Vgg Player: plinko Game: DCSS 0.32 Server: crawl.dcss.io Filename: 2024-12-21.18:05:10.ttyrec Time: (1734804310) Sat Dec 21 18:05:10 2024 Wggg= v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWggI WggK $WggL OWelcome, plinko. Please select your species. WggnQ SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Demonspawnu - Vampire d - Gargoylem - Djinniv - Demigod e - Draconiann - Sprigganw - Formicid f - Trollo - Ghoulx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Hunterigg igg igg .Welcome, plinko the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard igg b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delvert - Necromancer e - BrigandWarrior-mageu - Fire Elementalist Zealotm - Warperigg v - Ice Elementalist f - Berserkern - Hexslingerw - Air Elementalist g - Cinder Acolyteo - Enchanterx - Earth Elementalist h - Chaos Knightp - Reavery - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended backgroundigg: x * - Random background # - Recommended character ! - Random character % - List aptitudesiggY ASpace - Change species ? - Help Tab - Coglin Hunteriggt jggjggLjggXplinko the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11jgg YpInt: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +2 sling {Ming}  d) +0 sling {Narong}Fire: a) +2 sling {Ming}jgg_#### ##ß.ß#.#......#.......##..ß...##ß......##@......##ß.......##..ß...#......#......#jgg_#ß.ß#.##### #jgggjggiWelcome, plinko the Coglin Hunter.A smirking vizier told you that the Orb of Zot is just within this dungeon.jgg^njggOPress ? for a list of commands and other information.jggŻjggɾ[ _Found a staircase leading out of the dungeon.lgg>lgg% lggY% Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   g - Spellcasting   0.0   1.4  -2      lgg     b - Unarmed Combat   0.0   1.2  -1      lgg        lgg c + Ranged Weapons 3.6   4.8  -1              lggRU d - Armour   0.0   1.2  -1      e + Dodging1.7   2.4  -1      lggf + Stealth0.7   1.2  -1          lgg+                            lggl            lgg                lggX    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Helplgg4*[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsmggǬgTargetTarget--  --  --  --  --  --  --  a-z] set[-] clear selected targetmgg(ccost|targetsmggݬ<[?25h[?0c0 ngg& " ngg [?25l[?1cngg 4.0   0 current training targets, if any.=] set aall targetsngg a-z] setselected target nggH [?25h[?0cngg *0 ogg- [?25l[?1cogg14.0  -1 =] set aall targetsogg= d + Armour 0.0ogg@ a-z] setselected target ogg> <[?25h[?0c0 pgg [?25l[?1cpgg2.0  -1 =] set aall targetspgg8a-z] setselected target pgg [?25h[?0cpggJ10 pgg [?25l[?1cpgg 5.0  -1 =] set aall targetspgg,* a-z] setselected target pgg|2[?25h[?0cpgg2*0 qgg$g [?25l[?1cqggXj1.0  -1 =] set aall targetsqgg-K qggQ qggW plinko the ShooterCoglin#### #Health: 16/16 ========================#ß.ß#.#Magic: 1/1qggSX }========================......#AC: 3Str: 11.......EV: 11Int: 8##..ß...#SH: 0Dex: 17#ß......#XL:  1 Next:  0% Place: Dungeon:1#@......#Noise: ---------  Time: 0.0 (0.0)#ß.......qggX a) +2 sling {Ming}  d) +0 sling {Narong}##..ß...#Fire: a) +2 sling {Ming}......#......#qggX !#ß.ß#.##### #Welcome, plinko the Coglin Hunter.A smirking vizier told you that the Orb of Zot is just within this dungeon.qggX Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.qgg] qgg] qgg` qggOg qggg qggi qggk > _Unknown command.qgg qgg qgg qgg qgg qggW | _qgg qgg6 qgg qgg( qgg qggq qgg qgg qgg qgg< qggm ,qgg qgg qgg? qggb qgg qgg qgg ,qggH qgg& qgg ,qgg qgg qgg.! qgga! qgg" qgg-$ qgg% ,qgg% qgga( qgg0 c### #####.# ##ß.ß#.########.#......#........#........#########..ß...#@# 10.0 (10.0)#ß......#..# #<......#.#.# #ß.......###.###..ß...#.# .##......#..# .#......# .# .##ß.ß#.# .)####.#qgg6 qgg7 ,1.0 (11qgg:; qgg>  _Found a hand axe.rgge#rgg$rgg$rggy'rggI)rgg,Brgg./,rgg0rgg2rgg4,rgg[5rgg7rgg9rgg:rgg:rgg0=rgg*?,rgg@rggPBrggzC,rggDrggDrgg:FBrggGrggjHrggHrggHrggIrgg.K,rggKrggLrgg[QrggS@  You see here a +0 hand axe.rggTrggNT _rggTrggUrggmV,rggVrggWrggX,rggBYrggZrggi[,rgg[rgg\rgg],rggP^rgg/_rgg_,rgg'`rggarggarggarggrggpDrggqHd _There are monsters nearby!rgg@  You shoot a sling bullet.  The sling bullet hits the giant cockroach.rggQ  The giant cockroach is severely wounded.You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.rggXMw  The giant cockroach is severely wounded.rggM-5.5 (1.3rgg8QrggRrgg[/  --more--rgg: H _The giant cockroach bites you but does no damage. x2sggzYou shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.sggoH((((The giant cockroach is severely wounded.You shoot a sling bullet.sgg2BsggbThe sling bullet barely misses the giant cockroach.sgg{⌠..B....bbsggg_6.8Rev+ sggsgg\ _The giant cockroach barely misses you.sggWsggsggsggF _Unknown command.sgg7w  You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.sgg  The giant cockroach is severely wounded.You shoot a sling bullet.  The sling bullet hits the giant cockroach.sgg\w†b   batsgg,sggЊb  You kill the giant cockroach!sggƐ.b.sgg028.1sggΔ?Rev* sggUsgg/sggW/  --more--sgglO _The bat closely misses you.sggsggfsggsggɐm(((( _Unknown command.sgg3 You shoot a sling bullet. The sling bullet misses the bat.You shoot a sling bullet. The sling bullet hits the bat.sggؙsggxMThe bat is severely wounded.sggssggI=⌠..bsgg.(9.4sggsggi2 _The bat hits you but does no damage.sgg-| ((((You shoot a sling bullet.sgg_%  The sling bullet completely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.sgg*Ssgg_⌠..†sgg6350.6 (1.2sggsggNG _You kill the bat!sggޛ sggQ sggߜ sgg^ sggæ  ####.#. ###.######  # #......#  ######.#  ###.#  ###...#  ###..##.# #####..####.# g......#..### #.# .⌠ß⌠..@.## #.# .#..# #.# #####..# #.#  ##..##.#  #..  # sggI g   goblin (asleep)      sggI (0.0sgg K---1.6 (1sggk  _A goblin comes into view. It is wielding a +0 club.There is an open door here. _You see here a giant cockroach corpse.sggM ((((((g    You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!sgg  The goblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the goblin.sggy i)sgg Q...⌠..sgg ?5===2.8 (1.2sggc sgg@ J _You kill the goblin!sgg sgg sgg8 sgg H _No target in view!sggX sggY sggZ sgg\ sgg|] sgga Q _sggIa sgga sggb sggjc sggdd PRev+ sggd sggmg sggg sggh sgg[h sggQi sggFj sggj sggj sggTl sggTm sggm sggm sggn sggo sggo :Rev sggp sggr sgg3s ,sggs sggt sggqu sggu sgg5v sggv sggw sggx sgg]x sgg8y sggz sggUz !sggz sgg{ sgg| sgg} sgg} sgg~ sgg sgg/ sgg sggh sgg ,sgg sggc H  There is an open door here.  sgg FYou see here a giant cockroach corpse.sgg) sgg  _sggq sgg sggV sgg sggz sggF sgg sggՔ sgg sggҖ sggJ ,sgg sggE sgg ,sggC sgg R  There is a fountain of clear blue water here.sgg sgg}  _sggP sgg sgg̣ sgg sgg sggF sgg sgg sgge sggD 7 _You open the door.sggʬ sgg sgg sgg @  There is an open door here.sggs sggβ  _sggp sgg sgg= sgg{ sgg sgg sgg sgg sgg sgg= sggC sggp sgg sgg9 sgg sgg sggs sgg sggN sgg sgg sgg sgg sgg sgg sggZ sggE sggu sgg sgg sgg ,sgg sgg sggU ,sgg sgg sgg sgg sggK sgg sgg\ sgg sgg sggY sggL sgg sgg sgg sgg sgg sgg> sgg} sggi sgg sgg sgg sgg sggD sgg sggF sggg sgg sgg sgg sgg sgg4 sgg sgg sgg ,sggh sgg sgg sgg sggR sggu sgg sgg sgg A _You now have 15 gold pieces.sgg& 3sgg> sggv sgg ,sgg sgg/ sggy ,sggX sggb sgg sgg sgg sgg" sgg' sgg sgg sgg sgg ,sgg sgg sgg ,sggB sgg' sgg sgg- sgg sggf sgg ,sggQ sggL sgg ,sgg sggJ sgg{ ,sgg sggK sgg sgg> sgg sgg sgga ,sgg sgg sgg" sgg# sgg# sgg'% sgg& ,sggz' sgg) sgg2* sggp* sgg* sgg+ sgg, sgg"- sgg- sgg. sgg/ sgg/ sgg.0 sgg2 sgg:  .## #ß.. ### ##... ##....# #... #..#.# #..# #..#.###..### ##ß#........# # #.###..#.# #(#####........## #......@###.....### ---114.8 (62.0)sgg: ######### ##......###  #....##..### ######..######..##........########..#######........##.##.#######..#.# ###..###.###..###sgg? sgg-@ H---5.8 (63sgg`D sggF % _Found 3 stones.sgg4nsggnsggqsggzsH _No target in view!tgg4tggI5tgg5tgg7tggF8tgg;P _tggg<,tgg=tgg >tgg??,tgg?tgg@tggB,tggCtggDtggE,tgg{FtggGtggHtggHtgg@ItggJtggKtggKtgg@LtggKMtggN,tggNtggPtggR,tggRtggStggcUtggUtggVtggXtggZtggZtgg&\tgg]tgg_,tgg`tggbtggd,tggetgggtggZhtgghtggitggktggltgg6mtggmtgguotggq,tggqtggqrtgg^stggtstggstggu,tggutggwL _You now have 20 gold pieces (gained 5).tggx3tgg!ytgg/ztgg{tgg{tgg{tgg|tggT$#...#.#..#..  #.#...  ##..... ## #.....###.# tggȂ #.......##  #.....#.#  #..@#..#  #.g.#.#...# #.###.....# #...#....###..#...#.##.#....#.#g   hobgoblin (asleep)#.....#.###.##.#.# .##tgg#.##.#.#### ##...tgg-35.8 (20tggJ\.ggtggʉ,6.8 (21tggvtgg\ _A hobgoblin comes into view.tggY (((((You shoot a sling bullet.tgg  The sling bullet completely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.tggUatggTbtgggR.g...tggJhg===8.0 (1.2)Rev tgg$otggpd _The hobgoblin is moderately wounded.tgggTtgg(UtggQZtgg\]F _Unknown command.tgg`y #...#. #..#.. #.#... ##..... ##  #.....###.#  #.......##  #.....#.#  #.g@#..#  #...#.#...#  #.###.....# tggi #...#....##  #..#...#.#  #.#....#.#  #.....#.#  ##.##.#.# .##  #.##.#.#### ##... tggp #...#. #..#.. #.#... ##..... ##  #.....###.#  #.......##  #.....#.#  tgg|#.g@#..#  #...#.#...#  #.###.....#  #...#....##  #..#...#.# #.#....#.#  #.....#.# ##.##.#.#  #.##.#.#### tggtggtggʊtgg _A hobgoblin is nearby!You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.tgg)  The hobgoblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.tggq  The hobgoblin is severely wounded.tggբd9.3 (1.3Rev+ tggtggW _The hobgoblin closely misses you.gg`z ((You shoot a sling bullet.gg?  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.ggR .gThe sling bullet closely misses the hobgoblin.2------40.6gg ggM- _The hobgoblin hits you.gg*z ((You shoot a sling bullet.gggF  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.gg5 .gThe sling bullet barely misses the hobgoblin.11--------1.9Rev* gggg+4 _The hobgoblin hits you.  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.  The sling bullet barely misses the hobgoblin. _The hobgoblin hits you.gg"b((  You shoot a sling bullet.  The sling bullet barely misses the hobgoblin.You shoot a sling bullet.  The sling bullet barely misses the hobgoblin. _The hobgoblin hits you.  You shoot a sling bullet.gg  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.ggA .gThe sling bullet barely misses the hobgoblin.The hobgoblin closely misses you.ggC-3.1 (1.2ggHgg(K@ _The hobgoblin hits you but does no damage.ggT_4gg6agg3dF _Unknown command.gg0C  You shoot a sling bullet. The sling bullet hits the hobgoblin.gg  The hobgoblin is almost dead.You shoot a sling bullet. The sling bullet hits the hobgoblin.gg C.ggU &.ggZ K--74.3gg_ ggfb M _You kill the hobgoblin!gg\ gg] ggjb gge H _No target in view!gg 4gg gg F _Unknown command.ggGgg(ggggH _No target in view!ggJgggg _12==gggg gggg=gg:Rev+ ggMgggg-gggg 3===gg ggS gg ggPRev gg\ggY,ggggP=ggggggU4==gggg'ggqggggI 5===gg!gg",gg#ggW%gg%gg?&gg',gg(gg*e=gg,gg.-L6==gg-gg01 _HP restored.ggL23gg-3gg5gg"?==gg0AggCgg^CggCggEggGggGggHggJggLggLggHNggfPggRggRggSggUggWgg[Bgg]gg^ggr_ggbggdggegg?fgg'hggWj,ggkggs##. .....###....$. ##.....#.#  #...#!.# #. #.#...# #.## #...#.#.@.# ---#..#...#..# gg[t?#.#.....#.# ##......###.....###.###.......###.#.....#.##..#...#..##...#.#...#ggy076.3 (32.0)ggzH---7.3 (33gg~ggNS _e - a yellow potionggVggggggH _No target in view!ggdggggggggggP _gg gg gg""gg$ggz',gg(gg/ # ####. .....##  #....$. # #.....# #...# #.#.###.......#.#.....#...#..#.#.....#.##.......##gg0a.....####.......#gg5]80.3 (3.0)1.3 (4ggy:gg< gg<K_f - a glowing cyan potiongg4gg{ggYH _No target in view!gg? gg gg@ gg gg" gg6' P _gg( ,gg( gg+ ,gg, gg/ L _You now have 29 gold pieces (gained 9).ggP1 3ggm2 gg"5 gg5 ,gg6 gg?8 gg9 gg9 ggC: gg; gg= gg#> gg> gg]A ggA gg&B gghE M _You now have 39 gold pieces (gained 10).ggcG 3ggH gg"J ggK ggL ggL ggN ggP ,ggQ ggS ggU gg}U ggV ggxW gg8Y ggvY ggZ gg,] ggqd .# #r#.######.#.# ........ #.#...# #..#..# #...#.######..@.## #.....###.# ##.......## #.#.....#.# #..#...#..# #...#.#...#gg,e r   rat (asleep) #.###.....# #...#.#...# #..#...#..#ggEj 094.3 (13.0)ggj ,5.3 (14gglo gg+s V _A rat comes into view.gg (((((((You shoot a sling bullet.ggא " r    The sling bullet completely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.gg j  The rat is heavily wounded.gg ..r.... gg g===6.6 (1.3)Rev ggK# gg& ' _You hear a shout!gg  .# #  .#.#  ######r#.#  ........  #.#...#  #..#..#  #...#.#  ggx _#####..@.##  #.....###.#  ##.......##  #.#.....#.#  #..#...#..#  #...  #     gg! .# #  .#.#  ######r#.#  ........  #.#...#  #..#..#  #...#.#  #####..@.##  gg##.....###.#  ##.......##  #.#.....#.#  #..#...#. #...  #  ggx(gg)ggs,gg3 (((( _A rat is nearby!You shoot a sling bullet.ggu (The sling bullet hits the rat but does no damage.  You shoot a sling bullet.gg}gg`.r...gg_7.9Rev+ gg,gg^ _The sling bullet closely misses the rat.ggr .# #  .#.#  ######.#.#  .....r..  #.#...#  #..#..#  #...#.#  #####..@.##  #.....###.#  ##.......##  #.#.....#.#  #..#...#..#  #...  #     gg% .# #  .#.#  ######.#.#  .....r..  #.#...#  #..#..#  #...#.#  #####..@.##  #.....###.#  ##.......##  #.#.....#.#  #..#...#. #...  #  gg8ggggggZ _A rat is nearby!ggA (((((You shoot a sling bullet.ggJ  The sling bullet closely misses the rat.You shoot a sling bullet.ggggvgg `...r.gg!-9.1 (1.2ggQggd _The sling bullet closely misses the rat.You shoot a sling bullet. The sling bullet hits the rat!ggf.(gggr ((((You kill the rat!ggr@.....gg' 8200.5 (1.4Rev* _You shoot a sling bullet.  Training target 1.0 for Stealth reached!gg[gg~ _Your Stealth skill increases to level 1!ggYgggg.0.0..........#...#...gg( gg ggT _Key pressed, stopping explore.gg4gggg"^ _No target in view!gg?#gg#gg%ggu'gg+ _gg-ggY0gg0:Rev+ ggE1gg,3gg6gg6ggs7gg8gg>;ggv;ggJ<gg3?gghE... _. ..P♣.♣  ..P... ....P #.... #.#.# #.#.# #######.#@# ---5.5 (5..........# ###.#...#.# .#..#.# .#.#.######....##..#.....###.#.###.......##..#.#.....#.###ggIggJG---6.5 (6ggL&_ggP< _Found a faded altar of an unknown god.ggb3gg4gg88_gg;H _No target in view!ggggqgggg:gg{ggmRev  _gg^+78 ####lP. ......... ♣♣ .. .#..... _.♣. .?ggB;#...P♣.♣P ...#..P...♣....#....P......#.......# #.#.#####.#..........###.#...#.##..#..#.#l   frilled lizard (wandering)#...#...ggz'..###.#.#gg~ 7.5 (1  A frilled lizard comes into view.gg#.ll8.5 (2gg8&_ggf _Found a scroll labelled BEWYSO WATUYC.ggH (.. _(((( You shoot a sling bullet.  The sling bullet hits the frilled lizard.ggw  The frilled lizard is heavily wounded.You shoot a sling bullet.  The sling bullet hits the frilled lizard.gg M†_gg ... _....ggi v9===9.8 (1.3Rev+ gg6 h _You kill the frilled lizard!ggM JggE gg ggJ- a78 M #..P .K####.P. ♣ ......†.. ♣♣.....#..... _.♣...?#...P♣.♣PP.P...♣..#....P......#..@....##.#.###.... #.#..