhIhh;h6756h'K45hhhH=--34hh hb K23h h*hz9==12hqha01hhhHL390hhGhL839hhbh^==78hAhhK67hfhc!h!K56h"h$h}$K45h$hl'h'10/10===34h(h)hk+h+K23h1,hI-h /h|/K12h0hE1h3h3K01h4h5h7h08`===290h8h[:hO<h<L829h*=h>h@h=AK78hAhBhDh4EK67hEhFhIhIa56h KhMa45h Nh0OhhN  #........# #.#####.## #.############.#####. #.# #............# #.# #.####.####..#h#.## ##.## #.####..### #...#####...###.......... #...............####..####.....#.###...###.......... #....###..@...# ###.##..###h` #.......####..## # #.... ....### .........##...######. #..####..#..... ###. #..# #.. #... #..# #..#  #...#########..# #..##....#  #.##.........#.## #..##†.#>#hP  #.##.≈≈§≈≈≈§§#..###..##.##.# h,041.8 (41.0)h-2.8 (4256hh _You see here a +0 cloak of corrosion resistance.hh8#t3.8 (1.0)45h)h+\ _c - a +0 cloak of corrosion resistanceh h 4Wear which item? Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  i - a +0 helmet (worn) h] l c - a +0 cloak of corrosion resistanceh - a +0 ring mail h  j - a +2 scale mail of cold resistance[?] describe selected [!] equip|wield|wear[tab] equip|unequip h^ h h #........# #.#####.## planckenstein the Trooper#.############.#####.#Coglin#.# #............#Health: 58/58 ========================#.# #.####.####..#Magic: 10/10 ========================h )##.## ##.## #.####..### AC: 4Str: 8#...#####...###.......... EV: 11Int: 14#...............####..### SH: 0Dex: 17#.....#.###...###.......... XL:  7 Next: 49% Place: Dungeon:4#....###..@...# ###.##..### Noise: ---------  Time: 5643.8 (0.0)h 7#.......####..## # #.... k) +0 long sword (fl m) +0 short sword (s....### .........##...## Cast: Shock####.#..####..#...... Zot (19304) Gem (4305) ###.#..# #.........#...#..# #..#.....# #...#########..# #..##....# #.##.........#.## #..##†.#>#h I #.##.≈≈§≈≈≈§§#..###..##.##.#  _The ball python constricts you.The zap misses the ball python. The zap hits the ball python. _You kill the ball python! _h - 3 potions of haste (gained 1) _You see here a +0 cloak of corrosion resistance. hd G_c - a +0 cloak of corrosion resistanceh h h= h f  You start putting on your armour.h n4.8 (134h h h n5.8 (223h: hBhAn6.8 (312h hh@n7.8 (401hh &h,p8.8 (52990h0h3 5 _You continue putting on your +0 cloak of corrosion resistance. x5h8hKhOr _You finish putting on your +0 cloak of corrosion resistance.h+qhtRead which item? Scrolls  f - a scroll of fear  t - 3 scrolls of teleportationr - 4 scrolls of revelation hu c - 2 scrolls labelled BELEICURIX  d - 2 scrolls labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA  h - a scroll labelled GYJOUV JIOMYR  l - a scroll labelled YCARE PENO VAU [!] read|quaff[?] describe selectedhh"ht)#........# #.#####.## planckenstein the Trooper#.############.#####.#Coglin#.# #............#Health: 58/58 ========================#.# #.####.####..#Magic: 10/10 ========================h)##.## ##.## #.####..### AC: 5Str: 8#...#####...###.......... EV: 11Int: 14#...............####..### SH: 0Dex: 17h*#.....#.###...###.......... XL:  7 Next: 49% Place: Dungeon:4#....###..@...# ###.##..### Noise: ---------  Time: 5648.8 (0.0)#.......####..## # #.... k) +0 long sword (fl m) +0 short sword (s....### .........##...## Cast: Shock####.#..####..#...... Zot (19299) Gem (4300) ###.h$+w#..# #.........#...#..# #..#.....# #...#########..# #..##....# #.##.........#.## #..##†.#># #.##.≈≈§≈≈≈§§#..###..##.##.#  _h - 3 potions of haste (gained 1) hW+_You see here a +0 cloak of corrosion resistance. _c - a +0 cloak of corrosion resistanceYou start putting on your armour. h+_You continue putting on your +0 cloak of corrosion resistance. x5 _You finish putting on your +0 cloak of corrosion resistance.h61P  Okay, then.h5h:ha<. _ht9 h9 hJ: h= h@ h:G 8299 _78hG hH hK h7L K67hL hO h}R h S K56hS hU hX hY K45h@Y hrb he a34he hf hj hhj K23hj hl ho ho K12hp hzr h=u hu K01h1v hw hXz hz L890hH{ h| hN h L889h3 h h a78h h( h hS K67h h% h h K56hE hn hȎ h K45hg h' h h K34h+ h hd a23hĕ h h a12h) h h- a01h h h h L790hm h he h L879hH hI h2 K78h h h h h C67h h h h K56hO h h h? K45h3 h h h K34h h h h K23h. h hk a12h h h a01h% h h h L690h h b869h h n _k - 3 golden potions (gained 1)hg h K78hF h h a67hr h h h K56h h h h K45h h h h K34h hu h hW K23h h h h6 K12h, h h hQ K01h5 hW h hy D590h`! hJ# h% h!& L859hQ' h( h+ h+ K78h, h. h^1 a67hE2 h96 hp6 K56h7 h; v _w - 4 potions of heal wounds (gained 1)hA> a45h> h_@ hxA hA K34hB hB hC h!D K23hD hE hH a12h(I hJ hOM hM K01h,N heR hS hS L490huT hY 849h Z hr\ a78h&] h$^ h%` a67h` hSa hb h:c K56hc hfd hf h`f K45hf hg hi hi K34hHj hmk hm hm K23hvn ho hyr hr K12hms ht h'x w01hy hb| h| L390hB} h~ hI b839h hS h a78h h h hJ K67h h h  #########  #.$.S.<.. # #@# #.## #.# #.# Shock #.# #.# ## #.# #.# #hJ  #.# #.# ###. S   ball python (constriction, asleep) #.# #.# #... ##.# #.# #...  ##############..#########.###...h' 711.8 (63.0)  A ball python comes into view.h o2.8 (6456hR h 9 _Found a stone staircase leading up.hgB  The zap hits the ball python.hls*****h&^$...<hd9/10 ---=3.8 (1.0)Shock45h h O _You kill the ball python!hhḥhoh3423hĮh K12hh+_---0h1hٲhb290hhh;L829hha78hhohh x10/10===67hhh1hK56hhhh=K45hha34h^hN _You now have 206 gold pieces (gained 19).hh1_===23h}hhk############ ###h#...@.<..... #...-252.0)#.#########) #.##.#  #.# #.# #.# #.# h>{#.# #.# ##.###.# #.# #...##.# #.# ###.#.# #.# #.....#h ##.# #.# #....##hh-6.8 (1312hh hJ _Found a trident.h]h]hw_hahLehlw01hmh`nL190hohrP  There is a stone staircase leading up here.huhvS819 _hxhyh|h}K78h'~hyhRC6h7heh!hhiK56hhUhh=K45hzhnh}hK34h h?  You see here a +0 trident.h{h R23 _hhh*hK12hhKhhK01hhhhL090h'h:hhL809h(hbhJhK78h\hhhG567hhhhah-5h6hhhh9K45hh h) h K34hQ h h h K23h hU h  hn K12h/ h_ h h K01h h h! h " M1990h" hV% h( h) M8199hX* h, h10 h0 K78h=1 h3 h6 h6 K67h7 h : h< h< K56h= h}? h|B hB K45hpC h"F hH hI K34hI hK hN hN -2h(O 3hO hS h0V hV K12hXW hY h] h$^ -0hT^ 1hM_ h` h>d hd .89hd 0he hn hq hq L889hr hw hx hXy -7hy 8h)z h{ h~ h K67h h{ h߄ hY K56h? h hӊ h= 545hk h h hڑ h- K34h& h^ hʛ h9 K23h+ h h` h K12h h8 h= h K01h h h8 h  ##########.#####.##..........S.##.####.####..###.## #.####..####.# ####...###............# ...........####..############ .###...###..............)...# #......# ###.##..#####.####.# .####..#####.##.@....#.# #.# hn m##...........##...##.#.# #.# ##.##..####..#.......#.# #.# Shock ##.##..# #.........##.# #.# ##.##..# #..#.....###.# #.# #####..# #..##....# #.# #.# S   adder (wandering) .....#.## #..##..#># #.# #.#h  ≈≈≈≈.#..###..##.##.###.####.# h c≈≈§.≈#...##..........).##...#hW -67.8 (41h 8.8 (42790 _An adder comes into view.h  .S.#  #..#  ##.## #.####..####.# ........# ###..## .....)...# #......# ###.##..##### .####.#.@....#.# #.# .......##...##.#.# #.# ..#.......#.# #.#  #.........##.# #.#  #..#.....###.# #.# h~ #..##....# #.# #.#  #..##..#># #.# #.# #..##.##.# ) hn  .S.#  #..# h>o* ##.## #.####..####.# ........# ###..## .....)...# ......# ###.##..##### .####.hxoo#.@....#.# #.# .......##...##.#.# #.# ho..#.......#.# #.#  #.........##.# #.#  #..#.....###.# ho #..##....# #.# #.# hoI #..##..#># #.# #..##.##.#hpQ)hyh=hchR] _An adder is nearby!hIg *******hS    The zap hits the adder.  The adder is heavily wounded.h3hc<u..S.....h@A9/10 ---=9.8 (1.0)879hEhG/ _The adder hisses angrily.hjO ******* The zap hits the adder.h h! t..S....h1 c8-----70hy C78h o _The adder is almost dead.h $**h ****h *h }h>~h2....h_<S..h77-----16h~7he _The zap misses the adder.hmX*******h8hCn.....S.hE6-----256h?MhOO _The zap misses the adder.h Y <  The zap hits the adder.hz_ 3****h_ 6***h5 ;.....h ..h 5----513Shock45 h C_You kill the adder!hhFhhhK34hw23h~hh|6==12hhnhߛK01hKhJh6690hh¡hhL869hhh@==7h8hChhLK67hhȴhK56hߵhh]K45h7h}7==34hIhK23hhhK12hhh501h&hh6h_==590hFhh6859h0hhhBK78hhhK67hrhDhrK56hUh.h_8===4h5hdhh$K34hhh523hhh\h512hhhh_===01hh@hL490hh6huL849hOh#hf578hhBhNhd9==67hhh/hK56hhhNK45h# h h` C34h hh^==23hh#hwK12h^hhK01h%hb390hh!h0"10/10===839h"hP%hs'K78h'h (h(h*a67h+h,h$0h}0K56h1h3h7h8I===45h<8h/9h:h/>hw>K34hi?h@hChCh'DC23hEhFhIC1hPJ2h(KhLhPhkPC01h0QhShVhWL290hXhYh\C8h]29h]h1_hbhcK78hchehghgK67hhhihmhlmK56hqhrhthEuK45huhhh-3hJ4h؇hɍhhhΐK23h+hhhr-1h2hhthhTK01hТhhϩh6190hDh֪hKh'hlL819h.hhhpK78h7hĿhh K67hhhHh556hh=hhh545hhh3h/h|K34hhhhK23h6hdh[hK12hhhh,Y01h.hhL090h`h6hhRL809hhha78hhhgK67hhhhhK56hrh6ha45hFh9hhK34h?hh hlK23hhRhh)K12hhh% hp C01h hM hh3M0990hhhhE8099h`hhh/C78hlh hh K67hh*hhK56h:h h5"a45h"h$hj%h%K34h%h+'h(h,)K23hW)h*ha,h,512h,h,hH.hx/h/K01h0h?1h2b890hh3h,5h7hK8L889h8h";hC=a78h=h>hO@h@K67h@hBhKEhEK56h:FhGhJhKK45hpKhPLhNa34hcOhQh*ShSK23h ThUh'XhrXK12h(YhZh^h[^K01h _h`hchcD790hndhehih(jL879hjhkhnh#oK78hohqhthQuK67hmvh=xh{h&|K56hh}h0h؂hsK45h]hh hiK34hhWhhLK23h`hghh؛K12hhhѡh%K01h-hChhOL690hEhhYb869hhijhhK78hhhhK67h&hhhP-5h6hh!hh,-4hb5hhhhO534hhhhK23hhhj\  Things that are here:  a +0 chain mail; a +0 clubhh]-1h%2 _hhYhh-0h1hYhhh.L590hh*h h! L859h hhI #..........###..#.# #..####.#####.#.#.####h ##....................# #...######[..#.###.##># #...#######.##%# #.##.# #<..........##.# #.##.#  ##..#######....# #.##.#  h$5#...# #..### #.##.#  #...# #@.# #.##.# -88916.0) #......>.....# #.##.### hZ]#..#######...# #......# # #..# #...# #...##.# ##h ... ....# #...##.###> h##..# #...##.##.#  ..# #...##.###.h  ..# #...##.# ## h  #...##.# # h'h0--90778h7hA:; _Found a stone staircase leading down.hehfhghkhKphvw67hzhezK56h{h}hK45h%hh5h[hC34h7hhhщK23h'hhޏhK12hԐhhdhK01hchh;hL490hhh"h!hzL849hhhhK78hhڦhhfK67h"hhѭhK56hhhhDK45hThhh K34hHhGhhK23hphgh]hK12hhMhh K01hVhrhh.39h0hh   #...######..## #.##.#   #......>.....# #.##.###   #..#######...# #......# hP  #..#######...# #...##.#   ............# #...##.#   #########..# #...##.#  h#..# #...##.#   #.#########..# #...##.#   #......@.##..# #...##.# hG  #.######.##..# #...##.#   #......# #...##< hV  #.###.........##.   ... #.........##.#  ###. #..#####.# hz} #. ...# #.###.#  ## #..# #.##...  #.?# #.#.#.You pick up a parchment of Slow and begin reading...hE4908.8 (18.0)hip9.8 (19839hh9= _You add the spell Slow to your library.h/h/h 0hf2h4h;7867h=h?h?556h5@h*Ah{G45h IhKh)LK34h=MhNhwQhQK23hShTh\XhXK12hYh[h^h{^K01he290hweht.  #........##..# #...##.# #.#  #.######.##..# #...##.# #. #......####...##<# # h)u1#.###.........##.#  ... #.........##.#  ###.###..#####.###.#  #..$...# #.###.##  hXu#####..# #.##...# #.@# #.#.#.#hu^ #..# #......... #... .....#.#.##. ##.######.#........ #.. ...##.####.. ### ### ### #..hvD ### h|218.8 (9.0)hs9.8 (10.0)829hhd _m - a scroll labelled WYHURU KOMNODDh,hhchхhhY7867hɎhh)hK56h$hTa45hߖhM _You now have 215 gold pieces (gained 9).hmhÚK34h2hhheK23hhBhqa12h)hĥhh^K01hhhhL190hhhİh'L819hhƲhhK78hh>a67hhûx _t - 4 scrolls of teleportation (gained 1)h hhK56hʽhԾhqhK45h hhGhK34hhhIhK23hhhEhK12hAhh,a01hhhwhL090hhqhhL809hhhhHK78hhhMhrK67hhDhhK56hhYh[hK45hPhLhhK34hBhhhNK23hxh hhAK12hhHhlhK01hhh4hcN89990hh[h{hK83999hhfv#.......# #.........##.# #.# #######.###..#####.###.# #.# #......# #.###.## #.# #####..# #.##...###.#  #..# #.#.#.#.##.#  #..#####..........#  #..........#.#.##.# ##.######.#...............##.####...49.8 (3############ #... ### hphh E _Done exploring.h]h_3h~r................0.0)h`hhE _Done exploring.hB[[?25h[?0c  Search for what [Enter for "."]? hö [?25l[?1cheh|27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] an escape hatch in the ceilingb - [D:4] a stone staircase leading down  c - [D:4] a stone staircase leading down  hod - [D:4] a stone staircase leading up  e - [D:4] the inkwell talisman of the Sky {rF+ Dex+2}f - [D:4] a +0 chain mail  g - [D:4] a +0 club (1 further duplicate)  h - [D:4] a whip  i - [D:4] an escape hatch in the floor  j - [D:4] a +0 hand axe {Soledad}  k - [D:4] a +0 short sword {Guillermo}  l - [D:4] a +0 short sword {Yuphin}  h {m - [D:4] a +0 flail  n - [D:4] a +0 leather armour  o - [D:4] a +0 short sword  p - [D:4] a +0 dagger (2 further duplicates)  q - [D:4] a +0 falchion  r - [D:4] a +0 ring mail  s - [D:4] a +0 robe (1 further duplicate)  t - [D:4] a white marble altar of Elyvilon  u - [D:4] a stone staircase leading up  v - [D:4] a +0 hand axe hq[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hyh(h? #.......# #.........##.# #.# planckenstein the Trooper#######.###..#####.###.# #.# Coglin#......# #.###.## #.# Health: 58/58 ========================#####..# #.##...###.# Magic: 10/10 ========================#..# #.#.#.#.##.# AC: 5hcMStr: 8#..#####..........# EV: 11Int: 14#..........#.#.##.## SH: 0Dex: 17##.######.#......... XL:  7 Next: 51% Place: Dungeon:4#.@......##.####... Noise: ---------  Time: 5949.8 (0.0)############# #... k) +0 long sword (fl m) +0 short sword (s#### Cast: ShockZot (18998) Gem (3999) _m - a scroll labelled WYHURU KOMNODD _You now have 215 gold pieces (gained 9). _t - 4 scrolls of teleportation (gained 1) _Done exploring. h}y_Done exploring.  Search for what [Enter for "."]? .hsh׎hh. _h"hRead which item? Scrolls  f - a scroll of fear  t - 4 scrolls of teleportationr - 4 scrolls of revelation  c - 2 scrolls labelled BELEICURIX  d - 2 scrolls labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA  h - a scroll labelled GYJOUV JIOMYR  l - a scroll labelled YCARE PENO VAU  m - a scroll labelled WYHURU KOMNODD h[!] read|quaff[?] describe selectedh4h:h? #.......# #.........##.# #.# planckenstein the Trooper#######.###..#####.###.# #.# Coglin#......# #.###.## #.# Health: 58/58 ========================h@]#####..# #.##...###.# Magic: 10/10 ========================#..# #.#.#.#.##.# AC: 5Str: 8#..#####..........# EV: 11Int: 14#..........#.#.##.## SH: 0Dex: 17##.######.#......... XL:  7 Next: 51% Place: Dungeon:4#.@......##.####... Noise: ---------  Time: 5949.8 (0.0)############# #... k) +0 long sword (fl m) +0 short sword (s#### Cast: ShockZot (18998) Gem (3999) _m - a scroll labelled WYHURU KOMNODD _You now have 215 gold pieces (gained 9). h,A_t - 4 scrolls of teleportation (gained 1) _Done exploring. _Done exploring. _Search for what [Enter for "."]? .hDP  Okay, then.hIhhMhdO. _hh\Inventory: 11/52 gear slots Hand Weapons (go to first with ))  k - a +0 long sword of flaming (weapon) {Jacinta}  m - a +0 short sword of speed (offhand) {Wilfried}f - a +0 sling  l - a +2 whip of electrocution Missiles (go to first with ()e - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  c - a +0 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)h - a +0 ring mail  j - a +2 scale mail of cold resistance hScrolls (go to first with ?)  f - a scroll of fear  t - 4 scrolls of teleportationr - 4 scrolls of revelation  c - 2 scrolls labelled BELEICURIX  d - 2 scrolls labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA  h - a scroll labelled GYJOUV JIOMYR [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hhh #.......# #.........##.# #.# planckenstein the Trooper#######.###..#####.###.# #.# Coglin#......# #.###.## #.# Health: 58/58 ========================#####..# #.##...###.# Magic: 10/10 ========================#..# #.#.#.#.##.# AC: 5Str: 8#..#####..........# EV: 11Int: 14#..........#.#.##.## SH: 0hDex: 17##.######.#......... XL:  7 Next: 51% Place: Dungeon:4#.@......##.####... Noise: ---------  Time: 5949.8 (0.0)############# #... k) +0 long sword (fl m) +0 short sword (s#### Cast: ShockZot (18998) Gem (3999) _You now have 215 gold pieces (gained 9). h۪O_t - 4 scrolls of teleportation (gained 1) _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then.hhhthhThXDrink which item? Potions  g - a potion of magic  h - 3 potions of haste  w - 4 potions of heal wounds  f - a bubbling coppery potion  j - a purple potion  k - 3 golden potions  n - 3 puce potions  o - a brown potion [!] read|quaffhX][?] describe selectedhMz h~ #.......# #.........##.# #.# planckenstein the Trooper#######.###..#####.###.# #.# Coglin#......# #.###.## #.# Health: 58/58 ========================hgI#####..# #.##...###.# Magic: 10/10 ========================#..# #.#.#.#.##.# AC: 5Str: 8#..#####..........# EV: 11Int: 14#..........#.#.##.## SH: 0Dex: 17##.######.#......... XL:  7 Next: 51% Place: Dungeon:4#.@......##.####... Noise: ---------  Time: 5949.8 (0.0)h############# #... k) +0 long sword (fl m) +0 short sword (s#### Cast: ShockZot (18998) Gem (3999) _You now have 215 gold pieces (gained 9). hO_t - 4 scrolls of teleportation (gained 1) _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then.hqP  Okay, then.hhKh. _h?hInventory: 11/52 gear slots Hand Weapons (go to first with ))  k - a +0 long sword of flaming (weapon) {Jacinta}  m - a +0 short sword of speed (offhand) {Wilfried}f - a +0 sling  l - a +2 whip of electrocution Missiles (go to first with ()e - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  c - a +0 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)h - a +0 ring mail  j - a +2 scale mail of cold resistance Scrolls (go to first with ?) h: f - a scroll of fear  t - 4 scrolls of teleportationr - 4 scrolls of revelation  c - 2 scrolls labelled BELEICURIX  d - 2 scrolls labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA  h - a scroll labelled GYJOUV JIOMYR [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h.?hh  #.......# #.........##.# #.# planckenstein the Trooper#######.###..#####.###.# #.# Coglin#......# #.###.## #.# Health: 58/58 ========================#####..# #.##...###.# Magic: 10/10 ========================hO U#..# #.#.#.#.##.# AC: 5Str: 8#..#####..........# EV: 11Int: 14#..........#.#.##.## SH: 0Dex: 17##.######.#......... XL:  7 Next: 51% Place: Dungeon:4h B#.@......##.####... Noise: ---------  Time: 5949.8 (0.0)############# #... k) +0 long sword (fl m) +0 short sword (s#### Cast: Shockh Zot (18998) Gem (3999) _t - 4 scrolls of teleportation (gained 1) _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then. _Okay, then.hhhZhho+h/ADungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) h/Dungeon (4/15)Zot: 18998 Sewer (visited) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon Fedhash/Gozag ($61)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif Munah0TrogUskayaw VehumetWu JianXomhE0Yredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) hw0D:2 ( Annotations: (press ! to add a new annotation) h0D:2 exclusion: 2 adders D:3 Sigmund D:4 Pikel h>  h  #.......# #.........##.# #.# planckenstein the Trooper#######.###..#####.###.# #.# Coglin#......# #.###.## #.# Health: 58/58 ======================== h H#####..# #.##...###.# Magic: 10/10 ========================#..# #.#.#.#.##.# AC: 5Str: 8#..#####..........# EV: 11Int: 14#..........#.#.##.## SH: 0Dex: 17##.######.#......... XL:  7 Next: 51% Place: Dungeon:4 h !#.@......##.####... Noise: ---------  Time: 5949.8 (0.0)############# #... k) +0 long sword (fl m) +0 short sword (s#### Cast: ShockZot (18998) Gem (3999) _t - 4 scrolls of teleportation (gained 1) _Done exploring.  h@ _Done exploring. _Search for what [Enter for "."]? . _Okay, then. _Okay, then. h  h  h  h hvhGLevel 4 of the Dungeon <<<<>>>>_(Press ? for help) #...######..## #.##.##...# #.### #.#### #######..#  h?#......>.....# #.##.### ###.# #.# ####.###~#~#~##.#  #..#######...# #......# ### #.# #.# #....##~#.#÷#~#.#  #..#######...# #...##.# ##.###.# #.# #.######~#~#~##.#  #............# #...##.###>#.##.# #.# #.##~#~#~#~~.#  #.#########..# #...##.##.###...# #.# #.###~#~#~##.#  #.##..# #...##.###.#.#### #.# #.#hr#####~#~#~#~#.#  #.#########..# #...##.# ##.####.####.##...~#~#~#~##.#  #........##..# #...##.# #.##)......# ###.###########.#  hP#.######.##..# #...##.# #.# #######..###### ##...##.#  #.# #......####...##<# #.# #........###..####.#  #.#####.###.........##.# #.# #.#####.###..###.#  #.......# #.........##.# #.# #.# ##.##########.###.#  #######.###..#####.###.# #.# #.# #..........<..#hw#.#  #......# #.###.## #.# #.# #..##########.##.#  #####..# #.##...###.# #.# #..##.##.# h4 #..# #.#.#.#.##.# #.# #..##.##.#  #..#####..........# #.# #..##.###############.#  h1#..........#.#.##.####.####..##.................#  ##.######.#..................####################  #.@......##.####............#  hr############# #......#######  ########h? ##..#..###)#)# ####. .## #..### #.##))# #....# #.####h u.## #.##.# #..## #.#### #######.....>..##.### ###.#######...# ### ...#.#÷#~#.. ##.######.........>#.##. ~#.###...# #.#  ## ##.#.#### #.# # #####~#~#~#~###.## ##.####.# #...~#~#~#~#.......##..# . #)......# ###.###########.##..# ##.###### ##...## #......####...##<hE C.......# ##..###........####.## #..###.......# #.........##.# #########.####.###.# ........<.#....##.## #############..# #.##...### # #.# #.# # #....# #.# #h ..#....#.#.##.####.#####.................###..#............####################.@......##.####......h $......#hZh #.......# #.........##.# #.# planckenstein the Trooper#######.###..#####.###.# #.# Coglin#......# #.###.## #.# Health: 58/58 ========================#####..# #.##...###.# Magic: 10/10 ========================#..# #.#.#.#.##.# AC: 5Str: 8#..#####..........# EV: 11Int: 14#..........#.#.##.## SH: 0Dex: 17##.######.#......... XL:  7 Next: 51% Place: Dungeon:4#.@......##.####... Noise: ---------  Time: 5949.8 (0.0)h6 ############# #... k) +0 long sword (fl m) +0 short sword (s#### Cast: ShockZot (18998) Gem (3999) _t - 4 scrolls of teleportation (gained 1) _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Okay, then. _Okay, then.h3h*hohjR78 _h67h hhK56hhhhK45hhh7hK34hh#h&he'K23hS(h6+h.hN/K12hV0h2h36h6K01h7h9h>hu?L890hW@hdChOh# hg  #...#######.##%# #.##.#   #<..........##.# #.##.#   ##..#######....# #.##.#  #...# #..### #.##.#  #...######..## #.##.#  #......@.....# #.##.###70.8 (21.0)  #..#######...# #......#  #..#######...# #...##.  #............# #...##.#  #.#########..# #...##.#  #.##..# #...##.#   #.#########..# #...##.#   #........##..# #...##.#   #.######.##..# #...##.#hE hGh/ _Done exploring.Search for what [Enter for "."]? .Okay, then. __There is a stone staircase leading down here.h%3hM2h9h(J1.8 (1.0)67 _h'd  .#  .#  .#  ..  .#  ## .# .#.  ####.#.#.#..... 5 ....#  ####.###.###  ...  #### hge C24hDl h p2.6 (1.856hE h } _You climb downwards. _There is a stone staircase leading up here.hݒIh%h4S#.# #.# #:#.#.# .s.#.# ..#.. ...# ###..# #.#.#####.#.#.#.....#.<@..# ####.###.### #... Shock##### s   scorpion (asleep)htu 0.0  A scorpion comes into view.hi.sshp3.6 (145 _Found a parchment of Teleport Other.hf L*****hȈ h ^..s..h .h 9/10 ---=434 _The zap hits the scorpion but does no damage.hW*******hYEhm.:...s.8-----523 _The zap misses the scorpion.h% L*****h h b....shٰ 7-----61h8 2h ho C _The zap hits the scorpion but does no damage.h *******The zap hits the scorpion.h/pJ ......hpRsThe scorpion is lightly wounded.hrs7-6-----hRsb701hyh{g _The scorpion stings you. The scorpion misses you.h R  You miscast Shock. Nothing appears to happen.h 5----Contam: 10% 8690h h Y _The scorpion completely misses you.h6   You miscast Shock. Nothing appears to happen _The scorpion completely misses you.You slash the scorpion with your +0 long sword of flaming!  You burn the scorpion.  The scorpion is heavily wounded.  You barely miss the scorpion with your +0 short sword of speed.h8 r=9869h> ha@ V _The scorpion closely misses you.hL  You barely miss the scorpion with your +0 short sword of speed. _The scorpion closely misses you.  You closely miss the scorpion with your +0 short sword of speed.You hit the scorpion with your +0 long sword of flaming.  You burn the scorpion.hWE† h8=65-80Shock78h&hL _You kill the scorpion!hhhihjht676==56huhzvK45h"xh{s=34h4|h/~h~g8% 23hhZh==612hhhe401hhhf2590hhhf1859hhv7== hC78hoh<O675645hoh3t==34hha23hchAhK12h^ha01h%h:h~8===490h/hL849hghlhhpK78hWhChK67hZhh_===56hhVa45huhhK34h_w23hhaa12hhhOz9==01h7hh L390hHhb839hAh78h&^==67h!hC5h6hSha45h h hF K34h h <-- _You start resting.h! 26014.6 (34.0)h) 10/10===-5.6 (3523hW0 h2 % _Magic restored.h;f. ..# #:##...#.##..#.. ...# #  hV<##..# #.#.#####.#.#@#.....#.......<...####.###.###... #####hrht6.6 (1.0)12hahgu _You see here a scorpion corpse.hJ . .. ## . ....# #.#.#.# #:#.#.#.#.####...  #...# #  ##@.# #.#.#h(!/ ####.#.#†#.....# .......<...#####.###.####. #...# #####h(h1p701 _h7h9h#.. ..# . ..### ......# #.#.#.# #:#.#.# .#.######...<.# #@..# #  ##..# #.#.# ####.#.#†#.....# .......<...#####.###.### #. #...# #####h7<hj8290hh]9 _Found a stone staircase leading up.hx #... .##.....# ..### ......# #.#.#.# #:#.#.# .#.######...<.##....#...# #  #...###..# #.#.# ####.#.#†#.....# .......<...#####.###.### #. #...# #####hh===9829hhKh.@P #...%.# #.....##.....# .....### ......# #.#.#.# #:#.#.# .#.##### ##..#...<.# #....#...# #  #...###..# #.#.# ####.#.#†#.....# .......<...#####.###.### #. #...hAF# #####h6I9%hNj2078hT7%hFW- _Found a storm talisman.hk M.#...%.##.....##.....# .....##......#.##.#.# ...#.#### ##..#...<..#...# # h #...###..# #.#.#.#hG 9%h> i167h 7%h %You pick up a parchment of Teleport Other and begin reading...hܻ n2.6 (256h= 9%h5 G _You add the spell Teleport Other to your library.h>?h?h@hChEh[L4534hVMhyOhQhHRK23hShVhXh5YK12hIZh\h]h^K01h"_h`huchdL190hdhfhhb819hihkh@mhmK78hnhphqC6hSr7hrh*vhz56h|a45h}hhVa34h|hd  You see here a scorpion corpse.hhR23 _hhha12hčhhh'K01hӑhhx090hhb809h hhhK78hhha67hhLw56hBhh6hUa45hVhChK34hihhPhK23h;h hh'C12hmhhڹa01hChһhhM8990hhh-hM8899h]hhB..... S.#.#.#....S#.######## # .....# #.....# #.#.#..# #...%.# #.#.#.# #.....# #...@.# #.....# ###.### ##.....### #..# Shock#........# ##.# #..#.#.#.# #.##..#.#.#.# #.# SS 2 adders (asleep)hxO#..#...#.#####.##..##..#...<.#.##....#...###.#.#he0497.0)h .S%S1 asleep)hp50.6 (2878h}6%hLX _2 adders come into view.hh ******%*S  The zap hits the adder.  The adder is lightly wounded.  The adder hisses angrily.h*h'h6h....#S..%.   adderh9/10 ---=1.6 (1.0)67hhܬO _The zap misses the adder.h8..... ..# ..#.#..# #......# .#S#..######## # .....# #.....# #.#.#..# #...%.# #.#.# #.....# #.....# #.....# ###@####.....### #.. ...# ##.# #..#.#.#.# #.# #..#.#.#.# #.# #..#...#.#####.# #..##..#...<.#.# #....#...###.#.# #...###..###.#.#h':h:,hj@.SS%S 2 addersh,Bq-256h6%hh2 ..... ..#  planckenstein the Trooper ..#.#..#  Coglin #......#  Health: 58/58 ======================== .#.#..#  Magic: 8/10===================-----  ####### # .S...#  AC: 5Str: 8  #.....# #.#S#..#  EV: 11Int: 14  #...%.# #.#*#.#  SH: 0Dex: 17  #.....# #..*..#  XL:  7 Next: 65% Place: Dungeon:5 h #.....# ###@###  Noise: ---------  Time: 6052.6 (0.0)  ##.....### #..# k) +0 long sword (fl m) +0 short sword (s  #........# ##.# Cast: Shock  #..#.#.#.# #.# Zot (24895) Gem (3896)  #..#.#.#.# #.#  #..#...#.#####.# SS 2 adders  #..##..#...<.#.#  #....#...###.#.#  #...###..###.#.#The adder hisses angrily. _The zap misses the adder.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (lightly wounded, 48% to hit)hE ..... ..#planckenstein the Trooper..#*#..#Coglin#..*...#Health: 58/58 ========================.#*#..#Magic: 8/10===================-----####### # .*...#AC: 5h Str: 8#.....# #.#*#..#EV: 11Int: 14#...%.# #.#*#.#SH: 0Dex: 17#.....# #..*..#XL:  7 Next: 65% Place: Dungeon:5#.....# ###@###Noise: ---------  Time: 6052.6 (0.0)##.....### #..#k) +0 long sword (fl m) +0 short sword (s#........# ##.#Cast: Shock#..#.#.#.# #.#Zot (24895) Gem (3896) #..#.#.#.# #.##..#...#.#####.#SS 2 adders#..##..#...<.#.##....#...###.#.##...###..###.#.#Shift-Dir - straight line[1h` #9;2HAim: an adder (lightly wounded, 48% to hit)  The zap hits the adder.  The adder is moderately wounded.The zap hits the adder.  The adder is moderately wounded.hE ,h " ....S%S.h8$ }=3.6 (145 _h) 6%h+ h{ ..... ..#  planckenstein the Trooper ..#.#..#  Coglin #......#  Health: 58/58 ======================== .#.#..#  Magic: 7/10================--------  ####### # .....#  AC: 5Str: 8  #.....# #.#S#..#  EV: 11Int: 14 h i #...%.# #.#S#.#  SH: 0Dex: 17  #.....# #..*..#  XL:  7 Next: 65% Place: Dungeon:5  #.....# ###@###  Noise: =--------  Time: 6053.6 (0.0)  ##.....### #..# k) +0 long sword (fl m) +0 short sword (s  #........# ##.# Cast: Shock  #..#.#.#.# #.# Zot (24894) Gem (3895)  #..#.#.#.# #.#  #..#...#.#####.# SS 2 adders  #..##..#...<.#.#  #....#...###.#.#  #...###..###.#.#The zap hits the adder. h\!#_The adder is moderately wounded.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit)h..... ..#planckenstein the Trooper..#*#..#Coglin#..*...#Health: 58/58 ========================.#*#..#Magic: 7/10================--------hY]####### # .*...#AC: 5Str: 8#.....# #.#*#..#EV: 11Int: 14#...%.# #.#*#.#SH: 0Dex: 17#.....# #..*..#XL:  7 Next: 65% Place: Dungeon:5#.....# ###@###Noise: =--------  Time: 6053.6 (0.0)##.....### #..#hmk) +0 long sword (fl m) +0 short sword (s#........# ##.#Cast: Shock#..#.#.#.# #.#hZot (24894) Gem (3895) #..#.#.#.# #.##..#...#.#####.#h4SS 2 adders#..##..#...<.#.##....#...###.#.##...###..###.#.#Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit)  The zap hits the adder.  The adder is almost dead.hT@Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an adder (moderately wounded, 48% to hit)  The zap hits the adder.  The adder is almost dead.The zap misses the adder.h[.....%SSh]u4.6 (134 _h)c6%hdh  ..#.##......# .#.#..####### # ........# #.#.#..#%.# #.#S#.# ..# #..S..####.###### #@.# ........# ###.#.#.# #..#.#####..#...<...#...#########.#.#†#....hhhf .SThe adder attacks as it pursues you! The adder closely misses you.h,i523h< 6%hg = _The adder bites you but does no damage. h$8 ..#.#..#  planckenstein the Trooper #......#  Coglin .#.#..#  Health: 58/58 ========================  ####### # .....#  Magic: 6/10 h==============----------  #.....# #.#.#..#  AC: 5Str: 8  #...%.# #.#.#.#  EV: 11Int: 14  #.....# #..S..#  SH: 0Dex: 17  #.....# ###S###  XL:  7 Next: 65% Place: Dungeon:5  ##.....### #@.# Noise: =--------  Time: 6055.6 (0.0)  #........# ##.# k) +0 long sword (fl m) +0 short sword (s  #..#.#.#.# #.# Cast: Shock  #..#.#.#.# #.# Zot (24892) Gem (3893)  h: #..#...#.#####.#  #..##..#...<.#.# SS 2 adders  #....#...###.#.#  #...###..###.#.#  ####.#.#†#.....#The adder attacks as it pursues you! The adder closely misses you. _The adder bites you but does no damage.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 48% to hit) h"Hx ..#.#..#  planckenstein the Trooper #......#  Coglin .#.#..#  Health: 58/58 ========================  ####### # .....#  Magic: 6/10==============----------  #.....# #.#.#..#  AC: 5Str: 8  hI #...%.# #.#.#.#  EV: 11Int: 14  #.....# #..S..#  SH: 0Dex: 17  #.....# ###S###  XL:  7 Next: 65% Place: Dungeon:5  ##.....### #@.# Noise: =--------  Time: 6055.6 (0.0)  #........# ##.# k) +0 long sword (fl m) +0 short sword (s  #..#.#.#.# #.# Cast: Shock  #..#.#.#.# #.# Zot (24892) Gem (3893)  #..#...#.#####.#  #..##..#...<.#.# SS 2 adders  #....#...###.#.#  #...###..###.#.#  ####.#.#†#.....#  hpJG_The adder bites you but does no damage.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (almost dead, 48% to hit)  You miscast Shock. Nothing appears to happen. hP        #      hsQ #...%.#       ###.###   #@S#   ##.#   #.#   #.#    <.#.#     h.RQ  † hSContam: 10% -6.6 (11 hT%2 _ hZ h[!hk ..#.#..#  planckenstein the Trooper #......#  Coglin .#.#..#  Health: 58/58 ========================  ####### # .....#  Magic: 5/10============------------  #.....# #.#.#..#  AC: 5!h`|Str: 8  #...%.# #.#.#.#  EV: 11Int: 14 Contam: 10%  #.....# #..S..#  SH: 0Dex: 17  #.....# ###.###  XL:  7 Next: 65% Place: Dungeon:5  ##.....### #@S# Noise: ---------  Time: 6056.6 (0.0)  #........# ##*# k) +0 long sword (fl m) +0 short sword (s  #..#.#.#.# #*# Cast: Shock  #..#.#.#.# #.# Zot (24891) Gem (3892) !h #..#...#.#####.#  #..##..#...<.#.# SS 2 adders  #....#...###.#.#  #...###..###.#.#  ####.#.#†#.....#!hKLShift-Dir - straight lineAim: an adder (almost dead, 48% to hit) _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line!hH R ..#.#..#  planckenstein the Trooper #......#  Coglin !hI :.#.#..#  Health: 58/58 ========================  ####### # .....#  Magic: 5/10============------------  #.....# #.#.#..#  AC: 5Str: 8  #...%.# #.#.#.#  EV: 11Int: 14 Contam: 10%  #.....# #..S..#  SH: 0Dex: 17 !hJ  #.....# ###.###  XL:  7 Next: 65% Place: Dungeon:5  ##.....### #@S# Noise: ---------  Time: 6056.6 (0.0)  #........# ##.# k) +0 long sword (fl m) +0 short sword (s !haJ  #..#.#.#.# #.# Cast: Shock  #..#.#.#.# #.# Zot (24891) Gem (3892)  #..#...#.#####.# !hJ : #..##..#...<.#.# SS 2 adders  #....#...###.#.#  #...###..###.#.# !hK  ####.#.#†#.....# _You miscast Shock. Nothing appears to happen.  Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the adder.  !hJK 3You kill the adder!!hQ J        #      #...%.#          #@*#   ##*#   #*#   #.#    <.#.#S   adder      †!h !h %.S...!h ~7=7.6 (101!h 8%!h@   Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  !h The zap hits the adder.  You kill the adder! _The adder closely misses you."h \ ..#.#..#  planckenstein the Trooper #......#  Coglin .#.#..#  Health: 58/58 ======================== "h  ####### # .....#  Magic: 4/10=========---------------  #.....# #.#.#..#  AC: 5Str: 8  #...%.# #.#.#.#  EV: 11Int: 14 Contam: 10%  #.....# #.....#  SH: 0Dex: 17  #.....# ###S###  XL:  7 Next: 67% Place: Dungeon:5  ##.....### #@.# Noise: =--------  Time: 6057.6 (0.0)  #........# ##.# k) +0 long sword (fl m) +0 short sword (s  #..#.#.#.# #.# Cast: Shock  #..#.#.#.# #.#[40"he zm Zot (24890) Gem (3891)  #..#...#.#####.#  #..##..#...<.#.# S   adder  #....#...###.#.#  #...###..###.#.#  ####.#.#†#.....#You kill the adder! _The adder closely misses you.Aiming: Shock (safe; 7% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit)"h..#.#..#planckenstein the Trooper#..*...#Coglin.#*#..#Health: 58/58 ========================####### # .*...#Magic: 4/10"hHR=========---------------#.....# #.#*#..#AC: 5Str: 8#...%.# #.#*#.#EV: 11Int: 14 Contam: 10% #.....# #..*..#SH: 0Dex: 17#.....# ###*###XL:  7 Next: 67% Place: Dungeon:5"hݑ##.....### #@.#Noise: =--------  Time: 6057.6 (0.0)#........# ##.#k) +0 long sword (fl m) +0 short sword (s#..#.#.#.# #.#Cast: Shock#..#.#.#.# #.#Zot (24890) Gem (3891) #..#...#.#####.##..##..#...<.#.#"hS   adder#....#...###.#.##...###..###.#.#"hO####.#.#†#.....#Aiming: Shock (safe; 7% risk of failure)  "hbPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit)  "hhThe zap hits the adder.  The adder is moderately wounded."h@....%..S"h5===8.6 (1890"h#8%"h&R _The adder barely misses you."h2 "  You barely miss the adder with your +0 long sword of flaming.The adder is moderately wounded.You hit the adder but do no damage. The adder bites you but does no damage."h3 q9.7 (1.1889"h8 6%"h*; S _The adder closely misses you.#hw  You slash the adder with your +0 long sword of flaming!  You burn the adder.#hNG†#hB 960.8Shock78 #hQ_You kill the adder!#h8%#hˡo _Your Ranged Weapons skill increases to level 3!#h3i I#hdj #hp 67===8% 56645#hq #hr e434#hs #hut #h/u e223#hu #hv #h7-----Contam: 10%---434&hD:%&h,GC _You miscast Shock. Nothing appears to happen.&h The zap misses the howler monkey. _You miscast Shock. Nothing appears to happen.  You hit the howler monkey with your +0 short sword of speed.  The howler monkey is heavily wounded.  You slash the howler monkey with your +0 long sword of flaming!  You burn the howler monkey.&hb &h†  S†S   adder (wandering)%You kill the howler monkey!&h‹ y7=523&hx 8%&hܑ Y _An adder comes into view.'h! *****S%The zap misses the adder. The zap hits the adder.  The adder is lightly wounded.'h,'hS#..S.†'h&6-----612'h,'h./ _The adder hisses angrily.'h ***** %The zap hits the adder.'h 'h u...S†%'h 5----701'hR 'h ` _The adder is moderately wounded.'hc *** %The zap hits the adder.  The adder is severely wounded.The zap hits the adder.'h'h m..S%'h4-----8290'h'h^ _The adder is severely wounded.(hHPThe adder is severely wounded.  You closely miss the adder with your +0 short sword of speed.You hit the adder with your +0 long sword of flaming.  You burn the adder.(hbUx†%(h\5===819Shock829(h`8%(hJbI _You kill the adder!(h S788% 67(h}% 656===445234(h$* 123 12(h* (h , (h, K01(h,- (hk. (h. }6==190(h/ (hb1 (h1 L819(h2 (h 4 (hy4 K78(h%5 (h6 (h7 K67(h7 (h49 (h9 ^==56(hu: (h; (hV< K45(h< (h@> (h> K34(h? (hA (hwA K23(hGB (hC (hC 97==(hD C12(hD (hPF (hF K01(h{G (hH (hWI L090(h J (hfK (hK L809(hL (h N (hN ^==78(hO (h*Q (hQ C67(h(R (h~S (hS K56(hT (hBV (hV K45(h=W (hX (hY }8===34(hY (h=[ (h[ -2(h[ 3(hh\ (h] (hp^ K12(h_ (h` (h` K01(ha (h#c (h{c &===(hc ;7990(hpd (hf (hof M8799(hg (hh (hh K78(hi (h!k (huk K67(h\l (hm (hn K56(h1o (hp (hp d9==45(h~q (hq (hds (hs K34(ht (h v (h|v K23(h8w (hx (hx K12(hy (h{ (hr{ %==(h{ 901(h| (h} (h8~ L890(h[ ,(h L889(h (hU (h K78(hb (h (h 10/10===67(h (hT (hu (hъ K56(h (h8 &  (h Things that are here:  an adder corpse; a howler monkey corpse(hӐ (h} R45 _(h; (hz (h (h K34(hԕ (hq (hn ===23(hj (hכ K12(hC (h (h (hn K01(hG (h` (hP (h .79(hӢ 0(hE (h (hB (h L879(h (h (h 78(h a67(h (h[ (h (h~ K56(h (h (h' (h K45(hz (h (h ,##### ..##.####.####......#### #.#.#.......# #..#.##.##.##########(h= u##...##.##.†.........#.......######..#.#....#..@...# ##......-.......##### #.#.#......... ####### #......Shock....... #.....# #.#.#..#...### #...%.# #.#.#.##... #.....# #.....# l   iguana (asleep)l.. #.....#(h 5 ###†####. ##.....### #..# #........# ##.#(h c73.8 (54.0)%(h -4.8 (5534(h (h Z _An iguana comes into view.)hD4S ******l  *The zap hits the iguana.  The iguana is moderately wounded.)h1)hDr.....l.)h@9/10 ---=5.8 (1.0)23)h8%)h0 _The iguana hisses angrily.)hl ******The zap hits the iguana.)h3 .....%.l)hk b8-----6)h C12)hg )h ^ _The iguana is heavily wounded.)h%' ****%* *The zap hits the iguana.)h*)h֩...l%..)hW7-----701)hD8%)h_ _The iguana is severely wounded.*hP*hsl.%*hr6-----Contam: 10%-8690*h]:%*hC _You miscast Shock. Nothing appears to happen.*h:Y `*******h *h] .l..%..*h 5----=9869*hf 8%*h P _The zap misses the iguana.*h ****%**The zap hits the iguana.+hR+hDl.....4-----8078+h8%+h_ _The iguana is severely wounded.+h" %You hit the iguana but do no damage.The iguana is severely wounded.You closely miss the iguana with your +0 long sword of flaming.+h00----=167+hh8%+h + _The iguana bites you!,hxYou closely miss the iguana with your +0 long sword of flaming.The iguana bites you!barely miss the iguana with your +0 short sword of speed.,hymYou hit the iguana with your +0 long sword of flaming.  You burn the iguana.,hˀc†%,hK5===7-2Shock56,hp:%,hJ _You kill the iguana!,h I,h ,hՓ h1=---4,hB 534,h }8% 23,h, ,h; ,h ?2=,hM r===612,h ,h ,ha G40,hˢ 1,h ,h ,h f2590,h ,h  859,h i378,hȮ ,h ,h+ |6==67,h ,h ,h K56,hr ,h7 ,h y4=45,h ,h ,hq K34,h ,hξ ,hd ^==23,h} ,h ,hO K12,h1 ,hW ,h c5=01,h* ,hC ,h" ,h L490,h ,h ,h }7==849,h ,h0 ,h y6=78,hU ,h ,h~ K67,hh ,h2 a56,ha ,h t==45,h% ,h1 97,h V=34,h ,h4 ,h K23,h ,h ,hO K12,hG ,h N .....##..##.†....--% _You start resting.,h5% 206.8 (24.0)%8=8===-7.8 (2501% _HP restored.-h' -h -h -h -h L390-h x839-h -h -h K78-h -h -h S====6-h 7-h -h+ -h 556-h -h -h -h6 545-ht -h -h -h K34-h -h -hH K23-h: -h? -h z9==12-h -h a01-h) -h -h L290-h -h -hu L829-h\ -hk -h ^==78-h# -h -hp C67-h1 -h -hq K56-hW -h 45-h x10/10===34-h -h# 4 _Magic restored.-h2& -h& K23-h' -h) -h+ -h, K12-h, -h21 c  You see here an iguana corpse.-h2 -h3 R01 _-h4 -h<7 -h8 -h,9 &===-hm9 :190-ho: -h; -hB= -h= L819-h|> -h{@ -hA -hB K78-hB -hD -hE -hF K67-h!G -hyH -hO 5645-hQ -hIR K34-hR -hT N _You now have 226 gold pieces (gained 11).-hEV -hV K23-hEW -hX -hZ -h_Z K12-h[ -hc\ -h] -hE^ K01-h_ -h` -ha -h b L090-hb -hd -hbe -he L809-hwf -hgh -hi -h%k a78-hll -hm -h)n K67-ho -hp -hq -hr K56-hr -h1t -hu -hu K45-hv -h x -hy -hz K34-hz -hb| -h} -h"~ K23-h -h -h̓ -h, K12-hI -h5 -h -h K01-h( -h -h{ -hٍ M6990-h) -hԓ -hg -h M8699-hΖ -h] -h -h C78-hܛ -h -h -h K67-hʡ -h -h -hP K56-hc -hM -h7 -h K45-h -h1 -hذ -hO K34-hb -hh -h -hO K23-h] -h5 -h \####...#####...%.# #.###...### #.....# #.#.......# #.....# ## #.#.###.###.....### #.#.# #.##........#.#.###.##..#.#.#.# .#.....##..#.#.#.# ###-h ..##..#...#.###.......@.#.##..##..#...<55.8 (48###..###.#..#....#...### #..#?#.#..#...###..######....####.#.#†.#........#........<.. #.###.#########.###.##> #. #. #....# #. # ##### -h -h> o6.8 (4912-h_ 9%-h ; _Found a stone staircase leading down..hrr .hAs .hDt .hw .hy .h w01.h .h L890.h+ .h1 .h .ht .h" D889.h .h> .h .h K78.h .h܏ .hd .h 567.h .hג .h .h' .h K56.h .h .hۛ .h. K45.h$ .h .h ` #.#.# #.##....h%  #.#.###.##.. #.#.....##..#. #######.......##..#. ............#.##..## #####..###.#..#.... ####..#?#.#..#...# #.....###....####..h  #@#........#......63.8 (7.0)[.......#.###.#########.####.....># #.# #. ######.# #.# #  #.. .#.h ` ###. .. ...h .h P4.8 (83.hr 4.h; .hD ( _Found a ring mail./h/h /h/h/h/hAw23/h/hVK12/h0/h/hY/h-0/h1/hI/h/h/hdL790/hT/hW/h/h$L879/h/hL/h/hpK78/h/h/h/ /h K67/h' /h /h/hK56/h6/h/hm/hK45/h</h/h>/hK34/h/hY/h /hl K23/hz!/hP$/h2#............#.##..##..##.#####..###.#..#....#..#.#####..#?#.#..#...###.#.##.....###....####.#.#†#######.##.#.#........<....[.......#.###.#########.###/h3#######.....># #.# #. #.######.###.# # ###..@..# 75.8 (11.0) ###.###  ....   .......  .#####.#.[ ....#####/h;/hg?o6.8 (1212/h%F/hH) _Found a scale mail./hP 3/hT ,/hcW /h\ 01/hh_ b690/h>b /ht \ #.##.....###....###########.##.#..........[.......#.###.#########.#########.....># #.# #.  ######.###.# #  #.....#  ####.#####  ######........# .......@......#.......#####..#......[ ....Shock....##. .##.... #. ### .S /hu S   water moccasin (asleep) ..##/h 18.8 (2.0)/h o9.8 (3869/h /h' a _A water moccasin comes into view.0h5R  You miscast Shock. Nothing appears to happen.0hS.S0h9/10 ---Contam: 10%80.8 (1780hJ0h 8 _The water moccasin hisses angrily.0h \******0h ,0h Y.S..0hk ...0h\ j8-----=10h C670h 0h7 X _The zap misses the water moccasin.1h%_ ***The zap hits the water moccasin.1hB1h[S[.1h7-----2561hG1h< _The water moccasin is lightly wounded.1hص **..***The zap hits the water moccasin.1h,?  1h? ....S..  The water moccasin is lightly wounded.1hC E6-----1hC b3451h K 1hM _The water moccasin closely misses you. The water moccasin misses you.2h  The water moccasin is lightly wounded. _The water moccasin closely misses you. The water moccasin misses you.  You hit the water moccasin with your +0 long sword of flaming.  You burn  You hit the water moccasin with your +0 short sword of speed.2hi4342hջ2h2\ _The water moccasin closely misses you.2h8   You hit the water moccasin with your +0 short sword of speed. _The water moccasin closely misses you.hit the water moccasin with your +0 short sword of speed.  The water moccasin is moderately wounded.You barely miss the water moccasin with your +0 long sword of flaming. 2h G The water moccasin bites you but does no damage.2hS p5.9 (1.1222h3 2h [ _The water moccasin barely misses you.3h<0  You closely miss the water moccasin with your +0 long sword of flaming.The water moccasin is moderately wounded.You closely miss the water moccasin with your +0 short sword of speed.3hQA8% 7.0013hH3hI\ _The water moccasin closely misses you.3hl  You hit the water moccasin with your +0 short sword of speed.  The water moccasin is heavily wounded.You barely miss the water moccasin with your +0 long sword of flaming.3h~7==68.15903h3hǾ^ _The water moccasin barely misses you. x23h M_The water moccasin barely misses you. x2  You hit the water moccasin with your +0 short sword of speed.  The water moccasin is heavily wounded.You barely miss the water moccasin with your +0 long sword of flaming.3h 6-4908593h 3hd 3 _The water moccasin bites you.3h   You hit the water moccasin but do no damage.The water moccasin is heavily wounded.You closely miss the water moccasin with your +0 long sword of flaming.3hT 4--290.2 (1.1783hO 3h z _The water moccasin closely misses you. The water moccasin bites you.4hG  You hit the water moccasin with your +0 short sword of speed.  The water moccasin is heavily wounded.You miss the water moccasin with your +0 long sword of flaming.4h 10674h34h7F _The water moccasin bites you but does no damage.4h&  You closely miss the water moccasin with your +0 short sword of speed.The water moccasin is heavily wounded.You hit the water moccasin with your +0 long sword of flaming.4h==2564h4h:y _You burn the water moccasin. The water moccasin closely misses you.4h You hit the water moccasin with your +0 long sword of flaming. _You burn the water moccasin. The water moccasin closely misses you.bar  The water moccasin is severely wounded.slash the water moccasin with your +0 long sword of flaming!  4h? 2.4hh 112%3.3 (1.1slash the water moccasin with your +0 long sword of flaming!   _You kill the water moccasin!  Training target 4.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 4!need to enable at least one skill for training.4hѵ /  --more--5hˡ 5h C  Skill  Level Cost  Apt Skill  Level Cost  Apt 5h  a - Fighting   6.0   7.0   0   k - Spellcasting   2.0   4.2  -2           b - Maces & Flails   0.0   1.2  -1   l - Conjurations   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   m - Air Magic   3.0   4.8  -1   d - Throwing   0.0   1.2  -1      5hI          e - Short Blades   0.0   1.2  -1       f - Long Blades   0.0   1.0   0       g - Ranged Weapons   4.0   5.9  -1              5h \ h - Armour   0.0   1.2  -1       i - Dodging   2.0   3.6  -1      5hݦ  j - Stealth   2.0   3.6  -1          5h !            5hx                 You need to enable at least one skill.5h [?] Help[=] set a skill target  5h [/] auto|manual mode [*] useful|all skills [!] training|cost|targets>h= a + Fighting 6.0?hځ 9TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets?hY <[?25h[?0c0 @hCO [?25l[?1c7.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targets@hH @hO @hW }#.##.....###....####.#. planckenstein the Trooper#######.##.#........#........ Coglin...[.......#.###.#########.## Health: 54/58 ======================--#######.....># #.##.Magic: 7/10================--------######.###.##AC: 5Str: 8#.....#EV: 11Int: 14####.#####@h@X USH: 0Dex: 17######........#XL:  7 Next: 112% Place: Dungeon:5.......@......#Noise: =--------  Time: 6293.3 (1.1).......#####..#k) +0 long sword (fl m) +0 short sword (s......[ ....Cast: Shock....##..##.Zot (24654) Gem (3655) ... #.### ....@hX ##You slash the water moccasin with your +0 long sword of flaming!  You burn the water moccasin. _You kill the water moccasin!Training target 4.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 4!You need to enable at least one skill for training.@hY @ha #.##.....###....####.#. planckenstein the Trooper#######.##.#........#........ Coglin...[.......#.###.#########.## Health: 54/58 ======================--#######.....># #.#@ha #.Magic: 7/10================--------######.###.##AC: 5Str: 8#.....#EV: 11Int: 14####.#####SH: 0Dex: 17######........#XL:  7 Next: 112% Place: Dungeon:5.......@......#Noise: =--------  Time: 6293.3 (1.1)@hlb Y.......#####..#k) +0 long sword (fl m) +0 short sword (s......[ ....Cast: Shock....##..##.Zot (24654) Gem (3655) ... #.### ....@hMc ##You slash the water moccasin with your +0 long sword of flaming!  You burn the water moccasin. _You kill the water moccasin!Training target 4.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 4!You need to enable at least one skill for training.@h$d e  You have reached level 8!@hzn /  --more--Ah60/641-58 6% ShockAhGAhP _You feel clever.Bh#.#####..#?#.#..#...## #.##.....###....####.#.########.##.#........#........<...[.......#.###.#########.##########.....># #.# #. #Bh:######.###.# # ##.....#  ####.##### ####### .......# .#####..# ......[ .... ....##. .##.... #. ### ....##Bh Bh~-4034 _BhBhiBhk#.#####..###.#..#....#..#.#####..#?#.#..#...###.. #.##.....###....####.#.#†#######.##.#........#........<....[.......#.###.#########.###.#######.....># #.# #. #.######.###.# # ##.....#  ####@##### ####### .......# .#####..# ......[ ........##. .##.... #. ### ....Bh mBh1q1-523BhvBhGxBhj #............#.##..##..# #.#####..###.#..#.... #.#####..#?#.#..#...###. #.##.....###....####.#.# #######.##.#........#........< ...[.......#.###.#########.##########.....># #.# #. ######.###.## # #.@...#  ####.##### ######........#Bh ..............# .......#####..# ......[.. ....##..##. ... #.### ..BhBhY8==612BhBh Bh Bh) Bh Bhe K01Bh 2=490Bhd x849Bh Bh8 Bh ^==78BhR Bh Bh r3=67BhT BhO Bh K56Bh Bh BhV K45Bh Bh` Bh z9==34Bh& Bh _ _You start resting.Bh,% -304.3 (8Bhp* 4=5.3 (923Bh0 Bh2 " _HP restored.ChC@ ChoA Ch(B ChD ChrE K12ChL 01ChM Ch.N _==390ChO ChR ChR ^=839ChW ChY ChZZ K78Ch[ Ch] Ch ^ K67ChB_ Cha Ch(b C56Chb Chd Che ~10/11==45Chg Ch@i Chi K34Ch l Ch_m Chm K23Ch\o Chlq Chq K12ChBs ChNu Chu ^==01Ch+w Chpy Chz L290Ch%{ Ch?} Ch} L829Ch~ Chπ Ch8 K78Ch Ch _ _You start resting.Ch 020.3 (15.0)Ch 1===1.3 (1667Ch Chs % _Magic restored.Dhtr7#.#####..###.#..#....#...#.#####..#?#.#..#...###.##.....###....####.#.#†#######.##.#........#........<.Dhks...[.......#.###.#########.###.#######.....># #.# #. #. ######.###.# # # #.....#  ####@###########........# ..............# .......#####..# ......[ ........##. ##Dhs... #. ### .. ..Dh7|Dht2.0)56Dh:DhDh#.#####..#?#.#..#...###..##.##.....###....####.#.#†########.##.#........#........<..Dh...[.......#.###.#########.###.########.....># #.# #. #. ######.###.# # ### #.....#  ####.###########....@...# .......# .#####..# ......[ ........##. ##..Dh0... #. .# ### . ..##DhōDhi345DhDhDhzm#.##.....###....####.#.#†#. #######.##.#........#........<... ...[.......#.###.#########.###.## #######.....># #.# #. #... ######.###.# # #### #.....#  ####.#####Dhi######........# .......# .#####..# ......[ .........##. ..##...... #. ..# #### .. .## .. .### ## DhFDhi434DhDh ######.##.#........#........<...# ..[.......#.###.#########.###.### ######.....># #.# #. #.... ######.###.# # ##### #.....#  ####.###########........# .......# .......#####@.# Dh ......[ #............##. #..##....... #. #..# ##### .. #.## .. ..### ### DhL DhQ ===523Dh Dh] DhV.[.......#.###.#########.###.###. #####.....># #.# #. #.....  ######.###.# # ###### #.....#  ####.###########........# ..............# ##........#####..##.!M........[ #.@.......DhW!....##. #..##... #. #..# ##### .. #.##  .. ..### .### M   Menkaure (dormant) .#Dhbx  Menkaure, Prince of Dust comes into view.Dhfx6Shock12DhLm _Found 2 golden potions.GhZ} Gh́ 9Inventory: 11/52 gear slots Hand Weapons (go to first with ))  k - a +0 long sword of flaming (weapon) {Jacinta}  m - a +0 short sword of speed (offhand) {Wilfried}f - a +0 sling  l - a +2 whip of electrocution Missiles (go to first with ()e - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  c - a +0 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)h - a +0 ring mail  j - a +2 scale mail of cold resistance Scrolls (go to first with ?)  f - a scroll of fear  t - 4 scrolls of teleportationr - 4 scrolls of revelation  c - 2 scrolls labelled BELEICURIX  d - 2 scrolls labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA  h - a scroll labelled GYJOUV JIOMYR [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Ih/w  f - a +0 sling  l - a +2 whip of electrocution Missiles (go to first with ()  e - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  c - a +0 cloak of corrosion resistance (worn)  ihelmet (worn)  h - a +0 ring mail  j - a +2 scale mail of cold resistance Scrolls (go to first with ?)  f - a scroll of fear  t - 4 scrolls of teleportation  r - 4 scrolls of revelation  c - 2 scrolls labelled BELEICURIX  d - 2 scrolls labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA  h - a labelled GYJOUV JIOMYR  l - a labelled YCARE PENO VAU  mWYHURU KOMNODD Potions (go to first with !)27%Ihr   g - a potion of magic36Jhא 7 m - a +0 short sword of speed (offhand) {Wilfried}f - a +0 sling  a - a +0 robe (worn)  b - a +0 pair of boots (worn)18JhmHand Weapons (go to first with )) Jhm k - a +0 long sword of flaming (weapon) {Jacinta}  e - 6 poisoned darts  a - a +0 robe (worn)Jh%n.topKh'Kh'.[.......#.###.#########.###.###. planckenstein the Trooper #####.....># #.##. #..... Coglin######.###.## ###### Health: 64/64 ========================#.....#Magic: 11/11 ========================####.#####AC: 5Str: 8######........#EV: 11Int: 15..............# ##.SH: 0Dex: 17.......#####..##.!M..XL:  8 Next:  6% Place: Dungeon:5......[ #.@.......Noise: ---------  Time: 6326.3 (0.0)....##. #..##hG(37m.....k) +0 long sword (fl m) +0 short sword (s... #. #..# ###.Cast: Shock## .. #.##Zot (24621) Gem (3622) .. ..### .###M   Menkaure (dormant).# _You start resting. _HP restored. _You start resting. _Magic restored.  Menkaure, Prince of Dust comes into view. _Found 2 golden potions.Kh.Kh1Kh9Kh@;Lhn######.##.#........#........<...# ..[.......#.###.#########.###.### ######.....># #.# #. #....######.###.## ##### #.....#  Lh####.##### ######........#  ..............# ##.Lh2 .......#####@.##.!M.. ......[ #.........Lh2d ....##. #..##..... ... #. #..# ###.LhU## .. #.## .. ..#LhvE## .###LhH .#LhJLh7.3 (1Shock01LheLh"MhMhLevel 5 of the Dungeon<<>(Press ? for help) #.#.....##..#.#.#.# #.# ########.......##..#...#.#####.#Mhe #............#.##..##..#...<.#.# #.#####..###.#..#....#...###.#.# MhX#.#####..#?#.#..#...###..###.#.# MhN#.##.....###....####.#.#†#.....#MhˢM  #######.##.#........#........<...#.###Mh^  ...[.......#.###.#########.###.###.#Mh  Mh* #######.....># #.##.  #.....#MhV ######.###.#Mhz?#  ####### Mh#.....# Mh####.##### MhK ######........#   Mh+ ..............# ##.  Mh!e .......#####@.##.!M..  Mh@q ......[  #.........  Mh`K ....##.  #..##.....  MhǤ* ... #.  #..# ###.   ## ..   #.##    ..   ..#  ##   .### Mh@ .  # MhG@.Mhr 5.#Mhg 5##Mhg5#.Mh.!MhNhM?!MNhC..!M.............##.............Nh Nh ######.##.#........#........<...# planckenstein the Trooper ..[.......#.###.#########.###.### Coglin ######.....># #.##. #.... Health: 64/64 ========================######.###.#NhU :# ##### Magic: 11/11 ========================#.....#AC: 5Str: 8####.#####EV: 11Int: 15######........#SH: 0Nh Dex: 17..............# ##.Nh &XL:  8 Next:  6% Place: Dungeon:5.......#####@.##.!M..Nh̤ Noise: ---------  Time: 6327.3 (0.0)......[ #.........Nh k) +0 long sword (fl m) +0 short sword (sNh ....##. #..##.....Cast: ShockNh: ... #. #..# ###.Zot (24620) Gem (3621) Nh\ ## .. #.##.. ..### .###Nh .# Nh T_You start resting. _HP restored. _You start resting. _Magic restored.  Menkaure, Prince of Dust comes into view. _Found 2 golden potions.Nh Nh{ Nh& Oh; #.##.....###....####.#.#†#. #######.##.#........#........<... ...[.......#.###.#########.###.## #######.....># #.# #. #...######.###.## #### #.....#  ####.##### ######.#  ...........@..# ##.OhW .......#####..##.!M.. ......[ #......... ....##. #..##..... ... #. #..# ###.Oh8## .. #.## .. ..### .###Oh@ .OhOhUo8.3 (1190OhOhOh #.##.....###....####.#.#†#  #.##.#.#.<  ...[.......#.###.#.###.  #.....># #.# #. # ######.###.# #  #.....# ####.##### ######.# .# ##. .#####..##.!M.. ......[ #. ....##. #..##..... ... #. #..# ##. ## .. #.##Oh .. ..# ## .###  .OhOhj9819OhOhOhsP  #.##.....###....####.#.#† #.##.#.#.< ...[.......#.###.#.###. #.....># #.# #. # ######.###.# #  #.....# ####.#####OhP ? ######.# .# ##. .#####..##.!M.. ......[ #. ....##. #..##..... ... #. #..# ###. OhP . ## .. #.##  .. ..#  ## .### OhPQ ? .Oh4h 3078Phϧ$ #.##.....###....####.#.# #.##.#.#.< ...[.#.###.##.### #.....># #.# #. # ######.###.# #  #.....# ####.#####Ph\ ######.# .# ##. .#####..##.!M.. ......[ #. ....##. #..##..... ..Ph. #. #..# ###. ## .. #.## PhX .. ..# Ph ## .###  .PhڨPhEPhji167PhRPhPhc #.##.....###....####.#. #.##.#.#. ...[.#.###.##. PhS#.....># #.# #.  ######.###.# # Ph #.....# ####.##### ######.#Ph} .# ##. Ph.#####..##.!M.. ......[ #.Phj ....##. #..##..... ... #. #..# ###. ## .. #.## .. ..# #Phu# .###  .PhPhai256PhPhPh5#######.##.#........#...... ...[.......#.###.#########.# #######.....># #.# #.  ######.###.# # #.....# Ph58####.############........#.......# ##.#####..##.!M..[# #.........##.# #..##.....Ph6# #.# #..# ###.## ..# #.## Ph@6l... .. ### .###Phc6X .#Ph6Phf?PhFi345PhMPhOOPh( ...[.......#.###.#########.########.....># #.# #.  ######.###.#  #.....# Ph)####.############.......................# ##.#####..##.!M. #.......##.##. Ph1)..# ##### .## Ph)(#Phd4Ph ;i434Ph@Ph_C _HP restored. _You start resting.Magic restored.  Menkaure, Prince of Dust comes into view. PhC_Found 2 golden potions. _You see here a +0 scale mail.QhB\ #######.....># #.# #.  ######.###.#  #..... ####.############..................##.#####..##.!M.[# #............####.... ..# ###.## .##  .... ..# #QhaQhJhp523 _QhnQhpQh   ######.##  #.... ####.############...............##.........#####..##.!M........[# #............##.## ..# ######...##  #..... ..# ####### .##QhQhci612QhQhtQhkD  #.... ####.############...............##.....#####..##.!M........[# #............##.##QhD.....#..# ######...##  #..........# #######.### . QhLQhPRi701Qh_Qh: (####.############........# ...............# ##..#####..##.!M.. .......[# #......... Qh P.....##.# #..##..... .....##.# #..# ###. .###....#####.##  #....@.....# ########.###  . # Qhj Qh# c8090Qh6 Rh ####.##### #######..# .........# ##. ..#####..##.!M.. .......[# #. .....##.# #..##..... .....##.# #..# ###. .###....#####.## #.# #.### .## Rhϙ Rh j9809Rh RhU@####.##### #.# .# ##. .#####..##.!M.. .[# #. .....##.# #..##..... .....##.# #..# ###. .###....#####.## Rh@#.# #.### .# #.#...#.#.#RhCIRh{Mj4078RhdSRhVShU{#######........# ........# ##..#####..##.!M.. .[# #......... .....##.# #..##..... .....##.# #..# ###. .###....#####.## ShAVR #..........# ########@###  #.# #.# ShhVe#.. ..##ShVN.##ShVp.##..Sh[_Shnfi167ShlShnSh.......##.#####..##.!M.[# #.......##.##..# ######....#####.##  #..........# #######.### #@# ...###.256ShYShܰSh #####..##.!M.[# #.......Sh ##.##..# ######....#####.##  #..........# Shq #######.## #.# ......#..#######Sh q##.# .#Sh Sh i345Sh Sh' Th[# #.......##.##..# ######....#####.##  #..........# #######.## #.# ######......#........#############.#  .#Th*434Th:w##.##..# ######....#####.##  #..........# #######.## #.# #############..............@##############.# .#...#Th}i523Th6ThTha r ..# ######....#####.##  #..........# #######.## ThSb #.# #############.......#........##############@# ...###.. .Thh Thn i612Thu Th;w Th q ###....#####.##  #..........# #######.## #.# #############...............#############.# ..$..#....##..##.#### #ThK Th` i701Th Th + _Found 19 gold pieces.Uh7  #..........# #######.## #.# #############...............#############.# ##  #.##...#..$..#.#..##.### ..#UhE:Uh@k85990Uh+FUhGUhh #.# ##.### #.# #.####### #######.......# ........####### #######.# ### #.##...# #.@.$..# #......# #.#..##.# #.#.## #.#.##....###.#.#Uh!Uhk98599UhUhUhs 5#.# #.### #.# #.# #######.......# ..# Uhs B#######.# #### #.##...# #..@$..# #......# #.#..##.# Uh t #.#.## ##.#.##..Uh4t r..###.##UhVt B.#Uh{ Uh߀ j5078Uh- Uh Uh"#.# #.### #.# #.# #.# .# #.###### #.##...# #...@..# #......# #.#..##.# #.#.## # #.#.##....###.##.#Uhi167UhUh@Uh/S2.3 (256 _You now have 245 gold pieces (gained 19).VhIP#.# #.### #.# #.# #.# .# #.###### #.##...# #....@.# #......# #.#..##.# #.#.## .# #.#.# # ###.##.#VhsVVhr[n3.3 (145VhH`Vh!bVh85########.###  #.# #.##############.......# ........####### #######.######  Vh9V#.##...# #......# #.....@# #.#..###.#.## .# #.#.# .# Vh#9#.... .####.# ##Vh9M #.# Vh ?VhCi434VhHVhHVh7  #.# #.##############.......# ........####### #######.######  #.##...# #......# #......##.#..###.#.###.# Vh~ O#.#.# #.# #.... ..# ###.# ### #.# Vh Vh i523Vh Vhח Vh>  #############...............#############.######  #.##...#....#......###.#..##.# ... .##.####Vh2 Vh i612VhD Vh Wh6H########...............#############.######  #.##.........###..##.# #......###.#### #.# WhMi701Wh6OWhQWhȯ  ........####### #######. #.##...# #......# #......##Wh #.#..##.# #.#.###.# #.#.###.# #.....@.# ###.#####Wh$R #.# Wh޵WhXj8890WhWWh .# #.###### #.##...# #......# #......## #.#..##.# #.#.###.# #.#.###.# #.# ###.##### #.#WhjWhj9889Wh^WhWhA  .# #.###### #.##...# #......# #......## #.#..##.# #.#.###.# #.#.###.# #.# ###.##### #.##.##Wh{D Wh[I j6078Wh#M WhN Wh9 N #######. #.##...# #......# #......## #.#..##.# #.#.###.# #.#.###.# #.......# ###@##### #.#  #.# ### Wh\: i167WhcH XhPI #.##........###.#..##..#.##.#.###.......####.##### #@# ##XhXhi256XhXhnXh..##..##.#.#.##.......##.####Xh؅| #.# ##XhXhAi345Xh*Xh9YhSYhYh,YhsYhoYh3423Yh[YhYh512Yh?YhYhYhYh.K01YhYhkYhYh6790YhYhYh!YhYh6879Yh YhYhAYhmYhK78YhYhYhYh*YhOC67YhYhYhVYhYhC56Yh[YhYhYhoK45YhYhYhYhK34YhxYhYhYh -2Yh,3Yh12YhDYhYhYhlK01Yh!YhYhYh6690YhYhYh8YhYh6869YhYhZYhr Yh Yh 578Yh Yh Yh Yh Yh K67Yh Yh= Yh) Yh 556Yh Yhn Yh Yh YhX 545Yhy Yh' Yh Yh Yh8 534YhX Yh Yh Yhd Yh -2Yh 3Yh YhK Yh Yh. -1YhW 2Yhs Yh'  #######........# ...............# ........#####..##.!# .......[# #......#.# .....##.# #..##..##.#......##.# #..# ##.....###....#####.##..#.#.###..........##.....#@########.###Yh7( K#.#.#....# #.#......#.## #.#######....###.########.......#### #..........#################.######Yh\(  #.##...# #......#Yh~( M #......##Yh( E Yh4 86.3 (23.0)  You now have enough gold to buy a +3 sling of flaming on D:2.  You can access your shopping list by pressing '$'.Yh: o7.3 (2401Yh? YhA ? _You now have 258 gold pieces (gained 13).[h3[h[hȇ[h̉[hb590[h[h[hL859[h[h[h[hK78[h[hC[h[hƗ567[h[hҘ[h[h;[hhK56[hК[h\[h]a45[h[h[h$[hTK34[hǟ[h[h+[h^K23[hϡ[h[h[hB512[hc[h[hǤ[hO[hK01[h+[h9[h[htb490[h[h[h6849[h [hR[h[h/ ### .. #######.. <. .........  #...... #........#  #.#...#.##.......[#  #. ...#.##.....##.  #. #.##.#......##.#  #.##.#.....###....#  #.@....#.#.###.....99.3 (12  ####.#.....#.######  #.#.#.#....#   #.......#.##   ##....###.   #.......  ########  [hy[hS400.3 (137[h8[h[h_9 _Found a stone staircase leading up.hWhhhhG b    .... ##  ........ #######  <....... .h   #...... #..  #.#...#.##.......[ hܲ  #.#...#.##.....##.  #.##.##.#......##. h Z #@##.#.....### hE  #......#.#.###.... ####.#.....#.#####hj Z  #.#.#.#....# h } #.......#.## ....###.##### h >###### #...... hҳ ,####### h0 hϾ t1.0)67h h hF3h56#######.....#. >...# ####.##....# #......B ##........ #######<....... ...... .....#.##.......[...#.##.....##.##.##.#......##.##.#.....###....Shock#......#.#.###.... ####.#.....#.##### #.#.#.#....#B   bombardier beetle (asleep) 2  A bombardier beetle comes into view.3.3 (245 _Found a stone staircase leading down.h s *****B  The zap hits the bombardier beetle.  The bombardier beetle is moderately wounded.The zap hits the bombardier beetle.h VB....h 0---=4.3 (134hR h i _The bombardier beetle is heavily wounded.h,B *h^****hw h@The zap hits the bombardier beetle.  h~The bombardier beetle is severely wounded.The zap hits the bombardier beetle.h8hv>l.B...h|A9/11 -----523hFh@H hYHW_The bombardier beetle is almost dead.ha7 H  The zap hits the bombardier beetle.hu< ******hl H......h\ u5/658----106h ^Shock12h8 h U _You kill the bombardier beetle!hN3hXNhOhTg01390839h3Uf--78hUhVh9Wz9==67hWhXh;YK56hYh [a45h[h\h+]K34h]hx_t==23h/`haa12hdhQfhfK01hxghhb290hihjb829hkh-mh}m~10/11==78hmhoa67hohuqa56hrhshusK45h...# ##### #.##....###  #.......... # ........ ####### ........ ......- #.......##......  #.#...#.##...Shock h! #.#...#.##.....##  #.##.##.#...... #.##.#.....###... j   gnoll (asleep) #......#.#.###... ####.#.....#.#### .#.#.#....#hy031.3 (25.0)hj===-2.3 (2656h/h _A gnoll comes into view. It is wielding a +0 flail. _There is a stone staircase leading up here.h0 *******jThe zap hits the gnoll.  The gnoll is lightly wounded.hhchis.j.....h&0---==3.3 (1.0)45 _The gnoll shouts!h1M ****** The zap hits the gnoll.hhtm.j....h<9/11 ------434hsh` _The gnoll is moderately wounded.h @ *h_ F****The zap hits the gnoll.h/5h7o  The gnoll is moderately wounded.h=j.j...j 2 gnollsh|@8-----523h+Fh!Nr _A gnoll comes into view. It is wielding a +0 club.hC #j .#######.##.# #. ###....[.......# #. ....####### #j >...# ###### #.##....###  #.......... ## #h #######. #< ........ ##@......##. .#...#.##.[h$ #.#...#.##.....## hI}#.##.##.#......##. ho#.##.#.....###.... #......#.#.###.h   gnoll ####.#.....#.##### hV #.#.#.#....# #.......#.#h!#hhnh.j.jj 2 gnollshq-612hh1h j ###....[....... ....#######.....>...# ######j##....### #..........# ########.#<.......#### #@#...#.#[...#.###.h#.##.#.#.....###........#.####.#.....#.##### j   gnoll #.#.#.#....#......#.##....###.#####.j.jj 2 gnolls-701hA8j ....#######...... >...# #######.##....### #.j........# #......... #######.#<........ .......#.......## #.#...#.#[##.#.##.#......###........#.####.#.....#.##### #.#.#.#....# j   gnoll......#.##....###.##### ###### #......hBhaDhJ.j.jj 2 gnollshoNj8090hShUhj >...# #######.##....### hm..........# #j........ #######.<........ .......#.......##h' #.#...#[##.#.##.#......###........#.#h###.#.....#.##### #.#.#.#....#......#.#   gnoll#....###.##### ###### #...... #######hhhP.j.jj 2 gnollsh--9809hhh |j##....### ..........# #....#######.j..........### #.#...#[##.#.##.#......###........#.####.#.....#.##### #.#.#.#....# ......#.##....###.##### j   gnoll ###### #...... #######h, h@ hB 8.jhh |<jj 2 gnollshw 9==4078hh h hj #.##....### # planckenstein the Trooper #.j........ ## Coglin #......... #######. Health: 65/65 ======================== #<........ ........ Magic: 8/11=================------- ##j......##........ AC: 5Str: 8h #*#...#.##.......[ EV: 11Int: 15 #*#...#.##.....##. SH: 0Dex: 17hI #*##.##.#......##. XL:  8 Next: 10% Place: Dungeon:5 #@##.#.....###.... Noise: ---------  Time: 6440.3 (0.0) #......#.#.###.... k) +0 long sword (fl m) +0 short sword (s ####.#.....#.##### Cast: Shock hx#.#.#.#....#  Zot (24507) Gem (3508)  #.......#.##  h##....###.##### jj 2 gnolls ###### #...... h#######hThe gnoll is moderately wounded. _A gnoll comes into view. It is wielding a +0 club.hAiming: Shock (safe; 6% risk of failure)  hRvPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 72% to hit)h: #.##....#### planckenstein the Trooper h#.j*.......## Coglin #.*....... #######. Health: 65/65 ======================== h #<*....... ........ Magic: 8/11=================------- ##*......##........ AC: 5Str: 8 hj#*#...#.##.......[ EV: 11Int: 15 #*#...#.##.....##. SH: 0Dex: 17 h#*##.##.#......##. XL:  8 Next: 10% Place: Dungeon:5 h~#@##.#.....###.... Noise: ---------  Time: 6440.3 (0.0) #......#.#.###.... k) +0 long sword (fl m) +0 short sword (s ####.#.....#.##### Cast: Shock #.#.#.#....#Zot (24507) Gem (3508)  #.......#.## ##....###.##### jj 2 gnolls ###### #......h& #######h&YAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 72% to hit)  The zap hits the gnoll.  The gnoll is severely wounded.hb,hbi..j..j..hj}=1.3 (167 _hphrhIm #.##....### # planckenstein the Trooper #.......... ## Coglin #.j....... #######. Health: 65/65 ========================hm #<........ ........ Magic: 7/11===============--------- ##.......##........ AC: 5Str: 8 hm#j#...#.##.......[ EV: 11Int: 15 hm#*#...#.##.....##. SH: 0Dex: 17 hn#*##.##.#......##. XL:  8 Next: 10% Place: Dungeon:5 h;n#@##.#.....###.... Noise: =--------  Time: 6441.3 (0.0) #......#.#.###.... k) +0 long sword (fl m) +0 short sword (shn  ####.#.....#.##### Cast: Shock #.#.#.#....#  Zot (24506) Gem (3507)  #.......#.##  ##....###.##### jj 2 gnolls ###### #......hn #######The zap hits the gnoll. _The gnoll is severely wounded.Aiming: Shock (safe; 6% risk of failure)  hFosPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit)h' #.##....#### planckenstein the Trooper #..*.......## Coglin #.*....... #######. Health: 65/65 ======================== h#<*....... ........ Magic: 7/11===============--------- ##*......##........ AC: 5h Str: 8 #*#...#.##.......[ EV: 11Int: 15 #*#...#.##.....##. SH: 0hNGDex: 17 #*##.##.#......##. XL:  8 Next: 10% Place: Dungeon:5 h"#@##.#.....###.... Noise: =--------  Time: 6441.3 (0.0) #......#.#.###.... k) +0 long sword (fl m) +0 short sword (s hb####.#.....#.##### Cast: Shock #.#.#.#....#Zot (24506) Gem (3507)  #.......#.## ##....###.##### jj 2 gnolls ###### #...... #######Shift-Dir - straight lineh[Aim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit)  The zap hits the gnoll.  The gnoll is severely wounded.The zap hits the gnoll.  The gnoll is moderately wounded.hI hthhj..j..j.haj 3 gnolls (1 wandering)hn2.3 (156h!h*  Aim: a gnoll, wielding a +0 flail (heavily wounded, 72% to hit)  The zap hits the gnoll.  The gnoll is severely wounded.The zap hits the gnoll.  The gnoll is moderately wounded. _A gnoll comes into view. It is wielding a +0 flail.h  #.##....### # planckenstein the Trooper #.j........ ## Coglin #......... #######. Health: 65/65 ======================== #<j....... ........ Magic: 6/11=============----------- ##.......##........ AC: 5Str: 8 hK #.#...#.##.......[ EV: 11Int: 15 #j#...#.##.....##. SH: 0Dex: 17 #*##.##.#......##. XL:  8 Next: 10% Place: Dungeon:5 h #@##.#.....###.... Noise: =--------  Time: 6442.3 (0.0) h܈ #......#.#.###.... k) +0 long sword (fl m) +0 short sword (s ####.#.....#.##### Cast: Shock h #.#.#.#....#  Zot (24505) Gem (3506)  #.......#.## h)  ##....###.##### jjj 3 gnolls (1 wandering) ###### #...... hL #######hv The gnoll is moderately wounded. _A gnoll comes into view. It is wielding a +0 flail.h RAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 72% to hit)hĆH #.##....#### planckenstein the Trooper #.j*.......## Coglin #.*....... #######. Health: 65/65 ======================== #<*....... ........ Magic: 6/11=============----------- ##*......##........ AC: 5Str: 8h7 #*#...#.##.......[ EV: 11Int: 15 #*#...#.##.....##. SH: 0Dex: 17 h|#*##.##.#......##. XL:  8 Next: 10% Place: Dungeon:5 #@##.#.....###.... Noise: =--------  Time: 6442.3 (0.0) hw#......#.#.###.... k) +0 long sword (fl m) +0 short sword (s ####.#.....#.##### Cast: Shock #.#.#.#....#Zot (24505) Gem (3506)  #.......#.## hN##....###.##### jjj 3 gnolls (1 wandering) ###### #...... #######Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 72% to hit)  The zap hits the gnoll but does no damage.  The gnoll is severely wounded.hhgShift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (severely wounded, 72% to hit)  The zap hits the gnoll but does no damage.  The gnoll is severely wounded.  The zap misses the gnoll.  The gnoll shouts!hhEh`..j..j..jjhv=3.3 (145h<h!' _You hear a shout!h #.##....### # planckenstein the Trooper hz#.......... ## Coglin #j........ #######. Health: 65/65 ======================== #<........ ........ Magic: 5/11==========-------------- ##j......##........ AC: 5Str: 8 #.#...#.##.......[ EV: 11Int: 15 #.#...#.##.....##. SH: 0Dex: 17 #j##.##.#......##. XL:  8 Next: 10% Place: Dungeon:5 #@##.#.....###.... Noise: ==-------  Time: 6443.3 (0.0) #......#.#.###.... k) +0 long sword (fl m) +0 short sword (s ####.#...hm..#.##### Cast: Shock #.#.#.#....#  Zot (24504) Gem (3505)  #.......#.##  ##....###.##### jjj 3 gnolls ###### #...... #######The gnoll shouts! _You hear a shout!  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 72% to hit)h #.##....#### planckenstein the Trooper hl#..*.......## Coglin #j*....... #######. Health: 65/65 ======================== h#<*....... ........ Magic: 5/11==========-------------- ##*......##........ AC: 5Str: 8 #*#...#.##.......[ EV: 11Int: 15hi #*#...#.##.....##. SH: 0Dex: 17 #*##.##.#......##. XL:  8 Next: 10% Place: Dungeon:5 #@##.#.....###.... Noise: ==-------  Time: 6443.3 (0.0)h h"#......#.#.###.... k) +0 long sword (fl m) +0 short sword (s h####.#.....#.##### Cast: Shock #.#.#.#....#h YZot (24504) Gem (3505)  h5#.......#.## ##....###.##### jjj 3 gnolls hZP###### #...... #######h h}Aiming: Shock (safe; 6% risk of failure)  hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: a gnoll, wielding a +0 flail (severely wounded, 72% to hit)  The zap hits the gnoll.  hCThe gnoll is almost dead.huAPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line: a gnoll, wielding a +0 flail (severely wounded, 72% to hit)  The zap hits the gnoll.  The gnoll is almost dead.The zap misses the gnoll.hLwh~...j..j.jhv-4.3 (134hh V _The gnoll completely misses you.h9> #.##....### # planckenstein the Trooper #.......... ## Coglin h;:#......... #######. Health: 65/65 ======================== #j........ ........ Magic: 4/11========---------------- ##.......##........ AC: 5Str: 8 hh:#j#...#.##.......[ EV: 11Int: 15 h~:#.#...#.##.....##. SH: 0Dex: 17h: h:#j##.##.#......##. XL:  8 Next: 10% Place: Dungeon:5 h:#@##.#.....###.... Noise: =--------  Time: 6444.3 (0.0) h; #......#.#.###.... k) +0 long sword (fl m) +0 short sword (s h;####.#.....#.##### Cast: Shock h,;#.#.#.#....#  Zot (24503) Gem (3504)  h>;#.......#.##  hR;z##....###.##### jjj 3 gnolls he;###### #...... hw;#######h;The zap misses the gnoll. h;H_The gnoll completely misses you.h;}Aiming: Shock (safe; 6% risk of failure)  h;Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh<Aim: a gnoll, wielding a +0 flail (almost dead, 72% to hit)h[ *jhg j*Aim: a gnoll, wielding a +0 club (moderately wounded, 72% to hit)h| *#*jh(j.#Aim: a gnoll, wielding a +0 flail (72% to hit)hQ #.##....### # planckenstein the Trooper #.......... ## Coglin #......... #######. Health: 65/65 ======================== #j........ ........ Magic: 4/11========---------------- ##.......##........ AC: 5Str: 8 #j#...#.##.......[ EV: 11Int: 15 #.#...#.##.....##. SH: 0Dex: 17 h#j##.##.#......##. XL:  8 Next: 10% Place: Dungeon:5 #@##.#.....###.... Noise: =--------  Time: 6444.3 (0.0) #......#.#.###.... k) +0 long sword (fl m) +0 short sword (s ####.#.....#.##### Cast: Shock #.#.#.#....#  Zot (24503) Gem (3504)  #.......#.##  ##....###.##### jjj 3 gnolls ###### #...... #######Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (72% to hit)  The zap hits the gnoll.  You kill the gnoll!h_   #.*  #*  #*  ##* #*[ #* #*  h>.      2    The zap hits the gnoll.  You kill the gnoll!  The zap hits the gnoll.  hQThe gnoll is heavily wounded.  The gnoll is moderately wounded.hGhNhQ..<j.j)hW}15.3 (123 _h]h^h #.##....### # planckenstein the Trooper #.......... ## Coglin #......... #######. Health: 65/65 ======================== #<........ ........ Magic: 3/11======------------------ ##j......##........ AC: 5Str: 8 #*#...#.##.......[ EV: 11Int: 15 #j#...#.##.....##. SH: 0Dex: 17 #*##.##.#......##. XL:  8 Next: 11% Place: Dungeon:5 #@##.#.....###.... Noise: =--------  Time: 6445.3 (0.0) #......#.#.###.... k) +0 long sword (flh m) +0 short sword (s ####.#.....#.##### Cast: Shock #.#.#.#....#  Zot (24502) Gem (3503)  #.......#.##  ##....###.##### jj 2 gnolls ###### #...... #######The zap hits the gnoll. _The gnoll is moderately wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 72% to hit)hU #.##....#### planckenstein the Trooper #..*.......## Coglin #.*....... #######. Health: 65/65 ======================== #<*....... ........ Magic: 3/11======------------------ ##*......##........ AC: 5Str: 8 #*#...#.##.......[ EV: 11Int: 15 #*#...#.##.....##. SH: 0Dex: 17 #*##.##.#......##. XL:  8 Next: 11% Place: Dungeon:5 #@##.#.....###.... Noise: =--------  TimehU$: 6445.3 (0.0) #......#.#.###.... k) +0 long sword (fl m) +0 short sword (s ####.#.....#.##### Cast: Shock #.#.#.#....#Zot (24502) Gem (3503)  #.......#.## ##....###.##### jj 2 gnolls ###### #...... #######Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 72% to hit)  The zap hits the gnoll.  The gnoll is severely wounded.The zap hits the gnoll.  The gnoll is moderately wounded.hxhh....j.jhP6.3 (11h%2 _hhhj  #.##....### # planckenstein the Trooper #.......... ## Coglin #......... #######. Health: 65/65 ======================== #<........ ........ Magic: 2/11====-------------------- ##.......##........ AC: 5Str: 8 #j#...#.##.......[ EV: 11Int: 15 #*#...#.##.....##. SH: 0Dex: 17 #j##.##.#......##. XL:  8 Next: 11% Place: Dungeon:5 #@##.#.....###.... Noise: =--------  Time: 6446.3 (0.0) #......#.#.###.... k) +0 long sword (fl m) +0 h short sword (s ####.#.....#.##### Cast: Shock #.#.#.#....#  Zot (24501) Gem (3502)  #.......#.##  ##....###.##### jj 2 gnolls ###### #...... #######The zap hits the gnoll. _The gnoll is moderately wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 72% to hit)h+o #.##....#### planckenstein the Trooper #..*.......## Coglin h+#.*....... #######. Health: 65/65 ======================== #<*....... ........ Magic: 2/11====-------------------- ##*......##........ AC: 5Str: 8 #*#...#.##.......[ EV: 11Int: 15 h,#*#...#.##.....##. SH: 0Dex: 17 h.#*##.##.#......##. XL:  8 Next: 11% Place: Dungeon:5 #@##.#.....###.... Noise: =--------  Time: 6446.3 (0.0) #......#.#.###.... k) +0 long sword (fl m) +0 short sword (s ####.#.....#.##### Cast: Shock #.#.#.#....#Zot (24501) Gem (3502)  #.......#.## ##....###.##### jj 2 gnolls ###### #...... #######Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 72% to hit)  The zap hits the gnoll.  The gnoll is severely wounded.The zap hits the gnoll.  The gnoll is moderately wounded.hh5t.....jjhn7.3 (101h_h+  Aim: a gnoll, wielding a +0 flail (moderately wounded, 72% to hit)  The zap hits the gnoll.  The gnoll is severely wounded.The zap hits the gnoll.  hThe gnoll is moderately wounded. _The gnoll barely misses you.hSuThe gnoll is moderately wounded. _The gnoll barely misses you.You hit the gnoll with your +0 short sword of speed.  The gnoll is almost dead.You hit the gnoll with your +0 long sword of flaming.  You burn the gnoll.hthh j.(1 polearm)You kill the gnoll!hs284990h hs _A gnoll comes into view. It is wielding a +0 spear.h5  You barely miss the gnoll with your +0 long sword of flaming.The gnoll is moderately wounded.You hit the gnoll with your +0 short sword of speed.h8 W.jhC 3==98499h hA < _The gnoll hits you but does no damage.hp  You slash the gnoll with your +0 long sword of flaming!  You burn the gnoll.h.j)   gnoll (hy350.4 (1.178hh#I _You kill the gnoll!h`  #.##....### # planckenstein the Trooper #.......... ## Coglin #......... #######. Health: 65/65 ======================== #<j....... ........ Magic: 2/11====-------------------- ##*......##........ AC: 5Str: 8 #*#...#.##.......[ EV: 11Int: 15 #*#...#.##.....##. SH: 0Dex: 17 #*##.##.#......##. XL:  8 Next: 13% Place: Dungeon:5 #@##.#.....###.... Noise: =--------  Time: 6450.4 (0.0) #......#.#.###.... k) +0 long swoh]b rd (fl m) +0 short sword (s ####.#.....#.##### Cast: Shock #.#.#.#....#  Zot (24497) Gem (3498)  #.......#.##  ##....###.##### j   gnoll (polearm) ###### #...... #######You burn the gnoll. _You kill the gnoll!Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (72% to hit)h0  #.##....#### planckenstein the Trooper h0 #..*.......## Coglin #.*....... #######. Health: 65/65 ======================== #<*....... ........ Magic: 2/11====-------------------- ##*......##........ AC: 5Str: 8 h #*#...#.##.......[ EV: 11Int: 15 #*#...#.##.....##. SH: 0Dex: 17 #*##.##.#......##. XL:  8 Next: 13% Place: Dungeon:5 #@##.#.....###.... Noise: =--------  Time: 6450.4 (0.0) #......#.#.###.... k) +0 long sword (fl m) +0 short sword (s ####.#.....#.##### Cast: Shock #.#.#.#....#Zot (24497) Gem (3498)  #.......#.## ##....###.##### j   gnoll (polearm) ###### #...... #######Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, hƮ iQ - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (72% to hit)  The zap hits the gnoll.  The gnoll is moderately wounded.h!, h0 ...j..)h1 u1.4 (167 _h5 hX7 h?N #.##....### # planckenstein the Trooper #.......... ## Coglin #......... #######. Health: 65/65 ======================== #<........ ........ Magic: 1/11==---------------------- ##j......##........ AC: 5Str: 8 #*#...#.##.......[ EV: 11Int: 15 #*#...#.##.....##. SH: 0Dex: 17 #*##.##.#......##. XL:  8 Next: 13% Place: Dungeon:5 #@##.#.....###.... Noise: =--------  Time: 6451.4 (0.0) h@#......#.#.###.... k) +0 long sword (fl m) +0 short sword (s ####.#.....#.##### Cast: Shock #.#.#.#....#  Zot (24496) Gem (3497)  #.......#.##  ##....###.##### j   gnoll (polearm) ###### #...... #######The zap hits the gnoll. _The gnoll is moderately wounded.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 72% to hit)h #.##....#### planckenstein the Trooper #..*.......## Coglin #.*....... #######. Health: 65/65 ======================== hc#<*....... ........ Magic: 1/11==---------------------- ##*......##........ AC: 5Str: 8 #*#...#.##.......[ EV: 11Int: 15 #*#...#.##.....##. SH: 0Dex: 17 #*##.##.#......##. XL:  8 Next: 13% Place: Dungeon:5 h&#@##.#.....###.... Noise: =--------  Time: 6451.4 (0.0) #......#.#.###.... k) +0 long sword (fl m) +0 short sword (s ####.#.....#.##### Cast: Shock #.#.#.#....#Zot (24496) Gem (3497)  #.......#.## ##....###.##### j   gnoll (polearm) h###### #...... #######Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleh6Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (moderately wounded, 72% to hit)  The zap hits the gnoll.  htGThe gnoll is heavily wounded.hh....j.)hȥu2.4 (156 _hh|h > #.##....### # planckenstein the Trooper #.......... ## Coglin h #......... #######. Health: 65/65 ======================== #<........ ........ Magic: 0/11------------------------ ##.......##........ AC: 5Str: 8 #j#...#.##.......[ EV: 11Int: 15 #*#...#.##.....##. SH: 0Dex: 17 h #*##.##.#......##. XL:  8 Next: 13% Place: Dungeon:5 #@##.#.....###.... Noise: =--------  Time: 6452.4 (0.0) #......#.#.###.... k) +0 long sword (fl m) +0 short sword (s ####.#.....#.##### Cast: Shock #.#.#.#....#  Zot (24495) Gem (3496)  #.......#.##  ##....###.##### j   gnoll (polearm) ###### #...... #######The zap hits the gnoll. _The gnoll is heavily wounded.h Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 72% to hit)h S #.##....#### planckenstein the Trooper #..*.......## Coglinh  #.*....... #######. Health: 65/65 ======================== #<*....... ........ Magic: 0/11h. 2------------------------ hP ##*......##........ AC: 5Str: 8 h #*#...#.##.......[ EV: 11Int: 15 #*#...#.##.....##. SH: 0Dex: 17 #*##.##.#......##. XL:  8 Next: 13% Place: Dungeon:5 h #@##.#.....###.... Noise: =--------  Time: 6452.4 (0.0) h "#......#.#.###.... k) +0 long sword (fl m) +0 short sword (s hP =####.#.....#.##### Cast: Shock #.#.#.#....#Zot (24495) Gem (3496)  hp #.......#.## h ##....###.##### j   gnoll (polearm) h P###### #...... #######h h }Aiming: Shock (safe; 6% risk of failure)  h Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehF Aim: a gnoll, wielding a +0 spear (heavily wounded, 72% to hit)  The zap hits the gnoll.  The gnoll is severely wounded.hC hJ ;.....hK Kj)hfL 3.4 (1Shock45 _h]R h2T h >...# #####.##....### #..... ##....#######<. hG7##..........[j#...#.###.#......####.#..........#.#.###....h####.#.....#.######.#.#...........#.## ##....###.########### #......#######hdh159---434hoh'h, _The gnoll hits you with a +0 spear. _Items here: ))) ††.hD.(  You hit the gnoll with your +0 short sword of speed.  The gnoll is almost dead.You completely miss the gnoll with your +0 long sword of flaming.h/B60=--hA/i5.5 (1.123h\5h7R _The gnoll barely misses you.hGz   You hit the gnoll but do no damage.The gnoll is almost dead.You barely miss the gnoll with your +0 long sword of flaming.54---6.612h | hM~ < _The gnoll hits you with a +0 spear. x2h\  You hit the gnoll but do no damage.The gnoll is almost dead.h }2---1==7.7h RShock01h$ h9 } _You hit the gnoll but do no damage. The gnoll hits you with a +0 spear.hu  You hit the gnoll with your +0 long sword of flaming.  You burn the gnoll.h>e)h-358.8Shock890hh8I _You kill the gnoll!hJcM....#######.....#. >...# #####.##....### h6K#.......... ##......... #######<........ ##..........[...#.##hK)##.##.#......####.#..........#.#.###.... hKN####.#.....#.#####hThY+-9hYM0889h`hd  h3e}Things that are here: _a +0 spear; a gnoll corpsehӂ V >...# #######.##....### ..........# #......... #######.<........ .......#.......## #.#...#[)##.#.##.#..##.#.....###...h: .....#.####.#.....#.##### ####### h h m-6078 hB _hf h) m _Items here: ))) ††.hW IhZ h^ 4==67h*_ K56hJ` hRb hb -4hb 5hId hHi hi hi /5=hi C34hj hl h&m 52==hGm C23hUn ho h$p 512hGp h/q h,s hqs 501hs ht hv hpv #6hv W=790hIw hTx hx @==8hx 79h=y hKz hiz K78h{ h| hb| #7ht| V=67h} h} h9~ 556hZ~ h5 h h> #3h _==45h h h #8h @=34h h hG h -2h 3h܈ h h= 512hP h h h< ^==01h܌ h h &9h D690h hv h -8h 69h h hޑ -7h 8hy hy h 660=h {4==67h h h -5hՕ 6hd h[ h 545h hC h6 hә y1=34hN hv h W==23hH h% ha 512h hs h hM -0h` 1h h hb &2h D590h h_ h -8h 59h h) h l5==78h h h h y3=67h h_ h K56h6 h# h K45h h hP #4hu i===34hy h hD K23h w12h h hs a01h _ _You start resting.h 097.8 (37.0)h g5=6===h i8.8 (38490hF h " _HP restored.hoohohqhsh?y84978hDzhyzK67h{h|hN}q====56h`~hUh{K45hha34hhhK23h/h;7h{W==12hhh֏C01hhb390h7hb839hhhh^==78hha67hhŞh5K56hhhhWK45hϣhLhK34h hӨh9|8==23hhzhhC12h[hta01hhWhL290hhŶh_==829h^h>hpC78hhϽhK67hwh569==45hh:K34hhhK23hiha12hIhBhl^==01hhPhL190hhhL819h5h hMK78hhh%~10/11==67h4h^hK56hhhK45hhhK34h hhN^==23hh^hK12hha01hh@hbL090hh6b809hh_ _You start resting.h( .539.8 (41h 1===40.8 (4278h h % _Magic restored.h؇ 3h hv h h 67  Things that are here:  a +0 spear; a gnoll corpsehh h v56 _h 45===34h P  There is a stone staircase leading up here.h ht R23 _hA hB hG hu K12h/ h h" hj K01h h h hܬ M3990h h h h M8399h h h5 a78h h h h K67h h h h K56h h h5 hx K45hy h hf h K34h h h% h K23h h hU a12h h h h$ K01h= h h hS L890h h h h? L889h hn hM h K78hS h h h  K67h) h A  You see here a +0 ring mail.h h R56 _h ht h& a45h h h h K34h< h# h$ h% K23h& h) h%* hp* K12hd+ hu. h/ h50 -0hW0 1h1 h6 x790h7 h1: h; h; L879h< h? hVA hA K78hB haE h$G hqG K67hH h&K hL a56hM hP hER hR K45hS hqV hW hFX K34hUY h[ h] h] K23h:_ ha hb hAc K12hmd hf hh hh K01h5j hk hm hm L690hn hp hbr hr L869hs hu hw hw K78h\y hz h| hY| K67hC} h~ h h$ K56hn 45hm h hk K34hL h݌ hO h K23hw hˑ hR h K12hh h h8 a01hj h h b590hN hL h֩ h b859hװ w78h& h h h* K67h5 hu hq h K56h~ h h h K45hҿ h` h w34h h h+ 523hF h< h h h K12h hP h h w01h h L490h hV h h L849hs h h h K78h h h h K67hP h h h6 K56h h h] h K45h h hw h K34h h h h  K23h h h h( K12h h h h= K01h h h hE L390h h] h h L839h h5 h a78h h h h; K67hk hc h a56h." h# h% h^% K45h& h<( h) h) K34h+ he, hj- h- K23h#. hT/ h0 a12he1 hW2 hS L0129082978hdS K67hbT h[ 56h\ hU^ a45h'_ hnb hac hc K34hld hg hh hJi K23hj hnm hn h#o K12hp hr ht hIt K01h9u hiw hx hx L190hy h{ h| h} L819h} hـ h h K78h h h a67h h) h< a56h h h a45h hi h C3hM 4h h h hZ K23h hW hϢ h K12h h h| h K01h h hޫ h6 L090h h h h( L809h h{ h hP K78h h h hR K67h߷ h, h h K56h h hv hƽ K45h h hL h K34h h h hU K23hp h7 h a12h hB hM h C01h h@ h h6 M2990h h$ h h? M8299h4 hI hd h( K78h hH h h K67h h hm h K56h h1 h h K45h@ hC hT h K34hW h# h h( K23h h hy h C12h h hX a01h! h$ hi& h& L890h' h* h, h, L889h- h1 h 3 h3 K78h4 h7 h9 hI: K67h@; hn> hJ 5645hkO w34hP h`T h(W hiW K23hY h[ ha^ h^ K12hK` hb hd hd K01hlf hHh hj hj L790hl hm ho ho L879h~q hXs h5u a78hv hfx hy h,z K67h{ hA~ B  You see here a +0 scale mail.h9 h R56 _h h܃ h' w45h h hJ K34h' h hٴ h 2312hʾ a01hĿ h x690h h h7 h L869h" h h hg K78h ,h1 h K67hK h  ######.###.# ##.# ### #.....# #...# ..# ####.##### #...# ..########........# #...# ..#...............# ###...# .##........#####..##.!M....... .##.......[# #................ .##.....##.# #..##...........# .#......##.# #@.# ####...###.# 681.8 (141.0) ....###....#####.## #...# .. #.#.###..........# #...# ....#.########.###h |[m #.#....# #.# ....#.## #.####### ..###.########.......# ### #..........#######  ##########.###### _Partly explored, can't reach some items and places.h([[?25h[?0c  Search for what [Enter for "."]? h [?25l[?1c13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] 2 golden potionsb - [D:5] a +0 scale mail  c - [D:5] a stone staircase leading down  d - [D:5] a stone staircase leading up  e - [D:5] a scroll labelled RUOGINETZEf - [D:5] a +0 ring mail  g - [D:5] a stone staircase leading up  h - [D:5] a stone staircase leading down  i - [D:5] a +0 club  j - [D:5] a +0 flail (1 further duplicate)  k - [D:5] a +0 spear  l - [D:5] a stone staircase leading up  m - [D:5] a storm talismanh h h ######.###.###.####### planckenstein the Trooper ####.....##...#Coglin ..#####.##### #...#Health: 65/65 ======================== ..########........# #...#Magic: 11/11 ======================== ..#...............# ###...#AC: 5Str: 8 .##........#####..##.!M.......EV: 11h DInt: 15 .##.......[# #................ SH: 0Dex: 17 .##.....##.# #..##...........# XL:  8 Next: 15% Place: Dungeon:5 h+ .#......##.# #@.# ####...###.# Noise: ---------  Time: 6681.8 (0.0) ....###....#####.## #...# .. k) +0 long sword (fl m) +0 short sword (s h #.#.###..........# #...#Cast: Shock ....#.########.###Zot (24266) Gem (3267) #.#....# #.# ....#.## #.####### ..###.########.......# ### #..........#################.###### _a +0 spear; a gnoll corpse _There is a stone staircase leading up here. _You see here a +0 ring mail. h _You see here a +0 scale mail. _Partly explored, can't reach some items and places.  Search for what [Enter for "."]? .h h  h$ h.& . _h3h5 Shopping list: 1 item, total cost 256 gold pieces  a - [D:2] 256 gold a +3 sling of flaming You have 258 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exithh hQ2######.###.###.####### planckenstein the Trooper ####.....##...#Coglin ..#####.##### #...#Health: 65/65 ======================== h..########........# #...#Magic: 11/11 ======================== ..#...............# ###...#AC: 5Str: 8 .##........#####..##.!M.......EV: 11Int: 15 .##.......[# #................ SH: 0Dex: 17 .##.....##.# #..##...........# XL:  8 Next: 15% Place: Dungeon:5 hr.#......##.# #@.# ####...###.# Noise: ---------  Time: 6681.8 (0.0) ....###....#####.## #...# .. k) +0 long sword (fl m) +0 short sword (s #.#.###..........# #...#Cast: Shock ....#.########.###Zot (24266) Gem (3267) #.#....# #.# ....#.## #.####### ..###.########.......# ### #..........#################.###### _a +0 spear; a gnoll corpse _There is a stone staircase leading up here. _You see here a +0 ring mail. _You see here a +0 scale mail. _Partly explored, can't reach some items and places. _Search for what [Enter for "."]? .h)hŬhh h Level 5 of the Dungeon<<<>>(Press ? for help) #.#####.#######.##.#........#........<...#.### h  r#.#####....[.......#.###.#########.###.###.# #.##....#######.....># #.##.# #.....# h3 #.##>...# ######.###.###.######### h #.##....#####.....##...# #..........#####.##### #...# h ##.........########........# #...# h u#<........#...............# ###...#  h ##.......##........#####..##.!M....... h4  #.#...#.##.......[# #................  h~ #)#...#.##.....##.# #..##...........#  #)##.##.#......##.# #@.# ####...###.#  h w#.##.#.....###....#####.## #...#  ..  #......#.#.###..........# #...#  h e ####.#.....#.########.###   h #.#.#.#....# #.# #.......#.## #.#######h  } ##....###.########.......# ###### #..........#######hh  ##########.###### #.##...# #......# #......##hGJ<@h=h8Z######.###.###.####### planckenstein the Trooper ####.....##...#Coglin ..#####.##### #...#Health: 65/65 ======================== ..########........# #...#Magic: 11/11 ======================== ..#...............# ###...#AC: 5Str: 8 .##........#####..##.!M.......EV: 11Int: 15 .##.......[# #................ SH: 0Dex: 17 .##.....##.# #..##...........# XL:  8 Next: 15% Place: Dungeon:5 .#......##.# #@.# ####...[hZ34m###.# Noise: ---------  Time: 6681.8 (0.0) ....###....#####.## #...# .. k) +0 long sword (fl m) +0 short sword (s #.#.###..........# #...#Cast: Shock ....#.########.###Zot (24266) Gem (3267) #.#....# #.# h[....#.## #.####### ..###.########.......# ### #..........#################.###### _a +0 spear; a gnoll corpse hI[_There is a stone staircase leading up here. _You see here a +0 ring mail. _You see here a +0 scale mail. _Partly explored, can't reach some items and places. hl[T_Search for what [Enter for "."]? .h \h%^hGfhhhn~56 _hsw45huhvhv-3hKw4h-xhzhH|h|K23h}hWhh@K12h hhh=C01hohh\hÏL590h&h2h h?-8h59hjh3hh578hJh hhhNK67hthZhh;K56hqhcha45h7F3423hhQK12hHhhh1-0hW1hAhhhV.49h{0hhhh1L849hlh7867hw56h4534hhh/hv-2h3h ,hI w12h8w01hrh1"  #.......# #.##.  #.#####.#######.##.  #.#####....[.......h"  #.##....#######....  #.##>...# #####  #.##....####  h" #..........# #  ##.........########  #@........#.......707.8 (26.0)h#  ##.......##....... h=# #.#...#.##....... hc# #)#...#.##.....##  h#x #)##.##.#......## h# #.##.#.....###... h#e #......#.#.###... h#Y ####.#.....#.#### h$A .#.#.#....#h8$h,h3h5a _There is a stone staircase leading up here.hhhuhh|8.8 (1.0)390 _h]h ##...###.......)...# .....# ###.##..#####.####.# ###..#####.##......#.# #.# ...........##...##.#.# #.# .##..####..#.......#.# #.# .##..# #.........##.# #.# h .##..# #..#.....###.# #.# ###..# #..##....# #.# #.# 4 ...#.## #..##..#@# #.# #.# ≈≈.#..###..##.##.###.####.# §.≈#...##..........).##...# §§§#.............######.### ≈.≈#...##.##.##### #.# ≈.≈######.##.# #.# ..§#......##)# #.# ≈≈.#########.# #.# ...## #.# #.#  You climb upwards.hNhHh7r10.3 (2.5738h?hJC _Level annotation: Pikel _There is a stone staircase leading down here.h Shopping list: 1 item, total cost 256 gold pieces  a - [D:2] 256 gold a +3 sling of flaming You have 258 gold pieces [!] travel|examine|delete items [a] choose item[Esc] exith-ZhZh\Kplanckenstein the TrooperCoglinHealth: 65/65 ========================Magic: 11/11 ========================h]AC: 5Str: 8EV: 11Int: 15SH: 0Dex: 17XL:  8 Next: 15% Place: Dungeon:4Time:Zot (24237) Gem (3238) _Partly explored, can't reach some items and places. _Search for what [Enter for "."]? . _There is a stone staircase leading up here.  You climb upwards. he]_Level annotation: Pikel _There is a stone staircase leading down here.h"^hM^h_h~} 67 _56hX,ha45hh΋hhh C34hyhhhK23h=h^hΝh(K12hȟhhh2K01hihP@  You see here a +0 hand axe.h@hS290 _h%hîhհh'6829hUh>hyhhK78hhhh-6h7hhԿhhK56h)hhvhC45hhh<hK34hh7hhfK23h,hhYhK12hh+hh6K01hhhhxL190hhihh@L819hn h[ hohK78hhhh)K67hhhPa56hht!h#h,$K45h$h+&h2(h{(K34hH)h+h-hT.K23h.h}0h2h3K12h4hs6h8h&9K01h/:h7<hr>h>L090h?hBhDhDL809hEhGhJhJK78htR67hxSh)Ua56hUhVhWK45hXh~XhNYhZK34hZhP[h]h]h]K23h6^h_h`a12h2ahbhca01hjdhehehBfM1990hnfh(ghhhhM8199h>ihjW  There is a stone staircase leading up here.hjhClhlR78 _hlh##d 3  You climb upwards.h1%h%K67h!&hn- _Level annotation: SigmundThere is a stone staircase leading down here.h/h/R56 _h0hB1hA2hw2K45h3h3hM4h4K34h4h5h>6h6K23hh7hK8h8h:9K12h9h:h;h<K01h<h>h9@890h@h@Z889hAh`BhBK78hBhChDEh~EK67hAFh#HhIhIK56hKhDMhOheOK45hPh;QhRRhRK34hShTW  There is a stone staircase leading up here.hUh XhXR23 _haZhj6 2  You climb upwards.01 _Level annotation: exclusion: 2 addersThere is a stone staircase leading down here.790 _8797867564534231201h> 6908697867hGJ56453423hHhIhIK12hJhKhKhKK01h[Y############.......@.#####Noise: --------- 6787.3 (77.0)#.............#k) +0 long sword (fl m) +0 short sword (s #########.............########### Cast: Shock ................................. #########.............############.............##.............##.........##### #### ###...#####ho^h'`j _There is an entrance to Nuosualo's Weapon Shop here.h Welcome to Nuosualo's Weapon Shop! What would you like to do?  a -  795 gold the +6 dagger "Ciefoem" {antimagic, *Rage rElec rF+ Int+3}b -  46 gold 4 atropa-tipped darts  c -  39 gold a +0 hand axe  d -  39 gold a +0 hand axe  e -  19 gold a +0 sling  f $  256 gold a +3 sling of flamingg -  32 gold a +0 whip  h -  32 gold a +0 whip You have 258 gold pieces. After the purchase, you will have 2 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-H] put item on shopping listhW   a -  795 gold the +6 dagger "Ciefoem" {antimagic, *Rage rElec rF+ Int+3}b - c - d - e -  f +  256 gold a +3 sling of flamingg - h - marked items hm  f +  256 gold a +3 sling of flaming  h -  32 gold a +0 whip Purchase items for 256 gold? (y/N)h&a b - c - d - e -  f -  32 gold a +0 whip  g -  32 gold a +0 whip hagGhQhhaZplanckenstein the TrooperCoglinHealth: 65/65 ========================Magic: 11/11 ========================AC: 5Str: 8EV: 11Int: 15SH: 0Dex: 17###########XL:  8 Next: 15% Place: Dungeon:2#.......@.#####hNoise: ---------  Time: 6787.3 (0.0)#.............#k) +0 long sword (fl m) +0 short sword (s #########.............########### Cast: Shock ................................. Zot (24160) Gem (3161) #########.............############.............##.............##.........##### h(#### ###...##### _There is a stone staircase leading down here. _There is a stone staircase leading up here.  hKYou climb upwards. _Level annotation: exclusion: 2 adders _There is a stone staircase leading down here. hmU_There is an entrance to Nuosualo's Weapon Shop here.h$]_There is a stone staircase leading up here.  You climb upwards. _Level annotation: exclusion: 2 adders _n entrance to Nuosualo's Weapon Shop here.  d - a +3 sling of flamingh0h4h@g _Thank you for shopping at Nuosualo's Weapon Shop!h4UcWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  k - a +0 long sword of flaming (weapon) {Jacinta}  m - a +0 short sword of speed (offhand) {Wilfried}  d - a +3 sling of flamingf - a +0 sling  l - a +2 whip of electrocution[?] describe selected [!] equip|wield|wear[tab] equip|unequip hS4h0:h?planckenstein the TrooperCoglinHealth: 65/65 ========================Magic: 11/11 ========================AC: 5Str: 8EV: 11Int: 15SH: 0Dex: 17###########XL:  8 Next: 15% Place: Dungeon:2#.......@.#####Noise: ---------  Time: 6787.3 (0.0)#.............#k) +0 long sword (fl m) +0 short sword (s hS@5#########.............########### Cast: Shock ................................. Zot (24160) Gem (3161) #########.............############.............##.............##.........##### #### ###...#####You climb upwards. _Level annotation: exclusion: 2 adders _There is a stone staircase leading down here. _There is an entrance to Nuosualo's Weapon Shop here.  d - a +3 sling of flaming _Thank you for shopping at Nuosualo's Weapon Shop!hKP  d - a +3 sling of flaming _Thank you for shopping at Nuosualo's Weapon Shop!  To do this, you must remove one of the following items:  (? for menu, Esc to cancel)  < or k - a +0 long sword of flaming {Jacinta}  > or m - a +0 short sword of speed {Wilfried}h| h&  _h* hJ0 h  You start parting from your weapon.h9 o8.3 (1590h= hVC hM o9.3 (2859hKQ hV h[ o90.3 (378h_ hh hLm n1.3 (467hp hs h&z n2.3 (556h| h% ( hP m) +0 short sword (speed) {Wilfried} _You continue parting from your +0 long sword of flaming {Jacinta}. x5  h oYou finish parting from your +0 long sword of flaming {Jacinta}.  You whisper farewell to Jacinta.h hP h  Your +0 long sword of flaming {Jacinta} stops flaming.  You start attuning to your weapon.h n3.3 (645h hj h n4.3 (734h h h2 n5.3 (823h h h n6.3 (912h hg h r7.3 (10.0)01hZ hb  d) +3 sling (flame)Your +0 long sword of flaming {Jacinta} stops flaming.  You start attuning to your weapon. _You continue attuning to your +3 sling of flaming. x5finish attuning to your +3 sling of flaming. welcome your +3 sling of flaming "Harkiran" into your grasp.  Your +3 sling of flaming {Harkiran} bursts into flame!h hJ h  ha U_d - a +3 sling of flaming (weapon) {Harkiran}h-h0tWield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  d - a +3 sling of flaming (weapon) {Harkiran}  m - a +0 short sword of speed (offhand) {Wilfried}hT0f - a +0 sling  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution[?] describe selected [!] equip|wield|wear[tab] equip|unequip ho h, h Kplanckenstein the TrooperCoglinHealth: 65/65 ========================Magic: 11/11 ========================h AC: 5Str: 8EV: 11Int: 15SH: 0Dex: 17###########XL:  8 Next: 15% Place: Dungeon:2#.......@.#####h% XNoise: ---------  Time: 6797.3 (0.0)#.............#m) +0 short sword (s d) +3 sling (flame) h #########.............########### Cast: Shock ................................. Zot (24150) Gem (3151) #########.............############.............##.............##.........##### #### ###...#####You start attuning to your weapon. h _You continue attuning to your +3 sling of flaming. x5  You finish attuning to your +3 sling of flaming.  h You welcome your +3 sling of flaming "Harkiran" into your grasp.  Your +3 sling of flaming {Harkiran} bursts into flame! h N_d - a +3 sling of flaming (weapon) {Harkiran}h  Your +3 sling of flaming {Harkiran} bursts into flame! _d - a +3 sling of flaming (weapon) {Harkiran}  To do this, you must remove one of the following items:h [(? for menu, Esc to cancel)  < or d - a +3 sling of flaming {Harkiran}  > or m - a +0 short sword of speed {Wilfried}hG _  You start parting from your weapon.h T8.3 (1490h[h~79.3 (2849800.3 (378hzh˂$1.3 (4h-67h0hh|hhˢ$2.3 (5h%5h6hh h"hůOd) +3 sling (flame) {Harkiran} hQRFire: d) +3 sling (flame) {Harkiran} h_You continue parting from your +0 short sword of speed {Wilfried}. x5  hHYou finish parting from your +0 short sword of speed {Wilfried}.hhThh h:@ You whisper farewell to Wilfried.hJ+3.3 (6hC45hhhU+4.3 (7hC34hhshP5.3 (82h3hhh0hh$6.3 (9h%1h2hh hYhr7.3 (10.0)01hhl h"hs: f) +0 sling {Masatak h_You start attuning to your weapon. You continue attuning to your +0 sling. x5  h,You finish attuning to your +0 sling.  h=You welcome your +0 sling "Masataka" into your grasp.hh#hhY _f - a +0 sling (offhand) {Masataka}h$[?25h[?0c h %J Search for what [Enter for "."]? ht [?25l[?1ch h 3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] h Results at your position  a - [carried] d - a +3 sling of flaming (weapon) {Harkiran}  b - [carried] f - a +0 sling (offhand) {Masataka} h < c - [right here] a +0 sling (19 gold)hhihqplanckenstein the TrooperCoglinhF<Health: 65/65 ========================Magic: 11/11 ========================AC: 5Str: 8hcEV: 11Int: 15SH: 0h}SDex: 17###########hXL:  8 Next: 15% Place: Dungeon:2#.......@.#####hNoise: ---------  Time: 6807.3 (0.0)#.............#hɺxd) +3 sling (flame)  f) +0 sling {Masatak h#########.............########### Fire: d) +3 sling (flame) {Harkiran} h................................. Zot (24140) Gem (3141) h!#########.............############.............##.............#hw#.........##### #### ###...#####You whisper farewell to Wilfried. _You start attuning to your weapon. You continue attuning to your +0 sling. x5  You finish attuning to your +0 sling.  h;You welcome your +0 sling "Masataka" into your grasp. h_f - a +0 sling (offhand) {Masataka}  Search for what [Enter for "."]? rangehhKhhx. _hhhhh h@_Unknown command.hshS{Inventory: 12/52 gear slots Hand Weapons (go to first with )) h{ d - a +3 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried} h{!Missiles (go to first with ()e - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn) h{v b - a +0 pair of boots (worn)  c - a +0 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)h|eh - a +0 ring mail  j - a +2 scale mail of cold resistance h6|Scrolls (go to first with ?)  f - a scroll of fear hW|] t - 4 scrolls of teleportationr - 4 scrolls of revelation hz| c - 2 scrolls labelled BELEICURIX  d - 2 scrolls labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA h|[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h1 h5 planckenstein the TrooperCoglinHealth: 65/65 ========================Magic: 11/11 ========================AC: 5Str: 8EV: 11hC6 Int: 15SH: 0Dex: 17###########XL:  8 Next: 15% Place: Dungeon:2#.......@.#####hk6 Noise: ---------  Time: 6807.3 (0.0)#.............#h6 d) +3 sling (flame)  f) +0 sling {Masatak #########.............########### Fire: d) +3 sling (flame) {Harkiran} ................................. Zot (24140) Gem (3141) #########.............############.............#h6 #.............##.........##### h 7 #### ###...##### _You start attuning to your weapon. You continue attuning to your +0 sling. x5  hF7 You finish attuning to your +0 sling.  You welcome your +0 sling "Masataka" into your grasp. _f - a +0 sling (offhand) {Masataka} hk7 _Search for what [Enter for "."]? range _Unknown command.h]; h; h^> h)? h6  Your movement speed is average. Your attack delay is about 1.2.  Your damage rating with your +3 sling of flaming {Harkiran} is about 12 (Base 7x 117% (Dex) x 119% (Skill) + 3 (Ench)).hs6hx;h{=  Your damage rating with your +0 sling {Masataka} is about 9 (Base 7 x 117% _(Dex) x 119% (Skill)).h6b############.......∩.######.....# ########....############ ..................... #################### #.##.#.h7##### ### ### ..# #...#h}=hwv8.3 (1390 _h֏hh########### #.......∩.##### #.......# #########.########### .................... #################### #.#  #.# ###### #### ### ...# #...# ...# #...#hh j9839hGhhhN3  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting6.5   7.0   0   k - Spellcasting   2.0   4.2  -2           b - Maces & Flails   0.0   1.2  -1   l - Conjurations   3.0   4.8  -1  h@ c - Unarmed Combat   0.0   1.2  -1   m - Air Magic   3.0   4.8  -1   d - Throwing   0.0   1.2  -1          h     e - Short Blades   0.0   1.2  -1      h- f - Long Blades   0.0   1.0   0      h g - Ranged Weapons   4.0   5.9  -1               h - Armour   0.0   1.2  -1       i - Dodging   2.0   3.6  -1  h     j - Stealth   2.0   3.6  -1      h        h         h         h         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helph !G[=] set a skill target  h}![/] auto|manual mode [*] useful|all skills [!] training|cost|targetshO:yTargetTarget7.0  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsh"=[?25h[?0c0 h " h [?25l[?1ch6.0 current training targets, if any.=] set aall targetsh(h/h1planckenstein the TrooperCoglinHealth: 65/65 ========================Magic: 11/11 ========================AC: 5Str: 8###########EV: 11hInt: 15#.......∩.#####SH: 0Dex: 17#.............#XL:  8 Next: 15% Place: Dungeon:2 h #########.......@.....########### Noise: ---------  Time: 6809.3 (0.0) h4................................. d) +3 sling (flame)  f) +0 sling {Masatak #########.............########### Fire: d) +3 sling (flame) {Harkiran} #.............#Zot (24138) Gem (3139) #.............##.........##### h]#### ###...##### ...##...# ...##...# ht_Unknown command.Your movement speed is average. Your attack delay is about 1.2.  hYour damage rating with your +3 sling of flaming {Harkiran} is about 12 (Base 7x 117% (Dex) x 119% (Skill) + 3 (Ench)).  Your damage rating with your +0 sling {Masataka} is about 9 (Base 7 x 117% _(Dex) x 119% (Skill)).hh<hhh  3hB hX% h% h-  h. Y_Partly explored, can't reach some places.hIh0hG8 _Partly explored, can't reach some places.h[hf,Level 2 of the Dungeon <<<<>>>>∩(Press ? for help)*#######**.......*###########*.S.....*#.......∩.#####*.......*#.............#*.......####################.......@.....################**......................................................>#*,.S.>#######################.............##############.#*,##...##.............##.#*,##...##.............#hgo#.#*,.....########.........######.####****#........########### ###...######....####.######.##........##...##.##.####....#####.##.###....##...##.##[..##.#.....##....#......##...# #######.####.##.....#.#######......##...# #....#hg#.##.#.##....†#.# #......###### #..<.# ####.#..#.##.....#.# #......######hg#....# #.##.#....###.......# #...........##....####.#### #....#..#h&hC#.......#### #...........##### #...........<#####....#..######........# #...............# ###.######...÷.............#hMh###..#.....#####).............# #####.#.....[#######...##.##.##....................#.....#..# #.....#.###..# #......##.####.#.##########........#....## #.###........# #.........#hWN@>hlkplanckenstein the TrooperCoglinHealth: 65/65 ========================Magic: 11/11 ========================AC: 5Str: 8###########EV: 11Int: 15#.......∩.#####SH: 0Dex: 17#.............#XL:  8 Next: 15% Place: Dungeon:2 #########.......@.....########### Noise: ---------  Time: 6809.3 (0.0) ................................. d) +3 sling (flame)  f) +0 sling {Masatak #########.............########### Fire: d) +3 sling (flame) {Harkiran} #.............#Zot (24138) Gem (3139) #.............##.........##### #### ###...##### ...##h_l[40m...# ...##...#Your damage rating with your +3 sling of flaming {Harkiran} is about 12 (Base 7x 117% (Dex) x 119% (Skill) + 3 (Ench)).  Your damage rating with your +0 sling {Masataka} is about 9 (Base 7 x 117% _(Dex) x 119% (Skill)). _Partly explored, can't reach some places. _Partly explored, can't reach some places.hqhrhh Level 2 of the Dungeon <<<<>>>>∩(Press ? for help)*#######**.......*###########*.S.....*#.......∩.#####*.......*#.............#*.......####################.......@.....################**......................................................>#*,.S.>#######################.............##############.#*,##...#h#.............##.#*,##...##.............##.#*,.....########.........######.####****#........########### ###...######....####.######.##........##...##.##.####....#####.##.###....##...##.##[..#hB#.#.....##....#......##...# #######.####.##.....#.#######......##...# #....##.##.#.##....†#.# #......###### #..<.# ####.#..#.##.....#.# #......#######....# #.##.#....###.......# #...........##....####.#### #....#..##.......#### #...........##### #...........<#####....#..###hG###........# #...............# ###.######...÷.............####..#.....#####).............# #####.#.....[#######...##.##.##....................#.....#..# #.....#.###..# #......##.#hr###.#.##########........#....## #.###........# #.........#ht ........S............................,.S.,##...,##...,..............hoh{planckenstein the TrooperCoglinHealth: 65/65 ========================Magic: 11/11 ========================AC: 5Str: 8###########EV: 11Int: 15#.......∩.#####hX|SH: 0Dex: 17#.............#XL:  8 Next: 15% Place: Dungeon:2 #########.......@.....########### Noise: ---------  Time: 6809.3 (0.0) h|................................. d) +3 sling (flame)  f) +0 sling {Masatak #########.............########### Fire: d) +3 sling (flame) {Harkiran} h|#.............#Zot (24138) Gem (3139) #.............#hJ}#.........##### #### ###...##### ...##...# ...#h}#...#Your damage rating with your +3 sling of flaming {Harkiran} is about 12 (Base 7x 117% (Dex) x 119% (Skill) + 3 (Ench)).  Your damage rating with your +0 sling {Masataka} is about 9 (Base 7 x 117% _(Dex) x 119% (Skill)). _Partly explored, can't reach some places. _Partly explored, can't reach some places.h)h?hhIhhhoh78 _hh%hrK67hh5hhحK56hhhh,K45hnhhJhK34hhhnh׿hK23hhhh'K12hh4hmhK01hhhD29h\0hhhhL829hhhhVC78hhhh567hh}h6hh%-5hU6hhYhbhK45hAhhh%K34hh}h@h523hhhhdw12hh$hX501hrhhhhL190hhhhL819hdhAhZa78hhhxh567hhhshh56ha45hqh hD534hnhh!hbX*#######**.......**.S.....* *.......* *.################## **................. *,.S.>##################### *,##...#*,##...# *,.....#######****#........###########SS 2 adders (asleep) ###.######.##........# #....#####.##.###....# #.#.....##....#......#h# 034.3 (25.0)h o5.3 (2623hhhB *#######* *.......* *.S.....* *.......* *.#**.................*,.S.>#*,##...# *,##...# hij Z****#.# hv h V6.3 (1.0)1hK 2h h h_ *#######* *.......* *.S.....* *.......* *. ** *,.S.> *,##...# *,##...#  *,.....# ****#.#SS 2 adders (asleep)  ###.######.##.#  #....#####.##.###....#  #.#.....##....#......#hch[di701hihjh b o ((((((Shlb Q1 asleep)You shoot a sling bullet.h  h s The sling bullet hits the adder but does no damage.  You shoot a sling bullet.hi h/j hq ..S....===8.5 (1.2090) Rev hv hy  hYy C_The sling bullet hits the adder but does no damage.h5n*#######* *.......* h*.......* *...S...* *.#**.*,.S.>#*,##...# *,##...# h****#.# S   adder hxhT.Shz---90809hh+*#* *.* #*.......* #*.......* #*....S..#**.*,.S.>#*,##...# #*,##...# #*,.....# #****#.# # h,h1R.Sh2---4078h4h5ho*#* *.* #*.* #.*.......* #.*.#.**.....S.*,.S.>#.*,##...# #.*,##...# #.*,.....# #.****#.#h^ # h@hL.Shn167) h hh2  (((((((You shoot a sling bullet.h  The sling bullet completely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.h9 ,h= v....S..h> ===2.7 (1.256) Rev h A h}B ] _The adder is heavily wounded.hk (((((((You shoot a sling bullet.hza  The sling bullet closely misses the adder.hiYou shoot a sling bullet.  The sling bullet hits the adder but does no damage.hRhWv.....S.hX|3.944) Rev+ hm]hm_] _The adder is heavily wounded.hy h, hx%(h hnPYou shoot a sling bullet. The sling bullet hits the adder.hp hrq hq)((((((hq#The adder is almost dead.h1rhF h h8B......Shu\You shoot a sling bullet. The sling bullet misses the adder.hhhR!5.1h%2h3hhmh2 hh/_The adder bites you but does no damage.hvS (((((((You shoot a sling bullet.ht  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.hD)hTc x......†hf z66.312) Rev* hai hj I _You kill the adder!hWh# *,##...# #h? *,##...# # *,.....#h?] # ****#.h@C#  ###.######.##h<@.#  #....#####.##.###....#  #.#.....##....#......#h[@haFhG----7hGS001 _hKhNs _You see here an adder corpse.hʋe *#* *.*h+  *.......*  *.......*  *.hb **.........@† *,.S.> *,##...#  *,##...#  *,.....h?# ****#.hԌI#  ###.######.##.# hA #....#####.##.###....# hX #.#.....##....#......#h@h}i---8099h60) Rev+ _h5hh : *#######* *.......* *.......* *.......*h  *. **........@.† *,.S.> *,##...# *,##...#  *,.....h # ****#.#S   adder (asleep)  ###.######.##.#  #....#####.##.###....#  #.#.....##....#......#h h K98hI 099hq h hTv7 ((((((S  You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet burns the adder.  The adder hisses angrily.h   The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder!hH†hs.....>he7===50.5 (1.27h@%8) Rev* hh3 _You kill the adder!hhShiTh2XhQYH _No target in view!hq ,    hDr  *#######*   *.......*   *.......*  hr  *.......*   *. hr   **.......@..† hr   *,.†.>   *,##...# hr h  *,##...#   *,.....hs A#   ****#.h=s G#   ###.######.##.# has G  #....#####.##.###....#  hs T #.#.....##....#......#hx h)z '---hJz 4106haz 67) Rev+ _h5~ h h Fl     ## hgF  #.#  #.#  #.#hF  #.  *#......@...†  *..†.>hF  *.##...#   *,##...# hG;  *,.....# h GB  ****#.# hCGB  ###.######.##.# hhGK  #....#####.##.###....#  hGT #.#.....##....#......#hMheN---256hShUhP#     #  #.#  #.#  #.#  #.  *#....†  #..†.>  #.##...#  *,##...#   *,.....#  ****#.#   ###.######.##.#   #....#####.##.###....#   #.#.....##....#......# h'hT(i345h^+h,ht6     #  #h6.#  #.#  #.#h7T  #.hS7  *#....@.....†h}7  #..†.>  #.##...#h7%  *,##...#  *,.....#  **###.. h$8 ###.######.##.  #....#####.##.###....hI8Y  #.#.....##....#......hE>h>&4h?C34hChDh.     #  #h.#  #.#  #.#hT  #.hמ  *#...@......†h  #..†.>h  #.##...#  #,##...#h9  *,.....#######  **###........hZo  ###.######.##h|_  #....#####.##.###hS  #.#.....##....#hަhw523) Rev hh̭h    #########  #.......#  #.#  #.#  #.############ #h{ M....†........  #..†@>###############  #.##...#   #,##...#  *,.....#######  **###........########  ###.######.##...... h  #....#####.##.###  #.#.....##....#.  #.....#.#######h h( i612hi hj h> h hX h]) #########.......############....†..........†.>################.##@..# #,#*,.....#######*###........#########... #....†#.# #.... 701hR,h,hϷ #########.......#.##############..........†........#..†.>################.##...# ,#......############........######## ###.######.##......h. #....÷#.# #.... .hhej8890h<hh|  #.......#  #.......#  #.......#  #.......########### ##..........†.......  #..†.>##############  #.##...# h~  #.##...#  #..@...#######  #####........#######  ###.######.##.....  #....#####.##.###  #.#.....##....#.  #.....#.#######  #....÷#.# #  #.....#.# #  #.......# #h'hփo9889) hghhe   #.#  #.......#  #.......#  #.......hKe |  ##..........†  #..†.>##  #.##...#hxe   #.##...#  #.@....#######he C  #####.he U  ###.######.## he ? #....#####.##.### hf k #.#.....##....#  #.....#.h(f # hHf ~ #....÷#.# # hff  #.....#.# #  #.# #hf h!l hl T6078hl h}p hq hv ho yLevel 2 of the Dungeon <<<<>>>>∩(Press ? for help)##########.......#############.......#h :#.......∩.######.......##.............##.......####################.............##################..........†...........................................>##..†.>#######################.............##############.##.##...##.............##.##.##...##.............##.##.@....########.........#####h #.#########........########### ###...######....####.######.##........##...##.##.###h0 x#....#####.##.###....##...##.##[..##.#.....##....#......#hD `#...# #######.####.##.....#.#######......#hU #...# #....##.##.#.##....÷#.# #......#h d##### #..<.# ####.#..#.##.....#.# #......#######....# #.##.#....###.......# #...........##....####.#### #....#..##.......#### #...........##### #...........<#####....#..######........# #...............# ###.######...÷.............####..#.....#####).............# #####.#.....[#######...##.##.##....................#.....#..# #.....#.###..# #......##.####.#.##########........#....## #.###........# #.........#h [>@h>h/X #.......#planckenstein the Trooper #.......#Coglin #.......#Health: 65/65 ======================== #.......########## Magic: 11/11 ======================== ##..........†...... AC: 5Str: 8 #..†.>############# EV: 11Int: 15 #.##...#SH: 0Dex: 17 #.##...#XL:  8 Next: 17% Place: Dungeon:2 #.@....#######Noise: ---------  Time: 6860.5 (0.0) h`Y+#####........###### d) +3 sling (flame)  f) +0 sling {Masatak ###.######.##.... Fire: d) +3 sling (flame) {Harkiran}  #....#####.##.### Zot (24087) Gem (3088)  #.#.....##....#.. #.....#.#######..  #....÷#.# #..  #.....#.# #..  #.......# #.. The sling bullet burns the adder.  The adder hisses angrily.  The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder! _You kill the adder! _No target in view!hYhZh`hahCg6756hAhhihiK45hjhGlhbmhmK34hnhu     #########  #.......#  #.......#  #.......#  #.......#############hgv ##..........†......... #..†.@##########4.5 (4 #.##...# #.##...# #......#######  #####...####### ###.######.##..... #....#####.##.###. #.#.....##....#... #.....#.#######...hvhw{h}c _There is a stone staircase leading down here.hchhhh5.5 (123 _h  #..# #...........## #..# ########.#### #.ß# #..# #..# ....# #..## .P.P.# #...# #.._..# h###.# #.P.P.#  #.# #...@.# ##3 #@# #. #.# #. ##.###. hO7##...## #...... ##.###.##  #.## ##.########...# h< #.# #..........#.#  #.## ##.########...## ##.###.## ##You climb downwards.hhhT) p7.0 (2.501h?. h1 _Level annotation: Sigmund _There is a stone staircase leading up here.h:^ h`a MDrink which item? Potions  g - a potion of magic  h - 3 potions of haste  w - 4 potions of heal wounds  f - a bubbling coppery potion  j - a purple potion ha # k - 3 golden potions  n - 3 puce potions  o - a brown potion [!] read|quaff[?] describe selectedh h5>#..# #...........## planckenstein the Trooper#..# ########.#### Coglin#.ß##..#Health: 65/65 ========================#..#....#Magic: 11/11 ========================#..## .P.P.#AC: 5Str: 8#...# #.._..#EV: 11Int: 15###.# #.P.P.#SH: 0Dex: 17#.# #...@.# ## XL:  8 Next: 17% Place: Dungeon:3#@##. Noise: ---------  Time: 6867.0 (0.0)hCP#.##. d) +3 sling (flame)  f) +0 sling {Masatak##.###. Fire: d) +3 sling (flame) {Harkiran} ##...###...... Zot (24080) Gem (3081) ##.###.## ########.## ##.########...# #.# #..........#.# #.## ##.########...## ##.###.####....  _You kill the adder! _No target in view! _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Sigmund _There is a stone staircase leading up here.  It was a potion of curing. You feel better.8.0 (1790 _k -> c - 2 potions of curingho h Drink which item? Potions  c - 2 potions of curing  g - a potion of magic  h - 3 potions of haste  w - 4 potions of heal wounds  f - a bubbling coppery potion  j - a purple potion  n - 3 puce potions  o - a brown potion [!] read|quaff[?] describe selectedhf hu hP #..# #...........## planckenstein the Trooperh w#..# ########.#### Coglin#.ß##..#Health: 65/65 ========================h #..#....#Magic: 11/11 ========================#..## .P.P.#AC: 5h Str: 8#...# #.._..#EV: 11Int: 15###.# #.P.P.#SH: 0Dex: 17#.# #...@.# ## XL:  8 Next: 17% Place: Dungeon:3#@##. Noise: ---------  Time: 6868.0 (0.0)#.##. d) +3 sling (flame)  f) +0 sling {Masatak##.###. Fire: d) +3 sling (flame) {Harkiran} ##...##h  x#...... Zot (24079) Gem (3080) ##.###.## ########.## ##.########...# #.# #..........#.# #.## ##.########...## ##.###.####....  _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Sigmund _There is a stone staircase leading up here.  It was a potion of curing. You feel better. _k -> c - 2 potions of curingh!  It was a potion of brilliance.  You feel clever all of a sudden.ht" 9.0 (18) Brill Gem (3079) h#% h& 6 _n -> b - 2 potions of brilliancehNO #######.#### #.ß# #..# ......## .P.P.# #.._.##P.P hO..@.# ##<# #.##.####...###......##.###.########.## ##.hO#.# #..#####...#######h[PD hUhVj7078hZh\hXL ß# #..# ....## .P.P.# #.._.##P.P ..@.# ##<# #..##@####...##hƉ#......##.###.#########.## ##.########...# .######hhfi167hhȔh#..# ....# #..#.P.P.# #...# #.._..# ###.# #.P.P.#  #.# #...@.# ####<# #..#.# #.###.##.###..#......###.############.## ##.########...# #.# #..........#.# #.## ##.########...#h ####.###.## ##.......## #### hhi256hhnhc b#..#.P.P.# ##...# #.._..# ####.# #.P.P.# # #.# #...@.# #####<# #...#.# #.####.##.# ##..#......# ##.########### #.## ##.########...# #.# #..........#.# #.## ##.########...######.###.## ##........## ########## hh hTi S345hxi hOm hZo h#...# #.._..# #.###.# #.P.P.# # #.# #...@.# #####<# #....#.# #.#####.##.# ##..#......# ##.########### ##.## ##@########...# ##.# #..........#.# ##.## ##.########...#######.###.## ##.........## ########### h֛h=i434hh hÀ###.# #.P.P.# ### #.# #...@.# #####<# #....)#.# #.####h.##.##.# ##..#......# ##.########### ###.## ##.########...# #.#.# #.@........#.# #.#.## ##.########...#####.##.###.## ##..........## ########### hH hhK52h3hphh/ ###.# #.P.P.# ##.# #...@.# ##<# #....).#.# #.#hr ##.## #.# ##...## #......# ##.###.## # #h #.## ##.#...# #.#.# #.h #.# #.##.## ##.#...#####.#h ##.###.## ##.###...## h K######..h h S612h h h hOg###.# #.P.P.# ##.# #...@.# ##<# #....).#.# #.###.## #.# ##...## #......# ##.###.## # ##.## ##.#...# #.#.# #.#.# #.##.## ##.#...#####.# ##.###.## ##.# ##...## # #####h.ihoiS701hihmh'oh~###.# #.P.P.# ##.# #...@.# ##<# #....).#.# #.###.## #.# ##...## #......# ##.###.## # ##.## ##.#...# #.#.# #.#.# #.##.## ##.#...#####.# ##.###.## ##.# ##...## # h5h&8hD690h#hhl ###.# #.P.P.# ######.#.# #...@.# #.#<# #....).#.# #.###.## #.# ##...## #......# ##.###.## ######## ##.## ##.#...# #.hsl #.# #.#.# #.##.## ##.#...#####.# ##.###.## ##........# ##...## # hr hs j9869hv hw hIhhhb7867hhhh556hh]hnha45hh#hFK34hhhhh-2h3hBh6hhK12h3hhhK01hhh8hiL590hh| h h L859hX h hx h K78h h<hh.K67hhZhVhK56h hhh545hhNhhGhK34hehmhI h K23h!h"hK#hv#K12h#hf%h&h&C01h'h=*h1+h+6490h+he,h.h/h 0-8h 049h2h3h4h5578h"5h5h6h&7hY7567hl7h7h8h9h:556h&:h:hj<h=a45h>h?h?h?K34h7@hsAhAhKBK23hBhChEhE-1hF2hGhIhJhKK01h7LhNhNhNL390hOhPhQhRL839h7Sh\ThXUhUK78hVh^XhYh ZK67hQ[h]hq^h^K56h-`hahbh/cK45hdhdfh ghrgK34hyhh jh_khk-2hk3hlh,nhnhAoK12h7ph:u{  Things that are here:  a +0 leather armour; a +0 club; an orc skeletonhhuhwhwR01 _hlxhWzh{h{L290h|h~h+hU-8ht29hQhڂhh578h"hhnhZhK67hΊhc # #..# #.# #.###.#. # ....# #.# #.##..... ## .P.P.# #.####.....÷ h.# #.._..# #......##.... .# #.P.P.# ######.###.#.# hǑ.# #...@.# #########.# #.#.# h<# #....[....# #.#.# .# #.######### #.#.# h.## #@# #.#.# 921.0 (4h*2.0) ..## #......# #.#.## hU|##.## ######## #########.....hk_##.########...# #...........###...h.......#.# #.#############.########...#####.# hl##.####........# ..############ ###hœh@hhQV hb Level 3 of the Dungeon <<<>>>___(Press ? for help) #....ßß)# #.# #....###..#.##.#.##.........#.....÷.##.# #..#  ######ß.# #.# #####.#.#.#..........##...#.#..÷....#..# #..#  #..# #.# ####.##.#.####.##..#......#......÷######..# h)c | #..# #.######.......#.# #.##.......#....._...........#  #..# #...........####.# #.##.........#÷....÷.######.##  h_c P#..# ########.#### #.# #.##.........#.......#......#  #.ß# #..# #.# #.###.#.#..###.......########  hc #..#  ....# #.# #.##.......# ####.####  #..##  .P.P.# #.####.....÷....# #..#  hc #...# #.._..# #......##....#### #.##  hd ###.# #.P.P.# ######.###.#.##.#  h1d #.# #...@.# #########.# #.#.##.#  hcd (#<#   #....[....# #.#.# #####)#  #.#hd '#.######### #.#.# #...).#  ##.## #@##.#.# #.##### hd 9 ##...###......#hd #.#.####.#  ##.###.## ######## #########........#  hve #.## ##.########...# #...........######  #.# #..........#.# #.###########  #.## ##.########...#####.#  ##.###.####........#  ##...############  #####h__..........P.P..._...P.P....@.h7 ......h4 h9 ##..# #.# #.###.#.#. planckenstein the Trooper #....# #.# #.##...... Coglin h:: 3## .P.P.# #.####.....÷... Health: 65/65 ======================== .# #.._..# #......##....## Magic: 11/11 ======================== .# #.P.P.# ######.###.#.# AC: 5hn: [Str: 8 .# #...@.# #########.# #.#.# EV: 11Int: 15 h: <##....[....# #.#.# SH: 0h: ?Dex: 17 .#h: K#.######### #.#.# XL:  8 Next: 17% Place: Dungeon:3 .###@#h; #.#.# Noise: ---------  Time: 6921.0 (0.0) ..###......#h^; #.#.## d) +3 sling (flame)  f) +0 sling {Masatak h; ##.## ######## #########..... Fire: d) +3 sling (flame) {Harkiran} h; [##.########...# #...........## Zot (24026) Brill Gem (3027) #..........#.# #.###########h< ##.########...#####.# ##.####........# ..############ ### _k -> c - 2 potions of curing  h&< It was a potion of brilliance.  You feel clever all of a sudden. _n -> b - 2 potions of brilliance  hS< rThings that are here: _a +0 leather armour; a +0 club; an orc skeletonhF= hB hkD h.#....# #.# #.##.... .##P.P.# #.####.....÷ ..# #.._..# #......##....# #.# #.P.P.# ######.###.#. #.# #...@.# #########.# #.#.# #<# #....[....# #.#.# #.# #.######### #.#.# #.###.####.# #.#.# ...###....@.# #.#.# ###.## ######## #########.... # ##.########...# #...........# #..........#.# #.######### h{# ##.########...#####.# ###.## ##........# .. ########## #### hˏh'n2.0 (156hhh .# ....# #.# #.## ..## .P.P.# #.####.....÷.# #.._..# #......##.... ##.# #.P.P.# ######.###.#.  #.# #...@.# #########.# #.#.  #<# #....[....# #.#.  #.# #.## #.#. ##.## #.####.# #.#. #...## #...@..# #.#. .###.## # # ## ##.#...# #. # #.#.# #. ## ##.#...#####.# .###.## ##.# #...## ##h i345hV hm h} h##..# ....# #.# #.## #..## .P.P.# #.####.....÷ hK$#...# #.._..# #......###.# #.P.P.# ######.###.# #.# #...@.# #.# #.# #<#hx$#. #....[....# #.# #.##. #.# #.# h$ ##.## #.####.# #.# #h$#...## #..@...# #.# h$c#.###.## # # h%.## ##.#...# # .# #h$%[.#.# #. .## ##.hC%N#...#####.# #.###.## ##.# hb%<##...## # h%C #####h5*h++i434he0h2h #..# ....# #.# #.##  #..## #.P@P.# #.####..... hjo #...# #.._..# #......##  ###.# #.P.P.# ######.###. #.# #.....# #.# #.hF #<# #... #....[....# #. #.# #.. #.hU# #. ##.##h5 #.####.# #.  ##...## #.@....#h R #. ##.###.## h.h# # #.## ##.hN^#...# # #.# #hv\.#.# #. #.## ##.hQ#...#####.# ##.###.## ##.#h}@   Sigmund (polearm, wandering) h] ##...## # hD #####hh)).523h)h) #.ß# #..# #.# #.### #..# #...@.# #.# #.## #..## #.P.P.# #.####.. #...# #.._..# #......###.# #.P.P.# ######.###h~[ #.# #.....# #########.# # #<#.# #....[....# # #..# #.######### # ##h #@####.# #  ##..h #......# #  ##.###.## ######## ######### h #.## ##.########...# #........  #.# #..........#.# #.####### h&c #.## ##.########...#####.#hN@   Sigmund (polearm, wandering)###.##........###...##hn3###############hh>$.hq(@hYi612hwhh  #.ß##..# #.# #.### planckenstein the Trooper#..# #.....# #.# #.##. Coglinh5 ~#..## #.P@P.# #.####.... Health: 65/65 ========================#...# #..*..# #......##. Magic: 11/11 ========================###.# #.P*P.# ######.### AC: 5h Str: 8#.# #...*.# #########.# # EV: 11Int: 15#<##.*.# #....[....# # SH: 0Dex: 17#.#h t#*.# #.######### # XL:  8 Next: 17% Place: Dungeon:3##.###@####.#h # Noise: ---------  Time: 6926.0 (0.0)##...###......## d) +3 sling (flame)  f) +0 sling {Masatakh0 ##.###.## ######## ######### Fire: d) +3 sling (flame) {Harkiran} #.## ##.########...# #........ Zot (24021) Brill Gem (3022) hX 9#.# #..........#.# #.########.## ##.########...#####.#@   Sigmund (polearm, wandering)h ]##.###.####........###...################# h _a +0 leather armour; a +0 club; an orc skeletonFire: d) +3 sling (flame) {Harkiran}h KPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (wandering, hasn't  h noticed you, 64% to hit)hP #.ß##..# #.# #.### planckenstein the Trooper#..# #.....# #.# #.##. Coglin#..## #.P@P.# #.####.... Health: 65/65 ========================#...# #..(..# #......##. Magic: 11/11 ========================hb'###.# #.P(P.# ######.### AC: 5Str: 8#.# #...(.# #########.# # EV: 11Int: 15#<##.(.# #....[....# # SH: 0Dex: 17#.##(.# #.######### # XL:  8 Next: 17% Place: Dungeon:3##.###@####.## Noise: ---------  Time: 6926.0 (0.0)##...###......## d) +3 sling (flame)  f) +0 sling {Masatakh##.###.## ######## ######### Fire: d) +3 sling (flame) {Harkiran} #.## ##.########...# #........ Zot (24021) Brill Gem (3022) h8#.# #..........#.# #.########.## ##.########...#####.#@   Sigmund (polearm)h^##.###.####........###...#################hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehDAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (wandering, hasn't  noticed you, 64% to hit)  You shoot a sling bullet. The sling bullet hits Sigmund.  The sling bullet burns Sigmund.hHFYou shoot a sling bullet. The sling bullet hits Sigmund.  The sling bullet burns Sigmund.  Sigmund is moderately wounded.  You shoot a sling bullet.  Sigmund is heavily wounded.h@hdi.@....h {===7.2 (1.201) Rev h?_h}hhTJ #.ß##..# #.# #.### planckenstein the Trooper#..# #.....# #.# #.##. Coglin#..## #.P.P.# #.####.... Health: 65/65 ========================#...# #..@..# #......##. Magic: 11/11 ========================###.# #.P*P.# ######.### AC: 5hU9Str: 8#.# #...*.# #########.# # EV: 11Int: 15#<##.*.# #....[....# # SH: 0Dex: 17#.##.*# #.######### # XL:  8 Next: 17% Place: Dungeon:3##.###@####.#hU# Noise: ===------  Time: 6927.2 (0.0)##...###......## d) +3 sling (flame)  f) +0 sling {MasatakhV~##.###.## ######## ######### Fire: d) +3 sling (flame) {Harkiran} #.## ##.########...# #........ Zot (24020) Brill Gem (3021) Rev #.# #..........#.# #.########.## ##.########...#####.#hVG@   Sigmund (polearm)##.###.####........###...################# _Sigmund is heavily wounded.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehVAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 64%  to hit)h #.ß##..# #.# #.### planckenstein the Trooper#..# #.....# #.# #.##. Coglin#..## #.P.P.# #.####.... Health: 65/65 ========================h#...# #..@..# #......##. Magic: 11/11 ========================###.# #.P(P.# ######.### AC: 5Str: 8#.# #...(.# #########.# # EV: 11Int: 15#<#h?J#.(.# #....[....# # SH: 0Dex: 17#.#hlW#.(# #.######### # XL:  8 Next: 17% Place: Dungeon:3##.##h#@####.## Noise: ===------  Time: 6927.2 (0.0)##...##h#......## d) +3 sling (flame)  f) +0 sling {Masatak##.###.## ######## ######### Fire: d) +3 sling (flame) {Harkiran} #.## ##.########...# #........ Zot (24020) Brill Gem (3021) Rev #.# #..........#.# #.#######h"#.## ##.########...#####.#@   Sigmund (polearm)hMR##.###.####........###...############hm #####hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linehAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 64%  to hit)  h^You shoot a sling bullet. The sling bullet hits Sigmund.  The sling bullet burns Sigmund.hZ[ You shoot a sling bullet. The sling bullet hits Sigmund.  The sling bullet burns Sigmund.  Sigmund is severely wounded.  You shoot a sling bullet.  Sigmund is almost dead.h hk _@...  Sigmund screams, "Only death can liberate you!"h8*h   Sigmund mumbles some strange words.Sigmund flickers and vanishes!h_S8{hS8.4 (1.2190) Rev+ h;Zh\ _Deactivating autopickup; reactivate with Ctrl-A.h #.ß##..# #.# #.### planckenstein the Trooper#..# #.....# #.# #.##. Coglin#..## #.P.P.# #.####.... Health: 65/65 ========================#...# #.._..# #......##. Magic: 11/11 ========================###.# #.P{P.# ######.### AC: 5Str: 8#.# #.....# #########.# # EV: 11Int: 15#<##...# #....[....# # SH: 0Dex: 17#.##..#hO #.######### # XL:  8 Next: 17% Place: Dungeon:3##.###@####.## Noise: ===------  Time: 6928.4 (0.0)##...###......## d) +3 sling (flame)  f) +0 sling {Masatak##.###.## ######## ######### Fire: d) +3 sling (flame) {Harkiran} #.## ##.########...# #........ Zot (24019) Brill Gem (3020) Rev+ #.# #..........#.# #.########.## ##.########...#####.###.###.####........###...#################Sigmund mumbles some strange words.Sigmund flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineh? 7.@hA.*hFaA.*h|{.*.*h]  #.ß##..# #.# #.### planckenstein the Trooper#..# #.....# #.# #.##. Coglin#..## #.P.P.# #.####.... Health: 65/65 ========================h #...# #.._..# #......##. Magic: 11/11 ========================###.# #.P{P.# ######.### AC: 5Str: 8#.# #.....# #########.# # EV: 11Int: 15#<##...# #....[....# # SH: 0Dex: 17h ,#.##..# #.######### # XL:  8 Next: 17% Place: Dungeon:3##.###@####.## Noise: ===------  Time: 6928.4 (0.0)h ##...###......## d) +3 sling (flame)  f) +0 sling {Masatakh* ##.###.## ######## ######### Fire: d) +3 sling (flame) {Harkiran} #.## ##.########...# #........ Zot (24019) Brill Gem (3020) Rev+ #.# #..........#.# #.########.## ##.########...#####.#hL K##.###.####........###...################# hn ~_Deactivating autopickup; reactivate with Ctrl-A.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Q - select action, ( or ) - cycleh Shift-Dir - straight lineYou shoot a sling bullet.  Reactivating autopickup.hf @)(h %((h0/((  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  You shoot a sling bullet.  Reactivating autopickup.  You feel a bit more experienced. You shoot a sling bullet.  The sling bullet hits the plant but does no damage.h\.)...h} 7/67369.6 (1.2 _Training target 7.0 for Fighting reached!  Your Fighting skill increases to level 7!hЖQYou need to enable at least one skill for training.h/  --more--h2hC  Skill  Level Cost  Apt Skill  Level Cost  Apt hz] a - Fighting   7.0   8.0   0   k - Spellcasting   2.0   4.2  -2          hx b - Maces & Flails   0.0   1.2  -1   l - Conjurations   3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   m - Air Magic   3.0   4.8  -1   d - Throwing   0.0   1.2  -1      h5        hW, e - Short Blades   0.0   1.2  -1      hh f - Long Blades   0.0   1.0   0       g - Ranged Weapons   4.0   5.9  -1      h_    h.     h - Armour   0.0   1.2  -1  h.     i - Dodging   2.0   3.6  -1  h9T    h[; j - Stealth   2.0   3.6  -1      h}_    h        hn    h_    h        h#a    hEYou need to enable at least one skill.[?] HelphoG[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh> g + Ranged Weapons 4.0hNhh #.ß##..# #.# #.### planckenstein the Trooper#..# #.....# #.# #.##. Coglinh"#..## #.P.P.# #.####.... Health: 67/67 ========================#...# #.._..# #......##. Magic: 11/11 ========================###.# #.P)P.# ######.### AC: 5Str: 8#.# #.....# #########.# # EV: 11Int: 15#<##...# #....[....# # SH: 0Dex: 17#.##..# #.######### # XL:  8 Next: 36% Place: Dungeon:3h##.###@####.## Noise: ===------  Time: 6929.6 (1.2)##...##h#......## d) +3 sling (flame)  f) +0 sling {Masatakh##.###.## ######## ######### Fire: d) +3 sling (flame) {Harkiran} hEe#.## ##.########...# #........ Zot (24018) Brill Gem (3019) Rev #.# #..........#.# #.#######hla#.## ##.########...#####.###.###.####........#h,##...#################hReactivating autopickup.You feel a bit more experienced. You shoot a sling bullet. _The sling bullet hits the plant but does no damage.  Training target 7.0 for Fighting reached!  hYour Fighting skill increases to level 7!You need to enable at least one skill for training.hhD _h]4 #..# ########.#### #.# #. #.ß# ####..# #.# #.## #..# #.....# #.# #.##hR #..## #.P.P.# #.####.. #...# #.._..# #......###.# #.P)P.# ######.#h w #.# #.....# #########.#  #<#.# #....[....#  #.hD.# #.#########  ###.####.#hf6  ##..ho #......#  h ##.###.## ######## ######## #.## ##.########...# #....... #.# #..........#.# #hp.###### #.## ##.########...#####.#h>###.##........###...############hhFhI\---3007h%8 _hvhh #..# #...........####.# #. #..# ########.#### #.# #. #.ß# ####..# #.# #. #..# #.....# #.# #.# #..## #.P.P.# #.####.. #...# #.._..# #......###.# #.P)P.# ######.# #.# #.....# #########.# #<#.# #....[....# #..# #.######### ###.####.# ##.. #......#[h840m  ##.###.## ######## ####### #.## ##.########...# #...... #.# #..........#.# #.##### #.## ##.########...#####.####.##........#hho---167h?hhhZVM######..................###.# ########.####ß### ... #.##P.P####....._......##P)P.# h.# #..########<# ###....[.... #.# ##..# #.######### ##.## ##.######...###......#####hh(i256hhhDM ####.##.#.#########..................###.# ########.####ß###h ... #.##P.P####....._......##hP@P.# ...########h<# ###....[....h #.# ##..# #.###########.##h!M##.####.#h?h\ hhp34) Gem (3015) hh3 _You feel a little less clever now.Things that are here: _a +0 scythe; a +0 robe; the human corpse of Sigmundh e3hfh&0hhőh_ _Partly explored, can't reach some places.h#Ih;hu _Partly explored, can't reach some places.hXh Yh]ZhD|%h|h}h_ _Partly explored, can't reach some places.hQ h\ Level 3 of the Dungeon <<<>>>___(Press ? for help) #..ß....# #.# #.###.#.###.##.#.....####.#.####.#####.###..#  #....ßß)# #.# #....###..#.##.#.##.........#.....÷.##.# #..#  ######ß.# #.# #####.#.#.#..........##...#.#..÷....#..# #..#  #..# #.# ####.##.#.####.##..#......#......÷######..#  #..# #.######.......#.# #.##.......#....._...........#  #..# #...........####.# #.##.........#÷....÷.######.##  #..# ########.#### #.# #.##.........#.......#......#  #.ß# ####..# #.# #.###.#.#..###.......########  #..# #.....# #.# #.##.......# ####.####  #..## #.P.P.# #.####.....÷hS] [34m....# #..#  #...# #.._..# #......##....#### #.##  ###.# #.P@P.# ######.###.#.##.#  #.# #.....# #########.# #.#.##.#  #<# ###...# #....[....# #.#.# #####)#  #.###..# #.######### #.#.# #...).#  ##.####.####.#hr] Y#.#.# #.#####  ##...###......#h] #.#.####.#  ##.###.## ######## #########........# h] #.## ##.########...# #...........######  h] s#.# #..........#.# #.###########  h] W#.## ##.########...#####.#  ##.###.##h] )##........#  ##...##h] (##########h F #.>.............)##.#.##.#.### ##.##.###.# .# #.#####.#.#.####.###.###.....####.##.######### #.# #.# #.# #.....# #.##### #.#.#.........##.....# #.# #.##.# ###.######.>## #.....#.#####.##.._..# #.# .##.# #........#.# #.#.###.# #.#h. # #.# #.##.# ########..######.#.# #.# #.##⌠#.#⌠# #.#.# #.........#.###.## #.####.#### #.##.#.###.# ##.#####.........# #.......#"# #.#.###.###.# ######.##......# #.###.....# #..## ##.##.## #...##.###..# #.# #...######.#.###.###..# #......# #.# #..# #.# #...........#.#..###.# #...#### #.# #..# #.# #.#.###.###.##.#.##.# ######.###### #.######..####.# #.#.# #.# #.####.#h[ ######.# #...........# #.##...........# #.#.# #.# #.# #.##......# #.####.####.# #.##.####.###.####.#.# #.# #.# #.#h v#.####.# #.# #.# #.# #.##.# #.# #.#......###.###.####.##.####### #.# #.# ##.## #.##.####.###...[.................##..ß....# #.# #.###.#.###.##.#.....####.#.####.#####.###..#h #....ßß)# #.# #....###..#.##.#.##.........#.....÷.##.# #..#######ß.# #.# #####.#.#.#..........##...#.#..÷....#..# #..#h M #..# #.# ####.##.#.####.##..#......#......÷######..# #..# #.######.......#.# #.##.......#....._...........#..# #...........####.# #.##.........#÷....÷.######.##h Uh2j8 #..# #.# ####.##.#.####.# planckenstein the Trooper#..# #.######.......#.# #.# Coglin#..# #...........####.# #.# Health: 67/67 ========================#..# ########.#### #.# #.# Magic: 11/11 ========================#.ß# ####..# #.# #.# AC: 5Str: 8#..# #.....# #.# #.# EV: 11Int: 15#..## #.P.P.# #.####.. SH: 0hjDex: 17#...# #.._..# #......# XL:  8 Next: 36% Place: Dungeon:3###.# #.P@P.# ######.# Noise: ---------  Time: 6933.6 (0.0)#.# #.....# #########.# d) +3 sling (flame)  f) +0 sling {Masatakhj#<# ###...# #....[....# Fire: d) +3 sling (flame) {Harkiran} #.###..# #.######### Zot (24014) Gem (3015) h4k##.####.####.###...###......###.###.## ######## ####### #.## ##.########...# #......hUk #.# #..........#.# #.#####hsk  _You feel a little less clever now.hkThings that are here: _a +0 scythe; a +0 robe; the human corpse of Sigmund hk_Partly explored, can't reach some places. _Partly explored, can't reach some places. _Partly explored, can't reach some places.hlhonhyh{hh34 _h7hh523h-hƆhhhK12hhrhhK01hwhhwh՜L090hhh#h`-8h09h4h߫h&hw-7h8hhha67hthhӸh8K56hhhh7K45h̽hhh+K34hhVhhK23hhhMh512hhhhh(K01hhhkhN39990hYhha82999hhh)h&hj578hh*hhh=567hchhw56h;hhhK45hehhh534h*hhhh2523hYh@hhh512hhhh}h-0h1hhh4h}6890hhh{hhq-8h89hhShh578hhhhhTK67hAha ####### #.#.#.#.....####.#.....#########..#..###.### ##.#.##............###.###.#####..h c#.##.....####..## ##..÷........ ###.##.###.####.#.###.#.#.#####.. .>.............)##.#.##.#.### ##. h O.#####.#.#.####.###.###.....#### h .# #.....# #.##### #.#.#...... h .# ###.######.@## #.....#.##61.6 (28.0) h# .# #........#.# #.#.###.# .# ########..######.#.# #.# .# #.........#.###.## h: d.# ##.#####.........# hd .# ######.# #.##......# h .## #...##.# #.######..# h |..# #......# #.# #..# #.# #...#### #.# #..#hhhh..  Things that are here: _a +0 scythe; a +0 robe; the human corpse of Sigmund _Partly explored, can't reach some places. __There is a stone staircase leading down here.h8 h? 3h3L 2.6 (1.0)56 _hR hF Z   #.# ##.#.###.#  #.# ##.###.##.#  ##.####.##.....  #..........###..#  #..####.#####.#.#h6G   ##...............  #...######[..#.###  #...#######.##%# #4 h^G  #@..........##.#   ##..#######....# #  #...# #..### #hG   #...######..## #  #......>.....# #  #..#######...# # hH   #..#######...# #   #............# #   #.#########..# # You climb downwards.hH hP h, Z4.1 (2.534h h h A _Level annotation: Pikel h9 [_There is a stone staircase leading up here.h8z Ih (0.0h h [ _Done exploring.h^ 3h;_ hy h 3h1 E _Done exploring.hThnfLevel 4 of the Dungeon <<<<>>>>_(Press ? for help) #.##.##.......##.##..# #..#.....###.# #.#  #.# ### #.##...#########..# #..##....# #.# #.#  hfX#.# ##.## #.##.##.........#.## #..##..#># #.# #.#  #.# ##.#.###.##.##.≈≈§≈≈≈≈.#..###..##.##.###.####.#  #.# ##.###.##.####.##≈..≈≈≈§.≈#...##..........[.##...#  h&g##.####.##........##.##≈.≈...§§§#.............######.###  #..........###..#.#hIg#.##≈.≈§_.≈.≈#...##.##.##### #.#  hjg#..####.#####.#.#.#####.##≈.§§§[≈.≈######.##.#hgK#.#   ##....................#hgn#.##≈..≈≈≈..§#......##)##.# hg  #...######[..#.###.##>##.##.≈≈≈≈§≈≈.#########.##.# h[h  #...#######.##%# #.##.##.##.........###.##.#   #@..........##.# #.##.##...#########.##.##.#   ##..#######....# #.##.#hh#.### #)#)# ####.##.#  #...# #..### #.##.#hh#.### #.))# #....##.#####  #...######..## #.##.#hh#...# #.### #.#### #######..#  hi#......>.....# #.##.### ###.# #.# ####.###~#~#~##.#  h@i#..#######...# #......# ### #.# #.# #....##~#.#÷#~#.# hpi #..#######...# #...##.# ##.###.# #.# #.######~#~#~##.# hi #............# #...##.###>#.##.# #.# #.#hi#~#~#~#~~.#  #.#########..# #...##.##.###...# #.# #.#hi##~#~#~##.#  hi#.##..# #...##.###.#.#### #.# #.#h"j}#####~#~#~#~#.#  #.#########..# #...##.# ##.##hGj(##.####.##...~#~#~#~##.#  hjj#........##..# #...##.# #.##)......# ###.###########.#hjhO@>hC h/  #.# ##.#.###.# planckenstein the Trooper h0 S#.# ##.###.##.# Coglin ##.####.##....... Health: 67/67 ======================== #..........###..# Magic: 11/11 ======================== hB0 \#..####.#####.#.# AC: 5Str: 8  ##................ EV: 11h0 Int: 15  #...######[..#.### SH: 0Dex: 17  #...#######.##%# # XL:  8 Next: 36% Place: Dungeon:4  #@..........##.# # Noise: ---------  Time: 6964.1 (0.0)h0 .  ##..#######....# # d) +3 sling (flame)  f) +0 sling {Masatakh 1  h+1 #...# #..### # Fire: d) +3 sling (flame) {Harkiran}  hN1 #...######..## # Zot (23983) Gem (2984)  hp1 w#......>.....# # h1 #..#######...# #  h1 #..#######...# # h1  #............# # h1 ; #.#########..# #h7   _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Pikel _There is a stone staircase leading up here. _Done exploring. _Done exploring.h; h> h(D ~23 _hE hF K12h^G h]I hK h/L 501hUL heM hO hQ hR L790hS hU hV h=W -8haW 79h=X hu\ h?a ha K78hb hd hvg hg hg C67hh hq  #..####.#####.#.#.####  ##....................# h7q #...######[..#.###.##>#  #...#######.##%# #.##.# h[q #<..........##.# #.##.#  ##..#######....# #.##.# hq  #...# #..### #.##.#  #...######..## #.##.#  #......hq # #.##.##71.1 (7 #..#######...# #......hq  #..#######...# #...##. #............# #...##.hr  #.#########..# #...##. #.# #..# #...##.h3r  #.#########..# #...##. #........##..# #...##.hUr { #.######.##..# #...##.hhy 3h c _There is a stone staircase leading down here.h_h`hjfhmh0t2.1 (156 _h]8 #.#.# #.##........# ##.# #.#.###.##..#.#.#.# #.# #.#.....##..#.#.#.# #.# #.......##..#...#.#####.# ......#.##..##..#...<.#.# ..###.#..#....#...###.#.# ..#?#.#..#...###..###.#.# ..###....####.#.#.#.....# 5 .......#........@...#.### ###.#########.###.###.# # #.# #.# #.....# ###.# ##.######### hj_>....# #...# #.##### #...# ......# #... ......# ###... ####..##.!M.......  You climb downwards.hehfp3.6 (2.545hh _Level annotation: Menkaure _There is a stone staircase leading up here.h?h"KLevel 5 of the Dungeon<<<>>(Press ? for help) ###...### #.....# #.....# hK#.......# #.....# ###†### #.#.###.###.....### #..# #.#.# #.##........# ##.# #.#.###.##..#.#.#.# #.# #.#.....##..#.#.#.# #.#hK? ########.......##..#...#.#####.# hKq#............#.##..##..#...<.#.# #.#####..###.#..#....#...###.#.#hK ######### #.#####..#?#.#..#...###..###.#.#h#Le #.......# #.##.....###....####.#.#.#.....# hLg#.#####.#######.##.#........#........@...#.### #.#####....[.......#.###.#########.###.###.# #.##....#######.....># #.##.# #.....# hL#.##>...# ######.###.###.######### hL#.##....#####.....##...# #..........#####.##### #...#h Mp ##.........########........# #...# h=M#<........#...............# ###...#  ##.......##........#####..##.!M.......  hMp#.#...#.##.......[# #................  #)#...#.##.....##.# #..##...........#  hM#)##.##.#......##.# #..# ####...###.# hO@>h??hP#.#.# #.##........# ##.#planckenstein the Trooper #.#.###.##..#.#.#.# #.#Coglin #.#.....##..#.#.#.# #.#Health: 67/67 ======================== #.......##..#...#.#####.#Magic: 11/11 ======================== ......#.##..##..#...<.#.#AC: 5Str: 8 ..###.#..#....#...###.#.#EV: 11Int: 15 ..#?#.#..#...###..###.#.#SH: 0Dex: 17 ..###....####.#.#.#.....#XL:  8 Next: 36% Place: Dungeon:5 .......#........@...#.###Noise: ---------  Time: 6973.6 (0.0) ###.#########.###[39hP;49m.###.#d) +3 sling (flame)  f) +0 sling {Masatak # #.##.# #.....#Fire: d) +3 sling (flame) {Harkiran} ###.###.#########Zot (23974) Gem (2975) ....##...# #.##### #...# ......# #...# ......# ###...# ####..##.!M....... _Done exploring. _Done exploring. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Menkaure _There is a stone staircase leading up here.h!QhUhOVh[34 _hD\523hz\h0]hb`hah]bK12h=chWfhghhK01hhhfkhlh1m6690hXmh/nhqhJshsL869hthxhyhzK78ho{hZ}hhs567hhрhhph556h-hhhyhK45hӌhHh̏h-3h94hhhhK23hKhؙhhiK12hhhhK01hahYh b590h]hhȫhL859hhhhXK78h0hhhԵ567hh0hD #.#.....##..#.#. ########.......##..#... #............#.##..##.. #.#####..###.#..#....#. h##### #.#####..#?#.#..#...###..# #.##.....###....####.#. ###.#######.##.#........#........ ###....[.......#.###.#########.########## #.# #.#91.6 (1hP8.0) >...# ######.###.# ##.## ....#### #.....# #...# h.......# ####.##### #...#...########........# #...# .......#...............# ###...#h #........#####..##.!M.....  h-V#...#.##.......[# #............ ...#.##.....##.# #..##........ hhhc _There is a stone staircase leading down here.h  You aren't carrying any items that you can evoke.hOh. _h>hBVInventory: 12/52 gear slots Hand Weapons (go to first with ))  d - a +3 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried} Missiles (go to first with ()e - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  c - a +0 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)h - a +0 ring mail  j - a +2 scale mail of cold resistance Scrolls (go to first with ?)  f - a scroll of fear hC t - 4 scrolls of teleportationr - 4 scrolls of revelation  c - 2 scrolls labelled BELEICURIX  d - 2 scrolls labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hh< h #.#.....##..#.#. planckenstein the Trooper########.......##..#... Coglin#............#.##..##.. Health: 67/67 ========================#.#####..###.#..#....#. Magic: 11/11 ======================== ##### #.#####..#?#.#..#...### AC: 5Str: 8 ....# #.##.....###....####.#. EV: 11Int: 15 ###.#######.##.#........#........ SH: 0Dex: 17 h ###....[.......#.###.#########.## XL:  8 Next: 36% Place: Dungeon:5 ....#######.....@# #.##.# Noise: ---------  Time: 6991.6 (0.0) >...# ######.###.###.## d) +3 sling (flame)  f) +0 sling {Masatak ....#####.....##...# Fire: d) +3 sling (flame) {Harkiran} .......#####.##### #...# Zot (23956) Gem (2957) .......########........# #...# .......#...............# ###...#  ......##........#####..##.!M.....  #...#.##.......[# #............  #...#.##.....##.# #..[4h= 0m##........  _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Menkaure _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You aren't carrying any items that you can evoke.h3 h h h h] h h h F _Unknown command.hch$hhhu2.6 (156 _hhcAm ######6 #   #.####   hBE7000h3EhJs3.4 (1.869995h4h} _You climb downwards. _There is a stone staircase leading up here.hq h h# h h\ hͽ 84 _73h hѿ h 562hH h h h h K51hu h h hl K40h hX h h$ L349h h h h 528h h\ hV h h K17h h hp h K06hU h h h L895hp h h h K84h; h h h -7h 3h+ h h= h 562h h; h h hP 551hk h hO h h K40h hT h h 6339h h h h h K28h h h h 517h h h h h 506h h h hx h .79h 5hh h hU h -8h 4h_ h h hd 573h h& h( h1 a62h hu h6 h 551h hN h h K40h hA h h h L329hM hw h !##h .#.#########.#....)....#h y #@.#7019.4 (26.h M0) #..#h #..##.#####..#h3 l#........#######hI ######.........##..######.#h` c#..#...<#hv O#..#.####h1 h R20.4 (272h 8h]$ h& % _Found a dagger.h3hh h hr1706hhjhh.L695h!hhHhK84hh+hh9K73h4h!h"h#K62h#h%h&h'-5hC'1h@(h)h06h0| ..###.......@.7.4 (7.0)h0:.....##.+########......)....hv1t########. #..# #..##.#####..##........#######hE7h7X8.4 (840h8h<h?[ _Found a parchment of Momentum Strike.hH hbI hJ h@M hPO hrU x319h[ ####..####S..#..:.....##.# #+########.# .....)....# ha\ m##..# #..#S   adder (asleep) #..# #.#####..#  #..#######hd +9.4 (1hje o30.4 (228h2k h n Y _An adder comes into view.hr ((((((SYou shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.hbM } (The adder is lightly wounded.h h@ h V..S....h 7===1.6 (1.2h [17) Rev h h  h' d_You shoot a sling bullet. The sling bullet misses the adder.h4A (((((((You shoot a sling bullet.ho  The sling bullet closely misses the adder.hh7 V...S...h 2.7 (1.1596) Rev+ hh r _You shoot a sling bullet. The sling bullet misses the adder.hk (((((((You shoot a sling bullet.hn  The sling bullet barely misses the adder.h|.....S.3.9 (1.284hO _You shoot a sling bullet. The sling bullet misses the adder.h>(((((((hJ  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet. The sling bullet hits the adder!  The sling bullet burns the adder.h^)h.....†.75.173) Rev* hhHI _You kill the adder!h h: h* h H _No target in view!h'3hhh:h62 _51) Rev+ h5hZha40hVhhhL309hhhhK28hWh-q  You see here a parchment of Momentum Strike.hUhf17) Rev hh7 _You open the door.h06  There is an open door here.hh S495 _hhhDhr-8h4hh;h.hc073) h hh0hhDK62hhh hPK51hh>  You see here a +0 dagger.hhDR40 _hhhhoM3899hhhzh528hhhh170639584hhh6K73hhhh K62h51hTh`hh%K40hhh h L389h!h"hT$K28h$hY%h'h9)h)K17h|*hj+hg,h,506h,h)-h-h.h%/L295h/h0h2hH2K84h2h[4hp9##########J #........####.. #.....†.....#... #..:.....##.#.... ##'########.#..... #.....)....#h9L##########..# #...@...# #..#--- #.#####.# #..# #.#####..# #........###### h:######......... #..######. J   jelly (asleep) #..#...<# #..#.#### #..#....#h>064.1 (29.0)hU?H---5.1 (30h~?C73hhX _A jelly comes into view.hG\ (((((hrH(J  You shoot a sling bullet. The sling bullet hits the jelly.  The sling bullet burns the jelly.h  The jelly is moderately wounded.You shoot a sling bullet.  The sling bullet hits the jelly but does no damage.he} h O.......h ;===6.2 (1.1)hم [62) Rev he hȍ ` _The jelly is moderately wounded.h| hV~ h~ h hs  h؉ h :_No target in view!hh# . #.#### .. #.....†.....# ... #..:.....##.# .... ##'#.# ..... #.....)....# ......##########..# #....@..# #..# #.#####.# #..# #.#####..# #........#######.##..######.# hh----7hS051 _h h h # . #.#### .. #.....†.....# ... #..:.....##.# h .... ##'#.# ..... #.....)....# ......##########..# #.# #..# #.#####.# #..# #.#####..# #..h # #### h h g---84h #0) h hL h!#hܦ . #.#### .. #.....†.....# hF... #..:.....##.# .... ##'#.# ..... #.....)....# h>......##########..# #.# #..# ha#.#####.# #..# #.#####..# h#........# #### h&hh̯T9379hhhh \ #........#####   ######........   #..######    #..#...<#   h  #..#.####    #..#....#h E h ---7.6 (451h h I _Found an onyx ring.hUhh¿hhhg|40) hhJL369hhVhhK28hhwhhK17hhhshK06hhhhL095hghPhqhK84hhh)hdK73hhhK62hhq _c - 3 potions of curing (gained 1)hhVK51hhhhhK40hh h> h L359h h;hlt         #########   #...>....   #@# 89.6 (1h.2.0) ###.####  #......#  #......#  #....=.########## #......#........  #......#.....†.....  #......#..:.....##.  #......##'########hhp90.6 (1328h!h#; _Found a stone staircase leading down.hX h h!h#hn%h+1706h-h./hk/M8995hA0h1h3h34K84h15h7R  There is a stone staircase leading down here.hr9h:R73 _h:h<h=hB>K62h?h@hBhBK51hChnEhFh GK40hGhHhJb349hKhNhOh$PK28h0Qh,UhoUhUK17heWhNXh.Yh_YK06hYh[hE\h~\L895h]h^`hLba84h`ch[ehfghgK73hhh7jhka62hlhtoa51hphrn _j - 2 purple potions (gained 1)hth`tK40hth:vhwb339hwxhzh Y ####### #.....#  #.....# h^############.... #...>............'....F. #.##########.....##..... #.#### ####### #### .....hE# .....#F   bullfrog (asleep) ...=.########## .....#........#### hفe.....#.....†.....#hH 109.6 (19  You open the door.hp10.6 (2028hnjh\[ _A bullfrog comes into view.h (((((FYou shoot a sling bullet.h'  The sling bullet hits the bullfrog but does no damage.  You shoot a sling bullet. The sling bullet hits the bullfrog.h*,h7'.....h===1.8 (1.2)07) Rev h|hд6 _The bullfrog is lightly wounded.hV####### #.....# #.....# #############.....##.F..  #...>..........@.'......  #.##########.....##..... ##.#### ####### #### ......# ......#=.##########h!F   bullfrog...#........####.#.....†.....#.#..:.....##.#hh.8F.hz---20796hhh (((((((You shoot a sling bullet.h?:  ht?The sling bullet closely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.hhUhS.....F.hYz===4.0 (1.284hJh` _The bullfrog is heavily wounded.hr  You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet burns the bullfrog.hvb(†h ((((((You kill the bullfrog!h4 N.†.....hc 95.273) Rev+ h h / _You shoot a sling bullet.h]3hY^h`hdbhh6251) Rev hjhn  There is an open door here.  You see here a bullfrog corpse.h#php-4h&q%0 _hnrh}shKuhuL329hvvhwhyh#zK28hzh|h~h~-1h~#7) hh,hӂhK06hƒh/hՆh L695hh?hhAK84hh}hhK73hqhŽh1hK62h8hhhɓK51hrh+h~h540hh]hhihL319hhhphK28hhuh.h^K17hhzh,h-0h6hOhhh/6595hihhhbhɨK84hNhEh6hK73hݫhhwhK62hh3hh<K51hhhh^K40hNhghhL309hhehhOC28hhBhhK17hhohYhK06hbhhh76495h_hh(h`h-8h4hFhh<hK73h'hnhh'K62hhhhW-5h1h hhhMK40hhChZc3799hhkhhB528hmhh0hh%K17hh(hQa06hhhShL395h;hhKhK84hFhhh573hh^hhhS562h}h,hAh? ###h ...# ######....# ................@.....+ --- ###h@$#####....#  ...# # .h# # .# hl##h   hound (asleep) h###h 56.2 (41.0)  A hound comes into view.---7.2 (4251hh hN_Found a glowing orb. h8 ((((h  You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound.  The hound barks! hj  The hound is moderately wounded.You shoot a sling bullet. The sling bullet hits the hound. h, h?..h..[===8.3 (1.1)40) Rev  h h] _The hound is heavily wounded. h&  h,a(((((You shoot a sling bullet. h+Jn  The sling bullet barely misses the hound. hZ h hgHh.... h}9.4389) Rev+  h hr _You shoot a sling bullet. The sling bullet misses the hound. h: } (((((You shoot a sling bullet. hڀ  The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound!  The sling bullet burns the hound. hU ) h@†.... h e 5260.6 (1.22 h X8 _You kill the hound! h ho _Your Ranged Weapons skill increases to level 5! h  _No target in view! hx. h/ h/ h1 h3 h2:17 _  You see here a hound corpse. h; h<R06 _ h< h= h? h?L295 h@ hB hD h0Ef84) Rev  h-F hLT#######....# ##############....# .............†....+ #####....#  #..@.# --- #...[# #....#  #....#  #... hHM.# #....# ######  hQ"#######....# #############....# ............†....+  hR#############....#  #....# #...@# #....# #....# #....# ######  hW-4.6 (4.0 h@X---5.6 (573 h[ h?bv _You see here an orb of stardust. hr` 6.6 (162 h+c L _g - an orb of stardust h h h h  h/ h 5140)  h h7L379 h h( h_{ ###### #.. #############....####### ............†...@'...l># #############....###.#.#......l   iguana (asleep)#....##....####### h.&  h9.6 (3  You open the door. h Q70.6 (42 hA8 h h _An iguana comes into view. _Found a stone staircase leading down. hOs ((((l  You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana. hO  The iguana is lightly wounded.  You shoot a sling bullet. The sling bullet hits the iguana. h]x  hz T'..l. h{ \===1.7 (1.10 h{ 67) Rev  h;  h 4 _The iguana is lightly wounded. h ((( You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana. h& (((The iguana is moderately wounded.You shoot a sling bullet. h h'.l..> hN2.819 h/6) Rev+  hm hd _The sling bullet completely misses the iguana. h+ ((You shoot a sling bullet.  The sling bullet hits the iguana but does no damage. h  The iguana is moderately wounded.You shoot a sling bullet. The sling bullet hits the iguana. h 9'l.4.0 (1.284 h%Au _The iguana is severely wounded. h ~ ((((((You shoot a sling bullet. h b  The sling bullet closely misses the iguana. h= zYou shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana. h ) h g'....> h z55.273) Rev*  h  h" J _You kill the iguana!hhhWhhϘh62) Rev+   There is an open door here.hhR51 _hlhLh###### #....# ....####### †....'.@..># ---hD....###.#.# #....# .##....# .##....# S##....# .#hS   adder (asleep)#....# .##....# .# hȪ"h̲-7.2 (2.0h;t---8.2 (340hhhY _An adder comes into view.h " (((SYou shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.  The adder hisses angrily.hQ (The adder is lightly wounded.  You shoot a sling bullet.h h h f.S..h ===9.3 (1.1369) Rev* h" h _ _The sling bullet barely misses the adder.h  ( You shoot a sling bullet. The sling bullet hits the adder!hoM  The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.hPD.hh.h+.hhh:7h80.5 (1.2hP%2h8hh$ hg%_You kill the adder!hhq h.r hr ht hv h-{ 1706) Rev+ h| hj~ h~ 6095h~ h h h hc 584h h hτ h h K73hj hш h he f62) Rev h h~ hэ h+ 551hJ h܎ h hr hʑ -4h 0h h$ h} -3h 59hZ h $ h )_You now have 15 gold pieces (gained 13).h hc -2h #8) h h h hU K17h hq h h -0h 6h h h$ hw 77995h hO he h h 584h& h hī h 573h5 h h M _You now have 26 gold pieces (gained 11).hI h K62h1 h 05140he b349h h{ 28h hy h K17hj he h h K06hp h h hG L895h hI hK h K84h h hR h K73h h= h h K62hM hy h h K51h hY h hf K40hF h h\ h L339he h h" W#.# #.#.# #.#.# #.#.# h `#.#.#  #.#.#  #.#.#  #.#.#   #.@.#  --- #.!.###   #... h< 0  #....   ....#f  ...#.#.   f   sleepcap (dormant).... #.  .... .. hs Y   h 1209.5 (29.0)hy ---10.5 (3028hu h [ _A sleepcap comes into view.hom #.#  #.#.#  #.#.#  #.#.#  #.#.#  #.#.#  #.#.#  #.#.#  #@#.#  #...#  #.!.###  #...#  #....#  ....#f#  ...#.#.#  .....#.# .... .. h%uhut1.5 (1.0)17hxhzh #.# #...#.!.### #. #.... ....#f...#.#.#hhPff.hi206hhwh#.#  planckenstein the Trooper#.#.#  Coglin#.#.#  Health: 67/67 ========================#.#.#  Magic: 11/11 ========================#.#.#  AC: 5Str: 8#.#.#  EV: 11Int: 15#.#.#  SH: 0Dex: 17#.#.#  XL:  8 Next: 57% Place: Dungeon:6#@#.#  Noise: ---------  Time: 7212.5 (0.0)#*#.#  d) +3 sling (flame)  f) +0 sling {Masatak#*..#  Fire: d) +3 sling (flame) {Harkiran} h[12;14H#.!*###  Zot (26780) Gem (2736) #..*# #...f#  f   sleepcap....#.# ...#.#.# .....#.# _You now have 15 gold pieces (gained 13). _You now have 26 gold pieces (gained 11). _A sleepcap comes into view.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (98% to hit)hq#.#  planckenstein the Trooper#.#.#  Coglin#.#.#  Health: 67/67 ========================#.#.#  Magic: 11/11 ========================#.#.#  AC: 5Str: 8#.#.#  EV: 11Int: 15#.#.#  SH: 0Dex: 17#.#.#  XL:  8 Next: 57% Place: Dungeon:6#@#.#  Noise: ---------  Time: 7212.5 (0.0)#(#.#  d) +3 sling (flame)  f) +0 sling {Masatakh #(..#  Fire: d) +3 sling (flame) {Harkiran} #.!(###  Zot (26780) Gem (2736) #..(# #...f#  f   sleepcap....#.# ...#.#.# .....#.# _You now have 26 gold pieces (gained 11). _A sleepcap comes into view.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (98% to hit)  You shoot a sling bullet.hRC  Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (98% to hit)  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.hhX...f.===3.7 (1.2785) Rev  _The sling bullet hits the sleepcap but does no damage.hױ #.#  planckenstein the Trooper#.#.#  Coglin#.#.#  Health: 67/67 ========================#.#.#  Magic: 11/11 ========================#.#.#  AC: 5Str: 8#.#.#  EV: 11Int: 15#.#.#  SH: 0Dex: 17#.#.#  XL:  8 Next: 57% Place: Dungeon:6#@#.#  Noise: ===------  Time: 7213.7 (0.0)#*#.#  d) +3 sling (flame)  f) +0 sling {Masatak#*..#h `  Fire: d) +3 sling (flame) {Harkiran} #.!*###  Zot (26778) Gem (2735) Rev #..f# #....#  f   sleepcap....#.# ...#.#.# .....#.# The sling bullet hits the sleepcap but does no damage.  You shoot a sling bullet. _The sling bullet hits the sleepcap but does no damage.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (98% to hit)h #.#  planckenstein the Trooper#.#.#  Coglin#.#.#  Health: 67/67 ========================#.#.#  Magic: 11/11 ========================#.#.#  AC: 5Str: 8#.#.#  EV: 11Int: 15#.#.#  SH: 0Dex: 17#.#.#  XL:  8 Next: 57% Place: Dungeon:6hK q#@#.#  Noise: ===------  Time: 7213.7 (0.0)#(#.#  d) +3 sling (flame)  f) +0 sling {Masatak#(..#  Fire: d) +3 sling (flame) {Harkiran} #.!(###  Zot (26778) Gem (2735) Rev #..f# #....#  f   sleepcap....#.# ...#.#.# .....#.# You shoot a sling bullet. _The sling bullet hits the sleepcap but does no damage.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (98% to hit)  You shoot a sling bullet.hM  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (98% to hit)  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.  You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.h h \..f.h 4.8 (1.174) Rev+ hG hH c _The sleepcap is moderately damaged.h#.#  planckenstein the Trooper#.#.#  Coglin#.#.#  Health: 67/67 ========================#.#.#  Magic: 11/11 ========================#.#.#  AC: 5Str: 8#.#.#  EV: 11Int: 15#.#.#  SH: 0Dex: 17#.#.#hG`  XL:  8 Next: 57% Place: Dungeon:6#@#.#  Noise: ===------  Time: 7214.8 (0.0)#*#.#  d) +3 sling (flame)  f) +0 sling {Masatak#*..#  Fire: d) +3 sling (flame) {Harkiran} #.!f###  Zot (26777) Gem (2734) Rev+ #...# #....#  f   sleepcap....#.# ...#.#.# .....#.# You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap. _The sleepcap is moderately damaged.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged, 98% to hit)hs#.#  planckenstein the Trooper#.#.#  Coglin#.#.#  Health: 67/67 ========================#.#.#  Magic: 11/11 ========================#.#.#  AC: 5Str: 8#.#.#  EV: 11Int: 15#.#.#  SH: 0Dex: 17#.#.#  XL:  8 Next: 57% Place: Dungeon:6#@#.#  Noise: ===------  Time: 7214.8 (0.0)#(#.#h  d) +3 sling (flame)  f) +0 sling {Masatak#(..#  Fire: d) +3 sling (flame) {Harkiran} #.!f###  Zot (26777) Gem (2734) Rev+ #...# #....#  f   sleepcap....#.# ...#.#.# .....#.# _The sleepcap is moderately damaged.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (moderately damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.hQ>M Aim: a sleepcap (moderately damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.  h>The sleepcap is moderately damaged.  You shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap.hҿhh.hfhL.hwh&5.9 (1.1h/%6hy2hhh hmh<_The sleepcap is heavily damaged.hzh#l#.#  planckenstein the Trooper#.#.#  Coglin#.#.#  Health: 67/67 ========================#.#.#  Magic: 11/11 ========================#.#.#  AC: 5Str: 8#.#.#  EV: 11Int: 15#.#.#  SH: 0Dex: 17#.#.#hl  XL:  8 Next: 57% Place: Dungeon:6#@#.#  Noise: ===------  Time: 7215.9 (0.0)#*#.#  d) +3 sling (flame)  f) +0 sling {Masatak#f..#  Fire: d) +3 sling (flame) {Harkiran} #.!.###  Zot (26776) Gem (2732) Rev+ #...# #....#  f   sleepcap....#.# ...#.#.# .....#.# hmYou shoot a sling bullet. The sling bullet hits the sleepcap.  The sling bullet burns the sleepcap. _The sleepcap is heavily damaged.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 98% to hit)h:M#.#  planckenstein the Trooper#.#.#  Coglin#.#.#  Health: 67/67 ========================#.#.#  Magic: 11/11 ========================#.#.#  AC: 5Str: 8#.#.#  EV: 11Int: 15#.#.#  SH: 0Dex: 17#.#.#  XL:  8 Next: 57% Place: Dungeon:6#@#.#  Noise: ===------  Time: 7215.9 (0.0)#(#.#  d) +3 sling (flame)  f) +0 sling {Masatak#f..#  Fire: d) [hfN0;10;1m+3 sling (flame) {Harkiran} #.!.###  Zot (26776) Gem (2732) Rev+ #...# #....#  f   sleepcap....#.# ...#.#.# .....#.# The sling bullet burns the sleepcap. _The sleepcap is heavily damaged.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the sleepcap.hrPress: ? - help, Shift-Dir - straight line  Aim: a sleepcap (heavily damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the sleepcap.  The sleepcap is heavily damaged.  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.hN hR @f.heS w7.1 (1.251) Rev* hV hzY ` _The sleepcap is heavily damaged.hWx#.#  planckenstein the Trooper#.#.#  Coglin#.#.#  Health: 67/67 ========================#.#.#  Magic: 11/11 ========================#.#.#  AC: 5Str: 8#.#.#h&yh  EV: 11Int: 15#.#.#  SH: 0Dex: 17#.#.#  XL:  8 Next: 57% Place: Dungeon:6#@#.#  Noise: ===------  Time: 7217.1 (0.0)#f#.#  d) +3 sling (flame)  f) +0 sling {Masatak#...#  Fire: d) +3 sling (flame) {Harkiran} #.!.###  Zot (26775) Gem (2731) Rev* #...#hy #....#  f   sleepcap....#.# ...#.#.# .....#.# You shoot a sling bullet.  hyThe sling bullet hits the sleepcap but does no damage. _The sleepcap is heavily damaged.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehyuAim: a sleepcap (heavily damaged, 98% to hit)h37#.#  planckenstein the Trooper#.#.#  Coglin#.#.#  Health: 67/67 ========================#.#.#  Magic: 11/11 ========================#.#.#  AC: 5h4xStr: 8#.#.#  EV: 11Int: 15#.#.#  SH: 0Dex: 17#.#.#  XL:  8 Next: 57% Place: Dungeon:6#@#.#  Noise: ===------  Time: 7217.1 (0.0)#f#.#  d) +3 sling (flame)  f) +0 sling {Masatak#...#  Fire: d) +3 sling (flame) {Harkiran} #.!.###  Zot (26775) Gem (2731) Rev* #...# #....#  f   sleepcap....#.# ...#.#.# .....#.#h5 _The sleepcap is heavily damaged.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.hS  Aim: a sleepcap (heavily damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.  h޻The sleepcap is heavily damaged.The sling bullet hits the sleepcap!burns the sleepcap.hY.h,G'.hWy608.3 (1.240hXh]O _You destroy the sleepcap!h  #...##.!.###...# . .........#.#.... .. h D h̑ ---90329h hc hl n #.#hl ..##.!.###...# #..hCm  ..........#  hr h]s C---20hs C28hw hy h/ #.#.# ..#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#...# #.@.###  #...#  .# ....#.# #.#.#ß......#.#>........#ß.##### ## h0h̛d117) Rev+ hh2hZP _Found a staircase to the Ecumenical Temple.hpn2.3 (206hIha _h - 4 potions of haste (gained 1)hUJ..#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#.#.# #.#...# #...### #@..# .#....#.#....#.#.#.ß......#.#.>........#.ß.########.>.hOhPo3.3 (1695hThW; _Found a stone staircase leading down.h>P #.#.#.#.......#.#.#.##..#..|#.#.#.#......#.#.#.##....#.#.#.#....#.#...####..#...####....#...# .##....#.##....#.#.##.ß......#.#.>........#h.ß.########.>.###h484hh] _Found a curved glowing staff.hd .......#.#.#.# #..#..|#.#.#.# ......#.#.#.# #....#.#.#.# ....#.#...####..#...### #....#...#  #.#....##.@..#.#hd ,#....#.#.##.ß......#.#...>........##..ß.########.>.#### hgl h m 573) Rev h3s hjt h6+ #..#..|#.#.#.# ......#.#.#.# #....#.#.#.# ....#.#...####..#...### #....#...#  # #.#....##.#....#.##..@.#.#.#h6#.ß......#.#?...>........###..ß.########....>.###### h@<6hAC62hGhI1 _Found a scroll of identify.h` ......#.#.#.# #....#.#.#.# ....#.#...####..#...### #....#...#  #.#.#....# #.#....#.#h!^#.#....#.#.##.ß.@....#.#.?...>........####..ß.########.....>. ####### h%hi751h2hh #....#.#.#.# ....#.#...####..#...### #....#...# # #.#.#....##.#.#....#.##.#....#.#.#..!##.ß......#.#..?...>@.......#####..ß.########h......>.. ########## hnhS840hhh< hpH_Found a purple potion.h  #....#.#.#.#.. ....#.#...##.###..#...###..#....#...# #.#.#.#....# #.#.#....#.## #.#....#.#.##..!##.ß......#.##..?....##..ß.# ......>... ##9319) h,  _There is a staircase to the Ecumenical Temple here.h/ h0 h7 hA hG q3028 _hH hS planckenstein the TrooperCoglinHealth: 67/67 ========================Magic: 11/11 ========================AC: 5Str: 8EV: 11Int: 15SH: 0Dex: 17#####XL:  8 Next: 60% Place: Temple####.@.####Noise: ---------  Time: 7231.1 (0.0)##_......._##d) +3 sling (flame)  f) +0 sling {Masatak##...........##Fire: d) +3 sling (flame) {Harkiran} ##.............##Zot (5999) #...............###....#######....###_...##.....##..._###...##.......##...###....#.........#....# hVT _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple!  Found a shimmering altar of Xom and a shadowy altar of Dithmenos. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here. _Search for what [Enter for "range", or ? for help]? .hT hRY R__hZ !hv]__!hw!hzH__!h~m___!h2.1 (18 ___!hh#....#.#.#.#.. ....#.#...##.###..#...###..#....#...##.#.#.#....##.#.#....#.## #.#....#.#.##..!##.ß......#.#Dungeon:6#..?...@........######..ß.######## ......>...  ########### !hTS26762) Gem (2718) !hQ$!hfp3.6 (2.507!h o _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.!hV%!h%!h|2 #....#.#.#.# ..#....#.#...# #.###..#...### ..#....#...# #.#.#.#....# #.#.#....#.# #. #.#....#.#.# #..!##.ß......#.# #..?..@>.# #####..ß.# ......>...F ###F   sky beast (asleep)!hs7(0.0!h8=F.F!hTAo4.6 (1596!hC!hH\ _A sky beast comes into view.#h? .._#..#....#.#...#.###..#...####h n..#....#.#.#... #.#.#...#. #.#....##..!##@ß#..?...>........#####..ß.########......>..F. #############h #hQ 9F.#h i585#h #h C _Found an ancient bone altar of Kikubaaqudgha.$hA#..#..|..._#..#....#.#...#.###..#...###..#....#.#.#... #.#.#.... #@#....#.#..!##.ß##..?...>........#####..ß.########$h@......>.F..############$h$h>F.$hi674$h$hl$h,.......### .#..#..|... ..... _#....#....#.#....#.#####..#....##... #@#.#... #.#....#.!##.ß......#..?...>........#####..ßF########......>.... ############$h$h%>F.$h%i763$h\-$h.%hK.......#.#.#.#planckenstein the Trooper### .#..#..|#.#.#.#Coglin... .......#.#.#.#Health: 67/67 ========================.. _.#....#.#.#.#Magic: 11/11 ========================....#....#.#...#AC: 5Str: 8.#.###..#...###EV: 11Int: 15..#....#...#SH: 0Dex: 17#.#.#.#....#XL:  8 Next: 60% Place: Dungeon:6#@#.#....#.#Noise: ---------  Time: 7237.6 (0.0)#. #*#....#.#.#d) +3 sling (flame)  f) +0 sling {Masatak#..!##*ß......#.#Fire: d) +3 sling (flame) {Harkiran} #..?...F........#Zot (26756) Gem %hHL(2713) #####..ß.########......>....F   sky beast############ _There is a staircase to the Ecumenical Temple here. _A sky beast comes into view. _Found an ancient bone altar of Kikubaaqudgha.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (57% to hit)%hs.......#.#.#.#planckenstein the Trooper### .#..#..|#.#.#.#Coglin... .......#.#.#.#Health: 67/67 ========================.. _.#....#.#.#.#Magic: 11/11 ========================....#....#.#...#AC: 5Str: 8.#.###..#...###EV: 11Int: 15..#....#...#SH: 0Dex: 17#.#.#.#....#XL:  8 Next: 60% Place: Dungeon:6%h1#@#.#....#.#Noise: ---------  Time: 7237.6 (0.0)#. #(#....#.#.#d) +3 sling (flame)  f) +0 sling {Masatak#..!##(ß......#.#Fire: d) +3 sling (flame) {Harkiran} #..?...F........#Zot (26756) Gem (2713) #####..ß.########......>....%h*F   sky beast############ _Found an ancient bone altar of Kikubaaqudgha.  %hQfFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line%hrAim: a sky beast (57% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast.  The sling bullet burns the sky beast.%h  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (57% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast.  The sling bullet burns the sky beast.  The sky beast is lightly wounded.  You shoot a sling bullet. The sling bullet hits the sky beast.%hx%hsh.F>%h===8.8 (1.251) Rev %h %h}d _The sky beast is moderately wounded.%hf .......#.#.#.#planckenstein the Trooper%h ### .#..#..|#.#.#.#Coglin... .......#.#.#.#Health: 67/67 ========================.. _.#....#.#.#.#%h2 Magic: 11/11 ========================....#....#.#...#AC: 5Str: 8.#.###..#...###EV: 11Int: 15..#....#...#SH: 0Dex: 17#.#.#.#....#XL:  8 Next: 60% Place: Dungeon:6#@#.#....#.#Noise: ===------  Time: 7238.8 (0.0)#. #*#....#.#.#d) +3 sling (flame)  f) +0 sling {Masatak#..!##Fß......#.#Fire: d) +3 sling (flame) {Harkiran} #..?...>........#Zot (26755) Gem (2711) Rev #####..ß.########......>....F   sky beast############The sky beast is lightly wounded.  You shoot a sling bullet. The sling b%h) Fullet hits the sky beast. _The sky beast is moderately wounded.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, 57% to hit)%h .......#.#.#.#planckenstein the Trooper### .#..#..|#.#.#.#Coglin%h *... .......#.#.#.#Health: 67/67 ========================.. _.#....#.#.#.#Magic: 11/11 ========================....#....#.#...#AC: 5Str: 8.#.###..#...###%hH EV: 11Int: 15..#....#...#SH: 0Dex: 17%h #.#.#.#....#XL:  8 Next: 60% Place: Dungeon:6#@#.#....#.#Noise: ===------  Time: 7238.8 (0.0)#. #(#....#.#.#%hU d) +3 sling (flame)  f) +0 sling {Masatak#..!##Fß......#.#Fire: d) +3 sling (flame) {Harkiran} #..?...>........#Zot (26755) Gem (2711) Rev #####..ß.########......>....F   sky beast############You shoot a sling bullet. The sling bullet hits the sky beast. _The sky beast is moderately wounded.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, 57% to hit)  %h? >You shoot a sling bullet. The sling bullet hits the sky beast.%hmx A((((%hx Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, 57% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast.  The sky beast is heavily wounded.%hy %h %h UF....%h 9.9 (1.140) Rev+ %h %h c _The sling bullet barely misses the sky beast.&he.......#.#.#.#planckenstein the Trooper### .#..#..|#.#.#.#Coglin... .......#.#.#.#Health: 67/67 ========================.. _.#....#.#.#.#&h}fMagic: 11/11 ========================....#....#.#...#AC: 5Str: 8.#.###..#...###EV: 11Int: 15..#....#...#SH: 0Dex: 17#.#.#.#....#XL:  8 Next: 60% Place: Dungeon:6#@#.#....#.#Noise: ===------  Time: 7239.9 (0.0)#. #F#....#.#.#d) +3 sling (flame)  f) +0 sling {Masatak&hg#..!##.ß......#.#Fire: d) +3 sling (flame) {Harkiran} #..?...>........#Zot (26754) Gem (2710) Rev+ #####..ß.########......>....F   sky beast############The sky beast is heavily wounded.You shoot a sling bullet. _The sling bullet barely misses the sky beast.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, 57% to hit)&h`9.......#.#.#.#planckenstein the Trooper### .#..#..|#.#.#.#Coglin... .......#.#.#.#Health: 67/67 ========================.. _.#....#.#.#.#Magic: 11/11 ========================....#....#.#...#AC: 5Str: 8.#.###..#...###EV: 11Int: 15..#....#...#SH: 0Dex: 17#.#.#.#....#XL:  8 Next: 60% Place: Dungeon:6#@#.#....#.#Noise: ===------  Time: 7239.9 (0.0)#. #(#....#.#.#&h[aWd) +3 sling (flame)  f) +0 sling {Masatak#..!##(ß......#.#Fire: d) +3 sling (flame) {Harkiran} #..?..(>........#Zot (26754) Gem (2710) Rev+ #####.(ß.########.....(>....F   sky beast############You shoot a sling bullet. _The sling bullet barely misses the sky beast.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, 57% to hit)  You shoot a sling bullet.&h_The sling bullet barely misses the sky beast.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (heavily wounded, 57% to hit)  You shoot a sling bullet.  &hmNThe sling bullet closely misses the sky beast.&ht9 F&ht....  You shoot a sling bullet. The sling bullet misses the sky beast.The sky beast hits you.&hu#5&h"v}-41.0 (1.1309&h|&h+~L _The confined air twists around weakly and strikes you.&h;.......#.#.#.#planckenstein the Trooper### .#..#..|#.#.#.#Coglin... .......#.#.#.#Health: 65/67 =======================-.. _.#....#.#.#.#Magic: 11/11 ========================....#....#.#...#AC: 5Str: 8.#.###..#...###EV: 11Int: 15..#....#...#SH: 0Dex: 17#.#.#.#....#XL:  8 Next: 60% Place: Dungeon:6#@#.#....#.#Noise: ===------  Time: 7241.0 (0.0)#. #F#....#.#.#d) +3 sling (flame)  f) +0 sling {Masatak#..!##.ß......#.#Fire: d) +3 sling (flame) {Harkiran} #..?...>.[4&hH0m.......#Zot (26753) Gem (2709) Rev+ #####..ß.########......>....F   sky beast############You shoot a sling bullet. The sling bullet misses the sky beast.The sky beast hits you. _The confined air twists around weakly and strikes you.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, 57% to hit)&hs:.......#.#.#.#planckenstein the Trooper### .#..#..|#.#.#.#Coglin... .......#.#.#.#Health: 65/67 =======================-.. _.#....#.#.#.#Magic: 11/11 ========================....#....#.#...#AC: 5Str: 8.#.###..#...###EV: 11Int: 15..#....#...#SH: 0Dex: 17#.#.#.#....#XL:  8 Next: 60% Place: Dungeon:6#@#.#....#.#&h=,Noise: ===------  Time: 7241.0 (0.0)#. #F#....#.#.#d) +3 sling (flame)  f) +0 sling {Masatak#..!##.ß......#.#Fire: d) +3 sling (flame) {Harkiran} #..?...>........#Zot (26753) Gem (2709) Rev+ #####..ß.########......>....F   sky beast############The sky beast hits you. _The confined air twists around weakly and strikes you.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, 57% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast.&hRgM Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, 57% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast.  The sky beast is heavily wounded.  You shoot a sling bullet. The sling bullet hits the sky beast.  The sling bullet burn&hXYou shoot a sling bullet. The sling bullet hits the sky beast.  The sling bullet burns the sky beast.  The sky beast is almost dead.  The sky beast hits you.  The confined air twists around weakly and strikes you.ky beast hits you.&h57---2.2 (1.228) Rev* &hV&h&hYL _The confined air twists around weakly and strikes you.&hoH .......#.#.#.#planckenstein the Trooper### .#..#..|#.#.#.#Coglin... .......#.#.#.#Health: 57/67 ====================----&hH .. _.#....#.#.#.#Magic: 11/11 ========================....#....#.#...#AC: 5Str: 8.#.###..#...###EV: 11Int: 15..#....#...#SH: 0Dex: 17#.#.#.#....#&hH XL:  8 Next: 60% Place: Dungeon:6#@#.#....#.#Noise: ===------  Time: 7242.2 (0.0)#. #F#....#.#.#&h(I !d) +3 sling (flame)  f) +0 sling {Masatak#..!##.ß......#.#Fire: d) +3 sling (flame) {Harkiran} #..?...>........#Zot (26752) Gem (2708) Rev* &hUI #####..ß.########......>....F   sky beast############&hI The confined air twists around weakly and strikes you.  The sky beast hits you. _The confined air twists around weakly and strikes you.  Fire: d) +3 sling (flame) {Harkiran}&hI Press: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, 57% to hit)&hzR.......#.#.#.#planckenstein the Trooper### .#..#..|#.#.#.#Coglin... .......#.#.#.#Health: 57/67 ====================----.. _.#....#.#.#.#Magic: 11/11 ========================....#....#.#...#AC: 5Str: 8.#.###..#...###&hC{SEV: 11Int: 15..#....#...#SH: 0Dex: 17#.#.#.#....#XL:  8 Next: 60% Place: Dungeon:6#@#.#....#.#Noise: ===------  Time: 7242.2 (0.0)#. #(#....#.#.#d) +3 sling (flame)  f) +0 sling {Masatak#..!##(ß......#.#Fire: d) +3 sling (flame) {Harkiran} &h{#..?..(>........#Zot (26752) Gem (2708) Rev* #####.(ß.########.....(>....F   sky beast############The sky beast hits you. _The confined air twists around weakly and strikes you.  &h{Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, 57% to hit)  You shoot a sling bullet.&hFire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (almost dead, 57% to hit)  You shoot a sling bullet.  The sling bullet barely misses the sky beast.'hE\ F..'hIF\..  The sling bullet barely misses the sky beast.'hGp3.3 (1.117'hK'hMW _The sky beast closely misses you.'hX.......#.#.#.#planckenstein the Trooper### .#..#..|#.#.#.#Coglin... .......#.#.#.#Health: 57/67 ====================----.. _.#....#.#.#.#Magic: 11/11 ========================....#....#.#...#AC: 5Str: 8.#.###..#...###EV: 11Int: 15..#....#...#SH: 0Dex: 17#.#.#.#....#XL:  8 Next: 60% Place: Dungeon:6#@#.#....#.#Noise: ===------  Time: 7243.3 (0.0)#. #F#....#.#.#d) +3 sling (flame)  f) +0 sling {Masatak'hxY#..!##.ß......#.#Fire: d) +3 sling (flame) {Harkiran} #..?...>........#Zot (26751) Gem (2707) Rev* #####..ß.########......>....F   sky beast############You shoot a sling bullet.  The sling bullet barely misses the sky beast. _The sky beast closely misses you.Fire: d) +3 sling (flame) {Harkiran}'hYPress: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, 57% to hit)'hEi.......#.#.#.#planckenstein the Trooper### .#..#..|#.#.#.#Coglin... .......#.#.#.#Health: 57/67 ====================----.. _.#....#.#.#.#Magic: 11/11 ========================....#....#.#...#'hicAC: 5Str: 8.#.###..#...###EV: 11Int: 15..#....#...#SH: 0Dex: 17#.#.#.#....#XL:  8 Next: 60% Place: Dungeon:6#@#.#....#.#Noise: ===------  Time: 7243.3 (0.0)#. #F#....#.#.#'hCjd) +3 sling (flame)  f) +0 sling {Masatak#..!##.ß......#.#Fire: d) +3 sling (flame) {Harkiran} #..?...>........#Zot (26751) Gem (2707) Rev* #####..ß.########......>....'hjjF   sky beast############ 'hjI_The sky beast closely misses you.'hjfFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line'hjqAim: a sky beast (almost dead, 57% to hit)  'hjjYou shoot a sling bullet. The sling bullet hits the sky beast.  The sling bullet burns the sky beast.'hMPress: ? - help, Shift-Dir - straight line  Aim: a sky beast (almost dead, 57% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast.  The sling bullet burns the sky beast.  The sky beast is almost dead.  You shoot a sling bullet. The sling bullet hits the sky beast!'h>F†'hX{'h~k8714.4 (1.106'h~'h 'h# 'hH?_You kill the sky beast!'h'h'h!!'h$'h+49584'h-'h0'hs0#9'h0@=73'h0'h2'h5'h5\62) Rev+ 'h7'h:'h<;K51'h!='hc@'h@-4'h@0'hB'hI'hI'h J_60=3699'hCJ'hL'hN'hOf28) Rev 'hP'hS'hSK17'hU'hX'h?Yi106'hZ'h]'h^L395'h_'hb'hcP84) 'hd'hg'hgy2=73'hi'hhl'hlK62'hn'hCq'hyq551'hq'hps'h2v'hnv'hvr3=40'hx'hD{'h{L389'h}'h'hK28'hт'h'h-517'hW'hb'h 'hO&4'hC06'h'hNb295'hΐ'h'hK84'hL'h'hc5=73'h'hܙ'h'hK62'hT'hL'h{K51'hΠ'hj'h#6'hɢV=40'h'h'h<L379'h'hm'hK28'h1'h/ --- 'hа;_You start resting.'h072.4 (28.0)'hQn7=---3.4 (29'hzC17'h/'h" _HP restored.(h:F ### .#..#..| ... ....... .. _.#(h9;g .... .#.###..#...## ..#.. #.#.#.#....##....#(hX;.!##.ß......?...>.......(hy;####..ß.########(hC(hvDt4.4 (1.0)06(hI(hLv _You see here a sky beast corpse.(h}  ... ....... .. _.# .... .#.###..#...## ..#....#...# #.#.#.#..#....#(hh}#. #†#....#..!##@ß......#..?...>.#####..ß.#######(h} ......>.... #(hy(hdS5195 (h_(h(h(hZ  .. _.#....#.#.#.# ....#....#.#...## .#.###..#...###.. ..#....#...# .. #.#.#.#....##. #.#.#....#.##.. #†#....#.#.# #..!##.ß......#.# #..?.@.>........# #####..ß.######## ......>.....  ############ (h (h i684(hv (h (h]  .. _.#....#.#.#.##... ....#....#.#...#.#...# .#.###..#...### ..#..# ..#....#...# ..... #.#.#.#....# #... #.#.#....#.# #... #†#....#.#.# #..!##.ß......#.# #..?@..>.# #####..ß.# ......>..... #####(h e (he B=7(he C73(hj (hMl )hk6 .. _.#....#.#.#.# #... ....#....#.#...# .#...# .#.###..#...### ..#..#...#....#...# .....##.#.#.#....# #...##.#.#....#.# #...##†#....#.#.# #..!##.ß......#.#)h=l #..@...>.# #####..ß.# ......>..... ############)hoq)hqS862)hq)hu)h'|)h|+9.4 (2)h|C51)hC)hԁ. _i - a scroll of identify)h.;... .........._#. #... ....#....#.#.....#...# .#.#####..#..#...#....#...#....#.#....##†#....###.ß......#......>........#####..ß.########......>.....############)h )h#o80.4 (140)h)h)ho1.4 (2369)h)h_ _j - 3 purple potions (gained 1)*hw*h{$Read which item? Scrolls  f - a scroll of fear  t - 4 scrolls of teleportationi - a scroll of identify  r - 4 scrolls of revelation *h<{ c - 2 scrolls labelled BELEICURIX  d - 2 scrolls labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA  h - a scroll labelled GYJOUV JIOMYR  l - a scroll labelled YCARE PENO VAU *h{ m - a scroll labelled WYHURU KOMNODD [!] read|quaff[?] describe selected+h+h+hA:... .......#.#.#.# planckenstein the Trooper......._.#....#.#.#.# Coglin. #... ....#....#.#...# Health: 67/67 ========================..#...# .#.###..#...### Magic: 11/11 ========================+h..#..#...#....#...#AC: 5Str: 8.....##.#.#.#....#EV: 11Int: 15#...##.#.#....#.#+hSH: 0Dex: 17#...##†#....#.#.#+hXL:  8 Next: 71% Place: Dungeon:6#..@##.ß......#.#+hNoise: ---------  Time: 7281.4 (0.0)#......>........#+h-Cd) +3 sling (flame)  f) +0 sling {Masatak#####..ß.########Fire: d) +3 sling (flame) {Harkiran} +hQ......>.....Zot (26713) Gem (2669) +hq############ _You kill the sky beast! _You start resting. +hp_HP restored. _You see here a sky beast corpse. +hi_i - a scroll of identify _j - 3 purple potions (gained 1)+h8#+h{&Identify which item? (\ to view known items) Scrolls (select first with ?) +h& c - 2 scrolls labelled BELEICURIX  d - 2 scrolls labelled VIPRAT BIREUR  e - a scroll labelled LUTUME DUHACHA  h - a scroll labelled GYJOUV JIOMYR  l - a scroll labelled YCARE PENO VAU  m - a scroll labelled WYHURU KOMNODD +h&Potions (select first with !)  f - a bubbling coppery potion  j - 3 purple potions +hZ'x o - a brown potion[?] describe selected-hn! -h& d... .......#.#.#.# planckenstein the Trooper......._.#....#.#.#.# Coglin. #... ....#....#.#...# Health: 67/67 ========================..#...# .#.###..#...### Magic: 11/11 ========================..#..#...#....#...#AC: 5Str: 8.....##.#.#.#....#EV: 11-h2' Int: 15#...##.#.#....#.#SH: 0Dex: 17#...##†#....#.#.#XL:  8 Next: 71% Place: Dungeon:6#..@##.ß......#.#Noise: ---------  Time: 7281.4 (0.0)-hV' a#......>........#d) +3 sling (flame)  f) +0 sling {Masatak#####..ß.########-hy' Fire: d) +3 sling (flame) {Harkiran} ......>.....Zot (26713) Gem (2669) -h' ############ _You kill the sky beast! _You start resting. -h' _HP restored. _You see here a sky beast corpse. _i - a scroll of identify _j - 3 purple potions (gained 1)-h"7 ]  As you read the scroll of identify, it crumbles to dust.-h7 P2.4 (12-h7 8-h< -h? X _e -> g - a scroll of fog.h.h3.h.h%M### .#..#..|..<........ ......._# #... ....#....#.#.....#...# .#.#####....#..#...#....#...#....#.#...†#....#0.##.ß......#......>........#####..ß.########.hMy......>.....###.hCn3.4 (117.h.hO _Found a stone staircase leading up./hI/h//ha06/h,095/h/h/h K84/h*/hA/h/h 573/hA/h/h/ha62/h{/h /h& #.#.#  .. #.#.#  ###T #.#.#  #.j. ..#.#.# /h'. ##.#.#### ##.#.#.# #... ..........#.#.#.# ....####.#..#..|#.#.#.# /hL0...<............#.#.#.# ........_@#....#.#.#.# . #........#....#.#...# ..#...##.#.###..#...### ....#..#...#....#...# ........##.#.#.#....#..###...##.#.#....#.#T   troll (asleep)#...##†#....#.#.#j   gnoll (asleep)#...##.ß......#.##......>........#/h2+8.4 (5/h3n9.4 (651/h:/hE /hF]_A gnoll and a troll come into view.0hE+ ..###T.j.... ##.#.#### ###... ..........#0h+ ....####.#..#..|#<............# ........_.#....#. #...#...##.#.###..#...##0h+ ..#..#...#.. .....##.#.#.#.0h+ ###......#0h,  #...##†#....#...##.ß......#.#0h>, !0h_, s#......>.####..ß.#######0h, 0h4 0hS5 0h> ..jj   gnoll (wandering)0h ? Z==90.4 (140h5? 00hF 0hI ' _The troll shouts!1hU###..j... ##.#.#### ###... ..............####.#..#..|<............ ........_.#. #1h4V...#...##.#@###..#...##..#..#...#.. ....##.#.#.#.###...#...# #...##†#....##...##.ß........>.1haV####..ß.####### ......>.....1hW1hzZ1h_c.TT   troll1h,dT--131hRd591hIk1h4m1h$..... ##.#T#### ###... ..............####.#..#..|<............ ........_.#. #........1h.#...##.#.###..#...##..#..#..@#.. .....##.#.#.#.###...#...# #...##†#....##...##.ß.....1h#......>.####..ß.#######1h ......>.....############1h1hMH.T1h,A--21h_C281h1hc1hG[ . ##.#.#### ###... ...T..........####.#..#..|<............ ........_.#. #.........#...##.#.###..#...##1h\ ..#..#...#.. ....##@#.#.#.###...#...# #...##†#....#.ß........>.####..ß.####### ......>.....############ 1h] 1h0g H.T1hh i3171ho 1hJp 2h#... ..............####.#T.#..|<............ ........_.#. #.........#...##.#.###..#...##..#..#...#.. ....##.#.#.#.###...# †#....#.ß.....2h=...>.......####..ß.####### ......>..... ############ 2h2hqF.T2h,i4062h2h3h9c3hdFire/throw/use which item? ([*] to toss any item) Hand Weapons (go to first with ))  d - a +3 sling of flaming (weapon) {Harkiran} Missiles (go to first with ()e - 6 poisoned darts 3hdScrolls (go to first with ?)  f - a scroll of fear4hN4h\#... ..........#.#.#.#planckenstein the Trooper....####.#..#..|#.#.#.#Coglin...<......T.....#.#.#.#Health: 67/67 ========================........_.#....#.#.#.#4h]Magic: 11/11 ========================. #........#....#.#...#AC: 5Str: 8..#...##.#.###..#...###EV: 11Int: 15....#..#...#....#...#SH: 0Dex: 17........##.#.#.#....#XL:  8 Next: 71% Place: Dungeon:6..###...##@#.#....#.#Noise: ---------  Time: 7294.4 (0.0)#...##†#....#.#.#d) +3 sling (flame)  f) +0 sling {Masatak4h^.#...##.ß......#.#Fire: d) +3 sling (flame) {Harkiran} #......>........#Zot (26700) Gem (2656) #####..ß.########......>.....4hX^T   troll############4h^As you read the scroll of identify, it crumbles to dust. _e -> g - a scroll of fog _Found a stone staircase leading up. _A gnoll and a troll come into view. 4h^Z_The troll shouts!  Okay, then.4h_4hWf4hrh. _4h 4hb Inventory: 13/52 gear slots Hand Weapons (go to first with ))  d - a +3 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution 4h  m - a +0 short sword of speed {Wilfried} Missiles (go to first with ()e - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  c - a +0 cloak of corrosion resistance (worn)  i - a +0 helmet (worn) 4hF  g - an orb of stardusth - a +0 ring mail  j - a +2 scale mail of cold resistance Scrolls (go to first with ?)  f - a scroll of fear  g - a scroll of fog  t - 4 scrolls of teleportationr - 4 scrolls of revelation  c - 2 scrolls labelled BELEICURIX 4h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]7hI  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried} Missiles (go to first with ()  e - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  c - a +0 cloak of corrosion resistance (worn)  ihelmet (worn) 7h^ g - an orb of stardust  h - a +0 ring mail  j - a +2 scale mail of cold resistance Scrolls (go to first with ?)  f - a scroll of fear  g - a scroll of fog 7h t - 4 scrolls of teleportation  r - 4 scrolls of revelation  c - 2 scrolls labelled BELEICURIX 7h` d - 2 scrolls labelled VIPRAT BIREUR  h - a scroll labelled GYJOUV JIOMYR  l - a7h N labelled YCARE PENO VAU23%7hD  b - a +0 pair of boots (worn)  g - an orb of stardust  m - a scroll labelled WYHURU KOMNODD Potions (go to first with !)  c - 3 potions of curing468h 8h 8h Z#... ..........#.#.#.#planckenstein the Trooper....####.#..#..|#.#.#.#Coglin...<......T.....#.#.#.#Health: 67/67 ========================8h ........_.#....#.#.#.#Magic: 11/11 ========================. #........#....#.#...#AC: 5Str: 88h )..#...##.#.###..#...###EV: 11Int: 15....#..#...#....#...#SH: 0Dex: 17........##.#.#.#....#XL:  8 Next: 71% Place: Dungeon:6..###...##@#.#....#.#Noise: ---------  Time: 7294.4 (0.0)#...##†#....#.#.#d) +3 sling (flame)  f) +0 sling {Masatak#...##.ß......#.#Fire: d) +3 sling (flame) {Harkiran} #......>........#Zot (26700) Gem (2656) 8hC #####..ß.########......>.....T   troll############As you read the scroll of identify, it crumbles to dust. _e -> g - a scroll of fog _Found a stone staircase leading up. _A gnoll and a troll come into view. _The troll shouts! _Okay, then.8h 8hO 8h 8hg 9h9ha9h 9h b _e -> g - a scroll of fog _Found a stone staircase leading up. _A gnoll and a troll come into view.The troll shouts! _Okay, then.Unknown command.:h7....####.#..#..|<......T..... ........_.#. #.........#...##.#.###..#...##..#..#...#.. ....##.#.#.#.###...# ...#.ß.........>.......####..ß.#######:h ......>.....############ :h:hWF.T:hw5.4 (16995 _:h>:hv _You see here a sky beast corpse.:hEn<............ ........_T#. #....#...##.#.###..#...##..#..#...#....#...# ....##.#.#.#..###:hn<#....# †#....#.ß......#......>.:hn#####..ß.####### ......>..... :hnS############:hMp:hxF.T:h+zp684 _:hz:h;h....._.#....#.#.#.# . #.T#....#.#...# ..#...##.#.###..#...### ....#..#...#....#...# ........##.#.#.#....# ..###...##.#.#....#.#  #...##†#....#.#.# #...##.ß......#.# #......@..# #####..ß.######## ......>..... ############ ;hH.T;h}i773;h;hi _There is a staircase to the Ecumenical Temple here.;ho._.#....#.#.#.# . #..#....#.#...# ..#...##.#T###..#...### ....#..#...#....#...# .##.#.#.#....# ..###...##.#.#....#.# #...##†#....#.#.# #...##.ß......#.# #......># #####..ß.# ......>..... ### ;h;hp862 _;h;h;hP| ...<......#.#.#.# ......._.#....#.#.#.# . #........#....#.#...# ..#...##.#T###..#...###....#..#...#....#...# ;h| C........##.#.#.#....# ..###...##.#.#....#.# #...##†#....#.#.# #...##.ß.@....#.# #......>........# #####..ß.########......>..... ############;h ;hP i951;h& ;h <hY....####.#..#..|#.#.#.# ...<......#.#.#.# ......._.#....#.#.#.# . #........#....#.#...# <h..#...##.#T###..#...###....#..#...#....#...# ........##.#.#.#....# ..###...##.#.#....#.# #...##†#..@.#.#.# <hM#...##.ß......#.# #......>........# #####..ß.########......>.....############<h<hyk30040<h<hs<h #... ..........#.#.#.#  ....####.#..#..|#.#.#.#  ...<......#.#.#.# ......._.#....#.#.#.#  . #........#....#.#...#  ..#...##.#T###..#...###....#..#...#....#...#  ........##.#.#.#....#  ..###...##.#.#.@..#.# #...##†#....#.#.# #...##.ß......#.# #......>........# #####..ß.########<h!......>.....############<h*<h+j1349<h)4<hW5<h6h. ##.#.#### ##.#.#.# #... ..........#.#.#.# ....####.#..#..|#.#.#.# ...<......#.#.#.# ......._.#....#.#.#.# <h6B. #........#....#.#...# ..#...##.#T###..#...### ....#..#...#....#...# ........##.#.#.#@...# ..###...##.#.#....#.# #...##†#....#.#.# <h6S#...##.ß......#.# #......>........#<h70#####..ß.########......>.....############<hN7<h8<hAETT   troll<hEi228<hDQ>h #... ..#.#.# . ##.#.#### ##.#.#.#  ..........#.#.#.# ####.#..#..|#.#.#.# ..<......#.#.#.# >h......._.#....#.#.#.#  #........#....#.#...# #...##.#T###..#...####..#...#....#@..# .....##.#.#.#....# .###...##.#.#....#.# >h#...##†#....#.#.# #...##Tß......#.##......>........# #####..ß.########......>.....############>hS>hkL.T>h;i317>h>h>hb9###.  #.#.#  #... ..#.#.#  ##.#.#### ##.#.#.#  ..........#.#.#.# ####.#..#..|#.#.#.# <......#.#.#.# ......._.#....#.#.#.# #........#....#.#...# #...##.#T###..#.@.###>h:^#..#...#....#...# .....##.#.#.#....# ###...##.#.#....#.# #...##†#....#.#.##...##.ß......#.# #......T........######..ß.########>h::d......>.....>h9<>hFT>406>hM>hgO>h  .. #.#.#  ###.  #.#.#  ... ..#.#.#   ##.#.#### ##.#.#.#  . ..........#.#.#.#  .####.#..#..|#.#.#.#  <......#.#.#.#  ......_.#....#.#.#.# >hZ I ........#....#.#@..#  .##.#T###..#...### .#..#...#....#...#  >h 4.....##.#.#.#....#  ##...##.#.#....#.#  #...##†#....#.#.#  #...##.ßT.....#.#  >hB #......>........#  #####..ß.######## >h >h$ T.5895>hM .##  #... .  ##.#.#### # . .......... .####.#..#..|# <.........#_#.#>h.....#....#.#.....##.#T###..#...####..#...#....# .....##.#.#.#....# . T. ........# >h|>hjT   troll.T >hi684>h<$>h'?hdM  .##  #... .  ##.#.#### # . .......... .####.#..#..| <........_#.#.....#....#.#...# ...##.#T###..#...### .#..#...#....#...# . ..T. .....#.# ?hp?hb773?h?h?h0rM .##  #... .  ##.#.#### # . .......... .####.#..#..| <........_#.....#....#.#... ...##.#T###..#...### .#.#.#?h5?h6S862?h6?h<?h=?h)M .##  #... .  ##.#.#### # . .......... .####.#..#..| <........_# ........#....#.#...# .#.#?h?hYi951?h?h?hN3 M .##  #... .  ##.#.#### # . .......... .####.#..#..| <........ ......_.#....#.#.#.# ?h3 ..#?h5 ?h= T   trollT ?h)> ?h? j1040?h/F ?h#H ?h Q .##  #... .  ##.#.#### # . .......... .####.#..#..| <........_#.....#....#.#... ...##.#T###..#.T.### .#..#...#....#?h ?h :T.?h j1339?h ?h @hQR .##  #... .  ##.#.#### # . .......... .####.#..#..| <........_.#.....#....#.#T.. .@hR...##.#T#####@h%T@h[<T.@h\i228@hUb@hc@hQ{d###### #. .##  #... .  ##.#.#### # . .......... @h|.####.#..#..| <........._T#.....#....#.#...@h5}@h<T.@hi317@h@h@h"ii....###### .##@h[i  #... .  ##.#.#### # . .......... @hri].####.#..#..|#.#. @hi"<........@hi-T_#@hi@h]k@hr<T.@hrK40@hr6@hTx@hy@htM ....###### .##  #... .  ##.#.#### # .@hM  ..........#.#. .####.#..#..|#.#T <........@hO @hmW <T.@h;X T5795@hX @h,^ @h_ @h ....###### .##  #... .  ##.#.#### ##.#. ..........#.#T .####.#..#..|T.684@h....###### .##  #... ..#. @h ##.#.#### ##.#T ..........@h@hܾT@h.@h;i773@h@hAhU3....###### .## #. #... ..#T  ##.#.#### #T.Ah 4i862Ah8Ah:Ah5'....###### ..## #T #... .AhmAh<T.Ahi951Ah AhAh~[#########.....######Ahݰ #. .T## AhúAh<T.Ahj2040AhAhAh- c........†....'....> ##########......######. #T .Ah  Ah0 <T.Ah j1329Ah  Ah Ah v#########....###### ........†....'....> ##########......######.TAhx AhW <T.Ah K22Ah 8Ah* Ah; BhWU  #########....###### ........†....'....> ##########......######.TBhwWBh[<T.Bh[i317Bh_Bh`BhbZ####  #########....###### ........†....'....> ##########..Bhh....######.TBhGBh4<T.Bh0i406BhBhBhZs####  #########....###### ........†....'....> ##########..Bh?[h....######.TBhcBhti<T.Bhjj5695Bh7pBh:rBh$####  #########....###### ........†....'....> ##########......######.TBhBh~i684BhBhoBh) @MBh"* k####  #########....###### Bh_* @........†....'....> ##########.#....# #.#.# Bh* j#T# Bha, Bh. Bh4 T   trollT .Bh<5 ! BhR9 i773Bhy; Bh= Bh1 D#### #....# #########....####### ........†....'....># #########.....# #.###### #TBh Bh <T.Bh i862Bh Bh= Ch"R ######  #....#  ##########....####### .........†....'.@..># ##########....###.#.#  #....# #.#.#  #....# #.#.#  #....# #.#.# #....# #.#.#  #....# #.#.# #....# #T#.####### #.#.#Ch(?T.Chp)i951Ch.Ch0Ch]Z_ ###### #....##....#.†....'@...>##....###.#.# #....# #.#.# #....# #.#.# #....# #.#.#Ch[| #....# #.#.# #....# #T#.# #....# #.#.#  ###### #.#.#ChkcChcj3040Ch`hChjCh ###### #....##....#.†....@....>##....###.#.# #....# #.#.# #....# #.#.# #....# #.#.# #....# #.#.# #...ChZ.# #T#.# #....# #.#.#  ###### #.#.#ChChGj1319Ch#ChQ _There is an open door here.Ch. ###### #....##....#.†...@'....>##....###.#.# #....# #.#.# #....# #.#.# #....# #.#.# #....# #.#.# #....# #T#.# #....# #.#.#  ###### #.#.#Ch:7Ch7p228 _Ch<Ch>ChX 2 ###### #....##....#.†..@.'....>##....###.#.# #....# #.#.# #....# #.#.#  #....# #.#.#  #....# #.#.#  #....# #T#.#  #....# #.#.#  ###### #.#.#Ch` Cha i317Chq Ch  ###### #....##....#.†.@..'....>##....###.#.#Ch  #....# #.#.# #....# #.#.#  #....# #.#.#  #....# #.#.# Ch8  #....# #T#.#  #....# #.#.# Ch j ###### #.#.#Ch Ch4 TT   trollChF i406ChP Ch7 Ch ###### #....##....#.†@...'....>##....###T#.# #....# #.#.# #....# #.#.#  #....# #.#.# #....# #.#.#  #....# #T#.# ChD #....# #.#.#  ###### #.#.#ChCh;T.Chj5595ChZChDhή ###### #....##....#.@....'.T..>##....###.#.# #....# #.#.# #....# #.#.# #....# #.#.#Dh@ #....# #.#.# #....# #T#.# #....# #.#.#  ###### #.#.#DhDh6T.Dhri684DhDhr _You see here a hound corpse.Dh@1 ###### #....##....#†....'T...>##....###.#.# #....# #.#.# # #....# #.#.# # #....# #.#.# # #....# #.#.# # #....# #T#.# # #....# #.#.# # ###### #.#.#Dh<DhB6T.DhCp773 _Dh IDhVJDho; ###### #....##....#.†....T....>##....###.#.# # #....# #.#.# ## #....# #.#.# .# #....# #.#.# .# #....# #.#.# .# #....# #T#.# .# #....# #.#.# .# ###### #.#.#T'862DhA \ ###### #....##....#.†...T'....>##....###.#.# ## #....# #.#.# .## #....# #.#.# ..# #....# #.#.# #.# #....# #.#.# #.# #....# #T#.# #.# #....# #.#.# #.# ###### #.#.#Dh  DhT 6T.Dh i951Dh Dh Dhi  ###### #....##....#.†..T.'....>##....###.#.## #....# #.#.# ..## #....# #.#.# #..# #....# #.#.# ##.# #....# #.#.#  #.# #....# #T#.#  #.# #....# #.#.#  #.# ###### #.#.#Dh 6T.DhT j4040Dh= Dh  ###### # #....##....#.†.T..'....># .#....###.#.# .### #....# #.#.#.## #....# #.#.# ##..# #....# #.#.#  ##.# #....# #.#.#  #.# #....# #T#.#  #.# #....# #.#.#  #.# ###### #.#.#Dh Dh 6T.Dhp j1309DhDhEhp> ###### ## #....# .#.....†T...'....>.#....###.#. #.### #....# #.#. #...## #....# #.#.#..# #....# #.#. ##.# #....# #.#. #.#Ehdqg #....# #T#. #.# #....# #.#. #.# ###### #.#.Eh vEhy6T.Ehzi228EhEhTEh ####### #....# ..#.....T....'.....#....###.# ##.### #....# #.#  #...## #....# #.#  ###..# #....# #.# ##.# #....# #.# #.# #....# #T# #.# #....# #.# #.# ###### #.#Eh"T†317EhGEhEh3 ####### #....#.#.....T†....'.#....###.#.### #....# #. #...## #....# #. ###..# #....# #. ##.# #....# #. #.#Eh4a #....# #T #.# #....# #. #.# ###### #.Eh36Ehq?6T.Ehd@i406EhFEh-HEho ####### #....#.#.....T.†....'.#....####.### #....# # #...## #....# # ###..# #....# # ##.# #....# # #.# #....# # #.# #....# # #.# ###### #Eh6T.Ehij5495Eh^EhyEh,  ####### #....#.#.....T..†....'.#....#.### #....#  #...## #....#  ###..# #....# ##.# #....#  #.# #....# #.# #....# #.# #Eh. 6T.EhH/ i684EhW4 Eh5 Eh  ####### #....#.#.....T...†....'.#....#.### #....# #...## #....#  ###..# #....# ##.# #....#  #.# #....# Eh  #.# #....#  #.# ######Eh Ehƿ 6T.Eh~ i773Eh Fho< # #.... #......#.....T....†.... #Fh=].#....#.### #.... #...## #.... ###..# #.... ##.# #.... #.# #.... #.# #.... #.# Fh>FhEHT.862FhOFh)c ## # # ##......# †.T.....†#.##.### # #...## # ###..# # ##.# # # #.# # # #.# # # #.# FhFh6T.Fhi951FhFhFhG7V# .# .# # .##......# .†.T......† .##.##.###Fh7! # #...## # ###..# # ##.# # ## #.# # .# #.# # .# #.#Fh8 Fh9FhPDT.5040FhDFhEFhޗ #.# .# # ..##......# ..†.T.†.##.##.### # #...## # ###..# # ##.#Fh : ## #.# # ..# #.# # #.# #.# Fh Fh 6T.FhE k13599Fh Fh- Fh{; #.# .# #.##......#.†.T.†.##.##.### # #...## # ###..# # # ##.# ## #.# #.# #.# # ##.# #.# Fh< Fh/D 6T.FhCE i228FhK FhL Gh^A#.# .# .##.......†.T..##.###.###  #...##  ###..## ##.# .#### #.#.# #.# .##.# #.#GhcGhj6T.Gh+ki317GhpGh*rGh#.#.#########.##.......†.TGhi.##.###.### #...##  ###..## ##.# ..#### #.# .....# #.# ..##.#GhTA #.#GhGh6T.Ghi406Gh Gh# #.....# #.....######### #.....##.......†.T #.....##.##.### #...##  ###..## ##.# ...#### #.# †.....# #.# ...##.# #.#Gh6T.GhHj5395GhGhGhK  #  #.....#  #.....######### ##.....##.......†.T#.....##.  #.### #...## ###..## ##.# ....#### #.# .†.....# #.# ....##.# #.#Gh!T.684Gh'Gh?)GhU Y # #.....# #.....####.....##.......†.T#.....##.  #.### #...## ###..## ##.# .....#### #.# ..†.....# #.# .....##.# #.#GhW Ghy^ 6T.Ghu_ i773Ghe GhQg Gh  # #.....# #.....####.....##.......÷.T#.....##. ##.### #...## ###..## ##.#.#### #.#.†.....# #.# :.....##.# #.#Gh 6T.GhX i862Gh= Gh Gh%  # #.....# #.....###.....##.......÷.T#.....##. ##.### #...##Ghn& ###..## ##.# .#### #.# ....†.....# #.# .:.....##.# #.#Gh(Gh!16T.Gh1i951Gh8Gh{:HhG # #.....# #.....###.....##.......÷.T#.....##. ##.### #...## ###..## ##.#.#### #.#.†.....#Hh #.# ..:.....##.# #.#Hh9Hhߗ6T.Hhj6040HhמHhVHh # #.....# #.....###.....##.......÷.T#.....##. # ##.### #Hh #...## # ###..## ##.# #.#### #.# #.....†.....# #.# #..:.....##.# #.#HhHhj6T.Hhj1389HhHh16 # #.....# #.....###.....##...... >Hh.÷.T#.....##.# ########.### .# #...## .# ###..# .HhH# ##.# .#.####Hh #.# .#.....†.....# #.# .#..:.....##.# #.#HhHhHh6T.Hhhi228HhHhHhԅ 9 # #.....# #.....###.....##...... .>.÷.T#.....##.# ########.### ..# #...## ..# ###..# =.# ##.# ..#.####Hhb  #.# ..#.....†.....# #.# ..#..:.....##.# #.#Hh Hhp 6T.Hh΍ i317Hh Hh Hh 7 ####### #.....# #.....####.....##.......>.÷.T#.....##.# ##############.###.# #...## ...# ###..# .=.# ##.# ...#.#### #.# ...#.....†.....# #.# ...#..:.....##.# #.#Hhm Hh# 6T.HhT$ i406Hh* Hh[, HhnV ####### #.....# #.....#########Hh~WJ#.....##.......>..T .#.....##. .#### ##############.###.# #...## ....# ###..# ..=.# ##.# ....#.#### #.# ....#.....†.....# #.# ....#..:.....##.# #.#HhYHhb6T.Hhcj5295HhiHhm  There is an open door here. _You see here a bullfrog skeleton.Ihk_ ####### #.....# #.....##########.....##...... #...>÷.....T #.#.....##. #.#### ##############.###.# #...## .....# ###..#.=.# ##.# .....#.#### #.# IhMl.....#.....†.....# #.# .....#..:.....##.# #.#Ih.÷....T  #.#.....##. ##.#### ########.###.# #...## ......# ###..#.=.# ##.# ......#.####Ih #.# ......#.....†.....# #.# ......#..:.....##.# #.#IhIh6T.Ihi773IhIhIhe? # #.....# #.....#########Iha@ #.....##...... #...>.÷...T #.#.....##.#.#### ########.### #......# #...## #......# ###..# #....=.# ##.# #......#.#### #.# #......#.....†.....#Ih@ #.# #......#..:.....##.# #.#IhAIhTI6T.IhIi862IhOIhQIhG # #.....# #.....## #.....##...... #...>.÷..T #.#.....##. Ih& ###.#### ##.###  #......# #...##  #......# ###..#  #....=.# ##.#  #......#.#### #.#  #......#.....†.....# #.#  #......#..:.....##.# #.#Ih0Ih6T.Ihi951IhIh\  # #.....# #.....## #.....##...... #...>.÷.T #.#.....##. ###.#### ##.### #......# #...Ih Y #......# ###.. #....=.# ##. #......#.#### #. #......#.....†.....# #. #......#..:.....##.# #.Ih Ih$ 6T.Ih$ j7040Ih,+ Ih^- Ih>s  ####### #.....# #.....## IhFt W#.....##...... #...>.÷T #.#.....##. ###.#### ########. #......# #... #......# ### #....=.# ## #......#.#### # #......#.....†.....# # #......#..:.....##.# #Ihu Ih 6T.Ih j1379Ih Ih Jh7 ####### #.....# #.....## #.....##...... #...>.T #.#.....##. ###.#### ########. #......#JhѦ # #......# ### #....=.#  #......#.#### #......#.....†.....# #......#..:.....##.#JhJh7T÷Jhi228JhJhwJh ####### #.....# #.....# #.....##...... #...>.T÷ #.#.....##. ###.#### ####. #......# #Jh #......#  #....=.#  #......#.####  #......#.....†.....#  #......#..:.....##.#JhMJh$6T.Jh$i317Jh6+Jh,Jhl # #.....# #..... #.....##...... #...>Jh.T.÷ #.#.....## ###.#### ##### #......# # #......#  #....=.#  #......#.####  #......#.....†.....#  #......#..:.....##.#JhSJh6T.JhS406Jh"JhǒJhfJh@ # #.....# #..... #.....## #...>.T..÷ #.#.....## ###.#### #### #......#  #......# #....=.# Jh  #......#.####  #......#.....†.....#  #......#..:.....##.#Jh#Jh26T.Jhj5195JhJh]Jh`  # #.....# #..... #.....## #...>.T...÷ #.#.....## ###.####  #......#  #......# #....=.# Jha  #......#.####  #......#.....†.....#  #......#..:.....##.#Jh'd Jhj 6T.Jh*k i684Jhp Jh]r Jh k      #   #.....#   #.....   #.....##   #...>.T....÷   #.#.....##  Jh̬  ###.####   #......#   #......#   #....=.#   #......#.####   #......#.....†.....#   #......#..:.....##.#Jh JhV 6T.Jh i773Jh Jh JhM,      #   #.....#   #.....   #.....##   #....T.....÷  #.#.....##  Jh-' ###.####   #......#   #......#   #....=.#   #......#.####   #......#.....†.....#   #......#..:.....##.#Jh{/Jh&66T.Jh6i862Jh<JhT?c _There is a stone staircase leading down here.KhJ@      #  #.....#  #.....  #.....##  #..@>.....T......÷  #.#.....## Kh1K\ ###.####   #......#   #......#  #....=.#   #......#.####  KhK #......#.....†.....#   #......#..:.....##.#KhNKhT6T.Kh Vp951 _Kh\Khm^Kh?      #  #.....#  #..... Khe?w #.....##  #.@.>....T.÷  #.#.....##Kh?{  ###.#### Kh?`  #......#Kh?@  #..Kh?....# Kh?^ #....=.# Kh?N #......#Kh @.#### Kh"@ #......#.....†.....# Kh8@  #......#..:.....##.#KhCKhUJ6T.Kh"Kj8040KhSKhW    #######  #.....#  #.....# ############.....  #...>...T........÷  #@##########.....# ###.#### #####  #......#  Kh2 #......#  #....=.##########  #......#........####  #......#.....†.....#  #......#..:.....##.#  #......##'########.#KhTKh8T.Khj1369Kh/KhKh  #######.....###########...>..T.........÷##########.....### #######......# #......##....=.##########..#........#####......#  #......##.....)....# Kh Kh i228Kh Kh Kh4 X #######.....###########...>..T.........÷##########.....####.#### #######..@...# =.##########..#........#####......# #......##########..# Kh? Kho@ i317KhlI KhJ Kh<b #######.....###########...>..T.........÷##########.....####.#### ######...... =.##########..#........####†.....#......# ###+#.......# #..# Lhf406Lh'LhALhdz #.....#  #.....# ############.....# #...>..T.........÷. #.##########.....## ###.#### ####### #......#  #......#  #...@=.########## #......#........#### Lh{#......#.....†.....#  #......#..:.....##.#  #......##'########.# #......##.....)....# #......##########..# ###+#.......# #..#  #.#####.# #..#LhLhj5095LhLh%LhTU #.....### ############.....##. #...>..T.........÷.. #.##########.....## ###.#### ####### #......# #......#  LhU8#....=.########## #....@.#........#### #......#.....†.....#  #......#..:.....##.#  LhU#......##'########.#  #......##.....)....#LhUK #......##########LhV..# ###+#.......# Lh5V#..#  #.##### #.# #.#####..#LhhaLhai684LhhLhVjLhOb ############.....##.. #...>..T.........÷.. #.##########.....## ###.#### ########## #......# #......#  #....=.########## #......#........#### #.....@#.....†.....#  #......#..:.....##.#  #......##'########.#  #......##.....)....#  #......##########..# ###+#.......# #..#  #.#####.# #..# #.# #.#####..# #.#hbdm #........#### LheLhlTT   trollLhli773LhrLhtLhZ ...>..T.........÷.T##########.....#####.#### ##########...... =.##########..#........####Lh '†.....:.....###'######.....)...##########+#.......# Lh G #.#####Lh E# #.####.......####Lh O+# ######.......Lhl Lh K.TLh# i862Lh Lh Lh&8 ##########.....#####T#### ##########...... =.##########..#........####†.....:.....###'######.....)...##########+#.......#  #.###### #.####.......####+# ######....... #..#####Lhk@ LhG J.TLh:H i951LhN LhaO Lh?b## ##########...T.. .=.##########..#........####†.....:.....###'######.....)...##########+#.......#  #.###### #.####.......####+# ######....... #..#####...<LhdLhlG.TLhlj9040LhsLhtMhzQ...... T=.##########..#........####†.....:.....###'######.....)...##########+#.......#  #.#####.## #.####.......####+# ######....... #..#####...<###.T1359MhMh[ #......#  #....T.##########   #......#........####  Mhm #......#.....†.....#  #......#..:.....##.#  #......##'########.#  #......##.....)....#  #......##########..#  MhS###+#..@....# #..#   #.#####.# #..#  Mh+k#.# #.#####..#  MhL#.# #........#####   #+# ######........   Mh #..######   #..#...< Mhh#..#.####   #..#....MhKMhG=TMhi228Mh.MhXMh #......#  #....=.#  #....T.#.####  #......#.....†.....#  #......#..:.....##.#  #......##'#.#  #......##.....)....#  #......##########..#  ###+#.# #..#  #.#####.# #..#  #.# #.#####..#  #.# #.# #+# ######. #..######.   Mh2Mhi317Mh!MhRMh #......# #....=.# #....T.#.#### #......#.....†.....# #......#..:.....##.# #......##'#.# #......##.....)....# #......##########..# ###+#.# #..# #.#####.# #..# Mh /#.# #.#####..# #.# #.##+# ######.##..######.# Mhz Mh K40Mh 6Mh Mh Mh #......# ##....=.# #....T.#.#### #......#.....†.....# #......#..:.....##.# #......##'#.# #......##.....)....# #......##########..# ###+#.# #..# Mh j#.#####.# #..# #.# #.#####..# #.# #..Mh, # #+# #### MhN &MhC Mh &5Mh E5995Mh Mhq Mh#....=.########## #....T.#........#####......#.....†.....# #......#..:.....##.# #......##'########.# #......##.....)....# #......##########..# ###+#.......# #..#  #.#####@# #..# #.# #.#####..# #.# #........########+# ######.........#  #..######.##..#...<##..#.#####..#....##..####.#684NhGc T.#........####.†.....:.....###'######.....)...##########+#.......#  #.##### #@####.......#######+# ######......... #..#######.......#773Nh6G#......#.....†.....# #......#..:.....##.# #......##'########.# #......##.....)....# #......##########..# ###+#.......# #..#  #.#####.# #..# #.# #.#####..# #.# #.@......########+# ######.........# Nh7 #..######.# #..#...<# #..#.#####..#....##..####.##.......##.#######NhANhBi862NhkINh KNh.Tr#......#.....†.....# NhnT#NhTi#......#..:.....##.# #NhT#......##'#.# ##......##.....)....# ##......##########..# NhT#NhTc###+#.......# #..# #NhUa#.#####.# #..# Nh.U#.# #.#####..# NhIU#.# #.####### NhbU#+# ######.# NhU#..######.# #..#...<# NhU NhUNhU Nh_Nhh951Nh #......#.....†.....# #.#......#..:.....##.# #.#......##'#.# #.#......##.....)....# #.#......#..# Nh/ #.###+#.# #..# #.#.#####.# #..# #.# #.#####..# #.# #.Nh ####### #+# ######.Nh # #..######.# Nh a#..#...<# Nh Nh Nh* Nh0 k40040NhE Nh Nh #......#.....†.....# #.##......#..:.....##.# #.##......##'#.# #.##......##.....)....# #.##......#..# #.####+#.# #..# #.#.#####.# #..# #.# #.#####..# #.# #.####### #+# ######.# #..######.# #..#...<# #..#.#####..#....##..####.##.......# Nh% Nh j1349Nh Nh Nh*#......#.....†.....# #.# #......#..:.....##.# #.# #......##'##.# #.# #......##.....)....# #.# #......#..# #.# ###+#.# #..# #.. #.#####.# #..# #.# #.#####..# #.# #.####### #+# ######.# #..######.# #..#...<# #### NhNhS228NhNh$Nh0&Oh1W......#.....†.....# #.# ......#..:.....##.# #.# ......##'########.# #.# ......##.....)....# #.# ......##..# #.# +#.# #..# #.. #.#####.# #..# #.# #.#####..# #.# #.####### #+# ######.# #..######.# #..#...<# 317OhA#..:.....##.# #.# ##'########.# #.# ##.....)....# #.# ##########..# #.# #+#.......# #..# #..  #.#####.# #..#  #.# #.#####..# #.# #........########+# ######..@......#  #..######.# #..#...<# #..#.#### #..#....##..####.##.......##.########........4OhCB_[0;10;1m06OhB#..:.....##.# #.# ##'########.# #.# ##.....)....# #.# ##..# #.# +#.# #..# #..  #.#####.# #..#  #.# #.#####..#  #.# #.#  #+# ######.# #..######.# #..#...<# #..#.#### #..#..#..#.# OhDj5895OhIOhIKPh.#..:.....##.# #.#.##'########.# #.#.##.....)....# #.#.##..# #.# #+#Ph `.# #..# #.. #.#####.# #..# #.# #.#####..# #.# #.# #+# ######Ph2.# #..######.# #..#...<#PhU #..#.#### #..#....#Phs #..####.# #.Phs......# #.####### PhM #.PhPh&6PhC84PhFPhּPh .##'########.# #.#.##.....)....# #.#.##########..# #.# ##+#.......# #..#PhK u #..  #.#####.# #..#  #.# #.#####..# #.# #........####### #+# ######.........# #.@######.# #..#...<#  #..#.####Phl  #..#....# #..####.#Ph  #.......# #.#####Ph \## #........Ph G #########PhPPh&7PhC73PhmPhPh3 1 .....)...######## ##+#.......# .  #.#####  #.####Ph .......#######+# ######......... #..######....<# ###...#####Ph Ph Ph? i862Phx Ph& Ph}  ######## ##+#.......# .  #.#####  #.####.......#######+# ######.........Ph  #..######...<# ###...###Ph A....Ph Ph S951Ph Ph Ph PhB ##+#.......# .  #.#####  #.#####..#.......#######+# ######.........Ph$ #..######...<# ###...###....######Ph_Ph '10Ph, C40Ph#PhL%Qh i  #.#####  #.#####..#.......#######+# ######......... Qh #..######...<# ###...###Qh!U.....########.......Qh!Qh 'Qh'j1339Qh*Qha,Qhe e#.# #.#####..# Qh #.# #........########+# ######.........# Qh  #..######.# #..#...<# Qh Q#..#.#### Qh #..#....# #..####.# Qh#..@....# #.####### Qh!v#........ ######### Qh9QhK22Qh48QhQhQhi"#.# #.#####..#  #.# #........#  #+# ######...# #..######.# #..#...<# #..#.#### #..#....# Qh4jt#..####.# #.# #.# #. # QhoQhpi317QhJtQhuQhxJ#.# #.#####..# #.# #.# #+# ######.# #..######.# Qhx#..#...<# #..#.#### #..#....# #..####.# #.# #.#Qhxb #. #Qhx QhQh S406Qh2QhQhQht .# #.#####..# .# #.# +# ######.# #..######.# #..#...<# #..#.#### #..#....# ##..####.# .#.Qh # .#.# #. .# ....Qh؇ Qh_ Qh L579QhI 5Qh Qh Qh #####.# #..# # #.#####..# # #........####### # ######.........# #..######.##..#...<# Qh #..#.#### .#..#....# ##..####@# Qh e.#.......# QhK f..#.####### Qhs w#........ . #########Qh 4.....Qhu Qh K68Qhh 4Qh Qh RhV.......# #..##.. .#####.# #..# .# #.#####..# .# #........####### +# ######.........#Rha #..######.# #..#...<#  #..#.####  #..#..@.# #Rh #..####.#  #.......#Rhw #.#######  #........RhT ######### Rh;  .Rh   . . Rh'RhبS773RhRhRhRh-#.# #..# #.. #.#####.# #..# #.# #.#####..# #.# #.# #+# ######.# #..######.# #..#...<# #..#.#### #..#.@..#  #..####.#  #.......#  #.####### #. # 862Rhc....##########..# #.# +#.......# #..##..  #.#####.# #..# Rh@c< #.# #.#####..#  #.# #........########+# ######.........# #..######.#Rhcc #..#...<# #..#@#### #..#....#Rhc" #..####.# #.......# #.####### #........#########Rhi951Rh*mRh BM.....).. ....########## +#......#..####.# #####..# .# #........#######+# ######........#####.#..<####....#####.##.......#Rh Rh| j2040Rhj Rh Rh] IRhu_ ShJ##.....)....# #.# #..# #.# #.# #..# #.. #.#####.# #..# #.# #.#####..# #.# #.# #+# ######.# #..######.# #..#.@.<# #..#.#### #..#....# #..####.# 1329Sh2##.....)....# #.# #..# #.# .# #..# Sh#.. .#####.# #..# .# #.#####..# .# #.# +# ######.# Sh#..######.# #..#..@<# #..#.#### Sh@#..#....# ##..####.# .#.# Sh.#.##. . # . .ShD ShShϨb228ShSh2ShW##.....)....# #.# #..# #.# # #..# #.. ShZ#####.# #..# # #.#####..# # #.# # ######.# Sh #..######.# #..#...@# #..#.#### Shw.#..#....# #.#..####.# Sh":.#.# Sh6M.#.# .ShF&#. Sh. # ..ShtShȰi317ShkShԵa _There is a stone staircase leading up here.ThyTh(ThThThhp406 _ThTh$  #.#.....##..#.#. ########.......##..#... #............#.##..##.. #.#####..###.#..#....#. ##### #.#####..#?#.#..#...### ....# #.##.....###....####.#. ###.#######.##.#........#........ ###....[.......#.###.#########.##5 ....#######..#.##.# Th>...# ######.###.###.## ....#### #.....##...# .......# ####.##### #...# .......########........# #...# .......#...............# ###...# Th......##..#####..##.!M..... #...#.##.......[# #............ #...#.##.....##.# #..##........You climb upwards.ThThsTh1q5.9 (2.5684ThTh! _Level annotation: Menkaure _There is a stone staircase leading down here.Uh^dUh:orLevel 5 of the Dungeon<<<>>(Press ? for help) #.#.###.###.....### #..# #.#.# #.##........# ##.# #.#.###.##..#.#.#.# #.# #.#.....##..#.#.#.# #.# Uho########.......##..#...#.#####.# #............#.##..##..#...<.#.# #.#####..###.#..#....#...###.#.# Uho######### #.#####..#?#.#..#...###..###.#.# #.......# #.##.....###....####.#.#.#.....#Uho #.#####.#######.##.#........#........<...#.### #.#####....[.......#.###.#########.###.###.# Uhp#.##....#######.....@# #.##.# #.....# Uh,pUhGpq#.##>...# ######.###.###.######### Uhop#.##....#####.....#Uhp(#...# #..........#UhpY####.##### #...# Uhpf##.........########........# #...# Uhpa#<........#...............# ###...#  Uhpz##.......##........#####..##.!M....... Uhq #.#...#.##.......[# #................ Uh/q #)#...#.##.....##.# #..##...........# UhNq #)##.##.#......##.# #..# ####...###.# Uhq^ #.##.#.....###....#####.## #...#  ..  #......#.#.###..........# #...#  Uh`O@>VhVhw#.#.....##..#.#. planckenstein the Trooper########.......##..#... Coglin#............#.##..##.. Health: 67/67 ========================#.#####..###.#..#....#. Magic: 11/11 ======================== ##### #.#####..#?#.#..#...### AC: 5VhStr: 8 ....# #.##.....###....####.#. EV: 11Int: 15 ###.#######.##.#........#........ SH: 0Dex: 17 Vh###....[.......#.###.#########.## XL:  8 Next: 71% Place: Dungeon:5 ....#######.....@# #.#Vh&#.# Noise: ---------  Time: 7425.9 (0.0) >...# ######.###.#VhK##.## d) +3 sling (flame)  f) +0 sling {Masatak ....####Vhn#.....##...# Fire: d) +3 sling (flame) {Harkiran} Vh.......#####.##### #...# Zot (26568) Gem (2524) Vh.......########........# #...# .......#...............# ###...#Vh֢  ......##........#####..##.!M.....Vh  #...#.##.......[# #............VhM  #...#.##.....##.# #..##........  _You see here a bullfrog skeleton. _There is a stone staircase leading down here. _There is a stone staircase leading up here.  You climb upwards. Vhp_Level annotation: Menkaure _There is a stone staircase leading down here.VhfVhVh[VhVhDh73 _Vhܷ62VhøVhVhߺK51VhGVhVhw40VhZVhVhL319VhVht,VhK28VhDVh17Vh VhOK06VhoVhkVh2VhWL595VhVhOA  You see here a +0 ring mail.VhVhZR84 _VhVh^VhBVhzK73VhVh8VhVhK62VhVhVhVh551Vh$VhVVhVhw40VhVhx309Vh VhVh K28VhbVh  ####### #... #.#####  ######### #.#####  #.......# #.##... Vh #.#####.#######.  #.#####....[.......#  #.##....#.....> Vh #.##@...# ######.41.9 (16.0)Vh" VhJ! #.##....#### #.  #..........# ## Vhhq ##.........########.. Vh{ #<........#......... Vhs ##.......##........Vh Vh #.#...#.##.......[# Vh #)#...#.##.....##.#VhY  #)##.##.#......##.#Vh-!VhVhVh6 c _There is a stone staircase leading down here.VhF Vh*G Vh%M VhP VhT {2.0)17 _VhV Vhx  #. ##  # .# #.. #. .# #. ###. #. #.## #... ..# #...####.#.####  ~~###.... ..........#. ........####.#..#..|#.#.6 .......@............#. ~............_.#....#. .~....#.#....#.#. .~....#...##.#.###..#. ~.......#..#...#....# ......##.#.#.#.... j   gnoll (polearm, asleep) j~~...###...##.#.#....#. Vh ~..~ #...##†#..T.#.#. #...##.ß......#.Vh{ Vh Vhd p4.4 (2.506Vhwi Vhp } _You climb downwards. _There is a stone staircase leading up here.Xhʯ#. planckenstein the Trooper ###. Coglin .##..#. Health: 67/67 ======================== .##. ###.#. Magic: 11/11 ========================#.## #.....#. AC: 5Str: 8#...####.#.#### ##.#. EV: 11Int: 15~~###.... ..........#.#. SH: 0Dex: 17........####.#..#..|#.#. XL:  8 Next: 71% Place: Dungeon:6.......@............#.#. Noise: ---------  Time: 7444.4 (0.0)~.....*......_.#....#.#. d) +3 sling (flame)  f) +0 sling {Masatak.~h^{40m...*#........#....#.#. Fire: d) +3 sling (flame) {Harkiran} .~.**.#...##.#.###..#... Zot (26550) Gem (2506) ~.*.....#..#...#....#....*..........##.#.#.#.... j   gnoll (polearm, asleep)j~~...###...##.#.#....#.~..~ #...##†#..T.#.#.#...##.ß......#. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (asleep, 98% to hit)Xhw"#. planckenstein the Trooper ###. Coglin .##..#. Health: 67/67 ======================== .##. ###.#. Magic: 11/11 ========================#.## #.....#. AC: 5Xh`xStr: 8#...####.#.#### ##.#. EV: 11Int: 15~~###.... ..........#.#. SH: 0Dex: 17........####.#..#..|#.#. XL:  8 Next: 71% Place: Dungeon:6.......@............#.#. Noise: ---------  Time: 7444.4 (0.0)Xhx2~.....(......_.#....#.#. d) +3 sling (flame)  f) +0 sling {MasatakXhx.~...(#........#....#.#. Fire: d) +3 sling (flame) {Harkiran} Xhx.~.((.#...##.#.###..#... Zot (26550) Gem (2506) Xhx~.(.....#..#...#....#...Xhx.(..........##.#.#.#.... j   gnoll (polearm, asleep)(~~...###...##.#.#....#.Xhy~..~ #...##†#..T.#.#.XhyH#...##.ß......#. _You climb downwards. Xh1yS_There is a stone staircase leading up here.  XhCyfFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineXh\ynAim: a gnoll, wielding a +0 halberd (asleep, 98% to hit)  You shoot a sling bullet.Xhj)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet completely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts!XhXhXh! ....5...5   drude (wandering).jj   gnoll (polearm)The gnoll is lightly wounded.Xh>===5.5 (1.1485) Rev Xh'XhX _A drude comes into view.Xh6 #. planckenstein the Trooper ###. Coglin .##..#. Health: 67/67 ======================== .##. ###.#. Magic: 11/11 ========================#.## #.....#. AC: 5Str: 8#...####.#.#### ##.#. EV: 11Int: 15~~###.... ..........#.#. SH: 0Dex: 17........####.#..#..|#.#. XL:  8 Next: 71% Place: Dungeon:6.......@............#.#. Noise: ===------  Time: 7445.5 (0.0)XhO7 ~.....*......_.#....#.#. d) +3 sling (flame)  f) +0 sling {Masatak.~...*#........#....#.#. Fire: d) +3 sling (flame) {Harkiran} .~..*.#...##.#.###..#... Zot (26548) Gem (2505) Rev 5..*....#..#...#....#.....*.........##.#.#.#.... 5   drude (wandering)Xh7 .j~...###...##.#.#....#. j   gnoll (polearm)~..~ #...##†#..T.#.#.#...##.ß......#.The gnoll shouts!  The gnoll is lightly wounded. _A drude comes into view.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineXh8 _Aim: a gnoll, wielding a +0 halberd (lightly wounded, 70% to hit)Xh8: #. planckenstein the Trooper ###. Coglin .##..Xh: #. Health: 67/67 ======================== .##. ###.#. Magic: 11/11 ========================#.## #.....#. AC: 5Str: 8#...####.#.#### ##.#. EV: 11Int: 15~~###.... ..........#.#. SH: 0Dex: 17Xh: /........####.#..#..|#.#. XL:  8 Next: 71% Place: Dungeon:6.......@............#.#. Noise: ===------  Time: 7445.5 (0.0)~.....(......_.#....#.#. d) +3 sling (flame)  f) +0 sling {MasatakXhO; H.~...(#........#....#.#. Fire: d) +3 sling (flame) {Harkiran} .~..(.#...##.#.###..#... Zot (26548) Gem (2505) Rev 5..(....#..#...#....#.....(.........##.#.#.#.... 5   drude (wandering)Xh; .(~...###...##.#.#....#. j   gnoll (polearm)(..~ #...##†#..T.#.#.Xh; #...##.ß......#.The gnoll is lightly wounded. _A drude comes into view.Xh; Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (lightly wounded, 70% to hit)  You shoot a sling bullet.Xh 5  Aim: a gnoll, wielding a +0 halberd (lightly wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll.Xh You shoot a sling bullet.  The drude shouts!  The sling bullet hits the gnoll but does no damage.XhJ ,XhS ...~5..j~~Xh3T p6.6 (1.174XhZ Xh ] 3 _The gnoll is lightly wounded.Yh #. planckenstein the Trooper ###. Coglin .##..#. Health: 67/67 ======================== .#Yh\ #. ###.#. Magic: 11/11 ========================#.## #.....#. AC: 5Str: 8#...####.#.#### ##.#. EV: 11Int: 15~~###.... ..........#.#. SH: 0Dex: 17Yh ........####.#..#..|#.#. XL:  8 Next: 71% Place: Dungeon:6.......@............#.#. Noise: ===------  Time: 7446.6 (0.0)Yh ~.....*......_.#....#.#. d) +3 sling (flame)  f) +0 sling {MasatakYh .~...*#........#....#.#. Fire: d) +3 sling (flame) {Harkiran} .~..*.#...##.#.###..#... Zot (26547) Gem (2504) Rev Yh ~5.*....#..#...#....#...Yh ..j.........##.#.#.#.... 5   drudeYh= .~~...###...##.#.#....#. j   gnoll (polearm)~..~ #...##†#..T.#.#.YhY #...##.ß......#.The drude shouts!  The sling bullet hits the gnoll but does no damage. Yh %_The gnoll is lightly wounded.  Yh Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (lightly wounded, 70% to hit)Zh**.**.5..jdrude (45[h#. planckenstein the Trooper ###. Coglin .##..#. Health: 67/67 ======================== .##. ###.#. Magic: 11/11 ========================#.## #.....#. AC: 5Str: 8#...####.#.#### ##.#. EV: 11Int: 15~~###.... ..........#.#. SH: 0Dex: 17........####.#..#..|#.#. XL:  8 Next: 71% Place: Dungeon:6.......@............#.#. Noise: ===------  Time: 7446.6 (0.0)[hB~....((......_.#....#.#. d) +3 sling (flame)  f) +0 sling {Masatak.~..(.#........#....#.#. Fire: d) +3 sling (flame) {Harkiran} .~((..#...##.#.###..#... Zot (26547) Gem (2504) Rev ~(......#..#...#....#...(.j.........##.#.#.#.... 5   drude.~~...###...##.#.#....#. j   gnoll (polearm)~..~ #...##†#..T.#.#.#...##.ß......#.The sling bullet hits the gnoll but does no damage. _The gnoll is lightly wounded.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: [hGa drude (45% to hit)  You shoot a sling bullet.[hV  Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight lineAim: a drude (45% to hit)  You shoot a sling bullet.  The sling bullet completely misses the drude.You shoot a sling bullet. The sling bullet hits the drude.[h[ho  The drude is moderately wounded.[h[h2[hw[hp/..S.....5j...S   adder[h7.7 (1.162) Rev+ [h[hY _An adder comes into view.[hZ #. planckenstein the Trooper ###. Coglin .##..[huZ 1#. Health: 67/67 ======================== .##. ###.#. Magic: 11/11 ========================#.## #.....#. AC: 5Str: 8[h{_ #...####.#.#### ##.#. EV: 11Int: 15~~###.... ..........#.#. SH: 0Dex: 17........####.#..#..|#.#. XL:  8 Next: 71% Place: Dungeon:6.......@............#.#. Noise: ===------  Time: 7447.7 (0.0)~.....*......_.#....#.#. d) +3 sling (flame)  f) +0 sling {Masatak.~S.**#........#....#.#. Fire: d) +3 sling (flame) {Harkiran} .~.*..#...##.#.###..#... Zot (26546) Gem (2502) Rev+ ~.5j....#..#...#....#...............##.#[h\` z.#.#.... 5   drude.~~...###...##.#.#....#. j   gnoll (polearm)~..~ #...##†#..T.#.#. S   adder#...##.ß......#.You shoot a sling bullet. The sling bullet hits the drude.  The drude is moderately wounded. _An adder comes into view.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a drude (moderately wounded, 45% to hit)[h O#. planckenstein the Trooper ###. Coglin .##..#. Health: 67/67 ======================== .##. ###.#. Magic: 11/11 ========================#.## #.....#. AC: 5Str: 8[h #...####.#.#### ##.#. EV: 11Int: 15~~###.... ..........#.#. SH: 0Dex: 17........####.#..#..|#.#. XL:  8 Next: 71% Place: Dungeon:6.......@............#.#. Noise: ===------  Time: 7447.7 (0.0)~.....(......_.#....#.#. d) +3 sling (flame)  f) +0 sling {Masatak.~S.((#........#....#.#. Fire: d) +3 sling (flame) {Harkiran} .~.(..#...##.#.###..#... Zot (26546) Gem (2502) Rev+ ~.5j....#..#...#....#...[hy ............##.#.#.#.... 5   drude.~~...###...##.#.#....#. j   gnoll (polearm)~..~ #...##†#..T.#.#. S   adder#...##.ß......#.The drude is moderately wounded. _An adder comes into view.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a drude (moderately wounded, 45% to hit)  You shoot a sling bullet. The sling bullet hits the drude.[h!0 s((( _An adder comes into view.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a drude (moderately wounded, 45% to hit)  [hq0 You shoot a sling bullet. The sling bullet hits the drude.  The drude is heavily wounded.[h [hx ,[h [h޾ ..S5..j....8.8 (1.151[h [h  [h! d_You shoot a sling bullet. The sling bullet misses the drude.\h:#. planckenstein the Trooper ###. Coglin .##..#. Health: 67/67 ======================== .##. ###.#. Magic: 11/11 ========================#.## #.....#. AC: 5Str: 8#...####.#.#### ##.#. EV: 11Int: 15~~###.... ..........#.#. SH: 0Dex: 17\h........####.#..#..|#.#. XL:  8 Next: 71% Place: Dungeon:6.......@............#.#. Noise: ===------  Time: 7448.8 (0.0)~....**......_.#....#.#. d) +3 sling (flame)  f) +0 sling {Masatak.~.S5.#........#....#.#. Fire: d) +3 sling (flame) {Harkiran} .~..j.#...##.#.###..#... Zot (26545) Gem (2501) Rev+ ~.......#..#...#....#...............##.#.#.#.... 5   drude\h.~~...###...##.#.#....#. j   gnoll (polearm)\h<~..~ #...##†#..T.#.#. S   adder#...##.ß......#.\hWYou shoot a sling bullet. The sling bullet hits the drude.  \hsThe drude is heavily wounded. _You shoot a sling bullet. The sling bullet misses the drude.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a drude (heavily wounded, 45% to hit)\h82 #. planckenstein the Trooper ###. Coglin .##..#. Health: 67/67 ======================== .##. ###.#. Magic: 11/11 ========================#.## #.....#. AC: 5Str: 8#...####.#.#### ##.#. EV: 11Int: 15\h2 ~~###.... ..........#.#. SH: 0Dex: 17........####.#..#..|#.#. XL:  8 Next: 71% Place: Dungeon:6.......@............#.#. Noise: ===------  Time: 7448.8 (0.0)~............_.#....#.#. d) +3 sling (flame)  f) +0 sling {Masatak.~.S5.#........#....#.#. Fire: d) +3 sling (flame) {Harkiran} .~..j.#...##.#.###..#... Zot (26545) Gem (2501) Rev+ \h2 ~.......#..#...#....#...............##.#.#.#.... 5   drude.~~...###...##.#.#....#. j   gnoll (polearm)\h3 ~..~ #...##†#..T.#.#. S   adder#...##.ß......#.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line\hg3 #Aim: a drude (heavily wounded, 45% to hit)  You shoot a sling bullet.  The sling bullet barely misses the drude.The sling bullet hits the adder! The sling bullet burns the adder.\hq7 ((.(\hg ((((Aim: a drude (heavily wounded, 45% to hit)  You shoot a sling bullet.  The sling bullet barely misses the drude.  The sling bullet hits the adder! The sling bullet burns the adder.  You kill the adder!  You shoot a sling bullet.\ht8 ,\h9 \h@ 5...j~...S\hA S   adder (wandering)The sling bullet barely misses the drude.\hD 29.9 (1.140) Rev* \hcK \hM Y _An adder comes into view.^h$ ^h ^h ^h ^hm ^h; #5^hi a.~S^h {--5003499^h^ ^hB  ####### #.....   #.##### ######### #.##### ^h #.......# #.##.. #.#####.#######.  #.#####....[......  #.##....#######.....>5 ^h  #.##@...# ##### ^h0  #.##....####  ^hQ E #...^h # ###  ##.........########^h   #<........#......  ##^h1 H.##........#   #.#...#.##.......[# ^hU  #)#...#.##.....##.# ^h| T#)##.##.#......##.#  ^h s_The gnoll barely misses you.You climb upwards.^h' 8--^hc ^h5 -2.4 (2.528) Rev+ ^h; ^h> _Level annotation: Menkaure _There is a stone staircase leading down here._hJ_h Level 5 of the Dungeon<<<>>(Press ? for help) #.#.# #.##........# ##.# #.#.###.##..#.#.#.# #.# #.#.....##..#.#.#.# #.# ########.......##..#...#.#####.# #............#.##..##..#...<.#.# #.#####..###.#..#....#...###.#.# ######### #.#####..#?#.#..#...###..###.#.# #.......# #.##.....###....####.#.#.#.....# #.#####.#######.##.#........#........<...#.### _hw#.#####....[.......#.###.#########.###.###.# #.##....#######.....># #.##.# #.....# #.##@...# ######.###.###.######### #.##....#####.....##...# #..........#####.##### #...#_hu ##.........########........# #...# _h#<........#...............# ###...#  ##.......##........#####..##.!M.......  _h*#.#...#.##.......[# #................  _hw`#)#...#.##.....##.# #..##...........#  #)##.##.#......##.# #..# ####...###.#  _hH#.##.#.....###....#####.## #...#  ..  #......#.#.###..........# #...#   _h[a####.#.....#.########.###  _h^>@_h`hbh bh ####### planckenstein the Trooper #...... Coglin #.##### Health: 67/67 ======================== bhh######### #.##### Magic: 11/11 ======================== #.......# #.##... AC: 5Str: 8 #.#####.#######.##.#. EV: 11bhAInt: 15 bh#.#####....[.......#. SH: 0Dex: 17 bh #.##....#######.....> XL:  8 Next: 72% Place: Dungeon:5 bhY[#.##@...# ######. Noise: ---------  Time: 7452.4 (0.0) #.##....####bh8#. d) +3 sling (flame)  f) +0 sling {Masatak #..........#### Fire: d) +3 sling (flame) {Harkiran}  ##.........########.. Zot (26542) Gem (2498) Rev+  bh#<........#......... ##.......##........#  bhF#.#...#.##.......[# bho #)#...#.##.....##.# bh4 #)##.##.#......##.#bh The sling bullet barely misses the drude. _An adder comes into view. bh_The gnoll barely misses you.You climb upwards. _Level annotation: Menkaure bho]_There is a stone staircase leading down here.bhbh bhM"ch5 _ #....... #.##### ######### #.#####. #.......# #.##....ch5  #.#####.#######.##.# #.#####....[.......#.# #.##....#######.....># #.##>...# ######.#chc6  #.##.@..#### #. #..........# #### ##..########... #<ch6 #........ ##.##.ch6 ## .#...#.##.ch6 L[#  ch6 #)#...#.##.....##.#  ch7 #)##.##.#......##.#  #.##.#.....###....#ch? ch@ u3.4 (117 _chG chH dh> #.##### ######### #.#####. #.......# #.##.... #.#####.#######.##.# #.#####....[.......#.## #.##....#######.....>#  #.##>...# ######.# #.##....#### #... #.....@....# #### #########.... <dh0B#........ ##.##.### .#...#.##.[# #)#...#.##.....##.#  #)##.##.#......##.#  #.##.#.....###....### #......#.#.###.......dh0dhi406dh dhm ######### #.#####..# #.......# #.##.....# #.#####.#######.##.# #.#####....[.......#.### #.##....#######.....>#  #.##>...# ######.###dh #.##....#### #.... #..........# ####.# #########.... <#........dh 5 ##.##.#### .#...#.##.[# dh, #)#...#.##.....##.dhR'# dh,#)##.##.#......##.#  #.##.#.....###....#### dh#......#.#.###........ ####.#.....#.########dhdh:j5395dhTdhdhC #.......# #.##.....# #.#####.#######.##.#..... #.#####....[.......#.### #.##....#######.....># #. #.##>...# ######.###. #.##....#### #..... #..........# ####.## #########...... #<#........ ##.##.##### .#...#.##.[#  #)#...#.##.....##.# # dh8D#)##.##.#......##.# # #.##.#.....###....##### #......#.#.###......... ####.#.....#.########.#  #.#.#.#....# #.#dhKdhL684) Rev dhQdhhSdhRb r #.#####.#######.##.#......   #.#####....[.......#.###.#   #.##....#######.....># #.#   #.##>...# ######.###.#   #.##....#### #.....#   #..........# ####.###   #########.......   <#........   ##.##.#####   dhb _.#...#.##.[# #. #)#...#.##.....##.# #. #)##.##.#......##.# #.   #.##.#.....###....#####.   #......#.#.###..........   dhb ####.#.....#.########.##    #.#.#.#....# #.#  #.......#.## #.#dhh dhh i773dhn dhSp ehW ...[.......#.###.#....#######.....># >...# ######.####....#### #.............####.##########....... #<#.......######## #.#...#[# #.#)#...##.)##.##.#..ehsX.##.#.....###....#####..........  ##....###.########... eh(_eh_i862ehCeehgeh} ....#######.....># >...# ######.###....#### #.............####.###.........########....... #<........#.......#.......###### #.#...#ehc}[# #.)##.)##.##.#...##.#.....###....####.....#.#......#.....eh}#.#.#.#..##.....###.#  ###### #..........## ehTehi951ehehehp  >...# ######.###....#### #.............#####.###.........########....... #<........#.......#.......###### #.#...#[# #.)##.)##.##@#.eh ..##.#.....###....####.....#.#.#.....###.#.....#.########.##.eh ####### #..  ##########.## eh ehP o6040) ehU eh eh'  #.##....#### #.....#  #..........# ####.### #....########........ #<.#........ ##.......##........##### #.#...#.##.......[# #.. #)#...#.##.....##.# #. #)##.##.#......##.# #.. #.##.#..@..###....#####.# eh' #......#.#.###..........# ####.#.....#.########.### #.#.#.#....# #.#  #.......#.## #.### ##....###.########.... ###### #..........### ##########.# #.##.ehl0 eh0 j1389eh4 eh 6 fhh'#.##....#### #.....# #....# ####.###.........########.##<........#..fh###.......##..#####..##.#...#.##.[# #.#)#...#.##.....##.# #..##)##.##.#......##.# #..##.##.#...@.###....#####.#fh##......#.#.###.# ####.#.....#.#.### #.#.#.#....# #.# fh5#.......#.## #.###....###.##.###### #...###########.##.##.fhfh+i228fhE"fh#fhmr#.##>...# ######.###.# #.##....#### .....# #..# ####.##### ##..########fhm# #<.#.......# ##.......##.fhm#####..##fhn#.#...#.##.......[# #....#)#...#.#fh#nO##.# #..#fhAn4#)##.##.#.@....##.# #..# #.##.#.....###....#####.#fhrnT#......#.#.###..........# ####.#.....#.########.###fhn#.#.#.#....# #.#fhn#.......#.## #.#######....###.########......###### #..........#fhn-##########.#####fh_ufhui317fh{fh }fh;# #.##....#######.....># #.# #.##>...# ######.###.# #.##....#### .....# #..# ####.##### ##..######### #<.#.......# ##.......##.#####..###.#...#.##.......[# #.....#)#...#.###.# #..##.#)##.##.#......##.# #..# ##.##.#.....###....#####.##......#.#.###..........# ####.#.....#.########.###fh$ #.#.#.#....# #.# #.......#.## #.########....###.########.......###### #..........#fh* fh~+ i406fh 5 fhQ5 fh( C#.#####....[.......#.###.#######.##....#######.....># #.# #.##>...# ######.###.# fhk u#.##....#### .....# #..fh # ####.##### ##..########fh N# #<.fh c#.......# #fh 1##.......##.fh C#####..##.!fhB #.#...#.##..@....[# #.....#)#...#.#fhc }##.# #..##..fh #)##.##.#......##.# #..# ##fh `#.##.#.....###....#####.#fh #......#.#.###..........#fh ####.#.....#.########.####.#.#.#....# #.# #.......#.## #.#######fhT 6##....###.########.......fhy 5295fh fh fhG#.#####.#######.##.#........#...#.#####....[.......#.###.########.##....#######.....># #.#  #.##>...# ######.###.#  #.##....#### .....#  #..# ####.#####  ##..######### #<.#.......# ####.......##.#####..##.!M#.#...#.##.......[# #.....#)#...#.###.# #..##...#)##.##.#......##.# #..# ####.##.#.....###....#####.##......#.#.###..........#####.#.....#.########.####.#.#.#....# fhH #.##.......#.## #.#######fhLfh2Mi684fhQfhRgh 9#.......# #.##.....###....### #.#####.#######.##.#........#.... #.#####....[.......#.###.######## #.##....#######.....># #.# #.##>...# ######.###.# # #.##....#### .....# # #..# ####.##### # gh99##..#########  #<.#.gh9 ......# #####.......##.#####..##.!M#.#...#.##.......[# #.....#)#...#.###.# #..##....gh :E#)##.##.#......##.# #..# #####.##.#.....###....#####.#gh-:# ##......#.#.###..........#ghO: #####.#.....#.########.###ghp:T#.#.#.#....# #.#ghBghhBS773ghBghIghJgh=.# #.##.....###....# .#####.#.##.#.#. .#####....[.#.###.# .##....#.....># #.# # .##>...# ######.###.# # .##....#### #.....# #. .# ####.##### #. #.#.# #. #<.#.# ###. ##.##.#####..##.!M.#.#...#.##.[# #.#)#...#.##.....##.# #..##.#)##.##.#......##.# #..# ####.#.##.#.....###....#####.## #.#......#.#.###..........# gh= #.####.#.....#.###### ghkCghCi862gh%Jgh{Kgh4 8# #.##.....###....####. #####.#.##.#.#. #####....[.#.###.#. ##....#.....># #.# #. gh4 ##>...# ######.###.# ##. ##....#### #.....# #.# ####.##### #. .gh4 #gh5 .gh5 \# #.. <.gh)5 )#.gh=5 Q# ###..ghQ5 (##.ghe5 w#####..##.!M. ghv5 :#.#...#.##.gh5 ][# #. gh5 #)#...#.##.....##.# #..##. gh5 #)##.##.#......##.# #..# ####. gh5 #.##.#.....###....#####.## #. gh 6 #......#.#.###..........# #. ####.#.....#.#####gh*6 + gh= gh> &9gh> C51ghE ghF gh # #.##.....###....####.#.#.##.#.#.....[.#.###.#.# #gh o....#.....># #.# gh+ 0#.# #>...# ######.###.# ##.# #....#### #.....# #.gh% R# ####.##### #...#.# #.. .#.# ###. .##.#####..##.!M. .#...#.##.[# #. )#...#.##.....##.# #..##. gh @)##.##.#......##.# #..# ####. .##.#.....###....#####.## #. ......#.#.###..........# #..#.....#.#### ghٿ 7040gh gh{ hhO}# #.##.....###....####.#..#.##.#.#.....[.#.###.#.# ....#.....># #.# #.# hh->...# ######.###.# ##.# ....#### #.....# #...## ####.##### #...##.# #...#hh`#.# ###...###.hh #####..##.!M. #...#.##.[# #. hhF w#...#.##.....##.# #..##. ##.##.#......##.# #..# ####...# hhq ##.#.....###....#####.## #...#hh #.#.###..........# #...#.#.....#.###### hhhhXj1379hhhhPhhb# #.##.....###....####.#.#.#.##.#.#.<....[.#.###.##.#hh#.....># #.# #.# # ...# ######.###.# ##.##### #.....# #...# # ####.##### #...# hh#.# #...# #.hh3x# ###...# ##.hhS#####..##.!M. hhqt...#.##.[# #. hh...#.##.....##.# #..##.hh.##.#......##.# #..# ####...# #.#.....###....#.#.###....hhd.#.....#.##### hhhhK22hh=8hh[hhhhVb# #.##.....###....####.#.#. #.#.##.#.#.<. #....[.#.###.##.###.#.....># #.# #.# #.# ######.###.# ##.##### #.....# #...# # ####.##### #...# #.hh# #...# #.# ###...# ##.hhҍ#####..##.!M.#.##.......[# #.hh9#.##.....##.# #..##. .##.#......##.# #..# ####...# .#.....## hhhhhhԕS317hh>hhJhhڜhh$# #.##.....###....####.#.#.# .#.##.#.#.<. ....[.......#.###.#hhO.###.# .#.....># #.# #.# #. .hhv# ######.###.# ##.# .#### hh.#.....# #...# # ####.##### #...# hh#.# #...# hh#.# ###...# ##.hh#####..##.!M. hh-#.##.......[# #.hhO. .#.##.....##.# #..##.. hhw##.#......##.# #..# ####...###. hh#.....###....#####.## #...# . hhhhji406hhhhjh<{.# #.##.....###....####.#.#. #.#.##.#.#.< #....[.......#.###.#.###. ..#.....># #.# #.# # ..# ######.###.# ##. ..#### #.....# #...#.# ####.##### #...#.#.# #...#.#.# ###...#.##.#####..##.!M..#.##.......[# #..#.##.....##.# #..##. .##.#......##.# #..# ####...### .#.....###....#####.## #...# ...#.#.###.# #...# .#.....#.#.### .#.#.#....# #.#jhjhPj5195jhKjh4jh?v.# #.##.....###....####.#.# ##.#.##.#.#jh.<#....[.#.###.##.###.jh#.....># #.# #.# #jh֌.# ######.###.# ##.jh.#### #.....# #...#jh .# ####.##### #...#.#jhGn.# #...#.#jhkn.# ###...#.##jh .#####..##.!M.#.##.......[# #jh܍.#.##.....##.# #..## #.##.#......##.# #..# ####... #.#.....###....#####.## #...# ....#.#.###jh `.# #...# #.#.....#.#.### jhQ#.#.#.#....# #.#jhwjhFS684jhcjhjh1jhu.# #.##.....###....####.#.#.#.##.#.#.#....[.#.###.##.jh̩X.#.....># #.# #.# >...# ######.###.# ##..####jh #.....# #...#.# ####.##### #...#jh .#jh3.# #...#.#.# ###...#jhR.##jhq.#####..##.!M #...#.##jhi.[# # jh#...#.##.....##.# #..## #jh֪#.##.#......##.# #..# ####...#.#.....###...jhx.#####.## #...#.#.#.###...jh.......# #...# ##.#.....#.########.### jh6r #.#.#.#....# #.#jh-jhʳS773jhjhjhjhgy .# #.##.....###....####.##.#.##.#.##....[.#.###.#. #....#.....># #.# #.# #>...# ######.###.# ##. #....#### #.....# #....# ####.##### #....#.# #....#.# ###....##.#####..##.!M .#...#.##.[# # )#...#.##.....##.# #..## )##.##.#......##.# #..# ####... .##.#.....###....#####.## #....#.#.###..........# #...#.#.....#.########.###  #.#.#.#....#jhy 9 #.#jhM jhk i862jh jh jh:M ####.#######.##.#........#..........[.......#.###.#########.# #....#######.....># #.# jh];W>...# ######.###.# #....#### #.....#... ........####.#####.#######................###.######..##.!M.#...#jh;([# #....... )##.## )##.##.#......#..# ####jh;_##.......#.## #.#######kh951khxkhdkh"b ...[.......#.###.#########.# #....#######.....># #.# >...# ######.###.## #....#### #.....#... ........####.#####.#######........................# ###.######..##.!M.#...# #....... )##.## )##.##.#......#..# #### .##.#.....###....#####.## ###....###.########.......#kh'khI(j8040kh.kh)1S _You see here a +0 scale mail.kh ....#######.....># #.# >...# ######.###.## #....#### #........ ........####.#####.#######...................###.######..##.!M.#...#[# #....... ).....#### )##.##.#......#..# #### .##.#.....###....#####.## .....#.#.###..........# ####### #..........#######khkhq1369 _khXkhkh  >...# ######.### #....#### #....... ........####.#####.kh#######................###.khI##........#####..##.!M.kh#...#.##.......[# #....... ).....##.## )##.##.#.kh..# #### .##.#.....###....#####.## .....#.#.###..........# kh&###.#.....#.########.## ##########.######khkhK22khҡ8khkh#kh;  ....#### #....... ........####.#####.#######................###.##........#####..##.!M.kh8< #...#.##.......[# #....... ).....##.## )##.##.#......#..# #### kh[< .##.#.....###...@#####.## .....#.#......# kh}< ###.#.....#.########.###  #.#.#.#....# #.# kh< /#.##...#khbC khC &3khD C17khI kh2K khe .......# ####.##### #...#########........# #...##...............# ###...###.#####..##.!M.. kh #...#.##.......[# #........ kh #...#.##.....##.# #..## ##.##.#......##.# #..# ####...# ##.#.....###....#####.## #...# .....#.#.###....@.....# #...# ##.#.....#.########.### kh $ #.#.#.#....# #.#  #.......#.## #.#########....###.########.......##### #..........######kh6 ;# ##########.kh  #.##...##......#kh kh i406kh khS lhP# ####.##### #...# ##..# #...# #.........# ###...# ##..#####..##.!M. lh...#.##.......[# #. ...#.##.....##.# #..##..##.#......##.# #..# ####...# #lh.#.....###....#####.## #...# #.#.###.lh# #...# .#.....#.#lh .### #.#.#.#....# #.# #.lh0W#.## #.# lhN&lh lh& L509lhP 5lh-lhlhn# ####.##### #...# #.# #...# #.# ###...# ##.#####..##.!M.#.##.[# #.#.##.....##.# #..##. .##.#......##.# #..# ####...# .#.....###....#####.## #...# #.#.###.# #...# .#.....#.#.### .#.#.#....# #.# .#.## #.# ....###.#.. ###### #..##.#######.##...# lhwplhqi684lhvlhwlhFo# ####.##### #...# #.# #...# #.# ###...# ##.#####..##.!M. #.##.[# #.lhv. .#.##.....##.# #..##.. lh##.#......##.# #..# ####...###. #.....###....#####.## #...# .#.#.###.lh9# #...# #.....#.#.### #.#.#....# #.# lh;#.## #.####### ....###.##lh\U #..lh|I###lh+ lhlhK77lh3lhlhlh4 # ####.##### #...# #........# #...# #...# ###...# ##.lh #####..##.!M. #.##.[# #.. #.##.....##.# #..##..# #lh .#......##.# #..# ####...###.# lh 9.....###....#####.## #...# . .#.#.###.# #...# lh .....#.#.### .#.#....# #.# lh0 #.## #.####### ###.##..lhW V #...#lh ##.#######.#lh /#...# lh lh S862lh lhd lh* lh # ####.##### #...# #........# #...# #....# ###...# lh, ##.#####..##.!M. .##.lhP [# #... lhy .##.....##.# #..##..# lh .#......##.# #..# ####...###.# lh `###....#####.## #...# .. #.#.###.# #...# lh- S#.#.### lhC b#.#....# #.# lhW Y#.## #.# lhj ###.#.lh 7 #..lh 4#lh .lh -#.lh + lh4" 951lhi% lhM' mh:M## #.....# . ####.####.####### #. .........# ###...# .#####..##.!M mh..[...#..##..........#......##.# #..# ####...###.# .....#####@##.. #.#.###..........#...# ....#.########.### #.#....#.# ....#.## #.#######mhB9040mh[mh1M ######.####.####### ## #.....# . ####.####mhk.####### #. .........# ###...# .#####..##.!M mhR..[...mhDŽD#..##..........mh#......##.# #@.# ####...###.# .....#####.##mh >.. #.#.###..........mh)a#...# ....#.########.### mht#.#....# #.#mhmhj1359mhmhmhmhReally walk into a travel-excluded area? Y - Yes mh' N - Nonh{nhާ######.....># #.##.# #.... planckenstein the Trooper######.###.###.####### Coglin ####.....##...#nh3Health: 67/67 ======================== ..#####.##### #...#Magic: 11/11 ======================== ..########........# #...#AC: 5nhYStr: 8 ..#...............# ###...#EV: 11nhInt: 15 .##........#####..##.!M.......nhYSH: 0Dex: 17 nhШ&.##.......[# #................ XL:  8 Next: 72% Place: Dungeon:5 nh.##.....##.# #@.##...........# Noise: ---------  Time: 7491.4 (0.0) nh)P.#......##.# #..# ####...###.# d) +3 sling (flame)  f) +0 sling {Masatak ....###....#####.## #...# .. Fire: d) +3 sling (flame) {Harkiran} nhZ#.#.###..........# #...#Zot (26503) Gem (2459) nh....#.########.### #.#....# #.#M   Menkaure (dormant) nh....#.## #.####### ..###.########.......# ### #..........####### nhש_An adder comes into view. _The gnoll barely misses you.nhYou climb upwards. _Level annotation: Menkaure _There is a stone staircase leading down here. nh_You see here a +0 scale mail.nhGnhٳn2.4 (128nhnhnhd# ######.....># #.##.# #.... planckenstein the Trooper######.###.###.####### Coglin ####.....##...#nh# Health: 67/67 ======================== ..#####.##### #...#Magic: 11/11 ======================== ..########........# #...#AC: 5nh# Str: 8 ..#...............# ###...#EV: 11Int: 15 nh.$ .##........#####..##**M.......SH: 0Dex: 17 nhq$ :.##.......[# #.***............ XL:  8 Next: 72% Place: Dungeon:5 nh$ .##.....##.# #@.##...........# Noise: ---------  Time: 7492.4 (0.0) nh$ P.#......##.# #..# ####...###.# d) +3 sling (flame)  f) +0 sling {Masatak ....###....#####.## #...# .. Fire: d) +3 sling (flame) {Harkiran} nh6% #.#.###..........# #...#Zot (26502) Gem (2458) ....#.########.### #.#....# #.#M   Menkaure (dormant) nh% ....#.## #.####### ..###.########.......# ### #..........####### _Level annotation: Menkaure _There is a stone staircase leading down here. _You see here a +0 scale mail.  Fire: d) +3 sling (flame) {Harkiran}nh% qPress: ? - help, Shift-Dir - straight lineAim: Menkaure (dormant, 98% to hit)ohmh######.....># #.##.# #.... planckenstein the Trooper######.###.###.####### Coglin ####.....##...#Health: 67/67 ======================== ..#####.##### #...#Magic: 11/11 ======================== ..########........# #...#AC: 5Str: 8 ..#...............# ###...#EV: 11Int: 15 .##........#####..##((M.......SH: 0Dex: 17 .##.......[# #.(((............ XL:  8 Next: 72% Place: Dungeon:5 .##.....##.# #@.##...........# Noise: ---------  Time: 7492.4 (0.0) .#......##.#ohZi #..# ####...###.# d) +3 sling (flame)  f) +0 sling {Masatak ....###....#####.## #...# .. Fire: d) +3 sling (flame) {Harkiran} #.#.###..........# #...#Zot (26502) Gem (2458) ....#.########.### #.#....# #.#M   Menkaure ....#.## #.####### ..###.########.......# ### #..........####### _You see here a +0 scale mail.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: Menkaure (dormant, 98% to hit)  You shoot a sling bullet. The sling bullet hits Menkaure.  Menkaure shouts!ohO  Aim: Menkaure (dormant, 98% to hit)  You shoot a sling bullet. The sling bullet hits Menkaure.  Menkaure shouts!  Menkaure is lightly damaged.oh<  The sling bullet hits Menkaure but does no damage.ohl{ oh^| oh.!M...Menkaure is lightly damaged.*ohid (fast)Menkaure gestures wildly while chanting.oh+8Moh===3.5 (1.107) Rev ohgoh~1 _Menkaure seems to speed up.oh s######.....># #.##.# #.... planckenstein the Trooper######.###.###.####### Coglin ###oh] P#.....##...#Health: 67/67 ======================== ..#####.##### #...#Magic: 11/11 ======================== ohy ..########........# #...#AC: 5oh +Str: 8 oh ..#...............# ###...#EV: 11oh ,Int: 15 oh .##........#####..##**M.......SH: 0oh ,Dex: 17 oh: :.##.......[# #.***............ XL:  8 Next: 72% Place: Dungeon:5 oh_ 5.##.....##.# #@.##...........# Noise: ===------  Time: 7493.5 (0.0) oh ;.#......##.# #..# ####...###.# d) +3 sling (flame)  f) +0 sling {Masatak oh ....###....#####.## #...# .. Fire: d) +3 sling (flame) {Harkiran} oh #.#.###..........# #...#oh OZot (26500) Gem (2457) Rev oh "....#.########.### oh B#.#....# #.#oh3 pM   Menkaure (fast) ohD N....#.## #.####### ohU ..###.########.......# ohk v### #..........#######Menkaure is lightly damaged.  oh BMenkaure gestures wildly while chanting. oh 9_Menkaure seems to speed up.  oh 5Fire: d) +3 sling (flame) {Harkiran}oh Press: ? - help, Shift-Dir - straight lineAim: Menkaure (lightly damaged, fast, 79% to hit)phc######.....># #.##.# #.... planckenstein the Trooper######.###.###.####### Coglin ####.....##...#Health: 67/67 ======================== ..#phΑv####.##### #...#Magic: 11/11 ======================== ..########........# #...#AC: 5Str: 8 ..#...............# ###...#EV: 11Int: 15 ph .##........#####..##((M.......SH: 0Dex: 17 ph@.##.......[# #.(((............ XL:  8 Next: 72% Place: Dungeon:5 .##.....##.# #@.##...........# Noise: ===------  Time: 7493.5 (0.0) phn;.#......##.# #..# ####...###.# d) +3 sling (flame)  f) +0 sling {Masatak phR....###....#####.## #...# .. Fire: d) +3 sling (flame) {Harkiran} #.#.###..........# #...#Zot (26500) Gem (2457) Rev ....#.########.### #.#....# #.#phM   Menkaure (fast) ....#.## #.####### ph"X..###.########.......# ### #..........####### phqV_Menkaure seems to speed up.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: Menkaure (lightly damaged, fast, 79% to hit)  You shoot a sling bullet. The sling bullet hits Menkaure.  The sling bullet burns Menkaure terribly.ph ph (ph0!XAim: Menkaure (lightly damaged, fast, 79% to hit)  ph_!@You shoot a sling bullet. The sling bullet hits Menkaure.  ph!/The sling bullet burns Menkaure terribly. ph! ph!is lightly damageph"" d.  phG"#You shoot a sling bullet.  phl"2The sling bullet hits Menkaure but does no damage.phphЬph:.M.ph...ph6phph&4.7 (1.2phY'499ph5) Rev+ phphph phkph$_Menkaure is lightly damaged.ph-h######.....># #.##.# #.... planckenstein the Trooper######.###.###.####### Coglin ####.....##...#Health: 67/67 ======================== ..#####.##### #...#Magic: 11/11 ======================== ..########........# #...#AC: 5Str: 8 ..#...............# ###...#EV: 11Int: 15 .##........#####..##*M........SH: 0Dex: 17 phoo.##.......[# #..**............ XL:  8 Next: 72% Place: Dungeon:5 .##.....##.# #@*##...........# Noise: ===------  Time: 7494.7 (0.0) phP.#......##.# #..# ####...###.# d) +3 sling (flame)  f) +0 sling {Masatak ....###....#####.## #...# .. Fire: d) +3 sling (flame) {Harkiran} ph§#.#.###..........# #...#Zot (26499) Gem (2455) Rev+ ph4....#.########.### #.#....# #.#M   Menkaure (fast) ....#.## #.####### ph Y..###.########.......# ### #..........#######ph+You shoot a sling bullet.  The sling bullet hits Menkaure but does no damage. _Menkaure is lightly damaged.  phFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: Menkaure (lightly damaged, fast, 79% to hit)ph######.....># #.##.# #.... planckenstein the Trooper######.###.###.####### Coglin ####.....##...#Health: 67/67 ======================== ..#####.##### #...#Magic: 11/11 ======================== ph..########........# #...#AC: 5Str: 8 ..#...............# ###...#EV: 11Int: 15 .##........#####..##((........SH: 0Dex: 17 .##.......[# #..((............ XL:  8 Next: 72% Place: Dungeon:5 phR.##.....##.# #@(##...........# Noise: ===------  Time: 7494.7 (0.0) .#......##.# #..# ####...###.# d) +3 sling (flame)  f) +0 sling {Masatak ph]....###....#####.## #...# .. Fire: d) +3 sling (flame) {Harkiran} #.#.###..........# #...#Zot (26499) Gem (2455) Rev+ ....#.########.### #.#....# #.#ph_VM   Menkaure (fast) ....#.## #.####### ..###.########.......# ### #..........#######The sling bullet hits Menkaure but does no damage. _Menkaure is lightly damaged.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: Menkaure (lightly damaged, fast, 79% to hit)  You shoot a sling bullet.phrp r Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (lightly damaged, fast, 79% to hit)  You shoot a sling bullet.  The sling bullet completely misses Menkaure.The sling bullet hits Menkaure.ph ph ph .!.M.ph p5.8 (1.184phI phQ \ _Menkaure is heavily damaged.qhT~######.....># #.##.# #.... planckenstein the Trooper######.###.###.####### Coglin ####.....##...#Health: 67/67 ======================== ..#####.##### #...#Magic: 11/11 ======================== ..########........# #...#AC: 5Str: 8 ..#...............# ###...#EV: 11Int: 15 qh?U.##........#####..##.!........SH: 0Dex: 17 qhjUy.##.......[# #..*M............ XL:  8 Next: 72% Place: Dungeon:5 .##.....##.# #@*##...........# Noise: ===------  Time: 7495.8 (0.0) qhU;.#......##.# #..# ####...###.# d) +3 sling (flame)  f) +0 sling {Masatak qhU....###....#####.## #...# .. Fire: d) +3 sling (flame) {Harkiran} #.#.###..........# #...#qh*V|Zot (26498) Gem (2454) Rev+ ....#.########.### #.#....# #.#M   Menkaure (fast) ....#.## #.####### qhYV..###.########.......# ### #..........#######The sling bullet completely misses Menkaure.  qhV`You shoot a sling bullet. The sling bullet hits Menkaure. _Menkaure is heavily damaged.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: Menkaure (moderately damaged, fast, 79% to hit)qh^######.....># #.##.# #.... planckenstein the Trooper######.###.###.####### Coglin ####.....##...#Health: 67/67 ======================== ..#####.##### #...#Magic: 11/11 ======================== ..########........# #...#AC: 5Str: 8 ..#...............# ###...#EV: 11Int: 15 .##........#####..##.!........SH: 0Dex: 17 .##.......[# #..(M............ XL:  8 Next: 72% Place: Dungeon:5 .##.....##.# #@(##...........# Noise: ===------  Time:hws0m 7495.8 (0.0) .#......##.# #..# ####...###.# d) +3 sling (flame)  f) +0 sling {Masatak ....###....#####.## #...# .. Fire: d) +3 sling (flame) {Harkiran} #.#.###..........# #...#Zot (26498) Gem (2454) Rev+ ....#.########.### #.#....# #.#M   Menkaure (fast) ....#.## #.####### ..###.########.......# ### #..........#######You shoot a sling bullet. The sling bullet hits Menkaure. _Menkaure is heavily damaged.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: Menkaure (moderately damaged, fast, 79% to hit)  You shoot a sling bullet. The sling bullet hits Menkaure.qh(((Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (moderately damaged, fast, 79% to hit)  You shoot a sling bullet. The sling bullet hits Menkaure.  Menkaure is severely damaged.qh\]qhNfz.!M..qhfR6.9 (1.17qhg%3) Rev* qh.nqhUp> _The sling bullet barely misses Menkaure.qhV; s######.....># #.##.# #.... planckenstein the Trooper######.###.###.####### Coglin ###qh; P#.....##...#Health: 67/67 ======================== ..#####.##### #...#Magic: 11/11 ======================== qh; ..########........# #...#AC: 5Str: 8 qh!< ..#...............# ###...#EV: 11Int: 15 qhF< .##........#####..##.!........SH: 0Dex: 17 qhy< D.##.......[# #.*M............. XL:  8 Next: 72% Place: Dungeon:5 qh< p.##.....##.# #@.##...........# Noise: ===------  Time: 7496.9 (0.0) .#......##.# #..# ####...###.# d) +3 sling (flame)  f) +0 sling {Masatak qh= ....###....#####.## #...# .. Fire: d) +3 sling (flame) {Harkiran} #.#.###..........# #...#qh5= Zot (26497) Gem (2453) Rev* ....#.########.### #.#....# #.#qhU= M   Menkaure (fast) ....#.## #.####### ..###.########.......# qhv= u### #..........#######Menkaure is severely damaged.qh= You shoot a sling bullet. _The sling bullet barely misses Menkaure.  Fire: d) +3 sling (flame) {Harkiran}qh= Press: ? - help, Shift-Dir - straight lineAim: Menkaure (severely damaged, fast, 79% to hit)qhu ######.....># #.##.# #.... planckenstein the Trooperqhjv ######.###.###.####### Coglin ####.....##...#Health: 67/67 ======================== ..#qhv ####.##### #...#Magic: 11/11 ======================== qhv ..########........# #...#AC: 5Str: 8 qhv ..#...............# ###...#EV: 11qhw Int: 15 .##........#####..##.!........qh$w YSH: 0Dex: 17 qhZw ^.##.......[# #.(M............. XL:  8 Next: 72% Place: Dungeon:5 qhw p.##.....##.# #@.##...........# Noise: ===------  Time: 7496.9 (0.0) .#......##.# #..# ####...###.# d) +3 sling (flame)  f) +0 sling {Masatak qhw ....###....#####.## #...# .. Fire: d) +3 sling (flame) {Harkiran} #.#.###..........# #...#qh!x Zot (26497) Gem (2453) Rev* ....#.########.### #.#....# #.#qhOx M   Menkaure (fast) ....#.## #.####### qh}x ..###.########.......# ### #..........#######You shoot a sling bullet. qhx e_The sling bullet barely misses Menkaure.  Fire: d) +3 sling (flame) {Harkiran}qhx Press: ? - help, Shift-Dir - straight lineAim: Menkaure (severely damaged, fast, 79% to hit)  qhx 9You shoot a sling bullet. The sling bullet hits Menkaure.qh Press: ? - help, Shift-Dir - straight line  Aim: Menkaure (severely damaged, fast, 79% to hit)  You shoot a sling bullet. The sling bullet hits Menkaure.  Menkaure is almost destroyed.  You shoot a sling bullet.  The sling bullet hits Menkaure but does no damage.qhx qh` J..Mqh. p8.0 (1.162qhՒ qh ] _Menkaure is almost destroyed.rhn$rhn5######.....># #.##.# #.... planckenstein the Trooper######.###.###.####### Coglin rhn2####.....##...#rhoHealth: 67/67 ======================== ..#####.##### #...#rh7oMagic: 11/11 ======================== ..########........# #...#rhXoAC: 5Str: 8 ..#...............# ###...#rhoCEV: 11Int: 15 .##........#####..##.!........SH: 0Dex: 17 rhp.##.......[# #................ XL:  8 Next: 72% Place: Dungeon:5 .##.....##.# #@M##...........# Noise: ===------  Time: 7498.0 (0.0) .#......##.# #..# ####...###.# d) +3 sling (flame)  f) +0 sling {Masatak rh7p....###....#####.## #...# .. Fire: d) +3 sling (flame) {Harkiran} #.#.###..........# #...#Zot (26496) Gem (2452) Rev* ....#.########.### rhop#.#....# #.#M   Menkaure (fast) ....#.## #.####### ..###.########.......# rhp!### #..........#######You shoot a sling bullet.  The sling bullet hits Menkaure but does no damage. _Menkaure is almost destroyed.Fire: d) +3 sling (flame) {Harkiran}rhpPress: ? - help, Shift-Dir - straight lineAim: Menkaure (almost destroyed, fast, 79% to hit)rh}######.....># #.##.# #.... planckenstein the Trooper######.###.###.####### Coglin ####.....##...#rhD~Health: 67/67 ======================== ..#####.##### #...#Magic: 11/11 ======================== ..########........# #...#AC: 5Str: 8 rhr~..#...............# ###...#EV: 11Int: 15 rh~.##........#####..##.!........SH: 0Dex: 17 rh[.##.......[# #................ XL:  8 Next: 72% Place: Dungeon:5 .##.....##.# #@M##...........# Noise: ===------  Time: 7498.0 (0.0) rh.;.#......##.# #..# ####...###.# d) +3 sling (flame)  f) +0 sling {Masatak rh_....###....#####.## #...# .. Fire: d) +3 sling (flame) {Harkiran} #.#.###..........# #...#Zot (26496) Gem (2452) Rev* rhv....#.########.### #.#....# #.#rhM   Menkaure (fast) ....#.## #.####### ..###.########.......# rh### #..........####### _Menkaure is almost destroyed.rhnFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linerhAim: Menkaure (almost destroyed, fast, 79% to hit)  You shoot a sling bullet. The sling bullet hits Menkaure.  rh8)The sling bullet burns Menkaure terribly.rh X  Press: ? - help, Shift-Dir - straight linerhD vAim: Menkaure (almost destroyed, fast, 79% to hit)  You shoot a sling bullet. The sling bullet hits Menkaure.  The sling bullet burns Menkaure terribly.  Menkaure is almost destroyed.  You shoot a sling bullet. The sling bullet hits Menkaure.rhC.rhrh5879.1 (1.1  rhVMenkaure is almost destroyed.  You shoot a sling bullet. The sling bullet hits Menkaure. _You destroy Menkaure!rhxuraining target 6.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 6!rhOneed to enable at least one skill for training.rh7/  --more--sh]>shZBC  Skill  Level Cost  Apt Skill  Level Cost  Apt shB a - Fighting   7.0   8.0   0   k - Spellcasting   2.0   4.2  -2  shBG         b - Maces & Flails   0.0   1.2  -1   l - Conjurations   3.0   4.8  -1  sh:C c - Unarmed Combat   0.0   1.2  -1   m - Air Magic   3.0   4.8  -1  sh^C d - Throwing   0.0   1.2  -1  shC        shC n - Evocations   0.0   0.6  +3  shC6 e - Short Blades   0.0   1.2  -1      shD f - Long Blades   0.0   1.0   0  sh$D.     g - Ranged Weapons   6.0   8.3  -1  shDDa    shfD        shD h - Armour   0.0   1.2  -1  shD.     i - Dodging   2.0   3.6  -1  shDT    shD; j - Stealth   2.0   3.6  -1      sh E        shBE_    shbE        shEa    shE        shEYou need to enable at least one skill.[?] HelpshEG[=] set a skill target  sh(F[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsuh= a + Fighting 7.0vh?TargetTarget--  --  --  --  --  -- vh --  --  --  --  --  --  -- vh --  vha-z] set[-] clear selected targetvh8ccost|targetsvhq [?25h[?0cvhXr *0 wh$"" whr)`[?25l[?1c8.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targetswhwh"wh*######.....># #.##.# #.... planckenstein the Trooper######.###.###.####### Coglin ####.....##...#Health: 67/67 ======================== wh +..#####.##### #...#Magic: 11/11 ======================== ..########........# #...#AC: 5Str: 8 wh5+..#...............# ###...#EV: 11Int: 15 wh+.##........#####..##.!........SH: 0Dex: 17 .##.......[# #................ XL:  8 Next: 87% Place: Dungeon:5 .##.....##.# #@.##...........# Noise: ===------  Time: 7499.1 (1.1) .#......##.# #..# ####...###.# d) +3 sling (flame)  f) +0 sling {Masatak wh,....###....#####.## #...# .. Fire: d) +3 sling (flame) {Harkiran} #.#.###..........# #...#Zot (26495) Gem (2451) Rev* wh&,t....#.########.### #.#....# #.# whR,....#.## #.####### ..###.########.......# ### #..........#######whz,Menkaure is almost destroyed.You shoot a sling bullet. The sling bullet hits Menkaure. wh,s_You destroy Menkaure!Training target 6.0 for Ranged Weapons reached!  wh,Your Ranged Weapons skill increases to level 6!You need to enable at least one skill for training.whI1wh|7whh9. _xhxhLevel 5 of the Dungeon<<<>>(Press ? for help) #.......# #.##.....###....####.#.#.#.....# #.#####.#######.##.#........#........<...#.### #.#####....[.......#.###.#########.###.###.# #.##....#######.....># #.##.# #.....# #.##>...# ######.###.###.######### #.##....#####.....##...# #..........#####.##### #...# ##.........########........# #...# #<........#...............# ###...#  ##.......##........#####..##.!........  #.#...#.##.......[# #................  #)#...#.##.....##.# #@.##...........#  #)##.##.#......##.# #..# ####...###.#  #.##.#.....###....#####.## #...#  ..  #......#.#.###xhY..........# #...#   ####.#.....#.########.###   #.#.#.#....# #.# #.......#.## #.####### ##....###.########.......# ###### #..........####### ##########.###### #.##...# #......#xhm.......!........xh/.................##..............###....#  .....yhdyhk######.....># #.##.# #.... planckenstein the TrooperyhlY######.###.###.####### Coglin ####.....##...#Health: 67/67 ======================== ..#####.##### #...#yhDlMagic: 11/11 ======================== ..########........# #...#AC: 5yhhlStr: 8 ..#...............# ###...#EV: 11yhl,Int: 15 yhl,.##........#####..##.!........SH: 0Dex: 17 .##.......[# #................ XL:  8 Next: 87% Place: Dungeon:5 yh6mT.##.....##.# #@.##...........# Noise: ===------  Time: 7499.1 (0.0) .#......##.# #..# ####...###.# d) +3 sling (flame)  f) +0 sling {Masatak yhnm....###....#####.## #...# .. Fire: d) +3 sling (flame) {Harkiran} #.#.###..........# #...#Zot (26495) Gem (2451) Rev* yhm....#.########.### #.#....# #.# ....#.## #.####### yhm..###.########.......# ### #..........#######Menkaure is almost destroyed.yhmUYou shoot a sling bullet. The sling bullet hits Menkaure. yhns_You destroy Menkaure!Training target 6.0 for Ranged Weapons reached!  yh%nYour Ranged Weapons skill increases to level 6! _You need to enable at least one skill for training.yhoyhtyhvyh~3yhxyhyhyh~40 _yh}b349yhMyhސyhyhK28yhOyh֕yhyh;\17) Rev+ yhcyhHyha06yh6yh|yhßL895yhyhq _c - 5 potions of curing (gained 2)yh8yhm^84) Rev yhɥyhڦyhyhK73yh3yhByh8K62yhxyhyhyh)yhXK51yh2yhyhyhP40) yhyhyhyhCL339yhyh<yhyhK28yh]yhyh&1706yhyhyh߿.79yh5yhyhByhyh7K84yhyhoyhyh@573yhcyhyhryhyh?K62yhyhKyhyh K51yhtyhtyh%yhZ540yh{yhyhwyhyh>6329yh`yhyhyhIyh{K28yhyhyhZyhK17yhyhyhyh506yhyh yhyhy^ #...#  yhG# #...#   #...# ##### ## ######...###... .# yhT##...........###  yh|.....# .# yh##...........#.# ># yhi######...###.#.##.# # #...# #....@.# ---524.1 (25.0) #...# ###.####  yh#...# #.# ##.## #.# yhy#### ### #.# yho...# ... #### ..yhy# ### ..# yh8]..# #yhyhH---5.1 (26yhBD695yhyh; _Found a stone staircase leading down.zhIzhozhzh8473zhzhzhK62zhzhR  There is a stone staircase leading down here.zhְzhR51 _zhazhzh zhK40zh+zhzhعzh6L319zhzh zhzhK28zh̾zhR  There is a stone staircase leading down here.zhzhR17 _zhPzhzhzhRK06zh zh7zh$zh{L595zh"zhmzhzhK84zhzh[zhjzhK73zhEzhzha62zhzhzhFzhK51zhzhgzhzhK40zhgzhzhzhL309zhzh)28zhzh[zhK17zhzhzhzhK06zhzh8zhzhL495zhzh2zhVzhK84zhzhCzh|zhK73zhzhzhCzhK62zhnzhzhzhiK51zhE zhg zh zh K40zhzhzh7zhM3399zhzhzha28zhzhTzhzhWK17zhzhSzh zh!K06zh!zh#zhS%zh%L395zh&zh'zhV(zh(K84zh )zh(+a73zh+zhM/M _You now have 40 gold pieces (gained 14).zh0zht0K62zhp1zh-3zhv4zh4K51zh5zh7zh9zh :K40zh:zhh<zhq=zh=L389zh>zhx@zhAzhBK28zhBzhSDzhEzhEK17zhFzh Izh/JzhJK06zh9KzhLzh NzhNL295zhDOzh[QzhqRzhRK84zhSzhSzh~TzhTK73zhUzh`VzhVzh+WK62zhWzh{YzhZzhZK51zh[zh^zho_zh_K40zh`zhbzhczhcL379zhdzhfzh(gzhgK28zh:hzhVizhOjzhjK17zhkzhKmzhnzh[nK06zhnzhozht#.# ###.# .<.#.# .#.# #.# ######### .....########.......# .#.###........##.##.#.# #.#.#.#..##.##<#### ...# #..###...##@......#74.1 (49 #### #.#.#.#..####......zhu.......# ..##.###.###..... .### ##.######## .#..###...#.....# #.##..........# ..##.#...........# #.##>#...........#zhxzh/yp5.1 (50195zh0~zh; _Found an escape hatch in the ceiling.zhIzhzhzhw84zhZzhK73zhCzh:zh]zhK62zh"zhzhpzhK51zh(zh0zhOzhK40zhzhzhγzhAL369zhzhzh-a[37m28zhиzhzhzhԺK17zh>zh8zhѼzhK06zhzhVzh zhbL095zhzh;     zhq  ######### ##.......#  zh.##.#  #.#..##.##<####  zh..##.......####  #.#..####.......@#  zh.....# #..##.#..#  zh.###.......##.#..#  .########..#..#..#  zh..#.....#..#.##..#  ...#.... ...#  zh  ........##... ...#  ......##.#.##.##   ..#.....#   zh,85.1 (1zh6.1 (1184zh(Z _k - a bubbling inky potion{h{h*{h`{h{hx{h7362{h{hc{hv{hK51{h[{h{h{hbK40{h{h{h; {hh L359{h {h {h {h; K28{h{h{hEa17{h{h{hTa06{h{hc3995{h{h}L _You now have 49 gold pieces (gained 9).{hl{hK84{hK{h{hj{hK73{hF {h!{ho"{h"K62{h#{h%{h/&{hl&K51{h'{hH({h({h)K40{hN){h[*{h*b349{h+{h+{h%,{hS,K28{h,{hH-{h-{h-K17{h7.{h.{h/{hM/K06{ho/{h1{h1{h2L895{h2{h4{h4{h*5K84{h5{h6{h7{h7K73{h8{h8{h9{h9K62{h9{h ;{h;{h <K51{h<{h={h>a40{h?{h@{hAb339{haB{h}D{hE{hEK28{h2F{hG{h}H{hHK17{hPI{h9K{h7L{hpLK06{h&M{hxN{hKO{hOL795{h P{hQ{hR{hSK84{hS{hTU{hVa73{h,W{hX{hY{h"ZK62{hZ{h^{h`a51{h`{hb{hc{h)dK40{hd{hof{hf{hgL329{hAg{h@h{h?ia28{hi{hj{hk{hlK17{hl{hn{hyo{hoK06{hp{h4t,{h߁L695{h{h{hL{hK84{hl{h{ha{hيK73{h62{h5140319{hFw28{h 170{h6{hز{hx595{hI{h,{hP{hw84{h5w73{h{h{hJK62{h{h{h' .###.### #.# #...#####.# .####### ###..###.####...# #.# {h3.......# #............# #.. .####### ##....####...# #.# .###### #....# ###.#####.# .{hKx##...# #....######.......# ......# #........##.......# ......## ##.#.....########## .#..##.# #@##....# #.###.# #....##.#.## {h.###.# .....#####.#.# ......# .... #.#.# ##.##### ... ..# #  #.# .o ###{ho   orc (asleep)  #.# .  ### {h.638.1 (52{h9.1 (5351{hq _An orc comes into view. It is wielding a +0 whip.{hebZ  #.#  ###..###.##  #............# #.. ##....####...# #. #....# ###.#####. #.......... #..... ##.# #@#  #....#  .....#####.#.# {hb .... #.#.#  ... ..# #  #.# .o ###  #.# .  ###{hM  #.#  ###..###.##  #............# #.. ##....####...# #. #....# ###.#####. #.......... #..... ##.# #@#  #....#  .....#####.#.#  .... #.#.#  ... ..# {h  #.# .o ###  #.# .  ### {h{h{h3{h[ _An orc is nearby!{h0  #.#  ###..###.##  #............# #.. ##....####...# #. #....# ###.#####. #.......... #..... ##.#{hE #@#  #....#  .....#####.#.#  .... #.#.#  ... ..# #  #.# .o ###  #.# .  ###{h W  #.#  ###..###.##  #............# #..{h s ##....####...# #. #....# ###.#####. #.......... #..... ##.#{h  #@#  #....#  .....#####.#.# {hՈ q .... #.#.#  ... ..# {h  {h #.# .o ###  #.# . {h 7 ### {h {h {h/ {h  {h6 M_An orc is nearby!{hD%  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.{hP)(((((){h ((You kill the orc!|h G......)===40.2 (1.1)40) Rev  _You shoot a sling bullet.|h[;|h;|hA|hCH _No target in view!|hH|h|h|h3H _No target in view!|hӨ3|hv|h|h|hٳ309 _|ha28|h{|h5|h=  #.####### ###..###.####...# ##.......# #............# ####### ##....####...# # ##.###### #....# ###.####  #.##...# #....######......  #......# #........##...... |ha #......## ##.#.....#######  #.#..##.# ####.##....#  #.#.###.# #.@..##.#.##---  #.#.###.##.....#####.#.#  #.......#...... #.#.#  ###.#####...... ..# #  #.# #..)... ## #.# #...... ooo 3 orcs (asleep)|h ####....o. #oo....|h~u 2.2 (2.0  3 orcs come into view.|hw|h8|h]7  The orc shouts! x2|h$ oo   orc wizardoo..ooo 3 orcs (1 wandering).oAn orc wizard comes into view. It is wielding a +0 dagger.|h:==-3.2 (317) |h|h, _The orc wizard shouts!|h$ ((((oYou shoot a sling bullet. The sling bullet hits the orc.|hϠ  The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.|h`$ |h$ |h% |h(& |h/ ....oo.o.o|h/ =4.3 (1.106) Rev |hQ7 |h9 \ _The orc is severely wounded.|h (((You shoot a sling bullet.  The sling bullet hits the orc but does no damage.|ht Q|ht +_The orc is severely wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.  The orc is heavily wounded.The sling bullet hits the orc.burns the orc.|hI |h |h |h..oo...o.|hAl5.4495|h" |h W _The orc is almost dead.}h. (((((((You shoot a sling bullet.}hc  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.}hQ 2 orcs}h&}hf'}h'}h[0..o.)..oo.......}h3|6.574) Rev+ }h;}h<G _You kill the orc!~hy#.# ###..###.####...# #. #.# #......# #.# ##....####...# #. #.###### #....# ###.#####. #.##...# #....######. #......# ~h,z#........##. #......## ##.#.....# #.#..##.# ####.##....# #.#.###.# #..@.##.#.## #.#.###.##.....#####.#.# #.#...... #.#.# ~hz###.#####...o.) ..# # #.# #..)...#.# #.oo... ~hz### #......    orc#......~h|~h1.~hR:*~h\b   The orc wizard casts a spell.The orc wizard flickers and vanishes!~hP9{~hx--7063~h~h _Deactivating autopickup; reactivate with Ctrl-A.~h ~.# ###..###.####...# #.# .~hs R# #............# #. .# ##....####...# #.# .###### #....# ###.#####.# .##...# #....######.# ......# #........##.# ......## ##.#.....# .#..##.# ####.##....# .#.###.# #...@##.#.## .#.###.##.....#####.#.# .~h #...... #.#.# .#####.....) ..# #  #.# #..  #.# #.{o...  ### #.~h /..... ~h ---852~h8 ~h hvM ##.### #.# #...#### .####### ###..###.##### .................# ##....####...# ####....# ###.##### .###....####hw .......... ......## ##.#.....##########.####@##.... #....# .#.###.##.....#### .......#...... #.#. hw##.#####.....) ..# #{.hsxh yh{o.o   orch9@-9hV^41) Rev h hzh##...# ..... ##.### #.# #...#### .####### ###..###.##### .................# #hQ###...# #### ###.##### .###....#####h #........##....... ......## ##@#.....##########.h####.##.... #....# .h#.###.##.....#### .......#...... #.#. ##.#####..{o.) ..# #h].)###.o###h:hj5030hh3hRhh229918) hhK07hhŚhD396hhhGha85h&h.oo   orchT  #...# #.#  ##.### #.#  ###..###.##  #......  ##....#  #....#  #....##### #........# ##@#5.5 (5 ####.#hD  #..o.# #####.#.#  #.#.# ) ..# #  #.# #..)... ###  #.#   ###  _You start waiting.h3H #...# #.#  ##.### #.#  ###..###.##  #......  ##....#  #....#  #....##### #........# ##@# ####.#  #..o.# #####.#.#  ) ..# #  #.# #..)...   #.#   ### hHhMh>P[ _An orc is nearby!h .### #...# #.# #.........# planckenstein the Trooper .###.### #.# #...#####.# Coglin .####### ###..###.####...# #.# Health: 67/67 ======================== .......# #............# #.. Magic: 11/11 ======================== .####### ##....####...# #.# AC: 5Str: 8 .#######....# ###.#####.# EV: 11h VInt: 15 .##...##....######.......# SH: 0Dex: 17 ......##........##.......# XL:  8 Next: 87% Place: Dungeon:5 ......####@#.....########## Noise: ---------  Time: 7655.5 (0.0) .#..##.# ####*##....#h d) +3 sling (flame)  f) +0 sling {Masatak .#.###.# #..o.##.#.##Fire: d) +3 sling (flame) {Harkiran} .#.###.##.....#####.#.#Zot (26338) Gem (2295) .......#...... #.#.# ##.#####..{o.) ..# #h# eo   orch| x#.# #..)... ####.# #..o...### #...... _Deactivating autopickup; reactivate with Ctrl-A. _You start waiting. _An orc is nearby!Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (68% to hit)h .### #...# #.# #.........# planckenstein the Trooper .###.### #.# #...#####.# Coglin .####### ###..###.####...# #.# Health: 67/67 ======================== .......# #............# #.. Magic: 11/11 ======================== .####### ##....####...# #.# AC: 5Str: 8 .#######....# ###.#####.# EV: 11Int: 15 .##...##....######.......# SH: 0Dex: 17 ......##........##.......# XL:  8 Next: 87% Place: Dungeon:5 ......##[1h] 5G##@#.....########## Noise: ---------  Time: 7655.5 (0.0) .#..##.# ####(##....#d) +3 sling (flame)  f) +0 sling {Masatak .#.###.# #..o.##.#.##Fire: d) +3 sling (flame) {Harkiran} .#.###.##.....#####.#.#Zot (26338) Gem (2295) .......#...... #.#.# ##.#####..{o.) ..# #o   orc#.# #..)... ####.# #..o...### #...... _You start waiting. _An orc is nearby!h Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (68% to hit)  You shoot a sling bullet.h[v w(  Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (68% to hit)  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.h hX Co.h ===6.6 (1.174) Rev hW h ^ _The sling bullet closely misses the orc.h=.### #...# #.# #.........# planckenstein the Trooper .###.### #.# #...#####.# Coglin .####### ###..###.####...# #.# Health: 67/67 ======================== .......# #............# #.. Magic: 11/11 ======================== .####### ##....####...# #.# AC: 5Str: 8 .#######....# ###.#####.# EV: 11Int: 15 .##...##....######.......# SH: 0Dex: 17 ......##........##.......# XL:  8 Next: 87% Place: Dungeon:5 ......##[1h >5G##@#.....########## Noise: ===------  Time: 7656.6 (0.0) .#..##.# ####o##....#d) +3 sling (flame)  f) +0 sling {Masatak .#.###.# #....##.#.##Fire: d) +3 sling (flame) {Harkiran} .#.###.##.....#####.#.#h0>Zot (26337) Gem (2294) Rev .......#...... #.#.# ##.#####..{o.) ..# #hX>o   orc#.# #..)... ###hz>#.# #..o...### #......The sling bullet hits the orc but does no damage.  h>You shoot a sling bullet. _The sling bullet closely misses the orc.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (68% to hit)h.### #...# #.# #.........# planckenstein the Trooper .#h##.### #.# #...#####.# Coglin .####### ###..###.####...# #.# Health: 67/67 ======================== .......# #............# #.. Magic: 11/11 ======================== h6.####### ##....####...# #.# AC: 5Str: 8 h].#######....# ###.#####.# EV: 11hBInt: 15 .##...#h#....######.......# SH: 0Dex: 17 h......##........##.......# XL:  8 Next: 87% Place: Dungeon:5 ......##h9u##@#.....########## Noise: ===------  Time: 7656.6 (0.0) .#..##.# ####(##....#h]"d) +3 sling (flame)  f) +0 sling {Masatak .#.###.# #...(##.#.##hFire: d) +3 sling (flame) {Harkiran} .#.###.##.....#####.#.#hZot (26337) Gem (2294) Rev .......#...... #.#.# h##.#####..{o.) ..# #o   orch#.# #..)... ####.# #..o...### #......h6You shoot a sling bullet. _The sling bullet closely misses the orc.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehiAim: an orc, wielding a +0 short sword (68% to hit)  You shoot a sling bullet.hdMFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword (68% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc.The sling bullet hits the orc.hU@  The orc is lightly wounded.hoo.o 2 orcsht56-hz7.7 (1.162) Rev+ hhq _The orc hits you with a +0 short sword. The orc misses you.h .### #...# #.# #.........# planckenstein the Trooper .###.### #.# #...#####.# Coglin .####### ###..###.####...# #.# Health: 66/67 =======================- hx.......# #............# #.. Magic: 11/11 ======================== .####### ##....####...# #.# AC: 5Str: 8 .#######....# ###.#####.# EV: 11Int: 15 .##...##....######.......# SH: 0Dex: 17 h......##........##.......# XL:  8 Next: 87% Place: Dungeon:5 ......##h"m##@#.....########## Noise: ===------  Time: 7657.7 (0.0) .#..##.# ####o##....#d) +3 sling (flame)  f) +0 sling {Masatak .#.###.# #..o.##.#.##hfFire: d) +3 sling (flame) {Harkiran} .#.###.##.....#####.#.#Zot (26336) Gem (2292) Rev+ .......#...... #.#.# ##.#####..{o.) ..# #hoo 2 orcs#.# #..)... ####.# #..o...### #......You shoot a sling bullet. The sling bullet hits the orc.  The orc is lightly wounded. _The orc hits you with a +0 short sword. The orc misses you.Fire: d) +3 sling (flame) {Harkiran}hPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (lightly wounded, 68% to hit)hq.### #...# #.# #.........# planckenstein the Trooper .###.### #.# #...#####.# Coglin .####### ###..###.####...# #.# Health: 66/67 =======================- .......# #............# #.. Magic: 11/11 ======================== h;r.####### ##....####...# #.# AC: 5Str: 8 .#######....# ###.#####.# EV: 11Int: 15 .##...##....######.......# SH: 0Dex: 17 ......#hhr#........##.......# XL:  8 Next: 87% Place: Dungeon:5 ......##hru##@#.....########## Noise: ===------  Time: 7657.7 (0.0) .#..##.# ####(##....#hrd) +3 sling (flame)  f) +0 sling {Masatak .#.###.# #..o(##.#.##hrFire: d) +3 sling (flame) {Harkiran} .#.###.##.....#####.#.#Zot (26336) Gem (2292) Rev+ hr.......#...... #.#.# ##.#####..{o.) ..# #hosoo 2 orcs#.# #..)... ####.# #..o...### #......You shoot a sling bullet. The sling bullet hits the orc.  The orc is lightly wounded. _The orc hits you with a +0 short sword. The orc misses you.Fire: d) +3 sling (flame) {Harkiran}hsPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (lightly wounded, 68% to hit)h _The orc hits you with a +0 short sword. The orc misses you.Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 short sword (lightly wounded, 68% to hit)  You shoot a sling bullet. The sling bullet barely misses the orc.hQYou shoot a sling bullet. The sling bullet hits the orc.h]},hBo.hrp8.8 (1.151h0h[ _The orc is heavily wounded.h:} .### #...# #.# #.........# planckenstein the Trooper .#h} ##.### #.# #...#####.# Coglin .####### ###..###.####...# #.# Health: 66/67 =======================- .......# #............# #.. Magic: 11/11 ======================== .####### ##....####...# #.# AC: 5h} Str: 8 .#######....# ###.#####.# EV: 11h~ Int: 15 .##...##....######.......# SH: 0h$~ BDex: 17 ......#hg~ #........##.......# XL:  8 Next: 87% Place: Dungeon:5 ......##h~ [##@#.....########## Noise: ===------  Time: 7658.8 (0.0) .#..##.# ####o##....#h  d) +3 sling (flame)  f) +0 sling {Masatak .#.###.# #..o.##.#.##Fire: d) +3 sling (flame) {Harkiran} .#.###.##.....#####.#.#Zot (26335) Gem (2291) Rev+ .......#...... #.#.# ##.#####..{o.) ..# #oo 2 orcshf #.# #..)... ####.# #..o...### #......You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc. _The orc is heavily wounded.h Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (heavily wounded, 68% to hit)h .### #...# #.# #.........# planckenstein the Trooper .###.### #.# #...#####.# Coglin .####### ###..###.####...# #.# Health: 66/67 =======================- h^ .......# #............# #.. Magic: 11/11 ======================== .####### ##....####...# #.# AC: 5Str: 8 .#######....# ###.#####.# EV: 11Int: 15 .##...#h #....######.......# SH: 0Dex: 17 ......#hğ #........##.......# XL:  8 Next: 87% Place: Dungeon:5 ......##h m##@#.....########## Noise: ===------  Time: 7658.8 (0.0) .#..##.# ####o##....#hb 8d) +3 sling (flame)  f) +0 sling {Masatak .#.###.# #..o.##.#.##Fire: d) +3 sling (flame) {Harkiran} .#.###.##.....#####.#.#Zot (26335) Gem (2291) Rev+ .......#...... #.#.# h ##.#####..{o.) ..# #oo 2 orcsh #.# #..)... ####.# #..o...### #......h TYou shoot a sling bullet. The sling bullet hits the orc. h t_The orc is heavily wounded.Fire: d) +3 sling (flame) {Harkiran}h0 Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (heavily wounded, 68% to hit)  hS 8You shoot a sling bullet. The sling bullet hits the orc!h˦ )   orchs7   Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 short sword (heavily wounded, 68% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.h#F h()h ){89.9 (1.140) Rev* h h G _You kill the orc!h0M.### #...# #.# #.........# planckenstein the Trooper .###.### #.# #...#####.# Coglin .####### ###..###.####...# #.# Health: 66/67 =======================- .......# #............# #.. Magic: 11/11 ======================== .####### ##....####...# #.# AC: 5Str: 8 .######h1#....# ###.#####.# EV: 11Int: 15 .##...##....######.......# SH: 0Dex: 17 ......##........##.......# XL:  8 Next: 88% Place: Dungeon:5 ......####@#.....########## Noise: ===------  Time: 7659.9 (0.0) .#..##.# ####)##....#h,1d) +3 sling (flame)  f) +0 sling {Masatak .#.###.# #..{.##.#.##hX1Fire: d) +3 sling (flame) {Harkiran} .#.###.##.....#####.#.#Zot (26334) Gem (2290) Rev* .......#...... #.#.# h1 ##.#####..{o.) ..# ##.# #..)... ####.# #..o...h1V### #......You kill the orc!h1You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc. _You kill the orc!h1|Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehL.### #...# #.# #.........# planckenstein the Trooper .###.### #.# #...#####.# Coglin .####### ###..###.####...# #.# Health: 66/67 =======================- .......# #............# #.. Magic: 11/11 ======================== .####### ##....####...# #.# AC: 5Str: 8 .#######....# ###.#####.# EV: 11Int: 15 h.##...##....######.......# SH: 0Dex: 17 ......##........##.......# XL:  8 Next: 88% Place: Dungeon:5 ......####@#.....########## Noise: ===------  Time: 7659.9 (0.0) h.#..##.# ####)##....#d) +3 sling (flame)  f) +0 sling {Masatak h.#.###.# #..{.##.#.##Fire: d) +3 sling (flame) {Harkiran} hD.#.###.##.....#####.#.#Zot (26334) Gem (2290) Rev* hk.......#...... #.#.# ##.#####..{o.) ..# #h#.# #..)... ####.# #..o...h### #......You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc. h_You kill the orc!Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineh 4That would be overly suicidal.h%hh. _h / .### #...# #.# #.........# planckenstein the Trooper .###.### #.# #...#####.# Coglin .####### ###..###.####...# #.# Health: 66/67 =======================- .......# #............# #.. Magic: 11/11 ======================== .####### ##....####...# #.# AC: 5Str: 8 .#######....# ###.#####.# EV: 11Int: 15 .##...##....######.......# SH: 0Dex: 17 ......##........##.......# XL:  8 Next: 88% Place: Dungeon:5 ......##[1h0 !5G##@#.....########## Noise: ===------  Time: 7659.9 (0.0) .#..##.# ####)##....#d) +3 sling (flame)  f) +0 sling {Masatak .#.###.# #..{.##.#.##Fire: d) +3 sling (flame) {Harkiran} .#.###.##.....#####.#.#Zot (26334) Gem (2290) Rev* .......#...... #.#.# ##.#####..{o.) ..# ##.# #..)... ####.# #..o...### #...... _You kill the orc!Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineh( 1@)h <*{h*F.### #...# #.# #.........# planckenstein the Trooper .###.### #.# #...#####.# Coglin hF.####### ###..###.####...# #.# Health: 66/67 =======================- .......# #............# #.. Magic: 11/11 ======================== .####### ##....####...# #.# AC: 5Str: 8 .#######....# ###.#####.# EV: 11hGBInt: 15 .##...#h0G#....######.......# SH: 0Dex: 17 ......#h\G#........##.......# XL:  8 Next: 88% Place: Dungeon:5 ......##hG##@#.....########## Noise: ===------  Time: 7659.9 (0.0) hG.#..##.# ####(##....#d) +3 sling (flame)  f) +0 sling {Masatak hG.#.###.# #..(.##.#.##Fire: d) +3 sling (flame) {Harkiran} hG.#.###.##.....#####.#.#Zot (26334) Gem (2290) Rev* h HO.......#...... #.#.# h+H##.#####..{o.) ..# ##.# #..)... ###hLHg#.# #..o...### #...... hlHn_You kill the orc!Fire: d) +3 sling (flame) {Harkiran}hHvPress: ? - help, Shift-Dir - straight line _That would be overly suicidal.  hH5Fire: d) +3 sling (flame) {Harkiran}hH@Press: ? - help, Shift-Dir - straight linehhYa))hKZ7=61.0 (1.1389hZh?ahc<  Fire: d) +3 sling (flame) {Harkiran}h3cxPress: ? - help, Shift-Dir - straight line _That would be overly suicidal. hKc6 Fire: d) +3 sling (flame) {Harkiran}h_cmPress: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2h .### #...# #.# #.........# planckenstein the Trooper .###.### #.# #...#####.# Coglin h 8.####### ###..###.####...# #.# Health: 67/67 ======================== .......# #............# #.. Magic: 11/11 ======================== .####### ##....####...# #.# AC: 5h Str: 8 .#######....# ###.#####.# EV: 11h: Int: 15 .##...##....######.......# SH: 0he BDex: 17 ......#h #........##.......# XL:  8 Next: 88% Place: Dungeon:5 ......##h g##@#.....########## Noise: ===------  Time: 7661.0 (0.0) .#..##.# ####)##....#h d) +3 sling (flame)  f) +0 sling {Masatak .#.###.# #..).##.#.##h Fire: d) +3 sling (flame) {Harkiran} .#.###.##.....#####.#.#h& Zot (26333) Gem (2289) Rev* .......#...... #.#.# hI ##.#####..{o.) ..# ##.# #..)... ###hs #.# #..o...### #...... _That would be overly suicidal.  h eFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line h _You shoot a sling bullet. x2  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineh2D 1@)h.### #...# #.# #.........# planckenstein the Trooper .#h!##.### #.# #...#####.# Coglin .####### ###..###.####...# #.# Health: 67/67 ======================== hE.......# #............# #.. Magic: 11/11 ======================== hg.####### ##....####...# #.# AC: 5Str: 8 h.#######....# ###.#####.# EV: 11hInt: 15 .##...##....######.......# SH: 0hBDex: 17 ......#h#........##.......# XL:  8 Next: 88% Place: Dungeon:5 ......##hG[##@#.....########## Noise: ===------  Time: 7661.0 (0.0) .#..##.# ####)##....#hvd) +3 sling (flame)  f) +0 sling {Masatak .#.###.# #..).##.#.##hFire: d) +3 sling (flame) {Harkiran} .#.###.##.....#####.#.#Zot (26333) Gem (2289) Rev* h.......#...... #.#.# ##.#####..{o.) ..# #h#.# #..)... ####.# #..o...ho### #...... _That would be overly suicidal.  h/eFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line hN_You shoot a sling bullet. x2  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehhwhQ$h4%2.1 (1.128) Rev+ h+h1.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.h.### #...# #.# #.........# planckenstein the Trooper .###.### #.# #...#####.# Coglin hJ.####### ###..###.####...# #.# Health: 67/67 ======================== .......# #............# #.. Magic: 11/11 ======================== h9.####### ##....####...# #.# AC: 5Str: 8 .#######....# ###.#####.# EV: 11Int: 15 .##...#hl#....######.......# SH: 0Dex: 17 ......#h#........##.......# XL:  8 Next: 88% Place: Dungeon:5 ......##h##@#.....########## Noise: ===------  Time: 7662.1 (0.0) .#..##.# ####)##....#d) +3 sling (flame)  f) +0 sling {Masatak h.#.###.# #..).##.#.##Fire: d) +3 sling (flame) {Harkiran} .#.###.##.....#####.#.#hJZot (26332) Gem (2288) Rev+ .......#...... #.#.# ##.#####..{o.) ..# #h{#.# #..)... ####.# #..o...### #...... _You shoot a sling bullet. x2  h_Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehZ1@)hi .### #...# #.# #.........# planckenstein the Trooper .###.### #.# #...#####.# Coglin .####### ###..###.####...# #.# Health: 67/67 ======================== .......# #............# #.. Magic: 11/11 ======================== h .####### ##....####...# #.# AC: 5Str: 8 .#######....# ###.#####.# EV: 11Int: 15 .##...##....######.......# SH: 0Dex: 17 ......##........##.......# XL:  8 Next: 88% Place: Dungeon:5 ......##h+ ##@#.....########## Noise: ===------  Time: 7662.1 (0.0) .#..##.# ####(##....#d) +3 sling (flame)  f) +0 sling {Masatak hn k.#.###.# #..)(##.#.##Fire: d) +3 sling (flame) {Harkiran} .#.###.##.....#####.#.#Zot (26332) Gem (2288) Rev+ h Z.......#...... #.#.# ##.#####..{o.) ..# ##.# #..)... ####.# #..o...h H### #...... _You shoot a sling bullet. x2  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.h }Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehH7 hN @).h 4--3.2 (1.117h h{  Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight line h _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: d) +3 sling (flame) {Harkiran}h Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.h .### #...# #.# #.........# planckenstein the Trooper .###.### #.# #...#####.# Coglin .####### ###..###.####...# #.# Health: 64/67 ======================-- .......# #............# #.. Magic: 11/11 ======================== .####### ##....####...# #.# AC: 5hStr: 8 .#######....# ###.#####.# EV: 11Int: 15 .##...##....######.......# SH: 0Dex: 17 ......##........##.......# XL:  8 Next: 88% Place: Dungeon:5 ......##hI##@#.....########## Noise: ===------  Time: 7663.2 (0.0) .#..##.# ####)##....#d) +3 sling (flame)  f) +0 sling {Masatak .#.###.# #..).##.#.##Fire: d) +3 sling (flame) {Harkiran} .#.###.##.....#####.#.#hZot (26331) Gem (2287) Rev+ .......#...... #.#.# ##.#####..{o.) ..# ##.# #..)... ####.# #..o...### #...... h_You shoot a sling bullet. x2; Something hits you but does no damage.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.Fire: d) +3 sling (flame) {Harkiran}hDGPress: ? - help, Shift-Dir - straight linehq;1@)hq.### #...# #.# #.........# planckenstein the Trooper .###.### #.# #...#####.# Coglin hc.####### ###..###.####...# #.# Health: 64/67 ======================-- .......# #............# #.. Magic: 11/11 ======================== .####### ##....####...# #.# AC: 5Str: 8 h.#######....# ###.#####.# EV: 11Int: 15 h#.##...##....######.......# SH: 0Dex: 17 hJ......##........##.......# XL:  8 Next: 88% Place: Dungeon:5 hi......##hu##@#.....########## Noise: ===------  Time: 7663.2 (0.0) .#..##.# ####(##....#h$d) +3 sling (flame)  f) +0 sling {Masatak .#.###.# #..)(##.#.##Fire: d) +3 sling (flame) {Harkiran} .#.###.##.....#####.#.#Zot (26331) Gem (2287) Rev+ .......#...... #.#.# ##.#####..{o.) ..# ##.# #..)... ###hFg#.# #..o...### #...... hm_You shoot a sling bullet. x2; Something hits you but does no damage.Fire: d) +3 sling (flame) {Harkiran}hPress: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.h}Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineh~h6@).h5=4.3 (1.106h~8{hV h Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.hmFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line h_You shoot a sling bullet. x2; Something hits you but does no damage.hP .### #...# #.# #.........# planckenstein the Trooper .###.### #.# #...#####.# Coglin .####### ###..###.####...# #.# Health: 65/67 =======================- .......# #............# #.. Magic: 11/11 ======================== .####### ##....####...# #.# AC: 5Str: 8 .#######....# ###.#####.# EV: 11Int: 15 .##...##....######.......# SH: 0Dex: 17 ......##........##.......# XL:  8 Next: 88% Place: Dungeon:5 hu ......####@#.....########## Noise: ===------  Time: 7664.3 (0.0) .#..##.# ####{##....#d) +3 sling (flame)  f) +0 sling {Masatak .#.###.# #..).##.#.##Fire: d) +3 sling (flame) {Harkiran} .#.###.##.....#####.#.#Zot (26330) Gem (2286) Rev+ .......#...... #.#.# ##.#####..{o.) ..# ##.# #..)... ####.# #..o...### #...... _You shoot a sling bullet. x2; Something hits you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineh ;@{h .### #...# #.# #.........# planckenstein the Trooper .###.### #.# #...#####.# Coglin .####### ###..###.####...# #.# Health: 65/67 =======================- .......# #............# #.. Magic: 11/11 ======================== h ! .####### ##....####...# #.# AC: 5Str: 8 .#######....# ###.#####.# EV: 11Int: 15 .##...##....######.......# SH: 0Dex: 17 ......##........##.......# XL:  8 Next: 88% Place: Dungeon:5 ......####@#.....########## Noise: ===------  Time: 7664.3 (0.0) .#..##.# ####(##....#d) +3 sling (flame)  f) +0 sling {Masatak .#.###.# #..)(##.#.##Fire: d) +3 sling (flame) {Harkiran} .#.###.##.....#####.#.#Zot (26330) Gem (2286) Rev+ .......#...... #.#.# ##.#####..{o.) ..# ##.#h,!  #..)... ####.# #..o...### #...... _You shoot a sling bullet. x2; Something hits you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehO h, {.5.4 (1.1295) Rev h^4 h6  Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight line h7 _You shoot a sling bullet. x2; Something hits you but does no damage.  Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.hg .### #...# #.# #.........# planckenstein the Trooper .###.### #.# #...#####.# Coglin .####### ###..###.####...# #.# Health: 65/67 =======================- h.......# #............# #.. Magic: 11/11 ======================== .####### ##....####...# #.# AC: 5Str: 8 .#######....# ###.#####.# EV: 11Int: 15 .##...#h#....######.......# SH: 0Dex: 17 ......#h#........##.......# XL:  8 Next: 88% Place: Dungeon:5 ......##hJg##@#.....########## Noise: ===------  Time: 7665.4 (0.0) .#..##.# ####{##....#hud) +3 sling (flame)  f) +0 sling {Masatak .#.###.# #..).##.#.##hFire: d) +3 sling (flame) {Harkiran} .#.###.##.....#####.#.#Zot (26329) Gem (2285) Rev h.......#...... #.#.# ##.#####..{o.) ..# #h#.# #..)... ####.# #..o...h### #...... _You shoot a sling bullet. x2; Something hits you but does no damage.h#mFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line h_You shoot a sling bullet. x2; Something hits you but does no damage.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehK[;@{h .### #...# #.# #.........# planckenstein the Trooper .###.### #.# #...#####.# Coglin .####### ###..###.####...# #.# Health: 65/67 =======================- h.......# #............# #.. Magic: 11/11 ======================== .####### ##....####...# #.# AC: 5Str: 8 .#######....# ###.#####.# EV: 11Int: 15 .##...##....######.......# SH: 0Dex: 17 ......#h\#........##.......# XL:  8 Next: 88% Place: Dungeon:5 ......##h~##@#.....########## Noise: ===------  Time: 7665.4 (0.0) .#..##.# ####{##....#d) +3 sling (flame)  f) +0 sling {Masatak .#.###.# #..).##.#.##Fire: d) +3 sling (flame) {Harkiran} .#.###.##.....#####.#.#Zot (26329) Gem (2285) Rev .......#...... #.#.# h!##.#####..{o.) ..# ##.# #..)... ####.# #..o...### #...... _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line hW_You shoot a sling bullet. x2; Something hits you but does no damage.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehA}  Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.  Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2h{ )Reactivating autopickup.h_ h y916.5 (1.174hh6 _You feel a bit more experienced.hY .### #...# #.# #.........# planckenstein the Trooper .#hǦ ##.### #.# #...#####.# Coglin .####### ###..###.####...# #.# Health: 65/67 =======================- .......# #............# #.. Magic: 11/11 ======================== .####### ##....####...# #.# AC: 5h Str: 8 .#######....# ###.#####.# EV: 11Int: 15 hA .##...##....######.......# SH: 0Dex: 17 ......#hv #........##.......# XL:  8 Next: 91% Place: Dungeon:5 ......##h g##@#.....########## Noise: ===------  Time: 7666.5 (0.0) .#..##.# ####)##....#hƧ Rd) +3 sling (flame)  f) +0 sling {Masatak .#.###.# #..).##.#.##Fire: d) +3 sling (flame) {Harkiran} h .#.###.##.....#####.#.#Zot (26327) Gem (2284) Rev .......#...... #.#.# hK z##.#####..{o.) ..# ##.# #..)... ####.# #..o...### #......Press: ? - help, Shift-Dir - straight linehm kYou shoot a sling bullet. x2  Reactivating autopickup. h _You feel a bit more experienced.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineh! ;@)ha .### #...# #.# #.........# planckenstein the Trooper .###.### #.# #...#####.# Coglin hb .####### ###..###.####...# #.# Health: 65/67 =======================- .......# #............# #.. Magic: 11/11 ======================== .####### ##....####...# #.# AC: 5Str: 8 .#######....# ###.#####.# EV: 11Int: 15 .##...##....######.......# SH: 0Dex: 17 ......##........##.......# XL:  8 Next: 91% Place: Dungeon:5 ......####@#.....########## Noise: ===------  Time: 7666.5 (0.0) .#..##.# ####(##....#d) +3 sling (flame)  f) [0;10h1c l;1m+0 sling {Masatak .#.###.# #..)(##.#.##Fire: d) +3 sling (flame) {Harkiran} .#.###.##.....#####.#.#Zot (26327) Gem (2284) Rev .......#...... #.#.# ##.#####..{o.) ..# ##.# #..)... ####.# #..o...### #......Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2  Reactivating autopickup. _You feel a bit more experienced.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehc h-m).67.6 (1.16hm3hqhsb You shoot a sling bullet. x2  hRsReactivating autopickup. _You feel a bit more experienced. _You shoot a sling bullet. x2hCS  #.############## ###..###.####...# ......# #.......... .#######....####hS#  ###.####...######...... ...#........####.#.....######### .#..##.# ####@##....# ##..).##.#.#hSL#.....### h5Tk......#...... ....hQT6.#......h[h<\----8h_\L052hch!jh _Items here: )) [[.h #.####### ###..###.####...# #. #.......# #............# #.####### ##....####...# # #. #....# ###.#####. #.##...# #....######....... #......# #........##. #......## ##.#.....######## #.#..##.# ####)##....# h# [#.#.###.# #..@.##.#.## #.#.###.##.....#####.#. #........ #.#.# ###.#####.....) ..# #  #.# #..)... ###  #.# #..o...  ### #...... hN 7#...... hD$ h,% ---941)  _h, h/ T _You see here a +0 short sword.h #.# ###..###.####...# # ##.# #......# #.# ##....####...# # ##.###### #....# ###.#####  #.##...# #....######  #......# #........##  #......## ##.#.....  #.#..##.# ####)##....#  #.#.###.# #.@).##.#.##  #.#.###.##.....#####.#.#  #h+s.#...... #.#.#  ###.#####.....) ..# # #.# #..)... ### #.# #...... ### #...... #......hih;7=7030 _h#h$h###.......# #............# ....####### ##....####...# ###. #....# ###.###  #.##...# #....######..... #......# #........## #......## ##.#.....####### #.#..##.# ####)##....#  #.#.###.###.##..).##.#.## #.#.###.##....@#####.#. #.........# #.#.# ###.#####.....)... ..# # #.# #..)....######  #.# #.......# ### #.......# #.......# #.......#h"hj1279hvh6hS.....####### ##....####...# ####.######.. #....# ###.###  #.##...#.. #....######.... #......#... #........## #......##.. ##.#.....###### #.#..##.##.. ####)##....#  #.#.###.###.##..).##.#.##h #.#.###.##.....#####.#. #.........# #.#.# ###.#####.....)......# # #.# #..)....######  #.# #.......#  #hI## #.# #.# h #.# #########h h i218hhOhn b#####... #....# ###.##  #.##...#..._ #....######... #......#.... #........##hn  #......##... ##.#.....##### #.#..##.##.. ####)##....#  #.#.###.###.##..).##.#.##ho  #.#.###.##.....#####.#. #.......h/o :..####.#.#h^o  ###.#####...@.)......# #ho : #.# #..)....######  #.# #.......# ho | ### #.# ho #.#  #.#hp P ######### hCx hx i307h~ h 5 _Found an iron altar of Okawaru.h0.......########....####... ######.######.......#....# ###.# #.##...#..._.. #....###### #......#...... #........##.. #......##.... ##.#.....#### #.#..##.##...####)##....# #.#.###.###.##..).##.#.## #.#.###.#####.#.# #.......#..@....####.#.####.#####.....)......# # #.# #..)....###### #.# #.#### #.#  #.# #.......##########h\:=4196hKh>#######.......# #............ ........####### ...##....####... #######.######.......#....# ### #.##...#..._...#....###### #......#.......#........##. #......##.....###.#.....### #.#..##.##...####)##....#h> #.#.###.###.##..).##.#.## #.#.###.###.#.# #.......#.......####.#.####.#####.....)......# # #.# #..)....######h? #.# #.###h@?Z# #.# h_? #.# #......h~?D.##########hGa58hH5hPPhQh h h hL h #.####### ###..###.####...# ######.......##...##............# .......#######.....##....####...# ######.######.......#....# ###.##.##...#..._...#....######.#......#.......#........##..#......##.....###.#.....#####.#..##.##...####)##....# #.#.###.###@##..).##.#.##.#.###.######.#.# h#.......#.......####.#.# ###.#####.....)......# ##.# #..)....#######.### #.......#hhi674hh=hM ##.### #.#  #.############..###.#### ######.......##...##......... ......#.....####.. ######.######.... ###.###_#####.......#..........##.....###.#.....####.##.##.@.####)##....#.##..).##.###.##.....##.......#.......####.#.###.#####.....)......# #####.......#hh6i763h!h"h UM######.###...# . ##.### #.#  #.############..###.#### ######.......##...##......... ......#.....####.. ######.######.... ###.###_#####.......#..........##..@..###.#.....####.##.##...####)##....##.##..).##.###.##.....##.......#.......####.#.###..).....##.......#hq[h[i852h`h]ahM.........###.####..## ######.###...# . ##.### #.#  #.############..###.#### ######.......##...##......... ......#.....####.. ######.######.... ###.###_#####...@...#..........##.....###.#.....####.##.##...####)##....##.##..).##.#.###.##.....#####.#.#.....#......hYhֺi941hchh،M#####.##......#..#. .........###.####..## ######.###...# . ##.### #.#  #.############..###.#### ######.......##...##......... ......hGI#.....####.. ######.######.... ###.#######.......#..........##.....###.#.....####.##.##...####)##....#.#.###.###.##..).##.#.##..)..hhj8030hYh] _There is an iron altar of Okawaru here.h`N  You kneel at the altar of Okawaru.h/  --more--hhWarmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers hfor heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)hDYou can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. hm8Okawaru will grant you a choice of armour... once. h[!]: Overview|Powers|Wrath [J/Enter]: join religionh h h ...#####.## #...# #......#..#. planckenstein the Trooper .........# #...# ###.####..## Coglin ######.### #...# #.# #.... Health: 67/67 ========================h< #.###.### #.# #...# Magic: 11/11 ========================#.############..###.####...# AC: 5Str: 8 ######.......##...##............# EV: 11Int: 15 .......#######.....##....####...# SH: 0he MDex: 17 ######.######.......#....# ###.# XL:  8 Next: 91% Place: Dungeon:5h #.##...#...@...#....######.. Noise: ---------  Time: 7680.6 (0.0)h #......#.......#........##.. d) +3 sling (flame)  f) +0 sling {Masatakh q#......##.....###.#.....#### Fire: d) +3 sling (flame) {Harkiran} #.#..##.##...####)##....#Zot (26313) Gem (2270) #.#.###.###.##..).##.#.###.#.###.##.....#####.#.##.......#.......####.#.#h2 ###.#####.....)......# ##.# #..)....###### _You shoot a sling bullet. x2 h] _Items here: )) [[. _You see here a +0 short sword. _Found an iron altar of Okawaru. ht q_There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru.h %  h <Okawaru welcomes you!h /  --more--h)h  of Okawaru ......1.6 (1269 _hrhw hc< h< h> hE hI hOO a18hR h)S hS K07hjT hV haW hW L096hX h-Z h[ h[ K85h\ hQ^ h7` hb` K74hb he h)g hcg K63h,h hi hwk hk K52hTm ho h#r hZr K41hz hK} h h K30h% h7 %  he You see here a +0 short sword.hu h- 5259 hO _h hI %  hw 2Items here: )) [[.h ha -1h %8 _h 07h h6 hל hX M2996h hŠ h h K85h h hu w74hI 63h h hJ K52h h h hk K41h' hx h hT -3hq 0hK h h' b249h h h h K18h h hq h K07hA h h h L896h hR h ha K85h hK h h0 K74hw h h} x ##.......#....# ###.#####.##... .#..._...#....######.......#### .#.......#........##.......# h .##.....###.#.....########## #.##...####)##....#.###.##..).##.#.## h 8#.##.....#####.#.# ..#.......####.#.# ###.....)......#@#h 706.6 (25.0)#..)....######.#h4 #.......# #.##.......# #.# h m#.......# #.......# #.########## #.# #># h8 h o7.6 (2663h h/ 9 _Found an escape hatch in the floor.h(X hcX hY h[ h] ha 5241h|r 302391807ht ,ht hu L796hu hTw P  There is an escape hatch in the floor here.hw hrx R85 _hx h-y hy hy K74h^z hz h%{ hH{ K63h{ h;| h| h| 552h| hU} h~ hJ h K41h9 h hˁ h K30h9 h{ hf b229h hC h 1807696h h 585h* hX h ha h K74hϋ h hɌ h K63h7 h h h; K52h hÏ hx h K41hJ ha h" ha K30h h h h 6219h* hU hە h< hh K18h hb h h K07hg h hš b596h# h h9 h K85h hu h ) #.# #.......# #.# ### #.......# #. #.......# #.# ## #.......# #.# hD ∩.. ######### #.# #.. #># .. #.# ...##.###### ######.#hs ' #.....@...# #......#35.6 (28 #########.######.######h f #........# h @##########  h֥ C h 9   h E h h o6.6 (2974h h" 1 _Found Alodegom's Neck Hole.hih@jh6kh;o63ht52hvhwhbxK41h^yhz{h}h}K30hh*hƒb209h߄h'hhK18hXhhJhK07hhh=b496hkhh@Welcome to Alodegom's Neck Hole! What would you like to do?  a -  360 gold an amulet of dissipation (unknown)  b -  480 gold an amulet of faith (unknown) h c -  360 gold an amulet of the acrobat (unknown)d -  54 gold a +0 cloak  e -  54 gold a +0 cloak  f -  144 gold a scarf of repulsion h g -  384 gold a scarf of resistance You have 49 gold pieces. [Esc] exith~[!] buy|examine itemshVR[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listhUf $  You are short 95 gold pieces for the purchase.[Enter] buy shopping listh4og $ 479 gold pieces for the purchase.h #.#.###.##.....## planckenstein the Trooper#.......#.......# Coglin of Okawaru ......###.#####.....).. Health: 67/67 ========================#.# #..)....# Magic: 11/11 ========================#.### #.......# AC: 5Str: 8## ###.###.......# EV: 11Int: 15#.. ##....##.......# SH: 0Dex: 17#...###......#.......# XL:  8 Next: 91% Place: Dungeon:5#....@......########## Noise: ---------  Time: 7744.6 (8.0)#...###....##d) +3 sling (flame)  f) +0 sling {Masatak.....[40hb m#####...#Fire: d) +3 sling (flame) {Harkiran} #####!....##.###### # Zot (26249) Gem (2206) ..###.........# ##########.#######.......######## _You see here a +0 short sword. _Items here: )) [[. _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _Found Alodegom's Neck Hole.  There is an entrance to Alodegom's Neck Hole here. _Items here: )) [[. _Found an escape hatch in the floor. _There is an escape hatch in the floor here. _Found Alodegom's Neck Hole.  There is an entrance to Alodegom's Neck Hole here. _You can access your shopping list by pressing '$'.h3hhhYhR85 _74h5hhhHK63hDhhhK52hhDh #.# #..)... #.### #......#### ###.###....#..## ##....##......#...###......#......h #....∩......########.##...###....## h#.....#####...# h#..#####@....##.  #...###.........#h ....### #########.#### ##### #..... hDE##### he. h5  hE hO+8.6 (4h+9.6 (5h*C41hkh W _n - a fizzy pink potionhIh`hCh 3021991807hh, hV L396h h? h h K85h& h h hK K74h h^ h h563h&h]h hh-5h2hchYhh K41hdhhh530hhIh#h$hV$6289hl$h$h'hQ(h(K18h(h,hx,h,K07h -h0h1hM1L296h1h4h]5h5585h5h6hn9h9h:K74h{:h=h+>h~>-6h>3h:?hChDhDDK52hDhHhAHhHK41hHhXLh$MhhM530h}Mh$NhoRhRh SL279h}ShBVhVhVK18haWh ZhZhZ507hZh[h]h ^hA^6196hd^h^hMahaha585hah2bhdhdhe574h:ehpehgh#hhWhK63hhhjhRkhkK52hkhnhcnhnK41hnhqhqhq530hrhArhh9hpK30h.hhhL239hhnh\h518hh^hkhh0K07hhhlhL796hDhhhhK85hh+hhK74h_hIhhK63hthqhh0K52hhh?hsK41hhhh"K30hhh1hV6229hwhhhBhiK18hhh"hUK07hhhh06696hFhhWhh585h hgh"hhK74hFhhhK63hhhhNK52hhh:h541hhhh4he530h{hhh6hjL219hhh@htK18hhh@hw-0h7hh^ ..########.......#  ###........##.##.#  # #.#.#.#..##.##<####  # #..###...##.......####  # #.#.#.#..####........#  #........####..##.#..#  ####.###.......##.#..#  ### ##.########..#..#..#  ..###...#.....#.@#.##..#  833.6 (8h&4.0) #.##..........#........#  #.#...........##.......#  #>#...........##.#.##.##  #.#.....#.....##.#....#  ..#..#.#########.####.# ###..######## #.####.# #.........# #......#h%  #...#####.# ######.# hRhNhE _Done exploring.h Ih' ....###........0.0).....h]( -...h. 3h6 E _Done exploring.hV Ih h 3h E _Done exploring.hS Ih h x _Done exploring.h][[?25h[?0c  Search for what [Enter for "."]? hC8 [?25l[?1chUChF 25 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] an escape hatch in the ceilinghFVb - [D:5] a stone staircase leading down  c - [D:5] a stone staircase leading up  d - [D:5] a +0 club (2 further duplicates)  e - [D:5] a +0 dagger  f - [D:5] a +0 ring mail (1 further duplicate)  g - [D:5] a +0 robe  h - [D:5] a +0 short sword  i - [D:5] a stone staircase leading up  hGj - [D:5] a +0 leather armour  k - [D:5] a storm talisman  l - [D:5] a +0 whip  m - [D:5] an iron altar of Okawaru  n - [D:5] an escape hatch in the floor  o - [D:5] a scroll labelled RUOGINETZEp - [D:5] Alodegom's Neck Hole  q - [D:5] a +0 cloak (54 gold) (1 further duplicate)  r - [D:5] a scarf of repulsion (144 gold) hYG s - [D:5] a scarf of resistance (384 gold)t - [D:5] a stone staircase leading down  u - [D:5] a +0 scale mail  v - [D:5] a stone staircase leading down hG[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h.hh!'..########.......#  planckenstein the Trooper ###........##.##.#  Coglin of Okawaru ...... # #.#.#.#..##.##<####  Health: 67/67 ======================== hv# #..###...##.......####  Magic: 11/11 ======================== # #.#.#.#..####........#  AC: 5Str: 8h#........####..##.#..#  EV: 11Int: 15h####.###.......##.#..#  SH: 0hӽ,Dex: 17 h{### ##.########..#..#..#h   XL:  8 Next: 91% Place: Dungeon:5 ..###...#.....#.@#.##..#h;  Noise: ---------  Time: 7833.6 (0.0) #.##..........#........#hg  d) +3 sling (flame)  f) +0 sling {Masatak h#.#...........##.......#  Fire: d) +3 sling (flame) {Harkiran} #>#...........##.#.##.##h_  Zot (26160) Gem (2117) hվ#.#.....#.....##.#....# h..#..#.#########.####.#   h k###..######## #.####.# h& #.........# #......# h #...#####.# ######.#   _There is an escape hatch in the floor here. _Done exploring. _Done exploring. _Done exploring. hy_Done exploring.  Search for what [Enter for "."]? .hhDhh. _h 3h! h6" F _Unknown command.hh*Inventory: 13/52 gear slots Hand Weapons (go to first with ))  d - a +3 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried} Missiles (go to first with ()e - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  c - a +0 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  g - an orb of stardusth - a +0 ring mail  j - a +2 scale mail of cold resistance Scrolls (go to first with ?)  f - a scroll of fear  g - a scroll of fog  t - 4 scrolls of teleportationr - 4 scrolls of revelation  c - 2 scrolls labelled BELEICURIX [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h   k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried} Missiles (go to first with ()  e - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  c - a +0 cloak of corrosion resistance (worn)  ihelmet (worn) h  g - an orb of stardust  h - a +0 ring mail  j - a +2 scale mail of cold resistance Scrolls (go to first with ?)  f - a scroll of fear  g - a scroll of fog  t - 4 scrolls of teleportation  r - 4 scrolls of revelation h/  c - 2 scrolls labelled BELEICURIX  d - 2 scrolls labelled VIPRAT BIREUR  h - a scroll labelled GYJOUV JIOMYR  h Xl - a labelled YCARE PENO VAU20%hd  g - an orb of stardust  g - a scroll of fog  m - a scroll labelled WYHURU KOMNODD Potions (go to first with !)  c - 5 potions of curing  g - a potion of magic  h - 4 potions of haste53hi m - a +0 short sword of speed {Wilfried} Missiles (go to first with ()e - 6 poisoned darts  g - a scroll of fog  t - 4 scrolls of teleportation3h0iHand Weapons (go to first with ))  d - a +3 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution hq0 h - a +0 ring mail  t - 4 scrolls of teleportationtophhh..########.......#  planckenstein the Trooper ###........##.##.#  Coglin of Okawaru ...... # #.#.#.#..##.##<####h  Health: 67/67 ======================== # #..###...##.......####  Magic: 11/11 ======================== # #.#.#.#..####........#  AC: 5Str: 8#........####..##.#..#  EV: 11Int: 15####.###.......##.#..#  SH: 0Dex: 17 h### ##.########..#..#..#  XL:  8 Next: 91% Place: Dungeon:5 ..###...#.....#.@#.##..#  Noise: ---------  Time: 7833.6 (0.0) h4#.##..........#........#  d) +3 sling (flame)  f) +0 sling {Masatak #.#...........##.......#  Fire: d) +3 sling (flame) {Harkiran} #>#...........##.#.##.##h\  Zot (26160) Gem (2117) #.#.....#.....##.#....# ..#..#.#########.####.#   ###..######## #.####.#  #.........# #......#  #...#####.# ######.#   _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.hhhhh3hhKSearch for what [Enter for "."]? .Unknown command.hhlLevel 5 of the Dungeon <<<<>>>>_∩(Press ? for help) #............#.##..##..#...<.#.#  hs#.#####..###.#..#....#...###.#.#  ######### #.#####..#?#.#..#...###..###.#.##########  #.......# #.##.....###....####.#.#.#.....########.......#  #.#####.#######.##.#........#........<...#.###........##.##.# h #.#####....[.......#.###.#########.###.###.# #.#.#.#..##.##<####  h4#.##....#######.....># #.##.# #.....# #..###...##.......####  #.##>...# ######.###.#hp##.######### #.#.#.#..####........#  #.##....#####.....##...##........####..##.#..# hr #..........#####.##### #...#####.###.......##.#..#  h##.........########........# #...# ######## ##.########..#..#..#  h#<........#...............######...###......###...#.....#.@#.##..#  ##.......##........#####..##...........####.##..........#........# h`c #.#...#.##.......[# #.................##.#...........##.......#  #)#...#.##.....##.# #..##...........#.##>#...........##.#.##.##  #)##.##.#......##.# #..######...###.#.##.#.....#.....##.#....#  #.##.#.....###....#####.## #...# #......#..#.#########.####.#  h#......#.#.###..........# #...# ###.####..######## #.####.#  hE####.#.....#.########.### #...# #.# #.........# #......#  #.#.#.#....# #.###.#### #.# #...#####.# ######.#  #.......#.## #.############..###.####...# #.#### #.#  h &##....###.########.......##...##............# #....# #.#  ###### #..........#######.....##....####...# #.##.######.#h[XO@>hhL!..########.......#  planckenstein the Trooper ###........##.##.#  Coglin of Okawaru ...... # #.#.#.#..##.##<####  Health: 67/67 ======================== # #..###...##.......####  Magic: 11/11 ======================== # #.#.#.#..####........#  AC: 5Str: 8#........####..##.#..#  EV: 11Int: 15####.###.......##.#..#hT  SH: 0Dex: 17 ### ##.########..#..#..#  XL:  8 Next: 91% Place: Dungeon:5 ..###...#.....#.@#.##..#  Noise: ---------  Time: 7833.6 (0.0) #.##..........#........#  d) +3 sling (flame)  f) +0 sling {Masatak #.#...........##.......#  Fire: d) +3 sling (flame) {Harkiran} h/3#>#...........##.#.##.##  Zot (26160) Gem (2117) #.#.....#.....##.#....# ..#..#.#########.####.#   ###..######## #.####.#  #.........# #......#  #...#####.# ######.#   _Done exploring. _Done exploring. hS_Done exploring. _Search for what [Enter for "."]? . _Unknown command. _Unknown command.hΠhGhhh9596 _85h^hܯh -7h!4hnhh hW563hlhhյhUh552hhh hh541hhXh?hh6530hLhhUh߿h6209h'hhQhh)K18hhhh-0h!7hhKhhL496hhhh585hh9hh;hn574hhhShhB563hhh.hh552hhjhh&hO541hehhhhK30h(hJhh72099h%h}hh hKK18hhhghK07hh`h>h{6396hhh-h/hjK85h?h@h'h`-7hu4h[h(h hKK63hhhh 552h-hhhhK41h6hhhK30h$hh&hY6289h{hhhhF518hmhh{h%hYK07hhBhhL296hhhhK85h&hhh574hh}hcH #.# h|# #..###...##.....  ##.######### #.#.#.#..####... h #...# #........####..#  #...# ####.###.......# h0 #...# ######## ##.########..# #####...###......###...#.....#..# h#...........####.##..........#... ..............##.#...........##.. h#...........#.##@#...........##.#66.6 (33.0)hb####...###.#.##.#.....#.....##.# h^ #...# #......#..#.#########.#  #...# ###.####..######## #.# h #...# #.# #.........# #..  #h' #.# #...#####.# ###h;#####..###.####...# #.#### ..##...##............# #....# hNi###.....##....####...# #.##.###hhP h c _There is a stone staircase leading down here.hGlhlhphshw7.6 (1.0)63 _h7  ....######################....### .........................†....' .....#####################....## ####.###  #....# #...## ###### #....#  ###..# .....# #....# hs8B ##.# .....# #....# # #.# ##.....## #....# #6 #.# #@..jl... #....#  #.# ##j....#. ######  #.# .....# h8 #.# ###..?.  #.# ... #h8x #.. .. # l   iguana (asleep) . # jj 2 gnolls (1 polearm, wandering) h9B#h:hgBhVg8.3 (1.72hh _You climb downwards.  Found a scroll labelled GETSUA LECK. _There is a stone staircase leading up here.hF....######################....### planckenstein the Trooper .........................†....'.. Coglin of Okawaru ...... h .....#####################....### Health: 67/67 ======================== ####.####....# # Magic: 11/11 ========================#...##h7 ###### #....# # AC: 5Str: 8###..#hZ .....# #....# # EV: 11Int: 15##.#h{ .....# #....# # SH: 0Dex: 17#.#h 0##.....## #....# # XL:  8 Next: 91% Place: Dungeon:6#.#h (#@..jl... #....# # Noise: ---------  Time: 7868.3 (0.0)#.###j....#. ###### # d) +3 sling (flame)  f) +0 sling {Masatak#.#.....## Fire: d) +3 sling (flame) {Harkiran} #.####..?.# Zot (26126) Gem (2082) #.#...##....# l   iguana (asleep).# jj 2 gnolls (1 polearm, wandering)# #### _You climb downwards.  Found a scroll labelled GETSUA LECK. _There is a stone staircase leading up here.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 71% to hit)h+j....######################....### planckenstein the Trooper .........................†....'.. Coglin of Okawaru ...... .....#####################....### Health: 67/67 ======================== ####.####....# # Magic: 11/11 ========================#...######## #....# # AC: 5Str: 8###..#hj.....# #....# # EV: 11Int: 15##.#.....# #....# # SH: 0Dex: 17#.#hj0##.....## #....# # XL:  8 Next: 91% Place: Dungeon:6#.#hj;#@..jl... #....# # Noise: ---------  Time: 7868.3 (0.0)#.#h1kT##j....#. ###### # d) +3 sling (flame)  f) +0 sling {Masatak#.#.....## Fire: d) +3 sling (flame) {Harkiran} #.####..?.hXk# Zot (26126) Gem (2082) #.#...##....hxk# l   iguana (asleep).# jj 2 gnolls (1 polearm)hk# ####hk5Fire: d) +3 sling (flame) {Harkiran}hk1Press: ? - help, Shift-Dir - straight linehkAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 71% to hit)  You shoot a sling bullet.  hkZThe gnoll shouts!  The sling bullet hits the gnoll. The sling bullet burns the gnoll.h0You shoot a sling bullet.  The gnoll shouts!  The sling bullet hits the gnoll. The sling bullet burns the gnoll.  The gnoll is moderately wounded.You shoot a sling bullet. but does no damage.hyo  The gnoll is moderately wounded.h{  You hear a shout!  A gnoll comes into view. It is wielding a +0 flail.h|h}o  The gnoll hits you but does no damage. The gnoll hits you with a +0 flail.h}h= jl.jj.jljj 4 gnolls (1 polearm)The gnoll hits you from afar with a +0 halberd.h0---====9.4 (1.151) Rev hh' _You hear a shout!hKQhQhWh=[hA\h\hkal.j.j..?hg1---==--70040hhhi40   #.# #.....# #..###...##.....  ##.######### #.#.#.#..####.  #...# #........####..  #...#####.###....... #...# ######## ##.########.. hM5#####...###......###...#.....#.. #...........####.##..........#... ..............##j#...........##..5 #...........#.##@#...........##. #####...###.#.##.#.....#.....##.#...# #......#..#.#########.#...# ###.####..######## #.#...# #.# #.........# #..##.#### #.# #...#####.# ### j   gnoll ########..###.####...# #.#### ..##...##............# #....#.....##....####...# #.##.## _The gnoll misses you. x2h|68--h?h--1.9 (2.5278) hǩh3} _You climb upwards. _There is a stone staircase leading down here.h% #.# #.....# #..###...##..... planckenstein the Trooper##.######### #.#.#.#..####... Coglin of Okawaru ......#...##........####..# Health: 61/67 =====================---#...#####.###.......# Magic: 11/11 ========================#...# ######## ##.########..# AC: 5Str: 8 #####...###......###...#.....#..# EV: 11Int: 15 h& #...........####.##..........#... SH: 0Dex: 17 ..............##j#...........##.. XL:  8 Next: 91% Place: Dungeon:5 #...........#.##@#...........##.# Noise: ---------  Time: 7871.9 (0.0) hC' j#####...###.#.##.#.....#.....##.# d) +3 sling (flame)  f) +0 sling {Masatak#...# #......#..#.#########.# Fire: d) +3 sling (flame) {Harkiran} #...# ###.####..######## #.# Zot (26122) Gem (2078) #...# #.# #.........# #..##.#### #.# #...#####.# ### j   gnoll ########..###.####...# #.#### ..##...##............# #....# ###.....##....####...# #.##.### _The gnoll misses you. x2 h' ]_You climb upwards. _There is a stone staircase leading down here.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 71% to hit)h% #.# #.....# #..###...##..... planckenstein the Trooper##.######### #.#.#.#..####... Coglin of Okawaru ......#...##........####..# Health: 61/67 =====================---#...#####.###.......# Magic: 11/11 ========================#...# ######## ##.########..# AC: 5Str: 8 #####...###......###...#.....#..# EV: 11Int: 15 #...........####.##..........#... SH: 0Dex: 17 ..............##j#...........##.. XL:  8 Next: 91% Place: Dungeon:5 #...........#.##@#...........##.# Noise: ---------  Time: 7871.9 (0.0) #####...###.#.##.#.....#.....##.# d) +3 sling (flame) h&  f) +0 sling {Masatak#...# #......#..#.#########.# Fire: d) +3 sling (flame) {Harkiran} #...# ###.####..######## #.# Zot (26122) Gem (2078) #...# #.# #.........# #..##.#### #.# #...#####.# ### j   gnoll ########..###.####...# #.#### ..##...##............# #....# ###.....##....####...# #.##.### _There is a stone staircase leading down here.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.h   Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 flail (moderately wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.  The gnoll is heavily wounded.  You shoot a sling bulh %let. The sling bullet hits the gnoll.h5 h  The gnoll is almost dead.h 7 ===3.0 (1.117) Rev h< h[? R _The gnoll barely misses you.h?z#.# #.....# #..###...##..... planckenstein the Trooper##.######### #.#.#.#..####... Coglin of Okawaru ......#...#hz%#........####..# Health: 61/67 =====================---#...#####.###.......# Magic: 11/11 ========================#...# ######## ##.########..# AC: 5Str: 8 hzn#####...###......###...#.....#..# EV: 11Int: 15 #...........####.##..........#... SH: 0h { Dex: 17 ..............##j#...........##.. XL:  8 Next: 91% Place: Dungeon:5 h9{#...........#.##@#...........##.# Noise: ===------  Time: 7873.0 (0.0) h_{#####...###.#.##.#.....#.....##.# d) +3 sling (flame)  f) +0 sling {Masatak#...# #......#..#.#########.# Fire: d) +3 sling (flame) {Harkiran} h{q#...# ###.####..######## #.# Zot (26121) Gem (2077) Rev #...# #.# #.........# #..h{##.#### #.# #...#####.# ### j   gnoll h{########..###.####...# #.#### ..##...##............# #....# h)|###.....##....####...# #.##.###You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is almost dead. _The gnoll barely misses you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 71% to hit)hj#.# #.....# #..###...##..... planckenstein the Trooperhpk##.######### #.#.#.#..####... Coglin of Okawaru ......#...##........####..# Health: 61/67 =====================---#...#####.###.......# Magic: 11/11 ========================#...# ######## ##.########..# AC: 5Str: 8 hkn#####...###......###...#.....#..# EV: 11Int: 15 #...........####.##..........#... SH: 0hk3Dex: 17 ..............##j#...........##.. XL:  8 Next: 91% Place: Dungeon:5 #...........#.##@#...........##.# Noise: ===------  Time: 7873.0 (0.0) h l#####...###.#.##.#.....#.....##.# d) +3 sling (flame)  f) +0 sling {MasatakhQl#...# #......#..#.#########.# Fire: d) +3 sling (flame) {Harkiran} hzlq#...# ###.####..######## #.# Zot (26121) Gem (2077) Rev #...# #.# #.........# #..hl##.#### #.# #...#####.# ### j   gnoll ########..###.####...# #.#### ..##...##............# #....# ###.....##....####...# #.##.###hlFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 71% to hit)  hUmYou shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.  You kill the gnoll!h{e)h(((Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 71% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burn  You kill the gnoll!  Okawaru accepts your kill.hyR..)hl}2=24.1 (1.10h}6hh/ _You shoot a sling bullet.hmY195843=7362) h 51440hb369hhh528hChhhW#5h{V=17hhh2506h_hh hd6095hh2hxh۠#6hV=84hhŢh573h:hh hq562hh:h@h551hhXhj --- _You start resting.hh_89.1 (15.0)7=---90.1 (1640hhA" _HP restored.hhbhhh1.0)359h ....######################....### .........................†....' hM4.....#####################....## ####.###  #....# #...## ###### #....#  ###..# .....# #....#  ##.# .....# #....# # h#.# ##l....## #....# #6 #.# #@.....j. #....#  #.# ##.j...#. ######  #.# .j...# h #.# ###..?.  #.# j.. # #.. .. # l   iguanah . # jjjj 4 gnolls (1 polearm, 1 wandering) #h5h@9=hwhhmhNhj...j.j..j.)hbFx=2.6 (2.518hRhm` _You climb downwards. The iguana misses you. _There is a stone staircase leading up here.h h, h h6 h[  The iguana barely misses you. The gnoll barely misses you.h tj.j.h\ 5----=3.6 (1.007h hv   #.# #.....# #..###...##..... hv ##.######### #.#.#.#..####.  #...# #........####..  #...#####.###....... #...# ######## ##.########.. #####...###......###...#.....#.. #...........####l##..........#... ..............##j#...........##..h!w=5 #...........#.##@#...........##. #####...###.#.##j#.....#.....##.#...# #......#..#.#########.#...# ###.####..######## #.#...# #.# #.........# #..h]w##.#### #.# #...#####.# ## ########..###.####...# #.####  2 gnolls ..##...##............# #....#.....##....####...# #.##.## _The gnoll hits you with a +0 flail!h^x:----h}h{--5.1 (2.50995hh} _You climb upwards. _There is a stone staircase leading down here.hb #.# #.....# #..###...##..... planckenstein the Trooper##.######### #.#.#.#..####... Coglin of Okawaru ......#...##........####..# Health: 57/67 ====================----#...#####.###.......# Magic: 11/11 ========================#...# ######## ##.########..# AC: 5Str: 8 #####...###......###...#.....#..# EV: 11Int: 15 #...........####l##..........#... SH: 0Dex: 17 ..............##j#...........##.. XL:  8 Next: 92% Place: Dungeon:5 #...........#.##@#...........##.# Noise: ---------  Time: 7895.1 (0.0) #####...###.#.##j#.....#.....##.# d) +3 sling (flame)  f)h  +0 sling {Masatak#...# #......#..#.#########.# Fire: d) +3 sling (flame) {Harkiran} #...# ###.####..######## #.# Zot (26099) Gem (2055) #...# #.# #.........# #..##.#### #.# #...#####.# ### l   iguana ########..###.####...# #.####jj 2 gnolls ..##...##............# #....# ###.....##....####...# #.##.### _The gnoll hits you with a +0 flail! _You climb upwards. _There is a stone staircase leading down here.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (71% to hit)h}X j@h@jAim: a gnoll, wielding a +0 club (71% to hit)h#.# #.....# #..###...##..... planckenstein the Trooper##.######### #.#.#.#..####... Coglin of Okawaru ......#...##........####..# Health: 57/67 ====================----#...#####.###.......# Magic: 11/11 ========================hW#...# ######## ##.########..# AC: 5Str: 8 #####...###......###...#.....#..# EV: 11Int: 15 #...........####l##..........#... SH: 0Dex: 17 ..............##j#...........##.. XL:  8 Next: 92% Place: Dungeon:5 #...........#.##@#...........##.# Noise: ---------  Time: 7895.1 (0.0) #####...###.#.##j#.....#.....##.# d) +3 sling (flame)  f) +0 sling {Masatak#...# #......#..#.#########.# Fire: d) +3 sling (flame) {Harkiran} #...# ###.####..######## #.# Zot (26099) Gem (2055) #...# #.# #.........# #..hg##.#### #.# #...#####.# ### l   iguana ########..###.####...# #.####jj 2 gnolls ..##...##............# #....# ###.....##....####...# #.##.### _There is a stone staircase leading down here.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (71% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.hj  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (71% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.  The gnoll is lightly wounded.  You shoot a sling bullet. The sling bullet hits the gnoll.ho  The gnoll is moderately wounded.hT8===6.2 (1.184) Rev hhKr _The gnoll hits you but does no damage. The gnoll misses you.h #.# #.....# #..###...##..... planckenstein the Trooper##.######### #.#.#.#..####... Coglin of Okawaru ......#...##........####..# Health: 58/67 ====================----#...#####.###.......# Magic: 11/11 ========================#...# ######## ##.########..# AC: 5Str: 8 #####...###......###...#.....#..# EV: 11Int: 15 #...........####l##..........#... SH: 0Dex: 17 ..............##j#...........##.. XL:  8 Next: 92% Place: Dungeon:5 #...........#.##@#...........##.# Noise: ===------  Time: 7896.2 (0.0) #####...###.#.##j#.....#.....##.# d) +3 sling (flame) [h 37m f) +0 sling {Masatak#...# #......#..#.#########.# Fire: d) +3 sling (flame) {Harkiran} #...# ###.####..######## #.# Zot (26098) Gem (2054) Rev #...# #.# #.........# #..##.#### #.# #...#####.# ### l   iguana ########..###.####...# #.####jj 2 gnolls ..##...##............# #....# ###.....##....####...# #.##.###You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll is moderately wounded. _The gnoll hits you but does no damage. The gnoll misses you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 71% to hit)hn #.# #.....# #..###...##..... planckenstein the Trooper##.######### #.#.#.#..####... Coglin of Okawaru ......#...##........####..# Health: 58/67 ====================----#...#####.###.......# Magic: 11/11 ========================#...# ######## ##.########..# AC: 5h Str: 8 #####...###......###...#.....#..# EV: 11Int: 15 #...........####l##..........#... SH: 0Dex: 17 ..............##j#...........##.. XL:  8 Next: 92% Place: Dungeon:5 h #...........#.##@#...........##.# Noise: ===------  Time: 7896.2 (0.0) hI #####...###.#.##(#.....#.....##.# d) +3 sling (flame)  f) +0 sling {Masatak#...# #.....(#..#.#########.# Fire: d) +3 sling (flame) {Harkiran} h #...# ###.####..######## #.# Zot (26098) Gem (2054) Rev #...# #.# #.........# #..##.#### #.# #...#####.# ### l   iguana ########..###.####...# #.####h {jj 2 gnolls ..##...##............# #....# ###.....##....####...# #.##.###The gnoll is moderately wounded. _The gnoll hits you but does no damage. The gnoll misses you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 71% to hit)  You shoot a sling bullet.hzFire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (moderately wounded, 71% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gnoll.The sling bullet hits the gnoll.hg j.  The gnoll is heavily wounded.h367.3 (1.173) Rev+ hh0 v _The gnoll closely misses you. The gnoll hits you with a +0 club.h}bE#.# #.....# #..###...##..... planckenstein the Trooper##.######### #.#.#.#..####... Coglin of Okawaru ......#...##........####..# Health: 56/67 ====================----#...#hb ####.###.......# Magic: 11/11 ========================#...# ######## ##.########..# AC: 5Str: 8 #####...###......###...#.....#..# EV: 11Int: 15 #...........####l##..........#... SH: 0Dex: 17 ..............##j#...........##.. XL:  8 Next: 92% Place: Dungeon:5 hzc#...........#.##@#...........##.# Noise: ===------  Time: 7897.3 (0.0) #####...###.#.##j#.....#.....##.# d) +3 sling (flame)  f) +0 sling {Masatakhc#...# #......#..#.#########.# Fire: d) +3 sling (flame) {Harkiran} #...# ###.####..######## #.# Zot (26097) Gem (2053) Rev+ hc}#...# #.# #.........# #..##.#### #.# #...#####.# ### l   iguana hc########..###.####...# #.####jj 2 gnolls hd..##...##............# #....# ###.....##....####...# #.##.###hV#.# #.....# #..###...##..... planckenstein the Trooper##.######### #.#.#.#..####... Coglin of Okawaru ......#...#hV#........####..# Health: 56/67 ====================----#...#####.###.......# Magic: 11/11 ========================#...# ######## ##.########..# AC: 5Str: 8 #####...###......###...#.....#..# EV: 11Int: 15 #...........####l##..........#... SH: 0Dex: 17 ..............##j#...........##.. XL:  8 Next: 93% Place: Dungeon:5 #...........#.##@#...........##.# Noise: ===------  Time: 7898.4 (0.0) #####...###.#.##)#.....#.....##.# d) +3 sling (flame)  f) +0 sling {Masatak#...# #......#..#.#########.# Fire: d) +3 sling (flame) {Harkiran} hSW#...# ###.####..######## #.# Zot (26096) Gem (2052) Rev+ #...# #.# #.........# #..##.#### #.# #...#####.# ### l   iguana ########..###.####...# #.####j   gnoll ..##...##............# #....# ###.....##....####...# #.##.### _You shoot a sling bullet. The gnoll closely misses you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (71% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.hd  Aim: a gnoll, wielding a +0 flail (71% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.  The gnoll is almost dead.  You kill the gnoll!hzC)h0O.l749.5 (1.141) Rev*  _Okawaru accepts your kill.h#.# #.....# #..###...##..... planckenstein the Trooper##.######### #.#.#.#..####... Coglin of Okawaru ......#...#h#........####..# Health: 57/67 ====================----#...#####.###.......# Magic: 11/11 ========================#...# ######## ##.########..# AC: 5Str: 8 #####...###......###...#.....#..# EV: 11Int: 15 #...........####.##..........#... SH: 0Dex: 17 ..............##l#...........##.. XL:  8 Next: 94% Place: Dungeon:5 h#...........#.##@#...........##.# Noise: ===------  Time: 7899.5 (0.0) #####...###.#.##)#.....#.....##.# d) +3 sling (flame)  f) +0 sling {Masatak#...# #......#..#.#########.# Fire: d) +3 sling (flame) {Harkiran} h#...# ###.####..######## #.# Zot (26094) Gem (2051) Rev* #...# #.# #.........# #..##.#### #.# #...#####.# ### l   iguana ########..###.####...# #.#### ..##...##............# #....# ###.....##....####...# #.##.###You shoot a sling bullet. The sling bullet hits the gnoll!  You kill the gnoll! _Okawaru accepts your kill.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an iguana (71% to hit)hk~#.# #.....# #..###...##..... planckenstein the Trooper##.######### #.#.#.#..####... Coglin of Okawaru ......#...##........####..# Health: 57/67 ====================----#...#####.###.......# Magic: 11/11 ========================#...# ######## ##.########..# AC: 5Str: 8 #####...###.....(###...#.....#..# EV: 11hBInt: 15 #...........####(##..........#... SH: 0Dex: 17 ..............##(#...........##.. XL:  8 Next: 94% Place: Dungeon:5 #...........#.##@#...........##.# Noise: ===------  Time: 7899.5 (0.0) #####...###.#.##)#.....#.....##.# d) +3 sling (flame)  f) +0 sling {Masatak#...# #......#..#.#########.# Fire: d) +3 sling (flame) {Harkiran} #...# ###.####..######## #.# Zot (26094) Gem (2051) Rev* #...# #.# #.........# #..##.#### #.# #...#####.# ### l   iguana h?########..###.####...# #.#### ..##...##............# #....# ###.....##....####...# #.##.###You kill the gnoll! _Okawaru accepts your kill.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an iguana (71% to hit)  You shoot a sling bullet.hlyFire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight linehyAim: an iguana (71% to hit)  You shoot a sling bullet.  The sling bullet closely misses the iguana.h ..lThe sling bullet closely misses the iguana.The iguana bites you!h:49---900.6 (1.130hP h] > _The iguana bites you but does no damage.hs(hs0#.# #.....# #..###...##..... planckenstein the Trooper##.######### #.#.#.#..####... Coglin of Okawaru ......#...##........####..# Health: 49/67 =================-------#...#####.###.......# Magic: 11/11 ========================#...# ######## ##.########..# AC: 5Str: 8 #####...###......###...#.....#..# EV: 11Int: 15 #...........####.##..........#... SH: 0Dex: 17 hPt..............##l#...........##.. XL:  8 Next: 94% Place: Dungeon:5 #...........#.##@#...........##.# Noise: ===------  Time: 7900.6 (0.0) #####...###.#.##)#.....#.....##.# d) +3 sling (flame)  f) +0 sling {Masatak#...# #......#..#.#########.# Fire: d) +3 sling (flame) {Harkiran} htr#...# ###.####..######## #.# Zot (26093) Gem (2050) Rev* #...# #.# #.........# #..ht##.#### #.# #...#####.# ### l   iguana ########..###.####...# #.#### ..##...##............# #....# ###.....##....####...# #.##.###The sling bullet closely misses the iguana.h"uThe iguana bites you! _The iguana bites you but does no damage.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an iguana (71% to hit)h{#.# #.....# #..###...##..... planckenstein the Trooper##.######### #.#.#.#..####... Coglin of Okawaru ......#...##........####..# Health: 49/67 =================-------#...#####.###.......# Magic: 11/11 ========================#...# ######## ##.########..# AC: 5h|Str: 8 #####...###......###...#.....#..# EV: 11Int: 15 #...........####.##..........#... SH: 0Dex: 17 ..............##l#...........##.. XL:  8 Next: 94% Place: Dungeon:5 #...........#.##@#...........##.# Noise: ===------  Time: 7900.6 (0.0) #####...###.#.##)#.....#.....##.# d) +3 sling (flame)  f) +0 sling {Masatak#...# #......#..#.#########.# Fire: d) +3 sling (flame) {Harkiran} #...# ###.####..######## #.# Zot (26093) Gem (2050) Rev* #...# #.# #.........# #..##.#### #.# #...#####.# ### l   iguana ########..###.####...h|# #.#### ..##...##............# #....# ###.....##....####...# #.##.###The iguana bites you! _The iguana bites you but does no damage.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an iguana (71% to hit)  You shoot a sling bullet. The sling bullet hits the iguana.h  s(((Fire: d) +3 sling (flame) {Harkiran} h & Press: ? - help, Shift-Dir - straight lineAim: an iguana (71% to hit)  You shoot a sling bullet. The sling bullet hits the iguana.  The iguana is moderately wounded.h 2 ..hr RlThe sling bullet barely misses the iguana.h q1.7 (1.1248hϐ h L _The iguana misses you.hMS #.# #.....# #..###...##..... planckenstein the Trooper##.######### #.#.#.#..####... Coglin of Okawaru ......#...##........####..# Health: 49/67 =================-------#...#####.###.......# Magic: 11/11 ========================#...# ######## ##.########..# AC: 5Str: 8 #####...###......###...#.....#..# EV: 11Int: 15 #...........####.##..........#... SH: 0Dex: 17 ..............##l#...........##.. XL:  8 Next: 94% Place: Dungeon:5 #...........#.##@#...........##.# Noise: ===------  Time: 7901.7 (0.0) #####...###.#.##)#.....#.....##.# d) +3 sling (flame) [4hS 0m f) +0 sling {Masatak#...# #......#..#.#########.# Fire: d) +3 sling (flame) {Harkiran} #...# ###.####..######## #.# Zot (26092) Gem (2048) Rev* #...# #.# #.........# #..##.#### #.# #...#####.# ### l   iguana ########..###.####...# #.#### ..##...##............# #....# ###.....##....####...# #.##.###You shoot a sling bullet.  The sling bullet barely misses the iguana. _The iguana misses you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 71% to hit)he#.# #.....# #..###...##..... planckenstein the Trooper##.######### #.#.#.#..####... Coglin of Okawaru ......#...##........####..# Health: 49/67 =================-------#...#####.###.......# Magic: 11/11 ========================#...# ######## ##.########..# AC: 5Str: 8 #####...###......###...#.....#..# EV: 11Int: 15 h f#...........####.##..........#... SH: 0Dex: 17 ..............##l#...........##.. XL:  8 Next: 94% Place: Dungeon:5 #...........#.##@#...........##.# Noise: ===------  Time: 7901.7 (0.0) #####...###.#.##)#.....#.....##.# d) +3 sling (flame)  f) +0 sling {Masatak#...# #......#..#.#########.# Fire: d) +3 sling (flame) {Harkiran} #...# ###.####..######## #.# Zot (26092) Gem (2048) Rev* #...# #.# #.........# #..hGf{##.#### #.# #...#####.# ### l   iguana ########..###.####...# #.#### ..##...##............# #....# hf###.....##....####...# #.##.###The sling bullet barely misses the iguana. _The iguana misses you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehfAim: an iguana (moderately wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the iguana!hMPress: ? - help, Shift-Dir - straight line  Aim: an iguana (moderately wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the iguana!  The iguana is severely wounded.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.hX/n  The iguana is severely wounded.hD0y502.8 (1.117h^4h5T _The iguana closely misses you.hJ#.# #.....# #..###...##..... planckenstein the Trooper##.######### #.#.#.#..####... Coglin of Okawaru ......#...##........####..# Health: 50/67 =================-------#...#####.###.......# Magic: 11/11 ========================hbKy#...# ######## ##.########..# AC: 5Str: 8 #####...###......###...#.....#..# EV: 11Int: 15 #...........####.##..........#... SH: 0Dex: 17 ..............##l#...........##.. XL:  8 Next: 94% Place: Dungeon:5 hK#...........#.##@#...........##.# Noise: ===------  Time: 7902.8 (0.0) #####...###.#.##)#.....#.....##.# d) +3 sling (flame)  f) +0 sling {Masatak#...# #......#..#.#########.# Fire: d) +3 sling (flame) {Harkiran} hKY#...# ###.####..######## #.# Zot (26091) Gem (2047) Rev* #...# #.# #.........# #..##.#### #.# #...#####.# ### l   iguana h#L########..###.####...# #.#### ..##...##............# #....# ###.....##....####...# #.##.###hMLThe sling bullet hits the iguana but does no damage.  The iguana is severely wounded. _The iguana closely misses you.hLFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 71% to hit)h;Z#.# #.....# #..###...##..... planckenstein the Trooper##.######### #.#.#.#..####... Coglin of Okawaru ......#...##........####..# Health: 50/67 =================-------#...#####.###.......# Magic: 11/11 ========================#...# ######## ##.########..# AC: 5Str: 8 #####...###......###...#.....#..# EV: 11h<Int: 15 #...........####.##..........#... SH: 0Dex: 17 ..............##l#...........##.. XL:  8 Next: 94% Place: Dungeon:5 #...........#.##@#...........##.# Noise: ===------  Time: 7902.8 (0.0) #####...###.#.##)#.....#.....##.# d) +3 sling (flame)  f) +0 sling {Masatak#...# #......#..#.#########.# Fire: d) +3 sling (flame) {Harkiran} h<r#...# ###.####..######## #.# Zot (26091) Gem (2047) Rev* #...# #.# #.........# #..h==##.#### #.# #...#####.# ### l   iguana ########..###.####...# #.#### ..##...##............# #....# ###.....##....####...# #.##.### _The iguana closely misses you.Fire: d) +3 sling (flame) {Harkiran}hU=Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the iguana!  You kill the iguana!hBe)h(((  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 71% to hit)  You shoot a sling bullet. The sling bullet hits the iguana!  You kill the iguana!  h:Okawaru accepts your kill.h|T..)73.9 (1.106hqYhl[/ _You shoot a sling bullet.h0 Ih 8951=84hf a73h" h9 C6h /2) Rev+ h hX h h r2=51h h h 540h h h h; -3hk 39h h hd K32h 98) Rev h h! 17hj K06hm h hg L795hi h h ~4=84) h h& hh K73h h hI K62h h0 hs h r5=51h h8 hg K40h hA% 3296=2817067=69584736285140h( x319h+ h- 9=28h2 17hK5 Y06h7 60=595hj8 h8 584h8 hV9 hZ: h: K73h:; h< hC< &1h^< C62h< h= h> -5h-> 1h> h? h? 540h? hU@ h;B hB #2hB W=309hC hOE hS V2817063=49584hY "73462h^ 51h^ K40h_ h` h` #5h` V=31999ha h^b hb 528hb hf 2176=06hg hg L395hRh hi hi K84hPj h7k htk K73hl hr j --- _You start resting.hx 056.9 (53.0)hgx 57=hx |---7.9 (5462h{ h} " _HP restored.h" h# h* h1 hM8 t8.9 (1.0)51h8 h;  ....######################....### .........................†....' .....#####################....## ####.###  #....# #...## ###### #....#  ###..# .....# #....#  ##.# .....# #....# # #.# ##j..j.## #....# #6 #.# #@....... #....#  #.# ##.....#. ######  #.# .....#  #.# ###..?.  #.# ... # #.. .. # jj 2 gnolls (1 polearm) . # #h< 9=hu= hB  _You start resting. _HP restored.  You climb downwards.  The gnoll hits you with a +1 whip of draining.  You feel drained.  The gnoll hh/C #its you with a +1 whip of draining.hN %.hnO 3jh P: 60/64 (67)--=60.4 (2.5h 4) Drain Gem (1990) h h ; _You feel drained. h q_There is a stone staircase leading up, spattered with blood here.h_h`hfhmhanq1.4 (1.0389hthU   #.# #.....# #..###...##.....  ##.######### #.#.#.#..####.  #...# #........####..  #...#####.###....... #...# ######## ##.########.. #####...###......###...#.....#.. hSVh#...........####.##..........#... ..............##)#...........##..5 #...........#.##@#...........##. #####...###.#.##j#.....#.....##.#...# #......#..#.#########.#...# ###.####..######## #.#...# #.# #.........# #..##.#### #.# #...#####.# ##hV   gnoll ########..###.####...# #.#### ..##...##............# #....#.....##....####...# #.##.## _The gnoll closely misses you. x2hXU--P: 11/11 h^hx-2.9 (2.517hjhB} _You climb upwards. _There is a stone staircase leading down here.h@ #.# #.....# #..###...##..... planckenstein the Trooper##.######### #.#.#.#..####... Coglin of Okawaru ......#...#hq #........####..# HP: 60/64 (67) ======================--#...#####.###.......# MP: 11/11========================#...# ######## ##.########..# AC: 5Str: 8 #####...###......###...#.....#..# EV: 11Int: 15 #...........####.##..........#... SH: 0Dex: 17 ..............##)#...........##.. XL:  8 Next: 97% Place: Dungeon:5 #...........#.##@#...........##.# Noise: ---------  Time: 7962.9 (0.0) #####...###.#.##j#.....#.....##.# d) +3 sling (flame)  f) +0 sling {Masatak#...# #......#..#.#########.# Fire: d) +3 sling (flame) {Harkiran} #...# ###.####..######## #.#[h e40m Zot (26031) Drain Gem (1987) #...# #.# #.........# #..##.#### #.# #...#####.# ### j   gnoll ########..###.####...# #.#### ..##...##............# #....# ###.....##....####...# #.##.### _The gnoll closely misses you. x2 _You climb upwards. _There is a stone staircase leading down here.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +1 whip of draining (71% to hit)hlE#.# #.....# #..###...##..... planckenstein the Trooper##.######### #.#.#.#..####... Coglin of Okawaru ......#...##........####..# HP: 60/64 (67) ======================--#...#h####.###.......# MP: 11/11========================#...# ######## ##.########..# AC: 5Str: 8 #####...###......###...#.....#..# EV: 11Int: 15 #...........####.##..........#... SH: 0Dex: 17 ..............##)#...........##.. XL:  8 Next: 97% Place: Dungeon:5 #...........#.##@#...........##.# Noise: ---------  Time: 7962.9 (0.0) #####...###.#.##(#.....#.....##.# d) +3 sling (flame)  f) +0 sling {Masatak#...# #.....(#..#.#########.# Fire: d) +3 sling (flame) {Harkiran} h#...# ###.####..######## #.# Zot (26031) Drain Gem (1987) #...# #.# #.........# #..##.#### #.# #...#####.# ### j   gnoll ########..###.####...# #.#### ..##...##............# #....# ###.....##....####...# #.##.### _You climb upwards. _There is a stone staircase leading down here.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +1 whip of draining (71% to hit)  You shoot a sling bullet.h# j   gnoll sergeant (polearm).## ####The gnoll sergeant hits you from afar with a +4 spear of freezing! _The gnoll sergeant freezes you.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 spear of freezing and wearing a +0 ring  h0 Umail (severely wounded, 75% to hit)h' ....######################....### planckenstein the Trooper .........................†....'.. Coglin of Okawaru ...... .....#####################....### HP: 56/69 (73) ===================----- ####.####....# # MP: 12/12========================#...######## #....# # AC: 5Str: 8###..#.....# #....# # EV: 11Int: 15##.#.....# #....# # SH: 0Dex: 19#.###.....## #....# # XL:  9 Next:  0% Place: Dungeon:6#.##@.)..... #....# # Noise: ===------  Time:[h( 37m 7986.4 (0.0)#.###(j...#. ###### # d) +3 sling (flame)  f) +0 sling {Masatak#.#.....## Fire: d) +3 sling (flame) {Harkiran} #.####..?.# Zot (26008) Drain Gem (1964) Rev* #.#...##....# j   gnoll sergeant (polearm).## ####Press: ? - help, Shift-Dir - straight lineAim: a gnoll sergeant, wielding a +4 spear of freezing and wearing a +0 ring  mail (severely wounded, 75% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll sergeant.  The sling bullet burns the gnoll sergeant.h "The sling bullet hits the gnoll sergeant.  The sling bullet burns the gnoll sergeant.  The gnoll sergeant is almost dead.!  You kill the gnoll sergeant!h۾ #)h ChO 9.hT 7/73 (74-37.5 (1.163h[ h] P _Okawaru accepts your kill.h=3h-hʑh8=52hƘK41hhh,K30hhh[9=2hH059) Rev+ hhhK18h0hhqK07hhh!'60hYa59996) Rev h@hVhK85hɻhhhC74hlhFh#1h^V=63hh>hP52) hhahK41hhGhy2=30hshb249hhh0K18hh1hi307hThhjL896hh^hK85hhhN[4=7h4h:h hw K63h^ hh'K52hVhhZ[5=4h1hEhh^K30hKhb!h!L239h$h^+h+K18h-h2h2i607hB4hi7h7L796hs9h,=h=K85h-?hBhB[7=7h&C4hDhHh4IK63h Kh{NhNK52hPhRThTy8=41hVh}Zh [K30h]h_hf`L229h6bhg918hhhmhsa07hvhiw6696hwhyh~h*\70=8hX45hhՆK74hhh0K63h/h91=52hohK41hʠhbhK30h¨hhd&2hD219hhh518hQhhh-0hP7hhj --- _You start resting.hA28033.5 (46.0)hn3=---4.5 (47h D596hCh" _HP restored.h? R....................†....'...#####################....### ###.####....# #.  #...####### #....# #.###..# #.....# #....# #. ##.# #.....# #....# #..# ##.....####....# #T#.# #<.).....##....# #.#.# ##@)...#. ###### #.#.# .....# #.h@ #.# ####..?..#.#.#  ...#.#.. #. .j#. j   gnoll (polearm, wandering)#. ###. .# #..#.hC hK i.hL t5.5 (1.0)85hS h[U hq†....'.#....###.#.### #....# #.##...## # #....# #.####..# #.....# #....# #.###.# #.....# #....# #.##.# ##.....####....# #T##.# #<.).....##....# #.##.# ##.@...#. ###### #.##.# #.....# #.##.# ####..?.#.##.# ..#.##.. ..#.#....j#.# j   gnoll (polearm, wandering)...#.# ....#.# # # .. #.#[39;4hs,9mhA}.674hلhߝ h Things that are here: _a +4 spear of freezing; a +0 ring mail; a gnoll corpsehf†....'....>#....###.#. #.### #....# #.#. #...## # #....# #.#. h~###..# #.....# #....# #.#.##.# #.....# #....# #.#.#.# ##.....####....# #T#.#.# #<.).....##....# #.#.#.# ##.)@..#. ###### #.#.#.# #.....# #.#.#.# ####..?... #.#.#.# .hB#.#.#.. ..#.#.......j #.#. j   gnoll (polearm, wandering)...#.#. ...#.#. # .. #.#.hh<'j.j)h'r==763h 0h2' _The gnoll shouts!hF†....'....># .#....###.#.# .### #....# #.#.# ...## # #....# #.#.#..# #.....# #....# #.#.###.# #.....# #....# #.#.#hG\#.# ##.....####....# #T#.##.# #<.).....##....# #.#.##.# ##.).@.#. ###### #.#.##.# #.....# #.#.##.# ####..?... #.#.##.# #....... #.#.##.. #.#.#.#h\Ha#.....j.. #.#.##.#.#.##.#.#.## .. #.#.#hJh(U@j.hUK=--8hMVC52hU`hbh 0.....................†....'....># planckenstein the Trooper .#####################....###.#.# Coglin of Okawaru ...... .####....# #.#.# HP: 73/73 (74) ======================== ...######### #....# #.#.# MP: 12/12======================== h˷ ##..##.....# #....# #.#.# AC: 5Str: 8  ##.##.....# #....# #.#.# EV: 11Int: 15#.###.....####....# #T#.# SH: 0Dex: 19#.#h^ #<.).....##....# #.#.# XL:  9 Next:  3% Place: Dungeon:6#.###.).@.#. ###### #.#.# Noise: ---------  Time: 8038.5 (0.0)#.##....*##.#.# d) +3 sling (flame)  f) +0 sling {Masatak#.#h ####..*...#.#.# Fire: d) +3 sling (flame) {Harkiran} #.#hZ #...*... #.#.# Zot (25955) Drain Gem (1912) #..#....j... #.#.##........ #.#.# j   gnoll (polearm)#........ #.#.##........ #.#.##..#.#.#h Things that are here: _a +4 spear of freezing; a +0 ring mail; a gnoll corpse _The gnoll shouts!  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (72% to hit)h :.....................†....'....># planckenstein the Trooper .#####################....###.#.# Coglin of Okawaru ...... .####....# #.#.# HP: 73/73 (74) ======================== hׯ ...######### #....# #.#.# MP: 12/12======================== ##..##.....# #....# #.#.# AC: 5Str: 8  ##.##.....# #....# #.#.# EV: 11Int: 15#.###.....####....# #T#.# SH: 0Dex: 19#.#h- #<.).....##....# #.#.# XL:  9 Next:  3% Place: Dungeon:6#.###.).@.#. ###### #.#.# Noise: ---------  Time: 8038.5 (0.0)#.##....(#h #.#.# d) +3 sling (flame)  f) +0 sling {Masatak#.#####..(...#.#.# Fire: d) +3 sling (flame) {Harkiran} #.#h #...(... #.#.# Zot (25955) Drain Gem (1912) #..#....j... #.#.#hb P#........ #.#.# j   gnoll (polearm)#........ #.#.##........ #.#.##..#.#.# _The gnoll shouts!  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (72% to hit)  h bYou shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.hm; ((((  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (72% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.  The gnoll is severely wounded.  You shoot a sling bulleth]< .h h5 j.?j.h ...h ===9.6 (1.141) Rev h h _ _The sling bullet barely misses the gnoll.hF.....................†....'....># planckenstein the Trooper .#####################....###.#.# Coglin of Okawaru ...... .####....# #.#.# HP: 73/73 (74) ======================== ...######### #....# #.#.# MP: 12/12======================== ##..##.....# #....# #.#.# AC: 5Str: 8  ##.##.....# #....# #.#.# EV: 11Int: 15#.###.....####....# #T#.# SH: 0Dex: 19#.#h#<.).....##....# #.#.# XL:  9 Next:  3% Place: Dungeon:6#.###.).@.#. ###### #.#.# Noise: ===------  Time: 8039.6 (0.0)#.##....*##.#.# d) +3 sling (flame)  f) +0 sling {Masatak#.#####..*...#.#.# Fire: d) +3 sling (flame) {Harkiran} #.##...j... #.#.# Zot (25954) Drain Gem (1911) Rev #..#........ #.#.##........ #.#.# j   gnoll (polearm)#........ #.#.##........ #.#.##h..#.#.#The gnoll is severely wounded.You shoot a sling bullet. _The sling bullet barely misses the gnoll.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (severely wounded, 72% to hit)hz0.....................†....'....># planckenstein the Trooper .#####################....###.#.# Coglin of Okawaru ...... .####....# #.#.# HP: 73/73 (74) ======================== ...######### #....# #.#.# MP: 12/12======================== h@##..##.....# #....# #.#.# AC: 5Str: 8  ##.##.....# #....# #.#.# EV: 11Int: 15#.###.....####....# #T#.# SH: 0Dex: 19#.#h؏#<.).....##....# #.#.# XL:  9 Next:  3% Place: Dungeon:6#.###.).@.#. ###### #.#.# Noise: ===------  Time: 8039.6 (0.0)#.##.....##.#.# d) +3 sling (flame)  f) +0 sling {Masatak#.#htm####..?...#.#.# Fire: d) +3 sling (flame) {Harkiran} #.##...j... #.#.# Zot (25954) Drain Gem (1911) Rev #..#........ #.#.##........ #.#.# j   gnoll (polearm)#........ #.#.#h#........ #.#.##..#.#.#Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineh%Aim: a gnoll, wielding a +0 halberd (severely wounded, 72% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.  You kill the gnoll!h(()hu!(((((Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (severely wounded, 72% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.  You kill the gnoll!  Okawaru accepts your kill.h.?)....hò440.7 (1.1309) Rev+ hh/ _You shoot a sling bullet.h r#####################....###.#.# ####....# #.#.# .####### #....# #.#.# #..# #.....# #....# #.#.# # #.....# #....# #.#.# .# ##.....####....# #T#.#  #.# #<.).....##....# #.#.#  hB g#.# ##.)...#. ###### #.#.#  #.# #....@# #.#.#  #.# ####..?...... #.#.#  #.#  #...)..... #.#.#  #.. #......... #.#.#  #.#.#.#.##.#.#.## #.#.#.##. ###. #.#.#h] hZ 6---10h C28hr h h" /#....# #.#.# .####### #....# #.#.#  #.....# #....# #.#.# # #.....# #....# #.#.# .# ##.....####....# #T#.# h## #.# #<.).....##....# #.#.# #.# ##.)...#.####### #.#.# #.# #.....#.###### #.#.# #.# ####..@....... #.#.# #.#  #...)#.#.# #.. #.....#.#.#  #.#.#.# #.#.# #.hF$ #. ####.#######.## #... ..#.#.#hh- h2 ---217) Rev h+6 hPA hB n3.7 (206hH h)K a _e - a scroll labelled GETSUA LECKh?####### #....# #.#.#  #.....# #....# #.#.# # #.....# #....# #.#.# .# ##.....####....# #T#.# .# #<.).....##....# #.#.# .# ##.)...#.####### #.#.# .# #.....#.####### #.#.# .# ####........... #.#.# .#  #.#.#.# .. #.....hF#.#.#  #.#.#.# #.#.#.# #.# #.#. ####.########.## #.... ..#.#.##...####.#.#### ##hh&+4.7 (1hD495hhP _You see here a +0 halberd.h h h hg h h ~84 _hS h P73) h h h hb K62hG h h hP K51h h h a40h< h* hj# h# M3899h$ h% h' a28h( h|* h, h~, K17h- h/ h2 h2 K06hq4 h'7 hSD 395847362hoH  #........... #.#.#  hH #........... #.#.#  #........... #.#.#  #........... #.#.#  #. ####.####### #.#.#  #.## #...........#.#.#  #...####.#.#######.#.#.# ###...............#.#.#.# .....####.#..#.@|#.#.#.# hXI ..5<............#.#.#.# ..........._.#....#.#.#.# ...j#........#....#.#...# ....#...##.#.###..#...### ......#..#...#....#...# ..........##.#.#.#....# ~...###...##.#.#....#.# .~†#..Th$N #..... #.#.# #.....hN  #.#.# #..... #.#.# # #..... #.#.# #. ####.# #.#.# #.## #....hN d#.#.# #...####.#.#.#.#.# .......#.#.#.# ####.#..#..@#.#.#.# h$O 5<.....#.#.#.# _.#....#.#.#.# j#........#....#.#...# #...##heO  ...###...##.#.#....#.# h{[ 0573.0)h+\ o8.7 (1451hN` hl r _You see here a staff of air.h"h.55   drude (wandering)9.0)40h1h3H _n - a staff of airhN (((((You shoot a sling bullet.h^ 5  The sling bullet closely misses the drude.You shoot a sling bullet.  The drude shouts!h,h?o..5..h===60.8 (1.1389) Rev hh?I _The sling bullet hits the drude but does no damage.hh[Inventory: 14/52 gear slots Hand Weapons (go to first with ))  d - a +3 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried} Missiles (go to first with ()e - 6 poisoned darts hArmour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  c - a +0 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  g - an orb of stardusth - a +0 ring mail  j - a +2 scale mail of cold resistance Magical Staves (go to first with |)  n - a staff of air Scrolls (go to first with ?)  f - a scroll of fear  g - a scroll of fog  t - 4 scrolls of teleportation h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h!  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried} Missiles (go to first with ()  e - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn) h b - a +0 pair of boots (worn)  c - a +0 cloak of corrosion resistance (worn)  ihelmet (worn)  g - an orb of stardust  h - a +0 ring mail  j - a +2 scale mail of cold resistance Magical Staves (go to first with |)  n - a staff of air Scrolls (go to first with ?)  f - a scroll of fear  g - a scroll of fog  t - 4 scrolls of teleportation  r - 4 scrolls of revelation h c - 2 scrolls labelled BELEICURIX  d - 2 scrolls labelled VIPRAT BIREUR16%hX j - a +2 scale mail of cold resistance  t - 4 scrolls of teleportation  e - a scroll labelled GETSUA LECK  h - a scroll labelled GYJOUV JIOMYR h" l - a scroll labelled YCARE PENO VAU  m - a scroll labelled WYHURU KOMNODD Potions (go to first with !)  c - 5 potions of curing50h  t - 4 scrolls of teleportation  c - 2 scrolls labelled BELEICURIX  g - a potion of magic h՞ N h - 4 potions of haste61h h h #........... #.#.#planckenstein the Trooper#........... #.#.#Coglin of Okawaru ......#........... #.#.#HP: 73/73 (74) ======================== # #........... #.#.#MP: 12/12======================== #. ####.####### #.#.#AC: 5h ~Str: 8 #.## #...........#.#.#EV: 11Int: 15 #...####.#.#######.#.#.#SH: 0Dex: 19 ##...............#.#.#.#XL:  9 Next:  4% Place: Dungeon:6 .....####.#..#..@#.#.#.#Noise: ===------  Time: 8060.8 (0.0) ...5<............#.#.#.#d) +3 sling (flame)  f) +0 sling {Masatak ht .........._.#....#.#.#.#Fire: d) +3 sling (flame) {Harkiran} ..j#........#..5.#.#...#Zot (25933) Drain Gem (1889) Rev ...#...##.#.###..#...### .....#..#...#....#...#5   drude h .........##.#.#.#....# ...###...##.#.#....#.# ~ #...##†#..T.#.#.# _n - a staff of airYou shoot a sling bullet.  The sling bullet closely misses the drude.You shoot a sling bullet.  h= KThe drude shouts! _The sling bullet hits the drude but does no damage.ho hV 3h hO  The sling bullet closely misses the drude.The drude shouts! _The sling bullet hits the drude but does no damage.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h.f #........... #.#.#  planckenstein the Trooper #........... #.#.#  Coglin of Okawaru ...... #........... #.#.#  HP: 73/73 (74) ======================== # #........... #.#.#  MP: 11/12======================-- #. ####.####### #.#.#  AC: 5Str: 8 #.## #...........#.#.#  EV: 11Int: 15 #...####.#.#######.#.#.#  SH: 0hDex: 19 ##...............#.#.#.#  XL:  9 Next:  4% Place: Dungeon:6 .....####.#..#..@#.#.#.#  Noise: ===------  Time: 8060.8 (0.0) ...5<...........*#.#.#.#  d) +3 sling (flame)  f) +0 sling {Masatak .........._.#..*.#.#.#.#  Fire: d) +3 sling (flame) {Harkiran} ..j#........#..5.#.#...#  Zot (25933) Drain Gem (1889) Rev ...#...##.#.###..#...### .....#..#...#....#...#  5   drude h.........##.#.#.#....# ...###...##.#.#....#.# ~ #...##†#..T.#.#.# _The sling bullet hits the drude but does no damage.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (42% to hit)h,he5#........... #.#.#planckenstein the Trooper#........... #.#.#Coglin of Okawaru ......#........... #.#.#HP: 73/73 (74) ======================== # #........... #.#.#MP: 12/12======================== #. ####.####### #.#.#AC: 5Str: 8 #.## #...........#.#.#EV: 11Int: 15 #...####.#.#######.#.#.#SH: 0Dex: 19 ##...............#.#.#.#XL:  9 Next:  4% Place: Dungeon:6 .....####.#..#..@#.#.#.#Noise: ===------  Time: 8060.8 (0.0) ...5<............#.#.#.#d) +3 sling (flame)  f) h{63[32m+0 sling {Masatak .........._.#....#.#.#.#Fire: d) +3 sling (flame) {Harkiran} ..j#........#..5.#.#...#Zot (25933) Drain Gem (1889) Rev ...#...##.#.###..#...### .....#..#...#....#...#5   drude .........##.#.#.#....# ...###...##.#.#....#.# ~ #...##†#..T.#.#.#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (42% to hit)  Okay, then.hAw _h$ehOfhSkhGmF _Unknown command.h` h  Your spells (describe)TypeFailure Level  a + Shockh !Conjuration/Air 6% 1 b - Static DischargeConjuration/Air10%2 Select a spell to describe [?] help[Esc] exith+ h1 h7 #........... #.#.#planckenstein the Trooper#........... #.#.#Coglin of Okawaru ......#........... #.#.#HP: 73/73 (74) ======================== h8 # #........... #.#.#MP: 12/12======================== #. ####.####### #.#.#AC: 5Str: 8 #.## #...........#.#.#EV: 11Int: 15 #...####.#.#######.#.#.#SH: 0Dex: 19 ##...............#.#.#.#h8 XL:  9 Next:  4% Place: Dungeon:6 .....####.#..#..@#.#.#.#Noise: ===------  Time: 8060.8 (0.0) ...5<............#.#.#.#h,9 d) +3 sling (flame)  f) +0 sling {Masatak .........._.#....#.#.#.#Fire: d) +3 sling (flame) {Harkiran} ..j#........#..5.#.#...#h9 Zot (25933) Drain Gem (1889) Rev ...#...##.#.###..#...### .....#..#...#....#...#5   drude .........##.#.#.#....# h: ...###...##.#.#....#.# ~ #...##†#..T.#.#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a drude (42% to hit) hK: W_Okay, then. _Unknown command.h> hV? hC hE h#........... #.#.#planckenstein the Trooper#........... #.#.#Coglin of Okawaru ......#........... #.#.#HP: 73/73 (74) ======================== # #........... #.#.#MP: 12/12======================== #. ####.####### #.#.#AC: 5Str: 8 #.## #...........#.#.#EV: 11Int: 15 #...####.#.#######.#.#.#SH: 0Dex: 19 ##...............#.#.#.#XL:  9 Next:  4% Place: Dungeon:6 .....####.#..#..@#.#.#.#Noise: ===------  Time: 8060.8 (0.0) ...5<...........*#.#.#.#d) +3 sling (flame)  f) h[0;10;1m+0 sling {Masatak .........._.#..*.#.#.#.#Fire: d) +3 sling (flame) {Harkiran} ..j#........#..5.#.#...#Zot (25933) Drain Gem (1889) Rev ...#...##.#.###..#...### .....#..#...#....#...#5   drude .........##.#.#.#....# ...###...##.#.#....#.# ~ #...##†#..T.#.#.#Aim: a drude (42% to hit) _Okay, then. _Unknown command.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a drude (48% to hit)hr A drude. A conniving demon born from the nightmares of sleeping mages. It delights in coaxing the imagined fears of mortals into reality. h[%Max HP: ~21 Will: +AC: + EV: ++++  rF: +..  rC: ... rPois: + rNeg: ∞ rElec: . Threat: Low Class: Demonic Size: V. Small Int: Human Speed: 130% (normally travels faster than you) You have about 48% to hit with your +3 sling of flaming. It has about 56% to hit you. Attacks Max Damage After Damaging Hits 2x Hit 8 each Inflict doom hVIt is immune to torment; and resistant to steam and miasma. It can open doors.haW#........... #.#.#planckenstein the Trooper#........... #.#.#Coglin of Okawaru ......#........... #.#.#HP: 73/73 (74) ======================== # #........... #.#.#MP: 12/12======================== #. ####.####### #.#.#AC: 5Str: 8 #.## #...........#.#.#EV: 11h8Int: 15 #...####.#.#######.#.#.#SH: 0Dex: 19 ##...............#.#.#.#XL:  9 Next:  4% Place: Dungeon:6 .....####.#..#..@#.#.#.#Noise: ===------  Time: 8060.8 (0.0) ...5<...........*#.#.#.#d) +3 sling (flame)  f) +0 sling {Masatak .........._.#..*.#.#.#.#Fire: d) +3 sling (flame) {Harkiran} ..j#........#..5.#.#...#Zot (25933) Drain Gem (1889) Rev ...#...##.#.###..#...### .....#..#...#....#...#5   drude .........##.#.#.#....# ...###...##.#.#....#.# hw~ #...##†#..T.#.#.#Aim: a drude (42% to hit) _Okay, then. _Unknown command.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a drude (48% to hit)h' #........... #.#.#planckenstein the Trooperh~( #........... #.#.#Coglin of Okawaru ......#........... #.#.#HP: 73/73 (74) ======================== # #........... #.#.#MP: 12/12======================== #. ####.####### #.#.#AC: 5Str: 8 h( #.## #...........#.#.#EV: 11Int: 15 #...####.#.#######.#.#.#SH: 0Dex: 19 ##...............#.#.#.#XL:  9 Next:  4% Place: Dungeon:6 .....####.#..#..@#.#.#.#Noise: ===------  Time: 8060.8 (0.0) ...5<............#.#.#.#h=) d) +3 sling (flame)  f) +0 sling {Masatak .........._.#....#.#.#.#Fire: d) +3 sling (flame) {Harkiran} ..j#........#..5.#.#...#Zot (25933) Drain Gem (1889) Rev ...#...##.#.###..#...### hm) .....#..#...#....#...#5   drude .........##.#.#.#....# ...###...##.#.#....#.# ~ #...##†#..T.#.#.#h) Aim: a drude (42% to hit) _Okay, then. _Unknown command.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a drude (48% to hit)hV* h- h. . _hל h h h 0 _Unknown command.h hN h' ha h2 F _Unknown command.h6*#........... #.#.#planckenstein the Trooper#........... #.#.#Coglin of Okawaru ......#........... #.#.#HP: 73/73 (74) ======================== # #........... #.#.#MP: 12/12======================== #. ####.####### #.#.#AC: 5Str: 8 #.## #...........#.#.#hEV: 11Int: 15 #...####.#.#######.#.#.#SH: 0Dex: 19 ##...............#.#.#.#XL:  9 Next:  4% Place: Dungeon:6 .....####.#..#..@#.#.#.#Noise: ===------  Time: 8060.8 (0.0) ...5<...........*#.#.#.#d) +3 sling (flame)  f) +0 sling {Masatak .........._.#..*.#.#.#.#Fire: d) +3 sling (flame) {Harkiran} ..j#........#..5.#.#...#Zot (25933) Drain Gem (1889) Rev ...#...##.#.###..#...### .....#..#...#....#...#5   drude .........##.#.#.#....# ...###...##.#.#....#.# hrh~ #...##†#..T.#.#.# _Aim: a drude (48% to hit) _Unknown command. _Unknown command.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a drude (48% to hit)hB H#........... #.#.#planckenstein the Trooper#........... #.#.#Coglin of Okawaru ......h #........... #.#.#HP: 73/73 (74) ======================== # #........... #.#.#MP: 12/12======================== #. ####.####### #.#.#AC: 5Str: 8 #.## #...........#.#.#EV: 11Int: 15 #...####.#.#######.#.#.#SH: 0Dex: 19 ##...............#.#.#.#XL:  9 Next:  4% Place: Dungeon:6 .....####.#..#..@#.#.#.#Noise: ===------  Time: 8060.8 (0.0) ...5<...........(#.#.#.#d) +3 sling (flame)  f) +0 sling {Masatak .........._.#..(.#.#.#.#Fire: d) +3 sling (flameh k) {Harkiran} ..j#........#..5.#.#...#Zot (25933) Drain Gem (1889) Rev ...#...##.#.###..#...### .....#..#...#....#...#5   drude .........##.#.#.#....# ...###...##.#.#....#.# ~ #...##†#..T.#.#.# _Unknown command. _Unknown command.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a drude (48% to hit)  You shoot a sling bullet. The sling bullet hits the drude.hX l  Press: ? - help, Shift-Dir - straight line  Aim: a drude (48% to hit)  You shoot a sling bullet. The sling bullet hits the drude.  The drude is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the drude but does no damage.h h b..5.h 1.9 (1.128) Rev+ hK h[ 3 _The drude is lightly wounded.h-X#........... #.#.#planckenstein the Trooper#........... #.#.#Coglin of Okawaru ......#........... #.#.#hYHP: 73/73 (74) ======================== # #........... #.#.#MP: 12/12======================== #. ####.####### #.#.#AC: 5Str: 8 #.## #...........#.#.#EV: 11Int: 15 #...####.#.#######.#.#.#SH: 0Dex: 19 ##...............#.#.#.#XL:  9 Next:  4% Place: Dungeon:6 .....####.#..#..@#.#.#.#Noise: ===------  Time: 8061.9 (0.0) ...5<...........*#.#.#.#hfYd) +3 sling (flame)  f) +0 sling {Masatak .........._.#...5#.#.#.#Fire: d) +3 sling (flame) {Harkiran} ..j#........#....#.#...#Zot (25932) Drain Gem (1888) Rev+ ...#...##.#.###..#...### hY.....#..#...#....#...#5   drude .........##.#.#.#....# ...###...##.#.#....#.# ~ #...##†#..T.#.#.#h2ZBYou shoot a sling bullet.  The sling bullet hits the drude but does no damage. _The drude is lightly wounded.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a drude (lightly wounded, 48% to hit)h #........... #.#.#planckenstein the Trooper#........... #.#.#Coglin of Okawaru ......#........... #.#.#HP: 73/73 (74) ======================== # #........... #.#.#MP: 12/12======================== #. ####.####### #.#.#AC: 5Str: 8 h" #.## #...........#.#.#EV: 11Int: 15 #...####.#.#######.#.#.#SH: 0Dex: 19 ##...............#.#.#.#XL:  9 Next:  4% Place: Dungeon:6 .....####.#..#..@#.#.#.#Noise: ===------  Time: 8061.9 (0.0) ...5<...........(#.#.#.#d) +3 sling (flame)  f) +0 sling {Masatak .........._.#...(#.#.#.#Fire: d) +3 sling (flame) {Harkiran} ..j#........#...(#.#...#Zot (25932) Drain Gem (1888) Rev+ ...#...##.#.###.(#...### .....#..#...#...(#...#5   drude [4h [0m.........##.#.#.#....# ...###...##.#.#....#.# ~ #...##†#..T.#.#.#The sling bullet hits the drude but does no damage. _The drude is lightly wounded.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a drude (lightly wounded, 48% to hit)  You shoot a sling bullet.h? TFire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight lineAim: a drude (lightly wounded, 48% to hit)  You shoot a sling bullet.  The sling bullet closely misses the drude.h h 5....  The sling bullet barely misses the drude.h} 69--Doom: 9%3.0 (1.117h h  _The drude closely misses you. The drude hits you. Your doom draws closer.ha  hbCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hqh ** The drude is struck by an arc of lightning.  The drude is heavily wounded.h  @5You are struck by an arc of lightning. The lightning grounds out.8--0----h p-4006h hg ? _The drude hits you but does no damage. x2h  Casting: Static Discharge (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.h ** The drude is struck by an arc of lightning.  The drude is severely wounded.h\d @5You are struck by an arc of lightning. The lightning grounds out.  The drude hits you. Your doom draws closer. The drude hits you.hHe4-8/12 --------21%-5295hkhm- _Your doom draws closer.hq  Casting: Static Discharge (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hz  You miscast Static Discharge. Nothing appears to happen.  The drude hits you but does no damage. The drude hits you.  Your doom draws closer. The drude hits you. Your doom draws closer.h{ 56----6--------46% Contam: 12% -hI| g684) Rev h h A _The drude hits you. Your doom draws closer.hg  Casting: Static Discharge (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.hnConfirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightning.  The drude is almost dead.  You are struck by an arc of lightning.  The drude is struck by an arc of lightning.  You kill the drude!hJu **  Okawaru accepts your kill.h ?@.hG Fightealth: 55/74 ----agic: 4/12--------56=7  Okawaru accepts your kill. _The lightning grounds out.  h Your life force feels restored.raining target 8.0 for Fighting reached!  Your Fighting skill increases to level 8!You need to enable at least one skill for training.h# /  --more--h{hTC  Skill  Level Cost  Apt Skill  Level Cost  Apt h; a - Fighting   8.0   9.0   0   l - Spellcasting   2.0   4.2  -2           b - Maces & Flails   0.0   1.2  -1   m - Conjurations   3.0   4.8  -1   c - Staves   0.0   1.2  -1   n - Air Magic   3.0   4.8  -1   d - Unarmed Combat   0.0   1.2  -1      h e - Throwing   0.0   1.2  -1   o - Invocations   0.0   1.4  -2       p - Evocations   0.0   0.6  +3   f - Short Blades   0.0   1.2  -1  h@     g - Long Blades   0.0   1.0   0       h - Ranged Weapons   6.0   8.3  -1          h\     i - Armour   0.0   1.2  -1       j - Dodging   2.0   3.6  -1  h     k - Stealth   2.0   3.6  -1      hw            h)            You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh2 = a + Fighting 8.0hHTargetTarget--  --  --  --  -- hH --  --  --  --  --  --  --  --  --  -- hoI4 --  a-z] set[-] clear selected targetcost|targetsh&[?25h[?0c0 hߑhW " ha `[?25l[?1c9.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targetshh2(h/#........... #.#.#planckenstein the Fighter#........... #.#.#Coglin of Okawaru ......#........... #.#.#Health: 55/74 =================------- h/u# #........... #.#.#Magic: 4/12========---------------- #. ####.####### #.#.#AC: 5Str: 8Doom: 45% #.## #...........#.#.#EV: 11Int: 15 Contam: 12% #...####.#.#######.#.#.#SH: 0Dex: 19 hx0##...............#.#.#.#XL:  9 Next:  6% Place: Dungeon:6 .....####.#..#..@#.#.#.#Noise: ==-------  Time: 8067.0 (1.0) ...5<............#.#.#.#d) +3 sling (flame)  f) +0 sling {Masatak h 1S.........._.#....#.#.#.#Fire: d) +3 sling (flame) {Harkiran} ..j#........#....#.#...#Zot (25927) Gem (1883) Rev ...#...##.#.###..#...### .....#..#...#....#...# h1.........##.#.#.#....# ...###...##.#.#....#.# ~ #...##†#..T.#.#.#Okawaru accepts your kill. _The lightning grounds out.  Your life force feels restored.Training target 8.0 for Fighting reached!  hx2Your Fighting skill increases to level 8!You need to enable at least one skill for training.hZ6ho<hJ>. _h*0 626=5140) 5==3797=280178% 068==6195484h9 2736==1629= 51h; w40h7A 136960===28hB hbC K17hC h4E hE K06hZF hRH hH j1095hyI hK hZL |7==84hL h`O w73hP h,R 2=6251hR hS t==40hnT h;U 3=359hU h}V a28h W hW a17h9X hX hY 48==06h[ c8995h[ h^ h^ K84h\_ ha hb 5=73h d hd t==62he a51hJf hjg hh y6=40hh h}j h4k }9==349hk hl hm K28h n ho hVp K17hq hr hws i706hs hu hBv _==895hv hx hFy K84hy h{ hF| y8=73h| h h K62h1 h h^ ~10/12==51hۂ h h y9=40hP h^ h L339h h! a28h h h }70==17hS h h K06h h hO L795h” h h- y1=84h h hq z1==73h h h K62h/ h h y2=51h hp h K40h h0 h _==329hf hs hī 328h( w17hݴ .........#..--. hu ;_You start resting.h~ 1123.0 (56.0)hz 2==--4.0 (5706h h % _Magic restored.hO3h\hh4=695h!1 _HP restored.h!hY"K84h"h%h'a73h(h~+h.h.^==62hD/h1h3hM4]=51hK5h7h9h :K40h8;h=h@h$AL319hAhDhbGK28hGh(IhRKhLa17hNh1Ph=Ra06hNSh'Y595h\h?]a84h^h_hkbhcK73h dhofhl #........... # #........... # #........... # ####........... # ..# # #........... # #. ####.####### # #hm #.### #...........# # #...####.#.#######.# # ~~###.@.............#.# # S.####.#..#...#.# # ........<............#.# # ~~............_.#....#.# . ..~....#........#....#.# # ..~....#...##.#.###..#.. S   adder (wandering) ho~~.......#..#...#....#.. ⌠............##.#.#.#... .~~...###...##.#.#....#h&p-37.0 (13hvg.hwo8.0 (1462h;~hohIhḩhK51h40hhhL309hhشh!hla28h17ha06hN,h$b495h hhh]K84hhha73hhha62hhhhK51hhkha40h'h3799h28hhhK17h hhzh K06hhhNb395hh>w84hhhhK73hh?hhpa62h51h5hK40h$ h hv h L389hhh^hK28hhEhhlK17h-hZha06h!h#h$h%L295h&hZ(h*hN+K84h/h4hr6h<7K73h9h:hd=h>K62h?hAhZDhDK51hFhHhKhKK40hLhOh[QhQL379h9Sh7WR  There is a fountain of clear blue water here.hZhZR28 _hk\h_R  There is a fountain of clear blue water here.hbhzcR17 _hdhiK06hihpjh%oq _c - 6 potions of curing (gained 1)h{qhrL195hrh uhwa84hTyhzh}h}K73h~hhDž62h|h߆K51hwh=hhdK40hhhhfL369hhՖhhTK28hh\h;hK17hhݡhhKw06hhL095hh1h?a84hjhUhh}K73h9h;hӸhGK62h9hFhh7K51hξhh]hK40hhkh~L359hhhhK28h:hh h~a17hhjhhOK06hhh0hM7995hHhhhsK84hhhh>K73h0h5ha62h%hha51hhhhK40h!hhh0hL349hrhRhhK28ha h> hdhK17hhhxhK06hhhh$L895hh"h%h&&K84h1'hB*h,h -K73h.h1hV3h4K62h4h7hw:h:K51h;h@R  There is a fountain of clear blue water here.hCh40 _htEhGhoIhIL339h KhdMh3OhOK28hPhShVh WK17hWh%Zhm\hf^a06hQ`h/ahhP ###.## ##~~~~###...####.#.###### ..#..###~~~~~~###..... #.#.....~~..........####.#..#... ..#....~~..........<..... ###...~....~~............_.#.... ......~..~~..~....#....S...#.... ###....~~....~....#...##.#.###  #.......⌠~~.......#..#...#...  #......~~⌠....@.......##.#.#.#.214.0 (76  ##....~....~~...##.#.#...  #....~..~~..~..# #...##†#..T  #.....~~....~..# #...##.ß..... hC #.........~~...# #......>.....  #........~~....# #####..ß.#### S   adder (wandering)#.###~~~~~~###.# ......>.....### ##~~~~## ### ##################hW h] _An adder is nearby!hy (((((((You shoot a sling bullet.h S   _An adder is nearby!  You shoot a sling bullet.  The sling bullet barely misses the adder.  You shoot a sling bullet.  The adder hisses angrily.  The sling bullet hits the adder. The sling bullet burns the adder.h h US......h6 ===5.1 (1.1)795) Rev hh@^ _The adder is severely wounded.hj (((((((You shoot a sling bullet.h+  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.hխ,hk....S..h|6.284) Rev+ hhY _The adder is almost dead.h  You shoot a sling bullet. The sling bullet hits the adder.  The sling bullet burns the adder.  You kill the adder!hB (.((h_< ((((Okawaru accepts your kill.h< A.......h  7.373h h' / _You shoot a sling bullet.h.ih#j. hjhrhtheuK62h|51h)}h}f40) Rev h~hox329hhhh*K28hhhh9K17hh^hf06) hВhphb695hh~hљhKK84h*hhha73hYh@w62hh 51h40319hha28h&hh۲h{K17hh0hhK06h'hhhwhhZ595hPh"hK84heh73hh5hK62hBh51h^hhMK40hh\h|3092817hMh`hha06hh>hL495hWhSh8473h,h3a62hhN51hw40hhhuM3699hh9hmhK28hehchh;K17hhhha06hRhbhL395hrh9h2hK84hZh-h+hK73hOhAh,ha62hh hK51h5 h h hP K40h,h$hZ389h h:hK28h3h+hrhK17hghhhpK06hhehh_L295h.h"84h#K73h$h1%hV&h&K62ho'h/hN1h1K51h52h6hL7h7K40h<,h9=b379hH>h6AhdBhBK28hCChPEhFhFa17hIhJhzKK06hLhEOhPh9QL195hQhSThhUhUK84hVh}Yh[h[K73hP\h_h`h~aK62h.bhdhvfh#gK51hghLjhslh mK40hmh-ph|rb369hshU}2817h4~hhh~K06h$hh hL095h}hZhza84hdhhhK73hh_ha62hhw51h?hhhCK40hhh0hL359hhh hK28hmhhhK17hMhghOhK06h˼hhhM6995hhrhh6K84hhhFh3K73h,hhtK62hhohhIK51hhhXa40hhhhL349hhhih9K28hh}hhVK17hhhrhK06hh h hQ L895h h,h!hK84hhhhsK73hlh!h#a62h#ho'h)hE*K51h,h/h0hx1K40h12h6hc8h/9L339h:h=h?h@K28hAhDh7FhFK17hGhlLhaMa06hxNhPhwSb795hThZw84h:[hA^hp`haK73hahdh!ghgK62hhhZkhGmhmK51hnhph6shsK40hythVvh.xb329h=yh|,h}h~K28h!hWhh&######..# #.### ..# #..# #...### ##.# #..# ###...#  #.#####..# ###.####  #........####### #....#  ######.......T.# ####.#  #..######.# #.#  #..#...<#.# ###### #.## #..#.####@## ##~~~~###...#---322.3 (105.0) h)#..#....#..###~~~~~~## #..####.#.....~~.......... #.......#....~~..........< #.#######...~....~~.. #...........~..~~..~....#. T   troll (wandering) #########....~~....~....# #.......⌠~~....... #......~~⌠........---h#/hw1\ _A troll is nearby!hy,^....# ..### #####...  #.#### ###.####.......####### #....#####.......T.### #..###### ...<###### #.#######.## ##~~~~###......#@.###~~~~~~###...###.#.....~~............#....~~..<#######...~....~~.................~..~~..~....#########....~~.. #.......⌠~~......~~⌠.#....~....~~...##hD/h63F.Th7{3.0)17 _h:h;hϜ#####...  #.#### ###.####.......####### #....#####.........### #..######T ...<#.# ###### #.#######.## ##~~~~###......#..###~~~~~~###...###.#@....~~...........~~.<h2#######...~....~~........~~..~....#########....~~.. #.......⌠~~......~~⌠.#....~....~~...## ~~..~..#hh,F.Th1i406hKhRh  #.#### ###.####.......####### #....#####.........### #..###### ...<#T# ###### #.#######.## ##~~~~###......#..###~~~~~~###...###.#.....~~...........~~.<#######...~....~~........h ~~..~....#########....~~.. #.......⌠~~......~~⌠.#....~....~~...## #~~..~..#.~~..h h p.TTh j5695h h h8.......####### #....#####.........### #..###### ...<###### #.#######T## ##~~~~###......#..###~~~~~~###...###.#.....~~...........~~.<#######@..~....~~........~~..~....#########....~~.. h::_#.......⌠~~......~~⌠.#....~....~~...## #~~..~..#.~~......~~.h-;hAF.ThAi684hGhHh> ######.........# ####.# #..######.# #.# #..#...<#.# ###### #.## #..#.####.## ##~~~~###... #..#....#T.###~~~~~~###.. #..####.#.....~~...... #.......#h) #.#######...~....~~...... #.......@...~..~~..~....# #########....~~....~....# #.......⌠~~..... #~~⌠ ##....~....~~...# #....~..~~..~.. #.....~~....~..# #.........~~...# #....#hThdi773hh\h9-# ######.# ####.# #..######.# #.# #..#...<#.# ###### #. #..#.####.## ##~~~~### #..#....#T.###~~~~~~### #..####.#.....~~ #.#....~~ #.#...~....~~ #.~..~~..~.... #....~~....~.... #.......⌠~~ #......~~⌠ ##....~....~~... #....~..~~..~.. #.....~~....~..  #.........~~...  #.~~.... h ?h@i862hDhEhkB +# ######.# ####. #..######.# #. #..#...<#.# ###### #. #..#.####.## ##~~~~### #..#....#T.###~~~~~~### #..####.#.....~~ #.#....~~ #.#...~....~~ #.~..~~..~ #....~~....~ #.......⌠~~ #......~~⌠ ##....~....~~ #....~..~~..~ #.....~~....~ #.~~ #.~~951hN b#+# ######.# #### #..######.# # #..#...<#.# ###### # #..#.####.## ##~~~~### #..#....#T.###~~~~~~ #..####.#.....~~ #h .#....~~ #.#...~....~~ #.~..~~..~ #....~~....~ #.......⌠~~ #......~~⌠ ##....~....~~ #....~..~~..~ #.....~~....~ #.~~ #.~~hY h TT   trollh j3040h hI h #+# ######.#  #..######.#  #..#...<#.# ######  #..#.####.## ##~~~~ #..#....#T.###~~~~~~ #..####.#.....~~ #.#....~~h #.#T..~....~~ #.~..~~..~ #....~~....~ #.......⌠~~ #......~~⌠ ##....~....~~ #....~..~~.. #.....~~.... #.~~ #.~~hhh&J.Thwj1319hh"hW  #+# ######.#  #..######.# #..#...<#.# ######hX #..#.####.## ##~~~~ #..#....#T.###~~~~~~ #..####.#.....~~ #.#....~~ #.#...~....~~ #..@...T....~..~~..~ #....~~....~ #.⌠~~ #......~~⌠ ##....~.... #....~..~~ #.....~~ #. #.~~h%^h^4T.h_i228hdhfhv #+# ######.#  #..######.# #..#...<#.#  #..#.####.## ##~~~~ #..#....#T.### #..####.#.....~~ #.......#....~~hw #.#...~....~~ #.@...T.....~..~~.. #....~~.... #.⌠~~ #......~~⌠ ##....~.... #....~..~~ #.....~~ #. #.hxh 4T.hi317hhghW j #.# #........####### #+# ######.........# #..######.# h[ q #..#...<#.# #### #..#.####.## ## #..#....#T.###~~~~ #..####.#.....~~ #.......#....~~... #@#######...~....~ #....T......~..~~#########....~~... #.......⌠~ #......~~⌠#....~... #....~..~ #.....~~ #.h hi 9T.h4 S406h ,hѴ h#.# #.#####..# ####.# #........####### ##+# ######.........# ##..######.# #..#...<#.# ######..#.####.## #..#....#T.###~~~~~#..####.#.#.@.....#....~~....h#.#######...~....~~#...T.......~..~~#########....~~....#.⌠~~#......~~⌠##....~.... #....~..~~ #.....~~.. h hj5595hphh#.# #.#####..# ###.#.# #........# #.#+# ######.........# ##..######.# #..#...<#.# ##..#.####.## ##~~~~#h$#..#....#T.###~#..####.#.....~~.#.#....~~.#.#...~....~~.#...T.~..~~..~###....~~....~#.⌠~~.#......~~⌠.##....~....~#....~..~~.#.....~~.h684hhx*;#.# #.#####..# ###.##.# #........# #.#+# ######...# ##..######.# #..#...<#.# ###### #..#.####.## ##~~~~##..#....#T.###~~~~~~##..####.#.....~~.#.#....~~.#.#...~....~~.#...T.~..~~..~.#....~~....~.#.⌠~~.#......~~⌠.##....~....~#....~..~~.#.....~~.h/TT   trollh0K77hG13hU6h7h: #.# #.#####..# ###.# #.# #.# #. #+# ######.# ##..######.# ##..#...<#.# ###### ##..#.####.## ##~~~~##..#....#T.###~~~~~~##..####.#.....~~.#.#....~~.#T#...~....~~.#...T.~..~~..~.#....~~....~.#.⌠~~.#......~~⌠.##....~....~~.#....~..~~..~#.....~~....~h; hgC ;T.hDD i862hI hFK h .# #.#####..# ###.# .# #.# #. +# ######.# ####.#..######.# #.#..#...<#.# ###### #.#..#.####.## ##~~~~###.#..#....#T.###~~~~~~##..####.#.....~~.#.T...@.#....~~.#.#...~....~~.#...T.~..~~..~.#....~~....~.#.⌠~~.#......~~⌠.##....~....~~.#....~..~~..~.#.....~~....~..Thi951hz h"h$ #####.# #..# ###...# # #.#####..# ###.#### # #........####### #....# # ######.........# ####.##..######.# #.#h%#..#...<#.# ###### #.##..#.####.## ###..#..#....#T.###~~~~~~####..####@#.#..T....#....~~.....#.#######...~....~~..#...T.......~..~~..~.#########....~~....#.⌠~~#......~~⌠....##....~....~~..#....~..~~..~.h='hQ-G.Thg.j4040h4h5hz.......# #..# #...### .#####.# #..####...# .# #.#####..# ###.## .# #........#######hA #.... +# ######.........#####. #..######.# #. #..#...<#.# ###### # #..#.####.## ## #..#..@.#T.###~~~~~~### #..####.#.....~~ #...T...#....~~... #.#######...~....~ #...T.......~..~~..~#########....~~....~ #.......⌠~~....  #......~~⌠..... #....~....~~.. he1309hR} #.# #..# #...### #.#####.# #..# ###...# #.# #.#####..# ###. #.# #.# # #+# ######h~ .# #### #..######.# # #..#...<#.# ###### # #..#.####.## ##~~~~### #..#.@..#T.###~~~~~~ #..####.#.....~~ #...T...#....~~ #.#######...~....~~ #...T.~..~~..~ #....~~....~ #.⌠~~ #......~~⌠ ##....~....~~h h i228h h h ....##########..# #.### +#.......# #..# #...###  #.#####.# #..####...  #.# #.#####..# ###.#  #.# #........####### #..#+# ######.........### #..######.#  #..#...<#.# ######  #..#@####.## ## #..#....#T.###~~~~~~# #..####.#.....~~ #...T...#....~~... #.#######...~....~ #...T.......~..~~..~#########....~~....~ #.......⌠~~ #......~~⌠..317hZ/##.....)....# #.# ...##########..# #.### #.......# #..# #...### #.#####.# #..# ###...# #.# #.#####..# ###.## #.# #........####### #... #+# ######.........# #####..######.# ##..#.@.<#.# ###### h#..#.####.## ###..#....#T.###~~~~~~###..####.#.#...T...#....~~.....#.#######...~....~~..#...T.......~..~~..~.#########....~~....#.⌠~~h)hi406hh-hk##.....)....# #.# #..# #.### .# #..# #...### .#####.# #..# ###...# .# #.#####..# ###.# .# #.#h:o #. +# ######.# ####.#..######.# #.#..#..@<#.# ###### #.#..#.####.## ##~~~~###.#..#....#T.###~~~~~~##..####.#.....~~.#...T...#....~~.#.#...~....~~.#...T.~..~~..~.#....~~....~.#.⌠~~.hshuj5495hyhn{h<C##.....)....# #.# #..# #.### # #..# #...### #####.# #..# ###...# # #.#####..# ###.# # #.# #....# # ######.# ####.##..######.# #.##..#...@#.# ###### #.##..#.####.## ##~~~~###.#..#....#T.###~~~~~~###.#..####.#.....~~.#...T...#....~~.#.#...~....~~.#...T.~..~~..~.#....~~....~.#.⌠~~.hhi684hɪhYa _There is a stone staircase leading up here.h 3h h 7362h? TT   trollh? s )....# #.#  #.###  #..#   #..#  #  #  #   #..######.#  #..#...@#.#  8.3 (2 h #..#T####.##  _You start waiting.hA )....# #.#  #.###  #..#   #..#         #..######.#  #..#...@#.#   #..#T####.## h J\ _A troll is nearby!h3hhhh;?T.hE9.3 (151 _h# #.#.....##..#.#. ########.......##..#... #............#.##..##.. #.#####..###.#..#....#. ##### #.#####..#?#.#..#... hC....# #.##.....###....####.#. ###.#######.##.#........#........ ###....[.......#.###.#########.#5 ....#######.....@# #.# #.# >...# ######.###.# ##.## ....#### #.....# #...# .......# ####.##### #...# .......########........# #...# .......#...............######...# ......##........#####..##........  h9#...#.##.......[# #............  #...#.##.....##.# #..##... hiB h%h(m 50.8 (2.53599hx _You climb upwards. _There is a stone staircase leading down here.hh|Level 5 of the Dungeon <<<<>>>>_∩(Press ? for help) #.#.###.###.....### #..#  #.#.# #.##........# ##.#  #.#.###.##..#.#.#.# #.#  #.#.....##..#.#.#.# #.# h;B ########.......##..#...#.#####.#  #............#.##..##..#...<.#.#  #.#####..###.#..#....#...###.#.#  ######### #.#####..#?#.#..#...###..###.#.##########  #.......# #.##.....###....####.#.#.#.....########.......#  #.#####.#######.##.#........#........<...#.###........##.##.#  #.#####....[.......#.###.#########.###.###.# #.#.#.#..##.##<####  #.##....#######.....@# #.##.# #.....# #..###...##.......####  #.##>...# ######.###.###.######### #.#.#.#..####........#  #.##....#####.....##...##........####..##.#..#  hw#..........#####.##### #...#####.###.......##.#..#  ##.........########........# #...# ######## ##.########..#..#..#  #<........#...............######...###......###...#.....#..#.##..#  ##.......##........#####..##...........####.##..........#........#  #.#...#.##.......[# #.................##)#...........##.......#  hT|#)#...#.##.....##.# #..##...........#.##>#...........##.#.##.##  #)##.##.#......##.# #..######...###.#.##)#.....#.....##.#....#  #.##.#.....###....#####.## #...# #......#..#.#########.####.#  #......#.#.###..........# #...# ###.####..######## #.####.#hO@>hghp#.#.....##..#.#. planckenstein the Fighter########.......##..#... Coglin of Okawaru ......#............#.##..##.. Health: 74/74 ========================#.#####..###.#..#....#. Magic: 12/12 ======================== h##### #.#####..#?#.#..#...### AC: 5Str: 8Doom: 45% ....# #.##.....###....####.#. EV: 11Int: 15  ###.#######.##.#........#........ SH: 0Dex: 19 ###....[.......#.###.#########.## XL:  9 Next:  6% Place: Dungeon:5 ....#######.....@# #.##.# Noise: ---------  Time: 8350.8 (0.0) >...# ######.###.###.## d) +3 sling (flame)  f) +0 sling {Masatak ....#####.....##...# Fire: d) +3 sling (flame) {Harkiran} .......#####.##### #...#hVu[37m Zot (25643) Gem (1599) .......########........# #...# .......#...............######...#  ......##........#####..##........  #...#.##.......[# #............  #...#.##.....##.# #..##........  _A troll is nearby! _There is a stone staircase leading up here. _You start waiting. _A troll is nearby! _You climb upwards. _There is a stone staircase leading down here.h4hh}h28 _h.17hhhhTK06hhh[hL395hhh=a84h6hhhK73hhhDhK62h=hChhjK51hhhhNK40hhlA  You see here a +0 ring mail.h 389 _h K28h hhh^K17hh7hhsK06hhKhhL295hh #hA%h%K84h7'hy)hB+h+K73hS-h6  ####### #... hn7T#.#####  ######### #.#####  #.......# #.##...  #.#####.#######.  #.#####....[.......#  #.##....#h7.....>  #.##@...# ######.66.8 (16.0)  #.##....#### #. h28r #..........# ##  ##.........########..  #<........#......... h8C ##.......##.....  #.#...#.##.[# h8 #)#...#.##.....##.#  #)##.##.#......##.#h9h[hc _There is a stone staircase leading down here.h3h|hh&{7.0)62 _h'hM ###.#### #...........##. ## #....# #...........## .# ####.# #...........##. .# #.# ####.#########. .# ###### #.### #...........# .## ##~~~~###...####.#.##### T.###~~~~~~###...............#. .....~~..........####.#..#...#.#.6 ....~~..........@............#. ...~....~~............_.#....#. ...~..~~..~....#.#....#.#. ....~~....~....#...##.#.###..#. hO.......⌠~~.......#..#...#....# ......~~⌠......##.#.#.#.... #....~....~~...###...##.#.#....#. #....~..~~..~..# #...##.#....#.#. #.....~~....~..# #...##.ß......#.hOB hYhy9.3 (2.551h/ _You climb downwards. _There is a stone staircase leading up here.hë h֬ h h_ h` h R40 _h ,h b379hp h h h K28h h h> hZ K17h% hS h hu K06h h h h L195h0 h 84h hhK73hW,hW w62h hhK51h\hHw40hZJhLMhOhPL369hQhThWhxXK28hYh*^hI`a17hahidh ghgK06hfhh/lhnhHoL095hohqhshEtK84huhwhyhya73ha62514035928hh ....#..:.....##.# #.# ....##'########.# #.# ...##.....)....# #.# ...##########..# #.### +#.......# #..# #...### h1 #.#####.# #..# ###...#  #.# #.#####..# ###.#  #.# ######## #.  #+# ######...@.....# ###92.3 (23.0) #.T######.#  #..#.T.<#.# ######  #..#.####.## ##~~~~## #..#....#..###~~~~~~# h6#..####.#.....~~.T   troll (wandering) #...T...#....~~...... #.#######...~....~~.. #...T.......~..~~..~.hWhh\ _A troll is nearby!h#V#..:.....##.# #.# ##'##.# #.# ##.....)....# #.# #..# #.### #.# #..# #...### #.#####.# #..# ###...# #.# #.#####..# hK ###.# #.# #.# #. #+# ######....@....# ##.T######.# ##..#.T.<#.# ###### ##..#.####.## ##~~~~##..#....#..###~~~~~~##..####.#.....~~.#...T...#....~~.......#.#...~....~~.#...T.~..~~..~.hh:T.h6{3.3 (1.0)17 _hhhy#..:.....##.# #.# ##'#.# #.# ##.....)....# #.# #..# #.### .# #..# hb{?#...### .#####.# #..# ###...# .# #.#####..# ###.# .# #.# #. +# ######..T..@...# ####.#..######.# #.#..#.T.<#.# ###### #.#..#.####.## ##~~~~###.#..#....#..###~~~~~~##..####.#.....~~.#...T...#....~~.#.#...~....~~.#...T.~..~~..~.hh{j.TThǎi406hh֖h &#..:.....##.# #.# # .##'#.# #.# ##.....)....# #.# #..# #.### # #..# #...### #####.# #..# ###...# # #.#####..# ###.# # #.# #....# # ######...T..@..# ####.##..######.# #.##..#.T.<#.# ###### #.##..#.####.## ##~~~~###.#..#....#..###~~~~~~###.#..####.#.....~~.#...T...#....~~.#.#...~....~~.#...T.~..~~..~..T55995h h|#..:.....##.# #.# # ##'#.# #.# # ##.....)....# #.# # #..# #.### # #..# #...### .# #..# h}###...#  #.#####..# ###.####  #.# #....#  ######....T..@.# ####.# #..######.# #.# #..#.T.<#.# ###### #.##..#.####.## ##~~~~###.#..#....#..###~~~~~~###.#..####.#.....~~.#...T...#....~~.#.#...~....~~.#...T.~..~~..~....#hxhQ>.Thi684hhh&'########.# #.# . #.....)....# #.# ########..# #.### ....# #..# #...### ###.# #..# ###...#  #.#####..#  ###.#####........####### #....# ######.....T...# ####.#  #..######@#  #.# #..#.T.<#.# ###### #.###h"#..#.####.## ##~~~~###...#..#....#..###~~#..####.#.....~~........#...T...#....~~..<#.#######...~....~~#...T.......~..~~..~....##########....~~....~....#.hh)C.T#h`i773h]hh)Y  .....)...# ########### ....# ..### #####...  #.#### ###.####.......####### #....#####......T..### #..###### .T.<###### #.#######.## ##~~~~###......#..###~~~~~~###...###.#.....~~........T...#....~~.<~. .. #....~~. #.......⌠~~....... hZ h]` .TT   trollha i862hg hl h3/########## ....# ..### #####...  #.#### ###.####.......####### #....#####.......T.### #..###### h/.T.<###### #.#######@## ##~~~~###......#..###~~~~~~###...###.#.....~~........T...#....~~.<#######...~....~~...T.......~..~~..~....#########....~~.. h/h#.......⌠~~......~~⌠.h1h7 .h7&Th8i951h=h?h,....# ..### #####...  #.#### ###.####.......####### #....#####.........### #..######T .T.<#.# ###### #.#######.## ##~~~~###......#@.###~~~~~~###...hB###.#.....~~........T..~~..<#######...~....~~...T....h~~..~....#########....~~.. h#.......⌠~~......~~⌠.#....~....~~...##hhF.Thk40040hhhp#####...  #.#### ###.####.......####### #....#####.........### #..###### .T.<#T# ###### #.#######.## ##~~~~###......#..###~~~~~~###...###.#@....~~........T..~~.<#######...~....~~...T....~~..~....#########....~~.. #.......⌠~~......~~⌠.#....~....~~...## ~~..~..#hF.Thj1349hThh5  #.#### ###.####.......####### #....#####.........### #..###### .T.<###### #.#######T## ##~~~~###......#..###~~~~~~###...###.#.....~~.......hD6 X.T..~~.<#######...~....~~...T....~~..~....#########....~~..h6  #.......⌠~~......~~⌠.#....~....~~...## #h6 U~~..~..#.~~..h-8 h~> F.ThN? &2hq? C28hE h=G h]8.......####### #....#####.........### #..###### .T.<###### #.#######.## ##~~~~###......#T.###~~~~~~###...hC^m###.#.....~~........T..~~.<#######@..~....~~........~~..~....#h^########....~~.. #.......⌠~~......~~⌠.#....~....~~...## #~~..~..#.~~......~~.hV`h#gF.Thgi317hmhnh  ######.........# ####.# #..######.# #.# #..#.T.<#.# ###### #.##hi #..#.####.## ##~~~~###... #..#....#..###~~~~~~###..h #..####.#T....~~...... #...T...# #.#######...~....~~...... #.......@...~..~~..~....#h #########....~~....~....# h+#.......⌠~~..... #~~⌠hL ##....~....~~...# #....~..~~..~..hlc #.....~~....~..#h #.........~~...# #....#hhJ.Thi406h hp h ## ######.# ####.# #..######.# #.# #..#.T.<#.# ###### #. #..#.####.## ##~~~~### #..#....#..###~~~~~~### #..####.#.....~~ #...T...#T...~~ #.h #...~....~~ #.~..~~..~.... #....~~....~.... #.......⌠~~ #......~~⌠ ##....~....~~... #....~..~~..~..h  #.....~~....~..  #.........~~... h r #.~~.... h h@ .TT   trollhH j5895h h h% +# ######.# ####. #..######.# #. #..#.T.<#.# ###### #. #..#.####.## ##~~~~### #..#....#..###~~~~~~### #..####.#.....~~ #...T...#....~~ #.#T..~....~~ #.~..~~..~ #....~~....~ #.......⌠~~ #......~~⌠ ##....~....~~ #....~..~~..~ #.....~~....~ #.~~ #.~~h6& he( h. H.Th/ i684h5 h6 hfq#+# ######.# #### #..######.# # #..#.T.<#.# ###### # #..#.####.## ##~~~~### #..#....#..###~~~~~~ #..####.#.....~~ #...T...#....~~ #.#...~....~~ #.T...~..~~..~ #....~~....~ #.......⌠~~ #......~~⌠ ##....~....~~ #....~..~~..~ #.....~~....~ #.~~ #.~~T.773h #+# ######.#  #..######.#  #..#.T.<#.# ######  #..#.####.## ##~~~~ #..#....#..###~~~~~~ #..####.#.....~~ #...T...#....~~ #.#...~....~~hP/ #...@..T....~..~~..~ #....~~....~ #.......⌠~~ #......~~⌠ ##....~....~~ #....~..~~.. #.....~~.... #hsR.~~ #.~~hihf3T.h=S862hchhhQ:  #+# ######.#  #..######.#h{:  #..#.T.<#.# ###### #..#.####.## ##~~~~ #..#....#..###~~~~~~h: y #..####.#.....~~ #...T...#....~~h: z #.#...~....~~h:  #..@..T.....~..~~..~ h.; j#....~~....~ #.⌠~~ #......~~⌠ ##....~.... #....~..~~ #.....~~ #hL; P. #.~~h#= hB 3T.hzC &9hC C51hH hJ h  #+# ######.#  #..######.# #..#.T.<#.#  #..#.####.## ##~~~~ #..#....#..### #..####.#.....~~ #...T...#....~~ #.#...~....~~h$ #.@..T......~..~~.. #....~~.... #.⌠~~ #......~~⌠ ##....~.... #....~..~~ #.....~~ #h:N. #.hWh3T.hL104h0hh:hm #.# #........####### #+# ######.........# #..######.#  #..#.T.<#.# #### #..#.####.## ##h #..#....#..###~~~~ #..####.#.....~~ #.......#....~~... #@#######...~....~ #...T.......~..~~#########....~~... #.......⌠~hL #......~~⌠#....~... #....~..~ #.....~~ #.hUh9T.hVK13h39hhChtB#.# #.#####..# ####.# #........####### ##+# ######.........# ##..######.# #..#.T.<#.# ######..#.####.## #..#....#..###~~~~~#..####.#.#.@.....#....~~....#.#######...~....~~#..T........~..~~hB#########....~~....#.⌠~~#......~~⌠##....~.... #....~..~~ hBN#.....~~.. hbHhH&2h IC28hMhNh #.# #.#####..# ###.#.# #........# #.#+# ######.........# ##..######.# #..#.T.<#.# ##..#.####.## ##~~~~##..#....#..###~#..####.#.....~~.#.#....~~.hY #.#...~....~~.#..T.~..~~..~###....~~....~#.⌠~~.#......~~⌠.##....~....~h 9#....~..~~.#.....~~.h h TT   trollh^ S317h hK h hi #.# #.#####..# ###.##.# #........# #.#+# ######...# ##..######.# #..#.T.<#.# ###### #..#.####.## ##~~~~##..#....#..###~~~~~~##..####.#.....~~.#.#....~~.#T#...~....~~.#..T.~..~~..~.#....~~....~.#.⌠~~.#......~~⌠.##....~....~#....~..~~.#.....~~.h h :T.h &4h/ C06h hq hc#.# #.#####..# ###.# #.# #.# #. #+# ######.# ##..######.# ##..#.T.<#.# ###### ##..#.####.## ##~~~~##..#....#..###~~~~~~##..####.#.....~~.#.T..@..#....~~.#.#...~....~~.#..T.~..~~..~.#....~~....~.#.⌠~~.#......~~⌠.##....~....~~.#....~..~~..~#.....~~....~hphv.T5795hh@hn3w.# #.#####..# ###.# .# #.# #. +# ######.# ####.#..######.# #.h3Q#..#.T.<#.# ###### #.#..#.####.## ##~~~~###.#..#....#..###~~~~~~##..####.#.....~~.#..T..@.#....~~.#.#...~....~~.h38#..T.~..~~..~.#....~~....~.h4@#.⌠~~.#......~~⌠.##....~....~~.h44+#....~..~~..~.#.....~~....~.hO4h96h;>.Th<S684h6=h[BhCh #####.# #..# ###...# # #.#####..# ###.#### # #........####### #....# # ######.........# ####.##..######.# #.##..#.T.<#.# ###### #.##..#.####.## ###..#..#....#..###~~~~~~####..####@#.h g#...T...#....~~.....#.#######...~....~~..#..T........~..~~..~.#########....~~....#.⌠~~#......~~⌠....##....~....~~..#....~..~~..~.h' h: D.T#hd i773h hq how.......# #..# #...### .#####.# #..####...# .# #.#####..# ###.## .# #........####### #.... +# ######.........#####. #..######.# #. #..#.T.<#.# ###### # #..#.####.## ## #..#..@.#..###~~~~~~### #..####.#.....~~ #....T..#....~~... #.#######...~....~ #..T........~..~~..~#########....~~....~ #.......⌠~~....  #......~~⌠..... #....~....~~.. hyh{i862hhhXc#.# #..# #...### #.#####.# #..# ###...# #.# #.#####..# ###. #.# #.# # #+# ######.#h d #### #..######.# # #..#.T.<#.# ###### # #..#.####.## ##~~~~### #..#.@..#..###~~~~~~ #..####.#.....~~ #....T..#....~~ #.#######...~....~~ #..T.~..~~..~ #....~~....~ #.⌠~~hYd #......~~⌠ ##....~....~~hfhLlTT   trollhli951h rhzhN"....##########..# #.### +#.......# #..# #...###  #.#####.# #..####...  #.# #.#####..# ###.#  #.# #........#######hp #..#+# ######.........### #..######.#  #..#...<#.# ###### hб) #..#@####.## ## #..#....#..###~~~~~~# #..####T#.....~~h #....T..#....~~... #.#######...~....~hY #..T........~..~~..~#########....~~....~h)l #.......⌠~~ #......~~⌠..hBhho>T.hdj2040hhAh[ ##.....)....# #.# ...##########..# #.### #.......# #..# #...### #.#####.# #..# ###...# #.# #.#####..# ###.## #.# #........####### #... #+# ######.........# #####..######.# ##..#.@.<#.# ###### #..#.####.## ###..#..T.#..###~~~~~~###..####.#.#....T..#....~~.....#.#######...~....~~..#..T........~..~~..~.. #########....~~....~.. #.⌠~~... 1329hQ_ h` hk^##.....)....# #.# #..# #.### .# #..# #...### .#####.# #..# ###...# .# #.#####..# ###.# .# #.# #. +# ######.# ####.#..######.# #.#..#..@<#.# ###### #.#..#.####.## ##~~~~###.#..#..T.#..###~~~~~~##..####.#.....~~.#....T..#....~~.#.#...~....~~.#..T.~..~~..~.#....~~....~.#.⌠~~.hsTT   trollh^tK22ht8hGzh{h##.....)....# #.# #..# #.### # #..# #...### #####.# #..# h###...# # #.#####..# ###.# # #.# #....# h# ######.# ####.##..######.# #.##..#...@#.# ###### #.##..#T####.## ##~~~~###.#..#..T.#..###~~~~~~###.#..####.#.....~~.#....T..#....~~.#.#h2u...~....~~.#..T.~..~~..~.#....~~....~.#.⌠~~.hh:T.hi317he$h%a _There is a stone staircase leading up here.hջhhhhF.Th406 _h!  #.#.....##..#.#. ########.......##..#... #............#.##..##.. #.#####..###.#..#....#. ##### #.#####..#?#.#..#... ....# #.##.....###....####.#. ###.#######.##.#........#........ ###....[.......#.###.#########.#5 ....#######.....@# #.# #.# >...# ######.###.# ##.## h....#### #.....# #...# .......# ####.##### #...# .......########........# #...# .......#...............######...# ......##........#####..##........  #...#.##.......[# #............  #...#.##.....##.# #..##... h:B hoh5z5.8 (2.5684h9>h@} _You climb upwards. _There is a stone staircase leading down here.h}h(Level 5 of the Dungeon <<<<>>>>_∩(Press ? for help) #.#.###.###.....### #..#  #.#.# #.##........# ##.#  #.#.###.##..#.#.#.# #.#  #.#.....##..#.#.#.# #.#  ########.......##..#...#.#####.#  #............#.##..##..#...<.#.#  #.#####..###.#..#....#...###.#.#  h)######### #.#####..#?#.#..#...###..###.#.##########  #.......# #.##.....###....####.#.#.#.....########.......#  #.#####.#######.##.#........#........<...#.###........##.##.#  #.#####....[.......#.###.#########.###.###.# #.#.#.#..##.##<####  #.##....#######.....@# #.##.# #.....# #..###...##.......####  #.##>...# ######.###.###.######### #.#.#.#..####........#  #.##....#####.....##...##........####..##.#..#  #..........#h* ####.##### #...#####.###.......##.#..#  ##.........########........# #...# ######## ##.########..#..#..#  h6*#<........#...............######...###......###...#.....#..#.##..#  ##.......##........#####..##...........####.##..........#........#  hW*#.#...#.##.......[# #.................##)#...........##.......#  hx*#)#...#.##.....##.# #..##...........#.##>#...........##.#.##.##  h*#)##.##.#......##.# #..######...###.#.##)#.....#.....##.#....#  #.##.#.....###....#####.## #...# #......#..#.#########.####.#  #......#.#.###..........# #...# ###.####..######## #.####.#h:O@>hA=>>hwQhp0#.#.....##..#.#. planckenstein the Fighter########.......##..#... Coglin of Okawaru ......#............#.##..##.. Health: 74/74 ========================#.#####..###.#..#....#. Magic: 12/12 ======================== ##### #.#####..#?#.#..#...### AC: 5Str: 8Doom: 45% ....# #.##.....###....####.#. EV: 11Int: 15  ###.#######.##.#........#........ SH: 0Dex: 19 hqW###....[.......#.###.#########.## XL:  9 Next:  6% Place: Dungeon:5 ....#######.....@# #.##.# Noise: ---------  Time: 8425.8 (0.0) >...# ######.###.###.## d) +3 sling (flame)  f) +0 sling {Masatak ....#####.....##...# Fire: d) +3 sling (flame) {Harkiran} .......#####.##### #...# Zot (25568) Gem (1524) .......########........# #...# .......#...............######...#  ......##........#####..##........  hq"#...#.##.......[# #............  #...#.##.....##.# #..##........  hq_You climb downwards. _There is a stone staircase leading up here. _A troll is nearby! _There is a stone staircase leading up here. hrn_You climb upwards. _There is a stone staircase leading down here.ht'hthhh73 _hK62hhhhK51hޘhhh-K40hhƢh)hL319hhe2817065958473hA6251hhh/K40hhhh'D309hhh>hzK28h`hhhlK17hThhhK06h\hh;hrL495hhhIhK84hhhhK73hhrh3hK62hhnhh:K51hh^hhK40h9hhhM3499hh# }  Items here: )) ÷÷.h haR28 _hhE:#.# #.....# #..###...##....##.### #.#.#.#..####...# #........####..##...# ####.###.......# h# #...# ######## ##.########.. #####...###......###...#.....#..# #...........####.##..........# ..............##)#...........##.. #...........#.##@#...........##.#51.8 (26.0) hl#####...###.#.##)#.....#.....##. h #...# #......#..#.#########  #...# ###.####..######## #  #...# #.# #.........# #.. h ##.#### #.# #...#####.# ## h,########..###.####...# #.#### ..##...##......# #....# ##.....##....####...# #.##.###hBh&h!c _There is a stone staircase leading down here.hdhehmhash{2.8 (1.0)17 _hpx ....######################....### .........................†....' .....#####################....## ####.###  #....# #...## ####### #....#  ###..# #.....# #....#  ##.# #.....# #....# # #.# ##.....####....# #6 #.# #@.).....##....#  #.# ##.[...#.#######  #.# #.....#.#hy #.# ####...........# #.### #...).......## #...### #........... ###...# #...........## ###.#### #...........## #....# #...........hzB h#hy4.3 (2.506hh _You climb downwards. _There is a stone staircase leading up, spattered with blood here.hhXLevel 6 of the Dungeon <<<>>>>_(Press ? for help) #######  #.....#######  #.....##########....#  ############.....##......######################....#######  #...>..T.........÷............................†....'....>#  #.##########.....##.......#####################....###.#.#  ###.#### ##############.####....# #.#.#  #......##...######### #....# #.#.#  #......####..##.....# #....# #.#.#  #....=.############.##.....# #....# #.#.#  #....T.#........#####.#h1##.....####....# #T#.#  #......#.....†.....##.##@.).....##....# #.#.#  #......#..:.....##.##.###.[...#.####### #.#.#  #......##'########.##.##.....#.#########.#.#  #......##.....)....##.#####...........##.#.#  #......##########..##.####...).......##.#.#  ###+#.......# #..##...####...........##.#.#   #.#####.# #..####...##...........##.#.#  #.# #.#####..####.#### #...........##.#.#  #.# #........########....# #...........##.#.#  #+# ######.........#####.# #...........##.#.#   #..######.##.# ####.#########.#.#  #..#..T<#.# ###### #.### #...........#.#.#h& N@#hW<# h>@  hM@  h?@ #hB<#.hº<.#hx7<# h!    #..#.####.## ##~~~~###...####.#.#######.#.#.#hti    #..#..T.#..###~~~~~~###...............#.#.#.#h    #..####.#.....~~..........####.#..#...#.#.#.#hhmL    #....T..#....~~..........<............#.#.#.#ha  #  #.#######...~....~~............_.#....#.#.#.#hH h:I#.  #..T........~..~~..~....#........#....#.#...#hA B..hJ B#.hP7##h+ A<#h4 <..T<.hIh˜....######################....### planckenstein the Fighter .........................†....'.. Coglin of Okawaru ...... .....#####################....### Health: 74/74 ======================== ####.####....# # Magic: 12/12 ========================#...######### #....# # AC: 5Str: 8Doom: 45% ###..##.....# #....# # EV: 11hÙtInt: 15  ##.##.....# #....# # SH: 0Dex: 19#.###.....####....# # XL:  9 Next:  6% Place: Dungeon:6#.##@.).....##....# # Noise: ---------  Time: 8454.3 (0.0)#.###.[...#.####### # d) +3 sling (flame)  f) +0 sling {Masatak#.##.....#.######### Fire: d) +3 sling (flame) {Harkiran} #.#####...........## Zot (25540) Gem (1496) #.####...).......###...####...........## ###...##...........## h5###.#### #...........##  ####....# #...........##  _You climb upwards. _There is a stone staircase leading down here. h5_Items here: )) ÷÷. _There is a stone staircase leading down here. _You climb downwards. hYi_There is a stone staircase leading up, spattered with blood here.hY'hnhh] 3h h, h. h5 i395 _hy9 h~< h< K84hO> hE hH h~H K73hJ hQ h>T hT K62hV h^ hHa ha K51hc hj hm hm K40h p hv hWy hy L389h{ h: h a28h^ h h hk K17hN h h a06h hʨ hd h L295hK h hV h K84h0 hd hѽ a73h h( a62h h h h h h( %5hu 1h h h h{ hR h %4h 0h h. h\ hf hi h %3h 79h* h hf h h h? %2h 8h hA h h h hD %1h 7h hn hn hB h* hs %0h 6h h, h h! h" h" &19h)# 5h\# h$ hz) hI, h- hq- %8h- 4h. hs/ h3 h6 h7 h8 %7hY8 3h8 h9 h= h@ hA h B %6hjB 2hB hD hH h*K hK h+L %5h^L 1hL hN hsR hHU h@V hV %4hV 0hW hsX h~\ h_ h` hV` %3h` 69h` hmb hqf hyi h7j hvj %2hj 8hj hl h q ht hu h#v %1hlv 7hv h%x h| h~ h h %0h 6hO h h h- h h: &09hn 5h h hi h ho h %8h 4hH h h h h h %7hN 3h ho hC hs hb h %6h 2h1 h h hM h( hw %5h 1h h h h ẖ K40hs ha h h L359hV h{ hں a28h0 h h a17h h h a06h h& hI .#.....†.....# #.# #..:.....##.# #.# '##.# #.# .....##.....)....# #.# .....##########..# #.### #+#.......# #..# #...##.#####.# #..# ###...h _#.# #.#####..# ###.#.# #.......@####### #.#+# ######.........# # #..######.#  #..#..T<#.# #### #..#.####.## ##~~~~ #T.#..T.#..###~~~~~~ T   troll (wandering) #..####.#.....~~.... h> #....T..#....~~..... #.#######...~....~~.h 0940.0)h T.ThM {===5.3 (414995h hr ' _The troll shouts!hjhInventory: 14/52 gear slots Hand Weapons (go to first with )) h8c d - a +3 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried} Missiles (go to first with ()h+e - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  c - a +0 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  g - an orb of stardusth - a +0 ring mail  j - a +2 scale mail of cold resistance Magical Staves (go to first with |) h} n - a staff of air Scrolls (go to first with ?)  f - a scroll of fear  g - a scroll of fog  t - 4 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h4   k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried} Missiles (go to first with ()  e - 6 poisoned darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  c - a +0 cloak of corrosion resistance (worn)  ihelmet (worn)  g - an orb of stardust  h - a +0 ring mail  j - a +2 scale mail of cold resistance Magical Staves (go to first with |)  n - a staff of air Scrolls (go to first with ?)  f - a scroll of fear  g - a scroll of fog  t - 4 scrolls of teleportation  r - 4 scrolls of revelation  c - 2 scrolls labelled BELEICURIX  d - 2 scrolls labelled VIPRAT BIREUR16%h  j - a +2 scale mail of cold resistance  g - a scroll of fog  e - a scroll labelled GETSUA LECK  h - a scroll labelled GYJOUV JIOMYR  l - a scroll labelled YCARE PENO VAU  m - a scroll labelled WYHURU KOMNODD Potions (go to first with !)  c - 6 potions of curing50hx   g - a scroll of fog  t - 4 scrolls of teleportation  g - a potion of magic5 hYt  t - 4 scrolls of teleportation  r - 4 scrolls of revelation  h - 4 potions of haste61 h/  h-6.....#.....†.....##.#planckenstein the Fighter .....#..:.....##.##.#Coglin of Okawaru ...... .....##'########.##.#Health: 74/74 ========================  h.....##.....)....##.#Magic: 12/12 ======================== .....##########..##.### AC: 5Str: 8Doom: 45% #+#.......# #..##...## EV: 11Int: 15  #.#####.# #..####... SH: 0Dex: 19 h1#.# #.#####..####. XL:  9 Next:  6% Place: Dungeon:6 h%*#.# #.......@########. Noise: ===------  Time: 8495.3 (0.0) hB#+# ######.........# h[## d) +3 sling (flame)  f) +0 sling {Masatak hu#..######.#Fire: d) +3 sling (flame) {Harkiran}  h(_#..#..T<#.# ###### Zot (25499) Gem (1455) #T.#.####.## ##~~~~##..#..T.#..###~~~~~~ T   troll#..####.#.....~~....#....T..#....~~.....#.#######...~....~~.  hc_There is a stone staircase leading down here. _Items here: )) ÷÷. _There is a stone staircase leading down here. _You climb downwards.  hZ_There is a stone staircase leading up, spattered with blood here. _The troll shouts! h hM' hh hhG *#..:.....##.# #.# ##'########.# #.# ##.....)....# #.# ##########..# #.### +#.......# #..# #...###  #.#####.# #..# ###...#.# #.#####..#  ###.##.# #........####### #.#+# ######...@.....# ### hH #..######.#  #..#..T<#.# #######T.#.####.## ##~~~~#..#..T.#..###~~#..####.#.....~~.....#....T..#....~~...... #.#######...~....~~.. #..T........~..~~..~. hO hZP x---6.3 (184h;V h[W hN #..:.....##.# #.# ##'##.# #.# ##.....)....# #.# #..# #.### #.# #..# h #...### #.#####.# #..# ###...# #.# #.#####..# ###.# #.# #.#hӲ  #. #+# ######.h # ##..######.# h K##..#..T<#.# ###### ##T.#.####.## ##~~~~##..#..T.#..###~~~~~~##..####.#.....~~.#....T..#....~~.h K#.#...~....~~.#..T.~..~~..~.h h TT   trollh ---773hf hM h#..:.....##.# #.# ##'#.# #.# ##.....)....# #.# #..# #.### .# #..# #...### .#####.# #..# ###...# .# #.#####..# ###.# .# #.# #. +# ######.# ####.#.T######.# #.h[s#..#..T<#.# ###### #.#T.#.####.## ##~~~~###.#..#..T.#..###~~~~~~##..####.#.....~~.#....T..#....~~.#.#...~....~~.#..T.~..~~..~.hhD;T.hӶi862h׼hhh#..:.....##.# #.# # .##'#.# #.# ##.....)....# #.# #..# #.### # #..# #...### #####.# #..# ###...# # #.#####..# ###.# # #.# h#....# # ######..T...@..# ####.##..######.# #.##..#..T<#.# ###### #.##T.#.####.## ##~~~~###.#..#..T.#..###~~~~~~###.#..####.#.....~~.#....T..#....~~.#.#...~....~~.h:0#..T.~..~~..~.hhA.Thi951h:hh@#..:.....##.# #.# # ##'#.# #.# # ##.....)....# #.# # #..# #.### # #..# #...### .# #..# ###...#  #.#####..# ###.####  #.# #....#  ######...T...@.# ####.# #..######.# #.# hI#..#..T<#.# ###### #.##T.#.####.## ##~~~~###.#..#..T.#..###~~~~~~###.#..####.#.....~~.#....T..#....~~.#.#...~....~~.#..T.~..~~..~....#h|hghM@..Th3k50040hBhqh j'########.# #.# h . #.....)....# #.# ########..# h #.### ....# #..# #...### h ###.# #..# ###...#  #.#####..# hM ###.#####........####### #....# ho ######.....T...# ####.# h #..######@#  #.# h ;#..#..T<#.# ###### #.####T.#.####.## ##~~~~###...h #..#..T.#..###~~#..####.#.....~~........#....T..#....~~..h `<#.#######...~....~~hp #..T........~..~~..~....##########....~~....~....#.h% h6 C.T#h j1349h hBq .....)...# ########### ....# ..### #####...  #.#### ###.####.......####### #....#####......T..hq### #..###### ..T<###### #.###T.#.####.## ##~~~~###.....#..T.#..###~~~~~~###...hq###.#.....~~.........T..#....~~.<~. hq.. #....~~.hqq #.......⌠~~....... hwhSxi228hx|h}h~ ########## ....# ..### #####...  #.#### ###.####.......####### #....#####......T..### #..###### ..T<###### #.###T.#.####@## ##~~~~###.....#..T.#..###~~~~~~###...###.#.....~~.........T..#....~~.<...~~.#.......#......~~⌠........ hh}.TT   trollhi317hhh t...# #..# #...### h ##.# #..# ###...#  #.#####..#  ###.#####........#######hy  #....#  ######.......T.# ####.#  #..######.#  #.# #..#..T<#.# ###### #.####T.#.####.## ##~~~~###...#..#..T.#.@###~~.h S#..####.#.....~~..........##....T..#....~~...<#.#######...~....~~.h #..T........~..~~..~....##########....~~....~....#. h #.......⌠~~.......##......~~⌠..##....~....~~...###h h h h F.Th, i406h h h+a#.# #..# ###...# # #.#####..#  ###.#### # #........####### #....# # ######.........# ####.# # #..######.#  #.# #h+#..#..T<#T# ###### #.####T.#.####.## ##~~~~###...####..#..T.#..###~~~~~..h,#..####.#..@..~~..........###....T..#....~~..<..hB,#.#######...~....~~.#..T........~..~~..~....#hc,#########....~~....~....#. #.......⌠~~.......#h,p#......~~⌠...h,##....~....~~...###....~..~~..~..# #.h.h 5J.Th5j5895h;h<hq.#####..#  ###.#### #. ........####### #....# #. #####.........# ####.# #.  #..######.#  #.# ##..#..T<#.# ###### #.####T.#.####T## ##~~~~###...#####..#..T.#..###~~~...#..####.#.....~~..........####....T..#...@~~..<...hN#.#######...~....~~.#..T........~..~~..~....##########....~~....~....#...# #.......⌠~~.......##......~~⌠...##....~....~~...###h....~..~~..~..# #.#.....~~....~..# #.hh2i684h]hh.......####### #....# #. ####.........# ####.# #.  #..######.#  #.# ####..#..T<#.# ###### #.### #.#T.#.####T## ##~~~~###...####.#..#..T.#..###~~....#..####.#.....~~..........#####....T..#....~~..<....#.#######...~@...~~.#..T........~..~~..~....##########....~~....~....#...## #.......⌠~~.......##......~~⌠...##....~....~~...###....~..~~..~..# #.#..h/...~~....~..# #.#.........~~...# #..Th0i773h7h9h # #....# #..# ####.# #.#..######.# #.# ##..#..T<#.# ###### #.### #.#T.#.####.## ##~~~~###...####.##..#..T.#.T###~~~~~~###.#..####.#.....~~.####.#....T..#....~~.<.hy #.#######...~.@..~~.#..T.~..~~..~....#.#....~~....~....#...##.#.⌠~~.#..#.#......~~⌠.#h ##....~....~~...###...##....~..~~..~..# #...##.....~~....~..# #...##.~~...# #.h h¢ J.Tho i862h h h># #....# #..# ####.# #.#..######.# #.# ####.#..#..T<#.# ###### #.### #.#T.#.####.## ##~~~~###...####.#.#..#..T.#..###~~~~~~###.#..####.#..T..~~.####.##....T..#....~~.h;?!<.#.#######...~..@.~~._#..T.~..~~..~....#.#....~~....~....#...##.##.hb?⌠~~.#..#.#......~~⌠.#h?Q##....~....~~...###...##....~..~~..~..# #...#h?#.....~~....~..# #...##.~~...# #.hwAhF.Thi951hh4hj# #....# #. #.# ####.# #. #..######.# #.# ####.# #..#..T<#.# ###### #.### #. #T.#.####.## ##~~~~###...####.#.# #..#..T.#..###~~~~~~###. #..####.#...T.~~.####.#. #....T..#....~~.<. #.#...~...@~~._. #..T.~..~~..~....#. #....~~....~....#...##.#.#.h⌠~~.#..#.#......~~⌠.##.##....~....~~...###...##.#....~..~~..~..# #...##.#.....~~....~..# #...##.#.~~...# #.hhF.Thj1040hɢh$hL#..# ###.#### #. ...####### #....# #. .........# ####.# #...... ..######.# #.# ####.## ..#..T<#.# ###### #.### #..... T.#.####.## ###...####.#.## ..#..T.#..###~~~~~~###.......... ..####.#....T####.# ....T..#....~~..@.......<. .#######...~....~~............_.# h..T........~..~~..~....#........# ########....~~....~....#...##.#.##.⌠~~#..#...##......~~⌠............##.###....~....~~...###...##.##....~..~~..~..# #...##.##.....~~....~..# #...##.ßhrhUH.Th/j1339hhph ..# ###.#### #.# #....# #.# ####.# #. .######.# #.# ####.# .#..T<#.# ###### #.### #. .#.####.## ##~~~~###...####.#.# .#..T.#..###~~~~~~###.####.#.....~~.####.#..#T..#....~T.<. #...~....~~._.#. .T.~..~~..~....#.#.....~~....~....#...##.#.##.⌠~~.#..#...#.#......~~⌠.##.#.##....~....~~...###...##.#.#....~..~~..~..# #...##.#.#.....~~....~..# #...##.ß.[4hf 0mh h& =~Th i228h~ h h# ###.#### #. .# #....# #.# ####.# #. ######.# #.# ####.# #..T<#.# ###### #.### #. #.####.## ##~~~~###...####.#.# #..T.#..###~~~~~~###. ####.#.....~~.####.#..#.T..#....~~T.<....~....~~._.#. T.~..~~..~....#.#.....~~....~....#...##.#.##.⌠~~.#..#...#.#......~~⌠.##.#.###....~....~~...###...##.#.##....~..~~..~..# #...##.#.#.....~~....~..#hR #...##.ß.h`!A.Th"i317h-h/$# ###.#### #. # #....# #.# ####.# #..# #.# ####.# ..T<#.# ###### #.### #. .####.## ##~~~~###...####.#.# ..T.#..###~~~~~~###..#.....~~.####.#..#. .T..#....~~.T.<....~....~~._.#. .~..~~..~....#.#.....~~....~....#...##.#.###.#.⌠~~.#..#...#.#......~~⌠....##.#.#.##....~....~~...###...##.#.#.#....~..~~..~..# #...##.#.#.....~~....~..#h$^ #...##.ß.hC*A.Th?+i406hc1h2h= ###.#### #. #....# #.# ####.# #..# #.# ####.#T<#.# ###### #.### #. ####.## ##~~~~###...####.#.# .T.#..###~~~~~~###..#.....~~.####.#..#. T..#....~~..T.<....~....~~._.#.~..~~..~....#.#.....~~....~....#...##.#.###.#.⌠~~.......#..#...#.#......~~⌠.....##.#.#.###....~....~~...###...##.#.#.#....~..~~..~..# #...##.#.#.....~~....~..# #...##.ß.hCA.Th>Dj5795hnJhKh ###.#### #. #....# #.# ####.# #..# #.# ####.# T<#.# ###### #.### #..## ##~~~~###...####.#.# T.#..###~~~~~~###.# #.#.....~~.####.#..#...# ..#....~~...T...@..<.#h ...~....~~._.#....#~..~~..~....#.#....#....~~....~....#...##.#.###..##.⌠~~.......#..#...#....##......~~⌠.....##.#.#.#.h 3##....~....~~...###...##.#.#.#....~..~~..~..# #...##.#....#hT X#.....~~....~..# #...##.ß.h hs A.Th i684hp h h###.#### #.# #....# #.## ####.# #.#.# #.# ####.# <#.# ###### #.### #.h0Z.## ##~~~~###...####.#.#. .#..###~~~~~~###........#. .#.....~~.####.#..#...#. .#....~~....T...@.<.#....~....~~._.#....#.hrX~..~~..~....#.#....#.....~~....~....#...##.#.###..#.#.h⌠~~.......#..#...#....#.#......~~⌠......##.#.#.#.h##....~....~~...###...##.#.#.#....~..~~..~..# #...##.#....#.#.....~~....~..# #...##.ß.hhA.Thi773hshOh^ ###.#### #.# #....# #.## h_ ####.# #.# #.# #.# ####.# h8_ #.# ###### #.### #.# #hV_ .## ##~~~~###...####.#.#.# #..###~~~~~~###.......h_ #.# #.....~~.####.#..#...#.# #....~~.....T...@<.#.# #...~....~~._.#....#.#~..~~..~....#.h_ #....#.# #....~~....~....#...##.#.###..#. #.h` %⌠~~.......#..#...#....#. #......~~⌠............##.#.#.#. h=` ##....~....~~...###...##.#.#....#hm` #....~..~~..~..# #...##.#....#.##.....~~....~..# #...##.ß......#ha hj .T862ho hp ht###.#### #.##. #....# #.##. .# ####.# #.##. .# #.# ####.#. .# ###### #.### #.#. .## ##~~~~###...####.#.#.#. ..###~~~~~~###......#.#. .....~~.####.#..#...#.#. ....~~......T...@.#.#. ...~....~~._.#....#.#.~..~~..~....#.#....#.#. ....~~....~....#...##.#.###..#. .⌠~~.......#..#...#....#. ......~~⌠............##.#.#.#. #....~....~~...###...##.#.#....#. #....~..~~..~..# #...#[h.u40m#.#....#.#. #.....~~....~..# #...##.ß......#.h{A.Th|i951hhm _Items here: )) ÷÷. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up, spattered with blood here. troll shouts! _There is a stone staircase leading up here.h3hhhF.Th$q2040 _h&h[ ####### #..... #.##### ######### #.#####  #.......# #.##..  #.#####.#######.  #.#####....[......  #.##....#######.....>5  #.##@...# ##### h} #.##....####   #...# ###  ##.........########  #<........#......  ##.##........# h #.#...#.##.......[#   #)#...#.##.....##.# h  #)##.##.#......##.# hB hhsz1.8 (2.5228hyhR{} _You climb upwards. _There is a stone staircase leading down here.h[v hz Level 5 of the Dungeon <<<<>>>>_∩(Press ? for help) #.#.# #.##........# ##.#  h2{ #.#.###.##..#.#.#.# #.#  #.#.....##..#.#.#.# #.#  ########.......##..#...#.#####.#  #............#.##..##..#...<.#.#  #.#####..###.#..#....#...###.#.#  ######### #.#####..#?#.#..#...###..###.#.#hf{ v#########  #.......# #.##.....###....####.#.#.#.....########.......# h{ \ #.#####.#######.##.#........#........<...#.###........##.##.# h{  h{ #.#####....[.......#.###.#########.###.###.# #.#.#.#..##.##<####  #.##....#######.....># #.#h{ h#.# #.....# #..###...##.......#### h| X #.##@...# ######.###.#h4| N##.######### #.#.#.#..####........#  hV| *#.##....#####.....##...#hw| 2#........####..##.#..#  #..........#h| ;####.##### #...#h| !####.###.......##.#..#  h| ##.........########........# #...# ######## ##.########..#..#..#  h| a#<........#...............######...###......###...#.....#..#.##..#  h} Q##.......##........#####..##...........####.##..........#........#  h&} #.#...#.##.......[# #.................##)#...........##.......#  hO} #)#...#.##.....##.# #..##...........#.##>#...........##.#.##.##  hx} #)##.##.#......##.# #..######...###.#.##)#.....#.....##.#....#  h} >#.##.#.....###....#####.## #...# #......#..#.#########.####.#  #......#.#.###..........# #...# ###.####..######## #.####.#  h} ####.#.....#.########.### #...# #.# #.........# #......#hQ ^>@h%hU7 ####### planckenstein the Fighter #...... Coglin of Okawaru ...... #.##### Health: 74/74 ======================== ######### #.##### Magic: 12/12 ======================== h7#.......# #.##... AC: 5Str: 8Doom: 45%  #.#####.#######.##.#. EV: 11Int: 15   #.#####....[.......#. SH: 0Dex: 19 h/8 #.##....#######.....> XL:  9 Next:  6% Place: Dungeon:5 hi8#.##@...# ######. Noise: ---------  Time: 8521.8 (0.0) #.##....#####. d) +3 sling (flame)  f) +0 sling {Masatakh8 #..........#### Fire: d) +3 sling (flame) {Harkiran} h8 ##.........########.. Zot (25472) Gem (1428) h8 #<........#......... h9{##.......##........#  h%9#.#...#.##.......[# hV9 #)#...#.##.....##.#  h|9#)##.##.#......##.#  _You climb downwards. h9_There is a stone staircase leading up, spattered with blood here. _The troll shouts! _There is a stone staircase leading up here. _You climb upwards. h9U_There is a stone staircase leading down here.hz:'h<h^Fh6HhKN~17 _hOa06hVPhCShTh,UL695hVhL[w84h[hj^h_h!`-7hI`3huahchKehe-6he2hfhihcjhj-5hj1hkhqA  You see here a +0 ring mail.hth_u-4hu%0 _h9vhAwhwh=x6319hRxhxhyhzh+{528hL{h17hsha06h)h<hHh|L595h=hahYhK84h`hhhK73hhޑhhK62hՓh #.#.....##..#.#. ########.......##..#h #............#.##..##.. #.#####..###.#..#....#. h*##### #.#####..#?#.#..#...### ....# #.##.....###....## h=###.#######.##.#........#. hP###....[.......#.###.###.## hc....#######.....@# #.# #.# 37.8 (16.0) h+>...# ######.###.# ##.## ....#### #.....# #... hٙw.......# ####.##### #...# .......########........# #...# .......#...............###### ......##........#####..##.. #...#.##.......[# #............ #...#.##.....##.# #..##........h9hhc _There is a stone staircase leading down here.h<Enter next level anyway? Y - Yes  N - NohJ hT 0#.#.....##..#.#. planckenstein the Fighter########.......##..#... Coglin of Okawaru ......#............#.##..##.. Health: 74/74 ========================#.#####..###.#..#....#. Magic: 12/12 ======================== ##### #.#####..#?#.#..#...### AC: 5Str: 8Doom: 45% ....# #.##.....###....####.#. EV: 11Int: 15  ###.#######.##.#........#........ SH: 0Dex: 19 h ###....[.......#.###.#########.## XL:  9 Next:  6% Place: Dungeon:5 ....#######.....@# #.##.# Noise: ---------  Time: 8537.8 (0.0) >...# ######.###.###.## d) +3 sling (flame)  f) +0 sling {Masatak ....#####.....##...# Fire: d) +3 sling (flame) {Harkiran} .......#####.##### #...# Zot (25456) Gem (1412) .......########........# #...# .......#...............######...#  ......##........#####..##........  #...#.##.......[# #............  #...#.##.....##.# #..##........  _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading doh< wn here. _You see here a +0 ring mail. _There is a stone staircase leading down here.  This staircase leads to a travel-excluded area!hܿ 'hL h hO u8.8 (151 _h h .##.....)....# #.# .##########..# #.### ......## #...### #####.# #..# ###...# hM #.#####..# ###.# # #........####### #....# # ######.........# ####.# #..######.# #.6 #..#...@#.# ###### #.#hA #T.#.####.## ##~~~~###.. #..#..T.#..###~~~~~~###.ho_ #..####.#.....~~........ hm#....T..#....~~........T #.#######...~....~~.....h #..T........~..~~..~ #########....~~....~ #.......⌠~~You climb upwards. _There is a stone staircase h>leading down here. _You see here a +0 ring mail. h2p_There is a stone staircase leading down here.  You climb downwards.hB h-h={40.3 (2.540h$h _Level annotation: exclusion: staircase _There is a stone staircase leading up here.hhLevel 6 of the Dungeon <<<>>>>_(Press ? for help) #......#.....†.....##.##<.).....##....# #.#.#  #......#..:.....##.##.###.[...#.####### #.#.#  h #......##'########.##.##.....#.#########.#.#  #......##.....)....##.#h@m####...........##.#.#  #......##########..##.####...).......##.#.#  ###+#.......# #..#h}o#...####...........##.#.#   #.#####.# #..#hm###...##...........##.#.#  #.# #.#####..#h l###.#### #...........##.#.#  #.# #........#######h:#....# #...........##.#.#  hjO#+# ######.........#####.# #...........##.#.#   h_#..######.#h#.# ####.#########.#.#  h#..#...@#.# ###### #.### #...........#.#.#  h[#T.#.####.## ##~~~~###...####.#.#######.#.#.#  h&#..#..T.#..###~~~~~~###...............#.#.#.#  #..####.#.....~~..........####.#..#...#.#.#.#  hm#....T..#....~~........T.<............#.#.#.#  h$G#.#######...~....~~............_.#....#.#.#.#  hkB#..T........~..~~..~....#........#....#.#...#  #########....~~....~....#...##.#.###..#...###  h#.......⌠~~.......#..#...#....#...#  h֟#......~~⌠............##.#.#.#....#  h ##....~....~~...###...##.#.#....#.#  hBD#....~..~~..~..# #...##.#....#.#.#h 5<......#.....†.......).....##....# #.#.......#..:.....##...[...#..#..............#..#.......##.....)................##.#.............).......##.#........# #................##.#..#####.# #................##.#..# #.#####..............##.#..# #............# #...........##.#...........# #...........##.#.......#...#...@#.............#.#.hS f.#.####.## ##~~~~###...####.#..#.#...#..T.#..###~~~~~~###...............#.#.#...####.#.....~~..........####.#..#...#.#.#.....T..#....~~........T.<............#.#.#.....~....~~............_.#....#.#.#...T........~..~~..~....#........#....#.#.......~~....~....#...##.#.###..#..........⌠~~.......#..#...#....#.........~~⌠............##.#.#.#........~....~~...###...##.#.#....#.....~..~~..~..# #...##.#....#.#.hhAh.##.....)....##.#planckenstein the Fighter .##########..##.###Coglin of Okawaru ...... ......# #..##...###Health: 74/74 ======================== #####.# #..####...#Magic: 12/12 ======================== hL# #.#####..####.#### AC: 5Str: 8Doom: 45% # #........########....# EV: 11Int: 15  # ######.........#####.# SH: 0Dex: 19#..######.##.# XL:  9 Next:  6% Place: Dungeon:6#..#...@#.# ###### #.# Noise: ---------  Time: 8540.3 (0.0)#T.#.####.## ##~~~~###.. d) +3 sling (flame)  f) +0 sling {Masatak#..#..T.#..###~~~~~~###. Fire: d) +3 sling (flame) {Harkiran} #..####.#.....~~........ Zot (25454) Gem (1410) #....T..#....~~........T#.#######...~....~~..... #..T........~..~~..~.... #########....~~....~....h~< #.......⌠~~.....  _You see here a +0 ring mail. _There is a stone staircase leading down here. _This staircase leads to a travel-excluded area!hYou climb downwards. _Level annotation: exclusion: staircase _There is a stone staircase leading up here.h'hםhh).##.....)....# #.# ..#..# #.###.# #..# #...### .#####.# #..# ###...# .# #.#####..# ###. .# #.# #.... +# ######.# ####. #..######.# #. #..#..@<#.# ###### #. #T.#.####.## ##~~~~### #..#..T.#..###~~~~~~### #..####.#.....~~ #....T..#....~~.h #.#...~....~~ #..T.~..~~..~ #....~~....~ #.⌠~~hhbv1.3 (1309 _h_h8h ^.##.....)....# #.#.#..# #.### #.# #..# #...### #.#####.# #..# ###...# #.# #.#####..# ###. #.# #.# # #+# ######.# #### #..######.# # #..#.@.<#.# ###### # #T.#.####.## ##~~~~### #..#..T.#..###~~~~~~ #..####.#.....~~ #....T..#....~~ #.#...~....~~ #..T.~..~~..~ #....~~....~ #.⌠~~h& h' i228hC+ h, h >.##########..# #.### +#.......# #..# #...###  #.#####.# #..# ###...#  #.# #.#####..# ###.#  #.# #........####### #..  #+# ######.........# ### #..######.# hR ` #..#...<#.# ######  #T.#@####.## ##~~~~# #..#....#..#~~ #..####.#.....~~..... #....T..# #.#######...~....~~ #..T........~..~~..~ #########....~~....~ #.......⌠~ #~~⌠hj h i317h h  h#;#.......# #..# #...### #.#####.# #..# ###...# #.# #.#####..#  ###.# #.# #........####### #... #+# ######.........# #### #..######.#  #..#...<#.# ###### # h+#T.#.####.## ##~~~~####..#.@..#..###~~#..####.#.....~~......#....T..#....~~..#.#######...~....~~#..T........~..~~..#########....~~....~. #.......⌠~~..#......~~⌠..##....~....~~ h) hi406 h h  h hD h h hu}.# #..# #...### .#####.# #..# ###...# .# #.#####..# ###.# .# #.# #. +# ######.# ####.#..######.# #. hT#..#...<#.# ###### #.#T.#.####.## ##~~~~###.#..#..@.#..###~~~~~~##..####.#.....~~.#....T..#....~~.#.#######...~....~~.#..T.~..~~..~.#....~~....~.#.⌠~~.#......~~⌠.##....~....~~. h" hE#j5495 hU' h( hI #####.# #..# ###...# # #.#####..#  ###.#### # #........####### #.... # ######.........# ####.# #..######.#  #.##..#...<#.# ###### #.##T.#.####.## ##~~~~###.#..#....#..###~~#..####@#.....~~........#.......#....~~..T#.#######...~....~~#..T........~..~~..#########....~~....~. hmJ t#.......⌠~~..#......~~⌠..##....~....~~....~..~~.. hO  hQ i684 hFZ  h .# #.#####..# ###.### .# #........####### #.... +# ######.........# ####. #..######.# #. #..#...<#.# ###### #. #T.#.####.## ##~~~~###. #..#....#..#~~### #..####.#.....~~...... #.....@.# #.#######...~....~~.... #..T........~..~~..~ #########....~~....~ #.......⌠~ #~~⌠ ##....~....~~ h  #....~..~~..~ #.....~~....~ h  hX i773 h  hĤ !h#.# #.#####..# ###. #.# #.# # #+# ######.# #### #..######.# # #..#...<#.# ###### # #T.#.####.## ##~~~~### #..#....#..###~~~~~~ #..####.#.....~~ #.#....~~ #.#...~....~~ #..T.~..~~..~ #....~~....~ #.⌠~~ #......~~⌠ ##....~....~~ #....~..~~..~ #.....~~....~!hL!hCi862!hy!hz!hB #.# #.#####..# ###.  #.# #.# # !h/C #+# ######.#  #..######.#  #..#...<#.# ######  #T.#.####.## ##~~~~ #..#....#..###~~~~~~ #..####.#.....~~ #.#....~~ #.!hD#...~....~~ #..T.~..~~..~ #....~~....~ #.⌠~~ #......~~⌠ ##....~....~~ #....~..~~.. #.....~~....!hoN951!hO!hP!hw  #.# #.#####..# ###. #.# #........# # #+# ######...#  #..######.#!h #..#...<#.# ###### #..#.####.## ##~~~~ #..#....#..###~~~~~~ #..####.#.....~~ #.#....~~ #.#...~....~~ #..T.~..~~..~ !h1#....~~....~ #.⌠~~ #......~~⌠ ##....~....!h_y #....~..~~ #.....~~!ha!hj5040!h9!h!h #.#####.# #..####. #.# #.#####..# ### #.# #........####### !h#+# ######.........## #..######.#  #..#...<#.# #### #..#.####.## ## #..#....#..###~~~~~ #.@####.#.....~~!hn #.......#....~~... #.#######...~....~ #..T........~..~~..#########....~~... #.......⌠~~ #......~~⌠.#....~... #....~..~~!h!hfK13!h 399!h1!hQ!hkA T###+#.......# #..# #. #.#####.# #..####. #.# #.#####..# # #.# #........####### !hA #+# ######.........# #..######.#  #..#...<#.# #### #..#.####.## ## #@.#....#..###~~~~ #..####.#.....~~ #.......#....~~... #.#######...~....~!hB  #..T........~..~~#########....~~... #.......⌠~!h$B [ #......~~⌠#....~...!hG !h?H S228!heH !h*L !hM !h^|M......########### ###+#........####.# ####.!h|#####..# ##.# #........#######+# ######........#### ..<#.# ########.## ##!h}....#..###~~~~####.~~......#....~~...#.#######...~....~!hQ!h&3!h C17!h !h:"hy{M.....).. ......########### ###+#........####.# ####.#####..# ##.# #........#######+# ######........#### ..<#.# ########.## ##....#..###~~~~####.~~#.......#....~~..."h$"hS406"h"h"h"hѯ M'########.....).. ......########### ###+#........####.# ####."h;#####..# ##.# #........#######+# ######........#### ..<#.# ########.## ##"hbo....#..###~~~~#..####.#.....~~.."h)####"h5395"hSM..:.....'########.....).. ......########### ###+#........####.# ####.#.#####..# ##.# #........#######+# ######@.......#####.# ..<#.# ########.## ###..#....#..###~~~~#.."hQ[ll   iguana (wandering)"h\i684"hb"hBeZ _An iguana comes into view."h E  #......#.....†.....# #.#  #......#..:.....##.# #.#  #......##'########.# #.#  #......##.....)..l.# #.  #......##########..# #.####+#.......# #..# #. #.#####.# #..## #.# #.#####..# # #.# #....@...########+# ######.........# #..######.#  #..#...<#.# ### #..#.####.## ## #..#....#..###~~~  #..####.#.....~~.  #.......#....~"hE ~..  #.#######...~.... "h(N "hO i773"hWU "hV #h #......#.....†.....# #. #......#..:.....##.# #. #......##'#.# #. #......##.....)..l.# #. #......#..# #. ###+#.# #..# # #.#####.# #..#  #.# #.#####..#  #.# #.####### #+# ######.# #..######.# #..#...<#.#  #..#.####.## ## #..#....#..### #..####.#.....~~ #.......#....~~ #.#...~#h#hHi862#hɽ#hK#hX 0 #......#.....†.....# # #......#..:.....##.# # #......##'#.# # #......##.....)..l.# # #......#..##hY  # ###+#.# #..# # #.#####.# #..#  #.# #.#####..# #.# #.####### #+# ######.##hY  #..######.# #..#...<#.#  #..#.####.## ## #..#....#..### #..####.#..... #.#....~~ #.#...~#h0u 951#h  #......#.....†.....#  #......#..:.....##.#  #......##'#.#  #......##.....)..l.#  #......##########..#  ###+#.......# #..#  #.#####.# #..#  #.# #.#####..# #.# #.####### #+# ######.# #..######.##hc n #..#...<#.#  #..#.####.##  #..#....#..### #..####.#..... #.#.... #.#...~#h #hy j6040#hW #h #h #....T.#........#### #......#.....†.....# #......#..:.....##.# #......##'########.# #......##.....)..l.# #......##########..####+#.......# #..# #.#####.# #..# #.# #@#####..#  #.# #........########+# ######.........# #..######.# #..#...<#.# #..#.####.##  #..#....#..## #..####.#.... #.......#...1389$h-M=.########## T...###...†......:.....'########.....)..l......############+#......####@# #####..# .# #........#######+# ######........$h>.3#..######.#$h5$h|6i228$hb=$hG?$h@ #......# # #....=.##########  #....T.#........#### #......#.....†.....# #......#..:.....##.# #......##'########.# #......##.....)..l.# #......##########..#$ho###+#.....@.# #..# #.#####.# #..# #.# #.#####..#  #.# #........########+# ######.........# #..######.# #..#...<#. #..#.#### #..#....#..#$hm$hi317$h$h0p #......#  #....=.# #....T.#.#### #......#.....†.....# #......#..:.....##.#$h #......##'#.# #......##.....)..l.# #......##########..# ###+#.# #..#$h #.#####.# #..# #.# #.#####..#$hN #.# #.$hn.# #+# ######.#$h$ #..######.# #..#...<#.# #..#.####.$hII #..#....#..$h$h~K40$h6$h$hb$hk7  #......# #....=.# #....T.#.#### #......#.....†.....# #......#..:.....##.#$hC8 M #......##'#.# #......##.....)..l.# #......##########..# ###+#.# #..# #.#####.# #..# #.# #.#####..# #.# #. #+# ######. #..######. #..#...<#. #..#.####. #..#....#$hB $h D j5295$hSL $hM $hA   #......#   #....=.#   #......#.#### $h n  #......#.....†.....#   #......#..:.....##.#   #......##'#.#  $h  #......##.....)..l.#   #......##########..#   ###+#$h X.# #..#  $h<  #.#####.# #..#   #.# #.#####..# $h_ f  #.# #.  $h \ #+# ######  $h 9 #..######  $h  #..#...<#   #..#.####   #..#....#$hp $h i684$h $h %h+  #......#   #....=.##   #......#.####   #......#.....†.....#   #......#..:.....##.#   #......##'#.#   #......##.....)..l.#   #......##########..#   ###+#%h%.# #..#   #.#####.# #..#   #.# #.#####..#   #.# #.  %hz #'# ######  .. #..  ..%hw #..#...< .. #..#.  %h߭F #..#....%h%h5S773%hg%hn%h%h)<T  #....=.##########  #......#........####  #......#.....†.....#%h<  #......#..:.....##.#  #......##'########.#  #......##.....)..l.#  #......##########..#%h<   ###+#.......# #..#  #@#####.# #..#%h=  #.# #.#####..#  #.# #........###%h>=  #'# ######...... %hi={ ... #..####  ... #..#...%h=J  ... #..#.## %h=#.... #..#...  #..####%hK%h Li862%h6R%hjS%h ..#........#####.†.....#..:.....##......##'######.....##.....)..l....##########.##+#.......#  #.#####.# #.####.......###'# ######......... #..#####....#.....  #...... 951%h †......:.....##....##'######....##.....)..l##########.##+#.......#  #.##### #.####.......###'# ######......... #..####........##.....##.......###..#....#####%h %hù j7040%h %h %hE+ :.....##....##'########.....)..l##########.##+#.......#  #.##### #.####.......########......#........# #..#####........#...##.......### ..#..#%ho#########  #..T... %h%h j1379%h$%h&Q _There is an open door here.&hpW  #......##'########.#  #......##.....)..l.#  #......##########..#  ###'#.......# #..#  #.#.#####.# #..# #.#.# #.#####..# &hxq#.#.# #........## #.#'##########..... #.@......# #..###  #&hq.# #..#..  ##&hq[.# #..#.# &hq #.# #..#.. &hry #.# #..###&h'r0  #&hEr.# #.....  ######### #.####&hdrL  #..T.. &hrD ######&hay&hzK22&hz%8 _&h̀&h&h   #......#..:.....##.#  #......##'########.#  #......##.....)..l.#  #......##########..# &h ###'#.......# #..#  #.#.#####.# #..#  #.#.# #.#####..  #.#.# #........#  #@#'##########....  #.# #..##&h  .# #..#. #.# #..#&h6  #.# #..#.  #&hT .# #..##  #.......# #.... &h ######### #.###  #..T.&h &hc S317&h &hʡ &h 'h= tM...†..........#..:.....'########.....)..l......############'#......####.# #####.# #........##'##########..........#........ 'h> ##.......# #..#.... ...#######'hD 'h[E S406'hE 'hPJ 'hvK 'h/ zM...####......#.....†..........#..:...........##'########.....)..l......############'#......####.# #####.# #........##'##########.....# #........# #..#.. ..........'h4 'h{5 L519'h5 5'hJ; 'hp< 'h=M=.########## #........####......#.....†....#......#..:.....#......##'########......##.....)..l......#########'ho###'#......####.# #####.# #........##'##########.... 'h#........# #..##....'h'hi'hS684'h!'hv'h(hM..# =.########## ...###...†....#..:.....#......##'#########......##.....)..l#......############@#......####.# #####.# #........#(h> #.#'##########......(hZ(h&7(hC73(hg _There is an open door here.(h6M..# =.########## ...###...†......:.....'########.....)..l#..@...############'#......#####.# ##### #.#.# #........###.(h–(hp862 _(h(hB(h , ###.#### ######## #......#  #......#  #....=.##########  #......#........####  (hX@#......#.....†.....#  #......#..:.....##.#  #......##'########.#  #...@..##.....)..l.#  #......##########..#  ###'#.......# #..#  (h#.#.#####.# #..#  #.#.# #.#####..# #.#.# #........## #.#'##########..... (h>#........# #..### #..# #..#.(h(hi951(h} (h!(h M ######.....##.###########(h ..# =.########## ...###...†......:.....'########.....)..l......############'#......  #.#.#####.# #..##....(hH (h0 (h j8040(h. (hR (hE M..>..T.........÷. #.##########.....##.###########..# =.########## ...###...†......:.....'########.....)..l(h ,......#########  ###'#.......# #..## #.#'#(h (h T1369(h (hN (h )h1%M###########.....##..>..T.........÷. #.##########.....##.###########..# =.########## ...###...†......:.....'########.....)..l  #......##########..#)h2-#.#.#)h;)h<S228)hE<)h'B)hHC)hUM ###########.....##..>..T.........÷. #.##########.....##.###########..# =.########## ...###...†......:.....'########  #......##.....)..l.##.#.#)h317)h)h)h;5M  ###########.....##..>..T.........÷. #.##########.....##.###########..# =.########## )h><...###...†......:.....  #......##'########.##.#.###)hD)h2Ei406)hK)hEM)h^yM######  )h^<###########.....##..>..T.........÷. #.##########.....##.###########)h _..# =.########## ...###)h<_...†....  #......#..:.....##.#)h_%###'#...)hgh)h;iL509)hbi5)hp)h]q)hL K    #######  #.....  #.....  ############.....# )hL  #...>..T.........÷  #.##########.....)hL  )hM  ###.#### ####### )h0M  #..@...# )hKM ~ #......#  )huM  #....=.##########  )hM f #......#........####)hM  #......#.....†...)hM ..# )hM  #......#..:.....##.#)hN    #......##'########.#)h+N 4  )hIN  #......##.....)..l.# )hnN   #......##########..# )hjV )hW i684)h0c )h2M ##### ###########.....#..>..T.........÷ #.##########.....###@#### #######..# =.##########  #......#........#####......#)hK77)h93)hd)h*h.M ##### ###########.....#..>............÷ ######.....###.#### ########......##......#  #....=.###########......#*hQ6862*hT>*hg?*huo      #######  #.....#   #.....# ############.....## #.@.>............÷.  #.##########..... ###.#### ######## #......#  #......# #....=.########## #......#........#### #......#.....†.....# #......#..:.....##.#*h951*h*h*h      #  #.....#  #.....#*h  #.....##. #..@>.÷. *h j#.#.....##. *h+ ###.#### # #......# *hc L #......# #...*h V #...*h ? #... *hc *h j9040*h *h *h G     #  #.....#  #.....# #.....##. #...@.÷. #.#.....##. ###.#### # #......# 1359*h *h c _There is a stone staircase leading down here.+h +hg +hϗ +hܟ +h 228 _+h` .........### ...........### .............#. ..c............  +h|.........!.....  ...............  ............... 7 #.  ###..........  ##...:.....  +h,###.<..... ##..... +hS##### c   centaur (asleep) +h}T+h` 7000+h4,h#|3.0 (1.769997,h,,h7O _There is an open door here.down here. _You climb downwards.  Found a parchment of Call Canine Familiar and a potion of curing.  Found an escape hatch in the ceiling. _up-hcplanckenstein the Fighter.........###Coglin of Okawaru .................###Health: 74/74 ========================.............#.-h8Magic: 12/12 ========================..c............AC: 5Str: 8Doom: 45% -h ...*.....!.....EV: 11Int: 15  ....**.........SH: 0Dex: 19......*........XL:  9 Next:  6% Place: Dungeon:7#....@.......-hNoise: ---------  Time: 8593.0 (0.0)###..........d) +3 sling (flame)  f) +0 sling {Masatak##...:.....Fire: d) +3 sling (flame) {Harkiran} ###.<.....Zot (26999) Gem (1357) ##.....#####c   centaur (asleep)Found a parchment of Call Canine Familiar and a potion of curing.  Found an escape hatch in the ceiling. _There is a stone staircase leading up here.  Fire: d) +3 sling (flame) {Harkiran}-hqPress: ? - help, Shift-Dir - straight lineAim: a centaur (asleep, 98% to hit).hm planckenstein the Fighter.........###Coglin of Okawaru .................###Health: 74/74 ========================.............#.Magic: 12/12 ========================..c............AC: 5Str: 8Doom: 45% ...(.....!.....EV: 11Int: 15  ....((.........SH: 0Dex: 19......(.........h XL:  9 Next:  6% Place: Dungeon:7#....@.......Noise: ---------  Time: 8593.0 (0.0)###..........d) +3 sling (flame)  f) +0 sling {Masatak.h ##...:.....Fire: d) +3 sling (flame) {Harkiran} .h ###.<.....Zot (26999) Gem (1357) ##.....#####.h fc   centaurFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a centaur (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the centaur.  .h =The sling bullet burns the centaur.  The centaur shouts!.hZ Aim: a centaur (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet burns the centaur.  The centaur shouts!centaur is lightly wounded.  You shoot a sling bullet. The sling bullet hits the centaur..h{$ c....(launcher)The centaur is moderately wounded.You hear a shout!.h+ (((((((The centaur wields a +0 shortbow. The centaur shoots an arrow..h]....@...h===4.1 (1.186) Rev .h.hUS _The arrow closely misses you./hplanckenstein the Fighter.........###Coglin of Okawaru ....../hE...........###Health: 74/74 ========================.............#.Magic: 12/12 ========================..c............AC: 5/hxStr: 8Doom: 45% ...*.....!...../h$EV: 11Int: 15  ....**.........SH: 0Dex: 19/hر......*........XL:  9 Next:  6% Place: Dungeon:7#....@......./hNoise: ===------  Time: 8594.1 (0.0)###........../h&d) +3 sling (flame)  f) +0 sling {Masatak##...:...../hYFire: d) +3 sling (flame) {Harkiran} ###.<.....Zot (26998) Gem (1356) Rev /h##.....#####c   centaur (launcher)/hYou hear a shout!  The centaur wields a +0 shortbow. The centaur shoots an arrow. _The arrow closely misses you.Fire: d) +3 sling (flame) {Harkiran}/h Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (moderately wounded, 78% to hit)/hIkplanckenstein the Fighter.........###Coglin of Okawaru .................###Health: 74/74 ========================.............#.Magic: 12/12 ========================..c............AC: 5Str: 8Doom: 45% ...(.....!.....EV: 11Int: 15  ....((.........SH: 0Dex: 19......(........XL:  9 Next:  6% Place: Dungeon:7#....@.......Noise: ===------  Time: 8594.1 (0.0)###..........d) +3 sling (flame)  f) +0 sling {Masatak##...:...../hoFire: d) +3 sling (flame) {Harkiran} ###.<.....Zot (26998) Gem (1356) Rev ##.....#####c   centaur (launcher) _The arrow closely misses you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line/hAim: a centaur, wielding a +0 shortbow (moderately wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet burns the centaur./h   Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (moderately wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet burns the centaur.  The centaur is heavily wounded.  You shoot a sling bullet. The sling bullet hits the centaur./h/h6 .c....  The centaur is severely wounded./h[c(((((((/he,...@.:./h,y5.2 (1.175/h6/hE9h _The centaur shoots an arrow. The arrow misses you./hk planckenstein the Fighter.........###Coglin of Okawaru .................###Health: 74/74 ========================.............#.Magic: 12/12 ========================...c...........AC: 5Str: 8Doom: 45% ....*....!.....EV: 11Int: 15  .....*.........SH: 0Dex: 19......*........XL:  9 Next:  6% Place: Dungeon:7#....@.......Noise: ===------  Time: 8595.2 (0.0)###..........d) +3 sling (flame)  f) +0 sling {Masatak##...:.....Fire: d) +3 sling (flame) {Harkiran} ###.<.....Zot (2699/h!l 7) Gem (1355) Rev ##.....#####c   centaur (launcher)You shoot a sling bullet. The sling bullet hits the centaur.  The centaur is severely wounded. _The centaur shoots an arrow. The arrow misses you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (severely wounded, 78% to hit)0hBplanckenstein the Fighter(........###Coglin of Okawaru .......(.........###Health: 74/74 ========================..(..........#.Magic: 12/12 ========================...(...........AC: 5Str: 8Doom: 45% ....(....!.....EV: 11Int: 15  .....(.........SH: 0Dex: 19......(........XL:  9 Next:  6% Place: Dungeon:7#....@.......Noise: ===------  Time: 8595.2 (0.0)###..........d) +3 sling (flame)  f) +0 sling {Masatak##...:.....Fir0hCWe: d) +3 sling (flame) {Harkiran} ###.<.....Zot (26997) Gem (1355) Rev ##.....#####c   centaur (launcher)The centaur is severely wounded. _The centaur shoots an arrow. The arrow misses you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (severely wounded, 78% to hit)  You shoot a sling bullet.0hAim: a centaur, wielding a +0 shortbow (severely wounded, 78% to hit)  You shoot a sling bullet.  The sling bullet closely misses the centaur.You shoot a sling bullet. The sling bullet hits the centaur!  The sling bullet burns the centaur.  You kill the centaur!0hS0hbad...)...0he5/753116.3 (1.164) Rev+ 0hm0hoP _Okawaru accepts your kill.1hD<##### .### .### .....#...)..!.....##....<###......##...:.###.<.###......###### 1hߡ7<1hx---70531h91h79 _Found a stone staircase leading up.1hc p## <##### .### #.### .....#...)..!..........##....<###......##...:.###.<.###......#######1h 1hn ---842) Rev 1h" 1h4$ 1h ~M .##  ...<##### ### #### ..#)..............##....<###............#######1hs 1h[ j55   drude1h i9311h 1hb _A drude comes into view. _You see here a potion of curing.3hplanckenstein the FighterCoglin of Okawaru .......##Health: 75/75 ========================...<#####Magic: 12/12 ========================.........### #AC: 5Str: 8Doom: 43% ...........### ..EV: 11Int: 15  .............#...SH: 0Dex: 19..5***...........XL:  9 Next: 11% Place: Dungeon:7......***@.......3hENoise: ---------  Time: 8599.3 (0.0).................d) +3 sling (flame)  f) +0 sling {Masatak.................Fire: d) +3 sling (flame) {Harkiran} ##....<.........Zot (26993) Gem (1351) Rev ###............##...:.......5   drude###.<.......###......######## _Found a stone staircase leading up. _A drude comes into view. _You see here a potion of curing.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a drude (50% to hit)3hplanckenstein the FighterCoglin of Okawaru .......##Health: 75/75 ========================...<#####Magic: 12/12 ========================.........### #AC: 5Str: 83h<Doom: 43% ...........### ..EV: 11Int: 15  .............#...SH: 0Dex: 19..((((...........XL:  9 Next: 11% Place: Dungeon:7......(((@.......3hiNoise: ---------  Time: 8599.3 (0.0).................d) +3 sling (flame)  f) +0 sling {Masatak.................Fire: d) +3 sling (flame) {Harkiran} ##....<.........Zot (26993) Gem (1351) Rev ###............##...:.......5   drude3hU###.<.......###......######## _Found a stone staircase leading up. 3hy3_A drude comes into view. 3h_You see here a potion of curing.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line3h͞/Aim: a drude (50% to hit)3h2' _You see here a potion of curing.  Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight lineAim: a drude (50% to hit)  You shoot a sling bullet. The sling bullet misses the drude.You shoot a sling bullet. The sling bullet hits the drude.3h3h.)..5.....3h1C===600.4 (1.13hfT10) Rev+ 3h|3h` _The drude is moderately wounded.3h planckenstein the FighterCoglin of Okawaru .......##Health: 75/75 ========================...<#####Magic: 12/12 ========================.........### #AC: 5Str: 8Doom: 43% ...........### ..EV: 11Int: 15  .............#...SH: 0Dex: 19...).............3h XL:  9 Next: 11% Place: Dungeon:7...5*****@.......Noise: ===------  Time: 8600.4 (0.0).................d) +3 sling (flame)  f) +0 sling {Masatak.................Fire: d) +3 sling (flame) {Harkiran} ##....<.........Zot (26991) Gem (1350) Rev+ ###............##...:.......5   drude###.<.......###......########3h You shoot a sling bullet. The sling bullet misses the drude.You shoot a sling bullet. The sling bullet hits the drude. _The drude is moderately wounded.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a drude (moderately wounded, 50% to hit)3h l planckenstein the FighterCoglin of Okawaru .......##Health: 75/75 ========================...<#####Magic: 12/12 ========================.........### #AC: 5Str: 83hl Doom: 43% ...........### ..EV: 11Int: 15  .............#...SH: 0Dex: 19...).............XL:  9 Next: 11% Place: Dungeon:73hm 6..(((((((@.......Noise: ===------  Time: 8600.4 (0.0).................d) +3 sling (flame)  f) +0 sling {Masatak.................Fire: d) +3 sling (flame) {Harkiran} ##....<.........Zot (26991) Gem (1350) Rev+ ###............3h4 <hr2..##..###..<#####......### #...### .....#...).........##....##....<. ###.. ###... ### ##:. ###.<. #### ####### <h|5<h@FF   sky beast (wandering)<hNAi653<h6J<h:L\ _A sky beast comes into view.<h3.......##planckenstein the Fighter.........###Coglin of Okawaru ................<#####Health: 75/75 ========================F..............### # Magic: 12/12 ========================.*...............### .. AC: 5Str: 8Doom: 59% ..**...............#... EV: 11Int: 15  ....*....)............. SH: 0Dex: 19.....**................ XL:  9 Next: 12% Place: Dungeon:7.......@............... Noise: ---------  Time: 8626.8 (0.0)<h]....................... d) +3 sling (flame)  f) +0 sling {Masatak.##....##....<......... Fire: d) +3 sling (flame) {Harkiran} ###.. ###............ Zot (26965) Gem (1323) ### ##...:.......###.<....... F   sky beast (wandering)###......######## _Magic restored. _You see here a +0 shortbow. _A sky beast comes into view.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line<hYAim: a sky beast (wandering, hasn't noticed you, 61% to hit)=hZz.......##planckenstein the Fighter.........###Coglin of Okawaru ................<#####Health: 75/75 ========================(..............### # Magic: 12/12 ========================.(...............### .. AC: 5Str: 8Doom: 59% ..((...............#... EV: 11Int: 15  ....(....)............. SH: 0=h&Dex: 19.....((................ XL:  9 Next: 12% Place: Dungeon:7.......@............... Noise: ---------  Time: 8626.8 (0.0)....................... d) +3 sling (flame)  f) +0 sling {Masatak.##....##....<......... Fire: d) +3 sling (flame) {Harkiran} ###.. ###............ Zot (26965) Gem (1323) ### ##...:.......###.<....... F   sky beast (wandering)###......######## _Magic restored. _You see here a +0 shortbow. _A sky beast comes into view.=hWFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (wandering, hasn't noticed you, 61% to hit)=h^A sky beast comes into view.  Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (wandering, hasn't noticed you, 61% to hit)  You shoot a sling bullet. The sling bullet misses the sky beast.You shoot a sling bullet.=h=h.F......F=hk===7.9 (1.142) Rev =hi=hy =hV_The sling bullet closely misses the sky beast.=hHC.......##planckenstein the Fighter.........###Coglin of Okawaru ................<#####Health: 75/75 ========================.F.............### # Magic: 12/12 ========================..*..............### .. AC: 5Str: 8Doom: 59% ...*...............#... EV: 11=h"Int: 15  ....**...)............. SH: 0Dex: 19......*................ XL:  9 Next: 12% Place: Dungeon:7=h.......@............... Noise: ===------  Time: 8627.9 (0.0)....................... d) +3 sling (flame)  f) +0 sling {Masatak=h.##....##....<......... Fire: d) +3 sling (flame) {Harkiran} ###.. ###............ Zot (26964) Gem (1322) Rev =h!Z### ##...:.......###.<....... F   sky beast###......#=hR#######You shoot a sling bullet. The sling bullet misses the sky beast.You shoot a sling bullet. _The sling bullet closely misses the sky beast.=hFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (61% to hit)=h .......##planckenstein the Fighter.........###Coglin of Okawaru ................<#####Health: 75/75 ========================.F.............### # Magic: 12/12 ========================..(..............### .. AC: 5Str: 8Doom: 59% ...(...............#... EV: 11Int: 15  ....((...)............. SH: 0Dex: 19......(................ XL:  9 Next: 12% Place: Dungeon:7=h  .......@............... Noise: ===------  Time: 8627.9 (0.0)....................... d) +3 sling (flame)  f) +0 sling {Masatak.##....##....<......... Fire: d) +3 sling (flame) {Harkiran} ###.. ###............ Zot (26964) Gem (1322) Rev ### ##...:.......###.<....... F   sky beast###......########You shoot a sling bullet. _The sling bullet closely misses the sky beast.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (61% to hit)  =h >You shoot a sling bullet. The sling bullet hits the sky beast.=hf Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (61% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast.  The sky beast is lightly wounded.  You shoot a sling bullet. The sling bullet hits the sky beast.  The sling bullet burn=h =h$# =h . ]..F....=h. t9.0 (1.131) Rev+ =h/ =h5 =h 9 d _The sky beast is moderately wounded.=h# E.......##planckenstein the Fighter.........###Coglin of Okawaru ................<#####Health: 75/75 ========================...............### # Magic: 12/12 ========================...F.............### .. AC: 5Str: 8Doom: 59% ....*..............#... EV: 11Int: 15  .....*...)............. SH: 0Dex: 19......*................ XL:  9 Next: 12% Place: Dungeon:7=h߃ .......@............... Noise: ===------  Time: 8629.0 (0.0)....................... d) +3 sling (flame)  f) +0 sling {Masatak.##....##....<......... Fire: d) +3 sling (flame) {Harkiran} ###.. ###............ Zot (26963) Gem (1321) Rev+ ### ##...:.......###.<....... F   sky beast###......########You shoot a sling bullet. The sling bullet hits the sky beast.  The sling bullet burns the sky beast. _The sky beast is moderately wounded.Fire: d) +3 sling (flame) {Harkiran}=h Press: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, 61% to hit)=h.......##planckenstein the Fighter.........###Coglin of Okawaru ................<#####Health: 75/75 ========================...............### # Magic: 12/12 ========================...F.............### .. AC: 5Str: 8Doom: 59% ....(..............#... EV: 11Int: 15  .....(...)............. SH: 0Dex: 19......(................ XL:  9 Next: 12% Place: Dungeon:7.......@............... Noise: ===------  Time: 8629.0 (0.0)....................... d) +3 sling (flame)  f) =hy+0 sling {Masatak.##....##....<......... Fire: d) +3 sling (flame) {Harkiran} ###.. ###............ Zot (26963) Gem (1321) Rev+ ### ##...:.......###.<....... F   sky beast###......######## _The sky beast is moderately wounded.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast.  The sling bullet burns the sky beast.=hi   Aim: a sky beast (moderately wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast.  The sling bullet burns the sky beast.  The sky beast is heavily wounded.hits the sky beast but does no damage.>hM>hTU.F..>hUU830.1 (1.1>h|UC20>hZ>h\a _The sky beast is heavily wounded.>hz4.......##planckenstein the Fighter.........###Coglin of Okawaru ................<#####Health: 75/75 ========================...............### # Magic: 12/12 ========================.................### .. AC: 5Str: 8Doom: 59% ....F..............#... EV: 11Int: 15  .....*...)............. SH: 0Dex: 19......*................ XL:  9 Next: 12% Place: Dungeon:7.......@............... Noise: ===------  Time: 8630.1 (0.0)....................... d) +3 sling (flame)  f) +0 sling {Masatak.##[>h439;49m....##....<......... Fire: d) +3 sling (flame) {Harkiran} ###.. ###............ Zot (26962) Gem (1320) Rev+ ### ##...:.......###.<....... F   sky beast###......########You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage. _The sky beast is heavily wounded.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, 61% to hit)>h .......##planckenstein the Fighter.........###Coglin of Okawaru ................<#####Health: 75/75 ========================...............### # Magic: 12/12 ========================.................### .. AC: 5>hStr: 8Doom: 59% ....F..............#... EV: 11Int: 15  .....(...)............. SH: 0Dex: 19......(................ XL:  9 Next: 12% Place: Dungeon:7.......@............... Noise: ===------  Time: 8630.1 (0.0)....................... d) +3 sling (flame)  f) +0 sling {Masatak>hK.##....##....<......... Fire: d) +3 sling (flame) {Harkiran} ###.. ###............ Zot (26962) Gem (1320) Rev+ ### ##...:.......>h###.<....... F   sky beast###......#>h`####### _The sky beast is heavily wounded.>h3nFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line>hQAim: a sky beast (heavily wounded, 61% to hit)  You shoot a sling bullet.  >hp7The sling bullet hits the sky beast but does no damage.>h܆(((((  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, 61% to hit)  You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage.  The sky beast is heavily wounded.You shoot a sling bullet.>h >hXd.....F.>h.&>hT[1.2 (1.1119) Rev* >h?>hd _The sling bullet closely misses the sky beast.>hL .......##planckenstein the Fighter.........###Coglin of Okawaru ................<#####Health: 75/75 ========================...............### # Magic: 12/12 ========================.................### .. AC: 5Str: 8Doom: 59% ...................#... EV: 11Int: 15  .....F...)............. SH: 0Dex: 19......*................ XL:  9 Next: 12% Place: Dungeon:7.......@............... Noise: ===------  Time: 8631.2 (0.0)....................... d) +3 sling (flame)  f) +0 sling {Masatak>hL .##....##....<......... Fire: d) +3 sling (flame) {Harkiran} ###.. ###............ Zot (26961) Gem (1319) Rev* ### ##...:.......###.<....... F   sky beast###......########The sky beast is heavily wounded.You shoot a sling bullet. _The sling bullet closely misses the sky beast.>h M Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, 61% to hit)>h. k.......##planckenstein the Fighter.........###Coglin of Okawaru ................<#####Health: 75/75 ========================...............### # Magic: 12/12 ========================>h/ .................### .. AC: 5Str: 8Doom: 59% ...................#... EV: 11Int: 15  .....F...)............. SH: 0Dex: 19......(................ XL:  9 Next: 12% Place: Dungeon:7.......@............... Noise: ===------  Time: 8631.2 (0.0)....................... d) +3 sling (flame)  f) +0 sling {Masatak.##....##....<......... Fire: d) +3 sling (flame) {Harkiran} ###.. ###............ Zot (26961) Gem (1319) Rev* ### ##...:.......>hV0 )###.<....... F   sky beast###......######## _The sling bullet closely misses the sky beast.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, 61% to hit)  >h0 jYou shoot a sling bullet. The sling bullet hits the sky beast.  The sling bullet burns the sky beast.>h޸   Aim: a sky beast (heavily wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast.  The sling bullet burns the sky beast.  The sky beast is severely wounded.hits the sky beast but does no damage.>hz=>hGK.F>hHy2.3 (1.108>hQ>hSb _The sky beast is severely wounded.?h .......##planckenstein the Fighter.........###Coglin of Okawaru ................<#####Health: 75/75 ========================...............### # Magic: 12/12 ========================.................### .. AC: 5Str: 8Doom: 59% ...................#... EV: 11Int: 15  .........)............. SH: 0Dex: 19......F................ XL:  9 Next: 12% Place: Dungeon:7.......@............... Noise: ===------  Time: 8632.3 (0.0)....................... d) +3 sling (flame)  f) +0 sling {Masatak.##....##....?h| f[40m<......... Fire: d) +3 sling (flame) {Harkiran} ###.. ###............ Zot (26960) Gem (1318) Rev* ### ##...:.......###.<....... F   sky beast###......########You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage. _The sky beast is severely wounded.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 61% to hit)?h .......##planckenstein the Fighter(........###Coglin of Okawaru .......(........<#####Health: 75/75 ========================?hL 4..(............### # Magic: 12/12 ========================...(.............### .. AC: 5Str: 8Doom: 59% ....(..............#... EV: 11Int: 15  .....(...)............. SH: 0Dex: 19?h s......(................ XL:  9 Next: 12% Place: Dungeon:7.......@............... Noise: ===------  Time: 8632.3 (0.0)....................... d) +3 sling (flame)  f) +0 sling {Masatak.##....##....<......... Fire: d) +3 sling (flame) {Harkiran} ###.. ###............ Zot (26960) Gem (1318) Rev* ?h ### ##...:.......###.<....... F   sky beast###......########The sling bullet hits the sky beast but does no damage. ?h6 _The sky beast is severely wounded.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line?ha Aim: a sky beast (severely wounded, 61% to hit)  You shoot a sling bullet.?he#  Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 61% to hit)  You shoot a sling bullet.  The sling bullet closely misses the sky beast.The sling bullet hits the sky beast.?h 5 ...?h\ h...FThe sky beast is almost dead.?h 63.4 (1.1?hٳ D587?h ?ht  ?h I_The sky beast closely misses you.@h:.......##planckenstein the Fighter.........###Coglin of Okawaru ................<#####Health: 75/75 ========================...............### # Magic: 12/12 ========================.................### .. AC: 5Str: 8Doom: 59% ...................#... EV: 11Int: 15  .........)............. SH: 0@h`;Dex: 19......F................ XL:  9 Next: 12% Place: Dungeon:7.......@............... Noise: ===------  Time: 8633.4 (0.0)....................... d) +3 sling (flame)  f) +0 sling {Masatak.##....##....<......... Fire: d) +3 sling (flame) {Harkiran} @h@=###.. ###............ Zot (26958) Gem (1317) Rev* ### ##...:.......###.<....... F   sky beast###......########You shoot a sling bullet. The sling bullet hits the sky beast.  The sky beast is almost dead. _The sky beast closely misses you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, 61% to hit)@h;H.......##planckenstein the Fighter(........###Coglin of Okawaru .......(........<#####Health: 75/75 ========================..(............### # Magic: 12/12 ========================@hH+...(.............### .. AC: 5Str: 8Doom: 59% ....(..............#... EV: 11Int: 15  .....(...)............. SH: 0Dex: 19@hZI......(................ XL:  9 Next: 12% Place: Dungeon:7.......@............... Noise: ===------  Time: 8633.4 (0.0)....................... d) +3 sling (flame)  f) +0 sling {Masatak.##....##....<......... Fire: d) +3 sling (flame) {Harkiran} ###.. ###............ Zot (26958) Gem (1317) Rev* ### ##...:.......###.<....... F   sky beast@hI###......########The sky beast is almost dead. _The sky beast closely misses you.@hIfFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line@hIAim: a sky beast (almost dead, 61% to hit)  You shoot a sling bullet.@hAim: a sky beast (almost dead, 61% to hit)  You shoot a sling bullet.  The sling bullet barely misses the sky beast.You shoot a sling bullet. The sling bullet hits the sky beast.  The sling bullet burns the sky beast.  You kill the sky beast!@hH)@hf'..@h,g.....@h\kQ884.5 (1.1@hkC76@hnu@h&v @hhvB_Okawaru accepts your kill.@h,  ..###.<#####.....### #..### ....#.)..##....##....< ###.. ###... ### ##...:#@h5 @h 7 ---5065@h> @hP? @h# ..<#####......### #...### .....#...)......@h#... .##...@##....<.@h'$ ###..####.... ###. ##...:.@hm$ #. ###.<.#. ####@h$#. ####### #.@h$##  @h-@hM.---654@h 4@h5AhQ{ ......### #....### .........#.).......................... .##....##....<Ah{ ###.@####... ###.# ##...: #.# ###.< #.# ####Ah{ #.# ####### Ah{D AhAhAS743AhjAhAhqAh ..### .. .............#... ...)...... .Ah {..... ..... ....Ah  .##....##....<  ###..####....  ###@# ##...:  Ah F#.<. Ah q ###......#  ####### Ah ?# Ah  Ah Ah z832) Rev+ Ahv# Ah#% Ah+..#... ..........)... ............ Ah+O... ...Ah+ Ah+f##....##....< Ah,g ###..####.... Ah, ###Ah0,:AhA, AhR, Ahc,F#.<. Aht,f ###......#  ####### Ah, Ah,A#Ah,Ah{4Ahz5K92Ah51Ah<Ah>Bh.)... ............ ....... .. ##....##....<  ###..####....  ###Bh:  #.<.  ###......#  ####### Bhd # BhBhL401Bh0Bh,BhBh6-w.. ....... . ##....##....<  ###..####....Bh-  ###:  #.<.  ###......#  ####### Bh .d # Bh)7Bh7K10Bh709Bh=Bh_?Bh07. . ##....##....<  ###..####.... Bh}z ###:  #.<.Bh  ###......#  ####### Bh9 # Bhձ+BhDBh&2Bh_498) Rev Bh+BhPBhG BhH BhL BhvN Ch Chh Ch( Ch" Ch% Cho, w87Ch, Ch- 576Ch4- Ch- Ch 0 Ch2 Ch2 K65Ch/4 Ch6 Ch8 Ch 9 H54) Ch : Ch; Chz> Ch> 543Ch> Ch @ ChqB ChSF ChF ChF C32ChJ ChLO ChS ChS K21ChU ChBX Ch\ Ch+] 510ChN] Ch^ ChWa Choe Che M0299Ch"g Ch&i Chl Chl L398Chn Cho Ch{ 87Ch| Ch} K76Ch ~ Chπ ChS Ch -6Ch 5Ch Ch Ch Ch 554Ch ChV Ch Cht Ch K43Ch Chř Chw Ch K32ChŸ Ch Ch Ch ChϦ C21ChA ChN Ch  ##.>....o...(  ###............  ............... ............... ..............# ...............## .......................@.........<#####......................## ........................ ........................ ................)....... ........................ o   orc priest (asleep) ........................ ........................ ........##....##....<...Ch/ - 59Ch\ p7.0)  An orc priest comes into view. It is wielding a +0 war axe.ChZ R60.5 (181Ch 0Ch Ch X _Found 6 datura-tipped darts. Found a stone staircase leading down.Ehh##.>....o...(###..................#.##.#.#.<#####.....###.......)..... .. .##....##....< ############..####....... Eh%Eh8&u1.0)089Eh*Eh,Fhz(##.>....o...( ###...# .## .## .### .<##### .### .#..).....##....##....<.#..####.Fh%Fh]&j2298Fh-Fh'0Fh ##.>....o...( ###. .. .# .## .## .### .<##### .### .#.#.).....##....##....<.#..####.387Fhy ##.>....o...( ###. .. .# .## .## .### .<##### .### .### .#..).....##....##....<.#..####.Fh FhC i476Fh Fh  GhO7##.>....o...( ###.. ... .# .## .## .### .<##### .GhP1### .### ..#..).....##....##....<.#GhP$..####.Ghb[Gh[i565GhHcGhdGh-!##.>....o...( ###... ... .# Gh .O.## .## .### .<##### .### #.GhW.### ..#..)....Gh..##....##....<.#..####.Gh:Ghi;i654GhAGhCGh5##.>....o...( ###.... .... ..# .## .## .### .<##### .### # .Gh.### .. .#... .). ...Gh.##....##....<.Gh˱L#..####.GhGh3i743GhGh2GhP^  ##.>....o...(  ###....  ......#  .##  .##  .###  .<#####  .### #  .### ..  ..#...  .)  . o   orc priest (asleep)  .  .GhC_ y..............  ........##....##....<Ghj Ghk i832Ghs Ghju Hh/5planckenstein the Fighter##.>....o...(Coglin of Okawaru ......###........*.....Health: 75/75 ========================............*....Magic: 12/12 ========================............*..#AC: 5Str: 8Doom: 58% Hhv5.............*##EV: 11Int: 15  ..............*##SH: 0Dex: 19  ..............*.###Hh5XL:  9 Next: 18% Place: Dungeon:7  ...............@.<#####Hh5Noise: ---------  Time: 8668.5 (0.0)  Hh5w......................### #Hh5d) +3 sling (flame)  f) +0 sling {Masatak........................### ..Hh6KFire: d) +3 sling (flame) {Harkiran} Hh06..........................#...Zot (26923) Gem (1282) HhK6................)...........................................Hh6o   orc priest (asleep)  ....................................................................##....##....<......... _Okawaru accepts your kill.An orc priest comes into view. It is wielding a +0 war axe. Hh6_Found 6 datura-tipped darts. Found a stone staircase leading down.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineHh6[Aim: an orc priest, wielding a +0 war axe (asleep, 98% to hit)HhX planckenstein the Fighter##.>....o...(Coglin of Okawaru ......###........(.....Health: 75/75 ========================............(....Magic: 12/12 ========================............(..#AC: 5Str: 8Doom: 58% .............(##EV: 11Int: 15  ..............(##SH: 0Dex: 19  ..............(.###XL:  9 Next: 18% Place: Dungeon:7  HhxY S...............@.<#####Noise: ---------  Time: 8668.5 (0.0)  ......................### #d) +3 sling (flame)  f) +0 sling {Masatak........................### ..Fire: d) +3 sling (flame) {Harkiran} ..........................#...Zot (26923) Gem (1282) ................)...........................................o   orc priest  HhY I....................................................................##....##....<......... _Found 6 datura-tipped darts. Found a stone staircase leading down.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest shouts!Hh T  Aim: an orc priest, wielding a +0 war axe (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest shouts!  The orc priest is lightly wounded.sling bullet burns the orc priest.HhXb Hhvm b.o.....HhSn ===9.6 (1.121) Rev Hhn Hh7{ x _The orc priest is heavily wounded.Ihplanckenstein the Fighter##.>........(Coglin of Okawaru ......###........o.....Health: 75/75 ========================............*....Magic: 12/12 ========================............*..#AC: 5Str: 8Doom: 58% .............*##EV: 11Int: 15  ..............*##SH: 0Dex: 19  ..............*.###XL:  9 Next: 18% Place: Dungeon:7  ...............@.<#####Noise: ===------  Time: 8669.6 (0.0)  ......................### #d) +3 sling (flame)  h!mf) +0 sling {Masatak........................### ..Fire: d) +3 sling (flame) {Harkiran} ..........................#...Zot (26922) Gem (1281) Rev ................)...........................................o   orc priest  ....................................................................##....##....<.........You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet burns the orc priest. _The orc priest is heavily wounded.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (heavily wounded, 70% to hit)Ihdplanckenstein the Fighter##.>........(Coglin of Okawaru ......###........o.....Health: 75/75 ========================............(....Magic: 12/12 ========================............(..#Ih AC: 5Str: 8Doom: 58% .............(##EV: 11Int: 15  ..............(##SH: 0Ih>Dex: 19  ..............(.###XL:  9 Next: 18% Place: Dungeon:7  ...............@.<#####Ihj Noise: ===------  Time: 8669.6 (0.0)  ......................### #Ihd) +3 sling (flame)  f) +0 sling {MasatakIh........................### ..Fire: d) +3 sling (flame) {Harkiran} Ih..........................#...Zot (26922) Gem (1281) Rev Ih................)...........................................Ihuo   orc priest  ....................................................................##....##....<......... _The orc priest is heavily wounded.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineIhAim: an orc priest, wielding a +0 war axe (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet burns the orc priest.Ih ((  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet burn  The orc priest is heavily wounded.  You shoot a sling bullet.IhIhz..o.....Ih 70.7 (1.1179) Rev+ Ih'Ih*d _The sling bullet barely misses the orc priest.Ihyo Mplanckenstein the Fighter##.>........(Coglin of Okawaru ......###..............Health: 75/75 ========================...........o.....Magic: 12/12 ========================............*..#AC: 5Iho Str: 8Doom: 58% .............*##EV: 11Int: 15  .............*.##SH: 0Iho Dex: 19  ..............*.###Ihp XL:  9 Next: 18% Place: Dungeon:7  ...............@.<#####Ih:p Noise: ===------  Time: 8670.7 (0.0)  ......................### #Ihcp d) +3 sling (flame)  f) +0 sling {MasatakIhp ........................### ..Fire: d) +3 sling (flame) {Harkiran} Ihp ..........................#...Zot (26921) Gem (1279) Rev+ ................)...........................................o   orc priest  ..............................Ihq E..............................Ih........(Coglin of Okawaru ......###..............Health: 75/75 ========================...........o.....Ihk eMagic: 12/12 ========================............(..#AC: 5Str: 8Doom: 58% Ih .............(##EV: 11Ih Int: 15  .............(.##SH: 0Ih Dex: 19  ..............(.###XL:  9 Next: 18% Place: Dungeon:7  ...............@.<#####Ih Noise: ===------  Time: 8670.7 (0.0)  IhO ......................### #d) +3 sling (flame)  f) +0 sling {MasatakIhv ........................### ..Fire: d) +3 sling (flame) {Harkiran} Ih ..........................#...Zot (26921) Gem (1279) Rev+ Ih ................)...........................................Ih o   orc priest  ....................................................................##....##....<.........You shoot a sling bullet. _The sling bullet barely misses the orc priest.IhB fFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineIh Aim: an orc priest, wielding a +0 war axe (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest.Ih} M Press: ? - help, Shift-Dir - straight lineIh} Aim: an orc priest, wielding a +0 war axe (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest is heavily wounded.  You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet burnIh+Ih ].o....IhD y1.8 (1.108IhIhLc _The orc priest is severely wounded.Jh "planckenstein the Fighter##.>........(Coglin of Okawaru ......###..............Health: 75/75 ========================.................Magic: 12/12 ========================...........o...#AC: 5Str: 8Doom: 58% ............*.##EV: 11Int: 15  .............*.##SH: 0Dex: 19  ..............*.###XL:  9 Next: 18% Place: Dungeon:7  ...............@.<#####Noise: ===------  Time: 8671.8 (0.0)  Jh......................### #d) +3 sling (flame)  f) +0 sling {Masatak........................### ..Fire: d) +3 sling (flame) {Harkiran} ..........................#...Zot (26920) Gem (1278) Rev+ ................)...........................................o   orc priest  ....................................................................##....##....<.........You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet burns the orc priest. _The orc priest is severely wounded.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (severely wounded, 70% to hit)Jh-planckenstein the Fighter##.>........(Coglin of Okawaru ......###..............Health: 75/75 ========================.................Magic: 12/12 ========================...........o...#AC: 5Jh\Str: 8Doom: 58% ............(.##EV: 11Int: 15  .............(.##SH: 0Dex: 19  ..............(.###JhXL:  9 Next: 18% Place: Dungeon:7  ...............@.<#####JhNoise: ===------  Time: 8671.8 (0.0)  ......................### #d) +3 sling (flame)  f) +0 sling {MasatakJh^........................### ..Fire: d) +3 sling (flame) {Harkiran} ..........................#...Zot (26920) Gem (1278) Rev+ Jh+................)...........................................o   orc priest  Jh....................................................................##....##....<.........The sling bullet burns the orc priest. _The orc priest is severely wounded.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (severely wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest.Jh((((Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (severely wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest.  The orc priest is almost dead.Jh Jh(d....o..Jhf)z2.9 (1.1197Jh=Jh;B JhBJhB@_The sling bullet barely misses the orc priest.JhCJh planckenstein the Fighter##.>........(Coglin of Okawaru ......###..............Health: 75/75 ========================.................Magic: 12/12 ========================Jh϶ ...............#AC: 5Str: 8Doom: 58% ............o.##EV: 11Int: 15  .............*.##SH: 0Dex: 19  ..............*.###XL:  9 Next: 18% Place: Dungeon:7  ...............@.<#####Jh9 Noise: ===------  Time: 8672.9 (0.0)  ......................### #Jh d) +3 sling (flame)  f) +0 sling {Masatak........................### ..Fire: d) +3 sling (flame) {Harkiran} ..........................#...Jh %Zot (26919) Gem (1277) Rev+ ................)...........................................o   orc priest  ....................................................................##....##....<.........Jh% The orc priest is almost dead.You shoot a sling bullet. _The sling bullet barely misses the orc priest.Fire: d) +3 sling (flame) {Harkiran}JhO Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (almost dead, 70% to hit)Jh9 planckenstein the Fighter##.>..(.....(Coglin of Okawaru ......###......(.......Health: 75/75 ========================..........(......Magic: 12/12 ========================...........(...#AC: 5Str: 8Doom: 58% ............(.##EV: 11Int: 15  .............(.##SH: 0Dex: 19  ..............(.###XL:  9 Next: 18% Place: Dungeon:7  ...............@.<#####Noise: ===------  Time: 8672.9 (0.0)  ........Jh ..............### #d) +3 sling (flame)  f) +0 sling {Masatak........................### ..Fire: d) +3 sling (flame) {Harkiran} ..........................#...Zot (26919) Gem (1277) Rev+ ................)...........................................o   orc priest  ....................................................................##....##....<.........You shoot a sling bullet. _The sling bullet barely misses the orc priest.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 war axe (almost dead, 70% to hit)  You shoot a sling bullet.Jh+C   Aim: an orc priest, wielding a +0 war axe (almost dead, 70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc priest.You shoot a sling bullet. The sling bullet hits the orc priest!  The sling bullet burns the orc priest.  You kill the orc priest!JhI )Jh d....)..Jh j204.0 (1.186) Rev* Jh Jh Jh  Jh B_Okawaru accepts your kill.Kh=KhٿKhKh4w75KhI 5---5   drude (wandering) _You start waiting.Kh,50KhZt---6.0 (264KhKhKhX _A drude comes into view.KhW` Pplanckenstein the Fighter##.>....5...(Coglin of Okawaru ......###........*.....Health: 75/75 ========================............*....Magic: 12/12 ========================............*..#AC: 5Str: 8Doom: 58% ............)*##EV: 11Kh` >Int: 15  ..............*##SH: 0Dex: 19  ..............*.###XL:  9 Next: 20% Place: Dungeon:7  ...............@.<#####Noise: ---------  Time: 8676.0 (0.0)  ......................### #d) +3 sling (flame)  f) +0 sling {Masatak........................### ..Fire: d) +3 sling (flame) {Harkiran} ..........................#...Zot (26916) Gem (1274) Rev* ................)...........................................5   drude (wandering)  Kh*a ....................................................................##....##....<......... _Okawaru accepts your kill. _You start waiting. _A drude comes into view.Fire: d) +3 sling (flame) {Harkiran}Kh\a Press: ? - help, Shift-Dir - straight lineAim: a drude (wandering, hasn't noticed you, 50% to hit)Lh planckenstein the Fighter##.>....(...(Coglin of Okawaru ......###........(.....Health: 75/75 ========================............(....Magic: 12/12 ========================............(..#AC: 5Str: 8Doom: 58% ............)(##EV: 11Int: 15  Lh̫..............(##SH: 0Dex: 19  ..............(.###XL:  9 Next: 20% Place: Dungeon:7  ...............@.<#####Noise: ---------  Time: 8676.0 (0.0)  ......................### #d) +3 sling (flame)  f) +0 sling {Masatak........................### ..Fire: d) +3 sling (flame) {Harkiran} ..........................#...Zot (26916) Gem (1274) Rev* Lho................)...........................................5   drude (wandering)  ..............................Lh,......................................##....##....<......... _You start waiting. _A drude comes into view.Lh[Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a drude (wandering, hasn't noticed you, 50% to hit)  You shoot a sling bullet.Lh[85  Press: ? - help, Shift-Dir - straight line  Aim: a drude (wandering, hasn't noticed you, 50% to hit)  You shoot a sling bullet.  The sling bullet closely misses the drude.You shoot a sling bullet.  The drude shouts!LhLhVLh(..5......Lh===7.1 (1.153LhyLhI _The sling bullet hits the drude but does no damage.Nhplanckenstein the Fighter##.>........(Coglin of Okawaru ......###..............Health: 75/75 ========================..........5......Magic: 12/12 ========================...........*...#AC: 5Str: 8Doom: 58% ............*.##EV: 11Int: 15  .............*.##SH: 0Dex: 19  ..............*.###XL:  9 Next: 20% Place: Dungeon:7  ...............@.<#####Noise: ===------  Time: 8677.1 (0.0)  ......................### #Nhd) +3 sling (flame)  f) +0 sling {Masatak........................### ..Fire: d) +3 sling (flame) {Harkiran} ..........................#...Zot (26915) Gem (1273) Rev* ................)...........................................5   drude  ....................................................................##....##....<.........You shoot a sling bullet.  The drude shouts! Nh_The sling bullet hits the drude but does no damage.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a drude (50% to hit)Nh?planckenstein the Fighter##.>..(.....(Coglin of Okawaru ......###......(.......Health: 75/75 ========================..........(......Magic: 12/12 ========================...........(...#AC: 5NhAStr: 8Doom: 58% ............(.##EV: 11Int: 15  .............(.##SH: 0Dex: 19  ..............(.###XL:  9 Next: 20% Place: Dungeon:7  ...............@.<#####Noise: ===------  Time: 8677.1 (0.0)  ......................### #d) +3 sling (flame)  f) +0 sling {Masatak........................### ..NhXAFire: d) +3 sling (flame) {Harkiran} ..........................#...Zot (26915) Gem (1273) Rev* ................)...........................................5   drude  NhA....................................................................##....##....<.........The drude shouts! NhA_The sling bullet hits the drude but does no damage.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineNhAOAim: a drude (50% to hit)  You shoot a sling bullet.NhNh<Fire: d) +3 sling (flame) {Harkiran} Nhk Press: ? - help, Shift-Dir - straight line  Nh0CAim: a drude (50% to hit)  Nh#You shoot a sling bullet.  Nh;The sling bullet barely misses the drude.Nh3NhhNh[l...5)..Nhmy8.2 (1.142NhtwNhz_ _The sling bullet barely misses the drude.NhA planckenstein the Fighter##.>........(Coglin of Okawaru ......###..............Health: 75/75 ========================.................Magic: 12/12 ========================...........5...#AC: 5Str: 8Doom: 58% ............*.##EV: 11Int: 15  .............*.##SH: 0Dex: 19  ..............*.###Nh IXL:  9 Next: 20% Place: Dungeon:7  ...............@.<#####Noise: ===------  Time: 8678.2 (0.0)  ......................### #d) +3 sling (flame)  f) +0 sling {Masatak........................### ..Fire: d) +3 sling (flame) {Harkiran} Nh ..........................#...Zot (26914) Gem (1272) Rev* ................)...........................................5   drude  Nh ............................................................Nh3 ........##....##....<.........The sling bullet barely misses the drude.You shoot a sling bullet. NhU p_The sling bullet barely misses the drude.Fire: d) +3 sling (flame) {Harkiran}Nht gPress: ? - help, Shift-Dir - straight lineAim: a drude (50% to hit)Nhb3planckenstein the Fighter##.>........(Coglin of Okawaru ......###..............Health: 75/75 ========================.................Nh^b]Magic: 12/12 ========================...........5...#AC: 5Str: 8Doom: 58% Nhb}............(.##EV: 11Int: 15  .............(.##NhbSH: 0Dex: 19  ..............(.###NhbXL:  9 Next: 20% Place: Dungeon:7  ...............@.<#####NhcNoise: ===------  Time: 8678.2 (0.0)  Nh;c......................### #d) +3 sling (flame)  f) +0 sling {MasatakNhicu........................### ..NhcKFire: d) +3 sling (flame) {Harkiran} NhcU..........................#...NhcZot (26914) Gem (1272) Rev* ................).............Nhc..............................5   drude  Nhd....................................................................##....##....<.........Nh8dYou shoot a sling bullet. _The sling bullet barely misses the drude.Fire: d) +3 sling (flame) {Harkiran}NhZdPress: ? - help, Shift-Dir - straight lineAim: a drude (50% to hit)  You shoot a sling bullet.Nh(((( _The sling bullet barely misses the drude.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line  Aim: a drude (50% to hit)  You shoot a sling bullet.  The sling bullet hits the drude but does no damage.Oh%'Oha/n....5..Oh0c9.3 (1.131Oh1Oh8Oh: Oh:d_You shoot a sling bullet. The sling bullet misses the drude.Ohsplanckenstein the Fighter##.>........(Coglin of Okawaru ......###..............Health: 75/75 ========================.................Magic: 12/12 ========================...............#AC: 5Str: 8Doom: 58% ............5.##EV: 11OhInt: 15  .............*.##SH: 0Dex: 19  ..............*.###XL:  9 Next: 20% Place: Dungeon:7  ...............@.<#####Noise: ===------  Time: 8679.3 (0.0)  ......................### #d) +3 sling (flame)  f) +0 sling {Masatak........................### ..Fire: d) +3 sling (flame) {Harkiran} OhN..........................#...Zot (26913) Gem (1271) Rev* ................)...........................................Oh-'5   drude  ....................................................................##....##....<.........OhYYYou shoot a sling bullet.  The sling bullet hits the drude but does no damage. _You shoot a sling bullet. The sling bullet misses the drude.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a drude (50% to hit)Oh8planckenstein the Fighter##.>..(.....(Coglin of Okawaru ......###......(.......Health: 75/75 ========================..........(......Magic: 12/12 ========================...........(...#AC: 5Str: 8OhˊoDoom: 58% ............(.##EV: 11Int: 15  .............(.##SH: 0Dex: 19  ..............(.###XL:  9 Next: 20% Place: Dungeon:7  ...............@.<#####Noise: ===------  Time: 8679.3 (0.0)  ......................### #d) +3 sling (flame)  f) +0 sling {Masatak........................### ..OhFire: d) +3 sling (flame) {Harkiran} ..........................#...Zot (26913) Gem (1271) Rev* ................)...........................................OhE5   drude  ....................................................................##....##....<.........You shoot a sling bullet.  The sling bullet hits the drude but does no damage. _You shoot a sling bullet. The sling bullet misses the drude.Fire: d) +3 sling (flame) {Harkiran}Oh`Press: ? - help, Shift-Dir - straight lineAim: a drude (50% to hit)Oh'M_You shoot a sling bullet. The sling bullet misses the drude.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line  Aim: a drude (50% to hit)  You shoot a sling bullet. The sling bullet misses the drude.You shoot a sling bullet.Ohs,OhG....).5Oh&{80.4 (1.110OhOh[` _The sling bullet closely misses the drude.Phl  PhCasting: Static Discharge (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ph> **The drude is struck by an arc of lightning.  The drude is lightly wounded.PhP? 5Ph@PhmWYou are struck by an arc of lightning. The lightning grounds out.Ph'Ph4Ph-PhD0Ph----Ph-Ph1PhJ 0Ph%0Ph 69Ph PhLPh) PhPhU_The drude hits you but does no damage. The drude barely misses you.PhFPh&=  Casting: Static Discharge (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ph$q  You miscast Static Discharge. Nothing appears to happen. The drude hits you.Ph%3-8/12 --------67Ph"&Contam: 13% --2098Ph.PhO1j _Your doom draws closer. The drude barely misses you.Qh  Casting: Static Discharge (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qhbz ** onfirm with . or Enter, or press ? or * to list all spells.The drude is struck by an arc of lightning.  The drude is moderately wounded.  You are struck by an arc of lightning.  The drude is struck by an arc of lightning.  The drude is heavily wounded.Qh % 5@The lightning grounds out. The drude hits you. Your doom draws closer.  The drude barely misses you. The drude hits you. Your doom draws closer.Qh U60----6Qh o--------93% =3Qh C87Qh$ Qh% A _The drude hits you. Your doom draws closer.Rhe   Casting: Static Discharge (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RhvD** Confirm with . or Enter, or press ? or * to list all spells.RhFDdrude is struck by an arc of lightning.  The drude is severely wounded.  You are struck by an arc of lightning.  The drude is struck by an arc of lightning.  The drude is almost dead.RhJ ----4--------  The lightning grounds out. The drude hits you but does no damage.  The drude hits you.  Doom befalls you....Rh/  --more--Sho?Q5@Sh?z476) Rev+ ShGShIj _You are stricken with the Bane of Succour.Th  Casting: Static Discharge (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Th0I  The drude is struck by an arc of lightning.  You kill the drude!ThOH **ThNPZ  Okawaru accepts your kill.Th;K.@Thz>59-2Th--------2565TheThJ< _You are struck by an arc of lightning.Uh yInnate Abilities, Weirdness & Mutationsa - You can wield a second weapon in your off-hand.b - It takes a long time for you to wield or remove held weapons.c - Your first few attacks do less damage.d - You cannot equip rings or amulets.e - You heal other nearby enemies whenever you kill a monster. [1.2]WhaWh`jWhtBplanckenstein the Fighter##.>........(Coglin of Okawaru ......###..............Health: 59/75 ==================------.................Magic: 2/12====--------------------...............#AC: 5Str: 8  Whvt............).##EV: 11Int: 15 Contam: 13% ...............##SH: 0Dex: 19  ................###WhuXL:  9 Next: 22% Place: Dungeon:7  ...............@.<#####Noise: ==-------  Time: 8685.4 (0.0)  ......................### #d) +3 sling (flame)  f) +0 sling {MasatakWh1u........................### ..Fire: d) +3 sling (flame) {Harkiran} WhYu..........................#...Zot (26906) Gem (1265) Rev+ Whuw................).............Whu..........................................................................................Whv9........##....##....<.........Wh6vCasting: Static Discharge (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wh]vlThe drude is struck by an arc of lightning.  You kill the drude!WhvgOkawaru accepts your kill. _You are struck by an arc of lightning.WhNWhWhWhXhD1Xh2##.>........( ###...... ..... ..# .).## .## .### .<##### .### # .### .. .#... .). . . . --6.4 (154Xhm5Xho7Xh##.>........( ....... ..... ..# ).## ## ### ##### ### # ### .. #... Xht)......   XhgXh 660=XhEM3==--7XhkC43XhXh~a _There is a stone staircase leading up here.Xh Xh3 XhS Xh. XhH |32) Rev XhӢ {121Xhӧ Xh Xh g9% 10Xh ,Xh 1===7059Xh Xh־ Xh3 l58998) Xh Xh XhL e387Xh XhH Xh {2176Xh4 Xh Xh 4== 65XhY Xh Xh oo   orc (wandering) _You start resting.Xh ,95.4 (8XhD n6.4 (954Xhf Xha q _An orc comes into view. It is wielding a +0 club.YhȔ planckenstein the Fighter##.>........(Coglin of Okawaru ...... ##.......o......Health: 62/75 ===================----- ..........*.....Magic: 4/12========---------------- ...........*..#AC: 5Yh Str: 8 ...........)*##EV: 11Int: 15 .............*##SH: 0Dex: 19 ..............*###XL:  9 Next: 22% Place: Dungeon:7 ...............*@#####Noise: ---------  Time: 8696.4 (0.0) .....................### #d) +3 sling (flame)  f) +0 sling {Masatak Yh .......................### ..Fire: d) +3 sling (flame) {Harkiran} Yhϕ .........................#...Zot (26895) Gem (1254) Yh *...............)............. .............................o   orc (wandering) YhM ............................. ............................. .......##....##....<......... _There is a stone staircase leading up here. Yhu _You start resting. _An orc comes into view. It is wielding a +0 club.Yh Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 70% to hit)Yh Splanckenstein the Fighter##.>........(Coglin of Okawaru ...... ##.......o......Health: 62/75 ===================----- ..........(.....Magic: 4/12========---------------- ...........(..#AC: 5Str: 8 Yh" ...........)(##EV: 11Int: 15 .............(##SH: 0Dex: 19 ..............(###XL:  9 Next: 22% Place: Dungeon:7 ...............(@#####Noise: ---------  Time: 8696.4 (0.0) .....................### #d) +3 sling (flame)  f) +0 sling {Masatak .......................### ..YhD LFire: d) +3 sling (flame) {Harkiran} .........................#...Zot (26895) Gem (1254) ...............)............. .............................o   orc ............................. ............................. .......##....##....<......... _An orc comes into view. It is wielding a +0 club.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (wandering, hasn't noticed you, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.Yh* (  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 club (wandering, hasn't noticed you, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.  The orc is heavily wounded.  You shoot a sling bullet.Yh Yh2 a.......YhI 53=Yh| ===7.5 (1.143) Rev Yh Yh ^ _The sling bullet closely misses the orc.Zh3Zh7ZhZh#a32ZhPZho---o   orcZh`   ##.>(.......#..).##.....##......###.......@##### 80............### # ..............### .. ................#... ......)............. .................... .................... .................... < _You start resting.Zh  ##.>(.......#..).##.....##......###ZhY.......@##### ............### # ..............### .. ................#... ......)............................ ..............................<Zh 9---ZhАZh[ _An orc is nearby!Zh. planckenstein the Fighter##.>........(Coglin of Okawaru ...... ##..............Health: 63/75 ====================---- ..........o.....Magic: 4/12========---------------- ...........*..#AC: 5Str: 8 ...........)*##EV: 11Int: 15 .............*##SH: 0Dex: 19 ..............*###XL:  9 Next: 22% Place: Dungeon:7 ...............*@#####Noise: ---------  Time: 8698.5 (0.0) .....................### #d) +3 sling (flame)  f) +0 sling {Masatak .......................### ..Fire: d) +3 sling (flame) {Harkiran} .................Zh ........#...Zot (26893) Gem (1252) Rev ...............)............. .............................o   orc ............................. ............................. .......##....##....<......... _The sling bullet closely misses the orc. _You start resting. _An orc is nearby!Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (heavily wounded, 70% to hit)Zh2& planckenstein the Fighter##.>........(Coglin of Okawaru ...... ##..............Health: 63/75 ====================---- ..........o.....Magic: 4/12========---------------- ..............#AC: 5Zh& Str: 8 ...........).##EV: 11Int: 15 ..............##SH: 0Dex: 19 ...............###XL:  9 Next: 22% Place: Dungeon:7 ................@#####Zh& yNoise: ---------  Time: 8698.5 (0.0) .....................### #d) +3 sling (flame)  f) +0 sling {Masatak Zh' .......................### ..Fire: d) +3 sling (flame) {Harkiran} Zh<' .........................#...Zot (26893) Gem (1252) Rev Zhj' ...............)............. .............................o   orc Zh' ............................. ............................. .......##....##....<......... Zh' j_An orc is nearby!Fire: d) +3 sling (flame) {Harkiran}Zh' Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club (heavily wounded, 70% to hit)  Zh( pYou shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!Zht- |)(((((Zh` ((  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineZh ;Aim: an orc, wielding a +0 club (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  You kill the orc!  Okawaru accepts your kill.Zh A @.).....ZhC ===9.6 (1.121) Rev+ ZhK ZhDM / _You shoot a sling bullet.[h\[hC][h}`[hk410) Rev [hn[hnL049[hp[hv[h$wL898[hy[h4[hÀ55==87[h[hq[hӆP76) [h#[ha65[h[h6=54[h[hy[h^==43[hϡ[ha32[h`[h6[hy7=21[h[h[hG6==10[hf[h[hQL039[h[h[hj8798[h[hD[hK87[h[hV==7[h@6[h2[h[h=c9=65[h][hr[h[h-K54[h[hj[hK43[h[h[h`|7==32[h[h[h\z70=21[h [h[hK10[h7[h[hpL029[h[h[h}1==698[h8![hq%[h%K87[h'[h+[h',K76[h.[hZ2[h2y2=65[h35[h:9[hc=8==54[h;?[hk?K43[hA[hE[hEy3=32[hH[hjK[hKC21[hM[hQ[hOQ^==10[hS[hX[h [h( [h i10/12==009[h [h [h& [h' L498[hL+ [h5 w87[h: [h1; K76[h= [h8C [hC ^==65[hF [hEJ [hJ K54[h}L [hQ [hQ K43[hS [hX [hX K32[hZ [h_ [h` 71==[h+` C21[hFb [hf [hf K10[hi [hLm [hm M0199[hio [h0r b398[hZs [hdu [hu ^==87[hv [hz a76[h } [h [hψ oo   orc priest (wandering) _You start resting.[h -54.6 (20[h o5.6 (2165[h՘ [h  _An orc priest comes into view. It is wielding a +0 short sword.\h`planckenstein the Fighter##.>........(Coglin of Okawaru ...... ##..............Health: 75/75 ======================== ..........).....Magic: 11/12 ======================-- ..............#AC: 5Str: 8 ...........).##EV: 11Int: 15 ..............##\hSH: 0Dex: 19 ...............###XL:  9 Next: 22% Place: Dungeon:7 .........o******@#####Noise: ---------  Time: 8755.6 (0.0) .....................### #d) +3 sling (flame)  f) +0 sling {Masatak .......................### ..Fire: d) +3 sling (flame) {Harkiran} .........................#...Zot (26836) Gem (1195) ...............)............. .............................o   orc priest (wandering) ............................. ............................. .......##....##....<......... _You start resting. _An orc priest comes into view. It is wielding a +0 short sword.Fire: d) +3 sling (flame) {Harkiran}\hPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (wandering, hasn't noticed you, 70% to hit)\h fplanckenstein the Fighter##.>........(Coglin of Okawaru ...... ##..............Health: 75/75 ======================== ..........).....Magic: 11/12 ======================-- ..............#AC: 5Str: 8 ...........).##EV: 11Int: 15 ..............##SH: 0Dex: 19 ...............###XL:  9 Next: 22% Place: Dungeon:7 .........o((((((@#####Noise: ---------  Time: 8755.6 (0.0) .....................### #d) +3 sling (flame)  f) +0 sling {Masatak .......................### ..\h Fire: d) +3 sling (flame) {Harkiran} .........................#...Zot (26836) Gem (1195) ...............)............. .............................o   orc priest ............................. ............................. .......##....##....<.........Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (wandering, hasn't noticed you, 70% to hit)  You shoot a sling bullet.  The orc priest shouts!\hV* Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (wandering, hasn't noticed you, 70% to hit)  You shoot a sling bullet.  The orc priest shouts!  The sling bullet hits the orc priest but does no damage.  You shoot a sling bullet. The sling bullet hits the orc priest.\h\h'L.o.....\h2=====6.7 (1.153) Rev \hĿ\he _The orc priest is moderately wounded.\h planckenstein the Fighter##.>........(Coglin of Okawaru ...... ##..............Health: 75/75 ======================== ..........).....Magic: 12/12 ======================== ..............#AC: 5Str: 8 ...........).##EV: 11Int: 15 ..............##SH: 0Dex: 19 ...............###XL:  9 Next: 22% Place: Dungeon:7 ..........o*****@#####Noise: ===------  Time: 8756.7 (0.0) .....................### #d) +3 sling (flame)  f) +0 sling {Masatak .......................### ..Fire: d) +3 sling (flame) {Harkiran} ......................\hn ...#...Zot (26835) Gem (1193) Rev ...............)............. .............................o   orc priest ............................. ............................. .......##....##....<.........You shoot a sling bullet. The sling bullet hits the orc priest. _The orc priest is moderately wounded.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded, 70% to hit)\h. planckenstein the Fighter##.>........(Coglin of Okawaru ...... ##..............Health: 75/75 ======================== ..........).....Magic: 12/12 ======================== ..............#AC: 5Str: 8 ...........).##EV: 11Int: 15 ..............##SH: 0Dex: 19 ...............###XL:  9 Next: 22% Place: Dungeon:7 ..........o(((((@#####Noise: ===------  Time: 8756.7 (0.0) .....................### #d) +3 sling (flame)  f) +0 sling {Masatak .......................### ..Fire: d) +3 sling (flame) {Harkiran} .........[39;\h/ 49m................#...Zot (26835) Gem (1193) Rev ...............)............. .............................o   orc priest ............................. ............................. .......##....##....<.........Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet burns the orc priest.\hW Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (moderately wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet burns the orc priest.  The orc priest is severely wounded.  You shoot a sling bullet. The sling bullet hits the orc priest.\h&9 \hD K.o....\hE 7.8 (1.142) Rev+ \hN \hP c _The orc priest is severely wounded.]hplanckenstein the Fighter##.>........(Coglin of Okawaru ...... ##..............Health: 75/75 ======================== ..........).....Magic: 12/12 ======================== ..............#AC: 5Str: 8 ...........).##EV: 11Int: 15 ]hz..............##SH: 0Dex: 19 ...............###XL:  9 Next: 22% Place: Dungeon:7 ...........o****@#####Noise: ===------  Time: 8757.8 (0.0) .....................### #d) +3 sling (flame)  f) +0 sling {Masatak .......................### ..Fire: d) +3 sling (flame) {Harkiran} .........................#...]hQVZot (26834) Gem (1192) Rev+ ...............)............. .............................o   orc priest ]h............................. ............................. ]h.......##....##....<.........You shoot a sling bullet. The sling bullet hits the orc priest. ]h_The orc priest is severely wounded.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line]hAim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (severely wounded, 70% to hit)]hp splanckenstein the Fighter##.>........(Coglin of Okawaru ...... ##..............Health: 75/75 ======================== ..........).....Magic: 12/12 ======================== ..............#AC: 5Str: 8 ...........).##EV: 11]h Int: 15 ..............##SH: 0Dex: 19 ...............###XL:  9 Next: 22% Place: Dungeon:7 ...........o((((@#####Noise: ===------  Time: 8757.8 (0.0) .....................### #d) +3 sling (flame)  f) +0 sling {Masatak ]hc ?.......................### ..Fire: d) +3 sling (flame) {Harkiran} .........................#...Zot (26834) Gem (1192) Rev+ ...............)............. .............................o   orc priest ............................. ............................. .......##....##....<......... ]h _The orc priest is severely wounded.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line]h Aim: an orc priest, wielding a +0 short sword and wearing a +0 leather armour  (severely wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest.]h(severely wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest.  almost dead.  You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet burns the orc priest.  You kill the orc priest!]h-C$]h()....]h,x48.9 (1.131]h4]h{7P _Okawaru accepts your kill.]h*D 3]hF ]h5R w20]h]T b189]hX ]h \ a08]hg^ ]hb ]h:c g297) Rev ]he ]hTk ]hk K86]hm ]hr ]h>s K75]hu ]hy ]h z K64]hI| ]h f53) ]h ]h a42]h ]h ]hm K31]h ]hH ]h K20]hJ ]h ]h L179]h ]hƤ a08]hX ]h ]h L197]h ]h% ]hv K86]h ]h ]hh K75]h ]hr ]h K64]h ]h~ ]h K53]hr ]h a42]h ]h. ]h C31]h ]h a20]hX ]h4 ]h L169]h ]h a08]h^ ]h8 b097]h ]ht ]h K86]h ]h ]h K75]h ]h ]hQ K64]hH ]hL ]h 553]h ]h ]h{" ]h" K42]h% ]h) ]h) K31]h+ ]hi/ ]h/ -2]h/ 0]h 2 ]h&6 ]hy6 L159]hs8 ]h?< ]h< 508]h = ]h> ]h.C ]hC M7997]hF ]hK ]h|K -8]hK 6]hRN ]h^S ]hS 575]hS ]hV ]h,[ ]h\ K64]h] ]hb ]hb -5]hb 3]hde ]h2i ]hti -4]hi 2]hl ]hp ]hp K31]hv ]hT{ ]h{ -2]h{ 0]h<~ ]h8 ]h L149]h ]h ]h K08]hA ]h ]h 6897]hȌ ]h ]hڑ ]h3 586]h[ ]hi ]hח ]h K75]h ]h$ ]hp -6]h 4]h ]hۢ ]h( K53]h% ]hը ]h K42]h" ]ho ]h K31]h ]h( ]hu K20]h ]h ]h L139]h6 ]h ]h 508]h ]h ]h ]hF 6797]hc ]hr ]h ]h: 586]h_ ]h ]h ]h, ]hF C75]h[ ]h ]hX 564]h ]h ]hN ]h 553]h ]h ]hU ]h K42]h ]h ]hX K31]hd ]h ]h3 K20]h ]h ]h L129]h| ]h( ]h| 508]h ]h ]h0 ]hn .69]h 7]h ]h ]h  K86]h ]h ]h K75]h ]h ]hC K64]h" ]h% ]h% K53]h' ]h* ]h* K42]h, ]h/ ]h/ -3]hF0 1]h 2 ]h4 ]h4 K20]h6 ]h: ]h: L119]h9= ]hA ]hLA 508]htA ]hUC ]hwF ]hF L597]hJ ]hsN ]hN -8]hN 6]hQ ]hV ]hV K75]h6Y ]h\ ]h] 564]hF] ]h`_ ]hkc ]hc K53]he ]hi ]hi -4]hj 2]h&l ]ho ]ho K31]hq ]hw ]hw K20]hz ]h~ ]h~ L109]h ]h ]h: C08]h; ]h% ]hۊ L497]h ]h ]h C86]h ]h0 ]h K75]h2 ]h` ]h K64]h} ]h| ]hȠ K53]h ]h, ]hk K42]h ]hg ]h -3]hʪ 1]h ]hD ]h K20]hy ]hߵ ]h M1099]h޷ ]hn ]h 508]hǻ ]h ]h ]h L397]h ]h ]h/ -8]hW 6]h ]hs ]h K75]h ]h3 ]h K64]h ]h ]hO C53]h0 ]h+ ]hp K42]h ]h$ k 857.9 (99.0) _You start waiting.]h :---8.9 (100.0)]h( C31]h ]h # _Done waiting.^h  ##.>........(#.........)........#.).##.##.###.$...@<#####.### #^h.### ...#....)......... .##....##....<.^h ^h?---9^hQ.0)20^h|^h^h/ ##.>........(  ###........  .).....  ..#  .).##  .##  .###  .$..@.<#####  .### #  .### ..  .#...  .).  ^h.  .  .  .##....##....<.^h60189^h^h^h) ##.>........( ###........ .)..... ..# .).## .## .### .$.@..<##### .### # .### .. .#... .)^h*. . . .  .##....##....<.^h1^h1i108^h"8^h9^hJ  ##.>........(. ###........ .)..... ..# .).## .## .### .$@...<##### ^hC .### # .### .. .#... .). .  .  .  .##....##....<. ^h ^h} j2297^h ^h ^h | ##.>........(.. ###........ .)..... .# .).## .## .### .@....<##### .###  .###  .# .)^hi p    .##....##....<^h  ^h i386^h ^h j  You now have 68 gold pieces (gained 19).  Things that are here:^h n4.9 (275^h# ^h% ; _a +0 short sword; a +0 leather armour_hupM .............. ##.>(...###.......)........#).## ## ### )....<##### ### ### ..........................#................._h|_ha}n5.9 (164_h}_hf_h AM?#. ............... ##.>(.....###........)........).## ## ....### )....<##### ### ........................### ................_hH _h i653_h _h ` _Found a scroll of teleportation._hSM >?# .......... ##.>(.....###..........).........## ## ....### _h T)....<##### ......................###..............._h`_h`i742_hh_h o{ _Found an escape hatch in the floor. _You see here a +0 war axe.`hk#..#......>?## ........... ##.>........(###......)......#. .).## .`h+## ....### .)....<#####.....### #......### ..........#.)`h`hqp831 _`hʯ`h`h .#..#......>?### ...........`h  ##.>........(###.......)..@...#...####.).## ..## ....###.)....<#####`ho .........### #...........### ..#...`hK! `h" i920`h+ `h~- ah+M .. >.?### .......... ##.>(###......)......####...####).## ...............##.......ah 7ah7k70179ah@ahAah9M .. >.?### .......... ##.>ah[(###......)......####...####............).##.......ahahi108ahah2.9 (2197ahah/ _o - 6 datura-tipped dartsah)o... #. #......>.# ?#.## . ##.>...... ###... .)......#### .#### ......).## ..## ...### .)....<##### .### # ahyahXzn3.9 (186ah0ah`ah ... #. #......>.# ?#.## . ##.>......ah  ###... .)......#### .#### .).## .## ..### ah6 .)....<##### .###ahȾ ah i475ah ahh ahJ |.. . #. #......>.#.?#.##. ##.>...... ###... .)......#### .#### .....).## .....## ..### .)....<#####  .###ah ah i564ah ahi bh|6 . .. .. #.. #......>.#.?#.##. ##.>..... ###... .)......#### .#### ...bh|.).## ....## ....### ....)....<#####  .###bhbhi653bhbhbh4 . .. ... #... #......>.##..?#.###. ##.>...@.. ###... .)......#### .#### ...).## .bh50## .### ...)....<#####  .###bhf@bh@i742bh7IbhJbhc_ ... ..... .... #.. #......>.# #..?#.## #. ##.>..@... ###..bh_. .)......#### .#### ..).## .## .### bhc`.)....<##### .### bhjbhvki831bhtbhubhx X.................... #.#.....#......>.# #..?#.## #. ##.>.@.... ###... .)......#### .#### .).## .## bh8y .### .)....<##### .bh bh i920bh bh chdu.  .............#........#.....#>.......# #..?### #...@.... ##.>...... ###...... .)......####....####) .....###  )....<###chMchk80169chchch).. .. ....... ....................................##........#.....#......>.......# #..@#......## #........ ##.>...... ###.chu..... ..)......#### ......#### .) .....###chchi108chcchcho2.9 (2097chIchi _t - 5 scrolls of teleportation (gained 1)ch %.......ch N............ch 8..........chz  ch i.. #.....##.....chC #.....#......> #...#......ch z #.@.........ch  ##.>.....###........chl ( ..ch 3..)###ch ..che  ch ')ch / ....##chv ..###ch - ch 1)....<###chi D ch 3.9 (186ch ch_ ch8x...................... .... #.....##..... #.....#......>ch #...#.......#..##@>.....###.......)###.......#### ....)##......##...###.ch!_)....<###.........chIchK47ch5chch dh= ....... ......... ........ #.....##dh9 #.....#> #...#...... #.... ##.>.....###@.......#......)##dh.........#### ..).## .dhc...##..###)....<##.........dh( dhdhi564dhdhzdhrO  ....... #.....## #.....#> #...#...... #... ##.>######.......#......)##......##).## ....##..###)....<#dh!......... dhdhAi653dhdhdh$ 7  #.....## #.....#> #...#...... #... ##.>######..###....)#......##dh% ).## ....##..##)....<....... )dh- dh . i742dh3 dh5 eh3 #.....## #.....#> #...#...... #... ##.>######..###....)......##).## ....###..#)..........!) .eh)eh)i831eht2eh4^ _Found a potion of heal wounds.eh@3 #.....#> #...#...... #... ##.>######..###....)......#)....# #eh3 ..)...#.###.!#.. ehu<ehd=i920eh6DehEeh-P #...#...... #... ##.>######..###....)...) ehP.... #.) #. # # #.! #. ## ehAYehYk90159eh`eh'beh%V  #... ##.>######..###....)...) ...#) #.ehV r # # #.! #. ## ## ##eha eha i108eh m ehn eh^eh_H ##.>eh_K######..eh?`.###....eh`)eh`.eha..ehWa)eha eha.ehb#eh[b ehb)ehb) #ehc.ehbc) #ehc) #ehcV #.!ehAdA #.ehd ##ehd, ##eheO ##..#ehYe##ehe4 ############ehfehoehpeh+q2ehzq'699ehq7ehqehTyeh{fh######..###....).. .# fh #. # # #.! #....##..#.........##.################fht # fhfhi386fhfhfhe###...... #  # # # #.! #. ## ## ##..###. ############### fhkfhalK47fhl5fhrfhsfhI ##..fh##..#..# ###fhfhK56fhɫ4fhfh"fhعn6.9 (253fhľfh9g _w - 5 potions of heal wounds (gained 1)fhy ##..#..##.#..#.#.#.#.#.#### ################fh6{ fhl| n7.9 (142fhz fhz fhæ.#..##.#..)#.#.#.#.#.####.################# fh`i831fhyfh#gh#.##.#.).#.#.#.#.#.##.##.##..#.##..#####..# #.####ghghCK92gh0ghgh<ghn #.##.#.).#.#.#.gh#.#.##.ghx##.##..#.gh[##....#..###..#ghX..# ###.gh1v.:.# #ghJT### #ghghqM9001gh49ghgh  gh ._Found a parchment of Sigil of Binding.gh  #.).## ## ##..###....##..#################..####.##gh gh\ &1gh{ C08gh* gh  ) #. #gh x # # #gh i ## ##gh. x ##.@#.........##ghA ~..################..###ghV V.: #ghj 9####gh}  gh gh gh 3  gh gh ghE j2897gh gh4 hh/I #.) # # # # # ## ## ##@.#.## #..####hh0 #..#  .:.#  ####hh?hhAi386hhThh# #. #... #... #... #... ##.. ##........ ###..#.........###.@################hh#..: #### hhhhS475hhhhhh>hh  # #......... #........ #....... #...... ##....hhe V ##...... ###..#.## #@.# #..## hh ..:.## #####hh hht hh: i564hh hh hh!  # # # # ## ## ###..#.##..##############hhz!  #.....:#######hh( hh`) K65hh) 3hh. hh/ ih # # #ihU ## ## ###..#.#..###########ihT[..### ih#..... #######ihihihK74ihG2ihih _Found a glowing orb.  You pick up a parchment of Sigil of Binding and begin reading...ih=n8.9 (231ih=ihrI _You add the spell Sigil of Binding to your library.ihgu? # # #...... ##.... ##.. ###..#.# ##..#.[..#####..## #.## #9.9 (120ih g # # # ##.... ##... ###..### ##..#.[..#####..## #.## #ih2 10139ihe ih / #ih# ( #ih  # ## ## ###..### ##..#..[..#####..## #.## #108jh_  # # # ## ## ###..# ###### ##.. #..[..#####..## #.## #2797jh$  #   #   #   ##   ##   ###..#   ####### ##..   #..[..#####..##   #.##   #    jhM%jh/jh0i386jh7jh:jh5   #   #   #      ##...   ###..#....   ####### ##..#######  #..[@.#####..##  #..####.......##  #########   jh= jhb> i475jhC jh7F jho jhڶ   #  #  #  #  ##  ##  ###..#  # ##..  #..@..#####..##  #..####.## #.. ### jh A#  jh jh i564jh jh  jh r_You see here an orb of attunement.lh9  #  #  #  #  ##  ##  ###..#  # ##..  #.@[..#####..##  #..####.##lh  #..# #########  ##  lh*lhp653 _lhlh}lhI;  #  #  #  #  ##  ##  ###..#  # ##..  #@.[..#####..##  #..####.##  #..## #########  ##  lh8O742lhRlhTlhE   #  #  #  ##  ##  ###..# ####### ##..### lh ###..[..###  #.@####..... #..### #######  ##   lh lh i831lh mh1.  #  #  #  ##  ##  ###..  ####### ##..  ###..[..#####..##  #@.####.##  #..### #  ###mh/  mh\ mh i920mhmhmh`!  #  #  ##  ##  ### ####### ##..# ###..[..### ###..####..... #.@### #######  ####    mhmhk20129mh;mhmh>  #  #  ##  ##  ###  ####### ##..  ###..[..#####..  ###..####.##  #@.### #  ####  mhI mhi108mhmh nh 3nhnhnhynhBx697nh nh K86nh nh nh nh K75nh nh nh nh K64nhy nh% 53nh* nh- a42nh. nh5 g  You see here an orb of attunement.nh: h31 _nh; nh@ nhFC nh>D K20nhpD nh{R nhDU nhU L119nhV nh[ nh_ C0nhZ_ 8nh` nhc nhf nhog L597nhg nhk nhl nhl K86nh$n nh*s nh`z a75nh{ nhڀ nh a64nh nh 53nh nh nh K42nh nh nh nhw K31nhY nh nh a20nhͲ nh nh nh] L109nhb nh) nh) nhh K08nh$ nh nh b497nh nhW nh nh- K86nh nh nh nhH K75nht nh nhn nh K64nhq nh nhM a53nhR nh nh nh K42nh> nh" nh nh K31nh nhi nh( 201999) 08nh- b397nh- nhx1 nh4 nh 5 K86nh6 nh7 nh: nhi: K75nh: nh< nh@ nh@ K64nh}B nhC nhG a53nhH nh}J nh7N a42nhkP nhU nh>Y nhY K31nhZZ nh\ nh _ a20nhF` nhc nhOf nhf L189nhm nhXp nhs nht K08nhv nhy| nh nhƀ L297nh1 nh nh  ##..F.#  .##..:..# ##.  ........####....  .................  ...................  ...................  ...............  .......@................ ........................ ........................ ########.....##......... ##.....#......>.. ###...#......... F   sky beast (asleep) #............. ##.>.......... ######.............nhV 062.9 (41.0)nh t.FFnh+ o3.9 (4286nhG r _A sky beast comes into view.phB##....#.##..:F.# ##..........####........... .......ph..########.....## ##.....#......>#...#.. #.....##.>######....###.............)ph4phrphG.F4.9 (1.0)75phphBphc h.##..:..# ##.........F####............ .........########.....## ......>#...#.. #.....##.>######....###.......)##......###ph ph G.FphP i564ph pha qh,........####.........F... ..........########..@..##... ......>#...#.. #.....##.>....######....###.......)###............######..)##qh-qh5K.Fqh6i653qh}=qh?qh+1 .......F ..............qh1 ....########.....##.... ......>#...#.. #......##.>.....qh1 \######........###.......)####............######...)###..qh52 .qhx4 qhG; J.Fqh< i742qh2B qh{C qhF..F...........................########.....## ##.....>qh- ###. #........#.>.....######...qh(S###......)####..qhMI....#### ##.)qhq@##..qh5..###.###qhqh!G.Fqh"i831qh(qh*rhu}h.............F..................................########.....## ##.....#......> ###...#....... #@.......rh}#.>.....######...###......)####......####rh~u##.).## ....###rh;~a.###.)....<##rhrh&F.Frhi920rhΎrhrhU ...................planckenstein the Fighter......................Coglin of Okawaru .................................. Health: 75/75 ========================...........F................ Magic: 12/12 ========================...........*................ AC: 5Str: 8########...*.##............. EV: 11Int: 15##..*..#......>...... SH: 0Dex: 19###*..#............. XL:  9 Next: 24% Place: Dungeon:7#@................ Noise: ---------  Time: 8969.9 (0.0)rhV ##.>.............. d) +3 sling (flame)  f) +0 sling {Masatak######................. Fire: d) +3 sling (flame) {Harkiran} ###.............)......## Zot (26622) Gem (980) ##...................######.................).##F   sky beast#.....................####......................###rhV #...................)....<## _You see here an orb of attunement. _You see here an orb of attunement. rh/W _A sky beast comes into view.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linerhOW :Aim: a sky beast (61% to hit)rh] ...................planckenstein the Fighter......................Coglin of Okawaru .................................. Health: 75/75 ========================...........F................ Magic: 12/12 ========================rh^ +...........(................ AC: 5Str: 8########...(.##............. EV: 11Int: 15##..(..#......>...... SH: 0Dex: 19###(..#............. XL:  9 Next: 24% Place: Dungeon:7#@................ Noise: ---------  Time: 8969.9 (0.0)##.>.............. d) +3 sling (flame)  f) +0 sling {Masatakrh^ ######................. Fire: d) +3 sling (flame) {Harkiran} ###.............)......## Zot (26622) Gem (980) ##...................######.................).##rh"_ F   sky beast#.....................##rhD_ ##......................####...................)....<## rho_ _You see here an orb of attunement. _A sky beast comes into view.rh_ Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (61% to hit)  rh_ You shoot a sling bullet.rh f  Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (61% to hit)  You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage.The sling bullet hits the sky beast.rh~irhp^.F...rhq===71.0 (1.1179) Rev rhkxrhgz7 _The sky beast is lightly wounded.sh...................planckenstein the Fighter......................Coglin of Okawaru .................................. Health: 75/75 ========================............................ Magic: 12/12 ========================...........F................ AC: 5Str: 8########...*.##............. EV: 11Int: 15##..*..#......>...... SH: 0Dex: 19###*..#............. XL:  9 Next: 24% Place: Dungeon:7#@................ Noise: ===------  Time: 8971.0 (0.0)shP##.>.............. d) +3 sling (flame)  f) +0 sling {Masatak######................. Fire: d) +3 sling (flame) {Harkiran} ###.............)......## Zot (26621) Gem (979) Rev ##...................######.................).##F   sky beastshv#.....................####......................####...................)....<##The sling bullet hits the sky beast but does no damage.  You shoot a sling bullet. The sling bullet hits the sky beast. shϮ_The sky beast is lightly wounded.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, 61% to hit)sh...................planckenstein the Fighter......................Coglin of Okawaru .................................. Health: 75/75 ========================shq............................ Magic: 12/12 ========================...........F................ AC: 5Str: 8########...(.##............. EV: 11Int: 15##..(..#......>...... SH: 0Dex: 19###(..#............. XL:  9 Next: 24% Place: Dungeon:7#@................ Noise: ===------  Time: 8971.0 (0.0)##.>.............. d) +3 sling (flame)  f) +0 sling {Masatak######................. Fire: d) +3 sling (flame) {Harkiran} ###.............)......##hm Zot (26621) Gem (979) Rev ##...................######.................).##F   sky beast#.....................##sh##......................####...................)....<##You shoot a sling bullet. The sling bullet hits the sky beast. sh˺_The sky beast is lightly wounded.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, 61% to hit)  sh>You shoot a sling bullet. The sling bullet hits the sky beast.shPB((((Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast.  The sky beast is moderately wounded.shshj....F..shp2.1 (1.108sh_shd _The sling bullet closely misses the sky beast.shv j...................planckenstein the Fighter......................Coglin of Okawaru .................................. Health: 75/75 ========================............................ Magic: 12/12 ========================............................ AC: 5Str: 8########...F.##............. EV: 11Int: 15##..*..#......>...... SH: 0Dex: 19###*..#............. XL:  9 Next: 24% Place: Dungeon:7shAw v#@................ Noise: ===------  Time: 8972.1 (0.0)##.>.............. d) +3 sling (flame)  f) +0 sling {Masatak######................. Fire: d) +3 sling (flame) {Harkiran} ###.............)......## Zot (26620) Gem (978) Rev ##...................######.................).##F   sky beastshw #.....................####......................####...................)....<##The sky beast is moderately wounded.You shoot a sling bullet. _The sling bullet closely misses the sky beast.shw Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, 61% to hit)sh9 ...................planckenstein the Fighter...........(..........Coglin of Okawaru .................(................ Health: 75/75 ========================...........(................ Magic: 12/12 ========================...........(................ AC: 5Str: 8########...(.##............. EV: 11sh Int: 15##..(..#......>...... SH: 0Dex: 19###(..#............. XL:  9 Next: 24% Place: Dungeon:7#@................ Noise: ===------  Time: 8972.1 (0.0)##.>.............. d) +3 sling (flame)  f) +0 sling {Masatak######................. Fire: d) +3 sling (flame) {Harkiran} ###.............)......## Zot (26620) Gem (978) Rev sh, ##...................######.................).##F   sky beastsh[ #.....................####......................####...................)....<##sh܇ lYou shoot a sling bullet. _The sling bullet closely misses the sky beast.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, 61% to hit)  You shoot a sling bullet.sh Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (moderately wounded, 61% to hit)  You shoot a sling bullet.  The sling bullet barely misses the sky beast.shޓ shM j.....F.sh 3.2 (1.1197) Rev+ sh sh d _The sling bullet closely misses the sky beast.th...................planckenstein the Fighter......................Coglin of Okawaru .................................. Health: 75/75 ========================............................ Magic: 12/12 ========================............................ AC: 5Str: 8########.....##............. EV: 11thQKInt: 15##..F..#......>...... SH: 0Dex: 19###*..#............. XL:  9 Next: 24% Place: Dungeon:7#@................ Noise: ===------  Time: 8973.2 (0.0)th{##.>.............. d) +3 sling (flame)  f) +0 sling {Masatak######................. Fire: d) +3 sling (flame) {Harkiran} ###.............)......## Zot (26619) Gem (977) Rev+ tha##...................######.................).##F   sky beast#.....................##th##......................####...................)....<##The sling bullet barely misses the sky beast.thYou shoot a sling bullet. _The sling bullet closely misses the sky beast.Fire: d) +3 sling (flame) {Harkiran}thPress: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, 61% to hit)th3&...................planckenstein the Fighter...........(..........Coglin of Okawaru .................(................ Health: 75/75 ========================...........(................ Magic: 12/12 ========================...........(................ AC: 5Str: 8th8########...(.##............. EV: 11Int: 15##..(..#......>...... SH: 0Dex: 19###(..#............. XL:  9 Next: 24% Place: Dungeon:7#@................ Noise: ===------  Time: 8973.2 (0.0)th##.>.............. d) +3 sling (flame)  f) +0 sling {Masatak######................. Fire: d) +3 sling (flame) {Harkiran} th:R###.............)......## Zot (26619) Gem (977) Rev+ ##...................######.................).##thnF   sky beast#.....................##th##......................####...................)....<##thuYou shoot a sling bullet. _The sling bullet closely misses the sky beast.thFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, 61% to hit)  th+You shoot a sling bullet.thq_The sling bullet closely misses the sky beast.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (moderately wounded, 61% to hit)  You shoot a sling bullet.  The sling bullet closely misses the sky beast.ththhj......Fthw4.3 (1.186) Rev* th(thv _You shoot a sling bullet. The sling bullet misses the sky beast.thX...................planckenstein the Fighter......................Coglin of Okawaru ......thX............................ Health: 75/75 ========================............................ Magic: 12/12 ========================............................ AC: 5Str: 8########.....##............. EV: 11Int: 15##.....#......>...... SH: 0Dex: 19###F..#............. XL:  9 Next: 24% Place: Dungeon:7#@................ Noise: ===------  Time: 8974.3 (0.0)thY##.>.............. d) +3 sling (flame)  f) +0 sling {Masatak######................. Fire: d) +3 sling (flame) {Harkiran} ###.............)......## Zot (26618) Gem (976) Rev* ##...................######.................).##F   sky beastth{Y#.....................####......................####...................)....<##You shoot a sling bullet.  The sling bullet closely misses the sky beast. _You shoot a sling bullet. The sling bullet misses the sky beast.Fire: d) +3 sling (flame) {Harkiran}thYPress: ? - help, Shift-Dir - straight lineAim: a sky beast (moderately wounded, 61% to hit)th. ...................planckenstein the Fighter......................Coglin of Okawaru .................................. Health: 75/75 ========================............................ Magic: 12/12 ========================thd. x............................ AC: 5Str: 8########.....##............. EV: 11Int: 15##.....#......>...... SH: 0Dex: 19th. ###F..#............. XL:  9 Next: 24% Place: Dungeon:7#@................ Noise: ===------  Time: 8974.3 (0.0)th. ##.>.............. d) +3 sling (flame)  f) +0 sling {Masatak######................. Fire: d) +3 sling (flame) {Harkiran} th. H###.............)......## Zot (26618) Gem (976) Rev* ##...................######.................).##th/ F   sky beast#.....................##thB/ ##......................####...................)....<## thm/ _You shoot a sling bullet. The sling bullet misses the sky beast.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineth/ Aim: a sky beast (moderately wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast.  th/ %The sling bullet burns the sky beast.th|  th n Press: ? - help, Shift-Dir - straight lineth Aim: a sky beast (moderately wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast.  The sling bullet burn  th The sky beast is moderately wounded.  You shoot a sling bullet. The sling bullet hits the sky beast!thC q  The sky beast is severely wounded.thD p5.4 (1.165th-K thM W _The sky beast closely misses you.th...................planckenstein the Fighter......................Coglin of Okawaru .................................. Health: 75/75 ========================............................ Magic: 12/12 ========================............................ AC: 5Str: 8########.....##............. EV: 11thY+Int: 15##.....#......>...... SH: 0Dex: 19###F..#............. XL:  9 Next: 24% Place: Dungeon:7#@................ Noise: ===------  Time: 8975.4 (0.0)th}##.>.............. d) +3 sling (flame)  f) +0 sling {Masatak######................. Fire: d) +3 sling (flame) {Harkiran} th###.............)......## Zot (26616) Gem (975) Rev* ##...................####thÃS##.................).##thF   sky beast#.....................##th##......................####...................)....<##thYou shoot a sling bullet. The sling bullet hits the sky beast!  The sky beast is severely wounded. _The sky beast closely misses you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 61% to hit)uh;...................planckenstein the Fighter......................Coglin of Okawaru .................................. Health: 75/75 ========================uh<R............................ Magic: 12/12 ========================............................ AC: 5Str: 8########.....##............. EV: 11Int: 15uh@<##.....#......>...... SH: 0Dex: 19uhr< ###F..#............. XL:  9 Next: 24% Place: Dungeon:7#@................ Noise: ===------  Time: 8975.4 (0.0)uh<##.>.............. d) +3 sling (flame)  f) +0 sling {Masatakuh<######................. Fire: d) +3 sling (flame) {Harkiran} uh<###.............)......## Zot (26616) Gem (975) Rev* ##...................####uh0=Q##.................).##F   sky beast#.....................####......................###uha=#...................)....<##The sky beast is severely wounded. uh=~_The sky beast closely misses you.Fire: d) +3 sling (flame) {Harkiran}uh=Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 61% to hit)  uh=>You shoot a sling bullet. The sling bullet hits the sky beast.uhX(((((((Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast.  The sky beast is severely wounded.uhR ......FThe sling bullet barely misses the sky beast.uhSp6.5 (1.154uh [uh%]W _The sky beast closely misses you.uh_*...................planckenstein the Fighter......................Coglin of Okawaru .................................. Health: 75/75 ========================............................ Magic: 12/12 ========================............................ AC: 5Str: 8########.....##............. EV: 11Int: 15##.....#......>...... SH: 0Dex: 19###F..#............. XL:  9 Next: 24% Place: Dungeon:7uhw#@................ Noise: ===------  Time: 8976.5 (0.0)##.>.............. d) +3 sling (flame)  f) +0 sling {Masatak######................. Fire: d) +3 sling (flame) {Harkiran} ###.............)......## Zot (26615) Gem (974) Rev* ##...................######.................).##F   sky beastuhQ#.....................####......................####...................)....<##You shoot a sling bullet.  The sling bullet barely misses the sky beast. uh%_The sky beast closely misses you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 61% to hit)uhn...................planckenstein the Fighter......................Coglin of Okawaru .................................. Health: 75/75 ========================............................ Magic: 12/12 ========================............................ AC: 5Str: 8########.....##............. EV: 11Int: 15##.....#......>...... SH: 0uhDex: 19###F..#............. XL:  9 Next: 24% Place: Dungeon:7#@................ Noise: ===------  Time: 8976.5 (0.0)##.>.............. d) +3 sling (flame)  f) +0 sling {Masatak######................. Fire: d) +3 sling (flame) {Harkiran} ###.............)......## Zot (26615) Gem (974) Rev* uhw##...................######.................).##F   sky beast#.....................####......................####...................)....<##uhThe sling bullet barely misses the sky beast. _The sky beast closely misses you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast.uh7((((((( _The sky beast closely misses you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast.  The sky beast is severely wounded.uh) ......FYou shoot a sling bullet. The sling bullet misses the sky beast.uh6B 63----7.6 (1.143 _The sky beast hits you. The air twists around and strikes you!uh ...................planckenstein the Fighter......................Coglin of Okawaru .................................. Health: 63/75 ====================----............................ Magic: 12/12 ========================............................ AC: 5Str: 8########.....##............. EV: 11Int: 15##.....#......>...... SH: 0Dex: 19###F..#............. XL:  9 Next: 24% Place: Dungeon:7#@................ Noise: ===------  Time: 8977.6 (0.0)##.>.............. d) +3 sling (flame)  hj Zmf) +0 sling {Masatak######................. Fire: d) +3 sling (flame) {Harkiran} ###.............)......## Zot (26614) Gem (973) Rev* ##...................######.................).##F   sky beast#.....................####......................####...................)....<##The sky beast is severely wounded.You shoot a sling bullet. The sling bullet misses the sky beast. _The sky beast hits you. The air twists around and strikes you!  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 61% to hit)uh &...................planckenstein the Fighter...........(..........Coglin of Okawaru .................(................ Health: 63/75 ====================----...........(................ Magic: 12/12 ========================...........(................ AC: 5Str: 8uh ########...(.##............. EV: 11Int: 15##..(..#......>...... SH: 0Dex: 19###(..#............. XL:  9 Next: 24% Place: Dungeon:7#@................ Noise: ===------  Time: 8977.6 (0.0)##.>.............. d) +3 sling (flame)  f) +0 sling {Masatak######................. Fire: d) +3 sling (flame) {Harkiran} ###.............)......## Zot (26614) Gem (973) Rev* uhl ##...................######.................).##F   sky beast#.....................####......................####...................)....<##You shoot a sling bullet. The sling bullet misses the sky beast. _The sky beast hits you. The air twists around and strikes you!  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 61% to hit)  You shoot a sling bullet.uhbM Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (severely wounded, 61% to hit)  You shoot a sling bullet.  The sling bullet completely misses the sky beast.The sling bullet hits the sky beast!uh ......FThe sky beast is almost dead.uh`x48.7 (1.131uhuhW _The sky beast closely misses you.vh3...................planckenstein the Fighter......................Coglin of Okawaru .................................. Health: 64/75 ====================----............................ Magic: 12/12 ========================............................ AC: 5Str: 8########.....##............. EV: 11Int: 15##.....#......>...... SH: 0Dex: 19###F..#............. XL:  9 Next: 24% Place: Dungeon:7#@................ Noise: ===------  Time: 8978.7 (0.0)##.>.............. d) +3 sling (flame)  h$41mf) +0 sling {Masatak######................. Fire: d) +3 sling (flame) {Harkiran} ###.............)......## Zot (26613) Gem (971) Rev* ##...................######.................).##F   sky beast#.....................####......................####...................)....<##You shoot a sling bullet. The sling bullet hits the sky beast!  The sky beast is almost dead. _The sky beast closely misses you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, 61% to hit)vh...................planckenstein the Fighter...........(..........Coglin of Okawaru .................(................ Health: 64/75 ====================----...........(................ Magic: 12/12 ========================...........(................ AC: 5Str: 8########...(.##............. EV: 11Int: 15vh##..(..#......>...... SH: 0Dex: 19###(..#............. XL:  9 Next: 24% Place: Dungeon:7#@................ Noise: ===------  Time: 8978.7 (0.0)##.>.............. d) +3 sling (flame)  f) +0 sling {Masatak######................. Fire: d) +3 sling (flame) {Harkiran} ###.............)......## Zot (26613) Gem (971) Rev* ##...................######.................).##F   sky beast#.....................####......................####...................)....<##The sky beast is almost dead. _The sky vhbeast closely misses you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, 61% to hit)  You shoot a sling bullet.vhv _The sky beast closely misses you.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, 61% to hit)  You shoot a sling bullet.  The sling bullet closely misses the sky beast.vh` ......FYou shoot a sling bullet. The sling bullet misses the sky beast.vh2-9.8 (1.120vhvh- _The sky beast hits you.vh ...................planckenstein the Fighter......................Coglin of Okawaru .................................. Health: 62/75 ===================-----............................ Magic: 12/12 ========================............................ AC: 5Str: 8########.....##............. EV: 11Int: 15##.....#......>...... SH: 0Dex: 19###F..#............. XL:  9 Next: 24% Place: Dungeon:7#@................ Noise: ===------  Time: 8979.8 (0.0)##.>.............. d) +3 sling (flame)  h &mf) +0 sling {Masatak######................. Fire: d) +3 sling (flame) {Harkiran} ###.............)......## Zot (26612) Gem (970) Rev* ##...................######.................).##F   sky beast#.....................####......................####...................)....<##The sling bullet closely misses the sky beast.You shoot a sling bullet. The sling bullet misses the sky beast. _The sky beast hits you.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, 61% to hit)vh ...................planckenstein the Fighter......................Coglin of Okawaru .................................. Health: 62/75 ===================-----............................ Magic: 12/12 ========================............................ AC: 5Str: 8########.....##............. EV: 11vho AInt: 15##.....#......>...... SH: 0Dex: 19###F..#............. XL:  9 Next: 24% Place: Dungeon:7#@................ Noise: ===------  Time: 8979.8 (0.0)##.>.............. d) +3 sling (flame)  f) +0 sling {Masatak######................. Fire: d) +3 sling (flame) {Harkiran} ###.............)......## Zot (26612) Gem (970) Rev* ##...................######.................).##vh F   sky beast#.....................####......................###vh #...................)....<##Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linevh Aim: a sky beast (almost dead, 61% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast.  The sling bullet burns the sky beast.  You kill the sky beast!vh g†vhP (((((((Press: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, 61% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast.  The sling bullet burn  You kill the sky beast!  Okawaru accepts your kill.vh l......†vh: 3/762980.9 (1.1  You kill the sky beast!  Okawaru accepts your kill. _t.raining target 9.0 for Fighting reached!  Your Fighting skill increases to level 9!You need to enable at least one skill for training.vh /  --more--whY wh   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.0  10.5   0   l - Spellcasting   2.0   4.2  -2  wh G         b - Maces & Flails   0.0   1.2  -1   m - Conjurations   3.0   4.8  -1  whG  c - Staves   0.0   1.2  -1   n - Air Magic   3.0   4.8  -1   d - Unarmed Combat   0.0   1.2  -1      wh  e - Throwing   0.0   1.2  -1   o - Invocations   0.0   1.4  -2      wh  p - Evocations   0.0   0.6  +3   f - Short Blades   0.0   1.2  -1      wh . g - Long Blades   0.0   1.0   0      wh ; h - Ranged Weapons   6.0   8.3  -1      wh          i - Armour   0.0   1.2  -1      wh . j - Dodging   2.0   3.6  -1      wh  k - Stealth   2.0   3.6  -1          wh         wh/         whh     You need to enable at least one skill.[?] Helpwh G[=] set a skill target  wh [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsyh/S > h + Ranged Weapons 6.0yh? TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  yhO@c--  --  --  --  a-z] set[-] clear selected targetcost|targetszhl=[?25h[?0c0 zh_ - [?25l[?1czh U8.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targets{hBm {h\t,...................planckenstein the Fighter......................Coglin of Okawaru .................................. Health: 63/76 ===================-----............................ Magic: 12/12 ========================............................ AC: 5Str: 8########.....##............. EV: 11Int: 15##.....#......>...... SH: 0Dex: 19###†..#............. XL:  9 Next: 29% Place: Dungeon:7{h{ul#@................ Noise: ===------  Time: 8980.9 (1.1)##.>.............. d) +3 sling (flame)  f) +0 sling {Masatak######................. Fire: d) +3 sling (flame) {Harkiran} ###.............)......## Zot (26611) Gem (969) Rev* ##...................######.................).###.....................####......................### #...................)....<## You kill the sky beast!Okawaru accepts your kill. _You shoot a sling bullet.  Training target 9.0 for Fighting reached!  Your Fighting skill increases to level 9!You need to enable at least one skill for training.{h1y{h {hP. _{hw{h<{h{{h{h4=08 _097{h86) Rev+ {hm{h85=75{h{h{hK64{h w53{h! {h{hKK42{hM{h{h631) Rev {h{h{h:K20{h{hs{hL159{h{hI{h^7=08) {h {h{h~!{h!M5997{h"{h&K86{h&{h'{hI+{h+y8=75{h,{h/{h/K64{hy0{h1{h2K53{h2{h@4{ho4&9{h4C42{h5{hV6{h6K31{h 7{h-8{h_8K20{h8{hZ:{h:{70=149{h<{h>a08{ha?{hDAD89{hA7{hA{hD{h8E[1=8{hWE6{hJF{huI{hIK75{hJ{hL{h&MK64{h"N{hO{hOi253{hP{h+S{hoSK42{hT{hV{hWK31{hW{hFZ{hZy3=20{h[{h_{hd_L139{hj`{h c{hNcK08{h9d{hfD79{h-g7{hg{hi{h=j#4{hXjV=86{hvk{hm{h nK75{hxn{hoa64{hp{hr{hsi553{ht{h~v{hvK42{hw{hy316=20 _HP restored.129{hϒe  You see here a sky beast corpse.{hk{h R08 _{h3{hM{hL697{h{hB{hŸ{hS{h]=86{h.{h֣{hĥ{hK75{h{h{h${h{K64{h{hh{haB ##..##  .## ##....#  ...##..:..# ##..  ....####.....  .................... {hg..................... ........... .......---9025.9 (45.0)...............>.............. ................{hc.. ##########.....##....... ##.....#......> ###†..#....... {h#..... ##.>........{h{hV---6.9 (4653{h~{h; _Found a stone staircase leading down.|h2I|hx7|hA42|h-EC3|hE1|h'G|h'J|hM|hMK20|hO|hQ|h(U|hUD119|hW|h^Y|h\a08|h]|h.f  #..#  #..#  #..#  #..#  #..#  |hf##..## .## ##....# ...##..@..# ##.. ...####..... .............. .... ...............|hf...................................|hfi>.............................|hgYYou pick up a parchment of Inner Flame and begin reading...|htn231.9 (5.0)|hoo2.9 (6597|ht|hvD _You add the spell Inner Flame to your library.}hW}h@ Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0% [?] toggle between ability selection and description.}h }h }h lplanckenstein the Fighter#..#Coglin of Okawaru ......#..#Health: 76/76 ========================}h #..#Magic: 12/12 ========================#..#AC: 5Str: 8#..#EV: 11Int: 15##..##}h ,SH: 0Dex: 19.## ##....#XL:  9 Next: 29% Place: Dungeon:7}h ...##..@..# ##..Noise: ---------  Time: 9032.9 (0.0)..........####.....d) +3 sling (flame)  f) +0 sling {Masatak}hl ....................Fire: d) +3 sling (flame) {Harkiran} .....................Zot (26559) Gem (917) ............................................. ........................ }h +>....................... ........................  _You need to enable at least one skill for training. _HP restored. }h _You see here a sky beast corpse. _Found a stone staircase leading down.  You pick up a parchment of Inner Flame and begin reading... _You add the spell Inner Flame to your library.}h P  Okay, then.}h }hE }h . _}h_} I}h }h }h ~86 _}h a75}h> }hN }h| 64}hӝ }h2 K53}h} }h }h }hg K42}hͥ }h }h }h[ K31}h }h }h }he K20}h }h }h }h L109}h+ }hp }h }h< K08}h }h! }h }hF L497}hh }h }h }h 586}hI }h, }h( }h }hF K75}h| }h }h }h! K64}h }hc }h }h K53}hk }he }h }h C42}h }h }h }hS K31}h{ }hG }h }h! K20}hG }h }h }h J1899}h }h}h}h K08}h2}h }h}h L397}hm}h}h}heK86}h}h} }h#}h#K75}h%}hA)}h^.}h.-6}h.4}h0}h_3}hE8a53}h;9}h4<}h@}h@-4}h@2}hFB}hD}hI}hIK31}hMK}hxM}hrQ}hQ-2}hQ0}h\S}h2Z       }h}Z?   #####   ..###....##   #...#######.......# }hZ  #..........).......   #.........@....... }hZ  #.......   #..}hZ.....####   #...........## }h[  ###.........#  }h=[##........#  }h[ ###......#  }h[ #......#   #......# #..#}hawM   ##### }h b ..# ###....########.##..........#.}h1b......####   #...........##}hUbD#......#}hk059.9 (27.0)}h[lR60.9 (281}hl89}hq}hnz _You see here the +8 war axe "Emaovaureyb" {holy, rElec Str+3}.hht1.9 (1.0)08hh| _p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3}hhhhhphh297hK86h1h6hh-7h05hhDhjhعK64hպhhthK53hh3hnh542hhhJh_hK31hhhhK20hhhhL179hhhh508h7hhh hbL197hhThh?K86hhh%h|-7h5hhhh'K64hhUhUhK53hhhh542hhhh h -3h% 1h hhh7K20hh]hOhL169hthhhK08hh'hV!h!6097h!h"h,86h-h*.575hY.hl/hJ1hx3h3-6h34h4h6h9he9K53h:hN<ha?h?K42hAhBhFEhE531hEhFhHhKhK520hKh)MhEOhRhdRL159hShUhXh?YK08hZho]hd8 .## #..# ..# #..#.... ..# #..#...F hLeb..## #..#..... ...# ##..##..... ...#####....# ...... .....##.....#he$.. ............. .......... .......he. ........ .................. heB........................... ..>.............................. F   sky beast (asleep) h&f.................................  ##########.....##..............hSfm ##.....#......>.......hp091.9 (30.0)hdqq2.9 (314997hVxhL{\ _A sky beast comes into view.hН ((((((FhLMYou shoot a sling bullet.h'}  The sling bullet hits the sky beast but does no damage.  You shoot a sling bullet.hhhIU.F..h....hf===4.0 (1.1)86) Rev hGhͿM _The sling bullet hits the sky beast but does no damage.h:".## #..#.# #..# .....# #..# .....## #..# ..F...# ##..## .....h.#####....# .......##.....# ###...$....####...........> h#.....## ##.....#......>hh L.Fh6---50h-C75h\h h 0.## #..#.# #..# .....# #..# .....## #..#h  ......# ##..## .F....#####....# .......##.....# ###...$...####.h9 ....hh R..> #h   #.....## h  ##.....#......> h h .FF   sky beasthr h ---664hQ h hȿ.## #..#.# #..# .....# #..# .....## #..# ......# ##..## ......#####....# .F.....##.....# ###...$...####.......> ##  #.....##  ##.....#......> hch.FF   sky beasthn753) hshh.## #..#.# #..# .....# #..# .....## #..# ......# ##..## ......#####....# ......h,.##.....# ###F..$...####...... #.....>  ##  #.....##hc  ##.....#......> hh.FF   sky beasthi842hhh . #..# ## #..# #......# #..# .... #......# #..# .... ## #.. ..... #.# ##..## ..... ######....# ...... ###.....# ###...$.. #####.F........ . ##.....> ##................... #########......... h h$ i931h hv hm#......# #..#. #..### #..#  #......# #..# .... h2t #......# #..# ....  ## #.. .....  #.# ##..## .....  ######....# ......  #ho..##...@.# ###...$..  #####.F...... #.......... #h@........ # hɿB .##.....>hD##...................hh10020hQh#......# #..#  #......# #..#  . #..### #..#  #......# #..# .... #......# #..# .... ## #.. ..... #.# ##..## ..... ######.@..# ...... #...##.....# ###...$..  #..####.F......  #..  #...  #  .##.....>hj1149h&WM..# ##.  ##   ## #..#  ##@.## ##### .....## ###...$ #...####.F#................................................208hv M##. ..# ##.  ##   ## #@.#  ##..## ##### ....## ###...$#................####.F.......hv H.................h RFF   sky beast3897hG# ##.##. ..# ##.  ##   ## #..#  ##..## #####....# ....##.....# ###...$ #hj.......####.F........F.....hMh>F.hi486h۵h h9.####....## ##.##. ..# ##.  ##   ## #..#  ##..# #####....# ....##.....# ###...$ #....F####.F..h]hƲ?F.h`i575hhUhJ T.........####....##planckenstein the Fighter ........## ##....#Coglin of Okawaru ...... ........# ##...#Health: 76/76 ======================== ........# ##..#Magic: 12/12 ======================== ##......##..#AC: 5Str: 8  htK #......##..#EV: 11Int: 15  #......##..#SH: 0Dex: 19  ##.....## #..#XL:  9 Next: 29% Place: Dungeon:7#......# #@.#....hK Noise: ---------  Time: 9105.0 (0.0)#......# #*.#....d) +3 sling (flame)  f) +0 sling {MasatakhjM 5#......## #.*#.....Fire: d) +3 sling (flame) {Harkiran} #.......# ##.*##.....Zot (26487) Gem (845) #.......#####...*# ......#.........##....F# ###...$..F   sky beast#................####.F......#.............................#.............................The sling bullet hits the sky beast but does no damage.  You shoot a sling bullet. _The sling bullet hits the sky beast but does no damage.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (61% to hit)h _.........####....##planckenstein the Fighter ........## ##....#Coglin of Okawaru ...... ........# ##...#Health: 76/76 ======================== ........# ##..#Magic: 12/12 ======================== ##......##..#AC: 5Str: 8  #......##..#EV: 11Int: 15  #......##..#SH: 0h 6Dex: 19  ##.....## #..#XL:  9 Next: 29% Place: Dungeon:7#......# #@.#....Noise: ---------  Time: 9105.0 (0.0)#......# #(.#....d) +3 sling (flame)  f) +0 sling {Masatak#......## #.(#.....Fire: d) +3 sling (flame) {Harkiran} #.......# ##.(##.....Zot (26487) Gem (845) #.......#####...(# ......#.........##....(# ###...$..h bF   sky beast#................####.F......#.............................#.............................You shoot a sling bullet. _The sling bullet hits the sky beast but does no damage.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (61% to hit)  You shoot a sling bullet.hO mFire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (61% to hit)  You shoot a sling bullet.  The sling bullet barely misses the sky beast.h hY c...F..hw ===6.1 (1.164) Rev hE h- d _The sling bullet closely misses the sky beast.h^+.........####....##planckenstein the Fighter ........## ##....#Coglin of Okawaru ...... h+ ........# ##...#Health: 76/76 ======================== ........# ##..#Magic: 12/12 ======================== ##......##..#AC: 5h+Str: 8  #......##..#EV: 11h,DInt: 15  #......#h,#..#SH: 0Dex: 19  ##.....## #..#XL:  9 Next: 29% Place: Dungeon:7#......# #@.#....h,Noise: ===------  Time: 9106.1 (0.0)#......# #*.#h,....d) +3 sling (flame)  f) +0 sling {Masatakh,#......## #*.#.....h-Fire: d) +3 sling (flame) {Harkiran} #.......# ##.*##hS-.....Zot (26486) Gem (844) Rev #.......#####..F.# ......h-#.........##.....# ###...$..F   sky beasth-#................####.F......#.............................#.............................h-iThe sling bullet barely misses the sky beast.You shoot a sling bullet. h ._The sling bullet closely misses the sky beast.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineh1.;Aim: a sky beast (61% to hit)hF.........####....##planckenstein the Fighter ........## ##....#Coglin of Okawaru ...... ........# ##...#Health: 76/76 ======================== ........# ##..#Magic: 12/12 ======================== ##......##..#hAC: 5Str: 8  #......##..#EV: 11Int: 15  #......##..#SH: 0Dex: 19  ##.....## #..#hXL:  9 Next: 29% Place: Dungeon:7#......# #@.#....Noise: ===------  Time: 9106.1 (0.0)h#......# #(.#....d) +3 sling (flame)  f) +0 sling {Masatak#......## #(.#.....Fire: d) +3 sling (flame) {Harkiran} h#.......# ##.(##.....Zot (26486) Gem (844) Rev hP#.......#####..(.# ......#.........##...(.# ###...$..hkF   sky beasth= #...............(####.F......#................(............#.............................hduYou shoot a sling bullet. _The sling bullet closely misses the sky beast.hFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (61% to hit)  hYou shoot a sling bullet.h,MFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (61% to hit)  You shoot a sling bullet.  The sling bullet barely misses the sky beast.The sling bullet hits the sky beast.hhq..F.....hp7.2 (1.153h|hԸ7 _The sky beast is lightly wounded.hm.........####....##planckenstein the Fighter ........## ##....#Coglin of Okawaru ...... ........# ##...#Health: 76/76 ======================== ........# ##..#Magic: 12/12 ======================== ##......##..#AC: 5Str: 8  #......##..#EV: 11Int: 15  #......##..#SH: 0Dex: 19  ##.....## #..#XL:  9 Next: 29% Place: Dungeon:7#......# #@.#....Noise: ===------  Time: 9107.2 (0.0)hn#......# #*.#....d) +3 sling (flame)  f) +0 sling {Masatak#......## #*.#.....Fire: d) +3 sling (flame) {Harkiran} #.......# ##F.##.....Zot (26485) Gem (843) Rev #.......#####....# ......#.........##.....# ###...$..F   sky beast#................####.F......#.............................hn#.............................The sling bullet barely misses the sky beast.You shoot a sling bullet. The sling bullet hits the sky beast. _The sky beast is lightly wounded.  hoFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, 61% to hit)hhH.........####....##planckenstein the Fighter ........## ##....#Coglin of Okawaru ...... ........# ##...#Health: 76/76 ======================== ........# ##..#Magic: 12/12 ======================== ##......##..#AC: 5Str: 8  #......##..#EV: 11Int: 15  #......##..#SH: 0Dex: 19  ##.....## #..#XL:  9 Next: 29% Place: Dungeon:7#......# #@.#....Noise: ===------  Time: 9107.2 (0.0)hIR#......# #(.#....d) +3 sling (flame)  f) +0 sling {Masatak#......## #(.#.....Fire: d) +3 sling (flame) {Harkiran} #.......# ##F.##.....Zot (26485) Gem (843) Rev #.......#####....# ......#.........##.....# ###...$..F   sky beast#................####.F......#.............................#............................. _The sky beast is lightly wounded.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast!  The sling bullet burns the sky beast.h  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast!  The sling bullet burns the sky beast.  The sky beast is heavily wounded.  You shoot a sling bullet. The sling bullet hits the sky beast.h6Qh\.F.8.3 (1.142) Rev+ hk_hab _The sky beast is severely wounded.h+.........####....##planckenstein the Fighter ........## ##....#Coglin of Okawaru ...... ........# ##...#Health: 76/76 ======================== hu+~........# ##..#Magic: 12/12 ======================== ##......##..#AC: 5Str: 8  #......##..#EV: 11Int: 15  #......##..#SH: 0h+Dex: 19  ##.....## #..#XL:  9 Next: 29% Place: Dungeon:7#......# #@.#....h',Noise: ===------  Time: 9108.3 (0.0)#......# #*.#....d) +3 sling (flame)  f) +0 sling {Masatakhq,#......## #F.#.....Fire: d) +3 sling (flame) {Harkiran} h,#.......# ##..##.....Zot (26484) Gem (842) Rev+ h,#.......#####....# ......#.........##.....# ###...$..h,kF   sky beasth-#................####.F......#.............................#.............................hO-The sky beast is heavily wounded.You shoot a sling bullet. The sling bullet hits the sky beast. _The sky beast is severely wounded.hv-Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 61% to hit)hL_.........####....##planckenstein the Fighter ........## ##....#Coglin of Okawaru ...... ........# ##...#Health: 76/76 ======================== ........# ##..#Magic: 12/12 ======================== ##......##..#AC: 5Str: 8  #......##..#EV: 11Int: 15  #......##..#SH: 0hZDex: 19  ##.....## #..#XL:  9 Next: 29% Place: Dungeon:7#......# #@.#....Noise: ===------  Time: 9108.3 (0.0)#......# #(.#....d) +3 sling (flame)  f) +0 sling {Masatak#......## #(.#.....Fire: d) +3 sling (flame) {Harkiran} #.......# ##(.##.....Zot (26484) Gem (842) Rev+ #.......#####.(..# ......#.........##..(..# ###...$..F   sky beast#.............(..####.F......#..............(..............#.............................hYou shoot a sling bullet. The sling bullet hits the sky beast. _The sky beast is severely wounded.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 61% to hit)  You shoot a sling bullet.hb Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 61% to hit)  hb {You shoot a sling bullet.  The sling bullet barely misses the sky beast.h h cF......h Z9.4 (1.121h h hp d _The sling bullet closely misses the sky beast.hiW.........####....##planckenstein the Fighter ........## ##....#Coglin of Okawaru ...... ........# ##...#Health: 76/76 ======================== ........# ##..#h:jMagic: 12/12 ======================== ##......##..#AC: 5Str: 8  #......##..#EV: 11Int: 15  #......##..#SH: 0Dex: 19  ##.....## #..#XL:  9 Next: 29% Place: Dungeon:7hyj#......# #@.#....Noise: ===------  Time: 9109.4 (0.0)#......# #F.#....hjd) +3 sling (flame)  f) +0 sling {Masatak#......## #..#.....hjKFire: d) +3 sling (flame) {Harkiran} hj#.......# ##..##.....Zot (26482) Gem (841) Rev+ h#k#.......#####....# ......#.........##.....# ###...$..h^k5F   sky beast#................####.F......#.............................#.............................hkThe sling bullet barely misses the sky beast.You shoot a sling bullet. _The sling bullet closely misses the sky beast.Fire: d) +3 sling (flame) {Harkiran}hkPress: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 61% to hit)h(.........####....##planckenstein the Fighter ........## ##....#Coglin of Okawaru ...... ........# ##...#Health: 76/76 ======================== ........# ##..#Magic: 12/12 ======================== ##......##..#AC: 5h\Str: 8  #......##..#EV: 11Int: 15  #......##..#SH: 0Dex: 19  ##.....## #..#XL:  9 Next: 29% Place: Dungeon:7#......# #@.#....Noise: ===------  Time: 9109.4 (0.0)#......# #F.#....d) +3 sling (flame)  f) +0 sling {Masatakh$D#......## #..#.....Fire: d) +3 sling (flame) {Harkiran} #.......# ##..##hN.....Zot (26482) Gem (841) Rev+ #.......#####....# ......hu#.........##.....# ###...$..F   sky beasth#................####.F......#.............................hz#............................. _The sling bullet closely misses the sky beast.hFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (severely wounded, 61% to hit)  hjYou shoot a sling bullet. The sling bullet hits the sky beast.  The sling bullet burns the sky beast.h(((((((  Press: ? - help, Shift-Dir - straight line  Aim: a sky beast (severely wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast.  hKThe sling bullet burns the sky beast.  The sky beast is almost dead.  You shoot a sling bullet.h( F......  The sling bullet barely misses the sky beast.3-10.5 (1.110) Rev*  _The sky beast hits you. The air twists around and strikes you.hk.........####....##planckenstein the Fighter ........## ##....#Coglin of Okawaru ...... ........# ##...#Health: 73/76 =======================- ........# ##..#Magic: 12/12 ======================== ##......##..#AC: 5Str: 8  #......#h#..#EV: 11Int: 15  #......##..#SH: 0Dex: 19  ##.....## #..#XL:  9 Next: 29% Place: Dungeon:7#......# #@.#....hNoise: ===------  Time: 9110.5 (0.0)#......# #F.#....d) +3 sling (flame)  f) +0 sling {Masatak#......## #..#h.....Fire: d) +3 sling (flame) {Harkiran} #.......# ##..##h>.....Zot (26481) Gem (840) Rev* #.......#####....# ......hn#.........##.....# ###...$..F   sky beasth"q#................####.F......#.............................#.............................You shoot a sling bullet.  The sling bullet barely misses the sky beast. _The sky beast hits you. The air twists around and strikes you.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (almost dead, 61% to hit)hF.........####....##planckenstein the Fighter ........## ##....#Coglin of Okawaru ...... ........# ##...#hgHealth: 73/76 =======================- ........# ##..#Magic: 12/12 ======================== ##......##..#AC: 5Str: 8  #......##..#EV: 11Int: 15  #......##..#SH: 0Dex: 19  ##.....## #..#h:XL:  9 Next: 29% Place: Dungeon:7#......# #@.#....ht'Noise: ===------  Time: 9110.5 (0.0)#......# #(.#....hd) +3 sling (flame)  f) +0 sling {Masatak#......## #(.#h_.....Fire: d) +3 sling (flame) {Harkiran} h #.......# ##(.##.....Zot (26481) Gem (840) Rev* hCb#.......#####.(..# ......#.........##..(..# ###...$..hkF   sky beast#.............(..####.F......h#..............(..............#.............................The sling bullet barely misses the sky beast. h_The sky beast hits you. The air twists around and strikes you.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehAim: a sky beast (almost dead, 61% to hit)  You shoot a sling bullet.ho  Aim: a sky beast (almost dead, 61% to hit)  You shoot a sling bullet.  The sling bullet barely misses the sky beast.The sling bullet hits the sky beast.  The sling bullet burns the sky beast.  You kill the sky beast!hDt)hQ.......h z351.6 (1.1039h"h@P _Okawaru accepts your kill.hhh,h 798487hIh|hK76hnh"h|F65) Rev+ hh#hdhi554h@hhK43hpha32hWh!h1"6=21) Rev h"h&h)h5*K10h*h-hh0h0L029h1h3h06h61698) h6 h[7h(9h;h;?=8h;7h<h~>hx@h AK76hAhChEhTFK65hTGhYIhKhLK54h(MhOhQhQK43hPShThWhWK32hXhZh\h\K21h\^hF`hbhbK10h dhXfhihgiL019hjhmhphpL598hurh%uhxhxK87h {h}h_hK76hhhΏH  #..#  #..# ##........  #..# ##........>  #..# #..........  #..# ##......?...  h7; #..# #...........  ##..## #........?.. ###....# #........... ##.....# ###...@....... ---34.6 (23.0) he .......####............. ........................ .................. hR.................. ...h............... ....................... ho................ h7hm---5.6 (246h5hhخJ _Found a stone staircase leading down.ho6.6 (2554hZhO> _You now have 79 gold pieces (gained 11).h(hq)h5+hi/h2h8w43h;h&<K32h=ha@hWhK21hhhL h K10hhphL009hHh# _l - 2 scrolls labelled YCARE PENO VAU (gained 1)hh1L498h!hB#h&&h&K87h((hK-h-K76h.h\3x _t - 6 scrolls of teleportation (gained 1)h6hU7K65h8hV;h=h`>K54h?hAhDh2EK43h`FhkHhKhbKK32hLheNhPh;Q-2hQ1hPRhTh5\ .... ....z # .. h\##.  ##.. ###....  ####..######  ##..........  ##........>..  #...........  ##....  #.... h]~ #.........z   wight (wandering)  #..... ##....h_-49.6 (13h&gu.zzh hp50.6 (1410hnhXuv _A wight comes into view. It is wielding a +0 scimitar.hM (((((You shoot a sling bullet.h#  The sling bullet hits the wight but does no damage.  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.hL h% Sz......h ;===1.7 (1.1)hD Z0798) Rev h hÙ ` _The wight is moderately damaged.hG.... .........# ..z..##...... ###......####..######.............h3>... ....#.. ..... #.......... #......... ###..... #.....hhhs8z.h:\---2039h7hFhh? .........# .z...##......h?##.. ###......####..######.............>. ..#. .h? #. #..###.. .h@hHL.zhI---386hPhQh %.# .....##.z....##.. ###......####..######.............>. ..#. . #. #.###... ###. ..hx h L.zh N475) hɣ h7 h hG # .....##..#.. ###z.....####..######...................>. ..#. . # #. # #h H g. # ###. ####. ...hH hzO L.zhO i564hET h`U h1###.. #.. ###...... #####..######.z...... #............. #>. # .ho2-. ##. # . ## #. .# #. .# ###. .####. .....h5h<L.zh|=i653hgDhEFh (((((((You shoot a sling bullet.hVThe sling bullet burns the wight. _The wight is moderately damaged.  The sling bullet barely misses the wight.  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.hhp...z...h\===7.8 (1.14hǞ62) Rev h^h] _The wight is heavily damaged.hjJ.#. ###...... .#####..######.. .#........... .#>..zh/kT. .# ..... .##. .# . .## #. ..# #. ..# ###. ..####. .....hk.hmhtL.zhdu6---80huC31h|h~h.#####..######.. ..#........... ..#>. ..# ...z. ..#h>@#.. ..# . ..## #. ...# #..# ###..####.......h}hhL.zh---920h) hN hP #..#........... #..#>. #..# .. #..##z. #..# h=Q ;.. #..## #...# #..# ###..####....... ####.....##.hR hW L.zhX P60189) hY h^ h#_ hp?  #..#>.  #..# .hb@ .  #..##.  #..# z. ##..## #....# #..# ###..####......h@ . #####.....##...  ##.....#>h@ (#hXB hI L.zhzJ K10hJ 8hCQ hR h?e (((((hm@>((You shoot a sling bullet.hh  The sling bullet closely misses the wight.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.hEhMp....z..hNV===229hO67) Rev hoVhX] _The wight is heavily damaged.hx+ #..# . #..## #..# #..## #..# #z.# ###.h_,.####....... ######.....##.... ##.....#># ###†..#......##h.hW7L.zh68U---38ho86hAhBh,4) #..## #..# #..## # ###....# #.# ###h4@z .......####........ #######.....##. ##.....#>h/5# ###†..#......## #......h6h?L.zh?j---475) h? hEhFh ((You shoot a sling bullet.  The sling bullet hits the wight but does no damage.hF  The wight is heavily damaged.You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.h h T.z.h ===5.9 (1.164) Rev h h ^ _The wight is severely damaged.h ( You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.h+ ((((((The wight is almost destroyed.You shoot a sling bullet.hh......z7.053) Rev+ hh>c _The sling bullet completely misses the wight.hH+y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.h! _The sling bullet completely misses the wight.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is almost destroyed.h ;t  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is almost destroyed.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is almost destroyed.h<62-----8.14he<2hIChE  The sling bullet hits the wight but does no damage.  The wight is almost destroyed.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  hEThe wight is almost destroyed. _The wight barely misses you. The wight hits you with a +0 scimitar!hb  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.  You destroy the wight!hg C)h & h (((((((Okawaru accepts your kill.hs @.....hIt 0.)hx 3-----89.231) Rev* h~ hX / _You shoot a sling bullet.h3hhw20hhL-1hy079) Rev+ h4 hhG508hshhhm64=hD197hIh|hK86hrh #ha#-7h#95) Rev h %h_'h'@5=h'964h)h,ho,C53hp-hK0h0C42h1hS4h4n631) h6hK9h9C20h:h=h%>L169h@hlDhD67=hEC08hFhJhmJL097hLhIOa86hPhShS#8h.TV=75hUhWhW564hXhXhZh$[K53h\h]h(^i942h _hahoaK31h(chea20hghckhk{70=159hmh[qhqK08h@shuhuE3997hvhlxhxy1=86hyh{h;|K75hu}hhK64h$hGhK53hNh@hi242hh֌C3hS1h3hhC20hhhvz3=149hvh^C0hŘ8hhٛb897hhߣhUy4=86hkhh2K75hbhh ---zz   wight (wandering). _You start resting.h[1205.2 (36.0)hܸ---6.2 (3764h˽h~y _A wight comes into view. It is wielding a +3 great sword.hu<} #..# ##................... planckenstein the Fighter#..# #.................... Coglin of Okawaru ......h<##..## #.................... Health: 74/76 =======================- ###....# #.................... Magic: 12/12 ======================== ##.....# ###.................... AC: 5Str: 8 .......####...................... EV: 11Int: 15 hP=B................................. SH: 0Dex: 19 .................).............. XL:  9 Next: 38% Place: Dungeon:7 ................@***...........h|=Noise: ---------  Time: 9206.2 (0.0) ....................***z......h=d) +3 sling (flame)  f) +0 sling {Masatak .............................Fire: d) +3 sling (flame) {Harkiran} .............................Zot (26386) Gem (744) ............................. #######.....##...............z   wight (wandering)h*>_##.....#......>.......####...#.............###................... _You start resting. hS>?_A wight comes into view. It is wielding a +3 great sword.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 great sword and wearing a +0 robe (wandering,  h>'hasn't noticed you, 70% to hit)hv&} #..# ##................... planckenstein the Fighter#..# #.................... Coglin of Okawaru ......##..## #.................... Health: 74/76 =======================- h'I###....# #.................... Magic: 12/12 ======================== ##.....# ###.................... AC: 5Str: 8 .......####...................... EV: 11Int: 15 ................................. SH: 0Dex: 19 hS'.................).............. XL:  9 Next: 38% Place: Dungeon:7 ................@(((...........Noise: ---------  Time: 9206.2 (0.0) h'....................(((z......d) +3 sling (flame)  f) +0 sling {Masatak .............................Fire: d) +3 sling (flame) {Harkiran} .............................Zot (26386) Gem (744) ............................. #######.....##...............h}(z   wight##.....#......>.......####...#.............###...................Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 great sword and wearing a +0 robe (wandering,  hasn't noticed you, 70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  h(!The sling bullet burns the wight.hhasn't noticed you, 70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.  The wight is lightly damaged.hits the wight but does no damage.h4h.>W.....z....h>5===7.3 (1.153) Rev hGhI3 _The wight is lightly damaged.h_X  #..# ## #..# # ##..## ##....# # .##.....# ###.####.)..z..hY ...#.....##. ##.....#......>.....# ###...#....##  #.h{[ hNe 6z.hf 6---80h\f C42hm ho h 2 #..# ## # #..# # # ##..## ##....# #.##.....# ###.####.)h2.z.....#.....##. ##.....#......>......# ###...#.....##  #h(3.hP6h>6z.h?B---9h?C31hrGhHh1# #..# ## ## #..# # .# ##..## # .#####....# #.##.....# ###.####.).z.. >..#.....##. ##.....#......>.# ###...#......##  #.h3h:<6z.h=#6hD=z=1020) hDhFhH.# #..# ## .## #..# # ..# ##..## # ..#####....# #.##.....# ###.####.).z. .>..  hI#.....##.  ##.....#......>.# ###...#.##  #.hjLh:U6z.hUj1139h_]h^h0.# #..# ##............... planckenstein the Fighter .## #..# #................ Coglin of Okawaru ...... ..# ##..## #................ Health: 76/76 ======================== ..#####....# #................ Magic: 12/12 ======================== ....##.....# ###................ AC: 5Str: 8 ...........####.................. EV: 11Int: 15 ................................. SH: 0Dex: 19 .....................)........... XL:  9 Next: 38% Place: Dungeon:7 ................@*****z..........hP! Noise: ---------  Time: 9211.3 (0.0) ................................. d) +3 sling (flame)  f) +0 sling {Masatak ................................. Fire: d) +3 sling (flame) {Harkiran} .>............................... Zot (26381) Gem (739) .................................##########.....##............... z   wight##.....#......>.......####...#.............###...................The sling bullet hits the wight but does no damage. _The wight is lightly damaged.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 great sword and wearing a +0 robe (lightly damaged,70% to hit)h5.# #..# ##............... planckenstein the Fighter hC6.## #..# #................ Coglin of Okawaru ...... ..# ##..## #................ Health: 76/76 ======================== ..#####....# #................ Magic: 12/12 ======================== ....##.....# ###................ AC: 5Str: 8 ...........####.................. EV: 11h6Int: 15 ................................. SH: 0Dex: 19 .....................)........... XL:  9 Next: 38% Place: Dungeon:7 h"7................@(((((((......... Noise: ---------  Time: 9211.3 (0.0) ................................. d) +3 sling (flame)  f) +0 sling {Masatak ................................. Fire: d) +3 sling (flame) {Harkiran} h]7-.>............................... Zot (26381) Gem (739) .................................h7##########.....##............... z   wight##.....#......>.......####...#.............##h7U#................... _The wight is lightly damaged.  h7Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 great sword and wearing a +0 robe (lightly damaged,h8+70% to hit)  You shoot a sling bullet.h0  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 great sword and wearing a +0 robe (lightly damaged,70% to hit)  htYou shoot a sling bullet.  The sling bullet barely misses the wight.hA h0K L....z..h/L ===2.4 (1.1798) Rev hoT hV ` _The sling bullet closely misses the wight.h< .# #..# ##............... planckenstein the Fighter .## #..# #................ Coglin of Okawaru ...... ..# ##..## #................ Health: 76/76 ======================== ..#####....# #................ Magic: 12/12 ======================== ....##.....# ###................ AC: 5hW= Str: 8 ...........####.................. EV: 11Int: 15 ................................. SH: 0Dex: 19 .....................)........... XL:  9 Next: 38% Place: Dungeon:7 ................@****z........... Noise: ===------  Time: 9212.4 (0.0) ................................. d) +3 sling (flame)  f) +0 sling {Masatak h= O................................. Fire: d) +3 sling (flame) {Harkiran} .>............................... Zot (26379) Gem (738) Rev .................................##########.....##............... z   wight##.....#......>.......#h > )###...#.............###...................You shoot a sling bullet. _The sling bullet closely misses the wight.Fire: d) +3 sling (flame) {Harkiran}hX> Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 great sword and wearing a +0 robe (lightly damaged,70% to hit)h1 .# #..# ##............... planckenstein the Fighter .## #..# #................ Coglin of Okawaru ...... ..# ##..## #................ Health: 76/76 ======================== h}2 ..#####....# #................ Magic: 12/12 ======================== ....##.....# ###................ AC: 5Str: 8 ...........####.................. EV: 11Int: 15 ................................. SH: 0Dex: 19 .....................)........... XL:  9 Next: 38% Place: Dungeon:7 ................@(((((((......... Noise: ===------  Time: 9212.4 (0.0) h2 ................................. d) +3 sling (flame)  f) +0 sling {Masatak ................................. Fire: d) +3 sling (flame) {Harkiran} .>............................... Zot (26379) Gem (738) Rev .................................hE3 ##########.....##............... z   wight##.....#......>.......####...#.............##h3 #................... _The sling bullet closely misses the wight.Fire: d) +3 sling (flame) {Harkiran}h3 Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 great sword and wearing a +0 robe (lightly damaged,70% to hit)  You shoot a sling bullet.h r  Aim: a wight, wielding a +3 great sword and wearing a +0 robe (lightly damaged,70% to hit)  You shoot a sling bullet.  The sling bullet closely misses the wight.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.h%>h............................... Zot (26378) Gem (737) Rev+ hkI.................................##########.....##............... zz 2 wights (1 wand, 1 wandering)h##.....#......>.......####...#.............###...................A wight comes into view. It is wielding a +3 flail and carrying a wand of _flame.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 great sword and wearing a +0 robe (lightly damaged,70% to hit)h{.# #..# ##............... planckenstein the Fighter .## #..# #................ Coglin of Okawaru ...... ..# ##..## #................ Health: 76/76 ======================== ..#####....# #................ Magic: 12/12 ======================== ....##.....# ###................ AC: 5Str: 8 h...........####.................. EV: 11Int: 15 ................................. SH: 0Dex: 19 .....................)........... XL:  9 Next: 38% Place: Dungeon:7 ................@(((((((......... Noise: ===------  Time: 9213.5 (0.0) .......................z......... d) +3 sling (flame)  f) +0 sling {Masatak h[................................. Fire: d) +3 sling (flame) {Harkiran} .>............................... Zot (26378) Gem (737) Rev+ .................................hj##########.....##............... zz 2 wights (1 wand, 1 wandering)##.....#......>.......#h###...#.............###................... _flame.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 great sword and wearing a +0 robe (lightly damaged,70% to hit)  You shoot a sling bullet.h#M  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 great sword and wearing a +0 robe (lightly damaged,70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the wight.hchh..z..z..z)hp4.6 (1.176hh,` _The sling bullet closely misses the wight.h .# #..# ## ..## #..# #.# ##..## #.#####....# #.##.....# ###.####.)hW .z..z.> #.....## ##.....#......>. ###...#. #hj h^ hR Yz..z.h 6---50h C65h% h`' h .# #..# ##.## #..# #..# ##..## #..#####....# #.##.....# ###hY D.####.).z..z.> #.....## ##.....#......> ###...#.. #h h_ h Yz..z.h ---654hN h h.# #..# ##.## #..# #...# ##..## #..#####....# #.##.....# ###.####.).z..zhc.> # #.....## ##.....#......> ###...#. #hhϣhYz..z.h|S743hhhh....# #..# ##............ planckenstein the Fighter ....## #..# #............. Coglin of Okawaru ...... .....# ##..## #............. Health: 76/76 ======================== hG.....#####....# #............. Magic: 12/12 ======================== .......##.....# ###............. AC: 5Str: 8 ..............####............... EV: 11Int: 15 ................................. SH: 0Dex: 19 ........................)........ XL:  9 Next: 38% Place: Dungeon:7 h'................@..z..z.......... Noise: ---------  Time: 9217.6 (0.0) ................................. d) +3 sling (flame)  f) +0 sling {Masatak ................................. Fire: d) +3 sling (flame) {Harkiran} ....>............................ Zot (26374) Gem (733) Rev+ #................................##########.....##............ zz 2 wights (1 wand)##.....#......>.....###...#............#................You shoot a sling bullet.  The sling bullet barely misses the wight.You shoot a sling bullet. _The sling bullet closely misses the wight.Press: ? - help, v - describe, . - travelThe floor.hbR+@.h9..h .z _closely misses the wight.Press: ? - help, v - describe, . - travel h  Here: a wight, wielding a +3 great sword and wearing a +0 robe (lightly  damaged)h m z.The floor.hN9..h.zHere: a wight, wielding a +3 flail, wearing a +0 robe and carrying a wand of  flame  The floor.hz ....# #..# ##............ planckenstein the Fighter ....## #..# #............. Coglin of Okawaru ...... .....# ##..## #............. Health: 76/76 ======================== h8{ .....#####....# #............. Magic: 12/12 ======================== .......##.....# ###............. AC: 5Str: 8 ..............####............... EV: 11Int: 15 ................................. SH: 0Dex: 19 ........................)........ XL:  9 Next: 38% Place: Dungeon:7 ................@..z..z.......... Noise: ---------  Time: 9217.6 (0.0) ................................. d) +3 sling (flame)  f) +0 sling {Masatak ................................. Fire: d) +3 sling (flame) {Harkiran} ....>.........h{ ................... Zot (26374) Gem (733) Rev+ #................................##########.....##............ zz 2 wights (1 wand)##.....#......>.....###...#............#................You shoot a sling bullet. _The sling bullet closely misses the wight.Press: ? - help, v - describe, . - travelHere: a wight, wielding a +3 flail, wearing a +0 robe and carrying a wand of  flame  The floor.h} h h . _h 3h2 h F _Unknown command.h|/h*0h=\ _Unknown command.h0 Your spells (describe)TypeFailure Level a - ShockConjuration/Air6%1  b + Static DischargeConjuration/Air 10% 2 Select a spell to describe [?] help[Esc] exithz{Power Damage Range Noise 40% 1d5 7 Almost silent20% 3-4/arc 1 Quiet hgh$h....# #..# ##............ planckenstein the Fighter ....## #..# #............. Coglin of Okawaru ...... .....# ##..## #............. Health: 76/76 ======================== h.....#####....# #............. Magic: 12/12 ======================== .......##.....# ###............. AC: 5Str: 8 ..............####............... EV: 11Int: 15 ................................. SH: 0Dex: 19 h9........................)........ XL:  9 Next: 38% Place: Dungeon:7 ................@..z..z.......... Noise: ---------  Time: 9217.6 (0.0) h'................................. d) +3 sling (flame)  f) +0 sling {Masatak h[................................. Fire: d) +3 sling (flame) {Harkiran} ....>............................ Zot (26374) Gem (733) Rev+ h9#................................##########.....##............ zz 2 wights (1 wand)h% ##.....#......>.....###...#............#................Press: ? - help, v - describe, . - travelHere: a wight, wielding a +3 flail, wearing a +0 robe and carrying a wand of  flame _The floor. _Unknown command. hm'_Unknown command.hthUh)hh+hV,h2h3F _Unknown command.hQhoRhZYh[0 _Unknown command.h \hH  You aren't carrying any items that you can evoke.hhs. _hhѓ;Inventory: 16/52 gear slots Hand Weapons (go to first with ))  d - a +3 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 6 poisoned darts  o - 6 datura-tipped darts Armour (go to first with [) h? a - a +0 robe (worn)  b - a +0 pair of boots (worn)  c - a +0 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  g - an orb of stardusth - a +0 ring mail  j - a +2 scale mail of cold resistance Magical Staves (go to first with |)  n - a staff of air Scrolls (go to first with ?)  f - a scroll of fear [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h?%  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()  e - 6 poisoned darts  o - 6 datura-tipped darts hG&Armour [  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  c - a +0 cloak of corrosion resistance (worn)ihelmet (worn)  g - an orb of stardust  h - a +0 ring mail  j - a +2 scale mail of cold resistance Magical Staves (go to first with |)  n - a staff of air Scrolls (go to first with ?)  f - a scroll of fear  g - a scroll of fog  t - 6 scrolls of teleportation  r - 4 scrolls of revelation15%hK c - a +0 cloak of corrosion resistance (worn)  n - a staff of air  c - 2 scrolls labelled BELEICURIX  d - 2 scrolls labelled VIPRAT BIREUR  e - a scroll labelled GETSUA LECK  h - a scroll labelled GYJOUV JIOMYR  l - 2 scrolls labelled YCARE PENO VAU hz[ m - a scroll labelled WYHURU KOMNODD4h Potions (go to first with !)50hS n - a staff of air  g - a scroll of fog  c - 7 potions of curing  g - a potion of magich8T.6hM3  g - a scroll of fog  r - 4 scrolls of revelation  h - 4 potions of haste5hC)o - 6 datura-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  f - a scroll of fear hDr r - 4 scrolls of revelation4h d - a +3 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 6 poisoned darts  b - a +0 pair of boots (worn)  f - a scroll of fear hMHand Weapons (go to first with ))hT8tophV hX h............................ Zot (26374) Gem (733) Rev+ h]c Z#................................hc ##########.....##............ zz 2 wights (1 wand)hc ##.....#......>.....###...#............hc >#................ _The floor. hc 8_Unknown command. _Unknown command. hd j_Unknown command. _Unknown command. _You aren't carrying any items that you can evoke.h6d hm 3hu hv hT hU h] h^ Unknown command. _You aren't carrying any items that you can evoke.Unknown command.h ....# #..# ##............ planckenstein the Fighter ....## #..# #............. Coglin of Okawaru ...... .....# ##..## #............. Health: 76/76 ======================== .....#####....# #............. Magic: 12/12 ======================== .......##.....# ###............. AC: 5h;Str: 8 ..............####............... EV: 11Int: 15 ................................. SH: 0Dex: 19 hi........................)........ XL:  9 Next: 38% Place: Dungeon:7 h7................@**z..z.......... Noise: ---------  Time: 9217.6 (0.0) h................................. d) +3 sling (flame)  f) +0 sling {Masatak ................................. Fire: d) +3 sling (flame) {Harkiran} h<....>............................ Zot (26374) Gem (733) Rev+ #................................h)a##########.....##............ zz 2 wights (1 wand)##.....#......>.....hG###...#............#................ _You aren't carrying any items that you can evoke. hdW_Unknown command.Fire: d) +3 sling (flame) {Harkiran}hPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 great sword and wearing a +0 robe (lightly damaged,70% to hit)hD....# #..# ##............ planckenstein the Fighter ....## #..# #............. Coglin of Okawaru ...... .....# ##..## #............. Health: 76/76 ======================== .....#####....# #............. Magic: 12/12 ======================== .......##.....# ###............. AC: 5Str: 8 ..............####............... EV: 11Int: 15 ................................. SH: 0Dex: 19 ........................)........ XL:  9 Next: 38% Place: Dungeon:7 ................[h'EB47m@((z..z.......... Noise: ---------  Time: 9217.6 (0.0) ................................. d) +3 sling (flame)  f) +0 sling {Masatak ................................. Fire: d) +3 sling (flame) {Harkiran} ....>............................ Zot (26374) Gem (733) Rev+ #................................##########.....##............ zz 2 wights (1 wand)##.....#......>.....###...#............#................Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehsEAim: a wight, wielding a +3 great sword and wearing a +0 robe (lightly damaged,70% to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.h70% to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is lightly damaged.The sling bullet hits the wight.burns the wight.hOhqQhZk.z..z.hZx===8.6 (132hbhd` _The wight is moderately damaged.hw ....# #..# ##............ planckenstein the Fighter ....## #..# #............. Coglin of Okawaru ...... .....# ##..## #............. Health: 76/76 ======================== .....#####....# #............. Magic: 12/12 ======================== .......##.....# ###............. AC: 5Str: 8 ..............####............... EV: 11Int: 15 h3x ................................. SH: 0Dex: 19 ........................)........ XL:  9 Next: 38% Place: Dungeon:7 hVx M................@*z..z........... Noise: ===------  Time: 9218.6 (0.0) htx ................................. d) +3 sling (flame)  f) +0 sling {Masatak ................................. Fire: d) +3 sling (flame) {Harkiran} hx ....>............................ Zot (26373) Gem (732) Rev+ hx Z#................................hx a##########.....##............ zz 2 wights (1 wand)##.....#......>.....h?y n###...#............#................The sling bullet burns the wight. _The wight is moderately damaged.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineh^y Aim: a wight, wielding a +3 great sword and wearing a +0 robe (moderatelydamaged, 70% to hit)hr0....# #..# ##............ planckenstein the Fighter ....## #..# #............. Coglin of Okawaru ...... .....# ##..## #............. Health: 76/76 ======================== .....#####....# #............. Magic: 12/12 ======================== .......##.....# ###............. AC: 5Str: 8 ..............####............... EV: 11Int: 15 ................................. SH: 0Dex: 19 hD1........................)........ XL:  9 Next: 38% Place: Dungeon:7 ................@(z..z........... Noise: ===------  Time: 9218.6 (0.0) ................................. d) +3 sling (flame)  f) +0 sling {Masatak ................................. Fire: d) +3 sling (flame) {Harkiran} ....>............................ Zot (26373) Gem (732) Rev+ #................................##########.....##............ zz 2 wights (1 wand)##.....#......>.....h1###...#............#................Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 great sword and wearing a +0 robe (moderatelydamaged, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.hwAim: a wight, wielding a +3 great sword and wearing a +0 robe (moderatelydamaged, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is moderately damaged.You shoot a sling bullet. The sling bullet hits the wight.h5hxh;\z..z.h w9.7 (1.120) Rev* hh` _The wight is moderately damaged.hx ....# #..# ##............ planckenstein the Fighter ....## #..# #............. Coglin of Okawaru ...... .....# ##..## #............. Health: 76/76 ======================== .....#####....# #............. Magic: 12/12 ======================== .......##.....# ###............. AC: 5Str: 8 ..............####............... EV: 11Int: 15 ................................. SH: 0Dex: 19 ........................)........ XL:  9 Next: 38% Place: Dungeon:7 ................[h 47m@z..z............ Noise: ===------  Time: 9219.7 (0.0) ................................. d) +3 sling (flame)  f) +0 sling {Masatak ................................. Fire: d) +3 sling (flame) {Harkiran} ....>............................ Zot (26372) Gem (730) Rev* #................................##########.....##............ zz 2 wights (1 wand)##.....#......>.....###...#............#................You shoot a sling bullet. The sling bullet hits the wight. _The wight is moderately damaged.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehK Aim: a wight, wielding a +3 great sword and wearing a +0 robe (moderatelydamaged, 70% to hit)hH 7....# #..# ##............ planckenstein the Fighter ....## #..# #............. Coglin of Okawaru ...... .....# ##..## #............. Health: 76/76 ======================== .....#####....# #............. Magic: 12/12 ======================== .......##.....# ###............. AC: 5Str: 8 hI ..............####............... EV: 11Int: 15 ................................. SH: 0Dex: 19 ........................)........ XL:  9 Next: 38% Place: Dungeon:7 ................@z..z............ Noise: ===------  Time: 9219.7 (0.0) ................................. d) +3 sling (flame)  f) +0 sling {Masatak hI ................................. Fire: d) +3 sling (flame) {Harkiran} ....>............................ Zot (26372) Gem (730) Rev* #................................hI ##########.....##............ zz 2 wights (1 wand)##.....#......>.....###...#............hJ M#................Fire: d) +3 sling (flame) {Harkiran}h'J Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 great sword and wearing a +0 robe (moderatelyhiJ damaged, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.h <damaged, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is moderately damaged.The sling bullet hits the wight.burns the wight.hU,h`Zl  The wight is heavily damaged.h2lpz..z...zzzz 3 wights (1 wand, 1 wandering)20.8 (1.1129h ohwr _A wight comes into view. It is wielding a +0 mace.h]ThWXRead which item? Scrolls  f - a scroll of fear  g - a scroll of fog  t - 6 scrolls of teleportationr - 4 scrolls of revelation hX c - 2 scrolls labelled BELEICURIX  d - 2 scrolls labelled VIPRAT BIREUR  e - a scroll labelled GETSUA LECK  h - a scroll labelled GYJOUV JIOMYR  l - 2 scrolls labelled YCARE PENO VAU hX m - a scroll labelled WYHURU KOMNODD [!] read|quaffhXG[?] describe selectedhhFh7....# #..# ##............ planckenstein the Fighter ....## #..# #............. Coglin of Okawaru ...... .....# ##..## #............. Health: 76/76 ======================== .....#####....# #............. Magic: 12/12 ======================== .......##.....# ###............. AC: 5Str: 8 hM..............####............... EV: 11Int: 15 ................................. SH: 0Dex: 19 ................z.......)........ XL:  9 Next: 38% Place: Dungeon:7 h9................@..z............. Noise: ===------  Time: 9220.8 (0.0) h.......................z......... d) +3 sling (flame)  f) +0 sling {Masatak ................................. Fire: d) +3 sling (flame) {Harkiran} ....>............................ Zot (26371) Gem (729) Rev* #................................##########.....##............ zzz 3 wights (1 wand, 1 wandering)##.....#......>.....###...#............#................hThe sling bullet hits the wight but does no damage.  The wight is moderately damaged.You shoot a sling bullet. The sling bullet hits the wight.  hThe sling bullet burns the wight.  The wight is heavily damaged. _A wight comes into view. It is wielding a +0 mace.h(hb  As you read the scroll of teleportation, it crumbles to dust.h+hk  You feel strangely unstable.hE z...z.zzzz 4 wights (1 wand, 2 wandering)A wight comes into view. It is wielding a +5 flail.hL--1.8 (10) Tele Gem (728) Rev* hhiK _The wight misses you.hĈhI.## #..# ..# ##..## #.#####....# #h)...##.....# ###........####.hr....z)...z...z.h3......zhW>. ##...h= ##########.....## h##.....#......> 3 wights (1 wand, 1h ###...#...... #...... ##.>h`zz)h}9**h% h& h+0 .z..z.........zzzz 3 wights (1 wand)h1 $68hK1 ---=-2697h_9 h; H _The wight zaps a wand. The puff of flame hits you!h[..# ##..## #.#####....# #....# ###........####.....h)z..z............z...z #.....>hE.  ##...hh ##########.....##h hU##.....#......>h ###...#...... #.....h ##.>..######..h+h$hhzh ....z..z....zh"r--386h>*h~+h!i#.#####....# # #....# ### #........####.....).z..z #.......z..z ##.....>....  ##... ##########.....## ##.....#> ###...#...... #.... ##.>######..###....)h .... #.... .#..... h## ..... # ##. ...... # ##.. ###h # ####..######h5' .# ##....... .# ##> h]k.# # .#h{3............... hf.# #................ h.## #................ ..# #............h  h..# ###................ ..####..................h's..... ...................h!h&+h0,A--4hc,X7) Gem (725) Rev+ hR1h7@ _Your surroundings suddenly seem different.h@N 3hN hR hS hW 9---64hX h Y K53hZ h\ h\ -4h\ 2h.^ hm 70=31) Rev 20119hn hq h`q y1=08hr h|v hv 1597) hv hx h'z hdz K86hc{ h h K75h h h K26h 4h h w53hъ hH 542h{ h h h< y3=31h h hC -2he 0h h hO D109h6 hٜ h h h- T4=0h\ 8h hݩ z   wightzh@ H .... h q.... ..... # .....  ##. h G  ##..   ####..######..hׯ $  ##.............h B  ##......@.>..... h M417.0) #...............hD /  ##............... hk ? #................  #................h .  #................ h % ###................ hΰ *...................  h I_You start resting.h`.... .... ..... # .....  ##.   ##..   ####..######..  ##.............  ##......@.>.....  #...............h  ##...............  #................  #................ #................  ###..............................h1hhE\ _A wight is nearby!h #....planckenstein the Fighter ##....Coglin of Okawaru ...... .#.....Health: 74/76 =======================- .##.....Magic: 12/12 ======================== .###.......AC: 5Str: 8 .###.. ###......EV: 11Int: 15 .#####..######........SH: 0Dex: 19 .###...................XL:  9 Next: 38% Place: Dungeon:7 .###......@.>...........Noise: ---------  Time: 9241.8 (0.0) .##......*..............d) +3 sling (flame)  f) +0 sling {Masatak .# ##.....*...............Fire: d) +3 sling (flame) {Harkiran} .#[3hm 9;49m #.....*................Zot (26350) Gem (708) .## #....*................. ..# #...*..................z   wight ..# ###..*................... ..####...z................... ............................ _You start resting. _A wight is nearby!Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 great sword and wearing a +0 robe (heavily damaged,70% to hit)h #....planckenstein the Fighter ##....Coglin of Okawaru ...... .#h 7.....Health: 74/76 =======================- .##.....Magic: 12/12 ======================== .###.......AC: 5Str: 8 .###.. ###......EV: 11h Int: 15 .#####..######........SH: 0Dex: 19 h .###...................XL:  9 Next: 38% Place: Dungeon:7 .#h ##......@.>...........Noise: ---------  Time: 9241.8 (0.0) .##......(..............d) +3 sling (flame)  f) +0 sling {Masatak .# ##.....(...............Fire: d) +3 sling (flame) {Harkiran} h .# #.....(................Zot (26350) Gem (708) .## #....(................. ..# #...(..................h fz   wight h( ..# ###..(................... ..####...(................... h ............................ _A wight is nearby!Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 great sword and wearing a +0 robe (heavily damaged,70% to hit)  You shoot a sling bullet.hM   Aim: a wight, wielding a +3 great sword and wearing a +0 robe (heavily damaged,70% to hit)  You shoot a sling bullet.  The sling bullet closely misses the wight.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.hA h ...h I...z.hA ===2.9 (1.1497) Rev h8 hH ] _The wight is heavily damaged.h(v#....planckenstein the Fighter h)##....Coglin of Okawaru ...... .#.....Health: 74/76 =======================- .##h;)m.....Magic: 12/12 ======================== h\)7.###.hy)8......AC: 5h)>Str: 8 .#h)##.. ###......EV: 11h)?Int: 15 .#h)####..######........SH: 0h *=Dex: 19 .#h)*D##...................hI*XL:  9 Next: 38% Place: Dungeon:7 .#hr*;##......@.>...........Noise: ===------  Time: 9242.9 (0.0) .#h*#......*..............d) +3 sling (flame)  f) +0 sling {Masatak .# ##.....*...............Fire: d) +3 sling (flame) {Harkiran} h*.# #.....*................h*Zot (26349) Gem (707) Rev .## #....*................. h+..# #...*..................z   wight ..# ###..z................... ..####....................... ............................The sling bullet hits the wight but does no damage. _The wight is heavily damaged.Fire: d) +3 sling (flame) {Harkiran}h+Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 great sword and wearing a +0 robe (heavily damaged,70% to hit)hR#....planckenstein the Fighter ##....Coglin of Okawaru ...... .#.....Health: 74/76 =======================- .##.....Magic: 12/12 ======================== .###.......AC: 5h%Str: 8 .###.. ###......EV: 11Int: 15 .#####..######........SH: 0Dex: 19 .###...................XL:  9 Next: 38% Place: Dungeon:7 .###......@.>...........Noise: ===------  Time: 9242.9 (0.0) .##......(..............d) +3 sling (flame)  f) +0 sling {Masatak .# ##.....(...............hHFire: d) +3 sling (flame) {Harkiran} .# #.....(................Zot (26349) Gem (707) Rev .## #....(................. ..# #...(..................z   wight ..# ###..(................... ..####...(................... ............................ _The wight is heavily damaged.h/Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 great sword and wearing a +0 robe (heavily damaged,70% to hit)  You shoot a sling bullet.h^M Aim: a wight, wielding a +3 great sword and wearing a +0 robe (heavily damaged, 70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the wight.  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.hh3....z..4.0 (1.186) Rev+ h{h^ _The wight is almost destroyed.hH?#....hplanckenstein the Fighter ##....Coglin of Okawaru ...... .#.....hHealth: 74/76 =======================- .##.....hpMagic: 12/12 ======================== .###.......AC: 5Str: 8 .###.. ###......h9YEV: 11Int: 15 hZv.#####..######........hSH: 0Dex: 19 .###...................hXL:  9 Next: 38% Place: Dungeon:7 .###......@.>...........Noise: ===------  Time: 9244.0 (0.0) hD.##......*..............d) +3 sling (flame)  f) +0 sling {Masatak .# ##.....*...............h?Fire: d) +3 sling (flame) {Harkiran} .# #.....*................Zot (26348) Gem (706) Rev+ .## #....*................. ..# #...z..................hz   wight ..# ###...................... h..####....................... ............................The sling bullet burns the wight. h=_The wight is almost destroyed.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehcAim: a wight, wielding a +3 great sword and wearing a +0 robe (almostdestroyed, 70% to hit)h#....planckenstein the Fighter ##....h&Coglin of Okawaru ...... .#.....Health: 74/76 =======================- .##.....hwMagic: 12/12 ======================== .###.......AC: 5h>Str: 8 .#h##.. ###......EV: 11Int: 15 .#####..######........SH: 0Dex: 19 .###...................XL:  9 Next: 38% Place: Dungeon:7 .###......@.>...........Noise: ===------  Time: 9244.0 (0.0) .##......(..............d) +3 sling (flame)  f) +0 sling {Masatak .# ##.....(...............Fire: d) +3 sling (flame) {Harkiran} .# #.....(................Zot (26348) Gem (706) Rev+ .## #....(................. ..# #...(..................z   [h60;10;1mwight ..# ###..(................... ..####...(................... ............................ _The wight is almost destroyed.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 great sword and wearing a +0 robe (almostdestroyed, 70% to hit)  You shoot a sling bullet.h~\  destroyed, 70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the wight.  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.  You destroy the wight!h`)hh.h.h I..$..h5415.1 (1.175hvhP _Okawaru accepts your kill.hXK... ....#h#.. .... ..# #.. ..... ..# #.. ..... ..# ##.. ...... ..# ##.. ###...... ..# ####..######. ..# ##.. .hx.# ##>. ..# #. ..# ##. ..# #.# #.....# #...$..# ###.......####..hb---6064h-hh@ M ... ##  ....# #....  #... #...  ##..#  ##..# ### ####.@######. ##.##> ..# ##....................................h0G hI hJ ~---753hS hV ha.  # ..... ## .. # . ..... # . #  ...... #  ##.@# ### # ###..######.. # #............. # #..>..... # ........# #.......# #........## #...............# #...$6=842) Rev h)L.. .  .h\*.... # .. .... # .. ..... # h*.# #  ...... h*1#  h*1 ### h*z# ##..######hV+ h{+c# #.........h+T # #h+f...> # h+Q....... h,# #.. # #........h:,v ## #....h2hB3K93ht31h7h9hO ......  .....  ......  ##............  ##.@.#  # ......   ###  ####..######  ##. #...>hO  #.. ##.. hU hV L502hV 0h[ hz] hZ ....#####.#.#.#. .  ......... .####...... ## ......   ### ##..#######>...##h h h11699hM h hBq...## ##....#####.#.#.#. .  ......... h.####...... ## ......   ###......##..#######>hhBg=20hr#8) hh=hOG#... #...## ###....#####.#.hG#.#. #.  ......... .####...... hGf## ...... h H ###......##..######.......h|H......#>hNhAOT3397hjOh2ThUh& #... #... #...## #####....#####.#.#.#. #.h :  ......... .####.## ......  ###......##..######........h he h7 i486h h\ h! 1 #... #... #...  #...## ########.... #. #. #. #h . #. ##. ##...... ##...####...... ##..### ......h  ##..## ###...... ####..######.h hg h i575h~ h+ hW ##.## #...# #...# #...#  #...## ########.... #hW<. #. #. #. #. ##hXl.. ##.......hXX ##...####.. ##..### ...... ##..## ###......hS^hH_i664h%dheh #. ##.## #...# #...# #...#  #...## ########.... #. #.hz #. #. #... ##... ##............ ##...####hn... ##..### ......hŻhhi753hHhYh-~M #.# #.## ## #####.@..####.##.............####...842h M #.# #.## ## ####....####.#..#....................h hx K93h 1h h h M #.# #.## ## ####....#####...#...........#........h h j6020h hy h[& #.# #.## ## ####....######...........h&'. h=,hn-T1189h-h1hh3hM #.# #.## ## #####....####......#.......hhVi208hh|hcM #.# ##@## #...## ####.#.....3hD297hfhh3%M #@# ##.###...##...#h[4,#....h,:486h=h7?h >M #.# #.##...##...###...h] h i575h h hhmhh"ha64h 5342hN hN h h K31hJh-hhvK20hhhh*hvD179hhhhK08h`h#72.1 (7. #.# h| #.#  #.# #.# #.# #.# #.#hh ho"hh3hhhx197hehK86hnhAhhK75hhhh$K64hhhEhK53hhhhOK42hhha31h;h>h&hRK20hhmhNhL169hhhhK08hhhhL097h6h`ha86hhhOhK75hhha64hvhha53hdhha42hhphhK31h{hkhhK20hhhb159hh h h K08ht h h h M2997hhhhK86hUhhhK75hhh9a64hhh  #.#  #.#  ##.##  #...#  #...#.  #...#...  #...## ###########...#  #....####.............###.............@.......#.....................#.....................#.....................#.....................  ##.....................g   Sprozz (asleep) ##.....................g #...####................ ..### ......h`%096.1 (24.0)h%o7.1 (2553h)hp0  Sprozz, Inventive Apiarist comes into view. He is wielding a +0 dagger and a +0_hand axe.h~Pn #.# #.# ##.## #...# #...# . #...# ... #...## #...# #....####.# ##............. #. #. #. #. ##.  ##.g ##...####. #..### ......hThUt8.1 (1.0)42hZh\hh-Level 7 of the Dungeon <<<>>>>(Press ? for help) #.#h(? #.# #.# #.#hS! #.# hw###.## #...#h-  #...# . h' #...# ... hL #...## ###########...# h f   #######....####.............#  h,^  ..#  ###....##hNw##............@........   #...#######.......##hp#.....................   #..................###.....................  hd  #..................###.....................  hf #...................####.....................  hh #.............####....####.....................  h  #...........## ##....###.....................g h4  ###.........# ##...###...####................  hVB##........# ##..#hy^##..###  ......  ###......#hR#..###..## ###......  h5#......##..#####..######........ h #......#h=#..###................... h L@.hN :..h:..hN:..h :..h :..h+5..h5.ghn.....................................................................g........hġ h^  #.#planckenstein the Fighter#.#Coglin of Okawaru ......##.##Health: 76/76 ========================#...#Magic: 12/12 ========================#...#.AC: 5Str: 8#...#...EV: 11Int: 15#...## ###########...#SH: 0Dex: 19#....####.............#XL:  9 Next: 41% Place: Dungeon:7##............@........Noise: ---------  Time: 9298.1 (0.0)#.....................d) +3 sling (flame)  f) +0 sling {Masatak#.....................Fire: d) +3 sling (flame) {Harkiran} #.....................Zot (26294) Gem (652) #.....................##.....................##......[hw 40m...............g ##...####................ #..### ......You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.  You destroy the wight! _Okawaru accepts your kill.Sprozz, Inventive Apiarist comes into view. He is wielding a +0 dagger and a +0_hand axe.h #.##.## #...# #...#. #...#... #...## ###########...# #....####.............# ##......... #.hP|. #.. #.. #..#.......hg####...### #. ###......hhn9.1 (131h9hhc[#.## #...# #...#. #...#... #...## ###########...# #....####.............# ##......... #..hce #.. #.. #..#...hc]g####.hcj..### #.hdX ###.####..h'dh+mhmk30020hrhth #...# #...#. #...#... #...## ###########...# #....####.............# ##......h>... #.. #.. #.. #..#..h.g####...### #. ###hg.####..? hA..........hPh z   wight (wandering)zh j1149hm _Found a scroll of fear.hʤ#...#planckenstein the Fighter#...#.Coglin of Okawaru ......#...#...Health: 76/76 ========================#...## ###########...#Magic: 12/12 ========================#....####.............#AC: 5Str: 8##.....................EV: 11Int: 15#.....................SH: 0Dex: 19#.....................XL:  9 Next: 41% Place: Dungeon:7#.........@...........Noise: ---------  Time: 9301.1 (0.0)#.........*...........d) +3 sling (flame)  f) +0 sling {Masatak##........*............Fire: d) +3 sling (flame) {Harkiran} ##.........*...........[3hY}5mgZot (26291) Gem (649) ##...####..*.............##..### #..*...........z   wight (wandering)##..## ###.*........... ##..######...z......?... .................. _hand axe. _Found a scroll of fear.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 mace and wearing a +0 robe (wandering, hasn't  noticed you, 70% to hit)h=v#...#planckenstein the Fighterhh#...#h.h2Coglin of Okawaru ......h*#...#hc ...hdHealth: 76/76 ========================hZ#...## ###########...#hxdMagic: 12/12 ========================hz#....####.............#h-AC: 5h,Str: 8hH##.....................hU-EV: 11h-Int: 15hG#.....................h-SH: 0h@-Dex: 19hwG#.....................hXL:  9 Next: 41% Place: Dungeon:7hg#.........@...........h7Noise: ---------  Time: 9301.1 (0.0)htz#.........(...........hd) +3 sling (flame)  f) +0 sling {Masatakh##........(............h9 KFire: d) +3 sling (flame) {Harkiran} hy ##.........(...........gh Zot (26291) Gem (649) ##...####..(.............h#!##..### #..(...........z   wighth!0##..## ###.(........... ##..######...z......?... h".................. _Found a scroll of fear.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehl"Aim: a wight, wielding a +0 mace and wearing a +0 robe (wandering, hasn't  noticed you, 70% to hit)  You shoot a sling bullet.h@  Aim: a wight, wielding a +0 mace and wearing a +0 robe (wandering, hasn't  noticed you, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.h,h@<.....z.===2.2 (1.108) Rev h@h;B` _The wight is moderately damaged.h{ #...#planckenstein the Fighter#...#.Coglin of Okawaru ......#...#...Health: 76/76 ========================#...## ###########...#h[ Magic: 12/12 ========================#....####.............#AC: 5Str: 8##.....................EV: 11Int: 15#.....................SH: 0Dex: 19#.....................XL:  9 Next: 41% Place: Dungeon:7#.........@...........Noise: ===------  Time: 9302.2 (0.0)#........*............h{ d) +3 sling (flame)  f) +0 sling {Masatak##........*............h Fire: d) +3 sling (flame) {Harkiran} ##........*............gh Zot (26290) Gem (648) Rev ##...####..*.............h ##..### #.*............h gz   wighth ##..## ###.z........... h d##..######..........?... h. #..................hE yThe sling bullet burns the wight. _The wight is moderately damaged.h[ =Fire: d) +3 sling (flame) {Harkiran}hn 1Press: ? - help, Shift-Dir - straight lineh Aim: a wight, wielding a +0 mace and wearing a +0 robe (moderately damaged, 70%to hit)hX0 d#...#planckenstein the Fighter#...#.Coglin of Okawaru ......#...#...Health: 76/76 ========================#...## ###########...#Magic: 12/12 ========================#....####.............#AC: 5Str: 8##.....................EV: 11Int: 15#.....................SH: 0Dex: 19#.....................XL:  9 Next: 41% Place: Dungeon:7#.........@...........h1 !Noise: ===------  Time: 9302.2 (0.0)#.....................d) +3 sling (flame)  f) +0 sling {Masatak##.....................Fire: d) +3 sling (flame) {Harkiran} ##.....................gZot (26290) Gem (648) Rev ##...####................##..### #..............z   wight##..## ###.z........... ##..######..........?... ..................Aim: a wight, wielding a +0 mace and wearing a +0 robe (moderately damaged, 70%to hit)  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.  You destroy the wight!hY1 :Okawaru accepts your kill.h6 ((((()h _((to hit)  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.  You destroy the wight!Okawaru accepts your kill.You can now gain great buhK )t temporary skills.h[E .....).*43.3 (1.1897) Rev+ h4R hT / _You shoot a sling bullet.h~3hh8675) Rev hhhIK64hh h -5h@ 3hH hhK42hhhP-3hv#1) h*hh\K20hhvh6139hhRh/"h"508h"hy$h'h@'L797hW)h,h,K86h.h21h1K75hz3h6hR6K64hI8h:h7;K53h<=h?h@542h@hAhODhD-3hD1hFhIhI-2hJ0h4MhOb129hQhThUK08hVhNZhZ.69hZ7h\hN`h`K86hbheh-fK75h?hhjhjK64hlhnh-oK53hphshCtK42h vhxhRyK31h.{h}h}K20h}hh-1h19hhh7K08hhh@L597hhh,K86hOhhՏK75hŒh(hc-6h4hjhhK53hʚh0hhK42hĞh---z   wight (wand, wandering)zhI  #...# hg#...#.  #...#...   ###########...# hh #....####......  ##.............  #.............  #............. h #.........@... 38.3 (35.0) #.............hu  ##.............  ##..............  ###........hj   #........   ###.)........... h.........z...  _You start waiting.h= #...# #...#.  #...#...   ###########...#  #....####......  ##.............  #.............  #.............  #.........@...  #.............  ##.............  ##..............  ###........ h>  #........   ###.)...............h?9---hDhF\ _A wight is nearby!hk  #...#. #...#... #...## ###########...# #....####.............# ##......... #.. #.. #.. #..#...g####...### #. ###.)...... #####....z ..........h l <.>.h{n h w nz?<hw 19.3 (1.0)h x C31he hu  h 3_Found a stone staircase leading up.h0#...#.planckenstein the Fighter#...#...Coglin of Okawaru *.....#...## ###########...#Health: 76/76 ========================#....####.............#hHMagic: 12/12 ========================##.....................AC: 5Str: 8#.....................EV: 11Int: 15#.....................SH: 0Dex: 19#.....................hxnXL:  9 Next: 44% Place: Dungeon:7#........@............Noise: ---------  Time: 9339.3 (0.0)hi##.........*...........hd) +3 sling (flame)  f) +0 sling {Masatakh ##...........*.........gFire: d) +3 sling (flame) {Harkiran} hK##...####......*.........Zot (26253) Gem (611) h##..### #.......*......##..## ###.)......z....hz   wight (wand, wandering) ###..######..........?... hD...................<.... .......>........... _A wight is nearby! hv_Found a stone staircase leading up.  Fire: d) +3 sling (flame) {Harkiran}hPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 flail, wearing a +0 robe and carrying a wand of  h_9flame (wandering, hasn't noticed you, 70% to hit)h#...#.planckenstein the Fighter#...#...Coglin of Okawaru *.....#...## ###########...#Health: 76/76 ========================#....####.............#Magic: 12/12 ========================##.....................AC: 5Str: 8#.....................EV: 11Int: 15#.....................SH: 0Dex: 19#.....................XL:  9 Next: 44% Place: Dungeon:7#........@............Noise: ---------  Time: 9339.3 (0.0)##.........(...........d) +3 sling (flame)  f) +0 sling {Masatak##...........(.........gFire: d) +3 slinhfg (flame) {Harkiran} ##...####......(.........Zot (26253) Gem (611) ##..### #.......(......##..## ###.)......(....z   wight (wand, wandering) ###..######..........?(.. ...................<...( .......>........... _Found a stone staircase leading up.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 flail, wearing a +0 robe and carrying a wand of  flame (wandering, hasn't noticed you, 70% to hit)  You shoot a sling bullet.hoGz  )  Aim: a wight, wielding a +3 flail, wearing a +0 robe and carrying a wand of  flame (wandering, hasn't noticed you, 70% to hit)  You shoot a sling bullet.  hThe sling bullet barely misses the wight.  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.hF ....z..The wight is moderately damaged.hߗK****h! ....64----===40.4 (1.110) Rev h * h, H _The wight zaps a wand. The puff of flame hits you!hAd#...#.planckenstein the Fighter#...#...Coglin of Okawaru *.....#...## ###########...#Health: 64/76 ====================----#....####.............#Magic: 12/12 ========================##.....................hdAC: 5Str: 8#.....................EV: 11Int: 15#.....................SH: 0Dex: 19#.....................hdXL:  9 Next: 44% Place: Dungeon:7#........@............Noise: ===------  Time: 9340.4 (0.0)##.........*...........he d) +3 sling (flame)  f) +0 sling {Masatak##...........*.........gFire: d) +3 sling (flame) {Harkiran} ##...####......*.........Zot (26251) Gem (610) Rev ##..### #.......*......##..## ###.)......z....z   wight (wand) ###..######..........?... he...................<.... .......>...........hfThe wight is moderately damaged. _The wight zaps a wand. The puff of flame hits you!  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehEfAim: a wight, wielding a +3 flail, wearing a +0 robe and carrying a wand of  flame (moderately damaged, 70% to hit)hņ#...#.planckenstein the Fighter#...#...Coglin of Okawaru *.....#...## ###########...#Health: 64/76 ====================----#....####.............#Magic: 12/12 ========================h-2##.....................AC: 5Str: 8#.....................EV: 11Int: 15#.....................SH: 0Dex: 19#.....................hXL:  9 Next: 44% Place: Dungeon:7#........@............Noise: ===------  Time: 9340.4 (0.0)##.........(...........d) +3 sling (flame)  f) +0 sling {Masatakhz##...........(.........gFire: d) +3 sling (flame) {Harkiran} ##...####......(.........h&Zot (26251) Gem (610) Rev ##..### #.......(......##..## ###.)......(....z   wight (wand) ###..######..........?(.. ...................<...( hK.......>........... _The wight zaps a wand. The puff of flame hits you!  hpFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 flail, wearing a +0 robe and carrying a wand of  hpflame (moderately damaged, 70% to hit)  You shoot a sling bullet.h  Aim: a wight, wielding a +3 flail, wearing a +0 robe and carrying a wand of  flame (moderately damaged, 70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the wight.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.h ....z..The wight is moderately damaged.hK****h-9....h`.759--h.j1.5 (1.1009h7h9H _The wight zaps a wand. The puff of flame hits you.h#...#.planckenstein the Fighter#...#...Coglin of Okawaru *.....#...## ###########...#Health: 59/76 ==================------#....####.............#Magic: 12/12 ========================##.....................AC: 5hStr: 8#.....................EV: 11Int: 15#.....................SH: 0Dex: 19#.....................XL:  9 Next: 44% Place: Dungeon:7#........@............Noise: ===------  Time: 9341.5 (0.0)##.........*...........h$d) +3 sling (flame)  f) +0 sling {Masatak##...........*.........gFire: d) +3 sling (flame) {Harkiran} ##...####......*.........Zot (26250) Gem (609) Rev ##..### #.......*......hM ##..## ###.)......z....z   wight (wand) h~'###..######..........?... ...................<.... .......>...........hThe wight is moderately damaged. _The wight zaps a wand. The puff of flame hits you.  hΚfFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehAim: a wight, wielding a +3 flail, wearing a +0 robe and carrying a wand of  flame (moderately damaged, 70% to hit)hs #...#.planckenstein the Fighter#...#...Coglin of Okawaru *.....#...## ###########...#Health: 59/76 ==================------#....####.............#Magic: 12/12 ========================##.....................AC: 5Str: 8#.....................EV: 11Int: 15#.....................SH: 0Dex: 19#.....................XL:  9 Next: 44% Place: Dungeon:7#........@............Noise: ===------  Time: 9341.5 (0.0)##.........(...........d) +3 sling (flame)  f) +0 sling {Masatak##...........(.........gFire: d) [0;1h M0;1m+3 sling (flame) {Harkiran} ##...####......(.........Zot (26250) Gem (609) Rev ##..### #.......(......##..## ###.)......z....z   wight (wand) ###..######..........?... ...................<.... .......>...........Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 flail, wearing a +0 robe and carrying a wand of  flame (moderately damaged, 70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.h l kflame (moderately damaged, 70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.  The wight is severely damaged.  You destroy the wight!hr J)....h 9....hU 82.6 (1.1498) Rev+ h h P _Okawaru accepts your kill.h u87607665) Rev 54h1=43ha32hh h3h%2h1) h^ h5hhh12h=h1h+0h{h- h6hnhB0599hhvh.39h8hh(hk-8h7hh h &3h!C76h#hu&h&565h&h(hP.w54h0h11c4=43h_1hi3h`5K32h5h6h8h9K21hL;h=h>>#5he>V=10ho@hiChCL089hFh%IhrIL298h}KhNhNi687hQhRh0SC76hThXhXXK65h[h^h_^67=h^C54h`hdhcdK43hsfhjhAkK32hnhqhhr#8hrV=21hvh&zhzK10h}hNhL079hhhT9198h>hhh^K87hhLh K76hh70=65hPhh$K54hhhNK43h%hhSK32hhGh#1hV=21hh 10069h82098h ,hq!K87h#h%C7h%6h&hJ(h(y3=65h)h+h ,K54hN-h.h5/K43hS0h1h+2#4h\2V=32h3h{5h5K21h6h8h;9K10h]:h!<hp<j5059h=hO?h?71998h?h@htBhBK87hDhJj --- _You start resting.hP093.6 (51.0)hLQn6=---4.6 (52hQC76hXVhX" _HP restored.hC#...# ... #...## ###########...# #....####.............# ##.............. .. #.. #.h. #.. ##.. ##...g ##...####. ##..### #.h......  ##..## ###.)).... h##..######..........?... ............<.....ht>......hhOt5.6 (1.0)65h!hhk #...## ###########...# #....####.............# hg ##.............. .. #.. #.. #.. ##.. ##..h {.g ##...####.  ##..### #....... ##..## ###.)h ).... #..######..........?.... ..........<...>.... hxhi654hw#h$h P #....####.............# ##......... #.. #.h u. #.. #..#...g####.ẖ l..### #. h ###.)......)####...h z.?.... .........z<.h ;.....>h/ 0........hF z   wight (wandering)....h] 6......ht K......h h o.zzh i743h& h h+ ##......... #.. #.. #.. #..#...g####...### #.  ###.)......) #####....?.... ...........z<......>.......................#.h@z.hj=832hhhW##.....................planckenstein the Fighter#.....................Coglin of Okawaru *.....#.....................Health: 76/76 ========================h#.....................Magic: 12/12 ========================#.....................AC: 5Str: 8##.....................EV: 11Int: 15##.....................gSH: 0h Dex: 19##...####................XL:  9 Next: 48% Place: Dungeon:7h##..### #...@..........Noise: ---------  Time: 9398.6 (0.0)##..## ###.**.....)....h>&d) +3 sling (flame)  f) +0 sling {Masatak ###..######.z*.......?....hdFire: d) +3 sling (flame) {Harkiran} ...................<......Zot (26193) Gem (552) h.......>.................. ..........................hz   wight ......................... .......................# ................... _Okawaru accepts your kill. _You start resting. _HP restored.  Fire: d) +3 sling (flame) {Harkiran}h)Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 flail and wearing a +0 robe (70% to hit)h y##.....................planckenstein the Fighter#.....................Coglin of Okawaru *.....#.....................Health: 76/76 ========================#.....................Magic: 12/12 ========================h# ]#.....................AC: 5Str: 8##.....................EV: 11Int: 15##.....................gSH: 0Dex: 19##...####................h\ XL:  9 Next: 48% Place: Dungeon:7##..### #...@..........Noise: ---------  Time: 9398.6 (0.0)h ##..## ###.((.....)....d) +3 sling (flame)  f) +0 sling {Masatak ###..######.((.......?....h Fire: d) +3 sling (flame) {Harkiran} ..........((.......<......h Zot (26193) Gem (552) .......>.(................ ..........................h z   wight ......................... h= .......................# ................... _You start resting. hc __HP restored.  Fire: d) +3 sling (flame) {Harkiran}h Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 flail and wearing a +0 robe (70% to hit)  You shoot a sling bullet.hZ |  Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 flail and wearing a +0 robe (70% to hit)  You shoot a sling bullet.  The sling bullet closely misses the wight.h h& w)..z...ho' \===9.7 (1.12h' 60) Rev h0 h%3 I _The sling bullet hits the wight but does no damage.h5##.....................planckenstein the Fighter#.....................htCoglin of Okawaru *.....#.....................Health: 76/76 ========================#.....................Magic: 12/12 ========================#.....................AC: 5Str: 8##.....................EV: 11Int: 15##.....................gSH: 0hDex: 19##...####................XL:  9 Next: 48% Place: Dungeon:7##..### #...@..........hONoise: ===------  Time: 9399.7 (0.0)##..## ###.**.....)....d) +3 sling (flame)  f) +0 sling {Masatak ###..######..z.......?....hzFire: d) +3 sling (flame) {Harkiran} ...................<......Zot (26192) Gem (550) Rev .......>.................. h5A..........................z   wight ......................... .......................# h[U...................The sling bullet closely misses the wight.hYou shoot a sling bullet. _The sling bullet hits the wight but does no damage.  Fire: d) +3 sling (flame) {Harkiran}hPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 flail and wearing a +0 robe (70% to hit)h]##.....................planckenstein the Fighter#.....................Coglin of Okawaru *.....#.....................Health: 76/76 ========================#.....................Magic: 12/12 ========================#.....................AC: 5Str: 8##.....................EV: 11hInt: 15##.....................gSH: 0Dex: 19##...####................XL:  9 Next: 48% Place: Dungeon:7##..### #...@..........Noise: ===------  Time: 9399.7 (0.0)##..## ###.((.....)....d) +3 sling (flame)  f) +0 sling {Masatak ###..######..z.......?....Fire: d) +3 sling (flame) {Harkiran} ...................<......Zot (26192) Gem (550) Rev .......>.................. ..........................z   wight ......................... .......................# ...................You shoot a sling bullet. _The sling bullet hits the wight but does no damage. h Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 flail and wearing a +0 robe (70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.h3 Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +5 flail and wearing a +0 robe (70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The wight is moderately damaged.  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burnhhҿCz..hx400.7 (1149) Rev+ hh^ _The wight is severely damaged.h##.....................planckenstein the Fighter#.....................Coglin of Okawaru *.....hu#.....................Health: 76/76 ========================#.....................Magic: 12/12 ========================#.....................AC: 5h+Str: 8##.....................EV: 11Int: 15##.....................ghSH: 0Dex: 19##...####................hXL:  9 Next: 48% Place: Dungeon:7##..### #...@..........Noise: ===------  Time: 9400.7 (0.0)h*##..## ###.z*.....)....d) +3 sling (flame)  f) +0 sling {Masatak hB8###..######..........?....Fire: d) +3 sling (flame) {Harkiran} ...................<......heGZot (26191) Gem (549) Rev+ h.......>.................. ..........................hz   wight ......................... h.......................# ...................The sling bullet burns the wight. hw_The wight is severely damaged.Fire: d) +3 sling (flame) {Harkiran}h#1Press: ? - help, Shift-Dir - straight linehFAim: a wight, wielding a +5 flail and wearing a +0 robe (severely damaged, 70%  to hit)h##.....................planckenstein the Fighter#.....................Coglin of Okawaru *.....#.....................Health: 76/76 ========================#.....................Magic: 12/12 ========================#.....................AC: 5hStr: 8##.....................EV: 11Int: 15##.....................gSH: 0Dex: 19##...####................XL:  9 Next: 48% Place: Dungeon:7##..### #...@..........Noise: ===------  Time: 9400.7 (0.0)##..## ###.((.....)....d) +3 sling (flame)  f) +0 sling {Masatak ###..######.((.......?....Fire: d) +3 sling (flame) {Harkiran} ..........((.......<......Zot (26191) Gem (549) Rev+ .......>.(................ ..........................z   wight ....hZ..................... .......................# ................... _The wight is severely damaged.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehAim: a wight, wielding a +5 flail and wearing a +0 robe (severely damaged, 70%  to hit)  You shoot a sling bullet.h  Aim: a wight, wielding a +5 flail and wearing a +0 robe (severely damaged, 70%  to hit)  You shoot a sling bullet.  The sling bullet barely misses the wight.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.h@ h hz)......h n1.7 (108h$ h& ^ _The wight is severely damaged.h W##.....................planckenstein the Fighter#.....................Coglin of Okawaru *.....#.....................Health: 76/76 ========================#.....................Magic: 12/12 ========================#.....................hWAC: 5Str: 8##.....................EV: 11Int: 15##.....................gSH: 0Dex: 19##...####................XL:  9 Next: 48% Place: Dungeon:7hW##..### #..z@..........Noise: ===------  Time: 9401.7 (0.0)##..## ###.)......)....hWd) +3 sling (flame)  f) +0 sling {Masatak ###..######..........?....h+XFire: d) +3 sling (flame) {Harkiran} ...................<......Zot (26190) Gem (548) Rev+ hYX2.......>.................. ..........................z   wight hX......................... .......................# ...................hXThe sling bullet hits the wight but does no damage. _The wight is severely damaged.hYFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 flail and wearing a +0 robe (severely damaged, 70%  to hit)h^:##.....................planckenstein the Fighter#.....................Coglin of Okawaru *.....#.....................Health: 76/76 ========================#.....................Magic: 12/12 ========================#.....................AC: 5h;Str: 8##.....................EV: 11Int: 15##.....................gSH: 0Dex: 19##...####................XL:  9 Next: 48% Place: Dungeon:7##..### #..z@..........h+;Noise: ===------  Time: 9401.7 (0.0)##..## ###.)......)....d) +3 sling (flame)  f) +0 sling {Masatak hQ;###..######..........?....Fire: d) +3 sling (flame) {Harkiran} hx;...................<......Zot (26190) Gem (548) Rev+ h;.......>.................. ..........................z   wight ......................... .......................# h;................... _The wight is severely damaged.Fire: d) +3 sling (flame) {Harkiran}h<Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 flail and wearing a +0 robe (severely damaged, 70%  h<<Hto hit)  You shoot a sling bullet. The sling bullet hits the wight.h(((  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 flail and wearing a +0 robe (severely damaged, 70%  to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The wight is severely damaged.h & hn^..zThe sling bullet closely misses the wight.h `2.7 (1897) Rev* h7hha< _The wight hits you but does no damage.hB##.....................planckenstein the Fighter#.....................Coglin of Okawaru *.....#.....................Health: 76/76 ========================#.....................Magic: 12/12 ========================#.....................AC: 5hStr: 8##.....................EV: 11Int: 15##.....................gSH: 0Dex: 19##...####................XL:  9 Next: 48% Place: Dungeon:7##..### #..z@..........hNoise: ===------  Time: 9402.7 (0.0)##..## ###.)......)....d) +3 sling (flame)  f) +0 sling {Masatak h8###..######..........?....Fire: d) +3 sling (flame) {Harkiran} ...................<......h? Zot (26189) Gem (547) Rev* .......>.................. ..........................hwz   wight ......................... .......................# ...................h}The sling bullet closely misses the wight. _The wight hits you but does no damage.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 flail and wearing a +0 robe (severely damaged, 70%  to hit)h##.....................planckenstein the Fighter#.....................Coglin of Okawaru *.....#.....................Health: 76/76 ========================#.....................Magic: 12/12 ========================#.....................AC: 5huStr: 8##.....................EV: 11Int: 15##.....................gSH: 0Dex: 19##...####................XL:  9 Next: 48% Place: Dungeon:7##..### #..z@..........Noise: ===------  Time: 9402.7 (0.0)##..## ###.)......)....d) +3 sling (flame)  f) +0 sling {Masatak ###..######..........?....Fire: d) +3 sling (flame) {Harkiran} h$}...................<......Zot (26189) Gem (547) Rev* .......>.................. ..........................hPz   wight ......................... .......................# hzg................... _The wight hits you but does no damage.  hFire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +5 flail and wearing a +0 robe (severely damaged, 70%  hHto hit)  You shoot a sling bullet. The sling bullet hits the wight.h9f  to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The wight is almost destroyed.  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.  You destroy the wight!hƑC$hhy513.8 (1.186hA'h)P _Okawaru accepts your kill.h4M ##.. #.. #.. #h(.. #.. ##.. ##.....g ##...####.. ##..### #..@........... ##..## ###.)......)....#..######hS.?.... #.<...... ........>..........................h(S.....#.hhy---4075hmh5j  You now have 98 gold pieces (gained 19).  Things that are here:hG---5.8 (2h(C64h*hK _a +5 flail; a +0 robehRy b #.. #.. #... #....#...hz ........g####...### #..).....  ###.)######....?....h{z R..........<......>....................# hz ;$.h h X6.8 (153h҆ h h“ g  Things that are here: _a +0 mace; a +0 robeh #.. #.....h\+ #......#.........g####.h..### #..).....  ###.)######..?..............<......>.........h:{...... #.....# hjC$..hhd742) Rev+ _hhThx  #.. #.......#..........hgy og####...### #..).....  ###.)####..######....?..............<......>........  hy x.......#.....# # hy J#...$ #...h5 h S831hR hG h h]  #.#..........####..### #..).....  ###.)####..######....?..............<......>........ .......#.....  h #  #  #...$#... .h hX i920h h? h#...####..### #..).....#..## ###.)####..######....?..............h<......>........ .......#..... # #  #...$ ###... #.)h%10139h .h/h@-.####..### #..).....##..## ###.)####..######....?..............<......>hίN........ .......#..... # #  #...$###.... .h:).hhԺK10h98) Rev hhh####.##..### #..).....##..## ###.)####..######....?..........<.>... ..#..... # #  #...$###... ###. ..).z2797hhP### #..).....#..## ###.)####..######....?..........<.>... ..#.... h@# # # # #...$ # ###... ####. ...). z..z....z..zh h!h$i386hhWh # ###.) #####..######....? #..........<. #>... # .. ##... h # ## # .# #...$ .# ###... .####. ....).z..z .......z.....h h hk i475h< hՕ h64) 5342hx3120h4hh x129h~$  #..# ##..## ###.)..  #..# ####..######......  #..# ##....  #..# ##........>hg..  #..# #..  #..# ##  #..# #  ##..## #. ###....# #...@........ ##.....# ###... .......