#######.#..........#K   kobold (missile, wandering)#..ggV5 <_0.0)gg5 e---10.8 (1Rev gg< ggA  ggB l_A kobold comes into view. It is wielding a +0 short sword.gg gg] :---gg 8_gg m _Your line of fire to the kobold is blocked by a fungus.gg  #..P .K  ####.P. ♣ ...  ....†.. ♣♣.....  #..... _.♣...?  #...P♣.♣PP...  #..P...♣....  #....P......  #..@....#  #.#.###....  #.#.# .  ggP #.# ..# #.# #.# #.# gg  #..P .K  ####.P. ♣ ...  ....†.. ♣♣.....  gg #..... _.♣...?  #...P♣.♣PP...  #..P...♣....  #....P......  #..@....#  #.#.###....  #.#.# .  gg F#.# ..# #.# #.# gg d#.# gg 6_gg gg gg/ s _A kobold is nearby!gg gg ggY m _Your line of fire to the kobold is blocked by a fungus.gg #..P .K  ####.P. ♣ ...  ....†.. ♣♣.....  #..... _.♣...?  #...P♣.♣PP...  #..P...♣....  #....P......  #..@....#  #.#.###....  #.#.# .  #.# ..# ggp#.# #.# #.# gggs  #..P .K  ####.P. ♣ ...  ....†.. ♣♣.....  #..... _.♣...?  #...P♣.♣PP...  #..P...♣....  #....P......  #..@....#  #.#.###....  #.#.# .  #.# gg7uN..# #.# #.# #.# gg_|6_gg|ggQ&_ggo _A kobold is nearby!gg8_gg m _Your line of fire to the kobold is blocked by a fungus.gg #..P .K  ####.P. ♣ ...  ....†.. ♣♣.....  #..... _.♣...?  #...P♣.♣PP...  ggaj#..P...♣....  #....P......  #..@....#  #.#.###....  #.#.# .  #.# ..# #.# #.# #.# gg1 #..P .K  ####.P. ♣ ...  ....†.. ♣♣.....  #..... _.♣...?  #...P♣.♣PP...  #..P...♣....  #....P......  #..@....#  #.#.###....  gg+&#.#.# .  #.# ..# #.# #.# #.# ggzT_gggg)_ _Your line of fire to the kobold is blocked by a fungus.A kobold is nearby!Your line of fire to the kobold is blocked by a fungus.A kobold is nearby!Your line of fire to the kobold is blocked by a fungus.A kobold is nearby!ggY8_gg&A kobold is nearby!Your line of fire to the kobold is blocked by a fungus.A kobold is nearby!Your line of fire to the kobold is blocked by a fungus.A kobold is nearby!Your line of fire to the kobold is blocked by a fungus.gga7 #..P .K  ####.P. ♣ ...  ....†.. ♣♣.....  #..... _.♣...?  #...P♣.♣PP...  #..P...♣....  #....P......  #..@....#  #.#.###....  #.#.# .  #.# ..# #.# #.# #.# gg*gg\ #..P .K  ####.P. ♣ ...  ....†.. ♣♣.....  #..... _.♣...?  #...P♣.♣PP...  #..P...♣....  #....P......  #..@....#  #.#.###....  #.#.# .  #.# ..# #.# #.#ggn #.# ggggcggggYour line of fire to the kobold is blocked by a fungus.A kobold is nearby!Your line of fire to the kobold is blocked by a fungus.A kobold is nearby!Your line of fire to the kobold is blocked by a fungus.A kobold is nearby!gg ggugggg #..P .K  ####.P. ♣ ...  ....†.. ♣♣.....  #..... _.♣...?  #...P♣.♣PP...  gg#..P...♣....  #....P......  #..@....#  #.#.###....  #.#.# .  ggEG#.# ..# #.#ggc #.#gg& #.# gg  _ggA kobold is nearby!Your line of fire to the kobold is blocked by a fungus.ggA kobold is nearby!Your line of fire to the kobold is blocked by a fungus.ggA kobold is nearby!Your line of fire to the kobold is blocked by a fungus.ggm #..P .K  ggun####.P. ♣ ...  ....†.. ♣♣.....  #..... _.♣...?  #...P♣.♣PP...  #..P...♣....  ggo#....P......  #..@....#  #.#.###....  #.#.# .  #.# ..# #.# #.# #.# gg_{gg|ggggYour line of fire to the kobold is blocked by a fungus.A kobold is nearby!Your line of fire to the kobold is blocked by a fungus.A kobold is nearby!Your line of fire to the kobold is blocked by a fungus.A kobold is nearby!ggB_ggi8_ggA kobold is nearby!Your line of fire to the kobold is blocked by a fungus.A kobold is nearby!Your line of fire to the kobold is blocked by a fungus.A kobold is nearby!Your line of fire to the kobold is blocked by a fungus.gg:ggYour line of fire to the kobold is blocked by a fungus.A kobold is nearby!Your line of fire to the kobold is blocked by a fungus.A kobold is nearby!Your line of fire to the kobold is blocked by a fungus.Unknown command.gg&4ggl0&_ggx5m _Your line of fire to the kobold is blocked by a fungus.gg3X #..P. ..K ####.P.P ♣ .......†..P♣♣.....##......_.♣...?##...P♣.♣PP...##..P...♣....##....P....#...@...# #.#.###....##.#.# #.##.#.# ...####.#...#.# #..#..#.#[37ggX wm#...#.#.# gg\ ggua 0.ggggAggAL20=ggCggFggFggMBggNggRggRgg?Ugg~Xgg]h1==gg]gga,ggbggd,ggfgg!i,ggkggogg6pi2===gg rgg3ugg |[ .........[## ##.......#.....  #..P....P..####.P.P♣.♣......gg|M....†..P♣♣.....# #......_.♣...?# #...P♣.♣.P...# #..P...♣).@.##### 47.0 (20.0)#....P.....gg|##.......#........#.#.###....###### #.#.# ####.#  #######.#  ..........# .gg<}#  ###.#...#.# .##..#..#.#gg7ggggԅ%8.0 (21ggQggƒ% _Found a pair of gloves.ggt gg gg># &_gg# H _No target in view!gg 2 Igg45 ggB7 gg: : _gg: gg%> gg\> ggz? gg{E  #.  ######.###  .........[### ##.......#..... #..P....P......####.P.P♣.♣......ggE ....†..P♣♣.....# #......_.♣...@# #...P♣.♣.P...# #..P...♣)...##### #....P............##.......#........gg F  #.#.###....###### #.#.# ####.# #######.#.# #.# .........gg8 V _A rat comes into view.gg_A4 (((((r  (You shoot a sling bullet. The sling bullet hits the rat.  ggAThe rat squeaks loudly.ggp gg!ggW`(The rat is severely wounded.gg gg$s........ggK% .gg%Q===7.2 (1.2)Rev gg&ggy*gg-w _You shoot a sling bullet. The sling bullet barely misses the rat.gg7;Jggx@ggAggDBggHBggIgg LggOggO!gg1QggSgggg ### ............# .###.# [##### ##.## .....###...## gg.......#.....#### .........@# ---80.2 (3.0####..#.....##.# ..# #..##...###.# .# #...r#.## #.# ..#####.#.#.# #.#.... ..#r   rat. ### ..######..# #.#ggs$---gggggg% gg_A rat is nearby!You shoot a sling bullet. The sling bullet hits the rat.gg((((((†gg` (You kill the rat!ggFx......†gg k4===1.5 (1.3Rev gg%gg6)/ _You shoot a sling bullet.gg@7Jgg8gg:gg;gg}>Xgg>ggx@ggzAggA4ggCggLDgg{DggEggWFggGgg HggFHggKgg]LggLggLggNggP,ggPggQgg Sgg`SggSgg{TggHU,ggUggVggX,ggYgg\gg^,ggq_ggDagg"cggXcgg5dggeggg,ggyhggnggoggoggvpggrggtggtgguggwggyggzggzgg{ggy},gg~ggÂgg.P...♣)...#####.#.#.####.# ...P.....................# gg#.......#............###### .#.###....######..###.# ####.# #..#gg.#.# #.# #^.## #.# #..##.# .# #..##.# #@.#ggl ---#.# .........# ##.. ...........#.# r.......#### gg*##.. .##########r   quokka (asleep)## gg-.#gg098.5 (17.0)ggP#---ggx%9.5 (18gggg- ((((((( _A quokka comes into view.You shoot a sling bullet.gg4 r    The sling bullet completely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.ggggp.......rgg/i===300.7 (1.2)Rev ggdgg-_ _The quokka is severely wounded.gg+ (((((((You shoot a sling bullet.gg  The sling bullet closely misses the quokka.You shoot a sling bullet.gg%6gg7ggDC......r.2.0 (1.3Rev+ ggGgg.K` _The sling bullet barely misses the quokka.ggΒggMggggIF _Unknown command.gg (((You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.ggZz  The quokka is severely wounded.You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.gg gg V....rgg gg g3.3Rev* gg gg _ _The quokka is severely wounded.gg3 (((You shoot a sling bullet.gg/  The sling bullet barely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.gg̑ )ggZ 7...gg 6124.5 (1.2ggq! gg$ J _You kill the quokka!ggw/ gg/ gg3 gg5 F _Unknown command.ggi ggi ggMj ggl ggn ggvr Q _ggt ggmt ggt ggw gg2y ggy ggy 7Rev+ ggz gg\ Bgg ggW gg ,gg ggI gg ,gg. ggω gg_ gg :Rev gg ggu ggڎ gg% ggɏ gg( ggF gg gg0 gg gg ggr gg ggϘ gg gg} !ggV gg gg\ gg ggQ gg0 gg gg ggr gg gg ,gg gg gg gg; gg gg gg gg gg gg gg gg/ gg9 gg ggI gg gg gg gg gg gg gg gg9 gg gg gg gg gg ggK ggZ ,^.# #.# # #.# # #.#gg L ..# #.####  ..#####..........#  ........########.#  .######.# #.# #  #######.########.#.#  ................@..#  ---27.5 (23.0) ########.#######.###   gg #.# [.#   #.# #.##   #.# #.   #.# #.   #.# #. gg M  ..# #.     ggF ^---8.5 (24gg ggZ & _Found a buckler.ggAggggggH _No target in view!gggggggggggggg!: _gggggg%gg;gg3ggggggUgg9ggbggggggggkgggggg?  You see here a +0 buckler.ggggC _ggggggNgggggggg= gg ggr gg ggggBgg.ggggggggggQgg,gggg!gg#gg$gg%gg&gg(gg(gg)ggs+gg,,gg2-gg7.gg4/,gg@0gg1gg;gg=gg[=ggC>gg;@gg;BggBgg"DggHFgg|HggHggIggKggjMggMggOggPgguRggRggzSggTggV,ggVggXggYggYggZgg[gg ],ggT]ggn_gg`ggaggaggbggd,ggegg[ggghggiggWiggmggogg~oggoggqggsggsggtggMvggwgg xgg؀ggggggggPgg)gg6ggrggggˆgg ggNggggNgg,gggggg,gggggg|gg˕ggggggMXgghggggQgggg5gg}ggggEgg,ggggggNgggggggggg&ggҫgg;ggzggggRgggg>,gggggggggggggYggE,ggźgg3ggͽ,gggggggggKggggggggggggggggggggggBgggggggg;s####.#.# #.# #^.# #.#####.....# #.# #..# #.# ggh#...#.# .# #..# #.# ..#..#.# #.######..# #.##### ...#.#.# ..........#####...... ....##.. ................#####.#.# ###.........######.# gg ....##.. .....#############.######.### #.....@................ ..#..# ........###########.#### .#...# ..P..P... #.# .....# .........#ggW #.# .#...# P......Pg. #.# ..#..# ..........# #.# g   hobgoblin (asleep) ...#.# ..........# #.# ....## P......P..# ..# .###.#ggg,82.5 (5ggu,3.5 (55gggg\ _A hobgoblin comes into view.ggL (((g    You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!ggT  The hobgoblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.ggD.gg$o;....gguA 20===4.7 (1.2ggkuv)Rev _You kill the hobgoblin!ggo|ggR _Your Dodging skill increases to level 2!ggKgg4gggggg+ggg; _gg?ggggggH,gg,gg:,ggggbggp,gggggg,ggrgggg=,gggggg,gggggg,gggggg,gggggg,gggggg,gg'gggggg ggrgggg,gggggg,gg gg gg ,gggg+gg,gggg7gg.......## ..P......P..# . #.....###.# #...........####.# ##.......## ....P..P.........# #.#.....#.# #........######. #..#...#..# ###.....## #####.# #...#.#...# ###...# ##ß.ß#. #.###.....# ##..### #......# ggk#...#....## ##.....# #....... #..#...#.# #@.###.# ##..ß...#--- #.#....#.# #.## .# #ß...... gg+<##.....#.# #.g # #<......#  ##.##.#.# #.##ß.......  #.##.#.#### ##... ##..ß...#  #.#.......# #... #......# g   goblin (asleep)  #.#.#####.# #..# #......#  #. #.###..### ##ßgg.ß#.#  #. #........#####.#gg, 403.7 (19.0)  A goblin comes into view. It is wielding a +0 dagger.g.gggL-K====4.7 (20gg1gg59 _The goblin shouts! You hear a bark!ggn (((((((You shoot a sling bullet.ggVJ  The sling bullet closely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.ggdOSggcgg  ).h...h   jackal..  #. #........# ####.#  You kill the goblin!gg09===-6.0 (1.3)Rev ggggY _A jackal comes into view.ggW .#  ....  ....  ...# ..##  ###...#  ##..###  ##.....#  #@.###.#  #)## .#  #.h # #<   #.##   ##...   #...  ggg #..#  #. #.###..###  #.  ggY .#  ....  ....  ...# ..##  ###...#  ##..###  ##.....#  #@.###.#  #)## .#  #.h # #<   #.##   ##...   #...   #..# gg #. #.###..###  #.  gg gg8-gg:gg] _A jackal is nearby!ggω ( You shoot a sling bullet. The sling bullet hits the jackal.ggY  The jackal is moderately wounded.You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.gg gg h.  The jackal is moderately wounded.gg d7.2 (1.2Rev+ gg. ggf T _The jackal closely misses you.ggȴ ggX ggݺ gg  ggɽ 8_Unknown command.ggP`  You shoot a sling bullet. The sling bullet hits the jackal.ggTf)ggY (((((((You kill the jackal!gg!c)......gg3&6378.5 (1.3gg,gg// _You shoot a sling bullet.gg@gg~AggFggIF _Unknown command.ggggrggzgg)\ _Unknown command.gg{*gg&0gg2H _No target in view!gggg%!gg&gg)F _Unknown command.gg@ggggZggɋH _No target in view!gg [?25h[?0c _Unknown command.No target in view!Unknown command.No target in view!  Search for what [? for help]? ggl [?25l[?1cgg| ggr 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] gg ; a - [D:1] a pair of glovesggLevel 1 of the Dungeon<_(Press ? for help) ###############............# #######.##########.# .........[##### ##.####.......#.......###...###..P....P.........#.....#### ####.P.P♣.♣...................# ....†..P♣♣.....####..#.....##.# #......_.♣....# #..##...###.#gg #...P♣.♣.P...# #...†#.## #.# #..P...♣)...#####.#.#.####.##....P.....................###.......#............#######.#.###....######..### ############## #.#.# ####.# #..# #............#  #######.#.# #.# #^.# #.##########.#  ..........# #.# #..# #.##.# gg^ ###.#...#.#  .# #..# #.##.# #..#..#.#  #.######..# #.##########.# #...#.#.# ###..........#####..........#.# #####....##.. ..................########.#.# #.....###.#.# ###.........######.##.#.# ##.......##.. .....#############.########.#.# gg\gg\gg_Bplinko the ShooterCoglinHealth: 22/22 ========================Magic: 2/2========================gg_AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  2 Next: 37% Place: Dungeon:1gg`_Time:Rev+ _Unknown command. gg2`_Unknown command. _No target in view! _Unknown command. _No target in view!  gg}`CSearch for what [? for help]? gloveggb4gg-cgglggoggp% _ggvggyggF}gg}ggggggggP:Rev ggggggk,ggϕgggg՞ggCgggggg,gggg2ggr; ggOggggUGggCgg,ggggggBggggF,ggggggj,ggtgggg,gg1ggggggDggggggm gg gg gggg_ggggHgg$gg,ggagggg ,ggw!gg7#gg%,gg,,gg-ggH.gg>/gg2ggK4gg4gg5gg8gg:,gg<ggs?ggB,ggBggFggHggHggJggMggO,ggXQggPTggrVggVggXggn^Xggaggc,ggegg{hggjgg3kgglggoggq,ggsggvggFz,gg|gggg7ggggdggggggggҎggɑggNggggvgggg,gg˞gg###############............########.##########.#.........@##### ##.##Noise: --------- 443.5 (35.0)##.......#.......###...##a) +2 sling {Ming}  d) +0 sling {Narong}#..P....P.........#.....#### Fire: a) +2 sling {Ming}####.P.P♣.♣...................#ggk....†..P♣♣.....####..#.....##.##......_.♣....# #..##...###.##...P♣.♣.P...# #...†#.## #.##..P...♣)...#####.#.#.####.##....P.....................#gg:---ggggFW _You see here a +0 pair of gloves.ggj &_ggj 14.5 (1.0)ggt C _h - a +0 pair of glovesgggg!Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Ming}  d - a +0 sling (offhand) {Narong} Armour (go to first with [) gg:" b - a +0 leather armour (worn)h - a +0 pair of gloves Scrolls (go to first with ?)c - a scroll of butterflies  g - a scroll labelled BEWYSO WATUYC Potions (go to first with !)  e - a yellow potion  f - a glowing cyan potionggQh - a +0 pair of gloves. A pair of gloves. They are worn on the hands, and cover all but the largest claws. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (3.1 -> 4.1). Your EV would remain unchanged. ggچYou found it on level 1 of the Dungeon. Stash search prefixes: {inventory} {gloves armour} {gloves armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.ggggggplinko the ShooterCoglinHealth: 22/22 ========================Magic: 2/2========================AC: 3Str: 11##############EV: 11Int: 8#............#SH: 0Dex: 17#######.##########.#XL:  2 Next: 37% Place: Dungeon:1.........@##### ##.##ggzuNoise: ---------  Time: 444.5 (0.0)##.......#.......###...##a) +2 sling {Ming}  d) +0 sling {Narong}#..P....P.........#.....#### Fire: a) +2 sling {Ming}####.P.P♣.♣...................#....†..P♣♣.....####..#.....##.#gg#......_.♣....# #..##...###.##...P♣.♣.P...# #...†#.## #.##..P...♣)...#####.#.#.####.##....P.....................# _No target in view! _Unknown command. _No target in view! _Search for what [? for help]? glove _You see here a +0 pair of gloves. _h - a +0 pair of glovesgg9_gg+5.5 (1gggg$f  You start putting on your armour.ggڵR6.5 (2_gg>gg+7.5 (3gg9_gg gg+8.5 (4ggngggg+9.5 (5gg2'_gg 4 _You continue putting on your +0 pair of gloves. x4ggagg"ggc _You finish putting on your +0 pair of gloves.ggVNgglOggOggSggUggCZP _gg3\ggw\ggu]ggk_gg1aggeaggbggdggfggfgggggigglggIlggemggoggkqggqggrggugg8wggawggxgg|ggggIggYggggggىgggggg,gggggg##########........########.####### ##..........##### ##.......#.......# #..P....P......... ####@P.P♣.♣.......... g......÷..P♣♣.....####.. #####......_.♣....# #.. ##...P♣.♣.P...# #.. ##..P...♣)...#####. #....P............ g   goblin (asleep) ##.......#........ #[3gg9;49m.#.###....###### #.#.# ####.# #gg059.5 (10.0)ggc-60.5 (11ggggs _A goblin comes into view. It is wielding a +0 club.gg  ####### ##.......... ##....... #..P....P ####@P.P♣ g......÷..P♣ #####......_.♣....#  ##...P♣.♣.P...#  ##..P...♣) #....P... ##....... #.#.### #.#.#  gg 2 ####### ##.......... ##....... #..P....P ####@P.P♣ g......÷..P♣ #####......_.♣....#  ##...P♣.♣.P...#  ##..P...♣) #....P... ##....... #.#.### #.#.#  gg V_ggܳ $_ggB W ((((((_g   _A goblin is nearby!You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!ggXU  The goblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the goblin.gg.\ f)gg ,......gg% D41===1.8 (1.3)gg ,Rev gg= '_gg J _You kill the goblin!gg 8_gg gg gg \ _Unknown command.gg ggw ggA% gg( gg, ; _gg"/ gg2 gg3 gg4 gg6 gg89 gg9 gge; gg= ggE@ gg@ !gghB ggF ggI 0ggqJ ggL gg N ,ggN ggO ggP ,ggR gg>U |  Things that are here:  a +0 club; a goblin corpseggUZ # ######## ##....... ##....... #..P....P.###############.P.P♣.♣>......@)......÷..P♣♣---8.8 (7.0#############......_.♣ ##...P♣.♣.P ##..P...♣)ggm\ 0 #....P... ### #.#.###.. #.#.#  #######.#.#gg^ ]---9.8 (8gg-a ggc ; _Found a stone staircase leading down.ggC &_gg gg% ggU/ H _No target in view!gg gg gg gg gg[ ggW P _gg. gg gg ggh gg ,ggi gg) ggE gg ggA gg gg ,gg gg gg ,gg gg ggE ggz gg gg R  There is a stone staircase leading down here.gg%  # # # ggy B######## #.@>.)......÷ #.########.#. ##.gg #. ###. ##. ## g   goblin (asleep)#g ##.  #######gg 76.8 (7  A goblin comes into view. It is wielding a +0 club.gg} Dgg.gg 4==7.8 (8gg ggU ( _The goblin shouts!gg`  You shoot a sling bullet. The sling bullet hits the goblin.gg~(((() gg4 (You kill the goblin!gg/PggSZ ....)S   ball python (constriction, wandering)S #######ggZ/You shoot a sling bullet.gg ^j50=9.0 (1.2Rev ggdggg^ _A ball python comes into view.ggv:ggv ########## #.@>.......)÷ #.######## #.  ggw7#. #. #)ggKw] #. #Sgg  ########## #.@>.......)÷ #.######## #.  #. #. #) #. #SggJggzb _A ball python is nearby!gg4 (((((S)(You shoot a sling bullet.  The ball python hisses angrily.ggF  The sling bullet hits the ball python but does no damage.  You shoot a sling bullet. The sling bullet hits the ball python.gg@ggPq....)S.ggSQ.80.3 (1.3gga[ggjc  ########## ggdP#.@>.......)÷ #.######## #.  #. #. #) #S #. _The ball python is severely wounded.gg ########## #.@>.......)÷ #.######## #.  #. #. #) #S #.gg4ggggb _A ball python is nearby!gg e  You shoot a sling bullet. The sling bullet hits the ball python.gg7&((((( † ggܬ (You kill the ball python!ggA6l....)†gg:g81.6Rev+ gg?ggwDE _You shoot a sling bullet.gg#EggEgg!OR>.......ggO!0.0ggRggSgg-Xj _Key pressed, stopping explore.ggXgg ]ggv_H _No target in view!ggWgggg=ggXH _No target in view!gg0ggggsggǃggDgg)Q _ggggYgggg_gg_ggggggggegg:Rev gggggg,gggg_gg,ggggv<  You see here a +0 club.gg4ggڧ _ggggg  You see here a ball python corpse.ggggV0 _gggg`gg)ggggggggggiggAgg޻gggg3ggؾggggTggggbggggggggtggpggxggggQgggg,gg0gg ggrgggggggg,gggggggggggg5gg,gggg{gg4gggg8gggg,gggg ggL,ggggggggSgggggg/#.###..P...♣)#.##....P...#)###.......#†##.#.###.#.##.#.# #gg5a#.# ###############.#.# #.# #.................# ##.###.###.#####.#...#.# #......# #@# #..#..#.# ---##.###.# #.# #...#.#.####### #.....#####....##...gg##...##.....###.#.####.#.###.......##....#.#.##.#.....#.####K   kobold (asleep)..#.##..#...#..# ##..K .#. #...#.#...###...#.###.....#.....gg 1504.6 (23.0)gg H---5.6 (24gg gg z _A kobold comes into view. It is wielding a +0 short sword.gg `  You shoot a sling bullet. The sling bullet hits the kobold.gg ((((( ( ) gg ggTv (You kill the kobold!ggm v......)ggg p62===6.8 (1.2)Rev gg gg / _You shoot a sling bullet.gg 4ggl gg Bgg ,gg! ggh! gg;" gg $ gg!% ggw% ggX& gg( gg;. 7gg=/ ggt1 gg3 gg3 gg4 gg7 ggDA  #.# ###############.#.# #.# #.................# ##.###.###.#####.#...#.# #......# #.# #..#..#.# ##.###.###.# #...#.#. ### #.....#####....##.. ##...##.....###.#.# #.#.###.......##.. #@#.##.#.....#.###--- #....#.##..#...#..#  #K)..#.##...#.#...####.......##.###.....#..#......####...#.#...###......# #..#...#..##. K   kobold (missile, asleep)gg4B #..###.# #.#.....#.##.#.. #.# ##.......##.. #.....###.#.#ggM .11.8 (5.0ggM G---2.8 (6ggS gghY z _A kobold comes into view. It is wielding a +0 short sword.gg  #.#  #.# #. ##.###.###.# #......# #.#  .###.#  ### #..... ##.. gg #.# #@# #....#  #K)..# #...... #......# #......#  #..###.#  #.. #.# ggCB #.#  #.# #. ##.###.###.# #......# #.#  .###.#  ### #..... ##.. #.# #@# #....#  #K)..# #...... ggD#......# #......#  #..###.#  #.. #.# ggLggSMggKSggGW] _A kobold is nearby!ggk ((K  )  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!gg (The kobold is moderately wounded.You shoot a sling bullet.gg5ggg6gg >Q.K.ggBx====4.0 (1.2Rev ggEgg}Ia _The sling bullet closely misses the kobold.ggYV #.#  #.# #. ##.###.###.# ggTZ#......# #.#  .###.#  ### #..... ##.. #.# #@# #..K.#  #.)..# ggZ#...... #......# #......#  #..###.#  #.. #.# gggj #.#  #.# #. ##.###.###.# #......# #.#  .###.#  ### #..... gg##.. #.# #@# #..K.#  #.)..# #......gg3 #......# #......# gga| #..###.#  gg{#.. #.# ggggogggg] _A kobold is nearby!ggp #.#  #.# #. ##.###.###.# #......# #.#  gg5.###.#  ### #..... ##.. #.# #@# #..K.#  #.)..#gg) #...... #......#ggd #......#  #..###.#  #.. #.# gg #.#  #.# #. ##.###.###.# #......# #.#  .###.#  ### #..... ##.. #.# #@# #..K.#  #.)..# #...... #......# ggI#......#  #..###.#  #.. #.# ggKgg5ggbgg] _A kobold is nearby!gg' (((((You shoot a sling bullet.ggv  The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold!gg3|SggR)).ggS..ggv 70===-5.2Rev+ ggggJ _You kill the kobold!gg4gg gg$gg'ggQ+fRev gg-gg-gg/gg6  Things that are here:  a +0 short sword; 4 stones; a kobold corpsegg;ggG< _gg=gg:@ggCBggHgg}J7ggKggoNggP0ggRggTggVgggVggWgg!Ygg'Z,gg'[ggCaggbggcggcggdgge,ggufggZgggi,gg*kggYnggbpggpggqgg u ggnu1_You open the door.gg x3ggxggBzggz{,ggf|ggb@  There is an open door here.gggg _gggggggg2gggg}gg,ggВgg<ggT,gg0gggg,gggggg{ggggVgg #.# ######## #.# #. ##+####.###.###.##gg} ##...##......# #.#  ##.....##.###.###.#  #.ß...ß.### #.....##### #.....#.## ##...##..#...#...ß...####.#.###+.....@.....'.##.#.##.----ggW#...ß...#...#..).#.##..##.#.....#.##.)..#.##..gg/#.ß...ß.##.......##.# ##.....##......####. ##...###......# #.gg` ##+## #..###.# #.# ggų#..# #.# ### #.# #..ggV035.2 (20.0)ggϺH---6.2 (21gg]ggPe _i - a scroll labelled COIWUDE QAM JAXgggggggg H _No target in view!gg_gg3gggg gg;P _ggggXgg޵gggg gggggggg,gggg=gg,ggrggggFggggggM7 _You open the door.gg  #.#   # #.# # ggu #. ##+####.###. .# ##...##......#  g ##.....##.###.#  #. ##.ß...ß.### #.. gg #.###.#.....#.## ##  #..#...#...ß...# gg% #..@...........'.##.  #.##...ß...#...#..)  # ##.#.....#.##.) ggC! ##.ß...ß.##.....  ##.....##.... ggq ##...###....g   hobgoblin (asleep) gg ##+## #..###. gg #..#   #..# #.ggi 42.2 (6.0)  A hobgoblin comes into view..gg===3.2 (7gg}ggn _The hobgoblin shouts! _There is an open door here.gg  (( You shoot a sling bullet. The sling bullet hits the hobgoblin.gg  The hobgoblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.gg gg Q.g.gg~ Y4.4 (1.2Rev gg-% gg( b _The hobgoblin is severely wounded.gg8  #.#  ##.#  #. ##+# .# ##... . ##.... #. ##.ß...ß.###  #g###.#.....#.##  #..#...#...gg9  #..@....... #.##...ß...) # ##.#....) ##.ß... ##.... ##... ##+##  #..#  #..# gg #.#  ##.#  #. ##+# .# ##... . ##.... #. ##.ß...ß.###  #g###.#.....#.##  #..#...#... #..@....... #.##...ß...ggZ ) # ##.#....) ##.ß... ##.... ##...##+## #..# #..# ggl gg ggN gg _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.ggO .(gg (You kill the hobgoblin!gg +..gg{ l95.7 (1.3Rev+ gg] gg / _You shoot a sling bullet.gg# Jgg% gg& gg) PRev ggu* gg1 B  #.#   # ### #.# #  #.#.. ##+####.##  .#.# ##...##.....  ... ##.....##.##gga2 r  #.# ##.ß...ß.### #  #.###.#.....#.## #  #..#...#...ß...###  #@.'...........'.#---  #.##...ß...#...#.  #..##.#.....#.##.) #...##.ß...ß.## #...###.....## gg2 #...# ##...###S   ball python (constriction, asleep) gg2 #...# ##+## #..## #..S# #..#  #..#gg; ,60gg< G---7.7 (2gg~A ggD ^ _A ball python comes into view.ggK (((((S  gg )(You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.ggj  The ball python is moderately wounded.You shoot a sling bullet. The sling bullet hits the ball python!gg o R.gg4 O.......gg w87===8.9 (1.2Rev+ gg8 ggW O _You kill the ball python!gg Jgg ggRev ggggggggggggggq,gggghgggg!ggSggggggWgggg+ ggJ!gg!gg!gg"gge$,gg$ggM&gg(Bgg)gg*gg+,ggc,gg,gg!-gge-gg/gg0gg70ggk0gg1gg1,gg1gg2gg 3gg93ggw3gg3gg4gg4gg4gg6ggn7,gg7gg*9gg:ggw:gg:gg;ggr<,gg<ggz=gg+>,gg>gg?gg?,gg@gg@gg`A,ggAggJBggB,gg3CggCgg%EBggEggE,ggMFgg/GggGgg;HggHggZIgg2JBggEKgg>LBggLggpM,ggMgguNggO,ggPOggPggPBggzRggqS,ggSggVgg$XggXggYgg[gg@\,gg\gg]gg^,ggE_gg`gg`,gg aggJcggd,ggjegguggghgguK)K.gg%?U==-1.2 (8gg*EggJ( _The kobold shouts!gg4ggggbu _Your line of fire to the kobold is blocked by a granite statue.gg.<  #..# #.#  ..###.#  ##..........#  #####..######..#####  #..####....###  #............#  ##.ß...߆..ß.#  ....#...#...#  ##.###@###.##  ggj/ ...#...#...#  ...ß...ß.#  ...#...#...#  ##.###.###.##  #.. ... ..#  #. Kß. ..#  # ... .# ggi  #..# #.#  ..###.#  ##..........#  #####..######..#####  #..####....###  #............#  ##.ß...߆..ß.#  ....#...#...#  ##.###@###.##  ...#...#...#  ...ß...ß.#  ...#...#...#  ##.###.###.##  #.. ... ..#  #. Kß. ..#  # ... .# gg4ggggI] _A kobold is nearby!gggggg0 gg u _Your line of fire to the kobold is blocked by a granite statue.ggf   #..# #.#  ..###.#  ##..........#  #####..######..#####  #..####....###  #............#  ##.ß...߆..ß.#  ....#...#...#  ##.###@###.##  ...#...#...#  ...ß...ß.#  ...#...#...#  ##.###.###.##  #.. ... ..#  #. Kß. ..#  gg=g <# ... .# gg   #..# #.#  ..###.#  ##..........#  #####..######..#####  #..####....###  #............#  ##.ß...߆..ß.#  ....#...#...#  ##.###@###.##  ...#...#...#  ...ß...ß.# gg t ...#...#...#  ##.###.###.##  #.. ... ..#  #. Kß. ..#  # ... .# gg gga gg ggz s _A kobold is nearby!gg ggq! gg[# u _Your line of fire to the kobold is blocked by a granite statue.gg[ 7  #..# #.#  ..###.#  ##..........#  #####..######..#####  #..####....###  #............#  ##.ß...߆..ß.#  ....#...#...#  ##.###@###.## ggc  ...#...#...#  ...ß...ß.#  ...#...#...#  ##.###.###.##  #.. ... ..#  #. Kß. ..#  # ... .# gg i  #..# #.#  ..###.#  ##..........#  #####..######..#####  #..####....###  #............#  ##.ß...߆..ß.#  ....#...#...#  ##.###@###.##  ...#...#...#  ...ß...ß.#  ...#...#...#  ##.###.###.##  #.. ... ..#  #. Kß. ..#  # ... .# gg gg gg gg  _Your line of fire to the kobold is blocked by a granite statue.A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.A kobold is nearby!gg gg gg A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.ggnE  #..# #.#  ..###.#  ##..........#  #####..######..#####  #..####....###  #............#  ##.ß...߆..ß.#  ....#...#...#  ##.###@###.##  ...#...#...#  ...ß...ß.#  ...#...#...#  ##.###.###.##  #.. ... ..#  #. Kß. ..#  # ... .# gg4  #..# #.#  ..###.#  ##..........#  #####..######..#####  #..####....###  #............#  ##.ß...߆..ß.#  ....#...#...#  ##.###@###.##  ...#...#...#  ggq...ß...ß.#  ...#...#...#  ##.###.###.##  #.. ... ..#  #. Kß. ..#  # ... .# gg4ggggYour line of fire to the kobold is blocked by a granite statue.A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.A kobold is nearby!gggglgg]A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.ggE  #..# #.#  ..###.#  ##..........#  #####..######..#####  #..####....###  #............#  ##.ß...߆..ß.#  ....#...#...#  ##.###@###.##  ...#...#...#  ...ß...ß.#  ...#...#...#  ##.###.###.##  #.. ... ..#  #. Kß. ..#  # ... .# ggnkx  #..# #.#  ..###.#  ##..........#  #####..######..#####  #..####....###  #............#  ##.ß...߆..ß.#  ....#...#...#  ##.###@###.##  ...#...#...#  ...ß...ß.#  ...#...#...#  ggl##.###.###.##  #.. ... ..#  #. Kß. ..#  # ... .# ggsggktggD{ggӇYour line of fire to the kobold is blocked by a granite statue.A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.A kobold is nearby!ggugggg5A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.gg  #..# #.#  ..###.#  ##..........#  #####..######..#####  #..####....###  #............#  ##.ß...߆..ß.#  ....#...#...#  ##.###@###.##  ...#...#...#  ...ß...ß.#  ...#...#...#  ##.###.###.##  #.. ... ..#  ggq#. Kß. ..#  # ... .# gg   #..# #.#  ..###.#  ##..........#  #####..######..#####  #..####....###  #............#  ##.ß...߆..ß.#  ....#...#...#  ##.###@###.##  ...#...#...#  ggc...ß...ß.#  ...#...#...#  ##.###.###.##  #.. ... ..#  #. Kß. ..#  # ... .# gggg5gg=ggPYour line of fire to the kobold is blocked by a granite statue.A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.A kobold is nearby!ggtgg9ggggA kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.ggHggggDYour line of fire to the kobold is blocked by a granite statue.A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.Unknown command.ggZ   #..# #.#  ..###.#  ##..........#  #####..######..#####  #..####....###  #............#  ##.ß...߆..ß.#  ....#...#...#  ##.###@###.##  ...#...#...#  ...ß...ß.#  ...#...#...#  ##.###.###.##  #.. ... ..#  #. Kß. ..#  gg#\<# ... .# ggY  #..# #.#  ..###.#  ##..........#  ggL#####..######..#####  #..####....###  #............#  ##.ß...߆..ß.#  ....#...#...#  ##.###@###.##  ...#...#...#  ...ß...ß.#  ...#...#...#  ##.###.###.##  #.. ... ..#  #. Kß. ..#  # ... .# gggggg$gg} s _A kobold is nearby!gg ggggu _Your line of fire to the kobold is blocked by a granite statue.gg; 4ggJ@ gg}B A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.Unknown command.gg{ gg|| gg gg Your line of fire to the kobold is blocked by a granite statue.Unknown command.A kobold is nearby!Your line of fire to the kobold is blocked by a granite statue.Unknown command.Your line of fire to the kobold is blocked by a granite statue.ggL 4gg gg u _Your line of fire to the kobold is blocked by a granite statue.gg/3 #.........####..###.#  ##...........# ## #####..######..##### #.# #..####....### #..# #............# #...# ##.ß...߆..ß.# #.### ....#...#...# #...# ##.###.###.## #gg4 ...#@..#...# ##.ß...ß...ß.# ##...#...#...# ##.###.###.###.## #. #.. ... ..