####hp...............)............... .......z........h2............hz 20.8 (6  You now have 108 gold pieces (gained 10).  Things that are here:h,n1.8 (708hhpQ _a +3 great sword; a +0 robeh By#..# ####..######.....#..# hB&##............#..# ##..>#..# #...#..# ##.#..# #..  ##..## #. ##....# #...).....# ###....@...... ......####...h&C....) .zhaCh...... hR2.8 (1697hUhVh #..# ##............#..# ##..>#..# #...  #..# ##.  #..# #.. ##..## #. h #....# #...) .....# ###..... .....####....... ) . z......h i.... #####.....##hph\i386hh6h j#..# ##..> h z#..# #... #..# ##. #..# #.. #..## #. ....# #...) ....# ###.....####... .... h X) . zh 2 .h 1... h ####.....##..  ......>#h- h i475h} hV hj o..# #... ..# ##. ..# #.. ..## #. ...# #...)# ###..... ####... .... ) . z .  ###.....##.  h ~......>##...#.......##h hH i564h h h@S# #..# ##.# #. .## #.# #...). # ###. ####.  ).  z.    .....##.  ##.....#......>.# hIhJi653hQhShK# #.. # ##. # #. ## #. # #...). # ###. ####.  ).  z.  .....##. ##.....#......>.# hhHi742hihhOK #.. ##. #.# # #. # #...). # ###. ####.  ).  z. hP.....##. #.....#......>.##. hVhVi831hZh\h #..##.#.#  #.  #...).  ###. .  ).  .##. .....#......>.##. h hv i920h h; h##.... #..# #. #...)  ###..... ##... ... ) . ##......>## #...#.......## .......hh`k30119hlh^h Ux#..# #. #...) ###..... #... .. ) hU.##......>###.......## . ...... >h}\h]i108hch2ehsx#.#  #.  #...). .hx5 . ). .##.#......>.##.#.## ... .. hy hQhۀT2597h?hنhh9m s#.# #. #...). . ). ##.#......>.##.#.hm ## ... .....# hcu hu i386h<~ h Z.# . ...). .).l. #......>.##.l   iguana (asleep) #.## ......#.. .....# h h i475h h" Z _An iguana comes into view.hW#  ).).l. .......>.##. .h###......#... hhml.lhS564hhhf0 _The iguana hisses angrily.h .........................#planckenstein the Fighter ........................Coglin of Okawaru *..... ..).....................Health: 76/76 ======================== ........................Magic: 12/12 ======================== ........................AC: 5h pStr: 8 ........................EV: 11Int: 15 ...)....................SH: 0Dex: 19 ........................XL:  9 Next: 51% Place: Dungeon:7 ................@*......Noise: ---------  Time: 9435.8 (0.0) ..................**....d) +3 sling (flame)  f) +0 sling {Masatak ....................*l..hY Fire: d) +3 sling (flame) {Harkiran} ........................Zot (26156) Gem (514) ........................ ......>.......##........l   iguana .............###......## .....................## ............... _a +3 great sword; a +0 robe _An iguana comes into view. _The iguana hisses angrily.  h Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an iguana (72% to hit)hV .........................#planckenstein the Fighter ........................Coglin of Okawaru *..... ..).....................Health: 76/76 ======================== ........................h Magic: 12/12 ======================== ........................AC: 5Str: 8 ........................EV: 11Int: 15 ...)....................SH: 0Dex: 19 ........................XL:  9 Next: 51% Place: Dungeon:7 ................@(......Noise: ---------  Time: 9435.8 (0.0) hr 8..................((....d) +3 sling (flame)  f) +0 sling {Masatak ....................((..Fire: d) +3 sling (flame) {Harkiran} ......................((Zot (26156) Gem (514) hC F........................ ......>.......##........l   iguana .............###......## .....................## ............... _An iguana comes into view. _The iguana hisses angrily.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an iguana (72% to hit)  You shoot a sling bullet.h-W S  Fire: d) +3 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight lineAim: an iguana (72% to hit)  You shoot a sling bullet.  The sling bullet barely misses the iguana.h h [...l...h ===6.9 (1.153) Rev h h- a _The sling bullet closely misses the iguana.h+ .........................#planckenstein the Fighter ........................Coglin of Okawaru *..... ..).....................Health: 76/76 ======================== ........................h _Magic: 12/12 ======================== ........................AC: 5Str: 8 ........................EV: 11Int: 15 ...)....................SH: 0Dex: 19 ........................XL:  9 Next: 51% Place: Dungeon:7 ................@.......Noise: ===------  Time: 9436.9 (0.0) .................**.....hQ d) +3 sling (flame)  f) +0 sling {Masatak ...................*l...Fire: d) +3 sling (flame) {Harkiran} ........................Zot (26155) Gem (513) Rev ........................ h ......>.......##........l   iguana .............###......## .....................## ...............The sling bullet barely misses the iguana.You shoot a sling bullet. _The sling bullet closely misses the iguana.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an iguana (72% to hit)hR .........................#planckenstein the Fighter ........................Coglin of Okawaru *..... ..).....................Health: 76/76 ======================== h ........................Magic: 12/12 ======================== ........................AC: 5Str: 8 ........................EV: 11Int: 15 ...)....................SH: 0Dex: 19 ........................XL:  9 Next: 51% Place: Dungeon:7 ................@.......h~ Noise: ===------  Time: 9436.9 (0.0) .................((.....d) +3 sling (flame)  f) +0 sling {Masatak ...................(l...Fire: d) +3 sling (flame) {Harkiran} ........................Zot (26155) Gem (513) Rev h ........................ ......>.......##........l   iguana h .............###......## .....................## ...............h You shoot a sling bullet. _The sling bullet closely misses the iguana.Fire: d) +3 sling (flame) {Harkiran}ht Press: ? - help, Shift-Dir - straight lineAim: an iguana (72% to hit)  You shoot a sling bullet.hwjMFire: d) +3 sling (flame) {Harkiran}hJxPress: ? - help, Shift-Dir - straight line  Aim: an iguana (72% to hit)  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.h/h|Y  The sling bullet hits the iguana but does no damage.hHl....hk8.0 (1.142) Rev+ hhhO _The iguana hisses menacingly.h hU .........................#planckenstein the Fighter ........................Coglin of Okawaru *..... ..).....................Health: 76/76 ======================== ........................Magic: 12/12 ======================== ........................AC: 5Str: 8 hB ........................EV: 11Int: 15 ...)....................SH: 0Dex: 19 ........................XL:  9 Next: 51% Place: Dungeon:7 ................@*l.....Noise: ===------  Time: 9438.0 (0.0) ........................d) +3 sling (flame)  f) +0 sling {Masatak ........................Fire: d) +3 sling (flame) {Harkiran} ........................h 4Zot (26154) Gem (512) Rev+ ........................ ......>.......##........l   iguana .............###......## .....................## h ...............You shoot a sling bullet.  The sling bullet hits the iguana but does no damage. _The iguana hisses menacingly.h0 Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an iguana (72% to hit)h.........................#planckenstein the Fighter ........................Coglin of Okawaru *..... ..).....................Health: 76/76 ======================== ........................hMagic: 12/12 ======================== ........................AC: 5Str: 8 ........................EV: 11Int: 15 ...)....................SH: 0Dex: 19 ........................XL:  9 Next: 51% Place: Dungeon:7 ................@(l.....Noise: ===------  Time: 9438.0 (0.0) ........................d) +3 sling (flame)  f) +0 sling {Masatak h!........................Fire: d) +3 sling (flame) {Harkiran} ........................Zot (26154) Gem (512) Rev+ h  ........................ ......>.......##........l   iguana hk .............###......## .....................## ............... _The iguana hisses menacingly.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an iguana (72% to hit)  h dYou shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.hĨs  Press: ? - help, Shift-Dir - straight lineh^ Aim: an iguana (72% to hit)  You shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.  The iguana is lightly wounded.  You shoot a sling bullet. The sling bullet hits the iguana.hI/h29l.h2p9.1 (1.131h :h;a _The iguana is moderately wounded.hnk .........................#planckenstein the Fighter ........................Coglin of Okawaru *..... ..).....................Health: 76/76 ======================== ........................h2l IMagic: 12/12 ======================== ........................AC: 5Str: 8 ........................EV: 11Int: 15 ...)....................SH: 0Dex: 19 ........................XL:  9 Next: 51% Place: Dungeon:7 ................@l......Noise: ===------  Time: 9439.1 (0.0) ........................hl d) +3 sling (flame)  f) +0 sling {Masatak ........................Fire: d) +3 sling (flame) {Harkiran} ........................Zot (26153) Gem (511) Rev+ ........................ hl ......>.......##........l   iguana .............###......## .....................## ...............h m The iguana is lightly wounded.  You shoot a sling bullet. The sling bullet hits the iguana. _The iguana is moderately wounded.hEm Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 72% to hit)hBY .........................#planckenstein the Fighter ........................hY wCoglin of Okawaru *..... ..).....................Health: 76/76 ======================== ........................Magic: 12/12 ======================== ........................AC: 5Str: 8 ........................h Z DEV: 11Int: 15 ...)....................SH: 0Dex: 19 ........................hZ XL:  9 Next: 51% Place: Dungeon:7 ................@l......Noise: ===------  Time: 9439.1 (0.0) ........................d) +3 sling (flame)  f) +0 sling {Masatak ........................Fire: d) +3 sling (flame) {Harkiran} hZ ........................Zot (26153) Gem (511) Rev+ ........................ ......>.......##........l   iguana h[ .............###......## .....................## ............... hC[ _The iguana is moderately wounded.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehk[ Aim: an iguana (moderately wounded, 72% to hit)  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.h V(((((((  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 72% to hit)  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  h nThe iguana is moderately wounded.You shoot a sling bullet.hj l......  The sling bullet closely misses the iguana.hk x40.2 (1.120) Rev* hs hu S _The iguana barely misses you.h|.........................#planckenstein the Fighter ........................Coglin of Okawaru *..... ..).....................Health: 76/76 ======================== ........................Magic: 12/12 ======================== ........................AC: 5Str: 8 ........................EV: 11Int: 15 ...)....................SH: 0Dex: 19 ........................XL:  9 Next: 51% Place: Dungeon:7 ................@l......Noise: ===------  Time: 9440.2 (0.0) ........................d) +3 sling (flame)  f) +0 sling {Masatak ........................Fire: d) +3 sling (flame) {Harkiran} ........................Zot (26152) Gem (510) Rev* .........h}............... ......>.......##........l   iguana .............###......## .....................## ...............You shoot a sling bullet.  The sling bullet closely misses the iguana. _The iguana barely misses you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 72% to hit)hhY.........................#planckenstein the Fighter ........................Coglin of Okawaru *..... ..).....................hiuHealth: 76/76 ======================== ........................Magic: 12/12 ======================== ........................AC: 5Str: 8 ........................EV: 11Int: 15 ...)....................SH: 0Dex: 19 ........................XL:  9 Next: 51% Place: Dungeon:7 ................@l......Noise: ===------  Time: 9440.2 (0.0) ........................d) +3 sling (flame)  f) +0 sling {Masatak hi#........................Fire: d) +3 sling (flame) {Harkiran} ........................Zot (26152) Gem (510) Rev* ........................ ......>.......##........l   iguana .............###......## .....................## ............... hi!_The iguana barely misses you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 72% to hit)  h%jdYou shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.h(((((((  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 72% to hit)  hYou shoot a sling bullet. The sling bullet hits the iguana.  The sling bullet burns the iguana.  The iguana is moderately wounded.  You shoot a sling bullet.h{ l......  The sling bullet closely misses the iguana.h{2--1.3 (1.1109hh+ _The iguana bites you.h.........................#planckenstein the Fighter ........................Coglin of Okawaru *..... ..).....................Health: 72/76 ======================-- ........................h (Magic: 12/12 ======================== ........................AC: 5Str: 8 ........................EV: 11Int: 15 ...)....................SH: 0Dex: 19 ........................XL:  9 Next: 51% Place: Dungeon:7 ................@l......Noise: ===------  Time: 9441.3 (0.0) ........................d) +3 sling (flame)  f) +0 sling {Masatak ........................Fire: d) +3 sling (flame) {Harkiran} ........................Zot (26151) Gem (509) Rev* ........................ hG......>.......##........l   iguana .............###......## .....................## ...............You shoot a sling bullet.  The sling bullet closely misses the iguana. _The iguana bites you.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 72% to hit)hǬf.........................#planckenstein the Fighter ........................Coglin of Okawaru *..... ..).....................Health: 72/76 ======================-- ........................Magic: 12/12 ======================== h........................AC: 5Str: 8 ........................EV: 11Int: 15 ...)....................SH: 0Dex: 19 ........................XL:  9 Next: 51% Place: Dungeon:7 ................@l......Noise: ===------  Time: 9441.3 (0.0) ........................d) +3 sling (flame)  f) +0 sling {Masatak ........................hFire: d) +3 sling (flame) {Harkiran} ........................Zot (26151) Gem (509) Rev* ........................ ......>.......##........l   iguana .............###......## .....................## h<............... _The iguana bites you.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehxAim: an iguana (moderately wounded, 72% to hit)  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.h6  Aim: an iguana (moderately wounded, 72% to hit)  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  The iguana is moderately wounded.The sling bullet hits the iguana.burns the iguana.hn  The iguana is severely wounded.hhn2.3 (108hhT _The iguana closely misses you.h` .........................#planckenstein the Fighter ........................Coglin of Okawaru *..... ..).....................Health: 72/76 ======================-- ........................Magic: 12/12 ======================== ........................AC: 5Str: 8 ........................EV: 11Int: 15 ...)....................SH: 0Dex: 19 ........................XL:  9 Next: 51% Place: Dungeon:7 ................@l......Noise: ===------  Time: 9442.3 (0.0) ........................d) +3 sling (flame)  f) +0 sling {Masatak ........................Fire: d) +3 sling (flame) {Harkiran} ........................Zot (26150) Gem (508) Rev* .........h( ............... ......>.......##........l   iguana .............###......## .....................## ...............The sling bullet burns the iguana.  The iguana is severely wounded. _The iguana closely misses you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 72% to hit)h .........................#planckenstein the Fighter ........................Coglin of Okawaru *..... ..).....................Health: 72/76 ======================-- h ........................Magic: 12/12 ======================== ........................AC: 5Str: 8 ........................EV: 11Int: 15 ...)....................SH: 0Dex: 19 ........................hP XL:  9 Next: 51% Place: Dungeon:7 ................@l......Noise: ===------  Time: 9442.3 (0.0) ........................d) +3 sling (flame)  f) +0 sling {Masatak ........................Fire: d) +3 sling (flame) {Harkiran} ........................Zot (26150) Gem (508) Rev* ........................ ......>.......##........h 3l   iguana .............###......## .....................## h U...............Fire: d) +3 sling (flame) {Harkiran}h Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 72% to hit)  h kYou shoot a sling bullet. The sling bullet hits the iguana!  The sling bullet burns the iguana.  h 4You kill the iguana!hC.h (((((((Press: ? - help, Shift-Dir - straight lineAim: an iguana (severely wounded, 72% to hit)  You shoot a sling bullet. The sling bullet hits the iguana!  The sling bullet burns the iguana.  You kill the iguana!  hS:Okawaru accepts your kill.h0,.......h"% 23.3 (1497 _You shoot a sling bullet. _Your Ranged Weapons skill increases to level 7!h1X ).)..>##......###......###..... h5hV6^3=---4h6J86 _h:h<h? v).[)..>##h( R......###......####.........##....)####h h` #---h b575h h}  h _Found a robe.h z.[ )..##>##......###......####..........## .)......######## .....####664hu[[. .## #>##......###......####h\!........## ........## )......######## ....#### .).##h`h6aK75hja/3) Rev+ h!eheh  [..## # ## # >.##.####......####..### .## ......######## ).##h h #4h. ~=842h hi h [..# # # ## # >.##.# h/u###......####..# ## ..### .######## .##hy h i931h*hh0 [. # # # ## # .h<'##.# ###......####..# ## ..# ## ..### ..# . .#### ##hth5020) Rev hih  [..... . . h? # # # ## # ##.# ###......####..# ## #..# h ## #..### #..##h # #. #### #. h h ~511) Gem (499) h h h[.......... ... .# # # ######......####..# .......## ..## .## ######## ### h|hOs208hhqhF..... .... ..# .# # ### ###......####@.# .......## .## ## ######## ## .#hKhKt3397hNhOh  ..# .# # #..##............# ###......####..#.......## ## ## ######## # . #.###hg h y6=48h& -6) ha h hv# .# # #..##.....# ###......####..#.......## ## ## ####### h/ #... #...#.### ...### #h hs575h6hh[p#  #  # . .###  ###......####..# ........##  ##  ##  ######   #...# #  ...#   ####   ..### ##  .### ..   hhs664hh<hJ#  # # ###  ##......####..# .......##  ##  ##  #####   ##...#   ...#  ###  .### ##  h.### .. .#  .#...  hhs753hhhJ<# # #  #......####..# ......##  ##  ##  #### #  ##@..#   ...#  ##  # #hD=y..#  ..### .. .#  .#... ##  ...  hDBhcC=842hGhyIhz    ......####..# .....##  ## hY  ##  ### #  ##...   ...#  ...#  ## #...# hٚ  .### .. ...#  .#... ..##  ... ..#    h 931h/ he h]  ####..# ##  ##  ##  ## ##  ##...h   ...#  #...#  # #....#  # .. ....#  ..#... ....## hA ... ....#   .....# hrY   h6020hhh1####..#### ##..#### ##..#### ##..## ##  ##..### ##...## ##...## ##... # #.## ... ..#......#.ha......# ............hĬht1189hұhEhN## ##..#### ##..#### ##..## ##  ##..### ##...## ##...## ##... # ##.## ..#. ..#.h]O......#... .......hMUhsVs208hZh[hc ##..##  ##..## ###  ##..###  ##...##  ##...##  ##...#  #...# #...#hnd1 ## #.# .### ...# ...#....# ..... .. . ...# ... ..# . #######..... . hihSjt3297hohppha;  ##..## ####  ##..###  ##...##  ##...##  ##...#  #...# h< ##...# ### #.# ..### ...# ...#... ......# ..... ..... h3< . ...# ...# h_< X..# h< . ########..... . #....#h< ] :. hB hZC s486hhF hZG h~#####  ##..###  ##...##  ##...##  ##...#  #...# ###...# .### ##.# ...### ......##.# ...#..........# hy...... ..# ...# ..# .#########.....# . #....# :. #...# .<. hQ 575hb%h'hD# ##...##  ##...##  ##...#  #...#hD ####...# ..### ####.# ...### ......####.....# ...#....# .hE.# .# ..# .#hDEn <#########.....#hE  . #....# :. #...#hEs #.<. ... hF9#### hLhMs664heRhShb< A ##...##  ##...##  ##...#  #...# #h<  ##...# .##### ##....# .### ......####.....# .#.## .# .# .# .# .<.#.....#.. #....#.:h= . #...##.<. ...  ###......#hiE 753hI h:J h # ##...## ##...## ##...# # #...## ##...#.#### ##....#.####......####.....#h .#.##.#.#.#.# ..<.#..#.. #..# #...:.......h v #..##.<. .h Q.. # ###......#h hL ]842h h h# hn# ##...## ##...## ##...# ## #...# <##### ##...#.### ## ##....#hlo.####......####.....#.#.##.#.#.#.#.<.#...# #.. #...# ##...:....... #...#ho#.<....... ... ## ###......#hvhSws931hl|h}hJ@ ##...## # ##...# ### #...# .<######...# ......### ######## ##....#...####......####.....#.......# )...#..#.#<#########.....# ##... #....# ###...:. #...####.<. ... .## ###......#.## #######hht7020hhho## ##...# .### #...# ..<######...# .......### ########.#...####......####.....#.......# .hrp}).. ..#..#.# #....<#########.....# ###... #....###...:. #...# .#####.<.......hp ... #.## ###......# ##.## #######  ##.hp!#hxhxK11hy)79hqhh..## ##...# ..### #...#.<##### ##...#.### # ##....#h.####......####.....#.#.## ..).#.#.#.# ##....<.#.....##. #....# .####...:....... #...# #.#####.<.......hG  ... ##.## ###......#  ##.## #######  ##.#hhXK20h(8hhh l..### #...#..<######...#......### ########.#...####......####.....#.......h #)....#..#.# .##....<#########.....# .####...# #....# #.####...:.# #...# ##.#####.<.# ...  ##.## #####  ##.## ########hD r ##.# ###h h ^3197h h h hN .<######.....### ######## ##...####......####...#.........#). ..# .##....<h]w#########.....###... # #.####...: # ##.#####.< ...   hhs486hhOhi h hl h hU h 7564h h h C5hM (3h h;" hi# h# U42h$ h& h' h*( U31hY) h+ h, h, ?20h- h. h/ h81 h1 V169h2 h3 h4 h15 U08h6 h38 h9 h9 V097h: h< h6> ht> -8h> (6hm? h@ hB hdB U75hCC hSF h]G hG U64hH hK hL hM U53hM hE] h] hi^ U42h_ h>e hxf hf U31hg h\m hm hjn U20ho hut hGu hu V159h#v hy hz hD{ U08h| h" h h W0997hۂ hO h h U86h h ,h U75hZ h 64hN hG 53h h h ?42h# h h hإ h8 U31h hq h٪ h U20hѫ h h hխ @149h hq h h E08897h 86h h1 U75h h h h> U64h h h hP U53hH h ]423120139h h h ?08h h] ,h hg V797h h h h% U86h h h h U75h h h0 h U64h h hV U53h h h h! h(" U42hs# h% h5& h& U31hy' h( h@* h* U20h:+ h, h- h%. V129h. h2 hg3 h3 U08h24 hF6 h!7 hL7 .69hs7 (7h8 h9 hl: h: U86h; h< h= h= U75h> hIA h$B hOC k64hE hF k53hH hI hJ hK k42h"M hnN hN U31h7O hQ h`R k20hS hT hU h V V119hV hW hX hX U08hBY hZ hZ h9[ V597h[ h^ h0_ h_ U86hi` hNa hb k75h,c hJe hTf k64hf hEh hfi k53hj hwk hxl hl U42hm hn hvo ho U31hYp hq hr h6s U20hs hlu hjv hv V109hRw hRx h)y hy U08h,z h%{ h,| h]| V497h| h~ h` h ?86h h` h5 h k75h h׃ h h U64h h h k53h. h hT h U42h3 h h^ h U31h h hG h U20hN h ho h *1h *399h| h" h h U08h ho hG hϥ V397h2 h` hA h U86h- h h® h U75h hR h$ h U64h hq ha h U53hH h h h U42h׼ hƾ hq h¿ U31hx hy h h U20h h h0 h[ V189h h h( hJ U08h hd h h V297hh h h k86hT hT h k75h\ he h C6h' (4hC hN h h U53h! hV h h U42h h h h ?31h h h h h U20h h h h V179h^ h h _0819786756453h h h< h U42h h h h U31h h h h U20h h! h" l169h# h% hO' h}' U08h&( h* h{, l097h&. hC0 h1 h2 U86h2 hg6 h7 hB8 U75hG9 h< h|= h= U64h> h@ hTA hA U53hA hC h4h8h ;hZ;U20h=hAhhT1299hhh hf U08h hhhV397h;hhh"U86hh h h=!U75hw"h&hp'h'U64h(h+h-h.U53h2,h3h4U42h5h7h9k31h:h=h?k20h@hBhChPDV189hCEhMGhHk08hIhKhMhlMV297hgNhaPhQhQU86hRh#Zhe[h[U75h\h^_h`k64hbhdhOeheU53hfh@jR  There is a stone staircase leading down here.hkhMl\42 _hbmhqhrh=sU31hthvh xhWxU20hLyhO#1790819786756453h42312016908hh097hh2U86hbh+hhU75hhh>hU64hhghhU53hhhk42h(hLh\hU31huhh:h(k20hKhh V159hh]h=08h4hiW8997h1h/hh{U86hhhhU75hhh>k64hhhk53hhhRhU42h8hzh8hpU31hhh4hhU20hh>hhW`1) Gem (249) hhh h ]08h h h' h t897hhh]86hxhzh;h]75hh0h1h22]64h2h?hY@h.A]53hAhcMhNhN]42hOh2\h\h|]]31h]hjhUkhk]20hAlhExhyhy^139hzhQh'h]08hKhhēh:^797hhUh)h]86hxhܮhʯhs75hhs64hhhh]53hhAhfh]42hh$hyh]31hh2hVh]20hh,hK^129hh'h`h]08h hv-h.h8/^697h#0h=h-?h?]86h@hNh1OhO]75hPh ^h2_h_]64h`hmhpnhn]53h9ph}h7~h~]42hhĊhDh]31h h]hhx]20h0hhVhͩ^119hhhhk]08hƺhhfh^597hdhxh&h]86h6hhhD]75hhhh]64h?hhMh]53hhh7h]42hh2W,h0[s31h_hahJb]20hkcho109hqwhtyh=z]08hzhhdhɄ^497hFh:hNh]86hh6hQhȞ]75hRhBhܫs64hЭhhNh]53h̺hvhh]42hhShvh]31hhthh~]20hh-hh\1199hhhs08hhhh^397h,h!hCh]86h3 hhh6]75hhh~h]64hCh!h5/s53h0hC5h7h!8]42h9h?>h@s31hChJhMh9N]20hOhbShUh:V^189hXh[h]hc^]08hZ`hch@fhf^297h{hhlhnho]86hqh%uh xhfx]75hzh ~h݀h:]64hhKhh]53hghhh]42hhhh]31hOh20h179hRh(hg]08hh'hh0^197hhh|h]86hhxhfh]75h hhhX ]64h hhs53hohhhO]42hth-4h7s31h:hs  #...#   #...#...  #...##...  #...## ###########...#  #....####.......#  ##........  #.........#  #..........######  #...................#779.3 (305.0)  #..................  ##.......................  ##.......hVt........g........ ##...####............#..... #..### #..)..............####... ..## ###.)......).......# #... .######..........?.......# #... ...............<........# ##..#hth~hi _Partly explored, can't reach some items and places.hUE[?25h[?0c  Search for what [Enter for "."]? hh, Y[?25l[?1c24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a +0 robe (4 further duplicates)  b - [D:7] a +5 flailc - [D:7] a +0 mace  d - [D:7] a +3 flaile - [D:7] a wand of flame (24)  f - [D:7] a scroll of fearg - [D:7] a stone staircase leading up  h - [D:7] a stone staircase leading down  i - [D:7] a shaft  j - [D:7] a robe  k - [D:7] a +0 scimitar  l - [D:7] a +3 great swordm - [D:7] an escape hatch in the floor  n - [D:7] a stone staircase leading down  o - [D:7] a +0 club  p - [D:7] a +0 war axe  q - [D:7] a +0 leather armour  r - [D:7] a +0 short sword  s - [D:7] a stone staircase leading up  t - [D:7] a +0 shortbow  u - [D:7] a stone staircase leading down  v - [D:7] a stone staircase leading up [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hhh  #...#planckenstein the Fighter#...#...hXCoglin of Okawaru *.....#...##...Health: 76/76 ========================h#...## ###########...#Magic: 12/12 ========================h#....####.............#AC: 5Str: 8hݧ##.....................EV: 11Int: 15h #......................#SH: 0Dex: 19hd#.......................###### XL:  9 Next: 52% Place: Dungeon:7h#............@...............# Noise: ---------  Time: 9779.3 (0.0)#............................. d) +3 sling (flame)  f) +0 sling {Masatakh##............................. Fire: d) +3 sling (flame) {Harkiran} h%##.....................g........ Zot (25813) Gem (171) ##...####..................#..... #..### #..)..............####...  ..## ###.)......).......# #...hs  .######..........?.......# #...  hƩ~...............<........# ##..#  _You shoot a sling bullet. _Your Ranged Weapons skill increases to level 7! _Found a robe. _There is a stone staircase leading down here. h_Partly explored, can't reach some items and places.  Search for what [Enter for "."]? .h13hLh. _hOf3hnhpF _Unknown command.hhx xInventory: 16/52 gear slots Hand Weapons (go to first with ))  d - a +3 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta} h b l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 6 poisoned darts  o - 6 datura-tipped darts h Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn) h?  c - a +0 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  g - an orb of stardustha eh - a +0 ring mail  j - a +2 scale mail of cold resistance h Magical Staves (go to first with |)  n - a staff of air h Scrolls (go to first with ?)  f - a scroll of fear h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hf   l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()  e - 6 poisoned darts  o - 6 datura-tipped darts Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  c - a +0 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  g - an orb of stardust  h - a +0 ring mail  j - a +2 scale mail of cold resistance h_g mMagical Staves (go to first with |)n - a staff of air Scrolls (go to first with ?)  f - a scroll of fear  g - a scroll of fog  t - 5 scrolls of teleportation  r - 4 scrolls of revelation  c - 2 scrolls labelled BELEICURIX20%hXB f c - a +0 cloak of corrosion resistance (worn)  f - a scroll of fear  d - 2 scrolls labelled VIPRAT BIREUR  e - a scroll labelled GETSUA LECK  h - a scroll labelled GYJOUV JIOMYR  l - 2 scrolls labelled YCARE PENO VAU  m - a scroll labelled WYHURU KOMNODD Potions (go to first with !)  c - 7 potions of curing  g - a potion of magic6hR:   f - a scroll of fear  g - a scroll of fog  h - 4 potions of haste5h2 h: #...#planckenstein the Fighter#...#...hH:Coglin of Okawaru *.....#...##...Health: 76/76 ========================hf:#...## ###########...#Magic: 12/12 ========================h:#....####.............#AC: 5h:Str: 8##.....................EV: 11h:Int: 15#......................#SH: 0h;Dex: 19#.......................###### XL:  9 Next: 52% Place: Dungeon:7#............@...............# Noise: ---------  Time: 9779.3 (0.0)h0;#............................. d) +3 sling (flame)  f) +0 sling {MasatakhP;##............................. Fire: d) +3 sling (flame) {Harkiran} h;i##.....................g........ Zot (25813) Gem (171) ##...####..................#..... h;#..### #..)..............####...  h;..## ###.)......).......# #...h;  .######..........?.......# #...h<  ...............<........# ##..#  h+<_Your Ranged Weapons skill increases to level 7! _Found a robe. _There is a stone staircase leading down here. hH<_Partly explored, can't reach some items and places. _Search for what [Enter for "."]? . hi<1_Unknown command.hhYhhh h Level 7 of the Dungeon <<<<>>>>^(Press ? for help)#.###.###.##.##..###.###.##hԭ #...# ##.##...# ... #..##...# #... h #..##...## ###########...# h X#..########....####.............# h3 #..## ###....####..................... h #...#######.......###......................# #..................###.......................###### #####..................###............@...............#####.#h #...................####.................................##hٮ #.............####....####................................##h  ##...........## ##....#h ##.....................g..........## h, ###.........# ##...###...####..................#......##hE  ##........# ##..#h` ##..### #..)..............####....#hz q ###......##..#h ##..## ###.)......).......#  #...## #......#hʯ #..#####..######..........?.......# #...#h n #......##..#h ##...................<........#  ##..##h  ##.....## #..#h/ ##........>...................#  ##...#hn ^#......# #..#h #............................## ##...##h $#......# #..# ##...........................## ##...##h_##.# .hܐ2##.###... hS##.# ...h. ## ###########...#h:/######.####.............hSO# ###....###.......h'. .#######.......## .# .........##.###### ####....hՑ(.##@h0.....#####.h c #......###h%.hHo.....#.....####....##hh#h..## #...........## ##....h%##.ghВ..##  ###.........# ####...####h=...### h d ##..... ##h)?##..### #..)hG####....#  ###.... h`k##..## ###.)......)h#  #...# #.....h####..######....? #...# hؓc..##...........<..h #  ##..##.....####.hC>.#  ##...#  #......h............................## ##...###...........................## ##...## #.....### ##...## h hF hJ X #...#planckenstein the Fighter#...#...Coglin of Okawaru *.....#...##...Health: 76/76 ========================#...## ###########...#Magic: 12/12 ========================#....####.............#AC: 5Str: 8##.....................EV: 11Int: 15#......................#SH: 0hK BDex: 19#.......................###### XL:  9 Next: 52% Place: Dungeon:7#............@...............# Noise: ---------  Time: 9779.3 (0.0)#............................. d) +3 sling (flame)  f) +0 sling {Masatak##............................. Fire: d) +3 sling (flame) {Harkiran} ##.....................g........ Zot (25813) Gem (171) ##...####..................#..... hK #..### #..)..............####...  ..## ###.)......).......# #...  hK .######..........?.......# #...  hK ...............<........# ##..#  _Your Ranged Weapons skill increases to level 7! hL _Found a robe. _There is a stone staircase leading down here. _Partly explored, can't reach some items and places. h:L _Search for what [Enter for "."]? . _Unknown command.hL hO h_ hc hSj z20 _hk hq hr ^169h m - 2 potions of mighthݜhohhh {486hthv#.#.# #. ## #.#o ..  +.#. .###  #... .....  #...##...### 8hC #...@.F.....  #...##..####  #... .#  #... ..  ..... .# ####.. #h/.F   bullfrog (asleep) #..o   orc (asleep)hq #.# hE7000hqoFFoh9 5.1 (1.869995hh9} _You climb downwards. _There is a stone staircase leading up here.h˖^planckenstein the Fighter#.Coglin of Okawaru *.....#.Health: 76/76 ========================hZ# #.##Magic: 12/12 ========================#.#o ..AC: 5hStr: 8+.#. .###EV: 11h.Int: 15#... .....SH: 0h?Dex: 19#...##...###hQXL:  9 Next: 52% Place: Dungeon:8hb#...@*F.....Noise: ---------  Time: 9795.1 (0.0)hr^#...##..####hd) +3 sling (flame)  f) +0 sling {Masatak#... .#h|Fire: d) +3 sling (flame) {Harkiran} #... ..hZot (26999) Might Gem (155) ..... .#####..h˗~#F   bullfrogh#..o   orchk#.# _j -> m - 2 potions of might h_You climb downwards. h_There is a stone staircase leading up here.  Fire: d) +3 sling (flame) {Harkiran}h$1Press: ? - help, Shift-Dir - straight linehG9Aim: a bullfrog (64% to hit)h]planckenstein the Fighter#.Coglin of Okawaru *.....#.Health: 76/76 ========================# #.##Magic: 12/12 ========================#.#o ..AC: 5h^AStr: 8+.#. .###EV: 11Int: 15#... .....SH: 0Dex: 19#...##...###XL:  9 Next: 52% Place: Dungeon:8#...@(F.....Noise: ---------  Time: 9795.1 (0.0)#...##..####d) +3 sling (flame)  f) +0 sling {Masatak#... .#h$^|Fire: d) +3 sling (flame) {Harkiran} #... ..h>^Zot (26999) Might Gem (155) ..... .#hV^####..#F   bullfrog#..h^o   orc#.# h^_There is a stone staircase leading up here.  Fire: d) +3 sling (flame) {Harkiran}h^Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (64% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.h=((((((  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (64% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.  The bullfrog is lightly wounded.  You shoot a sling bullet.heheh_lv.oF......hl===6.2 (1.184) Rev hphdrf _The sling bullet completely misses the bullfrog.hJp planckenstein the Fighter#.Coglin of Okawaru *.....#.Health: 76/76 ========================# #.##hp lMagic: 12/12 ========================#.#. ..AC: 5Str: 8+.#o .###EV: 11Int: 15#... .....SH: 0Dex: 19#...##...###XL:  9 Next: 52% Place: Dungeon:8#...@F......Noise: ===------  Time: 9796.2 (0.0)#...##..####hp d) +3 sling (flame)  f) +0 sling {Masatak#... .#Fire: d) +3 sling (flame) {Harkiran} #... ..Zot (26998) Might Gem (154) Rev ..... .#hq 8####..#F   bullfrog#..o   orch-q #.#The bullfrog is lightly wounded.  You shoot a sling bullet. _The sling bullet completely misses the bullfrog.Fire: d) +3 sling (flame) {Harkiran}hTq {Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 64% to hit)h*planckenstein the Fighter#.Coglin of Okawaru *.....#.Health: 76/76 ========================# #.##Magic: 12/12 ========================#.#. ..AC: 5Str: 8+.#o .###EV: 11Int: 15#... .....SH: 0Dex: 19#...##...###XL:  9 Next: 52% Place: Dungeon:8#...@F......Noise: ===------  Time: 9796.2 (0.0)hώ#...##..####d) +3 sling (flame)  f) +0 sling {Masatak#... .#Fire: d) +3 sling (flame) {Harkiran} #... ..Zot (26998) Might Gem (154) Rev ..... .#####..#F   bullfrog#..o   orc#.# _The sling bullet completely misses the bullfrog.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 64% to hit)  You shoot a sling bullet.  The sling bullet hits the bullfrog but does no damage.h[  Aim: a bullfrog (lightly wounded, 64% to hit)  You shoot a sling bullet.  The sling bullet hits the bullfrog but does no damage.  The bullfrog is lightly wounded.The sling bullet hits the bullfrog.burns the bullfrog.hSo  The bullfrog is heavily wounded.h:X1.hX0--7.3 (1.173) Rev+ h]h`e _The bullfrog misses you. The bullfrog hits you.hOzplanckenstein the Fighter#.Coglin of Okawaru *.....#.Health: 70/76 ======================--# #.##hv{Magic: 12/12 ========================#.#. ..AC: 5Str: 8+.#. .###EV: 11Int: 15#... .....SH: 0Dex: 19#...##...###XL:  9 Next: 52% Place: Dungeon:8#...@F......Noise: ===------  Time: 9797.3 (0.0)#...##..####d) +3 sling (flame)  f) +0 sling {Masatak#... .#Fire: d) +3 sling (flame) {Harkiran} #... ..Zot (26997) Might Gem (153) Rev+ ..... .#####..#F   bullfrog#..#.#The sling bullet burns the bullfrog.  The bullfrog is heavily wounded. _The bullfrog misses you.h{ The bullfrog hits you.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 64% to hit)h2$planckenstein the Fighter#.Coglin of Okawaru *.....#.Health: 70/76 ======================--# #.##Magic: 12/12 ========================#.#. ..AC: 5Str: 8+.#. .###EV: 11Int: 15#... .....SH: 0Dex: 19#...##...###XL:  9 Next: 52% Place: Dungeon:8#...@F......Noise: ===------  Time: 9797.3 (0.0)#...##..####h d) +3 sling (flame)  f) +0 sling {Masatak#... .#Fire: d) +3 sling (flame) {Harkiran} #... ..Zot (26997) Might Gem (153) Rev+ ..... .#####..#F   bullfrog#..#.# _The bullfrog misses you. The bullfrog hits you.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 64% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.h  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (heavily wounded, 64% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.  The bullfrog is severely wounded.  You shoot a sling bullet. The sling bullet hits the bullfrog.hҜk  The bullfrog is almost dead.hdoo   orch#18.3 (162hhU _The bullfrog barely misses you.hT ;planckenstein the Fighter#.Coglin of Okawaru *.....#.Health: 71/76 ======================--# #.##Magic: 12/12 ========================#.#. ..AC: 5Str: 8+.#. .###EV: 11h:U >Int: 15#... .....SH: 0Dex: 19#..o##...###XL:  9 Next: 52% Place: Dungeon:8#...@F......Noise: ===------  Time: 9798.3 (0.0)#...##..####d) +3 sling (flame)  f) +0 sling {Masatak#... .#Fire: d) +3 sling (flame) {Harkiran} #... ..hU oZot (26996) Might Gem (152) Rev+ ..... .#####..#F   bullfrog#..o   orc#.#You shoot a sling bullet. The sling bullet hits the bullfrog.  hV SThe bullfrog is almost dead. _The bullfrog barely misses you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 64% to hit)h\ planckenstein the Fighter#.Coglin of Okawaru *.....#.Health: 71/76 ======================--# #.##Magic: 12/12 ========================#.#. ..AC: 5Str: 8+.#. .###EV: 11Int: 15#... .....SH: 0Dex: 19#..o##...###XL:  9 Next: 52% Place: Dungeon:8#...@(((((((Noise: ===------  Time: 9798.3 (0.0)#...##..####d) +3 sling (flame)  f) +0 sling {Masatak#... .#Fire: d) +3 sling (flame) {Harkiran} #... ..Zot (26996) Might Gem (152) Rev+ [hf` 37m..... .#####..#F   bullfrog#..o   orc#.#The bullfrog is almost dead. _The bullfrog barely misses you.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (almost dead, 64% to hit)  You shoot a sling bullet.h Aim: a bullfrog (almost dead, 64% to hit)  You shoot a sling bullet.  The sling bullet barely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet burns the bullfrog.  You kill the bullfrog!h o   orchm .......  Okawaru accepts your kill.hSq 69.3 (151) Rev* h v hx : _The orc hits you but does no damage.hd:planckenstein the Fighter#.Coglin of Okawaru *.....#.Health: 71/76 ======================--# #.##Magic: 12/12 ========================#.#. ..AC: 5Str: 8+.#. .###EV: 11Int: 15#... .....SH: 0Dex: 19#..o##...###XL:  9 Next: 56% Place: Dungeon:8#...@.......h)Noise: ===------  Time: 9799.3 (0.0)#...##..####d) +3 sling (flame)  f) +0 sling {Masatak#... .#Fire: d) +3 sling (flame) {Harkiran} #... ..Zot (26995) Might Gem (151) Rev* ..... .#####..#o   orc#..#.#Okawaru accepts your kill. _The orc hits you but does no damage.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour of  willpower (70% to hit)hplanckenstein the Fighter#.Coglin of Okawaru *.....#.Health: 71/76 ======================--# #.##Magic: 12/12 ========================#.#. ..AC: 5Str: 8+(#. .###EV: 11Int: 15#.(. .....SH: 0Dex: 19#..(##...###XL:  9 Next: 56% Place: Dungeon:8#...@.......Noise: ===------  Time: 9799.3 (0.0)#...##..####d) +3 sling (flame)  f) +0 sling {Masatak#... .#Fire: d) +3 sling (flame) {Harkiran} #... ..Zot (26995) h[34mMight Gem (151) Rev* ..... .#####..#o   orc#..#.# _The orc hits you but does no damage.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour of  willpower (70% to hit)  You shoot a sling bullet.h9n  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour of  willpower (70% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc.h% ..oYou shoot a sling bullet. The sling bullet barely misses the orc.h69-800.3 (140hh{: _The orc hits you with a +0 hand axe.h+planckenstein the Fighter#.Coglin of Okawaru *.....#.Health: 69/76 =====================---# #.##hMagic: 12/12 ========================#.#. ..AC: 5Str: 8+.#. .###EV: 11Int: 15#... .....SH: 0Dex: 19#..o##...###XL:  9 Next: 56% Place: Dungeon:8#...@.......Noise: ===------  Time: 9800.3 (0.0)#...##..####d) +3 sling (flame)  f) +0 sling {Masatak#... .#Fire: d) +3 sling (flame) {Harkiran} #... ..Zot (26994) Might Gem (150) Rev* ..... .#####..#o   orc#..#.#You shoot a sling bullet. The sling bullet barely misses the orc. _The orc hits you with a +0 hand axe.  Fire: d)hF +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour of  willpower (70% to hit)h_v <planckenstein the Fighter#.Coglin of Okawaru *.....#.Health: 69/76 =====================---# #.##Magic: 12/12 ========================#.#. ..AC: 5Str: 8+(#. .###hQw DEV: 11Int: 15#.(. .....SH: 0Dex: 19#..(##...###XL:  9 Next: 56% Place: Dungeon:8#...@.......Noise: ===------  Time: 9800.3 (0.0)#...##..####d) +3 sling (flame)  f) +0 sling {Masatak#... .#Fire: d) +3 sling (flame) {Harkiran} #... ..Zot (26994) Might Gem (150) Rev* ..... .#####..#o   orc#..#.# hw A_The orc hits you with a +0 hand axe.  Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour of  willpower (70% to hit)  You shoot a sling bullet.hW   Aim: an orc, wielding and wearing a +0 leather armour of  willpower (70% to hit)  You shoot a sling bullet.  The sling bullet completely misses the orc.  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!h )h P..)h 70=1.3 (1349h h. P _Okawaru accepts your kill.h ]planckenstein the Fighter#.Coglin of Okawaru *.....#.Health: 70/76 ======================--# #.##Magic: 12/12 ========================#.#. ..AC: 5Str: 8+.#. .###EV: 11Int: 15#... .....SH: 0Dex: 19#..)##...###XL:  9 Next: 56% Place: Dungeon:8#...@.......Noise: ===------  Time: 9801.3 (0.0)#...##..####d) +3 sling (flame)  f) +0 sling {Masatak#... .#Fire: d) +3 sling (flame) {Harkiran} #... ..h Zot (26993) Might Gem (149) Rev* ..... .#####..##..#.#The sling bullet completely misses the orc.You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc! _Okawaru accepts your kill.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight linehgplanckenstein the Fighter#.Coglin of Okawaru *.....#.Health: 70/76 ======================--# #.##Magic: 12/12 ========================#.#. ..AC: 5Str: 8+.#. .###EV: 11Int: 15#... .....SH: 0Dex: 19#..)##...###XL:  9 Next: 56% Place: Dungeon:8#...@.......Noise: ===------  Time: 9801.3 (0.0)#...##..####d) +3 sling (flame)  f) +0 sling {Masatak#... .#Fire: d) +3 sling (flame) {Harkiran} #... ..hZot (26993) Might Gem (149) Rev* ..... .#####..##..#.#You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc! _Okawaru accepts your kill.Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.hphh . _hhZhuhhZ28 _17hh {106h:hBhy895) Rev+ hhs84h'hNh{273hhhh]62hhYhp51) Rev hhh:3=40hphh ^339hhvhb28) hh4=17hhC0h06hhh^795hh-<5hjU84hUhs73hhh*]62hhh6=51hh%1 _HP restored.hhK]40hh #.## #.# #.#.# ## #.#.# .. +.#.## .### #.... ..... #..)##...### #..@<.......--- #...##..#### #...# .# #...# .. ...... .#h  ####..# # #... #.##h M. # # ..####.#.# .... +.#.##.#.###h.........##...###.<.......#..####.# #...# ...###.##ha020.3 (19.0)h---1.3 (20329h hT  Things that are here: _a +0 hand axe; a +0 leather armour of willpower; an orc corpsehuPick up what? 16/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 hand axe Armour (select all with [)  b - a +0 leather armour of willpower Carrion an orc corpse [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]h   b + a +0 leather armour of willpower[Enter] accept (1 chosen)hWhGhplanckenstein the Fighter#..Coglin of Okawaru *.....#.#Health: 76/76 ========================# #.# #Magic: 12/12 ========================#.#.# .###AC: 5hRStr: 8#.#.# ....EV: 11Int: 15+.#.##.#.###SH: 0Dex: 19#...........XL:  9 Next: 56% Place: Dungeon:8#..@##...###hNoise: ---------  Time: 9821.3 (0.0)#...<.......d) +3 sling (flame)  f) +0 sling {Masatak#...##..####Fire: d) +3 sling (flame) {Harkiran} #...# .#Zot (26973) Might Gem (129) h#...# ........ .#####..# ##...#.##Fire: d) +3 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal. _HP restored.  Things that are here: _a +0 hand axe; a +0 leather armour of willpower; an orc corpsehhK2.3 (128h5hZ _q - a +0 leather armour of willpowerh!@ h'A Wear which item? Armour (go to first with [)  a - a +0 robe (worn)  b - a +0 pair of boots (worn)  c - a +0 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  g - an orb of stardusthA ^h - a +0 ring mail  j - a +2 scale mail of cold resistance  q - a +0 leather armour of willpower[?] describe selected [!] equip|wield|wearhA [tab] equip|unequip h@hFhVL`planckenstein the Fighter#..Coglin of Okawaru *.....#.#Health: 76/76 ========================hL# #.# #Magic: 12/12 ========================#.#.# .###AC: 5Str: 8#.#.# ....EV: 11Int: 15hL+.#.##.#.###SH: 0Dex: 19#...........XL:  9 Next: 56% Place: Dungeon:8h_M;#..@##...###Noise: ---------  Time: 9822.3 (0.0)#...<.......d) +3 sling (flame)  f) +0 sling {Masatak#...##..####Fire: d) +3 sling (flame) {Harkiran} #...# .#Zot (26972) Might Gem (128) #...# ........ .#####..# #hM7#...#.##hMuPress: ? - help, Shift-Dir - straight line _That would be overly suicidal. hM/_HP restored.  Things that are here: hM_a +0 hand axe; a +0 leather armour of willpower; an orc corpse _q - a +0 leather armour of willpowerhPTh UhYhLah h3.3 (117hlphpj4.3 (206hphshxhnxk5.3 (3695hxh{h~hP6.3 (48h04hhhTj7.3 (573hhh>/ 3hm~f) +0{Masatak d) +3(flame) h_You start removing your armour. You continue removing your +0 robe. x5h!Nf) +0{Masataka} hBhDh h You finish removing your +0 robe.  You start putting on your armour.hj8.3 (662hۜh~hhp+9.3 (7hU51hhhQ30.3 (84h?00hh+hP1.3 (93hܹ119hhh/2.3 (10.0)hU28hh* 6 _You continue putting on your +0 leather armour of willpower. x5  You finish putting on your +0 leather armour of willpower.hhha h?_You feel strong-willed.h, h0.  Your spells (describe)TypeFailure Level h. a - ShockConjuration/Air10%1  b + Static DischargeConjuration/Air 14% 2 h. Select a spell to describe [?] help[Esc] exithOkhohuplanckenstein the Fighter#..Coglin of Okawaru *.....#.#Health: 76/76 ========================# #.# #h>v.Magic: 12/12 ========================#.#.# .###AC: 6Str: 8#.#.# ....EV: 11Int: 15+.#.##.#.###SH: 0Dex: 19#...........hbvXL:  9 Next: 56% Place: Dungeon:8#..@##...###Noise: ---------  Time: 9832.3 (0.0)#...<.......hvf) +0 sling {Masatak d) +3 sling (flame) #...##..####hvFire: f) +0 sling {Masataka} #...# .#hvZot (26962) Might Gem (118) #...# ........ .#hEwk####..# ##...#.## _You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  hfwYou start putting on your armour. _You continue putting on your +0 leather armour of willpower. x5  hwxYou finish putting on your +0 leather armour of willpower. _You feel strong-willed.h|h}hhh h hͭ h h hg 17 _h h( G06hP h h h hB .59hg 05h h h h ]84h\ h h h -7h8 03hY h4 h ]62h h u _k - 3 bubbling inky potions (gained 2)h h G51h7 ht hJ h hY ]40h h3 h y3) Gem (109) h h q _You feel a little less mighty now.hF h ]28h h h h ]17h h h\ h ]06h hW h_ h ^495h h, h ht ]84h hE h s73h' h&! 62h" h|" ]51h*# h% 7 _You open the door.h:' hz' ]40hf( h+ @  There is an open door here.h- hY. a3) Gem (99)  _hR/ hS3 hI4 k28h95 hv8 @  There is an open door here.h9 h: \17 _h< h.= h> h> U06hC@ hcA hC l395h)D h;E hF hF U84hG hI hP  ### #.# #.####### #.......### #> ####.......#....#.####..'.......#........##.##.......# #@....+.......+56.3 (24.0)hP #.#.##.##.......##...##.###########.####.# # #.# #.##.#.####.###.#.##.....#+.#.##.#.######.....hP 0.......#h/W hW y7.3 (2573h[ h^ ; _Found a stone staircase leading down.hWhXhXhy[h]hb6251hch.fhgh hU40hhhjhRkhkS389hPlh0ohphIqU28hrhthuk17hvhyhzh{U06h |h~htl295h`hhhU84hDžhhhU73h'hގk62h+hߏhSh1U51hhhEN _You now have 123 gold pieces (gained 15).hh;U40hhӺ379h#h#hhSU28h|hh_hU17hh4h hO-0h(6hhh195 _You open the door.h[84h@  There is an open door here.hhB-7hs/3 _h|h;hhM62h(hh@  There is an open door here.h$h\51 _h~hhh7U40hhDhh4S369hhhX28hD1706hl095hhLhbhU84h`hh;hU73hRhnhhoU62hhVh!k51h!hw#h@$hz$U40h%h,&h'h:'S359h'h)7 _You open the door.h+h+U28h,h.h-0hl0-1h0(7h41h2h4hd4U06h4h5h6h6/899h7(5h7h(:h;h!<U84h<h>h?hV@U73hAhzF62hjGhGU51hZHhBJhKhL-4h4L(0hLhkNhOh P=349h?PhPhzQhhRhR?28hRh ShShThTU17h"UhVhVhVU06hCWhXhYh&Z.89h^Z(5hZh\hM]h]U84hJ^h^h,`h`-7h`(3h)ahbhdhgd?62hdhehhfhgh!h?51hEhhhh}jhlhmU40hmhohqhqhqK339hrhth,vhv?28hvhwhyhr{h{?17h{h|hI~hh-0h@(6h8hzhN795hhN _You now have 133 gold pieces (gained 10).hhCU84hȇhhhU73hhh.hnM62hԏhc#.##.##.################## #.##........@....... #.##.############### #.##.# #####.##.# ......#hrd#.# #####.##.####....##...#######.#.#h.918.3 (61hy9.3 (6251hzhI. _i - a scroll of identifyh h$ sRead which item? Scrolls h$  f - a scroll of fear  g - a scroll of fog  t - 5 scrolls of teleportationi - a scroll of identify  r - 4 scrolls of revelation  c - 2 scrolls labelled BELEICURIX h$ S d - 2 scrolls labelled VIPRAT BIREUR  e - a scroll labelled GETSUA LECK h% V h - a scroll labelled GYJOUV JIOMYR  l - 2 scrolls labelled YCARE PENO VAU h'% + m - a scroll labelled WYHURU KOMNODD h=% [!] read|quaff[?] describe selectedh h   planckenstein the Fighter  Coglin of Okawaru *.....Health: 76/76 ========================Magic: 12/12 ========================AC: 6Str: 8#.#EV: 11Int: 15#.#SH: 0Dex: 19#.##################XL:  9 Next: 56% Place: Dungeon:8#.##........@.......Noise: ---------  Time: 9919.3 (0.0)#.##.###############f) +0 sling {Masatak d) +3 sling (flame) #.##.#Fire: f) +0 sling {Masataka} #####.##.#Zot (26875) Gem (31) ......##.# #####.##.####....##...#######.#.# _You open the door. _There is an open door here. _There is an open door here. _You open the door. _You now have 133 gold pieces (gained 10). _i - a scroll of identifyhշ LIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled BELEICURIX  d - 2 scrolls labelled VIPRAT BIREUR  e - a scroll labelled GETSUA LECK  h - a scroll labelled GYJOUV JIOMYR  l - 2 scrolls labelled YCARE PENO VAU  m - a scroll labelled WYHURU KOMNODD Potions (select first with !)  f - a bubbling coppery potion  k - 3 bubbling inky potions  n - a fizzy pink potion  o - a brown potion[?] describe selectedhS hX ,  planckenstein the Fighter  Coglin of Okawaru *.....Health: 76/76 ========================Magic: 12/12 ========================AC: 6Str: 8hY #.#EV: 11Int: 15#.#SH: 0Dex: 19#.##################XL:  9 Next: 56% Place: Dungeon:8#.##........@.......hKY Noise: ---------  Time: 9919.3 (0.0)#.##.###############hY f) +0 sling {Masatak d) +3 sling (flame) #.##.#Fire: f) +0 sling {Masataka} #####.##.#Zot (26875) Gem (31) ......##.# hY #####.##.####....##...####hY r###.#.# _You open the door. _There is an open door here. h$Z ;_There is an open door here. _You open the door. h;Z I_You now have 133 gold pieces (gained 10). _i - a scroll of identifyhg ]  As you read the scroll of identify, it crumbles to dust.h[h y20.3 (140hk hBn R _e -> T - a scroll of tormenth hN h h h h S329h .2817h h1 h4 hu -0h (6h hghhV695hhhzhM84hhhhN?73hhh h h U62hP hN hh?51hhhhhU40hhTh ################## .................# ################@# 3hf0.0) #.#  #.. h#.## ..# h#.# #.# #)# # ###hf!h!,1.3 (11h,"K319h&h($ _Found a spear.h4 h5 h(6 h<8 hK; hUA 2817hA hbC hzE hE U06hF hH hJ hK @595hDK h6L hM hO hPP ?84htP hkQ hS hU h V U73h4W hX hZ hZ M62h[ h(] h^ h'_ ?51hI_ h` ha hc hc ?40h!d hd hf hh hgh hh O39) hzi hj hcl hl *2hl (8hm hHo hRq hq *1hq (7hr hFt hu h7v *0hYv (6hRw hx hz h{z =495hz h0{ h{| h~ hm~ <84h~ h\ hÁ h h *7h/ (3h ,hˆ h/ R62hX h‹ h hK *5hm (1h h h| hӔ G4) hߕ hɗ h h B3h- hS h hQ B2hQ h͡ h~ h B1h h h h B0h h hy hܪ C39hv h h7 h B8h hV h hL B7h h h h B6h~ h 4h׸ :5h hP h h B4h hν h9 h B3h hA hv h B2ha h h h B1h( h h; h B0h hB h h C29h hy h h B8h h h hV ,7hw h h h hC B6h h8 hz h B5h h h hp B4h h h| h B3h hH h h B2h h h h :1hG h h$ hi B0h h h_ h C19hF h 7 _You open the door.h h B8h hB @  There is an open door here.h0 h I7 _h h h h B6h hn h hI B5hC h - #####.# # #.# # #.# # ##.############ h # #.............# # #.#####.#####'##h   #.# #.#......# hJ ## #.# #.#.(....# .# #.# #.#....@.# ho .# #.#####.#.###### .# #.......#. h .# ######### .+ .# h 3## h hd 79.3 (48  You now have enough gold to buy a scarf of repulsion on D:5.  You can access your shopping list by pressing '$'.h@ g80.3 (494h hm ? _You now have 144 gold pieces (gained 11).h-h?.h/h5h38hC>32hA?h@hBhCB1h)DhJw  #.......# ##.#####.# ...# #.# ##.# #.#  #.# ##.############  #)# #.............# hIK[ #.# #.#####.#####'##  ### #.# #.#......# ##### #.# #.#.@....#...# #.# #.#......#...# #.#####.#.######...# #.......#.hK...# #########....+.. ....##. ######.hiO13.3 (3.0)hPe4.3 (40hShoV6 _e - 12 poisoned darts (gained 6)hh/hhhIhC09h8hcg ###.# #.#  #.# ##.############  #)# #.............#  #.# #.#####.#####'## ### #.# #.#......# ###### #.# #.#......# .....# #.# #.#......# .....# #.#####.#.###### .....# #.......#@# .# #########.# .+ ..k .# ##.## ###### #.# #.#h05k   wyvern (wandering) #.# #.#h+6.3 (2he7.3 (37ho _A wyvern comes into view.h (kYou shoot a sling bullet.  The wyvern hisses angrily.h$ z  The sling bullet hits the wyvern but does no damage.  You shoot a sling bullet.h( h k.  The sling bullet hits the wyvern but does no damage.h 62--hӯ ===8.5 (1.25) Rev h h + _The wyvern bites you.h (((((((You shoot a sling bullet.hwe  The sling bullet completely misses the wyvern.You shoot a sling bullet. The sling bullet hits the wyvern.h_ k.hB.....  The wyvern is lightly wounded.hC64----hl9.74) Rev+ hh+ _The wyvern bites you!hC; ###.# #.#planckenstein the Fighter#.# ##.############Coglin of Okawaru *.....#)# #.............#Health: 64/76 ====================----#.# #.#####.#####'##Magic: 12/12 ========================h; ### #.# #.#......#AC: 6Str: 8 ###### #.# #.#......#EV: 11Int: 15 .....# #.# #.#......#SH: 0Dex: 19 .....# #.#####.#.######XL:  9 Next: 56% Place: Dungeon:8 .....# #.......#@#Noise: ===------  Time: 9989.7 (0.0) h< .....# #########k#f) +0 sling {Masatak d) +3 sling (flame) .....+...hA< Fire: f) +0 sling {Masataka} .....###.##Zot (26804) Rev+ ######hh< `#.##.#h< k   wyvern#.#h< #.#You shoot a sling bullet. The sling bullet hits the wyvern.  The wyvern is lightly wounded. h< J_The wyvern bites you!  Fire: f) +0 sling {Masataka}h< zPress: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded, 67% to hit)h ###.# #.#planckenstein the Fighter#.# ##.############Coglin of Okawaru *.....#)# #.............#Health: 64/76 ====================----#.# #.#####.#####'##Magic: 12/12 ========================h| ### #.# #.#......#AC: 6Str: 8 ###### #.# #.#......#EV: 11Int: 15 .....# #.# #.#......#SH: 0Dex: 19 h .....# #.#####.#.######XL:  9 Next: 56% Place: Dungeon:8 .....# #.......#@#Noise: ===------  Time: 9989.7 (0.0) .....# #########k#f) +0 sling {Masatak d) +3 sling (flame) .....+...h> Fire: f) +0 sling {Masataka} .....###.##Zot (26804) Rev+ ######hq #.##.#k   wyvernh #.##.# _The wyvern bites you!  Fire: f) +0 sling {Masataka}hֻ Press: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded, 67% to hit)  You shoot a sling bullet.  h 4The sling bullet hits the wyvern but does no damage.hD N((((((h%E @(  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.  The wyvern is lightly wounded.  You shoot a sling bullet.h k......  The sling bullet closely misses the wyvern.h k42-------90.9 (1.2h :3h h . _The wyvern bites you! x2h###.# #.#planckenstein the Fighter#.# ##.############Coglin of Okawaru *.....#)# #.............#Health: 42/76 =============-----------#.# #.#####.#####'##h3Magic: 12/12 ========================### #.# #.#......#AC: 6Str: 8 ###### #.# #.#......#EV: 11hpInt: 15 .....# #.# #.#......#SH: 0Dex: 19 .....# #.#####.#.######XL:  9 Next: 56% Place: Dungeon:8 ha.....# #.......#@#hNoise: ===------  Time: 9990.9 (0.0) .....# #########k#hf) +0 sling {Masatak d) +3 sling (flame) .....+hk...Fire: f) +0 sling {Masataka} hW.....###.##h]Zot (26803) Rev+ ######h&`#.##.#hBk   wyvern#.#hb*#.#hYou shoot a sling bullet.  The sling bullet closely misses the wyvern. _The wyvern bites you! x2  hFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded, 67% to hit)h!###.# #.#planckenstein the Fighter#.# ##.############Coglin of Okawaru *.....hT#)# #.............#Health: 42/76 =============-----------#.# #.#####.#####'##Magic: 12/12 ========================### #.# #.#......#AC: 6Str: 8 h###### #.# #.#......#EV: 11Int: 15 .....# #.# #.#......#h'SH: 0Dex: 19 .....# #.#####.#.######XL:  9 Next: 56% Place: Dungeon:8 .....# #.......#@#Noise: ===------  Time: 9990.9 (0.0) .....# #########k#f) +0 sling {Masatak d) +3 sling (flame) h!.....+...Fire: f) +0 sling {Masataka} .....###.##hNZot (26803) Rev+ #######.##.#hk   wyvern#.##.# h_The wyvern bites you! x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (lightly wounded, 67% to hit)  hTYou shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.hQ][M Aim: a wyvern (lightly wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the wyvern but does no damage.  The wyvern is lightly wounded.The sling bullet hits the wyvern.burns the wyvern.h  The wyvern is heavily wounded.The wyvern closely misses you.hI32.0 (1.1hA2) Rev* hGhQ ht0_The wyvern bites you but does no damage.h ###.# #.#planckenstein the Fighter#.# ##.############Coglin of Okawaru *.....#)# #.............#h 7Health: 43/76 =============-----------#.# #.#####.#####'##Magic: 12/12 ========================### #.# #.#......#AC: 6Str: 8 ###### #.# #.#......#EV: 11Int: 15 .....# #.# #.#......#SH: 0Dex: 19 .....# #.#####.#.######XL:  9 Next: 56% Place: Dungeon:8 .....# #.......#@#Noise: ===------  Time: 9992.0 (0.0) .....# #########k#f) +0 sling {Masatak d) +3 sling (flame) .....+...h Fire: f) +0 sling {Masataka} .....###.##Zot (26802) Rev* #######.##.#k   wyvern#.##.#The wyvern is heavily wounded.The wyvern closely misses you. _The wyvern bites you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (heavily wounded, 67% to hit)h ###.# #.#planckenstein the Fighter#.# ##.############Coglin of Okawaru *.....#)# #.............#Health: 43/76 =============-----------#.# #.#####.#####'##Magic: 12/12 ========================### #.# #.#......#AC: 6Str: 8 h ###### #.# #.#......#EV: 11Int: 15 .....# #.# #.#......#SH: 0Dex: 19 .....# #.#####.#.######XL:  9 Next: 56% Place: Dungeon:8 .....# #.......#@#Noise: ===------  Time: 9992.0 (0.0) .....# #########k#f) +0 sling {Masatak d) +3 sling (flame) .....+...Fire: f) +0 sling {Masataka} .....###.##h Zot (26802) Rev* #######.##.#k   wyvern#.##.#The wyvern closely misses you. _The wyvern bites you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (heavily wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern.h5 (((((((Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (heavily wounded, 67% to hit)  You shoot a sling bullet. The sling bulh}6 plet hits the wyvern.  The wyvern is severely wounded.h { k.....h@ R.  The sling bullet barely misses the wyvern.h /24------h `3.1 (1.11h& h . _The wyvern bites you! x2 h0 Drink which item? Potions  c - 7 potions of curing  g - a potion of magic  h - 4 potions of haste  w - 5 potions of heal woundsb - 2 potions of brilliance  m - 2 potions of might  f - a bubbling coppery potion  k - 3 bubbling inky potions  n - a fizzy pink potion  o - a brown potion [!] read|quaff[?] describe selected h[$ h|* h0~###.# #.#planckenstein the Fighter#.# ##.############Coglin of Okawaru *.....#)# #.............#Health: 24/76 =======-----------------#.# #.#####.#####'## h1Magic: 12/12 ========================### #.# #.#......#AC: 6Str: 8 ###### #.# #.#......#EV: 11Int: 15 .....# #.# #.#......#SH: 0Dex: 19 .....# #.#####.#.######XL:  9 Next: 56% Place: Dungeon:8 .....# #.......#@# h1Noise: ===------  Time: 9993.1 (0.0) .....# #########k# h1f) +0 sling {Masatak d) +3 sling (flame) .....+...Fire: f) +0 sling {Masataka}  h#2.....###.##Zot (26801) Rev* ###### hM2#.##.#k   wyvern hx2g#.##.# h2Aim: a wyvern (heavily wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern.  The wyvern is severely wounded. h2You shoot a sling bullet.  The sling bullet barely misses the wyvern. _The wyvern bites you! x2 h: h:C44====== h%;g--4.1 (10 h? h*B  hSB[_You feel much better. The wyvern barely misses you. h###.# #.#planckenstein the Fighter#.# ##.############Coglin of Okawaru *.....#)# #.............#Health: 44/76 =============-----------#.# #.#####.#####'##Magic: 12/12 ======================== h`### #.# #.#......#AC: 6Str: 8 ###### #.# #.#......#EV: 11Int: 15 .....# #.# #.#......#SH: 0Dex: 19 .....# #.#####.#.###### hԼXL:  9 Next: 56% Place: Dungeon:8 .....# #.......#@#Noise: =--------  Time: 9994.1 (0.0) .....# #########k# hf) +0 sling {Masatak d) +3 sling (flame) .....+... h$Fire: f) +0 sling {Masataka} .....###.## hRSZot (26800) Rev* ###### h#.##.#k   wyvern hg#.##.# hThe sling bullet barely misses the wyvern. _The wyvern bites you! x2 _You feel much better. The wyvern barely misses you. h Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 67% to hit) hC ###.# #.#planckenstein the Fighter#.# ##.############Coglin of Okawaru *.....#)# #.............#Health: 44/76 =============-----------#.# #.#####.#####'##Magic: 12/12 ========================### #.# #.#......#AC: 6Str: 8 ###### #.# #.#......#EV: 11Int: 15 .....# #.# #.#......#SH: 0Dex: 19 .....# #.#####.#.######XL:  9 Next: 56% Place: Dungeon:8 .....# #.......#@#Noise: =--------  Time: 9994.1 (0.0) .....# ########[40 h m#k#f) +0 sling {Masatak d) +3 sling (flame) .....+...Fire: f) +0 sling {Masataka} .....###.##Zot (26800) Rev* #######.##.#k   wyvern#.##.# _The wyvern bites you! x2 _You feel much better. The wyvern barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern. hj  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (severely wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the wyvern.  The wyvern is severely wounded.  You shoot a sling bullet. The sling bullet hits the wyvern.  The sling bullet burns the wyvern. h i  The wyvern is almost dead. h 33---==5.2 (1.1799 h  hm A _The wyvern bites you! The wyvern bites you. h9###.# #.#planckenstein the Fighter#.# ##.############Coglin of Okawaru *.....#)# #.............#Health: 33/76 ==========--------------#.# #.#####.#####'## h;Magic: 12/12 ========================### #.# #.#......#AC: 6Str: 8 ###### #.# #.#......#EV: 11Int: 15 .....# #.# #.#......#SH: 0Dex: 19 .....# #.#####.#.######XL:  9 Next: 56% Place: Dungeon:8 .....# #.......#@#Noise: ===------  Time: 9995.2 (0.0) .....# #########k#f) +0 sling {Masatak d) +3 sling (flame) .....+...Fire: f) +0 sling {Masataka} .....###.##Zot (26799) Rev* #######.##.# h;ck   wyvern#.##.#The sling bullet burns the wyvern.  The wyvern is almost dead. _The wyvern bites you! The wyvern bites you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead, 67% to hit) h<!###.# #.#planckenstein the Fighter#.# ##.############Coglin of Okawaru *..... h#)# #.............#Health: 33/76 ==========--------------#.# #.#####.#####'##Magic: 12/12 ========================### #.# #.#......#AC: 6 h"Str: 8 ###### #.# #.#......#EV: 11Int: 15 .....# #.# #.#......#SH: 0Dex: 19 .....# #.#####.#.######XL:  9 Next: 56% Place: Dungeon:8 .....# #.......#@# hNoise: ===------  Time: 9995.2 (0.0) .....# #########k#f) +0 sling {Masatak d) +3 sling (flame) .....+...Fire: f) +0 sling {Masataka} .....###.##Zot (26799) Rev* ###### h9#.##.#k   wyvern#.##.#  h/_The wyvern bites you! The wyvern bites you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead, 67% to hit)  h\TYou shoot a sling bullet.  The sling bullet hits the wyvern but does no damage. h  Aim: a wyvern (almost dead, 67% to hit)  You shoot a sling bullet.  hIThe sling bullet hits the wyvern but does no damage.  The wyvern is almost dead.You shoot a sling bullet. The sling bullet hits the wyvern.  You kill the wyvern! h D. h'. hn656.2 (18 h hP _Okawaru accepts your kill. h  h_  h  hڑ  h F7465 h  h- S4) Rev+  h#  h  hC x5=3 h  h  h8 B2 h-  h  h. ]1) Rev  h̠  h  hX f6=0 h  h  h[ C89 h  h<  h B8 h_  hY  h Y77)  hЩ  h  h? B6 h  hҬ  h B5 h  hӮ  h< x8=4 hͯ  h  hD B3 h  h  hY B2 h  h  h f9=1 h"  h<  ho B0 h  h  hN C79 hݹ  h  ha U408 h  h  h7 B7 h  h X6 hɿ  h n5 h4  h T14 h  hK  h B3 h  h5  h B2 h  h} 92 h k=1 hN  h B0 h  h  hI C69 h  h1  hu f3=8 h  h  h B7 h 645 hk  h  h" B4 h  h  h B3 h  h  h> x5=2 h  h  h) B1 h  h  h B0 h  h  h g6=59 h  h  hN B8 h  h  hn B7 h  hV  h T76 h  hs  h B5 h  hI X4 h  h  hL x8=3 h  h  h4 B2 h  h  h# B1 h  h  hJ B0 h  h  h g9=49 h"  h\  h B8 h)  hG  h B7 h  ht  h U506 h  h  h B5 h  h  h B4 h"  h  h x1=3 hC  h  hs B2 h  hI  h B1 h  hN  h f2=0 hl  h  hN C39 h  h  h X8 h j37 h&  h X6 h  h  h B5 hI  hP 54=4 h  h<  h B3 h  h  h| B2 h;  h?  h r5=1 h8  h\  h B0 hQ  hd  h C29 h1  h^ 68765 h7  h 67= h :4 h]  h! X3 h"  h#  h# B2 hE$  hy%  h% i8=1 h<&  h'  h' B0 h5(  hA)  h) C19 h)  h+  ha+ `98 h+  hV,  h, B7 h,  h-  h . B6 h.  hU/  h/ a605 h%0  hz1  h1 B4 h2  h3  h3 B3 h`4  hm5  h5 #1 h5 M=2 h6  h7  h8 B1 h8  h9  h: B0 h:  h;  hB< q2=09 h<  h'>  hq> B8 h_?  h@  h@ B7 hA  hC  hmC `36 hC  h\E X5 h'F  hF  hG B4 hG  hyH 4=3 hH  huI  hI B2 hI  h~J  hJ B1 hJ  hwK  hK B0 hK  hL  hL r5=699 hM  hM  hM B8 hkN  hO  hO B7 hpP  hQ v66 h[R  hS  hNS B5 hS  h-U  hU B4 hJV  hW  hW 67= h%X :3 hX  h;Z  hZ B2 h[  h\ X1[40m h]]  h^  h_ #8 h>_ M=0 h_  hqa  ha C89 h9b  hc  hc B8 hzd  he  hf `97 hYg  hh  hi B6 hzi  hj  hk B5 hk  hl  hlm 770= hm :4 h n  ho  hDp B3 hp  hr  hr B2 h6s  ht  h%u p1=1 hu  hw  h{w B0 hx  hSy  hy C79 hQz  h{  hu| `28 h?}  h~  h~ B7 h  h/  h B6 h  h6  h B5 h)  h  h5 p3=4 hԆ  h  hX B3 h  h|  h׊ B2 hF  h  h #4 hK M=1 h  hM  h B0 h\  h  hޑ C69 h|  h5 <5 h :8 h  hg  h B7 hE  hh  hɘ B6 h  h  ...--- _You start resting. h| 410128.2 (132.0) h 6=---935 hK  h " _HP restored. h!i #.# ##.############)# #.............#.# #.#####.#####'### #.#...... ######.. ......####.#.#####......#.# #######+ ...............# #######.####### ##### #.#  # h' h(l30.0)4 h&- h. h>)# #..............# #.#####.#####'### #.#...... ######. .....####.#.#####......#.# ########.#######+ .......@.......# #######.####### ###### #.#  hK2 # h h`13 h+ h hCx G.# #.#####.#####'### #.#...... ###### .....####.#.#####......#.# ########.#######+ ...............# #######@#######  hx ###### #.#  # h5 v22 h#  h  h# #.#...... ###### .....####.#.#####......#.# ########.#######+ ...............# #######.####### ###### #@#  # hw  h h|=31 hK  h% hj Inventory: 17/52 gear slots Hand Weapons (go to first with ))  d - a +3 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 12 poisoned darts  o - 6 datura-tipped darts Armour (go to first with [)  b - a +0 pair of boots (worn)  c - a +0 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  q - a +0 leather armour of willpower (worn)a - a +0 robe  g - an orb of stardusth - a +0 ring mail  j - a +2 scale mail of cold resistance Magical Staves (go to first with |)  n - a staff of air Scrolls (go to first with ?) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h.  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()  e - 12 poisoned darts  o - 6 datura-tipped darts Armour [  b - a +0 pair of boots (worn)  c - a +0 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)qleather armour of willpower (worn)  a - a +0 robe  g - an orb of stardust  h - a +0 ring mail  j - a +2 scale mail of cold resistance Magical Staves (go to first with |)  n - a staff of air Scrolls (go to first with ?)  f - a scroll of fear  g - a scroll of fog  t - 5 scrolls of teleportation14%hE n - a staff of airr - 4 scrolls of revelation  T - a scroll of torment  c - 2 scrolls labelled BELEICURIX  d - 2 scrolls labelled VIPRAT BIREUR  h - a scroll labelled GYJOUV JIOMYR  l - 2 scrolls labelled YCARE PENO VAU  m - a scroll labelled WYHURU KOMNODD Potions (go to first with !)  c - 7 potions of curing  g - a potion of magic61h9  h - 4 potions of haste6h> hD hJ  ### #.# #.#......#planckenstein the Fighter ###### #.# #.#......#Coglin of Okawaru *..... .....# #.# #.#......#Health: 76/76 ======================== .....# #.#####.#.######hJ Magic: 12/12 ======================== .....# #.......#.#AC: 6Str: 8 .....# #########.#######EV: 11hJ Int: 15 .....+ ...............SH: 0hK Dex: 19 .....# #######.#######h7K XL:  9 Next: 65% Place: Dungeon:8 #######@#hK `Noise: ---------  Time: 10133.2 (0.0)#.#f) +0 sling {Masatak d) +3 sling (flame) #.#Fire: f) +0 sling {Masataka} #.#Zot (26661) #.# #hK #.# ##.# #hK i#.#The wyvern is almost dead.hK |You shoot a sling bullet. The sling bullet hits the wyvern.  You kill the wyvern! h L _Okawaru accepts your kill. _You start resting. _HP restored.h+Q hQ hU hW h7 h9 Read which item? Scrolls  f - a scroll of fear h$: ~ g - a scroll of fog  t - 5 scrolls of teleportationr - 4 scrolls of revelation h@:  T - a scroll of torment  c - 2 scrolls labelled BELEICURIX  d - 2 scrolls labelled VIPRAT BIREUR h]: V h - a scroll labelled GYJOUV JIOMYR  l - 2 scrolls labelled YCARE PENO VAU h:  m - a scroll labelled WYHURU KOMNODD [!] read|quaff[?] describe selectedh h h ### #.# #.#......#planckenstein the Fighter ###### #.# #.#......#Coglin of Okawaru *..... .....# #.# #.#......#Health: 76/76 ======================== .....# #.#####.#.######Magic: 12/12 ======================== .....# #.......#.#AC: 6Str: 8 .....# #########.#######EV: 11Int: 15 .....+ ...............h ~SH: 0Dex: 19 .....# #######.#######XL:  9 Next: 65% Place: Dungeon:8 #######@#Noise: ---------  Time: 10133.2 (0.0)#.#f) +0 sling {Masatak d) +3 sling (flame) #.#Fire: f) +0 sling {Masataka} #.#h_ Zot (26661) #.# ##.# ##.# ##.#The wyvern is almost dead.You shoot a sling bullet. The sling bullet hits the wyvern.  You kill the wyvern! _Okawaru accepts your kill. _You start resting. _HP restored.hN §§§§§§§§§§§§§§§§§§ _Okawaru accepts your kill. _You start resting. _HP restored.  The air fills with toxic fumes!  As you read the scroll labelled BELEICURIX, it crumbles to dust.  It was a scroll of poison.h e4.2 (10hr h 1 _c -> p - a scroll of poisonh:hjRead which item? Scrolls  f - a scroll of fear  g - a scroll of fog  t - 5 scrolls of teleportationr - 4 scrolls of revelation  p - a scroll of poison  T - a scroll of torment  d - 2 scrolls labelled VIPRAT BIREUR hX h - a scroll labelled GYJOUV JIOMYR  l - 2 scrolls labelled YCARE PENO VAU  m - a scroll labelled WYHURU KOMNODD [!] read|quaff[?] describe selectedh h ### #.# #.#......#planckenstein the Fighter ###### #.# #.#§§....#Coglin of Okawaru *..... .....# #.# #.#§§....#Health: 76/76 ======================== .....# #.#####.#§######Magic: 12/12 ======================== .....# #.......#§#AC: 6Str: 8 .....# #########§#######EV: 11Int: 15 .....+ ......§§§......SH: 0Dex: 19 .....# #######§#######XL:  9 Next: 65% Place: Dungeon:8 #######@#Noise: ---------  Time: 10134.2 (0.0)#§#f) [0;1he0;1m+0 sling {Masatak d) +3 sling (flame) #§#Fire: f) +0 sling {Masataka} #§#Zot (26660) #§# ##§# ##§# ##§# _You start resting. _HP restored.  The air fills with toxic fumes!  As you read the scroll labelled BELEICURIX, it crumbles to dust.  It was a scroll of poison. _c -> p - a scroll of poisonh  As you read the scroll labelled VIPRAT BIREUR, it crumbles to dust.  It is a scroll of enchant armour.hy/  --more--hh7 Enchant which item? Armour  b - a +0 pair of boots (worn)  c - a +0 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  q - a +0 leather armour of willpower (worn)a - a +0 robe  h - a +0 ring mail  j - a +2 scale mail of cold resistance[?] describe selectedhwh݄h8 ### #.# #.#......#planckenstein the Fighter ###### #.# #.#§§....#Coglin of Okawaru *..... .....# #.# #.#§§....#h~Health: 76/76 ======================== .....# #.#####.#§######Magic: 12/12 ======================== .....# #.......#§#AC: 6Str: 8 .....# #########§#######EV: 11Int: 15 .....+ ......§§§......SH: 0Dex: 19 .....# #######§#######XL:  9 Next: 65% Place: Dungeon:8 #######@#Noise: ---------  Time: 10134.2 (0.0)#§#f) +0 sling {Masatak d) +3 sling (flame) #§#hNFire: f) +0 sling {Masataka} #§#Zot (26660) #§# ##§# ##§# #h#§#The air fills with toxic fumes!  As you read the scroll labelled BELEICURIX, it crumbles to dust.  hIt was a scroll of poison. _c -> p - a scroll of poison  As you read the scroll labelled VIPRAT BIREUR, it crumbles to dust.  It is a scroll of enchant armour.h/d  Your +0 cloak of corrosion resistance glows green for a moment.hn75.2 (159hh_9 _d -> a - a scroll of enchant armourhRead which item? Scrolls  f - a scroll of fear  g - a scroll of fog  t - 5 scrolls of teleportationa - a scroll of enchant armour  r - 4 scrolls of revelation  p - a scroll of poison  T - a scroll of torment  h - a scroll labelled GYJOUV JIOMYR  l - 2 scrolls labelled YCARE PENO VAU  m - a scroll labelled WYHURU KOMNODD [!] read|quaff[?] describe selectedhhhS ### #.# #.#......#planckenstein the Fighter ###### #.# #.#§§....#Coglin of Okawaru *..... .....# #.# #.#§§....#Health: 76/76 ======================== .....# #.#####.#§######Magic: 12/12 ======================== .....# #.......#§#AC: 7Str: 8 hc.....# #########§#######EV: 11Int: 15 .....+ ......§§§......SH: 0Dex: 19 .....# #######§#######XL:  9 Next: 65% Place: Dungeon:8 #######@#Noise: ---------  Time: 10135.2 (0.0)#§#f) +0 sling {Masatak d) +3 sling (flame) #§#h Fire: f) +0 sling {Masataka} #§#Zot (26659) #§# #h#§# ##§# #h2;#§#hVYIt was a scroll of poison. _c -> p - a scroll of poison  hzAs you read the scroll labelled VIPRAT BIREUR, it crumbles to dust.  It is a scroll of enchant armour.  Your +0 cloak of corrosion resistance glows green for a moment. h$_d -> a - a scroll of enchant armourh>hEnchant which item? Armour  b - a +0 pair of boots (worn)  c - a +1 cloak of corrosion resistance (worn)  i - a +0 helmet (worn) hi q - a +0 leather armour of willpower (worn)a - a +0 robe  h - a +0 ring mail  j - a +2 scale mail of cold resistance[?] describe selectedhZ h ### #.# #.#......#planckenstein the Fighter ###### #.# #.#§§....#Coglin of Okawaru *..... .....# #.# #.#§§....#Health: 76/76 ======================== .....# #.#####.#§######Magic: 12/12 ======================== hr.....# #.......#§#AC: 7Str: 8 .....# #########§#######EV: 11Int: 15 .....+ ......§§§......SH: 0Dex: 19 h3J.....# #######§#######XL:  9 Next: 65% Place: Dungeon:8 #######@#hn-Noise: ---------  Time: 10135.2 (0.0)#§#f) +0 sling {Masatak d) +3 sling (flame) h<#§#Fire: f) +0 sling {Masataka} #§#Zot (26659) #§# h##§# ##§# #h2#§#It was a scroll of poison. _c -> p - a scroll of poison  As you read the scroll labelled VIPRAT BIREUR, it crumbles to dust.  It is a scroll of enchant armour.  h\iYour +0 cloak of corrosion resistance glows green for a moment. _d -> a - a scroll of enchant armourh}c  As you read the scroll of enchant armour, it crumbles to dust.hD386.2 (1hd:8h$h T _Your +1 cloak of corrosion resistance glows green for a while.h%Read which item? Scrolls  f - a scroll of fear  g - a scroll of fog  t - 5 scrolls of teleportationr - 4 scrolls of revelation  p - a scroll of poison  T - a scroll of torment  h - a scroll labelled GYJOUV JIOMYR  l - 2 scrolls labelled YCARE PENO VAU  m - a scroll labelled WYHURU KOMNODD [!] read|quaff[?] describe selectedh=4h8h > ### #.# #.#......#planckenstein the Fighter ###### #.# #.#§§....#Coglin of Okawaru *..... .....# #.# #.#§§....#Health: 76/76 ======================== .....# #.#####.#§######Magic: 12/12 ======================== .....# #.......#§#hC>AC: 8Str: 8 .....# #########§#######EV: 11Int: 15 .....+ ......§§§......SH: 0Dex: 19 hTA.....# #######§#######XL:  9 Next: 65% Place: Dungeon:8 #######@#Noise: ---------  Time: 10136.2 (0.0)#§#f) +0 sling {Masatak d) +3 sling (flame) #§#Fire: f) +0 sling {Masataka} #§#Zot (26658) #§# ##§# ##§# ##§#As you read the scroll labelled VIPRAT BIREUR, it crumbles to dust.  It is a scroll of enchant armour.  Your +0 cloak of corrosion resistance glows green for a moment. _d -> a - a scroll of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 cloak of corrosion resistance glows green for a while.  As you read the scroll labelled YCARE PENO VAU, it crumbles to dust.  It is a scroll of enchant weapon.hxJ/  --more--h(Enchant which weapon? Hand Weapons  d - a +3 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}[?] describe selected hx h| h ### #.# #.#......#planckenstein the Fighter ###### #.# #.#§§....#Coglin of Okawaru *..... .....# #.# #.#§§....#Health: 76/76 ======================== .....# #.#####.#§######Magic: 12/12 ======================== .....# #.......#§#AC: 8Str: 8 .....# #########§#######EV: 11Int: 15 .....+ ......§§§......SH: 0Dex: 19 .....# #######§#######XL:  9 Next: 65% Place: Dungeon:8 #######@#Noise: ---------  Time: 10136.2 (0.0)#§#f) [0;1 h40;1m+0 sling {Masatak d) +3 sling (flame) #§#Fire: f) +0 sling {Masataka} #§#Zot (26658) #§# ##§# ##§# ##§#Your +0 cloak of corrosion resistance glows green for a moment. _d -> a - a scroll of enchant armour  As you read the scroll of enchant armour, it crumbles to dust. _Your +1 cloak of corrosion resistance glows green for a while.  As you read the scroll labelled YCARE PENO VAU, it crumbles to dust.  It is a scroll of enchant weapon. h=`  Your +3 sling of flaming {Harkiran} glows red for a moment. hSx7.2 (147 h ha9 _l -> w - a scroll of enchant weapon!hm Drink which item? Potions  c - 7 potions of curing  g - a potion of magic  h - 4 potions of haste  w - 4 potions of heal woundsb - 2 potions of brilliance  m - 2 potions of might  f - a bubbling coppery potion  k - 3 bubbling inky potions  n - a fizzy pink potion  o - a brown potion [!] read|quaff[?] describe selected#hV#h\#hOa ### #.# #.#......#planckenstein the Fighter ###### #.# #.#§§....#Coglin of Okawaru *..... #ha.....# #.# #.#§§....#Health: 76/76 ======================== .....# #.#####.#§######Magic: 12/12 ======================== #ha.....# #.......#§#AC: 8Str: 8 #ha.....# #########§#######EV: 11Int: 15 #hb.....+ ......§§§......SH: 0Dex: 19 .....# #######§#######XL:  9 Next: 65% Place: Dungeon:8 #######@#Noise: ---------  Time: 10137.2 (0.0)#§##hscf) +0 sling {Masatak d) +4 sling (flame) #§#Fire: f) +0 sling {Masataka} #§#Zot (26657) #§# ##§# ##§# ##§#As you read the scroll of enchant armour, it crumbles to dust. _Your +1 cloak of corrosion resistance glows green for a while.  As you read the scroll labelled YCARE PENO VAU, it crumbles to dust.  It is a scroll of enchant weapon.  Your +3 sling of flaming {Harkiran} glows red for a moment. #h9e$_l -> w - a scroll of enchant weapon#helG☼☼#hmy8.2 (16) Vertigo #ho#hAqC _It was a potion of moonshine. You feel tipsy.$hg $h>h E  6  $hbh $hh $hk $hqq ]543$hr $hr B2$hs $ht $ht B1$hu $hv $hv B0$hpw $hyx $hx C49$hcy $hiz $hz B8$hZ{ $h| $h| B7$h} $h~ $h~ ,6$h~ $hi $hK n5$h $h :4$h1 $he $h :3$h $h $ha B2$h $h $h@ ,1$hT $h؈ $h i..........$h *......$h ..$h̔ j 535.0) _You start waiting.$h˕ u11 4.2 (160) $hx $h C _The world stops spinning.$h &h;3987&h06&h<&hE&h,5&h&h>&hu&h&h6B4&h&h&h&h7B3&h&h2&hYB1&h&hR&h=&hB0&h0&he&hd&hC29&h&h&h&hB8&h&h&h&hB7&h&h&h&hVB6&h&h&h&h|B5&h &h&h&hLB4&h&h?&hg&hB3&hI&hi&h&hB2&h^&hI&h&hB1&hx&hr&h&hBB0&h&h&h&h-19&h'&h&h&h&h B8&h&hN&h&h B7&h&he&h&hB6&h&h>&h&hB5&h&hY &h &h B4&h &h &hp&hB3&h&hg&h&hFB2&h&h7&h-&hB1&h&h&hp&hB0&h% &h%o09&hq&&hn(&h*B8&h+&h,&hJ-&h.&h.,7&h/&h0&hM3&hR5&h5B6&h6&h:9&h ;&ho;B5&h<&hk>&h?&h6@B4&h A&hB&hGD&hDB3&hE&hG&h+HB2&hH&hKN _You now have 155 gold pieces (gained 11).&hWM&hM,1&hM&hN&hP&hR&hRB0&hU&hV&hX&hXD599&hLZ&h]&h_&h_B8&h5a&hb&hd&h@eB7&hf&hzh&h4j&hj,6&hj&hk&hm&ho&hoB5&hq&hev4&hy&h&zB3&h*{&h~N _You now have 170 gold pieces (gained 15).&h&h}B2&h4&h&hX1&h&h&h&hΌ,0&h&h&h&h'&h`C89&h&hW87&hSX6&hS&h&h&h٩:5&h̪&hث&h&h*B4&hí&h&hׯB3&hB&h[O _w - 2 scrolls of enchant weapon (gained 1)&hT21&hܹB0&h&h&hg&h/ .........##.#  #.######.....+  .. #.....#  &h *#..##.##  #..# ... +..###.##  &h?e######.......#  ........###..####. ..........@.......&hj214.2 (60.###########..#.#.&hm .# >.&hm .# # &h&hW,5.2 (61&h};79&h&h0; _Found a stone staircase leading down.(h| (h (h (h (h (hC 87(h (h! (hf! B6(h)" (h# (h>% (h% B5(h>& (h' (h) (hx) B4(h!* (h,, (hk- (h- B3(h}. (h40 (h1 (h1 B2(h2 (h= a  There is a stone staircase leading down here.1 _0(hP> (h> C69(h? (h$A (h0B (hB B8(hC (hE (hE (hE B7(hIF (h"G (hG (hH B6(hH (hyL 5(hM (hN (hN B4(hO (h Q (h;R (hR B3(hKS (hT (hU (h6V B2(hV (hX (hY (hZ ,1(hZ (hZ (h\ (h<] (h] B0(hF^ (h_ (h` (ha C59(ha (h c (h d (hd B8(he (hqf (hg (hg B7(hJh (hi (hj (hj B6(hsk (h!m (hs  ......# #.# .###..####.### ). .............# .# (hs ######..#.#...# .  ####..#.....# .##.....>.....# .#  (ht &#.#####.###.# .#  #.#####.# #.####.#  (hwt #.......# #....@.# 38.2 (23  ######### #  (ht (hcy (hy ,9.2 (24(hz :5(hJ~ (hz & _Found a war axe.)h#g )hh 3)hj )hl )hu J432)hv )h 10)h Y49)h )h* )h{ )hɄ B8)hƅ )h† )hG )h B7)h )h] ?  You see here a +0 war axe.)hɖ )h\ u6 _)h )hJ B5)h )h@ )h )hF B4)h" )h )h )hX B3)h+ )h )h )hp B2)hU )h )hB )h B1)hZ )h )h ##. .. ##)h ~ ###  ##..  ..####### )h {##.....F.. )h% . #### #@# ## #.. #.# )hF .# #.# #####.# .####.### #)....# )h ........# #.##### ..#.#...# #.#F   sky beast (asleep) ..#.....# #.# ..>.....# #.# )hӵ `###.###.# #.#)ho ,53.2 (1)h f4.2 (150)hr )h  )h V_A sky beast comes into view.*hd ((((FYou shoot a sling bullet. The sling bullet hits the sky beast.*h9  The sky beast is lightly wounded.  You shoot a sling bullet. The sling bullet hits the sky beast.  The sling bullet burns the sky beast.*hF  The sky beast is lightly wounded.*hJ...F.*h@D====5.3 (1.1*h{_)39) Rev *h*h* _You hear a shout! x3*hq ((( You shoot a sling bullet. The sling bullet hits the sky beast.*hL(< _You hear a shout! x3  You shoot a sling bullet. The sling bullet hits the sky beast.  The sky beast is moderately wounded.  You shoot a sling bullet. The sling bullet hits the sky beast.  The sling bullet burn*h}*hp  The sky beast is heavily wounded.*h *h  *h)An orc comes into view. It is wielding a +0 flail and wearing a +0 ring mail ofwillpower.*hv  An orc wizard comes into view. It is wielding a +0 dagger.*hooo.o   orc warrior (missile)o   orc wizardo   orc*h*h<===-*hp608) Rev+ *h*hG _An orc warrior comes into view. It is wielding a +0 dire flail of draining.+hA  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.+h (The orc warrior is lightly wounded.  You shoot a sling bullet.+hM +h5Mo.+hk-7.4 (1.16+h+hq+he _The sling bullet barely misses the orc warrior.,h\.. ## #####.. ..####### ##o.oo.... . ####.# ## #.. ,hK.# #.# #####.###.### #)...........# #.#####.#.#,hŧ8..,hX>.# ,hX###.###.# #.#,h/ #.####.,hJ,h,h.ooo   orc priest,h----8,h%C05,hH,h ,h<k_An orc priest comes into view. It is wielding a +0 flail.-ht...planckenstein the Fighter ##Coglin of Okawaru *.....Health: 76/76 ========================###Magic: 12/12 ========================##..AC: 8Str: 8..#######EV: 11Int: 15 ##.ooo....SH: 0Dex: 19 . #####o#XL:  9 Next: 65% Place: Dungeon:8 ## #..#@#Noise: ---------  Time: 10258.4 (0.0) .# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26535) Rev+ ..#.#...# #.# ..#.....# #.#-h8o   orc warrior (missile) ..>.....# #.#o   orc priest ###.###.# #.# ###.# #.####.#The orc warrior is lightly wounded.  You shoot a sling bullet. _The sling bullet barely misses the orc warrior. _An orc priest comes into view. It is wielding a +0 flail.Press: ? - help, v - describe, . - travelThe floor.-h>o@ _The sling bullet barely misses the orc warrior. _An orc priest comes into view. It is wielding a +0 flail.  Press: ? - help, v - describe, . - travel  Here: an orc warrior, wielding a +0 dire flail of draining, wearing a +0 plate  armour and quivering boomerangs (lightly wounded)/hY8.../hiplanckenstein the Fighter ##Coglin of Okawaru *.....Health: 76/76 ========================###Magic: 12/12 ========================/h##..AC: 8Str: 8..#######EV: 11/hInt: 15 ##.ooo....SH: 0Dex: 19 /hi. #####o#XL:  9 Next: 65% Place: Dungeon:8 ## #..#@#Noise: ---------  Time: 10258.4 (0.0) /h.# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#/h Fire: f) +0 sling {Masataka} ........# #.#####Zot (26535) Rev+ ..#.#...# #.# ..#.....# #.#o   orc warrior (missile) ..>.....# #.#o   orc priest /h7###.###.# #.# ###.# #.####.# _The sling bullet barely misses the orc warrior. /hV_An orc priest comes into view. It is wielding a +0 flail.Press: ? - help, v - describe, . - travel/huHere: an orc warrior, wielding a +0 dire flail of draining, wearing a +0 plate  armour and quivering boomerangs (lightly wounded)  The floor./hp/h /h. _0h30h0hF _Unknown command.0ht30h}z0hZ| 0hw|8_Unknown command.0h 0h 8Inventory: 17/52 gear slots Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka} 0h$  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} 0hK Missiles (go to first with ()e - 12 poisoned darts  0h o - 6 datura-tipped darts Armour (go to first with [) 0h  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn) 0h \ q - a +0 leather armour of willpower (worn)a - a +0 robe 0h  g - an orb of stardusth - a +0 ring mail  j - a +2 scale mail of cold resistance 0hD Magical Staves (go to first with |)  n - a staff of air Scrolls (go to first with ?) 0hg [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]3hK  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution 3hK m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with () 3h(L e - 12 poisoned darts  o - 6 datura-tipped darts Armour [ 3h=L. b - a +0 pair of boots (worn) 3hQLk c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)3hdL*qleather armou3hxLHr of willpower (worn)  a - a +0 robe 3hL' g - an orb of stardust 3hL2 h - a +0 ring mail 3hL7 j - a +2 scale mail of cold resistance 3hLMagical Staves (go to first with |)  n - a staff of air 3hLScrolls (go to first with ?)  f - a scroll of fear 3h M. g - a scroll of fog 3hM@ t - 5 scrolls of teleportation3hFM815%3ha3 o - 6 datura-tipped darts  a - a +0 rober - 4 scrolls of revelation  w - 2 scrolls of enchant weapon  p - a scroll of poison  T - a scroll of torment 3h4o h - a scroll labelled GYJOUV JIOMYR403hv a - a +0 robe  j - a +2 scale mail of cold resistance  m - a scroll labelled WYHURU KOMNODD Potions (go to first with !)  c - 7 potions of curing  g - a potion of magic3hh.63hػf  h - 4 potions of haste3hE.55h$45h$Armour (go to first with [)  b - a +0 pair of boots (worn) 5h$4 c - a +2 cloak of corrosion resistance (worn) 5h$? j - a +2 scale mail of cold resistance 5h%k w - 2 scrolls of enchant weapon505h1Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran} 5h f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 12 poisoned darts  5hȩo - 6 datura-tipped darts 5h% h - a +0 ring mail5h8top8h f - a scroll of fear  g - a scroll of fog  t - 5 scrolls of teleportation15%8hc h - a +0 ring mail  r - 4 scrolls of revelationw - 2 scrolls of enchant weapon  p - a scroll of poison  T - a scroll of torment  h - a scroll labelled GYJOUV JIOMYR  m - a scroll labelled WYHURU KOMNODD 8hePotions (go to first with !)  c - 7 potions of curing58h5  r - 4 scrolls of revelation  p - a scroll of poison  g - a potion of magic  h - 4 potions of haste69h|Ro - 6 datura-tipped darts 9hArmour (go to first with [)  b - a +0 pair of boots (worn) 9h4 c - a +2 cloak of corrosion resistance (worn) 9h$ g - a scroll of fog 9h1 p - a scroll of poison9h849h Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried} 9hL p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 12 poisoned darts  a - a +0 robe9hm8top;h;h;hD*...planckenstein the Fighter ##Coglin of Okawaru *.....Health: 76/76 ========================;h{2###Magic: 12/12 ========================##..AC: 8Str: 8..#######;hkEV: 11Int: 15 #;h#.ooo....SH: 0Dex: 19 ;h*Q. #####o#XL:  9 Next: 65% Place: Dungeon:8 ## #..#@#Noise: ---------  Time: 10258.4 (0.0) .# #.# #####.#;hLf) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#;hlFire: f) +0 sling {Masataka} ........# #.#####Zot (26535) Rev+ ;h|..#.#...# #.# ..#.....# #.#;ho   orc warrior (missile) ..>.....# #.#;hӮTo   orc priest ;hs###.###.# #.# ###.# #.####.#;hPress: ? - help, v - describe, . - travelHere: an orc warrior, wielding a +0 dire flail of draining, wearing a +0 plate  ;h0armour and quivering boomerangs (lightly wounded) _The floor. _Unknown command. ;hN'_Unknown command.;hU;h;h6;h;h;h];h;h|"  Here: an orc warrior, wielding a +0 dire flail of draining, wearing a +0 plate  armour and quivering boomerangs (lightly wounded) _The floor.Unknown command.@h@h< Ability - do what?CostFailure  f - Invent GizmoNone0% @hc Invocations -X - Renounce ReligionNone0%  a - Heroism@h2 MP, Piety-@hp11% [?] toggle between ability selection and description.@h @h @h 8...planckenstein the Fighter ##Coglin of Okawaru *.....Health: 76/76 ========================###Magic: 12/12 ========================##..AC: 8Str: 8@h+ c..#######EV: 11Int: 15 ##.ooo....SH: 0Dex: 19 . ####@h #o#XL:  9 Next: 65% Place: Dungeon:8 ## #..#@#Noise: ---------  Time: 10258.4 (0.0) .# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#@h Fire: f) +0 sling {Masataka} ........# #.#####@h Zot (26535) Rev+ ..#.#...# #.# ..#.....# #.#@h o   orc warrior (missile) ..>.....# #.#@h9 o   orc priest ###.###.# #.# ###.# #.####.#@hY Here: an orc warrior, wielding a +0 dire flail of draining, wearing a +0 plate  armour and quivering boomerangs (lightly wounded) @hw R_The floor. _Unknown command. @h >_Unknown command. _Unknown command.@h @h @h ooo   orc wizard  You gain the combat prowess of a mighty hero.@h 80----@h Y94=9.4 (14) @h 1Hero Rev+ @h @h \ _The orc warrior completely misses you.AhSX...planckenstein the Fighter ##Coglin of Okawaru *.....Health: 76/76 ========================###Magic: 10/12 ====================----##..AC: 9Str: 8..#######EV: 14Int: 15 ##oooo....SH: 0Dex: 19 Ah. #####o#XL:  9 Next: 65% Place: Dungeon:8 ## #..#@#Noise: =--------  Time: 10259.4 (0.0) AhZ.# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26534) Hero Rev+ ..#.#...# #.# ..#.....# #.#o   orc warrior (missile) Ah, ..>.....# #.#o   orc priest ###.###.# #.#AhWo   orc wizard ###.# #.####.#You gain the combat prowess of a mighty hero. Ahz{_The orc warrior completely misses you.Fire: f) +0 sling {Masataka}AhPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail of draining, wearing a +0 plate  armour and quivering boomerangs (lightly wounded, 72% to hit)Ah:%oopriest, wielding a +0 flail and wearing a +0 leather armour (72% to hit)BhVt!...planckenstein the Fighter ##Coglin of Okawaru *.....Health: 76/76 ========================###Magic: 10/12 ====================----##(.AC: 9Str: 8.(#######EV: 14Int: 15 ##(ooo....SH: 0Dex: 19 . #####(#XL:  9 Next: 65% Place: Dungeon:8 ## #..#@#Noise: =--------  Time: 10259.4 (0.0) .# #.# #####.#BhFuf) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26534) Hero Rev+ ..#.#...# #.# ..#.....# #.#o   orc warrior (missile) ..>.....# #.#o   orc priest ###.###.# #.#o   orc wizard ###.# #.####.#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineBhuAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (72% tohit)  You shoot a sling bullet.  The sling bullet barely misses the orc warrior.Bh6hit)  You shoot a sling bullet.  The sling bullet barely misses the orc warrior.  The sling bullet closely misses the orc priest.The sling bullet hits the orc warrior but does no damage.Bh ..ooYou shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is lightly wounded.  The orc priest calls down the wrath of Beogh upon you.Beogh smites you!orc warrior hits you with a +0 dire flail of draining.BhP: 59/75 (76)------==60.3 (0.9Drain Rev+ BhBhQ _You feel drained.Bh d...planckenstein the Fighter ##Coglin of Okawaru *.....HP: 59/75 (76) ==================------###MP: 10/12====================----##..AC: 9Str: 8..#######BhČ EV: 14Int: 15 ##oooo....SH: 0Dex: 19 Bh . #####o#XL:  9 Next: 65% Place: Dungeon:8 Bh `## #..#@#Bh- Noise: ===------  Time: 10260.3 (0.0) .# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) Bh .####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26534) Hero Drain Rev+ ..#.#...# #.# ..#.....# #.#Bh o   orc warrior (missile) ..>.....# #.#Bhʍ o   orc priest ###.###.# #.#Bh o   orc wizard ###.# #.####.#Bh The orc warrior hits you with a +0 dire flail of draining. _You feel drained.Bh% Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (72% tohit)Ch=...planckenstein the Fighter ##Coglin of Okawaru *.....HP: 59/75 (76) ==================------###MP: 10/12====================----##..AC: 9Str: 8..#######EV: 14Int: 15 ##oooo....SH: 0Dex: 19 . ####Ch">0#o#XL:  9 Next: 65% Place: Dungeon:8 ## #..#@#Noise: ===------  Time: 10260.3 (0.0) .# #.# #####.#ChR>8f) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} Ch~>D........# #.#####Zot (26534) Hero Drain Rev+ ..#.#...# #.# ..#.....# #.#Ch>o   orc warrior (missile) ..>.....# #.#Ch>Fo   orc priest ###.###.# #.#o   orc wizard ###.# #.####.# _You feel drained.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (72% tohit)  Ch$?@You shoot a sling bullet. The sling bullet hits the orc warrior.Ch  Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (72% tohit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Ch|Pu  The orc warrior is moderately wounded.ChPt1.2 (0.93Rev* ChUChXX _The orc warrior barely misses you.Ch<...planckenstein the Fighter ##Coglin of Okawaru *.....HP: 59/75 (76) ==================------###MP: 10/12====================----##..AC: 9Str: 8..#######EV: 14Ch.Int: 15 ##oooo....SH: 0Dex: 19 . #####o#ChhXL:  9 Next: 65% Place: Dungeon:8 ## #..#@#Noise: ===------  Time: 10261.2 (0.0) Ch.# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) Ch.####.### #)....#Fire: f) +0 sling {Masataka} Ch,........# #.#####Zot (26533) Hero Drain Rev* ChH|..#.#...# #.# ..#.....# #.#Cho   orc warrior (missile) ..>.....# #.#Cho   orc priest ###.###.# #.#o   orc wizard ###.# #.####.#The orc warrior is moderately wounded. _The orc warrior barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (72% tohit)Che ...planckenstein the Fighter ##Coglin of Okawaru *.....HP: 59/75 (76) ==================------###MP: 10/12====================----##..AC: 9Str: 8..#######EV: 14Ch Int: 15 ##oooo....SH: 0Dex: 19 . #####(#XL:  9 Next: 65% Place: Dungeon:8 Ch ## #..#@#Noise: ===------  Time: 10261.2 (0.0) Ch' .# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#ChQ Fire: f) +0 sling {Masataka} ........# #.#####Chp Zot (26533) Hero Drain Rev* ..#.#...# #.# ..#.....# #.#Ch o   orc warrior (missile) Ch ..>.....# #.#o   orc priest ###.###.# #.#Ch o   orc wizard ###.# #.####.#Press: ? - help, Shift-Dir - straight lineCh Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour (72% tohit)  You shoot a sling bullet.  Ch= The sling bullet closely misses the orc warrior.The sling bullet hits the orc priest. The sling bullet burns the orc priest.Ch9 8The sling bullet closely misses the orc warrior.The sling bullet hits the orc priest. The sling bullet burns the orc priest.  The orc priest is moderately wounded.barCh) o2.0 (0.82Ch, $ Ch- W_The orc priest is moderately wounded.DhV8...Dhplanckenstein the Fighter ##Coglin of Okawaru *.....DhHP: 59/75 (76) ==================------###MP: 10/12====================----Dh##..AC: 9Str: 8..#######EV: 14DhvInt: 15 ##oooo....DhYSH: 0Dex: 19 Dh@_. #####o#DhaXL:  9 Next: 65% Place: Dungeon:8 ## #..#@#DhNoise: ===------  Time: 10262.0 (0.0) Dh.# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) Dh.####.### #)....#DhFire: f) +0 sling {Masataka} ........# #.#####DhZot (26532) Hero Drain Rev* ..#.#...# #.# ..#.....# #.#DhGo   orc warrior (missile) ..>.....# #.#Dhso   orc priest ###.###.# #.#o   orc wizard Dh###.# #.####.#The sling bullet hits the orc priest. Dhv_The orc priest is moderately wounded.Fire: f) +0 sling {Masataka}DhPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  Dh Q(moderately wounded, 72% to hit)Dh...planckenstein the Fighter ##Coglin of Okawaru *.....HP: 59/75 (76) ==================------###MP: 10/12====================----##..AC: 9Dh~,Str: 8..#######EV: 14Int: 15 ##oooo....SH: 0Dex: 19 . #####o#XL:  9 Next: 65% Place: Dungeon:8 ## #..#@#Noise: ===------  Time: 10262.0 (0.0) .# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) Dh.####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26532) Hero Drain Rev* Dh..#.#...# #.# ..#.....# #.#o   orc warrior (missile) Dh= ..>.....# #.#o   orc priest ###.###.# #.#o   orc wizard ###.# #.####.#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (moderately wounded, 72% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.Dh9,(moderately wounded, 72% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is moderately wounded.Dh؞You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is moderately wounded.Dh<:*DhYw The sling bullet hits the orc warrior but does no damage.  The orc warrior is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is moderately wounded.  The orc priest calls upon Beogh to heal the orc warrior.Dh oThe orc warrior is healed somewhat.  The orc warrior hits you with a +0 dire flail of draining.Dh t52/74--8 (0.8Dh :1DhL Dh( Q _You feel drained.Eh|...planckenstein the Fighter ##Eh|ECoglin of Okawaru *.....HP: 52/74 (76) ================--------###MP: 10/12====================----Eh }##..AC: 9Str: 8Eh4}}..#######EV: 14Int: 15 EhT}J##oooo....Ehr}YSH: 0Dex: 19 Eh}_. #####o#Eh}XL:  9 Next: 65% Place: Dungeon:8 ## #..Eh}(#@#Eh}Noise: ===------  Time: 10262.8 (0.0) .# #.# #####.#Eh~xf) +0 sling {Masatak d) +4 sling (flame) Eh6~.####.### #)....#Fire: f) +0 sling {Masataka} Eh_~........# #.#####Zot (26531) Hero Drain Rev* Eh~~|..#.#...# #.# ..#.....# #.#Eh~o   orc warrior (missile) ..>.....# #.#Eh~To   orc priest Eh~###.###.# #.#o   orc wizard Eh~?###.# #.####.#EhThe orc warrior hits you with a +0 dire flail of draining. _You feel drained.Eh.fFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineEhAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (moderately wounded, 72% to hit)Eh\@T...planckenstein the Fighter ##Coglin of Okawaru *.....HP: 52/74 (76) ================--------###MP: 10/12====================----##..AC: 9Str: 8Eh@W..#######EV: 14Int: 15 ##oooo....SH: 0Dex: 19 . ####EhA0#o#XL:  9 Next: 65% Place: Dungeon:8 ## #..#@#Noise: ===------  Time: 10262.8 (0.0) .# #.# #####.#Eh0Af) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#EhQAFire: f) +0 sling {Masataka} ........# #.#####EhxAZot (26531) Hero Drain Rev* ..#.#...# #.# ..#.....# #.#EhAo   orc warrior (missile) ..>.....# #.#EhAo   orc priest ###.###.# #.#EhAo   orc wizard ###.# #.####.#Fire: f) +0 sling {Masataka}EhBPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  Eh8B(moderately wounded, 72% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.EhK(moderately wounded, 72% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is lightly wounded.Eh%KEhT.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.orc warrior is lightly wounded.  You shoot a sling bulletEhTm.  The sling bullet hits the orc warrior but does no damage.orc warrior is lightly wounded.EhV^53=3.7 (0.9Eh-V:0Ehg\EhM_  The sling bullet hits the orc warrior but does no damage.orc warrior is lightly wounded.  You shoot a sling bullet.  Eh_The sling bullet hits the orc warrior but does no damage.orc warrior is lightly wounded. _The orc warrior barely misses you.Eh&" `...planckenstein the Fighter ##Coglin of Okawaru *.....HP: 53/74 (76) =================-------###MP: 10/12====================----##..AC: 9Str: 8..#######EV: 14Int: 15 ##o.oo....SH: 0Dex: 19 Eh" ]. #####o#XL:  9 Next: 65% Place: Dungeon:8 ## #..#@#Noise: ===------  Time: 10263.7 (0.0) .# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26530) Hero Drain Rev* Ehl# x..#.#...# #.# ..#.....# #.#o   orc warrior (missile) ..>.....# #.#o   orc priest ###.###.# #.# ###.# #.####.#The orc warrior is lightly wounded. Eh# G_The orc warrior barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (moderately wounded, 72% to hit)Ehfd...planckenstein the Fighter ##Coglin of Okawaru *.....HP: 53/74 (76) =================-------###MP: 10/12====================----##..AC: 9Str: 8..#######EhsgcEV: 14Int: 15 ##o.oo....SH: 0Dex: 19 . #####o#XL:  9 Next: 65% Place: Dungeon:8 ## #..#@#Noise: ===------  Time: 10263.7 (0.0) .# #.# #####.#Ehgf) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26530) Hero Drain Rev* Ehgr..#.#...# #.# ..#.....# #.#o   orc warrior (missile) ..>.....# #.#Eh%ho   orc priest ###.###.# #.# ###.# #.####.#EhShFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (moderately wounded, 72% to hit)  EhhnYou shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet burns the orc warrior.Eh(moderately wounded, 72% to hit)  EhYou shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet burns the orc warrior.  The orc warrior is severely wounded.  You shoot a sling bullet.  Eh9The sling bullet hits the orc warrior but does no damage.Fh%4Fh'=V o.Fhv=o   orcThe orc warrior is severely wounded.FhH>h4.6 (0.929FhXEFheGY _The orc warrior closely misses you.Fhj...planckenstein the Fighter ##Coglin of Okawaru *.....HP: 53/74 (76) =================-------###MP: 10/12====================----##..AC: 9Str: 8..#######EV: 14Int: 15 ##oo.o....SH: 0Dex: 19 . #####o#XL:  9 Next: 65% Place: Dungeon:8 ## #..#@#Noise: ===------  Time: 10264.6 (0.0) .# #.# #####.#FhCf) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26529) Hero Drain Rev* ..#.#...# #.# ..#.....# #.#o   orc warrior (missile) ..>.....# #.#o   orc priest ###.###.# #.#o   orc ###.# #.####.#The orc warrior is severely wounded. _The orc warrior closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (moderately wounded, 72% to hit)Fhz ...planckenstein the Fighter ##Coglin of Okawaru *.....HP: 53/74 (76) =================-------###MP: 10/12====================----##..AC: 9Str: 8..#######EV: 14Fh /Int: 15 ##oo.o....SH: 0Dex: 19 . #####o#XL:  9 Next: 65% Place: Dungeon:8 ## #..#@#FhN !Noise: ===------  Time: 10264.6 (0.0) .# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26529) Hero Drain Rev* Fhz |..#.#...# #.# ..#.....# #.#Fh o   orc warrior (missile) ..>.....# #.#Fh o   orc priest ###.###.# #.#o   orc Fh ###.# #.####.#Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (moderately wounded, 72% to hit)  Fh uYou shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet burns the orc warrior.  Fh= dYou kill the orc warrior!Okawaru accepts your kill.Fh )o   orc priesto   orcFhb (You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet burns the orc warrior.  You kill the orc warrior!  Okawaru accepts your kill.  The orc warrior's allies are healed! You shoot a sling bullet.  The sling bullet hits the orc priest.Fha Fh Fh Fh oooo   orc wizardo   orcFh n ealth: 53/76 Fh0 -715.5 (0.98Rev*  _The orc priest is lightly wounded.Fh. Fh& i _Your life force feels restored.Gh'...planckenstein the Fighter ##Coglin of Okawaru *.....Health: 53/76 ================--------###Magic: 10/12 ====================----##..AC: 9Str: 8..#######EV: 14Int: 15 ##oo.o....SH: 0Dex: 19 . #####o#Gh(,XL:  9 Next: 71% Place: Dungeon:8 ## #..#@#Noise: ===------  Time: 10265.5 (0.0) .# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26528) Hero Rev* ..#.#...# #.# ..#.....# #.#o   orc priest ..>.....# #.#o   orc wizard ###.###.# #.#o   orc ###.# #.####.# _The orc priest is lightly wounded. _Your life force feels restored.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineGh0)Aim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (lightly wounded, 72% to hit)GhE...planckenstein the Fighter ##Coglin of Okawaru *.....Health: 53/76 ================--------###Magic: 10/12 ====================----##..AC: 9Str: 8..#######EV: 14Int: 15 ##oo.o....SH: 0Dex: 19 . #####o#XL:  9 Next: 71% Place: Dungeon:8 ## #..#@#Noise: ===------  Time: 10265.5 (0.0) .# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26528) Hero Rev* ..#.#...# #.# Gh J..#.....# #.#o   orc priest ..>.....# #.#o   orc wizard ###.###.# #.#o   orc ###.# #.####.#Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail and wearing a +0 leather armour  (lightly wounded, 72% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  The sling bullet burns the orc priest.  You kill the orc priest!GhJ)owizardo   orcGh[}You shoot a sling bullet. The sling bullet hits the orc priest!  The sling bullet burns the orc priest.  You kill the orc priest!  Okawaru accepts your kill.  You shoot a sling bullet. The sling bullet hits the orc!!Ghe)(GhQ,Gh WFoF   sky beasto   orc wizardGhYg54=1==GhY-36.3 (0.8Ghbf _Okawaru accepts your kill.Gh ...planckenstein the Fighter ##Coglin of Okawaru *.....Health: 54/76 =================-------###Magic: 11/12 ======================--##..AC: 9Str: 8..#######EV: 14Int: 15 ##)F.o....SH: 0Dex: 19 . #####o#XL:  9 Next: 73% Place: Dungeon:8 ## #..#@#Noise: ===------  Time: 10266.3 (0.0) .# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26528) Hero Rev* ..#.#...# #.# ..#.....# Gh 0#.#F   sky beast ..>.....# #.#o   orc wizard ###.###.# #.# ###.# #.####.#You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc! _Okawaru accepts your kill.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)Hh*(...planckenstein the Fighter ##Coglin of Okawaru *.....Health: 54/76 =================-------###Magic: 11/12 ======================--##(.AC: 9Str: 8.(#######EV: 14Int: 15 ##(F.o....SH: 0Dex: 19 . #####(#XL:  9 Next: 73% Place: Dungeon:8 ## #..#@#Noise: ===------  Time: 10266.3 (0.0) .# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26528) Hero h(h0mRev* ..#.#...# #.# ..#.....# #.#F   sky beast ..>.....# #.#o   orc wizard ###.###.# #.# ###.# #.####.#You kill the orc! _Okawaru accepts your kill.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)  You shoot a sling bullet.HhPress: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet burns the orc wizard.HhR4G  The orc wizard is lightly wounded.Hh:n..F.oHh\;g7.2 (0.97Hh AHh^CW _The orc wizard barely misses you.Hh~f...planckenstein the Fighter ##Coglin of Okawaru *.....Health: 54/76 =================-------###Magic: 11/12 ======================--##..AC: 9Str: 8..#######HhQEV: 14Int: 15 ##F..o....SH: 0Dex: 19 . #####o#XL:  9 Next: 73% Place: Dungeon:8 ## #..#@#Noise: ===------  Time: 10267.2 (0.0) .# #.# #####.#Hh68f) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} HhX........# #.#####Zot (26527) Hero Rev* Hhy..#.#...# #.# ..#.....# #.#F   sky beast Hh..>.....# #.#o   orc wizard ###.###.# #.# Hhs###.# #.####.#The orc wizard is lightly wounded. Hh_The orc wizard barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineHhAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 67% to hit)Hh` ...planckenstein the Fighter ##Coglin of Okawaru *.....Health: 54/76 =================-------###Magic: 11/12 ======================--##..AC: 9Hha Str: 8..#######EV: 14Int: 15 ##F..o....SH: 0Dex: 19 . #####o#XL:  9 Next: 73% Place: Dungeon:8 ## #..#@#Noise: ===------  Time: 10267.2 (0.0) .# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26527) Hero Rev* ..#.#...# #.# ..#.....# #.#Hhjb F   sky beast ..>.....# #.#o   orc wizard ###.###.# #.# ###.# #.####.#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.Hh [(You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.  The orc wizard is lightly wounded.  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.sky beastHhGp 8oHhp g8.0 (0.86Hhv Hhx 7 _The sky beast is lightly wounded.Ih...planckenstein the Fighter ##Coglin of Okawaru *.....Health: 54/76 =================-------###Magic: 11/12 ======================--##..AC: 9Str: 8..#######EV: 14Int: 15 ##F..o....SH: 0Dex: 19 . #####o#XL:  9 Next: 73% Place: Dungeon:8 ## #..#@#Noise: ===------  Time: 10268.0 (0.0) .# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26526) Hero Rev* ..#.#...# #.# ..#.....# Ih}#.#F   sky beast ..>.....# #.#o   orc wizard ###.###.# #.# ###.# #.####.#The sling bullet hits the sky beast but does no damage. _The sky beast is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 67% to hit)Ih...planckenstein the Fighter ##Coglin of Okawaru *.....Health: 54/76 =================-------###Magic: 11/12 ======================--##..AC: 9Str: 8..#######EV: 14Int: 15 ##F..o....SH: 0Dex: 19 . #####o#IhXL:  9 Next: 73% Place: Dungeon:8 ## #..#@#Noise: ===------  Time: 10268.0 (0.0) .# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26526) Hero Rev* Ih. ..#.#...# #.# ..#.....# #.#F   sky beast ..>.....# #.#o   orc wizard ###.###.# #.# ###.# #.####.#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, 67% to hit)  You shoot a sling bullet.  IhX8The sling bullet hits the orc wizard but does no damage.IhB* wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.  The orc wizard is lightly wounded.The sling bullet hits the orc wizard.burns the orc wizard.Ih  The orc wizard is heavily wounded.You feel like a meek peon again.Ih}818 (0.85) Rev* IhzIhAA _The orc wizard hits you but does no damage.Ih+f...planckenstein the Fighter ##Coglin of Okawaru *.....Health: 54/76 =================-------###Magic: 11/12 ======================--##..AC: 8Str: 8..#######Ih[EV: 11Int: 15 ##F..o....SH: 0Dex: 19 . #####o#IhXL:  9 Next: 73% Place: Dungeon:8 ## #..#@#IhNoise: ===------  Time: 10268.8 (0.0) .# #.# #####.#Ih>f) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26525) Rev* ..#.#...# #.# ..#.....# #.#F   sky beast Ihb..>.....# #.#o   orc wizard Ihs###.###.# #.# ###.# #.####.#IhYou feel like a meek peon again. _The orc wizard hits you but does no damage.  Ih^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineIhAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 61% to hit)Ih ...planckenstein the Fighter ##Coglin of Okawaru *.....Health: 54/76 =================-------###Magic: 11/12 ======================--##..AC: 8Str: 8..#######EV: 11Int: 15 ##F..o....SH: 0Dex: 19 . #####o#XL:  9 Next: 73% Place: Dungeon:8 ## #..#@#Noise: ===------  Time: 10268.8 (0.0) .# #.# #####.#Ih Bf) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26525) Rev* ..#.#...# #.# ..#.....# #.#F   sky beast ..>.....# #.#o   orc wizard ###.###.# #.# ###.# #.####.#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineIh Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet burns the orc wizard.Ih > ( You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet burns the orc wizard.  The orc wizard is severely wounded.Ihz   The sling bullet closely misses the orc wizard.hits the sky beast.Ih, & Ih$- `oThe sky beast is moderately wounded.Ih/. Y59.9 (1.14IhR. Ih5 Ih8 X _The orc wizard closely misses you.IhA6...planckenstein the Fighter ##Coglin of Okawaru *.....Health: 55/76 =================-------###Magic: 11/12 ======================--##..AC: 8Str: 8..#######EV: 11Int: 15 ##F..o....SH: 0IhAhDex: 19 . #####o#XL:  9 Next: 73% Place: Dungeon:8 ## #..#@#Ih BNoise: ===------  Time: 10269.9 (0.0) .# #.# #####.#Ih*Bf) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#IhDBFire: f) +0 sling {Masataka} ........# #.#####IhBZot (26524) Rev* ..#.#...# #.# ..#.....# #.#F   sky beast ..>.....# #.#IhBo   orc wizard ###.###.# #.# IhB5###.# #.####.#IhBThe sky beast is moderately wounded. _The orc wizard closely misses you.IhB^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineIh CAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 61% to hit)Jh ....planckenstein the Fighter ##Coglin of Okawaru *.....Health: 55/76 =================-------###Magic: 11/12 ======================--Jh.##..AC: 8Str: 8..#######EV: 11Int: 15 ##F..o....SH: 0Dex: 19 . ####Jh.#o#XL:  9 Next: 73% Place: Dungeon:8 ## #..Jh/#@#Noise: ===------  Time: 10269.9 (0.0) Jh.....# #.#o   orc wizard ###.###.# #.# Jh#0###.# #.####.#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineJhC0Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 61% to hit)  Jha0lYou shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet burns the orc wizard.JhKYou shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet burns the orc wizard.  The orc wizard is almost dead.  You shoot a sling bullet. The sling bullet hits the orc wizard.  You kill the orc wizard!  Okawaru accepts your kill.JhV) JhAJhhHH)FJh1Ln570.9 (13JhPJhS9 _The orc wizard's allies are healed!Jh{...planckenstein the Fighter ##Coglin of Okawaru *.....Health: 55/76 =================-------###Magic: 11/12 ======================--##..AC: 8Jh{Str: 8..#######EV: 11Int: 15 ##)..o....SH: 0Dex: 19 . #####F#Jh{XL:  9 Next: 75% Place: Dungeon:8 ## #..#@#Jh|Noise: ===------  Time: 10270.9 (0.0) .# #.# #####.#Jh2|xf) +0 sling {Masatak d) +4 sling (flame) Jh}|I.####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26523) Rev* Jh|..#.#...# #.# ..#.....# #.#F   sky beast Jh|..>.....# #.# ###.###.# #.# ###.# #.####.#You kill the orc wizard!Jh,}Okawaru accepts your kill. _The orc wizard's allies are healed!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, 57% to hit)Jhז...planckenstein the Fighter ##Coglin of Okawaru *.....JhXHealth: 55/76 =================-------###Magic: 11/12 ======================--##..AC: 8JhStr: 8..#######EV: 11Int: 15 ##)..o....SH: 0Dex: 19 . #####F#XL:  9 Next: 75% Place: Dungeon:8 ## #..#@#Noise: ===------  Time: 10270.9 (0.0) Jh55.# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26523) Rev* ..#.#...# #.# ..#.....# #.#F   sky beast Jh..>.....# #.# ###.###.# #.# ###.# #.####.# _The orc wizard's allies are healed!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (lightly wounded, 57% to hit)  You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage.Jh:]  Aim: a sky beast (lightly wounded, 57% to hit)  You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage.  The sky beast is lightly wounded.The sling bullet hits the sky beast!burns the sky beast.Jhp  The sky beast is heavily wounded.Jhåg2.0 (1.12JhMJhW _The sky beast closely misses you.Jh ...planckenstein the Fighter ##Coglin of Okawaru *.....Health: 55/76 =================-------###Magic: 11/12 ======================--##..AC: 8Str: 8..#######EV: 11Int: 15 ##)..o....SH: 0Dex: 19 . #####F#XL:  9 Next: 75% Place: Dungeon:8 ## #..#@#Noise: ===------  Time: 10272.0 (0.0) .# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26522) Rev* ..#.#...# #.# ..#.....# #.#FJh [m   sky beast ..>.....# #.# ###.###.# #.# ###.# #.####.#The sling bullet burns the sky beast.  The sky beast is heavily wounded. _The sky beast closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, 57% to hit)Jh5 b...planckenstein the Fighter ##Coglin of Okawaru *.....Health: 55/76 =================-------###Magic: 11/12 ======================--##..AC: 8Str: 8..#######EV: 11Int: 15 ##)..o....SH: 0Dex: 19 Jhӿ . #####F#XL:  9 Next: 75% Place: Dungeon:8 ## #..#@#Noise: ===------  Time: 10272.0 (0.0) .# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26522) Rev* Jh X..#.#...# #.# ..#.....# #.#F   sky beast ..>.....# #.# ###.###.# #.# ###.# #.####.#The sky beast is heavily wounded. _The sky beast closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a sky beast (heavily wounded, 57% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast.JhHK MAim: a sky beast (heavily wounded, 57% to hit)  You shoot a sling bullet. The sling bullet hits the sky beast.  The sky beast is severely wounded.You shoot a sling bullet. The sling bullet hits the sky beast!  The sling bullet burns the sky beast.  You kill the sky beast!JhO C)Jhp Jh 6803.1 (1.1  The sling bullet burns the sky beast.  You kill the sky beast! _Okawaru accepts your kill.  Training target 8.0 for Ranged Weapons reachedJh !  Your Ranged Weapons skill increases to level 8!You need to enable at least one skill for training.Jh /  --more--Kh KhM"   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.0  10.5   0   m - Spellcasting   2.0   4.2  -2          Kh" l b - Maces & Flails   0.0   1.2  -1   n - Conjurations   3.0   4.8  -1   c - Axes   0.0   1.0   0   o - Air Magic   3.0   4.8  -1   d - Staves   0.0   1.2  -1      Kh*#  e - Unarmed Combat   0.0   1.2  -1   p - Invocations   0.0   1.4  -2   f - Throwing   0.0   1.2  -1   q - Evocations   0.0   0.6  +3           g - Short Blades   0.0   1.2  -1       h - Long Blades   0.0   1.0   0       i - Ranged Weapons   8.0  10.7  -1          Khe# >     j - Armour   0.0   1.2  -1       k - Dodging   2.0   3.6  -1       l - Stealth   2.0   3.6  -1          Kh#             You need to enable at least one skill.[?] Help[=] set a skill target  Kh# [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsOh& > p + Invocations 0.0PhFTargetTarget--  --  --  --  --  --  --  --  --  Ph8--  --  --  Ph_--  --  --  --  --  Ph:a-z] set[-] clear selected targetPhcccost|targetsPh1F <[?25h[?0c0 PhH " Ph [?25l[?1c2.0   The current training targets, if any.  Ph8 The species aptitude is in white.=] set aall targetsQhZQh"Qh6...planckenstein the Fighter ##Coglin of Okawaru *.....Health: 56/76 =================-------###Magic: 11/12 ======================--##..AC: 8Str: 8..#######EV: 11Int: 15 ##)..o....SH: 0QhtDex: 19 . #####)#XL:  9 Next: 80% Place: Dungeon:8 ## #..#@#Noise: ===------  Time: 10273.1 (1.1) .# #.# #####.#f) +0 sling {Masatak d) +4 sling (flame) .####.### #)....#Fire: f) +0 sling {Masataka} ........# #.#####Zot (26521) Rev* ..#.#...# #.# ..#.....# #.# ..>.....# #.# ###.###.# #.# ###.# #.####.#The sling bullet burns the sky beast.  You kill the sky beast! _Okawaru accepts your kill.Training target 8.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 8!You need to enable at least one skill for training.Qh QhQh. _Qh 3QhP Qh Qhg (0.0QhW 2==---4.1 (10Qh X _You start resting. Magic restored.RhRhVRhRhco19RhRh p7=8RheRhRhS7) Rev+ RhRhRh_U==6RhRh>Rhm#8RhM=5RhݦRhRh@B4RhRhլRh]3) Rev RhbRhRhy`92RhRh׳Rh B1RhRhRhG0) RhRhRhb6009RhsRhRh$871=6542=3210RhRhYb3499RhdRhRhzB8RhRhHRhB7Rh%RhRh64=RhR:6RhRhRhB5Rh9RhSX4RhRh95RhM=3Rh2RhRh+B2RhZRhX1RhRhRhC`60RhRhRhOC89RhRhRhB8Rho Rh Rh p7=7Rh] RhRhB6RhRhRhB5RhYRhRhp8=4RhRhRhB3RhRhRh@B2RhvRh Rh `91Rh*"Rh'X0Rh(Rh*Y79Rh+Rh-Rh-$70Rh-M=8Rh/Rh0Rh)1B7RhM2Rh4X6Rh5Rh7X5Rh9Rh;1=4Rh=Rh>Rh.?B3RhZ@RhARhAB2RhCRhERhE`21RhGRhHRhHB0RhIRhKRhLC69Rh]MRhNRh;Op3=8RhPRhRRhRB7RhOTRhVRh/VB6RhWRhYRhY#4RhYM=5RhN[Rh\Rh\B4Rh^Rhv`X3RhaRhdRhd`52RhfRhhRh iB1RhjRhlRhmB0RhnRhv --- _You start resting.Rht|1334.1 (60.0)Rh }Z6=5.1 (61Rh6};59Rh4Rh4" _HP restored.RhF ## ... ## #####..  ..####### # )....... . #### ## #..  #.# #########.### #).......###### ..>....##.# RhI RhJ k6.1 (1.0)8RhO Rh?_ 5  r - 3 boomerangsRh(` e7.1 (27Rh|e Rhf u _Items here: ))) [[[ ††.Shh`M.. ## .... ###.#.. .... ####.....##.. Sh%i ........####### # ....... . ####)#...... ShWi%## #.. #.# ..... #.# #####.# .... Shti.####.### #)....# ...##ShiSh'pShpe8.1 (16ShuShw  Things that are here: _a +0 flail; a +0 ring mail of willpowerTh_ ?Pick up what? 18/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 flail Armour (select all with [)  b - a +0 ring mail of willpower [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]Uh  b + a +0 ring mail of willpower[Enter] accept (1 chosen)Uh$UhUh/..planckenstein the Fighter ##.Coglin of Okawaru *..... ....Health: 76/76 ======================== ###.Magic: 12/12 ========================#..AC: 8Str: 8.... ####EV: 11Int: 15.....##..SH: 0Dex: 19........#######XL:  9 Next: 80% Place: Dungeon:8 #UhF#@.......Noise: ---------  Time: 10338.1 (0.0) . #####)#......f) +0 sling {Masatak d) +4 sling (flame) ## #..#.# .....Fire: f) +0 sling {Masataka} .# #.# #####.# ....Zot (26456) .####.### #)....# ... Uh........# #.##### ## ..#.#...# #.# ..#.....# #.# ..>.....# #.# _You start resting. _HP restored.  r - 3 boomerangs _Items here: ))) [[[ ††.  Things that are here: _a +0 flail; a +0 ring mail of willpowerUh\Uhe9.1 (15UhUhU _s - a +0 ring mail of willpowerUh m ##. ... ## #. #...... ####.....##.. ........####### #Uh  #)....... . #####...... ## #.. .# ..... .# #.# #####.# ....###.### #)....# ...## ###.###.# #.#Uhx Uh a404Uh Uh _Items here: ))) [[[ ††.Vh0oVhYq|Pick up what? 19/52 gear slots (_ for help) VhqHand Weapons (select all with ))a - a +0 dagger  b - a +0 dire flail of drainingc - a +0 flail VhqArmour (select all with [)d - a +0 leather armour  e - a +0 plate armour  f - a +0 robe Vhq6Carrion an orc corpse Vhqa sky beast corpse [Up|Down] select[Esc] exit Vh#rLetters toggle [.|Space] toggle selected[top]VhB)Vh0Vh8e##.planckenstein the Fighter ....Coglin of Okawaru *..... ###.Health: 76/76 ========================#..Vh8sMagic: 12/12 ========================.... ####AC: 8Str: 8.....##..EV: 11Vh9Int: 15........#######SH: 0Dex: 19 #Vh*9P#).......VhM9XL:  9 Next: 80% Place: Dungeon:8 . ####Vhq9#@#......Noise: ---------  Time: 10340.1 (0.0) Vh9j## #..#.# .....f) +0 sling {Masatak d) +4 sling (flame) .# #.# #####.# ....Fire: f) +0 sling {Masataka} .####.### #)....# ...Zot (26454) ........# #.##### ## Vh :..#.#...# #.# ..#.....# #.# ..>.....# #.# VhT:###.###.# #.# _Items here: ))) [[[ ††.  Vh{:sThings that are here: _a +0 flail; a +0 ring mail of willpower Vh:_s - a +0 ring mail of willpower _Items here: ))) [[[ ††.  Okay, then.VhAWhWhWh. _Wh. #.  ... ##. #.. .... ####.....##..  ........#######+ #)@.......  ####WhS#)#....... # #.. #.#....... # #.# #####.#....... ####.### #)....#.......Whx.....# #.#####.#####+#.#...# #.# ..Wh#.....# #.# ## .>....WhWh!l1.1 (13 _WhWh.Wh ##. .##. ... ## # #..  .... ########. .....##...............@#######+ # #..####).. . #### #)#. #Wh # #.. #.#. .# #.# #####.#....... .####.### #)....#....... ........# #.#####.#####+ ..#.#...# #.# .. ..#.....# #.# ##Wh0 Wh `22Wh Wh Xh5 #. #.  ... ##. #.. .... ########.....##.@.......  ........#######+  #..####)........  #####)#....... # #.. #.#....... # #.# #####.#......Xh. ####.### #)....#............# #.#####.#####+ .#.#...# #.# ..Xh"XhX`31XhXhXhʁ )##. .##. .... ## #. #.. .... ########.. .....##......... .......@#######+ # #..####)........ . #### #)#....... ## #.. #.#....... .# #.# #####.#....... .####.### #)....#....... ........# #.#####.#####+#.#...# #.# ...#.....# #.# ##Xh Xh̉ `40Xhv Xhr Xh".##.. .##. #. ..# #. ##.. #.. ##.. +.##. #.#######+ ##Xh##..####).. .. #### #)#. .## #.. #.#....... ..# #.# #####.#.... ..####.### #)....#......# #.#####.####+ Xh##..#.#...# #.# .. #..#.....# #.# ##Xh+Xh3,a549Xh1Xh3Yh[~#.##..#... #.##. ##.... ..... .### #... .##...# .#YhY:...... ########.. .+.##. .#.#######+ .###..####)..Yh. #####. #)#. #.## #.. #.#........# #.# #####.#...... #..####.### #)....#....YhC....# #.#####.#####+ Yh>##..#.#...# #.# .. ##..#.....# #.# ##YhaYh`68Yh|Yhe Things that are here: _a +0Yhy flail; a +0 ring mail of willpower _s - a +0 ring mail of willpower YhG_Items here: ))) [[[ ††. _Okay, then.Found a parchment of Shock.Yh>#.# ##.##. #.### ..... #....#.##. ##......... ......### #... #.#####...## #.##:......#########.. ..+###......... ............#######+ #.## ####..####)..  ... #####..# #)#. ##.## #.....# #.#....... ....# #.#### #####.#. ##..####.### #)....#....... ...........# #.#####.#####+#..#.#...# #.# ..YhNYh`77YhxYhYh +....##.# #. ###.##. #.####..... #....##.##. ##....#..... .....+ ...### #...#.# ####...## ##.# #:....@.#########...+ ###......... ... #..........#######+ ##.## ####..####)........ # ... #####..# #)#Yh ..... ###.## #.....# #.#....... .....# #.#### #####.#. ###..####.### #)....#....... ............# #.#####.#####+Yh Yh- `86YhL Yh" Zhn###### .....# #.#.# #. ####.##. #.####..... #....##.##. ##....#..... .....+ ....### #... Zh$.##.# ####.@.## ##.# #:......#########...+ ###......... .... #..........#######+ ZhF.##.## ####..####)........ Zhf.# ... #####..## #)#....... .Zh{###.## #.....# #.#Zhm. ......# #.#### #####.#Zhv. .###..####.### #)....#.......ZhZhO`95ZhZhZh1TM############## #####. .....#  ####.##.###.... #.##. ##.##....#.... .........+...### #.@.# ####...## ##.##:#######+##......... ....#Zh 2m#..........#######+###Zh8Zh9a504Zh?ZhAZhM...................############## #####.. .....#  ####.##.###.... #.##. ##.##....#Zhx.... .......@.+...### ######...# ###...## ##.##:......######### ....+#.......##.........Zh'#...#Zh4Zh`13ZhlZh!Zhm # ######  .. # #. .# #. .##. #.#### Zh 4 #....# #.##. ##.##....#  .+ ### ######...# ##.# ####...## Zh ##.# #:......#.. + #.......#Zh # # ##.## ####..#### ZhC # ... #####..## Zho Zh `22Zh  Zh [h ####....#'....#....#####[h[h======31[ha[h= _As you open the door, it creaks loudly![hB#   .. # #. .# #. .##. #.####  #....###### #.##. ##.##....#....#  .....# ### ######...#....# .# ####...###### [h%.# #:......#.. + #.......# #.........## ####..### [hj[h------40[h[hQ _There is an open door here.\hQ3\hǎ\hߓ\h\h839 _8\h\h{\h¢X7\h\h7\hΧ\h:6\h;\hî\hs\h:5\hѱ\h\h\hZB4\h\h\h޹\h3B3\h\hD\hr\hҽB2\h\h\hW1\h\h!B0\h\h\hY29\h\h \hX8\h\hf\hI\hB7\h\h\h\h-B6\h4\hX5\h\h@q _c - 9 potions of curing (gained 2)\h]\hB4\hP\h\h%\hbB3\h\h\h\hB2\h\h\hZ\hB1\h\h7\h : <..........# .##..############## .##..##########........# .##..........##..##.##.# .......#####.##..##.##.# .####..#####.##..##.##.####............##.##....###### ##....#....#.##..##.##....#....#..........'....#------739.0)\hd >##.........###.#######...#....#  #....#..##.#... ####...###### .........##.#... #:......###### .######.....+%.. #.......##.... . #.....#... #..........###\h   #..##.#### ####..####)...\h   #..# ... #####..## #)#..  +..###.## #.....# #.#.. \hZ9%\hf4.1 (200\h\h2 _Found a wellspring talisman.]h]hi]hN]h]h]hY19]h)]he]hB8]h]hI]h-]hvB7]h]h]h]hB6]h]hp #...####..##.##.# .........#####.##..##.##.# ##..####..#####.##..##.##.####  #........##.##....####  #.##....#....#.##..##.##....#...  ...........................'...  #.##..###.#######...#...  # #....#..##.#...# ####...####  ]h...##.#@..# #:......###  #.######.....+%..# #.......##. .. #.....#...# #.......... #..##.##### ####..####) #..# ... #####..## #) +..###.## #.....# #.]h6######.......# #.#### #####........###..####.### #)......................# #.####]h>8.1 (4.0)#.....'%#.....#..##.#..##]h9%]h,======9.1 (55]h8%]h= _As you open the door, it creaks loudly!^hu^hh~_^hoB4^hj  There is an open door here.3 _^h^h^h  #........##.##....##  #.##....#....#.##..##.##....#.  ...........................'.^hڍ #.##.........###.#######...#.^h1] # #....#..##.#...# ####...## .........##.#...# #:......# #.######.....'%..# #.......# .. #.....#...# #........ ^h[#..##@##### ####------81.1 (2 ^h#..##...<# #####..##  ^hC+..###.###^h׎# ######.......# #.#### ####^h........###..####.### #).................^h#.## .###########..#.#...# #.#^h: ####..#.....# #.#^hbo #.....>.....# #.#^h!^h8%^h------2.1 (32^h^h9 _Found a stone staircase leading up.^h^h^h^h>^ho^h 10^hb ^hS ^h C09^h ^h ^hJ ^h B8^h ^h ^h ^h B7^h ^h ^h ^h B6^h* ^h!   ........... #.##.........###.###### # #....#..##.#...# #### .........##.#...# #:.. #.######.....'%..# #.... ..#≈≈ #.....#...# #.... #≈.> #..##.##### ####. #≈_§§#..##...<# ######≈≈≈≈'@.###.### #.....8.1 (6######.......# #.####........###..####.### ....................#  .#########^h+" ##..#.#...# ####..#.....# #.....>.....# #.#####.###.# #.#####.# #.###  _You open the door.  Found a shimmering blue altar of Sif Muna.^h<$ Y _Found an escape hatch in the floor._h)_h_h_h _hD_hG5 _4_h_h # #....#..##.#...# ### .........##.#...# #: #.######.....'%..# #. ..#≈≈≈ #.....#...# # #≈.>≈#..##.##### ### #≈_§≈#..##...<# ##### #≈≈≈≈'..###.### #...o..######.......# #.###.......@...###..####.##..#...._hZ.........# #.###########..#.#...# # ####..#.....# #.....>.....# #.#####.###.# o   Blorkula the Orcula (wand, polearm, d…) #.#####.# #.# #.......# #.. ######### _h _h 90.1 (2  Blorkula the Orcula comes into view. He is wielding a +4 antimagic trident andcarrying a wand of mindburst._h%.oo)==1.1 (33_h+S%__h]1 _Blorkula the Orcula shouts!bh4bh>Inventory: 19/52 gear slots Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 12 poisoned darts  o - 6 datura-tipped darts  r - 3 boomerangs Armour (go to first with [)  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  q - a +0 leather armour of willpower (worn)a - a +0 robe  g - an orb of stardusth - a +0 ring mail  j - a +2 scale mail of cold resistance  s - a +0 ring mail of willpower Magical Staves (go to first with |) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]dh  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()  e - 12 poisoned darts  o - 6 datura-tipped darts  r - 3 boomerangs Armour (go to first with [)  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)qleather armour of willpower (worn)  a - a +0 robe  g - an orb of stardust  h - a +0 ring mail dhi j - a +2 scale mail of cold resistance  s - a +0 ring mail of willpower Magical Staves (go to first with |)n - a staff of air Scrolls (go to first with ?)  f - a scroll of fear13%dha  g - an orb of stardust  g - a scroll of fog  t - 5 scrolls of teleportationr - 4 scrolls of revelation  w - 2 scrolls of enchant weapon  p - a scroll of poison  T - a scroll of torment  h - a scroll labelled GYJOUV JIOMYR  m - a scroll labelled WYHURU KOMNODD50dh  g - a scroll of fog  p - a scroll of poison Potions (go to first with !)  c - 9 potions of curing  g - a potion of magic  h - 4 potions of haste68jhh jhpm jht # #....#..##.#...# ### planckenstein the Fighter.........##.#...# #:. Coglin of Okawaru *.....#.######.....'%..# #.. Health: 76/76 ========================..#≈≈≈ #.....#...# #.. Magic: 12/12 ========================#≈.>≈#..##.##### ### AC: 8Str: 8#≈_§≈#..##...<# ##### EV: 11Int: 15#≈≈≈≈'..###.### #.... SH: 0Dex: 19...######.......# #.### XL:  9 Next: 80% Place: Dungeon:8.o.....@...###..####.### Noise: ==-------  jh u DTime: 10391.1 (0.0)..#....................# f) +0 sling {Masatak d) +4 sling (flame) #.###########..#.#...# Fire: f) +0 sling {Masataka} #####..#.....# Zot (26403) #.....>.....##.#####.###.# o   Blorkula the Orcula (wand, polearm)#.#####.# #.##.......# #..######### ### _You open the door.  Found a shimmering blue altar of Sif Muna. _Found an escape hatch in the floor.  Blorkula the Orcula comes into view. He is wielding a +4 antimagic trident andcarrying a wand of mindburst. _Blorkula the Orcula shouts!jh~ 8%jh7 jh$ jh mh  # #....#..##.#...# ### planckenstein the Fighter.........##.#...# #:. Coglin of Okawaru *.....#.######.....'%..# #.. Health: 76/76 ========================..#≈≈≈ #.....#...# #.. Magic: 12/12 ========================#≈.>≈#..##.##### ### AC: 8Str: 8#≈_§≈#..##...<# ##### EV: 11Int: 15#≈≈≈≈'..###.### #.... SH: 0Dex: 19mh...######.......# #.### XL:  9 Next: 80% Place: Dungeon:8.o*****@...###..####.### Noise: ==-------  Time: 10391.1 (0.0)..#....................# f) +0 sling {Masatak d) +4 sling (flame) #.###########..#.#...# Fire: f) +0 sling {Masataka} #####..#.....# Zot (26403) #.....>.....##.#####.###.# o   Blorkula the Orcula (wand, polearm)#.#####.# #.##.......# #..######### ###carrying a wand of mindburst. _Blorkula the Orcula shouts!  Fire: f) +0 sling {Masataka}mh2Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of mindburst (71% to hit)oh# #....#..##.#...# ### planckenstein the Fighter.........##.#...# #:. Coglin of Okawaru *.....#.######.....'%..# #.. Health: 76/76 ========================..#≈≈≈ #.....#...# #.. Magic: 12/12 ========================#≈.>≈#..##.##### ### AC: 8Str: 8#≈_§≈#..##...<# ##### EV: 11Int: 15#≈≈≈≈'..###.### #.... SH: 0Dex: 19...######.......# #.### XL:  9 Next: 80% Place: Dungeon:8oh$=.o(((((@...###..####.### Noise: ==-------  Time: 10391.1 (0.0)..#....................# f) +0 sling {Masatak d) +4 sling (flame) #.###########..#.#...# Fire: f) +0 sling {Masataka} #####..#.....# Zot (26403) #.....>.....##.#####.###.# o   Blorkula the Orcula (wand, polearm)#.#####.# #.##.......# #..######### ### _Blorkula the Orcula shouts!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of mindburst (71% to hit)  You shoot a sling bullet.ohj%  and carrying a wand of mindburst (71% to hit)  You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula but does no damage.  You shoot a sling bullet.  ohuk_The sling bullet hits Blorkula the Orcula!  The sling bullet burns Blorkula the Orcula.ohu %.....  Blorkula the Orcula is moderately damaged.oh!J%*oh , f…)Blorkula the Orcula mumbles some strange words.oh.vL oBlorkula the Orcula seems to speed up.=2.1 (12) Rev  _You hear two shouts! You hear a bellow!oh # #....#..##.#...# ### planckenstein the Fighter.........##.#...# #:. Coglin of Okawaru *.....#.######.....'%..# #.. Health: 76/76 ========================..#≈≈≈ #.....#...# #.. Magic: 12/12 ========================#≈.>≈#..##.##### ### AC: 8Str: 8#≈_§≈#..##...<# ##### EV: 11Int: 15#≈≈≈≈'..###.### #.... SH: 0Dex: 19...######.......# #.### XL:  9 Next: 80% Place: Dungeon:8.o*****@...###..####.### Noise: ===------  Time:hDz m 10392.1 (0.0)..#....................# f) +0 sling {Masatak d) +4 sling (flame) #.###########..#.#...# Fire: f) +0 sling {Masataka} #####..#.....# Zot (26402) Rev #.....>.....##.#####.###.# o   Blorkula the Orcula (wand, polearm, f…)#.#####.# #.##.......# #..######### ###Blorkula the Orcula seems to speed up. _You hear two shouts! You hear a bellow!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of mindburst (moderately damaged, fast, 71% to hit)oh≈#..##.##### ### AC: 8Str: 8#≈_§≈#..##...<# ##### EV: 11Int: 15#≈≈≈≈'..###.### #.... SH: 0Dex: 19...######.......# #.### XL:  9 Next: 80% Place: Dungeon:8ohb (((((((@...###..####.### Noise: ===------  Time: 10392.1 (0.0)..#....................# f) +0 sling {Masatak d) +4 sling (flame) oh0b J#.###########..#.#...# Fire: f) +0 sling {Masataka} #####..#.....# Zot (26402) Rev ohRb #.....>.....##.#####.###.# o   Blorkula the Orcula (wand, polearm, f…)ohsb |#.#####.# #.##.......# #..ohb x######### ### _You hear two shouts! You hear a bellow!  ohb ^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineohb Aim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of mindburst (moderately damaged, fast, 71% to hit)  oh-c You shoot a sling bullet.oh _  and carrying a wand of mindburst (moderately damaged, fast, 71% to hit)  You shoot a sling bullet.  The sling bullet closely misses Blorkula the Orcula.  You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula!  The sling bullet burns Blorkula the Orcula.oh{ .o.....  Blorkula the Orcula is heavily damaged.oh: %_*****Blorkula the Orcula casts a spell at you.ohJ;  oh~The puff of flame hits you!oh_@ _Oo.....YO   two-headed ogreY   yako   Blorkula the Orcula (wand, polearm, f…)A two-headed ogre comes into view. It is wielding two +0 giant clubs.65----3.2 (1.11) Rev+ %oh oh3V _A yak comes into view.qhZu# #....#..##.#...# #qhWZl...##.#...# #:.#.######.....'%..# #...#≈≈≈ #.....#...# #.qhZ#≈.>≈#..##.##### ##≈_§≈#..##...<# #####.#≈≈≈≈'..###.### #....######.......# #.#qhZOo...###..####.### Y.#.qhZ_# #.#qhZ..#.#...# # ####..#.....# qhZ#.#####.###.# o   Blorkula the Orcula (wand, polearm, f…)qh [#.#####.# #.###.# #...qh;[s# #qh0]qhq^qhbqhhb%.Oo.YO   two-headed ogreY   yakqhVho   Blorkula the Orcula (wand, polearm, f…)qhm %******Blorkula the Orcula points at you and mumbles some strange words.qhnqhg_.....@qh6-----400qhqh qh@E_The puff of frost misses you.qh #.##.........###.#######.# #....#..##.#...# ####.........##.#...# #:#.######.....'%..# #...#≈≈≈ #.....#...# #....#≈.>≈#..##.##### #§_⌠≈#..##...<# ##### #≈≈≈≈'..###.### #........######@......# #.#.Oo.###..####.### .Y#....................# #.###########..#.#...# #####..##.....>.....# o   Blorkula the Orcula (wand, polearm, f…)#.#####.###.##.#####.# #.###qh }#.......# #....qh 3#%qh P§§§§Yo.qh Y   yako   Blorkula the Orcula (wand, polearm, f…)qh ---5399) Rev qhg 7%qh rh$w#.##.###.#.# #....#..##.#...# ####..........##.#...# #:.#.######.....'%..# #...#§§≈ #.....#...# #.rh W#§§>≈#..##.##### ####.#§_⌠≈#..##...<# #####..##≈≈≈≈'..###.### #.....# ...######.# #.#### #.OYo.###..####.### #..#...# ##.###..#.#...# ## ####..#.....# ##.....>.....# # o   Blorkula the Orcula (wand, polearm, f…)rhG#.#####.###.# ##.#####.# #.##.# #.rh:,rhrhs#%##§§§§§.Y.oY   yako   Blorkula the Orcula (wand, polearm, f…)rh:rhA--6rh&:8rh7%rh{ rh 3#.##.###.#.# #....#..##.#...# ####..........##.#...# #:.#.######.....'%..# #...#§§≈ #.....#...# #.#§§§≈#..##.##### ####..##§§§≈#..##...<# #####..#rh #≈≈≈≈'..###.### #.....# ...######.# #.#### #.O.Y.o.....###..####.### #)..#.............# #.#.#####..#.#...# #.# ####..#.....# #.#.....>.....# #. o   Blorkula the Orcula (wand, polearm, f…)#.#####.###.# #.rh\ #.#####.# #.####.#.# #.rh rh rh= %._§.Y.oY   yako   Blorkula the Orcula (wand, polearm, f…)rh `77rh 7%rh> rh8#.##.###.#...#rh# #....#..##.#...# ####...#...##.#...# #:.#.######.....'%..# #.rh$..#§§≈ #.....#...# #.#§.§≈#..##.##### ####..#rhS#§_§≈#..##...<# #####..## rhN#§≈≈≈'..###.### #.....# ...######.# #.#### #rhп%.O..Y.o....###..####.### #)...#..............# #.#rh5#.###########..#.#...# #.## ####..#.....# #.#rh(h#.....>.....# #.# o   Blorkula the Orcula (wand, polearm, f…)#.#####.###.# #.#rh#.#####.# #.####.##.# #......#rh,rhTrhNd§⌠..orh?57=rhfY86rh7%rhshc[#.##.###.#...#.# #....#..##.#...# ####...#.##.#...# #:......##.######.....'%..# #.#..#§§≈ #.....#...# #.#§.§≈#..##.##### ####..#sh[#§§⌠≈#..##...<# #####..## #§≈≈≈'..###.### #.....# ...######.# #.#### #.O..Y...o..###..####.### #)...#....................# #.##.###########..#.#...# #.# sh\# ####..#...sh:\#.....>.....# #.# #.#####.sh\\_#.#####.# sh|\ shk7%shesL %**shs\**Blorkula the Orcula casts a spell at you.shq1....sh4-==95) sh4 sh1 _The puff of flame hits you.shi..................'.#.##.........###.#######...#..# #....#..##.#...# ####...##.........##.#...# #:##.######.....'%..# #.##..#§§≈ #.....#...# #.........#§.§≈#..##.##### ##sh#§§⌠≈#..##...<# #####..## # #§≈≈≈'..###@### #.....# ...######.......# #.#### #####.O..Y...o..###..####.### #).....#....................# #.####.###########..#.#.#####..#.....# #.# #.....>....#.#####.###.# shF#.##.#####.# #.####.#shsh{shH..oshk--4004sh;7%shshΑ '#.##....#....#.##..##.##....#............................'.#.##.........###.#######...#...# #....#..##.#...# ####...##.........##.#...# #:##.######.....'%..# #.sh: ##..#§§≈ #.....#...# #..........#§.§≈#..##.##### ##)#§§⌠≈#..##..@<# #####..## #) #§≈≈≈'..###.### #.....# #.shc ...######.......# #.#### #####sh .O..Y.....o###..####.### #)......#....................# #.####sh l#.###########..#.#...# #.######..##.....>....#.#####.###.# #.#sh 2%sh 55-sh͞ b--13shߤ 7%sh th4#.##....#....#.##..##.##....#..'.#.##.........###.#...#.# #....#..##.#...# ####...#...##.#...# #:......#th#.######.....'%..# #.##...#§§≈ #.....#...# #.##§.§≈#..##.##### ####..####).#§§⌠≈#..##...@# #####..## #)#th#§≈≈≈'..###.### #.....# #.# ...######.......# #.#### #####.# thǥ{.O..Y.....o###..####.### #)....# ..#.th@..# #.##.##th2 th" thsthXth%oo   Blorkula the Orcula (wand, polearm, f…)th`22ththa _There is a stone staircase leading up here.vhH]vh]vhp,vhOv%o.31 _vh|7%vh*s  #.......#####....# # #.........##.....# ### ##................#### #........................ #........................ #...................... #................ ##......................7 ##.....@................ ###....................vhx ##############.....# ##. ###... #.... ##.>.  ######....  ###......... You climb upwards.vhکvh-p64.7 (2.589vh8vh/< _Level annotation: Sprozz _There is a stone staircase leading down here.vh] vhTLevel 7 of the Dungeon <<<<>>>>^(Press ? for help)#......# #..# ##...........................## ##...###......## #..# #..........................### ##...###.......# ##..## #..........................# ##...##vh.#.......#####....# #...)......................## ##...###.........##.....# ###...........................###...####................####................................^.###.................................................[.....#### #...........................)...........................#####.# #.........................................................#### ##.## #....................................................##......####..# ##..................................................#######........###vh_}##.....@..........................................## ####.......####..............................................#####..##################.....##...........................###.## ##.....#......>.......##............##.#vh ###...#.............###......####..###.# #.........................## ##..####.# ##.>.....................## ##..## #.## ######.......................####..## #.# ###.............)......###########..### #.## ##...................####vh!##...## #..# ##.................).####...###..## #.....................####...###..# vh whO@>wh wh% #.......#####....# #. planckenstein the Fighter#.........##.....# ###. Coglin of Okawaru *.....##................####... Health: 66/76 ====================----#........................ Magic: 12/12 ========================#........................ AC: 8Str: 8#........................ EV: 11Int: 15#........................ SH: 0Dex: 19##....................... XL:  9 Next: 80% Place: Dungeon:7##.....@................ Noise: ---------  Time: 10404.7 (0.0)###.................... f) +0 sling {Masatak wh$' [40md) +4 sling (flame) ##############.....## Fire: f) +0 sling {Masataka} ##.....# Zot (26389) ###...##.... ##.>. ######.... ###......... Blorkula the Orcula casts a spell at you. _The puff of flame hits you. _There is a stone staircase leading up here.  You climb upwards. _Level annotation: Sprozz _There is a stone staircase leading down here.wh4 wh6 wh= u8 _wh> wh? p7=7wh@ whDF whG wh+H B6whFI whM whWO whO B5whP wh;U whV wh............wh* .... ................... ###########.....##. ##.....#># ###...### #.. ##.who G19.7 (15.0)######wh \.###.............)......##whڡ ##...................#### ##.................).#wh ##.....................## ##......................### wh9 #...................[....<#####....................wh wh wh³ c _There is a stone staircase leading down here.xh3xhxh1xhX3xhfxhB2xhxhexhJ21xhxhMxhxh":0xh<xh1#693=876xh%xh&p4=5xh(xh*xhg+B4xh-xh,0xh0,3xh0xh2xh4xha5J52xh5xhW7xh*:xhj:B1xh6<xh>xh?B0xh@xhdCxhCC59xhExhNq >.............xh{OB. _You start resting.xhV'34xhW56=xh_W_5.7 (168xh^xh_" _HP restored.xhp xh xh xhd xh 6.0)7xhJQ  #§≈≈≈'..###o##xh ##...####### #.....Y.....o###..# #...#.Y... ##...#Y###########xh ....#.# ####.. #..... #..... #...# #.####8 #.@.# #.####xhE .......### # ####### ## xhrv YY 2 yaks (wandering) xh, You climb downwards.xh 9=xhLhYY1 wandering)xhPg7.4 (1.76xhxh _Level annotation: Blorkula the orcula _There is a stone staircase leading up here.yhk #§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....Y.....o###..# Health: 76/76 ========================#...#.Y............ Magic: 12/12 ========================##...#Y###########.. AC: 8Str: 8....#*#####.. EV: 11Int: 15#...*.#..... SH: 0Dex: 19#..*##.#### XL:  9 Next: 80% Place: Dungeon:8#.@.##.#### Noise: ---------  Time: 10437.4 (0.0).......####..... f) +0 sling {Masatakh 0m d) +4 sling (flame) ############# Fire: f) +0 sling {Masataka} Zot (26356) YY 2 yaks (1 wandering)You climb downwards. _Level annotation: Blorkula the orcula _There is a stone staircase leading up here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (77% to hit)yh G#§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....Y.....o###..# Health: 76/76 ========================yh, #...#.Y............ Magic: 12/12 ========================##...#Y###########.. AC: 8Str: 8....#(#####.. EV: 11Int: 15#...(.yhU #..... SH: 0Dex: 19yh #..(##.#### XL:  9 Next: 80% Place: Dungeon:8#.@.##.#### Noise: ---------  Time: 10437.4 (0.0).......####..... f) +0 sling {Masatak d) +4 sling (flame) ############# Fire: f) +0 sling {Masataka} Zot (26356) yh YY 2 yaksFire: f) +0 sling {Masataka}yh5 ePress: ? - help, Shift-Dir - straight lineAim: a yak (77% to hit)  yhX uYou shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak. The sling bullet burns the yak.yhs&You shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak. The sling bullet burns the yak.  The yak is moderately wounded.You shoot a sling bullet. but does no damage.yhyh5yh[.Y..yhe7===8.5 (1.1yhR5) Rev yhxyhh^ _The yak is moderately wounded.zhy#§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....Y.....o###..# Health: 76/76 ========================#...#.............. Magic: 12/12 ========================##...#Y###########.. AC: 8Str: 8zhqy....#Y#####.. EV: 11Int: 15#...*.#..... SH: 0Dex: 19#..*#zhy #.#### XL:  9 Next: 80% Place: Dungeon:8#.@.#zhy#.#### Noise: ===------  Time: 10438.5 (0.0).......###zh)zp#..... f) +0 sling {Masatak d) +4 sling (flame) ############# Fire: f) +0 sling {Masataka} Zot (26355) Rev YY 2 yaksYou shoot a sling bullet.  The sling bullet hits the yak but does no damage. _The yak is moderately wounded.zhQzfFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linezhuzrAim: a yak (moderately wounded, 77% to hit){h ,C#§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....{h,##.....Y.....o###..# Health: 76/76 ========================#...#.............. Magic: 12/12 ========================##...#Y###########.. AC: 8Str: 8....#Y#####.. EV: 11{h,Int: 15#...(.#..... SH: 0Dex: 19{h,$#..(##.#### XL:  9 Next: 80% Place: Dungeon:8#.@.##.#### Noise: ===------  Time: 10438.5 (0.0){h,.......####..... f) +0 sling {Masatak d) +4 sling (flame) ############# Fire: f) +0 sling {Masataka} Zot (26355) Rev {h-YY 2 yaks _The yak is moderately wounded.Fire: f) +0 sling {Masataka}{hR-Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.{hiM Aim: a yak (moderately wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.  The yak is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.{h6,{hy=T.Y.{hS>e9.5 (14{hTC{hE^ _The yak is moderately wounded.{hyG#§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....Y.....o###..# Health: 76/76 ========================{hym#...#.............. Magic: 12/12 ========================##...#.###########.. AC: 8Str: 8....#Y#####.. EV: 11Int: 15{h0z#...Y.#..... SH: 0Dex: 19#..*#{hbz#.#### XL:  9 Next: 80% Place: Dungeon:8#.@.##.#### Noise: ===------  Time: 10439.5 (0.0){hz.......####..... f) +0 sling {Masatak d) +4 sling (flame) #######{hzv###### Fire: f) +0 sling {Masataka} {hzZot (26354) Rev YY 2 yaks{hJ{You shoot a sling bullet.  The sling bullet hits the yak but does no damage. _The yak is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 77% to hit){h<5#§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....Y.....o###..# Health: 76/76 ========================#...#.............. Magic: 12/12 ========================{h##...#.###########.. AC: 8Str: 8....#Y#####.. EV: 11Int: 15#...Y.#..... SH: 0Dex: 19#..(##.#### XL:  9 Next: 80% Place: Dungeon:8#.@.##.#### Noise: ===------  Time: 10439.5 (0.0).......####..... f) +0 sling {Masatak d) +4 sling (flame) ############# Fire: f) +0 sling {Masataka} Zot (26354) Rev YY 2 yaks _The yak is moderately wounded.Fire: f) +0 sling {Masataka}{hPress: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.{hR&x  Aim: a yak (moderately wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.  The yak is almost dead.hits the yak but does no damage.{h{h {hX{h .YThe yak is almost dead.{hΰ\3-40.6 (1.1{hK3) Rev+ {h{h {h$_The yak gores you.|h2 ?#§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....Y.....o###..# Health: 73/76 =======================-#...#.............. Magic: 12/12 ========================|h2 C##...#.###########.. AC: 8Str: 8....#.#####.. EV: 11Int: 15#...Y.#..... SH: 0Dex: 19#..Y##.#### XL:  9 Next: 80% Place: Dungeon:8#.@.##.#### Noise: ===------  Time: 10440.6 (0.0).......####..... f) +0 sling {Masatak d) +4 sling (flame) |h2 ############# Fire: f) +0 sling {Masataka} Zot (26353) Rev+ |h 3 YY 2 yaksThe sling bullet hits the yak but does no damage.  The yak is almost dead. |h,3 _The yak gores you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line|hQ3 kAim: a yak (almost dead, 77% to hit)|h ##§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....Y.....o###..# Health: 73/76 =======================-#...#.............. Magic: 12/12 ========================##...#.###########.. AC: 8Str: 8|hk ....#.#####.. EV: 11Int: 15#...Y.#..... SH: 0Dex: 19#..Y##.#### XL:  9 Next: 80% Place: Dungeon:8#.@.#|h #.#### Noise: ===------  Time: 10440.6 (0.0).......####..... f) +0 sling {Masatak d) +4 sling (flame) ############# Fire: f) +0 sling {Masataka} Zot (26353) Rev+ YY 2 yaksThe yak is almost dead. _The yak gores you.  |h Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 77% to hit)  |h= 8You shoot a sling bullet. The sling bullet hits the yak.|h (Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 77% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The yak is almost dead.The sling bullet barely misses the yak.|h |hp |h  YY.YY 3 yaks (1 wandering)The sling bullet hits the yak but does no damage.|h$ v41.7 (1.12) Rev* |hӶ |hw P _The yak barely misses you.}h#§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....YY....o###..# Health: 74/76 =======================-#...#.............. Magic: 12/12 ========================##...#.###########.. AC: 8}hrStr: 8....#.#####.. EV: 11Int: 15#..Y..#..... SH: 0Dex: 19#..Y#}h޼#.#### XL:  9 Next: 80% Place: Dungeon:8#.@.##.#### Noise: ===------  Time: 10441.7 (0.0).......####..... f) +0 sling {Masatak d) +4 sling (flame) #######}h ###### Fire: f) +0 sling {Masataka} Zot (26352) Rev* YYY 3 yaks (1 wandering)}h,You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak but does no damage. }h\_The yak barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line}hkAim: a yak (almost dead, 77% to hit)}h<3#§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....YY....o###..# Health: 74/76 =======================-#...#.............. Magic: 12/12 ========================}hK##...#.###########.. AC: 8Str: 8....#.#####.. EV: 11Int: 15#..Y..#..... SH: 0}hڭDex: 19#..Y##.#### XL:  9 Next: 80% Place: Dungeon:8}hM#.@.##.#### Noise: ===------  Time: 10441.7 (0.0).......####..... f) +0 sling {Masatak d) +4 sling (flame) ############# Fire: f) +0 sling {Masataka} Zot (26352) Rev* YYY 3 yaks (1 wandering) _The yak barely misses you.}h9Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 77% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!}hִu. 2 yaks}h?=(((Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line  Aim: a yak (almost dead, 77% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!  Okawaru accepts your kill.}h}h}h.Y...Y.}h@< 92.7 (1}hZ1 _You shoot a sling bullet.}h}h)l _Your Invocations skill increases to level 1!}hkY M#§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....Y.....o###..# Health: 74/76 =======================-#...#.Y............ Magic: 12/12 ========================##...#.###########.. AC: 8Str: 8....#.#}hY ####.. EV: 11Int: 15#.....#..... SH: 0Dex: 19#.Y.#}hZ #.#### XL:  9 Next: 89% Place: Dungeon:8#.@.##.#### Noise: ===------  Time: 10442.7 (0.0)}hZ .......####..... f) +0 sling {Masatak d) +4 sling (flame) ############# Fire: f) +0 sling {Masataka} Zot (26351) Rev* YY 2 yaksOkawaru accepts your kill. }hZ ~_You shoot a sling bullet. _Your Invocations skill increases to level 1!}hZ ^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line}h[ 4Aim: a yak (77% to hit)}h{#§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....Y.....o###..# Health: 74/76 =======================-#...#.Y............ Magic: 12/12 ========================##...#.###########.. AC: 8Str: 8....#.#####.. EV: 11Int: 15#.....}h|#..... SH: 0Dex: 19#.Y.##.#### XL:  9 Next: 89% Place: Dungeon:8#.@.##.#### Noise: ===------  Time: 10442.7 (0.0).......####..... f) +0 sling {Masatak d) +4 sling (flame) ############# Fire: f) +0 sling {Masataka} }hS|Zot (26351) Rev* YY 2 yaks _Your Invocations skill increases to level 1!}h|^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line}h|Aim: a yak (77% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.}ht  Press: ? - help, Shift-Dir - straight line  Aim: a yak (77% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.~h E~hF@  The yak is lightly wounded.~hQ.Y3.8 (1.10~hU~h|XQ _The yak closely misses you.~hj? #§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....Y.....o###..# Health: 74/76 =======================-#...#.............. Magic: 12/12 ========================##...#.###########.. AC: 8Str: 8....#Y#####.. EV: 11Int: 15#.....~h@%#..... SH: 0Dex: 19#.Y.##.#### XL:  9 Next: 89% Place: Dungeon:8#.@.##.#### Noise: ===------  Time: 10443.8 (0.0).......####..... f) +0 sling {Masatak d) +4 sling (flame) ############# Fire: f) +0 sling {Masataka} Zot (26350) Rev* ~h@YY 2 yaksYou shoot a sling bullet. The sling bullet hits the yak.  The yak is lightly wounded. _The yak closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 77% to hit)~hi #§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....Y.....o###..# Health: 74/76 =======================-#...#.............. Magic: 12/12 ========================##...#.###########.. AC: 8Str: 8....#Y#####.. EV: 11~hj 1Int: 15#.....#..... SH: 0Dex: 19#.Y.##.#### XL:  9 Next: 89% Place: Dungeon:8#.@.##.#### Noise: ===------  Time: 10443.8 (0.0).......####..... f) +0 sling {Masatak d) +4 sling (flame) ############# Fire: f) +0 sling {Masataka} Zot (26350) Rev* YY 2 yaks _The yak closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.~h (((((((  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.  The yak is heavily wounded.~htv  You shoot a sling bullet. The sling bullet barely misses the yak.~h} ......#...YY~h~ p54.9 (1.149~h ~hX P _The yak barely misses you.htC#§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....hu#.....Y.....o###..# Health: 75/76 =======================-#...#.............. Magic: 12/12 ========================##...#.###########.. AC: 8Str: 8....#.#####.. EV: 11Int: 15#...Y.#..... SH: 0Dex: 19#.Y.#hu#.#### XL:  9 Next: 89% Place: Dungeon:8#.@.##.#### Noise: ===------  Time: 10444.9 (0.0).......###huE#..... f) +0 sling {Masatak d) +4 sling (flame) ############# Fire: f) +0 sling {Masataka} hv{Zot (26349) Rev* YY 2 yaksh:vThe yak is heavily wounded.You shoot a sling bullet. The sling bullet barely misses the yak. h_vo_The yak barely misses you.Fire: f) +0 sling {Masataka}hvPress: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 77% to hit)hY#§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....Y.....o###..# Health: 75/76 =======================-hU#...#.............. Magic: 12/12 ========================##...#.###########.. AC: 8Str: 8....#.#####.. EV: 11Int: 15#...Y.#..... SH: 0Dex: 19h#.Y.##.#### XL:  9 Next: 89% Place: Dungeon:8#.@.##.#### Noise: ===------  Time: 10444.9 (0.0).......####..... f) +0 sling {Masatak d) +4 sling (flame) ############# Fire: f) +0 sling {Masataka} Zot (26349) Rev* h˗YY 2 yaksYou shoot a sling bullet. The sling bullet barely misses the yak. _The yak barely misses you.h^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehAim: a yak (heavily wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the yak!h (((((((Fire: f) +0 sling {Masataka}h3Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The yak is severely wounded.hm  The sling bullet closely misses the yak.hy........YYh!e5.9 (18hhP _The yak barely misses you.htD Y#§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....Y.....o###..# Health: 75/76 =======================-hD #...#.............. Magic: 12/12 ========================##...#.###########.. AC: 8Str: 8....#.#####.. EV: 11Int: 15h$E #.....#..... SH: 0Dex: 19#.YY##.#### XL:  9 Next: 89% Place: Dungeon:8#.@.#hAE #.#### Noise: ===------  Time: 10445.9 (0.0).......###hE p#..... f) +0 sling {Masatak d) +4 sling (flame) ############# Fire: f) +0 sling {Masataka} Zot (26348) Rev* hE YY 2 yaksYou shoot a sling bullet.  hE The sling bullet closely misses the yak. _The yak barely misses you.Fire: f) +0 sling {Masataka}hF Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 77% to hit)h) ?#§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....Y.....o###..# Health: 75/76 =======================-#...#.............. Magic: 12/12 ========================hA* ##...#.###########.. AC: 8Str: 8....#.#####.. EV: 11Int: 15#.....#..... SH: 0Dex: 19#.YY#h`* #.#### XL:  9 Next: 89% Place: Dungeon:8#.@.#h* "#.#### Noise: ===------  Time: 10445.9 (0.0).......####..... f) +0 sling {Masatak d) +4 sling (flame) ############# Fire: f) +0 sling {Masataka} h* Zot (26348) Rev* YY 2 yaks _The yak barely misses you.Fire: f) +0 sling {Masataka}h+ 1Press: ? - help, Shift-Dir - straight lineh+ pAim: a yak (severely wounded, 77% to hit)  h4+ ^You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.h (((((((  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burn  The yak is almost dead.h3 2 ..h3 ....YYou shoot a sling bullet. The sling bullet barely misses the yak.h4 O6.9 (17h4 h9 h< w _The yak closely misses you. The yak gores you but does no damage.hc##§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....Y.....o###..# Health: 75/76 =======================-#...#.............. Magic: 12/12 ========================##...#.###########.. AC: 8Str: 8h....#.#####.. EV: 11Int: 15#.....#..... SH: 0Dex: 19#.YY##.#### XL:  9 Next: 89% Place: Dungeon:8#.@.#hGM#.#### Noise: ===------  Time: 10446.9 (0.0).......####..... f) +0 sling {Masatak d) +4 sling (flame) ############# Fire: f) +0 sling {Masataka} Zot (26347) Rev* hpxYY 2 yaksThe yak is almost dead.hYou shoot a sling bullet. The sling bullet barely misses the yak. _The yak closely misses you. The yak gores you but does no damage.  hFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 77% to hit)h5#§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....Y.....o###..# Health: 75/76 =======================-#...#.............. Magic: 12/12 ========================##...#.###########.. AC: 8Str: 8....#.#####.. EV: 11Int: 15#.....#..... SH: 0Dex: 19#.YY##.#### XL:  9 Next: 89% Place: Dungeon:8#.@.##.#### Noise: ===------  Time: 10446.9 (0.0).......####..... f)h5/ +0 sling {Masatak d) +4 sling (flame) ############# Fire: f) +0 sling {Masataka} Zot (26347) Rev* YY 2 yaks _The yak closely misses you. The yak gores you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 77% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.ht  Aim: a yak (almost dead, 77% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.  The yak is almost dead.hits the yak but does no damage.hd?f  The yak is almost dead.h @[6=8.0 (1.1h6@:6hEhGv _The yak gores you but does no damage. The yak barely misses you.hec#§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....Y.....o###..# Health: 76/76 ========================#...#.............. Magic: 12/12 ========================##...#.###########.. AC: 8Str: 8....#.#####.. EV: 11Int: 15hFd#.....#..... SH: 0Dex: 19#.YY##.#### XL:  9 Next: 89% Place: Dungeon:8#.@.##.#### Noise: ===------  Time: 10448.0 (0.0).......####..... f) +0 sling {Masatak d) +4 sling (flame) ############# Fire: f) +0 sling {Masataka} Zot (26346) Rev* YY 2 yaksThe sling bullet hits the yak but does no damage.  The yak is almost dead. _The yak gores you but does no damage. The yak barely misses you.hdFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 77% to hit)hL#§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....Y.....o###..# Health: 76/76 ========================#...#.............. Magic: 12/12 ========================##...#.###########.. AC: 8Str: 8....#.#####.. EV: 11Int: 15#.....#..... SH: 0Dex: 19#.YY##.#### XL:  9 Next: 89% Place: Dungeon:8#.@.##.#### Noise: ===------  Time: 10448.0 (0.0).......####..... f) h~M+0 sling {Masatak d) +4 sling (flame) ############# Fire: f) +0 sling {Masataka} Zot (26346) Rev* YY 2 yaks _The yak gores you but does no damage. The yak barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.h  Press: ? - help, Shift-Dir - straight line  Aim: a yak (almost dead, 77% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead.  You shoot a sling bullet. The sling bullet hits the yak.hZ f  The yak is almost dead.h[ 5-9.0 (15hEa hCp N _The yak gores you but does no damage. The yak gores you.hU Y#§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....Y.....o###..# Health: 75/76 =======================-hV J#...#.............. Magic: 12/12 ========================##...#.###########.. AC: 8Str: 8....#.#####.. EV: 11Int: 15#.....#..... SH: 0Dex: 19#.YY##.#### XL:  9 Next: 89% Place: Dungeon:8#.@.##.#### Noise: ===------  Time: 10449.0 (0.0).......####..... f) +0 sling {Masatak d) +4 sling (flame) #######hV w###### Fire: f) +0 sling {Masataka} Zot (26345) Rev* YY 2 yaksYou shoot a sling bullet. The sling bullet hits the yak.  The yak is almost dead. heW _The yak gores you but does no damage. The yak gores you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 77% to hit)h 7#§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....Y.....o###..# Health: 75/76 =======================-#...#.............. Magic: 12/12 ========================##...#.###########.. AC: 8Str: 8....#.#####.. EV: 11Int: 15#.....#..... SH: 0Dex: 19#.YY##.#### XL:  9 Next: 89% Place: Dungeon:8#.@.##.#### Noise: ===------  Time: 10449.0 (0.0).......####..... f)h7 +0 sling {Masatak d) +4 sling (flame) ############# Fire: f) +0 sling {Masataka} Zot (26345) Rev* YY 2 yaks _The yak gores you but does no damage. The yak gores you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 77% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.hV  Aim: a yak (almost dead, 77% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.  The yak is almost dead.!  You kill the yak!hZ.   yakhDr .Okawaru accepts your kill.hL 62----9850.0 (1  You kill the yak!  h #Okawaru accepts your kill. _The yak gores you!  Training target 2.0 for Invocations reached!  Your Invocations skill increases to level 2!You need to enable at least one skill for training.hi/  --more--h8h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   9.0  10.5   0   m - Spellcasting   2.0   4.2  -2  h         b - Maces & Flails   0.0   1.2  -1   n - Conjurations   3.0   4.8  -1   c - Axes   0.0   1.0   0   o - Air Magic   3.0   4.8  -1  h(6 d - Staves   0.0   1.2  -1      hX e - Unarmed Combat   0.0   1.2  -1   p - Invocations   2.0   4.2  -2  h f - Throwing   0.0   1.2  -1   q - Evocations   0.0   0.6  +3  h         g - Short Blades   0.0   1.2  -1  h     h - Long Blades   0.0   1.0   0      h i - Ranged Weapons   8.0  10.7  -1               j - Armour   0.0   1.2  -1      h k - Dodging   2.0   3.6  -1       l - Stealth   2.0   3.6  -1  h(                hj    You need to enable at least one skill.[?] HelphG[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh > j + Armour 0.0h TargetTarget--  --  --  --  --  --  --  --  --  --  --  h --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsh.=[?25h[?0c0 h. [?25l[?1chiU2.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsh5= hI#§≈≈≈'..###o## planckenstein the Fighter##...######.......# Coglin of Okawaru *.....#.....Y.....o###..# Health: 62/76 ===================-----#...#.............. Magic: 12/12 ========================##...#.###########.. AC: 8Str: 8....#.#####.. EV: 11Int: 15#.....#..... SH: 0Dex: 19#..Y##.#### XL:  9 Next: 98% Place: Dungeon:8#.@.##.#### Noise: ===------  Time: 10450.0 (1.0).......####..... [hI33mf) +0 sling {Masatak d) +4 sling (flame) ############# Fire: f) +0 sling {Masataka} Zot (26344) Rev* Y   yakYou kill the yak!Okawaru accepts your kill. _The yak gores you!  Training target 2.0 for Invocations reached!  Your Invocations skill increases to level 2!You need to enable at least one skill for training.hJhOhQ h&RY_Your Armour skill increases to level 1!h h h h 58---13h h  ................................. .......................... .>............................... ........................ ###########.....##.............##.....#......>.......####...#.............###.Y.................7##.@................######..............###.............)......##...................######.................).###.....................####......................###h #...................[....<#####............................. _The yak gores you.  You climb upwards.h h8 9---hݤ h o-2.5 (2.51h# _Level annotation: Sprozz _There is a stone staircase leading down here.h7................................. planckenstein the Fighter ................................. Coglin of Okawaru *..... .>............................... Health: 58/76 ==================------ ................................. Magic: 12/12 ======================== ###########.....##............... AC: 8Str: 8##.....#......>.......# EV: 11Int: 15###...#.............## SH: 0Dex: 19h.>#.Y................. XL:  9 Next: 98% Place: Dungeon:7##.@................ Noise: ---------  Time: 10452.5 (0.0)######................... f) +0 sling {Masatak d) +4 sling (flame) ###.............)......#### Fire: f) +0 sling {Masataka} ##...................####Zot (26341) Rev* ##.................).###.....................##Y   yak##......................####...................[....<#####.............................hPYou climb upwards. _Level annotation: Sprozz _There is a stone staircase leading down here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (77% to hit)h'................................. planckenstein the Fighter .........(....................... Coglin of Okawaru *..... .>........(...................... Health: 58/76 ==================------ ...........(..................... Magic: 12/12 ======================== ###########.(...##............... AC: 8Str: 8##.(...#......>.......# EV: 11Int: 15###(..#.............## SH: 0Dex: 19#.(................. XL:  9 Next: 98% Place: hD(Dungeon:7##.@................ Noise: ---------  Time: 10452.5 (0.0)######................... f) +0 sling {Masatak d) +4 sling (flame) ###.............)......#### Fire: f) +0 sling {Masataka} ##...................####Zot (26341) Rev* ##.................).###.....................##Y   yak##......................####...................[....<#####.............................You climb upwards. _Level annotation: Sprozz _There is a stone staircase leading down here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (77% to hit)h _There is a stone staircase leading down here.  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: a yak (77% to hit)  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet.hCy ......YThe sling bullet completely misses the yak.9===3.6 (1.10 _The yak misses you.hf t................................. planckenstein the Fighter ................................. Coglin of Okawaru *..... .>............................... Health: 59/76 ==================------ h ................................. Magic: 12/12 ======================== ###########.....##............... AC: 8Str: 8##.....#......>.......# EV: 11Int: 15###...#.............## SH: 0Dex: 19#.Y................. XL:  9 Next: 98% Place: Dungeon:7hW x##.@................ Noise: ===------  Time: 10453.6 (0.0)######................... f) +0 sling {Masatak d) +4 sling (flame) ###.............)......#### Fire: f) +0 sling {Masataka} ##...................####Zot (26340) Rev* h ##.................).###.....................##Y   yakh ##......................####...................[....<####h #.............................You shoot a sling bullet.  The sling bullet completely misses the yak. h h_The yak misses you.Fire: f) +0 sling {Masataka}h# ePress: ? - help, Shift-Dir - straight lineAim: a yak (77% to hit)h t................................. planckenstein the Fighter ................................. Coglin of Okawaru *..... .>............................... Health: 59/76 ==================------ h ................................. Magic: 12/12 ======================== ###########.....##............... AC: 8Str: 8##.....#......>.......# EV: 11Int: 15###...#.............## SH: 0Dex: 19#.Y................. XL:  9 Next: 98% Place: Dungeon:7h D##.@................ Noise: ===------  Time: 10453.6 (0.0)######................... f) +0 sling {Masatak d) +4 sling (flame) ###.............)......#### Fire: f) +0 sling {Masataka} ##...................####h Zot (26340) Rev* ##.................).###.....................##h8 Y   yak##......................###h_ #...................[....<#####.............................The sling bullet completely misses the yak. h _The yak misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh lAim: a yak (77% to hit)  You shoot a sling bullet. The sling bullet hits the yak.h fPress: ? - help, Shift-Dir - straight line  Aim: a yak (77% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burnhp @  The yak is lightly wounded.h p84.7 (1.139h( h ( _The yak gores you.hM^................................. planckenstein the Fighter ................................. Coglin of Okawaru *..... hqN.>............................... Health: 58/76 ==================------ ................................. Magic: 12/12 ======================== ###########.....##............... AC: 8Str: 8##.....#......>.......# EV: 11hNFInt: 15###...#.............## SH: 0Dex: 19#.Y................. XL:  9 Next: 98% Place: Dungeon:7##.@................ Noise: ===------  Time: 10454.7 (0.0)h"O ######................... f) +0 sling {Masatak d) +4 sling (flame) hOO###.............)......#### Fire: f) +0 sling {Masataka} ##...................####h|O4Zot (26339) Rev* hO##.................).###.....................##hOY   yak##......................###hO#...................[....<#####.............................The sling bullet burns the yak.  hP;The yak is lightly wounded. _The yak gores you.  h:P^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh]PEAim: a yak (lightly wounded, 77% to hit)hH:................................. planckenstein the Fighter ................................. Coglin of Okawaru *..... .>............................... Health: 58/76 ==================------ ................................. Magic: 12/12 ======================== ###########.....##............... AC: 8Str: 8##.....#......>.......# EV: 11Int: 15###...#.............## SH: 0Dex: 19h;#.Y................. XL:  9 Next: 98% Place: Dungeon:7##.@................ Noise: ===------  Time: 10454.7 (0.0)######................... f) +0 sling {Masatak d) +4 sling (flame) ###.............)......#### Fire: f) +0 sling {Masataka} ##...................####Zot (26339) Rev* ##.................).###.....................##Y   yak##......................###hV;#...................[....<#####............................. _The yak gores you.  Fire: f) +0 sling {Masataka}h;vPress: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 77% to hit)  h;^You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.h(((((((  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 77% to hit)  hzYou shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.  The yak is moderately wounded.hN ......YYou shoot a sling bullet. The sling bullet barely misses the yak.hOe5.7 (18hJXhMZ; _The yak gores you but does no damage.h7C................................. planckenstein the Fighter ................................. Coglin of Okawaru *..... .>............................... Health: 58/76 ==================------ ................................. Magic: 12/12 ======================== ###########.....##............... AC: 8Str: 8hc88##.....#......>.......# EV: 11Int: 15###...#.............## SH: 0Dex: 19#.Y................. XL:  9 Next: 98% Place: Dungeon:7##.@................ Noise: ===------  Time: 10455.7 (0.0)######................... f) +0 sling {Masatak d) +4 sling (flame) ###.............)......#### Fire: f) +0 sling {Masataka} ##...................####Zot (26338) Rev* h8S##.................).###.....................##Y   yak##......................###h8(#...................[....<#####.............................The yak is moderately wounded.You shoot a sling bullet. The sling bullet barely misses the yak. h9_The yak gores you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 77% to hit)h................................. planckenstein the Fighter ................................. Coglin of Okawaru *..... .>............................... Health: 58/76 ==================------ ................................. Magic: 12/12 ======================== ###########.....##............... AC: 8Str: 8##.....#......>.......# EV: 11Int: 15###...#.............## SH: 0Dex: 19#.Y................. XL:  9 Next: 98% Place: Dungeon:7h##.@................ Noise: ===------  Time: 10455.7 (0.0)######................... f) +0 sling {Masatak d) +4 sling (flame) ###.............)......#### Fire: f) +0 sling {Masataka} ##...................####Zot (26338) Rev* ##.................).###.....................##Y   yak##......................####...................[....<#####.............................You shoot a sling bullet. The sling bullet barely misses the yak. _The yak gores you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 77% to hit)  h 8You shoot a sling bullet. The sling bullet hits the yak.hc Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The yak is heavily wounded.  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burnho hL +  The yak is severely wounded.96.8 (1.17 _The yak gores you but does no damage.h ^................................. planckenstein the Fighter ................................. Coglin of Okawaru *..... h# .>............................... Health: 59/76 ==================------ ................................. Magic: 12/12 ======================== ###########.....##............... AC: 8Str: 8##.....#......>.......# EV: 11Int: 15hv ###...#.............## SH: 0Dex: 19#.Y................. XL:  9 Next: 98% Place: Dungeon:7h 8##.@................ Noise: ===------  Time: 10456.8 (0.0)h ######................... f) +0 sling {Masatak d) +4 sling (flame) h ###.............)......#### Fire: f) +0 sling {Masataka} ##...................####h; 4Zot (26337) Rev* he ##.................).###.....................##h Y   yak##......................###h #...................[....<#####.............................h rThe sling bullet burns the yak.  The yak is severely wounded. h~ _The yak gores you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 77% to hit)h t................................. planckenstein the Fighter ................................. Coglin of Okawaru *..... .>............................... Health: 59/76 ==================------ h ................................. Magic: 12/12 ======================== ###########.....##............... AC: 8Str: 8##.....#......>.......# EV: 11Int: 15###...#.............## SH: 0Dex: 19#.Y................. XL:  9 Next: 98% Place: Dungeon:7##.@................ Noise: ===------  Time: 10456.8 (0.0)######................... f) +0 sling {Masatak d) +4 sling (flame) ###.............)......#### Fire: f) +0 sling {Masataka} ##...................####Zot (26337) Rev* h P##.................).###.....................##Y   yak##......................####...................[....<#####............................. _The yak gores you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.h]v  Aim: a yak (severely wounded, 77% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.  The yak is almost dead.hits the yak but does no damage.hf  The yak is almost dead.h}e7.8 (16hh; _The yak gores you but does no damage.h................................. planckenstein the Fighter h8b................................. Coglin of Okawaru *..... .>............................... Health: 59/76 ==================------ ................................. Magic: 12/12 ======================== ###########.....##............... AC: 8Str: 8##.....#......>.......# EV: 11Int: 15###...#.............## SH: 0Dex: 19h~9#.Y................. XL:  9 Next: 98% Place: Dungeon:7##.@................ Noise: ===------  Time: 10457.8 (0.0)h######................... f) +0 sling {Masatak d) +4 sling (flame) ###.............)......#### Fire: f) +0 sling {Masataka} h߄##...................####Zot (26336) Rev* ##.................).##h #.....................##Y   yakhn[##......................####...................[....<#####.............................The sling bullet hits the yak but does no damage.  The yak is almost dead. h _The yak gores you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 77% to hit)hk^................................. planckenstein the Fighter ................................. Coglin of Okawaru *..... hw.>............................... Health: 59/76 ==================------ ................................. Magic: 12/12 ======================== ###########.....##............... AC: 8Str: 8##.....#......>.......# EV: 11Int: 15###...#.............## SH: 0Dex: 19#.Y................. XL:  9 Next: 98% Place: Dungeon:7##.@................ Noise: ===------  Time: 10457.8 (0.0)######................... f) +0 sling {Masatak d) +4 sling (flame) ###..[hǍsm...........)......#### Fire: f) +0 sling {Masataka} ##...................####Zot (26336) Rev* ##.................).###.....................##Y   yak##......................####...................[....<#####............................. _The yak gores you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 77% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!hg†h(((((((  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight linehh"Aim: a yak (almost dead, 77% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!  Okawaru accepts your kill.h,...h#:...†h(*107%8.8 (1  You kill the yak!  Okawaru accepts your kill. h_You shoot a sling bullet.  Training target 2.0 for Armour reached!  Your Armour skill increases to level 2!You need to enable at least one skill for training.h/  --more--hh% h7 Skill  Level Cost  Apt Skill  Level Cost  Apt h a - Fighting   9.0  10.5   0   m - Spellcasting   2.0   4.2  -2           b - Maces & Flails   0.0   1.2  -1   n - Conjurations   3.0   4.8  -1   c - Axes   0.0   1.0   0   o - Air Magic   3.0   4.8  -1   d - Staves   0.0   1.2  -1       e - Unarmed Combat   0.0   1.2  -1   p - Invocations   2.0   4.2 h  -2   f - Throwing   0.0   1.2  -1   q - Evocations   0.0   0.6  +3           g - Short Blades   0.0   1.2  -1      h h - Long Blades   0.0   1.0   0       i - Ranged Weapons   8.0  10.7  -1              h. j - Armour   2.0   3.6  -1      h. k - Dodging   2.0   3.6  -1      h* l - Stealth   2.0   3.6  -1          h_        h    You need to enable at least one skill.h[?] Help[=] set a skill target  h[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh:= a + Fighting 9.0h0TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsh<[?25h[?0c0 h [?25l[?1ch? U10.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targetshhht................................. planckenstein the Fighter ................................. Coglin of Okawaru **.... .>............................... Health: 59/76 ==================------ h................................. Magic: 12/12 ======================== ###########.....##............... AC: 8Str: 8##.....#......>.......# EV: 11Int: 15###...#.............## SH: 0Dex: 19#.†................. XL:  9 Next: 107% Place: Dungeon:7##.@................ Noise: ===------  Time: 10458.8 (1.0)h=######................... f) +0 sling {Masatak d) +4 sling (flame) ###.............)......#### Fire: f) +0 sling {Masataka} ##...................####Zot (26335) Rev* ##.................).##hoa#.....................####......................####...................[....<#### #............................. hػ2You kill the yak!Okawaru accepts your kill. _You shoot a sling bullet.  Training target 2.0 for Armour reached!  Your Armour skill increases to level 2!You need to enable at least one skill for training.h hg^................................. planckenstein the Fighter ................................. Coglin of Okawaru **.... hv.>............................... Health: 59/76 ==================------ ................................. Magic: 12/12 ======================== ###########.....##............... AC: 8Str: 8##.....#......>.......# EV: 11Int: 15###...#.............## SH: 0h1Dex: 19#.†................. XL:  9 Next: 107% Place: Dungeon:7h8##.@................ Noise: ===------  Time: 10458.8 (1.0)hG ######................... f) +0 sling {Masatak d) +4 sling (flame) hq###.............)......#### Fire: f) +0 sling {Masataka} ##...................####hZot (26335) Rev* ##.................).###.....................##hS##......................###h#...................[....<#### #............................. h.You kill the yak!Okawaru accepts your kill. _You shoot a sling bullet.  Training target 2.0 for Armour reached!  hYour Armour skill increases to level 2!You need to enable at least one skill for training.h%  h8AYou have reached level 10!h/  --more--hx[F65/833/1310 3% hchd4 _hihhhhNB4hhhB3hDhhcp6=2hAh1) Rev+ hFhB0hhh?q7=29hhdhB8hhh]7) Rev hhBh`86hhh0B5hh` X4hZhhoe93) hhhZB2hFhhHB1h5h h h !j70=0h"#h%h`&C19hZ(h*h5+B8h-h3he3@1=h307hJ6h8h8B6h:h=h=B5h?h4BhB`24hRDhFhAGB3hOIhKhKB2hMhX 3=10hZh=[C09h^h`h`Z4=8hah cheB7h2fh hhjh*kB6hFmh9php`55hrhthDuB4hwhTzhzB3h|h~hBJ62hqhhEh,1hh͇hX0hhhIhlU7=299hhhܗhB8hX,hX7he8=6hwhhB5h9hȭhB4hhhh9Y93hPhhWh:2hhhB1hDhhCq80=0hXhhpC89hEhh[B8h h:hB7hhFh#1hTM=6h*hhRB5hhhlB4hZh{h`23h1hh[B2hhh&B1hkhj --- _You start resting.hR 1512.8 (54.0)h 53=hM s---3.8 (550hh " _HP restored.h hE h hehl4.8 (1.0)79h h  #§≈≈≈'..###o## ##...####### #.....Y.....o###..# #...#..... ##...#.########### ....#.# ####.. #..... #..... #...# #.####8 #.@.# #.#### .......### #hv ####### ##  You climb downwards.h9=hohdg6.3 (2.58hjhm _Level annotation: Blorkula the orcula _There is a stone staircase leading up, spattered with blood here.hnt #§≈≈≈'..###o ##...######. #.....Y.....o###.. #...#. ##...#.## ....#.## #### #...... # #...# #. #@<.# #..### ### hshtP7.3 (1.07 ht_hzh{h1##...######...... #.....Y.....o### #...#..........##...#.########### ....#.## #### #...... #.. #...#  #.###.######.<.#h׉' #.#......@.### #...##########  ####hh`86hXh/h#  ##...######   #.....Y.....o###   #...#   ##...#.#   ....#.##   #...... #   #...# #.   #.######.<.# #.   #.### # h~$  #        he+h%,`95h0h(2h   ##...######   #.....Y.....o   #...#   ##...#.   ....#.##   #...... #   #...# #.   #.######.<.# #.   #.### #   #        hT h a204h h hm   ##...######  #.....Y.....o  #...#  ##...#.  ....#.##   #...... #  #...# #  #.######.<.# #  #.### #  #        hq hr `13hlv h9x hU  ##...######  #.....Y.....o  #...#  ##...#.  ....#.##   #......  # #...#   #.######.<.#   #.###   #        22hUhM,c  ##...######  #.....Y.....  #...# ## ##...#. #. ....#.## #. #......  #. #...#  #.######.<.#  #.###  #       h6v31h49hR;h`  #§≈≈≈'  ##...######  #.....Y  #...#......  ### ##...#.#####  #.. ....#.##  #.# #......  #.# #...#  #@######.<.#  #........### ##########  hKa3    hghg`40hkhBohv| §⌠≈# #§≈≈≈'#...######..Y .....### #####. ....#.##... #..######.<.........#############h h a569h h hI .§§⌠≈# #§≈≈≈'#...######..Y .....#######.###.........#.##... #..######.<.........#############hd h  `68h hk h; ..#§§≈ #. #§.§≈#. #§§⌠≈#.  #§≈≈≈'. ##...###### #.....Y  #...#....... h4=########...#.###### #.@........#.## #.######...... #.# #...#  #.######.<.#  #........### ##########   hBhD`77h}Gh IhE ..#§§≈ #. #§.§≈#. #§§⌠≈#. h#§≈≈≈'. ##...######. #.....Y.....o #...#. #...#.# #.#.##  #.######......  h1#.# #...#  #.######.<.#  #. ##   hh`86h hFha ..#§§≈ #. #§.§≈#..# #§§⌠≈#..# #§≈≈≈'..# ##...######. #.....Y.....o# #...#. #...#.# #.#.## # #.######...... # #.# #...# # #.######.<.# # #.### # h<p# #   hhz`95hhhb " ..#§§≈ #. #§.§≈#..# #§§⌠≈#..# #§≈≈≈'..# ##...######. #.....Y.....o# #...#. #...#.# #.#.## # #.######...... #. #.# #...##. #.######.<.# #. #.### #. # #   304hl  ..#§§≈ #.   #§.§≈#..##.   #§§⌠≈#..##.   #§≈≈≈'..#   ##...######.   #.....Y.....o#   #...#.   #...#.#   #.#.## #   #.######...... #.   #.# #...##.#   #.######.<.# #.#   #.### #.   # #     h hR `13hd h= hSR ..#§§≈ #.....# ...#§.§≈#..##.# ...#§§⌠≈#..##. ...#§≈≈≈'..###o ##...######. #.....Y.....o###. #...#. #...#.# #.#.## # #.######.....#. #.# #...##.# #.######.<.# #.# #..### #. ### # 22hVhWh..#§§≈ #.....#....#§.§≈#..##.#...#§§⌠≈#..##....#§≈≈≈'..###o###...######.#.....Y.....o###.#...#.#...#.#.#.#.## ####.#.######.......# #.#.# #...##.##.######.<.# #.##........### #.#### #hϽh˾`31hhh5...#§.§≈#..##.###h~#...#§§⌠≈#..##...<#...#§≈≈≈'..###o####...######.......#.....Y.....o###..##...#............########...#.############..........#.### ####.hW#.######.@.....# #....#.# #...##### #.#####.######.<.# #.#h#........### #.....########## ###### hh`40hhh 7...#§.§≈#..##.##...#§§⌠≈#..##...<##...#§≈≈≈'..###o###...######.# #.....Y.....o###..##...#.#...#.#..##.#.### ####..##.######..@....# #.....>#.# #...##### #.##.######.<.# #.##........### #.########## #hr w559hq h h?w...#§.§≈#..##.##...#§§⌠≈#..##...<# #...#§≈≈≈'..###o### ##...######.# #...........o###..##...#..#...#.##..#.#.#.### ####..#.#.######...@...# #.....>.#.# #...##### #.#####.#.######.<.# #.#####.#........### #.########## #hC68hhM#§§≈ #.....#...# ...#§.§≈#..##.#####...#§§⌠≈#..##...<# ##...#§≈≈≈'..###o### ###...######.......# #.....o###..#### #...#................########...#.###########..#.##..........#@### ####..#.#.######.......# #.....>.#.# #...##### #.#####.##.######.<.# #.#####.##........####.......###################hyThFU`77hZh\hr M#.#####'%.##..#§§≈ #.....#.......#§.§##### #...#§§⌠≈#..##...< #...#§≈≈≈'..###o####...######.......# .........###..#### ................############.........#.### ####..######.......#....>.. #...######.######.<.##.#####.#..##h< 86%h. M .........##.#... ##.#####'%.##..#§§≈ #.....#.......#§.§##### #...#§§⌠≈#..##...< #...#§≈≈≈'..###o#####...######.......# #....###..#### ................##############.........#.#####..######...........>..#.# #...##### #.#####.#..###hh`95hhh/ # #....#..##.#...# ..........##.#...#. ##.######.....'%..###..#§§≈ #.....#...# ....#§.§≈#..##.#### #...#§§⌠≈#..##...<#  #...#§≈≈≈'..###o###  ##...######.......#  #...###..### #...#................ ########...#.###########..# #..........#.### ####..# #.######.......# #.....>. #.# #...##### #.#####.  #.######.<.# #.#####.  #.h' .......### #....... ################## hjw404hg(h #.##.........###.##. #.#....#..##.#... ..........##.#.... ##.######.....'%..##..#§§≈ #.....#... ....#§.§≈#..##.#### #...#§§⌠≈#..##...<# #...#§≈≈≈'..###o### ##.@.######.......#  #...###..## #...#.............. ########...#.###########..# #..........#.### ####..#h4 #.######.......# #.....> #.# #...##### #.##### #.######.<.# #.##### #........### #......hh`13h7%hh  ...... . #.##.........###h ##. #.#....#..##.# ..........##.#. ##.######.....'%##..#§§≈ #.....#.. ....#§.§≈#..##.## #...#§§⌠≈#..##...< #@..#§≈≈≈'..###o## ##...######....... #............###..# h) #...#.............. ########...#.###########..hb  #..........#.### ####..h  #.######.......# #..... #.# #...##### #. #.######.<.#h# D #.####h,7%h+`22h7%hhrM#.##....#....#.##.| .......... . #.##.........####.##. #.#....##.... ..........##.#..... ##.#####'%hg#..#..##..#§§≈ #.....#..#.........#§.§###§⌠≈#..##...< #...#§≈≈≈'..###o##...######.....#............###..##...#..............# #...#h@7%h)`31h p _Found a weird runed staff.h #............... ### #.##....#....#.## .|. ........... .. #.##.........## #.##.# #.#....#..##.##..... ..........##.# ..... ##.######.....'% #..#..##..#§§≈ #.....#.hYZ#.....@...#§.§≈#..##.##.......#...#§§⌠≈#..##...###.####...#§≈≈≈'..###o# ##...######....... #...### #...#........... ########...#.########### #..........#.### #### #.######.......# #....h̉7%h׊`40hhrh####..####..##### #.............. ### #.##....#....### .|. ......... .. #.##.........# #.##.####.#....#..##.##...... ..........##.# #.....###.######.....' #..#.@##..#§§≈ #..... #.........#§.§≈#..##.#.......#...#§§⌠≈#..##..####.####...#§≈≈≈'..###o#. ##...######....# #...### #...#........... ########...#.########### #..........#.### ####h@h~549h  ...........#####  ####..####..#####   #............   #### #.##....#....#  ## .|.. ....  .. ..# #.##.........  h #.##.####.#....#..##.   #.................##.   #...@.###.######.....   #..#..##..#§§≈ #.....   #.........#§.§≈#..##   #.......#...#§§⌠≈#..##.  ####.####...#§≈≈≈'..###   #. ##...######....  #. #...###   # #...#...........   ########...#.######hh`68hhhz  #...##........   ...........  ####..####..####   #............   ######.##....#  ## .|.. ...  .. ..# #.##.......   #.##.####.#....#..##   #..@..............##  hߓc #.....###.######   #..#..##..#§§≈ #...   #.........#§.§≈#..##   #.......#...#§§⌠≈#..  ####.####...#§≈≈≈'..##   #. ##...######....   #. #...##   # #...#..........hh`77h hhJ 3hO h>Q hyz #...##..#######   #...##.........   ...........#   # ####..####..#####   #. #.........    #.######.##....#....#   ###o.|.. .....   #......# #.##.........   #.##@####.#....#..##.   #.................##   #.....###.######.   hzz#..#..##..#§§≈ #.....    #.........#§.§≈#..##.   #.......#...#§§⌠≈#..##. o   orc wizard (asleep) ####.####...#§≈≈≈'..### #. ##...######..... #. #.....###hhv`86h hz _An orc wizard comes into view. It is wielding a +0 dagger.h$  #...##..   #...##..######   #...##........   ...........   # ####..####..####   #. #............   #.######.##....#   ###o.|...(... h)S#....@.# #.##.......  #.#.##.####.#....#..##   #.................##   #.....###.######   #..#..##..#§§≈ #...   #.........#§.§≈#..##   #.......#...#§§⌠≈#..  ####.####...#§≈≈≈'..##   #. ##...######....hjh#`95hh- _Found 5 poisoned darts.hb #...##..###### planckenstein the Fighter  #...##..###### Coglin of Okawaru **....  #...##........ Health: 83/83 ========================  h...........#### Magic: 13/13 ========================  # ####..####..#### AC: 8Str: 8  #. #............ EV: 11Int: 15  #.######.##....#.... SH: 0Dex: 19  ###o*|...(............ XL: 10 Next:  3% Place: Dungeon:8  #....@.# #.##........ Noise: ---------  Time: 10549.3 (0.0)  #.#.##.####.#....#..## f) +0 sling {Masatak d) +4 sling (flame)  #.................## Fire: f) +0 sling {Masataka}  #.....###.######.... [0;10;hy1mZot (26245)  #..#..##..#§§≈ #....  #.........#§.§≈#..## o   orc wizard (asleep)  #.......#...#§§⌠≈#..##  ####.####...#§≈≈≈'..##  #. ##...######.... _An orc wizard comes into view. It is wielding a +0 dagger. _Found 5 poisoned darts.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 98% to  hit)h7 h#...##..###### planckenstein the Fighter  #...##..###### Coglin of Okawaru **....  #...##........ Health: 83/83 ========================  ...........#### Magic: 13/13 ========================  # ####..####..#### AC: 8Str: 8  #. #............ EV: 11Int: 15  #.######.##....#.... SH: 0Dex: 19  ###o(|...(............ XL: 10 Next:  3% Place: Dungeon:8  #....@.# #.##........ Noise: ---------  Time: 10549.3 (0.0)  #.#.##.####.#....#..## f) +0 slinghF4 {Masatak d) +4 sling (flame)  #.................## Fire: f) +0 sling {Masataka}  #.....###.######.... Zot (26245)  #..#..##..#§§≈ #....  #.........#§.§≈#..## o   orc wizard  #.......#...#§§⌠≈#..##  ####.####...#§≈≈≈'..##  #. ##...######....Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, 98% to  hit)  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.hc hit)  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.  The orc wizard shouts!The sling bullet hits the orc wizard.burns the orc wizard.hgt  The orc wizard is moderately wounded.h#  oo.o 2 orc wizards  You hear a shout!  An orc wizard comes into view. It is wielding a +0 dagger.h *The orc wizard points at you and mumbles some strange words.hP\ .  The puff of flame hits you but does no damage.h====50.3 (14) Rev heh' _You hear a shout!h #...##..###### planckenstein the Fighter  #...##..###### Coglin of Okawaru **....  #...##........ Health: 83/83 ========================  ...........#### Magic: 13/13 ========================  # ####..####..#### AC: 8Str: 8  #o #............ EV: 11Int: 15  #.######.##....#.... SH: 0Dex: 19  ###o*|...(............ XL: 10 Next:  3% Place: Dungeon:8  #....@.# #.##........ Noise: ====-----  Time: 10550.3 (0.0)  #.#.##.#h0[40m###.#....#..## f) +0 sling {Masatak d) +4 sling (flame)  #.................## Fire: f) +0 sling {Masataka}  #.....###.######.... Zot (26244) Rev  #..#..##..#§§≈ #....  #.........#§.§≈#..## oo 2 orc wizards  #.......#...#§§⌠≈#..##  ####.####...#§≈≈≈'..##  #. ##...######....The puff of flame hits you but does no damage. _You hear a shout!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)h #...##..###### planckenstein the Fighter  #...##..###### Coglin of Okawaru **....  #...##........ Health: 83/83 ========================  ...........#### Magic: 13/13 ========================  # ####..####..#### AC: 8Str: 8  #o #............ EV: 11Int: 15  #.######.##....#.... SH: 0Dex: 19  h1###o(|...(............ XL: 10 Next:  3% Place: Dungeon:8  #....@.# #.##........ Noise: ====-----  Time: 10550.3 (0.0)  #.#.##.####.#....#..## f) +0 sling {Masatak d) +4 sling (flame)  #.................## Fire: f) +0 sling {Masataka}  #.....###.######.... Zot (26244) Rev  #..#..##..#§§≈ #....  #.........#§.§≈#..## oo 2 orc wizards  #.......#...#§§⌠≈#..##  ####.####...#§≈≈≈'..##  #. ##...######....Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearhing a +0 robe (moderatelywounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet burns the orc wizard.hyAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet burns the orc wizard.  The orc wizard is moderately wounded.  You shoot a sling bullet. The sling bullet hits the orc wizard.hhhq  The orc wizard is heavily wounded.hI ]..oohb ===-1.4 (1.12) Rev+ hhA _The orc wizard hits you but does no damage.h  #...##..###### planckenstein the Fighter  #...##..###### Coglin of Okawaru **....  #...##........ Health: 83/83 ========================  ...........#### Magic: 13/13 ========================  # ####..####..#### AC: 8Str: 8  #. #............ EV: 11Int: 15  h #.######.##....#.... SH: 0Dex: 19  ###.o|...(............ XL: 10 Next:  3% Place: Dungeon:8  #...o@.# #.##........ Noise: ===------  Time: 10551.4 (0.0)  #.#.##.####.#....#..## f) +0 sling {Masatak d) +4 sling (flame)  #.................## Fire: f) +0 sling {Masataka}  #.....###.######.... Zot (26242) Rev+  #..#..##..#§§≈ #....  h? #.........#§.§≈#..## oo 2 orc wizards  #.......#...#§§⌠≈#..##  ####.####...#§≈≈≈'..##  #. ##...######....The orc wizard is heavily wounded. _The orc wizard hits you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilyhQ 1wounded, 62% to hit)h`~  #...##..###### planckenstein the Fighter  h H#...##..###### Coglin of Okawaru **....  #...##........ Health: 83/83 ========================  ...........#### Magic: 13/13 ========================  # ####..####..#### AC: 8Str: 8  #. #............ EV: 11Int: 15  hl <#.######.##....#.... SH: 0Dex: 19  ###.o|...(............ XL: 10 Next:  3% Place: Dungeon:8  h M#...o@.# #.##........ Noise: ===------  Time: 10551.4 (0.0)  h #.#.##.####.#....#..## f) +0 sling {Masatak d) +4 sling (flame)  #.................## Fire: f) +0 sling {Masataka}  h #.....###.######.... Zot (26242) Rev+  #..#..##..#§§≈ #.... hQ  #.........#§.§≈#..## oo 2 orc wizards  #.......#...#§§⌠≈#..## h ####.####...#§≈≈≈'..##  #. ##...######.... _The orc wizard hits you but does no damage.  h FFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.h+ ((((  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavilywounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  h PThe orc wizard is severely wounded.h+ ...oYou shoot a sling bullet. The sling bullet misses the orc wizard.The orc wizard hits you with a +0 dagger.hO#0hp-2.4 (11h}hA _The orc wizard hits you but does no damage.hy #...##..###### planckenstein the Fighter  #...##..###### Coglin of Okawaru **....  #...##........ Health: 80/83 =======================-  ...........#### Magic: 13/13 ========================  # ####..####..#### AC: 8Str: 8  #. #............ EV: 11Int: 15  #.######.##....#.... SH: 0Dex: 19  ###.o|...(............ XL: 10 Next:  3% Place: Dungeon:8  #...o@.# #.##........ Noise: ===------  Time: 10552.4 (0.0)  #.#.##.###h#.#....#..## f) +0 sling {Masatak d) +4 sling (flame)  #.................## Fire: f) +0 sling {Masataka}  #.....###.######.... Zot (26241) Rev+  #..#..##..#§§≈ #....  #.........#§.§≈#..## oo 2 orc wizards  #.......#...#§§⌠≈#..##  ####.####...#§≈≈≈'..##  #. ##...######....The orc wizard hits you with a +0 dagger. _The orc wizard hits you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 62% to hit)hB` #...##..###### planckenstein the Fighter  #...##..###### Coglin of Okawaru **....  #...##........ Health: 80/83 =======================-  ...........#### Magic: 13/13 ========================  # ####..####..#### AC: 8Str: 8  #. #............ EV: 11Int: 15  h`#.######.##....#.... SH: 0Dex: 19  ###.o|...(............ XL: 10 Next:  3% Place: Dungeon:8  #...o@.# #.##........ Noise: ===------  Time: 10552.4 (0.0)  #.#.##.####.#....#..## f) +0 sling {Masatak d) +4 sling (flame)  #.................## Fire: f) +0 sling {Masataka}  hPa#.....###.######.... Zot (26241) Rev+  #..#..##..#§§≈ #....  #.........#§.§≈#..## oo 2 orc wizards  #.......#...#§§⌠≈#..##  ####.####...#§≈≈≈'..##  h4b#. ##...######....Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!hfp)   orc wizardhd((((Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard!  h|You kill the orc wizard!  Okawaru accepts your kill.hqh|i o...)o   orcYou shoot a sling bullet.  An orc comes into view. It is wielding a +0 hand axe.h΀t43.4 (10) Rev* hDhؑX _The orc wizard closely misses you.h% #...##..###### planckenstein the Fighter  #...##..###### Coglin of Okawaru **....  h×#...##........ Health: 80/83 =======================-  ...........#### Magic: 13/13 ========================  # ####..####..#### AC: 8Str: 8  #o #............ EV: 11Int: 15  #.######.##....#.... SH: 0Dex: 19  hB###.o|...(............ XL: 10 Next:  4% Place: Dungeon:8  #...)@.# #.##........ Noise: ===------  Time: 10553.4 (0.0)  #.#.##.####.#....#..## f) +0 sling {Masatak d) +4 sling (flame)  h#.................## Fire: f) +0 sling {Masataka}  #.....###.######.... Zot (26240) Rev*  #..#..##..#§§≈ #....  #.........#§.§≈#..## o   orc wizard  #.......#...#§§⌠≈#..## o   orc  hF####.####...#§≈≈≈'..##  #. ##...######....You shoot a sling bullet.  An orc comes into view. It is wielding a +0 hand axe. _The orc wizard closely misses you.Fire: f) +0 sling {Masataka}hPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (62% to hit)hJc  #...##..###### planckenstein the Fighter  #...##..###### Coglin of Okawaru **.... hd #...##........ Health: 80/83 =======================-  ...........#### Magic: 13/13 ========================  # ####..####..#### AC: 8Str: 8  #o #............ EV: 11Int: 15  #.######.##....#.... SH: 0Dex: 19  hbd###.o|...(............ XL: 10 Next:  4% Place: Dungeon:8  #...)@.# #.##........ Noise: ===------  Time: 10553.4 (0.0)  hd#.#.##.####.#....#..## f) +0 sling {Masatak d) +4 sling (flame)  #.................## Fire: f) +0 sling {Masataka}  #.....###.######.... Zot (26240) Rev*  #..#..##..#§§≈ #....  #.........#§.§≈#..## o   orc wizard h(eE #.......#...#§§⌠≈#..## o   orc  ####.####...#§≈≈≈'..## h[e #. ##...######....An orc comes into view. It is wielding a +0 hand axe. _The orc wizard closely misses you.heFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (62% to hit)  You shoot a sling bullet.h    Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (62% to hit)  You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.  You shoot a sling bullet. The sling bullet hits the orc wizard.  h&The sling bullet burns the orc wizard.hs hs t  The orc wizard is moderately wounded.hF oo 2 orcsThe orc wizard closely misses you.h f4.4 (139hd h q _An orc comes into view. It is wielding a +0 mace.hp % #...##..###### planckenstein the Fighter  #...##..###### Coglin of Okawaru **....  hq 2#...##........ Health: 80/83 =======================-  ...........#### Magic: 13/13 ======================== htq  # ####..####..#### AC: 8Str: 8  #o #............ EV: 11Int: 15  hq #o######.##....#.... SH: 0hq ?Dex: 19  hq N###.o|...(............ XL: 10 Next:  4% Place: Dungeon:8  hr M#...)@.# #.##........ Noise: ===------  Time: 10554.4 (0.0)  hHr B#.#.##.####.#....#..## f) +0 sling {Masatak d) +4 sling (flame)  h~r #.................## Fire: f) +0 sling {Masataka}  hr #.....###.######.... Zot (26239) Rev*  #..#..##..#§§≈ #....  hr #.........#§.§≈#..## o   orc wizard  hs #.......#...#§§⌠≈#..## oo 2 orcs  ####.####...#§≈≈≈'..##  h+s #. ##...######....The orc wizard closely misses you. _An orc comes into view. It is wielding a +0 mace.hMs fFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehvs Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)h  #...##..###### planckenstein the Fighter  #...##..###### Coglin of Okawaru **....  #...##........ Health: 80/83 =======================-  h ...........#### Magic: 13/13 ========================  # ####..####..#### AC: 8Str: 8  #o #............ EV: 11hY Int: 15  #(######.##....#.... SH: 0Dex: 19  ###.(|...(............ XL: 10 Next:  4% Place: Dungeon:8  h M#...)@.# #.##........ Noise: ===------  Time: 10554.4 (0.0)  hǚ B#.#.##.####.#....#..## f) +0 sling {Masatak d) +4 sling (flame)  h o#.................## Fire: f) +0 sling {Masataka}  #.....###.######.... Zot (26239) Rev*  h r#..#..##..#§§≈ #....  h= w#.........#§.§≈#..## o   orc wizard  #.......#...#§§⌠≈#..## oo 2 orcs h] a ####.####...#§≈≈≈'..##  h #. ##...######....Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)  You shoot a sling bullet.  h؛ RThe sling bullet completely misses the orc wizard.h$Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)  You shoot a sling bullet.  The sling bullet completely misses the orc wizard.  The sling bullet barely misses the orc. You shoot a sling bullet.  The sling bullet hits the orc wizard.hVh@t  The orc wizard is moderately wounded.hAo.ooohm15.4 (18hݽhA _The orc wizard hits you but does no damage.h #...##..###### planckenstein the Fighter  #...##..###### Coglin of Okawaru **....  #...##........ Health: 81/83 =======================-  ...........#### Magic: 13/13 ========================  # ####..####..#### AC: 8Str: 8  #. #............ EV: 11Int: 15  #o######.##....#.... SH: 0Dex: 19  hj###oo|...(............ XL: 10 Next:  4% Place: Dungeon:8  #...)@.# #.##........ Noise: ===------  Time: 10555.4 (0.0)  hB#.#.##.####.#....#..## f) +0 sling {Masatak d) +4 sling (flame)  h#.................## Fire: f) +0 sling {Masataka}  h#.....###.######.... Zot (26238) Rev*  #..#..##..#§§≈ #....  h##.........#§.§≈#..## o   orc wizard  hH#.......#...#§§⌠≈#..## oo 2 orcs  hg####.####...#§≈≈≈'..##  #. ##...######....h?The orc wizard is moderately wounded. hv_The orc wizard hits you but does no damage.  Fire: f) +0 sling {Masataka}hPress: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)hX #...##..###### planckenstein the Fighter  h#...##..###### Coglin of Okawaru **....  #...##........ Health: 81/83 =======================-  h...........#### Magic: 13/13 ========================  h# ####..####..#### AC: 8Str: 8  h#. #............ EV: 11Int: 15  h%#o######.##....#.... SH: 0h@?Dex: 19  h`###oo|...(............ XL: 10 Next:  4% Place: Dungeon:8  hM#...)@.# #.##........ Noise: ===------  Time: 10555.4 (0.0)  hB#.#.##.####.#....#..## f) +0 sling {Masatak d) +4 sling (flame)  h(#.................## Fire: f) +0 sling {Masataka}  hY#.....###.######.... Zot (26238) Rev*  hxr#..#..##..#§§≈ #....  h#.........#§.§≈#..## o   orc wizard  h#.......#...#§§⌠≈#..## oo 2 orcs  hW####.####...#§≈≈≈'..##  hu#. ##...######....Press: ? - help, Shift-Dir - straight lineh#{Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelyh>wwounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard!  hWeThe sling bullet burns the orc wizard.  You kill the orc wizard!h)oo 2 orcshtx((Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 62% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard!  The sling bullet burns the orc wizard.  You kill the orc wizard!  Okawaru accepts your kill.hL,h+ ..oo56.5 (1.17h$hw _You shoot a sling bullet. The sling bullet barely misses the orc.hl #...##..###### planckenstein the Fighter  #...##..###### Coglin of Okawaru **....  #...##........ Health: 81/83 =======================-  hl...........#### Magic: 13/13 ========================  # ####..####..#### AC: 8Str: 8  #. #............ EV: 11Int: 15  #.######.##....#.... SH: 0h&mDex: 19  ###.o|...(............ XL: 10 Next:  5% Place: Dungeon:8  hPms#...o@.# #.##........ Noise: ===------  Time: 10556.5 (0.0)  #.#.##.####.#....#..## f) +0 sling {Masatak d) +4 sling (flame) hvmo #.................## Fire: f) +0 sling {Masataka}  #.....###.######.... Zot (26237) Rev* hm1 #..#..##..#§§≈ #....  #.........#§.§≈#..## oo 2 orcs  hm#.......#...#§§⌠≈#..##  ####.####...#§≈≈≈'..##  #. ##...######....You kill the orc wizard!Okawaru accepts your kill. _You shoot a sling bullet. The sling bullet barely misses the orc.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehnMAim: an orc, wielding a +0 hand axe (68% to hit)hT #...##..###### planckenstein the Fighter  #...##..###### Coglin of Okawaru **....  #...##........ Health: 81/83 =======================-  ...........#### Magic: 13/13 ========================  # ####..####..#### AC: 8hStr: 8  #. #............ EV: 11Int: 15  #.######.##....#.... SH: 0h?Dex: 19  hN###.o|...(............ XL: 10 Next:  5% Place: Dungeon:8  h;_#...o@.# #.##........ Noise: ===------  Time: 10556.5 (0.0)  hbB#.#.##.####.#....#..## f) +0 sling {Masatak d) +4 sling (flame)  h#.................## Fire: f) +0 sling {Masataka}  h#.....###.######.... Zot (26237) Rev*  hr#..#..##..#§§≈ #....  hޕ#.........#§.§≈#..## oo 2 orcs  h#.......#...#§§⌠≈#..##  ####.####...#§≈≈≈'..## hlW #. ##...######.... _You shoot a sling bullet. The sling bullet barely misses the orc.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (68% to hit)  h^You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.h!b  Aim: an orc, wielding a +0 hand axe (68% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.  The orc is heavily wounded.  You kill the orc!h')   orch۳_  Okawaru accepts your kill.h̷g7.6 (1.16hhu: _The orc hits you but does no damage.h! % #...##..###### planckenstein the Fighter  #...##..###### Coglin of Okawaru **....  h! #...##........ Health: 81/83 =======================-  ...........#### Magic: 13/13 ========================  # ####..####..#### AC: 8h" Str: 8  #. #............ EV: 11h:" Int: 15  #.######.##....#.... SH: 0hZ" ?Dex: 19  h" ###.o|...(............ XL: 10 Next:  5% Place: Dungeon:8  #...)@.# #.##........ Noise: ===------  Time: 10557.6 (0.0)  h" B#.#.##.####.#....#..## f) +0 sling {Masatak d) +4 sling (flame)  h# #.................## Fire: f) +0 sling {Masataka}  h;# #.....###.######.... Zot (26236) Rev*  h# #..#..##..#§§≈ #....  #.........#§.§≈#..## o   orc  #.......#...#§§⌠≈#..##  ####.####...#§≈≈≈'..##  h# #. ##...######....You kill the orc!Okawaru accepts your kill. h# o_The orc hits you but does no damage.  Fire: f) +0 sling {Masataka}h$ Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 ring mail (71% to hit)h  #...##..###### planckenstein the Fighter  #...##..###### Coglin of Okawaru **....  #...##........ Health: 81/83 =======================-  h j...........#### Magic: 13/13 ========================  # ####..####..#### AC: 8Str: 8  h  s#. #............ EV: 11Int: 15  #.######.##....#.... SH: 0h4 ?Dex: 19  h\ N###.o|...(............ XL: 10 Next:  5% Place: Dungeon:8  h M#...)@.# #.##........ Noise: ===------  Time: 10557.6 (0.0)  h B#.#.##.####.#....#..## f) +0 sling {Masatak d) +4 sling (flame)  h o#.................## Fire: f) +0 sling {Masataka}  #.....###.######.... Zot (26236) Rev*  h# v#..#..##..#§§≈ #....  #.........#§.§≈#..## o   orc  #.......#...#§§⌠≈#..##  ####.####...#§≈≈≈'..##  #. ##...######....Okawaru accepts your kill. _The orc hits you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 ring mail (71% to hit)  You shoot a sling bullet.ho Aim: an orc, wielding a +0 mace and wearing a +0 ring mail (71% to hit)  You shoot a sling bullet.  The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.  You kill the orc!)hq5 28.7 (1.15h< h? P _Okawaru accepts your kill.hM#######...<.........###### #...##........ .........# ####..####..####. #........ #.######.##....#h\*###.)@...(......)..####.##........#.#.##.####.#....## #.................##  h#.....###.######....###.h@h'---h3904h;hIhs _You see here a staff of fire.h hU }---603hY h I _t - a staff of firehsf #...<.   #...##..#   #...##..#  hf #...##.   .#   # ####..####..#   hfW#. #.   hg#.######.##....#....#   hugt###.).@..(. #...)..####.##.   #.#.##.####.#....#..##.   # #......##.  hg #.....###.######.   hg#..#..##..#§§≈ #.   hgi#.........#§.§≈#..##.   hh#.......#...#§§⌠≈#..##.   ####.####...#§≈≈≈'..#hqh7rT3=1hs:2hxhazhS #...<. #...##..# #...##..# #...##. .#####. # ####..####..#####. #. #. #.######.##....#....#. ###.)..@.(. #...)..####.##.# #.#.##.####.#....#..##.# # #......##.# #.....###.######.....' #..#..##..#§§≈ #.....# #.........#§.§≈#..##.# #.......#...#§§⌠≈#..##. ####.####...#§≈≈≈'..###o21) Rev+ h#...<.#...##..##...##..##...##.#.#####.## ####..####..#####.##. #...#.######.##....#....#.#h*###.)...@(.#...)..####.##.##.#.##.####.#....#..##.#.# #.....##.#.#.....###.######.....'%#..#..##..#§§≈ #.....#.#.........#§.§≈#..##.##.......#...#§§⌠≈#..##.####.####...#§≈≈≈'..###o#hwhJ30h)h8%hhx4#...<.#...##..##...##..##...##.#h4...........#####.## ####..####..#####.##. #.......#.######.##....#....#.####.)....@.#...)..####.##.#h4#.#.##.####.#....#..##.#.# #.##.#.#.....###.######.....'%.#..#..##..#§§≈ #.....#.h5#.#§.§≈#..##.##.#...#§§⌠≈#..##...<####.####...#§≈≈≈'..###o#h:8%h);a429h>8%h_FhG#=h@Gy5.7 (28) Rev hYK8%hKM6 _e - 17 poisoned darts (gained 5)ha#.....#..)##...#################...<..............#...##..##...##..##########.#...##..........##. ...........#####.##.# ####..####..#####.###. #.................h #.######@##....#....#.#####.).............#...)..####.##.........####.#.##.####.#....#..##.#.# #.................##.#..#.....###.######.....'%#..#..##..#§§≈ #.....#... #...#§.§≈#..##.####h-G#.......#...#§§⌠≈#..##...<hh =O%h O   two-headed ogre (wandering)hQ e6.7 (17h8%hh_..........# .....#..)##...#################...<..............###...##..######## #...##......... ........... ####..####..#####.## #@............... #.######.##....#....#.####.).....................h9..)..####.##...O.....###.#.##.####.#....##............##.#....###.#####'%#..##..#§§≈ #.....#... #.........#§.§###hhi.h`76h8%h=h^ LM+.#.##.#.####..........# .....#..)##...#################...<...............###..########.#####...##......... .............h_  ####@.####..#####.## #................ #.######.##....#....#.####.)...............#...)..####.##.........###..# .%.#hj 8%hxk `85hqs 8%hu h|M#....# +.#.##.#.####..........# .....#..)##...#################...<...............##hJ}# #...##..#############...##......... .......@........######..####..#####.## #................ #.######.##....#....#.##h~###.)....................... #......#%h8%he94) h8%h!h O #.....#.#.####.### #.....#.#.##.....#  #.....+.#.##.#.##### #.....#............#  #.....#..)##...################...<............. #...##..##h  #...##..########## .#####@..##..........## ................#####.## #.######..####..#####.## #. #............... #.######.##....#....#.## ###.)........... #...)..####.##.........### #.#.##.####.#....#..##.## #.................##.#hha703h#h%h ###'###.#.# #.# #.....#.#.####.### #.....#.#.##.....# #.....+.#.##.#.##### #.....#............# #.....#..)##...#################...<..............#...##..# #.@.##..##########..#####...##..........##.................#####.##.#.######..####..#####.###. #................. #.######.##....#....#.#####.)................#...)..####.##.........####.#.##.####.#....#..##.#.12h2 [37mhdF####.###.#.####.# ###'###.#.# #.# #.....#.#.####.### #.....#.#.##.....# #.....+.#.##.#.##### #.....#............# #.....#..)##...##################...<...............#..@##..## #...##..##########.#####...##..........##.................#####.##.#.######..####..#####.###. #................. #.######.##....#....#.#####.)..............#...)..####.##.........###.#hGhfH`21hsNh)Phk ]M........#...##.##########hk ####.###.#.#####'###.#.# #.# ##.###....# +.#.##.#.####..........# h#l .....#..)##...##################..@<...............hDl I#..#####hfl F ########hl  .#####...##.........................#####.##..hl 8# hl ..hs h t `30h7y h%{ hz####.##..#.#.##.##.......# #........#...##.###########.###.#.####.# ###'###.#.# #.# h #.....#.#.####.### #.....#.#.##.....#  #.....+.#.##.#.##### #.....#............#  #.....#.@)##...##########h#######...<.............. #...##..####hC #...##..########## .#####...##..........##h}S ................#####.## #.######..####..#####.## #. #...............hX #.######.##....#....#.##hh`a419hhhE  #.........#.#.....+.####.##..#.#.##.##.......hΒ  #........#...##.##########.###.#.####.# ###'###.#.# #.#  #.....#.#.####.### #.....#.#.##.....#  #.....+.#.##.#.##### #.....#@...........#  #.....#..)##...#########h #######...<............. #...##..## #...##..##########hK  .#####...##..........## ................#####.## #.######..####..#####.## #. #...............h1 h `58hU h h\ 4Mhq\ `##.#.........##.##...........+#####.##..#.#...............#...##.#############.####'###.#.# #.# h\ ####.###.#.##.....# +@#.##.#.####h\ (..........# .....#..)##...################...<.............h\ #...##..############..##hNc h d J67h,d hWh hi hh_hYhhYh65h;hh[hB4h"hh;hrB3hh) #.....### #.###### #.....#.### # #.#+###.#># ## #.#.....#.####..'.......hL###.#.........##.##.......#.........#.#.....+.......#####.##..#.#.##.##.......#........#...##.#############.###@#.####.# 80.7 (4hz##'###.#.# #.# .#.####.### .....#.#.##.....# #.....+.#.##.#.#####hw#.....#............# #.....#..)##...##############...<............. #...##..########hThhhhghhh/210###.#.#  #)#'### ## #.#....# #.# ###....### #.###### #.....#.###  #.#+###.#># #### #.#.....#.####..'###.#.........##.##.......#........@#.#.....+.......3.7 (3#####.##..#.#.##.##.......#........#...##########.####.# ##'###.#.# ##.####.####.##.....#h^.....+.#.##.#.######.....#............#htsl #...#### #.###.#.#  #) #.#'### ### #. #.....#  #.#  #.....### #.##### #.....#.### #ht #.#+###.#># #### #.#.....#.####..' ###.#...@.....##.## #.........#.#.....+####.##..#.#.##.##...... #........#...##.###########.###.#.####.#h^t ###'###.#.# #.# #.....#.#.####.### #.....#.#.##.....# #.....+.#.##.#.#####hzh{f4.7 (109hhXhQ ###....####### #...#### ####.#.#  # #.#'### ###  #.....#  #.#  #.....### #.####h; #.....#.### # #.#+###.#># #### #.#..@..#.####..' ###.#.........##.##h #.........#.#.....+####.##..#.#.##.##..... #........#...##.#######h%##.###.#.####.# ###'###.#.# #.#h! #.....#.#.####.### #.....#.#.##.....#hmh`58hAh)n  #...#### h *  ###.#.   #.#'###h7*a###   #.....#hW* #.#   #.....###ht*2 #.##  h*w #.....#.### #....  h* #.#+###.#># ####  h+ #.#.....#.####..'  ###.#.@.......##.##  h*+@ #...h+#.#.....+   #####.##..#.#.##.##   #........#...##.######   ####.###.#.####.h+3#  h+ ###'###.#.# #.#  h+m #.....#.#.####.### h,Z  #.....#.#.##....h,M.#   #.....+.#.##.#.#####h:,h1h|2J67h2hb6h7hԣ  ###.#.   #.#'######   #.....#h #.#   #.....### #.##  h6w #.....#.### #...  hu #.#+###.#># ####  h #.#.....#.####..'  h###.#.........##.##   #...hϤ-#.#.....+  h #####.##..#.#.##.##  h { #........#...##.#####  h& ####.###.#.####.#  hB ###'###.#.# #.#  h_\  #.....#.#.####.###h|h   #.....#.#.##.....#h  h #.....+.#.##.#.#####   hѥ>  #.....#............#hD hqh6J76hXh}hhm   ###.#.#  #.#'### ###  #.....# #.#  #.....### #.  #.....#.### #  #.#+###.#># ####  #.#.....#.####..'  ###.#.##.##  #.#.#.....+  #####.##..#.#.##.##  #........#...##.  ####.###.#.####.#  ###'###.#.# #.#  #.....#.#.####.###  #.....#.#.##.....#  #.....+.#.##.#.  #hn ,.....#.hYt ht `85hx hz h`   #...#### ###.#.#    #.#'### #  #.....#  #. h  #.....### #  #.....#.### #  #.#+###.#># ####  #.#.....#.####..'  ###@#.........##.## hR J #.........#.#.....+ #####.##..#.#.##.##.  #........#...##.### h #.###.#.####.#  ###'###.#.# #.#   #.....#.#.####.### h  #.....#.#.##.....  #.....+.#.##.#.###hD h` `94h h hpM##....##...#######.#.#  #'###...# ...### ....#.### +###.#># #### #.####..'###.#.........##.###.........#.#.....+#####.##..#.#.  #........#...##.####hhMa903hhhi0M########.##+.##....##...#######.#.#  #'####..# ...### ....#.### +###.#># #### #.####..'##.#.........##.##...........+  #####.##..#.#.##.##... ##h}5h5`12h9h<;hcM.......##########.##+.##....##...#######.#.#  #'### ## ....#.### +###.#># #### #.####..'##.#.........##.##  #.........#.#.....+.hihkj`21hFnhphW iM####### .......##########.##+.##....##...#######.#.#  #'### ## ....#.### +###.#># #### h #.####..'  ###.#.........##.##.hf h `30h. h hQD M ####### .......##########.##+.##....##...#######.#.#  #'### ## ....#.### +###.#># ####  #.#.....#.####..'.hJ hJ b4199hO htM############ ####### ht.......##########.##+.##....##...#######.#.#  #'#### ## ....#.###  #.#+###.#># ####.###hzhz`58hV~h1h5M.............############ ####### .......##########.##+.###....###...#######@#.#  hM#'####...# ..###  #.....#.### #.# ...hh`67hLhӮh#LM##############.............############ ####### ........##.###########.##.#+.##....####..@####hj###.#.#  #'###...#  #.....####.. ###.#hŻh`76hhh/CM##############.............############ #######.##.# ........##.###########.##+.###@...###...#######.#.#  #'###  #.....##..#.#hh|`85h:hhM##############.............############ ####### ........##.#hf##########@##.#+.###....###...#######.#.#   #.#'######.#+h&h`94h.$h-hb PM ##############.............############ ####### .......##########.##.#+.##....###...####  ###.#.##..hP x6003h h hb h hn h hthv210h+Y89huhhhB8h h hp X7h hz h h B6h> h  ###  #@#  7.7 (7 #.#   #.############## #.##.............. #.##.#############.##.#  ########.##.#  #........##.# #########.##.# +h hDhCh,3hhݽhϾh!n5hhBB4hhKhwhB3hAhhX2huhhhCB1hh~hh\B0hhh3hC79h#hhhB8hhh5hB7hhLh8hB6h hKhX5hhhohB4hh ,hB B3h| h h hU B2h hhh B1hhhh B0hnh7 _You open the door.hhC69hh~$@  There is an open door here.h%h%I8 _hj&h*h*+h+B7h,h/h&1hs1B6h92h4h5h>6B5h7h:hK=X4h?h BhHDhDB3hEhHhO2hPh QB1hPa5059hchucB8hch)ehfhfB7hghjhlhlB6hmhrphshasB5hthQwh:zhszB4h|hhh,B3hֆhΈh2hhSB1hhhh.B0hߙhhFo49hghX8hFhhhB7hHhshiX6h`hhʳn5hhHhrB4h%hhѺX3h-hn2h!hhhB1hhhhB0hh<hY39hh{hh B8hRhTh}hB7hfhyhhB6hh9h~ h B5hN hhhVB4hh:hh+32h -h1n1hW2h2B0h3h6h`9h9C29h:h=h@@h@B8hfAhG7hKhMX6hdNhOhQX5hQhShThTB4h4UhWhYhZB3hZh]h}^h^B2h_hLahchMcB1hdhfhihiB0hjhnmht ............##.#...# #:......### ###.######.....'%..# #.......##. ##..#≈§§ #.....#...# #.......... ....#§.§§#..##.##### ####..####) h8u4#...#§§§≈#..##...<# #####..## #) #...#§≈≈≈'..###.### #.....# #. #...######...O...# #.#### #####. hjuS............###..####.### #).... ...#............@.......# #.#### hu...#.###########..#.#...# #.# hu...#.### ####..#.....# #.# .......# #.....>.....# #.# ...##### #.#####.###.# #.# .<.##.#####.# #.####.#h vO   two-headed ogre (wandering) h,v .### #.......# #......# ## ######### ######## hLv hqw073.7 (66.0)h}H%.h+~g4.7 (6719hŁ7%hhhhhh##.#...# #:......#.######.....'%..# #.##. #..#≈§§ #.....#...# #.# ...#§.§§#..##.##### ####..####). ...#§§§≈#..##...<# #####..## #)# ...#§≈≈≈'..###.### #.....# #.# ...######..O....# #.#### #####.#.###..####.### #)....##............# #.##.#..#.#...# #.# #.### ####..#.....# #.# # #.....>.....# #.# ##### #.#####.###.#[h<m #.# <.# #.#####.# #.####.# O   two-headed ogre (wandering) ### #.#h, h,0.0)h e.OOho===5.7 (18hh h"5_The two-headed ogre shouts in stereo!h6h]?`Inventory: 20/52 gear slots h?<Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution h? m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} h?Missiles (go to first with ()e - 17 poisoned darts  o - 6 datura-tipped darts  h?@r - 3 boomerangs Armour (go to first with [)  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn) hh@y i - a +0 helmet (worn)  q - a +0 leather armour of willpower (worn)a - a +0 robe h@V g - an orb of stardusth - a +0 ring mail h@ j - a +2 scale mail of cold resistance  s - a +0 ring mail of willpower Magical Staves (go to first with |) hA[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h7s o  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()  e - 17 poisoned darts  o - 6 datura-tipped darts  r - 3 boomerangs Armour [  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  q - a +0 leather armour of willpower (worn)  a - a +0 robe  g - an orb of stardust  h - a +0 ring mail  j - a +2 scale mail of cold resistance  s - a +0 ring mail of willpower Magical Staves (go to first with |)  n - a staff of air  t - a staff of fire Scrolls (go to first with ?)  f - a scroll of fear17%h- b - a +0 pair of boots (worn)  g - an orb of stardust h. g - a scroll of fog  t - 5 scrolls of teleportationr - 4 scrolls of revelation  w - 2 scrolls of enchant weapon  p - a scroll of poisonh.939h  T - a scroll of torment43hj g - an orb of stardust  t - a staff of fire  h - a scroll labelled GYJOUV JIOMYR  m - a scroll labelled WYHURU KOMNODD52h>B  t - a staff of fire  t - 5 scrolls of teleportation Potions (go to first with !)  c - 9 potions of curing  g - a potion of magic  h - 4 potions of haste69h h h ...........##.#...# #:......#### planckenstein the Fighter ##.######.....'%..# #.......##.. Coglin of Okawaru **.... #..#≈§§ #.....#...# #..........# Health: 83/83 ======================== ...#§.§§#..##.##### ####..####). Magic: 13/13 ======================== h< a...#§§§≈#..##...<# #####..## #)# AC: 8Str: 8 ...#§≈≈≈'..###.### #.....# #.# EV: 11Int: 15 h ...######...O...# #.#### #####.# SH: 0Dex: 19 ...........###..####.### #)....# XL: 10 Next:  5% Place: Dungeon:8 h ..#.............@......# #.##### Noise: ===------  Time: 10675.7 (0.0) ..#.###########..#.#...# #.#h f) +0 sling {Masatak d) +4 sling (flame) h ..#.### ####..#.....# #.#Fire: f) +0 sling {Masataka} h! ......# #.....>.....# #.#h= .Zot (26118) hZ ..##### #.#####.###.# #.# <.##.#####.# #.####.#hw O   two-headed ogre ###h A#.......# #......# #h ######### ######## _You see here a staff of fire. h a_t - a staff of fire _e - 17 poisoned darts (gained 5) h a_You open the door. _There is an open door here. _The two-headed ogre shouts in stereo!h 8%h h h/ h##.#...# #:......# #.######.....'%..# #.##. ..#≈§§ #.....#...# #.##§.§§#..##.##### ####..####).#§§§≈#..##...<# #####..## #)#.#§≈≈≈'..###.### #.....# #.#.######...O...# #.#### #####.#.###..####.### #)....#. .#..# #.#####. .#.#..#.#...# #.# . .#.### ####..#.....# #.# ## #.....>.....# #.# ##### #.#####.## .# #.#####.#[h 39;49m #.####.#  #.......# ###hP.OhGY---6.7 (17hrh7%h~h]##.#...# #:......# .######.....'%..# #.##. .#≈§§ #.....#...# #.# .#§.§§#..##.##### ####..####). .#§§§≈#..##...<# #####..## #)#. .#§≈≈≈'..###.### #.....# #.#. .######....O..# #.#### #####.#.###..####.### #)....#. #.# #.#####.# #.#..#.#...# #.# . #.### ####..#.....# #.# ## #.....>.....# #.# ##### #.#####.###. # #.#####.[3h3m# #.####.#  #......#######h4 T.Oh f---76h hhh##.#...# #:......# ######.....'%..# #.##. #≈§§ #.....#...# #.# #§.§§#..##.##### ####..####). h@#§§§≈#..##...<# #####..## #)#. #§≈≈≈'..###.### #.....# #.#. ######.......# #.#### #####.#.hX###O.####.### #)....#. .hnF# #.#####.# .#h..#.#...# #.# .. h.### ####..#.....# #.# ## h# #.....>.....# #.#  #.#####.###. #.#####.# #.####.# hr #.......# #..h ....########## ####h% .####h"h`)P.Oh@*J85he*h07%h|2hO%##.#...# #:......#.....'%..# #.##. ≈§§ #.....#...# #.# §.§§#..##.##### ####..####). §§§≈#..##...<# #####..## #)#. §≈≈≈'..###.### #.....# #.#..# #.#### #####.#.###.O####.### #)....#.# #.#####.# #hJPc..#.#...# #.# .. ### ####..#.....# #.# ## # #.....>.....# #.#  #.#####.##.#####.# #.####.# #.......# #.######### ##h.RhYj%.OhZ`94hb7%hdhB ##.#...# #:......#.....'%..# #.hB ##. §§ #.....#...# #.# .§§#..##.##### ####..####).≈#..##...<# #####..## #)#. ≈≈≈'..###.### #.....# #.#..# #.#### #####.#.###..####.### #)....#.hB O....@.# #.#####.#..#.#...# #.# ..  ####..#.....# #.# ## hB # #.....>.....# #.#  #.####h C #.#####.# #.####.# #.......######### ########hD hcL e%.OhL a803h]Q hR hXIh;Ko Ability - do what?CostheKLFailure  f - Invent GizmoNone0% hK[ Invocations -X - Renounce ReligionhK%None0%  a - HeroismhK2 MP, Piety-hK1% hLg[?] toggle between ability selection and description.hhhh......##.#...# #:......######### planckenstein the Fighter ####.....'%..# #.......##....... Coglin of Okawaru **.... §§ #.....#...# #..........###### Health: 83/83 ======================== .§§#..##.##### ####..####)...... Magic: 13/13 ======================== h,§§≈#..##...<# #####..## #)#..... AC: 8Str: 8 ≈≈≈'..###.### #.....# #.#..... EV: 11Int: 15 ####.......# #.#### #####.#..... SH: 0hxDex: 19 ......###..####.### #)....#..... XL: 10 Next:  5% Place: Dungeon:8 ............O...@.# #.#####.#### Noise: ---------  Time: 10680.7 (0.0) hY##########..#.#...# #.# ..f) +0 sling {Masatak d) +4 sling (flame) h## ####..#.....# #.# ##Fire: f) +0 sling {Masataka} h.# #.....>.....# #.#Zot (26113) h I## #.#####.###.# #.##.#####.# #.####.#h,O   two-headed ogre#.......# #......#hO######### ######## _You see here a staff of fire. _t - a staff of fire hqV_e - 17 poisoned darts (gained 5) _You open the door. hH_There is an open door here. _The two-headed ogre shouts in stereo!h4 _t - a staff of fire _e - 17 poisoned darts (gained 5) _You open the door. _There is an open door here. two-headed ogre shouts in stereo!  Okay, then.hhh . _h'|......##.#...# #:......######### planckenstein the Fighter ####.....'%..# #.......##....... Coglin of Okawaru **.... §§ #.....#...# #..........###### Health: 83/83 ======================== .§§#..##.##### ####..####)...... Magic: 13/13 ======================== h§§≈#..##...<# #####..## #)#..... AC: 8Str: 8 ≈≈≈'..###.### #.....# #.#..... EV: 11Int: 15 ####.......# #.#### #####.#..... SH: 0Dex: 19 hx......###..####.### #)....#..... XL: 10 Next:  5% Place: Dungeon:8 ............O***@.# #.#####.#### Noise: ---------  Time: 10680.7 (0.0) h##########..#.#...# #.# ..h"f) +0 sling {Masatak d) +4 sling (flame) hD## ####..#.....# #.# ##Fire: f) +0 sling {Masataka} he.# #.....>.....# #.#h.Zot (26113) hI## #.#####.###.# #.##.#####.# #.####.#h{O   two-headed ogreh#.......# #......########## ######## h8_There is an open door here. hv_The two-headed ogre shouts in stereo! _Okay, then.Fire: f) +0 sling {Masataka}hUPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (80% to hit)h! A two-headed ogre. A huge ogre with two heads on top of its bloated body. It is capable of holding a weapon in each giant hand. Max HP: ~55 Will: + AC: + EV: ++ Threat: Lethal Class: Natural Size: Large Int: Human Speed: 100% (attack: 66%) You have about 80% to hit with your +0 sling. It has about 62% to hit you. Attacks Max Damage Hit: +0 giant club 39 Hit: +0 giant club 34 It can open doors. [!]: Description|Quotehmh......##.#...# #:......######### planckenstein the Fighter ####.....'%..# #.......##....... Coglin of Okawaru **.... §§ #.....#...# #..........###### Health: 83/83 ======================== .§§#..##.##### ####..####)...... Magic: 13/13 ======================== h޷§§≈#..##...<# #####..## #)#..... AC: 8Str: 8 ≈≈≈'..###.### #.....# #.#..... EV: 11Int: 15 ####.......# #.#### #####.#..... SH: 0Dex: 19 h@......###..####.### #)....#..... XL: 10 Next:  5% Place: Dungeon:8 hJ............O***@.# #.#####.#### Noise: ---------  Time: 10680.7 (0.0) ##########..#.#...# #.# ..hvf) +0 sling {Masatak d) +4 sling (flame) h## ####..#.....# #.# ##Fire: f) +0 sling {Masataka} h.# #.....>.....# #.#Zot (26113) hLO## #.#####.###.# #.##.#####.# #.####.#O   two-headed ogre#.......# #......#hy######### ######## _There is an open door here. _The two-headed ogre shouts in stereo! h{_Okay, then.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehǹ]Aim: a two-headed ogre, wielding two +0 giant clubs (80% to hit)hd ......##.#...# #:......######### planckenstein the Fighter ####.....'%..# #.......##....... Coglin of Okawaru **.... §§ #.....#...# #..........###### Health: 83/83 ======================== h .§§#..##.##### ####..####)...... Magic: 13/13 ======================== §§≈#..##...<# #####..## #)#..... AC: 8Str: 8 ≈≈≈'..###.### #.....# #.#..... EV: 11Int: 15 h׳ ####.......# #.#### #####.#..... SH: 0Dex: 19 h @......###..####.### #)....#..... XL: 10 Next:  5% Place: Dungeon:8 h9 %............O...@.# #.#####.#### Noise: ---------  Time: 10680.7 (0.0) ##########..#.#...# #.# ..h` f) +0 sling {Masatak d) +4 sling (flame) h ## ####..#.....# #.# ##Fire: f) +0 sling {Masataka} .# #.....>.....# #.#h }Zot (26113) ## #.#####.###.# #.##.#####.# #.####.#O   two-headed ogre#.......# #......#h ######### ######## _There is an open door here. _The two-headed ogre shouts in stereo! hE _Okay, then.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (80% to hit)hA hQ 7%h . _h_hhhF _Unknown command.h# h7+ Inventory: 20/52 gear slots Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran} hu+  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} h+ Missiles (go to first with ()e - 17 poisoned darts  o - 6 datura-tipped darts  h+ r - 3 boomerangs Armour (go to first with [)  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn) h+ i - a +0 helmet (worn)  q - a +0 leather armour of willpower (worn)a - a +0 robe  g - an orb of stardusth, h - a +0 ring mail  j - a +2 scale mail of cold resistance  s - a +0 ring mail of willpower hD, Magical Staves (go to first with |) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exith, 7[top]hg  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} h3hMissiles (go to first with ()  e - 17 poisoned darts  o - 6 datura-tipped darts  r - 3 boomerangs Armour (go to first with [)  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  q - a +0 leather armour of willpower (worn)  a - a +0 robe  g - an orb of stardust  h - a +0 ring mail  j - a +2 scale mail of cold resistance  hhDs - a +0 ring mail of willpower Magical Staves (go to first with |)n - a staff of airt - a staff of fire Scrolls ?hi13%hdB  q - a +0 leather armour of willpower (worn)  n - a staff of air  f - a scroll of fear  g - a scroll of fog  t - 5 scrolls of teleportationr - 4 scrolls of revelation  w - 2 scrolls of enchant weapon  p - a scroll of poison  T - a scroll of torment4h  n - a staff of air  w - 2 scrolls of enchant weapon  h - a scroll labelled GYJOUV JIOMYR  m - a scroll labelled WYHURU KOMNODD Potions (go to first with !)  c - 9 potions of curing  g - a potion of magic  h - 4 potions of haste69h  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  q - a +0 leather armour of willpower (worn) h  n - a staff of air  w - 2 scrolls of enchant weapon52h]| d - a +4 sling of flaming (weapon) {Harkiran} h[] f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 17 poisoned darts  o - 6 datura-tipped darts  r - 3 boomerangs Armour (go to first with [)  b - a +0 pair of boots (worn)  n - a staff of air 4h/*2Mhr*cHand Weapons (go to first with ))h*8tophv  b - a +0 pair of boots (worn)  g - an orb of stardust  n - a staff of air h t - a staff of fire Scrolls (go to first with ?)13%h ` g - an orb of stardust  n - a staff of air  f - a scroll of fear  g - a scroll of fog  t - 5 scrolls of teleportationr - 4 scrolls of revelation30h C n - a staff of air  f - a scroll of fearw - 2 scrolls of enchant weapon  p - a scroll of poison  T - a scroll of torment43h  f - a scroll of fear  g - a scroll of fog  h - a scroll labelled GYJOUV JIOMYR7hm g - a scroll of fog  p - a scroll of poison  m - a scroll labelled WYHURU KOMNODD Potions (go to first with !)  c - 9 potions of curing  g - a potion of magic65h  p - a scroll of poison  T - a scroll of torment  h - 4 potions of haste9hhhhG-......##.#...# #:......######### planckenstein the Fighter ####.....'%..# #.......##....... Coglin of Okawaru **.... §§ #.....#...# #..........###### Health: 83/83 ======================== .§§#..##.##### ####..####)...... Magic: 13/13 ======================== §§≈#..##...<# #####..## #)#..... AC: 8Str: 8 ≈≈≈'..###.### #.....# #.#..... EV: 11Int: 15 ####.......# #.#### #####.#..... SH: 0Dex: 19 ......###..####.### #)....#..... XL: 10 Next:  5% Place: Dungeon:8 .........[4h-0m...O...@.# #.#####.#### Noise: ---------  Time: 10680.7 (0.0) ##########..#.#...# #.# ..f) +0 sling {Masatak d) +4 sling (flame) ## ####..#.....# #.# ##Fire: f) +0 sling {Masataka} .# #.....>.....# #.#Zot (26113) ## #.#####.###.# #.##.#####.# #.####.#O   two-headed ogre#.......# #......########## ######## _The two-headed ogre shouts in stereo! _Okay, then.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _Aim: [39;4h.9ma two-headed ogre, wielding two +0 giant clubs (80% to hit) _Unknown command.h3 h Drink which item? Potions  c - 9 potions of curing  g - a potion of magic h 8 h - 4 potions of haste  w - 4 potions of heal woundsb - 2 potions of brilliance  m - 2 potions of might  k - 2 potions of moonshine  f - a bubbling coppery potion  n - a fizzy pink potion h o - a brown potion [!] read|quaff[?] describe selectedh{[ hGc hl m......##.#...# #:......######### planckenstein the Fighter ####.....'%..# #.......##....... Coglin of Okawaru **.... §§ #.....#...# #..........###### Health: 83/83 ======================== .§§#..##.##### ####..####)...... Magic: 13/13 ======================== §§≈#..##...<# #####..## #)#..... AC: 8Str: 8 ≈≈≈'..###.### #.....# #.#..... EV: 11Int: 15 ####.......# #.#### #####.#..... SH: 0hm MDex: 19 ......###..####.### #)....#..... XL: 10 Next:  5% Place: Dungeon:8 ............O...@.# #.#####.#### Noise: ---------  Time: 10680.7 (0.0) ##########..#.#...# #.# ..f) +0 sling {Masatak d) +4 sling (flame) ## ####..#.....# #.# ##Fire: f) +0 sling {Masataka} .# #.....>.....# #.#Zot (26113) ## #.#####.###.# #.##.#####.# #.####.#h'n "O   two-headed ogre#.......# #......########## ######## _The two-headed ogre shouts in stereo! _Okay, then.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line hTn _Aim: a two-headed ogre, wielding two +0 giant clubs (80% to hit) _Unknown command.hp hx k%.Oh}x v1.7 (12) Fast h 7%hF s _Okay, then.  Fire: f) +0 sling {Masataka}h` Press: ? - help, Shift-Dir - straight line _Aim: a two-headed ogre, wielding two +0 giant clubs (80% to hit)h \Unknown command. _You feel yourself speed up.hm6###.....'%..# #.......##........ § #.....#...# #...########..##.##### ####..####)....... §≈#..##...<# #####..## #)# ≈≈'..###.### #.....# #.#. ###.......# #.#### #####.#. .....###..####.### #)....#.hm......O....# #.#####.##### #########..#.#..@# #.# ..  ####..#.....# #.# ##  #.....>.....# #.# # #.#####.###.# #.#  #.#####.# #.####.##.......# #......# ######### ######## hthQug2.4 (0.71hv{hU}h4B § #....#######§#..##.##### ####..####).......≈..<# #####..## #)# ≈≈'..###.### #.....# #. ###.......# #.#### #### .....###..####.### #)..........O....# #.#####.##### #########..#.# ..  #..##.....> #####.### #.#####.# #.###......# #.....######## ####### h=C hH P.OhVI ,3.0 (0.6h*M hCN h.§#..##.##### ####..####).......≈..<# #####..## #)# ≈≈'..###.### #.....# #. ###.......# #.#### #### .....###..####.### #)...hÅU........O...# #.#####.##### #########..#.# ..  ####..#..##.....> #####.### #.#####.# #.###......# #.....######## #######h߆h@T.Ohю`60hՔhh+F≈..<# #####..## #)# ≈≈'..###.### #.....# #. ###.......# #.#### #### .....###..####.### #)...h>,=............# #.#####.##### #########..#.#O ..  ####..#...##.....> #####.### #.#####.# #.###......# #.....######## ####### h7=4.2hP?h@h$≈≈'..###.### #.....# #. ###.......# #.#### #### .....###..####.### #)...............# #.#####.##### #########..#.#O ..  #...##.....>... #####.###  #@###......# #......######### ########hhP.OhLf9 (0.709hhbh##.......# #.#### #####.#. ....###..####.### #)....#............# #.#####.#####+ ########..#.#...# #.# ..  ####..#...O.# #.# ##  #.....>.....# #.#  #.#####.###.# #.# h #.#####.# #.####.# #.......# #.@....# ######### ######## hehrP.Ohg5.5 (0.68hEhh .# #.#### #####.#. ###..####.### #)....#. ...# #.#####.#####+ ..#.#...# #.# .. ####..#.....# #.# ## #.....>....O# #.# h #.#####.###.# #.# #.#####.# #.####.# #.# #..@...# #h N # h> h '6.1h h h .# #.#### #####.#. ###..####.### #)....#. # #.#####.#####+ ..#.#...# #.# .. ####..#.....# #.# ## #.....>....O# #.# #.#####.###.# #.# #.#####.# #.####.# #.h # #...@..# # # hU h e8 (0.77h h hCE# #.#### #####.#. ###..####.### #)....#. hE# #.#####.#####+ ..#.#...# #.# ..  ####..#.....# #.# ##  hEe#.....>....O# #.#  #.#####.###.# #.#  #.#####.# #.####.#  #.# #....@.#  #hFE # hGh$POO   two-headed ogre7.56h"RhShm###.### #.....# #.#. ....# #.#### #####.#. ###..####.### #)....#....... ............# #.#####.#####+ ####..#.#...# #.# .. h&n####..#.....# #.# ## #.....>....O# #.# #.#####.###.# #.# #.#####.# #O####@# #.......# #......# ######### ######## hth(u'8.2hyhzh޶m...<# #####..## #) ###.### #.....# .....# #.#### ##### ###..####.### #)....#....... .........####.#####+#.. ####..#.....##....>....O##.# #####.# #O####.......# #...... ######### ########h!{8 (0.65hPhh e##### ####..####)....<# #####..## #) ###.### #.....# .....# #.#### ##### ###..####.### #)....#....... .........####.#####+#.. ####..#.....##....>....O##.# #####.# #O####.......# #...... h8 b######### ########hB h b9.44h| h hKM...#...# #..........#######+##### ####..####)....<# #####..## #) ###.### #.....# .....# #.#### ##### ###..####.### #)....#....... .........####.#####+#.. ####..#.....h˔,##....>....O##.# #####.# #O#### #.......# #......#hhV(90.0hhh?M'%##......... ...#...# #..........#######+##### ####..####)....<# #####..## #) ###.### #.....# .....# #.#### ##### ###..####.### #)....#....... .........####.#####+#.. ####..#.....##....>....O##.# #.#####.# #O####.#hH6%h7I`63h_P4%hQh4%M##.#.:#######'%##......... ...#...# #..........#######+##### ####..####)....<# #####..## #) ###.### #.....# .....# #.#### #####.# ###..####.### #)....#....... .........####.#####+#.. ####..#.....##....>....O #.#####.###.# #.#O   two-headed ogreO1.3 (0.7%h[ ###...###### ##.#.:#######'%##......... h ...#...# #..........#######+##### ####..####)....<# #####..## #) ###.### #.....# #.# .....# #.#### ##### h ###..####.### #@....#....... .........####.#####+#.. ####..#.....##....>....O##.# #####.# #O####hE .......# #....O. ######### ########h & 6%h& b2.02h7. 6%h1 P _You see here a +0 war axe.hG##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........Health: 83/83 ======================== ...#...# #..........#######+Magic: 13/13 ======================== ##.##### ####..####)........AC: 8Str: 8 hgHC##...<# #####..## #)#.......EV: 11Int: 15 ###.### #.....# #.#.......SH: 0Dex: 19 .....# #.#### #####.#.......XL: 10 Next:  5% Place: Dungeon:8 ###..####.### #@....#.......Noise: ---------  Time: 10692.0 (0.0) ............# #*#####.#####+hPIf) +0 sling {Masatak d) +4 sling (flame) ####..#.#...# #*# ..Fire: f) +0 sling {Masataka} ####..#.....# #*# ##Zot (26102) Fast #.....>....O# #*# #.#####.###.# #*#O   two-headed ogre #.#####.# #O####*# #.......# #....O.# ######### ######## _Unknown command. _You feel yourself speed up. _You see here a +0 war axe.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (80% to hit)h&z##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........Health: 83/83 ======================== ...#...# #..........#######+Magic: 13/13 ======================== ##.##### ####..####)........AC: 8Str: 8 ##...<# #####..## #)#.......EV: 11Int: 15 ###.### #.....# #.#.......SH: 0Dex: 19 .....# #.#### #####.#.......XL: 10 Next:  5% Place: Dungeon:8 ###..####.### #@....#.......Noise: ---------  Time: 10692.0 (0.0) h ............# #(#####.#####+f) +0 sling {Masatak d) +4 sling (flame) ####..#.#...# #(# ..Fire: f) +0 sling {Masataka} ####..#.....# #(# ##Zot (26102) Fast #.....>....O# #(# #.#####.###.# #(#O   two-headed ogre #.#####.# #O####(# #.......# #....O.# ######### ######## _You feel yourself speed up. _You see here a +0 war axe.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (80% to hit)  You shoot a sling bullet.h#%(  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (80% to hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.h&h0|.....O.hF1===7 (0.71Rev h=6%h?i _The sling bullet barely misses the two-headed ogre.h ##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........Health: 83/83 ======================== ...#...# #..........#######+Magic: 13/13 ======================== ##.##### ####..####)........AC: 8Str: 8 ##...<# #####..## #)#.......EV: 11Int: 15 ###.### #.....# #.#.......SH: 0h Dex: 19 .....# #.#### #####.#.......XL: 10 Next:  5% Place: Dungeon:8 ###..####.### #@....#.......Noise: ===------  Time: 10692.7 (0.0) ............# #*#####.#####+f) +0 sling {Masatak d) +4 sling (flame) ####..#.#...# #*# ..h; #Fire: f) +0 sling {Masataka} ####..#.....# #*# ##Zot (26101) Fast Rev hz #.....>....O# #*# #.#####.###.# #*#O   two-headed ogre #.#####.# #O####O# #.......# #......# ######### ########The sling bullet hits the two-headed ogre but does no damage.  You shoot a sling bullet. h _The sling bullet barely misses the two-headed ogre.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (80% to hit)h##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........h7Health: 83/83 ======================== ...#...# #..........#######+Magic: 13/13 ======================== ##.##### ####..####)........AC: 8Str: 8 ##...<# #####..## #)#.......EV: 11Int: 15 ###.### #.....# #.#.......SH: 0Dex: 19 .....# #.#### #####.#.......XL: 10 Next:  5% Place: Dungeon:8 h~ ###..####.### #@....#.......Noise: ===------  Time: 10692.7 (0.0) ............# #(#####.#####+f) +0 sling {Masatak d) +4 sling (flame) ####..#.#...# #(# ..Fire: f) +0 sling {Masataka} h####..#.....# #(# ##Zot (26101) Fast Rev #.....>....O# #(# #.#####.###.# #(#hO   two-headed ogre #.#####.# #O####O# #.......# #......# ######### ########You shoot a sling bullet. _The sling bullet barely misses the two-headed ogre.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (80% to hit)  You shoot a sling bullet.h}  Aim: a two-headed ogre, wielding two +0 giant clubs (80% to hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.h hZ t....O.hH ,3.3 (0.6h h  = _The two-headed ogre is lightly wounded.h l##.#...# ####...######h% planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... h8 j...'%..# #.......##.........hI cHealth: 83/83 ======================== h\ ...#...# #..........#######+Magic: 13/13 ======================== h ##.##### ####..####)........AC: 8h +Str: 8 h ##...<# #####..## #)#.......EV: 11h ,Int: 15 hǹ ###.### #.....# #.#.......SH: 0h ,Dex: 19 h .....# #.#### #####.#.......h XL: 10 Next:  5% Place: Dungeon:8 h ###..####.### #@....#.......hB Noise: ===------  Time: 10693.3 (0.0) ............# #*#####.#####+hk f) +0 sling {Masatak d) +4 sling (flame) ####..#.#...# #*# ..h Fire: f) +0 sling {Masataka} ####..#.....# #*# ##h˺ %Zot (26101) Fast Rev #.....>....O# #*# #.#####.###.# #O#hܺ zO   two-headed ogre h t#.#####.# #O####.# h b#.......# #......# h C######### ########h# GThe sling bullet burns the two-headed ogre. h5 /_The two-headed ogre is lightly wounded.  hF ^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehq uAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 80% to  hit)h ##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........Health: 83/83 ======================== ...#...# #..........#######+Magic: 13/13 ======================== ##.##### ####..####)........AC: 8Str: 8 ##...<# #####..## #)#.......EV: 11Int: 15 ###.### #.....# #.#.......SH: 0Dex: 19 .....# #.#### #####.#.......XL: 10 Next:  5% Place: Dungeon:8 ###..####.### #@....#.......Noise: ===------  Time: 10693.3 (0.0) h ............# #(#####.#####+f) +0 sling {Masatak d) +4 sling (flame) ####..#.#...# #(# ..Fire: f) +0 sling {Masataka} ####..#.....# #(# ##Zot (26101) Fast Rev #.....>....O# #(# #.#####.###.# #O#O   two-headed ogre #.#####.# #O####.# #.......# #......# ######### ########Press: ? - help, Shift-Dir - straight lineh{ Aim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 80% to  hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.hRG Y (((hG hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.burns the two-headed ogre.two-headed ogre is lightly woundedhG $.  You shoot a sling bullet.h {....O..h g4.0 (0.70h h j _The sling bullet closely misses the two-headed ogre.h e##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........Health: 83/83 ======================== ...#...# #..........#######+Magic: 13/13 ======================== ##.##### ####..####)........AC: 8h Str: 8 ##...<# #####..## #)#.......EV: 11Int: 15 h ###.### #.....# #.#.......SH: 0Dex: 19 h).....# #.#### #####.#.......XL: 10 Next:  5% Place: Dungeon:8 h###..####.### #@....#.......Noise: ===------  Time: 10694.0 (0.0) ............# #*#####.#####+f) +0 sling {Masatak d) +4 sling (flame) ####..#.#...# #*# ..Fire: f) +0 sling {Masataka} h####..#.....# #*# ##Zot (26100) Fast Rev hL#.....>....O# #*# #.#####.###.# #O#O   two-headed ogre h#.#####.# #O####.# #.......# #......# hx######### ########You shoot a sling bullet. hA_The sling bullet closely misses the two-headed ogre.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 80% to  hit)h##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........Health: 83/83 ======================== ...#...# #..........#######+Magic: 13/13 ======================== h@X##.##### ####..####)........AC: 8Str: 8 ##...<# #####..## #)#.......EV: 11Int: 15 ###.### #.....# #.#.......SH: 0hmDex: 19 .....# #.#### #####.#.......h XL: 10 Next:  5% Place: Dungeon:8 ###..####.### #@....#.......hNoise: ===------  Time: 10694.0 (0.0) ............# #(#####.#####+f) +0 sling {Masatak d) +4 sling (flame) hq####..#.#...# #(# ..Fire: f) +0 sling {Masataka} ####..#.....# #(# ##Zot (26100) Fast Rev #.....>....O# #(# hi#.#####.###.# #O#O   two-headed ogre #.#####.# #O####.# #.......# #......# h######### ########Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehAim: a two-headed ogre, wielding two +0 giant clubs (lightly wounded, 80% to  hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!hQ?eYou shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The two-headed ogre is moderately wounded.You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The sling bullet burns the two-headed ogre.h^hO%...O.h{7 (0.7099Rev+ h6%hg _The two-headed ogre is heavily wounded.h,##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........Health: 83/83 ======================== ...#...# #..........#######+Magic: 13/13 ======================== h##.##### ####..####)........AC: 8Str: 8 ##...<# #####..## #)#.......EV: 11Int: 15 ###.### #.....# #.#.......SH: 0Dex: 19 h%.....# #.#### #####.#.......XL: 10 Next:  5% Place: Dungeon:8 ###..####.### #@....#.......Noise: ===------  Time: 10694.7 (0.0) ............# #*#####.#####+f) +0 sling {Masatak d) +4 sling (flame) h<V####..#.#...# #*# ..Fire: f) +0 sling {Masataka} ####..#.....# #*# ##ho&Zot (26099) Fast Rev+ #.....>....O# #O# #.#####.###.# #.#hO   two-headed ogre #.#####.# #O####.# #.......# #......# ######### ########hThe sling bullet burns the two-headed ogre. _The two-headed ogre is heavily wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 80% tohit)hle##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........Health: 83/83 ======================== ...#...# #..........#######+Magic: 13/13 ======================== ##.##### ####..####)........AC: 8Str: 8 ##...<# #####..## #)#.......EV: 11Int: 15 ###.### #.....# #.#.......SH: 0Dex: 19 .....# #.#### #####.#.......XL: 10 Next:  5% Place: Dungeon:8 hm###..####.### #@....#.......Noise: ===------  Time: 10694.7 (0.0) ............# #(#####.#####+f) +0 sling {Masatak d) +4 sling (flame) ####..#.#...# #(# ..Fire: f) +0 sling {Masataka} ####..#.....# #(# ##Zot (26099) Fast Rev+ #.....>....O# #O# #.#####.###.# #.#O   two-headed ogre #.#####.# #O####.# #.......# #......# ######### ########Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded, 80% tohit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.hQfMYou shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.  The two-headed ogre is moderately wounded.You shoot a sling bullet.  The sling bullet hits the two-headed ogre.burns the two-headed ogre.hvhf..O.hrg5.5 (0.88hahsg _The two-headed ogre is heavily wounded.h- ##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........Health: 83/83 ======================== ...#...# #..........#######+Magic: 13/13 ======================== ##.##### ####..####)........AC: 8Str: 8 h:. N##...<# #####..## #)#.......EV: 11Int: 15 ###.### #.....# #.#.......SH: 0Dex: 19 .....# #.#### #####.#.......hc. XL: 10 Next:  5% Place: Dungeon:8 ###..####.### #@....#.......h. Noise: ===------  Time: 10695.5 (0.0) ............# #*#####.#####+h. f) +0 sling {Masatak d) +4 sling (flame) ####..#.#...# #*# ..h. Fire: f) +0 sling {Masataka} ####..#.....# #O# ##Zot (26098) Fast Rev+ h. #.....>....O# #.# #.#####.###.# #.#h/ zO   two-headed ogre h....O# #.# h #.#####.###.# #.#O   two-headed ogre h #.#####.# #O####.# #.......# #......# ######### ########h ^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh6 Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 80% to  hit)  hN ]You shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.hx hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.  The two-headed ogre is heavily wounded.h ...hI k6.1 (0.6Rev* h h g _The two-headed ogre is heavily wounded.h?##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........Health: 83/83 ======================== ...#...# #..........#######+Magic: 13/13 ======================== h͋S##.##### ####..####)........AC: 8Str: 8 ##...<# #####..## #)#.......EV: 11Int: 15 ###.### #.....# #.#.......SH: 0Dex: 19 .....# #.#### #####.#.......XL: 10 Next:  5% Place: Dungeon:8 ###..####.### #@....#.......Noise: ===------  Time: 10696.1 (0.0) ............# #*#####.#####+f) +0 sling {Masatak d) +4 sling (flame) ####..#.#...# #*# ..Fire: f) +0 sling {Masataka} ####..#.....# #O# ##Zot (26098) Fast Rev* h.$#.....>....O# #.# #.#####.###.# #.#O   two-headed ogre #.#####.# #O####.# #.......# #......# ######### ########The sling bullet hits the two-headed ogre but does no damage. _The two-headed ogre is heavily wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 80% to  hit)h##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........Health: 83/83 ======================== ...#...# #..........#######+Magic: 13/13 ======================== ##.##### ####..####)........AC: 8Str: 8 ##...<# #####..## #)#.......EV: 11Int: 15 ###.### #.....# #.#.......SH: 0Dex: 19 .....# #.#### #####.#.......h%XL: 10 Next:  5% Place: Dungeon:8 ###..####.### #@....#.......Noise: ===------  Time: 10696.1 (0.0) ............# #(#####.#####+h*f) +0 sling {Masatak d) +4 sling (flame) hL####..#.#...# #(# ..Fire: f) +0 sling {Masataka} hw####..#.....# #(# ##Zot (26098) Fast Rev* h#.....>....O# #(# #.#####.###.# #(#hzO   two-headed ogre h& #.#####.# #O####(# #.......# #.....(# ######### ######## _The two-headed ogre is heavily wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehCAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 80% to  hit)  You shoot a sling bullet.h%  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 80% to  hit)  You shoot a sling bullet.  The sling bullet barely misses the two-headed ogre.hh@%.O.....he8 (0.77h'h*i _The sling bullet barely misses the two-headed ogre.h9##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........Health: 83/83 ======================== ...#...# #..........#######+Magic: 13/13 ======================== ##.##### ####..####)........AC: 8Str: 8 ##...<# #####..## #)#.......EV: 11Int: 15 ###.### #.....# #.#.......SH: 0Dex: 19 .....# #.#### #####.#.......XL: 10 Next:  5% Place: Dungeon:8 ###..####.### #@....#.......Noise: ===------  Time: 10696.8 (0.0) ............# #*#####.#####+[3h :/3mf) +0 sling {Masatak d) +4 sling (flame) ####..#.#...# #O# ..Fire: f) +0 sling {Masataka} ####..#.....# #.# ##Zot (26097) Fast Rev* #.....>....O# #.# #.#####.###.# #.#O   two-headed ogre #.#####.# #O####.# #.......# #......# ######### ########You shoot a sling bullet. _The sling bullet barely misses the two-headed ogre.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 80% to  hit)he##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........Health: 83/83 ======================== ...#...# #..........#######+Magic: 13/13 ======================== ##.##### ####..####)........AC: 8hStr: 8 ##...<# #####..## #)#.......EV: 11Int: 15 ###.### #.....# #.#.......SH: 0h2Dex: 19 .....# #.#### #####.#.......h XL: 10 Next:  5% Place: Dungeon:8 ###..####.### #@....#.......hNoise: ===------  Time: 10696.8 (0.0) ............# #(#####.#####+hf) +0 sling {Masatak d) +4 sling (flame) h####..#.#...# #(# ..Fire: f) +0 sling {Masataka} h####..#.....# #(# ##h5Zot (26097) Fast Rev* #.....>....O# #(# #.#####.###.# #(#O   two-headed ogre hP#.#####.# #O####(# hk#.......# #.....(# ######### ######## h_The sling bullet barely misses the two-headed ogre.Fire: f) +0 sling {Masataka}h1Press: ? - help, Shift-Dir - straight linehAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 80% to  hit)  You shoot a sling bullet.h܅M%Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 80% to  hit)  You shoot a sling bullet.  The sling bullet barely misses the two-headed ogre.h*h!|O.....hh .hg7.5 (0.76h06%hm _The sling bullet completely misses the two-headed ogre.hx ##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........Health: 83/83 ======================== ...#...# #..........#######+Magic: 13/13 ======================== h(z k##.##### ####..####)........AC: 8Str: 8 ##...<# #####..## #)#.......EV: 11Int: 15 ###.### #.....# #.#.......SH: 0Dex: 19 .....# #.#### #####.#.......XL: 10 Next:  5% Place: Dungeon:8 ###..####.### #@....#.......Noise: ===------  Time: 10697.5 (0.0) ............# #O#####.#####+f) +0 sling {Masatak d) +4 sling (flame) ####..#.#...# #.# ..Fire: f) +0 sling {Masataka} ####..#.....# #.# ##Zot (26096) Fast Rev* hz _#.....>....O# #.# #.#####.###.# #.#O   two-headed ogre #.#####.# #O####.# #.......# #......# ######### ########You shoot a sling bullet. _The sling bullet completely misses the two-headed ogre.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehz Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 80% to  hit)hZI ##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........Health: 83/83 ======================== ...#...# #..........#######+Magic: 13/13 ======================== ##.##### ####..####)........AC: 8Str: 8 ##...<# #####..## #)#.......EV: 11Int: 15 ###.### #.....# #.#.......SH: 0Dex: 19 .....# #.#### #####.#.......XL: 10 Next:  5% Place: Dungeon:8 ###..####.### #@....#.......Noise: ===------  Time: 10697.5 (0.0) ............# #(#####[hJ 34m.#####+f) +0 sling {Masatak d) +4 sling (flame) ####..#.#...# #(# ..Fire: f) +0 sling {Masataka} ####..#.....# #(# ##Zot (26096) Fast Rev* #.....>....O# #(# #.#####.###.# #(#O   two-headed ogre #.#####.# #O####(# #.......# #.....(# ######### ######## _The sling bullet completely misses the two-headed ogre.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 80% to  hit)  You shoot a sling bullet.h   Aim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 80% to  hit)  You shoot a sling bullet.  The sling bullet barely misses the two-headed ogre.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.hT O......hU ,8.1 (0.6h[ h] g _The two-headed ogre is heavily wounded.hK##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........h8Health: 83/83 ======================== ...#...# #..........#######+Magic: 13/13 ======================== ##.##### ####..####)........AC: 8Str: 8 ##...<# #####..## #)#.......EV: 11Int: 15 ###.### #.....# #.#.......SH: 0Dex: 19 .....# #.#### #####.#.......h/ XL: 10 Next:  5% Place: Dungeon:8 ###..####.### #@....#.......Noise: ===------  Time: 10698.1 (0.0) ............# #O#####.#####+hDf) +0 sling {Masatak d) +4 sling (flame) ####..#.#...# #.# ..Fire: f) +0 sling {Masataka} ####..#.....# #.# ##Zot (26096) Fast Rev* hܩ#.....>....O# #.# #.#####.###.# #.#O   two-headed ogre #.#####.# #O####.# hP#.......# #......# ######### ########The sling bullet hits the two-headed ogre. _The two-headed ogre is heavily wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehªAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 80% to  hit)h(u##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........Health: 83/83 ======================== ...#...# #..........#######+Magic: 13/13 ======================== ##.##### ####..####)........AC: 8Str: 8 ##...<# #####..## #)#.......EV: 11Int: 15 hv###.### #.....# #.#.......SH: 0Dex: 19 .....# #.#### #####.#.......XL: 10 Next:  5% Place: Dungeon:8 ###..####.### #@....#.......Noise: ===------  Time: 10698.1 (0.0) ............# #O#####.#####+f) +0 sling {Masatak d) +4 sling (flame) ####..#.#...# #.# ..Fire: f) +0 sling {Masataka} ####..#.....# #.# ##Zot (26096) Fast Rev* hv#.....>....O# #.# #.#####.###.# #.#O   two-headed ogre #.#####.# #O####.# #.......# #......# ######### ########Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehvAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded, 80% to  hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.h1% You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The two-headed ogre is severely wounded.  You shoot a sling bullet.  The sling bullet hits thh4e two-headed ogre.burns the two-headed ogre.hB ##hl The two-headed ogre is almost dead.The two-headed ogre hits you with a +0 giant club!!h&_65------7 (0.6hj:5hh;U _The two-headed ogre misses you.h!s##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........Health: 65/83 ==================------ ...#...# #..........#######+h!Magic: 13/13 ======================== ##.##### ####..####)........AC: 8Str: 8 ##...<# #####..## #)#.......EV: 11Int: 15 ###.### #.....# #.#.......SH: 0Dex: 19 .....# #.#### #####.#.......XL: 10 Next:  5% Place: Dungeon:8 h"###..####.### #@....#.......Noise: ===------  Time: 10698.7 (0.0) ............# #O#####.#####+f) +0 sling {Masatak d) +4 sling (flame) ####..#.#...# #.# ..Fire: f) +0 sling {Masataka} hW"####..#.....# #.# ##Zot (26095) Fast Rev* #.....>....O# #.# #.#####.###.# #.#hG#O   two-headed ogre #.#####.# #O####.# #.......# #......# ######### ########The two-headed ogre hits you with a +0 giant club!! _The two-headed ogre misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 80% to  hit)h##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........Health: 65/83 ==================------ ...#...# #..........#######+Magic: 13/13 ======================== ##.##### ####..####)........AC: 8Str: 8 ##...<# #####..## #)#.......EV: 11Int: 15 ###.### #.....# #.#.......SH: 0Dex: 19 .....# #.#### #####.#.......hXL: 10 Next:  5% Place: Dungeon:8 ###..####.### #@....#.......Noise: ===------  Time: 10698.7 (0.0) ............# #O#####.#####+f) +0 sling {Masatak d) +4 sling (flame) ####..#.#...# #.# ..Fire: f) +0 sling {Masataka} ####..#.....# #.# ##Zot (26095) Fast Rev* #.....>....O# #.# #.#####.###.# #.#O   two-headed ogre hs#.#####.# #O####.# #.......# #......# ######### ########Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (severely wounded, 80% to  hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.h+ You shoot a sling bullet.  The sling bullet hits the two-headed ogre but does no damage.  The two-headed ogre is severely wounded.You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.hq %9.4 (0.74h h# c _The two-headed ogre is almost dead.h\ S##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........Health: 65/83 ==================------ ...#...# #..........#######+Magic: 13/13 ======================== ##.##### ####..####)........AC: 8Str: 8 ##...<# #####..## #)#.......EV: 11h] Int: 15 ###.### #.....# #.#.......SH: 0Dex: 19 .....# #.#### #####.#.......XL: 10 Next:  5% Place: Dungeon:8 ###..####.### #@....#.......Noise: ===------  Time: 10699.4 (0.0) ............# #O#####.#####+f) +0 sling {Masatak d) +4 sling (flame) ####..#.#...# #.# ..Fire: f) +0 sling {Masataka} ####..#.....# #.# ##Zot (26094) Fast Rev* #.....>....O# #.# #.#####.###.# #.#h^ EO   two-headed ogre #.#####.# #O####.# #.......# #......# ######### ########The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre. _The two-headed ogre is almost dead.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (almost dead, 80% to hit)h,G##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........hGUHealth: 65/83 ==================------ ...#...# #..........#######+Magic: 13/13 ======================== ##.##### ####..####)........AC: 8Str: 8 ##...<# #####..## #)#.......EV: 11Int: 15 ###.### #.....# #.#.......SH: 0Dex: 19 .....# #.#### #####.#.......XL: 10 Next:  5% Place: Dungeon:8 ###..####.### #@....#.......hhHXNoise: ===------  Time: 10699.4 (0.0) ............# #O#####.#####+f) +0 sling {Masatak d) +4 sling (flame) ####..#.#...# #.# ..Fire: f) +0 sling {Masataka} ####..#.....# #.# ##Zot (26094) Fast Rev* hH#.....>....O# #.# #.#####.###.# #.#O   two-headed ogre #.#####.# #O####.# hH.#.......# #......# ######### ######## _The two-headed ogre is almost dead.Fire: f) +0 sling {Masataka}hIPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (almost dead, 80% to hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!hk  The sling bullet hits the two-headed ogre!  The two-headed ogre is almost dead.You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The sling bullet burns the two-headed ogre.  You kill the two-headed ogre!hD)h7%h7/8523700.2 (0.8burns the two-headed ogre.  You kill the two-headed ogre! _Okawaru accepts your kill.raining target 10.0 for Fighting reached  Your Fighting skill increases to level 10!  You need to enable at least one skill for training.h&/  --more--h+ h C  Skill  Level Cost  Apt Skill  Level Cost  Apt hɦ ] a - Fighting  10.0  12.0   0   m - Spellcasting   2.0   4.2  -2          h  b - Maces & Flails   0.0   1.2  -1   n - Conjurations   3.0   4.8  -1  h(  c - Axes   0.0   1.0   0   o - Fire Magic   0.0   1.2  -1  h]  d - Staves   0.0   1.2  -1   p - Air Magic   3.0   4.8  -1   e - Unarmed Combat   0.0   1.2  -1  h~ S    h  f - Throwing   0.0   1.2  -1   q - Invocations   2.0   4.2  -2      h r - Evocations   0.0   0.6  +3  h 8 g - Short Blades   0.0   1.2  -1      hU  h - Long Blades   0.0   1.0   0       i - Ranged Weapons   8.0  10.7  -1          hs T    h . j - Armour   2.0   3.6  -1      h . k - Dodging   2.0   3.6  -1      hϨ l - Stealth   2.0   3.6  -1  h         h         h2 T    hQ You need to enable at least one skill.[?] Helphp G[=] set a skill target  h [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh$> i + Ranged Weapons 8.0hTargetTarget--  --  --  --  --  --  --  --  --  --  --  h]{--  --  --  --  --  --  -- h ha-z] set[-] clear selected targetcost|targetsh#=[?25h[?0c0 h{  [?25l[?1c10.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetshnhFwh`S##.#...# ####...######planckenstein the Fighter ##.#...# #:......#########..Coglin of Okawaru **.... ...'%..# #.......##.........Health: 67/85 ==================------ ...#...# #..........#######+Magic: 13/13 ======================== ##.##### ####..####)........AC: 8Str: 8 ##...<# #####..## #)#.......EV: 11hqInt: 15 ###.### #.....# #.#.......SH: 0Dex: 19 .....# #.#### #####.#.......XL: 10 Next: 23% Place: Dungeon:8 ###..####.### #@....#.......Noise: ===------  Time: 10700.2 (0.8) ............# #)#####.#####+f) +0 sling {Masatak d) +4 sling (flame) ####..#.#...# #.# ..Fire: f) +0 sling {Masataka} ####..#.....# #.# ##Zot (26094) Fast Rev* h!#.....>....O# #.# #.#####.###.# #.# #.#####.# #O####.# #.......# #......# ######### ########The sling bullet burns the two-headed ogre.  You kill the two-headed ogre! _Okawaru accepts your kill.Training target 10.0 for Fighting reached!  Your Fighting skill increases to level 10!You need to enable at least one skill for training.h;hѐh. _h .#...# ####...###### .#...# #:......#.. '%..# #.##. #...# #.#+ .##### ####..####). ...<# #####..## #)#. .### #.....# #.#. # #.#### #####.#. ..####.### #)@...#.h2  # #)#####.#####+ ..#.#...# #.# .. ..#.....# #.# ## .....>....O# #.# .#####.###.# #.# .#####.# #O####.# .# #......# h h' ---8 (0.63) Fast h 6%h h _Your extra speed is starting to run out.hX.#...# ####...###### .#...# #:......#.. '%..# #.##. #...# #.#+ .##### ####..####). ...<# #####..## #)#.hLY .### #.....# #.#. # #.#### #####.#. ..####.### #).@..#. # #)#####.#####+ hrY..#.#...# #.# .. ..#.....# #.# ## hY>....O# #.# #####.###.# #.# #####.# #O####.## #......# hah\b---1.5 (0.72hn6%h ph6#...# ####...###### #...# #:......#########.. '%..# #.##.. #...# #..#+ ##### ####..####). <# #####..## #[#. .### #.....# #.#. # #.#### #####.#. ..####.### #)..@.#. # #)#####.#####+ ..#.#...# #.# .. ..#.....# #.# ## hg6%hZ8=2.1 (0.6hh/hS#.#######...#....# ...# ####...###### ...# #:#########.. %..# #.##......... ...# #..........#######+ #### ##).. <# #####..## #[#. ### #.....# #.#. # #.#### #####@#. ####.### #)....#....... ........# #)#####.#####+ ..#.#...# #.# .. #.....# #.# ## ..>....O.###.# #.# ###.# #O####.# ....# #......#h`ha`71h\o< %hm _M.............' ##.###....###...###### .:####### %##......... ...# #..........#######+ #### ####..####). .<# #####..## #[ ### #.....#  #.#### #########.### #)....#..........)#####.#####+ ..#.#...# #.# ..ht 5 %hcu '3.3h*z 5 %h8{ h4 {M##..##.##....# .............' ##.###....h *###...###### .:####### %##......... ...# #..........#######+ h #### ####..####)....... .<# #####..## ### #.....# h M #.#### #########.### #)....#....... ........# #)#####.#####+h hT t90Rev+ h 5 %h _Items here: ))) [[[ ÷.h!...##.##....###### #..##.##....#....# ............'....# #.#######...#....# # ####...###### ..# #:......#########.. h!?# #.......##......... ..# #..........#######' ### ##)@....... <# #####..## #[#....... hG## #.....# #.#....... ht?# #.#### #####.#....... ####.### #)....#.......h.....# #)#####.#####+#.#...# #.# ..h#.....# #.# ## .>....OhhI=4.6 (0.7hB89 _hh[hO;~##.##....###### ..##.##....#....# '....# .#...#....# # ####...###### # #:......#########.. # #.##.. # #.#'# ####..####). # #####..## #[#. #.....# #.#.  #.#### #####.#..### #)....#.# #)#####.#####+# #.#...# #.# #.. #.....# #.# ### h}DE95.3hKJhtKhd ##.##....#....# ........'....# #######...#....# # ####...###### # #:.....###.. # #.......##......... h2e # #...#######'## # ####..####).........  #####..## #[#.#  #.....# #.#.# hae #.#### #####.#.# ##.### #)....#.he# .....# #)#####.#####+##heq#...# #.# #.. .....# #.# ### ....O# #.# he0.###.h(qhq(6.0hq:8hHyhzh.- ........'....# ######...#....#  ####...######  #:...###..  #.......##.........#  #...#######'##  ####..####).........# ####..## #[#.# #.....# #.#.# #.#### #####.#.h. m# #.### #)....#.# ....# #)#####.#####+## #...# #.# #.....# #.# ###O# #.# ###. # #O####.#h5 hS6 t77) Rev+ hr< hM? \ _You feel yourself slow down.hj #####...#....#  ####...######  #:...###..##.......##.........##...#######'#####..####).........# ####..## #[#.# .....# #.#.# .#### #####.#.# .### #)....#.# ...# #)#####.#####+## # #.# #.. ...# #.# ###O# #.# ##.  #O####.#  #.....h ".#h h 7.7 (1.06) Rev hc h! hXs...###### #:...###..# #.......##.........# #...#######'# h؇####..####).........# ###..## #[#.# ....# #.#.# #### #####.#.# h ### #)....#.# h3.# #)#####.#####+## hV# #.# #.. # #.# ### hz\O# #.# #.h.O###hÈd#.# #......# #######h!#h0hΔ/708h :5h)hh#...###### :......#..# .##..# .#'## ..####)..h|k# ..## #[#.# # #.#.#  #####.#.hu#  #)....#.h)# h# #)#####.#####+## # #.# #.. # #.# ### h.% hhy`94hWhhW'.###hhެH======10hN:3hhݶ= _As you open the door, it creaks loudly!h7 ...###..# ......##.........# ..#######'# ##..####).........# ..## #[#.# ..# #.#.h # ## #####.#.#  #)....#.#  #)#####.#####@## h =# #.# #../....# # #.# ######### h # #.# ####.# h >.....# #####h< *# h h #1hE =------12) h h _Found a jewelled ivory wand. _There is an open door here.hD.##.........#....#######'## ###..####).........# #[#........# ...# #.#........# ### #####.#........# #)....#........# .# #)#####.#####'## .# #.# #../..@.# .# #.# ######### O# #.# .# #.# O####.# ......# ####### ------21 _hIhJJhѐ#.##.# #.#'###..####)...##..## #[#........#.# #.#........## #####.#........## #)....#........#.# #)#####.#####'## ..# #.# #../.@..#.# #.# # .O# #.# #.# #.# #O####.# #......##2=30hh  #.##.#  #.#'##  ####..####).##..## #[#.#.# #.#.# .#### #####.#.# .### #)....#hU ..#.# #)#####.#####'##.# #.# #../@...#.# #.# #.O# #.# ##.# #.#  #O####.#  #......#  #h h= hҟ K479h h: hs h_  #.##.# #.#'## ####..####).##..## #[#.# #.....# #.#.# #.#### #####.#.# #.### #)....#.#.# #)#####.#####'## #...# #.# #..@....#.# #.# #.O# #.##.# #.# # #O####.# # #......# # #h h `58h h, h m36.7 (27h h / _d - a wand of digging (2)hK# #.##.# # #.#######'## # ####..####)...#  #####..## #[#..#  #.....# #.#..#  #.#### #####.#..# ##.### #)....#..#.# #)#####.#####'## .#...# #.# #.#.# #.# #.O# #.# .###.# #.# .# #O####.# .# #......# ## #hK{7.7 (16hhh-f.# #:......#########..# .# ###.........# .# #..........#######'## ## ####..####).........# # #####..## #[#........# # #.....# #.#........#  #.#### #####.#........# ###.### #)....#........# ......# #)#####@#####'## h%#.#...# #.# #.......# #.....# #.# ######### >....O# #.# #.###.# #.# #.# #O####.# ..# #......# ### ########h0hә`85hˠh h( # ####...###### # #:#########..# # #.##.........#  #..........#######'##  ##)..#  #####..## #[#.#  #.....# #.#.#  #.#### #####.#.# ##.### #)....#.@......# .....# #)#####.#####'# .#...# #.# #.......# .....# #.# ######### ....O .###.# #.## #O####.# .# #......# ## ########h 3hE h494h h h #####...#....#  ####...######  #:#########..#  #.h ##.........#  #..........#######'##  ##)..# #####..## #[#.# #.....# #.#.# he .#### #####.#.# h A#.### #)....#........# ...# #)#####.#####'## h #...# #.# #.......# # #.# ######### ...Oh  ###.# #.# # #O####hF U.# #......#h$ h% a203h~+ h, h........'....# #####...#....#  ####...######  #:#########..#  h#.##.........#  #..........#######'##  ##)..# ###..## #[#.h'# .....# #.#.hQ# .#### #####.#.# hz### #)....#........# h`...# #)#####.#####'## #.# #.......#hÁ# #.# ######### ..Oh#.# #.#  #O####h".#hh\`12hHhӑh݆##....#....# .......'....# ####...#....# h####...###### #:#########..# #.##.........# #..........#######'## ##)..# ###..## #[#.# ...# #.#.hG# #### #####.#.# ### #)....#........# hQ# #)#####.#####'## #.# #.......## #.# ######### .O #.# #.#hh'5=21h_hh##....###### ##....#....# .. ......'....# .#...#....# .#h ##...###### .$ :#########..# .##.........# ..........#######'## ##)..h0# ##..## #[#.# hV...# #.#.# #####.#.hz# ## #)....#........#h2# #)#####.#####'## #.# #.......hɣ## #.# ######### Oh!hԭhfJ30hhYh: hf_Found 10 gold pieces.hRbs.#### ....###### #..# #....#....# .... .....'....# #..# ...#....# #..# ##...###### #..$ #########..# ##.........# .........#######@## hbJ##)..# #..## #[#.# ..# #.#.# ##### # #)....#........# hac# #)#####.#####'# # #.# #.......# # #.# #########hlh;ma469hpshvQ _There is an open door here.h M #### ##### #..# #....#.... .....'....## ##...###### #..$#########........@# .........#######'## ##..####).........# h #..## #[#.... ..# #.#........##..#.##.......#h h #6h |=58 _hk h hbJ >M hJ .#### ##### ##..# #....#.... .....' hJ ?....######. hJ ##...###### #..$......#########.........# hK .........#######'##..####).........# hBK #..## #[#........#...heK 0...#####'##hS v67hpX hY h%X.# .# ... .# ...# hXD.#### # #..# ....###### .##..# #....# ..... ....'....# #..# ...#....# #..###### hX#...###### #..@......##########..##########.........# ........#######'## ##).........hY## #[#..# hAY.# #.#........######.#.hdYq.#  #)....#........#hb`hMa`76hhh#q78.7 (25hqrhLt? _You now have 180 gold pieces (gained 10).hS# # ... # ...# #### # #..# ###### .##..# #....# ..... '....# #..# ...#....# #..######. ...###### #.# ##..# ##.........# #######'## ..####)...### #[#........# # #.#........#  #####.#........# hOj9.7 (14h|  ...  ...#  # #..# ###### .##..# #....# ..... '....# #..# .#....# #..######...####### #.# ##..# ##.........# #######'## hs h K303h hB h h ... ...#  # #..# ###### .##..# #....# ..... #'....# #..# ..##....# #..######...# ###### #.h} # ##..# ##.........# #######'## h h T8=1h :2h h h... ...#  # #..# ###### .##..# #....# ..... .# '....# #..# #..# #....# #..######...# ###### #.# ##..# ##.# hm_#'## h>"h"`21h8%h}&h ... ...#  # #..#  .##..# # ....# ..... .# ....# #..# ##..# ....# #..######...#  #.# #..# ##.# #'## h,!h!`30h#&h'he   ...   ...#   # #..#   #### .##..# #  # ..... .#  # #..# ### hf{...# #..######@..#  #.........### ######..######## #.........#  ..#######'##  #)..#    #[#.#    #.#.#    #.#.#   hl9=459hphkrh ###. #[ #.# #..###.#.#.......#.#.#.#.#.#). #.# ## #.#hhJ76hh'h}; _Found a stone staircase leading down.hrD ?M ##### ....> ###. #[# .hD =# #..###.#.#.......#.#.#.#... #.#)# .. ##.#htK hK `85hiO h:Q hM## ##### ....> ###. #[# #.#.# #..###.#.#.......#.#.#.#.# .#. . ..###...#hhR494hhhMh\M.## ##### ....> ###.h #[ #.# #..###.#.#........# # ..#.#####.#hhPa503hhhDM.## ##### ....> ###hE. #[ # #..###.#.#.# .. .#.... . #.#hKLhL`12hQhNShJM.## ###### ....> ###.  ##...# #)#hIhڑ#5hk=21hh*M _You see here a +0 robe.hǹrM#.## hE,########### ..........> ### #[ #.#.#hϺA #.#hhFh3hdA0 _hhhM M #.## ###h Q######## .......... ####...###.# #[ #.#.#h A ..#hi h a439h" h c _There is a stone staircase leading down here.h Ph .# '## .# .# .# #h  ## .># # .#...###.#  #. #[# hU] # #.#  #.#.#  #.#.#  #...#ho[  ###.#.#.#h9  .#h hhI58 h_hh;h.# #'## .# .# .# #  ## ..># hy# ..#...###.#  #.# #[# # # #.#  #.#.#  #.#.#  #...#  ###.#.#.# h8 .# hh)B=6hO:7hhh(w hw hz ,h 6h 5hҊ hC B4h\ h h! h B3h h h h B2hY hh ha X1hE h h hڤ B0hH h h h ;29hӮ h hD B8h hԹ F _m - 3 potions of might (gained 1)h X7h h hl .... ...........># ##### ....#...###.#  . #.#.# #[#  #.#.###.#  # #.#.#.#  #.#.#.# #.#...#  #5####.#.#.#  #..#  ...##.#.#.#.# .....#.#)# #.......#.# #.#.#####.# .......h L.:....#   5   drude (asleep)...#.#######.#  # #..#. #.#   #### .##..# #.#   60.0)  A drude comes into view.h: .55==7.7 (116h hv ' _The drude shouts!hX }Evoke which item? Wands  d - a wand of digging (2) [!] read|quaff|evoke[?] describe selectedhJ hR hY [...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[#hZ i  Health: 85/85 ========================#.#.###.#  Magic: 13/13 ========================# #.#.#.#  AC: 8Str: 8#.#.#.#  EV: 11Int: 15#.#...#  SH: 0Dex: 19#.####.#.#.#  XL: 10 Next: 23% Place: Dungeon:8hZ #..5....@...#  Noise: ==-------  Time: 10767.7 (0.0)...##.#.#.#.#hZ   f) +0 sling {Masatak d) +4 sling (flame) .....#.#)#  Fire: f) +0 sling {Masataka} h[ #.......#.#  Zot (26026) hb[ #.#.#####.# ........:....#  5   drude...#.#######.#h[ q # #..#.#.# h[ #### .##..##.# _Found a stone staircase leading down. h[ {_You see here a +0 robe. _There is a stone staircase leading down here. _m - 3 potions of might (gained 1)  h \ ZA drude comes into view. _The drude shouts!hSc P  Okay, then.hc hi hk . _h, h- mInnate Abilities, Weirdness & MutationshN. .a - You can wield a second weapon in your off-hand.b - It takes a long time for you to wield or remove held weapons.c - Your first few attacks do less damage.h. d - You cannot equip rings or amulets.e - You heal other nearby enemies whenever you kill a monster. [0.1]h/h6hH?D...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[#  Health: 85/85 ========================#.#.###.#  Magic: 13/13 ========================# #.#.#.#  AC: 8Str: 8#.#.#.#h?  EV: 11Int: 15#.#...#  SH: 0Dex: 19#.####.#.#.#  XL: 10 Next: 23% Place: Dungeon:8#..5....@...#h?z  Noise: ==-------  Time: 10767.7 (0.0)...##.#.#.#.#h?!  f) +0 sling {Masatak d) +4 sling (flame) .....#.#)#h/@  Fire: f) +0 sling {Masataka} #.......#.#  Zot (26026) #.#.#####.#h@ ........:....#  5   drude...#.#######.# # #..#.#.# #### .##..##.#h@o _You see here a +0 robe. _There is a stone staircase leading down here. hA[_m - 3 potions of might (gained 1)  A drude comes into view. h%Ad_The drude shouts! _Okay, then.hHhaHhMhOh ...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[#  Health: 85/85 ========================#.#.###.#  Magic: 13/13 ========================# #.#.#.#  AC: 8Str: 8#.#.#.#  EV: 11Int: 15#.#...#  SH: 0Dex: 19#.####.#.#.#  XL: 10 Next: 23% Place: Dungeon:8#..5****h @...#  Noise: ==-------  Time: 10767.7 (0.0)...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame) .....#.#)#  Fire: f) +0 sling {Masataka} #.......#.#  Zot (26026) #.#.#####.# ........:....#  5   drude...#.#######.# # #..#.#.# #### .##..##.# A drude comes into view. _The drude shouts! _Okay, then.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a drude (48% to hit)ha: [...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[#h:   Health: 85/85 ========================#.#.###.#  Magic: 13/13 ========================# #.#.#.#  AC: 8Str: 8#.#.#.#  EV: 11Int: 15#.#...#  SH: 0Dex: 19#.####.#.#.#h;   XL: 10 Next: 23% Place: Dungeon:8#(((((((@...#  Noise: ==-------  Time: 10767.7 (0.0)...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame) .....#.#)#  Fire: f) +0 sling {Masataka} h}; #.......#.#  Zot (26026) #.#.#####.# ........:....#  5   drude...#.#######.# # #..#.#.# h; #### .##..##.# A drude comes into view. _The drude shouts! h; _Okay, then.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a drude (48% to hit)h:  _Okay, then.  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a drude (48% to hit)  You shoot a sling bullet. The sling bullet misses the drude.You shoot a sling bullet.hD h&L V...5...h M =8.7 (15) Rev hS hV ` _The sling bullet closely misses the drude. h[...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[# h-  Health: 85/85 ========================#.#.###.#  Magic: 13/13 ========================# #.#.#.#  AC: 8Str: 8#.#.#.#  EV: 11Int: 15#.#...# hI  SH: 0Dex: 19#.####.#.#.#  XL: 10 Next: 23% Place: Dungeon:8#...5***@...#  Noise: ===------  Time: 10768.7 (0.0)...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame)  h2.....#.#)#  Fire: f) +0 sling {Masataka} #.......#.#  Zot (26025) Rev #.#.#####.#  hI........:....#  5   drude...#.#######.# h8q # #..#.#.#  h[C#### .##..##.#  h~You shoot a sling bullet. The sling bullet misses the drude.You shoot a sling bullet. _The sling bullet closely misses the drude. h^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line h6Aim: a drude (48% to hit) h`...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **.... h. #.#.# #[#  Health: 85/85 ========================#.#.###.#  Magic: 13/13 ========================# #.#.#.#  AC: 8Str: 8#.#.#.#  EV: 11Int: 15#.#...#  SH: 0 hwDex: 19#.####.#.#.#  XL: 10 Next: 23% Place: Dungeon:8#(((((((@...#  Noise: ===------  Time: 10768.7 (0.0)...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame)  h.....#.#)#  Fire: f) +0 sling {Masataka} #.......#.#  Zot (26025) Rev  h#.#.#####.# ........:....# h  5   drude...#.#######.# h(U # #..#. h@#.#  hY;#### .##..##.# hp= You shoot a sling bullet.  hi_The sling bullet closely misses the drude.Fire: f) +0 sling {Masataka} h1Press: ? - help, Shift-Dir - straight line hOAim: a drude (48% to hit)  You shoot a sling bullet. h܆^Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a drude (48% to hit)  You shoot a sling bullet.  The sling bullet completely misses the drude.The sling bullet hits the drude. h hX  hV.....5. hbv9.7 (14) Rev+  hn h3 _The drude is lightly wounded. h[...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[# hM  Health: 85/85 ========================#.#.###.#  Magic: 13/13 ========================# #.#.#.#  AC: 8Str: 8#.#.#.#  EV: 11Int: 15#.#...#  SH: 0 hDex: 19#.####.#.#.#  XL: 10 Next: 23% Place: Dungeon:8#.....5*@...#  Noise: ===------  Time: 10769.7 (0.0) h...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame) .....#.#)#  Fire: f) +0 sling {Masataka} #.......#.#  Zot (26024) Rev+ #.#.#####.# hx ........:....#  5   drude...#.#######.# # #..#.#.# #### .##..##.# h\ The sling bullet completely misses the drude.You shoot a sling bullet. The sling bullet hits the drude. _The drude is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a drude (lightly wounded, 48% to hit) hX ...... ...........># hX   planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[#  Health: 85/85 ========================#.#.###.#  Magic: 13/13 ========================# #.#.#.#  AC: 8Str: 8#.#.#.#  EV: 11 hX Int: 15#.#...#  SH: 0Dex: 19#.####.#.#.#  XL: 10 Next: 23% Place: Dungeon:8#(((((((@...# hX #  Noise: ===------  Time: 10769.7 (0.0)...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame)  hY .....#.#)#  Fire: f) +0 sling {Masataka} #.......#.#  Zot (26024) Rev+ #.#.#####.# ........:....# hoY ;  5   drude...#.#######.# # #..#.#.# #### .##..##.# You shoot a sling bullet. The sling bullet hits the drude. _The drude is lightly wounded.  Fire: f) +0 sling {Masataka} hY Press: ? - help, Shift-Dir - straight lineAim: a drude (lightly wounded, 48% to hit)  You shoot a sling bullet. h6 \_The drude is lightly wounded.  h 5Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line  Aim: a drude (lightly wounded, 48% to hit)  You shoot a sling bullet.  The sling bullet closely misses the drude. h_  hfg V......5 hh h70.8 (1.13 h,z  _You shoot a sling bullet. The sling bullet misses the drude. h...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[#  Health: 85/85 ========================#.#.###.#  Magic: 13/13 ========================# #.#.#.#  AC: 8Str: 8#.#.#.#  EV: 11Int: 15#.#...#  SH: 0Dex: 19#.####.#.#.#  XL: 10 Next: 23% Place: Dungeon:8#......5 h]@...#  Noise: ===------  Time: 10770.8 (0.0)...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame) .....#.#)#  Fire: f) +0 sling {Masataka} #.......#.#  Zot (26023) Rev+ #.#.#####.# ........:....#  5   drude...#.#######.# # #..#.#.# #### .##..##.# You shoot a sling bullet.  The sling bullet closely misses the drude. _You shoot a sling bullet. The sling bullet misses the drude.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a drude (lightly wounded, 48% to hit) h4Y...... ...........>#  planckenstein the Fighter [40m###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[#  Health: 85/85 ========================#.#.###.#  Magic: 13/13 ========================# #.#.#.# h5  AC: 8Str: 8#.#.#.#  EV: 11Int: 15#.#...#  SH: 0Dex: 19#.####.#.#.#  XL: 10 Next: 23% Place: Dungeon:8#......5@...#  Noise: ===------  Time: 10770.8 (0.0)...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame)  h56.....#.#)#  Fire: f) +0 sling {Masataka} #.......#.#  Zot (26023) Rev+ #.#.#####.# ........:....#  5   drude...#.#######.# # #..#.#.#  hu6#### .##..##.# _You shoot a sling bullet. The sling bullet misses the drude.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line h6Aim: a drude (lightly wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the drude!  The sling bullet burns the drude. hֺ(((((((  Press: ? - help, Shift-Dir - straight line  Aim: a drude (lightly wounded, 48% to hit)  You shoot a sling bullet. The sling bullet hits the drude!  The sling bullet burns the drude.  The drude is heavily wounded.  You shoot a sling bullet. hF ......5The sling bullet barely misses the drude.1.9 (1.12) Rev*  hM hO? _The drude hits you but does no damage. x2 h@...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[#  Health: 85/85 ========================#.#.###.#  Magic: 13/13 ========================# #.#.#.#  AC: 8 hBStr: 8#.#.#.#  EV: 11Int: 15#.#...#  SH: 0Dex: 19#.####.#.#.#  XL: 10 Next: 23% Place: Dungeon:8#......5@...#  Noise: ===------  Time: 10771.9 (0.0)...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame) .....#.#)#  Fire: f) +0 sling {Masataka} #.......#.#  Zot (26022) Rev*  h`#.#.#####.# ........:....#  5   drude...#.#######.#  h# #..#.#.# #### .##..##.# You shoot a sling bullet.  The sling bullet barely misses the drude.  h_The drude hits you but does no damage. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a drude (heavily wounded, 48% to hit) h#^...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[#  Health: 85/85 ======================== h^#.#.###.#  Magic: 13/13 ========================# #.#.#.#  AC: 8Str: 8#.#.#.#  EV: 11Int: 15#.#...#  SH: 0Dex: 19#.####.#.#.#  XL: 10 Next: 23% Place: Dungeon:8#(((((((@...#  Noise: ===------  Time: 10771.9 (0.0) h)_...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame) .....#.#)#  Fire: f) +0 sling {Masataka} #.......#.#  Zot (26022) Rev* #.#.#####.# ........:....# hl_  5   drude...#.#######.# # #..#.#.# #### .##..##.# h_ You shoot a sling bullet.  The sling bullet barely misses the drude. _The drude hits you but does no damage. x2  h7`Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a drude (heavily wounded, 48% to hit) h _The drude hits you but does no damage. x2  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a drude (heavily wounded, 48% to hit)  You shoot a sling bullet. The sling bullet misses the drude.You shoot a sling bullet. The sling bullet hits the drude. hgt ......5The drude is heavily wounded.The drude barely misses you. x2; The drude closely misses you. hFue2.9 (11 hI| h:~< _The drude hits you but does no damage. h ...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[#  Health: 85/85 ========================#.#.###.#  Magic: 13/13 ======================== h $# #.#.#.#  AC: 8Str: 8#.#.#.#  EV: 11Int: 15#.#...#  SH: 0Dex: 19#.####.#.#.#  XL: 10 Next: 23% Place: Dungeon:8#......5@...#  Noise: ===------  Time: 10772.9 (0.0) h ...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame) .....#.#)#  Fire: f) +0 sling {Masataka} #.......#.#  Zot (26021) Rev* #.#.#####.#  hm ........:....#  5   drude...#.#######.# # #..#.#.# #### .##..##.# The drude is heavily wounded.The drude barely misses you. x2; The drude closely misses you.  h _The drude hits you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line h qAim: a drude (heavily wounded, 48% to hit) hC D...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[#  Health: 85/85 ========================#.#.###.#  Magic: 13/13 ========================# #.#.#.#  AC: 8Str: 8#.#.#.# hC 0  EV: 11Int: 15#.#...#  SH: 0Dex: 19#.####.#.#.#  XL: 10 Next: 23% Place: Dungeon:8#(((((((@...#  Noise: ===------  Time: 10772.9 (0.0)...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame) .....#.#)#  Fire: f) +0 sling {Masataka} #.......#.#  Zot (26021) Rev* #.#.#####.# hD  ........:....#  5   drude...#.#######.# # #..#.#.# #### .##..##.# The drude barely misses you. x2; The drude closely misses you. _The drude hits you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a drude (heavily wounded, 48% to hit)  You shoot a sling bullet. h Press: ? - help, Shift-Dir - straight line  Aim: a drude (heavily wounded, 48% to hit)  You shoot a sling bullet.  The sling bullet barely misses the drude.  You shoot a sling bullet.  The sling bullet hits the drude but does no damage. h[T ......5The drude is heavily wounded. hU g4.0 (1.10 hO\  h^ ? _The drude hits you but does no damage. x2 hu...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[#  Health: 85/85 ========================#.#.###.#  Magic: 13/13 ========================# #.#.#.#  AC: 8Str: 8#.#.#.#  EV: 11Int: 15#.#...#  SH: 0Dex: 19#.####.#.#.#  XL: 10 Next: 23% Place: Dungeon:8#......5 hw@...#  Noise: ===------  Time: 10774.0 (0.0)...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame) .....#.#)#  Fire: f) +0 sling {Masataka} #.......#.#  Zot (26020) Rev* #.#.#####.# ........:....#  5   drude...#.#######.# # #..#.#.# #### .##..##.# The sling bullet hits the drude but does no damage.  The drude is heavily wounded. _The drude hits you but does no damage. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a drude (heavily wounded, h^w48% to hit) h=J9...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[#  Health: 85/85 ========================#.#.###.# hJ  Magic: 13/13 ========================# #.#.#.#  AC: 8Str: 8#.#.#.#  EV: 11Int: 15#.#...#  SH: 0Dex: 19#.####.#.#.#  XL: 10 Next: 23% Place: Dungeon:8#(((((((@...# hUK  Noise: ===------  Time: 10774.0 (0.0)...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame) .....#.#)#  Fire: f) +0 sling {Masataka} #.......#.#  Zot (26020) Rev*  hKj#.#.#####.# ........:....#  5   drude hK...#.#######.# # #..#.#.# hKJ #### .##..##.#  h LThe sling bullet hits the drude but does no damage.  The drude is heavily wounded. _The drude hits you but does no damage. x2  h2LFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a drude (heavily wounded, 48% to hit) h _The drude hits you but does no damage. x2  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a drude (heavily wounded, 48% to hit)  You shoot a sling bullet. The sling bullet misses the drude.You shoot a sling bullet. htZ ......5The sling bullet barely misses the drude. hu[f5.0 (119 hb hdV _The drude closely misses you. x2 hF ...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[#  Health: 85/85 ========================#.#.###.#  Magic: 13/13 ========================# #.#.#.#  AC: 8Str: 8 hG V#.#.#.#  EV: 11Int: 15#.#...#  SH: 0Dex: 19#.####.#.#.#  XL: 10 Next: 23% Place: Dungeon:8#......5@...#  Noise: ===------  Time: 10775.0 (0.0)...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame) .....#.#)#  Fire: f) +0 sling {Masataka}  h H #.......#.#  Zot (26019) Rev* #.#.#####.# ........:....#  5   drude...#.#######.# # #..#.#.# hKH #### .##..##.# You shoot a sling bullet.  The sling bullet barely misses the drude.  hH -_The drude closely misses you. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a drude (heavily wounded, 48% to hit) h_ ...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[#  Health: 85/85 ========================#.#.###.#  Magic: 13/13 ========================# #.#.#.#  AC: 8Str: 8#.#.#.#  EV: 11Int: 15#.#...#  SH: 0Dex: 19#.####.#.#.# h`   XL: 10 Next: 23% Place: Dungeon:8#(((((((@...#  Noise: ===------  Time: 10775.0 (0.0)...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame) .....#.#)#  Fire: f) +0 sling {Masataka} #.......#.#  Zot (26019) Rev* #.#.#####.# ........:....#  5   drude...#.#######.#  h` # #..#.#.# #### .##..##.# You shoot a sling bullet.  The sling bullet barely misses the drude.  hga &_The drude closely misses you. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a drude (heavily wounded, 48% to hit) h  _The drude closely misses you. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a drude (heavily wounded, 48% to hit)  You shoot a sling bullet. The sling bullet misses the drude.You shoot a sling bullet. The sling bullet hits the drude. hq ......5The drude is severely wounded.The drude barely misses you. The drude hits you. Your doom draws closer. hr61-- hrwDoom: 7%6.0 (18 hy h)|z _The drude hits you but does no damage. The drude closely misses you. hWD...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[#  Health: 81/85 ======================--#.#.###.#  Magic: 13/13 ========================# #.#.#.#  AC: 8Str: 8Doom: 7%#.#.#.#  EV: 11Int: 15#.#...#  SH: 0Dex: 19#.####.#.#.# hW@  XL: 10 Next: 23% Place: Dungeon:8#......5@...#  Noise: ===------  Time: 10776.0 (0.0)...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame) .....#.#)#  Fire: f) +0 sling {Masataka} #.......#.#  Zot (26018) Rev* #.#.#####.# ........:....#  5   drude hHX...#.#######.# # #..#.#.# #### .##..##.# The drude is severely wounded.The drude barely misses you. The drude hits you. Your doom draws closer. _The drude hits you but does no damage. The drude closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line hXrAim: a drude (severely wounded, 48% to hit) h ...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[#  Health: 81/85 ======================--#.#.###.#  Magic: 13/13 ========================# #.#.#.#  AC: 8Str: 8Doom: 7% h#.#.#.#  EV: 11Int: 15#.#...#  SH: 0Dex: 19#.####.#.#.#  XL: 10 Next: 23% Place: Dungeon:8#(((((((@...#  Noise: ===------  Time: 10776.0 (0.0)...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame) .....#.#)#  Fire: f) +0 sling {Masataka} #.......#.# hf  Zot (26018) Rev* #.#.#####.# ........:....#  5   drude...#.#######.# # #..#.#.# #### .##..##.# The drude barely misses you. The drude hits you. Your doom draws closer. _The drude hits you but does no damage. The drude closely misses you. hFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a drude (severely wounded, 48% to hit)  You shoot a sling bullet. hQFire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: a drude (severely wounded, 48% to hit)  You shoot a sling bullet.  The sling bullet completely misses the drude. h ......5The sling bullet closely misses the drude.7.0 (17 h& h(? _The drude hits you but does no damage. x2 h...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[#  Health: 81/85 ======================--#.#.###.#  Magic: 13/13 ========================# #.#.#.#  AC: 8 hlStr: 8Doom: 7%#.#.#.#  EV: 11Int: 15#.#...#  SH: 0Dex: 19#.####.#.#.#  XL: 10 Next: 23% Place: Dungeon:8#......5@...#  Noise: ===------  Time: 10777.0 (0.0)...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame) .....#.#)#  Fire: f) +0 sling {Masataka} #.......#.#  Zot (26017) Rev* #.#.#####.# h ........:....#  5   drude...#.#######.# # #..#.#.# #### .##..##.#  hlYou shoot a sling bullet.  The sling bullet closely misses the drude. _The drude hits you but does no damage. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a drude (severely wounded, 48% to hit) hvm ...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **.... h7n . #.#.# #[#  Health: 81/85 ======================--#.#.###.#  Magic: 13/13 ========================# #.#.#.#  AC: 8Str: 8Doom: 7%#.#.#.#  EV: 11Int: 15#.#...#  SH: 0Dex: 19#.####.#.#.# hn   XL: 10 Next: 23% Place: Dungeon:8#(((((((@...#  Noise: ===------  Time: 10777.0 (0.0)...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame) .....#.#)#  Fire: f) +0 sling {Masataka} #.......#.#  Zot (26017) Rev* #.#.#####.# ........:....# hNo   5   drude...#.#######.# # #..#.#.# #### .##..##.#  ho `The sling bullet closely misses the drude. _The drude hits you but does no damage. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a drude (severely wounded, 48% to hit)  You shoot a sling bullet. h Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a drude (severely wounded, 48% to hit)  You shoot a sling bullet.  The sling bullet completely misses the drude. h  ......5The sling bullet closely misses the drude.The drude hits you. Your doom draws closer. The drude hits you.  Your doom draws closer. The drude hits you but does no damage.73--23%8.1 (1.16 h  h S _The drude closely misses you. h...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[#  Health: 73/85 ====================----#.#.###.#  Magic: 13/13 ========================# #.#.#.#  AC: 8Str: 8Doom: 23%#.#.#.#  EV: 11Int: 15#.#...#  SH: 0Dex: 19#.####.#.#.#  XL: 10 Next: 23% Place: Dungeon:8# hk......5@...#  Noise: ===------  Time: 10778.1 (0.0)...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame) .....#.#)#  Fire: f) +0 sling {Masataka} #.......#.#  Zot (26016) Rev* #.#.#####.# ........:....#  5   drude...#.#######.# # #..#.#.# #### .##..##.# The drude hits you. Your doom draws closer. The drude hits you.  Your doom draws closer. The drude hits you but does no damage. _The drude closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a drude ([ hB31mseverely wounded, 48% to hit) hp...... ...........>#  planckenstein the Fighter ###### ....#...###.#  Coglin of Okawaru **..... #.#.# #[#  Health: 73/85 ====================----#.#.###.#  Magic: 13/13 ========================# #.#.#.#  AC: 8Str: 8 hoqDoom: 23%#.#.#.#  EV: 11Int: 15#.#...#  SH: 0Dex: 19#.####.#.#.#  XL: 10 Next: 23% Place: Dungeon:8#(((((((@...#  Noise: ===------  Time: 10778.1 (0.0)...##.#.#.#.#  f) +0 sling {Masatak d) +4 sling (flame) .....#.#)#  Fire: f) +0 sling {Masataka}  hrG#.......#.#  Zot (26016) Rev* #.#.#####.# ........:....#  5   drude...#.#######.# # #..#.#.# #### .##..##.#  h@srYour doom draws closer. The drude hits you but does no damage. _The drude closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a drude (severely wounded, 48% to hit)  You shoot a sling bullet. hAim: a drude (severely wounded, 48% to hit)  You shoot a sling bullet.  The sling bullet closely misses the drude.You shoot a sling bullet. The sling bullet hits the drude.  The sling bullet burns the drude.  You kill the drude! hS h,....... hu449.1 (15 hf _Okawaru accepts your kill. hKw 3 h%x  h 43 h 5=2 h  hv i1) Rev+  h  h  h B0 h`  hm  hҐ q6=09 hz  hT  h B8 h  h  h U7) Rev  hD  hV  h `76 h[  h  hv B5 h  h  hO G4)  h˩  h  h p8=3 h  h,  h B2 h  h# X1 h  h  h{ p9=0 h[  h_  h E5999 h  h  h a808 h  h- X7 h  h  hn B6 h  h  hi `15 h  h  ha B4 h  h  h B3 h+  h-  h p2=2 h$  h~ X1 h  h X0 h  h 3=89 h  h  hS B8 h  h X7 h  hJ v46 h  h X5 h  h  h= B4 h  h ..........--- _You start resting. h 1810.1 (31.0) h\5=---1.1 (323 h h" _HP restored.h hҺ h h h h n2h h` B1h h6 h. X0h h h hp U=79h h7 h X8h- h h X7h! h he X6h; h h h_ B5h) hf x   #.# #.#.###.#  #.# # #.#.#.# #.# ##### #+# #.#.#.# #.# ...... #.# #.#...# h #.# ...... ##.####.#.#.# #.# ......##...........# ######.# ..........##.#.#.#.# .......# ...............#.#)# ######## .#.......#.# ...# .:.......#.#.#####.# ##.# ##+...........:....# ##.# #......#.#######.# h z##.#### ##+##..#.# #.# ##....###### .##..#.# #.# ##....#....# .....##.# ......'....# #..# ###..# ###...#....# #..######...##  You pick up a parchment of Freeze and begin reading...h& 19.1 (8.0)h f20.1 (94hv h ? _You add the spell Freeze to your library.hWb3hpchgh5ihpn3hpX2hrhthvhiwB1hxh{h}hL~B0h<hhhC69h)hh`hB8hhE  #.# # #.#.# #.######### #+# #.#.# #.#.......# #.# #.#.. #.#.......###.####.#.# #.#.......##.......... ############.#...........##.#.#.# .............#................#.# ##############..........#.......# #........# #..@.......#.#.##### #..##.##.# ####+...........:... #..##.##.# #......#.####### #..##.##.#### ##+##..#.# # ...##.##....###### .##..#.# h # #..##.##....#....# ......# ##  ............'....# #..### ###.  #.#######...#....# #..######...  ..# ####...###### #.........## You pick up a parchment of Hailstorm and begin reading...hK+6.1 (6he7.1 (77h hsB _You add the spell Hailstorm to your library.h[h3hhhn6hh{B5h h7 _You open the door.hh2B4hhh:hB3hhhbhB2hha7 _You open the door.hhB1hhhX0hhkhohC59hWhahhB8hh1 h h B7hhBhfX6hhhLhB5hhkh@hB4h h#h &h&B3hx'h*7 _You open the door.h+h8,B2h,hs1@  There is an open door here.h 3h3I1 _h|4h=0h>h0AY49hAhhh]B8h<hhX7h hhhpB6hhhhvB5hhhh/B4hh!h$X3h%h&hn(h(B2h)hi+h-h-B1hC.hG0h1h>2B0h2h]4h5h6C39h6h8h69h9B8h:h];h=X7hZ>h?h9AhAB6hhBhChEEhEB5hVFhGh@JX4hJhLhoOn3h(^210hjhmhnC29hSohqhsX8hsthlvh}76h0hX5hhhhfB4hEh.hh'B3hhhۏh;B2hhגhX1hh@  There is an open door here.h0hI0 _hhhh[C19hӟhˡhh^B8h"hhh)B7hh|hVhX6hhhVB5h[h6hhB4hhThh>B3hhhhB2h?hYhh'B1h,h%hhB0hrhhwhh;09hhhhP8h%hhB7hzh=hhRB6h_hjhhB5h,hhhB4hhhh9B3hh-hh9B2hhhX1h" h7 h hV B0hbhhh*D899h)hhJhB8hhh+hB7hhhhf B6hM!h$h%hH&B5h'h*lopen the door. _There is an open door here. _You open the door.hp-h-:4h/h2vThere is an open door here. _You open the door.  There is an open door here.h4h5I3 _h;7h9hv;X2h=h^D###  #.##.##.###################### hDE|#.##...................#  #.##.#################.#  #.##.# ##### #.####### .##.# #[..# #.......# ....##.# #.@.######.#####.# ##.##.# +...'......# #.# ##....# #...######.# #.# .#### #...# #.# ##.# ###.#.# #...# #)# #....  #.#'### #...### #.# #.### hE #.....# #...#.# ### #.#  #.....### #...#.####### #.#  #.....#.### #####.......# #.#hKk ### #.# #.# #.###################### #.##...................# #.##.#################.# hL! #.##.# ##### #.####### ####.##.# #@..# #.......# .....##.# #...######.#####.##.##.# +...'......# #.#  ###....# #...######.# #.  #...#### #...# #.# ##.####.#.# #...# #)# #... #.#'### #...### #.# #.## #.....# #...#.# hM #.# #.....### #...#.####### #.#hT19025.0)hU,3.1 (76hLU:1h[hj _There is an open door here. _You open the door. _There is an open door here. _You see here an orb of guile.hq0 _hxo89hzh{h}h@~B8hhI7 _You open the door.hhYB7hXhhh+B6hh\hh+B5hwh@  There is an open door here.hhI4 _hhhh~,3hh*hhhBB2hhhphB1h;h7hhB0hhh hR C79h^ hthh:8hQh h)#h#B7hf$h-hK/h/h0:6h1hB;h;hU<B5h >hEhGh Hh@H:4h4Ih$Qh}ShTB3hTh\h^h>_B2h.`h)hhihQjB1hKkhshOvhvB0hwhnho69hkhhB8h+h@hhU,7hhhKhhxB6hh@h"hB5hghbhyX4hhxhhB3hhh hB2h!hhhB1h:hhh@B0hh<hUhC59hsh@  There is an open door here.hhI8 _hxhhbhB7hhh\#6543h%hl&B2h'h01h-5h6h7B0h8h=h?he@C49h@hFhHHhHB8hhIhNhOh[PB7h QhVhXhbXB6h2Yh^hbn5hfhhhiB4hdjh%phoqhqB3hrhwhJyhzB2hzhhGhׁB1h/h5hhEB0hh@  There is an open door here.hhȒJ39 _heh8hhţh6B7hhتhrhB6h,hehFhB5hhhhB4hAhh]h,3hhhGh hyB2hahh hB1hlhhh$B0hhh=h Y29h,hhh=B8hhhhB7hh~hO h B6h| hhhf:5hh!hLhB4hh"h&%h%B3h&h`)ha+h+B2h-h/h1h@2B1hP3h"6hL8h8B0h9:h<h]?h?-19h?hAh'DhFhFh G:8hHhKhNhXO,7hOhQhVThWWhWB6hYh\h`h`:5hch hhlhmB4h|ohkrhNuhuB3h!xh{h}hZ~B2hƃh|h2X1hhݑhh<B0h8hѺ9 #....#.##..##.##....#....##...... ....................'....##.##..# ......###.#######...#....##.##..# #..##.#...# ####...#######.##... ...##.#...# #:......#########..# hI#.....'%..# #.......##.........# #.....#...# #..........#######'# #..##.##### ####..####)......... #..##...<# #####@.## #[#........84.1 (81 '..###.### #.....## #.#........ #.......# #.##########.#........ ...###..####.### #)....#........ ...............# #)#####.#####' h!#######..#.#...# #.# #.......####..#.....# #.# #######>....Ohi[#####.###.# #.#hh/6%h_ _Partly explored, can't reach some places.hb3hhp..................0.0)hXh86%h hfQ_Partly explored, can't reach some places.h.$[?25h[?0c _There is an open door here. _Partly explored, can't reach some places.  Search for what [Enter for "."]? h [?25l[?1chc 21 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] h  a - [D:8] a +0 war axeb - [D:8] a +0 dagger (2 further duplicates)  c - [D:8] a +0 dire flail of drainingd - [D:8] a +0 flail (1 further duplicate)  e - [D:8] a +0 leather armour  f - [D:8] a +0 plate armour  g - [D:8] a +0 robe (3 further duplicates)  h - [D:8] a stone staircase leading down  hB Ci - [D:8] a stone staircase leading up  j - [D:8] a wellspring talisman  k - [D:8] an escape hatch in the floor  l - [D:8] a shimmering blue altar of Sif Muna  m - [D:8] a stone staircase leading up  n - [D:8] a +0 hand axe (2 further duplicates)  o - [D:8] a stone staircase leading up  hg xp - [D:8] a stone staircase leading down  q - [D:8] a stone staircase leading down  r - [D:8] a +0 mace  h Zs - [D:8] a +0 ring mail  t - [D:8] a spear  u - [D:8] an orb of guileh  hR#....#.##..##.##....#....##...... planckenstein the Fighter ....................'....##.##..# Coglin of Okawaru **.... ......###.#######...#....##.##..# Health: 85/85 ======================== #..##.#...# ####...#######.##... Magic: 13/13 ======================== ...##.#...# #:......#########..# AC: 8Str: 8Doom: 23% #.....'%..# #.......##.........# EV: 11Int: 15 #.....#...# #..........#######'# SH: 0Dex: 19 #..##.##### ####..####)......... XL: 10 Next: 24% Place: Dungeon:8 #..##...<# #####@.##[39; h}49m #[#........ Noise: ---------  Time: 10984.1 (0.0) '..###.### #.....## #.#........ f) +0 sling {Masatak d) +4 sling (flame) #.......# #.##########.#........ Fire: f) +0 sling {Masataka} ...###..####.### #)....#........ Zot (25810) ...............# #)#####.#####'# #######..#.#...# #.# #.......#####..#.....# #.# ##########.....>....O# #.##.#####.###.# #.# _There is an open door here. _There is an open door here. _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  Search for what [Enter for "."]? . h h< h h. _!h!hVLevel 8 of the Dungeon <<<>>>>_(Press ? for help) #.................#####.##..##.##.###......#.#######.#  ###.######..####..#####.##..##.##.#### ##'##..#.# #.#  #.# #..................##.##....#######.##..#.# #.#  #.######.##....#....#.##..##.##....#....##.......# ##.#  ###.)................................'....##.##..### ###..#  #...)..####.##.........###.#######...#....##.##..######...##  #.#.##.####.#....#..##.#...# ####...#######.##.........###  !h\ #.#.................##.#...# #:......#########..########  #.#.....###.######.....'%..# #.......##.........#  #.#..#..##..#≈§§ #.....#...# #..........#######'##  #.#.........#§.§§#..##.##### ####..####).........#  !h-(#.......#...#§§§≈#..##...<# #####@.## #[#........#  ####.####...#§≈≈≈'..###.### #.....## #.#........#  #.# ##...######.......# #.##########.#........#  #.# #............###..####.### #)....#........#  ### #...#....................# #)#####.#####'##  !hv########...#.###########..#.#...# #.# #.......#  #..........#.### ####..#.....# #.# #########  #.######.......# #.....>....O# #.#  #.# #...##### #.#####.###.# #.#  #.######.<.##.#####.# #O####.#  #........####.......# #......#  ################### ########!hb!h:O@>!h !h #....#.##..##.##....#....##...... planckenstein the Fighter ....................'....##.##..# Coglin of Okawaru **.... ......###.#######...#....##.##..# Health: 85/85 ======================== #..##.#...# ####...#######.##... Magic: 13/13 ======================== ...##.#...# #:......#########..# AC: 8Str: 8Doom: 23% #.....'%..# #.......##.........# EV: 11Int: 15 #.....#...# #..........#######'# SH: 0Dex: 19 #..##.##### ####..####)......... XL: 10 Next: 24% Place: Dungeon:8 #..##...<# #####@.##!h  [m #[#........ Noise: ---------  Time: 10984.1 (0.0) '..###.### #.....## #.#........ f) +0 sling {Masatak d) +4 sling (flame) #.......# #.##########.#........ Fire: f) +0 sling {Masataka} ...###..####.### #)....#........ Zot (25810) ...............# #)#####.#####'# #######..#.#...# #.# #.......#####..#.....# #.# ##########.....>....O# #.##.#####.###.# #.# _There is an open door here. _There is an open door here. _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Search for what [Enter for "."]? .!h!h!h09 _!h@B8!h!h!hn7!h!h%!!hm!,6!h!!h"!h#!h %!h[%B5!h&!h'!hZ(!h(B4!h)!h)!h+!hZ+B3!h,!hO-!hB.!h.B2!hs/!h0!hB2!h2B1!h3!h9q ..#§.§§#..##.##### ####..####)!h2:%#§§§≈#..##...<# #####..## #[#.#§≈≈≈'..###.### #.....## #.#. ..######.......# #.##########.#!hg:w.......###..####.### #)....#. .#....................# #)#####. !h:.#.###########..#.#...# #.# #. .#.### ####..#.....# #.# ## .....# #.....@.....# #.# 93.1 (9 .##### #.#####.###.# #.# .# #.#####.# #.####.# !h;## #.......# #......#  ######### #######!h?;8# !hn; !h;!hA!hXCc _There is a stone staircase leading down here."h,3"h"h"h4.1 (10 _"hK . ..........  #.#........ .  #.#..9#... ..  #.....[.. ..#  "h T#....... ....  #)...:.#....#  #.........# 9 #.!..@#  #.....#  ........#  .######## 9   gargoyle (dormant)"h4 C70"h-"hwh9 (1.86999"h"h? _You climb downwards.  Found four items. _There is a stone staircase leading up here.$hlplanckenstein the Fighter. ..........Coglin of Okawaru **....#.#........ .Health: 85/85 ========================#.#..9#... ..Magic: 13/13 ========================#....*[.. ..#AC: 8Str: 8Doom: 23%#....*.. ....EV: 11Int: 15#)...*.#....#SH: 0Dex: 19#....*....#XL: 10 Next: 24% Place: Dungeon:9#.!..@#Noise: ---------  Time: 10994.9 (0.0)#.....#f) +0 sling {Masatak d) +4 sling (flame) ........#Fire: f) +0 sling {Masataka} .########[12;38$hHZot (26999) 9   gargoyle (dormant) _You climb downwards.  Found four items. _There is a stone staircase leading up here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (dormant, 98% to hit)&hNplanckenstein the Fighter. ..........Coglin of Okawaru **....#.#........ .Health: 85/85 ========================#.#..9#... ..Magic: 13/13 ========================#....([.. ..#AC: 8&hvP Str: 8Doom: 23%#....(.. ....EV: 11Int: 15#)...(.#....#SH: 0Dex: 19#....(....#XL: 10 Next: 24% Place: Dungeon:9#.!..@#Noise: ---------  Time: 10994.9 (0.0)#.....#f) +0 sling {Masatak d) +4 sling (flame) ........#Fire: f) +0 sling {Masataka} .########Zot (26999) 9   gargoyleFound four items. _There is a stone staircase leading up here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (dormant, 98% to hit)  You shoot a sling bullet.&hkFire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: a gargoyle, wielding a +0 flail (dormant, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.&h[ &hh /.9.&hYi /:.&haj ===6.0 (1.18) Rev &hq &hxt  &ht >_The sling bullet hits the gargoyle but does no damage.'ht"planckenstein the Fighter. ..........Coglin of Okawaru **....#.#........ .Health: 85/85 ========================#.#...#... ..Magic: 13/13 ========================#....9[.. ..#AC: 8Str: 8Doom: 23%#....*.. ....EV: 11Int: 15#)...*.#....#SH: 0Dex: 19#....*....#XL: 10 Next: 24% Place: Dungeon:9#.!..@#Noise: ===------  Time: 10996.0 (0.0)#.....#'h$ f) +0 sling {Masatak d) +4 sling (flame) ........#Fire: f) +0 sling {Masataka} .########Zot (26998) Rev 9   gargoyleThe sling bullet hits the gargoyle but does no damage.  You shoot a sling bullet. _The sling bullet hits the gargoyle but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (81% to hit)'hϷplanckenstein the Fighter. ..........Coglin of Okawaru **....#.#........ .Health: 85/85 ========================#.#...#... ..Magic: 13/13 ========================#....9[.. ..#'hAC: 8Str: 8Doom: 23%#....(.. ....EV: 11Int: 15#)...(.#....#SH: 0Dex: 19#....(....#XL: 10 Next: 24% Place: Dungeon:9#.!..@#Noise: ===------  Time: 10996.0 (0.0)#.....#f) +0 sling {Masatak d) +4 sling (flame) ........#'h8Fire: f) +0 sling {Masataka} .########Zot (26998) Rev 9   gargoyleYou shoot a sling bullet. _The sling bullet hits the gargoyle but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (81% to hit)  'hRYou shoot a sling bullet.'hABMFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (81% to hit)  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.'h9'hX.9:.'hv7.0 (17) Rev+ 'h('hL _The sling bullet hits the gargoyle but does no damage.'h J planckenstein the Fighter. ..........Coglin of Okawaru **....#.#........ .Health: 85/85 ========================'hJ 2#.#...#... ..Magic: 13/13 ========================#.....[.. ..#AC: 8Str: 8Doom: 23%#....9.. ....EV: 11Int: 15#)...*.#....#SH: 0Dex: 19#....*....#XL: 10 Next: 24% Place: Dungeon:9'h+K P#.!..@#Noise: ===------  Time: 10997.0 (0.0)#.....#f) +0 sling {Masatak d) +4 sling (flame) ........#Fire: f) +0 sling {Masataka} .########'hK Zot (26997) Rev+ 9   gargoyleThe sling bullet hits the gargoyle but does no damage.  You shoot a sling bullet. _The sling bullet hits the gargoyle but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (81% to hit)'hk planckenstein the Fighter. ..........Coglin of Okawaru **....#.#........ .Health: 85/85 ========================#.#...#... ..Magic: 13/13 ========================#.....[.. ..#AC: 8Str: 8'h\l &Doom: 23%#....9.. ....EV: 11Int: 15#)...(.#....#SH: 0Dex: 19#....(....#XL: 10 Next: 24% Place: Dungeon:9#.!..@#Noise: ===------  Time: 10997.0 (0.0)#.....#f) +0 sling {Masatak d) +4 sling (flame) ........#Fire: f) +0 sling {Masataka} .########Zot (26997) Rev+ 'hl 9   gargoyleYou shoot a sling bullet. _The sling bullet hits the gargoyle but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (81% to hit)  You shoot a sling bullet.'h9 eMFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line  Aim: a gargoyle, wielding a +0 flail (81% to hit)  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.'h@r 'hu 2.9.'hv g8.1 (1.16'h} 'h L _The sling bullet hits the gargoyle but does no damage.(hp (h$r rEvoke which item? Wands (hs  d - a wand of digging (2) [!] read|quaff|evoke[?] describe selected)h, )h1planckenstein the Fighter. ..........Coglin of Okawaru **....#.#........ .Health: 85/85 ========================#.#...#... ..Magic: 13/13 ========================#.....[.. ..#AC: 8Str: 8Doom: 23%#....... ....)h2oEV: 11Int: 15#)...9.#....#SH: 0Dex: 19#.........#XL: 10 Next: 24% Place: Dungeon:9#.!..@#Noise: ===------  Time: 10998.1 (0.0)#.....#f) +0 sling {Masatak d) +4 sling (flame) ........#Fire: f) +0 sling {Masataka} .########Zot (26996) Rev+ 9   gargoylePress: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (81% to hit)  You shoot a sling bullet.  )h2The sling bullet hits the gargoyle but does no damage.  You shoot a sling bullet. _The sling bullet hits the gargoyle but does no damage.)h8P  Okay, then.)h8)h<)h>. _*h*9*h%:*hB*hzR*hOV `  The gargoyle hurls a stone arrow at you.*h&.*hpf69------9.1 (1*h:5*h*hq# *h..#§.§§#..##.##### ####..####).. ..#§§§≈#..##...<# #####..## #[#. ..#§≈≈≈'..###.### #.....## #.#. ..######.......# #.##########.#. ..........###..####.### #)....#. .#....................# #)#####. *h.#.###########..#.#...# #.# #. .#.### ####..#.....# #.# ##8 .....# #.....@.....# #.# .##### #.#####.###.# #.# .# #.#####.# #.####.# *h9## #.......# #......########## ######## _The stone arrow hits you!  You climb upwards.*h8C------*h*hP s--1000.6 (2.53*h X *hc[ O _Level annotation: Blorkula the orcula *h[ ]_There is a stone staircase leading down here.+h+h&.(Level 8 of the Dungeon <<<>>>>_(Press ? for help) #.................#####.##..##.##.###......#.#######.#  ###.######..####..#####.##..##.##.#### ##'##..#.# #.# +h. #.# #..................##.##....#######.##..#.# #.#  #.######.##....#....#.##..##.##....#....##.......# ##.#  ###.)................................'....##.##..### ###..#  #...)..####.##.........###.#######...#....##.##..######...##  #.#.##.####.#....#..##.#...# ####...#######.##.........###  #.#.................##.#...# #:......#########..########  #.#.....###.######.....'%..# #.......##.........#  #.#..#..##..#≈§§ #.....#...# #..........#######'## +h/ #.#.........#§.§§#..##.##### ####..####).........#  #.......#...#§§§≈#..##...<# #####..## #[#........#  ####.####...#§≈≈≈'..###.### #.....## #.#........#  #.# ##...######.......# #.##########.#........#  #.# #............###..####.### #)....#........#  ### #...#....................# #)#####.#####'##  +h/########...#.###########..#.#...# #.# #.......#  #..........#.### ####..#.....# #.# #########  #.######.......# #.....@.....# #.#  +h0#.# #...##### #.#####.###.# #.#  #.######.<.##.#####.# #.####.#  +h90#........####.......# #......#  ################### ########+ha) #.....