# #. #. Kß.. ..# #.#  # ...# .# #  ###  #  # ggl6ggZ?K.K   kobold (missile)ggh@;--2.2 (1 _ggwGggJgg6#..........# ## #####..######..##### #.# ....### #..#...........###.ß...߆..ß## ....#...#....##.###.###.###.#...#...#...##.#.ß..@ß...ß.# ##.ggw..#...#.. ##.##.###.###.# .. .K. ..#. .ß.. ..## ...#.   ##### gg1ggL<(((ggOr@..=-3ggyggV}n _The kobold throws a stone. The stone closely misses you.gg ((You shoot a sling bullet.gg/ (((The sling bullet hits the kobold but does no damage.  You shoot a sling bullet.ggegg[.K...==4.5 (1.3ggC,Rev ggVgg,` _The sling bullet barely misses the kobold.gg #####..######..##### #.# #..####....### #..#.............###.ß...߆..ß## ....#...#....##.###.###.###....#...#...#.ß...ß...ß#.ggXj#...#@..#...# ##.###.###K###.## #.. ...# ..##. .ß... ..## ...#..   #####..  #ggggU2----gg50gg gg; ; _The kobold hits you with a +0 dagger.gg  You shoot a sling bullet. The sling bullet hits the kobold.ggZ  The kobold is severely wounded.You shoot a sling bullet. The sling bullet hits the kobold.gg_ f)ggY gg Y--5==6.8 (1.3ggi gg J _You kill the kobold!gg)  #..####....### #.#............# #.##.ß...߆..ß.# #.###.....#...#...# #...#.##.###.###.## #..#..#...#...#...# #.#..gg #.ß...ß...ß.# ##..#...#...#...# ####.###@###.## .##.. #...# ..# #.#.#. ...ß...#.#.#...#...#....# #.###########..# #. ###.gg3 i #(#.#gg gg e3==---70ggG# gg . ~  Things that are here: _a +0 dagger; 2 stonesgg. :---gg4 gg[6 H _No target in view!ggq ggs ggx gg | _No target in view!gg gg F _Unknown command.ggggsggggHH _No target in view!gg2BggBggkIggLH _No target in view!ggs JggVw gg y ggs{ ; _gg| gg~ ,gg gg gg 7gg ggJ gg gg# :==gg, gg، gg ,gg ggQ ggҒ ,gg gg XggH 4gg ,ggU gg ,gg gg gg Bgg ggr ,gg gg ggܭ ,gg@ ggx gg ,ggm gg gg ggz ,ggq ggC ,gg´ gg. ggl ,gg} ggs gg gg gg gg* gg ,gg ggZ gg ,gg gg gg gg1 gg ggz gg* gg gg gg% gg ,gg0 ggG gg ,gg gg gga ,gg gg gg ,gg gg gg gg ggO gg! gg ,gg gg gg ggC gg gg gg gg ggJ gg ggk ,gg gg3 gg ,gg gg gg ,gg# gg# ggz ,gg gg gg Bgg gg ,ggd gg\ gg6 gg ,gg gg1 ,gg gg gg ,ggR ggQ ggT ,gg gg gg ,ggX ggO gge ,ggZ ggN gg. ,gg gg gg* ,gg gg gg #.#.....#.####........######.#### #..#...#..# ###.....## #####.# #...#.#...# ###...# ##ß.ß#.# #.###.....# ##..### #......# gg #...#....## ##.....# #..... #..#...#.# #..###.# ##..ß...# #.#....#.# #)##(..# #ß......# ##.....#.# #..?# .# #<......##.##.#.# .# #ß.......53.8 (46.0)gg {#.##.#.#### ##......# ##..ß...##.#.......# #.......# #......##.#.#####.# #..####.# #......##.#.# #.###..### # ##ß.ß#.##.#.# #........# ####.##.#.# #.###..#.# # ###.#(#####........## gg( L....#.......###.....###ggC gg ,4.8 (47gg. ggO# % _Found 4 stones.gg4 4gg7 ggp9 H _No target in view!gg'} ggR~ gg ggʄ F _Unknown command.ggC 3gg%E ggG ggI ggN P _ggFO ggO ggP ggUX g.......##.....P..P.........# ...#.####........######.#### .#...#..# ###.....## #####.# ..#.#...# ###...# ##ß.ß#.## ###.....# ##..### #......# ..#....## ##.....# #..... .#...#.# #..###.# ##..ß...# #....#.# #)##(..# #ß......#.. .....#.# #..@# .# #<......#.# ggY #.##.#.# #.###..# #ß.......# #.##.#.#### ##......# ##..ß...# #.#.......# #.......# #......#.. #.#.#####.# #..####.# #......#.. #.#.# #.###..### # ##ß.ß#.#. #.#.# #........# ####.#..#.# #.###..#.# # #.#(#####........##gg^ 16.8 (2.0)gg_ +7.8 (3ggc gge c _j - a scroll labelled PUSSUA CIRUHOgg ggG gg ggK H _No target in view!ggE3gg@GggJggLggP: _gg+T;  You see here 4 stones.ggiVgg W _ggXggZgg]gg8^ggk_ggagg]dggdggeggIkggMl,gglggpggrggrggsggzvggxggxggzgg}gg,gg9ggggJggggOgg"ggggΏgggg0ggggٓggÔgg{ggd,ggzgggg,gggggg,ggggggڧ,ggggggĭBggggԯ,ggggFggUBgg۲ggW,gggggg,ggFgg7ggո,gg)gggg+gglgghgg6gggg'gggggg,gggggg,gggggggg1ggggggf,ggggRgg<gg{gghgggg ,gggggg,ggggx#.....#............## #.##...##..P......P..# #. ...#..##............# ..#.##............# ######.# .....##...P......P..# #. ##.#.#...........####.###### ....##.....P..P.........# ....#.####........######.#### #..# ###....@## #####.# 80.0)...# ###...# ##ß.ß#.###....# ##..### #......#....ggz...## ##.....# #..## ...#.# #..###.# ##..ß...#.## ...#.# #)##(..# #ß......#..##  ...#.# #...##.# #<......#.#.#  ##.#.# #.###..# #ß.......###.  ##.#.#### ##......# ##..ß...#.#.. ggggggj _Key pressed, stopping explore.gggg}ggH _No target in view!gg93gg9ggPgggg$ _gg0,gg,gggggg,gggggg,gg9gggg/,ggPgg  Things that are here:  a +0 dagger; a jackal skeletongggg _gggggg,ggggggggGgg\gggg,ggA gga ggZ gg gg ggDgg,ggCgg`.#....## ##.....# #........#...#.# #..###.# ##..ß...# #.#....#.# #)##(..# #ß......# ##.....#.# #...##.# #<......#  ##.##.#.# #.###..# #ß.......  #.##.#.#### ##......# ##..ß...#  #.#.......# #.......# #......#  ###.# #..####.# #......#  #.#.# #.###.@####.# ##ß.ß#.#98.8 (11 gg] #.#.# #........##.# ####.  #.#.# #.###..#.##.# # ###.#(#####........##.#.#.......###.....## ############# ##......###  #....##..###  ######..######..####### ..#######..#).ggCgg{!gg)j _Key pressed, stopping explore.ggZ*gg 0gg2H _No target in view!gg3ggPgg6gg^gg*$ _gg,ggggggzgg,gggggggggg~,gg^gg*ggggogggggg ,gg gg* ggj gg gg4ggggKgggg_gggggg1gggggggglggggggggSggggggm!gg!gg"gg$gg%ggt&gg'gg+gg=4...# #.#.# #.###..####.# # #.#.# #........##.# # #.#.# #.###..#.##.# .########.#(#####........##.# #..........#.......###.....### #################### ##......###  #....##..# #############..######.. gg4#.....@........####### r..############....... ##.###### #.# ###.. #.###..## #....### r   quokka (asleep) ###### ggM:.711.8 (13ggAn.rrggB,2.8 (14ggHgggLY _A quokka comes into view.gg< (((((((You shoot a sling bullet.ggN  The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.ggH,ggNPr......ggQg===4.1 (1.3)Rev ggVggoY ggY[_The quokka is moderately wounded.ggejgg~kggpggsF _Unknown command.gg #.#.# .  #.#.# .  #.#.# . (. .  ##.  #. #############. #.r...@....... ...############  #.#     gg o #.#.# .  #.#.# .  #.#.# . (. .  ##.  #. #############. ggՎ A#.r...@....... ...############  #.#     gg( gg gg gg ((( _A quokka is nearby!You shoot a sling bullet. The sling bullet hits the quokka.ggz( ((The quokka is heavily wounded.You shoot a sling bullet.gg, ggJ ..r..5.4Rev+ gg4 gg ` _The sling bullet barely misses the quokka.gg  #.#.# .  #.#.# .  #.#.# . (. .  ##.  #. #############. #..r..@....... ...############  #.#     ggY`  #.#.# .  #.#.# .  #.#.# . (. .  ##.  #. #############. #..r..@....... ...############  #.#     ggg ggOh ggm ggz _A quokka is nearby!You shoot a sling bullet. The sling bullet hits the quokka.gg Q†((gg (((You kill the quokka!gg- ^..†..ggL gg >...# #.#.# #.###..####.# # plinko the Shooter #..# #.#.# #........##.#Coglin #.## #.#.# #.###..#.##.#gg 4Health: 23/23 ======================== #.########.#(#####........##.#Magic: 2/2======================== #..........#.......###.....###AC: 4Str: 11 #################### ##......### EV: 11Int: 8#....##..## SH: 0Dex: 17gg #############..######.. XL:  2 Next: 104% Place: Dungeon:1#..†..@........######## Noise: ===------  Time: 716.6 (1.2)...############........# a) +2 sling {Ming}  d) +0 sling {Narong}gg> "##.####### Fire: a) +2 sling {Ming}#.# ###.. Rev+ #.###..###....###ggw ######The quokka is heavily wounded.You shoot a sling bullet. _The sling bullet barely misses the quokka. _A quokka is nearby!gg You shoot a sling bullet. The sling bullet hits the quokka.  You kill the quokka!gg! _You shoot a sling bullet.  You have reached level 3!gg /  --more--gg|  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? gg 8/283/393 2%  You feel agile. x2gggg  Your brain swirls with designs for a mechapilot crankshaft. You just need some _more time...ggggTgg/gggggg; _gg-gg,ggJgg}gg,gg,ggb  You see here a quokka corpse.gggg(FRev  _ggggggc,gggggg,gggggggggg'ggAggcgggggggggg,gg gggggg@gggggggg+gggggg]gggg,gggg,gg9gg ggf gg gg ggm gg ,gg- ggI gg\ ,gg gg!gg6gggggg9ggr,ggggggggYgggggg%,ggagg9gg?Bgg>Xgggg:ggggggO% #.########. #..........# ############ ## ###############.#...............#gg%.########.......@..# ---40.6 (24.0)###  gg~+P---gg1j _Key pressed, stopping explore.gg'2gg5gg7H _No target in view!gg^ gg gg gg gg ggߎ P _gg  #.# #.  #### #.............##.#>..#1.6 (1.0)##ggm A2.6 (2gg ggy ; _Found a stone staircase leading down.gg ggA gg gg  gg :_No target in view!gg gg 3gg gg gg $ _gg nggf ggf ,ggԜ gg gg gg1 gge gg8 gg ,gg_ ggZ gg% ,gg gg gg: gg ggť gg R  There is a stone staircase leading down here.gg gg  _ggg gg ggs ,gg ggV gg ,gg ggϰ ggs ,ggݱ ggݲ gg gg ggQ gg\ gg. ,ggö gg gg gg ggj gg gg~ ,gg ggB gg  #.ß...ß...ß. #J# #...#...# #.# ##.###)###. #.# #...#...#... gg} $#.# #.ß...ß...ß. #.# #...#...#... #.# ###########  #.# #.  #@# gg #.  #.# #. #.#gg Y## #.# gg@ e#.# #.#ggo ###### J   endoplasm (asleep) #.##..... gg P#.###########.#### gg U#.>...........#gg 057.6 (15.0)ggP ,8.6 (16gg gg\ ] _An endoplasm comes into view.ggQ L ((((((J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.gg  The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.gg*] ggc /.J.ggd ....ggd g===9.8 (1.2)Rev ggjj gg8q ] _The endoplasm is almost dead.gg  #.#  #J# ) #.#  #.#  #.#  #.#  #.#  gg #@#  #.#  #.#  #.# #.# #.#  #.#  #.# #.>...........# gg`H  #.#  #J# ) #.#  #.#  #.#  #.#  #.#  #@#  #.# ggb# #.#  #.# #.# #.#  #.#  #.# #.>.......ggggg}hgg#mggvn ((((((( gg{wt_An endoplasm is nearby!You shoot a sling bullet.gg  The sling bullet barely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.gg)ggGJ.......ggh661.0Rev+ ggLggM _You kill the endoplasm!gggggggg _No target in view!ggoggmRev  _gg,ggggggggggggghgg,gg0gglgg=gg!gggg[gg0ggggggggMggggggjgggg gg)gg gg?gggggg,gg=gggg7gggggg,ggggM _You now have 49 gold pieces (gained 10).gg"3ggggLgg.,ggggggj,ggggggLggggpgggg|ggggggggggzggHgggg,gggg"gg $ggM$gg%gg +gg,,gg-gge3gg4gg5gg5gg;gg<ggA=gg >gg{FW  Things that are here:  a +0 dagger; 2 stonesggHggvH _ggUIggNggP,ggQggWggXgggg?,gg@ggjBggC,ggjCggDggxE,ggEgg]GggGggGgg HggIgg-J,ggJggLggzL,ggLgg NggNggFOggOggPgg7Q,ggQggSggS,gg)Tgg_UggU,ggjVggWggXBggYgglZ,ggZggJ\gg/]ggv]gg1^gg_gg$dgge@  There is an open door here.gggK _gghggi,ggjggkggMl,gglggnggp,ggqggsggOuggugg*vggyR  There is a fountain of clear blue water here.gg{gg9| _ggM}gg^  There is an open door here. _gg`ggʥgga.....#..##  #.#.##  ....###.#  .ß...#.#..###  .....#..#...#  .....#..###.###  ß.ß#.#. #.).#  ####.#. ###.######   # #...@..#  54.0 (48 ggȬ######.#   ###.#   ###...#   ###..##.#  ############..####.#  .#)......#..### #.#  .'..⌠ß⌠..'.## #.#  .#.......#..### #.#  gg@gg+gg _Key pressed, stopping explore.ggggH _No target in view!ggC3ggDggrHggbJgg%K$ _ggOBggPggQggSggTggUggUggwWggY,ggZgg:^@  You see here a +0 hand axe.gg%`gg` _ggaggcgg)d,ggdggdeggf,ggXjggwmggua## #####.##.# # ##ß.ß#.########.# ### #......#........# ..# #........######## ##.# ##..ß...#.## (..# #ß......#..## ##.# #<......#.#.## ..# #ß.......###.# ...# ##..ß...#.#@.### ...# #......#..#...# ##.# #......#..###.### ##.# ##ß.ß#.#.. #.).# ggkv##.# ####.#.. ###.###### .# #.. #......# J   endoplasm (asleep) ##.# ..J ######.#   .### ##. ###.#  ..######...#  gg~261.0 (7.0)gg$+2.0 (8ggggF] _An endoplasm comes into view.ggi (((((ggWJ  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.ggv  The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.ggngg ....J.===3.2 (1.2Rev gggg] _The endoplasm is almost dead.gg_R  #.#         (..#   #<##  ##.#  #@.###  #..#...#  #..###.###  #.. #.).#  ####.#.. ###.######  #.J #......#  ... ######.#  ##. ###.#  ggH $  #.#         (..#   #<gg)I ##  ##.#  #@.###  #..#...#  #..###.###  #.. #.).#  ####.#.. ###.######  #.J #......#  ... ######.#  ##. ###.#  ggYP ggP ggV ggka  (((( _An endoplasm is nearby!You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.gg-  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm.gg \.ggxt C.....ggw 104.5 (1.3Rev+ _You kill the endoplasm!ggh| gg  g _Your Armour skill increases to level 1!gg  _Rev gg gg BggN ggA ,ggl ggi gg gg* !gg ggj ggx 0gg ggW gg ,ggs gg7 ngg ,gg۱ ggt gg gg gg ggM gg ,ggк ggA gg  #...##.# #<......#.#.##  #.###..# #ß.......###.# ### ##......# ##..ß...#.#..### # #.......# #......#..#...# .# #..####.# #......#..###.### #.###..####.# ##ß.ß#.#..# #.).# ........##.# ####.#..# ###.##gg. 8###..#.##.# #########..# #... #........##.# #.@........# ####---76.5 (12.0)###.....### #.########.# ## ##......###> #.# ### #....##..### #.# ###..####..######..#############..## ........########..#)......#..### #####........##.'..⌠ß⌠..'.##  ##.#######..#.......#..###  ggk b#.# ###..#############..##ggD gg H---7.5 (13gg ggy ; _Found a stone staircase leading down.ggB gg{C gg:H gg(K H _No target in view!ggr) ggR* gg+ gg, gg]. gg3 : _ggQ Y# #...##.# #<......#.#.## # #.###..# #ß.###.## ##......# ##..ß...#.#..###.# #.# #......#..#...# ##.# #..####.# #......#..###.###  #.###..####.# ##ß.ß#.#..# #.).#  #.##.# ####.#..# ###.  #.###..#.##.# #..# # ##.##.# #@.........# ggR 8.0).###.....### #.#.# # ##......###># #.#  #....##..### #.# ####..######..#...#..#)......#..####.##.'..⌠ß⌠..'.## ##.#..#.#..### #.# ###..#..ggS ggX gg[ E _Done exploring.gg gg gg ggA H _No target in view!gg gg gg9 gg \ _Unknown command.gg\ gg9 gg..0gg,ggYE _Done exploring.ggggfgg<ggH _No target in view!gg>ggggvgggggggg E _Done exploring.ggggggggH _No target in view!ggBfggfgg8hggL4gggg E _Done exploring.gg'JggE)Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!gg5IggRggVggXgg![No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.ggL ggU gLevel 1 of the Dungeon<>>>_(Press ? for help)#.........#...#...# #...#....## ##.....# #........#########.######.###.###.## #..#...#.# #..###.# ##..ß...#.###.# #...#...#...# #.#....#.# #)##(..# #ß......#..##ggV #.# #.ß...ß...ß.# ##.....#.# #...##.# #<......#.#.###.# #...#...#...# ##.##.#.# #.###..# #ß.......###.##.# ##.###)###.###.##.#.#### ##......# ##..ß...#.#..####.# #...#...#...## #.#.......# #.......# #......#..#...##.# #.ß...ß...ß..# #.#.#####.# #..####.# #......#..###.####.# #...#...#....# #.#.# #.###..####.# ##ß.ß#.#..# #.).##.# ###########..# #.#.# #........##.# ####.#..# ###.###### #.##.## #.#.# #.###..#.##.# #########..# #......# #.##.########.#(#####........##.# #@.........# ######.# #.##..........#...ggW x....###.....### #.########.####.# #.##################### ##......###>##.# ###...# #.##....##..####.# ###..##.# #.##############..######..#############..####.# #.################..†...........########..#)......#..### #.# #.##...............############........##.'..⌠ß⌠..'.## #.# #.###########.#################.#######..#.......#..### #.# #.>...........#ggX g#.# ###..#############..####.# ################.###..######..##.# #....######...# ########### gg* ##############  #............#  ########.##########.#  ##..........##### ##.##  ##.......#.......###...##  #..P....P...#.....####  ##################.P.P♣.♣......#  #..>.......)......÷..P♣♣.....####..##.#  #.##############......_.♣....# #..##...###.#  #.# ##...P♣.♣.P...# #...†#.## #.#  #.# ##..P...♣)...#####.#.#.####.#  #.##....P.......#  #)###.......#............######   #†##.#.###....######..### ############## ########.##.#.# ####.# #..# #............# #.....####### [3gg4m#.# #########.#.# #.# #^.# #.####.# #.###.##....# #.# #.................# #.# #..# #.# #.# #.#......##+####.###.###.#####.#...#.# #.# #..# #.# #.# #.#.#...##...##......# #.# #..#..#.#..# #.##########.# #......##.....##.###.###.# #...#.#.#####..........#####..........#.# ###.####.ß...ß.### #.....#####....##......................########.#.# #.###.#.....#.## ##...##.....###.#.#####.........######.#.#.# #..#...#...ß...####.#.###.......##........#############.########.#.# ggLevel Map ('X' in the main screen): Esc: Leave level map (also Space or any unused key). Dir.: Move the cursor. Shift-Dir. : Move the cursor in larger steps (7 by default). - or + : Scroll level map 20 grids up or down. .: Start travel (also Enter and , and ;).(Moves cursor to the last travel destination if still on @.) [ or ] : Examine the next higher or lower level.(Moves cursor to the staircase destination if a known staircase ishighlighted.) G: View another level by choosing a branch and depth. o: Move the cursor to the next autoexplore target. { or } : Zoom out or in (tiles only). Travel exclusions e : Create a travel exclusion, change its radius, or remove it. R# : Create a travel exclusion with a specified radius or change its radius to #, where # is a number from 1 to 8. [40gg<mE : Cycle through travel exclusions. Ctrl-E : Erase all travel exclusions on the level. Waypoints w : Set waypoint to current position. W : Cycle through all waypoints on the level.gg: Level 1 of the Dungeon<>>>_(Press ? for help) ############## #............# ########.##########.# ##..........##### ##.## ##.......#.......###...## #..P....P.........#.....#### ggd  ##################.P.P♣.♣...................# #..>.......)......÷..P♣♣.....####..#.....##.#  #.##############......_.♣....# #..##...###.# #.# ##...P♣.♣.P...# #...†#.## #.# #.# ##..P...♣)...#####.#.#.####.# #.##....P.....................##)###.......#............###### #†##.#.###....######..### ##############   ####### #.##.#.# ####.# #..# #............#   #.....####### #.# ###############.#.# #.# #^.# #.##########.# #.###.##....# #.# #.................# #.#gg@ 7 #..# #.##.#   #.#......##+####.###.###.#####.#...#.# #.# #..# #.##.#   #.#.#...##...##......# #.# #..#..#.# ##.######..# #.##########.# #......##.....##.###.###.# #...#.#.#####..........#####..........#.#   ###.####.ß...ß.### #.....#####....##......................########.#.#  #.###.#.....#.## ##...##.....###.#.#####.........######.##.#.#  #..#...#...ß...####.#.###.......##........#############.########.#.# gg\ ggw # #...##.# #<......#.#.##plinko the Shooter # #.###..# #ß.......###.#Coglin #### ##......# ##..ß...#.#..###Health: 28/28 ======================== ...# #.......# #......#..#...#Magic: 3/3======================== ##.# #..####.# #......#..###.### AC: 4ggx Str: 11  #.###..####.# ##ß.ß#.#..# #.).# EV: 11Int: 8  #........##.# ####.#..# ###.# SH: 0Dex: 19  #.###..#.##.# #########..# #.. XL:  3 Next: 10% Place: Dungeon:1 ##........##.# #@.........# ### Noise: ---------  Time: 878.5 (0.0) ...###.....### #.########.#a) +2 sling {Ming}  d) +0 sling {Narong} #### ##......###>##.# ## Fire: a) +2 sling {Ming}#....##..####.# ###. #######..######..#############..# .........########..#)......#..###  ########........##.'..⌠ß⌠..'.####.#######..#.......#..### #.# ###..#############..#gg   _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring.gg< gg" gg $ _gg5 gg gg ggv ggB ggt ggZ gg gg, gg gg ggg gg ggݦ gg ,ggV ggE gg ,gg] gg gg= ggҴ ggȵ gg gg0 ,gg gg gg] gg gg2 gg gg7 gg gg2 ggh gg gg! gg ggR gg ,gg gg gg^ gg gg gg, gg ,gg gg gg1 ,gg gg gg ,gg gg gg$ ,gg; gg gg  ,gg gg gg ,ggB ggX" gg# ggq# gg# gg@( gg,) gg) gg) gg6. gg]/ gg/ gg!0 gg: gg%? gg@ gg@ ,gg E ggE BggsI ggJ ggJ ,gg4O gg;P ggP gg7Q ggYU ggV ,ggMW gg[ gg\ gg+] gg^ gg]a ggb ,ggMc gg}j Xggl ggm ggUn ggn ggr gg5t ggt gg u ggx gg;z ggz gg{ gg gg ,gg gg ngg΍ gg` ggݎ gg gg< gg ggL gg. gg ,gg ggD gg gg! ggm ggȦ gg ggE gg# ,gg gg= Xgg ggѴ ,ggs gg ggf ,gg gg gg> ,gg ggJ gg ,gg ggF gg gg= gg gg gg gg} gg gg gg ,gg gg gg( ,gg gg gg ,gg gg gg) ,gg gg ggH ,gg gg gg ,gg] gg7 gg ggl gg ggv gg gg gg= gg gg gg@ ggz gg1 gg6 ,gga ggI gg gg ggy gg gg gg ggc gg gg ,gg gg% gg ,gg gg gggggg ggOgg<,gggg ggk ,gg ggYHgg ##############  #............#  ########.##########.#  ##.........@##### ##.## 946.5 (68.0) gg ##.......#.......###...##  #..P....P.........#.....#### gg2#####.P.P♣.♣...................# .....÷..P♣♣.....####..#.....##.# ###gg1_.♣....# #..##...###.#  ##...P♣.♣.P...# #...÷#.## #.###..P...♣)...#####.#.#.####.##....P.....................#gg(gg9_ggEggjggggggDone exploring.No target in view!Done exploring.No target in view! _Done exploring. _You can't go down here!ggggLevel 1 of the Dungeon<>>>_(Press ? for help)###############............#########.##########.###.........@##### ##.####.......#.......###...###..P....P.........#.....######################.P.P♣.♣...................#gg#..>.......)......÷..P♣♣.....####..#.....##.##.##############......_.♣....# #..##...###.##.###...P♣.♣.P...# #...÷#.## #.##.###..P...♣)...#####.#.#.####.##.##....P.....................##)###.......#............#######†##.#.###....######..### ############## ########.##.#.# ####.# #..# #............# gg#.....####### #.# ###############.#.# #.# #^.# #.##########.# #.###.##....# #.# #.................# #.# #..# #.##.# #.#......##+####.###.###.#####.#...#.# #.# #..# #.##.# #.#.#...##...##......# #.# #..#..#.# ##.######..# #.##########.# #......##.....##.###.###.# #...#.#.#####..........#####..........#.# ###.####.ß...ß.### #.....#####....##......................########.#.# ggVD#.###.#.....#.## ##...##.....###.#.#####.........######.##.#.# #..#...#...ß...####.#.###.......##........#############.########.#.# ggkK@>_gggg}plinko the ShooterCoglinHealth: 28/28 ========================Magic: 3/3========================AC: 4Str: 11##############EV: 11Int: 8#............#SH: 0Dex: 19########.##########.#XL:  3 Next: 10% Place: Dungeon:1##.........@##### ##.##Noise: ---------  Time: 946.5 (0.0)gg##.......#.......###...##a) +2 sling {Ming}  d) +0 sling {Narong}#..P....P.........#.....#### Fire: a) +2 sling {Ming} #####.P.P♣.♣...................# .....÷..P♣♣.....####..#.....##.# ###......_.♣....# #..##...###.###...P♣.♣.P...# #...÷#.## #.###..P...♣)...#####.#.#.####.##....P.....................# _Done exploring. _No target in view! _Done exploring. _No target in view! ggjr_Done exploring. _You can't go down here!ggRgg9ggYgg7: _ggzgg3gggg1gggg_gggggggg;,gggggg,gggggg,gggggg,ggggS  There is a faded altar of an unknown god here.gg)gg _gg}ggJgg,gggg*gg,gggggggggggg l  You see here a frilled lizard skeleton.gghgg _ggggggggqgggggg<,gggggg!gg "ggR#gg$gg&,gg'gg)gga*,gg[+gg,gg4.,gg.gg73~  Things that are here:  a +0 club; a goblin skeletongg4ggq5 _ggC6gg7gg.9,gg':gg;ggN=,ggq>gg@ggrA,ggBgg=DggE,ggFgg[HggI,ggJgg#MggNggJOggQPggQgg Sgg_Sgg:Tgg[### ##. #.. ggU\##################.P #..@.......)......÷.72.5 (26.0) #.##############.... #.# ##... #.# ##..gg\t #.##.. #)###.  #†##.gg\_  ##### #.##.  ....####### #.# ###############. gg]ggbgg9ec _There is a stone staircase leading down here.gg4XggCYgg)^ggbgghN3.5 (1.0) _gg # ###.### ## .......#.#2 #.@##....##....##. ..# #.. #. .. ## gg ggf gg -4.2 (1.7ggI gg } _You climb downwards. _There is a stone staircase leading up here.ggP gg gg  gg F _Unknown command.gg# ggߘ gg gg ^ _No target in view!ggA gg ggҢ gg% gg $ _gg gg. Bgg٪ gg ,ggP ggά gg ,gg gg gg ggu gg ,gg gg gg ,gg gg gg- 4####.######.......#.#####.##.<#...#####.##....##.........#....##..#...#####.....# #.#.####gg . #.# ..#. ###.# ... .....JJ   endoplasm (asleep).....gg O#.....#ggx .83.2 (9.0gg /4.2 (10.0)gg gg ] _An endoplasm comes into view.gg/7 ((((JYou shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.ggsn  The endoplasm is lightly wounded.  You shoot a sling bullet.  ggmt7The sling bullet hits the endoplasm but does no damage.ggggV2...gg..ggqg===5.5 (1.3)Rev ggM _The endoplasm is lightly wounded.ggW Jgg ggJ####.######.......#.#### #.##.<#...#####.#...##............##..#...#####...# #.#.####    .## .......Jgg#.....##.....#J   endoplasm#.....######gg+(0.0gg-J.gg55---6.5 (1gggg~^ _The endoplasm jiggles.gg'U (((((You shoot a sling bullet.ggD __The endoplasm jiggles.  You shoot a sling bullet.  The sling bullet barely misses the endoplasm.  You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.gg_ggdAJ....ggte7===7.7 (1.2gg;jgg\m7 _The endoplasm is lightly wounded.gg{ #  ####  #.##.<#..  #....##.gg|  .#.  ..# #.#.####  . #.#.# ..#@# ###J# ... ..... #.....#  #.....#  #.....#  ####### gg #  ####  #.##.<#..  #....##.  .#.  gg<..# #.#.####  . #.#.# ..#@# ###J# ... ..... #.....# #.....#  #.....# ####### ggggggGggd!a _An endoplasm is nearby!gg0 ((((((You shoot a sling bullet.ggl  The sling bullet barely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.ggoB J.....  The endoplasm is severely wounded.ggEC_8.9Rev+ ggGggO  #  ####  #.##.<#..  #....##.  .#.  ..# #.#.####  . #.#.# ..#@# ###J# ggP... ..... #.....#  #.....#  #.....#  #######  _The endoplasm barely misses you.gg #  ####  #.##.<#..  #....##.  .#.  ..# #.#.####  . #.#.# ..#@# gg###J# ... ..... #.....# #.....#  #.....# ####### gggggggga _An endoplasm is nearby!ggbc  You shoot a sling bullet. The sling bullet hits the endoplasm.gg D.gg9 ((((((You kill the endoplasm!ggu 3...gg& ...gg/! p490.1Rev* gg$ gga) E _You shoot a sling bullet.gg) gg* gg, gg3 fRev+ ggU7 M ###.######gg7 .......#.#### #.##.<#...#####.#...##............##..#...#####...# #.#.####    .##---10#.....##.....#gg8 E#.....#gg8 :---ggtF j _Key pressed, stopping explore.gg'N ggN ggS gg] | _No target in view!gg a ggc 0 _Unknown command.ggc gg= Jgg> gg(B ggF Q _gg^G ggG ggH ggI ggJ ggJ ggZK gg.L gg)N gg\N ggN ggO ggQ ggQ :Rev ggR ggT ggU ,ggfV ggjW ggZ Bgg[ gg0^ ggn` ,gg` ggc 7ggc ggh \ggi gg%s  #  ###.###### .......#.#### ## #.##.<#...#####.# (.. #....##.........# >#.....##..#...#####... .....# #.#.#####.....###.#.#.......@..#.#1001.1 (10.0).......####.###....... #.....##.....# #.....#.....# #.....##.#.# #.....#. .. #.....#.# #######ggy ggpz ,2.1 (11gg~ gg S _Found 6 poisoned darts. Found a stone staircase leading down.ggS gg!T ggZ ggd_ H _No target in view!ggs gg 3gg: ggn gg: : _gg/ gg2 ggS ggD gg gg gg- gg gg gg gg< gg/ gg7 gg gg gg ggl gg gg gg gg- gg gg gg gg] gg" E ggR ##  # .J  gg ####.###### #.......#.#### ####@##.##.<#...##### #(...##....##........gg  ###>#.....##..#...##### #.......####.#.#### #.##.....###.#.# # #..........#.#J   endoplasm (asleep)ggv  #.......####.### #.......##.....###.....###.....#gg ]9.1 (7.0)10.1 (8gg gg_ ] _An endoplasm comes into view.ggt > ((((J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.gg$. (The endoplasm is severely wounded.You shoot a sling bullet.gggggg8..J..ggc===1.4 (1.3Rev ggggc _The sling bullet barely misses the endoplasm.gg   ##  # ..  ####J######  #.......#.####  ####@##.##.< #(...#gg ###>#... #.......#  #.##.....  # #..........#.#  #.......  #.......#   gg[ ##  # ..  ####J######  #.......#.####  ####@##.##.< #(...# ###>#... ggr\"#.......#  #.##..... # #..........#.#  #....... gg\f#.......# gg\ gg[eggfgglggv ((( _An endoplasm is nearby!You shoot a sling bullet.ggW  The sling bullet barely misses the endoplasm.You shoot a sling bullet. The sling bullet hits the endoplasm.gg#)ggB/...ggl82.6 (1.2Rev+ gg^ggM _You kill the endoplasm!ggƧgg?ggWgg^ _No target in view!ggʰggggggĶggQ _gggg/:Rev gggggggggggggggggggggg,ggwgg~ggegg!ggggggO(....#..#..# ..#  ..# ######.# #....@.#---8.6 (6.0gg####.#######.......#.#### ####.##.##.<#...#####.##(...##....##.........####>#.....##..#...#####...#.......####.#.####ggr#.##.....###.#.## #..........#gg#.#gg8ggG---9.6 (7gggg&- _Found 3 poisoned darts.ggMggYNggNggqTggVF _Unknown command.ggVggWggWgg{\ggPf[g.(.. #...# #r..# #...# #...# ...# ######.# #.....@# ####.###### #.......#.#### ####.  ###>#.....##..#...#####... g   hobgoblin (asleep)#.####.#.#### gg$gr   rat (asleep) ggm&0ggՂgg?.g.rgr20.6 (1gghggR (((((( _A rat and a hobgoblin come into view.You shoot a sling bullet.gg$  The sling bullet completely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.ggAgg ggO`..g.rgg%..gg57===1.9 (1.3ggU,Rev ggggB^ _The rat is moderately wounded.gg  You shoot a sling bullet. The sling bullet hits the rat.†((gg (( You kill the rat!You shoot a sling bullet. The sling bullet hits the hobgoblin.ggPgg `.g†..gggm203.1 (1.2Rev+ ggggb _The hobgoblin is severely wounded.gg& ..(.. #...# #...# #.g.# #.†.# ...# ######.# #.....@# ####.######   <  #(  ###>      # gg7  ..(.. #...# #...# #.g.# #.†.# ...# ######.# #.....@# ####.######   <  #(  ###>      # gg ggW gg gg ` _A hobgoblin is nearby!gg c  You shoot a sling bullet. The sling bullet hits the hobgoblin!gg s†(((ggh (((You kill the hobgoblin!ggc h..††..gg 554.4 (1.3gg ggM E _You shoot a sling bullet.gg/ gg ggX F _Unknown command.ggYh ggh ggn ggp H _No target in view!gg 4gg! gg$ ggI' gg, Q _gg. gg. gg/ gg1 gg4 gg4 gg+5 gg8 gg; gg; :Rev gg< gg%? ggA ggA ggB ggE gglK #...# #...# .####...####............<............(..  #.. #..---9.4 (5.0 ggK ,#.†. #.†.#  #...#  ggL ######.## #...... ####.###### #.......#.#### ####.##.##.<#...#####.#gg.Q ggQ H---30.4 (6gg2V ggX 9 _Found a stone staircase leading up.gg Jgg+ H _No target in view!gg*3gg3ggB:gg=F _Unknown command.gggg|gggggg & _ggnggQgg`ggnggJggxgggg|gg,ggkgggg,gg gg+gg,gggg,ggggqM _You now have 64 gold pieces (gained 15).gggg)ggYggggP ## . .# ## # .#.B.#.# #. ....#...... #.###......#...#....#.##...# #@# ..#...# #.###.#[#.####...######.....................#.........<..........................(......##.......B   giant cockroach (asleep)#####...###### ........# ....... #.†.# .......gg042.4 (12.0)ggE,3.4 (13gggg= _A giant cockroach comes into view. _You see here 9 gold pieces.gg2 (((((BYou shoot a sling bullet.ggT (The sling bullet hits the giant cockroach but does no damage.  You shoot a sling bullet.gg x  The sling bullet barely misses the giant cockroach.gga6  You hear a shout!gg.g ...B...g   hobgoblingg>g===4.7 (1.3)Rev gggg\ _A hobgoblin comes into view.ggY (( You shoot a sling bullet. The sling bullet hits the hobgoblin.ggy (The hobgoblin is almost dead.You shoot a sling bullet.ggeggLtggvgg..g###.B. gg_6.0Rev+ ggggQc _The sling bullet barely misses the hobgoblin.ggKc  You shoot a sling bullet. The sling bullet hits the hobgoblin.ggd.