# #...#.# ### #.# #.#......# #.....### #...#.####### #.# #.#......#+hD*....#.### ###### #.# #.#......#'###.#># ####.......# #.#####.#.###### #.#.....#.####..'# ##.###.#.........##.##.......####.##############.........+.......+......................>#####.##..#.#.##.##.......###########+h*.....#...###.# #........#...##.########## #.# #.....#.#.# #[# ####.###.#.####.##.# #.....#.#.###.# ###'###.#.# #.#+h1+O#.# #.....###.#.#.# ##.####.####.###########'## #.#.#.# #.....#.#.##.....##.#.......# #.# #.#...##.....+.#.##.#.######.#.......###.####.#.#.##.....#.##.#...+hn+....##...........##.....#..)##...####################.#...........##.#.#.#.# #...<.........................#...+h+D......#.#)##### #...##..#######################..........#.......#.#..# #...##..##########........# #..........#.#.#####.#..#####...##..........##..##.##.# +h+# ####'...........:....#................#####.##..##.##.# ##......#.#######.###.######..####..#####.##..##.##.#### ##'##..#.# #.#+h, #.# #..................##.##....#######.##..#.# #.#+hI..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru **.... ..#§≈≈≈'..###.### #.....## #.#. Health: 69/85 ===================----- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 23% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. +hK[33mSH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 24% Place: Dungeon:8 .....# #.....@.....# #.#Noise: ---------  Time: 11000.6 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (26993) Rev+ ######### ######## _Okay, then.The gargoyle hurls a stone arrow at you. _The stone arrow hits you!  You climb upwards. _Level annotation: Blorkula the orcula _There is a stone staircase leading down here.+h|vR2 _701) Rev 089+hЅ+hӈ+h+h/1=+h$8+hE+hi+h+hc+h+h?7) +h"+h2+hu+hf+hޟ$6+h,+hZ+h2+h{+h^+h2+h=+h5+h>+hP+h"+hr+hF+h$4+h+hF+h_+h+hR+hɼ$3+h+h?+h +h+h&3+h$2+h+h+h+h+h+h$1+h+h+h+hv+h+h/:0+h3+h[+h+h:a479+h$+hh+h+hB8+h+h9 +hk+hd,7+h+h+hr+h+hzp5=6+h+hc#+h%+hO&B5+h&+h(+h)+h7*p6=4+h*+hu,+h .X3+h.+hF0+h 2X2+h*3+h5+hd7v71+h8+h:+h;X0+h3<+ho>P  There is a stone staircase leading up here.+hAv69 _,h  Things that are here:  a +0 hand axe; an orc skeleton,hG,h 8=8 _,h ,h\+e769=543802,h,,hV,h  #.....# #...#.# ###  #.....### #...#.#######  #.....#.### #####.......#  #.#'###.#># ####.......#  #.#.....#.####..'.......#  ###.#.....o...##.##.......## #.........#.#.....+.......+ #####.##..#.#.##.##....... #........#@..##.##########31.6 (31.0) ####.###.#.####.#  ###'###.#.# #.#  #.....#.#.####.### #.....#.#.##.....##.....'.#.##.#.#####o   Blorkula the Orcula (wand, polearm, w…)#.....#...,h[37m.........##.....#..)##...##################...<...............,hT,hPh _Blorkula the Orcula is nearby!/hE#.....# #...#.# ###planckenstein the Fighter#.....### #...#.####### Coglin of Okawaru **....#.....#.### #####.......# Health: 80/85 ======================--/hB#.#'###.#># ####.......# Magic: 13/13 ========================#.#.....#.####..'.......# AC: 8Str: 8Doom: 23%###.#.....o...##.##.......## EV: 11Int: 15#.........#*#.....+.......+. SH: 0Dex: 19#####.##..#*#.##.##.......## XL: 10 Next: 24% Place: Dungeon:8#........#@..##.########## Noise: ---------  Time: 11031.6 (0.0)####.###.#.####.#f) +0 sling {Masatak d) +4 sling (flame) ###'###.#.# #.#/hFire: f) +0 sling {Masataka} #.....#.#.####.###Zot (26962) #.....#.#.##.....##.....'.#.##.#.#####o   Blorkula the Orcula (wand, polearm, w…)#.....#............##.....#..)##...##################...<............... _a +0 hand axe; an orc skeleton _Blorkula the Orcula is nearby!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of mindburst (wandering, hasn't noticed you, 72% to hit)3hT_#.....# #...#.# ###planckenstein the Fighter#.....### #...#.####### Coglin of Okawaru **....3hXq#.....#.### #####.......# Health: 80/85 ======================--#.#'###.#># ####.......# Magic: 13/13 ========================#.#.....#.####..'.......# AC: 8Str: 8Doom: 23%###.#.....o...##.##.......## EV: 11Int: 15#.........#(#.....+.......+. SH: 0Dex: 19#####.##..#(#.##.##.......## XL: 10 Next: 24% Place: Dungeon:8#........#@..##.########## Noise: ---------  Time: 11031.6 (0.0)####.###.#.####.#3hf) +0 sling {Masatak d) +4 sling (flame) ###'###.#.# #.#Fire: f) +0 sling {Masataka} #.....#.#.####.###Zot (26962) 3h#.....#.#.##.....##.....'.#.##.#.#####3h7o   Blorkula the Orcula (wand, polearm)#.....#............#3hz#.....#..)##...##################...<...............Aim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of mindburst (wandering, hasn't noticed you, 72% to hit)  You shoot a sling bullet.  3h@~Blorkula the Orcula shouts!  The sling bullet hits Blorkula the Orcula.  The sling bullet burns Blorkula the Orcula.3h~9(You shoot a sling bullet.  Blorkula the Orcula shouts!  The sling bullet hits Blorkula the Orcula.  The sling bullet burns Blorkula the Orcula.  Blorkula the Orcula is lightly damaged.  You shoot a sling bullet.3h% o..  The sling bullet barely misses Blorkula the Orcula.3h*3hh<====3hGx2.7 (1.11) Rev 3hE3hX _Blorkula the Orcula zaps a wand. You resist with almost no effort.3hl #.....# #...#.# ###planckenstein the Fighter#.....### #...#.####### Coglin of Okawaru **....#.....#.### #####.......# Health: 80/85 ======================--#.#'###.#># ####.......# Magic: 13/13 ========================#.#.....#.####..'.......# AC: 83hm +Str: 8Doom: 23%###.#.....o...##.##.......## EV: 11Int: 15#.........#*#.....+.......+. SH: 0Dex: 19#####.##..#*#.##.##.......## XL: 10 Next: 24% Place: Dungeon:8#........#@..##.########## Noise: ====-----  Time: 11032.7 (0.0)####.###.#.####.#f) +0 sling {Masatak d) +4 sling (flame) 3hm ###'###.#.# #.#Fire: f) +0 sling {Masataka} #.....#.#.####.###Zot (26961) Rev #.....#.#.##.....#3h&o o#.....'.#.##.#.#####o   Blorkula the Orcula (wand, polearm)#.....#............##.....#..)##...##################...<...............The sling bullet barely misses Blorkula the Orcula. _Blorkula the Orcula zaps a wand. You resist with almost no effort.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of mindburst (lightly damaged, 72% to hit)3hu #.....# #...#.# ###planckenstein the Fighter#.....### #...#.####### Coglin of Okawaru **....#.....#.### #####.......# Health: 80/85 ======================--#.#'###.#># ####.......# Magic: 13/13 ========================#.#.....#.####..'.......# AC: 83hd Str: 8Doom: 23%###.#.....o...##.##.......## EV: 11Int: 15#.........#(#.....+.......+. SH: 0Dex: 19#####.##..#(#.##.##.......## XL: 10 Next: 24% Place: Dungeon:8#........#@..##.########## Noise: ====-----  Time: 11032.7 (0.0)####.###.#.####.#f) +0 sling {Masatak d) +4 sling (flame) ###'###.#.# #.#3h XFire: f) +0 sling {Masataka} #.....#.#.####.###Zot (26961) Rev #.....#.#.##.....##.....'.#.##.#.#####o   Blorkula the Orcula (wand, polearm)#.....#............##.....#..)##...##################...<...............Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of mindburst (lightly damaged, 72% to hit)  You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula but does no damage.3h4 B You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula but does no damage.  Blorkula the Orcula is lightly damaged.  You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula.burns Blorkula the Orcula.3h 3hg Q.o.3h ===-3.7 (10) Rev+ 3h 3h j _Blorkula the Orcula is moderately damaged.4h#.....# #...#.# ###planckenstein the Fighter#.....### #...#.####### Coglin of Okawaru **....#.....#.### #####.......# Health: 80/85 ======================--#.#'###.#># ####.......# Magic: 13/13 ========================#.#.....#.####..'.......# AC: 8Str: 8Doom: 23%###.#.........##.##.......## EV: 11Int: 15#.........#o#.....+.......+. SH: 0Dex: 19#####.##..#*#.##.##.......## XL: 10 Next: 24% Place: Dungeon:8#........#@..##.########## Noise: ===-----4h[-  Time: 11033.7 (0.0)####.###.#.####.#f) +0 sling {Masatak d) +4 sling (flame) ###'###.#.# #.#Fire: f) +0 sling {Masataka} #.....#.#.####.###Zot (26960) Rev+ #.....#.#.##.....##.....'.#.##.#.#####o   Blorkula the Orcula (wand, polearm)#.....#............##.....#..)##...##################...<...............The sling bullet burns Blorkula the Orcula. _Blorkula the Orcula is moderately damaged.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of mindburst (moderately damaged, 72% to hit)4h_#.....# #...#.# ###planckenstein the Fighter#.....### #...#.####### Coglin of Okawaru **....4hچ#.....#.### #####.......# Health: 80/85 ======================--#.#'###.#(# ####.......# Magic: 13/13 ========================#.#.....#(####..'.......# AC: 8Str: 8Doom: 23%###.#......(..##.##.......## EV: 11Int: 15#.........#(#.....+.......+. SH: 0Dex: 19#####.##..#(#.##.##.......## XL: 10 Next: 24% Place: Dungeon:8#........#@..##.########## Noise: ===------  Time: 11033.7 (0.0)####.###.#.####.#4h<_f) +0 sling {Masatak d) +4 sling (flame) ###'###.#.# #.#Fire: f) +0 sling {Masataka} #.....#.#.####.###Zot (26960) Rev+ #.....#.#.##.....##.....'.#.##.#.#####4hŇ;o   Blorkula the Orcula (wand, polearm)#.....#............##.....#..)##...##################...<............... _Blorkula the Orcula is moderately damaged.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of mindburst (moderately damaged, 72% to hit)  You shoot a sling bullet.4h  Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of mindburst (moderately damaged, 72% to hit)  You shoot a sling bullet.  The sling bullet barely misses Blorkula the Orcula.4h >..o.  The sling bullet barely misses Blorkula the Orcula.4h  *Blorkula the Orcula gestures at you while chanting.4h, .  The puff of frost hits you.  Blorkula the Orcula hits you from afar with a +4 antimagic trident!4h -7---1----4.8 (1.1594h334hD5a _You feel your power leaking away.5h7#.....# #...#.# ###planckenstein the Fighter#.....### #...#.####### Coglin of Okawaru **....#.....#.### #####.......# Health: 70/85 ===================-----#.#'###.#># ####.......# Magic: 11/13 ====================----#.#.....#.####..'.......# AC: 8Str: 8Doom: 23%###.#.........##.##.......## EV: 11Int: 15#.........#o#.....+.......+. SH: 0Dex: 19#####.##..#*#.##.##.......## XL: 10 Next: 24% Place: Dungeon:8#........#@..##.########## Noise: ===-----5h|j-  Time: 11034.8 (0.0)####.###.#.####.#f) +0 sling {Masatak d) +4 sling (flame) ###'###.#.# #.#Fire: f) +0 sling {Masataka} #.....#.#.####.###Zot (26959) Rev+ #.....#.#.##.....##.....'.#.##.#.#####o   Blorkula the Orcula (wand, polearm)#.....#............##.....#..)##...##################...<...............Blorkula the Orcula hits you from afar with a +4 antimagic trident! _You feel your power leaking away.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of mindburst (moderately damaged, 72% to hit)5h=2_#.....# #...#.# ###planckenstein the Fighter#.....### #...#.####### Coglin of Okawaru **....5h2#.....#.### #####.......# Health: 70/85 ===================-----#.#'###.#># ####.......# Magic: 11/13 ====================----#.#.....#.####..'.......# AC: 8Str: 8Doom: 23%###.#.........##.##.......## EV: 11Int: 15#.........#o#.....+.......+. SH: 0Dex: 195h3l#####.##..#(#.##.##.......## XL: 10 Next: 24% Place: Dungeon:8#........#@..##.########## Noise: ===------  Time: 11034.8 (0.0)####.###.#.####.#f) +0 sling {Masatak d) +4 sling (flame) ###'###.#.# #.#Fire: f) +0 sling {Masataka} #.....#.#.####.###Zot (26959) Rev+ #.....#.#.##.....##.....'.#.##.#.#####o   Blorkula the Orcula (wand, polearm)5h4.#.....#............##.....#..)##...##################...<...............Fire: f) +0 sling {Masataka}5hG4 Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of mindburst (moderately damaged, 72% to hit)  5h4JYou shoot a sling bullet.  The sling bullet hits Blorkula the Orcula.5h[ You shoot a sling bullet.  5hGThe sling bullet hits Blorkula the Orcula.  Blorkula the Orcula is moderately damaged.  You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula!burns Blorkula the Orcula.5hC .Blorkula the Orcula is severely damaged.Blorkula the Orcula hits you from afar with a +4 antimagic trident.5hD665-5hDE0--5.9 (1.18) Rev* 5hiK5hyM 5hMS_You feel your power leaking away.5ht X#.....# #...#.# ###planckenstein the Fighter#.....### #...#.####### Coglin of Okawaru **....#.....#.### #####.......# Health: 65/85 ==================------#.#'###.#># ####.......# Magic: 10/13 ==================------#.#.....#.####..'.......# AC: 8Str: 8Doom: 23%###.#.........##.##.......## EV: 11Int: 155h #.........#o#.....+.......+. SH: 0Dex: 19#####.##..#*#.##.##.......## XL: 10 Next: 24% Place: Dungeon:8#........#@..##.########## Noise: ===------  Time: 11035.9 (0.0)####.###.#.####.#f) +0 sling {Masatak d) +4 sling (flame) ###'###.#.# #.#Fire: f) +0 sling {Masataka} #.....#.#.####.###Zot (26958) Rev* #.....#.#.##.....##.....'.#.##.#.#####o   Blorkula the Orcula (wand, polearm)#.....#............##.....#..)##...##################...<...............Blorkula the Orcula hits you from afar with a +4 antimagic trident. _You feel your power leaking away.Fire: f) +0 sling {Masataka}Pres5h s: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of mindburst (severely damaged, 72% to hit)6hR#.....# #...#.# ###planckenstein the Fighter#.....### #...#.####### Coglin of Okawaru **....#.....#.### #####.......# Health: 65/85 ==================------#.#'###.#># ####.......# Magic: 10/13 ==================------#.#.....#.####..'.......# AC: 8Str: 8Doom: 23%###.#.........##.##.......## EV: 11Int: 15#.........#o#.....+.......+. SH: 0Dex: 19#####.##..#(#.##.##.......## XL: 10 Next: 24% Place: Dungeon:8#........#@..##.########## Noise: [6hS37m===------  Time: 11035.9 (0.0)####.###.#.####.#f) +0 sling {Masatak d) +4 sling (flame) ###'###.#.# #.#Fire: f) +0 sling {Masataka} #.....#.#.####.###Zot (26958) Rev* #.....#.#.##.....##.....'.#.##.#.#####o   Blorkula the Orcula (wand, polearm)#.....#............##.....#..)##...##################...<...............Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of mindburst (severely damaged, 72% to hit)  You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula.6h*W You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula.  Blorkula the Orcula is severely damaged.  You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula.burns Blorkula the Orcula.6hc& 6hdd.Blorkula the Orcula is almost destroyed.6heo47.0 (1.176hjl6hnY _Blorkula the Orcula hits you from afar with a +4 antimagic trident.6h[#.....# #...#.# ###planckenstein the Fighter#.....### #...#.####### Coglin of Okawaru **....#.....#.### #####.......# Health: 64/85 ==================------#.#'###.#># ####.......# Magic: 10/13 ==================------#.#.....#.####..'.......# AC: 8Str: 8Doom: 23%###.#.........##.##.......## EV: 11Int: 15#.........#o#.....+.......+. SH: 0Dex: 19#####.##..#*#.##.##.......## XL: 10 Next: 24% Place: Dungeon:8#........#@..##.########## Noise: ===-----6h\]-  Time: 11037.0 (0.0)####.###.#.####.#f) +0 sling {Masatak d) +4 sling (flame) ###'###.#.# #.#Fire: f) +0 sling {Masataka} #.....#.#.####.###Zot (26957) Rev* #.....#.#.##.....##.....'.#.##.#.#####o   Blorkula the Orcula (wand, polearm)#.....#............##.....#..)##...##################...<...............Blorkula the Orcula is almost destroyed. _Blorkula the Orcula hits you from afar with a +4 antimagic trident.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of mindburst (almost destroyed, 72% to hit)6hX#.....# #...#.# ###planckenstein the Fighter#.....### #...#.####### Coglin of Okawaru **....#.....#.### #####.......# Health: 64/85 ==================------#.#'###.#># ####.......# Magic: 10/13 ==================------#.#.....#.####..'.......# AC: 8Str: 8Doom: 23%###.#.........##.##.......## EV: 11Int: 156h~#.........#o#.....+.......+. SH: 0Dex: 19#####.##..#(#.##.##.......## XL: 10 Next: 24% Place: Dungeon:8#........#@..##.########## Noise: ===------  Time: 11037.0 (0.0)####.###.#.####.#f) +0 sling {Masatak d) +4 sling (flame) ###'###.#.# #.#Fire: f) +0 sling {Masataka} #.....#.#.####.###Zot (26957) Rev* #.....#.#.##.....##.....'.#.##.#.#####o   Blorkula the Orcula (wand, polearm)#.....#............##.....#..)##...##################...<...............Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of 6hmindburst (almost destroyed, 72% to hit)  You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula.  The sling bullet burns Blorkula the Orcula.6hB ((((and carrying a wand of mindburst (almost destroyed, 72% to hit)  You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula.  The sling bullet burns Blorkula the Orcula.  Blorkula the Orcula is almost destroyed.  You shoot a sling bullet.6h ^ >..o.The sling bullet closely misses Blorkula the Orcula.  Blorkula the Orcula screams, "Let me show you how many colours things can be!"6h m58.0 (166h 6h F _Blorkula the Orcula hits you but does no damage.7h#.....# #...#.# ###planckenstein the Fighter7hs#.....### #...#.####### Coglin of Okawaru **....#.....#.### #####.......# Health: 65/85 ==================------#.#'###.#># ####.......# Magic: 10/13 ==================------#.#.....#.####..'.......# AC: 8Str: 8Doom: 23%###.#.........##.##.......## EV: 11Int: 15#.........#o#.....+.......+. SH: 0Dex: 197h-,#####.##..#*#.##.##.......## XL: 10 Next: 24% Place: Dungeon:8#........#@..##.########## Noise: ===------  Time: 11038.0 (0.0)####.###.#.####.#f) +0 sling {Masatak d) +4 sling (flame) ###'###.#.# #.#Fire: f) +0 sling {Masataka} #.....#.#.####.###Zot (26956) Rev* 7h#.....#.#.##.....##.....'.#.##.#.#####o   Blorkula the Orcula (wand, polearm)#.....#............##.....#..)##...##################...<...............Blorkula the Orcula screams, "Let me show you how many colours things can be!" _Blorkula the Orcula hits you but does no damage.  Fire: f) +0 sling {Masataka}7h Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of mindburst (almost destroyed, 72% to hit)7hU #.....# #...#.# ###planckenstein the Fighter#.....### #...#.####### Coglin of Okawaru **....#.....#.### #####.......# Health: 65/85 ==================------#.#'###.#(# ####.......# Magic: 10/13 ==================------#.#.....#(####..'.......# AC: 8Str: 8Doom: 23%###.#......(..##.##.......## EV: 11Int: 15#.........#(#.....+.......+. SH: 0Dex: 19#####.##..#(#.##.##.......## XL: 10 Next: 24% Place: Dungeon:8#........#@..7h[33m##.########## Noise: ===------  Time: 11038.0 (0.0)####.###.#.####.#f) +0 sling {Masatak d) +4 sling (flame) ###'###.#.# #.#Fire: f) +0 sling {Masataka} #.....#.#.####.###Zot (26956) Rev* #.....#.#.##.....##.....'.#.##.#.#####o   Blorkula the Orcula (wand, polearm)#.....#............##.....#..)##...##################...<............... _Blorkula the Orcula hits you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of mindburst (almost destroyed, 72% to hit)  You shoot a sling bullet.7h  Aim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of mindburst (almost destroyed, 72% to hit)  You shoot a sling bullet.  The sling bullet barely misses Blorkula the Orcula.  You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula but does no damage.7h3 >..o.Blorkula the Orcula is almost destroyed.7h99 *7h:wBlorkula the Orcula gestures at you while chanting.The sting hits you!7h.53==----9 (0.95) Pois Rev* 7h'g _You are poisoned.7h c#.....# #...#.# ###planckenstein the Fighter#.....### #...#.####### Coglin of Okawaru **....#.....#.### #####.......# Health: 53/85 ==============----------7h c#.#'###.#># ####.......# Magic: 10/13 ==================------#.#.....#.####..'.......# AC: 8Str: 8Doom: 23%###.#.........##.##.......## EV: 11Int: 15#.........#o#.....+.......+. SH: 0Dex: 19#####.##..#*#.##.##.......## XL: 10 Next: 24% Place: Dungeon:8#........#@..##.########## Noise: ===------  Time: 11038.9 (0.0)####.###.#.####.#7h f) +0 sling {Masatak d) +4 sling (flame) ###'###.#.# #.#Fire: f) +0 sling {Masataka} #.....#.#.####.###Zot (26955) Pois Rev* #.....#.#.##.....##.....'.#.##.#.#####o   Blorkula the Orcula (wand, polearm)#.....#............##.....#..)##...##################...<...............The sting hits you! _You are poisoned.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line7h1 Aim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of mindburst (almost destroyed, 72% to hit)7h c#.....# #...#.# ###planckenstein the Fighter#.....### #...#.####### Coglin of Okawaru **....#.....#.### #####.......# Health: 53/85 ==============----------7h#.#'###.#># ####.......# Magic: 10/13 ==================------#.#.....#.####..'.......# AC: 8Str: 8Doom: 23%###.#.........##.##.......## EV: 11Int: 15#.........#o#.....+.......+. SH: 0Dex: 19#####.##..#(#.##.##.......## XL: 10 Next: 24% Place: Dungeon:8#........#@..##.########## Noise: ===------  Time: 11038.9 (0.0)####.###.#.####.#f) +0 sling {Masatak d) +4 sling (flame) 7h###'###.#.# #.#Fire: f) +0 sling {Masataka} #.....#.#.####.###Zot (26955) Pois Rev* #.....#.#.##.....##.....'.#.##.#.#####o   Blorkula the Orcula (wand, polearm)#.....#............##.....#..)##...##################...<...............Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Blorkula the Orcula, wielding a +4 antimagic trident, wearing a +0 robe  and carrying a wand of mindburst (almost destroyed, 72% to hit)  7hEJYou shoot a sling bullet.  The sling bullet hits Blorkula the Orcula.7h,You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula.  Blorkula the Orcula is almost destroyed.  You shoot a sling bullet.  The sling bullet hits Blorkula the Orcula!burns Blorkula the Orcula..bbbb 4 vampire bats (wandering)7h% 7hm&!7h)'b7h'bb7hY(.7h').7h)b7he*   7h*fBlorkula the Orcula avoids the killing blow by scattering into a rainbow of7hx+bats!7h+7h-7hB.07h.'40.0 (1.17hi/$47h/7h}87h; 7h<7h"=/_You feel very sick.7h=8h G#.....# #...#.# ###planckenstein the Fighter#.....### #...#.####### Coglin of Okawaru **....#.....#.### #####.......# Health: 50/85 ==============----------#.#'###.#># ####.......# Magic: 10/13 ==================------#.#.....#b####..'.......# AC: 8Str: 8Doom: 23%###.#.....bb..##.##.......## EV: 118h Int: 15#.........#.#.....+.......+. SH: 0Dex: 19#####.##..#.#.##.##.......## XL: 10 Next: 24% Place: Dungeon:8#........#@b.##.########## Noise: ===------  Time: 11040.0 (0.0)####.###.#.####.#f) +0 sling {Masatak d) +4 sling (flame) ###'###.#.# #.#Fire: f) +0 sling {Masataka} #.....#.#.####.###Zot (26954) Pois Rev* #.....#.#.##.....##.....'.#.##.#.#####bbbb 4 vampire bats#.....#............##.....#..)##...##################...<...............Blorkula the Orcula avoids the killing blow by scattering into a rainbow ofbats! _You feel very sick.Fire: f8h ) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 57% to hit)8h _#.....# #...#.# ###planckenstein the Fighter#.....### #...#.####### Coglin of Okawaru **....8h #.....#.### #####.......# Health: 50/85 ==============----------#.#'###.#># ####.......# Magic: 10/13 ==================------#.#.....#b####..'.......# AC: 8Str: 8Doom: 23%###.#.....bb..##.##.......## EV: 11Int: 15#.........#.#.....+.......+. SH: 0Dex: 19#####.##..#.#.##.##.......## XL: 10 Next: 24% Place: Dungeon:8#........#@b.##.########## Noise: ===------  Time: 11040.0 (0.0)####.###.#.####.#f) +0 sling {Masatak d) +4 sling (flame) 8h [40m###'###.#.# #.#Fire: f) +0 sling {Masataka} #.....#.#.####.###Zot (26954) Pois Rev* #.....#.#.##.....##.....'.#.##.#.#####bbbb 4 vampire bats#.....#............##.....#..)##...###########8h R#######...<...............bats! _You feel very sick.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 57% to hit)  8hf @You shoot a sling bullet. The sling bullet hits the vampire bat!8h+vAim: a vampire bat (unrewarding, 57% to hit)  You shoot a sling bullet. The sling bullet hits the vampire bat!  The vampire bat is severely damaged.You shoot a sling bullet. The sling bullet hits the vampire bat.  The sling bullet burns the vampire bat.  8h,?You destroy the vampire bat!8h1G. 38h38hT  That felt strangely unrewarding. You feel sick.8hm8hε,8hX8h ..bbb.b 4 vampire bats (1 wandering)  A vampire bat comes into view.8h8hb49-1.0 (18h:38h8h Y _The vampire bat closely misses you.9h~.########.### #####.......#'###.#># ####.....#.####..'##b.b.##.###.........#b#.....+9h]+.####.##..#b#.##.#### #........#..######## ###.###.#@####.#  ###'###.#.# .....#.#.####.###.##.....'.#.##.#.######............)##...#################...<...............##### #...##..############9hЂ9hY,9hԃ9h;9h9h]9h݅,9hrX...bb9h?e8---29h&:29h69hg _You feel sick. The vampire bat barely misses you.9h #.....### #...#.####### planckenstein the Fighter#.....#.### #####.......# Coglin of Okawaru **....#.#'###.#># ####.......# Health: 48/85 =============-----------#.#.....#.####..'.......# Magic: 10/13 ==================------###.#.........##.##.......## AC: 8Str: 8Doom: 23%#.........#b#.....+.......+. EV: 11Int: 15#####.##..#b#.##.##.......## SH: 0Dex: 19#........#bb.##.########## XL: 10 Next: 24% Place: Dungeon:8####.###.#@####.#Noise: =--------[49h 0m  Time: 11042.0 (0.0)###'###.#.# #.#f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.####.###Fire: f) +0 sling {Masataka} #.....#.#.##.....#Zot (26952) Pois Rev* #.....'.#.##.#.######.....#............#bbbb 4 vampire bats#.....#..)##...##################...<...............##### #...##..############A vampire bat comes into view. _The vampire bat closely misses you. _You feel sick. The vampire bat barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 57% to hit)9h= #.....### #...#.####### planckenstein the Fighter#.....#.### #####.......# Coglin of Okawaru **....#.#'###.#># ####.......# Health: 48/85 =============-----------#.#.....#.####..'.......# Magic: 10/13 ==================------###.#.........##.##.......## AC: 8Str: 8Doom: 23%#.........#b#.....+.......+. EV: 11Int: 15#####.##..#b#.##.##.......## SH: 0Dex: 19#........#(b.##.########## XL: 10 Next: 24% Place: Dungeon:8####.###.#@####.#Noise: =9hf? --------  Time: 11042.0 (0.0)###'###.#.# #.#f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.####.###Fire: f) +0 sling {Masataka} #.....#.#.##.....#Zot (26952) Pois Rev* #.....'.#.##.#.######.....#............#bbbb 4 vampire bats#.....#..)##...##################...<...............##### #...##..############Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 57% to hit)  You shoot a sling bullet.  The sling bullet closely misses the vampire bat.The sling bullet hits the vampire bat. The sling bullet burns the vampire bat.9h Aim: a vampire bat (unrewarding, 57% to hit)  You shoot a sling bullet.  The sling bullet closely misses the vampire bat.The sling bullet hits the vampire bat. The sling bullet burns the vampire bat.  The vampire bat is moderately damaged.  You shoot a sling bullet. The sling bullet hit9hLG  The vampire bat is moderately damaged.You feel sick.  The vampire bat bites you but does no damage.9hH,9hP b.bThe vampire bat barely misses you. The vampire bat closely misses you.9hQ=719h4R|====3.1 (1.119hzX9hZC _The vampire bat bites you but does no damage.:hMH.### #####.......#'###.#># .....#.####..'##....##.###.........#b#.b...++.####.##..#.#.##.#### #........#bb.##.########## ###.###.#.####.#  ###' .....#.#.####.###.....'#.######............)##...#################...<...............##### #...##..############.....:hI:hLe  You feel sick.  The vampire bat attacks as it pursues you!:hKM,:hV .#..bbThe vampire bat bites you but does no damage.  The vampire bat bites you.:hW6=---400:h\:h^H _The vampire bat draws vitality from your injuries!:h6G #.....#.### #####.......# planckenstein the Fighter#.#'###.#># ####.......# Coglin of Okawaru **....#.#.....#.####..'.......# Health: 46/85 ============------------:hH ###.#.........##.##.......## Magic: 11/13 ====================----#.........#.#.....+.......+. AC: 8Str: 8Doom: 23%#####.##..#b#.##.##.......## EV: 11Int: 15#........#bb.##.########## SH: 0Dex: 19####.###.#b####.#XL: 10 Next: 24% Place: Dungeon:8###'###.#@# #.#Noise: =--------  Time: 11044.1 (0.0)#.....#.#.####.###f) +0 sling {Masatak d) +4 sling (flame) :h!J #.....#.#.##.....#Fire: f) +0 sling {Masataka} #.....'.#.##.#.#####Zot (26950) Pois Rev* #.....#............##.....#..)##...########### bbbb 4 vampire bats#######...<...............##### #...##..#############...# #...##..##########..The vampire bat bites you but does no damage.  The vampire bat bites you. _The vampire bat draws vitality from your injuries!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (moderately damaged, unrewarding, 57% to hit):hO #.....#.### #####.......# planckenstein the Fighter#.#'###.#># ####.......# Coglin of Okawaru **....:hP J#.#.....#.####..'.......# Health: 46/85 ============------------###.#.........##.##.......## Magic: 11/13 ====================----#.........#.#.....+.......+. AC: 8Str: 8Doom: 23%#####.##..#b#.##.##.......## EV: 11Int: 15#........#bb.##.########## SH: 0Dex: 19####.###.#b####.#XL: 10 Next: 24% Place: Dungeon:8:hQ ###'###.#@# #.#Noise: =--------  Time: 11044.1 (0.0)#.....#.#.####.###f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.##.....#Fire: f) +0 sling {Masataka} #.....'.#.##.#.#####:huQ Zot (26950) Pois Rev* #.....#............##.....#..)##...########### bbbb 4 vampire bats#######...<...............##### #...##..############:hQ %#...# #...##..##########..Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (moderately damaged, unrewarding, 57% to hit)  You shoot a sling bullet.  :hR The sling bullet misses the vampire bat.The sling bullet hits the vampire bat! The sling bullet burns the vampire bat.  You destroy the vampire bat!:hW .:hbX J( 3:h (The sling bullet hits the vampire bat! The sling bullet burns the vampire bat.  You destroy the vampire bat!  That felt strangely unrewarding. The vampire bat's allies are healed!  You shoot a sling bullet.  The sling bullet completely misses the vampire bat.  The sling bullet hits the vampire bat.:hn  The vampire bat is moderately damaged.:h} N.bb:h~ 5==5.2 (1.148:h :h g _You feel sick. The vampire bat barely misses you.;h#.....#.### #####.......# planckenstein the Fighter#.#'###.#># ####.......# Coglin of Okawaru **....#.#.....#.####..'.......# Health: 45/85 ============------------;h###.#.........##.##.......## Magic: 11/13 ====================----#.........#.#.....+.......+. AC: 8Str: 8Doom: 23%#####.##..#.#.##.##.......## EV: 11Int: 15#........#bb.##.########## SH: 0Dex: 19####.###.#b####.#XL: 10 Next: 24% Place: Dungeon:8###'###.#@# #.#Noise: ===------  Time: 11045.2 (0.0)#.....#.#.####.###;hEf) +0 sling {Masatak d) +4 sling (flame) #.....#.#.##.....#Fire: f) +0 sling {Masataka} #.....'.#.##.#.#####Zot (26948) Pois Rev* #.....#............##.....#..)##...########### bbb 3 vampire bats;h#######...<...............##### #...##..#############...# #...##..##########..The sling bullet hits the vampire bat.  The vampire bat is moderately damaged. _You feel sick. The vampire bat barely misses you.;hFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 57% to hit);h P#.....#.### #####.......# planckenstein the Fighter#.#'###.#># ####.......# Coglin of Okawaru **....#.#.....#.####..'.......# Health: 45/85 ============------------###.#.........##.##.......## Magic: 11/13 ====================----#.........#.#.....+.......+. AC: 8Str: 8Doom: 23%#####.##..#.#.##.##.......## EV: 11Int: 15#........#bb.##.########## SH: 0Dex: 19####.###.#b####.#;hXL: 10 Next: 24% Place: Dungeon:8###'###.#@# #.#Noise: ===------  Time: 11045.2 (0.0)#.....#.#.####.###f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.##.....#Fire: f) +0 sling {Masataka} #.....'.#.##.#.#####Zot (26948) Pois Rev* #.....#............##.....#..)##...########### bbb 3 vampire bats#######...<...............##### #...##..#############...# #...##..##########.. _You feel sick. The vampire bat barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 57% to hit)  You shoot a sling bullet. The sling bullet hits the vampire bat!  The sling bullet burns the vampire bat.;hQ  Press: ? - help, Shift-Dir - straight line  Aim: a vampire bat (unrewarding, 57% to hit)  You shoot a sling bullet. The sling bullet hits the vampire bat!  The sling bullet burns the vampire bat.  The vampire bat is severely damaged.  You shoot a sling bullet. The sling bullet hits the vampire bat.;h  The vampire bat is almost destroyed.You feel sick. The vampire bat misses you. The vampire bat closely misses you.6.2 (17 _The vampire bat barely misses you.;h#.....#.### #####.......# planckenstein the Fighter#.#'###.#># ####.......# Coglin of Okawaru **....#.#.....#.####..'.......# Health: 45/85 ============------------###.#.........##.##.......## Magic: 11/13 ====================----#.........#.#.....+.......+. AC: 8Str: 8Doom: 23%#####.##..#.#.##.##.......## EV: 11Int: 15#........#bb.##.########## SH: 0Dex: 19####.###.#b####.#XL: 10 Next: 24% Place: Dungeon:8###'###.#@# #.#Noise: ===------  Time: 11046.2 (0.0)#.....#.#;hx.####.###f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.##.....#Fire: f) +0 sling {Masataka} #.....'.#.##.#.#####Zot (26947) Pois Rev* #.....#............##.....#..)##...########### bbb 3 vampire bats#######...<...............##### #...##..#############...# #...##..##########..The vampire bat is almost destroyed.You feel sick. The vampire bat misses you. The vampire bat closely misses you. _The vampire bat barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (almost destroyed, unrewarding, 57% to hit);h#.....#.### #####.......# planckenstein the Fighter#.#'###.#># ####.......# Coglin of Okawaru **....#.#.....#.####..'.......# Health: 45/85 ============------------;h###.#.........##.##.......## Magic: 11/13 ====================----#.........#.#.....+.......+. AC: 8Str: 8Doom: 23%#####.##..#.#.##.##.......## EV: 11Int: 15#........#bb.##.########## SH: 0Dex: 19####.###.#b####.#XL: 10 Next: 24% Place: Dungeon:8###'###.#@# #.#Noise: ===------  Time: 11046.2 (0.0)#.....#.#.####.###f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.##.....#Fire: f) +0 sling {Masataka} #.....'.#.##.#.#####Zot (26947) Pois Rev* #.....#............##.....#..)##...##;h######### bbb 3 vampire bats#######...<...............##### #...##..#############...# #...##..##########.. _The vampire bat barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (almost destroyed, unrewarding, 57% to hit)  You shoot a sling bullet. The sling bullet hits the vampire bat!  You destroy the vampire bat!;h$G. 2;h3O(((((((  Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (almost destroyed, unrewarding, 57% to hit)  You shoot a sling bullet. The sling bullet hits the vampire bat!  You destroy the vampire bat!  That felt strangely unrewarding. The vampire bat's allies are healed!  ;hYYou shoot a sling bullet.;h  The sling bullet closely misses the vampire bat.You feel sick.;hlj  You are no longer poisoned.;ho;ha>....;hy/.b;h[4=7.3 (1.1;h}D6) Rev* ;h^;hTC _The vampire bat bites you but does no damage.;h #.....#.### #####.......# planckenstein the Fighter#.#'###.#># ####.......# Coglin of Okawaru **....#.#.....#.####..'.......# Health: 44/85 ============------------###.#.........##.##.......## Magic: 11/13 ====================----#.........#.#.....+.......+. AC: 8Str: 8Doom: 23%#####.##..#.#.##.##.......## EV: 11Int: 15#........#.b.##.########## SH: 0Dex: 19####.###.#b####.#XL: 10 Next: 24% Place: Dungeon:8###'###.#@# #.#Noise: ===------  Time: 11047.3 (0.0)#.....#.#;h ..####.###f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.##.....#Fire: f) +0 sling {Masataka} #.....'.#.##.#.#####Zot (26946) Rev* #.....#............##.....#..)##...########### bb 2 vampire bats#######...<...............##### #...##..#############...# #...##..##########..You feel sick.  You are no longer poisoned. _The vampire bat bites you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 57% to hit);h* #.....#.### #####.......# planckenstein the Fighter#.#'###.#># ####.......# Coglin of Okawaru **....;h ?#.#.....#.####..'.......# Health: 44/85 ============------------###.#.........##.##.......## Magic: 11/13 ====================----#.........#.#.....+.......+. AC: 8Str: 8Doom: 23%#####.##..#.#.##.##.......## EV: 11Int: 15#........#.b.##.########## SH: 0Dex: 19####.###.#b####.#XL: 10 Next: 24% Place: Dungeon:8###'###.#@# #.#Noise: ===------  Time: 11047.3 (0.0);hſ _#.....#.#.####.###f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.##.....#Fire: f) +0 sling {Masataka} #.....'.#.##.#.#####Zot (26946) Rev* #.....#............##.....#..)##...########### bb 2 vampire bats#######...<...............;h ##### #...##..#############...# #...##..##########.. _The vampire bat bites you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (unrewarding, 57% to hit)  You shoot a sling bullet. The sling bullet hits the vampire bat.  The sling bullet burns the vampire bat.;hE <  Press: ? - help, Shift-Dir - straight line  Aim: a vampire bat (unrewarding, 57% to hit)  You shoot a sling bullet. The sling bullet hits the vampire bat.  The sling bullet burns the vampire bat.  ;hF The vampire bat is moderately damaged.  You shoot a sling bullet. The sling bullet hits the vampire bat!;h   The vampire bat is severely damaged.;h 9b.;hf e8.3 (15;h) ;h Y _The vampire bat closely misses you.<h#.....#.### #####.......# planckenstein the Fighter#.#'###.#># ####.......# Coglin of Okawaru **....<h#.#.....#.####..'.......# Health: 44/85 ============------------###.#.........##.##.......## Magic: 11/13 ====================----#.........#.#.....+.......+. AC: 8Str: 8Doom: 23%#####.##..#.#.##.##.......## EV: 11Int: 15#........#b..##.########## SH: 0Dex: 19####.###.#b####.#XL: 10 Next: 24% Place: Dungeon:8###'###.#@# #.#Noise: ===------  Time: 11048.3 (0.0)#.....#.#.####.###<hf) +0 sling {Masatak d) +4 sling (flame) #.....#.#.##.....#Fire: f) +0 sling {Masataka} #.....'.#.##.#.#####Zot (26945) Rev* #.....#............##.....#..)##...########### bb 2 vampire bats#######...<...............##### #...##..#############...# #...##..##########..You shoot a sling bullet. The sling bullet hits the vampire bat!  The vampire bat is severely damaged. _The vampire bat closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (severely damaged, unrewarding, 57% to hit)<h#.....#.### #####.......# planckenstein the Fighter#.#'###.#># ####.......# Coglin of Okawaru **....<h#.#.....#.####..'.......# Health: 44/85 ============------------###.#.........##.##.......## Magic: 11/13 ====================----#.........#.#.....+.......+. AC: 8Str: 8Doom: 23%#####.##..#.#.##.##.......## EV: 11Int: 15#........#b..##.########## SH: 0Dex: 19####.###.#(####.#XL: 10 Next: 24% Place: Dungeon:8###'###.#@# #.#Noise: ===------  Time: 11048.3 (0.0)#.....#.#.####.###f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.##.....#Fire: f) +0 sling {Masataka} #..<h...'.#.##.#.#####Zot (26945) Rev* #.....#............##.....#..)##...########### bb 2 vampire bats#######...<...............##### #...##..#############...# #...##..##########..Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (severely damaged, unrewarding, 57% to hit)  You shoot a sling bullet.  The sling bullet barely misses the vampire bat.The sling bullet hits the vampire bat.<h2yYou shoot a sling bullet.  The sling bullet barely misses the vampire bat.The sling bullet hits the vampire bat.  The vampire bat is severely damaged.You shoot a sling bullet. The sling bullet hits the vampire bat.burns the vampire bat.<h^ bThe vampire bat is moderately damaged.The vampire bat barely misses you.<h59.3 (14<hV<hC _The vampire bat bites you but does no damage.<h #.....#.### #####.......# planckenstein the Fighter#.#'###.#># ####.......# Coglin of Okawaru **....<hT #.#.....#.####..'.......# Health: 45/85 ============------------###.#.........##.##.......## Magic: 11/13 ====================----#.........#.#.....+.......+. AC: 8Str: 8Doom: 23%#####.##..#.#.##.##.......## EV: 11Int: 15#........#b..##.########## SH: 0Dex: 19####.###.#b####.#XL: 10 Next: 24% Place: Dungeon:8###'###.#@# #.#Noise: ===------  Time: 11049.3 (0.0)#.....#.#.####.###f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.##.....#Fire: f) +0 sling {Masataka} #.....'.#[39;4<h 9m.##.#.#####Zot (26944) Rev* #.....#............##.....#..)##...########### bb 2 vampire bats#######...<...............##### #...##..#############...# #...##..##########..The vampire bat is moderately damaged.The vampire bat barely misses you. _The vampire bat bites you but does no damage.  <h Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (severely damaged, unrewarding, 57% to hit)<h #.....#.### #####.......# planckenstein the Fighter#.#'###.#># ####.......# Coglin of Okawaru **....#.#.....#.####..'.......# Health: 45/85 ============------------<h c###.#.........##.##.......## Magic: 11/13 ====================----#.........#.#.....+.......+. AC: 8Str: 8Doom: 23%#####.##..#.#.##.##.......## EV: 11Int: 15#........#b..##.########## SH: 0Dex: 19####.###.#b####.#XL: 10 Next: 24% Place: Dungeon:8###'###.#@# #.#Noise: ===------  Time: 11049.3 (0.0)#.....#.#.####.###f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.##.....#Fire: f) +0 sling {Masataka} #.....'.#.##.#.#####Zot (26944) Rev* <hz =#.....#............##.....#..)##...########### bb 2 vampire bats#######...<...............##### #...##..#############...# #...##..##########.. _The vampire bat bites you but does no damage.  <hǎ <Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (severely damaged, unrewarding, 57% to hit)  You shoot a sling bullet.  The sling bullet hits the vampire bat but does no damage.<hA   Aim: a vampire bat (severely damaged, unrewarding, 57% to hit)  You shoot a sling bullet.  The sling bullet hits the vampire bat but does no damage.  The vampire bat is moderately damaged.The sling bullet hits the vampire bat.burns the vampire bat.<hw  The vampire bat is severely damaged.The vampire bat bites you but does no damage. x2<h 2==50.4 (1.13<hD <h Y _The vampire bat closely misses you.=h3#.....#.### #####.......# planckenstein the Fighter#.#'###.#># ####.......# Coglin of Okawaru **....=h 5#.#.....#.####..'.......# Health: 45/85 ============------------###.#.........##.##.......## Magic: 12/13 ======================--#.........#.#.....+.......+. AC: 8Str: 8Doom: 23%#####.##..#.#.##.##.......## EV: 11Int: 15#........#b..##.########## SH: 0Dex: 19####.###.#b####.#XL: 10 Next: 24% Place: Dungeon:8###'###.#@# #.#Noise: ===------  Time: 11050.4 (0.0)#.....#.#.####.###f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.##.....#=h5Fire: f) +0 sling {Masataka} #.....'.#.##.#.#####Zot (26943) Rev* #.....#............##.....#..)##...########### bb 2 vampire bats=h%6#######...<...............##### #...##..#############...# #...##..##########..The vampire bat is severely damaged.The vampire bat bites you but does no damage. x2 _The vampire bat closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (severely damaged, unrewarding, 57% to hit)=h!5r#.....#.### #####.......# planckenstein the Fighter#.#'###.#># ####.......# Coglin of Okawaru **....#.#.....#.####..'.......# Health: 45/85 ============------------###.#.........##.##.......## Magic: 12/13 ======================--=h6#.........#.#.....+.......+. AC: 8Str: 8Doom: 23%#####.##..#.#.##.##.......## EV: 11Int: 15#........#b..##.########## SH: 0Dex: 19####.###.#b####.#XL: 10 Next: 24% Place: Dungeon:8###'###.#@# #.#Noise: ===------  Time: 11050.4 (0.0)#.....#.#.####.###f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.##.....#Fire: f) +0 sling {Masataka} #.....'.#.##.#.#####Zot (26943) Rev* #.....#............##.....#..)##...########### bb 2 vampire bats#######...<...............##### #=h^7>...##..#############...# #...##..##########..Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (severely damaged, unrewarding, 57% to hit)  You shoot a sling bullet.  The sling bullet closely misses the vampire bat.The sling bullet hits the vampire bat! The sling bullet burns the vampire bat.  You destroy the vampire bat!=h:.(   vampire bat=h((((((You shoot a sling bullet.  The sling bullet closely misses the vampire bat.  The sling bullet hits t=hhe vampire bat! The sling bullet burns the vampire bat.  You destroy the vampire bat!at felt strangely unrewarding. The vampire bat's allies are healed!  You shoot a sling bullet.=h?t  The sling bullet barely misses the vampire bat.=htE>.....b.=hFg1.5 (1.12=hQL=hNC _The vampire bat bites you but does no damage.=h#.....#.### #####.......# planckenstein the Fighter#.#'###.#># ####.......# Coglin of Okawaru **....#.#.....#.####..'.......# Health: 45/85 ============------------###.#.........##.##.......## Magic: 12/13 ======================--#.........#.#.....+.......+. AC: 8Str: 8Doom: 23%#####.##..#.#.##.##.......## EV: 11Int: 15#........#.b.##.########## SH: 0Dex: 19####.###.#*####.#XL: 10 Next: 24% Place: Dungeon:8###'###.#@# #.#Noise: ===------  Time: 11051.5 (0.0)#.....#.#=h.####.###f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.##.....#Fire: f) +0 sling {Masataka} #.....'.#.##.#.#####Zot (26942) Rev* #.....#............##.....#..)##...########### b   vampire bat#######...<...............##### #...##..#############...# #...##..##########..You shoot a sling bullet.  The sling bullet barely misses the vampire bat. _The vampire bat bites you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (moderately damaged, unrewarding, 57% to hit)=h% #.....#.### #####.......# planckenstein the Fighter#.#'###.#># ####.......# Coglin of Okawaru **....=h #.#.....#.####..'.......# Health: 45/85 ============------------###.#.........##.##.......## Magic: 12/13 ======================--#.........#.#.....+.......+. AC: 8Str: 8Doom: 23%#####.##..#.#.##.##.......## EV: 11Int: 15#........#.(.##.########## SH: 0Dex: 19####.###.#(####.#XL: 10 Next: 24% Place: Dungeon:8###'###.#@# #.#Noise: ===------  Time: 11051.5 (0.0)#.....#.#.####.###f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.##.....#=hv Fire: f) +0 sling {Masataka} #.....'.#.##.#.#####Zot (26942) Rev* #.....#............##.....#..)##...########### b   vampire bat#######...<...............##### #...##..############=h #...# #...##..##########..The sling bullet barely misses the vampire bat. _The vampire bat bites you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (moderately damaged, unrewarding, 57% to hit)  You shoot a sling bullet.=h& Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: a vampire bat (moderately damaged, unrewarding, 57% to hit)  You shoot a sling bullet.  The sling bullet barely misses the vampire bat.=hO =hU u  The sling bullet closely misses the vampire bat.=h b..62.6 (1.11=h; =h C _The vampire bat bites you but does no damage.>h(>h#.....#.### #####.......# planckenstein the Fighter#.#'###.#># ####.......# Coglin of Okawaru **....#.#.....#.####..'.......# Health: 46/85 ============------------###.#.........##.##.......## Magic: 12/13 ======================--#.........#.#.....+.......+. AC: 8Str: 8Doom: 23%#####.##..#.#.##.##.......## EV: 11Int: 15#........#b..##.########## SH: 0>hzDex: 19####.###.#*####.#XL: 10 Next: 24% Place: Dungeon:8###'###.#@# #.#Noise: ===------  Time: 11052.6 (0.0)#.....#.#.####.###f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.##.....#Fire: f) +0 sling {Masataka} >hL#.....'.#.##.#.#####Zot (26941) Rev* #.....#............##.....#..)##...########### b   vampire bat#######...<...............##### #...##..#############...# #...##..##########..You shoot a sling bullet.  The sling bullet closely misses the vampire bat. _The vampire bat bites you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (moderately damaged, unrewarding, 57% to hit)>h#.....#.### #####.......# planckenstein the Fighter#.#'###.#># ####.......# Coglin of Okawaru **....>h߬#.#.....#.####..'.......# Health: 46/85 ============------------###.#.........##.##.......## Magic: 12/13 ======================--#.........#.#.....+.......+. AC: 8Str: 8Doom: 23%#####.##..#.#.##.##.......## EV: 11Int: 15#........#b..##.########## SH: 0Dex: 19####.###.#(####.#XL: 10 Next: 24% Place: Dungeon:8###'###.#@# #.#>hNoise: ===------  Time: 11052.6 (0.0)#.....#.#.####.###f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.##.....#Fire: f) +0 sling {Masataka} #.....'.#.##.#.#####Zot (26941) Rev* #.....#............##.....#..)##...########### b   vampire bat#######...<...............##### #...##..############>hi#...# #...##..##########..The sling bullet closely misses the vampire bat. _The vampire bat bites you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a vampire bat (moderately damaged, unrewarding, 57% to hit)  You shoot a sling bullet. The sling bullet hits the vampire bat.>h^6cYou shoot a sling bullet. The sling bullet hits the vampire bat. >hN7W The vampire bat is heavily damaged.  You shoot a sling bullet. The sling bullet hits the vampire bat!  The sling bullet burns the vampire bat.  You destroy Blorkula the Orcula!  Okawaru accepts your kill.>h;e)>h8.>hw293.7 (1.10>hV>hM >h_A faint prismatic mist rises from Blorkula's broken form and then dissipates.>h >h >hڞ >hv >h* C39>h 7=8>hѪ >h >h( B7>h >h >h S6) Rev+ >h >h 8=--- _You start resting.>hǿ -7.7 (4.0>h 3==---8.7 (55>h >h % _Magic restored.>hG>h[>h>h>h43>h\92) Rev >h1>h>hU==1>h>hz>hB0>h>h>h4z50=29>h>h>hYG8) >hn7>h>h~>hf1=6>h>h>hhB5>hC>h>hjT24>hZ>h>hOB3>hW>h>hB2>ht>h>hjT31>h>h,>hB0>h>hM>hC19>h>h>hLx4=8>hh>h$>hB7>h>h>h B6>h >h >h f5=5>h >hn>hB4>hL>ha>hB3>h2>h6>hT62>h>h>h<B1>h>h>hB0>h>hv>hy7=09>h>h#n8>h$X7>h-%>h&|8=6>h '>h'>h(B5>h)>h*>h*B4>h+>h+>h,T93>hI->h.>h/B2>h0>h1>h2B1>hw3>hE6k600>h6>h8Z899>h{:>hY;>hm<B8>hg=?h61=7?h?h?hB6?h?h|X5?h: ?h ?h r2=4?h ?h ?ht B3?h?h3?hB2?h?h^?h`31?h?h?hB0?h?h?hXC89?h?hn4=8?h ?h/!B7?h&6?h'5=5?h(?h*X4?h!,?h-?h.B3?h/?h0?hZ1`62?h1?h2?h3B1?hk4?h5?h6B0?h7?h9?h:a779?h5@87?h@?hA?hjBp8=6?hC?hCX5?hcD?h|E?h(F9=4?hGX3?hIH?hI?hJB2?hL?hN?hOa701?h,P?hQX0?hR?hTY69?hT?hW?hWp1=8?hX?hY?hpZX7?h^n6?h_2=5?h`?hb?hcB4?hd?h4f?hfB3?hg?hi?htj`32?h|k?hon1?hq?hqB0?hr?ht?hua459?hz?hu|?hC}B8?h ~?h?hB7?hl?h?hp5=6?hG?hr?h B5?h?h~X4?h?h?hp6=3?h?h?hB2?hE?h?hB1?h?h?hɚ`70?hě?h?hhC49?h+?h[X8?h?h?hp8=7?h?h?h}B6?h2?h?hB5?h?h9=4?hA?h?h?h$3?h ?h?hX2?h?hc?h-a801?hm 039?hv18?h?hGB7?h?h?hIB6?h?h?hp2=5?h?h\?h)B4?h?h?hB3?h?h8?hp3=2?h?hX1?h6?h?hpB0?h?hY?ha429?h?h?hB8?h?hyn7?h _ _You start resting.?h2166.7 (108.0)?h5=796?hp?hp" _HP restored.?h0M## #...#.######....#.### #'###.#># #### #.####..' ##.#.........##.####...........++.#####.##..#.#.##.##.......##........#)..##.##############.####'###.#.# #.# ##.##?hn#....# #.....'.#.##.#.#####...#?hp8.0)5?hR?h?hM  ### ## #...#.######....#.### #####'###.#># #### #.####..' ##.#.........##.####.........#.#.....++.#####.##..#.#.......##........#@..##.##############.###.#.###?hK##'###.#.# #.# ##.###.....#.#.##.....#..?h?h"`94?hZ?hv^  f - a wand of mindburst (20)  Things that are here:?hf70.7 (23?h?heW _a +4 antimagic trident; a +0 robe@h6dM#'#### #.  ### ## #...#.######....#.### #####'###.#># #### .#.####..' @h##.#.........##.####.........#.#.....++.#####.##..#@#.##.##.......##........#)..##.##############.###.#.#####'###.#.# #.# #.....#.#.####.###.)#@hB@h =1.7 (12@h@h\@h M###.#.#  #)#'#### #.  ### ### #...#.######....#.### ##'###.#># #### #.#.....#.####..' ##.#.........##.####...........++.#####.##..#.#.##.##.......##........#)..##.##############.###.#.######'###.#.# #.#@h ^...@h{ @hJ `21@h @h' @h: M...####.###.#.#  #)#'#### #.  ### ### #...#.######....#.### #'###.#># #### #.####..' ##.#......@..##.####.........#.#.....+@h0< +.#####.##..#.#.##.##.......##........#)..##.##############.###.#.####.###.#@hA @hB `30@hFI @hJ @hy 'M##....##...#####...####.###.#.#  #)#'#### #.  ### ## #...#.######....#.### ##'###.#># #### #.#.....#@####..' ##.#.........##.####.........#.#.....++.#####.##..#.#.##.##.......###........#)..##.#############.#@h @h[ a419@h @h AhiIM########.##'...'.....##....##...#####...####.###.#.#  #)#'#### #.  ### ## #...#.######....#.### #'###.#@# #### #.#.....#.####..' AhJ##.#.........##.####.........#.#.....++.#####.##..#.#.##.##.......##.#.##.#Ah>QAhR`58AhUAhPXc _There is a stone staircase leading down here.Bh( Bhv+ Evoke which item? Wands  d - a wand of digging (2)f - a wand of mindburst (20) [!] read|quaff|evoke[?] describe selectedChChCh}########.##.# #'...'......#planckenstein the Fighter###....# ##...######.#Coglin of Okawaru **....#...#####...# #.#Ch.Health: 85/85 ========================###.#.##...# #)#Magic: 13/13 ========================#.#'### #...### #.#AC: 8Str: 8Doom: 22%#.....# #...#.# ###EV: 11Int: 15#.....### #...#.####### SH: 0Dex: 19#.....#.### #####.......# XL: 10 Next: 29% Place: Dungeon:8#.#'###.#@# ####.......# Noise: ---------  Time: 11175.7 (0.0)#.#.....#.####..'.......# f) +0 sling {Masatak d) +4 sling (flame) ###.#.........##.##.......## Fire: f) +0 sling {Masataka} Ch#.........#.#.....+.......+. Zot (26818) #####.##..#.#.##.##.......###........#)..##.##############.###.#.####.####'###.#.# #.##.....#.#.####.### _You start resting. _HP restored.  f - a wand of mindburst (20)  Things that are here: _a +4 antimagic trident; a +0 robe _There is a stone staircase leading down here.ChP  Okay, then.ChChCh. _DhDhDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (9/15)Zot: 26818 Temple (1/1) D:6Zot: 5998  Sewer (visited)  Lair: D:8-11DhTC Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($170)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:2 ( D:5 * Annotations: (press ! to add a new annotation) D:4 Pikel D:7 SprozzEh ########.##.# #'...'......#planckenstein the Fighter###....# ##...######.#Coglin of Okawaru **....#...#####...# #.#Health: 85/85 ========================###.#.##...# #)#Magic: 13/13 ========================#.#'### #...### #.#AC: 8Str: 8Doom: 22%#.....# #...#.# ###EV: 11Int: 15#.....### #...#.####### SH: 0Dex: 19#.....#.### #####.......# XL: 10 Next: 29% Place: Dungeon:8#.#'###.#@# ####.......# Noise: ---------  Time: 11175.7 (0.0)#.#.....#.####..'.......# f) +0 sling {Masatak d) +4 sling (flame) Eh} ###.#.........##.##.......## Fire: f) +0 sling {Masataka} #.........#.#.....+.......+. Zot (26818) #####.##..#.#.##.##.......###........#)..##.##############.###.#.####.####'###.#.# #.##.....#.#.####.### _HP restored.  f - a wand of mindburst (20)  Things that are here: _a +4 antimagic trident; a +0 robe _There is a stone staircase leading down here. _Okay, then.Eh^ Eh Fh Fh/ mWhere to? (Tab - D:8 @ (x,y), ? - help) Fh D D - Dungeon  T - Temple Fh}wFh#[?25h[?0cFhރ;########.##.# #'...'......#planckenstein the Fighter###....# ##...######.#Coglin of Okawaru **....#...#####...# #.#Health: 85/85 ========================###.#.##...# #)#Magic: 13/13 ========================#.#'### #...### #.#AC: 8Str: 8Doom: 22%#.....# #...#.# ###EV: 11Int: 15Fh#.....### #...#.####### SH: 0Dex: 19#.....#.### #####.......# XL: 10 Next: 29% Place: Dungeon:8#.#'###.#@# ####.......# Noise: ---------  Time: 11175.7 (0.0)#.#.....#.####..'.......# f) +0 sling {Masatak d) +4 sling (flame) ###.#.........##.##.......## Fire: f) +0 sling {Masataka} #.........#.#.....+.......+. Zot (26818) FhJ#####.##..#.#.##.##.......###........#)..##.##############.###.#.####.####'###.#.# #.##.....#.#.####.###f - a wand of mindburst (20)  Things that are here: _a +4 antimagic trident; a +0 robe Fh_There is a stone staircase leading down here. _Okay, then.What level of the Dungeon? (default 8, ? - help) Ghȟ [?25l[?1cGh44Gh GhGh]GhYT7 _Gh6GhGhGhX5GhGhGhB4Gh5GhUGhX3GhGh k _a +4 antimagic trident; a +0 robe _There is a stone staircase leading down here. _Okay, then. _What level of the Dungeon? (default 8, ? - help)  Things that are here: GhE a +4 antimagic trident; a +0 robeGhJGhTI2 _GhGhGhGh~B1GhGhGhGh{B0Gh,GhGhC09GhGhGhGh[B8GhGhwGhfGhB7GhGhGh Gh3 B6Gh{ Ghj  Things that are here:  a +0 hand axe; an orc skeletonGhpGh=GhI5 _GhGh^W  There is a stone staircase leading up here.GhGh2GhI4 _GhUGhE G 7  You climb upwards.Gh}G GhH GhI B2GhK Gh] _Level annotation: SprozzThere is a stone staircase leading down here.Gh'_ Gh!` I1 _Gh` Gh_d GhXf Ghg B0GhZh Ghl GhZn GhJo D799Ghp Ght Ghy X8GhZz Gh~ Gh Gh> B7Gh Gh` Gh, Gh֊ B6Gh Ghʐ Gh Gh B5GhX Gh% Gh Gh. B4Gh( Gh( Gh! GhУ B3Gh" GhO Gh GhI B2Gh Gh Gh: Gh˰ B1Gh Ghų Ghe X0Gh' Gh W  There is a stone staircase leading up here.Gh Gh Ghm J89 _Gh; Gh+ ;6Gh6 Gh X8Gh- l _You climb upwards.  There is a stone staircase leading down here.Gh` Gh% I7 _Gh9 Gh Gh Ghj B6GhP Gh Gh Gh5 B5Gh Gh Gh Ghg B4Gh Gha Gh GhM B3Gh Gh Gh Gh B2Gh@ Ghi Gh X ##~~~~###...####.#.#######.#.# .###~~~~~~###...............#.#.# ....~~..........####.#..#...#.#.# ...~~....T...T.<............#.#.# ..~....~~............_.#....#.#.# ..~..~~..~....#........#....#.#.. ...~~....~....#...##.#.###..#...# ......⌠~~.......#..#...#....#...# Gh .....~~⌠........@...##.#.#.#....# ....~....~~...###...##.#.#....#.# ....~..~~..~..# #...##.#....#.#. .....~~....~..# #...##.ß#.# .........~~...# #......>. ........~~....#######..ß.# T   troll (wandering) .###~~~~~~###.#........>......... ## ##~~~~## ###.####################### #.# #Gh% 1211.7 (36.0)Gh* L.TGhA f2.7 (371Gh Ght Hh " ((((((TYou shoot a sling bullet.  The troll shouts!  The sling bullet hits the troll. The sling bullet burns the troll.Hh8k  The troll is lightly wounded.  You shoot a sling bullet. The sling bullet hits the troll.Hh Hh v.T......Hh* ===3.8 (1.1)0) Rev Hh+ Hh. 3 _The troll is lightly wounded.Hhm q ((((( Hh PYou shoot a sling bullet. The sling bullet hits the troll!Hhr ((The troll is moderately wounded.You shoot a sling bullet.HhHhf..T....Hhg4079HhHh` _The sling bullet closely misses the troll.Ih=\ (((( You shoot a sling bullet. The sling bullet hits the troll!  The sling bullet burns the troll.Ih  The troll is severely wounded.You shoot a sling bullet. The sling bullet hits the troll.IheIhlN.T...Ih nq58) Rev+ IhsIhu^ _The troll is severely wounded.Ih`d EYou shoot a sling bullet. The sling bullet hits the troll. _The troll is severely wounded.!  The sling bullet burns the troll.  You kill the troll!Ihi .(((Ih ((((Okawaru accepts your kill.Ih) j.......Ih] x0356.9 (1.17Ih Ih / _You shoot a sling bullet.Zh]Zh>_Where to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple Zh5 Zh} [?25h[?0cZh [## ##~~~~###...####.#.#######.#.# planckenstein the Fighter .###~~~~~~###...............#.#.# Coglin of Okawaru **.... ....~~..........####.#..#...#.#.# Health: 85/85 ======================== ...~~........T.<............#.#.# Magic: 13/13 ======================== ..~....~~............_.#....#.#.# AC: 8Str: 8Doom: 20% ..~..~~..~....#........#....#.#.. EV: 11Int: 15 ...~~....~....#...##.#.###..#...# SH: 0Dex: 19 Zh ......⌠~~.......#..#...#....#...# XL: 10 Next: 35% Place: Dungeon:6 .....~~⌠........@...##.#.#.#....# Noise: ===------  Time: 11216.9 (0.0) ....~....~~...###...##.#.#....#.# f) +0 sling {Masatak d) +4 sling (flame) ....~..~~..~..# #...##.#....#.#.# Fire: f) +0 sling {Masataka} .....~~....~..# #...##.ß......#.# Zot (26777) Rev+ .........~~...# #......>........# ........~~....#######..ß.########  .###~~~~~~###.#........>.........  ## ##~~~~## ###.################# Zh ###### #.## You shoot a sling bullet. The sling bullet hits the troll!  The sling bullet burns the troll.  You kill the troll!Okawaru accepts your kill. _You shoot a sling bullet.  What level of the Dungeon? (default 4, ? - help) [h:| [?25l[?1c[h44[h([h[h[hz[h6 _[hʞ[hB5[hi[h}[hf[h]4) Rev [h[h[h}[hB3[h[h,[h[hB2[hƱ[hT The sling bullet burns the troll.  You kill the troll!  Okawaru accepts your kill. [hi_You shoot a sling bullet.  There is a stone staircase leading up here.[hԴ[h8[hNI1 _[hc[h;5[h[htH69) [h[hl _You climb upwards.  There is a stone staircase leading down here.[h[hI8 _[h[hG[hc[hB7[h0[h[hU[hB6[hl[h[h[hHB5[ha[hW  There is a stone staircase leading up here.[hC[h8[hI4 _[h[hd 4  You climb upwards.[hn3[h ...###..............)...# ....# ###.##..#####.####.# ###..#####.##......#.# #.# [h ........##...##.#.# #.# ##..####..#.......#.# #.# ##..# #.........##.# #.# ##..# #..#.....###.# #.# ###..# #..##....# #.# #.# #.## #..##..#@# #.# #.# ---30.9 (14.0) ≈≈.#..###..##.##.###.####.# §.≈#...##..........[.##...# §§§#.............######.### ≈.≈#...##.##.##### #.# ≈.≈######.##.# #.# ..§#......##)# #.# ≈≈.###.# #.# ...## #.# [h#.# _Level annotation: Pikel---[h[hc _There is a stone staircase leading down here.\h\h3\hD:,0.0)\hA3\hBE _Done exploring.\hI\h\h\hQ\hE _Done exploring.\h\h#Level 4 of the Dungeon <<<<>>>>_(Press ? for help) #.##.# ##.## ##.## #.####..####.#  #.##.# #...#####...###............#  \h#.##.# ###...............####..############  #.##.# #.....#.###...###..............)...#  ##.##.# #....###......# ###.##..#####.####.#  ##############..#########.###.......####..#####.##......#.# #.#  #..............................###.##...........##...##.#.# #.#  #.############.###############.# #.##.##..####..#.......#.# #.#  #.##.#\h<###.###.##.##..# #.........##.# #.#  #.##.##.......##.##..# #..#.....###.# #.#  #.# ### #.##...#########..# #..##....# #.# #.#  #.# ##.## #.##.##.........#.## #..##..#@# #.# #.#  #.# ##.#.###.##.##.≈≈§≈≈≈≈.#..###..##.##.###.####.#  #.# ##.###.##.####.##≈..≈≈≈§.≈#...##..........[.##...#  \h ##.####.##........##.##≈.≈...§§§#.............######.###  #..........###..#.##.##≈.≈§_.≈.≈#...##.##.##### #.#  #..####.#####.#.#.#####.##≈.§§§[≈.≈######.##.##.#   ##....................##.##≈..≈≈≈..§#......##)#\h~G#.#   #...######[..#.###.##>##.##.≈≈≈≈§≈≈.#########.##.#   #...#######.##%# #.##.##.##.........##\h#.##.#   #<..........##.# #.##.##...#########.##.##.#   ##..#######....# #.##.##.### #)#)# ####.##.#  #...# #..### #.##.#\hB#.### #.))# #....##.#####]h*,**,* **,** **,** *,****,,****,**,**,* *,,,*****,,,***,,,,,,,,,,,,**,**,* ***,,,,,,,,,,,,,,,****,,*************,**,* *,,,,,*,***,,,***,,,,,,,,,,,,,,),,,***,**,* *,,,,***,,,,,,* ***,*#..#**##,****,***************,,*********,***,,,,,,,****,,*****,*#...,,.*,* *,**,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,***,**,,,,,,,,,.,*,* *,**,************,***************,* *,**,**,,****,*,* *,**,**,****,***,**,**,,* ***,* *,**,**,**,,,,,,,**,**,,* *,,**,* *,**,* *** *,**,,,*********,,* *,,**,* *,**,* **,** *,**,**,,,,,,,,,*,** *,,**,,#@# *,* *,**,* **,*,***,**,**,,*,,***,,**,*#.#**,****,**,* **,***,**,****,**≈,,≈≈≈§,≈*,,,**,,,,,,...,[,**,,,***,****,**,,,,,,,,**,**≈,≈,,,§§§*,,,,,,,,,,...##****,****,,,,,,,,,,***,,*,**]h,**≈,≈§_,≈,≈*,,,**,**,*,**,,****,*****,*,*,*****,**≈,§§§[≈,≈******,**,**,***,,,,,,,,,,,,,,,,,,,,**,**≈,,≈≈≈,,§*,,,,,,**)**,**,,,******[,,*,***,**>**,**,,*********,**,**,,,*******,**%* *,**,**,**,,,,,,,,,***,**,**<,,,,,,,,,,**,* *,**,**,,,*********,**,**,***,,*******,,,,* *,**,**,*** *)*)* ****,**,**,,,* *,,*** *,**,**,*** *,))* *,,,,**,*****]h)]hC4**,,,***,,,,,,,,,,,,,,),,,*planckenstein the Fighter ,,,,,* ***,*#..#**##,****,*Coglin of Okawaru **.... ***,,*****,*#...,,.*,* *,*Health: 85/85 ======================== ,,,,,,,,,.,##...##.*,* *,*Magic: 13/13 ======================== ,**,,****..#......,*,* *,*AC: 8Str: 8]h5Doom: 20% ,**,,* *.........**,* *,*EV: 11Int: 15 ,**,,* *,,#.....#**,* *,*SH: 0Dex: 19 ***,,* *,,*#....# *,* *,*XL: 10 Next: 35% Place: Dungeon:4 ,,,*,** *,,**,,#@# *,* *,*Noise: ---------  Time: 11230.9 (0.0) ≈≈,*,,***,,**,*#.#**,****,*f) +0 sling {Masatak d) +4 sling (flame) §,≈*,,,**,,,,,,...,[,**,,,*Fire: f) +0 sling {Masataka} §§§*,,,,,,,,,,...##****,***Zot (26763) ≈,≈*,,,**,**,##### *,* ≈,≈******,**,**,* ,,§*,,,,,,**)**,* ≈≈,*********,**,* ,,,***,**,* _There is a stone staircase leading up here.  You climb upwards. _[0;10;1]h7mLevel annotation: Pikel _There is a stone staircase leading down here. _Done exploring. _Done exploring.]h :]hF;  You climb upwards. _Level annotation: Pikel _There is a stone staircase leading down here.Done exploring.Level map cleared.^hv^h^h^h^h^hcI2 _^h,^h?^hB1^hd^h,^h^hgB0^hQ^hY^h ^hC59^h^h^h^hB8^h^hߵ^h^hB7^hr^h?^h!^hB6^h^h;^hB^hB5^h^h^hE^hB4^hw^hD^hk^hB3^h^h0^h^hsX2^hj^h^hX1^h^h1^hB0^h7^h^h^hC49^h^h^h^hTB8^h^hX^h^hLX7^h^hX6^h^h^h^h/B5^h^h5^h^hB4^h^hg^h X3^h^h<^h^hB2^h^h^h*^hX1^hx^h^hB0^hj^h ^h^hY39^hz ^h X8^h ,^hFX7^h^h\^h6X6^h^h:^hX5^h'^h<^hRn4^hr^h}^hX3^h^h X2^h^hG^h^h8X1^h ^h ^hh!X0^h!^h"^h#Y29^h$^hF%^h%X8^hS&^h'X7^hG(^h(^h*^h&+X6^h+^h@-^h-X5^h.^h1^h1X4^h,2^h;4X3^h4^h65^h7X2^h*8^h8^h]:X1^h:^hx;^h<X0^h^=^h2>^h?Y19^hH@^hA^h3CX8^hC^hE^h G^hGB7^hG^hH^hiJ^hJB6^h,K^hL^hN^hNB5^hN^hO^hQ^hMRB4^hR^hbS^hoU^hUB3^hV^hX^hZ^h6[B2^h[^h]^hf`^h`B1^hsa^hb^hdX0^hZe^hf^hg^h4hY09^hi^hk^hlB8^hl^h|n^hq^hrB7^hr^hu^hxX6^h)y^h z^h9|^h|X5^h$~^hX4^h^h^h^h0B3^h^h^h^h0B2^hЏ^h^h:^hB1^h^hә^hݝ^hdB0^h^h^h^hD699^h^h^h ^hB8^h^h^hO^hB7^h^h^h^hdB6^h^h^hyX5^h^h+^h ^hB4^hj^h^h)^h:3^hP^h^hX2^h^h(^h2^hB1^h^h^h^hqX0^h^hU^hY89^h^h^h%B8^h^h^h^h)B7^h^h^hX6^h^h^h^h5 X5^h ^h ^hi X4^h ^h^h`X3^h^hn2^h^hX1^hA^h&^h+X0^h^ho^hY79^ho^h ^h"X8^h^#^h$^hr&X7^h '^h(^h\)X6^hE*^h+^hA-X5^h-^h/?  You see here a +0 trident.^h2_4 _^hj3^hg4^h7X3^h8^h^;^h=X2^h>^h?^hAX1^h,B^hB^h+EX0^hE^hF^hIY69^hLK^hNP  There is a stone staircase leading up here.^hQ_8 _^h]R^hT^h W^hWB7^hrX^hBY^h\^h]X6^h_^hxbX5^hc^hc^heX4^hf^hf^hvhX3^hi^h:j^hlX2^hbm^hm^hqX1^hr^hs^huX0^hv^hx^h{Y59^h|^h:~^h7X8^h^hg^h-^hX7^h^h6^h^hX5^hQ^hfX4^hd^ha^h^hUB3^h^hS^hX2^h^hŨ^h^hX1^h߮^h ^hB0^hQ^h^hY49^h·^h.^hk^h B8^h^hV^h.^hB7^hh^h^hX6^h^hk^h^htX5^h^hc^h+X4^h^h^hX3^h^h"^hB2^hl^h^h"^hX1^h^h%X0^h^h^h]^hC39^h^h^h^hX8^hm^h:^hB7^h^h^h^htX6^h^hX5^h^h^h^hB4^hP ^h5 ^h^h:3^h'^hF^h^hB2^h^h^hX1^h^h^h<X0^h^h ^hG"^h"C29^hR#^h$^h%^h&B8^h'^h*^h-X7^hG/^h0^h@3X6^h 4^h4^h6X5^hx7^h:^h =X4^h=^h>^hrAX3^hB^h;E^h H^hHB2^hI^hN^h*TX1^h*U^hV^hTZX0^h[^h^^haY19^hb^h-e^hg^h|hB8^hki^h:k^hm^hnB7^h&o^hr^hx6^h{X5^h{^hX}^hH^h B4^h^h^h^hB3^h%^h`^h^hKX2^h^h^hX1^h^hۖ^h|B0^h^h^hYY09^h@^hp^he^hX8^hʦ^hTn7^hA,^hX6^hԮ^h.X5^h^h^hɸn4^h^h^hX3^hľ^hr^hB2^h^he^hX1^h'^h'^h&^hX0^hL^hD599^h,^ht^h^h9X8^hp^hX7^h9^hX^h^hB6^hk^h7^hX5^h?^hL^hC^hB4^hD^h=^h^hLB3^h^h^h/^hB2^h$^hm^h^h{B1^h^h^h^h`B0^h^h\^h^h}C89^h^h ^h^hB8^h^h^h ^h] B7^h ^hO ^hX6^h^h^hOX5^h=43210798^h>^hWG7^hH^hHB6^hI^h_J^hM^h>NB5^hN^hP^hS^hTB4^hT^hAV^hX^hMYB3^hY^hZ^h]^h=^B2^h^^h_^h(b^hbB1^h c^hGd^hf^hgB0^h{g^hh^hk^h+lC69^hl^hn^h;q^hqB8^h`r^hs^hwX7^hw^hy^h`}^h3~X6^h^hW^hB5^hDŽ^h^h^hNB4^hԋ^h3^h^hmB3^h^hX^h&^hB2^h0^hz^h^hB1^h^h^h^h2B0^h^hx^h^h{C59^h^h&^hv^hB8^hx^h^h\^hB7^h^hp^hU^hٶB6^hG^h;^h^h&B5^h^h"^hO^hB4^hK^h^h=^hX3^h^h^h\B2^h^h^h^hB1^h^hd^h^h;B0^hB^hY49^h ^h X8^hQ ^hK ^heX7^h?^h^h/6^hX5^h^h^hK^hX4^hL^h^h\ B3^h ^h!^h,$^h$B2^h%^h'&^h+n1^h,^h/X0^h/^h1^h3^h3Y39^h85^h6^h7B8^h88^h9^h<X7^h=^h?^hBB6^haC^hC^hE^hG^hdHB5^hI^hK^hUN^hOB4^hO^hQ^hT^h{UB3^hmz210298^h},^h76^h^h&^h5^hX4^h^h|^hHB3^h^h[^hX2^h^h^hť^hB1^hd^h^h^h*B0^h^h ^h@^hC19^h<^hֹ^hT^h B8^h^^h^h ^hB7^h^h^h^hB6^h^h[^h^hB5^h^h^hC^hB4^h^h^hN^hB3^h^h^h^hNB2^h"^h^h^h]B1^h ^h{^h^hB0^h/^h{^hM^hC09^h ^h ^hH ^h: B8^h ^h ^h; ^h B7^h ^he ^h ^h{ B6^h ^h ^h ^h B5^hq ^h_! ^h$ ^h% B4^h& ^h* @  You see here a +0 hand axe.^h. ^h/ I3 _^hh0 ^hv2 ^hL6 ^h6 B2^h7 ^h9 ^hR= ^h= B1^h? ^h"C ^hE ^h-F B0^h G ^hG ^hI ^hQJ D499^hJ ^hO ^h{R X8^hS ^hU ^h!Y ^hY B7^hZ ^h\ ^h_ X6^ha ^hgd ^hf ^hg B5^hg ^hki ^h@k ^hk B4^hl ^hbo ^hsq ^hq B3^hkr ^hVt ^hy 2^hcz ^h{ B1^h{ ^h| ^h~ ^hy X0^h ^h[ ^h C89^hu ^h ^h X8^h ^h ^h X7^h ^hܗ ^hћ X6^h} ^h͟ ^hԣ ^h B5^h ^hb ^h ^h B4^h ^h ^h ^h B3^h~ ^h ^h ^hG B2^h ^h ^ht X1^h ^h ^hl ^h X0^h ^h Y79^h ^h ^h ^h" X8^h ^h X7^h ^h ^hp ^h( X6^h ^h X5^h8 ^h ^h& ^h B4^h ^h ^h ^hY X3^h ^h X2^h ^h5 ^h ^h B1^h/ ^h ^hb X0^h ^h ^h% ^h C69^h ^h ^h; ^h B8^h ^h ^h X7^h ^h ^h ^h B6^h" ^h% ^h/. n5^hQ6 ^h; ^h; B4^h= ^h@ ^hUD X3^hE ^hdG ^hL ^hmM B2^hO ^h9R ^hV ^hV B1^hX ^h] ^h&a ^h4b B0^hb ^h_f Y  Items here: )) [ ÷.^hh ^hi J59 _^hk ^hx \  Items here: )) [[ ÷÷.^h{ ^h} I8 _^h~ ^h Y  Items here: )) [ ÷.^h ^hj I7 _^h5 ^h ^h X6^h ^h ^h ^h– B5^hb ^h ^h/ ^h B4^hƝ ^hk ^h1 ^hТ B3^h ^h ^hx ^h B2^h ^h ^h n1^h( ^hw ^h B0^hɶ ^h3 ^hS Y49^hH ^h ^h X8^h ^h ^h ^hk B7^h ^h ^hO ^h B6^h ^hr ^h ^h B5^h5 ^h ^h ^hA B4^h ^h ^h ^h} B3^h ^h ^hc ^h B2^h ^h: ^h ^hy B1^hD ^hP ^h ^hB B0^h ^h ^hf Y39^h] ^h ^h X8^hT ^h$ ^h n7^h ^ht ^h B6^h ^h ^h ^hB B5^h ^h/ 43210298  There is a stone staircase leading down here.7 _6^hO8 5^h9 X4^h; ^h= ^h> X3^h? ^hA ^hA X2^hB ^hC ^hsD X1^hE ^hG ^hG B0^hH ^h7J ^h0L ^hL Y19^hM ^h8O ^hO B8^h%P ^h!R ^h=T ^hT B7^hBU ^hV ^h#Y ^hY B6^hTZ ^h[ ^h\ ^h] X5^hI^ ^hQ_ ^h_ X4^h` ^hhc ^hd B3^hd ^hOe ^hIg ^hg B2^hWh ^hi ^hk ^hCl X1^hCm ^hn X0^hAo ^hp ^hq Y09^hTr ^hr ^h4t ^ht X8^hou ^hw ^h8x B7^hx ^hy ^h{ ^h | X6^h| ^hc~ ^h~ X5^h ^hӀ ^hb X4^hƂ ^h ^h X3^hv ^h X2^h. ^h~ ^h ^h X1^h ^hD ^h͎ X0^hɏ ^hP ^hԑ Z399^h ^h* ^h X8^hc ^h X7^hP ^h ^h ^h6 X6^h2 ^h} ^h X5^h ^h ^h B4^h ^h ^h6 X3^h ^h ^hg ^h B2^ha ^hD ^h X1^h ^hw ^h$ ^h B0^h ^h ^hi ^h Y89^h ^hd ^h޲ X8^h ^hD ^hҷ B7^hG ^h ^hn ^h B6^hb ^hռ ^hb ^h' X5^h ^ho ^h B4^hp ^h5 ^hj ^h B3^hR ^h ^h( ^h B2^h ^h) ^h ^h B1^h\ ^h] ^h ^h2 B0^h ^hI ^h Y79^h ^h ^h ^h B8^h ^h> ^h, ^h B7^h' ^h ^h ^h B6^h ^hZ ^h ^hV :5^h ^h ^h} X4^h ^h ^h[ ^h B3^h ^h ^h X2^h[ ^hc ^h4 ^h B1^h ^hx ^h ^hd B0^h ^h ^h ^h C69^h ,^hk X8^h ^h ^hQ ^h B7^h ^hg ^h[ ^h B6^hv ^h ^h} X5^h ^h ^hG ^h B4^h] ^h ^hG ^h B3^h= ^h ^ht ^h B2^h ^h ^h X1^h\ ^h ^ho" X0^hT# ^h$ ^h& Y59^h' ^h( ^hC+ X8^h, ^h<0 \  Things that are here:  a +0 chain mail; a +0 club^hE2 ^h2 I7 _^h5 ^h6 ^h8 ^h9 B6^h4: ^h(; ^h2= ^h= B5^h> ^h:A ^hD X4^hD ^h F ^hWJ n3^hNK ^h*O X2^hP ^hX ^h_Z ^hV[ X1^h|^ ^hD` ^ha X0^hc ^h>e ^he C49^hf ^hi ^hk ^hhl B8^hl ^hq ^hs ^hu X7^hz ^h | ^h| B6^hZ} ^h ^h X5^h ^hk ^h ^hƍ X4^ha ^h; ^h! X3^h) ^hЛ ^h B2^h ^h ^h/ ^h3 X1^hD ^h* X0^h ^h ^hƯ ^hp Y39^h\ ^hĶ ^hc B8^h ^h ^h ^h B7^h ^h ^h ^hx B6^h ^h ^h ^h- X5^h ^h ^h1 B4^h ^h ^h} X3^hm ^h ^h ^hh B2^h ^h ^h X1^h ^hO ^hM ^h X0^h ^h! ^h C29^h ^h[ ^h( ^h B8^h ^h ^h5 ^h X7^h ^hR X6^h ^h8 ^h ^hW X5^h ^h n4^h( ^h ^h X3^h ^ho X2^h ^h ^h ^h B1^h ^h3 ^h) ^h* B0^h ^h ^hO ^h C19^h ^h ^h ^h B8^hf ^h ^h n7^h ^h" ^hF# B6^h# ^hM% ^h' ^h4( B5^h( ^h* ^h}- ^hC. B4^h. ^h/ ^h1 ^h>2 X3^hs3 ^h5 ^h6 B2^h6 ^h_8 ^h; X1^hQ< ^hN> ^hzA X0^h>B ^h D ^hF ^hYG C09^hG ^hI ^hM ^hN B8^hN ^hTP ^hR ^hZS B7^hT ^hU ^hW ^hX B6^h]Y ^h\ ^hl_ X5^h&` ^ha ^hOd X4^h@e ^he ^h`h X3^hi ^h/j ^hm ^hm B2^h+n ^h*q P  There is a stone staircase leading up here.^hOt ^hu I1 _^hu ^h_w ^hTz ^h{ B0^h{ ^h| ^h~ ^hP D299^h ^h ^h ^hɃ B8^hX ^hV ^h‡ ^h B7^h. ^h ^h ^hY B6^hd ^h ^hݐ ^ho B5^h ^h ^h ^h5 B4^h ^h ^hB ^h B3^hl ^h ^hW X2^h ^h ^hա X1^hy ^h ^h ^h" B0^h ^h ^h ^h1 C89^h ^hj ^h; ^hԯ B8^hZ ^h ^h A  You enter the shallow water.^ht T7) Water ^h ^h N _Moving in this stuff is going to be slow.^hŽ X5^h ^h ^h X4^h: ^h ^h ^h X2^h ^h ^h X0^h ^h ^79) ^h ^h H  There is a collapsed entrance here.^hr A  You enter the shallow water.^h= T8) Water ^h- ^hM N _Moving in this stuff is going to be slow.^hP ^h X6^h a  You see here a rat skeleton.^h ^h _5 _^h ^h ^h B3^h. ^h ^h ^h B1^h ,^h} n0^h ^h[ ^h C68^h ^h ^h^h<G7) ^h^h^h^huB6^h^h_^hW ^h^ X5^hH ^h ^hX4^h^hv^h%B3^h^h^h^hB2^h$^h]^hX1^hg^h&^h6^hX0^h^h0!^h!Y59^h#^h$n8^h',^h(X7^h*^hr-^h.B6^h.^h/^h2^h3B5^h4^h4^h 8^h8B4^hH9^h:^hB=^h=B3^hL>^h@^hyB^hFCB2^hC^hE^hHn1^h!I^hKX0^hL^hTM^hN^hOY49^hXQ^hS^hwTB8^h{U^hV^h[n7^h]^h^^h;_B6^h_^ha^hc^hdB5^h*e^hEf^hBiX4^h j^h3k^hm^hnB3^ho^h'21039^hzn8^hn7^h^h8^h^hX6^h^h׺^hX5^h?^h^hB4^hb^hN^h ^hX3^h^h^h=X2^hB^hp^h$X1^hf^h@^h,X0^hV^h^h?C29^h^hP  There is a stone staircase leading up here.^h^h_8 _^h^hfX7^hJ^h^h^hB6^hj^h ^hl^h@B5^h^hF^h^hB4^h5^h^hE$X3^h*%^h(^hD+^h+B2^h,^h0^h4^h5B1^hR6^h=9^h=^hj>B0^hF?_h_hC19_hr_hW_h _h _hB8_h_h_hB7_h_h?_h_h!_h!B6_hq"_hb%_h)X5_h*_h._hQ2X4_hb3_h6_h:X3_h;_h|=_hBX2_hC_hH_h$N_hEOB1_hP_hU_hG[X0_h\_h9`_hc_hcC09_h`d_he_h(h_hhB8_hai_hm_hq_hlrB7_hs_hv_hmy_hGzB6_h {_h~_hS_hB5_h҃_hȅ_hX4_h_hH_h2X3_h_h[_hB2_h_h_h_hgX1_hz_h_hX0_hY_h_hl_hRD199_h7_h_hX8_hw_h_hXX7_h_h@  You see here a +0 hand axe._hI_6 __hK_h{_hc_hCB5_h_hC_h=_hjB4_hQ_h'_hX3_hC_h _h_hB2_hW_h/_h_hB1_h_h_h _hL B0_h _hY_hY89_h_h&_h_hB8_h_h  Things that are here:  a +0 scale mail; a +0 club; an orc skeleton_h_hI7 __h_hX _hP$_h%B6_h%_h)_h0-_h .B5_h._he0_hA4_h-5X4_h-6_h4:_h:X3_h<_h>_h>X2_h?_hBX1_h,D_hE_hJ_hDKB0_hL_h8M_hRY79_h/S_h}V_hiZ_h5[B8_h`,_h1b_hcB7_hc_hXg_h)k_hkB6_hl_hm_hp_hqP5_hs<  You see here a +0 whip._h v_hvI4 __hw_h7y_h|_hz}P3_h_hFX2_h_h_h_hB1_h!_h_hm_hB0_hx_h|_h_hnC69_h_ht_h!_hњB8_hě_h_h0X7_h_h_h_hNB6_h_h_h;_hB5_h_h_hRX4_h_h_h8_h׸B3_ho_h_h>X2_h_h_hBX1_h_h{_h_hX0_h_hY59_h~_h_ho_hB8_h_h>_h._hX7_h_h!_hB6_h_h_hx_h1B5_h_h_hX4_h_h_h_hHX3_h_hX2_hE_h_hX1_h_h_h _hG :0_h _h _h_h=C49_h_h0_h 8_h-_hB7_hu_h_hk!X6_h1"_h,$_hH(X5_h5)_h*_h,_h_-X4_h/<  You see here a +0 whip._h2_h2I3 __h3_hg5_h7_hK8X2_hi9_h;_h<B1_h<_h^=_hb?_h?B0_h1@_hA_hC_heDC39_h E_hF_hJX8_hK_hO_hP_hbQB7_hR_hS_hV_heWX6_hSX_h=Z_hZX5_h\_hQ`_h`B4_ha_hb_hdX3_hPe_h@g_hJi_hiB2_hOj_hRk_hXm_hmB1_hn_ho_hq_hrX0_hs_hWu_huY29_hv_hx_hRyX8_hz_hl|_h|B7_hK}_h}_h_hYB6_h,_h_hX5_h ############# ............###### #####...........@# 869.1 (638.2) # #.#####.####.# #####.#####.# #.# ............# #.# .####.####..# #. .## #.####..####.# ..###............# ......####..############ ..###..............)...#_hۖ_hǙ_h7E _Done exploring._h*_h+3_h=O ........0.0)_ha>.................####................)..._hF[ _Done exploring.ahdahDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (9/15)Zot: 26125ah! Temple (1/1) D:6Zot: 5998  Sewer (visited)  Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($170)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:2 ( D:5 * Annotations: (press ! to add a new annotation) D:4 Pikel D:7 Sprozzbhbhoplanckenstein the FighterCoglin of Okawaru **....Health: 85/85 ========================Magic: 13/13 ========================AC: 8Str: 8Doom: 20%EV: 11Int: 15 #############SH: 0Dex: 19 ............######XL: 10 Next: 35% Place: Dungeon:4 #####...........@#Noise: ---------  Time: 11869.1 (0.0) # #.#####.####.#f) +0 sling {Masatak d) +4 sling (flame) #####.#####.# #.#Fire: f) +0 sling {Masataka} ............# #.#Zot (26125) .####.####..# #.# .## #.####..####.# ..###............# ......####..############ ..###..............h`37m)...#Things that are here: _a +0 scale mail; a +0 club; an orc skeleton _You see here a +0 whip. _You see here a +0 whip. _Done exploring. _Done exploring.bhbh_chchLevel 4 of the Dungeon <<<<>>>>_(Press ? for help) ###############  #.............######  ############# ########.#####...........@#  #.....<.....# #........# #.#####.####.#  #.#########)# #.############.#####.# #.#  #.#ch#.# #.# #............# #.#  #.##.# #.# #.####.####..# #.#  #.##.# ##.## ##.## #.####..####.#  #.##.# #...#####...###............#  #.##.# ###...............####..############  #.##.# #.....#.###...###..............)...#  ##.##.# #....###......# ###.##..#####.####.#  ##############..#########.###.......####..#####.##......#.# #.#  #..............................###.##...........##...##.#.# #.#  #.############.###############.# #.##.##..####..#.......#.# #.#  #.##.####.###.##.##..# #.........##.# #.#  #.##.##.......##.##..# #..#.....###.# #.#  #.# ### #.##...#########..# #..##....# #.# #.#  #.# ##.## #.##.##.§§§..§§§#.## #..##..#># #.# #.#  #.# ##.#.###.#hH#.##.≈≈≈≈≈≈≈.#..###..##.##.###.####.#  #.# ##.###.##.####.##≈..≈≈§..≈#...##..........[.##...#  ##.####.##........##.##≈.≈...≈§≈#.............######.###  #..........###..#.##.##≈.≈._§≈§≈#...##.##.##### #.#dh****************,,,,,,,,,,************* ********,*****,,,,*,,,,,<,,,,,* *,,,,,,,,* *,****,*********)* *,************,*****,**,**,* *,* *,,,,,,,,,,,,**,**,* *,* *,****,****,,**,**,* **,** **,** *,****,,****,**,* *,,,*****,,,***,,,,,,,,,,*,**,* ***,,,,,,,,,,,,,,,****,,***###*******,*dhK*,* *,,,,,*,***,,,***,,,,,,,,,,,,,,),,,***,**,* *,,,,***,,,,,,* ***,**,,*****,****,***************,,*********,***,,,,,,,****,,*****,**,,,,,,*,* *,**,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,***,**,,,,,,,,,,,**,,,**,*,* *,**,************,***************,* *,**,**,,****,,*,,,,,,,*,* *,**,**,****,***,**,**,,* *,,,,,,,,,**,* *,**,**,**,,,,,,,**,**,,* *,,*,,,,,***,* *,**,* *** *,**,,,*********,,* *,,**,,,,* *,* *,**,* **,** *,**,**,§§§,,§§§*,** *,,**,,*>* *,* *,**,* **,*,***,**,**,,*,,***,,**,**,***,****,**,* **,***,**,****,**≈,,≈≈§,,≈*,,,**,,,,,,,,,,[,**,,,***,****,**,,,,,,,,**,**≈,≈,,,≈§≈*,,,,,,,,,,,,,******,****,,,,,,,,,,***,,*,**,**≈,≈,_§≈§≈*,,,**,**,***** *,*dhplanckenstein the FighterCoglin of Okawaru **....Health: 85/85 ========================Magic: 13/13 ========================AC: 8Str: 8Doom: 20%EV: 11Int: 15 *************SH: 0Dex: 19 ,,,,,,,,,...######XL: 10 Next: 35% Place: Dungeon:4 *****,,,,.......@#Noise: ---------  Time: 11869.1 (0.0) * *,***##.####.#f) +0 sling {Masatak d) +4 sling (flame) *****,*****,* #.#Fire: f) +0 sling {Masataka} dhv,,,,,,,,,,,,* #.#Zot (26125) ,****,****,,* #.# ,** *,****,,***#.# ,,***,,,,,,,,,,..# ,,,,,,****,,***###****** ,,***,,,,,,,,,,,,,,),,,*Things that are here: _a +0 scale mail; a +0 club; an orc skeleton _You see here a +0 whip. _You see here a +0 whip. _Done exploring. _Done exploring.dhШdh _a +0 scale mail; a +0 club; an orc skeletonYou see here a +0 whip. _Done exploringdh$.Level map cleared.hh hhb ,hhZ hhhhI4 _hhBhhX3hh5hh!hh!B2hhI"hh#hh'hh(B1hh9)hh*hh.hh/B0hhN0hhO1hh5hh6C19hh~7hhk:hhY?hhI@B8hhAhhGBhhUFhh5GB7hhHhhIhhMhhMB6hh=NhhdShhXhhYX5hh[hh_hh|`B4hhahhbhhfhhpgB3hh'hhhEihhlhhmB2hhenhhqhhQvhhwB1hhwhhyhhC|hh}B0hh}hhhhhhņC09hh_hhPhhhhX8hhdhhŽhhhX7hhqhh~hhB6hh—hhohh@hh˝B5hh|hhchhhhB4hh@hh!hhhhCB3hhhhhhhh~B2hhhhѷhh<hhB1hhhh%hhhhaB0hhhhUhhhh^D099hh]hhhhhh0B8hhhhhhhhB7hh}hhDhhfhhB6hhphhR  There is a stone staircase leading down here.hhUhh0I5 _hhhh=hh hh B4hh hhlhhhhB3hh%hhhh !hh!B2hh$,hh)hh*B1hh+hh0  Things that are here:  a +0 scale mail; a +0 club; an orc skeletonhh6hh7I0 _hh9hh:hh@hh@C89hhAhheEhh8JhhKB8hhKhhOhhgRhhUSB7hhThh0Vhh[hhX\B6hh]hhM_hhdhhdB5hhehhghhkhhlB4hhmhh*ohhQshhsB3hhUuhhGvhhdzhhS{B2hh |hh~hhShhB1hhhhhh:hhƊB0hhhhhh!hhʔC79hhhhhhhh\B8hhOhh<  You see here a +0 whip.hhhhТI7 _hhףhhFhhShhۨB6hhhhhhZhhB5hhhhhh{hh B4hhhhhhDhhB3hhhhhhhhwB2hhxhhhhhhOP1hhbhhhh0B0hhghhhh&hhC69hh?hhhh,hhB8hh4hhhhhhX7hhhhhhB6hh hhhhhh B5hhhhhhhhB4hh,hhhhB3hhhh{hh]hhX2hh6hhhhJB1hhhhhhhhX0hh hh Y59hhhhhhhhhB8hhhhhhhh B7hh!hhX&hhf+hh+B6hh,hh0hh3hhN4X5hhi6hh 9hh9B4hhc:hh8<hh@hh*AB3hh?BhhEhhIhhJB2hhKhhPhhShhTB1hhVhhZhh_hh`B0hhobhhfhhkhhmC49hhmhhqhh7vhhvB8hhwhh{hhhhEB7hhhhڃhh6hhn5hhז<  You see here a +0 whip.hhhh0I4 _hhhhhhEhhB3hhhhhhhhB2hhhhhhhh(B1hhhh'hhhh,0hhshhhhhhhhmC39hhhhhhhh5B8hh=hhhhhhNB7hhhhhhdhhX6hhhhhhP5hhkhh/hhB4hhzhhKhhhhkX3hhhh|hhX2hhhh0hhB1hh6hhhh2hhB0hhhhhh0hhC29hhNhh1hh hh~*,,,,,........###### * ********,****#............# * *,,,,,,,,* #.#####.####.# * *,**********##.#####.# #.# * *,* #,,,.........# #.# * *,* #.**##.####..# #.# *hhT **,** ##.#* #.####..####.# * *,,,*####...###............# * ...####..#######*,,,,,*.###...###.............. *,,,,**#......* ###.##..#####.# ***.####..#####.##......#.# ,,,,,***,**,,5........##...##.#.# ****,* *,**,##..####..#.......#.# 5   lemure (wandering)  ***,***,**,*#..* #.........##.#  *,,,,,,,**,*#..* #..#.....###.#  *,,,*********,,* #..##....# #.#hh1965.1 (96.0)hh|6.1 (978 _A lemure comes into view.ih3d ((((You shoot a sling bullet.ih/  The sling bullet barely misses the lemure.You shoot a sling bullet.ihqp  The sling bullet closely misses the lemure.ihx..5.5ih`z===7.1 (1.0)7) Rev ih@ihH( _The lemure shouts!ih? ((You shoot a sling bullet. The sling bullet hits the lemure.ih\  The lemure is lightly wounded.  You shoot a sling bullet. The sling bullet hits the lemure.  The sling bullet burns the lemure.ihihi`.5.ihq86) Rev+ ihiha _The lemure is moderately wounded.ih (You shoot a sling bullet. The sling bullet hits the lemure.  The sling bullet burns the lemure.ih m  The lemure is heavily wounded.You shoot a sling bullet. The sling bullet hits the lemure.ih ih B5.ih g9.2 (1.14ih ih _ _The lemure is severely wounded.ih,  You shoot a sling bullet. The sling bullet hits the lemure.  The sling bullet burns the lemure.jhq ((The lemure is almost dead.You shoot a sling bullet.jh 5.  The sling bullet barely misses the lemure.jh;2-70.33) Rev* jh-jhY* _The lemure hits you.jh*,,,,,.######  *,****#......#  *,* #.#####.####.# jh  *,*##.#####.# #.#  *,* #,,,..# #.#  *,* #.**##.####..# #.#  **,** ##.#* #.####..####.#  *,,,*####...###............#  ***,,,,...####..#  *,,,,,*.###..5###..............)  *,,,,**#......* ###.##..#####.#,,,,,,.####..#####.##......#.# ***,**,,.........##...##.#.#,* *,**,##..####..#.#.# ***,***,**,*#..* #.........##.# *,**,*#..* #..#.....###.# *,,,*,,* #..##....# #.#jh%jh? :5.jh ---102) Rev+ jh jhSjh*,,,,,.###### *,****#..# *,* #.#####.####.# *,*##.#####.# #.# jh3*,* #,,,.........# #.# *,* #.**##.####..# #.# **,** ##.#* #.####..####.# *,,,*####...###.# ***,,,,.5.@.####..# *,,,,,*.###...###.). *,,,,**#......* ###.##..#####.# *,,,,,,.####..#####.##......#.# ,* *,**,##..####..#.#.# jhjh"D.5jh#|---21jhB(jhm)jh  (((((((You shoot a sling bullet.jhk R _The lemure hits you.  You shoot a sling bullet.  The sling bullet closely misses the lemure.You shoot a sling bullet. The sling bullet hits the lemure!  The sling bullet burns the lemure.  You kill the lemure!jh% )jh ,.......jh 3-===30) Rev* jh jh 6 _That felt strangely unrewarding.jh jhL jh jh> H _No target in view!kho *,,,,,.###### *,****#..# *,* #.#####.####.# *,*##.#####.# #.# *,* #,,,.........# #.#khTq6 *,* #.**##.####..# #.# **,** ##.#* #.####..####.# *,,,*####...###.#  ***,,,,.####..  *,,,,,*.###...###.)  *,,,,**#......* ###.##..#####. **,,,,,,.####..#####.##......#.# ,,,,***,**,,.##...##.#.# ***,* *,**,##..####..#.#.# ***,***,**,*#..* #.##.# *,**,*#..* #..#.....###.# *,,,*,,* #..##....# #.#khykhz0---4kh{S19) Rev+ _kh khkh *,,,,,.###### * *,****#.# * *,* #.#####.####.# * *,*##.#####.# #.# * *,* #,,,.# #.# * *,* #.**##.####..# #.# * **,** ##.#* #.####..####.# * *,,,*####...###.# * ***,,,,.####.. * *,,,,,*.###...###. * *,,,,**#......* ###.##..#####.*,,,,,,.####..#####.##......#.#,***,**,,.........##...##.#.#*,* *,**,##..####..#.#.#   ***,***,**,*#..* #.##.#   *,**,*#..* #..#.....###.# khM  *,,,*,,* #..##....# #.# kh]khG|---58khkhkhT** ********,****#......# ,* *,,,,,,,,* #.#####.####.# )* *,******##**##.#####.# #.# ,* *,* #.,,.........# #.# ,* *,* #.**##.####..# #.# ,* **,** ##.## #.####..####.# ,* *,,,#####...###............# ,* ***,,,............####..###### kh ,* *,,,,,*.###..@###............. ,* *,,,,**#......# ###.##..##### ,***,,,,,..####..#####.##......#. ,,,,,,***,**,,.........##...##.#. *****,* *,**,##..####..#.......#.  ***,***,**,*#..# #..#. *,,,,,,,**,*#..# #..##. *,,,********#..# #..##....# #. *,**,§§§,,§§§*,** #..##..#># #.kh]kh6h467kh}khkh ,,* *,,,,,,,,* #.#####.####. *)* *,******###*##.#####.# #. *,* *,* #..,.........# #. *,* *,* #.#*##.####..# #. *,* **,** ##.## #.####..####. *,* *,,,#####...###............ *,* ***,,,............####..#### kh% *,* *,,,,,#.###...###............ *,* *,,,,**#....@.# ###.##..##### *,***,,,,...####..#####.##......# ,,,,,,,***,**,,.........##...##.# ******,* *,**,##..####..#.......#  ***,***,**,*#..# #..# *,,,,,,,**,*#..# #..## *,,,********#..# #..##....# # *,**,§§§,,§§.#.#* #..##..#># # *,**,≈≈≈≈≈≈≈,*,,**#..##.##.###kh- kh `76kh khW kh(u   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.lhslht======85) Rev lh>ylh{C _You shout for attention! You hear a shout! x2lh' *)******###*# , #..,........lh=N#*##.####**,** ##.## ##,,,#####...###...........***,,,............####..#####,,,,,#.###...###............**#......# ###.##..#####**,,,,...####@.##.... ,,,,,,,***,*#...........##...## ******,* *,*#.##..####..#......  ***,***,*#,*#..# #...#.*..*,**≈,,≈≈§,,≈*,,,*#..........[ lhklh5=------94lh lhЪlha,* *,* #..,.........# #.# ,* *,* #.#*##.####..# #.# ,* **,** ##.## #.####..####.# ,* *,,,#####...###............# lh,* ***,,,............####..###### ,* *,,,,,#.###...###............. ,* *,,,,**#......# ###.##..##### ,***,,,,...####..#####.##......#. lh{,,,,,,***,*#....@......##...##.#. lhM*****,* *,*#.##..####..#.......#.  ***,***,*#,*#..# #.........##.lh6*,,,,,,,**,*#..# #..#.....###.*,,,********#..# #..##....# #.lh -*,**,§§§,,§§.#.#* #..##..#># #.*,**,≈≈≈≈≈≈≈.#..**#..##.##.###.*,**≈,,≈≈§,.≈#..,*#..........[.*,**≈,≈,,,≈§≈*,,,,..####lh lhx F------80lh :3lh lh lh *,* *,* #.#*##.####..# #. *,* **,** ##.## #.####..####. *,* *,,,#####...###............ lh *,* ***,,,............####..#### *,* *,,,,,#.###...###............ *,* *,,,,**#......# ###.##..##### *,***,,,,...####..#####.##......# ,lh ,,,,,,***,*#...........##...##.# ******,* *,*#.##@.####..#.......# lh1  ***,***,*#,*#..# #..#lhR  *,,,,,,,**,*#..# #..##lhq  *,,,********#..# #..##....# #lh  *,**,§§§,,§§.#.#* #..##..#># #lh = *,**,≈≈≈≈≈≈≈.#..**#..##.##.### *,**≈,,≈≈§,.≈#..,*#..........[lh *,**≈,≈,,,≈.≈*...,###lh Q *,**≈,≈,_§≈§≈*,,,*#.##.#####lh 9§lh. e12) lh lh mhe **,** ##.## ##,,,#####...###...........***,,,............####..#####,,,,,#.###...###............**#......# ###.##..#####**,,,,...####..###.... ,,,,,,,***,*#...........##...## ******,* *,*#.##..####..#......  ***,***,*#,*#@.# #...#,,,,,,,**#.....#********##....# Zot (26012) 5≈#...5   lemure (wandering)§.§*...#*,**≈,≈§)§§,≈*****#,*#.*mh=n5.§§mho&2mhmhz≈≈≈≈≈≈≈5#..**mh< ##.##mh]≈,,≈≈§§.≈#...*#..........[≈,,.≈§§*.....mh|### K   Pikel (wandering)_.§mh##.##.##### 55 2 lemures (1 wandering)mh5K[§,≈*#####,*#.*§,,≈§≈,§≈*,,,,,,*#)mhh  A lemure comes into view.mhmhimhE5§§.§§K5K.)mh===30mhmh# _Pikel shouts!nhJ/ (You shoot a sling bullet. The sling bullet hits the lemure.  The sling bullet burns the lemure.nh*  The lemure is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the lemure but does no damage.nh1,nh3nh{=C5.≈.K_.≈   lemurenh>=409) Rev nhFnhfH4 _The lemure is lightly wounded.nhOz (You shoot a sling bullet.nh  The sling bullet closely misses the lemure.You shoot a sling bullet.nh\p  The sling bullet closely misses the lemure.nh^nhK_nhmV5§.K§55.≈55 3 lemures (1 wandering)nhm1--58) Rev+ nh~@ _The lemure hits you.nh z (You shoot a sling bullet.nh} X5 _The lemure hits younh .  You shoot a sling bullet.  The sling bullet barely misses the lemure.You shoot a sling bullet. nhُ ^ shouts!  The sling bullet hits the lemure. The sling bullet burns the lemure.nhA p  The lemure is moderately wounded.nh nh nh# [5.5K.≈.≈_5≈§≈≈§≈nh$ 79--67nh0 @ _The lemure hits you.oh1*,** ##.## #.####..#### *,,,#####...###............**,,,............####..#####oh-,#.###...###............ *,,,,**#......# #### *,***,,,,...####..#####.. ,,,,,,,***,*#...........##...## ******,* *,*#.##..####..#.**,***,*#.......,,,,**,*#.oh3.....##,,********#5.# ..§§§,,§§.#.#* .#># ,≈≈≈≈≈≈≈.#..**#..##.##.###,≈≈§5K§#...*#..[,.≈.≈*.............### 5   lemureoho ,_5≈§≈*...##.##.#####≈,≈.)[≈§≈*#####,*#.ohbohohohG5.K.5≈oh§5 2 lemures≈.ohs80---76ohoh  oh7P_Pikel cracks his whip.ohB,* *,* #.#*##.####..# #.# ,* **,** ##.## #.####..####.# ,* *,,,#####...###............ ,* ***,,,............####..###### ,* *,,,,,#.###...###............. ,* *,,,,**#......# ###.##..#####. ,***,,,,...####..#####.##......#. ,,,,,,***,*#...........##...##.#. *****,* *,*#.##.@####..#.***,***,*#,*#..# #.....ohZC*,,,,,,,**,*#5.# #..#.....###.*,,,********#..# #..##....# #.*,**,§§§,,§§.#.#* #..##..#># #.*,**,≈≈≈≈≈≈§K#..**#..##.##.###.*,**≈,,≈≈§.5≈#...*#ohC.[.*,**≈,≈,,.≈§≈#.............####*,**≈,≈,_5≈.≈*...##.##.#####ohEohh5.K≈.≈.=--85 _The lemure attacks as it pursues you! The lemure hits you but does no damage.oh|w* *,* #..,.........# #.# * *,* #.#*##.####..# #.# oh?* **,** ##.## #.####..####.# * *,,,#####...###............# * ***,,,............####..####### * *,,,,,#.###...###............. * *,,,,**#......# ###.##..#####.# ***,,,,...####..#####.##......#.# ohk,,,,,***,*#.....@.....##...##.#.# ****,* *,*#.##..####..#.#***,***,*#,*#.5# #.....#*,,,,,,,**,*#..# #..#.....###.#*,,,********#..# #..##....# #.#ohé*,**,§§§,,§§K#.#* #..##..#># #.#*,**,≈≈≈≈≈≈≈.#..**#..##.##.###.#*,**≈,,≈≈§.5≈#...*#.[.*,**≈,≈,,.≈.≈#.............#####ohohoh.oh oh/5.K.55 3 lemuresoh(`94ohػohny _The lemure attacks as it pursues you! The lemure barely misses you.oh  *,* #..,.# #.#  *,* #.#*##.####..# #.#  **,** ##.## #.####..####.#  *,,,#####...###.# ohY  ***,,,............####..#  *,,,,,#.###...###.)  *,,,,**#......# ###.##..#####.#,,,,...####..#####.##......#.# oh{ u***,*#.##...##.#.# oh ,* *,*#.##.5####..#.ohl #.# ***,***,*#,*#..# #.........##.# *,**,*#..# #..#.....###.# *,,,*#K.oh c *,**,§§§,,§§.#.#* #..##..#># #.# 5   lemure *,**,≈5#..**#..##.##.###.##oh  *,**≈,,≈≈§.5≈#...*#.[.# *,**≈,≈,,.≈.≈#.#oh  oh :5.oh8 676-ohW u903) Rev oh% oh' P _The lemure attacks as it pursues you! The lemure hits you.oh`F*,* #..,.# #.# *,* #.#*##.####..# #.# **,** ##.## #.####..####.# *,,,#####...###.# ***,,,......####..# *,,,,,#.###...###.). *,,,,**#......# ###.##..#####.# *,,,,...####..#####.##......#.# ***,*#.....5.@...##...##.#.# ,* *,*#.##..####..#.#.# ohG,***,*#,*#..# #.........##.# ,**,*#..# #..#.....###.# ,,,*#K.# #..##.. ,**,§§§,,§§.#.#* #..##..#># #.# ,**,≈5#..**#..##.##.###.# ,**≈,,≈≈§.5≈#...*#.[.##. ,**≈,≈,,.≈.≈#.######.ohDHohOD.5ohO`12oh%TohUc _The lemure attacks as it pursues you! The lemure hits you but does no damage.phU`  You shoot a sling bullet. The sling bullet hits the lemure.ph> (((((((The lemure is moderately wounded.You shoot a sling bullet.ph[phKeI ......5ph~eyKK   Pikelphe5   lemureThe sling bullet closely misses the lemure.phfi==21ph4mph;r= _The lemure hits you but does no damage.ph5 (((((((You shoot a sling bullet.ph  The sling bullet barely misses the lemure.You shoot a sling bullet. The sling bullet hits the lemure.ph?phI .....K5.  The lemure is heavily wounded.phJ7-30) Rev+ phPphAST _The lemure closely misses you.phH z  You shoot a sling bullet.  The sling bullet hits the lemure but does no damage.ph (The lemure is heavily wounded.You shoot a sling bullet.  The sling bullet closely misses the lemure.phz Bph= 5K55 2 lemuresph c45999ph! ph $ E _The sling bullet hits Pikel but does no damage.ph1 (You shoot a sling bullet. The sling bullet closely misses Pikel.  The sling bullet hits the lemure but does no damage.ph"  The lemure is heavily wounded.You shoot a sling bullet. The sling bullet hits Pikel!  The sling bullet burns Pikel.ph ph W55K.phG g58) Rev* ph ph \ _Pikel is moderately wounded.phJ (You shoot a sling bullet. The sling bullet closely misses Pikel.  The sling bullet hits the lemure but does no damage.phrM(You shoot a sling bullet. The sling bullet closely misses Pikel.  The sling bullet hits the lemure but does no damage.closely misses Pikel.  The sling bullet closely misses the lemure.phZs:. The sling bullet burns the lemure.phC  The lemure is lightly wounded.ph5K55 3 lemuresph8=6.4 (1.17phphO _Pikel closely misses you.qhaC[  You shoot a sling bullet. The sling bullet hits Pikel!qh:  qhPikel is heavily wounded.You shoot a sling bullet. The sling bullet hits Pikel!  qhThe sling bullet burns Pikel.qhY  Pikel is almost dead.Pikel cracks his whip.Pikel hits you with a +2 whip of flaming.qhGZQ6-7qhiZC06qh_qhKa qhna_Pikel burns you.qh3~Pikel hits you with a +2 whip of flaming. _Pikel burns you.  qh3You kill Pikel!  Okawaru is honoured by your kill.qhi:)555 3 lemuresqhZ ((Pikel's allies are healed! You shoot a sling bullet.  The sling bullet closely misses the lemure.The sling bullet hits the lemure.qhL  The lemure is lightly wounded.  With Pikel's spell broken, his former minions thank you for their freedom.qh$Sk  The lemure departs this earthly plane. The lemure's allies are healed!qhYqhau##....§§).##.§#qha!qhc' qhcA158 _The lemure departs this earthly plane. x2  qhcXThe Bane of Succour upon you is lifted.qh(n/  --more--rhqa505rhѲrho _Your Ranged Weapons skill increases to level 9!rh ; *,* #..,.# #.# *,* #.#*##.####..# #.# **,** ##.## #.####..####.# *,,,#####...###.#  ***,,,......####.. rhK h *,,,,,#.###...###.)  *,,,,**#......# ###.##..#####. **,,,,...####..#####.##......#.#rhe ,***,*#....§§@....##...##.#.#*,* *,*#.##.§####..#rh .#.#rh i*,***,*#,*#..# #.........##.# *rh _,**,*#..# #..#.....###.# rh 6*,,,*#K.# #..##.rhɆ ....# #.# rhن *,**,§§§,,§§.#.#* #..##..#># #.# rh &*,**,≈5#..**#..##.##.###. rh C*,**≈,,≈≈§.5≈#...*#.[.## rh B*,**≈,≈,,.≈.≈#.######rhd c§.§rhu 7----94 rh _rh rhS  Things that are here: _a +2 whip of flaming; a +0 robe; the kobold corpse of PikelthU thJ_ Level 4 of the Dungeon <<<<>>>>_(Press ? for help) ************* ********,****#............#  th_ *,,,,,<,,,,,* *,,,,,,,,* #.#####.####.#  *,*********)* *,******###*##.#####.# #.#  *,**,* *,* #..,.........# #.#  *,*th0` [*,* *,* #.#*##.####..# #.#  *,**,* **,** ##.## #.####..####.#  *,**,* *,,,#####...###............#  *,**,* ***,,,............####..############  *,**,* *,,,,,#.###...###..............)...#  thV` |**,**,* *,,,,**#......# ###.##..#####.####.#  th|` **************,,*********,***,,,,...####..#####.##......#.# #.#  *,,,,,,,,,,,,,,,,,,,,,,,,,,,,,,***,*#....§§@....##...##.#.# #.#  th` *,************,***************,* *,*#.##§.####..#.......#.# #.#  *,**,*th` ***,***,*#,*#§.# #.........##.# #.#  *,**,*th` *,,,,,,,**,*#..# #..#.....###.# #.#  *,* *** *,*tha *,,,********#K.# #..##....# #.# #.#  *,* **,** *,*thga m*,**,§§§,,§§.#.#* #..##..#># #.# #.#  *,* **,*,***,**,**,≈≈≈≈≈≈≈5#..**#..##.##.###.####.#  *,* **,***,**,***tha *,**≈,,≈≈§.5≈#...*#..........[.##...#  **,****,**,,,,,,,,**,**≈,≈,,.≈.≈#.............######.###  *,,,,,,,,,,***,,*,**,**≈,≈,_5≈.≈*...##.##.##### #.#  tha *,,****,*****,*,*,*****,**≈,≈.)[≈§≈*#####,*#.*#.# thb  **,,,,,,,,,,,,,,,,,,,,**,**§,,≈§≈,§≈*,,,,,,*#)*th5b !#.#uhy^############# ########.####uh}8#.....<.....# #........##.#########)# #.###########.##.# #.#.#.##.# #.###.#uhX~#.# ##.###.##.# #...#.##.# ###...#.##.# #.....##.##.# #....################..#########.###....#..............................###.##.############.###############.# #.##.#uh~#.####.###.##.##.##.##.......##.##.# ### #.#uh~#...#########.# ##.## #.##.##.§§§..#uh~#.# ##.#.###.##.##.###.# ##.###.##.###uh#.##≈..###.####.##........##.##≈.≈..uh$#..........###..#.#uhD#.##≈.≈._5≈.≈##..####.#####.#.#.#####.##≈.######.##.#uhd##....................##.##§..≈§≈.§≈#......##)#uh #.# #............# #.#planckenstein the Fighter#.# #.####.####..# #.#Coglin of Okawaru **....##.## ##.## #.####..####.#Health: 77/85 =====================---#...#####...###............#Magic: 13/13 ========================###...............####..######## AC: 8Str: 8Doom: 15%  #.....#.###...###..............) EV: 11Int: 15  #....###......# ###.##..#####.## SH: 0Dex: 19 ##.......####..#####.##......#.# XL: 10 Next: 50% Place: Dungeon:4 ....###.##....§§@....##...##.#.# Noise: ---------  Time: 11999.4 (0.0) ###.# #.##.##§.uh[40m####..#.......#.# f) +0 sling {Masatak d) +4 sling (flame) ###.###.##.##§.# #.........##.# Fire: f) +0 sling {Masataka} #.......##.##..# #..#.....###.# Zot (25994) Rev* #...#########K.# #..##....# #.# #.##.§§§..§§.#.## #..##..#># #.#  #.##.≈≈≈≈≈≈≈5#..###..##.##.###.##  #.##≈..≈≈§.5≈#...##..........[.##  #.##≈.≈...≈.≈#.............###### The lemure departs this earthly plane. The lemure's allies are healed! _The lemure departs this earthly plane. x2  The Bane of Succour upon you is lifted. _Your Ranged Weapons skill increases to level 9!Things that are here: _a +2 whip of flaming; a +0 robe; the kobold corpse of Pikeluhuh  _x2  The Bane of Succour upon you is lifted. _Your Ranged Weapons skill increases to level 9!  Things that are here: _a +2 whip of flaming; a +0 robe; the kobold corpse of Pikel _Remembered map restored.uhNADungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (9/15)Zot: 25994 Temple (1/1) D:6Zot: 5998  Sewer (visited)  Lair: D:8-11 Orc: D:9-12 The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($170)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:2 ( D:5 * Annotations: (press ! to add a new annotation) D:7 Sprozzvhv #.# #............# #.#planckenstein the Fighter#.# #.####.####..# #.#Coglin of Okawaru **....vhF##.## ##.## #.####..####.#Health: 77/85 =====================---#...#####...###............#Magic: 13/13 ========================###...............####..######## AC: 8Str: 8vh?Doom: 15%  #.....#.###...###..............) EV: 11vh Int: 15  #....###......# ###.##..#####.## SH: 0Dex: 19 vhؗ##.......####..#####.##......#.# XL: 10 Next: 50% Place: Dungeon:4 ....###.##....§§@....##...##.#.# Noise: ---------  Time: 11999.4 (0.0) vh2###.# #.##.##§.####..#.......#.# f) +0 sling {Masatak d) +4 sling (flame) vhu###.###.##.##§.# #.........##.# Fire: f) +0 sling {Masataka} #.......##.##..# #..#.....###.# Zot (25994) Rev* #...#########K.# #..##....# #.# #.##.§§§..§§.#.## #..##..#># #.#  #.##.≈≈≈≈≈≈≈5#..###..##.##.###.##  #.##≈..≈≈§.5≈#...##..........[.##  #.##≈.≈...≈.≈#.............######  _The lemure departs this earthly plane. x2  vhThe Bane of Succour upon you is lifted. _Your Ranged Weapons skill increases to level 9!Things that are here: vh՘_a +2 whip of flaming; a +0 robe; the kobold corpse of Pikel _Remembered map restored.vhvhvhwh> wh Where to? (Tab - D:4, ? - help)  D - Dungeon  T - Temple xhxhj'[?25h[?0c xhͿ#.# #............# #.#planckenstein the Fighter#.# #.####.####..# #.#Coglin of Okawaru **....##.## ##.## #.####..####.#xhHealth: 77/85 =====================---#...#####...###............#Magic: 13/13 ========================xh###...............####..######## AC: 8Str: 8xh@Doom: 15%  #.....#.###...###..............) EV: 11xhs Int: 15  #....###......# ###.##..#####.## SH: 0Dex: 19 xh ##.......####..#####.##......#.# XL: 10 Next: 50% Place: Dungeon:4 xh....###.##....§§@....##...##.#.# Noise: ---------  Time: 11999.4 (0.0) xhN###.# #.##.##§.####..#.......#.# f) +0 sling {Masatak d) +4 sling (flame) ###.###.##.##§.# #.........##.# Fire: f) +0 sling {Masataka} #.......##.##..# #..#.....###.# Zot (25994) Rev* #...#########K.# #..##....# #.# #.##.§§§..§§.#.## #..##..#># #.#xh|  #.##.≈≈≈≈≈≈≈5#..###..##.##.###.##  #.##≈..≈≈§.5≈#...##..........[.##xh  #.##≈.≈...≈.≈#.............###### The Bane of Succour upon you is lifted. xh_Your Ranged Weapons skill increases to level 9!Things that are here: xhv_a +2 whip of flaming; a +0 robe; the kobold corpse of Pikel xh _Remembered map restored.  What level of the Dungeon? (default 4, ? - help) xh> [?25l[?1cxh 7xhڹ xh xh xhQ xh 3 _2xh xh xhK xh 8=1) Rev+ xh xh( xh\ xh B0xh xh xh xh7 C89xh? xh| xh xh xh i9=8xhu xh xh+ xh ]7) Rev xh xh xh. xh' B6xh] xhx xh xh& a805xh xhy xh xh ?4) xh% xhS _Your Ranged Weapons skill increases to level 9!  Things that are here:xh a +2 whip of flaming; a +0 robe; the kobold corpse of Pikel _Remembered map restored.  There is a stone staircase leading down here.xhxhxhnI3 _xhxh5xh@xhoxh`12xhxhl _You climb downwards.  There is a stone staircase leading up here.xhTxhI1 _xhxhxh2xhv62=xh:0xhbxhxhxhC79xhDxhxhxhB8xhxhf  There is a stone staircase leading down here.3=7 _xh8yhiZ;6yh-\X5yh\yhbl _You climb downwards.  There is a stone staircase leading up here.yh6dyh)gu4 _yh)hyhmh`43yhhyhlyhwmyhmB2yhnyhSpyhUqyhqB1yhryhtyhvyhwp5=0yhwyh#yYou climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here. _HP restored.yhzyh...................# ##... .......................## ##...# ...............## ##...## ....................### ##...# ....................# ##...## ....................## ##...## .....................### ........................^.## _Level annotation: Sprozzyhyh(yh<a _There is a stone staircase leading up here.zhR#..#######..#...........zh/gg.........####..............# #...###.. ###.[/.# #. .######?..<..#>. .....zh.#### ## ###..zhDzh C r3.9 (1.0)0 _zhLL zh M {h {hܡ Really walk into a travel-excluded area? Y - Yes {h ' N - No|h|h/ #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================#.............................. Magic: 13/13 ========================##.............................. AC: 8Str: 8Doom: 15% ##.....................g......... EV: 11Int: 15 #...####..................#...... SH: 0Dex: 19 ..### #..[..............####.... XL: 10 Next: 50% Place: Dungeon:7 .## ###.[......@.......# #...# Noise: ---------  |hTime: 12033.9 (0.0) ######..........?.......# #...# f) +0 sling {Masatak d) +4 sling (flame) ..............<........# ##..## Fire: f) +0 sling {Masataka} ..>...................## ##...# Zot (25960) .....................## ##...## ....................## ##...##g   Sprozz (asleep) ..................### ##...## ..................# ##...## ..................## ##...## _There is a stone staircase leading up here. |h_HP restored. _There is a stone staircase leading down here.  You climb downwards. _Level annotation: Sprozz _There is a stone staircase leading up here.|h|hf4.9 (159|h|h  Things that are here: _a wand of flame (24); a +0 robe; a +3 flail}h #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================#.............................. Magic: 13/13 ========================##.............................. AC: 8Str: 8Doom: 15% ##....................*g......... EV: 11Int: 15 #...####............**....#...... SH: 0}h!Dex: 19 ..### #..[.......**.....####.... XL: 10 Next: 50% Place: Dungeon:7 .## ###.[......@*......# #...# Noise: ---------  Time: 12034.9 (0.0) ######..........?.......# #...# f) +0 sling {Masatak d) +4 sling (flame) }hƫ..............<........# ##..## Fire: f) +0 sling {Masataka} ..>...................## ##...# Zot (25959) .....................## ##...## ....................## ##...##g   Sprozz (asleep) ..................### ##...## ..................# ##...## ..................## ##...##Things that are here: _a wand of flame (24); a +0 robe; a +3 flail}hFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (asleep, 98% to hit)~hb  #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================#.............................. Magic: 13/13 ========================##.............................. AC: 8Str: 8Doom: 15% ~h ##....................(g......... EV: 11Int: 15 #...####............((....#...... SH: 0Dex: 19 ..### #..[.......((.....####.... XL: 10 Next: 50% Place: Dungeon:7 ~h6 .## ###.[......@(......# #...# Noise: ---------  Time: 12034.9 (0.0) ######..........?.......# #...# f) +0 sling {Masatak d) +4 sling (flame) ..............<........# ##..## Fire: f) +0 sling {Masataka} ~hy ..>...................## ##...# Zot (25959) .....................## ##...## ....................## ##...##~h g   Sprozz ..................### ##...## ~h ..................# ##...## ..................## ##...##Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line~h Aim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (asleep, 98% to hit)  ~h8 LYou shoot a sling bullet. The sling bullet hits Sprozz.  Sprozz shouts!~h5 armour (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits Sprozz.  Sprozz shouts!  Sprozz is lightly wounded.  The sling bullet hits Sprozz but does no damage.~h ~h7 yg......~hx 7===5.8 (0.9~h R8) Rev ~h ~h 0 _Sprozz is lightly wounded.hw #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================#.............................. Magic: 13/13 ========================##.............................. AC: 8Str: 8Doom: 15% ##...................*g.......... EV: 11Int: 15 #...####...........**.....#...... SH: 0Dex: 19 ..### #..[......**......####.... XL: 10 Next: 50% Place: Dungeon:7 .## ###.[......@.......# #...# hxl Noise: ===------  Time: 12035.8 (0.0) ######..........?.......# #...# f) +0 sling {Masatak d) +4 sling (flame) ..............<........# ##..## Fire: f) +0 sling {Masataka} ..>...................## ##...# Zot (25958) Rev .....................## ##...## ....................## ##...##g   Sprozz ..................### ##...## ..................# ##...## ..................## ##...##The sling bullet hits Sprozz but does no damage. _Sprozz is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (lightly wounded, 69% to hit)h #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================#.............................. Magic: 13/13 ========================h##.............................. AC: 8Str: 8Doom: 15% ##...................(g.......... EV: 11Int: 15 #...####...........((.....#...... SH: 0Dex: 19 ..### #..[......((......####.... XL: 10 Next: 50% Place: Dungeon:7 h.## ###.[......@.......# #...# Noise: ===------  Time: 12035.8 (0.0) ######..........?.......# #...# f) +0 sling {Masatak d) +4 sling (flame) h..............<........# ##..## Fire: f) +0 sling {Masataka} h_..>...................## ##...# Zot (25958) Rev .....................## ##...## h7d....................## ##...##hTg   Sprozz ..................### ##...## hs..................# ##...## ..................## ##...## he_Sprozz is lightly wounded.  Fire: f) +0 sling {Masataka}hPress: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  hbarmour (lightly wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits Sprozz.h((  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (lightly wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits Sprozz.  Sprozz is lightly wounded.h!D ..g....(bee)You shoot a sling bullet. The sling bullet barely misses Sprozz.  Sprozz points at you and mumbles some strange words.h-"e6.8 (17h,h.< _Sprozz begins winding a clockwork bee!hm  #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================hm #.............................. Magic: 13/13 ========================##.............................. AC: 8Str: 8Doom: 15% ##...................*g.......... EV: 11Int: 15 h n #...####...........**.....#...... SH: 0Dex: 19 h=n ^..### #..[......**......####.... XL: 10 Next: 50% Place: Dungeon:7 h|n X.## ###.[......@.......# #...# Noise: ===------  Time: 12036.8 (0.0) hn -######..........?.......# #...# f) +0 sling {Masatak d) +4 sling (flame) hn ..............<........# ##..## Fire: f) +0 sling {Masataka} hn _..>...................## ##...# Zot (25957) Rev .....................## ##...## h?o ....................## ##...##g   Sprozz (bee) ..................### ##...## ..................# ##...## ..................## ##...##hao Sprozz points at you and mumbles some strange words. _Sprozz begins winding a clockwork bee!  ho ^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineho Aim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (lightly wounded, winding a clockwork bee, 69% to hit)h  #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================#.............................. Magic: 13/13 ========================##.............................. AC: 8Str: 8Doom: 15% h ##...................(g.......... EV: 11Int: 15 #...####...........((.....#...... SH: 0Dex: 19 ..### #..[......((......####.... XL: 10 Next: 50% Place: Dungeon:7 h .## ###.[......@.......# #...# Noise: ===------  Time: 12036.8 (0.0) ######..........?.......# #...# f) +0 sling {Masatak d) +4 sling (flame) h ..............<........# ##..## Fire: f) +0 sling {Masataka} hL ..>...................## ##...# Zot (25957) Rev .....................## ##...## ....................## ##...##g   Sprozz (bee) ..................### ##...## ..................# ##...## h} ..................## ##...## _Sprozz begins winding a clockwork bee!  Fire: f) +0 sling {Masataka}h Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (lightly wounded, winding a clockwork bee, 69% to hit)  h 7You shoot a sling bullet. The sling bullet hits Sprozz.hZ   Aim: Sprozz, wiel+0 dagger and a +0 hand axe and wearing a +0 leather  armour (lightly wounded, winding a clockwork bee, 69% to hit)  hU[ You shoot a sling bullet. The sling bullet hits Sprozz.  Sprozz is lightly wounded.  You shoot a sling bullet. The sling bullet hits Sprozz.  The sling bullet burnh .....Sprozz is moderately wounded.h x7.9 (1.16) Rev+ h hQ D _Sprozz continues winding his clockwork bee....h #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================hs#.............................. Magic: 13/13 ========================##.............................. AC: 8Str: 8Doom: 15% ##...................*g.......... EV: 11Int: 15 h#...####...........**.....#...... SH: 0Dex: 19 h..### #..[......**......####.... XL: 10 Next: 50% Place: Dungeon:7 .## ###.[......@.......# #...# Noise: ===------  Time: 12037.9 (0.0) hD.######..........?.......# #...# f) +0 sling {Masatak d) +4 sling (flame) ..............<........# ##..## Fire: f) +0 sling {Masataka} hjj..>...................## ##...# Zot (25956) Rev+ .....................## ##...## h....................## ##...##g   Sprozz (bee) h..................### ##...## ..................# ##...## hz..................## ##...##Sprozz is moderately wounded. h_Sprozz continues winding his clockwork bee....  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehAim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (moderately wounded, winding a clockwork bee, 69% to hit)h6 #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================h#.............................. Magic: 13/13 ========================##.............................. AC: 8Str: 8Doom: 15% ##...................(g.......... EV: 11Int: 15 #...####...........((.....#...... SH: 0Dex: 19 h]..### #..[......((......####.... XL: 10 Next: 50% Place: Dungeon:7 .## ###.[......@.......# #...# Noise: ===------  Time: 12037.9 (0.0) ######..........?.......# #...# f) +0 sling {Masatak d) +4 sling (flame) ..............<........# ##..## Fire: f) +0 sling {Masataka} ..>...................## ##...# Zot (25956) Rev+ .....................## ##...## ....................## ##...##g   Sprozz (bee) ..................### ##...## ..................# h##...## ..................## ##...##Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehAim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (moderately wounded, winding a clockwork bee, 69% to hit)  h\You shoot a sling bullet. The sling bullet hits Sprozz.  The sling bullet burns Sprozz.h9Aim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (moderately wounded, winding a clockwork bee, 69% to hit)  You shoot a sling bullet. The sling bullet hits Sprozz.  The sling bullet burns Sprozz.  Sprozz is moderately wounded.  You shoot a sling bullet. The sling bullet hits Sprozz.h .....Sprozz is moderately wounded.hg8.8 (0.95h\h.D _Sprozz continues winding his clockwork bee....hB  #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================#.............................. Magic: 13/13 ========================##.............................. AC: 8Str: 8Doom: 15% ##...................*g.......... EV: 11Int: 15 h #...####...........**.....#...... SH: 0Dex: 19 ..### #..[......**......####.... XL: 10 Next: 50% Place: Dungeon:7 .## ###.[......@.......# #...# Noise: ===------  Time: 12038.8 (0.0) ######..........?.......# #...# f) +0 sling {Masatak d) +4 sling (flame) ..............<........# ##..## Fire: f) +0 sling {Masataka} h6 8..>...................## ##...# Zot (25955) Rev+ .....................## ##...## ....................## ##...##g   Sprozz (bee) ..................### ##...## ..................# ##...## ..................## ##...##Sprozz is moderately wounded. _Sprozz continues winding his clockwork bee....  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh Aim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (moderately wounded, winding a clockwork bee, 69% to hit)h  #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================h #.............................. Magic: 13/13 ========================##....................(......... AC: 8Str: 8Doom: 15% ##...................((.......... EV: 11Int: 15 #...####...........((.....#...... SH: 0Dex: 19 hC ..### #..[......((......####.... XL: 10 Next: 50% Place: Dungeon:7 .## ###.[......@.......# #...# Noise: ===------  Time: 12038.8 (0.0) hj .######..........?.......# #...# f) +0 sling {Masatak d) +4 sling (flame) ..............<........# ##..## Fire: f) +0 sling {Masataka} h ..>...................## ##...# Zot (25955) Rev+ .....................## ##...## ....................## ##...##g   Sprozz (bee) ..................### ##...## ..................# ##...## ..................## ##...##Sprozz is moderately wounded. _Sprozz continues winding his clockwork bee....  Fire: f) +0 sling {Masataka}h Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (moderately wounded, winding a clockwork bee, 69% to hit)hW  _Sprozz continues winding his clockwork bee....  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (moderately wounded, winding a clockwork bee, 69% to hit)  You shoot a sling bullet. The sling bullet barely misses Sprozz.hL ..g....You shoot a sling bullet. The sling bullet barely misses Sprozz.h X9.7 (0.94) Rev* h h h D _Sprozz continues winding his clockwork bee....hɝ #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================h(#.............................. Magic: 13/13 ========================##.............................. AC: 8Str: 8Doom: 15% ##...................*g.......... EV: 11Int: 15 h#...####...........**.....#...... SH: 0Dex: 19 ..### #..[......**......####.... XL: 10 Next: 50% Place: Dungeon:7 .## ###.[......@.......# #...# Noise: ===------  Time: 12039.7 (0.0) hߞ.######..........?.......# #...# f) +0 sling {Masatak d) +4 sling (flame) ..............<........# ##..## Fire: f) +0 sling {Masataka} h..>...................## ##...# Zot (25954) Rev* h,.....................## ##...## ....................## ##...##hRFg   Sprozz (bee) ..................### ##...## ..................# ##...## h{..................## ##...##You shoot a sling bullet. The sling bullet barely misses Sprozz. h_Sprozz continues winding his clockwork bee....  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehߟAim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (moderately wounded, winding a clockwork bee, 69% to hit)hw #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================#.............................. Magic: 13/13 ========================##.............................. AC: 8Str: 8h_x$Doom: 15% ##...................(g.......... EV: 11Int: 15 #...####...........((.....#...... SH: 0Dex: 19 ..### #..[......((......####.... XL: 10 Next: 50% Place: Dungeon:7 .## ###.[......@.......# #...# Noise: ===------  Time: 12039.7 (0.0) hx-######..........?.......# #...# f) +0 sling {Masatak d) +4 sling (flame) hx..............<........# ##..## Fire: f) +0 sling {Masataka} hx`..>...................## ##...# Zot (25954) Rev* .....................## ##...## hx....................## ##...##g   Sprozz (bee) hy..................### ##...## ..................# ##...## hMyC..................## ##...##hsyFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  hyarmour (moderately wounded, winding a clockwork bee, 69% to hit)  You shoot a sling bullet. The sling bullet hits Sprozz.  The sling bullet burns Sprozz.h+ Aim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (moderately wounded, winding a clockwork bee, 69% to hit)  You shoot a sling bullet. The sling bullet hits Sprozz.  The sling bullet burn  Sprozz is heavily wounded.You shoot a sling bullet. The sling bullet hits Sprozz.hpi  Sprozz is heavily wounded.h..y..g..y   clockwork bee (minion)hsh40.6 (0.93hhZ _With a metallic buzz, Sprozz's clockwork bee launches itself at you.h*  #......................#planckenstein the Fighterh* #.......................###### Coglin of Okawaru **....h* #............................## Health: 85/85 ========================h* |#.............................. Magic: 13/13 ========================##.............................. AC: 8h+ YStr: 8Doom: 15% h@+ ##.....................y......... EV: 11Int: 15 #...####............*g....#...... SH: 0he+ ,Dex: 19 h+ ^..### #..[.......**.....####.... XL: 10 Next: 50% Place: Dungeon:7 h+ b.## ###.[......@*......# #...# Noise: ===------  Time: 12040.6 (0.0) h+ -######..........?.......# #...# f) +0 sling {Masatak d) +4 sling (flame) h, ..............<........# ##..## Fire: f) +0 sling {Masataka} h_, ..>...................## ##...# Zot (25953) Rev* .....................## ##...## ....................## ##...##g   Sprozz ..................### ##...##h, y   clockwork bee (minion) h, ..................# ##...## ..................## ##...##Sprozz is heavily wounded. h, _With a metallic buzz, Sprozz's clockwork bee launches itself at you.  Fire: f) +0 sling {Masataka}h, Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  h- Uarmour (heavily wounded, 69% to hit)h j #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================#.............................. Magic: 13/13 ========================##.............................. AC: 8Str: 8Doom: 15% ##.....................y......... EV: 11Int: 15 #...####............(g....#...... SH: 0Dex: 19 ..### #..[.......((.....####.... XL: 10 Next: 50% Place: Dungeon:7 h .## ###.[......@(......# #...# Noise: ===------  Time: 12040.6 (0.0) ######..........?.......# #...# f) +0 sling {Masatak d) +4 sling (flame) ..............<........# ##..## Fire: f) +0 sling {Masataka} ..>...................## ##...# Zot (25953) Rev* hj .....................## ##...## ....................## ##...##g   Sprozz ..................### ##...##y   clockwork bee (minion) ..................# ##...## ..................## ##...## _With a metallic buzz, Sprozz's clockwork bee launches itself at you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh Aim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (heavily wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits Sprozz.h #  Aim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (heavily wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits Sprozz.  h Sprozz is heavily wounded.  You shoot a sling bullet.  The sling bullet hits Sprozz but does no damage.h ,h  h&* .....gy.h+ g1.5 (0.92h#4 hP6 Z _Sprozz is heavily wounded.h_3 #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================#.............................. Magic: 13/13 ========================##.............................. AC: 8Str: 8Doom: 15% hQ4##............................... EV: 11Int: 15 #...####..................#...... SH: 0Dex: 19 ..### #..[........*gy...####.... XL: 10 Next: 50% Place: Dungeon:7 .## ###.[......@**.....# #...# Noise: ===------  Time: 12041.5 (0.0) ######..........?.......# #...# f) +0 sling {Masatak d) +4 sling (flame) h4..............<........# ##..## Fire: f) +0 sling {Masataka} ..>...................## ##...# Zot (25952) Rev* h4M.....................## ##...## ....................## ##...##g   Sprozz h4u..................### ##...##h5y   clockwork bee (minion) ..................# ##...## h5..................## ##...##The sling bullet hits Sprozz but does no damage. h:5k_Sprozz is heavily wounded.Fire: f) +0 sling {Masataka}hV51Press: ? - help, Shift-Dir - straight linehp5Aim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (heavily wounded, 69% to hit)h= #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================h#.............................. Magic: 13/13 ========================##.............................. AC: 8Str: 8Doom: 15% ##............................... EV: 11Int: 15 h#...####..................#...... SH: 0Dex: 19 h=..### #..[........(gy...####.... XL: 10 Next: 50% Place: Dungeon:7 h`|.## ###.[......@((.....# #...# Noise: ===------  Time: 12041.5 (0.0) h-######..........?.......# #...# f) +0 sling {Masatak d) +4 sling (flame) h..............<........# ##..## Fire: f) +0 sling {Masataka} ..>...................## ##...# Zot (25952) Rev* h.....................## ##...## ....................## ##...##hgg   Sprozz h!u..................### ##...##hAy   clockwork bee (minion) ..................# ##...## h_p..................## ##...##Fire: f) +0 sling {Masataka}hKPress: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (heavily wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits Sprozz.  The sling bullet burns Sprozz.hkMarmour (heavily wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits Sprozz.  The sling bullet burns Sprozz.  Sprozz is severely wounded.  You shoot a sling bullet.  The sling bullet hits Sprozz but does no damage.h](hY)h5c.....gyh5e2.5 (11h|?hA[ _Sprozz is severely wounded.h  #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================#.............................. Magic: 13/13 ========================##.............................. AC: 8Str: 8Doom: 15% ##............................... EV: 11Int: 15 #...####..................#...... SH: 0Dex: 19 ..### #..[..............####.... XL: 10 Next: 50% Place: Dungeon:7 h .## ###.[......@**gy...# #...# Noise: ===------  Time: 12042.5 (0.0) ######..........?.......# #...# f) +0 sling {Masatak d) +4 sling (flame) h: ..............<........# ##..## Fire: f) +0 sling {Masataka} ..>...................## ##...# Zot (25951) Rev* h ~.....................## ##...## ....................## ##...##g   Sprozz ..................### ##...##y   clockwork bee (minion) ..................# ##...## ..................## ##...##The sling bullet hits Sprozz but does no damage. _Sprozz is severely wounded.h* %Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (severely wounded, 69% to hit)hs  #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================#.............................. Magic: 13/13 ========================hFt ##.............................. AC: 8Str: 8Doom: 15% ##............................... EV: 11Int: 15 #...####..................#...... SH: 0Dex: 19 ..### #..[..............####.... XL: 10 Next: 50% Place: Dungeon:7 ht .## ###.[......@(((y...# #...# Noise: ===------  Time: 12042.5 (0.0) ######..........?.......# #...# f) +0 sling {Masatak d) +4 sling (flame) ..............<........# ##..## Fire: f) +0 sling {Masataka} ..>...................## ##...# Zot (25951) Rev* hu .....................## ##...## ....................## ##...##g   Sprozz ..................### ##...##y   clockwork bee (minion) ..................# ##...## ..................## ##...##Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  hv armour (severely wounded, 69% to hit)  You shoot a sling bullet. The sling bullet barely misses Sprozz.  The sling bullet hits the clockwork bee.h marmour (severely wounded, 69% to hit)  You shoot a sling bullet. The sling bullet barely misses Sprozz.  The sling bullet hits the clockwork bee.  The clockwork bee is moderately damaged.hits Sprozz!burns Sprozz.h* ,h hG t.y..ghˍ g3.4 (0.90hB h* [ _Sprozz is severely wounded.h% #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================#.............................. Magic: 13/13 ========================##.............................. AC: 8hmStr: 8Doom: 15% ##............................... EV: 11Int: 15 #...####..................#...... SH: 0Dex: 19 ..### #..[..............####.... XL: 10 Next: 50% Place: Dungeon:7 h~.## ###.[......@.y.....# #...# Noise: ===------  Time: 12043.4 (0.0) hB######..........?*g.....# #...# f) +0 sling {Masatak d) +4 sling (flame) ..............<........# ##..## Fire: f) +0 sling {Masataka} hW`..>...................## ##...# Zot (25950) Rev* .....................## ##...## h|....................## ##...##g   Sprozz h..................### ##...##y   clockwork bee (minion) hĨ..................# ##...## ..................## ##...##hqThe sling bullet burns Sprozz. _Sprozz is severely wounded.hfFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh#Aim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (severely wounded, 69% to hit)h #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================#.............................. Magic: 13/13 ========================##.............................. AC: 8Str: 8Doom: 15% ##............................... EV: 11Int: 15 #...####..................#...... SH: 0Dex: 19 ..### #..[..............####.... XL: 10 Next: 50% Place: Dungeon:7 .## ###.[......@.y.....# #...# Noise: [hLm===------  Time: 12043.4 (0.0) ######..........?(g.....# #...# f) +0 sling {Masatak d) +4 sling (flame) ..............<........# ##..## Fire: f) +0 sling {Masataka} ..>...................## ##...# Zot (25950) Rev* .....................## ##...## ....................## ##...##g   Sprozz ..................### ##...##y   clockwork bee (minion) ..................# ##...## ..................## ##...## _Sprozz is severely wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (severely wounded[4hM0m, 69% to hit)  You shoot a sling bullet. The sling bullet hits Sprozz!hjA  Aim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (severely wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits Sprozz!  Sprozz is almost dead.  You shoot a sling bullet. The sling bullet hits Sprozz.  The sling bullet burns Sprozz.hh\hljy.g.h+f4.4 (149h;hV _Sprozz is almost dead.h  #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================#.............................. Magic: 13/13 ========================hL ##.............................. AC: 8Str: 8Doom: 15% ##............................... EV: 11h RInt: 15 #...####..................#...... SH: 0Dex: 19 ..### #..[..............####.... XL: 10 Next: 50% Place: Dungeon:7 hP .## ###.[......@y......# #...# Noise: ===------  Time: 12044.4 (0.0) ######..........?g......# #...# f) +0 sling {Masatak d) +4 sling (flame) ..............<........# ##..## Fire: f) +0 sling {Masataka} ..>...................## ##...# Zot (25949) Rev* .....................## ##...## h ....................## ##...##g   Sprozz ..................### ##...##y   clockwork bee (minion) h ..................# ##...## ..................## ##...##hϨ lThe sling bullet burns Sprozz. _Sprozz is almost dead.h 5Fire: f) +0 sling {Masataka}h 1Press: ? - help, Shift-Dir - straight lineh Aim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (almost dead, 69% to hit)h  #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru **....#............................## Health: 85/85 ========================#.............................. Magic: 13/13 ========================##.............................. AC: 8Str: 8Doom: 15% ##............................... EV: 11Int: 15 #...####..................#...... SH: 0Dex: 19 h ..### #..[..............####.... XL: 10 Next: 50% Place: Dungeon:7 .## ###.[......@y......# #...# Noise: ===------  Time: 12044.4 (0.0) ######..........?g......# #...# f) +0 sling {Masatak d) +4 sling (flame) ..............<........# ##..## Fire: f) +0 sling {Masataka} ..>...................## ##...# Zot (25949) Rev* .....................## ##...## ....................## ##...##g   Sprozz ..................### ##...##y   clockworh jk bee (minion) ..................# ##...## ..................## ##...##Aim: Sprozz, wielding a +0 dagger and a +0 hand axe and wearing a +0 leather  armour (almost dead, 69% to hit)  You shoot a sling bullet. The sling bullet hits Sprozz.  The sling bullet burns Sprozz.  You kill Sprozz!Okawaru is honoured by your kill.h h \.)hR((((armour (almost dead, 69% to hit)  You shoot a sling bullet. The sling bullet hits Sprozz.  The sling bullet burns Sprozz.  You kill Sprozz!Okawaru is honoured by your kill.The clockwork bee runs out of power.hShU)...h*0625.4 (18hh/ _You shoot a sling bullet.h0 h Pick up what? 20/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +3 flail Armour (select all with [)b - a +0 robe h Wands (select all with /)c - a wand of flame (24) [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]h,P  c + a wand of flame (24)[Enter] accept (1 chosen)hh h1, #......................#planckenstein the Fighter#.......................###### Coglin of Okawaru ***...#............................## Health: 85/85 ========================#.............................. Magic: 13/13 ========================##.............................. AC: 8Str: 8Doom: 10% ##............................... EV: 11Int: 15 #...####..................#...... SH: 0Dex: 19 ..### #..[..............####.... XL: 10 Next: 62% Place: Dungeon:7 .## ###.[......@.......# #...# Noise: ===-----h*--  Time: 12045.4 (0.0) ######..........?)......# #...# f) +0 sling {Masatak d) +4 sling (flame) ..............<........# ##..## Fire: f) +0 sling {Masataka} ..>...................## ##...# Zot (25948) Rev* .....................## ##...## ....................## ##...## ..................### ##...## ..................# ##...## ..................## ##...##You shoot a sling bullet. The sling bullet hits Sprozz.  The sling bullet burns Sprozz.  You kill Sprozz!Okawaru is honoured by your kill.The clockwork bee runs out of power. _You shoot a sling bullet.hP6h6o---6.4 (17h?hB. _a - a wand of flame (24)h 3 .######.....##..# ##.....####...# ..### #..[####. .## ###.[......[# #...# ######....) ......h <........# ##..#>.## ##...# .## ##...# ..................## ##...##.#hٰ hm |---76h7 hl h v8.4 (25) Rev+ h* h ` _f - 2 scrolls of fear (gained 1)hh$7Level 7 of the Dungeon <<<<>>>>^(Press ? for help)#..########....####.............# #..## ###....####..................... #...#######.......###......................# #..................###.......................###### #####..................###............................#####.##...................###h7%#.................................###.............####....####................................## ##...........## ##....###................................## ###.........# ##...###...####..................#......##h% ##........# ##..###..### #..[..............####....# ###......##..###..## ###.[......[.......#  #...## #......##..#####..######..........@)......# #...# #......##..#h%##...................<........#  ##..## ##.....## #..#h%##........>...................## ##...##......# #..##............................## ##...##hj&#......# #..# ##...........................## ##...###......## #..# #..........................### ##...###.......# ##..## #..........................# ##...###.......#####....# #...[......................## ##...###.........##.....# ###...........................###...##h&Z##................####................................^.##h&#.................................................[.....#### #...........................)...........................#####.# h;........................................................................................................#.............####.................................hh #.......................###### planckenstein the Fighter#............................## Coglin of Okawaru ***...#.............................. Health: 85/85 ========================##.............................. Magic: 13/13 ======================== ##............................... AC: 8Str: 8Doom: 10% #...####..................#...... EV: 11h3Int: 15 ..### #..[..............####.... SH: 0Dex: 19 .## ###.[......[.......# #...# XL: 10 Next: 62% Place: Dungeon:7 hk_######..........@)......# #...# Noise: ---------  Time: 12048.4 (0.0) ..............<........# ##..## f) +0 sling {Masatak d) +4 sling (flame) h$..>...................## ##...# Fire: f) +0 sling {Masataka} .....................## ##...## Zot (25945) Rev+ ....................## ##...## ..................### ##...## ..................# ##...## ..................## ##...## ...................###...##You kill Sprozz!heOkawaru is honoured by your kill.The clockwork bee runs out of power. _You shoot a sling bullet. _a - a wand of flame (24) hR_f - 2 scrolls of fear (gained 1)hghhhAhhch h#h*X4h3q  Things that are here:  a +0 dagger; a +0 hand axe; a +0 leather armourh6h`7I3 _h9h<h\?h?B2h@hoHhJhKB1h Mh Ph(QhQ]0) Rev hoRhThUY39hVh Xh8YhYB8h_Zh[h]hO]G7) h^h_hahAaB6hbh dh#eX5hfhpnh-ohloB4h phqh rhArB3hshshtX2hthuhUvhvB1hvhwh$xh_xB0hxhq|h|hA}C29h}h~h~h*B8hh6h"hgB7hhnh)h|B6hhghPhB5h"h0hh?B4hh=hǍhB3hXh-hX2h,hhShB1hđhhhZB0hh5hhC19hhǕhhB8hhxh3hB7hh  ###  #.#  #.# ###  #.# #.##  #.# #@.## 76.4 (28.0)  #.# ##..##  #.# ##..##  #.# ##..##  #.#h4##..#  #.##..## ##.###...# #...###..# #...##..#hh!h?E _Done exploring.hfhhh^.0.0)...........hh[ _Done exploring.hghhWhkh'x _Done exploring.h [[?25h[?0c  Search for what [Enter for "."]? hQ [?25l[?1ch!h$24 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a +0 robe (4 further duplicates)  b - [D:7] a +5 flailc - [D:7] a +0 mace  d - [D:7] a +3 flailh]%qe - [D:7] a +0 dagger  f - [D:7] a +0 hand axe  g - [D:7] a +0 leather armour (1 further duplicate)  h - [D:7] a stone staircase leading up  i - [D:7] a stone staircase leading down  j - [D:7] a +3 great swordk - [D:7] a shaft  l - [D:7] a robe  m - [D:7] a +0 scimitar  h%n - [D:7] an escape hatch in the floor  o - [D:7] a stone staircase leading down  p - [D:7] a stone staircase leading down  q - [D:7] a +0 club  r - [D:7] a +0 war axe  s - [D:7] a +0 short sword  h%wt - [D:7] a stone staircase leading up  u - [D:7] a +0 shortbow  v - [D:7] a stone staircase leading up h &[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hhhk  planckenstein the Fighter  Coglin of Okawaru ***...  Health: 85/85 ======================== h Magic: 13/13 ========================###AC: 8Str: 8Doom: 10%  #.#EV: 11Int: 15  #.####SH: 0h Dex: 19  #.##.##XL: 10 Next: 62% Place: Dungeon:7  #.#h/J#@.##hQNoise: ---------  Time: 12076.4 (0.0)  #.###..##htf) +0 sling {Masatak d) +4 sling (flame) #.###..##hFire: f) +0 sling {Masataka} #.###..##Zot (25917) #.#h##..##.##..## ##.##h#...# #...###..# #...##...#h gThings that are here: _a +0 dagger; a +0 hand axe; a +0 leather armour h5_Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .hhhAh. _hhRhhF _Unknown command.h h Inventory: 20/52 gear slots Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 17 poisoned darts  h o - 6 datura-tipped darts  r - 3 boomerangs Armour (go to first with [)  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  q - a +0 leather armour of willpower (worn)a - a +0 robe  g - an orb of stardusth - a +0 ring mail  j - a +2 scale mail of cold resistance  s - a +0 ring mail of willpower Magical Staves (go to first with |) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hl  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()  e - 17 poisoned darts  o - 6 datura-tipped darts  r - 3 boomerangs Armour (go to first with [)  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  q - a +0 leather armour of willpower (worn)a - a +0 robe h g - an orb of stardust  h - a +0 ring mail  j - a +2 scale mail of cold resistance  s - a +0 ring mail of willpower Magical Staves (go to first with |)  n - a staff of air  t - a staff of fire Wands (go to first with /)  a - a wand of flame (24)  d - a wand of digging (2)  f - a wand of mindburst (20)22%h  h - a +0 ring mail  j - a +2 scale mail of cold resistance  s - a +0 ring mail of willpower Magical Staves (go to first with |)  n - a staff of air hq t - a staff of fire Wands (go to first with /)  a - a wand of flame (24)  d - a wand of digging (2)  f - a wand of mindburst (20) Scrolls (go to first with ?) h%w f - 2 scrolls of fear  g - a scroll of fog h t - 5 scrolls of teleportation  r - 4 scrolls of revelation  w - 2 scrolls of enchant weapon  p - a scroll of poison  T - a scroll of torment  h - a scroll labelled GYJOUV JIOMYR  m - a scroll labelled WYHURU KOMNODD Potions (go to first with !) h c - 9 potions of curing66h   g - a scroll of fog  w - 2 scrolls of enchant weapon  g - a potion of magic70h   h - 3 potions of haste4hhF h   planckenstein the Fighter  Coglin of Okawaru ***...  Health: 85/85 ========================h@  Magic: 13/13 ========================###AC: 8h_nStr: 8Doom: 10%  #.#hnEV: 11Int: 15  #.#hd###SH: 0Dex: 19  hI#.##.##hXL: 10 Next: 62% Place: Dungeon:7  #.##@.##hNoise: ---------  Time: 12076.4 (0.0)  #.#h6##..##f) +0 sling {Masatak d) +4 sling (flame) hT_#.###..##hsFire: f) +0 sling {Masataka} #.###..##hZot (25917) #.###..#h#.##..## ##.###...# #...###..# hn#...##...# _a +0 dagger; a +0 hand axe; a +0 leather armour h_Done exploring. _Done exploring. _Done exploring. h:_Search for what [Enter for "."]? . _Unknown command.h]hhhhROhOhSh{UX _Done exploring.Search for whahUkt [Enter for "."]? .Unknown command.h^hّLevel 7 of the Dungeon <<<<>>>>^(Press ? for help)####.#####.#####.###.##.###..##.##@.###..##.###..###..##.###..###..##.###..###.###.###..###.##.##..###..#htM##.###...##.###...###..###.##...##...##..##...###...##..##...## ###########...###..########....####.............###..## ###....####.....................###...#######.......###......................###..................###.......................###### #####..................##hN#............................#####.##...................####.................................###.............####....####................................## ##...........## ##....###................................##hϒB h##.#.#..###..###.###...##.#...# ##..###.# #...# #...##..# #...# ##...##..# #...## ###########...###..# #######....####.............###..## ###....####.....................###...#######.......##.....................###..................##......................###### #####..................## #............................#####.#..................### #.................................##h #.............####....###................................## ##...........## ##....###................................## ###.........# ##...###...####..................#......## ##........# ##..###..### #..[..####....# ###......# #..#hw##..## ###.[[#...## hS#......# #..#####..######)# #...# #hs# #..###........<## ##..##  h##.....## #..###........>## ##...#  ## #..##..........## ##...##  # #..##..........h## ##...##  #......## #hc#..........### ##...## hhx  planckenstein the Fighter  Coglin of Okawaru ***...  Health: 85/85 ========================  Magic: 13/13 ========================###AC: 8Str: 8Doom: 10%  #.#EV: 11Int: 15  #.####SH: 0hRDex: 19  #.##.##XL: 10 Next: 62% Place: Dungeon:7  #.##@.##h?Noise: ---------  Time: 12076.4 (0.0)  #.###..##hJf) +0 sling {Masatak d) +4 sling (flame) #.###..##Fire: f) +0 sling {Masataka} #.#h##..##Zot (25917) #.###..##.##..## ##.##h#...# #...###..# #...##...# h_Done exploring. _Done exploring. _Done exploring. h@_Search for what [Enter for "."]? . _Unknown command. _Unknown command.hdhh h+h.,h-1_6 _h5h5hE6B5h6h=hf>h>B4hP?hFhGhGB3huHhdOhgPhPB2hPQhBXh YhkYB1hZh`hqahaB0hlbhhh_ihiC09hejhP|h}h}B8h~hhKhB7hh3hh!B6h=hhUhB5hݘhn4hh'hh׮,3hhܰhMhиh:B2hhdhhB1hBhh|hB0h@hIhhs.899hhhjhhB8hRhhh$B7hhUSearch for what [Enter for "."]? .Unknown command. _Unknown command.  Things that are here: h6 a +0 robe; a +5 flailhhI6 _hhkV  Things that are here:  a +0 robe; a +0 macehh{I5 _hh h hY B4h hVh$hB3hhAhPhB2hhhB1hhh-!hU"h"B0h}#h$h%h&C89h 'h. #................ ##................ h'/##................. ##...####........... ##..### #..[........hE/ ##..## ###.[......[.. hq/####..######...........). h/.##...................<.... ##........@................104.4 (28.0)h/ #.......................... ##..........................h/ #..........................# # #..........................# h/'# #...[......................#  ###........................... h0###.............................  ................................[ h0h0h85ha6c _There is a stone staircase leading down here.hwhhhzh r5.4 (1.0)8 _hr hm #........#)..##.########## ####.###.#.####.# h ###'###.#.# #.# h3 #.....#.#.####.### h #.....#.#.##.....# h #.....'.#.##.#.##### h\ #.....#............# h #.....#..)##...############h 8h h#####...@....hE ##### #...##..#############h #...# #...##..##########h j#...#####...##..........## h  #.................#####.## h;  ###.######..####..#####.##hq h  h d#.# #..........h- #hh h  h ^#.######.##....#....#.##..#h   h> ; ###.)hr .h h h h> h! h h~ &6.9 (2.5h $7h hS h5  h h _You climb downwards. hL S_There is a stone staircase leading up here.hhLevel 8 of the Dungeon <<<>>>>_(Press ? for help) ###.#.........##.##.......###########.######################  hB#.........#.#.....+.......+...............................>#  #####.##..#.#.##.##.......###########.########.....#...###.#  #........#)..##.###########.#hlS#.....#.#.# #[#  h ####.###.#.####.##.#h#.....#.#.###.#  h?###'###.#.# #.##.#h#.....###.#.#.#  h#.....#.#.####.###ha#.###########'## #.#.#.#  #.....#.#.##.....#h:#.#.......# #.# #.#...#  #.....'.#.##.#.#####hdp#.#.......###.####.#.#.#  #.....#............##.#.......##...........#  hR#.....#..)##...####################.#...........##.#.#.#.#  #######...@.........................#................#.#)#  ##### #...##..#######################..........#.......#.#  #...# #...##..##########........# #..........#.#.#####.#  #...#####...##..........##..##.##.# ####'...........:....#  h"M#.................#####.##..##.##.###......#.#######.#  hE###.######..####..#####.##..##.##.#### ##'##..#.# #.#  hf#.# #..................##.##....#######.##..#.# #.#  hl#.######.##....#....#.##..##.##....#....##.......# ##.#  h###.)................................'....##.##..### ###..#  hb#...)..####.##.........###.#######...#....##.##..######...##  hm#.#.##.####.#....#..##.#...# ####...#######.##.........###  h#.#.................##.#...# #:......#########..########h9 #.....# #...#.# ### #.# #.#......# #.....### #...#.####### #.# #.## #.....#.### ### #.# #.#.....h .# #.#'###.#># ####.......# #.#####.#.###### #.#.....'.......# #.......#.####.#.........##.##.......###########.######################.........#.#.....+.......+...............................>h/#####.##..#.#.##.##.......###########.########.....#...####........#)..######hP #.....#.#.# #[####.###.#.####.#  #.....#.#.###hs##'###.#.# #.##.# #.....##.....#.#.####.###h#.###########'## #.#.#. #.....#.#.##.....##.h# #.# #.#.. #.....'.#.##.#.######.###.####.#.hW #.....#.....#h$#.#.......##.ht #.....#..)##...####################.#.....##.#.#.hw #######...@.........................#................#.#)##### #...##..#######################..........#.......#...# #...##..##########........# #..........#.#.###...#####...####..##.##.# ####'...........:................#####.##..##.##.# ##......#.#######.##.######..####..#####.##..##.##.#### ##'##..#.# h}.# #.# #........##.##....#hM.##..#.# #.#h5h¯#........#)..##.##########planckenstein the Fighter####.###.#.####.#Coglin of Okawaru ***...###'###.#.# #.#Health: 85/85 ========================#.....#.#.####.###Magic: 13/13 ========================hK#.....#.#.##.....#AC: 8Str: 8Doom: 10%#.....'.#.##.#.#####EV: 11Int: 15#.....#............#SH: 0Dex: 19h}%#.....#..)##...############ XL: 10 Next: 62% Place: Dungeon:8hA#######...@................ Noise: ---------  Time: 12106.9 (0.0)##### #...##..############# f) +0 sling {Masatak d) +4 sling (flame) h#...# #...##..##########... Fire: f) +0 sling {Masataka} hN#...#####...##..........##..# Zot (25887) #.................#####.##..####.######..####..#####.##..# #.# #..................# #.######.##....#....#.##..#hݱ ###.)........................  _a +0 robe; a +5 flailThings that are here: _a +0 robe; a +0 mace _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.hchhhh_6 _hj  Things that are here:  a +0 hand axe; an orc skeletonhhhI5 _hhhwh,4h$hYhhhhB3h h.hh,2h8hXh:hhChb:1hhhhh:0hZhJhhFC79hh&  h]Things that are here:  a +0 robe; a +4 antimagic tridenthVh+8 h9_hGhh-hB7hh}h$heB6hhWhh B5h< h h hG B4h7h  ########.##.# #'...'..........# ##...######.#hHS#...#### #...# #.####.#.# #...# #)# #.#'### #...### #.#h6 #.....# #...#.# ### #.....### #...#.####### #.....#.### #####.......#  #.#'###.#@# ##### 19.9 (13.0) #.#.....#.####..'.......#  ###.#.........##.##.......## #.........#.#.....+.......+. #####.##..#.#.##.##.......#hZ #........#[..##.##########hz###.###.#.####.# ###'###.#.# #.#hT #.....#.#.####.###huhDh&c _There is a stone staircase leading down here.h$l hl hq hAw h\{ s20.0)3 _h| h;8 ####  ...# ##  #.....  #..#.  .#####... ##.#  ........#....## 9 .......@..>...#  .#..##..#..##.#  ..#.# $#  ####.. #  .## # h+9h>hg1.7 (1.82hPh _You climb downwards.  Found 18 gold pieces. Found a stone staircase leading down. _There is a stone staircase leading up here.h h3 h h h h] 1 _0h> hs -69h h h h] B8h h N _You now have 198 gold pieces (gained 18).h h8 B7h h h hY B6h h1 h h% h6 :5h h h0! hn! B4h! h" hQ$ h$ B3h % h) X2hm) h* r _n - 2 fizzy pink potions (gained 1)h<, h_, B1h, h- hF/ X0hy/ h>0 hq1 h1 C59h 2 h2 h3 h3 B8h=4 h4 h5 h96 ,7hT6 h6 h7 h8 h99 B6h9 h}; h= h= B5h#> h> h@ hX@ ,4hi@ h@ hPA hB hB ,3hB hHC hD hF hF ,2hG hG hH h>J hJ B1hOK hL hhS )....#.#######hS #..........##..#....#### #####....##.# hS M.......#....## hS ......<..>...# hS #..##..#..##.# ...#.#..##.######.#(.. hS #.####....##....@......_42.7 (21.0)hS G....###.############..hS .### #.# #.# hS Z#..#..h T +#..hX hX f3.7 (220h\ h_ 9 _Found a bloodstained altar of Trog.hhhZhZhh\o49h ....#.####### #....# ##..#....#### #.....##.# ..hB#....## .#<..>...# .# . .##..#..##.# .# ..♣ hM...#.#..##.######.#(..###....##...._..4.7 (1hw.0) ....###.###.. .### #.# hF)#.# hh h/ e5.7 (28hh$ _Found a spear.h 3h ,h[ ....#.#  #.# #  h ]#..#....#### ##. .....##.# #.. _.#....## #.# ...h <..>...# #.# .h. ##..#..##.# #.# ...♣.h 9#.#..##.######.#(....y....##.......@..._.###.#. ### #.# .).#.# # #.. h   howler monkey (asleep)#.. y   killer bee (asleep)hg B _h x0  A killer bee and a howler monkey come into view.h׷ 6.7 (17_h 7 _Found a radiant altar of Vehumet.h _((((h    hHYou shoot a sling bullet.  The sling bullet hits the howler monkey.hA (((The howler monkey is moderately wounded.You shoot a sling bullet.h  The sling bullet closely misses the howler monkey.You hear a shout!ht  The howler monkey hoots and howls with incredible vigour!h _..h...(....y.cc   centaurh   howler monkey (catching breath)y   killer bee (wandering)  A centaur comes into view.h2========76) Rev h9_hX9 _You hear an angry buzzing noise. x2h ....#.# #.# # #..#....#### ##. .#....##.# #.. _.hC.#....## #.# ....<..>...# #.# h... .##..#..##.# #.# ...♣..#.#..##.######.#(....yhf#....##......@...._....###.#c.... .### #.# .). #.#h #  #.. #..hM #.. hh U_(launcher)h0 _(((The centaur wields a +0 shortbow. The centaur shoots an arrow.hVh y...y   killer bee (wandering)  The arrow hits you!h877---hP==------85h9_hg& _You hear a howl!hCl ....#.# #.# # #..#....#### ##. .#....##.# #.. _..#....## #.# ....<..>...# #.# h.y. ..##..#..##.# #.# ...♣.  ...#.#..##.######.#(....y .####....##._...  ....###.##c....  .### #.# .). #.# #  #.. #.. #..hnhgqh za _c.FF   bullfrogc   centaur (launcher)hz;A bullfrog comes into view.hlV_(((h B _h P...  The centaur shoots an arrow. The arrow hits you!h p69-----------9h ?4) h9_h9 _You hear an angry buzzing noise. x2hc] ....#.#######planckenstein the Fighter#..........# #Coglin of Okawaru ***...#..#....#### ##. .Health: 69/85 ===================----- ####....##.# #.. _.Magic: 13/13 ======================== ......#....## #.# ...AC: 8hycStr: 8Doom: 10% .....<..>...# #.# h.y.EV: 11Int: 15 ..##..#..##.# #.# ...♣.SH: 0Dex: 19  ...#.#..##.######.#(....yhcXL: 10 Next: 62% Place: Dungeon:9 .####....##.....@***c._...Noise: ==-------  Time: 12149.7 (0.0)  hcZ....###.############.F...f) +0 sling {Masatak d) +4 sling (flame) .### #.#.).hdFire: f) +0 sling {Masataka} #.##Zot (25844) #..#..hHdF   bullfrog#..hudc   centaur (launcher)A bullfrog comes into view.The centaur shoots an arrow. The arrow hits you! _You hear an angry buzzing noise. x2  heFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (78% to hit)h+V ....#.#######planckenstein the Fighter#..........# #Coglin of Okawaru ***...#..#....#### ##. .Health: 69/85 ===================----- ####....##.# #.. _.Magic: 13/13 ======================== ......#....## #.# ...AC: 8Str: 8Doom: 10% .....<..>...# #.# h.y.EV: 11hVInt: 15 ..##..#..##.# #.# ...♣.SH: 0Dex: 19  ...#.#..##.######.#(....yXL: 10 Next: 62% Place: Dungeon:9 .####....##.....@(((c._...hV Noise: ==-------  Time: 12149.7 (0.0)  ....###.############.F...hWf) +0 sling {Masatak d) +4 sling (flame) .### #.#h%W.).Fire: f) +0 sling {Masataka} #.#hQWT#Zot (25844) #..htW#..F   bullfrog#..hWsc   centaur (launcher) hW_You hear an angry buzzing noise. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehWAim: a centaur, wielding a +0 shortbow (78% to hit)  You shoot a sling bullet. The sling bullet hits the centaur!  hX#The sling bullet burns the centaur.h_  Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 shortbow (78% to hit)  You shoot a sling bullet. The sling bullet hits the centaur!  The sling bullet burns the centaur.  The centaur is heavily wounded.  You shoot a sling bullet. The sling bullet hits the centaur.hlh3| ...cF.  The centaur is heavily wounded.h)V_(((hh U  The centaur shoots an arrow. The arrow hits you.hr 0_...cF_yhh   howler monkeyy   killer beeh3--=50.7 (13) Rev h9_h` _A howler monkey comes into view.hi" ....#.# #.# # #..#....#### ##. .#....##.# #.. _..#....## #.# ....<..>...# #.# h.y. #..##..#..##.# #.# ...♣. ...#.#..##.######.#(....y #.####....##....@....cF_y.. ....###.##..h.. .### #.# .). #.# #  #.. #.. #.. hkhWs:F.hxW_(((((((h,hh $ _(.y..@...Fc.h..h   howler monkeyy   killer bee  The centaur shoots an arrow. The arrow closely misses you.h h i--12hk 9_h 6 _You hear an angry buzzing noise.h)V ....#.# #.# # #..#....#### ##. . .#####....##.# #.. _..#....## #.# ....<..>...# #.# h.y. .#..##..#..##.# #.# ...♣.hV5 ...#.#..##.######.#(.y..y  #.####....##...@....Fc.h... ....###.##..... .### #.# .). #.# #  #.. #..hVR #.. hC[h[hH\het_F.c.he4=----21) hk9_hvhi  ....#.# #.# # #..#....#### ##. .  .#####....##.# #.. _.  .#....## #.# ...  .<..>...# #.# h.y.  .#..##..#..##.# #.# ...♣.hKj 9 ...#.#..##.######.#(.y..y #.####....##..@...F.c..h... ....###.##..... .### #.# .). #.# #  #.. #.. #..hj hul hm ,hv @Fc..hw d-30h9w h>} h h/U ....#.# #..........# # #..#....#### ##. . .#####....##.# #.. _. .#....## #.# ... .<..>...# #.# h.y. .#..##..#..##.# #.# ...♣.h ...#.#..##.######.#(.y..y #.####....##.@...Fc....h... ....###.##..... .### #.# .). #.# #  #..hm #.. #..hhhhu&VF.c.h&a439hp,9_h-.h  #####.# ....#.#######  #..........# #  h< l#..#....#### ##. . .#####....##.# #.. _. h ..#....## #.# ... .......<..>...# #.# h.y..#..##..#..##.# #.# ...♣. ...#.#..##@######.#(.y..y#.####....##...F.c.....h...h  ....###.############......### #.#.). #.##h  x #.. #..#..h3 hW h^ h h _Fc...yy   killer beeh ^5=5h  :8h h hY[ #######.# ht....#.####### ..........# #  #..#....#### ##. h#####....##.# . _..#....#h ........<..>..h x h.y.#..##. #.# ...♣.h, ...#.#..##.######.#(.y..yhN#.####....##..Fc...y...h...###.############.....###hnJ.).##h=#..hhhF.F   bullfrogh^`67hU9_h hψ` ### #####.# ....#.#######  #..........# #  #..#....#### ##. . .#####....##.# #.. _. ..#....## #.# ... .......<..>.@.# #.# h.y..#..##..#..##.# #.# ...♣. ...#.#..##F######.#(.y..yh#.####....##...c...y...h... ....###.############......### #.#.). #.##  #..  #..hhhh_Fcc   centaur (launcher)hP`76hG9_hhl ### #####.# ....#.####### #..........# # #..#....#### ##. . .#####....##.# #.. _. .#....## #.# ... .<..>@..# #.# h.y. .#..##..#..##F# #.# ...♣. ...#.#..##c######.#(.y..y #.####....##...c...y...h... ....###.#####..... .### #.#[40hcm .). #.# # #..  #..hFc.c   centaur (launcher)hp6=85hh? _The bullfrog hits you but does no damage.h"[ M ########.# ....#.####### #..........# # #..#....#### ##.  .#####....##.# #.. _ h[ .#....## #.#  .<..@.F.# #.# h.y .#..##..#..##c# #.# ...♣ ...#.#..##.######.#(.y.. #.####....##...c...y...h ....###.## .### #.# .) #.#  #..  #..h\ h\ h^` x  The bullfrog attacks as it pursues you!he _Fcyy   killer beeh5f &9haf :4hrj h8m _The bullfrog hits you but does no damage. _There is a stone staircase leading down here.hX ### ######.# ....#.####### #..........# # #..#....#### ##.h+B .#####....##.# #..  .#....## #.#  .<.@>Fc.# #.# h.hO .#..##..#..##y# #.# ...h ...#.#..##.######.#(.y #.####....##...c...y...h ....###.##h .### #.# . #.#hs #..  #..hShhe,hgEFcy.hia603hk _The bullfrog barely misses you.hG ### ######.# ....#.####### #..........# # #..#....#### ##. .#####....##.# #.. h;.#....## #.#  .<@.Fcy.# #.# h .#..##..#..##.# #.#  ...#.#..##.######.#(.yhb #.####....##...c...y...h ....###.## .### #.# h #.# #..  #..h h h h h hhyF>..chcp7-12h|hhe  ### ######.# ....#.# #...# # #..#....#### ##. .#####....##.# #.. .#y...## #.# .@.F>...# #.#  .#..##..#c.##.# #.# hf  ...#.#..##.######.#(. #.####....##...c...y... ....###.# .### #.# #.# #..  #..hg hk h\v .FyThe bullfrog attacks as it pursues you! The bullfrog hits you.hv p4=21hM} h߁ _The bullfrog hits you but does no damage. _There is a stone staircase leading up here.h3hh!h)v30hD ########.##.# #'...'......####....# ##...######.#h5#...#### #...# #.####.#.# #...# #)##.#'### #...### #.#.....# #...#.# ####.....### #...#.########.....#.### #####.......#8h#.#'###.#@# ####.......##.#.....#F####..'.......# ###.#.........##.##.......###.........#.#.....+.......+hw#####.##..#.#.##.##.......###........#[..##.##############.###.#.####.#h]###'###.#.# #.##.....#.#.####.### _The bullfrog hits you but does no damage.hhfh:x5-5.2 (2.528hh} _You climb upwards. _There is a stone staircase leading down here.hM ########.##.# #'...'......#planckenstein the Fighter###....# ##...######.#h8N ICoglin of Okawaru ***...#...#####...# #.#Health: 65/85 ==================------###.#.##...# #)#h]N Magic: 13/13 ========================#.#'### #...### #.#hN AC: 8Str: 8Doom: 10%hN #.....# #...#.# ###EV: 11hN Int: 15#.....### #...#.####### SH: 0hN -Dex: 19hN #.....#.### #####.......# XL: 10 Next: 62% Place: Dungeon:8hO #.#'###.#@# ####.......# Noise: ---------  Time: 12165.2 (0.0)h:O #.#.....#F####..'.......# f) +0 sling {Masatak d) +4 sling (flame) ###.#.........##.##.......## Fire: f) +0 sling {Masataka} hoO #.........#.#.....+.......+. Zot (25828) hO #####.##..#.#.##.##.......##hO m#........#[..##.########## F   bullfrog####.###.#.####.#hP ###'###.#.# #.##.....#.#.####.### _The bullfrog hits you but does no damage. hpP _You climb upwards. _There is a stone staircase leading down here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (63% to hit)h5C ########.##.# #'...'......#planckenstein the FighterhC I###....# ##...######.#Coglin of Okawaru ***...#...#####...# #.#Health: 65/85 ==================------hC $###.#.##...# #)#Magic: 13/13 ========================#.#'### #...### #.#hC XAC: 8Str: 8hD Doom: 10%#.....# #...#.# ###EV: 11h7D Int: 15#.....### #...#.####### SH: 0hZD -Dex: 19h|D #.....#.### #####.......# XL: 10 Next: 62% Place: Dungeon:8hD #.#'###.#@# ####.......# Noise: ---------  Time: 12165.2 (0.0)hD #.#.....#(####..'.......# f) +0 sling {Masatak d) +4 sling (flame) hD ###.#......(..##.##.......## Fire: f) +0 sling {Masataka} hE #.........#(#.....+.......+. Zot (25828) #####.##..#(#.##.##.......##h;E #........#(..##.########## F   bullfrogh]E ####.###.#(####.####'###.#(# #.#hE w#.....#.#.####.### _The bullfrog hits you but does no damage. _You climb upwards. hE _There is a stone staircase leading down here.  Fire: f) +0 sling {Masataka}hF cPress: ? - help, Shift-Dir - straight lineAim: a bullfrog (63% to hit)hl   Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (63% to hit)  You shoot a sling bullet. The sling bullet misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.h.Z F...[..  The bullfrog is lightly wounded.h[ 4===6.2 (17) Rev h*c hSe l _The bullfrog hits you. The bullfrog barely misses you.h########.##.# #'...'......#planckenstein the Fighter###....# ##...######.#Coglin of Okawaru ***...#...#####...# #.#Health: 64/85 ==================------###.#.##...# #)#Magic: 13/13 ========================#.#'### #...### #.#AC: 8Str: 8Doom: 10%#.....# #...#.# ###EV: 11Int: 15#.....### #...#.####### SH: 0Dex: 19#.....#.### #####.......# XL: 10 Next: 62% Place: Dungeon:8#.#'###.#@# ####.......# Noise: ===------  Time: 12166.2 (0.0)#.#.....#F####..'.......# f) +0 sling {Masatak d) +4 sling (flame) [11;hV6H###.#.........##.##.......## Fire: f) +0 sling {Masataka} #.........#.#.....+.......+. Zot (25827) Rev #####.##..#.#.##.##.......###........#[..##.########## F   bullfrog####.###.#.####.####'###.#.# #.##.....#.#.####.###The sling bullet burns the bullfrog.  The bullfrog is lightly wounded. _The bullfrog hits you. The bullfrog barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 63% to hit)hBD########.##.# #'...'......#planckenstein the Fighter###....# ##...######.#Coglin of Okawaru ***...#...#####...# #.#Health: 64/85 ==================------###.#.##...# #)#Magic: 13/13 ========================#.#'### #...### #.#AC: 8h+CStr: 8Doom: 10%#.....# #...#.# ###EV: 11Int: 15#.....### #...#.####### SH: 0Dex: 19#.....#.### #####.......# XL: 10 Next: 62% Place: Dungeon:8#.#'###.#@# ####.......# Noise: ===------  Time: 12166.2 (0.0)#.#.....#F####..'.......# f) +0 sling {Masatak d) +4 sling (flame) hYC###.#.........##.##.......## Fire: f) +0 sling {Masataka} #.........#.#.....+.......+. Zot (25827) Rev hC#####.##..#.#.##.##.......##hC#........#[..##.########## F   bullfrogh D####.###.#.####.####'###.#.# #.##.....#.#.####.### _The bullfrog hits you. The bullfrog barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh,DAim: a bullfrog (lightly wounded, 63% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog!  hOD$The sling bullet burns the bullfrog.h(((((((  Press: ? - help, Shift-Dir - straight line  hA7Aim: a bullfrog (lightly wounded, 63% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet burns the bullfrog.  The bullfrog is severely wounded.  You shoot a sling bullet.hW F...[..  The sling bullet closely misses the bullfrog.hY~57.2 (16) Rev+ hnl _The bullfrog closely misses you.h########.##.# #'...'......#planckenstein the Fighterha###....# ##...######.#Coglin of Okawaru ***...#...#####...# #.#h+Health: 65/85 ==================------###.#.##...# #)#Magic: 13/13 ========================h#.#'### #...### #.#AC: 8hZStr: 8Doom: 10%h #.....# #...#.# ###EV: 11Int: 15h.#.....### #...#.####### SH: 0Dex: 19hj#.....#.### #####.......# XL: 10 Next: 62% Place: Dungeon:8h#.#'###.#@# ####.......# Noise: ===------  Time: 12167.2 (0.0)#.#.....#F####..'.......# f) +0 sling {Masatak d) +4 sling (flame) h###.#.........##.##.......## Fire: f) +0 sling {Masataka} #.........#.#.....+.......+. Zot (25826) Rev+ hAa#####.##..#.#.##.##.......###........#[..##.########## F   bullfrog####.###.#.####.####'###.#.# #.#ho#.....#.#.####.###You shoot a sling bullet.  The sling bullet closely misses the bullfrog. h_The bullfrog closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 63% to hit)hL-########.##.# #'...'......#planckenstein the Fighter###....# ##...######.#Coglin of Okawaru ***...#...#####...# #.#Health: 65/85 ==================------###.#.##...# #)#Magic: 13/13 ========================#.#'### #...### #.#h-AC: 8Str: 8Doom: 10%#.....# #...#.# ###EV: 11Int: 15#.....### #...#.####### SH: 0Dex: 19#.....#.### #####.......# XL: 10 Next: 62% Place: Dungeon:8#.#'###.#@# ####.......# Noise: ===------  Time: 12167.2 (0.0)#.#.....#(####..'.......# f) +0 sling {Masatak d) +4 sling (flame) ###.#......(..##.##.......## Fire: f) +0 sling {Masataka} h-#.........#(#.....+.......+. Zot (25826) Rev+ h.#####.##..#(#.##.##.......###........#(..##.########## F   bullfroghc.;####.###.#(####.####'###.#(# #.##.....#.#.####.###The sling bullet closely misses the bullfrog. h.u_The bullfrog closely misses you.Fire: f) +0 sling {Masataka}h.Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 63% to hit)  You shoot a sling bullet.h  Aim: a bullfrog (severely wounded, 63% to hit)  You shoot a sling bullet.  The sling bullet closely misses the bullfrog.The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.  You kill the bullfrog!h)h}G†...[..hyKy9%48.2 (15hSh\UP _Okawaru accepts your kill.hh`Level 8 of the Dungeon <<<>>>>_(Press ? for help) #.##.###### #.#######   ########.##.##[..# #.......#   #........##.# ##...######.#####.#   ########.##.# #'...'......# #.#  ###....# ##...######.# #.#  #...#####...# #.# ##.############  ###.#.##...# #)# #.............#  #.#'### #...### #.# #.#####.#####'##  #.....# #...#.# ### #.# #.#......#  h#.....### #...#.####### #.# #.#......#  #.....#.### #####.......# #.# #.#......#  #.#'###.#@# ####.......# #.#####.#.######  #.#.....#†####..'.......# #.......#.#  ###.#.........##.##.......###########.######################  h#.........#.#.....+.......+...............................>#  #####.##..#.#.##.##.......###########.########.....#...###.#  #........#[..##.###########.##.....#.#.# #[#  ####.###.#.####.##.##.....#.#.###.#  ha###'###.#.# #.##.##.....###.#.#.#  hݺ~#.....#.#.####.####.###########'## #.#.#.#  #.....#.#.##.....#h#.#.......# #.# #.#...#  #.....'.#.##.#.######.#.......###.####.#.#.#  #.....#............#h76#.#.......##...........#hF#...#####...##..........##..##.##.# ####'...........:....# #.................#####.##..##hZF.##.###......#.#######.# ###.######..####.##..##.##.#### ##'##..#.# #.#hF #.# #............##.##....#######.##..#.# #.# #.######.##....#....#.##..#hF#.##....#....##.......# ##.###.)................................'....##.##..### ###..#hGI...)..####.##.........###.#######...#....##.##..######...###.#.##.####.#....#..##.#...# ####...#######.##.........####.............##.#...# #:......#########..#########.h>G.######.....'%..# #.......##.........##.#..#..##..#≈§§ #.....#...# #..........#######'##hiG#.#.........#§.§§#..##.##### ####..####).........#hGr#.......#...#§§§≈#..##...<# #####..##hG #[#........##.####...#§≈≈≈'..###.### #.....## #.#........hGd# #.# ##...######.hG[# #.##########.##hG #.# #............###..####.### #)....#........#hH ### #...#....................# #)#####.#####'##hH########...#.###########..#.#...# #.# #.......##..........#.### ####..#.....# #.# ##########.######.......# #.....>.....##.##.# #...##### #.#####.###.# #.##.######.<.# #.#####.# #.####.##........### #.......# #h۝ht########.##.# #'...'......#planckenstein the Fighter###....# ##...######.#Coglin of Okawaru ***...#...#####...# #.#Health: 65/85 ==================------###.#.##...# #)#Magic: 13/13 ========================#.#'### #...### #.#AC: 8Str: 8Doom: 9%#.....# #...#.# ###EV: 11Int: 15#.....### #...#.####### SH: 0Dex: 19#.....#.### #####.......# XL: 10 Next: 64% Place: Dungeon:8#.#'###.#@# ####.......# Noise: ===------  Time: 12168.2 (0.0)#.#.....#†####..'.......# f) +0 sling {Masatak d) +4 sling (flame) [11h$;6H###.#.........##.##.......## Fire: f) +0 sling {Masataka} #.........#.#.....+.......+. Zot (25825) Rev+ #####.##..#.#.##.##.......###........#[..##.##############.###.#.####.####'###.#.# #.##.....#.#.####.###You shoot a sling bullet.  The sling bullet closely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.  You kill the bullfrog! _Okawaru accepts your kill.h%h n4hGThe sling bullet closely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burn  You kill the bullfrog! _Okawaru accepts your kill.  You see here a bullfrog corpse.63 _hhhh]2) Rev hjhhhB1h|h h= h `70h'h[  Things that are here:  a +0 robe; a +4 antimagic tridenthhJ19 _hvh$h&h'G8) h)h-h/h0p8=7h'2h8h:h:B6h<hh$h]%B5hb'h-h1h{1p9=4h53h8hE;h;B3h<hBhEX2hGhzIhNJhJa701hKhNNh=PhPB0hQhUhtWhWC09h}XhZh7\1=8h]hahchcB7hehhhAihviB6hijhtlhmhmp2=5hohS|hhB4hhhn3hqhhU`32hhhehڕB1h h`hVhB0h؜h\h\hb4799h0h֥hZhũB8h#hs3hɰi5=7h h/hhX6hhh B5hhlhPhp6=4hhdhhB3hhh]hB2hhphh`71hhphhB0hh\hhC89hhN| ..#§.§§#..##.##### ####..####).. ..#§§§≈#..##...<# #####..## #[#. ..#§≈≈≈'..###.### #.....## #.#. ..######.......# #.##########.#. ..........###..####.### #)....#. h=.#....................# #)#####. .#.###########..#.#...# #.# #. .#.### ####..#.....# #.# ## .....# #.....@.....# #.# ---204.2 (3h%6.0) .##### #.#####.###.# #.# hd.# #.#####.# #.####.# ## #.......# #......#  ######### ######hD## h9---hy _There is a stone staircase leading down here.hŒ h: h h h b8=876hY h Z9=5hߝ h h h B4ho h h B3h h̤ h a802h hS h B1hs hƩ X0h? 179hF 8h< X7h hڲ h 62=hC :6h hc h B5hH hk h B4h h h* #3h[ M=3h h~ X2hx h hҾ B1h̿ h3 hn `40h( hS h C69h+ h h B8h h ........ _You start resting.h -25.2 (21ho Z5=6.2 (22h :7hF h " _HP restored.hͪh5h2hh7.2 (1.0)6h7 . ..........  #.#........ .  #.#...#... ..  #.....[.. ..#  #....... ....  #)...:.#....#  #.......9.# 9 #.!..@# h$Q #.....#  ........#  .######## 9   gargoyle (wandering)h9=hh.. hg8.7 (2.55h(h _You climb downwards. _There is a stone staircase leading up, spattered with blood here.hj. ..#.....#.... .......#...#......[.....#............)...:.#....#...@....#!..<#9..# #............# ...#.######## .##hMk#9   gargoylehxh~ `  The gargoyle hurls a stone arrow at you.h+ &.h 63-------==9.7 (1.04hxhx0 _The stone arrow hits you!!h. ..#.....#... . ...........#.#.#........[.....#.......)...:.#....#.........# !..@#9..#....# ........ ...######### .## # hh89.9   gargoyleh0--30h:3h'hQ+w _There is a stone staircase leading up, spattered with blood here.h h 8--hV h4 h ````  The gargoyle hurls a stone arrow at you.hR~ P...@h  4=------==12h$ h  ..#§.§§#..##.##### ####..####).. ..#§§§≈#..##...<# #####..## #[#. ..#§≈≈≈'..###.### #.....## #.#. ..######.......# #.##########.#. ..........###..####.### #)....#. .#....................# #)#####. .#.###########..#.#...# #.# #. h .#.### ####..#.....# #.# ##8 .....# #.....@.....# #.# .##### #.#####.###.# #.# .# #.#####.# #.####.# ## #.......# #......########## ######## hY a_The stone arrow misses you.h 9=h h p--3.2 (2.50h hy } _You climb upwards. _There is a stone staircase leading down here.h/h0hZ595876654372108=4989=765704[3hUc7m321=10hcY39hdhfhifp2=8hfhughgB7hVhhihi,6hjhkhlhm`35h3nhohoB4hmu3hu`42hwhRxhx:1hYyhzhzB0h{h$}hp}65=h};29h`~hhB8hՀh/huB7hOhh#6h)M=6h hhYB5h$hrhΉB4hh*h`73hkhbhB2hhh&B1h],ha8=0hhY19hۙh?B8h.hhh˜#9hM=7hhhaB6hFhahB5hh£h1a804hh|hB3hhh,B2hhjh`11hhhOB0h<hhC09hh hv#2hM=8hphh#B7hh^h,6hhhhf#3hM=5hghhB4hоh!hzB3hUhhJ42h/hh2hB1hhh6B0hhJ8 -- hQ_You start resting.hi093.2 (60.0)hpZ5=4.2 (61h<699hI8 _HP restored.hή hy $hŶ `Level 8 of the Dungeon <<<>>>>_(Press ? for help) #.................#####.##..##.##.#h .##......#.#######.#  ###.######..####..#####.##..##.##.#### ##'##..#.# #.#  #.# #..................##.##....#######.##..#.# #.# h) ho #.######.##....#....#.##..##.##....#....##.......# ##.#  ###.)................................'....##.##..### ###..#  h `#...)..####.##.........###.#######...#....##.##..######...##  h k#.#.##.####.#....#..##.#...# ####...#######.##.........###  h #.#.................##.#...# #:......#########..########  #.#.....###.######.....'%..# #.......##.........# hY  #.#..#..##..#≈§§ #.....#...# #..........#######'##  #.#.........#§.§§#..##.##### ####..####).........#  #.......#...#§§§≈#..##...<# #####..## #[#........#  h "####.####...#§≈≈≈'..###.### #.....## #.#........#  #.# ##...######.......# #.##########.#........#  h #.# #............###..####.### #)....#........#  h ### #...#....................# #)#####.#####'##  ########...#.###########..#.#...# #.# #.......#  h $#..........#.### ####..#.....# #.# #########  #.######.......# #.....@.....# #.# h? #.# #...##### #.#####.###.# #.#  #.######.<.#he X#.#####.# #.####.#  #........###h #.......# #......#  ################### ########h h  #.....# #...#.# ### #.# #.#......# #.....### #...#.####### #.# #.#......#....#.### ###### #.# #.#......#'###.#># ####.......# #.#####.#.######h v #.#.....#†####..'# ##.###.#.........##.##.......####.##############.........+.......+......................>#####.##..#.#.##.##.......###########.....#...###.#h y #........#[..##.########## #.# #.....#.#.# #[# ####.###.#.####.##.# #....h .#.#.###.# ###'###.#.# #.##.# #.....###.#.#.#h3 l ##.####.####.###########h '## #.#.#.# #.....#.#.##.....##.#.......# #.# #.#...##.....'.#.##.#.######.#.......###.####.#.#.##.....#.##.#.......##...........#h #.....#..)##...####################.#...........##.#.#.#.# #...<.........................#...h ......#.#)##### #...##..#######################..........#.......#.#h ..# #...##..##########........# #..........#.#.#####.#..#####...##..........##..##.##.# h2 ####'...........:....#................#####.##..##.##.# ##......#.#######.#hX ##.######..####..#####.##..##.##.#### ##'##..#.# #.# #.# #..................##.##....h} T#######.##..#.# #.#hn[<>>hB h] g..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 85/85 ======================== ..######.......# #.##########.#. Magic: 13/13 ======================== hz^ ..........###..####.### #)....#. AC: 8Str: 8Doom: 9% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 h^ .#.### ####..#.....# #.# ## XL: 10 Next: 64% Place: Dungeon:8 .....# #.....@.....# #.#h_ Noise: ---------  Time: 12294.2 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} h4_ ###.......# #......#Zot (25699) hg_ ######### ########The gargoyle hurls a stone arrow at you. h_ q_The stone arrow misses you. _You climb upwards. h_ w_There is a stone staircase leading down here. _You start resting. h_ *_HP restored.h` hpa hl hm ht 87h׈ 65h h h B4hَ h h\ hÕ B3hW hc n2h h h h ,1hI hݪ hF h hܱ ,0h hٳ hV h9 h C89h he h h? B8h h) h h B7hk h` h h B6h h h hz B5h h h hf B4h h h h? B3h hN h[ h ,2h hD h ,h` B1hR h\ h h B0h hH h h C79hR h hc h B8h h h, hk B7h he h! hZ! B6h" h% h& h=' B5h#( hi* h+ h, ,4h5, hO- h 0 h4 h5 B3h26 h68 h9 h: :2h(; h< h-> h}> B1hY? hqA hB h;C B0hC hKF hG hG C69hH hN 8hPP hQ hR B7hs .654321hu h0w hvw B0hx hS| o59h+} h~ h$ hv B8h h hR h B7hr ht } _The stone arrow misses you. _You climb upwards. h _There is a stone staircase leading down here. _You start resting. _HP restored.  You see here a +0 robe.h' h +6 h _h h= h\ h ,5hЎ hُ hΗ # ## .# .# .h) # ##   ##################  ......hb #  338.2 (44.0) ####.....#...###.#  h  #.....#.#.# #[#   #.....#.#.###.#  #.....###.#.#.#  h #######'## #.#.#.#   ....# #.# #.#...#h    ....###.####.#.#.# h   ....##...........#  hə h hؠ c _There is a stone staircase leading down here.h#h;$h'hA+h\19.2 (1.0)4 _h;' #...#  ....#  #####.....  .........  ......... ###........  #.......... 9 #h'  #...#  .......  .....#....  ......# ... .......# .. #.......# . #....#### ha)hZ4h*9 (1.7h8hN} _You climb downwards. _There is a stone staircase leading up here.h .. #...# ....######..... .. .. ###.#.@........#.#<#.##..#.#...# #........  ......#....hI ......# ... .......# .. #.......# .#....####hhhn4003 _h8hhr W..#...# ....######..... ......... ..###. #.. #@#<#.##. #.#...#  #........ ......#.... ......# ........# ..#.......# . #....#### hBh`12hh[hC #...#...#####..... .............###..............#<#.##.. ...# .............#...........# .####....#h5h"szz   wight (wandering)h"`21h(hJ6 _A wight comes into view. It is wielding a +2 scimitar of freezing.h.#####..... .......###.............#<#.##.. ...##. .......z'.O..z.....#....j##.... .#.. ###  #....#### O   two-headed ogre (asleep) zz 2 wights (wandering)j   gnoll (polearm, asleep). ..#.h  A wight, a gnoll and a two-headed ogre come into view.h:  The two-headed ogre shouts in stereo! The gnoll shouts! You hear a shout! x2  A wight comes into view. It is wielding a +0 battleaxe.The wight hits you with a +2 scimitar of freezing!hI?zz..O.zjOzzz 3 wightsj)hP: 68/83 (85)-----===30) Drainhphh _You feel drained. The wight freezes you.hI? z....# #####..... ......... ......... h|? ###........ #.......... #.#<#.##.. #.#...##.h? )#.h? Qzz..O.z.....#.... j##.# ... h? #.# .. h@ N#....#### #....#  2#....#. ..#.hD hNF hG hH hP )zjz..O..j   gnoll (polearm)hZQ k---449hPX hSZ h #...#  ....# #####..... ..  .. ###........ #........#.#<#.##.. #.#@..##..  #z......... h zjz..O#.... .##.# ... #...# ..###.......# .#....####   wight#....##....#h h h .z.OThe wight attacks as it pursues you!  The wight hits you with a +2 scimitar of freezing!h 51/81---------==-58h h h _You feel drained. The wight freezes you.h2 .. #...# ....######.... .........###........#..........#.##.#...##..  #.z........zjz...O..##.....#....z   wight###.......# .####hY9h?:z.hY@2------67hEhZIa _There is a stone staircase leading up here.hчh8--hhW  The wight hits you with a +2 scimitar of freezing.hOO   two-headed ogrez   wighthÝ0-=76hgE #  ##  .#  .# .#hh_ ##   ##################  8 ...............z@# h7h2 ####.....#...###.#  #.....#.#.# #[#  hTh#.....#.#.###.#  #.....###.#.#.#  hrh#######'## #.#.#.#   z   wight ....# #.# #.#...#   hh....###.####.#.#.#  ....##...........# _The wight freezes you.h!mS-P: 13/13 hnh1=-9.4 (2.54hch2 hLn_You climb upwards. _There is a stone staircase leading down here.h #  planckenstein the Fighter ##  Coglin of Okawaru ***... .#hѺ J  HP: 51/81 (85) ===============--------- .#  MP: 13/13======================== .#h  AC: 8Str: 8Doom: 9% ##h"  EV: 11Int: 15  SH: 0Dex: 19 hC ##################  XL: 10 Next: 64% Place: Dungeon:8 hd l...............z@#  Noise: ---------  Time: 12349.4 (0.0) ####.....#...###.#h T  f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.# #[#  Fire: f) +0 sling {Masataka} #.....#.#.###.#  Zot (25644) Drainh _#.....###.#.#.# h #######'## #.#.#.#  z   wight h# ....# #.# #.#...# ....###.####.#.#.#hD g ....##...........# _You climb upwards. hd _There is a stone staircase leading down here.  Fire: f) +0 sling {Masataka}h Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 scimitar of freezing and wearing a +0 robe (69% to  hit)h]?#  planckenstein the Fighter ##  Coglin of Okawaru ***... .#  HP: 51/81 (85) ===============--------- .#  MP: 13/13======================== hJ.#  AC: 8Str: 8Doom: 9% ##  EV: 11Int: 15h  SH: 0Dex: 19 h##################  XL: 10 Next: 64% Place: Dungeon:8 h%W...............z@#hD  Noise: ---------  Time: 12349.4 (0.0) ####.....#...###.#hn  f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.# #[#h  Fire: f) +0 sling {Masataka} #.....#.#.###.#h0  Zot (25644) Drain#.....###.#.#.# #######'## #.#.#.#  z   wight ....# #.# #.#...#h  ....###.####.#.#.# ....##...........#hB _There is a stone staircase leading down here.  Fire: f) +0 sling {Masataka}h[1Press: ? - help, Shift-Dir - straight linehzAim: a wight, wielding a +2 scimitar of freezing and wearing a +0 robe (69% to  hit)  You shoot a sling bullet.hVR  Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +2 scimitar of freezing and wearing a +0 robe (69% to  hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.h  The sling bullet hits the wight but does no damage.  The wight hits you with a +2 scimitar of freezing!hkA38----hs===50.5 (1.13Rev hhh, _The wight freezes you.h#  planckenstein the Fighter ##  Coglin of Okawaru ***... .#  HP: 38/81 (85) ===========------------- .#hP  MP: 13/13======================== .#  AC: 8Str: 8Doom: 9% ##h  EV: 11Int: 15  SH: 0h%YDex: 19 ##################hD  XL: 10 Next: 64% Place: Dungeon:8 ...............z@#hc+  Noise: ===------  Time: 12350.5 (0.0) ####.....#...###.#h  f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.# #[#h  Fire: f) +0 sling {Masataka} #.....#.#.###.#  Zot (25643) Drain Rev #.....###.#.#.# #######'## #.#.#.#hS  z   wight ....# #.# #.#...# ....###.####.#.#.#hF9 ....##...........# hzThe wight hits you with a +2 scimitar of freezing! _The wight freezes you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehvAim: a wight, wielding a +2 scimitar of freezing and wearing a +0 robe (69% to  hit)hD #  planckenstein the Fighter h7E ##  Coglin of Okawaru ***... .#  HP: 38/81 (85) ===========------------- .#  MP: 13/13hrE ======================== .#  AC: 8Str: 8hE gDoom: 9% ##  EV: 11Int: 15  SH: 0Dex: 19 ##################hE   XL: 10 Next: 64% Place: Dungeon:8 ...............z@#hF +  Noise: ===------  Time: 12350.5 (0.0) ####.....#...###.#hLF   f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.# #[#  Fire: f) +0 sling {Masataka} #.....#.#.###.#hF :  Zot (25643) Drain Rev #.....###.#.#.# #######'## #.#.#.#hG   z   wight ....# #.# #.#...# ....###.####.#.#.# ....##...........# Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh$G vAim: a wight, wielding a +2 scimitar of freezing and wearing a +0 robe (69% to  hit)  hCG bYou shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.hH (((((((Aim: a wight, wielding a +2 scimitar of freezing and wearing a +0 robe (69% to  hit)  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.  The wight is heavily damaged.  You shoot a sling bullet.hQ ......zThe sling bullet closely misses the wight.haR O1.5 (12hR hY hZ  hZ E_The wight closely misses you.hT#  planckenstein the Fighter ##hVT  Coglin of Okawaru ***... .#  HP: 38/81 (85) ===========------------- hT.#  MP: 13/13======================== .#hT  AC: 8Str: 8Doom: 9% hT##  EV: 11Int: 15  SH: 0hUYDex: 19 ##################h-U  XL: 10 Next: 64% Place: Dungeon:8 ...............z@#hUU+  Noise: ===------  Time: 12351.5 (0.0) ####.....#...###.#hU  f) +0 sling {Masatak d) +4 sling (flame) hU7#.....#.#.# #[#  Fire: f) +0 sling {Masataka} #.....#.#.###.#hDVI  Zot (25642) Drain Rev #.....###.#.#.# #######'## #.#.#.#  z   wight ....# #.# #.#...# hsV}....###.####.#.#.# ....##...........# hVuThe sling bullet closely misses the wight. _The wight closely misses you.hVFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 scimitar of freezing and wearing a +0 robe (heavilydamaged, 69% to hit)hZ#  planckenstein the Fighter ##  Coglin of Okawaru ***... .#  HP: 38/81 (85) ===========------------- .#  MP: 13/13======================== .#ht  AC: 8Str: 8Doom: 9% ##  EV: 11Int: 15  SH: 0hYDex: 19 ##################h   XL: 10 Next: 64% Place: Dungeon:8 .........(((((((@#h  Noise: ===------  Time: 12351.5 (0.0) h ####.....#...###.#  f) +0 sling {Masatak d) +4 sling (flame) h4#.....#.#.# #[#  Fire: f) +0 sling {Masataka} h[#.....#.#.###.#  Zot (25642) Drain Rev hU#.....###.#.#.# h#######'## #.#.#.#  z   wight hY....# #.# #.#...# ....###.####.#.#.# ....##...........# _The wight closely misses you.h0^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehXAim: a wight, wielding a +2 scimitar of freezing and wearing a +0 robe (heavilydamaged, 69% to hit)  You shoot a sling bullet.h  Aim: a wight, wielding a +2 scimitar of freezing and wearing a +0 robe (heavilydamaged, 69% to hit)  You shoot a sling bullet.  The sling bullet barely misses the wight.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.h$ ......zThe wight is heavily damaged.h$92.4 (0.91Rev+ h-%h,h.< _The wight hits you but does no damage.h #  planckenstein the Fighter ##  Coglin of Okawaru ***... .#  HP: 39/81 (85) ===========------------- h˕ F.#  MP: 13/13======================== .#  AC: 8Str: 8Doom: 9% h ##  EV: 11Int: 15  SH: 0h Dex: 19 ##################  XL: 10 Next: 64% Place: Dungeon:8 h; ...............z@#  Noise: ===------  Time: 12352.4 (0.0) h[ n####.....#...###.#h{   f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.# #[#h   Fire: f) +0 sling {Masataka} #.....#.#.###.#h   Zot (25641) Drain Rev+ #.....###.#.#.# hC '#######'## #.#.#.#  z   wight ....# #.# #.#...# ....###.####.#.#.# ....##...........# The wight is heavily damaged. hu "_The wight hits you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 scimitar of freezing and wearing a +0 robe (heavilyh 1damaged, 69% to hit)hf #  planckenstein the Fighter ##  Coglin of Okawaru ***... .#  HP: 39/81 (85) ===========------------- .#  MP: 13/13======================== .#  AC: 8Str: 8Doom: 9% ##  EV: 11Int: 15  SH: 0Dex: 19 ##################  XL: 10 Next: 64% Place: Dungeon:8 ...............z@#  Noise: ===------  Time: 12352.4 (0.0) ####.....#...###.#  f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.# #[#  Fire: f) +0 sling {Masataka} h [34m#.....#.#.###.#  Zot (25641) Drain Rev+ #.....###.#.#.# #######'## #.#.#.#  z   wight ....# #.# #.#...# ....###.####.#.#.# ....##...........# _The wight hits you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +2 scimitar of freezing and wearing a +0 robe (heavilydamaged, 69% to hit)  You shoot a sling bullet. The sling bullet hits the wight.hQ <  damaged, 69% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The wight is almost destroyed.  You shoot a sling bullet. The sling bullet hits the wight.  hQ aThe sling bullet burns the wight.  You destroy the wight!hU <)hU )h hg 5286h A3.3 (0.90Rev* h h h  h0 4_Okawaru accepts your kill.hV hE5h 6hw7h9hBI39Rev+ 8407hQChDhDB6hFhHhH[5Rev hIhKhP1=43hkRhRB2h4ThUhXVN2=1hV h3XhYhYB0h^[h\h]C29hf^h3`h~`$3h`08hahchdB7hehgX6hihUlhlT45hnhtn4h,uhuB3hwhyh:zb5=2hizh{h}h}B1hOhhbh:0hhhQ6=19h/hhRh,8hhhh,7h#hhhӏT76hhhfB5hۙhVhB4hh1h#8h?=3h̟hhϢh@B2hEhhFB1hhih̩f9=0hhY09hzhgX8hhh U507h}h{hB6h-hIhB5hhhST14hhnhB3hhhB2hbhhrx2=1hhhB0hhHZ599hhhPf3=8hhh;B7hhh,B6hGh|j45h+n4h hhhB3hhh#5h(U=2hh hPB1hh:hB0hnhhg6=89h`hjhB8hVhshB7hhh T76hh h B5h hhB4hhhT83hhyhB2hh hK B1h!h$hp$s59=0h%h'hp(C79h)h+h+B8h-h`360=7h3B6hd5h\7h7B5h8h;v14hR<hI>h>B3h?hAhBB2h%Ch=EhEi2=1hmGhHhOIB0hJhKhLC69hLhMhNh3Ni3=8htOh"QhQB7hRhThT,6hUhVhWhIX&4hsX:5hYh~[h[B4hA]h^hI_B3h`h{bhb#5hcM=2hudhefhfB1hghihAj:0hRkhEmhmq6=59hphrhrB8hthwh3x:7hyh{h7|`76h}hEhB5hXhX4hh$hJ83hh!hh0B2hVhhgB1hhh69=h?:0hhZhC49hkhhҜB8hܝhh$70h4M=7hKhhQB6hh9hB5hahhJ14h.hhhheB3hhdhB2h$h޳h#p2=1hxhehB0hnh]hC39hhrhB8h]hhwp3=7hh;h|B6hh;hB5hhha`44hh1hsB3hh hbB2hh9h&5h:1hhhB0hhhC29h?hh@66=hc:8heh9hB7hUh|hB6hhh #7h.M=5hhhB4hhhB3h:hh``82hhhB1h[hhkB0hh&h69=h;19hhuhB8hhW h B7h h hi$80hM=6hhh ,5h+hshh<B4h^h[h`13hhh B2h h!h!B1h"h*j --- _You start resting.h02482.3 (129.0)h 152=h.1^---3.3 (1300hK1hTD8 _HP restored.h h Level 8 of the Dungeon <<<>>>>_(Press ? for help)  ########.##.# #'...'......# #.#  h ###....# ##...######.# #.#  #...#####...# #.# ##.############  ###.#.##...# #)# #.............#  #.#'### #...### #.# #.#####.#####'##  hK T#.....# #...#.# ### #.# #.#......#  #.....### #...#.####### #.# #.#......#  h #.....#.### #####.......# #.# #.#......#  #.#'###.#># ####.......# #.#####.#.######  #.#.....#†####..'.......# #.......#.#  ###.#.........##.##.......###########.######################  #.........#.#.....+.......+..............................)@#  #####.##..#.#.##.##.......###########.########.....#...###.# h% #........#[..##.###########.##.....#.#.# #[#  ####.###.#.####.#hZ a#.##.....#.#.###.#  ###'###.#.# #.#h C#.##.....###.#.#.#  #.....#.#.####.###h J#.###########'## #.#.#.#  h #.....#.#.##.....##.#.......# #.# #.#...#  h F#.....'.#.##.#.######.#.......###.####.#.#.#  h :#.....#............##.#.......##...........# h\ l #.....#..)##...####################.#...........##.#.#.#.#  h #######...<.........................#................#.#)#  ##### #...##..#######################..........#.......#.#hr  #...#####...##..........##..##.##.# ####'...........:....#...............##..##.##.###......#.#######.###.######..####..#####.##..##.##.#### ##'##..#.# #.# #.# #..................##.##....#######.##..#.# #.######.##....#....#.##..##.##....#....##.......# ##.####.)................................'....##.##..### ###..##...)..####.##.........###.#######...#....##.##..######...###.#.##.####.#....#..##.#...# ####...#######.##.........####.#.................##.#...# #:......###..#########.#.....###.######.....'%..# #.......##.........#.#..#..##..#≈§§ #.....#...# #..........'###..#§.§§#..##.##### ####..####)#.......#...#§§§≈#..##...<# #####..## #[#........#####.####...#§≈≈≈'..###.### #.....## #.#........# #.# ##...######.......# #.##########.#........# hs 8#.# #............###..####.### #)....#........# ### #...#....................# #)#####.#####'##########...#.###########..#.#...# #.# #.......##..........#.### ####..#.....# #.# ##########.######.# #.....>.....# #.##.# #...##### #.#####.###.# #.##..<.# #.#####.# #.####.#........### #.......# #......#he e9 <<<>__  #.#<#.##..   ....###.############.....   #.#z..##..  .###  #.#  .).    #.O........   #.#   #    zjz...O.....#.... #..   .##.........# ... #.. hj   #.........# .. #..  ###.......#  .   #....####   #....# #....#     . ..#.....#...   . ........... h   #.#..........  #.#...#...... h  [.....#  #............ h9  #)...:.#....#  #.......9.# hk  #.!..<#...#  h  #.....# .....    ........# ...#  hħ   .########  .## h     # htyhs#  planckenstein the Fighter ##  Coglin of Okawaru ***... .#  HP: 82/82 (85) ======================== .#  MP: 13/13======================== .#  AC: 8Str: 8h6Doom: 8% ##  EV: 11Int: 15  SH: 0Dex: 19 ##################  XL: 10 Next: 66% Place: Dungeon:8 ...............[@#  Noise: ---------  Time: 12483.3 (0.0) ####.....#...###.#  f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.# #[#hl8  Fire: f) +0 sling {Masataka} #.....#.#.###.#  Zot (25510) Drainh#.....###.#.#.# #######'## #.#.#.#h;   h....# #.# #.#...#   ....###.####.#.#.#hU   ....##...........#h  You shoot a sling bullet. The sling bullet hits the wight.  h@NThe sling bullet burns the wight.  You destroy the wight! hb_Okawaru accepts your kill. _You start resting. _HP restored.h&hh&hphl6Level 8 of the Dungeon <<<>>>>_(Press ? for help)  ########.##.# #'...'......# #.#  ###....# ##...######.# #.#  #...#####...# #.# ##.############  ###.#.##...# #)# #.............# h:L #.#'### #...### #.# #.#####.#####'##  #.....# #...#.# ### #.# #.#......#  #.....### #...#.####### #.# #.#......#  #.....#.### #####.......# #.# #.#......#  #.#'###.#># ####.......# #.#####.#.######  #.#.....#†####..'.......# #.......#.#  ###.#.........##.##.......###########.######################  #.........#.#.....+.......+..............................[@#  hr#####.##..#.#.##.##.......###########.########.....#...###.#  #........#[..##.###########.##.....#.#.# #[#  h####.###.#.####.##.##.....#.#.###.#  ###'###.#.# #.##.##.....###.#.#.#  h~#.....#.#.####.####.###########'## #.#.#.#  #.....#.#.##.....#h##.#.......# #.# #.#...#  #.....'.#.##.#.######.#.......###.####.#.#.#  hGF#.....#............##.#.......##...........#  hq#.....#..)##...####################.#...........##.#.#.#.#  #######...<.........................#................#.#)#  hz##### #...##..#######################..........#.......#.#h{I e #...#####...##..........##..##.##.# ####'...........:....#...............##..##.##.###......#.#######.###.######..####..#####.##..##.##.#### ##'##..#.# #.# #.# #..................##.##....#######.##..#.# #.######.##....#....#.##..##.##....#....##.......# ##.#h"J w###.)................................'....##.##..### ###..##...)..####.##.........###.#######...#....##.##..######...###.#.##.####.#....#..##.#...# ####...#######.##.........####.#.................##.#...# #:......###..#########.#.....###.######.....'%..# #.......##.........#.#..#..##..#≈§§ #.....#...# #..........'hK ###..#§.§§#..##.##### ####..####)#.......#...#§§§≈#..##...<# #####..## #[#........#####.####...#§≈≈≈'..###.### #.....## #.#........# #.# ##...######.......# #.##########.#........# #.# #............###..####.### #)....#........#hcK M ### #...#....................# #)#####.#####'##########...#.###########..#.#...# #.# #.......#hK #..........#.### ####..#.....# #.# ##########.######.# #.....>.....# #.##.# #...##### #.#####.###.# hK #.##..<.# #.#####.# #.####.h-L #........### #.......# #......#hƗh#  planckenstein the Fighter ##  Coglin of Okawaru ***... .#  HP: 82/82 (85) ======================== .#  MP: 13/13======================== .#  AC: 8Str: 8hIDoom: 8% ##  EV: 11Int: 15  SH: 0Dex: 19 ##################  XL: 10 Next: 66% Place: Dungeon:8 ...............[@#  Noise: ---------  Time: 12483.3 (0.0) h####.....#...###.#  f) +0 sling {Masatak d) +4 sling (flame) #.....#.#.# #[#  Fire: f) +0 sling {Masataka} #.....#.#.###.#  Zot (25510) Drain#.....###.#.#.# #######'## #.#.#.#   h....# #.# #.#...#   ....###.####.#.#.#   ....##...........#  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.  h׷gYou destroy the wight! _Okawaru accepts your kill. h c_You start resting. _HP restored.hhhhThY09hehhc,8hhhThe sling bullet burn  You destroy the wight! _Okawaru accepts your kill.You start resting. _HP restored.  You see here a +0 robe.hXhI7 _hhhhvB6hhhhB5hch h hf B4hbhhyh,3hhh #hq%h%B2h'h.hi1h1B1h3h9hv;h;B0h=h]Ch/EhED499hVIhLhNhNB8h`PhUhWh>XB7hZhs^hl_h`B6hf`h3chch.dB5hdhjhkX4hlhqhshtB3hth,2h_h\hB1hh hoX0hhShhIC89h,h&hB8hhxhX7h(hhhCB6huh.h#hB5hhhh͵B4hhh$hûB3hchhhUB2h=hhX1hhn0hhh.hC79hhhzhB8hh2hrhB7hhhfhB6h7hhh/B5hh&hMX4hhPhmX3hhbh/hfB2hhv h_ h B1h.hhhB0hhh-hC69hjhhhB8hhhX7hdh h"hz"B6h#h+ ..#§.§§#..##.##### ####..####).. ..#§§§≈#..##...<# #####..## #[#. ..#§≈≈≈'..###.### #.....## #.#. ..######.......# #.##########.#. ..........###..####.### #)....#. .#....................# #)#####. .#.###########..#.#...# #.# #. .#.### ####..#.....# #.# ### #.....@.....# #.# 527.3 (44.0) h,.##### #.#####.###.# #.# .# #.#####.# #.####.# ## #.......# #......#  ######### ######## h,h2h5c _There is a stone staircase leading down here.h h h۳ h޹ h 8.3 (1.0)5 _h  . ..#.....#...  . ...........  #.#.....9....  #.#...#......  #.....[.....#  #............  #)...:.#....#  h n#.........# 9 #.!..@#...#  #.....# .....  ........# ...#  .######## .##  #ht l9   gargoyle (wandering)h: h h} a.9h= g9.8 (2.54hJ hN _You climb downwards. _There is a stone staircase leading up, spattered with blood here.h . ..#.....#...planckenstein the Fighter. ...........Coglin of Okawaru ***...#.#..........HP: 82/82 (85) ========================#.#...#9.....MP: 13/13========================#.....[*....#AC: 8Str: 8h Doom: 8%#.....*......EV: 11Int: 15#)...:*#....#SH: 0Dex: 19#....*....#XL: 10 Next: 66% Place: Dungeon:9#.!..@#...#Noise: ---------  Time: 12529.8 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#h [Fire: f) +0 sling {Masataka} .######## .##Zot (25464) Drain#9   gargoyle _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up, spattered with blood here.  Fire: f) +0 sling {Masataka}h Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (81% to hit)h;. ..#.....#...planckenstein the Fighter. ......(....Coglin of Okawaru ***...#.#.....(....hTHP: 82/82 (85) ========================#.#...#(.....MP: 13/13========================#.....[(....#AC: 8Str: 8Doom: 8%#.....(......EV: 11Int: 15#)...:(#....#SH: 0Dex: 19#....(....#XL: 10 Next: 66% Place: Dungeon:9h 6#.!..@#...#Noise: ---------  Time: 12529.8 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#Fire: f) +0 sling {Masataka} .######## .##Zot (25464) Drain#he9   gargoyle _You climb downwards. _There is a stone staircase leading up, spattered with blood here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (81% to hit)  You shoot a sling bullet.h;  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: a gargoyle, wielding a +0 flail (81% to hit)  You shoot a sling bullet.  The sling bullet barely misses the gargoyle.hdhB0...h9...h===30.7 (0.93Rev h9haL _The sling bullet hits the gargoyle but does no damage.hU. ..#.....#...planckenstein the Fighter. ...........Coglin of Okawaru ***...#.#..........HP: 82/82 (85) ========================#.#...#......MP: 13/13========================#.....[9....#hAC: 8Str: 8Doom: 8%#......*.....EV: 11Int: 15#)...:*#....#SH: 0hDex: 19#.....*...#XL: 10 Next: 66% Place: Dungeon:9#.!..@#...#h Noise: ===------  Time: 12530.7 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#hKFire: f) +0 sling {Masataka} .######## .##Zot (25463) Drain Rev hri#9   gargoylehEThe sling bullet barely misses the gargoyle.hYou shoot a sling bullet. _The sling bullet hits the gargoyle but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehNAim: a gargoyle, wielding a +0 flail (81% to hit)h. ..#.....#...planckenstein the Fighter. ...........Coglin of Okawaru ***...#.#..........HP: 82/82 (85) ========================#.#...#......MP: 13/13========================#.....[9....#AC: 8hRStr: 8Doom: 8%#......(.....EV: 11Int: 15#)...:(#....#SH: 0Dex: 19#.....(...#XL: 10 Next: 66% Place: Dungeon:9#.!..@#...#Noise: ===------  Time: 12530.7 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#Fire: f) +0 sling {Masataka} .######## .##Zot (25463) Drain Rev #h`9   gargoylehYou shoot a sling bullet. _The sling bullet hits the gargoyle but does no damage.  Fire: f) +0 sling {Masataka}hPress: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (81% to hit)  You shoot a sling bullet.hq^ Press: ? - help, Shift-Dir - straight line  Aim: a gargoyle, wielding a +0 flail (81% to hit)  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  You shoot a sling bullet. The sling bullet hits the gargoyle!  The sling bullet burns the gargoyle.hh;.9...hg1.6 (0.92hhI` _The gargoyle is heavily damaged.hc . ..#.....#...planckenstein the Fighter. ...........Coglin of Okawaru ***...#.#..........HP: 82/82 (85) ========================#.#...#......MP: 13/13========================#.....[.....#AC: 8Str: 8h Doom: 8%#.....9......EV: 11Int: 15#)...:*#....#SH: 0Dex: 19#....*....#XL: 10 Next: 66% Place: Dungeon:9#.!..@#...#Noise: ===------  Time: 12531.6 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) hB ]........# ...#Fire: f) +0 sling {Masataka} .######## .##Zot (25462) Drain Rev #hg 9   gargoyleYou shoot a sling bullet. The sling bullet hits the gargoyle!  The sling bullet burns the gargoyle. h _The gargoyle is heavily damaged.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh Aim: a gargoyle, wielding a +0 flail (heavily damaged, 81% to hit)hz. ..#.....#...planckenstein the Fighter. ...........Coglin of Okawaru ***...#.#..........HP: 82/82 (85) ========================#.#...#......MP: 13/13========================#.....[.....#hAC: 8Str: 8Doom: 8%#.....9......EV: 11Int: 15#)...:(#....#SH: 0Dex: 19#....(....#h0XL: 10 Next: 66% Place: Dungeon:9#.!..@#...#Noise: ===------  Time: 12531.6 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#Fire: f) +0 sling {Masataka} .######## .##Zot (25462) Drain Rev #hW9   gargoyle _The gargoyle is heavily damaged.hfFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehAim: a gargoyle, wielding a +0 flail (heavily damaged, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.h,e  Aim: a gargoyle, wielding a +0 flail (heavily damaged, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  The gargoyle is heavily damaged.h*rh}5.9..h=~|2.6 (11Rev+ hh` _The gargoyle is heavily damaged.h. ..#.....#...planckenstein the Fighter. ...........Coglin of Okawaru ***...#.#..........HP: 82/82 (85) ========================#.#...#......MP: 13/13========================#.....[.....#AC: 8Str: 8Doom: 8%#............EV: 11Int: 15#)...9.#....#SH: 0Dex: 19#....*....#h0XL: 10 Next: 66% Place: Dungeon:9#.!..@#...#Noise: ===------  Time: 12532.6 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#Fire: f) +0 sling {Masataka} .######## .##Zot (25461) Drain Rev+ #9   gargoyleYou shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage. _The gargoyle is heavily damaged.Fire: f) +0 sling {Masataka}h Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (heavily damaged, 81% to hit)h . ..#.....#...planckenstein the Fighter. ...........Coglin of Okawaru ***...#.#..........HP: 82/82 (85) ========================#.#...#......MP: 13/13========================#.....[.....#AC: 8Str: 8h Doom: 8%#............EV: 11Int: 15#)...9.#....#SH: 0Dex: 19#....(....#XL: 10 Next: 66% Place: Dungeon:9#.!..@#...#Noise: ===------  Time: 12532.6 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#h :Fire: f) +0 sling {Masataka} .######## .##Zot (25461) Drain Rev+ #9   gargoyle _The gargoyle is heavily damaged.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehO Aim: a gargoyle, wielding a +0 flail (heavily damaged, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.hG M Aim: a gargoyle, wielding a +0 flail (heavily damaged, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  The gargoyle is heavily damaged.The sling bullet hits the gargoyle.burns the gargoyle.hѨ hC ':93.6 (10Rev*  _The gargoyle is severely damaged.ht . ..#.....#...planckenstein the Fighter. ...........Coglin of Okawaru ***...#.#..........HP: 82/82 (85) ========================#.#...#......MP: 13/13h $========================#.....[.....#AC: 8Str: 8Doom: 8%#............EV: 11Int: 15#)...:.#....#SH: 0Dex: 19#....9....#h{ XL: 10 Next: 66% Place: Dungeon:9#.!..@#...#Noise: ===------  Time: 12533.6 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#Fire: f) +0 sling {Masataka} h .######## .##Zot (25460) Drain Rev* #h `9   gargoyleh You shoot a sling bullet. The sling bullet hits the gargoyle.  The sling bullet burns the gargoyle. _The gargoyle is severely damaged.h9 fFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh` Aim: a gargoyle, wielding a +0 flail (severely damaged, 81% to hit)h;' . ..#.....#...planckenstein the Fighter. ...........Coglin of Okawaru ***...#.#..........HP: 82/82 (85) ========================#.#...#......MP: 13/13========================#.....[.....#AC: 8Str: 8Doom: 8%#............EV: 11Int: 15h' #)...:.#....#SH: 0Dex: 19#....9....#XL: 10 Next: 66% Place: Dungeon:9#.!..@#...#Noise: ===------  Time: 12533.6 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#Fire: f) +0 sling {Masataka} .######## .##Zot (25460) Drain Rev* #h( 9   gargoyle _The gargoyle is severely damaged.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (severely damaged, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.h MAim: a gargoyle, wielding a +0 flail (severely damaged, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  The gargoyle is severely damaged.hL You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  The gargoyle is severely damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  The gargoyle is severely damaged.haT The sling bullet hits the gargoyle but does no damage.  The gargoyle is severely damaged.  You shoot a sling bullet.  The sling bullet hits the gargoyle but does no damage.  The gargoyle is severely damaged.  The gargoyle hurls a stone arrow at you.h+ h $59h w-------4.6 (159hi h 0 _The stone arrow hits you!!h. ..#.....#...planckenstein the Fighter. ...........Coglin of Okawaru ***...#.#..........HP: 59/82 (85) =================-------#.#...#......MP: 13/13========================#.....[.....#AC: 8Str: 8Doom: 8%#............EV: 11hInt: 15#)...:.#....#SH: 0Dex: 19#....9....#XL: 10 Next: 66% Place: Dungeon:9#.!..@#...#Noise: ===------  Time: 12534.6 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#Fire: f) +0 sling {Masataka} .######## .##Zot (25459) Drain Rev* #9   gargoyleThe gargoyle is severely damaged.h3XThe gargoyle hurls a stone arrow at you. _The stone arrow hits you!!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (severely damaged, 81% to hit)h/. ..#.....#...planckenstein the Fighter. ...........Coglin of Okawaru ***...#.#..........HP: 59/82 (85) =================-------#.#...#......MP: 13/13========================#.....[.....#AC: 8Str: 8Doom: 8%#............EV: 11Int: 15#)...:.#....#SH: 0Dex: 19#....9....#h0XL: 10 Next: 66% Place: Dungeon:9#.!..@#...#Noise: ===------  Time: 12534.6 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#Fire: f) +0 sling {Masataka} .######## .##Zot (25459) Drain Rev* #9   gargoyleFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (severely damaged, 81% to hit)  You shoot a sling bullet. The sling bullet hits the gargoyle!  The sling bullet burns the gargoyle.  You destroy the gargoyle!ht7/) hG((((((h(Press: ? - help, Shift-Dir - straight lineAim: a gargoyle, wielding a +0 flail (severely damaged, 81% to hit)  You shoot a sling bullet. The sling bullet hits the gargoyle!  The sling bullet burns the gargoyle.  You destroy the gargoyle!  Okawaru is honoured by your kill.hVj.....:)hZ7ealth: 59/85 -5755.6 (1  Okawaru is honoured by your kill. _You shoot a sling bullet.  Your life force feels restored.raining target 10.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 10!You need to enable at least one skill for training.hf/  --more--h8 h M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   m - Spellcasting   2.0   4.2  -2      hZ      b - Maces & Flails   0.0   1.2  -1   n - Conjurations   3.0   4.8  -1  h @ c - Axes   0.0   1.0   0   o - Fire Magic   0.0   1.2  -1   d - Staves   0.0   1.2  -1   p - Air Magic   3.0   4.8  -1  h3  e - Unarmed Combat   0.0   1.2  -1       f - Throwing   0.0   1.2  -1   q - Invocations   2.0   4.2  -2       r - Evocations   0.0   0.6  +3   g - Short Blades   0.0   1.2  -1       h - Long Blades   0.0   1.0   0       i - Ranged Weapons  10.0  14.3  -1      h          j - Armour   2.0   3.6  -1       k - Dodging   2.0   3.6  -1       l - Stealth   2.0   3.6  -1                      You need to enable at least one skill.h% [?] Help[=] set a skill target  h [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshb > r + Evocations 0.0hiTargetTarget--  --  --  hBZ--  --  --  --  --  hl$--  --  h--  h&--  --  h--  -- h --  h&--  --  h7aa-z] sethWS[-] clear selected targethwccost|targetsh+<[?25h[?0c0 h " h6 [?25l[?1chϱ $3.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsh[ h. ..#.....#...planckenstein the Fighter. ...........Coglin of Okawaru ***...#.#..........Health: 59/85 ================--------#.#...#......Magic: 13/13 ========================#.....[.....#AC: 8hStr: 8Doom: 5%#............EV: 11Int: 15#)...:.#....#SH: 0Dex: 19#....)....#hDXL: 10 Next: 75% Place: Dungeon:9#.!..@#...#Noise: ===------  Time: 12535.6 (1.0)h`#.....# .....f) +0 sling {Masatak d) +4 sling (flame) h~........# ...#Fire: f) +0 sling {Masataka} h.######## .##Zot (25458) Rev* #Okawaru is honoured by your kill. _You shoot a sling bullet.  Your life force feels restored.Training target 10.0 for Ranged Weapons reached!  hYour Ranged Weapons skill increases to level 10!You need to enable at least one skill for training.hܑhh. _h@3hShn7h h U606h h6hB5hh,#h#S4) Rev+ h$h)h)s61=3h*h 0X2hJ1h5h5B1h7h<hB=2=0) Rev h@hIhxIC49hKhShTB8h&Vh|^h^e37) h%aheX6hfhjhkB5h/ohLuhup4=4hxh1hB3h؁hPX2hhhTp5=1hKh hB0hĝhhڡC39hhҧ<6h:8h+hh8:7hIhhB6hbh<h`75hmhRhh&B4hhh---h   howler monkeyh3  .   . ..h........  #.#..........  #.#...#......  #.....[.....#  #............  #)...:.#....#  #....)....#  #.!..@#...# 59.6 (24.0) #.....# .....  ........# ...#  .######## .##  #  _You start resting.hf  .   . ..h........  #.#..........  #.#...#......  #.....[.....#  #............  #)...:.#....#  #....)....#  #.!..@#...#  #.....# .....  ........# ...#  .######## .##  hQg Q# hg 9---ho hr d _A howler monkey is nearby!h+. ..#.....#...planckenstein the Fighter. ..h........Coglin of Okawaru ***...#.#.*........Health: 67/85 ==================------#.#.*.#......Magic: 13/13 ========================#...*.[.....#AC: 8Str: 8Doom: 5%#....*.......EV: 11Int: 15#)...*.#....#SH: 0Dex: 19h#....*....#XL: 10 Next: 75% Place: Dungeon:9#.!..@#...#Noise: ---------  Time: 12559.6 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#Fire: f) +0 sling {Masataka} .######## .##Zot (25434) #h   howler monkey _You need to enable at least one skill for training. _You start resting. _A howler monkey is nearby!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (67% to hit)hi. ..#.....#...planckenstein the Fighter. ..h........Coglin of Okawaru ***...#.#.(........Health: 67/85 ==================------#.#.(.#......Magic: 13/13 ========================#...(.[.....#AC: 8hStr: 8Doom: 5%#....(.......EV: 11Int: 15#)...(.#....#SH: 0Dex: 19#....(....#XL: 10 Next: 75% Place: Dungeon:9#.!..@#...#Noise: ---------  Time: 12559.6 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#Fire: f) +0 sling {Masataka} .######## .##Zot (25434) h#h   howler monkey _A howler monkey is nearby!hFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (67% to hit)  h$HYou shoot a sling bullet.  The sling bullet hits the howler monkey.hI$  You shoot a sling bullet.  The sling bullet hits the howler monkey.  The howler monkey is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the howler monkey.burns the howler monkey.hh.h...:)h_===60.5 (0.93) Rev hhe _The howler monkey is heavily wounded.hh . ..#.....#...planckenstein the Fighter. ...........Coglin of Okawaru ***...#.#.h........Health: 67/85 ==================------#.#.*.#......Magic: 13/13 ========================#...*.[.....#AC: 8hi Str: 8Doom: 5%#....*.......EV: 11Int: 15#)...*.#....#SH: 0Dex: 19#....*....#XL: 10 Next: 75% Place: Dungeon:9#.!..@#...#Noise: ===------  Time: 12560.5 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#Fire: f) +0 sling {Masataka} .######## .##Zot (25433) Rev #hj h   howler monkey  The sling bullet hits the howler monkey.  The sling bullet burns the howler monkey. h+j _The howler monkey is heavily wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, 67% to hit)h%C ~. ..#.....#...planckenstein the Fighter. ..(........Coglin of Okawaru ***...#.#.(........Health: 67/85 ==================------#.#.(.#......Magic: 13/13 ========================#...(.[.....#AC: 8Str: 8Doom: 5%#....(.......EV: 11hC CInt: 15#)...(.#....#SH: 0Dex: 19#....(....#XL: 10 Next: 75% Place: Dungeon:9#.!..@#...#Noise: ===------  Time: 12560.5 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#Fire: f) +0 sling {Masataka} .######## .##Zot (25433) Rev #hC h   howler monkey  The sling bullet burns the howler monkey. _The howler monkey is heavily wounded.Fire: f) +0 sling {Masataka}hD Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, 67% to hit)  You shoot a sling bullet.h Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet barely misses the howler monkey.hRk .h...:)hk (catching breath)  The sling bullet barely misses the howler monkey.The howler monkey hoots and howls with incredible vigour!hl 8=========1.5 (12) Rev+ h,| f _You hear a howl! You hear a bark! x2; You hear a shout! x4h!6. ..#.....#...planckenstein the Fighter. ...........Coglin of Okawaru ***...#.#.h........Health: 68/85 ===================-----#.#.*.#......Magic: 13/13 ========================h!#...*.[.....#AC: 8Str: 8Doom: 5%#....*.......EV: 11Int: 15h!.#)...*.#....#SH: 0Dex: 19#....*....#XL: 10 Next: 75% Place: Dungeon:9#.!..@#...#h "nNoise: ========-  Time: 12561.5 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) h8"9........# ...#Fire: f) +0 sling {Masataka} .######## .##Zot (25432) Rev+ hf"#h   howler monkey (catching breath)  h"The sling bullet barely misses the howler monkey.The howler monkey hoots and howls with incredible vigour! _You hear a howl! You hear a bark! x2; You hear a shout! x4  h"^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh"Aim: a howler monkey (heavily wounded, catching its breath, 67% to hit)hxq. ..#.....#...planckenstein the Fighter. ..(........Coglin of Okawaru ***...#.#.(........Health: 68/85 ===================-----#.#.(.#......Magic: 13/13 ========================#...(.[.....#AC: 8h+Str: 8Doom: 5%#....(.......EV: 11Int: 15#)...(.#....#SH: 0Dex: 19#....(....#XL: 10 Next: 75% Place: Dungeon:9#.!..@#...#Noise: ========-  Time: 12561.5 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#Fire: f) +0 sling {Masataka} hZ.######## .##Zot (25432) Rev+ #hh   howler monkey (catching breath)  The howler monkey hoots and howls with incredible vigour! _You hear a howl! You hear a bark! x2; You hear a shout! x4  hFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (heavily wounded, catching its breath, 67% to hit)  You shoot a sling bullet.hh Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (heavily wounded, catching its breath, 67% to hit)  You shoot a sling bullet.  The sling bullet barely misses the howler monkey.You shoot a sling bullet.  The sling bullet hits the howler monkey.h%h=+h5f....h.h5/:)h6===-----2.5 (11h?hBf _The howler monkey is severely wounded.h0p. ..#.....#...planckenstein the Fighter. ...........Coglin of Okawaru ***...#.#..........Health: 68/85 ===================-----#.#...#......Magic: 13/13 ========================#....h[.....#AC: 8hpWStr: 8Doom: 5%#....*.......EV: 11Int: 15#)...*.#....#SH: 0Dex: 19#....*....#XL: 10 Next: 75% Place: Dungeon:9#.!..@#...#hpNoise: ===------  Time: 12562.5 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#Fire: f) +0 sling {Masataka} hq%.######## .##Zot (25431) Rev+ #h   howler monkey (catching breath)  h>qYou shoot a sling bullet.  The sling bullet hits the howler monkey. _The howler monkey is severely wounded.hdqfFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehqAim: a howler monkey (severely wounded, catching its breath, 67% to hit)hb] . ..#.....#...planckenstein the Fighter. ...........Coglin of Okawaru ***...#.#..........Health: 68/85 ===================-----#.#...#......Magic: 13/13 ========================#....h[.....#AC: 8Str: 8Doom: 5%#....(.......EV: 11Int: 15#)...(.#....#SH: 0Dex: 19#....(....#XL: 10 Next: 75% Place: Dungeon:9#.!..@#...#Noise: ===------  Time: 12562.5 (0.0)#.....[3hH^ 3m# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#Fire: f) +0 sling {Masataka} .######## .##Zot (25431) Rev+ #h   howler monkey (catching breath) _The howler monkey is severely wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (severely wounded, catching its breath, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey.h a  The sling bullet hits the howler monkey.  The howler monkey is almost dead.You shoot a sling bullet.  The sling bullet hits the howler monkey!  The sling bullet burns the howler monkey.  You kill the howler monkey!h E† h R.:)h 63.4 (0.90) Rev* _Okawaru accepts your kill.hi h k _Your Evocations skill increases to level 1!h+hh^hΓhho929) Rev+ hh---h   howler monkeyhI  .   . ..h........  #.#..........  #.#...#......  h#....†[.....#  #............  #)...:.#....#  #....)....#  #.!..@#...# 4.4 (1.0hȮz #.....# .....  ........# ...#  .######## .##  h,# hS _You start resting.hIU .   . ..h........  #.#..........  #.#...#......  #....†[.....#  #............  #)...:.#....#  #....)....#  #.!..@#...#  #.....# .....  ........# ...#  .######## .##  # hLP9---hE^z _A howler monkey is nearby!h@. ..#.....#...planckenstein the Fighterh. ..h........Coglin of Okawaru ***...#.#.*........Health: 69/85 ===================-----#.#.*.#......Magic: 13/13 ========================h#...*†[.....#AC: 8hZStr: 8Doom: 5%h,#....*.......EV: 11Int: 15#)...*.#....#SH: 0Dex: 19hG#....*....#XL: 10 Next: 76% Place: Dungeon:9h_z#.!..@#...#hxNoise: ---------  Time: 12564.4 (0.0)#.....# .....hf) +0 sling {Masatak d) +4 sling (flame) ........# ...#hLFire: f) +0 sling {Masataka} h.######## .##Zot (25429) Rev+ #hah   howler monkey h_Your Evocations skill increases to level 1! _You start resting. h6_A howler monkey is nearby!h/fFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehF>Aim: a howler monkey (67% to hit)h. ..#.....#...planckenstein the Fighter. ..(........Coglin of Okawaru ***...#.#.(........h.Health: 69/85 ===================-----#.#.(.#......Magic: 13/13 ========================#...(†[.....#AC: 8Str: 8Doom: 5%hk{#....(.......EV: 11Int: 15#)...(.#....#hQSH: 0Dex: 19hЦ#....(....#XL: 10 Next: 76% Place: Dungeon:9he5#.!..@#...#Noise: ---------  Time: 12564.4 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#hFire: f) +0 sling {Masataka} .######## .##Zot (25429) Rev+ hǧ#h h   howler monkey _You start resting. _A howler monkey is nearby!hLFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (67% to hit)  You shoot a sling bullet.hJ1 U  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (67% to hit)  You shoot a sling bullet.  The sling bullet barely misses the howler monkey.h v  The sling bullet barely misses the howler monkey.h2 ..h...:)ho v===5.4 (18) Rev* ha hw ' _You hear a shout!hi . ..#.....#...planckenstein the Fighter. ...........Coglin of Okawaru ***...#.#..h.......Health: 69/85 ===================-----#.#..*#......Magic: 13/13 ========================#....*[.....#AC: 8hi Str: 8Doom: 5%#....*.......EV: 11Int: 15#)...*.#....#SH: 0Dex: 19#....*....#XL: 10 Next: 76% Place: Dungeon:9#.!..@#...#Noise: ===------  Time: 12565.4 (0.0)hj #.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#Fire: f) +0 sling {Masataka} .######## .##Zot (25428) Rev* #h   howler monkey  You shoot a sling bullet.  The sling bullet barely misses the howler monkey. _You hear a shout!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (67% to hit)h ^D. ..#.....#...planckenstein the Fighter. ...........Coglin of Okawaru ***...#.#..h.......Health: 69/85 ===================-----#.#..(#......Magic: 13/13 ========================h^#....([.....#AC: 8Str: 8Doom: 5%#....(.......EV: 11Int: 15#)...(.#....#SH: 0h_,Dex: 19#....(....#XL: 10 Next: 76% Place: Dungeon:9#.!..@#...#Noise: ===------  Time: 12565.4 (0.0)ho_-#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#Fire: f) +0 sling {Masataka} .######## .##Zot (25428) Rev* #h_bh   howler monkey  h_Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (67% to hit)  h`xYou shoot a sling bullet.  The sling bullet hits the howler monkey.  The sling bullet burns the howler monkey.hh6q((Aim: a howler monkey (67% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey.  The sling bullet burns the howler monkey.  The howler monkey is moderately wounded.You shoot a sling bullet.h4h=..h†.:)h>g6.3 (0.97h^Hh:Lh _The sling bullet closely misses the howler monkey.h6c. ..#.....#...planckenstein the Fighter. ...........hcCoglin of Okawaru ***...#.#..........Health: 69/85 ===================-----#.#..h#......Magic: 13/13 ========================#....*[.....#AC: 8hcStr: 8Doom: 5%#....*.......EV: 11hdInt: 15#)...*.#....#h-d,SH: 0Dex: 19#....*....#XL: 10 Next: 76% Place: Dungeon:9hd##.!..@#...#Noise: ===------  Time: 12566.3 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#Fire: f) +0 sling {Masataka} .######## .##Zot (25427) Rev* hd}#h   howler monkey  heThe howler monkey is moderately wounded.You shoot a sling bullet. _The sling bullet closely misses the howler monkey.h+eFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, 67% to hit)hV. ..#.....#...planckenstein the Fighter. ...(.......Coglin of Okawaru ***...#.#..(.......Health: 69/85 ===================-----#.#..(#......Magic: 13/13 ========================#....([.....#AC: 8Str: 8Doom: 5%#....(.......EV: 11Int: 15#)...(.#....#SH: 0Dex: 19#....(....#XL: 10 Next: 76% Place: Dungeon:9h#.!..@#...#Noise: ===------  Time: 12566.3 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#Fire: f) +0 sling {Masataka} .######## .##Zot (25427) Rev* #h   howler monkey  h*VYou shoot a sling bullet. _The sling bullet closely misses the howler monkey.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, 67% to hit)  You shoot a sling bullet.h_0Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (moderately wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the howler monkey.hh̼h M...hh~ .:)@@   JosephThe sling bullet barely misses the howler monkey.hp707.2 (0.96hh _Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff.hU . ..#.....#...planckenstein the Fighter. ...........Coglin of Okawaru ***...#.#..........Health: 70/85 ===================-----h #.#...#......Magic: 13/13 ========================#....h[.....#AC: 8Str: 8Doom: 5%#....*.......EV: 11Int: 15#)...*.#....#SH: 0h Dex: 19#....*@...#XL: 10 Next: 76% Place: Dungeon:9h~ #.!..@#...#Noise: ===------  Time: 12567.2 (0.0)#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#Fire: f) +0 sling {Masataka} .######## .##Zot (25426) Rev* #@   Josephh 1h   howler monkey  You shoot a sling bullet.  The sling bullet barely misses the howler monkey. _Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff.h Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, 67% to hit)h . ..#.....#...planckenstein the Fighter. ...........Coglin of Okawaru ***...#.#..........Health: 70/85 ===================-----#.#...#......Magic: 13/13 ========================#....h[.....#AC: 8Str: 8Doom: 5%#....(.......EV: 11Int: 15#)...(.#....#SH: 0Dex: 19#....(@...#XL: 10 Next: 76% Place: Dungeon:9#.!..@#...#Noise: ===------  Time: 12567.2 (0.0h )#.....# .....f) +0 sling {Masatak d) +4 sling (flame) ........# ...#Fire: f) +0 sling {Masataka} .######## .##Zot (25426) Rev* #@   Josephh   howler monkey _Joseph, a Mercenary comes into view. He is wielding a +0 quarterstaff.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey.h{ M((((Press: ? - help, Shift-Dir - straight line h| g Aim: a howler monkey (moderately wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey.  The howler monkey is heavily wounded.You shoot a sling bullet.h h! t...†h:)(catching breath)  The howler monkey is heavily wounded.  You shoot a sling bullet.  The sling bullet barely misses the howler monkey.Joseph hits you with a +0 quarterstaff!  The howler monkey hoots and howls with incredible vigour!hear a howl! You hear an angry buzzing noise. x3; You hear a bark! x2h" j63--========8.2 (1h" :5h- hO1 ` _You hear an angry buzzing noise. You hear a bark! x2; You hear a shout! x4hul hl hu h7~ ,h h.hh 2 howler monkeys (1 catching breath)h 51-----==------94h h?  ..#§.§§#..##.##### ####..####).. ..#§§§≈#..##...<# #####..## #[#. ..#§≈≈≈'..###.### #.....## #.#. ..######.......# #.##########.#. ..........###..####.### #)....#. .#....................# #)#####. .#.###########..#.#...# #.# #. .#.### ####..#.....# #.# ##8 .....# #....@@.....# #.# h@ .##### #.#####.###.# #.# .# #.#####.# #.####.# ## #.......# #......########## ######## _Joseph hits you with a +0 quarterstaff!---------hF h5 2--70.7 (2.53h hܜ } _You climb upwards. _There is a stone staircase leading down here.hm h/9>Inventory: 20/52 gear slots Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 17 poisoned darts  o - 6 datura-tipped darts  r - 3 boomerangs Armour (go to first with [)  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  q - a +0 leather armour of willpower (worn)a - a +0 robe  g - an orb of stardusth - a +0 ring mail  j - a +2 scale mail of cold resistance  s - a +0 ring mail of willpower Magical Staves (go to first with |) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hg>a  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()  e - 17 poisoned darts  o - 6 datura-tipped darts  r - 3 boomerangs Armour (go to first with [)  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)qleather armour of willpower (worn)  a - a +0 robe  g - an orb of stardust  h - a +0 ring mail  j - a +2 scale mail of cold resistance  s - a +0 ring mail of willpower Magical Staves (go to first with |)n - a staff of airt - a staff of fire Wands /11%h!, a - a +0 robe  s - a +0 ring mail of willpowera - a wand of flame (24)  d - a wand of digging (2)  f - a wand of mindburst (20)22h_ s - a +0 ring mail of willpower  a - a wand of flame (24) Scrolls (go to first with ?)  f - 2 scrolls of fear  g - a scroll of fog  t - 5 scrolls of teleportationhr - 4 scrolls of revelation  w - 2 scrolls of enchant weapon44h  a - a wand of flame (24)  f - a wand of mindburst (20)  p - a scroll of poison  T - a scroll of torment  h - a scroll labelled GYJOUV JIOMYRht /55h hcR f - a wand of mindburst (20)  g - a scroll of fog  m - a scroll labelled WYHURU KOMNODD Potions (go to first with !)62h\. g - a scroll of fog  w - 2 scrolls of enchant weapon  c - 9 potions of curing  g - a potion of magic70h  h - 3 potions of haste4h/ q - a +0 leather armour of willpower (worn)a - a +0 robe  g - an orb of stardusth - a +0 ring mail  j - a +2 scale mail of cold resistance  f - 2 scrolls of fear  w - 2 scrolls of enchant weapon55hܰ  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()  e - 17 poisoned darts  o - 6 datura-tipped darts  r - 3 boomerangs Armour (go to first with [)  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  q - a +0 leather armour of willpower (worn)  a - a +0 robe  g - an orb of stardust  h - a +0 ring mail  j - a +2 scale mail of cold resistance  s - a +0 ring mail of willpower Magical Staves (go to first with |)  n - a staff of air  t - a staff of fire Wands (go to first with /)11hM f - a +0 sling (offhand) {Masataka}  q - a +0 leather armour of willpower (worn)  a - a +0 robe 7hf M d - a +4 sling of flaming (weapon) {Harkiran}  i - a +0 helmet (worn)  q - a +0 leather armour of willpower (worn)3h;MHand Weapons (go to first with ))tophPhh*{..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 52/85 ==============---------- ..######.......# #.##########.#. Magic: 13/13 ======================== hT..........###..####.### #)....#. AC: 8Str: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 h.....# #....@@.....# #.#Noise: ---------  Time: 12570.7 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) h.##.#####.# #.####.#Fire: f) +0 sling {Masataka} ##h&#.......# #......#Zot (25423) Rev* ######### ########hF@   JosephThe howler monkey hoots and howls with incredible vigour!heYou hear a howl! You hear an angry buzzing noise. x3; You hear a bark! x2 _You hear an angry buzzing noise. You hear a bark! x2; You hear a shout! x4 h_Joseph hits you with a +0 quarterstaff! _You climb upwards. _There is a stone staircase leading down here.hhh'hh|hhh|  You hear a howl! You hear an angry buzzing noise. x3; You hear a bark! x2 _n angry buzzing noise. You hear a bark! x2shout! x4 _Joseph hits you with a +0 quarterstaff! _You climb upwards. _There is a stone staircase leading down here.Unknown command.h6h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   m - Spellcasting   2.0   4.2  -2          h b - Maces & Flails   0.0   1.2  -1   n - Conjurations   3.0   4.8  -1   c - Axes   0.0   1.0   0   o - Fire Magic   0.0   1.2  -1   d - Staves   0.0   1.2  -1   p - Air Magic   3.0   4.8  -1  h< e - Unarmed Combat   0.0   1.2  -1       f - Throwing   0.0   1.2  -1   q - Invocations   2.0   4.2  -2  h    r + Evocations1.0   1.2  +3  hf g - Short Blades   0.0   1.2  -1       h - Long Blades   0.0   1.0   0      h i - Ranged Weapons  10.0  14.3  -1               j - Armour   2.0   3.6  -1       k - Dodging   2.0   3.6  -1       l - Stealth   2.0   3.6  -1          h            The relative cost of raising each skill is in cyan.  h8The species aptitude is in white.  [?] Help[=] set a skill target  h`[/] auto|manual mode [*] useful|all skills [!] training|cost|targetshG{ hB h ..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... hO ..#§≈≈≈'..###.### #.....## #.#. Health: 52/85 ==============---------- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 5% h .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#Noise: ---------  Time: 12570.7 (0.0) h: .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#hz XZot (25423) Rev* ######### ########@   JosephYou hear a howl! You hear an angry buzzing noise. x3; You hear a bark! x2 h _You hear an angry buzzing noise. You hear a bark! x2; You hear a shout! x4 _Joseph hits you with a +0 quarterstaff! _You climb upwards. _There is a stone staircase leading down here. _Unknown command.h) h hj hÚ h m hlm hs hu F _Unknown command.h3hSInventory: 20/52 gear slots Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 17 poisoned darts  o - 6 datura-tipped darts  r - 3 boomerangs Armour (go to first with [) h b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  q - a +0 leather armour of willpower (worn)a - a +0 robe  g - an orb of stardusth - a +0 ring mail  j - a +2 scale mail of cold resistance  s - a +0 ring mail of willpower Magical Staves (go to first with |) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h f f - a wand of mindburst (20). A magical device which launches a psychic attack on a target creature. If it overcomes their willpower, it 'blows their mind' in a violently literal fashion,dealing damage that bypasses their armour entirely. It is useless against mindless creatures. Damage: 3d9 Noise: A bit loud h[fYou took it off Blorkula the Orcula on level 8 of the Dungeon. Stash search prefixes: {inventory} {wand} Menu/colouring prefixes: identified wand _________________ h{f“[The principle of selection] is the magician's wand, by means of which he may  summon into life whatever form and mould he pleases.” hfY -William Youatt, _Sheep: their breeds, management, and diseases; to which hfis added the Mountain Shepherd's Manual_, ch. III. 1837. e(v)oke, (q)uiver, (d)rop, (=)adjust, or (i)nscribe.h( Inventory: 20/52 gear slots  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()  e - 17 poisoned darts  o - 6 datura-tipped darts  r - 3 boomerangs h Armour (go to first with [)  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  q - a +0 leather armour of willpower (worn)  a - a +0 robe  g - an orb of stardust h y h - a +0 ring mail  j - a +2 scale mail of cold resistance  s - a +0 ring mail of willpower h Magical Staves (go to first with |)  n - a staff of air h  t - a staff of fire Wands (go to first with /)  hj na - a wand of flame (24)  d - a wand of digging (2)  f - a wand of mindburst (20) h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[22%]hhHhc..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... hy..#§≈≈≈'..###.### #.....## #.#. Health: 52/85 ==============---------- ..######.......# #.##########.#. Magic: 13/13 ======================== hn..........###..####.### #)....#. AC: 8Str: 8Doom: 5% h 2.#....................# #)#####. EV: 11Int: 15 h.H.#.###########..#.#...# #.# #. SH: 0Dex: 19 hR#.#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#h~MNoise: ---------  Time: 12570.7 (0.0) .##### #.#####.###.# #.#hf) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#h`Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25423) Rev* ######### ########@   Joseph _You hear an angry buzzing noise. You hear a bark! x2; You hear a shout! x4 _Joseph hits you with a +0 quarterstaff! _You climb upwards. h:_There is a stone staircase leading down here. _Unknown command. _Unknown command.hh hhhX3h h  _Joseph hits you with a +0 quarterstaff! _You climb upwards. _There is a stone h ]staircase leading down here.Unknown command.hoK Evoke which item? Wands  a - a wand of flame (24)d - a wand of digging (2)  f - a wand of mindburst (20) [!] read|quaff|evoke[?] describe selectedhh$h..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... hNy..#§≈≈≈'..###.### #.....## #.#. Health: 52/85 ==============---------- ..######.......# #.##########.#. Magic: 13/13 ======================== hxA..........###..####.### #)....#. AC: 8Str: 8h_Doom: 5% .#....................# #)#####. EV: 11Int: 15 hH.#.###########..#.#...# #.# #. SH: 0Dex: 19 h#p.#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#Noise: ---------  Time: 12570.7 (0.0) .##### #.#####.###.# #.#hP^f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ##h|#.......# #......#Zot (25423) Rev* ######### ########h@   Joseph _Joseph hits you with a +0 quarterstaff! _You climb upwards. h_There is a stone staircase leading down here. _Unknown command. _Unknown command. _Unknown command.h s..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 52/85 ==============---------- ..######.......# #.##########.#. Magic: 13/13 ======================== h ^..........###..####.### #)....#. AC: 8Str: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 h }.#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#  Noise: ---------  Time: 12570.7 (0.0) .##### #.#####.###.# #.#  f) +0 sling {Masatak d) +4 sling (flame) h .# #.#####.# #.####.#  Fire: f) +0 sling {Masataka} ## #.......# #......#  Zot (25423) Rev*  ######### ########   @   Joseph _Unknown command. _Unknown command.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (chanceto affect: 51%)h٪ ..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 52/85 ==============---------- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #.[37h& 1m SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....*@.....# #.#Noise: ---------  Time: 12570.7 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ##h #.......# #......#Zot (25423) Rev* ######### ########@   Joseph _Unknown command. _Unknown command.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (chanceto affect: 51%)hS| h @47-====1.7 (12) Rev+ h h c  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (chanceto affect: 51%) _Joseph resists with significant effort. Joseph hits you with a +0 quarterstaff.hxhEvoke which item? Wands  a - a wand of flame (24)d - a wand of digging (2)  h/f - a wand of mindburst (19) [!] read|quaff|evoke[?] describe selectedhLYhn`h@h..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... hhy..#§≈≈≈'..###.### #.....## #.#. Health: 47/85 =============----------- ..######.......# #.##########.#. Magic: 13/13 ======================== h;i ..........###..####.### #)....#. AC: 8Str: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#hiiiNoise: ====-----  Time: 12571.7 (0.0) .##### #.#####.###.# #.#hif) +0 sling {Masatak d) +4 sling (flame) .#hi#.#####.# #.####.#Fire: f) +0 sling {Masataka} ##hi#.......# #......#Zot (25422) Rev+ ######### ########hi@   Joseph _Unknown command.h#jAiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (chancehKjlto affect: 51%) _Joseph resists with significant effort. Joseph hits you with a +0 quarterstaff.hP..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 47/85 =============----------- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 h.#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#  Noise: ====-----  Time: 12571.7 (0.0) .##### #.#####.###.# #.#  f) +0 sling {Masatak d) +4 sling (flame) .# #.#####.# #.####.#  Fire: f) +0 sling {Masataka} ## #.......# #......#  Zot (25422) Rev+  ######### ########   @   Josephto affect: 51%) _Joseph resists with significant effort. Joseph hits you with a +0 quarterstaff.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (chanceto affect: 51%)h e..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 47/85 =============----------- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8heStr: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....*@.....# #.#Noise: ====-----  Time: 12571.7 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .#hfY#.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25422) Rev+ hJf######### ########@   Josephhmfto affect: 51%) _Joseph resists with significant effort. Joseph hits you with a +0 quarterstaff.Aiming: MindbursthfPress: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (chanceto affect: 51%)h;hh@hhJh8h$2.7 (1h$1h?hh h W_Joseph resists with significant effort. Joseph hits you with a +0 quarterstaff.hZX Aiming: Mindburst  h;Press: ? - help, Shift-Dir - straight linehlAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (chancehto affect: 51%) hIS_Joseph resists with significant effort. Joseph barely misses you.hzhʃ hD VEvoke which item? hp zWands  a - a wand of flame (24)d - a wand of digging (2)  h f - a wand of mindburst (18) [!] read|quaff|evokehք ][?] describe selectedhhVh۹..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... h>..#§≈≈≈'..###.### #.....## #.#. Health: 48/85 =============----------- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8hr^Str: 8Doom: 5% .#....................# #)#####. EV: 11hHInt: 15 .#.###########..#.#...# #.# #. SH: 0h,Dex: 19 h#.#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#h[Noise: ====-----  Time: 12572.7 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} h###.......# #......#Zot (25421) Rev+ hV######### ########hȻ@   Joseph _Joseph resists with significant effort. Joseph hits you with a +0 quarterstaff.hAiming: MindburstPress: ? - help, Shift-Dir - straight lineh Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (chanceto affect: 51%) h-b_Joseph resists with significant effort. Joseph barely misses you.h..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 48/85 =============----------- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8h-Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0hb,Dex: 19 h^.#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#  Noise: ====-----  Time: 12572.7 (0.0) hz.##### #.#####.###.# #.#  f) +0 sling {Masatak d) +4 sling (flame) .# #.#####.# #.####.#  Fire: f) +0 sling {Masataka} ## #.......# #......#  Zot (25421) Rev+  ######### ########   @   Josephhyto affect: 51%) _Joseph resists with significant effort. Joseph barely misses you.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (chanceto affect: 51%)hC..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... hVDy..#§≈≈≈'..###.### #.....## #.#. Health: 48/85 =============----------- ..######.......# #.##########.#. Magic: 13/13 ======================== hDt..........###..####.### #)....#. AC: 8Str: 8Doom: 5% .#....................# #)#####. EV: 11hDHInt: 15 .#.###########..#.#...# #.# #. SH: 0hXEODex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....*@.....# #.#hEiNoise: ====-----  Time: 12572.7 (0.0) .##### #.#####.###.# #.#hEf) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#hEfFire: f) +0 sling {Masataka} ##h F#.......# #......#Zot (25421) Rev+ hfF<######### ########@   Josephto affect: 51%) _Joseph resists with significant effort. Joseph barely misses you.hFAiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (chanceto affect: 51%)h"h48@he3.7 (10h0hԲ _Joseph resists with significant effort. Joseph barely misses you.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (chanceto affect: 51%) _Joseph resists with significant effort. Joseph hits you but does no damage.h7_h`Evoke which item? Wands  a - a wand of flame (24)d - a wand of digging (2)  h`f - a wand of mindburst (17) [!] read|quaff|evoke[?] describe selectedhʿhhs..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 48/85 =============----------- h\..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 h .....# #....@@.....# #.#Noise: ====-----  Time: 12573.7 (0.0) .##### #.#####.###.# #.#hf) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#h?fFire: f) +0 sling {Masataka} ##ha#.......# #......#Zot (25420) Rev+ h######### ########@   Joseph h_Joseph resists with significant effort. Joseph barely misses you.Aiming: MindbursthPress: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (chanceto affect: 51%) hL_Joseph resists with significant effort. Joseph hits you but does no damage.h..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 48/85 =============----------- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8hDoom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#  Noise: ====-----  Time: 12573.7 (0.0) h.##### #.#####.###.# #.#  f) +0 sling {Masatak d) +4 sling (flame) .# #.#####.# #.####.#  Fire: f) +0 sling {Masataka} h'## #.......# #......#  Zot (25420) Rev+  ######### ########  hO @   Josephho+to affect: 51%) h_Joseph resists with significant effort. Joseph hits you but does no damage.  Aiming: MindbursthPress: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (chanceto affect: 51%)h7 ..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 48/85 =============----------- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #.[37h9 m SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....*@.....# #.#Noise: ====-----  Time: 12573.7 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25420) Rev+ ######### ########@   Josephto affect: 51%) _Joseph resists with significant effort. Joseph hits you but does no damage.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armourhe9  (chanceto affect: 51%)h h 8@hP f4.7 (119h h W _Joseph resists with significant effort. Joseph hits you but does no damage.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (chanceh to affect: 51%) _Joseph resists with significant effort. Joseph closely misses you.hh%rEvoke which item? Wands hr a - a wand of flame (24)d - a wand of digging (2)  f - a wand of mindburst (16) h[!] read|quaff|evoke[?] describe selectedh^ he hn s..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 48/85 =============----------- hn ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 hn H.#.###########..#.#...# #.# #. SH: 0Dex: 19 hn #.#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#h o Noise: ====-----  Time: 12574.7 (0.0) hEo .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#hco fFire: f) +0 sling {Masataka} ##ho #.......# #......#Zot (25419) Rev+ ho V######### ########ho @   Joseph _Joseph resists with significant effort. Joseph hits you but does no damage.  Aiming: Mindburstho Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (chanceh@p xto affect: 51%) _Joseph resists with significant effort. Joseph closely misses you.hy Z..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... hċ ]..#§≈≈≈'..###.### #.....## #.#. Health: 48/85 =============----------- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 5% h .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0h LDex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 h; >.....# #....@@.....# #.#  Noise: ====-----  Time: 12574.7 (0.0) hQ ;.##### #.#####.###.# #.#  f) +0 sling {Masatak d) +4 sling (flame) he .# #.#####.# #.####.#  Fire: f) +0 sling {Masataka} hz ## #.......# #......#  Zot (25419) Rev+ hO  ######### ########   @   Josephto affect: 51%) _Joseph resists with significant effort. Joseph closely misses you.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (chanceto affect: 51%)h# s..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 48/85 =============----------- h ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 h© .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 h .....# #....*@.....# #.#Noise: ====-----  Time: 12574.7 (0.0) .##### #.#####.###.# #.#h f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#ha Fire: f) +0 sling {Masataka} ###.......# #......#hɪ Zot (25419) Rev+ ######### ########@   Josephto affect: 51%) _Joseph resists with significant effort. Joseph closely misses you.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineh {Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (chanceto affect: 51%)h~hh.@# _Joseph resists with significant effort. Joseph closely misses you. h  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineh@ Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (chanceto affect: 51%)  Joseph's mind is blasted!h 30-----5.7 (18) Rev hKh.> _Joseph hits you with a +0 quarterstaff!!h=!h%tDrink which item? Potions h% c - 9 potions of curing  g - a potion of magic  h - 3 potions of haste  w - 4 potions of heal woundsh &7b - 2 potions of brilliance  h'&m - 3 potions of might hP&c k - 2 potions of moonshine  f - a bubbling coppery potion hm& n - 2 fizzy pink potions h& o - a brown potion h&[!] read|quaff|evoke[?] describe selectedhkhGmhu..#§.§§#..##.##### ####..####).. planckenstein the Fighter h1v..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... h[vg..#§≈≈≈'..###.### #.....## #.#. Health: 30/85 ========---------------- hv..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8hvXStr: 8Doom: 5% h?w.#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#hww}Noise: ====-----  Time: 12575.7 (0.0) .##### #.#####.###.# #.#hwf) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#hwfFire: f) +0 sling {Masataka} ##hw#.......# #......#Zot (25418) Rev ######### ########hxh@   JosephhSx Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (chanceto affect: 51%)  h{xHJoseph's mind is blasted! _Joseph hits you with a +0 quarterstaff!!hقhC53======h=---6.7 (17h"hH _You feel much better. Joseph misses you.hh3..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 53/85 ==============---------- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #.[37hm SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#Noise: =--------  Time: 12576.7 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25417) Rev ######### ########@   Joseph _Joseph hits you with a +0 quarterstaff!! h _You feel much better. Joseph misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour  (lightly wounded, 70% to hit)h {..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 53/85 ==============---------- ..######.......# #.##########.#. Magic: 13/13 ======================== h~..........###..####.### #)....#. AC: 8Str: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 h-.#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#hwNoise: =--------  Time: 12576.7 (0.0) .##### #.#####.###.# #.#hf) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#hFire: f) +0 sling {Masataka} ###.......# #......#h3Zot (25417) Rev ######### ########h}@   Joseph _You feel much better. Joseph misses you.Fire: f) +0 sling {Masataka}hPress: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour  (lightly wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits Joseph.h}   Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour  (lightly wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits Joseph.  Joseph is lightly wounded.  You shoot a sling bullet. The sling bullet hits Joseph!  The sling bullet burnh l  Joseph is moderately wounded.h 0==7.6 (0.96) Rev+ h" S _Joseph hits you with a +0 quarterstaff.hz{..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 50/85 ==============---------- ..######.......# #.##########.#. Magic: 13/13 ======================== h..........###..####.### #)....#. AC: 8Str: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0hGYDex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#hoNoise: ===------  Time: 12577.6 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#h Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25416) Rev+ ######### ########@   JosephJoseph is moderately wounded. _Joseph hits you with a +0 quarterstaff.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehQAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour  (moderately wounded, 70% to hit)hG..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... hHy..#§≈≈≈'..###.### #.....## #.#. Health: 50/85 ==============---------- ..######.......# #.##########.#. Magic: 13/13 ======================== hGH..........###..####.### #)....#. AC: 8hkHXStr: 8Doom: 5% hHz.#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 hI-.#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#h@MNoise: ===------  Time: 12577.6 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25416) Rev+ ######### ########@   Joseph _Joseph hits you with a +0 quarterstaff.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour  (moderately wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits Joseph.hAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour  (moderately wounded, 70% to hit)  You shoot a sling bullet. The sling buhFllet hits Joseph.  Joseph is moderately wounded.You shoot a sling bullet. The sling bullet hits Joseph!  The sling bullet burns Joseph.h3_i  Joseph is heavily wounded.h_18.6 (15hCfhhP _Joseph closely misses you.hP= ..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... h= y..#§≈≈≈'..###.### #.....## #.#. Health: 51/85 ==============---------- ..######.......# #.##########.#. Magic: 13/13 ======================== h= n..........###..####.### #)....#. AC: 8Str: 8Doom: 5% h> .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#Noise: ===------  Time: 12578.6 (0.0) .##### #.#####.###.# #.#h> Bf) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} h? ###.......# #......#Zot (25415) Rev+ ######### ########hu? @   JosephJoseph is heavily wounded. _Joseph closely misses you.Fire: f) +0 sling {Masataka}h? Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour  (heavily wounded, 70% to hit)ho ..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... hp y..#§≈≈≈'..###.### #.....## #.#. Health: 51/85 ==============---------- ..######.......# #.##########.#. Magic: 13/13 ======================== hp ..........###..####.### #)....#. AC: 8Str: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#Noise: ===------  Time: 12578.6 (0.0) hq .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .#h0q #.#####.# #.####.#Fire: f) +0 sling {Masataka} ##h`q #.......# #......#Zot (25415) Rev+ ######### ########hq @   Joseph _Joseph closely misses you.Fire: f) +0 sling {Masataka}hq Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour  hq (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits Joseph.h 1Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour  (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits Joseph.  h Joseph is severely wounded.  You shoot a sling bullet. The sling bullet hits Joseph.  The sling bullet burns Joseph.h9.5 (0.94) Rev* hyh[ _Joseph is severely wounded.hc$hW..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 51/85 ==============---------- ..######.......# #.##########.#. Magic: 13/13 ======================== h..........###..####.### #)....#. AC: 8Str: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 h-.#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#h,wNoise: ===------  Time: 12579.5 (0.0) .##### #.#####.###.# #.#hCf) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25414) Rev* ######### ########h"@   JosephThe sling bullet burns Joseph. _Joseph is severely wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour  (severely wounded, 70% to hit)h ..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... h ..#§≈≈≈'..###.### #.....## #.#. Health: 51/85 ==============---------- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8hJ _Doom: 5% .#....................# #)#####. EV: 11Int: 15 hq H.#.###########..#.#...# #.# #. SH: 0Dex: 19 h .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#Noise: ===------  Time: 12579.5 (0.0) h .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .#ht Y#.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25414) Rev* ######### ########@   Joseph _Joseph is severely wounded.h Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour  (severely wounded, 70% to hit)  h 7You shoot a sling bullet. The sling bullet hits Joseph.h (((((  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour  (severely wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits Joseph.  Joseph is severely wounded.h ....@You shoot a sling bullet. The sling bullet barely misses Joseph.h 38----80.5 (13h h = _Joseph hits you with a +0 quarterstaff!hN..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 38/85 ==========-------------- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8hHStr: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 hi.....# #....@@.....# #.#Noise: ===------  Time: 12580.5 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ##hM#.......# #......#Zot (25413) Rev* ######### ########@   JosephhYou shoot a sling bullet. The sling bullet barely misses Joseph. _Joseph hits you with a +0 quarterstaff!  Fire: f) +0 sling {Masataka}hPress: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour  (severely wounded, 70% to hit)hU..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 38/85 ==========-------------- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #.[37hVm SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#Noise: ===------  Time: 12580.5 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25413) Rev* ######### ########@   Joseph _Joseph hits you with a +0 quarterstaff!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour  (severely wounded, 70% to hit)hjW>  You shoot a sling bullet. The sling bullet hits Joseph.h(((((Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line  Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour  (severely wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits Joseph.  Joseph is almost dead.hik  )...<# #####..## #[##.### #.....## ...# #.###..####.### #)..........# #)#..#.#...# #.#  ####..#.....# #.#  #.....# #.#  #.#####.###.# #.# hRj" .#   .#   ##  You shoot a sling bullet. The sling bullet closely misses Joseph.h@u )...<# #####..## #[##.### #.....## ...# #.###..####.### #)..........# #)#..#.#...# #.#  ####..#.....# #.#  #hA1.....# #.#  #.#####.###.# #.#  .#   .#   ##  hLz ....@Joseph hits you with a +0 quarterstaff!!hM20-----1.4 (0.92hfVhXV _* * * LOW HITPOINT WARNING * * *hPqhsDrink which item? Potions  c - 9 potions of curing  g - a potion of magic h)t' h - 3 potions of haste  w - 3 potions of heal woundsb - 2 potions of brilliance  m - 3 potions of might  k - 2 potions of moonshine  f - a bubbling coppery potion  n - 2 fizzy pink potions hPt o - a brown potion [!] read|quaff|evokehjtG[?] describe selectedhhh=..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... h..#§≈≈≈'..###.### #.....## #.#. Health: 20/85 =====------------------- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8hmHStr: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 hL.....# #....@@.....# #.#Noise: ===------  Time: 12581.4 (0.0) h.##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#h&KFire: f) +0 sling {Masataka} ###.......# #......#Zot (25412) Rev* ######### ########h^ @   Joseph(severely wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits Joseph.  hJoseph is almost dead.You shoot a sling bullet. The sling bullet closely misses Joseph.  Joseph hits you with a +0 quarterstaff!! hA_* * * LOW HITPOINT WARNING * * *h )...<# #####..## #[##.### #.....## ...# #.###..####.### #)..........# #)#..#.#...# #.# hk ####..#.....# #.#  #....@@.....# #.#  #.#####.###.# #.#  .#   .#   ##  h4h%g )...<# #####..## #[##.### #.....## h...# #.###..####.### #)..........# #)#..#.#...# #.#  ####..#.....# #.# h #....@@.....# #.# h #.#####.###.# #.#  .# hQ  .#  h15 ## hV0 h]  You feel better. Joseph hits you with a +0 quarterstaff!ha16--2.4 (11h:hV _* * * LOW HITPOINT WARNING * * *h h[Drink which item? Potions  c - 8 potions of curing  g - a potion of magic  h - 3 potions of haste  w - 3 potions of heal woundsb - 2 potions of brilliance  m - 3 potions of might  k - 2 potions of moonshine  f - a bubbling coppery potion  n - 2 fizzy pink potions  o - a brown potion h[!] read|quaff|evoke[?] describe selectedh2c hj hq ..#§.§§#..##.##### ####..####).. planckenstein the Fighter h~r ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 16/85 ====-------------------- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 5% hr z.#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 hs -.#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#hXs Noise: ==-------  Time: 12582.4 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .#hs #.#####.# #.####.#Fire: f) +0 sling {Masataka} ##hs #.......# #......#Zot (25411) Rev* ######### ########hs @   JosephJoseph is almost dead.hs You shoot a sling bullet. The sling bullet closely misses Joseph.  Joseph hits you with a +0 quarterstaff!! _* * * LOW HITPOINT WARNING * * *h"t You feel better. Joseph hits you with a +0 quarterstaff! _* * * LOW HITPOINT WARNING * * *h| hm} 37======-3.4 (10h h S _You feel much better. Joseph hits you with a +0 quarterstaff.h!..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 37/85 ==========-------------- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8hHStr: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 h%......# #....@@.....# #.#Noise: =--------  Time: 12583.4 (0.0) .##### #.#####.###.# #.#hj^f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ##h#.......# #......#Zot (25410) Rev* ######### ########h0@   Joseph _* * * LOW HITPOINT WARNING * * * _You feel much better. Joseph hits you with a +0 quarterstaff.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (almostdead, 70% to hit)h..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 37/85 ==========-------------- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 h.#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#Noise: =--------  Time: 12583.4 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25410) Rev* ######### ########@   JosephFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAimhE: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (almostdead, 70% to hit)  You shoot a sling bullet.  The sling bullet hits Joseph but does no damage.hbAAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (almostdead, 70% to hit)  You shoot a sling bullet.  The sling bullet hits Joseph but does no damage.  Joseph is almost dead.  You shoot a sling bullet. The sling bullet hits Joseph.he  Joseph is almost dead.h8==4.3 (0.909hhP _Joseph closely misses you.h0..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 38/85 ==========-------------- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #.[37hdm SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#Noise: ===------  Time: 12584.3 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25409) Rev* ######### ########@   JosephJoseph is almost dead. _Joseph closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (almostdead[h37m, 70% to hit)h..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 38/85 ==========-------------- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8hDoom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#h dNoise: ===------  Time: 12584.3 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25409) Rev* h8######### ########@   JosephhaFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (almosthdead, 70% to hit)  You shoot a sling bullet. The sling bullet hits Joseph.  The sling bullet burns Joseph.hG(((((Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (almostdead, 70% to hit)  You shoot a sling bullet. The sling bullet hits Joseph.  The sling bullet burn  Joseph is almost dead.hw ....@You shoot a sling bullet. The sling bullet barely misses Joseph.he5.3 (18hhH _Joseph misses you.h {..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 38/85 ==========-------------- ..######.......# #.##########.#. Magic: 13/13 ======================== h ..........###..####.### #)....#. AC: 8Str: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#Noise: ===------  Time: 12585.3 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling hn (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25408) Rev* ######### ########@   JosephYou shoot a sling bullet. The sling bullet barely misses Joseph. _Joseph misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (almostdead, 70% to hit)hP ..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 38/85 ==========-------------- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8hF Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#Noise: ===------  Time: 12585.3 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#[12;h r38HZot (25408) Rev* ######### ########@   Joseph _Joseph misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (almostdead, 70% to hit)  You shoot a sling bullet. The sling bullet hits Joseph.hI E(((((Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (almosth2J  dead, 70% to hit)  You shoot a sling bullet. The sling bullet hits Joseph.  Joseph is almost dead.hf & h g )...<# #####..## #[##.### #.....## ...# #.###..####.### #)..........# #)h #..#.#...# #.#  ####..#.....# #.#  #.....# #.# h$ n #.#####.###.# #.#  .#  hI > .#   hn 8##  h h aYou shoot a sling bullet. The sling bullet barely misses Joseph.h u )...<# #####..## #[##.### #.....## ...# #.###..####.### #)..........# #)#..#.#...# #.#  ####..#.....# #.#  #h} &.....# #.#  #.#####.###.# #.#  .#   .#   ##  h hʾ ....@#Joseph hits you with a +0 quarterstaff!hǿ u21-----6.2 (0.97hP h h V _* * * LOW HITPOINT WARNING * * *h~q..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 21/85 =====------------------- ..######.......# #.##########.#. Magic: 13/13 ======================== h..........###..####.### #)....#. AC: 8Str: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 hZ-.#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#hNoise: ===------  Time: 12586.2 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) h.##.#####.# #.####.#Fire: f) +0 sling {Masataka} h߀###.......# #......#Zot (25407) Rev* ######### ########h@   JosephJoseph hits you with a +0 quarterstaff! h>_* * * LOW HITPOINT WARNING * * *Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (almostdead, 70% to hit)h ..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 21/85 =====------------------- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 5% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. h SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 76% Place: Dungeon:8 .....# #....@@.....# #.#Noise: ===------  Time: 12586.2 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25407) Rev* ######### ########@   JosephPress: ? - help, Shift-Dir - straight lineAim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (almostdead, 70% to hit)  You shoot a sling bullet. The sling bullet hits Joseph.  The sling bullet burns Joseph.  h 0You kill Joseph!hf A) hv: M(((((Aim: Joseph, wielding a +0 quarterstaff and wearing a +0 leather armour (almostdead, 70% to hit)  You shoot a sling bullet. The sling bullet hits Joseph.  The sling bullet burns Joseph.  You kill Joseph!  Okawaru is honoured by your kill.h J....)hP 2=287.2 (1  You kill Joseph!  Okawaru is honoured by your kill. _h .raining target 3.0 for Evocations reached!  Your Evocations skill gained 2 levels and is now at level 3!You need to enable at least one skill for training.h[ /  --more--h& h M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   m - Spellcasting   2.0   4.2  -2      hW _     b - Maces & Flails   0.0   1.2  -1   n - Conjurations   3.0   4.8  -1   c - Axes   0.0   1.0   0   o - Fire Magic   0.0   1.2  -1   d - Staves   0.0   1.2  -1   p - Air Magic   3.0   4.8  -1   e - Unarmed Combat   0.0   1.2  -1      h  f - Throwing   0.0   1.2  -1   q - Invocations   2.0   4.2  -2      h  r - Evocations   3.0   2.4  +3   g - Short Blades   0.0   1.2  -1  hߛ .     h - Long Blades   0.0   1.0   0  h .     i - Ranged Weapons  10.0  14.3  -1  h<         h \     j - Armour   2.0   3.6  -1       k - Dodging   2.0   3.6  -1  h .     l - Stealth   2.0   3.6  -1  hל         h         h3     You need to enable at least one skill.[?] HelphR G[=] set a skill target  h [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsh,> r + Evocations 3.0hTargetTarget--  --  --  --  -- h --  --  --  --  --  --  --  h/--  --  -- h& --  -- h% --  hNa-z] set[-] clear selected targethtccost|targetshn <[?25h[?0c0 h% " hP [?25l[?1ch2 y4.0   The current training targets, if any.  hs The species aptitude is in white.=] set aall targetshyhs%..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 22/85 ======------------------ ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #.hL& SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 86% Place: Dungeon:8 .....# #....)@.....# #.#Noise: ===------  Time: 12587.2 (1.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25406) Rev* ######### ########You kill Joseph!Okawaru is honoured by your kill. _You shoot a sling bullet.  Training target 3.0 for Evocations reached!  Your Evocations skill gained 2 levels and is now at level 3!You need to enable at least one skill for training. _h%\.#§.§§#..##.##### ####..####).#§§§≈#..##...<# #####..## #[#.#§≈≈≈'..###.### #.....## #.#.######.......# #.#.#.###..####.### #)....# ..#...........# #)##### ..#.##..#.#...# #.# # ..#.### ####..#.....# #.# .# #....@>.....# #.# ..##### #.#####.###.# #.# <.# #.#####.# #.####.## #.......# #......# # ### #hchmdq---85 _h khp  Things that are here: _a +0 quarterstaff; a +0 sling; a +0 leather armourh .#§.§§#..##.##### ####..####) #...#§§§≈#..##...<# #####..## #[ #...#§≈≈≈'..###.### #.....## #. #...######.......# #.#..###..####.### #).....#..........# #).#.##..#.#...# #.# .#.### ####..#.....# #.# .# #...@)>.....# #.#.##### #.#####.###.# #.# .<.# #.#####.# #.####.# .### #.# #......# ## # #h h ---94 _h h h=hR>h5?hgAhF332) Rev+ hoHhHB1hpJhKh0L\40hMhOh{OD399hPh*RhR]8) Rev hOShThtUn5=7hVh|XhXB6hYh[h\B5h]h^h!_s6=4) hs`hybhbB3hdheh7fB2hfhhh^i\71hOjhXlhlB0hmhohpC89hphrhbs\88hthnvX7hwhyhzB6h {h|h[}n9=5ha~h(hB4hh{hB3hąhhTo30=2hhBn1hnhB0hehJh]179hihX8hhX7hh2=6hhŖB5hh˗hۘh8B4hhyhn3=3hhnX2h5hhB1hh5h\40hĤhZhC69hŧh hXB8hhhɫU357hhhӮB6hЯhfhB5hh޳hjx6=4h͵h_X3hbhhMB2hDh;|7=1hhNhB0hhh<U859h;hhB8hhhB7hhhEx9=6h:hh:B5hhX4hhFhg40=3hh.hB2hh#hB1hh6hT10hho49hX8hsh,hT27hhhEB6hh hIB5hhhVx3=4hYh-hB3hhhB2hh@hf4=1hhhjB0hahh]C39h$hhT58hh[hB7hhhCB6hCh hO T65h0 h h B4hXhhhB3hhhx7=2hahhKB1hOhh3B0h6hhg8=29hhX8h h|"h"B7h#hz%h%T96h&he(h(B5h)h'+hz+B4h],h0hK1y50=3hZ2hM4X2h5h7X1hp9hp:h:f1=0h <h=Y19hahhIB8h,hHT27hzh* h B6h hl h B5h hhQT34hh#X3hhnhB2hhhx4=1hEh"05=09ha#h$h$B8h%h'X7h(h-*h*T66hC/5h0h@1B4h#2h04h4q7=3hi5h87X2hG8h9h:B1h:h5<h<f8=0h=h"?hu?D299ht@hAh}BB8hSChG97hR65hThXhYhYZ60h*]4hP^hah hn3h=ihiB2hjhmhtm961=hm:1hnhph qB0hrhvo89hxhxr2=8hyh{h"|:7h|hhiB6hhςhG&3hv:5h~hX4hчhjhB3h;hhZ4=2hEhEhhڏB1h/hh=B0hhwh#@5=hi179hwhAhB8hOhhB7h0hh{&6h:6hۢhhpB5hh@hB4hhܫh4`73hwhB2hhqhHhB1hAhhp8=0hlh[hh;69hth!h|B8hh@h#9hM=7hhh,6h hHhhB5hhha704h9hh6B3hqhX2hhh.p1=1hh9hB0hh7hhT2=59hhhh5,8h`h~hh5B7hNhFhJ36hh(hhB5hhh#B4h(h<4h:3hhhmB2hh}hB1hjh;hhS5=0hhhh -49h^ h h h B8h hh@6=hT07h|hhnB6hhhB5hhh`74hh[hB3hh!h ",2h\"hd#h%hH&p8=1h'h)hy*B0h%/h0h1C39h1h3h4h4i9=8h6hq8h8B7h>:h!<hi<,6h<h=h+?h?h?Z805h@hzBhB,4hChTDh&FhFhF:3hGh JhJ`12hKhNhWNB1h\OhQhRB0hESh[UhUq2=29h9Wh]YhYB8hZh\hS]B7h~^h_h}`#3h`M=6hahchdB5hehZghgB4h/ihjh#kJ43hQkhlhvnhn,2hnhdph5rhrB1hshZ~_ _You start resting.h77283.0)5=340h6h$" _HP restored.hBhoLevel 8 of the Dungeon <<<>>>>_(Press ? for help) #.................#####.##..##.##.###......#.#######.#  h`###.######..####..#####.##..##.##.#### ##'##..#.# #.#  #.# #..................##.##....#######.##..#.# #.#  #.######.##....#....#.##..##.##....#....##.......# ##.#  ###.)................................'....##.##..### ###..#  #...)..####.##.........###.#######...#....##.##..######...##  h#.#.##.####.#....#..##.#...# ####...#######.##.........###  #.#.................##.#...# #:......#########..########  #.#.....###.######.....'%..# #.......##.........#  #.#..#..##..#≈§§ #.....#...# #..........#######'##  #.#.........#§.§§#..##.##### ####..####).........#  #.......#...#§§§≈#..##...<# #####..## #[#........#  ####.####...#§≈≈≈'..###.### #.....## #.#........#  #.# ##...######.......# #.##########.#........#  hQT#.# #............###..####.### #)....#........#  ### #...#....................# #)#####.#####'##  ########...#.###########..#.#...# #.# #.......#  #..........#.### ####..#.....# #.# #########  h#.######.......# #...@)>.....# #.#  #.# #...##### #.#####.###.# #.#  #.######.<.##.#####.# #.####.#  #........###h#.......# #......#  ################### ########h R@)>hِ9 <<<>__  #.#<#.##..   ....###.############.....   #.#z..##..  .###  #.#  .).    #.O........   #.#   #    zjz...O.....#.... #..   .##.........# ... #..   #.........# .. #..  ###.......#  .   #....####   #....# #....#     . ..#.....#... [39;hӑ49m  h ...........   #.#..........  #.#...#......  #....†[.....#  #  #)...h.#....#  #....)@...#  #.!..<#...#    #.....# .....    ........# ...#    .########  .##     # hph....#§.§§#..##.##### ####..####) planckenstein the Fighter #...#§§§≈#..##...<# #####..## #[ Coglin of Okawaru ***... #...#§≈≈≈'..###.### #.....## #. Health: 85/85 ======================== h#...######.......# #.##########. Magic: 13/13 ======================== ............###..####.### #).... AC: 8Str: 8Doom: 2% ...#....................# #)#### EV: 11Int: 15 ...#.###########..#.#...# #.#SH: 0Dex: 19 ...#.### ####..#.....# #.#XL: 10 Next: 86% Place: Dungeon:8 .......# #...@[>.....# #.#Noise: ---------  Time: 12773.2 (0.0) hY...##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) hi.<.##.#####.# #.####.#hFire: f) +0 sling {Masataka} .####.......# #......#Zot (25220) hDU########### ########h{Your Evocations skill gained 2 levels and is now at level 3! _You need to enable at least one skill for training.  Things that are here: h_a +0 quarterstaff; a +0 sling; a +0 leather armour _You start resting. _HP restored.hhh@hkhhݥh-% _You need to enable at least one skill for training.  Things that are here: _a +0 quarterstaff; a +0 sling; a +0 leather armour _You start resting. _HP restored. _Unknown command.hQ #§.§§#..##.##### ####..####). ...#§§§≈#..##...<# #####..## #[# ...#§≈≈≈'..###.### #.....## #.# ...######.......# #.#.####..####.### #)....##..........# #)##.##..#.#...# #.# #h #.### ####..#.....# #.# ## #....@>.....# #.# ##### #.#####.###.# #.# <.# #.#####.# #.####.# ### #.# #......# h h m4.2 (119 _h? h  Things that are here: _a +0 leather armour; a +0 sling; a +0 quarterstaffh#§.§§#..##.##### ####..####).#§§§≈#..##...<# #####..## #[#.#§≈≈≈'..###.### #.....## #.#.######.......# #.#.#.###..####.### #)....#. .#...........# #)#####. .#.##..#.#...# #.# #. .h{#.### ####..#.....# #.# ## #....[@.....# #.# ##### #.#####.###.# #.# .# #.#####.# #.####.#  #.......# #......#  ###hhvg58 _hmhy _There is a stone staircase leading down, spattered with blood here.h 2 3hi@ 67 _hG h7  . ..#.....#...  . ...........  #.#..........  #h#...#......  #....†[.....#  #............  #)...:.#....#  h 8 #....)h...# 9 #.!..@#...#  #.....# .....  ........# ...#  .######## .##  #hh 2 howler monkeys (1 catching breath)h69 h F hL h@\ , .hyy   killer bee  You climb downwards. The howler monkey hits you.  A killer bee comes into view.h V2-=7.7 (2.56 _The howler monkey barely misses you. _There is a stone staircase leading up, spattered with blood here. h h hg h! h h h&" f .h. h" yThe howler monkey hits you but does no damage.  The howler monkey hoots and howls with incredible vigour!You hear a bark! x2; You hear a shout! You hear two shouts! h# #3 h* -========8.7 (1.05 h0  hF  ..#§.§§#..##.##### ####..####).. ..#§§§≈#..##...<# #####..## #[#. ..#§≈≈≈'..###.### #.....## #.#. ..######.......# #.##########.#. ..........###..####.### #)....#. .#....................# #)#####. .#.###########..#.#...# #.# #. .#.### ####..#h....# #.# ##8 .....# #....[@.....# #.# .##### #.#####.###.# #.# .# #.#####.# #.####.# ## hG _[10G #.......# #......########## ########   howler monkey _You hear an angry buzzing noise. hQ  h --------80.2 (2.53 h  h _You climb upwards. _There is a stone staircase leading down, spattered with blood here. hF..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 83/85 =======================- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2%  hG.#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#h....# #.# ## XL: 10 Next: 86% Place: Dungeon:8 .....# #....[@.....# #.#Noise: ---------  Time: 12780.2 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25213) [4 hH,0m######### ########h   howler monkey _You hear an angry buzzing noise. _You climb upwards. _There is a stone staircase leading down, spattered with blood here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, 67% to hit) hg..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 83/85 =======================- ..######.......# #.##########.#. Magic: 13/13 ========================  h..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#(....# #.# ## XL: 10 Next: 86% Place: Dungeon:8 .....# #....[@.....# #.#Noise: ---------  Time: 12780.2 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (fla hS me) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25213) ######### ########h   howler monkey _You climb upwards. _There is a stone staircase leading down, spattered with blood here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line hAim: a howler monkey (moderately wounded, 67% to hit)  You shoot a sling bullet. h%:  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (moderately wounded, 67% to hit)  hYou shoot a sling bullet.  The sling bullet completely misses the howler monkey. h:( hThe sling bullet closely misses the howler monkey. h)===1.2 (12) Rev  h/ h0D _The howler monkey hits you but does no damage. h[..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 83/85 =======================- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8 h\Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#h....# #.# ## XL: 10 Next: 86% Place: Dungeon:8 .....# #....[@.....# #.#Noise: ===------  Time: 12781.2 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#[12; h\38HZot (25212) Rev ######### ########h   howler monkey  You shoot a sling bullet.  The sling bullet closely misses the howler monkey. _The howler monkey hits you but does no damage.  Fire: f) +0 sling {Masataka} h\Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, 67% to hit) h@E..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***...  hE!..#§≈≈≈'..###.### #.....## #.#. Health: 83/85 =======================- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0 hoFDex: 19 .#.### ####..#(....# #.# ## XL: 10 Next: 86% Place: Dungeon:8 .....# #....[@.....# #.#Noise: ===------  Time: 12781.2 (0.0) .##### #.#####.###.# #.# hFf) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.# hFFire: f) +0 sling {Masataka} ###.......# #......#Zot (25212) Rev  hF######### ########h   howler monkey  h$GThe sling bullet closely misses the howler monkey. _The howler monkey hits you but does no damage.  Fire: f) +0 sling {Masataka} hOGPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, 67% to hit)  You shoot a sling bullet. hFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet barely misses the howler monkey. hRV B h hV ZThe sling bullet closely misses the howler monkey. haW ~42.2 (11) Rev+  h`  ha   ha M_The howler monkey closely misses you. h-3 }..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 84/85 =======================- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8 h3 Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19  h4 .#.### ####..#h....# #.# ## XL: 10 Next: 86% Place: Dungeon:8 .....# #....[@.....# #.#Noise: ===------  Time: 12782.2 (0.0) .##### #.#####.###.# #.# h<4 f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.# h4 Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25211) Rev+ ######### ########h   howler monkey  You shoot a sling bullet.  The sling bullet closely misses the howler monkey. _The howler monkey closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line h4 |Aim: a howler monkey (moderately wounded, 67% to hit) he _..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 84/85 =======================-  h ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15  h$ H.#.###########..#.#...# #.# #. SH: 0Dex: 19  hG .#.### ####..#(....# #.# ## XL: 10 Next: 86% Place: Dungeon:8  hi L.....# #....[@.....# #.#Noise: ===------  Time: 12782.2 (0.0)  h .##### #.#####.###.# #.# h Mf) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25211) Rev+ ######### ######## h bh   howler monkey  h% The sling bullet closely misses the howler monkey. _The howler monkey closely misses you. hB ^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line h` Aim: a howler monkey (moderately wounded, 67% to hit)  You shoot a sling bullet. h Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the howler monkey. h, hThe sling bullet closely misses the howler monkey. h/,3.1 (0.9 h6 hK9Z _The howler monkey barely misses you. h3..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***...  h4!..#§≈≈≈'..###.### #.....## #.#. Health: 84/85 =======================- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0 h5Dex: 19 .#.### ####..#h....# #.# ## XL: 10 Next: 86% Place: Dungeon:8 .....# #....[@.....# #.#Noise: ===------  Time: 12783.1 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25211) Rev+ ######### ########h   howler monkey  You shoot a sling bullet.  The sling bullet closely misses the howler monkey. _The howler monkey barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, 67% to hit) h6 h..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***...  hM..#§≈≈≈'..###.### #.....## #.#. Health: 84/85 =======================- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19  h.#.### ####..#(....# #.# ## XL: 10 Next: 86% Place: Dungeon:8 .....# #....[@.....# #.#Noise: ===------  Time: 12783.1 (0.0)  hv.##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .# h0Y#.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25211) Rev+  h\######### ########h   howler monkey  hThe sling bullet closely misses the howler monkey. _The howler monkey barely misses you. hFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, 67% to hit)  hYou shoot a sling bullet. hyMPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the howler monkey.You shoot a sling bullet.  The sling bullet hits the howler monkey but does no damage. h  hThe howler monkey is moderately wounded.=========4.0 (0.90) Rev*  h hy _The howler monkey hoots and howls with incredible vigour! hOp..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 84/85 =======================- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #.  hqSH: 0Dex: 19 .#.### ####..#h....# #.# ## XL: 10 Next: 86% Place: Dungeon:8 .....# #....[@.....# #.#Noise: =========  Time: 12784.0 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25210) Rev* ######### ########h   howler monkey  The sling bullet hits the howler monkey but does no damage.  The howler monkey is moderately wounded. _The howler monkey hoots and howls with incredible vigour!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monke hrSy (moderately wounded, 67% to hit) h\..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 84/85 =======================- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #.  h]SH: 0Dex: 19 .#.### ####..#h....# #.# ## XL: 10 Next: 86% Place: Dungeon:8 .....# #....[@.....# #.#Noise: =========  Time: 12784.0 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25210) Rev* ######### ########h   howler monkey _The howler monkey hoots and howls with incredible vigour! h%^*Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (moderately wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey! h  Aim: a howler monkey (moderately wounded, 67% to hit)  You shoot a sling bullet.  hThe sling bullet hits the howler monkey!  The howler monkey is almost dead. but does no damage. hk The sling bullet hits the howler monkey!  The howler monkey is almost dead.You shoot a sling bullet.  The sling bullet hits the howler monkey but does no damage.  The howler monkey is almost dead.The howler monkey barely misses you. hl 5====------5.0 (109 hp  hq D _The howler monkey hits you but does no damage. h4 ..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 85/85 ======================== ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #.  h6 SH: 0Dex: 19 .#.### ####..#h....# #.# ## XL: 10 Next: 86% Place: Dungeon:8 .....# #....[@.....# #.#Noise: ===------  Time: 12785.0 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25209) Rev* ######### ########h   howler monkey  The howler monkey is almost dead.The howler monkey barely misses you. _The howler monkey hits you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (almost h7 / dead, 67% to hit) hG M..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 85/85 ========================  h;H ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0 hH Dex: 19 .#.### ####..#(....# #.# ## XL: 10 Next: 86% Place: Dungeon:8 .....# #....[@.....# #.#Noise: ===------  Time: 12785.0 (0.0)  hH .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.# hH KFire: f) +0 sling {Masataka} ###.......# #......#Zot (25209) Rev* ######### ######## hI h   howler monkey  The howler monkey barely misses you. _The howler monkey hits you but does no damage.  Fire: f) +0 sling {Masataka} h%I Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (almost dead, 67% to hit)  You shoot a sling bullet. hn [You shoot a sling bullet.  The sling bullet barely misses the howler monkey.You shoot a sling bullet.  The sling bullet hits the howler monkey!  The sling bullet burns the howler monkey.  You kill the howler monkey! h '  h\8. h+_m76.0 (18 hd hlgP _Okawaru accepts your kill. hq h|r hy h hq---77 hc . ..#.....#...  . ...........  #.#..........  #.#...#......  #..5.†[.....#  #............  #)...:.#...y#  hd #....)..y.# 9 #.!..@#...#  #...h.# .....  ........# ...#  .######## .##  #5   drude (wandering)h   howler monkey (catching breath)yy 2 killer bees (1 wandering) h,f9--- hg hh hk h6l hm h'o hu hc.5.y..yc   centaur (wand, launcher)5   drudeh   howler monkey (catching breath)yy 2 killer bees hX (((( h(((You climb downwards. The howler monkey misses you. The centaur shoots an arrow. hG hcI hWM......)y...@T h{XT   troll(…)The arrow closely misses you. The killer bee barely misses you. ho=8.5 (2.55 h h _A troll comes into view. _There is a stone staircase leading up, spattered with blood here.hhhBh .5yyThe killer bee stings you! The howler monkey misses you.h1)]((((((hyhVU  The centaur shoots an arrow. The arrow hits you!hӻ......5y.T.hռ70-----=9.5 (1.04) Rev+ h(h hhs..#§.§§#..##.##### ####..####).. hR..#§§§≈#..##...<# #####..## #[#. h..#§≈≈≈'..###.### #.....## #.#. h..######.......# #.##########.#. hE..........###..####.### #)....#. h.#....................# #)#####. h.#.###########..#.#...# #.# #. h.#.### ####..#.....# #.# ##h18 h.....# #....h@.....# #.# h.##### #.#####y###.# #.# .#h3y #.#####.# #.####.# h##hY{ #.......# #......#h6######### ##h)######hxh   howler monkey (catching breath)hWy   killer bee h]hYhy_The killer bee closely misses you. The howler monkey barely misses you.hFh;-----hh\^e1=--91.0 (2.5hO_:3hghWk _You climb upwards. _There is a stone staircase leading down, spattered with blood here.h..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 71/85 ====================---- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. hSH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 87% Place: Dungeon:8 .....# #....h@.....# #.#Noise: ---------  Time: 12791.0 (0.0) .##### #.#####y###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25203) Rev+ ######### ########h   howler monkey (catching breath)y   killer bee _The killer bee closely misses you. The howler monkey barely misses you. _You climb upwards. _There is a stone staircase leading down, spattered with blood hhere.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (47% to hit)h..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... hY..#§≈≈≈'..###.### #.....## #.#. Health: 71/85 ====================---- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% h2.#....................# #)#####. EV: 11Int: 15 hH.#.###########..#.#...# #.# #. SH: 0Dex: 19 hf.#.### ####..#.....# #.# ## XL: 10 Next: 87% Place: Dungeon:8 .....# #....h@.....# #.#Noise: ---------  Time: 12791.0 (0.0) .##### #.#####(###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#h^Zot (25203) Rev+ ######### ########h   howler monkey (catching breath)y   killer bee h_You climb upwards. _There is a stone staircase leading down, spattered with blood here.  Fire: f) +0 sling {Masataka}hOPress: ? - help, Shift-Dir - straight lineAim: a killer bee (47% to hit)  You shoot a sling bullet.hk  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (47% to hit)  You shoot a sling bullet.  The sling bullet barely misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee!  The sling bullet burns the killer bee.h y  The killer bee is severely wounded.hThe killer bee closely misses you.The howler monkey hits you but does no damage.ho===9 (0.92hohkW _The killer bee barely misses you.h ..#§.§§#..##.##### ####..####).. planckenstein the Fighter h0 ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 71/85 ====================---- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8h Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 87% Place: Dungeon:8 .....# #....h@.....# #.#h Noise: ===------  Time: 12791.9 (0.0) .##### #.#####y###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .#h #.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#hQ Zot (25202) Rev+ ######### ########h   howler monkeyh y   killer bee  The killer bee closely misses you.The howler monkey hits you but does no damage. _The killer bee barely misses you.h Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 47% to hit)hs _..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 71/85 ====================---- h ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 87% Place: Dungeon:8 .....# #....h@.....# #.#Noise: ===------  Time: 12791.9 (0.0) .##### [4h 0m#.#####y###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25202) Rev+ ######### ########h   howler monkeyy   killer bee _The killer bee barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.hjq   Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 47% to hit)  You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.  The killer bee is severely wounded.You shoot a sling bullet. The sling bullet hits the killer bee.h  The killer bee is almost dead.The killer bee stings you but does no damage.2.9 (1hh A1) Rev* hhS h_The howler monkey barely misses you. The killer bee barely misses you.hp..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 71/85 ====================---- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% h'.#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 87% Place: Dungeon:8 .....# #....h@.....# #.#Noise: ===------  Time: 12792.9 (0.0) .##### #.#####y###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (252h01) Rev* ######### ########h   howler monkeyy   killer bee  The killer bee is almost dead.The killer bee stings you but does no damage. _The howler monkey barely misses you. The killer bee barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (almost dead, 47% to hit)h^..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... h0M..#§≈≈≈'..###.### #.....## #.#. Health: 71/85 ====================---- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 h.#.### ####..#.....# #.# ## XL: 10 Next: 87% Place: Dungeon:8 .....# #....h@.....# #.#Noise: ===------  Time: 12792.9 (0.0) .##### #.#####(###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25201) Rev* ######### ########h   howler monkeyy   killer bee  The killer bee stings you but does no damage. _The howler monkey barely misses you. The killer bee barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh&Aim: a killer bee (almost dead, 47% to hit)  You shoot a sling bullet.hJMAim: a killer bee (almost dead, 47% to hit)  You shoot a sling bullet. h.K The sling bullet closthe killer bee.  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet burns the killer bee.  You kill the killer bee!h+O' hTi .  Okawaru accepts your kill.hf-28hJ3.8 (0.90hhD _The howler monkey hits you but does no damage.ht_..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 72/85 ====================---- h!..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 hj.#.### ####..#.....# #.# ## XL: 10 Next: 88% Place: Dungeon:8 .....# #....h@.....# #.#Noise: ===------  Time: 12793.8 (0.0) .##### #.#####.###.# #.#hBf) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} h./###.......# #......#Zot (25200) Rev* ######### ########h   howler monkey  You kill the killer bee!Okawaru accepts your kill. _The howler monkey hits you but does no damage.  Fire: f) +0 sling {Masataka}hhoPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (67% to hit)h..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... hM..#§≈≈≈'..###.### #.....## #.#. Health: 72/85 ====================---- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 h2.#.### ####..#.....# #.# ## XL: 10 Next: 88% Place: Dungeon:8 .....# #....h@.....# #.#Noise: ===------  Time: 12793.8 (0.0) hkv.##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .#h}#.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25200) Rev* ######### ########h   howler monkey  Okawaru accepts your kill. _The howler monkey hits you but does no damage.  h/Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (67% to hit)  You shoot a sling bullet.hsU TFire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (67% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey but does no damage.h3 `  The sling bullet hits the howler monkey but does no damage.h i4.7 (0.9199hs hL D _The howler monkey barely misses you.h hj g..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 72/85 ====================---- ..######.......# #.##########.#. Magic: 13/13 ======================== h% ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 88% Place: Dungeon:8 .....# #....h@.....# #.#h sNoise: ===------  Time: 12794.7 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25199) Rev* ######### ########h   howler monkey  You shoot a sling bullet.  The sling bullet hits the howler monkey but does no damage. hS _The howler monkey barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (67% to hit)h{ ..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... h| !..#§≈≈≈'..###.### #.....## #.#. Health: 72/85 ====================---- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0h} VDex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 88% Place: Dungeon:8 .....# #(((((@.....# #.#Noise: ===------  Time: 12794.7 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) hO} 6.##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#h} Zot (25199) Rev* ######### ########h   howler monkey  The sling bullet hits the howler monkey but does no damage. _The howler monkey barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh ~ WAim: a howler monkey (67% to hit)  You shoot a sling bullet.h SFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the howler monkey.h ....hThe sling bullet barely misses the howler monkey.hގ e5.7 (18hO h, S _The howler monkey misses you.h..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... h ..#§≈≈≈'..###.### #.....## #.#. Health: 72/85 ====================---- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 88% Place: Dungeon:8 .....# [40h!m#....h@.....# #.#Noise: ===------  Time: 12795.7 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25198) Rev* ######### ########h   howler monkey  You shoot a sling bullet.  The sling bullet barely misses the howler monkey. _The howler monkey misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (67% to hit)hN_..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 72/85 ====================---- hoO..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 hOT.#.### ####..#.....# #.# ## XL: 10 Next: 88% Place: Dungeon:8 .....# #....h@.....# #.#Noise: ===------  Time: 12795.7 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .#hP#.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25198) Rev* ######### ########h   howler monkey  The sling bullet barely misses the howler monkey. _The howler monkey misses you.Fire: f) +0 sling {Masataka}hPPress: ? - help, Shift-Dir - straight lineAim: a howler monkey (67% to hit)  You shoot a sling bullet.hQ<Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (67% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey but does no damage.hc (catching breath)  The sling bullet hits the howler monkey but does no damage.  The howler monkey barely misses you.hd3=========6.7 (17hjhPmy _The howler monkey hoots and howls with incredible vigour!hg..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 73/85 ====================---- ..######.......# #.##########.#. Magic: 13/13 ======================== h..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 88% Place: Dungeon:8 .....# #....h@.....# #.#Noise: =========  Time: 12796.7 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) h'.##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25197) Rev* ######### ########h   howler monkey (catching breath)  The sling bullet hits the howler monkey but does no damage.  The howler monkey barely misses you. _The howler monkey hoots and howls with incredible vigour!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (catching its breath, 67% to hit)h..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... h!..#§≈≈≈'..###.### #.....## #.#. Health: 73/85 ====================---- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0h7Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 88% Place: Dungeon:8 .....# #....h@.....# #.#Noise: =========  Time: 12796.7 (0.0) .##### #.#####.###.# #.#hf) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#hKFire: f) +0 sling {Masataka} ###.......# #......#Zot (25197) Rev* ######### ########hh   howler monkey (catching breath)  The howler monkey barely misses you. _The howler monkey hoots and howls with incredible vigour!hGFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (catching its breath, 67% to hit)  You shoot a sling bullet.h{\lFire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (catching its breath, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey but does no damage.h>`  The sling bullet hits the howler monkey but does no damage.h+===------7.7 (16hhZ _The howler monkey barely misses you.h ..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 73/85 ====================---- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% h .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 88% Place: Dungeon:8 .....# #....h@.....# #.#Noise: ===------  Time: 12797.7 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25196) Reh< v* ######### ########h   howler monkey (catching breath)  You shoot a sling bullet.  The sling bullet hits the howler monkey but does no damage. _The howler monkey barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (catching its breath, 67% to hit)h ..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... h M..#§≈≈≈'..###.### #.....## #.#. Health: 73/85 ====================---- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 hS .#.### ####..#.....# #.# ## XL: 10 Next: 88% Place: Dungeon:8 .....# #....h@.....# #.#Noise: ===------  Time: 12797.7 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#h Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25196) Rev* ######### ########h   howler monkey (catching breath)  h, )Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (catching its breath, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey.  The sling bullet burns the howler monkey.hTs W You shoot a sling bullet.  The sling bullet hits the howler monkey.  The sling bullet burns the howler monkey.  The howler monkey is moderately wounded.You shoot a sling bullet.hits the howler monkey!h p  The howler monkey is almost dead.h m28.7 (15hhh1 _The howler monkey hits you.h/n..#§.§§#..##.##### ####..####).. planckenstein the Fighter hdo..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 72/85 ====================---- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....hoR# #.# ## XL: 10 Next: 88% Place: Dungeon:8 .....# #....h@.....# #.#Noise: ===------  Time: 12798.7 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25195) Rev* ######### ########h   howler monkey (catching breath)  The sling bullet hits the howler monkey!  The howler monkey is almost dead. _The howler monkey hits you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (almost dead, catching its breath, 67% to hit)hb}..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 72/85 ====================---- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8hpcStr: 8Doom: 2% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 88% Place: Dungeon:8 .....# #....h@.....# #.#Noise: ===------  Time: 12798.7 (0.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###......[h d40m.# #......#Zot (25195) Rev* ######### ########h   howler monkey (catching breath)  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (almost dead, catching its breath, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey.  You kill the howler monkey!h[gA[ h(((((Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (almost dead, catching its breath, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the howler monkey.  You kill the howler monkey!  Okawaru accepts your kill.hEqJ....[hAt3199.7 (1  You kill the howler monkey!  Okawaru accepts your kill. ht_Training target 4.0 for Evocations reached!  Your Evocations skill increases to level 4!You need to enable at least one skill for training.h|/  --more--h/h3% hf3 Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   m - Spellcasting   2.0   4.2  -2  h3         b - Maces & Flails   0.0   1.2  -1   n - Conjurations   3.0   4.8  -1   c - Axes   0.0   1.0   0   o - Fire Magic   0.0   1.2  -1  h 4 d - Staves   0.0   1.2  -1   p - Air Magic   3.0   4.8  -1  h846 e - Unarmed Combat   0.0   1.2  -1      hq5 f - Throwing   0.0   1.2  -1   q - Invocations   2.0   4.2  -2       r - Evocations   4.0   3.0  +3   g - Short Blades   0.0   1.2  -1       h - Long Blades   0.0   1.0   0       i - Ranged Weapons  10.0  14.3  -1               j - Armour   2.0   3.6  -1  [39;4h59m     k - Dodging   2.0   3.6  -1       l - Stealth   2.0   3.6  -1                  h6    You need to enable at least one skill.[?] Helph.6G[=] set a skill target  hZ6[/] auto|manual mode [*] useful|all skills [!] training|cost|targetshy9 > r + Evocations 4.0h/TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetshJ<[?25h[?0c0 hQ(" h//[?25l[?1c5.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsh'f hFh ..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ***... ..#§≈≈≈'..###.### #.....## #.#. Health: 73/85 ====================---- ..######.......# #.##########.#. Magic: 13/13 ======================== ..........###..####.### #)....#. AC: 8Str: 8Doom: 1% .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. hh ySH: 0Dex: 19 .#.### ####..#.....# #.# ## XL: 10 Next: 89% Place: Dungeon:8 .....# #....[@.....# #.#Noise: ===------  Time: 12799.7 (1.0) .##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ###.......# #......#Zot (25194) Rev* ######### ########You kill the howler monkey!Okawaru accepts your kill. _You shoot a sling bullet.  Training target 4.0 for Evocations reached!  Your Evocations skill increases to level 4!You need to enable at least one skill for training.hl hu h?w . _h!=.#§.§§#..##.##### ####..####).#§§§≈#..##...<# #####..## #[#.#§≈≈≈'..###.### #.....## #.#h=.######.......# #.#.#.###..####.### #)....# ..#...........# #)##### ..#.##..#.#...# #.# # ..#.### ####..#.....# #.# .# #....@>.....# #.# ..##### #.#####.###.# #.# <.#h;>9 #.#####.# #.####.## #.......# #......# # ### #h?GH---800hDHA3 _hPhQ+  Things that are here: hRZ_a +0 leather armour; a +0 sling; a +0 quarterstaffh 2h 7410) Rev+ h C89h~ h hT p5=8hd h hc B7hV h) h 6=6) Rev h hx h B5h h) h B4h h hK `73hR h h0 G2) h\ h h :1hF h h2 68=h :0h h hR C79hB h h B8h h[ h p9=7h h- h B6h h hs B5h^ h hG a804h: h hY! B3hM" h# h5$ B2h(% h|& h& `11h' h) h) B0hf* h, h, C69hZ- h. hY/ p2=8h0 h~1 X7hv2 h4 hu4 B6h35 h6 h7 p3=5h68 h9 h!: B4h: hq< h< B3h= hm? h? `42h@ h?B hB B1hC hE htE B0hlF hY O --- _You start resting.33.7 (33.0)5=4.7 (3459h] h_ " _HP restored.h h Level 8 of the Dungeon <<<>>>>_(Press ? for help) #.................#####.##..##.##.###......#.#######.#  ###.######..####..#####.##..##.##.#### ##'##..#.# #.#  #.# #..................##.##....#######.##..#.# #.#  #.######.##....#....#.##..##.##....#....##.......# ##.#  ###.)................................'....##.##..### ###..#  #...)..####.##.........###.#######...#....##.##..######...##  #.#.##.####.#....#..##.#...# ####...#######.##.........###  #.#.................##.#...# #:......#########..########  #.#.....###.######.....'%..# #.......##.........#  #.#..#..##..#≈§§ #.....#...# #..........#######'##  #.#.........#§.§§#..##.##### ####..####).........#  #.......#...#§§§≈#..##...<# #####..## #[#........#  ####.####...#§≈≈≈'..###.### #.....## #.#........#  #.#[40h9 m ##...######.......# #.##########.#........#  #.# #............###..####.### #)....#........#  ### #...#....................# #)#####.#####'##  ########...#.###########..#.#...# #.# #.......#  #..........#.### ####..#.....# #.# #########  #.######.......# #....@>.....# #.#  #.# #...##### #.#####.###.# #.#  #.######.<.##.#####.# #.####.#  #........####.......# #......#  ################### ########h j%@>h #.....# #...#.# ### #.# #.#......# #.....### #...#.####### #.# #.#......#....#.### ###### #.# #.#......#'###.#># ####.......# #.#####.#.###### #.#.....#†####..'# ##.###.#.........##.##.......#hɦ###.##############.........+.......+.....................[>#####.##..#.#.##.##.......###########.....#...###.# #........#[..##.########## #.# #.....#.#.# #[# ####.###.#.####.##.# #.....#.#.###.# ###'###.#.# #.##.# #.....###.#.#.# ##.####.####.###########'## #.#.#.# #.....#.#.##.....##.#.......# #.# #.#...##.....'.#.##.#.#####hz#.#.......###.####.#.#.##.....#.##.#.......##...........##.....#..)##...####################.#...........##.#.#.#.# #...<.........................#.........#.#)##### #...##..#######################..........#.......#.#..# #...##..##########........# #..........#.#.#####.#..#####...##..........##..##.##.# ####'...........:....#................#####.##..##.#h#.# ##......#.#######.###.######..####..#####.##..##.##.#### ##'##..#.# #.# #.# #..................##.##....#######.##..#.# #.#h9 <<<>__  ###  ######.#    ....#.#######h  ..  #..........#  #     #...#   #..#....#### ##.   .   ....#   .#####....##.# #..   _.   #####.....   #....## #.# ...    .........   .......<Fy>...# #.# h.y.   h .........   .#..##..#c.##.# #.# ...♣.   ###........   ...#.#..##.######.#(.y..y   #..........  hc#.####....##...c...y...h...   #.#<#.##..   ....###.##.....   #.#z..##..   .###  #.#  .).  h4  #.O........    #.#   #    zjz...O.....#....   #..   .##.........# ... #.. h  #.........# .. #..  ###.......#  .   #....####   #....# #....#  ho    . ..#.....#...   c .. hh`...#§.§§#..##.##### ####..####). planckenstein the Fighter ...#§§§≈#..##...<# #####..## #[# Coglin of Okawaru ***... ...#§≈≈≈'..###.### #.....## #.# Health: 85/85 ======================== ha...######.......# #.##########.# Magic: 13/13 ======================== ...........###..####.### #)....# AC: 8Str: 8Doom: 1% ..#....................# #)##### EV: 11Int: 15 ..#.###########..#.#...# #.# # SH: 0Dex: 19 ..#.### ####..#.....# #.# # XL: 10 Next: 89% Place: Dungeon:8 ......# #....@>.....# #.#Noise: ---------  Time: 12834.7 (0.0) ..##### #.#####.###.# [3hbo4m#.#f) +0 sling {Masatak d) +4 sling (flame) <.##.#####.# #.####.#Fire: f) +0 sling {Masataka} ####.......# #......#Zot (25159) ########## ########Your Evocations skill increases to level 4! _You need to enable at least one skill for training.  Things that are here: _a +0 leather armour; a +0 sling; a +0 quarterstaff _You start resting. _HP restored.hchhhihXhh^h _You need to enable at least one skill for training.  Things that are here: _a +0 leather armour; a +0 sling; a +0 quarterstaff h_You start resting. _HP restored. _Unknown command.hШ hJ xLevel 8 of the Dungeon <<<>>>>_(Press ? for help) #.................#####.##..##.##.###......#.#######.#  ###.######..####..#####.##..##.##.#### ##'##..#.# #.#  #.# #..................##.##....#######.##..#.# #.#  #.######.##....#....#.##..##.##....#....##.......# ##.#  ###.)................................'....##.##..### ###..# hC \ #...)..####.##.........###.#######...#....##.##..######...##  #.#.##.####.#....#..##.#...# ####...#######.##.........###  #.#.................##.#...# #:......#########..########  #.#.....###.######.....'%..# #.......##.........#  #.#..#..##..#≈§§ #.....#...# #..........#######'##  #.#.........#§.§§#..##.##### ####..####).........#  #.......#...#§§§≈#..##...<# #####..## #[#........#  ####.####...#§≈≈≈'..###.### #.....## #.#........#  h #.# ##...######.......# #.##########.#........#  #.# #............###..####.### #)....#........#  ### #...#....................# #)#####.#####'##  h (########...#.###########..#.#...# #.# #.......#  #..........#.### ####..#.....# #.# #########  hX #.######.......# #....@>.....# #.#  #.# #...##### #.#####.###.# #.#  #.######.<.##.#####.# #.####.#  #........###h #.......# #......#  ################### ########hTV j%@>h a7 #.....# #...#.# ### #.# #.#......# #.....### #...#.####### #.# #.#......#....#.### ###### #.# #.#.....ha-.#'###.#># ####.......# #.#####.#.###### #.#.....#†####..'# ##.###.#.........##.##.......####.##############.........+.......+.....................[>#####.##..#.#.##.##.......###########.....#...###.#hqb@ #........#[..##.########## #.# #.....#.#.# #[# ####.###.#.####.##.# #.....#.#.###.# ###'###.#.# #.##.# #.....###.#.#.# ##.####.####.###########'## #.#.#.# #.....#.#.##.....#hb#.#.......# #.# #.#...##.....'.#.##.#.######.#.......###.####.#.#.#hb#.....#.##.#.......##...........##.....#..)##...####################.#...........##.#.#.#.#h cb #...<.........................#...h:c ......#.#)##### #...##..#######################..........#.......#.#..# #...##..##########........# #..........#.#.#####.#hic..#####...##..........##..##.##.# ####'...........:....#................#####.##..##.##.# ##......#.#######.###.######..####..#####.##..##.##.##hc## ##'##..#.# #.# #.# #..................##.##....#######.##..#.# #.#hc2h*L...#§.§§#..##.##### ####..####). planckenstein the Fighter ...#§§§≈#..##...<# #####..## #[# Coglin of Okawaru ***... ...#§≈≈≈'..###.### #.....## #.# Health: 85/85 ======================== ...######.......# #.##########.# Magic: 13/13 ======================== ...........###..####.### #)....# AC: 8Str: 8Doom: 1% ..#....................# #)##### EV: 11Int: 15 ..#.###########..#.#...# #.# # SH: 0Dex: 19 hL ..#.### ####..#.....# #.# # XL: 10 Next: 89% Place: Dungeon:8 ......# #....@>.....# #.#Noise: ---------  Time: 12834.7 (0.0) ..##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) <.##.#####.# #.####.#Fire: f) +0 sling {Masataka} ####.......# #......#Zot (25159) ########## ######## _You need to enable at least one skill for training.  Things that are here: h@M_a +0 leather armour; a +0 sling; a +0 quarterstaff _You start resting. _HP restored. _Unknown command.hMhOhUhXh]_8 _hs^h`X7hahfhBiX6hnjhohsqhqB5h@shkxh{X4h|hԂhhTB3hhhhzB2h2hhphϗB1hhhVhB0hҠhhhC49h.hgh|hB8hhhhB7hkhh8hǻB6hh¾hhWB5hehhhB4hhhhB3h%hhh"B2hhhjhB1hohhlhB0hhhhC39h.h~hbhB8hhhhB7h(h hMhB6hh P  There is a stone staircase leading up here.h h% I5 _h h  Things that are here:  a +0 hand axe; an orc skeletonh\ h I4 _hX h h  h B3h h h hI B2h h  h hV B1h h h~" h" B0h# h% h' h5( -29ht( h) h+ h- h- B8h. h3  Things that are here:  a +0 robe; a +4 antimagic tridenth5 hA6 I7 _h7 h}9 h: h,; B6hT< h> h? h? B5hA hB hZD hD B4hE hH %  h+I AYou see here a bullfrog skeleton.hJ hAK I3 _hK hcP c ########.##.# #'...'......#  ###....# ##...######.#  #...#### #...# #.#  hP a###.#.# #...# #)#  #.#'### #...### #.#  #.....# #...#.# ###  #.....### #...#.#######  #.....#.### #####.......#  #.#'###.#@# ####.......#70.7 (36.0) #.#.....#÷####..'.......#h3Q S ###.#.........##.##.......## #.........#.#.....+.......+. #####.##..#.#.##.##.......###........#[..##.##########hQ ####.###.#.####.####'###.#.# #.##.....#.#.####.###hU hX c _There is a stone staircase leading down here.hJ 3h`N hR h_S r1.7 (1.0)2 _h@X h 0 ###  ######.#  ....#.#######  hK #..........#  #..#....#### ##. .#####....##.# #..  ........#....## #.# 9 .......@..>...# #.#  y#..##..#..##.# #.# . ...#.#..##.######.#(. #.####....##...c...y.. ....###.############. .### #.#y   killer bee (wandering) #.# #.. #..h h h& 1.hu g3.2 (2.50hjz h} } _You climb downwards. _There is a stone staircase leading up here.h;### ######.# ....#.# #...# # #..#....#### ##. .#####....##.# #.. .#....## #.# .<@.>...# #.# h.#..##..#..##.# #.# ....#.#..##.######.#(.y#.####....##...c...y...h....###.#..### #.##.##.. hIhJo4.2 (1.019 _h4Ph^Rhn`### ######.# ....#.####### #..........# # #..#....#### ##. ho.#####....##.# #.. .#....## #.# ..<.@>...# #.# h..#..##..#..##.# #.# ....#.#..##.######.#(.y.#.####....##...c...y...h.....###.##..### #.# . h{hZ|`58hyhhd ### ######.# ....#.####### he #..........# # #..#....#### ##. .#####....##.# #.. _.#....## #.# ..<..@...# #.# h.y.#..##..#..##.# #.# ...♣...#.#..##.######.#(.y.#.####....##...c...y...h.....###.##..### #.# .)#.##.. hs ht `67h~x h_z c _There is a stone staircase leading down here. hv### ######.# ....#.####### #..........# # #..#....#### ##. . h`.#####....##.# #.. _..#....## #.# ..<..>@..# #.# h.y..#..##..#..##.# #.# ...♣....#.#..##.######.#(.y..y#.####....##...c...y...h.....###.##..### #.# .).#.# ##..  h9_ hg76 _ h" h$ hXj### ######.# ....#.####### #..........# #  hY#..#....#### ##. . .#####....##.# #.. _. .#....## #.# ... .<..>.@.# #.# h.y. .#..##..#..##.# #.# ...♣. ...#.#..##.######.#(.y..y #.####....##...c...y...h...  hHZ7....###.#####.### #.#.#..  hi9_ hj`85 hm9_ hLo h_ #########.# ....#.########..........# # hS E#..#....#### ##. ..#####....##.# #.. _. ........#....## #.# ... .<..>...# #.# h.y. .#..##..#..##@# #.# ...♣.  ...#.#..##.######.#(.y..y #.####....##...c...y...h...  ....###.############..... .### #.# .). #.#  ##..  h 9_ h `94 h  h !h  ######. ....#.####### #..........# #..#....#### ##. ..#####....##.# #.. _.......#....### ...<..>...h.y#..##..#..##...♣ ...######.#(.y..y#.####....##...........h... ....###.############..Zot (25114) !ht!ha803!h9_!h2!!h[S{....#.########..........# ##..#....#### ##. ..#####....##.# #.. _. ........#....## #.# ... .!hS<..>...# #.# h.y. .#..##..#..##.# #.# ...♣.  ...#.#..##.######.#(.y..y #.####....##.@.........h... !hS ....###.############..... .### #.# .).  !hS#.#  # #.. !h T!h2T !hFa9_!h b`12!hg!hi!hF....#.# #..........# # #..#....#### ##. .  .#####....##.# #.. _.  .#....## #.# ...  .!h<..>...# #.# h.y.  .#..##..#..##.# #.# ...♣. ...#.#..##.######.#(.y..y !h#.####....##..@........h... ....###.##..... !h/.### #.# .). !hKT#.# # !he!h9_!h`21!hZ9_!h!h? ....#.# #.# # #..#....#### ##. . .#####....##.# #.. _. .#....## #.# ... .<..>...# #.# h.y. .#..##..#..##.# #.# ...♣. ...#.#..##.######.#(.y..y  #.####....##...@.......h... ....###.##..... .### #.# !h? .). #.# # !hEM 9_!h N `30!hR 9_!hdU "h8!....#.# #.# # #..#....#### ##. . #####....##.# #.. _. "h!#....## #.# ... <..>...# #.# h.y. #..##..#..##.# #.# ...♣. "h!T...#.#..##.######.#(....y #.####....##....@......_... "h!....###.##..... .### #.# "h!.). #.# # "h"""hL39_"h3a409"h99_"h;"h[....#.# #.# # #..#....#### ##. . ....##.# #.. _. #....## #.# ... <..>...# #.# h.y. "h;\w..##..#..##.# #.# ...♣.  ...#.#..##.######.#(....y .####....##.....@....._...  ....###.##.....  .### #.# .). #.# # "hm9_"hOn`58"hqt9_"hv"h G....#.# #.# # #..#....#### ##. . ....##.# #.. _. #....## #.# ... <..>...# #.# h... "h! C##..#..##.# #.# ...♣. ...#.#..##.######.#(....y ####....##......@...._... "hR ....###.##..... .### #.# "hu .). #.# # "h "h 9_"hd `67"h "h #h٧....#.#  #.# #  #..#....#### ##. . ....##.# #.. _. #....## #.# ... <..>...# #.# .... ##..#..##.# #.# ...♣. #.#..##.######.#(..... ....##.......@..._... ###.#..... ### #.# .). #.# # #h9_#h`76#h߾#h#h#.#  #.# # #..... #..#....#### ##. ..... #....##.# #.. ..._. #....## #.##... <..>...# #.#..... #..#..##.# #.#....♣. .#.#..##.######.#(. #h....##........@.._..._ ###.#.  #.# #.).# #.# ## #.. #h8? #..  #ha #..   #h1   #hD #h#h`85#h#h8 _Found a broken altar of Ashenzari.#h& ###.#  ..#.####### ###### ..........# # #.....# ..#....#### ##. ..... .##.# #.. ..._#h'  #....## #.##.... .<..>...# #.#...... ..#..##.# #.#....♣ #.#..##.######.#@....... #....##..........._..._#h\'  .###.############....... # #.# .#.).#h' ^ #.# .##### #h' `#.. .. #.. #h' w.. #..?.# #h(  #hI; 9_#h; `94#hB 9_#hS _ _Found a scroll labelled MYNKAWN RUSUJ.#hkT f90.2 (23#hPZ 9_#h] $ _u - 5 javelins$h+.#.############# .......# ###..... .#....#### ##.......... $h}.##.# #..#..._...# .#....## #.##.......# <..>...# #.#....$h .#..##.# #.#....♣ .#..##.######.#......$h ....##..........@_..._ ###.############.......$hv  #.# #.#.).##  #.# ..#####  #.. ...  #.. $hC#...  #.. ..?.#  ##.##   $h#_1.2 (12$h'9_$h"*$h[,d........# ###.....## .#....#### ##.......... ...##.# #..#..._...##....####...... <..>............ .#..###.#....♣#####.#........##..........._..._ ###.############@.....  #.# #.#.).##..##### ..... .##...?.# # ##.## ..# $hR49_$hm<`21$hO=$hI$h #....#### ##.......... ...##.# #..#..._...##....####....... <..>............ .#..##.♣.#####....##..........._..._ ###.############...... $h ) #.# #@#.).##.#....##### . #....... #.#.#...## #...?.#$h  #.##.# . ..# . .#$h 9_$h `30$h@ $h %hr ..##.# #..#..._...# .#....####.......# <..>............ .#..##.♣....#####.#......... .%h[sG...##..........._..._.. ###.############........  #.# ####.#.).##.#...@##### . #.......# %hs#.#...## #...?#%hsO ..... . %hsD %h%hL4099%hم%h99_%ht%h=#....####.... <..>............ .#..###....♣..#####.#...... .%h...##..........._..._ ###.############......  #.# ####.#.).#####....##### %h. #.....@.# #.#%hB# #...? #.##.#%hb... ..# #.. .##... . %h ... .%h%hB`58%h%h%h"3 %h<..>..... .#..###....♣####.. .%hX...##..........._..._ %hW###.############...... %hR #.# ####.#.).#####....##### ........# %h!#.#.#%h@~# #...? %hZ#.##.#... ..# .%htP .. .%h..%hf.##  %h%hv67%h%%hI .#..##♣####.. ....##..........._..._ ###.############......  #.# ####.#.).#####....##### . #.......# #.#.#%h  #.. #.##.#... ..# #.. ..##...... .....%h X #..##... %h %h; `76%h+ %h? %h O8.2 (25%h %hU %h c _c - a scroll labelled MYNKAWN RUSUJ&h] ####. ....##..........._..._ ###.############......  #.# ####.#.).#####....##### ........# #.# #.. #.##@###......# #.....##...... ... #####.  &h9.2 (14&h^p#....##..........._..._.. ###.############........  #.# ####.#.).##.  #.# ###....#####   #.. #.......# &hp  #.. #.#.#...#  #.. # #.....#  #.#.##.## &hp#....@.#  ##&h qK . ..#&h/q ###..###  ... &hLq> ###. &hgq< #.  &h~&h(900&h+:3&h&h&h &h kRead which item? Scrolls  f - 2 scrolls of fear  g - a scroll of fog  t - 5 scrolls of teleportationr - 4 scrolls of revelation  w - 2 scrolls of enchant weapon  p - a scroll of poison &h& T - a scroll of torment  c - a scroll labelled MYNKAWN RUSUJ  h - a scroll labelled GYJOUV JIOMYR &hu + m - a scroll labelled WYHURU KOMNODD &h [!] read|quaff|evoke[?] describe selected'h8 #....##..........._..._..  planckenstein the Fighter .###.############........  Coglin of Okawaru ***... # #.#####.#.).##.  Health: 85/85 ========================#.# ###....#####  Magic: 13/13 ========================#.. #.......#  AC: 8Str: 8Doom: 1%#.. #.#.#...#  EV: 11Int: 15#.. # #.....#  SH: 0Dex: 19#.#.##.##  XL: 10 Next: 89% Place: Dungeon:9#....@.'h9 [40m#  Noise: ---------  Time: 12900.2 (0.0)#.....##  f) +0 sling {Masatak d) +4 sling (flame) #......#  Fire: f) +0 sling {Masataka} ........#  Zot (25093) .###..### ...  ###.  #.     _There is a stone staircase leading up here. _There is a stone staircase leading down here. _Found a broken altar of Ashenzari. _Found a scroll labelled MYNKAWN RUSUJ. _u - 5 javelins _c - a scroll labelled MYNKAWN RUSUJ  Okay, then. _'h0 ..###.############........ ## #.# ####.#.).##.  #.# ###....#####   #.. #.......#   #.. #.#.#...# 'h-1  #.. # #.....#  #.#.##.##  #......#  ## . #..# ###..###  ...  ###.'h]1 Y  #.  ..  'hA 'hA +1.2 (1'hB A2 _'hG 'hI (h6### #.# ####.#.).##.  #.# ###....#####  (h^` #.. #.......#   #.. #.#.#...# (h #.. #.#.....#  (h#.#.##.##  #......# (h@## (hm.# #..#(h{ ...###..### (h#. ...#   ###.#(hB #.# ..#(heW #.# (hE(h`21(h(h(hV  ###....##### . #.......# .#.#.......# #.#.##.##.....# ###(hxW#.#. #.....###..##.. ....#  #.#####.#(hf(hQg`30(hk(hm(h % ........# #.#......# #.#.##.#.....# ####.#. ....###.@###.....# ###.###(h} H ###(h4 (h &4(h ;89(h (h0 (h  #.. #.#.#...# #.. #.#.....# #.#.##.## #......#.....###.#......#. #........#....###..###.......@.# ###.###.# # #.# ..# #.# #.# ### (h (hl `58(h (hW )h#.. #.#.....#  #.#.##.## #......# ##.....## #.#......# . #........# ....###..### .........# .###.###@#  # #.#  ..# ##.# #.#### )h)hJ67)h٩)h)hW)hF   #.#.##.#.....# ##.....##.#......# )h*. #......###..##........# ###.### # )hK...........###.. )hV)hJ76)h)h)h)h E #......##.....###.#....... #........# ....###..###)h g .........#  .###.###.# .###.###.#.......@.#)h #....###.##.. #.#)h Z# ### )hx )h `85)h )h@ *h}R #......# ##.....## #.#......# . #........# ....###..### ..#*h}z .###.###.#.###.###.#.#+#....###.# #... #.#*hw~ #.. ####$.#.#*h'*h|`94*h_*h&+ _Found 16 gold pieces.*h3P #......### #+##.....##..#.#......# . ..#..# . ....###..### . .........# . .###.###.# ##..###.###.# .#.# ##+#....###.# #.... #.# #.... ### . #$.... # #..... # #.....#.....*hv&*h'a103*hn,*h-*hY## #+### ..#.. ..*h ..#..# .. ....###..### ..*hj. .........# *hw.....###.###.# .*h#*h#..###.###.# ..*hS #..........#*hy# #+#...@###.#*hW #....# #.#*h'[ #....# ### ..*hAx#$....# #*h^b #.....##*hog #.....# *h^#...... ###....*h*hc`12*h *h> +h+ ..#.. ...... ..#..#.... ....###..###..............# . ....###.###.## #..###.###.# ... #..........## #+#....###.# #  #..@.# #.# # #....# ### ...#$....# # #.....### #.....#   #...... ###.... #....#+h_+h &2+h":1+h+h+h=#...... ..#..#. ........###..###. .............# . ....###.###.## #..###.###.#.. #..........#+h\=# #+#....###.# .#  #....# #.# .# #.@..# ### ....#$....# #+h= #.....#  .## #.....#  +h=o #...... ###....#+h= #....#  #....#+hK+hK`30+hDQ+hR+h n.#... ... ..#.#. ........###..###. .............#. ....###.###.#.# #..###.###.#.+h  #....#.# #+#....###.# ..# #....# #.# ..# #@...# ###. #$....#  ...# #.....# .##+h  #.....# # #......# +h  ###....# #....# +h* M#....#+h +h K479+h& +h( +h ,hQp..... ........###..###. .............# . ....###.###.## #..###.###.#.. #..........# #....# #+#....###.##  #....# #.#.##....# ###  .....#@....#  ...# #.....# .## #.....#  #......# ###....# #....#  #....# ....#58,hy,hyO6.2 (27,hTz,h},h~? _You now have 214 gold pieces (gained 16).,hP8#... ... ..#........#  ........###..### .............#  ....###.###.# # #..###.###.# ..... #..........# .##+#....###.# # ....# #.# ..# ##@...# ### ..... #.....#  ...# #.....# .##.....# ##......####....# #....#....#,hY&,h&+7.2 (1,h':6,h+,h-,h3 sM ..#.# .#.......#................###..###.................###.####..###.###..............##+# ,h74 .# ##### .....#....###.....##....#,h= ,h> `85,hVC ,hE ,h %M## #+### ...## .#..#...........###..###,h& .................###.###.##..###.###.#............##+# .# #### .....,h^ o#...##.....#....#,h. ,h `94,hp ,h ,h #......#.#.####+##.....## ....#....#.#......##.....#........#. ...........###..###. ..............#..,hV....###.###.## #..###.###.#.. #.@........# #....##+#....###.#.#,hs #....# #.##  ##....# ###.. #.....#..# #,hB.....#.##,h #.....## #......##,h$##....#,hn,h'20,h0:3,h[,h-h-h'-h;#_-hn##-h-ht_-h-h-hL!======-h}1-h$2-h-hR-h  -hY -h._As you open the door, it creaks loudly! -hI_Found a burning altar of Makhleb..h 9.M#.##.### .. .####+### ....#....#.###............###..###................ ........###.#######.### ......#......... #....#'#....###_. ...#.h_9###....# ###......hE5_.hF------21 _.hK:_.hM.h|toM#......## ###.##.### .. #......####+##.....## ....##...##..........###..###........hu. ......# .##.##..###.### ......#......... #....#'#....## ...##_#....# #.##....#.h.h6------30.hȉ.h.h~#.. #.#.#...#  #.. #.#.....# ## ##. #.#.##.#..# .. #. ....#.####+##.....# ....#....#.#......# #... .#........#  .###..### ........#  ........###.###.# # .##.##..###.###.# ..... #..........# .##'#....###.## #_#....# #.# ..# ###....# ### ..... #.....# .h/ ....h7_.ha469.h:_.hv.h #.. #.......# #.. #.#.#...#  #.#.#.....# #####. #.#.##.#..#... #. ....#.####+##.....# ....#....#.#......# .h #... .#........#  .###..### ........#  ........###.###.# # .##.##..###.###.#  . #..........#.##'#....###.## #_#....# #.## ###....# ### .....h :_.h `58.h :_.h .h. #.# ###....######.. #.......# #.. #.#.#...#  #.#.#.....# #####. #.#.##.#..#... #. ....#.####+##.....# ....#....#.##  .........#@.......#  .###..### ........#  ........###.###.# # .##.##..###.###.# . #..........#.##'#....##.# # #_#....# #.# # ###....# ###.h .hh .h `67.hh :_.h /hCM.### ####.#.).##.