(gglI (You kill the hobgoblin!ggggmv.###.....Bgg097.3gg`gg _You shoot a sling bullet.  You shoot a sling bullet.  The sling bullet hits the giant cockroach.ggnb(†gg ((((You kill the giant cockroach!ggZ....†gge p338.6Rev* ggggE _You shoot a sling bullet.gg]gg!gg",^ _No target in view!ggr,gg1gg8^ _No target in view!gg9gg>gg@H^ _No target in view!ggHggCNgg0V| _No target in view!gg[ggc^ _No target in view!ggdggiggUrK _No target in view!gg4sggvggr{####..  ..# ## # ..#...#.# #. ....#..... #.###.......gg{#...# #...@†..#.##...# ###$##...... #...# #.###.#[##.####...######........  ......#........  .<.....................  ......(......##.......######...###### .......#..ggOggt---90Rev+ _ggCgg####..  ...# ## # #..#...#.# #. #....#..... #.###@.......#...# #....†..#.#ggȐ+#...# ###$##......  #...# #.###.#[## .####...######........# ...#........# .<.............. ......(......##.......# #####...######ggZggC---50gggg#;ggUggӭK __gg&ggk __ggES __gggg"ggK __ggggWggK __gggggg6 _ggggggggggg=gggggg?gggggg#ggR.;gg2gg!:gg:ggO@ggDggeEggFgge gge ggi ggo s _A quokka is nearby!gg%p ggs ggx  . #........## ...............# (#.......# .......  #...# #......  #.†.# #.......#  #.†.# ####.####  #...# #@# #.......#  #r##.##.#  # #.# #  #..<gg3y a###. _Unknown command.ggz 8. #........## ...............# (#.......# .......  #...# #......  #.†.# #.......#  #.†.# ####.####  #...# #@# #.......#  #r##.##.#  # #.# # #..<###ggk ggA gg ggT gg( s _A quokka is nearby!gg~) gg0 gg): \ _Unknown command.gg: gg@ ggI . #........## ...............# (#.......# .......  #...# #......  #.†.# #.......#  #.†.# ####.####  #...# #@# #.......#  #r##.##.#  # #.# #  #..<###. _is nearby!Unknown command.A quokka is nearby!Unknown command.gg M. #........## ...............# (#.......# .......  #...# #......  #.†.# #.......#  #.†.# ####.####  #...# #@# #.......#  #r##.##.#  # #.# # #..<###gg 4gg gg5 Unknown command.A quokka is nearby!Unknown command.A quokka is nearby!gg& ggNgg )Unknown command.A quokka is nearby!Unknown command.A quokka is nearby!Unknown command.gg; ggggA quokka is nearby!Unknown command.A quokka is nearby!Unknown command.gggga%gg/Unknown command.A quokka is nearby!Unknown command.gg/gg5ggh>\ _Unknown command.gg>ggDggM\ _Unknown command.ggMggSgg_\IUnknown command.gg\ggcgg:lgglggqggR{gg{gggg@gggggg9;gggg3ggggggggggggigg9  #...# #.###.#[######## ###...#####.###.##....... ....(......##.......# ###...#######.......##......#.......#########.......#†####@####  #...gg:  #.# ####.## #.......# .....#r##.##.# ###### # #.# # ...#.#### #.. ##.<#...#####.#### ...##.........#.#...#####...ggB ggRD 85.0) _ggJ ggL ggf ggG gg gg G __No target in view!gg{] ggC^ ggjc ggf F _Unknown command.gg gg ggݺ gg __No target in view!Unknown command.No target in view!ggsggPggggu __No target in view!Unknown command.No target in view!gg?9 ###...######........##..... ...........#...(#### ###...########  #...# #.......#######†#.......# ####.####. #@# ####.##.......# .....# #r##.##.###r   quokka (asleep) ggO@&##.#.####ggJggK-6 _ggSggrUgg;_T((r   __No target in view!Unknown command.No target in view! _ You shoot a sling bullet. The sling bullet hits the quokka.gg  The quokka is heavily wounded.You shoot a sling bullet.  The sling bullet hits the quokka but does no damage.ggggg4hggoc.r.ggpc===7.8 (1.2Rev gguggrx^ _The quokka is heavily wounded.gg,lz (You shoot a sling bullet.gg8&  ggXjThe sling bullet barely misses the quokka.You shoot a sling bullet.ggZ rThe sling bullet closely misses the quokka.The quokka twitches its whiskers.gg̀_9.0Rev+ gggg_S _The quokka barely misses you.ggggggtggF _Unknown command.gg z (You shoot a sling bullet.gg Z  The sling bullet barely misses the quokka.You shoot a sling bullet.ggz : rThe sling bullet barely misses the quokka.The quokka bites you but does no damage.80.3 (1.3Rev* ggs gg W _The quokka completely misses you.ggs1 z (You shoot a sling bullet.gg  The sling bullet closely misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.gg` )ggSe E†ggi 071.6ggp gg}r J _You kill the quokka!gg(HggwHgg1NggOH _No target in view!ggP4ggbgg H _No target in view!ggM #...# #.###.#[######## ###...#########..... ....(......### ###...#######.......##......#.......#########.......#†####@####  #... #.# ####.## #..†....# .....#.##.##.# ####### #.# #ggngg?=---20 _ggggggbM###.##.......#  #...# #.###.#[######## ###...######...###...... ....(...... ###...######......########...@...#†####.#### ggT #... #.# ####.##.†... .....##.##.##.#ggɌggKB---3ggggǔggM....†..#.#......###.##.......#  #...# #.###.#[######## ###...######....###....... ....(...... ###...######......#######.......†####.#####...##.#Rev* ###gggg]4Rev+ ggȢgggg3 yM..... #.###........###....†..#.#......###.##.......#  #...# #.###.#[######## ###...######...###............... ....(...... ###...######......ggў #######.......†####.#####...##.##..gg Y5gg M#.# #. #....#..... ..... #.###........###....†..#.#......###.##.......#  #...# #.###.#[######## ###...######..###............. ....(...... ###...######......#######.......#.†.# ####.#####.#gg <6ggw ggd gg7 M # #..#.....#..#.# #. #....#..... ..... #.###........###....†..#.#......###.##.......# gg58  #...# #.###.#[######## ###...######..###............. ....(......##.. ###...######ggh8 ......########.†.# #.......##.#gg[B ggB &7ggH ggBI ggq ...####..### # #..#.....# #.# #. #....#.....  ..... #.###........###.  gg`J#...# #....†..#.#......#...# ###.##.......# gg #...# #.###.#[######### ##...######.##.....# .###.....# .........# gg...(......##.##.....# ggܐ##...#######.##.....#  gg#...# #.#########.†.# #.......gg#  #.†.# ####.#### gg= #...# #.# gg\m###.##..†....#ggSgg͛U8Rev ggޣgg3gg###.. ...  ...####..### # #..#.....# .# #. #....#..... ..... #.###........###. #...# #....†..#.#...... #...# ###.##.......# ggy...# #.###.#[######### #...######.##.....# ###.....# .........# ..(......##.##.....# #...#######.##.....gg # #...# #.######## #.†.# #.......# #.†.# ####.####...# #.#ggɨgg'&9ggwggXggIM .### ###.. ...  ...####..###. gg # #..#.....#..# #. #....#..... gg0 ..... #.###........###.....†..#.#......ggS###.##.......#  #.###.#@######## ggW#...########...gg.... gg..(......##.......##.....#...######.####gg"=90gg|%gg(N _You see here a +0 cloak.gg gg &1gg gg $ _l - a +0 cloakggT3wggP9nggBgg EggGXggJ,ggJggKgg_M,ggMgg OggFQggQggQggSggU,gg`VggXggqZ,ggO[ggV\gg^,gg[_gg`ggdfggfgg&hggpi,ggiggkggl,gglggnggpggLpggpggqggrgg sggsggtggvggvgg9wggyggzggzgg'{gg}gg      ########### ..........#####  #..###........#  ...#......###.#  .....#.#### #.####  ...###.# #...@#  #......# ####.#  gg)...##### #.#  ######### #.#  .##.....# #.#  .##.....# #.#   g   goblin (asleep) ........# #.#  .##.....# g..  .##.....#  gg#1113.6 (22.0)gg,4.6 (23ggJggVs _A goblin comes into view. It is wielding a +0 club.gg`  You shoot a sling bullet. The sling bullet hits the goblin.gg(((((( ) gg2 (You kill the goblin!ggDr......)ggp41===5.9 (1.3)Rev gggg/ _You shoot a sling bullet.gg<  _No target in view!ggn[?25h[?0c  Search for what [Enter for "glove", or ? for help]? ggx [?25l[?1cgg~ (gg 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] l - a +0 cloakgg'gg&ggG  plinko the Shooter  Coglinggp   Health: 28/28 ======================== ###########  Magic: 3/3gg======================== ..........#####  AC: 4ggStr: 11 #..###........#  EV: 11ggԐsInt: 8 ...#......###.#gg{  SH: 0Dex: 19 gg.....#.#### #.####  XL:  3 Next: 41% Place: Dungeon:2 gg5i...###.# #...@#ggU5  Noise: ===------  Time: 1115.9 (0.0) #......# ####.#gg  a) +2 sling {Ming}  d) +0 sling {Narong} ...#####gg#.#  Fire: a) +2 sling {Ming} ##########.#  Rev .##.....##.# .##.....#gg.#.#   ........##.# ggX  .##.....#)..   .##.....#   ggՒ_A goblin comes into view. It is wielding a +0 club.You shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin! _You shoot a sling bullet. _No target in view!  Search for what [Enter for "glove", or ? for help]? cloakggTgggg[gg . _gg< ggPA ,Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Ming}  d - a +0 sling (offhand) {Narong} Armour (go to first with [)  b - a +0 leather armour (worn)  h - a +0 pair of gloves (worn)l - a +0 cloak Scrolls (go to first with ?)c - a scroll of butterflies  g - a scroll labelled BEWYSO WATUYC  i - a scroll labelled COIWUDE QAM JAX  j - a scroll labelled PUSSUA CIRUHO  k - a scroll labelled LYOMNAKHLIN Potions (go to first with !)  e - a yellow potion  f - a glowing cyan potionggecal - a +0 cloak. A cloth cloak. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.0 (4.2 -> 5.2). Your EV would remain unchanged. You found it on level 2 of the Dungeon. ggcStash search prefixes: {inventory} {cloak armour} {cloak armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour “O Bell my wife, why dost thou flyte?Now is now, and then was then:  Seek now all the world throughout,Thou kens not clowns from gentlemen: (w)ear, (d)rop, (=)adjust, or (i)nscribe.ggcgg gg gg   plinko the Shooter  Coglin  Health: 28/28 ======================== ###########  Magic: 3/3======================== ..........#####  AC: 4Str: 11 ggT #..###........#  EV: 11Int: 8 ...#......###.#  SH: 0Dex: 19 .....#.#### #.####  XL:  3 Next: 41% Place: Dungeon:2 ...###.# #...@#  Noise: ===------  Time: 1115.9 (0.0) gg #......# ####.#  a) +2 sling {Ming}  d) +0 sling {Narong} ...######.#  Fire: a) +2 sling {Ming} ggc 0##########.#  Rev .##.....##.# .##.....##.#   ........##.#   .##.....#).. gg   .##.....#   _A goblin comes into view. It is wielding a +0 club.gg OYou shoot a sling bullet. The sling bullet hits the goblin.  You kill the goblin! _You shoot a sling bullet. _No target in view! _Search for what [Enter for "glove", or ? for help]? cloakgg1 ggx <---6.9 (1 _gg gg ggt G---7.9 (2gg gg% ggr 38.9 (3gg gg ggi +9.9 (4gg gg B20.9 (5gg gg 5 _You start putting on your armour. You continue putting on your +0 cloak. x4gg gg Z _You finish putting on your +0 cloak.gg>u ggu ggbv ggz gg} ggD P _gg~ gg gg ggɆ gg gg gg gg gg ,gg gg֐ ggV ,gg, gg gg} ,gg^ ggd ggŜ ,ggn gg֟ gg ,ggʣ ggi ggP ,gg̩ ggc gg gg gg ggN gg ggB ggޱ gg~ gg ,gg< ggf gg ,gg gg8 ggo gg ggO gg` ggZ ,ggQ gg gg ,gg gg\ gg ,ggo gg gg1 gg gg M _You now have 83 gold pieces (gained 10).gg gg gg ggp gg ,ggv ggZ ggB ,gg gg gg) ,gg gg gg ,gg gg} gg ....##.....# #..)...# ....##.....# #.##.#.# ....######## #.##.#.# ....# #.#..#.# gg q#### #.#.##.# .# #......# .# #########.#### ggD B##.# .......##.# # # #....@..# .. ....##.#### ## . #.   #.   ggh C.w   gg ##  w   ribbon worm (asleep) gg 5  gg 5  gg 0 gg 43.9 (23.0)wwcatching breath)  A ribbon worm comes into view.gg ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.ggѕ 5...gg  5 4.9 (24+2 sling {Ming}Held gg_ gg% j _You are caught in a web! _There is a web here.ggI 4ggdP ggkS N _You are caught in a web!ggS;gg;ggLAggL  #..)...#  .#  .#  .#  .#  #......#  #########.####  .......##.#  # #....@..#  ....##.####  . #.  gg;M#.  .w  ##  _Unknown command.ggr #..)...# gg- .#  .#  .# ggKF .# gg #......#  #########.####  .......##.#  # #....@..# gg ....##.####  . #.  #. gg .w  ## gggg/ggggb _A ribbon worm is nearby!gg3gggg gg~N _You are caught in a web!ggWe #..)...#  .#  .#  .#  .#  #......#  #########.####  .......##.#  # #....@..#  ....##.####  . #. gg>X #.  .w  ## gg #..)...#  .#  .#  .#  .#  #......#  #########.####  .......##.#  # #....@..#  ....##.####  . #.  #. gg .w  ## gggggggglb _A ribbon worm is nearby!gg.m4ggirgg}uN _You are caught in a web!gg~ #..)...#  .#  .#  .#  .#  #......#  #########.####  .......##.#  # #....@..#  ....##.####  . #.  #.  ggU.w  ## ggX #..)...#  .#  .#  .#  .#  #......#  #########.####  .......##.#  # #....@..#  ....##.####  . #.  #. ggZ .w  ## gg_ggL`ggdggib _A ribbon worm is nearby!ggggUgg+gg.?A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!gg[- #..)...#  .#  .#  .#  .#  #......#  #########.####  .......##.#  # #....@..#  ....##.####  . #.  #.  .w  ## gg: #..)...#  .#  .#  .#  .#  #......#  #########.####  .......##.#  # #....@..#  ....##.####  . #.  #.  .w  ggQ## ggqgg&ggcgg?You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!gggg8gg ggA ribbon worm is nearby!You are caught in a web!A ribbon worm is nearby!gg/You are caught in a web!A ribbon worm is nearby!Unknown command.ggggJw.gg11 5.9 (1.0)+2 sling {Ming}gg ggF* _The web tears apart.gg .##.....# #..)...# .##.....# #.##.#.# .# #.##.#.# .# #.#..#.# #.####gg #.#.##.# #.# #......# †....####.#### #.##.# #.##.# #.# # #...@...# #...##.#### ##.# #.#  #w# . ..#  ###    ggR 6(catching breath)gg ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.gg...gg 5 6+2 sling {Ming}Held ggggL _You are caught in a web! _There is a web here.ggggRggN _You are caught in a web!ggdgge~11 7+2 sling {Ming}gglggeu (( _The web tears apart.  You shoot a sling bullet.gg ((The sling bullet hits the ribbon worm but does no damage.  You shoot a sling bullet.ggggxf.w..gg+c===9.2 (1.3Rev gggghi _The sling bullet completely misses the ribbon worm.gggg&gg;ggaF _Unknown command.gg{ (You shoot a sling bullet. The sling bullet hits the ribbon worm.gg  The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.gg gg" Bw.gg `50.5Rev+ gg ggܓ | _The ribbon worm is moderately wounded.gg ggK gg F _Unknown command.gg+ ((((You shoot a sling bullet.ggju  The sling bullet barely misses the ribbon worm.You shoot a sling bullet. The sling bullet hits the ribbon worm!gg6 w...   The ribbon worm is severely wounded.gg0 l1.7 (1.2Rev* gg ggC  _The ribbon worm bites you but does no damage.  You shoot a sling bullet. The sling bullet hits the ribbon worm.gg  The ribbon worm is severely wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.gg'# (catching breath)  The ribbon worm is almost dead.gg)  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.ggͱ gg:  5 3.0 (1.3+2 sling {Ming}Held Rev* gg| gg@ gg /  --more--ggcJ _You are caught in a web! 11 =--40+2 sling {Ming}Rev*  _The web tears apart. The ribbon worm closely misses you.ggx You shoot a sling bullet. The sling bullet hits the ribbon worm.gg5The ribbon worm is almost dead.You shoot a sling bullet. The sling bullet hits the ribbon worm.gg3\.gg '.gg ?50==5.2 (1.2ggP gg7# S ##.######gg# u . #.#### .... †....# ##########.### #.##.......##.# gg# # #....... .....##@#### #gg# {###.# #.#  gg$ K.. gg3$   _You kill the ribbon worm!gg* gg* '---gg+ 60gg1 gg4 ggM ggN :---ggoS ggZ \ _Unknown command.gg[ gg>d ^ _No target in view!ggɮ ##### . #.#### .... †....# ##########.### #.##.# #.......##.#  # #.......#. .....##.#### ####.# #@#  gg m.. ###ggT gg -7 _gg gg ggyJggMggigg:Rev+ ggwngggg ,gg' ggE gge,gggggg,gg?ggggggI:Rev gggg<gggggg-ggvgg,,gggggg9'#.......