###....#####....#. #../hhC.....######.##.###... #......####+##.....## ....##....../hC......#................###..###/hC.............# ... ........###.###.#.##.#/hQ8_/h,R`76/hMW/hX/h$#.#######.......#......#.....#....#...'/h:_/hl`85/h8_/h( _You open the door./hۓM...###.############........### #.# ####.#.).##.#.#########....######....#..# #......./hY#####.......#.#.##.###.........#......####@### ....##......#...........###..### ... ................#...###.##.#'#....#/h/hI/hإyyy   killer bee (wandering)/h`94/h/hQ _There is an open door here.0h ....###.############........ planckenstein the Fighter.### #.#####.#.).##. Coglin of Okawaru ***...#.#########....#####Health: 85/85 ========================#.......#.......#Magic: 13/13 ========================#.......#.#.#...#AC: 8Str: 8Doom: 1%#.......#.#.....#EV: 11Int: 15#####.......#.#.##.##SH: 0Dex: 19..#.y*****..#......#XL: 10 Next: 89% Place: Dungeon:9....#.####@##.....##Noise: ---------  Time: 12929.2 (0.0)....#....#.#......#f) +0 sling {Masatak d) +4 sling (flame) ... ........0h.#........#Fire: f) +0 sling {Masataka} ... ...........###..###Zot (25064) ... ................# ... ........###.###.#y   killer bee (wandering) ..# .##.##..###.###.# ... . #..........# ..##'#....###.# _Found a burning altar of Makhleb. _You open the door. _There is an open door here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 47% to hit)0h[c ....###.############........ planckenstein the Fighter.### #.#####.#.).##. Coglin of Okawaru ***...#.#########....#####Health: 85/85 ========================#.......#.......#Magic: 13/13 ========================#.......#.#.#...#AC: 8Str: 8Doom: 1%#.......#.#.....#EV: 11Int: 150h[#####.......#.#.##.##SH: 0Dex: 19..#.((((((..#......#XL: 10 Next: 89% Place: Dungeon:9....#.####@##.....##Noise: ---------  Time: 12929.2 (0.0)....#....#.#......#0h(\If) +0 sling {Masatak d) +4 sling (flame) ... .........#........#Fire: f) +0 sling {Masataka} 0hQ\... ...........###..###Zot (25064) ... ................# ... ........###.###.#0hr\y   killer bee (wandering) ..# .##.##..###.###.# 0h\... . #..........# ..##'#....###.# 0h\K_Found a burning altar of Makhleb. _You open the door. _There is an open door here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 47% to hit)0hYou open the door. _There is an open door here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (wandering, hasn't noticed you, 47% to hit)  You shoot a sling bullet. The sling bullet misses the killer bee.0h4k  You shoot a sling bullet. The sling bullet misses the killer bee.0hn0hu..y...y0huc===30.1 (0.9Rev 0h{0h4 _The killer bee buzzes angrily.0hB c ....###.############........ planckenstein the Fighter.### #.#####.#.).##. Coglin of Okawaru ***...#.#########....#####Health: 85/85 ========================#.......#.......#Magic: 13/13 ========================#.......#.#.#...#AC: 80h Str: 8Doom: 1%#.......#.#.....#EV: 11Int: 15#####.......#.#.##.##SH: 0Dex: 190h N..#...y***..#......#XL: 10 Next: 89% Place: Dungeon:9....#.####@##.....##0h Noise: ===------  Time: 12930.1 (0.0)....#....#.#......#0h f) +0 sling {Masatak d) +4 sling (flame) 0h$ }... .........#........#0ha Fire: f) +0 sling {Masataka} ... ...........###..###Zot (25064) Rev 0h~ ]... ................# 0h ... ........###.###.#y   killer bee 0h ..# .##.##..###.###.# ... . #..........# ..##'#....###.#You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet. The sling bullet misses the killer bee. 0h$ _The killer bee buzzes angrily.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (47% to hit)0hY  ....###.############........ planckenstein the Fighter.### #.#####.#.).##. Coglin of Okawaru ***...#.#########....#####0h Health: 85/85 ========================#.......#.......#Magic: 13/13 ========================#.......#.#.#...#AC: 80h Str: 8Doom: 1%#.......#.#.....#EV: 110h@ Int: 15#####.......#.#.##.##SH: 0Dex: 19..#...y(((..#......#XL: 10 Next: 89% Place: Dungeon:9....#.####@##.....##Noise: ===------  Time: 12930.1 (0.0)....#....#.#......#f) +0 sling {Masatak d) +4 sling (flame) ... .........#........#Fire: f) +0 sling {Masataka} ... ...........###..###Zot (25064) Rev ... ................# ... ........###.###.#y   killer bee ..# .##.##..###.###.# ... . #..........# ..##'#....###.#You shoot a sling bullet. The sling bullet misses the killer bee. _The killer bee buzzes angrily.  [0h 40mFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (47% to hit)  You shoot a sling bullet. The sling bullet hits the killer bee.0hp h((Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a killer bee (47% to hit)  You shoot a sling bullet. The sling bullet hits the killer bee.  The killer bee is lightly wounded.0h 0h 0h N...y.0h e1.1 (130h 0hw  0h I_The sling bullet closely misses the killer bee.0h 1h] ....###.############........ planckenstein the Fighter.### #.#####.#.).##. Coglin of Okawaru ***...#.#########....#####Health: 85/85 ========================#.......#.......#Magic: 13/13 ========================#.......#.#.#...#AC: 8Str: 8Doom: 1%#.......#.#.....#EV: 11Int: 15#####.......#.#.##.##SH: 0Dex: 19..#.....y*..#......#XL: 10 Next: 89% Place: Dungeon:9....#.####@##.....##Noise: ===------  Time: 12931.1 (0.0)....#....#.#......#f) +0 sling {Masatak d) +4 sling (flame) ...[401hm .........#........#Fire: f) +0 sling {Masataka} ... ...........###..###Zot (25063) Rev ... ................# ... ........###.###.#y   killer bee ..# .##.##..###.###.# ... . #..........# ..##'#....###.#The killer bee is lightly wounded.  You shoot a sling bullet. _The sling bullet closely misses the killer bee.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (lightly wounded, 47% to hit)1h ....###.############........ planckenstein the Fighter.### #.#####.#.).##. Coglin of Okawaru ***...#.#########....#####Health: 85/85 ========================#.......#.......#Magic: 13/13 ========================#.......#.#.#...#AC: 8Str: 8Doom: 1%#.......#.#.....#EV: 11Int: 15#####.......#.#.##.##SH: 0Dex: 19..#.....y(..#......#XL: 10 Next: 89% Place: Dungeon:9....#.####@##.....##Noise: ===------  Time: 12931.1 (0.0)....#....#.#......#f) +0 sling {Masatak d) +4 sling (flame) ...1hu .........#........#Fire: f) +0 sling {Masataka} ... ...........###..###Zot (25063) Rev ... ................# ... ........###.###.#y   killer bee ..# .##.##..###.###.# ... . #..........# ..##'#....###.# _The sling bullet closely misses the killer bee.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (lightly wounded, 47% to hit)  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet burns the killer bee.1hqM((((Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: a killer bee (lightly wounded, 47% to hit)  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet burns the killer bee.  The killer bee is severely wounded.1hu1h: ....yYou shoot a sling bullet. The sling bullet misses the killer bee.The killer bee stings you.  You are poisoned.1hj1==--2.1 (12) Pois Rev+ 1h1hK1 _The killer bee poisons you!1h  ....###.############........ planckenstein the Fighter.### #.#####.#.).##. Coglin of Okawaru ***...#.#########....#####Health: 81/85 ======================--#.......#.......#1h mMagic: 13/13 ========================#.......#.#.#...#AC: 8Str: 8Doom: 1%#.......#.#.....#EV: 11Int: 15#####.......#.#.##.##SH: 01hK Dex: 19..#......y..#......#1hy XL: 10 Next: 89% Place: Dungeon:9....#.####@##.....##Noise: ===------  Time: 12932.1 (0.0)....#....#.#......#1h f) +0 sling {Masatak d) +4 sling (flame) ... .........#........#Fire: f) +0 sling {Masataka} ... ...........###..###Zot (25062) Pois Rev+ 1h ... ................# ... ........###.###.#1h Ty   killer bee 1h g..# .##.##..###.###.# 1h2 ... . #..........# ..##'#....###.#1hW bThe killer bee stings you.  You are poisoned. 1hl f_The killer bee poisons you!  Fire: f) +0 sling {Masataka}1h 1Press: ? - help, Shift-Dir - straight line1h wAim: a killer bee (severely wounded, 47% to hit)1h!  ....###.############........ planckenstein the Fighter.### #.#####.#.).##. Coglin of Okawaru ***...#.#########....#####Health: 81/85 ======================--#.......#.......#Magic: 13/13 ========================#.......#.#.#...#AC: 8Str: 8Doom: 1%#.......#.#.....#EV: 11Int: 15#####.......#.#.##.##SH: 0Dex: 19..#......y..#......#XL: 10 Next: 89% Place: Dungeon:9....#.####@##.....##Noise: ===------  Time: 12932.1 (0.0)....#....#.#......#f) +0 sling {Masatak d) +4 sling (flame) ...[39;491h֤ m .........#........#Fire: f) +0 sling {Masataka} ... ...........###..###Zot (25062) Pois Rev+ ... ................# ... ........###.###.#y   killer bee ..# .##.##..###.###.# ... . #..........# ..##'#....###.#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 47% to hit)  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet burns the killer bee.  You kill the killer bee!1hާ C.1h) `(((((Press: ? - help, Shift-Dir - straight lineAim: a killer bee (severely wounded, 47% to hit)  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet burn  1h) |You kill the killer bee!  Okawaru accepts your kill.1h 1h  ....W......W   wraith (wandering)You shoot a sling bullet. You feel sick.1h\ w79913.1 (111h 1h Y _A wraith comes into view.2hX  ### #.# ####.#.).## #.#########....##### #.......#.......# #.#.##...#####...##.#..#W........#......# ..#.####'##.....#...#@#. .............###..##........# .###.###..###.##.#'#....# ##_#....# #.#2h 8_2h 57-2h˵ c---402h 2h̽ $ _You feel sick.2hwr  #.#########....##### #.......#.......# #.......#.#.#...# #.......#.#.....# #####.......#.#.##.## ..#W........#......# ....#.####'##.....## 2hr .....#....#.#......# .. .........#.@......# 2hr ...........###..###  ................# 2hr ........###.###.# # .##.##..###.2hr ###.# . #..........#2hs e# #'#....###.# 2h8s #_#....# #.# 2hWs V###....# ###2h{ 8_2h| ----5592hӀ :_2hM $ _You feel sick.3h{.### #.# ####.#.).##.#.#########....######.......#.......# #.......#.#.#...#  #.......#.#.....# 3hZ#####.......#.#.##.#..#W........#. ....#.####'#3h|P##  ....#....#.#3h#  .........#........# 3h ...........###..### .3h.......#  ........###.###.# 3h9# .##.##..###.###.# . #..........# ##'#....###.##_#....# #.3hq!#3hD:_3h668Rev 3h78_3hɠ$ _You feel sick.3h+D....###.############........  .### #.# ####.#.).##.#.#########....######.3h+#.......# #.#.#.#...#  #.#.#.....# 3h ,######.#.##.##3h/,:..#W........#. 3hR,u....#.####'###  ....#....#.#3h,y#  ..#........# 3h, ...........###..###  .......3h,{.#  ........###.###3h,.#  .##.##..###.###.3h,# . #..........#3h-6#'#....###.#3ht:3h$;&73hF;:73h@3hB$ _You feel sick.3hI9M.####....##..........._..._...###.############........### #.# ####.#.).##.#########....#####......#.#... .....######.##.###W.........#####'####....#.#.#........3h͘...........###..###.......#3h<3hͥ.583h:63h3h8$ _You feel sick.3h; M ...#.#..##.######.#....... .####....##..........._..._...###.############.......3h< w.### #.# ####.#.).##.3h+< Z#########....#####......3hS< J#. .....#####3hm< P#.##.###W.........3h< (####'###3h< S##.........#........#3h< .3h< ..3h< ##.#3h = 3hyL 3h$M #43hLM =-953hOR 3h!U  _You feel sick.3hZ TM..##. ♣  ...#.#..##.######.#....... .####....##..........._..._...###.############........### #.# ####.#.).##.#########....#####...# 3h&[ 1....######.##.###W........#......#####'##.....##....#....#.#......######.#3hWg %  3h)h =-404) 3hl 3hn [ _You are no longer poisoned.4h4hX4h4h\n34hՒ4h,24h?4hƓ4hR4hZ5=14h4h 4hΞ4h:04hB4h"Y494hx4h4h4h96=4hܧ084h4ht4hB74h4hX64h4ho4h`754h4hX44hN4hn34hx8=2104h9=394h4hy4hB84he4hY4hB74h_4h4ha8064hS4h& n54h4hB44hM4h<14h :34h.4h4h:24h4h!4h"B14h"4h&4h'i2=04hM'4h-4h-C294h`.4h7n84h:4h!;p3=74h;4h-B4hBB64hC4hG4hGX54hL4hL`444hM4hSX34h/T4hXX24hX4h^_ _You start resting.4h[j072.1 (32.0)4hj~5=3.1 (3314hk4hOp4hr" _HP restored.4hF M...<..>... ..##. ♣  ...#.#..##.######.#....... .####....##..........._..._...###.############........### #.# ####.#.).##.#########....#####......## ....######.##.###W........#..........#.####'##.....##...##..#4hM 4h4N k4.1 (1.0)04hR 4hS 4h k#....## #.## 4h H..<..>...# #.#......... .##..#..##.# #.#....♣.... ..#.#..##.######.#......... 4hו ####....##..........._..._.. ....###.############........ 4h .### #.# ####.#.).##.#.#########....#####4h #.#.@.....# #.4hD #.#.#...#  #.4hc #.#.....# #####4h y#.#.##.#4h H..#W........#......#....#.####'##.....#....#....#.#......4h #.#........#.###..###4h 4h< a5194h 4h~ 5hle##....##.# #..#..._...# #....## #.## ..<..>...# #.#......... ##..#..##.# #.#....♣.... ..#.#..##.######.#......... ###....##..........._..._.. ..###.############........ ### #.# ####.#.).##.#.#########@...######.#.......# #.#.#.#...#  #.#.#.....#  ######.#.##.#..#W........#......#  ....#.####'##.....##....#....#.#......#  .#........#5hY9_5h`685h9_5h6hK6hL6h M6hQ6h8Z6hd=76hf6hHgB66hh6hj6hs6hHtB56hv6hw6h=6hB46hς6h6hX36ht6h6h}X26h6h6h\X16h6hŨ6h6hfB06h6h 6h46hsC096h#6h6hUX86hp6h<6hX76hp6h6hwX66h;6h6h6hB56h6h26h6hB46h6h96hX36h6h6hX26h6hj6hD 6h B16h;!6h#6h/+6h|+B06h,6h-6h 56h]5E49996h56h"76ho<6h<B86h<6h"?6hDX76hE6hF6h[L6hQn66hS6hKTB56hT6hU6hD[6h}[B46h[6h\6hb6hbB36hc6h#i6h(j6hjB26h_k6h,n6hsX16ht6hv6h}6ho}B06h~6hс6h86hC896hi6h6h6hB86h6h?6h26hB76h6h٣6hȫ6h*B66h6h6h6h-B56h6h6h 6hR:46hQ6hbO  There is a broken altar of Ashenzari here.6h6hI3 _6ht6h6h#6hoB26h6h96h6hX16h6hX06h6h6h 6hE C796h6h-6h6hB86h6hw6h(6h(B76h)6h,6h56hZ6B66h76h;6hMIn56h8K6hR6h9SB46hT6hW6hza6haB36hc6hTf6hm6h;nB26ho6hvq6hx6hsyB16h"z6h{6h6h5B06h6h6hb6hkC696h6h6hԘ6h;B86h6h6hB6hB76h6h6hD6h6hsB66hܳ6hJ6hJ6hQ #.......#.#.#...# # #.......#.#.....# # #####.......#.#.##.## ..#.........#......# ....#.####'##.....## .T..#....#.#......# .#... .........#........# ..... ...........###..### 6hR..... ........@.......3028.1 (52.0) ..... ........###.###.# ....# .##.##..###.###.# ..... . #..........# ....# #'#....###.# ..# #_#....# #.#6h|RnT   troll (wandering) ..# ###....# ### ..... #.....## #.....#6hS6hY6h\\ _A troll is nearby!7hya#.......#.#.#...# # planckenstein the Fighter#.......#.#.....# # Coglin of Okawaru ***...#####.......#.#.##.##Health: 85/85 ========================..#.........#......#Magic: 13/13 ========================....#.####'##.....##AC: 8Str: 8Doom: 1%.T*.#....#.#......#EV: 117hrz"Int: 15 .#... ...**....#........#SH: 0Dex: 19 ..... .....**....###..###XL: 10 Next: 91% Place: Dungeon:9 ..... .......*@.......#7h%{ Noise: ---------  Time: 13028.1 (0.0) ..... ........###.###.#f) +0 sling {Masatak d) +4 sling (flame) ....# .##.##..###.###.#Fire: f) +0 sling {Masataka} ..... . #..........#Zot (24966) ....##'#....###.# ..##_#....# #.#7h{T   troll (wandering) ..####....# ### .....#.....#...##.....# _HP restored. _There is a broken altar of Ashenzari here. _A troll is nearby!7h{Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a troll (wandering, hasn't noticed you, 70% to hit)7hZz#.......#.#.#...# # planckenstein the Fighter#.......#.#.....# # Coglin of Okawaru ***...#####.......#.#.##.##Health: 85/85 ========================..#.........#......#Magic: 13/13 ========================....#.####'##.....##AC: 87hzStr: 8Doom: 1%.T(.#....#.#......#EV: 11Int: 15 .#... ...((....#........#SH: 0Dex: 19 ..... .....((....###..###XL: 10 Next: 91% Place: Dungeon:9 ..... .......(@.......#7h{Noise: ---------  Time: 13028.1 (0.0) ..... ........###.###.#f) +0 sling {Masatak d) +4 sling (flame) ....# .##.##..###.###.#Fire: f) +0 sling {Masataka} ..... . #..........#Zot (24966) ....##'#....###.# ..##_#....# #.#7h{T   troll ..####....# ### .....7h,|#.....#...##.....# _A troll is nearby!Fire: f) +0 sling {Masataka}7ha|Press: ? - help, Shift-Dir - straight lineAim: a troll (wandering, hasn't noticed you, 70% to hit)  You shoot a sling bullet.  The troll shouts!7hY_  Aim: a troll (wandering, hasn't noticed you, 70% to hit)  You shoot a sling bullet.  The troll shouts!  The sling bullet hits the troll but does no damage.The sling bullet hits the troll.sling bullet burns the troll.7hr7h..T....._7h===9.0 (0.95) Rev 7h8_7h3 _The troll is lightly wounded.7h #.......#.#.#...# # planckenstein the Fighter#.......#.#.....# # Coglin of Okawaru ***...#####.......#.#.##.##Health: 85/85 ========================..#.........#......#Magic: 13/13 ========================....#.####'##.....##AC: 87h0 OStr: 8Doom: 1%....#....#.#......#EV: 11Int: 15 .#... ..T**....#........#SH: 0Dex: 19 ..... .....***...###..###7hZ XL: 10 Next: 91% Place: Dungeon:9 ..... ........@.......#7h Noise: ===------  Time: 13029.0 (0.0) ..... ........###.###.#f) +0 sling {Masatak d) +4 sling (flame) 7h f....# .##.##..###.###.#Fire: f) +0 sling {Masataka} ..... . #..........#Zot (24965) Rev ....##'#....###.# ..##_#....# #.#7h T   troll ..####....# ### .....#.....#...#7hr #.....#You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet burns the troll. _The troll is lightly wounded.  7h Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a troll (lightly wounded, 70% to hit)7hڰ -#.......#.#.#...# # planckenstein the Fighter#.......#.#.....# # Coglin of Okawaru ***...#####.......#.#.##.##Health: 85/85 ========================..#.........#......#Magic: 13/13 ========================7hα ....#.####'##.....##AC: 8Str: 8Doom: 1%.(..#....#.#......#EV: 11Int: 15 .#... ..(((....#........#SH: 0Dex: 19 ..... .....(((...###..###XL: 10 Next: 91% Place: Dungeon:9 ..... ........@.......#Noise: ===------  Time: 13029.0 (0.0) ..... ........###.###.#f) +0 sling {Masatak d) +4 sling (flame) ....# .##.##..###.###.#7h kFire: f) +0 sling {Masataka} ..... . #..........#Zot (24965) Rev ....##'#....###.# ..#7h- #_#....# #.#T   troll ..#7hV ###....# ### .....#.....#...##.....#7h The sling bullet burns the troll. _The troll is lightly wounded.  Fire: f) +0 sling {Masataka}7h Press: ? - help, Shift-Dir - straight lineAim: a troll (lightly wounded, 70% to hit)  You shoot a sling bullet.7hgD  Press: ? - help, Shift-Dir - straight lineAim: a troll (lightly wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet closely misses the troll.You shoot a sling bullet. The sling bullet hits the troll!  The sling bullet burns the troll.7hg 7h ....T...._7h +9 (0.97h :47h :_7h ` _The troll is moderately wounded.8h#.......#.#.#...# # planckenstein the Fighter#.......#.#.....# # Coglin of Okawaru ***...#####.......#.#.##.##Health: 85/85 ========================..#.........#......#Magic: 13/13 ========================....#.####'##.....##AC: 8Str: 8Doom: 1%....#....#.#......#EV: 11Int: 15 8h@.#... .........#........#SH: 0Dex: 19 ..... ...T**.....###..###XL: 10 Next: 91% Place: Dungeon:9 ..... ......**@.......#Noise: ===------  Time: 13029.9 (0.0) ..... ........###.###.#8hif) +0 sling {Masatak d) +4 sling (flame) ....# .##.##..###.###.#Fire: f) +0 sling {Masataka} 8hQ!..... . #..........#Zot (24964) Rev ....##'#....###.# ..#8hܨ#_#....# #.#T   troll ..####....# ### .....#.....#...##.....#You shoot a sling bullet. The sling bullet hits the troll!  8hThe sling bullet burns the troll. _The troll is moderately wounded.Fire: f) +0 sling {Masataka}8hUPress: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, 70% to hit)8hr#.......#.#.#...# # planckenstein the Fighter#.......#.#.....# # Coglin of Okawaru ***...#####.......#.#.##.##Health: 85/85 ========================..#.........#......#Magic: 13/13 ========================....#.####'##.....##AC: 8Str: 8Doom: 1%8hR=....#....#.#......#EV: 11Int: 15 .#... .........#........#SH: 0Dex: 19 ..... ...T((.....###..###XL: 10 Next: 91% Place: Dungeon:9 ..... ......((@.......#8hNoise: ===------  Time: 13029.9 (0.0) ..... ........###.###.#f) +0 sling {Masatak d) +4 sling (flame) 8hѥ....# .##.##..###.###.#Fire: f) +0 sling {Masataka} ..... . #..........#Zot (24964) Rev 8h{J....##'#....###.# ..##_#....# #.#T   troll ..####....# ### .....#.....#...##.....# _The troll is moderately wounded.Fire: f) +0 sling {Masataka}8hPress: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the troll but does no damage.8h1(((_  Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the troll but does no damage.  The troll is moderately wounded.You shoot a sling bullet.8hu8h8h+8h5.....T..._5   drude (wandering)8hV8hp30.9 (13) Rev+ 8h?v _The sling bullet closely misses the troll.8hn@#.......#.#.#...# # planckenstein the Fighter#.......#.#.....# # Coglin of Okawaru ***...#####.......#.#.##.##Health: 85/85 ========================..#.........#......#Magic: 13/13 ========================....#.####'##.....##AC: 8Str: 8Doom: 1%.5..#....#.#......#EV: 11Int: 15 .#... .........#........#SH: 0Dex: 19 ..... ...........###..###XL: 10 Next: 91% Place: Dungeon:9 8h+Af..... ....T***@.......#Noise: ===------  Time: 13030.9 (0.0) ..... ........###.###.#f) +0 sling {Masatak d) +4 sling (flame) ....# .##.##..###.###.#Fire: f) +0 sling {Masataka} ..... . #..........#Zot (24963) Rev+ ....##'#....###.# ..##_#....# #.#T   troll ..#8hnA3###....# ###5   drude (wandering) .....#.....#...##.....#The troll is moderately wounded.8hAYou shoot a sling bullet. _The sling bullet closely misses the troll.Fire: f) +0 sling {Masataka}8hAPress: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, 70% to hit)8h2#.......#.#.#...# # planckenstein the Fighter#.......#.#.....# # Coglin of Okawaru ***...#####.......#.#.##.##Health: 85/85 ========================..#.........#......#Magic: 13/13 ========================....#.####'##.....##AC: 8Str: 8Doom: 1%.5..#....#.#......#EV: 11Int: 15 .#... .........#........#SH: 0Dex: 19 ..... ...........###..###XL: 10 Next: 91% Place: Dungeon:9 ..... [408h4Sm....T(((@.......#Noise: ===------  Time: 13030.9 (0.0) ..... ........###.###.#f) +0 sling {Masatak d) +4 sling (flame) ....# .##.##..###.###.#Fire: f) +0 sling {Masataka} ..... . #..........#Zot (24963) Rev+ ....##'#....###.# ..##_#....# #.#T   troll ..####....# ###5   drude .....#.....#...##.....#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, 70% to hit)  You shoot a sling bullet.  The drude shouts!  The sling bullet hits the troll!8h-:You shoot a sling bullet.  The drude shouts!  The sling bullet hits the troll!  The troll is heavily wounded.You shoot a sling bullet.  The sling bullet hits the troll but does no damage.8h\K B8h3L ..5.T.._8hpM e1.9 (128hR 8_8h}U ] _The troll is heavily wounded.:huF:h`HEvoke which item? Wands  a - a wand of flame (24)d - a wand of digging (2)  :hHf - a wand of mindburst (15) [!] read|quaff|evoke[?] describe selected:hrX :hQ` :hj #.......#.#.#...# # planckenstein the Fighter#.......#.#.....# # Coglin of Okawaru ***...#####.......#.#.##.##Health: 85/85 ========================..#.........#......#Magic: 13/13 ========================....#.####'##.....##AC: 8Str: 8Doom: 1%....#....#.#......#EV: 11Int: 15 .#... ...5.....#........#SH: 0Dex: 19 ..... ...........###..###XL: 10 Next: 91% Place: Dungeon:9 ..... :huk  .....T..@.......#Noise: ===------  Time: 13031.9 (0.0) ..... ........###.###.#f) +0 sling {Masatak d) +4 sling (flame) ....# .##.##..###.###.#Fire: f) +0 sling {Masataka} ..... . #..........#Zot (24962) Rev+ ....##'#....###.# ..##_#....# #.#T   troll ..####....# ###:hk 5   drude .....#.....#...##.....#The drude shouts!  The sling bullet hits the troll!  The troll is heavily wounded.You shoot a sling bullet.  The sling bullet hits the troll but does no damage. :hl H_The troll is heavily wounded.:h7  #.......#.#.#...# # planckenstein the Fighter #.......#.#.....# # Coglin of Okawaru ***... #####.......#.#.##.##  Health: 85/85 ======================== :h ..#.........#......#  Magic: 13/13 ======================== ....#.####'##.....##  AC: 8Str: 8Doom: 1% ....#....#.#......#  EV: 11Int: 15 .#... ...5.....#........#  SH: 0Dex: 19 :h `..... ...........###..###  XL: 10 Next: 91% Place: Dungeon:9 ..... .....T**@.......#  Noise: ===------  Time: 13031.9 (0.0) :h ..... ........###.###.#  f) +0 sling {Masatak d) +4 sling (flame) ....# .##.##..###.###.#  Fire: f) +0 sling {Masataka} ..... . #..........#  Zot (24962) Rev+ ....# #'#....###.# ..# #_#....# #.#  T   troll ..# ###....# ###  5   drude ..... #.....# :hZ  ...# #.....# You shoot a sling bullet.  The sling bullet hits the troll but does no damage. _The troll is heavily wounded.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, chance to affect: 80%);hy **T;h**..**..;haB 5*.**.*;hB e_Aim: a drude (chance to affect: 66%)<h\ r#.......#.#.#...# # planckenstein the Fighter#.......#.#.....# # Coglin of Okawaru ***...#####.......#.#.##.##Health: 85/85 ========================..#.........#......#Magic: 13/13 ========================....#.####'##.....##AC: 8Str: 8Doom: 1%<hK] g....#....#.#......#EV: 11Int: 15 .#... ...*.....#........#SH: 0Dex: 19 ..... ...........###..###XL: 10 Next: 91% Place: Dungeon:9 <h] V..... .....T..@.......#Noise: ===------  Time: 13031.9 (0.0) ..... ........###.###.#f) +0 sling {Masatak d) +4 sling (flame) ....# .##.##..###.###.#Fire: f) +0 sling {Masataka} ..... . #..........#Zot (24962) Rev+ ....##'#....###.# ..##_#....# #.#T   troll ..####....# ###5   drude .....#.....#...##.....#<h1^ kYou shoot a sling bullet.  The sling bullet hits the troll but does no damage. _The troll is heavily wounded.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a drude (chance to affect: 66%)<h3 ;_<hf <h <ho .5.T_<h ====2.9 (11<h :_<h 4 _The drude struggles to resist.=hEvoke which item? Wands  a - a wand of flame (24)d - a wand of digging (2)  f - a wand of mindburst (14) [!] read|quaff|evoke[?] describe selected>h~>h>hf#.......#.#.#...# # planckenstein the Fighter#.......#.#.....# # Coglin of Okawaru ***...#####.......#.#.##.##>h`Health: 85/85 ========================..#.........#......#Magic: 13/13 ========================....#.####'##.....##AC: 8Str: 8Doom: 1%....#....#.#......#EV: 11Int: 15 .#... ....5....#........#SH: 0Dex: 19 >hf..... ...........###..###XL: 10 Next: 91% Place: Dungeon:9 ..... ......T.@.......#Noise: ====-----  Time: 13032.9 (0.0) ..... ........###.###.#f) +0 sling {Masatak d) +4 sling (flame) ....# .##.##..###.###.#Fire: f) +0 sling {Masataka} ..... . #..........#Zot (24961) Rev+ >h:....##'#....###.# ..##_#....# #.#T   troll ..####....# ###>hv 5   drude .....#.....#...##.....#The sling bullet hits the troll but does no damage. _The troll is heavily wounded.>hFAiming: Mindburst>hPress: ? - help, Shift-Dir - straight lineAim: a drude (chance to affect: 66%) _The drude struggles to resist.>h #.......#.#.#...# # planckenstein the Fighter #.......#.#.....# # Coglin of Okawaru ***... #####.......#.#.##.##  Health: 85/85 ======================== >h..#.........#......#  Magic: 13/13 ======================== ....#.####'##.....##  AC: 8Str: 8Doom: 1% ....#....#.#......#  EV: 11Int: 15 .#... ....5*...#........#  SH: 0Dex: 19 >h..... ......**...###..###  XL: 10 Next: 91% Place: Dungeon:9 ..... ......T.@.......#  Noise: ====-----  Time: 13032.9 (0.0) >hb..... ........###.###.#  f) +0 sling {Masatak d) +4 sling (flame) ....# .##.##..###.###.#  Fire: f) +0 sling {Masataka} ..... . #..........#  Zot (24961) Rev+ ....# #'#....###.# ..# #_#....# #.#  T   troll ..# ###....# ###  5   drude ..... #.....#  ...# #.....# Press: ? - help, Shift-Dir - straight lineAim: a drude (chance to affect: 66%) _The drude struggles to resist.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a drude (chance to affect: 66%)>hر#.......#.#.#...# # planckenstein the Fighter#.......#.#.....# # Coglin of Okawaru ***...#####.......#.#.##.##Health: 85/85 ========================..#.........#......#Magic: 13/13 ========================....#.####'##.....##AC: 8>hMEStr: 8Doom: 1%....#....#.#......#EV: 11Int: 15 .#... ....*....#........#SH: 0Dex: 19 ..... ...........###..###>hXL: 10 Next: 91% Place: Dungeon:9 ..... ......T.@.......#Noise: ====-----  Time: 13032.9 (0.0) >hҲ..... ........###.###.#f) +0 sling {Masatak d) +4 sling (flame) ....# .##.##..###.###.#>hFire: f) +0 sling {Masataka} ..... . #..........#Zot (24961) Rev+ ....##'#....###.# ..##_#....# #.#T   troll ..####....# ###5   drude .....#.....#...##.....#Press: ? - help, Shift-Dir - straight lineAim: a drude (chance to affect: 66%) _The drude struggles to resist.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a drude (chance to affect: 66%)>h{ _The drude struggles to resist.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: a drude (chance to affect: 66%)  The drude's mind is blasted!!  You blow up the drude!>hD_>hZ>h#..>h F.T_>h%e3.9 (10>h+8_>h/P _Okawaru accepts your kill.?hJ#.......#.#.#...# # planckenstein the Fighter#.......#.#.....# # Coglin of Okawaru ***...#####.......#.#.##.##Health: 85/85 ========================..#.........#......#Magic: 13/13 ========================....#.####'##.....##AC: 8?hJcStr: 8Doom: 1%....#....#.#......#EV: 11Int: 15 .#... .........#........#SH: 0?hWKCDex: 19 ..... ...........###..###XL: 10 Next: 91% Place: Dungeon:9 ..... .......T@.......#Noise: ====-----  Time: 13033.9 (0.0) ..... ........###.###.#?h{Kf) +0 sling {Masatak d) +4 sling (flame) ?hK....# .##.##..###.###.#Fire: f) +0 sling {Masataka} ?hK..... . #..........#Zot (24960) Rev+ ....#?hK#'#....###.# ..##_#....# #.#?hLT   troll ..#?h&Lm###....# ### .....#.....#?hGL...##.....#?hgL`The drude's mind is blasted!!  You blow up the drude! ?hL_Okawaru accepts your kill.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line?hLqAim: a troll (heavily wounded, 70% to hit)?h}#.......#.#.#...# # planckenstein the Fighter#.......#.#.....# # Coglin of Okawaru ***...#####.......#.#.##.##Health: 85/85 ========================..#.........#......#?h4~Magic: 13/13 ========================....#.####'##.....##AC: 8Str: 8Doom: 1%....#....#.#......#EV: 11Int: 15 ?h~.#... .........#........#SH: 0Dex: 19 ..... ...........###..###XL: 10 Next: 91% Place: Dungeon:9 ..... .......T@.......#?h~FNoise: ====-----  Time: 13033.9 (0.0) ..... ........###.###.#?h~f) +0 sling {Masatak d) +4 sling (flame) ?h z....# .##.##..###.###.#Fire: f) +0 sling {Masataka} ..... . #..........#?h/\Zot (24960) Rev+ ....#?hT#'#....###.# ..##_#....# #.#?hxT   troll ..####....# ### ?h'.....#.....#...#?hr#.....# _Okawaru accepts your kill.Fire: f) +0 sling {Masataka}?hPress: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, 70% to hit)  ?hbYou shoot a sling bullet. The sling bullet hits the troll.  The sling bullet burns the troll.?h, (((((((_Press: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet burn  The troll is heavily wounded.  You shoot a sling bullet.?h ......T_The sling bullet closely misses the troll.?h===-4.8 (0.959?hD8_?h ?h_The troll barely misses you. The troll misses you. The troll barely misses you.?h(x#.......#.#.#...# # planckenstein the Fighter#.......#.#.....# # Coglin of Okawaru ***...?hu#####.......#.#.##.##Health: 85/85 ========================..#.........#......#Magic: 13/13 ========================?hE....#.####'##.....##AC: 8Str: 8Doom: 1%?h....#....#.#......#EV: 11Int: 15 ?h.#... .........#........#SH: 0?h,,Dex: 19 ?h]..... ...........###..###XL: 10 Next: 91% Place: Dungeon:9 ..... .......T@.......#?hNoise: ===------  Time: 13034.8 (0.0) ?h-..... ........###.###.#f) +0 sling {Masatak d) +4 sling (flame) ?hˮ....# .##.##..###.###.#Fire: f) +0 sling {Masataka} ?h..... . #..........#Zot (24959) Rev+ ?h\....##'#....###.# ..#?h6#_#....# #.#T   troll ..#?hWm###....# ### .....#.....#?hn...##.....#You shoot a sling bullet.  The sling bullet closely misses the troll. _The troll barely misses you. The troll misses you. The troll barely misses you.Fire: f) +0 sling {Masataka}?hگPress: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, 70% to hit)?h #.......#.#.#...# # planckenstein the Fighter#.......#.#.....# # Coglin of Okawaru ***...#####.......#.#.##.##Health: 85/85 ========================..#.........#......#?h aMagic: 13/13 ========================....#.####'##.....##AC: 8Str: 8Doom: 1%....#....#.#......#?h1 EV: 11Int: 15 .#... .........#........#SH: 0Dex: 19 ..... ...........###..###?hZ ;XL: 10 Next: 91% Place: Dungeon:9 ..... .......T@.......#?h} @Noise: ===------  Time: 13034.8 (0.0) ..... ........###.###.#?h f) +0 sling {Masatak d) +4 sling (flame) ....# .##.##..###.###.#?hû Fire: f) +0 sling {Masataka} ..... . #..........#?h Zot (24959) Rev+ ....##'#....###.# ..#?h E#_#....# #.#T   troll ..####....# ### ?h~ I.....#.....#...##.....# _The troll barely misses you. The troll misses you. The troll barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line?h Aim: a troll (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the troll!  The sling bullet burns the troll!?hF   Aim: a troll (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the troll!  The sling bullet burns the troll!  The troll is almost dead.  You kill the troll!?hI U._?h T._?h 85.8 (1  You kill the troll! _Okawaru accepts your kill.  You feel the doom around you dissipate.Training target 5.0 for Evocations reached!  Your Evocations skill increases to level 5!  ?h :You need to enable at least one skill for training.?h /  --more--@h @h   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  10.0  12.0   0   m - Spellcasting   2.0   4.2  -2  @h G         b - Maces & Flails   0.0   1.2  -1   n - Conjurations   3.0   4.8  -1  @h  c - Axes   0.0   1.0   0   o - Fire Magic   0.0   1.2  -1  @hC  d - Staves   0.0   1.2  -1   p - Air Magic   3.0   4.8  -1  @h 4 e - Unarmed Combat   0.0   1.2  -1       f - Throwing   0.0   1.2  -1   q - Invocations   2.0   4.2  -2      @h  r - Evocations   5.0   3.6  +3   g - Short Blades   0.0   1.2  -1  @h .     h - Long Blades   0.0   1.0   0  @h .     i - Ranged Weapons  10.0  14.3  -1  @h>         @hb a    @h \ j - Armour   2.0   3.6  -1       k - Dodging   2.0   3.6  -1      @h-  l - Stealth   2.0   3.6  -1          @hW         @hz a    @h You need to enable at least one skill.[?] Help@h *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsDh|= a + Fighting 10.0FhjTargetTarget--  --  --  --  --  FhKkl--  --  --  --  --  --  Fhk_--  --  --  --  --  Fhk&--  --  Fhla-z] set[-] clear selected targetFhFlccost|targetsFhid<[?25h[?0c0 Fh [?25l[?1cFhf U12.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targetsGhgGhkGh]2#.......#.#.#...# # planckenstein the Fighter#.......#.#.....# # Coglin of Okawaru ***...#####.......#.#.##.##Health: 85/85 ========================Gh$..#.........#......#Magic: 13/13 ========================....#.####'##.....##AC: 8Str: 8....#....#.#......#EV: 11Int: 15 Gh.#... .........#........#SH: 0Dex: 19 ..... ...........###..###XL: 10 Next: 98% Place: Dungeon:9 ..... ........@.......#GhDNoise: ===------  Time: 13035.8 (1.0) ..... ........###.###.#f) +0 sling {Masatak d) +4 sling (flame) ....# .##.##..###.###.#Fire: f) +0 sling {Masataka} ..... . #..........#Zot (24958) Rev* ....##'#....###.# ..##_#....# #.# ..#GhC.###....# ### .....#.....#...##.....#You kill the troll! _Okawaru accepts your kill.You feel the doom around you dissipate.GhTraining target 5.0 for Evocations reached!  Your Evocations skill increases to level 5!You need to enable at least one skill for training.GhGh:_Gh. _Gh:0 #.#.#.#...# #.#.......#.#.....# ######.......#.#.##.## #Gh0 ..#.........#......# ....#.####'##.....## ....#....#.#......# #... .........#........#  .###..###  .........@......# Gh0 .###.###.# Ghv1 # .##.##..###.###.#  . #...# # #'## #_# ##Gh1 4 Gh> Gh}? '---Gh? [67) Rev+ _GheD 8_GhF Gh{< 4#.#.#.#...# #.#.......#.#.....# ##.#####.......#.#.##.## #..#.........#......# #....#.####'##.....## ....#....#.#......# ... .........#........#  .###..###  .........#  .Gh= E###.###.# # .##.##..###.###.#  . #..........# # #'#....###.# # #_#....# #.# # ###....#Gh=  ### #.....# GhE Gh(F f---76GhiF Gh}J :_GhL Hh#t&#.#.#.#...# #..##.......#.#.....# ##.#####.......#.#.##.## ##...#.........#......# #....#.####'##.....## Hht....#....#.#......#  .#........#  .###..###  .........#  .###.###.# # .##.##..###.###.#  . #..........# # Hhu#'#....###.# #_#...Hh5uB ###...HhXud #.....# Hh:_Hh`85Hh8_HhNHh .#..######.## ##..#..Hh.....# ##..#.####'##.....# ...#.#......# .......#..........###..###............# HhF....###@###.# .Hh# .##.##..###.###.# .. . #......... .Hhe# #'#....###HhW_#.#..Hh#o#.....# ###.....#Hh:_Hh`94Hh-:_HhHh  ######.## ##..#.......# ##..#.####'##Hhv #....#.#......# .......#........#.......###..###............# ....###.###.# .# .##.## .. . #..........#Hh# #'#....###.# Hh#_#....# #.....# ##......#Hh͖Hhɢ:_Hh_|403) Rev Hh@:_HhHh)  ..#.......# ##..#.####'#Hh)* # ...#.#. .......#..HhI* ...###..##.......# Hhg* K###.### .Hh* K# .##.##..###.###.#. . #.....@....#Hh* `# #'#....### Hh* Z#_ #.##Hh* ##Hh* T#......###....#Hh`8 Hh8 J12Hh9 Hh= 8_Hh? Hhs  ..#.####'## ...#.#. ..Hhs .....#....###..##......# ....###.### .# .##.##..###.###.#. . #.........# #'#...@###.#Hhs u #_ #.##HhMt # .. #. ###....#....#Hh} :_Hha~ `21Hh 8_Hh΄ IhQzw ...#.#. ..IhzS.....#.........###..##............# ....###.### .Ihz# .##.##..###.##Ihz. . #..........# .# #'#....###.#IhzU #_ Ih{## Ih+{H.. #.IhD{ #Ih^{Z#....#....#IhIhJ30IhIh9_Ih^IhRI v ...........###..##............# ....###.### .IhI # .##.##..##. . #......... .# #'#....### #_IhI A ## ..IhI H #. IhI # #IhJ d#....#....#IhW Ih1X f449) Ih ] Ih^ Ih{  ..###..##............# ....###.### .# .##.##..##. . #......... .# #'#....### #_ ## .. #. # # .###....#Ih Ih, `58Ih 7_Ih Jh.....# ....###.### .# .##.##..##. . #......... .# #'#....### #_ ## .. #. # # .# ###....# #....#JhO7_Jh<&6Jh`:7Jh.9_JhJh|###.### .# .##.##..##. . #......... .# #'#....### Jh#_ ## .. #.Jh/> # # JhMi.# ###....#JhkK ####Jh0Jh`76Jh9_JhJhd Q # .##.## .. . #......... .# #'#....### #_ ## .. #. # ## .# ### _85Jhe 9_Jhg Khy 432Kh~ Kh ... .........#........#... ...........###..### .Kh܁ .... .......y........# ..... ........###.###.# Kh ....# .##.##..###.###.#Kh ... . #..........# ....#Kh% g #'#....###.# ..#Kh<  #_#....# #.# ..#Kh]  ###@...# ### .....Kh}  #.....#...#Kh  #.....#.##Kh  #.....###Kh΂ t #....#Kh  ###....#y   killer bee (wandering)Kh % #.Kh N...##....#Kh- .#....#Kh F_51.8 (3Kh e2.8 (41KhŽ 9_Kh ] _A killer bee comes into view.Lhw ((((_#(Lhy  You shoot a sling bullet.  The killer bee buzzes angrily.  The sling bullet hits the killer bee.Lh]I (Lh5](_LhM]XThe killer bee is lightly wounded.  You shoot a sling bullet.Lhs  The sling bullet barely misses the killer bee.LhbLhz...y.Lh3._#.Lh5===3.8 (1LhR0) Rev LhLh6 _You hear an angry buzzing noise.Lh͟ ((((((_#(Lh_ _You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet.Lh' Lh۠ LhƩ .....y_#.Lh h4.7 (0.939Lh 7_Lh d _The sling bullet barely misses the killer bee.Mh.((_#(MheH _ You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee!  The sling bullet burns the killer bee.Mh1MhMh}5 yMhc.._#yMh-y 2 killer bees  MhMThe killer bee is severely wounded.Mh(5.6MhK8) Rev+ Mhq _The killer bee completely misses you.Mh M_The killer bee completely misses you.  You shoot a sling bullet. The sling bullet hits the killer bee!  The sling bullet burns the killer bee.  You kill the killer bee!_#†   killer beeMh# (((Okawaru accepts your kill. You can now speed up your combat.MhMhƥMh>  You shoot a sling bullet.MhMh2.yMhe.._#†MhMhMhW.#... .........#........#planckenstein the Fighter Mh..... ...........###..###Coglin of Okawaru ****.. ..... ................#Health: 85/85 ======================== Mhǻ..... ........###.###.#MhۻcMagic: 13/13 ======================== Mh ....# .##.##.y###.###.#AC: 8Mh+Str: 8 Mh0..... . #..........#EV: 11Mh@,Int: 15 MhQ....##'#....###.#SH: 0Mh`@Dex: 19 ..#Mhp#_#†...# #.#MhXL: 10 Next: 100% Place: Dungeon:9 ..#Mh###@...# ###Noise: ===------  Time: 13056.6 (1.0) Mhp.....#.....#Mhf) +0 sling {Masatak d) +4 sling (flame) ...#Mh#.....#Fire: f) +0 sling {Masataka} MhҼ.###.....##MhZot (24937) Rev+ ##......#Mh|###....#y   killer beeMhp#....##....#Mhc#....# _The killer bee completely misses you.Mh*You shoot a sling bullet. The sling bullet hits the killer bee!  The sling bullet burns the killer bee.  Mh<You kill the killer bee!Okawaru accepts your kill. You can now speed up your combat.MhP/You shoot a sling bullet.Mh,% Mh>l_A killer bee comes into view.You have reached level 11!Mh{Mh/  --more--NhE90/904/141 0% Nhh9_Nhd  Your brain swirls with designs for a tachyamplifier Ver.77. You just need some Nh64_more time...Oh3 ((_#( You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet burns the killer bee.Oho ((((_The killer bee is moderately wounded.You shoot a sling bullet.OhOhOh&OhOh ...y.y_#†y 2 killer beesOhg76) Rev* Oh9_Ohe _The sling bullet closely misses the killer bee.Oh&1 (You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.Ohx ((_The killer bee is moderately wounded.You shoot a sling bullet.Oh^9Oh5:Oh:Oh1G ..yyThe sling bullet barely misses the killer bee.Oh!H$88Oh^Hk-85Oh9N9_OhP0 _The killer bee stings you.PhKp.#... .........#........#PhKplanckenstein the Fighter ..... ...........###..###PhLCoglin of Okawaru ****.. ..... ................#Ph#Th&Th&`22Th6'Th*Th*B1ThM+Th.ThI/B0Th/Th5Th563=Th 6;09Th6Th=B8Th=Th>Th-DX7ThFThJTh'Kp4=6ThVLThSX5ThSThZThZB4Th[ThaTh b`53ThbThghX2Th9iThoThpB1ThpThvThEvTh^vi6=0ThhwThQ}Th}D899ThE~Th%Thep7=8ThThX7ThaThʓThB6ThؔThThԚ`85Th|ThThB4ThyThfThB3ThWThuTh`92ThThgX1ThThX0ThTh80=89ThThX8ThUThThB7ThTh1=6ThThqX5ThzThThFB4ThTh<Th`23Th8ThTh|B2ThTh;X1ThTh30ThY79ThTh4=8ThDThX7Th@Th]X6ThTh[Thp5=5ThhTh Th B4Th ThX3ThThTh;`62ThTh$X1Th%Th!,X0Th,Th1Th1a769Th2Th ;Thk;B8Th;Th=ThD yy   killer bee (wandering) _You start resting.ThJ1125.3 (53.0)ThR .  A killer bee comes into view.ThuSf6.3 (547ThXThZ7 _The killer bee moves out of view.UhUh\UhUh UhI'Uh*Uh18=6Uh7 UhM y7.3 (1.0)y   killer bee (wandering)Uh UhE Uh a _A killer bee is nearby!VhӐ ((((_#†((y    You shoot a sling bullet.  The killer bee buzzes angrily.  The sling bullet hits the killer bee. The sling bullet burns the killer bee.Vh _The killer bee is moderately wounded.You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.Vh,VhH..y.._#†..Vh===85) Rev Vh.Vh+e _The killer bee is moderately wounded.Vh (((((_#†((You shoot a sling bullet.Vh _The sling bullet closely misses the killer bee.Vh\( Vh.- Vh5 8....Vh5 8.y..Vh6 x9.2 (0.94) Rev+ Vh= 9_Vhr? w _You shoot a sling bullet. The sling bullet misses the killer bee.VhLU((((Vh _You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet.WhWhWhX.._#†.yWh_f9=30.2 (1.0Wh:3Wh %9_WhR'e _The sling bullet closely misses the killer bee.Wh&,U((((WhF  You shoot a sling bullet. The sling bullet misses the killer bee.You shoot a sling bullet. The sling bullet hits the killer bee!Wh< ...yThe killer bee is almost dead.The killer bee barely misses you.Wh*=k1.1 (0.9Rev* WhA7_WhSBC _The killer bee stings you but does no damage.Wh  You shoot a sling bullet. The sling bullet hits the killer bee.  You kill the killer bee!Wh! __.Wh̤ ((_#†((Okawaru accepts your kill.Wh1 .._#†..Wh5 o22.1 (1.02Wh&; 9_Wh;>  Whf> )_You shoot a sling bullet.WhzNWhNWhOWhUUWh\w901Wh^Wh_B0Wh_Wh;fWhfT59) Rev+ WhgWh p1=8WhUpWhs1 _HP restored.Wh3{X7Wh{Wh|Wh,WhnB6WhlWh~f  You see here a killer bee corpse.WhCWhd5) Rev  _Wh WhWh7Wh ..#.#......# ....#.####'##.....## ....#....#.#......##... .........#........#...........###..### ...... ...z.............. ........###.##Wh6..# .##.##..###.###. .. #.@........#--- #.#'#....###.# ...# #_#†...# #.# ...# ###....# ###.....Wh_#.....#...##.....# Whz   wight (wandering).###.....###WhP#......###Wh +9.1 (7Whz_z 2 wights (wandering)Whd=---40.1 (84Wh@Whv _A wight comes into view. It is wielding a +0 falchion.XhC (((zz  You shoot a sling bullet.Xh _The sling bullet hits the wight but does no damage.  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.XhmE ,XhL ~.z.z..XhM ===1.0 (0.93) Rev+ XhS 8_XhV 3 _The wight is lightly damaged.Yh ....#.####'##.....## ....#....#.#......# .#... .........#........# ... .z.........###..###  ................#  ....z...###.###.# # .##.##..###.###.#  . #..........# # #'#@...###.# ..# #_#†...# #.# # ###....# ### ..#.....# # #.....### #.....### #......#h  14H ###....# ..z_   wight---2.0 (1.02) Rev _Yh\ ...#.#. .#... ...... ......###..##...............# ..z..###.#### .##.##..###.###.. . #.........# #'#....###.# _ ##.#... #.  ...## .### # . ###....# #.z_---31 _You see here a killer bee corpse.Yh .#..... ...........###..##.............# ....###.#### .##.##z.###.###. . #..........# #'#....###.# _#†...# ##... #.  ...## .## # .#....##....#YhѿYh.z_z   wightYh>g40 _Yhm9_YhxZh...###..##...........# ..###.#### .##.##..###.###. . #.z.......# #'#....#### _#†...# ##.Zh&n#... #.  ...# .## # .# ### #ZhZhZ d.z_Zh- a549Zh7_ZhjZh :.....# ..###.#### .##.##..###.##. . #.........# #'#z...#### _#†...# ##.#... #.  ...# .## # .# ### #####Zh ZhJj._#zZhe68) Zh9_ZhXZhA..... ................#planckenstein the Fighter ..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##..###.###.#Health: 91/91 ======================== ..... . #..........#Magic: 14/14 ======================== ....##'#....###.#AC: 8Zh7B'Str: 8 ..##_#z...# #.#EV: 11Int: 15 ..####*...# ###SH: 0Dex: 19 .....#.*...#XL: 11 Next:  2% Place: Dungeon:9  ...##.@...#Noise: ---------  Time: 13146.0 (0.0).###.....##ZhBf) +0 sling {Masatak d) +4 sling (flame) ##......#Fire: f) +0 sling {Masataka} ###....#Zot (24848) #....##....#z   wight#....##....####### _The wight is lightly damaged. _You see here a killer bee corpse.  Fire: f) +0 sling {Masataka}Zh$CPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (lightly damaged,  70% to hit)Zhx..... ................#planckenstein the Fighter ..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##..###.###.#ZhxHealth: 91/91 ======================== ..... . #..(.......#Magic: 14/14 ======================== ....##'#(...###.#AC: 8Str: 8 ..##_#(...# #.#EV: 11Int: 15 ..####(...# ###SH: 0Dex: 19 .....#.(...#ZhxFXL: 11 Next:  2% Place: Dungeon:9  ...##.@...#Noise: ---------  Time: 13146.0 (0.0).###.....##f) +0 sling {Masatak d) +4 sling (flame) ##......#Fire: f) +0 sling {Masataka} ###....#Zot (24848) Zhqy#....##....#z   wight#....##....####### _You see here a killer bee corpse.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (lightly damaged,  70% to hit)  You shoot a sling bullet.Zh_j_  Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (lightly damaged,  70% to hit)  You shoot a sling bullet.  The sling bullet completely misses the wight.Zh= Zh9 Zh z..†z.z 2 wightsZhČ ===9 (0.97) Rev ZhX 7_Zh( ` _The sling bullet closely misses the wight.ZhQ #..... ................#planckenstein the Fighter ..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##..###.###.#Health: 91/91 ======================== ..... . #.z........#Magic: 14/14 ======================== ....##'#....###.#AC: 8Str: 8 ZhQ ..##_#†...# #.#EV: 11Int: 15 ..####z...# ###SH: 0ZhR Dex: 19 .....#.*...#XL: 11 Next:  2% Place: Dungeon:9  ZhfR ...##.@...#Noise: ===------  Time: 13146.9 (0.0).###.....##f) +0 sling {Masatak d) +4 sling (flame) #ZhR #......#Fire: f) +0 sling {Masataka} ###....#ZhR Zot (24847) Rev #....##....#ZhR zz 2 wights#....##....#Zh S L######You shoot a sling bullet. Zh1S _The sling bullet closely misses the wight.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineZhYS {Aim: a wight, wielding a +0 falchion and wearing a +0 robe (lightly damaged,  70% to hit)Zh& ..... ................#planckenstein the Fighter ..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##..###.###.#Zh& Health: 91/91 ======================== ..... . #.z........#Magic: 14/14 ======================== ....##'#....###.#AC: 8Zh' Str: 8 ..##_#†...# #.#EV: 11Zh?' Int: 15 ..####z...# ###SH: 0Zha' Dex: 19 .....#.(...#Zh' XL: 11 Next:  2% Place: Dungeon:9  ...#Zh' #.@...#Noise: ===------  Time: 13146.9 (0.0).##Zh' #.....##f) +0 sling {Masatak d) +4 sling (flame) Zh' ##......#Fire: f) +0 sling {Masataka} ZhJ( ###....#Zot (24847) Rev #....##....#zz 2 wights#....##....#Zh( ###### Zh( _The sling bullet closely misses the wight.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineZh( {Aim: a wight, wielding a +0 falchion and wearing a +0 robe (lightly damaged,  70% to hit)  Zh( :You shoot a sling bullet. The sling bullet hits the wight.Zh LM((((Press: ? - help, Shift-Dir - straight line  Aim: a wight, wielding a +0 falchion and wearing a +0 robe (lightly damaged,  70% to hit)  Zh You shoot a sling bullet. The sling bullet hits the wight.  The wight is moderately damaged.ZhR5Zh8Zh@..z_#†.zZhAg7.8 (0.96Zh/H9_ZhGKc _The sling bullet completely misses the wight.[hԇ..... ................#planckenstein the Fighter [h..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##..###.###.#Health: 91/91 ======================== [h;..... . #..........#Magic: 14/14 ======================== ....#[h_#'#z...###.#AC: 8Str: 8 ..#[h#_#†...# #.#EV: 11Int: 15 [h..####....# ###SH: 0Dex: 19 [hȈn.....#.z...#[hXL: 11 Next:  2% Place: Dungeon:9  ...##.@...#[h Noise: ===------  Time: 13147.8 (0.0).###.....##[h^f) +0 sling {Masatak d) +4 sling (flame) ##......#Fire: f) +0 sling {Masataka} ###....#Zot (24846) Rev #....##....#[hzz 2 wights#....##....#[hL######You shoot a sling bullet. [hΉ_The sling bullet completely misses the wight.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line[hAim: a wight, wielding a +0 falchion and wearing a +0 robe (moderately damaged,70% to hit)[hC..... ................#planckenstein the Fighter ..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##..###.###.#[h?Health: 91/91 ======================== ..... . #..........#Magic: 14/14 ======================== ....##'#z...###.#AC: 8Str: 8 ..#[h̎#_#(...# #.#EV: 11Int: 15 ..#[h+###(...# ###SH: 0Dex: 19 .....#.(...#XL: 11 Next:  2% Place: Dungeon:9  ...#[hX#.@...#Noise: ===------  Time: 13147.8 (0.0).##[hs#.....##f) +0 sling {Masatak d) +4 sling (flame) [hU##......#[hBFire: f) +0 sling {Masataka} [h###....#Zot (24846) Rev [hҏf#....##....#[h!zz 2 wights#....##....#######Press: ? - help, Shift-Dir - straight line[h3Aim: a wight, wielding a +0 falchion and wearing a +0 robe (moderately damaged,70% to hit)  [hMZYou shoot a sling bullet.  The sling bullet barely misses the wight.[hd6The sling bullet hits the wight.[hw_You shoot a sling bullet.  The sling bullet barely misses the wight.  The sling bullet hits the wight.  The wight is moderately damaged.You shoot a sling bullet. The sling bullet hits the wight.burns the wight.[ho  The wight is moderately damaged.[hzx.z.z[hP: 81/89 (91)---8.7 (0.95) Drain Rev+ [hd9_[hRx _The wight hits you with a +0 falchion! You feel drained.[h: ..... ................#planckenstein the Fighter ..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##..###.###.#HP: 81/89 (91) =====================--- ..... . #..........#MP: 14/14======================== ....##'#....###.#AC: 8Str: 8 ..##_#z...# #.#EV: 11[hh: EInt: 15 ..####....# ###SH: 0Dex: 19 .....#.z...#XL: 11 Next:  2% Place: Dungeon:9  ...##.@...#[h: Noise: ===------  Time: 13148.7 (0.0).###.....##[h: \f) +0 sling {Masatak d) +4 sling (flame) ##......#Fire: f) +0 sling {Masataka} ###....#[hh; Zot (24845) Drain Rev+ #....##....#zz 2 wights#....##....#######The wight is moderately damaged. _The wight hits you with a +0 falchion! You feel drained.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line[h; Aim: a wight, wielding a +0 falchion and wearing a +0 robe (moderately damaged,70% to hit)[h ..... ................#planckenstein the Fighter ..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##..###.###.#HP: 81/89 (91) =====================--- ..... . #..........#[h- (MP: 14/14======================== ....##'#....###.#AC: 8Str: 8 ..#[hc #_#z...# #.#EV: 11Int: 15 ..#[h ###....# ###SH: 0Dex: 19 .....[h (#.z...#XL: 11 Next:  2% Place: Dungeon:9  ...##.@...#Noise: ===------  Time: 13148.7 (0.0).###.....##[h< \f) +0 sling {Masatak d) +4 sling (flame) ##......#Fire: f) +0 sling {Masataka} ###....#[hi Zot (24845) Drain Rev+ #....##....#zz 2 wights[h #....##....####### _The wight hits you with a +0 falchion! You feel drained.[h ! HFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (moderately damaged,70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.[h  _((70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The wight is heavily damaged.  You shoot a sling bullet.  The sling bullet barely misses the wight.The sling bullet hits the wight! The sling bullet burns the wight.[h6 _.zThe wight is almost destroyed.[hV7 2=9.6 (0.94[hw7 [h; [hr= K _The wight misses you.\h +..... ................#planckenstein the Fighter ..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##..###.###.#HP: 82/89 (91) ======================-- ..... . #..........#MP: 14/14======================== ....##'#....###.#AC: 8Str: 8 ..#\hU#_#z...# #.#EV: 11Int: 15 ..####....# ###SH: 0Dex: 19 .....\h#.z...#XL: 11 Next:  2% Place: Dungeon:9  ...#\h#.@...#Noise: ===------  Time: 13149.6 (0.0).##\h#.....##f) +0 sling {Masatak d) +4 sling (flame) ##......#\hFire: f) +0 sling {Masataka} ###....#Zot (24844) Drain Rev+ \h#....##....#zz 2 wights#....##....#######The wight is almost destroyed. _The wight misses you.Fire: f) +0 sling {Masataka}\hPress: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (heavily damaged,  70% to hit)\h/..... ................#planckenstein the Fighter ..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##..###.###.#HP: 82/89 (91) ======================-- ..... . #..........#MP: 14/14======================== ....##'#....###.#AC: 8\hzStr: 8 ..##_#z...# #.#EV: 11Int: 15 ..####....# ###SH: 0Dex: 19 .....#.z...#XL: 11 Next:  2% Place: Dungeon:9  \hR...##.@...#Noise: ===------  Time: 13149.6 (0.0).###.....##\h\f) +0 sling {Masatak d) +4 sling (flame) ##......#Fire: f) +0 sling {Masataka} ###....#\hIZot (24844) Drain Rev+ #....##....#zz 2 wights#....#\h#....#######Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line\h3Aim: a wight, wielding a +0 falchion and wearing a +0 robe (heavily damaged,  70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.\hyP1((\hPR_#(((\hPAim: a wight, wielding a +0 falchion and wearing a +0 robe (heavily damaged,  70% to hit)  \hPlYou shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.  \h(QhThe wight is heavily damaged.  You shoot a sling bulle\hHQt.\h?\hr  The sling bullet closely misses the wight. x2\h z..†zzz 3 wights (1 wandering)  The wight closely misses you.\hs50.6 (13Rev* \h7_\h=v _A wight comes into view. It is wielding a +0 scimitar.\hr..... ................#planckenstein the Fighter ..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##.z###.###.#HP: 82/89 (91) ======================-- ..... . #..........#MP: 14/14======================== ....##'#....###.#AC: 8Str: 8 ..#\h_#_#†...# #.#EV: 11Int: 15 ..####z...# ###\hoSH: 0Dex: 19 .....\hX#.z...#\h XL: 11 Next:  2% Place: Dungeon:9  ...##.@...#\h(Noise: ===------  Time: 13150.6 (0.0).##\hBD#.....##\h_f) +0 sling {Masatak d) +4 sling (flame) ##......#\h~Fire: f) +0 sling {Masataka} ###....#\hZot (24843) Drain Rev* #....##....#zzz 3 wights (1 wandering)#....##....#######\hThe wight closely misses you. _A wight comes into view. It is wielding a +0 scimitar.\h!fFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line\h=Aim: a wight, wielding a +0 falchion and wearing a +0 robe (heavily damaged,  \hx70% to hit)\hQ I..... ................#planckenstein the Fighter ..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##.z###.###.#HP: 82/89 (91) ======================-- ..... . #..(.......#MP: 14/14======================== ....##'#(...###.#AC: 8Str: 8 ..##_#(...# #.#EV: 11\h Int: 15 ..####(...# ###SH: 0Dex: 19 .....#.(...#XL: 11 Next:  2% Place: Dungeon:9  ...##.@...#Noise: ===------  Time: 13150.6 (0.0)\h 1.###.....##f) +0 sling {Masatak d) +4 sling (flame) ##......#\h Fire: f) +0 sling {Masataka} ###....#\hA Zot (24843) Drain Rev* #....#\he #....#zzz 3 wights (1 wandering)#....#\h N#....####### \h _A wight comes into view. It is wielding a +0 scimitar.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 falchion and wearing a +0 robe (heavily damaged,  70% to hit)  You shoot a sling bullet.\hb8 X  70% to hit)  You shoot a sling bullet.  \h8 The sling bullet closely misses the wight. x2  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.  \h 9 6You destroy the wight!\h> O_ 2 wights\hӾ \h :z.\hB k._#†.z\h_ \hk 3/91 (92-1.5 (0.92\h, _ _Okawaru accepts your kill.]hX..... ................#planckenstein the Fighter ..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##.z###.###.#HP: 83/91 (92) =====================--- ..... . #..........#MP: 14/14======================== ]hwu....##'#....###.#AC: 8Str: 8 ..##_#†...# #.#EV: 11Int: 15 ..####....# ###SH: 0Dex: 19 .....]h(#.z...#XL: 11 Next:  2% Place: Dungeon:9  ...##.@...#Noise: ===------  Time: 13151.5 (0.0).###.....##]h\f) +0 sling {Masatak d) +4 sling (flame) ##......#Fire: f) +0 sling {Masataka} ###....#]h`Zot (24842) Drain Rev* #....##....#zz 2 wights#....##....#]hz######You destroy the wight! _Okawaru accepts your kill.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 battleaxe and wearing a +0 robe (almost destroyed,  70% to hit)]hó..... ................#planckenstein the Fighter ..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##.z###.###.#HP: 83/91 (92) =====================--- ..... . #..........#MP: 14/14======================== ....##'#....###.#AC: 8]hEStr: 8 ..##_#†...# #.#EV: 11Int: 15 ..####....# ###SH: 0Dex: 19 .....#.z...#]hдXL: 11 Next:  2% Place: Dungeon:9  ...##.@...#Noise: ===------  Time: 13151.5 (0.0).###.....##]hf) +0 sling {Masatak d) +4 sling (flame) ##......#Fire: f) +0 sling {Masataka} ]h###....#Zot (24842) Drain Rev* ]h9#....##....#zz 2 wights]hXp#....##....#]hyu######Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line]hAim: a wight, wielding a +0 battleaxe and wearing a +0 robe (almost destroyed,  70% to hit)  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.]h<MYou shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is almost destroyed.You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.  You destroy the wight!]h A_)   wight]h]h ]hY Okawaru accepts your kill.]h`.zz_z 2 wights (1 wandering)]h ealth: 83/92 32.4 (0.91) ]hRev*  _A wight comes into view. It is wielding a +3 morningstar.]hT7_]hi _Your life force feels restored.]ht..... ................#planckenstein the Fighter ..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##..###.###.#Health: 83/92 =====================--- ..... . #.zz.......#Magic: 14/14 ======================== ....##'#*...###.#AC: 8Str: 8 ..##_#*...# #.#EV: 11Int: 15 ..####*...# ###SH: 0Dex: 19 .....#.*...#XL: 11 Next:  3% Place: Dungeon:9  ...##.@...#Noise: ===------  Time: 13152.4 (0.0)[34]hum.###.....##f) +0 sling {Masatak d) +4 sling (flame) ##......#Fire: f) +0 sling {Masataka} ###....#Zot (24841) Rev* #....##....#zz 2 wights (1 wandering)#....##....####### _A wight comes into view. It is wielding a +3 morningstar. _Your life force feels restored.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 morningstar and wearing a +0 robe (wandering,  hasn't noticed you, 70% to hit)]hTQ..... ................#planckenstein the Fighter ..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##..###.###.#Health: 83/92 =====================--- ..... . #.zz.......#Magic: 14/14 ======================== ....##'#....###.#AC: 8Str: 8 ..##_#†...# #.#EV: 11Int: 15 ..####....# ###SH: 0Dex: 19 .....#.)...#XL: 11 Next:  3% Place: Dungeon:9  ...#]h=R#.@...#Noise: ===------  Time: 13152.4 (0.0).###.....##f) +0 sling {Masatak d) +4 sling (flame) ##......#Fire: f) +0 sling {Masataka} ###....#Zot (24841) Rev* #....##....#zz 2 wights (1 wandering)#....##....#######Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +3 morningstar and wearing a +0 robe (wandering,  hasn't noticed you, 70% to hit)  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.  You destroy the wight!]hHV)(_#(((   wight]h(((_Aim: a wight, wielding a +3 morningstar and wearing a +0 robe (wandering,  hasn't noticed you, 70% to hit)  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.  You destroy the wight!  Okawaru accepts your kill.]hb ]hm ..).z_#†.)]h[r u443.4 (10]hLy 9_]h{ / _You shoot a sling bullet.^h +W..... ................#planckenstein the Fighter ..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##..###.###.#Health: 84/92 =====================--- ..... . #.)........#Magic: 14/14 ======================== ....##'#z...###.#AC: 8Str: 8 ..#^h+#_#*...# #.#EV: 11Int: 15 ..####*...# ###SH: 0Dex: 19 .....#.*...#XL: 11 Next:  4% Place: Dungeon:9  ...##.@...#^h ,?Noise: ===------  Time: 13153.4 (0.0).###.....##f) +0 sling {Masatak d) +4 sling (flame) ##......#Fire: f) +0 sling {Masataka} ###....#Zot (24840) Rev* #....##....#z   wight^h5,p#....##....#^hQ,h######You destroy the wight!Okawaru accepts your kill. ^hd,7_You shoot a sling bullet.  ^hx,-Fire: f) +0 sling {Masataka}^h,Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 robe (70% to hit)^hHn)..... ................#planckenstein the Fighter ..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##..###.###.#Health: 84/92 =====================--- ..... . #.)(.......#^hnMagic: 14/14 ======================== ....##'#(...###.#AC: 8Str: 8 ..##_#(...# #.#EV: 11Int: 15 ..####(...# ###SH: 0Dex: 19 .....#.(...#^h5oXL: 11 Next:  4% Place: Dungeon:9  ...##.@...#Noise: ===------  Time: 13153.4 (0.0).###.....##^h pf) +0 sling {Masatak d) +4 sling (flame) ##......#Fire: f) +0 sling {Masataka} ###....#Zot (24840) Rev* #....##....#z   wight#....##....#######Okawaru accepts your kill. _You shoot a sling bullet.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line^hkp}Aim: a wight, wielding a +0 scimitar and wearing a +0 robe (70% to hit)  You shoot a sling bullet.^h Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 robe (70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the wight.  t. The sling bullet hits the wight.  The sling bullet burns the wight.^hy}^h;.._#z.)^hчh4.3 (0.939^h^h:` _The wight is moderately damaged.^h< ..... ................#planckenstein the Fighter ..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##..###.###.#Health: 84/92 =====================--- ..... . #.)........#Magic: 14/14 ======================== ....##'#....###.#AC: 8Str: 8 ..##_#z...# #.#EV: 11Int: 15 ..####*...# ###SH: 0Dex: 19 .....#.*...#XL: 11 Next:  4% Place: Dungeon:9  ...##.@...#Noise: ===------  Time: 13154.3 (0.0).###^h= .....##f) +0 sling {Masatak d) +4 sling (flame) ##......#Fire: f) +0 sling {Masataka} ###....#Zot (24839) Rev* #....##....#z   wight#....##....#######The sling bullet burns the wight. _The wight is moderately damaged.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 robe (moderately damaged,70% to hit)^h ..... ................#planckenstein the Fighter ..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##..###.###.#Health: 84/92 =====================--- ..... . #.)........#Magic: 14/14 ======================== ....##'#....###.#AC: 8Str: 8 ..##_#z...# #.#EV: 11Int: 15 ..####(...# ###SH: 0Dex: 19 .....#.(...#XL: 11 Next:  4% Place: Dungeon:9  ...#^h K#.@...#Noise: ===------  Time: 13154.3 (0.0).###.....##f) +0 sling {Masatak d) +4 sling (flame) ##......#Fire: f) +0 sling {Masataka} ###....#Zot (24839) Rev* #....##....#z   wight#....##....#######Fire: f) +0 sling {Masataka}^h ;Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 robe (moderately damaged,70% to hit)  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.^h ((_#(Aim: a wight, wielding a +0 scimitar and wearing a +0 robe (moderately damaged,70% to hit)  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.  The wight is almost destroyed.  You shoot a sling bullet.^h ^hZ.._#†z)^he5.3 (18^h^h# _ _The sling bullet barely misses the wight._h..... ................#planckenstein the Fighter ..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##..###.###.#Health: 84/92 =====================--- ..... . #.)........#Magic: 14/14 ======================== ....#_h:#'#....###.#AC: 8Str: 8 ..##_#†...# #.#EV: 11Int: 15 ..####z...# ###SH: 0Dex: 19 .....#.*...#XL: 11 Next:  4% Place: Dungeon:9  ...##.@...#Noise: ===------  Time: 13155.3 (0.0).###.....##f) +0 sling {Masatak d) +4 sling (flame) ##......#Fire: f) +0 sling {Masataka} ###....#Zot (24838) Rev* _h#....##....#z   wight#....##....#######You shoot a sling bullet. _The sling bullet barely misses the wight.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line_hRAim: a wight, wielding a +0 scimitar and wearing a +0 robe (almost destroyed,  70% to hit)_h..... ................#planckenstein the Fighter ..... ........###.###.#Coglin of Okawaru ****.. ....# .##.##..###.###.#Health: 84/92 =====================--- ..... . #.)........#Magic: 14/14 ======================== ....##'#....###.#AC: 8Str: 8 ..##_#†...# #.#EV: 11Int: 15 ..####z...# ###SH: 0Dex: 19 .....#.)...#XL: 11 Next:  4% Place: Dungeon:9  ...##.@...#Noise: ===------  Time: 13155.3 (0.0).###[_hm.....##f) +0 sling {Masatak d) +4 sling (flame) ##......#Fire: f) +0 sling {Masataka} ###....#Zot (24838) Rev* #....##....#z   wight#....##....#######Press: ? - help, Shift-Dir - straight lineAim: a wight, wielding a +0 scimitar and wearing a +0 robe (almost destroyed,  70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.  You destroy the wight!_hw_)(_h_((((Aim: a wight, wielding a +0 scimitar and wearing a +0 robe (almost destroyed,  70% to hit)  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burn  You destroy the wight!  Okawaru accepts your kill._h.._#†))_hX5=56.3 (17_h7__h/ _You shoot a sling bullet._hN 3_h..## ###.. # #......#.###....#  ihr[40m#....#  #....#_76_ _Found a potion of curing. Found a stone staircase leading down.ih. ..#.....#.......#.  c ............~~...### #.#............... #.#...#.......###.### #....†[.....#....##.##..###.### #............. #..##.)...... #)...:.#....#.####.###'#....### #....5y...#.#......###_#†...# # #.!..<#...#...@#.....###)...# # #...h.##......#########.)...# .T......##!...## #.....# .#########>..## #.....## #..  #......##.  ###....#h<B10H# #....#  #....#  #....#hh   hound (wandering)85_ _A hound comes into view.jhs . ..#.....#...............#..... planckenstein the Fighterc ............~~...........###. Coglin of Okawaru ****..#.#............................ Health: 92/92 ========================#.#...#.................###.### Magic: 14/14 ========================#....†[.....#....##.##..###.### AC: 8Str: 8#............. #..##.)....... EV: 11Int: 15#)...:.#....#.####.###'#....### SH: 0Dex: 19#....5y...#.#......###_#†...# # XL: 11 Next:  5% Place: Dungeon:9#.!..<h$m#...#***@#.....###)...# # Noise: ---------  Time: 13198.2 (0.0)#...h.##h**...#########.)...#f) +0 sling {Masatak d) +4 sling (flame) .T......##!...###.....#Fire: f) +0 sling {Masataka} .#########>..###.....## Zot (24795) #.. ##......##.###....# h   hound (wandering)##....##....##....# _You shoot a sling bullet. _Found a potion of curing. Found a stone staircase leading down. _A hound comes into view.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 61% to hit)jh< . ..#.....#...............#..... planckenstein the Fighterc ............~~...........###. Coglin of Okawaru ****..#.#............................ Health: 92/92 ========================#.#...#.................###.### Magic: 14/14 ========================#....†[.....#....##.##..###.### AC: 8Str: 8#............. #..##.)....... EV: 11Int: 15#)...:.#....#.####.###'#....### SH:[40m 0Dex: 19#....5y...#.#......###_#†...# # XL: 11 Next:  5% Place: Dungeon:9#.!..<h<Mm#...#(((@#.....###)...# # Noise: ---------  Time: 13198.2 (0.0)#...h.##h((...#########.)...#f) +0 sling {Masatak d) +4 sling (flame) .T......##!...###.....#Fire: f) +0 sling {Masataka} .#########>..###.....## Zot (24795) #.. ##......##.###....# h   hound##....##....##....#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 61% to hit)  You shoot a sling bullet.  The hound barks!  The sling bullet hits the hound. The sling bullet burns the hound.jh_(Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 61% to hit)  You shoot a sling bullet.  The hound barks!sling bullet hits the hound. The sling bullet burns the hound.  The hound is moderately wounded.jhU_......===9.2 (14) Rev _ _You shoot a sling bullet. The sling bullet misses the hound.jh$} . ..#.....#...............#..... planckenstein the Fighterc ............~~...........###. Coglin of Okawaru ****..#.#............................ Health: 92/92 ========================#.#...#.................###.### Magic: 14/14 ========================#....†[.....#....##.##..###.### AC: 8Str: 8#............. #..##.)....... EV: 11Int: 15#)...:.#....#.####.###'#....### SH: 0Dex: 19#....5y...#.#......###_#†...# # XL: 11 Next:  5% Place: Dungeon:9#.!..<#...#h}m...@#.....###)...# # Noise: ===------  Time: 13199.2 (0.0)#...h.##......#########.)...#f) +0 sling {Masatak d) +4 sling (flame) .T......##!...###.....#Fire: f) +0 sling {Masataka} .#########>..###.....## Zot (24794) Rev #.. ##......##.###....###....##....##....#The hound barks!  The sling bullet hits the hound. The sling bullet burns the hound.  The hound is moderately wounded. _You shoot a sling bullet. The sling bullet misses the hound.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linejh$ . ..#.....#...............#..... planckenstein the Fighterc ............~~...........###. Coglin of Okawaru ****..#.#............................ Health: 92/92 ========================#.#...#.................###.### Magic: 14/14 ========================#....†[.....#....##.##..###.### AC: 8Str: 8#............. #..##.)....... EV: 11Int: 15#)...:.#....#.####.###'#....### SH: 0Dex: 19#....5y...#.#......###_#†...# # XL: 11 Next:  5% Place: Dungeon:9#.!..<#...#hym...@#.....###)...# # Noise: ===------  Time: 13199.2 (0.0)#...h.##......#########.)...#f) +0 sling {Masatak d) +4 sling (flame) .T......##!...###.....#Fire: f) +0 sling {Masataka} .#########>..###.....## Zot (24794) Rev #.. ##......##.###....###....##....##....#The sling bullet hits the hound. The sling bullet burns the hound.  The hound is moderately wounded. _You shoot a sling bullet. The sling bullet misses the hound.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal. _jh;  c ............~~...### #.#...c............ #.#...#........###.## #....†[.....#....##.##..###. #.............. #..##.)...... #)...:.#....#.####.###'#....## #....5....#.#......###_#†...#  #.!..<#..h#....#.....###)...#  #...h.##.....@#########.)...#  .T......##!...### #.....#  .#########>..## #.....## #..  #......# #.  ##jh o#....# # #....# c   centaur (wandering) #....# h   hound  #....#  #....#  A centaur comes into view. c_.hclauncher)The centaur shouts! You hear a shout! x2jh (((((_((The centaur wields a +0 shortbow. The centaur shoots an arrow.jh | ....._..h.@The arrow barely misses you.-200.2 (13jh 9_jh ' _You hear a shout!khz . ..#.....#.......#.....c ............~~.####.#...c...............#.#...#.................###.##....†[.....#....##.##..###.####.............. #..##.).......#)...:.#....#.####.###'#....####....5....#.#......###_#†...# #khP{ #.!..<#...#...@#.....###)...# # #...h.##...h..#########.)...# .T......##!...####.....# .#########>..##.....## kh{{ #.. ##......##.###....# h   houndkh{ K##....# kh{ kh kh <h.kho P---1kh :2kh] 7_kh( kh  #....#.# . ..#.....#.......#.....c ............~~####.#...c.c.............#.#...#.................###.###.#....†[.....#....##.##..###.###kh #.............. #..##.)........#)...:.#....#.####.###'#....###.#....5....#.#..@...###_#†...# #.kh #.!..<#...#.h..#.....###)...# ##  #...h.##......#########.)...# kh) T......##!...####.....# khJ #########>..##.....##khj 7#.. #kh #......# c   centaur (launcher)#.kh ###....# h   hound# kh kh kh Oh_.kh o(((((((_khvkh&w& khNw.....khmw..h@khw_The centaur shoots an arrow. The arrow closely misses you.khy=-21) kh97_kh˄* _You hear a shout! x2lh..#.....#.......#... c ............~~...........###..# #.#...c.c...........# #.#...#........###.###.# #....†[.....#....##.##..###.###.# #.............. #..##.)........# #)...:.#....#.####.###'#....###.# #....5....#.#.h....###_#†...# #.# #.!..<#...#....#@....###)...# ### lh5#...h.##......#########.)...# ......##!...### #.....# ########>..## #.....# #.. # #.##. ###....# h   hound#  #....# lhlhlhlh9.c.h_c   centaur (launcher)h   houndlh<`30lhlh= _The hound bites you but does no damage.lhA H ..#.....#...............#....... planckenstein the Fighter c ............~~...........###..# Coglin of Okawaru ****.. #.#...c.........................# Health: 92/92 ======================== #.#...#...c.............###.###.# Magic: 14/14 ======================== #....†[.....#....##.##..###.###.# AC: 8lhlA aStr: 8 #.............. #..##.)........# EV: 11Int: 15 #)...:.#....#.####.###'#....###.# SH: 0Dex: 19 lhA &#....5....#.#..h...###_#†...# #.# XL: 11 Next:  5% Place: Dungeon:9 #.!..<#...#....#@....###)...# ### Noise: =--------  Time: 13203.2 (0.0) #...h.##......#########.)...#f) +0 sling {Masatak d) +4 sling (flame) ......##!...####.....#lhB JFire: f) +0 sling {Masataka} lh?B ########>..###.....##Zot (24790) #.. ##......##.lhhB ###....#c   centaur (launcher)#lhB ~#....#h   hound#....#lhB m#....#The centaur shoots an arrow. The arrow closely misses you. lhB `_You hear a shout! x2 _The hound bites you but does no damage.  lhB Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 61% to hit)lh2 c ..#.....#...............#....... planckenstein the Fighter c ............~~...........###..# Coglin of Okawaru ****.. #.#...c.........................# Health: 92/92 ======================== #.#...#...c.............###.###.# Magic: 14/14 ======================== #....†[.....#....##.##..###.###.# AC: 8Str: 8 #.............. #..##.)........# EV: 11lh3 Int: 15 #)...:.#....#.####.###'#....###.# SH: 0Dex: 19 #....5....#.#..h...###_#†...# #.# XL: 11 Next:  5% Place: Dungeon:9 #.!..<#...#....#@....###)...# ### Noise: =--------  Time: 13203.2 (0.0) #...h.##......#########.)...#f) +0 sling {Masatak d) +4 sling (flame) ......##!...####.....#Fire: f) +0 sling {Masataka} ########>..##lh3 #.....##Zot (24790) #.. ##......##.###....#lh3 c   centaur (launcher)##....#h   houndlh4 $#....##....# lh)4 _The hound bites you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linelhS4 Aim: a hound (moderately wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound.lh (_  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burn  The hound is heavily wounded.lh9 lhF .hh   hound  You shoot a sling bullet. The sling bullet misses the hound.lh!G a==4.1 (0.9Rev lhxT 7_lhV = _The hound bites you but does no damage.mh' #....#.# ..#.....#...............#........  ............~~...........###..# .#...c..................# .#...#.................###.###.# ....†[.....#....##.##..###.###.# .............. #..##.)........# )...:.#....#.####.###'#....###.# mh(;....5....#.#..h.@.###_#†...# #.# .!..<#...#....#.....###)...# ###h.##......#########.)...# .....##!...####.....# #######>..##.....###.. ##......# #.### mh,mh6.h@.###_mh6r---5.1 (1.089mh?7_mh@mhj^.#.####'## .#....#.## .#.....#...............#........ ......~~...........###..### #...c..............# #...#.................###.###.# †[.....#....##.##..###.###.# ............. #..##.)........# :.#....#.####@###'#....###.# ..5....#.#...h..###_#†...# #.# !..<#...#....#.....###)...# ###h.##......#########.)...# ....##!...####.....# ######>..##.....## #.. ##......##.###mhu_mhl.h.###_mhm=--68) mhtmhgwS _The hound closely misses you.mhV#..........####'## #....#.# .#.....#........#........ .....~~...........###..###c........... #...#...............mhWv†[.....#....##.##..###.###.......... #@.##.).......:.#....#.####.###'#....## mh3W...5....#.#....h.###_#†. mh_W2!..<#...#....#.....###)...# ###h.##......#########.) ....##!...###mhW ######>..###. #mhW1...##mh&Zmheh..###_mh4fh-77mhm:_mhnmh3 ......#.........#...... planckenstein the Fighter........#.####'##.....# Coglin of Okawaru ****..........#....#.#......# Health: 92/92 ======================== .#.....#...............#........# Magic: 14/14 ======================== ............~~...........###..### AC: 8mh 7Str: 8 #...c.........................#EV: 11Int: 15 #...#.................###.###.#SH: 0Dex: 19 ...†[.....#....##.##..###.###.#mhޠ XL: 11 Next:  5% Place: Dungeon:9 mh ............. #@.##.)........#mh& Noise: ---------  Time: 13207.1 (0.0) ...:.#....#.####h###'#....###.#mhO f) +0 sling {Masatak d) +4 sling (flame) mhr ...5....#.#......###_#†...# #.#Fire: f) +0 sling {Masataka} mh !..<#...#....#.....###)...# ###Zot (24787) mh ..h.##......#########.)...# ....##!...####.....#mhҡ h   hound ######>..##mh U#.....###.. ##......##.mh q###....#You shoot a sling bullet. The sling bullet misses the hound. mh9 s_The hound bites you but does no damage. _The hound closely misses you.mh\ ^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linemho rAim: a hound (heavily wounded, 61% to hit)mhv ......#.........#...... planckenstein the Fighter........#.####'##.....# Coglin of Okawaru ****..........#....#.#......# Health: 92/92 ======================== .#.....#...............#........# Magic: 14/14 ======================== ............~~...........###..### AC: 8Str: 8 #...c.........................#EV: 11Int: 15 mhw #...#.................###.###.#SH: 0Dex: 19 ...†[.....#....##.##..###.###.#XL: 11 Next:  5% Place: Dungeon:9 ............. #@.##.)........#Noise: ---------  Time: 13207.1 (0.0) ...:.#....#.####(###'#....###.#f) +0 sling {Masatak d) +4 sling (flame) ...5....#.#.....(###_#†...# #.#Fire: f) +0 sling {Masataka} !..<#...#....#..(..###)...# ###Zot (24787) ..h.##......#########.)...# ....##!...####.....#h   hound ######>..###.....###.. ##......##.###....#You shoot a sling bullet. The sling bullet misses the houmhw Dnd. _The hound bites you but does no damage. _The hound closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 61% to hit)mh +_ _The hound closely misses you.  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 61% to hit)  You shoot a sling bullet. The sling bullet misses the hound.You shoot a sling bullet. The sling bullet hits the hound.mhB hmhq.###_.  The hound is almost dead.mhp===8.1 (16) Rev mhޗ:_mhV _The hound closely misses you. x2nhy:......#.........#...... planckenstein the Fighter........#.####'##.....# Coglin of Okawaru ****..........#....#.#......# Health: 92/92 ======================== .#.....#...............#........# Magic: 14/14 ======================== ............~~...........###..### AC: 8Str: 8 #...c.........................#EV: 11Int: 15 #...#.................###.###.#SH: 0nhژDex: 19 ...†[.....#....##.##..###.###.#XL: 11 Next:  5% Place: Dungeon:9 ............. #@.##.)........#nh Noise: ===------  Time: 13208.1 (0.0) ...:.#....#.####h###'#....###.#nh.>f) +0 sling {Masatak d) +4 sling (flame) ...5....#.#......###_#†...# #.#nhOJFire: f) +0 sling {Masataka} nhp!..<#...#....#.....###)...# ###Zot (24786) Rev nh..h.##......#########.)...# ....##!...###nhh#.....#h   hound nh(######>..###.....###.. ##......##.###....#You shoot a sling bullet. The sling bullet hits the hound.  The hound is almost dead. _The hound closely misses you. x2  nhO^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linenhsnAim: a hound (almost dead, 61% to hit)nh&O......#.........#...... planckenstein the Fighter........#.####'##.....# Coglin of Okawaru ****..........#....#.#......# Health: 92/92 ======================== nhp.#.....#...............#........# Magic: 14/14 ======================== ............~~...........###..### AC: 8Str: 8 #...c.........................#EV: 11Int: 15 nh{#...#.................###.###.#SH: 0nhυ,Dex: 19 nh...†[.....#....##.##..###.###.#nhXL: 11 Next:  5% Place: Dungeon:9 nh............. #@.##.)........#nh4Noise: ===------  Time: 13208.1 (0.0) nhL|...:.#....#.####h###'#....###.#nhef) +0 sling {Masatak d) +4 sling (flame) nh|...5....#.#......###_#†...# #.#nhJFire: f) +0 sling {Masataka} nh!..<#...#....#.....###)...# ###nhȆZot (24786) Rev ..h.##......#########.)...# nhG....##!...####.....#nh h   hound ######>..###.....###.. #nh%'#......##.###....# nhE^_The hound closely misses you. x2  nh?Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hound.  You kill the hound!nhU@._nh!nhM((###_nhi(Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hound.  You kill the hound!  nh:Okawaru accepts your kill.nhAnh..c.c   centaur (launcher)nh ((You shoot a sling bullet. The centaur shoots an arrow.nh//..nh3~69.1 (15) Rev+ nh;nhZ> nhp>._The arrow hits you but does no damage.ohY..#.####'##...#.#. .#.....#.......#.. ............~~....###..## #...cohZ..................# #....###.### ...†[.....#....##.##.......... #..##.).......:.#....#.####@###'#....###ohTZ5....#.#......###_#†...# ohvZ!..<#...#....#.c...###)# ohZ..h.##......#########.)...# ..##!...### #.. ohZ######>..## # #.. # ohZe. ## ohZ oh0i:_oh q<(ohe.###_oh689-oh)u104) Rev oh:_oh[F _The centaur shoots an arrow. The arrow hits you.oh .#....#.. ..#.....#........#..  ............~~...........###..# .#...c...................# .#...#......###.###.# oh....†[.....#....##.##..###.###.#........... #..##.)........# )...:.#....#.####.###'#....###.#.5....#.#....@.###_#†...# #.# .oh!..<#...#....#.c...###)...# ### ...h.##......#########.)...# oh#...##!...### #.....# #######>..## ohBa #.....## #.. ohx #......# #.  ###....# # oha #....# #....#ohj( _The centaur unwields a +0 shortbow. The centaur barely misses you.ohx)i--13oh67_ohs:X _The centaur completely misses you.oh........#....#.#...... planckenstein the Fighter ..#.....#...............#........ Coglin of Okawaru ****..............~~...........###..## Health: 89/92 =======================- .#...c.........................# Magic: 14/14 ======================== .#...#.................###.###.# AC: 8Str: 8 ....†[.....#....##.##..###.###.# EV: 11Int: 15 .............. #..##.)........# SH: 0Dex: 19 )...:.#....#.####.###'#....###.# XL: 11 Next:  6% Place: Dungeon:9 ....5....#.#....@.###_#†...# #.# Noise: h7m=--------  Time: 13211.1 (0.0) .!..<#...#....#.c...###)...# ### f) +0 sling {Masatak d) +4 sling (flame) ...h.##......#########.)...#Fire: f) +0 sling {Masataka} .....##!...####.....#Zot (24783) Rev #######>..###.....###.. ##......#c   centaur#.###....###....##....# _The centaur shoots an arrow. The arrow hits you.  The centaur unwields a +0 shortbow. The centaur barely misses you. _The centaur completely misses you.ohOFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a centaur (78% to hit)oht ;........#....#.#...... planckenstein the Fighter ..#.....#...............#........ Coglin of Okawaru ****..ohu ............~~...........###..## Health: 89/92 =======================- .#...c.........................# Magic: 14/14 ======================== .#...#.................###.###.# AC: 8Str: 8 ....†[.....#....##.##..###.###.# EV: 11Int: 15 ohu .............. #..##.)........# SH: 0Dex: 19 )...:.#....#.####.###'#....###.# XL: 11 Next:  6% Place: Dungeon:9 ....5....#.#....@.###_#†...# #.# Noise: =--------  Time: 13211.1 (0.0) ohu /.!..<#...#....#.(...###)...# ### f) +0 sling {Masatak d) +4 sling (flame) ...h.##......#########.)...#ohv Fire: f) +0 sling {Masataka} .....##!...###oh>v S#.....#Zot (24783) Rev oh_v Q#######>..###.....##oh|v =#.. ##......#ohv c   centaur#.###....##ohv #....##....#ohv hThe centaur unwields a +0 shortbow. The centaur barely misses you. ohw _The centaur completely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineoh2w QAim: a centaur (78% to hit)  You shoot a sling bullet.oh cFire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a centaur (78% to hit)  You shoot a sling bullet.  The sling bullet barely misses the centaur.The sling bullet hits the centaur.ohp _cThe sling bullet barely misses the centaur.You shoot a sling bullet. The sling bullet hits the centaur.  The centaur is lightly wounded.  The centaur completely misses you.The centaur kicks you but does no damage.  The centaur closely misses you.oh ==2.1 (12) Rev+ ohX 9_oh ? _The centaur kicks you but does no damage.oh ........#....#.#...... planckenstein the Fighter ..#.....#...............#........ Coglin of Okawaru ****..............~~...........###..## Health: 89/92 =======================- oh w.#...c.........................# Magic: 14/14 ======================== .#...#.................###.###.# AC: 8Str: 8 ....†[.....#....##.##..###.###.# EV: 11Int: 15 .............. #..##.)........# SH: 0oh: jDex: 19 )...:.#....#.####.###'#....###.# XL: 11 Next:  6% Place: Dungeon:9 ohc ....5....#.#....@.###_#†...# #.# Noise: ===------  Time: 13212.1 (0.0) oh .!..<#...#....#.c...###)...# ### f) +0 sling {Masatak d) +4 sling (flame) oh ...h.##......#########.)...#Fire: f) +0 sling {Masataka} oh .....##!...####.....#Zot (24782) Rev+ oh c#######>..###.....##oh #.. ##......#c   centauroh0 4#.###....##oh 5#....##....#The centaur kicks you but does no damage.  The centaur closely misses you. _The centaur kicks you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineoh JAim: a centaur (lightly wounded, 78% to hit)ohl ;........#....#.#...... planckenstein the Fighter ..#.....#...............#........ Coglin of Okawaru ****..oh ............~~...........###..## Health: 89/92 =======================- .#...c.........................# Magic: 14/14 ======================== .#...#.................###.###.# AC: 8Str: 8 oh ....†[.....#....##.##..###.###.# EV: 11Int: 15 .............. #..##.)........# SH: 0oh ,Dex: 19 oh. >)...:.#....#.####.###'#....###.# XL: 11 Next:  6% Place: Dungeon:9 ohc ....5....#.#....@.###_#†...# #.# Noise: ===------  Time: 13212.1 (0.0) oh .!..<#...#....#.c...###)...# ### f) +0 sling {Masatak d) +4 sling (flame) oh ~...h.##......#########.)...#oh JFire: f) +0 sling {Masataka} oh z.....##!...####.....#oh Zot (24782) Rev+ #######>..##oh #.....##oh =#.. ##......#oh c   centaur#.oh2 ###....##ohG #....##....#ohZ %The centaur closely misses you. ohm G_The centaur kicks you but does no damage.  oh Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a centaur (lightly wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the centaur.ohZNPress: ? - help, Shift-Dir - straight line  Aim: a centaur (lightly wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the centaur.  The centaur is moderately wounded.  You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet burnoh0 _The centaur is moderately wounded.The centaur hits you but does no damage.ohn903.1 (11oh7_oh1U _The centaur closely misses you.phk........#....#.#...... planckenstein the Fighter ..#.....#...............#........ Coglin of Okawaru ****..............~~...........###..## Health: 90/92 =======================- .#...c.........................# Magic: 14/14 ======================== ph.#...#.................###.###.# AC: 8Str: 8 ....†[.....#....##.##..###.###.# EV: 11phInt: 15 .............. #..##.)........# SH: 0ph,Dex: 19 phf)...:.#....#.####.###'#....###.# XL: 11 Next:  6% Place: Dungeon:9 ....5....#.#....@.###_#†...# #.# Noise: ===------  Time: 13213.1 (0.0) ph.!..<#...#....#.c...###)...# ### f) +0 sling {Masatak d) +4 sling (flame) ...h.##......#########.)...#phJFire: f) +0 sling {Masataka} phz.....##!...####.....#phbZot (24781) Rev+ #######>..###.....###.. ##......#c   centaur#.ph'###....#ph<##....#phZ #....#phn=The centaur is moderately wounded.phDThe centaur hits you but does no damage. ph^_The centaur closely misses you.Fire: f) +0 sling {Masataka}ph1Press: ? - help, Shift-Dir - straight linephwAim: a centaur (moderately wounded, 78% to hit)phn........#....#.#...... planckenstein the Fighter ..#.....#...............#........ Coglin of Okawaru ****..............~~...........###..## Health: 90/92 =======================- ph{.#...c.........................# Magic: 14/14 ======================== .#...#.................###.###.# AC: 8Str: 8 ....†[.....#....##.##..###.###.# EV: 11phInt: 15 .............. #..##.)........# SH: 0ph,Dex: 19 ph>)...:.#....#.####.###'#....###.# XL: 11 Next:  6% Place: Dungeon:9 phQx....5....#.#....@.###_#†...# #.# Noise: ===------  Time: 13213.1 (0.0) ph~.!..<#...#....#.(...###)...# ### f) +0 sling {Masatak d) +4 sling (flame) ph~...h.##......#########.)...#phJFire: f) +0 sling {Masataka} phz.....##!...####.....#phZot (24781) Rev+ #######>..##ph#.....###.. ##......#c   centaur#.###....#ph/##....#phCQ#....#The centaur hits you but does no damage. phW1_The centaur closely misses you.phk-Fire: f) +0 sling {Masataka}ph1Press: ? - help, Shift-Dir - straight linephAim: a centaur (moderately wounded, 78% to hit)  You shoot a sling bullet.ph\_Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight linephA]Aim: a centaur (moderately wounded, 78% to hit)  You shoot a sling bullet.  The sling bullet completely misses the centaur.ph< _cThe sling bullet completely misses the centaur.bar  The centaur closely misses you.The centaur kicks you but does no damage.  The centaur hits you.ph86-4.1 (10) Rev* ph(ph? _The centaur kicks you but does no damage.phx........#....#.#...... planckenstein the Fighter ..#.....#...............#........ Coglin of Okawaru ****..............~~...........###..## Health: 86/92 ======================-- phx{.#...c.........................# Magic: 14/14 ======================== .#...#.................###.###.# AC: 8Str: 8 ....†[.....#....##.##..###.###.# EV: 11phy(Int: 15 .............. #..##.)........# SH: 0Dex: 19 phy)...:.#....#.####.###'#....###.# XL: 11 Next:  6% Place: Dungeon:9 ....5....#.#....@.###_#†...# #.# Noise: ===------  Time: 13214.1 (0.0) phy.!..<#...#....#.c...###)...# ### f) +0 sling {Masatak d) +4 sling (flame) ...h.##......#########.)...#Fire: f) +0 sling {Masataka} .....##!...####.....#phezZot (24780) Rev* #######>..###.....###.. ##......#c   centaur#.###....###....##....#The centaur kicks you but does no damage.  The centaur hits you. phz_The centaur kicks you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linephzwAim: a centaur (moderately wounded, 78% to hit)ph;........#....#.#...... planckenstein the Fighter ..#.....#...............#........ Coglin of Okawaru ****..............~~...........###..## Health: 86/92 ======================-- .#...c.........................# Magic: 14/14 ======================== .#...#.................###.###.# AC: 8Str: 8 phG<>....†[.....#....##.##..###.###.# EV: 11Int: 15 .............. #..##.)........# SH: 0Dex: 19 )...:.#....#.####.###'#....###.# XL: 11 Next:  6% Place: Dungeon:9 phn<....5....#.#....@.###_#†...# #.# Noise: ===------  Time: 13214.1 (0.0) ph<.!..<#...#....#.c...###)...# ### f) +0 sling {Masatak d) +4 sling (flame) ...h.##......#########.)...#ph<Fire: f) +0 sling {Masataka} .....##!...####.....#Zot (24780) Rev* #######>..###.....###.. ##......#ph=c   centaur#.ph9=###....##phX=#....##....# phv=G_The centaur kicks you but does no damage.  ph=^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineph=vAim: a centaur (moderately wounded, 78% to hit)  ph=fYou shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet burns the centaur.ph_  Press: ? - help, Shift-Dir - straight lineAim: a centaur (moderately wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet burns the centaur.  The centaur is heavily wounded.  You shoot a sling bullet. The sling bullet hits the centaur.phQ _The centaur is heavily wounded.phYRY4-5.1 (1ph~R;79ph[ph(^d _The centaur misses you. The centaur kicks you.phZ ........#....#.#...... planckenstein the Fighter ..#.....#...............#........ Coglin of Okawaru ****..............~~...........###..## Health: 84/92 =====================--- phŞ .#...c.........................# Magic: 14/14 ======================== .#...#.................###.###.# AC: 8Str: 8 ....†[.....#....##.##..###.###.# EV: 11Int: 15 .............. #..##.)........# SH: 0Dex: 19 ph )...:.#....#.####.###'#....###.# XL: 11 Next:  6% Place: Dungeon:9 ....5....#.#....@.###_#†...# #.# Noise: ===------  Time: 13215.1 (0.0) .!..<#...#....#.c...###)...# ### f) +0 sling {Masatak d) +4 sling (flame) ...h.##......#########.)...#ph Fire: f) +0 sling {Masataka} .....##!...####.....#Zot (24779) Rev* #######>..###.....###.. ##......#c   centaur#.###....###....##....#You shoot a sling bullet. The sling bullet hits the centaur.  The centaur is heavily wounded. _The centaur misses you. The centaur kicks you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a centaur (heavily wounded, 78% to hit)phW ........#....#.#...... planckenstein the Fighter ..#.....#...............#........ Coglin of Okawaru ****..............~~...........###..## Health: 84/92 =====================--- phmX w.#...c.........................# Magic: 14/14 ======================== .#...#.................###.###.# AC: 8Str: 8 ....†[.....#....##.##..###.###.# EV: 11Int: 15 .............. #..##.)........# SH: 0phX jDex: 19 )...:.#....#.####.###'#....###.# XL: 11 Next:  6% Place: Dungeon:9 ph&Y ....5....#.#....@.###_#†...# #.# Noise: ===------  Time: 13215.1 (0.0) .!..<#...#....#.c...###)...# ### f) +0 sling {Masatak d) +4 sling (flame) ...h.##......#########.)...#Fire: f) +0 sling {Masataka} phOY .....##!...####.....#Zot (24779) Rev* phsY #######>..###.....###.. ##......#phY c   centaur#.phY 2###....###....##....# phY _The centaur misses you. The centaur kicks you.  Fire: f) +0 sling {Masataka}phZ Press: ? - help, Shift-Dir - straight lineAim: a centaur (heavily wounded, 78% to hit)  You shoot a sling bullet.  ph..###.....###.. ##......#c   centaur#.qh`3###....###....##....#qhThe centaur hits you but does no damage.  The centaur completely misses you. The centaur barely misses you. qht_The centaur closely misses you.Fire: f) +0 sling {Masataka}qhPress: ? - help, Shift-Dir - straight lineAim: a centaur (almost dead, 78% to hit)qh(........#....#.#...... planckenstein the Fighter ..#.....#...............#........ Coglin of Okawaru ****..............~~...........###..## Health: 85/92 ======================-- .#...c.........................# Magic: 14/14 ======================== qh.#...#.................###.###.# AC: 8Str: 8 ....†[.....#....##.##..###.###.# EV: 11Int: 15 .............. #..##.)........# SH: 0Dex: 19 )...:.#....#.####.###'#....###.# XL: 11 Next:  6% Place: Dungeon:9 qh....5....#.#....@.###_#†...# #.# Noise: ===------  Time: 13216.0 (0.0) qh.!..<#...#....#.c...###)...# ### f) +0 sling {Masatak d) +4 sling (flame) qh/...h.##......#########.)...#Fire: f) +0 sling {Masataka} qhLz.....##!...####.....#qhdZot (24778) Rev* #######>..##qhzL#.....###.. ##......#qhc   centaur#.qh###....##qh#....#qh:#....#Fire: f) +0 sling {Masataka}qh1Press: ? - help, Shift-Dir - straight lineqhoAim: a centaur (almost dead, 78% to hit)  qh'CYou shoot a sling bullet. The sling bullet hits the centaur!  qh=_The sling bullet burns the centaur.  You kill the centaur!qhHD$qhLg_(Press: ? - help, Shift-Dir - straight lineAim: a centaur (almost dead, 78% to hit)  You shoot a sling bullet. The sling bullet hits the centaur!  The sling bullet burns the centaur.  You kill the centaur!  Okawaru accepts your kill.qhK_$qhm79 (0.97qhYqh/ _You shoot a sling bullet.qh.|  ..#.....#....  ............~~...........###..## .#...c..................# #....###.### .qh| ...†[.....#....##.##.......... #..##.)....... )...:.#....#.####.###'#....### ....5....#.#......###_#†...# !..<#...#....#.@...###)# ...h.##......#########.)...# qh| ..##!...### #.. #######>..## #qh} ##....#qhr 9_qh< q---7.9 (1.06qh 9_qh˥ _You now have 231 gold pieces (gained 17).  Things that are here:qhq 6---8.9 (25qh4 9_qh U _a +0 shortbow; a centaur corpserhW3rhXrh_rh?fX4rhDkrhkS3) Rev+ rhlrhsrht`72rhturh|rht|B1rh}rhrhB0rharhBrh|869) Rev rharh/X8rhrhirh69=rh:7rhrh[X6rhrhrhG5) rhyrhLrhA90=rhϴ04rh/rhX3rhrhyrhB2rhrh#rhV`11rhrhjrhB0rhrhC59rhrhtrhE_ _You start resting.rh\L_34.9 (16.0)rh52=rh9_5.9 (178rhrhn" _HP restored.rhu  ..#.....#.# c .~~...........###.. #.#...c........# #.#...#..........###.###.# #....†[.....#....##.##..###.###.# #rh֓ ..... #..##.).# #)...:.#....#.####.###'#....###.# #....5....#.#......###_#†...# #.# #.!..<#...#....#@)...###)...# ### #...h.##......###.)...#.##!...### #.....##>..##rh  #.....##  #.. # #......#  #.rh  ###....#  # #....# rh9 5 #....# rh L #....#rh 9_rh k6.0)7rhm rh sh* #....#.# . ..#.....#...............#......  c ....~~.....###..  #.#...c..............  #.#...#.................###.###.  #....†[.....#....##.##..###.###. sh5S #.............. #..##.)........  #)...:.#....#.####.###'#....###.  #....5....#.#..@...###_#†...# #. shU #.!..<#...#....#.)...###)...# ##  #...h.##......#########.)...# shmIT......##h...###sh #..... #########>..##sh' #shW## #.. #sh. #......#shh   hound (wandering) #.sh###....#sh #sh5 #....# sh. #....#sh.shvsh!Sh!sh`76sh9_shX _A hound comes into view.sh K. ..#.....#.sh܋ ......#.  c ............~~...###sh  #.#...c........... #.#...#.......sh ###.###sh[ Q #....†[.....#....##.##..###.### #.............. #..##.)......sh  #)...:.#....#.####.###'#....### #....5....#.#......###_#†...# #sh. 8 #.!..<#...#...@#.)...###)...# # #...h.##h.....#########.)...# .T......##!...### #.....# .#########>..##  #.....## #..  #......#shS  #.  ###....# # shs 4 #....# sh b#....#  #....#sh sh K_.shڝ J85sh sh~ 9_sh thH& c ............~~...### #.#................ #.#...#........###.## #....†[.....#....##.##..###.thHQ #.............. #..##.)...... #)...:.#....#.####.###'#....## #....5....#.#......###_#†...# th"I #.!..<#...#....#.)...###)...#  #...h.##.....@#########.)...#  thFI:.T......##!...### #.....#  .#########>..##  #.....##theIb #..  #......#thI^ #.  ###....#thIS # #....#thIJ  #....#  #....#  #....# th4Nth]^h_h   hound (wandering)th-_f=94th[_thk9_thmth,  c ............~~...........### planckenstein the Fighter#.#........................... Coglin of Okawaru ****..#.#...#.................###.## Health: 92/92 ========================#....†[.....#....##.##..###.## Magic: 14/14 ========================#.............. #..##.)...... AC: 8Str: 8#)...:.#.h*.#.####.###'#....## EV: 11Int: 15th- \#....5....#*#......###_#†...# SH: 0Dex: 19#.!..<#...#.*..#.)...###)...# XL: 11 Next:  7% Place: Dungeon:9#...h.##.....@#########.)...# Noise: ---------  Time: 13239.9 (0.0)  .T......##!...####.....# f) +0 sling {Masatak d) +4 sling (flame) .#########>..##th- P#.....## Fire: f) +0 sling {Masataka} #.. ##......# Zot (24754) #.###....###....# h   hound (wandering)#....##....##....# _You start resting. thX. _HP restored. _A hound comes into view.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 61% to hit)thr  c ............~~...........### planckenstein the Fighter#.#........................... Coglin of Okawaru ****..#.#...#.................###.## Health: 92/92 ========================#....†[(....#....##.##..###.## Magic: 14/14 ========================#.......(...... #..##.)...... AC: 8Str: 8#)...:.#.((.#.####.###'#....## EV: 11Int: 15thօ X#....5....#(#......###_#†...# SH: 0Dex: 19#.!..<#...#.(..#.)...###)...# XL: 11 Next:  7% Place: Dungeon:9#...h.##.....@#########.)...# Noise: ---------  Time: 13239.9 (0.0)  .T......##!...###th& |#.....# f) +0 sling {Masatak d) +4 sling (flame) .#########>..###.....## Fire: f) +0 sling {Masataka} #.. ##......# Zot (24754) #.###....##th #....# h   hound (wandering)#....##....##....# _HP restored. _A hound comes into view.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 61% to hit)  You shoot a sling bullet.thh  Press: ? - help, Shift-Dir - straight line  Aim: a hound (wandering, hasn't noticed you, 61% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound.th׏th...h._.th===40.8 (0.93) Rev thth3 _The hound is lightly wounded.uh} c ............~~...........### planckenstein the Fighter#.#........................... Coglin of Okawaru ****..uh #.#...#.................###.## Health: 92/92 ========================#....†[.....#....##.##..###.## Magic: 14/14 ========================#.............. #..##.)...... AC: 8Str: 8uh;R#)...:.#..h.#.####.###'#....## EV: 11Int: 15#....5....#*#......###_#†...# SH: 0Dex: 19uhy#.!..<#...#.*..#.)...###)...# XL: 11 Next:  7% Place: Dungeon:9uh#...h.##.....@#########.)...# Noise: ===------  Time: 13240.8 (0.0)  .T......##!...####.....# f) +0 sling {Masatak d) +4 sling (flame) .#########>..###.....## Fire: f) +0 sling {Masataka} #.. ##......# Zot (24753) Rev #.###....###....# h   hounduh{#....##....##....#You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound. _The hound is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 61% to hit)uh c ............~~...........### planckenstein the Fighter#.#...(....................... Coglin of Okawaru ****..uh^#.#...#(................###.## Health: 92/92 ========================#....†[.(...#....##.##..###.## Magic: 14/14 ========================uh)#........(..... #..##.)...... AC: 8Str: 8uh@#)...:.#..(.#.####.###'#....## EV: 11Int: 15uh7>#....5....#(#......###_#†...# SH: 0Dex: 19uh#.!..<#...#.(..#.)...###)...# XL: 11 Next:  7% Place: Dungeon:9#...h.##.....@#########.)...# Noise: ===------  Time: 13240.8 (0.0)  .T......##!...####.....# f) +0 sling {Masatak d) +4 sling (flame) .#########>..###.....## Fire: f) +0 sling {Masataka} #.. ##......# Zot (24753) Rev #.###....###....# h   hound#....##....##....#You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound. _The hound is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 61% to hit)uhX_ _The hound is lightly wounded.  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 61% to hit)  You shoot a sling bullet. The sling bullet misses the hound.You shoot a sling bullet.uhEn  The sling bullet barely misses the hound.uhuhP......_uh3huhe1.8 (12uh,_ _The hound stops to sniff the ground.uhu c ............~~...........### planckenstein the Fighter#.#........................... Coglin of Okawaru ****..#.#...#.................###.## Health: 92/92 ========================uh_#....†[.....#....##.##..###.## Magic: 14/14 ========================#.............. #..##.)...... AC: 8Str: 8#)...:.#....#.####.###'#....## EV: 11Int: 15#....5....#.#......###_#†...# SH: 0Dex: 19uh@{#.!..<#...#.h..#.)...###)...# XL: 11 Next:  7% Place: Dungeon:9#...h.##.....@#########.)...# Noise: ===------  Time: 13241.8 (0.0)  .T......##!...####.....# f) +0 sling {Masatak d) +4 sling (flame) .#########>..###.....## Fire: f) +0 sling {Masataka} #.. ##......# Zot (24752) Rev #.uhuT###....###....# h   hound#....##....##....#You shoot a sling bullet.  The sling bullet barely misses the hound. uh _The hound stops to sniff the ground.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 61% to hit)uh  c ............~~...........### planckenstein the Fighter#.#...(....................... Coglin of Okawaru ****..#.#...#(................###.## Health: 92/92 ========================uh #....†[.(...#....##.##..###.## Magic: 14/14 ========================#........(..... #..##.)...... AC: 8Str: 8#)...:.#..(.#.####.###'#....## EV: 11Int: 15#....5....#(#......###_#†...# SH: 0Dex: 19uh #.!..<#...#.(..#.)...###)...# XL: 11 Next:  7% Place: Dungeon:9#...h.##.....@#########.)...# Noise: ===------  Time: 13241.8 (0.0)  .T......##!...####.....# f) +0 sling {Masatak d) +4 sling (flame) .#########>..###.....## Fire: f) +0 sling {Masataka} #.. ##......# Zot (24752) Rev #.###....###....# h   hound#....##....##....#The sling bullet barely misses the hound. uhȟ $_The hound stops to sniff the ground.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 61% to hit)  You shoot a sling bullet.uh* M_Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line  Aim: a hound (lightly wounded, 61% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hound.uh ......hThe sling bullet barely misses the hound.uhڸ v2.8 (11) Rev+ uh uh S _The hound closely misses you.uh: c ............~~...........### planckenstein the Fighter#.#........................... Coglin of Okawaru ****..#.#...#.................###.## Health: 92/92 ========================#....†[.....#....##.##..###.## Magic: 14/14 ========================#.............. #..##.)...... AC: 8Str: 8uhU;P#)...:.#....#.####.###'#....## EV: 11Int: 15#....5....#.#......###_#†...# SH: 0Dex: 19uh;#.!..<#...#.h..#.)...###)...# XL: 11 Next:  7% Place: Dungeon:9#...h.##.....@#########.)...# Noise: ===------  Time: 13242.8 (0.0)  uh<).T......##!...####.....# f) +0 sling {Masatak d) +4 sling (flame) .#########>..###.....## Fire: f) +0 sling {Masataka} #.. #uhM<x#......# Zot (24751) Rev+ #.###....###....# h   hound#....##....##....#uh<You shoot a sling bullet.  The sling bullet barely misses the hound. _The hound closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineuh<GAim: a hound (lightly wounded, 61% to hit)uhu c ............~~...........### planckenstein the Fighter#.#........................... Coglin of Okawaru ****..#.#...#.................###.## Health: 92/92 ========================uhx#....†[.....#....##.##..###.## Magic: 14/14 ========================#.............. #..##.)...... AC: 8Str: 8#)...:.#....#.####.###'#....## EV: 11Int: 15#....5....#.#......###_#†...# SH: 0Dex: 19#.!..<#...#.h..#.)...###)...# XL: 11 Next:  7% Place: Dungeon:9uh#...h.##.....@#########.)...# Noise: ===------  Time: 13242.8 (0.0)  .T......##!...###uh#.....# f) +0 sling {Masatak d) +4 sling (flame) .#########>..###.....## Fire: f) +0 sling {Masataka} #.. #uhE#......# Zot (24751) Rev+ #.###....###....# h   hounduhT`#....##....##....#Fire: f) +0 sling {Masataka}uhxPress: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hound!  uh[The sling bullet burns the hound.  You kill the hound!uh&q†vhli((((((_(Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hound!  The sling bullet burns the hound.  You kill the hound!  Okawaru accepts your kill.vhGp......†vhe3.8 (10vh9_vh / _You shoot a sling bullet.vh/} c ............~~...........### planckenstein the Fighter#.#........................... Coglin of Okawaru ****..vhQ0#.#...#.................###.## Health: 92/92 ========================#....†[.....#....##.##..###.## Magic: 14/14 ========================vh0#.............. #..##.)...... AC: 8Str: 8vh0#)...:.#....#.####.###'#....## EV: 11Int: 15vh0B#....5....#.#......###_#†...# SH: 0Dex: 19vh1#.!..<#...#.†..#.)...###)...# XL: 11 Next:  7% Place: Dungeon:9vhD1~#...h.##.....@#########.)...# Noise: ===------  Time: 13243.8 (0.0)  .T......##!...###vh1#.....# f) +0 sling {Masatak d) +4 sling (flame) .#########>..###.....## Fire: f) +0 sling {Masataka} vh1#.. ##......# Zot (24750) Rev+ #.###....#vhJ2|##....# #....# #....# #....# The sling bullet burns the hound.  You kill the hound!Okawaru accepts your kill. vhq2_You shoot a sling bullet.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linevh2vhK c ............~~...........### planckenstein the Fighter#.#........................... Coglin of Okawaru ****..#.#...#.................###.## Health: 92/92 ========================#....†[.....#....##.##..###.## Magic: 14/14 ========================#.............. #..##.)...... AC: 8Str: 8#)...:.#....#.####.###'#....## EV: 11Int: 15#....5....#.#......###_#†...# SH: 0Dex: 19vhj#.!..<#...#.†..#.)...###)...# XL: 11 Next:  7% Place: Dungeon:9#...h.##.....@#########.)...# Noise: ===------  Time: 13243.8 (0.0)  .T......##!...####.....# f) +0 sling {Masatak d) +4 sling (flame) .#########>..###.....## Fire: f) +0 sling {Masataka} #.. ##......# Zot (24750) Rev+ #.###....###....# #....# #....# #....# You kill the hound!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal. _vhk vh L c .~~. #.#.............. #.#...#..........###. #....†[.....#....##.##..###. #........ #..##.) #)...:.#....#.####.###'#....vh U #....)....#.#......###_#†...# #.!..<#...#.†..#.)...###)...# #...h.##....@.##.)...# .T......##!...### #.....#vhX u .##>..## #..... #...# #...... #..vh  ###.... ### #.... #.... #.... #....vhs 7_vhQ w---4.8 (149 _vh 9_vhG whW c .~~. #.#............... #.#...#...........###. #....†[.....#....##.##..###. #.............. #..##.) #)...:.#....#.####.###'#.... #....)....#.#......###_#†... #.!..<#...#.†..#.)...###)... #...h.##...@..##.)...wh .T......##!...### #..... .##>..## #..... #...# # #... ### #### # # # #whrwh|---58wh͗whwh* #.#... #.#...#........### #....÷[.....#....##.##..### #.............. #..##.).. #)...:.#....#.####.###'# #....)....#.#......###_#†wh #.!..<#...#.†..#.)...###) #...h.##......#########.).T......##!.@.### #. .#########>..##  # #... # #...# ### ##### # # # # ###wh_67whlwh9_whwh_ A #.# #.#...#.......... #....÷[.....#....##.##..wh C #...... #..##.) #)...:.#....#.####.###'# #....)....#.#......###_#† #.!..<#...#.†..#.)...###)wh  #...h.##......##.) .T......##!@..### # .##>..## #whO  #...# # #...# ### ##### # # # # wh 9_whv {76) Rev wh whi whT y #.# #.#...#....... #....÷[.....#....##.##.. #........ #..##.) #)...:.#....#.####.###'#whՇ  #....)....#.#......###_#† #.!..<#...#.†..#.)...###) #...h.##......##.) .T......##@...### # .wh ##>..## # #...#wh4  # #...# ###wh_ W ##### #wh { # # #wh  wh wh h_h   wolf (wandering)wh &8wh! :5wh 9_wh  whȩ _A wolf comes into view. _You see here a potion of curing.xh8 #.#...................... planckenstein the Fighter#.#..h#.................# Coglin of Okawaru ****..#....*[.....#....##.##..# Health: 92/92 ========================#.....*........ #..##.). Magic: 14/14 ========================#)...:*#....#.####.###'#. AC: 8Str: 8xh9 #....).*..#.#......###_#† EV: 11Int: 15#.!..<#*..#.†..#.)...###) SH: 0Dex: 19#...h.##*.....#########.) XL: 11 Next:  7% Place: Dungeon:9.T......##@...###xh9 #.. Noise: ---------  Time: 13248.8 (0.0).#########>..###.. f) +0 sling {Masatak d) +4 sling (flame) xh9 ?#...#xh: #.. Fire: f) +0 sling {Masataka} #...#xh6: ### Zot (24745) Rev ######xhX: # h   wolf (wandering)#xhz: ## xh: m_That would be overly suicidal. _A wolf comes into view. xh: _You see here a potion of curing.  Fire: f) +0 sling {Masataka}xh: Press: ? - help, Shift-Dir - straight lineAim: a wolf (wandering, hasn't noticed you, 55% to hit)xh7#.#...................... planckenstein the Fighter#.#..(#.................# Coglin of Okawaru ****..xhN8#....([.....#....##.##..# Health: 92/92 ========================#.....(........ #..##.). Magic: 14/14 ========================#)...:(#....#.####.###'#. AC: 8Str: 8#....).(..#.#......###_#† EV: 11Int: 15xh8#.!..<#(..#.†..#.)...###) SH: 0Dex: 19#...h.##(.....#########.) XL: 11 Next:  7% Place: Dungeon:9xh8^.T......##@...###xh8#.. Noise: ---------  Time: 13248.8 (0.0).#########>..###.. f) +0 sling {Masatak d) +4 sling (flame) xh9#...##.. Fire: f) +0 sling {Masataka} #...#xh"9### Zot (24745) Rev #####xhC9## h   wolf (wandering)xhc9'### xh9H_A wolf comes into view. xh9E_You see here a potion of curing.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wolf (wandering, hasn't noticed you, 55% to hit)  You shoot a sling bullet.xh.  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a wolf (wandering, hasn't noticed you, 55% to hit)  You shoot a sling bullet.  The sling bullet completely misses the wolf.yhkm  The sling bullet barely misses the wolf.yhyhym.÷h....hyhyh===9.7 (0.94) Rev+ yh7_yhD!% _The wolf howls!yh6#.#...................... planckenstein the Fighteryh]#.#...#.................# Coglin of Okawaru ****..#....÷[.....#....##.##..# Health: 92/92 ========================yh{#.....h........ #..##.). Magic: 14/14 ========================yh#)...:*#....#.####.###'#. AC: 8Str: 8yh=#....).*..#.#......###_#† EV: 11Int: 15yh o#.!..<#*..#.†..#.)...###) SH: 0Dex: 19yh* #...h.##*.....#########.) XL: 11 Next:  7% Place: Dungeon:9yhH^.T......##@...###yh#.. Noise: ===------  Time: 13249.7 (0.0).#########>..###.. f) +0 sling {Masatak d) +4 sling (flame) yh#...##.. Fire: f) +0 sling {Masataka} yh#...#### Zot (24744) Rev+ yh0######yh.# h   wolf###You shoot a sling bullet.  The sling bullet barely misses the wolf. yhJZ_The wolf howls!  Fire: f) +0 sling {Masataka}yhefPress: ? - help, Shift-Dir - straight lineAim: a wolf (55% to hit)yhv+o#.#...................... planckenstein the Fighter#.#...#.................# Coglin of Okawaru ****..#....÷[.....#....##.##..# Health: 92/92 ========================#.....h........ #..##.). Magic: 14/14 ========================#)...:(#....#.####.###'#. AC: 8Str: 8yh+#....).(..#.#......###_#† EV: 11Int: 15#.!..<#(..#.†..#.)...###) SH: 0Dex: 19yh+0#...h.##(.....#########.) XL: 11 Next:  7% Place: Dungeon:9.T......##@...####.. Noise: ===------  Time: 13249.7 (0.0)yh,Q.#########>..###.. f) +0 sling {Masatak d) +4 sling (flame) #...#yh,-#.. Fire: f) +0 sling {Masataka} #...#### Zot (24744) Rev+ ####### h   wolf###The sling bullet barely misses the wolf. _The wolf howls!  yh,Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wolf (55% to hit)  yh,You shoot a sling bullet.yhuW Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a wolf (55% to hit)  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.The sling bullet hits the wolf!yh~9yhtHp.h._..yh Ih50.6 (0.93yhZSyhUI _The wolf is moderately wounded.yhVyhdT#.#...................... planckenstein the Fighter#.#...#.................# Coglin of Okawaru ****..#....÷[.....#....##.##..# Health: 92/92 ========================yhe#.............. #..##.). Magic: 14/14 ========================#)...:h#....#.####.###'#. AC: 8Str: 8yhAe=#....).*..#.#......###_#† EV: 11Int: 15yheo#.!..<#*..#.†..#.)...###) SH: 0Dex: 19yhe #...h.##*.....#########.) XL: 11 Next:  7% Place: Dungeon:9yhe^.T......##@...###yhe#.. Noise: ===------  Time: 13250.6 (0.0)yheg.#########>..##yhe#.. f) +0 sling {Masatak d) +4 sling (flame) yhf?#...#yh$f#.. Fire: f) +0 sling {Masataka} #...#yh6f### Zot (24743) Rev+ #####yhZf#yhnf{# h   wolf#yhf##yhf/The sling bullet hits the wolf but does no damage.  You shoot a sling bullet. The sling bullet hits the wolf! _The wolf is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineyhgsAim: a wolf (moderately wounded, 55% to hit)yhJ #.#...................... planckenstein the Fighter#.#...#.................# Coglin of Okawaru ****..#....÷[.....#....##.##..# Health: 92/92 ========================#.............. #..##.). Magic: 14/14 ========================#)...:h#....#.####.###'#. AC: 8Str: 8#....).(..#.#......###_#† EV: 11yhJ +Int: 15#.!..<#(..#.†..#.)...###) SH: 0Dex: 19#...h.##(.....#########.) XL: 11 Next:  7% Place: Dungeon:9.T......##@...###yhK #.. Noise: ===------  Time: 13250.6 (0.0).#########>..###.. f) +0 sling {Masatak d) +4 sling (flame) #...##.. Fire: f) +0 sling {Masataka} #...#### Zot (24743) Rev+ yh1K ####### h   wolf#yhSK ##You shoot a sling bullet. The sling bullet hits the wolf! _The wolf is moderately wounded.yhK Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wolf (moderately wounded, 55% to hit)  You shoot a sling bullet. The sling bullet hits the wolf.yh B(((( _The wolf is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line  Aim: a wolf (moderately wounded, 55% to hit)  You shoot a sling bullet. The sling bullet hits the wolf.  The wolf is severely wounded.yhP yhR yh] t.÷..._.h.yhE^ g1.5 (0.92yhGl 9_yhn q _You shoot a sling bullet. The sling bullet misses the wolf.zh>a#.#...................... planckenstein the Fighter#.#...#.................# Coglin of Okawaru ****..#....÷[.....#....##.##..# Health: 92/92 ========================#.............. #..##.). Magic: 14/14 ========================#)...:.#....#.####.###'#. AC: 8Str: 8zh>#....)....#.#......###_#† EV: 11Int: 15zh"?#.!..<#.h.#.†..#.)...###) SH: 0Dex: 19#...h.##*.....#########.) XL: 11 Next:  7% Place: Dungeon:9zhE?^.T......##@...###zhh?#.. Noise: ===------  Time: 13251.5 (0.0).#########>..##zh?!#.. f) +0 sling {Masatak d) +4 sling (flame) #...##.. Fire: f) +0 sling {Masataka} #...#### Zot (24742) Rev+ #####zh@## h   wolf###zh8@You shoot a sling bullet. The sling bullet hits the wolf.  The wolf is severely wounded. zhW@_You shoot a sling bullet. The sling bullet misses the wolf.Fire: f) +0 sling {Masataka}zhu@Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 55% to hit)zhGT#.#...................... planckenstein the Fighter#.#...#.................# Coglin of Okawaru ****..#....÷[.....#....##.##..# Health: 92/92 ========================zh*H*#.............. #..##.). Magic: 14/14 ========================#)...:.#....#.####.###'#. AC: 8Str: 8#....)....#.#......###_#† EV: 11Int: 15zhfH#.!..<#.h.#.†..#.)...###) SH: 0Dex: 19#...h.##(.....#########.) XL: 11 Next:  7% Place: Dungeon:9zhHx.T......##@...####.. Noise: ===------  Time: 13251.5 (0.0).#########>..##zhH#.. f) +0 sling {Masatak d) +4 sling (flame) #...##.. Fire: f) +0 sling {Masataka} #...#zhH### Zot (24742) Rev+ ######zhI # h   wolf### _You shoot a sling bullet. The sling bullet misses the wolf.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.zhe_  Aim: a wolf (severely wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.  The wolf is severely wounded.zhPzh-]F_.hzh]n2.4 (0.91) Rev* zhe9_zhKg  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.  The wolf is severely wounded.  You shoot a sling bullet.  The sling bullet hits thzhkgre wolf but does no damage. _The wolf is severely wounded.zh#.#...................... planckenstein the Fighter#.#...#.................# Coglin of Okawaru ****..#....÷[.....#....##.##..# Health: 92/92 ========================#.............. #..##.). Magic: 14/14 ========================#)...:.#....#.####.###'#. AC: 8Str: 8#....)....#.#......###_#† EV: 11Int: 15#.!..<#...#.†..#.)...###) SH: 0Dex: 19zh #...h.##h.....#########.) XL: 11 Next:  7% Place: Dungeon:9.T......##@...####.. Noise: ===------  Time: 13252.4 (0.0).#########>..###.. f) +0 sling {Masatak d) +4 sling (flame) #...##.. Fire: f) +0 sling {Masataka} zhub#...#### Zot (24741) Rev* ####### h   wolf###You shoot a sling bullet.  The sling bullet hits the wolf but does no damage. _The wolf is severely wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linezhqAim: a wolf (severely wounded, 55% to hit)zhT#.#...................... planckenstein the Fighter#.#...#.................# Coglin of Okawaru ****..#....÷[.....#....##.##..# Health: 92/92 ========================zhE*#.............. #..##.). Magic: 14/14 ========================#)...:.#....#.####.###'#. AC: 8Str: 8#....)....#.#......###_#† EV: 11Int: 15zhze#.!..<#...#.†..#.)...###) SH: 0Dex: 19zh#...h.##h.....#########.) XL: 11 Next:  7% Place: Dungeon:9.T......##@...####.. Noise: ===------  Time: 13252.4 (0.0)zh_.#########>..###.. f) +0 sling {Masatak d) +4 sling (flame) #...##.. Fire: f) +0 sling {Masataka} #...#### Zot (24741) Rev* zh?####### h   wolf### _The wolf is severely wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 55% to hit)  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet burns the wolf.zhu W(((((((  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 55% to hit)  zhu You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet burn  The wolf is severely wounded.zhD ....._.h  You shoot a sling bullet. The sling bullet misses the wolf.zh7 e3.4 (10zh2 7_zh _The wolf closely misses you. The wolf barely misses you.zhԣ#.#...................... planckenstein the Fighter#.#...#.................# Coglin of Okawaru ****..#....÷[.....#....##.##..# Health: 92/92 ========================#.............. #..##.). Magic: 14/14 ========================#)...:.#....#.####.###'#. AC: 8Str: 8#....)....#.#......###_#† EV: 11Int: 15#.!..<#...#.†..#.)...###) SH: 0Dex: 19#...h.##h.....#########.) XL: 11 Next:  7% Place: Dungeon:9.T....zhR..##@...####.. Noise: ===------  Time: 13253.4 (0.0).#########>..###.. f) +0 sling {Masatak d) +4 sling (flame) #...##.. Fire: f) +0 sling {Masataka} #...#### Zot (24740) Rev* ####### h   wolf###The wolf is severely wounded.zh@You shoot a sling bullet. The sling bullet misses the wolf. _The wolf closely misses you. The wolf barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 55% to hit){h rl#.#...................... planckenstein the Fighter#.#...#.................# Coglin of Okawaru ****..#....÷[.....#....##.##..# Health: 92/92 ========================#.............. #..##.). Magic: 14/14 ========================#)...:.#....#.####.###'#. AC: 8Str: 8#....)....#.#......###_#† EV: 11Int: 15{hr#.!..<#...#.†..#.)...###) SH: 0Dex: 19#...h.##h.....#########.) XL: 11 Next:  7% Place: Dungeon:9.T......##@...####.. Noise: ===------  Time: 13253.4 (0.0).#########>..###.. f) +0 sling {Masatak d) +4 sling (flame) {hr#...##.. Fire: f) +0 sling {Masataka} #...#{hr### Zot (24740) Rev* ######{hs{# h   wolf#{h3s## {hSs_The wolf closely misses you. The wolf barely misses you.{h|s^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line{hsAim: a wolf (severely wounded, 55% to hit)  You shoot a sling bullet.  {hs2The sling bullet hits the wolf but does no damage.{h  Aim: a wolf (severely wounded, 55% to hit)  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.  The wolf is severely wounded.The sling bullet hits the wolf!  You kill the wolf!{hw_.{hҘ@_.{hp94.3 (0.939{h{hP _Okawaru accepts your kill.{h!* 9_{h* q---5.3 (1.08{h4 9_{he6 b _c - 9 potions of curing (gained 1)|hc c .~~.h...#...#...................÷[.....#....##.##..#.............. #..##.))...:.#....#.####.###'#....)....#.#......###_#†!..<#...#.†..#.)...###) #...h..#########.)T......##....###.#########>..##.....#######h   hound (wandering).h---67 |hd |hYe 4_A hound comes into view.|he }h'c ............~~......... planckenstein the Fighter#.#...................... Coglin of Okawaru ****..#.#..h#.................# Health: 92/92 ========================#....*[.....#....##.##..# Magic: 14/14 ========================#.....*........ #..##.). AC: 8}hStr: 8#)...:*#....#.####.###'#. EV: 11Int: 15#....).*..#.#......###_#† SH: 0Dex: 19#.!..<#*..#.†..#.)...###) XL: 11 Next:  9% Place: Dungeon:9#...h.##@.....#########.) Noise: ---------  Time: 13256.3 (0.0).T......##....####.. f) +0 sling {Masatak d) +4 sling (flame) }h".#########>..###.. Fire: f) +0 sling {Masataka} #...##.. Zot (24737) Rev* #...########## h   hound (wandering)### _Okawaru accepts your kill. _c - 9 potions of curing (gained 1) _A hound comes into view.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 61% to hit)}hgjc ............~~......... planckenstein the Fighter#.#.(.................... Coglin of Okawaru ****..#.#..(#.................# Health: 92/92 ========================#....([.....#....##.##..# Magic: 14/14 ========================#.....(........ #..##.). AC: 8Str: 8#)...:(#....#.####.###'#. EV: 11Int: 15#....).(..#.#......###_#† SH: 0Dex: 19#.!..<#(..}hwk#.†..#.)...###) XL: 11 Next:  9% Place: Dungeon:9#...h.##@.....#########.) Noise: ---------  Time: 13256.3 (0.0).T......##....####.. f) +0 sling {Masatak d) +4 sling (flame) .#########>..###.. Fire: f) +0 sling {Masataka} #...##.. Zot (24737) Rev* #...########## h   hound (wandering)### _c - 9 potions of curing (gained 1) _A hound comes into view.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 61% to hit)  You shoot a sling bullet.}h_A hound comes into view.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 61% to hit)  You shoot a sling bullet.  The sling bullet closely misses the hound.}hzu  You shoot a sling bullet. The sling bullet misses the hound.}hWx}h'..÷.h.._.h}hq===7.2 (0.96}hΌ}h& _The hound barks!}h# c ............~~......... planckenstein the Fighter#.#...................... Coglin of Okawaru ****..#.#...#.................# Health: 92/92 ========================#....÷[.....#....##.##..# Magic: 14/14 ========================#......h....... #..##.). AC: 8Str: 8#)...:.#*...#.####.###'#. EV: 11Int: 15}h# #....)..*.#.#......###_#† SH: 0Dex: 19#.!..<#.*.#.†..#.)...###) XL: 11 Next:  9% Place: Dungeon:9#...h.##@.....#########.) Noise: ===------  Time: 13257.2 (0.0)}h# .T......##....####.. f) +0 sling {Masatak d) +4 sling (flame) }h# !.#########>..###.. Fire: f) +0 sling {Masataka} #...#}hp$ #.. Zot (24736) Rev* #...########## h   hound###The sling bullet closely misses the hound.}h$ You shoot a sling bullet. The sling bullet misses the hound. _The hound barks!  Fire: f) +0 sling {Masataka}}h$ gPress: ? - help, Shift-Dir - straight lineAim: a hound (61% to hit)}h{3 c ............~~......... planckenstein the Fighter#.#...................... Coglin of Okawaru ****..#.#...#.................# Health: 92/92 ========================#....÷[.....#....##.##..# Magic: 14/14 ========================}h3 #......h....... #..##.). AC: 8Str: 8#)...:.#(...#.####.###'#. EV: 11Int: 15#....)..(.#.#......###_#† SH: 0Dex: 19}h 4 #.!..<#.(.#.†..#.)...###) XL: 11 Next:  9% Place: Dungeon:9}h14 #...h.##@.....#########.) Noise: ===------  Time: 13257.2 (0.0)}hG4 J.T......##....###}hf4 #.. f) +0 sling {Masatak d) +4 sling (flame) .#########>..##}hz4 s#.. Fire: f) +0 sling {Masataka} }h4 #...##.. Zot (24736) Rev* #...########## h   hound}h4 ###}h5 You shoot a sling bullet. The sling bullet misses the hound. _The hound barks!  }h5 -Fire: f) +0 sling {Masataka}}h<5 Press: ? - help, Shift-Dir - straight lineAim: a hound (61% to hit)  You shoot a sling bullet.}h߽  Press: ? - help, Shift-Dir - straight line  Aim: a hound (61% to hit)  You shoot a sling bullet.  }hG The sling bullet hits the hound but does no damage.  You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound.}hA }hN a.h..}hN ,8.1 (0.9}hW 9_}hMZ ` _The hound is moderately wounded.}h$c ............~~......... planckenstein the Fighter#.#...................... Coglin of Okawaru ****..#.#...#.................# Health: 92/92 ========================#....÷[.....#....##.##..# Magic: 14/14 ========================#.............. #..##.). AC: 8Str: 8#)...:.#h...#.####.###'#. EV: 11Int: 15}hK#....)..*.#.#......###_#† SH: 0Dex: 19#.!..<#.*.#.†..#.)...###) XL: 11 Next:  9% Place: Dungeon:9#...h.##@.....#########.) Noise: ===------  Time: 13258.1 (0.0).T......##....###}h#.. f) +0 sling {Masatak d) +4 sling (flame) .#########>..###.. Fire: f) +0 sling {Masataka} #...##.. Zot (24736) Rev* #...########## h   hound###You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound. _The hound is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 61% to hit)~hc ............~~......... planckenstein the Fighter#.#...................... Coglin of Okawaru ****..#.#...#.................# Health: 92/92 ========================~hh#....÷[.....#....##.##..# Magic: 14/14 ========================#.............. #..##.). AC: 8Str: 8#)...:.#h...#.####.###'#. EV: 11Int: 15#....)..(.#.#......###_#† SH: 0Dex: 19~h#.!..<#.(.#.†..#.)...###) XL: 11 Next:  9% Place: Dungeon:9#...h.##@.....#########.) Noise: ===------  Time: 13258.1 (0.0).T......##....####.. f) +0 sling {Masatak d) +4 sling (flame) ~h!.#########>..###.. Fire: f) +0 sling {Masataka} #...#~hߌ#.. Zot (24736) Rev* #...#########~h# h   hound#~h!L##The sling bullet burns the hound. ~hCq_The hound is moderately wounded.Fire: f) +0 sling {Masataka}~hdPress: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 61% to hit)  ~h:You shoot a sling bullet. The sling bullet hits the hound!~h(((((_Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hound!  The hound is almost dead. ~hњ~hϪ.....h_.~h^g9.0 (0.95~hQ9_~h ~hoR_The sling bullet closely misses the hound.~hŏ*~hEc ............~~......... planckenstein the Fighter~hF#.#...................... Coglin of Okawaru ****..~hʓ #.#...#.................# Health: 92/92 ========================~h1#....÷[.....#....##.##..# Magic: 14/14 ========================~h#.............. #..##.). AC: 8~hϔ,Str: 8~h-#)...:.#....#.####.###'#. EV: 11Int: 15~h#....)..h.#.#......###_#† SH: 0~hؕ-Dex: 19~h>#.!..<#.*.#.†..#.)...###) XL: 11 Next:  9% Place: Dungeon:9~h#...h.##@.....#########.) Noise: ===------  Time: 13259.0 (0.0)~hJ.T......##....###~hG#.. f) +0 sling {Masatak d) +4 sling (flame) ~ho.#########>..##~hs#.. Fire: f) +0 sling {Masataka} ~h9?#...#~h\#.. Zot (24735) Rev* ~hĘ?#...#~h,########~h`# h   hound~h#~h#~hS#~h4The hound is almost dead.~h5You shoot a sling bullet. ~hK<_The sling bullet closely misses the hound.~h-Fire: f) +0 sling {Masataka}~h1Press: ? - help, Shift-Dir - straight line~hmAim: a hound (almost dead, 61% to hit)~h :c ............~~......... planckenstein the Fighter#.#...................... Coglin of Okawaru ****..#.#...#.................# Health: 92/92 ========================#....÷[.....#....##.##..# Magic: 14/14 ========================#.............. #..##.). AC: 8Str: 8#)...:.#....#.####.###'#. EV: 11Int: 15#....)..h.#.#......###_#† SH: 0Dex: 19#.!..<#...#.†..#.)...###) XL: 11 N~h:Text:  9% Place: Dungeon:9#...h.##@.....#########.) Noise: ===------  Time: 13259.0 (0.0).T......##....####.. f) +0 sling {Masatak d) +4 sling (flame) .#########>..###.. Fire: f) +0 sling {Masataka} #...##.. Zot (24735) Rev* #...########## h   hound###Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hound!  The sling bullet burns the hound.  You kill the hound!~h2@†_(~h((((((_Press: ? - help, Shift-Dir - straight lineAim: a hound (almost dead, 61% to hit)  You shoot a sling bullet. The sling bullet hits the hound!  The sling bullet burns the hound.  You kill the hound!  Okawaru accepts your kill.~h\.....†_.~h`f60.0 (14~hj9_~hl/ _You shoot a sling bullet.~hNY. ..#.....#..... c ............~~ #.#............. #.#...#................. #....÷[.....#....##.##. #.............. #..##.) #)...:.#....#.####.###'# #....)..†.#.#......###_#~hY9 #.!..<#@..#.†..#.)...### #...h.##......######### .T......##....### #.#########>..## # #...# #. #...###~hpZk##### ~h!g9_~hg'---~hiC13~hm9_~hnhPu##. ..#.....#..... c ......~~ #.#......... #.#...#.............. #....÷[.....#....##.##.hQ #.............. #..##. #)...:.#....#.####.###' #....)@.†.#.#......###_ #.!..<#...#.†..#.)...## #.....##......######### ........##....### #.#########>..## #hQ #...#  #...##hQ,#####h]7_h^|---22huf9_hgh M# # ...... .......#. ..#.....#......c ............~~.#........#...#...............÷[.....#....##.............. #..##.)...:@#....#.####.###'...)..†.#.#......###_h !..<#...#.†..#.)... ##......########........##....####.##h :_h `31ho h h M####.....#### #h! 9....... ...#.#..#.....#......c.....~~#.#....#...#...............÷[.....#....##hi .....@........ #..##.)...:.#....#.####.###'...)..†.#.#......###_h <!..<#...#.†..#.)...#.....##......#########h B.# #h 7 h 9..# hҀ hX 8_h) [40) Rev+ hU h :_h hM...# . ...##### #### ~ #....#### #....... ...#.#..#.....#......c.....~~#.#....#...#...............÷#....##.............. #..##.)...:.#....#.####.###'...)..†.#.#......###_#.!..<#...#.†..#.)...##.... ...#..#h:_hGa529h h _You see here the +2 robe of Reyxoipt {rC+ rF+, Regen+ Int+3 Dex-3}.h1 h= 1 jj   gnoll (wandering)  v - the +2 robe of Reyxoipt {rC+ rF+, Regen+ Int+3 Dex-3}h> `68hG :_hO r _A gnoll comes into view. It is wielding a +0 club.h"$hv...# ....#####.. planckenstein the Fighter #### .. ~.j. ..# ......#.... Coglin of Okawaru ****.. #h.....*. ..###........#.# Health: 92/92 ======================== #.....*. .............#.. Magic: 14/14 ========================h.#..#.*...#............. AC: 8Str: 8c....*........~~....... EV: 11h`LInt: 15#.#..*................. SH: 0Dex: 19#.#..*#................ XL: 11 Next:  9% Place: Dungeon:9#....÷@.....#....##.##. Noise: ---------  Time: 13266.0 (0.0)#.............. #..##. f) +0 sling {Masatak d) +4 sling (flame) h#)...:.#....#.####.###' Fire: f) +0 sling {Masataka} h #....)..†.#.#......###_ Zot (24728) Rev+ h#.!..<#...#.†..#.)...##h#.....##......######### j   gnoll (wandering)........##....###h#.#########>..####...#h # h=_You see here the +2 robe of Reyxoipt {rC+ rF+, Regen+ Int+3 Dex-3}.  v - the +2 robe of Reyxoipt {rC+ rF+, Regen+ Int+3 Dex-3} hYd_A gnoll comes into view. It is wielding a +0 club.hufFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehiAim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 72% to hit)hN ...# ....#####.. planckenstein the Fighter #### .. ~.(. ..# ......#.... Coglin of Okawaru ****.. #.....(. ..###........#.# Health: 92/92 ======================== #.....(. .............#.. Magic: 14/14 ========================.#..#.(...#............. AC: 8Str: 8c....(........~~....... EV: 11Int: 15#.#..(................. SH: 0Dex: 19#.#..(#................ Xh L: 11 Next:  9% Place: Dungeon:9#....÷@.....#....##.##. Noise: ---------  Time: 13266.0 (0.0)#.............. #..##. f) +0 sling {Masatak d) +4 sling (flame) #)...:.#....#.####.###' Fire: f) +0 sling {Masataka} #....)..†.#.#......###_ Zot (24728) Rev+ #.!..<#...#.†..#.)...###.....##......######### j   gnoll (wandering)........##....####.#########>..####...##[h 40mv - the +2 robe of Reyxoipt {rC+ rF+, Regen+ Int+3 Dex-3} _A gnoll comes into view. It is wielding a +0 club.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 72% to hit)  You shoot a sling bullet.h+ _j  Aim: a gnoll, wielding a +0 club (wandering, hasn't noticed you, 72% to hit)  You shoot a sling bullet.  The sling bullet closely misses the gnoll.You shoot a sling bullet.  The gnoll shouts!  The sling bullet hits the gnoll. The sling bullet burns the gnoll.h0 h2 t.j....h .h6 5===7.0 (1hZ :7h\ :_h  h P_The gnoll is severely wounded.h...# ....#####.. planckenstein the Fighter #### .. ~... ..# ......#.... Coglin of Okawaru ****.. #.....j. ..###........#.# Health: 92/92 ======================== #.....*. .............#.. Magic: 14/14 ========================.#..#*....#............. AC: 8Str: 8c....*........~~....... EV: 11Int: 15#.#..*................. SH: 0Dex: 19#.#..*#................ XL: 11 Next:  9% Place: Dungeon:9#....÷@[h37m.....#....##.##. Noise: ===------  Time: 13267.0 (0.0)#.............. #..##. f) +0 sling {Masatak d) +4 sling (flame) #)...:.#....#.####.###' Fire: f) +0 sling {Masataka} #....)..†.#.#......###_ Zot (24727) Rev+ #.!..<#...#.†..#.)...###.....##......######### j   gnoll........##....####.#########>..####...##The gnoll shouts!  The sling bullet hits the gnoll. The sling bullet burns the gnoll. _The gnoll is severely wounded.Fhire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 72% to hit)h...# ....#####.. planckenstein the Fighter #### .. ~... ..# ......#.... Coglin of Okawaru ****.. #.....j. ..###........#.# Health: 92/92 ======================== #....... .............#.. Magic: 14/14 ========================.#..#.....#............. AC: 8Str: 8c.............~~....... EV: 11Int: 15#.#.................... SH: 0Dex: 19#.#...#................ XL: 11 Next:  9% Place: Dungeon:9h#....÷@.....#....##.##. Noise: ===------  Time: 13267.0 (0.0)#.............. #..##. f) +0 sling {Masatak d) +4 sling (flame) #)...:.#....#.####.###' Fire: f) +0 sling {Masataka} #....)..†.#.#......###_ Zot (24727) Rev+ #.!..<#...#.†..#.)...###.....##......######### j   gnoll........##....####.#########>..####...##Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh"Aim: a gnoll, wielding a +0 club (severely wounded, 72% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.  You kill the gnoll!h)(((((_hc!hPL((_Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (severely wounded, 72% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burn  You kill the gnoll!  Okawaru accepts your kill.h=.).....hl8.0 (16) Rev* hI:_h/ _You shoot a sling bullet.hYh Inventory: 22/52 gear slots Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution h2  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 17 poisoned darts  o - 6 datura-tipped darts  r - 3 boomerangs  u - 5 javelins Armour (go to first with [)  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  q - a +0 leather armour of willpower (worn)a - a +0 robe h\  g - an orb of stardusth - a +0 ring mail  j - a +2 scale mail of cold resistance  s - a +0 ring mail of willpower h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hT\v - the +2 robe of Reyxoipt {rC+ rF+, Regen+ Int+3 Dex-3}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It h\<offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 rC+ rF+: It protects its wearer from the effects of both fire and cold. Regen+: It increases your rate of health regeneration. h\mInt+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). h\\If you switch to wearing this armour: Your AC would increase by 0.9 (8.5 -> 9.4). h]6Your EV would increase by 0.4 (11.2 -> 11.6). h=]Your spell failure would improve by up to 6% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. h]You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {rC+ rF+} {body armour}(w)ear, (d)rop, (=)adjust, or (i)nscribe.h7Inventory: 22/52 gear slots  d - a +4 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()  e - 17 poisoned darts  o - 6 datura-tipped darts  r - 3 boomerangs  u - 5 javelins Armour (go to first with [) h b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  q - a +0 leather armour of willpower (worn)  a - a +0 robe  g - an orb of stardust  h - a +0 ring mail  j - a +2 scale mail of cold resistance  s - a +0 ring mail of willpower hF v - the +2 robe of Reyxoipt {rC+ rF+, Regen+ Int+3 Dex-3} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[ 3%]h>x h h‹ v...# ....#####.. planckenstein the Fighter #### .. ~... ..# ......#.... Coglin of Okawaru ****.. #.....). ..###........#.# Health: 92/92 ======================== #....... .............#.. Magic: 14/14 ========================h7 .#..#.....#............. AC: 8Str: 8c.............~~....... EV: 11Int: 15#.#.................... SH: 0Dex: 19hl A#.#...#................ XL: 11 Next:  9% Place: Dungeon:9#....÷@.....#....##.##. Noise: ===------  Time: 13268.0 (0.0)h b#.............. #..##. f) +0 sling {Masatak d) +4 sling (flame) #)...:.#....#.####.###' Fire: f) +0 sling {Masataka} #....)..†.#.#......###_ Zot (24726) Rev* #.!..<#...#.†..#.)...###.....##......######### ........##....###hI # .#########>..### #...##h  Aim: a gnoll, wielding a +0 club (severely wounded, 72% to hit)  hӍ You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.  You kill the gnoll!h ZOkawaru accepts your kill. _You shoot a sling bullet.h h h h. hKShbY8Inventory: 22/52 gear slots Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka} hY k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 17 poisoned darts  o - 6 datura-tipped darts  hYr - 3 boomerangs  u - 5 javelins Armour (go to first with [) hZ b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn) h2Z\ q - a +0 leather armour of willpower (worn)a - a +0 robe hUZ g - an orb of stardusth - a +0 ring mail  j - a +2 scale mail of cold resistance hZ s - a +0 ring mail of willpower [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h dv - the +2 robe of Reyxoipt {rC+ rF+, Regen+ Int+3 Dex-3}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 rC+ rF+: It protects its wearer from the effects of both fire and cold. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). If you switch to wearing this armour: Your AC would increase by 0.9 (8.5 -> 9.4). Your EV would increase by 0.4 (11.2 -> 11.6). Your spell failure would improve by up to 6% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {rC+ rF+} {body armour}(w)ear, (d)rop, (=)adjust, or (i)nscribe.hFInventory: 22/52 gear slots  d - a +4 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()  e - 17 poisoned darts h o - 6 datura-tipped darts  r - 3 boomerangs  u - 5 javelins Armour (go to first with [)  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn) hE q - a +0 leather armour of willpower (worn)  a - a +0 robe  g - an orb of stardust  h - a +0 ring mail  j - a +2 scale mail of cold resistance  s - a +0 ring mail of willpower h4T v - the +2 robe of Reyxoipt {rC+ rF+, Regen+ Int+3 Dex-3} hh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[ 3%]h' hQv...# ....#####.. planckenstein the Fighter #### .. ~... ..# ......#.... Coglin of Okawaru ****.. #.....). ..###........#.# Health: 92/92 ======================== #....... .............#.. Magic: 14/14 ========================h].#..#.....#............. AC: 8Str: 8c.............~~....... EV: 11Int: 15#.#.................... SH: 0Dex: 19#.#...#................ XL: 11 Next:  9% Place: Dungeon:9#....÷@.....#....##.##. Noise: ===------  Time: 13268.0 (0.0)#.............. #..##. f) +0 sling {Masatak d) +4 sling (flame) #)...:.#....#.####.###' Fire: f) +0 sling {Masataka} #....)..†.#.#......###_hĴ6 Zot (24726) Rev* #.!..<#...#.†..#.)...###.....##......######### ........##....#### .#########>..###h= #...##h. hAim: a gnoll, wielding a +0 club (severely wounded, 72% to hit)  h3iYou shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.  hc~You kill the gnoll!Okawaru accepts your kill. _You shoot a sling bullet.h;_hhhh}#### .. ~... ..# ......#. .# .....)....###........# .# .............#. .#..#.....#. c.............~~h~% #.#..... #.#...# #....÷#....##.## #........ #..## #)...:.#....#.####.### #....)..†.#.#......### #.!..<#...#.†..#.)...#hW~  #.....##......######........##....# .#########>..## #...# #...#hph߈5---9.0 (1h:5h h h   ...)....###..#............. .#..#.....#. c.............~~#.#.....hU ...#...#...÷......#....##.##.... #.)...@.#....#.####.#....)..†.#.#.....!..<#...#.†..#.).......##......#######h \..######h ---704) Rev+ h$ h   You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burn  You kill the gnoll!  Okawaru accepts your kill. _You shoot a sling bullet. hE r_You see here a parchment of Soul Splinter.h 8 ........ .#..#.....#. ..............~~#.#......#...#...÷......#....##.##.......... #.)...:.#....#.####.#h9 r....@..†.#.#.....!..<#...#.†..#.).......##......#######...#....### ...#h h &1h A3 _h h N _You see here a +0 flail.ho0  .#..#.....#. ..............~~#.#..............#.......÷......#....##.##.......... #.)...:.#....#.####.#....)..†.#.#.....!..@#...#.†..#.)...h 11....##......#######.......### #########>..## #hs:hQ;&2hs;A2 _hh hBq_There is a stone staircase leading up, spattered with blood here.h h hT h h g31 _h? h  ..#§.§§#..##.##### ####..####) ..#§§§≈#..##...<# #####..## #[# ..#§≈≈≈'..###.### #.....## #.# ..######.......# #.##########.# ..........###..####.### #)....#. .#....................# #)#####. .#.###########..#.#...# #.# #. hc .#.### ####..#.....# #.# 8 .....# #....[@.....# #.# .##### #.#####.###.# #.# .#h  #.#####.# #.####.# ## #.......# #......#h j######### ######## h h h_ 4.5 (2.519) Rev hLe h"g _You climb upwards. _There is a stone staircase leading down, spattered with blood here.hVvclimb upwards. _There is a stone staircase leading down, spattered with blood here.  You're starting to limber up. Your movement speed is average.  Your attack delay is about 0.9 (and is slowed by your armour).  Your damage rating with your +0 sling {Masataka} is about 12 (Base 7 x 122%  (Dex) x 141% (Skill)).hvh!}h  Your damage rating with your +4 sling of flaming {Harkiran} is about 16 (Base 7_x 122% (Dex) x 141% (Skill) + 4 (Ench)).h4h>Inventory: 22/52 gear slots Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()h>e - 17 poisoned darts  o - 6 datura-tipped darts  r - 3 boomerangs  u - 5 javelins Armour (go to first with [)  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  q - a +0 leather armour of willpower (worn)a - a +0 robe  g - an orb of stardusth*?h - a +0 ring mail  j - a +2 scale mail of cold resistance  s - a +0 ring mail of willpower hX?[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h/dv - the +2 robe of Reyxoipt {rC+ rF+, Regen+ Int+3 Dex-3}. A large, loose-fitting, wide-sleeved outer garment made of light cloth. It offers little protection against physical harm, but does not hinder evasion or spellcasting. Base armour rating: 2 Encumbrance rating: 0 rC+ rF+: It protects its wearer from the effects of both fire and cold. Regen+: It increases your rate of health regeneration. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). If you switch to wearing this armour: Your AC would increase by 0.9 (8.5 -> 9.4). Your EV would increase by 0.4 (11.2 -> 11.6). Your spell failure would improve by up to 6% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it on level 9 of the Dungeon. Stash search prefixes: {inventory} {artefact} {artifact} {rC+ rF+} {body armour}(w)ear, (d)rop, (=)adjust, or (i)nscribe.h hf h&" }..#§.§§#..##.##### ####..####).. planckenstein the Fighter ..#§§§≈#..##...<# #####..## #[#. Coglin of Okawaru ****.. ..#§≈≈≈'..###.### #.....## #.#. Health: 92/92 ======================== ..######.......# #.##########.#. Magic: 14/14 ======================== ..........###..####.### #)....#. AC: 8h" Str: 8 .#....................# #)#####. EV: 11Int: 15 .#.###########..#.#...# #.# #. SH: 0Dex: 19 h" .#.### ####..#.....# #.# ## XL: 11 Next:  9% Place: Dungeon:8 .....# #....[@.....# #.#Noise: ---------  Time: 13274.5 (0.0) hG# 6.##### #.#####.###.# #.#f) +0 sling {Masatak d) +4 sling (flame) .##.#####.# #.####.#Fire: f) +0 sling {Masataka} ##h# #.......# #......#Zot (24719) Rev ######### ########You're starting to limber up. Your movement speed is average.  Your attack delay is about 0.9 (and is slowed by your armour).  Your damage rating with your +0 sling {Masataka} is about 12 (Base 7 x 122%  (Dex) x 141% (Skill)).  Your damage rating with your +4 sling of flaming {Harkiran} is about 16 (Base 7_x 122% (Dex) x 141% (Skill) + 4 (Ench)).h_+ h4,  _hd3 h? d  You start removing your armour.h]E e5.5 (18hE hL h.M e6.5 (27hU hX hHY j7.5 (36) h>^ hc hd e8.5 (45hFg hFm hm e9.5 (54hhs hv 5 _You continue removing your +0 leather armour of willpower. x5  h..##  #...h/E##...######hNhhh[ jj   gnoll bouda (wandering)  You climb downwards.hg7.0 (2.57hhm _A gnoll bouda comes into view. It is wielding a +0 whip. _There is a stone staircase leading up, spattered with blood here.h.#..#.....#............ planckenstein the Fighter...j..........~~...... Coglin of Okawaru ****..#.#*.................. Health: 92/92 ========================#.#.*.#............... Magic: 14/14 ========================#...*÷......#....##.## AC: 9Str: 8#...*.......... #..## EV: 11Int: 18hb#)...*.#....#.####.### SH: 0Dex: 16#....*..†.#.#......### XL: 11 Next:  9% Place: Dungeon:9#.!..@#...#.†..#.)...# Noise: ---------  Time: 13287.0 (0.0)#.....##......######## f) +0 sling {Masatak d) +4 sling (flame) ........##....###Fire: f) +0 sling {Masataka} .#########>..##Zot (24707) #...##...#j   gnoll bouda (wandering)##### _A gnoll bouda comes into view. It is wielding a +0 whip. _There is a stone staircase leading up, spattered with blood here.  Fire: f) +0 sling {Masataka}hKPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (wandering, hasn'tnoticed you, 72% to hit)hc.#..#.....#............ planckenstein the Fighter...j..........~~...... Coglin of Okawaru ****..#.#(.................. Health: 92/92 ========================#.#.(.#............... Magic: 14/14 ========================#...(÷......#....##.## AC: 9Str: 8#...(.......... #..## EV: 11Int: 18#)...(.#....#.####.### SH: 0Dex: 16hc#....(..†.#.#......### XL: 11 Next:  9% Place: Dungeon:9#.!..@#...#.†..#.)...# Noise: ---------  Time: 13287.0 (0.0)#.....##......######## f) +0 sling {Masatak d) +4 sling (flame) ........##....###Fire: f) +0 sling {Masataka} .#########>..##Zot (24707) #...##...#j   gnoll bouda#####Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (wandering, hasn'tnoticed you, 72% to hit)  You shoot a sling bullet.  The gnoll bouda shouts!  The sling bullet hits the gnoll bouda. The sling bullet burns the gnoll bouda.hFI noticed you, 72% to hit)  You shoot a sling bullet.  The gnoll bouda shouts!  The sling bullet hits the gnoll bouda. The sling bullet burns the gnoll bouda.is lightly wounded.  You shoot a sling bullet. The sling bullet hith  The gnoll bouda is heavily wounded.The gnoll bouda gazes fiercely through you!hq ..j...:)  You feel your attacks grow feeble.hM===9 (0.96) Weak Rev h hd' _You hear a shout!h5.#..#.....#............ planckenstein the Fighter..............~~...... Coglin of Okawaru ****..#.#.j................. Health: 92/92 ========================#.#.*.#............... Magic: 14/14 ========================#...*÷......#....##.## AC: 9Str: 8#....*......... #..## EV: 11Int: 18h<5B#)...*.#....#.####.### SH: 0Dex: 16#....*..†.#.#......### XL: 11 Next:  9% Place: Dungeon:9hd5k#.!..@#...#.†..#.)...# Noise: ===------  Time: 13287.9 (0.0)h5w#.....##......######## f) +0 sling {Masatak d) +4 sling (flame) ........##....###Fire: f) +0 sling {Masataka} h5.#########>..##Zot (24706) Weak Rev h5#...##...#j   gnoll boudah5R#####You feel your attacks grow feeble. h5_You hear a shout!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehJ6Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (heavily wounded,  72% to hit)hs.#..#.....#............ planckenstein the Fighter....(.........~~...... Coglin of Okawaru ****..#.#.(................. Health: 92/92 ========================#.#.(.#............... Magic: 14/14 ========================#...(÷......#....##.## AC: 9Str: 8#....(......... #..## EV: 11Int: 18#)...(.#....#.####.### SH: 0Dex: 16hQ #....(..†.#.#......### XL: 11 Next:  9% Place: Dungeon:9#.!..@#...#.†..#.)...# Noise: ===------  Time: 13287.9 (0.0)#.....##......######## f) +0 sling {Masatak d) +4 sling (flame) ........##....###Fire: f) +0 sling {Masataka} .#########>..##Zot (24706) Weak Rev #...##...#hj   gnoll bouda##### _You hear a shout!  Fire: f) +0 sling {Masataka}hPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (heavily wounded,  72% to hit)  You shoot a sling bullet.hMIAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (heavily wounded,  72% to hit)  You shoot a sling bullet.  The sling bullet closely misses the gnoll bouda.hYou shoot a sling bullet. The sling bullet hits the gnoll bouda.  The sling bullet burns the gnoll bouda.h&hh2...j..:)h2g8.8 (0.95h;h=c _The gnoll bouda is heavily wounded.h| .#..#.....#............ planckenstein the Fighter..............~~...... Coglin of Okawaru ****..#.#................... Health: 92/92 ========================#.#..j#............... Magic: 14/14 ========================#....*......#....##.## AC: 9Str: 8#....*......... #..## EV: 11Int: 18#)...*.#....#.####.### SH: 0Dex: 16#....*..†.#.#......### XL: 11 Next:  9% Place: Dungeon:9[40hr} ym#.!..@#...#.†..#.)...# Noise: ===------  Time: 13288.8 (0.0)#.....##......######## f) +0 sling {Masatak d) +4 sling (flame) ........##....###Fire: f) +0 sling {Masataka} .#########>..##Zot (24705) Weak Rev #...##...#j   gnoll bouda#####The sling bullet burns the gnoll bouda. h~ L_The gnoll bouda is heavily wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (heavily wounded,  72% to hit)hm .#..#.....#............ planckenstein the Fighter..............~~...... Coglin of Okawaru ****..#.#................... Health: 92/92 ========================#.#..j#............... Magic: 14/14 ========================#....(......#....##.## AC: 9Str: 8#....(......... #..## EV: 11Int: 18#)...(.#....#.####.### SH: 0Dex: 16h_n t#....(..†.#.#......### XL: 11 Next:  9% Place: Dungeon:9#.!..@#...#.†..#.)...# Noise: ===------  Time: 13288.8 (0.0)#.....##......######## f) +0 sling {Masatak d) +4 sling (flame) ........##....###Fire: f) +0 sling {Masataka} .#########>..##Zot (24705) Weak Rev #...##...#j   gnoll boudahn t#####Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (heavily wounded,  72% to hit)  You shoot a sling bullet.  The sling bullet hits the gnoll bouda but does no damage.h hD  hs +72% to hit)  h #You shoot a sling bullet.  h CThe sling bullet hits the gnoll bouda but does no damage.  h! ?The gnoll bouda is heavily wounded.hV DThe sling bullet hits the gnoll bouda.h burns the gnoll boudah .hY÷.:)hω{9.7 (0.94Rev+ hah˔_ _The gnoll bouda is almost dead.h].#..#.....#............ planckenstein the Fighter..............~~...... Coglin of Okawaru ****..#.#................... Health: 92/92 ========================#.#..j#............... Magic: 14/14 ========================#....*......#....##.## AC: 9Str: 8#....*......... #..## EV: 11h)^Int: 18#)...*.#....#.####.### SH: 0Dex: 16#....*..†.#.#......### XL: 11 Next:  9% Place: Dungeon:9#.!..@#...#.†..#.)...# Noise: ===------  Time: 13289.7 (0.0)h^#.....##......######## f) +0 sling {Masatak d) +4 sling (flame) ........##....###Fire: f) +0 sling {Masataka} .#########>..##Zot (24704) Weak Rev+ #...##...#j   gnoll bouda#####h^The sling bullet burns the gnoll bouda. _The gnoll bouda is almost dead.Fire: f) +0 sling {Masataka}h_Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (almost dead, 72%  to hit)h8e.#..#.....#............ planckenstein the Fighter..............~~...... Coglin of Okawaru ****..#.#................... Health: 92/92 ========================#.#..j#............... Magic: 14/14 ========================#....(......#....##.## AC: 9Str: 8he#....(......... #..## EV: 11Int: 18#)...(.#....#.####.### SH: 0Dex: 16#....(..†.#.#......### XL: 11 Next:  9% Place: Dungeon:9#.!..@#...#.†..#.)...# Noise: ===------  Time: 13289.7 (0.0)hfv#.....##......######## f) +0 sling {Masatak d) +4 sling (flame) ........##....###Fire: f) +0 sling {Masataka} .#########>..##Zot (24704) Weak Rev+ #...##...#j   gnoll bouda##### _The gnoll bouda is almost dead.Fire: f) +0 sling {Masataka}hgPress: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (almost dead, 72%  to hit)  You shoot a sling bullet. The sling bullet hits the gnoll bouda.hx(((  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (almost dead, 72%  to hit)  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  hUThe gnoll bouda is almost dead.hexh j...j÷.:)j   gnoll (polearm, swift)The sling bullet barely misses the gnoll bouda.h؎:*he  The gnoll bouda prays to its god.h Bjhh90.6 (0.93hhe9 _The gnoll bouda is healed somewhat.hR .#..#.....#............ planckenstein the Fighter...j..........~~...... Coglin of Okawaru ****..#.#................... Health: 92/92 ========================h0 #.#..j#............... Magic: 14/14 ========================#....*......#....##.## AC: 9Str: 8#....*......... #..## EV: 11Int: 18#)...*.#....#.####.### SH: 0Dex: 16#....*..†.#.#......### XL: 11 Next:  9% Place: Dungeon:9#.!..@#...#.†..#.)...# Noise: ===------  Time: 13290.6 (0.0)hh #.....##......######## f) +0 sling {Masatak d) +4 sling (flame) ........##....###Fire: f) +0 sling {Masataka} .#########>..##h Zot (24703) Weak Rev+ #...##...#j   gnoll boudah #####j   gnoll (polearm, swift)hۧ |The gnoll bouda prays to its god. _The gnoll bouda is healed somewhat.  h ^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh Aim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (severely wounded,72% to hit)h .#..#.....#............ planckenstein the Fighter...j..........~~...... Coglin of Okawaru ****..#.#................... Health: 92/92 ========================#.#..j#............... Magic: 14/14 ========================#....(......#....##.## AC: 9Str: 8#....(......... #..## EV: 11Int: 18#)...(.#....#.####.### SH: 0Dex: 16#....(..†.#.#......### hߛ [40mXL: 11 Next:  9% Place: Dungeon:9#.!..@#...#.†..#.)...# Noise: ===------  Time: 13290.6 (0.0)#.....##......######## f) +0 sling {Masatak d) +4 sling (flame) ........##....###Fire: f) +0 sling {Masataka} .#########>..##Zot (24703) Weak Rev+ #...##...#j   gnoll bouda#####j   gnoll (polearm, swift) _The gnoll bouda is healed somewhat.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 whip and wearing a +0 robe (severely wounded,72% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll bouda.hx" SM72% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The gnoll bouda is almost dead.You shoot a sling bullet. The sling bullet hits the gnoll bouda.  The sling bullet burns the gnoll bouda.  h9# <You kill the gnoll bouda!h9) )j   gnoll (polearm, swift)hث hN _  Okawaru accepts your kill.h= h h ..jj÷.:)j 2 gnolls (1 wand, polearms, 1 wanderi…)h z101.5 (0.92Rev* h hP  A gnoll comes into view. It is wielding a +0 halberd and carrying a wand of _paralysis.hՕi.#..#.....#............ planckenstein the Fighter..............~~...... Coglin of Okawaru ****..#.#..j................ Health: 92/92 ========================hB#.#j.)#............... Magic: 14/14 ========================#..*.÷......#....##.## AC: 9Str: 8h9#...*.......... #..## EV: 11Int: 18hb#)..*:.#....#.####.### SH: 0Dex: 16hu9#....*..†.#.#......### XL: 11 Next: 10% Place: Dungeon:9hS#.!..@#...#.†..#.)...# Noise: ===------  Time: 13291.5 (0.0)#.....##......######## f) +0 sling {Masatak d) +4 sling (flame) h........##....###Fire: f) +0 sling {Masataka} .#########>..##Zot (24702) Weak Rev* #...##...#h{jj 2 gnolls (1 wand, polearms, 1 wanderi…)h%7#####Okawaru accepts your kill.hLA gnoll comes into view. It is wielding a +0 halberd and carrying a wand of _paralysis.hl5Fire: f) +0 sling {Masataka}hPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (covering ground quickly, 72% to hit)hB.#..#.....#............ planckenstein the Fighter..............~~...... Coglin of Okawaru ****..hׂt#.#..j................ Health: 92/92 ========================#.#(.)#............... Magic: 14/14 ========================h#..(.÷......#....##.## AC: 9Str: 8h!'#...(.......... #..## EV: 11Int: 18hE-#)..(:.#....#.####.### SH: 0Dex: 16hsK#....(..†.#.#......### XL: 11 Next: 10% Place: Dungeon:9hk#.!..@#...#.†..#.)...# Noise: ===------  Time: 13291.5 (0.0)hm#.....##......######## f) +0 sling {Masatak d) +4 sling (flame) ........##....###Fire: f) +0 sling {Masataka} .#########>..##Zot (24702) Weak Rev* #...#h#...#jj 2 gnolls (1 wand, polearms, 1 wanderi…)h1q#####A gnoll comes into view. It is wielding a +0 halberd and carrying a wand of hS_paralysis.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehs}Aim: a gnoll, wielding a +0 spear (covering ground quickly, 72% to hit)  You shoot a sling bullet.h jswift)Aim: a gnoll, wielding a +0 spear (covering ground quickly, 72% to hit)  You shoot a sling bullet.  The sling bullet closely misses the gnoll.You shoot a sling bullet.  The gnoll shouts!  The sling bullet hits the gnoll!hm  The gnoll is severely wounded.h j.j..)  Your attacks no longer feel as feeble.h&h-h.q2.4 (0.91) Rev* h7h&: hU:@_The gnoll zaps a wand. You resist with almost no effort.hg .#..#.....#............ planckenstein the Fighter..............~~...... Coglin of Okawaru ****..#.#..j................ Health: 92/92 ========================#.#..)#............... Magic: 14/14 ========================#..j.÷......#....##.## AC: 9Str: 8#..*........... #..## EV: 11Int: 18#)..*:.#....#.####.### SH: 0Dex: 16#...*)..†.#.#......### XL: 11 Next: 10% Place: [37hg 7mDungeon:9#.!..@#...#.†..#.)...# Noise: ===------  Time: 13292.4 (0.0)#.....##......######## f) +0 sling {Masatak d) +4 sling (flame) ........##....###Fire: f) +0 sling {Masataka} .#########>..##Zot (24701) Rev* #...##...#jj 2 gnolls (1 wand, polearms, swift)#####Your attacks no longer feel as feeble. _The gnoll zaps a wand. You resist with almost no effort.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehg Aim: a gnoll, wielding a +0 spear (severely wounded, covering ground quickly,  72% to hit)h߭ .j*.*.*.*hu/j.*.*.*Aim: a gnoll, wielding a +0 halberd and carrying a wand of paralysis (covering  ground quickly, 72% to hit)h .#..#.....#............ planckenstein the Fighter.....(........~~...... Coglin of Okawaru ****..#.#..(................ Health: 92/92 ========================#.#..(#............... Magic: 14/14 ========================#..j.(......#....##.## AC: 9h Str: 8#....(......... #..## EV: 11Int: 18#)...(.#....#.####.### SH: 0Dex: 16#....(..†.#.#......### XL: 11 Next: 10% Place: Dungeon:9hT k#.!..@#...#.†..#.)...# Noise: ===------  Time: 13292.4 (0.0)h #.....##......######## f) +0 sling {Masatak d) +4 sling (flame) ........##....###Fire: f) +0 sling {Masataka} .#########>..##h aZot (24701) Rev* #...##...#h jj 2 gnolls (1 wand, polearms, swift)##### _The gnoll zaps a wand. You resist with almost no effort.  h ^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehD Aim: a gnoll, wielding a +0 halberd and carrying a wand of paralysis (covering  ground quickly, 72% to hit)  You shoot a sling bullet.h   Aim: a gnoll, wielding a +0 halberd and carrying a wand of paralysis (covering  ground quickly, 72% to hit)  You shoot a sling bullet.  The sling bullet closely misses the gnoll.  You shoot a sling bullet. The sling bullet hits the gnoll.  The sling bullet burns the gnoll.h' h$) ht4 ..j..÷j.:)ha5 g3.3 (0.90hL? hA ` _The gnoll is moderately wounded.h.#..#.....#............ planckenstein the Fighter..............~~...... Coglin of Okawaru ****..#.#................... Health: 92/92 ========================#.#..j#............... Magic: 14/14 ========================#....*......#....##.## AC: 9Str: 8#...j*......... #..## EV: 11Int: 18#)...*.#....#.####.### SH: 0Dex: 16#....*..†.#.#......### XL: 11 Next: 10% Place: [39;hn49mDungeon:9#.!..@#...#.†..#.)...# Noise: ===------  Time: 13293.3 (0.0)#.....##......######## f) +0 sling {Masatak d) +4 sling (flame) ........##....###Fire: f) +0 sling {Masataka} .#########>..##hZot (24700) Rev* #...##...#jj 2 gnolls (1 wand, polearms, swift)#####The sling bullet burns the gnoll. hm_The gnoll is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and carrying a wand of paralysis  (moderately wounded, covering ground quickly, 72% to hit)hi.#..#.....#............ planckenstein the Fighter..............~~...... Coglin of Okawaru ****..#.#................... Health: 92/92 ========================hn#.#..j#............... Magic: 14/14 ========================#....(......#....##.## AC: 9Str: 8#...j(......... #..## EV: 11Int: 18h#)...(.#....#.####.### SH: 0Dex: 16hŒK#....(..†.#.#......### XL: 11 Next: 10% Place: Dungeon:9hS#.!..@#...#.†..#.)...# Noise: ===------  Time: 13293.3 (0.0)#.....##......######## f) +0 sling {Masatak d) +4 sling (flame) h ........##....###Fire: f) +0 sling {Masataka} h..#########>..##Zot (24700) Rev* #...##...#h`jj 2 gnolls (1 wand, polearms, swift)##### _The gnoll is moderately wounded.hFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and carrying a wand of paralysis  h(moderately wounded, covering ground quickly, 72% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.h(((  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and carrying a wand of paralysis  (moderately wounded, covering ground quickly, 72% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  hWThe gnoll is severely wounded.hhܚhC..)htqj..j)h9i4.2 (0.9699hu _The sling bullet barely misses the gnoll.h.#..#.....#............ planckenstein the Fighter..............~~...... Coglin of Okawaru ****..#.#................... Health: 92/92 ========================#.#..)#............... Magic: 14/14 ========================#....j......#....##.## AC: 9Str: 8#....*......... #..## EV: 11Int: 18#)...j.#....#.####.### SH: 0Dex: 16#....*..†.#.#......### XL: 11 Next: 10% Place: Dungeon:9[9;12hcH#.!..@#...#.†..#.)...# Noise: ===------  Time: 13294.2 (0.0)#.....##......######## f) +0 sling {Masatak d) +4 sling (flame) ........##....###Fire: f) +0 sling {Masataka} .#########>..##Zot (24699) Rev* #...##...#jj 2 gnolls (1 wand, polearms, swift)#####You shoot a sling bullet. hWb_The sling bullet barely misses the gnoll.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and carrying a wand of paralysis (severelywounded, covering ground quickly, 72% to hit)h.#..#.....#............ planckenstein the Fighter..............~~...... Coglin of Okawaru ****..#.#................... Health: 92/92 ========================#.#..)#............... Magic: 14/14 ========================#....j......#....##.## AC: 9Str: 8#.............. #..## EV: 11Int: 18ht#)...j.#....#.####.### SH: 0Dex: 16#....)..†.#.#......### XL: 11 Next: 10% Place: Dungeon:9#.!..@#...#.†..#.)...# Noise: ===------  Time: 13294.2 (0.0)h#.....##......######## f) +0 sling {Masatak d) +4 sling (flame) ........##....###Fire: f) +0 sling {Masataka} .#########>..##h:Zot (24699) Rev* #...##...#jj 2 gnolls (1 wand, polearms, swift)#####Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh8Aim: a gnoll, wielding a +0 halberd and carrying a wand of paralysis (severelywounded, covering ground quickly, 72% to hit)  h[tYou shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll!h/)(j   gnoll (wand, polearm, swift)h ((((((Aim: a gnoll, wielding a +0 halberd and carrying a wand of paralysis (severelywounded, covering ground quickly, 72% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll.  You kill the gnoll!  Okawaru accepts your kill.  You shoot a sling bullet.h\ ..)j.))  The sling bullet barely misses the gnoll.hhHB hE ,5.1 (0.9hQ hT N _The gnoll zaps a wand. You resist with almost no effort.h@ .#..#.....#............ planckenstein the Fighter..............~~...... Coglin of Okawaru ****..#.#................... Health: 92/92 ========================#.#..)#............... Magic: 14/14 ========================#....j......#....##.## AC: 9Str: 8#....*......... #..## EV: 11Int: 18#)...*.#....#.####.### SH: 0h@ Dex: 16#....*..†.#.#......### XL: 11 Next: 10% Place: Dungeon:9#.!..@#...#.†..#.)...# Noise: ===------  Time: 13295.1 (0.0)#.....##......######## f) +0 sling {Masatak d) +4 sling (flame) ........##....###Fire: f) +0 sling {Masataka} .#########>..##Zot (24699) Rev* h@ #...##...#j   gnoll (wand, polearm, swift)hA #####The sling bullet barely misses the gnoll. _The gnoll zaps a wand. You resist with almost no effort.  h+A Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and carrying a wand of paralysis (severelyhMA Jwounded, covering ground quickly, 72% to hit)h.#..#.....#............ planckenstein the Fighter..............~~...... Coglin of Okawaru ****..#.#................... Health: 92/92 ========================#.#..)#............... Magic: 14/14 ========================#....j......#....##.## AC: 9hStr: 8#.............. #..## EV: 11Int: 18#)...).#....#.####.### SH: 0Dex: 16#....)..†.#.#......### XL: 11 Next: 10% Place: Dungeon:9#.!..@#...#.†..#.)...# Noise: ===------  Time: 13295.1 (0.0)#.....##......######## f) +0 sling {Masatak d) +4 sling (flame) ........##....###Fire: f) +0 sling {Masataka} .#########>..##Zot (24699) Rev* #...##...#j   gnoll (wand, polearm, swift)h"#####Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd and carrying a wand of paralysis (severelywounded, covering ground quickly, 72% to hit)  hYou shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.  You kill the gnoll!hq$(((ho((((Aim: a gnoll, wielding a +0 halberd and carrying a wand of paralysis (severelywounded, covering ground quickly, 72% to hit)  You shoot a sling bullet. The sling bullet hits the gnoll!  The sling bullet burns the gnoll.  You kill the gnoll!  Okawaru accepts your kill.h&..)$.))h)g6.0 (0.98h0h3/ _You shoot a sling bullet.h7 n .#..#.....# ....~~ #.#........ #.#..)#... #....$......#....##. #.. #.. #)...).#....#.####. #....)..†.#.#...... #.!.@<#...#.†..#.)... #.....##......#.##....###.##>..### #...#  #...#  #####h h# q---7.0 (1.07h hy hw4 .#..#.....# .~~ #.#... #.#..)# #....$......#....##. #...... #.. #)...).#....#.####. #....)..†.#.#...... #.!@.<#...#.†..#.) #.....##...... #h4h.##....###.##>..#### #...#  #...#  #####hAhCB|---86hKhLh .#..#.....# ....~~ #.#... #.#..)# #....$......#....## #....... # #)...).#....#.####. #....)..†.#.#...... #.@..<#...#.†..#.) #.....##...... #..##....###hl ...##>..##  ## #...#  #...#  #####hhS`95hhZ0h0x300.0 (24) Rev+ h7h9` _d - 2 sedimented silvery potionsh* ...#.............#..#.....#..............~~#.#.....#.#..)#.......#....$#....##.............. #.#)...).#....#.####.##..@.)..†.#.#......##....<#...#.†..#.).. #.....##......######h+ >#........##....###...#########>..####...######h3 hT4 e1.0 (13hxA hB h ~# .....)....#### ..#.............#.#..#.....#..............~~#.#.....#.#..)#.......#....$#....##.##.............. #.#)..@).#....#.####.##....)..†.#.#......###....<#...#.†..#.)... #.....##......########........##....###...#########>..####...##...######hh h܌ `22h h h|#### .. ~... ..# ......#... .# ...)....####. .#.............#.#..#.....#...............~~#.#.....#.#..)#.........#....$#....##.#hL#....@......... #.#)...).#....#.####.##....)..†.#.#......####....<#...#.†..#.)... #.....##......#########........##...hz##...#########>..####...##...#hh`31hEhhM...# ....######## ....~......# ......#........)....### .#.............#.#..#.....#....................~~#.#.....#..)#...............#....##.............. #..)...).#....#.####hs)..†.#.#......###....<#...#.†..#.)...#....#.#..#hhA{40) Rev hh}  You now have 246 gold pieces (gained 15).  e - a wand of paralysis (4)  Things that are here:h'f5.0 (289h hs\ _a +0 halberd; a howler monkey skeletonhrIh8'h.h.B8h4h<5hI9h9B7h:h+>hLEhEG6) hHhKh]5hTchcB4h.ehzhhlX3hnhqhvhv,2hwhyha}h/h,1hh5h4h-hB0hhhhC79hΝhßhKhB8h)hhQhB7hrhhhI,6hmhh hhQB5hhhhU,4hthhhFhB3hohhhB2hhhh #...# #.. ....# ## .#####. #####..... #.# .  ......... ... .h0<.......... #.# .#..##..# ##........##.# ...#.# ..........#..####### .#.#### hR&.#<#.##......#.....#...o ....### .#...##...#....#. .### hrb.O.............## h(.....#.........#..##.... .....#.........#..# .## h.....#............##..# .....#..#.#..~~.......# ...o   orc wizard (wandering) ..####..##....~......# ......#.. ..# #..........)....###........# ..# #...#......................#h022.0 (17.0)hf3.0 (181h h< z _An orc wizard comes into view. It is wielding a +0 dagger.h;2  ((((((oYou shoot a sling bullet. The sling bullet hits the orc wizard.  The sling bullet burns the orc wizard.h  The orc wizard is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc wizard.hD ...o...  The orc wizard is heavily wounded.hH :*h The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!h 8{h ===9 (0.9)0) Rev h+ h _Deactivating autopickup; reactivate with Ctrl-A.hhhhڌH _No target in view!hm @#...##..#. planckenstein the Fighter....# ##.#####.... Coglin of Okawaru ****.. #####..... #.#........#. Health: 92/92 ========================......... ...h!n .......<.. Magic: 14/14 ========================......... #.#.#..##..#. AC: 9Str: 8 ##........##.#...#.#. EV: 11Int: 18 ..........#..####### .#.####... SH: 0Dex: 16 ho .#<#.##......#.....#...{ ....### XL: 11 Next: 10% Place: Dungeon:9 .#...##...#....#@....... .### # Noise: ===------  Time: 13323.9 (0.0) .O.............#.......## f) +0 sling {Masatak d) +4 sling (flame) .....#.........#..##....# Fire: f) +0 sling {Masataka} .....#.........#..# .### Zot (24670) Rev .....#............##..## hpo .....#..#.#..~~.......# ...#####  ..####..##....~......# ......#..  ..# #..........)....###........#  ho ..# #...#......................# The orc wizard gestures wildly while chanting.ho The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. ho _No target in view!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh+@.h:95*.h*5*.h^5*.h!|5*.hE E**...haG5*{hۮ#...##..#. planckenstein the Fighter....# ##.#####.... Coglin of Okawaru ****.. #####..... #.#........#. Health: 92/92 ========================hU......... ..........<.. Magic: 14/14 ========================......... #.#.#..##..#. AC: 9Str: 8 ##........##.#...#.#. EV: 11Int: 18 ..........#..####### .#.####... SH: 0Dex: 16 .#<#.##......#.....#(((( ....### XL: 11 Next: 10% Place: Dungeon:9 hm.#...##...#....#@(((.... .### # Noise: ===------  Time: 13323.9 (0.0) .O.............#.......## f) +0 sling {Masatak d) +4 sling (flame) hA.....#.........#..##....# Fire: f) +0 sling {Masataka} .....#.........#..# .##hqB# Zot (24670) Rev .....#............##..## .....#..#.#..~~.......# ...#####h  ..####..##....~......# ......#..  h..# #..........)....###........#  h..# #...#......................# hThe orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. h<o_No target in view!  Fire: f) +0 sling {Masataka}h`@Press: ? - help, Shift-Dir - straight lineh:hսh  The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A. _No target in view!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2h uo..{....o   orc4.8 (0.969hh#s _An orc comes into view. It is wielding a +0 dagger.hô #...##..#. planckenstein the Fighter....# ##h .#####.... Coglin of Okawaru ****.. #####..... #.#........#. Health: 92/92 ========================......... ..........<.. Magic: 14/14 ========================hE ......... #.#.#..##..#. AC: 9Str: 8 hj ##........##.#...#.#. EV: 11Int: 18 h ..........#..####### o#.####... SH: 0Dex: 16 hĵ H.#<#.##......#.....#***. ....### XL: 11 Next: 10% Place: Dungeon:9 h .#...##...#....#@***.... .### # Noise: ===------  Time: 13324.8 (0.0) .O.............#.......#h # f) +0 sling {Masatak d) +4 sling (flame) hZ .....#.........#..##....# Fire: f) +0 sling {Masataka} .....#.........#..# .##h # Zot (24669) Rev .....#............##..#h # .....#..#.#..~~.......# ...##### o   orc h 4..####..##....~......# ......#.. ..# #..........)....###........# ..# #...#......................#Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2 _An orc comes into view. It is wielding a +0 dagger.hE Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (69% to hit)h.as#...##..#. planckenstein the Fighter....# ##.#####.... Coglin of Okawaru ****.. #####..... #.#........#. Health: 92/92 ========================......... ..........<.. Magic: 14/14 ========================......... #.#.#..##..#. AC: 9haStr: 8 ##........##.#...#.#. EV: 11Int: 18 ..........#..####### o#.####... SH: 0Dex: 16 .#<#.##......#.....#..{. ....### XL: 11 Next: 10% Place: Dungeon:9 haQ.#...##...#....#@....... .### # Noise: ===------  Time: 13324.8 (0.0) .O.............#.......## f) +0 sling {Masatak d) +4 sling (flame) hb.....#.........#..##....# Fire: f) +0 sling {Masataka} hCb.....#.........#..# .### Zot (24669) Rev hlbd.....#............##..## hbn.....#..#.#..~~.......# ...##### o   orc ..####..##....~......# ......#.. hcK..# #..........)....###........# ..# #...#......................# _An orc comes into view. It is wielding a +0 dagger.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (69% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  h.cThe sling bullet burns the orc.hxh)((((((h  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (69% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.  You kill the orc!hth{2......hg5.7 (0.98hh/ _You shoot a sling bullet.h#...##..#. planckenstein the Fighter....# ##.#####.... Coglin of Okawaru ****.. #####..... #.#........#. Health: 92/92 ========================......... ..........<.. Magic: 14/14 ========================......... #.#.#..##..#. AC: 9Str: 8 ##........##.#...#.#. EV: 11Int: 18 ..........#..####### )#.####... SH: 0Dex: 16 .#<#.##......#.....#.... ....### XL: 11 Next: 10% Place: Dungeon:9 .#...##...#....#@....... .### # Noise: ===------  Time: 13325.7 (0.0) .O.............#.......#[3h4m# f) +0 sling {Masatak d) +4 sling (flame) .....#.........#..##....# Fire: f) +0 sling {Masataka} .....#.........#..# .### Zot (24668) Rev .....#............##..## .....#..#.#..~~.......# ...#####  ..####..##....~......# ......#..  ..# #..........)....###........#  ..# #...#......................# You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.  You kill the orc! _You shoot a sling bullet.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh #...##..#. planckenstein the Fighter....# ##h L.#####.... Coglin of Okawaru ****.. #####..... #.#........#. Health: 92/92 ========================......... ..........<.. Magic: 14/14 ========================......... #.#h- .#..##..#. AC: 9Str: 8 ##........##.#hS z...#.#. EV: 11Int: 18 hz ..........#..####### )#.####... SH: 0Dex: 16 hנ T.#<#.##......#.....#.... ....### XL: 11 Next: 10% Place: Dungeon:9 h .#...##...#....#@....... .### # Noise: ===------  Time: 13325.7 (0.0) .O.............#.......#h2 -# f) +0 sling {Masatak d) +4 sling (flame) .....#.........#..##....h # Fire: f) +0 sling {Masataka} .....#.........#..# .### Zot (24668) Rev .....#............##..#h |# .....#..#.#..~~.......# ...#####h   ..####..##....~......# ......#..h   ..# #..........)....###........#h)   ..# #...#......................#hY  You shoot a sling bullet. The sling bullet hits the orc.  h ~The sling bullet burns the orc.  You kill the orc! _You shoot a sling bullet.  h mFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehɣ h= h) . _h0m#...# #..#.....# ## .#####....#..... #.# .#. . ... .<..> . #.# .#..##..#. #.##.# . ...#.#.#..#h0 .)#.####. #<#.##......#.....#..... ....###. #...##...#....#..### #. O...#.#.h1k#.#.........#..##.h-1#.#.........#..# .##.hD1#.hZ1x#............##..# #.ho1n#..#.#..~~.......# ...#####. .h1o####..##....~......# ......#. .h1# #..........)....###.#. .h1;# #...#..#.h1h8=hA: ***h.BCA puff of flame appears from out of thin air!hI...{h1--6.7 (17hh(= _The puff of flame hits you. You resist.hj #...##..#.. planckenstein the Fighter....# ##.#####....# Coglin of Okawaru ****.. ####..... #.#........#.. Health: 91/92 =======================- ......... ..........<..> Magic: 14/14 ======================== ......... #.#.#..##..#.. AC: 9Str: 8 #........##.#hOk. ...#.#.. EV: 11Int: 18 .........#..####### .)#.####.... SH: 0Dex: 16 #<#.##......#.....#..... ....###. XL: 11 Next: 10% Place: Dungeon:9 #...##...#....#.@...{... .### #. Noise: ==-------  Time: 13326.7 (0.0) O.............#.......#.#. f) +0 sling {Masatak d) +4 sling (flame) hvk....#.........#..##.....#. Fire: f) +0 sling {Masataka} ....#.........#..# .##.#. Zot (24667) Rev hkg....#............##..##. ....#..#.#..~~.......# ...#####.  .####..##....~......# ......#...hk  .# #..........)....###........#.  .# #...#......................#.hk Fire: f) +0 sling {Masataka} _Press: ? - help, Shift-Dir - straight lineA puff of flame appears from out of thin air! _The puff of flame hits you. You resist.  hLltFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh=s #...##..#.. planckenstein the Fighter....# ##.#####....# Coglin of Okawaru ****.. ####..... #.#hf>........#.. Health: 91/92 =======================- ......... ..........<..> Magic: 14/14 ======================== ......... #.#.#..##..#.. AC: 9Str: 8 #........##.#. ...#.#.. EV: 11Int: 18 .........#..####### .)#.####.... SH: 0h>vDex: 16 #<#.##......#.....#..... ....###. XL: 11 Next: 10% Place: Dungeon:9 h>s#...##...#....#.@...{... .### #. Noise: ==-------  Time: 13326.7 (0.0) O.............#.......#.#. f) +0 sling {Masatak d) +4 sling (flame) h)?....#.........#..##.....#. Fire: f) +0 sling {Masataka} ....#.........#..# .##.#. Zot (24667) Rev hh?d....#............##..##. h?....#..#.#..~~.......# ...#####.  .####..##....~......# ......#...h?  .# #..........)....###........#.h?  .# #...#......................#.  h?_Press: ? - help, Shift-Dir - straight lineA puff of flame appears from out of thin air! _The puff of flame hits you. You resist.  hr@Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.h"AhuFhzH. _h  #...##..#.. planckenstein the Fighter....# ##.#####....# Coglin of Okawaru ****.. ####..... #.#........#.. Health: 91/92 =======================- ......... ..........<..> Magic: 14/14 ======================== ......... #.#.#..##..#.. AC: 9Str: 8 h ^#........##.#. ...#.#.. EV: 11Int: 18 .........#..####### .)#.####.... SH: 0Dex: 16 #<#.##......#.....#..... ....###. XL: 11 Next: 10% Place: Dungeon:9 #...##...#....#.@...{... .### #. Noise: ==-------  Time: 13326.7 (0.0) O.............#.......#.#. f) +0 sling {Masatak d) +4 sling (flame) ....#.........#..##.....#. Fire: f) +0 sling {Masataka} ....#.........#..# .##.#. Zot (24667) Rev ....#............##..#hC ^#. ....#..#.#..~~.......# ...#####.  .####..##....~......# ......#...  .# #..........)....###........#.  .# #...#......................#.  h F_The puff of flame hits you. You resist.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh h +@.hJo #...##..#.. planckenstein the Fighter....# ##.#####....# Coglin of Okawaru ****.. ####..... #.#........#.. Health: 91/92 =======================- ......... ..........<..> Magic: 14/14 ======================== ......... #.#.#..##..#.. AC: 9Str: 8 #........##.#. ...#.#.. EV: 11Int: 18 .........#..####### .)#.####.... SH: 0Dex: 16 #<#.##......#.....#..... ....###. XL: 11 Next: 10% Place: Dungeon:9 #...##...#....#.@((((((( .### #. Noise: ==-------  Time: 13326.7 (0.0) [3h{p4mO.............#.......#.#. f) +0 sling {Masatak d) +4 sling (flame) ....#.........#..##.....#. Fire: f) +0 sling {Masataka} ....#.........#..# .##.#. Zot (24667) Rev ....#............##..##. ....#..#.#..~~.......# ...#####.  .####..##....~......# ......#...  .# #..........)....###........#.  .# #...#......................#.  _The puff of flame hits you. You resist.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehhyh{  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _That would be overly suicidal. hb| Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2ho.......o   orc (wandering)2==7.6 (0.96h`hu _An orc comes into view. It is wielding a +0 hand axe.h #...##..#.. planckenstein the Fighter....# ##.#####....# Coglin of Okawaru ****.. ####..... #.#........#.. Health: 92/92 ======================== ......... ..........<..> Magic: 14/14 ======================== ......... #.#.#..##..#.. AC: 9Str: 8 #........##.#ho ...#.#.. EV: 11Int: 18 .........#..####### **#.####.... SH: 0Dex: 16 #<#.##......#.....#**... ....###. XL: 11 Next: 10% Place: Dungeon:9 h#...##...#....#.@**..... .### #. Noise: ===------  Time: 13327.6 (0.0) O.............#.......#.#. f) +0 sling {Masatak d) +4 sling (flame) ....#.........#..##.....#. Fire: f) +0 sling {Masataka} ....#.........#..# .##.h#. Zot (24666) Rev ....#............##..##. hf....#..#.#..~~.......# ...#####. o   orc (wandering) .####..##....~......# ......#... hDB.# #..........)....###........#. .# #...#......................#.Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2 h}#_An orc comes into view. It is wielding a +0 hand axe.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 69% to hit)h  #...##..#.. planckenstein the Fighter....# ##.#####....# Coglin of Okawaru ****.. ####..... #.#........#.. Health: 92/92 ======================== ......... ..........<..> Magic: 14/14 ======================== h ......... #.#.#..##..#.. AC: 9Str: 8 #........##.#o ...#.#.. EV: 11Int: 18 .........#..####### ((#.####.... SH: 0Dex: 16 #<#.##......#.....#((... ....###. XL: 11 Next: 10% Place: Dungeon:9 hL #...##...#....#.@((..... .### #. Noise: ===------  Time: 13327.6 (0.0) O.............#.......#.#. f) +0 sling {Masatak d) +4 sling (flame) ....#.........#..##.....#. Fire: f) +0 sling {Masataka} ....#.........#..# .##.#. Zot (24666) Rev ....#............##..##. hz Z....#..#.#..~~.......# ...#####. o   orc .####..##....~......# ......#... h .# #..........)....###........#. .# #...#......................#.You shoot a sling bullet. x2 h #_An orc comes into view. It is wielding a +0 hand axe.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 69% to hit)h 8You shoot a sling bullet. The sling bullet hits the orc.h&X  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 69% to hit)You shoot a sling bullet. The sling bullet hits the orc.  The orc is moderately wounded.  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burnh h ..)....h FThe orc is severely wounded.h J  You hear some strange, mumbled words.hshwtg8.5 (0.95hzh}n _Something tries to affect you, but you resist.hA #...##..#.. planckenstein the Fighter....# ##.#####....# Coglin of Okawaru ****.. ####..... #.#........#.. Health: 92/92 ======================== ......... ...hJ\.......<..> Magic: 14/14 ======================== ......... #.#.#..##..#.. AC: 9Str: 8 #........##.#. ...#.#.. EV: 11Int: 18 .........#..####### .)#.####.... SH: 0Dex: 16 #<#.##......#.....#..... ....###. XL: 11 Next: 10% Place: Dungeon:9 h#...##...#....#.@....... .### #. Noise: ===------  Time: 13328.5 (0.0) O.............#.......#.h#. f) +0 sling {Masatak d) +4 sling (flame) ....#.........#..##.....h#. Fire: f) +0 sling {Masataka} ....#.........#..# .##.h#. Zot (24665) Rev ....#............##..##. h%....#..#.#..~~.......# ...#####.  .####..##....~......# ......#...hN  .# #..........)....###........#.  hw.# #...#......................#. The sling bullet burns the orc.  hThe orc is severely wounded.You hear some strange, mumbled words. _Something tries to affect you, but you resist.h|Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehW+@.hA #...##..#.. planckenstein the Fighter....# ##.#####....# Coglin of Okawaru ****.. ####..... #.#........#.. Health: 92/92 ======================== ......... ...h\.......<..> Magic: 14/14 ======================== ......... #.#.#..##..#.. AC: 9Str: 8 #........##.#. ...#.#.. EV: 11Int: 18 .........#..####### .)#.####.... SH: 0Dex: 16 #<#.##......#.....#..... ....###. XL: 11 Next: 10% Place: Dungeon:9 h#...##...#....#.@((((((( .### #. Noise: ===------  Time: 13328.5 (0.0) O.............#.......#.h:#. f) +0 sling {Masatak d) +4 sling (flame) ....#.........#..##.....#. Fire: f) +0 sling {Masataka} hg....#.........#..# .##.#. Zot (24665) Rev h....#............##..##. ....#..#.#..~~.......# ...#####.  h.####..##....~......# ......#...  .# #..........)....###........#.h  .# #...#......................#. h The sling bullet burns the orc.  The orc is severely wounded.You hear some strange, mumbled words. hO_Something tries to affect you, but you resist.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehGhH4You hear some strange, mumbledhH words. hI0_Something tries to affect yhMIou, but you resist.h~IMFire: f) +0 sling {Masataka} hIU Press: ? - help, Shift-Dir - straight line  hI#You shoot a sling bullet. x2  h J=Okawaru accepts your kill.hP h[Q hQ,Reactivating autopickup.hQh[  You feel a bit more experienced.hoo..)....oo 2 orcs (1 polearm, 1 wandering)ho19.4 (0.94h'ht _An orc comes into view. It is wielding a +0 trident.h  #...##..#.. planckenstein the Fighter....# ##.#####....# Coglin of Okawaru ****.. ####..... #.#........#.. Health: 92/92 ======================== ......... ..........<..> Magic: 14/14 ======================== ......... #.#.#..##..#.. AC: 9Str: 8 #........##.#o ...#.#.. EV: 11Int: 18 h .........#..####### o)#.####.... SH: 0Dex: 16 #<#.##......#.....#**... ....###. XL: 11 Next: 11% Place: Dungeon:9 #...##...#....#.@**).... .### #. Noise: ===------  Time: 13329.4 (0.0) O.............#.......#.#. f) +0 sling {Masatak d) +4 sling (flame) h n....#.........#..##.....#. Fire: f) +0 sling {Masataka} ....#.........#..# .##.hz 0#. Zot (24664) Rev ....#............##..##. ....#..#.#..~~.......# ...#####. oo 2 orcs (1 polearm, 1 wandering) .####..##....~......# ......#... .# #..........)....###........#. .# #...#......................#.Reactivating autopickup.h You feel a bit more experienced. _An orc comes into view. It is wielding a +0 trident.Fire: f) +0 sling {Masataka}h Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (severely wounded, 69% to hit)hdx o)*h oo*.  You feel a bit more experienced. _An orc comes into view. It is wielding a +0 trident.  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (wandering,  hasn't noticed you, 69% to hit)ha A #...##..#.. planckenstein the Fighter....# ##.#####....# Coglin of Okawaru ****.. ####..... #.#........#.. Health: 92/92 ======================== ......... ...ha B.......<..> Magic: 14/14 ======================== ......... #.#.#..##..#.. AC: 9Str: 8 #........##.#o ...#.#.. EV: 11Int: 18 .........#..####### o)#.####.... SH: 0Dex: 16 ha J#<#.##......#.....#..... ....###. XL: 11 Next: 11% Place: Dungeon:9 ha #...##...#....#.@..).... .### #. Noise: ===------  Time: 13329.4 (0.0) O.............#.......#.hjb #. f) +0 sling {Masatak d) +4 sling (flame) ....#.........#..##.....#. Fire: f) +0 sling {Masataka} ....#.........#..# .##.hb #. Zot (24664) Rev ....#............##..##. hb ....#..#.#..~~.......# ...#####. oo 2 orcs (1 polearm, 1 wandering) hb .####..##....~......# ......#... .# #..........)....###........#. hc .# #...#......................#.Aim: an orc, wielding a +0 trident and wearing a +0 leather armour (wandering,  h%c Fhasn't noticed you, 69% to hit)  You shoot a sling bullet.  hKc vThe orc shouts!  The sling bullet hits the orc. The sling bullet burns the orc.  You kill the orc!hoc hij )((((   orc (polearm)h e(((hasn't noticed you, 69% to hit)  You shoot a sling bullet.  The orc shouts!sling bullet hits the orc. The sling bullet burns the orc.  You kill the orc!  Okawaru accepts your kill.huhu.)o....h h30.3 (0.93hMhw _You shoot a sling bullet. The sling bullet barely misses the orc.hX9A #...##..#.. planckenstein the Fighter....# ##.#####....# Coglin of Okawaru ****.. ####..... #.#........#.. Health: 92/92 ======================== ......... ...h9.......<..> Magic: 14/14 ======================== ......... #.#.#..##..#.. AC: 9Str: 8 #........##.#. ...#.#.. EV: 11Int: 18 .........#..####### )o#.####.... SH: 0Dex: 16 hp:#<#.##......#.....#***.. ....###. XL: 11 Next: 11% Place: Dungeon:9 #...##...#....#.@**).... .### #. Noise: ===------  Time: 13330.3 (0.0) O.............#.......#.#. f) +0 sling {Masatak d) +4 sling (flame) h:....#.........#..##.....#. Fire: f) +0 sling {Masataka} h:....#.........#..# .##.#. Zot (24663) Rev h:d....#............##..##. h;d....#..#.#..~~.......# ...#####. o   orc (polearm) .####..##....~......# ......#... h6;.# #..........)....###........#. .# #...#......................#.h];LYou kill the orc!Okawaru accepts your kill. h;_You shoot a sling bullet. The sling bullet barely misses the orc.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh;lAim: an orc, wielding a +0 trident and wearing a +0 leather armour (69% to hit)h}l #...##..#.. planckenstein the Fighter....# ##.#####....# Coglin of Okawaru ****.. ####..... #.#........#.. Health: 92/92 ======================== ......... ..........<..> Magic: 14/14 ======================== ......... #.#.#..##..#.. AC: 9Str: 8 #........##.#. ...#.#.. EV: 11Int: 18 .........#..####### )(#.####.... SH: 0Dex: 16 #<#.##......#.....#(((.. ....###. XL: 11 Next: 11% Place: Dungeon:9 #...##...#....#.@(().... .### #. Noise: ===------ [3hm57m Time: 13330.3 (0.0) O.............#.......#.#. f) +0 sling {Masatak d) +4 sling (flame) ....#.........#..##.....#. Fire: f) +0 sling {Masataka} ....#.........#..# .##.#. Zot (24663) Rev ....#............##..##. ....#..#.#..~~.......# ...#####. o   orc (polearm) .####..##....~......# ......#... .# #..........)....###........#. .# #...#......................#.Okawaru accepts your kill. _You shoot a sling bullet. The sling bullet barely misses the orc.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (69% to hit)You shoot a sling bullet.hFire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 trident and wearing a +0 leather armour (69% to hit)You shoot a sling bullet.  The sling bullet closely misses the orc.The sling bullet hits the orc.h}h}h= o)..o..o 2 orcs (1 polearm, 1 wandering)The orc is lightly wounded.hx1.2 (0.92) Rev+ hGh١q _An orc comes into view. It is wielding a +0 whip.h A #...##..#.. planckenstein the Fighter....# ##.#####....# Coglin of Okawaru ****.. ####..... #.#........#.. Health: 92/92 ======================== ......... ...h 0.......<..> Magic: 14/14 ======================== ......... #.#.#..##..#.. AC: 9Str: 8 #........##.#o ...#.#.. EV: 11Int: 18 .........#..####### ))#.####.... SH: 0Dex: 16 h H#<#.##......#.....#**o.. ....###. XL: 11 Next: 11% Place: Dungeon:9 h #...##...#....#.@**).... .### #. Noise: ===------  Time: 13331.2 (0.0) O.............#.......#.h #. f) +0 sling {Masatak d) +4 sling (flame) ....#.........#..##.....h1 #. Fire: f) +0 sling {Masataka} ....#.........#..# .##.h` #. Zot (24662) Rev+ ....#............##..##. h f....#..#.#..~~.......# ...#####. oo 2 orcs (1 polearm, 1 wandering) .####..##....~......# ......#... .# #..........)....###........#. .# #...#......................#.The orc is lightly wounded. h _An orc comes into view. It is wielding a +0 whip.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh$ Aim: an orc, wielding a +0 trident and wearing a +0 leather armour (lightly  wounded, 69% to hit)hc  #...##..#.. planckenstein the Fighter....# ##.#####....# Coglin of Okawaru ****.. ####..... #.#........#.. Health: 92/92 ======================== ......... ..........<..> Magic: 14/14 ======================== h ......... #.#.#..##..#.. AC: 9Str: 8 #........##.#o ...#.#.. EV: 11Int: 18 .........#..####### )(#.####.... SH: 0Dex: 16 #<#.##......#.....#(((.. ....###. XL: 11 Next: 11% Place: Dungeon:9 hB #...##...#....#.@(().... .### #. Noise: ===------  Time: 13331.2 (0.0) O.............#.......#.#. f) +0 sling {Masatak d) +4 sling (flame) hu n....#.........#..##.....#. Fire: f) +0 sling {Masataka} ....#.........#..# .##.h #. Zot (24662) Rev+ ....#............##..##. h ....#..#.#..~~.......# ...#####. oo 2 orcs (1 polearm, 1 wandering) .####..##....~......# ......#... .# #..........)....###........#. .# #...#......................#.The orc is lightly wounded. _An orc comes into view. It is wielding a +0 whip.hC Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (lightly  wounded, 69% to hit)hn  _An orc comes into view. It is wielding a +0 whip.  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (lightly  wounded, 69% to hit)  You shoot a sling bullet. The sling bullet barely misses the orc.hG  You shoot a sling bullet. The sling bullet barely misses the orc.h h% .).....)ohQ% q   orc (polearm)h% ,2.1 (0.9hi- h/ % _The orc shouts!h #...##..#.. planckenstein the Fighter....# ##.#####....# Coglin of Okawaru ****.. ####..... #.#........#.. Health: 92/92 ======================== ......... ..........<..> Magic: 14/14 ======================== h......... #.#.#..##..#.. AC: 9Str: 8 #........##.#. ...#.#.. EV: 11Int: 18 .........#..####### ))#.####.... SH: 0Dex: 16 #<#.##......#.....#..... ....###. XL: 11 Next: 11% Place: Dungeon:9 #...##...#....#.@***o... .### #. Noise: ===------  Time: 13332.1 (0.0) O.............#.......#.#. f) +0 sling {Masatak d) +4 sling (flame) ....#.........#..##.....h##. Fire: f) +0 sling {Masataka} ....#.........#..# .##.#. Zot (24662) Rev+ ....#............##..##. ....#..#.#..~~.......# ...#####. o   orc (polearm) .####..##....~......# ......#... .# #..........)....###........#. .# #...#......................#.You shoot a sling bullet. The sling bullet barely misses the orc. _The orc shouts!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (lightly  wounded, 69% to hit)hA #...##..#.. planckenstein the Fighter....# ##.#####....# Coglin of Okawaru ****.. ####..... #.#........#.. Health: 92/92 ======================== ......... ...hFf.......<..> Magic: 14/14 ======================== ......... #.#.#..##..#.. AC: 9Str: 8 #........##.#. ...#.#.. EV: 11Int: 18 .........#..####### ))#.####.... SH: 0Dex: 16 #<#.##......#.....#..... ....###. XL: 11 Next: 11% Place: Dungeon:9 h#...##...#....#.@..)o... .### #. Noise: ===------  Time: 13332.1 (0.0) O.............#.......#.#. f) +0 sling {Masatak d) +4 sling (flame) ....#.........#..##.....#. Fire: f) +0 sling {Masataka} ....#.........#..# .##.#. Zot (24662) Rev+ ....#............##..##. h d....#..#.#..~~.......# ...#####. o   orc (polearm) .####..##....~......# ......#... hZ-.# #..........)....###........#. .# #...#......................#.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehAim: an orc, wielding a +0 trident and wearing a +0 leather armour (lightly  wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!h((()h*S((((Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 trident and wearing a +0 leather armour (lightly  wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!  Okawaru accepts your kill.hyV..))...hn3.0 (0.91) Rev* hh[/ _You shoot a sling bullet.h #...##..#.. planckenstein the FighterhA....# ##hV.#####....# Coglin of Okawaru ****.. hF####..... #.#hd........#.. Health: 92/92 ======================== hF......... ...h.......<..> Magic: 14/14 ======================== heF......... #.#hR.#..##..#.. AC: 9h+Str: 8 h<#........##.#hq. ...#.#.. EV: 11h,Int: 18 h#.........#..####### ))#.####.... SH: 0hw,Dex: 16 hJ#<#.##......#.....#..... ....###. XL: 11 Next: 11% Place: Dungeon:9 hGN#...##...#....#.@..))... .### #. Noise: ===------  Time: 13333.0 (0.0) hgO.............#.......#.h#. f) +0 sling {Masatak d) +4 sling (flame) heo....#.........#..##.....hp#. Fire: f) +0 sling {Masataka} h ....#.........#..# .##.hVY#. Zot (24661) Rev* hd....#............##..#h#. h2k....#..#.#..~~.......# ...#####.h{-  hk.####..##....~......# ......#...ho-  h.# #..........)....###........#.h -  h_A.# #...#......................#.h. hUYou shoot a sling bullet. The sling bullet hits the orc!  h"You kill the orc!h*Okawaru accepts your kill. h(7_You shoot a sling bullet.  h-Fire: f) +0 sling {Masataka}h1Press: ? - help, Shift-Dir - straight lineh_h #...##..#.. planckenstein the Fighter....# ##.#####....# Coglin of Okawaru ****.. ####..... #.#........#.. Health: 92/92 ======================== hi......... ..........<..> Magic: 14/14 ======================== ......... #.#.#..##..#.. AC: 9Str: 8 #........##.#. ...#.#.. EV: 11Int: 18 .........#..####### ))#.####.... SH: 0Dex: 16 #<#.##......#.....#..... ....###. XL: 11 Next: 11% Place: Dungeon:9 h\#...##...#....#.@..))... .### #. Noise: ===------  Time: 13333.0 (0.0) O.............#.......#.#. f) +0 sling {Masatak d) +4 sling (flame) ....#.........#..##.....#. Fire: f) +0 sling {Masataka} h^....#.........#..# .##.#. Zot (24661) Rev* ....#............##..##. h ....#..#.#..~~.......# ...#####.  .####..##....~......# ......#...hS  .# #..........)....###........#.  .# #...#......................#.h You kill the orc!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: f) +0 sling {Masataka}hePress: ? - help, Shift-Dir - straight lineThat would be overly suicidal.hhhB. _h3m b#...# #..#.....# ## .#####....#..... #.# .#. ... .hm K<..>. #.# .#..##..#..# .##.# o.....#.#..##..# #))#.####....# <#.##......#.....#..........###.# ...##...#....#..@.)).....### #.# .#.hn #.##.##.#..##.#.#.h6n #..# ..##.##.#....##..# .hcn #.#..#.#..~~.......# ...#####.. o   orc hn 0####..##....~......## ......#.... # #..........)....###.hn #.# # #...#.#..h q h3{ V.ohJ| v---4.0 (10 _h h h #...##..#... planckenstein the Fighter....# ##.#####....## Coglin of Okawaru ****.. ###..... #.#........#... Health: 92/92 ======================== ........ ..........<..>. Magic: 14/14 ======================== ........ #.#.#..##..#..# AC: 9Str: 8 ........##.#......#.#..# EV: 11Int: 18 ........#..####### #o)#.####....# SH: 0Dex: 16 <#.##......#.....#**........###.# XL: 11 Next: 11% Place: Dungeon:9 ...##...#....#..@*)).....### #.# Noise: --------- [39;hp49m Time: 13334.0 (0.0) .............#.......#.##.# f) +0 sling {Masatak d) +4 sling (flame) ...#.........#..##......#.. Fire: f) +0 sling {Masataka} ...#.........#..# ..##.##.. Zot (24660) Rev* ...#............##..# .#.. ...#..#.#..~~.......# ...#####.. o   orc ####..##....~......## ......#.... # #..........)....###........#.# # #...#......................#..Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 leather armour (69% to hit)h`. #...##..#... planckenstein the Fighter....# ##.#####....## Coglin of Okawaru ****.. h`###..... #.#........#... Health: 92/92 ======================== ........ ..........<..>. Magic: 14/14 ======================== ........ #.#.#..##..#..# AC: 9Str: 8 ........##.#......#.#..# EV: 11Int: 18 ........#..####### #o)#.####....# SH: 0Dex: 16 <#.##......#.....#..........###.# XL: 11 Next: 11% Place: Dungeon:9 h'ar...##...#....#..@.)).....### #.# Noise: ---------  Time: 13334.0 (0.0) .............#.......#.##.# f) +0 sling {Masatak d) +4 sling (flame) h^ay...#.........#..##......#.. Fire: f) +0 sling {Masataka} ...#.........#..# ..##.#ha#.. Zot (24660) Rev* ...#............##..# .#.. ha!...#..#.#..~~.......# ...#####.. o   orc ####..##....~......## ......#.... # #..........)....###........#.# hb# #...#......................#..Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 leather armour (69% to hit)  h.bYou shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.  You kill the orc!hxk)(((h((((Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 whip and wearing a +0 leather armour (69% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.  You kill the orc!  Okawaru accepts your kill.h$k..))...hp===9 (0.959h]$ h !_You shoot a sling bullet.h  #...##..#... planckenstein the Fighter....# ##.#####....## Coglin of Okawaru ****.. ###..... #.#........#... Health: 92/92 ======================== ........ ..........<..>. Magic: 14/14 ======================== ........ #.#.#..##..#..# AC: 9Str: 8 ........##.#......#.#..# EV: 11Int: 18 ........#..####### #))#.####....# SH: 0Dex: 16 <#.##......#.....#..........###.# XL: 11 Next: 11% Place: Dungeon:9 ...##...#....#..@.)).....### #.# Noise: ===------ h{  Time: 13334.9 (0.0) .............#.......#.##.# f) +0 sling {Masatak d) +4 sling (flame) ...#.........#..##......#.. Fire: f) +0 sling {Masataka} ...#.........#..# ..##.##.. Zot (24659) Rev* ...#............##..# .#.. ...#..#.#..~~.......# ...#####..  ####..##....~......## ......#....  # #..........)....###........#.#  # #...#......................#.. The sling bullet burns the orc.  You kill the orc!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh. #...##..#... planckenstein the Fighter....# ##.#####....## Coglin of Okawaru ****.. ###..... #.#........#... Health: 92/92 ======================== ........ ..........<..>. Magic: 14/14 ======================== ........ #.#.#..##..#..# AC: 9Str: 8 ........##.#......#.#..# EV: 11Int: 18 ........#..####### #))#.####....# SH: 0Dex: 16 <#.##......#.....#..........###.# XL: 11 Next: 11% Place: Dungeon:9 ...##...#....#..@.)).....### #.# Noise: ===--h----  Time: 13334.9 (0.0) .............#.......#.##.# f) +0 sling {Masatak d) +4 sling (flame) ...#.........#..##......#.. Fire: f) +0 sling {Masataka} ...#.........#..# ..##.##.. Zot (24659) Rev* ...#............##..# .#.. ...#..#.#..~~.......# ...#####..  ####..##....~......## ......#....  # #..........)....###........#.#  # #...#......................#.. You kill the orc!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal. _h1h@ Inventory: 22/52 gear slots Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 17 poisoned darts  o - 6 datura-tipped darts  r - 3 boomerangs  u - 5 javelins Armour (go to first with [)  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  v - the +2 robe of Reyxoipt (worn) {rC+ rF+, Regen+ Int+3 Dex-3}a - a +0 robe  g - an orb of stardusth - a +0 ring mail  j - a +2 scale mail of cold resistance  q - a +0 leather armour of willpower [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h7 h h  #...##..#... planckenstein the Fighter....# ##.#####....## Coglin of Okawaru ****.. ###..... #.#........#... Health: 92/92 ======================== ........ ..........<..>. Magic: 14/14 ======================== ........ #.#.#..##..#..# AC: 9Str: 8 ........##.#......#.#..# EV: 11Int: 18 ........#..####### #))#.####....# SH: 0Dex: 16 h <#.##......#.....#..........###.# XL: 11 Next: 11% Place: Dungeon:9 ...##...#....#..@.)).....### #.# Noise: ===------  Time: 13334.9 (0.0) .............#.......#.##.# f) +0 sling {Masatak d) +4 sling (flame) ...#.........#..##......#.. Fire: f) +0 sling {Masataka} ...#.........#..# ..##.##.. Zot (24659) Rev* ...#............##..# .#.. ...#..#.#..~~.......# ...#####..  ####..##....~......## ......#....  # #..........)[h 37m....###........#.#  # #...#......................#.. You kill the orc!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _That would be overly suicidal.h6 h h hq hI 3hI hu h h u8 _h hd B7h) h h_ h S6) Rev+ h h< h h( B5h h h h B4h h o  Things that are here:  a +0 whip; a +0 leather armour; a +0 hand axeh7 h< I3 _h% h h hc ]2) Rev hm h" hw' h' B1h(* h+ hi/ h/ B0h1 h+7 h: hC; H49) h< h+? h D hD B8h!F hVM hQ hWR B7h T h W h8[ hg\ B6h%_ hb htg hg B5hYj hm h s X4hzt h| hL hځ B3hՃ h҆ hŏ hX B2h hV h h B1h h h h( :0h h hƩ hZ C39h̫ h hV X8h h h X7h h hP h :6h h hu h B5h# h7 h h B4h h h X3hN h? h h B2h h. h h& B1h hk h," h" B0h$ h( h- Y29hq0 h3 h'8 h8 B8h; h> hiD hD B7h=G hJ hO h)P B6h=R hrU hAZ hZ B5h$] hn` he he B4hg hMj hiq X3ht hWy f  There is a stone staircase leading up, spattered with blood here.h~ h I2 _hj h) h hM B1hQ h$ h h B0h h8 hV Y19hV h h h B8he hX h. h B7hø h h׿ hS B6h h hc h B5h h h hc B4hD h h3 h B3h- h h  #.#..)#..... ######### #....)...... ........# #.. ........# #)...).#... .~.~..~.# #....)..†.#. ~~....~.# #....<#...#. ~.~.~~~.#####.....##.... ≈~~≈~...##........##.... ~~≈≈≈..@...#########>.h! *---80.9 (46.0) .~.≈≈~~.#### #.. ...≈~~..# #...# >.~.~≈~.# ##### ...~~.~.# .~.~≈~..# ...≈≈~..# ..≈≈≈...# h h ---1.9 (472hh84 _Found a staircase to the Lair.hp h h h h hj n1h% h ........# #...................# #)...).#...~.~..~)..†.#~~....~hV ;....<#...#S.~.~~~.#####.....##...≈~~≈~...##........##...~≈≈≈......#########>..#.~.≈≈~~.#### #...#...≈~~.@# #.>.~.~≈~.# ###~~.~ h ^Zot (24611) S   electric eel (wandering).~≈≈≈...#.~≈≈~~..#h! 12.9 (1.0)h " e3.9 (20h( h0+ ` _An electric eel comes into view.hX ((((((S    You shoot a sling bullet. The sling bullet hits the electric eel.  The sling bullet burns the electric eel.h (The electric eel is moderately wounded.You shoot a sling bullet.h'h|0~S~≈≈~~h:1===4.8 (0.909) Rev h9h<g _The sling bullet closely misses the electric eel.h (((((((You shoot a sling bullet.h?w   _The sling bullet closely misses the electric eel.You shoot a sling bullet.  The sling bullet closely misses the electric eel.  You shoot a sling bullet. The sling bullet hits the electric eel.  The sling bullet burns the electric eel.h{ ~S~≈≈~~The electric eel is severely wounded.h" ******The electric eel shoots out a bolt of lightning at you!h؍ h f≈≈≈~.@c   centaur (wand, launcher, wandering)S   electric eelch˘ 88--5.78h h 7 _The bolt of electricity hits you.hFe (((((((You shoot a sling bullet.h  The sling bullet closely misses the electric eel.You shoot a sling bullet.hsu  The sling bullet barely misses the electric eel.h1} ~S~~≈≈~~c)cThe centaur shouts! You hear a bark!hch((((((h l.~....hq 3---6.67) Rev+ hhF _The centaur shoots an arrow. The arrow hits you.hȄ ########).............)...).#....~.~)..†~....~.# #....<#...#~.~.~~~.#####..S~~≈~...##........##....h9V~~≈≈≈......#########>~.≈≈~~@####...≈~~....>.~.~≈#####..~~.~~.~.≈≈~S   electric eel.≈..~≈≈~c..#hhkc   centaur (wand, launcher)S   electric eelc~hH *******The electric eel shoots out a bolt of lightning at you!h ~~~≈≈.~@h6! 74---7.6 (1.06h>* h . 7 _The bolt of electricity hits you!h  #.#..)########## #....)#.# #................# #)...).#....#.~.~..~.# #....)..†.#.#~~....~.# #....<#...#.†~.~.~~~.#####.....##.S~~≈~...##........##..~~≈≈≈...@..#########>..#.~.≈≈~~.#####...# ...≈~~..# #...# >.~.~≈~.# #####...~~.~.#.~.~≈~hJ ..#...≈≈~..#..≈≈≈...#.~≈≈≈c..#c   centaur (wand, launcher)c.((((((h2 ...~...5----85) Rev hf h Y _The centaur shoots an arrow. The arrow hits you but does no damage.hQ?N--hFh~Ghak#.#..)#.######### #....)......#.........# #.........# #)...).#....#.h{.~.~..~.# #....)..†.#.#.~~....~.# #....<#...#.†.~.~.~~~.#####.....##.S~~≈~...##.##....#~~≈≈≈....@.##>..## .~.≈≈~~.#### #...# ...≈~~..# #...# h>.~.~≈~.# ##### ...~~.~.#.~.~≈~..#...≈≈~..#..≈≈≈c..# hh\7=-9h:4hNhh^ e#.#..)#.# #....)......#.........# #.............# #)...).#....#.#h_ .~.~..~.# #....)..†.#.#.~~....~.# #....<#...#.†.~.~.~~~.#####.....##......#S~~≈~...##.##....#~~≈≈≈.....@##>..## .~.≈≈~~.#### #...# ...≈~~..# #...# >.~.~≈~.# ##### ...~~.~.#.~.~≈~..#...h_ 4 hn hro 8=-903hw hx hH-######.#..... #.#..)#.######### #....)#.# #.....................# #)...).#....#.##h..~.~..~.# #....)..†.#.#.~~....~.# #....<#...#.†~.~.~~~.#####.....##......S~~≈~...##.@......##....###~~≈≈≈......#########>..#.~.≈≈~~.#####...# ...≈~~..# #...# >.~.~≈~.# #####...~~.~.#.~.~≈~..#...≈≈~..#..≈≈≈c..#h8h9h912hv@hAh  ######.#.#.#..)#.# #....)......#..# #.....#.# #)...).#....#.#.~.~..~.# #....)..†.#.#.~~....~.# #....<#...#.†..#.~.~.~~~.#####.....##......#S~~≈~...##.h U##....### ~~≈≈≈......##>..## .~.≈≈~~.#### #...# ...≈~~..# #...# >.~.~ h h. cc   centaur (wand, launcher)h@! n8021) h* h<, h5 #........~~######.#..... #.#..)#.######### #....)#.....# #.....................# #)...).#....#.####h .~.~..~.# #....)..†.#.#....~~....~.# #....<#...#.†..#.)~.~.~~~.#####@....##......####S~~≈~...##........##....###~~≈≈≈......#########>..#.~.≈≈~~c#####...# ...≈~~..# #...#>.~.~≈~.# #####...~~.~h` .#.~.~≈~..#...≈≈~..#h h M(((((h4 1.....hp \1==3h :0hG h Y _The centaur shoots an arrow. The arrow hits you but does no damage.h[###.#..#..#.....#........................~~######.#..... #.#..)#...........########)#........................h\)...).#....#.####.~.~)..†.#.#.....~....~.# #@...<#...#.†..#.)~.~.~~~.#####..####S~~≈~...##........##....###~~≈≈≈......#########>..##~.≈≈~~c####...≈~~....#>.~.~≈~.h\A#####..~~.~~.~hjhk2=-4599hEzh{hhh38h,hW5=7h;-cc   centaur (wand, launcher)h   #............ ######.#...... #.#..)#..   #....)...   #........  h\ #)...).#.   #....)..†   #@...<#...#.†..#.)6.6 (2  #.....#  .....# hG #########>..##   #...# hM  #...#  > ##### h!   hRT _You start resting.h/d  #............ hڠh######.#...... #.#..)#..   #....)...   #........   #)...).#.   #....)..†   #@...<#...#.†..#.)  h#.....#  .....#  #########>..##      #...#  >     hRh^ _A centaur is nearby!h& ###.#..#..#.....#........ planckenstein the Fighter#..................~~.. Coglin of Okawaru ****..######.#............... Health: 85/92 ======================--#.#..)#........... Magic: 14/14 ========================hś ######### #....)......#....# AC: 9Str: 8........# #..............### EV: 11Int: 18........# #)...).#....#.#### SH: 0Dex: 16.~.~..~.# #....)..†.#.#..... XL: 11 Next: 11% Place: Dungeon:9~~....~.# #@...<#...#.†..#.) Noise: ---------  Time: 13396.6 (0.0)hc h~.~.~~~.#####*....##......#### f) +0 sling {Masatak d) +4 sling (flame) S~~≈~...##..c.....##....###Fire: f) +0 sling {Masataka} ~~≈≈≈......#########>..##Zot (24597) .~.≈≈~~c#####...#...≈~~..##...#c   centaur (wand, launcher)>.~.~≈~.######h d...~~.~.#.~.~≈~..# _You start resting. _A centaur is nearby!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 shortbow and carrying a wand of roots (78% to  hit)hy ###.#..#..#.....#........ planckenstein the Fighter#..................~~.. Coglin of Okawaru ****..######.#............... Health: 85/92 ======================--#.#..)#........... Magic: 14/14 ========================h ######### #....)......#....# AC: 9Str: 8........# #..............### EV: 11Int: 18........# #)...).#....#.#### SH: 0Dex: 16.~.~..~.# #....)..†.#.#..... XL: 11 Next: 11% Place: Dungeon:9~~....~.# #@...<#...#.†..#.) Noise: ---------  Time: 13396.6 (0.0)~.~.~~~.#####.....##......#### f) +0 sling {Masatak d) +4 sling (flame) S~~≈~...##..c.....##....###Fire: f) +0 sling {Masataka} ~~≈≈≈......#########>..##Zot (24597) .~.≈≈~~c#####...h 9#...≈~~..##...#c   centaur (wand, launcher)>.~.~≈~.######...~~.~.#.~.~≈~..# _You start resting. _A centaur is nearby!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a centaur, wielding a +0 shortbow and carrying a wand of roots (78% to  hit)h. hL hw . _h" 5 #..................~~#####.#............. #.#..)#.######### #....)......#....#............##hv# )...).#....#.#~.~..~....)..†.#.#.....~~..<#...#.†..#.).~.~~~.#####@....##......####S~~≈~...##..c### ~~≈≈≈......#########>..## .~.≈≈~~.#### #...# ..≈~~..# >.~.~≈~###...~~.~.#h2$ ;~.~≈~...≈hK0 )The centaur unwields a +0 shortbow.  The centaur hits you but does no damage.h0 m=7.6 (16hC6 h7 , _The centaur kicks you.hʮ#..................~~.. planckenstein the Fighter######.#............... Coglin of Okawaru ****..#.#..)#........... Health: 85/92 ======================--######### #....)......#....# Magic: 14/14 ========================........# #..............### AC: 9Str: 8........# #)...).#....#.#### EV: 11Int: 18.~.~..~.# #....)..†.#.#..... SH: 0Dex: 16h7H~~....~.# #....<#...#.†..#.) XL: 11 Next: 11% Place: Dungeon:9~.~.~~~.#####@....##......#### Noise: =--------  Time: 13397.6 (0.0)S~~≈~...##..c.....##....###f) +0 sling {Masatak d) +4 sling (flame) ~~≈≈≈......#########>..##Fire: f) +0 sling {Masataka} .~.≈≈~~.#####...#Zot (24596) ...≈~~..##...#>.~.~≈~.######c   centaur (wand)...~~.~.#.~.~≈~..#...≈≈~..#The centaur unwields a +0 shortbow.  The centaur hits you but does no damage. _The centaur kicks you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a wand of roots (78% to hit)hŜ#..................~~.. planckenstein the Fighter######.#............... Coglin of Okawaru ****..#.#..)#........... Health: 85/92 ======================--######### #....)......#....# Magic: 14/14 ========================........# #..............### AC: 9Str: 8........# #)...).#....#.#### EV: 11Int: 18.~.~..~.# #....)..†.#.#..... SH: 0Dex: 16~~....~.# #....<#...#.†..#.) XL: 11 Next: 11% Place: Dungeon:9h~.~.~~~.#####@....##......#### Noise: =--------  Time: 13397.6 (0.0)S~~≈~...##..c.....##....###f) +0 sling {Masatak d) +4 sling (flame) ~~≈≈≈......#########>..##Fire: f) +0 sling {Masataka} .~.≈≈~~.#####...#Zot (24596) ...≈~~..##...#>.~.~≈~.######c   centaur (wand)...~~.~.#.~.~≈~..#...≈≈~..#The centaur hits you but does no damage. _The centaur kicks you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a wand of roots (78% to hit)  You shoot a sling bullet. The sling bullet hits the centaur.h#M(Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line  Aim: a centaur, carrying a wand of roots (78% to hit)  You shoot a sling bullet. The sling bullet hits the centaur.  The centaur is lightly wounded.hcThe centaur is lightly wounded.  You shoot a sling bullet.  The sling bullet barely misses the centaur.  The centaur hits you but does no damage.kicks you but doesh^P no damage.  The centaur barely misses you.hڵ6==8.5 (0.95) Rev hh? _The centaur kicks you but does no damage.hh? #..................~~.. planckenstein the Fighter######.#............... Coglin of Okawaru ****..h@ w#.#..)#........... Health: 86/92 ======================--######### #....)......#....# Magic: 14/14 ========================........# #..............### AC: 9Str: 8........# #)...).#....#.#### EV: 11Int: 18.~.~..~.# #....)..†.#.#..... SH: 0Dex: 16~~....~.# #....<#...#.†..#.) XL: 11 Next: 11% Place: Dungeon:9h#A ]~.~.~~~.#####@....##......#### Noise: ===------  Time: 13398.5 (0.0)S~~≈~...##..c.....##....###f) +0 sling {Masatak d) +4 sling (flame) ~~≈≈≈......#########>..##Fire: f) +0 sling {Masataka} .~.≈≈~~.#####...#hB Zot (24595) Rev ...≈~~..##...#>.~.~≈~.######c   centaur (wand)...~~.~.#.~.~≈~..#...≈≈~..#The centaur kicks you but does no damage.  The centaur barely misses you. _The centaur kicks you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a wand of roots (lightly wounded, 78% to hit)ho= #..................~~.. planckenstein the Fighterh= ######.#............... Coglin of Okawaru ****..#.#..)#........... Health: 86/92 ======================--######### #....)......#....# Magic: 14/14 ========================........# #..............### AC: 9Str: 8h> ........# #)...).#....#.#### EV: 11Int: 18.~.~..~.# #....)..†.#.#..... SH: 0Dex: 16~~....~.# #....<#...#.†..#.) XL: 11 Next: 11% Place: Dungeon:9~.~.~~~.#####@....##......#### Noise: ===------  Time: 13398.5 (0.0)S~~≈~...##..c.....##....###h> _f) +0 sling {Masatak d) +4 sling (flame) ~~≈≈≈......#########>..##Fire: f) +0 sling {Masataka} h? .~.≈≈~~.#####...#Zot (24595) Rev ...≈~~..##...#hJ@ f>.~.~≈~.######c   centaur (wand)...~~.~.#.~.~≈~..#...≈≈~..#The centaur barely misses you. _The centaur kicks you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a wand of roots (lightly wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the centaur.h fPress: ? - help, Shift-Dir - straight line  Aim: a centaur, carrying a wand of roots (lightly wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the centaur.  The centaur is moderately wounded.  h hYou shoot a sling bullet. The sling bullet hits the centaur.  The sling bullet burnhW  The centaur is heavily wounded.The centaur misses you.h$X o79.4 (0.94ha hc ? _The centaur kicks you but does no damage.h#..................~~.. planckenstein the Fighter######.#............... Coglin of Okawaru ****..#.#..)#........... Health: 87/92 ======================--######### #....)......#....# Magic: 14/14 ========================........# #..............### AC: 9Str: 8........# #)...).#....#.#### EV: 11Int: 18.~.~..~.# #....)..†.#.#..... SH: 0Dex: 16~~....~.# #....<#...#.†..#.) XL: 11 Next: 11% Place: Dungeon:9h~.~.~~~.#####@....##......#### Noise: ===------  Time: 13399.4 (0.0)S~~≈~...##..c.....##....###f) +0 sling {Masatak d) +4 sling (flame) ~~≈≈≈......#########>..##Fire: f) +0 sling {Masataka} .~.≈≈~~.#####...#Zot (24594) Rev ...≈~~..##...#>.~.~≈~.######c   centaur (wand)...~~.~.#.~.~≈~..#...≈≈~..#The centaur is heavily wounded.The centaur misses you. _The centaur kicks you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh Aim: a centaur, carrying a wand of roots (heavily wounded, 78% to hit)h#..................~~.. planckenstein the Fighter######.#............... Coglin of Okawaru ****..#.#..)#........... Health: 87/92 ======================--######### #....)......#....# Magic: 14/14 ========================........# #..............### AC: 9Str: 8........# #)...).#....#.#### EV: 11Int: 18.~.~..~.# #....)..†.#.#..... SH: 0Dex: 16~~....~.# #....<#...#.†..#.) XL: 11 Next: 11% Place: Dungeon:9h¨L~.~.~~~.#####@....##......#### Noise: ===------  Time: 13399.4 (0.0)S~~≈~...##..c.....##....###f) +0 sling {Masatak d) +4 sling (flame) ~~≈≈≈......#########>..##Fire: f) +0 sling {Masataka} .~.≈≈~~.#####...#Zot (24594) Rev ...≈~~..##...#>.~.~≈~.######c   centaur (wand)...~~.~.#.~.~≈~..#...≈≈~..# _The centaur kicks you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a wand of roots (heavily wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the centaur!  The sling bullet burns the centaur.h..  Aim: a centaur, carrying a wand of roots (heavily wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the centaur!  The sling bullet burns the centaur.  The centaur is almost dead.hits the centaur but does no damage.h\  The centaur is almost dead.hE+The centaur hits you.h½z400.3 (0.93) Rev+ hhD? _The centaur kicks you but does no damage.h#..................~~.. planckenstein the Fighter######.#............... Coglin of Okawaru ****..#.#..)#........... Health: 87/92 ======================--hO######### #....)......#....# Magic: 14/14 ========================........# #..............### AC: 9Str: 8........# #)...).#....#.#### EV: 11Int: 18.~.~..~.# #....)..†.#.#..... SH: 0Dex: 16~~....~.# #....<#...#.†..#.) XL: 11 Next: 11% Place: Dungeon:9h!~.~.~~~.#####@....##......#### Noise: ===------  Time: 13400.3 (0.0)S~~≈~...##..c.....##....###f) +0 sling {Masatak d) +4 sling (flame) ~~≈≈≈......#########>..##Fire: f) +0 sling {Masataka} h.~.≈≈~~.#####...#Zot (24593) Rev+ ...≈~~..##...#>.~.~≈~.######c   centaur (wand)h...~~.~.#.~.~≈~..#...≈≈~..#The centaur is almost dead.The centaur hits you. hk_The centaur kicks you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a wand of roots (almost dead, 78% to hit)h#..................~~.. planckenstein the Fighter######.#............... Coglin of Okawaru ****..#.#..)#........... Health: 87/92 ======================--######### #....)......#....# Magic: 14/14 ========================........# #..............### AC: 9Str: 8hye........# #)...).#....#.#### EV: 11Int: 18.~.~..~.# #....)..†.#.#..... SH: 0Dex: 16~~....~.# #....<#...#.†..#.) XL: 11 Next: 11% Place: Dungeon:9~.~.~~~.#####@....##......#### Noise: ===------  Time: 13400.3 (0.0)S~~≈~...##..c.....##....###f) +0 sling {Masatak d) +4 sling (flame) ~~≈≈≈......#########>..##Fire: f) +0 sling {Masataka} h.~.≈≈~~.#####...#Zot (24593) Rev+ ...≈~~..##...#>.~.~≈~.######c   centaur (wand)...~~.~.#.~.~≈~..#...≈≈~..# h4._The centaur kicks you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a wand of roots (almost dead, 78% to hit)  hxYou shoot a sling bullet. The sling bullet hits the centaur.  You kill the centaur!hED$hd (  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a centaur, carrying a wand of roots (almost dead, 78% to hit)  You shoot a sling bullet. The sling bullet hits the centaur.  You kill the centaur!  Okawaru accepts your kill.h9$hBw821.2 (0.92hZ$h&/ _You shoot a sling bullet.h?  ######.#.. #.#..)########## #....)# ........# #........# .# #)...).#....# .~.~..~.# #....)..†.#.#.... ~~....~.# #....<#...#.†..# ~.~.~~~.#####.....##......### S~~≈~...##..@.....##....###  ~~≈≈≈......#########>..##  .~.≈≈~~.#### #... ...≈~~..#  #...#h7 f >.~.~≈~.# ##### ...~~.~.# .~.~≈~..# ...≈≈~..# ..≈≈≈c..#h h 9=---2.2 (1.01hΑ hm  You now have 259 gold pieces (gained 13).  c - a wand of roots (7)  Things that are here:h 90=---3.2 (20h hZ U _a +0 shortbow; a centaur corpsehu#........~~######.#..... #.#..)#.######### #....)#.....# #.....................# #)...).#....#.####.~.~..~.# #....)..†.#.#....~~....~.# #....<#...#.†..#.)~.~.~~~.#####@....##......####S~~≈~...##..).....##....###hG~~≈≈≈......#########>..#.~.≈≈~~.#####...# ...≈~~..# #...#>.~.~≈~.# #####...~~.~.#.~.~≈~..#...≈≈~..#hLh14.2 (189) Rev hh/hNrh$sh'uhh&0h2=5.2 (18hhU _You start resting. HP restored.hgl ######.#.. #.#..)########## #....)# ........# #........# .# #)...).#....#h} .~.~..~.# #....)..†.#.#.... ~~....~.# #....<#...#.†..# ~.~.~~~.#####.....##......### S~~≈~...##..@.....##....###  ~~≈≈≈......#########>..##  .~.≈≈~~.#### #... ...≈~~..#  #...# >.~.~≈~.# ##### ...~~.~.# .~.~≈~..# ...≈≈~..# ..≈≈≈c..#hh`67h(h;  Things that are here: _a +0 shortbow; a centaur corpsehBa 3hj hk h| ######.# #.#..)# # #....)......# .# #..... h.# #)...).#....#. .~.~..~.# #....)..†.#.# ~~....~.# #....<#...#.†..# ~.~.~~~.#####.....##...... S~~≈~...##.@).....##....### ~~≈≈≈......##>..## .~.≈≈~~.#### #...# ...≈~~..# #...# >.~.~≈~.# #####  ...~~.~.# h .~.~≈~..#  ...≈≈~..#  ..≈≈≈c..#hhg76 _hh3hK ######.# #.#..)# # #....)......# .# #......h/ .# #)...).#....#. .~.~..~.# #....)..†.#.# ~~....~.# #....<#...#.†.. ~.~.~~~.#####.....##...... S~~≈~...##@.).....##....### ~~≈≈≈......#>..## .~.≈≈~~.#### #...# ...≈~~..# #...#h >.~.~≈~.# ##### ...~~.~.# .~.~≈~..#  ...≈≈~..#  ..≈≈≈c..#hhe85) hhh  #.#..)########## #....)# ........# #..... ........# #)...).#....# .~.~..~.# #....)..†.#.#.h ~~....~.# #....<#...#.† ~.~.~~~.#####.....##.... S~~S~...##..).....##....# ~~≈≈≈....@.#########>..##  .~.≈≈~~.#### #... ...≈~~..#  #...# >.~.~≈~.# ##### ...~~.~.# .~.~≈~..#S   electric eel (wandering) ...≈≈~..# ..≈≈≈c..# .~≈≈≈...#h7{   An electric eel comes into view.h *******The electric eel shoots out a bolt of lightning at you!h'b~....@.h(80----===94h0h 47 _The bolt of electricity hits you!h#.#..)#....... planckenstein the Fighter######### #....)......#. Coglin of Okawaru ****..........# #............. Health: 80/92 ====================----........# #)...).#....#. Magic: 14/14 ========================.~.~..~.# #....)..†.#.#. AC: 9Str: 8~~....~.# #....<#...#.†. EV: 11Int: 18~.~.~~~.#####.....##...... SH: 0Dex: 16hLS~~S**..##..).....##....## XL: 11 Next: 12% Place: Dungeon:9~~≈≈≈.***@.#########>..## Noise: ===------  Time: 13409.2 (0.0).~.≈≈~~.#####...#f) +0 sling {Masatak d) +4 sling (flame) ...≈~~..##...#Fire: f) +0 sling {Masataka} >.~.~≈~.######Zot (24584) ...~~.~.#.~.~≈~..#S   electric eel...≈≈~..#..≈≈≈c..#.~≈≈≈...#An electric eel comes into view.The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, 54% to hit)h Q#.#..)#....... planckenstein the Fighter######### #....)......#. Coglin of Okawaru ****..........# #............. Health: 80/92 ====================----h ........# #)...).#....#. Magic: 14/14 ========================.~.~..~.# #....)..†.#.#. AC: 9Str: 8~~....~.# #....<#...#.†. EV: 11Int: 18~.~.~~~.#####.....##...... SH: 0Dex: 16S~~S((..##..).....##....## XL: 11 Next: 12% Place: Dungeon:9~~≈≈≈.(((@.#########>..## Noise: ===------  Time: 13409.2 (0.0).~.≈≈~~.#####...#f) +0 sling {Masatak h [40md) +4 sling (flame) ...≈~~..##...#Fire: f) +0 sling {Masataka} >.~.~≈~.######Zot (24584) ...~~.~.#.~.~≈~..#S   electric eel...≈≈~..#..≈≈≈c..#.~≈≈≈...#h LThe electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, 54% to hit)  You shoot a sling bullet.h`  Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (water, 54% to hit)  h6a You shoot a sling bullet.  The sling bullet hits the electric eel but does no damage.  You shoot a sling bullet. The sling bullet hits the electric eel.  The sling bullet burns the electric eel.h ~....  The electric eel is heavily wounded.h *******The electric eel shoots out a bolt of lightning at you!h2 b~....@.h 7--10.1 (0.9Rev h h< 7 _The bolt of electricity hits you!hU#.#..)#....... planckenstein the Fighter######### #....)......#. Coglin of Okawaru ****..hpc........# #............. Health: 70/92 ==================------........# #)...).#....#. Magic: 14/14 ========================.~.~..~.# #....)..†.#.#. AC: 9Str: 8~~....~.# #....<#...#.†. EV: 11Int: 18~.~.~~~.#####.....##...... SH: 0Dex: 16h S~~S**..##..).....##....## XL: 11 Next: 12% Place: Dungeon:9~~≈≈≈.***@.#########>..## Noise: ===------  Time: 13410.1 (0.0).~.≈≈~~.####h#...#f) +0 sling {Masatak d) +4 sling (flame) ...≈~~..#hA~#...#Fire: f) +0 sling {Masataka} >.~.~≈~.######Zot (24584) Rev ...~~.~.#.~.~≈~..#hnS   electric eel...≈≈~..#..≈≈≈c..#.~≈≈≈...#The electric eel is heavily wounded.The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, heavily wounded, 54% to hit)h#.#..)#....... planckenstein the Fighter######### #....)......#. Coglin of Okawaru ****..........# #............. Health: 70/92 ==================------........# #)...).#....#. Magic: 14/14 ========================.~.~..~.# #....)..†.#.#. AC: 9Str: 8h~~....~.# #....<#...#.†. EV: 11Int: 18~.~.~~~.#####.....##...... SH: 0Dex: 16S~~S((..##..).....##....## XL: 11 Next: 12% Place: Dungeon:9~~≈≈≈.(((@.#########>..## Noise: ===------  Time: 13410.1 (0.0).~.≈≈~~.#####...#f) +0 sling {Masatak d) +4 sling (flame) ...≈~~..##...#Fire: f) +0 sling {Masataka} >.~.~≈~.######hNZot (24584) Rev ...~~.~.#.~.~≈~..#S   electric eel...≈≈~..#..≈≈≈c..#.~≈≈≈...# _The bolt of electricity hits you!  Fire: f) +0 sling {Masataka}h!Press: ? - help, Shift-Dir - straight lineAim: an electric eel (water, heavily wounded, 54% to hit)  You shoot a sling bullet. The sling bullet hits the electric eel.  The sling bullet burns the electric eel.h Q  You shoot a sling bullet. The sling bullet hits the electric eel.  The sling bullet burns the electric eel.  The electric eel is severely wounded.  You shoot a sling bullet. The sling bullet hits the electric eel.  You kill the electric eel!  Okawaru accepts your kill.hVE≈h@~....ho11.0 (0.93hhW( _You hear a splash.h{c 3hd hg ho 22ho p3=1h'q h|u hu u5=0) hv hUz hz a679h| h hk 7=---hh   hound (wandering) _You start resting.hi -5.0 (4.0hp ---6.0 (58h h X _A hound comes into view.hQ#.#..)#....... planckenstein the Fighter######### #....)......#. Coglin of Okawaru ****..........# #............. Health: 77/92 ====================----hd........# #)...).#....#. Magic: 14/14 ========================.~.~..~.# #....)..†.#.#. AC: 9Str: 8~~....~.# #....<#...#.†. EV: 11Int: 18~.~.~~~.#####.....##...... SH: 0Dex: 16S~~≈~...##..).....##....## XL: 11 Next: 12% Place: Dungeon:9~~≈≈≈...*@.#########>..## Noise: ---------  Time: 13416.0 (0.0).~.≈≈~~*#####...#h}f) +0 sling {Masatak d) +4 sling (flame) ...≈~~h.##...#Fire: f) +0 sling {Masataka} >.~.~≈~.######Zot (24578) ...~~.~.#.~.~≈~..#h   hound (wandering)...≈≈~..#..≈≈≈c..#.~≈≈≈...# _You hear a splash. _You start resting. _A hound comes into view.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 60% to hit)h#.#..)#....... planckenstein the Fighter######### #....)......#. Coglin of Okawaru ****..........# #............. Health: 77/92 ====================----........# #)...).#....#. Magic: 14/14 ========================.~.~..~.# #....)..†.#.#. AC: 9Str: 8~~....~.# #....<#...#.†. EV: 11Int: 18~.~.~~~.#####.....##...... SH: 0Dex: 16S~~≈~...##..).....##....## XL: 11 Next: 12% Place: Dungeon:9h~~≈≈≈...(@.#########>..## Noise: ---------  Time: 13416.0 (0.0).~.≈≈~~(#####...#f) +0 sling {Masatak d) +4 sling (flame) ...≈~~h.##...#Fire: f) +0 sling {Masataka} >.~.~≈~.######Zot (24578) ...~~.~.#.~.~≈~..#h   hound...≈≈~..#..≈≈≈c..#.~≈≈≈...#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (wandering, hasn't noticed you, 60% to hit)  You shoot a sling bullet.  The hound barks!  The sling bullet hits the hound.h `B(((((Aim: a hound (wandering, hasn't noticed you, 60% to hit)  You shoot a sling bullet.  The hound barks!  The sling bullet hits the hound.is lightly wounded.  You shoot a sling bullet.hr  The sling bullet completely misses the hound.hh.h~.~.~hO   two-headed ogreOh   houndh 8====9 (0.97) Rev hEh|* _You hear two shouts!hb #.#..)#....... planckenstein the Fighterh ######### #....)......#. Coglin of Okawaru ****..........# #............. Health: 78/92 ====================----........# #)...).#....#. Magic: 14/14 ========================.~.~..~.# #....)..†.#.#. AC: 9Str: 8hN ~~....~.# #....<#...#.†. EV: 11Int: 18~.~.~~~.#####.....##...... SH: 0Dex: 16h S~~≈~...##..).....##....## XL: 11 Next: 12% Place: Dungeon:9~~≈≈≈...*@.#########>..## Noise: ====-----  Time: 13416.9 (0.0).~.≈≈~~h#####...#f) +0 sling {Masatak d) +4 sling (flame) ...≈~~..##...#Fire: f) +0 sling {Masataka} >.~.~≈~.######Zot (24577) Rev ...~~.~.#.~.~≈~..#O   two-headed ogre..O≈≈~..#h   hound..≈≈≈c..#.~≈≈≈...#You shoot a sling bullet.  The sling bullet completely misses the hound. _You hear two shouts!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (lighh tly wounded, 60% to hit)h,Q#.#..)#....... planckenstein the Fighter######### #....)......#. Coglin of Okawaru ****..........# #............. Health: 78/92 ====================----........# #)...).#....#. Magic: 14/14 ========================hi-.~.~..~.# #....)..†.#.#. AC: 9Str: 8~~....~.# #....<#...#.†. EV: 11Int: 18~.~.~~~.#####.....##...... SH: 0Dex: 16S~~≈~...##..).....##....## XL: 11 Next: 12% Place: Dungeon:9~~≈≈≈...(@.#########>..## Noise: ====-----  Time: 13416.9 (0.0).~.≈≈~((#####...#f) +0 sling {Masatak d) +4 sling (flame) ...≈((..#h. #...#Fire: f) +0 sling {Masataka} >.((~≈~.######Zot (24577) Rev ...~~.~.#.~.~≈~..#O   two-headed ogre..O≈≈~..#h   hound..≈≈≈c..#.~≈≈≈...#The sling bullet completely misses the hound. ha._You hear two shouts!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 60% to hit)  You shoot a sling bullet.h Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a hound (lightly wounded, 60% to hit)  You shoot a sling bullet.  The sling bullet barely misses the hound.The sling bullet hits the hound.h46h7h@h~.~~~.O.hA9===-7.8 (0.96hh^ ` _The hound is moderately wounded.hA ######.#..... #.#..)#.######### #....)hE #........# #.....................# #)...).#....#.#.~.~..~.# #....)..†.#.#.~~....~.# #....<#...#.†~.~.~~~.#####.....##......S~~≈~...##@.).....##....###~~≈≈≈...h..#########>..#.~.≈≈~~.#####...# ...≈~~..# #...# >.~.~≈~.# #####h ...~~.~.# .~.O≈~..# ...≈≈~..#..≈≈≈c..#h hc h m .hO~The hound attacks as it pursues you! The hound bites you but does no damage.80---8.8 (1.05hD ho S _The hound closely misses you.h######.#.#.#..)#.# #....)......#..# #......#.# #)...).#....#.#hf.~.~..~.# #....)..†.#.#.~~....~.# #....<#...#.†..#~.~.~~~.#####.....##......#S~~≈~...##.@).....##....### ~~≈≈≈....h.#>..## .~.≈≈~~.#### #...# ...≈~~..# #...# >.~....~O.~.# hh   hound.~.~≈~..# hh<:h.h _1=---hTC94hhhh>k######.#.#.#..)#.# #....)......#..# #.....#.# #)...).#....#.#.~.~..~.# #....)..†.#.#.hl~~....~.# #....<#...#.†..#.~.~.~~~.#####.....##......#S~~≈~...##h.@.....##....### ~~≈≈≈......##>..## .~.≈≈~~.#### #...# ...≈~~..# #...# >.~.~...~O.~.# hmhyD.hh|z2==203hUh _The hound attacks as it pursues you! The hound bites you but does no damage. x2Things that are here: _a +0 shortbow; a centaur corpseh ######.#.............. planckenstein the Fighter#.#..)#.......... Coglin of Okawaru ****..######### #....)......#.... Health: 82/92 =====================---h ........# #..............## Magic: 14/14 ========================........# #)...).#....#.### AC: 9Str: 8.~.~..~.# #....)..†.#.#.... EV: 11Int: 18~~....~.# #....<#...#.†..#. SH: 0Dex: 16~.~.~~~.#####.....##......### XL: 11 Next: 12% Place: Dungeon:9S~~≈~...##.h@.....##....###Noise: =--------  Time: 13420.8 (0.0)~~≈≈≈......#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~h ~..##...#Zot (24573) Rev >.~.~≈~.######...~O.~.#h   hound.~.~≈~..#...≈≈~..#..≈≈≈c..# _The hound attacks as it pursues you! The hound bites you but does no damage. x2Things that are here: _a +0 shortbow; a centaur corpseFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (moderately wounded, 60% to hit)hǬ ######.#.............. planckenstein the Fighterh #.#..)#.......... Coglin of Okawaru ****..######### #....)......#.... Health: 82/92 =====================---........# #..............## Magic: 14/14 ========================........# #)...).#....#.### AC: 9Str: 8.~.~..~.# #....)..†.#.#.... EV: 11Int: 18~~....~.# #....<#...#.†..#. SH: 0Dex: 16~.~.~~~.#####.....##......### XL: 11 Next: 12% Place: Dungeon:9S~~≈~...##.h@.....##....###Noise: =--------  [4h 0mTime: 13420.8 (0.0)~~≈≈≈......#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24573) Rev >.~.~≈~.######...~O.~.#h   hound.~.~≈~..#...≈≈~..#..≈≈≈c..# _a +0 shortbow; a centaur corpseFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh Aim: a hound (moderately wounded, 60% to hit)  You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound.h7   Aim: a hound (moderately wounded, 60% to hit)  You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound.  The hound is heavily wounded.hits the hound but does no damage.h l  The hound is heavily wounded.h x3==1.7 (0.92h} hO R _The hound barely misses you.h ;######.#.#.#..)#.# #....)......#....#.# #.#.# #)...).#....#.#h (.~.~..~.# #....)..†.#.#.~~....~.# #....<#...#.†..#.)~.~.~~~.#####.....##......#S~~≈~...##.h)@....##....### ~~≈≈≈......##>..## .~.≈≈~~.#### #...# ...≈~~..# #...# ...~O.~.# h h hH .hOO   two-headed ogreh   hound  The hound attacks as it pursues you! The hound bites you.hp--2.7 (1.01h"h:%= _The hound bites you but does no damage.h######.#.#.#..)#.# #....)......#....#.# #.###..# #)...).#....#.####..~.~..~.# #....)..†.#.#.h ~~....~.# #....<#...#.†..#.).~.~.~~~.#####.....##......#S~~≈~...##..h.@...##....### ~~≈≈≈......##>..## .~.≈≈~~O#### #...# ...≈~~..# #...#  ...~O.~.# .~.~≈~..# hh*hb)hO.h4--30h _The hound attacks as it pursues you! The hound barely misses you.h ######.#................ planckenstein the Fighterh #.#..)#............ Coglin of Okawaru ****..######### #....)......#....## Health: 84/92 =====================---........# #..............###. Magic: 14/14 ========================........# #)...).#....#.####. AC: 9Str: 8.~.~..~.# #....)..†.#.#...... EV: 11Int: 18~~....~.# #....<#...#.†..#.). SH: 0Dex: 16~.~.~~~.#####.....##......##### XL: 11 Next: 12% Place: Dungeon:9S~~≈~...##..)h@...##....###Noise: =hO --------  Time: 13423.7 (0.0)~~≈≈≈...O..#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24570) Rev >.~.~≈~.######...~O.~.#O   two-headed ogre.~.~≈~..#h   hound...≈≈~..#..≈≈≈c..#The hound attacks as it pursues you! The hound bites you. _The hound bites you but does no damage. _The hound attacks as it pursues you! The hound barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 60% to hit)hv; ######.#................ planckenstein the Fighter#.#..)#............ Coglin of Okawaru ****..######### #....)......#....## Health: 84/92 =====================---........# #..............###. Magic: 14/14 ========================........# #)...).#....#.####. AC: 9Str: 8.~.~..~.# #....)..†.#.#...... EV: 11Int: 18~~....~.# #....<#...#.†..#.). SH: 0Dex: 16hB= ~.~.~~~.#####.....##......##### XL: 11 Next: 12% Place: Dungeon:9S~~≈~...##..)h@...##....###Noise: =--------  Time: 13423.7 (0.0)~~≈≈≈...O..#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24570) Rev >.~.~≈~.######...~O.~.#O   two-headed ogre.~.~≈~..#h   hound...≈≈~..#..≈≈≈c..# _The hound bites you but does no damage. _The hound attacks as it pursues you! The hound barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 60% to hit)  You shoot a sling bullet. The sling bullet hits the hound!h?   Aim: a hound (heavily wounded, 60% to hit)  You shoot a sling bullet. The sling bullet hits the hound!  The hound is severely wounded.You shoot a sling bullet. The sling bullet hits the hound!  The sling bullet burns the hound.  You kill the hound!h G†h^Y hci R.Ohk 5=3==4.6 (0.969ht hw P _Okawaru accepts your kill.hT######.#................ planckenstein the Fighter#.#..)#............ Coglin of Okawaru ****..######### #....)......#....## Health: 85/92 ======================--hT........# #..............###. Magic: 14/14 ========================........# #)...).#....#.####. AC: 9Str: 8.~.~..~.# #....)..†.#.#...... EV: 11Int: 18~~....~.# #....<#...#.†..#.). SH: 0Dex: 16~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9S~~≈~...##.***@...##....###Noise: ===------  Time: 13424.6 (0.0)~~≈≈≈....O*#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#hU=Fire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24569) Rev >.~.~≈~.######...~O.~.#O   two-headed ogre.~.~≈~..#...≈≈~..#..≈≈≈c..#The sling bullet burns the hound.  You kill the hound! _Okawaru accepts your kill.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (81% to hit)hȀ######.#................ planckenstein the Fighter#.#..)#............ Coglin of Okawaru ****..######### #....)......#....## Health: 85/92 ======================--........# #..............###. Magic: 14/14 ========================........# #)...).#....#.####. AC: 9Str: 8.~.~..~.# #....)..†.#.#...... EV: 11Int: 18~~....~.# #....<#...#.†..#.). SH: 0Dex: 16h~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9S~~≈~...##.(((@...##....###Noise: ===------  Time: 13424.6 (0.0)~~≈≈≈..((((#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24569) Rev >.~.~≈~.######...~O.~.#O   two-headed ogre.~.~≈~..#...≈≈~..#..≈≈≈c..#h6You kill the hound! _Okawaru accepts your kill.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (81% to hit)  You shoot a sling bullet.hPress: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant spiked clubs (81% to hit)  You shoot a sling bullet.  The sling bullet closely misses the two-headed ogre.You shoot a sling bullet.  The sling bullet hits the two-headed ogre!h0h$O.)†....ho65.5 (0.98h٪hq= _The two-headed ogre is lightly wounded.hq ######.#................ planckenstein the Fighter#.#..)#............ Coglin of Okawaru ****..######### #....)......#....## Health: 86/92 ======================--........# #..............###. Magic: 14/14 ========================........# #)...).#....#.####. AC: 9Str: 8.~.~..~.# #....)..†.#.#...... EV: 11Int: 18~~....~.# #....<#...#.†..#.). SH: 0Dex: 16~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9S~~≈~...##[4h }1mO***@...##....###Noise: ===------  Time: 13425.5 (0.0)~~≈≈≈......#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24568) Rev >.~.~≈~.######...~O.~.#O   two-headed ogre.~.~≈~..#...≈≈~..#..≈≈≈c..#The sling bullet hits the two-headed ogre! _The two-headed ogre is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded,  81% to hit)hj ######.#................ planckenstein the Fighter#.#..)#............ Coglin of Okawaru ****..######### #....)......#....## Health: 86/92 ======================--........# #..............###. Magic: 14/14 ========================........# #)...).#....#.####. AC: 9Str: 8.~.~..~.# #....)..†.#.#...... EV: 11Int: 18h ~~....~.# #....<#...#.†..#.). SH: 0Dex: 16~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9S~~≈~...##O(((@...##....###Noise: ===------  Time: 13425.5 (0.0)~~≈≈≈......#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24568) Rev >.~.~≈~.######...~O.~.#O   two-headed ogre.~.~≈~..#...≈≈~..#..≈≈≈c..#Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (lightly wounded,  81% to hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.h.u You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.  The two-headed ogre is moderately wounded.You shoot a sling bulleth.v 8.hits the two-headed ogre but does no damage.hg h {.O)†h 76.4 (0.97) Rev+ h h j _The two-headed ogre is moderately wounded.h######.#................ planckenstein the Fighter#.#..)#............ Coglin of Okawaru ****..######### #....)......#....## Health: 87/92 ======================--........# #..............###. Magic: 14/14 ========================........# #)...).#....#.####. AC: 9Str: 8.~.~..~.# #....)..†.#.#...... EV: 11Int: 18h~~....~.# #....<#...#.†..#.). SH: 0Dex: 16~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9S~~≈~...##.O**@...##....###Noise: ===------  Time: 13426.4 (0.0)~~≈≈≈......#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24567) Rev+ >.~.~≈~.######...~O.~.#O   two-headed ogre.~.~≈~..#...≈≈~..#..≈≈≈c..#The sling bullet hits the two-headed ogre but does no damage. _The two-headed ogre is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wohV5unded,81% to hit)h######.#................ planckenstein the Fighter#.#..)#............ Coglin of Okawaru ****..######### #....)......#....## Health: 87/92 ======================--........# #..............###. Magic: 14/14 ========================........# #)...).#....#.####. AC: 9Str: 8.~.~..~.# #....)..†.#.#...... EV: 11Int: 18~~....~.# #....<#...#.†..#.). SH: 0Dex: 16h~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9S~~≈~...##.O((@...##....###Noise: ===------  Time: 13426.4 (0.0)~~≈≈≈......#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24567) Rev+ >.~.~≈~.######...~O.~.#O   two-headed ogre.~.~≈~..#...≈≈~..#..≈≈≈c..#Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded,81% to hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.huf((81% to hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.  The two-headed ogre is moderately wounded.hTh9 h1 X..O†ho87.3 (0.96hzhi _The sling bullet barely misses the two-headed ogre.h h 0Evoke which item? Wands  a - a wand of flame (24)c - a wand of roots (7)  d - a wand of digging (2)  e - a wand of paralysis (4)  f - a wand of mindburst (13) h} [!] read|quaff|evoke[?] describe selectedh1_hnghq######.#................ planckenstein the Fighter#.#..)#............ Coglin of Okawaru ****..h7rT######### #....)......#....## Health: 88/92 ======================--........# #..............###. Magic: 14/14 ========================........# #)...).#....#.####. AC: 9Str: 8.~.~..~.# #....)..†.#.#...... EV: 11Int: 18~~....~.# #....<#...#.†..#.). SH: 0Dex: 16hr~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9S~~≈~...##..O†@...##....###Noise: ===------  Time: 13427.3 (0.0)~~≈≈≈......#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#h sFire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24566) Rev+ >.~.~≈~.######...~O.~.#O   two-headed ogre.~.~≈~..#hes...≈≈~..#..≈≈≈c..#You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.  The two-headed ogre is moderately wounded.You shoot a sling bullet. _The sling bullet barely misses the two-headed ogre.hY ######.#................ planckenstein the Fighter #.#..)#............ Coglin of Okawaru ****..  ######### #....)......#....## Health: 88/92 ======================--  ........# #..............###. Magic: 14/14 ========================  ........# #)...).#....#.####. AC: 9hStr: 8  .~.~..~.# #....)..†.#.#...... EV: 11Int: 18  ~~....~.# #....<#...#.†..#.). SH: 0Dex: 16  ~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9  S~~≈~...##..O*@...##....###  Noise: ===------  Time: 13427.3 (0.0)  ~~≈≈≈......#########>..##  f) +0 sling {Masatak d) +4 sling (flame)  .~.≈≈~~.#### #...#  Fire: f) +0 sling {Masataka}  ...≈~~..# #...#  Zot (24566) Rev+  >.~.~≈~.# #####  ...~O.~.#hn O   two-headed ogre  .~.~≈~..#  ...≈≈~..#  ..≈≈≈c..#You shoot a sling bullet. _The sling bullet barely misses the two-headed ogre.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded,chance to affect: 67%)h######.#................ planckenstein the Fighter#.#..)#............ Coglin of Okawaru ****..######### #....)......#....## Health: 88/92 ======================--........# #..............###. Magic: 14/14 ========================........# #)...).#....#.####. AC: 9Str: 8h.~.~..~.# #....)..†.#.#...... EV: 11Int: 18~~....~.# #....<#...#.†..#.). SH: 0Dex: 16~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9S~~≈~...##..*†@...##....###Noise: ===------  Time: 13427.3 (0.0)~~≈≈≈......#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24566) Rev+ >.~.~≈~.######...~O.~.#O   two-headed ogre.~.~≈~..#...≈≈~..#..≈≈≈c..#You shoot a sling bullet. _The sling bullet barely misses the two-heh>aded ogre.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded,chance to affect: 67%)h 9 h9hC)O@...#hD9=====8.3 (15h P _The sling bullet barely misses the two-headed ogre.  Aiming: Mindburst  hQ!Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded,chance to affect: 67%) _The two-headed ogre's minds are blasted!!hh_Evoke which item? Wands  a - a wand of flame (24)c - a wand of roots (7)  h)d - a wand of digging (2)  e - a wand of paralysis (4)  f - a wand of mindburst (12) [!] read|quaff|evoke[?] describe selectedh#XhOZhi######.#................ planckenstein the Fighter#.#..)#............ Coglin of Okawaru ****..######### #....)......#....## Health: 89/92 =======================-........# #..............###. Magic: 14/14 ========================........# #)...).#....#.####. AC: 9Str: 8.~.~..~.# #....)..†.#.#...... EV: 11Int: 18~~....~.# #....<#...#.†..#.). SH: 0Dex: 16~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9S~~≈~...##[39hj!;49m..)O@...##....###Noise: ====-----  Time: 13428.3 (0.0)~~≈≈≈......#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24565) Rev+ >.~.~≈~.######...~O.~.#O   two-headed ogre.~.~≈~..#...≈≈~..#..≈≈≈c..# _The sling bullet barely misses the two-headed ogre.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (moderately wounded,chance to affect: 67%) _The two-headed ogre's minds are blasted!!hY ######.#................ planckenstein the Fighter #.#..)#............ Coglin of Okawaru ****..  ######### #....)......#....## Health: 89/92 =======================-  ........# #..............###. Magic: 14/14 ========================  ........# #)...).#....#.####. AC: 9hyStr: 8  .~.~..~.# #....)..†.#.#...... EV: 11Int: 18  ~~....~.# #....<#...#.†..#.). SH: 0Dex: 16  ~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9  S~~≈~...##..)O@...##....###  Noise: ====-----  Time: 13428.3 (0.0)  ~~≈≈≈......#########>..##  f) +0 sling {Masatak d) +4 sling (flame)  .~.≈≈~~.#### #...#  Fire: f) +0 sling {Masataka}  ...≈~~..# #...#  Zot (24565) Rev+ h >.~.~≈~.# #####  ...~O.~.# O   two-headed ogre  .~.~≈~..#  ...≈≈~..#  ..≈≈≈c..#chance to affect: 67%) _The two-headed ogre's minds are blasted!!  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (severely wounded,  chance to affect: 67%)h%######.#................ planckenstein the Fighter#.#..)#............ Coglin of Okawaru ****..h&######### #....)......#....## Health: 89/92 =======================-........# #..............###. Magic: 14/14 ========================........# #)...).#....#.####. AC: 9Str: 8.~.~..~.# #....)..†.#.#...... EV: 11Int: 18~~....~.# #....<#...#.†..#.). SH: 0Dex: 16~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9S~~≈~...##..)*@...##....###Noise: ====-----  Time: 13428.3 (0.0)hl'{~~≈≈≈......#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24565) Rev+ >.~.~≈~.######...~O.~.#h'jO   two-headed ogre.~.~≈~..#...≈≈~..#..≈≈≈c..#chance to affect: 67%) _The two-headed ogre's minds are blasted!!  Aiming: Mindbursth7(Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (severely wounded,  chance to affect: 67%)hEh"O h_The two-headed ogre's minds are blasted!!  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (severely wounded,  chance to affect: 67%)  The two-headed ogre struggles to resist.h3n909.3 (14hhX _The two-headed ogre barely misses you. The two-headed ogre closely misses you.hN######.#................ planckenstein the Fighter#.#..)#............ Coglin of Okawaru ****..hO######### #....)......#....## Health: 90/92 =======================-........# #..............###. Magic: 14/14 ========================........# #)...).#....#.####. AC: 9Str: 8.~.~..~.# #....)..†.#.#...... EV: 11Int: 18~~....~.# #....<#...#.†..#.). SH: 0Dex: 16~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9S~~≈~...##..)O@...##....###Noise: ====-----  Time: 13429.3 (0.0)~~≈≈≈......#########[39;hP49m>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24564) Rev+ h[P>.~.~≈~.######...~O.~.#O   two-headed ogre.~.~≈~..#...≈≈~..#hP..≈≈≈c..#The two-headed ogre struggles to resist. _The two-headed ogre barely misses you. The two-headed ogre closely misses you.Fire: f) +0 sling {Masataka}hPPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (severely wounded,  81% to hit)hQ######.#................ planckenstein the Fighter#.#..)#............ Coglin of Okawaru ****..######### #....)......#....## Health: 90/92 =======================-........# #..............###. Magic: 14/14 ========================........# #)...).#....#.####. AC: 9Str: 8.~.~..~.# #....)..†.#.#...... EV: 11Int: 18h7S~~....~.# #....<#...#.†..#.). SH: 0Dex: 16~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9S~~≈~...##..)O@...##....###Noise: ====-----  Time: 13429.3 (0.0)~~≈≈≈......#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24564) Rev+ >.~.~≈~.######...~O.~.#O   two-headed ogre.~.~≈~..#...≈≈~..#..≈≈≈c..#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (severely wounded,  81% to hit)  You shoot a sling bullet.  The sling bullet hits the two-hS headed ogre!h ((((The two-headed ogre is almost dead.You shoot a sling bullet.hm]..)Ohn1===-30.2 (0.93hEvh?xi _The sling bullet barely misses the two-headed ogre.h######.#................ planckenstein the Fighter#.#..)#............ Coglin of Okawaru ****..######### #....)......#....## Health: 91/92 =======================-........# #..............###. Magic: 14/14 ========================........# #)...).#....#.####. AC: 9Str: 8.~.~..~.# #....)..†.#.#...... EV: 11Int: 18~~....~.# #....<#...#.†..#.). SH: 0Dex: 16h~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9S~~≈~...##..)O@...##....###Noise: ===------  Time: 13430.2 (0.0)~~≈≈≈......#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24563) Rev+ >.~.~≈~.######...~O.~.#O   two-headed ogre.~.~≈~..#...≈≈~..#..≈≈≈c..#You shoot a sling bullet. _The sling bullet barely misses the two-headed ogre.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (almost dead, 81% tohit)h######.#................ planckenstein the Fighter#.#..)#............ Coglin of Okawaru ****..######### #....)......#....## Health: 91/92 =======================-........# #..............###. Magic: 14/14 ========================........# #)...).#....#.####. AC: 9hStr: 8.~.~..~.# #....)..†.#.#...... EV: 11Int: 18~~....~.# #....<#...#.†..#.). SH: 0Dex: 16~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9S~~≈~...##((((@...##....###Noise: ===------  Time: 13430.2 (0.0)~~≈≈≈......#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24563) Rev+ >.~.~≈~.######...~O.~.#O   two-headed ogre.~.~≈~..#...≈≈~..#..≈≈≈c..# _The sling bullet barely mh9isses the two-headed ogre.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (almost dead, 81% tohit)  You shoot a sling bullet.hw~   Aim: a two-headed ogre, wielding two +0 giant spiked clubs (almost dead, 81% tohit)  You shoot a sling bullet.  The sling bullet completely misses the two-headed ogre.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.h ! ..)OThe two-headed ogre is almost dead.2=1.1 (0.9Rev* h h>" _The two-headed ogre closely misses you. The two-headed ogre barely misses you.h:######.#................ planckenstein the Fighter#.#..)#............ Coglin of Okawaru ****..######### #....)......#....## Health: 92/92 ========================........# #..............###. Magic: 14/14 ========================........# #)...).#....#.####. AC: 9Str: 8.~.~..~.# #....)..†.#.#...... EV: 11Int: 18~~....~.# #....<#...#.†..#.). SH: 0Dex: 16~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9S~~≈~...##[39h;;49m..)O@...##....###Noise: ===------  Time: 13431.1 (0.0)~~≈≈≈......#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24563) Rev* >.~.~≈~.######...~O.~.#O   two-headed ogre.~.~≈~..#...≈≈~..#..≈≈≈c..#The two-headed ogre is almost dead. _The two-headed ogre closely misses you. The two-headed ogre barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (almost dead, 81% tohit)hq######.#................ planckenstein the Fighter#.#..)#............ Coglin of Okawaru ****..######### #....)......#....## Health: 92/92 ========================........# #..............###. Magic: 14/14 ========================........# #)...).#....#.####. AC: 9Str: 8.~.~..~.# #....)..†.#.#...... EV: 11Int: 18~~....~.# #....<#...#.†..#.). SH: 0Dex: 16~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9S~~≈~...##[39hu;49m..)O@...##....###Noise: ===------  Time: 13431.1 (0.0)~~≈≈≈......#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24563) Rev* >.~.~≈~.######...~O.~.#O   two-headed ogre.~.~≈~..#...≈≈~..#..≈≈≈c..#Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (almost dead, 81% tohit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.hkT ((((hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.burns the two-headed ogre.  The two-headed ogre is almost dead.  You shoot a sling bullet.h..)O2.0 (0.92hhcj _The sling bullet closely misses the two-headed ogre.h######.#................ planckenstein the Fighter#.#..)#............ Coglin of Okawaru ****..######### #....)......#....## Health: 92/92 ========================........# #..............###. Magic: 14/14 ========================h........# #)...).#....#.####. AC: 9Str: 8.~.~..~.# #....)..†.#.#...... EV: 11Int: 18~~....~.# #....<#...#.†..#.). SH: 0Dex: 16~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9S~~≈~...##..)O@...##....###Noise: ===------  Time: 13432.0 (0.0)~~≈≈≈......#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24562) Rev* >.~.~≈~.######...~O.~.#[0;hK?10;1mO   two-headed ogre.~.~≈~..#...≈≈~..#..≈≈≈c..#You shoot a sling bullet. _The sling bullet closely misses the two-headed ogre.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (almost dead, 81% tohit)h######.#................ planckenstein the Fighterh#.#..)#............ Coglin of Okawaru ****..######### #....)......#....## Health: 92/92 ========================........# #..............###. Magic: 14/14 ========================........# #)...).#....#.####. AC: 9Str: 8.~.~..~.# #....)..†.#.#...... EV: 11Int: 18~~....~.# #....<#...#.†..#.). SH: 0Dex: 16~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9S~~≈~...##((((@...##....###Noise: ===[34hm------  Time: 13432.0 (0.0)~~≈≈≈......#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24562) Rev* >.~.~≈~.######...~O.~.#O   two-headed ogre.~.~≈~..#...≈≈~..#..≈≈≈c..# _The sling bullet closely misses the two-headed ogre.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant spiked clubs (almost dead, 81% tohit)  You shoot a sling bullet.hOT  Press: ? - help, Shift-Dir - straight line  Aim: a two-headed ogre, wielding two +0 giant spiked clubs (almost dead, 81% tohit)  You shoot a sling bullet.  The sling bullet barely misses the two-headed ogre.h ..)OThe sling bullet barely misses the two-headed ogre.The two-headed ogre barely misses you.h87--9 (0.91h%hO _The two-headed ogre hits you with a +0 giant spiked club.h-(######.#................ planckenstein the Fighter#.#..)#............ Coglin of Okawaru ****..######### #....)......#....## Health: 87/92 ======================--........# #..............###. Magic: 14/14 ========================........# #)...).#....#.####. AC: 9h)mStr: 8.~.~..~.# #....)..†.#.#...... EV: 11Int: 18~~....~.# #....<#...#.†..#.). SH: 0Dex: 16~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9S~~≈~...##..)O@...##....###Noise: ===------  Time: 13432.9 (0.0)~~≈≈≈......#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~~..#h)7#...#Zot (24561) Rev* >.~.~≈~.######...~O.~.#O   two-headed ogre.~.~≈~..#...≈≈~..#..≈≈≈c..#The two-headed ogre barely misses you. _The two-headed ogre hits you with a +0 giant spiked club.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh*Aim: a two-headed ogre, wielding two +0 giant spiked clubs (almost dead, 81% tohit)h ######.#................ planckenstein the Fighter#.#..)#............ Coglin of Okawaru ****..######### #....)......#....## Health: 87/92 ======================--........# #..............###. Magic: 14/14 ========================........# #)...).#....#.####. AC: 9Str: 8.~.~..~.# #....)..†.#.#...... EV: 11hpInt: 18~~....~.# #....<#...#.†..#.). SH: 0Dex: 16~.~.~~~.#####.....##......##### XL: 11 Next: 13% Place: Dungeon:9S~~≈~...##..)O@...##....###Noise: ===------  Time: 13432.9 (0.0)~~≈≈≈......#########>..##f) +0 sling {Masatak d) +4 sling (flame) .~.≈≈~~.#####...#Fire: f) +0 sling {Masataka} ...≈~~..##...#Zot (24561) Rev* >.~.~≈~.######...~O.~.#O   two-headed ogre.~.~≈~..#...≈≈~..#..≈≈≈c..#Aim: a two-headed ogre, wielding two +0 giant spiked clubs (almost dead, 81% tohit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The sling bullet burns the two-headed ogrhFe.  You kill the two-headed ogre!hnC)h@I((((hit)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!burns the two-headed ogre.  You kill the two-headed ogre!  Okawaru accepts your kill.hS..))hi 9/93223.8 (0.90 _You shoot a sling bullet.hhtj _Your Fighting skill increases to level 11!hthyuh xhg}h90=59hh#2h}M=8hhtj --- _You start resting.h-5.8 (2.0h53=hޢr---6.8 (37h5h" _HP restored.h  ######.# #.#..)# # #....)......#.... .# #.### .# #)...).#....#.####h  .~.~..~.# #....)..†.#.# ~~....~.# #....<#...#.†..#.) ~.~.~~~.#####.....##...... S~~≈~...##..)@....##....### ~~≈≈≈......#########>..## .~.≈≈~~.#### #...# ...≈~~..# #...#  >.~.~≈~.# #####  ...~O.~.#  .~.~≈~..#  ...≈≈~..#  ..≈≈≈c..#hh h v7.8 (16) Rev+ h hy +  Things that are here: hޮ _a +0 giant spiked club; a +0 giant spiked club; a hound corpseh{&i ######.# #.#..)# # #....)......#.... .# #. .# #)...).#....#.h' .~.~..~.# #....)..†.#.# ~~....~.# #....<#...#.†..#. ~.~.~~~.#####.....##...... S~~≈~...##..@)....##....### ~~≈≈≈......#########>..## .~.≈≈~~.#### #...# ...≈~~..# #...#  >.~.~≈~.# #####  ...~O.~.#  .~.~≈~..#  ...≈≈~..#  ..≈≈≈c..#h2h2g85 _h7ha:+  Things that are here: h:g_a +0 shortbow; a centaur corpsehhh0hVhhTI4 _hY,hRhT=3hphAhh!]2) Rev hFhhhxB1hhhhB0hhnhA  You enter the shallow water.h(k49) Water Rev hhN _Moving in this stuff is going to be slow.h6]7) h0hh #....# #...# ###.#..#..# #......... . ######.#...... .. #.#..)#.. ...######### #....) h B...........# #....... ...........# #)...).#. ~...~.~@.~.# #....)..† .~~~~....~.# #....<#.. S≈≈~.~.~~~.#####.....##. ≈≈≈≈~~≈~...##..))....##. ~~≈~~≈≈≈......#########> ~.~.~.≈≈~~.#####. S   electric eel (wandering) ≈~....≈~~..##. ~..h >.~.~≈~.### .....~~.~.#h .46.4 (7.6hC≈he7.4 (86h4hjhhthh[h #....# #...)#....# #...#.....###.#..#..# #.......######.#... #.#..)########## #....)hT.# #.............@....# #)...).#~~...~.~..~.# #....)~.~~~~....~.# #....<~≈≈≈~.~.~~~.#####.....##S≈≈≈≈~~≈~...##..))....##h≈~~≈~~≈≈≈......######### S   electric eel (wandering)~.~.≈≈~~.#### #≈≈~....≈~~..# ~..>.~.~≈~.##h+(0.0hS≈She8.4 (15hhh8a ((((((h7(You shoot a sling bullet.h`  The sling bullet misses the electric eel.hpYou shoot a sling bullet.  The sling bullet hits the electric eel but does no damage.hh$:~.h%q~~≈S≈h<&===9.3 (0.94) Rev h.h1d _The electric eel is heavily wounded.hnS (((( You shoot a sling bullet. The sling bullet hits the electric eel.hO _The electric eel is heavily wounded.You shoot a sling bullet. The sling bullet hits the electric eel.  The electric eel is almost dead.You shoot a sling bullet. The sling bullet hits the electric eel.  The sling bullet burns the electric eel.  You kill the electric eel!hK^≈hnd~.~~h+rc50.23hoyh{P _Okawaru accepts your kill.hP _h5 I #....####..##....~. #....# #...)#....# #...#.....###.#..#..# #........######.#...h Hz... #.#..)########## #....).# #...................# #)...)~~...~.~..~.# #....)≈~.~~~~....~.# #....<.~≈≈≈~.~.~~~.#####......≈≈≈≈≈~~≈~...##..))....# z   wight (polearm, wandering)h≈~~≈~~≈≈≈......########~.~.≈≈~~.####≈≈~....≈~~..#h&0he >z.ho---1.2 (12hh4#u _A wight comes into view. It is wielding a +0 halberd.hF (((((((You shoot a sling bullet.h1(1 z  )  The sling bullet closely misses the wight.You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.hhHX.z.....hm===2.1 (0.9Rev+ hh[^ _The wight is almost destroyed.h/ H ((hv0 ?(((((You shoot a sling bullet.h The sling bullet burns the wight. _The wight is almost destroyed.hits the wight but does no damage.h%; hEA V..z.....h%B b3.01hI hK  h3L P_The wight is almost destroyed.hj&  hAwYou shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!h@$((h+((h) (((Okawaru accepts your kill.hT..$....hTh390hphq h)_You shoot a sling bullet.h3hh hh39hB8hhh<hB7hhhh]6) Rev hhhHhB5h)hk  You now have 282 gold pieces (gained 23).  Things that are here:hdB4hh< _a +0 halberd; a +0 robehthB3h4h:hh.?2) hhhhPB1h}hh h B0hch[hL5 #.#<#..# #.#.z.##...#....#######.......#hzj..........#.........#.##.........## #.........#...... ###.......#..#.#..~~. #....####..##....~ #.@..# #....--- ####....# #...#.....h0 #.......# ###.#..#..# #.......# #........#####.....### ######.#.#......)..# #.#. z   wight (wandering)#.........######### #...#.................# #...#.................# #)..h063.9 (10.0)hL$L.zh1%---4.9 (1129h5,h-hB #.#< #.#...## ######...z... zj..........# .##.........# #.........# ###....... #....# #.@..#  ####....#  #.......#  #.......#  #####.....###  #......)..#  #.........#  #............   #)h75 #.#< #.#...## ######...z... zj..........# .##.........# #.........# ###....... #....# #.@..#  ####....#  #.......#  #.......#  #####.....###  #......)..#  #.........#  #............   #)h<h<huBhD\ _A wight is nearby!h, (((((z  hZ  You shoot a sling bullet. The sling bullet hits the wight!h00  The wight is heavily damaged.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.h( .z....===5.8 (0.9)8) Rev h] _The wight is heavily damaged.hd(^ ((((h7)iYou shoot a sling bullet.  The sling bullet hits the wight but does no damage.hmYou shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is heavily damaged.  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.  You destroy the wight!he)ht? 9....hB j46.77hI hpK P _Okawaru accepts your kill.hҋ 3h6 h H _No target in view!hg*hl+h+h.h0hD1I6 _h8,h8h#9B5h:hT=h[?h?B4hAhCh EhiEG3) hFhVK......... .......^......... #.##### ###........##.#  #..........#..##### #.#<#.##......#..... #.#...##...#....#.######........#..z'.......)..#.........#..#hK.##......@..#...#..#---#.........#............####.......#..#.#..~~......####..##....~ #....# #..........). ####....# #...#........ #.......# ###.#..#.. #.hEL# #........#####.....### ######.#..hQM######.######.. .......^hlR ......... #.#########........##.# ..........#..######<#.##......#.. #.#...##...#.######...........z'..#h5S#.........#............####.......#..#.#..~#....####..##....~..........hFX.70.7 (4.0hY---1.7 (52hK^h^bx  Things that are here: _a +2 morningstar; a +0 robehLh;hhrhhhu1 _hhLB0hPh+h hC19h hP  There is a stone staircase leading up here.hh}I8 _hhXh hB7hhKhChB6hhhehnh$5hahh\hhhi$4hh h'n3ht*g _p - 2 scrolls of poison (gained 1)h,h/-B2hL.h0h2hB3B1h4hF6hK8h8B0h9hZ<h@h...................##  #. #.########........##  # #....#   #.#<#.##   #.#...##...#   .######...h_hԡf7.7 (366hhI; _Found a stone staircase leading down.hEIhFhnHhIB5hzN4hOhYPhRhRB3hqShUhWhXB2hXhJZh\h!]B1h]hW_h(ahaB0hbh7eR  There is a stone staircase leading down here.h`ghgJ79 _hhhlhDnhnB8h~ohqhshtB7hthSvh1xhxB6hyh#hنhsB5hh͊hhB4hShސhh*B3hƓhghmhژB2h֙h@  There is an open door here.hhNI1 _hhshhB0hѩhFhph;69hh۲hhB8hmhxhh B7hTh3h<hB6h+hUhhzB5hhvhhB4hh/hh,B3hhEhhB2hhhhQB1hhAhh4B0hhh<hC59hhhheB8h]hh.hB7hhhh h B6h hhX5hhhh-B4hh!hhlB3hhhkhB2h|hth!h!B1h"h"h2#h#B0h#hb$hD%h%Y49h)4h[*P8h +h+h],B7h,h-h3/h/h/:6hA0h1hn2h2B5h3h4h 5h5X4h 6h6h7B3h`7h 8h9h}9X2h:h<hA=B1h=h>h@hAX0hBhEhJZ  #.#...≈≈~..  h+K:#.#..≈≈≈...  #.# S .~≈≈≈...  #.# ~≈ .~≈≈~~..  #.# ≈~≈  #.# ~.~≈  #.# ..~~~   #.#.....~   #@.......  hK ##.......   .......   #######    S   electric eel (wandering) hK     h=U53.7 (44.7 (4739hDWhY` _An electric eel comes into view.hWI (hKZ((((((You shoot a sling bullet.h%&E Sh'  The sling bullet closely misses the electric eel.You shoot a sling bullet. The sling bullet hits the electric eel.  The sling bullet burns the electric eel.h) S~≈~...  The electric eel is lightly wounded. *******The electric eel shoots out a bolt of lightning at you!h9~≈~..@.h:85---===5.6 (0.9)8) Rev h@hC7 _The bolt of electricity hits you!hƒ (((((( You shoot a sling bullet. The sling bullet hits the electric eel.h  The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!  You shoot a sling bullet. The sling bullet hits the electric eel.  The electric eel is moderately wounded.  You shoot a sling bullet. The sling bullet hits the electric eel!  The sling bullet burnhw x ~≈~.hy ^..  The electric eel is severely wounded.hѣ A *h_ }******The electric eel shoots out a bolt of lightning at you!h* ~≈~..@.h;+ 7-----6.57h0 h4 7 _The bolt of electricity hits you!h  You shoot a sling bullet. The sling bullet hits the electric eel!  The sling bullet burns the electric eel.  You kill the electric eel!h h2≈h#(h(h(hf(h((h (h!hHG (Okawaru accepts your kill.h≈~≈~...h_6--57.4hSK6) Rev+ hh/ _You shoot a sling bullet.hy3hhjh8=5) Rev h.)9=4803hhhZ`12hehVhu2=1) hhhp3=0h9hha529hhh6p6=8hhchp7=7hh+h`86hohCh`95hfhLh =...90=....# h.---h   hound (wandering)68.4 (11.0).h---9.4 (124h?hX _A hound comes into view.h'^ ((h    You shoot a sling bullet.  hU_ YThe hound barks!  The sling bullet hits the hound! The sling bullet burns the hound.h  The hound is heavily wounded.You shoot a sling bullet.  The sling bullet hits the hound but does no damage.hf hk Z...hhl 1=====70.3 (0.9)3) Rev hq h;s ] _The hound is heavily wounded.h= ( You shoot a sling bullet. The sling bullet hits the hound.  The sling bullet burns the hound.h  The hound is severely wounded.You shoot a sling bullet. The sling bullet hits the hound.hEhL h.The hound is almost dead.hM88-===-1.22hQh4T* _The hound bites you.hw (((((((You shoot a sling bullet.h  The sling bullet closely misses the hound.You shoot a sling bullet.  The sling bullet hits the hound but does no damage.h|h  The hound is almost dead.h{=MWhh......W   wraithhih9--2.1Rev+ hsh%= _The hound bites you but does no damage.hrB  (((((((You shoot a sling bullet.hr _The hound bites you but does no damage.  You shoot a sling bullet. The sling bullet hits the hound!burns the hound.  You kill the hound!h )hkR L.......hV 90=3.01h[ h] P _Okawaru accepts your kill.h@i ((((((hPA/You shoot a sling bullet.h<z  The sling bullet hits the wraith but does no damage.  You shoot a sling bullet.hIh'PyW≈~~....h1Q1=90hWhsYJ _The sling bullet hits the wraith but does no damage.h (((((You shoot a sling bullet.hN  You shoot a sling bullet. _The sling bullet hits the wraith but does no damage.  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.  You shoot a sling bullet. The sling bullet hits the wraith.  The sling bullet burns th he wraith.hho {~W~...hP r24.819) Rev* h=hwa _The wraith is moderately damaged.h{w (((((((You shoot a sling bullet.h[The sling bullet burns the wraith. _The wraith is moderately damaged.  The sling bullet barely misses the wraith.  You shoot a sling bullet. The sling bullet hits the wraith.  The sling bullet burns the wraith.hhWl≈≈~W...h853=h[5.78hhK _The wraith is moderately damaged.hh8 ((( You shoot a sling bullet. The sling bullet hits the wraith!  The sling bullet burns the wraith.h  The wraith is severely damaged.You shoot a sling bullet. The sling bullet hits the wraith!h> h3C M~W..hD b6.67hI hK _ _The wraith is almost destroyed.h ((You shoot a sling bullet. The sling bullet hits the wraith.  The sling bullet burns the wraith.h>C `  The wraith is almost destroyed.hnD jYou shoot a sling bullet.  The sling bullet hits the wraith but does no damage.h h 4.W.h b7.56hc h _ _The wraith is almost destroyed.h (((((((You shoot a sling bullet.h\  _The wraith is almost destroyed.  You shoot a sling bullet.  The sling bullet barely misses the wraith.You shoot a sling bullet. The sling bullet hits the wraith!  The sling bullet burns the wraith.  You destroy the wraith!h1a )h ~≈.~...h =78.45h h. P _Okawaru accepts your kill.h Ih"hZ$h$B4ho+3h,hS.h.B2h/hG1h2h3S1) Rev+ h!4h5h7h28:0h8hw:h<Y09h=hH?hgAhAB8hBhDhEh*F]7) Rev h[GhLJhKhCLB6hbMhPOhPhLQ,5hQhcRhUh;WhWhW:4hXh7[h]h]?3) h^h3`hHbhbB2hchfhghBhB1hihkhpn0hYh3hʆD399hh8h[hB8hhfhehB7hhhh{B6hjhhδhpB5hshhhHB4h-hhA  You enter the shallow water.hvT3) Water hhN _Moving in this stuff is going to be slow.hxh B2hxhehShG0) hh h~hC89hhKhrhB8hIhBh2hB7h#h hhB6hhh!h!B5h#h**h-h.B4h0h9  Things that are here:  a +0 shortbow; a centaur corpsehPCu3 _hHhLh MB2h)OhLUh[n1h"bhehsfB0hhhohshhtC79h8wh}h"hB8hhǎhh>B7hhh"hB6hxhhhsB5hh۶h4hB4hhhhaB3hhShhkB2hUhihh@B1hahhPhB0hBhY69hhhB8h hhBhB7h+hhIhB6hhehhOB5h=hI4hhOhB3hghh hB2hhh-$h$B1h &hC(h*h+B0h.,h0ha1C59h2hx4hN6h6B8h7h9h%;h;B7h=hZ>h@h@B6hAhBhCh[DB5hDhmr ###  ######.#  #..@.#.#######---638.6 (60.2) ###...# ### ### #..#....#### ##.. # ##.#####....##.#..# #########.........#....## #.## .....^...........<..>...# #.#.  #########..#..##..#..##.# #.#.  # #.......#.#..##.######.#.  #########))#.####....##.......... ---hrhtE _Done exploring.h9 h: h7; hd 0.0)........he hl [ _Done exploring.h [[?25h[?0c  Search for what [Enter for "."]? h  [?25l[?1chh30 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:9] a stone staircase leading downb - [D:9] a stone staircase leading up  c - [D:9] a +0 dagger (1 further duplicate)  d - [D:9] a +0 hand axe  e - [D:9] a +0 leather armour (1 further duplicate)  f - [D:9] a +0 whip (1 further duplicate)  g - [D:9] a +0 robe (7 further duplicates)  h - [D:9] a +0 trident  i - [D:9] a dispersal trap  j - [D:9] a +0 club  k - [D:9] a bloodstained altar of Trog  hl - [D:9] a radiant altar of Vehumet  m - [D:9] a spear  n - [D:9] a broken altar of Ashenzari  o - [D:9] a +0 halberd (1 further duplicate)  p - [D:9] a +3 morningstarq - [D:9] a +0 spear  r - [D:9] a hand axe  s - [D:9] a +0 flail  t - [D:9] a burning altar of Makhleb  u - [D:9] a +0 scimitar  v - [D:9] a +0 shortbow (1 further duplicate) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hvv  c - [D:9] a +0 dagger (1 further duplicate)  d+0 hand axe  eleathhVer armour (1 further duplicate)  fwhip (1 further duplicate)  grobe (7 further duplicates)  htrident  idispersal trap  jclub  kbloodstained altar of Trog  lradiant altar of Vehumet  mspear  nbroken altar of Ashenzari  o+0 halberd (1 further duplicate)  p - [D:9] a +3 morningstar  qspear  r - [D:9] a hand axe  sflail  tburning altar of Makhleb  u - [D:9] a +0 scimitarv+0 shortbow (1 further duplicate)  w - [D:9] a +2 morningstarxstone staircase leading up25%h hb hT planckenstein the FighterCoglin of Okawaru ****..Health: 93/93 ========================Magic: 14/14 ========================AC: 9Str: 8EV: 11Int: 18###SH: 0Dex: 16######.#XL: 11 Next: 27% Place: Dungeon:9#..@.#.#######Noise: ---------  Time: 13638.6 (0.0)h ###..........# ### f) +0 sling {Masatak d) +4 sling (flame) ### #..#....#### ##.. Fire: f) +0 sling {Masataka} ###.#####....##.# #..# Zot (24355) #########.........#....## #.## .....^...........<..>...# #.#.  #########..#..##..#..##.# #.#.  ##.......#.#..##.######.#.  #########))#.####....##..........  h 7_Moving in this stuff is going to be slow.  Things that are here: _a +0 shortbow; a centaur corpse _Done exploring. _Done exploring.  Search for what [Enter for "."]? .hG h h h . _h h% h hs F _Unknown command.h<hJLevel 9 of the Dungeon <<<>>>>____(Press ? for help)#########...#######.##...##..@.#.###############...####..........# ####.....#### ##############...#### #..#....#### ##...........# #................#######.#####....##.# #..#..._...#.# ####.###########.....##.#########.........#....## #.##.......#.# #............................^...........<..>...# #.#..........## #>...................##.#########..#..##..#..##.# #.#....♣......# #.##.########........##.##.......#.#..##.######.#.........#.## #.##.# #..........#..#########))#.####....##..........._..._..#..#hM^ #....# #.#<#.##......#.....#..........###.############........##.## #....# #.#...##...#....#....)).....#### #.#####.#.).##.##..# #....######...............#.......#.#.#.# #.#########....######.###.# #....'.......)..#.........#..##.......#.# #.......#.......# #.###.# #....##.........#.........#..##..##.#...## #.......#.#.#...# #..##.# #....##.........#............##..##......# #.......#.#.....# ##..#.# #....####.......#..#.#..~~.......##....#####.......#.#.##.## ##...# #....# #....####..##....~......###......#.........#......###### ###### #....# #..........)....###........#.####'##.....######....# #...#......................#....#.#......##.......# ###.#..#..#.....#...............#........##.......# #..................~~...........###..###hYu`@_>h hxplanckenstein the FighterCoglin of Okawaru ****..Health: 93/93 ========================Magic: 14/14 ========================AC: 9Str: 8EV: 11Int: 18###SH: 0Dex: 16######.#XL: 11 Next: 27% Place: Dungeon:9#..@.#.#######Noise: ---------  Time: 13638.6 (0.0)###..........# ### f) +0 sling {Masatak d) +4 sling (flame) ### #..#....#### ##.. Fire: f) +0 sling {Masataka} ###.#####....##.# #..# Zot (24355) #########.........#....## #.## .....^.........h+..<..>...# #.#.  #########..#..##..#..##.# #.#.  ##.......#.#..##.######.#.  #########))#.####....##.......... Things that are here: _a +0 shortbow; a centaur corpse _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command.hphXhP4 _h B3hhkhShB2hfhhX1hhhhB0hhm #########.##....#.###########h###..........# ####...### #..#....#### ##......##.#####....##.# #..#..._ #####.........#....## #.##.... .^...........<..@...# #.#.....43.6 (5 #####..#..##..#..##.# #.#....♣#.......#.#..##.######.#... #####))#.####....##..........._.. ..#..........###.############....hM)).....#### #.# ####.#.) ......#.#.#.# #.#########....### .##.......#.# #.......#.......# .##..##.#...## #.......#.#.#...#hh9_hc _There is a stone staircase leading down here.h9_hh9_h֠h>m4.6 (149 _hh` ####### #.....#   #...... #....# #/...# ##.  ##)...##>.... 10 #......  #............  ##...?##.....  #...[# ....  #....# ### .... ####### 7000hmh5.3 (1.76999hA _You climb downwards.  Found four items. Found a stone staircase leading down. _There is a stone staircase leading up here.h"#######.....#...... #....# #/.##.##)...##>.......<...#...?##hj #...[# ..# ###......#.######.hXhm608 _hhh-  #######.....#...... #....# ##/...# ..##.##)...##>.......<....h q##...@##..... #...[# .....# ###.. .hE h `77h h {8.3 (26h h c _e - a scroll labelled NIUXIALLEORGHhvOq ####### #.....##......  #....# ##  #/...# ..##. ##)...##>.... #....<. #...@........#....##..... #...[# .... #....# ### ......# ..#######.hShTe9.3 (15hD`hɴI ####### #.....###......  #....# ##  #/...# ..##. ##)...##>.... #..@.<. #............#....##..... #...[# .... #....# ### ......# ..#######.hw504h.hh  ##### #.....###......+  #....# ##  #/...# ..##.ho F ##@...##>.... #....<. #............#....##..... #...[# ....h , #....# ### ......# ..#######.hbPhR`13hpi _You see here a +0 long sword.hYM####### #.....###......+ ....# ##   ..####)...##>.#....<.......##....##.....######hmh`g22 _hhh@3.3 (21 _c - a wand of roots (10) (gained 3 charges)hhhChPh}h089hh|h!X8hhhhB7hhhX6hhhCX5hph_h<1 # ####### .# #.....##z.# ho#.....@'.z# ##....##### #....# ..##. ##)...##>.... #....<.......hX#............ zz 2 wights (dormant)##....##.....#...[# .....#....# ###hE 9.3 (6  You open the door.h h.zz1 dormant)h f60.3 (74hh6#X _2 wights come into view.hc>  You shoot a sling bullet.h  The sling bullet hits the wight but does no damage.  You shoot a sling bullet. The sling bullet hits the wight.hLzzh===1.2 (0.93) Rev hh3 _The wight is lightly damaged.hO_  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.h  The wight is severely damaged.You shoot a sling bullet. The sling bullet hits the wight.h;hm  The wight is almost destroyed.hp9z.h*qV1-2.1hcq:2hxh|< _The wight hits you with a +0 falchion.hx  You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!h[~k)   wighth (((Okawaru accepts your kill.You shoot a sling bullet.h h :z..h 2-83.01) Rev+ h h& _ _The sling bullet barely misses the wight.hP >  You shoot a sling bullet.h 7 _The sling bullet barely misses the wight.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.h h! zz 2 wights  The wight is lightly damaged.  A wight comes into view. It is wielding a +0 dire flail.h" 3=90h) h3 S _The wight closely misses you.h% y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.hj% (((The wight is lightly damaged.  You shoot a sling bullet.hfh .zz.  The sling bullet closely misses the wight.h?1-4.879) Rev* hٻh< _The wight hits you with a +3 hand axe.h  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.hP  The wight is severely damaged.You shoot a sling bullet. The sling bullet hits the wight.  You destroy the wight!hVk)   wighthh9z.h2-95.78h(hP _Okawaru accepts your kill.hH{ (((You shoot a sling bullet.h  The sling bullet completely misses the wight.You shoot a sling bullet.h^ z..  The sling bullet closely misses the wight.The wight hits you with a +0 dire flail.h}^P: 90/92 (93)6.6Drain Rev* hNghhQ _You feel drained.hN>  You shoot a sling bullet.h  The sling bullet hits the wight but does no damage.  You shoot a sling bullet. The sling bullet hits the wight!  The sling bullet burns the wight.hAcm  The wight is severely damaged.hcj17.57hkhnR _The wight barely misses you.h]  You shoot a sling bullet. The sling bullet hits the wight.h8` _The wight barely misses you..  The wight is almost destroyed.  You shoot a sling bullet. The sling bullet hits the wight.  The sling bullet burns the wight.  You destroy the wight!hC)hU{ ealth: 92/93 308.46) Rev*  _Okawaru accepts your kill.h\hۃi _Your life force feels restored.h h h hq H _No target in view!h&hi&hg(h,+h23=5hW4@....---..h; ........#..+..# ####### ..# #.....##..# #......@..# ##....##### #....# ..##. h3<##)...##>.... #....#.....##....#... _HP restored.hB-9.4 (1.0hC---70.4 (24hnIhO  There is an open door here. _Items here: ))) [[[.hV3hhh 3 _2) Rev+ h"h#h$T=1h&h(h)hF*B0hw+hC5h6hN7C69h8h:h<h=]8) Rev hb>h?hAh'BB7hGChFhHhHB6h JhLS#####  ##...#  #....#  #..@##  #...+  #...# ########..# #.....##..##......)..###....######....# ..##.##)...##>....hZ@8.4 (8'....#....#....#...#...#.##..haha======9.4 (95) hghi= _As you open the door, it creaks loudly!hD h h? h h hc 4  There is an open door here.h _3 _hv h> h B2hp h h# n1h' h h B0h" h[ h o59h h h B8h h hhZB7hXhhs h B6h h h1hB5h`hjhOhB4hChhhB3hRhEh[hB2hhhhB1h:h5h!X0h!hV#h*X ##..#....# .)..#....# ######..##### # ..##....#.######## ##>................## ....................# ....................# ##..................# ##..............@...#------ h}+################...## # #...# # D.....  ........ ####.###..D   steam dragon (asleep) ## . hJ6 94.4 (15.0)DDcatching breath)A steam dragon comes into view.h;P ******h<[  The steam dragon breathes steam at you.h§§§@§§...###hW1-=====-5.4 (1649h1h a _The ball of steam hits you. You resist. The steam dragon moves out of view.h .##..#....# ..)..#....# .######..##### .# ..##....#.# .##>........## <.......§..#......§..# .##.....§..# [##..@§...# .#§..## .# #§..## D..... ........ ####.###.. ## .hy h##§.#§§...§D.D   steam dragon (catching breath)2------6.0)8hhh q.##..#....#.)..#....# ..######..##### ..# ..##....#.######## ..##>.§.## .<.§§.#.§...# ..##.§§..# .[##.§...#.#§..##.# #D..## ...... ........ ####.###.. ## .h h #§#...#.§..D§§§.#......##D   steam dragon (catching breath)hd 3=-----77h hԎ hW..##..#....#planckenstein the Fighter ...)..#....#Coglin of Okawaru ****.. ..######..#####Health: 93/93 ======================== ..# ..##....#.########Magic: 14/14 ======================== ..##>..............§§##AC: 9Str: 8 .<....................#EV: 11Int: 18 ...................§..#SH: 0Dex: 16 ..##..............§§..#hXXL: 11 Next: 30% Place: Dungeon:10 .[##............@*§...#Noise: ---------  Time: 13697.4 (0.0) ..################D§.##f) +0 sling {Masatak d) +4 sling (flame) ..##§§.#Fire: f) +0 sling {Masataka} ###......Zot (26947) ........####.###..D   steam dragon (catching breath)## .A steam dragon comes into view.The steam dragon breathes steam at you. _The ball of steam hits you. You resist. The steam dragon moves out of view.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (steam, catching its breath, 69% to hit)h?w..##..#....#planckenstein the Fighter ...)..#....#Coglin of Okawaru ****.. ..######..#####Health: 93/93 ======================== ..# ..##....#.########Magic: 14/14 ======================== ..##>..............§§##AC: 9Str: 8 .<....................#EV: 11Int: 18 ...................§..#SH: 0Dex: 16 ..##..............§§..#XL: 11 Next: 30% Place: Dungeon:10 .[##............@(§...#Noise: ---------  Time: 13697.4 (0.0) ..################D§.##f) +0 sling {Masatak d) +4 sling (flame) ..##§§.#Fire: f) +0 sling {Masataka} hw###......Zot (26947) ........####.###..D   steam dragon (catching breath)## .The steam dragon breathes steam at you. _The ball of steam hits you. You resist. The steam dragon moves out of view.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (steam, catching its breath, 69% to hit)  You shoot a sling bullet. The sling bullet hits the steam dragon.h((Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: a steam dragon (steam, catching its breath, 69% to hit)  You shoot a sling bullet. The sling bullet hits the steam dragon.  The steam dragon is lightly wounded.h{h...#...#.D.§§#hI===8.3 (0.96) Rev hыheg _The sling bullet closely misses the steam dragon.h..##..#....#planckenstein the Fighter ...)..#....#Coglin of Okawaru ****.. ..######..#####Health: 93/93 ======================== ..# ..##....#.########Magic: 14/14 ======================== ..##>................##AC: 9Str: 8 .<....................#EV: 11Int: 18 ......................#SH: 0Dex: 16 ..##...............§..#XL: 11 Next: 30% Place: Dungeon:10 .[##............@D....#Noise: ===------  Time: 13698.3 (0.0) ..################§§.##f) +0 sling {Masatak d) +4 sling (flame) ..##§§.#Fire: f) +0 sling {Masataka} ###......[1h2;38HZot (26946) Rev ........####.###..D   steam dragon (catching breath)## .The steam dragon is lightly wounded.  You shoot a sling bullet. _The sling bullet closely misses the steam dragon.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (lightly wounded, catching its breath, 69% to hit)h &..##..#....#planckenstein the Fighter ...)..#....#Coglin of Okawaru ****.. ..######..#####Health: 93/93 ======================== ..# ..##....#.########h .Magic: 14/14 ======================== ..##>................##AC: 9Str: 8 .<....................#EV: 11Int: 18 ......................#SH: 0Dex: 16 ..##...............§..#XL: 11 Next: 30% Place: Dungeon:10 ha .[##............@(((((#Noise: ===------  Time: 13698.3 (0.0) ..################§§.##f) +0 sling {Masatak d) +4 sling (flame) ..##§§.#Fire: f) +0 sling {Masataka} ###......Zot (26946) Rev ........####.###..D   steam dragon (catching breath)h ## .You shoot a sling bullet. _The sling bullet closely misses the steam dragon.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (lightly wounded, catching its breath, 69% to hit)  You shoot a sling bullet.h Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (lightly wounded, catching its breath, 69% to hit)  You shoot a sling bullet.  The sling bullet closely misses the steam dragon.You shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet burns the steam dragon.hA .D..............##hB g9.2 (0.95h7J hL : _The steam dragon is lightly wounded.h ..##..#....#planckenstein the Fighter ...)..#....#Coglin of Okawaru ****.. ..######..#####Health: 93/93 ======================== ..# ..##....#.########Magic: 14/14 ======================== ..##>................##AC: 9Str: 8 .<....................#EV: 11Int: 18 ......................#SH: 0Dex: 16 ..##..................#hb KXL: 11 Next: 30% Place: Dungeon:10 .[##............@D....#Noise: ===------  Time: 13699.2 (0.0) ..################...##f) +0 sling {Masatak d) +4 sling (flame) ..##§..#Fire: f) +0 sling {Masataka} ###......Zot (26945) Rev ........####.###..D   steam dragon (catching breath)h ## .You shoot a sling bullet. The sling bullet hits the steam dragon.  The sling bullet burns the steam dragon. _The steam dragon is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (lightly wounded, catching its breath, 69% to hit)hn..##..#....#planckenstein the Fighter ...)..#....#Coglin of Okawaru ****.. ..######..#####Health: 93/93 ======================== ..# ..##....#.########Magic: 14/14 ======================== ..##>................##AC: 9Str: 8 .<....................#EV: 11hnInt: 18 ......................#SH: 0Dex: 16 ..##..................#XL: 11 Next: 30% Place: Dungeon:10 .[##............@D....#Noise: ===------  Time: 13699.2 (0.0) ..################...##f) +0 sling {Masatak d) +4 sling (flame) ..##§..#Fire: f) +0 sling {Masataka} ###......Zot (26945) Rev hWo.........####.###..D   steam dragon (catching breath)## . _The steam dragon is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (lightly wounded, catching its breath, 69% to hit)  You shoot a sling bullet.  ho:The sling bullet hits the steam dragon but does no damage.h@! h` Aim: a steam dragon (lightly wounded, catching its breath, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.  The steam dragon is lightly wounded.The sling bullet hits the steam dragon!burns the steam dragon.h< The steam dragon is severely wounded.h=0-700.1 (0.94) Rev+ hdDhoFv _The steam dragon bites you. The steam dragon closely misses you.h...##..#....#planckenstein the Fighter ...)..#....#Coglin of Okawaru ****.. h..######..#####Health: 90/93 =======================- ..# ..##....#.########Magic: 14/14 ======================== ..##>................##AC: 9Str: 8 .<....................#EV: 11Int: 18 ......................#SH: 0Dex: 16 h..##..................#XL: 11 Next: 30% Place: Dungeon:10 .[##............@D....#Noise: ===------  Time: 13700.1 (0.0) ..################...##f) +0 sling {Masatak d) +4 sling (flame) ..#hOV#§..#Fire: f) +0 sling {Masataka} ###......Zot (26944) Rev+ ........####.###..hrD   steam dragon## .hThe sling bullet burns the steam dragon.  The steam dragon is severely wounded. h'?_The steam dragon bites you. The steam dragon closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (severely wounded, 69% to hit)h..##..#....#planckenstein the Fighter ...)..#....#Coglin of Okawaru ****.. ..######..#####Health: 90/93 =======================- ..# ..##....#.########Magic: 14/14 ======================== ..##>................##AC: 9Str: 8 .<....................#EV: 11Int: 18 hl......................#SH: 0Dex: 16 ..##..................#XL: 11 Next: 30% Place: Dungeon:10 .[##............@D....#Noise: ===------  Time: 13700.1 (0.0) ..################...##f) +0 sling {Masatak d) +4 sling (flame) ..##§..#Fire: f) +0 sling {Masataka} ###h......Zot (26944) Rev+ ........####.###..D   steam dragon## . _The steam dragon bites you. The steam dragon closely misses you.h61Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (severely wounded, 69% to hit)  You shoot a sling bullet.  The sling bullet hits the steam dragon but does no damage.h# The steam dragon is severely wounded.You shoot a sling bullet. The sling bullet hits the steam dragon!  The sling bullet burns the steam dragon.  You kill the steam dragon!Okawaru accepts your kill.You can now enter into single combat with a foe.h0C.hv8.hF*2/94321.0 (0.93h$h%s _Okawaru will now gift you throwing weapons as you gain piety.hhhʭh:h,324=1hhEh]0) Rev hrhh,hPC39hһhh/h^B8hh h'h>=7hhThhh[G6) hmhjh*hyB5hhhhAB4hJhhhB3h,hhhB2hhhhgB1hhh(hB0hhfh he-29hhhhh,8h hhh;B7h&h~ _e - 2 scrolls labelled NIUXIALLEORGH (gained 1)hChwB6h[hhhSB5hhRhB4h!hN _You now have 295 gold pieces (gained 13).hhgB3hhhhB2hh h| h B1h h h% h| B0h_h*hY19hhhPhB8hThh=..... #######...######## ##...##.....##hp #............#  he+............#  hE####.###..###### # ######..###..#..#h< #..h5.. +h ]......$--- h: ##..##..##..##..# h` #.. #..# ..#  h +. ..... ...# # ...... T..+h .###..# ..## T   troll (asleep)h [#### ###h!(z 26.0 (25.0)  A troll comes into view.h(---7.0 (267h~-h/+ _Found 15 gold pieces.hn [ (((h TYou shoot a sling bullet.  The sling bullet hits the troll but does no damage.h.:  haThe troll shouts!  You shoot a sling bullet. The sling bullet hits the troll!  The sling bullet burns the troll.hϔh:\..T.h===9 (0.9)6) Rev hohţ` _The troll is moderately wounded.h ((You shoot a sling bullet.  The sling bullet hits the troll but does no damage.h  The troll is moderately wounded.You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet burns the troll.hkhU.T.hns8.85) Rev+ h4hѪ` _The troll is moderately wounded.h (You shoot a sling bullet.  The sling bullet hits the troll but does no damage.ht@_The troll is moderately wounded.You shoot a sling bullet.  The sling bullet hits the troll but does no damage.  The sling bullet hits the troll.burns the troll.hh@T.hJb9.74hBh] _The troll is heavily wounded.h( y  You shoot a sling bullet.  The sling bullet hits the troll but does no damage.h  The troll is heavily wounded.You shoot a sling bullet.  The sling bullet hits the troll but does no damage.hZ r  You shoot a sling bullet.  The sling bullet hits the troll but does no damage.  The troll is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the troll but does no damage.  The troll is heavily wounded.h![ 885---hG[ `30.6Rev* h_ ha  The sling bullet hits the troll but does no damage.  The troll is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the troll but does no damage.  h)a The troll is heavily wounded. _The troll misses you. The troll claws you! The troll closely misses you.h5 (((You shoot a sling bullet.ht  The sling bullet barely misses the troll.You shoot a sling bullet.hR T..  The sling bullet completely misses the troll.h9SF70-------hhS[1.53hZhV\| _The troll bites you! The troll barely misses you. The troll claws you!h$\h\hdh*e hYeP_You are too injured to fight recklessly!h3hh^ _You are too injured to fight recklessly!h=...........#planckenstein the Fighter #######...########Coglin of Okawaru *****.##...##.....##Health: 70/94 =================-------#............#Magic: 14/14 ========================+............#AC: 9Str: 8####.###..###### #EV: 11Int: 18hG~######..###..#..#SH: 0Dex: 16#................XL: 11 Next: 32% Place: Dungeon:10+........@......$Noise: ===------  Time: 13731.5 (0.0)##..##..##T.##..#hf) +0 sling {Masatak d) +4 sling (flame) #.. #..# ..#Fire: f) +0 sling {Masataka} +. ..... ...#Zot (26913) Rev* # ...... ...+.###..# ..##T   trollh#### ### _The troll bites you! The troll barely misses you. The troll claws you! _You are too injured to fight recklessly! h_You are too injured to fight recklessly!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh<rAim: a troll (heavily wounded, 69% to hit)hv...........#planckenstein the Fighter #######...########Coglin of Okawaru *****.##...##.....##Health: 70/94 =================-------#............#Magic: 14/14 ========================hV+............#AC: 9Str: 8####.###..###### #EV: 11Int: 18######..###..#..#SH: 0Dex: 16#................XL: 11 Next: 32% Place: Dungeon:10+........@......$Noise: ===------  Time: 13731.5 (0.0)##..##..##(.##..#hf) +0 sling {Masatak d) +4 sling (flame) #.. #..# .(#Fire: f) +0 sling {Masataka} +. ..... ..(#Zot (26913) Rev* # ...... ...+.###..# ..##hg%T   troll#### ### _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, 69% to hit)  You shoot a sling bullet.h5 Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line  Aim: a troll (heavily wounded, 69% to hit)  You shoot a sling bullet.  The sling bullet completely misses the troll.The sling bullet hits the troll.hѿ T.. The troll is severely wounded.The troll bites you! The troll claws you.h52----2.4 (0.92hh= _The troll claws you but does no damage.h9Y k...........#planckenstein the Fighter #######...########Coglin of Okawaru *****.##...##.....##Health: 52/94 =============-----------#............#Magic: 14/14 ========================+............#AC: 9Str: 8hZ c####.###..###### #EV: 11Int: 18######..###..#..#SH: 0Dex: 16#................XL: 11 Next: 32% Place: Dungeon:10+........@......$Noise: ===------  Time: 13732.4 (0.0)##..##..##T.##..#f) +0 sling {Masatak d) +4 sling (flame) #.. #..# ..#hkZ YFire: f) +0 sling {Masataka} +. ..... ...#Zot (26912) Rev* # ...... ...+.###..# ..##T   troll#### ###The troll is severely wounded.hZ DThe troll bites you! The troll claws you. _The troll claws you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, 69% to hit)h,b ...........#planckenstein the Fighter #######...########Coglin of Okawaru *****.hzb .##...##.....##Health: 52/94 =============-----------#............#Magic: 14/14 ========================+............#AC: 9hb EStr: 8####.###..###### #EV: 11Int: 18######..###..#..#SH: 0Dex: 16#................XL: 11 Next: 32% Place: Dungeon:10+........@......$hc Noise: ===------  Time: 13732.4 (0.0)##..##..##T.##..#f) +0 sling {Masatak d) +4 sling (flame) h9c #.. #..# ..#Fire: f) +0 sling {Masataka} h_c +. ..... ...#Zot (26912) Rev* # ...... ...+hc .###..# ..##T   troll#### ###hc The troll bites you! The troll claws you. _The troll claws you but does no damage.  Fire: f) +0 sling {Masataka}hc 1Press: ? - help, Shift-Dir - straight linehc Aim: a troll (heavily wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the troll.h (((Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the troll.  The troll is severely wounded.hp T..  The sling bullet barely misses the troll.The troll bites you but does no damage. The troll claws you.h*q 48-3.3 (0.91hzw hz = _The troll claws you but does no damage.h...........#planckenstein the Fighter #######...########Coglin of Okawaru *****.##...##.....##hHealth: 48/94 ============------------#............#Magic: 14/14 ========================+............#AC: 9Str: 8####.###..###### #EV: 11Int: 18h;######..###..#..#SH: 0Dex: 16h`#................XL: 11 Next: 32% Place: Dungeon:10h +........@......$Noise: ===------  Time: 13733.3 (0.0)h&##..##..##T.##..#f) +0 sling {Masatak d) +4 sling (flame) hՏ.#.. #..# ..#Fire: f) +0 sling {Masataka} +. ..... ...#h4Zot (26911) Rev* h+# ...... ...+.###..# ..##T   trollhS{#### ###The sling bullet barely misses the troll.hwThe troll bites you but does no damage. The troll claws you. _The troll claws you but does no damage.  Fire: f) +0 sling {Masataka}hPress: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, 69% to hit)h?...........#planckenstein the Fighter #######...########Coglin of Okawaru *****.##...##.....##Health: 48/94 ============------------#............#Magic: 14/14 ========================+............#AC: 9hStr: 8####.###..###### #EV: 11Int: 18######..###..#..#SH: 0Dex: 16#................XL: 11 Next: 32% Place: Dungeon:10+........@......$Noise: ===------  Time: 13733.3 (0.0)##..##..##T.##..#h@f) +0 sling {Masatak d) +4 sling (flame) #.. #..# ..#Fire: f) +0 sling {Masataka} h+. ..... ...#Zot (26911) Rev* # ...... ...+.###..# ..##T   trollh2#### ###The troll bites you but does no damage. The troll claws you. _The troll claws you but does no damage.  hY^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh|Aim: a troll (severely wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the troll.hYm Press: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, 69% to hit)  You shoot a sling bullet. The sling bullet hits the troll.  The troll is severely wounded.  You shoot a sling bullet. The sling bullet hits the troll!  The sling bullet burns the troll.h1h94.2 (0.90hhY _The troll is almost dead.h...........#planckenstein the Fighter #######...########Coglin of Okawaru *****.##...##.....##Health: 49/94 ============------------h@#............#Magic: 14/14 ========================+............#AC: 9Str: 8####.###..###### #EV: 11Int: 18######..###..#..#huSH: 0Dex: 16#................hXL: 11 Next: 32% Place: Dungeon:10+........@......$hәNoise: ===------  Time: 13734.2 (0.0)##..##..##T.##..#f) +0 sling {Masatak d) +4 sling (flame) h#.. #..# ..#Fire: f) +0 sling {Masataka} h8+. ..... ...#Zot (26910) Rev* # ...... ...+h>.###..# ..##T   troll#### ###You shoot a sling bullet. The sling bullet hits the troll!  hϚThe sling bullet burns the troll. _The troll is almost dead.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehnAim: a troll (almost dead, 69% to hit)hN...........#planckenstein the Fighter #######...########Coglin of Okawaru *****.##...##.....##h`OHealth: 49/94 ============------------#............#Magic: 14/14 ========================+............#AC: 9Str: 8####.###..###### #EV: 11hOInt: 18######..###..#..#SH: 0Dex: 16#................XL: 11 Next: 32% Place: Dungeon:10+........@......$Noise: ===------  Time: 13734.2 (0.0)hP##..##..##T.##..#f) +0 sling {Masatak d) +4 sling (flame) #.. #..# ..#hJP9Fire: f) +0 sling {Masataka} +. ..... ...#Zot (26910) Rev* # ...... ...+hnP.###..# ..##T   troll#### ### hP_The troll is almost dead.Fire: f) +0 sling {Masataka}hPPress: ? - help, Shift-Dir - straight lineAim: a troll (almost dead, 69% to hit)  hPSYou shoot a sling bullet.  The sling bullet hits the troll but does no damage.h  The sling bullet hits the troll but does no damage.  The troll is almost dead.  You shoot a sling bullet. The sling bullet hits the troll!  The sling bullet burns the troll.  hzYou kill the troll!  Okawaru accepts your kill.hD[hh hl 50/95355.1 (0.909hVs hu H _The troll leather armour is intact enough to wear.h .......# ............# ########...###### ##...##.....## #............# +............# ####.###..###### # ######..###..#..# #.. +...............$#..##..##[.##..# #.. #..#  +. ..... ...## ...... ...+.###..# ..###### ###hh=C1---hcJ6.1 (1.08hhhyv.#.# .............# h#########...######## ##...##.....## #............# +............# ####.###..###### #h ######.@###..#..# #h /...h(n +...............$hQ#..##..##[.##..# #.. #..#  +. ..... ...## ...... ...+h.###..# ..###### ###hhuQ3=---hY77hhYh+ .#.#.# ..............# ##########...######## ##...##.....## #............# +............# ####.###@.###### #h H ######..###..#..# #................ +...............$##..##..##[.##..# #.. #..#  +. ..... ...## ...... ...+h S.###..# ..##h hv 54=h Y86h hn h& #.#.#......# ...............# ###########...###### ##...### #h .# +......@.....# ####.###..###### # ######..###..#..# #................ +...............$#..##..##[.##..#h r #.. #..#  +. ..... ...## ...... ...+h hU w595) Rev+ h hq h hg.##.......#......#.....#.......###...######## ##...##.....## #.# +.# ####.###..###### # ######..###..#..# #.........h. +...............$ ##..##..##[.##..# #.. #..# ..# +. ..... ...#  # ...... ...+hh#6h?t=404h5hhEO.##....#....#........#.......###...######## ##...##.....## #.# +.# ####.###..###### # ######..###..#..#h #... +........$ ##..##..##[.##..# #.. #..# ..#  +. ..... ...# h # ...... ...+hhhT7=1h:3hxhh%hc%hx&h(h7.8260=1) Rev h.hU1|1=0h2hn4h4V2899h6hG:hv:$3h:08hU=h?hX?#4h?Z=7) h@hBhlB65=hB06hChaEhET65hFh4HhH968=hH:4hIhVKhK\9=3hKhLh.NhxNa702huOhPhmQJ11hQhRhMThT#2hTM=0hVhWhX#3h2XN=89hwYhZh[`48h[h\h\h]S6=7h)]h]h_h_#7h`M=6h=ahbhEc`85hndhg94hih@jq80=3hfkhlh=6h>hhfhEh,5hhhhhԿB4hohhh>B3hhhhX,2h~h7hhsh,1hhhh9#  ###...########   ##...##.....## hz  #....#   +............# h  ####.###..#########  ######..###..#..##  #........#  h.+............@..$#  83.1 (9.0)h~##..##..##[.##..##  #.. #..##..# ....#  +. .........#.......  h# ..........+>......  .###..##..###..##..   ######## ..# .    ...  h    hh S4.1 (10.0)0hThh9 _Found an escape hatch in the floor.hh{h$h-hhC59huBhҵB8hh hغhFB7hohRh,6hh4h}N _You now have 310 gold pieces (gained 15).hahB5hhhzhB4hhhh.B3hhyh...# ..........#  #.###..######### #####..###..#..## ................# ................# h #..##..##[.##..###  #.. #..##..##....#.) +. .........#...@... 91.1 (7.0) # ..........+>...... .###..##..###..##..#  ######## #..# ..#   .... ..#   +.... .#   ##### +#    h" hhe2.1 (82hh $ _Found a spear.h g10h 498h hM B7hտ h h h B6h h h h; B5h h h h* B4h$ h hB X3h h 7 _You open the door.h hQ ,2hs h h @  There is an open door here.h h0 I1 _h{ hg h X0h 39h+ n8h 7hC n6h hI   ##..##..##[.##..######  #.. #..##..##....#.)#  h X+. .........#.......#  # ..........+>......#  .###..##..###..##..#  h 5############..##..#  #.........#....#..#  +.........'....#..#  h #...@.....#######+#  #....######  hH #....# ###..# #..# ...#....###..#  hq BYou pick up a parchment of Flame Wave and begin reading...h 1808.1 (16.0)h f9.1 (175h Y _You add the spell Flame Wave to your library.h 3hs h hT hM `432h hE$ < .###..##..###..##..# ############..##..# #.........#....#..# +.........'....#..# #.........#######+# #....###### h$  #....#  ###..#  #@.# 12.1 (3.0).........# .%.......########..# ##+# h' h`( h( e3.1 (41h, h>. 0 _Found a rimehorn talisman.h hphZhhAh029hh|hհB8hıhܳh@hB7hh=hϹhB6hw,hhB5hhhhB4hh  You see here a rimehorn talisman.3 _hhn2hThq #.....#.........# .....+.........' #....#.........# #....#....###### #....#....#  #....###..# #....###..#######.........##...@..%.......#22.1 (9 #...#########..#h+ #... ##+# #... #.....<.#####hhi3.1 (10.0)1hh; _Found an escape hatch in the ceiling.h. h. hr/ hy1 hJ6  #.....#. .....+. #....#. #....#.... #....#....# #....###..# #....###..# ######.........# #..@...%.#h6 0.0) #...#..# #...# ##+# #...< #.... ..<.## ######h; hA {4.1 (10hbB 9 _Found a stone staircase leading up.hqIhhh198hX7hh$hh[B6hhP  There is a stone staircase leading up here.hYhI5 _hYhMhh$B4hhh n3h hh:2hhhhf,1hhh\hhBB0hhhFh;09h h#h$h3%B8hH&h(hU)h)B7h*hy1D######.........# #......%.......# #...#########..# h2i#...##....####+# #...<......+ #..........# .....<.##...### #########...## #....@+ #.....# ######  hD2h7.##...##'.....#373.0).....######h 8hi<h>======8.1 (146h5@hqB= _As you open the door, it creaks loudly!h. h h( h h h 5  There is an open door here.h{ I4 _h@ h hp h B3h h h h B2hu h hh h B1h h hi h ,0h h h· h$ ht .799h h h ht h B8hz h _You open the door.7hS h  h : There is an open door here.h h +6 h _h h0 h h B5h' h h& hu B4hu h~ h hT B3hk hE h hF B2h= hN h h ,1h$ h h hK h B0h h h Y89h h h hh B8hn h hF h B7h h h h ,6h, h h h h; B5h h3 7 _You open the door.h h ,4h h h @  There is an open door here.h h I3 _hv h h h B2h\ h h h B1h h h h_ ,0h h h hO h C79h! h$ h% B8h& h) SThere is an open door here. _You open the doorh-* >. _There is an open door here. _You open the doorhS* G. _There is an open door here. _You now have 325 gold piechu* es (gained 15).hk, h, B7h-. h0 h#3 hp3 h3 :6h4 h(7 h9 hp9 B5h; hI= hq? h? B4hLA hC hE hdF B3hG hO 9#....################...#####hRO ......# ##...##.....####### #..........+.........hO  .####.###.. #####+######.########.. hO c#..............#....... hO #..............+....... #.@...#######..##..------h P  .##.....##...##.. #......?..........+. ....................# .....h=P #####.##..####.##.###..#. #..# ##'######## ....... #.....#....h_P  .........+.....+.... h|P n##.#########....#.... hV -71.1 (33hW K------2.1 (34hW :2h] h^ b _j - a scroll labelled QELLOWNAKHLIhI3hJhbMhGOhV1h~VB0hWhZhG[C69h0\h'^K _r - 5 scrolls of revelation (gained 1)h_hF_B8h_h`hiahaB7hbhbhchcB6h>dhDfhhghgB5hOhhih1khkB4hlh5n7 _You open the door.hiohoB3h qhu@  There is an open door here.hxhx+2 hx_h)zh|h~h B1hhRhh5B0hWhhhS-59hkhhŌhX8hUhhX7hxhih%h[B6hەhhQhB5hhchhIB4hݜh*{ ...##>................## ..<..............# .......................# ...##..................# h3..[##..................# ...################...## ...##..##.####..###...##.....## #####......#............# #...........@+............# h#..##.##..##.####.###..######h7#####'######.########..###..##..............#........#..............+...........##+##.....#######..##..##[.##..##.....##...##.. #..##..##h~#................+. .........#+................# ..........+You pick up a parchment of Poisonous Vapours and begin reading...hة-90.1 (18hIf1.1 (193hhװJ _You add the spell Poisonous Vapours to your library. h h h hr h h21 h, hB0 h h} h h$-49 hW h h h$ hB8 h h7 _You open the door. h  h` B7 h'! h$@  There is an open door here. h% h8&I6 _ h' h- h%/ h/B5 h\0 h 54 h7 h8 h8B3 h<9 h:7 _You open the door. h; h<B2 h< hb>@  There is an open door here. h? h~?I1 _ h? h@ hA hAB0 h;B hC hC hDC39 hpD hE@  There is an open door here. hF hJGI8 _ hG hH hpI hIB7 hJ hKopen the door. _There is an open door here. _You open the door. _There is an open hL&door here. _You open the door. hL hMB6 hM h,TThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. hU hVI5 _ hCW hX hY hYB4 haZ hY[ h3\ hp\B3 h\ h^ hh_ h_B2 h` hb hc hdB1 he hf hg hhB0 hh hXj hp #....'...... ##+##.....#######..##. h4q##..##.....##...##..##. #................'..... +................#..... h[q ######.##..####.##.###. hq ###.###.##..####'####### hq......#.....#... .......@......'.....+... hq+914.1 (23 hq..####.#########....#... #. #....#... hrX .. #....# h'r.). #....### #... #....###. hHr} #### ######........ hgra#......%...... hr6#...#########. h"x hxg5.1 (2429 h}| h~ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Found a dagger. h  h  h  h  h`  h 87 h1  hW#  h* I#..##.....##...##..##................'... +................#... ######.##..####.##.### h+ P####.###.##..####'######...............#.....#................'.....+..#..####.#########....# h+ s#@# #....#7.0)#....:......... #....##.....)........ #....####..##...####... #....####. ##### ######...... h+ #......%.... #...######### #...##....### h+ _ #...<......+ h$2  h2 e8.1 (36 h7  h9 c _Found a parchment of Summon Seismosaurus Egg. h( 3 h<*  h-  h;0  hP7 5 h7 B4 hb9  h =  h?  h? B3 h@  hC  hF  huG B2 h-I  h\ >  You see here a +0 dagger. h^  h?_ I1 _ h`  hb  hd  hd B0 h)f  h(h  hi  h?j -19 hdj  hk  hm  hkp  hp ,8 hp  hr  hu  hw  hw B7 hy  h|  h  h B6 h  h2  h  hن B5 hψ  hQ  hƍ  h' B4 h  h _ ...............'.... #..####.######### ##+####.###....## #....:..........#... #.....)........##... #..##...####...##. h B ####..###### ######. #......# #......%#.....#...##### #......# #...##. #......# #...<.... #....... #........ ##..#... .....<.###..##### #########... #.... h X... #.... h -##### h_ 030.1 (12.0) h f1.1 (133 hۣ  hH . _i - a scroll of identify h@ h hʺ h h h{2 hB1 h, h#....:.##.....)..........##...########..##############......# ...#......%#......# ....### hI......# .....#......>..#...<..........#........3.1 (2.0)#..#....#......< h #..###### #########....  ##... h#.########  h h/e4.1 (30 h hv; _Found a stone staircase leading down. h h8$ hRead which item? Scrolls  f - 2 scrolls of fear  g - a scroll of fog  t - 5 scrolls of teleportationi - a scroll of identify  hmr - 5 scrolls of revelation  w - 2 scrolls of enchant weapon  p - 2 scrolls of poison  h T - a scroll of torment  c - a scroll labelled MYNKAWN RUSUJ  e - 2 scrolls labelled NIUXIALLEORGH  hS h - a scroll labelled GYJOUV JIOMYR  j - a scroll labelled QELLOWNAKHLI  h# m - a scroll labelled WYHURU KOMNODD [!] read|quaff|evoke[?] describe selected h  h #....:..........#... planckenstein the Fighter#.....)........##... Coglin of Okawaru *****.#..##...####...##... Health: 95/95 ========================####..##############... Magic: 14/14 ========================#......# ...#......%. AC: 9Str: 8#......# ....#...##### EV: 11Int: 18#......# .....#...##... SH: 0Dex: 16#......#...>..#...<.... XL: 11 Next: 35% Place: Dungeon:10 hն #.....@.......#........ Noise: ---------  Time: 13934.1 (0.0)##..#....#......<.##... f) +0 sling {Masatak d) +4 sling (flame) #..###### #########... Fire: f) +0 sling {Masataka} ....#.... Zot (26710) #...#....######## _There is an open door here. _Found a dagger. _Found a parchment of Summon Seismosaurus Egg. _You see here a +0 dagger. _i - a scroll of identify _Found a stone staircase leading down. h  h Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled MYNKAWN RUSUJ  e - 2 scrolls labelled NIUXIALLEORGH  h - a scroll labelled GYJOUV JIOMYR  j - a scroll labelled QELLOWNAKHLI  m - a scroll labelled WYHURU KOMNODD  h _Potions (select first with !)  d - 2 sedimented silvery potions  f - a bubbling coppery potion  n - 2 fizzy pink potions  o - a brown potion[?] describe selected hi h h!#....:..........#... planckenstein the Fighter#.....)........##... Coglin of Okawaru *****.#..##...####...##... Health: 95/95 ========================####..##############... Magic: 14/14 ========================#......# ...#......%. AC: 9Str: 8#......# ....#...##### EV: 11 hs!Int: 18#......# .....#...##... SH: 0Dex: 16#......#...>..#...<.... XL: 11 Next: 35% Place: Dungeon:10#.....@.......#........ Noise: ---------  Time: 13934.1 (0.0)##..#....#......<.##... f) +0 sling {Masatak d) +4 sling (flame)  h!#..###### #########... Fire: f) +0 sling {Masataka} ....#.... Zot (26710) #...#....######## _There is an open door here. _Found a dagger.  h"_Found a parchment of Summon Seismosaurus Egg. _You see here a +0 dagger. _i - a scroll of identify _Found a stone staircase leading down. h6]  As you read the scroll of identify, it crumbles to dust. h|7f5.1 (109 hH> h?P _c -> N - a scroll of noise hV~ 3 h@  h , h B8 h- 7 h  hX  h9  h ,6 h’  h  h  h  h B5 h)  h  h  hF ,4 hx  hw  h>  h  h B3 h^  hΤ  h X2 hN  hS  hp  h B1 ht  h  hS  h B0 hK  h  hٵ  h. D699 h5  ha  h[ 8 hd  h  h $7 h , h[  h( X6 h|  h|  h  hZ B5 h+  h_  h  h :4 hX  h  hU  h B3 h=  h&  h#  he B2 h  hf  h"  h` B1 h  h  h  h B0 h  h  h}  h C89 hM  h8  h  h" B8 h5  h _You open the door.7 h< @  There is an open door here. h  h I6 _ h  h  h  hL B5 h  h  h  h B4 h&  h  h  h B3 h , hx!  #. #..oo #..+###..o ##+##.....## ...... ##..##.....## .... #..... ... +............ # #.# ######.##..###..##.#####.###.##..##...............#########..####.####### ##'####.## #....:..... #.....)........ o   orc warrior (asleep)#..##...####... o   orc priest (asleep)####..############ o   orc (asleep)#......#......#... h' 61.1 (26.0)  An orc warrior, an orc and an orc priest come into view. h'  hN(  h0 )ooo.owandering)owandering)o h1 o==2.1 (272 h9  hH % _The orc shouts!h  (((((((You shoot a sling bullet.he  oo  The sling bullet closely misses the orc priest.You shoot a sling bullet.  The orc warrior shouts!h hU* G ..ooo.....  The sling bullet hits the orc priest but does no damage.  The orc priest invokes the aid of Beogh against you.h* 84---=3.0 (0.9)1) Rev h+ h#2 hE4 ' _Beogh smites you!h#........... planckenstein the FighterhcP#...o #........... Coglin of Okawaru *****.+###.oo ##+##.....## Health: 84/95 =====================---....*. ##..##.....## Magic: 14/14 ========================...* #............ AC: 9hȩStr: 8.*. +............ EV: 11Int: 18# #*# ######.##..## SH: 0Dex: 16h5##..##*#####.###.##..## XL: 11 Next: 35% Place: Dungeon:10#.....@................ Noise: ===------  Time: 13963.0 (0.0)h!#...................... f) +0 sling {Masatak d) +4 sling (flame) hEb#########..####.####### Fire: f) +0 sling {Masataka} ##'####.###.... Zot (26681) Rev hgK#....:.........h#.....)........ o   orc warrior#..##...####... o   orc priesth####..############ o   orc#......#......#...hܪUThe sling bullet hits the orc priest but does no damage.  h}The orc priest invokes the aid of Beogh against you. _Beogh smites you!  h"Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (69% to hit)hgb#........... planckenstein the Fighter#...o #........... Coglin of Okawaru *****.+###.oo ##+##.....## Health: 84/95 =====================---...... ##..##.....## Magic: 14/14 ========================.... #............ AC: 9Str: 8... +............ EV: 11Int: 18hB# #.# ######.##..## SH: 0Dex: 16##..##.#####.###.##..## XL: 11 Next: 35% Place: Dungeon:10#.....@................ Noise: ===------  Time: 13963.0 (0.0)#...................... f) +0 sling {Masatak d) +4 sling (flame) #########..####.####### Fire: f) +0 sling {Masataka} ##'####.###.... Zot (26681) Rev #....:.........h$#.....)........ o   orc warrior#..##...####... o   orc priest####..############ o   orc#......#......#...The sling bullet hits the orc priest but does no damage.  The orc priest invokes the aid of Beogh against you. h_Beogh smites you!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (69% to hit)hhOh. _h #.#...o #.+###.oo ##+##.....#...... ##..##.....##..... #.... +.# #.# ######.##..###..##.#####.###.##..##..##...'#..####.###'####.###....##....:.#.....).##..##...####...# ####..#####......#......#.... hs h .oo   orc priesth ~6---4.0 (10 _h5 h hb g#.#...o #.+###..o ##+##.....#...o.. ##..##.....##..... #.... +.# #.# ######.##..###..##.#####.###.##..##.#.#.'.#..####.###'####.###....##....:.h ##.....).## #..##...####...## ####..##### #......#......#..... h hp 7---579) h' h h;O#.#...o #.+###..o ##+##.....#...o.. ##..##.....##..... #.... +.# #.# ######.##..####.##..##.#####.###.##..####'#.#.#.'.#..####.#.##'####.###....##.#....:.#.h|<#.....).##.#..##...####...##.####..#####.#......#......#.h?EhEx8=68hEhcLhYMhf#.##...o #.'+###..o ##+##.....#...o.. ##..##.....##...#.... #.... +.# #.# ######.##..####.###..##.#####.###.##..####'##.#.#.'.#..####.#.##'####.###....##.#....:.#.#.....).##.hm#..##...####...##.####..##.#......#......#......%h%hm&h&9=77h-hb#.#.#...o #.'.hc +###..o ##+##.....#...o.. ##..##.....##...#.... #.'... +.## #.# ######.##..####.###..##.#####.###.##..####'##.#.#.h'.#..####.#.##'####.###....##.#....:.#.hS#.....).##.hӓW#..##...####...##.h=####..##.#......#......#......%.hhoo   orc priesthi9086h<h$h[#..............#. planckenstein the Fighter#...o #..............'. Coglin of Okawaru *****.+###..o ##+##.....####### Health: 90/95 ======================--...o.. ##..##.....##...## Magic: 14/14 ========================.... #................' AC: 9Str: 8... +................# EV: 11h\UInt: 18# #.# ######.##..####.## SH: 0Dex: 16##..##o#####.###.##..####'## XL: 11 Next: 35% Place: Dungeon:10#......****@...........#.... Noise: ---------  Time: 13968.0 (0.0)hE\#......................'.... f) +0 sling {Masatak d) +4 sling (flame) #########..####.#########... Fire: f) +0 sling {Masataka} hv\##'####.###....##... Zot (26676) #....:..........#...#.....)........##... o   orc priesth\#..##...####...##...####..##############...#......#......#......%.Fire: f) +0 sling {Masataka}h\Press: ? - help, Shift-Dir - straight line _Aim: an orc priest, wielding a +0 club (69% to hit)  Fire: f) +0 sling {Masataka}h\Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (69% to hit)h #..............#. planckenstein the Fighter#...o #..............'. Coglin of Okawaru *****.+###..o ##+##.....####### Health: 90/95 ======================--ht...o.. ##..##.....##...## Magic: 14/14 ========================.... #................' AC: 9Str: 8... +................# EV: 11Int: 18# #.# ######.##..####.## SH: 0Dex: 16h8##..##o#####.###.##..####'## XL: 11 Next: 35% Place: Dungeon:10#......((((@...........#.... Noise: ---------  Time: 13968.0 (0.0)#......................'.... f) +0 sling {Masatak d) +4 sling (flame) h#########..####.#########... Fire: f) +0 sling {Masataka} ##'####.###....##... Zot (26676) hj#....:..........#...#.....)........##... o   orc priest#..##...####...##...h####..##############...#......#......#......%. h;_Aim: an orc priest, wielding a +0 club (69% to hit)  Fire: f) +0 sling {Masataka}hPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (69% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  The sling bullet burns the orc priest.hқ  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club (69% to hit)  You shoot a sling bullet. The sling bullet hits the orc priest!  The sling bullet burns the orc priest.  The orc priest is heavily wounded.  You shoot a sling bullet. The sling bullet hits the orc priest.hh$N.o...h\%1===9 (0.95) Rev hs*h+c _The orc priest is severely wounded.h/"#..............#. planckenstein the Fighter#...o #..............'. Coglin of Okawaru *****.+###..o ##+##.....####### Health: 91/95 ======================--...o.. ##..##.....##...## Magic: 14/14 ========================.... #................' AC: 9Str: 8... +................# EV: 11Int: 18# #.# ######.##..####.## SH: 0Dex: 16hn02##..##.#####.###.##..####'## XL: 11 Next: 35% Place: Dungeon:10#......o***@...........#.... Noise: ===------  Time: 13968.9 (0.0)#......................'.... f) +0 sling {Masatak d) +4 sling (flame) #########..####.#########... Fire: f) +0 sling {Masataka} h0##'####.###....##... Zot (26675) Rev #....:..........#...#.....)........##... o   orc priesth0#..##...####...##...####..##############...#......#......#......%.The orc priest is heavily wounded.h 1You shoot a sling bullet. The sling bullet hits the orc priest. _The orc priest is severely wounded.Fire: f) +0 sling {Masataka}h1Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (severely wounded, 69% to hit)hHN5#..............#. planckenstein the Fighter#...o #..............'. Coglin of Okawaru *****.+###..o ##+##.....####### Health: 91/95 ======================--...o.. ##..##.....##...## Magic: 14/14 ========================.... #................' AC: 9Str: 8... +................# EV: 11Int: 18hN1# #.# ######.##..####.## SH: 0Dex: 16##..##.#####.###.##..####'## XL: 11 Next: 35% Place: Dungeon:10#...(((((((@...........#.... Noise: ===------  Time: 13968.9 (0.0)#......................'.... f) +0 sling {Masatak d) +4 sling (flame) hN#########..####.#########... Fire: f) +0 sling {Masataka} hO##'####.###....##... Zot (26675) Rev #....:..........#...#.....)........##... o   orc priesthCO#..##...####...##...####..##############...#......#......#......%.hlOYou shoot a sling bullet. The sling bullet hits the orc priest. _The orc priest is severely wounded.hO Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (severely wounded, 69% to hit)  You shoot a sling bullet.hPress: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club (severely wounded, 69% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc priest.You shoot a sling bullet. The sling bullet hits the orc priest.  You kill the orc priest!h-Sh5b hl Ho...)...h&m o   orc warriorhq c2=69.8 (0.9h r :4hg f _Okawaru accepts your kill.h#..............#. planckenstein the Fighter#...o #..............'. Coglin of Okawaru *****.+###..o ##+##.....####### Health: 92/95 =======================-...o.. ##..##.....##...## Magic: 14/14 ========================.... #................' AC: 9Str: 8... +................# EV: 11Int: 18# #.# ######.##..####.## SH: 0Dex: 16##..##o#####.###.##..####'## XL: 11 Next: 36% Place: Dungeon:10#......****@...........#.... Noise: ===------  Time: 13969.8 (0.0)#......................'.... f) +0 sling {Mah9satak d) +4 sling (flame) #########..####.#########... Fire: f) +0 sling {Masataka} ##'####.###....##... Zot (26674) Rev #....:..........#...#.....)........##... o   orc warrior#..##...####...##...####..##############...#......#......#......%.You kill the orc priest! _Okawaru accepts your kill.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (66% to  hit)h"#..............#. planckenstein the Fighter#...o #..............'. Coglin of Okawaru *****.+###..o ##+##.....####### Health: 92/95 =======================-...o.. ##..##.....##...## Magic: 14/14 ========================.... #................' AC: 9Str: 8... +................# EV: 11Int: 18# #.# ######.##..####.## SH: 0Dex: 16h96##..##o#####.###.##..####'## XL: 11 Next: 36% Place: Dungeon:10#......((((@...........#.... Noise: ===------  Time: 13969.8 (0.0)#......................'.... f) +0 sling {Masatak d) +4 sling (flame) #########..####.#########... Fire: f) +0 sling {Masataka} ##'####.###....##... Zot (26674) Rev #....:..........#...#.....)........##... o   orc warriorh#..##...####...##...####..##############...#......#......#......%. _Okawaru accepts your kill.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (66% to  h$hit)  You shoot a sling bullet.hTr  Aim: an orc warrior, wielding a +0 flail and wearing a +0 chain mail (66% to  hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.hZ )...(launcher)The orc warrior is lightly wounded.  The orc warrior unwields a +0 flail. The orc warrior wields a +0 orcbow.h E((((hq))...hfr88-70.7 (0.93) Rev+ h|}h hND_The orc warrior shoots an arrow. The arrow hits you.hM5#..............#. planckenstein the Fighter#...o #..............'. Coglin of Okawaru *****.+###..o ##+##.....####### Health: 88/95 ======================--...o.. ##..##.....##...## Magic: 14/14 ========================.... #................' AC: 9Str: 8... +................# EV: 11Int: 18h# #.# ######.##..####.## SH: 0Dex: 16##..##o#####.###.##..####'## XL: 11 Next: 36% Place: Dungeon:10#......****@...........#.... Noise: ===------  Time: 13970.7 (0.0)#......................'.... f) +0 sling {Masatak d) +4 sling (flame) #########..####.#########... Fire: f) +0 sling {Masataka} ##'####.###....##... Zot (26673) Rev+ #....:..........#...hS#.....)........##... o   orc warrior (launcher)#..##...####...##...####..##############...h#......#......#......%.The orc warrior unwields a +0 flail. The orc warrior wields a +0 orcbow. hi_The orc warrior shoots an arrow. The arrow hits you.  Fire: f) +0 sling {Masataka}hͬPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow and wearing a +0 chain mail (lightly  hwounded, 66% to hit)h\}e#..............#. planckenstein the Fighter#...o #..............'. Coglin of Okawaru *****.+###..o ##+##.....####### Health: 88/95 ======================--...o.. ##..##.....##...## Magic: 14/14 ========================.... #................' AC: 9Str: 8... +................# EV: 11Int: 18# #.# ######.##..####.## SH: 0Dex: 16##..##o#####.###.##..####'## XL: 11 Next: 36% Place: Dungeon:10h~!#......((((@...........#.... Noise: ===------  Time: 13970.7 (0.0)#......................'.... f) +0 sling {Masatak d) +4 sling (flame) #########..####.#########... Fire: f) +0 sling {Masataka} ##'####.###....##... Zot (26673) Rev+ #....:..........#...#.....)........##... o   orc warrior (launcher)#..##...####...##...####..##############...#......#......#......%.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow and wearing a +0 chain mail (lightly  wounded, 66% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.h wounded, 66% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is lightly wounded.h'6)...  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.orc warrior is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.orc warrior is lightly wounded.h M(((((((h)...@..91.6 (0.9hp'hM*X  The sling bullet hits the orc warrior but does no damage.orc warrior is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.orc warrior is lightly wounded. _shoots an arrow. The arrow barely misses you.h8M S#..............#. planckenstein the Fighter#...o #..............'. Coglin of Okawaru *****.+###..o ##+##.....####### Health: 89/95 ======================--...o.. ##..##.....##...## Magic: 14/14 ========================.... #................' AC: 9Str: 8... +................# EV: 11Int: 18# #.# ######.##..####.## SH: 0Dex: 16##..##o#####.###.##..####'## XL: 11 Next: 36% Place: Dungeon:10hM #......****@...........#.... Noise: ===------  Time: 13971.6 (0.0)#......................'.... f) +0 sling {Masatak d) +4 sling (flame) #########..####.#########... Fire: f) +0 sling {Masataka} hM R##'####.###....##... Zot (26673) Rev+ #....:..........#...#.....)........##... o   orc warrior (launcher)#..##...####...##...hN ####..##############...#......#......#......%.The orc warrior is lightly wounded. _The orc warrior shoots an arrow. The arrow barely misses you.h,N Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow and wearing a +0 chain mail (lightly  wounded, 66% to hit)hpo #..............#. planckenstein the Fighter#...o #..............'. Coglin of Okawaru *****.+###..o ##+##.....####### Health: 89/95 ======================--...o.. ##..##.....##...## Magic: 14/14 ========================.... #................' AC: 9Str: 8... +................# EV: 11hp zInt: 18# #.# ######.##..####.## SH: 0Dex: 16##..##o#####.###.##..####'## XL: 11 Next: 36% Place: Dungeon:10#......((((@...........#.... Noise: ===------  Time: 13971.6 (0.0)#......................'.... f) +0 sling {Masatak d) +4 sling (flame) hp %#########..####.#########... Fire: f) +0 sling {Masataka} ##'####.###....##... Zot (26673) Rev+ #....:..........#...#.....)........##... o   orc warrior (launcher)#..##...####...##...####..##############...#......#......#......%.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh3q Aim: an orc warrior, wielding a +0 orcbow and wearing a +0 chain mail (lightly  wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet burns the orc warrior.h (Aim: an orc warrior, wielding a +0 orcbow and wearing a +0 chain mail (lightly  wounded, 66% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet burns the orc warrior.  The orc warrior is severely wounded.  You shoot a sling bullet.h o)...  The sling bullet closely misses the orc warrior.hӈ E((((h: ))...h 78---2.5 (0.92hL h J _The orc warrior shoots an arrow. The arrow hits you!h)5#..............#. planckenstein the Fighter#...o #..............'. Coglin of Okawaru *****.+###..o ##+##.....####### Health: 78/95 ===================-----...o.. ##..##.....##...## Magic: 14/14 ========================.... #................' AC: 9Str: 8... +................# EV: 11Int: 18h*# #.# ######.##..####.## SH: 0Dex: 16##..##o#####.###.##..####'## XL: 11 Next: 36% Place: Dungeon:10#......****@...........#.... Noise: ===------  Time: 13972.5 (0.0)#......................'.... f) +0 sling {Masatak d) +4 sling (flame) #########..####.#########... Fire: f) +0 sling {Masataka} ##'####.###....##... Zot (26672) Rev+ #....:..........#...#.....)........##... o   orc warrior (launcher)#..##...####...##...####..##############...h+#......#......#......%.The sling bullet closely misses the orc warrior. _The orc warrior shoots an arrow. The arrow hits you!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow and wearing a +0 chain mail (severelywounded, 66% to hit)h] #..............#. planckenstein the Fighter#...o #..............'. Coglin of Okawaru *****.+###..o ##+##.....####### Health: 78/95 ===================-----...o.. ##..##.....##...## Magic: 14/14 ========================.... #................' AC: 9Str: 8... +................# EV: 11Int: 18# #.# ######.##..####.## SH: 0Dex: 16##..##o#####.###.##..####'## XL: 11 Next: 36% Place: Dungeon:10#......((((@...........#.... Noise: ===------  Time: 13972.5 (0.0)hw #......................'.... f) +0 sling {Masatak d) +4 sling (flame) #########..####.#########... Fire: f) +0 sling {Masataka} ##'####.###....##... Zot (26672) Rev+ #....:..........#...#.....)........##... o   orc warrior (launcher)#..##...####...##...####..##############...#......#......#......%.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow and wearing a +0 chain mail (severelywounded, 66% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.hP(Aim: an orc warrior, wielding a +0 orcbow and wearing a +0 chain mail (severelywounded, 66% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is severely wounded.  You shoot a sling bullet.hBo)...h%v93.4 (0.91) Rev* h]he _The sling bullet barely misses the orc warrior.h 5#..............#. planckenstein the Fighter#...o #..............'. Coglin of Okawaru *****.+###..o ##+##.....####### Health: 79/95 ===================-----...o.. ##..##.....##...## Magic: 14/14 ========================.... #................' AC: 9Str: 8... +................# EV: 11Int: 18h!# #.# ######.##..####.## SH: 0Dex: 16##..##o#####.###.##..####'## XL: 11 Next: 36% Place: Dungeon:10#......****@...........#.... Noise: ===------  Time: 13973.4 (0.0)#......................'.... f) +0 sling {Masatak d) +4 sling (flame) h…#########..####.#########... Fire: f) +0 sling {Masataka} ##'####.###....##... Zot (26671) Rev* #....:..........#...h=#.....)........##... o   orc warrior (launcher)#..##...####...##...h####..##############...#......#......#......%.You shoot a sling bullet. h]_The sling bullet barely misses the orc warrior.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehAim: an orc warrior, wielding a +0 orcbow and wearing a +0 chain mail (severelywounded, 66% to hit)hlm#..............#. planckenstein the Fighter#...o #..............'. Coglin of Okawaru *****.+###..o ##+##.....####### Health: 79/95 ===================-----...o.. ##..##.....##...## Magic: 14/14 ========================.... #................' AC: 9Str: 8... +................# EV: 11Int: 18# #.# ######.##..####.## SH: 0Dex: 16##..##(#####.###.##..####'## XL: 11 Next: 36% Place: Dungeon:10hѯX#......((((@...........#.... Noise: ===------  Time: 13973.4 (0.0)#......................'.... f) +0 sling {Masatak d) +4 sling (flame) #########..####.#########... Fire: f) +0 sling {Masataka} ##'####.###....##... Zot (26671) Rev* #....:..........#...#.....)........##... o   orc warrior (launcher)#..##...####...##...####..##############...#......#......#......%. _The sling bullet barely misses the orc warrior.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 orcbow and wearing a +0 chain mail (severelywounded, 66% to hit)  You shoot a sling bullet.h?  wounded, 66% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc warrior.You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet burns the orc warrior.  You kill the orc warrior!hGShho)...o   orche80=74.3 (0.90hhCP _Okawaru accepts your kill.h #..............#. planckenstein the Fighter#...o #..............'. Coglin of Okawaru *****.+###..o ##+##.....####### Health: 80/95 ====================----...o.. ##..##.....##...## Magic: 14/14 ========================.... #................' AC: 9Str: 8... +................# EV: 11Int: 18# #.# ######.##..####.## SH: 0h =Dex: 16##..##o#####.###.##..####'## XL: 11 Next: 37% Place: Dungeon:10#......****@...........#.... Noise: ===------  Time: 13974.3 (0.0)#......................'.... f) +0 sling {Masatak d) +4 sling (flame) #########..####.#########... Fire: f) +0 sling {Masataka} ##'####.###....##... Zot (26670) Rev* #....:..........#...#.....)........##... o   orc#..##...####...##...####..##############...#......#......#......%.The sling bullet burns the orc warrior.  h You kill the orc warrior! _Okawaru accepts your kill.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (69% to hit)h 5#..............#. planckenstein the Fighter#...o #..............'. Coglin of Okawaru *****.+###..o ##+##.....####### Health: 80/95 ====================----...o.. ##..##.....##...## Magic: 14/14 ========================.... #................' AC: 9Str: 8... +................# EV: 11Int: 18h_ # #.# ######.##..####.## SH: 0Dex: 16##..##o#####.###.##..####'## XL: 11 Next: 37% Place: Dungeon:10#......)...@...........#.... Noise: ===------  Time: 13974.3 (0.0)#......................'.... f) +0 sling {Masatak d) +4 sling (flame) #########..####.#########... Fire: f) +0 sling {Masataka} ##'####.###....##... Zot (26670) Rev* h #....:..........#...#.....)........##... o   orc#..##...####...##...####..##############...h #......#......#......%.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh Aim: an orc, wielding a +0 dagger (69% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.  You kill the orc!h h )((((hF(Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (69% to hit)  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc.  You kill the orc!  Okawaru accepts your kill.h @))...hp15.2 (0.969hzh/ _You shoot a sling bullet.h"#..............#. planckenstein the Fighter#...o #..............'. Coglin of Okawaru *****.+###..o ##+##.....####### Health: 81/95 ====================----...o.. ##..##.....##...## Magic: 14/14 ========================.... #................' AC: 9Str: 8... +................# EV: 11Int: 18# #.# ######.##..####.## SH: 0Dex: 16h$##..##)#####.###.##..####'## XL: 11 Next: 37% Place: Dungeon:10#......)...@...........#.... Noise: ===------  Time: 13975.2 (0.0)#......................'.... f) +0 sling {Masatak d) +4 sling (flame) #########..####.#########... Fire: f) +0 sling {Masataka} ##'####.###....##... Zot (26669) Rev* #....:..........#...#.....)........##... #..##...####...##... ####..##############... #......#......#......%. The sling bullet burns the orc.  You kill the orc!hOkawaru accepts your kill. _You shoot a sling bullet.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineho.#..............#. planckenstein the Fighter#...o #..............'. Coglin of Okawaru *****.h0p+###..o ##+##.....####### Health: 81/95 ====================----...o.. ##..##.....##...## Magic: 14/14 ========================.... #................' AC: 9Str: 8... +................# EV: 11Int: 18# #.# ######.##..####.## SH: 0Dex: 16hp*##..##)#####.###.##..####'## XL: 11 Next: 37% Place: Dungeon:10#......)...@...........#.... Noise: ===------  Time: 13975.2 (0.0)#......................'.... f) +0 sling {Masatak d) +4 sling (flame) hp#########..####.#########... Fire: f) +0 sling {Masataka} ##'####.###....##... Zot (26669) Rev* hqP#....:..........#...#.....)........##... #..##...####...##... h(q####..##############... #......#......#......%.hTqz You kill the orc!Okawaru accepts your kill. h~qd_You shoot a sling bullet.  Fire: f) +0 sling {Masataka}hqePress: ? - help, Shift-Dir - straight lineThat would be overly suicidal.hDthyho{. _h^J3hLh.PhW38hWp4=7hYh\95h]7=6hU]hf_hbh(cq65) Rev+ hAeh!hh|h`74hjh%nhnp8=3hphth uq90=2hwh{hH|{11) Rev h~hh p2=0hVhh߇q3=59h+hv48hAhFj --- _You start resting.hI086.2 (11.0)hĢ5=---7.2 (127) hyh+" _HP restored.hd3hhhNhrn6hhžB5hhhdX4hphhh T=3hhe<  You see here a +0 club.hh%I2 _hhm^  Items here: ))) [ ††.h  #..##.##..## #####'###### #######........... #....##........... ##+###....###+##.....##h`#.........##..##.....# #.........#............ #...<.....+............ # #@# ######.##..##92.2 (5.0) h##..##)#####.###.##..## #......)............#...................h#########..####.####### ##'####.###. #....:...... #.....)..... h+6#..##...####..hPhe3.2 (61hch&9 _Found a stone staircase leading up.hS h h"h'h)h 2n0ht3h3C49h>5h7hH9h9B8h?>h|@hBhBB7h,DhFhIhJIB6hJhzT ......##..##.##)..########........#.. ##.. #..##.## #.. #####'# .. #######........ #. #....## ##'###....###+## #..@......##..##....8.2 (5 #.........#......... #...<.....+ ##..##.##.######.##hU ##..##)#####.###.##.#......)........#..........#########..####.#### ##'####.### _You open the door.hVE _Found a dagger.hW h h" h) h h] u5 _h hG B4hԙ h @  There is an open door here.hP h I3 _h hg h h[ B2hƩ h h h5 B1h\ ho h h B0hS h[ h$ hg C39h$ hT hH h B8h hZ hr h B7h ho ######.. #....# ..## ##)...##> #....<......... #...............h 6 ##.... [#+#######.###)..########h .## #....# #..#....# #####'####...########h ##..##....####'###....###+##....#.........##..##...h >..#...##..###..#...#h X..#'4007.2 (9hN h ======8.2 (10.0)6h h  h1 {_As you open the door, it creaks loudly! _Found a stone staircase leading down.h!h!h"h)h$/u5 _h3@  There is an open door here.hG4h5I4 _h6h\:h;h.<B3h =hM?h@h"AB2h^BhvChEX1hFhHhJhKKB0hKhLhMhMC29hNhQhFShSB8hThVhXX7hYh^hf`h`B6hbh4ehfhfB5hhhmhoh]oB4hFphyshth:uB3hvhyh~{h{B2hY}hbhhOB1hhjh]hB0hNh,hrC19hheh]X8hٖh@  There is an open door here.h?hI7 _hhh<X6h+hehX5hihhJX4hlh+hehB3hh(hhXB2hXhhjhB1hhAhRn0h09hhhEB8hhhhB7h9hhUhB6hhhX5hMhh hUB4hhhn3hHhhB2hh1hhhB0hhOh*h}D599hhhha X8h h hG X7h h_hh(B6hh^hh1B5hhh/hB4hhmhhB3hh!h#h#B2h',h(h))B1h[*h,ho.h.B0h/h2h3h44C89hf5h7h 8hd8B8h8hO:h;hH;B7h =hQ=h>hD>B6h>hKAhBhCB5h"DhEhpGhGB4hHhJh_LhLB3hMhRPh7RhRB2h5ThVhVh9WB1hWh?Yhg^n0h^h`haC79hjbhmdheheB8hfhghzjhjB7hlh1nhoX6h@phYqhYrX5h|shruhvX4hxhRyhnzhzB3h{hR~hn2h,7 _You open the door.hhB1hJh@  There is an open door here.hhKI0 _hȍhhWY69h\hZhhB8hhhh$B7h3hhgX6hhhdhB5h|hƫ: ##.###..##..###..##..#  ###############..##..#  ...#.........#....#..#  h%...+.........'....#..#  ...#.........#######'#  ...#....#######..##..#  ...#....# #......#  h9...###..# #......#  ...###..# #.@##..#  ------ ........# #..##..#  %.......#h.##..#  ######..#.#####  h...####'#..  ....+...## #...#  h....#....# #.###  ..###...## ##  ..###...##h>r You pick up a parchment of Mercury Arrow and begin reading...h-79.2 (71hI------80.2 (724hhF _You add the spell Mercury Arrow to your library.h1 h hv h h[ h 32h n1h h n0hU! 59h:& 8h& h+ X7hC  .#....#######..##..#  .#....# #......#  .###..# #......#  .###..# #..##..#  ...# ##..##..#  ...# #...##..#  ####..# #...#####  .####'# #....#..#  +...## #...#@..#  7.0)hE #....# #.###...#  ###...## ### #.###  ...## ###  .'.....#  .#.....#  ########      hrE h0I hO E _Done exploring.hZD hD h8E h_ R.......h ` 0hf x _Done exploring.hݞ h] h h Qh E _Done exploring.h[?25h[?0c  hJASearch for what [Enter for "."]? h0 [?25l[?1ch9 h< 23 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:10] an escape hatch in the floorb - [D:10] a spear  c - [D:10] a +0 troll leather armour  d - [D:10] a rimehorn talisman  e - [D:10] a stone staircase leading up  f - [D:10] an escape hatch in the ceiling  g - [D:10] a stone staircase leading down  h - [D:10] a +0 dagger (1 further duplicate)  i - [D:10] a stone staircase leading down  j - [D:10] a +0 dire flail  h< qk - [D:10] a +0 falchion  l - [D:10] a +0 robe (2 further duplicates)  m - [D:10] a +3 hand axen - [D:10] a ring mail  o - [D:10] a stone staircase leading up  p - [D:10] a +0 club  q - [D:10] a +0 chain mail  r - [D:10] a +0 flail  s - [D:10] a +0 long sword  t - [D:10] a +0 orcbow  hK= #u - [D:10] a stone staircase leading up  v - [D:10] a dagger [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h h h ~.#....#######..##..#   planckenstein the Fighter .#....# #......#   Coglin of Okawaru *****. h$ .###..# #......#   Health: 95/95 ======================== .###..# #..##..#   Magic: 14/14 ======================== ......# ##..##..#   AC: 9Str: 8 hk ......# #...##..#   EV: 11Int: 18 ####..# #...#####   SH: 0Dex: 16 h M.####'# #....#..#   XL: 11 Next: 37% Place: Dungeon:10 h i..+...## #...#@..#   Noise: ---------  Time: 14087.2 (0.0) ..#....# #.###...#   f) +0 sling {Masatak d) +4 sling (flame) h f###...## ### #.###   Fire: f) +0 sling {Masataka} ###...#####  Zot (26557) .'.....# .#.....#   ########   h    You pick up a parchment of Mercury Arrow and begin reading... _You add the spell Mercury Arrow to your library. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .hj h h h . _ hoE h ULevel 10 of the Dungeon <<<<>>>>(Press ? for help)#.........##..##.....##...##..##..##..##....#.)# #.........#................'...........#.......# #...<.....+................#...........+>......# ##..##.##.######.##..####.##.###..##..###..##..# ##..##)#####.###.##..####'###############..##..# #......)...............#.....#.........#....#..# #......................'.....+.........'....#..# #########..####.#########....#.........#######'# ##'####.###....##....#....#######..##..# #....:..........#....#....# #......# #.....)........##....###..# #......# #..##...####...##....###..# #..##..# ####..##############.........# ##..##..# #......#......#......%.......# #...##..# #......#......#...#########..# #...##### [17;2 hU:4H#......#......#...##....####'# #....#..# #......#...>..#...<......+...## #...#@..# #.............#..........#....# #.###...# ##..#....#......<.##...###...## ### #.### ###..################...###...######.....##.....'.....##.....##.....#.....#####################!hF#'####+###[.##..######..##.....##...##..##..##..##....#.)......#'#....<.....+................#...........+>.....##.###.##.###..##..#..##)#####.###.##..####'###############..#)#.....##......................'.....+'....#..#########..####.....#######'#'####.###....#######..##:.......)....... #..##...####...### ###..##############..#...%.......#######..####.##....####'# .##...><+...#..#@.............#..........#....# #.###...!h ##..#....#......<.### #.#####..################...###...####'..........#.....!h4 =>>"h;<"hLWx.#....#######..##..#   planckenstein the Fighter .#....# #......#   Coglin of Okawaru *****. .###..# #......#   Health: 95/95 ======================== "hW%.###..# #..##..#   Magic: 14/14 ======================== ......# ##..##..#   AC: 9Str: 8 ......# #...##..#   EV: 11Int: 18 ####..# #...#####   SH: 0Dex: 16 "hsXz.####'# #....#..#   XL: 11 Next: 37% Place: Dungeon:10 ..+...## #...#@..#   Noise: ---------  Time: 14087.2 (0.0) ..#....# #.###...#   f) +0 sling {Masatak d) +4 sling (flame) ###...## ### #.###   Fire: f) +0 sling {Masataka} ###...#####  Zot (26557) .'.....#"hX .#.....#   ########   "hX   You pick up a parchment of Mercury Arrow and begin reading... _You add the spell Mercury Arrow to your library. "hY_Done exploring. _Done exploring. _Done exploring. "hHYT_Search for what [Enter for "."]? ."h[3"hb"hb"hpg6 _54"hev"h2w"huwB3"hx"h'{"hm|X2"h|"hO"h"hBB1"h̃"h"h!"h{B0"h"h!"h"hC49"h""h}"h͓"hB8"h'"h"@  There is an open door here."h"h;I7 _"h"h"hj"hB6"h-"h"ha"hB5"h"h"h+"h_B4"h"h]"h!"hB3"h-"h"h@X2"h""h"hX1"hZ"hO"hX0"h"h"h0"hC39"h"h"hy"hB8"h"h@  There is an open door here."hw"hI7 _"h"h6"h"hB6"h4"h0"h"hB5"hN"h"hV"hB4"h"h"h"h@B3"h"hw"h#"hhB2"h"h"hoX1"h"h"hX0"h"h "h"hC29"h"h"h"hB8"hx"h"hw"hB7"h*"hx"h@"hdB6"h"h9"hg"hB5"h"h"h"h:4"hn"h"ho"h:3"h6"hF  You see here a rimehorn talisman."h{"hI2 _"hi"h"h6"heB1"h"hK "h "h X0"h "hP "h~ C19"hL "hD"h"h^B8"h"h"huX7"h"h"h-"hB6"h+"h"h*"hB5"hm "h>""h""h"B4"h#"h$"h&"hC&B3"h'"h)"h*"h*B2"h+"h2u ##'####.###....##....#... #....:..........#....#... #.....)........##....###. #..##...####...##....###. "h2o####..##############........ #......#......#......%...... #......#......#...#########. #......#......#...##....#### #......#...@..#...<......+..132.2 (45.0) #.............#..........#.. "h3##..#....#......<.##...###..  ###..################...###..  #.....##.....'...  #.....##.....#...  ################# "h3"h:y _There is a stone staircase leading down here."hϖ 3"h; "hd "h r3.2 (1.0)1 _"h "h P # .#  .####.  ..#..  #.#.#  #... #..##.###  #........ 1 #@# #.# #.# #.# #.# #.#YY 2 yaks (asleep) #Y##Y#"h E7000"h YY1 wandering)YYYou climb downwards."h%J s==4.0 (1.86999"hN "hQ _The yak bellows! You hear a bellow! x2 _There is a stone staircase leading up here.#hI(((((Y( yak bellows! You hear a bellow! x2 _There is a stone staircase leading up here.  You shoot a sling bullet.  The sling bullet closely misses the yak.    The sling bullet hits the yak. The sling bullet burns the yak.#hA  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.#hq.....YY#h=9 (0.98) Rev #h#h1 _The yak is lightly wounded.#hC (((((You shoot a sling bullet. The sling bullet hits the yak!#h  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.#hhL #hbR t....Y.#hZS b5.87#hQX #hZ [ _The yak is heavily wounded.#hX ((((You shoot a sling bullet. The sling bullet hits the yak.#ha  The yak is heavily wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.$hv,$hZ&...Y.Y.$h's6.76) Rev+ $h+$h0[ _The yak is heavily wounded.$h[ (((You shoot a sling bullet. The sling bullet hits the yak.$h,The sling bullet hits the yak but does no damage. _The yak is heavily wounded.The sling bullet hits the yak.burns the yak.$h}$h9k  The yak is severely wounded.$h$h"..Y.YY 3 yaks.Y$h-#b7.65$h&$h/)V _A yak comes into view.$hA ((You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.$h=&  $h3>The yak is almost dead.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.$h,$hU$h.Y.Y.Y.$hi8.54) Rev* $h?$hlW _The yak is almost dead.$hb  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.  You kill the yak!$hfs(. 2$hg& yaks$hb ((((Okawaru accepts your kill.$hwYou shoot a sling bullet. The sling bullet barely misses the yak.$hl$hMnV  The sling bullet hits the yak but does no damage.$hn$hu..Y.YY 3 yaks (1 wandering).Y$hxj99.43$h~$h̀V _A yak comes into view.$h ((YYou shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak.$hY O ((((The yak is moderately wounded.You shoot a sling bullet. The sling bullet barely misses the yak. x2  The sling bullet hits the yak. The sling bullet burns the yak.$h $h? $h $h $h . .$h( Y.Y.Y 4 yaksY$h 9YThe yak is lightly wounded.$h0 c40.32$h $h @ _A yak comes into view.$hD $h (You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.$h  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.$h $h# ,$hk $h Y.Y.Y.$h '1.2$h $h] [ _The yak is heavily wounded.$htS  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.$h/ ((The yak is severely wounded.You shoot a sling bullet. The sling bullet barely misses the yak.%h,%hV  The sling bullet hits the yak but does no damage.%h$YY.Y.%h%4-2.11%h*%hi-( _The yak gores you.%hIw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.%h _The yak gores you.  The yak is severely wounded.%hR%h3Ui  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is severely wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is severely wounded.%hAZ@Y.%h'[5=3.00%h}_%ha  The sling bullet hits the yak but does no damage.  The yak is severely wounded.  %hbYou shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is severely wounded. _The yak barely misses you.%hez ((You shoot a sling bullet. The sling bullet barely misses the yak. x2  The sling bullet hits the yak.%h  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.%h@YY%hza989%h;%h#W _The yak is almost dead.%hq  You shoot a sling bullet. The sling bullet hits the yak.  You kill the yak!%h;x† 3 yaks%hB (Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.%hB%h@Y.%h=414.8  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burn _The yak is lightly wounded.  %hXTraining target 12.0 for Fighting reached!  Your Fighting skill increases to level 12!  You need to enable at least one skill for training.%h3/  --more--&h5|&hC  Skill  Level Cost  Apt Skill  Level Cost  Apt &he a - Fighting  12.0  15.0   0   m - Spellcasting   2.0   4.2  -2           b - Maces & Flails   0.0   1.2  -1   n - Conjurations   3.0   4.8  -1  &h c - Axes   0.0   1.0   0   o - Fire Magic   0.0   1.2  -1  &h d - Staves   0.0   1.2  -1   p - Air Magic   3.0   4.8  -1   e - Unarmed Combat   0.0   1.2  -1      &hV f - Throwing   0.0   1.2  -1   q - Invocations   2.0   4.2  -2      &h r - Evocations   5.0   3.6  +3   g - Short Blades   0.0   1.2  -1      &hi h - Long Blades   0.0   1.0   0       i - Ranged Weapons  10.0  14.3  -1      &h         j - Armour   2.0   3.6  -1       k - Dodging   2.0   3.6  -1       l - Stealth   2.0   3.6  -1  &h!            &h#D        You need to enable at least one skill.[?] Help&hf*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets'h- > i + Ranged Weapons 10.0(h&u TargetTarget--  --  --  --  --  --  --  --  (hu --  --  --  --  --  --  --  --  --  --  (hu a-z] set[-] clear selected target(hv ccost|targets(h6 [?25h[?0c(h *0 )hǵ [?25l[?1c)hiU12.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targets)h)h)h1planckenstein the Fighter# .#Coglin of Okawaru *****..####.Health: 95/95 ========================..#..Magic: 14/14 ========================#.#.#AC: 9)hStr: 8#...EV: 11Int: 18#..##.###SH: 0Dex: 16#........XL: 11 Next: 41% Place: Dungeon:11#@#Noise: ===------  Time: 14144.8 (0.9)#Y#)hf) +0 sling {Masatak d) +4 sling (flame) #Y#Fire: f) +0 sling {Masataka} #Y#Zot (26988) Rev* #.##.#)hYYY 3 yaks#.##.#)h-You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak. _The yak is lightly wounded.  )hXTraining target 12.0 for Fighting reached!  Your Fighting skill increases to level 12!You need to enable at least one skill for training.)h)h{)h. _*h!q (You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.*h  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.*hP YThe yak is moderately wounded.*hT84---5.77*h*hI( _The yak gores you!*h*<w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.*hH&  *hThe yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.*hG,*h{M*hNX5---6.6*hON:6*h~S*hU^ _The yak is moderately wounded.*hGf]  You shoot a sling bullet. The sling bullet hits the yak.*hMThe sling bullet hits the yak. _The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.*he{ *h{| j67.55*hɀ *h [ _The yak is heavily wounded.*hP w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.*h3N  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.*h k  The yak is severely wounded.*hO 078.4*h :4*h *h T _The yak completely misses you.*h ]  You shoot a sling bullet. The sling bullet hits the yak.*hj & ((The yak is severely wounded.You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet closely misses the yak.*h YYThe sling bullet hits the yak but does no damage.*h] 8=9.33*h, *h ; _The yak gores you but does no damage.+hw  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.+h  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.+hf  The yak is almost dead.+hV6-50.2+h+h( _The yak gores you.+h]  You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!+hCbx† 2 yaks+h (Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.+hg,+hfl@Y.+h3o7-41.12+ho+h^s+hv[ _The yak is heavily wounded.+h (You shoot a sling bullet.  The sling bullet closely misses the yak.The sling bullet hits the yak! The sling bullet burns the yak.+h&  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.+h YThe yak is severely wounded.+h8=2.01+h+hP _The yak barely misses you.+h,]  You shoot a sling bullet. The sling bullet hits the yak.+h)b _The yak barely misses you.  You shoot a sling bullet. The sling bullet hits the yak.  The yak is severely wounded.  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.  You kill the yak!+h>g†   yak+h+hR9=690+h9+hP _Okawaru accepts your kill.+h ( You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.+hW  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak.+h +h JY.+hT l903.879+hj& +hT( W _The yak is almost dead.+hR w  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.+h \You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead.  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.  You kill the yak!+h F†+h{k 184.78+hp +hr P _Okawaru accepts your kill.+hd +hM +h +h4 H _No target in view!,hHl3,h}^ _No target in view!,h,h3,h,h2=7 _,hp3=6,hm,h!,hD"`45,h",h%,h%65=,h&K4) Rev+ ,h@',h)1 _HP restored.,hk,,h,B3,h-,h/,h4.. # .# .#..####..#.. #.#.##...# #..##.####.@......<---9.7 (5.0#<#.#.#####†####.# #.##.##.##.##.#,h9,h9---60.7 (62,hG<,h>; _Found an escape hatch in the ceiling.,h ,h ,hH ,h ,h ,h8 1=0) Rev ,h ,hW ,h C69,h7 ,h" ,h ,h( B8,h ,h2 ,h. ,h B7,h5 ,h ,h ,hR G6) ,h ,h' ,h ,hr B5,h ,hG R  There is an escape hatch in the ceiling here.,hR ,h I4 _,h ,h ,h ,h X3,hs ,h ,h! B2,h ,h ,h X1,hm ,h ,h} ,h B0,hE ,hx ,hr,h V #.  .. .# #.... ... #.##. ..# #.##.# ..####.##..## ..#...# #.@#### #.#.#.# ##....##..#...#.# ##.......##..##.###..##.....#........<## ####.#<#.#.#####†###.##.# #.#,h#.# #..  You shoot a sling bullet. x2; Something hits you but does no damage.,h2)72.7 (12.0),h,hs===3.6 (12.959,h,h  _Deactivating autopickup; reactivate with Ctrl-A.1h0[ #. .. .##.......##. ..## ..####.##..## ..#...# #..#####.#.#.# ##@...##....#.# ##.......###.###..##...........<## ######.# ###1h`1hMa^--4.6 (1.0)81h{a1hf7{1hhf _Something hits you but does no damage.1h J#.planckenstein the Fighter..Coglin of Okawaru *****..#Health: 95/95 ========================#....Magic: 14/14 ========================... #.##.1h AC: 9Str: 8..# #.##.#EV: 111h uInt: 18..####.##..##1h  PSH: 0Dex: 161h3 j..#...# #.{####1hQ XL: 11 Next: 48% Place: Dungeon:11#.#.#.# ##@...##..1hp Noise: =--------  Time: 14174.6 (0.0)1h #...#.# ##.......#f) +0 sling {Masatak d) +4 sling (flame) 1h #..##.###..##.....Fire: f) +0 sling {Masataka} 1h #........<## ####.Zot (26958) 1h L#<#.#.#####1h R#†###.##.# #.#1h0 #.# #..#.# ### _There is an escape hatch in the ceiling here.  1hO ^You shoot a sling bullet. x2; Something hits you but does no damage. 1hh }_Deactivating autopickup; reactivate with Ctrl-A. 1h _Something hits you but does no damage.Fire: f) +0 sling {Masataka}1h GPress: ? - help, Shift-Dir - straight line1h.%@{@2hv#.planckenstein the Fighter..Coglin of Okawaru *****..#Health: 95/95 ========================#....Magic: 14/14 ========================... #.##.AC: 9Str: 8..# #.##.#EV: 11Int: 18..####.##..##SH: 0Dex: 16..#...# #.{####XL: 11 Next: 48% Place: Dungeon:11#.#.#.# ##@...##..Noise: =--------  Time: 14174.6 (0.0)#...#.# ##.......#f) +0 sling {Masatak d) +4 sling (flame) #..##.###..##.....Fire: f) +0 sling {Masataka} #........<## ####2hw-[37m.Zot (26958) #<#.#.######†###.##.# #.##.# #..#.# ### _There is an escape hatch in the ceiling here.  You shoot a sling bullet. x2; Something hits you but does no damage. _Deactivating autopickup; reactivate with Ctrl-A. _Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line2h!B(2h~,2h={{2hf88--==5.5 (0.92h:72hR%.2h-  You shoot a sling bullet. x2; Something hits you but does no damage. _Deactivating autopickup; reactivate with Ctrl-A. _Something hits you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you!2h #.planckenstein the Fighter..Coglin of Okawaru *****..#Health: 88/95 ======================--#....2h3 Magic: 14/14 ========================... #.##.AC: 9Str: 8..# #.##.#EV: 11Int: 182hX ..####.##..##SH: 0Dex: 162h `..#...# #.{####XL: 11 Next: 48% Place: Dungeon:11#.#.#.# ##@...##..2h Noise: ===------  Time: 14175.5 (0.0)#...#.# ##.......#2h f) +0 sling {Masatak d) +4 sling (flame) #..##.###..##.....2h Fire: f) +0 sling {Masataka} #........<## ####.2h5 {Zot (26957) #<#.#.#####2hV R#†###.##.# #.#2hx [#.# #..#.# ### 2h _Something hits you but does no damage.Fire: f) +0 sling {Masataka}2h Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you!2h |Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line2h @{@2h w#.planckenstein the Fighter..Coglin of Okawaru *****..#Health: 88/95 ======================--#....Magic: 14/14 ========================... #.##.AC: 92h {Str: 8..# #.##.#EV: 11Int: 18..####.##..##SH: 0Dex: 162h ..#...# #.(####XL: 11 Next: 48% Place: Dungeon:112hM `#.#.#.# ##@...##..Noise: ===------  Time: 14175.5 (0.0)#...#.# ##.......#f) +0 sling {Masatak d) +4 sling (flame) #..##.###..##.....2hp Fire: f) +0 sling {Masataka} #........<## ####.Zot (26957) 2h p#<#.#.######†###.#2h #.# #.##.# #..#.# ### 2h _Something hits you but does no damage.Fire: f) +0 sling {Masataka}2h Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you!Fire: f) +0 sling {Masataka}2h@Press: ? - help, Shift-Dir - straight line2hl2hA2hK.{2h#22hs--6.4 (0.962h2h 2h Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you!2heFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line 2h |_You shoot a sling bullet. x2; Something hits you. x23hm#.planckenstein the Fighter..Coglin of Okawaru *****.3h.#Health: 82/95 ====================----#....Magic: 14/14 ========================... #.##.AC: 9Str: 83h"..# #.##.#EV: 11Int: 18..####.##..##SH: 03h Dex: 16..#...# #..####XL: 11 Next: 48% Place: Dungeon:113h #.#.#.# ##@{..##..Noise: ===------  Time: 14176.4 (0.0)#...#.# ##.......#3h]f) +0 sling {Masatak d) +4 sling (flame) #..##.###..##.....Fire: f) +0 sling {Masataka} #........<## ####.Zot (26956) #<#.#.######†###.##.# #.##.# #..#.# ### 3hD_You shoot a sling bullet. x2; Something hits you!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you. x2  3htFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line3h 5@{3h3 J#.planckenstein the Fighter..Coglin of Okawaru *****..#Health: 82/95 ====================----#....Magic: 14/14 ========================... #.##.3h3 {AC: 9Str: 8..# #.##.#EV: 11Int: 18..####.##..##SH: 03h4 Dex: 16..#...# #..####XL: 11 Next: 48% Place: Dungeon:113hM4 !#.#.#.# ##@{..##..Noise: ===------  Time: 14176.4 (0.0)3h~4 #...#.# ##.......#f) +0 sling {Masatak d) +4 sling (flame) #..##.###..##.....Fire: f) +0 sling {Masataka} 3h4 #........<## ####.3h4 {Zot (26956) #<#.#.#####3h4 #†###.##.# #.##.# #..3h&5 #.# ### _You shoot a sling bullet. x2; Something hits you!Fire: f) +0 sling {Masataka}3h5 Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line3h. D(((3h93h?(...3h@437.2 (0.83hE7{3h^H4  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you. x2  Fire: f) +0 sling {Masataka}3hHPress: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something barely misses you.4h'w#.planckenstein the Fighter..Coglin of Okawaru *****..#Health: 83/95 ====================----#....Magic: 14/14 ========================... #.##.AC: 94hs{Str: 8..# #.##.#EV: 11Int: 18..####.##..##SH: 0Dex: 164hv..#...# #..####XL: 11 Next: 48% Place: Dungeon:11#.#.#.# ##@.{.##..4hNoise: ===------  Time: 14177.2 (0.0)#...#.# ##.......#4h܍yf) +0 sling {Masatak d) +4 sling (flame) 4h#..##.###..##.....Fire: f) +0 sling {Masataka} 4h#........<## ####.Zot (26956) #<#.#.#####4h<R#†###.##.# #.#4h[[#.# #..#.# ### 4hy_You shoot a sling bullet. x2; Something hits you. x2  Fire: f) +0 sling {Masataka}4hPress: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something barely misses you.4h|Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line4h+@.4h1R #.planckenstein the Fighter..Coglin of Okawaru *****..#Health: 83/95 ====================----#....Magic: 14/14 ========================4hjR H... #.##.AC: 9Str: 8..# #.##.#EV: 114hR Int: 18..####.##..##SH: 0Dex: 164hR ..#...# #..####XL: 11 Next: 48% Place: Dungeon:114hR %#.#.#.# ##@(((##..Noise: ===------  Time: 14177.2 (0.0)4hS #...#.# ##.......#f) +0 sling {Masatak d) +4 sling (flame) 4h%S #..##.###..##.....Fire: f) +0 sling {Masataka} 4hIS #........<## ####.Zot (26956) #<#.#.#####4hlS R#†###.##.# #.#4hS [#.# #..#.# ### 4hS _You shoot a sling bullet. x2; Something hits you. x2  Fire: f) +0 sling {Masataka}4hS Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something barely misses you.4hS uFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line4h 4hKW 4hHY 4h_ ?{{..4h ` 78-8.1 (0.954h:e %.4hdg   Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.5hb #.planckenstein the Fighter..Coglin of Okawaru *****..#Health: 78/95 ===================-----#....Magic: 14/14 ========================... #.##.AC: 9Str: 8..# #.##.#5hbEV: 11Int: 18..####.##..##SH: 0Dex: 16..#...# #.{####XL: 11 Next: 48% Place: Dungeon:115hc #.#.#.# ##@...##..Noise: ===------  Time: 14178.1 (0.0)5h0c#...#.# ##.......#f) +0 sling {Masatak d) +4 sling (flame) 5h`c#..##.###..##.....Fire: f) +0 sling {Masataka} 5hc#........<## ####.Zot (26955) #<#.#.#####5hc#†###.##.# #.##.# #..5hc#.# ### _You shoot a sling bullet. x2; Something barely misses you.5hdeFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line 5h'd_You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line5h4{5hn%@5hQ#.planckenstein the Fighter..Coglin of Okawaru *****..#Health: 78/95 ===================-----#....Magic: 14/14 ========================... #.##.AC: 9Str: 8..# #.##.#EV: 11Int: 18..####.##..##SH: 0Dex: 16..#...# #.{####XL: 11 Next: 48% Place: Dungeon:11#.#.#.# ##@...##..Noise: ===------  Time: 14178.1 (0.0)#...#.# ##.......#f) +0 sling {Masatak d) +4 sling (flame) #..##.###..##.....Fire: f) +0 sling {Masataka} #........<## ####5hR[37m.Zot (26955) #<#.#.######†###.##.# #.##.# #..#.# ### _You shoot a sling bullet. x2; Something barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line5ht5hc .99.0 (0.94 5h$d M Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line 5him _You shoot a sling bullet. x2; Something hits you but does no damage.6h H#.planckenstein the Fighter..Coglin of Okawaru *****..#Health: 79/95 ===================-----#....Magic: 14/14 ========================... #.##.AC: 9Str: 8..# #.##.#EV: 11Int: 18..####.##..##SH: 0Dex: 16..#...# #..####XL: 11 Next: 48% Place: Dungeon:11#.#.#.# ##@...##..6h Noise: ===------  Time: 14179.0 (0.0)#...#.# ##.......#f) +0 sling {Masatak d) +4 sling (flame) #..##.###..##.....Fire: f) +0 sling {Masataka} #........<## ####.Zot (26954) #<#.#.######†###.##.# #.##.# #..#.# ### _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line 6h _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line7h7.@7hA.*7h X..*8h#.planckenstein the Fighter..Coglin of Okawaru *****..#Health: 79/95 ===================-----#..(.8haMagic: 14/14 ========================... #.##(AC: 9Str: 8..# #.##(#EV: 11Int: 18..####.##.(##8h'SH: 0Dex: 16..#...# #(.####XL: 11 Next: 48% Place: Dungeon:11#.#.#.# ##@...##..Noise: ===------  Time: 14179.0 (0.0)#...#.# ##.......#f) +0 sling {Masatak d) +4 sling (flame) #..##.###..##.....Fire: f) +0 sling {Masataka} 8hP+#........<## ####.Zot (26954) #<#.#.######†###.#8h|!#.# #.##.# #..#.# ### _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}8hPress: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}8h@Press: ? - help, Shift-Dir - straight line8han8h <.....8h$808h p=9 (0.938h8hZ  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.9h  .. .##....9hG*...## ..## ..####.##..## ..#...# #..####9hh#.#.#.# ##....##......#9h5##.###..##...........<## #####Zot (26953) #.#9hb&9h)72----80.9 (1.029h,7{9h/M  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line 9h/_You shoot a sling bullet. x2; Something hits you but does no damage.Something hits you. x39h...planckenstein the Fighter.#Coglin of Okawaru *****.#....Health: 72/95 ==================------... #.##.Magic: 14/14 ========================..# #.##.#AC: 99hA/Str: 8..####.##..##EV: 11Int: 18..#...# #..####SH: 0Dex: 16#.#.#.# ##{...##..XL: 11 Next: 48% Place: Dungeon:11#...#.# ##@......#Noise: =--------  Time: 14180.9 (0.0)#..##.###..##.....9hm/f) +0 sling {Masatak d) +4 sling (flame) #........<## ####.Fire: f) +0 sling {Masataka} #<#.#.#####9h//Zot (26952) 9h/#†###.##.# #.##.# #..#.# ###9h/g#.#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line 9h0_You shoot a sling bullet. x2; Something hits you but does no damage. _Something hits you. x3  9h0tFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line9h @{@9hj ..planckenstein the Fighter.#Coglin of Okawaru *****.#....Health: 72/95 ==================------... #.##.Magic: 14/14 ========================..# #.##.#AC: 9Str: 8..####.##..##EV: 11Int: 18..#...# #.(####SH: 0Dex: 16#.#.#.# ##(...##..XL: 11 Next: 48% Place: Dungeon:11#...#.# ##@......#Noise: =--------  Time: 14180.9 (0.0)#..##.###..##.....f) +0 sling {Masatak d) +4 sling (flame) #........<## ####.Fire9h9 : f) +0 sling {Masataka} #<#.#.#####Zot (26952) #†###.##.# #.##.# #..#.# ####.#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage. _Something hits you. x3  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line9hO 9h9h?{..9hp==1.8 (0.919h> 9h79M9hP; Press: ? - help, Shift-Dir - straight line 9hc_You shoot a sling bullet. x2; Something hits you but does no damage. _Something hits you. x3  9hyFFire: f) +0 sling {Masataka}  9hPress: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.:hO..planckenstein the Fighter.#Coglin of Okawaru *****.#....Health: 72/95 ==================------... #.##.:h`Magic: 14/14 ========================..# #.##.#AC: 9Str: 8..####.##..##EV: 11Int: 18..#...# #{.####SH: 0Dex: 16:h #.#.#.# ##....##..XL: 11 Next: 48% Place: Dungeon:11:hm#...#.# ##@......#:hʴNoise: ===------  Time: 14181.8 (0.0)#..##.###..##.....:h+:f) +0 sling {Masatak d) +4 sling (flame) #........<## ####.Fire: f) +0 sling {Masataka} #<#.#.#####Zot (26951) #†###.##.# #.#:hC.#.# #..:hW7#.# ####.# :h_Something hits you. x3  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.:hɵ|Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line:h 6.@:hh A{*;h..planckenstein the Fighter.#Coglin of Okawaru *****.#..(.Health: 72/95 ==================------... #.##(Magic: 14/14 ========================..# #.##(#AC: 9Str: 8..####.##.(##EV: 11Int: 18..#...# #(.####SH: 0Dex: 16#.#.#.# ##(...##..XL: 11 Next: 48% Place: Dungeon:11#...#.# ##@......#Noise: ===------  Time: 14181.8 (0.0)#..##.###..##.....f) +0 sling {Masatak d) +4 sling (flame) #........<##[39;hi;49m ####.Fire: f) +0 sling {Masataka} #<#.#.#####Zot (26951) #†###.##.# #.##.# #..#.# ####.# _Something hits you. x3  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line;hfr;h;h;hA......;h[o32.7 (0.90;h7{;hQ  Fire: f) +0 sling {Masataka}  ;hPress: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka};h 0Press: ? - help, Shift-Dir - straight line ;hY_You shoot a sling bullet. x2; Something hits you but does no damage.;h <..planckenstein the Fighter.#Coglin of Okawaru *****.#....Health: 73/95 ==================------... #.##.Magic: 14/14 ========================..# #.##.#AC: 9Str: 8..####.##..##EV: 11Int: 18..#...# #..####SH: 0Dex: 16#.#.#.# ##....##..XL: 11 Next: 48% Place: Dungeon:11#...#.# ##@{.....#Noise: ===------  Time: 14182.7 (0.0)#..##.###..##.....f) +0 sling {Masatak d) +4 sling (flame) ;hN #........<## ####.Fire: f) +0 sling {Masataka} #<#.#.#####Zot (26950) #†###.##.# #.##.# #..#.# ####.# _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line;h 5@{;h}..planckenstein the Fighter.#Coglin of Okawaru *****.#....Health: 73/95 ==================------;h... #.##.Magic: 14/14 ========================..# #.##.#AC: 9Str: 8..####.##..##;h+PEV: 11Int: 18;hN..#...# #..####SH: 0Dex: 16;ho #.#.#.# ##....##..XL: 11 Next: 48% Place: Dungeon:11;h#...#.# ##@((((((#Noise: ===------  Time: 14182.7 (0.0)#..##.###..##.....f) +0 sling {Masatak d) +4 sling (flame) #........<## ####.Fire: f) +0 sling {Masataka} ;h|#<#.#.#####Zot (26950) ;h d#†###.##.# #.#;h>\#.# #..#.# ###;hYl#.# _You shoot a sling bullet. x2; Something hits you.;hFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka};h@Press: ? - help, Shift-Dir - straight line;h/;h!;h&B{......;h.'p23.6 (0.949;hF*;hW,  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.<ha..planckenstein the Fighter.#Coglin of Okawaru *****.#....Health: 72/95 ==================------... #.##.Magic: 14/14 ========================..# #.##.#AC: 9Str: 8..####.##..##EV: 11Int: 18..#...# #..####SH: 0Dex: 16#.#.#.# ##{...##..XL: 11 Next: 48% Place: Dungeon:11#...#.# ##@......#Noise: ===------  Time: 14183.6 (0.0)#..##.###..##.....f) +0 sling {Masatak d) +4 sling (flame) #........<## ####.Fire: f) +0 sling {Masataka} [0<h;10m#<#.#.#####Zot (26949) #†###.##.# #.##.# #..#.# ####.# _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line<hh@{@<h 0..planckenstein the Fighter.#Coglin of Okawaru *****.#....Health: 72/95 ==================------... #.##.Magic: 14/14 ========================..# #.##.#AC: 9Str: 8..####.##..##EV: 11Int: 18..#...# #..####SH: 0Dex: 16<h| #.#.#.# ##{...##..XL: 11 Next: 48% Place: Dungeon:11#...#.# ##@......#Noise: ===------  Time: 14183.6 (0.0)#..##.###..##.....f) +0 sling {Masatak d) +4 sling (flame) #........<## ####.Fire: f) +0 sling {Masataka} <h #<#.#.#####Zot (26949) #†###.##.# #.##.# #..#.# ####.# _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line <h@ _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line<hv <h ,<h\ &.<h 66--4.5 (0.98<h <h   Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you!=hho6.@>hQg..planckenstein the Fighter.#Coglin of Okawaru *****.#....Health: 66/95 ================--------... #.##.Magic: 14/14 ========================..# #.##.#AC: 9Str: 8..####.##..##EV: 11>h|Int: 18..#...# #..####SH: 0Dex: 16#.#.#.# ##(...##..>hۥXL: 11 Next: 48% Place: Dungeon:11#...#.# ##@......#Noise: ===------  Time: 14184.5 (0.0)>h #..##.###..##.....f) +0 sling {Masatak d) +4 sling (flame) >h3$#........<## ####.Fire: f) +0 sling {Masataka} #<#.#.#####>hgZot (26948) #†###.##.# #.#>he#.# #..#.# ####.# >h_You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line>h2B(>hAB..>hϰ2-5.3 (0.87>h>h˶S  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line >hy_You shoot a sling bullet. x2; Something hits you.>h  .##....... #.##. ..# #.##.# ..####.##..## ..#...# #..#### #.#.#.# ##....##.. #...#.# ##.......# #..##.###@.##..... #........<## ####. #<#.#.#####  #†###.#  #.# #.# #.# #.. #.# ### #.#  #.#3----6.3 (1.06?hE#....... #.##. ..# #.##.# ..####.##..## ..#...# #..#### #.#.#.# ##....##.. #...#.# ##.......# #..##.###..##..... #.......@<## ####. #<#.#.#####  #†###.#  #.# #.# #.# #.. #.# ### #.#  #.#  #.#?h?hr?hh?hE=--75?hr?hS _Something hits you.?ht , #.... ... #.##. ..# #.##.# ..####.##..## ..#...# #..#### #.#.#.# ##....##.. #...#.# ##.......# #..##.###..##..... #.<## ####. #<#.#.##### #†###.# #.# #.#  #.# #.. ?h*u  #.# ###  #.#  #.#  #.#?hu ?hv ?h| ?h<} 5=84?hS 7{?h f _Something hits you but does no damage.@hX#....planckenstein the Fighter... #.##.Coglin of Okawaru *****...# #.##.#Health: 65/95 ================--------..####.##..##@hEYMagic: 14/14 ========================..#...# #..####AC: 9Str: 8#.#.#.# ##....##..EV: 11Int: 18#...#.# ##.......#SH: 0Dex: 16#..##.###..##.....XL: 11 Next: 48% Place: Dungeon:11#......@{<## ####.Noise: =--------  Time: 14188.3 (0.0)@huY6#<#.#.#####f) +0 sling {Masatak d) +4 sling (flame) #†###.#@hYFire: f) +0 sling {Masataka} #.# #.#Zot (26944) @hY#.# #..#.# ####.##.##.#@hYPress: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you. @h/Z_Something hits you. _Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line@h.s #....planckenstein the Fighter... #.##.@h~s Coglin of Okawaru *****...# #.##.#Health: 65/95 ================--------..####.##..##Magic: 14/14 ========================..#...# #..####AC: 9@hs TStr: 8#.#.#.# ##....##..EV: 11Int: 18#...#.# ##.......#SH: 0Dex: 16#..##.###..##.....@h8t $XL: 11 Next: 48% Place: Dungeon:11#......@{<## ####.Noise: =--------  Time: 14188.3 (0.0)#<#.#.#####f) +0 sling {Masatak d) +4 sling (flame) #†###.#Fire: f) +0 sling {Masataka} @hgt #.# #.#Zot (26944) #.# #..#.# ####.#@ht O#.##.#Press: ? - help, Shift-Dir - straight line @ht _You shoot a sling bullet. x2; Something hits you. _Something hits you. _Something hits you but does no damage.@ht uFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line@hu @h9y @h| . _AhAh=rEvoke which item? Wands Ah~ a - a wand of flame (24)c - a wand of roots (10)  d - a wand of digging (2)  e - a wand of paralysis (4)  Ahf - a wand of mindburst (11) [!] read|quaff|evoke[?] describe selectedAhL Ah Ah 5#....planckenstein the Fighter... #.##.Coglin of Okawaru *****...# #.##.#Ah" Health: 65/95 ================--------..####.##..##Magic: 14/14 ========================..#...# #..####AC: 9Str: 8AhM l#.#.#.# ##....##..EV: 11Int: 18#...#.# ##.......#SH: 0Ahx EDex: 16#..##.###..##.....XL: 11 Next: 48% Place: Dungeon:11Ahˡ #......@{<## ####.Noise: =--------  Time: 14188.3 (0.0)#<#.#.#####f) +0 sling {Masatak d) +4 sling (flame) #†###.#Fire: f) +0 sling {Masataka} Ah #.# #.#Zot (26944) #.# #..Ah #.# ####.##.##.#Press: ? - help, Shift-Dir - straight line AhD _You shoot a sling bullet. x2; Something hits you. _Something hits you. Ahm _Something hits you but does no damage.Fire: f) +0 sling {Masataka} _Press: ? - help, Shift-Dir - straight lineAh G #.... planckenstein the Fighter ... #.##. Coglin of Okawaru *****. ..# #.##.#Ah  Health: 65/95 ================-------- ..####.##..##  Magic: 14/14 ======================== ..#...# #..####  AC: 9Ah Str: 8 #.#.#.# ##....##..  EV: 11Int: 18Ah,  #...#.# ##.......#  SH: 0Dex: 16Ah?  Ah| 4#..##.###..##.....  XL: 11 Next: 48% Place: Dungeon:11 Ah c#.....*@*<## ####.  Noise: =--------  Time: 14188.3 (0.0) #<#.#.#####  f) +0 sling {Masatak d) +4 sling (flame)  Ahʺ #†###.# Fire: f) +0 sling {Masataka} Ah ( #.# #.# Zot (26944)  #.# #.. #.# ###  #.# Ah5 X #.#  #.#AhH -  Ah` _Something hits you but does no damage.Fire: f) +0 sling {Masataka} Ahs g_Press: ? - help, Shift-Dir - straight lineAiming: FastrootAh QPress: ? - help, Shift-Dir - straight lineBh*^#....planckenstein the Fighter... #.##.Coglin of Okawaru *****...# #.##.#Health: 65/95 ================--------..####.##..##Magic: 14/14 ========================..#...# #..####AC: 9Bh8_YStr: 8#.#.#.# ##....##..EV: 11Int: 18#...#.# ##.......#SH: 0Dex: 16#..##.###..##.....XL: 11 Next: 48% Place: Dungeon:11#.....##*<## ####.Noise: =--------  Time: 14188.3 (0.0)#<#.#.#####f) +0 sling {Masatak d) +4 sling (flame) #†###.#Fire: f) +0 sling {Masataka} #.# #.#Zot (26944) #.# #..#.# ###Bh_#.##.##.# _Something hits you but does no damage.Fire: f) +0 sling {Masataka} Bh__Press: ? - help, Shift-Dir - straight lineAiming: FastrootPress: ? - help, Shift-Dir - straight lineBh3?The roots erupt in riotous growth!BhBh .@{Roots grab something.The grasping roots constrict something! Something hits you.Bh=======9.3 (13BhBhf _Something hits you but does no damage.BhA #....planckenstein the Fighter... #.##.Coglin of Okawaru *****...# #.##.#Health: 65/95 ================--------..####.##..##Magic: 14/14 ========================..#...# #..####AC: 9Str: 8#.#.#.# ##....##..EV: 11Int: 18#...#.# ##.......#SH: 0Dex: 16#..##.###..##.....XL: 11 Next: 48% Place: Dungeon:11#......@{<## ####.Noise: =======--  Time: 14189.3 (0.0)#<#.#.#####f) +0 sling {Masatak d) +4 sling (flame) #†###.#Fire: f) +0 sling {Masataka} Bh|A  #.# #.#Zot (26943) #.# #..#.# ####.##.##.#The roots erupt in riotous growth!  Roots grab something.The grasping roots constrict something! Something hits you. _Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineBhP 5@{Bh$ G#....planckenstein the Fighter... #.##.Coglin of Okawaru *****...# #.##.#Health: 65/95 ================--------..####.##..##Magic: 14/14 ========================..#...# #..####AC: 9Str: 8#.#.#.# ##....##..Bh -EV: 11Int: 18#...#.# ##.......#SH: 0Dex: 16#..##.###..##.....XL: 11 Next: 48% Place: Dungeon:11#......@((## ####.Noise: =======--  Time: 14189.3 (0.0)#<#.#.#####f) +0 sling {Masatak d) +4 sling (flame) #†###.#Fire: f) +0 sling {Masataka} #.# #.#BhЙ gZot (26943) #.# #..#.# ####.##.##.#The roots erupt in riotous growth!  Roots grab something.The grasping roots constrict something! Something hits you. _Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineBh%Bh  Roots grab something.  The grasping roots constrict something! Something hits you. _Something hits you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2; The grasping roots constrict something!BhG.<Bh0-===----90.2 (0.9Bh{Bhz _Something barely misses you. Something hits you.Ch #....planckenstein the Fighter... #.##.Coglin of Okawaru *****...# #.##.#Health: 60/95 ===============---------..####.##..##Magic: 14/14 ========================..#...# #..####AC: 9Str: 8#.#.#.# ##....##..EV: 11Int: 18#...#.# ##.......#SH: 0Dex: 16#..##.###..##.....XL: 11 Next: 48% Place: Dungeon:11#......@.<## ####.Noise: ===------  Time: 14190.2 (0.0)#<#.#.#####f) +0 sling {Masatak d) +4 sling (flame) #†###.#Fire: f) +0 sling {Masataka} Ch}  #.# #.#Zot (26943) #.# #..#.# ####.##.##.#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2; The grasping roots constrict something! _Something barely misses you. Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineChY+@.Dh8#....planckenstein the Fighter... #.##.Coglin of Okawaru *****...# #.##.#Health: 60/95 ===============---------..####.##..##Magic: 14/14 ========================Dh..#...# #..####AC: 9Str: 8#.#.#.# ##....##..EV: 11Int: 18#...#.# ##.......#SH: 0Dex: 16#..##.###..##.....XL: 11 Next: 48% Place: Dungeon:11#......@((## ####.Noise: ===------  Time: 14190.2 (0.0)#<#.#.#####f) +0 sling {Masatak d) +4 sling (flame) #†###.#Fire: f) +0 sling {Masataka} #.# #.#Zot (26943) #.# #..Dhy#.# ####.##.##.#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2; The grasping roots constrict something! _Something barely misses you. Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineDhNDhDhG.<DhF49---1.1 (0.92Dh{Dh7SM Press: ? - help, Shift-Dir - straight line  You shoot a sling bullet. x2; The grasping roots constrict something! _Something barely misses you. Something hits you.Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you. x2EhO#....planckenstein the Fighter... #.##.Coglin of Okawaru *****...# #.##.#Health: 49/95 ============------------..####.##..##EhOFMagic: 14/14 ========================..#...# #..####AC: 9Str: 8#.#.#.# ##....##..EV: 11Int: 18#...#.# ##.......#EhLPSH: 0Dex: 16#..##.###..##.....XL: 11 Next: 48% Place: Dungeon:11#......@.<## ####.Noise: ===------  Time: 14191.1 (0.0)#<#.#.#####EhrPRf) +0 sling {Masatak d) +4 sling (flame) #†###.#Fire: f) +0 sling {Masataka} #.# #.#Eh QYZot (26942) #.# #..#.# ####.##.##.# _Something barely misses you. Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you. x2  Fire: f) +0 sling {Masataka}EhXQGPress: ? - help, Shift-Dir - straight lineEh|m+@.Eh #....planckenstein the Fighter... #.##.Coglin of Okawaru *****...# #.##.#Health: 49/95 ============------------..####.##..##Magic: 14/14 ========================..#...# #..####Eh+ AC: 9Str: 8#.#.#.# ##....##..EV: 11Int: 18#...#.# ##.......#SH: 0Dex: 16#..##.###..##.....XL: 11 Next: 48% Place: Dungeon:11#......@((## ####.Eh Noise: ===------  Time: 14191.1 (0.0)#<#.#.#####f) +0 sling {Masatak d) +4 sling (flame) #†###.#Fire: f) +0 sling {Masataka} #.# #.#Zot (26942) Eh #.# #..#.# ####.##.##.# _Something barely misses you. Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line Eh _You shoot a sling bullet. x2; Something hits you. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineEhSh Eh EhB G.<Eh 82.0 (0.91Eh Eh   Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.Fh/Fh1VEvoke which item? Fh1Wands  a - a wand of flame (24)c - a wand of roots (9)  d - a wand of digging (2)  e - a wand of paralysis (4)  Fh1f - a wand of mindburst (11) [!] read|quaff|evoke[?] describe selectedGh"Gh(Gh/F#....planckenstein the Fighter... #.##.Coglin of Okawaru *****...# #.##.#Health: 48/95 ============------------..####.##..##Magic: 14/14 ========================..#...# #..####AC: 9Str: 8#.#.#.# ##....##..EV: 11Int: 18#...#.# ##.......#SH: 0Gh)0Dex: 16#..##.###..##.....XL: 11 Next: 48% Place: Dungeon:11#......@.<## ####.Noise: ===------  Time: 14192.0 (0.0)#<#.#.#####f) +0 sling {Masatak d) +4 sling (flame) #†###.#Fire: f) +0 sling {Masataka} #.# #.#Zot (26941) #.# #..#.# ####.##.##.#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.GhE  #.... planckenstein the Fighter ... #.##. Coglin of Okawaru *****. ..# #.##.# Health: 48/95 ============------------ ..####.##..##  Magic: 14/14 ======================== ..#...# #..####  AC: 9Str: 8 #.#.#.# ##....##..  EV: 11Int: 18 #...#.# ##.......#  SH: 0Dex: 16 #..##.###..##.....  XL: 11 Next: 48% Place: Dungeon:11 GhF]#.....*@*<## ####.  Noise: ===------  Time: 14192.0 (0.0) #<#.#.#####  f) +0 sling {Masatak d) +4 sling (flame)  #†###.# Fire: f) +0 sling {Masataka}  #.# #.# Zot (26941)  #.# #.. #.# ###  #.#  #.# Gh#G #.# Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineGh }*.@**Hhk#....planckenstein the Fighter... #.##.Coglin of Okawaru *****...# #.##.#Health: 48/95 ============------------..####.##..##Magic: 14/14 ========================..#...# #..####AC: 9Str: 8#.#.#.# ##....##..EV: 11Int: 18#...#.# ##.......#SH: 0Dex: 16#..##.###*.##.....XL: 11 Next: 48% Place: Dungeon:11#......##### ####.Noise: ===------  Time: 14192.0 (0.0)#<#.#.#####f) +0 sling {Masatak d) +4 sling (flame) #†###.#HhFire: f) +0 sling {Masataka} #.# #.#Zot (26941) #.# #..#.# ####.##.##.#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineHh}?The roots erupt in riotous growth!HhnHh]  Roots grab something.The grasping roots constrict something!  Okawaru accepts your kill.Hh-eb .@.<HheBReactivating autopickup.Hhj952=======3.0 (10HhoHhq6 _You feel a bit more experienced.IhyS #.... ... #.##. ..# #.##.# ..####.##..## ..#...# #..#### #.#.#.# ##....##.. #...#.# ##.......# #..##.###..##..... #IhS.<## ####. #<#.#.##### #†###.# #.# #.# #.# #.. #.# ###  #.#  #.# Ih%TA #.#Iht[Ih7\50-------439IhaIhVcIh IhS 182=74=6Ih T55Ih! 6=4IhD! f7=3Ih" Ih# Ih# >82Ih# Ih\$ Ih% j91Ihy& IhI( Ih( c60=0Ih( IhT) Ih* Ihp+ g2=29Ih>, IhX. Ih. M38Ih7/ Ih0 Ih1 >4=IhF1 :7Ih5 5=6Ih6 Ih7 T65Ih7 Ihc9 Ih9 T74IhX: Ihy< 69=3Ih2= Ih? IhC? ]70=2Ihk? Ih@ IhA IhB &1Ih.B :1IhB IhE IhOE #2IhxE M=0IhBF IhZH IhH @3=IhH 119IhI Ih.L <4IhhL :8IhL IhN IhGO `57IhO IhqQ IhQ #7IhQ M=6IhR IhS IhET p8=5IhT Ih;W IhW `94IhX Ih,[ Ih[ q80=3Ih;\ Ih,^ Ihn^ p1=2Ih_ Iha IhWa `21Ihb Ihcc Ihc `30Ihgd Ihf Ihff [5=09Ihf Ihg Ihh IhLi Z6=8Ihqi Ihj Ihk IhBl `77Ihl Ihn Ihn 68=Ih o :6Iho Ihq Ihq i9=5Ihr Iht Ihu a904Ihu Ihw IhVw p2=3Ihw Ihy Ih0z @3=IhTz 02Ih{ Ih } IhC} `41Ih} Ih ------- _You start resting.Ih 1232.0 (38.0)Ih 5=3.0 (390Ih^ Iht " _HP restored.Kh-KhKhPKhKhKh8998Kh>KhKhB7KhUKhkKh@KhT=6Kh-KhfKh{X5KhKhKhzKhB4KhuKhKhKhn3KhKhB2KhKhxKhKh6B1KhKh0KhKhHB0KhKhKhKhWC89KhKhKh/ Kh B8Kh Kh9 Kh Kh_B7KhOKh!KhKhB6KhKhKhKhB5KhKhX4KhKhN _You now have 336 gold pieces (gained 11).KhKhB3KhE$2Kh&N _You now have 351 gold pieces (gained 15).KhR(Kh(B1Kh)Khg*Kh+Kh4,B0Kh,Kh.Kh'0Y79Kh1Khe2Kh5n8Kh6KhH8Kh8B7Kh9Kh:Kho=X6Kh+>Kh[@Kh)BKhBB5KhVCKhEKhGKhGB4KhHKhJKhQLKhLB3KhSMKhjNKh PKhPB2KhPKhRKhhTKhTB1Kh8UKhVKhYXKhXB0KhPYKhZKh0\Kh~\C69Kh\KhC^Kh_Kh`B8Kh`KhaKhcKhcB7KhbdKh*gKhXiKhiB6Kh/jKh"kKhlKhEl:5KhilKh/mKhnKh6nB4KhnKh+pKhqKhqB3Kh{rKhsKh]uKhuB2KhvKh~1059KhKhi8KhKBKh # W # .#... .##Khˇ ######.....# ..###########...@....# Kh#....##.......#####.## #.......####### Kh..##.....# . <#######.#######.## KhO## #.##........Kh(rW   wraith (dormant)Kh<#........... ### ####......... KhhY..#####............Kh-75.0 (42Khf6.0 (437Kho _A wraith comes into view.LhU ((((((WYou shoot a sling bullet. The sling bullet hits the wraith.  The sling bullet burns the wraith.Lh  The wraith is lightly damaged.  You shoot a sling bullet. The sling bullet hits the wraith.LhdAW......Lh#e===9 (0.9)6) Rev LhiLhla _The wraith is moderately damaged.LhL ((((((You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.Lh (The wraith is moderately damaged.You shoot a sling bullet.LhU %  LhU KThe sling bullet closely misses the wraith.Lh^ L.......Lh_ s7.85) Rev+ Lhjd Lhf M _You hear a shout! You hear a roar! You hear a shout! x2MhL  .. # . .# .#... ..## ######.....# #..##..@.....##....##.......#####.###.......####### #..##.....# . .<#.#.##Mh # #.##. #....# ####. ...#####....Mh Mh< WW   wraithMh --8.8 (1.04) Rev Mh Mh Nhplanckenstein the FighterCoglin of Okawaru *****.Health: 95/95 ========================Magic: 14/14 ======================== .AC: 9Str: 8 .Nh,# .EV: 11Int: 18 .#.#W..SH: 0Dex: 16 ..########***..#XL: 11 Next: 52% Place: Dungeon:11 Nh#..###########..@**...#Noise: =--------  Time: 14278.8 (0.0) ##....##.......#####.##f) +0 sling {Masatak d) +4 sling (flame) ##.......#######Fire: f) +0 sling {Masataka} #..##.....#Nh{.Zot (26854) Rev .<#######.#######.## Nh### #.##........W   wraithNhy#........... #### ####......... ...#####............NhqYou shoot a sling bullet.  The sling bullet closely misses the wraith. Nh#_You hear a shout! You hear a roar! You hear a shout! x2  Fire: f) +0 sling {Masataka}NhC1Press: ? - help, Shift-Dir - straight lineNh_uAim: a wraith (moderately damaged, 70% to hit)NhF"planckenstein the FighterCoglin of Okawaru *****.Nh"Health: 95/95 ========================Magic: 14/14 ======================== .AC: 9Str: 8 .# .EV: 11Nh"uInt: 18 .#.#W..Nh#SH: 0Dex: 16 ..########(((..#Nh(#XL: 11 Next: 52% Place: Dungeon:11 NhJ##..###########..@((...#Noise: =--------  Time: 14278.8 (0.0) Nho###....##.......#####.##f) +0 sling {Masatak d) +4 sling (flame) ##.......#######Nh#uFire: f) +0 sling {Masataka} #..##.....#.Nh#DZot (26854) Rev Nh#.<#######.#######.## ### #.##........W   wraith#........... Nhl$#### ####......... ...#####............ _You hear a shout! You hear a roar! You hear a shout! x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wraith (moderately damaged, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.NhqMAim: a wraith (moderately damaged, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.  NhVThe wraith is moderately damaged.Nh>6,Nh;?0.o.W..o   orc wizardYou shoot a sling bullet.  The sling bullet hits the wraith but does no damage.  The wraith is moderately damaged.  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.  The wraith is moderately damaged.Nh`@==9.7 (0.93) Rev+ NhFNhFT  The sling bullet hits the wraith but does no damage.  The wraith is moderately damaged.  You shoot a sling bullet.  The sling bullet hits the wraith but does no damage.  The wraith is moderately damaged. _An orc wizard comes into view. It is wielding a +0 dagger.NhT planckenstein the FighterCoglin of Okawaru *****.Health: 95/95 ========================Magic: 14/14 ======================== .AC: 9Str: 8 Nh .# .EV: 11Int: 18 .#.#...SH: 0Dex: 16 ..########o*W..#Nh XL: 11 Next: 52% Place: Dungeon:11 #..###########..@**...#Nh Noise: ===------  Time: 14279.7 (0.0) ##....##.......#####.##Nh0 f) +0 sling {Masatak d) +4 sling (flame) ##.......#######Fire: f) +0 sling {Masataka} Nhu B#..##.....#.Zot (26853) Rev+ .<#######.#######.## ### #.##........W   wraithNh :#...........o   orc wizard #### ####......... ...#####............The sling bullet hits the wraith but does no damage.  The wraith is moderately damaged. _An orc wizard comes into view. It is wielding a +0 dagger.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineNh# uAim: a wraith (moderately damaged, 70% to hit)NhC planckenstein the FighterCoglin of Okawaru *****.Health: 95/95 ========================Magic: 14/14 ======================== .AC: 9Str: 8 .# .EV: 11Int: 18 .#.#...SH: 0Dex: 16 ..########((W..#XL: 11 Next: 52% Place: Dungeon:11 #..###########..@((...#Nh Noise: ===------  Time: 14279.7 (0.0) ##....##.......#####.##f) +0 sling {Masatak d) +4 sling (flame) ##.......#######Fire: f) +0 sling {Masataka} #..##.....#.Zot (26853) Rev+ .<#######.#######.## ### #.##........W   wraith#...........o   orc wizard Nhq #### ####......... ...#####............Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wraith (moderately damaged, 70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc wizard.Nh ZThe sling bullet hits the wraith. The sling bullet burns the wraith.Nh3 The sling bullet barely misses the orc wizard.The sling bullet hits the wraith. The sling bullet burns the wraith.  The wraith is heavily damaged.th but does no damage.Nh" Nh Nh Q.W..oNh h80.6 (0.92Nh6" Nh$ lThe sling bullet hits the wraith. The sling bullet burns the wraith.  Nh!% The wraith is heavily damaged.You shoot a sling bullet. but does no damage. _Ohplanckenstein the FighterCoglin of Okawaru *****.Health: 95/95 ========================Magic: 14/14 ======================== .AC: 9Str: 8 .# .EV: 11Int: 18 .#.#...SH: 0Dex: 16 ..########*W...#XL: 11 Next: 52% Place: Dungeon:11 #..###########..@*o...#Noise: ===------  Time: 14280.6 (0.0) ##....##.......#####.##f) +0 sling {Masatak d) +4 sling (flame) ##.......#######Fire: f) +0 sling {Masataka} #..##.....#.OhZot (26852) Rev+ .<#######.#######.## ### #.##........W   wraith#...........o   orc wizard #### ####......... ...#####............The sling bullet barely misses the orc wizard.The sling bullet hits the wraith but does no damage. _The wraith is heavily damaged.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wraith (heavily damaged, 70% to hit)Ohplanckenstein the FighterCoglin of Okawaru *****.Health: 95/95 ========================Magic: 14/14 ======================== .AC: 9Str: 8 .# .EV: 11Int: 18 .#.#...SH: 0OhVPDex: 16 ..########.W...#XL: 11 Next: 52% Place: Dungeon:11 #..###########..@(o...#Noise: ===------  Time: 14280.6 (0.0) ##....##.......#####.##f) +0 sling {Masatak d) +4 sling (flame) ##.......#######OhגFire: f) +0 sling {Masataka} #..##.....#.Zot (26852) Rev+ .<#######.#######.## ### #.##........W   wraith#...........o   orc wizard #### ####......... ...#####............The sling bullet hits the wraith but does no damage. Oh_The wraith is heavily damaged.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineOh$Aim: a wraith (heavily damaged, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.Oh1#M(( Aim: a wraith (heavily damaged, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is lightly wounded.  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.The sling bullet hits the wraith! The sling bullet burns the wraith.Oh=OhϚOhV[..o.WOhn1.5 (0.91) Rev* OhOhd_ _The wraith is severely damaged.Ohm$7planckenstein the FighterCoglin of Okawaru *****.Health: 95/95 ========================Magic: 14/14 ======================== .AC: 9Str: 8 .# .EV: 11Oh$,Int: 18 .#.#...SH: 0Dex: 16 ..########.....#XL: 11 Next: 52% Place: Dungeon:11 #..###########..@o*W..#Noise: ===------  Time: 14281.5 (0.0) ##....##.......#####.##OhC%8f) +0 sling {Masatak d) +4 sling (flame) ##.......#######Fire: f) +0 sling {Masataka} #..##.....#.Zot (26851) Rev* .<#######.#######.## ### #.##........W   wraithOh_%#...........o   orc wizard Oh{%U#### ####......... ...#####............Oh%The sling bullet closely misses the orc wizard.The sling bullet hits the wraith! The sling bullet burns the wraith. Oh%p_The wraith is severely damaged.Fire: f) +0 sling {Masataka}Oh%Press: ? - help, Shift-Dir - straight lineAim: a wraith (severely damaged, 70% to hit)Oh Wplanckenstein the FighterCoglin of Okawaru *****.Health: 95/95 ========================Magic: 14/14 ======================== .AC: 9Str: 8 .# .EV: 11Int: 18 .#.#...SH: 0Dex: 16 ..########.....#OhXL: 11 Next: 52% Place: Dungeon:11 #..###########..@o.W..#Noise: ===------  Time: 14281.5 (0.0) ##....##.......#####.##f) +0 sling {Masatak d) +4 sling (flame) ##.......#######Fire: f) +0 sling {Masataka} #..##.....#.Zot (26851) Rev* .<#######.#######.## ### #.##........W   wraith#...........o   orc wizard OhD#### ####......... ...#####............ _The wraith is severely damaged.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wraith (severely damaged, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard!  The sling bullet burns the orc wizard.Oh +(((((  Aim: a wraith (severely damaged, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard!  The sling bullet burns the orc wizard.  The orc wizard is severely wounded.You shoot a sling bullet.  The sling bullet closely misses the orc wizard.Oh Oh oW...  The sling bullet closely misses the wraith.Ohj g2.4 (0.90Oh Oha A _The orc wizard hits you but does no damage.Ohw planckenstein the FighterCoglin of Okawaru *****.Health: 95/95 ========================Ohbw sMagic: 14/14 ======================== .AC: 9Str: 8 .# .EV: 11Int: 18 Ohw .#.#...SH: 0Dex: 16 ..##Ohw K######.....#XL: 11 Next: 52% Place: Dungeon:11 #..###########..@oW...#Ohw Noise: ===------  Time: 14282.4 (0.0) ##....##.......#####.##Oh2x ^f) +0 sling {Masatak d) +4 sling (flame) ##.......#######Fire: f) +0 sling {Masataka} #..##.....#.Zot (26850) Rev* .<#######.#######.## ### #.##........W   wraith#...........Oh^x o   orc wizard #### ####......... ...#####............The sling bullet closely misses the orc wizard.Ohx The sling bullet closely misses the wraith. _The orc wizard hits you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineOhx sAim: a wraith (severely damaged, 70% to hit)Oho3Wplanckenstein the FighterCoglin of Okawaru *****.Health: 95/95 ========================Magic: 14/14 ======================== .AC: 9Str: 8 .# .EV: 11Int: 18 .#.#...SH: 0Dex: 16 ..########.....#Oh3XL: 11 Next: 52% Place: Dungeon:11 #..###########..@oW...#Noise: ===------  Time: 14282.4 (0.0) ##....##.......#####.##f) +0 sling {Masatak d) +4 sling (flame) ##.......#######Fire: f) +0 sling {Masataka} Oh4#..##.....#.Zot (26850) Rev* .<#######.#######.## ### #.##........OhF4W   wraith#...........o   orc wizard #### ####......... Ohi4c...#####............ _The orc wizard hits you but does no damage.  Oh4^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineOh4sAim: a wraith (severely damaged, 70% to hit)  Oh4hYou shoot a sling bullet. The sling bullet hits the orc wizard.  You kill the orc wizard!Oh4Oh{9C)Oh(((((  Press: ? - help, Shift-Dir - straight line  Aim: a wraith (severely damaged, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.  You kill the orc wizard!  Okawaru accepts your kill.  You shoot a sling bullet.Ohm@PhJW....Ph{p33.3 (0.949Ph^ Pha _The sling bullet closely misses the wraith.PhRplanckenstein the FighterCoglin of Okawaru *****.Health: 95/95 ========================Magic: 14/14 ======================== .AC: 9Str: 8 .# .EV: 11Int: 18 .#.#...SH: 0Dex: 16 ..########.....#XL: 11 Next: 53% Place: Dungeon:11 #..###########..@W....#Noise: ===------  Time: 14283.3 (0.0) ##....##.......#####.##f) +0 sling {Masatak d) +4 sling (flame) Phڮ##.......#######Fire: f) +0 sling {Masataka} #..##.....#.Zot (26849) Rev* .<#######.#######.## ### #.##........W   wraith#........... #### ####......... ...#####............Okawaru accepts your kill.You shoot a sling bullet. _The sling bullet closely misses the wraith.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wraith (severely damaged, 70% to hit)Ph':eplanckenstein the FighterCoglin of Okawaru *****.Health: 95/95 ========================Magic: 14/14 ======================== .AC: 9Str: 8 .# .EV: 11Int: 18 .#.#...SH: 0Dex: 16 ..########.....#XL: 11 Next: 53% Place: Dungeon:11 #..###########..@W....#Noise: ===------  Time: 14283.3 (0.0) ##....##.......#####.##Ph:af) +0 sling {Masatak d) +4 sling (flame) ##.......#######Fire: f) +0 sling {Masataka} #..##.....#.Zot (26849) Rev* .<#######.#######.## ### #.##........W   wraith#........... #### ####......... ...#####............ _The sling bullet closely misses the wraith.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linePh;Aim: a wraith (severely damaged, 70% to hit)  You shoot a sling bullet. The sling bullet hits the wraith!  The sling bullet burns the wraith.Ph  Aim: a wraith (severely damaged, 70% to hit)  You shoot a sling bullet. The sling bullet hits the wraith!  The sling bullet burns the wraith.  Ph$The wraith is almost destroyed..  You destroy the wraith!PhUC)PhJPh)O454.2 (0.9Ph.TPhVP _Okawaru accepts your kill.QhXQhÌQhQhQhQhX8Qh'X  Things that are here:  a +0 dagger; a +0 robeQhBu # ### ...  ..#...# ## ######.....# .###...)@...# ---5.2 (1.0 ....##.......#####.## .......####### .[ .##.....# . ## Qh(QhH---6.2 (27Qh,Qh) _Found a scale mail.Qh!QhQhQhQhQhCn6Qh..... #. ####.o##### .... #.o...# # ######@....# ###########...)....#####.......#####.## .....####### ..[ .....# . Qh<.### ######.#######.####oo 2 orc priests (wandering)#.## #.. # ####QhY 7.2 (1  2 orc priests come into view.QhY.oQh====8.2 (25) Rev+ Qh= Qh > _The orc priest shouts! You hear a shout!Rh >  You shoot a sling bullet.Rhߓ  The sling bullet hits the orc priest but does no damage.  You shoot a sling bullet. The sling bullet hits the orc priest!  The sling bullet burns the orc priest.Rh|,RhH.ooRhY===-9.1 (0.94) Rev* Rh$&Rh(^ _The orc priest is almost dead.Rh9 y (You shoot a sling bullet.RhO  The sling bullet closely misses the orc priest.You shoot a sling bullet.RhE 8oRh]F -9 (0.83Rh M RhO e _The sling bullet closely misses the orc priest.Rh Q ~  You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.Rh  The orc priest is almost dead.You shoot a sling bullet. The sling bullet hits the orc priest.  You kill the orc priest!Rh p)   orc priestRhBh_  Okawaru accepts your kill.Rh"lh90.8 (0.92Rh5rRhLtP _The orc priest misses you.ShB  You shoot a sling bullet. The sling bullet hits the orc priest.  The sling bullet burns the orc priest.Sh<  The orc priest is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc priest!  You kill the orc priest!Sh@C)ShShj61.71ShSh8P _Okawaru accepts your kill.Shr>Sh>Sh>EShGH _No target in view!ShShݟShShH _No target in view!ShR Sh ShJ Sh Sh Shc _0 _Sh Shi Sh C39Shx Sh Sh Sh B8Sh Sh Sh Sh S7) Rev+ Sh Sh7 Sh Sh B6Sh Sh3 Sh Sh B5Sh Sh ShE Shz B4Sh Sh Shq Sh ]3) Rev Sh ShShVShB2ShBShShSh?B1ShUShSh<######.....# #########...)....### .##.......#####.######## ....###########..[...... .....# #....####.... ####.#######.##### ... #.##..........# .T #.............#.#  ####..........@..# ---...............## ##..###...........# ...........## ...###...........# ............ T   troll (asleep)Sh#..........## ..........# ...####Shk{ 301.7 (10.0)  A troll comes into view.Sh.T.TShp===2.7 (110ShSh8 _The troll shouts! You hear a roar!Th ((You shoot a sling bullet. The sling bullet hits the troll.ThY] (((((The troll is lightly wounded.  Th]You shoot a sling bullet.ThLThg.....T.Th5l3.5 (0.8)29ThTh_ _The sling bullet barely misses the troll.Uh2######.....#planckenstein the Fighter #########...)....###Coglin of Okawaru *****. .##.......#####.########Health: 95/95 ======================== Uh3J....###########..[......Magic: 14/14 ======================== .....# #....####....AC: 9Str: 8 ####.#######.##### ...EV: 11Uh~3bInt: 18#.##..........# ..SH: 0Dex: 16#.............#T#XL: 11 Next: 56% Place: Dungeon:11####..........@*.#Uh3INoise: ===------  Time: 14303.5 (0.0) ###...............##f) +0 sling {Masatak d) +4 sling (flame) Uh3##..###...........#Fire: f) +0 sling {Masataka} .................##Uh3Zot (26829) Rev ...###...........# #### ............Uh4gT   trollUh<4##..........##..........#...####Uhe4YThe troll is lightly wounded.  You shoot a sling bullet. Uh4_The sling bullet barely misses the troll.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a troll (lightly wounded, 70% to hit)Uhr ######.....#planckenstein the Fighter #########...)....###Coglin of Okawaru *****. .##.......#####.########Health: 95/95 ======================== ....###########..[......Magic: 14/14 ======================== .....# #....####....AC: 9Str: 8 ####.#######.##### ...EV: 11UhInt: 18#.##..........# ..SH: 0Dex: 16#.............#(#XL: 11 Next: 56% Place: Dungeon:11####..........@(.#Noise: ===------  Time: 14303.5 (0.0) ###...............##f) +0 sling {Masatak d) +4 sling (flame) UhEh##..###...........#Fire: f) +0 sling {Masataka} .................##Zot (26829) Rev ...###...........# #### ............T   troll##..........##Uhk2..........#Uh...####You shoot a sling bullet. _The sling bullet barely misses the troll.Fire: f) +0 sling {Masataka}UhPress: ? - help, Shift-Dir - straight lineAim: a troll (lightly wounded, 70% to hit)  You shoot a sling bullet.Uhs}Press: ? - help, Shift-Dir - straight line  Aim: a troll (lightly wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the troll.  You shoot a sling bullet.  The sling bullet hits the troll but does no damage.UhkUhtM.TUhx4.3 (0.88) Rev+ UhBUh)3 _The troll is lightly wounded.Uh V######.....#planckenstein the Fighter #########...)....###Coglin of Okawaru *****. .##.......#####.########Health: 95/95 ======================== ....###########..[......Magic: 14/14 ======================== .....# #....####....AC: 9Uh; Str: 8 ####.#######.##### ...EV: 11Int: 18#.##..........# ..SH: 0Dex: 16#.............#.#XL: 11 Next: 56% Place: Dungeon:11####..........@T.#Noise: ===------  Time: 14304.3 (0.0) ###...............##f) +0 sling {Masatak d) +4 sling (flame) ##..###...........#Uh Fire: f) +0 sling {Masataka} .................##Zot (26828) Rev+ ...###...........# #### ............T   troll##..........##..........#...####You shoot a sling bullet.  Uh The sling bullet hits the troll but does no damage. _The troll is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a troll (70% to hit)Uhc A######.....#planckenstein the Fighter #########...)....###Coglin of Okawaru *****. .##.......#####.########Health: 95/95 ======================== ....###########..[......Uh 7Magic: 14/14 ======================== .....# #....####....AC: 9Str: 8 ####.#######.##### ...EV: 11Int: 18#.##..........# ..SH: 0Dex: 16#.............#.#XL: 11 Next: 56% Place: Dungeon:11####..........@T.#Uh Noise: ===------  Time: 14304.3 (0.0) ###...............##f) +0 sling {Masatak d) +4 sling (flame) ##..###...........#Fire: f) +0 sling {Masataka} .................##Zot (26828) Rev+ ...###...........# #### ............T   troll##..........##Uh6 z..........#...#### _The troll is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a troll (70% to hit)  You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet burns the troll.Uhg c  Press: ? - help, Shift-Dir - straight lineAim: a troll (70% to hit)  You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet burns the troll.  The troll is moderately wounded.  You shoot a sling bulUh %let. The sling bullet hits the troll.Uh &  Uhn The troll is moderately wounded.The troll misses you. The troll closely misses you.Uh ,5.2 (0.9Uh( Uh = _The troll claws you but does no damage.Vh######.....#planckenstein the Fighter #########...)....###Coglin of Okawaru *****. .##.......#####.########Health: 95/95 ======================== ....###########..[......Magic: 14/14 ======================== .....# #....####....AC: 9Str: 8 ####.#######.##### ...EV: 11Int: 18#.##..........# ..SH: 0Dex: 16#.............#.#XL: 11 Next: 56% Place: Dungeon:11####..........@T.#Noise: ===------  Time: 14305.2 (0.0) ###...............##f) +0 sling {Masatak d) +4 sling (flame) ##..###...........Vh!;#Fire: f) +0 sling {Masataka} .................##Zot (26828) Rev+ ...###...........# #### ............T   troll##..........##..........#...####The troll is moderately wounded.The troll misses you. The troll closely misses you. _The troll claws you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, 70% to hit)Vh ######.....#planckenstein the Fighter #########...)....###Coglin of Okawaru *****. .##.......#####.########Health: 95/95 ======================== ....###########..[......Magic: 14/14 ======================== .....# #....####....AC: 9Str: 8 ####.#######.##### ...EV: 11Vh.Int: 18#.##..........# ..SH: 0Dex: 16#.............#.#XL: 11 Next: 56% Place: Dungeon:11####..........@((#Noise: ===------  Time: 14305.2 (0.0) ###...............##f) +0 sling {Masatak d) +4 sling (flame) ##..###...........#Fire: f) +0 sling {Masataka} .................##Zot (26828) Rev+ ...###...........# #### ............T   troll##..........##Vh4..........#...####The troll misses you. The troll closely misses you. _The troll claws you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, 70% to hit)  You shoot a sling bullet.Vh5YFire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, 70% to hit)  VhYYou shoot a sling bullet.  The sling bullet barely misses the troll.The sling bullet hits the troll.Vh T.  The troll is moderately wounded.Vh3-6.1 (0.97VhVh _The troll barely misses you. The troll closely misses you. The troll claws you.Vh57######.....#planckenstein the Fighter #########...)....###Coglin of Okawaru *****. .##.......#####.########Health: 93/95 =======================- ....###########..[......Magic: 14/14 ======================== .....# #....####....AC: 9Str: 8 ####.#######.##### ...EV: 11Int: 18Vh3G#.##..........# ..SH: 0Dex: 16#.............#.#XL: 11 Next: 56% Place: Dungeon:11####..........@T.#Noise: ===------  Time: 14306.1 (0.0) ###...............##f) +0 sling {Masatak d) +4 sling (flame) ##..###...........#Fire: f) +0 sling {Masataka} .................##Zot (26827) Rev+ ...###...........# #### ............T   troll##..........##..........#...####VhYou shoot a sling bullet. The sling bullet hits the troll.  The troll is moderately wounded. _The troll barely misses you. The troll closely misses you. The troll claws you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, 70% to hit)Vh[######.....#Vhplanckenstein the Fighter #########...)....###Coglin of Okawaru *****. .##.......#####.########Health: 93/95 =======================- ....###########..[......VhXMagic: 14/14 ======================== .....# #....####....AC: 9Str: 8 ####.#######.##### ...EV: 11VhCInt: 18#.##..........# ..SH: 0Dex: 16#.............#.#XL: 11 Next: 56% Place: Dungeon:11####..........@((#Noise: ===------  Time: 14306.1 (0.0) ###...............##VhRf) +0 sling {Masatak d) +4 sling (flame) ##..###...........#Fire: f) +0 sling {Masataka} .................##Vh<Zot (26827) Rev+ ...###...........# #### ............VhqT   troll##..........##..........#Vh,...####The troll is moderately wounded. _The troll barely misses you. The troll closely misses you. The troll claws you.Fire: f) +0 sling {Masataka}VhʱPress: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, 70% to hit)  You shoot a sling bullet.Vh7 Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet closely misses the troll.You shoot a sling bullet. The sling bullet hits the troll.Vh¾ 9T.Vh t49 (0.86) Rev* Vh VhU ` _The troll is moderately wounded.Vh ######.....#planckenstein the Fighter #########...)....###Coglin of Okawaru *****. .##.......#####.########Health: 94/95 =======================- ....###########..[......Magic: 14/14 ======================== .....# #....####....AC: 9Str: 8 ####.#######.##### ...EV: 11Vh RInt: 18#.##..........# ..SH: 0Dex: 16#.............#.#XL: 11 Next: 56% Place: Dungeon:11####..........@T.#Noise: ===------  Time: 14306.9 (0.0) ###...............##f) +0 sling {Masatak d) +4 sling (flame) ##..###...........#Fire: f) +0 sling {Masataka} .................##Zot (26826) Rev* ...###...........# #### ............T   troll##..........##..........#Vh] ...####The sling bullet closely misses the troll.You shoot a sling bullet. The sling bullet hits the troll. _The troll is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, 70% to hit)Vh7######.....#planckenstein the Fighter #########...)....###Coglin of Okawaru *****. .##.......#####.########Health: 94/95 =======================- ....###########..[......Magic: 14/14 ======================== .....# #....####....AC: 9Str: 8 ####.#######.##### ...EV: 11Int: 18Vh#.##..........# ..SH: 0Dex: 16#.............#.#XL: 11 Next: 56% Place: Dungeon:11####..........@T.#Noise: ===------  Time: 14306.9 (0.0) ###...............##f) +0 sling {Masatak d) +4 sling (flame) ##..###...........#Fire: f) +0 sling {Masataka} .................##Zot (26826) Rev* ...###...........# #### ............T   troll##..........##..........#...#### _The troll is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the troll but does no damage.Wh,((  Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the troll but does no damage.  The troll is moderately wounded.You shoot a sling bullet.Whҵ T.  The sling bullet closely misses the troll.The troll bites you but does no damage. The troll claws you.Wh89-7.8 (0.95Wh&S _The troll claws you but does no damage.Wh######.....#planckenstein the Fighter #########...)....###Coglin of Okawaru *****. .##.......#####.########Health: 89/95 ======================-- ....###########..[......Magic: 14/14 ======================== .....# #....####....AC: 9Str: 8 Whs\####.#######.##### ...EV: 11Int: 18#.##..........# ..SH: 0WhDex: 16#.............#.#WhXL: 11 Next: 56% Place: Dungeon:11####..........@T.#WhNoise: ===------  Time: 14307.8 (0.0) ###...............##Whf) +0 sling {Masatak d) +4 sling (flame) ##..###...........#WhFire: f) +0 sling {Masataka} .................##Wh63Zot (26825) Rev* WhP...###...........# #### ............Wh|gT   trollWh##..........##..........#Wh̿...####The sling bullet closely misses the troll.The troll bites you but does no damage. The troll claws you. Wh_The troll claws you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineWh2tAim: a troll (moderately wounded, 70% to hit)Wh######.....#planckenstein the Fighter #########...)....###Coglin of Okawaru *****. .##.......#####.########Health: 89/95 ======================-- ....###########..[......Magic: 14/14 ======================== .....# #....####....AC: 9Str: 8 ####.#######.##### ...EV: 11Int: 18#.##..........# ..SH: 0Dex: 16#.............#.#XL: 11 Next: 56% Place: Dungeon:11####..........@((#Noise: ===------  Time: 14307.8 (0.0) ###...............##f) +0 sling {Masatak d) +4 sling (flame) ##..###...........Wh[33m#Fire: f) +0 sling {Masataka} .................##Zot (26825) Rev* ...###...........# #### ............T   troll##..........##..........#...####The troll bites you but does no damage. The troll claws you. _The troll claws you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a troll (moderately wounded, 70% to hit)  You shoot a sling bullet.Wh'Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineWh3 Aim: a troll (moderately wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet closely misses the troll.The sling bullet hits the troll.WhB T.  The troll is heavily wounded.WhRThe troll bites you. The troll claws you but does no damage.Wh\1--8.7 (0.9Whƹ:4Wh0@ _The troll claws you.Wh I######.....#planckenstein the Fighter #########...)....###Coglin of Okawaru *****. .##.......#####.########Health: 81/95 ====================---- ....###########..[......Magic: 14/14 ======================== .....# #....####....AC: 9Str: 8 ####.#######.##### ...EV: 11Int: 18#.##..........# ..SH: 0Dex: 16#.............#.#XL: 11 Next: 56% Place: Dungeon:11####..........@T.#Noise: ===------  Time: 14308.7 (0.0) ###...............##Wh f) +0 sling {Masatak d) +4 sling (flame) ##..###...........#Fire: f) +0 sling {Masataka} .................##Zot (26824) Rev* ...###...........# #### ............T   troll##..........##..........#...####The troll is heavily wounded.The troll bites you. The troll claws you but does no damage. _The troll claws you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, 70% to hit)Wh A######.....#planckenstein the Fighter #########...)....###Coglin of Okawaru *****. .##.......#####.########Health: 81/95 ====================---- ....###########..[......Whւ Magic: 14/14 ======================== .....# #....####....AC: 9Str: 8 ####.#######.##### ...EV: 11Int: 18#.##..........# ..SH: 0Dex: 16#.............#.#XL: 11 Next: 56% Place: Dungeon:11####..........@T.#Noise: ===------  Time: 14308.7 (0.0) ###...............##f) +0 sling {Masatak d) +4 sling (flame) ##..###...........#Fire: f) +0 sling {Masataka} Wh` .................##Zot (26824) Rev* ...###...........# #### ............T   troll##..........##..........#...#### _The troll claws you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineWh Aim: a troll (heavily wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the troll but does no damage.Whb M((  Press: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the troll but does no damage.  The troll is heavily wounded.Wh T.  The sling bullet closely misses the troll.79-WhB `9.6 (0.93Wh Wh# _The troll bites you. The troll closely misses you. The troll misses you.Xhsg######.....#planckenstein the Fighter #########...)....###Coglin of Okawaru *****. .##.......#####.########XhUHealth: 79/95 ===================----- ....###########..[......Magic: 14/14 ======================== .....# #....####....AC: 9Str: 8 ####.#######.##### ...EV: 11Int: 18#.##..........# ..SH: 0Dex: 16#.............#.#XL: 11 Next: 56% Place: Dungeon:11####..........@T.#XhaNoise: ===------  Time: 14309.6 (0.0) ###...............##f) +0 sling {Masatak d) +4 sling (flame) ##..###...........#Fire: f) +0 sling {Masataka} .................##Zot (26823) Rev* ...###...........# #### ............T   trollXh+##..........##..........#...####You shoot a sling bullet.  XhM:The sling bullet closely misses the troll. Xh_The troll bites you. The troll closely misses you. The troll misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineXhqAim: a troll (heavily wounded, 70% to hit)XhA######.....#planckenstein the Fighter #########...)....###Coglin of Okawaru *****. .##.......#####.########Health: 79/95 ===================----- ....###########..[......Xh21Magic: 14/14 ======================== .....# #....####....AC: 9Str: 8 ####.#######.##### ...EV: 11Int: 18#.##..........# ..SH: 0Dex: 16#.............#.#XL: 11 Next: 56% Place: Dungeon:11####..........@T.#Noise: ===------  Time: 14309.6 (0.0) ###...............##f) +0 sling {Masatak d) +4 sling (flame) ##..###...........#Fire: f) +0 sling {Masataka} .................##Zot (26823) Rev* ...###...........# #### ............Xh:T   troll##..........##..........#...####The sling bullet closely misses the troll. _The troll bites you. The troll closely misses you. The troll misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the troll.XhXM Press: ? - help, Shift-Dir - straight lineAim: a troll (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the troll.  The troll is heavily wounded.You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet burns the troll.Xh  The troll is severely wounded.The troll bites you! The troll barely misses you.Xh6--10.5 (0.92XhXhM= _The troll claws you but does no damage.Xhu######.....#planckenstein the Fighter #########...)....###Coglin of Okawaru *****. .##.......#####.########Health: 69/95 =================------- ....###########..[......Magic: 14/14 ======================== .....# #....####....AC: 9Str: 8 ####.#######.##### ...EV: 11Int: 18#.##..........# ..SH: 0Dex: 16#.............#.#XL: 11 Next: 56% Place: Dungeon:11####..........@T.#Noise: ===------  Time: 14310.5 (0.0) ###...............##f) +0 sling {Masatak d) +4 sling (flame) ##..###...........XhA#Fire: f) +0 sling {Masataka} .................##Zot (26822) Rev* ...###...........# #### ............T   troll##..........##..........#...####The troll is severely wounded.The troll bites you! The troll barely misses you. _The troll claws you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, 70% to hit)XhWV######.....#planckenstein the Fighter #########...)....###Coglin of Okawaru *****. .##.......#####.########Health: 69/95 =================------- ....###########..[......Magic: 14/14 ======================== .....# #....####....AC: 9Xh%EStr: 8 ####.#######.##### ...EV: 11Int: 18#.##..........# ..SH: 0Dex: 16#.............#.#XL: 11 Next: 56% Place: Dungeon:11####..........@T.#Noise: ===------  Time: 14310.5 (0.0) ###...............##f) +0 sling {Masatak d) +4 sling (flame) ##..###...........#Fire: f) +0 sling {Masataka} .................##Xh OZot (26822) Rev* ...###...........# #### ............T   troll##..........##..........#...#### _The troll claws you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet burns the troll.XhhM((  Press: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the troll.  The sling bullet burns the troll.  The troll is severely wounded.Xh T.  The sling bullet barely misses the troll.Xho81.3 (0.81XhmXh l _The troll closely misses you. x2; The troll claws you.XhP######.....#planckenstein the Fighter #########...)....###Coglin of Okawaru *****. .##.......#####.########Health: 68/95 =================------- ....###########..[......Magic: 14/14 ======================== Xh.....# #....####....AC: 9Str: 8 ####.#######.##### ...EV: 11Int: 18#.##..........# ..SH: 0Dex: 16#.............#.#XL: 11 Next: 56% Place: Dungeon:11####..........@T.#Noise: ===------  Time: 14311.3 (0.0) ###...............##Xhf) +0 sling {Masatak d) +4 sling (flame) ##..###...........#Fire: f) +0 sling {Masataka} .................##Zot (26821) Rev* ...###...........# #### ............T   troll##..........##..........#...####You shoot a sling bullet.  The sling bullet barely misses the troll. _The troll closely misses you. x2; The troll claws you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, 70% to hit)Xh  ######.....#planckenstein the Fighter #########...)....###Coglin of Okawaru *****. .##.......#####.########Health: 68/95 =================------- ....###########..[......Magic: 14/14 ======================== .....# #....####....AC: 9Str: 8 ####.#######.##### ...EV: 11Xh"Int: 18#.##..........# ..SH: 0Dex: 16#.............#.#XL: 11 Next: 56% Place: Dungeon:11####..........@T.#Noise: ===------  Time: 14311.3 (0.0) ###...............##f) +0 sling {Masatak d) +4 sling (flame) ##..###...........#Fire: f) +0 sling {Masataka} .................##Zot (26821) Rev* ...###...........# #### ............T   troll##..........##..........#...####Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineXhAim: a troll (severely wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the troll!  The sling bullet burns the troll.  You kill the troll!Xh C.YhQ((Press: ? - help, Shift-Dir - straight lineAim: a troll (severely wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the troll!  The sling bullet burns the troll.  You kill the troll!  Okawaru accepts your kill.Yh"9..Yh1<992.1 (0.8YhYh/ _You shoot a sling bullet.Yhw> #..)).#...# ######.....# ##########...)....### ##.......#####.##################..[...... #.....# #....####.... #####.#######.##### ... #.##....# .. #..@.#.#  ####...###....##Yhb?t##..###..#....## ....#### ##### ..##.## ..........#Yh@YhHDD   acid dragon (wandering)YhJIz70---3.1 (1.00YhNYhQ_ _An acid dragon comes into view.Yh  #####...... #..)).#...# # ######.....# ###########...)....### ##.......#####.######## .##########..[...........# #....####.... ######.#######D##### ... #.##.# .. #...#.# # ####...# #####....####..###..# #......Yh .## .....#### ###### ..##.##Yh YhA p.DDYh 1====419Yh Yh , _The acid dragon roars!Yh]N T   #..)) #  )  [  # #####.##### ...  #.##......D@..# ..  #.............#.# # ####.............# ...........## ...........# ..........## ..........#  ............   Yhc   #..))   )  [  # #####.##### ...  #.##......D@..# ..  #.............#.#  ####.............# ...........## ...........#..........## ..........# ............Yh YhYh8YhYh@c _An acid dragon is nearby!Zhv#..#####......planckenstein the Fighter#..)).#...#Coglin of Okawaru *****. #######.....#Health: 71/95 =================------- ###########...)....###Magic: 14/14 ======================== ...##.......#####.########AC: 9Str: 8 Zhwm......###########..[......EV: 11Int: 18 ##.....# #....####....SH: 0Dex: 16 ######.#######.##### ...XL: 11 Next: 59% Place: Dungeon:11#.##......D@..# ..Noise: ====-----  Time: 14314.1 (0.0)#.............#.#f) +0 sling {Masatak d) +4 sling (flame) # ####.............#Fire: f) +0 sling {Masataka} #####...............##ZhwZot (26819) Rev* ..##..###...........# #..................##D   acid dragon .....###...........# ###### ............Zh x##..........## _An acid dragon comes into view. _The acid dragon roars! ZhIx_An acid dragon is nearby!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (70% to hit)Zh=#..#####......planckenstein the Fighter#..)).#...#Coglin of Okawaru *****. #######.....#Health: 71/95 =================------- ###########...)....###Magic: 14/14 ======================== ...##.......#####.########AC: 9Str: 8 Zh=......###########..[......EV: 11Int: 18 ##.....# #....####....SH: 0Dex: 16 ######.#######.##### ...XL: 11 Next: 59% Place: Dungeon:11#.##(((((((@..# ..Noise: ====-----  Time: 14314.1 (0.0)#.............#.#f) +0 sling {Masatak d) +4 sling (flame) # ####.............#Zhp>`Fire: f) +0 sling {Masataka} #####...............##Zot (26819) Rev* ..##..###...........# #..................##D   acid dragon .....###...........# ###### ............##..........## _The acid dragon roars! _An acid dragon is nearby!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineZh>VAim: an acid dragon (70% to hit)  You shoot a sling bullet.ZhYS  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (70% to hit)  You shoot a sling bullet.  The sling bullet closely misses the acid dragon.ZhQ ......D(catching breath)The sling bullet hits the acid dragon but does no damage.ZhZq  The acid dragon spits acid at you.Zh Zh 62--==5.0 (0.98ZhZh> _The splash of acid hits you! You resist.]he]h\Inventory: 22/52 gear slots Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran} ]h{ f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()]hie - 17 poisoned darts  o - 6 datura-tipped darts  r - 3 boomerangs  ]h$u - 5 javelins Armour (go to first with [)  b - a +0 pair of boots (worn) ]hO c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  v - the +2 robe of Reyxoipt (worn) {rC+ rF+, Regen+ Int+3 Dex-3}a - a +0 robe  g - an orb of stardusth - a +0 ring mail  j - a +2 scale mail of cold resistance ]h+ q - a +0 leather armour of willpower ]h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]^h^h^h##..#####......planckenstein the Fighter#..)).#...#Coglin of Okawaru *****. #######.....#^hRHealth: 62/95 ===============--------- ###########...)....###Magic: 14/14 ======================== ...##.......#####.########AC: 9Str: 8 ......###########..[......EV: 11Int: 18 ^h"##.....# #....####....SH: 0Dex: 16 ######.#######.##### ...^hXL: 11 Next: 59% Place: Dungeon:11#.##......D@..# ..Noise: ======---  Time: 14315.0 (0.0)^h_#.............#.#f) +0 sling {Masatak d) +4 sling (flame) # ####.............#^h^WFire: f) +0 sling {Masataka} #####...............##Zot (26818) Rev* ..##..###...........# #..................##^h%D   acid dragon (catching breath) .....###...........# ###### ............^h##..........##You shoot a sling bullet.  The sling bullet closely misses the acid dragon.You shoot a sling bullet.  ^hThe sling bullet hits the acid dragon but does no damage.  The acid dragon spits acid at you. _The splash of acid hits you! You resist.^h\^h^hI^h^ha^hc$^hdEvoke which item? Wands  a - a wand of flame (24)c - a wand of roots (8)  d - a wand of digging (2)  e - a wand of paralysis (4)  ^h9df - a wand of mindburst (11) [!] read|quaff|evoke[?] describe selected_h$_h$_h.#..#####......planckenstein the Fighter#..)).#...#Coglin of Okawaru *****. #_hH/######.....#Health: 62/95 ===============--------- ###########...)....###Magic: 14/14 ======================== ...##.......#####.########AC: 9Str: 8 ......###########..[......EV: 11Int: 18 ##.....# #....####....SH: 0_h/Dex: 16 ######.#######.##### ...XL: 11 Next: 59% Place: Dungeon:11#.##......D@..# .._h0Noise: ======---  Time: 14315.0 (0.0)#.............#.#f) +0 sling {Masatak d) +4 sling (flame) # ####.............#_hB0Fire: f) +0 sling {Masataka} #####...............##Zot (26818) Rev* _h0..##..###...........# #..................##D   acid dragon (catching breath) .....###...........# ###### ............_ha1##..........##You shoot a sling bullet.  The sling bullet closely misses the acid dragon.You shoot a sling bullet.  The sling bullet hits the acid dragon but does no damage.  The acid dragon spits acid at you. _The splash of acid hits you! You resist.`h-  #..#####......  planckenstein the Fighter #..)).#...#  Coglin of Okawaru *****. # ######.....#  Health: 62/95 ===============--------- ###########...)....###  Magic: 14/14 ======================== ...##.......#####.########  AC: 9`hO tStr: 8 ......###########..[......  EV: 11Int: 18 ##.....# #....####....  SH: 0Dex: 16 ######.#######.##### ...  XL: 11 Next: 59% Place: Dungeon:11 #.##......D@..# ..  Noise: ======---  Time: 14315.0 (0.0) #.............#.#  f) +0 sling {Masatak d) +4 sling (flame) # ####.............#  Fire: f) +0 sling {Masataka} #####...............##  Zot (26818) Rev* ..##..###...........# #..................##  D   acid dragon (catching breath) `h .....###...........# ###### ............  ##..........## The sling bullet hits the acid dragon but does no damage.  The acid dragon spits acid at you. _The splash of acid hits you! You resist.  `h Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an acid dragon (catching its breath, chance to affect: 81%)`hc+#..#####......planckenstein the Fighter#..)).#...#Coglin of Okawaru *****. #######.....#Health: 62/95 ===============--------- ###########...)....###Magic: 14/14 ======================== ...##.......#####.########AC: 9Str: 8 ......###########..[......`h,EV: 11Int: 18 ##.....# #....####....SH: 0Dex: 16 ######.#######.##### ...XL: 11 Next: 59% Place: Dungeon:11#.##......*@..# ..Noise: ======---  Time: 14315.0 (0.0)#.............#.#f) +0 sling {Masatak d) +4 sling (flame) # ####.............#Fire: f) +0 sling {Masataka} #####...............##Zot (26818) Rev* ..##..###...........# #..................##D   acid dragon (catching breath) .....###...........# ###### ............##..........##The sling bullet hits the acid dragon but does no damage.  The acid dragon spits acid at you. _The splash of acid hits you! Y`hT-ou resist.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an acid dragon (catching its breath, chance to affect: 81%)ah9 ahI@.....D.The acid dragon spits acid at you. _The splash of acid hits you! You resist.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: an acid dragon (catching its breath, chance to affect: 81%)  The acid dragon's mind is blasted!! The acid dragon bites you!ahJ51-----6.0 (17ahQahT0 _The acid dragon claws you.ahw ahpx VEvoke which item? ahy Wands  a - a wand of flame (24)c - a wand of roots (8)  d - a wand of digging (2)  e - a wand of paralysis (4)  f - a wand of mindburst (10) [!] read|quaff|evoke[?] describe selectedbhabhibhr#..#####......planckenstein the Fighter#..)).#...#Coglin of Okawaru *****. #######.....#Health: 51/95 ============------------ ###########...)....###Magic: 14/14 ======================== ...##.......#####.########AC: 9Str: 8 ......###########..[......bh:smEV: 11Int: 18 ##.....# #....####....SH: 0Dex: 16 ######.#######.##### ...XL: 11 Next: 59% Place: Dungeon:11#.##......D@..# ..Noise: ====-----  Time: 14316.0 (0.0)bhsB#.............#.#f) +0 sling {Masatak d) +4 sling (flame) # ####.............#Fire: f) +0 sling {Masataka} #####...............##Zot (26817) Rev* bhs..##..###...........# #..................##D   acid dragon .....###...........# ###### ............##..........## bh6t_The splash of acid hits you! You resist.  Aiming: MindburstPress: ? - help, Shift-Dir - straight linebhftAim: an acid dragon (catching its breath, chance to affect: 81%)  The acid dragon's mind is blasted!! The acid dragon bites you! _The acid dragon claws you.bhB3 #..#####......  planckenstein the Fighter #..)).#...#  Coglin of Okawaru *****. # ######.....#  Health: 51/95 ============------------ ###########...)....###  Magic: 14/14 ======================== ...##.......#####.########  AC: 9Str: 8 bh......###########..[......  EV: 11Int: 18 ##.....# #....####....  SH: 0Dex: 16 ######.#######.##### ...  XL: 11 Next: 59% Place: Dungeon:11 #.##......D@..# ..  Noise: ====-----  Time: 14316.0 (0.0) #.............#.#  f) +0 sling {Masatak d) +4 sling (flame) # ####.............#  Fire: f) +0 sling {Masataka} #####...............##  Zot (26817) Rev* ..##..###...........# bhO#..................##  D   acid dragon .....###...........# ###### ............  ##..........## bhzAim: an acid dragon (catching its breath, chance to affect: 81%)  The acid dragon's mind is blasted!! The acid dragon bites you! _The acid dragon claws you.  bhAiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an acid dragon (severely wounded, chance to affect: 81%)bh ##..#####......planckenstein the Fighter#..)).#...#Coglin of Okawaru *****. #######.....#bh Health: 51/95 ============------------ ###########...)....###Magic: 14/14 ======================== ...##.......#####.########AC: 9Str: 8 ......###########..[......EV: 11Int: 18 ##.....# #....####....SH: 0Dex: 16 ######.#######.##### ...XL: 11 Next: 59% Place: Dungeon:11#.##......*@..# ..Noise: ====-----  Time: 14316.0 (0.0)#.............#.#f) +0 sling {Masatak d) +4 sling (flame) # ####.............#Fire: f) +0 sling {Masataka} #####...............##Zot (26817) Rev* ..##..###...........bh K# #..................##D   acid dragon .....###...........# ###### ............##..........##Aim: an acid dragon (catching its breath, chance to affect: 81%)  The acid dragon's mind is blasted!! The acid dragon bites you! _The acid dragon claws you.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an acid dragon (severely wounded, chance to affect: 81%)bh<  _The acid dragon claws you.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight line: an acid dragon (severely wounded, chance to affect: 81%)  The acid dragon's mind is blasted!!  You blow up the acid dragon!bh- )bh M†.bh 3=617.0 (16bh0 bh, P _Okawaru accepts your kill.chchchch 4=5) Rev+ ch&54ch)ch&*x6=3ch+chp0ch0f7=2chw2ch+6ch6o81) Rev ch~8chO<ch<T90ch>chjEchEz61=09ch[Hch3P2=8chQQchQY37) ch`SchWch Xx4=6chYch\ch\f5=5ch^chbchbT64chdchgchgs68=3chichmchgmr9=2ch=ochqchra701chschsxchx`10chzch}ch~r2=799ch chSchp3=8ch{chach`47chPchchp6=6chichich֖p7=5ch1ch6ch`84chOchch^`93chch2chq80=2ch.chchmp1=1ch@chch`20chchch#q4=89chchXchp5=8chchchE`67chchch^`76chchch p8=5ch<ch9=4chchcha913chchdchp2=2chchrchp3=1chchchl`40ch;ch ---- _You start resting.ch053.0 (36.0)chC5=----4.0 (3779chfch" _HP restored.dhɇ3dh֊dhdhГdhB8dhBdhu76=543dhu;#..#####...... #..)).#...#  ######.....# ...)....### ...#####.###########< ###########..[.......... .# #....####........ .#######.#######........ .##......†...#..@.......60.0 (6.0) .............#.##########.............# ..............## ###...........# ...## ##...........#  ............ dh#dhe1.0 (72dhdhp 9 _Found a stone staircase leading up.ehyeh@zeh{ehdehehD10ehehehehC69ehehőeh:ehB8eh0eheh+ehښB7ehLehehHehٟB6eh5eheh^ehۤB5eh]ehehDehB4ehVehլeh?####. ... .#####...... #.# ..)).#...# #.# ###.....# #.# .)....### #.## ehv####.###########<.# ####..[...........## #....####.......@..# 9.0 (8 #.#######........#># ..†...#..........# ##.########## ......eh@..#..## .......# ......## ......#eheh(f70.0 (93ehbeh; _Found a stone staircase leading down.eh߸ ehu eh eh eh #####. ... #####...... #.# )).#...# #.# .....# #.# )....### #.## .#<.# ..[.## ....####..@.# .#.#># †...#..........#.# #.#eh #O## ..## #.O   two-headed ogre (asleep)# .### ..#eh 0  A two-headed ogre comes into view. It is wielding two +0 giant clubs.ehg eh X O.Oy   killer beeyThe two-headed ogre shouts in stereo! You hear an angry buzzing noise. x4eh[ ====1.0 (12ehh eh ] _A killer bee comes into view.gh  ... #####. ...#####...... #.# ..)).#...# #.# ###.....# #. .)....### #.###.###########<. ####..[..@.## #....####...# #.#######.#>#†...#..........#O#ghn #.##########.#..# ...###...# .#.##y.gh gh AO.ghL ----21gh gh gh3## #####. ...#####...... ..)).#...# ###..... .)....### #.############@.# ###..[..##..... #.#######O†...#..........#.#.##########.#...y   killer bee##y..#ghgh։ghghqO>y.gh_}----30ghgha _There is a stone staircase leading up here.hh6hh6hhhhhh3hhdhhmO.y.hhph459 _hh̹ih;`#....### #...##.. #...'... #...#... ##### ########..#... #...# #.....##..#... #...####......)..#... #..##..##....######..0 #...@..##....##..##.. #......##)...##>..... #..##..#....<........ #####..#............. #...##....##...... ##..##...[##...... ###'##....########  #.........##..##.#  #)..########...... ih/aihKeihg5.5 (2.57ihih} _You climb upwards. _There is a stone staircase leading down here.ihih+Level 10 of the Dungeon <<<<>>>>(Press ? for help)#######...##....#####...##..###...'....##...#....###### ########..#....##...# #.....##..#....##...####......)..#....##..##..##....######..######...@..##....##..##....#.#########......##)...##>................###..##..#....<....................######..#.........................##...##....##..................###..##...[##..................####'##....################...#########.........##..##.####..###...##.....###)..########............#............##...## #............+............##....# #..##.##..##.####.###..##########....# #####'######.########..###..#..###...########..............#................#ihO@>jhrQjhp#....### planckenstein the Fighter#...##.. Coglin of Okawaru *****.#...'... Health: 95/95 ========================#...#... Magic: 14/14 ========================##### ########..#... AC: 9Str: 8#...# #.....##..#... EV: 11Int: 18#...####......)..#... SH: 0Dex: 16#..##..##....######.. XL: 11 Next: 61% Place: Dungeon:10#...@..##....##..##.. Noise: ---------  Time: 14375.5 (0.0)#......##)...##>..... f) +0 sling {Masatak d) +4 sling (flame) #..#jhq;#..#....<........ Fire: f) +0 sling {Masataka} #####..#............. Zot (26757) #...##....##......##..##...[##...... ###'##....######## #.........##..##.# #)..########...... A two-headed ogre comes into view. It is wielding two +0 giant clubs.The two-headed ogre shouts in stereo! You hear an angry buzzing noise. x4 _A killer bee comes into view. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.jhrjhcjhjhI6 _jh5,jh^jh܋B5jhQjhjhjhB4jhEjhjhƙjhDB3jhzjhjhDjhB2jhjhjhjh"B1jh|jh@  There is an open door here.jhjhôI0 _jh:jh)jh8jhC49jhjhjh5jhB8jhXjhjhjhB7jhcjhjh5jhB6jhijhjhKjhB5jhjhDjhjhB4jhjhpjhX3jhjh)jhHjhB2jhVjh-#...##..## #...'....# #...#....#  ##### ########..#....#  #...# #.....##..#....#  #...####......)..#....#  #..##..##....######..#####  #...>..##....##..##....#.########......##)...##@..............90.5 (15.0)  #..##..#....<..............#####..#................jh#...##....##........##..##...[##...........###'##....#################.........##..##.####..###...#)..########............#....#...##............+jhjhjh{c _There is a stone staircase leading down here.jhd 3jhl jht jhu r1.0)1 _jh} jh[ '#############..........# #:.........# #..........# #..........# #...........  #..!o....... 1 #..>[  #...  #.  #...#  ######..##.# jh\ m#.# # o   orc (wandering) .# .. #.jhU] jhm jh ,2.2 (1.7jh jh~  _There is a stone staircase leading down here.n open door _There is a stone staircase leading down here. _You climb downwards.  Found three items. Found a stone staircase leading down. _uplh3*planckenstein the Fighter############Coglin of Okawaru *****.#..........#Health: 95/95 ========================#:.........#Magic: 14/14 ========================#..........#AC: 9Str: 8#..........#EV: 11Int: 18#...........SH: 0Dex: 16lh6+4#..!o.......XL: 11 Next: 61% Place: Dungeon:11#..>@......[Noise: ---------  Time: 14392.2 (0.0)#...........f) +0 sling {Masatak d) +4 sling (flame) #...........Fire: f) +0 sling {Masataka} #..........#Zot (26741) ######..##.##.# #o   orc (wandering).#..#. _You climb downwards.  Found three items. Found a stone staircase leading down. _There is a stone staircase leading up here.  Fire: f) +0 sling {Masataka}lh+Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 70% to hit)lh`planckenstein the Fighter############Coglin of Okawaru *****.#...(......#Health: 95/95 ========================#:..(......#Magic: 14/14 ========================lh#...(......#AC: 9Str: 8#...(......#EV: 11Int: 18#...(.......SH: 0Dex: 16#..!(.......XL: 11 Next: 61% Place: Dungeon:11#..>@......[Noise: ---------  Time: 14392.2 (0.0)#...........lhf) +0 sling {Masatak d) +4 sling (flame) #...........Fire: f) +0 sling {Masataka} #..........#Zot (26741) ######..##.#lh&#.# #o   orc (wandering).#..#. lh_You climb downwards.  Found three items. Found a stone staircase leading down. _There is a stone staircase leading up here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 70% to hit)lhC9o _There is a stone staircase leading up here.  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 70% to hit)You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.lh@ .....oThe orc is lightly wounded.lh===3.0 (0.80) Rev lhlh]: _The orc hits you but does no damage.lhyi Rplanckenstein the Fighter############Coglin of Okawaru *****.#..........#Health: 95/95 ========================#:.........#Magic: 14/14 ========================#..........#AC: 9Str: 8#..........#EV: 11Int: 18#...........lhj SH: 0Dex: 16#..!o.......XL: 11 Next: 61% Place: Dungeon:11#..>@......[Noise: ===------  Time: 14393.0 (0.0)#...........f) +0 sling {Masatak d) +4 sling (flame) #...........Fire: f) +0 sling {Masataka} #..........#Zot (26740) Rev ######..##.#lhVj #.# #o   orc.#..#.lhj You shoot a sling bullet. The sling bullet hits the orc.  The orc is lightly wounded. _The orc hits you but does no damage.  lh k Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (lightly wounded, 70% to hit)lhK)planckenstein the Fighter############Coglin of Okawaru *****.#..........#Health: 95/95 ========================#:.........#Magic: 14/14 ========================#..........#AC: 9Str: 8#..........#EV: 11Int: 18#...........SH: 0Dex: 16#..!o.......XL: 11 Next: 61% Place: Dungeon:11#..>@......[lhLNoise: ===------  Time: 14393.0 (0.0)#...........f) +0 sling {Masatak d) +4 sling (flame) #...........Fire: f) +0 sling {Masataka} #..........#Zot (26740) Rev ######..##.##.# #o   orc.#..#. _The orc hits you but does no damage.  lhLFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (lightly wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.lh  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (lightly wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.  The orc is severely wounded.  You shoot a sling bullet. The sling bullet hits the orc.mhr%f  The orc is almost dead.mh[&f9 (0.939mh;0mhw2: _The orc hits you but does no damage.mhĊ1planckenstein the Fighter############Coglin of Okawaru *****.#..........#Health: 95/95 ========================#:.........#Magic: 14/14 ========================#..........#AC: 9Str: 8#..........#EV: 11Int: 18#...........SH: 0Dex: 16#..!o.......XL: 11 Next: 61% Place: Dungeon:11#..>@......[mhNNoise: ===------  Time: 14393.9 (0.0)#...........f) +0 sling {Masatak d) +4 sling (flame) #...........Fire: f) +0 sling {Masataka} #..........#Zot (26739) Rev ######..##.##.# #o   orc.#..#.You shoot a sling bullet. The sling bullet hits the orc.  The orc is almost dead. _The orc hits you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (almost dead, 70% to hit)mh]nplanckenstein the Fighter############Coglin of Okawaru *****.#...(......#Health: 95/95 ========================#:..(......#Magic: 14/14 ========================#...(......#AC: 9Str: 8#...(......#EV: 11Int: 18mhoi#...(.......SH: 0Dex: 16#..!(.......XL: 11 Next: 61% Place: Dungeon:11#..>@......[Noise: ===------  Time: 14393.9 (0.0)#...........f) +0 sling {Masatak d) +4 sling (flame) #...........Fire: f) +0 sling {Masataka} #..........#mhoTZot (26739) Rev ######..##.##.# #o   orc.#..#.The orc is almost dead. _The orc hits you but does no damage.  Fire: f) +0 sling {Masataka}mhoPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (almost dead, 70% to hit)  You shoot a sling bullet.mh _The orc hits you but does no damage.  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (almost dead, 70% to hit)  You shoot a sling bullet.  The sling bullet completely misses the orc.mh .....oYou shoot a sling bullet. The sling bullet barely misses the orc.mh3-4.8 (0.98) Rev+ mhHmh2: _The orc hits you with a +0 hand axe.mhX< planckenstein the Fighter############Coglin of Okawaru *****.#..........#Health: 93/95 =======================-#:.........#Magic: 14/14 ========================#..........#AC: 9Str: 8#..........#EV: 11Int: 18#...........SH: 0Dex: 16#..!o.......XL: 11 Next: 61% Place: Dungeon:11#..>@......[Noise: ===------  Time: 14394.8 (0.0)#...........mhs= f) +0 sling {Masatak d) +4 sling (flame) #...........Fire: f) +0 sling {Masataka} #..........#Zot (26738) Rev+ ######..##.##.# #o   orc.#..#.The sling bullet completely misses the orc.You shoot a sling bullet. The sling bullet barely misses the orc. _The orc hits you with a +0 hand axe.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (almost dead, 70% to hit)mh 3planckenstein the Fighter############Coglin of Okawaru *****.#..........#Health: 93/95 =======================-#:.........#Magic: 14/14 ========================#..........#AC: 9Str: 8#..........#EV: 11Int: 18#...........SH: 0Dex: 16#..!o.......XL: 11 Next: 61% Place: Dungeon:11#..>@......[mh <Noise: ===------  Time: 14394.8 (0.0)#...........f) +0 sling {Masatak d) +4 sling (flame) #...........Fire: f) +0 sling {Masataka} #..........#Zot (26738) Rev+ ######..##.##.# #o   orc.#..#. _The orc hits you with a +0 hand axe.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (almost dead, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  mh The sling bullet burns the orc.mhk C$mh!j M((((((Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (almost dead, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burn  You kill the orc!mh mh mh mhe d.....$mhm o45.6 (0.87mh mh / _You shoot a sling bullet.nh" ############ #.# #:nh#.# #.# ## #.... #..@$....... #..><[ #. #.. #..........#######..##.##.# #nh$l .# ..nh%nhM&nh'nh{-nh-#5nh(.|=---6.6 (1.06nhQ2nh5  o - 2 brown potions (gained 1)  Something hits you but does no damage.nh6nhk<nh<U=--7.6 (2nh$=:5nhAnhD _Deactivating autopickup; reactivate with Ctrl-A.nh- # #.# #:.# #.# #.# #. #...@. #..><......[ #. #. nh P#.#######..##.##.# # nhS nh nh nhJ 8.6 (14) Rev nh& nh0 _Something hits you but does no damage.Things that are here: _25 gold pieces; a +0 hand axenhJ3 ############ #.# #:.# #.# ## #. #...$.......nh5~ #..><[ #. #.. #..........#######..##.##.# # .#nhnhnh nh o-93 _nhjnhphtS#############..........# #:# #..# #.# #. #. #..><......[ ph;#..... #. #.#######..##.# #.# #.#..phphSphphp==4002phоphph _Something hits you but does no damage.Things that are here: _25 gold pieces; a +0 hand axe _phQ  ############..........:..$>[phȁ ...#..#.phA ph ph. M2-1phM :1ph ph _25 gold pieces; a +0 hand axe _Something hits you but does no damage.  Things that are here: _25 gold pieces; a +0 hand axe ph> _Something hits you.There is a stone staircase leading up, spattered with blood here.rhRrhrhrhnrhrhrh3-20) rh3 #...##..## #...'....# #...#....###### ########..#....##...# #.....##..#....##...####......)..#....##..##..##....######..######...>..##....##..##....#.#######0  #......##)...##..........#..##..#....<.........#####..#....rh.........#...##....##..........##..##...[##.................###'##....################... rhk#.........##..##.####..###... rh#)..########............#.... #...## #............+....rh:-  rhXn_Something hits you but does no damage.rhR>  You climb upwards.rhrh.c5=-4.1 (2.5rh.;29rh6rh9 _Reactivating autopickup. _There is a stone staircase leading down here.shmK #...'....# #...#....###### ########..#....# #...# #.....##..#....# #...####......)..#....# #..##..##....######..##### #...>..##....##..##....#.###### #......##)...##>............... #..##..#....<.  #####..#....  #...##....## ##..##...[## ###'##....################ #.........##..##.####..### #)..########............ #...## #.+ #....# #..##.##..##.####shעsh#-5.1 (1.08 _shshQ #...'....# #...#....# ##### ########..#....# #...# #.....##..#....# #...####......)..#....#sh #..##..##....######..##### #...>..##....##..##....#. #......##)...##> #..##..#....<sh #####..# #...##....##sh ##..##...[## ###'##....###sh#sh #.........##..##.####..### #)..########sh5g.# #...## #.+shOv #....# #..##.##..##.shshN&6shs:7shQshsh A #...'....# #...#....# ##### ########..#....# #...# #.....##..#....# #...####......)..#....# #..##..##....######..#####sha  #...>..##....##..##....#. #......##)...##> #..##..#.... #####..#sh  #...##....## ##..##...[##.sh s ###'##....#####sh  #.........##..##.####..### #)..########sh g.# #...## #.+sh v #....# #..##.##..##.sh shk &7sh :6sh sh  sh S_There is a stone staircase leading up here.uhuhrLevel 10 of the Dungeon <<<<>>>>(Press ? for help)##...##....#####...##..###...'....#uh{B#...#....###### ########..#....##...# #.....##..#....##...####......)..#....##..##..##....######..######...>..##....##..##....#.########uh#......##)...##>................###..##..#....@....................#uhЌ#####..#.........................##...##....##..................###..##...[##..................####'##....################...########uhx#.........##..##.####..###...##.....###)..########............#............#uh#...## #............+............##....# #..##.##..##.####.###..#########uh5#....# #####'######.########..###..#..###...########..............#................#uhQN##..##....##..............'................#uh3^>@uh6L>>uh˒  >##'###....###+##.....#######..##..##[.##..###### #.........##..##.....##...##..##..##..##....#.)# #.........#................'...........#.......# uh #...<.....+................#...........+>......# ##..##.##.######.##..####.##.###..##..###..##..# ##..##)#####.###.##..####'###############..##..# #......)...............#.....#.........#....#..# vhe #...########..............#................# ..............'................# ##'##+.#..##..##[.##..###### #.........##..##.....##...##..##..##..##....#.)# #.........#'...........#.......# #...<.....+#...........+>......##..##.##.######.##..####.##.###..##..###..##..#)#####.###.##..####'###############..##..#......)...............#.....#.........#....#..#.............'.....+.........'....#..#########..####.#########....#..#######'# ##'####.###....##....#....#######..##..# #....:..........#....#....# #......#vh #.....)........##.... #......# #..##...####...##....###..# #..##..# ####..##############..# ##..##..# vh#......#......#......%.......# #...##.. #......#......#...#########..# #...#### #......##...##....####'# #....# vhR/#......#...>..#...<......+...## #...# #.............#..........#....# #.###. ##..#....#......<.##...###...## ### #.## ###..################...###...## ### whW&1 <<<<>>   #.   .      ..   ..  .##     .#   ..     ...     #....   #.   #####.   ...    ...  #.##.  #..#####wh=Xa   #.#    ..#  #.##.#   #..)).#...#  #.#   ..##.## ######.....#  #.#   ..#...# #..###########...)....### #.##   #.#.#.# ##....##.#####.###########<.#   #...#.# #############..[..O.##   #..##.###..##.....# #....####..........#  whfX#........<#######.#######.#######........#y#  #<#.#.##### #.##......†...#..........#.#  whXA#†###.# #.............#.##########.#   #.# #.###### ..........#  ..  whX #.# #......#####........##  #.   whX-#.# ######...##..###...........#  .#   #.#  ##............##  y.  whX #.#  #.........###...........#     #.#  ....########  ....whY..      ..  ##.## wh9Y    ..........#   ...####whjY% xhxh*\ #...'....#planckenstein the Fighter#...#....#Coglin of Okawaru *****.##### ########..#....#Health: 95/95 ========================#...# #.....##..#....#xh\Magic: 14/14 ========================#...####......)..#....#AC: 9Str: 8#..##..##....######..#####EV: 11Int: 18#...>..##....##..##....#.#### SH: 0Dex: 16#......##)...##>............. XL: 11 Next: 61% Place: Dungeon:10xh] #..##..#....@................ Noise: ---------  Time: 14407.1 (0.0)xh6]#####..#..................... f) +0 sling {Masatak d) +4 sling (flame) xh]#...##....##.............. Fire: f) +0 sling {Masataka} ##..##...[##.............. Zot (26726) xh]/###'##....#################.........##..##.####..### #)..########............#.xh] #...## #............+. xh]g#....# #..##.##..##.##  xh^_There is a stone staircase leading up, spattered with blood here. _Something hits you but does no damage.xh5^aYou climb upwards. _Reactivating autopickup. xhP^_There is a stone staircase leading down here. _There is a stone staircase leading up here.xh`xhEgxhxhxh)xhsxh(xhoi _Something hits you but does no damage.  You climb upwards. _Reactivating autopickup.There is a stone staircase leading down here. _upUnknown command.xh xh $xh $Level 10 of the Dungeon <<<<>>>>(Press ? for help)##...##....####xh #...##..###...'....##...#....###### ########..#....#xh, #...# #.....##..#....##...####......)..#....##..##..##....######..#####xhF M#...>..##....##..##....#.########xhp #......##)...##>................###..##..#....@....................#xh Y#####..#.........................##...##....##..................#xh ]##..##...[##..................#xh c###'##....################...#########.........##..##.####..###...##.....##xh #)..########............#............##...## #............+............#xh #....# #..##.##..##.####.###..##########....# #####'######.########..###..#..###...########..............#................#xh8 Z##..##....##..............'................#xh^>@yhhL>>yh >##'###....###+##.....#######..##..##[.##..######yh\ #.........##..##.....##...##..##..##..##....#.)# #.........#................'...........#.......# #...<.....+................#...........+>......#yh ##..##.##.######.##..####.##.###..##..###..##..# yh##..##)#####.###.##..####'###############..##..# #......)...............#.....#.........#....#..#yh/F yhh  #...########..............#................# ..............'................# ##'##+.#..##..##[.##..###### #.........##..##.....##...##..##..##..##....#.)# #.........#'...........#.......# #...<.....+#...........+>......##..##.##.######.##..####.##.###..##..###..##..#yh )#####.###.##..####'###############..##..#......)...............#.....#.........#....#..#.............'.....+.........'....#..#########..####.#########....#..#######'# ##'####.###....##....#....#######..##..# #....:..........#....#....# #......# yh #.....)........##.... #......# #..##...####...##....###..# #..##..# ####..##############..# ##..##..# #......#......#......%.......# #...##.. yh #......#......#...#########..# #...#### #......##...##....####'# #....#yh,  #......#...>..#...<......+...## #...# yh> u#.............#..........#....# #.###. yhP ##..#....#......<.##...###...## ### #.## ###..################...###...## ### zhq~zhp#...'....#planckenstein the Fighter#...#....#Coglin of Okawaru *****.##### ########..#....#Health: 95/95 ========================#...# #.....##..#....#Magic: 14/14 ========================zht#...####......)..#....#AC: 9Str: 8#..##..##....######..#####EV: 11Int: 18zh9 #...>..##....##..##....#.#### SH: 0Dex: 16zhd2#......##)...##>............. XL: 11 Next: 61% Place: Dungeon:10zh#..##..#....@................ Noise: ---------  Time: 14407.1 (0.0)#####..#..................... f) +0 sling {Masatak d) +4 sling (flame) zh#...##....##.............. Fire: f) +0 sling {Masataka} zh##..##...[##.............. Zot (26726) ###'##....#################.........##..##.####..### #)..########............#. #...## #............+. zhAg#....# #..##.##..##.##  zhd_Something hits you but does no damage.You climb upwards. _Reactivating autopickup. zh_There is a stone staircase leading down here. _There is a stone staircase leading up here. zh8_Unknown command.zhgzhzh˨zh_zhX_5 _zh6zhzhB4zhzhUzh׿zh1B3zhzhzhzhB2zhzhzhzhZ,1zh}zhzhJzhzhB0zhzhzhzhC19zhzhzhzh%B8zhzh`zh1zhXB7zhzhozh8zhcB6zhdzh;zh0zhr:5zhzhWzh?zhqB4zhzh#zhQzhB3zhkzhP @  There is an open door here.zh zhv +2 zh _zhzhzhizhB1zh.zhzhhzhB0zhxzhzh]zhC09zh zhb"zhc#zh#B8zh 'zh)\  Items here: ))) [ ÷÷.zh+zh++7 zh+_zh,zhI0<  You see here a +0 club.zh1zh1I6 _zh2zh6zh/8zhe8B5zh,;zh5=zh>zhB?B4zhV@zhB@  There is an open door here.zhDzhtDI3 _zhnEzhGzh;HzhpHB2zhcIzhKzhMzhMB1zhOzh1QzhRzhIRB0zhXTzhVzhWzhXD699zhdYzh([zh[zh!\B8zh\zh]zh^zh^B7zh_zh`zhazhaB6zh|bzhczhdzhdB5zhTezhffzhgzhgB4zhizhjzhkzhkB3zhlzhmzhmnzhnB2zhEozh=pzhqzhKqB1zhqzhVw##'####.###....##....#...#....:..........#....#... #.....)........##....###.zhw #..##...####...##....###. ####..##############........ #......#......#......%...... #......#......#...#########. #......#......#...##....#### #......#...@..#...<+42.1 (35.0) #.......#....zhw ###..#....#......<.##...######..################...####.....# #.....'...zhx#.....# #.....#...####### ########## zhpxzh>|zhk}c _There is a stone staircase leading down here.{h<[[?25h[?0c  Search for what [Enter for "."]? {hW [?25l[?1c{h {h ${h 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position {hB J a - [carried] r - 5 scrolls of revelation|h~|h~|hP|h##'####.###....##....#... planckenstein the Fighter#....:..........#....#... Coglin of Okawaru *****.#.....)........##....###. Health: 95/95 ========================#..##...####...##....###. Magic: 14/14 ========================####..##############........ AC: 9Str: 8#......#......#......%...... EV: 11Int: 18#......#......#...#########. SH: 0Dex: 16#......#......#...##....#### XL: 11 Next: 61% Place: Dungeon:10|hZ)#......#...@..#...<......+.. Noise: ---------  Time: 14442.1 (0.0)#.............#..........#.. f) +0 sling {Masatak d) +4 sling (flame) |h##..#....#......<.##...###.. Fire: f) +0 sling {Masataka} |h###..################...###.. Zot (26691) #.....#|h #.....'...#.....#|h̓ #.....#...#######|hݓ########## |h8_There is an open door here. |h>_Items here: ))) [ ÷÷. |h@_You see here a +0 club. _There is an open door here. |h4_There is a stone staircase leading down here.  Search for what [Enter for "."]? sinv|h|h|hW|h$. _|h_ 3|h? |hO F _Unknown command.|hj |h@ |hh |h |h |h2 l3.1 (10 _|h |hߌ ... #.##.  ..# #.##.#  ..####.##..##  ..#...# #..####### |h#.#.#.# ## #...#.# ##.......# #..##.###..##.... #........<#######.1 #@#.#.##### # |h#÷###.# # #.# #.###### ###|hz #.# #......##|hԍ #.# ######...##..#|h |h|#.# ###... |h V#.# #.........|hW#.# ....########|h9..|h_|h|hh4.6 (2.588|h|hE _You climb downwards. _There is a stone staircase leading up, spattered with blood here.}h,  ..## ..####.##..## ..#...# #..########.#.#.# ##....##....#...###.###..##.....}h......<#######<#.#.##### ##.# .# #.###### ###.# #......#####..#####...##..##.#}h9}hn5.6 (1.07 _}h"}h  Things that are here: _a yak skeleton; a yak skeleton~h  ..####.##..## ..#...# #..########.#.#.# ##....##....#...###.###..##...........<#######<#.#.##### ÷###.#  #.###### ###.# #......#####..#####...##..# ###......#.#~hq~hxg66 _~hv~h6  ..#...# #..########.#.#.# ##....##.......###.###..##...........<#######<#.#.##### ÷###.# .# #.###### ###.....#####..#####...##..# ###.......# #.........##...~h~h`75~h~hT~h@> #.#.#.# ##....##.......###.###..##...........<#######<#.#.##### ÷###.# .# #.###### ###.# #......#####..~hA#####...##..# ###.......# #.........##....######## ...~h.H~hH`84~hL~hN~h  ....###.###..##...........<#######<#.#.##### ÷###.# .# #.###### ###.# #......#####..#####...##..# ###.......# #.........##....######## .# .. ...~h ~h `93~h4 ~h ~h A##.###..##...........<#######<#.#.##### ÷###.# .# #.###### ###.# #......#####..#####...##..# ###......#.........##....######## .# ..  ........502h......<#######<#.#.##### ÷###.# .# #.###### ###.# #......#####..#####...##..# ###.......# #.........##....######## .# .. h] .............#######hhi`11hhh*<#.#.##### ÷###.# .# #.###### ###.# #......#####..#####...##..# ###.......# #.........##....########  hl ...............#......##h.######## hh`20hhxhL4 hL÷###.# .# #.###### ###.# #......#####..hMI#####...##..# ###......h$M.# #.........##....######## .# ..  hBMj#......##......#hsMp#.......(#hWhXa379hdhd hd'_Found 4 poisoned darts.h[ 7 .# #.###### ###.# #......#####..#####...##..# ###......h .# #.........##....######## .# .. ####.### #...@..#.(.####h hY `48h h h#.# #......#####...#.# ######...##..###.# ###.......#.# #.........####.# ....######## #.# .. #####.### #......# #....@.# #.(....hq#......############## hhJ57h0hzh]h" #.# ######...##..####.# ###........#.# #.........###hG 2#.# ....######## .#.# .. .# ##hf /####.### ..# #......# ...##......#....##h #.(.....#......############### h  hfhm`66hhh-#.# ######...##..###.#.# #####.#.# ##...###.#.# ....## .#.# ....# ##.hY####.###....# .#......#....# .#......#....##.#.(.#......### h%h&&7h5&:5h1,h.hS#.# ######...##..###.#.# #####.#.# ###.........###.#.# #....## .#.# #....# ##.####.###....# .#......#....# h6.#......#....##.#.......##......######### h&h'`84h+hy4h95e9.6 (23h>9h;6 _e - 21 poisoned darts (gained 4)h e#.# ######...##..###.#.# #####.#.# ###.........###.#.# #....## .#.# #....# ##.####.###....# .h# s#......#....# .#......#....##..##.# #......#hD _ ######## h-' h' P60.6 (12h' h, h. h+#.# ######...##..###.#.# ######.#.# ###.........###.#.# #....## .#.# #....# hs##.####.###....# .#......#....# ...#h#......#....##..# #.# #......#h` ######## .hhW`11hh=hgz#.# ######...##..###.#.# ######.#.# ###.........###.#.# #....## .#.# #....# ##.####.###....# # .#......#....# ... ...##......#....##..# #.h# #......# ######## ..hxh&2h:0hBh3hwRS#.# ######...##..###.hR#.# ######.#.# ###.........###.hRy#.# #....## .hR#.# #....# ##.####.###....# #### .hS#......#....# .... ...##......#....##..# h;Sv#.# #......#h[S. #h}S h.e369hD#.# ######...##..###.#.# ######.#.# ###...###.#.# #....# .#.# #....# h v##.####.###....# ##### .#......#....# #.... ...##......#....##..# #.# #......# # hhJ48hh0hh4x #.# #......#####.....#.# ######...##..####.# ######........#.# ###.........###.#.# #....######## .. #.# #....# ##.####.###....# ####### ........#......#....###....... ...####hx #......#....###........#......#################hā hT &5hx :7h h h"6#.# #.###### #####.# #......#####.....#.# ######...##..####.# ######........#.# ###.........###.#.# #....######## .. #.# #....# ##.####.###....# #########.........hu60#......#....###@..........#####......#....##..########........  #......#################hb>h>`66h@hyBh  #.# #.###### ####.#.# #......#####.#.# ######...##..###.#.# ######.#.# ###.###.#.# #....# .#.# #....# ##. ####.###....# #. #......#....###.#### #......#....##..# h#.....## #......######### h h`75huh#h0`#.# #.###### ####.#.# #......#####.#.# ######...##..###.#.# ######.##.# ###.###.##.# #....# .#.# #....# ##.#.###....# #.# ......#....###.#### ......#....##..# .....## ......#########  84h|P#.# #.###### ####.#.# #......#####.##.# ######...##..###.##.# ######.##.# ###.###.#  #.# #....# .  #.# #....# ##.#.###....# #.# #....###.#### h"}#....##..#....## #########  hh`93h:h+hs #.# #.###### ####.# #.# #......#####.# #.# ######...##..###.# #.# ######.## #.# ###.###.h # #.# #....# . #.# #....# ##....h ## .###....# #.# #....###.#### h> s#....##..#...## h^ 9#########  h h5 K702hT hi hH h .# #.###### ####.# .# #......#####.## h .# ######...##..###.# .# ######.## .# ###.###.hպ U# .# #....#h I ...... h z.# #....# ##....h$ ## .###....# #.h> b# #....###.hT #### #....##..# hi =## #h &  h hM J11hp hB h h# #.###### ####.# # #......#####.## # ######...##..###...........# # ######.......## # ###.###...........# # #....# ......h # #....# ##...## ###....# #.# #....###.#### #....##..#h ## #  hh`20hh7 h6 #.###### ####.#  #......#####...............##  ######...##..###...........#  ######...........##  ###.###.....#  #....# ....  #....# ##..## ....# #.# #....###.#### #....##..# ## #  359h_#.###### ####.# #......#####.....## ######...##..###.# ######..................## ###.###..# #....# .. #....# ##.## ....# #.# #....###.#### #....##..# ## #  48h .# #...#.###### .###### ####. ......#####.....# #####...##..###.....  ######............# ##.........###.# ....######## #.. ....# ##.# ....# #########.@........# ....###...........########..########### ....... ########h^ h  OO   two-headed ogre (wandering)h `57h h" h $#.##### #.##†...#...... #.# #.............#.##### #.###### ####...O..# #......#####....## ######...##..###.....#  ######..................## ###.........#### #....######## .. #....# ##.## #....# #########..........# #....###...........###### #....##..########### ........## ######### #h h7 h + y.OOy   killer bee  The two-headed ogre shouts in stereo! You hear an angry buzzing noise. x2hp i==66h h# ] _A killer bee comes into view.h3  ...y..#.########## ####.....# .....#####......O# ######...##..###...  ######............# ###.........###..... hP4 ....######## #. ########### ##...........###### ..########### ........## #######h4 :## h{6 hC8 h8 h? ....yOy   killer beeh@ i--75hE hG h*_  #.###### ####...#  #......#####.........y#  ######...##..###.O.........  ######............#hu_ ###.........###.....  #....######## #...  #....# #### ##....# #########. .#....###.......@...###### .#....##..########### .........## #######hB _The roots lose their grip on the killer bee.h`M hN Evoke which item? Wands  a - a wand of flame (24)h7O c - a wand of roots (7)  d - a wand of digging (2)  e - a wand of paralysis (4)  f - a wand of mindburst (9) [!] read|quaff|evokeh\O ][?] describe selectedhǪhگhܴ #.# #.###### ####............. planckenstein the Fighter#.# #......#####...............# Coglin of Okawaru *****.#.# ######...##..###...........# Health: 76/95 ===================-----#.# ######........O..y......## Magic: 14/14 ========================#.# ###.........###...........# AC: 9Str: 8  #.# #....######## #............ EV: 11Int: 18  #.# #....###..........## SH: 0Dex: 16 ##.###....# #########..........# XL: 11 Next: 61% Place: Dungeon:11 h?.....#....###...@Oy.....######Noise: =======--  Time: 14486.2 (0.0) .....#....##..###########f) +0 sling {Masatak d) +4 sling (flame) .............##Fire: f) +0 sling {Masataka} .....#########Zot (26647) Pois Rev+ ######O   two-headed ogrey   killer bee  hoThe grasping roots constrict the two-headed ogre!  You feel sick.  You hear an angry buzzing noise. x2  The killer bee stings you.  The roots lose their grip on the two-headed ogre. _The roots lose their grip on the killer bee.h #.# #.###### ####............. planckenstein the Fighter  #.# #......#####...............# Coglin of Okawaru *****. hK #.# ######...##..###...........# Health: 76/95 ===================-----  #.# ######........O..y......## Magic: 14/14 ========================  #.# ###.........###...........#  AC: 9Str: 8  #.# #....######## #............  EV: 11Int: 18  #.# #....# ##..........## SH: 0Dex: 16 hUc##.###....# #########..........#  XL: 11 Next: 61% Place: Dungeon:11 .....#....###...@Oy.....######  Noise: =======--  Time: 14486.2 (0.0) .....#....##..###########  f) +0 sling {Masatak d) +4 sling (flame) .............## Fire: f) +0 sling {Masataka} .....######### Zot (26647) Pois Rev+ hn######  O   two-headed ogreh  y   killer beehyThe killer bee stings you.  The roots lose their grip on the two-headed ogre. hq_The roots lose their grip on the killer bee.  Aiming: FastroothPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded)h|Ck #.# #.###### ####............. planckenstein the Fighter#.# #......#####...............# Coglin of Okawaru *****.#.# ######...##..###...........# Health: 76/95 ===================-----hC#.# ######........O..y......## Magic: 14/14 ========================#.# ###.........###...........# AC: 9Str: 8  #.# #....######## #............ EV: 11Int: 18  #.# #....###..........## SH: 0Dex: 16 h2D##.###....# #########..........# XL: 11 Next: 61% Place: Dungeon:11 .....#....###...#*#.....######Noise: =======--  Time: 14486.2 (0.0) .....#....##..###########f) +0 sling {Masatak d) +4 sling (flame) .............##Fire: f) +0 sling {Masataka} .....#########Zot (26647) Pois Rev+ ######O   two-headed ogreh}Dy   killer bee  The killer bee stings you.  The roots lose their grip on the two-headed ogre. _The roots lose their grip on the killer bee.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded)h*(rooted)roots lose their grip on the two-headed ogre. _killer bee.  Aiming: Fastroot  Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (moderately wounded)  The roots erupt in riotous growth!h.(rooted)h\K h_ @Oy Roots grab the two-headed ogre. Roots grab the killer bee.h zThe grasping roots constrict the two-headed ogre!  The grasping roots constrict the killer bee!h 7.2 (16Rev h h $ _You feel sick.hk #.# #.###### ####............. planckenstein the Fighter#.# #......#####...............# Coglin of Okawaru *****.#.# ######...##..###...........# Health: 76/95 ===================-----hX>#.# ######........O..y......## Magic: 14/14 ========================#.# ###.........###...........# AC: 9Str: 8  #.# #....######## #............ EV: 11Int: 18  #.# #....###..........## SH: 0Dex: 16 ##.###....# #########..........# XL: 11 Next: 61% Place: Dungeon:11 .....#....###...@Oy.....######Noise: =======--  Time: 14487.2 (0.0) h*.....#....##..###########f) +0 sling {Masatak d) +4 sling (flame) .............##hFire: f) +0 sling {Masataka} .....#########haZot (26646) Pois Rev ######hO   two-headed ogre (rooted)y   killer bee (rooted)  hHThe grasping roots constrict the killer bee! _You feel sick.  h,-Fire: f) +0 sling {Masataka}hLPress: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded,  hs(constricted by roots, 98% to hit)hk #.# #.###### ####............. planckenstein the Fighter#.# #......#####...............# Coglin of Okawaru *****.#.# ######...##..###...........# Health: 76/95 ===================-----h#.# ######........O..y......## Magic: 14/14 ========================#.# ###.........###...........# AC: 9Str: 8  #.# #....######## #............ EV: 11Int: 18  #.# #....#h##..........## SH: 0Dex: 16 ##.###....# #########..........# XL: 11 Next: 61% Place: Dungeon:11 .....#....###...@Oy.....######Noise: =======--  Time: 14487.2 (0.0) .....#....##..###########hf) +0 sling {Masatak d) +4 sling (flame) .............##hFire: f) +0 sling {Masataka} .....#########haZot (26646) Pois Rev ######hO   two-headed ogre (rooted)hDy   killer bee (rooted)  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehzAim: a two-headed ogre, wielding two +0 giant clubs (heavily wounded,  constricted by roots, 98% to hit)  hJYou shoot a sling bullet.  The sling bullet hits the two-headed ogre.hKi[ You shoot a sling bullet.  hiThe sling bullet hits the two-headed ogre.  The two-headed ogre is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!burns the two-headed ogre.h0kThe sling bullet hits the two-headed ogre!burns the two-headed ogre.  The two-headed ogre is severely wounded.The grasping roots constrict the two-headed ogre.grasping roots constrict the killer bee.  You kill the killer bee!hM † h Okawaru accepts your kill.You feel sick.  The two-headed ogre completely misses you.h 63----2===----8.0 (0.85Rev+ h h  h B_The two-headed ogre hits you with a +0 giant club!h#G #.# #.###### ####............. planckenstein the Fighter#.# #......#####...............# Coglin of Okawaru *****.#.# ######...##..###...........# Health: 63/95 ===============---------#.# ######........O..y......## Magic: 14/14 ========================#.# ###.........###...........# AC: 9hGStr: 8  #.# #....######## #............ EV: 11Int: 18  #.# #....###..........## SH: 0Dex: 16 ##.###....# #########..........# XL: 11 Next: 62% Place: Dungeon:11 .....#....###...@O†.....######Noise: ===------  Time: 14488.0 (0.0) .....#....##..###########f) +0 sling {Masatak d) +4 sling (flame) .............##Fire: f) +0 sling {Masataka} .....#########Zot (26645) Pois Rev+ ######O   two-headed ogre (rooted)The two-headed ogre completely misses you. _The two-headed ogre hits you with a +0 giant club!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a two-headed ogre, wielding two +0 giant clubs (almost deadh-H5, constricted  by roots, 98% to hit)h #.# #.###### ####............. planckenstein the Fighter#.# #......#####...............# Coglin of Okawaru *****.he*#.# ######...##..###...........# Health: 63/95 ===============---------#.# ######........O..y......## Magic: 14/14 ========================#.# ###.........###...........# AC: 9Str: 8  #.# #....######## #............ EV: 11hÑInt: 18  #.# #....###..........## SH: 0Dex: 16 ##.###....# #########..........# XL: 11 Next: 62% Place: Dungeon:11 h4.....#....###...@O†.....######Noise: ===------  Time: 14488.0 (0.0) h_.....#....##..###########h$f) +0 sling {Masatak d) +4 sling (flame) .............##hAFire: f) +0 sling {Masataka} .....#########h_lZot (26645) Pois Rev+ ######hO   two-headed ogre (rooted)Press: ? - help, Shift-Dir - straight linehAim: a two-headed ogre, wielding two +0 giant clubs (almost dead, constricted  by roots, 98% to hit)  h You shoot a sling bullet.  h\The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.hJYou shoot a sling bullet.  The sling bullet hits the two-headed ogre.  The sling bullet burns the two-headed ogre.  The two-headed ogre is almost dead.You shoot a sling bullet.hits the two-headed ogre but does no damage.h  The two-headed ogre is almost dead.The grasping roots constrict the two-headed ogre!  You kill the two-headed ogre!h )  Okawaru accepts your kill.You feel sick.h\ 708 (0.84) h{Rev+  _You are no longer poisoned.hhp _Your Ranged Weapons skill increases to level 11!h  #.# #.###### #### #.# #......#####. #.# ######...##..###. #.# ######.O..y...... #.# ###.###.# #.# #....# #.h=  #.# #....# ##.#.###....# #.#.#....###..@.)†.....######.#....##..#.....##.##########h h =4=h q---9.8 (1.03 _h h. h95 r #.# #.###### #### #.# #......##### #.# ######...##..### #.# ######.O..y...... #.# ###.###. #.# #....# # #.# #....# ##.#.###....# #. #......#....###.@..)†.....###### #......#....##..# #.....## #......##########5=---902h9 h): h?l #.# #......#####.. #.# ######...##..### #.# ######........O..y #.# ###.........###.... #.# #....######## # #.# #....# ##hY@####.###....# #########  #......#....###....)†.....######  #......#....##.@###########  #..............##  ######## h@V ######## hGhH711) Rev hKhgMh2E IhH h{O (68=09=39heT 708hU hV e17) h`Y hP\ h\ p2=6hh 3=5546=3hi p7=2hji hPk hk &8hk :1hl hno ho &9ho :0hp hu hru $80hu 8=29hu hv hz h!{ hQ{ i2=8h1| hS h &3hʀ :7h h h 64=h :6h hW h Z5=5h hL hv h &6hϏ :4hr h2 hj `73h< h2 h 68=h :2h h 90=1hm h h `10h h q2=19hڠ hX h٣ h@ p3=8hޤ h hM `47h h _ _You start resting.h 1515.8 (24.0)hִ #5h q=6.8 (256h׹ h2 " _HP restored.hP hGQ hQ hY h^ hxc n5hdh hh B4hi hk hn hn B3h p hq hu hAv >=2hYv hmw hp &  h Things that are here:  a +0 giant club; a +0 giant club; a two-headed ogre corpseh] h I1 _h) h f  You see here a killer bee corpse.hP h׋ I0 _hl hs h hڔ #.###### ####....#  #......#####...............##  h ######...##..###...........# ######............##  ###.....h9 .y.........#  #....######## #............ h[ ....# ##..........## h} o##....# #########..... h .#....###....)†.@...###### .#....##..########### h O...## .# h l##y   killer bee (wandering)hZ 222.8 (6.0)h ?y.h f3.8 (709h hܢ ] _A killer bee comes into view.h= (((((((You shoot a sling bullet.h y  The sling bullet barely misses the killer bee.You shoot a sling bullet.  The killer bee buzzes angrily.hE,hSH%  hyH8The sling bullet hits the killer bee but does no damage.h6IhNP.y.hNX....y(wandering)hOs===4.7 (0.98) Rev hOhVShT] _A killer bee comes into view.h (((((((You shoot a sling bullet.hb s  The sling bullet barely misses the killer bee.h  You shoot a sling bullet. The sling bullet misses the killer bee.h h h h d  The killer bee buzzes angrily. You hear an angry buzzing noise.hf h h  ..yyy.y..yyyy 4 killer bees  A killer bee comes into view.h b5.67h h 4 _The killer bee buzzes angrily.h@ ((You shoot a sling bullet. The sling bullet hits the killer bee.h(( _The killer bee buzzes angrily.The sling bullet hits the killer bee.  The killer bee is heavily wounded.  You shoot a sling bullet.  The sling bullet closely misses the killer bee.The sling bullet hits the killer bee. The sling bullet burns the killer bee.huJhJh)L%  hLeThe killer bee is moderately wounded.h(M,hMhMh Nh0U.y.y.yy(1 wandering)hUs6.56) Rev+ h[h]] _A killer bee comes into view.h # #.###### ####.# # #......#####...............## # ######...##..###...........# # ######..y........## # ###.###.y...# # #....# #.y.. # #....# ##..###....# #y.# ..#....###....)†@....###### ..#....##..#.## ..##   killer beeh6 h& h Kyy 2 killer beesh #2h {---7.5 (1.05h7 h 0 _The killer bee stings you.hk&  hlYou shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet burns the killer bee.h7 ((((The killer bee is severely wounded.You shoot a sling bullet.h9,h%;y...hd3-==8.4 (0.9h :4hhd _The sling bullet barely misses the killer bee.h@  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet burns the killer bee.h ((((The killer bee is moderately wounded.hM  You shoot a sling bullet. The sling bullet misses the killer bee.hX yy..y 3 killer bees  You hear an angry buzzing noise.hY [89-9.2 (0.8h` h c 0 _The killer bee stings you.h K (hN You shoot a sling bullet.  The sling bullet barely misses the killer bee.The sling bullet hits the killer bee.hA jThe sling bullet barely  The sling bullet hits the killer bee.  The killer bee is severely wounded.The sling bullet hits the killer bee!  The sling bullet burns the killer bee.  You kill the killer bee!h'G - 2h h _  Okawaru accepts your kill.h' .y.yy 3 killer beesh 90-130.1 (0.93) Rev* h h W _The killer bee barely misses you.hϰ  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet burns the killer bee.h:s _The killer bee barely misses you.  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet burns the killer bee.  The killer bee is severely wounded.!  You kill the killer bee!h?I† 2hb,h _  Okawaru accepts your kill.hshl.yyy 3 killer beesh7r121.02h#hX _The killer bee closely misses you.h] ((((You shoot a sling bullet. The sling bullet misses the killer bee.h _The killer bee closely misses you.The sling bullet misses the killer bee.The sling bullet closely misses the killer bee.You shoot a sling bullet.  The sling bullet closely misses the killer bee.The sling bullet hits the killer bee.hEt  The killer bee is moderately wounded.hgdy.yy..h32=91hq _The killer bee completely misses you.h?  You shoot a sling bullet. The sling bullet hits the killer bee.  The sling bullet burns the killer bee.  You kill the killer bee!hyFI† 2h (Okawaru accepts your kill.You shoot a sling bullet.  The sling bullet hits the killer bee but does no damage.hUh^] .yThe killer bee is moderately wounded.ham3=32.7 (0.8ha:0hhhjC _The killer bee stings you but does no damage.hKd  You shoot a sling bullet. The sling bullet hits the killer bee!h`  _The killer bee stings you but does no damage.The sling bullet hits the killer bee!  The killer bee is heavily wounded.  You shoot a sling bullet. The sling bullet misses the killer bee.  The sling bullet hits the killer bee! The sling bullet burns the killer bee.  You kill the killer bee!hhd (.   killer beeh y.  Okawaru accepts your kill.h7 l23.5599h h r _The killer bee stings you. The killer bee barely misses you.hY >((((h Okawaru accepts your kill. _The killer bee stings you. The killer bee barely misses you.  You shoot a sling bullet. The sling bullet misses the killer bee.  You shoot a sling bullet. The sling bullet hits the killer bee!  The sling bullet burns the killer bee.  You kill the killer bee! h q =†...ht j44.38hz h,| P _Okawaru accepts your kill.h hk hФ h9 H _No target in view!hȪh@hаh2H _No target in view!h\ 3h h h; }47 _h h p5=6h$ h h h]! B5hf" hR'  Things that are here:  a killer bee corpse; a killer bee corpse; a killer bee corpseh* hw+ Z4) Rev+ _h, h. hR1 h1 B3h3 h4 h=9 h9 T=2h: h]= h? hH@ B1hA h C hF hF ]0) Rev hG hH hK hhK C89hL hZP h%S hS B8hT hV hYY hY G7) hZ h\ h^ h9_ B6h` ha hd hOd B5h*e hf hh hh B4hi hk hl hm B3hm h\p hr hr B2hms het hAv hv B1hNw hx h1z hnz B0h{ h| h} h} C79hn~ h) h h B8h h hم h B7h h h h B6h h h6 hw B5h1 h hْ h B4h h h hK B3h h_ hț h B2hҜ h] h X1h h hF h B0h h& hm hª C69h hK h B8hr h N _You now have 366 gold pieces (gained 15).h h B7h h hո hR B6h h hڻ h% B5hq h h h޾ B4hY h hV X3h hy h X2hf hq h X1h h h h B0hf h h Y59h= h h2 ht B8h h hA X7h~ 6hV ~54321h R  There is a stone staircase leading down here.h 0 _h 49h h B8hO h~ %  h +There is a stone staircase leading up here.h, h I7 _h h h h B6h< h h hH B5h hc h4 hh B4h h h h B3hU h h h6 B2h h h h B1hz hs h\ h B0h" h h h C39h h@ h' hj B8h h h h B7hE h h h3 B6h h' h( X5h^ hH h  hG B4h hD h X3h h h h B2hA h h h ! B1hR! h" h" h!# B0hd# h$ h[* x o . #$ .# .###  ..#  #.#  #@# --- #.#  #.#h*  #.## #..# .##.###o   orc knight (asleep) ..#...#####..#####.....##.#####........##h0 602.3 (68.0)  An orc knight comes into view. It is wielding a +0 battleaxe.h1 ---3.3 (6929hT4 hO< + _Found 12 gold pieces.hr  ((((((oYou shoot a sling bullet.  The sling bullet hits the orc knight but does no damage.hQ\  The orc knight shouts!  You shoot a sling bullet.h,ha o.$....o   orc (wandering)The sling bullet hits the orc knight but does no damage.hf===4.1 (0.8)Rev hlhw#u _An orc comes into view. It is wielding a +0 hand axe.h6>  o .#$ .# .### ..h? ##..##.. .#.###........#..#####.........#.###hK ---5.1 (1.08hL h.k 4  .#$ .# .### ..##. .hk #.###...#..)).#...#######.#hr h2s B---6hOs ?7) hw hy h&d #$ .# .### ..##.# .#.### .. #...#####.#.#######.....##.#hj,h,`76h1h3h-  .# .### ..#hu#.# .#.### .. #...##### hg ..#####.....h*..#h##. hG##...)....####.##hyho`85hhhz ##..# #.# hFz W#.# #.# #.# #.##..# hgz z##@###...#####hz c#####.....#  #hz #####........##  #..#####.........#.###)).#...#######.h{ \# ######.....# h8{ #.# #...)....### #.# hV{ L..#####.###########<#h;~ h oo   orc knight (wandering)h `94h hU h{B.###planckenstein the Fightero.#Coglin of Okawaru *****.#*#Health: 95/95 ========================#*#Magic: 14/14 ========================#*#hAC: 9Str: 8#*#EV: 11Int: 18#*##hSH: 0Dex: 16#.*#hXL: 11 Next: 74% Place: Dungeon:11h?##@###hNoise: ---------  Time: 14609.1 (0.0) .h(#...#####f) +0 sling {Masatak d) +4 sling (flame) hN..#####.....#Fire: f) +0 sling {Masataka} hs#.#####........##Zot (26524) hO#..#####.........#.###hc#..)).#...#######.#hko   orc knight (wandering) ######.....##.# #...)....####.## ..#####.###########<.#The sling bullet hits the orc knight but does no damage. h_An orc comes into view. It is wielding a +0 hand axe.Fire: f) +0 sling {Masataka}h<1Press: ? - help, Shift-Dir - straight lineh\Aim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail  (wandering, hasn't noticed you, 67% to hit)h,lF.###planckenstein the Fightero.#Coglin of Okawaru *****.#(#Health: 95/95 ========================#(#Magic: 14/14 ========================hqlA#(#AC: 9Str: 8#(#EV: 11Int: 18hl#(##SH: 0Dex: 16#.(#hlXL: 11 Next: 74% Place: Dungeon:11##@###hlNoise: ---------  Time: 14609.1 (0.0) .hm#...#####f) +0 sling {Masatak d) +4 sling (flame) h&mY..#####.....#hEmFire: f) +0 sling {Masataka} #.#####........##hmm~Zot (26524) #..#####.........#.###hm#..)).#...#######.#o   orc knight hm6######.....##.# hmj#...)....####.## ..#####.###########<.#hm^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehnAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail  (wandering, hasn't noticed you, 67% to hit)  h,n6You shoot a sling bullet.  The orc knight shouts!hJAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail  (wandering, hasn't noticed you, 67% to hit)  You shoot a sling bullet.  The orc knight shouts!  The sling bullet hits the orc knight but does no damage.  You shoot a sling bullet.h o......  The sling bullet hits the orc knight but does no damage.hB===9 (0.83) Rev hنh' _You hear a shout!hl.###planckenstein the Fightero.#Coglin of Okawaru *****.#*#Health: 95/95 ========================#*#Magic: 14/14 ========================#*#AC: 9Str: 8#*#EV: 11Int: 18#*##SH: 0Dex: 16#.*#hXL: 11 Next: 74% Place: Dungeon:11##@###Noise: ===------  Time: 14609.9 (0.0) .#...#####f) +0 sling {Masatak d) +4 sling (flame) ..#####.....#h͎Fire: f) +0 sling {Masataka} #.#####........##Zot (26523) Rev h #..#####.........#.####..)).#...#######.#o   orc knight h o######.....##.# #...)....####.## h+..#####.###########<.#The sling bullet hits the orc knight but does no damage. _You hear a shout!  hHFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (67% tohit)hob,.###planckenstein the Fighter(.#Coglin of Okawaru *****.#(#Health: 95/95 ========================#(#Magic: 14/14 ========================#(#AC: 9Str: 8#(#hcvEV: 11Int: 18#(##SH: 0Dex: 16#.(#XL: 11 Next: 74% Place: Dungeon:11##@###Noise: ===------  Time: 14609.9 (0.0) .#...#####f) +0 sling {Masatak d) +4 sling (flame) h*c..#####.....#Fire: f) +0 sling {Masataka} h_c#.#####........##Zot (26523) Rev #..#####.........#.###h}c#..)).#...#######.#o   orc knight hce######.....##.# #...)....###hc:#.## ..#####.###########<.# hc\_You hear a shout!  Fire: f) +0 sling {Masataka}hcPress: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (67% tohd$hit)  You shoot a sling bullet.hK  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (67% tohit)  You shoot a sling bullet.  The sling bullet barely misses the orc knight.hphxh.o.....hyh10.8 (0.92hĀhN _The sling bullet hits the orc knight but does no damage.h h rEvoke which item? Wands hf  a - a wand of flame (24)c - a wand of roots (6)  d - a wand of digging (2)  e - a wand of paralysis (4)  h f - a wand of mindburst (9) [!] read|quaff|evokeh ][?] describe selectedh h h .###planckenstein the Fighter..#Coglin of Okawaru *****.#o#Health: 95/95 ========================#.#Magic: 14/14 ========================#.#AC: 9Str: 8#.#EV: 11Int: 18#.##SH: 0Dex: 16h. #..#XL: 11 Next: 74% Place: Dungeon:11##@###Noise: ===------  Time: 14610.8 (0.0) .#...#####hR f) +0 sling {Masatak d) +4 sling (flame) ..hz #####.....#Fire: f) +0 sling {Masataka} h Z#.#####........##h Zot (26522) Rev #..#####.........#.###h c#..)).#...#######.#h o   orc knight ######.....#h B#.# #...)....###h# ;#.## ..#####.###########<.#h> Aim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (67% tohit)  h You shoot a sling bullet.  The sling bullet barely misses the orc knight.You shoot a sling bullet. _The sling bullet hits the orc knight but does no damage.h  .### planckenstein the Fighter ..# Coglin of Okawaru *****. #o# Health: 95/95 ========================h[ + #*# Magic: 14/14 ======================== #*#h|  AC: 9Str: 8 h #*# EV: 11Int: 18h  #*## SH: 0h  PDex: 16 #.*# XL: 11 Next: 74% Place: Dungeon:11 h@ ##@###  Noise: ===------  Time: 14610.8 (0.0) .h_ #...#####  f) +0 sling {Masatak d) +4 sling (flame) h .. #####.....#  Fire: f) +0 sling {Masataka} h  #. #####........##  Zot (26522) Rev  #..#####.........#.### h D #..)).#...#######.#  o   orc knight ######.....# #.# #...)....### #.## h ]..#####.###########<.# You shoot a sling bullet. h7 ~_The sling bullet hits the orc knight but does no damage.  Aiming: MindbursthS Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (chancehk to affect: 67%)hG .###planckenstein the Fighter..#Coglin of Okawaru *****.#*#Health: 95/95 ========================#.#Magic: 14/14 ========================#.#AC: 9Str: 8#.#EV: 11Int: 18#.##SH: 0Dex: 16htH #..#XL: 11 Next: 74% Place: Dungeon:11##@###Noise: ===------  Time: 14610.8 (0.0) .#...#####f) +0 sling {Masatak d) +4 sling (flame) ..hH #####.....#Fire: f) +0 sling {Masataka} #.#####........##h+I Zot (26522) Rev #..#####.........#.####..)).#...#######.#o   orc knight ######.....##.# #...)....####.## hLI f..#####.###########<.#You shoot a sling bullet. hjI ~_The sling bullet hits the orc knight but does no damage.  Aiming: MindbursthI Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (chanceto affect: 67%)h\ h h L.ohy ====1.8 (11h h _The sling bullet hits the orc knight but does no damage.  Aiming: Mindburst  hг Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (chanceto affect: 67%) _The orc knight struggles to resist.hpF3Evoke which item? Wands  a - a wand of flame (24)c - a wand of roots (6)  d - a wand of digging (2)  e - a wand of paralysis (4)  f - a wand of mindburst (8) hF[!] read|quaff|evoke[?] describe selectedh hL .###planckenstein the Fighter..#Coglin of Okawaru *****.#.#Health: 95/95 ========================#o#Magic: 14/14 ========================#.#AC: 9Str: 8#.#EV: 11Int: 18#.##SH: 0h Dex: 16#..#XL: 11 Next: 74% Place: Dungeon:11##@###Noise: ====-----  Time: 14611.8 (0.0) .#...#####f) +0 sling {Masatak d) +4 sling (flame) ..h #####.....#Fire: f) +0 sling {Masataka} #.hQ #####........##Zot (26521) Rev #..#####.........#.####..)).#...#######.#o   orc knight ######.....##.# #...)....###hu :#.## ..#####.###########<.# h _The sling bullet hits the orc knight but does no damage.  Aiming: Mindbursth Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (chanceto affect: 67%) hԧ $_The orc knight struggles to resist.h  .### planckenstein the Fighter ..# Coglin of Okawaru *****. #.# Health: 95/95 ======================== #o# Magic: 14/14 ======================== h v#*# AC: 9Str: 8 #*# EV: 11Int: 18h  #*## SH: 0h3 PDex: 16 #.*# XL: 11 Next: 74% Place: Dungeon:11 hm ##@###  Noise: ====-----  Time: 14611.8 (0.0) .h #...#####  f) +0 sling {Masatak d) +4 sling (flame) h |.. #####.....#  Fire: f) +0 sling {Masataka}  #. #####........##  Zot (26521) Rev h Q #..#####.........#.### h  #..)).#...#######.#  o   orc knight ######.....# #.# h` #...)....### #.## ..#####.###########<.# to affect: 67%) _The orc knight struggles to resist.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (chanceto affect: 67%)h.###planckenstein the Fighter..#Coglin of Okawaru *****.#.#Health: 95/95 ========================#*#Magic: 14/14 ========================#.#AC: 9Str: 8#.#h*EV: 11Int: 18#.##SH: 0Dex: 16#..#XL: 11 Next: 74% Place: Dungeon:11##@###Noise: ====-----  Time: 14611.8 (0.0) .#...#####hf) +0 sling {Masatak d) +4 sling (flame) ..#####.....#Fire: f) +0 sling {Masataka} #.#####........##hZot (26521) Rev #..#####.........#.####..)).#...#######.#ho   orc knight ######.....##.# h 9#...)....####.## hI..#####.###########<.#to affect: 67%) _The orc knight struggles to resist.  hoAiming: MindburstPress: ? - help, Shift-Dir - straight lineh{Aim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (chanceto affect: 67%)hhRhYL.oh8ZO2.8 (10haZh`hcr _The orc knight struggles to resist.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (chanceto affect: 67%) _The orc knight struggles to resist.h;i hj Evoke which item? Wands  a - a wand of flame (24)c - a wand of roots (6)  d - a wand of digging (2)  h4k e - a wand of paralysis (4)  f - a wand of mindburst (7) [!] read|quaff|evokehXk ][?] describe selectedhPih\lhw.###planckenstein the Fighter..#Coglin of Okawaru *****.#.#Health: 95/95 ========================#.#Magic: 14/14 ========================#o#AC: 9Str: 8#.#EV: 11Int: 18#.##SH: 0Dex: 16#..#XL: 11 Next: 74% Place: Dungeon:11##@###Noise: ====-----  Time: 14612.8 (0.0) .#...#####f) +0 sling {Masatak d) +4 sling (flame) ..#####.....#Fire: f) +0 sling {Masataka} #.#####........##Zot (26520) Rev #..#####.........#.####..)).#...#######.#[14;h8x;38Ho   orc knight ######.....##.# #...)....####.## ..#####.###########<.# _The orc knight struggles to resist.  Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (chancehex9to affect: 67%) _The orc knight struggles to resist.hϜ .### planckenstein the Fighter ..# Coglin of Okawaru *****. #.# Health: 95/95 ======================== #.# Magic: 14/14 ======================== #o#hyt AC: 9Str: 8 #*# EV: 11Int: 18 #*## SH: 0Dex: 16 #.*#h XL: 11 Next: 74% Place: Dungeon:11 hޝ##@###  Noise: ====-----  Time: 14612.8 (0.0) .#...#####  f) +0 sling {Masatak d) +4 sling (flame) h3.. #####.....#  Fire: f) +0 sling {Masataka} hY  #. #####........##  Zot (26520) Rev  #..#####.........#.### hD #..)).#...#######.#  o   orc knight ######.....# #.# #...)....### #.## hS..#####.###########<.# to affect: 67%) hҞi_The orc knight struggles to resist.  Aiming: MindbursthCPress: ? - help, Shift-Dir - straight linehAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (chanceto affect: 67%)h .###planckenstein the Fighter..#Coglin of Okawaru *****.#.#Health: 95/95 ========================#.#Magic: 14/14 ========================hr #*#AC: 9Str: 8#.#EV: 11Int: 18#.##SH: 0Dex: 16#..#h XL: 11 Next: 74% Place: Dungeon:11##@###Noise: ====-----  Time: 14612.8 (0.0) .#...#####f) +0 sling {Masatak d) +4 sling (flame) ..#####.....#Fire: f) +0 sling {Masataka} hO #.#####........##Zot (26520) Rev #..#####.........#.####..)).#...#######.#o   orc knight h| o######.....##.# #...)....####.## h ..#####.###########<.#to affect: 67%) _The orc knight struggles to resist.  h Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (chanceh to affect: 67%)hz 9 hx h u.#.o.h f3.8 (119h] h q _The orc knight struggles to resist.  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (chanceto affect: 67%) _The orc knight's mind is blasted!!hf .###planckenstein the Fighter..#Coglin of Okawaru *****.#.#Health: 95/95 ========================#.#hf Magic: 14/14 ========================#.#AC: 9Str: 8#o#EV: 11Int: 18#*##SH: 0Dex: 16hf #.*#XL: 11 Next: 74% Place: Dungeon:11hg X##@###Noise: ====-----  Time: 14613.8 (0.0) .#...#####f) +0 sling {Masatak d) +4 sling (flame) ..#####.....#Fire: f) +0 sling {Masataka} hg #.#####........##Zot (26519) Rev hg #..#####.........#.####..)).#...#######.#o   orc knight h0h e######.....##.# #...)....###hZh ;#.## ..#####.###########<.#hh to affect: 67%) _The orc knight's mind is blasted!!  Fire: f) +0 sling {Masataka}hh Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail  hh N(heavily wounded, 67% to hit)h%.###planckenstein the Fighter..#Coglin of Okawaru *****.#.#Health: 95/95 ========================#.#Magic: 14/14 ========================#.#AC: 9Str: 8#o#EV: 11Int: 18#(##SH: 0Dex: 16#.(#XL: 11 Next: 74% Place: Dungeon:11##@###hXNoise: ====-----  Time: 14613.8 (0.0) .#...#####f) +0 sling {Masatak d) +4 sling (flame) ..#####.....#Fire: f) +0 sling {Masataka} #.#####........##Zot (26519) Rev #..#####.........#.####..)).#...#######.#ho   orc knight ######.....##.# #...)....###h#.## ..#####.###########<.#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail  (heavily wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage.hW$(heavily wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage.  The orc knight is heavily wounded.hhO[.o.hR===-4.6 (0.88hhnb _The orc knight is heavily wounded.hT?.###planckenstein the Fighter..#Coglin of Okawaru *****.#.#Health: 95/95 ========================#.#Magic: 14/14 ========================#.#AC: 9Str: 8#.#EV: 11h?BInt: 18#o##SH: 0Dex: 16#*.#XL: 11 Next: 74% Place: Dungeon:11##@###Noise: ===------  Time: 14614.6 (0.0) .h?#...#####f) +0 sling {Masatak d) +4 sling (flame) ..h)@#####.....#Fire: f) +0 sling {Masataka} #.hP@#####........##Zot (26518) Rev #..#####.........#.###hn@c#..)).#...#######.#h@o   orc knight ######.....#h@B#.# #...)....###h@;#.## ..#####.###########<.#h@The sling bullet hits the orc knight but does no damage. _The orc knight is heavily wounded.h@5Fire: f) +0 sling {Masataka}h(APress: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail  hAN(heavily wounded, 67% to hit)hs..###planckenstein the Fighter..#Coglin of Okawaru *****.#.#Health: 95/95 ========================#.#Magic: 14/14 ========================#.#AC: 9Str: 8#.#EV: 11h/#Int: 18#o##SH: 0Dex: 16#(.#XL: 11 Next: 74% Place: Dungeon:11##@###Noise: ===------  Time: 14614.6 (0.0) .#...#####f) +0 sling {Masatak d) +4 sling (flame) hO/..#####.....#Fire: f) +0 sling {Masataka} #.h/&#####........##Zot (26518) Rev #..#####.........#.####..)).#...#######.#h/o   orc knight ######.....##.# h 0#...)....####.## ..#####.###########<.#Fire: f) +0 sling {Masataka}hV0)Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail  (heavily wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the orc knight.  h0&The sling bullet burns the orc knight.hù(Aim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail  (heavily wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet burns the orc knight.  The orc knight is heavily wounded.  You shoot a sling bullet.h!=hDM..ohFx5.4 (0.87) Rev+ hShVe _The sling bullet closely misses the orc knight.hu.###planckenstein the Fighter..#Coglin of Okawaru *****.#.#Health: 95/95 ========================#.#Magic: 14/14 ========================#.#AC: 9Str: 8#.#EV: 11hv]Int: 18#.##SH: 0Dex: 16#.o#XL: 11 Next: 74% Place: Dungeon:11##@###Noise: ===------  Time: 14615.4 (0.0) .#...#####f) +0 sling {Masatak d) +4 sling (flame) ..#####.....#Fire: f) +0 sling {Masataka} #.#####........##Zot (26517) Rev+ hvS#..#####.........#.####..)).#...#######.#o   orc knight ######.....##.# h#w#...)....####.## ..#####.###########<.#You shoot a sling bullet. _The sling bullet closely misses the orc knight.hOwFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail  hwN(heavily wounded, 67% to hit)hY.###planckenstein the Fighter..#Coglin of Okawaru *****.#.#Health: 95/95 ========================#.#Magic: 14/14 ========================#.#AC: 9Str: 8hZ#.#EV: 11Int: 18#.##SH: 0Dex: 16#.(#XL: 11 Next: 74% Place: Dungeon:11##@###Noise: ===------  Time: 14615.4 (0.0) .hZ#...#####f) +0 sling {Masatak d) +4 sling (flame) ..#####.....#Fire: f) +0 sling {Masataka} #.#####........##h$[>Zot (26517) Rev+ hI[#..#####.........#.####..)).#...#######.#hl[o   orc knight ######.....#h[B#.# #...)....###h[#.## ..#####.###########<.# _The sling bullet closely misses the orc knight.h[^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehX\Aim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail  (heavily wounded, 67% to hit)  You shoot a sling bullet.hM  Press: ? - help, Shift-Dir - straight line  Aim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail  (heavily wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet closely misses the orc knight.h2q oThe sling bullet barely misses the orc knight.hr8---6.3 (0.96hYyh{B _The orc knight hits you with a +0 battleaxe!hL.###planckenstein the Fighter..#Coglin of Okawaru *****.#.#hHealth: 85/95 =====================---#.#Magic: 14/14 ========================#.#AC: 9Str: 8#.#hEV: 11Int: 18#.##SH: 0Dex: 16#.o#XL: 11 Next: 74% Place: Dungeon:11##@###hTNoise: ===------  Time: 14616.3 (0.0) .#...#####f) +0 sling {Masatak d) +4 sling (flame) ..#####.....#Fire: f) +0 sling {Masataka} hsZ#.#####........##hZot (26516) Rev+ #..#####.........#.####..)).#...#######.#ho   orc knight ######.....##.# #...)....####.## hhq..#####.###########<.#The sling bullet barely misses the orc knight. _The orc knight hits you with a +0 battleaxe!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail  hN(heavily wounded, 67% to hit)h .###planckenstein the Fighter..#Coglin of Okawaru *****.#.#Health: 85/95 =====================---#.#Magic: 14/14 ========================#.#AC: 9Str: 8#.#h EV: 11Int: 18#.##SH: 0Dex: 16#.o#XL: 11 Next: 74% Place: Dungeon:11##@###Noise: ===------  Time: 14616.3 (0.0) .#...#####hu  f) +0 sling {Masatak d) +4 sling (flame) ..#####.....#Fire: f) +0 sling {Masataka} #.#####........##Zot (26516) Rev+ #..#####.........#.###h 0#..)).#...#######.#o   orc knight ######.....##.# #...)....####.## ..#####.###########<.#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail  h1 (heavily wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet burns the orc knight.hAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail  (heavily wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet burns the orc knight.  The orc knight is severely wounded.  You shoot a sling bullet. The sling bullet hits the orc knight!hGr  The orc knight is severely wounded.h s67.1 (0.8Rev* h&h( h)I_The orc knight barely misses you.h9{ .###planckenstein the Fighter..#Coglin of Okawaru *****.#.#Health: 86/95 =====================---#.#Magic: 14/14 ========================#.#AC: 9h{ Str: 8#.#EV: 11Int: 18#.##SH: 0Dex: 16#.o#XL: 11 Next: 74% Place: Dungeon:11h{ ,##@###Noise: ===------  Time: 14617.1 (0.0) .#...#####h | f) +0 sling {Masatak d) +4 sling (flame) ..h/| #####.....#Fire: f) +0 sling {Masataka} hM| Z#.#####........##h| tZot (26516) Rev* #..#####.........#.####..)).#...#######.#o   orc knight ######.....#h| L#.# #...)....####.## h } 1..#####.###########<.#h0} The orc knight is severely wounded. _The orc knight barely misses you.hQ} ^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh{} dAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail  h} O(severely wounded, 67% to hit)h B.###planckenstein the Fighter..#Coglin of Okawaru *****.#.#Health: 86/95 =====================---#.#Magic: 14/14 ========================#.#AC: 9Str: 8#.#EV: 11Int: 18#.##SH: 0Dex: 16#.o#XL: 11 Next: 74% Place: Dungeon:11##@###Noise: ===------  Time: 14617.1 (0.0) .#...#####f) +0 sling {Masatak d) +4 sling (flame) ..#####.....#Fire: f) +0 sling {Masataka} #.#####........##hN Zot (26516) Rev* #..#####.........#.####..)).#...#######.#o   orc knight ######.....##.# #...)....####.## ..#####.###########<.#Fire: f) +0 sling {Masataka}h Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail  (severely wounded, 67% to hit)  h lYou shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet burns the orc knight.h Aim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail  (severely wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet burns the orc knight.  The orc knight is almost dead.  You shoot a sling bullet. The sling bullet hits the orc knight.h h< m79 (0.85h> h ^ _The orc knight is almost dead.h.###planckenstein the Fighter..#Coglin of Okawaru *****.#.#Health: 87/95 =====================---#.#Magic: 14/14 ========================#.#AC: 9Str: 8#.#EV: 11Int: 18#.##SH: 0Dex: 16#.o#XL: 11 Next: 74% Place: Dungeon:11##@###hoSNoise: ===------  Time: 14617.9 (0.0) .#...#####f) +0 sling {Masatak d) +4 sling (flame) ..#####.....#Fire: f) +0 sling {Masataka} #.#####........##Zot (26515) Rev* #..#####.........#.####..)).#...#######.#ho   orc knight ######.....##.# hj#...)....####.## ..#####.###########<.#hYou shoot a sling bullet. The sling bullet hits the orc knight. _The orc knight is almost dead.hFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (almosth.dead, 67% to hit)h1.###planckenstein the Fighter..#Coglin of Okawaru *****.#.#Health: 87/95 =====================---#.#Magic: 14/14 ========================#.#AC: 9Str: 8#.#EV: 11Int: 18#.##SH: 0Dex: 16#.o#XL: 11 Next: 74% Place: Dungeon:11##@###h#Noise: ===------  Time: 14617.9 (0.0) .#...#####f) +0 sling {Masatak d) +4 sling (flame) ..#####.....#Fire: f) +0 sling {Masataka} #.#####........##Zot (26515) Rev* #..#####.........#.####..)).#...#######.#o   orc knight ######.....##.# #...)....###h#.## ..#####.###########<.#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (almosth>dead, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage.hքdead, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the orc knight but does no damage.  The orc knight is almost dead.You shoot a sling bullet. The sling bullet hits the orc knight.  The sling bullet burns the orc knight.hm  The orc knight is almost dead.h]58=h`8.7 (0.84h$hJX _The orc knight closely misses you.h" .###planckenstein the Fighter..#Coglin of Okawaru *****.#.#Health: 88/95 ======================--#.#Magic: 14/14 ========================#.#AC: 9Str: 8#.#EV: 11Int: 18#.##SH: 0Dex: 16#.o#XL: 11 Next: 74% Place: Dungeon:11##@###Noise: ===------  Time: 14618.7 (0.0) .#...#####f) +0 sling {Masatak d) +4 sling (flame) ..#####.....#Fire: f) +0 sling {Masataka} #.#####........##Zot (26514) Rev* #..#####.........#.####..)).#...#######[h m.#o   orc knight ######.....##.# #...)....####.## ..#####.###########<.#The orc knight is almost dead. _The orc knight closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (almostdead, 67% to hit)h #.###planckenstein the Fighter..#Coglin of Okawaru *****.#.#Health: 88/95 ======================--#.#Magic: 14/14 ========================#.#AC: 9Str: 8#.#EV: 11h[ Int: 18#.##SH: 0Dex: 16#.(#XL: 11 Next: 74% Place: Dungeon:11##@###Noise: ===------  Time: 14618.7 (0.0) .#...#####hĉ f) +0 sling {Masatak d) +4 sling (flame) ..#####.....#Fire: f) +0 sling {Masataka} #.#####........##Zot (26514) Rev* #..#####.........#.###h #..)).#...#######.#o   orc knight ######.....##.# h i#...)....####.## ..#####.###########<.# h9 w_The orc knight closely misses you.Fire: f) +0 sling {Masataka}h^ Press: ? - help, Shift-Dir - straight lineAim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (almostdead, 67% to hit)  h You shoot a sling bullet.h   Aim: an orc knight, wielding a +0 battleaxe and wearing a +0 chain mail (almostdead, 67% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc knight.  You shoot a sling bullet. The sling bullet hits the orc knight!  You kill the orc knight!h% )h 8)hu x9809.6 (0.93h h i _Okawaru is honoured by your kill.h5/Ih(;90211h1=h=p2=0h>hIBhAC3=09) Rev+ hChFhaG`48h4HhQj --- _You start resting.hY.24.6 (5.0hgZ5=---5.6 (67h`hk h0lh{l_HP restored.h M.# .##..### ##.@#  ##.###   #...#### ..  #####.....#.#####........####h hZ e6.6 (16h h  Things that are here: _a +0 battleaxe; a +0 chain mail; an orc corpseh#$# .### ..#hV #.# #.# #.# #. #@##h#` #.)# #.###  #...#####. #####.....#hC #. #####........#######.........#.###  #..)).#...#######hb.#  ######.....# #.hh;h`z75) Rev  h_hhhjM. #$ .# .##..#### ## #.)#  ##.### ..#...#####.#.#hʮh&8h:4hh*hMo . #$ .# .##..#### # #.)# .##.###...h_hB=9hG:3hhhA M. . #$ .# .##..#### ##.)#.hJG h"H a302h,M hhO h2e[M.. . #$ #.# #..###...##he## #.####hgharoo   orch;se11) h2yhnu _An orc comes into view. It is wielding a +0 falchion.hplanckenstein the Fighter.oCoglin of Okawaru *****.*Health: 95/95 ========================*Magic: 14/14 ========================#*AC: 9Str: 8#*#EV: 11Int: 18#.*###SH: 0Dex: 16#.*.#hjXL: 11 Next: 80% Place: Dungeon:11#@#Noise: ---------  Time: 14631.6 (0.0)#.#f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.#Zot (26501) #.###.)#o   orc .##.### ..#...#####..#####.....#Things that are here: h=Y_a +0 battleaxe; a +0 chain mail; an orc corpse _An orc comes into view. It is wielding a +0 falchion.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (70% to hit)h=planckenstein the Fighter.oCoglin of Okawaru *****.(Health: 95/95 ========================(Magic: 14/14 ========================#(AC: 9Str: 8#(#EV: 11Int: 18#.(###SH: 0Dex: 16#.(.#XL: 11 Next: 80% Place: Dungeon:11#@#Noise: ---------  Time: 14631.6 (0.0)h@#.#f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.#Zot (26501) #.###.)#o   orc .##.### ..#...#####..#####.....# hx_An orc comes into view. It is wielding a +0 falchion.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.h{ (  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 falchion (70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.  The orc is heavily wounded.  You shoot a sling bullet.h hl .o.$...h ===2.4 (0.80) Rev h h ^ _The sling bullet closely misses the orc.hR planckenstein the Fighter..Coglin of Okawaru *****.oHealth: 95/95 ========================*Magic: 14/14 ========================#*AC: 9Str: 8#*#EV: 11Int: 18#.*###SH: 0Dex: 16#.*.#XL: 11 Next: 80% Place: Dungeon:11#@#Noise: ===------  Time: 14632.4 (0.0)#.#f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.#Zot (26500) Rev #.###.)#o   orc .##.### ..#...#####..#####.....#[h5S z40mThe orc is heavily wounded.You shoot a sling bullet. _The sling bullet closely misses the orc.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (heavily wounded, 70% to hit)hcplanckenstein the Fighter..Coglin of Okawaru *****.oHealth: 95/95 ========================.Magic: 14/14 ========================#$AC: 9Str: 8#.#EV: 11Int: 18#..###SH: 0Dex: 16#...#XL: 11 Next: 80% Place: Dungeon:11#@#Noise: ===------  Time: 14632.4 (0.0)#.#f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.#Zot (26500) Rev #.###.)#hdo   orc .##.### ..#...#####..#####.....# _The sling bullet closely misses the orc.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.hjhq)(((((hx ((Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 falchion (heavily wounded, 70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The sling bullet burns the orc.  You kill the orc!h -.).$...h0,3.2 (0.8hr6h9/ _You shoot a sling bullet.hq >o...). . #$ #.# ####.@.####.# #.# #.# #.# #.##o   orc warrior (missile, wandering) #.)h #  #.### #...#####h9  An orc warrior comes into view. It is wielding a +0 dire flail.Found a staircase to the Orcish Mines.h1 j.oo)h q-4.2 (1.0499h hi ? _The orc warrior shouts! You hear a shout!h planckenstein the Fighter>..Coglin of Okawaru *****..oHealth: 95/95 ========================*.Magic: 14/14 ========================*AC: 9Str: 8#*EV: 11Int: 18#*#SH: 0Dex: 16#.*###XL: 11 Next: 80% Place: Dungeon:11#.@.#Noise: ==-------  Time: 14634.2 (0.0)###.#f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.#Zot (26499) Rev #.##.##ho   orc warrior (missile)#.)#.##.###..#...#####Found a staircase to the Orcish Mines. _The orc warrior shouts! You hear a shout!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehAim: an orc warrior, wielding a +0 dire flail, wearing a +0 chain mail and  quivering boomerangs (67% to hit)h6planckenstein the Fighter>..Coglin of Okawaru *****..oHealth: 95/95 ========================(.Magic: 14/14 ========================(AC: 9Str: 8#(EV: 11Int: 18h #(#SH: 0Dex: 16#.(###XL: 11 Next: 80% Place: Dungeon:11#.@.#Noise: ==-------  Time: 14634.2 (0.0)###.#f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.#Zot (26499) Rev h#.##.##o   orc warrior (missile)h #.)#.##.###..h)V#...##### _The orc warrior shouts! You hear a shout!  hF^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehcAim: an orc warrior, wielding a +0 dire flail, wearing a +0 chain mail and  quivering boomerangs (67% to hit)  You shoot a sling bullet.ht  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 chain mail and  quivering boomerangs (67% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.The sling bullet hits the orc warrior.hhb H  The orc warrior is lightly wounded.ho.o.$..ho   orc (wandering)h=5.0 (0.88) Rev+ hh""u _An orc comes into view. It is wielding a +0 hand axe.h)* 1o.... o.. #$#.##..###.# ###@#  #.# #.# #.# #.###.)# .h* ##.### ....##########.....#h, h0 H)oh1 ---6.0 (1.07) Rev h5 h7 hy  ). o#$#.##..### #...hW###.# #@####) .#.### .. #...#####  ..#####..... #.#####........#hVh$T.oh%|---76h+h-hp  ). #o#.#..### #...##.# #.####) .#.###.#..#####.........#.###h2h`85h hh|  #o.#.### #...##.# #.####h) .#.###...#..)).#...#######.#hh `94hh h/ #o.#.### #...##.# #.####)# .#.### .. #...#####.#.#######.....##.#h|0h4oo   orc warrior (missile)hW5f403) h9hF;hs,.#.### #.o.##.# #.####)# .#.### .. #...#####  ..h7t#####..... #.#####........#.#####.........#.###  #..)).#...#######.  ######.....# #.# hWtG##...)....####huhJ(((((h 8.....hZ 89--=12h h Q _The orc warrior throws a boomerang. The boomerang hits you.h1#.#planckenstein the Fighter#..###Coglin of Okawaru *****.#.o.#Health: 89/95 ======================--###*#Magic: 14/14 ========================#*#AC: 9Str: 8#*#EV: 11Int: 18#*#SH: 0Dex: 16#*##XL: 11 Next: 80% Place: Dungeon:11hgz#@)#Noise: =--------  Time: 14641.0 (0.0) .##.###f) +0 sling {Masatak d) +4 sling (flame) ..#...#####Fire: f) +0 sling {Masataka} ..#####.....#hZot (26492) #.#####........###..#####.........#.###o   orc warrior (missile)#..)).#...#######.#######.....#h(9#.# ##...)....####.## hV_An orc comes into view. It is wielding a +0 hand axe. _The orc warrior throws a boomerang. The boomerang hits you.  Fire: f) +0 sling {Masataka}hPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 chain mail and  quivering boomerangs (lightly wounded, 67% to hit)h1r#.#planckenstein the Fighter#..###Coglin of Okawaru *****.#.(.#Health: 89/95 ======================--###(#Magic: 14/14 ========================#(#AC: 9Str: 8#(#EV: 11Int: 18#(#SH: 0Dex: 16#(##XL: 11 Next: 80% Place: Dungeon:11#@)#Noise: =--------  Time: 14641.0 (0.0) .##.###f) +0 sling {Masatak d) +4 sling (flame) ..h14#...#####Fire: f) +0 sling {Masataka} ..#####.....#Zot (26492) #.#####........###..#####.........#.###o   orc warrior (missile)#..)).#...#######.#######.....##.# ##...)....####.## _The orc warrior throws a boomerang. The boomerang hits you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 chain mail and  quivering boomerangs (lightly wounded, 67% to hit)  You shoot a sling bullet.hG Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 chain mail and  quivering boomerangs (lightly wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet barely misses the orc warrior.You shoot a sling bullet. The sling bullet hits the orc warrior.h>Wo.....h?90==8 (0.81) Rev hEhHf _The orc warrior is moderately wounded.hj#.#planckenstein the Fighter#..###Coglin of Okawaru *****.#.o.#Health: 90/95 ======================--###*#Magic: 14/14 ========================#*#AC: 9Str: 8#*#EV: 11Int: 18#*#SH: 0Dex: 16#*##XL: 11 Next: 80% Place: Dungeon:11#@)#Noise: ===------  Time: 14641.8 (0.0) .##.###f) +0 sling {Masatak d) +4 sling (flame) ..#...#####Fire: f) +0 sling {Masataka} ..#####.....#Zot (26491) Rev #.#####........###..#####.........#.###o   orc warrior (missile)[h-kp34m#..)).#...#######.#######.....##.# ##...)....####.##You shoot a sling bullet. The sling bullet hits the orc warrior. _The orc warrior is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 chain mail and  quivering boomerangs (moderately wounded, 67% to hit)h/#.#planckenstein the Fighter#..###Coglin of Okawaru *****.#.o.#Health: 90/95 ======================--###(#Magic: 14/14 ========================#(#AC: 9Str: 8#(#EV: 11Int: 18#(#SH: 0Dex: 16#(##XL: 11 Next: 80% Place: Dungeon:11h/4#@)#Noise: ===------  Time: 14641.8 (0.0) .##.###f) +0 sling {Masatak d) +4 sling (flame) ..#...#####Fire: f) +0 sling {Masataka} ..#####.....#Zot (26491) Rev #.#####........###..#####.........#.###o   orc warrior (missile)#..)).#...#######.#######.....#h/#.# ##...)....####.##Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 chain mail and  quivering boomerangs (moderately wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.hIquivering boomerangs (moderately wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The sling bullet burns the orc warrior.  The orc warrior is moderately wounded.hits the orc warrior but does no damage.hY9h@i.o....h@o12.7 (0.90hFhIf _The orc warrior is moderately wounded.h>+#.#planckenstein the Fighter#..###Coglin of Okawaru *****.#...#h+Health: 91/95 ======================--###o#Magic: 14/14 ========================#*#AC: 9Str: 8#*#EV: 11Int: 18#*#SH: 0Dex: 16#*##h+XL: 11 Next: 80% Place: Dungeon:11#@)#h+Noise: ===------  Time: 14642.7 (0.0) .##.###h+f) +0 sling {Masatak d) +4 sling (flame) ..#...#####h0,Fire: f) +0 sling {Masataka} ..#####.....#Zot (26490) Rev hM,#.#####........###..#####.........#.###hq,o   orc warrior (missile)h,x#..)).#...#######.#######.....##.# h,1##...)....####.##h,The sling bullet hits the orc warrior but does no damage. _The orc warrior is moderately wounded.h,fFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh-Aim: an orc warrior, wielding a +0 dire flail, wearing a +0 chain mail and  quivering boomerangs (moderately wounded, 67% to hit)hr#.#planckenstein the Fighter#..###Coglin of Okawaru *****.#...#Health: 91/95 ======================--###o#Magic: 14/14 ========================#(#AC: 9Str: 8#(#EV: 11Int: 18#(#SH: 0Dex: 16#(##XL: 11 Next: 80% Place: Dungeon:11#@)#Noise: ===------  Time: 14642.7 (0.0) .h5 ##.###f) +0 sling {Masatak d) +4 sling (flame) ..#...#####Fire: f) +0 sling {Masataka} ..#####.....#Zot (26490) Rev #.#####........###..#####.........#.###o   orc warrior (missile)#..)).#...#######.#######.....##.# ##...)....####.##Fire: f) +0 sling {Masataka}hZ WPress: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 chain mail and  quivering boomerangs (moderately wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.hquivering boomerangs (moderately wounded, 67% to hit)  You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.  The orc warrior is moderately wounded.The sling bullet hits the orc warrior.burns the orc warrior.h- ....  The orc warrior is heavily wounded.h0 P(((((h] ^....@h [2=3.6 (0.9h L89) Rev+ hJ h z _The orc warrior throws a boomerang. The boomerang barely misses you.h #.#planckenstein the Fighter#..###Coglin of Okawaru *****.#...#Health: 92/95 =======================-###o#Magic: 14/14 ========================#*#AC: 9Str: 8#*#EV: 11Int: 18#*#SH: 0Dex: 16#*##XL: 11 Next: 80% Place: Dungeon:11#@)#Noise: ===------  Time: 14643.6 (0.0) .##.###f) +0 sling {Masatak d) +4 sling (flame) ..#...#####Fire: f) +0 sling {Masataka} ..#####.....#Zot (26489) Rev+ #.#####........###..#####.........#.###o   orc warrior (missile)h- q[34m#..)).#...#######.#######.....##.# ##...)....####.##The orc warrior is heavily wounded. _The orc warrior throws a boomerang. The boomerang barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 chain mail and  quivering boomerangs (heavily wounded, 67% to hit)h #.#planckenstein the Fighter#..###Coglin of Okawaru *****.#...#Health: 92/95 =======================-###o#Magic: 14/14 ========================#(#AC: 9Str: 8#(#EV: 11h Int: 18#(#SH: 0Dex: 16#(##XL: 11 Next: 80% Place: Dungeon:11h 3#@)#h: Noise: ===------  Time: 14643.6 (0.0) .##.###f) +0 sling {Masatak d) +4 sling (flame) ..#...#####h ;Fire: f) +0 sling {Masataka} ..#####.....#Zot (26489) Rev+ #.#####........##h #..#####.........#.###o   orc warrior (missile)#..)).#...#######.#h T######.....##.# ##...)....####.## h _The orc warrior throws a boomerang. The boomerang barely misses you.Fire: f) +0 sling {Masataka}h( Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 chain mail and  hI quivering boomerangs (heavily wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.h[   Aim: an orc warrior, wielding a +0 dire flail, wearing a +0 chain mail and  quivering boomerangs (heavily wounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the orc warrior.  The orc warrior is heavily wounded.  You shoot a sling bullet. The sling bullet hits the orc warrior!  The sling bullet burnh ....  The orc warrior is almost dead.h} P(((((hkhso....@o   orc (wandering)hto34.5 (0.98h4|h~{ _The orc warrior throws a boomerang. The boomerang closely misses you.hr#.#planckenstein the Fighter#..###Coglin of Okawaru *****.#.o.#Health: 93/95 =======================-###o#Magic: 14/14 ========================#*#AC: 9Str: 8#*#EV: 11Int: 18#*#SH: 0Dex: 16#*##XL: 11 Next: 80% Place: Dungeon:11#@)#Noise: ===------  Time: 14644.5 (0.0) .##.###f) +0 sling {Masatak d) +4 sling (flame) ..#...#####Fire: f) +0 sling {Masataka} ..#####.....#Zot (26488) Rev+ #.#####........###..#####.........#.###o   orc warrior h(missile)#..)).#...#######.#o   orc (wandering)######.....##.# ##...)....####.##The orc warrior is almost dead. _The orc warrior throws a boomerang. The boomerang closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 dire flail, wearing a +0 chain mail and  quivering boomerangs (almost dead, 67% to hit)h##.#planckenstein the Fighter#..###Coglin of Okawaru *****.#.o.#Health: 93/95 =======================-###o#Magic: 14/14 ========================#.#AC: 9Str: 8#.#EV: 11Int: 18#.#SH: 0Dex: 16#.##XL: 11 Next: 80% Place: Dungeon:11#@)#hNoise: ===------  Time: 14644.5 (0.0) .##.###f) +0 sling {Masatak d) +4 sling (flame) ..#...#####Fire: f) +0 sling {Masataka} ..#####.....#Zot (26488) Rev+ #.#####........##h.#..#####.........#.###o   orc warrior (missile)#..)).#...#######.#o   orc (wandering)######.....##.# ##...)....####.##hkAim: an orc warrior, wielding a +0 dire flail, wearing a +0 chain mail and  quivering boomerangs (almost dead, 67% to hit)  You shoot a sling bullet.  h|The orc shouts!  The sling bullet hits the orc warrior!  You kill the orc warrior!h$((((o   orch;((quivering boomerangs (almost dead, 67% to hit)  hYou shoot a sling bullet.  The orc shouts!sling bullet hits the orc warrior!  You kill the orc warrior!  Okawaru accepts your kill.hhߣk..o....h~425.3 (0.87) Rev* hh / _You shoot a sling bullet.hZ#.#planckenstein the Fighter#..###Coglin of Okawaru *****.#...#Health: 94/95 =======================-###o#Magic: 14/14 ========================#*#AC: 9Str: 8#*#EV: 11Int: 18#*#SH: 0Dex: 16#*##XL: 11 Next: 82% Place: Dungeon:11#@)#hdNoise: ===------  Time: 14645.3 (0.0) .##.###f) +0 sling {Masatak d) +4 sling (flame) ..#...#####Fire: f) +0 sling {Masataka} ..#####.....#Zot (26487) Rev* #.#####........###..#####.........#.###h 2o   orc#..)).#...#######.#######.....##.# ##...)....####.##You kill the orc warrior!Okawaru accepts your kill. _You shoot a sling bullet.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (70% to hit)h\ K#.#planckenstein the Fighter#..###Coglin of Okawaru *****.#...#Health: 94/95 =======================-###o#Magic: 14/14 ========================#(#AC: 9Str: 8#(#EV: 11Int: 18h\ #(#SH: 0Dex: 16#(##XL: 11 Next: 82% Place: Dungeon:11#@)#Noise: ===------  Time: 14645.3 (0.0) .##.###f) +0 sling {Masatak d) +4 sling (flame) ..#...#####Fire: f) +0 sling {Masataka} ..#####.....#h\ 0Zot (26487) Rev* #.#####........###..#####.........#.###o   orchR] #..)).#...#######.#######.....##.# ##...)....####.##Okawaru accepts your kill. h] _You shoot a sling bullet.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.h< Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (70% to hit)  You shoot a sling bullet. The sling bullet hits the orc.  The orc is moderately wounded.  You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burnh3 C$h$w 8....h{ Z5=6.1 (0.8h h G _You kill the orc!hN #.#planckenstein the Fighter#..###Coglin of Okawaru *****.#...#Health: 95/95 ========================###$#Magic: 14/14 ========================#.#AC: 9Str: 8#.#EV: 11Int: 18#.#SH: 0Dex: 16#.##XL: 11 Next: 82% Place: Dungeon:11#@)#Noise: ===------  Time: 14646.1 (0.0) .##.###f) +0 sling {Masatak d) +4 sling (flame) ..#...#####Fire: f) +0 sling {Masataka} ..#####.....#Zot (26487) Rev* #.#####........###..#####.........#.####..)).#...#######.####h7O ###.....##.# ##...)....####.##The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc. _You kill the orc!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehN #.#planckenstein the Fighter#..###Coglin of Okawaru *****.#...#Health: 95/95 ========================###$#Magic: 14/14 ========================#.#AC: 9Str: 8#.#EV: 11Int: 18#.#SH: 0Dex: 16#.##XL: 11 Next: 82% Place: Dungeon:11#@)#Noise: ===------  Time: 14646.1 (0.0) .##.###f) +0 sling {Masatak d) +4 sling (flame) ..#...#####Fire: f) +0 sling {Masataka} ..#####.....#h Zot (26487) Rev* #.#####........###..#####.........#.####..)).#...#######.#######.....##.# ##...)....####.##You shoot a sling bullet. The sling bullet hits the orc!  The sling bullet burns the orc. _You kill the orc!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.hK h hq! . _hiIh65hDhS4) Rev+ hhX3hhhOB2hhhB1hh7h]0) Rev hhOhC79h hhB8hhhPB7hhh]6) hhB5h hhB4hhh.B3hh>htB2hh`hB1h5hihB0hhhC69hCh^hB8h hYhB7hhdhB6hhhB5hhhB4hhhB3h hqhB2hhh=B1hAh)htB0hhhqC59hhhB8hhh8B7h%h?hB6hghJhB5hhX4hhh B3h h hp B2h h hwB1hh~hB0hhh:C49hCh hB8hhB h B7h!ho$h$B6h%h(h(B5h)h,h,B4h.h0h1B3h|3h5X2h6hc>10h0Bo39hBhDhJEB8hFFh3IhIB7hKhNhoNB6hOh RhzRB5hShUhZ43h;\h+_hw_B2h`hgchcB1hdhghvgB0hhh%kh~kC29h|lhohgoB8huphshrsB7hrthvhHwB6hDxhzh{B5h{h8~h~B4hhehB3hhhB2hh_hB1hhƌh&B0h,hhC19hhhhB8hghUhB7hhh5B6h5hhB5hh1hB4hhhB3hhhB2hhӯh*B1h*hQhB0hhYhC09hhhCB8hrh#hB7hhhhB6hh,hB5hhh=B4h,h hzB3hthX2hh9hB1hhmhB0hhfhD399hhhB8hhghB7hhhB6hhh{B5hihhhB4hhhB3hhhB2hhThB1hhfhB0hh"htC89h hy h B8h hk 745.1 (99.0) _You start waiting.h<t---6.1 (100.0)7h h5# _Done waiting.h6 Mo # #..##...####$### ## #.)#  ##.### ..  #...####..#####.....#..###.he= h= ---7.0)6hB hXD h#| M. o # #..##...####$### ## #.)#  ##.### ..#...#####.#.#h hn `85hi hA huM). o # #..##...####$### # #.)# .##.###...h5 94h(hؐBM.. ). #$ .# #..##...####$### ##.)#.hJha503h8h٢hZ0Mo.. ).. #$ #.# #..###...####@### #.####h6h6`12hX:h F'You start waiting. _Done waiting.  You now have enough gold to buy a scarf of resistance on D:5.  You can access your shopping list by pressing '$'.  You now have 405 gold pieces (gained 39).  r - 4 boomerangs (gained 1)hFe2.1 (21hJKhMK _Items here: )) [ †.hz >....). . #$ #.# .### #.@.####)# #.# #.# #.# #.## #.)#  #.### #...#####h h e3.1 (10h h hܷ......>...$..!.).. .. #$ #.## ###...#h###)# #.# #.# #. #.## #.)#  #.###hh0a479hhn _Found a fuming ruby potion and 17 gold pieces.hx$....|...#........#>...$.?#..!...#)....# ....# #$.# #@##  #..###...####)# #.# #.# #. #.## #.)#hh`58hh _Found a scroll labelled RUOGINETZE, a thick runed staff and 24 gold pieces.h M........$....|...........∩.>...$.?......!.....)h ..........#.### ..####...####)#h h `67h}$ h, B _Found Zeefenas's Armour Shop.h- e7.1 (26h3 hv6 ? _You now have 417 gold pieces (gained 12).hMM###......$....|.........∩.>...$.?.!).......@..########..#### ..####...#.##hhe8.1 (15hhhoM ###########......$....|.........∩.>...$.?.!)..........#######..#### #..####hh0`94hҷhʸh 7 #############.#..........#$....|...#..........#∩.>...$.?#..@...#)....#...........#########..## #.## #..###...####)#  #.#h! hƼ a603h h\ h hf h e1.1 (22h h X _l - a fuming ruby potionhއ [ ######### ##### ...........# ..$....|...# ...........# ..∩.>...@.?# .....# ......)....# ...........# ########.#.###..#####...####)#hs h e2.1 (11h h hC e3.1 (20h h ? _You now have 434 gold pieces (gained 17).he# ####.# .# ..$....|...# .# ..∩.>....@?# .# ......)....# .# ## #..#####...# h1hf4.1 (169hhhޓw# ####.# .# ..$....|...# .hF# ..∩.>.....@# .# ......)....# .# ###ht#.## hPhӜ`58hZhhe6.1 (27h>h` _c - a scroll labelled RUOGINETZEhl # ####.# .# ..$....|...# .#hCm ..∩.>....@.# ..{.# ......)....# .# ##hom######..## #.##  #..### hm? ##...# hmW ###)#hnhohohw<{{hwe7.1 (16h,..hfhm  # ####.# .# ..$....|...# .# ..∩.>...@..# ..{.# ......)....# .# #h #..##  #.## #..### ##...#  ###)#hF h h hP &.h `85hj h3 h E # ####.# .# ..$....|...# .# ..∩.>..@...# .# ......)....# .# #..## h ;#.## #..### ##...#  ###)#hF h4 h h h `94hO! 7{h # hM ##.#.#.$....|...#.#.{.>.@....#.#.)....#.#>#..##  #.##  #..### ##...#  ###)#hha,h"g{∩{{ha703h+,..h; _Found a stone staircase leading down.hGplanckenstein the FighterCoglin of Okawaru *****.Health: 95/95 ========================#########Magic: 14/14 ========================#####.......#AC: 9Str: 8............#EV: 11Int: 18...$....|...#SH: 0Dex: 16............#XL: 11 Next: 82% Place: Dungeon:11...∩.>.@....#hNoise: ---------  Time: 14770.1 (0.0)...{........#f) +0 sling {Masatak d) +4 sling (flame) .......)....#Fire: f) +0 sling {Masataka} ............#Zot (26363) >########..###.###..#####...####)# _l - a fuming ruby potion _You now have 434 gold pieces (gained 17). _c - a scroll labelled RUOGINETZE _Found a stone staircase leading down.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh 2@.h 7.*hҨQ*.*.h Q*{*.h planckenstein the FighterCoglin of Okawaru *****.Health: 95/95 ========================#########Magic: 14/14 ========================#####.......#AC: 9h\ Str: 8............#EV: 11Int: 18...$....|...#SH: 0Dex: 16............#XL: 11 Next: 82% Place: Dungeon:11...∩.((@....#Noise: ---------  Time: 14770.1 (0.0)...{(.......#f) +0 sling {Masatak d) +4 sling (flame) h e.......)....#Fire: f) +0 sling {Masataka} ............#Zot (26363) >########..###.###..#####...####)# _l - a fuming ruby potion hI 1_You now have 434 gold pieces (gained 17). _c - a scroll labelled RUOGINETZE _Found a stone staircase leading down.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehF N((((h k>......===1.0 (0.92 _You now have 434 gold pieces (gained 17). _c - a scroll labelled RUOGINETZE _Found a stone staircase leading down.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2h%B##############.......# ......# ...$....|...# ............# ...∩.># ........@...# .hBr)....# .....# >########..##  #.###..#####...##)# #.#hChcLb  Something hits you.hM2---2.0 (1.01hShnX _Deactivating autopickup; reactivate with Ctrl-A.h9 y##############.......# ......# ...$....|...# ............# ...∩.># ............# .).@..# .....# >########..##  #.## #..#####...##)# #.# h h> h8 h J89----h Y30hi hP! S _Something hits you.h8hR((((h-?,hG6....h{H90-==9 (0.959hONhP _You shoot a sling bullet. x2; Something hits you but does no damage.h- ##############............$....|......∩.>....).>########..# #.## .#####.#hh hWU87---hvJ4.9 (1.08hdhK hm_Something hits you but does no damage. Something hits you.h| } #####............$....|......∩.>....).h} >########@.## #.## .####....###.##h} h=~ h hЉ 8=--57h h f _Something hits you but does no damage.h' x ......$....|........∩.>.........)......h( >########..## #@## .####... ###)##.)#h( h%) h) hS1 h1 ?9=h2 a-66h7 hr9 hr...$....|...# ............# ...∩.>......# hۂ............# .)....# .h....# >########..##  h#.## #.@###h.##...# #)# hH #.# #.#hcP#.##.##.)h{>#.h###.###hhh(hXq91=75h7{h'i _Something hits you but does no damage. x2h{V............# ...∩.>......# ............# .)....# .....# >########{.##  #.## #..#####.@.# h{ #)#  #.# #.# #.##.##.)#  .##.###....#####h|h|hL.{{hjh84hs-=84h5%.haS _Something hits you!h...∩.># ............# .)....# .....# >########..##  #.## #.{###h1##...# ##@#  #.# #.# #.# #.##hV#.)# .##.#hxK## ....##########.....h!#hBh`hh[ $.h45---93h*hPk _Items here: )) [ †.hJ^  ....)..>########..# #.## #..#####... ###)# #@#######.#####........##h"_ hJ_ h_ hf hf X6--80hg A2 _hk 7{h|m hB  ).>########..# #.## ..####... ###{#h  #.####).#..#####.........#.###h hb h˕ 1{h p4=11h %.h S _Something hits you.h'D M.)............>########..##.## ..####...####{##hD# ##.)#.hOh`P1-20hVhZ _Something hits you but does no damage. Something hits you.h  ............#planckenstein the Fighter.......)....#Coglin of Okawaru *****.............#Health: 81/95 ====================---->########..##Magic: 14/14 ========================#.##AC: 9Str: 8#..###EV: 11Int: 18##...#SH: 0Dex: 16###{#XL: 11 Next: 82% Place: Dungeon:11#@#Noise: =--------  Time: 14782.9 (0.0)#.#h f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.##Zot (26350) #.)# .##.### ..#...#####..#####.....##.#####........## _Something hits you! _Items here: )) [ †. _Something hits you. _Something hits you but does no damage. Something hits you.Fire: f) +0 sling {Masataka}h GPress: ? - help, Shift-Dir - straight lineh6 @{@h $ ............#planckenstein the Fighter.......)....#Coglin of Okawaru *****.............#Health: 81/95 ====================---->########..##h6 Magic: 14/14 ========================#.##AC: 9Str: 8#..###EV: 11Int: 18##...#SH: 0Dex: 16###{#XL: 11 Next: 82% Place: Dungeon:11#@#h Noise: =--------  Time: 14782.9 (0.0)#.#f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.##Zot (26350) #.)# .h ##.### ..#...#####..#####.....##.#####........## _Something hits you! _Items here: )) [ †. _Something hits you. _Something hits you but does no damage. Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh|hh8)hqq==3.7 (0.849h!h$ _Items here: )) [ †. _Something hits you. _Something hits you but does no damage. Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.h ............#planckenstein the Fighter.......)....#Coglin of Okawaru *****.............#Health: 81/95 ====================---->########..##Magic: 14/14 ========================#.##AC: 9Str: 8#..###EV: 11Int: 18##...#SH: 0Dex: 16###)#XL: 11 Next: 82% Place: Dungeon:11#@#Noise: ===------  Time: 14783.7 (0.0)#.#f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.##Zot (26349) #.)# .##.### ..#.[4h%60m..#####..#####.....##.#####........## _Something hits you but does no damage. Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehaT@)@hy $ ............#planckenstein the Fighter.......)....#Coglin of Okawaru *****.............#Health: 81/95 ====================---->########..##hy jMagic: 14/14 ========================#.##AC: 9Str: 8#..###EV: 11hz Int: 18##..(#SH: 0Dex: 16###(#h%z XL: 11 Next: 82% Place: Dungeon:11#@#hz Noise: ===------  Time: 14783.7 (0.0)#.#f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.##Zot (26349) #.)# .##.### ..hz #...#####..#####.....##.#####........## _Something hits you but does no damage. Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.h/{ uFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh h h H.)hI 65----4.5 (0.88h hL  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.hn Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you! x2hQ ............#planckenstein the Fighter.......)....#Coglin of Okawaru *****.............#Health: 65/95 ================-------->########..##Magic: 14/14 ========================#.##AC: 9Str: 8#..###EV: 11Int: 18##...#SH: 0Dex: 16###)#XL: 11 Next: 82% Place: Dungeon:11#@#Noise: ===------  Time: 14784.5 (0.0)#.#f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.##Zot (26348) #.)# .##.### ..#[39;49h (m...#####..#####.....##.#####........## _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you! x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh @)@hp ............#planckenstein the Fighter.......)....#Coglin of Okawaru *****.............#Health: 65/95 ================-------->########..##Magic: 14/14 ========================#.##AC: 9Str: 8#..###EV: 11Int: 18##..(#SH: 0Dex: 16h3###(#XL: 11 Next: 82% Place: Dungeon:11#@#Noise: ===------  Time: 14784.5 (0.0)#.#f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.##Zot (26348) h[#.)# .##.### ..#...#####..#####.....##.#####........## _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}hPress: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you! x2  hmFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehhd hu H.)he 45.3 (0.87h h   Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you! x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.h > ............#planckenstein the Fighter.......)....#Coglin of Okawaru *****.............#Health: 64/95 ================-------->########..##Magic: 14/14 ========================#.##AC: 9Str: 8h <#..###EV: 11Int: 18##...#SH: 0Dex: 16###)#XL: 11 Next: 82% Place: Dungeon:11#@#Noise: ===------  Time: 14785.3 (0.0)#.#f) +0 sling {Masatak d) +4 sling (flame) h] z#.#Fire: f) +0 sling {Masataka} #.##Zot (26347) #.)# .##.### ..h 4#...#####..#####.....##.#####........## _You shoot a sling bullet. x2; Something hits you! x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehX@)@h) ............#planckenstein the Fighter.......)....#Coglin of Okawaru *****.............#Health: 64/95 ================-------->########..##Magic: 14/14 ========================#.##AC: 9Str: 8#..###EV: 11Int: 18##...#SH: 0Dex: 16###(#hXL: 11 Next: 82% Place: Dungeon:11#@#Noise: ===------  Time: 14785.3 (0.0)#.#f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.##Zot (26347) #.)# .##.### ..#...#####..#####.....##.#####........## h9_You shoot a sling bullet. x2; Something hits you! x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh&hhh߯8)h b1-6.1 (0.8h0h&  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line hr_You shoot a sling bullet. x2; Something hits you.  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.h> ............#planckenstein the Fighter.......)....#Coglin of Okawaru *****.............#Health: 61/95 ===============--------->########..##Magic: 14/14 ========================#.##AC: 9Str: 8#..###hEV: 11Int: 18##...#SH: 0Dex: 16###)#XL: 11 Next: 82% Place: Dungeon:11#@#Noise: ===------  Time: 14786.1 (0.0)#.#f) +0 sling {Masatak d) +4 sling (flame) #.#[11;38HFire: f) +0 sling {Masataka} #.##Zot (26347) #.)# .##.### ..#...#####..#####.....##.#####........## _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh0@)@ha ............#planckenstein the Fighter.......)....#Coglin of Okawaru *****.............#Health: 61/95 ===============--------->########..##Magic: 14/14 ========================#.##AC: 9Str: 8#..###EV: 11h\Int: 18##..(#SH: 0Dex: 16###(#XL: 11 Next: 82% Place: Dungeon:11#@#Noise: ===------  Time: 14786.1 (0.0)#.#f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.##Zot (26347) #.)# .##.### ..#...#####..h#####.....##.#####........## _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehh! h=( H.)h( 29 (0.86h- hY0   Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.h< 8 ............#planckenstein the Fighter.......)....#Coglin of Okawaru *****.............#Health: 62/95 ===============--------->########..##h Magic: 14/14 ========================#.##AC: 9Str: 8#..###EV: 11Int: 18##...#SH: 0Dex: 16###)#XL: 11 Next: 82% Place: Dungeon:11#@#Noise: ===------  Time: 14786.9 (0.0)#.#h 8f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.##Zot (26346) #.)# .##.### ..#...#####..#####.....##.#####........## _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line h _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh @)@h ............#planckenstein the Fighter.......)....#Coglin of Okawaru *****.............#Health: 62/95 ===============--------->########..##Magic: 14/14 ========================#.##AC: 9Str: 8#..###EV: 11Int: 18##...#SH: 0Dex: 16###)#hhXL: 11 Next: 82% Place: Dungeon:11#@#Noise: ===------  Time: 14786.9 (0.0)#.#f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.##Zot (26346) #.)# .##.### ..h#/#...#####..#####.....##.#####........## _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh!6h  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2; Something hits you but does no damage.h59-7.7 (0.85h0hS _Something hits you.h ............#planckenstein the Fighter.......)....#hNtCoglin of Okawaru *****.............#Health: 59/95 ==============---------->########..##Magic: 14/14 ========================#.##AC: 9Str: 8h|#..###EV: 11Int: 18##...#SH: 0Dex: 16h###)#XL: 11 Next: 82% Place: Dungeon:11#@#Noise: ===------  Time: 14787.7 (0.0)hҠ.#.#f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} hf#.##Zot (26345) #.)# .##.### ..#...#####..#####.....##.#####........##Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh5You shoot a sling bullet. x2; Something hits you but does no damage. _Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehx@)@h ............#planckenstein the Fighter.......)....#Coglin of Okawaru *****.............#Health: 59/95 ==============---------->########..##Magic: 14/14 ========================#.##AC: 9Str: 8#..###EV: 11Int: 18##..(#SH: 0Dex: 16###(#XL: 11 Next: 82% Place: Dungeon:11#@#Noise: ===------  Time: 14787.7 (0.0)#.#f) +0 sling {Masatak d) +4 sling (flame) h#.#Fire: f) +0 sling {Masataka} #.##Zot (26345) #.)# .##.### ..#...#####..#####.....##.#####........##Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2; Something hits you but does no damage. _Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehuhh|H.)h_g8.5 (0.84hh/M Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2; Something hits you but does no damage. _Something hits you.Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.hL ............#planckenstein the Fighter.......)....#Coglin of Okawaru *****.............#Health: 59/95 ==============---------->########..##Magic: 14/14 ========================#.##AC: 9Str: 8#..###EV: 11Int: 18##...#SH: 0Dex: 16h$###)#XL: 11 Next: 82% Place: Dungeon:11#@#Noise: ===------  Time: 14788.5 (0.0)#.#f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.##Zot (26344) #.)# .##.### ..#...#####..#####.....##.#####........## h_Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh @)@hp ............#planckenstein the Fighter.......)....#Coglin of Okawaru *****.............#Health: 59/95 ==============---------->########..##Magic: 14/14 ========================#.##AC: 9Str: 8#..###EV: 11Int: 18##..(#SH: 0Dex: 16h###(#XL: 11 Next: 82% Place: Dungeon:11#@#Noise: ===------  Time: 14788.5 (0.0)#.#f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.##Zot (26344) #.)# .##.### ..#...#####..h#####.....##.#####........## _Something hits you.hZFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.huFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehhOhhH.)hW60=9.4 (0.93h7{h  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.h h= Evoke which item? Wands  a - a wand of flame (24)c - a wand of roots (6)  d - a wand of digging (2)  e - a wand of paralysis (4)  h f - a wand of mindburst (6) [!] read|quaff|evoke[?] describe selectedhG hd h  ............#planckenstein the Fighter.......)....#Coglin of Okawaru *****.............#Health: 60/95 ===============---------h! >########..##Magic: 14/14 ========================#.##AC: 9Str: 8#..###EV: 11Int: 18##.{.#SH: 0Dex: 16###)#hk tXL: 11 Next: 82% Place: Dungeon:11#@#Noise: ===------  Time: 14789.4 (0.0)#.#h f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.##Zot (26343) #.)# .hJ q##.### ..#...#####..#####.....##.#####........##Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.h Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.h|  ............# planckenstein the Fighter  .......)....# Coglin of Okawaru *****.  ............# Health: 60/95 ===============---------  >########..## Magic: 14/14 ======================== #.## AC: 9Str: 8 #..### EV: 11Int: 18 ##.{.# SH: 0Dex: 16 ###*# XL: 11 Next: 82% Place: Dungeon:11 #@# Noise: ===------  Time: 14789.4 (0.0)hM d #*# f) +0 sling {Masatak d) +4 sling (flame)  #.# Fire: f) +0 sling {Masataka}  #.## Zot (26343)  #.)# .##.###   ..#...#####    .. #####.....#    #. #####........##  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Aiming: FastrootPress: ? - help, Shift-Dir - straight linehGA#@hon ***#@.h u.**@hj? c**@h^***h ............#planckenstein the Fighter.......)....#Coglin of Okawaru *****.............#Health: 60/95 ===============--------->########..##Magic: 14/14 ========================#.##AC: 9Str: 8#.####EV: 11Int: 18h##.*##SH: 0Dex: 16#####XL: 11 Next: 82% Place: Dungeon:11#@#Noise: ===------  Time: 14789.4 (0.0)#.#f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.##Zot (26343) #.)# .##.### ..#...#####..#####.....##.#####........##hFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Aiming: FastroothJPress: ? - help, Shift-Dir - straight lineh?The roots erupt in riotous growth!h%<hW .{.)Roots grab something.h1=======90.4 (12hh= _The grasping roots constrict something!hq ~ ............#planckenstein the Fighterhq .......)....#Coglin of Okawaru *****.............#Health: 61/95 ===============--------->########..##Magic: 14/14 ========================#.##AC: 9Str: 8h&r #..###EV: 11Int: 18##.{.#SH: 0Dex: 16hr ###)#XL: 11 Next: 82% Place: Dungeon:11#@#Noise: =======--  Time: 14790.4 (0.0)#.#f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.##hr Zot (26342) #.)# .##.### ..hr g#...#####..#####.....##.hs Q#####........##Press: ? - help, Shift-Dir - straight lineh@s The roots erupt in riotous growth!  Roots grab something. _The grasping roots constrict something!  hls tFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh@)@h1A{*hn ............#planckenstein the Fighter.......)....#Coglin of Okawaru *****.............#Health: 61/95 ===============--------->########..##Magic: 14/14 ========================#.##AC: 9Str: 8#..###EV: 11Int: 18hTo##.(.#SH: 0Dex: 16###(#XL: 11 Next: 82% Place: Dungeon:11#@#Noise: =======--  Time: 14790.4 (0.0)#.#f) +0 sling {Masatak d) +4 sling (flame) #.#Fire: f) +0 sling {Masataka} #.##Zot (26342) #.)# .ho##.### ..#...#####..#####.....##.#####........##hWp[Press: ? - help, Shift-Dir - straight lineThe roots erupt in riotous growth!  Roots grab something. _The grasping roots constrict something!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehh~MRoots grab something. _The grasping roots constrict something!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line  You shoot a sling bullet. x2; The grasping roots constrict something!  Okawaru accepts your kill.hg .)Reactivating autopickup.hZ~26===----1.2 (0.8hh6 _You feel a bit more experienced.h d ).>########..# #.## ..####... ###)# #.####).#..#####.........#.###hhZ3-------2.2 (1.01hhh~ 3hM h hu !4=05=39h h T68h( h8 hy s68=7h h) ht r9=6h hw h a705h! h# h# `14h% h(' h' p2=3h( h+ h+ p3=2h- hG/ h/ `51h0 h3 h3 p6=0h5 h7 h~7 q7=29h8 h; h; `88hi@ hC v97hD hF h{F q80=6hG hI hI p1=5h4K hM hM `34h=O h;Q hqQ 64=hQ :3hR hCU hvU p5=2hV hEX hX `61htY h \ hA\ `70hA] h_ hT_ q8=19h a hxe )9=8917hf h@g p2=6h=h hj hj p3=5hk h1q 44hu --- _You start resting.hy 1819.2 (27.0)hmz 5=20.2 (283h: h+ " _HP restored.hHM.)............hV>########..##.## ..####...####)#hܩ## ##.)#.hhAk1.2 (1.0)2hܵhfh "M∩.>..).............>########..###.## #..####...####@##.# #.####h&h@'`21hd+h/k _Items here: )) [ †.h\  ......# ...∩.>......# ......# )....# ............#>########..##h]  #.##  #..####.@.####)# #.# #.#h2]  #.# #.##hS] { #.)#  hx] w#.### #...#####hd he g30 _hj hn h # ...$....|...# ............# ...∩.>......# ......# )....# ............#>########..## #.##  #.@###...####)# #.# #.# #. #.## #.)#  #.###hD h̙ }=409h h4 h8  ............# ...$....|...# ............#hf9K ...∩.>......# ......# )....# ............#>########..## #@## h: #..###...####)# #.# #.# #. #.## #.)#hcGhG`58hNh...........)............#>########@.#### hX..####...#h@###)#hh$!`67h#h9%hoj ######### #####.# ............# ...$....|...# ......# ...∩.>......# ......#hOk )....# ........@...#>########..## #.##  #..###...####)# #.# #.# #.hjtht`76hz|hb~h  ######### #####.# ............# ...$....|...# ......# ...∩.>......# ......# .# ............#>########..## #.##  #..####...####)# #.#  #.#h h `85hP hj Q _You see here a +0 falchion.hf ###############.#..........##...$....|...##......##...∩.>......##.#)....#.............#hLg.>########..##. #.## #..###...####)#  #.#h+qhqg94 _hxyhzh} ################.#..............# #...$....|...# #......# #...∩.# #......#)....#.............#.>########..##.. #.##. #..###...####)#hۃhla303hhd _There is a staircase to the Orcish Mines here.h2 #################.##..............# #...$....|...# #....#h3 #...∩.>......# #......#)....#.............#.>########..##... #.##... #..###..h3.#h;h=g12 _hBhDh ######### ########.##..............#hC #|...# #......# #...∩.>......# #......# .h).# ...............#>########..##.. #.##... #..###huh`21heh{3.2 (20hh? _You now have 458 gold pieces (gained 24).h  #################.............. #|.∩.>...h ...).......##...#hE h֜ Q4.2 (1299h hT h hZ #################.......#....... #|.>.......)........###)#h!h\"`58h(h[+j _There is an entrance to Zeefenas's Armour Shop here.h h Welcome to Zeefenas's Armour Shop! What would you like to do?  a -  198 gold a +2 helmetb -  24 gold a +0 leather armour  c -  24 gold a +0 leather armour  d -  228 gold a +2 leather armour of cold resistanceh e -  48 gold a +0 ring mail  f -  48 gold a +0 scale mail You have 458 gold pieces. [Esc] exit[!] buy|examine itemsh R[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping listhTq a $  After the purchase, you will have 260 gold pieces.[Enter] buy shopping listh>Td $ 32hGplanckenstein the FighterCoglin of Okawaru *****.Health: 95/95 ========================#########Magic: 14/14 ========================########.......#AC: 9Str: 8#..............#EV: 11Int: 18#........|...#SH: 0Dex: 16#............#XL: 11 Next: 86% Place: Dungeon:11#...@.>......#Noise: ---------  Time: 14835.2 (0.0)#............#f) +0 sling {Masatak d) +4 sling (flame) ...........)....#Fire: f) +0 sling {Masataka} ................#Zot (26298) ....>########..##.....#.#[3hOH4m#.....#..###....##...####)# _HP restored. _Items here: )) [ †. _You see here a +0 falchion. _There is a staircase to the Orcish Mines here. _You now have 458 gold pieces (gained 24). _There is an entrance to Zeefenas's Armour Shop here. _You can access your shopping list by pressing '$'.hyhInventory: 22/52 gear slots Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried} h@= p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 21 poisoned darts  o - 6 datura-tipped darts  r - 4 boomerangs  u - 5 javelins hƒArmour (go to first with [)  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  v - the +2 robe of Reyxoipt (worn) {rC+ rF+, Regen+ Int+3 Dex-3}a - a +0 robe  g - an orb of stardusth - a +0 ring mail hb j - a +2 scale mail of cold resistance  q - a +0 leather armour of willpower h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h89h@h8I.planckenstein the FighterCoglin of Okawaru *****.Health: 95/95 ========================#########Magic: 14/14 ========================########.......#AC: 9Str: 8hI)#..............#EV: 11Int: 18#........|...#SH: 0Dex: 16#............#XL: 11 Next: 86% Place: Dungeon:11hIJ#...@.>......#Noise: ---------  Time: 14835.2 (0.0)#............#hIf) +0 sling {Masatak d) +4 sling (flame) ...........)....#hJ2Fire: f) +0 sling {Masataka} ................#Zot (26298) ....>########..##h?Jt.....#.##.....h_JH#..###....##...#hJq###)# _Items here: )) [ †. hJ_You see here a +0 falchion. _There is a staircase to the Orcish Mines here. _You now have 458 gold pieces (gained 24). hJ_There is an entrance to Zeefenas's Armour Shop here. _You can access your shopping list by pressing '$'.hbRhRhZh[h+ h - Shopping list: 4 items, total cost 954 gold pieces  a - [D:5] 144 gold a scarf of repulsion  b - [D:11] 198 gold a +2 helmet  c - [D:11] 228 gold a +2 leather armour of cold resistance  d - [D:5] 384 gold a scarf of resistance You have 458 gold pieces [!] travel|examine|delete items [a-d] choose itemhP- <[Esc] exithzm ht h} .planckenstein the FighterCoglin of Okawaru *****.Health: 95/95 ========================#########Magic: 14/14 ========================########.......#AC: 9Str: 8hl} )#..............#EV: 11Int: 18#........|...#SH: 0Dex: 16#............#XL: 11 Next: 86% Place: Dungeon:11h} J#...@.>......#Noise: ---------  Time: 14835.2 (0.0)#............#h} f) +0 sling {Masatak d) +4 sling (flame) ...........)....#h} Fire: f) +0 sling {Masataka} ................#Zot (26298) h} ....>########..##.....h~ T#.##.....hN~ g#..###....##...####)# hy~ _Items here: )) [ †. _You see here a +0 falchion. _There is a staircase to the Orcish Mines here. h~ 0_You now have 458 gold pieces (gained 24). h~ _There is an entrance to Zeefenas's Armour Shop here. _You can access your shopping list by pressing '$'.h` h h h# hghWelcome to Zeefenas's Armour Shop! What would you like to do?  a $  198 gold a +2 helmetb -  24 gold a +0 leather armour  c -  24 gold a +0 leather armour  d $  228 gold a +2 leather armour of cold resistancee -  48 gold a +0 ring mail  f -  48 gold a +0 scale mail You have 458 gold pieces. After the purchase, you will have 32 gold pieces. [Esc] exit[!] buy|examine itemsh[a-f] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-F] put item on shopping listhpa + 260 gold pieces.marked items hM Y Purchase items for 198 gold? (y/N)hc%  a -  24 gold a +0 leather armour  c $  228 gold a +2 leather armour of cold resistance  d -  48 gold a +0 ring mailscale mail 26032eshopping listEhhhplanckenstein the FighterCoglin of Okawaru *****.Health: 95/95 ========================#########Magic: 14/14 ========================########.......#AC: 9Str: 8#..............#EV: 11Int: 18#........|...#SH: 0Dex: 16#............#XL: 11 Next: 86% Place: Dungeon:11#...@.>......#hNoise: ---------  Time: 14835.2 (0.0)#............#f) +0 sling {Masatak d) +4 sling (flame) ...........)....#Fire: f) +0 sling {Masataka} ................#Zot (26298) ....>########..##hPO.....#.##.....#..###....##...####)# _Items here: )) [ †. _You see here a +0 falchion. hz_There is a staircase to the Orcish Mines here. _You now have 458 gold pieces (gained 24). _There is an entrance to Zeefenas's Armour Shop here. _You can access your shopping list by pressing '$'.h   w - a +2 helmetThank you for shopping at Zeefenas's Armour Shop!hhhh _You can access your shopping list by pressing '$'.hhWear which item? Armour (go to first with [)  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  i - a +0 helmet (worn)  v - the +2 robe of Reyxoipt (worn) {rC+ rF+, Regen+ Int+3 Dex-3}a - a +0 robe  g - an orb of stardusthMh - a +0 ring mail  j - a +2 scale mail of cold resistance  q - a +0 leather armour of willpower  s - a +0 ring mail of willpower  w - a +2 helmeth\[?] describe selected [!] equip|wield|wear[tab] equip|unequip hz h h planckenstein the FighterCoglin of Okawaru *****.Health: 95/95 ========================#########Magic: 14/14 ========================########.......#AC: 9h` Str: 8#..............#EV: 11Int: 18#........|...#SH: 0Dex: 16#............#h XL: 11 Next: 86% Place: Dungeon:11#...@.>......#h ]Noise: ---------  Time: 14835.2 (0.0)#............#f) +0 sling {Masatak d) +4 sling (flame) ...........)....#Fire: f) +0 sling {Masataka} ................#Zot (26298) h ....>########..##.....#.##h5 Z.....#..###....hg ##...####)# _You now have 458 gold pieces (gained 24). _There is an entrance to Zeefenas's Armour Shop here. h z_You can access your shopping list by pressing '$'.  w - a +2 helmeth Thank you for shopping at Zeefenas's Armour Shop! _You can access your shopping list by pressing '$'.h hϘ  _hg h he e6.2 (17h h7 h +7.2 (2h :6h h h e8.2 (35h hy hI e9.2 (44h h h f40.2 (53h[ h[ & h{ 8 _You start removing your armour. You continue removing your +0 helmet. x5h8 h ht H  You finish removing your +0 helmet.h* O1.2 (62hO h hM h +2.2 (7h :1h h$ hy% e3.2 (80h, h}4 h5 f4.2 (989hk; htC hD i5.2 (10.0)8hJ hiL . 11 hL _You start putting on your armour. You continue putting on your +2 helmet. x5hJM hS h4V [ _You finish putting on your +2 helmet.h>{?#################.......# #.......# #|...#h{ #.....# #...∩.>......# #..@...#....h|q)....#......#h:|>########..##.. #..h_|D #..###. ##..h|&.#.h|Q ###)# #h|.#hThr16.0)hA7 _hh̏h+Q#################.......# #.......# #|...# # #.....# #### #...∩.>......# #hT.....#......# #.....)....# #......# .>########..## .hu.. # [. #h?..### .. ##..h].# ..# ###hR)# #. #h<R.# # #.#h1hJ76hhhdhI L ## ########.# #..# #.|...# ## #.# .### #...∩.>......# .#.#.# .#.)....# .#.# ...>#..## ..u.# #.## .[.# #..### .... ##...#u   purple ugly thing (asleep)..#. ###)# .#hJ . . #.# .# #.#hO s  A purple ugly thing comes into view.hP hY Uu.uhY 5h~Z /==8hZ :5hd hf = _The purple ugly thing gurgles horribly!h? h  ## ########.# #..hi .##.#.|...###.#h .# ..##.#...∩.>......# .h M.#.#.# ..#h >.)....# ..#.#..u....>#..##..# #.## .h" x.[.# #..###hs H.. ##...#.h .#. ###)# ..#.#.h1 f. #.# #.# #.#h h! h uh .h h3 --hg 9h $4h h h6 hplanckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 95/95 ========================h#..............#Magic: 14/14 ========================#.#........|...#AC: 11Str: 8 ####.#............#EV: 11Int: 18 ..#h7######.#...∩.>......#SH: 0Dex: 16 hfl..#.......#............#hXL: 11 Next: 86% Place: Dungeon:11 ..#......*@.......)....#hNoise: ---------  Time: 14849.2 (0.0) ..#....u*..............#hf) +0 sling {Masatak d) +4 sling (flame) ...........>########..##h4Fire: f) +0 sling {Masataka} ............#hc#.##Zot (26284) ..[.........#hC#..### .............h##...#u   purple ugly thing hہ_...........#.hz###)# ..#........#..h5j#.# #.##.# _You finish putting on your +2 helmet.  hbA purple ugly thing comes into view. _The purple ugly thing gurgles horribly!  Fire: f) +0 sling {Masataka}htPress: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (70% to hit)h planckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 95/95 ========================#..............#Magic: 14/14 ========================#.#........|...#h? IAC: 11Str: 8 ####.#............#EV: 11Int: 18 ..#######.#...∩.>......#SH: 0Dex: 16 h] l..#.......#............#h XL: 11 Next: 86% Place: Dungeon:11 ..#h ......(@.......)....#h Noise: ---------  Time: 14849.2 (0.0) ..#....u(..............#h f) +0 sling {Masatak d) +4 sling (flame) ...........>########..##h2 Fire: f) +0 sling {Masataka} ............##.##hc Zot (26284) ..[.........##..### h B.............##...#h u   purple ugly thing ...h v........#.###)# ..#h q........#..#.# #.##.#h ^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh9 bAim: a purple ugly thing (70% to hit)  You shoot a sling bullet.  hY `The sling bullet hits the purple ugly thing!  The sling bullet burns the purple ugly thing.h% )You shoot a sling bullet.  The sling bullet hits the purple ugly thing!  The sling bullet burns the purple ugly thing.  The purple ugly thing is lightly wounded.  You shoot a sling bullet.hits the purple ugly thing but does no damage.h h# cu...h$ ===50.0 (0.83) Rev h1 hA4 ? _The purple ugly thing is lightly wounded.h-planckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 95/95 ========================#..............#Magic: 14/14 ========================#.#........|...#AC: 11Str: 8 ####.#............#EV: 11Int: 18 ..#######.#...∩.>......#SH: 0Dex: 16 ..#.......#............#XL: 11 Next: 86% Place: Dungeon:11 ..#.....u*@.......)....#hONoise: ===------  Time: 14850.0 (0.0) ..#....................#f) +0 sling {Masatak d) +4 sling (flame) ...........>########..##Fire: f) +0 sling {Masataka} hE ............##.##Zot (26283) Rev ..[.........##..### ...h..........##...#u   purple ugly thing ...........#.###)# ..#........#..#.# #.##.#You shoot a sling bullet.  h!'The sling bullet hits the purple ugly thing but does no damage. _The purple ugly thing is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (lightly wounded, 70% to hit)hZplanckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 95/95 ========================#..............#Magic: 14/14 ========================#.#........|...#AC: 11Str: 8 ####.#............#EV: 11Int: 18 ..#######.#...∩.>......#SH: 0Dex: 16 ..#.......#............#XL: 11 Next: 86% Place: Dungeon:11 ..#(((((((@.......)....#Noise: ===------  Time: 14850.0 (0.0) ..#....................#f) +0 sling {Masatakh d) +4 sling (flame) ...........>########..##Fire: f) +0 sling {Masataka} ............##.##Zot (26283) Rev ..[.........##..### .............##...#u   purple ugly thing ...........#.###)# ..#........#..#.# #.##.#The sling bullet hits the purple ugly thing but does no damage. _The purple ugly thing is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (lightly wounded, 70% to hit)  You shoot a sling bullet.h+tAim: a purple ugly thing (lightly wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the purple ugly thing.You shoot a sling bullet.  The sling bullet hits the purple ugly thing.  The sling bullet burns the purple ugly thing.h'.....u.8 (0.82hgh? _The purple ugly thing is lightly wounded.hT{Wplanckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 95/95 ========================#..............#Magic: 14/14 ========================h'|#.#........|...#AC: 11Str: 8 ####.#............#EV: 11Int: 18 ..#######.#...∩.>......#SH: 0Dex: 16 ..#.......#............#XL: 11 Next: 86% Place: Dungeon:11 ..#h||.....u*@.......)....#Noise: ===------  Time: 14850.8 (0.0) ..#....................#h|f) +0 sling {Masatak d) +4 sling (flame) ...........>########..##h~}8Fire: f) +0 sling {Masataka} ............##.##Zot (26282) Rev ..[.........#h~)#..### .............##...#u   purple ugly thing ...........#.###)# ..#........#..#.# #.##.#The sling bullet hits the purple ugly thing.  The sling bullet burns the purple ugly thing. _The purple ugly thing is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (lightly wounded, 70% to hit)hz planckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 95/95 ========================#..............#Magic: 14/14 ========================#.#........|...#AC: 11h{ Str: 8 ####.#............#EV: 11Int: 18 ..#######.#...∩.>......#SH: 0Dex: 16 ..#.......#............#XL: 11 Next: 86% Place: Dungeon:11 ..#(((((((@.......)....#h{ Noise: ===------  Time: 14850.8 (0.0) ..#....................#f) +0 sling {Masatak d) +4 sling (flame) ...h@| ........>########..##Fire: f) +0 sling {Masataka} ...h| .........##.##Zot (26282) Rev ..[.........#h| C#..### .............h| ##...#h| u   purple ugly thing ...h} E........#.hP} ###)# ..#........#..#.# #.##.#ho} zThe sling bullet burns the purple ugly thing. _The purple ugly thing is lightly wounded.  h} ^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh} lAim: a purple ugly thing (lightly wounded, 70% to hit)  You shoot a sling bullet.hs Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (lightly wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet barely misses the purple ugly thing.You shoot a sling bullet.  The sling bullet hits the purple ugly thing but does no damage.h_ h ......u1.6 (0.81) Rev+ h hc ? _The purple ugly thing is lightly wounded.hplanckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 95/95 ========================#..............#Magic: 14/14 ========================#.#........|...#AC: 11Str: 8 ####.#............#EV: 11Int: 18 ..#######.#...∩.>......#SH: 0Dex: 16 ..#.......#............#XL: 11 Next: 86% Place: Dungeon:11 ..#......u@.......)....#hINoise: ===------  Time: 14851.6 (0.0) ..#....................#f) +0 sling {Masatak d) +4 sling (flame) ...........>########..##Fire: f) +0 sling {Masataka} ............##.##Zot (26281) Rev+ ..[.........##..### .............##...#u   purple ugly thing ...........#.###)# ..#........#..#.# #.##.#You shoot a sling bullet.  h'The sling bullet hits the purple ugly thing but does no damage. _The purple ugly thing is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (lightly wounded, 70% to hit)hplanckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 95/95 ========================#..............#Magic: 14/14 ========================#.#........|...#AC: 11Str: 8 ####.#............#EV: 11Int: 18 ..#h######.#...∩.>......#SH: 0Dex: 16 ..#.......#............#XL: 11 Next: 86% Place: Dungeon:11 ..#......u@.......)....#Noise: ===------  Time: 14851.6 (0.0) ..#....................#f) +0 sling {Masatak d) +4 sling (flame) ...........>########..##Fire: f) +0 sling {Masataka} ............##.##Zot (26281) Rev+ ..[.........##..### .............##...#u   purple ugly thing ...........#.###)# ..#........#..#.# #.##.# _The purple ugly thing is lightly wounded.  [36h mFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (lightly wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the purple ugly thing but does no damage.h[  Aim: a purple ugly thing (lightly wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the purple ugly thing but does no damage.  The purple ugly thing is lightly wounded.h*You shoot a sling bullet.  The sling bullet hits the purple ugly thing but does no damage.purple ugly thing is lightly wounded.  You shoot a sling bullet.  The sling bullet hits thhVe purple ugly thing but does no damage.purple ugly thing is lightly wounded.hg2.5 (0.90hh=d  The sling bullet hits the purple ugly thing but does no damage.purple ugly thing is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the purple ugly thing but does no damage.purple ugly thing is lightly wounded. _The purple ugly thing closely misses you.h&planckenstein the Fighter#########Coglin of Okawaru *****.########.......#hHealth: 95/95 ========================#..............#Magic: 14/14 ========================#.#........|...#AC: 11Str: 8 ####.#............#EV: 11Int: 18 h..#######.#...∩.>......#SH: 0Dex: 16 ..#.......#............#h%XL: 11 Next: 86% Place: Dungeon:11 ..#......u@.......)....#Noise: ===------  Time: 14852.5 (0.0) ..#....................#hCf) +0 sling {Masatak d) +4 sling (flame) ...........>########..##Fire: f) +0 sling {Masataka} ............##.##hZot (26280) Rev+ ..[.........##..### .............##...#hKu   purple ugly thing ...........#.###)# ..#........#..h\#.# #.##.#The sling bullet hits the purple ugly thing but does no damage.  The purple ugly thing is lightly wounded. _The purple ugly thing closely misses you.Fire: f) +0 sling {Masataka}hPress: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (lightly wounded, 70% to hit)h planckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 95/95 ========================#..............#Magic: 14/14 ========================#.#........|...#AC: 11Str: 8 ####.#............#EV: 11Int: 18 ..#h-######.#...∩.>......#SH: 0Dex: 16 ..#.......#............#XL: 11 Next: 86% Place: Dungeon:11 ..#......u@.......)....#Noise: ===------  Time: 14852.5 (0.0) ..#....................#f) +0 sling {Masatak d) +4 sling (flame) ...........>########..##Fire: f) +0 sling {Masataka} ............##.##Zot (26280) Rev+ hm..[.........##..### .............##...#h۵u   purple ugly thing ...........#.###)# ..#........#..#.# #.##.# _The purple ugly thing closely misses you.h ^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehDAim: a purple ugly thing (lightly wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the purple ugly thing but does no damage.h@J  You shoot a sling bullet.  The sling bullet hits the purple ugly thing but does no damage.  The purple ugly thing is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the purple ugly thing.burns the purple ugly thing.h  The purple ugly thing is moderately wounded.3.3 (0.879hhzI _The purple ugly thing kicks you but does no damage.h planckenstein the Fighter#########h Coglin of Okawaru *****.########.......#Health: 95/95 ========================#..............#Magic: 14/14 ========================#.#........|...#AC: 11Str: 8 ####.#............#h %EV: 11Int: 18 ..#######.#...∩.>......#hA kSH: 0Dex: 16 ..#hz Z.......#............#h XL: 11 Next: 86% Place: Dungeon:11 ..#......u@.......)....#Noise: ===------  Time: 14853.3 (0.0) h l..#....................#hV f) +0 sling {Masatak d) +4 sling (flame) ...........>########..##Fire: f) +0 sling {Masataka} ............##.##Zot (26279) Rev+ ..[h .........##..### .............##...#u   purple ugly thing ...........#.###)# ..#........#..h #.# #.##.#The sling bullet burns the purple ugly thing.  The purple ugly thing is moderately wounded. _The purple ugly thing kicks you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (moderately wounded, 70% to hit)hI planckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 95/95 ========================#..............#Magic: 14/14 ========================#.#........|...#AC: 11Str: 8 ####.#............#EV: 11Int: 18 ..#######.#...∩.>......#SH: 0Dex: 16 ..#.......#............#XL: 11 Next: 86% Place: Dungeon:11 ..#......u@.......)....#Noise: ===------  Time: 14853.3 (0.0) ..#....................#f) +0 sling {Masatak[37hL ]m d) +4 sling (flame) ...........>########..##Fire: f) +0 sling {Masataka} ............##.##Zot (26279) Rev+ ..[.........##..### .............##...#u   purple ugly thing ...........#.###)# ..#........#..#.# #.##.# _The purple ugly thing kicks you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (moderately wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the purple ugly thing but does no damage.hy q  Aim: a purple ugly thing (moderately wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the purple ugly thing but does no damage.  The purple ugly thing is moderately wounded.hM You shoot a sling bullet.  The sling bullet hits the purple ugly thing but does no damage.  The purple ugly thing is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the purple ugly thing but does no damage.  The purple ugly thing is moderately wounded.4.1 (0.8Rev* h'hu  The sling bullet hits the purple ugly thing but does no damage.  The purple ugly thing is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the purple ugly thing but does no damage.  The purple ugly thing is moderately wounded. h+;_The purple ugly thing kicks you but does no damage.hplanckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 95/95 ========================#..............#Magic: 14/14 ========================#.#........|...#AC: 11Str: 8 ####.#............#EV: 11Int: 18 ..#h######.#...∩.>......#SH: 0Dex: 16 ..#.......#............#XL: 11 Next: 86% Place: Dungeon:11 ..#h......u@.......)....#hNoise: ===------  Time: 14854.1 (0.0) ..#h.Z....................#hNf) +0 sling {Masatak d) +4 sling (flame) ...hnh........>########..##hFire: f) +0 sling {Masataka} ............#h#.##hZot (26279) Rev* ..[.........##..### hD.............##...#u   purple ugly thing ...........#.###)# ..#h#q........#..#.# #.##.#hThe sling bullet hits the purple ugly thing but does no damage.  The purple ugly thing is moderately wounded. _The purple ugly thing kicks you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (moderately wounded, 70% to hit)h7planckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 95/95 ========================#..............#Magic: 14/14 ========================#.#........|...#AC: 11Str: 8 ####.#............#EV: 11Int: 18 ..#######.#...∩.>......#SH: 0Dex: 16 ..#.......#............#XL: 11 Next: 86% Place: Dungeon:11 ..#(((((((@.......)....#Noise: ===------  Time: 14854.1 (0.0) ..#....................#f) +0 sling {Masatakh;N d) +4 sling (flame) ...........>########..##Fire: f) +0 sling {Masataka} ............##.##Zot (26279) Rev* ..[.........##..### .............##...#u   purple ugly thing ...........#.###)# ..#........#..#.# #.##.#The purple ugly thing is moderately wounded. _The purple ugly thing kicks you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (moderately wounded, 70% to hit)  You shoot a sling bullet.hjPress: ? - help, Shift-Dir - straight line  Aim: a purple ugly thing (moderately wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet completely misses the purple ugly thing.You shoot a sling bullet.  The sling bullet hits the purple ugly thing.h^C ......uThe purple ugly thing is moderately wounded.hCe9 (0.88hKh,Nb _The purple ugly thing completely misses you.hplanckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 95/95 ========================#..............#Magic: 14/14 ========================#.#........|...#AC: 11Str: 8 ####.#............#EV: 11Int: 18 ..#######.#...∩.>......#SH: 0Dex: 16 ..#.......#............#XL: 11 Next: 86% Place: Dungeon:11 ..#......u@.......)....#Noise: ===------  Time: 14854.9 (0.0) ..#....................#f) +0 sling {Masatak[37hpm d) +4 sling (flame) ...........>########..##Fire: f) +0 sling {Masataka} ............##.##Zot (26278) Rev* ..[.........##..### .............##...#u   purple ugly thing ...........#.###)# ..#........#..#.# #.##.#The sling bullet hits the purple ugly thing.  The purple ugly thing is moderately wounded. _The purple ugly thing completely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehAim: a purple ugly thing (moderately wounded, 70% to hit)h <planckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 95/95 ========================#..............#Magic: 14/14 ========================#.#........|...#AC: 11Str: 8 h* ####.#............#EV: 11Int: 18 ..#######.#...∩.>......#SH: 0Dex: 16 ..#hd ~.......#............#XL: 11 Next: 86% Place: Dungeon:11 ..#......u@.......)....#h Noise: ===------  Time: 14854.9 (0.0) ..#....................#h f) +0 sling {Masatak d) +4 sling (flame) ...h h........>########..##h dFire: f) +0 sling {Masataka} ...h x.........##.##Zot (26278) Rev* h) ]..[.........#hG #..### ...h <..........##...#u   purple ugly thing ...........#.###)# ..#h g........#..#.# #.#h$ #.#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (moderately wounded, 70% to hit)  hJ You shoot a sling bullet.  The sling bullet hits the purple ugly thing.  The sling bullet burns the purple ugly thing.h~ IYou shoot a sling bullet.  The sling bullet hits the purple ugly thing.  The sling bullet burns the purple ugly thing.  The purple ugly thing is moderately wounded.You shoot a sling bullet.hits the purple ugly thing!hE }5.7 (0.87hG  _The purple ugly thing is heavily wounded.ha?planckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 95/95 ========================#..............#Magic: 14/14 ========================#.#........|...#AC: 11Str: 8 ####.#............#EV: 11Int: 18 ..#######.#...∩.>......#SH: 0Dex: 16 ..#hb.......#............#XL: 11 Next: 86% Place: Dungeon:11 ..#......u@.......)....#Noise: ===------  Time: 14855.7 (0.0) ..#....................#f) +0 sling {Masatak d) +4 sling (flame) ...........>########..##Fire: f) +0 sling {Masataka} ............##.##Zot (26277) Rev* ..[h%c.........##..### .............##...#u   purple ugly thing ...........#.###)# ..#........#..hd#.# #.##.#You shoot a sling bullet.  The sling bullet hits the purple ugly thing! _The purple ugly thing is heavily wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (heavily wounded, 70% to hit)h2.Pplanckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 95/95 ========================#..............#Magic: 14/14 ========================#.#........|...#AC: 11Str: 8 ###h/#.#............#EV: 11Int: 18 ..#######.#...∩.>......#SH: 0Dex: 16 ..#.......#............#XL: 11 Next: 86% Place: Dungeon:11 ..#......u@.......)....#Noise: ===------  Time: 14855.7 (0.0) ..#h/....................#f) +0 sling {Masatak d) +4 sling (flame) ...........>########..##Fire: f) +0 sling {Masataka} ...h/-.........##.##Zot (26277) Rev* ..[.........##..### .............##...#hH0iu   purple ugly thing ...........#.###)# ..#........#..#.# #.#h0#.# _The purple ugly thing is heavily wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehK1Aim: a purple ugly thing (heavily wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the purple ugly thing but does no damage.hvn  Aim: a purple ugly thing (heavily wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the purple ugly thing but does no damage.  The purple ugly thing is heavily wounded.ng!hMThe sling bullet hits the purple ugly thing but does no damage.  The purple ugly thing is heavily wounded.!  The purple ugly thing kicks you.hu2-9/14 ---------6.5 (0.86h h a _You feel your power leaking away.hwwplanckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 92/95 =======================-#..............#Magic: 9/14===============---------#.#........|...#AC: 11Str: 8 ####.#............#EV: 11Int: 18 ..#######.#...∩.>......#SH: 0Dex: 16 ..#.......#............#XL: 11 Next: 86% Place: Dungeon:11 ..#......u@.......)....#Noise: ===------  Time: 14856.5 (0.0) ..#hhx....................#f) +0 sling {Masatak d) +4 sling (flame) ...........>########..##Fire: f) +0 sling {Masataka} ............##.##Zot (26276) Rev* ..[.........##..### .............##...#u   purple ugly thing ...........#.###)# ..#........#..#.# #.##.#The purple ugly thing is heavily wounded.The purple ugly thing kicks you. _You feel your power leaking away.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (heavily wounded, 70% to hit)hVplanckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 92/95 =======================-#..............#Magic: 9/14===============---------#.#........|...#AC: 11Str: 8 ####.#............#EV: 11Int: 18 ..#######.#...∩.>......#SH: 0Dex: 16 ..#.......#............#hWxXL: 11 Next: 86% Place: Dungeon:11 ..#......u@.......)....#Noise: ===------  Time: 14856.5 (0.0) ..#....................#f) +0 sling {Masatak d) +4 sling (flame) ...........>########..##Fire: f) +0 sling {Masataka} ............##.##Zot (26276) Rev* ..[.........##..### hX.............##...#u   purple ugly thing ...........#.###)# ..#........#..#.# #.##.#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (heavily wounded, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the purple ugly thing!  The sling bullet burns the purple ugly thing.hO You shoot a sling bullet.  The sling bullet hits the purple ugly thing!  The sling bullet burns the purple ugly thing.  The purple ugly thing is severely wounded.  You shoot a sling bullet.hithoy  The purple ugly thing is severely wounded.hpo37.3 (0.85hxh5{^ _The purple ugly thing barely misses you.h cplanckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 93/95 =======================-#..............#Magic: 9/14===============---------#.#........|...#AC: 11Str: 8 ###h #.#............#EV: 11Int: 18 ..#hV ######.#...∩.>......#SH: 0Dex: 16 ..#.......#............#h %XL: 11 Next: 86% Place: Dungeon:11 ..#......u@.......)....#Noise: ===------  Time: 14857.3 (0.0) ..#....................#h f) +0 sling {Masatak d) +4 sling (flame) ...........>########..##h dFire: f) +0 sling {Masataka} ...hA x.........##.##Zot (26275) Rev* ha s..[.........##..### h B.............##...#h u   purple ugly thing ...h ........#.###)# ..#........#..#.# #.#h5 #.#The sling bullet hits the purple ugly thing.  The purple ugly thing is severely wounded. _The purple ugly thing barely misses you.Fire: f) +0 sling {Masataka}hd Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (severely wounded, 70% to hit)h -planckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 93/95 =======================-#..............#Magic: 9/14h ===============---------#.#........|...#AC: 11Str: 8 ####.#............#EV: 11Int: 18 ..#hJ ######.#...∩.>......#SH: 0Dex: 16 ..#.......#............#h $XL: 11 Next: 86% Place: Dungeon:11 ..#......u@.......)....#h Noise: ===------  Time: 14857.3 (0.0) ..#....................#f) +0 sling {Masatak d) +4 sling (flame) ...........>########..##Fire: f) +0 sling {Masataka} ............##.##Zot (26275) Rev* h> s..[.........##..### h[ -.............hv ##...#u   purple ugly thing h _...........#.h z###)# ..#........#..h #.# #.#h Y#.# _The purple ugly thing barely misses you.h ^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh ~Aim: a purple ugly thing (severely wounded, 70% to hit)  h- LYou shoot a sling bullet.  The sling bullet hits the purple ugly thing!h[b TMYou shoot a sling bullet.  The sling bullet hits the purple ugly thing!  The purple ugly thing is almost dead.You shoot a sling bullet.  The sling bullet hits the purple ugly thing.burns the purple ugly thing.h t  The purple ugly thing is almost dead.h 448.1 (0.8h h W _The purple ugly thing misses you.h%%$planckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 94/95 =======================-#..............#Magic: 9/14===============---------#.#........|...#AC: 11ha% Str: 8 ####.#............#EV: 11Int: 18 ..#h%&######.#...∩.>......#SH: 0Dex: 16 ..#.......#............#XL: 11 Next: 86% Place: Dungeon:11 ..#......u@.......)....#Noise: ===------  Time: 14858.1 (0.0) ..#....................#f) +0 sling {Masatak d) +4 sling (flame) h{&...........>########..##Fire: f) +0 sling {Masataka} ............##.##Zot (26275) Rev* ..[.........##..### .............h&##...#u   purple ugly thing ...h&v........#.###)# ..#h&q........#..#.# #.##.#h 'The sling bullet burns the purple ugly thing.  The purple ugly thing is almost dead. h+'_The purple ugly thing misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehM'yAim: a purple ugly thing (almost dead, 70% to hit)h*cplanckenstein the Fighter#########Coglin of Okawaru *****.########.......#Health: 94/95 =======================-#..............#Magic: 9/14===============---------#.#........|...#AC: 11Str: 8 ###hI#.#............#EV: 11Int: 18 ..#######.#...∩.>......#SH: 0Dex: 16 ..#.......#............#h6%XL: 11 Next: 86% Place: Dungeon:11 ..#......u@.......)....#Noise: ===------  Time: 14858.1 (0.0) ..#....................#hUf) +0 sling {Masatak d) +4 sling (flame) ...........>########..##Fire: f) +0 sling {Masataka} ............##.##Zot (26275) Rev* ..[.........##..### .............##...#u   purple ugly thing ...........#.###)# ..#........#..#.# #.##.#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (almost dead, 70% to hit)  You shoot a sling bullet.  h|rThe sling bullet hits the purple ugly thing!  You kill the purple ugly thing!hyE†h=(((((((Press: ? - help, Shift-Dir - straight lineAim: a purple ugly thing (almost dead, 70% to hit)  You shoot a sling bullet.  The sling bullet hits the purple ugly thing!  You kill the purple ugly thing!  Okawaru accepts your kill.hX......†hF5=929 (0.84hh / _You shoot a sling bullet.h>3hJhNhB32hhڗhB1hYhh=10/14==0) Rev+ hhh hFC69hhեhB8hHh̩X7h hhp==6) Rev h`hX5hhǵX4hbh%h`B3hhAhu1=2) hhh*B1hhahB0h-hhhC59hhhT=8hh!X7hhBhzB6hhdhq2==5hIhLhB4hhhkB3h hXhB2hh h_U==1hhihB0hhhbC49hh^hq3==8hhhB7hhihB6hhX5h ==4hJ h X3h hK X2h hy j --- _You start resting.h 090.9 (32.0)h  4==---1.9 (331h3 h % _Magic restored.h#################.......# #.......# #.#.|...# #### #.#......# ...# #######.#...∩.>......#.# ........#......#.# #......†.)....#.#.......#.......>########..##...# #[.# #..###.. :.. ##...#. ##.. ###)## #.#... #h.# ##.#?........... #.# # # #.#h+h^,k2.9 (1.0)0h4h6 _Found a parchment of Call Imp and a scroll labelled RUOGINETZE.ht########.......# #.......# #.#..|...# ##### #.#......# ....# ########.#...∩.>......#.# .........#......#.# ##......†.)....#.#........#.. #......@..>########..##. #..# #[ #.# #..###.. #:... ##...#. ###.... ###)## #.#.... #.#  .##.# ...?........... #.#  .# #. .. hg #.#  .#  #.# hh`a339hhoh{  #.......# #.#..|...# ######h|  #.#.....# .....# #########.#...∩.>......#.# .........#......#h>| .# ##......†.)....#hi| ?.# ........#h| .. #.........>########..##. #..# #h| [ #.# #..##.. #:h| ...# ##.... ##h} #.... ###)# #.#.... #.hc} ##.# ...?........... #. #.# #... .. #.  .# ##  #. h} k .. #.h҈ h `48hܒ hm h#*  #.#|... ####### #.#..... ......# #########.#...∩.>.......# .........#.......# ##......†.h* G).....# .......... #.........>########. #..# #[ #.# #..#.. #:h* ...# ##... ##h*+ m#.... #### #.#.... # #..##.# ...?........... # hp+  #.# #...... #  .# ## h+ # ..##>. ##. #ha8 h8 }==57hC hE 9 _Found an escape hatch in the floor.h]######## #.#. .......# #########.#...∩.>.# .........#......# ##......†.).# ..... #.........>######## $. #..# # <[ #.# #.... #:...# ##.. ###.... ### #.#.... ##..##.# ...?...........  #.# #.....  .# ### ..##>.#. ...#  ..h`^ ..66h........# #########.#...∩.>.# .........#......# ##......†.).# ..... #.........>######## .$. #..# # ><[ #.# #. hb... #:...# ##. ###.... ## #.#.... ###..##.# ...?...........  #.# # .....h&. .# ### .. ...##hE>.#. ...# .. ## ### .# ..h4hė`75h+hh   .........#......##......†.)...............>######## .$.# ><[ ... #:..# #####.... #  ###..##.# #...?h .  #.# # #...... .# ### .###.......##....#.####h D h h[ `84h h h"? 4 h{? ##†.)...............>######## .h? U$.# h? N><[ h? P... #:h@ ..# #####.... # ##h&@ r ###..##.# #..hF@ .  #.# # #......hg@ Y .# ## h@ . ...##>.# h@ ]#######.##.##.#..#####....h@ D h*L hL `93hU h_ hS` g900.9 (22h{h hj l _c - 2 scrolls labelled RUOGINETZE (gained 1)h+ 3hW h hW" h%) n1h!, X0h- h1 h"4 hr4 C29h6 hB8 hU: h: B8h< h|B hE hE ,7hE h+H hK hN h!O B6hFQ haT h\ 5h0` h` B4hb he hVh hh B3hqj hfn hlq hq B2hs h;w hly h{ h| h~ h' B1h h h h hӊ hN h~ ,0h h hO hٙ h; h h hc C19hX hW  ############ #.# #..........# ##########.# #:.........# . ......... h @#..........# .# ##......†. #..........##. #......... hȭ #............ #.........> h e#...${......# #.......... #..><......[# #..........hu e #.........@.### #:.........13.9 (13.0) #.......####........#h  #....##..###........#hҮ  ######..##.###.#........... h ##.##.# #............. h< #.##.###............. ........##........>. hd v#. .................. h <...########........#h@ hc h p _There is a strange disturbance nearby!h  ..........# #########:. ..........# ##h†.#. #.... >${#.hvt><......[...### #:..#######..######..##.###.#... ##.##.# #......#..h...##.###.......#hD h-hh ha*{{.{4.0)8 _h 1*..h 3h :. ..........# ##†.{#. #..... >$#.><[..h.### #:..#######..#####..##.###.#... ##.##.# #.. #.##.##.##....#######.# h h!,he)R{..{{h)h]*`57h}1,..hk?h1  ......{...# .# ##†.....##. #.... >$#.><h^2 [...### #:..#######..#####..##@###.#... ##.##.# #.. # ........##>..###..... #.##.#.. hV3 h3 h4 h; 7.h; `66h?B hC h1Q. #. #..... >.$#.><......[.........### #:...........#####hQ........##..#####..##.###.#... ##.##@# #.. # ........##>#..............#####.##.#..# #.##.##. h7ShShSh%[h~[`75hahch>@ .. >$.......#.><......[#.........### #:.......#####...##..#####..##.###.#... ##.##.# #.. ##........##>#.................############..# ###...####.##..###### hGhH`84hMhNh^7#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 95/95 ========================#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18######..##.###.#........... SH: 0Dex: 16h.##.##.# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ---------  Time: 14918.9 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26214) h###..###.......##....#######.#hG ... #.##.#..hj ..# #.##.##.ht ..####.##..######  h_Found a parchment of Call Imp and a scroll labelled RUOGINETZE. _Found an escape hatch in the floor. hȂ]_c - 2 scrolls labelled RUOGINETZE (gained 1) hw_There is a strange disturbance nearby!Fire: f) +0 sling {Masataka}h GPress: ? - help, Shift-Dir - straight linehM$ 6.@hfG \#............ #.........> planckenstein the Fighter#...$.....(.# #.......... Coglin of Okawaru *****.#..><.....([# #.......... Health: 95/95 ========================#.........(.### #:......... Magic: 14/14 ========================hG #.........(...####........# AC: 11Str: 8#.........(##..###........# EV: 11Int: 18######..##(###.#........... SH: 0Dex: 16##.##(# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ---------  Time: 14918.9 (0.0)hH #........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} h5H .....########........# Zot (26214) ###..#hYH Y##.......##....#######.#hH A ... #.##.#.. ..# #.##.##. hH ..####.##..######hH   _Found a parchment of Call Imp and a scroll labelled RUOGINETZE. hH _Found an escape hatch in the floor. _c - 2 scrolls labelled RUOGINETZE (gained 1) hII _There is a strange disturbance nearby!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh hX J.......h?Y q===9.7 (0.83h"` ha  _Found an escape hatch in the floor. _c - 2 scrolls labelled RUOGINETZE (gained 1) _There is a strange disturbance nearby!  Fire: f) +0 sling {Masataka}ha jPress: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2hN!  What are your orders?  t - Shout!  Orders for allies: a - Attack new target.h!  r - Retreat!s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.h/F hiF hM hN ======20.7 (1.02hwU h7] . _You shout for attention!h#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 95/95 ========================hU#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11h5Int: 18######..##.###.#........... SH: 0Dex: 16hV##.##.# #............. XL: 11 Next: 92% Place: Dungeon:11hw #.##@###............. Noise: ======---  Time: 14920.7 (0.0)h#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} h .....########........# Zot (26212) ###..###.......##....#######.#h ... #.##.#.. ..# #.##.##. ..####.##..###### h=rr - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.h^=Anything else - Cancel. _You shout for attention!  htFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh-6.@h+#............ #.........> planckenstein the Fighter#...$.....(.# #.......... Coglin of Okawaru *****.#..><.....([# #.......... Health: 95/95 ========================h#.........(.### #:......... Magic: 14/14 ========================#.........(...####........# AC: 11Str: 8#.........(##..###........# EV: 11Int: 18######..##(###.#........... SH: 0Dex: 16##.##(# #............. XL: 11 Next: 92% Place: Dungeon:11h[#.##@###............. Noise: ======---  Time: 14920.7 (0.0)h#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} h.....########........# Zot (26212) ###..###.......#h#....#######.# ... #.##.#.. ..# #.##.##. ..####.##..######h0 r - Retreat!s - Stop attacking.g - Guard the area.hNRf - Follow me.Anything else - Cancel. _You shout for attention!  hjmFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh>hx,h J.......h ===---1.5 (0.81hh  g - Guard the area.f - Follow me.  Anything else - Cancel. _You shout for attention!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2hE #............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 95/95 ========================h #...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18h ######..##.###.#........... SH: 0Dex: 16h ##.##.# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14921.5 (0.0)h* #........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} h֘ z.....########........# Zot (26211) ###..###.......##....#######.# ... #.##.#.. ..# #.##.##. ..####.##..######h   _You shout for attention!  Fire: f) +0 sling {Masataka}h2 Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: f) +0 sling {Masataka}hW GPress: ? - help, Shift-Dir - straight lineh% 6.@hg #............ #.........> planckenstein the Fighter#...$.....(.# #.......... Coglin of Okawaru *****.#..><.....([# #.......... Health: 95/95 ========================#.........(.### #:......... Magic: 14/14 ========================#.........(...####........# AC: 11Str: 8#.........(##..###........# EV: 11Int: 18######..##(###.#........... SH: 0Dex: 16##.##(# #............. XL: 11 Next: 92% Phhh lace: Dungeon:11#.##@###............. Noise: ===------  Time: 14921.5 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26211) ###..###.......##....#######.# ... #.##.#.. ..# #.##.##. ..####.##..######  _You shout for attention!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh ho ,hp hw J.......hw Q2.3 (0.80hw h~ h ;  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2h#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 95/95 ========================h_#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18h######..##.###.#........... SH: 0Dex: 16h##.##.# #............. XL: 11 Next: 92% Place: Dungeon:11hs#.##@###............. Noise: ===------  Time: 14922.3 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26210) ###..#hG##.......##....#######.# hr... #.##.#.. h..# #.##.##. ..####.##..######hg  _You shoot a sling bullet. x2  h]Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line hg_You shoot a sling bullet. x2  Fire: f) +0 sling {Masataka}h%GPress: ? - help, Shift-Dir - straight lineh=6.@har7#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 95/95 ========================#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18######..##.###.#........... SH: 0Dex: 16hr##.##(# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14922.3 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) hs#.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26210) ###..###.......##....#######.# ... #.##.#.. ..# #.##.##. ..####.##..######  _You shoot a sling bullet. x2  Fire: f) +0 sling {Masataka}htPress: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehh{h&.hs,3.1 (0.8hhۍ  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something completely misses you.h#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 95/95 ========================#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18######..##.###.#........... SH: 0Dex: 16##.##.# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------ [39;h49m Time: 14923.1 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26210) ###..###.......##....#######.# ... #.##.#.. ..# #.##.##. ..####.##..######  _You shoot a sling bullet. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something completely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh6.@h#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 95/95 ========================hm#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18######..##.###.#........... SH: 0Dex: 16##.##.# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14923.1 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26210) ###..###.......##[4h!0m....#######.# ... #.##.#.. ..# #.##.##. ..####.##..######  _You shoot a sling bullet. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something completely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehc\ h   Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something completely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2; Something hits you.h h 3-4.0 (0.909h h _Deactivating autopickup; reactivate with Ctrl-A.hv 7#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 93/95 =======================-#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18######..##.###.#........... SH: 0Dex: 16h1 4##.##.# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14924.0 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26209) ###..###.......##....#######.# ... #.##.#.. ..# #.##.##. ..####.##..######h  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2; Something hits you. _Deactivating autopickup; reactivate with Ctrl-A.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehV 6.@hCi#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 93/95 =======================-#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18hķ######..##.###.#........... SH: 0Dex: 16##.##.# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14924.0 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26209) h%###..###.......##....#######.# ... #.##.#..h^& ..# #.##.##. ..####.##..###### Fire: f) +0 sling {Masataka}h|Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2; Something hits you. h_Deactivating autopickup; reactivate with Ctrl-A.Fire: f) +0 sling {Masataka}h@Press: ? - help, Shift-Dir - straight linehU>hN81---hl^8 (0.88hԌhhM Press: ? - help, Shift-Dir - straight line  hYou shoot a sling bullet. x2; Something hits you. _Deactivating autopickup; reactivate with Ctrl-A.Fire: f) +0 sling {Masataka}  h:Press: ? - help, Shift-Dir - straight line hۏ_You shoot a sling bullet. x2; Something hits you! Something hits you.hM#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.huMa#..><......[# #.......... Health: 81/95 ====================----#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18######..##.###.#........... SH: 0hM.Dex: 16hM##.##.# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14924.8 (0.0)hM2#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26208) h\N%###..###.......##....#######.# ... #.##.#..hN ..# #.##.##. ..####.##..######  _Deactivating autopickup; reactivate with Ctrl-A.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line hO_You shoot a sling bullet. x2; Something hits you! Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehϢ6.@h#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.h#..><......[# #.......... Health: 81/95 ====================----#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18######..##.###.#........... SH: 0Dex: 16##.##.# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14924.8 (0.0)h*#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26208) ###..###.......##....#######.#h{ ... #.##.#.. ..# #.##.##. ..####.##..######  h_Deactivating autopickup; reactivate with Ctrl-A.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you! Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehFGf(((((((h .......  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line h8_You shoot a sling bullet. x2; Something hits you! Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2; Something hits you but does no damage.h 76-5.6 (0.87{ _Something hits you.h#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 76/95 ===================-----h0>#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18######..##.###.#........... SH: 0Dex: 16hb##.##{# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14925.6 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) h\#.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26207) ###..###.......##....#######.# ... #.##.#..h ..# #.##.##. ..####.##..######h1 Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehQYou shoot a sling bullet. x2; Something hits you but does no damage. _Something hits you.ho|Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh@{@h #............ #.........> planckenstein the Fighter#...$.....(.# #.......... Coglin of Okawaru *****.#..><.....([# #.......... Health: 76/95 ===================-----#.........(.### #:......... Magic: 14/14 ========================#.........(...####........# AC: 11Str: 8#.........(##..###........# EV: 11Int: 18######..##(###.#........... SH: 0Dex: 16##.##(# #............. XL: 11 Next: 92% Ph lace: Dungeon:11#.##@###............. Noise: ===------  Time: 14925.6 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26207) ###..###.......##....#######.# ... #.##.#.. ..# #.##.##. ..####.##..###### Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2; Something hits you but does no damage. _Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh h6 h j.....{.h\ o76.4 (0.86h h> BM Press: ? - help, Shift-Dir - straight lineYou shoot a sling bullet. x2; Something hits you but does no damage. _Something hits you.Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.h0+#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 77/95 ===================-----#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18######..##{###.#........... SH: 0Dex: 16##.##.# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------ [40h@.(m Time: 14926.4 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26206) ###..###.......##....#######.# ... #.##.#.. ..# #.##.##. ..####.##..######  _Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh 6.@hS#............ #.........> planckenstein the Fighter#...$.....(.# #.......... Coglin of Okawaru *****.hH#..><.....([# #.......... Health: 77/95 ===================-----#.........(.### #:......... Magic: 14/14 ========================#.........(...####........# AC: 11hдStr: 8#.........(##..###........# EV: 11h Int: 18######..##(###.#........... SH: 0Dex: 16hF##.##(# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14926.4 (0.0)h~2#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26206) h_b###..###.......##....#######.# ... #.##.#.. ..# #.##.##. ..####.##..######  _Something hits you.hPFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh?hhJ.......h,7.2 (0.8h h  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.hS<#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 77/95 ===================-----#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11h|Int: 18######..##.###.#........... SH: 0Dex: 16##.##.# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14927.2 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26206) ###..#hS##.......##....#######.# ... #.##.#.. ..# #.##.##. h..####.##..######  _You shoot a sling bullet. x2; Something hits you but does no damage.hFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.hԳ|Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh6.@hR=#............ #.........> planckenstein the Fighter#...$.....(.# #.......... Coglin of Okawaru *****.#..><.....([# #.......... Health: 77/95 ===================-----h#.........(.### #:......... Magic: 14/14 ========================#.........(...####........# AC: 11Str: 8#.........(##..###........# EV: 11Int: 18######..##(###.#........... SH: 0hG=Dex: 16##.##(# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14927.2 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) hxt#.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26206) ###..#h##.......##....#######.# h... #.##.#.. ..# #.##.#hI#. ..####.##..######h-   _You shoot a sling bullet. x2; Something hits you but does no damage.h[ Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.h uFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehhE5....h...ho88.1 (0.95h%hE.  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage. x2h|V#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 78/95 ===================-----h;WK#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18######..##.###.#........... SH: 0Dex: 16##.##.# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14928.1 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) hzW7#.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26205) hW"###..###.......##....#######.# ... #.##.hW#.. ..# #.##.##.hXt ..####.##..######  h9X_You shoot a sling bullet. x2; Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line hgX_You shoot a sling bullet. x2; Something hits you but does no damage. x2  Fire: f) +0 sling {Masataka}hXGPress: ? - help, Shift-Dir - straight linehd6.@h6#............ #.........> planckenstein the Fighterh#...$.....(.# #.......... Coglin of Okawaru *****.#..><.....([# #.......... Health: 78/95 ===================-----#.........(.### #:......... Magic: 14/14 ========================h #.........(...####........# AC: 11Str: 8#.........(##..###........# EV: 11Int: 18######..##(###.#........... SH: 0Dex: 16##.##(# #............. XL: 11 Next: 92% Place: Dungeon:11h[#.##@###............. Noise: ===------  Time: 14928.1 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) ht#.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26205) ###..#h##.......##....#######.# h߾... #.##.#.. h ..# #.##.##. ..####.##..##h5####  _You shoot a sling bullet. x2; Something hits you.h^eFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line h_You shoot a sling bullet. x2; Something hits you but does no damage. x2  Fire: f) +0 sling {Masataka}h@Press: ? - help, Shift-Dir - straight linehnGhJ.......h67---9 (0.84hhDG  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage. x2  Fire: f) +0 sling {Masataka}hPress: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you. Something hits you!h#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.h#..><......[# #.......... Health: 67/95 ================--------#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8h#..........##..###........# EV: 11Int: 18h9######..##.###.#........... SH: 0Dex: 16##.##.# #............. XL: 11 Next: 92% Place: Dungeon:11hj#.##@###............. Noise: ===------  Time: 14928.9 (0.0)h#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} h.....########........# Zot (26204) ###..###.......#h#....#######.# ... #.##.#..h ..# #.##.##. ..####.##..######h3  _You shoot a sling bullet. x2; Something hits you but does no damage. x2  hzFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you. Something hits you!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh 6.@h #............ #.........> planckenstein the Fighter#...$.....(.# #.......... Coglin of Okawaru *****.#..><.....([# #.......... Health: 67/95 ================--------#.........(.### #:......... Magic: 14/14 ========================#.........(...####........# AC: 11Str: 8#.........(##..###........# EV: 11Int: 18######..##(###.#........... SH: 0Dex: 16##.##(# #............. XL: 11 Next: h [40m92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14928.9 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26204) ###..###.......##....#######.# ... #.##.#.. ..# #.##.##. ..####.##..######  _You shoot a sling bullet. x2; Something hits you but does no damage. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you. Something hits you!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh h hO h  ;.....hY ..h0 ^68=9.7 (0.8h] :3h h=   Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you. Something hits you!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line h _You shoot a sling bullet. x2; Something hits you but does no damage.hWi#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 68/95 =================-------#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18hYX######..##.###.#........... SH: 0Dex: 16##.##.# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14929.7 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26203) ###..###.......##....#######.# hX... #.##.#.. ..# #.##.##. hXF..####.##..######  h?Y_You shoot a sling bullet. x2; Something hits you. Something hits you!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh(6.@hs #............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 68/95 =================-------#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18######..##.###.#........... SH: 0htDex: 16##.##.# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14929.7 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26203) ###..###.......##....#######.# ... #.##.#.. hQt..# #.##.##. ..####.##..######  _You shoot a sling bullet. x2; Something hits you. Something hits you!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line hxt_You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehf(((((((hp.......61--30.5 (0.82h$3  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you! Something hits you.h) K#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 61/95 ===============---------#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18######..##.###.#........... SH: 0Dex: 16h 0 ##.##.# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14930.5 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26202) ###..###.......##....#######.# ... #.##.#.. ..# #.##.##. ..####.##..######  _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you! Something hits you.Fire: f) +0 slingh81 Y {Masataka}Press: ? - help, Shift-Dir - straight lineh5' 6.@h! #............ #.........> planckenstein the Fighter#...$.....(.# #.......... Coglin of Okawaru *****.h K#..><.....([# #.......... Health: 61/95 ===============---------#.........(.### #:......... Magic: 14/14 ========================#.........(...####........# AC: 11Str: 8#.........(##..###........# EV: 11Int: 18######..##(###.#........... SH: 0Dex: 16h ##.##(# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14930.5 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) hl #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26202) ###..###.......##....#######.# ... #.##.#.. ..# #.##.##.h t ..####.##..######  h v_You shoot a sling bullet. x2; Something hits you but does no damage.h eFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line hܙ _You shoot a sling bullet. x2; Something hits you! Something hits you.h uFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehw h hҩ J.......h 21.3 (0.81h 7{hE a  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you! Something hits you.Fire: f) +0 sling {Masataka}h Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.hV#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 62/95 ===============---------#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18######..##{###.#........... SH: 0Dex: 16##.##.# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------ h1X[m Time: 14931.3 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26201) ###..###.......##....#######.# ... #.##.#.. ..# #.##.##. ..####.##..######  _You shoot a sling bullet. x2; Something hits you! Something hits you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh56.@h#............ #.........> planckenstein the Fighter#...$.....(.# #.......... Coglin of Okawaru *****.#..><.....([# #.......... Health: 62/95 ===============---------#.........(.### #:......... Magic: 14/14 ========================#.........(...####........# AC: 11Str: 8#.........(##..###........# EV: 11hInt: 18######..##(###.#........... SH: 0Dex: 16##.##(# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14931.3 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26201) ###..###.......##....#######.# ... #.##.#.. ..# #.##.##. ..####.##..######  _You shoot a sling bullet. x2; Something hits you! Something hith5]s you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh"h^hj......{hc56-2.1 (0.8hhg  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you!hƦ#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.h#..><......[# #.......... Health: 56/95 ==============----------#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18######..##.###.#........... SH: 0Dex: 16##.##{# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14932.1 (0.0)h֧2#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26201) h###..###.......##....#######.#h! ... #.##.#..h\ ..# #.##.##.h ..####.##..######  _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}h Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh@{@h:#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 56/95 ==============----------#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18######..##.###.#........... SH: 0Dex: 16##.##{# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------ h͵G[37m Time: 14932.1 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26201) ###..###.......##....#######.# ... #.##.#.. ..# #.##.##. ..####.##..######  _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh{9h*h&.hz73.0 (0.90hh#  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you!Fire: f) +0 sling {Masataka}hDPress: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.h+ #............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.h&, #..><......[# #.......... Health: 57/95 ==============----------#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8h^, #..........##..###........# EV: 11Int: 18######..##.###.#........... SH: 0Dex: 16h, ##.##.# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14933.0 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) h:- #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26200) ###..###.......##....#######.# ... #.##.#.. ..# #.##.##.hV- t ..####.##..######  hn- _You shoot a sling bullet. x2; Something hits you!Fire: f) +0 sling {Masataka}h- 0Press: ? - help, Shift-Dir - straight line h- _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}h- GPress: ? - help, Shift-Dir - straight lineh[ 6.@h= #............ #.........> planckenstein the FighterhR> B#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 57/95 ==============----------#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18######..##.###.#........... SH: 0h> Dex: 16##.##(# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14933.0 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} hi? ?.....########........# Zot (26200) ###..###.......##....#######.# ... #.##.#.. ..# #.##.##. ..####.##..######  _You shoot a sling bullet. x2; Something hits you!Fire: f) +0 sling {Masataka}h? Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.h? uFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh `((((((hBh4KJ.......h%L88 (0.8199h\ShFV  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.h #............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 58/95 ==============----------hK#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18######..##.###.#........... SH: 0Dex: 16##.##.# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14933.8 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) h!#.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26199) ###..###.......##....#######.# ... #.##.#.. ..# #.##.##. ..####.##..######  _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehy6.@h(#............ #.........> planckenstein the Fighter#...$.....(.# #.......... Coglin of Okawaru *****.#..><.....([# #.......... Health: 58/95 ==============----------#.........(.### #:......... Magic: 14/14 ========================#.........(...####........# AC: 11Str: 8#.........(##..###........# EV: 11Int: 18######..##(###.#........... SH: 0Dex: 16##.##(# #............. XL: 11 Next: hN[40m92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14933.8 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26199) ###..###.......##....#######.# ... #.##.#.. ..# #.##.##. ..####.##..######  _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehUhHhJ.......hP94.6 (0.88h7{h  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage. h# Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.h\ #............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 59/95 ==============----------h+v#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18######..##{###.#........... SH: 0Dex: 16##.##.# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14934.6 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26198) h###..###.......##....#######.# ... #.##.#.. ..# #.##.##. ..####.##..######h  _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line hE_You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh6.@h%#............ #.........> planckenstein the Fighter#...$.....(.# #.......... Coglin of Okawaru *****.#..><.....([# #.......... Health: 59/95 ==============----------#.........(.### #:......... Magic: 14/14 ========================#.........(...####........# AC: 11Str: 8#.........(##..###........# EV: 11Int: 18######..##(###.#........... SH: 0Dex: 16h##.##(# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------  Time: 14934.6 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26198) ###..###.......##....#######.# ... #.##.#.. ..# #.##.##. ..####.##..######  _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-ha)Dir - straight linehXNhh......{0--5.4 (0.87hZh=4  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you! Something hits you.hh+hiEvoke which item? Wands  a - a wand of flame (24)h[c - a wand of roots (5)  d - a wand of digging (2)  e - a wand of paralysis (4)  f - a wand of mindburst (6) [!] read|quaff|evoke[?] describe selectedh[H h%N#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 50/95 ============------------#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18######..##.###.#........... SH: 0Dex: 16##.##{# #............. XL: 11 Next: 92% Place: Dungeon:11#.##@###............. Noise: ===------ hN}[37m Time: 14935.4 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26197) ###..###.......##....#######.# ... #.##.#.. ..# #.##.##. ..####.##..###### Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you but does no damage.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you! Something hits you.hIh9 #............ #.........> planckenstein the Fighter #...$.......# #.......... Coglin of Okawaru *****. h5i#..><......[# #.......... Health: 50/95 ============------------ #...........### #:......... Magic: 14/14 ======================== #.............####........# AC: 11Str: 8 #..........##..###........# EV: 11Int: 18 ######..##.###.#........... SH: 0Dex: 16 ##.##*# #............. XL: 11 Next: 92% Place: Dungeon:11 hi#.##@###............. Noise: ===------  Time: 14935.4 (0.0) #..***...##........>. f) +0 sling {Masatak d) +4 sling (flame)  #.................... Fire: f) +0 sling {Masataka}  .....########........# Zot (26197)  ###..# ##.......# #.... #######.#  ... #.##. #.. h9j ..# #.##.# #.  ..####.##..## #### Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line hvj%_You shoot a sling bullet. x2; Something hits you! Something hits you.Aiming: FastrootPress: ? - help, Shift-Dir - straight linehK#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 50/95 ============------------#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8#..........##..###........# EV: 11Int: 18######..##.###.#........... SH: 0Dex: 16h##.##*# #............. XL: 11 Next: 92% Place: Dungeon:11#.######............. Noise: ===------  Time: 14935.4 (0.0)#..###...##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26197) ###..###.......##....#######.# ... #.##.#.. ..# #.##.##. ..####.##..###### Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2; Something hits you! Something hits you.Aiming: FastrootPress: ? - help, Shift-Dir - straight lineh[?The roots erupt in riotous growth!h!hѬPress: ? - help, Shift-Dir - straight lineThe roots erupt in riotous growth!  Roots grab something.  The grasping roots constrict something!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!  --more--hD  Something appears at your feet!h .@...  Reactivating autopickup.hk17=======6.4 (16hΘh6 _You feel a bit more experienced.h;#............ #.........> planckenstein the Fighter#...$.......# #.......... Coglin of Okawaru *****.#..><......[# #.......... Health: 51/95 ============------------#...........### #:......... Magic: 14/14 ========================#.............####........# AC: 11Str: 8h+<#..........##..###........# EV: 11Int: 18######..##.###.#........... SH: 0Dex: 16##.##.# #............. XL: 11 Next: 97% Place: Dungeon:11hI<#.##@###............. Noise: =======--  Time: 14936.4 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) hc<#.................... Fire: f) +0 sling {Masataka} h~<.....########........# Zot (26196) ###..###.......#h<=#....#######.#h< ... #.##.#..h< ..# #.##.##.h*= ..####.##..###### Okawaru grants you throwing weapons!Something appears at your feet!  Reactivating autopickup. hV=_You feel a bit more experienced.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehT]6.@h#............ #.........> planckenstein the Fighter#...$.....(.# #.......... Coglin of Okawaru *****.#..><.....([# #.......... Health: 51/95 ============------------#.........(.### #:......... Magic: 14/14 ========================#.........(...####........# AC: 11Str: 8#.........(##..###........# EV: 11Int: 18######..##(###.#........... SH: 0Dex: 16##.##(# #............. XL: 11 Next: h[40m97% Place: Dungeon:11#.##@###............. Noise: =======--  Time: 14936.4 (0.0)#........##........>. f) +0 sling {Masatak d) +4 sling (flame) #.................... Fire: f) +0 sling {Masataka} .....########........# Zot (26196) ###..###.......##....#######.# ... #.##.#.. ..# #.##.##. ..####.##..###### Okawaru grants you throwing weapons!Something appears at your feet!  Reactivating autopickup. _You feel a bit more experienced.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehaN hV J.......hO 2====----7.2 (0.8h h  Something appears at your feet!  Reactivating autopickup. _You feel a bit more experienced.  Fire: f) +0 sling {Masataka}he jPress: ? - help, Shift-Dir - straight line _You shoot a sling bullet. x2h vM##...........>.$.......#><......[# #......### #:.......#..........##..##########..##.###.## #.##(###....#........##.> #.................########........### #.h 93h{ =-------8.2 (1.05hhhD .. >$.......#.><......[#.........### #:.......#####...##..#####..##.###.#... ##.##.# #.. #h#........##>#.................############...####.##..###### hhR4---94h h5h540.2 (23hh'+ _x - 3 silver javelinsh3hh hH 6=28=1hr90hhhWz60=89hhhBf1=8hhHhT27hh!hr"T36h#hB&4=5h'h)h)f6=4hC+h,hU-T73h.h0O68=h0:2hr2hJ4h4k9=1h6h7hV8a700h9h;h(<a179hG=hD?h?h?i2=8hFAh 4=7566=5h7=4h83hh`92h}h81=1h h"2=0hf$hy&h&a369h5)h*L4=h*:8h,h.h.p5=7h0h2v66h4h7v75h8h:h);p9=4hJ)90=312hPh S2=1hUhWh2Xp3=0hYhD\<4h\;59h]hi_ _You start resting.h^r074.2 (34.0)hr5=5.2 (358hyh}" _HP restored.h63h8hS<h>hF7hYFB6hGhJh1MhMB5hOh-RhTj=4hkVhYh\h]B3h:_h bhdhdB2hfhihlhlB1hwnhph~shsB0h5vhp}N  You now have 285 gold pieces (gained 25).h}C49hh@ _You see here a +0 hand axe.h׈h B8hŊhhhWB7h4hphDhB6hhhghB5hMh      h>.  ############   #..........# ####  hx #@.........# .  h; #..........# .# ##   #..##.# #  hU #.............# #.   #...).......# #.  hh4 #..><......[# #.  #...........### #:  #.............####  h #..........##..You pick up a parchment of Lee's Rapid Deconstruction and begin reading...hu-88.2 (13hf9.2 (144hFhS _You add the spell Lee's Rapid Deconstruction to your library.ht h h hB h h n3h h- B2h h h h" B1h h9 h h@ B0h0 h hd h C39h h h h6 B8h^ h hp h B7hd h h h B6h h h1 h hX $5h h} hG h hF h $4h h# h& h) h* h* $3h8+ h- h4 h6 h7 B2hA8 h9< h= hR> B1hl? h]A h2C hC B0hD hF hI h)J C29h[K hwS hU hV B8h,X h[ h\ h] B7h+^ h ` hha ha B6h`b hhe hf hDg B5hh h1l hn X4ho h^q hr X3hs hu hw hw B2h:y h| h, h B1h hm h hڋ B0h hi h h C19hx hB `8  You see here an ugly thing corpse.7 _h hЧ h :6h2 h h h* B5h߯ hl hH h B4h! h h X3hB h 2h h h B1h h h X0h h h h! C09hy h  ######### ########.......#  #..............#  #.#.......@|...#  #.#............# #######.#...∩.>......# ........#............# hL u#......†........)....# .....................# .........>########..## ..........# #.## ..........# #..###hg r# #.# #.# #.#........@...# #.#....# .#...∩.>......# .#..# ......†..# h /5024.2 (35h f5.2 (368h h z _You see here a staff of conjuration.h\h<]h1_hgh@jh_q_7 _h$rhwhtxB6hzh~hjhǁB5hh^hX4hkhhhkB3hŏh hhMB2hޗh*hh B1hʞh8h hB0hqhR  There is a stone staircase leading down here.hh̫K099 _hhYhiX8hkhhhB7hh(hX6hhchX5hhhhB4hrhhh$B3hhhhB2hhh3hlB1hgh\hNhB0hjhP  There is an escape hatch in the floor here.hhJ89 _hh4hhB8hhhhB7h;hh<hB6hhh hNB5hMhhX4h|hhX3hhh h B2h h   Things that are here:  a +0 hand axe; an orc skeletonh:hI1 _hhhMhB0hhLhh.C79hehh/X8h h2h5h5B7h7h<h@X6hLhh h4 B5hV h)hDX4hhthhB3h h'X  Things that are here:  a +0 robe; a +0 daggerha*h[+I2 _h=-h0h(3h~3B1h5hn8h;hB;B0h<h@h|BY69hCh|FhHhHB8hLhOhQhQB7hShVhXhYB6hZh\h]h"^B5h _h`hahbB4hbhudh^eheB3hDfhgghhhhB2hihkhClhlB1hmhnhoh3pB0hphrh<......[# #.  #...........### #:  #.............####  h #..........##..###   ########..##.###.#..   #..%# ##.##.# #....   #..@# #.##.###.... h)  #...# #........##.   #...#####...........   #...#.......########   #.....###..### #   #...### #....# hl  #...# #.##.#   #...# #.##.##   #....####.##..##h%RM##....).###><[# #.### #:...#hz #..........##..##########..##.###.## ##.###... ######........... hm #...#.......########h##...#h-94.2 (69h%f5.2 (708hbh _You see here the rimehorn talisman "Qume" {rF+ Int+3}.hh)huhBh+h7 _6h54h3hX3hFhhh, X2hy h$hbB1hhhX0hh h)hC29h*hhh=B8hKh<s #...# #.##.###.... #...# ##. #...#####..... #...#.......####### #.....###..### ## #...### #....#  #...# #.##.#  #...## #.##.##  #...@####.##..## 105.2 (1 ####..#...###..###### ##.#.#.# ##h= #...#.# ## #..##.###..##.... #........<#######  #<#.#.#####hH=  #÷###.# #  hl=#.# #.###### ## h>hEh5GE _Done exploring.h]hhmh5v.........0.0)h:hE:h<E _Done exploring.hK#[?25h[?0c h#\ Search for what [Enter for "sinv", or ? for help]? hz [?25l[?1chچ hg $h C27 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:11] a stone staircase leading upb - [D:11] an escape hatch in the ceiling  c - [D:11] the rimehorn talisman "Qume" {rF+ Int+3}d - [D:11] a chain mail  e - [D:11] a stone staircase leading down  f - [D:11] a stone staircase leading up  g - [D:11] a +0 hand axe (2 further duplicates)  h2 h - [D:11] an escape hatch in the floor  i - [D:11] a stone staircase leading down  j - [D:11] a +0 dagger (1 further duplicate)  k - [D:11] a +0 robe  l - [D:11] Zeefenas's Armour Shop  m - [D:11] a +0 leather armour (24 gold) (1 further duplicate)  n - [D:11] a +0 ring mail  o - [D:11] a +0 ring mail (48 gold)  p - [D:11] a +0 scale mail (48 gold) hr  q - [D:11] a +2 leather armour of cold resistance (228 gold)r - [D:11] a staircase to the Orcish Mines  s - [D:11] a scale mail  t - [D:11] a +0 falchion h  u - [D:11] a staff of conjurationv - [D:11] a +0 chain mail (1 further duplicate) h [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h_ h~#...# #.##.###..... planckenstein the Fighter#...# #........##.. Coglin of Okawaru *****.#...#####............ Health: 95/95 ========================#...#.......########. Magic: 14/14 ========================#.....###..### ## AC: 11Str: 8h#...### #....## EV: 11Int: 18#...# #.##.#SH: 0Dex: 16#...## #.##.##h`XL: 11 Next: 97% Place: Dungeon:11#...@####.##..##Noise: ---------  Time: 15105.2 (0.0)h####..#...###..###### f) +0 sling {Masatak d) +4 sling (flame) ##.#.#.# ##....##. Fire: f) +0 sling {Masataka} h:#...#.# ##....... Zot (26028) #..##.###..##....#........<####### #<#.#.##### # #÷###.## #.# #.###### ## hoThings that are here: _a +0 robe; a +0 dagger _You see here the rimehorn talisman "Qume" {rF+ Int+3}. _Done exploring. h_Done exploring.  Search for what [Enter for "sinv", or ? for help]? .hh:hh. _hT/ h/ h4 h6 F _Unknown command.hh߳Inventory: 24/52 gear slots Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution h8 m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 21 poisoned darts  o - 6 datura-tipped darts  r - 4 boomerangs  u - 5 javelins  x - 3 silver javelins hXArmour (go to first with [)  b - a +0 pair of boots (worn) hm4 c - a +2 cloak of corrosion resistance (worn) he v - the +2 robe of Reyxoipt (worn) {rC+ rF+, Regen+ Int+3 Dex-3}  w - a +2 helmet (worn)h)a - a +0 robe h( g - an orb of stardusthDh - a +0 ring mail  i - a +0 helmet h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h`?  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()  e - 21 poisoned darts  o - 6 datura-tipped darts  r - 4 boomerangs  u - 5 javelins  x - 3 silver javelins haArmour (go to first with [)  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  v - the +2 robe of Reyxoipt (worn) {rC+ rF+, Regen+ Int+3 Dex-3}  w2 helmet  a - a +0 robe  g - an orb of stardust  h - a +0 ring mail  ihelmetj - a +2 scale mail of cold resistance haS q - a +0 leather armour of willpower  s - a +0 ring mail of willpowerh(b8 7%h.  j - a +2 scale mail of cold resistance Magical Staves (go to first with |)  n - a staff of air  t - a staff of fire Wands (go to first with /)a - a wand of flame (24)  c - a wand of roots (4)  d - a wand of digging (2)  e - a wand of paralysis (4)  f - a wand of mindburst (6) Scrolls (go to first with ?)33h[  j - a +2 scale mail of cold resistance  t - a staff of fire  f - 2 scrolls of fear  g - a scroll of fog  t - 5 scrolls of teleportationh r - 5 scrolls of revelation  w - 2 scrolls of enchant weapon46hh  t - a staff of fire  c - a wand of roots (4)  p - 2 scrolls of poison  N - a scroll of noise51h)  c - a wand of roots (4)  f - 2 scrolls of fear  T - a scroll of torment  c - 2 scrolls labelled RUOGINETZE  e - 2 scrolls labelled NIUXIALLEORGH  h - a scroll labelled GYJOUV JIOMYR  j - a scroll labelled QELLOWNAKHLI64h-  f - 2 scrolls of fear  w - 2 scrolls of enchant weapon  m - a scroll labelled WYHURU KOMNODD Potions (go to first with !)  c - 9 potions of curing  g - a potion of magic h N h - 3 potions of haste76h|S * w - 2 scrolls of enchant weapon  N - a scroll of noise  w - 2 potions of heal woundsb - 2 potions of brilliance82h+` hb hg #...# #.##.###..... planckenstein the Fighter#...# #........##.. Coglin of Okawaru *****.#...#####............ Health: 95/95 ========================#...#.......########. Magic: 14/14 ========================#.....###..### ## AC: 11Str: 8#...### #....## EV: 11Int: 18#...# #.##.#SH: 0Dex: 16#...## #.##.##XL: 11 Next: 97% Place: Dungeon:11#...@####.##..##Noise: ---------  Time: 15105.2 (0.0)####..#...###..###### f) +0 sling {Masatak d) +4 sling (flahFh tme) ##.#.#.# ##....##. Fire: f) +0 sling {Masataka} #...#.# ##....... Zot (26028) #..##.###..##....#........<####### #<#.#.##### # #÷###.## #.# #.###### ##  _a +0 robe; a +0 dagger _You see here the rimehorn talisman "Qume" {rF+ Int+3}. _Done exploring. _Done exploring. _Search for what [Enter for "sinv", or ? for help]? . _Unknown command.hl htl ho h@p h h Where to? (Tab - D:10 @ (x,y), ? - help)  D - Dungeon  T - TempleL - Lairhh O - Orcish Mines hh$6[?25h[?0c#...# #.##.###..... planckenstein the Fighter#...# #........##.. Coglin of Okawaru *****.#...#####............ Health: 95/95 ========================h%#...#.......########. Magic: 14/14 ========================#.....###..### ## AC: 11Str: 8#...### #....## EV: 11Int: 18#...# #.##.#SH: 0Dex: 16#...## #.##.##XL: 11 Next: 97% Place: Dungeon:11#...@####.##..##Noise: ---------  Time: 15105.2 (0.0)####..#...###..###### f) +0 sling {Masatak d) +4 sling (flame) ##.#.#.# ##....##. Fire: f) +0 sling {Masataka} #...#.# ##....... Zot (26028) #..##.###..##....#........<#######[37hN&im #<#.#.##### # #÷###.## #.# #.###### ##  _You see here the rimehorn talisman "Qume" {rF+ Int+3}. _Done exploring. _Done exploring. _Search for what [Enter for "sinv", or ? for help]? . _Unknown command.What level of the Lair of Beasts? (default 1, ? - help) hx [?25l[?1chR 0hR h/S ho[ h"] hc 7 _6h e hf X5hg hh hj hj B4hqk h5m hn h6o B3ho h$q hxr hr B2hs hu m  There is a stone staircase leading up, spattered with blood here.hv hx _1 _h} hp;0h rh^rC19hshV~l _You climb upwards.  There is a stone staircase leading down here.hh2I8 _hLh7hhbhB6hƊhhhюB5hhhғX4h+hh^hB3hhihhB2hh hҠQ There is a stone staircase leading up here.hh@h"I1 _h!hgT9hThB0hhh9xl _You climb upwards.  There is a stone staircase leading down here.hyhzJ09 _h{hрhhB8hhh߉hVB7hيhh@hB6hHhhlhB5hٙhhhuB4hh@  There is an open door here.hhI3 _hh;hX2hóhhPX1hh@hX0hmhhhE5999hhAhkX8h+hwhhhB7huhh654h3hKhB2h h hh0B1hTh2hh B0hhSh!h_"C89h!$h>)h*X8h<-h0hN5X7h"7h@  You enter the shallow water.6) Water hBh-FN _Moving in this stuff is going to be slow.hhIhIB4hUKhMhqPhPG2) hFRhThGWhWB1hXYh[h^X0h_h~jz#.................# #)#....~~~...~.~..~.# #..#.#..≈~.~~~~....~.# ##.#...~≈≈≈~.~.~~~.#####...#.#~..≈≈≈≈≈~~≈~...##..))...#.#≈~≈≈~~≈~~≈≈≈......######.#≈≈≈≈~.~.~.≈≈~~.#####.#≈≈≈≈≈~....≈~~..# #.#≈≈≈≈~..@.~.~≈~.# 52.4 (47.hk2)#.#~≈≈≈~.....~~.~.# #.#~~≈≈~~..~.~≈~..# #.#.≈~~~≈~...≈≈~..# #.#..≈≈≈.~..≈≈≈...#.#..~~.≈~.~≈≈≈...##.#.~..~≈≈.~≈≈~~..#.#...≈~≈~.~~~~~..##.#.~~.~≈≈.~.~~...#h@lhAthv\ _There is a staircase to the Lair here.hWhslRecognised items. (Select to toggle autopickup)(_ for help) Magical Staves (select all with |)h"ma - unknown magical staves  b - staves of air  c - staves of conjuration  d - staves of fire Jewellery (select all with "=)  e - unknown amulets  f - unknown rings  g - rings of intelligence Wands (select all with /)h + unknown wands  i + wands of digging  j + wands of flame  k + wands of mindburst  l + wands of paralysis  m + wands of roots Scrolls (select all with ?)hmun + unknown scrolls  o + scrolls of enchant armour (uncommon)  p + scrolls of enchant weapon (uncommon)  q + scrolls of fear (uncommon) [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit Letters toggle autopickup [.|Space] toggle selected [-] unrecognised [top]hthh%Items not yet recognised:(_ for help) Magical Staves  staff of alchemy  staff of cold  staff of earth  staff of necromancy Jewellery  amulet of alchemy  amulet of dissipation  amulet of faith  amulet of guardian spirit  amulet of magic regeneration  amulet of reflection  amulet of regeneration  amulet of the acrobat  amulet of wildshape  ring of dexterity  ring of evasion  ring of flight  ring of magical power  ring of poison resistance  ring of positive energy  ring of protection [PgDn|>] page down [PgUp|<] page up [-] recognised [Esc] exit[top]hb  staff of earthnecromancy Jewellery  amulet of alchemy  amulet of dissipation  amulet of faithguardian spiritmagic regenerationreflectionregeneration  amulet of the acrobatwildshapering of dexterityring of evasionring of flightmagical powerpoison resistancepositive energyprotectionrotection from coldrotection from fireresist corrosion 8%hz 4hޅ Y amulet of the acrobat  ring of positive energy  ring of see invisible  ring of slaying  ring of strength  ring of willpower  ring of wizardry Wands  wand of acid  wand of light32hS   ring of positive energy  ring of protection from cold  wand of polymorph5hHd ring of protection from cold  ring of see invisible  wand of quicksilver Scrolls  scroll of acquirement (very rare)  scroll of amnesia (uncommon)47h ring of see invisible  wand of polymorph  scroll of blinking (uncommon)  scroll of brand weapon (rare)  scroll of butterflies (rare)  scroll of immolation (uncommon)  scroll of silence (rare)  scroll of summoning (rare)  scroll of vulnerability (uncommon)6hA  wand of polymorph  wand of quicksilver Potions  potion of ambrosia (rare)73h= % wand of quicksilver  scroll of amnesia (uncommon)  potion of attraction (uncommon)  potion of berserk rage (rare)9hhhB#.................# #)... planckenstein the Fighter#....~~~...~.~..~.# #.... Coglin of Okawaru *****.#.#..≈~.~~~~....~.# #.... Health: 95/95 ========================#.#...~≈≈≈~.~.~~~.#####.... Magic: 14/14 ========================#.#~..≈≈≈≈≈~~≈~...##..))... AC: 11hStr: 8#.#≈~≈≈~~≈~~≈≈≈......###### EV: 11Int: 18#.#≈≈≈≈~.~.~.≈≈~~.####SH: 0Dex: 16#.#≈≈≈≈≈~....≈~~..#XL: 11 Next: 97% Place: Dungeon:9h#.#≈≈≈≈~..@.~.~≈~.#Noise: ---------  Time: 15152.4 (0.0)#.#~≈≈≈~.....~~.~.#h>f) +0 sling {Masatak d) +4 sling (flame) #.#~~≈≈~~..~.~≈~..#Fire: f) +0 sling {Masataka} #.#.≈~~~≈~...≈≈~..#Zot (25980) #.#..≈≈≈.~..≈≈≈...##.#..~~.≈~.~≈≈≈...##.#.~..~≈≈.~≈≈~~..##.#...≈~≈~.~~~~~..##.#.~~.~≈≈.~.~~...# _You climb upwards. _There is a stone staircase leading down here. _There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow. hG_There is a staircase to the Lair here.hh8hhhDhhMhhm3.4 (179 _hh@ -Generating dungeon...o\\/o/ building the Dungeon \o\h < /o/h7t < \o\h1 < /o/ h,tbuilding the Lair of Beasts \o\ h; hDplanckenstein the Fighter.YY......Coglin of Okawaru *****.#.$......Health: 95/95 ========================#Y....÷..Magic: 14/14 ========================#........AC: 11Str: 8##....P...EV: 11Int: 18P........SH: 0Dex: 16#........XL: 11 Next: 97% Place: Lair:1#@..÷....Noise: ---------  Time: 15153.4 (1.0)#P........f) +0 sling {Masatak d) +4 sling (flame) ...........Fire: f) +0 sling {Masataka} ###..P###.##Zot (27000) Gem (3750) #..## ##$.#YYY 3 yaks (asleep)#.##[16; h 15H.. _You climb upwards. _There is a stone staircase leading down here. _There is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a staircase to the Lair here. hmF6 hQ YYYYYY1 wandering)You climb downwards. Welcome to the Lair of Beasts! h+@t===4.2 (1.85999 h I hN _The yak bellows! x2  Found 31 gold pieces. _There is a staircase back to the Dungeon here.#h planckenstein the Fighter.YY......Coglin of Okawaru *****.#.$......Health: 95/95 ========================#Y....÷..Magic: 14/14 ========================#*.......AC: 11Str: 8##*...P...EV: 11Int: 18P*.......SH: 0Dex: 16#*.......XL: 11 Next: 97% Place: Lair:1#@..÷....Noise: ===------  Time: 15154.2 (0.0)#P........f) +0 sling {Masatak d) +4 sling (flame) ...........Fire: f) +0 sling {Masataka} ###..P###.##Zot (5999) Gem (3750) #..## ##$.#YYY 3 #h[ yaks (1 wandering)#.##.. _The yak bellows! x2  Found 31 gold pieces. _There is a staircase back to the Dungeon here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (78% to hit)$h@[ .Y$h kY*Aim: a yak (78% to hit)$hy planckenstein the Fighter.YY......Coglin of Okawaru *****.#.$......Health: 95/95 ========================#Y....÷..Magic: 14/14 ========================#(.......AC: 11Str: 8##(...P...EV: 11Int: 18P(.......SH: 0$h}z {Dex: 16#(.......XL: 11 Next: 97% Place: Lair:1#@..÷....Noise: ===------  Time: 15154.2 (0.0)#P........f) +0 sling {Masatak d) +4 sling (flame) ...........Fire: f) +0 sling {Masataka} ###..P###.##Zot (5999) Gem (3750) $h| /#..## ##$.#YYY 3 yaks#.##.. _There is a staircase back to the Dungeon here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (78% to hit)  You shoot a sling bullet.  The yak bellows!$h@  Press: ? - help, Shift-Dir - straight line  Aim: a yak (78% to hit)  You shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak but does no damage.  You shoot a sling bullet.$h[Y....$h-5.0 (0.8$hA\849) Rev $h$h G _The sling bullet hits the yak but does no damage.%h$>planckenstein the Fighter.YY......Coglin of Okawaru *****.#*$......Health: 95/95 ========================#Y....÷..Magic: 14/14 ========================%ha#*.......AC: 11Str: 8##*...P...EV: 11Int: 18P*.......SH: 0%hDex: 16#*.......XL: 11 Next: 97% Place: Lair:1%hp#@..÷....Noise: ===------  Time: 15155.0 (0.0)#P........f) +0 sling {Masatak d) +4 sling (flame) %h̠...........Fire: f) +0 sling {Masataka} ###..P###.##%hZot (5998) Gem (3749) Rev #..## #%hT#$.#YYY 3 yaks#.##..The sling bullet hits the yak but does no damage.  You shoot a sling bullet. _The sling bullet hits the yak but does no damage.  