##.....# #.##.#.# #.......######## #.##.#.# ......# #.#..#.# ###.#### #.#.##.# gg' #.# #......# .†....# ##########.#### #.##.#..##.#  #.# #####S##.......#  #.. .......@##.#### #.#### ####.#####.# .#gg'#.#####.# #...#.......#gg'] ######### gg(   S   ball python (constriction, asleep) gg1(/  ggP([   ggE.| 65.2 (8  A ball python comes into view.gg5j.SS)gg64==6.2 (9gg;gg?5 _The ball python hisses angrily.gg`gggg߽ggL (gg; _Unknown command.ggcVYou shoot a sling bullet. The sling bullet hits the ball python.ggQX  The ball python is severely wounded.You shoot a sling bullet.  The sling bullet hits the ball python but does no damage.gggg  .SThe ball python is severely wounded.gg|z6--=7.5 (1.3ggt _The ball python bites you. The ball python closely misses you.ggp          #.#  †....# #########  #.......##.# # #.# #####.##.......#  #.. ......S@##.####  ####.#####.#  .#  .#   gg          #.#  †....# #########  #.......##.#  #.# #####.##.......#  #.. ......S@##.####  ####.#####.#  .#  .#   gg gg'  _A ball python is nearby!You shoot a sling bullet. The sling bullet hits the ball python.†gg" (((((((You kill the ball python!gg%- N......†gg/ q--28.7 (1.2Rev+ gg/ gg3 gg}5 / _You shoot a sling bullet.gg? ggA 7=Rev ggB gg;C ggC ggE ggF ggF ggH ggI !ggI ggyK ggK h8==ggL ggN 1 _HP restored.ggO ggP ggeP ggR g  You see here a ball python corpse.ggT gghT  _ggT ggV ggV gg%W gghW ggMX gg@Y ggtY 9=ggY ggZ ggZ[ ggy[ gg[ gg\ ggx] gg] gg] gg^ gg_ ,ggt` gglb ggd ,gg&e ggef ggg ggg gg'h gg$i gghj ggj ggj ggk ggl ggl ggm ggtn ggo ,ggp ggr ggs ggs ggs ggu ggv Bggp|  #.†.# ####.#### #.#  #...# #.#### #.. ###.## #..†....# ########## gg| ....# #.##.##.# #.......## ##### # #.##.#####.##...... ..#.#### #...........†.##.##<#...#####.#####.#####.#####.# ..##.........#####.# #.#####.# #..#...#####....@..# #.......# ---88.7 (20.gg| 0).#### #.####### ######### #.#.#  gg} ..#.# ###.### #.....# gg/} #.....# #.....# #.....#gg} :---gg gg j _Key pressed, stopping explore.gg gg gg' H _No target in view!gg 4gg gg ^ _No target in view!gg gg gg gg_ gg2 f _gg gg gg gg  #.†.# ####.####  #...# ## #.#### ###.## #..†....# #......# #.##.##.# #...... #.###### #. #.##.#####.##...#.#### #. #...........†##.<#...#####.#####.#####.##### #....##...#####.# #.##### ..##..#...#####.@.....# #...... ####.#.#### #.####### # .###.#.# ......#.# #.##. ..####.### # #. ..##.....# #.S   ball python (constriction, asleep) .###.....# #.# #.....# .S # [3gg ,4m#.....#gg 90.0)  A ball python comes into view.gg$ gg aSS).gg A1.7 (3ggz 5 _The ball python hisses angrily.gg= gg> ggfE gg I F _Unknown command.ggg (((((gg/You shoot a sling bullet.gg4  The sling bullet closely misses the ball python.You shoot a sling bullet.gg]ugg{c...S.gg|c===3.0 (1.3Rev ggggf _The sling bullet closely misses the ball python.ggK #.†.#   #...# ##   #..†....#  #.  #.  #. gg†<#...#####........#####.# #.@.....#  #.#######  ... #.##. # #SggŒ= #. #.  .. #gg) gg* #.†.#   #...# ##   #..†....#  #.  #.  #. †<#...#####........#####.# #.@.....#  #.#######  ... #.##. # # #. #.ggm+'  .. gg/4gg4gg>R ((ggK?|( _A ball python is nearby!You shoot a sling bullet.gg (The sling bullet hits the ball python but does no damage.  You shoot a sling bullet.gg;JggJggQG....ggXR-4.2 (1.2gguWggYf _The sling bullet closely misses the ball python.gg6gg6gg!<gg=H _No target in view!gg4gggg/gg #.†.# ####.#### #...# ####.####  ######.## #..†....#  #......# #.##.##.# # ##.###### #.##.##.#####.##.#.#### #.##.†. ##.##.<#...#####.#####.#####. ##....##.#####.# #..##..#...#####@......# # .####.#.#### #.gggK# .###.#.# ...S.#.# #.##.##.####.### # #.#.##.....# #.#S   ball python (constriction) .ggȔ.###.....# #.# .## #.....# ... ## #.....#ggx(0.0gg%?S.gg£<---5.2 (1 _gggg4ggL?e  You shoot a sling bullet. The sling bullet hits the ball python.ggCF†ggq (((((((You kill the ball python!ggOe†......ggR`4===6.5 (1.3Rev+ gg5SggRYgg[/ _You shoot a sling bullet.ggTiJggjggq  You see here a ball python corpse.ggs\Rev  _ggatgg*vggwggxggxggygg{gg|ggw|gg}ggGggy!ggggIgggggg^ggggV,ggņgggg؉gggggg0gggggg@gg]ggpgggggg5gg&ggMggggggggƘgg1ggMgg,ggggLgggggggg1ggggggLggggŦ,ggGggԩgg...##..#...#####.......# #..... .####.#.########†######### ..###.#.# #.......# ......#.# #.#ggYV ...####.### #.# ##.....# #.##.##.# gg..###.....# #.##.##.# ggv.## #.....# #.......# ## #.....# ####@#### gg޲---  #.....# #.#  ####### #.#gg ..ggV1# gg. #.#g   goblin (asleep)ggb #g #ggɳ . gg gg.1212.5 (16.0)ggH---3.5 (17ggxgguu _A goblin comes into view. It is wielding a +0 dagger.gg2 (((((g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!ggV  The goblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the goblin.gg\ R)ggq D.....gg o8===4.8 (1.3)Rev gg' ggJ J _You kill the goblin!gg 4gg9 ggM gg gg ggW ,ggP gg !gg gg gg gg gga gg gg ,gg gg Xgg= gg gg gg ggw gg gg gg gg"" ~  Things that are here:  a +0 dagger; a goblin corpsegg3% gg%  _gg?) gg) gg* ggP* gg-+ gg - gg. gg// gg0 ggw1 ggI3 gg3 ggu4 gg6 gg9 gg9 gg: gg,< gg= gg= gg> gg@ ggC ,ggD gg#E ggI ggJ z #.... #.....# #.#  ##.## ####### ##.#  #.gg(J o##..# #...#ggKJ  ### ##.## gg}J .. #)# #. #.# ggJ ####.#####.# #?...@.....#ggJ 7---28.8 (14.0) ggJ ....##.####### < #. ggK ;..###gg-K r    ggMK 9   ggnK E ggR ggR #---ggR %9.8 (15gg 233.8 (4.0)gg> +4.8 (5gg0C ggE e _m - a scroll labelled YSUACO XEEKHLEOgg{ gg } gg ggU H _No target in view!ggggMgg,ggggh| _gggggggggggg]gg2gggg$ggsggOgggggg ggJ There is a stone staircase leading up here.ggtggQ _ggggsggw,gggg0gg,gggg?gg ,ggp ggk gg;,ggggXgghgggggg$ggggmgggggggg,gggg"Xgg$ggE&,gg&gg)ggw)ggb*,gg+gg-,gg}-gg.gg/gg0gg0gg1gg3gg4gg`4gg%?gg?gg@ggAggA,gggg9gg,gg|ggygg ,ggF gg ggnggggNgggg^,ggggggz,gggggg,ggcgggg gg gg^!gg3#gg*%,gg4&gg'gg]),ggS*gg +gg\-,gg-gg!/gg0,gg1gg2ggB4,ggj5,gg{7,gg7gg8gg9,gg2:gg:gg;,gg<gg<ggO>,gg>gg?ggTB,ggBggDgg:E,ggEggFggH,ggHggJggK,gg LggQngg S,ggTgg[gg],gg'^gg)aggTc,ggcggcgggiggigg2jggvmggpggBpgg|pgguXgg-yggz,gg{gg~gg@gguggӀggރgg,ggFgg_ggggʋggggggBgg #.##.....###.....# #. #.......## #.....# #. ####.#.## #.....# ##ggԘ#....#..###.### ###########.#### ##.......# ##.##.##.########## #gg#.##@##.##.......#906.0)ggg #.##....##.#####.# #.#####.##.#####.#####.#####.##.##........#.............##.#### ##########<#####.#  #.......#  ######### gg:ggTggoj _Key pressed, stopping explore.gg ggggzH _No target in view!gg=Igggggg$ _gg,ggBggGggc,gggg3,gg\ #.# #..S.......#.# .#.......####.### #.#.#.......##.#.##.....###.....# #.ggg.......## #.....# #.###.#.## #.....# # #....# #.....#  ##@### #########.#### #......# ##.##.########## #gg##.##.##.......#.##....##.S   adder (wandering)#.#####.##.#####.#####.#####.##.##........ #.............##.####gg13.8 (3.0)ggh+4.8 (4ggNggY _An adder comes into view.ggë ((((((SYou shoot a sling bullet.  gg@The adder hisses angrily.  The sling bullet hits the adder.ggK3 (The adder is lightly wounded.  You shoot a sling bullet.gg;gggg*..ggxMS.....ggc===6.0 (1.2Rev gg v _The sling bullet closely misses the adder.ggek   #.#..........#.#  #.#.......# gge #.#.S.....#  #.##.....#  #.......##   ####.#.##   #....#   ##@###  ggfV ####.####  #.......#  #.##.##gg9fF  #.##.#  #.##.. ggef= #.####ggg   #.#..........#.#  #.#.......#  #.#.S.....#  #.##.....#  #.......##   ####.#.##  gga #....#   ##@###   ####.####  #.......#  #.##.##  #.##.# #.##..  #.####gg4gg gg (((( _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder.gg%  The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.gg#gg+d.S...gg+d7.3 (1.3Rev+ gg1gg5Y _The adder is almost dead.ggF   #.#..........#.#  #.#.......#  #.#.......# gg_G #.##S....#  #.......##   ####.#.##   #....#   ##@###   ggGn####.####  #.......#  #.##.##  #.##.#ggGf  #.##..  #.####gg%   #.#..........#.#  #.#.......#  #.#.......#  #.##S....#  #.......##   ####.#.##   gg#....#   ##@###   ####.####  #.......#  #.##.##  #.##.# #.##..  #.####ggggrgggg1 _An adder is nearby!You shoot a sling bullet. The sling bullet hits the adder.gg j.(((gg 1gg ((((You kill the adder!gg j.......gg u878.5 (1.2Rev* ggo gg / _You shoot a sling bullet.gg( gg) gg- gg1  ggE2 X_No target in view!gg13 gg3 gg: gg< gg)A Q _ggC gg9D MRev+ ggE ggG ggXG ggG ggI gg>K ggK ggDM ggP ggS ,ggT gg=W ggY gg@Z :Rev ggY[ gg^ gg` ,ggBb gg)d gge ,ggf gg F _Unknown command.gg)ggX*ggo5ggH8H _No target in view!gggg+ggggͅggtgg ; _ggggggggLggggG,gggg'gg'ggggģ7Rev+ ggڥggggOggggggggJggaggL _You now have 89 gold pieces (gained 6).ggggT?Rev ggggggggZgggggggggg;gggg(ggigggggg| _k - 2 scrolls labelled LYOMNAKHLIN (gained 1)gg3gggg ggggKgg ggeggz,ggggggO,gggggg&ggeggZgg]gggggg]N _You now have 100 gold pieces (gained 11).gg3ggUgggg:gggg`gggg,ggggwggggggggo gg+ ,gg[Xggggggzgggggggg,ggggkggj ,gg!ggs"gg#gg$gg$gg%gg',ggU'gg)gg1#...............##.## #............†.###... #..............#...< #........##.......... #........##.#..#.### #..............#.#  .....######....#...  ####.### #.## .####....#...# ---69.1 (29.0)....##.#.........#. #$########### #.. #< ####.# .. #..... ## ####.##.#  #(...##..  ###>#.....#  #.......###ggg2D[m gg7gg7#---ggG8&70.1 (30gg(=gg?; _Found an escape hatch in the ceiling.ggT4ggCZgg2\H _No target in view!ggUgggg gg gg&ggf _ggTgggg,gggg%N _You now have 113 gold pieces (gained 13).ggqgggg&gg R  There is an escape hatch in the ceiling here.gg ggx  _gg gg"gg#ggB$ggi$gg&R  There is an escape hatch in the ceiling here.gg(ggl( _gg(ggj)gg`*gg*gg+gg,ggA-gg-gg-gg.gg/gg 0gg$1gg1gg2,gg3gg?4ggz5,gg5gg7ggd8gg8gg8gg:ggs;,gg;ggc=gg>>ggs>gg>gg?gg@gg!AggAgg*CggFDggDgg#EggWFggG,gg(HggQIgglJggJgg KggKggMggFMggNggSOggPggQggVQggRggSggSggVTggUgg-WggjWggWggiYggZgg [ggg[gg`]gg^gg^ggX_ggaggb,ggocgg&eggf,ggfgg hggigg)iggiggjggkggkgglggmggpBggrggr,ggsggvgg$wgg^wggwggDyggp,gggggg,gggggggg,ggGggeggcgg,gggg,gg*gg}gg,ggAggggggJgggg(ggh,ggggggלggggCggggggSgggggggg¢gg gggg,ggݥgg§gg,gggggg,gggggg}gggg#gg4ggx,ggݰggȴgg,ggCgggg,ggggvggggռgg3gg,ggh,ggggggggSggggvgg',gggggg,gggggg,gg\gggg<,gggg ggggggtgggggg(gggg gg@,gggggg,gggg"ggggmgggggggggg5gggggggggggg,gggg4gg gg>ggggVgg2ggcgggggg ,gggggg,gg gg ggy gg gggggg+ggjggggrggT,gggggg ,gg-"gg#ggT&,ggs'gg)gg1 .. .. ## ##### .. .> .##### ....# ##. ##. ###.. . ###.# .. .. # ....#### # #.# #. .# .## #..#... # #.# #.#.##.##. #....#. ###.### #.@....##.###......444.1 (74 #.....####### ##...####....†..#. #...........# #...# ###.##... .........##.# #...# #.###. ggc2l.........##.####...######... ......†.###.............#........ ........#...<.................. ..##.............(......##....... ..##.#..#.######...#######.......gg9gga;,5.1 (75gg?gg.. ## #### .. .> .###### ...# gg##.###. ###.. .. ##.# ..... # ....####  #.# #.#.# .## #..#...  #.# #.#@##.##. #....# ##.### #......##.###....... .....####### ##...####....†..#.#.....# #...# ###.##.......##.# #...# #.###.#.##..##.####...######.# K   kobold (missile, asleep)†.###.............##.....#...<..............##.............(......##.#gg% 6.1 (1.0)  A kobold comes into view. It is wielding a +0 whip.gg+7.1 (2ggggS _Found a leather armour. Found a stone staircase leading down.gg6%`  You shoot a sling bullet. The sling bullet hits the kobold!gg+)(((((ggS ((You kill the kobold!ggr<f.).....gg<ggCplinko the Shooter#[.Coglin.)..Health: 28/28 ========================>.. ##Magic: 3/3======================== ####.. .>.###### AC: 5Str: 11 ...###.###. ###.. .. EV: 11Int: 8 ##.#..... # ....####. SH: 0Dex: 19  #.#ggD#.#.# .## #..#.... XL:  3 Next: 102% Place: Dungeon:2  #.##.#@##.##. #....#.. Noise: ===------  Time: 1448.4 (1.3) ##.####......##.###....... a) +2 sling {Ming}  d) +0 sling {Narong} .....####### ##...####....†..#.#. Fire: a) +2 sling {Ming} ...........# #...# ###.##...... Rev ........##.# #...# #.###.#.## ........##.####...######........#  .....†.###.............#........#  .......#...<.....................  .##.............(......##.......#  _Found a stone staircase leading down. _No target in view!  ggD[0;10;1mA kobold comes into view. It is wielding a +0 whip. _Found a leather armour. Found a stone staircase leading down.  You shoot a sling bullet. The sling bullet hits the kobold!  You kill the kobold!gg5F _You shoot a sling bullet.  You have reached level 4!ggM/  --more--ggM34/344/424 1% gggghR _You feel stronger.gg’ggggggFH _No target in view!gg)4gg+gg.ggy1gg6Q _gg8,gg9gg;gg;>gg>!ggJ@ggHEggIFggMggZ.. ..).. .. ...#... .##..#  ##[..#....#   ...)......# #.>..#...####### ## r.......>.......######## .# #.##.###@.# ###.. ..--- .# #.........# ....####..# .# ####.#.##.## #..#.....# .ggZ# #.#.##.##. #....# .### #......##.###........####### ##...####....†..#.#... r   rat (asleep)....# #...# ###.##ggZ##.# #...# #.###.#.####ggZK.....##.####...######........##.gg]hv 52.4 (4.0  A rat comes into view.gghG---3.4 (5ggqggu$ _Found a spear.gg7gggggg " ((((((r   _Unknown command.You shoot a sling bullet. The sling bullet hits the rat.  The rat squeaks loudly.gg  The rat is heavily wounded.You shoot a sling bullet.  The sling bullet hits the rat but does no damage.gggg%L.r.....gg&c===4.6 (1.2Rev gg/gg53[ _The rat is heavily wounded.ggiZ .. ..). . .. ...# ggi... .##..# ##[..#....# ...)......# #.>..#...#######  .r......>......ggjO #@.# ###..  #.........# ggJjy ####.#.##.##  #.#.##.##.  #......# ##...####....† #...# ggwj( #...# gg .. ..). . .. ...# ... .##..# ##[..#....# ...)......# #.>..#...#######  .r......>...... #@.# ###.. ggc #.........#  ####.#.##.##  #.#.##.##.  #......# ##...####....† #...#  #...# ggggvggggZ _A rat is nearby!ggU3H(((((((gg:  You shoot a sling bullet. The sling bullet barely misses the rat.You shoot a sling bullet. The sling bullet hits the rat.ggSggQ0.......ggUg25.8Rev+ gg"^ggh] _You kill the rat!gg|hggoggt\ _Unknown command.gguggvggdC0.0.....gg(ggggTj _Key pressed, stopping explore.ggȓggggH _No target in view!ggggSggGggrF _Unknown command.gg; gg gg gg gg gg! ; _gg# R  There is a stone staircase leading down here.gg% gg3& FRev  _gg;' gg, gg. ,ggC3 ,gg3 ,gg4 gga6 gg 9 gg@9 !gg: gg_; ggF< 0ggu= gg? ggA ,gg C ggE ggO #... .. ...). ##.  .... ...# #.. .....##..# # #[..#....# # ggRP ..)......# #.# .>..#...#######.#  ........>......@############### --- #.##.###..#######..............# ggzP #.........# ....####.r##. ggP ####.#.##.## #..#.....#......##  #.#.##.##. #....#.....#.###ggP #  #......##.###........###.# r   rat (wandering) ggP ## ##...####....†..#.#......#ggQ # #...# ###.##.......#####ggDQ # #...# #.###.#.#########ggV ,62.8 (7ggl_ z .  A rat comes into view.gg/` G---3.8 (8gge ggg 0 _The rat moves out of view.ggz gg{ ggW ggw H _No target in view!ggu ggv ggv ggz gg} gg5 : _gg ggb gg gg ggO gg gg gg' 0.. ...). ##..... ...# #.. .....##..# #.# #[..#.ggW( #.#)....#.# #.>..#...#######.#  ..>.......