Fire: f) +0 sling {Masataka}%h|ePress: ? - help, Shift-Dir - straight lineAim: a yak (78% to hit)%hE planckenstein the Fighter.YY......Coglin of Okawaru *****.#.$......Health: 95/95 ========================#Y....÷..%hE Magic: 14/14 ========================#(.......AC: 11Str: 8##(...P...EV: 11Int: 18%hE P(.......SH: 0%h F vDex: 16#(.......%hF XL: 11 Next: 97% Place: Lair:1#@..÷....%h2F Noise: ===------  Time: 15155.0 (0.0)#P........%hcF f) +0 sling {Masatak d) +4 sling (flame) ...........%hF Fire: f) +0 sling {Masataka} ###..P###.##Zot (5998) Gem (3749) Rev #..## ##$.#%hF YYY 3 yaks#.##.. %hF |_The sling bullet hits the yak but does no damage.  Fire: f) +0 sling {Masataka}%h G ePress: ? - help, Shift-Dir - straight lineAim: a yak (78% to hit)  %h4G ^You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.%h   Aim: a yak (78% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.  The yak is lightly wounded.hits the yak but does no damage.%hSQ ,%hQ %hY c..YY.Y.%h/Z %..%h[ n8 (0.878%hxa %hc 1 _The yak is lightly wounded.&hRplanckenstein the Fighter.........Coglin of Okawaru *****.#YY......&hTRnHealth: 95/95 ========================#*....÷..Magic: 14/14 ========================#Y.......AC: 11&hvRStr: 8##*...P...EV: 11&hRInt: 18P*.......SH: 0&hRDex: 16#*.......XL: 11 Next: 97% Place: Lair:1&hR#@..÷....Noise: ===------  Time: 15155.8 (0.0)#P........&hRf) +0 sling {Masatak d) +4 sling (flame) ...........&hSFire: f) +0 sling {Masataka} ###..P###.##&h;SZot (5997) Gem (3748) Rev #..## ##$.#&heSYYY 3 yaks#.##..&hSYou shoot a sling bullet.  The sling bullet hits the yak but does no damage. _The yak is lightly wounded.  Fire: f) +0 sling {Masataka}&hSePress: ? - help, Shift-Dir - straight lineAim: a yak (78% to hit)&hplanckenstein the Fighter.........&hךCoglin of Okawaru *****.#YY......Health: 95/95 ========================#.....÷..&hMagic: 14/14 ========================#Y.......AC: 11Str: 8&h*##(...P...EV: 11Int: 18&hOP(.......SH: 0Dex: 16#(.......&hrXL: 11 Next: 97% Place: Lair:1#@..÷....&hNoise: ===------  Time: 15155.8 (0.0)#P........&hf) +0 sling {Masatak d) +4 sling (flame) ...........Fire: f) +0 sling {Masataka} &h8)###..P###.##Zot (5997) Gem (3748) Rev #..## ##$.#YYY 3 yaks#.##.. _The yak is lightly wounded.  Fire: f) +0 sling {Masataka}&hPress: ? - help, Shift-Dir - straight lineAim: a yak (78% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.&h((  Press: ? - help, Shift-Dir - straight lineAim: a yak (78% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet barely misses the yak.&h,&h&h.$YY.Y..&h6.6 (0.867) Rev+ &h׮&hsG _The sling bullet hits the yak but does no damage.&h*planckenstein the Fighter.........Coglin of Okawaru *****.#.$......Health: 95/95 ========================#YY...÷..&hoMagic: 14/14 ========================#*.......AC: 11Str: 8##Y...P...EV: 11Int: 18P*.......&hSH: 0Dex: 16#*.......XL: 11 Next: 97% Place: Lair:1&h#@..÷....Noise: ===------  Time: 15156.6 (0.0)#P........&hݣf) +0 sling {Masatak d) +4 sling (flame) ...........Fire: f) +0 sling {Masataka} &h@###..P###.##Zot (5996) Gem (3747) Rev+ #..## ##$.#&h)rYYY 3 yaks#.##&h}..The yak is lightly wounded.  You shoot a sling bullet. The sling bullet barely misses the yak. _The sling bullet hits the yak but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (78% to hit)&h;oplanckenstein the Fighter.........Coglin of Okawaru *****.#.$......Health: 95/95 ========================#YY...÷..Magic: 14/14 ========================#........AC: 11&hnStr: 8##Y...P...EV: 11Int: 18P(.......SH: 0Dex: 16&h#(.......XL: 11 Next: 97% Place: Lair:1#@..÷....&hNoise: ===------  Time: 15156.6 (0.0)#P........&hIf) +0 sling {Masatak d) +4 sling (flame) ...........Fire: f) +0 sling {Masataka} ###..P###.##Zot (5996) Gem (3747) Rev+ &hu#..## ##$.#&hrYYY 3 yaks#.##&ha.. _The sling bullet hits the yak but does no damage.  &h^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line&h4Aim: a yak (78% to hit)  &h^You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.&hr Aim: a yak (78% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.  The yak is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.&h ,&h &hF ..YY.Y.&h{ g7.4 (0.86&h &h ^ _The yak is moderately wounded.*h1planckenstein the Fighter.........Coglin of Okawaru *****.#.$......*hy2Health: 95/95 ========================#.....÷..Magic: 14/14 ========================#YY......AC: 11Str: 8##*...P...EV: 11Int: 18PY.......SH: 0Dex: 16#*.......*h2XL: 11 Next: 97% Place: Lair:1#@..÷....*h2Noise: ===------  Time: 15157.4 (0.0)#P........*h2f) +0 sling {Masatak d) +4 sling (flame) ...........*h3Fire: f) +0 sling {Masataka} ###..P###.##*h93Zot (5996) Gem (3746) Rev+ #..## #*hX3|#$.#YYY 3 yaks*hu3E#.##..*h36You shoot a sling bullet.  *h3qThe sling bullet hits the yak but does no damage. _The yak is moderately wounded.*h35Fire: f) +0 sling {Masataka}*h3ePress: ? - help, Shift-Dir - straight lineAim: a yak (78% to hit)*hplanckenstein the Fighter.........Coglin of Okawaru *****.*hg#.$......Health: 95/95 ========================#.....÷..Magic: 14/14 ========================*hF#YY......AC: 11Str: 8##....P...*hiEV: 11Int: 18PY.......*h[SH: 0Dex: 16*h#(.......XL: 11 Next: 97% Place: Lair:1*h9#@..÷....*hNoise: ===------  Time: 15157.4 (0.0)#P........*hf) +0 sling {Masatak d) +4 sling (flame) ...........Fire: f) +0 sling {Masataka} *hv###..P###.##Zot (5996) Gem (3746) Rev+ #..## ##$.#YYY 3 yaks#.##..*hMThe sling bullet hits the yak but does no damage. *ho_The yak is moderately wounded.Fire: f) +0 sling {Masataka}*h1Press: ? - help, Shift-Dir - straight line*hlAim: a yak (78% to hit)  You shoot a sling bullet. The sling bullet hits the yak.*hG^MPress: ? - help, Shift-Dir - straight line  Aim: a yak (78% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The yak is moderately wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.*h\*h  The yak is moderately wounded.*hyeF..YY.Y*h`F   bullfrog (wandering)*ht8.2 (0.85Rev* *h*h#[ _A bullfrog comes into view.*hzplanckenstein the FighterF........Coglin of Okawaru *****.#.$......Health: 95/95 ========================*hC#.....÷..Magic: 14/14 ========================#........AC: 11Str: 8##YY..P...EV: 11Int: 18P*.......SH: 0*h \Dex: 16#Y.......*h0XL: 11 Next: 97% Place: Lair:1#@..÷....*hPNoise: ===------  Time: 15158.2 (0.0)#P........*hpf) +0 sling {Masatak d) +4 sling (flame) ...........*hFire: f) +0 sling {Masataka} ###..P###.##*hZot (5995) Gem (3746) Rev* #..## #*ho#$.#YYY 3 yaks#.##F   bullfrog (wandering)..The sling bullet hits the yak but does no damage.  *hpThe yak is moderately wounded. _A bullfrog comes into view.Fire: f) +0 sling {Masataka}*hePress: ? - help, Shift-Dir - straight lineAim: a yak (78% to hit)+hplanckenstein the FighterF........Coglin of Okawaru *****.#.$......Health: 95/95 ========================#.....÷..+hMagic: 14/14 ========================#........AC: 11Str: 8##YY..P...EV: 11Int: 18P........SH: 0+hPDex: 16#Y.......XL: 11 Next: 97% Place: Lair:1#@..÷....+h|7Noise: ===------  Time: 15158.2 (0.0)#P........f) +0 sling {Masatak d) +4 sling (flame) +hq...........Fire: f) +0 sling {Masataka} +hƎ###..P###.##Zot (5995) Gem (3746) Rev* +h#..## ##$.#YYY 3 yaks+h #.##F   bullfrog+h1@..Fire: f) +0 sling {Masataka}+hRePress: ? - help, Shift-Dir - straight lineAim: a yak (78% to hit)  +hr;You shoot a sling bullet.  The bullfrog croaks.  +h>The sling bullet hits the yak! The sling bullet burns the yak.+h\Aim: a yak (78% to hit)  You shoot a sling bullet.  The bullfrog croaks.  The sling bullet hits the yak! The sling bullet burns the yak.  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hit+h+h=.F+hڧp9.0 (0.845+hu+hd\ _The yak is severely wounded.+h5# planckenstein the Fighter.........Coglin of Okawaru *****.#F$......Health: 95/95 ========================#.....÷..Magic: 14/14 ========================#........AC: 11Str: 8##YY..P...EV: 11Int: 18P*.......+h# SH: 0Dex: 16#Y.......XL: 11 Next: 97% Place: Lair:1#@..÷....Noise: ===------  Time: 15159.0 (0.0)#P........f) +0 sling {Masatak d) +4 sling (flame) ...........Fire: f) +0 sling {Masataka} ###..P###.##Zot (5994) Gem (3745) Rev* +h# l#..## ##$.#YYY 3 yaks#.##F   bullfrog..+h $ The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak. _The yak is severely wounded.Fire: f) +0 sling {Masataka}+hM$ ePress: ? - help, Shift-Dir - straight lineAim: a yak (78% to hit)+hd planckenstein the Fighter.........Coglin of Okawaru *****.#F$......Health: 95/95 ========================#.....÷..Magic: 14/14 ========================#........AC: 11Str: 8+h ##YY..P...EV: 11Int: 18P........SH: 0Dex: 16#Y.......XL: 11 Next: 97% Place: Lair:1#@..÷....Noise: ===------  Time: 15159.0 (0.0)#P........+h. f) +0 sling {Masatak d) +4 sling (flame) ...........Fire: f) +0 sling {Masataka} +h ###..P###.##Zot (5994) Gem (3745) Rev* #..## ##$.#YYY 3 yaks#.##F   bullfrog+h .. _The yak is severely wounded.Fire: f) +0 sling {Masataka}+h Press: ? - help, Shift-Dir - straight lineAim: a yak (78% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.+hܥ ((The yak is severely wounded.You shoot a sling bullet. The sling bullet barely misses the yak.+h( l  The sling bullet hits the yak but does no damage.+h{( +h/ ^.F..YYY+h0 $88+h1 z--8 (0.834+h8 +h: ( _The yak gores you!.h!_.h_.hne.hg.h4h.hh.ho\.F.Y.hv5-----60.8 (1.023.hp #.................# #)...#....~~~...~.~..~.# #....#.#..≈~.~~~~....~.# #....#.#...~≈≈≈~.~.~~~.#####....#.#~..≈≈≈≈≈~~≈~...##..))...#.#≈~≈≈~~≈~~≈≈≈......#######.#≈≈≈≈~.~.~.≈≈~~.#####.#≈≈≈≈≈~....≈~~..#Dungeon:9#.#≈≈≈≈~..@.~.~≈~.##.#~≈≈≈~...Y.~~.~.##.#~~≈≈~~..~.~≈~..##.#.≈~~~.hqy≈~...≈≈~..##.#..≈≈≈.~..≈≈≈...##.#..~~.≈~.~≈≈≈...#   yak#.#.~..~≈≈.~≈≈~~..##.#...≈~≈~.~~~~~..##.#.~~.~≈≈.~.~~...# _The yak gores you.---25979.hy.hyw7-2.3 (2.58.h.h _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here..h #.................# #)... planckenstein the Fighter#....~~~...~.~..~.# #.... Coglin of Okawaru *****..h #.#..≈~.~~~~....~.# #.... Health: 87/95 =====================---#.#...~≈≈≈~.~.~~~.#####.... Magic: 14/14 ========================#.#~..≈≈≈≈≈~~≈~...##..))... AC: 11Str: 8#.#≈~≈≈~~≈~~≈≈≈......###### EV: 11Int: 18#.#≈≈≈≈~.~.~.≈≈~~.####SH: 0Dex: 16#.#≈≈≈≈≈~....≈~~..#.h XL: 11 Next: 97% Place: Dungeon:9#.#≈≈≈≈~..@.~.~≈~.#Noise: ---------  Time: 15162.3 (0.0).h #.#~≈≈≈~...Y.~~.~.#f) +0 sling {Masatak d) +4 sling (flame) #.#~~≈≈~~..~.~≈~..#Fire: f) +0 sling {Masataka} #.#.≈~~~≈~...≈≈~..#Zot (25978) Rev* #.#..≈≈≈.~..≈≈≈...##.#..~~.≈~.~≈≈≈...#Y   yak#.#.~..~≈≈.~≈≈~~..##.#...≈~≈~.~~~~~..##.#.~~.~≈≈.~.~~...# _The yak gores you. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely woun.h .ded, 78% to hit).h #.................# #)... planckenstein the Fighter#....~~~...~.~..~.# #.... Coglin of Okawaru *****.#.#..≈~.~~~~....~.# #.... Health: 87/95 =====================---#.#...~≈≈≈~.~.~~~.#####.... Magic: 14/14 ========================#.#~..≈≈≈≈≈~~≈~...##..))... AC: 11.h Str: 8#.#≈~≈≈~~≈~~≈≈≈......###### EV: 11Int: 18#.#≈≈≈≈~.~.~.≈≈~~.####SH: 0Dex: 16#.#≈≈≈≈≈~....≈~~..#XL: 11 Next: 97% Place: Dungeon:9#.#≈≈≈≈~..@.~.~≈~.#Noise: ---------  Time: 15162.3 (0.0).h M#.#~≈≈≈~...Y.~~.~.#f) +0 sling {Masatak d) +4 sling (flame) #.#~~≈≈~~..~.~≈~..#Fire: f) +0 sling {Masataka} #.#.≈~~~≈~...≈≈~..#Zot (25978) Rev* .hv B#.#..≈≈≈.~..≈≈≈...##.#..~~.≈~.~≈≈≈...#Y   yak#.#.~..~≈≈.~≈≈~~..##.#...≈~≈~.~~~~~..#.h |#.#.~~.~≈≈.~.~~...#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line.h Aim: a yak (severely wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.  You kill the yak!.h D..hy (((((((Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 78% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.  You kill the yak!  Okawaru accepts your kill..h] <..≈.hҞ 3≈....hQ 8=9===3.1 (0.87.h] .h / _You shoot a sling bullet./hf/h/h/h9=6905/h/h/hJq14) Rev+ /h/hh/hip2=3/h/h/hZp3=2/h/hA/h`41/h/hj --- _You start resting./h\-9.1 (6.0/h5=---70.1 (70) Rev /h/h" _HP restored.0h40hX50h>=0hE0hEf1.1 (1690hLL0h|:j .h.......  #.$......  #.....÷..  0h:#.F......  ##....P...  P........  #Y....... Lair:1 #@..÷....  #PY.......  0hJ;...........  ###..P###.##  #..## # #$.# h   polar bear (wandering)0hz; #.## YY 2 yaks 0h;.. F   bullfrog 0h>=z=5992) Gem (3743) Rev 0h>0haA0hA0hDp  You climb downwards. Welcome back to the Lair of Beasts! The yak gores you!0hF0hM>.F0h68-------==2.6 (2.5120h0h _The yak gores you but does no damage. The yak gores you! x2 _There is a staircase back to the Dungeon, spattered with blood here.0hZ 30h^ 0ha 0hh L.h0hm 58----------3.6 (1.001) 0ho 0h2  #.................# #)...#....~~~...~.~..~.# #....#.#..≈~.~~~~....~.# #....#.#...~≈≈≈~.~.~~~.#####....#.#~..≈≈≈≈≈~~≈~...##..))...#.#≈~≈≈~~≈~~≈≈≈......#######.#≈≈≈≈~.~.~.≈≈~~.#####.#≈≈≈≈≈~.Y..≈~~..#Dungeon:9#.#≈≈≈≈~..@.~.~≈~.##.#~≈≈≈~.FY..~~.~.##.#~~≈≈~~..~.~≈~..##.#[30h2 9;49m.≈~~~≈~...≈≈~..##.#..≈≈≈.~..≈≈≈...##.#..~~.≈~.~≈≈≈...#YY 2 yaks#.#.~..~≈≈.~≈≈~~..#F   bullfrog#.#...≈~≈~.~~~~~..##.#.~~.~≈≈.~.~~...# _The bullfrog hits you. The yak gores you! The yak barely misses you.0h3 f---25969) 0h9 0hZ 9--5.1 (2.580hձ 0h E _You climb upwards. Welcome back to the Dungeon! 0h N_There is a staircase to the Lair here.2h2hLEvoke which item? Wands  a - a wand of flame (24)c - a wand of roots (4)  d - a wand of digging (2)  e - a wand of paralysis (4)  f - a wand of mindburst (6) [!] read|quaff|evoke[?] describe selected2hP 2hW 2h` #.................# #)... planckenstein the Fighter#....~~~...~.~..~.# #.... Coglin of Okawaru *****.#.#..≈~.~~~~....~.# #.... Health: 59/95 ==============----------2hka \#.#...~≈≈≈~.~.~~~.#####.... Magic: 14/14 ========================#.#~..≈≈≈≈≈~~≈~...##..))... AC: 11Str: 8#.#≈~≈≈~~≈~~≈≈≈......###### EV: 11Int: 18#.#≈≈≈≈~.~.~.≈≈~~.####SH: 02ha Dex: 16#.#≈≈≈≈≈~.Y..≈~~..#XL: 11 Next: 99% Place: Dungeon:9#.#≈≈≈≈~..@.~.~≈~.#Noise: ---------  Time: 15175.1 (0.0)#.#~≈≈≈~.FY..~~.~.#2h b Hf) +0 sling {Masatak d) +4 sling (flame) #.#~~≈≈~~..~.~≈~..#2h2b 7Fire: f) +0 sling {Masataka} #.#.≈~~~≈~...≈≈~..#Zot (25968) 2h_b o#.#..≈≈≈.~..≈≈≈...##.#..~~.≈~.~≈≈≈...#2hb YY 2 yaks#.#.~..~≈≈.~≈≈~~..#2hb F   bullfrog#.#...≈~≈~.~~~~~..#2hb #.#.~~.~≈≈.~.~~...#You climb downwards. Welcome back to the Lair of Beasts! The yak gores you! _The yak gores you but does no damage. The yak gores you! x2 2hb _There is a staircase back to the Dungeon, spattered with blood here. _The bullfrog hits you. The yak gores you! The yak barely misses you. 2h c _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.2h̀ 9 #.................# #)... planckenstein the Fighter #....~~~...~.~..~.# #.... Coglin of Okawaru *****. 2h( #.#..≈~.~~~~....~.# #.... Health: 59/95 ==============---------- #.#...~≈≈≈~.~.~~~.#####.... Magic: 14/14 ======================== #.#~..≈≈≈≈≈~~≈~...##..))... AC: 11Str: 82hE  #.#≈~≈≈~~≈~~≈≈≈......###### EV: 112h\ <Int: 18 2h #.#≈≈≈≈~.~.~.≈≈~~.####  SH: 02h <Dex: 16 2h 6#.#≈≈≈≈≈~.Y..≈~~..#  XL: 11 Next: 99% Place: Dungeon:9 2h d#.#≈≈≈≈~.*@*~.~≈~.#  Noise: ---------  Time: 15175.1 (0.0) 2h ]#.#~≈≈≈~.FY*.~~.~.#  f) +0 sling {Masatak d) +4 sling (flame)  2hL #.#~~≈≈~~***.~≈~..#  Fire: f) +0 sling {Masataka}  2hn #.#.≈~~~≈~...≈≈~..#  Zot (25968) 2h  #.#..≈≈≈.~..≈≈≈...# 2h  2h #.#..~~.≈~.~≈≈≈...#  YY 2 yaks2hɂ  2h܂ #.#.~..~≈≈.~≈≈~~..#  F   bullfrog 2h +#.#...≈~≈~.~~~~~..#  2h %#.#.~~.~≈≈.~.~~...# 2hK _The bullfrog hits you. The yak gores you! The yak barely misses you. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.  Aiming: FastrootPress: ? - help, Shift-Dir - straight line2h_ (Aim: a yak3h& *Y*@Y..~3h=#.................# #)... planckenstein the Fighter#....~~~...~.~..~.# #.... Coglin of Okawaru *****.#.#..≈~.~~~~....~.# #.... Health: 59/95 ==============----------3hI>h#.#...~≈≈≈~.~.~~~.#####.... Magic: 14/14 ========================#.#~..≈≈≈≈≈~~≈~...##..))... AC: 11Str: 8#.#≈~≈≈~~≈~~≈≈≈......###### EV: 11Int: 183h~>#.#≈≈≈≈~.~.~.≈≈~~.####SH: 0Dex: 16#.#≈≈≈≈≈~###.≈~~..#3h>XL: 11 Next: 99% Place: Dungeon:93h>6#.#≈≈≈≈~.###~.~≈~.#Noise: ---------  Time: 15175.1 (0.0)3h>V#.#~≈≈≈~.*##.~~.~.#f) +0 sling {Masatak d) +4 sling (flame) 3h ?#.#~~≈≈~~..~.~≈~..#Fire: f) +0 sling {Masataka} 3hD?#.#.≈~~~≈~...≈≈~..#Zot (25968) 3h?#.#..≈≈≈.~..≈≈≈...##.#..~~.≈~.~≈≈≈...#YY 2 yaks#.#.~..~≈≈.~≈≈~~..#F   bullfrog#.#...≈~≈~.~~~~~..#3h?"#.#.~~.~≈≈.~.~~...# _The bullfrog hits you. The yak gores you! The yak barely misses you. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Lair here.  3h @Aiming: FastrootPress: ? - help, Shift-Dir - straight line3hi*(rooted)  The roots erupt in riotous growth!3hL_*(1 rooted)3h >3hg 3h .Y..@.FY.  Press: ? - help, Shift-Dir - straight line  The roots erupt in riotous growth!  Roots grab the bullfrog. Roots grab the yak. x2  The grasping roots constrict the bullfrog!  3h The grasping roots constrict the yak! x2; The bullfrog closely misses you.yak gores you. The yak gores you!3h 44---=======6.1 (173hئ 3h 3hկ  3h 9_The bullfrog hits you but does no damage.4h #.................# #)... planckenstein the Fighter#....~~~...~.~..~.# #.... Coglin of Okawaru *****.4h\#.#..≈~.~~~~....~.# #.... Health: 44/95 ===========-------------#.#...~≈≈≈~.~.~~~.#####.... Magic: 14/14 ========================#.#~..≈≈≈≈≈~~≈~...##..))... AC: 11Str: 84h#.#≈~≈≈~~≈~~≈≈≈......###### EV: 11Int: 18#.#≈≈≈≈~.~.~.≈≈~~.####SH: 0Dex: 16#.#≈≈≈≈≈~.Y..≈~~..#4h XL: 11 Next: 99% Place: Dungeon:94hB#.#≈≈≈≈~..@.~.~≈~.#4hsNoise: =======--  Time: 15176.1 (0.0)#.#~≈≈≈~.FY..~~.~.#f) +0 sling {Masatak d) +4 sling (flame) 4h#.#~~≈≈~~..~.~≈~..#Fire: f) +0 sling {Masataka} 4h)#.#.≈~~~≈~...≈≈~..#Zot (25967) #.#..≈≈≈.~..≈≈≈...##.#..~~.≈~.~≈≈≈...#YY 2 yaks (rooted)#.#.~..~≈≈.~≈≈~~..#4h] F   bullfrog (rooted)#.#...≈~≈~.~~~~~..##.#.~~.~≈≈.~.~~...#4hThe grasping roots constrict the yak! x2; The bullfrog closely misses you.The yak gores you. The yak gores you! 4h_The bullfrog hits you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, constricted by roots, 98% to hit)5hAFYbullfrog (heavily wounded, constricted by roots, 93% to hit)5h#.................# #)... planckenstein the Fighter#....~~~...~.~..~.# #.... Coglin of Okawaru *****.#.#..≈~.~~~~....~.# #.... Health: 44/95 ===========-------------#.#...~≈≈≈~.~.~~~.#####.... Magic: 14/14 ========================5h#.#~..≈≈≈≈≈~~≈~...##..))... AC: 11Str: 8#.#≈~≈≈~~≈~~≈≈≈......###### EV: 11Int: 18#.#≈≈≈≈~.~.~.≈≈~~.####SH: 0Dex: 16#.#≈≈≈≈≈~.Y..≈~~..#5hTXL: 11 Next: 99% Place: Dungeon:9#.#≈≈≈≈~..@.~.~≈~.#5hNoise: =======--  Time: 15176.1 (0.0)5hV#.#~≈≈≈~.FY..~~.~.#f) +0 sling {Masatak d) +4 sling (flame) 5h#.#~~≈≈~~..~.~≈~..#Fire: f) +0 sling {Masataka} 5h9#.#.≈~~~≈~...≈≈~..#Zot (25967) 5h#.#..≈≈≈.~..≈≈≈...##.#..~~.≈~.~≈≈≈...#YY 2 yaks (rooted)#.#.~..~≈≈.~≈≈~~..#F   bullfrog (rooted)5h#.#...≈~≈~.~~~~~..##.#.~~.~≈≈.~.~~...#5hThe yak gores you. The yak gores you! _The bullfrog hits you but does no damage.  Fire: f) +0 sling {Masataka}5h1Press: ? - help, Shift-Dir - straight line5h Aim: a bullfrog (heavily wounded, constricted by roots, 93% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.5h|Aim: a bullfrog (heavily wounded, constricted by roots, 93% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is severely wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.  You kill the bullfrog!5hF†5hD_  Okawaru accepts your kill.5hz5h#.................# #)... planckenstein the Fighter#....~~~...~.~..~.# #.... Coglin of Okawaru *****.#.#..≈~.~~~~....~.# #.... Health: 45/95 ===========-------------#.#...~≈≈≈~.~.~~~.#####.... Magic: 14/14 ========================#.#~..≈≈≈≈≈~~≈~...##..))... AC: 11Str: 8#.#≈~≈≈~~≈~~≈≈≈......###### EV: 11Int: 18#.#≈≈≈≈~.~.~.≈≈~~.####SH: 0Dex:5h[37m 16#.#≈≈≈≈≈~.Y..≈~~..#XL: 11 Next: 100% Place: Dungeon:9#.#≈≈≈≈~..@.~.~≈~.#Noise: ===------  Time: 15176.9 (0.8)#.#~≈≈≈~.†Y..~~.~.#f) +0 sling {Masatak d) +4 sling (flame) #.#~~≈≈~~..~.~≈~..#Fire: f) +0 sling {Masataka} #.#.≈~~~≈~...≈≈~..#Zot (25966) Rev #.#..≈≈≈.~..≈≈≈...##.#..~~.≈~.~≈≈≈...#YY 2 yaks (rooted)5h #.#.~..~≈≈.~≈≈~~..##.#...≈~≈~.~~~~~..##.#.~~.~≈≈.~.~~...#5hi|You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is severely wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.  You kill the bullfrog!Okawaru accepts your kill.5h7! ---- _The grasping roots constrict the yak. The grasping roots constrict the yak!  You have reached level 12!5h},/  --more--6ha9/1025/1592 0% 6hy6h 6hB_You feel clever.6he #.................# #)... planckenstein the Fighter#....~~~...~.~..~.# #.... Coglin of Okawaru *****.#.#..≈~.~~~~....~.# #.... Health: 49/102 ===========-------------#.#...~≈≈≈~.~.~~~.#####.... Magic: 15/15 ========================#.#~..≈≈≈≈≈~~≈~...##..))... AC: 11Str: 8#.#≈~≈≈~~≈~~≈≈≈......###### EV: 11Int: 196hof #.#≈≈≈≈~.~.~.≈≈~~.####SH: 0Dex: 16#.#≈≈≈≈≈~.Y..≈~~..#XL: 12 Next:  0% Place: Dungeon:9#.#≈≈≈≈~..@.~.~≈~.#Noise: ===------  Time: 15176.9 (0.0)#.#~≈≈≈~.†Y..~~.~.#f) +0 sling {Masatak d) +4 sling (flame) #.#~~≈≈~~..~.~≈~..#6h;g Fire: f) +0 sling {Masataka} #.#.≈~~~≈~...≈≈~..#Zot (25966) Rev #.#..≈≈≈.~..≈≈≈...##.#..~~.≈~.~≈≈≈...#YY 2 yaks (rooted)#.#.~..~≈≈.~≈≈~~..##.#...≈~≈~.~~~~~..##.#.~~.~≈≈.~.~~...# _The grasping roots constrict the yak. The grasping roots constrict the yak!  6hg ;You have reached level 12! _You feel clever.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, constricted by roots, 98% to hit)6h' #.................# #)... planckenstein the Fighter#....~~~...~.~..~.# #.... Coglin of Okawaru *****.#.#..≈~.~~~~....~.# #.... Health: 49/102 ===========-------------6h h#.#...~≈≈≈~.~.~~~.#####.... Magic: 15/15 ========================#.#~..≈≈≈≈≈~~≈~...##..))... AC: 11Str: 8#.#≈~≈≈~~≈~~≈≈≈......###### EV: 11Int: 196h W#.#≈≈≈≈~.~.~.≈≈~~.####SH: 0Dex: 16#.#≈≈≈≈≈~.Y..≈~~..#XL: 12 Next:  0% Place: Dungeon:96h' b#.#≈≈≈≈~..@.~.~≈~.#Noise: ===------  Time: 15176.9 (0.0)6hJ #.#~≈≈≈~.†(..~~.~.#6hm f) +0 sling {Masatak d) +4 sling (flame) 6h 4#.#~~≈≈~~.(~.~≈~..#Fire: f) +0 sling {Masataka} 6h #.#.≈~~~≈~(..≈≈~..#6h Zot (25966) Rev #.#..≈≈≈.~(.≈≈≈...#6h #.#..~~.≈~(~≈≈≈...#6h 1YY 2 yaks (rooted)#.#.~..~≈≈(~≈≈~~..#6hF #.#...≈~≈~(~~~~~..##.#.~~.~≈≈.~.~~...#6hq You have reached level 12! _You feel clever.Fire: f) +0 sling {Masataka}6h Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, constricted by roots, 98% to hit)  You shoot a sling bullet.6hjYPress: ? - help, Shift-Dir - straight line  Aim: a yak (severely wounded, constricted by roots, 98% to hit)  You shoot a sling bullet.  The sling bullet completely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.6h(  The yak is almost dead.The grasping roots constrict the yak. The grasping roots constrict the yak!  You kill the yak!6hv †....   yak6h_..  Okawaru accepts your kill.6h717.7 (0.85) Rev+ 6hX6h( _The yak gores you.7hFp#.................# #)... planckenstein the Fighter#....~~~...~.~..~.# #.... Coglin of Okawaru *****.#.#..≈~.~~~~....~.# #.... Health: 47/102 ===========-------------7hp!#.#...~≈≈≈~.~.~~~.#####.... Magic: 15/15 ========================#.#~..≈≈≈≈≈~~≈~...##..))... AC: 11Str: 8#.#≈~≈≈~~≈~~≈≈≈......###### EV: 11Int: 19#.#≈≈≈≈~.~.~.≈≈~~.####SH: 0Dex: 16#.#≈≈≈≈≈~.Y..≈~~..#XL: 12 Next:  1% Place: Dungeon:9#.#≈≈≈≈~..@.~.~≈~.#Noise: ===------  Time: 15177.7 (0.0)7hcq'#.#~≈≈≈~.††..~~.~.#f) +0 sling {Masatak d) +4 sling (flame) #.#~~≈≈~~..~.~≈~..#Fire: f) +0 sling {Masataka} #.#.≈~~~≈~...≈≈~..#7hq>Zot (25965) Rev+ 7hqo#.#..≈≈≈.~..≈≈≈...##.#..~~.≈~.~≈≈≈...#7hqnY   yak (rooted)7hq#.#.~..~≈≈.~≈≈~~..#7hq#.#...≈~≈~.~~~~~..#7hq@#.#.~~.~≈≈.~.~~...#You kill the yak!7hr*Okawaru accepts your kill. 7h+r]_The yak gores you.  Fire: f) +0 sling {Masataka}7h@r1Press: ? - help, Shift-Dir - straight line7hUrAim: a yak (moderately wounded, constricted by roots, 98% to hit)7h#.................# #)... planckenstein the Fighter#....~~~...~.~..~.# #.... Coglin of Okawaru *****.#.#..≈~.~~~~....~.# #.... Health: 47/102 ===========-------------#.#...~≈≈≈~.~.~~~.#####.... Magic: 15/15 ========================#.#~..≈≈≈≈≈~~≈~...##..))... AC: 11Str: 87h&#.#≈~≈≈~~≈~~≈≈≈......###### EV: 11Int: 19#.#≈≈≈≈~.~.~.≈≈~~.####SH: 0Dex: 16#.#≈≈≈≈≈~.Y..≈~~..#XL: 12 Next:  1% Place: Dungeon:9#.#≈≈≈≈~..@.~.~≈~.#Noise: ===------  Time: 15177.7 (0.0)#.#~≈≈≈~.††..~~.~.#f) +0 sling {Masatak d) +4 sling (flame) #.#~~≈≈~~..~.~≈~..#Fire: f) +0 sling {Masataka} 7h#.#.≈~~~≈~...≈≈~..#Zot (25965) Rev+ #.#..≈≈≈.~..≈≈≈...##.#..~~.≈~.~≈≈≈...#Y   yak (rooted)#.#.~..~≈≈.~≈≈~~..##.#...≈~≈~.~~~~~..##.#.~~.~≈≈.~.~~...# _The yak gores you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, constricted by roots, 98% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.7h  Aim: a yak (moderately wounded, constricted by roots, 98% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.  The yak is heavily wounded.hits the yak but does no damage.7h~  The yak is heavily wounded.7hN88.5 (0.847ho7h| 7hi_The grasping roots constrict the yak! The yak closely misses you.7h #.................# #)... planckenstein the Fighter7h= #....~~~...~.~..~.# #.... Coglin of Okawaru *****.#.#..≈~.~~~~....~.# #.... Health: 48/102 ===========-------------7hf 3#.#...~≈≈≈~.~.~~~.#####.... Magic: 15/15 ========================7h #.#~..≈≈≈≈≈~~≈~...##..))... AC: 117h /Str: 8#.#≈~≈≈~~≈~~≈≈≈......###### EV: 11Int: 197hR #.#≈≈≈≈~.~.~.≈≈~~.####SH: 0Dex: 16#.#≈≈≈≈≈~.Y..≈~~..#XL: 12 Next:  1% Place: Dungeon:9#.#≈≈≈≈~..@.~.~≈~.#Noise: ===------  Time: 15178.5 (0.0)7h Z#.#~≈≈≈~.††..~~.~.#f) +0 sling {Masatak d) +4 sling (flame) 7h #.#~~≈≈~~..~.~≈~..#Fire: f) +0 sling {Masataka} #.#.≈~~~≈~...≈≈~..#Zot (25964) Rev+ 7h o#.#..≈≈≈.~..≈≈≈...##.#..~~.≈~.~≈≈≈...#7hc Y   yak (rooted)#.#.~..~≈≈.~≈≈~~..##.#...≈~≈~.~~~~~..##.#.~~.~≈≈.~.~~...#7h The sling bullet hits the yak but does no damage.  The yak is heavily wounded. _The grasping roots constrict the yak! The yak closely misses you.Fire: f) +0 sling {Masataka}7h Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, constricted by roots, 98% to hit)7hd #.................# #)... planckenstein the Fighter7h #....~~~...~.~..~.# #.... Coglin of Okawaru *****.#.#..≈~.~~~~....~.# #.... Health: 48/102 ===========-------------#.#...~≈≈≈~.~.~~~.#####.... Magic: 15/15 ========================7hU H#.#~..≈≈≈≈≈~~≈~...##..))... AC: 11Str: 8#.#≈~≈≈~~≈~~≈≈≈......###### EV: 11Int: 19#.#≈≈≈≈~.~.~.≈≈~~.####SH: 0Dex: 16#.#≈≈≈≈≈~.Y..≈~~..#XL: 12 Next:  1% Place: Dungeon:9#.#≈≈≈≈~..@.~.~≈~.#Noise: ===------  Time: 15178.5 (0.0)#.#~≈≈≈~.††..~~.~.#f) +0 sling {Masatak d) +4 sling (flame) 7h #.#~~≈≈~~..~.~≈~..#Fire: f) +0 sling {Masataka} #.#.≈~~~≈~...≈≈~..#Zot (25964) Rev+ #.#..≈≈≈.~..≈≈≈...##.#..~~.≈~.~≈≈≈...#Y   yak (rooted)#.#.~..~≈≈.~≈≈~~..##.#...≈~≈~.~~~~~..##.#.~~.~≈≈.~.~~...# _The grasping roots constrict the yak! The yak closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, constricted by roots, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.7hUw   Press: ? - help, Shift-Dir - straight line  Aim: a yak (severely wounded, constricted by roots, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak!7h.  The yak is almost dead.The grasping roots constrict the yak!  You kill the yak!7h C.7h939.3 (0.8grasping roots constrict the yak!  You kill the yak! 7h _Okawaru accepts your kill.  Training target 12.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 12!You need to enable at least one skill for training.7h/  --more--8hQ 8h S 6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  15.0   0   m - Spellcasting   2.0   4.2  -2           b - Maces & Flails   0.0   1.2  -1   n - Conjurations   3.0   4.8  -1  8h k + Dodging 2.0BhTargetTarget--  --  --  --  --  --  --  --  --  --  -- Bh --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsBhM =[?25h[?0c0 Bh} [?25l[?1cBhkU5.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsChh%Ch -Ch2#.................# #)... planckenstein the Fighter#....~~~...~.~..~.# #.... Coglin of Okawaru *****.#.#..≈~.~~~~....~.# #.... Health: 49/102 ===========-------------Chg3#.#...~≈≈≈~.~.~~~.#####.... Magic: 15/15 ========================#.#~..≈≈≈≈≈~~≈~...##..))... AC: 11Str: 8#.#≈~≈≈~~≈~~≈≈≈......###### EV: 11Int: 19#.#≈≈≈≈~.~.~.≈≈~~.####SH: 0Dex: 16#.#≈≈≈≈≈~....≈~~..#XL: 12 Next:  3% Place: Dungeon:9#.#≈≈≈≈~..@.~.~≈~.#Noise: ===------  Time: 15179.3 (0.8)#.#~≈≈≈~.††..~~.~.#h30mf) +0 sling {Masatak d) +4 sling (flame) #.#~~≈≈~~..~.~≈~..#Fire: f) +0 sling {Masataka} #.#.≈~~~≈~...≈≈~..#Zot (25963) Rev+ #.#..≈≈≈.~..≈≈≈...##.#..~~.≈~.~≈≈≈...##.#.~..~≈≈.~≈≈~~..##.#...≈~≈~.~~~~~..##.#.~~.~≈≈.~.~~...#The grasping roots constrict the yak!  You kill the yak! _Okawaru accepts your kill.Training target 12.0 for Ranged Weapons reached!  Your Ranged Weapons skill increases to level 12!You need to enable at least one skill for training.Ch16Ch:Ch<. _Dh&Dh&Dh'Dhk1%5021=1Dh3|2=0Dhs4Dh/6359) Rev Dh47Dh~8j48Dhj9Dh;Dhw;x6=7Dh=DhZ?Dh?f7=6DhADh^Co85) DhBDDhEDhFT94DhIGDhIDhJy60=3DhKDh,NDhpNf1=2DhODhMRDhRT31DhTDhtU94DhUU=0DhUVDhPXDhXg5=49DhYDh[Dhc[T68DhL\Dh]Dh]T77Dh_DhaDhBax8=6DhbDh*eDheg70=5Dh/gDhhDhPiT14DhjDh mDhmmT23DhnDhVqDhqs73=2DhrDh6uDhur4=1DhwDhyDhz`50Dhi{Dh~Dh~q7=39DhIDhDh}p8=8DhDhcDhÆ`97DhDh@Dha806DhƋDh-Dhh61=Dh:5DhDh)Dh~#3DhM=4DhDh\Dh`43DhDh7Dh65=Dh:2Dh&DhDh/p6=1DhɠDhDh`70DhMDhw829Dh$DhLDhq90=8DhSDhDhp1=7DhIDhDh`26DhDhDh`35Dh>DhDh%p4=4DhDhDhnp5=3DhDh[Dh`72DhDhKDhp8=1Dh,Dhp9=0DhyDh DhCg100/10219DhDhlv18Dh[DhCj --- _You start resting.DhH224.3 (45.0)2=---5.3 (467DhDh" _HP restored.Dh( ~~~...~.~..~.#..≈~.~~~~...~≈≈≈~.~.~~~.####~..≈≈≈≈≈~~≈~...##..))≈~≈≈~~≈~~≈≈≈......######≈≈≈~.~.~.≈≈~~.#### ≈~....≈~~..# Dh\~..>.~.~≈~~≈≈≈~.†@..~~.~≈≈~~..~.~≈~..≈~~~≈~...≈.≈≈≈.~..≈≈≈..~~.~≈≈.~.~~...#.#...~~~≈.~.~~...#DhDhk6.3 (1.0)6DhDhp _You see here a yak corpse.EhdaM............)Ehr...~~~...~.~≈~.~~~~....~.# ...~≈≈≈~.~.~~~.#####.~..≈≈≈≈≈~~≈~...##..))...EhҞ~≈≈~~≈~~≈≈≈......######~.~.~.≈≈~~.####≈~....≈~~.Eh≈≈≈≈~..@.~.~≈≈≈≈~.††..~~.~~~≈≈~~..~.~≈~~~≈~...≈≈~Eh3#.#..≈≈≈.~..≈≈≈...#.~~.~≈≈.~.~~...EhEhg75 _EhuEhPr _There is a staircase to the Lair, spattered with blood here.FhM)Fh2#Inventory: 24/52 gear slots Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 21 poisoned darts  o - 6 datura-tipped darts  r - 4 boomerangs  u - 5 javelins  x - 3 silver javelins Fh3Armour (go to first with [)  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  v - the +2 robe of Reyxoipt (worn) {rC+ rF+, Regen+ Int+3 Dex-3}  w - a +2 helmet (worn)a - a +0 robe  g - an orb of stardusth - a +0 ring mail  i - a +0 helmet [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]FhFhFh(Fh#.................# #)... planckenstein the FighterFh9#....~~~...~.~..~.# #.... Coglin of Okawaru *****.Fh!W#.#..≈~.~~~~....~.# #.... Health: 102/102 ========================Fh>E#.#...~≈≈≈~.~.~~~.#####.... Magic: 15/15 ========================Fh_#.#~..≈≈≈≈≈~~≈~...##..))... AC: 11Fhv,Str: 8Fh#.#≈~≈≈~~≈~~≈≈≈......###### EV: 11Int: 19Fh#.#≈≈≈≈~.~.~.≈≈~~.####SH: 0Fh-Dex: 16Fh#.#≈≈≈≈≈~....≈~~..#FhEXL: 12 Next:  3% Place: Dungeon:9#.#≈≈≈≈~..@.~.~≈~.#Noise: ---------  Time: 15227.3 (0.0)#.#~≈≈≈~.††..~~.~.#Fhf) +0 sling {Masatak d) +4 sling (flame) #.#~~≈≈~~..~.~≈~..#Fire: f) +0 sling {Masataka} #.#.≈~~~≈~...≈≈~..#Zot (25915) Fhn#.#..≈≈≈.~..≈≈≈...##.#..~~.≈~.~≈≈≈...#Fh#.#.~..~≈≈.~≈≈~~..#Fh#.#...≈~≈~.~~~~~..##.#.~~.~≈≈.~.~~...#Your Ranged Weapons skill increases to level 12! FhND_You need to enable at least one skill for training. _You start resting. _HP restored. _You see here a yak corpse. _There is a staircase to the Lair, spattered with blood here.FhAFhFh FhN Gh/Gh /Evoke which item? Wands  a - a wand of flame (24)c - a wand of roots (3)  d - a wand of digging (2)  e - a wand of paralysis (4)  f - a wand of mindburst (6) Gh [!] read|quaff|evoke[?] describe selectedIhIhIh=#.................# #)... planckenstein the FighterIhv#....~~~...~.~..~.# #.... Coglin of Okawaru *****.#.#..≈~.~~~~....~.# #.... Health: 102/102 ========================Ihz#.#...~≈≈≈~.~.~~~.#####.... Magic: 15/15 ========================#.#~..≈≈≈≈≈~~≈~...##..))... AC: 11Str: 8#.#≈~≈≈~~≈~~≈≈≈......###### EV: 11Int: 19Ih!#.#≈≈≈≈~.~.~.≈≈~~.####SH: 0Dex: 16Ih"6#.#≈≈≈≈≈~....≈~~..#XL: 12 Next:  3% Place: Dungeon:9IhGL#.#≈≈≈≈~..@.~.~≈~.#Noise: ---------  Time: 15227.3 (0.0)IhoZ#.#~≈≈≈~.††..~~.~.#f) +0 sling {Masatak d) +4 sling (flame) Ih#.#~~≈≈~~..~.~≈~..#Fire: f) +0 sling {Masataka} #.#.≈~~~≈~...≈≈~..#IhZot (25915) #.#..≈≈≈.~..≈≈≈...##.#..~~.≈~.~≈≈≈...#Ihz#.#.~..~≈≈.~≈≈~~..##.#...≈~≈~.~~~~~..##.#.~~.~≈≈.~.~~...#IhLYour Ranged Weapons skill increases to level 12! _You need to enable at least one skill for training. _You start resting. _HP restored. _You see here a yak corpse. _There is a staircase to the Lair, spattered with blood here.IhpP  Okay, then.Ih(IhIhb. _IhU IhV Ih] Ihg 8.3 (14 _Ih1o IhW K .........  #.$......  #.....÷..  #........  ##....P...  P........  #........ Lair:1 #@..÷....  #P........  ...........  ###..P###.##  #..## #IhZX  #$.# #.## .. Ih0Y R5990) Gem (3741) Ih ` Ih} r9.8 (2.58839Ih IhU _You climb downwards. Welcome back to the Lair of Beasts! _There is a staircase back to the Dungeon, spattered with blood here.Jh0; Jh; Jh= Jh@ Jh/C JhJ 78 _67JhJ JhEK JhM a56JhM JhN JhP Jh$Q K45JhSR Jh$S JhZT JhT K34Jh0U JhsW JhW 523JhW Jh9X JhTZ N _You now have 299 gold pieces (gained 14).Jh[ Jh\ K12Jh\ Jh1^ Jhl` Jh` 501Jha Jha Jhc Jh/e Jh|e L790JhWf Jhh Jhqi Jhi L829Jhj JhNl Jh&o Jho C78JhUq Jh s Jhv Jhv Jhv C67Jhx Jhz Jh} Jh} K56Jh5 Jh Jh~ Jh K45Jh Jh JhJ Jhv K34Jh Jhg Jh Jhc K23Jh" JhL Jhܕ a12Jhі Jh a01Jh) Jh N _You now have 316 gold pieces (gained 17).JhG Jhۢ L690JhN Jh Jh x819Jh JhC Jh K78Jh Jh Jh #.# ≈≈..# #.≈~Jh ## ##.#####....#####P##...P#..#.# Jh ............#.........##.Jh o#.....÷.....#Jh #..........P##....P@.....÷.50.8 (21.Jh 0)#P........?...###..Jha H###<..÷..........######P.........#.##.....................Jht ..#####..P###.##..# .Jh #..## #.# ##%Jh m#..# .JhS Jh Y1.8 (2267Jh Jhs Jh . _Found a lupine talisman.KhKhKhBKhTw56Kh1Kh0K45KhMKhKhKhKhK34KhKh' ..# #.≈~ ## ##h#####....~~ #####P##...P#..#.#... ....................  #.........##..# #.....÷.....#.# #..........P..#.###....P......÷...##P........@...# 4.8 (3.0)##............# ##<..÷.........# Kh.######P.........#.### ............... ..#####..P###.##..#... h   polar bear (wandering) #..## #.####%....#..# ... #....#.## #  You see here a scroll of fear.KhVKh8Khea _A polar bear is nearby!Lh  ((((((hYou shoot a sling bullet.  The polar bear growls angrily.  The sling bullet hits the polar bear.Lh4  The polar bear is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.LhL/Lh7.h.....Lh8|===5.6 (0.823) Rev Lh8Lh?LhyC8 _The polar bear is lightly wounded.Lh9 (((((((You shoot a sling bullet.Lh  The sling bullet closely misses the polar bear.You shoot a sling bullet. The sling bullet hits the polar bear.Lh@ LhWI ..h....LhJ b6.42LhR Lh%U 8 _The polar bear is lightly wounded.MhrB ((((You shoot a sling bullet. The sling bullet hits the polar bear.Mhf  You shoot a sling bullet. The sling bullet hits the polar bear. _The polar bear is lightly wounded.  You shoot a sling bullet. The sling bullet hits the polar bear.  The polar bear is lightly wounded.  You shoot a sling bullet. The sling bullet hits the polar bear.  The sling bullet burnMhMMh_V8.hMhV<...MhWM7.21MhW,Rev+ Mhg^Mhae _The polar bear is moderately wounded.Mht+ (((You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.Mhű  The polar bear is moderately wounded.You shoot a sling bullet. The sling bullet hits the polar bear.Mh:9C...Mh:k8.001Mh{AMh2De _The polar bear is moderately wounded.Mho (((((The polar bear is moderately wounded.You shoot a sling bullet. The sling bullet hits the polar bear.  The sling bullet completely misses the polar bear.  The sling bullet hits the fungus. The fungus begins to die.Mh[  The fungus is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.Mhˏ Mhi ...h..Mhx &8Mh D590Mhҝ Mh e _The polar bear is moderately wounded.Mh (((((You shoot a sling bullet.  The sling bullet closely misses the polar bear.Mhm 7The sling bullet hits the fungus.Mhz K  The fungus is lightly damaged.  Mh{ XYou shoot a sling bullet.  The sling bullet hits the polar bear but does no damage.Mhk Mh~....h.Mhs9.6809) Rev* Mh* Mhe _The polar bear is moderately wounded.Nhu ((((((You shoot a sling bullet.NhQ  The sling bullet barely misses the polar bear.You shoot a sling bullet. The sling bullet hits the polar bear.NhNh~.....hNhc60.48NhNhb _The polar bear is heavily wounded.Nhk  You shoot a sling bullet. The sling bullet hits the polar bear.  The sling bullet burns the polar bear.Nh  The polar bear is heavily wounded.You shoot a sling bullet. The sling bullet hits the polar bear.NhJ~  The polar bear is severely wounded.The polar bear bites you. The polar bear closely misses you.NhLz1-1.27NhNh?Nhˌ Nh4_The polar bear claws you but does no damage.Nh  You shoot a sling bullet. The sling bullet hits the polar bear!NhK _The polar bear claws you but does no damage.!almost dead.  You shoot a sling bullet. The sling bullet hits the polar bear.  The sling bullet burns the polar bear.  You kill the polar bear!Nh.C.NhV>_  Okawaru accepts your kill.NhFJ..Nh K2=252.067Nh\PNhIRW _A nearby fungus withers and dies.Nh rNhrNhyNh|H _No target in view!Nh} NhL Nh Nh H _No target in view!OhWOhvX7---3.0 (1.0OhXC56Oh~_Oh;a` _f - 3 scrolls of fear (gained 1)OhbOhƶOh̸OhbOhOh245OhK34Oh%Oh=OhvOhn=23) Rev+ OhOhD  There is a cache of fruit here.Oh=OhR12 _OhAOhOhnOhK01Oh(OhOhOhL490Oh&OhOhOhKh8699) Rev OhbOhOhOhPK78OhOhOhOhK67OhOhOhOh#K56OhOh-Oh%OhP45) OhOhOhCOhK34OhoOhOOhmOhK23OhWOhlOhiOhK12OhOh? Ohd Oh K01Oh Oh|Oh/OhTL390OhOhOhOh8OhYD889OhOhOhOhK78OhOhOhOhdK67OhXOhOh Ohk K56Oh!Oh"Oh$OhP%K45Oh1&Oh(Oh)OhT*K34Oh*Oh+Oh,Oh,K23Oh-Oh20Oh8$ ##.≈~≈≈≈≈ ##....~~~~~.# .. ..: ..#.#......#... .##... .. ...... .#.... ..##..#.# #.... #.... ....#.#.# #... .#.. OhR8K...P..#.# #..##..# ....÷...## #......##..# Oh8n.....#...# #...@....#---86.0 (23.0) .....##.## #....#...... Oh8......#.# #...#..##...OhN9~.#.###.#####..#...............#...... #..#..........##P#....#. ###%..........# ###.#####..........# .# # #..........#Oh9D .#Oh\@OhAo7.0 (2412OhFOhcIP _Found a parchment of Slow.Ph3PhbPhFPhPhw01Ph-  ≈≈≈≈≈≈≈≈≈....[ ##.≈~≈≈≈≈~ ...#. ## #. #....~~~~~.#.#.. .. ..: .Ph=#.#......#..... .##...#.... ....... .#....##..#.# #.....#....#...#.#.# #.....#......Ph.P..#.# #..##@.# 8.0 (1.0)Ph(÷...## #......##..# #...# #........# Ph..##.## #....#.......#.# #...#..##.... Ph.#.###.#####..#......... .............#.......... ..#..........##P#....#.##%.# ###.###PhPho9.0 (2290PhPh) _Found a scale mail.Ph Phf Ph5 Ph Ph Ph~ x879Ph PhM K78Ph Ph­ Ph Phy K67Ph Ph> Ph Ph K56Ph Ph Ph PhB K45Ph Ph] Ph Ph K34Ph Ph PhV Ph K23Ph Ph Phr Ph K12Pht PhO Ph Ph K01Ph Ph Ph  ....... .....Y.  .......  .~~~...  S~~≈~..  Ph+ ^≈≈~≈≈..  ≈≈≈≈~..### .  ≈≈≈≈≈≈≈≈≈...@[#..# Ph\  ##.≈~≈≈≈≈~~...#.######.... ###....~~~~~.#.#........:... #..#.#......#.......##...#..Ph ...............#....... ...##..#.####.....#....#....Ph Y   elephant (trample, asleep)#.#.# ##.....#........Ph S   electric eel (asleep)..P..#.# #..##..##...#.. Ph\ o.....÷...## #......##..#...Ph ,98.0 (9Ph s9.0 (10.0)190PhJPho _An elephant and an electric eel come into view.Qh  (((((Y)You shoot a sling bullet. The sling bullet hits the elephant.  The elephant trumpets!QhHX  The elephant is lightly wounded.  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.QhQhQh%  QhMThe elephant is moderately wounded.Qhg.Y.YS~~..≈~~≈~....Y 2 elephants (trample, 1 wandering)Swandering)Qhi===8 (0.8)869) Rev QhQh\ _An elephant comes into view.Sh&Q.............Y ......Y .S~~... ≈~~≈~.. ≈≈~≈≈.. ≈≈≈≈~..###ShQ.≈≈≈≈≈≈≈≈≈....[# ..###.≈~≈≈≈≈~~...#@######.... ##....~~~~~.#.#........:... ..#.#......#.......##...#.. ...................#....... ##..#.####.....#....#ShQ).....#.#.# ##.....#........ S   electric eel (wandering)Sh,RP..#.# #..##..##...#..÷...## #......##..#...#...# #.ShSR&.#....ShTSh\B~Sh}]|---300.8 (1.078ShcSheSh Y ......Y .~~~..Y S~~≈~.. ≈≈~≈≈.. ≈≈≈≈~..###.≈≈≈≈≈≈≈≈≈....[#.###.≈~≈≈≈≈~~...#.######.... ###....~~~~~.#.#@.......:... #..#.#......#.......##...#..............#.......##..#.####.....#....#.......#.#.# ##.....#........ShKP..#.# #..##..##...#..YY 2 elephants (trample, 1 wandering)..÷...## #......##..#...S   electric eel (wandering)..#...# #........#..##.## #....#........ShShShShSh Y..≈S~≈~.YShFAn elephant comes into view.Sh---167) ShSh5 _The elephant moves out of view.Shn? i .>.~~~...~≈S~≈~.Y≈≈~≈≈..≈≈≈~..###.≈≈≈≈≈≈≈≈≈....[#.###.≈~≈≈≈≈~~...#.######.... ####....~~~~~.#.#........:... .#..#.#......#..@....##...#.. ..............#.......##..#.####.....#....#.... ÷.....#.#.# ##.....#........P..#.# #..##..###....÷...## #......##..#...S   electric eel (wandering)..#...# #........#.....##.## #....#..........#.# ###.....ShA ShB ShdK D.YS~Y   elephant (trample, wandering)S   electric eel (wandering)ShL i256ShQ ShjU ; _Found a stone staircase leading down.ShOY >.~~~.Y~S~~≈~.Y≈≈≈~≈≈..≈≈~..###.≈≈≈≈≈≈≈≈≈....[Sh5Z..###.≈~≈≈≈≈~~...#.######.... ####....~~~~~.#.#........: .#..#.#......#.......##...# ...................##..#.####.....#....# ÷.....#.#.# ##.....#.... .....P. #..##..##...#.÷...## #......##..#......#...#..##. ....#.###.#####..#.........Sh/\Sh]Shdb.≈~~≈~YSY   elephant (trample, wandering)S   electric eel (wandering)Shpei345ShkShnThsx ~≈~~≈~YY S≈≈~≈≈..# #≈≈≈≈≈≈~.Y###. # ≈≈≈≈≈≈≈≈≈....[#.# # ##.≈~≈≈≈≈~~...#.######.... #####....~~~~~.#.#........:... ..#..#.#......#.......##...#.. .........#.......##..#.####.@...#....#.... .÷.....#.#.# ##.....#........ ......P..#.# #..##..##...#.. P......÷...## #......##..#...Th..#...# #........#..##.## #....#........Y  )..#.# #...#..##.....#.###.#####..#..................#.ThhThHTho≈.Y Thi434ThTh̳Thx≈≈≈~≈≈..# #≈S≈≈≈≈~..###.≈≈≈..Y.[..###.≈~≈≈≈≈~~...#.######.... #####....~~~~~.#.#........: ..#..#.#......#.......##...#..................Th##..#.####.....#....# .÷.....#.#.# ##@....#.... ......P. #..##..##...# P......÷...## #......##..#. ..#...Th.....#.... #.##.....#.# #..##Thw#.###.#####..#......... S   electric eel (wandering)............#..... #.##..##P#....#.#Th4MSSTh *******The electric eel shoots out a bolt of lightning at you!ThvTh}≈≈≈≈...≈~~..Y~...@Ths===523ThThnY _The bolt of electricity misses you.Th? v#≈S≈≈≈≈~..###.≈≈≈≈≈≈≈≈≈....[..###.≈~≈≈≈≈~~..Y#.######.... #####....~~~~~.#.#........: ..#..#.#......#.......##...#.............#.....##..#.####.....#....# .÷.....#.#.# ##.....#.... ......P. #@.##..##...# P......÷...## #....#. ..#.......#.... #.##.....#.# #..###.###.#####..#......... ............#...... #.##..###P#....#.###% ###.###ThB ThC ThM ≈S.YS   electric eelThN s---612ThV Th)Y ThB≈≈≈≈≈S≈≈≈....[..###.≈~≈≈≈≈~~...#.######.... #####....~~~~~.#Y#........: ..#..#.#......#.......##...#.............#.....##..#.####.....#....# .÷.....#.#.# ##.....#.... ......P. #..##..##...# P......÷...## #@.....##..#. ..#...ThC..#.... #.##.....#.# #..###.###.#####..#.....................#...... #.##..#Th;C##P#....#.###% ###.##Th_C# ... ## #Th3HThgO8.YTh-P---701ThVThXUhm,##.≈~≈≈≈≈~~...#.######.... #####....~~~~~.#.#........: ..#..#.#......#.Y.....##...#..............#.....##..#.####.....#....# .÷.....#.#.# ##.....#.... ......P. #..##..##...# P......÷...## #......##..#. ..#.....#.... #.##.....#.# #..###.###.#####..#......... ............#..... #.##..#Uh,##P#....#.###% ###.### ... ##...# .#  # Uhw0Uh<78.YUh8j8090Uh=Uh0@Uh ####....~~~~~.#.#........: ..#..#.#......#.......##...#........Y.....#.....##..#.####.....#....# .÷.....#.#.# ##.....#.... ......P. #..##..##...# P......÷...## #......##..#. ..#...Uh)!..#.... #.##.....#.# UhK!w#..###.###.#####..#......... ............#.. #.##..###P#....#.###%Uhk!...# ###.### ... ##Uh!...# .  # .Uh!^.# .#Uh-N.YUh-j9859Uh4Uh6Uh#####....~~~~~.#.#........:...planckenstein the Fighter ..#..#.#......#.......##...#..Coglin of Okawaru *****. ......................#.......Health: 102/102 ======================== .....##..#.####.Y...#....#....Magic: 15/15 ======================== Uh i.÷.....#.#.# ##*....#........AC: 11Str: 8 ......P..#.# #*.##..##...#..EV: 12Int: 19 P......÷...## #*.....##..#...SH: 0Dex: 16 ........#...# #*.......#....UhDXL: 12 Next:  5% Place: Lair:1 ........##.## #@...#........Noise: ---------  Time: 15309.8 (0.0) .........#.# #...#..##.....Uh@f) +0 sling {Masatak d) +4 sling (flame) .....#.###.#####..#.........Fire: f) +0 sling {Masataka} Uhʉ2.................#..........Zot (5908) Gem (3659) #.##..#..........##P#....#.# Uh#.####%..........# ###.###Y   elephant (trample) Uh?... ##..........# .## #..........# .##..........# Uhx_Found a stone staircase leading down.  The electric eel shoots out a bolt of lightning at you! _The bolt of electricity misses you.UhFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, 93% to hit)Uhb- #####....~~~~~.#.#........:...planckenstein the Fighter ..#..#.#......#.......##...#..Coglin of Okawaru *****. ......................#.......Health: 102/102 ======================== .....##..#.####.Y...#....#....Uh. Magic: 15/15 ======================== .÷.....#.#.# ##(....#........AC: 11Str: 8 ......P..#.# #(.##..##...#..EV: 12Int: 19 P......÷...## #(.....##..#...SH: 0Dex: 16 ........#...# #(.......#....XL: 12 Next:  5% Place: Lair:1 ........##.## #@...#........Noise: ---------  Time: 15309.8 (0.0) .........#.# #...#..##.....f) +0 sling {Masatak d) +4 sling (flame) .....#.###.#####..#.........Fire: f) +0 sling {Masataka} Uh. 2.................#..........Zot (5908) Gem (3659) #.##..#..........##P#....#.# Uh/ #.####%..........# ###.###Uh9/ Y   elephant (trample) ... ##..........# .## #..........# .##..........# Uha/ _The bolt of electricity misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineUh/ Aim: an elephant (lightly wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.Uh!  Aim: an elephant (lightly wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is lightly wounded.Uh: UhvA P.Y...Uh,H ===10.6 (0.878) Rev UhM UhP 6 _The elephant is lightly wounded.Uh>|#####....~~~~~.#.#........:...planckenstein the Fighter ..#..#.#......#.......##...#..Coglin of Okawaru *****. ......................#.......Health: 102/102 ======================== .....##..#.####.....#....#....Magic: 15/15 ======================== .÷.....#.#.# ##Y....#........AC: 11Str: 8 ......P..#.# #*.##..##...#..EV: 12Int: 19 UhaP......÷...## #*.....##..#...SH: 0Dex: 16 ........#...# #*.......#....XL: 12 Next:  5% Place: Lair:1 ........##.## #@...#........UhNoise: ===------  Time: 15310.6 (0.0) .........#.# #...#..##.....f) +0 sling {Masatak d) +4 sling (flame) .....#.###.#####..#.........Fire: f) +0 sling {Masataka} .................#..........UhZot (5907) Gem (3658) Rev #.##..#..........##P#....#.# #.####%..........# ###.###Y   elephant (trample) Uh$R... ##..........# .## #..........# .##..........#You shoot a sling bullet.  Uhd The sling bullet hits the elephant but does no damage. _The elephant is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, 93% to hit)Vh#####....~~~~~.#.#........:...planckenstein the Fighter ..#..#.#......#.......##...#..Coglin of Okawaru *****. ......................#.......Health: 102/102 ======================== Vh$.....##..#.####.....#....#....Magic: 15/15 ======================== .÷.....#.#.# ##Y....#........AC: 11Str: 8 ......P..#.# #(.##..##...#..EV: 12Int: 19 P......÷...## #(.....##..#...VhOSH: 0Dex: 16 ........#...# #(.......#....VhwXL: 12 Next:  5% Place: Lair:1 ........##.## #@...#........Vhʚ.Noise: ===------  Time: 15310.6 (0.0) .........#.# #...#..##.....Vhf) +0 sling {Masatak d) +4 sling (flame) .....#.###.#####..#.........VhFire: f) +0 sling {Masataka} .................#..........Zot (5907) Gem (3658) Rev VhD#.##..#..........##P#....#.# #.####%..........# ###.###VhiY   elephant (trample) ... ##..........# .#Vh# #..........# .##..........# _The elephant is lightly wounded.  VhFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, 93% to hit)  Vh؛VYou shoot a sling bullet.  The sling bullet hits the elephant but does no damage.Vh (MAim: an elephant (lightly wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is lightly wounded.VhAVhѰJ.Y..VhBg1.4 (0.87Vh#Vh6 _The elephant is lightly wounded.Vh #####....~~~~~.#.#........:...planckenstein the Fighter ..#..#.#......#.......##...#..Coglin of Okawaru *****. ......................#.......Health: 102/102 ======================== .....##..#.####.....#....#....VhmMagic: 15/15 ======================== .÷.....#.#.# ##.....#........AC: 11Str: 8 Vh......P..#.# #Y.##..##...#..EV: 12Int: 19 VhIP......÷...## #*.....##..#...SH: 0Dex: 16 Vhr........#...# #*.......#....XL: 12 Next:  5% Place: Lair:1 Vh........##.## #@...#........Vh.Noise: ===------  Time: 15311.4 (0.0) .........#.# #...#..##.....Vh֎f) +0 sling {Masatak d) +4 sling (flame) Vh.....#.###.#####..#.........Fire: f) +0 sling {Masataka} Vh.................#..........Zot (5907) Gem (3657) Rev Vh@#.##..#..........##P#....#.# #.####%..........# ###.###VhdY   elephant (trample) ... ##..........# .#Vh# #..........# .##..........#VhrYou shoot a sling bullet.  The sling bullet hits the elephant but does no damage. VhU_The elephant is lightly wounded.  Fire: f) +0 sling {Masataka}Vh|Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, 93% to hit)Vh<#####....~~~~~.#.#........:...planckenstein the Fighter ..#..#.#......#.......##...#..Coglin of Okawaru *****. ......................#.......Health: 102/102 ======================== .....##..#.####.....#....#....Magic: 15/15 ======================== .÷.....#.#.# ##.....#........AC: 11Str: 8 ......P..#.# #Y.##..##...#..EV: 12Vh*|Int: 19 P......÷...## #(.....##..#...SH: 0Dex: 16 ........#...# #(.......#....XL: 12 Next:  5% Place: Lair:1 ........##.## #@...#........Noise: ===------  Time: 15311.4 (0.0) .........#.# #...#..##.....f) +0 sling {Masatak d) +4 sling (flame) .....#.###.#####..#.........Fire: f) +0 sling {Masataka} .................#..........Zot (5907) Gem (3657) Rev #.##..#..........##P#....#.# #.####%..........# ###.###Y   elephant (trample) Vhb... ##..........# .## #..........# .##..........# _The elephant is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineVhAim: an elephant (lightly wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.VhZ\  Aim: an elephant (lightly wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  Vh\The sling bullet burns the elephant.  The elephant is moderately wounded.hits the elephant but does no damage.VhZ>..Vh~2.2 (0.86Rev+ VhVhJc _The elephant is moderately wounded.Vh #####....~~~~~.#.#........:...planckenstein the Fighter ..#..#.#......#.......##...#..Coglin of Okawaru *****. ......................#.......Health: 102/102 ======================== .....##..#.####.....#....#....Vh9 cMagic: 15/15 ======================== Vhn .÷.....#.#.# ##.....#........AC: 11Str: 8 Vh ......P..#.# #Y.##..##...#..EV: 12Int: 19 Vh P......÷...## #*.....##..#...SH: 0Dex: 16 Vhګ ........#...# #*.......#....XL: 12 Next:  5% Place: Lair:1 Vh ........##.## #@...#........Noise: ===------  Time: 15312.2 (0.0) Vh .........#.# #...#..##.....f) +0 sling {Masatak d) +4 sling (flame) Vh9 .....#.###.#####..#.........Fire: f) +0 sling {Masataka} Vhf A.................#..........Zot (5906) Gem (3657) Rev+ #.##..#..........##P#....#.# Vh #.####%..........# ###.###Y   elephant (trample) VhĬ ... ##..........# .## #..........# .#Vh #..........#You shoot a sling bullet.  The sling bullet hits the elephant but does no damage. _The elephant is moderately wounded.Vh2 fFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineVhQ xAim: an elephant (moderately wounded, 93% to hit)Vh #####....~~~~~.#.#........:...planckenstein the Fighter ..#..#.#......#.......##...#..Coglin of Okawaru *****. ......................#.......Health: 102/102 ======================== .....##..#.####.....#....#....Magic: 15/15 ======================== .÷.....#.#.# ##.....#........AC: 11Str: 8 ......P..#.# #Y.##..##...#..EV: 12Int: 19 P......÷...## #(.....##..#...SH: 0Dex: 16 ........#...# #(.......#....XL: 12 Next:  5% Place: Lair:1 ........##.## #@...#........Noise: ===------  Time: 15312.2 (0.0) .........#.# #...#..Vh ##.....f) +0 sling {Masatak d) +4 sling (flame) .....#.###.#####..#.........Fire: f) +0 sling {Masataka} .................#..........Zot (5906) Gem (3657) Rev+ #.##..#..........##P#....#.# #.####%..........# ###.###Y   elephant (trample) ... ##..........# .## #..........# .##..........#The sling bullet hits the elephant but does no damage. _The elephant is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.Vh%6 MPress: ? - help, Shift-Dir - straight line  Aim: an elephant (moderately wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  The elephant is moderately wounded.You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.VhH Vh N.Y.Vh p3.0 (0.856VhF Vh c _The elephant is moderately wounded.Vh #####....~~~~~.#.#........:...planckenstein the Fighter ..#..#.#......#.......##...#..Coglin of Okawaru *****. ......................#.......Health: 102/102 ======================== .....##..#.####.....#....#....VhF;Magic: 15/15 ======================== .÷.....#.#.# ##.....#........AC: 11Str: 8 ......P..#.# #..##..##...#..EV: 12VhmInt: 19 P......÷...## #Y.....##..#...SH: 0VhDex: 16 ........#...# #*.......#....VhXL: 12 Next:  5% Place: Lair:1 ........##.## #@...#........Noise: ===------  Time: 15313.0 (0.0) Vhћ.........#.# #...#..##.....f) +0 sling {Masatak d) +4 sling (flame) Vh.....#.###.#####..#.........Fire: f) +0 sling {Masataka} VhA.................#..........Zot (5905) Gem (3656) Rev+ #.##..#..........##P#....#.# Vh<#.####%..........# ###.###VhWsY   elephant (trample) Vh| ... ##..........# .## #..........# .#Vhڜ#..........#You shoot a sling bullet.  The sling bullet hits the elephant but does no damage. _The elephant is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 93% to hit)Wh81#####....~~~~~.#.#........:...planckenstein the Fighter ..#..#.#......#.(.....##...#..Coglin of Okawaru *****. ................(.....#.......Health: 102/102 ======================== .....##..#.####.(...#....#....Wh2Magic: 15/15 ======================== .÷.....#.#.# ##(....#........AC: 11Str: 8 ......P..#.# #(.##..##...#..EV: 12Int: 19 P......÷...## #(.....##..#...SH: 0Dex: 16 ........#...# #(.......#....XL: 12 Next:  5% Place: Lair:1 Wha2........##.## #@...#........Noise: ===------  Time: 15313.0 (0.0) .........#.# #...#..##.....f) +0 sling {Masatak d) +4 sling (flame) .....#.###.#####..#.........Fire: f) +0 sling {Masataka} Wh2A.................#..........Zot (5905) Gem (3656) Rev+ #.##..#..........##P#....#.# Wh2#.####%..........# ###.###Y   elephant (trample) ... ##..........# .#Whi3# #..........# .##..........#The sling bullet hits the elephant but does no damage. _The elephant is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 93% to hit)  You shoot a sling bullet.Wh3Press: ? - help, Shift-Dir - straight line  Aim: an elephant (moderately wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet completely misses the elephant.You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.Wh;Wh Ap......YWhAn8 (0.845Wh0HWhXK` _The elephant is heavily wounded.Whx#####....~~~~~.#.#........:...planckenstein the Fighter ..#..#.#......#.......##...#..Coglin of Okawaru *****. ......................#.......Health: 102/102 ======================== .....##..#.####.....#....#....Magic: 15/15 ======================== .÷.....#.#.# ##.....#........AC: 11Str: 8 Wh0......P..#.# #..##..##...#..EV: 12Int: 19 P......÷...## #......##..#...SH: 0Dex: 16 ........#...# #Y.......#....XL: 12 Next:  5% Place: Lair:1 ........##.## #@...#........Noise: ===------  Time: 15313.8 (0.0) Whs.........#.# #...#..##.....f) +0 sling {Masatak d) +4 sling (flame) .....#.###.#####..#.........Fire: f) +0 sling {Masataka} Wh .................#..........Zot (5904) Gem (3655) Rev+ #.##..#..........##P#....#.# #.####%..........# ###.###Y   elephant (trample) ... ##..........# .## #..........# .##..........#You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant. WhD_The elephant is heavily wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 93% to hit)Wh#####....~~~~~.#.#........:...planckenstein the Fighter ..#..#.#......#.......##...#..Coglin of Okawaru *****. ......................#.......Health: 102/102 ======================== Wh.....##..#.####.....#....#....Magic: 15/15 ======================== .÷.....#.#.# ##.....#........AC: 11Str: 8 ......P..#.# #..##..##...#..EV: 12Int: 19 P......÷...## #......##..#...SH: 0Dex: 16 ........#...# #Y.......#....Wh4XL: 12 Next:  5% Place: Lair:1 ........##.## #@...#........Noise: ===------  Time: 15313.8 (0.0) .........#.# #...#..##.....Whdf) +0 sling {Masatak d) +4 sling (flame) .....#.###.#####..#.........Fire: f) +0 sling {Masataka} .................#..........Zot (5904) Gem (3655) Rev+ Wh!1#.##..#..........##P#....#.# #.####%..........# ###.###Y   elephant (trample) ... ##..........# .## #..........# .##..........# _The elephant is heavily wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.Whw  Aim: an elephant (heavily wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is heavily wounded.The sling bullet hits the elephant.burns the elephant.WhVo  The elephant is heavily wounded.Wh98/102 -4.6 (0.834) Rev* WhcWhzw _The elephant completely misses you. The elephant trunk-slaps you.Whi r#####....~~~~~.#.#........:...planckenstein the Fighter ..#..#.#......#.......##...#..Coglin of Okawaru *****. ......................#.......Health: 98/102 =======================- .....##..#.####.....#....#....Magic: 15/15 ======================== .÷.....#.#.# ##.....#........AC: 11Str: 8 ......P..#.# #..##..##...#..EV: 12Int: 19 Whj P......÷...## #......##..#...SH: 0Dex: 16 ........#...# #Y.......#....XL: 12 Next:  5% Place: Lair:1 ........##.## #@...#........Noise: ===------  Time: 15314.6 (0.0) .........#.# #...#..##.....f) +0 sling {Masatak d) +4 sling (flame) .....#.###.#####..#.........Fire: f) +0 sling {Masataka} .................#..........Zot (5903) Gem (3654) Rev* #.##..#..........##P#....#.# #.####%..........# ###.###Whj \Y   elephant (trample) ... ##..........# .## #..........# .##..........#The sling bullet burns the elephant.  The elephant is heavily wounded. _The elephant completely misses you. The elephant trunk-slaps you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 93% to hit)Whq #####....~~~~~.#.#........:...planckenstein the Fighter ..#..#.#......#.......##...#..Coglin of Okawaru *****. ......................#.......Health: 98/102 =======================- Whsr .....##..#.####.....#....#....Magic: 15/15 ======================== .÷.....#.#.# ##.....#........AC: 11Str: 8 ......P..#.# #..##..##...#..EV: 12Int: 19 Whr QP......÷...## #......##..#...SH: 0Dex: 16 ........#...# #Y.......#....Whr XL: 12 Next:  5% Place: Lair:1 ........##.## #@...#........Noise: ===------  Time: 15314.6 (0.0) Wh7s W.........#.# #...#..##.....f) +0 sling {Masatak d) +4 sling (flame) .....#.###.#####..#.........Fire: f) +0 sling {Masataka} .................#..........WhXs Zot (5903) Gem (3654) Rev* #.##..#..........##P#....#.# Wh|s #.####%..........# ###.###Y   elephant (trample) Whs ... ##..........# .#Whs i# #..........# .##..........# _The elephant completely misses you. The elephant trunk-slaps you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineWh_t Aim: an elephant (heavily wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.Whr   Aim: an elephant (heavily wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is heavily wounded.The sling bullet hits the elephant!burns the elephant.Wh 5 ..#..#.#......#.......##...#..............#.....##..#.####.....#....# .÷.....#.#.# ##.....#.... ......P. #..##..##...# P......÷...## #......##..#. ..#...# #Y.......#.... #.## #....#.....#.# #..###.###.#####..#......... ............#...... #.##..#...##P#....#.###%WhL ....# ###.### ... ##..........# .#  # #.......# .......The elephant is severely wounded.Wh H.YWh 87---5.4 (0.83Wh Whg G _The elephant tramples you! You stumble backwards!Wh4..#..#.#......#.......##...#..planckenstein the Fighter ......................#.......Coglin of Okawaru *****. .....##..#.####.....#....#....Health: 87/102 ====================---- .÷.....#.#.# ##.....#........Magic: 15/15 ======================== ......P..#.# #..##..##...#..Wh4AC: 11Str: 8 P......÷...## #......##..#...EV: 12Int: 19 ........#...# #........#....SH: 0Dex: 16 ........##.## #Y...#........Wh5XL: 12 Next:  5% Place: Lair:1 .........#.# #@..#..##.....Noise: ===------  Time: 15315.4 (0.0) WhV5.....#.###.#####..#.........f) +0 sling {Masatak d) +4 sling (flame) .................#..........Fire: f) +0 sling {Masataka} Wh5[#.##..#..........##P#....#.#Zot (5903) Gem (3653) Rev* #.####%..........# ###.### Wh5... ##..........# .#Y   elephant (trample)Wh5 # #..........# .##..........#..............The sling bullet burns the elephant.  Wh'6^The elephant is severely wounded. _The elephant tramples you! You stumble backwards!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, 93% to hit)XhL..#..#.#......#.......##...#..planckenstein the Fighter ......................#.......Coglin of Okawaru *****. .....##..#.####.....#....#....Health: 87/102 ====================---- .÷.....#.#.# ##.....#........Magic: 15/15 ======================== ......P..#.# #..##..##...#..AC: 11Str: 8 Xh M,P......÷...## #......##..#...EV: 12Int: 19 ........#...# #........#....SH: 0Dex: 16 ........##.## #Y...#........Xh[MXL: 12 Next:  5% Place: Lair:1 .........#.# #@..#..##.....Noise: ===------  Time: 15315.4 (0.0) .....#.###.#####..#.........f) +0 sling {Masatak d) +4 sling (flame) .................#..........XhMFire: f) +0 sling {Masataka} #.##..#..........##P#....#.#XhMGZot (5903) Gem (3653) Rev* #.####%..........# ###.### ... ##..........# .#XhMtY   elephant (trample)XhM# #..........# .##..........#.............. Xh N|_The elephant tramples you! You stumble backwards!  Fire: f) +0 sling {Masataka}Xh)NPress: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, 93% to hit)  XhNVYou shoot a sling bullet.  The sling bullet hits the elephant but does no damage.XhV  Aim: an elephant (severely wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is severely wounded.XhOAThe sling bullet hits the elephant.burns the elephant.XhaXhZbo86.2 (0.82XhhXhka _The elephant is severely wounded.Xh..#..#.#......#.......##...#..planckenstein the Fighter ......................#.......Coglin of Okawaru *****. .....##..#.####.....#....#....Health: 88/102 ====================---- Xh.÷.....#.#.# ##.....#........Magic: 15/15 ======================== ......P..#.# #..##..##...#..AC: 11Str: 8 P......÷...## #......##..#...EV: 12Xh9Int: 19 ........#...# #........#....SH: 0Dex: 16 Xha........##.## #Y...#........XL: 12 Next:  5% Place: Lair:1 .........#.# #@..#..##.....XhNoise: ===------  Time: 15316.2 (0.0) .....#.###.#####..#.........Xhf) +0 sling {Masatak d) +4 sling (flame) .................#..........XhFire: f) +0 sling {Masataka} #.##..#..........##P#....#.#XhGZot (5902) Gem (3653) Rev* #.####%..........# ###.### ... ##..........# .#Xh)Y   elephant (trample)# #..........# .#Xh#..........#..............You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant. _The elephant is severely wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, 93% to hit)Xh)2..#..#.#......#.......##...#..planckenstein the Fighter ................(.....#.......Coglin of Okawaru *****. .....##..#.####.(...#....#....Health: 88/102 ====================---- .÷.....#.#.# ##(....#........Xh_*fMagic: 15/15 ======================== ......P..#.# #(.##..##...#..AC: 11Str: 8 P......÷...## #(.....##..#...EV: 12Int: 19 ........#...# #(.......#....SH: 0Dex: 16 Xh* ........##.## #(...#........XL: 12 Next:  5% Place: Lair:1 Xh*.........#.# #@..#..##.....Noise: ===------  Time: 15316.2 (0.0) .....#.###.#####..#.........Xh*Jf) +0 sling {Masatak d) +4 sling (flame) .................#..........Fire: f) +0 sling {Masataka} Xh+#.##..#..........##P#....#.#Zot (5902) Gem (3653) Rev* Xh'+ #.####%..........# ###.### ... ##..........# .#Xh+Y   elephant (trample)# #..........# .##..........#..............The sling bullet burns the elephant. _The elephant is severely wounded.Xh+Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, 93% to hit)  You shoot a sling bullet.XhFire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet barely misses the elephant.The sling bullet hits the elephant.Xh= ......YThe elephant is severely wounded.Xhw>x97.0 (0.812XhDXhFY _The elephant closely misses you. x2Xh ..#..#.#......#.......##...#..planckenstein the Fighter ......................#.......Coglin of Okawaru *****. .....##..#.####.....#....#....Health: 89/102 ====================---- .÷.....#.#.# ##.....#........Magic: 15/15 ======================== ......P..#.# #..##..##...#..AC: 11Str: 8 Xh =P......÷...## #......##..#...EV: 12Int: 19 ........#...# #........#....SH: 0Dex: 16 ........##.## #Y...#........XL: 12 Next:  5% Place: Lair:1 .........#.# #@..#..##.....Noise: ===------  Time: 15317.0 (0.0) .....#.###.#####..#.........f) +0 sling {Masatak d) +4 sling (flame) .................#..........Xh Fire: f) +0 sling {Masataka} #.##..#..........##P#....#.#Zot (5901) Gem (3652) Rev* #.####%..........# ###.### ... ##..........# .#Y   elephant (trample)Xh # #..........# .##..........#..............You shoot a sling bullet. The sling bullet hits the elephant.  The elephant is severely wounded. _The elephant closely misses you. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, 93% to hit)Xh ..#..#.#......#.......##...#..planckenstein the Fighter ......................#.......Coglin of Okawaru *****. .....##..#.####.....#....#....Health: 89/102 ====================---- XhL .÷.....#.#.# ##.....#........Magic: 15/15 ======================== ......P..#.# #..##..##...#..AC: 11Str: 8 P......÷...## #......##..#...EV: 12Int: 19 ........#...# #........#....SH: 0Dex: 16 Xh ~........##.## #Y...#........XL: 12 Next:  5% Place: Lair:1 .........#.# #@..#..##.....Xh Noise: ===------  Time: 15317.0 (0.0) .....#.###.#####..#.........f) +0 sling {Masatak d) +4 sling (flame) Xh P.................#..........Fire: f) +0 sling {Masataka} #.##..#..........##P#....#.#Xh Zot (5901) Gem (3652) Rev* #.####%..........# ###.### Xh ... ##..........# .#Y   elephant (trample)# #..........# .##..........#.............. _The elephant closely misses you. x2  Xh ^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineXh Aim: an elephant (severely wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.Xhh   Aim: an elephant (severely wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is severely wounded.The sling bullet hits the elephant.burns the elephant.Xh t ............##..#.####.....#....# .÷.....#.#.# ##.....#.... ......P. #..##..##...# P......÷...## #....#. ..#.....#.... #.## #Y...#.....#.# #...#..###.###.#####@.#......... ............#. #.##..#..........##P#....#.###%..........# ###.### ... ##...... #  # #..... #.........Xh j..####..####The elephant is almost dead.Xh H.YXh v58 (0.801XhUXhmG _The elephant tramples you. You stumble backwards!Yh ......................#.......planckenstein the Fighter .....##..#.####.....#....#....Coglin of Okawaru *****. .÷.....#.#.# ##.....#........Health: 85/102 ====================---- ......P..#.# #..##..##...#..Magic: 15/15 ======================== P......÷...## #......##..#...AC: 11YhĿ3Str: 8 ........#...# #........#....EV: 12Int: 19 ........##.## #....#........SH: 0Dex: 16 .........#.# #Y..#..##.....XL: 12 Next:  5% Place: Lair:1 .....#.###.#####@.#.........Noise: ===------  Time: 15317.8 (0.0) .................#..........Yhn2f) +0 sling {Masatak d) +4 sling (flame) #.##..#..........##P#....#.#Fire: f) +0 sling {Masataka} #.####%..........# ###.###Zot (5900) Gem (3651) Rev* ... ##..........# .## #..........# .#Y   elephant (trample)#..........#..............####..####....YhThe sling bullet burns the elephant.  The elephant is almost dead. _The elephant tramples you. You stumble backwards!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 93% to hit)YhA......................#.......planckenstein the Fighter .....##..#.####.....#....#....Coglin of Okawaru *****. .÷.....#.#.# ##.....#........Health: 85/102 ====================---- ......P..#.# #..##..##...#..Magic: 15/15 ======================== YhnP......÷...## #......##..#...AC: 11Str: 8 ........#...# #........#....EV: 12Int: 19 ........##.## #....#........SH: 0Dex: 16 .........#.# #Y..#..##.....XL: 12 Next:  5% Place: Lair:1 .....#.###.#####@.#.........Noise: ===------  Time: 15317.8 (0.0) .................#..........YhTf) +0 sling {Masatak d) +4 sling (flame) #.##..#..........##P#....#.#Fire: f) +0 sling {Masataka} Yh#.####%..........# ###.###Zot (5900) Gem (3651) Rev* Yh... ##..........# .## #..........# .#Yh1Y   elephant (trample)#..........#..............####..####.... Yh}_The elephant tramples you. You stumble backwards!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineYhAim: an elephant (almost dead, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.YhZ  Aim: an elephant (almost dead, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is almost dead.The sling bullet hits the elephant.burns the elephant.Yh4 ##..#.####.....#....# .÷.....#.#.# ##.....#.... ......P. #..##..##...# P......÷...## #....#. ..#.....#.... #.##.....#.# #Y..#..###.###.#####..#......... ...........@#. #.##..###P#....#.###% ###.### ... ## .# Yh6 #   ....####..####  The elephant is almost dead.Yh>.YYhz3-8.6 (0.88990YhYh;G _The elephant tramples you. You stumble backwards!Yhʦ^.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 83/102 ===================----- P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####Y.#.........XL: 12 Next:  5% Place: Lair:1 ................@#..........YhrNoise: ===------  Time: 15318.6 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5899) Gem (3650) Rev* # #..........# .##..........#Y   elephant (trample)..............####..####....The sling bullet burns the elephant.  YhTThe elephant is almost dead. _The elephant tramples you. You stumble backwards!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 93% to hit)Yh u.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. YhO ......P..#.# #..##..##...#..Health: 83/102 ===================----- P......÷...## #......##..#...Yh Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Yh Int: 19 .........#.# #...#..##.....SH: 0Yh Dex: 16 .....#.###.#####Y.#.........Yh XL: 12 Next:  5% Place: Lair:1 ................@#..........YhJ Noise: ===------  Time: 15318.6 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Yhr Fire: f) +0 sling {Masataka} ... ##..........# .#Yh "Zot (5899) Gem (3650) Rev* # #..........# .##..........#Y   elephant (trample)..............####..####.... _The elephant tramples you. You stumble backwards!  Yh Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 93% to hit)  Yh/ VYou shoot a sling bullet.  The sling bullet hits the elephant but does no damage.YhT Aim: an elephant (almost dead, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is almost dead.You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.Yh k  The elephant is almost dead.Yh p49.4 (0.849Yh Yh X _The elephant barely misses you. x2Yh(.....##..#.####.....#....#....planckenstein the Fighter Yh(.÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 84/102 ===================----- P......÷...## #......##..#...Magic: 15/15 ======================== Yh)........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####Y.#.........YhZ)XL: 12 Next:  5% Place: Lair:1 ................@#..........Noise: ===------  Time: 15319.4 (0.0) #.##..#..........##P#....#.#Yh)f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5899) Gem (3649) Rev* # #..........# .##..........#Yh*Y   elephant (trample)..............####..####....The sling bullet burns the elephant.  The elephant is almost dead. _The elephant barely misses you. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 93% to hit)Zh.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 84/102 ===================----- P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........Zh4EV: 12Int: 19 .........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####Y.#.........XL: 12 Next:  5% Place: Lair:1 ................@#..........Noise: ===------  Time: 15319.4 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5899) Gem (3649) Rev* Zh# #..........# .##..........#Y   elephant (trample)..............####..####.... _The elephant barely misses you. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.ZhTn]Aim: an elephant (almost dead, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is almost dead.Zhj~20.2 (0.88Zh(Zhg  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is almost dead.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage. _The elephant is almost dead.Zh .....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 84/102 ===================----- P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....ZhAC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####Y.#.........ZhXL: 12 Next:  5% Place: Lair:1 ................@#..........Noise: ===------  Time: 15320.2 (0.0) #.##..#..........##P#....#.#ZhRf) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zh~Zot (5898) Gem (3649) Rev* # #..........# .##..........#Y   elephant (trample)..............####..####....You shoot a sling bullet.  The sling bullet hits the elephant but does no damage. _The elephant is almost dead.Zh@Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 93% to hit)Zh#.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 84/102 ===================----- P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Zh"1Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####Y.#.........XL: 12 Next:  5% Place: Lair:1 ................@#..........Zhg;Noise: ===------  Time: 15320.2 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} Zhn... ##..........# .#Zot (5898) Gem (3649) Rev* # #..........# .##..........#ZhY   elephant (trample)..............####..####.... _The elephant is almost dead.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 93% to hit)  Zh'VYou shoot a sling bullet.  The sling bullet hits the elephant but does no damage.Zh65u  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is almost dead.  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.  You kill the elephant!Zh4;C.Zh8.Zh 5=81.0 (0.878 _Okawaru accepts your kill.ZhZh'h _Your Dodging skill increases to level 3!Zh .....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 85/102 ====================---- Zh P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####..#.........XL: 12 Next:  8% Place: Lair:1 ................@#..........Noise: ===------  Time: 15321.0 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Zh Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5897) Gem (3648) Rev* # #..........# .##..........#..............####..####....The sling bullet burns the elephant.  You kill the elephant! _Okawaru accepts your kill. _Your Dodging skill increases to level 3!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line[hg.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 85/102 ====================---- [hhP......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####..#.........XL: 12 Next:  8% Place: Lair:1 ................@#..........[hiqNoise: ===------  Time: 15321.0 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5897) Gem (3648) Rev* # #..........# .##..........#..............####..####....The sling bullet burns the elephant.  You kill the elephant! _Okawaru accepts your kill. _Your Dodging skill increases to level 3!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line[hj[ho[hr. _[hII[hY[h[hn767[hY---Y   elephant (trample, wandering)[hi^ .÷ ##Y....#.  #..##..# ÷...## #......#  #......  #....#  #...# #.#####..# .......@# [h2.0 (1........# %..........#   ##..........# .#  # #..........# .#  [hC#..........# .............. ####..####....  You kill the elephant! _Okawaru accepts your kill. _Your Dodging skill increases to level 3!Fire: f) +0 sling {Masataka} _You start resting.[h E ÷ ##Y....#.  #..##..# ÷...## #......#  #......  #....#  #...# #.#####..# .......@# ........# %..........#   ##..........# .#  # #..........#  #..........# [h ............. ####..####... [h 9---[h [h ` _An elephant is nearby!\hw.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##Y....#........Coglin of Okawaru *****. ......P..#.# #*.##..##...#..Health: 87/102 ====================---- \h*xP......÷...## #*.....##..#...Magic: 15/15 ======================== ........#...# #*.......#....AC: 11Str: 8 ........##.## #*...#........EV: 12Int: 19 .........#.# #*..#..##.....SH: 0Dex: 16 .....#.###.#####*.#.........\h|xXL: 12 Next:  8% Place: Lair:1 ................@#..........Noise: ---------  Time: 15322.0 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###\h yFire: f) +0 sling {Masataka} ... ##..........# .#Zot (5896) Gem (3647) Rev* # #..........# .##..........#Y   elephant (trample, wandering)..............####..####.... \h=y _Press: ? - help, Shift-Dir - straight line _You start resting. _An elephant is nearby!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line\hUyYAim: an elephant (wandering, hasn't noticed you, 93% to hit)\h7d.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##Y....#........Coglin of Okawaru *****. ......P..#.# #(.##..##...#..Health: 87/102 ====================---- P......÷...## #(.....##..#...Magic: 15/15 ======================== ........#...# #(.......#....AC: 11Str: 8 ........##.## #(...#........EV: 12Int: 19 .........#.# #(..#..##.....SH: 0\h8uDex: 16 .....#.###.#####(.#.........XL: 12 Next:  8% Place: Lair:1 ................@#..........Noise: ---------  Time: 15322.0 (0.0) #.##..#..........##P#....#.#\hF8f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5896) Gem (3647) Rev* \h8-# #..........# .##..........#Y   elephant (trample)..............####..####.... _An elephant is nearby!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line\h8Aim: an elephant (wandering, hasn't noticed you, 93% to hit)  You shoot a sling bullet.  The elephant trumpets!\h N  Aim: an elephant (wandering, hasn't noticed you, 93% to hit)  You shoot a sling bullet.  The elephant trumpets!  The sling bullet hits the elephant but does no damage.The sling bullet hits the elephant.sling bullet burns the elephant.\hOE  The elephant is lightly wounded.\hXp.Y.....\hY8===8 (0.856\h`\hd, _You hear a trumpeting!\hD.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........\h[Coglin of Okawaru *****. ......P..#.# #Y.##..##...#..Health: 88/102 ====================---- P......÷...## #*.....##..#...Magic: 15/15 ======================== ........#...# #*.......#....AC: 11Str: 8 ........##.## #*...#........\hEV: 12Int: 19 .........#.# #*..#..##.....SH: 0Dex: 16 .....#.###.#####*.#.........\hXL: 12 Next:  8% Place: Lair:1 ................@#..........Noise: ===------  Time: 15322.8 (0.0) #.##..#..........##P#....#.#\h<f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5895) Gem (3646) Rev* # #..........# .##..........#Y   elephant (trample)\h..............####..####....The sling bullet burns the elephant.  \hqThe elephant is lightly wounded. _You hear a trumpeting!  Fire: f) +0 sling {Masataka}\h|Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, 93% to hit)\h/.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #Y.##..##...#..Health: 88/102 ====================---- P......÷...## #(.....##..#...\h`FMagic: 15/15 ======================== ........#...# #(.......#....AC: 11Str: 8 ........##.## #(...#........EV: 12Int: 19 .........#.# #(..#..##.....SH: 0Dex: 16 .....#.###.#####(.#.........XL: 12 Next:  8% Place: Lair:1 ................@#..........Noise: ===------  Time: 15322.8 (0.0) \hj#.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5895) Gem (3646) Rev* \h# #..........# .##..........#Y   elephant (trample)..............####..####.... _You hear a trumpeting!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.\h#|  Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.  The elephant is lightly wounded.  You shoot a sling bullet. The sling bullet hits the elephant.\h\h.Y....3.6 (0.845\h:#\h&6 _The elephant is lightly wounded.\h .....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 88/102 ====================---- P......÷...## #Y.....##..#...Magic: 15/15 ======================== ........#...# #*.......#....AC: 11Str: 8 ........##.## #*...#........EV: 12Int: 19 .........#.# #*..#..##.....SH: 0Dex: 16 .....#.###.#####*.#.........XL: 12 Next:  8% Place: Lair:1 ................@#..........Noise: ===------  Time: 15323.6 (0.0) [3\h N4m#.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5894) Gem (3645) Rev* # #..........# .##..........#Y   elephant (trample)..............####..####....The elephant is lightly wounded.  You shoot a sling bullet. The sling bullet hits the elephant. _The elephant is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, 93% to hit)\ha% .....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 88/102 ====================---- P......÷...## #Y.....##..#...Magic: 15/15 ======================== ........#...# #(.......#....AC: 11Str: 8 ........##.## #(...#........EV: 12Int: 19 .........#.# #(..#..##.....SH: 0Dex: 16 .....#.###.#####(.#.........\h& XL: 12 Next:  8% Place: Lair:1 ................@#..........Noise: ===------  Time: 15323.6 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5894) Gem (3645) Rev* # #..........# .##..........#Y   elephant (trample)..............####..####.... _The elephant is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.\h l Aim: an elephant (lightly wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.\h2 \h8 n.Y...\h9 o94.4 (0.84\ha> \hA c _The elephant is moderately wounded.\ho`.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 89/102 ====================---- \h`P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #Y.......#....AC: 11Str: 8 ........##.## #*...#........EV: 12Int: 19 .........#.# #*..#..##.....SH: 0Dex: 16 .....#.###.#####*.#.........\h3aXL: 12 Next:  8% Place: Lair:1 ................@#..........Noise: ===------  Time: 15324.4 (0.0) #.##..#..........##P#....#.#\h^af) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#\haZot (5894) Gem (3644) Rev* # #..........# .##..........#\haY   elephant (trample)..............\ha####..####....You shoot a sling bullet. The sling bullet hits the elephant.  \haThe sling bullet burns the elephant. _The elephant is moderately wounded.Fire: f) +0 sling {Masataka}\hbPress: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 93% to hit)]h9.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 89/102 ====================---- P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #Y.......#....AC: 11Str: 8 ........##.## #(...#........EV: 12Int: 19 ]h.........#.# #(..#..##.....SH: 0Dex: 16 .....#.###.#####(.#.........XL: 12 Next:  8% Place: Lair:1 ................@#..........Noise: ===------  Time: 15324.4 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5894) Gem (3644) Rev* # #..........# .##..........#Y   elephant (trample)..............####..####.... _The elephant is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line]hAim: an elephant (moderately wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.]h MAim: an elephant (moderately wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is moderately wounded.  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.]h ]h)T.Y..]h+90=5.2 (0.83]h,,]hf4]h6 ]h`6U_The elephant is moderately wounded.]h{.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 90/102 =====================--- P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #Y...#........EV: 12Int: 19 .........#.# #*..#..##.....SH: 0Dex: 16 ]h' .....#.###.#####*.#.........XL: 12 Next:  8% Place: Lair:1 ................@#..........Noise: ===------  Time: 15325.2 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5893) Gem (3644) Rev* # #..........# .##..........#]hY   elephant (trample)..............####..####....You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant. _The elephant is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line]hxAim: an elephant (moderately wounded, 93% to hit)]hN.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 90/102 =====================--- P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ]h~........##.## #Y...#........EV: 12Int: 19 .........#.# #(..#..##.....SH: 0Dex: 16 .....#.###.#####(.#.........XL: 12 Next:  8% Place: Lair:1 ................@#..........Noise: ===------  Time: 15325.2 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5893) Gem (3644) Rev* # #..........# .##..........#Y   elephant (trample)..............####..####.... _[]hIa40mThe elephant is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.]hƝMAim: an elephant (moderately wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  ]hOThe elephant is moderately wounded.  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.]h;&>..]h'x16.0 (0.823]h-]hB0c _The elephant is moderately wounded.]h t.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 91/102 =====================--- ]htqP......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #Y...#........EV: 12Int: 19 .........#.# #*..#..##.....SH: 0Dex: 16 ]htd.....#.###.#####*.#.........XL: 12 Next:  8% Place: Lair:1 ................@#..........]htcNoise: ===------  Time: 15326.0 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) ]h7u#.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5892) Gem (3643) Rev* ]hiuY# #..........# .##..........#Y   elephant (trample)..............]hu####..####....You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant. _The elephant is moderately wounded.]huFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 93% to hit)]hsCD.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........]h1DCoglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 91/102 =====================--- P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #Y...#........]hbDEV: 12Int: 19 .........#.# #(..#..##.....]hDYSH: 0Dex: 16 ]hD.....#.###.#####(.#.........XL: 12 Next:  8% Place: Lair:1 ]hDB................@#..........Noise: ===------  Time: 15326.0 (0.0) #.##..#..........##P#....#.#]h Ef) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###]h>EFire: f) +0 sling {Masataka} ... ##..........# .#Zot (5892) Gem (3643) Rev* ]hcE# #..........# .##..........#]hEY   elephant (trample)..............]hE####..####.... _The elephant is moderately wounded.]hEfFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line]hEAim: an elephant (moderately wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.]hB  Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.  ]hThe elephant is heavily wounded.  You shoot a sling bullet. The sling bullet hits the elephant!]hCQ ]h/Y N.Y.]hZ `28 (0.812]h%Z ]h2_ ]h)b  ]hwb R_The elephant is heavily wounded.]h .....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 92/102 =====================--- ]h3 P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #Y..#..##.....SH: 0Dex: 16 .....#.###.#####*.#.........XL: 12 Next:  8% Place: Lair:1 ................@#..........Noise: ===------  Time: 15326.8 (0.0) #.##..#..........##P#....#.#]hd f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5891) Gem (3642) Rev* ]h f# #..........# .##..........#Y   elephant (trample)..............####..####....The elephant is heavily wounded.You shoot a sling bullet. The sling bullet hits the elephant! _The elephant is heavily wounded.]h Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 93% to hit)]hj .....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 92/102 =====================--- ]h ;P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #Y..#..##.....SH: 0]hc Dex: 16 .....#.###.#####(.#.........XL: 12 Next:  8% Place: Lair:1 ................@#..........Noise: ===------  Time: 15326.8 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) ]h ^#.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#]h Zot (5891) Gem (3642) Rev* # #..........# .#]h (#..........#]h Y   elephant (trample)..............####..####.... ]h1 _The elephant is heavily wounded.Fire: f) +0 sling {Masataka}]h` Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.]h Q  Aim: an elephant (heavily wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is heavily wounded.]hm ]h.Y37.6 (0.801]h]h ` _The elephant is heavily wounded.^h[nu.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ^hCo......P..#.# #..##..##...#..Health: 93/102 =====================--- P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####Y.#.........^h_pXL: 12 Next:  8% Place: Lair:1 ................@#..........Noise: ===------  Time: 15327.6 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5890) Gem (3641) Rev* # #..........# .##..........#Y   elephant (trample)..............####..####....You shoot a sling bullet.  The sling bullet hits the elephant but does no damage. _The elephant is heavily wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line^hpuAim: an elephant (heavily wounded, 93% to hit)^hDN.....##..#.####.....#....#....planckenstein the Fighter ^hN.÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 93/102 =====================--- P......÷...## #......##..#...Magic: 15/15 ======================== ^hOx........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #...#..##.....SH: 0Dex: 16 ^hOZ.....#.###.#####Y.#.........XL: 12 Next:  8% Place: Lair:1 ................@#..........^hoP;Noise: ===------  Time: 15327.6 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ^hP... ##..........# .#Zot (5890) Gem (3641) Rev* # #..........# .##..........#Y   elephant (trample)..............^h\Q####..####.... _The elephant is heavily wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line^hQAim: an elephant (heavily wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.^hMAim: an elephant (heavily wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is heavily wounded.The sling bullet hits the elephant.burns the elephant.^h[a^hl YY 2 elephants (trample)The elephant is heavily wounded.An elephant comes into view.^hm4=8.4 (0.80^hs^hv _The elephant closely misses you. The elephant completely misses you.^h-u.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.Y...#........Coglin of Okawaru *****. ^h'.Y......P..#.# #..##..##...#..Health: 94/102 ======================-- P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #...#..##.....SH: 0^h\.Dex: 16 .....#.###.#####Y.#.........^h.XL: 12 Next:  8% Place: Lair:1 ................@#..........Noise: ===------  Time: 15328.4 (0.0) #.##..#..........##P#....#.#^h.f) +0 sling {Masatak d) +4 sling (flame) ^h.^#.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#^h.Zot (5890) Gem (3640) Rev* # #..........# .##..........#^h /WYY 2 elephants (trample)^hF/..............####..####....The elephant is heavily wounded.^hy/An elephant comes into view. _The elephant closely misses you. The elephant completely misses you.Fire: f) +0 sling {Masataka}^h/Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 93% to hit)^h*.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.Y...#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 94/102 ======================-- ^hP......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####Y.#.........^h XL: 12 Next:  8% Place: Lair:1 ................@#..........Noise: ===------  Time: 15328.4 (0.0) #.##..#..........##P#....#.#^h4f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###^huFire: f) +0 sling {Masataka} ... ##..........# .#^hZot (5890) Gem (3640) Rev* # #..........# .##..........#^hYY 2 elephants (trample)..............^h####..####.... _The elephant closely misses you. The elephant completely misses you.^h^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line^h1Aim: an elephant (heavily wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.^h]2M(((((((  Press: ? - help, Shift-Dir - straight line  Aim: an elephant (heavily wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.  The elephant is severely wounded.^h^h8o ...Y....YThe sling bullet completely misses the elephant.The elephant barely misses you.59.2 (0.889^h^hF _The elephant trunk-slaps you but does no damage.^hY: y.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #.Y##..##...#..Health: 95/102 ======================-- P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####Y.#.........^h{; XL: 12 Next:  8% Place: Lair:1 ................@#..........Noise: ===------  Time: 15329.2 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5889) Gem (3640) Rev* # #..........# .##..........#YY 2 elephants (trample)..............####..####....The sling bullet completely misses the elephant.The elephant barely misses you. _The elephant trunk-slaps you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, 93% to hit)^h .....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #.Y##..##...#..Health: 95/102 ======================-- ^h P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####Y.#.........XL: 12 Next:  8% Place: Lair:1 ................@#..........^h cNoise: ===------  Time: 15329.2 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) ^h$ #.####%..........# ###.###Fire: f) +0 sling {Masataka} ^h ... ##..........# .#Zot (5889) Gem (3640) Rev* # #..........# .##..........#YY 2 elephants (trample)..............^h ####..####.... _The elephant trunk-slaps you but does no damage.  Fire: f) +0 sling {Masataka}^h Press: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, 93% to hit)  ^h VYou shoot a sling bullet.  The sling bullet hits the elephant but does no damage.^hX   Aim: an elephant (severely wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is severely wounded.The sling bullet hits the elephant!burns the elephant.^h ^h ?.Y^h z630.0 (0.8839^h ^hC \ _The elephant is almost dead._h.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#.._hHealth: 96/102 ======================-- P......÷...## #Y.....##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 _hH.........#.# #...#..##.....SH: 0_heDex: 16 .....#.###.#####Y.#........._hXL: 12 Next:  8% Place: Lair:1 _ha................@#.........._hNoise: ===------  Time: 15330.0 (0.0) #.##..#..........##P#....#.#_h0f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5888) Gem (3639) Rev* _hk# #..........# .##..........#YY 2 elephants (trample)_hx..............####..####...._hΓYou shoot a sling bullet. The sling bullet hits the elephant!  The sling bullet burns the elephant. _The elephant is almost dead._hFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 93% to hit)_hLx.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 96/102 ======================-- P......÷...## #Y.....##..#...Magic: 15/15 ======================== _hGM........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####Y.#.........XL: 12 Next:  8% Place: Lair:1 ................@#.........._h|MNoise: ===------  Time: 15330.0 (0.0) #.##..#..........##P#....#.#_hMZf) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} _hM... ##..........# .#Zot (5888) Gem (3639) Rev* _hUNH# #..........# .##..........#YY 2 elephants (trample)..............####..####....Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 93% to hit)  _h{NYou shoot a sling bullet. The sling bullet hits the elephant!  The sling bullet burns the elephant.  You kill the elephant!_hT†   elephant_h ((((Okawaru accepts your kill.You shoot a sling bullet._h^_hfp.Y..†_hQk7128 (0.878_hq_htL _The sling bullet hits the elephant but does no damage._h_.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 97/102 ======================-- P......÷...## #......##..#...Magic: 15/15 ======================== _h`I........#...# #Y.......#....AC: 11Str: 8 ........##.## #*...#........EV: 12Int: 19 .........#.# #*..#..##.....SH: 0Dex: 16 .....#.###.#####*.#.........XL: 12 Next: 12% Place: Lair:1 ................@#..........Noise: ===------  Time: 15330.8 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) _h`#.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5887) Gem (3638) Rev* _ha# #..........# .##..........#Y   elephant (trample)..............####..####....Okawaru accepts your kill.You shoot a sling bullet. _The sling bullet hits the elephant but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (93% to hit)_hixu.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. _h,y......P..#.# #..##..##...#..Health: 97/102 ======================-- P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #Y.......#....AC: 11Str: 8 ........##.## #(...#........EV: 12Int: 19 .........#.# #(..#..##.....SH: 0Dex: 16 _hy.....#.###.#####(.#.........XL: 12 Next: 12% Place: Lair:1 ................@#..........Noise: ===------  Time: 15330.8 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) _hzF#.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5887) Gem (3638) Rev* # #..........# .##..........#_h?zY   elephant (trample)..............####..####...._hzHYou shoot a sling bullet. _The sling bullet hits the elephant but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant._hqPress: ? - help, Shift-Dir - straight line  Aim: an elephant (93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  The elephant is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage._hP..†_h8=1.6 (0.867_h_h6 _The elephant is lightly wounded._hk .....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 98/102 =======================- P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #Y.......#....AC: 11Str: 8 ........##.## #*...#........EV: 12Int: 19 .........#.# #*..#..##.....SH: 0Dex: 16 .....#.###.#####*.#.........XL: 12 Next: 12% Place: Lair:1 _hl 9................@#..........Noise: ===------  Time: 15331.6 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5886) Gem (3637) Rev* # #..........# .##..........#Y   elephant (trample)..............####..####....You shoot a sling bullet.  The sling bullet hits the elephant but does no damage. _The elephant is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, 93% to hit)_h& .....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 98/102 =======================- P......÷...## #......##..#..._h' Magic: 15/15 ======================== ........#...# #Y.......#....AC: 11Str: 8 ........##.## #(...#........EV: 12Int: 19 .........#.# #(..#..##.....SH: 0Dex: 16 .....#.###.#####(.#.........XL: 12 Next: 12% Place: Lair:1 ................@#..........Noise: ===------  Time: 15331.6 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} _hv( @... ##..........# .#Zot (5886) Gem (3637) Rev* # #..........# .##..........#Y   elephant (trample)..............####..####.... _The elephant is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, 93% to hit)  _h( hYou shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant._h |  Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.  The elephant is lightly wounded.  You shoot a sling bullet. The sling bullet hits the elephant._h= l.Y.†_h> o92.4 (0.86_h/F _hH 6 _The elephant is lightly wounded._h+ .....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 99/102 =======================- P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #Y...#........EV: 12Int: 19 .........#.# #*..#..##.....SH: 0Dex: 16 _h .....#.###.#####*.#.........XL: 12 Next: 12% Place: Lair:1 ................@#..........Noise: ===------  Time: 15332.4 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5886) Gem (3636) Rev* # #..........# .##..........#Y   elephant (trample)..............####..####....The elephant is lightly wounded.  You shoot a sling bullet. The sling bullet hits the elephant. _The elephant is lightly wounded.  _h Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, 93% to hit)_h1D.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 99/102 =======================- P......÷...## #......##..#...Magic: 15/15 ======================== _hG........#...# #........#....AC: 11Str: 8 ........##.## #Y...#........EV: 12Int: 19 .........#.# #(..#..##.....SH: 0Dex: 16 .....#.###.#####(.#.........XL: 12 Next: 12% Place: Lair:1 ................@#..........Noise: ===------  Time: 15332.4 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5886) Gem (3636) Rev* # #..........# .##..........#Y   [0_hG ;10;1melephant (trample)..............####..####....You shoot a sling bullet. The sling bullet hits the elephant. _The elephant is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant._hMPress: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  The elephant is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.`h`hP.Y†`hu100/1023.2 (0.85`h;$`h'6 _The elephant is lightly wounded.`h&.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 100/102 =======================- P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #Y..#..##.....SH: 0Dex: 16 `h.....#.###.#####*.#.........XL: 12 Next: 12% Place: Lair:1 ................@#..........Noise: ===------  Time: 15333.2 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5885) Gem (3636) Rev* # #..........# .##..........#Y   elephant (trample)..............####..####....You shoot a sling bullet.  The sling bullet hits the elephant but does no damage. _The elephant is lightly wounded.  Fire: f) +0 sling {Masataka}`h|Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, 93% to hit)`h.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 100/102 =======================- P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #Y..#..##.....SH: 0Dex: 16 .....#.###.#####(.#.........XL: 12 Next: 12% Place: Lair:1 ................@#..........Noise: ===------  Time: 15333.`hI2 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5885) Gem (3636) Rev* # #..........# .##..........#Y   elephant (trample)..............####..####.... _The elephant is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (lightly wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.`h>}  Aim: an elephant (lightly wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is lightly wounded.`h`h!>.Y`hx14.0 (0.845`hO `hY 6 _The elephant is lightly wounded.`hQ.....##..#.####.....#....#....`hplanckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 101/102 =======================- P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 `hۂP.........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####Y.#.........`hXL: 12 Next: 12% Place: Lair:1 ................@#..........Noise: ===------  Time: 15334.0 (0.0) #.##..#..........##P#....#.#`h0f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###`hZFire: f) +0 sling {Masataka} ... ##..........# .#Zot (5884) Gem (3635) Rev* `hY# #..........# .##..........#Y   elephant (trample)..............`hσ5####..####....You shoot a sling bullet.  The sling bullet hits the elephant but does no damage. _The elephant is lightly wounded.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line`h2KAim: an elephant (lightly wounded, 93% to hit)`h<u.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. `hN=......P..#.# #..##..##...#..Health: 101/102 =======================- P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 `h= .........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####Y.#.........XL: 12 Next: 12% Place: Lair:1 ................@#..........Noise: ===------  Time: 15334.0 (0.0) #.##..#..........##P#....#.#`h=f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###`h->Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5884) Gem (3635) Rev* # #..........# .#`h[>#..........#Y   elephant (trample)..............`h>####..####....The sling bullet hits the elephant but does no damage. _The elephant is lightly wounded.  `h>^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line`h>Aim: an elephant (lightly wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.`hKPress: ? - help, Shift-Dir - straight line  Aim: an elephant (lightly wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  The elephant is moderately wounded.  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burn`hMr  The elephant is moderately wounded.`hXN2=8 (0.834`hS`hV _The elephant closely misses you. The elephant completely misses you.`hZ .....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 102/102 ======================== P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #...#..##.....SH: 0Dex: 16 `h 0.....#.###.#####Y.#.........XL: 12 Next: 12% Place: Lair:1 ................@#..........Noise: ===------  Time: 15334.8 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5883) Gem (3634) Rev* # #..........# .##..........#Y   elephant (trample)..............####..####....The sling bullet burns the elephant.  The elephant is moderately wounded. _The elephant closely misses you. The elephant completely misses you.Fire: f) +0 sling {Masataka}`h) Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 93% to hit)`h u.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. `h3 [......P..#.# #..##..##...#..Health: 102/102 ======================== P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........`h EEV: 12Int: 19 .........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####Y.#.........XL: 12 Next: 12% Place: Lair:1 ................@#..........Noise: ===------  Time: 15334.8 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#`hR Zot (5883) Gem (3634) Rev* # #..........# .##..........#Y   elephant (trample)..............`h ####..####.... _The elephant closely misses you. The elephant completely misses you.Fire: f) +0 sling {Masataka}`h Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  `hڪ $The sling bullet burns the elephant.`h1  Aim: an elephant (moderately wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.  The elephant is moderately wounded.  You shoot a sling bullet.hits the elephant but does no damage.`h? `h p5.6 (0.823`h޿ `h c _The elephant is moderately wounded.`h u.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. `h ......P..#.# #..##..##...#..Health: 102/102 ======================== P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12`h Int: 19 .........#.# #...#..##.....SH: 0Dex: 16 `h .....#.###.#####Y.#.........`h XL: 12 Next: 12% Place: Lair:1 ................@#..........`h Noise: ===------  Time: 15335.6 (0.0) #.##..#..........##P#....#.#`h. f) +0 sling {Masatak d) +4 sling (flame) `hE #.####%..........# ###.###`h` JFire: f) +0 sling {Masataka} `hw ... ##..........# .#Zot (5882) Gem (3633) Rev* `h # #..........# .##..........#`h tY   elephant (trample)`h x..............####..####....`h rYou shoot a sling bullet.  The sling bullet hits the elephant but does no damage. `h t_The elephant is moderately wounded.Fire: f) +0 sling {Masataka}`h Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 93% to hit)`h.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 102/102 ======================== P......÷...## #......##..#...`h&Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####Y.#.........XL: 12 Next: 12% Place: Lair:1 ................@#..........Noise: ===------  Time: 15335.6 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5882) Gem (3633) Rev* # #..........# .##..........#Y `hR  elephant (trample)..............####..####.... _The elephant is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.ah!W  Aim: an elephant (moderately wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is moderately wounded.ahMThe sling bullet hits the elephant but does no damage.  The elephant is moderately wounded.The elephant misses you.ahyg6.4 (0.82ahVahF _The elephant trunk-slaps you but does no damage.ah.....##..#.####.....#....#....planckenstein the Fighter ah8.÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 102/102 ======================== ahvP......÷...## #......##..#...Magic: 15/15 ======================== ah........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 ahP.........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####Y.#.........ahXL: 12 Next: 12% Place: Lair:1 ................@#..........ah=cNoise: ===------  Time: 15336.4 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) ahn^#.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#ahZot (5882) Gem (3632) Rev* # #..........# .##..........#ahޙY   elephant (trample)..............####..####....ah?The elephant is moderately wounded.The elephant misses you. _The elephant trunk-slaps you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 93% to hit)aheN.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 102/102 ======================== P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ahN........##.## #....#........EV: 12Int: 19 .........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####Y.#.........XL: 12 Next: 12% Place: Lair:1 ................@#..........Noise: ===------  Time: 15336.4 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5882) Gem (3632) Rev* ahY# #..........# .##..........#Y   elephant (trample)..............ah݃####..####.... _The elephant trunk-slaps you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineah Aim: an elephant (moderately wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.ah Aim: an elephant (moderately wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.  The elephant is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.ahu  The elephant is moderately wounded.The elephant closely misses you.ah&g7.2 (0.81ahahF _The elephant trunk-slaps you but does no damage.ah.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 102/102 ======================== P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........ahoEV: 12Int: 19 .........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####Y.#.........XL: 12 Next: 12% Place: Lair:1 ................@#..........Noise: ===------  Time: 15337.2 (0.0) #.##..#..........##P#....#.#ahBf) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5881) Gem (3632) Rev* ah|Y# #..........# .##..........#Y   elephant (trample)..............ah{####..####....The elephant is moderately wounded.ahڃThe elephant closely misses you. _The elephant trunk-slaps you but does no damage.  ah^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineah5xAim: an elephant (moderately wounded, 93% to hit)ah[.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 102/102 ======================== P......÷...## #......##..#...Magic: 15/15 ======================== ah]........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####Y.#.........XL: 12 Next: 12% Place: Lair:1 ................@#..........Noise: ===------  Time: 15337.2 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5881) Gem (3632) Rev* # #..........# .##..........#Y   elephant (trample)h]m..............####..####.... _The elephant trunk-slaps you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (moderately wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.ah  Aim: an elephant (moderately wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is moderately wounded.The sling bullet hits the elephant.burns the elephant.ahpho  The elephant is heavily wounded.ahi1-8.0 (0.801ahoahqt _The elephant closely misses you. The elephant trunk-slaps you.ahsu.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ahs ......P..#.# #..##..##...#..Health: 101/102 =======================- P......÷...## #......##..#...Magic: 15/15 ======================== ahs........#...# #........#....AC: 11Str: 8 aht........##.## #....#........EV: 12Int: 19 ah0t.........#.# #...#..##.....SH: 0Dex: 16 ahUtd.....#.###.#####Y.#.........XL: 12 Next: 12% Place: Lair:1 ................@#..........ahtNoise: ===------  Time: 15338.0 (0.0) #.##..#..........##P#....#.#ahtf) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###ahtFire: f) +0 sling {Masataka} ... ##..........# .#Zot (5880) Gem (3631) Rev* # #..........# .##..........#ahtY   elephant (trample)..............####..####....ahuUThe sling bullet burns the elephant.  The elephant is heavily wounded. _The elephant closely misses you. The elephant trunk-slaps you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineah4uuAim: an elephant (heavily wounded, 93% to hit)ah1.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 101/102 =======================- P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####Y.#.........XL: 12 Next: 12% Place: Lair:1 ................@#..........Noise: ===------  Time: 15338.0 (0.0) #.##..#..h2m........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5880) Gem (3631) Rev* # #..........# .##..........#Y   elephant (trample)..............####..####....The elephant is heavily wounded. _The elephant closely misses you. The elephant trunk-slaps you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant!ahKPress: ? - help, Shift-Dir - straight line  Aim: an elephant (heavily wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant!  The elephant is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.ah:  The elephant is heavily wounded.The elephant closely misses you.ahW; 2=8 (0.8790ah@ ahpC F _The elephant trunk-slaps you but does no damage.ahc D.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........ahPc Coglin of Okawaru *****. ......P..#.# #..##..##...#..Health: 102/102 ======================== P......÷...## #......##..#...ahxc Magic: 15/15 ======================== ........#...# #........#....AC: 11ahc Str: 8 ........##.## #....#........EV: 12Int: 19 ahc .........#.# #...#..##.....SH: 0Dex: 16 .....#.###.#####Y.#.........XL: 12 Next: 12% Place: Lair:1 ah#d ................@#..........Noise: ===------  Time: 15338.8 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) ahad #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5879) Gem (3630) Rev* ahd # #..........# .##..........#Y   elephant (trample)..............####..####....ahd The elephant is heavily wounded.The elephant closely misses you. _The elephant trunk-slaps you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 93% to hit)ah| Q.....##..#.####.....#....#....ah $planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ah ......P..#.# #..##..##...#..ah Health: 102/102 ======================== P......÷...## #......##..#...ah$ /Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ahU S........##.## #....#........EV: 12Int: 19 .........#.# #...#..##.....ahx SH: 0Dex: 16 .....#.###.#####Y.#.........ah XL: 12 Next: 12% Place: Lair:1 ................@#..........ah cNoise: ===------  Time: 15338.8 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) ah ^#.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#ah >Zot (5879) Gem (3630) Rev* ah* # #..........# .##..........#ahG Y   elephant (trample)..............ahc ####..####.... _The elephant trunk-slaps you but does no damage.  ah Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (heavily wounded, 93% to hit)  ah hYou shoot a sling bullet. The sling bullet hits the elephant!  The sling bullet burns the elephant.ah   Aim: an elephant (heavily wounded, 93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant!  The sling bullet burns the elephant.  The elephant is severely wounded.hits the elephant but does no damage.ahZ% ah& q9.6 (0.8829ah%, aho. a _The elephant is severely wounded.ahG .....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##.....#........Coglin of Okawaru *****. ......P..#.# #..##..##...#..ah~G Health: 102/102 ======================== P......÷...## #......##..#...Magic: 15/15 ======================== ........#...# #........#....AC: 11Str: 8 ........##.## #....#........EV: 12Int: 19 .........#.# #...#..##.....ahG SH: 0Dex: 16 .....#.###.#####Y.#.........XL: 12 Next: 12% Place: Lair:1 ................@#..........ahH Noise: ===------  Time: 15339.6 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###ahMH Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5878) Gem (3629) Rev* # #..........# .##..........#ahH "Y   elephant (trample)..............####..####....You shoot a sling bullet.  ahH UThe sling bullet hits the elephant but does no damage. _The elephant is severely wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, 93% to hit)ah.....##..#.####.....#....#....planckenstein the Fighter .÷.....#.#.# ##(....#........Coglin of Okawaru *****. ......P..#.# #(.##..##...#..Health: 102/102 ======================== P......÷...## #(.....##..#...Magic: 15/15 ======================== ........#...# #(.......#....AC: 11Str: 8 ah........##.## #(...#........EV: 12Int: 19 .........#.# #(..#..##.....SH: 0Dex: 16 .....#.###.#####(.#.........XL: 12 Next: 12% Place: Lair:1 ................@#..........Noise: ===------  Time: 15339.6 (0.0) #.##..#..........##P#....#.#f) +0 sling {Masatak d) +4 sling (flame) #.####%..........# ###.###Fire: f) +0 sling {Masataka} ... ##..........# .#Zot (5878) Gem (3629) Rev* # #..........# .##..........#Y   elephant (trample)..............####..####....ahNThe sling bullet hits the elephant but does no damage. _The elephant is severely wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (severely wounded, 93% to hit)  You shoot a sling bullet.ahMPress: ? - help, Shift-Dir - straight line  Aim: an elephant (severely wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet barely misses the elephant.You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.ahS ÷.....#.#.# ##.....#.... ......P. #..##..##...# P......÷...## #......##..#. ..#...# #........#.... #.## #....#.....#.# #...#..###.###.#####Y.#......... ............#. #.##..###P#....#.###% ###.### ... ## .#  #  ....ah####..#### .# ##.#  The elephant is severely wounded.ah@†Yahb99/102 -40.4 (0.8ah:8ah#ahK&G _The elephant tramples you. You stumble backwards!bh.÷.....#.#.# ##.....#........bhplanckenstein the Fighter ......P..#.# #..##..##...#..Coglin of Okawaru *****. P......÷...## #......##..#...bh!:Health: 99/102 =======================- ........#...# #........#....Magic: 15/15 ======================== bhi........##.## #....#........AC: 11Str: 8 .........#.# #...#..##.....EV: 12Int: 19 bh.....#.###.#####†.#.........SH: 0Dex: 16 ................Y#..........XL: 12 Next: 12% Place: Lair:1 bhԪp#.##..#.........@##P#....#.#Noise: ===------  Time: 15340.4 (0.0) #.####%..........# ###.###bh_Ef) +0 sling {Masatak d) +4 sling (flame) ... ##..........# .#Fire: f) +0 sling {Masataka} # #..........# .#Zot (5878) Gem (3628) Rev* #..........#..............Y   elephant (trample)####..####....bh.# ##.#The sling bullet hits the elephant but does no damage.  The elephant is severely wounded. _The elephant tramples you. You stumble backwards!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linebhԫvAim: an elephant (severely wounded, 93% to hit)bh%.÷.....#.#.# ##.....#........planckenstein the Fighter ......P..#.# #..##..##...#..Coglin of Okawaru *****. P......÷...## #......##..#...bhVHealth: 99/102 =======================- ........#...# #........#....Magic: 15/15 ======================== ........##.## #....#........AC: 11Str: 8 .........#.# #...#..##.....EV: 12Int: 19 .....#.###.#####†.#.........SH: 0Dex: 16 ................Y#..........XL: 12 Next: 12% Place: Lair:1 bhp#.##..#.........@##P#....#.#Noise: ===------  Time: 15340.4 (0.0) #.####%..........# ###.###bhIf) +0 sling {Masatak d) +4 sling (flame) ... ##..........# .#Fire: f) +0 sling {Masataka} # #..........# .#bhsZot (5878) Gem (3628) Rev* #..........#..............Y  [40m elephant (trample)####..####.....# ##.# _The elephant tramples you. You stumble backwards!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linebhAim: an elephant (severely wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.bh  Aim: an elephant (severely wounded, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is severely wounded.You shoot a sling bullet. The sling bullet hits the elephant!  The sling bullet burns the elephant.bhk  The elephant is almost dead.bhu100/1021.2 (0.87bhQbhx _The elephant completely misses you. The elephant barely misses you.bh.÷.....#.#.# ##.....#........planckenstein the Fighter ......P..#.# #..##..##...#..Coglin of Okawaru *****. P......÷...## #......##..#...Health: 100/102 =======================- ........#...# #........#....Magic: 15/15 ======================== ........##.## #....#........AC: 11Str: 8 .........#.# #...#..##.....EV: 12Int: 19 .....#.###.#####†.#.........SH: 0Dex: 16 ................Y#..........XL: 12 Next: 12% Place: Lair:1 #.##..#.........@##P#....#.#Noise: ===------  Time: 15341.2 (0.0) #.####%..........# ###.###f) h]10;1m+0 sling {Masatak d) +4 sling (flame) ... ##..........# .#Fire: f) +0 sling {Masataka} # #..........# .#Zot (5877) Gem (3628) Rev* #..........#..............Y   elephant (trample)####..####.....# ##.#The sling bullet burns the elephant.  The elephant is almost dead. _The elephant completely misses you. The elephant barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 93% to hit)bh~ .÷.....#.#.# ##.....#........planckenstein the Fighter ......P..#.# #..##..##...#..Coglin of Okawaru *****. P......÷...## #......##..#...Health: 100/102 =======================- ........#...# #........#....Magic: 15/15 ======================== ........##.## #....#........bh? kAC: 11Str: 8 .........#.# #...#..##.....EV: 12Int: 19 .....#.###.#####†.#.........SH: 0Dex: 16 ................Y#..........XL: 12 Next: 12% Place: Lair:1 #.##..#.........@##P#....#.#Noise: ===------  Time: 15341.2 (0.0) #.####%..........# ###.###f) +0 sling {Masatak d) +4 sling (flame) ... ##..........# .#Fire: f) +0 sling {Masataka} bh| .# #..........# .#Zot (5877) Gem (3628) Rev* #..........#..............bh Y   elephant (trample)####..####.....# ##.# _The elephant completely misses you. The elephant barely misses you.bh %Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (almost dead, 93% to hit)  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.bhTMYou shoot a sling bullet. bh,x The sling bullet hits the elephant but does no damage.  The elephant is almost dead.bhJYou shoot a sling bullet. The sling bullet hits the elephant!  The sling bullet burns the elephant.  You kill the elephant!bhZ".bh!bh# 8.bh_) N 1352.0 (0.8bh) 67 _Okawaru accepts your kill.bh/ bh1 h _Your Dodging skill increases to level 4!bhL f.÷.....#.#.# ##.....#........planckenstein the Fighter ......P..#.# #..##..##...#..bh 4Coglin of Okawaru *****. P......÷...## #......##..#...Health: 101/102 =======================- ........#...# #........#....Magic: 15/15 ======================== ........##.## #....#........AC: 11Str: 8 .........#.# #...#..##.....EV: 13Int: 19 .....#.###.#####†.#.........SH: 0Dex: 16 bh .................#..........XL: 12 Next: 15% Place: Lair:1 #.##..#.........@##P#....#.#Noise: ===------  Time: 15342.0 (0.0) #.####%..........# ###.###f) +0 sling {Masatak d) +4 sling (flame) ... ##..........# .#Fire: f) +0 sling {Masataka} bh -# #..........# .#Zot (5876) Gem (3627) Rev* #..........#..............bh4 >####..####.....# ##.#The sling bullet burns the elephant.  You kill the elephant! _Okawaru accepts your kill. bhk _Your Dodging skill increases to level 4!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linebh .÷.....#.#.# ##.....#........planckenstein the Fighter ......P..#.# #..##..##...#..Coglin of Okawaru *****. P......÷...## #......##..#...bhE RHealth: 101/102 =======================- ........#...# #........#....Magic: 15/15 ======================== ........##.## #....#........AC: 11Str: 8 .........#.# #...#..##.....EV: 13Int: 19 .....#.###.#####†.#.........SH: 0Dex: 16 .................#..........XL: 12 Next: 15% Place: Lair:1 #.##..#.........@##P#....#.#Noise: ===------  Time: 15342.0 (0.0) #.####%..........# ###.###f) +0 sling {Masatak d) +4 sling (flame) bhj ... ##..........# .#Fire: f) +0 sling {Masataka} # #..........# .#Zot (5876) Gem (3627) Rev* bh #..........#..............####..####....bh .# ##.#You kill the elephant! _Okawaru accepts your kill. _Your Dodging skill increases to level 4!bhǖ Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.bhq bh bh . _ch3ch|chchch6ch2=---3.0 (156chch chG_You start resting. HP restored.dh5dhdhdhdhidh4534dhdh+ dhv dh \23) Rev+ dh dhdhdh]=12dhdhdh8dhK01dhdhgdh@dhL690dhdhb dh&}819) Rev dhg'dh0+78dh+dh,dh1-K67dh-dh2 ....#.# #...#..##..... #.###.#####†.#......... .......#.......... #..........##P#....#.# ##%..........# ###.###  ##....# P.#  #..........# ..#  #.####..####. dh3 ...............@....... ---  ####..####....########.  .# ##.###  #.#  #.# ..# ... ####dh7,52.0 (9dh[8r3.0 (10.0)56dh.;dh3=\ _g - a +0 lightning rod (4/4)fhYfhm[Evoke which item? Wands  a - a wand of flame (24)c - a wand of roots (3)  d - a wand of digging (2)  e - a wand of paralysis (4)  fh[Pf - a wand of mindburst (6) Miscellaneous  g - a +0 lightning rod (4/4) [!] read|quaff|evoke[?] describe selectedfh fh^ fh) F.....#.# #...#..##.....planckenstein the Fighter .#.###.#####†.#.........Coglin of Okawaru *****. .............#..........Health: 102/102 ======================== ..#..........##P#....#.#Magic: 15/15 ======================== ##%..........# ###.###fh AC: 11Str: 8  ##..........# P.#EV: 13Int: 19#..........# ..#SH: 0Dex: 16fh 8#..........####..####.XL: 12 Next: 15% Place: Lair:1  ...............@.......fh Noise: ---------  Time: 15353.0 (0.0)  ####..####....########.fh f) +0 sling {Masatak d) +4 sling (flame) .# ##.###fh. Fire: f) +0 sling {Masataka} #.#Zot (5865) Gem (3616) Rev fhO #.#..#fhp O...#### _Your Dodging skill increases to level 4!fh ]Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line fh _That would be overly suicidal. _You start resting. HP restored. _g - a +0 lightning rod (4/4)fh fh P  Okay, then.fhn fh fhY . _fhR fhtR fhS fhT fhV fh\ 45)  _fhBm 34231201fhn fho fho L590fhZp fhq fhy  # #...#..##..... #####†.#......... #.... ....##P#....#.# ......# ###.### ......# #P.# ......# #..# ### ......####..####.###.### .... ####....########..########.### #.###.# #.##.# #.#..# ..#F   cane toad (asleep)... F..#### ###fhy 3 9.0 (6  fhy FA cane toad comes into view.fhz fhx jFF.fh y==60.0 (7809fh fhn + _The cane toad croaks.ghZ (((You shoot a sling bullet. The sling bullet hits the cane toad.ghM (((The cane toad is lightly wounded.  You shoot a sling bullet.gh: ...F..gh =8 (0.878) Rev gh gh c _The sling bullet barely misses the cane toad.ghct ((( You shoot a sling bullet. The sling bullet hits the cane toad.ghk (((The cane toad is moderately wounded.You shoot a sling bullet.gh} ghQ ..F...gh k1.667gh gh> d _The sling bullet closely misses the cane toad.hhjs ((You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.hh  The cane toad is moderately wounded.You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet burns the cane toad.hh+}hhIm.F.hhs2.46) Rev+ hhhhga _The cane toad is heavily wounded.hh ( You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet burns the cane toad.hhJC (((((The cane toad is severely wounded.You shoot a sling bullet.hhhhF.....hhbb3.25hh;hhfd _The sling bullet closely misses the cane toad.hh}  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.hh(* _The sling bullet closely misses the cane toad.You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.  The cane toad is severely wounded.hhd  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.  The cane toad is severely wounded.  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.  The cane toad is severely wounded.hh1r4.045) Rev* hhhhH  The sling bullet hits the cane toad but does no damage.  The cane toad is severely wounded.  hhYou shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.  The cane toad is severely wounded. _The cane toad closely misses you.hhap  You shoot a sling bullet. The sling bullet hits the cane toad!hhL  _The cane toad closely misses you.The sling bullet hits the cane toad!  The cane toad is almost dead.  You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet burns the cane toad.  You kill the cane toad!hh H†hh hh .88hh C34hhj hh P _Okawaru accepts your kill.hh hh$ hh hh H _No target in view!ihl/ih/ih0ih2ih5ih:;~23 _ih<ih =\12) Rev+ ih=ihB?ihkEp  #...#..##..... †.#...ihE ###... ..##P#....#.# .#ihE`# ###.### ..ihE# #P.# .### #..# ### ..#ihE####..####.###.###....FihF ---ih*Fl....########†.#######. ihCFn##.### #.##  ih[F#.# #.#  #.# #.#  ihsFY..# ..# ihFF   blink frog (asleep)... ... ihFZ#### ####ihBN-6.8 (2.0ihOl---7.8 (30ih2O1ihSihV] _A blink frog comes into view.ih2Y ((((((FYou shoot a sling bullet.  The sling bullet hits the blink frog but does no damage.ih; (The blink frog croaks.  You shoot a sling bullet.ih` ihc  The sling bullet closely misses the blink frog.A blink frog comes into view.ihj ......§FF(wandering)ihk ===8.6 (0.8490) Rev* ihp ihr , _The blink frog blinks!ih ' ih (((((FYou shoot a sling bullet.  ih) iThe blink frog croaks.  The sling bullet hits the blink frog. The sling bullet burns the blink frog.ih' (The blink frog is lightly wounded.  You shoot a sling bullet.ihi ih ]  The sling bullet barely misses the blink frog.ih ihB ihX ....FFF 2 blink frogs (1 wandering)ih d9.4599ih ih| ] _A blink frog comes into view.jh ((((FYou shoot a sling bullet. The sling bullet hits the blink frog.  The sling bullet burns the blink frog.jhb  The blink frog is moderately wounded.You shoot a sling bullet. The sling bullet hits the blink frog.jh,jhcjhK...FF.F.F 3 blink frogsjhVc70.28jhjhe _The blink frog is moderately wounded.jhI((((((  You shoot a sling bullet. The sling bullet hits the blink frog. jhPI _The blink frog is moderately wounded.  You shoot a sling bullet.  The sling bullet closely misses the blink frog.The sling bullet barely misses the blink frog. jhiIM The sling bullet hits the blink frog. The sling bullet burns the blink frog.jh~The sling bullet barely misses the blink frog.  The sling bullet hits the blink frog. The sling bullet burns the blink frog.  The blink frog is moderately wounded.You shoot a sling bullet.closely misses the blink frog.!jhSjhOSjhTjh_UjhY&  jhZ}The blink frog is moderately wounded.A blink frog comes into view.jhZjha.F.F.§.FF(1 wandering)jhbk1.078jhfjhtj, _The blink frog blinks!jh (((FA blink frog comes into view. _The blink frog blinks!barblink frog gives a loud, deep croak!  The sling bullet hits the blink frog! The sling bullet burns the blink frog.jhu  The blink frog is severely wounded.You shoot a sling bullet. The sling bullet hits the blink frog!jh  The blink frog is severely wounded.jh6jhF.F.F.jh*i867jh jh ' _You hear a croak.jhd  You shoot a sling bullet. The sling bullet hits the blink frog.jh  (((((((The blink frog is severely wounded.You shoot a sling bullet.  The sling bullet closely misses the blink frog. x2jh jh w  The sling bullet completely misses the blink frog.jh'  FF..F..SS   black mamba (wandering)FFF 3 blink frogsA black mamba comes into view.jhx( 95/102 --2.656jh- jh/ E _The blink frog blinks! The blink frog hits you!jh{ (SA black mamba comes into view. _The blink frog blinks! The blink frog hits you!  You shoot a sling bullet.losjh o  The black mamba hisses angrily.  The sling bullet hits the blink frog.jh kThe black mamba hisses angrily.  The sling bullet hits the blink frog.  The blink frog is almost dead.You shoot a sling bullet. The sling bullet hits the blink frog!sling bullet burns the blink frog.  You kill the blink frog!jh{ W 2jhB Bjh0 F..FS.jhu U6--20jhƣ E3.45jh4 jh  jh B_Okawaru accepts your kill.kh^;  #...#..##.....#†.#. ##.#. ...##P#....#.# .#.# ###.### ...# #P.# .##.# #..# ### ..#.####..####.###.######...@.F..FS.. ##....#†.#.#  ##.### #.## #.# #.# #.# #.# ..# ..# ... ...  #### ####kh< kh> N  The blink frog attacks as it pursues you!kh@ kh=B kh&K §..FS.FThe blink frog hits you. The blink frog blinks!khL >5--4.4 (1.0kh7L C44khR khU W _The blink frog barely misses you.kh  You shoot a sling bullet. The sling bullet hits the blink frog!  The sling bullet burns the blink frog.  You kill the blink frog!kh †   blink frogkhn[ ((Okawaru accepts your kill.khTBkh,khF.S.F†.F 2 blink frogskh62==5.2 (0.83khokhN/ _You shoot a sling bullet.lhpKE ((( You shoot a sling bullet.  The sling bullet completely misses the blink frog.The sling bullet hits the black mamba! The sling bullet burns the black mamba.lh2 ((((The black mamba is moderately wounded.You shoot a sling bullet. The sling bullet misses the blink frog.The sling bullet barely misses the black mamba.lhVBlh}Vlh[FS..F..lh5\s76.023lh`lhce _The sling bullet closely misses the blink frog.lh,d  You shoot a sling bullet. The sling bullet hits the blink frog.lhF( _The sling bullet closely misses the blink frog.  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the black mamba! The sling bullet burns the black mamba.lhlh#r  The black mamba is heavily wounded.lh5 FS.F..FF 3 blink frogs (1 wandering)A blink frog comes into view.lh3-812lhlh. _The blink frog hits you.lh >c(((FA blink frog comes into view. _The blink frog hits you.  You shoot a sling bullet. The sling bullet misses the blink frog.  The sling bullet closely misses the black mamba.lh}>[The blink frog croaks.  The sling bullet hits the blink frog!lhH The blink frog croaks.  The sling bullet hits the blink frog!  The blink frog is heavily wounded.  You shoot a sling bullet.  The sling bullet completely misses the blink frog.ack mamba. The sling bullet burns the black mamba.lhGlhBIs  The black mamba is severely wounded.lh7QFSF..F.lhVR4=7.601lhWlhZP _The blink frog misses you.lh;  You shoot a sling bullet. The sling bullet hits the blink frog!  The sling bullet burns the blink frog.lhB  The blink frog is moderately wounded.You shoot a sling bullet. The sling bullet hits the blink frog.lh lh q  The blink frog is heavily wounded.lh zF..F.lh 5=8.40lh) lhS [ _The blink frog completely misses you.lh  You shoot a sling bullet. The sling bullet hits the blink frog!  The sling bullet burns the blink frog.lh4  The blink frog is almost dead.You shoot a sling bullet. The sling bullet hits the blink frog!  You kill the blink frog!lh u† 2lh*0 lh0 lh0 lhN1 lh8 .lh69 ]SFF..lhR< }649.2  You shoot a sling bullet. The sling bullet hits the blink frog!  lhy< You kill the blink frog! _Okawaru accepts your kill.  Training target 5.0 for Dodging reached!  Your Dodging skill increases to level 5!  lh< :You need to enable at least one skill for training.lhG /  --more--mhmhC  Skill  Level Cost  Apt Skill  Level Cost  Apt mh] a - Fighting  12.0  15.0   0   m - Spellcasting   2.0   4.2  -2          mh b - Maces & Flails   0.0   1.2  -1   n - Conjurations   3.0   4.8  -1  mh@ c - Axes   0.0   1.0   0   o - Fire Magic   0.0   1.2  -1  mhe d - Staves   0.0   1.2  -1   p - Air Magic   3.0   4.8  -1   e - Unarmed Combat   0.0   1.2  -1  mhS     f - Throwing   0.0   1.2  -1   q - Invocations   2.0   4.2  -2       r - Evocations   5.0   3.6  +3   g - Short Blades   0.0   1.2  -1      mh h - Long Blades   0.0   1.0   0       i - Ranged Weapons  12.0  17.8  -1  mh&            mhJ. j - Armour   2.0   3.6  -1      mht k - Dodging   5.0   7.1  -1       l - Stealth   2.0   3.6  -1  mh        mh            mhYou need to enable at least one skill.[?] HelpmhD*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetssh> r + Evocations 5.0thXjTargetTarget--  --  --  --  --  --  --  --  --  --  thjK--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetthjccost|targetsthJ<[?25h[?0c0 uh #" uh# [?25l[?1cuhe*$8.0   The current training targets, if any.  The species aptitude is in white.=] set aall targetsuhԅuhiuh9p #...#..##.....planckenstein the Fighter ###†.#......... ##Coglin of Okawaru *****. ....#.......... ..Health: 96/102 ======================-- ....##P#....#.# .#Magic: 15/15 ======================== uh....# ###.### ..AC: 11Str: 8 ....# #P.#.##EV: 13Int: 19 ....# #..# ### ..#SH: 0Dex: 16 ....####..####.###.######XL: 12 Next: 24% Place: Lair:1 ................@SFF.....uhNoise: ===------  Time: 15379.2 (0.8) ##....########††#######.#uh@f) +0 sling {Masatak d) +4 sling (flame) ##.####.##uhfFire: f) +0 sling {Masataka} #.##.#uhZot (5839) Gem (3590) Rev* #.##.#..#..#S   black mamba......FF 2 blink frogs####uh ####uh)You shoot a sling bullet. The sling bullet hits the blink frog!  You kill the blink frog! uhD_Okawaru accepts your kill.Training target 5.0 for Dodging reached!  uheYour Dodging skill increases to level 5!You need to enable at least one skill for training.uhޙuhLuh. _vh] #...#..##.....planckenstein the Fighter ###†.#......... ##Coglin of Okawaru *****. ....#.......... ..vhTHealth: 96/102 ======================-- ....##P#....#.# .#Magic: 15/15 ======================== ....# ###.### ..AC: 11Str: 8 ....# #P.#vh*.##EV: 13Int: 19 ....# #..# ### ..#SH: 0vh Dex: 16 ....####..####.###.######XL: 12 Next: 24% Place: Lair:1 vh................@SFF.....Noise: ===------  Time: 15379.2 (0.0) ##....########††#######.#vhKef) +0 sling {Masatak d) +4 sling (flame) ##.####.##Fire: f) +0 sling {Masataka} #.##.#vhZot (5839) Gem (3590) Rev* #.##.#..#..#S   black mamba......vhWFF 2 blink frogs########Training target 5.0 for Dodging reached!  Your Dodging skill increases to level 5! _You need to enable at least one skill for training.  vhFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (severely wounded, 56% to hit)vhO #...#..##.....planckenstein the Fighter ###†.#......... ##Coglin of Okawaru *****. ....#.......... ..Health: 96/102 ======================-- ....##P#....#.# .#Magic: 15/15 ======================== ....# ###.### ..AC: 11Str: 8 ....# #P.#.##EV: 13Int: 19 ....# #..# ### ..#SH: 0Dex: 16 ....####..####.###.######XL: 12 Next: 24% Place: Lair:1 ................@SFF.....vhNoise: ===------  Time: 15379.2 (0.0) ##....########††#######.#f) +0 sling {Masatak d) +4 sling (flame) ##.####.##Fire: f) +0 sling {Masataka} #.##.#Zot (5839) Gem (3590) Rev* #.##.#..#..#S   black mamba......FF 2 blink frogs######## _You need to enable at least one skill for training.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linevhAim: a black mamba (severely wounded, 56% to hit)  You shoot a sling bullet. The sling bullet hits the black mamba.  The sling bullet burns the black mamba.vhAY  Press: ? - help, Shift-Dir - straight line  Aim: a black mamba (severely wounded, 56% to hit)  You shoot a sling bullet. The sling bullet hits the black mamba.  The sling bullet burns the black mamba.  The black mamba is severely wounded.  You shoot a sling bullet. The sling bullet hits the black mamba.vh   The black mamba is almost dead.The black mamba bites you but does no damage.vh8QF.vh84---80.0 (0.8889vhvh0 _The black mamba bites you!vhˢ #...#..##.....planckenstein the Fighter ###†.#......... ##Coglin of Okawaru *****. ....#.......... ..Health: 84/102 ===================----- ....##P#....#.# .#Magic: 15/15 ======================== ....# ###.### ..AC: 11Str: 8 ....# #P.#.##EV: 13vhңInt: 19 ....# #..# ### ..#SH: 0Dex: 16 ....####..####.###F######XL: 12 Next: 24% Place: Lair:1 ................@SF......Noise: ===------  Time: 15380.0 (0.0) ##....########††#######.#f) +0 sling {Masatak d) +4 sling (flame) ##.####.##Fire: f) +0 sling {Masataka} #.##.#Zot (5838) Gem (3589) Rev* #.##.#..#..#S   black mamba......FF 2 blink frogsvh$########The black mamba is almost dead.The black mamba bites you but does no damage. _The black mamba bites you!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a black mamba (almost dead, 56% to hit)vhp  #...#..##.....planckenstein the Fighter ###†.#......... ##Coglin of Okawaru *****. ....#.......... ..Health: 84/102 ===================----- ....##P#....#.# .#vhQq Magic: 15/15 ======================== ....# ###.### ..AC: 11Str: 8 ....# #P.#.##EV: 13Int: 19 ....# #..# ### ..#SH: 0vhrq Dex: 16 ....####..####.###F######vhq "XL: 12 Next: 24% Place: Lair:1 ................@(F......vhq Noise: ===------  Time: 15380.0 (0.0) vhq }##....########††#######.#vhq f) +0 sling {Masatak d) +4 sling (flame) ##.###vhq 4#.##vh#r Fire: f) +0 sling {Masataka} #.##.#Zot (5838) Gem (3589) Rev* #.#vhWr #.#..#..#S   black mamba......vh}r tFF 2 blink frogs####vhr i####Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linevhr Aim: a black mamba (almost dead, 56% to hit)  You shoot a sling bullet.  vhr |The sling bullet closely misses the black mamba.The sling bullet hits the blink frog!vh The sling bullet closely misses the black mamba.The sling bullet hits the blink frog!  The blink frog is severely wounded.The sling bullet hits the black mamba!  The sling bullet burns the black mamba.  You kill the black mamba!vh FF 2 blink frogsvhv _  Okawaru accepts your kill.vh vhr .F§Fvh 55=vh͔ o88 (0.878vh vh , _The blink frog blinks!vhI  #...#..##.....planckenstein the Fighter ###†.#......... ##Coglin of Okawaru *****. ....#.......... ..Health: 85/102 ====================---- ....##P#....#.# .#vhMagic: 15/15 ======================== ....# ###.### ..AC: 11Str: 8 ....# #P.#.##EV: 13Int: 19 ....# #..# ### ..#SH: 0Dex: 16 vh....####..####.###.######XL: 12 Next: 28% Place: Lair:1 ................@F§......vhNoise: ===------  Time: 15380.8 (0.0) ##....########†F#######.#vh,f) +0 sling {Masatak d) +4 sling (flame) ##.####.##vhRFire: f) +0 sling {Masataka} #.##.#Zot (5837) Gem (3588) Rev* #.#vhv)#.#..#vh..#FF 2 blink frogs...vh...########vhTYou kill the black mamba!Okawaru accepts your kill. vh _The blink frog blinks!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linevh.xAim: a blink frog (severely wounded, 54% to hit)vh5 #...#..##.....planckenstein the Fighter ###†.#......... ##Coglin of Okawaru *****. ....#.......... ..Health: 85/102 ====================---- ....##P#....#.# .#Magic: 15/15 ======================== ....# ###.### ..AC: 11Str: 8 vhMx....# #P.#.##EV: 13Int: 19 ....# #..# ### ..#SH: 0Dex: 16 ....####..####.###.######XL: 12 Next: 28% Place: Lair:1 ................@F§......Noise: ===------  Time: 15380.8 (0.0) ##....########†F#######.#f) +0 sling {Masatak d) +4 sling (flame) ##.####.##Fire: f) +0 sling {Masataka} #.##.#Zot (5837) Gem (3588) Rev* #.##.#..#..#FF 2 blink frogsvh......########Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linevh Aim: a blink frog (severely wounded, 54% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog!  The sling bullet burns the blink frog.  You kill the blink frog!vhvh} †   blink frogwh]P((Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 54% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog!  The sling bullet burns the blink frog.  You kill the blink frog!  Okawaru accepts your kill.wh:M†.wh!c6301.6 (0.86whk7wh+whu _You shoot a sling bullet. The blink frog completely misses you.wh5 #...#..##.....planckenstein the Fighter ###†.#......... ##Coglin of Okawaru *****. ....#.......... ..Health: 86/102 ====================---- ....##P#....#.# .#Magic: 15/15 ======================== ....# ###.### ..AC: 11Str: 8 wh....# #P.#.##EV: 13Int: 19 ....# #..# ### ..#SH: 0Dex: 16 ....####..####.###.######XL: 12 Next: 30% Place: Lair:1 ................@F§......Noise: ===------  Time: 15381.6 (0.0) ##....########††#######.#f) +0 sling {Masatak d) +4 sling (flame) ##.####.##Fire: f) +0 sling {Masataka} #.##.#Zot (5836) Gem (3587) Rev* #.##.#..#..#F   blink frog......########You kill the blink frog!Okawaru accepts your kill. _You shoot a sling bullet. The blink frog completely misses you.Fire: f) +0 sling {Masataka}whlPress: ? - help, Shift-Dir - straight lineAim: a blink frog (54% to hit)wh]] #...#..##.....planckenstein the Fighter ###†.#......... ##Coglin of Okawaru *****. ....#.......... ..whHealth: 86/102 ====================---- ....##P#....#.# .#Magic: 15/15 ======================== ....# ###.### ..AC: 11Str: 8 whq....# #P.#.##EV: 13wh@Int: 19 ....# #..# ### ..#SH: 0Dex: 16 whr....####..####.###.######XL: 12 Next: 30% Place: Lair:1 ................@(((((((.Noise: ===------  Time: 15381.6 (0.0) ##....########††#######.#whf) +0 sling {Masatak d) +4 sling (flame) ##.####.##whFire: f) +0 sling {Masataka} #.##.#wh8yZot (5836) Gem (3587) Rev* #.##.#wh]..#..#whF   blink frog...wh...########whSYou kill the blink frog!Okawaru accepts your kill. wh_You shoot a sling bullet. The blink frog completely misses you.Fire: f) +0 sling {Masataka}whePress: ? - help, Shift-Dir - straight lineAim: a blink frog (54% to hit)whܖ _You shoot a sling bullet. The blink frog completely misses you.Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (54% to hit)  You shoot a sling bullet. The sling bullet misses the blink frog.You shoot a sling bullet. The sling bullet hits the blink frog.whF F......The blink frog is lightly wounded.who72.4 (0.86wh$wh'A _The blink frog hits you but does no damage.wh  #...#..##.....planckenstein the Fighter ###†.#......... ##Coglin of Okawaru *****. ....#.......... ..Health: 87/102 ====================---- ....##P#....#.# .#Magic: 15/15 ======================== ....# ###.### ..AC: 11Str: 8 ....# #P.#.##EV: 13Int: 19 ....# #..# ### ..#SH: 0Dex: 16 ....####..####.###.######XL: 12 Next: 30% Place: Lair:1 ................@F.......Noise: ===------  Time: 15382.4 (0.0) ##....########††#######.#f) +0 sling {Masatak d) +4 sling (flame) ##.###wh f#.##Fire: f) +0 sling {Masataka} #.##.#Zot (5836) Gem (3586) Rev* #.##.#..#..#F   blink frog......########You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog is lightly wounded. _The blink frog hits you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (lightly wounded, 54% to hit)wh ] #...#..##.....planckenstein the Fighter ###†.#......... ##Coglin of Okawaru *****. ....#.......... ..whu uHealth: 87/102 ====================---- ....##P#....#.# .#Magic: 15/15 ======================== ....# ###.### ..AC: 11Str: 8 ....# #P.#.##EV: 13Int: 19 wh c....# #..# ### ..#SH: 0Dex: 16 ....####..####.###.######wh "XL: 12 Next: 30% Place: Lair:1 ................@F.......Noise: ===------  Time: 15382.4 (0.0) ##....########††#######.#wh f) +0 sling {Masatak d) +4 sling (flame) ##.###wh, #.##Fire: f) +0 sling {Masataka} whD F#.##.#wh[ [Zot (5836) Gem (3586) Rev* #.#whp 4#.#..#..#wh F   blink frog...wh \...########The blink frog is lightly wounded. wh _The blink frog hits you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linewh Aim: a blink frog (lightly wounded, 54% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.wh  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (lightly wounded, 54% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog is moderately wounded.  You shoot a sling bullet. The sling bullet hits the blink frog!  The sling bullet burnwh r  The blink frog is severely wounded.wh $76wh t---3.2 (0.85wha wh . _The blink frog hits you!xhv #...#..##.....planckenstein the Fighter ###†.#......... ##Coglin of Okawaru *****. ....#.......... ..Health: 76/102 =================------- xh....##P#....#.# .#Magic: 15/15 ======================== ....# ###.### ..AC: 11Str: 8 ....# #P.#.##EV: 13Int: 19 xh ....# #..# ### ..#SH: 0Dex: 16 xhr....####..####.###.######XL: 12 Next: 30% Place: Lair:1 ................@F.......Noise: ===------  Time: 15383.2 (0.0) ##....########††#######.#xhf) +0 sling {Masatak d) +4 sling (flame) ##.####.##xh Fire: f) +0 sling {Masataka} #.##.#Zot (5835) Gem (3586) Rev* #.##.#xh ..#..#xh5F   blink frog......####xh]####The sling bullet burns the blink frog.  The blink frog is severely wounded. xh_The blink frog hits you!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linexhwAim: a blink frog (severely wounded, 54% to hit)xhue #...#..##.....planckenstein the Fighter ###†.#......... ##Coglin of Okawaru *****. xhe_....#.......... ..Health: 76/102 =================------- ....##P#....#.# .#Magic: 15/15 ======================== ....# ###.### ..AC: 11Str: 8 ....# #P.#xh9fV.##EV: 13Int: 19 ....# #..# ### ..#SH: 0Dex: 16 xhaf....####..####.###.######XL: 12 Next: 30% Place: Lair:1 xhf................@F.......xhfNoise: ===------  Time: 15383.2 (0.0) ##....########††#######.#xhff) +0 sling {Masatak d) +4 sling (flame) ##.####.##xh*g Fire: f) +0 sling {Masataka} #.##.#Zot (5835) Gem (3586) Rev* #.##.#..#..#xhPgF   blink frog......####xhtgH####The blink frog is severely wounded. xhg_The blink frog hits you!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linexhgAim: a blink frog (severely wounded, 54% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.xh(((((((Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 54% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog is severely wounded.You shoot a sling bullet.xhrt  The sling bullet closely misses the blink frog.xhyF...@§......xh^z7=4.0 (0.845xhxh, _The blink frog blinks!xh | #...#..##.....planckenstein the Fighter xh V###†.#......... ##Coglin of Okawaru *****. ....#.......... ..Health: 77/102 ==================------ ....##P#....#.# .#Magic: 15/15 ======================== ....# ###.### ..AC: 11Str: 8 ....# #P.#.##EV: 13Int: 19 xh+ ....# #..# ### ..#SH: 0Dex: 16 ....####..####.###.######XL: 12 Next: 30% Place: Lair:1 ............F***@§.......Noise: ===------  Time: 15384.0 (0.0) ##....########††#######.#xhu <f) +0 sling {Masatak d) +4 sling (flame) ##.####.##Fire: f) +0 sling {Masataka} #.#xh g#.#Zot (5834) Gem (3585) Rev* xh F#.##.#..#xh ..#F   blink frogxhة '......xh ########xh 6You shoot a sling bullet.  xh sThe sling bullet closely misses the blink frog. _The blink frog blinks!  xh7 ^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linexhL wAim: a blink frog (severely wounded, 54% to hit)xh~  #...#..##.....planckenstein the Fighter ###†.#......... ##Coglin of Okawaru *****. xh s....#.......... ..Health: 77/102 ==================------ ....##P#....#.# .#Magic: 15/15 ======================== ....# ###.### ..AC: 11Str: 8 ....# #P.#.##xh# EV: 13Int: 19 ....# #..# ### ..#SH: 0xhI Dex: 16 ....####..####.###.######xhs XL: 12 Next: 30% Place: Lair:1 .........(((((((@§.......xh Noise: ===------  Time: 15384.0 (0.0) ##....########††#######.#f) +0 sling {Masatak d) +4 sling (flame) xh f##.####.##Fire: f) +0 sling {Masataka} #.##.#Zot (5834) Gem (3585) Rev* #.##.#..#xh4 ..#F   blink frog......xh] J########You shoot a sling bullet.  xh sThe sling bullet closely misses the blink frog. _The blink frog blinks!  xh Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 54% to hit)xhY  _The blink frog blinks!  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 54% to hit)  You shoot a sling bullet. The sling bullet misses the blink frog.You shoot a sling bullet. The sling bullet hits the blink frog.xh xhQ d....F..xh v88 (0.834xh: xh[ c _The blink frog is severely wounded.yhVp #...#..##.....planckenstein the Fighter ###†.#......... ##Coglin of Okawaru *****. ....#.......... ..Health: 78/102 ==================------ ....##P#....#.# .#Magic: 15/15 ======================== yhI....# ###.### ..AC: 11Str: 8 ....# #P.#.##EV: 13Int: 19 ....# #..# ### ..#SH: 0Dex: 16 ....####..####.###.######XL: 12 Next: 30% Place: Lair:1 yh$.............F**@§.......Noise: ===------  Time: 15384.8 (0.0) ##....########††#######.#f) +0 sling {Masatak d) +4 sling (flame) yh,##.####.##Fire: f) +0 sling {Masataka} #.##.#Zot (5833) Gem (3584) Rev* #.##.#..#..#F   blink frog...yhG...########You shoot a sling bullet. The sling bullet misses the blink frog.yh_You shoot a sling bullet. The sling bullet hits the blink frog. _The blink frog is severely wounded.Fire: f) +0 sling {Masataka}yhvPress: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 54% to hit)yh$5 #...#..##.....planckenstein the Fighter ###†.#......... ##Coglin of Okawaru *****. ....#.......... ..Health: 78/102 ==================------ ....##P#....#.# .#Magic: 15/15 ======================== ....# ###.### ..AC: 11Str: 8 yh....# #P.#.##EV: 13Int: 19 ....# #..# ### ..#SH: 0Dex: 16 ....####..####.###.######XL: 12 Next: 30% Place: Lair:1 yh6.............F..@§.......Noise: ===------  Time: 15384.8 (0.0) yh##....########††#######.#f) +0 sling {Masatak d) +4 sling (flame) yhQ##.####.##yhIFire: f) +0 sling {Masataka} #.##.#Zot (5833) Gem (3584) Rev* #.#yh{#.#..#..#F   blink frog......yh########Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 54% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog!  The sling bullet burns the blink frog.  You kill the blink frog!yha.((yh'b (((((Okawaru accepts your kill.yh)V.......@†yh'k 915.6 (0.82yhx>3 _You shoot a sling bullet.yhwyhfk _Your Evocations skill increases to level 6!yhR yhS yhT yhW yh4] %80121=01yhv_ yh_ d3=290yh ` yh` yhNb yhb {4879) Rev+ yh}c yhe yhOf #5yhxf V=78yh g yhh yhh y6=67yhSi yhj yhj &7yhj C56yhk yhm yhn K84yh_n 95) Rev yho yhq yhq $90yhq V=34yhsr yhu yhu 1=23yhx yhSx g212) yhx yhaz yhz K30yh{ 1yh{ yh<} yh} #4yh} W=190yh~ yh yhj #5yh W=869yhF yhă yha i778yh yhֆ yh3 yhT r8=67yh yh yh yh \9=56yhȊ yhn yh yh{ ,100/102yh C45yh8 yh yhk K13yh 4yhܐ yh j --- _You start resting.yh 1404.6 (19.0)yh? I2=---yh_ h5.6 (2023yh$ yh " _HP restored.|hy|h_z|hz|h||hx|hP 12  Things that are here:  a black mamba corpse; a blink frog corpse|h|hR01 _|h|hI|h|h8L090|h|hΎ|hQ|h^=859|hA|h"|h|hԓK78|h|h|h|h-6|h!7|h|hי|h|hwK56|h|h|h|hK45|hW|hl|h~|hȢK34|h6|h|h2|h}K23|h˧,|ht|h512|hɨ|h|h|hq|h-0|h1|h |hӫ|hʬ|h/799|h"0|h{|h|h|h:6849|hV|h|h{|h|hK78|hK|h|h|h-6|h67|hy|hx|h|hK56|h]|h`|h|ha45|h1|h@34|hw23|hH|h|h}512|h|hN|h|h |haC01|h|h|h:|hvL890|h|h|h|h L839|he|h\|h*|hl578|h|h|h|h|hK67|h|h|ho|hK56|h|hG|h|hK45|h|h|h|hK34|ho|h|h|h523|h$|hw|h@|hO|hK12|h|h|h|h-0|h1|hp|h|h^|hL790|h|h~|h|hL829|h[|hl|h|h578|h>|h"|h|h|hK67|h[|hR|h|hEK56|h)|h|h|h>K45|h|h|h|hDK34|h|h|hK23|h|hWN _You now have 330 gold pieces (gained 14).|hb|hK12|h|h|h|hK01|h|h|hM |h L690|hE |h |h|hL819|hN|h|h|hPK78|h|hI|h?|hK67|h|h|h|h556|h|hF|h|h|h-4|h/5|hy|hk|h^|h534|h|h|h|h|hWK23|h|h|h!|h!K12|h"|h@$|h.&|h&K01|h'|h)|h.y   .F #.   ..# ..#   .... ..#   .ß...#.# |hv/  ..S+.#   ...#   #.##   |h/A### ##.@#   #.# #P.##  |h/a #.#####..# |h/ ####..#.#...#  #..........## |h0 #.########.#  F   cane toad (asleep)|h>0 #.# #.##  S   water moccasin (asleep)|he0 #.# #..# #.#|h0C#.## |h6 57.6 (52  A cane toad and a water moccasin come into view.|h6|h7|hC8|h=].FS.|h=FSwandering)|h>5==8.6 (53|h>D590|hC|hOG+ _The cane toad croaks.h9.. #.  ..# ..#  ..FS ..#  .ß...#.#  ...+.#  ...#  #.## ### ##..#  #.# #P@##  #.#####..#h:o ####..#.#...#  #..........##  #.########.#  #.# #.##  #.# #..#  #.# #.##   #.##.  hAhP~--9.6 (1.0)809h~hhu~ # ..#FSß...# ...+ .. #.##### ##..#.# #P.#####@.#####..#.#...........#########.# #.##.# #..##  hhN--6078hRhh  FSß...# ...+ .. #.##### ##..#.# #P.######..####..#.#...........#########.#  #.##..#### ##.##### #P..#  FF   cane toad167h h h..FS ..#  planckenstein the Fighter.ß...#.#  Coglin of Okawaru *****....+.#  Health: 102/102 ========================.F.#  Magic: 15/15 ========================#*##  AC: 11Str: 8h### ##*.#  EV: 13Int: 19#.# #P*##  SH: 0Dex: 16#.#####*.#hK  XL: 12 Next: 31% Place: Lair:1####..#.#.@.#hr  Noise: ---------  Time: 15461.6 (0.0)#..........##h  f) +0 sling {Masatak d) +4 sling (flame) #.########.#h  Fire: f) +0 sling {Masataka} #.#h#.##  Zot (5756) Gem (3507) hW#.##..# #.#h4#.##hD_  F   cane toad#.# ##.# #.# #..##h ### ##.##### #P..# _You now have 330 gold pieces (gained 14).  A cane toad and a water moccasin come into view. _The cane toad croaks.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (73% to hit)h..FS ..#  planckenstein the Fighter.ß...#.#  Coglin of Okawaru *****....+.#  Health: 102/102 ========================.(.#  Magic: 15/15 ========================#(##  AC: 11hStr: 8### ##(.#  EV: 13Int: 19#.# #P(##  SH: 0Dex: 16h:]#.#####(.#hX  XL: 12 Next: 31% Place: Lair:1####..#.#.@.#hr  Noise: ---------  Time: 15461.6 (0.0)#..........##h  f) +0 sling {Masatak d) +4 sling (flame) #.########.#h  Fire: f) +0 sling {Masataka} #.#h#.##  Zot (5756) Gem (3507) #.##..# #.#h#.##  F   cane toadhd#.# ##.#h h #.# #..##h9e ### ##.##### #P..#h A cane toad and a water moccasin come into view. _The cane toad croaks.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehSAim: a cane toad (73% to hit)  You shoot a sling bullet.hӓz Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (73% to hit)  You shoot a sling bullet.  The sling bullet closely misses the cane toad.The sling bullet hits the cane toad!h (h-.F... h.===2.4 (0.86) Rev hm3h6d _The cane toad is moderately wounded.h V..FS ..#  planckenstein the Fighter.ß...#.#  Coglin of Okawaru *****.h #...+.#  Health: 102/102 ========================...#  Magic: 15/15 ========================#F##  AC: 11Str: 8### ##*.#  EV: 13Int: 19h +#.# #P*##  SH: 0Dex: 16#.#####*.#h   XL: 12 Next: 31% Place: Lair:1####..#.#.@.#h   Noise: ===------  Time: 15462.4 (0.0)#..........##h  b  f) +0 sling {Masatak d) +4 sling (flame) #.########.#  Fire: f) +0 sling {Masataka} hL #.##.##  Zot (5756) Gem (3506) Rev #.#hm q#..# #.##.##h  F   cane toad#.# ##.#h  #.# #..## ### ##.##### #P..# The sling bullet closely misses the cane toad.You shoot a sling bullet. The sling bullet hits the cane toad! _The cane toad is moderately wounded.h. Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, 73% to hit)hh ..FS ..#  planckenstein the Fighter.ß...#.#  Coglin of Okawaru *****....+.#h   Health: 102/102 ========================...#  Magic: 15/15 ========================#F##  AC: 11Str: 8### ##(.#  EV: 13Int: 19#.# #P(##  SH: 0Dex: 16hA #.#####(.#  XL: 12 Next: 31% Place: Lair:1####..#.#.@.#  Noise: ===------  Time: 15462.4 (0.0)hc #..........##  f) +0 sling {Masatak d) +4 sling (flame) h D#.########.#h   Fire: f) +0 sling {Masataka} #.##.##h u  Zot (5756) Gem (3506) Rev #.#h q#..# #.##.##h   F   cane toad#.# ##.# h> #.# #..## ### ##.##### #P..# h q_The cane toad is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, 73% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet burns the cane toad.h   Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, 73% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet burns the cane toad.  The cane toad is moderately wounded.  You shoot a sling bullet. The sling bullet hits the cane toad.h h p.F..h g3.2 (0.85h h d _The cane toad is moderately wounded.hf V..FS ..#  planckenstein the Fighter.ß...#.#  Coglin of Okawaru *****.h ...+.#  Health: 102/102 ========================...#  Magic: 15/15 ========================#.##h  AC: 11Str: 8### ##F.#h  EV: 13Int: 19#.# #P*##h   SH: 0Dex: 16h2 C#.#####*.#hL   XL: 12 Next: 31% Place: Lair:1####..#.#.@.#hd   Noise: ===------  Time: 15463.2 (0.0)h #..........##  f) +0 sling {Masatak d) +4 sling (flame) h D#.########.#h   Fire: f) +0 sling {Masataka} #.##.##h u  Zot (5755) Gem (3506) Rev #.#h =#..# #.#hJ #.##  F   cane toad#.# ##.# #.# #..## hg e### ##.##### #P..# h The cane toad is moderately wounded.You shoot a sling bullet. The sling bullet hits the cane toad. h u_The cane toad is moderately wounded.Fire: f) +0 sling {Masataka}h 1Press: ? - help, Shift-Dir - straight lineh xAim: a cane toad (moderately wounded, 73% to hit)h ..FS ..#  planckenstein the Fighter.ß...#.#  Coglin of Okawaru *****....+.#  Health: 102/102 ========================...#  Magic: 15/15 ========================#.##  AC: 11Str: 8hU@### ##F.#  EV: 13Int: 19#.# #P(##  SH: 0Dex: 16#.#####(.#  XL: 12 Next: 31% Place: Lair:1####..#.#.@.#hy  Noise: ===------  Time: 15463.2 (0.0)#..........##  f) +0 sling {Masatak d) +4 sling (flame) #.########.#h.  Fire: f) +0 sling {Masataka} #.##.##  Zot (5755) Gem (3506) Rev hy#.##..# #.##.##hջ   F   cane toad#.# ##.# h.`#.# #..## ### ##.##### #P..# _The cane toad is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 73% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet burns the cane toad.h?  Aim: a cane toad (moderately wounded, 73% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet burns the cane toad.  The cane toad is heavily wounded.hits the cane toad but does no damage.hhj.F.hņ4.0 (0.845) Rev+ hiha _The cane toad is heavily wounded.ha..FS ..#  planckenstein the Fighter.ß...#.#hl  Coglin of Okawaru *****....+.#  Health: 102/102 ========================...#h  Magic: 15/15 ========================#.##h  AC: 11Str: 8### ##..#h  EV: 13Int: 19#.# #PF##h+  SH: 0Dex: 16#.#####*.#hN  XL: 12 Next: 31% Place: Lair:1####..#.#.@.#hq  Noise: ===------  Time: 15464.0 (0.0)#..........##h|  f) +0 sling {Masatak d) +4 sling (flame) #.########.#  Fire: f) +0 sling {Masataka} #.#h%#.##  Zot (5754) Gem (3505) Rev+ #.##..# #.##.##h`  F   cane toad#.# ##.# #.# #..## ### ##.##### #P..#hA You shoot a sling bullet.  hThe sling bullet hits the cane toad but does no damage. _The cane toad is heavily wounded.Fire: f) +0 sling {Masataka}hPress: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, 73% to hit)h..FS ..#  planckenstein the Fighter.ß...#.#  Coglin of Okawaru *****....+.#  Health: 102/102 ========================...#  Magic: 15/15 ========================h#.##  AC: 11Str: 8### ##..#  EV: 13Int: 19#.# #PF##  SH: 0Dex: 16#.#####(.#h  XL: 12 Next: 31% Place: Lair:1####..#.#.@.#  Noise: ===------  Time: 15464.0 (0.0)#..........##h7|  f) +0 sling {Masatak d) +4 sling (flame) #.########.#  Fire: f) +0 sling {Masataka} #.#h\#.##  Zot (5754) Gem (3505) Rev+ #.##..# h#.##.##  F   cane toad#.# ##.# #.# #..## ### ##.##### #P..# The sling bullet hits the cane toad but does no damage. _The cane toad is heavily wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehAim: a cane toad (heavily wounded, 73% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad!hbpG((((((Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (heavily wounded, 73% to hit)  hpYou shoot a sling bullet. The sling bullet hits the cane toad!  The cane toad is severely wounded.hhz......Fhn8 (0.834hhWg _The sling bullet completely misses the cane toad.h..FS ..#  planckenstein the Fighterh.ß...#.#  Coglin of Okawaru *****....+.#  Health: 102/102 ========================...#h@  Magic: 15/15 ========================#.##  AC: 11Str: 8h,-### ##..#  EV: 13Int: 19#.# #P.##hD  SH: 0Dex: 16#.#####F.#h_  XL: 12 Next: 31% Place: Lair:1####..#.#.@.#hw  Noise: ===------  Time: 15464.8 (0.0)#..........##  f) +0 sling {Masatak d) +4 sling (flame) h#.########.#  Fire: f) +0 sling {Masataka} #.##.##  Zot (5753) Gem (3504) Rev+ #.##..# h<#.##.##h   F   cane toad#.# ##.# h^#.# #..## hG### ##.##### #P..# The cane toad is severely wounded.You shoot a sling bullet. _The sling bullet completely misses the cane toad.Fire: f) +0 sling {Masataka}h@Press: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, 73% to hit)h..FS ..#  planckenstein the Fighter.ß...#.#  Coglin of Okawaru *****....+.#  Health: 102/102 ========================...#  Magic: 15/15 ========================hԺ#.##  AC: 11Str: 8### ##..#  EV: 13Int: 19#.# #P.##h  SH: 0Dex: 16#.#####F.#h)  XL: 12 Next: 31% Place: Lair:1####..#.#.@.#hN  Noise: ===------  Time: 15464.8 (0.0)#..........##hl  f) +0 sling {Masatak d) +4 sling (flame) #.########.#h  Fire: f) +0 sling {Masataka} #.##.##  Zot (5753) Gem (3504) Rev+ #.##..# #.##.##h>   F   cane toad#.# ##.# hd#.# #..## ### ##.##### #P..#hc _The sling bullet completely misses the cane toad.h-Fire: f) +0 sling {Masataka}hPress: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, 73% to hit)  hؼjYou shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet burns the cane toad.hfA   Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (severely wounded, 73% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet burns the cane toad.  The cane toad is severely wounded.  You shoot a sling bullet. The sling bullet hits the cane toad.h l  The cane toad is almost dead.h ;99/102 -h p5.6 (0.823) Rev* h h / _The cane toad stings you.h >..FS ..#  planckenstein the Fighter.ß...#.#  Coglin of Okawaru *****....+.#  Health: 99/102 =======================-h ...#  Magic: 15/15 ========================#.##  AC: 11Str: 8### ##..#  EV: 13Int: 19#.# #P.##  SH: 0hE nDex: 16#.#####F.#  XL: 12 Next: 31% Place: Lair:1####..#.#.@.#h   Noise: ===------  Time: 15465.6 (0.0)#..........##  f) +0 sling {Masatak d) +4 sling (flame) #.########.#  Fire: f) +0 sling {Masataka} #.##.##  Zot (5752) Gem (3503) Rev* #.##..# #.##.##  F   cane toad#.# ##.#h  #.# #..## ### ##.##### #P..# You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad is almost dead. _The cane toad stings you.  h# Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, 73% to hit)h^..FS ..#  planckenstein the Fighter.ß...#.#  Coglin of Okawaru *****....+.#  Health: 99/102 =======================-...#  Magic: 15/15 ========================#.##  AC: 11Str: 8### ##..#  EV: 13Int: 19#.# #P.##  SH: 0Dex: 16#.#####F.#h  XL: 12 Next: 31% Place: Lair:1####..#.#.@.#  Noise: ===------  Time: 15465.6 (0.0)#..........##  f) +0 sling {Masatak d) +4 sling (flame) #.########.#  Fire: f) +0 sling {Masataka} #.##.##  Zot (5752) Gem (3503) Rev* #.##..# #.##.##  F   cane toad#.# ##.# #.# #..## h### ##.##### #P..# Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, 73% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet burns the cane toad.  You kill the cane toad!hH†h)h!H(((((((Press: ? - help, Shift-Dir - straight lineAim: a cane toad (almost dead, 73% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  h!The sling bullet burn  You kill the cane toad!  Okawaru accepts your kill.h%..hvW....†h{100/10246.4 (0.82hh/ _You shoot a sling bullet.h$ ß...# ...+ .. #.##### ##...# #P.######†.####..#.#...........@##h %4########.#  #.##.P.. ##.###...##.###..##  h+h,1---7.4 (1.011h1h5h6 hq6 h7 h= :---hD &0hAJ 2=8.4 (100hM  h h@ hB hoB K88hC hE hH hYI K77hJ hL hO h\O 566hO hP hhR hT hT K55h$V h:W hY hOY K44hiZ hr[ h[a  ###  ...  #.#  ha s#.# # ##.## #####.####..P# #.#.# #.#####....###.## #.# ##.### #.# #.#ha  #e #)# #.# # #.#### ha #.# #.#P###.##.######.# e   Fannar (asleep)hb S ..................#hb ? #.........#######.#hIb ^ ..........# ##.#hib hk -34.4 (10hBl ,5.4 (11hel C33hQq h  Fannar the Cold-Hearted comes into view. They are wielding a staff of cold and _wearing a +1 robe of cold resistance.h\ h Inventory: 24/52 gear slots Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()hx e - 21 poisoned darts  o - 6 datura-tipped darts  r - 4 boomerangs  u - 5 javelins  x - 3 silver javelins Armour (go to first with [)  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  v - the +2 robe of Reyxoipt (worn) {rC+ rF+, Regen+ Int+3 Dex-3}  w - a +2 helmet (worn)a - a +0 robe  g - an orb of stardusth h - a +0 ring mail  i - a +0 helmet [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h h hU <planckenstein the FighterCoglin of Okawaru *****.###Health: 102/102 ========================...Magic: 15/15 ========================#.#AC: 11Str: 8#.#EV: 13h Int: 19# ##.##SH: 0Dex: 16#####.####..P##.# XL: 12 Next: 35% Place: Lair:1.......@.....#h m#.# Noise: ---------  Time: 15535.4 (0.0)####....###.###.# f) +0 sling {Masatak d) +4 sling (flame) ##.### #.##.# Fire: f) +0 sling {Masataka} h2 7#e #)##.# Zot (5683) Gem (3433) # #.#### #.#hc #.#P###.##.######.# e   Fannar (asleep)..................##.........#######.#h ..........# ##.# _You shoot a sling bullet. _You see here a water moccasin corpse. h _Found a flail. _You see here a +0 flail.  Fannar the Cold-Hearted comes into view. They are wielding a staff of cold and h f_wearing a +1 robe of cold resistance.h hW hhhhhhF _Unknown command.hwplanckenstein the FighterCoglin of Okawaru *****.###Health: 102/102 ========================...Magic: 15/15 ========================#.#hAC: 11Str: 8#.#EV: 13Int: 19# ##.##SH: 0Dex: 16#####.####..P##.# XL: 12 Next: 35% Place: Lair:1.......@.....##.# Noise: ---------  Time: 15535.4 (0.0)####....###.##hI#.# f) +0 sling {Masatak d) +4 sling (flame) ##.### #.##.# Fire: f) +0 sling {Masataka} hn#e #)##.# Zot (5683) Gem (3433) h# #.#### #.#hI#.#P###.##.######.# e   Fannar (asleep)..................##.........#######.#..........# ##.# h_You see here a +0 flail.  Fannar the Cold-Hearted comes into view. They are wielding a staff of cold and h_wearing a +1 robe of cold resistance. _Unknown command.haPress: ? - help, v - describe, . - travelThe floor.h<@.h<..h= .ewearing a +1 robe of cold resistance. _Unknown command.  Press: ? - help, v - describe, . - travel  Here: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance(asleep)hAFannar the Cold-Hearted A cold-hearted elven sorcerer, draped in robes of high office. They whisper grimly to themself as they stalk the dungeon, trailing ice crystals through the air behind them. Max HP: ~80 Will: ++AC: ++ EV: +++ hf rF: ...  rC: ++. rPois: . rNeg: ... rElec: . Threat: Lethal Class: Natural Size: Medium Int: Human You have about 98% to hit with your +0 sling (while incapacitated). They have about 66% to hit you. Attack Max Damage h̿Hit: staff of cold 12 + 22 (cold) They can open doors. They have mastered the following spells, which are affected by silence and antimagic:  a - Bolt of Cold(3d18) (5) b - Ozocubu's Refrigeration (4d13) h}[!]: Description|Statuseshh( planckenstein the FighterCoglin of Okawaru *****.###Health: 102/102 ========================...Magic: 15/15 ========================#.#AC: 11Str: 8#.#EV: 13Int: 19# ##.##SH: 0Dex: 16#####.####..P##.# XL: 12 Next: 35% Place: Lair:1h).......@.....##.# Noise: ---------  Time: 15535.4 (0.0)####....###.###.# f) +0 sling {Masatak d) +4 sling (flame) ##.### #.##.# Fire: f) +0 sling {Masataka} #e #)##.# Zot (5683) Gem (3433) # #.#### #.#h)#.#P###.##.######.# e   Fannar (asleep)..................##.........#######.#..........# ##.# _wearing a +1 robe of cold resistance. _Unknown command.Press: ? - help, v - describe, . - travelHere: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance(asleep)  The floor.h[oplanckenstein the FighterCoglin of Okawaru *****.###Health: 102/102 ========================...Magic: 15/15 ========================#.#AC: 11Str: 8#.#EV: 13Int: 19# ##.##SH: 0Dex: 16#####.####..P##.# XL: 12 Next: 35% Place: Lair:1.......@.....##.# Noise: ---------  Time: 15535.4 (0.0)h8p####....###.###.# f) +0 sling {Masatak d) +4 sling (flame) ##.### #.##.# Fire: f) +0 sling {Masataka} #e #)##.# Zot (5683) Gem (3433) # #.#### #.##.#P###.##.######.# e   Fannar (asleep)..................##.........#######.#..........# ##.# _wearing a +1 robe of cold resistance. _Unknown command.Press: ? - help, v - describe, . - travelhjpHere: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance(asleep)  The floor.h rhyh|. _h@P hT  Your spells (describe)TypeFailure Level a - ShockConjuration/Air4%1  b + Static DischargeConjuration/Air 8% 2 Select a spell to describe [?] help[Esc] exith h* <planckenstein the FighterCoglin of Okawaru *****.###Health: 102/102 ========================...Magic: 15/15 ========================#.#AC: 11Str: 8#.#EV: 13h Int: 19# ##.##SH: 0Dex: 16#####.####..P#h #.# XL: 12 Next: 35% Place: Lair:1.......@.....##.# Noise: ---------  Time: 15535.4 (0.0)####....###.##h' #.# f) +0 sling {Masatak d) +4 sling (flame) ##.### #.##.# Fire: f) +0 sling {Masataka} hL #e #)##.# Zot (5683) Gem (3433) h v# #.#### #.##.#P###.##.######.# e   Fannar (asleep)..................#h #.........#######.#..........# ##.# _wearing a +1 robe of cold resistance. h _Unknown command.Press: ? - help, v - describe, . - travelHere: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistanceh 9(asleep) _The floor.h] hV h hf h`hInventory: 24/52 gear slots Hand Weapons (go to first with )) h4X d - a +4 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} hYMissiles (go to first with ()e - 21 poisoned darts  h~Lo - 6 datura-tipped darts  r - 4 boomerangs  u - 5 javelins  h|x - 3 silver javelins Armour (go to first with [) hl b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn) h v - the +2 robe of Reyxoipt (worn) {rC+ rF+, Regen+ Int+3 Dex-3}  w - a +2 helmet (worn)a - a +0 robe h&W g - an orb of stardusth - a +0 ring mail  hFi - a +0 helmet hi[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} hMissiles (go to first with ()  e - 21 poisoned darts  o - 6 datura-tipped darts  r - 4 boomerangs  u - 5 javelins  x - 3 silver javelins Armour (go to first with [)  b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  v - the +2 robe of Reyxoipt (worn) {rC+ rF+, Regen+ Int+3 Dex-3}  w2 helmet  a - a +0 robe h g - an orb of stardust  h - a +0 ring mail  ihelmetj - a +2 scale mail of cold resistance  q - a +0 leather armour of willpower  s - a +0 ring mail of willpowerh8 7%h܅n x - 3 silver javelins  a - a +0 robe h=YMagical Staves (go to first with |)  n - a staff of air  t - a staff of fire Wands (go to first with /)a - a wand of flame (24)19h]hX a - a +0 robe  g - an orb of stardustc - a wand of roots (3)  d - a wand of digging (2)24h8 3 h,9  g - an orb of stardust  i - a +0 helmete - a wand of paralysis (4)6h i - a +0 helmet  s - a +0 ring mail of willpowerf - a wand of mindburst (6) Scrolls (go to first with ?)  f - 3 scrolls of fear  g - a scroll of fog  t - 5 scrolls of teleportation39h! s - a +0 ring mail of willpower  t - a staff of firer - 5 scrolls of revelation  w - 2 scrolls of enchant weapon43h  t - a staff of fire  c - a wand of roots (3)  p - 2 scrolls of poison  N - a scroll of noise8h > c - a wand of roots (3)  f - a wand of mindburst (6)  T - a scroll of torment  c - 2 scrolls labelled RUOGINETZE  e - 2 scrolls labelled NIUXIALLEORGH56hX f - a wand of mindburst (6)  f - 3 scrolls of fear  h - a scroll labelled GYJOUV JIOMYR  j - a scroll labelled QELLOWNAKHLI60h7l f - 3 scrolls of fear  t - 5 scrolls of teleportation  m - a scroll labelled WYHURU KOMNODD Potions (go to first with !)5h % t - 5 scrolls of teleportation  w - 2 scrolls of enchant weapon  c - 9 potions of curing  g - a potion of magic70h  w - 2 scrolls of enchant weapon  e - 2 scrolls labelled NIUXIALLEORGH  h - 3 potions of haste  w - 2 potions of heal woundsb - 2 potions of brilliance  m - 3 potions of might  k - 2 potions of moonshine82h  t - a staff of fire Wands (go to first with /)hK a - a wand of flame (24)  c - a wand of roots (3)  d - a wand of digging (2)  e - a wand of paralysis (4)  hx Zf - a wand of mindburst (6)  t - 5 scrolls of teleportation h P e - 2 scrolls labelled NIUXIALLEORGH65h h%   b - a +0 pair of boots (worn)  c - a +2 cloak of corrosion resistance (worn)  v - the +2 robe of Reyxoipt (worn) {rC+ rF+, Regen+ Int+3 Dex-3}  w - a +2 helmet (worn)  a - a +0 robe  g - an orb of stardust  h - a +0 ring mail  i - a +0 helmet  j - a +2 scale mail of cold resistance  q - a +0 leather armour of willpower  s - a +0 ring mail of willpower Magical Staves (go to first with |)  n - a staff of air  t - a staff of fire Wands (go to first with /)  a - a wand of flame (24)  c - a wand of roots (3)  d - a wand of digging (2)  e - a wand of paralysis (4)  f - a wand of mindburst (6) Scrolls (go to first with ?)  f - 3 scrolls of fear34hT3r - 4 boomerangs  u - 5 javelins  x - 3 silver javelins Armour (go to first with [)  h - a +0 ring mail  q - a +0 leather armour of willpowerheT82h0 d - a +4 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 21 poisoned darts  o - 6 datura-tipped darts  u - 5 javelins  h - a +0 ring mail 2hMHand Weapons (go to first with ))tophHh hplanckenstein the FighterCoglin of Okawaru *****.###Health: 102/102 ========================...Magic: 15/15 ========================#.#AC: 11Str: 8#.#EV: 13Int: 19# ##.##SH: 0hjDex: 16#####.####..P##.# XL: 12 Next: 35% Place: Lair:1.......@.....##.# Noise: ---------  Time: 15535.4 (0.0)####....###.##h#.# f) +0 sling {Masatak d) +4 sling (flame) ##.### #.##.# Fire: f) +0 sling {Masataka} h7#e #)##.# Zot (5683) Gem (3433) # #.#### #.#h5#.#P###.##.######.# e   Fannar (asleep)..................##.........#######.#hP..........# ##.# _wearing a +1 robe of cold resistance. _Unknown command.hmPress: ? - help, v - describe, . - travelHere: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance(asleep) _The floor.hhvhShh<### ... #.# #.# # ##.## #####.####..P# #.# .....# #.# ####....###.## #.# ##.### #.# #.# #e #)# #.# # #.#.#P###.##.######.#.. h3 hh +6.4 (1h%2h.%2 _hhh 4### ... #.# #.# # ##.## #####.####..P# #.# .# #.# ####....###.## #.# ##.### #.# #.# #e #)# #.# h &h? hý K71h 1h* h hl   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.hp h e.e   Fannarh$ G======8hJ C00h h @ _You shout for attention! You hear a shout!h5 tplanckenstein the FighterCoglin of Okawaru *****.###Health: 102/102 ========================...Magic: 15/15 ========================#.#AC: 11Str: 8#.#EV: 13Int: 19h # ##.##SH: 0Dex: 16#####.####..P##.#XL: 12 Next: 35% Place: Lair:1........*@...##.#Noise: ======---  Time: 15538.4 (0.0)h ####..**###.###.#f) +0 sling {Masatak d) +4 sling (flame) ##e### #.##.#Fire: f) +0 sling {Masataka} #. #)##.#Zot (5680) Gem (3430) # #.#### #.##.#P###.##.######.#e   Fannar..................##.........#######.#..........# ##.#Anything else - Cancel. _You shout for attention! You hear a shout!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  (56% to hit)hG9planckenstein the FighterCoglin of Okawaru *****.###Health: 102/102 ========================...Magic: 15/15 ========================#.#AC: 11Str: 8#.#EV: 13Int: 19# ##.##SH: 0Dex: 16#####.####..P##.#XL: 12 Next: 35% Place: Lair:1........(@...##.#Noise: ======---  Time: 15538.4 (0.0)####..((###.###.#f) +0 sling {Masatak d) +4 sling (flame) ##(### #.##.#Fire: f) +0 sling {Masataka} #. #)##.#Zot (5680) Gem (3430) # #.h9z#### #.##.#P###.##.######.#e   Fannar..................##.........#######.#..........# ##.#Anything else - Cancel. _You shout for attention! You hear a shout!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  (56% to hit)hPress: ? - help, Shift-Dir - straight line  Aim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  (56% to hit)  You shoot a sling bullet. The sling bullet misses Fannar.  You shoot a sling bullet. The sling bullet hits Fannar.  The sling bullet burns Fannar.h&ChKq.e..hK===---9.2 (0.879hK3Rev hQhT0 _Fannar is lightly wounded.hp planckenstein the FighterCoglin of Okawaru *****.###Health: 102/102 ========================...Magic: 15/15 ========================#.#AC: 11Str: 8#.#EV: 13Int: 19# ##.##h SH: 0Dex: 16#####.####..P##.#XL: 12 Next: 35% Place: Lair:1........*@...##.#h Noise: ===------  Time: 15539.2 (0.0)h u####..e*###.###.#h> f) +0 sling {Masatak d) +4 sling (flame) ##.### #.#h` ^#.#Fire: f) +0 sling {Masataka} h #. #)##.#Zot (5679) Gem (3430) Rev h s# #.#### #.##.#P###.##.######.#h e   Fannar..................##.........#######.#h t..........# ##.#The sling bullet burns Fannar. h O_Fannar is lightly wounded.  Fire: f) +0 sling {Masataka}h Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  h< %(lightly wounded, 56% to hit)ha3#planckenstein the FighterCoglin of Okawaru *****.###Health: 102/102 ========================...Magic: 15/15 ========================#.#AC: 11Str: 8#.#h3EV: 13Int: 19# ##.##SH: 0Dex: 16#####.####..P##.#XL: 12 Next: 35% Place: Lair:1h3........(@...##.#Noise: ===------  Time: 15539.2 (0.0)####..((###.##h'4L#.#f) +0 sling {Masatak d) +4 sling (flame) ##(### #.##.#Fire: f) +0 sling {Masataka} #. #)##.#Zot (5679) Gem (3430) Rev # #.#### #.##.#P###.##.######.#e   Fannar..................#hL4#.........#######.#..........# ##.#The sling bullet burns Fannar. _Fannar is lightly wounded.  Fire: f) +0 sling {Masataka}ho4Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  (lightly wounded, 56% to hit)hFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  (lightly wounded, 56% to hit)  You shoot a sling bullet. The sling bullet barely misses Fannar.  You shoot a sling bullet. The sling bullet hits Fannar.h;q.e..h<r40.0 (0.8829hVAh0 _Fannar is lightly wounded.h+planckenstein the FighterCoglin of Okawaru *****.###Health: 102/102 ========================...Magic: 15/15 ========================#.#AC: 11Str: 8#.#EV: 13Int: 19# ##.##SH: 0h,xDex: 16#####.####..P##.#XL: 12 Next: 35% Place: Lair:1........*@...#hV,#.#Noise: ===------  Time: 15540.0 (0.0)####..e*###.###.#h,Kf) +0 sling {Masatak d) +4 sling (flame) ##.### #.##.#Fire: f) +0 sling {Masataka} h5-#. #)##.#Zot (5678) Gem (3429) Rev # #.#### #.##.#P###.##.######.#e   Fannar..................##.........#######.#..........# ##.#You shoot a sling bullet. The sling bullet hits Fannar. _Fannar is lightly wounded.  Fire: f) +0 sling {Masataka}he-Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  (lightly wounded, 56% to hit)hFplanckenstein the FighterCoglin of Okawaru *****.###Health: 102/102 ========================...Magic: 15/15 ========================#.#AC: 11Str: 8#.#EV: 13hiNInt: 19# ##.##SH: 0Dex: 16#####.####..P##.#hXL: 12 Next: 35% Place: Lair:1........(@...##.#hNoise: ===------  Time: 15540.0 (0.0)h####..e(###.###.#f) +0 sling {Masatak d) +4 sling (flame) h{##.### #.##.#hFire: f) +0 sling {Masataka} #. #)##.#hAZot (5678) Gem (3429) Rev # #.#### #.#he#.#P###.##.######.#e   FannarhH..................##.........#######.#hg..........# ##.#Fire: f) +0 sling {Masataka}hPress: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  hD(lightly wounded, 56% to hit)  You shoot a sling bullet.  h0The sling bullet hits Fannar but does no damage.hs ((Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  (lightly wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet hits Fannar but does no damage.  Fannar is lightly wounded.h   ###  ...  #.#  #.#  # ##.##  #####.####..P# #.#  hT y........(@...# #.#  ####..((###.## #.#  ##(### #.# #.#  h{ f#. #)# #.#  #  #.# h %   h B     ##.# h' You shoot a sling bullet. The sling bullet closely misses Fannar.  Fannar mumbles some strange words.hZo ###  ...  #.#  #.#  # ##.##  #####.####..P# #.#  hܧi........(@...# #.#  ####..((###.## #.#  ##(### #.# #.#  #. #)# #.#  #      h!  h .e..Fannar drains the heat from the surrounding environment!h91/102 ---8 (0.878) Rev+ hh! _You resist.hplanckenstein the FighterCoglin of Okawaru *****.###Health: 91/102 =====================---...Magic: 15/15 ========================#.#hzAC: 11Str: 8#.#EV: 13Int: 19# ##.##SH: 0Dex: 16#####.####..P##.#hXL: 12 Next: 35% Place: Lair:1........*@...##.#hNoise: ===------  Time: 15540.8 (0.0)####..e*###.##h#.#f) +0 sling {Masatak d) +4 sling (flame) h{##.### #.##.#h8Fire: f) +0 sling {Masataka} #. #)#h[Q#.#Zot (5677) Gem (3428) Rev+ h# #.#### #.##.#P###.##.######.#e   Fannarh..................##.........#######.#..........# ##.#hFannar drains the heat from the surrounding environment! _You resist.  Fire: f) +0 sling {Masataka}hPress: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  h%(lightly wounded, 56% to hit)h# planckenstein the FighterCoglin of Okawaru *****.###Health: 91/102 =====================---...Magic: 15/15 ========================#.#h rAC: 11Str: 8#.#EV: 13Int: 19# ##.##SH: 0Dex: 16h #####.####..P##.#XL: 12 Next: 35% Place: Lair:1h {........(@...##.#h Noise: ===------  Time: 15540.8 (0.0)####..((###.##hu #.#f) +0 sling {Masatak d) +4 sling (flame) ##(### #.##.#Fire: f) +0 sling {Masataka} #. #)#h #.#Zot (5677) Gem (3428) Rev+ # #.#### #.#h #.#P###.##.######.#e   Fannar..................#h #.........#######.#..........# ##.#Fannar drains the heat from the surrounding environment! h! q_You resist.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehI Aim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  (lightly wounded, 56% to hit)hF _ _You resist.  Fire: f) +0 sling {Masataka}hF Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  (lightly wounded, 56% to hit)  You shoot a sling bullet. The sling bullet barely misses Fannar.hQ hr `e....h4 x21.6 (0.867h h W _You shoot a sling bullet. The sling bullet closely misses Fannar.ha!ho#^Evoke which item? Wands  a - a wand of flame (24)c - a wand of roots (3)  d - a wand of digging (2)  e - a wand of paralysis (4)  f - a wand of mindburst (6) Miscellaneous  g - a +0 lightning rod (4/4) [!] read|quaff|evoke[?] describe selectedhe h5 h planckenstein the FighterCoglin of Okawaru *****.###Health: 92/102 =====================---...h Magic: 15/15 ========================#.#AC: 11Str: 8#.#EV: 13Int: 19# ##.##SH: 0h= Dex: 16#####.####..P##.#hi XL: 12 Next: 35% Place: Lair:1.......e.@...##.#h Noise: ===------  Time: 15541.6 (0.0)####....###.###.#f) +0 sling {Masatak d) +4 sling (flame) ##.### #.#h ^#.#Fire: f) +0 sling {Masataka} h #. #)##.#Zot (5676) Gem (3427) Rev+ h" # #.#### #.##.#P###.##.######.#hd "e   Fannar..................##.........#######.#..........# ##.#Fire: f) +0 sling {Masataka}h Press: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  (lightly wounded, 56% to hit)  h You shoot a sling bullet. The sling bullet barely misses Fannar. _You shoot a sling bullet. The sling bullet closely misses Fannar.h   planckenstein the Fighter  Coglin of Okawaru *****. h ###  Health: 92/102 =====================--- ...  Magic: 15/15 ======================== #.#  AC: 11Str: 8 h #.#  EV: 13Int: 19 hJ # ##.##  SH: 0h_ <Dex: 16 h #####.####..P# #.#  XL: 12 Next: 35% Place: Lair:1 h C....***e*@...# #.#  Noise: ===------  Time: 15541.6 (0.0) h ####....###.## #.#  f) +0 sling {Masatak d) +4 sling (flame)  h ##.### #.# #.#  Fire: f) +0 sling {Masataka}  hF #. #)# #.#  Zot (5676) Gem (3427) Rev+  # #.#### #.#  ha #.#P###.##.######.#  e   Fannar ..................# hs # #.........#######.# h  h y..........# ##.# You shoot a sling bullet. The sling bullet barely misses Fannar. h I_You shoot a sling bullet. The sling bullet closely misses Fannar.  h @Aiming: Thunderbolth CPress: ? - help, Shift-Dir - straight lineh Aim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  (lightly wounded)hzplanckenstein the FighterCoglin of Okawaru *****.###Health: 92/102 =====================---...Magic: 15/15 ========================#.#hϥrAC: 11Str: 8#.#EV: 13Int: 19# ##.##SH: 0Dex: 16hw#####.####..P##.#hXL: 12 Next: 35% Place: Lair:1h/f....÷÷÷÷÷@...#hG#.#hyNoise: ===------  Time: 15541.6 (0.0)####....###.###.#hf) +0 sling {Masatak d) +4 sling (flame) ##.### #.#h^#.#Fire: f) +0 sling {Masataka} hҦj#. #)#hQ#.#Zot (5676) Gem (3427) Rev+ h# #.#### #.##.#P###.##.######.#e   Fannar..................##.........#######.#..........# ##.#You shoot a sling bullet. The sling bullet barely misses Fannar. _You shoot a sling bullet. The sling bullet closely misses Fannar.  hǧAiming: ThunderboltPress: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  (lightly wounded)hM_closely misses Fannar.  Aiming: Thunderbolt  Press: ? - help, Shift-Dir - straight line: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  (lightly wounded)  The thunderbolt hits Fannar!h?k....e h'=3=======hOg2.6 (156hh] _Fannar is moderately wounded.h h Evoke which item? Wands  a - a wand of flame (24)c - a wand of roots (3)  h |d - a wand of digging (2)  e - a wand of paralysis (4)  f - a wand of mindburst (6) Miscellaneous h=  g - a +0 lightning rod (3/4) [!] read|quaff|evoke[?] describe selectedhh]hplanckenstein the FighterCoglin of Okawaru *****.###Health: 93/102 =====================---...Magic: 15/15 ========================#.#AC: 11Str: 8hf#.#EV: 13Int: 19# ##.##SH: 0Dex: 16#####.####..P#h#.#XL: 12 Next: 35% Place: Lair:1hs........e@...##.#hܼNoise: =======--  Time: 15542.6 (0.0)####....###.###.#hf) +0 sling {Masatak d) +4 sling (flame) h&##.### #.##.#Fire: f) +0 sling {Masataka} hFr#. #)##.#hgZot (5675) Gem (3426) Rev+ # #.#### #.#h#.#P###.##.######.#e   Fannar..................##.........#######.#h@..........# ##.#Aiming: ThunderboltPress: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  (lightly wounded)  hjThe thunderbolt hits Fannar! _Fannar is moderately wounded.h  planckenstein the Fighter  Coglin of Okawaru *****.ha ###  Health: 93/102 =====================--- ...  Magic: 15/15 ======================== #.#  AC: 11hStr: 8 #.#  EV: 13h=Int: 19 h# ##.##  SH: 0h<Dex: 16 h75#####.####..P# #.#  XL: 12 Next: 35% Place: Lair:1 ....****e@...# #.#  Noise: =======--  Time: 15542.6 (0.0) hh####....###.## #.#  f) +0 sling {Masatak d) +4 sling (flame) h ##.### #.# #.#  Fire: f) +0 sling {Masataka} h h#. #)# #.#  Zot (5675) Gem (3426) Rev+  h## #.#### #.#  h#.#P###.##.######.#  e   Fannarh : ..................#  h##.........#######.#  h-..........# ##.# h?8The thunderbolt hits Fannar! hQ9_Fannar is moderately wounded.hcHAiming: ThunderbolthuCPress: ? - help, Shift-Dir - straight linehkAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  hE(moderately wounded)hBcplanckenstein the FighterCoglin of Okawaru *****.###Health: 93/102 =====================---...Magic: 15/15 ========================#.#AC: 11hcMStr: 8#.#EV: 13Int: 19# ##.##SH: 0Dex: 16#####.####..P##.#XL: 12 Next: 35% Place: Lair:1....÷÷÷÷÷@...##.#Noise: =======--  Time: 15542.6 (0.0)h"dN####....###.###.#f) +0 sling {Masatak d) +4 sling (flame) ##.### #.#hDd^#.#Fire: f) +0 sling {Masataka} hod(#. #)##.#Zot (5675) Gem (3426) Rev+ # #.#### #.#hd#.#P###.##.######.#e   Fannar..................#hd#.........#######.#..........# ##.#The thunderbolt hits Fannar! hd_Fannar is moderately wounded.Aiming: ThunderboltPress: ? - help, Shift-Dir - straight lineheAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  (moderately wounded)h....eAiming: Thunderbolt  Press: ? - help, Shift-Dir - straight line: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  (moderately wounded)  The thunderbolt hits Fannar!!  Fannar is heavily wounded.80---3.6 (145) Rev h>hO _Fannar hits you with a staff of cold! Fannar freezes you.h bEvoke which item? Wands  a - a wand of flame (24)c - a wand of roots (3)  d - a wand of digging (2)  e - a wand of paralysis (4)  f - a wand of mindburst (6) Miscellaneous  g - a +0 lightning rod (2/4) [!] read|quaff|evoke[?] describe selectedhh)hplanckenstein the FighterCoglin of Okawaru *****.###Health: 80/102 ==================------...Magic: 15/15 ========================hk#.#AC: 11Str: 8#.#EV: 13Int: 19# ##.##SH: 0hDex: 16#####.####..P##.#h;XL: 12 Next: 35% Place: Lair:1h^s........e@...##.#hNoise: =======--  Time: 15543.6 (0.0)####....###.##h#.#f) +0 sling {Masatak d) +4 sling (flame) ##.### #.#h^#.#Fire: f) +0 sling {Masataka} h#. #)##.#Zot (5674) Gem (3425) Rev h(s# #.#### #.##.#P###.##.######.#hTe   Fannar..................##.........#######.#hu..........# ##.#Press: ? - help, Shift-Dir - straight linehAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  (moderately wounded)  hThe thunderbolt hits Fannar!!  Fannar is heavily wounded. _Fannar hits you with a staff of cold! Fannar freezes you.ht6  planckenstein the Fighter  Coglin of Okawaru *****. h6###  Health: 80/102 ==================------ ...  Magic: 15/15 ======================== #.#  AC: 11Str: 8 hZ7~#.#  EV: 13Int: 19 # ##.##  SH: 0Dex: 16 #####.####..P# #.#  XL: 12 Next: 35% Place: Lair:1h7 h7....****e@...# #.#  Noise: =======--  Time: 15543.6 (0.0) h7####....###.## #.#  f) +0 sling {Masatak d) +4 sling (flame)  h8i##.### #.# #.#  Fire: f) +0 sling {Masataka}  #. #)# #.#  Zot (5674) Gem (3425) Rev  hP8# #.#### #.#  #.#P###.##.######.#  e   Fannarh8X ..................#  #.........#######.# h8V ..........# ##.# Fannar is heavily wounded. h8_Fannar hits you with a staff of cold! Fannar freezes you.  Aiming: ThunderboltPress: ? - help, Shift-Dir - straight lineh/9Aim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  (heavily wounded)h kplanckenstein the FighterCoglin of Okawaru *****.###Health: 80/102 ==================------...Magic: 15/15 ========================hkk#.#AC: 11Str: 8#.#EV: 13Int: 19# ##.##SH: 0hkDex: 16#####.####..P##.#hkXL: 12 Next: 35% Place: Lair:1....÷÷÷÷÷@...##.#hllNoise: =======--  Time: 15543.6 (0.0)####....###.###.#f) +0 sling {Masatak d) +4 sling (flame) ##.### #.##.#hlFire: f) +0 sling {Masataka} #. #)#hl#.#Zot (5674) Gem (3425) Rev # #.#### #.#hl#.#P###.##.######.#e   Fannarhm..................##.........#######.#..........# ##.#h.mFannar is heavily wounded. _Fannar hits you with a staff of cold! Fannar freezes you.  hSmAiming: ThunderboltPress: ? - help, Shift-Dir - straight linehsmkAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  hm;(heavily wounded)hM....e Aiming: ThunderboltPress: ? - help, Shift-Dir - straight line h]9 Aim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  (heavily wounded)  The thunderbolt hits Fannar!!!  Fannar is almost dead.hr51=hg4.6 (134h_h9 _Fannar hits you but does no damage.hT h W $h?W Evoke which item? Wands  a - a wand of flame (24)c - a wand of roots (3)  hlW |d - a wand of digging (2)  e - a wand of paralysis (4)  f - a wand of mindburst (6) Miscellaneous hW  g - a +0 lightning rod (1/4) [!] read|quaff|evokehW ][?] describe selectedhshƦhC#planckenstein the FighterCoglin of Okawaru *****.###Health: 81/102 ===================-----...Magic: 15/15 ========================#.#AC: 11Str: 8#.#hEV: 13Int: 19# ##.##SH: 0Dex: 16#####.####..P##.#XL: 12 Next: 35% Place: Lair:1h;........e@...##.#Noise: =======--  Time: 15544.6 (0.0)####....###.###.#f) +0 sling {Masatak d) +4 sling (flame) ##.### #.##.#Fire: f) +0 sling {Masataka} hg#. #)##.#Zot (5673) Gem (3424) Rev # #.#### #.#h#.#P###.##.######.#e   Fannarh..................##.........#######.#..........# ##.#hӰPress: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  h(heavily wounded)  The thunderbolt hits Fannar!!!  Fannar is almost dead. _Fannar hits you but does no damage.hA  planckenstein the Fighter  Coglin of Okawaru *****. ###  Health: 81/102 ===================----- h...  Magic: 15/15 ======================== #.#  AC: 11Str: 8 #.#  EV: 13Int: 19 h# ##.##  SH: 0Dex: 16 h #####.####..P# #.#  XL: 12 Next: 35% Place: Lair:1 hK....****e@...# #.#  Noise: =======--  Time: 15544.6 (0.0) hs####....###.## #.#  f) +0 sling {Masatak d) +4 sling (flame)  ##.### #.# #.#  Fire: f) +0 sling {Masataka}  h#. #)# #.#  Zot (5673) Gem (3424) Rev  # #.#### #.#  #.#P###.##.######.#  e   Fannar ..................#  #.........#######.#  h ..........# ##.# Fannar is almost dead. _Fannar hits you but does no damage.  h)Aiming: ThunderboltPress: ? - help, Shift-Dir - straight linehIAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  (almost dead)hplanckenstein the FighterCoglin of Okawaru *****.###Health: 81/102 ===================-----...Magic: 15/15 ========================h#.#AC: 11Str: 8#.#EV: 13Int: 19# ##.##SH: 0Dex: 16he#####.####..P#h#.#h)XL: 12 Next: 35% Place: Lair:1hbx....÷÷÷÷÷@...##.#h~Noise: =======--  Time: 15544.6 (0.0)h`####....###.###.#f) +0 sling {Masatak d) +4 sling (flame) ##.### #.##.#hc<Fire: f) +0 sling {Masataka} #. #)##.#Zot (5673) Gem (3424) Rev # #.#### #.##.#P###.##.######.#e   Fannar..................##.........#######.#h..........# ##.#Fannar is almost dead. _Fannar hits you but does no damage.  Aiming: ThunderbolthPress: ? - help, Shift-Dir - straight lineAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  h7(almost dead)hAim: Fannar, wielding a staff of cold and wearing a +1 robe of cold resistance  (almost dead)  hThe thunderbolt hits Fannar!!  You kill Fannar!  Okawaru is honoured by your kill.  Okawaru grants you throwing weapons!h /  --more--h h)Q....|h/7 242h/5.6 (123 _Something appears at your feet! The lightning rod overheats!h4h7k _Your Evocations skill increases to level 7!h7 hE8 3-------612h8 h? hB / _u - 6 javelins (gained 1)h.1 ### ... #.# #.# # ##.## #####.####..P# #.# h16.@....# #.# ####....###.## #.# ##.### #.# #.# #. #)# #.# h1 # #.#### #.#  #.#P###.##.######.#  .# h2 #.#.#  .# ##.#h;h<l5=-------7h<H01) hBhH  Things that are here: _a staff of cold; a +1 robe of cold resistance; the elf corpse of FannarhI3hhPh6=690hhT7819hFhh?hS878hh4hhޙi967hhPhŝh]90=56hhnhhh'r2=45hh6hK33hէ4hhկh y4=23hshγhC#5hqV=12hٵhhS601hh˺hh.&7hQD590hhh1[9=8hw09hhWha100/102=7h 8h$hgh167 _You start resting.614.0)2=2.6 (1556 _HP restored.h!hL"h#h(h^,h 2w45h4a34h5h 8hF;h;523h;hN=h?hBhB?=1h%C2hDhHHhxJhJ501h"KhKh&MhOh~O6490hOhPhRhTh5U-8h]U 399hVh&XhYZhZK78h[hb]h_hY`K67h\ahfhhhhK56hih4khlh7mK45h\nhohqhJr534hzrhshuhvh wK23hwhxhyhzK12hzh{h|h}501h+}h}h=~hhL390hCh3hh߃L889hNhhh:K78hhhhK67hwhWh>hoK56hhߏh*hK45hh3h̔h<K34hhhhK23hhhlh512hʚh8hhhK01hkhth}hL290hۡh9h:h6879h̦hhYh~hK78hihhhj567hhShhhK56hVhh}h۸h-45h;hh[hhK34huhlhhK23huhh hM512hohhohihK01hhihhL190hUh+h@hL869hh,hlhK78hIhhgh-6h 7hhhh5-5ha6hhhqhK45hh.h0hK34hhth hXK23hhhh]K12hMhhrZ############.###..#P...###h .S................... ##P####.#####....... #.# #...hK..... ### #####.## #... ......#.###.P##..# #...h ........## #...hYr [.....##...####.# #........ ##### #.# #....... #.# #...... #.# #..... ..# h~S   water moccasin (asleep).  h7#.# hR 606.6 (44  A water moccasin comes into view.ho7.6 (4501hhi( _Found a ring mail.h58  (((((SYou shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.h ((The water moccasin hisses angrily.  You shoot a sling bullet.hA|..S....h8===8.4 (0.8)0) Rev hT h a _The sling bullet misses the water moccasin.hE" (((( You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet burns the water moccasin.h (((The water moccasin is moderately wounded.You shoot a sling bullet.h.h6].......hx7c9.209heA _The sling bullet closely misses the water moccasin.hhh h H _No target in view!hr h)s hQt hw hi~ ## ###P### ##.###..#P........ h~ ............. ##P####.#####.S. #.# #..### #####.## #.#.###.P##..# #h ........## #.[.....##...####.# #.. ##### #.# #... #.# #.... #.# #..... ..#S   water moccasinhB ..$... .........hd H. #.#hŁ &0h G.ShA z---10.2 (1859h hT + _Found 12 gold pieces.h  (((((You shoot a sling bullet.h^(  The sling bullet closely misses the water moccasin.You shoot a sling bullet.hlhX....Shz===1.0 (0.878hh i _The sling bullet closely misses the water moccasin.h (((((You shoot a sling bullet.h   The sling bullet misses the water moccasin.You shoot a sling bullet.h+ ....SThe sling bullet misses the water moccasin.ho,z867) Rev+ h3h6\ _The water moccasin closely misses you.ho  You shoot a sling bullet.  The sling bullet hits the water moccasin.h (((((The water moccasin is heavily wounded.You shoot a sling bullet.h ....SThe sling bullet closely misses the water moccasin.h; k2.656hӳ h [ _The water moccasin barely misses you.hW  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet burns the water moccasin.h (((((The water moccasin is severely wounded.You shoot a sling bullet.h= ....SThe sling bullet barely misses the water moccasin.h i3.45) Rev* hZ hF T _The water moccasin misses you.h] o  You shoot a sling bullet.  The sling bullet hits the water moccasin.hm (((((The water moccasin is severely wounded.You shoot a sling bullet.hq ....SThe sling bullet closely misses the water moccasin.hqb4.24hxh{T _The water moccasin misses you.hmL ((hmA(((You shoot a sling bullet.h9You shoot a sling bullet.  The sling bullet barely misses the water moccasin.The sling bullet hits the water moccasin!  The sling bullet burns the water moccasin.  You kill the water moccasin!h)hX....†hus35.034hhܖP _Okawaru accepts your kill.hthh~hoH _No target in view!hhShyhH _No target in view!hQhVRh#ThsXh[hdch23 _h2dhoghhK12hihlhohpK01hqhth}D.......... ...................# ##P####.### #........# #.#  #........### #####.##  #.......†#.###.P##..#  #..................##  #..[.....##...####.#  ##........###### #.#  #...# #.# ---8.0 (3.0hN~ ##........# #.# #....# ..# ##.....$..... ... #....#.# #.###.........###........#:....#hh---9.0 (45990) Rev+ hshi` _Found a parchment of Launch Clockwork Bee.hUR hR hU hXX hM\ hb b849hh hsi hi K78hCk hm hdp hp K67h)t hv hBw f56) Rev hx h~ N _You now have 342 gold pieces (gained 12).h h K45h5 h w34h hE hT hڑ K23ht h h C1h #2) h hn hա h? K01h h h hR L890h" hү h@ hӳ L839h h h h9 K78h hP h hl K67h h h hE K56h h hl h K45hQ hL h h. K34h h h h K23h h h h K12h h h h& K01h h4 h hp L790h* hhh_L829hh9h{ a78h2 hhhK67hh5hmhK56hdhZ!h!K45h"h&n _g - 2 scrolls of fog (gained 1)h*a34hj+h.h0ho1K23h2h4h6h_7K12h8h:hC<h=K01h=hAhDh[DL690hEhGhJhgJL819hKhMhOhOK78hPhbUh|WhWK67hXh[h]h]K56h^hV`hbh cK45hchehQghgK34hhh jhCkhkK23hElhmhoh)pK12hphMrhvhqvK01hLwh.yh}h ~L590h~hih:hL809h}h҆hhK78hhhqhK67hَhkhhCK56hhh  #.# #...  #####.# ##......:.... #.#.....#####........... #....................... #.#.##..#####...........  ##.# #..#PP  ##.# #.........##  #P.## #........##  #.@.# #....... hS#............... #.###..#.#######..######  ##. ## #..# hğP  P. #.##  #.. ..#Y   yak (asleep)  #  Y..h63.0 (44.0)4.0 (4545h$hPV _A yak comes into view.hhlhhj _Your line of fire to the yak is blocked by a fungus.h˘ #.# #............ planckenstein the Fighter  #####.# ##......:.... Coglin of Okawaru *****. #.#.....#####........... Health: 102/102 ======================== #....................... Magic: 15/15 ======================== #.#.##..#####........... AC: 11Str: 8hWH  ##.# #........#PP EV: 13Int: 19  ##.# #.........## SH: 0Dex: 16  #P.## #........## XL: 12 Next: 43% Place: Lair:1h!  #.@.# #........#Noise: ---------  Time: 15664.0 (0.0) h#.....*................. f) +0 sling {Masatak d) +4 sling (flame)  h#.###.*#.#######..###### Fire: f) +0 sling {Masataka}   ##* ## #..#Zot (5554) Gem (3305)   P.#.##  #*...#Y   yak (asleep)  #*.  Y.. _g - 2 scrolls of fog (gained 1) hܚ0_A yak comes into view. _Your line of fire to the yak is blocked by a fungus.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (asleep, 98% to hit)hX #.# #............ planckenstein the Fighter  #####.# ##......:.... Coglin of Okawaru *****. #.#.....#####........... Health: 102/102 ======================== #....................... Magic: 15/15 ======================== #.#.##..#####........... AC: 11Str: 8  ##.# #........#PP EV: 13Int: 19  ##.# #.........## SH: 0Dex: 16  #P.## #........## XL: 12 Next: 43% Place: Lair:1hW[1K  #.@.# #........#Noise: ---------  Time: 15664.0 (0.0) #....................... f) +0 sling {Masatak d) +4 sling (flame)  #.###..#.#######..###### Fire: f) +0 sling {Masataka}   ##. ## #..#Zot (5554) Gem (3305)   P.#.##  #....#Y   yak (asleep)  #..  Y.. _g - 2 scrolls of fog (gained 1) _A yak comes into view. _Your line of fire to the yak is blocked by a fungus.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (asleep, 98% to hit) _h<#####......:....#.#.....#####........................#.##..#####.. ##.# #.#PP##.# #...##P.## #........## #.#.##...####.. #......@..........###..#.#######..###### ##. ## #..#  P. ##...# Y#.#h%h &u5.0 (134 _h,h /hX  #.#.....#####...... #........... #.#.##..#####  ##.# ##P  ##.# #..#  # #P.## # #.#.##...####.. #.............. #.###.@#.#######..#####  ##..## #..# hRY y  P. #.##  #..Y ..  #..#  Y...Y 2 yaks (asleep)  #.##  # h4a e  A yak comes into view.ha hi Y.Y.YYhj ====623h-p h2s J _The yak bellows! You hear a bellow! The yak bellows!h;J #.#.....#####.......... planckenstein the Fighter #...................... Coglin of Okawaru *****. h?<#.#.##..#####.......... Health: 102/102 ========================  ##.# #........#P Magic: 15/15 ========================  ##.# #.........# AC: 11Str: 8  # #P.## #........## EV: 13Int: 19 #.#.##...####........# SH: 0Dex: 16 h<#...................... XL: 12 Next: 43% Place: Lair:1 #.###.@#.#######..##### Noise: ====-----  Time: 15666.0 (0.0)  ##*.## #..#f) +0 sling {Masatak d) +4 sling (flame)  h= PY###.##Fire: f) +0 sling {Masataka}   #*....#Zot (5552) Gem (3303)   #Y.#  ....YY 2 yaks  #.##  ## hR=r_Aim: a yak (asleep, 98% to hit)  A yak comes into view. _The yak bellows! You hear a bellow! The yak bellows!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)h #.#.....#####.......... planckenstein the Fighter #...................... Coglin of Okawaru *****. #.#.##..#####.......... Health: 102/102 ========================  ##.# #........#P Magic: 15/15 ========================  ##.# #.........# AC: 11Str: 8  # #P.## #........## EV: 13Int: 19 #.#.##...####........# SH: 0Dex: 16 #...................... XL: 12 Next: 43% Place: Lair:1 h#.###.@#.#######..##### Noise: ====-----  Time: 15666.0 (0.0)  ##(.## #..#f) +0 sling {Masatak d) +4 sling (flame)   PY###.##Fire: f) +0 sling {Masataka}   #.....#Zot (5552) Gem (3303)   #Y.#  ....YY 2 yaks  #.##  ##A yak comes into view. _The yak bellows! You hear a bellow! The yak bellows!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)  hYou shoot a sling bullet.hoZPress: ? - help, Shift-Dir - straight line  Aim: a yak (79% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.h",h)mY.Y.h*===-8 (0.812) Rev hj1h31 _The yak is lightly wounded.h  #####.# ##......:#.#.....######.............#.#.##..#####... ##.# #.#PP ##.# #. # #P.## #..##.#.##...##### #......@................#.###..#.#######..######h  ##Y.#..#  P.###.# #Y.. ..# #..#  .... #.## ##h h hK %  hw @A yak comes into view.h Y.Y.Y 3 yaksYhF ---7.8 (1.001h$ hs& t _The yak attacks as it pursues you! The yak closely misses you.h/ .. #####.# :#.....#####...........#.#.##..####...##PP ##.# .## # #P.## #..##.#.##.@.####..# ......................#.###.Y#.#######..########..##. PY###.##...##..#Y...#.##h0hE1h1h+8Y.Y.Y.h,9v---849hI9#0) hP?hAh}..# #### .. #####.# :#.....#####...........#.#.##..####...##PP ##.# .## # #P@## ##.#.##...####..# #......Y................#.###..#.#######..########Y.##. P.###.###.....##Y.#....h`hh?h~Y.Y.Y.hy-98299hbhhh#.# #...# #### .. #####.# :#.....#####...........#.#.##..####...##PP ##@# .## # #P.## #h#.##.Y.##### ......................#.###.Y#.#######..########..##. P.###.###Y....##..#hhh&h/ Y.Y.Y.h!j7078h$h&hfg2###.# #...# #### .. #####.# :#.....#####...........#.#.##..####...#PP ##.# .## # #PY## ##.##...##### ....Y.................#.###..#.#######..######hg##..##. PY###.##.....#hMihih)khpY.Y.Y.hpq=167hthvl _The yak attacks as it pursues you! The yak misses you.h *h%  hu h ### ##......... planckenstein the Fighterh  hZ h #.# #.......... Coglin of Okawaru *****.h  h8 h  ..# ####......... Health: 102/102 ========================hz  h hw #.# #............ Magic: 15/15 ========================h"  h  #####.# ##......:.... AC: 11hO ,Str: 8h  hj #.#.....#####........... EV: 13h -Int: 19h  h s#....................... SH: 0hX -Dex: 16h  h #.#.##..#####........... XL: 12 Next: 43% Place: Lair:1h  h & ##@# #........#PP Noise: =--------  Time: 15671.8 (0.0)h  h@  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame) h|  h  # #P.## #........## Fire: f) +0 sling {Masataka} h  h C#.#.##Y..####........#h 9Zot (5546) Gem (3297) h'  ho 3#.......................h  h #.###..#.#######..###### YYY 3 yaksh  hI n ##Y.## #..#h  h 8 P.##h8 #.##hs  h - #...h ..#h. 0A yak comes into view. ht e_The yak attacks as it pursues you! The yak closely misses you. h ^_The yak attacks as it pursues you! The yak misses you.h8 -Fire: f) +0 sling {Masataka}h 1Press: ? - help, Shift-Dir - straight lineh 5Aim: a yak (79% to hit)h v ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. ..# ####......... Health: 102/102 ======================== h #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 #.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16 #.#.##..#####........... XL: 12 Next: 43% Place: Lair:1  ##@# #........#PP Noise: =--------  Time: 15671.8 (0.0)  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame)   # #P.## #........## Fire: f) +0 sling {Masataka}  #.#.##Y..####........#[39;49h mZot (5546) Gem (3297)  #....................... #.###..#.#######..###### YYY 3 yaks  ##Y.## #..#  P.###.##  #.....# _The yak attacks as it pursues you! The yak misses you.h Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.hl g  Press: ? - help, Shift-Dir - straight line  Aim: a yak (79% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak!h h m  The yak is moderately wounded.h mY.Y.he ==2.6 (0.856) Rev h h T _The yak completely misses you.h) ### ##......... planckenstein the Fighterh) #.# #.......... Coglin of Okawaru *****. ..# ####......... Health: 102/102 ======================== hE*#.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 #.#.....#####........... EV: 13Int: 19 hl*#....................... SH: 0Dex: 16 h*#.#.##..#####........... XL: 12 Next: 43% Place: Lair:1  ##@# #........#PP Noise: ===------  Time: 15672.6 (0.0)h*"  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame) h*  # #PY## #........## Fire: f) +0 sling {Masataka} h* #.#.##...####........#Zot (5545) Gem (3296) Rev h+= #....................... hF+F#.###.Y#.#######..###### YYY 3 yaks  ##..## #..#hl+M  P.###.## h+ #.....#You shoot a sling bullet. The sling bullet hits the yak!  h+~The yak is moderately wounded. _The yak completely misses you.h#,Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)h9[ ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. ..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ======================== h9 #####.# ##......:.... AC: 11Str: 8 #.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16 #.#.##..#####........... XL: 12 Next: 43% Place: Lair:1  ##@# #........#PP Noise: ===------  Time: 15672.6 (0.0)  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame)   # #PY## #........## Fire: f) +0 sling {Masataka} h3:I #.#.##...####........#Zot (5545) Gem (3296) Rev  #....................... #.###.Y#.#######..###### YYY 3 yaks  ##..## #..#  P.###.##  #.....# _The yak completely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehh:Aim: a yak (79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.h/<  Aim: a yak (79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.  The yak is heavily wounded.hits the yak but does no damage.h@,hUAh2IJY.hJQ3.4 (0.85hNJhPhS[ _The yak is heavily wounded.h ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. h..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11hStr: 8 #.#.....#####........... EV: 13hЇInt: 19 #....................... SH: 0h<Dex: 16 h#.#.##..#####........... XL: 12 Next: 43% Place: Lair:1 hT5 ##@# #........#PP Noise: ===------  Time: 15673.4 (0.0) ht ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame) h h # #PY## #........## Fire: f) +0 sling {Masataka} ḧP #.#.##...####........#hOZot (5545) Gem (3295) Rev hL #.....Y.................h h(#.###..#.#######..###### YYY 3 yaksh>  ##..## #..#hz  P.###.##  #...h@..#You shoot a sling bullet.  hщnThe sling bullet hits the yak but does no damage. _The yak is heavily wounded.hFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)hE ### ##......... planckenstein the Fighter h0F}#.# #.......... Coglin of Okawaru *****. ..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ======================== hzFJ #####.# ##......:.... AC: 11Str: 8 #.#.....#####........... EV: 13Int: 19 #....................... SH: 0hFDex: 16 #.#.##..#####........... XL: 12 Next: 43% Place: Lair:1hF5  ##@# #........#PP Noise: ===------  Time: 15673.4 (0.0)hCG7  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame)   # #PY## #........## Fire: f) +0 sling {Masataka}  hpG#.#.##...####........#Zot (5545) Gem (3295) Rev  #.....Y................. hG#.###..#.#######..###### YYY 3 yaks hG} ##..## #..# hGH P.###.## hG6 #.....# hG_The yak is heavily wounded.Fire: f) +0 sling {Masataka}h3HPress: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.hXN(  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.  The yak is lightly wounded.  You shoot a sling bullet.  The sling bullet closely misses the yak.hith c YThe yak is heavily wounded.4.2 (0.84Rev+ hhhnkG _The yak gores the plant. The plant begins to die.hJ ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. hGK..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 hoKc#.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16hK2 #.#.##..#####........... XL: 12 Next: 43% Place: Lair:1  ##@# #........#PP Noise: ===------  Time: 15674.2 (0.0) hK< ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame)   # #PY## #........## Fire: f) +0 sling {Masataka}  h4L#.#.##...####........#Zot (5544) Gem (3295) Rev+  #.....Y................. hdL#.###..#.#######..###### YYY 3 yaks  ##..## #..#  P.###.## hL #.....#The sling bullet hits the yak.  The yak is heavily wounded. _The yak gores the plant. The plant begins to die.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 79% to hit)hCo ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. ..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 hjD#.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16 #.#.##..#####........... XL: 12 Next: 43% Place: Lair:1  ##@# #........#PP Noise: ===------  Time: 15674.2 (0.0)  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame)   # #PY## #........## Fire: f) +0 sling {Masataka}  #.#.##...####........#Zot (5544) Gem (3295) Rev+  #.....Y................. hE#.###..#.#######..###### YYY 3 yaks  ##..## #..#  P.###.##  #.....# _The yak gores the plant. The plant begins to die.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.hLU  Aim: a yak (lightly wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.  The yak is moderately wounded.hits the yak but does no damage.hNhV Y.The yak is moderately wounded.hbWp5.0 (0.834h]h`P _The yak barely misses you.h ` ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. ..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8h  #.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16 #.#.##..#####........... XL: 12 Next: 43% Place: Lair:1  ##@# #........#PP Noise: ===------  Time: 15675.0 (0.0)  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame)  h2 < # #PY## #........## Fire: f) +0 sling {Masataka}  #.#.##.Y.####........#Zot (5543) Gem (3294) Rev+  #....................... #.###..#.#######..###### YYY 3 yaks  ##..## #..#h   P.###.##  #.....#The sling bullet hits the yak but does no damage.  The yak is moderately wounded. _The yak barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 79% to hit)h o ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. ..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 h #.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16 #.#.##..#####........... XL: 12 Next: 43% Place: Lair:1  ##@# #........#PP Noise: ===------  Time: 15675.0 (0.0)  ##(# #.........## f) +0 sling {Masatak d) +4 sling (flame)   # #PY## #........## Fire: f) +0 sling {Masataka}  #.#.##.Y.####........#Zot (5543) Gem (3294) Rev+  #....................... #.###..#.#######..###### YYY 3 yaks  ##..## h #..#  P.###.##  #.....#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet closely misses the yak.The sling bullet hits the yak!hw You shoot a sling bullet.  The sling bullet closely misses the yak.  The sling bullet hits the yak!  The yak is severely wounded.You shoot a sling bullet. The sling bullet barely misses the yak. but does no damage.h  YThe yak is severely wounded.h u8 (0.823) Rev* h h 1 _The yak gores the plant. x2h  ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. ..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 #.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16 h #.#.##..#####........... XL: 12 Next: 43% Place: Lair:1  ##@# #........#PP Noise: ===------  Time: 15675.8 (0.0)  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame)   # #PY## #........## Fire: f) +0 sling {Masataka}  #.#.##.Y.####........#Zot (5542) Gem (3293) Rev*  #....................... #.###..#.#######..###### YYY 3 yaks  ##..## #..#  P.###.##  #.....#The sling bullet hits the yak but does no damage.  The yak is severely wounded. _The yak gores the plant. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shh[ ift-Dir - straight lineAim: a yak (moderately wounded, 79% to hit)h  ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. ..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 #.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16h~  #.#.##..#####........... XL: 12 Next: 43% Place: Lair:1  ##@# #........#PP Noise: ===------  Time: 15675.8 (0.0)  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame)   # #PY## #........## Fire: f) +0 sling {Masataka}  #.#.##.Y.####........#Zot (5542) Gem (3293) Rev*  #....................... #.###..#.#######..###### YYY 3 yaks h  ##..## #..#  P.###.## hȼ 6 #.....# h _The yak gores the plant. x2  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh Aim: a yak (moderately wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  h. The sling bullet burns the yak.hE   Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.  The yak is severely wounded.  You shoot a sling bullet. The sling bullet hits the yak.h k  The yak is severely wounded.h e  A nearby plant withers and dies.h IY.h} p6.6 (0.812hT h  h B_The yak barely misses you.hV` ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. ..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8hW #.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16 #.#.##..#####........... XL: 12 Next: 43% Place: Lair:1  ##@# #........#PP Noise: ===------  Time: 15676.6 (0.0)  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame)   # #YY## #........## Fire: f) +0 sling {Masataka}  #.#.##...####........#hQWZot (5541) Gem (3292) Rev*  #....................... #.###..#.#######..###### YYY 3 yaks  ##..## #..# hW P.###.##  #.....#The yak is severely wounded.A nearby plant withers and dies. _The yak barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 79% to hit)h ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. ..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 #.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16 #.#.##..#####........... XL: 12 Next: 43% Place: Lair:1  ##@# #........#PP Noise: ===------  Time: 15676.6 (0.0)h[1K  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame)   # #YY## #........## Fire: f) +0 sling {Masataka}  #.#.##...####........#Zot (5541) Gem (3292) Rev*  #....................... #.###..#.#######..###### YYY 3 yaks  ##..## #..#  P.###.##  #.....# _The yak barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 79% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.ha  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is severely wounded.  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.  You kill the yak!hv. 2 yakshQ%,h,KY.h0o57.4 (0.81h6h8P _Okawaru accepts your kill.hv ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. ..# ####......... Health: 102/102 ======================== hk#.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 #.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16 h#.#.##..#####........... XL: 12 Next: 45% Place: Lair:1 hf ##@# #........#PP Noise: ===------  Time: 15677.4 (0.0)  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame)   # #.Y## #........## Fire: f) +0 sling {Masataka}  #.#.##...####........#hZot (5541) Gem (3291) Rev*  #.......................h #.###..#.#######..###### YY 2 yaksh  ##..## #..#hH  P.###.##h+2  #...hSg..#The sling bullet burns the yak.  You kill the yak! hye_Okawaru accepts your kill.Fire: f) +0 sling {Masataka}h1Press: ? - help, Shift-Dir - straight linehqAim: a yak (severely wounded, 79% to hit)h ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. h..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 #.#.....#####........... EV: 13Int: 19 h5#....................... SH: 0Dex: 16 h\#.#.##..#####........... XL: 12 Next: 45% Place: Lair:1 h5 ##@# #........#PP Noise: ===------  Time: 15677.4 (0.0) h# ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame)   # #.Y## #........## Fire: f) +0 sling {Masataka}  #.#.##...####........#Zot (5541) Gem (3291) Rev*  #....................... h[#.###..#.#######..###### YY 2 yaks  ##..## #..#  P.##h=#.##  #...h..# _Okawaru accepts your kill.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehAim: a yak (severely wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.h  Aim: a yak (severely wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.  The yak is almost dead.!  You kill the yak!h[ †   yakhh68.2 (0.8  You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak! h__Okawaru accepts your kill.  Training target 8.0 for Evocations reached!  Your Evocations skill increases to level 8!  You need to enable at least one skill for training.hפ/  --more--h  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  15.0   0   m - Spellcasting   2.0   4.2  -2           b - Maces & Flails   0.0   1.2  -1   n - Conjurations   3.0   4.8  -1   c - Axes   0.0   1.0   0   o - Fire Magic   0.0   1.2  -1   d - Staves   0.0   1.2  -1   p - Air Magic   3.0 [40hm  4.8  -1   e - Unarmed Combat   0.0   1.2  -1       f - Throwing   0.0   1.2  -1   q - Invocations   2.0   4.2  -2       r - Evocations   8.0   5.3  +3   g - Short Blades   0.0   1.2  -1       h - Long Blades   0.0   1.0   0       i - Ranged Weapons  12.0  17.8  -1      hl          j - Armour   2.0   3.6  -1       k - Dodging   5.0   7.1  -1       l - Stealth   2.0   3.6  -1                      You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [![h40m] training|cost|targetshοhD a - Fighting ho= j + Armour 2.0hTargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsh`o [?25h[?0cho 40 ht [?25l[?1c5.0  -1  The current training targets, if any.  The species aptitude is in white.=] set aall targetsh{hhf ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. h#..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 #.#.....#####........... EV: 13Int: 19 h#....................... SH: 0Dex: 16 #.#.##..#####........... XL: 12 Next: 46% Place: Lair:1  ##@# #........#PP Noise: ===------  Time: 15678.2 (0.8)  ##†# #.........## f) +0 sling {Masatak d) +4 sling (flame)   # #.Y## #........## Fire: f) +0 sling {Masataka}  h#.#.##...####........#Zot (5540) Gem (3291) Rev*  #....................... hPg#.###..#.#######..###### Y   yak  ##..## #..# h P.###.##  #.....#hvYou shoot a sling bullet. The sling bullet hits the yak!  You kill the yak! h_Okawaru accepts your kill.Training target 8.0 for Evocations reached!  Your Evocations skill increases to level 8!hIYou need to enable at least one skill for training.hhh;. _h  ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. h` ..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 h #.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16 #.#.##..#####........... XL: 12 Next: 46% Place: Lair:1  ##@# #........#PP Noise: ===------  Time: 15678.2 (0.0) h / ##*# #.........## f) +0 sling {Masatak d) +4 sling (flame)   # #.Y## #........## Fire: f) +0 sling {Masataka} hA  #.#.##...####........#Zot (5540) Gem (3291) Rev* hk O #....................... h b#.###..#.#######..###### Y   yak  ##..## #..#h M  P.###.## h  #.....#Training target 8.0 for Evocations reached!  hYour Evocations skill increases to level 8! _You need to enable at least one skill for training.  h;Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)h<v ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. ..# ####......... Health: 102/102 ======================== h#.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 #.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16 #.#.##..#####........... XL: 12 Next: 46% Place: Lair:1  ##@# #........#PP Noise: ===------  Time: 15678.2 (0.0) h# ##(# #.........## f) +0 sling {Masatak d) +4 sling (flame)   # #.Y## #........## Fire: f) +0 sling {Masataka}  #.#.##...####........#Zot (5540) Gem (3291) Rev*  #....................... #.###..#.#######..###### Y   yak  ##..## #..# hM P.###.##  #.....#Your Evocations skill increases to level 8! h%_You need to enable at least one skill for training.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.hj((( _You need to enable at least one skill for training.  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a yak (79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The yak is lightly wounded.hhBbY...hq9.0 (0.8390hhw _You shoot a sling bullet. The sling bullet barely misses the yak.hK ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. h <..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 #.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16h|2 #.#.##..#####........... XL: 12 Next: 46% Place: Lair:1  ##@# #........#PP Noise: ===------  Time: 15679.0 (0.0) hÊ ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame)   # #..## #........## Fire: f) +0 sling {Masataka}  #.#.##...####........#hZot (5539) Gem (3290) Rev*  #....................... h+g#.###..#.#######..###### Y   yak  ##..## #..# hUH P.###.## h #.....#You shoot a sling bullet. The sling bullet hits the yak.  The yak is lightly wounded. h_You shoot a sling bullet. The sling bullet barely misses the yak.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh؋FAim: a yak (lightly wounded, 79% to hit)hÓ ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. h9..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 #.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16 #.#.##..#####........... XL: 12 Next: 46% Place: Lair:1 hה4 ##@# #........#PP Noise: ===------  Time: 15679.0 (0.0)  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame) h3  # #..## #........## Fire: f) +0 sling {Masataka}  h#.#.##...####........#Zot (5539) Gem (3290) Rev*  #....................... #.###..#.#######..###### Y   yak  ##..## #..#  P.###.##  #.....# _You shoot a sling bullet. The sling bullet barely misses the yak.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.h   Press: ? - help, Shift-Dir - straight line  Aim: a yak (lightly wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.  The yak is moderately wounded.  You shoot a sling bullet. The sling bullet hits the yak.hm  The yak is moderately wounded.8 (0.8889hH h P _The yak barely misses you.h^ 4 ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. ..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11h^ Str: 8 #.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16 #.#.##..#####........... XL: 12 Next: 46% Place: Lair:1  ##@# #........#PP Noise: ===------  Time: 15679.8 (0.0)  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame)   # #..## #........## Fire: f) +0 sling {Masataka}  #.#.##...####........#Zot (5538) Gem (3289) Rev*  h^ #....................... #.###..#.#######..###### Y   yak  ##..## #..#  P.###.## h_  #.....#You shoot a sling bullet. The sling bullet hits the yak.  The yak is moderately wounded. _The yak barely misses you.hy_ Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 79% to hit)h_+ q ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. ..# ####......... Health: 102/102 ======================== h+ #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 #.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16 #.#.##..#####........... XL: 12 Next: 46% Place: Lair:1  ##@# #........#PP Noise: ===------  Time: 15679.8 (0.0)  ##(# #.........## f) +0 sling {Masatak d) +4 sling (flame) h&,   # #.(## #........## Fire: f) +0 sling {Masataka}  #.#.##.(.####........#Zot (5538) Gem (3289) Rev*  hP, #......(................ #.###..#.#######..###### Y   yak  ##..## #..#h},   P.###.##  #.....#h, You shoot a sling bullet. The sling bullet hits the yak.  The yak is moderately wounded. _The yak barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 79% to hit)h7  _The yak barely misses you.  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 79% to hit)  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.h(< Y...The yak is moderately wounded.hb=q80.6 (0.878h/EhcH; _The yak gores you but does no damage.h< ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. h`..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 #.#.....#####........... EV: 13hInt: 19 #....................... SH: 0Dex: 16 h)#.#.##..#####........... XL: 12 Next: 46% Place: Lair:1 hm_ ##@# #........#PP Noise: ===------  Time: 15680.6 (0.0)  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame)  h # #..## #........## Fire: f) +0 sling {Masataka}  #.#.##...####........#Zot (5537) Gem (3288) Rev* h #....................... #.###..#.#######..###### Y   yak  ##..## #..#  P.###.## hH #.....#You shoot a sling bullet. The sling bullet hits the yak.  hr{The yak is moderately wounded. _The yak gores you but does no damage.  hFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 79% to hit)h(v ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. ..# ####......... Health: 102/102 ======================== hY#.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 #.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16 #.#.##..#####........... XL: 12 Next: 46% Place: Lair:1 h^K ##@# #........#PP Noise: ===------  Time: 15680.6 (0.0)  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame)  h # #..## #........## Fire: f) +0 sling {Masataka}  #.#.##...####........#Zot (5537) Gem (3288) Rev* h  #....................... #.###..#.#######..###### Y   yak  ##..## #..#  P.###.## h;y #.....# _The yak gores you but does no damage.  he^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehAim: a yak (moderately wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.h  Aim: a yak (moderately wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.  The yak is moderately wounded.hits the yak but does no damage.hP"m  The yak is moderately wounded.h"g1.4 (0.87h")h,Q _The yak closely misses you.hk4 ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. ..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11hStr: 8 #.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16 #.#.##..#####........... XL: 12 Next: 46% Place: Lair:1 h&H ##@# #........#PP Noise: ===------  Time: 15681.4 (0.0)  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame) h  # #..## #........## Fire: f) +0 sling {Masataka}  #.#.##...####........#Zot (5537) Gem (3287) Rev*  #....................... hb#.###..#.#######..###### Y   yak  ##..## #..#hM  P.###.## h7 #.....#h>The sling bullet hits the yak but does no damage.  The yak is moderately wounded. _The yak closely misses you.hg^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehsAim: a yak (moderately wounded, 79% to hit)h3 ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. h..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11h,Str: 8 #.#.....#####........... EV: 13Int: 19 hZ#....................... SH: 0Dex: 16 h#.#.##..#####........... XL: 12 Next: 46% Place: Lair:1 h5 ##@# #........#PP Noise: ===------  Time: 15681.4 (0.0) hI ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame)   # #..## #........## Fire: f) +0 sling {Masataka}  #.#.##...####........#Zot (5537) Gem (3287) Rev*  #....................... hug#.###..#.#######..###### Y   yak  ##..## #..# hH P.###.## ho #.....#The yak is moderately wounded. h_The yak closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehAim: a yak (moderately wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak!hrPress: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The yak is severely wounded.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.h:hg2.2 (0.86h h \ _The yak is severely wounded.ho  ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. ho ..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 #.#.....#####........... EV: 13Int: 19 hp #....................... SH: 0Dex: 16 #.#.##..#####........... XL: 12 Next: 46% Place: Lair:1  ##@# #........#PP Noise: ===------  Time: 15682.2 (0.0)hLp 9  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame)  hxp  # #..## #........## Fire: f) +0 sling {Masataka}  hp #.#.##...####........#Zot (5536) Gem (3287) Rev*  hp 8#....................... h q b#.###..#.#######..###### Y   yak  ##..## #..#h9q M  P.###.## huq m #.....#You shoot a sling bullet.  hq The sling bullet hits the yak but does no damage. _The yak is severely wounded.Fire: f) +0 sling {Masataka}hq Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 79% to hit)h@ Z ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. ..# ####......... Health: 102/102 ========================h@  #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 #.#.....#####........... EV: 13Int: 19 hA #....................... SH: 0Dex: 16 #.#.##..#####........... XL: 12 Next: 46% Place: Lair:1  ##@# #........#PP Noise: ===------  Time: 15682.2 (0.0)h=A %  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame)  hjA  # #..## #........## Fire: f) +0 sling {Masataka}  hA w#.#.##...####........#Zot (5536) Gem (3287) Rev* hA " #....................... #.###..#.#######..###### Y   yakhA   ##..## #..# h*B u P.###.##  #...hVB W..# _The yak is severely wounded.hB fFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehB Aim: a yak (severely wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.h   Press: ? - help, Shift-Dir - straight lineAim: a yak (severely wounded, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.  The yak is almost dead.  You shoot a sling bullet. The sling bullet hits the yak.hQ f  The yak is almost dead.hR R3.0 (0.85hR 6hPY h[ P _The yak barely misses you.hJ ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. hZK9..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 #.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16 #.#.##..#####........... XL: 12 Next: 46% Place: Lair:1 hK{ ##@# #........#PP Noise: ===------  Time: 15683.0 (0.0)  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame)   # #..## #........## Fire: f) +0 sling {Masataka}  hK#.#.##...####........#Zot (5535) Gem (3286) Rev*  hL #....................... #.###..#.#######..###### Y   yakhEL  ##..## #..# hqL P.###.##  #.....#hLYou shoot a sling bullet. The sling bullet hits the yak.  The yak is almost dead. hL_The yak barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehMlAim: a yak (almost dead, 79% to hit)h ### ##......... planckenstein the Fighter hO#.# #.......... Coglin of Okawaru *****. ..# ####......... Health: 102/102 ======================== #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8ho #.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16 #.#.##..#####........... XL: 12 Next: 46% Place: Lair:1 hy ##@# #........#PP Noise: ===------  Time: 15683.0 (0.0)  ##(# #.........## f) +0 sling {Masatak d) +4 sling (flame)  h>6 # #.(## #........## Fire: f) +0 sling {Masataka}  hk#.#.##.(.####........#Zot (5535) Gem (3286) Rev*  h9#......(................ #.###..#.#######..###### Y   yakh  ##..## #..#  P.##hG#.##  #.....#h(You shoot a sling bullet. The sling bullet hits the yak.  The yak is almost dead. hS_The yak barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehdAim: a yak (almost dead, 79% to hit)hWThe yak is almost dead. _The yak barely misses you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 79% to hit)  You shoot a sling bullet. The sling bullet barely misses the yak.h Y...You shoot a sling bullet. The sling bullet barely misses the yak.h0-8 (0.845hh( _The yak gores you.h ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. ..# ####......... Health: 100/102 =======================- #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 #.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16 #.#.##..#####........... XL: 12 Next: 46% Place: Lair:1  ##@# #........#PP Noise: ===------  Time: 15683.8 (0.0)h٧[1K  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame)   # #..## #........## Fire: f) +0 sling {Masataka}  #.#.##...####........#Zot (5534) Gem (3285) Rev*  #....................... #.###..#.#######..###### Y   yak  ##..## #..#  P.###.##  #.....#You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet barely misses the yak. _The yak gores you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 79% to hit)h ### ##......... planckenstein the Fighter #.# #.......... Coglin of Okawaru *****. hf9..# ####......... Health: 100/102 =======================- #.# #............ Magic: 15/15 ========================  #####.# ##......:.... AC: 11Str: 8 #.#.....#####........... EV: 13Int: 19 #....................... SH: 0Dex: 16 #.#.##..#####........... XL: 12 Next: 46% Place: Lair:1 h4 ##@# #........#PP Noise: ===------  Time: 15683.8 (0.0)  ##Y# #.........## f) +0 sling {Masatak d) +4 sling (flame) hۡ  # #..## #........## Fire: f) +0 sling {Masataka} hm #.#.##...####........#Zot (5534) Gem (3285) Rev*  #....................... #.###..#.#######..###### Y   yak  ##..## #..#  P.###.##hk  #.....# _The yak gores you.  h#Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  You kill the yak!hhtF†hs0 ((((  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 79% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  You kill the yak!  Okawaru accepts your kill.h †... 184.6 (0.834 _You shoot a sling bullet.h h j _Your +0 lightning rod (1/4) has regained one charge.hLh3hhi2=23 _hK12h`hth hnK01hh!hhC]290) Rev+ hhKhhW^=879hh!hh3K78hohWhchK67h;hh hf56) Rev hhhhca45h hhDK34hh4h2hwK23hŻhzh+h|P12) hҽhqhhdK01hh4hhL190hhh/hL869hhrha78h6hhhK67h1hhhK56hkhhhK45hEhlhh`K34hhhhcK23hhhYhK12hhhdhK01hhhhEL090hwhhh L859hnhhohK78hhhjhK67h+hhhK56hjhhbhK45h:hhhnK34hh<hhRK23hh%h}hK12h'h,hh,K01h~hHhh#M4990hhhhDL849hhhh'K78hhIhDhK67hhhhK56hYhGh h; K45h hw hxa34hOhhshK23h>hhdh8hK12hhh˱h% # #........#PPP......# # #.........###PPP...# ## #........## ###PP.. .####........# #######P. ......................#P .#######..######.......# ## #..# #........ # ##.## ##........ #### #..#### #.@....... ---726.6 (42.0) #..#####..#.###..............Y ........................ h###.####.##.P#..##..~.>.~~~...  ### ####.##### ..~.~≈~~≈~YY #.# .~≈~≈S≈~≈≈..# S   electric eel (wandering) #.# ≈≈≈≈≈≈≈≈~..### #.# ≈≈≈≈≈≈≈≈≈....[# ..# ##.≈~≈≈≈≈~~...#.#h9---hYhd _An electric eel is nearby!h& ((((((S    You shoot a sling bullet. The sling bullet hits the electric eel.  The sling bullet burns the electric eel.h  The electric eel is heavily wounded.You shoot a sling bullet. The sling bullet hits the electric eel.hh:...~.~S≈h0===7.4 (0.8)1) Rev h h$e _The electric eel is severely wounded.hl: (((((((You shoot a sling bullet.h˺  The sling bullet misses the electric eel.You shoot a sling bullet.hHS...~.S≈h-Tb8.20h[h__ _The sling bullet misses the electric eel.hk (((((((You shoot a sling bullet.h  The sling bullet closely misses the electric eel.You shoot a sling bullet.h h ...~.≈≈ShW }9.0890) Rev+ h hi f _The sling bullet barely misses the electric eel.h (((((((You shoot a sling bullet.hӑ  The sling bullet closely misses the electric eel.You shoot a sling bullet.h hO....S≈≈h-j8839h 'h*g _The sling bullet closely misses the electric eel.hN (((( You shoot a sling bullet. The sling bullet hits the electric eel.h (((The electric eel is almost dead.You shoot a sling bullet.hg ....S≈≈The sling bullet misses the electric eel.hzn ******The electric eel shoots out a bolt of lightning at you!hk.@....h92/102 ---30.678hCh7 _The bolt of electricity hits you!h |The electric eel shoots out a bolt of lightning at you! _The bolt of electricity hits you!The sling bullet hits the electric eel!  The sling bullet burns the electric eel.  You kill the electric eel!  Okawaru accepts your kill.h ((((≈h (((You hear a splash.h6 o....≈≈≈h; 3---1.47) Rev* hB h\E / _You shoot a sling bullet.h8whwh&yhP|h|4=66) Rev+ h#m5=55644hb733h.hhRhu8=22) Rev h%hQh100/102=11hFhh̉i100h|hӋh/{2=7929h!hnh(hpP88) hrhghhK77hhΜhSh-6hٟ6hhhh5G=55huh8hڭhֱhEK44hh.hhBK33hPhhhK22hhd ......... ......P.#PP.. ......#PPP......#P... ......###PPP...#P.. .## ###PP.... ..h.....#########P.. ... ...............#PP .. ..######.......##P# ..# #.......@[#P#. ---.## ##....... ..#### #........ hG..#.###................ ........................ #.##.P#..##..~.>.~~~.... ####.######..~.~≈~~≈~..#h19#.# #.~≈~≈≈≈~≈≈..##.# #≈≈≈≈≈≈≈≈≈~..###hq P.#PP...PP#PPP......#P......###PPP...#P..$⌠.## ###PP....⌠...P###P....... h.?#PP... ..######.##P# ..# #........@#P#. .## ##.......#### #....... ..#.###.......... .##.P#..##..~.>.~~~....#.######..~.~≈~~≈~..###.# #.~≈~≈≈≈~≈≈..#h#.# #≈~..### . h046.4 (15.0)h---7.4 (1611hh _Found 19 gold pieces. _You see here a +3 chain mail.h޶ h h h h h h00 _h h h M6919h h h hk K88h hb h hU 577h h h h hR -6h 6hU h h h K55h h h hC 544h h+ h h V ##...... # ## .. ..# #...... ######## ##P# . ... #.........##P#P## . .... .......hy .P.#PP...PP#. ... ##..##P P......#P.......P##.. .. ## #PPP...#P..$⌠....PP###.#  ###PP....⌠...P#...PPP## ######P.......P#@.....PP.....#PP...PP#.......##P#P##...#.....h......[#P#.....#####.#.......## #h ...............# h   wolf (asleep) ................# ..................+ ##..~.>.~~~....#.##h_& 254.4 (7.0)h)' X5.4 (833h' ha0 h3 W _A wolf comes into view.hR ((((((h  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.h  (The wolf howls!  You shoot a sling bullet.hȤn  The sling bullet closely misses the wolf.hhޭ .....h.hh 2 wolves (1 wandering)  You hear a bellow!hݮ===6.2 (0.82Rev hhW _A wolf comes into view.h (((((h  You shoot a sling bullet.  The wolf howls!h_  The sling bullet hits the wolf but does no damage.  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet burns the wolf.hA W  The wolf is lightly wounded.hR ....h.h.h k7.012h h - _You hear an angry hiss.hQ R (((((hQ ((You shoot a sling bullet.  The sling bullet closely misses the wolf.h  The sling bullet barely misses the wolf.You shoot a sling bullet. The sling bullet hits the wolf!  The sling bullet burns the wolf.h*g>...h...h..801) Rev+ hnh7q hqN_The wolf is heavily wounded.hu  (((You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet burns the wolf.hԙ  The wolf is severely wounded.You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.h,hhI l  The wolf is severely wounded.hO'.h..h..hh 3 wolves (1 wandering)h'l8.6590h-h3/W _A wolf comes into view.h  (h  You shoot a sling bullet.  The wolf howls!  The sling bullet hits the wolf.hn ((((.  You shoot a sling bullet.  The sling bullet closely misses the wolf.sling bullet hits the plant! The plant begins to die.burns the plant.hB  The plant is lightly damaged.h,hNh%  hܦYou hear a croak.hhh.....h.SS   water moccasinhhh 3 wolveshT9.409) Rev* h1hha _A water moccasin comes into view.h5 (You shoot a sling bullet. The sling bullet misses the wolf.The sling bullet hits the wolf.hh bYou shoot a sling bullet. The sling bullet misses the wolf.h.sling bullet hits the woh lf.  h0The wolf is lighh{tly wounded. h A You shoot a sling bullet. The sling bullet hits the wolf.  h*The sling bullet burns the wolf.  hT5You kill the wolf!hh 2h^ h3UhU,h XhIah.h..hh 2 wolveshek960.28hlhoP _Okawaru accepts your kill.h  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet burns the wolf.h#  The wolf is moderately wounded.You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.h̨ n  The wolf is moderately wounded.h Hh.hW k1.078h- h׷ _The wolf barely misses you. The wolf closely misses you.h  You shoot a sling bullet. The sling bullet hits the wolf.  The sling bullet burns the wolf.hO G(((((The sling bullet hits the wolf.burns the wolf.heavi  You shoot a sling bullet.  The sling bullet closely misses the wolf.hits the plant!hZ hS x hh....The plant is lightly damaged.h S867h h h# ; _The wolf barely misses you.h# hD  (You shoot a sling bullet. The sling bullet misses the wolf.The sling bullet hits the wolf. The sling bullet burns the wolf.h  The wolf is moderately wounded.You shoot a sling bullet. The sling bullet hits the wolf.hVhc hh.The wolf is heavily wounded.hck2.656hlho? _The wolf bites you but does no damage. x2hS (((((You shoot a sling bullet.  The sling bullet closely misses the wolf.The sling bullet hits the plant! The sling bullet burns the plant.h  The plant is moderately damaged.You shoot a sling bullet. The sling bullet hits the wolf.hcg  The wolf is almost dead.h3q h.....A nearby plant withers and dies.h rb3.45h!zhA} _The wolf closely misses you. x2; The wolf completely misses you.hĿ((((((A nearby plant withers and dies. _The wolf closely misses you. x2; The wolf completely misses you.  The sling bullet barely misses the wolf.The sling bullet hits the plant. The plant begins to die.  The sling bullet burns the plant.hzNMThe sling bullet hits the plant. The plant begins to die.  The sling bullet burns the plant.  The plant is lightly damaged.nt but does no damage.hz h.....The plant is lightly damaged.hb4.24hhM _The wolf misses you. x2hZ?h((((((The plant is lightly damaged. _The wolf misses you. x2  You shoot a sling bullet.  The sling bullet barely misses the wolf.hXThe sling bullet hits the plant. The sling bullet burns the plant.hM^&  h^The plant is lightly damaged.  You shoot a sling bullet. The sling bullet misses the wolf.The sling bullet hits the plant.h' hh.....The plant is lightly damaged.  The wolf bites you but does no damage. The wolf bites you!h<95/102 --hd5.034hhR _The wolf closely misses you.h?C' hC((((((You shoot a sling bullet.  The sling bullet barely misses the wolf.The sling bullet hits the plant!h}The sling bullet barely misses the wolf.sling bullet hits the plant! h The plant is lightly damaged.closely misses the wolf.The sling bullet burns the plant.hb' hvch.....The plant is lightly damaged.  The wolf bites you. The wolf bites you but does no damage.hcA1---hIdb823hkhnQ _The wolf barely misses you.hG ((((((The plant is lightly damaged.  h The wolf bites you. The wolf bites you but does no damage. _The wolf barely misses you.You shoot a sling bullet.  The sling bullet barely misses the wolf.  The sling bullet hits the plant!h &  h The plant is moderately damaged.You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.h h.....The wolf is almost dead.h 84---6.612h h2 t _The wolf misses you. The wolf bites you!h: ((((((You shoot a sling bullet.  h The sling bullet closely misses the wolf.The sling bullet hits the plant! The sling bullet burns the plant.h`s  The plant is moderately damaged.You shoot a sling bullet. The sling bullet hits the wolf!  hs 2You kill the wolf!hz P   wolfh †.....Okawaru accepts your kill.h B78---h= d507.41ha h  f _The wolf bites you! The wolf closely misses you.hh:hhR!^ _You are too injured to fight recklessly!hEhEh~Nh?Q^ _You are too injured to fight recklessly!hhςhh*^ _You are too injured to fight recklessly!h- ##...... planckenstein the Fighter ### .. ..# #...... Coglin of Okawaru *****. ######## ##P# . ... #...... Health: 78/102 ==================------ .........##P#P## . .... ....... Magic: 15/15 ======================== h L......P.#PP...PP#. ... ##..##P AC: 11Str: 8 P......#P.......P##.... ## EV: 13Int: 19 #PPP...#P..$⌠....PP###.#SH: 0Dex: 16  ###PP....⌠...P#.h.PPP##XL: 12 Next: 50% Place: Lair:1 ######P.......P#@†.....PNoise: ===------  Time: 15767.4 (0.0) ......#PP...PP#.........f) +0 sling {Masatak d) +4 sling (flame) hŮ ........##P#P##...#......Fire: f) +0 sling {Masataka} ........[#P#.....#####.#Zot (5451) Gem (3201) Rev* ................## # ................#h   wolf ................# ..................+ ##..~.>.~~~....#.## _You are too injured to fight recklessly! _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: f) +0 sling {Masataka}h Press: ? - help, Shift-Dir - straight lineAim: a wolf (moderately wounded, 56% to hit)hߨ ##...... planckenstein the Fighter ### .. ..# #...... Coglin of Okawaru *****. ######## ##P# . ... #...... Health: 78/102 ==================------ h˩ .........##P#P## . .... ....... Magic: 15/15 ======================== ......P.#PP...PP#. ... ##..##P AC: 11Str: 8 P......#P.......P##.... ## EV: 13Int: 19 #PPP...#P..$⌠....PP###.#SH: 0Dex: 16  ###PP....⌠...P#.(.PPP##XL: 12 Next: 50% Place: Lair:1 ######P.......P#@†.....PNoise: ===------  Time: 15767.4 (0.0) ......#PP...PP#.........f) +0 sling {Masatak d) +4 sling (flame) .......##P#P##...#......h@ 9Fire: f) +0 sling {Masataka} ........[#P#.....#####.#Zot (5451) Gem (3201) Rev* ................## # ................#h   wolf ................# ..................+ ##..~.>.~~~....#.##Press: ? - help, Shift-Dir - straight lineAim: a wolf (moderately wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet closely misses the wolf.The sling bullet hits the plant! The plant begins to die.  The sling bullet burns the plant.h5 ZYou shoot a sling bullet.  The sling bullet closely misses the wolf.  The sling bullet hits the plant! The plant begins to die.  The sling bullet burns the plant.plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the wolf.h t h  The wolf is heavily wounded.h Y98.2 (0.80h h hO Q _The wolf barely misses you.h ##...... planckenstein the Fighter ### .. ..# #...... Coglin of Okawaru *****. ######## ##P# . ... #...... Health: 79/102 ==================------ h .........##P#P## . .... ....... Magic: 15/15 ======================== ......P.#PP...PP#. ... ##..##P AC: 11Str: 8 P......#P.......P##.... ## EV: 13Int: 19 #PPP...#P..$⌠....PP###.#SH: 0Dex: 16  ###PP....⌠...P#.h.PPP##XL: 12 Next: 50% Place: Lair:1 ######P.......P#@†.....Phd Noise: ===------  Time: 15768.2 (0.0) ......#PP...PP#.........f) +0 sling {Masatak d) +4 sling (flame) .......##P#P##...#......Fire: f) +0 sling {Masataka} ........[#P#.....#####.#h yZot (5450) Gem (3201) Rev* ................## # ................#h   wolf ................# h q..................+ ##..~.>.~~~....#.##You shoot a sling bullet. The sling bullet hits the wolf.  The wolf is heavily wounded. _The wolf barely misses you.Fire: f) +0 sling {Masataka}hL Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, 56% to hit)h ##...... planckenstein the Fighter ### .. ..# #...... Coglin of Okawaru *****. ######## ##P# . ... #...... Health: 79/102 ==================------ .........##P#P## . .... ....... Magic: 15/15 ======================== ......P.#PP...PP#. ... ##..##P AC: 11Str: 8 P......#P.......P##.... ## EV: 13Int: 19 #PPP...#P..$⌠....PP###.#SH: 0Dex: 16  ###PP....⌠...P#.h.PPP##XL: 12 Next: 50% Place: Lair:1 ######P.......P#@†.....PNoise: ===[h34m------  Time: 15768.2 (0.0) ......#PP...PP#.........f) +0 sling {Masatak d) +4 sling (flame) .......##P#P##...#......Fire: f) +0 sling {Masataka} ........[#P#.....#####.#Zot (5450) Gem (3201) Rev* ................## # ................#h   wolf ................# ..................+ ##..~.>.~~~....#.## _The wolf barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wolf (heavily wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.h  Aim: a wolf (heavily wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet hits the wolf but does no damage.  The wolf is heavily wounded.The sling bullet hits the wolf.burns the wolf.h@Zl  The wolf is severely wounded.hex .A nearby plant withers and dies.hmfz809.0 (0.8490hmhp _The wolf completely misses you. The wolf misses you.hw##...... planckenstein the Fighter ### .. ..# #...... Coglin of Okawaru *****. ######## ##P# . ... #...... Health: 80/102 ==================------ .........##P#P## . .... ....... Magic: 15/15 ======================== ......P.#PP...PP#. ... ##..##P AC: 11hxYStr: 8 P......#P.......P##.... ## EV: 13Int: 19 #PPP...#P..$⌠....PP###.#SH: 0Dex: 16  ###PP....⌠...P#.h.PPP##XL: 12 Next: 50% Place: Lair:1 ######P.......P#@†......Noise: ===------  Time: 15769.0 (0.0) ......#PP...PP#.........f) +0 sling {Masatak d) +4 sling (flame) .......##P#P##...#......Fire: f) +0 sling {Masataka} ........[#P#.....#####.#Zot (5449) Gem (3200) Rev* ................## # h}y................#h   wolf ................# ..................+ ##..~.>.~~~....#.##The wolf is severely wounded.A nearby plant withers and dies. _The wolf completely misses you. The wolf misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 56% to hit)h$O##...... planckenstein the Fighter ### .. ..# #...... Coglin of Okawaru *****. ######## ##P# . ... #...... Health: 80/102 ==================------ .........##P#P## . .... ....... Magic: 15/15 ======================== ......P.#PP...PP#. ... ##..##P AC: 11Str: 8 P......#P.......P##.... ## EV: 13Int: 19 #PPP...#P..$⌠....PP###.#h%SH: 0Dex: 16  ###PP....⌠...P#.(.PPP##XL: 12 Next: 50% Place: Lair:1 ######P.......P#@†......Noise: ===------  Time: 15769.0 (0.0) ......#PP...PP#.........f) +0 sling {Masatak d) +4 sling (flame) .......##P#P##...#......Fire: f) +0 sling {Masataka} ........[#P#.....#####.#Zot (5449) Gem (3200) Rev* ................## # ................#h   wolf ................# ..................+ ##..~.>.~~~....#.## _The wolf completely misses you. The wolf misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 56% to hit)  You shoot a sling bullet. The sling bullet misses the wolf.The sling bullet hits the plant! The sling bulleh%t burns the plant.h'  Aim: a wolf (severely wounded, 56% to hit)  You shoot a sling bullet. The sling bullet misses the wolf.The sling bullet hits the plant! The sling bullet burns the plant.  The plant is lightly damaged.wolf but does no damage.h9u h  The wolf is severely wounded.h:1=8 (0.88199h?h{B< _The wolf bites you but does no damage.hh##...... planckenstein the Fighter ### .. ..# #...... Coglin of Okawaru *****. ######## ##P# . ... #...... Health: 81/102 ===================----- .........##P#P## . .... ....... Magic: 15/15 ======================== ......P.#PP...PP#. ... ##..##P AC: 11Str: 8 P......#P.......P##.... ## EV: 13Int: 19 hiz#PPP...#P..$⌠....PP###.#SH: 0Dex: 16  ###PP....⌠...P#.h.PPP##XL: 12 Next: 50% Place: Lair:1 ######P.......P#@†......Noise: ===------  Time: 15769.8 (0.0) ......#PP...PP#.........f) +0 sling {Masatak d) +4 sling (flame) .......##P#P##...#......Fire: f) +0 sling {Masataka} ........[#P#.....#####.#Zot (5448) Gem (3199) Rev* ................## # ................#h   wolf ................# ..................+ ##..~.>.~~~....#.##The sling bullet hits the wolf but does no damage.  The wolf is severely wounded. _The wolf bites you but does no damage.  Fire: f) +0 sling {Masataka}hDjPress: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 56% to hit)hd##...... planckenstein the Fighter ### .. ..# #...... Coglin of Okawaru *****. ######## ##P# . ... #...... Health: 81/102 ===================----- .........##P#P## . .... ....... Magic: 15/15 ======================== ......P.#PP...PP#. ... ##..##P AC: 11Str: 8 P......#P.......P##.... ## EV: 13Int: 19 #PPP...#P..$⌠....PP###.#SH: 0Dex: 16  ###PP....⌠...P#.(.PPP##XL: 12 Next: 50% Place: Lair:1 ######P.......P#@†......Noise: hf[37m===------  Time: 15769.8 (0.0) ......#PP...PP#.........f) +0 sling {Masatak d) +4 sling (flame) .......##P#P##...#......Fire: f) +0 sling {Masataka} ........[#P#.....#####.#Zot (5448) Gem (3199) Rev* ................## # ................#h   wolf ................# ..................+ ##..~.>.~~~....#.##Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a wolf (severely wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet closely misses the wolf.The sling bullet hits the plant.hw6The sling bullet closely misses the wolf.The sling bullet hits the plant.  The plant is lightly damaged.The sling bullet hits the wolf!  The sling bullet burns the wolf.  You kill the wolf!hz)h% 8.hƈ y170.6 (0.878h h> P _Okawaru accepts your kill.h`_IhTchKi367hphtvhwi456hyhY~e _A nearby plant withers and dies.hy5=45hhՅhP6=34) Rev+ hhۋh=i723h?hhK91h$2h hhz90=01hhhרh\1=39h90) Rev hhܰhT2889hhhp378hhch;~4=67) hhhy6=56hVhhi745h9h^h(y8=34hhhShr9=23h4hh#100/10212h<hCi101hhNhd2=290hhh,hO 879h K78h'hhUhBK67h`h#h/s=56h 3hS7h>a45hbBhqHB  There is a flower patch here.hNhvOR34 _hRhZhI[K23h]hfN _You now have 361 gold pieces (gained 19).hlhPmK12h qh^wB  There is a flower patch here.h|h01 _hhhˑb190hhhDh͠L869hhohhiK78hh hhK67hh=h hK56h8hhhK45hohhQhK34h hZhhK23hOhhhK12hYhh/hK01h@hph  0908597867h h hEhK56hhDhhK45h$hhhuK34hhchH!h!K23h"h$hw'h (K12hP(h)h+h\,K01h,hm5h-8h8M3990h9h<h?h.@L849hLAhEhHh#IK78hKhNhXShSK67hUhXh ]h]K56h-_h bhehfK45h1hhjh4nhnK34h phsh|23h)hрK12hBhhʇh`K01hh  You see here a water moccasin skeleton.890 _839h-hK78hhFhhʮK67hhhUhK56h7hhǽh\K45h>hhMhK34huhh:a23hhghhK12h hrha01hPh0 ## ### ######### # #####P#######.###..#P...#####  ............@................---837.6 (67.0)  #........#P##P####.#####.....  #........###### #.# #.....  #........### #####.## #.....  #.......÷#.###.P##..# #.....  #..................## #.....   #..[.....##...####.# #.....   ##........###### #.# #.....   #.........# #.# #..... ---[39;49h2m _Key pressed, stopping explore.h8,h9S790 _h:hBG829hN78hKQh$RK67h4ShUhhK67h˩hhwh(K56hhвh;hK45hkhhh1K34hhehhK23h:hh~hK12hhhhK01h:hh%hL590hhhLhL809h9hhhK78hhhh|K67hhMhhzK56h-hPhh%K45hh hhaK34hhhhNK23hhhhGK12hhhhrK01hh h1 b490h h hhM8099hhhhK78hthh(hK67hhhhK56hmh|h h_!K45h!h#h%h/&a34hF'h(hh)K23h)h+h,-h-K12h .h@/hT2w01hCL3908897867hjGw56hIh>JhJK45h?Kh1LhNh OK34hhOhSPhRhRK23hRhThVhXWK12hWhXh[h[K01h[h]h?b290hdheL879hehfhhhha78hlhnhnK67hnhphBw#.##..####.P##.#........##.##### #.#####........##..# #.# #........##.## #.## #.......÷##..# #..# #......... h8x #.###### #.## #..[.....# #.##.#.# ### ##........ #.###.#########......... #.##...#@P?)!#### #.....#.##...#..........# #.#.##### :P##..... #.### #.# ##..........# #.# ..# ####.........# #.# #.# #............# P   oklob plant (dormant) #.#####.# ##......:....# #.#.....#####...........# #...................h| 91.6 (54  An oklob plant comes into view.Found a book of Spontaneous Combustion and a scorched battleaxe.  h }nMarking area around an oklob plant as unsafe for travelling.h/  --more--h;...hz 2.6 (5556 _h#hC$hE #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. hG#..# #.# #........# Health: 102/102 ======================== #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC: 11Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@P?)!###........# Noise: ---------  Time: 15892.6 (0.0) hG #.....#.##**.#..........# f) +0 sling {Masatak d) +4 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5325) Gem (3076)  #.# ..# ####.........# #.# #.# #............# P   oklob plant (dormant) #.#####.# ##......:....# #.#.....#####...........# #........................hGAn oklob plant comes into view.Found a book of Spontaneous Combustion and a scorched battleaxe. _Marking area around an oklob plant as unsafe for travelling.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (dormant, 98% to hit)hT P#h wP#Aim: an oklob plant (dormant, 98% to hit)h  #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****.h g #..# #.# #........# Health: 102/102 ======================== #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC: 11Str: 8 h #.###### #.## #..[.....# EV: 13Int: 19 h+ #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1hn ] #.##...#@P?)!###........# Noise: ---------  Time: 15892.6 (0.0) h #.....#.##...#..........# f) +0 sling {Masatak d) +4 sling (flame)  h #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  h@ 2#.### #.# ##..........# Zot (5325) Gem (3076)  #.# ..# ####.........# h #.# #.# #............# P   oklob plant (dormant) #.#####.# ##......:....# #.#.....#####...........# h #........................An oklob plant comes into view.Found a book of Spontaneous Combustion and a scorched battleaxe. _Marking area around an oklob plant as unsafe for travelling.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (dormant, 98% to hit)h h h q _Your line of fire to the oklob plant is blocked by a plant.hX #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 102/102 ======================== #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC: 11Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1[9hY;8H #.##...#@P?)!###........# Noise: ---------  Time: 15892.6 (0.0) #.....#.##**.#..........# f) +0 sling {Masatak d) +4 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5325) Gem (3076)  #.# ..# ####.........# #.# #.# #............# P   oklob plant (dormant) #.#####.# ##......:....# #.#.....#####...........# #........................Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (dormant, 98% to hit) _Your line of fire to the oklob plant is blocked by a plant.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (dormant, 98% to hit)h[q7 hr#.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 102/102 ======================== #.## #.## #.......÷# Magic: 15/15 ======================== hr#..# #..# #......... AC: 11Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 hr#.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 hlsk#.##...#@P?)!###........# Noise: ---------  Time: 15892.6 (0.0) #.....#.##...#..........# f) +0 sling {Masatak d) +4 sling (flame)  hs#.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5325) Gem (3076)  h&t#.# ..# ####.........# #.# #.# #............# P   oklob plant (dormant) #.#####.# ##......:....#ht #.#.....#####...........# #........................Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (dormant, 98% to hit) _Your line of fire to the oklob plant is blocked by a plant.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehNu?Aim: an oklob plant (dormant, 98% to hit)huhh>  Aim: an oklob plant (dormant, 98% to hit) _Your line of fire to the oklob plant is blocked by a plant.  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (dormant, 98% to hit) _Your line of fire to the oklob plant is blocked by a plant.h/3  #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 102/102 ======================== h4 #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC: 11Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@P?)!###........# Noise: ---------  Time: 15892.6 (0.0) #.....#.##**.#..........# f) +0 sling {Masatak d) +4 sling (flame)  #.#.##### h5 : :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5325) Gem (3076)  #.# ..# ####.........# #.# #.# #............# P   oklob plant (dormant) #.#####.# ##......:....# #.#.....#####...........# #........................Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (dormant, 98% to hit) _Your line of fire to the oklob plant is blocked by a plant.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (dormant, 98% to hit)hBg .PhuD?..hB\rP?  Aim: a plant (98% to hit)hF  #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 102/102 ======================== #.## #.## #.......÷# Magic: 15/15 ======================== hG #..# #..# #......... AC: 11Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@P?)!###........# Noise: ---------  Time: 15892.6 (0.0) #.....#.##...#..........# f) +0 sling {Masatak d) +4 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# h1H  Zot (5325) Gem (3076)  #.# ..# ####.........# #.# #.# #............# P   oklob plant (dormant) #.#####.# ##......:....# #.#.....#####...........# #........................ _Your line of fire to the oklob plant is blocked by a plant.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a plant (98% to hit)  You shoot a sling bullet. The sling bullet hits the plant!  The plant begins to die. The sling bullet burns the plant.hJ   Press: ? - help, Shift-Dir - straight line  Aim: a plant (98% to hit)  You shoot a sling bullet. The sling bullet hits the plant!  The plant begins to die. The sling bullet burns the plant.  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hithoa aPPhSd q===3.4 (0.85h"l h'o 3 _The plant is lightly damaged.hL7 h#.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 102/102 ======================== h #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC: 11hI;Str: 8 h#.###### #.## #..[.....# EV: 13Int: 19 h#.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@P?)!###........# Noise: ===------  Time: 15893.4 (0.0) #.....#.##**.#..........# f) +0 sling {Masatak d) +4 sling (flame)  hJ+#.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5325) Gem (3075)  #.# ..# ####.........# h#.# #.# #............# P   oklob plant h*#.#####.# ##......:....# #.#.....#####...........# #........................The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant. h6_The plant is lightly damaged.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit)h #.##..####.P##.#........# planckenstein the Fighter h#.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 102/102 ======================== #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC: 11Str: 8 #.###### #.## #..[.....# EV: 13hk4Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1h r #.##...#@P?)!###........# Noise: ===------  Time: 15893.4 (0.0) #.....#.##...#..........# f) +0 sling {Masatak d) +4 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka} hhI #.### #.# ##..........# Zot (5325) Gem (3075)  #.# ..# ####.........# h#.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........#hjX #........................The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant. _The plant is lightly damaged.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit)hhh,  You shoot a sling bullet. The sling bullet hits the plant. _The plant is lightly damaged.  Fire: f) +0 sling {Masataka}  hPress: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit) _Your line of fire to the oklob plant is blocked by a plant.h  #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 102/102 ======================== #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC: 11Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 h#.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@P?)!###........# Noise: ===------  Time: 15893.4 (0.0) #.....#.##**.#..........# f) +0 sling {Masatak d) +4 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5325) Gem (3075)  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:[0;hR10m....# #.#.....#####...........# #........................Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit) _Your line of fire to the oklob plant is blocked by a plant.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit)h_ #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 102/102 ======================== #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC: 11hStr: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@P?)!###........# Noise: ===------  Time: 15893.4 (0.0) #.....#.##...#..........# f) +0 sling {Masatak d) +4 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5325) Gem (3075)  #.# ..# ####.........#h[1K #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit) _Your line of fire to the oklob plant is blocked by a plant.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit)hhvh 4  Aim: an oklob plant (98% to hit) _Your line of fire to the oklob plant is blocked by a plant.  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight linehwAim: an oklob plant (98% to hit) _Your line of fire to the oklob plant is blocked by a plant.hx #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 102/102 ======================== h #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC: 11Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@P?)!###........# Noise: ===------  Time: 15893.4 (0.0) #.....#.##**.#..........# f) +0 sling {Masatak d) +4 sling (flame)  #.#.#####h-*[m :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5325) Gem (3075)  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit) _Your line of fire to the oklob plant is blocked by a plant.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit)hb] .PhgD?..hC#P?hI#PAim: a plant (lightly damaged, withering away, 98% to hit)hW #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 102/102 ======================== h#.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC: 11Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@P?)!###........# Noise: ===------  Time: 15893.4 (0.0) #.....#.##...#..........# f) +0 sling {Masatak d) +4 sling (flame)  hE#.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5325) Gem (3075)  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# h#.#.....#####...........# #........................ _Your line of fire to the oklob plant is blocked by a plant.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a plant (lightly damaged, withering away, 98% to hit)  You shoot a sling bullet. The sling bullet hits the plant.  The sling bullet burns the plant.hp[  Press: ? - help, Shift-Dir - straight line  Aim: a plant (lightly damaged, withering away, 98% to hit)  You shoot a sling bullet. The sling bullet hits the plant.  The sling bullet burns the plant.  The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant.hMh:g4.2 (0.84hVh3 _The plant is lightly damaged.h\ #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 102/102 ======================== #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC: 11Str: 8h] #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@P?)!###........# Noise: ===------  Time: 15894.2 (0.0) #.....#.##**.#..........# f) +0 sling {Masatak d) +4 sling (flame)  hY]#.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5324) Gem (3075)  h+^#.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant. _The plant is lightly damaged.  Fire: f) +0 sling {Masataka}h^oPress: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit)h~] .Ph8D?..hhP?  Aim: a plant (lightly damaged, withering away, 98% to hit)hs #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 102/102 ======================== #.## #.## #.......÷# Magic: 15/15 ========================h #..# #..# #......... AC: 11Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@P?)!###........# Noise: ===------  Time: 15894.2 (0.0) #.....#.##...#..........# f) +0 sling {Masatak d) +4 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka} h #.### #.# ##..........# Zot (5324) Gem (3075)  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................ _The plant is lightly damaged.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehAim: a plant (lightly damaged, withering away, 98% to hit)  You shoot a sling bullet. The sling bullet hits the plant.  The sling bullet burns the plant.hVX{MPress: ? - help, Shift-Dir - straight line  Aim: a plant (lightly damaged, withering away, 98% to hit)  You shoot a sling bullet. The sling bullet hits the plant.  The sling bullet burns the plant.  The plant is lightly damaged.hhp5.0 (0.834hhc3 _The plant is lightly damaged.hİ  #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. h #..# #.# #........# Health: 102/102 ======================== #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC: 11Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@P?)!###........# Noise: ===------  Time: 15895.0 (0.0) #.....#h .##**.#..........# f) +0 sling {Masatak d) +4 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5323) Gem (3074) hײ s #.# ..# ####.........# #.# #.# #............# P   oklob plant h4 *#.#####.# ##......:....# #.#.....#####...........# #........................The plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the plant. h _The plant is lightly damaged.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit)h+f .:PhL.:hB P.Aim: a plant (lightly damaged, withering away, 98% to hit)h+ #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 102/102 ======================== #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC: 11Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1[9h;8H #.##...#@P?)!###........# Noise: ===------  Time: 15895.0 (0.0) #.....#.##...#..........# f) +0 sling {Masatak d) +4 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5323) Gem (3074)  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................ _The plant is lightly damaged.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a plant (lightly damaged, withering away, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the plant but does no damage.h\Aim: a plant (lightly damaged, withering away, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the plant but does no damage.  You shoot a sling bullet. The sling bullet hits the plant.  The sling bullet burns the plant.h;8 (0.823 _The plant is lightly damaged.h #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 102/102 ======================== #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC: 11Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1[9h;8H #.##...#@P?)!###........# Noise: ===------  Time: 15895.8 (0.0) #.....#.##**.#..........# f) +0 sling {Masatak d) +4 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5322) Gem (3073)  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................You shoot a sling bullet. The sling bullet hits the plant.  The sling bullet burns the plant. _The plant is lightly damaged.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit)h ] .Phj D?..hcP?  Aim: a plant (lightly damaged, withering away, 98% to hit)h: #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 102/102 ======================== #.## #.## #.......÷# Magic: 15/15 ======================== h<#..# #..# #......... AC: 11Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@P?)!###........# Noise: ===------  Time: 15895.8 (0.0) #.....#.##...#..........# f) +0 sling {Masatak d) +4 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........#h9= Zot (5322) Gem (3073)  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................ _The plant is lightly damaged.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a plant (lightly damaged, withering away, 98% to hit)  You shoot a sling bullet. The sling bullet hits the plant.  The sling bullet burns the plant.h3  Press: ? - help, Shift-Dir - straight lineAim: a plant (lightly damaged, withering away, 98% to hit)  You shoot a sling bullet. The sling bullet hits the plant.  The sling bullet burn  The plant is moderately damaged.  You shoot a sling bullet. The sling bullet hits the plant.h+Wo  The plant is moderately damaged.hld8.hep6.6 (0.812hdoh)rV _A nearby plant withers and dies.h #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 102/102 ========================h #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC: 11Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@*?)!###........# Noise: ===------  Time: 15896.6 (0.0) #.....#.##**.#..........# f) +0 sling {Masatak d) +4 sling (flame)  #.#.##h@[33m### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5321) Gem (3072)  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................You shoot a sling bullet. The sling bullet hits the plant.  The plant is moderately damaged. _A nearby plant withers and dies.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit)h #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 102/102 ======================== h#.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC: 11Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@(?)!###........# Noise: ===------  Time: 15896.6 (0.0) #.....#.##((.#..........# f) +0 sling {Masatak d) +4 sling (flame) ha[34m #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5321) Gem (3072)  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................The plant is moderately damaged. _A nearby plant withers and dies.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit)  You shoot a sling bullet.h@1Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.h7 ...The sling bullet hits the oklob plant but does no damage.h? ****The oklob plant spits acid at you.h8J@...h7.4 (0.81) Rev hhT _The splash of acid misses you.hX #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 102/102 ======================== h Z#.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC: 11Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@*?)!###........# Noise: ===------  Time: 15897.4 (0.0) #.....#.##**.#..........# f) +0 sling {Masatak d) +4 sling (flame)  h[J#.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5321) Gem (3071) Rev  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................The sling bullet hits the oklob plant but does no damage.  The oklob plant spits acid at you. _The splash of acid misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit)hT  #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 102/102 ======================== hw #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC: 11Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@(?)!###........# Noise: ===------  Time: 15897.4 (0.0) #.....#.##((.#..........# f) +0 sling {Masatak d) +4 sling (flame) h( f[34m #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5321) Gem (3071) Rev  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................The oklob plant spits acid at you. _The splash of acid misses you.h Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit)  You shoot a sling bullet.h) WFire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.The sling bullet hits the oklob plant.hq x ...The oklob plant is lightly damaged.h ***The oklob plant spits acid at you.hS ?...hU n92/102 --- 9 8.2 (0.8-2 sling {Masatak d) +2 sling (flame) 0) Corr (-2) Gem (3071) Rev ha hf  _The splash of acid hits you! You resist. The acid corrodes you!h  #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 92/102 =====================--- #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC:  9  Str: 8 h #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@*?)!###........# Noise: ===------  Time: 15898.2 (0.0) #.....#.##**.#..........# f) -2 sling {Masatak d) +2 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5320) Corr (-2) Gem (3071) Rev  #.# ..# ####.........# #.#[39;4hq <9m #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................The oklob plant is lightly damaged.  The oklob plant spits acid at you. _The splash of acid hits you! You resist. The acid corrodes you!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, 98% to hit)h( #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 92/102 =====================---h* #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC:  9  Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@(?)!###........# Noise: ===------  Time: 15898.2 (0.0) #.....#.##((.#..........# f) -2 sling {Masatak d) +2 sling (fh*Nlame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5320) Corr (-2) Gem (3071) Rev  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................ _The splash of acid hits you! You resist. The acid corrodes you!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, 98% to hit)  h+nYou shoot a sling bullet. The sling bullet hits the oklob plant.  The sling bullet burns the oklob plant.h)sQ  Aim: an oklob plant (lightly damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the oklob plant.  The sling bullet burns the oklob plant.  The oklob plant is lightly damaged.hits the oklob plant but does no damage.h...39.0 (0.8190) Rev+ hh9 _The oklob plant is lightly damaged.h̿ #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 93/102 =====================--- h"#.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC:  9  Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@*?)!###........# Noise: ===------  Time: 15899.0 (0.0) #.....#.##**.#..........# f) -2 sling {Masatak d) +2 sling (flame)  #.#.####[3hQ4m# :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5319) Corr (-2) Gem (3070) Rev+  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage. _The oklob plant is lightly damaged.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, 98% to hit)hv #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. hS#..# #.# #........# Health: 93/102 =====================--- #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC:  9  Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16h #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@(?)!###........# Noise: ===------  Time: 15899.0 (0.0) #.....#.##((.#..........# f) -2 sling {Masatak d) +2 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5319) Corr (-2) Gem (3070) Rev+  #.# ..# ####.........# #.# #.# #............# P   oklob plant hl#.#####.# ##......:....# #.#.....#####...........# #........................ _The oklob plant is lightly damaged.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.hb   Aim: an oklob plant (lightly damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is lightly damaged.hP ?...h} 4=8 (0.8869h h 9 _The oklob plant is lightly damaged.ha  #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. h #..# #.# #........# Health: 94/102 ======================-- #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC:  9  Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 hG |#.##...#@*?)!###........# Noise: ===------  Time: 15899.8 (0.0) #.....#.##**.#..........# f) -2 sling {Masatak d) +2 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5318) Corr (-2) Gem (3069) Rev+  h #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage. h _The oklob plant is lightly damaged.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, 98% to hit)h  #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 94/102 ======================-- #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC:  9  Str: 8 h #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@(?)!###........# Noise: ===------  Time: 15899.8 (0.0) #.....#.##((.#..........# f) -2 sling {Masatak d) +2 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  hz #.### #.# ##..........# Zot (5318) Corr (-2) Gem (3069) Rev+  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................ _The oklob plant is lightly damaged.  Fire: f) +0 sling {Masataka}hD Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.hCaMAim: an oklob plant (lightly damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is lightly damaged.h=?...hbz5900.6 (0.878hh79 _The oklob plant is lightly damaged.h0 #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 95/102 ======================-- #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC:  9  Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0h(Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@*?)!###........# Noise: ===------  Time: 15900.6 (0.0) #.....#.##**.#..........# f) -2 sling {Masatak d) +2 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5317) Corr (-2) Gem (3068) Rev+  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................You shoot a sling bullet.  ThehJ sling bullet hits the oklob plant but does no damage. _The oklob plant is lightly damaged.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, 98% to hit)h( #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 95/102 ======================-- #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC:  9  Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% PhS;lace: Lair:1 #.##...#@(?)!###........# Noise: ===------  Time: 15900.6 (0.0) #.....#.##((.#..........# f) -2 sling {Masatak d) +2 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5317) Corr (-2) Gem (3068) Rev+  #.# ..# ####.........# #.# #.# #............# P   oklob plant hT#.#####.# ##......:....# #.#.....#####...........# #........................ _The oklob plant is lightly damaged.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.hT Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (lightly damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the oklob plant!hv?...hwv61.4 (0.87) Rev* h hӃf _The oklob plant is moderately damaged.h4  #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 96/102 ======================-- #.## #.## #.......÷# Magic: 15/15 ======================== h #..# #..# #......... AC:  9  Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@*?)!###........# Noise: ===------  Time: 15901.4 (0.0) #.....#.##**.#..........# f) -2 sling {Masatak d) +2 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##h m..........# Zot (5317) Corr (-2) Gem (3067) Rev*  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................The oklob plant is lightly damaged.  You shoot a sling bullet. The sling bullet hits the oklob plant! _The oklob plant is moderately damaged.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, 98% to hit)h+  #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 96/102 ======================-- h #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC:  9  Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@(?)!###........# Noise: ===------  Time: 15901.4 (0.0) #.....#.##((.#..........# f) -2 sling {Masatak d) +2 sling (flame)h   #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5317) Corr (-2) Gem (3067) Rev*  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................ _The oklob plant is moderately damaged.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the oklob plant.  The sling bullet burns the oklob plant.h:+ Aim: an oklob plant (moderately damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the oklob plant.  The sling bullet burns the oklob plant.  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.h ?...h g2.2 (0.86ho h! f _The oklob plant is moderately damaged.hC! #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 96/102 ======================-- hJ"#.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC:  9  Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@*?)!###........# Noise: ===------  Time: 15902.2 (0.0) h"n#.....#.##**.#..........# f) -2 sling {Masatak d) +2 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5316) Corr (-2) Gem (3067) Rev*  #.# ..# ####.........#h2# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........#h# #........................You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage. _The oklob plant is moderately damaged.Fire: f) +0 sling {Masataka}h9$Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, 98% to hit)h` #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 96/102 ======================-- #.## #.## #.......÷# Magic: 15/15 ======================== h#..# #..# #......... AC:  9  Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@(?)!###........# Noise: ===------  Time: 15902.2 (0.0) #.....#.##((.#..........# f) -2 sling {Masatak d) +2 sling (flame)  h4#.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5316) Corr (-2) Gem (3067) Rev*  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# h#.#.....#####...........# #........................ _The oklob plant is moderately damaged.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.hE`  Aim: an oklob plant (moderately damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is moderately damaged.h"?...h[x73.0 (0.856hhf _The oklob plant is moderately damaged.hW #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. hg#..# #.# #........# Health: 97/102 ======================-- #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC:  9  Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 hr#.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@*?)!###........# Noise: ===------  Time: 15903.0 (0.0) #.....#.##**.#..........# f) -2 sling {Masatak d) +2 sling (flame)  hh#.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5315) Corr (-2) Gem (3066) Rev*  #.# ..# ####.........# h'#.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# h=#........................You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage. _The oklob plant is moderately damaged.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh|Aim: an oklob plant (moderately damaged, 98% to hit)h #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 97/102 ======================-- h#.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC:  9  Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@(?)!###........# Noise: ===------  Time: 15903.0 (0.0) #.....#.##((.#..........# f) -2 sling {Masatak d) +2 sling (flame)h  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5315) Corr (-2) Gem (3066) Rev*  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................ _The oklob plant is moderately damaged.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (moderately damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.hhMAim: an oklob plant (moderately damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is moderately damaged.The sling bullet hits the oklob plant.burns the oklob plant.h&?...h'8=8 (0.845h0h3c _The oklob plant is heavily damaged.h  #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 98/102 =======================- #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC:  9  Str: 8h #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@*?)!###........# Noise: ===------  Time: 15903.8 (0.0) #.....#.##**.#..........# f) -2 sling {Masatak d) +2 sling (flame)  h_#.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5314) Corr (-2) Gem (3065) Rev*  #.# ..# ####.........# #.# #.# #............# P   oklob plant h!y#.#####.# ##......:....# #.#.....#####...........# #........................You shoot a sling bullet. The sling bullet hits the oklob plant.  The sling bullet burns the oklob plant. _The oklob plant is heavily damaged.hFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (heavily damaged, 98% to hit)h  #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 98/102 =======================- #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC:  9  Str: 8h1 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@(?)!###........# Noise: ===------  Time: 15903.8 (0.0) #.....#.##((.#..........# f) -2 sling {Masatak d) +2 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  h#.### #.# ##..........# Zot (5314) Corr (-2) Gem (3065) Rev*  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................ h_The oklob plant is heavily damaged.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (heavily damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the oklob plant!  The sling bullet burns the oklob plant.h  Aim: an oklob plant (heavily damaged, 98% to hit)  You shoot a sling bullet. The sling bullet hits the oklob plant!  The sling bullet burns the oklob plant.  The oklob plant is severely damaged.hits the oklob plant but does no damage.hv?...hx94.6 (0.834hh,"d _The oklob plant is severely damaged.h #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 99/102 =======================- h#.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC:  9  Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@*?)!###........# Noise: ===------  Time: 15904.6 (0.0) hP#.....#.##**.#..........# f) -2 sling {Masatak d) +2 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5313) Corr (-2) Gem (3064) Rev*  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................You shoot a sling bullet.  h_The sling bullet hits the oklob plant but does no damage. _The oklob plant is severely damaged.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (severely damaged, 98% to hit)hM #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 99/102 =======================- #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC:  9  Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0hDex: 16 #.###.#########.........# XL: 12 Next: 51% Place: Lair:1 #.##...#@(?)!###........# Noise: ===------  Time: 15904.6 (0.0) #.....#.##((.#..........# f) -2 sling {Masatak d) +2 sling (flame)  #.#.##### :P##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5313) Corr (-2) Gem (3064) Rev*  #.# ..# ####.........# #.# #.# #............# P   oklob plant #.#####.# ##......:....# #.#.....#####...........# #........................ _hv[0;10;1mThe oklob plant is severely damaged.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an oklob plant (severely damaged, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.h You shoot a sling bullet.  The sling bullet hits the oklob plant but does no damage.  The oklob plant is severely damaged.  You shoot a sling bullet. The sling bullet hits the oklob plant!  The sling bullet burns the oklob plant.  You destroy the oklob plant!hd p)h @....h) 100/10255.4 (0.83 _Okawaru accepts your kill.h0 h&4 g _Your Armour skill increases to level 3!hv  #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 100/102 =======================- #.## #.## #.......÷# Magic: 15/15 ======================== h #..# #..# #......... AC:  9  Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 55% Place: Lair:1 #.##...#@.?)!###........# Noise: ===------  Time: 15905.4 (0.0) #.....#.##...#..........# f) -2 sling {Masatak d) +2 sling (flame)  #.#.##### :)##.......... Fire: f) +0 sling {Masataka}  h #.### #.# ##..........# Zot (5313) Corr (-2) Gem (3063) Rev*  #.# ..# ####.........# #.# #.# #............#  #.#####.# ##......:....#  #.#.....#####...........#  #........................ The sling bullet burns the oklob plant.  You destroy the oklob plant! _Okawaru accepts your kill. _Your Armour skill increases to level 3!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh  #.##..####.P##.#........# planckenstein the Fighter #.##### #.#####........# Coglin of Okawaru *****. #..# #.# #........# Health: 100/102 =======================-h:  #.## #.## #.......÷# Magic: 15/15 ======================== #..# #..# #......... AC:  9  Str: 8 #.###### #.## #..[.....# EV: 13Int: 19 #.##.#.# ### ##........# SH: 0Dex: 16 #.###.#########.........# XL: 12 Next: 55% Place: Lair:1 #.##...#@.?)!###........# Noise: ===------  Time: 15905.4 (0.0) #.....#.##...#..........# f) -2 sling {Masatak d) +2 sling (flame)  hO '#.#.##### :)##.......... Fire: f) +0 sling {Masataka}  #.### #.# ##..........# Zot (5313) Corr (-2) Gem (3063) Rev*  #.# ..# ####.........# #.# #.# #............#  #.#####.# ##......:....#  #.#.....#####...........#  #........................ You destroy the oklob plant! _Okawaru accepts your kill. _Your Armour skill increases to level 3!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh 4That would be overly suicidal.h h h . _hhhWh122h5p ........h....##.#..###..##...---.....#. _You start resting.h+6.4 (1hq2=---7.4 (211h h" _HP restored.h#.##..####.P##.#.#P#.##### #.#####.##..# #.# #.##.## #.## #.÷#.#..# #..# #.#.###### #.## #..[.....##.##.#.# ### ##.##.###.###.h# #.##...#.@?)!###.# #.....#.##...#.##.#.##### .:)##.#.### #.# ####.#.#.# ..# ####.##.# #.# #.# #.#####.# ##......:....# #.#.....#####.##.h^hMn8.4 (100h{hD h R#.##..####.P##.#.#P##.##### #.#####.##..# #.# #.##.## #.## #.÷#.#hڍ #..# #..# #.#.###### #.## #..[.....##.#.##.#.# ### ##.##.###.###.# #.##...#..@)!###.# ##.....#.##...#.##.#.######.:)##.#.### #.######.#.##.# ..# ####.##.# #.# #.# #.#####.# ##......:....# #.#.....#####.##.h: h |90959) Rev+ h h h\ o10.4 (288h h @ _w - 3 scrolls of enchant weapon (gained 1)h #.##..####.P##.#.#P##.##### #.#####.##..# #.# #.### #.## #.## #.÷#.##..# #..# #.#.###### #.## #..[.....##.#.##.#.# ### ##.#h" d#.###.###.# #.##...#...@!###.# ##.....#.##...#.###.#.#.######.:)##.#.### #.######.#.# #.# #.# #.# #.#####.# ##......:....# #.#.....#####.##.h %h]&=11 1.4 (1+0 sling {Masatak d) +4 sling (flame) 7) Gem (3057h0hI5 _You are no longer corroded. _You see here the +4 dagger of the Eleven Brambles {freeze, Str+2}.hh#.##..####.P##.#.#P##P#.##### #.#####.##..# #.# #.### ##.## #.## #.÷#.##..# #..# #.#.###### #.## #..[.....##.#.##.#.# ### ##.##.###.###.# h #.##...#...)@###.# ##.....#.##...#.###.##.#.######.:)##.#.### #.######.#.# #.# #.# #.# #.#####.# ##......:....# #.#.....#####.##.hhup266 _h=hm'3.4 (255) Rev h+h.c _c - 10 potions of curing (gained 1)hd` #.##### #.#####.#### #..# #.# #.###  #.## #.## #÷#.# #..# #..# #...... #.###### #.## #..[.....## #.##.#.# ### ##........#### #.###.########.#  #.##...#...).###he/.# ## #.....#.##.@.#..###. #.#.######.:)##..... #.### #.#######.## #.# ..# ####.###  #.# #.# #...# #.#####.# ##:....# #.#.....#####...........#### #................ #.#.##..#####hohMpn4.4 (144h}whyhQ  .# #.#  ##÷#.##.......###### #.#[.....##.#.# ### ##...h '###.#########. ...#...).#####....#.##...#..##.#.######.@)##...## #.######.#.## ..# ###### #.# #...  #.#####.# #........#PPP... h h* i533h hk f  You pick up a book of Spontaneous Combustion and begin reading...h n6.4 (222h h e _You add the spells Detonation Catalyst, Irradiate and Ignition to your library.h }#..# #.# #.### ##.## #.## #.÷#.##..# #..# #.#.###### #.## #..[.....##.#.##.#.# ### ##.##.###.###.# #.##...#...).###.# ##.....#.##...#.###.#h #.#.######..@##.#.### #.######.#.##.# ..# ####.### #.# #.# #.# #.#.....#####.#h ]#.#.#.##..#####.#.#####.# #.#PPP.h$ h( 7.4 (111) h4 h$8 _You see here the +4 battleaxe "Seji" {freeze, Dex+7}.h%J hhJ hL hS hW h] h00 _h_ hhb hc N29949hd hh hl hl K88hn hTr h v h^v K77hw h{ hK~ h~ K66h h hх h K55hN hc h h9 K44hQ h̑ h h K33hՕ h h% hS K22hښ h h؞ h@ K11h h h h K00h| h h hè M8939h? h h h_ K88hԭ h h hi K77h h hL a66h޵ h h hW K55h hʺ h h K44h h h hi K33h h h h K22h h h hO K11h h h h K00h h h h M7929h; h h h K88h h h' hS K77h hQ h h K66hB h{ h h K55h h h) hS K44hP h hF h K33h h h a22h ha h  hQ K11h5 h h! h6! K00h! hh$  Things that are here:  a yak skeleton; a yak skeletonh=& h' j6919 _h6) h+ ht, K88h - h. h1 h2 K77h 3 h4 h7 h8 K66h8 hT: h= h= K55h> h.@ hB hB K44hC hE hH a33hiI htL h O hO K22hP hP h R htR K11hR hS hV hV K00h_W hEX hZ hZ M5909h[ h\ h^ hF_ K88h_ ha he a77he hg hi h?j K66h8k hl hoo a55hp hqq hs h=t K44ht hv hx h7y K33hy hz h| h0} K22h} h~ h a11h h h| hυ K00h h hB hs L492999h1 h h h K88hM h h[ h K77h) hԓ hؕ a66h# h hh h K55hS h؜ hg hҟ K44h h h hբ K33hk h h a22h h h$ hj K11h h h w00h h h M3989h hK h' hR K88h h h hҹ K77h@ h hh h K66h. h7 h h K55h h h a44h h h3 hT K33h hm h h K22h h, h a11hA h h. hS K00h h< h c2979h/ h h h K88h h hB hy K77h h h a66h~ h h* hT K55h h h; hr K44h h hW h~ K33h h h a22hd h" h h 511h h$ h h. hb K00hc h hH hv M1969h h5 h K88hL h t _k - 3 potions of moonshine (gained 1)hS h K77h, hhhK66h{hOhahK55hhh_ h K44h h h h K33h^ h hdhK22hhhh K11hihHhhK00hhhyc0959hhhhK88h\hD hf!h!K77h!h"h2$h]$K66h$ht%hX'h}'K55h'h-)h+h+K44hV,h-h.h5/K33h/h0hQ2a22h2hx3h5hI6K11h7he8hw;h;K00h<h<h>h>N19949h>hx?hWAa88hAhbChEhDEK77hEhFhGhHK66hHh-IhJa55h6KhALhlMhMK44hENhNh:PhdPK33hPhdQhoSa22hShThUh VK11hVhWhZa00h\[h\hF]ho]M8939h]h `hCbhbK88hMchMehGghwgK77hghhhkhkK66hlhohphpK55hqh.sh@vhmvK44hvwhX|h|h}K33h}hhIa22hDhhZ11hh;K00h%hh’h%M7929hbh ha88h3hQhhMK77hzhXhӧa66h:hhҭhK55hh}hbhK44hhhh߹K33hth=ha22hhh(huK11hhhh!K00hxhh$hPM6919hhhhK88hh;hqhK77hhMhhK66hKhh hmK55hJhhmhK44hh hK33hhhh7hhK22hhxhh511hh5hhQhK00hhhhM5909hqh88hh.K77hh,h%a66h;h h<hK55hhhhK44hhMhqhK33hhhr h K22h h h h K11h. h hhK00hh6h0z49899hYhh$K88hhh hRK77hhh"!h!K66h("h#h%hF&K55hv&hE'hp(h(K44ha)h*h,hc-K33h .hr/h2h3K22h3h"5h 7hw7K11h8h9h<h<K00h=h?hAhBM3989h=hha88hMh= h0 a77h hrha66hrh/hhK55hhhh544hh hh"hG"K33h"h#hS&a22h&h'h)a11h)hB*hO,a00h,h-h.h2/M2979h/h0h&2hg2K88h2h4hJ8a77h8h9h<hX=K66h/>hE@hCK55hDhDhxGh)P ..........###.###...##.###..## ............................# #....#.####.########..###.#.# ##.### #..# #..## ###.# #P.# ##.## ##.# #.# #..# ####...# #P.# # #..####.###S######...### ..# ..........÷............. .# #######÷÷#######@##### ..  #.## #..# hP#.# ##.#  ##.# ###.# ######..######...###.# .................. S   water moccasin (wandering) #############.###P###### ### ## hiR3609376.0)hYI.ShYo4744h`huba _A water moccasin comes into view.h ~ ((((((You shoot a sling bullet.h |S  You shoot a sling bullet.  The sling bullet barely misses the water moccasin.  You shoot a sling bullet.  The water moccasin hisses angrily.  The sling bullet hits the water moccasin.  The sling bullet burns the water moccasin.h. h4 f÷S....hx4 ===5.2 (0.8)3Rev h: h<  h< ._The water moccasin is lightly wounded.h' (((( You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet burns the water moccasin.h3)You shoot a sling bullet.hit  The sling bullet burns the water moccasin.  The water moccasin is moderately wounded.You shoot a sling bullet.hits the water moccasin but does no damage.hhŽd.S...hk6.023h7hi _The water moccasin is moderately wounded.hA (((((You shoot a sling bullet.h  The sling bullet barely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin.hh$h..S..h<z812) Rev+ hh1f _The water moccasin is heavily wounded.hG (( You shoot a sling bullet.  The sling bullet hits the water moccasin!h'fThe sling bullet hits the water moccasin!  The water moccasin is almost dead.You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet burns the water moccasin.  You kill the water moccasin!h-E†hC..hs67.601hIhP _Okawaru accepts your kill.hhh ht H _No target in view!h_h_hhhjH _No target in view!h, hv h* h h8 h% 190 _869hC' h' h* h* |78) Rev h+ h- hV. K67h. h0 h93 h3 K56hm4 h5 h7 K45h78 h8 hP: hT= h= P34) h> h? h5B a23hbC hgD hE a12h!F h!G hI hBI K01hI hK hN hN L090hO h!Q hkS hS L859hdT hIU hX hX K78hY h[ hZ^ h^ K67h^ h_ h0a hpa K56ha h]b hd a45h"e he hf hf K34h=g hWh hi hi K23h j hgk h2m him K12hm hn h)p h~p K01h q hr heu hu M0990hv hw hPz hz L849h{ h| h{ a78h hw h h K67h hֆ h0 h K56hZ hp h h K45h h h h[ K34h h hR h K23h9 hv h6 a12h hj hȪ h K01h hZ hȰ h2 L890h h~ h hѷ L839h h( h h" K78h־ h h) h` K67h hl h% hX K56h{ hU h h K45h h hw h K34h hk j  You see here a water moccasin corpse.h hT R23 _he h h a12h h[ hX h K01h* ht h b790h h h h@ L829h hy h^ h K78h h h hD K67h h| h h K56h h h hH K45h& hD h h K34hY h h) K23hv h  h h h K12hd h h! h)" K01h" hl% h( h) L690h* h+ hS. h. L819h/ hd1 h3 h4 K78h@5 h7 h`@  ≈≈....[# ..# #####.# ~~...#.######..Y...# #.#### ~.#.#........:..... #.#### .#.......##...#.... ####..#.# .........#........ #........ ##.....#....#..... #.#######  ##.....#........# #.#  #..##..##...#..# #.#  #......##..#..@# #.# ---#........#...h@ #.# ##....#........#.# ##...#..##......# ### ##.##### #÷.#..........###...##.### ....#...................... Y   yak (wandering) h@ N....##P#....#.####.########..###. ....# ###.##### #..# #..## ## hA ....# #P.# ##.## ##.#hC 1150.6 (53.0)h_L C.YhL ---1.6 (5467hT hxW V _A yak comes into view.h&  ((((((YYou shoot a sling bullet.  The yak bellows!ha  The sling bullet hits the yak but does no damage.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.h0@  The yak is lightly wounded.h17  You hear a bellow!h<Y..Y.....Y 2 yaksh====2.4 (0.8)6) Rev h0Dh.FV _A yak comes into view.h`(((((((hv  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.h ,h ...Y..Y....h b3.25h " G _The yak is lightly wounded.hb ((((You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.hY  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.h J....h |4.045) Rev+ h h< [ _The yak is heavily wounded.hA4 ((((You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.hE  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.hf?,h~.Y.Y...hi834h_h hN_The yak is severely wounded.huV (((You shoot a sling bullet. The sling bullet hits the yak!hG _The yak is severely wounded.  You shoot a sling bullet. The sling bullet hits the yak!almost dead.  The sling bullet burns the yak.  You kill the yak!h†   yakh%ghhqc.Y...hv 75.623 _Okawaru accepts your kill.hO~hj _Your +0 lightning rod (2/4) has regained one charge.h (((You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.h*  The yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.h,h/ Y.Y..Y 2 yaks (1 wandering)The yak is lightly wounded.hi6.42) Rev* hh6V _A yak comes into view.h ((YYou shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak. The sling bullet burns the yak.hD  The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.h,,h:x.Y..Y.hb7.21hh^ _The yak is moderately wounded.hE`(((((((hמ  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.h. ...†.Y.hF/ k8.001h08 h2; [ _The yak is heavily wounded.hP (You shoot a sling bullet. The sling bullet hits the yak!h3  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.hRa ,hj f.Y.Yhk j8590h t hZv W _The yak is almost dead.h `(((((((h *  The sling bullet burns the yak. _The yak is almost dead.  You shoot a sling bullet. The sling bullet barely misses the yak.  You kill the yak!hn y   yakh h+ ....Y...hM t99.6809h h P _Okawaru accepts your kill.hi (((You shoot a sling bullet. The sling bullet hits the yak.h>PYou kill the yak! _Okawaru accepts your kill.  You shoot a sling bullet. The sling bullet hits the yak.  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burnhh`†Y..hc60.48hh1 _The yak is lightly wounded.h ((You shoot a sling bullet.  The sling bullet hits the yak but does no damage.h83 _The yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The sling bullet hits the yak!burns the yak.hhX.Y.hob1.27hhr[ _The yak is heavily wounded.h`(((((((h   You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet.h+...†.Y.h4,k2.067h4hj7^ _The sling bullet closely misses the yak.h T (You shoot a sling bullet. The sling bullet hits the yak.h\  The yak is heavily wounded.h-gYou shoot a sling bullet.  The sling bullet hits the yak but does no damage.hdhnH.YhQoi856hwhy[ _The yak is heavily wounded.hwq  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.hM  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!h C.hɉ 8.h; t603.645h: h  h> B_Okawaru accepts your kill.h.c hc htk hn H _No target in view!h h3 hc h h h ~34 _h h K23h h hM ~≈~..##... #....... ~≈≈..# ###...#.# ..[ #.#.#.#. ≈≈~..### .... ##.. ##..... ≈≈....[# #...#.#.#+#. #### ~~...#.######......#...# #.#### ~.#.#........:........ #. .#.......##...#....ß ####..#.# .........#......†.#....... ##.....#....#...@.#######---5.6 (2.0  h##...# ##..##...#.. ...##..#...# #.#  #........#.....# #.#  #....#.........# #.# #   #...#..##......# ### ##.##### #  ###÷.#...........###.###...##.### ............................ h4hh0G---6.6 (3h[C12h7h( _Found a ring mail.hrhhhrh( ....#.## +...ß...# ≈~..##........ . #.. #.......+htM..# ###...#.#. ..[ #.#.#.#..~..### ......##.. ###.....# h≈....[# #...#.#.#+#.. #####.h ..#.######......#...## #.####P#........:..........# #.#### h###...#....ß.>.ß####..#.# h........#......†@# #.........0 h7#.....#....#.....# #.######## ##.....#........#h`#.# ##..##..##...#..# #.# #hC#......##..#...# #.#  #........#.....# #.# #hy#........# #.# #. h #...#..### ### ##.##### #P ##÷hq8###.###...##.###hTh7.6 (101) Rev+ hh hB-_Found a stone staircase leading down.hhhmhhhx490hhM8799hhhjhK78hph~hhXf67) Rev hhhhK56hh$ha45hse3423) 1201hx390hhhL889h[hh[hK78h"hhFhC67hhHhch-5h6hzhUh*hdK45hh/ hz ..P.###.##.# ..## #...PPP## ##.ß #..# #.# #.†...... ##... ##.###.#..# ......... .ß.> ##.......# ..#...... ... #..####..# ..#####.# #. .. #..## #.## # # #.##.#######.####..# hZ.# ..##......##.....##.P# # .@#.#....#..†.# 836.0) ...+ ..#.......#.........# .##...ßß.#.+...ß...#.# #..........#.#.....#.......+.# ##...#.#.....[...#.#.#.#...# ## ......##.....###.....##.## h3[# #...#.#.#+#..######.##..# .######......#...##.##.####P.## .......:..####.#####†.#hmho4.6 (1734h= h'"; _Found a stone staircase leading down.hT h@U hV h[ hc^ h[d w23hf hUg K12hh hl ho h3p K01hq h0s hXu hu L290hv hw hx h.ß# ##.. .##P#P##...#........##.....# #..# ..[#P#.....#####.####.#...## #..# ..........## #.## #.##.#######. hBk ..........# ... ..##......##... S   water moccasin (wandering) ..........# #.## #........#.#.... .hk ...........+. ...#.......#.... >.~~~....#.##...ß.......ß.#.+...ßh|l hs hAw e _A water moccasin is nearby!h@ \ #..##        h;A a  P .S##....  ....###.# hA #......####  #.÷....@.P# .............ß.>.ß# ..#........##.....# [hA D#####.####.#...##  #.## #.##. ... .hA ( #.## . >hA hZY #..##   h       P .S##.... h ....###.#  #......#### hu #.÷....@.P#h( .............ß.>.ß# hL..#........##.....# [hn#####.####.#...##  #.## #.##.h ... . #.## .hY >h+hhhde _A water moccasin is nearby!h'(((((SFound a stone staircase leading down. _A water moccasin is nearby! _A water moccasin is nearby!  You shoot a sling bullet.  The water moccasin hisses angrily.  The sling bullet hits the water moccasin.h" ((The water moccasin is lightly wounded.  You shoot a sling bullet.h]hj..S....===2.4 (0.8)6) Rev  _The sling bullet closely misses the water moccasin.h̰ (((( You shoot a sling bullet.  The sling bullet hits the water moccasin!h> K You shoot a sling bullet.sling bullet hits the water moccasin!  The water moccasin is heavily wounded.  You shoot a sling bullet.  The sling bullet hits the water moccasin!burns the water moccasin.h h_ ]..S...hw b3.25h hJ b _The water moccasin is almost dead.h _M((( _The water moccasin is almost dead.  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet burns the water moccasin.h i.  You kill the water moccasin!h: :.h !h, M....hS2 24.045) Rev+ _Okawaru accepts your kill.hC: h= g _Your Armour skill increases to level 4!hd3hvjhmH _No target in view!hř _No target in view!hh{hh hh034) Rev  _23hhEhKh512hhhh01) h5hL090h"hh%h6859hh h-hh+ #.# #........ #.# #.#### ..## ....... #.#P###.##.### ...# ....F.. ...... #.## ....... #.##### hH#.P# ........ ..........# .## .......## #.........# #.#### ........## #.......... ## #.##P##............### .##P#P##........@................---.##.##..##P.###.### P........##....# ###..#### #.# hnP...⌠......###.# #.#.## ##.# ⌠...P#......#### ##.ß.## #..#hP#.÷......P###.....# ##.### F   bullfrog (wandering) hP...PP#.............ß.>.ß# # hj#P#P##...#........##.....# #..### h>[#P#.....#####.####.#...## #..##h`$.10.0 (6.0h%l---1.0 (77hR%8h,hL0[ _A bullfrog comes into view.h@  #.#   .......  ....F..  .......  ........   .......## #.........# hA ........## #.......... .......###............@.............##.##..####....# ## #.# ..###.#  ##.# .....####  #..# ÷..... hAA@>.ß#  [ #..## h,   #.#   .......  ....F..  .......  ........  h t .......## #.........#  ........## #.......... .......###............@.............##.##..####....# ## #.# h5 ..###.#  ##.# .....####  ÷..... >.ß#  [ hW hA h h\ h{ _ _A bullfrog is nearby!h T & (((((F    You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.h  The bullfrog is moderately wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.h#d h ].F.....===8 (0.867) Rev  _The bullfrog is moderately wounded.hk' (((((((You shoot a sling bullet.h r  The sling bullet closely misses the bullfrog.h4 h<< V...F...h= k2.656hC hyF u _You shoot a sling bullet. The sling bullet misses the bullfrog.h h h+!(h(h(h^(h(h (hh(h/You shoot a sling bullet.hf  The sling bullet barely misses the bullfrog.You shoot a sling bullet.hhV....F..hqs3.45) Rev+ hXh;c _The sling bullet closely misses the bullfrog.h| (((((((You shoot a sling bullet.h_r  The sling bullet closely misses the bullfrog.hWhh?V......Fhb4.24hhu _You shoot a sling bullet. The sling bullet misses the bullfrog.h9 (((((((You shoot a sling bullet.h   The sling bullet closely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet burns the bullfrog.hQ ......FThe bullfrog is severely wounded.h~Rr5.034) Rev* hWhZYN _The bullfrog misses you.h(  You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet burns the bullfrog.  You kill the bullfrog!h.C.h (((((((Okawaru accepts your kill.h;V.......h?i823hFhH/ _You shoot a sling bullet.hhhhH _No target in view!h h h h[ h^ h h12 _h h h K01h_ h h h| _49990) Rev+ h hs h h L849ha h= h h K78h| h*! h# h# K67h$ h' hK) h) f56) Rev h_+ h3. h0 hG1 K45h2 h17 h9 h9 K34h[; hG@ h6B hB K23hC hE h H hH 012) hH hI hL hM hS  ##.## #.# #..# ##. P##..# #.......#####.####..P# .## #.........|....# ##.# #.......####....###.##  #.# #.......# ##.### #  #.# #.......## #.# #)  ##.# #..# #.### #.#### #..## .####.#P###.##.# .....# .......@....---##.## .......##.##........ hjT  ##.P# ........###.........  #..## .......## ##........  ##.#### ........## #.......... # ###.##P##.........###........h   black bear (wandering) ...##P#P##................... P.#PP...PP#h.....##.##..##P.###. .#P........##....#####..##### .#hY 026.8 (11.0)hZ ---7.8 (1201h` hc ] _A black bear comes into view.h] h+  hu  #..# ##.## h  #.......h h  #.......hL |....# h  #.......h  hb  #.# #.......# h #.# hԲ & #.# #.......## #.# #)# h  ##.# #........# #.### h@  hx  ........####.#Ph - .......@.......hG  .......##.##... h  ##.P# ........###..hӴ  h  #..## .......## ##.hS  h  h̵  ........## #.h h8 .........###.h #...........h #P#h....h  ha hC  #..# ##.##  #.......  #.......|....#  #.......h:+  #.# #.......#  #.#  #.# #.......## #.# #)#  ##.# #........# #.###  h ........####.#P .......@....... .......##.##...  ##.P# ........###.. h #..## .......## ##.   ........## #.h .........###.#...........P#h.... hhahh!a _A black bear is nearby!hQ  #..# ##.##  #....... hw #.......|....#  #.......  #.# #.......#  #.#  #.# #.......## #.# #)# h ##.# #........# #.###   ........####.#P .......@....... .......##.##...  ##.P# ........###..  #..## .......## ##.   ........## #. .........###.#...........h(AP#h.... h  #..# ##.##  #.......  #.......|....#  #.......  #.# #.......#  #.# h+# #.# #.......## #.# #)#  ##.# #........# #.###   ........####.#P .......@....... .......##.##...  ##.P# ........###.. hP #..## .......## ##.  h7 ........## #. .........###.#...........P#h.... h_hhha _A black bear is nearby!h:b  #..# ##.##  #.......  #.......h;;|....#  #.......  #.# #.......#  #.#  #.# #.......## #.# #)#  ##.# #........# #.###   ........####.#P .......@....... .......##.##...  ##.P# ........###..  #..## .......## ##.h[;   ........## #. .........###.#...........P#h.... h;   #..# ##.##  #.......  #.......|....#  #.......  #.# #.......#  #.#  #.# #.......## #.# #)#  ##.# #........# #.###   ........####.#P .......@....... .......##.##...  ##.P# ........###..  #..## .......## ##.   ........## #. .........###.#...........P#h.... hhnh_hZ hhJ=_A black bear is nearby!hho (((((((You shoot a sling bullet.hftMh _A black bear is nearby! _is nearby!  You shoot a sling bullet.  The sling bullet barely misses the black bear.hoh {.....h.h ===8.6 (0.8)890) Rev hhN _The sling bullet hits the black bear but does no damage.hJ ((((( You shoot a sling bullet. The sling bullet hits the black bear!  The sling bullet burns the black bear.h ((The black bear is heavily wounded.You shoot a sling bullet.ha hj \....h.hk ).hk c9.439hu { _The sling bullet closely misses the black bear.h (((( You shoot a sling bullet. The sling bullet hits the black bear.h7  hf8  h8 >The black bear is severely wounded.h8 6You shoot a sling bullet.  h?9 8The sling bullet hits the black bear but does no damage.h˽ h w...h..h z30.28Rev+ hQ h? c _The black bear is severely wounded.h a ((((h> G(((You shoot a sling bullet.hC G The sling bullet hits the black bear but does no damage. _The sling bullet completely misses the black bear.  You shoot a sling bullet. The sling bullet hits the black bear.  The sling bullet burns the black bear.h h ..h.....h k1.078h h ^ _The black bear is almost dead.hQ h  h9FYou shoot a sling bullet. The sling bullet hits the black bear!  hp"You kill the black bear!hh4h$(h(h†h#hJhph hhy3d ((((h4Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the plant.  The plant begins to die. The sling bullet burns the plant.hw..†...hb3867) Rev* h(h%h3 _The plant is lightly damaged.hthhfh H _No target in view!h$h)%h&hz-h/hJ6y56) Rev+ _h;h>h+?K45h`@hChFh_FK34hGhJhLh_L-2hL3hMhBPhRhbR-1hR92) Rev hShYVhjXhX501hXheZhC]hed790hGfhfL829hhhJmhVqhqP78) hshFvh}xhxK67h[zhhhK56h~hhh)K45hdhQhߓhA534hdhhٗhhLK23hhMhhK12hh hɠhK01hxhhhE6690hihhh^h6819h¥h6hhȧh 578hjhhZhhS567huhΪhhh̬K56h]hhKhK45hhͱhWh534hhhh'ho523hh}hhch-1hվ2hhh$h501hhhhhs6590hhghhh L809hBhShhK78hhtw67hhV7 _You open the door.hhK56hhhhK45hhBhh K34hhh hfK23hphhbhK12hhnhhK01hhE h0hnL490hhhhM8699hmhh\h578hhhh hG K67h3!h#hh$h$K56h%ha'h(h(545h)h)h,h-h#.K34h/h1h5w23h6h8hZ8K12h9hI:h_;h;K01h<h>h>h)?6390hN?h@hAhBhBL889hChzE7 _You open the door.hFh5GK78h!Hh,J@  There is an open door here.hvKh'LR67 _hSMhOhOhO556h PhPhQhRh SK45hShThUh7VK34hVhWh.ß# ##.... hn#P#P##...#........##.....# #..### h[#P#.....#####.####.#...## #..##h]9---hahݴT _Key pressed, stopping explore.h|Ihhhh34 _hhhK23hhhhIK12hh5hh501hhhhvhL690hh hthD819hYh h hK78h{hkhh K67hhhhK56h h!"h#h,$545hH$h%hL+h-h/hc0K34h#2h-3h hh  ............##P#P##.....................P.#.P.....#....... #PPP......#.........##....##### .###PPP...#P...⌠......###.# #. ## ####PP....⌠....#......#### ##. h /#########P........#.÷......P###.. .........#.......#.......ß. ###.......##P#P##...#........##..  #........[#P#.@...#####.####.#54.0)  ##......h ....#####.###.#.  #..........# #.......##.. ##.................###.##.#......h 9...................'.......#... hC #..##..~.>.~~~....#.##...ß....... Y   elephant (trample, wandering) #####..~.~≈~~≈~..##..........#.#. hh < #.~≈~Y≈≈~≈≈..#####...#.#.....  #≈≈≈≈≈≈≈≈≈~..### ##......##..h* h h ` _An elephant is nearby!hX* ......#....#..###.#  .........#### ........#.÷........#......#P##...#  h* [#P#.@...#  ..........##  ..........# ..........#...........>.~~~....#.#~≈~~≈~..##..  ~≈≈..#####   h ......#....#..###.#  .........#### ........#.÷........#......h' #P##...#  [#P#.@...#  ..........##  ..........# ..........#...........hc n>.~~~....#.#~≈~~≈~..##..  ~≈≈..#####  h  h_ h h h ` _An elephant is nearby!h` W......#....#..###.#  h a .........#### ........#.÷........#......#P##...#  [#P#.@...#  ..........##  h3a N..........# ..........#...........>.~~~....#.#hVa J~≈~~≈~..##..  ~≈≈..#####   hya h ......#....#..###.#  .........#### ........#.÷........#......#P##...#  [#P#.@...#  ..........##  ..........# ..........#...........>.~~~....#.#hJ ~≈~~≈~..##..  ~≈≈..#####   hhhh ` _An elephant is nearby!hYA......#....#hYo..###.#  .........#### ........#.÷........#......#P##...#  hY?[#P#.@...#  ..........## hY ..........# hY:..........#...........>.~~~....#.#hY"~≈~~≈~..##..  hY ~≈≈..#####  hZ h?......#....#..###.#  .........#### ........#.÷...ho.....#......#P##...#  [#P#.@...#  ..........##  h۳..........# ..........#...........ht>.~~~....#.#h#~≈~~≈~..##..  ~≈≈..##### hG*  h¾h@hqht` _An elephant is nearby!h (((((Y)( _An elephant is nearby! _An elephant is nearby!  You shoot a sling bullet.  The elephant trumpets!h|  The sling bullet hits the elephant but does no damage.  You shoot a sling bullet.h-h4^....~YhU5+≈h6`===5.6 (0.8)2hK663) Rev h>he@L _The sling bullet hits the elephant but does no damage.h  (((((You shoot a sling bullet. The sling bullet hits the elephant.h(&  h.)}The elephant is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.h6c....~hb6.42hh`6 _The elephant is lightly wounded.hk (((((h]SYou shoot a sling bullet. The sling bullet hits the elephant.hKGThe sling bullet hits the elephant but does no damage. _The elephant is lightly wounded.hhm....Y≈hy7.21Rev+ hhP h0_The elephant is lightly wounded.h" ((((You shoot a sling bullet. The sling bullet hits the elephant.hz  The sling bullet hits the elephant but does no damage. _The elephant is lightly wounded.The sling bullet hits the elephant!burns the elephant.h 5....8.001 _The elephant is moderately wounded.h d ((((hN ~You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.hH (((The elephant is moderately wounded.You shoot a sling bullet.hZ h 2...hb OY~≈≈hj L859h %0) Rev* hH h] b _The sling bullet barely misses the elephant.hv (((You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.hm( _The sling bullet barely misses the elephant.You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is moderately wounded.hhW Q..Y.h V9.6809hhhc _The elephant is moderately wounded.h ((You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.hrm _ The sling bullet hits the elephant.burns the elephant.hQhoI.Y.hKc60.48h h!c _The elephant is moderately wounded.h@ (You shoot a sling bullet. The sling bullet hits the elephant!  The sling bullet burns the elephant.hK  The elephant is heavily wounded.You shoot a sling bullet. The sling bullet hits the elephant.hLhnRAY.h2Sb1.27hXh3[` _The elephant is heavily wounded.h  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.h  _The elephant is heavily wounded.  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burn  hits the elephant but does no damage.hhok2.067hϧh` _The elephant is heavily wounded.h  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.h3[  The elephant is severely wounded.You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.h   The elephant is severely wounded.The elephant closely misses you.856h h F _The elephant trunk-slaps you but does no damage.h2 b  You shoot a sling bullet. The sling bullet hits the elephant!hV  The elephant is severely wounded.You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.h  The elephant is severely wounded.The elephant closely misses you.hT k3.645h+ h F _The elephant trunk-slaps you but does no damage.hh/  You shoot a sling bullet. The sling bullet hits the elephant!  The sling bullet burns the elephant.h  The elephant is almost dead.You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.h j #########.##P##..###..##P#P##....... ........P.#.P.....#......##.##..# PPP......#.........##....#####.#PPP...#P...⌠......###.# #. # ####PP....⌠....#......#### ##.ß ########P........#.÷......P###.. ........#.......#.............ß.> ##.##P#P##@..#........##....[#P#.....###.#.. #.....Y...#####.###.#.## #....# #.......## #h ....###.##.#.... ....................'.......# ..##..~.>.~~~....#.##...ß.......ß ####..~.~≈~~≈~..##..........#.##.~≈~≈≈≈~≈≈..#####...#.#.....[The elephant is almost dead.h@KY.h97/102 --4.44h#h&G _The elephant tramples you. You stumble backwards!hR|  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.hEF _The elephant tramples you. You stumble backwards!  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is almost dead.The sling bullet hits the elephant.burns the elephant.hB # ##.#####.## #. .#########.##P##...###..##P#P##.......... .......P.#.P.....#......##.##..# PP......#.........##....#####..## ##PPP...#P...⌠......###.# #.#.#  ####PP....⌠....#......#### ##.ß #######P..÷......P###.... .......#.......#@............ß.> #.##P#P##...#........##.. #.h! [#P#.Y...#####.####.#..........#####.###.#.##.# ....# #.......##....###.##.#.....................'.......#..... .##..~.>.~~~....#.##...ß.......ß ###..~.~≈~~≈~..##..........#.#...The elephant is almost dead.h+KY.hY,86----5.23h7h!:G _The elephant tramples you! You stumble backwards!h;  You shoot a sling bullet. The sling bullet hits the elephant.  You kill the elephant!hCf.hi (((((((Okawaru accepts your kill.hd_......~hc7--276.023hkhl/ _You shoot a sling bullet.hhh hH _No target in view!hh+hGhH _No target in view!h h h h< hy 812 _h i901h5 h h 791=h D490h h* hq h 2=8599) Rev+ hm h hP i378he hX h y4=67h hy h y5=56h h h 645) Rev h." h$ h;% y8=34h' h* h* y9=23h5- h/ hq0 t100/10212) h3 hX6 h6 S101h6 h8 hp; h; 62=h< D390hA> hOU hOX hX L889h [ h{b hd hd K78hf hsm hpp hq K67h/s hhz hF~ h~ ]=56h h h h/ K45h h h h K34h h( hF h K23h hƩ h w12h# h h K01h h h! h L290h 8797867h hg h K56h h h h K45h h h6 h K34h h h h K23h& hK hn h K12hx h h h^ K01hS h h h> L190h1 h h hb L869h h h h= K78h h h hz K67h. h hT h K56h h hA h K45hq h hK h K34h h" h6$ h$ K23h% h( h* h* K12h+ h. h0 h0 K01h|1 hX4 h5 h+6 L090hE7 h6: h; h{< L859h= h@@ hB h h h hB K78h hM h h K67h| h8 h} h K56h h h7 h K45h h hD h K34hg h hݼ h2 K23hԽ h? h] h K12he hc h a01h5 h+ h h L390hB h h h L889hL h h h K78h h% h h K67h> hb he h K56h h h h K45h h h hT K34h h1 h9 h K23hB h_ h h K12hu hk h h K01h h h hA L290h h h< h L879hm h~ hI h K78hF h, h2- h- K67ho. h: h; h>< K56h< hH hI h J K45hJ hV hV hW K34hW hb hc hUd K23hd hm hn h^o K12ho hy hz h { K01h{ hl hK h L190h h h hj L869h h h– h K78h h h hZ K67h, hW h? h K56hέ h h hQ K45hO hZ h h K34h h& h a23h h h h K12h h h h_ K01h( h h h L090h h| h h* L859hE h hN h K78h_ h6 h| h K67h h h h C56h hGha45hhj h h K34h_hhhsK23hThh h K12h!hL$h &hS&K01h (h-,h;-h-M6990hO.hb0h1h2L849h2h4h5a78h6h8h:h:K67h;hW=h5>hh>K56h?h%AhBh1CK45hcDhGhHhIK34hJhLh&NhNK23hOhQh`ShSK12hUhVhXh YK01hiZh[h\hS]L890h#^hp_h`haL839hbhchReheK78hfhjg  You see here an elephant skeleton.hkhlR67 _hmh oh$phwpK56h^qhrh+thtK45hSuhu ..##..#.####.....#....#.....##.ß ....#.#.# ##.....#........###### ...P..#.# #..##..##...#..# ....÷...## #......##..#...# .....#...# #........#.....# .....##.## #....#.........# ......#.# #...#..##......# ### ..#.###.#####÷.#...........###.## ..............#.@....534.0 (66.0) #..#..........##P#....#.####.### ###%..........#####.##### #..# h# ##..........# #P.# ##.## ## #..........# #..# ####...# .###..........####..####.###.#### ....................÷..†.. #.####..####....########÷÷###### .## #.## ##.### #.## #.hڟh hOE _Done exploring.hhGhh"  .÷..............#.0.0)hph$hQE _Done exploring.hhGhVh _Done exploring.hO3hh/;h5[ _Done exploring.h[[?25h[?0c  Search for what [Enter for "."]? h8 [?25l[?1ch>AhB$hB13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Lair:1] a lupine talismanb - [Lair:1] a scale mail  c - [Lair:1] a ring mail (1 further duplicate)  d - [Lair:1] a stone staircase leading down  e - [Lair:1] a stone staircase leading down  f - [Lair:1] a +3 chain mailhLCg - [Lair:1] a staircase back to the Dungeon  h - [Lair:1] a stone staircase leading down  i - [Lair:1] the +4 battleaxe "Seji" {freeze, Dex+7}  j - [Lair:1] the +4 dagger of the Eleven Brambles {freeze, Str+2}k - [Lair:1] a +0 flail  l - [Lair:1] a +1 robe of cold resistance  m - [Lair:1] a staff of coldh he h; ..##..#.####.....#....#.....##.ß. planckenstein the Fighter ....#.#.# ##.....#........###### Coglin of Okawaru *****. ...P..#.# #..##..##...#..#Health: 102/102 ======================== ....÷...## #......##..#...#Magic: 15/15 ======================== .....#...# #........#.....#AC: 12Str: 8 .....##.## #....#.........#EV: 13Int: 19 ......#.# #...#..##......# ### SH: 0Dex: 16 ..#.###.#####÷.#...........###.## XL: 12 Next: 67% Place: h; Lair:1 ..............#.@................ Noise: ---------  Time: 16534.0 (0.0) #..#..........##P#....#.####.#### f) +0 sling {Masatak d) +4 sling (flame) ###%..........#####.##### #..#Fire: f) +0 sling {Masataka} # ##..........# #P.# ##.##Zot (4684) Gem (2435) ## #..........# #..# ####...# .###..........####..####.###.####  ...........................÷..†..  #.####..####....########÷÷#######  .## #.## ##.####.## #.  _You see here an elephant skeleton. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "."]? .[39;49h< lm _hF h he h F _Unknown command. h3 hLevel 1 of the Lair of Beasts <>>>(Press ? for help) #.### ### #####.#####....~~~~~.#.#........:..........####.#####†.# #...####P######P##....#..#.#......#.......##...#....ß.>.ß####..#.#...# #.........................................#......†.#.....#..........## #..#####.####P##.........##..#.####.....#....#.....##.ß.##.########.# #.## #.# ####.....÷.....#.#.# ##.....#........########.##.## #.# #.# #..........P..#.# #..##..##...#..##.##..# #.# #.# ##....P......÷...## #......##..#...##.##.## #.# #.## #P............#...# #........#.....##.# ##.# #.# #..# ##............##.## #....#.........##.# #..## #.######.## ##<..÷.........#.# #...#..##......# ### ##.##### #P..# #.#.##.# h.######P.........#.###.#####÷.#...........###.###...##.###..## #....................................#.@............................# #.######..#####..P###.##..#..........##P#....#.####.########..###.#.# #.# #.## #..####.####%..........#####.##### #..# #..## ###.# #.# #.# #..# #...# ##..........# #P.# ##.## ##.# #.# #.## ###.# ##.#####..## #..........# #..# ####...# ##P.# ####.# #..###...#####..###...#.###..........####..####.###.######...###.#..# #.................................................÷..†..............## #.##.###.##.###..#####.#.####..####....########÷÷#######.######.###..# #.P### #.#### ##.# #..## #.## ##.####.## #..# ### #.## #.## #.## #.# #.## ##.##[39; ht49m #.##.# ##.##.P# #.#### #..#### #.# #.#####...# ##.### ##.# ###.# ### #.## #.##.###.###P###.#####.#..#.#.#####..#.#######..######...###.######..# h##.# #≈≈≈≈≈≈≈≈≈....[# #.##...#.#.#+#..######.##.##..# ##.≈~≈≈≈≈~~...#.######......#...##.##.####P.#### ### #####.#####....~~~~~.#.#........:.....###.#####†..####P######P##....#..#.#........##...#....ß.>.ß####..#.#. h..#........................................#†.#.....#..........#####.####P###..#.####.....#....#.....##.ß.##.########.####.÷.....#.#.# ##........####### #P..#.# #..##..##...# ..## P÷....##..# # P....#...#.....# #.# ## h.# #..# ##...##.## #....# #.#  h=N######.## ##<..÷#.# #...#..### ### ##.##### #P..#.##.#.######P.........#.###.#####÷.#...........###.###...##.###..##..........................@...........................#####..#####..P###.##..#P#....#.####.########..###. hd #.## #..####.####%####.##### # h #..## # #.# #..# #...#  #P.# ##.## ##.# ### ###.# ##.#####..## # h # #..# ####...# ##P.# ####.#.###...#####..###...#.###..........####..####.###.######...###. h#..#................................................÷..†..............###.##.###..#####.#.####..####....########÷÷#######.######.###.. h5P#### #.## #.# #.## #..# ### h^ #.## #.# #.## ##.## #.# #.# ##.# #.P h h@{..##..#.####.....#....#.....##.ß. planckenstein the Fighter ....#.#.# ##.....#........###### Coglin of Okawaru *****. ...P..#.# #..##..##...#..#Health: 102/102 ======================== ....÷...## #......##..#...#Magic: 15/15 ======================== .....#...# #........#.....#AC: 12Str: 8 .....##.## #....#.........#EV: 13 hACInt: 19 ......#.# #...#..##......# ### SH: 0Dex: 16 ..#.###.#####÷.#...........###.## XL: 12 Next: 67% Place: Lair:1 ..............#.@................ Noise: ---------  Time: 16534.0 (0.0) #..#..........##P#....#.####.#### f) +0 sling {Masatak d) +4 sling (flame) ###%..........#####.##### #..#Fire: f) +0 sling {Masataka} # ##..........# #P.# ##.## hAiZot (4684) Gem (2435) ## #..........# #..# ####...# .###..........####..####.###.####  ...........................÷..†.. h$B  #.####..####....########÷÷#######  .## #.## ##.####.## #.  _Done exploring.  hiB-_Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "."]? . _Unknown command. hC hD hhU hV h\34 _ hD]K23 h] h_ h`a12 h=a hc hd hdK01 he hh h)jb790 hk hl hnb829 ho h|q hr h sK78 h$t hu hwa67 h x hy hz h{K56 h| h} h~ h~K45 h h> hma34 hg hj hX hK23 h` ho h hK12 h hՐ h hBK01 h h hߔ h,L690 hҕ h+..'.......#.......#.........# #.##...ß.......ß.#.'...ß...#.# ##..........#.#.....#.......+.# #####...#.#.....[...#.#.#.#...# ### ##......##.....####.## .[# #.##...#.#.#+#..######.##..# #.######......#...##.##.####P.......:..........####.#####†.#  h&}##...#....ß.@.ß####..#.#...# 49.0 (15.0) ....#......÷.#.....#..........## ..#....#.....##.ß.##.######## ...#........########.# #.##..##...#..# #.# #..# ....##..#...# #.# #.##.#.....# #.# ##.# ..#.........# #.# #..##..##......# ### ##.##### #P..# hX hc _There is a stone staircase leading down here. h 50.0)819 _ h  h0  You climb downwards.  You hear the solemn chanting of funerary rites. h/  --more-- hu ##.#.####..  #.........♣♣♣  ..........♣~  ...........  ..........♣  ..........♣♣  .♣♣♣♣ 2 .......@.......  .......?.......  ...............  ..##...........  . ............. ..#........... ...#........... .. ............  hS10668) Gem (2419)  h( hQQ8 (1.878 h]U"  You climb downwards.  You hear the solemn chanting of funerary rites.  There is an entrance to the Necropolis on this level. Hurry and find it before _the portal closes!  Found 2 scrolls lab hUelled VOBURI OTOGU. _There is a stone staircase leading up here.h@O  ##.#.####...........♣♣♣.♣~ . ♣♣.♣♣♣♣<........##. ..#.F   bullfrog (asleep)...F..........h)[ 8§h[ o1067hb hh _A bullfrog comes into view. _You see here 2 scrolls labelled VOBURI OTOGU.h##.#.####..planckenstein the Fighter#.........♣♣♣Coglin of Okawaru *****...........♣§Health: 102/102 ========================...........Magic: 15/15 ========================..........♣AC: 12Str: 8..........♣♣EV: 13Int: 19...........♣♣♣♣SH: 0Dex: 16.......<.......XL: 12 Next: 67% Place: Lair:2.......@.......Noise: ---------  Time: 16551.8 (0.0).......*.......f) +0 sling {Masatak d) +4 sling (flame) ..##..*........Fire: f) +0 sling {Masataka} . ....*........Zot (10666) Gem (2417) #..#.*............#.*.........F ho[30m  bullfrog (asleep).. .*............F.......... _There is a stone staircase leading up here. _A bullfrog comes into view. _You see here 2 scrolls labelled VOBURI OTOGU.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 98% to hit)h##.#.####..planckenstein the Fighter#.........♣♣♣Coglin of Okawaru *****...........♣§Health: 102/102 ========================...........Magic: 15/15 ========================..........♣AC: 12Str: 8..........♣♣EV: 13Int: 19...........♣♣♣♣SH: 0Dex: 16.......<.......XL: 12 Next: 67% Place: Lair:2.......@.......Noise: ---------  Time: 16551.8 (0.0).......(.......f) +0 sling {Masatak d) +4 sling (flame) ..##..(........Fire: f) +0 sling {Masataka} . ....(........Zot (10666) Gem (2417) #..#.(...........[h]~34m.#.(.........F   bullfrog.. .(............F..........Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.  The bullfrog gives a loud, deep croak!hک§ Aim: a bullfrog (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.  The bullfrog gives a loud, deep croak!  The bullfrog is moderately wounded.  You shoot a sling bullet. The sling bullet hits the bullfrog.h05h6hAp....F..hB===2.6 (0.856) Rev hLh2Pa _The bullfrog is severely wounded.h##.#.####..planckenstein the Fighter#.........♣♣♣Coglin of Okawaru *****...........♣§Health: 102/102 ========================...........Magic: 15/15 ========================..........♣AC: 12Str: 8..........♣♣EV: 13Int: 19...........♣♣♣♣SH: 0Dex: 16.......<.......XL: 12 Next: 67% Place: Lair:2.......@.......Noise: ===------  Time: 16552.6 (0.0).......*.......f) +0 sling {Masatak d) +4 sling (flame) ..##..*........Fire: f) +0 sling {Masataka} . ....*........Zot (10665) Gem (2416) Rev #..#.*............#.F.........[14;38hnHF   bullfrog.. .........................The bullfrog is moderately wounded.You shoot a sling bullet. The sling bullet hits the bullfrog. _The bullfrog is severely wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 65% to hit)h##.#.####..planckenstein the Fighter#.........♣♣♣Coglin of Okawaru *****...........♣§Health: 102/102 ========================...........Magic: 15/15 ========================..........♣AC: 12Str: 8..........♣♣EV: 13Int: 19...........♣♣♣♣SH: 0Dex: 16.......<.......XL: 12 Next: 67% Place: Lair:2h.......@.......Noise: ===------  Time: 16552.6 (0.0)...............f) +0 sling {Masatak d) +4 sling (flame) ..##...........Fire: f) +0 sling {Masataka} . .............Zot (10665) Gem (2416) Rev #..#..............#.F.........F   bullfrog.. ............hp............. _The bullfrog is severely wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!h~((((.h §(((  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!  Okawaru accepts your kill.h §.......h g3.4 (0.85h h / _You shoot a sling bullet.h7~hfz---4.4 (1.044hhic _k - 2 scrolls labelled VOBURI OTOGUhM h5R "Read which item? Scrolls  f - 3 scrolls of fear  g - 2 scrolls of fog  t - 5 scrolls of teleportationr - 5 scrolls of revelation  hR qw - 3 scrolls of enchant weapon  p - 2 scrolls of poison  N - a scroll of noise  T - a scroll of torment  c - 2 scrolls labelled RUOGINETZE  e - 2 scrolls labelled NIUXIALLEORGH  h - a scroll labelled GYJOUV JIOMYR  j - a scroll labelled QELLOWNAKHLI  k - 2 scrolls labelled VOBURI OTOGU  m - a scroll labelled WYHURU KOMNODD [!] read|quaff|evoke[?] describe selectedhKh,h!##.#.####..planckenstein the Fighter#.........♣♣♣Coglin of Okawaru *****...........♣~Health: 102/102 ========================...........Magic: 15/15 ========================..........♣AC: 12Str: 8..........♣♣EV: 13Int: 19...........♣♣♣♣SH: 0Dex: 16.......<.......XL: 12 Next: 67% Place: Lair:2.......@.......Noise: ---------  Time: 16554.4 (0.0)...............f) +0 sling {Masatak d) +4 sling (flame) ..##...........Fire: f) +0 sling {Masataka} . .............hp"Zot (10664) Gem (2414) Rev #..#..............#............. .........................Aim: a bullfrog (severely wounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!Okawaru accepts your kill. _You shoot a sling bullet. _k - 2 scrolls labelled VOBURI OTOGUhA(P  Okay, then.h(h+h-. _hxM#.#.####.. #♣♣♣♣~. ♣♣ ....♣♣♣♣....##. .............#...............hʙh u5.4 (133 _h}h,a _There is a stone staircase leading up here.h+M #.## ...#.#.####.. #♣♣♣♣♣~w.~ ♣♣ hW♣♣♣♣<..h ..##............w   swamp worm (asleep).... ............h5h@hn622) hhJ] _A swamp worm comes into view.hJplanckenstein the Fighter#.## ...Coglin of Okawaru *****.##.#.####..Health: 102/102 ========================#.........♣♣♣♣Magic: 15/15 ========================..........♣~wAC: 12Str: 8..........**EV: 13Int: 19.........*♣SH: 0Dex: 16........*.♣♣XL: 12 Next: 67% Place: Lair:2.......@...♣♣♣♣Noise: ---------  Time: 16556.4 (0.0).......<.......f) +0 sling {Masatak d) +4 sling (flame) ...............Fire: f) +0 sling {Masataka} ...............Zot (10662) Gem (2412) ..##............ .............w   hJ Nswamp worm (asleep)#..#..............#............. ............ _Okay, then. _There is a stone staircase leading up here. _A swamp worm comes into view.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (asleep, 98% to hit)ht planckenstein the Fighter#.## ...Coglin of Okawaru *****.##.#.####..Health: 102/102 ========================#.........♣♣♣♣Magic: 15/15 ========================..........♣~wAC: 12Str: 8..........((EV: 13Int: 19.........(♣SH: 0Dex: 16........(.♣♣h XL: 12 Next: 67% Place: Lair:2.......@...♣♣♣♣Noise: ---------  Time: 16556.4 (0.0).......<.......f) +0 sling {Masatak d) +4 sling (flame) ...............Fire: f) +0 sling {Masataka} ...............Zot (10662) Gem (2412) ..##............ .............w   swamp worm#..#..............#............. ............ _A swamp worm comes into view.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the swamp worm.  The sling bullet burns the swamp worm.h} ?  Aim: a swamp worm (asleep, 98% to hit)  You shoot a sling bullet. The sling bullet hits the swamp worm.  The sling bullet burns the swamp worm.  The swamp worm is lightly wounded.hits the swamp worm but does no damage.hD4 w.~..The swamp worm is lightly wounded.hS@ #.## ... ##.#.####.. #...♣♣♣♣w....♣~w w....`` .........`♣w ........`.♣♣ w ....♣♣♣♣ .......<....... w   tyrant leech (asleep)........ wwww 4 swamp worms (1 wandering, 2 asleep)..#. .............  The swamp worm fires a harpoon shot at you.harpoon shot hits you.  You are yanked forward by the harpoon shot.  hA dSplash!  You fall into the shallow water.  Moving in this stuff is going to be slow.h  #.## ...##.#.####.. ♣#.........♣♣♣♣w♣♣....§~w♣.....@~§§♣..........♣w~~§§♣..........♣♣♣♣w♣♣...........♣♣♣♣♣.......<......................w...............ww..##............ .............A tyrant leech and 3 swamp worms come into view.h" 96/102 --=====7.2 (0.81) Water Gem (2412) Rev h 8§h _The swamp worm bites you but does no damage. _Found a staircase to the Swamp.hk?....#. #.## #... ##.#.####.. ♣ #..♣♣♣♣w♣♣ .♣~w§~w♣ ~§§♣ .♣w~~§§♣ ..♣♣♣♣w♣♣ ....♣♣♣♣♣ .<....... ............... ............... ..##...........  . .hTL§§§§h.. .. #. #.## #... ##.#.####.. ♣ #...♣♣♣♣w♣♣ ....♣~w§~w♣ ....`~§§♣ ....♣w~§§§♣ ....hS-♣♣♣♣w♣♣ .....♣♣♣♣♣ ......... ......... _Found a staircase to the Swamp.  The swamp worm fires a harpoon shot at you.The harpoon shot hits youhƈq.  You are yanked forward by the harpoon shot.  Splash!  You fall into the shallow water.h ....#.## #.#.####........♣.§.@.§§§.......♣...........<................#......Moving in this stuff is going to be slow.  The swamp worm barely misses you.h .... #. #.## #..##.#.####.. ♣#.........♣♣♣♣w♣♣ ..........♣~w§~w♣ ...........~~§§♣ ..........♣w``§§♣ ..........♣♣♣♣w♣♣ hq...........♣♣♣♣♣ .......<....... ................ ..##... . ..#..#  The swamp worm fires a harpoon shot at you.The harpoon shot hits you!  You are yanked forward by the harpoon shot.hehhUhhJ  Splash!  The tyrant leech bites you.  The tyrant leech draws vitality from your injuries!hG.###♣..≈..~≈~≈..www♣♣h......♣~w@§≈.........♣......h66---------8.8 (1.659hJ#0) hh/ _The swamp worm bites you!h;h'@Read which item? Scrolls  f - 3 scrolls of fear  g - 2 scrolls of fog  t - 5 scrolls of teleportationr - 5 scrolls of revelation  w - 3 scrolls of enchant weapon  p - 2 scrolls of poison  N - a scroll of noise  T - a scroll of torment h@ c - 2 scrolls labelled RUOGINETZE  e - 2 scrolls labelled NIUXIALLEORGH  h - a scroll labelled GYJOUV JIOMYR  j - a scroll labelled QELLOWNAKHLI  k - 2 scrolls labelled VOBURI OTOGU  m - a scroll labelled WYHURU KOMNODD [!] read|quaff|evoke[?] describe selectedh= h* R..planckenstein the Fighter..Coglin of Okawaru *****.#.Health: 66/102 ===============---------#.## #...Magic: 15/15 ========================##.#.####.. ♣♣AC: 12Str: 8#.........♣♣♣♣≈♣♣EV: 13Int: 19..........♣~~≈~≈♣SH: 0Dex: 16he 2...........~www♣♣XL: 12 Next: 67% Place: Lair:2..........♣~w@§≈♣Noise: =====----  Time: 16558.8 (0.0)..........♣♣♣♣w♣♣f) +0 sling {Masatak d) +4 sling (flame) ...........♣♣♣♣♣Fire: f) +0 sling {Masataka} .......<.......Zot (10659) Water Gem (2410) ..............................w   tyrant leech..##...........wwww 4 swamp worms. .............#..#...........The harpoon shot hits you!  You are yanked forward by the harpoon shot.  Splash!  h uThe tyrant leech bites you.  The tyrant leech draws vitality from your injuries! _The swamp worm bites you!hԽ  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The swamp worm looks frightened! x2hQ ,h ,h lw~w~w~>§w~@§w§w(fleeing)wwww(fleeing)h 7-----9.8 (1809h hf \ _The tyrant leech looks frightened! The swamp worm looks frightened! x2h  .. .. #. #.## #... ##.#.####.. ♣♣ #..♣♣♣♣≈♣♣ .♣w~w~w♣ .~~>§♣♣ .♣w@§§w♣ .♣♣♣♣§♣♣ h .♣♣♣♣♣ .<.  . . ..##.  . .  #..#.hB h hu h[ ww♣w~≈~w§§~@§§wh ≈ww3 fleeing)Cornered, the tyrant leech turns to fight!h 9=-----61.4 (1.677hn 8§h > _Cornered, the swamp worm turns to fight!hs  .. .. #.  #.## #...  ##.#.####.. ♣ #..♣♣♣♣w♣♣ h> w♣w~≈~w♣ ...........@§§§♣♣ ..........♣~§§§w♣ ..........♣♣♣♣≈♣♣ ...........♣♣♣♣♣ .......<. ....... ......www ..##. . .h &.h hT h# h} h w.♣♣♣♣≈.♣~w≈~ww§§wwh> ```The swamp worm fires a harpoon shot at you.h% ,hn- §w§§w§§§h. 71====3.056h3 8§h6 C _The harpoon shot hits you but does no damage.hu5 .. .. #. #.## #... ##.#.####.. ♣♣ #.w.♣♣♣♣≈♣♣ .♣~§w§w♣ §w§♣♣ .♣~§§§w♣ ..♣♣♣♣≈♣♣ ....♣♣♣♣♣ .<....... ............... ............... ..##...........  . .hW6h6hx7h7h~8h8h9h>%w...♣♣♣♣w§§§§ww~§§§w§§w2h&@2---4.63) Gem (2404) hXDH§§hgG> _Cornered, the swamp worm turns to fight! h Z.. .... #..#.## #...#.#.####.. ♣♣ hG P #.....w...♣♣♣♣w♣♣ ..........♣§§§§w♣ ..w~§§♣♣ ♣§§w§§♣ .♣♣♣♣≈♣♣ ..♣♣♣♣♣ <....... ......... ...... ..##...........ww 3 . ........ #..#. h[  h͖  h  hS  h  hƟ w.≈ww§w§w§www 4 swamp worms (1 fleeing) h 74=---5023 h 8§ h A _The swamp worm seems to regain its courage."hݑ .... #...#.## #...#.#.####.. ♣♣ #....w....♣♣♣♣≈♣♣ ..........♣§§ww§♣ .w§w§§♣♣ .♣§§§§§♣ .♣♣♣♣≈♣♣ ..♣♣♣ <....... .......... .... ..##... . ...w 2 #..#. ...#."hh"h"h~"h"hr.www§.www 3 swamp worms"h5=612"h"hA _The swamp worm seems to regain its courage.%h6%h;mRead which item? Scrolls  f - 2 scrolls of fear  g - 2 scrolls of fog  t - 5 scrolls of teleportationr - 5 scrolls of revelation  w - 3 scrolls of enchant weapon  p - 2 scrolls of poison %h;& N - a scroll of noise  T - a scroll of torment  c - 2 scrolls labelled RUOGINETZE  e - 2 scrolls labelled NIUXIALLEORGH  h - a scroll labelled GYJOUV JIOMYR  j - a scroll labelled QELLOWNAKHLI  k - 2 scrolls labelled VOBURI OTOGU  m - a scroll labelled WYHURU KOMNODD [!] read|quaff|evoke[?] describe selected&h&h&h....planckenstein the Fighter#...Coglin of Okawaru *****.#.## #...Health: 75/102 =================-------##.#.####.. ♣♣Magic: 15/15 ========================#.........♣♣♣♣≈♣♣AC: 12Str: 8.....w....♣§ww§§♣EV: 13Int: 19...........§w§§♣♣SH: 0Dex: 16.........w♣§§§§§♣XL: 12 Next: 67% Place: Lair:2........@.♣♣♣♣≈♣♣Noise: ---------  Time: 16566.6 (0.0)...........♣♣♣♣♣f) +0 sling {Masatak d) +4 sling (flame) .......<.......Fire: f) +0 sling {Masataka} [4&hs0m................Zot (10651) Gem (2402) ..................##............w   tyrant leech. ..............www 3 swamp worms#..#...............#........... _Cornered, the swamp worm turns to fight!  The swamp worm fires a harpoon shot at you. _The harpoon shot hits you but does no damage. _Cornered, the swamp worm turns to fight! _The swamp worm seems to regain its courage. _The swamp worm seems to regain its courage.&h'&h),&h*&h6$ ...## #..#.####........♣♣♣♣§.....♣ww§w§§§w§§&h7G.....§§@§.....§§§§.....§§§.................##...........w 4 swamp worms.#.....As you read the scroll of fog, it dissolves into smoke.&h_8~6=7.6 (101&h@&hyBZ _The tyrant leech closely misses you.&hc : #...#.## #...#.#.####.. ♣♣ #.........♣♣♣♣§♣♣ ..........♣ww§§§♣ ......w§§§w§w§§♣♣ .......§§w♣§§§§§♣ §§♣♣♣♣≈♣♣ ......§@§§.♣♣♣ ......§§§...... ......§§§....... .......... ..##............ . .............. #..#............   swamp worm ...#....... .. .&h &h+ )  ..  .... #...  #.## #...  ##.#.####.. ♣ #.........♣♣♣♣§♣♣ ....♣ww§§§♣ ......w§§§w§w§§♣♣ ......`§§w♣§§§§§♣ ......§`§§♣♣♣♣≈♣♣ ......§§§§.♣♣♣♣♣ ......§§§...... ......§§§&h l....... ........w   swamp worm ..##... . ..... #..#.....The swamp worm fires a harpoon shot at you.The harpoon shot hits you!&hG w...#....####.#...#..§..@§§w......§§§......§.......§§§......&h6H .......§§§.........................##............................#....&hI 68-=8490&h!O &hQ A _You are yanked forward by the harpoon shot.+h+hDrink which item? Potions  c - 10 potions of curing  g - a potion of magic  h - 3 potions of haste  w - 2 potions of heal woundsb - 2 potions of brilliance  m - 3 potions of might  k - 3 potions of moonshine  d - 2 sedimented silvery potions +hY f - a bubbling coppery potion  l - a fuming ruby potion  n - 2 fizzy pink potions  o - 2 brown potions [!] read|quaff|evoke[?] describe selected,h0 ,h ..planckenstein the Fighter.....Coglin of Okawaru *****.##...Health: 68/102 ================--------#.## #...Magic: 15/15 ========================##.#.####.. ♣♣AC: 12Str: 8##.........♣♣♣♣§♣♣EV: 13Int: 19,h_ #........§.♣ww§§§♣SH: 0Dex: 16.......w§§§w§w§§♣♣XL: 12 Next: 67% Place: Lair:2.......@§§w♣§§§§§♣Noise: ==-------  Time: 16568.6 (0.0)......§§§§§♣♣♣♣≈♣♣f) +0 sling {Masatak d) +4 sling (flame) ......§§§§§.♣♣♣♣♣Fire: f) +0 sling {Masataka} ,h .......§§§......Zot (10649) Gem (2400) .......§§§........................w   swamp worm...##.............................#..#............ _The swamp worm seems to regain its courage.  As you read the scroll of fog, it dissolves into smoke. _The tyrant leech closely misses you.,h The swamp worm fires a harpoon shot at you.The harpoon shot hits you! _You are yanked forward by the harpoon shot.,h4 ,h ,hX w§ww   tyrant leechww 2 swamp worms,h? 9-9.6 (18) Fast Gem ,h{ $(2399) ,hZ ,h| l _You feel yourself speed up. The swamp worm misses you./hK/hcM Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-1%  b - Finesse5 MP, Piety--41%  c - Duel7 MP, Piety--/hMp80% [?] toggle between ability selection and description./h/h/hy..planckenstein the Fighter.....Coglin of Okawaru *****.##...Health: 69/102 ================--------#.## #...Magic: 15/15 ========================##.#.####.. ♣♣AC: 12Str: 8##.........♣♣♣♣§♣♣EV: 13Int: 19#........§.♣ww§§§♣SH: 0Dex: 16/h.......w§w§w§w§§♣♣XL: 12 Next: 67% Place: Lair:2.......@§§§♣§§§§§♣Noise: =--------  Time: 16569.6 (0.0)......§§§w§♣♣♣♣≈♣♣f) +0 sling {Masatak d) +4 sling (flame) ......§§§§§.♣♣♣♣♣Fire: f) +0 sling {Masataka} .......§§§......Zot (10648) Fast Gem (2399) .......§§§........................w   tyrant leech...##............ww 2 swamp worms.................#..#............As you read the scroll of fog, it dissolves into smoke. _The tyrant leech closely misses you.The swamp worm fires a harpoon shot at you.The harpoon shot hits you! _You are yanked forward by the harpoon shot. _You feel yourself speed up. The swamp worm misses you./hp|  You gain the combat prowess of a mighty hero./hh/h.......###....§§w§w§703----3670.3 (0.7 Hero Gem (2399) /hB _The swamp worm bites you but does no damage.0hĻ0hEvoke which item? Wands  a - a wand of flame (24)0hfc - a wand of roots (3)  d - a wand of digging (2)  e - a wand of paralysis (4)  f - a wand of mindburst (6) Miscellaneous  g - a +0 lightning rod (2/4) [!] read|quaff|evoke0hp][?] describe selected0hE*0h00h7..planckenstein the Fighter.....Coglin of Okawaru *****.##...Health: 70/102 ================--------#.## #...Magic: 13/15 ====================----##.#.####.. ♣♣AC: 13Str: 80h7##.........♣♣♣♣§♣♣EV: 16Int: 19#......§§§.♣ww§§§♣SH: 0Dex: 16.......ww§§w§w§§♣♣XL: 12 Next: 67% Place: Lair:20h"8$.......@w§§♣§§§§§♣Noise: =--------  Time: 16570.3 (0.0)......§§§§§♣♣♣♣≈♣♣0hF8f) +0 sling {Masatak d) +4 sling (flame) ......§§§§§.♣♣♣♣♣Fire: f) +0 sling {Masataka} 0hj8.......§§§......Zot (10648) Fast Hero Gem (2399) .......§§§........................0h8w   tyrant leech...##............ww 2 swamp worms0h8L.................#..#............0h8|The swamp worm fires a harpoon shot at you.The harpoon shot hits you! 0h8z_You are yanked forward by the harpoon shot. _You feel yourself speed up. The swamp worm misses you.0h9You gain the combat prowess of a mighty hero. _The swamp worm bites you but does no damage.0hJ ..  planckenstein the Fighter .....  Coglin of Okawaru *****. # #...  Health: 70/102 ================-------- 0hJO#.## #...  Magic: 13/15 ====================---- ##.#.####.. ♣♣  AC: 13Str: 8 ##.........♣♣♣♣§♣♣  EV: 16Int: 19 #......§§§.♣ww§§§♣  SH: 0Dex: 16 .......ww*§w§w§§♣♣  XL: 12 Next: 67% Place: Lair:2 .......@w*§♣§§§§§♣  Noise: =--------  Time: 16570.3 (0.0) 0h-K\......§***§♣♣♣♣≈♣♣  f) +0 sling {Masatak d) +4 sling (flame)  ......§§§§§.♣♣♣♣♣  Fire: f) +0 sling {Masataka}  .......§§§......  Zot (10648) Fast Hero Gem (2399)  .......§§§.......  .................  w   tyrant leech ...##............  ww 2 swamp worms .................  #..#............ _You feel yourself speed up. The swamp worm misses you.You gain the combat prowess of a mighty hero. _The swamp worm bites you but does no damage.  0hSKAiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a tyrant leech (black smoke)1h.G\..planckenstein the Fighter.....Coglin of Okawaru *****.##...Health: 70/102 ================--------#.## #...Magic: 13/15 ====================----##.#.####.. ♣♣AC: 13Str: 8##.........♣♣♣♣§♣♣1hGEV: 16Int: 19#......§§§.♣ww§§§♣SH: 0Dex: 16.......###§w§w§§♣♣XL: 12 Next: 67% Place: Lair:2.......#*#§♣§§§§§♣Noise: =--------  Time: 16570.3 (0.0)......§###§♣♣♣♣≈♣♣1hGf) +0 sling {Masatak d) +4 sling (flame) ......§§§§§.♣♣♣♣♣Fire: f) +0 sling {Masataka} .......§§§......Zot (10648) Fast Hero Gem (2399) .......§§§........................w   tyrant leech1h#H...##............ww 2 swamp worms.................1hDHt#..#............ _You feel yourself speed up. The swamp worm misses you.1hfHYou gain the combat prowess of a mighty hero. _The swamp worm bites you but does no damage.  1hHAiming: FastrootPress: ? - help, Shift-Dir - straight line1hH7Aim: a tyrant leech (black smoke)1h*(rooted)  You gain the combat prowess of a mighty hero. _The swamp worm bites you but does no damage.  Aiming: Fastroot  Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (black smoke)  The roots erupt in riotous growth!1hh^*(1 rooted)1h)>1h# 1hڢ   Roots grab the tyrant leech. Roots grab the swamp worm. x2  The grasping roots constrict the tyrant leech!  The grasping roots constrict the swamp worm!1h|  #§§§§.ww§.....§§@ww.....§§§§§.....§...................#www 3 swamp worms (1 wandering, 2 rooted)...The grasping roots constrict the swamp worm.1=======1.0 (0.7781h) 1h B _The swamp worm bites you but does no damage.2h.U .....## # #.## #...#.#.####.. ♣♣...§§§..♣♣♣♣§♣♣.§.§§.♣ww§§§♣..ww§§w§w§§♣♣§§§ww§♣§§§§§♣......§@§§§§♣♣♣♣≈♣♣......§§§§§§.♣♣♣.......§§§§..............§§§.............§....#...##.......ww 2 swamp worms (P.#..#. ...#2hXc  The grasping roots constrict the tyrant leech.  The grasping roots constrict the swamp worm!  The grasping roots constrict the swamp worm.2hej ..  ..## #... 2hj!.## #... #.####.. ♣♣ §§§..♣♣♣♣§♣♣ #2hja§.§§.♣ww§§§♣ #2hj.ww§§w§w§§♣♣ ......§§`ww§♣§§§§§♣ 2hj<......§§§§§§♣♣♣♣≈2hk......§§§§§§.♣♣♣♣♣.§§§§...... 2h=k..§§§......§ 2h`k#...## www 3 swamp worms 2h~k9(1 wandering, 2 rooted)....2hkMP.#..#.2hkvThe swamp worm fires a harpoon shot at you.The harpoon shot hits you!2hF ...##...#......♣..♣#..#......§§@ww............2h%....................#...##w....P.#You are yanked forward by the harpoon shot.2he62--===----7672h2h2hB _The swamp worm misses you. The tyrant leech completely misses you.3h7..planckenstein the Fighter.....#Coglin of Okawaru *****.## #....#Health: 62/102 ==============----------#.## #....Magic: 13/15 ====================----##.#.####..♣ ♣♣AC: 13Str: 8##....§§§..♣♣♣♣§♣♣EV: 16Int: 19##.....§.§..♣ww§§§♣SH: 0Dex: 163h;#.......ww§§w§w§§♣♣XL: 12 Next: 67% Place: Lair:2......§§@ww§♣§§§§§♣Noise: ===------  Time: 16571.7 (0.0)......§§§§§§♣♣♣♣≈♣♣f) +0 sling {Masatak d) +4 sling (flame) ......§§§§§§.♣♣♣♣♣Fire: f) +0 sling {Masataka} .......§§§§......Zot (10646) Fast Hero Gem (2397) ........§§§.............§...........w   tyrant leech (rooted)#...##............www 3 swamp worms (2 rooted)..................P.#..#............You are yanked forward by the harpoon shot. _The swamp worm misses you. The tyrant leech completely misses you.Fire: f) +0 sling {Masataka}3h|Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (black smoke, lightly wounded, constricted by roots, 86% tohit)4h..planckenstein the Fighter.....#Coglin of Okawaru *****.## #....#Health: 62/102 ==============----------#.## #....Magic: 13/15 ====================----##.#.####..♣ ♣♣AC: 13Str: 8##....§§§..♣♣♣♣§♣♣EV: 16Int: 19##.....§.§..♣ww§§§♣SH: 0Dex: 16#.......ww§§w§w§§♣♣XL: 12 Next: 67% Place: Lair:2......§§@ww§♣§§§§§♣Noise: ===------  Time: 16571.7 (0.0)......§§§§§§♣♣♣♣≈♣♣f) +0 sling {Masatak d) +4 sling (flame) ......§§§§§§.♣♣♣♣♣Fire: f) +0 sling {Masataka} 4h~O[12;9H.......§§§§......Zot (10646) Fast Hero Gem (2397) ........§§§.............§...........w   tyrant leech (rooted)#...##............www 3 swamp worms (2 rooted)..................P.#..#............Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (black smoke, lightly wounded, constricted by roots, 86% tohit)  You shoot a sling bullet.  The sling bullet hits the tyrant leech but does no damage.4h Y(You shoot a sling bullet.  The sling bullet hits the tyrant leech but does no damage.  The tyrant leech is lightly wounded.  You shoot a sling bullet.  The sling bullet barely misses the tyrant leech.swamp worm.4h  The swamp worm is lightly wounded.  The grasping roots constrict the tyrant leech.  The grasping roots constrict the swamp worm!4hTQ  The grasping roots constrict the swamp worm.4hֵU##§.§ww§w§.§§ w 4 swamp worms (2 rooted)4hSX2.2 (0.5Rev 4h׼4hB _The swamp worm bites you but does no damage.5hl 5hUp Read which item? Scrolls  f - 2 scrolls of fear 5hp  g - a scroll of fog  t - 5 scrolls of teleportationr - 5 scrolls of revelation  w - 3 scrolls of enchant weapon  p - 2 scrolls of poison 5hp v N - a scroll of noise  T - a scroll of torment  c - 2 scrolls labelled RUOGINETZE 5hp U e - 2 scrolls labelled NIUXIALLEORGH  h - a scroll labelled GYJOUV JIOMYR 5hq S j - a scroll labelled QELLOWNAKHLI  k - 2 scrolls labelled VOBURI OTOGU 5hq  m - a scroll labelled WYHURU KOMNODD [!] read|quaff|evoke[?] describe selected6h6h6h..planckenstein the Fighter.....#Coglin of Okawaru *****.## #....#Health: 62/102 ==============----------#.## #....Magic: 13/15 ====================----##.#.####..♣ ♣♣AC: 13Str: 8##...§.§§..♣♣♣♣§♣♣EV: 16Int: 19##....§§.§..♣ww§§§♣SH: 06hb)Dex: 16#.......www§w§w§§♣♣XL: 12 Next: 67% Place: Lair:2......§§@w§§♣§§§§§♣Noise: ===------  Time: 16572.2 (0.0)......§§§w§§♣♣♣♣≈♣♣f) +0 sling {Masatak d) +4 sling (flame) .....§.§§§§§.♣♣♣♣♣Fire: f) +0 sling {Masataka} .....§§§§§§......Zot (10646) Fast Hero Gem (2397) Rev ........§§§.............§...........6hw   tyrant leech (rooted)#...##............wwww 4 swamp worms (2 rooted)..................P.#..#............The sling bullet hits the swamp worm.  6hThe swamp worm is lightly wounded.  The grasping roots constrict the tyrant leech.  The grasping roots constrict the swamp worm!  The grasping roots constrict the swamp worm. _The swamp worm bites you but does no damage.6h1^ #####.......#..........§.§§You feel strangely unstable.  The swamp worm barely misses you.6h13--8 (0.65) Tele Fast Hero Gem (2396) Rev 6h76h9D _The tyrant leech bites you but does no damage.7ha7hEvoke which item? Wands  a - a wand of flame (24)c - a wand of roots (2)  d - a wand of digging (2)  7h9e - a wand of paralysis (4)  f - a wand of mindburst (6) Miscellaneous  g - a +0 lightning rod (2/4) 7h^[!] read|quaff|evoke[?] describe selected9h5;9h?9hQ..planckenstein the Fighter.....#Coglin of Okawaru *****.## #....#Health: 63/102 ==============----------#.## #....Magic: 13/15 ====================----##.#.####..♣ ♣♣AC: 13Str: 8##.........♣♣♣♣§♣♣EV: 16Int: 19##.......§..♣ww§§§♣SH: 0Dex: 16#....§.§www§w§w§§♣♣XL: 12 Next: 67% Place: Lair:2......§§@w§§♣§§§§§♣Noise: =--------  Time: 16572.8 (0.0)......§§§w§§♣♣♣♣≈♣♣f) +0 sling {Masatak d) +4 sling (flame) .....§§§§§§§.♣♣♣♣♣Fire: f) +0 sling {Masataka} [0;109hJRzm.....§§§§§§......Zot (10645) Tele Fast Hero Gem (2396) Rev ........§§§.............§...........w   tyrant leech (rooted)#...##............wwww 4 swamp worms (2 rooted)..................P.#..#............The grasping roots constrict the tyrant leech.  The grasping roots constrict the swamp worm!  The grasping roots constrict the swamp worm.  The swamp worm bites you but does no damage.  The swamp worm barely misses you. _The tyrant leech bites you but does no damage.9hqe ..  planckenstein the Fighter .....#  Coglin of Okawaru *****. ## #....#  Health: 63/102 ==============---------- 9hZf#.## #....  Magic: 13/15 ====================---- ##.#.####..♣ ♣♣  AC: 13Str: 8 ##.........♣♣♣♣§♣♣  EV: 16Int: 19 ##.......§..♣ww§§§♣  SH: 0Dex: 16 #....§.§www§w§w§§♣♣  XL: 12 Next: 67% Place: Lair:2 ......§§@w*§♣§§§§§♣  Noise: =--------  Time: 16572.8 (0.0) 9hf*......§§*w*§♣♣♣♣≈♣♣  f) +0 sling {Masatak d) +4 sling (flame)  9hf.....§§§***§.♣♣♣♣♣  Fire: f) +0 sling {Masataka}  9hf.....§§§§§§......  Zot (10645) Tele Fast Hero Gem (2396) Rev  ........§§§.......  9hg......§...........  w   tyrant leech (rooted) 9h##.......§..♣ww§§§♣SH: 0Dex: 16#....§.§###§w§w§§♣♣XL: 12 Next: 67% Place: Lair:2......§§#*#§♣§§§§§♣Noise: =--------  Time: 16572.8 (0.0)......§§###§♣♣♣♣≈♣♣f) +0 sling {Masatak d) +4 sling (flame) .....§§§§§§§.♣♣♣♣♣Fire: f) +0 sling {Masataka} .....§§§§§§......Zot (10645) Tele Fast Hero Gem (2396) Rev ........§§§.............§...........w   tyrant leech (rooted)#...##............9hd wwww 4 swamp worms (2 rooted)..................P.#..#............The swamp worm bites you but does no damage.  The swamp worm barely misses you. _The tyrant leech bites you but does no damage.  Aiming: FastrootPress: ? - help, Shift-Dir - straight line9h Aim: a tyrant leech (black smoke, moderately wounded, constricted by roots)9haV 8*9h( *The roots erupt in riotous growth! The tyrant leech is unaffected.9h9*:h،9 *:hcR3The swamp worm is unaffected. x2:h]`>:h:h0C  The roots erupt in riotous growth! The tyrant leech is unaffected.  The swamp worm is unaffected. x2  :hvCRoots grab the swamp worm. x2  The grasping roots constrict the tyrant leech.grasping roots constrict the swamp worm.  You kill the swamp worm!:h)Tg#♣....§.§§ww.§§...§@w§....§§§§w§. 3grasping roots constrict the swamp worm.  You kill the swamp worm!  Okawaru accepts your kill.swamp worm! x2  The swamp worm bites you but does no damage.:h Ys4=9=======:hnYc3.4 (0.65) :hy_:haF _The swamp worm struggles to escape constriction.:h 5..planckenstein the Fighter.....#Coglin of Okawaru *****.## #....#Health: 64/102 ===============---------#.## #....Magic: 13/15 ====================----##.#.####..♣ ♣♣AC: 13Str: 8##.........♣♣♣♣§♣♣EV: 16Int: 19:h5 ##.......§..♣ww§§§♣SH: 0Dex: 16#....§.§§ww.§§w§§♣♣XL: 12 Next: 69% Place: Lair:2...§...§@w§§♣§§§§§♣Noise: =======--  Time: 16573.4 (0.0).....§§§§w§§♣♣♣♣≈♣♣f) +0 sling {Masatak d) +4 sling (flame) .....§§§§§§§.♣♣♣♣♣Fire: f) +0 sling {Masataka} .....§§§§§§......Zot (10645) Tele Fast Hero Gem (2395) ........§§§.............§...........:h w   tyrant leech (rooted)#...##............www 3 swamp worms (rooted)..................P.#..#............The swamp worm bites you but does no damage. _The swamp worm struggles to escape constriction.  :h Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (black smoke, moderately wounded, constricted by roots, 86%to hit);h..planckenstein the Fighter.....#Coglin of Okawaru *****.## #....#Health: 64/102 ===============---------#.## #....Magic: 13/15 ====================----;h##.#.####..♣ ♣♣AC: 13Str: 8##.........♣♣♣♣§♣♣EV: 16Int: 19##.......§..♣ww§§§♣SH: 0Dex: 16#....§.§§ww.§§w§§♣♣XL: 12 Next: 69% Place: Lair:2...§...§@((§♣§§§§§♣Noise: =======--  Time: 16573.4 (0.0).....§§§§w§§♣♣♣♣≈♣♣;hf) +0 sling {Masatak d) +4 sling (flame) .....§§§§§§§.♣♣♣♣♣Fire: f) +0 sling {Masataka} .....§§§§§§......Zot (10645) Tele Fast Hero Gem (2395) ;h8........§§§.............§...........w   tyrant leech (rooted)#...##............www 3 swamp worms (rooted)..................P.#..#............ ;hi_The swamp worm struggles to escape constriction.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (black smoke, moderately wounded, constricted by roots, 86%to hit)  You shoot a sling bullet.;hA,  Aim: a tyrant leech (black smoke, moderately wounded, constricted by roots, 86%to hit)  You shoot a sling bullet.  The sling bullet barely misses the tyrant leech.  You shoot a sling bullet.  The sling bullet hits the tyrant leech but does no damage.;h,The sling bullet hits the tyrant leech but does no damage.  The tyrant leech is moderately wounded.The grasping roots constrict the tyrant leech.  The grasping roots constrict the swamp worm.  The grasping roots constrict the swamp worm!grasping roots constrict the swamp worm.;hĹ##.....§...w§..§§@w§.....2 rooted);h^===----8 (0.44Rev ;hA;hs _The swamp worm completely misses you. The swamp worm escapes!;h ..planckenstein the Fighter.....#Coglin of Okawaru *****.## #....#Health: 64/102 ===============---------#.## #....Magic: 13/15 ====================----##.#.####..♣ ♣♣AC: 13Str: 8##.........♣♣♣♣§♣♣EV: 16Int: 19##.....§....♣ww§§§♣SH: 0;h\ Dex: 16#....§..w§w.§§w§§♣♣XL: 12 Next: 69% Place: Lair:2...§..§§@w§§♣§§§§§♣Noise: ===------  Time: 16573.8 (0.0).....§§§§w§§♣♣♣♣≈♣♣f) +0 sling {Masatak d) +4 sling (flame) ;h .....§§§§§§§.♣♣♣♣♣Fire: f) +0 sling {Masataka} .....§§§§§§......Zot (10644) Tele Fast Hero Gem (2395) Rev ........§§§.............§...........w   tyrant leech (rooted)#...##............;hܠ www 3 swamp worms (2 rooted)..................P.#..#............The grasping roots constrict the swamp worm. ;hC d_The swamp worm completely misses you. The swamp worm escapes!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (black smoke, heavily wounded, constricted by roots, 86% tohit);h..planckenstein the Fighter.....#Coglin of Okawaru *****.## #....#Health: 64/102 ===============---------#.## #....Magic: 13/15 ====================----##.#.####..♣ ♣♣AC: 13Str: 8##.........♣♣♣♣§♣♣EV: 16Int: 19##.....§....♣ww§§§♣SH: 0Dex: 16#....§..w§w.§§w§§♣♣XL: 12 Next: 69% Place: Lair:2...§..§§@w§§♣§§§§§♣Noise: ===------  Time: 16573.8 (0.0);hߊ.....§§§§w§§♣♣♣♣≈♣♣f) +0 sling {Masatak d) +4 sling (flame) .....§§§§§§§.♣♣♣♣♣Fire: f) +0 sling {Masataka} .....§§§§§§......Zot (10644) Tele Fast Hero Gem (2395) Rev ........§§§.............§...........w   tyrant leech (rooted)#...##............www 3 swamp worms (2 rooted)..................P.#..#............Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (black smoke, heavily wounded, constricted by roots, 86% tohit)  You shoot a sling bullet.  The sling bullet hits the tyrant leech but does no damage.;hAim: a tyrant leech (black smoke, heavily wounded, constricted by roots, 86% tohit)  You shoot a sling bullet.  The sling bullet hits the tyrant leech but does no damage.  The tyrant leech is heavily wounded.You shoot a sling bullet. The sling bullet hits the tyrant leech.<hd;.....♣...w§w................The tyrant leech is heavily wounded.  You shoot a sling bullet. The sling bullet hits the tyrant leech.  The tyrant leech is heavily wounded.grasping roots constrict the tyrant leech.  The grasping roots constrict the swamp worm! x2  The tyrant leech bites you but does no damage.<hfH54.3 (0.5<hl<hpF _The swamp worm struggles to escape constriction.<h\A..planckenstein the Fighter.....#Coglin of Okawaru *****.## #....#<h\Health: 65/102 ===============---------#.## #....Magic: 13/15 ====================----##.#.####..♣ ♣♣AC: 13Str: 8##.........♣♣♣♣§♣♣EV: 16<h\Int: 19##..........♣ww§§§♣SH: 0Dex: 16#.......w§w.§§w§§♣♣XL: 12 Next: 69% Place: Lair:2<h=]X.......§@w§§♣§§§§§♣Noise: ===------  Time: 16574.3 (0.0)......§§§w§§♣♣♣♣≈♣♣<h]df) +0 sling {Masatak d) +4 sling (flame) .....§§§§§§§.♣♣♣♣♣Fire: f) +0 sling {Masataka} .....§§§§§§......<h]UZot (10644) Tele Fast Hero Gem (2395) Rev ........§§§.............§...........w   tyrant leech (rooted)#...##............<h3^!www 3 swamp worms (2 rooted)..................P.#..#............The tyrant leech bites you but does no damage. _The swamp worm struggles to escape constriction.  <hl^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (black smoke, heavily wounded, constricted by roots, 86% tohit)<hUA..planckenstein the Fighter.....#Coglin of Okawaru *****.## #....#<hߺHealth: 65/102 ===============---------#.## #....Magic: 13/15 ====================----##.#.####..♣ ♣♣AC: 13Str: 8##.........♣♣♣♣§♣♣EV: 16Int: 19##..........♣ww§§§♣SH: 0Dex: 16<h F#.......w§w.§§w§§♣♣XL: 12 Next: 69% Place: Lair:2.......§@w§§♣§§§§§♣<h0Noise: ===------  Time: 16574.3 (0.0)......§§§w§§♣♣♣♣≈♣♣<hSf) +0 sling {Masatak d) +4 sling (flame) .....§§§§§§§.♣♣♣♣♣Fire: f) +0 sling {Masataka} <h~.....§§§§§§......Zot (10644) Tele Fast Hero Gem (2395) Rev ........§§§.............§...........<h)w   tyrant leech (rooted)#...##............www 3 swamp worms (2 rooted)..................<h P.#..#............Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (black smoke, heavily wounded, constricted by roots, 86% to<h{hit)  You shoot a sling bullet. The sling bullet hits the tyrant leech!  The sling bullet burns the tyrant leech.<h}@  Aim: a tyrant leech (black smoke, heavily wounded, constricted by roots, 86% tohit)  You shoot a sling bullet. The sling bullet hits the tyrant leech!  The sling bullet burns the tyrant leech.  The tyrant leech is severely wounded.  You shoot a sling bullet. The sling bullet hits the tyrant leech.<h) ##.§§§.............The tyrant leech is severely wounded.  You shoot a sling bullet. The sling bullet hits the tyrant leech.  The tyrant leech is almost dead.grasping roots constrict the tyrant leech.  The grasping roots constrict the swamp worm.  The grasping roots constrict the swamp worm!<h 57--7 (0.434<h <h / _The swamp worm bites you!=h P..planckenstein the Fighter.....#Coglin of Okawaru *****.## #....#Health: 57/102 =============-----------#.## #....Magic: 13/15 ====================----##.#.####..♣ ♣♣AC: 13Str: 8##.........♣♣♣♣§♣♣EV: 16=hPrInt: 19##.....§....♣ww§§§♣SH: 0Dex: 16#......§w§w.§§w§§♣♣XL: 12 Next: 69% Place: Lair:2......§.@w§§♣§§§§§♣Noise: ===------  Time: 16574.7 (0.0).......§§w§§♣♣♣♣≈♣♣f) +0 sling {Masatak d) +4 sling (flame) ......§§§§§§.♣♣♣♣♣Fire: f) +0 sling {Masataka} .....§§§§§§......Zot (10643) Tele Fast Hero Gem (2394) Rev ........§§§.............§...........=hZQw   tyrant leech (rooted)#...##............www 3 swamp worms (2 rooted)..................P.#..#............The grasping roots constrict the swamp worm! _The swamp worm bites you!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (black smoke, almost dead, constricted by roots, 86% to  hit)=hx!..planckenstein the Fighter.....#Coglin of Okawaru *****.## #....#Health: 57/102 =============-----------#.## #....Magic: 13/15 ====================----##.#.####..♣ ♣♣AC: 13Str: 8##.........♣♣♣♣§♣♣EV: 16Int: 19=h##.....§....♣ww§§§♣SH: 0Dex: 16#......§w§w.§§w§§♣♣XL: 12 Next: 69% Place: Lair:2......§.@w§§♣§§§§§♣Noise: ===------  Time: 16574.7 (0.0).......§§w§§♣♣♣♣≈♣♣f) +0 sling {Masatak d) +4 sling (flame) ......§§§§§§.♣♣♣♣♣Fire: f) +0 sling {Masataka} .....§§§§§§......Zot (10643) Tele Fast Hero Gem (2394) Rev ........§§§.............§...........w   tyrant leech (rooted)#...##............www 3 swamp worms (2 rooted)..................P.#..#............Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line=h Aim: a tyrant leech (black smoke, almost dead, constricted by roots, 86% to  hit)  You shoot a sling bullet. The sling bullet hits the tyrant leech.  The sling bullet burns the tyrant leech.=h}HAim: a tyrant leech (black smoke, almost dead, constricted by roots, 86% to  hit)  You shoot a sling bullet. The sling bullet hits the tyrant leech.  The sling bullet burns the tyrant leech.  The tyrant leech is almost dead.  You shoot a sling bullet. The sling bullet hits the tyrant leech.=hThe tyrant leech is almost dead.  You shoot a sling bullet. The sling bullet hits the tyrant leech.  The tyrant leech is almost dead.  =h#The grasping roots constrict the tyrant leech, but do no damage.The grasping roots constrict the swamp worm. x2grasping roots sink back into the ground.=ho##.####..§§.§.ww§.=h)d..§§§1=hH85.2 (0.5=h =ho _The swamp worm barely misses you. The swamp worm escapes!>h..planckenstein the Fighter.....#Coglin of Okawaru *****.## #....#Health: 58/102 =============-----------#.## #....Magic: 13/15 ====================----##.#.####..♣ ♣♣AC: 13Str: 8##.........♣♣♣♣§♣♣EV: 16Int: 19##.....§§§.§♣ww§§§♣SH: 0Dex: 16#.......ww§.§§w§§♣♣XL: 12 Next: 69% Place: Lair:2........@w§§♣§§§§§♣Noise: ===------  Time: 16575.2 (0.0).......§§w§§♣♣♣♣≈♣♣f) +0 sling {Masatak d) +4 sling (flame) ......§§§§.§.♣♣♣♣♣[33>hZmFire: f) +0 sling {Masataka} .....§§§§§§.§....Zot (10643) Tele Fast Hero Gem (2394) Rev ........§§§§§...........§...........w   tyrant leech#...##............www 3 swamp worms (1 rooted)..................P.#..#............The grasping roots constrict the swamp worm. x2  You grasping roots sink back into the ground. _The swamp worm barely misses you. The swamp worm escapes!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (black smoke, almost dead, 61% to hit)>h9..planckenstein the Fighter.....#Coglin of Okawaru *****.## #....#Health: 58/102 =============-----------#.## #....Magic: 13/15 ====================----##.#.####..♣ ♣♣AC: 13Str: 8##.........♣♣♣♣§♣♣EV: 16Int: 19##.....§§§.§♣ww§§§♣SH: 0Dex: 16#.......ww§.§§w§§♣♣XL: 12 Next: 69% Place: Lair:2........@((§♣§§§§§♣Noise: ===------  Time: 16575.2 (0.0).......§§w§§♣♣♣♣≈♣♣f) +0 sling {Masatak d) +4 sling (flame) ......§§§§.§.>h9♣♣♣♣Fire: f) +0 sling {Masataka} .....§§§§§§.§....Zot (10643) Tele Fast Hero Gem (2394) Rev ........§§§§§...........§...........w   tyrant leech#...##............www 3 swamp worms (1 rooted)..................P.#..#............You grasping roots sink back into the ground. _The swamp worm barely misses you. The swamp worm escapes!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a tyrant leech (black smoke, almost dead, 61% to hit)  You shoot a sling bullet.>hRAim: a tyrant leech (black smoke, almost dead, 61% to hit)  You shoot a sling bullet.  The sling bullet barely misses the tyrant leech.You shoot a sling bullet. The sling bullet hits the tyrant leech!  The sling bullet burns the tyrant leech.  You kill the tyrant leech!www 3 swamp worms (1 rooted)>hO&  >h2POkawaru accepts your kill.The grasping roots constrict the swamp worm!  You kill the swamp worm!>h[S ###....>h[§§§§§§§.§........ 2 swamp worms.Okawaru accepts your kill.>h^41----727 (0.5  You kill the swamp worm!  >h _#Okawaru accepts your kill. _The swamp worm bites you!  Base training target 5.0 for Armour reached  Your base Armour skill increases to level 5!You need to enable at least one skill for training.>h:j/  --more--?hiN?hS  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  17.0  15.0   0   m - Spellcasting   2.0   4.2  -2  ?hS         b - Maces & Flails   5.0   1.2  -1   n - Conjurations   3.0   4.8  -1   c - Axes   5.0   1.0   0   o - Fire Magic   0.0   1.2  -1  ?hS d - Staves   5.0   1.2  -1   p - Air Magic   3.0   4.8  -1   e - Unarmed Combat   5.0   1.2  -1  ?hSS    ?h r + Evocations 8.0AhV ~TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  AhV a-z] set[-] clear selected targetcost|targetsAh <[?25h[?0c0 Bh" Bh' [?25l[?1cBh10.0   The current training targets, if any.  Skills enhanced by Heroism are in green.=] set aall targetsBhBh5Bh#..planckenstein the Fighter.....#Coglin of Okawaru *****.## #....#Health: 41/102 =========---------------#.## #....Magic: 13/15 ====================----##.#.####..♣ ♣♣AC: 13Str: 8##.........♣♣♣♣§♣♣EV: 16Int: 19##.....§...§♣ww§§§♣SH: 0BhDex: 16#.......ww§.§§w§§♣♣XL: 12 Next: 72% Place: Lair:2........@§§§♣§§§§§♣Noise: ===------  Time: 16575.7 (0.5).....§§§§§§§♣♣♣♣≈♣♣f) +0 sling {Masatak d) +4 sling (flame) .....§§§§§.§.♣♣♣♣♣Fire: f) +0 sling {Masataka} .....§§§§§§.§....BhQZot (10642) Tele Fast Hero Gem (2393) Rev+........§§§§§...........§...........ww 2 swamp worms#...##..............................BhU\P.#..#............You kill the swamp worm!Okawaru accepts your kill. _The swamp worm bites you!  Base training target 5.0 for Armour reached!  Your base Armour skill increases to level 5!You need to enable at least one skill for training.Bh% BhBh. _Bh ..planckenstein the Fighter.....#Coglin of Okawaru *****.## #....#Health: 41/102 =========---------------#.## #....Magic: 13/15 ====================----##.#.####..♣ ♣♣AC: 13Str: 8##.........♣♣♣♣§♣♣EV: 16Bh" Int: 19##.....§...§♣ww§§§♣SH: 0Dex: 16#.......ww§.§§w§§♣♣XL: 12 Next: 72% Place: Lair:2........@§§§♣§§§§§♣Noise: ===------  Time: 16575.7 (0.0).....§§§§§§§♣♣♣♣≈♣♣f) +0 sling {Masatak d) +4 sling (flame) .....§§§§§.§.♣♣♣♣♣Fire: f) +0 sling {Masataka} .....§§§§§§.§....Zot (10642) Tele Fast Hero Gem (2393) Rev+........§§§§§...........§...........ww 2 swamp worms#...##..............................P.#..#............Base training target 5.0 for Armour reached!  Your base Armour skill increases to level 5! _You need to enable at least one skill for training.  Bh² Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (black smoke, severely wounded, 68% to hit)ChZ..planckenstein the Fighter.....#Coglin of Okawaru *****.## #...(#Health: 41/102 =========---------------#.## #..(.Magic: 13/15 ====================----##.#.####.(♣ ♣♣AC: 13Str: 8##........(♣♣♣♣§♣♣EV: 16Int: 19##.....§..(§♣ww§§§♣SH: 0Dex: 16#.......w(§.§§w§§♣♣XL: 12 Next: 72% Place: Lair:2........@§§§♣§§§§§♣Noise: ===------  Time: 16575.7 (0.0).....§§§§§§§♣♣♣♣≈♣♣f) +0 sling {Masatak Ch4d) +4 sling (flame) .....§§§§§.§.♣♣♣♣♣Fire: f) +0 sling {Masataka} .....§§§§§§.§....Zot (10642) Tele Fast Hero Gem (2393) Rev+........§§§§§...........§...........ww 2 swamp worms#...##..............................P.#..#............Your base Armour skill increases to level 5! _You need to enable at least one skill for training.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (black smoke, severely wounded, 68% to hit)  You shoot a sling bullet.ChgFire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: a swamp worm (black smoke, severely wounded, 68% to hit)  You shoot a sling bullet.  The sling bullet closely misses the swamp worm.The sling bullet hits the swamp worm!Che.....wCh3   ..   .#   ##.##   #...   ##..##   #....###   ChD##.....P#   #..@....#   #.........#   #..$.......#   #.........P##   ...........##   .........###   ..^.....##    .......##      The swamp worm is almost dead.ChgO  Your surroundings suddenly seem different.ChChV42---6.2 (0.5Fast Hero Gem (2393) Rev+ ChXCh + _Found 17 gold pieces.Ch- ICh+0 ChJ5 3=4==12Ch6 Ch6 ]1) Rev Ch7 Ch$< Ch< f4=0Ch= Ch:B ChB ^5390ChD ChG ChH h6==89Ch%I ChL ChM B8Ch|N ChKQ ChQ 7=78ChlS ChW ChyW k8=7) ChX Ch\ Ch\ T96Ch] Chc Ch@d ^5056Che Chj --- _You start resting.Chwo ,82.7 (6ChHp 5==3.4 (7.25ChFu Chv % _Magic restored.DhDhwDhDhDh/ 0.0  You start resting.1=234.1 (0.74 _You feel like a meek peon again.Dh83Dh4Dh4DhL9Dh;@2=34Dh@Dh@]323DhBBDhYFDhFL4==DhpHDhLDhmL]512DhMDh(QDhiQK01DhRDhVDh5WS6=DhXDh[Dh%\p7=290DhS]DhaDhaDhbDhgDh h^8879Dh/iDh]lDhl]978DhnDhCrDhrT60=Dh uDhxDhVyK67DhzDh}Dh~~o1=56DhDhGDh92DhDh8DhΓh 93.3 (9.2 _You start resting.Dh34.0 (9.94) Fast 5DhDh֛h _Your extra speed is starting to run out.Dh DhG Dh& Dh Dh 4=34Dh# Dhx DhϺ Dhj Dh Y5=23Dh Dh4 Dh0 Dh ]612Dh Dh Dh 97DhM Dh Dhc K01Dhf Dhp Dh 8=190Dh Dh Dhp g 8.7 (4.7 _You start resting.Dh# 9=9.4 (5.4Gem (2369) Dh Dh \ _You feel yourself slow down.EhEhEhX EhL)Eh5b 0.0  You start resting.Eh>70600.4 (188EhAz _You hear the lone wailing of a very distant funeral chant.Eh, Eh Eh Eh Eh G177Eh ,Eh$ Eh 73=66Eh Eh {4=55EhR Eh Eh i544Ehg Eh EhC i633Eh Eh2 q7=228=1180001=0959Eh EhU 2=883774666=557=44833EhY Eh>Z K92EhZ 2Eh(] EhWb Ehtc z90=11Ehf Eh%m 1=00Ehz 359949Eh{ y4=88Eh} Ehρ Ehf y5=77Eh׃ Eh Eh+ i666Ehs EhN 755Eh Eh Eh٘ 68=Eh C44Eh EhD Eh% 100/102=33Eh Ehy Eh &1Eh; C22EhI Eh _ _You start resting.Ehq 026.4 (26.0)Eh 52=Eh8 h7.4 (2711Eh Ehh " _HP restored.FhV..  .# ##.##  #... #..##  #....### #.....P# #Fh_W3..# #..#  #..$.......# .P## ...## # ^ . #FhW%  FhibFhbt8.4 (1.0)00Fh8iFhMkFh)<. .# .##.## . #... .#..## . #....### #.....P# Fh#..#  #..#  #..# .P## ....## # ^ . # ..  FhFhOk98939FhFhFho30.4 (288FhFh ? _You now have 378 gold pieces (gained 17).Fh\ .##.## . #... .#..## . #....### #.....P# Fh .#..# . #..# #..# P## .....## Fh d# ^ Fh . # .. P#########  FhE Fh =1.4 (177Fh Fh Ghs. #... .#..## . #....### #.....P# .##..# .Gh. #..#  ... ##..# ....[P## ......## # ^ . Gh@# .. #P##########Ghi` ##   GhGh ww   swamp worm (wandering)Gh S266GhM GhGhe+ _Found a plate armour.Gho.#..## . .... #....### ....#.....P# ...... ##..# .Gho..... #..#  ......##..# ..[P## ...## w# .^ .Gho # ..# #P##########GhpZ  ##  Gh.wGh{~i355GhׅGhGh= ....##..##  planckenstein the Fighter .... ....#....###   Coglin of Okawaru *****. ...GhI .... ##.....P#   Health: 102/102 ======================== ........ ###.......#   Magic: 15/15 ======================== ........ #.........#   AC: 12Str: 8......##..........#   EV: 13Int: 19.....[#.........P##   SH: 0Dex: 16................##   XL: 12 Next: 72% Place: Lair:2..w****@......###   Noise: ---------  Time: 16633.4 (0.0).......^.....##Gh M  f) +0 sling {Masatak d) +4 sling (flame) ............##  Fire: f) +0 sling {Masataka} .....#.....##  Zot (10585) Gem (2335) ....#.......# Gh  u.#P##########  w   swamp worm (wandering)##   _HP restored. _You now have 378 gold pieces (gained 17). GhG _Found a plate armour.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (severely wounded, wandering, hasn't noticed you, 65% to hit)Gh ....##..##  planckenstein the Fighter .... ....#....###   Coglin of Okawaru *****. ....... ##.....P#   Health: 102/102 ======================== ........ ###.......#   Magic: 15/15 ======================== ........ #.........#   AC: 12Str: 8Gh ~......##..........#   EV: 13Int: 19.....[#.........P##   SH: 0Dex: 16................##   XL: 12 Next: 72% Place: Lair:2..w((((@......###   Noise: ---------  Time: 16633.4 (0.0).......^.....##  f) +0 sling {Masatak d) +4 sling (flame) ............##  Fire: f) +0 sling {Masataka} .....#.....##  Zot (10585) Gem (2335) ....#.......# .#P##########  w   swamp worm##   GhB G_Found a plate armour.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (severely wounded, wandering, hasn't noticed you, 65% to hit)You shoot a sling bullet.  Gh| 8The sling bullet hits the swamp worm but does no damage.GhP (((  Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (severely wounded, wandering, hasn't noticed you, 65% to hit)You shoot a sling bullet.  The sling bullet hits the swamp worm but does no damage.  The swamp worm is severely wounded.You shoot a sling bullet.Gh Gh e...w... Gh ===4.2 (0.84Rev Gh Ghi h _The sling bullet completely misses the swamp worm.HheC....##..##  planckenstein the Fighter .... ....#....###   Coglin of Okawaru *****. ....... ##.....P#   Health: 102/102 ======================== ...HhD..... ###.......#   Magic: 15/15 ======================== ........ #.........#   AC: 12Str: 8......##..........#   EV: 13Int: 19.....[#.........P##   SH: 0Dex: 16................##   XL: 12 Next: 72% Place: Lair:2...w***@......###   Noise: ===------  Time: 16634.2 (0.0).......^.....##  f) +0 sling {Masatak d) +4 sling (flame) ............##  Fire: f) +0 sling {Masataka} .....#.....##  Zot (10584) GHhEem (2335) Rev ....#.......# .#P##########  w   swamp worm##   The swamp worm is severely wounded.You shoot a sling bullet. _The sling bullet completely misses the swamp worm.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (heavily wounded, 65% to hit)HhU....##..##  planckenstein the Fighter .... ....Hh< #....###   Coglin of Okawaru *****. ....... ##.....P#   Health: 102/102 ======================== ........ ###.......#   Magic: 15/15 ======================== ........ #.........#   AC: 12Str: 8......##..........#   EV: 13Int: 19.....[#.........P##   SH: 0Dex: 16................##   XL: 12 Next: 72% Place: Lair:2...w(((@......###   Noise: ===------  Time: 16634.2 (0.0).......^.....##Hh   f) +0 sling {Masatak d) +4 sling (flame) ............##  Fire: f) +0 sling {Masataka} .....#.....##  Zot (10584) Gem (2335) Rev ....#.......# .#P##########  w   swamp worm##   You shoot a sling bullet. _The sling bullet completely misses the swamp worm.Hhp Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (heavily wounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the swamp worm.HhÕ Press: ? - help, Shift-Dir - straight line  Aim: a swamp worm (heavily wounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the swamp worm.  The swamp worm is severely wounded.  You shoot a sling bullet. The sling bullet hits the swamp worm.  The sling bullet burnHhfHh$O.w..Hh%p5.0 (0.834HhI/Hhl0^ _The swamp worm is almost dead.Hhf....##..##  planckenstein the Fighter .... ....#....###   Coglin of Okawaru *****. ....... ##.....P#   Health: 102/102 ======================== ........ ###.......#   Magic: 15/15 ======================== ........ #.........#   AC: 12Str: 8......##..........#   EV: 13Int: 19.....[#.........P##   SH: 0Dex: 16................##   XL: 12 Next: 72% Place: Lair:2....w**@......###   Noise: Hhg[m===------  Time: 16635.0 (0.0).......^.....##  f) +0 sling {Masatak d) +4 sling (flame) ............##  Fire: f) +0 sling {Masataka} .....#.....##  Zot (10583) Gem (2334) Rev ....#.......# .#P##########  w   swamp worm##   You shoot a sling bullet. The sling bullet hits the swamp worm.  The sling bullet burns the swamp worm. _The swamp worm is almost dead.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a swamp worm (almost dead, 65% to hit)HhID....##..##HhіE  planckenstein the Fighter .... ....#....###   Coglin of Okawaru *****. ....... ##.....P#   Health: 102/102 ======================== Hh՗8........ ###.......#   Magic: 15/15 ======================== ........ #.........#   AC: 12Str: 8......##..........#   EV: 13Int: 19.....[#.........P##   SH: 0Dex: 16................##   XL: 12 Next: 72% Place: Lair:2....w..@......###   Noise: ===------  Time: 16635.0 (0.0).......^.....##Hh8   f) +0 sling {Masatak d) +4 sling (flame) ............##  Fire: f) +0 sling {Masataka} .....#.....##  Zot (10583) Gem (2334) Rev Hhv=....#.......# .#P##########  w   swamp worm##Hh%   Hhט^Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineHhAim: a swamp worm (almost dead, 65% to hit)  You shoot a sling bullet. The sling bullet hits the swamp worm!  The sling bullet burns the swamp worm.  Hh4"You kill the swamp worm!Hh`HhZ.((Hh91Hh#( (((((Okawaru accepts your kill.Hh\ >.......HhK 38 (0.823) Rev+ HhL Hh / _You shoot a sling bullet.Ih*. ##..## .... #....### .... ##.....P# ... ###.# ... #.# .##.# .[#.P## .## .### .^.....## .##Ih+ .#.....## .#.# .#P### . ##   Ih46Ih7z---6.8 (1.012Ih\>Ih@Ih+. ##..## ..# #....### ... ##.....P# ..####.# . :.##.# .##.# .[#IhJ,.P## .## .### .^.....## .## .#.....## .#.......#.#P####..##.. Ihd8Ih9---701) Rev IhI@IhB: _Found a parchment of Mephitic Cloud.Ih. ##..##..# #....###.. ##.....P#..####.#. .:.##..#.##.#.[#.P##.##.###.^.....##.##Ih6.#.....##.#.##...#P##....##.Ih)Ih*j8790IhC2Ih(4IhtF . #.... .###.##.#.# ##..## ..## #....###... ##.....P#. ...####.......# ....... ..:.##.....##..........#[#.P##IhG ...##........###^.....##........###..###....#.......##...#P########## ....##...Ih|O 9829IhY IhHZ Ihn. ##.##... .# .### #......###.##.#.# ##..## ..## #....###...# ##.....P#. )...####Ih,.# ........ ...:.##....##..........#[#.........P##...##........###^.....##....##.#IhY..### #.......#.......#Ih#...#P########## ....##IhIhj4078Ih[Ih# _Found a mace.Jh+§§§§§..... . # ## ##.##. .# .### #...###.##.#.# ##..## .# #....###....# ##.....P#..)...####.# .............:.##..##...[#...P#...##........###^.....##.........##..#..###..#.......#.......##...#P##########Jh Jh!n167) Jhw+Jh/Jh-76.§ .. .§§§§§  . # ## ##.##. .## .### #...###.##.#.# ##..## # #....#...# ##.....P)...####. ..............:.##..##..[#..P...#...###Jh7^.....##.........##.#..###..#.......#.......#Jh&HJhHi256JhPJhRJh{ (§.§.... .. ..§§§§§...... .# §. # ## ##.##. .## .### #....###.##.#.# ##..##.## #.....# ##......)JhM| .####.:.##.##.[#..:..^.....##.....##.#.#Jh } m....##  ..#.#.#Jh JhË i345Jh Jh ` _Found a parchment of Forge Phalanx Beetle.Jh :§.§.... ...§§§§§...... .# .§.# # ## ##. #. .## .### #....###.##.#.# ##.. #.## #.... #.# ##.).####.JhF .##.##.[#.:.>.^.....##......##.#.#.....##  ..#.#.#Jhs Jh i434Jh Jhv _Found an escape hatch in the floor.  You pick up a parchment of Mephitic Cloud and begin reading...5.8 (223Jh Jh0 G _You add the spell Mephitic Cloud to your library.Kh.§§§§§§.§.... .§§§§§...... . ..§.# # ## ##. ##. .## .### #.###.##.#.# ##.. .#.## # .#.# ##  .).####.##.##.[#.:..>.^......##.#.#.....##  ..#.#.#Kh-Kh.n6.8 (112Kh6Kh9Kh? l.♣♣♣♣♣ §§§§§§.. ...§§§§.  ...§## # ## ## .##.# .## .### # ..###.##.#.# ## ..## # ..#...# ## . ).####.........##Kh: ..##[#...:....... >^..... .........# ......#..## Kh Kh i701Kh` Kh Lh$\.§§§§§§§♣♣♣♣≈♣♣.♣♣♣♣♣.#§§.#...§§§.#  ...§# # ## ###.# .## .### #.###.##.#.# ## #..## # ...#...# ## .. ).####.......Lh\.##..##[#...:.>^.............LhiLh`jj8690LhsLhxuLhaM....§§§§♣§§§§§♣.§§§§§..♣♣♣♣≈♣♣..♣♣♣♣♣.#§§.#...§§.#  ...§# # ## ##.# .## .### ....###.##.#.# # .#..#Lh˩# #  ...#...# ##.. ).####.......##...................##....[#.... .:>^Lha98LhE19LhLh(Lh[.§§§§♣§§§§§♣.§§§§†..♣♣♣♣≈♣♣...♣♣♣♣♣.#.§§§§<.#..#.§.## # ## #...##.# .## .###.###.##.#.# P.#..#.##  ...#Lh.#  .. .).#### .##.##.[#.: ...>.^Lh(Lhj5078LhLh z _You hear the lone wailing of a very distant funeral chant.LhX F .§§§§♣§§§§§♣ LhY t .....§§§.†..♣♣♣♣≈♣♣.  ......♣♣♣♣♣.#  .....§§§.<.#  ..#  ......§.## # ##  #...##.# .## .###  .###.##.#.#  P.#..#LhZ .## ...#.#  .. .). Lh*[ .##.##.[#.: ...>.^Lh n Lhn i167Lhw Lhy MhFgM #.ww§.§§w§§♣♣ .........†..♣§§§§§♣♣# .....§§..†..♣♣♣♣≈♣♣. .....§§......♣♣♣♣♣.# .....§§..<.# .......#  ......§# # ##  MhCHc #...##.# .## .### .....###.##.#.P.#..## ...#..... ).##.........................##.## .[#.......:.MhSMhSi256Mh[Mh]MhI ##.....§...§♣ww§§§♣ #.....§§w§§♣♣  .........†..♣§§§§§♣♣# .....§...†..♣♣♣♣≈♣♣.# .....§.......♣♣♣♣♣.#Mh:' .....§...<.# .......#  .....# # ##  #...##.# .## .### .....###.##.#.P.#..# ...#..... ).......#[#.Mh Mh i345MhMhbMh{T  ##.........♣♣♣♣§♣♣ ##.♣ww§§§♣ #.....§§w§§♣♣  .........†..♣§§§§§♣♣# .........†..♣♣♣♣≈♣♣.# .............♣♣♣♣♣.# <.# .#  .....# # ##  #...##.# .## .# .....###.##.#.P.#..#MhU  ...#.... .).......[ Mh_ MhV` i434Mh6g Mh3i Nhn ##.#.####..♣  ##.♣♣♣♣§♣♣ ##.♣ww§§§♣ #......§w§§♣♣  .†..♣§§§§§♣♣# †..♣♣♣♣≈♣♣.# .....♣♣♣♣♣.# <.# .#  .....# #  #...##.# .## .# .....NhO###.##.#P.#..# ...#.....).. NhJNhi523NhNhg #.## #....  ##.#.####..♣  ##.♣♣♣♣§♣♣ ##♣~w§§§♣ #......§w§§♣♣  .†..♣§§§§§♣♣#Nh †..♣♣♣♣≈♣♣.# .....♣♣♣♣♣.# <.# .#  .....# #  #...##.# .## . .....###.##NhP.#..# ...#.....)Nh<8§Nhi612NhNhNh#J  ## #....# #.## #....  ##.#.####..♣  ##.♣♣♣♣§♣♣ ##.♣~§§§§♣ #.....§§w§§♣♣  NhJ .†..♣§§§§§♣♣# †..♣♣♣♣≈♣♣.# .@...♣♣♣♣♣.# <.# .#  .....# #  #...##.#  .....Nh$K ###.##P.#..# ...#..)NhW I§.Nh^X S701NhX Nh_ 8§Nha Nh M .# .# #.## #....  ##.#.####..♣ ♣♣  ##♣♣♣♣≈♣#♣§§§§§#.....§§§§♣♣ .†..♣§§§§§♣♣Nh D♣♣♣♣≈♣♣.#....♣♣♣♣♣< ...................## #..#...........Nh @§§Nh j8590Nh 8§Nh w _You see here a swamp worm corpse.OhNM  .....### .# #.## #....  ##.#.####..♣ ♣♣  ##♣♣♣♣≈♣#♣§§§§§#.....§§>~♣♣ .@..♣§§§§§♣♣OhL/†..♣♣♣♣≈♣♣.#....♣♣♣♣♣<..........................#..#...........Oh9≈OhKq9809 _Oh Oh y _You see here a tyrant leech corpse.Ohw.....#  .....# ## #....#.## #.... Oh#.####..♣ ♣♣ ♣♣♣♣≈♣♣ #♣§§≈§≈♣ #.@..§§>~♣♣ ..†..♣§~~§≈♣♣# .Oh~†..♣♣♣♣≈♣....♣♣♣♣♣.# .<.........#.....# ..........## # ##...##...# .## ........###.##Oh-§§§§§§§§§~§≈§Oh:q6078 _Oh;m§§§§§§OhOhOU .....# .....# ## #....# #.## #.... ##.#.####..♣ ♣♣ ##.OhfV p♣♣♣♣§♣♣ ##.♣§§§§§♣ #.§§§§♣♣ ..†..♣§~§≈§♣♣# .†..♣♣♣♣≈♣♣.# .♣♣♣♣♣.# .<..........# ......## # ##...##......# .## .#.###.##.#Oh{` w§§§§§§§§Oh@a i167Oh#g |§§§§§§§§OhYi Oh! .....# .....# ## #....# #.## #.... ##.#.####..♣ ♣♣ ##.♣♣♣♣§♣♣ ##.♣§§§§§♣ #.Oh; §§§§♣♣ ..†..♣§§§§§♣♣# .†..♣♣♣♣≈♣♣.# ..♣♣♣♣♣.# .<...........# ........## # ## #...##..............# .## .#.###.##.#.Oh_ ≈~§≈~~§§§§§Ohh i256Oh; R§§§§§Oh PhH P..... .....# .....# ## #....# #.## #....  ##.#.####..♣ ♣♣ ##.♣♣♣♣≈♣♣ ##PhxI♣~§≈~§♣ #......~§§§♣♣  .†..♣§§§§§♣♣# †..♣♣♣♣≈♣♣.# .....♣♣♣♣♣.# <.........# ........#  ........# #  #...##.# .## .#Ph U^§§~§§§§§PhUi345Ph\B§§Ph]PhgM#.....##P..... .....## .# #.## #....  ##.#.####..♣ ♣♣  ##♣♣♣♣≈♣#♣~§≈~§#.....§§§§♣♣ .†..♣~§§§§♣♣Phh.........†..♣♣♣♣§♣♣.#♣.#..........PhXp9§Phqi434PhvPhyPhGM#..[.. #.....###P..... .# ##..Ph #.## #.......# ##.#.####@.♣ ♣♣  ##♣♣♣♣≈♣#♣~§≈~§#.....§§§§♣♣ .........†..♣§§§§§♣♣#♣♣.........Ph`8§Phi523PhPhR _Found a runed orb.PhB M #....###..[.. .....###P.....## .....# # ##.. #.## #@......# ##.#.####..♣♣♣♣♣. ##.........♣♣♣♣≈♣Ph;C #..........♣~§≈~§#...........§§§§§♣♣...........<...Ph3L W§.§PhM i612PhR Ph\T Ph" M......  #....###..[.. .....#P.....## #.....# # ##.. #.## #.......# ##.#.####..♣♣♣♣♣.Ph&# 9 ##...♣♣♣♣≈♣##.........§♣~§≈~§♣...†.§..........Ph0 h§.§.Ph1 i701Ph9 A§§Ph; Qh[}M.......  #....###..[.......#P.....# #.@...# # ##....##.. #.## #.......# ##.#.####..♣♣♣♣♣.##........§♣♣♣♣≈♣♣..†..♣QhfH..§Qhgj8490Qhn9§QhpRhRhRh RhRh2RhM8299Rh,Rh Rh* K78Rh Rh0RhLRhK67RhwRhSE##.#...###.#..#P./...#P......... ......... ....... #....## ##..[..# #...@.##  #P.....#  #.....##  Rhe#.....#  ##....##.. #.## #.......##.#.####..♣♣♣♣♣.##..♣♣♣♣≈♣♣##.♣~§≈~§♣Rh#0M ###... #....#.#...###.#...#P./...#P....#............. #....###..@..#.....#P.........###.....#..♣Rh.,71.8 (3Rh.n2.8 (456RhU4RhiCt _You see here an orb of mayhem.Rh 3RhU Rh Rh Rh ~45 _Rh Rh K34Rhe Rh Rh Rh K23Rh RhL Rh  ...F ... . ##....# #. ###....# #.... ##.#...###.#...P./........... #P@........... #............ #............Rh  ##P#....##.. ###..[..# #.....##F   cane toad (asleep) #P.....# #.....## #.....#Rhj +5.8 (3Rh n6.8 (412Rh! Rh% \ _A cane toad comes into view.ShsV ...F..  ......  .......  ##....# #.  ###....# #....  ##.#...###.#...  #P./...........  #P@...........  #............  #............  ##P#....##..  ###..[..#  #.....##  #P.....#  #.....##   Sh 4 ...F..  ......  .......  ##....# #.  ###....# #....  ##.#...###.#...  #P./...........  #P@...........  #............  #............  ##P#....##..  ###..[..# ShO #.....##  #P.....# #.....## ShSh|3Shk$ Sh$ShY%<_A cane toad is nearby!Sh%Sh ((((((FYou shoot a sling bullet. The sling bullet hits the cane toad.ShV  The cane toad is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.Sh,Sh F.F....Sh.F   bullfrog (wandering)  The cane toad is lightly wounded.Sh'===7.6 (0.801) Rev ShSh[ _A bullfrog comes into view.Sh  (((((F  You shoot a sling bullet.  The bullfrog croaks.  The sling bullet hits the cane toad but does no damage.Sh+S ( bullfrog croaks.sling bullet hits the cane toad but does no damage.  The cane toad is lightly wounded.  ShT The sling bullet barely misses the cane toad.bullfrog. The sling bullet burns the bullfrog.ShT ,Sh .F.F....Sh b8.40Shj Sh c _The bullfrog is moderately wounded.ShM((((( _The bullfrog is moderately wounded. Sh You shoot a sling bullet.  The sling bullet closely misses the cane toad.The sling bullet hits the bullfrog. The sling bullet burns the bullfrog.ThF  Th  The bullfrog is heavily wounded.You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.Th}BThǜl..FF..Th.Thyz9.239Rev+ ThTh7 _The cane toad is lightly wounded.Th  You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!Thr.(((Th ((((Okawaru accepts your kill.ThTh......F..ThV480.08Th=89ThThP/ _You shoot a sling bullet.ThD ((You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet burns the cane toad.Th0  The cane toad is lightly wounded.  You shoot a sling bullet. The sling bullet hits the cane toad.Th,Th Y.F.Y   elephant (trample, wandering)F   cane toadThe cane toad is moderately wounded.ThiThi878ThcTh\ _An elephant comes into view.Th0# (Y)You shoot a sling bullet.  The elephant trumpets!  The sling bullet hits the cane toad. The sling bullet burns the cane toad.Th  The cane toad is moderately wounded.You shoot a sling bullet. The sling bullet hits the cane toad!Th p  The cane toad is heavily wounded.Th eY.FTh=r1.667) Rev* ThThQ, _You hear a trumpeting!Th9  You shoot a sling bullet. The sling bullet hits the cane toad!  The sling bullet burns the cane toad.Thf  The cane toad is almost dead.You shoot a sling bullet. The sling bullet hits the cane toad!  You kill the cane toad!Th G†ThO ThU ?.YThd[ 9 72.4Th[ {6 _Okawaru accepts your kill.Thc The  Th*f \_Your +0 lightning rod (3/4) has regained one charge.Th-s (((((You shoot a sling bullet. The sling bullet hits the elephant.Th  Th  The elephant is lightly wounded.  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.Thς Th 5.Y..ThH F.†Th b3.25Th Th 6 _The elephant is lightly wounded.Th ((((You shoot a sling bullet. The sling bullet hits the elephant.Th(The sling bullet burns the elephant. _The elephant is lightly wounded.ThTht.Y..†Thk4.045ThTh6 _The elephant is lightly wounded.UhV` (((You shoot a sling bullet.  Uh`6The sling bullet hits the elephant but does no damage.UhG _The elephant is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The sling bullet hits the elephant!burns the elephant.UhmUh{oo  The elephant is heavily wounded.Uh~Y.Y.†Y 2 elephants (trample, 1 wandering)Uh~i834UhUh\ _An elephant comes into view.Uh"( ((Y)You shoot a sling bullet.  The elephant trumpets!  The sling bullet hits the elephant! The sling bullet burns the elephant.Uh*  The elephant is severely wounded.You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.UhIgY.†Uh-k5.623Uh7Uh׽a _The elephant is severely wounded.Uh# ((You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.Uh}\The sling bullet hits the elephant but does no damage. _The elephant is severely wounded.You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.  The elephant is severely wounded.You shoot a sling bullet. The sling bullet hits the elephant!UhUhMUhUhI YYUh<.Y†Y 3 elephants (trample, 1 wandering)The elephant is almost dead.Uh6b6.42UhUh\ _An elephant comes into view.Uh (Y)You shoot a sling bullet.  UhSThe elephant trumpets!  The sling bullet hits the elephant but does no damage.UhC  The elephant trumpets!  The sling bullet hits the elephant but does no damage.  The elephant is almost dead.You shoot a sling bullet.Uh,Uh,Uh%wY.Yw   swamp wormUh_&Uh'b7.21Uh.Uh9\ _The elephant is almost dead.Uh+ |  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.Uh m _ The sling bullet hits the elephant.burns the elephant.Uh}6 UhP7 Uh9  The elephant is almost dead.The elephant tramples you but does no damage.UhAB c.w.YYUhvC k8.001UhH UhJ F _The elephant trunk-slaps you but does no damage.UhjS |  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage.Uh  The elephant is almost dead.You shoot a sling bullet. The sling bullet hits the elephant.UhX  The elephant is almost dead.The elephant closely misses you.UhY Uh0_ ]..YYUh` j8290Uh|g Uhi F _The elephant trunk-slaps you but does no damage.Uhm b  You shoot a sling bullet. The sling bullet hits the elephant.Uh The sling bullet burns the elephant.  You kill the elephant!  Okawaru accepts your kill.  Okawaru grants you throwing weapons!Uh|'/  --more--Vh † 2Vhr _.wVh>t _809.6879Vht Vhz Vhf| 5 _Something appears at your feet!Yhb ............ ....w.. ##...Y# #.###..Y.# #....##.#...###.#... #P./†.......... P(.. #.. #.... ##P#....##.. #..[..# #.....###P.....# #.....## #.....### ##....##..Yh Yh Yh YhJ w.w..YYYh e---90.6 (1.078Yh" Yhi Yh ! Zh...... ....... ##..w.# #.###...Y# #....##.#..Y###.#... Zhv#P./†.......... P(.. #... #. ##P#....##.. ##..[..# #.....## #P.....##.....## Zh#.....# ## ##....##..#.## #.......#ZhZhZh,Zh i.Yw.YZh ---167ZhZhZh#hg....... ##....# #.###..Yw# #....##.#...###.#... #P./†Y......... P(... #... #. ##P#.@..##.. Zhnio###..[..# .....## #P #.....###.....# ## ##....##..#.## #.......###.#.####..♣♣♣♣♣.ZhkZhlZh!mZhvPw.Y.YZhxi256ZhZhˁZhc =##....# #.###..w.# #....##.#..Y###.#.Zh |P./†....... #P(..Y..... #...##P#....##..  ###.@[..#  #.....#P..........# ## ##....##..Zh\ .## #.......###.#.####..♣♣♣♣♣.##.........♣♣♣♣≈♣♣Zh Zhe Zh ZhH ^.wY.YZh7 z345) Rev+ Zh] Zh Zh ###....# #....##.#..w###.##P./†.Y..... #P(...#....Y....... #............#P#....##..  ###..[..#  #..@..##P.....Zh .....# ## ##....##...## #.......###.#.####..♣♣♣♣♣.##.........♣♣♣♣≈♣♣##.~§≈~§Zh Zh Zh Zh `..wY.YZh i434Zh Zh [hW1^.#...###.#... #P./†..w....... #P(..Y. #..... #....Y. ##P#....## ###..[..#  #.....## #P@....# ## #.....## ##....##.. #.## #.......##.#.####..♣♣♣♣♣.........♣♣♣♣≈♣♣...♣~§≈~§♣ .§§§§♣♣[h<3[h3[h3[h<e..wY.Y[h=i523[hE[hdG[h4` #P./†.......... #P(...w. #...Y. #.... ##P#Y...## ###..[..#  #.....## #P.....# ##[ha #.....## ##....##.. #.## #.......##.#.####..♣♣♣♣♣.........♣♣♣♣≈♣♣...♣~§≈~§♣ ....§§§♣♣ †..♣§§§§§♣♣#[hb[h}c[hc[h\lf..wY.Y[h;mi612[ht[hv[hA #P(.....w....... Y......#P#....##..  ###Y.[..#  #.....#P..........## ## ##....##...## #.......#[h##.#.####..♣♣♣♣♣.##.........♣♣♣♣≈♣♣##.♣~§≈~§..§§§§♣.†..♣§§§§§♣♣#†..♣♣♣♣§♣♣.[h[h[h [hXH..wY.[hY[h]701) Rev [h2'[h)[h , #... #....w....... ##P#Y...##.. ##..[..# #.Y...## #P.....# #.....## #.....# ## ##@...##..#.## #.......# ##.#.####..♣♣♣♣♣. ##.........♣♣♣♣≈♣♣ ##....♣~§≈~§♣#......§§§§♣♣ ..†..♣§#..†..♣♣♣♣§♣♣.#..♣♣.#[hE. [h. ,[h,4 d..wY.Y[h4 j8190[hQ; [hw= [h'i@#P#.w..##..  ###Y.[..#  #.....##PY.........### ## ##....##...## #@......#[hiV##.#.####..♣♣♣♣♣.##.........♣♣♣♣≈♣♣##....♣~§≈~§......§§§§♣...†..♣§§§§§♣♣#...†..♣♣♣♣§♣♣.........♣♣.#<........[hul,[hm[hvd..wY.Y[h|wj9869[h~[h(\h#P#....##..  ###.w[..#  #.Y...##P.....##.Y...###.....# ## ##....##...## #.......###.#.####@.♣♣♣♣♣.\h##.........♣♣♣♣≈♣♣##..........♣~§≈~§............§§§§♣.........†..♣§§§§§♣♣#.....†..♣♣♣♣§♣♣..........♣♣♣♣♣.# .....<.........\h\h\h.\hH..wY.\hY\hk70078\h\hg\hP ###..[..#  #..w..## #PY....# #.....## #.Y...### ##....##.. #.## #.......##.#.####..♣♣♣♣♣........@.♣♣♣♣≈♣♣.♣~§≈~§♣ ..§§§§♣♣ .†..♣§§§§§♣♣# ..†..♣♣♣♣§♣.# .....♣♣♣♣♣ <.........# ...........# .## # #\h\hU,\hM..wY.Y§§§\hҚn167) \hsX§§§§\hKz _You hear the lone wailing of a very distant funeral chant.\h #.....## #P.w...# #.Y...## #.....### ##Y...##.. #.## #.......###.#.####..♣♣♣♣♣.........♣♣♣♣≈♣♣.♣~§≈~§♣ ..§§§~♣♣ .†..♣§§§§§♣♣# \h#..†..♣♣♣♣§♣♣.# .....♣♣♣♣ <.........# ...........# ....## # #...##..# .##\h \h.Y§Y   elephant (trample)\hi256\huU§§§\h(\h  P.w....Yw..#....# ## ##....##..#.## #Y......###.#.####..♣♣♣♣♣.##.........♣♣♣♣≈♣♣##.♣~~≈~§..§§§~♣..†..♣§§§§§♣♣#.†..♣♣♣♣§♣♣.....♣♣♣♣♣.# <...................## #w   swamp worm#...##.....##......##.##.wY.Y~>~§Y 2 elephants (trample)345§\h' .Y...#.w..# ## ##Y...##..#.## #.......###.#.####Y.♣♣♣♣♣.\h Y##.........♣♣♣♣≈♣♣##.♣~~≈~§..§~>~♣..@..♣§§~§§♣♣#.†..♣♣♣♣§♣♣.....♣♣♣♣♣.# <...................## ##...##.# .##......##.##P.#..#......\h\ \h \h \h f..wY.Y\h i434\h 8§\h y _You see here a tyrant leech corpse.\h....# ## ##.w..##..#.## #Y......###.#.####..♣♣♣♣♣.##.......Y.♣♣♣♣≈♣♣##...♣~~≈~§..§~>~♣\hx..†..♣§§~§§♣♣#.@..♣♣♣♣§♣♣.....♣♣♣♣♣.# <................# ##...##.# .##......##.##P.#..#...... .\h,\h[z.Y.Y.♣§§§§\hp523 _\h J§§\hw _You see here a swamp worm corpse.]h%## ##.w..##...## #.......###.#.####Y.♣♣♣♣♣.##.........♣♣♣♣≈♣♣##.Y.♣§§§~§....§§>~♣..†..♣§§~§§♣♣#.†..♣♣♣♣§♣♣..♣♣♣♣♣.# <.........# ##...##..##......##.##P.#..#...... ...)]h}']h/(]h(]hV1.w.Y.Y.§~w   swamp worm]hv2p612 _]h ;]h1<]h4.## #.w.....###.#.####..♣♣♣♣♣.##.......Y.♣♣♣♣≈♣♣##...♣§§§~§.Y.§~§>~♣..†..♣§§~§§♣♣#.†..♣♣♣♣§♣♣.....♣♣♣♣♣.# ......# ##...##.# .##......##.##P.#..#]h*...... ......) .]htB]h.w.Y.Yw   swamp worm]hi701]h8§]ha _There is a stone staircase leading up here.^hP#.## #.......#planckenstein the Fighter##.#.####.w♣♣♣♣♣.Coglin of Okawaru *****.##.........♣♣♣♣≈♣♣^hhHealth: 102/102 ========================##.......Y..♣§§§~§♣Magic: 15/15 ========================#...........§~§>~♣♣AC: 12Str: 8.........†Y.♣§§~§§♣♣#EV: 13Int: 19.........†*.♣♣♣♣§♣♣.#SH: 0Dex: 16^h .........*...♣♣♣♣♣.#XL: 12 Next: 80% Place: Lair:2.........@.........#Noise: ---------  Time: 16707.6 (0.0)...................#f) +0 sling {Masatak d) +4 sling (flame) ...................## #^hFire: f) +0 sling {Masataka} #...##..............# .## Zot (10510) Gem (2261) ^h....................###.##P.#..#.................... YY 2 elephants (trample)...#.................... w   swamp worm^h................)............................. _You see here a tyrant leech corpse. ^hw3_You see here a swamp worm corpse. _There is a stone staircase leading up here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (93% to hit)^hkQ#.## #.......#planckenstein the Fighter##.#.####.w♣♣♣♣♣.Coglin of Okawaru *****.^hk##.........♣♣♣♣≈♣♣Health: 102/102 ========================##.......Y..♣§§§~§♣Magic: 15/15 ========================#...........§~§>~♣♣AC: 12Str: 8.........†Y.♣§§~§§♣♣#EV: 13Int: 19.........†(.♣♣♣♣§♣♣.#SH: 0Dex: 16^hllo.........(...♣♣♣♣♣.#XL: 12 Next: 80% Place: Lair:2.........@.........#Noise: ---------  Time: 16707.6 (0.0)...................#f) +0 sling {Masatak d) +4 sling (flame) ...................## #Fire: f) +0 sling {Masataka} ^hl##...##..............# .## Zot (10510) Gem (2261) ....................###.##^hmXP.#..#.................... YY 2 elephants (trample)...#.................... w   swamp worm................)............................. _There is a stone staircase leading up here.  ^hZmFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: an elephant (93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.^h.  Aim: an elephant (93% to hit)  You shoot a sling bullet. The sling bullet hits the elephant.  The sling bullet burns the elephant.  The elephant is lightly wounded.hits the elephant but does no damage.^hy,^h.w§.Y..^h\===8.4 (0.80) Rev ^h8§^h6 _The elephant is lightly wounded._h J§§_h< _hP 8§_hӺ _hû _h8 _h k...w♣§Y.§_hY M§†Y_hT |---9.4 (1.00959_h A§§_h ....'.......#.......#.........# .#.##...ß.......ß.#.'...ß...#.# ##..........#.#.....#.......+.# _h#####...#.#.....[...#.#.#.#...# ### ##......##.....###.....##.## .[# #.##...#.#.#+#..######.##..# #.######......#...##.##.####P.## ........:...####.#####†.#1 ....##...#....ß.@.ß####..#.#...# ....#......÷.#.....#..........## ..#....#.....##.ß.##.########.# ...#........########.# # _hН##..##...#..# #.# #..# ....##..#...# #.# #.## ......#.....# #.# ##.# ..#.........# #.# #..## _h.#..##......# ### ##.##### #P..#_h9---_hC_h2v10.9 (2.578) _hm_h ( _You climb upwards. _h U_There is a stone staircase leading down here.`h`h^Level 1 of the Lair of Beasts <>>>(Press ? for help) #.###P.## ##.## ##................#####.###.#.##.#######.####..# #.P##...#### #..#### #.................# #.......##......##.....##.P# `h#.###..##..#####..#.###.................###.##.#........#.#....#..÷.## #.........................................'.......#.......#.........# #.###.#####.####.##.P#..##..~.>.~~~....#.##...ß.......ß.#.'...ß...#.# #.P#### ### ####.######..~.~≈~~≈~..##..........#.#.....#.......+.# #.###.# #.~≈~≈≈≈~≈≈..#####...#.#.....[...#.#.#.#...# #.#`h/#.# #≈≈≈≈≈≈≈≈≈~..### ##......##.....###.....##.## #.###.# #≈≈≈≈≈≈≈≈≈....[# #.##...#.#.#+#..######.##..# #.##..# ##.≈~≈≈≈≈~~...#.######......#...##.##.####P.## #.### ### #####.#####....~~~~~.#.#........:..........####.#####†.# #...####P######P##....#..#.#......#.......##...#....ß.@.ß####..#.#...# #.........................................#......÷.#.....#..........##`hbW #..#####.####P##.........##..#.####.....#....#.....##.ß.##.########.# `h#.## #.# ####.....÷.....#.#.# ##.....#........########.##.## `h#.# #.# #..........P..#.# #..##..##...#..##.#`h5#..# `he#.# #.# ##....P......÷...## #......##..#...##.#`h#.## #.# #.## #P............#...# #........#.....#`h8#.# ##.# `h#.# #..# ##............##.## #....#.........##.# #..## `h0-#.######.## ##<..÷.........#.# #...#..##......# ### ##.##### #P..# `h[n#.#.##.#.######P.........#.###.#####÷.#...........###.###...##.###..##`hV #....................................#..............................# `hc#.######..#####..P###.##..#..........##P#....#.####.########..###.#.#`h' ##÷# #.........###PPP...#P...⌠......###.# #.#.## ##.# #..#`h####..## #........## ####P.....⌠....#......#### ##.ß.## #..# ###.#.##...####........##########.÷......P###.....# ##.###.#..##......ß.>.ß# ####.#.#######..######.......##.#P##...#........##.....# #..####.# ##..## #..# #........[#P#.....#####.###`h|## #..## ##.###P.## ##.## ##................#####.###.#.##.#######.####..#P##...#### #..#### #.................# #..P`hE##..##..#####..#.###.................###.##.#........#.#....#..÷.#........................................'.......#.......#.........#`hr.#####.####.##.P#..##..~.>.~~~....#.##...ßß.#.'...ß...#.#P#### ### ####.######..~.~≈~~≈~..##..........#.#.....#.......+.#`h###.# #.~≈~≈≈≈~≈≈..#####...#.#.....[...#.#.#.#...`h###.# #≈≈≈≈≈≈≈≈≈~..### ##......##.....###.....##.##`h##.# #≈≈≈≈≈≈≈≈≈....[# #.##...#.#.#+#..######.##..`hF #..# ##.≈~≈≈≈≈~~...#.######......#...##.##.####P.### ##`hy###.#####....~~~~~.#.#........:..........####.#####†...####P######P##....#..#.#......#.##...#....ß.@.ß####..#.#...#`h............................#÷.#.....#.........##P##.........##..#.####.....#....#.....##.ß.###`hܞ[.## #.# ####.....÷.....#.#.# ##.....######.# ## #.# #`h P..#.# #..##..##...#..# #.# #..#`h< #.# ##....P......÷...## #......##..#...# #.# ##ahaah....'.......#.......#.........#planckenstein the Fighter .#.##...ß.......ß.#.'...ß...#.#Coglin of Okawaru *****. ##..........#.#.....#.......+.#Health: 102/102 ======================== #####...#.#.....[...#.#.#.#...#Magic: 15/15 ======================== ### ##......##.....###.....##.## AC: 12Str: 8 .[# #.##...#.#.#+#..######.##..# EV: 13Int: 19 #.######......#...##.##.####P.## SH: 0Dex: 16 ........:..........####.#####†.# XL: 12 Next: 80% Place: Lair:1 ....##...#....ß.@.ß#hÂm###..#.#...# Noise: ---------  Time: 16710.9 (0.0) ....#......÷.#.....#..........## f) +0 sling {Masatak d) +4 sling (flame) ..#....#.....##.ß.##.########.#Fire: f) +0 sling {Masataka} ...#........########.##.## Zot (10507) Gem (2258) ##..##...#..##.##..# ....##..#...##.##.## ......#.....##.# ##.# ..#.........##.# #..## .#..##......# ### ##.##### #P..#The elephant is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage. _The elephant is lightly wounded. _You climb upwards. _There is a stone staircase leading down here.ahah`ah67 _56ahahNahՔK45ahah-ahah^ahC34ahahMahah*523ah\ahahSahQah512ahahKahahahצK01ahahahahZM4990ahahahݯah8L849ahah2ahdahK78ahahahahK67ah 564534 #........## ...###### #.........###.........###.#.#.##............# ..#......##.##..##P.###.#####.## ...##....#####..##### #.# ##.. .....###.# #.#.## ##.# #..# .#......#### ##.ß.## #..# ### .#.÷......P### .#. #........... ##.......#24.9 (14.0)#..##.....# #..####..# .#####.####.#...## #..## ##.#######.###.#.##.#######.####.. ..# #.......##......##.....##.P###.##.#........#.#....#..h+nm÷'.........#........ .#.##...ß.......ß.#.'...ß...#.# ##.....#.....#.......+.#  You shoot a sling bullet.  The sling bullet hits the elephant but does no damage. _The elephant is lightly wounded. _You climb upwards. _There is a stone staircase leading down here. _ah ahO ah ah ah {5.0)23 _ahJ ahIh  You climb downwards.  You hear the solemn chanting of funerary rites.ah /  --more--bht ...............##.. ........................##.. ......................[#... .......................... .......:................. .....>...............^.. ........................ #....F....#........#....2 #.....@..#.......#..... ##.P#.....#...#P####### ..F F..........##  bhub. F............  ..F............ ............... F   cane toad (asleep) #...##....F.... FFFFF 5 blink frogs (2 wandering, 3 asle…) .... ###.###P#P bhOvbh<  There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!bhbhbhbhbh7bhz  .FF .F$.FF.bhFFF 3 blink frogsThe blink frog croaks. x2; The cane toad gives a loud, deep croak!  The blink frog gives a loud, deep croak!bh!====6.6 (1.712bhb'bh, _The blink frog croaks. You hear a loud, deep croak!  Found 16 gold pieces. _There is a stone staircase leading up here.ch .........................##.. planckenstein the Fighter........................##.. Coglin of Okawaru *****.......................[#... Health: 102/102 ========================.......................... Magic: 15/15 ========================.......:................. AC: 12Str: 8.....>...............^.. EV: 13Int: 19........................ SH: 0Dex: 16#.........#........#.... XL: 12 Next: 80% Place: Lair:2ch #..F..@..#.......#..... Noise: ====-----  Time: 16726.6 (0.0)##.P#*....#...#P####### f) +0 sling {Masatak d) +4 sling (flame) ..F .F.........##Fire: f) +0 sling {Masataka} . $............Zot (10491) Gem (2242) .........................F....F   cane toad#...##.........FFF 3 blink frogs.... ###.###P#P _The blink frog croaks. You hear a loud, deep croak!  Found 16 gold pieces. _There is a stone staircase leading up here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (54% to hit)ch$ .........................##.. planckenstein the Fighter........................##.. Coglin of Okawaru *****.......................[#... Health: 102/102 ========================.......................... Magic: 15/15 ========================.......:................. AC: 12Str: 8.....>...............^.. EV: 13Int: 19........................ SH: 0Dex: 16#.........#........#.... XL: 12 Next: 80% Place: Lair:2#..F..@..#.......#..... Noise: ====-----  Time: 16726.6 (0.0)##.P#(....#...#P####### f) +0 sling {MasatakhXm d) +4 sling (flame) ..F .F.........##Fire: f) +0 sling {Masataka} . $............Zot (10491) Gem (2242) .........................F....F   cane toad#...##.........FFF 3 blink frogs.... ###.###P#P _There is a stone staircase leading up here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (54% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The sling bullet burns the blink frog.ch  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (54% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The sling bullet burns the blink frog.  The blink frog is moderately wounded.  You shoot a sling bullet. The sling bullet hits the blink frog!chBchߣ,chch .FF.FF.F 4 blink frogsch7.4 (0.81) Rev chchb _The blink frog is heavily wounded.chp / .........................##.. planckenstein the Fighter........................##.. Coglin of Okawaru *****.ch ......................[#... Health: 102/102 ========================.......................... Magic: 15/15 ========================.......:................. AC: 12Str: 8.....>...............^.. EV: 13Int: 19........................ SH: 0Dex: 16#.........#........#.... XL: 12 Next: 80% Place: Lair:2ch #...F.@..#.......#..... Noise: ====-----  Time: 16727.4 (0.0)##.P#F....#...#P####### f) +0 sling {Masatak d) +4 sling (flame) ..F ...........##Fire: f) +0 sling {Masataka} . F............Zot (10491) Gem (2241) Rev ..........F...................ch F   cane toad#...##.........FFFF 4 blink frogs.... ###.###P#Pchܾ The blink frog is moderately wounded.You shoot a sling bullet. The sling bullet hits the blink frog! ch _The blink frog is heavily wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linech% wAim: a blink frog (heavily wounded, 54% to hit)chT  .........................##.. planckenstein the Fighter........................##.. Coglin of Okawaru *****.......................[#... Health: 102/102 ========================.......................... Magic: 15/15 ========================.......:................. AC: 12Str: 8.....>...............^.. EV: 13Int: 19........................ SH: 0Dex: 16chh #.........#........#.... XL: 12 Next: 80% Place: Lair:2#...F.@..#.......#..... Noise: ====-----  Time: 16727.4 (0.0)##.P#F....#...#P####### f) +0 sling {Masatak d) +4 sling (flame) ..F ...........##Fire: f) +0 sling {Masataka} . F............Zot (10491) Gem (2241) Rev ..........F...................F   cane toad#...##.........FFFF 4 blink frogs.... ###.###P#PYou shoot a sling bullet. The sling bullet hits the blink frog! _The blink frog is heavily wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily woundedch W[40m, 54% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.chh. Aim: a blink frog (heavily wounded, 54% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog is severely wounded.You shoot a sling bullet. The sling bullet hits the blink frog!  The sling bullet burns the blink frog.  You kill the blink frog!ch4 v† 3ch ncha _  Okawaru accepts your kill.ch/ hF.FF. F$§F.F 4 blink frogsch 2===-8.2 (0.80 _The blink frog blinks!ch ch. k _Your Evocations skill increases to level 9!dh:; .........................##.. planckenstein the Fighter........................##.. Coglin of Okawaru *****.......................[#... Health: 102/102 ========================.......................... Magic: 15/15 ========================.......:................. AC: 12Str: 8..F..>...............^.. EV: 13Int: 19........................ SH: 0Dex: 16dh/:#.........#........#.... XL: 12 Next: 82% Place: Lair:2#....F@..#.......#..... Noise: ===------  Time: 16728.2 (0.0)##FP#†....#...#P####### f) +0 sling {Masatak d) +4 sling (flame) ... F..........##Fire: f) +0 sling {Masataka} . $§......F....Zot (10490) Gem (2241) Rev ..............................F   cane toad#...##.........FFFF 4 blink frogs.... ###.###P#POkawaru accepts your kill. _The blink frog blinks! _Your Evocations skill increases to level 9!dh'Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (54% to hit)dhn .........................##.. planckenstein the Fighter........................##.. Coglin of Okawaru *****.......................[#... Health: 102/102 ========================.......................... Magic: 15/15 ========================.......:................. AC: 12Str: 8..F..>...............^.. EV: 13Int: 19........................ SH: 0Dex: 16#.........#........#.... XL: 12 Next: 82% Place: Lair:2dhW#....F@..#.......#..... Noise: ===------  Time: 16728.2 (0.0)##FP#†....#...#P####### f) +0 sling {Masatak d) +4 sling (flame) ... F..........##Fire: f) +0 sling {Masataka} . $§......F....Zot (10490) Gem (2241) Rev ..............................F   cane toad#...##.........FFFF 4 blink frogs.... ###.###P#P _The blink frog blinks! _Your Evocations skill increases to level 9!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (54% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.dhU  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (54% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog is lightly wounded.  You shoot a sling bullet. The sling bullet hits the blink frog!  The sling bullet burndh$q  The blink frog is heavily wounded.dhBdh~dhdh;F.FF.§.P#F.....F.dh90/102 ---9.0 (0.8890) Rev+ dhdhE _The blink frog hits you! The blink frog blinks!dhu  .........................##.. planckenstein the Fighter........................##.. Coglin of Okawaru *****.......................[#... Health: 90/102 =====================---..............F........... Magic: 15/15 ========================dhF .......:....*............ AC: 12Str: 8.....>....*..........^.. EV: 13Int: 19...F.....*.............. SH: 0Dex: 16#.......*.#........#.... XL: 12 Next: 82% Place: Lair:2#..F.§@..#.......#..... Noise: ===------  Time: 16729.0 (0.0)##.P#F....#...#P####### f) +0 sling {Masatak d) +4 sling (flame) ... .....F.....##Fire: f) +0 sling {Masataka} dh . $§...........Zot (10489) Gem (2240) Rev+ ..............................F   cane toad#...##.........FFFF 4 blink frogs.... ###.###P#PThe sling bullet burns the blink frog.  The blink frog is heavily wounded. _The blink frog hits you! The blink frog blinks!  Fire: f) +0 sling {Masataka}dhy Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 54% to hit)dh5 R .........................##.. planckenstein the Fighter..................(.....##.. Coglin of Okawaru *****.................(.....[#... Health: 90/102 =====================---..............(........... Magic: 15/15 ========================dh .......:....(............ AC: 12Str: 8.....>....(..........^.. EV: 13Int: 19...F.....(.............. SH: 0Dex: 16#.......(.#........#.... XL: 12 Next: 82% Place: Lair:2#..F.§@..#.......#..... Noise: ===------  Time: 16729.0 (0.0)##.P#F....#...#P####### f) +0 sling {Masatak d) +4 sling (flame) ... .....F.....##dh rFire: f) +0 sling {Masataka} . $§...........Zot (10489) Gem (2240) Rev+ ..............................F   cane toad#...##.........FFFF 4 blink frogs.... ###.###P#PThe sling bullet burns the blink frog.  The blink frog is heavily wounded. _The blink frog hits you! The blink frog blinks!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (heavily wounded, 54% to hit)dhi Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: a blink frog (heavily wounded, 54% to hit)  You shoot a sling bullet. The sling bullet misses the blink frog.You shoot a sling bullet. The sling bullet hits the blink frog.  The sling bullet burns the blink frog.dh dh Bdh_ X ...F........F.....FF..The blink frog is severely wounded.dh w18 (0.8839dhn dhS W _The blink frog barely misses you.fh8RfhRfhr[fh\fh]fh ^fhj .F.FThe blink frog hits you but does no damage.fhp86---30.8 (1.078fh$tfhq #........## #######.# #.........###.........###.#.#.## ##.............................# ..#......##.##..##P.###.#####.## ...##....#####..##### #.# ##..# .....###.# #.#.## ##.# #..## .#......#### ##.ß.## #..# ###.## fhdr.#.÷......P###..F..# ##.###.#..# 1 #.............ß.@Fß# ##.......## ...#........##.....# #..####..# ...#####.####.#...## #..## ##.## ..#####.###.#.##.#######.####..# ..# #.......##......##.....##.P# ..###.##.#........#.#....#..÷.## ....'.......#.......#.........#   blink frog .#.##...ß.......ß.#.'...ß...#.# ##..........#.#.....#.......+.# fhrw_The cane toad barely misses you. The blink frog hits you.fhs@---fhG{fh8-2.3 (2.567fhfh} _You climb upwards. _There is a stone staircase leading down here.fh* #........## #..........######.#planckenstein the Fighter #.........###.........###.#.#.## Coglin of Okawaru *****. ##.............................# Health: 88/102 ====================---- ..#......##.##..##P.###.#####.## Magic: 15/15 ======================== ...##....#####..##### #.# ##..# AC: 12Str: 8 .....###.# #.#.## ##.# #..## EV: 13Int: 19 .#......#### ##.ß.## #..# ###.## SH: 0Dex: 16 .#.÷......P###..F..# ##.###.#..# XL: 12 Next: 82% Place: Lair:1 #.............ß.@Fß#h-+ 40m ##.......## Noise: ---------  Time: 16732.3 (0.0) ...#........##.....# #..####..#f) +0 sling {Masatak d) +4 sling (flame) ...#####.####.#...## #..## ##.## Fire: f) +0 sling {Masataka} ..#####.###.#.##.#######.####..# Zot (10486) Gem (2237) Rev+ ..# #.......##......##.....##.P# ..###.##.#........#.#....#..÷.## F   cane toad ....'.......#.......#.........#F   blink frog .#.##...ß.......ß.#.'...ß...#.# ##..........#.#.....#.......+.# _The cane toad barely misses you. The blink frog hits you. _You climb upwards. _There is a stone staircase leading down here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (73% to hit)ghSS#........## #..........######.#planckenstein the Fighter #.........###.........###.#.#.## Coglin of Okawaru *****. ##.............................# Health: 88/102 ====================---- ..#......##.##..##P.###.#####.## Magic: 15/15 ======================== ...##....#####..##### #.# ##..# AC: 12Str: 8 .....###.# #.#.## ##.# #..## EV: 13Int: 19 .#......#### ##.ß.## #..# ###.## SH: 0gh UDex: 16 .#.÷......P###..F..# ##.###.#..# XL: 12 Next: 82% Place: Lair:1 #.............ß.@Fß# ##.......## Noise: ---------  Time: 16732.3 (0.0) ...#........##.....# #..####..#f) +0 sling {Masatak d) +4 sling (flame) ...#####.####.#...## #..## ##.## Fire: f) +0 sling {Masataka} ..#####.###.#.##.#######.####..# Zot (10486) Gem (2237) Rev+ ..# #.......##......##.....##.P# ..###.##.#........#.#....#..÷.## F   cane toad ....'.......#.......#.........#F   blink frog .#.##...ß.......ß.#.'...ß...#.# hvU]17d##..........#.#.....#.......+.# _You climb upwards. _There is a stone staircase leading down here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (73% to hit)  You shoot a sling bullet.gh  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (73% to hit)  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.  You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet burns the cane toad.ghgy  The cane toad is lightly wounded.  The blink frog hits you but does no damage.ghh9===3.1 (0.856ghnghSrV _The cane toad barely misses you.gh# #........## #..........######.#planckenstein the Fighter #.........###.........###.#.#.## Coglin of Okawaru *****. ##.............................# Health: 89/102 ====================---- ..#......##.##..##P.###.#####.## Magic: 15/15 ======================== gh Z...##....#####..##### #.# ##..# AC: 12Str: 8 .....###.# #.#.## ##.# #..## EV: 13Int: 19 .#......#### ##.ß.## #..# ###.## SH: 0Dex: 16 gh .#.÷......P###..F..# ##.###.#..# XL: 12 Next: 82% Place: Lair:1 #.............ß.@Fß# ##.......## Noise: ===------  Time: 16733.1 (0.0) ...#........##.....# #..####..#f) +0 sling {Masatak d) +4 sling (flame) ...#####.####.#...## #..## ##.## Fire: f) +0 sling {Masataka} gh ..#####.###.#.##.#######.####..# Zot (10485) Gem (2236) Rev+ ..# #.......##......##.....##.P# ..###.##.#........#.#....#..÷.## F   cane toad ....'.......#.......#.........#F   blink frog gh0 .#.##...ß.......ß.#.'...ß...#.# ##..........#.#.....#.......+.#The cane toad is lightly wounded.  The blink frog hits you but does no damage. _The cane toad barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, 73% to hit)gh- #........## #..........######.#planckenstein the Fighter #.........###.........###.#.#.## Coglin of Okawaru *****. ##.............................# Health: 89/102 ====================---- ..#......##.##..##P.###.#####.## Magic: 15/15 ======================== ...##....#####..##### #.# ##..# AC: 12Str: 8 .....###.# #.#.## ##.# #..## EV: 13Int: 19 gh. =.#......#### ##.ß.## #..# ###.## SH: 0Dex: 16 .#.÷......P###..F..# ##.###.#..# XL: 12 Next: 82% Place: Lair:1 #.............ß.@Fß# ##.......## Noise: ===------  Time: 16733.1 (0.0) ...#........##.....# #..####..#gh/ f) +0 sling {Masatak d) +4 sling (flame) ...#####.####.#...## #..## ##.## Fire: f) +0 sling {Masataka} ghU/ =..#####.###.#.##.#######.####..# Zot (10485) Gem (2236) Rev+ ..# #.......##......##.....##.P# gh<0 W..###.##.#........#.#....#..÷.## F   cane toad ....'.......#.......#.........#F   blink frog .#.##...ß.......ß.#.'...ß...#.# ##..........#.#.....#.......+.#The blink frog hits you but does no damage. _The cane toad barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (lightly wounded, 73% to hit)  gh0 >You shoot a sling bullet. The sling bullet hits the cane toad.ghu  Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (lightly wounded, 73% to hit)  You shoot a sling bullet. The sling bullet hits the cane toad.  The cane toad is lightly wounded.  You shoot a sling bullet. The sling bullet hits the cane toad.  The sling bullet burnghM  The cane toad is moderately wounded.The blink frog hits you! The cane toad stings you!  You are poisoned.ghN71==----9 (0.84) Pois Gem (2235) Rev* ghSghV0 _The cane toad poisons you!hh #........## #..........######.#planckenstein the Fighter #.........###.........###.#.#.## Coglin of Okawaru *****. ##.............................# Health: 71/102 ================-------- ..#......##.##..##P.###.#####.## Magic: 15/15 ======================== ...##....#####..##### #.# ##..# AC: 12Str: 8 hh.....###.# #.#.## ##.# #..## EV: 13Int: 19 .#......#### ##.ß.## #..# ###.## SH: 0Dex: 16 .#.÷......P###..F..# ##.###.#..# XL: 12 Next: 82% Place: Lair:1 #.............ß.@Fß# ##.......## Noise: ===------  Time: 16733.9 (0.0) ...#........##.....# #..####..#f) +0 sling {Masatak d) +4 sling (flame) ...#####.####.#...## #..## ##.## Fire: f) +0 sling {Masataka} ..#####.###.#.##.#######.####..# Zot (10484) Pois Gem (2235) Rev* ..# #.....hhȸ..##......##.....##.P# ..###.##.#........#.#....#..÷.## F   cane toad ....'.......#.......#.........#F   blink frog .#.##...ß.......ß.#.'...ß...#.# ##..........#.#.....#.......+.#The blink frog hits you! The cane toad stings you!  You are poisoned. _The cane toad poisons you!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 73% to hit)hh;#........## #..........######.#planckenstein the Fighter #.........###.........###.#.#.## Coglin of Okawaru *****. hhfj##.............................# Health: 71/102 ================-------- ..#......##.##..##P.###.#####.## Magic: 15/15 ======================== ...##....#####..##### #.# ##..# AC: 12Str: 8 .....###.# #.#.## ##.# #..## EV: 13Int: 19 .#......#### ##.ß.## #..# ###.## SH: 0Dex: 16 .#.÷......P###..F..# ##.###.#..# XL: 12 Next: 82% Place: Lair:1 hh#.............ß.@Fß# ##.......## Noise: ===------  Time: 16733.9 (0.0) ...#........##.....# #..####..#f) +0 sling {Masatak d) +4 sling (flame) ...#####.####.#...## #..## ##.## Fire: f) +0 sling {Masataka} ..#####.###.#.##.#######.####..# Zot (10484) Pois Gem (2235) Rev* ..# #.......##......##.....##.P# ..###.##.#........#.#....#..÷.## F   cane toad ....'.......#.......#.........#hh=F   blink frog .#.##...ß.......ß.#.'...ß...#.# hh##..........#.#.....#.......+.# _The cane toad poisons you!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehh Aim: a cane toad (moderately wounded, 73% to hit)  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.hh\Y  Aim: a cane toad (moderately wounded, 73% to hit)  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.  The cane toad is moderately wounded.hhMThe sling bullet hits the cane toad but does no damage.  The cane toad is moderately wounded.You feel very sick.hh68=4.7 (0.834hhbhh _The blink frog completely misses you. The cane toad completely misses you.hh#........## #..........######.#planckenstein the Fighter #.........###.........###.#.#.## Coglin of Okawaru *****. ##.............................# Health: 68/102 ================-------- ..#......##.##..##P.###.#####.## Magic: 15/15 ======================== hhW^...##....#####..##### #.# ##..# AC: 12Str: 8 .....###.# #.#.## ##.# #..## EV: 13Int: 19 .#......#### ##.ß.## #..# ###.## SH: 0Dex: 16 .#.÷......P###..F..# ##.###.#..# XL: 12 Next: 82% Place: Lair:1 #.............ß.@Fß# ##.......## Noise: ===------  Time: 16734.7 (0.0) ...#........##.....# #..####..#hhsf) +0 sling {Masatak d) +4 sling (flame) ...#####.####.#...## #..## ##.## Fire: f) +0 sling {Masataka} ..#####.###.#.##.#######.####..# Zot (10483) Pois Gem (2234) Rev* hhK..# #.......##......##.....##.P# ..###.##.#........#.#....#..÷.## F   cane toad ....'.......#.......#.........#F   blink frog .#.##...ß.......ß.#.'...ß...#.# ##..........#.#.....#.......+.#The cane toad is moderately wounded.You feel very sick. _The blink frog completely misses you. The cane toad completely misses you.Fire: f) +0 sling {Masataka}hhPress: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 73% to hit)hh #........## #..........######.#planckenstein the Fighter #.........###.........###.#.#.## Coglin of Okawaru *****. ##.............................# Health: 68/102 ================-------- ..#......##.##..##P.###.#####.## Magic: 15/15 ======================== ...##....#####..##### #.# ##..# AC: 12Str: 8 .....###.# #.#.## ##.# #..## EV: 13Int: 19 .#......#### ##.ß.## #..# ###.## SH: 0Dex: 16 .#.÷......P###..F..# ##.###.#..# XL: 12 Next: 82% Place: Lair:1 #.............ß.@FhV 0;10mß# ##.......## Noise: ===------  Time: 16734.7 (0.0) ...#........##.....# #..####..#f) +0 sling {Masatak d) +4 sling (flame) ...#####.####.#...## #..## ##.## Fire: f) +0 sling {Masataka} ..#####.###.#.##.#######.####..# Zot (10483) Pois Gem (2234) Rev* ..# #.......##......##.....##.P# ..###.##.#........#.#....#..÷.## F   cane toad ....'.......#.......#.........#F   blink frog .#.##...ß.......ß.#.'...ß...#.# ##..........#.#.....#.......+.# _The blink frog completely misses you. The cane toad completely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 73% to hit)  You shoot a sling bullhhQ Aet.  The sling bullet hits the cane toad but does no damage.hho M(Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (moderately wounded, 73% to hit)  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.  The cane toad is moderately wounded.hhX  FThe sling bullet barely misses the cane toad.You feel sick. The blink frog closely misses you. The cane toad stings you!hh 43=------5.5 (0.823hh2 hh . _The blink frog hits you!ih<#........## #..........######.#planckenstein the Fighter #.........###.........###.#.#.## Coglin of Okawaru *****. ##.............................# Health: 43/102 ==========-------------- ..#......##.##..##P.###.#####.## Magic: 15/15 ======================== ih=...##....#####..##### #.# ##..# AC: 12Str: 8 .....###.# #.#.## ##.# #..## EV: 13Int: 19 .#......#### ##.ß.## #..# ###.## SH: 0Dex: 16 .#.÷......P###..F..# ##.###.#..# XL: 12 Next: 82% Place: Lair:1 #.............ß.@Fß# ##.......## Noise: ===------  Time: 16735.5 (0.0) ...#........##.....# #..####..#f) +0 sling {Masatak d) +4 sling (flame) ih>...#####.####.#...## #..## ##.## Fire: f) +0 sling {Masataka} ..#####.###.#.##.#######.####..# Zot (10482) Pois Gem (2233) Rev* ..# #.......##......##.....##.P# ..###.##.#........#.#....#..÷.## F   cane toad ....'.......#.......#.........#F   blink frog .#.##...ß.......ß.#.'...ß...#.# ##..........#.#.....#.......+.#The sling bullet barely misses the cane toad.ih>}You feel sick. The blink frog closely misses you. The cane toad stings you! _The blink frog hits you!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 73% to hit)ih:XC#........## #..........######.#planckenstein the Fighter #.........###.........###.#.#.## Coglin of Okawaru *****. ##.............................# Health: 43/102 ==========-------------- ihY..#......##.##..##P.###.#####.## Magic: 15/15 ======================== ...##....#####..##### #.# ##..# AC: 12Str: 8 .....###.# #.#.## ##.# #..## EV: 13Int: 19 .#......#### ##.ß.## #..# ###.## SH: 0Dex: 16 .#.÷......P###..F..# ##.###.#..# XL: 12 Next: 82% Place: Lair:1 #.............ß.@(ß# ##.......## Noise: ===------  Time: 16735.5 (0.0) ...#........##.....# #..####..#f) +0 sling {Masatak d) +4 sling (flame) ...#####.####.#.ihZ..## #..## ##.## Fire: f) +0 sling {Masataka} ..#####.###.#.##.#######.####..# Zot (10482) Pois Gem (2233) Rev* ..# #.......##......##.....##.P# ..###.##.#........#.#....#..÷.## F   cane toad ....'.......#.......#.........#F   blink frog .#.##...ß.......ß.#.'...ß...#.# ##..........#.#.....#.......+.#You feel sick. The blink frog closely misses you. The cane toad stings you! _The blink frog hits you!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 73% to hit)  You shoot a sling bullet.ihFire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded, 73% to hit)  You shoot a sling bullet.  The sling bullet barely misses the cane toad.iho FThe sling bullet closely misses the cane toad.ihqt36=--6.3 (0.8ihxih{~ _You feel sick. The cane toad barely misses you. The blink frog hits you.ihA ihC Evoke which item? Wands  a - a wand of flame (24)c - a wand of roots (1)  d - a wand of digging (2)  ihUD qe - a wand of paralysis (4)  f - a wand of mindburst (6) Miscellaneous  g - a +0 lightning rod (3/4) [!] read|quaff|evoke[?] describe selectedjhvjh&jh1#........## #..........######.#planckenstein the Fighter #.........###.........###.#.#.## Coglin of Okawaru *****. ##.............................# Health: 36/102 ========---------------- ..#......##.##..##P.###.#####.## Magic: 15/15 ======================== jh...##....#####..##### #.# ##..# AC: 12Str: 8 .....###.# #.#.## ##.# #..## EV: 13Int: 19 .#......#### ##.ß.## #..# ###.## SH: 0Dex: 16 .#.÷......P###..F..# ##.###.#..# XL: 12 Next: 82% Place: Lair:1 #.............ß.@Fß# ##.......## Noise: ===------  Time: 16736.3 (0.0) ...#........##.....# #..####..#f) +0 sling {Masatak d) +4 sling (flame) ...#####.####.#...## #..## ##.## Fire: f) +0 sling {Masataka} hʶ0m..#####.###.#.##.#######.####..# Zot (10482) Pois Gem (2233) Rev* ..# #.......##......##.....##.P# ..###.##.#........#.#....#..÷.## F   cane toad ....'.......#.......#.........#F   blink frog .#.##...ß.......ß.#.'...ß...#.# ##..........#.#.....#.......+.#Aim: a cane toad (moderately wounded, 73% to hit)  You shoot a sling bullet.  The sling bullet barely misses the cane toad.You shoot a sling bullet.  jhиThe sling bullet closely misses the cane toad. _You feel sick. The cane toad barely misses you. The blink frog hits you.jh6#........## #..........######.#  planckenstein the Fighter #.........###.........###.#.#.##  Coglin of Okawaru *****. jh##.............................#  Health: 36/102 ========---------------- ..#......##.##..##P.###.#####.##  Magic: 15/15 ======================== ...##....#####..##### #.# ##..#  AC: 12Str: 8 .....###.# #.#.## ##.# #..##  EV: 13Int: 19 .#......#### ##.ß.## #..# ###.##  SH: 0Dex: 16 .#.÷......P###..F**# ##.###.#..#  XL: 12 Next: 82% Place: Lair:1 #.............ß.@Fß# ##.......##  Noise: ===------  Time: 16736.3 (0.0) ...#........##..***# #..####..#  f) +0 sling {Masatak d) +4 sling (flame) ...#####.####.#...## #..## ##.##  Fire: f) jhE;[0;10;1m+0 sling {Masataka} ..#####.###.#.##.#######.####..#  Zot (10482) Pois Gem (2233) Rev* ..# #.......##......##.....##.P# ..###.##.#........#.#....#..÷.##  F   cane toad ....'.......#.......#.........#  F   blink frog .#.##...ß.......ß.#.'...ß...#.# ##..........#.#.....#.......+.# You shoot a sling bullet.  The sling bullet closely misses the cane toad. _You feel sick. The cane toad barely misses you. The blink frog hits you.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded)khR #........## #..........######.#planckenstein the Fighter khT #.........###.........###.#.#.## Coglin of Okawaru *****. ##.............................# Health: 36/102 ========---------------- ..#......##.##..##P.###.#####.## Magic: 15/15 ======================== ...##....#####..##### #.# ##..# AC: 12Str: 8 .....###.# #.#.## ##.# #..## EV: 13Int: 19 .#......#### ##.ß.## #..# ###.## SH: 0Dex: 16 .#.÷......P###..F..# ##.###.#..# XL: 12 Next: 82% Place: Lair:1 #.............ß.@Fß# ##.......## Noise: ===------ hU 9m Time: 16736.3 (0.0) ...#........##.....# #..####..#f) +0 sling {Masatak d) +4 sling (flame) ...#####.####.#...## #..## ##.## Fire: f) +0 sling {Masataka} ..#####.###.#.##.#######.####..# Zot (10482) Pois Gem (2233) Rev* ..# #.......##......##.....##.P# ..###.##.#........#.#....#..÷.## F   cane toad ....'.......#.......#.........#F   blink frog .#.##...ß.......ß.#.'...ß...#.# ##..........#.#.....#.......+.#The sling bullet closely misses the cane toad. _You feel sick. The cane toad barely misses you. The blink frog hits you.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded)  Okay, then.khA\ khE^ . _lh`lh2Evoke which item? Wands  a - a wand of flame (24)lhc - a wand of roots (1)  d - a wand of digging (2)  e - a wand of paralysis (4)  f - a wand of mindburst (6) Miscellaneous  g - a +0 lightning rod (3/4) [!] read|quaff|evoke[?] describe selectedmhmhmh;#........## #..........######.#planckenstein the Fighter #.........###.........###.#.#.## Coglin of Okawaru *****. mh&##.............................# Health: 36/102 ========---------------- ..#......##.##..##P.###.#####.## Magic: 15/15 ======================== ...##....#####..##### #.# ##..# AC: 12Str: 8 .....###.# #.#.## ##.# #..## EV: 13Int: 19 mh.#......#### ##.ß.## #..# ###.## SH: 0Dex: 16 .#.÷......P###..F..# ##.###.#..# XL: 12 Next: 82% Place: Lair:1 #.............ß.@Fß# ##.......## Noise: ===------  Time: 16736.3 (0.0) ...#........##.....# #..####..#f) +0 sling {Masatak d) +4 sling (flame) mh0A...#####.####.#...## #..## ##.## Fire: f) +0 sling {Masataka} ..#####.###.#.##.#######.####..# Zot (10482) Pois Gem (2233) Rev* ..# #.......##......##.....##.P# ..###.##.#........#.#....#..÷.## F   cane toad mhQ....'.......#.......#.........#F   blink frog .#.##...ß.......ß.#.'...ß...#.# ##..........#.#.....#.......+.#mhThe sling bullet closely misses the cane toad. _You feel sick. The cane toad barely misses you. The blink frog hits you.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded) _Okay, then.mh]#........## #..........######.#  planckenstein the Fighter #.........###.........###.#.#.##  Coglin of Okawaru *****. ##.............................#  Health: 36/102 ========---------------- ..#......##.##..##P.###.#####.##  Magic: 15/15 ======================== mh...##....#####..##### #.# ##..#  AC: 12Str: 8 .....###.# #.#.## ##.# #..##  EV: 13Int: 19 .#......#### ##.ß.## #..# ###.##  SH: 0Dex: 16 .#.÷......P###..F..# ##.###.#..#  XL: 12 Next: 82% Place: Lair:1 #.............ß.@Fß# ##.......##  Noise: ===------  Time: 16736.3 (0.0) ...#........##.....# #..####..#  f) +0 sling {Masatak d) +4 sling (flame) ...#####.####.#...## #..## ##.##  Fire: f) +0 sling {Masataka} ..#####.###.#.##.#######.####..#  Zot (10482) Pois Gem (2233) Rev* ..# #.......##......##.....##.P# ..###.##.#........#.#....#..÷.## mh; F   cane toad ....'.......#.......#.........#  F   blink frog .#.##...ß.......ß.#.'...ß...#.# ##..........#.#.....#.......+.# Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded) _Okay, then.Aiming: MindburstPress: ? - help, Shift-Dir - straight linemhcAim: a cane toad (moderately wounded, chance to affect: 89%)nh#........## #..........######.#planckenstein the Fighter #.........###.........###.#.#.## Coglin of Okawaru *****. ##.............................# Health: 36/102 ========---------------- ..#......##.##..##P.###.#####.## Magic: 15/15 ======================== ...##....#####..##### #.# ##..# AC: 12Str: 8 .....###.# #.#.## ##.# #..## EV: 13Int: 19 .#......#### ##.ß.## #..# ###.## SH: 0Dex: 16 .#.÷......P###..F..# ##.###.#..# XL: 12 Next: 82% Place: Lair:1 #.............ß.@*h= mß# ##.......## Noise: ===------  Time: 16736.3 (0.0) ...#........##.....# #..####..#f) +0 sling {Masatak d) +4 sling (flame) ...#####.####.#...## #..## ##.## Fire: f) +0 sling {Masataka} ..#####.###.#.##.#######.####..# Zot (10482) Pois Gem (2233) Rev* ..# #.......##......##.....##.P# ..###.##.#........#.#....#..÷.## F   cane toad ....'.......#.......#.........#F   blink frog .#.##...ß.......ß.#.'...ß...#.# ##..........#.#.....#.......+.#Press: ? - help, Shift-Dir - straight lineAim: a cane toad (moderately wounded) _Okay, then.Aiming: MindburstPress: ? - help, Shift-Dir - straight lineAim: a cane toad (moderatnh 9ely wounded, chance to affect: 89%)nhg9 nhm  ... ... #.. #..##### #.# ##..#  #.#.## ##.# #..##  ##.ß.## #..#  ÷......P###..F..#  .....ß.@*ß#  ...##.....#  #.#...## #..## ##.## #.##.##  ... ...÷.## ... ..ß.#  Aiming: Mindburst  Press: ? - help, Shift-Dir - straight line nhn@ Aim: a cane toad (moderately wounded, chance to affect: 89%)  The cane toad's mind is blasted!  You feel very sick.  The blink frog hits you but does no damage.nhWD  ... ... #.. #..##### #.# ##..#  #.#.## ##.# #..##  ##.ß.## #..#  ÷......P###..F..#  .....ß.@*ß#  ...##.....#  #.#...## #..## ##.## #.##.##  ......÷.## ...nhE ..ß.#nhL ß.FThe cane toad stings you!nh M17=----====7.3 (112nheSnh#VV _* * * LOW HITPOINT WARNING * * *rhLDrhERead which item? Scrolls  f - 2 scrolls of fear  g - a scroll of fog  t - 4 scrolls of teleportationr - 5 scrolls of revelation  w - 3 scrolls of enchant weapon  p - 2 scrolls of poison  N - a scroll of noise  T - a scroll of torment  c - 2 scrolls labelled RUOGINETZE  e - 2 scrolls labelled NIUXIALLEORGH  h - a scroll labelled GYJOUV JIOMYR  j - a scroll labelled QELLOWNAKHLI  k - 2 scrolls labelled VOBURI OTOGU  m - a scroll labelled WYHURU KOMNODD [!] read|quaff|evoke[?] describe selectedthǏththV#........## #..........######.#planckenstein the Fighter #.........###.........###.#.#.## Coglin of Okawaru *****. ##.............................# Health: 17/102 ====-------------------- ..#......##.##..##P.###.#####.## Magic: 15/15 ======================== th#...##....#####..##### #.# ##..# AC: 12Str: 8 .....###.# #.#.## ##.# #..## EV: 13Int: 19 .#......#### ##.ß.## #..# ###.## SH: 0Dex: 16 .#.÷......P###..F..# ##.###.#..# XL: 12 Next: 82% Place: Lair:1 #.............ß.@Fß# ##.......## Noise: ====-----  Time: 16737.3 (0.0) ...#........##.....# #..####..#f) +0 sling {Masatak d) +4 sling (flame) ...#####.####.#...## #..## ##.## Fire: f) +0 sling {Masataka} th3 ..#####.###.#.##.#######.####..# Zot (10481) Pois Gem (2232) Rev* ..# #.......##......##.....##.P# ..###.##.#........#.#....#..÷.## F   cane toad ....'.......#.......#.........#F   blink frog .#.##...ß.......ß.#.'...ß...#.# ##..........#.#.....#.......+.#Aim: a cane toad (moderately wounded, chance to affect: 89%)  The cane toad's mind is blasted!  You feel very sick.The blink frog hits you but does no damage.  The cane toad stings you! _* * * LOW HITPOINT WARNING * * *th~  As you read the scroll of fear, it crumbles to dust.  You assume a fearsome visage. The cane toad looks frightened!ththaF§.FF(fleeing)F(fleeing)th78----8.3 (101thŸthѻ\ _The blink frog looks frightened! You feel sick. The blink frog blinks!vh #.## #.######.# ##.###.F.###.#.#.## P##...#.#......##.##..##P.###.#####.##.##....#####..##### #.# ##..#vh .###.# #.#.## ##.# #..## ..#......#### ##.ß.## #..# ###.## ..#.÷......P###..§..# ##.###.#..# .#.ß@>.ß# ##.## #...#.##....F# #..####..#.#####.####.#...## #..## ##.##.#####.###.#.##.#######.####..#.# #.##......##.....##.P#.###.##.#........#.#....#..÷.##.'.#.......#vh@ .# ..#.##...ß.......ß.#.'...ß...#.# .##.#.#.....#.+.#vhvhN§..FFvhH7----9790vh!vh$c _You feel sick. The blink frog blinks! Cornered, the cane toad turns to fight!vh #....†# #..## #...######.###.§###.#.# #P#.............................##.##..##P.###.#######....#####..##### #.# ##.. ⌠......###.# #.#.## ##.# #...#......#### ##.ß.## #..# ### ...#.÷......P###@....# ##.###.#.. ..#.............ß.>.ß# ##.......# ##...#........##....F# #..####....#####.####.#...## #..## ##.#####.###.#.##.#######.####...# #.......##......##.....##.P###.##.#........#.#....#..÷.#....'.......#.......#.........# ...#.##...ß.......ß.#.'...ß...#.#vhvhRF.vhl=40829) Rev+ vhDvhܕ$ _You feel sick.wh$####........## #..######. #P##..###.§.#.#.P##.............. .....###.##..##P.###.#####..##....#####..##### #.# ##. .⌠......###.# #.#.## ##.# wh<&&....#......#### ##.ß.## #..# ###..#.÷......P###.....# ##.###.#............@ß.>Fß# ##..... P##...#........##.....# #..####.. #.....#####.####.#...## #..## ##.#.###.#.##.#######.####..# #.......##......##.....##.###.##.#........#.#....#..÷....'.......#.......#.........#.##...ß.......ß.#.'...ß...#. ~..##..........#.#.....#.......+.wh,wh!3Q.Fwh#4i178wh;wh5E$ _You feel sick.wh(B #.## #.###### ##P##.###.§.###.#.# #P#P## P.....#......##.##..##P.###.#####.##....#####..##### #.# ## ..⌠......###.# #.#.## ##.# # wh%C ⌠....#......#### ##.ß.## #..# ###.#.÷......P###.....# ##.###.#.#...........@.ß.>.ß# ## #P##...#.##..F..# #..#### P#.....#####.####.#...## #..## ##.#####.###.#.##.#######.####.# #.##......##.....##.###.##.#..#.#....#..÷.'.#.......# ~....#.##...ß.ß.#.'...ß...# ≈~..##whC ..#.#.....#.+whE whG whK TF.whL i267whR wh9T $ _You feel sick.yhxyhzEvoke which item? Wands  a - a wand of flame (24)yh{c - a wand of roots (1)  d - a wand of digging (2)  e - a wand of paralysis (4)  f - a wand of mindburst (5) Miscellaneous  g - a +0 lightning rod (3/4) [!] read|quaff|evoke[?] describe selectedzhdzhizhq#####........## #..........###### planckenstein the Fighter ##P##.........###.§.......###.#.# Coglin of Okawaru *****. #P#P##........................... Health: 17/102 ====-------------------- P.....#......##.##..##P.###.##### Magic: 15/15 ======================== zh rh.......##....#####..##### #.# ## AC: 12Str: 8 ..⌠......###.# #.#.## ##.# #. EV: 13Int: 19 ⌠....#......#### ##.ß.## #..# ### SH: 0Dex: 16 zhr.....#.÷......P###F....# ##.###.# XL: 12 Next: 82% Place: Lair:1 ....#...........@.ß.>.ß# ##...... Noise: ---------  Time: 16742.3 (0.0) #P##...#........##.....# #..####. f) +0 sling {Masatak d) +4 sling (flame) P#.....#####.####.#...## #..## ## Fire: f) +0 sling {Masataka} ......#####.###.#.##.#######.#### Zot (10476) Pois Gem (2227) Rev+ zhs!......# #.......##......##.....## ......###.##.#........#.#....#..÷ F   cane toad ........'.......#.......#........ ~....#.##...ß.......ß.#.'...ß...# ≈~..##..........#.#.....#.......+You assume a fearsome visage. The cane toad looks frightened! zhys_The blink frog looks frightened! You feel sick. The blink frog blinks! _You feel sick. The blink frog blinks! Cornered, the cane toad turns to fight! _You feel sick. _You feel sick. _You feel sick.zh:B#####........## #..........###### planckenstein the Fighter ##P##.........###.§.......###.#.# Coglin of Okawaru *****. #P#P##........................... Health: 17/102 ====-------------------- P.....#......##.##..##P.###.##### Magic: 15/15 ======================== .......##....#####..##### #.# ## AC: 12Str: 8 zhA..⌠......###.# #.#.## ##.# #. EV: 13Int: 19 ⌠....#......#### ##*ß.## #..# ### SH: 0Dex: 16 .....#.÷......P###F*...# ##.###.# XL: 12 Next: 82% Place: Lair:1 ....#...........@*ß*>.ß# ##...... Noise: ---------  Time: 16742.3 (0.0) #P##...#........##.....# #..####. f) +0 sling {Masatak d) +4 sling (flame) P#.....#####.####.#...## #..## ## Fire: f) +0 sling {Masataka} ......#####.###.#.##.#######.#### Zot (10476) Pois Gem (2227) Rev+ ......# #.......##......##.....## ......###.##.#........#.#....#..÷ F   cane toad ........'.......#.......#........ ~....#.##...zh.......ß.#.'...ß...# ≈~..##..........#.#.....#.......+ _You feel sick. _You feel sick. _You feel sick.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded)zh#####........## #..........###### planckenstein the Fighter ##P##.........###.§.......###.#.# Coglin of Okawaru *****. #P#P##........................... Health: 17/102 ====-------------------- P.....#......##.##..##P.###.##### Magic: 15/15 ======================== .......##....#####..##### #.# ## AC: 12Str: 8 ..⌠......###.# #.#.## ##.# #. EV: 13Int: 19 ⌠....#......#### ###ß.## #..# ### SH: 0Dex: 16 .....#.÷......P###*#...# ##.###.# XL: 12 Next: 82% Place: Lair:1 ....#...........@#ß#>.ß# ##......zh Noise: ---------  Time: 16742.3 (0.0) #P##...#........##.....# #..####. f) +0 sling {Masatak d) +4 sling (flame) P#.....#####.####.#...## #..## ## Fire: f) +0 sling {Masataka} ......#####.###.#.##.#######.#### Zot (10476) Pois Gem (2227) Rev+ ......# #.......##......##.....## ......###.##.#........#.#....#..÷ F   cane toad ........'.......#.......#........ ~....#.##...ß.......ß.#.'...ß...# ≈~..##..........#.#.....#.......+ _You feel sick. _You feel sick. _You feel sick.  Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded)zh#*(rooted) zh) Aiming: FastrootPress: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded)  The roots erupt in riotous growth!zh3 zh .F..ß.  Aim: a cane toad (severely wounded)  The roots erupt in riotous growth!  Roots grab the cane toad.The now-empty wand crumbles to dust.  The grasping roots constrict the cane toad.  You feel sick.zh =======3.3 (156zh zhC E _The cane toad struggles to escape constriction.{hc~?#####........## #..........###### planckenstein the Fighter ##P##.........###.§.......###.#.# Coglin of Okawaru *****. {hXj#P#P##........................... Health: 17/102 ====-------------------- P.....#......##.##..##P.###.##### Magic: 15/15 ======================== .......##....#####..##### #.# ## AC: 12Str: 8 ..⌠......###.# #.#.## ##.# #. EV: 13Int: 19 ⌠....#......#### ##.ß.## #..# ### SH: 0Dex: 16 .....#.÷......P###F....# ##.###.# XL: 12 Next: 82% Place: Lair:1 ....#...........@*ß.>.ß# ##...... Noise: =======--  Time: 16743.3 (0.0) {h#P##...#........##.....# #..####. f) +0 sling {Masatak d) +4 sling (flame) P#.....#####.####.#...## #..## ## Fire: f) +0 sling {Masataka} ......#####.###.#.##.#######.#### Zot (10475) Pois Gem (2226) Rev+ ......# #.......##......##.....## {h......###.##.#........#.#....#..÷ F   cane toad (rooted) ........'.......#.......#........ ~....#.##...ß.......ß.#.'...ß...# ≈~..##..........#.#.....#.......+The grasping roots constrict the cane toad.  You feel sick. _The cane toad struggles to escape constriction.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, constricted by roots, 98% to hit){h= #####........## #..........###### planckenstein the Fighter ##P##.........###.§.......###.#.# Coglin of Okawaru *****. #P#P##........................... Health: 17/102 ====-------------------- P.....#......##.##..##P.###.##### Magic: 15/15 ======================== .......##....#####..##### #.# ## AC: 12Str: 8 {h ..⌠......###.# #.#.## ##.# #. EV: 13Int: 19 ⌠....#......#### ##.ß.## #..# ### SH: 0Dex: 16 .....#.÷......P###F....# ##.###.# XL: 12 Next: 82% Place: Lair:1 ....#...........@(ß.>.ß# ##...... Noise: =======--  Time: 16743.3 (0.0) #P##...#........##.....# #..####. f) +0 sling {Masatak d) +4 sling (flame) P#.....#####.####.#...## #..## ## Fire: f) +0 sling {Masataka} ......#####.###.#.##.#######.#### Zot (1{h 0475) Pois Gem (2226) Rev+ ......# #.......##......##.....## ......###.##.#........#.#....#..÷ F   cane toad (rooted) ........'.......#.......#........ ~....#.##...ß.......ß.#.'...ß...# ≈~..##..........#.#.....#.......+ _The cane toad struggles to escape constriction.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a cane toad (severely wounded, constricted by roots, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.{hD   Press: ? - help, Shift-Dir - straight line  Aim: a cane toad (severely wounded, constricted by roots, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the cane toad but does no damage.  The cane toad is severely wounded.You shoot a sling bullet. The sling bullet hits the cane toad.{h  The cane toad is almost dead.The grasping roots constrict the cane toad!  You kill the cane toad!{h$ †.Okawaru accepts your kill.You feel sick.{h/( 5===----4.1 (0.84) Gem (2225{h- {ht/ [ _You are no longer poisoned.|hJg.#####.## #. .##P##.###.§.###.#. ##P#P## .P.....#......##.##..##P.###..##....#####..##### #.# .⌠......###.# #.#.## ##.# # .⌠....#......#### ##.ß.## #..# .#.÷......P###†....# ##.###..#..........@..ß.>.ß# ## .#P##...#.##.....# #..#### #P#.....#####.####.#...## #..## .#####.###.#.##.#######..# #.......##......##......###.##.#.#.#....#...'.#.# ~~....#.##...ß.ß.#.'...ß... ~≈~..##.#.#.....#.|hS|hT9-------5.1 (1.034|h2[|h]|hr#.#####.## #. #.##P##.###.§.###.# .##P#P## #.P.....#......##.##..##P.###..##....#####..##### #.# P...⌠......###.# #.#.## ##.# .⌠....#......#### ##.ß.## #..# .#.÷......P###†....# ##.###.#.........@...ß.>.ß# ## #.#P##...#|hs.##.....# #.. [#P#.....#####.####.#...## #..## .#####.###.#.##.#######..# #.......##......##......###.##.#.#.#....#.'.......#.#~....#.##...ß.ß.#.'...ß ~~≈~..##.#.#.....#|h||h0~20---623) Rev |h|h|h. #.#####.## #. ##.##P##.###.§.###. ..##P#P## .#.P.....#......##.##..##P.###. #.##....#####..##### #.# #P...⌠......###.# #.#.## ##.#.⌠....#......#### ##.ß.## #..# .#.÷......P###†....# ##..#........@....ß.>.ß# ## ##.#P##...#.##.....# #.. .[#P#.....#####.####.#...## #..##.#####.###.#.##.#..# #.......##......##.###.##.#.#.#....#..'.......#.# .~~~....#.##...ß.ß.#.'...ß ≈~~≈~..##.#.#.....#|h4 |h5 1712|hf; |h= |h : ##.#####.## #.#.##P##.###.§.###.##P#P## P.#.P.....#......##.##..##P.###. .#..##....#####..##### #.# |h .#P...⌠......###.# #.#.## ##.#.⌠....#......#### ##.ß.## #..#.#.÷......P###†....# ##. #.#.......@.....ß.>.ß# ## .##.#P##...#.##.....# #.. ..[#P#.....#####.####.#...## #...#####.###.#.##.#..# #.......##......##.###.##.#.#.#.....'.#.# >.~~~....#.##...ß.ß.#.'...ß ~≈~~≈~..##.#.#.....#|h |h 2=801|ht |h0 }h ##.#####.## #.#.##P##..###.§..##P#P##.. .P.#.P.....#......##.##..##P.###. ..#..##....#####..##### #. ..#P...⌠......###.# #.#.## ##..⌠....#......#### ##.ß.## #.. #}hw.#.÷......P###†....# ##. .#.#.......ß.>.ß# ## ..##.#P##...#.##.....# #...[#P#.....#####.####.#...## #...#####.###.#.##.#.# #.......##......##.###.##.#.#.#.'.#.# .>.~~~....#.##...ß.ß.#.'... .~≈~~≈~..##.#.#.....#}hN}h3=9690}h}h}hUs ##.#####.## #.#.##P##}h...###.§..##P#P##.........P.#.P.....#......##.##..##P.###.#..##....#####..##### #.#P...⌠......###.# #.#.## ## P.....⌠....#......#### ##.ß.## # ##.#.÷......P###†....# ## ..#.#.......ß.>.ß# ##}h.##.#P##...#.##.....# #.[#P#.....#####.####.#...## #.#####.###.#.##..# #.##......##.###.##.#.#.#.'.#.# ~.>.~~~....#.##...ß.ß.#.' }h%?~.~≈~~≈~..##.#.#.....#}hX}h450819) }h}hU}hV}h!W}h#a6=787=67856}hb}hc}h:de945}hUe}hg}hhx30=34}h.i}hj}h^kw1=23}hk}h m}hm}h2ne312}hn}huFF   blink frog}h%v }hM}   .P##....#......#....##....# ......###.#  #......####  ..#.÷......P###†....# }h}%#.....@......Fß.>.ß# 7.1 (7#...#........## [#P#.....#####.#### ## > _You start resting.}he  .P##....#......#....##....# ......###.#  #......####  ..#.÷......P###†....# #.....@......Fß.>.ß# #...#........## [#P#.....#####.#### ## >}hb}hb}h[ a _A blink frog is nearby!~hA  ##.#####........## #.......... planckenstein the Fighter #####.##P##.........###.§.......# Coglin of Okawaru *****. .....##P#P##..................... Health: 33/102 =======----------------- ..P.#.P.....#......##.##..##P.### Magic: 15/15 ======================== ...#.........##....#####..##### # AC: 12~hStr: 8 ...#P...⌠......###.# #.#.## ## EV: 13Int: 19 P.....⌠....#......#### ##.ß.## #. SH: 0Dex: 16 ##.........#.÷......P###†....# ## XL: 12 Next: 85% Place: Lair:1 ..#.......#.....@******Fß.>.ß# ## Noise: ---------  Time: 16757.1 (0.0) ...##.#P##...#........##.....# #. f) +0 sling {Masatak d) +4 sling (flame) ....[#P#.....#####.####.#...## #. Fire: f) +0 sling {Masataka} ............#####.###.#.##.###### Zot (10461) Gem (2212) ............# #.......##......##. [~h=14d............###.##.#........#.#.. F   blink frog ..............'.......#.......#.. ~.>.~~~....#.##...ß.......ß.#.'.. ~.~≈~~≈~..##..........#.#.....#.. _You are no longer poisoned. _You start resting. _A blink frog is nearby!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (54% to hit)~h ##.#####........## #.......... planckenstein the Fighter #####.##P##.........###.§.......# Coglin of Okawaru *****. .....##P#P##..................... Health: 33/102 =======----------------- ..P.#.P.....#......##.##..##P.### Magic: 15/15 ======================== ...#.........##....#####..##### # AC: 12Str: 8 ...#P...⌠......###.# #.#.## ## EV: 13Int: 19 P.....⌠....#......#### ##.ß.## #. SH: 0Dex: 16 ##.........#.÷......P###†....# ## XL: 12 Next: 85% Place: Lair:1 ..#.......#.....@((((((~h[40mFß.>.ß# ## Noise: ---------  Time: 16757.1 (0.0) ...##.#P##...#........##.....# #. f) +0 sling {Masatak d) +4 sling (flame) ....[#P#.....#####.####.#...## #. Fire: f) +0 sling {Masataka} ............#####.###.#.##.###### Zot (10461) Gem (2212) ............# #.......##......##. ............###.##.#........#.#.. F   blink frog ..............'.......#.......#.. ~.>.~~~....#.##...ß.......ß.#.'.. ~.~≈~~≈~..##..........#.#.....#.. _A blink frog is nearby!Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (54% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog!  The sling bullet burns the blink frog.~h  Press: ? - help, Shift-Dir - straight lineAim: a blink frog (54% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog!  The sling bullet burns the blink frog.  The blink frog is moderately wounded.  You shoot a sling bullet. The sling bullet hits the blink frog!~h~hmn.....F.~h4====9 (0.801) Rev ~h5~hc _The blink frog is severely wounded.~h  ##.#####........## #.......... planckenstein the Fighter #####.##P##.........###.§.......# Coglin of Okawaru *****. .....##P#P##..................... Health: 34/102 ========---------------- ..P.#.P.....#......##.##..##P.### Magic: 15/15 ======================== ...#.........##....#####..##### # AC: 12Str: 8 ...#P...⌠......###.# #.#.## ## EV: 13Int: 19 P.....⌠....#......#### ##.ß.## #. SH: 0Dex: 16 ##.........#.÷......P###†....# ## XL: 12 Next: 85% Place: Lair:1 ..#.......#.....@*****F.[3~h@ U4mß.>.ß# ## Noise: ===------  Time: 16757.9 (0.0) ...##.#P##...#........##.....# #. f) +0 sling {Masatak d) +4 sling (flame) ....[#P#.....#####.####.#...## #. Fire: f) +0 sling {Masataka} ............#####.###.#.##.###### Zot (10460) Gem (2211) Rev ............# #.......##......##. ............###.##.#........#.#.. F   blink frog ..............'.......#.......#.. ~.>.~~~....#.##...ß.......ß.#.'.. ~.~≈~~≈~..##..........#.#.....#..The blink frog is moderately wounded.You shoot a sling bullet. The sling bullet hits the blink frog! _The blink frog is severely wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 54% to hit)~hQ ##.#####........## #.......... planckenstein the Fighter #####.##P##.........###.§.......# Coglin of Okawaru *****. .....##P#P##..................... Health: 34/102 ========---------------- ~h..P.#.P.....#......##.##..##P.### Magic: 15/15 ======================== ...#.........##....#####..##### # AC: 12Str: 8 ...#P...⌠......###.# #.#.## ## EV: 13Int: 19 P.....⌠....#......#### ##.ß.## #. SH: 0Dex: 16 ##.........#.÷......P###†....# ## XL: 12 Next: 85% Place: Lair:1 ..#.......#.....@(((((F.ß.>.ß# ## Noise: ===------  Time: 16757.9 (0.0) ...##.#P##...#........##.....# #. f) +0 sling {Masatak d) +4 sling (flame) ~h2....[#P#.....#####.####.#...## #. Fire: f) +0 sling {Masataka} ............#####.###.#.##.###### Zot (10460) Gem (2211) Rev ............# #.......##......##. ............###.##.#........#.#.. F   blink frog ..............'.......#.......#.. ~.>.~~~....#.##...ß.......ß.#.'.. ~.~≈~~≈~..##..........#.#.....#..You shoot a sling bullet. The sling bullet hits the blink frog! _The blink frog is severely wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a blink frog (severely wounded, 54% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.~h]v Aim: a blink frog (severely wounded, 54% to hit)  You shoot a sling bullet. The sling bullet hits the blink frog.  The blink frog is severely wounded.  You shoot a sling bullet. The sling bullet hits the blink frog!  The sling bullet burns the blink frog.  You kill the blink frog!~h/} [.~h G......~h 78.7 (0.8590 _Okawaru accepts your kill.~h7 ~h j _Your +0 lightning rod (4/4) has regained one charge.hhhihM#6809778hQhe867hQhh|9=56) hhihx40=45hhh^4234hhhr3=23hhho4=12hzhh[]501hhh.^6490h\hh7=8199hh ho9=78hhh^5067h<hh1=56hhho2=45hhNh@]334hhh]423h:hh|6=12hhhjo7=01hhh ^8390h` h$ h ^9889h hh60=78hh 1=67hNh/h]356hih2h4=45hhh'o5=34hJ h!h"]623h#he%h%]712hp'h)T8=hD*C01hI+h/70=290h0hF1^1879h2h~4h75]278h#6h'8h8|73=67h9h<h<{4=56h=h?h3@i545h\AhgChCy7=34h%EhOGhGy8=23hIh KhKi912hLhNhCOj8001hVPhQRhRz1=190hDThVh8Wz2=869hzXhZh[i478h\hE^h^y5=67h_hahJby6=56hcheh!fi745hzghi834hkhlhmi923hnhph(qz91=12hrhshty2=01huhwhxj3090hNyhzh}{z4=859hg|h[~h~y5=78h hh9i767hrhUhy8=56hh͈hOy9=45hhho100/10234h.hُh^i123hthXj --- _You start resting.h1815.7 (57.0)hV2=---6.7 (5812h hش" _HP restored.hɪhLevel 1 of the Lair of Beasts <>>>(Press ? for help) #.#####.######..........#.#######.## #.......##.##.........#######.# #.# #..# ####.........### ##.P# #........###..........# ##.# #.# ##.# #............##..## #....†..## ##.........## #..# #.#####.# ##......:....###.#####........## #..........######.# #.#.....#####...........#########.##P##.........###.§.......###.#.#.## #................................##P#P##.............................# #.#.##..#####.................P.#.P.....#......##.##..##P.###.#####.##hԼ #.#####.# #........#PPP......#.........##....#####..##### #.# ##..# #.# ##÷# #.........###PPP...#P...⌠......###.# #.#.## ##.# #..## #.####..## #........## ####P.....⌠....#......#### ##.ß.## #..# ###.## #.#.##...####........#########.........#.÷......P###†....# ##.###.#..# #.............................#.......#.....@.......ß.>.ß# ##.......## #.###..#.#######..######.......##.#P##...#........##.....# #..####..# #.# ##..## #..# #........[#P#.....#####.####.#...## #..## ##.## #.###P.## ##.## ##................#####.###.#.##.#######.####..# #.P##...#### #..#### #.................# #.......##......##.....##.P# #.###..##..#####..#.###.................###.##.#........#.#....#..÷.## #.........................................'.......#.......#.........# #.###.#####.####.##.P#..##..~.>.~~~....#.##...ß.......ß.#.'...ÀhD...#.# #.P#### ### ####.######..~.~≈~~≈~..##..........#.#.....#.......+.# #.###.# #.~≈~≈≈≈~≈≈..#####...#.#.....[...#.#.#.#...# #.##.# #≈≈≈≈≈≈≈≈≈~..### ##......##.....###.....##.## #.###.# #≈≈≈≈≈≈≈≈≈....[# #.##...#.#.#+#..######.##..#hIO@>h=>>hx  > #.##..# ##.≈~≈≈≈≈~~...#.######......#...##.##.####P.## #.### ### #####.#####....~~~~~.#.#........:..........####.#####†.# #...####P######P##....#..#.#......#.......##...#....ß.>.ß####..#.#...# #.........................................#......÷.#.....#..........## #..#####.####P##.........##..#.####.....#....#.....##.ß.##.########.# #.## #.# ####.....÷.....#.#.# ##.....#........########.##.##hxrJ>>hb =>>h,hc? ##.#####........## #.......... planckenstein the Fighter #####.##P##.........###.§.......# Coglin of Okawaru *****. .....##P#P##..................... Health: 102/102 ======================== ..P.#.P.....#......##.##..##P.### Magic: 15/15 ======================== ...#.........##....#####..##### # AC: 12Str: 8 ...#P...⌠......###.# #.#.## ## EV: 13Int: 19 P.....⌠....#......#### ##.ß.## #. SH: 0Dex: 16 ##.........#.÷......P###†....# ## XL: 12 Next: 87% Place: Lair:1 ..#.......#.....@.......ß.h@>.ß# ## Noise: ---------  Time: 16816.7 (0.0) ...##.#P##...#........##.....# #. f) +0 sling {Masatak d) +4 sling (flame) ....[#P#.....#####.####.#...## #. Fire: f) +0 sling {Masataka} ............#####.###.#.##.###### Zot (10401) Gem (2152) ............# #.......##......##. ............###.##.#........#.#..  ..............'.......#.......#..  ~.>.~~~....#.##...ß.......ß.#.'..  ~.~≈~~≈~..##..........#.#.....#.. The sling bullet burns the blink frog.  You kill the blink frog! _Okawaru accepts your kill. _Your +0 lightning rod (4/4) has regained one charge. _You start resting. _HP restored.hkBh_PhQRhXw01hZh[M3990h\h^ha`h`L849hahchdhVeK78heh1hhjh.kK67h#mh-phrhrK56h_thwh|zh{K45h}hhh7K34h}hhh,K23hɖhhhK12h,hhK01hhZhfhL890h~hthPhL839h=h=hhK78hhn .......#########.........#.÷ ................#.......#........ ##..######.......##.#P##...#  #..# #........[#P#.....#####. ##.## ##...............hK. #..#### #.................# #.... ##..#.###...........###.# ...................'.... ##.##.P#..##..~.@.~~~....#.##...ß30.7 (14.0)  ####.######..~.~≈~~≈~..##......  #.# #.~≈~≈≈≈~≈≈..#####...#  #.# #≈≈≈≈≈≈≈≈≈~..### ##... h= ##.# #≈≈≈≈≈≈≈≈≈....[# #  #..# ##.≈~≈≈≈≈~~...#.###### #####.#####....~~~~~.#.#..: #P##....#..#.#......#.......##. ..................#..hhhu  You kill the blink frog! _Okawaru accepts your kill. _Your +0 lightning rod (4/4) has regained one charge. _You start resting. _HP restored. _There is a stone staircase leading down here.h h3 h! h h {1.0)67 _h h#P  You climb downwards.  You hear the solemn chanting of funerary rites.h{ /  --more--h  ...#  ....  ..P#  hL..#  # ...##  ..##P####P...#.  .....# 2 #..@...[..#  #ß.ß#........# ##  ... ...P.###.## #.# # ß.ß##### ##.# ##.# ##... ... ##.... ..##...... h...... ...There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!hhhp2.5 (1.856hřh _You hear the lone wailing of a distant funeral chant.Found a pair of glowing boots. _There is a stone staircase leading up here.hH#.....# #...... #...P# #...# # ...## ..##P####P...#.#.# #..<@..[..# #ß.ß#.# ## .......P.###.## #.## ##ß.ß##### # ##.#.###.# ##.... ##...# #... h J/..hRhSv3045 _hYh\h@ #P.......# #........ #.....P# #....# ## #...## ..##P####P...#.# .# #..<.@.[..# h #ß.ß#.# ## .......P.###.## #.## ##ß.ß##### # ##.#.###.# ##.... ##...# #... ..h h i434h h hLS#P(..# #......... #......P# ##P....# #hO# #...## ##..##P####P...#.# #.# ##..<..@[..# ##ß.ß#.# ## #.P.###.## #.## ##ß.ß##### ## ##.#.###.# ##.... ##.h..# #.Y.. .†.†h&h*'i523h-h/hz#P(....# #.......... #......P# ##P#....# ## #...## # #...##P####P...#.# #P.# #.#..<...@..# #.#ß.ß#.# ## #.P.###.## #.## ###ß.ß##### ## ##.#.###.# ##.... ##...# #.Y... .†..h=†.hkhi612h3h _You see here a +2 pair of boots of stealth.h܁ h> i701hY h W _y - a +2 pair of boots of stealthh  #P( ...# # ......... # .....P# ##P ....#  # #...## # # ..##P####P...#.# # .# # #..<..@...# # #ß.ß#.# ##  .P.###.## #.##  ##ß.ß##### ## ##.#. ##.# ## ... ## ..# #.Y .. .† .†h,8790h2h+4h  #P ...# # ......... #h- .....P# ## ....#  # #...## #  ..##P####P...#.#  .#  #..<.@....#  #ß.ß#.# ##  .P.###.## #.## ##ß.ß##### ## ##.#. ##.# ## ... ##hQ! ..# #. .. . .h9829hxhCh  # .........# # ......... # .....P#  ....#  # #...## # ..##P####P...#.# .# #..<@.....# #ß.ß#.# ## .......P.###.## #.## ##ß.ß##### ## ##.#. ##.# ## ... ## ..# # ..  h h hk FF   bullfrog (wandering)hY j4078hn h [ _A bullfrog comes into view.h/w A .........#  .......F.  .....P#  ....# # #...## # ..##P####P...#.# .# #...# #ß.ß#hZx .# ## .......P.###.## #.## ##ß.ß##### ## ##.#. ##.# ## ... ## ..# # ..  h} h LF.Fh r==167hΌ h } _The bullfrog croaks. _There is a stone staircase leading up here.hhhhLhhh>.Fhy--256 _hht .......#########.........#.÷..... ................#.......#........ ##..######.......##.#P##...#.....#..# #........[#P#.....#####. ##.## ##................#####.# #..#### #.................# #.... ##..#.###.................###.##. ..............'....1 ##.##.P#..##..~.@.~~~....#.##...ß####.######..~.~≈~~≈~..##.......#.# #.~≈~≈≈≈~≈≈..#####...#.# #≈≈≈≈≈≈≈≈≈~..### ##..hZ##.# #≈≈≈≈≈≈≈≈≈....[# #.###..# ##.≈~≈≈≈≈~~...#.######.  #####.#####....~~~~~.#.#........:  #P##....#..#.#......#.......##...  ............................#.... --hhKUp4.0 (2.545h\h^} _You climb upwards. _There is a stone staircase leading down here.h h Wear which item? Armour (go to first with [)  b - a +0 pair of boots (worn) h A c - a +2 cloak of corrosion resistance (worn)  v - the +2 robe of Reyxoipt (worn) {rC+ rF+, Regen+ Int+3 Dex-3}  w - a +2 helmet (worn)a - a +0 robe  g - an orb of stardusth - a +0 ring mail  i - a +0 helmet  j - a +2 scale mail of cold resistance  q - a +0 leather armour of willpower  s - a +0 ring mail of willpower  y - a +2 pair of boots of stealth[?] describe selected [!] equip|wield|wear[tab] equip|unequip hƌ h֡ s.......#########.........#.÷..... planckenstein the Fighter ................#.......#........ Coglin of Okawaru *****. h ##..######.......##.#P##...#..... Health: 102/102 ========================#..# #........[#P#.....#####. Magic: 15/15 ======================== ##.## ##................#####.# AC: 12Str: 8 #..#### #.................# #.... EV: 13Int: 19 ##..#.###.................###.##. SH: 0Dex: 16 ............................'.... XL: 12 Next: 87% Place: Lair:1 ##.##.P#..##..~.@.~~~....#.##...ß Noise: ---------  Time: 16844.0 (0.0)  ####.######..~.~≈~~≈~..##....... f) +0 sling {Masatak d) h [32m+4 sling (flame) #.# #.~≈~≈≈≈~≈≈..#####...# Fire: f) +0 sling {Masataka} #.# #≈≈≈≈≈≈≈≈≈~..### ##... Zot (10374) Gem (2125) ##.# #≈≈≈≈≈≈≈≈≈....[# #.##.#..# ##.≈~≈≈≈≈~~...#.######.  #####.#####....~~~~~.#.#........:  #P##....#..#.#......#.......##...  ............................#....  _y - a +2 pair of boots of stealth _A bullfrog comes into view. _The bullfrog croaks. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.h& h  _h߷ h d  You start removing your armour.hJ n5.0 (134h 6.0 (223h h h n7.0 (312h h' h) h* $8.0 (4hG+ -01h+ h7 hE hG +9.0 (5hG D690hBP hR 0 _You continue removing your +0 pair of boots. x5hR h~   You finish removing your +0 pair of boots.  You start putting on your armour.50.0 (68191.0 (778hR hҎ h X2.0 (867h h h 3.0 (956h h> hv r4.0 (10.0)45h h 4 _You continue putting on your +2 pair of boots of stealth. x5  You finish putting on your +2 pair of boots of stealth.h] h h H _You feel stealthy.hhhh>h{5.0)34 _h>hg  You climb downwards.  You hear the solemn chanting of funerary rites.h/  --more--h  .........#  .........  .....P#  ....#  # #F..## #  h q..##P####P...#.#  # 2 #..@......#  #ß.ß#........# ##  .......P.###.## #.# ##ß.ß##### ## ##.# ##.# ##... ... ##..... F   bullfrog ..##...... ......... .......h* hԖ  There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!h" =.Fh p6.5 (2.512h hL _The bullfrog hits the fungus! The fungus begins to die. _There is a stone staircase leading up here.hBUplanckenstein the Fighter.........#Coglin of Okawaru *****..........Health: 102/102 ========================.....P#Magic: 15/15 ========================....#AC: 14Str: 8# #...## #EV: 13Int: 19..##P####PF..#.#SH: 0Dex: 16........**....#XL: 12 Next: 87% Place: Lair:2#..@......#Noise: ---------  Time: 16856.5 (0.0)#ß.ß#........# ##f) +0 sling {Masatak d) +4 sling (flame) .......P.###.## #.## Fire: f) +0 sling {Masataka} ##ß.ß##### ##[hV37m ##.#. Zot (10361) Gem (2112) ##.###.......##..... F   bullfrog..##......................the portal closes! _The bullfrog hits the fungus! The fungus begins to die. _There is a stone staircase leading up here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (65% to hit)hvplanckenstein the Fighter.........#Coglin of Okawaru *****..........Health: 102/102 ========================.....P#Magic: 15/15 ========================....#AC: 14Str: 8# #...## #EV: 13Int: 19..##P####P((.#.#SH: 0Dex: 16........((....#XL: 12 Next: 87% Place: Lair:2#..@......#Noise: ---------  Time: 16856.5 (0.0)hMx#ß.ß#........# ##f) +0 sling {Masatak d) +4 sling (flame) .......P.###.## #.## Fire: f) +0 sling {Masataka} ##ß.ß##### ## ##.#. Zot (10361) Gem (2112) ##.###.......##..... F   bullfrog..##...................... _The bullfrog hits the fungus! The fungus begins to die. _There is a stone staircase leading up here.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (65% to hit)  You shoot a sling bullet.hJq  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (65% to hit)  You shoot a sling bullet.  The sling bullet barely misses the bullfrog.h\h]B...Fh)b===7.3 (0.8Rev hx _The sling bullet barely misses the bullfrog.h planckenstein the Fighter.........#Coglin of Okawaru *****..........Health: 102/102 ========================.....P#Magic: 15/15 ========================....#AC: 14Str: 8# #...## #EV: 13Int: 19..##P####P...#.#SH: 0Dex: 16........*F....#XL: 12 Next: 87% Place: Lair:2#..@......#Noise: ===------  Time: 16857.3 (0.0)#ß.ß#........# ##f) +0 sling {Masatak d) +4 sling (flame) .......P.###.## #.## Fire: f) +0 sling {Masataka} ##ß.ß##### [34h #m## ##.#. Zot (10361) Gem (2112) Rev ##.###.......##..... F   bullfrog..##......................The sling bullet barely misses the bullfrog.You shoot a sling bullet. _The sling bullet barely misses the bullfrog.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (65% to hit)hĬ Cplanckenstein the Fighter.........#Coglin of Okawaru *****..........Health: 102/102 ========================.....P#Magic: 15/15 ========================....#AC: 14hʭ @Str: 8# #...## #EV: 13Int: 19..##P####P...#.#SH: 0Dex: 16........(F....#XL: 12 Next: 87% Place: Lair:2#..@......#Noise: ===------  Time: 16857.3 (0.0)#ß.ß#........# ##f) +0 sling {Masatak d) +4 sling (flame) .......P.###.## #.## Fire: f) +0 sling {Masataka} ##ß.ß##### ## ##.#. Zot (10361) Gem (2112) Rev ##.###.......##..... F   bullfrogh ..##......................You shoot a sling bullet. _The sling bullet barely misses the bullfrog.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (65% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.h6 ((( _The sling bullet barely misses the bullfrog.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (65% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is lightly wounded.hۺ hO I....Fhb p8.1 (0.801h h u _You shoot a sling bullet. The sling bullet misses the bullfrog.hIplanckenstein the Fighter.........#Coglin of Okawaru *****..........Health: 102/102 ========================.....P#Magic: 15/15 ========================h ....#AC: 14Str: 8# #...## #EV: 13Int: 19..##P####P...#.#SH: 0Dex: 16..............#XL: 12 Next: 87% Place: Lair:2#..@F.....#Noise: ===------  Time: 16858.1 (0.0)#ß.ß#........# ##f) +0 sling {Masatak d) +4 sling (flame) .......P.###.## #.## Fire: f) +0 sling {Masataka} ##ß.ß##### ## ##.#. Zot (10360) Gem (2111) Rev ##.###.......##..... F   bullfrog..##......................You shh!]oot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is lightly wounded. _You shoot a sling bullet. The sling bullet misses the bullfrog.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 65% to hit)hApplanckenstein the Fighter.........#Coglin of Okawaru *****..........Health: 102/102 ========================.....P#Magic: 15/15 ========================....#AC: 14Str: 8hBd# #...## #EV: 13Int: 19..##P####P...#.#SH: 0Dex: 16..............#XL: 12 Next: 87% Place: Lair:2#..@((((((#Noise: ===------  Time: 16858.1 (0.0)#ß.ß#........# ##f) +0 sling {Masatak d) +4 sling (flame) .......P.###.## #.## Fire: f) +0 sling {Masataka} ##ß.ß##### ## ##.#. Zot (10360) Gem (2111) Rev ##.###.......##..... F   bullfrog..##...............hC\.......The bullfrog is lightly wounded. _You shoot a sling bullet. The sling bullet misses the bullfrog.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 65% to hit)  You shoot a sling bullet.hhhnFire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (lightly wounded, 65% to hit)  You shoot a sling bullet.  The sling bullet closely misses the bullfrog.hZ F.....The sling bullet completely misses the bullfrog.h[9 (0.8590) Rev+ hahcU _The bullfrog barely misses you.h. planckenstein the Fighter.........#Coglin of Okawaru *****..........Health: 102/102 ========================.....P#h0 Magic: 15/15 ========================....#AC: 14Str: 8# #...## #EV: 13Int: 19..##P####P...#.#SH: 0Dex: 16..............#XL: 12 Next: 87% Place: Lair:2#..@F.....#Noise: ===------  Time: 16858.9 (0.0)#ß.ß#........# ##f) +0 sling {Masatak d) +4 sling (flame) .......P.###.## #.## Fire: f) +0 sling {Masataka} h1 ##ß.ß##### ## ##.#. Zot (10359) Gem (2110) Rev+ ##.###.......##..... F   bullfrog..##......................You shoot a sling bullet.  The sling bullet completely misses the bullfrog. _The bullfrog barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 65% to hit)h6P planckenstein the Fighter.........#Coglin of Okawaru *****..........Health: 102/102 ========================.....P#Magic: 15/15 ========================....#AC: 14Str: 8# #...## #EV: 13Int: 19..##P####P...#.#SH: 0Dex: 16..............#XL: 12 Next: 87% Place: Lair:2#..@((((((#Noise: ===------  Time: 16858.9 (0.0)#ß.ß#........# ##f) +0 sling {Masatak d) +4 sling (flame) .......P.###.## #.## Fire: f) +0 sling {Masataka} ##ß.ß##### [4hQ !0m## ##.#. Zot (10359) Gem (2110) Rev+ ##.###.......##..... F   bullfrog..##......................The sling bullet completely misses the bullfrog. _The bullfrog barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 65% to hit)  You shoot a sling bullet.h M Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (lightly wounded, 65% to hit)  You shoot a sling bullet.  The sling bullet barely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog!  The sling bullet burns the bullfrog.hb F.....The bullfrog is severely wounded.The bullfrog hits you but does no damage.h;d q9.7 (0.8809hTj hPm U _The bullfrog barely misses you.hK=planckenstein the Fighter.........#Coglin of Okawaru *****..........Health: 102/102 ========================.....P#Magic: 15/15 ========================....#AC: 14Str: 8# #...## #EV: 13Int: 19ho..##P####P...#.#SH: 0Dex: 16..............#XL: 12 Next: 87% Place: Lair:2#..@F.....#Noise: ===------  Time: 16859.7 (0.0)#ß.ß#........# ##f) +0 sling {Masatak d) +4 sling (flame) .......P.###.## #.## Fire: f) +0 sling {Masataka} ##ß.ß##### ## ##.#. Zot (10358) Gem (2109) Rev+ ##.###.......##..... F   bullfrog..##........h..............The bullfrog is severely wounded.The bullfrog hits you but does no damage. _The bullfrog barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 65% to hit)hOCplanckenstein the Fighter.........#Coglin of Okawaru *****..........Health: 102/102 ========================.....P#Magic: 15/15 ========================....#AC: 14h7QStr: 8# #...## #EV: 13Int: 19..##P####P...#.#SH: 0Dex: 16..............#XL: 12 Next: 87% Place: Lair:2#..@F.....#Noise: ===------  Time: 16859.7 (0.0)#ß.ß#........# ##f) +0 sling {Masatak d) +4 sling (flame) .......P.###.## #.## Fire: f) +0 sling {Masataka} ##ß.ß##### ## ##.#. Zot (10358) Gem (2109) Rev+ ##.###.......##..... F   bullfrog..##......................hRThe bullfrog hits you but does no damage. _The bullfrog barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (severely wounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.hAim: a bullfrog (severely wounded, 65% to hit)  You shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog is almost dead.  You shoot a sling bullet. The sling bullet hits the bullfrog.  The sling bullet burns the bullfrog.  You kill the bullfrog!hg†h2uh4yy860.5 (0.878hhP _Okawaru accepts your kill.h ....#.........P# ....#  # #...## ###P####P...#.#.......@.......#..##.#..<†.....#  #ß.ß#........# ##  .......P.###.## #.#ß.ß##### ## ##.# ##.# ## ... ## ..# #.. .---1.5 (1.067h hǗ W _A nearby fungus withers and dies.h  .# . .....P# ....## ## #...## #.##P####....#.#.#$..##.#..<†.....# #ß.ß#.# ## .......P.###.## #..##ß.ß##### ## ##.. ##.# ## ... ## ..## # .. h h ---256h h + _Found 18 gold pieces.hJ .# . .....P#hJK ....#.#. ### #...## #.##P####....#.#.#.$..##.#..<†.....#. #ß.ß#.#  .......P.###.## # .##ß.ß##### ## ##. ##.# ##. ... ## ..## # .. hThCUi345hpZhx\hD .# . .....P## ....#.#.# ### #...## #.##P####....#.#.#.$..##.#..<†.....#.. #ß.ß#.# . .......P.###.##  .##ß.ß##### ##  .. ##.## ## . ...# ## ..### # .. hh4434) Rev hhhaf .# . .....P#. # ....#.#.## ### #...## #.##P####....#.#.#.$..##.#..<†.....#hg#...> #ß.ß#..##... .......P.###.###.. .##ß.ß##### ##... ##.## . . ...# ## ..### # .. hrhzsi523hyh|; _Found a stone staircase leading down.hM  .# .. .....P#.. ## ....##...#.###### #...## ##.##P####....#.##h3N .##...$..##.#..<†.....##...>.#ß.ß#........# #...........P.###.## #....##ß.ß##### ## #...# ##.## #.... ...# ....# ..### # .. h[ hn] i612hLc h>e h .#.# .#.. .....P#. ## ....# #...#.###### #...## # #.##P####....#.# #.# #...$..##.#..<†.....# ##...>.#ß.ß#........# #...........P.###.## #....##ß.ß##### ## #...# ##.##h< #.... ...# ....# ..### ..hhn701) h>hh/U#..# .. .##.#.. .#... .....P##.....### ....# #...#.###### #...## # #.##P####....#.# #.# #...$..##.#..<†.....#hmV ##...>.#ß.ß#.# #...........P.###.##  #....##ß.ß##### ## #...####.## #.... ...# ....# ..###  ..hh_h&`j8490hehgh#..#............# #.#..# .. ##...S .....P# #.....### .... #...#.###### #...## #.......##P####....#. #h ............ ###.#..<†.....# ##...>.#ß.ß#........# #...........P.###.## #....##ß.ß#####  #...####.###..... ...#S   water moccasin (asleep) ....##..#####... .. hhk98099hh" _A water moccasin comes into view. _You see here 18 gold pieces.h3% i    #...   ##...   #.#..##... hM& P  ##...S# .P#  #.....### ....   #...#.###### #...##   ###P####   #..@................   #...$..##.#..<†.....  #...>.#ß.ß#........   #...........P.###.#   #....##ß.ß##### ##  h'  #...####.##   #..... ...#   ....##..###  ##... ..hs2 h3 S7078 h4 _h; h?= h+nm planckenstein the Fighter h3o #...Coglin of Okawaru *****.  ##............ Health: 102/102 ========================  #.#..##........ Magic: 15/15 ========================  ##...S#.....P# AC: 14Str: 8  #....*###....# EV: 13Int: 19  #..*#.###### #...## SH: 0Dex: 16  #..*....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ---------  Time: 16870.5 (0.0)  #...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  [11;14ho~H##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10347) Gem (2098)  #....##ß.ß##### ##  #...####.##S   water moccasin (asleep)  #..... ...#  ....##..### h1p ##... .. _Found a stone staircase leading down. _A water moccasin comes into view. _You see here 18 gold pieces.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, 98% to hit)ht planckenstein the Fighter  #...hpCoglin of Okawaru *****.  ##............ Health: 102/102 ========================  #.#..##........ Magic: 15/15 ========================  ##...S#.....P# AC: 14Str: 8  #....(###....# EV: 13Int: 19  #..(#.###### #...## SH: 0Dex: 16  #..(....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ---------  Time: 16870.5 (0.0) hLC #...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  ##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10347) Gem (2098)  #....##ß.ß##### ##  #...####.##S   water moccasin  h؂#..... ...#  ....##..###  ##... .. _You see here 18 gold pieces.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, 98% to hit)  hC\You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.h n(  Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.  The water moccasin hisses angrily.  You shoot a sling bullet.hzh^.S..h.b===1.3 (0.8Rev h_ _The sling bullet closely misses the water moccasin.hm planckenstein the Fighter  #...Coglin of Okawaru *****.  ##............ Health: 102/102 ========================  hCn#.#..##........ Magic: 15/15 ========================  ##....#.....P# AC: 14Str: 8  #....S###....# EV: 13Int: 19  #..*#.###### #...## SH: 0Dex: 16  #..*....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ===------  Time: 16871.3 (0.0)  #...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  hn##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10347) Gem (2098) Rev  #....##ß.ß##### ##  #...####.##S   water moccasin  #..... ...#  ....##..###  ##... ..The water moccasin hisses angrily.  h~oYou shoot a sling bullet. _The sling bullet closely misses the water moccasin.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (56% to hit)hwQ planckenstein the Fighter  #...Coglin of Okawaru *****.  hR8##............ Health: 102/102 ========================  #.#..##........ Magic: 15/15 ========================  ##....#.....P# AC: 14Str: 8  #....S###....# EV: 13Int: 19  #..(#.###### #...## SH: 0Dex: 16  hS#..(....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ===------  Time: 16871.3 (0.0)  #...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  ##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10347) Gem (2098) Rev  #....##ß.ß##### ##  #...####.##hUS   water moccasin  #..... ...#  ....##..###  ##... .. _The sling bullet closely misses the water moccasin.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (56% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin.h((  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (56% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The water moccasin is lightly wounded.  You shoot a sling bullet.h[b hrk ^..S.hl p2.1 (0.867hs hv h _The sling bullet barely misses the water moccasin.hJn  planckenstein the Fighter  #...Coglin of Okawaru *****.  ##............ Health: 102/102 ========================  #.#..##ho l........ Magic: 15/15 ========================  ##....#.....P# AC: 14Str: 8  #.....###....# EV: 13Int: 19  #..S#.###### #...## SH: 0Dex: 16  #..*....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ===------  Time: 16872.1 (0.0)  #...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  ##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  hp #...........P.###.# Zot (10346) Gem (2097) Rev  #....##ß.ß##### ##  #...####.##S   water moccasin  #..... ...#  ....##..###  ##... ..The water moccasin is lightly wounded.  You shoot a sling bullet. _The sling bullet barely misses the water moccasin.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight linehq PAim: a water moccasin (lightly wounded, 56% to hit)h`X  planckenstein the Fighter  #...Coglin of Okawaru *****.  ##...h|Y ......... Health: 102/102 ========================  #.#..##........ Magic: 15/15 ========================  ##...(#.....P# AC: 14Str: 8  #....(###....# EV: 13Int: 19  #..(#.###### #...## SH: 0Dex: 16  #..(....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ===------  Time: 16872.1 (0.0)  #...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  ##...[hZ 39;49m>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10346) Gem (2097) Rev  #....##ß.ß##### ##  #...####.##S   water moccasin  #..... ...#  ....##..###  ##... ..You shoot a sling bullet. _The sling bullet barely misses the water moccasin.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 56% to hit)  You shoot a sling bullet.h Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (lightly wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet barely misses the water moccasin.hb hUk T...Shl 9 (0.856) Rev+ h s h:v h _The sling bullet barely misses the water moccasin.h planckenstein the Fighter  #...Coglin of Okawaru *****.  ##............ Health: 102/102 ========================  #.#..##h........ Magic: 15/15 ========================  ##....#.....P# AC: 14Str: 8  #.....###....# EV: 13Int: 19  #...#.###### #...## SH: 0Dex: 16  #..S....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ===------  Time: 16872.9 (0.0)  #...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  ##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10345) Gem (2096) Rev+ [3h4m #....##ß.ß##### ##  #...####.##S   water moccasin  #..... ...#  ....##..###  ##... ..The sling bullet barely misses the water moccasin.You shoot a sling bullet. _The sling bullet barely misses the water moccasin.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 56% to hit)hm planckenstein the Fighter hZ #...Coglin of Okawaru *****.  ##............ Health: 102/102 ========================  #.#..##........ Magic: 15/15 ========================  ##....#.....P# AC: 14Str: 8  #.....###....# EV: 13Int: 19  #...#.###### #...## SH: 0hDex: 16  #..S....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ===------  Time: 16872.9 (0.0)  #...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  ##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10345) Gem (2096) Rev+  #....##ß.ß##### ##  hl#...####.##S   water moccasin  #..... ...#  ....##..###  ##... .. _The sling bullet barely misses the water moccasin.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.hS((((  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (lightly wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.  The water moccasin is lightly wounded.  You shoot a sling bullethT.hG ...SThe sling bullet misses the water moccasin.hp3.7 (0.845hh)F _The water moccasin bites you but does no damage.h& planckenstein the Fighter  #...h'}Coglin of Okawaru *****.  ##............ Health: 102/102 ========================  #.#..##........ Magic: 15/15 ========================  ##....#.....P# AC: 14Str: 8  #.....###....# EV: 13Int: 19  #...#.###### #...## SH: 0Dex: 16  #..S....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ===------  Time: 16873.7 (0.0)  h)p#...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  ##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10344) Gem (2095) Rev+  #....##ß.ß##### ##  #...####.##S   water moccasin  #..... ...#  ....##..###  ##... ..You shoot a sling bullet.  The sling bullet misses the water moccasin. h)_The water moccasin bites you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 56% to hit)h> planckenstein the Fighter  #...Coglin of Okawaru *****.  h?##............ Health: 102/102 ========================  #.#..##........ Magic: 15/15 ========================  ##...(#.....P# AC: 14Str: 8  #....(###....# EV: 13Int: 19  #..(#.###### #...## SH: 0Dex: 16  #..(....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ===------  Time: 16873.7 (0.0)  h@E#...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  ##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10344) Gem (2095) Rev+  #....##ß.ß##### ##  #...####.##S   water moccasin  #..... ...#  ....##..###  ##... ..The sling bullet misses the water moccasin. _The water moccasin bites you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 56% to hit)  You shoot a sling bullet.hiPress: ? - help, Shift-Dir - straight line  Aim: a water moccasin (lightly wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet completely misses the water moccasin.You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.hEW ...SThe water moccasin is lightly wounded.hpXw4.5 (0.834) Rev* h_h]a\ _The water moccasin closely misses you.h ~ planckenstein the Fighter  #...Coglin of Okawaru *****.  ##............ Health: 102/102 ========================  #.#..##........ Magic: 15/15 ======================== hp  ##....#.....P# AC: 14Str: 8  #.....###....# EV: 13Int: 19  #...#.###### #...## SH: 0Dex: 16  #..S....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ===------  Time: 16874.5 (0.0)  #...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  ##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10343) Gem (2094) Rev*  #....##ß.ß##### ##  [40hn m#...####.##S   water moccasin  #..... ...#  ....##..###  ##... ..The sling bullet hits the water moccasin but does no damage.  The water moccasin is lightly wounded. _The water moccasin closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 56% to hit)h' ~ planckenstein the Fighter  #...Coglin of Okawaru *****.  ##............ Health: 102/102 ========================  #.#..##........ Magic: 15/15 ======================== h  ##....#.....P# AC: 14Str: 8  #.....###....# EV: 13Int: 19  #...#.###### #...## SH: 0Dex: 16  #..S....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ===------  Time: 16874.5 (0.0)  #...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  ##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10343) Gem (2094) Rev*  #....##ß.ß##### ##  [40h m#...####.##S   water moccasin  #..... ...#  ....##..###  ##... .. _The water moccasin closely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (lightly wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.hl ` You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.  The water moccasin is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the water moccasin.burns the water moccasin.h cThe sling bullet hits the water moccasin.burns the water moccasin.  The water moccasin is moderately wounded.The water moccasin bites you but does no damage.water moccasin bites you.  You are poisoned.h 97/102 ==--5.3 (0.8Pois Gem (2094) Rev* h h) 5 _The water moccasin poisons you!h] planckenstein the Fighter  #...Coglin of Okawaru *****.  ##............ Health: 97/102 ======================--  #.#..##h^........ Magic: 15/15 ========================  ##....#.....P# AC: 14Str: 8  #.....###....# EV: 13Int: 19  #...#.###### #...## SH: 0Dex: 16  #..S....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ===------  Time: 16875.3 (0.0)  #...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  ##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10343) Pois Gem (2094)h8` Rev*  #....##ß.ß##### ##  #...####.##S   water moccasin  #..... ...#  ....##..###  ##... ..The water moccasin bites you.  You are poisoned. _The water moccasin poisons you!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 56% to hit)h` planckenstein the Fighter  #...Coglin of Okawaru *****.  ##............ Health: 97/102 ======================--  #.#..##ha........ Magic: 15/15 ========================  ##....#.....P# AC: 14Str: 8  #.....###....# EV: 13Int: 19  #...#.###### #...## SH: 0Dex: 16  #..S....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ===------  Time: 16875.3 (0.0)  #...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  ##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10343) Pois Gem (2094)hb Rev*  #....##ß.ß##### ##  #...####.##S   water moccasin  #..... ...#  ....##..###  ##... .. _The water moccasin poisons you!  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.h-((((Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.  The water moccasin is moderately wounded.You shoot a sling bullet.h } ...SThe sling bullet closely misses the water moccasin.You feel very sick.h~x46.1 (0.823hhF _The water moccasin bites you but does no damage.h. planckenstein the Fighter  #...Coglin of Okawaru *****.  ##............ Health: 94/102 ======================--  #.#..##hk 4........ Magic: 15/15 ========================  ##....#.....P# AC: 14Str: 8  #.....###....# EV: 13Int: 19  #...#.###### #...## SH: 0Dex: 16  #..S....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ===------  Time: 16876.1 (0.0)  hd P#...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  ##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10342) Pois Gem (2093) Rev*  #....##ß.ß##### ##  #...####.##S   water moccasin  #..... ...#  ....##..###  ##... ..The sling bullet closely misses the water moccasin.hh VYou feel very sick. _The water moccasin bites you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 56% to hit)he planckenstein the Fighter  #...Coglin of Okawaru *****.  ##............ Health: 94/102 ======================-- h #.#..##........ Magic: 15/15 ========================  ##...(#.....P# AC: 14Str: 8  #....(###....# EV: 13Int: 19  #..(#.###### #...## SH: 0Dex: 16  #..(....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ===------  Time: 16876.1 (0.0)  h#...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  ##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10342) Pois Gem (2093) Rev*  #....##ß.ß##### ##  #...####.##S   water moccasin  #..... ...#  ....##..###  ##... ..You feel very sick. _The water moccasin bites you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh$Aim: a water moccasin (moderately wounded, 56% to hit)  You shoot a sling bullet.hMFire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (moderately wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet closely misses the water moccasin.hMr ...SThe sling bullet closely misses the water moccasin.You feel very sick.2-9 (0.812h&h([ _The water moccasin barely misses you.hG  planckenstein the Fighter  #...Coglin of Okawaru *****.  ##...hsI _......... Health: 92/102 =====================---  #.#..##........ Magic: 15/15 ========================  ##....#.....P# AC: 14Str: 8  #.....###....# EV: 13Int: 19  #...#.###### #...## SH: 0Dex: 16  #..S....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ===------  Time: 16876.9 (0.0)  #...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  haJ ##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10341) Pois Gem (2092) Rev*  #....##ß.ß##### ##  #...####.##S   water moccasin  #..... ...#  ....##..###  ##... ..The sling bullet closely misses the water moccasin.h K UYou feel very sick. _The water moccasin barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 56% to hit)hC  planckenstein the Fighter  #...Coglin of Okawaru *****.  ##...hD ......... Health: 92/102 =====================---  #.#..##........ Magic: 15/15 ========================  ##....#.....P# AC: 14Str: 8  #.....###....# EV: 13Int: 19  #...#.###### #...## SH: 0Dex: 16  #..S....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ===------  Time: 16876.9 (0.0)  h7F #...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  ##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10341) Pois Gem (2092) Rev*  #....##ß.ß##### ##  #...####.##S   water moccasin  #..... ...#  ....##..###  ##... .. _The water moccasin barely misses you.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (moderately wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.h8   You shoot a sling bullet.  The sling bullet hits the water moccasin but does no damage.  The water moccasin is moderately wounded.  hR pYou shoot a sling bullet.  The sling bullet hits the water moccasin!burns the water moccasin.hZ  The water moccasin is severely wounded.You feel sick.h[ x17.7 (0.801hb h.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10340) Pois Gem (2091) Rev*  #....##ß.ß##### ##  #...####.##S   water moccasin  #..... ...#  ....##..###  ##... ..hs }The water moccasin is severely wounded.You feel sick. _The water moccasin bites you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, 56% to hit)ha.  planckenstein the Fighter  #...h/ Coglin of Okawaru *****.  ##............ Health: 91/102 =====================---  #.#..##........ Magic: 15/15 ========================  ##...(#.....P# AC: 14Str: 8  #....(###....# EV: 13Int: 19  #..(#.###### #...## SH: 0Dex: 16  h1 #..(....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ===------  Time: 16877.7 (0.0)  #...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  ##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10340) Pois Gem (2091) Rev*  #....##ß.ß##### ##  #...####.##S   water moccasin  #..... ...#  ....##..###  ##... ..You feel sick. _The water moccasin bites you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straigh1 ht lineAim: a water moccasin (severely wounded, 56% to hit)  You shoot a sling bullet.hݹ Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (severely wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet closely misses the water moccasin.hpJ ...SThe sling bullet barely misses the water moccasin.You feel sick.hKy08.5 (0.8390h0PhQF _The water moccasin bites you but does no damage.hD planckenstein the Fighter  #...Coglin of Okawaru *****.  ##............ Health: 90/102 =====================---  #.#..##........ Magic: 15/15 ========================  ##....#.....P# AC: 14Str: 8  #.....###....# EV: 13Int: 19  #...#.###### #...## SH: 0Dex: 16  h#..S....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ===------  Time: 16878.5 (0.0)  #...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  ##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10339) Pois Gem (2090) Rev*  #....##ß.ß##### ##  #...####.##S   water moccasin  #..... ...#  ....##..###  ##... ..The sling bullet barely misses the water moccasin.You feel sick. _The water moccasin bites you but does no damage.  Fire: f) +0 sling {Masataka}Presh s: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, 56% to hit)h6 hQplanckenstein the Fighter  h#...hKCoglin of Okawaru *****.  h9 ##...h......... Health: 90/102 =====================---  hi4#.#..##hg........ Magic: 15/15 ========================  h7P##...(#hX.....P# AC: 14h=Str: 8  h5#....(###....# EV: 13h>Int: 19  h#..(#.###### #...## SH: 0hc,Dex: 16 hu h0#..(....##P####....# XL: 12 Next: 88% Place: Lair:2  h#..@................ Noise: ===------  Time: 16878.5 (0.0)  hC#...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  h##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  h#...........P.###.# Zot (10339) Pois Gem (2090) Rev*  h#....##ß.ß##### ##  hY#...####.##hfS   water moccasin  #..... ...#  ....##..###  ##... ..You feel sick. _The water moccasin bites you but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, 56% to hit)  You shoot a sling bullet.heoFire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight line  Aim: a water moccasin (severely wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet closely misses the water moccasin.h9 ...SThe sling bullet barely misses the water moccasin.hy84=--9.3 (0.8hh{ B _You feel sick. The water moccasin bites you.hd planckenstein the Fighter  #...Coglin of Okawaru *****.  ##............ Health: 84/102 ===================-----  #.#..##........ Magic: 15/15 ========================  ##....#.....P# AC: 14Str: 8  #.....###....# EV: 13Int: 19  #...#.###### #...## SH: 0Dex: 16  #..S....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ===------  Time: 16879.3 (0.0)  #...$..##.#..<†..... f) +0 sling {Mahsatak d) +4 sling (flame)  ##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10339) Pois Gem (2090) Rev*  #....##ß.ß##### ##  #...####.##S   water moccasin  #..... ...#  ....##..###  ##... ..You shoot a sling bullet.  The sling bullet barely misses the water moccasin. _You feel sick. The water moccasin bites you.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, 56% to hit)hP planckenstein the Fighter  #...Coglin of Okawaru *****.  ##............ Health: 84/102 ===================-----  #.#..##........ Magic: 15/15 ========================  ##....#.....P# AC: 14Str: 8  #.....###....# EV: 13Int: 19  #...#.###### #...## SH: 0Dex: 16  #..S....##P####....# XL: 12 Next: 88% Place: Lair:2  #..@................ Noise: ===------  Time: 16879.3 (0.0)  #...$..##.#..<†..... f) +0 sling {Mah satak d) +4 sling (flame)  ##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10339) Pois Gem (2090) Rev*  #....##ß.ß##### ##  #...####.##S   water moccasin  #..... ...#  ....##..###  ##... ..Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (severely wounded, 56% to hit)  You shoot a sling bullet.  The sling bullet hits the water moccasin.  The sling bullet burns the water moccasin.h͊The sling bullet hits the water moccasin.  The sling bullet burns the water moccasin.  The water moccasin is almost dead.!  You kill the water moccasin!hE†h_  Okawaru accepts your kill.ht#3980.1 (0.8889hF+h-$ _You feel sick.h*  planckenstein the Fighter  #...hU Coglin of Okawaru *****.  ##............ Health: 83/102 ===================-----  #.#..##........ Magic: 15/15 ========================  ##....#.....P# AC: 14Str: 8  #.....###....# EV: 13Int: 19  #...#.###### #...## SH: 0Dex: 16  #..†....##P####....# XL: 12 Next: 89% Place: Lair:2  h #..@................ Noise: ===------  Time: 16880.1 (0.0)  #...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  ##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10338) Pois Gem (2089) Rev*  #....##ß.ß##### ##  #...####.##  #..... ...#  ....##..###  ##... ..The sling bullet hits the water moccasin!  You kill the water moccasin!Okawaru accepts your kill. _You feel sick.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineh & planckenstein the Fighter  #...Coglin of Okawaru *****.  ##............ Health: 83/102 ===================-----  #.#..##........ Magic: 15/15 ========================  ##....#.....P# AC: 14h Str: 8  #.....###....# EV: 13Int: 19  #...#.###### #...## SH: 0Dex: 16  #..†....##P####....# XL: 12 Next: 89% Place: Lair:2  #..@................ Noise: ===------  Time: 16880.1 (0.0)  #...$..##.#..<†..... f) +0 sling {Masatak d) +4 sling (flame)  ##...>.#ß.ß#........ Fire: f) +0 sling {Masataka}  #...........P.###.# Zot (10338) Pois Gem (2089) Rev*  #....##ß.ß##### ##  #...####.##  #.....[4h 0m ...#  ....##..###  ##... ..You kill the water moccasin!Okawaru accepts your kill. _You feel sick.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineThat would be overly suicidal.hJ h2 h| . _h 3hjhGN _There are no items here.h& y #... ##... .........# #.#..## ##....# P#  #.....####  #...#.###### #...# #..†....##P####....#. #............... #...@..##.#..<†.....# ##...>.#ß.ß#........# #...........P.###.## #....##ß.ß##### ##  #...####.## #..... ...# h ....##..### ##... .. hɛ hۜ x---1.1 (178h^ h _That would be overly suicidal. _There are no items here. _You feel sick.  You now have enough gold to buy a scarf of resistance on D:5. h* You can access your shopping list by pressing '$'.  You now have 396 gold pieces (gained 18).---2.1 (267h h h  h _You feel sick.hš3hhIh@= 0  You start resting.You hear the small ensemble of a distant funeral chant.=3.1 (156hph$ _You feel sick.hO Ih% h \45) Rev+ h9 34hb &4h% w 5.1 (2 _You start resting. You feel sick. x3h t6.1 (32) Gem (2083h h [ _You are no longer poisoned.h;    #...   ##...   #.#..##... h%  ##....# .P#  #.....### ....   #...#.###### #...##   #..†....##P####   #..@................   #......##.#..<†.....  #...>.#ß.ß#........   #...........P.###.#   #....##ß.ß##### ##   #...####.##   #..... ...#   ....##..###  ##... ..hh5=7.1 (112hKhRhog   ##...  #...#   ##....  #.#..##..   ##....# hh.P  #.....### ....   #...#.###### #   #.@†....##P####   #.............   #......##.#..<† #...>.#ß.ß#.......   #...........P.###.   #....##ß.ß##### #   #...####.##   #..... ...#  h{iJ ....##..###h4sh"t6=801) Rev hyhx|h̰M #####... #...# ##.... ..#..#.......##....# .....P#.....### ..#.###### #...#†....##P####..................##.#..<†  ##...>.#ß.ß#.......#.....h79290h h5887997891=67) 2=563454=345=23hAP6128=01hDr9=19hH40hOT100/102869178hUh}\_ _You start resting.hpl9012.0)2=2.1 (1367h+t8 _HP restored.hoM  ####... #...# #.... h..#..#.......#....# .....P#...@.### .###...#.###### #...#†....##P####............  #......##.#..<†......#...####.hhXt3.0)56hhɦhV M.  ####... #...## ##.... ..#..#.......##..@.# .....P.....### .###...#.###### #...#†....##P####  #..................## #....## hI h1 i445hu h] h["M.. .. ####...  #...## ##......#.@##.......##....# h#h.....P.....### .###...#.###### #...#  #..†....##P####.....##......hx+h},&5h,C34hd2h3h`    ...   ..   ..   #.  ##...  #...##   ##...@# ..   #.#..## ........   h5##....# .....P   #.....### ....#  ###...#.###### #...##   #..†....##P####....#   #...............   #......##.#..<† ##...>.#ß.ß#.......h^h=623hhmhD  ....#  ...P  ...# .  ...##..  ...PP..hF  ###.......  ##.........  #..@##  ##....#  #.#..##..   ##....# .P   #.....### ....  ###...#.###### #   #..†....##P####   #.............   #......##.#..<†hJMh-Ni712hSh/Vh˅   #.l.##  #....# ##...P  #....#  #....##.  ....PP # ##..@....... #...###.....  ##....# .....   #.#..## . ........   ##....# .....P   #.....### ....# l   komodo dragon (asleep) ###...#.###### #...## #..†....##P####....# #.hЇ ,............h& h i801h h ` _A komodo dragon comes into view.h planckenstein the Fighter  #.l.##Coglin of Okawaru *****.  #.*..#Health: 102/102 ========================  ##.*.P .Magic: 15/15 ========================  #..*.# ..AC: 14Str: 8  #.*..##...EV: 13Int: 19  .*..PP...SH: 0Dex: 16  ###*.......XL: 12 Next: 89% Place: Lair:2  ##..@.......Noise: ---------  Time: 16908.1 (0.0)  #...###.....f) +0 sling {Masatak d) +4 sling (flame)  ##....# ............ Fire: f) +0 sling {Masataka}  hu5#.#..## . ........ Zot (10310) Gem (2061)  ##....#.....P#  #.....###....# l   komodo dragon (asleep)  ###...#.###### #...##  #..†....##P####....#  #................... _You start resting. _HP restored. _A komodo dragon comes into view.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (asleep, 98% to hit)hb planckenstein the Fighter  #.l.##Coglin of Okawaru *****.  #.(..#Health: 102/102 ========================  ##.(.P .hMagic: 15/15 ========================  #..(.# ..AC: 14Str: 8  #.(..##...EV: 13Int: 19  .(..PP...SH: 0Dex: 16  ###(.......XL: 12 Next: 89% Place: Lair:2  ##..@.......Noise: ---------  Time: 16908.1 (0.0)  #...###.....f) +0 sling {Masatak d) +4 sling (flame)  ##....# ............ Fire: f) +0 sling {Masataka}  #.#..## . ........ Zot (10310) Gem (2061)  ##....#.....P# h #.....###....# l   komodo dragon  ###...#.###### #...##  #..†....##P####....#  #................... _HP restored. _A komodo dragon comes into view.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (asleep, 98% to hit)  You shoot a sling bullet.h G  Fire: f) +0 sling {Masataka}  Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (asleep, 98% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.h h.l.....hǗ===9 (0.8090) Rev hhQ _The sling bullet hits the komodo dragon but does no damage.hx  planckenstein the Fighter  #...##Coglin of Okawaru *****.  #.l..#Health: 102/102 ========================  ##.*.P .Magic: 15/15 ========================  #..*.# ..AC: 14Str: 8  #.*..##...EV: 13Int: 19  .*..PP...SH: 0Dex: 16  ###*.......XL: 12 Next: 89% Place: Lair:2  ##..@.......Noise: ===------  Time: 16908.9 (0.0)  #...###.....f) +0 sling {Masatak d) +4 sling (flame)  ##....# ............ Fire: f) +0 sling {Masataka}  [12;1h ?2H#.#..## . ........ Zot (10309) Gem (2060) Rev  ##....#.....P#  #.....###....# l   komodo dragon  ###...#.###### #...##  #..†....##P####....#  #...................The sling bullet hits the komodo dragon but does no damage.  You shoot a sling bullet. _The sling bullet hits the komodo dragon but does no damage.  Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (76% to hit)h N planckenstein the Fighter  #...##Coglin of Okawaru *****.  #.l..#hƎ Health: 102/102 ========================  ##.(.P .Magic: 15/15 ========================  #..(.# ..AC: 14Str: 8  #.(..##...EV: 13Int: 19  .(..PP...SH: 0Dex: 16  ###(.......XL: 12 Next: 89% Place: Lair:2  ##..@.......Noise: ===------  Time: 16908.9 (0.0)  #...###.....hҏ uf) +0 sling {Masatak d) +4 sling (flame)  ##....# ............ Fire: f) +0 sling {Masataka}  #.#..## . ........ Zot (10309) Gem (2060) Rev  ##....#.....P#  #.....###....# l   komodo dragon  ###...#.###### #...##  #..†....##P####....#  #...................Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (76% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon!  The sling bullet burns the komodo dragon.h{ pYou shoot a sling bullet.  The sling bullet hits the komodo dragon!  The sling bullet burns the komodo dragon.  The komodo dragon is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.h h T.l..h ...9.7 (0.8859hd h̫  hD b_The komodo dragon is moderately wounded.h planckenstein the Fighter  #...##Coglin of Okawaru *****.  #....#Health: 102/102 ========================  ##l..P .Magic: 15/15 ========================  #.*..# ..AC: 14Str: 8  #.*..##...EV: 13Int: 19  .*..PP...SH: 0Dex: 16  ###*.......XL: 12 Next: 89% Place: Lair:2  ##..@.......Noise: ===------  Time: 16909.7 (0.0)  #...###.....f) +0 sling {Masatak d) +4 sling (flame)  ##....# ............ Fire: f) +0 sling {Masataka}  #.hh[40m#..## . ........ Zot (10308) Gem (2059) Rev  ##....#.....P#  #.....###....# l   komodo dragon  ###...#.###### #...##  #..†....##P####....#  #...................You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage. _The komodo dragon is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, 76% to hit)h planckenstein the Fighter  #(..##Coglin of Okawaru *****.  #(...#Health: 102/102 ========================  ##(..P .Magic: 15/15 ======================== hi #.(..# ..AC: 14Str: 8  #.(..##...EV: 13Int: 19  .(..PP...SH: 0Dex: 16  ###(.......XL: 12 Next: 89% Place: Lair:2  ##..@.......Noise: ===------  Time: 16909.7 (0.0)  #...###.....f) +0 sling {Masatak d) +4 sling (flame)  ##....# ............ Fire: f) +0 sling {Masataka}  #.#..## . ........ Zot (10308) Gem (2059) Rev  ##....#.....P#  #.....###....# l   komodo dragon h#| ###...#.###### #...##  #..†....##P####....#  #...................The sling bullet hits the komodo dragon but does no damage. _The komodo dragon is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, 76% to hit)  You shoot a sling bullet.h8MPress: ? - help, Shift-Dir - straight line  Aim: a komodo dragon (moderately wounded, 76% to hit)  You shoot a sling bullet.  The sling bullet completely misses the komodo dragon.You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.hPh]...l.hFS..10.5 (0.8hT78) Rev+ h@hyh _The komodo dragon is moderately wounded.h$w planckenstein the Fighter  #...##Coglin of Okawaru *****.  #....#Health: 102/102 ========================  ##...P .Magic: 15/15 ========================  #.l..# ..AC: 14Str: 8  #.*..##...h%:EV: 13Int: 19  .*..PP...SH: 0Dex: 16  ###*.......XL: 12 Next: 89% Place: Lair:2  ##..@.......Noise: ===------  Time: 16910.5 (0.0)  #...###.....f) +0 sling {Masatak d) +4 sling (flame)  ##....# ............ Fire: f) +0 sling {Masataka}  #.#..## . ........ Zot (10307) Gem (2058) Rev+  ##....#.....P#  #.....###....# l   komodo dragon  ###...#.###### #...##  #..†....##P####....#  h'#...................You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage. _The komodo dragon is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, 76% to hit)h planckenstein the Fighter  #...##Coglin of Okawaru *****.  #....#Health: 102/102 ========================  hw##...P .Magic: 15/15 ========================  #.l..# ..AC: 14Str: 8  #.(..##...EV: 13Int: 19  .(..PP...SH: 0Dex: 16  ###(.......XL: 12 Next: 89% Place: Lair:2  ##..@.......Noise: ===------  Time: 16910.5 (0.0)  #...###.....f) +0 sling {Masatak d) +4 sling (flame)  ##....# ............ Fire: f) +0 sling {Masataka}  #.#..## . ........ Zot (10307) Gem (2058) Rev+ h ##....#.....P#  #.....###....# l   komodo dragon  ###...#.###### #...##  #..†....##P####....#  #................... _The komodo dragon is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.hze  Aim: a komodo dragon (moderately wounded, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is moderately wounded.h//D...h0,1.3 (0.8h&6h9h _The komodo dragon is moderately wounded.h planckenstein the Fighter  #...##Coglin of Okawaru *****.  #....#Health: 102/102 ======================== hÿ ##...P .Magic: 15/15 ========================  #.l..# ..AC: 14Str: 8  #.*..##...EV: 13Int: 19  .*..PP...SH: 0Dex: 16  ###*.......XL: 12 Next: 89% Place: Lair:2  ##..@.......Noise: ===------  Time: 16911.3 (0.0)  #...###.....f) +0 sling {Masatak d) +4 sling (flame)  ##....# ............ Fire: f) +0 sling {Masataka}  #.#..## . ........ Zot (10307) Gem (2058) Rev+  ##....#.....P#  h,=#.....###....# l   komodo dragon  ###...#.###### #...##  #..†....##P####....#  #...................You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage. _The komodo dragon is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, 76% to hit)h/ ( planckenstein the Fighter  #...##Coglin of Okawaru *****.  #....#ḥ Health: 102/102 ========================  ##...P .Magic: 15/15 ========================  #.l..# ..AC: 14Str: 8  #.(..##...EV: 13Int: 19  .(..PP...SH: 0Dex: 16  ###(.......XL: 12 Next: 89% Place: Lair:2  ##..@.......Noise: ===------  Time: 16911.3 (0.0)  #...###.....f) +0 sling {Masatak d) +4 sling (flame)  ##....# ............ Fire: f) +0 sling {Masataka}  #.#..## . ........ Zot (10307) Gem (2058) Rev+ [0;h 10m ##....#.....P#  #.....###....# l   komodo dragon  ###...#.###### #...##  #..†....##P####....#  #................... _The komodo dragon is moderately wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (moderately wounded, 76% to hit)  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.h? g  You shoot a sling bullet.  The sling bullet hits the komodo dragon but does no damage.  The komodo dragon is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the komodo dragon!burns the komodo dragon!h9 h p.l..h p2.1 (0.867h | _The komodo dragon is severely wounded.h  planckenstein the Fighter  #...##Coglin of Okawaru *****.  #....#Health: 102/102 ========================  ##...P .Magic: 15/15 ========================  #....# ..AC: 14Str: 8  #.l..##...EV: 13Int: 19  .*..PP...SH: 0Dex: 16  ###*.......XL: 12 Next: 89% Place: Lair:2  ##..@.......Noise: ===------  Time: 16912.1 (0.0)  #...###.....f) +0 sling {Masatak d) +4 sling (flame)  ##....# ............ Fire: f) +0 sling {Masataka}  #.#..##h; N[m . ........ Zot (10306) Gem (2057) Rev+  ##....#.....P#  #.....###....# l   komodo dragon  ###...#.###### #...##  #..†....##P####....#  #...................The sling bullet hits the komodo dragon!  The sling bullet burns the komodo dragon! _The komodo dragon is severely wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, 76% to hit)h planckenstein the Fighter  #(..##Coglin of Okawaru *****.  #(...#Health: 102/102 ========================  ##(..P .Magic: 15/15 ========================  h̆#.(..# ..AC: 14Str: 8  #.(..##...EV: 13Int: 19  .(..PP...SH: 0Dex: 16  ###(.......XL: 12 Next: 89% Place: Lair:2  ##..@.......Noise: ===------  Time: 16912.1 (0.0)  #...###.....f) +0 sling {Masatak d) +4 sling (flame)  ##....# ............ Fire: f) +0 sling {Masataka}  #.#..## . ........ Zot (10306) Gem (2057) Rev+  ##....#.....P#  #.....###....# l   komodo dragon [hŇW40m ###...#.###### #...##  #..†....##P####....#  #...................The sling bullet burns the komodo dragon! _The komodo dragon is severely wounded.Fire: f) +0 sling {Masataka}Press: ? - help, Shift-Dir - straight lineAim: a komodo dragon (severely wounded, 76% to hit)  You shoot a sling bullet.h  *You shoot a sling bullet.  The sling bullet hits the komodo dragon!  The sling bullet burns the komodo dragon.  You kill the komodo dragon!Okawaru accepts your kill.Okawaru will grant you a choice of weapons... once.hU/  --more--h r ~  Okawaru will grant you a choice of armour... once.hMz /  --more--hB9h=Sh@....†..h 919 (0.856) Rev* _hh h hJ M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting  12.0  15.0   0   m - Spellcasting   2.0   4.2  -2      hv      b - Maces & Flails   0.0   1.2  -1   n - Conjurations   3.0   4.8  -1   c - Axes   0.0   1.0   0   o - Fire Magic   0.0   1.2  -1   d - Staves   0.0   1.2  -1   p - Air Magic   3.0   4.8  -1   e - Unarmed Combat   0.0   1.2  -1       f - Throwing   0.0   1.2  -1   q - Invocations   2.0   4.2  -2  h [20X    r + Evocations9.9   6.3  +3   g - Short Blades   0.0   1.2  -1       h - Long Blades   0.0   1.0   0       i - Ranged Weapons  12.0  17.8  -1               j - Armour   5.0   7.1  -1       k - Dodging   5.0   7.1  -1      h  l - Stealth   2.0   3.6  -1                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  h} [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshK h? hI 6 h Aplanckenstein the Fighter  #...##Coglin of Okawaru ******  #....#Health: 102/102 ========================  ##...P .Magic: 15/15 ========================  #....# ..AC: 14Str: 8  #.†..##...h EEV: 13Int: 19  ....PP...SH: 0Dex: 16  ###........XL: 12 Next: 91% Place: Lair:2  ##..@.......Noise: ===------  Time: 16912.9 (0.0)  #...###.....f) +0 sling {Masatak d) +4 sling (flame)  ##....# ............ Fire: f) +0 sling {Masataka}  h= 0#.#..## . ........ Zot (10305) Gem (2056) Rev*  ##....#.....P#  #.....###....#   ###...#.###### #...##   h $#..†....##P####....#   #................... The sling bullet hits the komodo dragon!  The sling bullet burns the komodo dragon.  You kill the komodo dragon!Okawaru accepts your kill.Okawaru will grant you a choice of weapons... once. _Okawaru will grant you a choice of armour... once.h2 3hl h hWhXh]h_F _Unknown command.h hs  Ability - do what?CostFailure  f - Invent GizmoNone0% h"  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-1%  b - Finesse5 MP, Piety--41%  c - Duel7 MP, Piety--78%  W - Receive WeaponNone0%  E - Receive ArmourNone0% [?] toggle between ability selection and description.hhh] planckenstein the Fighter  #...##Coglin of Okawaru ******  #....#Health: 102/102 ========================  ##...P .Magic: 15/15 ========================  hZ#....# ..AC: 14Str: 8  #.†..##...EV: 13Int: 19  ....PP...SH: 0Dex: 16  ###........XL: 12 Next: 91% Place: Lair:2  ##..@.......Noise: ===------  Time: 16912.9 (0.0)  #...###.....f) +0 sling {Masatak d) +4 sling (flame)  ##....# ............ Fire: f) +0 sling {Masataka}  #.#..## . ........ Zot (10305) Gem (2056) Rev*  h@]##....#.....P#  #.....###....#   ###...#.###### #...##   #..†....##P####....#   #................... The sling bullet burns the komodo dragon.  You kill the komodo dragon!hOkawaru accepts your kill.Okawaru will grant you a choice of weapons... once. _Okawaru will grant you a choice of armour... once. _Unknown command.hs  Okawaru offers you a choice of weapons!h /  --more--hY% h' Choose an item to acquire.  a - a +2 hand cannon of freezing  b - the +6 hand cannon of the Necropolis {penet, rC+ Str+3}  c - a +2 arbalest of draining h(  d - a +1 hand cannon of draining [!] acquire|examine items [a-d] select item for acquirement[Esc] exith[ + Acquire the +6 hand cannon of the Necropolis {penet, rC+ Str+3}? (y/N)h h  planckenstein the Fighter  #...##h Coglin of Okawaru ******  #....#Health: 102/102 ========================  ##...P .Magic: 15/15 ========================  #....# ..AC: 14Str: 8  #.†..##...EV: 13Int: 19  ....PP...SH: 0Dex: 16  ###........h /XL: 12 Next: 91% Place: Lair:2  ##..@.......Noise: ===------  Time: 16912.9 (0.0)  #...###.....f) +0 sling {Masatak d) +4 sling (flame)  ##....# ............ Fire: f) +0 sling {Masataka}  h 0#.#..## . ........ Zot (10305) Gem (2056) Rev*  ##....#.....P#  #.....###....#   ###...#.###### #...##   h #..†....##P####....#   #................... You kill the komodo dragon!Okawaru accepts your kill.Okawaru will grant you a choice of weapons... once. _Okawaru will grant you a choice of armour... once. _Unknown command.h GOkawaru offers you a choice of weapons!h ---3.9 (145) Rev+ hT h2  hƻ '_Something appears at your feet!hoh---434hh _z - the +6 hand cannon of the Necropolis {penet, rC+ Str+3}hhWield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) h d - a +4 sling of flaming (weapon) {Harkiran}  f - a +0 sling (offhand) {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3}  z - the +6 hand cannon of the Necropolis {penet, rC+ Str+3} Magical Staves (go to first with |)  n - a staff of air  t - a staff of fire[?] describe selected [!] equip|wield|wear[tab] equip|unequip h'hhhY planckenstein the Fighter  #...##Coglin of Okawaru ******  #....#Health: 102/102 ========================  ##...P .hfvMagic: 15/15 ========================  #....# ..AC: 14Str: 8  #.†..##...EV: 13Int: 19  ....PP...SH: 0Dex: 16  ###........XL: 12 Next: 91% Place: Lair:2  ##..@.......Noise: ---------  Time: 16914.9 (0.0)  #...###.....f) +0 sling {Masatak d) +4 sling (flame)  ##....# ............ Fire: f) +0 sling {Masataka}  #.#..## . ........ Zot (10303) Gem (2054) Rev+  ##....#.....P#  #.....###....#   h###...#.###### #...##   #..†....##P####....#   #................... Okawaru will grant you a choice of weapons... once. _Okawaru will grant you a choice of armour... once. _Unknown command.Okawaru offers you a choice of weapons! _Something appears at your feet! _z - the +6 hand cannon of the Necropolis {penet, rC+ Str+3}h"8 _Something appears at your feet! _z - the +6 hand cannon of the Necropolis {penet, rC+ Str+3}  To do this, you must remove one of the following items:(? for menu, Esc to cancel)  < or d - a +4 sling of flaming {Harkiran}  > or f - a +0 sling {Masataka}hVl hm  _ht h h  You start parting from your weapon.hx 5.9 (123h he n6.9 (212h h hԥ 7.9 (301) Rev h\ h h] p8.9 (42990h hc h o9.9 (5849hi h d) +4(flame) {Harkiran} d) +4(flame) {Harkiran} h _You continue parting from your +0 sling {Masataka}. x5  You finish parting from your +0 sling {Masataka}.hC h h  You whisper farewell to Masataka.  You start attuning to your weapon.h o20.9 (678h7 h8 h s1.9 (767) h' h h8 n2.9 (856h" h h< n3.9 (945h h* 4.9 (10.0)34h0 h5 11 z) +6 hand cannon ofStr+3}. x5  You finish attuning to the +6 hand cannon of the Necropolis {penet, rC+ Str+3}. You welcome the +6 hand cannon of the Necropolis into your grasp.  You feel stronger.r graspers briefly pass through it before you manage to get a firm grip on  it.h7 h|= h? { _z - the +6 hand cannon of the Necropolis (offhand) {penet, rC+ Str+3}htGhRInventory: 26/52 gear slots Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran}  z - the +6 hand cannon of the Necropolis (offhand) {penet, rC+ Str+3}f - a +0 sling {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried} hT p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 21 poisoned darts  o - 6 datura-tipped darts  r - 4 boomerangs  u - 6 javelins  x - 3 silver javelins Armour (go to first with [)  c - a +2 cloak of corrosion resistance (worn)  v - the +2 robe of Reyxoipt (worn) {rC+ rF+, Regen+ Int+3 Dex-3}  w - a +2 helmet (worn)  y - a +2 pair of boots of stealth (worn)a - a +0 robe  b - a +0 pair of boots  g - an orb of stardust [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hh-hV planckenstein the Fighter  #...##Coglin of Okawaru ******  #....#Health: 102/102 ========================  ##...P .Magic: 15/15 ========================  #....# ..AC: 14hNStr: 11  #.†..##...EV: 13Int: 19  ....PP...SH: 0Dex: 16  ###........XL: 12 Next: 91% Place: Lair:2  ##..@.......Noise: ---------  Time: 16924.9 (0.0)  #...###.....d) +4 sling (flame)  z) +6 hand cannon of  ##....# ............ Fire: d) +4 sling (flame) {Harkiran}  #.#..## . ........ Zot (10293) Gem (2044)  ##....#.....P#  #.....###....#   ###...#.###### #...##   #..†....##P####....#   #................... You finish attuning to the +6 hand cannon of the Necropolish}_ {penet, rC+ Str+3}.You welcome the +6 hand cannon of the Necropolis into your grasp.  You feel stronger.Your graspers briefly pass through it before you manage to get a firm grip on  it. _z - the +6 hand cannon of the Necropolis (offhand) {penet, rC+ Str+3}h h h hJ hI Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-1%  b - Finesse5 MP, Piety--41%  c - Duel7 MP, Piety--78%  E - Receive ArmourNone0% [?] toggle between ability selection and description.hqhh. planckenstein the Fighter  #...##Coglin of Okawaru ******  #....#Health: 102/102 ========================  ##...P .Magic: 15/15 ========================  #....# ..AC: 14Str: 11  hA#.†..##...EV: 13Int: 19  ....PP...SH: 0Dex: 16  ###........XL: 12 Next: 91% Place: Lair:2  ##..@.......Noise: ---------  Time: 16924.9 (0.0)  #...###.....d) +4 sling (flame)  z) +6 hand cannon of  ##....# ............ Fire: d) +4 sling (flame) {Harkiran}  #.#..## . ........ Zot (10293) Gem (2044)  ##....#.....P#  #.....###....#   ###...#.###### #...##   hQf#..†....##P####....#   #................... You finish attuning to the +6 hand cannon of the Necropolis {penet, rC+ Str+3}.You welcome the +6 hand cannon of the Necropolis into your grasp.  You feel stronger.Your graspers briefly pass through it before you manage to get a firm grip on  it. _z - the +6 hand cannon of the Necropolis (offhand) {penet, rC+ Str+3}hr  Okawaru offers you a choice of armour!h/  --more--h Choose an item to acquire.  a - a +2 cloak of corrosion resistance h o b - the +0 pair of boots "Dattuiq" {Dex+4}  c - the +2 helmet of Duemaaf {Light, rCorr}  d - the +0 pair of boots of the Piercing Gods {rF+ Dex+2} [!] acquire|examine items [a-d] select item for acquirement[Esc] exithh planckenstein the Fighter  #...##Coglin of Okawaru ******  #....#Health: 102/102 ========================  ##...P .Magic: 15/15 ========================  #....# ..AC: 14Str: 11  hD#.†..##...EV: 13Int: 19  ....PP...SH: 0Dex: 16  ###........XL: 12 Next: 91% Place: Lair:2  ##..@.......Noise: ---------  Time: 16924.9 (0.0)  #...###.....d) +4 sling (flame)  z) +6 hand cannon of  ##....# ............ Fire: d) +4 sling (flame) {Harkiran}  #.#..## . ........ Zot (10293) Gem (2044)  ##....#.....P#  #.....###....#   ###...#.###### #...##   #..†....##P####....#   #................... You welcome the +6 hand cannon of the Necropolis into your grasp.  You feel stronger.[h37mYour graspers briefly pass through it before you manage to get a firm grip on  it. _z - the +6 hand cannon of the Necropolis (offhand) {penet, rC+ Str+3}  Okawaru offers you a choice of armour!hm h &hs'. _h<hInventory: 26/52 gear slots Hand Weapons (go to first with )) h3U d - a +4 sling of flaming (weapon) {Harkiran}  z - the +6 hand cannon of the Necropolis (offhand) {penet, rC+ Str+3}f - a +0 sling {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 21 poisoned darts  o - 6 datura-tipped darts  r - 4 boomerangs  u - 6 javelins  x - 3 silver javelins Armour (go to first with [)  c - a +2 cloak of corrosion resistance (worn)  v - the +2 robe of Reyxoipt (worn) {rC+ rF+, Regen+ Int+3 Dex-3}  w - a +2 helmet (worn)  y - a +2 pair of boots of stealth (worn)a - a +0 robe  b - a +0 pair of boots  g - an orb of stardust h[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]hK h planckenstein the Fighter  h#...##Coglin of Okawaru ******  #....#Health: 102/102 ========================  ##...P .Magic: 15/15 ========================  #....# ..AC: 14Str: 11  #.†..##...EV: 13Int: 19  ....PP...SH: 0Dex: 16  ###........XL: 12 Next: 91% Place: Lair:2  h##..@.......Noise: ---------  Time: 16924.9 (0.0)  #...###.....d) +4 sling (flame)  z) +6 hand cannon of  ##....# ............ Fire: d) +4 sling (flame) {Harkiran}  #.#..## . ........ Zot (10293) Gem (2044)  ##....#.....P#  #.....###....#h(   ###...#.###### #...##   #..†....##P####....#   #................... You welcome the +6 hand cannon of the Necropolis into your grasp.  You feel stronger.Your graspers briefly pass through it before you manage to get a firm grip on  it. _z - the +6 hand cannon of the Necropolis (offhand) {penet, rC+ Str+3} _Okawaru offers you a choice of armour!hhhhphH>hk@ Ability - do what?CostFailure  f - Invent GizmoNonehvA0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-1%  b - Finesse5 MP, Piety--41%  c - Duel7 MP, Piety--78%  E - Receive ArmourNone0% [?] toggle between ability selection and description.h-2 hz9 hA ( planckenstein the Fighter  #...##Coglin of Okawaru ******  #....#hB Health: 102/102 ========================  ##...P .Magic: 15/15 ========================  #....# ..AC: 14Str: 11  #.†..##...EV: 13Int: 19  ....PP...SH: 0Dex: 16  ###........XL: 12 Next: 91% Place: Lair:2  ##..@.......Noise: ---------  Time: 16924.9 (0.0)  hC #...###.....d) +4 sling (flame)  z) +6 hand cannon of  ##....# ............ Fire: d) +4 sling (flame) {Harkiran}  #.#..## . ........ Zot (10293) Gem (2044)  ##....#.....P#  #.....###....#   ###...#.###### #...##   #..†....##P####....#hD )   #................... You welcome the +6 hand cannon of the Necropolis into your grasp.  You feel stronger.Your graspers briefly pass through it before you manage to get a firm grip on  it. _z - the +6 hand cannon of the Necropolis (offhand) {penet, rC+ Str+3} _Okawaru offers you a choice of armour!hE %  hxF MOkawaru offers you a choice of armour!hS /  --more--hhChoose an item to acquire.  a - a +2 cloak of corrosion resistance ho b - the +0 pair of boots "Dattuiq" {Dex+4}  c - the +2 helmet of Duemaaf {Light, rCorr}  d - the +0 pair of boots of the Piercing Gods {rF+ Dex+2} [!] acquire|examine items [a-d] select item for acquirement[Esc] exitho h6 ] planckenstein the Fighter  #...##Coglin of Okawaru ******  #....#Health: 102/102 ========================  ##...P .Magic: 15/15 ========================  h #....# ..AC: 14Str: 11  #.†..##...EV: 13Int: 19  ....PP...SH: 0Dex: 16  ###........XL: 12 Next: 91% Place: Lair:2  ##..@.......Noise: ---------  Time: 16924.9 (0.0)  #...###.....d) +4 sling (flame)  z) +6 hand cannon of  ##....# ............ Fire: d) +4 sling (flame) {Harkiran}  #.#..## . ........ Zot (10293) Gem (2044)  ##....#.....P#  #.....###....#   h ###...#.###### #...##   #..†....##P####....#   #................... You feel stronger.Your graspers briefly pass through it before you manage to get a firm grip on  it. _z - the +6 hand cannon of the Necropolis (offhand) {penet, rC+ Str+3} _Okawaru offers you a choice of armour!Okawaru offers you a choice of armour!h h h . _hh2Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (11/15)Zot: 25914 Temple (1/1) D:6Zot: 5998 h Lair (2/5) D:9Zot: 10293 Swamp (0/4) Lair:2  Orc (0/2) D:11 Sewer (visited)  Snake: Lair:2-3 Spider: Lair:2-3 The Realm of Zot is guarded by orbs of fire. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($309)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:2 ( D:5 * D:11 [hd h!  planckenstein the Fighter  h #...##Coglin of Okawaru ******  #....#Health: 102/102 ========================  ##...P .Magic: 15/15 ========================  #....# ..AC: 14Str: 11  #.†..##...EV: 13Int: 19  ....PP...SH: 0Dex: 16  ###........XL: 12 Next: 91% Place: Lair:2  ##..@.......Noise: ---------  Time: 16924.9 (0.0)  #...###.....d) +4 sling (flame)  z) +6 hand cannon of  ##....# ............ Fire: d) +4 sling (flame) {Harkiran}  #.#..## . ........ Zot (10293) Gem (2044) hu  ##....#.....P#  #.....###....#   ###...#.###### #...##   #..†....##P####....#   #................... You feel stronger.Your graspers briefly pass through it before you manage to get a firm grip on  it. _z - the +6 hand cannon of the Necropolis (offhand) {penet, rC+ Str+3} _Okawaru offers you a choice of armour! _Okawaru offers you a choice of armour!h h/ h hI Ability - do what?CostFailure  f - Invent GizmoNone0%  Invocations -X - Renounce ReligionNone0%  a - Heroism2 MP, Piety-1%  b - Finesse5 MP, Piety--41%  c - Duel7 MP, Piety--78%  E - Receive ArmourNone0% [?] toggle between ability selection and description.hhJh7( planckenstein the Fighter  #...##Coglin of Okawaru ******  #....#hHealth: 102/102 ========================  ##...P .Magic: 15/15 ========================  #....# ..AC: 14Str: 11  #.†..##...EV: 13Int: 19  ....PP...SH: 0Dex: 16  ###........XL: 12 Next: 91% Place: Lair:2  ##..@.......Noise: ---------  Time: 16924.9 (0.0)  #...###.....d) +4 sling (flame)  z) +6 hand cannon of  h\##....# ............ Fire: d) +4 sling (flame) {Harkiran}  #.#..## . ........ Zot (10293) Gem (2044)  ##....#.....P#  #.....###....#   ###...#.###### #...##   #..†....##P####....#   #...................hd You feel stronger.Your graspers briefly pass through it before you manage to get a firm grip on  it. _z - the +6 hand cannon of the Necropolis (offhand) {penet, rC+ Str+3} _Okawaru offers you a choice of armour! _Okawaru offers you a choice of armour!hor  Okawaru offers you a choice of armour!h /  --more--h9 h/ +Choose an item to acquire.  a - a +2 cloak of corrosion resistance  b - the +0 pair of boots "Dattuiq" {Dex+4} hi  c - the +2 helmet of Duemaaf {Light, rCorr}  d - the +0 pair of boots of the Piercing Gods {rF+ Dex+2} [!] acquire|examine items [a-d] select item for acquirement[Esc] exitht  a - a +2 cloak of corrosion resistance  d + the +0 pair of boots of the Piercing Gods {rF+ Dex+2} hKv tAcquire the +0 pair of boots of the Piercing Gods {rF+ Dex+2}? (y/N)h hD  planckenstein the Fighter  #...##Coglin of Okawaru ******  #....#Health: 102/102 ========================  h ##...P .Magic: 15/15 ========================  #....# ..AC: 14Str: 11  #.†..##...EV: 13Int: 19  ....PP...SH: 0Dex: 16  ###........XL: 12 Next: 91% Place: Lair:2  ##..@.......Noise: ---------  Time: 16924.9 (0.0)  #...###.....d) +4 sling (flame)  z) +6 hand cannon of  ##....# ............ Fire: d) +4 sling (flame) {Harkiran} h  #.#..## . ........ Zot (10293) Gem (2044)  ##....#.....P#  #.....###....#   ###...#.###### #...##   #..†....##P####....#   #................... Your graspers briefly pass through it before you manage to get a firm grip on  it. _z - the +6 hand cannon of the Necropolis (offhand) {penet, rC+ Str+3} _Okawaru offers you a choice of armour! h ~_Okawaru offers you a choice of armour!Okawaru offers you a choice of armour!hD n5.9 (123h h5 _Something appears at your feet!h_hbi612hghOj _A - the +0 pair of boots of the Piercing Gods {rF+ Dex+2}hhvInventory: 27/52 gear slots Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran}  z - the +6 hand cannon of the Necropolis (offhand) {penet, rC+ Str+3}f - a +0 sling {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()hi5e - 21 poisoned darts  o - 6 datura-tipped darts  r - 4 boomerangs  u - 6 javelins  x - 3 silver javelins Armour (go to first with [)  c - a +2 cloak of corrosion resistance (worn)  v - the +2 robe of Reyxoipt (worn) {rC+ rF+, Regen+ Int+3 Dex-3}  w - a +2 helmet (worn)  y - a +2 pair of boots of stealth (worn)a - a +0 robe  b - a +0 pair of boots  g - an orb of stardust [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]h E A - the +0 pair of boots of the Piercing Gods {rF+ Dex+2}. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). If you switch to wearing this armour: Your AC would decrease by 2.0 (14.1 -> 12.1). Your EV would increase by 0.4 (13.6 -> 14.0). This ancient artefact cannot be changed by magic or mundane means. hE bOkawaru gifted it to you on level 2 of the Lair of Beasts. Stash search prefixes: {inventory} {artefact} {artifact} {god gift} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified artefact armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.he;Inventory: 27/52 gear slots  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 21 poisoned darts  o - 6 datura-tipped darts  r - 4 boomerangs  u - 6 javelins  x - 3 silver javelins Armour (go to first with [)  c - a +2 cloak of corrosion resistance (worn)  v - the +2 robe of Reyxoipt (worn) {rC+ rF+, Regen+ Int+3 Dex-3}  w - a +2 helmet (worn)  y - a +2 pair of boots of stealth (worn)  a - a +0 robe  b - a +0 pair of boots  g - an orb of stardust  h - a +0 ring mail  i - a +0 helmet  j - a +2 scale mail of cold resistance  q - a +0 leather armour of willpower  s - a +0 ring mail of willpower  A - the +0 pair of boots of the Piercing Gods {rF+ Dex+2} h5[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[13%]hU h] h+e  planckenstein the Fighter  #...##Coglin of Okawaru ******  #....#Health: 102/102 ========================  ##...P .Magic: 15/15 ========================  #....# ..AC: 14Str: 11  hEg #.†..##...EV: 13Int: 19  ....PP...SH: 0Dex: 16  ###........XL: 12 Next: 91% Place: Lair:2  ##..@.......Noise: ---------  Time: 16926.9 (0.0)  #...###.....d) +4 sling (flame)  z) +6 hand cannon of  ##....# ............ Fire: d) +4 sling (flame) {Harkiran}  #.#..## . ........ Zot (10291) Gem (2042)  ##....#.....P#  #.....###....#   ###...#.###### #...##   #..†....##P####....#   #...................  _z - the +6 hand cannon of the Necropolis (offhand) {penet, rC+ Str+3} _Okawaru offers you a choihRh )ce of armour! _Okawaru offers you a choice of armour!Okawaru offers you a choice of armour! _Something appears at your feet! _A - the +0 pair of boots of the Piercing Gods {rF+ Dex+2}hsm h5n hs h7v h2 3h h6 h hW K01h ,h6 89083978h a67h. h h0 h K56h4 hR h h K45h h" Okawaru offers you a choice of armour!  _Something appears at your feet! _A - the +0 pair of boots of the Piercing Gods {rF+ Dex+2}h \You hear the small ensemble of a very distant funeral chant.h h K34h hn h h K23h h h h K12h h  hB h K01h3 h h h L790hu h h h L829h h" h4' h' K78hA) h, hi0 h31 K67h-2 h4 hv7 hN8 K56hF9 hU; h? hg@ K45h A h-C hF hG K34h8H hJ hZM hXN K23hO h"R hSU h6V K12hV hX h[ h\ K01hz] h_ hb hjc L690hd hRe hh b819hi hl hp hp K78hq hu h^x hPy K67h%z h{ h h K56h h hʆ hy K45hw h hG h K34h h h< hؔ K23hc h h h K12h, h h h K01h< h| h| h b590h h h_ b809h hȰ 78h w67hm h hP K56h hշ hE hɹ K45hC h0 h hv K34hU h h hg K23h h h/ h@ K12h h h h9 K01h# h h! h L490hq h0 h h a81999h h h K78h h h a67h4 h h: h a56h hy a45h h? h^ h a34h& hk a23h h h a12hN hx h  h K01hd h h h1 L390h h h h L889hM h~ h? 7867564534 _You hear the small ensemble of a funeral chant nearby.23  #.#...####.##  ##.........#  #....##..###   ##....#..#   #P...##..#   ##...##..#  # ##....#..#  .#....#....   ##...85.9 (59.0)  #..........#   ##..........   .......hiA N#...   .......PP...  #............  #........... #..^.>...P..  hPJ 6.9 (6012hK ; _Found a stone staircase leading down.h!h3hh  ##.........  #....##..###  ##....#..#   #P...##..#  ##...##..# ####....#..#  #.#....#.... hd ##......#... ....#  ##..  #... PP... #......  #S   water moccasin (asleep)  #..^.>...P..  #..S.....# h,0.0)hn7.9 (101hKha _A water moccasin comes into view.ht@ ##.........#planckenstein the Fighter #....##..###Coglin of Okawaru ****** ##....#..#Health: 102/102 ======================== #P...##..#Magic: 15/15 ======================== ##...##..#AC: 14Str: 11 ####....#..#EV: 13Int: 19 #.#....#....SH: 0Dex: 16 ##......#...XL: 12 Next: 91% Place: Lair:2 #.@........#Noise: ---------  Time: 16987.9 (0.0) ##*.........d) +4 sling (flame)  z) +6 hand cannon of .*.....#...Fire: d) +4 sling (flame) {Harkiran}  [12h~BH;15H..*....PP...Zot (10230) Gem (1981)  #..*......... #..*........S   water moccasin (asleep) #..*.>...P.. #..S.....#. _You hear the small ensemble of a funeral chant nearby. _Found a stone staircase leading down. _A water moccasin comes into view.Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, 98% to hit)hc ##.........#planckenstein the Fighter #....##..###Coglin of Okawaru ****** ##....#..#Health: 102/102 ======================== #P...##..#Magic: 15/15 ======================== ##...##..#AC: 14Str: 11 ####....#..#EV: 13Int: 19 #.#....#....SH: 0Dex: 16 ##......#...XL: 12 Next: 91% Place: Lair:2 #.@........#Noise: ---------  Time: 16987.9 (0.0) ##(.........hd) +4 sling (flame)  z) +6 hand cannon of .(.....#...Fire: d) +4 sling (flame) {Harkiran}  ..(....PP...Zot (10230) Gem (1981)  #..(......... #..(........S   water moccasin #..(.>...P.. #..(.....#.Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a water moccasin (asleep, 98% to hit)  You shoot a slug.  The slug pierces through the water moccasin!  The water moccasin hisses angrily.h:PAim: a water moccasin (asleep, 98% to hit)  You shoot a slug.  The slug pierces through the water moccasin!  The water moccasin hisses angrily.  The water moccasin is moderately wounded.  You shoot a sling bullet.h h) ○.....°.The sling bullet misses the water moccasin.The water moccasin falls through a shaft!h+===8.9 (1290) Rev h2h7 _The shaft crumbles and collapses.h*  ....##..###....#..# P...##...######....#.#.#....#....##○.....#..........###h ..#P.PP##..°.........#h G○.h t---9879h; 9○h h V #....#..# P...##...######....#..#....#....##○.....##..........##.#.#.#P.PPh/ ##..  ##.........h=3°h---9078h:°hhH P...##...######....#..#....#....#°.....##..........###.###.##P.PP.#..  >...P.#..........h7R2.hRn167) hVhWh= #####....#..#....#....#......#....###.###.#P.PP##..  >...P......#. #..#.......h@h$i256hu#h%h T ####....#..#  #.#....#....  ##..  #....#  ##  ###.......#...  #P.......PP... h  ##.....  #.  #....>...P..  #........#..  ..........# h _ ###. .h Y   yak (asleep) #..#h 8. h< #.........#Y h h  i345h" h% V _A yak comes into view.he ####....#..#planckenstein the Fighter  #.#....#....Coglin of Okawaru ******  ##......#...Health: 102/102 ========================  #..........#Magic: 15/15 ========================  ##..........AC: 14Str: 11  ###.......#...EV: 13Int: 19  #P.......PP...SH: 0Dex: 16  ##............XL: 12 Next: 91% Place: Lair:2  #...@.......Noise: ---------  Time: 16993.9 (0.0)  #....*...P..d) +4 sling (flame)  z) +6 hand cannon of  #.....*..#..Fire: d) +4 sling (flame) {Harkiran}  ........*h0.#Zot (10224) Gem (1975)  ###.......*..  #........*..Y   yak (asleep)  #..#......*.  #.........#Y  The water moccasin falls through a shaft! _The shaft crumbles and collapses. _A yak comes into view.hFire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a yak (asleep, 98% to hit)h ####....#..#planckenstein the Fighter  #.#....#....Coglin of Okawaru ******  ##......#...Health: 102/102 ========================  #..........#Magic: 15/15 ========================  ##..........hAC: 14Str: 11  ###.......#...EV: 13Int: 19  #P.......PP...SH: 0Dex: 16  ##............hXL: 12 Next: 91% Place: Lair:2  #...@.......Noise: ---------  Time: 16993.9 (0.0)  #....(...P..d) +4 sling (flame)  z) +6 hand cannon of  #.....(..#..Fire: d) +4 sling (flame) {Harkiran}  ........(.#Zot (10224) Gem (1975) h^ ###.......(..  #........(..Y   yak  h#..#......(.  #.........#(  _A yak comes into view.Fire: d) +4 sling (flame) {Harkiran}h Press: ? - help, Shift-Dir - straight lineAim: a yak (asleep, 98% to hit)  You shoot a slug. The slug pierces through the yak.  The yak bellows!h?a  Aim: a yak (asleep, 98% to hit)  You shoot a slug. The slug pierces through the yak.  The yak bellows!  The yak is lightly wounded.ing bullet.sling bullet hits the yak but does no damage.h2@  The yak is lightly wounded.hx○>....Y.h===4.9 (134) Rev h9○h( _You hear a bellow!h ) ####....#..#planckenstein the Fighter  #.#....#....Coglin of Okawaru ******  ##......#...Health: 102/102 ========================  #..........#hb Magic: 15/15 ========================  ##..........AC: 14Str: 11  h ###.......#...EV: 13Int: 19  h #P.......PP...SH: 0Dex: 16 hї n ##...○........h XL: 12 Next: 91% Place: Lair:2  #...@.......h Noise: ===------  Time: 16994.9 (0.0)  h9 #....*...P..d) +4 sling (flame)  z) +6 hand cannon of h`  #.....*..#..Fire: d) +4 sling (flame) {Harkiran} h  ........*.#Zot (10223) Gem (1974) Rev h D ###.......*.. hט  #........*..Y   yak  h v#..#......Y.  h! #.........#.  hA The sling bullet hits the yak but does no damage.  The yak is lightly wounded. _You hear a bellow!  hi fFire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineh FAim: a yak (lightly wounded, 81% to hit)hu  ####....#..#planckenstein the Fighter  #.#....#....Coglin of Okawaru ******  ##......#...Health: 102/102 ======================== hǽ a #..........#Magic: 15/15 ========================  ##..........AC: 14Str: 11  h ###.......#...EV: 13Int: 19 h s #P.......PP...SH: 0h3 Dex: 16  ##...○........hR XL: 12 Next: 91% Place: Lair:2  #...@.......hs Noise: ===------  Time: 16994.9 (0.0)  #....(...P..h d) +4 sling (flame)  z) +6 hand cannon of  h #.....(..#..Fire: d) +4 sling (flame) {Harkiran}  hؾ ........(.#Zot (10223) Gem (1974) Rev  h ###.......(..  #........(..h Y   yak  #..#......(. h=  #.........#(  h^ e_You hear a bellow!  Fire: d) +4 sling (flame) {Harkiran}h Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 81% to hit)  You shoot a slug.  The slug pierces through the yak but does no damage.hH x○Aim: a yak (lightly wounded, 81% to hit)  You shoot a slug.  The slug pierces through the yak but does no damage.  The yak is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.h hk ○○.>...Y..5.9 (123○○ _The yak is lightly wounded.h ####....#..#planckenstein the Fighter  #.#....#....Coglin of Okawaru ******  ##......#...Health: 102/102 ========================  #..........#Magic: 15/15 ========================  ##..........AC: 14Str: 11  ###.......#...EV: 13Int: 19  #P.......PP...SH: 0Dex: 16  hwg##...○........XL: 12 Next: 91% Place: Lair:2  #...@.......Noise: ===------  Time: 16995.9 (0.0)  #..○.*...P..d) +4 sling (flame)  z) +6 hand cannon of  #.....*..#..Fire: d) +4 sling (flame) {Harkiran}  ........*.#Zot (10222) Gem (1973) Rev  ###.......*..  h,#........Y..Y   yak  #..#........  #.........#.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage. _The yak is lightly wounded.  Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 81% to hit)hY ####....#..#planckenstein the Fighter  #.#....#....Coglin of Okawaru ******  ##......#...Health: 102/102 ========================  #..........#Magic: 15/15 ========================  h@###..........AC: 14Str: 11  ###.......#...EV: 13Int: 19  #P.......PP...SH: 0Dex: 16  ##...○........XL: 12 Next: 91% Place: Lair:2  #...@.......Noise: ===------  Time: 16995.9 (0.0)  #..○.(...P..hd) +4 sling (flame)  z) +6 hand cannon of  #.....(..#..Fire: d) +4 sling (flame) {Harkiran}  ........(.#h°Zot (10222) Gem (1973) Rev  ###.......(..  h8#........(..Y   yak  #..#......(. h1 #.........#(  hOThe sling bullet hits the yak but does no damage. _The yak is lightly wounded.  Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 81% to hit)  You shoot a slug. The slug pierces through the yak!!hG;Press: ? - help, Shift-Dir - straight line  Aim: a yak (lightly wounded, 81% to hit)  You shoot a slug. The slug pierces through the yak!!  The yak is severely wounded.  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.h<k  The yak is severely wounded.h°°☼>..Y. ..hp7.0 (1.112) Rev+ h2U°☼h( _You hear a bellow!h@ q ####....#..#planckenstein the Fighter  #.#....#....Coglin of Okawaru ******  ##......#...Health: 102/102 ========================  #..........#Magic: 15/15 ========================  ##..........AC: 14Str: 11  ###.......#...EV: 13Int: 19  #P.......PP...SH: 0Dex: 16  ##...°........XL: 12 Next: 91% Place: Lair:2  #...@.......Noise: ===------  Time: 16997.0 (0.0)  hqA {#..°☼*...P..d) +4 sling (flame)  z) +6 hand cannon of  #.....*..#..Fire: d) +4 sling (flame) {Harkiran}  ........*.#Zot (10221) Gem (1972) Rev+  ###.......Y..  #...........Y   yak  hA #..#........  #.........#.  The sling bullet hits the yak but does no damage.  The yak is severely wounded. hB _You hear a bellow!  Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 81% to hit)h\+  ####....#..#planckenstein the Fighter  #.#....#....Coglin of Okawaru ******  ##......#...Health: 102/102 ========================  #..........#Magic: 15/15 ========================  ##..........AC: 14Str: 11  ###.......#...EV: 13Int: 19  #P.......PP...SH: 0Dex: 16  h, ##...°........XL: 12 Next: 91% Place: Lair:2  #...@.......Noise: ===------  Time: 16997.0 (0.0)  #..°☼(...P..d) +4 sling (flame)  z) +6 hand cannon of  #.....(..#..Fire: d) +4 sling (flame) {Harkiran}  ........(.#Zot (10221) Gem (1972) Rev+  ###.......Y..  #...........Y   yak  #..#........  hF- #.........#.  _You hear a bellow!  Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.hw   Aim: a yak (heavily wounded, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.  The yak is severely wounded.ug. The slug pierces through the yak!!  You kill the yak!hƾ °☼((..((hNK hV .☼°○>..hV †.Y   yak (wandering).Y.Okawaru accepts your kill.hY %3hY 8.1 (1.1  hY ~You kill the yak!  Okawaru accepts your kill. hZ *_A yak comes into viewh"Z L.  Training target 10.0 for Evocations reachedh2Z !  hDZ =Your Evocations skill increases to level 10!hTZ PYou need to enable at least one skill for training.he /  --more--hW h[ C  Skill  Level Cost  Apt Skill  Level Cost  Apt h[  a - Fighting  12.0  15.0   0   m - Spellcasting   2.0   4.2  -2      h"\ _    h[\  b - Maces & Flails   0.0   1.2  -1   n - Conjurations   3.0   4.8  -1  h\  c - Axes   0.0   1.0   0   o - Fire Magic   0.0   1.2  -1  h\  d - Staves   0.0   1.2  -1   p - Air Magic   3.0   4.8  -1  h\ 6 e - Unarmed Combat   0.0   1.2  -1      h]  f - Throwing   0.0   1.2  -1   q - Invocations   2.0   4.2  -2      h]  r - Evocations  10.0   7.1  +3   g - Short Blades   0.0   1.2  -1       h - Long Blades   0.0   1.0   0  h]      i - Ranged Weapons  12.0  17.8  -1      h] l    h] .     j - Armour   5.0   7.1  -1  h"^ T    hE^  k - Dodging   5.0   7.1  -1       l - Stealth   2.0   3.6  -1  hq^         h^         h^     You need to enable at least one skill.[?] Helph^ G[=] set a skill target  h_ [/] auto|manual mode [*] useful|all skills [!] training|cost|targetshr> i + Ranged Weapons 12.0hDTargetTarget--  --  --  --  --  h--  --  --  --  --  --  --  --  -- h: --  hY&--  --  ht--  hia-z] sethK[-] clear selected targethccost|targetsh=[?25h[?0c0 hp{ " hm [?25l[?1ch6 ?14.0  -1  The current training targets, if any.  The species aptitude is in white.=] set ahm all targets h! h< h) ####....#..#planckenstein the Fighter  #.#....#....Coglin of Okawaru ******  ##......#...Health: 102/102 ========================  #..........# hm\Magic: 15/15 ========================  ##..........AC: 14Str: 11  ###.......#...EV: 13Int: 19  #P.......PP...SH: 0Dex: 16  hB ##....☼.......XL: 12 Next: 93% Place: Lair:2  #...@....... hԧNoise: ===------  Time: 16998.1 (1.1)  #..°○>...P.. hd) +4 sling (flame)  z) +6 hand cannon of  #........#.. heFire: d) +4 sling (flame) {Harkiran}   hB..........#Zot (10220) Gem (1971) Rev+   hf###.......†..  #........... hY   yak (wandering)   h#..#.......Y  #.........#.  hTx You kill the yak!Okawaru accepts your kill. _A yak comes into view.Training target 10.0 for Evocations reached!  Your Evocations skill increases to level 10!You need to enable at least one skill for training. hb hP°○ h. _ hæ ####....#..#planckenstein the Fighter  #.#....#....Coglin of Okawaru ******  ##......#... h!Health: 102/102 ========================  #..........#Magic: 15/15 ========================  ##..........AC: 14Str: 11   hK###.......#...EV: 13Int: 19   h#P.......PP...SH: 0Dex: 16  ##....☼....... hXL: 12 Next: 93% Place: Lair:2  #...@....... hҧNoise: ===------  Time: 16998.1 (0.0)  #..°○*...P.. hd) +4 sling (flame)  z) +6 hand cannon of   h#.....*..#..Fire: d) +4 sling (flame) {Harkiran}  h< ........**#Zot (10220) Gem (1971) Rev+  h\x ###.......†*.   h|#.........*.Y   yak (wandering)  hx #..#.......Y   h#.........#.   hTraining target 10.0 for Evocations reached!  Your Evocations skill increases to level 10!  h_You need to enable at least one skill for training.  Fire: d) +4 sling (flame) {Harkiran} hAPress: ? - help, Shift-Dir - straight lineAim: a yak (wandering, hasn't noticed you, 81% to hit) hw L ####....#..# hIw planckenstein the Fighter  #.#....#....Coglin of Okawaru ******   hsw ##......#...Health: 102/102 ========================   hw #..........#Magic: 15/15 ========================  ##..........AC: 14 hw Str: 11  ###.......#... hx EV: 13Int: 19  #P.......PP... h0x lSH: 0Dex: 16   hPx [##....☼....... hpx XL: 12 Next: 93% Place: Lair:2  #...@....... hx Noise: ===------  Time: 16998.1 (0.0)   hx #..°○(...P..d) +4 sling (flame)  z) +6 hand cannon of   hx #.....(..#..Fire: d) +4 sling (flame) {Harkiran}   h y ........((#Zot (10220) Gem (1971) Rev+   h:y ###.......†(.  #.........(. h{y bY   yak  #..#.......Y  #.........#.  hy { Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line hy sAim: a yak (wandering, hasn't noticed you, 81% to hit)  You shoot a sling bullet.  hy UThe yak bellows!  The sling bullet hits the yak. The sling bullet burns the yak. h ☼ (Aim: a yak (wandering, hasn't noticed you, 81% to hit)  You shoot a sling bullet.  The yak bellows!  The sling bullet hits the yak. The sling bullet burns the yak.is lightly wounded.  You shoot a slug. The slug pierces through the yak! hG  h  h\  ○○.○>.....Y 2 yaks (1 wandering) h% Y.YThe yak is heavily wounded. hƓ x9.2 (1.1190) Rev*  h Z○○○ h V _A yak comes into view. h!L ####....#..# h_!6planckenstein the Fighter  #.#....#....Coglin of Okawaru ******  ##......#... h! Health: 102/102 ========================  #..........#Magic: 15/15 ========================  h!{ ##..........AC: 14 h!?Str: 11   h"###.......#...EV: 13Int: 19   h;"#P.......PP...SH: 0Dex: 16  h\"z ##...○○....... h"XL: 12 Next: 93% Place: Lair:2  #...@....... h"Noise: ===------  Time: 16999.2 (0.0)   h"#...○*...P..d) +4 sling (flame)  z) +6 hand cannon of  h" #.....*..#.. h#eFire: d) +4 sling (flame) {Harkiran}   hA#........*.#Zot (10219) Gem (1970) Rev*   hi####.......*..  #........*.. h#YY 2 yaks (1 wandering)  #..#......Y.  h# #.........#Y  h#e You shoot a slug. The slug pierces through the yak!  h#}The yak is heavily wounded. _A yak comes into view. h$nFire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line hx$pAim: a yak (heavily wounded, 81% to hit) hF ####....#..#planckenstein the Fighter  hF #.#....#....Coglin of Okawaru ******  ##......#...Health: 102/102 ========================  #..........# hFdMagic: 15/15 ========================  ##..........AC: 14Str: 11  ###.......#... hGlEV: 13Int: 19   hKG#P.......PP...SH: 0Dex: 16   hzG##...○○.......XL: 12 Next: 93% Place: Lair:2   hG;#...@....... hGNoise: ===------  Time: 16999.2 (0.0)  #...○>...P..d) +4 sling (flame)  z) +6 hand cannon of   hH#........#..Fire: d) +4 sling (flame) {Harkiran}  hZot (10219) Gem (1970) Rev*  hH ###.......†..  #........... hH}YY 2 yaks (1 wandering)   hHv#..#......Y.   hI#.........#Y  h/IP Press: ? - help, Shift-Dir - straight line hUIoAim: a yak (heavily wounded, 81% to hit)  hrIXYou shoot a slug.  The yak bellows!  The slug pierces through the yak!!  hI1You kill the yak! hP○○○((( hP#((   yak((Aim: a yak (heavily wounded, 81% to hit)  You shoot a slug.  hQhThe yak bellows!  The slug pierces through the yak!!  You kill the yak! hQ:Okawaru accepts your kill. h[ ○○○ hrZThe slug closely misses the yak. You shoot a sling bullet. h_l  The sling bullet barely misses the yak. hb7  You hear a bellow! hmP○°○ h5ny°>..†. htnY 2 yaksYY. hr|47000.3 (1.1869 hCxo○°○° hzV _A yak comes into view. hL ####....#..#planckenstein the Fighter  #.#....#....Coglin of Okawaru ******  ##......#... h!M Health: 102/102 ========================  #..........#Magic: 15/15 ========================  ##..........AC: 14Str: 11  ###.......#... hXMEV: 13Int: 19  #P.......PP...SH: 0Dex: 16  hM ##..○°○....... hMiXL: 12 Next: 94% Place: Lair:2  #...@.......Noise: ===------  Time: 17000.3 (0.0)  hMo #...°*...P.. hNd) +4 sling (flame)  z) +6 hand cannon of  #.....*..#.. h:NeFire: d) +4 sling (flame) {Harkiran}   h[Ny........*.#Zot (10218) Gem (1969) Rev*  h}Nl ###.......*..   hN#........*..YY 2 yaks   hNd#..#......YY   hN#.........#.   h]O1The sling bullet barely misses the yak.You hear a bellow! _A yak comes into view.Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a yak (81% to hit) hj/ ####....#..#planckenstein the Fighter  #.#....#....Coglin of Okawaru ******  ##......#... h/ Health: 102/102 ========================  #..........#Magic: 15/15 ========================  ##..........AC: 14Str: 11  ###.......#... h/lEV: 13Int: 19   h0#P.......PP...SH: 0Dex: 16  h?0q ##..○°○....... hf0XL: 12 Next: 94% Place: Lair:2   h{0;#...@....... h0Noise: ===------  Time: 17000.3 (0.0)   h0a#...°(...P.. h0d) +4 sling (flame)  z) +6 hand cannon of   h0#.....(..#..Fire: d) +4 sling (flame) {Harkiran}  h1  h1U........(.# h&1>Zot (10218) Gem (1969) Rev*  h91  hV1k###.......(..   hj1V#........(.. h}1GYY 2 yaks  h1  h1Z#..#......YY   h1#.........#.   h2_A yak comes into view.Fire: d) +4 sling (flame) {Harkiran} h$21Press: ? - help, Shift-Dir - straight line h724Aim: a yak (81% to hit)  hJ2^You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak. hȻy○°○°((  Press: ? - help, Shift-Dir - straight lineAim: a yak (81% to hit)  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns the yak.  hThe yak is moderately wounded.  You shoot a slug. The slug pierces through the yak. hCj  The yak is heavily wounded. hvD hD hR  °°°°°>..†YYY 3 yaks hR~†.#YYou hear a bellow! hVSp1.4 (1.177 hz[N°° h^V _A yak comes into view. hb  ####....#..#planckenstein the Fighter  #.#....#....Coglin of Okawaru ******  ##......#... h 'Health: 102/102 ========================  #..........#Magic: 15/15 ========================   h ##..........AC: 14Str: 11   h ###.......#...EV: 13Int: 19  h2 s #P.......PP...SH: 0 hV ?Dex: 16   hw ##..°°°....... h XL: 12 Next: 94% Place: Lair:2  #...@°...... h Noise: ===------  Time: 17001.4 (0.0)   h #...°*...P..d) +4 sling (flame)  z) +6 hand cannon of  h  #.....*..#.. h! eFire: d) +4 sling (flame) {Harkiran}   h? y........*.#Zot (10217) Gem (1967) Rev*  h[   h Q###.......*..   h #........YY.YYY 3 yaks   h #..#......†.  #.........#Y   h dThe yak is heavily wounded.You hear a bellow!  h: o_A yak comes into view.Fire: d) +4 sling (flame) {Harkiran} hZ 1Press: ? - help, Shift-Dir - straight line hz pAim: a yak (heavily wounded, 81% to hit) hɢ = ####....#..#planckenstein the Fighter  #.#....#....Coglin of Okawaru ******   h l##......#...Health: 102/102 ========================  #..........#Magic: 15/15 ========================   h= ##..........AC: 14Str: 11  h  ###.......#...EV: 13Int: 19  #P.......PP... h SH: 0Dex: 16  ##..°°°....... h tXL: 12 Next: 94% Place: Lair:2  #...@°......Noise: ===------  Time: 17001.4 (0.0)  h  #...°(...P..d) +4 sling (flame)  z) +6 hand cannon of  h+  #.....(..#..Fire: d) +4 sling (flame) {Harkiran}  hL p ........(.# hm YZot (10217) Gem (1967) Rev*   h ###.......(..  #........(Y. h fYYY 3 yaks   hԤ ~#..#......(.   h #.........#Y  Fire: d) +4 sling (flame) {Harkiran} h! Press: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 81% to hit)  h You shoot a sling bullet.  The sling bullet closely misses the yak.The sling bullet hits the yak! The sling bullet burns the yak. hs; °°°°(The sling bullet closely misses the yak.The sling bullet hits the yak! The sling bullet burns the yak.  The yak is lightly wounded.ug. The slug pierces through the yak!!  The yak is almost dead.ug pierces through the yak! h j  The yak is heavily wounded. h 7  You hear a bellow! h  h  h c°.°°○.>..YY..Y 4 yaksYY. h p2.5 (1.156 h °.°°○ h V _A yak comes into view. hl ####....#..#planckenstein the Fighter  #.#....#....Coglin of Okawaru ******  ##......#...Health: 102/102 ========================  #..........#Magic: 15/15 ========================  ##..........AC: 14Str: 11  ###.......#...EV: 13Int: 19  #P.......PP...SH: 0Dex: 16  ##..°.°....... hdmXL: 12 Next: 94% Place: Lair:2  #...@°......Noise: ===------  Time: 17002.5 (0.0)  #..○.*...P..d) +4 sling (flame)  z) +6 hand cannon of  #.....*..#..Fire: d) +4 sling (flame) {Harkiran}  ........*.#Zot (10215) Gem (1966) Rev*  ###.......YY.  #...........YYYY 4 yaks  #..#......YY  #.........#.  The yak is heavily wounded.You hear a bellow! _A yak comes into view.Fire: d) +4 sling (flame) {Harkiran} hmPress: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 81% to hit) hyF ####....#..#planckenstein the Fighter  #.#....#....Coglin of Okawaru ******  ##......#...Health: 102/102 ========================  #..........#Magic: 15/15 ========================  ##..........AC: 14Str: 11   h###.......#...EV: 13Int: 19  #P.......PP...SH: 0Dex: 16  ##..°.°.......XL: 12 Next: 94% Place: Lair:2  #...@°......Noise: ===------  Time: 17002.5 (0.0)  #..○.>...P.. h |d) +4 sling (flame)  z) +6 hand cannon of  #........#..Fire: d) +4 sling (flame) {Harkiran}  ..........# h/Zot (10215) Gem (1966) Rev*  ###.......YY.  #........... hbYYYY 4 yaks  #..#......YY  #.........#.  Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 81% to hit)  You shoot a sling bullet. The sling bullet hits the yak.  hWThe sling bullet burns the yak.  You kill the yak! h°.°°○.(((† 3 yaks h|8@You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak.  You kill the yak!  Okawaru accepts your kill.  You shoot a slug. The slug pierces through the yak!! h*>°.°°○(( 2 yaks(( h h h .○..°.>..Y..Y†..Skirmisher73.5 (145 hVV○° hP _Okawaru accepts your kill. hD+  ####....#..#planckenstein the Skirmisher  #.#....#....Coglin of Okawaru ******  ##......#...Health: 102/102 ========================  #..........#Magic: 15/15 ========================  ##..........AC: 14Str: 11  ###.......#...EV: 13 h+ rInt: 19  #P.......PP...SH: 0Dex: 16  ##...○........XL: 12 Next: 97% Place: Lair:2  #...@.......Noise: ===------  Time: 17003.5 (0.0)  #..°.*...P..d) +4 sling (flame)  z) +6 hand cannon of  #.....*..#..Fire: d) +4 sling (flame) {Harkiran}   h, x........*.#Zot (10214) Gem (1965) Rev*  ###.......Y..  #.........Y.YY 2 yaks  #..#......†.  #.........#.  You shoot a slug. The slug pierces through the yak!!  You kill the yak! _Okawaru accepts your kill.Fire: d) +4 sling (flame) {Harkiran} h$, fPress: ? - help, Shift-Dir - straight lineAim: a yak (81% to hit) hw @ ####....#..#planckenstein the Skirmisher  #.#....#....Coglin of Okawaru ******   h ##......#...Health: 102/102 ========================  #..........#Magic: 15/15 ========================  ##..........AC: 14Str: 11  h  ###.......#...EV: 13Int: 19   h: #P.......PP...SH: 0Dex: 16   hb ##...○........XL: 12 Next: 97% Place: Lair:2  #...@....... h Noise: ===------  Time: 17003.5 (0.0)   h #..°.(...P..d) +4 sling (flame)  z) +6 hand cannon of   hP #.....(..#..Fire: d) +4 sling (flame) {Harkiran}  ........(.#Zot (10214) Gem (1965) Rev*  ###.......(..   h #........(Y.YY 2 yaks  #..#......(.  #.........#(  h  You kill the yak! _Okawaru accepts your kill. h Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a yak (81% to hit)  You shoot a slug. The slug pierces through the yak! h ○°Press: ? - help, Shift-Dir - straight line  Aim: a yak (81% to hit)  You shoot a slug. The slug pierces through the yak!  The yak is moderately wounded.  You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak. h  hX  hU °○°.>.Y† h m..Y.†. h p4.6 (1.134 h $ U°○° h&   h& M_The yak is heavily wounded. h  ####....#..#planckenstein the Skirmisher  #.#....#....Coglin of Okawaru ******  ##......#...Health: 102/102 ========================  #..........#Magic: 15/15 ========================  ##..........AC: 14Str: 11  ###.......#...EV: 13Int: 19  hp  #P.......PP...SH: 0Dex: 16  ##...°........XL: 12 Next: 97% Place: Lair:2  #...@○......Noise: ===------  Time: 17004.6 (0.0)  #..°.*...P.. h Pd) +4 sling (flame)  z) +6 hand cannon of  #.....*..#..Fire: d) +4 sling (flame) {Harkiran}  ........Y.#Zot (10213) Gem (1964) Rev*  ###.......†..   h #........Y..YY 2 yaks   h7 x#..#......†.   h[ #.........#.   hz You shoot a sling bullet. The sling bullet hits the yak.  The sling bullet burns the yak. _The yak is heavily wounded. h nFire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line h pAim: a yak (heavily wounded, 81% to hit) hW  ####....#..#planckenstein the Skirmisher  #.#....#....Coglin of Okawaru ******  ##......#...Health: 102/102 ========================  #..........#Magic: 15/15 ========================  ##..........AC: 14 hvStr: 11  ###.......#...EV: 13Int: 19  #P.......PP...SH: 0Dex: 16  ##...°........XL: 12 Next: 97% Place: Lair:2  #...@○......Noise: ===------  Time: 17004.6 (0.0)   hN#..°.(...P..d) +4 sling (flame)  z) +6 hand cannon of  #.....(..#.. hFire: d) +4 sling (flame) {Harkiran}  ........(.#Zot (10213) Gem (1964) Rev*  ###.......(..  #........(..YY 2 yaks  #..#......(.  h3\ #.........#(  _The yak is heavily wounded.Fire: d) +4 sling (flame) {Harkiran} hPress: ? - help, Shift-Dir - straight lineAim: a yak (heavily wounded, 81% to hit)  You shoot a slug. The slug pierces through the yak!  The yak is almost dead. h4#°○  Press: ? - help, Shift-Dir - straight line h#Aim: a yak (heavily wounded, 81% to hit)  You shoot a slug. The slug pierces through the yak!  The yak is almost dead.  The slug closely misses the yak. You shoot a sling bullet.  The sling bullet hits the yak. The sling bullet burns the yak. h[c, hl°○..○Y...Y.†. h nn5.6 (123 hun°○○ hwW _The yak is almost dead. h / ####....#..#planckenstein the Skirmisher  #.#....#....Coglin of Okawaru ******  ##......#...Health: 102/102 ========================  #..........#Magic: 15/15 ========================  ##..........AC: 14Str: 11  ###.......#...EV: 13Int: 19  #P.......PP... hSH: 0Dex: 16  ##...°........XL: 12 Next: 97% Place: Lair:2  #...@○......Noise: ===------  Time: 17005.6 (0.0)  #....*...P..d) +4 sling (flame)  z) +6 hand cannon of  #.....Y..#..Fire: d) +4 sling (flame) {Harkiran}  hi  ..........#Zot (10212) Gem (1963) Rev*  ###.......Y..  #...........YY 2 yaks  #..#......†.  #.........#.  The slug closely misses the yak. You shoot a sling bullet.  hQThe sling bullet hits the yak. The sling bullet burns the yak. _The yak is almost dead.Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, 81% to hit) hI ####....#..#planckenstein the Skirmisher  #.#....#....Coglin of Okawaru ******  ##......#...Health: 102/102 ========================  #..........#Magic: 15/15 ========================  ##..........AC: 14Str: 11   hm###.......#...EV: 13Int: 19  #P.......PP...SH: 0Dex: 16  ##...°........XL: 12 Next: 97% Place: Lair:2  #...@○......Noise: ===------  Time: 17005.6 (0.0)  #....(...P..d) +4 sling (flame)  z) +6 hand cannon of  #.....Y..#.. hOFire: d) +4 sling (flame) {Harkiran}  ..........#Zot (10212) Gem (1963) Rev*  ###.......Y..  #...........YY 2 yaks  #..#......†.  hGe #.........#.  _The yak is almost dead.Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line hAim: a yak (almost dead, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage. h_  Aim: a yak (almost dead, 81% to hit)  You shoot a sling bullet.  The sling bullet hits the yak but does no damage.  The yak is almost dead.ug. The slug pierces through the yak!  You kill the yak! hgU ○((((   yak((Okawaru accepts your kill.The slug pierces through the yak! h8 h&.°☼.○†Y†.†. h-v96.6 (112 h<○ h^ _The yak is moderately wounded. h  ####....#..#planckenstein the Skirmisher  #.#....#....Coglin of Okawaru ******  ##......#...Health: 102/102 ========================   hd #..........#Magic: 15/15 ========================  ##..........AC: 14Str: 11  ###.......#...EV: 13Int: 19  #P.......PP...SH: 0Dex: 16  ##............XL: 12 Next: 99% Place: Lair:2  #...@°......Noise: ===------  Time: 17006.6 (0.0)  #..☼.*...P..d) +4 sling (flame)  z) +6 hand cannon of  #.....*..#..Fire: d) +4 sling (flame) {Harkiran}  ........Y.#Zot (10211) Gem (1962) Rev*  ###.......†..  #...........Y   yak  #.. h o[40m#......†.  #.........#.  Okawaru accepts your kill.The slug pierces through the yak! _The yak is moderately wounded.Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 81% to hit) h 6 ####....#..#planckenstein the Skirmisher  #.#....#....Coglin of Okawaru ******  ##......#...Health: 102/102 ========================  #..........#Magic: 15/15 ========================  ##..........AC: 14Str: 11  h4  ###.......#...EV: 13Int: 19  #P.......PP...SH: 0Dex: 16  ##............XL: 12 Next: 99% Place: Lair:2  #...@°......Noise: ===------  Time: 17006.6 (0.0)  #..☼.(...P..d) +4 sling (flame)  z) +6 hand cannon of  #.....(..#..Fire: d) +4 sling (flame) {Harkiran}  ........(.#Zot (10211) Gem (1962) Rev*  ###.......(..  #........(.. h ?Y   yak  #..#......(.  #.........#(  The slug pierces through the yak! _The yak is moderately wounded.Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 81% to hit)  You shoot a slug. The slug pierces through the yak. h °☼Press: ? - help, Shift-Dir - straight line  Aim: a yak (moderately wounded, 81% to hit)  You shoot a slug. The slug pierces through the yak.  The yak is moderately wounded.  You shoot a sling bullet. The sling bullet hits the yak!  The sling bullet burns h&  h'  h/ 9○° h/ Z○.Y†.† h0 K.†. h 1 p7.7 (1.101 h)9 u○°○ h< [ _The yak is heavily wounded. h ○°○.((((((( h3IYou shoot a slug. The slug pierces through the yak. hj ○°○The yak is heavily wounded. hs] °.○☼Y†.†.†.You shoot a sling bullet. The sling bullet barely misses the yak. hZp80090 hC°○ hI _The yak misses you. h  You shoot a slug. The slug pierces through the yak!!  You kill the yak! h○☼(((((..(( h$]8 ° h{]G○☼Okawaru accepts your kill. hk○°○>†.†.†. h hI ####....#..#planckenstein the Skirmisher  #.#....#....Coglin of Okawaru ******  ##......#...Health: 102/102 ========================  #..........#Magic: 15/15 ========================  ##..........AC: 14Str: 11  ###.......#...EV: 13Int: 19  #P.......PP...SH: 0Dex: 16  ##..°.○.......XL: 12 Next: 100% Place: Lair:2  #...@.......Noise: ===------  Time: 17009.8 (1.1)  #..°○>...P..d) +4 sling (flame)  z) +6 hand cannon of  #.....†..# h.C..Fire: d) +4 sling (flame) {Harkiran}  ..........#Zot (10208) Gem (1959) Rev*  ###.......†..  #...........  #..#......†.  #.........#.  The yak is heavily wounded.You shoot a sling bullet. The sling bullet barely misses the yak. _The yak misses you.You shoot a slug. The slug pierces through the yak!!  You kill the yak!Okawaru accepts your kill. hf _You shoot a sling bullet.  You have reached level 13! hW/  --more--h3E8/1086/163 0% hqd°.○○hy4 _h7r  #.#....#....  ##...  #....#  ##...  ###.......#...  #P.......PP...  ##..°.○.......  #......  #..°○@...P #.....†..#..# #..........#  ###.†..  #...........# #..#......†. #.........#.. .....#....... hG} e..○°○h6~ ---10078 _h O°○h y _There is a stone staircase leading down, spattered with blood here.h  ##..  #....## ##. ###.......#...# #P.......PP...# ##....○..... #......P #..°○>...P h b#.....@..#..#  #..........#  ###.†...  #...........# #..#......†... #.........#.. #.....#........ ##......∩.... h ^°.°h ---167h T°°h _Found a phantasmal passage. _You see here a yak corpse.h #....##   ##  ###.......#...#  #P.......PP...# ##....°........[ #......P  h#...°>...P....  #.....†..#..#  #........@.#  ###.†...#  #...........# #..#......†....hמ #.........#.. h#.....#........ hi##......∩......# .........#.... hͬ?°°hi256h2L°°h- _Found a leather armour.h7/= #  ###.......#...#  #P.......PP...### ##....°........[. #............P.  #...°>...P....  #.....†..#..#  h/#..........#P.#  ###.@...# #...........#  #..#......†....# #.........#.. #.....#.........# ##......∩......## hl0.........#.... ...#.......... h:>..h;z345) Rev+ hBhH  Things that are here: _a yak corpse; a yak corpsehͱ  ##...#   #PPP...###   ##.......[.   #...P   #....>...P...   #.....†..#..#  #..........#P.#   ###.......†...#   #...#   #..#......†....#   #.........#.....  ..#.........#   ##......∩......##   .........#.....#   #...#.....[0;hز 10;1m......  ##. .....P.#.P  h h 434 _h/{Y P.PP...####......[. ...P. >...P.... ...†..#..# #..........#P##.......†.. .....##.#..#...@..†....#........#.....#.....#.........##......∩......#h{...#...##........ ...  h1hi523hhÔh #......[. ...P. >...P.... ...†..#..# #..........#P##.......†.. .....##.#......†....#h:V#......@..#.....#.....#.........##......∩......# .........#......#.hj#.###..... ..  hhi612hhh  P. >...P.... ...†..#..# #..........#P##.......†.. #...........##.#......†....#........#.....#.....#.@.......#h#......∩......# .........#.....#...#............##....## #.......  hwh 701) Rev hhhrSi >...P.... ...†..#..# #..........#P##.......†.. #...........##..#......†....#........#.....#.....#.........##......@......# .........#.....#...#...........#.......P.#.P. ##......#####.###  h]hA^k81990heh+iY _There is a phantasmal passage here.h 3hhh"q9849 _h$he,hb .###........#...............#.... #.##........##.............###... .~.#.........##...........#####.. ~W##...♣♣....⌠######++######▓▓### .≈##.........##...........##▓▓▓▓▓ ≈.[#........##.............##▓≈≈≈ .###........#...............#▓≈≈≈ #.##........#...♣.♣..♣♣.....#▓≈≈≈a Necropolis ####........#...@...♣...∩...#▓≈≈≈ ............#.....♣♣..♣.♣...#▓≈≈≈ ............#...............#▓≈≈≈ .P..........##.............##▓≈≈≈ ♣...........###...........##▓▓≈≈≈ ............###############▓▓≈≈≈≈  ...........##▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈z≈  ..........###▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈  #############▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ The world spins around you as you enter the gateway.hJ6000hhzk20.6 (1.85999h`h _You enter an ornate necropolis! _There is an empty arch of ancient stone here.h[[?25h[?0c  Search for what [Enter for "."]? h [?25l[?1chnhKR22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Necropolis] a spiked ring mailb - [Necropolis] a wand of paralysis (2) h c - [Necropolis] an ebony dire flaild - [Necropolis] a transporter  e - [Necropolis] 20 gold pieces h f - [Necropolis] a scroll labelled HUPLEG IJ WIFESO  g - [Necropolis] a scroll labelled VOBURI OTOGU h h - [Necropolis] a staff of airi - [Necropolis] 11 gold pieces  j - [Necropolis] 12 gold pieces  hKk - [Necropolis] 22 gold pieces  l - [Necropolis] 25 gold pieces he m - [Necropolis] a brown potion  n - [Necropolis] a glowing ring mail h. o - [Necropolis] a scorched rimehorn talisman  p - [Necropolis] glowing fire dragon scaleshLbq - [Necropolis] 14 gold pieces  r - [Necropolis] 14 gold pieces  hs - [Necropolis] 16 gold pieces  t - [Necropolis] a scroll of fearu - [Necropolis] 16 gold pieces  v - [Necropolis] a transporterh The Necropolis∩∩∩∩(Press ? for help) #≈≈z≈≈≈▓#........................#........ß......#.....♣...#▓≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈▓#...........♣............#.....♣..P......+....♣....#▓≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈▓#..........P.P.....♣.....#......ßP.Pß....+...♣.....#▓≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈▓#...................♣....#........P..♣...#...♣.♣...#▓≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈▓#........................#........ß......#.........#▓≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈▓#........########........#.....♣...♣.....#....∩♣...#▓≈≈≈≈≈≈≈≈# h #≈≈≈≈≈≈▓#........##...###........#...............#.........#▓≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈▓#........#..≈#.##........##.............###.......##▓≈≈≈≈≈≈≈≈# #≈≈≈#≈≈▓#........+.#..~.#.........##...........#####.....##▓▓≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈▓#........+.≈≈~W##...♣♣....⌠######++######▓▓#######▓▓≈≈≈≈≈≈≈≈≈#h"   #≈≈≈≈≈≈▓#...♣♣...+..).≈##.........##...........##▓▓▓▓▓▓▓▓▓▓≈z≈≈≈≈≈≈≈≈#hZ  #≈≈≈#≈≈▓#........+~ß#≈.[#........##.............##▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# h T#≈≈≈≈≈≈▓#........#....###........#...............#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈▓#........#.###.##........#...♣.♣..♣♣.....#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# h #≈≈≈#≈≈▓#........########........#...@...♣...∩...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈▓#........................#.....♣♣..♣.♣...#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#hJ #≈≈≈≈≈≈▓#....♣...................#...............#▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈#≈≈▓#.....♣.....P.P..........##.............##▓≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈#hDS #≈≈≈≈≈≈▓#............♣...........###...........##▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈▓#........................###############▓▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#h< #≈≈≈#≈≈▓##......................##▓▓▓▓▓▓▓▓▓▓▓▓▓▓▓≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈▓###....................###▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈z≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈##≈≈≈≈≈≈▓##########################▓≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#h.bA.[h# 9≈.h 9#≈hd 8ß#h 8~ßh 7+~h A.+h7..hehghiyplanckenstein the SkirmisherCoglin of Okawaru ******Health: 108/108 ========================Magic: 16/16 ========================AC: 14Str: 11EV: 13Int: 19SH: 0Dex: 16hjXL: 13 Next:  0% Place: a NecropolisTime:hCjZot (5999) Rev _a yak corpse; a yak corpse _There is a phantasmal passage here.  The world spins around you as you enter the gateway. _You enter an ornate necropolis! _There is an empty arch of ancient stone here.  hujBSearch for what [Enter for "."]? .hkh(lhlh3vhxhd8)  _hth hB7hhh/hB6hhWhh<B5hChh+hfB4h.h= _You open the large door.hܽh7B3hhE  There is a large open door here.h1hI2 _hhhWhB1h\hhhzB0hhOhY89hhhhGB8h2hhX7h6h_#h:(h(B6h)h0h4h5B5hW6h;h@h0AB4hTBh,HhLhMB3hNh!ThWhXB2h%Yh^h#bhbB1h]chih%nhnB0hohhu7 _You open the gate.hzhzC79h{h@  There is an open gate here.h\h8I8 _h%h8hhcB7h0hߕh1hB6hdhhkhB5hxhhhجB4hthQhzhB3hhhThB2hlhIhhXB1hhhhB0h1hhh0C69hhYh;hB8hGhhhB7hhf= _You open the large door.hX6h4h:E  There is a large open door here.h hI5 _hhFh% X4h h h X3h# h h X2h hN h X1h h  I _Found a huge runed translucent gate.h_ X0h hE h! Y59h"# h% q _Found an ebony dire flail.h') X8h* hh, h1 C  Found a wand of paralysis (2).hY4 X7h7 h: _Tswn's ghost turns its malevolent gaze towards you.hb= h? hl? B6h@ hyB hD hH hI B5hJ hL hN hP hQ B4h>R hS hX h<[ hg[ B3h\ h^ _Tswn's ghost wails, "What do you have that I didn't have?"hxa hd hRd B2hf hIn f #≈≈≈≈≈≈▓#...................♣...#≈≈≈≈≈≈▓#.......................#≈≈≈≈≈≈▓#........########.......#≈≈≈≈≈≈▓#........##...###.......#≈≈≈≈≈≈▓#........#..≈#.##.......#≈≈≈#≈≈▓#........+.#..~.#.......#≈≈≈≈≈≈▓#........+W≈≈~/##...♣♣..hn #≈≈≈≈≈≈▓#...♣♣...+..).≈##.......#≈≈≈#≈≈▓#......@.+~ß#≈.[#....... Noise: --------- 17067.6 (47.0)  #≈≈≈≈≈≈▓#........#....###....... d) +4 sling (flame)  z) +6 hand cannon of#≈≈≈≈≈≈▓#[40m........#.###.##....... Fire: d) +4 sling (flame) {Harkiran} #≈≈≈#≈≈▓#........########.......#≈≈≈≈≈≈▓#.......................#≈≈≈≈≈≈▓#....♣.................. W   tswn's ghosthn 8#≈≈≈#≈≈▓#.....♣.....P.P.........#≈≈≈≈≈≈▓#............♣..........#≈≈≈≈≈≈▓#.......................heo h{u hv h #≈≈≈≈≈≈▓#...................♣... planckenstein the Skirmisher#≈≈≈≈≈≈▓#....................... Coglin of Okawaru ******#≈≈≈≈≈≈▓#........########....... Health: 108/108 ========================hO#≈≈≈≈≈≈▓#........##...###....... Magic: 16/16 ========================hf#≈≈≈≈≈≈▓#........#..≈#.##....... AC: 14Str: 11  #≈≈≈#≈≈▓#........+.#..~.#....... EV: 13Int: 19  hd#≈≈≈≈≈≈▓#........+W≈≈~/##...♣♣.. SH: 0Dex: 16  h9#≈≈≈≈≈≈▓#...♣♣...+..).≈##....... XL: 13 Next:  0% Place: a Necropolis  h~#≈≈≈#≈≈▓#......@.+~ß#≈.[#....... Noise: ---------  Time: 17067.6 (0.0)  h;#≈≈≈≈≈≈▓#........#....###....... d) +4 sling (flame)  z) +6 hand cannon ofh#≈≈≈≈≈≈▓#........#.###.##....... Fire: d) +4 sling (flame) {Harkiran} h#≈≈≈#≈≈▓#........########....... Zot (5952) hq#≈≈≈≈≈≈▓#.......................h5#≈≈≈≈≈≈▓#....♣.................. W   tswn's ghost#≈≈≈#≈≈▓#.....♣.....P.P.........hZg#≈≈≈≈≈≈▓#............♣..........h{#≈≈≈≈≈≈▓#....................... _Found an ebony dire flail.  hzFound a wand of paralysis (2). _Tswn's ghost turns its malevolent gaze towards you. ht_Tswn's ghost wails, "What do you have that I didn't have?"hiPress: ? - help, v - describe, . - travelThe floor.h&C.@hR l+.A huge runed translucent gate.h+WTswn's ghost turns its malevolent gaze towards you. _Tswn's ghost wails, "What do you have that I didn't have?"  Press: ? - help, v - describe, . - travel  Here: tswn's ghost, wielding a weapon of freezing (fire blocked by a runed  translucent door)  The floor.hz ; Tswn's ghost. The apparition of tswn the the Cleaver, a journeyman Armataur Artificer of Okawaru. Max HP: 95 Will: ++ AC: ++++ + EV: +  rF: ... rC: ... rPois: ∞ rNeg: ∞ rElec: . Threat: Lethal Class: Undead Size: Medium Int: Human You have about 88% to hit with your +4 sling of flaming. It has about 71% to hit you. AttackMax Damage Hit: weapon of freezing 17 + 8 (freeze) It is immune to torment; and resistant to miasma and drowning. It is insubstantial and immune to ensnarement. It can fly. It can open doors.hװ  #≈≈≈≈≈≈▓#...................♣... planckenstein the Skirmisher#≈≈≈≈≈≈▓#....................... Coglin of Okawaru ******#≈≈≈≈≈≈▓#........########....... Health: 108/108 ========================#≈≈≈≈≈≈▓#........##...###....... Magic: 16/16 ========================#≈≈≈≈≈≈▓#........#..≈#.##....... AC: 14Str: 11  #≈≈≈#≈≈▓#........+.#..~.#....... EV: 13Int: 19  #≈≈≈≈≈≈▓#........+W≈≈~/##...♣♣.. SH: 0Dex: 16  h4 I#≈≈≈≈≈≈▓#...♣♣...+..).≈##....... XL: 13 Next:  0% Place: a Necropolis  #≈≈≈#≈≈▓#......@.+~ß#≈.[#....... Noise: ---------  Time: 17067.6 (0.0)  #≈≈≈≈≈≈▓#........#....###....... d) +4 sling (flame)  z) +6 hand cannon ofh n#≈≈≈≈≈≈▓#........#.###.##....... Fire: d) +4 sling (flame) {Harkiran} #≈≈≈#≈≈▓#........########....... Zot (5952) #≈≈≈≈≈≈▓#.......................#≈≈≈≈≈≈▓#....♣.................. W   tswn's ghosth #≈≈≈#≈≈▓#.....♣.....P.P.........h #≈≈≈≈≈≈▓#............♣..........#≈≈≈≈≈≈▓#....................... h _Tswn's ghost turns its malevolent gaze towards you. _Tswn's ghost wails, "What do you have that I didn't have?"h< Press: ? - help, v - describe, . - travelHere: tswn's ghost, wielding a weapon of freezing (fire blocked by a runed  translucent door)  The floor.h$ #≈≈≈≈≈≈▓#...................♣... planckenstein the Skirmisher#≈≈≈≈≈≈▓#....................... Coglin of Okawaru ******#≈≈≈≈≈≈▓#........########....... Health: 108/108 ========================#≈≈≈≈≈≈▓#........##...###....... Magic: 16/16 ========================#≈≈≈≈≈≈▓#........#..≈#.##....... AC: 14Str: 11  hx#≈≈≈#≈≈▓#........+.#..~.#....... EV: 13Int: 19  #≈≈≈≈≈≈▓#........+W≈≈~/##...♣♣.. SH: 0Dex: 16  #≈≈≈≈≈≈▓#...♣♣...+..).≈##....... XL: 13 Next:  0% Place: a Necropolis  #≈≈≈#≈≈▓#......@.+~ß#≈.[#....... Noise: ---------  Time: 17067.6 (0.0)  h#≈≈≈≈≈≈▓#........#....###....... d) +4 sling (flame)  z) +6 hand cannon of#≈≈≈≈≈≈▓#........#.###.##....... Fire: d) +4 sling (flame) {Harkiran} #≈≈≈#≈≈▓#........########....... Zot (5952) #≈≈≈≈≈≈▓#.......................#≈≈≈≈≈≈▓#....♣.................. W   tswn's ghosth #≈≈≈#≈≈▓#.....♣.....P.P.........#≈≈≈≈≈≈▓#............♣..........#≈≈≈≈≈≈▓#....................... h3"_Tswn's ghost turns its malevolent gaze towards you. _Tswn's ghost wails, "What do you have that I didn't have?"Press: ? - help, v - describe, . - travelh[Here: tswn's ghost, wielding a weapon of freezing (fire blocked by a runed  translucent door)  The floor.hhh. _hc#≈≈≈≈≈≈▓#..♣. #≈≈≈≈≈≈▓#.... #≈≈≈≈≈≈▓#..########. #≈≈≈≈≈≈▓#..##...###. #≈≈≈≈≈≈▓#..#..≈#.##. #≈≈≈#≈≈▓#........+.#..~.#. #≈≈≈≈≈≈▓#........+W≈≈~/##...♣♣. h0#≈≈≈≈≈≈▓#...♣♣...+..).≈##. #≈≈≈#≈≈▓#.+~ß#≈.[#. #≈≈≈≈≈≈▓#.#....###. #≈≈≈≈≈≈▓#.#.###.##. #≈≈≈#≈≈▓#.########. #≈≈≈≈≈≈▓#.. #≈≈≈≈≈≈▓#....♣...... #≈≈≈#≈≈▓#.....♣.....P.P. #≈≈≈≈≈≈▓#...♣. #≈≈≈≈≈≈▓#.hCh Y.Wh l8.6 (11 _h h  hD'''' h hU.W h[`90 hƬ h- _You open the huge gate. h>q#≈≈≈≈≈≈▓#...................♣.... planckenstein the Skirmisher #≈≈≈≈≈≈▓#........................ Coglin of Okawaru ****** #≈≈≈≈≈≈▓#........########........ Health: 108/108 ======================== #≈≈≈≈≈≈▓#........##...###........ Magic: 16/16 ======================== #≈≈≈≈≈≈▓#........#..≈#.##........ AC: 14 h>2Str: 11 #≈≈≈#≈≈▓#........'.#..~.#........ EV: 13Int: 19  h?#≈≈≈≈≈≈▓#........'.≈≈~/##...♣♣... SH: 0Dex: 16 #≈≈≈≈≈≈▓#...♣♣...'..).≈##........ XL: 13 Next:  0% Place: a Necropolis #≈≈≈#≈≈▓#.......@W~ß#≈.[#........ Noise: ---------  Time: 17069.6 (0.0)  h?%#≈≈≈≈≈≈▓#........#....###........ d) +4 sling (flame)  z) +6 hand cannon of  h?#≈≈≈≈≈≈▓#........#.###.##........ Fire: d) +4 sling (flame) {Harkiran} #≈≈≈#≈≈▓#........########........ Zot (5950)  h@M#≈≈≈≈≈≈▓#........................ #≈≈≈≈≈≈▓#....♣................... W   tswn's ghost  h+@#≈≈≈#≈≈▓#.....♣.....P.P.......... #≈≈≈≈≈≈▓#............♣...........  hO@c#≈≈≈≈≈≈▓#........................translucent door)  h}@e_The floor. _You open the huge gate.  Fire: d) +4 sling (flame) {Harkiran} h@Press: ? - help, Shift-Dir - straight lineAim: tswn's ghost, wielding a weapon of freezing (88% to hit) h[m#≈≈≈≈≈≈▓#...................♣.... planckenstein the Skirmisher #≈≈≈≈≈≈▓#........................ Coglin of Okawaru ****** #≈≈≈≈≈≈▓#........########........ Health: 108/108 ======================== #≈≈≈≈≈≈▓#........##...###........ Magic: 16/16 ========================  h\F#≈≈≈≈≈≈▓#........#..≈#.##........ AC: 14Str: 11 #≈≈≈#≈≈▓#........'.#..~.#........ EV: 13Int: 19 #≈≈≈≈≈≈▓#........'.≈≈~/##...♣♣... SH: 0Dex: 16  h\#≈≈≈≈≈≈▓#...♣♣...'..).≈##........ XL: 13 Next:  0% Place: a Necropolis #≈≈≈#≈≈▓#.......@W~ß#≈.[#........ Noise: ---------  Time: 17069.6 (0.0) #≈≈≈≈≈≈▓#........#....###........ d) +4 sling (flame)  z) +6 hand cannon of #≈≈≈≈≈≈▓#........#.###.##........ Fire: d) +4 sling (flame) {Harkiran} #≈≈≈#≈≈▓#........########........ Zot (5950) #≈≈≈≈≈≈▓#........................ #≈≈≈≈≈≈▓#....♣................... W   tswn's ghost  h#]#≈≈≈#≈≈▓#.....♣.....P.P.......... #≈≈≈≈≈≈▓#............♣........... #≈≈≈≈≈≈▓#........................ _The floor. _You open the huge gate.  Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: tswn's ghost, wielding a weapon of freezing (88% to hit)  You shoot a sling bullet. h((  Fire: d) +4 sling (flame) {Harkiran}  Press: ? - help, Shift-Dir - straight lineAim: tswn's ghost, wielding a weapon of freezing (88% to hit)  You shoot a sling bullet.  The sling bullet hits tswn's ghost but does no damage.ug. The slug pierces through tswn's ghost! h W~○Tswn's ghost is lightly damaged. hw===70.7 (1.149) Rev  h  h+? _Tswn's ghost hits you but does no damage. h m#≈≈≈≈≈≈▓#...................♣.... planckenstein the Skirmisher #≈≈≈≈≈≈▓#........................ Coglin of Okawaru ****** #≈≈≈≈≈≈▓#........########........ Health: 108/108 ======================== #≈≈≈≈≈≈▓#........##...###........ Magic: 16/16 ========================  h #≈≈≈≈≈≈▓#........#..≈#.##........ AC: 14Str: 11 #≈≈≈#≈≈▓#........'.#..~.#........ EV: 13Int: 19 #≈≈≈≈≈≈▓#........'.≈≈~/##...♣♣... SH: 0Dex: 16 #≈≈≈≈≈≈▓#...♣♣...'..).≈##........ XL: 13 Next:  0% Place: a Necropolis #≈≈≈#≈≈▓#.......@W~ß#≈.[#........ Noise: ===------  Time: 17070.7 (0.0)  h '#≈≈≈≈≈≈▓#......○.#....###........ d) +4 sling (flame)  z) +6 hand cannon of  h2 #≈≈≈≈≈≈▓#........#.###.##........ Fire: d) +4 sling (flame) {Harkiran}  hW #≈≈≈#≈≈▓#........########........ Zot (5949) Rev #≈≈≈≈≈≈▓#........................  h #≈≈≈≈≈≈▓#....♣................... W   tswn's ghost #≈≈≈#≈≈▓#.....♣.....P.P.......... #≈≈≈≈≈≈▓#............♣...........  h #≈≈≈≈≈≈▓#........................You shoot a slug. The slug pierces through tswn's ghost!  h WTswn's ghost is lightly damaged. _Tswn's ghost hits you but does no damage.  h Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: tswn's ghost, wielding a weapon of freezing (lightly damaged, 88% to hit) h> [#≈≈≈≈≈≈▓#...................♣.... planckenstein the Skirmisher #≈≈≈≈≈≈▓#........................ Coglin of Okawaru ****** #≈≈≈≈≈≈▓#........########........ Health: 108/108 ========================  h X#≈≈≈≈≈≈▓#........##...###........ Magic: 16/16 ======================== #≈≈≈≈≈≈▓#........#..≈#.##........ AC: 14Str: 11 #≈≈≈#≈≈▓#........'.#..~.#........ EV: 13Int: 19 #≈≈≈≈≈≈▓#........'.≈≈~/##...♣♣... SH: 0Dex: 16  h; #≈≈≈≈≈≈▓#...♣♣...'..).≈##........ XL: 13 Next:  0% Place: a Necropolis #≈≈≈#≈≈▓#.......@((ß#≈.[#........ Noise: ===------  Time: 17070.7 (0.0) #≈≈≈≈≈≈▓#......○.#....###........ d) +4 sling (flame)  z) +6 hand cannon of  hx #≈≈≈≈≈≈▓#........#.###.##........ Fire: d) +4 sling (flame) {Harkiran} #≈≈≈#≈≈▓#........########........ Zot (5949) Rev #≈≈≈≈≈≈▓#........................  h a#≈≈≈≈≈≈▓#....♣................... W   tswn's ghost #≈≈≈#≈≈▓#.....♣.....P.P..........  hܴ #≈≈≈≈≈≈▓#............♣........... #≈≈≈≈≈≈▓#........................Tswn's ghost is lightly damaged.  hO :_Tswn's ghost hits you but does no damage.  Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: tswn's ghost, wielding a weapon of freezing (lightly damaged, 88% to hit)  You shoot a slug. The slug pierces through tswn's ghost! h? Press: ? - help, Shift-Dir - straight line  Aim: tswn's ghost, wielding a weapon of freezing (lightly damaged, 88% to hit)  You shoot a slug. The slug pierces through tswn's ghost!  Tswn's ghost is moderately damaged.  You shoot a sling bullet.  The sling bullet hits tswn's ghost but does no damage. h? ○W~°Tswn's ghost is moderately damaged. h x1.8 (1.18) Rev+  h  h N _Tswn's ghost misses you.!hr#≈≈≈≈≈≈▓#...................♣.... planckenstein the Skirmisher #≈≈≈≈≈≈▓#........................ Coglin of Okawaru ****** #≈≈≈≈≈≈▓#........########........ Health: 108/108 ======================== #≈≈≈≈≈≈▓#........##...###........ Magic: 16/16 ======================== #≈≈≈≈≈≈▓#........#..≈#.##........ AC: 14Str: 11 #≈≈≈#≈≈▓#........'.#..~.#........ EV: 13Int: 19 #≈≈≈≈≈≈▓#........'.≈≈~/##...♣♣... SH: 0Dex: 16 #≈≈≈≈≈≈▓#...♣♣..○'..).≈##........ XL: 13 Next:  0% Place: !h5[37ma Necropolis #≈≈≈#≈≈▓#.......@W~ß#≈.[#........ Noise: ===------  Time: 17071.8 (0.0) #≈≈≈≈≈≈▓#......°.#....###........ d) +4 sling (flame)  z) +6 hand cannon of #≈≈≈≈≈≈▓#........#.###.##........ Fire: d) +4 sling (flame) {Harkiran} #≈≈≈#≈≈▓#........########........ Zot (5948) Rev+ #≈≈≈≈≈≈▓#........................ #≈≈≈≈≈≈▓#....♣................... W   tswn's ghost #≈≈≈#≈≈▓#.....♣.....P.P.......... #≈≈≈≈≈≈▓#............♣........... #≈≈≈≈≈≈▓#........................Tswn's ghost is moderately damaged. _Tswn's ghost misses you.Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: tswn's ghost, wielding a weapon of freezing ([3!hI3mmoderately damaged, 88% to  hit)!h:m#≈≈≈≈≈≈▓#...................♣.... planckenstein the Skirmisher #≈≈≈≈≈≈▓#........................ Coglin of Okawaru ****** #≈≈≈≈≈≈▓#........########........ Health: 108/108 ======================== #≈≈≈≈≈≈▓#........##...###........ Magic: 16/16 ======================== !hC;#≈≈≈≈≈≈▓#........#..≈#.##........ AC: 14Str: 11 #≈≈≈#≈≈▓#........'.#..~.#........ EV: 13Int: 19 #≈≈≈≈≈≈▓#........'.≈≈~/##...♣♣... SH: 0Dex: 16 #≈≈≈≈≈≈▓#...♣♣..○'..).≈##........ XL: 13 Next:  0% Place: a Necropolis !h;#≈≈≈#≈≈▓#.......@((ß#≈.[#........ Noise: ===------  Time: 17071.8 (0.0) #≈≈≈≈≈≈▓#......°.#....###........ d) +4 sling (flame)  z) +6 hand cannon of #≈≈≈≈≈≈▓#........#.###.##........ Fire: d) +4 sling (flame) {Harkiran} #≈≈≈#≈≈▓#........########........ Zot (5948) Rev+ #≈≈≈≈≈≈▓#........................ !h;#≈≈≈≈≈≈▓#....♣................... W   tswn's ghost #≈≈≈#≈≈▓#.....♣.....P.P.......... #≈≈≈≈≈≈▓#............♣........... !h4<#≈≈≈≈≈≈▓#........................Tswn's ghost is moderately damaged. _Tswn's ghost misses you.Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line!h_<Aim: tswn's ghost, wielding a weapon of freezing (moderately damaged, 88% to  hit)!h○°Press: ? - help, Shift-Dir - straight line  Aim: tswn's ghost, wielding a weapon of freezing (moderately damaged, 88% to  hit)  You shoot a slug. The slug barely misses tswn's ghost.  You shoot a sling bullet.  The sling bullet hits tswn's ghost but does no damage.!h ] °W~°☼Tswn's ghost is moderately damaged.Tswn's ghost says, "Try not to bleed too much."!h]Y6-2.8 (1!h^:7!h)hj°°☼!hnj !hj&_Tswn's ghost hits you.!h?#≈≈≈≈≈≈▓#...................♣.... planckenstein the Skirmisher #≈≈≈≈≈≈▓#........................ Coglin of Okawaru ****** #≈≈≈≈≈≈▓#........########........ Health: 106/108 =======================- #≈≈≈≈≈≈▓#........##...###........ Magic: 16/16 ======================== #≈≈≈≈≈≈▓#........#..≈#.##........ AC: 14Str: 11 #≈≈≈#≈≈▓#........'.#..~.#........ EV: 13Int: 19 #≈≈≈≈≈≈▓#........'.≈≈~/##...♣♣... SH: 0Dex: 16 #≈≈≈≈≈≈▓#...♣♣..°'..).≈##........ XL: 13 Next:  0% [3!h3mPlace: a Necropolis #≈≈≈#≈≈▓#.......@W~ß#≈.[#........ Noise: ===------  Time: 17072.8 (0.0) #≈≈≈≈≈≈▓#......°☼#....###........ d) +4 sling (flame)  z) +6 hand cannon of #≈≈≈≈≈≈▓#........#.###.##........ Fire: d) +4 sling (flame) {Harkiran} #≈≈≈#≈≈▓#........########........ Zot (5947) Rev+ #≈≈≈≈≈≈▓#........................ #≈≈≈≈≈≈▓#....♣................... W   tswn's ghost #≈≈≈#≈≈▓#.....♣.....P.P.......... #≈≈≈≈≈≈▓#............♣........... #≈≈≈≈≈≈▓#........................Tswn's ghost says, "Try not to bleed too much." _Tswn's ghost hits you.  Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: tswn's ghost, wielding a weapon of freezing ([0;!hwR10;1mmoderately damaged, 88% to  hit)!h#≈≈≈≈≈≈▓#...................♣.... planckenstein the Skirmisher #≈≈≈≈≈≈▓#........................ Coglin of Okawaru ****** #≈≈≈≈≈≈▓#........########........ Health: 106/108 =======================- #≈≈≈≈≈≈▓#........##...###........ Magic: 16/16 ======================== #≈≈≈≈≈≈▓#........#..≈#.##........ AC: 14Str: 11 #≈≈≈#≈≈▓#........'.#..~.#........ EV: 13Int: 19 #≈≈≈≈≈≈▓#........'.≈≈~/##...♣♣... SH: 0!hs5Dex: 16 #≈≈≈≈≈≈▓#...♣♣..°'..).≈##........ XL: 13 Next:  0% Place: a Necropolis #≈≈≈#≈≈▓#.......@((ß#≈.[#........ Noise: ===------  Time: 17072.8 (0.0) #≈≈≈≈≈≈▓#......°☼#....###........ d) +4 sling (flame)  z) +6 hand cannon of !h#≈≈≈≈≈≈▓#........#.###.##........ Fire: d) +4 sling (flame) {Harkiran} #≈≈≈#≈≈▓#........########........ Zot (5947) Rev+ #≈≈≈≈≈≈▓#........................ #≈≈≈≈≈≈▓#....♣................... W   tswn's ghost #≈≈≈#≈≈▓#.....♣.....P.P.......... !h #≈≈≈≈≈≈▓#............♣........... #≈≈≈≈≈≈▓#........................!h1fFire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line!hXAim: tswn's ghost, wielding a weapon of freezing (moderately damaged, 88% to  hit)  You shoot a slug.  !h}9The slug pierces through tswn's ghost but does no damage.!hz °°☼hit)  You shoot a slug.  The slug pierces through tswn's ghost but does no damage.  Tswn's ghost is moderately damaged.  You shoot a sling bullet.  The sling bullet hits tswn's ghost but does no damage.!he °W~.☼Tswn's ghost is moderately damaged.!h 0-3.8 (16) Rev* !hh 8°!h F _Tswn's ghost hits you. Tswn's ghost freezes you.!h S#≈≈≈≈≈≈▓#...................♣.... planckenstein the Skirmisher #≈≈≈≈≈≈▓#........................ Coglin of Okawaru ****** !hf #≈≈≈≈≈≈▓#........########........ Health: 100/108 ======================-- #≈≈≈≈≈≈▓#........##...###........ Magic: 16/16 ======================== #≈≈≈≈≈≈▓#........#..≈#.##........ AC: 14!h BStr: 11 #≈≈≈#≈≈▓#........'.#..~.#........ EV: 13Int: 19 #≈≈≈≈≈≈▓#........'.≈≈~/##...♣♣... SH: 0Dex: 16 !h f#≈≈≈≈≈≈▓#...♣♣..°'..).≈##........ XL: 13 Next:  0% Place: a Necropolis !hS W#≈≈≈#≈≈▓#.......@W~ß#≈.[#........ Noise: ===------  Time: 17073.8 (0.0) !h 6#≈≈≈≈≈≈▓#.......☼#....###........ d) +4 sling (flame)  z) +6 hand cannon of #≈≈≈≈≈≈▓#........#.###.##........ Fire: d) +4 sling (flame) {Harkiran} !h #≈≈≈#≈≈▓#........########........ Zot (5946) Rev* #≈≈≈≈≈≈▓#........................ !h #≈≈≈≈≈≈▓#....♣................... W   tswn's ghost #≈≈≈#≈≈▓#.....♣.....P.P.......... #≈≈≈≈≈≈▓#............♣........... #≈≈≈≈≈≈▓#........................!h) Tswn's ghost is moderately damaged. _Tswn's ghost hits you. Tswn's ghost freezes you.  !hO fFire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line!hw Aim: tswn's ghost, wielding a weapon of freezing (magical condensation,  moderately damaged, 88% to hit)!hq#≈≈≈≈≈≈▓#...................♣.... planckenstein the Skirmisher #≈≈≈≈≈≈▓#........................ Coglin of Okawaru ****** #≈≈≈≈≈≈▓#........########........ Health: 100/108 ======================-- #≈≈≈≈≈≈▓#........##...###........ Magic: 16/16 ======================== #≈≈≈≈≈≈▓#........#..≈#.##........ AC: 14!hu5Str: 11 #≈≈≈#≈≈▓#........'.#..~.#........ EV: 13Int: 19 #≈≈≈≈≈≈▓#........'.≈≈~/##...♣♣... SH: 0Dex: 16 #≈≈≈≈≈≈▓#...♣♣..°'..).≈##........ XL: 13 Next:  0% Place: a Necropolis #≈≈≈#≈≈▓#.......@((ß#≈.[#........ Noise: ===------  Time: 17073.8 (0.0) !h@#≈≈≈≈≈≈▓#.......☼#....###........ d) +4 sling (flame)  z) +6 hand cannon of #≈≈≈≈≈≈▓#........#.###.##........ Fire: d) +4 sling (flame) {Harkiran} !h#≈≈≈#≈≈▓#........########........ Zot (5946) Rev* !h [#≈≈≈≈≈≈▓#........................ !hLa#≈≈≈≈≈≈▓#....♣................... W   tswn's ghost #≈≈≈#≈≈▓#.....♣.....P.P.......... !hq#≈≈≈≈≈≈▓#............♣........... #≈≈≈≈≈≈▓#........................Fire: d) +4 sling (flame) {Harkiran}!h1Press: ? - help, Shift-Dir - straight line!hAim: tswn's ghost, wielding a weapon of freezing (magical condensation,  moderately damaged, 88% to hit)  !hQYou shoot a slug.  The slug pierces through tswn's ghost but does no damage."h n°☼moderately damaged, 88% to hit)  You shoot a slug.  The slug pierces through tswn's ghost but does no damage.  Tswn's ghost is moderately damaged.  "h&!YYou shoot a sling bullet.  The sling bullet hits tswn's ghost but does no damage."h  ○.W~○Tswn's ghost is moderately damaged.Tswn's ghost ripples."hض97/108 -4.8 (15"h;○"h, _Tswn's ghost hits you."hoS#≈≈≈≈≈≈▓#...................♣.... planckenstein the Skirmisher #≈≈≈≈≈≈▓#........................ Coglin of Okawaru ****** "hoJ#≈≈≈≈≈≈▓#........########........ Health: 97/108 =====================--- #≈≈≈≈≈≈▓#........##...###........ Magic: 16/16 ======================== #≈≈≈≈≈≈▓#........#..≈#.##........ AC: 14Str: 11 "ho#≈≈≈#≈≈▓#........'.#..~.#........ EV: 13Int: 19 #≈≈≈≈≈≈▓#........'.≈≈~/##...♣♣... SH: 0Dex: 16 "h3p#≈≈≈≈≈≈▓#...♣♣.○.'..).≈##........ XL: 13 Next:  0% Place: a Necropolis #≈≈≈#≈≈▓#.......@W~ß#≈.[#........ Noise: ===------  Time: 17074.8 (0.0) "hkp1#≈≈≈≈≈≈▓#.......○#....###........ d) +4 sling (flame)  z) +6 hand cannon of "hp#≈≈≈≈≈≈▓#........#.###.##........ Fire: d) +4 sling (flame) {Harkiran} #≈≈≈#≈≈▓#........########........ Zot (5945) Rev* #≈≈≈≈≈≈▓#........................ #≈≈≈≈≈≈▓#....♣................... W   tswn's ghost #≈≈≈#≈≈▓#.....♣.....P.P.......... #≈≈≈≈≈≈▓#............♣........... "hq#≈≈≈≈≈≈▓#........................Tswn's ghost ripples. _Tswn's ghost hits you.  "hLqFire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: tswn's ghost, wielding a weapon of freezing (magical condensation,  "huqPmoderately damaged, 88% to hit)"h"pm#≈≈≈≈≈≈▓#...................♣.... planckenstein the Skirmisher #≈≈≈≈≈≈▓#........................ Coglin of Okawaru ****** #≈≈≈≈≈≈▓#........########........ Health: 97/108 =====================--- "hpF#≈≈≈≈≈≈▓#........##...###........ Magic: 16/16 ======================== #≈≈≈≈≈≈▓#........#..≈#.##........ AC: 14Str: 11 #≈≈≈#≈≈▓#........'.#..~.#........ EV: 13Int: 19 #≈≈≈≈≈≈▓#........'.≈≈~/##...♣♣... SH: 0Dex: 16 "h(q#≈≈≈≈≈≈▓#...♣♣.○.'..).≈##........ XL: 13 Next:  0% Place: a Necropolis "hLq{#≈≈≈#≈≈▓#.......@W~ß#≈.[#........ Noise: ===------  Time: 17074.8 (0.0) "hqP#≈≈≈≈≈≈▓#.......○#....###........ d) +4 sling (flame)  z) +6 hand cannon of #≈≈≈≈≈≈▓#........#.###.##........ Fire: d) +4 sling (flame) {Harkiran} #≈≈≈#≈≈▓#........########........ Zot (5945) Rev* #≈≈≈≈≈≈▓#........................ "hq#≈≈≈≈≈≈▓#....♣................... W   tswn's ghost "hq#≈≈≈#≈≈▓#.....♣.....P.P.......... #≈≈≈≈≈≈▓#............♣........... "hrk#≈≈≈≈≈≈▓#........................Fire: d) +4 sling (flame) {Harkiran}"h7r1Press: ? - help, Shift-Dir - straight line"hVrAim: tswn's ghost, wielding a weapon of freezing (magical condensation,  moderately damaged, 88% to hit)  "hqrDYou shoot a sling bullet. The sling bullet hits tswn's ghost!  "hr$The sling bullet burns tswn's ghost."h; ((○Aim: tswn's ghost, wielding a weapon of freezing (magical condensation,  moderately damaged, 88% to hit)  You shoot a sling bullet. The sling bullet hits tswn's ghost!  The sling bullet burns tswn's ghost.  Tswn's ghost is moderately damaged.  You shoot a slug. The slug pierces through tswn's ghost!!"h °.○W~°Tswn's ghost is heavily damaged."h8====5.9 (1.13"huY°.○°"h? _Tswn's ghost hits you but does no damage."h\ q#≈≈≈≈≈≈▓#...................♣.... planckenstein the Skirmisher #≈≈≈≈≈≈▓#........................ Coglin of Okawaru ****** #≈≈≈≈≈≈▓#........########........ Health: 98/108 =====================--- #≈≈≈≈≈≈▓#........##...###........ Magic: 16/16 ======================== #≈≈≈≈≈≈▓#........#..≈#.##........ AC: 14"h\ Str: 11 #≈≈≈#≈≈▓#........'.#..~.#........ EV: 13Int: 19 #≈≈≈≈≈≈▓#........'.≈≈~/##...♣♣... SH: 0Dex: 16 #≈≈≈≈≈≈▓#...♣♣.°.○..).≈##........ XL: 13 Next:  0% Place: a Necropolis "h] #≈≈≈#≈≈▓#.......@W~ß#≈.[#........ Noise: ====-----  Time: 17075.9 (0.0) #≈≈≈≈≈≈▓#.......°#....###........ d) +4 sling (flame)  z) +6 hand cannon of "h<] #≈≈≈≈≈≈▓#........#.###.##........ Fire: d) +4 sling (flame) {Harkiran} "he] #≈≈≈#≈≈▓#........########........ Zot (5943) Rev* #≈≈≈≈≈≈▓#........................ "h] a#≈≈≈≈≈≈▓#....♣................... W   tswn's ghost #≈≈≈#≈≈▓#.....♣.....P.P.......... "h] #≈≈≈≈≈≈▓#............♣........... #≈≈≈≈≈≈▓#........................"h] Tswn's ghost is heavily damaged. _Tswn's ghost hits you but does no damage.  "h] fFire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight line"h1^ Aim: tswn's ghost, wielding a weapon of freezing (magical condensation, heavilydamaged, 88% to hit)"h!N #≈≈≈≈≈≈▓#...................♣.... planckenstein the Skirmisher #≈≈≈≈≈≈▓#........................ Coglin of Okawaru ****** #≈≈≈≈≈≈▓#........########........ Health: 98/108 =====================--- #≈≈≈≈≈≈▓#........##...###........ Magic: 16/16 ======================== #≈≈≈≈≈≈▓#........#..≈#.##........ AC: 14Str: 11 "hN #≈≈≈#≈≈▓#........'.#..~.#........ EV: 13Int: 19 #≈≈≈≈≈≈▓#........'.≈≈~/##...♣♣... SH: 0Dex: 16 "hN #≈≈≈≈≈≈▓#...♣♣.°.○..).≈##........ XL: 13 Next:  0% Place: a Necropolis #≈≈≈#≈≈▓#.......@((ß#≈.[#........ Noise: ====-----  Time: 17075.9 (0.0) "hO ?#≈≈≈≈≈≈▓#.......°#....###........ d) +4 sling (flame)  z) +6 hand cannon of #≈≈≈≈≈≈▓#........#.###.##........ Fire: d) +4 sling (flame) {Harkiran} "h2O #≈≈≈#≈≈▓#........########........ Zot (5943) Rev* "hUO [#≈≈≈≈≈≈▓#........................ "h}O #≈≈≈≈≈≈▓#....♣................... W   tswn's ghost #≈≈≈#≈≈▓#.....♣.....P.P.......... #≈≈≈≈≈≈▓#............♣........... "hO #≈≈≈≈≈≈▓#........................ _Tswn's ghost hits you but does no damage.  Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: tswn's ghost, wielding a weapon of freezing (magical condensation, heavilydamaged, 88% to hit)  You shoot a slug. The slug pierces through tswn's ghost."h °.○°  Aim: tswn's ghost, wielding a weapon of freezing (magical condensation, heavilydamaged, 88% to hit)  You shoot a slug. The slug pierces through tswn's ghost.  Tswn's ghost is severely damaged.  You shoot a sling bullet.  The sling bullet hits tswn's ghost but does no damage."hm ○°W~Tswn's ghost is severely damaged."hn 100/108====-6.9 (1"h o :2"hsx 8°"h{ V _Tswn's ghost closely misses you.#he#≈≈≈≈≈≈▓#...................♣.... planckenstein the Skirmisher #≈≈≈≈≈≈▓#........................ Coglin of Okawaru ****** #≈≈≈≈≈≈▓#........########........ Health: 100/108 ======================-- #≈≈≈≈≈≈▓#........##...###........ Magic: 16/16 ======================== #≈≈≈≈≈≈▓#........#..≈#.##........ AC: 14Str: 11 #≈≈≈#≈≈▓#........'.#..~.#........ EV: 13Int: 19 #≈≈≈≈≈≈▓#........'.≈≈~/##...♣♣... SH: 0Dex: 16 #h̻!#≈≈≈≈≈≈▓#...♣♣.°○°..).≈##........ XL: 13 Next:  0% Place: a Necropolis #≈≈≈#≈≈▓#.......@W~ß#≈.[#........ Noise: ===------  Time: 17076.9 (0.0) #≈≈≈≈≈≈▓#.......°#....###........ d) +4 sling (flame)  z) +6 hand cannon of #≈≈≈≈≈≈▓#........#.###.##........ Fire: d) +4 sling (flame) {Harkiran} #≈≈≈#≈≈▓#........########........ Zot (5942) Rev* #≈≈≈≈≈≈▓#........................ #hD#≈≈≈≈≈≈▓#....♣................... W   tswn's ghost #≈≈≈#≈≈▓#.....♣.....P.P.......... #≈≈≈≈≈≈▓#............♣........... #≈≈≈≈≈≈▓#........................The sling bullet hits tswn's ghost but does no damage.  Tswn's ghost is severely damaged. _Tswn's ghost closely misses you.Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: tswn's ghost, wielding a weapon of freezing (severely damaged, 88% to hit)#hm#≈≈≈≈≈≈▓#...................♣.... planckenstein the Skirmisher #≈≈≈≈≈≈▓#........................ Coglin of Okawaru ****** #≈≈≈≈≈≈▓#........########........ Health: 100/108 ======================-- #≈≈≈≈≈≈▓#........##...###........ Magic: 16/16 ======================== #h6#≈≈≈≈≈≈▓#........#..≈#.##........ AC: 14Str: 11 #≈≈≈#≈≈▓#........'.#..~.#........ EV: 13Int: 19 #h%#≈≈≈≈≈≈▓#........'.≈≈~/##...♣♣... SH: 0Dex: 16 #h#≈≈≈≈≈≈▓#...♣♣.°○°..).≈##........ XL: 13 Next:  0% Place: a Necropolis #≈≈≈#≈≈▓#.......@((ß#≈.[#........ Noise: ===------  Time: 17076.9 (0.0) #h0#≈≈≈≈≈≈▓#.......°#....###........ d) +4 sling (flame)  z) +6 hand cannon of #h׀#≈≈≈≈≈≈▓#........#.###.##........ Fire: d) +4 sling (flame) {Harkiran} #≈≈≈#≈≈▓#........########........ Zot (5942) Rev* #h[#≈≈≈≈≈≈▓#........................ #h'a#≈≈≈≈≈≈▓#....♣................... W   tswn's ghost #≈≈≈#≈≈▓#.....♣.....P.P.......... #hL#≈≈≈≈≈≈▓#............♣........... #≈≈≈≈≈≈▓#........................#hTswn's ghost is severely damaged. _Tswn's ghost closely misses you.Fire: d) +4 sling (flame) {Harkiran}#hPress: ? - help, Shift-Dir - straight lineAim: tswn's ghost, wielding a weapon of freezing (severely damaged, 88% to hit)You shoot a slug. The slug pierces through tswn's ghost!!#hK°○°° Press: ? - help, Shift-Dir - straight line  Aim: tswn's ghost, wielding a weapon of freezing (severely damaged, 88% to hit)You shoot a slug. The slug pierces through tswn's ghost!!  Tswn's ghost is severely damaged.  You shoot a sling bullet. The sling bullet hits tswn's ghost!  The sling bullet burns tswn's ghost.#h  .°°@W~.Tswn's ghost is almost destroyed.#h+o18.0 (1.11#hkN°°#hw? _Tswn's ghost hits you but does no damage.#h:S#≈≈≈≈≈≈▓#...................♣.... planckenstein the Skirmisher #≈≈≈≈≈≈▓#........................ Coglin of Okawaru ****** #h#≈≈≈≈≈≈▓#........########........ Health: 101/108 ======================-- #≈≈≈≈≈≈▓#........##...###........ Magic: 16/16 ======================== #≈≈≈≈≈≈▓#........#..≈#.##........ AC: 14Str: 11 #≈≈≈#≈≈▓#........'.#..~.#........ EV: 13Int: 19 #≈≈≈≈≈≈▓#........'.≈≈~/##...♣♣... SH: 0Dex: 16 #≈≈≈≈≈≈▓#...♣♣..°°..).≈##........ XL: 13 Next:  0% Place: a Necropolis #hb#≈≈≈#≈≈▓#......°@W~ß#≈.[#........ Noise: ===------  Time: 17078.0 (0.0) #h@%#≈≈≈≈≈≈▓#........#....###........ d) +4 sling (flame)  z) +6 hand cannon of #hb#≈≈≈≈≈≈▓#........#.###.##........ Fire: d) +4 sling (flame) {Harkiran} #h#≈≈≈#≈≈▓#........########........ Zot (5941) Rev* #≈≈≈≈≈≈▓#........................ #h#≈≈≈≈≈≈▓#....♣................... W   tswn's ghost #≈≈≈#≈≈▓#.....♣.....P.P.......... #≈≈≈≈≈≈▓#............♣........... #hw#≈≈≈≈≈≈▓#........................The sling bullet burns tswn's ghost.  #h7;Tswn's ghost is almost destroyed. #hZ|_Tswn's ghost hits you but does no damage.  Fire: d) +4 sling (flame) {Harkiran}#hPress: ? - help, Shift-Dir - straight lineAim: tswn's ghost, wielding a weapon of freezing (almost destroyed, 88% to hit)#h6q#≈≈≈≈≈≈▓#...................♣.... planckenstein the Skirmisher #≈≈≈≈≈≈▓#........................ Coglin of Okawaru ****** #≈≈≈≈≈≈▓#........########........ Health: 101/108 ======================-- #≈≈≈≈≈≈▓#........##...###........ Magic: 16/16 ======================== #≈≈≈≈≈≈▓#........#..≈#.##........ AC: 14#hߎxStr: 11 #≈≈≈#≈≈▓#........'.#..~.#........ EV: 13Int: 19 #≈≈≈≈≈≈▓#........'.≈≈~/##...♣♣... SH: 0Dex: 16 #≈≈≈≈≈≈▓#...♣♣..°°..).≈##........ XL: 13 Next:  0% Place: a Necropolis #≈≈≈#≈≈▓#......°@W~ß#≈.[#........ Noise: ===------  Time: 17078.0 (0.0) #≈≈≈≈≈≈▓#........#....###........ d) +4 sling (flame)  z) +6 hand cannon of #h'#≈≈≈≈≈≈▓#........#.###.##........ Fire: d) +4 sling (flame) {Harkiran} #≈≈≈#≈≈▓#........########........ Zot (5941) Rev* #≈≈≈≈≈≈▓#........................ #hU#≈≈≈≈≈≈▓#....♣................... W   tswn's ghost #≈≈≈#≈≈▓#.....♣.....P.P.......... #≈≈≈≈≈≈▓#............♣........... #h#≈≈≈≈≈≈▓#........................ _Tswn's ghost hits you but does no damage.  Fire: d) +4 sling (flame) {Harkiran}Press: ? - help, Shift-Dir - straight lineAim: tswn's ghost, wielding a weapon of freezing (almost destroyed, 88% to hit)You shoot a sling bullet.  The sling bullet hits tswn's ghost but does no damage.#h#  Aim: tswn's ghost, wielding a weapon of freezing (almost destroyed, 88% to hit)You shoot a sling bullet.  The sling bullet hits tswn's ghost but does no damage.  Tswn's ghost is almost destroyed.ug. The slug pierces through tswn's ghost!!  You destroy tswn's ghost!#h4+°°@((#h°'°@☼~#hVu249.0 (10#h'l°°@☼#hP _Okawaru accepts your kill.$h≈≈≈≈≈≈▓#.P.P.....♣.....# ≈≈≈≈≈≈▓#...♣....# ≈≈≈≈≈≈▓#..........# ≈≈≈≈≈≈▓#.########.# $ho≈≈≈≈≈≈▓#.##...###.# ≈≈≈≈≈≈▓#.#..≈#.##.# ≈≈≈#≈≈▓#........'.#..~.#...... $h≈≈≈≈≈≈▓#........'.≈≈~/##...♣♣ $h≈≈≈≈≈≈▓#...♣♣..°@..).≈##. $h≈≈≈#≈≈▓#......°.☼~ß#≈.[#.# $h≈≈≈≈≈≈▓#.#....###.$h.## ≈≈≈≈≈≈▓#.$hNu#.###.##.# $hmj≈≈≈#≈≈▓#.########$hJ# ≈≈≈≈≈≈▓#..........# $h^≈≈≈≈≈≈▓#....♣..........# $h[≈≈≈#≈≈▓#.....♣.....P.P# $hbH≈≈≈≈≈≈▓#.♣#$h8...☼$h1$hQt3---8039$h<☼$h _Found a spiked ring mail. _There is a huge open translucent gate here.$hN▓#.P.P.....♣.....#.▓#..$h♣....#.▓#..#.▓#.########.#.▓#.##...###.$h#.▓#.$h(#..≈#.##.#$h]#≈≈▓#.'.#..~.#.#▓#.$ht'.≈≈~/##...♣♣....⌠▓#...♣♣...'@.).≈##.##≈≈▓#..☼~ß#≈.[#.$hy#▓#.#....###.#.$hx▓#.#.###.##.$hh#.#≈≈▓#.########.$h#.▓#..$hH#.▓#....♣....$hU#.#≈≈▓#.....♣.....P.P.$h )#▓#.♣.#$h,$h4○$h!I4=---$hd`18 _$h6<○$hz$h ▓#.P.P.....♣.....#.▓#...♣....#.▓#...#.▓#.########.#.$hX ▓#.##...###.#.▓#.#..≈#.##.##.#≈≈▓#.$h '.#..~.#.#▓#.$h u'.≈≈~/##...♣♣....⌠#$hƍ ▓#...♣♣...'.@).≈##.##≈≈▓#.$h .○~ß#≈.[#.$h r##.▓#.#....###.$h/ #.▓#.$h #.###.##.#.#≈≈▓#.########.#.▓#...#.$h G▓#....♣...#.$hЎ c#≈≈▓#.....♣.....P.P.##.▓#.♣.#$h $hd 6○.$h9 ^6=2$h :7$h <○$hا $h ▓#.P.P.....♣.....#.▓#........♣....#.▓#..#.▓#.########.#.▓#.$h ##...###.#.▓#.#..≈#.##.##. #≈≈▓#.'.#..~.#.##.▓#.$h '.≈≈~/##...♣♣....⌠#▓#...♣♣...'..@.≈##.$h ##. #≈≈▓#..○~ß#≈.[#.$h2 |##.▓#.#....###.$hZ #.▓#.$h #.###.##.#. #≈≈▓#.$h .########.#.▓#........#.$h K▓#....♣..#. #≈≈▓#.....♣.....P.P.##.$h :▓#.♣.###.$hw ;°$h .73$h8 K6) Rev+ $h $h  You see here the +3 dire flail of World's End {freeze, rElec Will+ Dex+2 _Stlth-}.&h▓#.P.P.....♣.....#.▓#.......♣....#.▓#........#.▓#..########.#.▓#.&hr##...###.#.▓#.#..≈#.##.##. ≈≈▓#.'.#..~.#.##.&h▓#.'.≈≈~/##...♣♣....⌠#▓#...♣♣...'..)@≈##.##. &hL≈≈▓#..°~ß#≈.[#.##.▓#.#....###.#.▓#.#.###.##.#...♣ ≈≈▓#.&h.########.#...∩▓#.......#.▓#....♣.#. ≈≈▓#.....♣.....P.P.##.▓#.♣.###.&hG§'&hJ8=45 _&h<&h(&h ▓#.♣............#.▓#.P.P.....♣.....#.▓#.......♣....#.▓#.................#.▓#........########.#.▓#.##...###.#..▓#..#..≈#.##.##..▓#.'.#..~.#.........##...&hm g▓#........'.≈≈~@##...♣♣....⌠####▓#...♣♣...'..).§##.▓#..'~ß#≈.[#.#▓#.#....###.#.....▓#.#.###.##.#...♣.▓#.#########...∩▓#......#.▓#....♣..........#..▓#.....♣.....P.P##..&hJ &h `54&h &hJ &h e6.0 (23&h&hID _e - a wand of paralysis (6) (gained 2 charges)'hT~≈▓#P.P.....♣.....#≈▓#..........♣....#≈▓#............#≈▓#........########.#≈▓#........##...###.#≈▓#'hƥ.#..≈#.##.##≈▓#..'.#..~.#..##≈▓#.'.≈≈~.##...♣♣....⌠###'h≈▓#...♣♣...'..)@§##.........##..'h≈▓#........'~ß#≈.[#≈▓#..#....###'h~.≈▓#.#.###.##.#...♣≈▓#.########.#...∩'hH≈▓#.........#...≈▓#....♣'h¦2.#≈▓#.....♣.....P.P.##'h?≈▓#............♣.###'h'h7.0 (12) Rev 'h7'hl'h' ▓#....#.▓#.....#.▓#.#########.▓#.##...###.#.▓#.'h #..≈#.##.#▓#.'.#..~.#.▓#.'.≈≈~.##...♣♣....⌠####▓#...♣♣...'..).§##.........##...▓#........'~ß#≈@[#.'h i##..▓#.#....###.'h b#..▓#.#.###.##.'h& w#...♣▓#........########.#...∩.'hL <▓#.................#.....▓#....♣..'hv F#.▓#.P.P#▓#............♣..'h A#▓#..######'h H§§≈'h =81(h(▓#.♣....#. ▓#.#. ▓#..########.#.....♣ ▓#.##...###.#. ▓#.#..≈#.##.##. ▓#.'.#..~.#.##. ▓#.'.≈≈~§##...♣♣....⌠# ▓#...♣♣...'..)§≈##.##. ▓#.'~ß#≈.@#.##. ▓#.#....###.#. ▓#.#.###.##.#...♣.♣ ▓#.##.#...∩. ▓#.#.....♣ ▓#....♣.#. ▓#.....♣.....P.P.##. ▓#.♣.###. ▓#.#(hZ1:...(h2`90(h7(h; _You see here the +6 ring mail of Dubryir {rN+ Stlth+}.)h}9029) )h)ht _B - the +6 ring mail of Dubryir {rN+ Stlth+}*h*hInventory: 28/52 gear slots Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran}  z - the +6 hand cannon of the Necropolis (offhand) {penet, rC+ Str+3}f - a +0 sling {Masataka}  k - a +0 long sword of flaming {Jacinta} *he l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 21 poisoned darts  o - 6 datura-tipped darts  r - 4 boomerangs  u - 6 javelins  *h x - 3 silver javelins Armour (go to first with [)  c - a +2 cloak of corrosion resistance (worn)  v - the +2 robe of Reyxoipt (worn) {rC+ rF+, Regen+ Int+3 Dex-3} *hw w - a +2 helmet (worn)  y - a +2 pair of boots of stealth (worn)a - a +0 robe  *hCb - a +0 pair of boots  g - an orb of stardust *h#[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top].h B - the +6 ring mail of Dubryir {rN+ Stlth+}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. If you switch to wearing this armour: Your AC would increase by 7.6 (14.1 -> 21.7). Your EV would decrease by 1.4 (13.6 -> 12.2). Your spell failure would worsen by up to 13% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it in the Necropolis. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.0hWInventory: 28/52 gear slots  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()  e - 21 poisoned darts  o - 6 datura-tipped darts  r - 4 boomerangs  u - 6 javelins  x - 3 silver javelins Armour (go to first with [)  c - a +2 cloak of corrosion resistance (worn)  v - the +2 robe of Reyxoipt (worn) {rC+ rF+, Regen+ Int+3 Dex-3}  w - a +2 helmet (worn) 0hGX_ y - a +2 pair of boots of stealth (worn)  a - a +0 robe  b - a +0 pair of boots  g - an orb of stardust  h - a +0 ring mail  i - a +0 helmet  j - a +2 scale mail of cold resistance  q - a +0 leather armour of willpower  s - a +0 ring mail of willpower  A - the +0 pair of boots of the Piercing Gods {rF+ Dex+2}  B - the +6 ring mail of Dubryir {rN+ Stlth+} 0h}X[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[15%]0h0hr0h/▓#...................♣....#...... planckenstein the Skirmisher ▓#........................#...... Coglin of Okawaru ****** ▓#........########........#.....♣ Health: 108/108 ======================== ▓#........##...###........#...... Magic: 16/16 ======================== ▓#........#..≈#.##........##..... AC: 14Str: 11 ▓#........'.#..~.#.........##.... EV: 13Int: 19 ▓#........'.≈≈~.##...♣♣....⌠##### SH: 0Dex: 16 ▓#...♣♣...'..).≈##.........##.... XL: 13 Next:  4% Place: a Necropolis ▓#........'~ß#≈.@#........##..... No0hise: ---------  Time: 17090.0 (0.0) ▓#........#....###........#...... d) +4 sling (flame)  z) +6 hand cannon of ▓#........#.###.##........#...♣.♣ Fire: d) +4 sling (flame) {Harkiran} ▓#........########........#...∩.. Zot (5929) ▓#........................#.....♣ ▓#....♣...................#......  ▓#.....♣.....P.P..........##.....  ▓#............♣...........###....  ▓#........................#######  _There is a huge open translucent gate here.  You see here the +3 dire flail of World's End {freeze, rElec Will+ Dex+2 _Stlth-}. _e - a wand of paralysis (6) (gained 2 charges) _You see here the +6 ring mail of Dubryir {rN+ Stlth+}. _B - the +6 ring mail of Dubryir {rN+ Stlth+}0h0hA0h0h@0hL B - the +6 ring mail of Dubryir {rN+ Stlth+}r movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +4 sling of flaming {Harkiran} is about 16 (Base 7 x 115% (Dex) x 150% (Skill) + 4 (Ench)).  Your damage rating with the +6 hand cannon of the Necropolis {penet, rC+ Str+3} is about 33 (Base 16 x 115% (Dex) x 150% (Skill) + 6 (Ench)).0h 0h 0hx e _Your base attributes are Str 8, Int 16, Dex 19.2hHi2h1uInventory: 28/52 gear slots Hand Weapons (go to first with ))  d - a +4 sling of flaming (weapon) {Harkiran}  z - the +6 hand cannon of the Necropolis (offhand) {penet, rC+ Str+3}f - a +0 sling {Masataka}  k - a +0 long sword of flaming {Jacinta}  l - a +2 whip of electrocution  m - a +0 short sword of speed {Wilfried}  p - the +8 war axe "Emaovaureyb" {holy, rElec Str+3} Missiles (go to first with ()e - 21 poisoned darts  o - 6 datura-tipped darts  r - 4 boomerangs  u - 6 javelins  x - 3 silver javelins Armour (go to first with [) 2hu; c - a +2 cloak of corrosion resistance (worn)  v - the +2 robe of Reyxoipt (worn) {rC+ rF+, Regen+ Int+3 Dex-3}  w - a +2 helmet (worn)  y - a +2 pair of boots of stealth (worn)a - a +0 robe  b - a +0 pair of boots  g - an orb of stardust [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]3hX8 B - the +6 ring mail of Dubryir {rN+ Stlth+}. A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight. Base armour rating: 5 Encumbrance rating: 7 rN+: It protects you from negative energy. Stlth+: It makes you more stealthy. If you switch to wearing this armour: Your AC would increase by 7.6 (14.1 -> 21.7). Your EV would decrease by 1.4 (13.6 -> 12.2). Your spell failure would worsen by up to 13% (press '!' for details). This ancient artefact cannot be changed by magic or mundane means. You found it in the Necropolis. Stash search prefixes: {inventory} {artefact} {artifact} {body armour} {body armor} Menu/colouring prefixes: identified artefact armour _________________ (w)ear, (d)rop, (=)adjust, or (i)nscribe.3h 3hi 3h '▓#...................♣....#...... planckenstein the Skirmisher ▓#........................#...... Coglin of Okawaru ****** 3h+ ▓#........########........#.....♣ Health: 108/108 ======================== ▓#........##...###........#...... Magic: 16/16 ======================== ▓#........#..≈#.##........##..... AC: 14Str: 11 3h 1▓#........'.#..~.#.........##.... EV: 13Int: 19 ▓#........'.≈≈~.##...♣♣....⌠##### SH: 0Dex: 16 ▓#...♣♣...'..).≈##.........##.... XL: 13 Next:  4% Place: a Necropolis 3h 6▓#........'~ß#≈.@#........##..... Noise: ---------  Time: 17090.0 (0.0) ▓#........#....###........#...... d) +4 sling (flame)  z) +6 hand cannon of 3h ▓#........#.###.##........#...♣.♣ Fire: d) +4 sling (flame) {Harkiran} ▓#........########........#...∩.. Zot (5929) ▓#........................#.....♣ ▓#....♣...................#......  ▓#.....♣.....P.P..........##.....  ▓#............♣...........###....  ▓#........................####### Your movement speed is average. Your attack delay is about 1.0.  Your damage rating with your +4 sling of flaming {Harkiran} is about 16 (Base 7x 115% (Dex) x 150% (Skill) + 4 (Ench)).  Your damage rating with the +6 hand cannon of the Necropolis {penet, rC+ Str+3}is about 33 (Base 16 x 115% (Dex) x 150% (Skill) + 6 (Ench)). _Your base attributes are Str 8, Int 16, Dex 19.3h3h _3h)3hY  You start removing your armour.1.0 (183h"3hy,3h(-e2.0 (273h33h=3h=e3.0 (363hbC3htM3hNe4.0 (453hS3hU\3h\e5.0 (543hdc3h2f  9469z) +6 hand cannon of d) +4 sling (flame) _You continue removing the +2 robe of Reyxoipt {rC+ rF+, Regen+ Int+3 Dex-3}. x5You finish removing the +2 robe of Reyxoipt {rC+ rF+, Regen+ Int+3 Dex-3}.3hfhz) +6 hand cannon of the Necropo3hl3hy  You feel hot and cold all over.  You start putting on your armour.3hze6.0 (633hw3hD3hۊe7.0 (723hǐ3hY3he8.0 (813h33h>3he9.0 (903h3h3hl100.0 (10.0)193h3h 212 _You continue putting on the +6 ring mail of Dubryir {rN+ Stlth+}. x53h3h3h u _You finish putting on the +6 ring mail of Dubryir {rN+ Stlth+}.4h   Your movement speed is average.r attack delay is about 1.1 (and is slowed by your armour).r damage rating with the +6 hand cannon of the Necropolis {penet, rC+ Str+3}is about 35 (Base 16 x 122% (Dex) x 150% (Skill) + 6 (Ench)).  Your damage rating with your +4 sling of flaming {Harkiran} is about 16 (Base 7 x 122% (Dex) x 150% (Skill) + 4 (Ench)).4h 4h. 4hl e _Your base attributes are Str 8, Int 16, Dex 19.6hc36h6h!6hg6h_8 _6h6h!6hB76h|6h6h6hB66h6h'  You see here the +3 dire flail of World's End {freeze, rElec Will+ Dex+2Stlth-}.6h6hNI5 _6hU6h56h6hTB46h6h6h6hCB36h6h %  6h* +There is a huge open translucent gate here.6h6h<I2 _6h 6h6h6hB16h6h%6hu*6h+B06h,6h56h86h]9C096h4:6hB6h1FX86h6G6h L6h(O6hrOB76hUP6hU6hZ6hZB66hd[6h`6hc6hcB56hd6hDi6hk6h lB46hl6hq6hu6h4vB36hsw6h~6h6hB26h6hE  There is a large open door here.6h56hI1 _6hk6h.6h6hRB06h;6h6hX6hD8996hٯ6h6h6h8B86hm6h = _You open the large door.6hC6hB76h46hE  There is a large open door here.6hI6hI6 _6h6h6h6hcB56h6h6h6hPB46h6h/6h6hvB36h6h6h6h B26h6h 6h6h96hB16h86h6hC6h"6hV#B06h%6h>,6hV/6hf26h2C896h]46h:6h>6h?B86hA6hF6hJ6hrL6h9N6hOB76hZP6hwU6hW6hC[6h[B66hD]6hxc6he6hAj6hkB56hl6h\r= _You open the large door.6hBw6hxB46h|y6hE  There is a large open door here.6ho6hI3 _6h6hL6h 6hB26h6h{6hœ6hНB16ha6hʣ6h6hPB06h6hFlarge open door _You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here. _You open the large door.6h6hkC796h6h You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here. _You open the large door.  There is a large open door here.6h6h-I8 _6hI6h6hd6hB76h6h|6h6hO6h B66h?6h56hX56ha6h6h+X46h}6h6h6hYB36h6h6h6huB26h6he6hc"6h #B16h$6h)6h.6h/B06h16h+56h,;6h;C696hZ>6hC6hiH6hM6h/NB86hR6h a .'...'.....#..#..=W..k#..#....#▓≈ .'...'.....#..##$[$[%##..#....#▓≈ .#...#.....#...###??##..##....#▓≈ .#...#.....##Z...####...#.....#▓≈ .#...#......#..........##.....#▓≈ .#...#....#.##.........#......#▓≈ .#...#....#..##.......##.#....#▓≈ .#...#........###+++###.......#▓≈ .#...#..........@.............#▓≈51.0 (51 .#...#........#...............#▓≈ 6hb#.#...#........................#▓≈ ##...##......................##▓≈ ##...###....................###▓≈ ##+++###########...############▓≈ Z   cane toad simulacrum .'.............##⌠##.....###▓▓▓▓≈ .'..###▓≈≈≈≈ .'#.#▓≈≈≈≈6hqb6hl6ho7h [?25h[?0c _There is a large open door here. _You open the large door. _There is a large open door here. _You open the large door7hx s. _There is a large open door here.  Search for what [Enter for "."]? 8hM* [?25l[?1c8h<28h4^20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Necropolis] a scroll labelled HUPLEG IJ WIFESO  b - [Necropolis] a scroll labelled VOBURI OTOGU8hE5c - [Necropolis] 12 gold pieces  d - [Necropolis] 22 gold pieces  e - [Necropolis] a glowing ring mail  f - [Necropolis] a scorched rimehorn talisman  g - [Necropolis] glowing fire dragon scalesh - [Necropolis] 14 gold pieces  i - [Necropolis] a scroll of fear8h5j - [Necropolis] 11 gold pieces  k - [Necropolis] 14 gold pieces  l - [Necropolis] a transporter  m - [Necropolis] a transporter  n - [Necropolis] 16 gold pieces  8h5o - [Necropolis] 16 gold pieces  p - [Necropolis] 25 gold pieces  q - [Necropolis] the +3 dire flail of World's End {freeze, rElec Will+ Dex+2 St8h&6r - [Necropolis] 20 gold pieces  s - [Necropolis] a brown potion  t - [Necropolis] a staff of air<hvThe Necropolis∩∩∩∩(Press ? for help) #≈≈≈≈≈≈▓#........................#...#........................#▓≈z≈≈≈# #≈≈≈≈≈≈▓#...........©............#...#........................#▓≈≈≈≈≈# #≈≈≈≈≈≈▓#..........####..........#...#........#........#......#▓≈≈≈≈≈#<h]( #≈≈≈≈≈≈▓#.........##.©##.........#...#.....#.............#....#▓≈≈≈≈≈# #≈≈≈≈≈≈▓#........##.##.##........#...#.......####..#####......#▓≈≈≈≈≈# #≈≈≈≈≈≈▓#.......##...F..##.......#...#.....###.k####...##.#...#▓≈≈≈≈≈# #≈≈≈≈≈≈▓#......##ß.l$...ß##......#...#....##...Z.ZkkZZ..#.....#▓≈≈≈≈≈# #≈≈≈≈≈≈▓#.....##.F#.##.#~.##.....#...#....#........###..##....#▓≈≈≈≈≈# <hf#≈≈≈≈≈≈▓#....##.F...Y.#Z...##....#...#....##..#Z.Z.ZZ##..#....#▓≈≈≈≈≈# #≈≈≈≈≈≈▓#....#©#~k##$$?#.$#.#....'...'.....#..#..=W..k#..#....#▓≈≈≈≈≈# #≈≈≈≈≈≈▓#....#.#..#!$$##..#k#....'...'.....#..##$[$[%##..#....#▓≈≈≈≈≈#<h #≈≈≈≈≈≈▓#....##|...##.#.~..##....#...#.....#...###??##..##....#▓≈≈≈≈≈#<h #≈≈≈≈≈≈▓#.....##~.#$##.#~~##.....#...#.....##Z...####...#.....#▓≈≈≈≈≈#<h-h #≈≈≈≈≈≈▓#......##ß~.....ß##......#...#......#..........##.....#▓≈≈≈≈≈# #≈≈≈≈≈≈▓#.......##~l~~..##.......#...#....#.##.........#......#▓≈≈≈≈≈#<hW #≈≈≈≈≈≈▓#........##.##.##........#...#....#..##.......##.#....#▓≈≈≈≈≈# <h#≈≈≈≈≈≈▓#.........##..##.........#...#........###+++###.......#▓≈≈≈≈≈#  <h #≈≈≈≈≈≈▓#..........####..........#...#..........@.............#▓≈≈≈≈≈# #≈≈≈≈≈≈▓#............©...........#...#........#...............#▓≈≈≈≈≈# <h #≈≈≈≈≈≈▓#........................#...#........................#▓≈≈≈≈≈##≈≈≈≈≈≈▓##......................##...##......................##▓≈≈≈≈≈##≈≈≈≈≈≈▓###....................###...###....................###▓≈≈≈≈≈##≈≈≈≈≈≈▓############''############+++###########...############▓≈≈≈≈≈#=h  20 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Necropolis] a scroll labelled HUPLEG IJ WIFESO  b - [Necropolis] a scroll labelled VOBURI OTOGU  c - [Necropolis] 12 gold pieces  d - [Necropolis] 22 gold pieces =h  e - [Necropolis] a glowing ring mail  f - [Necropolis] a scorched rimehorn talisman  g - [Necropolis] glowing fire dragon scales  h - [Necropolis] 14 gold pieces  i - [Necropolis] a scroll of fear  j - [Necropolis] 11 gold pieces  k - [Necropolis] 14 gold pieces  l - [Necropolis] a transporter  m - [Necropolis] a transporter  n - [Necropolis] 16 gold pieces  o - [Necropolis] 16 gold pieces  =h3 op - [Necropolis] 25 gold pieces  q - [Necropolis] the +3 dire flail of World's End {freeze, rElec Will+ Dex+2 Str - [Necropolis] 20 gold pieces  s - [Necropolis] a brown potion  t - [Necropolis] a staff of air=h;>hf>h{q.'...'.....#..#..=W..k#..#....#▓≈ planckenstein the Skirmisher .'...'.....#..##$[$[%##..#....#▓≈ Coglin of Okawaru ****** .#...#.....#...###??##..##....#▓≈ Health: 108/108 ======================== .#...#.....##Z...####...#.....#▓≈ Magic: 16/16 ======================== >h&.#...#......#..........##.....#▓≈ AC: 21Str: 11 .#...#....#.##.........#......#▓≈ EV: 12Int: 16 .#...#....#..##.......##.#....#▓≈ SH: 0Dex: 19 .#...#........###+++###.......#▓≈ XL: 13 Next:  4% Place: a Necropolis >h.#...#..........@.............#▓≈ Noise: ---------  Time: 17151.0 (0.0) .#...#........#...............#▓≈ z) +6 hand cannon of d) +4 sling (flame) .#...#........................#▓≈ Fire: z) +6 hand cannon of the Necropo ##...##......................##▓≈ Zot (5868) ##...###....................###▓≈ ##+++###########...############▓≈ Z   cane toad simulacrum .'.............##⌠##.....###▓▓▓▓≈ .'..............###.......##▓≈≈≈≈ .'...............#.........#▓≈≈≈≈ _There is a large open door here. >hp_You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here.  Search for what [Enter for "."]? .>h>ht>h&>h2). _>hD >h planckenstein the Skirmisher (CoAE)Turns: 17137, Time: 01:09:53 >h Health: 108/108 AC: 21 Str: 11 XL: 13 Next: 4% Magic: 16/16EV: 12 Int: 16 God: Okawaru [******] Gold: 396SH:  0 Dex: 19 Spells: 13/16 levels left rFire . . . (100%) d - +4 sling (flame) {Harkiran} >h@ urCold + . . (50%) z - +6 hand cannon of the Necropolis {penet, rC+ Str+3} rNeg + . . (50%) B - +6 ring mail of Dubryir {rN+ Stlth+} >hć rPois .(100%) w - +2 helmet rElec .(100%) c - +2 cloak {rCorr} rCorr + (50%) (no gloves) SInv .y - +2 pair of boots {Stlth+} Will +....(no gizmo) Stlth ++++ >h {HPRegen 0.38/turn MPRegen 0.15/turn %: no passive effects >h @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewelleryBhBhu?.'...'.....#..#..=W..k#..#....#▓≈ planckenstein the Skirmisher .'...'.....#..##$[$[%##..#....#▓≈ Coglin of Okawaru ****** .#...#.....#...###??##..##....#▓≈ Health: 108/108 ======================== Bh.#...#.....##Z...####...#.....#▓≈ Magic: 16/16 ======================== .#...#......#..........##.....#▓≈ AC: 21Str: 11 .#...#....#.##.........#......#▓≈ EV: 12Int: 16 .#...#....#..##.......##.#....#▓≈ SH: 0Dex: 19 BhO;.#...#........###+++###.......#▓≈ XL: 13 Next:  4% Place: a Necropolis Bh.#...#..........@.............#▓≈ Noise: ---------  Time: 17151.0 (0.0) Bh.#...#........#...............#▓≈ z) +6 hand cannon of d) +4 sling (flame) .#...#........................#▓≈ Fire: z) +6 hand cannon of the Necropo ##...##......................##▓≈ Zot (5868) ##...###....................###▓≈ Bh##+++###########...############▓≈ Z   cane toad simulacrum .'.............##⌠##.....###▓▓▓▓≈ .'..............###.......##▓≈≈≈≈ .'...............#.........#▓≈≈≈≈ Bh3_There is a large open door here. _You open the large door. _There is a large open door here. _You open the large door. _There is a large open door here. _Search for what [Enter for "."]? .Bh]!Bh.$EhEhEhwD [?25h[?0c [?1051l[?1052l[?1060l[?1061l