#################.###..#######..............## #.##....@.####..###......gg( 5.8 (2###.#.##.##.###..#.....# gg(  #.#.##.##. #....#.....#.####  #......##.###.....r..###.gg( # ## ##...####.......#.#......gg( # .# #...# ###.##.......####gg) fr   rat (wandering) gg&) .# #...# #.###.#.############...######........##....ggF) C.# .............#........##.....gg* gg2 gg{7 Z _A rat is nearby!ggI W (((((ggJ =((You shoot a sling bullet.ggJ  The sling bullet completely misses the rat.You shoot a sling bullet.ggXgg>`...r...rgg`c===7.1 (1.3Rev gggggqw _The sling bullet completely misses the rat.gg&rgg{ggqF _Unknown command.gg:]  You shoot a sling bullet. The sling bullet hits the rat.ggo(((†gg (You kill the rat!gg V...†gg)#l38.3 (1.2Rev+ gg)gg+/ _You shoot a sling bullet.gg9Jgg;gg=gg@BggE|Rev gg*FggVFggFggHggIggIgg0JggNgg*PgghP!ggPggRggSggSgg4Tgg\UggVggVggrWggXggZggMZggZgg[gg ]ggZ]gg^ggz_gg`gg`ggQagg3bggdggAdggdggfggggggggThggjggjggkggkgglggPnggunggnggpggEqggkqggqggrggtggDtggtgg{wggxggxggrygg{ggL|ggy|gg|gg}gggggg$gg7gggggg;gg:ggׅggggfggggňgggggggg,ggugggg!ggFgggg!ggԖggggggggB ####  ...### . ..# #.#.# #.#.### ggU#.....#  ###.#.#  #@#.# --- ggդ........#.#  .B#######.#  #... #.gg#  .. ...). ##.# gg .... ...# #..# ggPB   giant cockroach (asleep)  .....##..# #.## ##[..#....# #.ggw#)# #.gg ,#gg093.3 (25.0)ggH---4.3 (26ggRggz (((((B _A giant cockroach comes into view.You shoot a sling bullet.ggR  The sling bullet hits the giant cockroach but does no damage.  ggRJYou shoot a sling bullet.  The sling bullet hits the giant cockroach.ggggggT.B....gg<g===5.6 (1.3)Rev ggggij _The giant cockroach is moderately wounded.ggj #### ...### . ..# #.#.# ggzk6#.#.###  #.....#  ###.#.#  #@#.#  ...B....#.#  ..#######.#  #... #.#  .. ...). ##.# ggkV .... ...# #..#   #.## [ggkD #.#) #.#ggj #### ...### . ..# #.#.# #.#.###  gg5.#.....#  ###.#.#  #@#.#  ...B....#.#  ..#######.#  #... #.#  .. ...). ##. ggy+ .... ...# #..#   #.[ #.ggd) #.gg ggggggggVf _A giant cockroach is nearby!gg+} ((((You shoot a sling bullet.gg  The sling bullet barely misses the giant cockroach.You shoot a sling bullet.gg:ggmAJ.B..ggAN6.8 (1.2Rev+ ggBggGggJi _The sling bullet barely misses the giant cockroach.ggf #### ...### . ..# #.#.# #.#.###  gg_g#.....#  ###.#.#  #@#.#  ....B...#.#  ..#######.#  gggo#... #.#  .. ...). ##.#  .... ...# #..# ggg]  #.## [ #.#) #.#ggggg6W #### ...### . ..# #.#.# #.#.###  #.....#  gg###.#.#  #@#.#  ....B...#.#  ..#######.#  gg#... #.#  .. ...). ##.  .... ...# #..#   #.[ #.) #.ggE gg ggggEf _A giant cockroach is nearby!ggh(| (((You shoot a sling bullet.gg _The sling bullet barely misses the giant cockroach. _A giant cockroach is nearby!   You shoot a sling bullet.  The sling bullet hits the giant cockroach but does no damage.ggo1 gg1 ggW: I..Bgg: -8.1 (1.3ggA gg'J _The giant cockroach is moderately wounded.gg K ggO ggT *  #### ...### . ..# #.#.# #.#.###  #.....#  ###.#.#  #@#.#  gg5U U......B.#.#  ..#######.#  #... #.#  .. ...). ##.#  .... ...# #..#   #.## [ #.#) #.# _Unknown command.gg t #### ...### . ..# #.#.# #.#.###  #.....#  ###.#.#  #@#.#  ......B.#.#  ..#######.#  #... #.# ggm L .. ...). ##.  .... ...# #..#   #.[ #.) #.gg 4ggN gg f _A giant cockroach is nearby!gg p  You shoot a sling bullet.  The sling bullet hits the giant cockroach.gg! F†gg (You kill the giant cockroach!gg1 ;†gg5 t69.3 (1.2Rev* gg< gg@ E _You shoot a sling bullet.gg0A gg B ggD ggG ggL BggM gg*N :Rev+ gg6O ggU k  You see here a giant cockroach corpse.ggW ggX _ggY ggM_ ggb ggm #### ...### . ..# #.#.#### #.#.###.... #.....##.... ###.#.#......####.#.##......@.†.#.#---#######.##... #.#.. b..). ##.# .... ...# #..# .....##..# #.##b   bat (wandering) ##[..#....# ggen #.#  ...)......# #.#  #.>..#...#######.#gg(w /502.3 (3.0ggw G---3.3 (4gg gg҃ V _A bat comes into view.gg (((((((You shoot a sling bullet.gg,=  The sling bullet closely misses the bat.You shoot a sling bullet.ggX ,gg~ gg~ ;..b...gg :.bggu 7===4.5 (1.2ggm gg ^ _The sling bullet closely misses the bat.gg 4gg gg/ 5  gg +####   . ..#  #.#.#  ###   ....   #....   ......####.#.#  #......@.†.#.#  gg3 ...b.#######.#  #... #.#  .. ...). ##.#  gg] U.... ...# #..#   #.##  ##[gg #.#  ...) #.#  #.> _Unknown command.gg'R ####   . ..#  #.#.#  ###   ....   #....   ......####.#.#  #......@.†.#.#  ggRY...b.#######.#  #... #.#  .. ...). ##.#  .... ...#    #.##  ##[  ggS ...)   #.>gg~[4ggcgg/gZ _A bat is nearby!gg|]  You shoot a sling bullet. The sling bullet hits the bat.gg((†(ggX  (((You kill the bat!gg=...†..ggt75.8 (1.3Rev* gg"ggPE _You shoot a sling bullet.gggggg0gg%Xgg|Rev+ gggggg*ggggϻ,ggKgg2gg{/ .....### #... ..##.##.#.#########.##.#.###........##.....# #.#.....####.#.# #......####.#.#K..#........†.#.# #...†@#######.#--- #.#....# #.#......).# ##.# ........## #..#gg!{ .....##..# #.## ##[..#....# #.#K   kobold (missile, asleep) ...)......# #.# #.>..#...#######.# # ........>.......#########ggu9.8 (4.0---10.8 (5gg;ggu _A kobold comes into view. It is wielding a +0 dagger.gg:`  You shoot a sling bullet. The sling bullet hits the kobold.ggE)((((((gg (You kill the kobold!ggRD).....†gg V?9===2.1 (1.3gg^gg/_ ggP_!_You shoot a sling bullet.gg(mggmggnggsggvgg<{,ggR~_  You see here a bat corpse.gggg- _ggmggaggϒ .....### #... ..# #.##.#.#.# ########.##.#.### ..#........##.....#. #.#.#.....####.#.#...#[#......####.#.# #)..#........†.#.# #.@.†.#######.#---4.1 (2.0 #.#....# #.#ggX ......).# ##.# #........## #..# ......##..# #.## ##[..#....# #.# ...)......# #.# #.>..#...#######.# #gg### ........>.......ggXgg۝G---5.1 (3gggg gg_Found a scale mail.gg˸ggggggH _No target in view!ggggIgg܎ggF _Unknown command.gg4gggggg\ggWRev  _ggggg,gggggggggggg .....### #... ..#.## #.##.#.# ...##########.##.#.### #...#........##.....# #..#.#.#.....####.#.# #...#[#......####.#.# #)..#........†.#.# #@#...†.#######.# #.#.#....# #.##........).# ##.# ##........## #..# ......##..# #.## ###[..#....# #.# .[gg 39;49m..)......# #.# ##.>..#...#######.#### #........>.......89.1 (4 _n - a cyan potiongg2zggzgg*gg+H _No target in view!gg֗4ggggF _Unknown command.gg4gggggg% #... ..#.## #.##.#.# ...##########.##.#.### #...#........##.....#ggc& #..#.#.#.....####.#.####...#[#......####.#.##....#)..#........†.#.##>....#.#...†.#######.#.#....# #.#0#........).# ##.# ##........## #..#gg'~ ......##..# #.#####[..#....# #. ...)......# #.# ##.>..#...#######.######## #........>.......##.....# #.##.###..#######..gg0gg5420.1 (1gg7ggF99 _Found an escape hatch in the floor.ggr 4gg{ gg!~ H _No target in view!ggf 3ggz gg gg gg : _gg gg ,gg gg gg gg8 gg gg1 gg ggY ggA gg ggA ,gg4 gg ggc ggP gg gg gg gg  gg gg gg ,gg ! gg# ggN% gg% gg* gg, gg. gg&/ gg+0 ggY4 gg6 ,gg7 gg: ggE ##.... ......... ... #### .. ..... #b #...  #.#### #.##.#.@..##########.##. ####...#........##. #..#.#.#.....## ###...#[#......#ggE  #....#)..#........ #>....#.#...†.#### b   bat (asleep) #..#.#.#.#....# #..#........).# #..##........##ggHJ 031.1 (11.0)ggL e  A bat comes into view.ggwU Wbbgg#V 4=2.1 (12gg^ gg` Q _The bat closely misses you.gg) _(((((((gga  You shoot a sling bullet. The sling bullet misses the bat.You shoot a sling bullet. The sling bullet hits the bat.gg gg k  The bat is severely wounded.gg gg R.......gg f==3.3 (1.2)Rev gg gg : _The bat hits you but does no damage.gg gg gg gg F _Unknown command.ggggggggD"H _No target in view!ggggGggggH _No target in view!ggljggkggcqgg]tF _Unknown command.gg4ggggggÑ9 ##....... ....... ...... ....  ..b  #.# #... #.#### #.## #@...##.##gg ####...#.## #..#.#.#..... ###...#[#...... #....#)..# #>....#.#...†.b   bat #..#.#.#.#....# #..#........).#  #..##.##gg(0.0ggFgg-.bgg'4--4.3 (1gg]ggQ _The bat closely misses you.gg  ##.......  ....... ...... ....  ...  #.#  #b####  #@...# ####...# #..#.# [ ) #>†   ).#   gg ##.......  ....... ...... ....  ...  #.#  #b####  #@...# ####...# #..#.# [ ) #>†  ) gg%gg_&9--gg.ggC8 ((((((( _A bat is nearby!gg  You shoot a sling bullet. The sling bullet misses the bat.You shoot a sling bullet.ggL ......b  The sling bullet closely misses the bat.ggM6==5.5 (1.2ggQTggW _The bat barely misses you. The bat misses you. The bat closely misses you.ggi`(((((((ggR  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet.ggum  The sling bullet closely misses the bat.gg=vggwggPJ.....b.ggd6.8 (1.3Rev+ gggg(<  ##.......  ....... ...... ....  ...  #b#  #.####  #@...#gg  ####...# #..#.# [ ) #>†   ).#   _The bat hits you but does no damage.gg/  ##.......  ....... ...... ....  ...  #b#  #.####  #@...# ####...# #..#.# [ ) #>†  ) gg16 gg6 gg= gg7A Z _A bat is nearby!gg-T (((((((You shoot a sling bullet.ggS  The sling bullet closely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.ggp )ggl L.....†.ggp u128.0 (1.2Rev* gg^y gg~ ] _You kill the bat!ggY ggK gga 0.0.0gg gg ggZ j _Key pressed, stopping explore.ggݙ ggҟ gg2 H _No target in view!gg'Q ggQ gg5V ggY ggm[ gg_ Rev+ _gg` gg` ggc _  You see here a bat corpse.ggjf ggf _ggh ggk ggl ,ggm ggn gg`o ggo :Rev ggo ggr gg@t ggt ggIu ggw gg*x ,ggx ggy ggz ggz ggt{ gg| gg~ gga~ !gg~ gg gg gg` gg ggY gg ,ggׅ gg gg gg( gg gg ggX gg ggB gg9 ggd XggH ,ggϙ ggݚ gg ,gg gg gg ,gg ggv ggK ,gg gg ggخ ,gg ggA ggf ,gg gg gg ,gg gg ggB ,gg ggF gg ,gg gg gg. ,gg gg gg; ,gg ggP ggM ,gg2 gg gg ,gg gg ggA ,gg gg gg gga gg} ggi gg ,ggg gg ggX ,gg gg1 gg ,gg# gg)3 F  You see here a +0 leather armour.gg5 gg5  _ggh8 gg>= ggu@ ,gg4C ggvF ggbI ggI ggK ggN ggQ ggOR gg9T ggMZ ggL[ gg[ gg^ gga ggkc ,ggd ggVe ggf ,ggg ggmp #.......###.#######......## #......#######......# ######......######†### ###......#.#####.##.#.#....##########.##.#####...#........#.#.#.#.....####.###@..#[#......####.---77.0 (39.0)#....#)..#.†.#>....#.#...†.#####..#.#.#.#....##..#........).# ##..##........##  #........##..#[4gg5q 0m # #.###[..#....# # #.....)......# # ---ggu ggw T _Key pressed, stopping explore.gg ggA gg; gg F _Unknown command.gg$gg%gg%,gg /H _No target in view!gg=Igg?ggUAggA$ _ggggDgg,ggQggggi gg gg gggg,ggWgg5gg$,gggg+gg%,gg)gg"_  You see here a bat corpse.ggF$gg$ _ggp%gg'gg'gg(gg|(gg)gg*gg>+gg+gg$-ggb.gg.gg//ggDB ###  ####.###  #......#  #......## ##.......#####  #.@..........# 87.0 (10 ##.......###.###### #......## #...... #......# ######.. ####†### ## #.####  #....#########gg;E ####...#....... #..#.#.#....ggEgg IggJE _Done exploring.ggCKggKggQgg|RH _No target in view!ggϧgggg­ggZF _Unknown command.gg7Igg0.0)...†.....ggggggE _Done exploring.ggMggUNgg.Sgg9UH _No target in view!ggIggj4ggggE _Done exploring.gg;gg9gggg[H _No target in view!gggggggg 4gg[ _Done exploring.gg^ gg gg` gg Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!ggKggS[Level 2 of the Dungeon <<<<>>>>(Press ? for help)#######.####......##......####.......######.@..........###.......###.#######......## #......#######......# ######......#######†######......##.#####.##.#.##....##########.##.#.#######...#........##.....##..#.#.#.....####.#.####...#[#......####.#.#ggT#....#)..#........†.#.##>....#.#...†.#######.##..#.#.#.#....# #.##..#........).# ##.##..##........## #..##........##..# #.###.###[..#....# #.##.....)......# #.#gg.mO@>ggggY  plinko the Shooter  Coglin  Health: 34/34 ========================###Magic: 4/4========================####.###AC: 5Str: 12#......#EV: 11Int: 8#......##SH: 0Dex: 19##.......#####XL:  4 Next: 12% Place: Dungeon:2#.@..........#ggBNoise: ---------  Time: 1587.0 (0.0)##.......###.###### a) +2 sling {Ming}  d) +0 sling {Narong}#......## #......# Fire: a) +2 sling {Ming}#......# ######..####†#######.##### #....########## ####...#....... #..#.#.#....  _Done exploring. _No target in view! _Done exploring. _No target in view! ggp_Done exploring. _No target in view!gggggg^ggggu$ _gg Xgg gggggg.ggggggggggggZNo target in view!Done exploring.No target in view!Done exploring. _No target in view!  You see here a bat corpse.ggw!gg! _ggD#ggX%ggV'gg'gg(gg*gg,,gg-gg/gge1,gg2gg+5gg.8,gg;9gg;gg=,gg?ggBggAE,ggGgg/JggL,ggQggX #......# ######...... ####†### ###.... #.#### #.##.#....##########.##.ggmY####...#........##. #..#.#.#.....#####...#[#......### #....#)..#........ #@....#.#...†.####99.0 (12.0) #..#.#.#.#....# #........).# ##........##........##..##.###[..#....# ggZ#.....)......# #####.>..#...#############........>gggZggcggea _There is an escape hatch in the floor here.ggggbgg gggg:600.0) _ggR gg7 \#######....#3#@##.# #.# .$#### gg7 gg8 gg< ggv +8 (1.8gg ggF _You slide downwards. The hatch slams shut behind you. _Found 11 gold pieces.gg^ ggD_ ggb ggBd H _No target in view!gg 3gg ggU gg gg P _gg #######....# #. #.gg ,#..J..$####### J   endoplasm (asleep)gg ,10gg +2.8 (2gg gg ] _An endoplasm comes into view.gg34gg9gg;F _Unknown command.gg)cQ ###### #....# #.# #.# #@# #..J..$# ########ggE gg###### #....# #.# #.# #@# #..J..$#ggo ########  gg4ggggb ((J   _An endoplasm is nearby!You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.gg\  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.gggg!).J.gg"c===4.0 (1.2Rev gg)'ggQ*b _The endoplasm is severely wounded.gg@c  You shoot a sling bullet. The sling bullet hits the endoplasm.ggD_.( gg` (You kill the endoplasm!gg.K(..gg[Ol45.3 (1.3Rev+ ggTggXE _You shoot a sling bullet.ggXggrYgg5[gg\gg`Bgg7a:Rev ggaggdN _You now have 124 gold pieces (gained 11).ggeggegg*fggIggghgghggtiggjggkgg)l% gglggoggVoggoggpggAqggrggrggZsgg2ugg~v,ggwggaxggyggyggOzgg{ggt}gg}gg=~ggggggdggȁggs,gggg1 _You now have 138 gold pieces (gained 14).gggg,ggggggkggʎggggʐgg;ggggϑgggg,ggggєgg,ggugggg,ggvggggggQggggĝggggggggggggggdgggggg[gggg;gggggg/,gggggg\gggggg;gg,gg5ggظgg3,ggggeggugggg,gggg\ggggtgg #.### #..... #.#....% ...#. ... ##'###########..@.........---36.3 (31.0)gg #..#......... #..#.######..#..#.#....##..#.#.##.##..#.#.##.##..#.####.##..#......######### _You open the door.ggla _Found a maw talisman.gg:---ggwggH _No target in view!ggggxgg}ggKgggg|$ _gg,gg\,ggCggv@  There is an open door here.gggg _ggggNggTggggmgggg,ggggggggggggeggggggggXgg,ggggggbq...# $... #..# ###### #..# ..#..### ##..####.#.#.... ........#.###.....##..#....%.........@.....#.######gg......#..#..........#...b. #.....##'############. #....##...........# #######..#........ #..#.######. b   bat (asleep) #..#.#....# #..#.#.##.# #..#.#.##.#ggL%44.3 (8.0)ggs+5.3 (9ggY8%ggV _A bat comes into view.gg]  You shoot a sling bullet. The sling bullet hits the bat.ggr(((.gg* ((You kill the bat!gg T%.....gg k6===6.5 (1.2Rev gg" 8%gg / _You shoot a sling bullet.gg- Jggl gg gg_ Bgg gg! !gg gg ggv gg ggg gg} gg$ ,gg ggT gg gg& gg ggx gg gg4 gg gg! gg gg gg gg gg gg* gg N _You now have 156 gold pieces (gained 18).gg Igg ggE gg gg gg gg gg ggh ggp ggf gg ggc gg ggS ,ggO ggh gg ,gg gg| gga gg gg gg ggA Xgg4 gga gg ggy gg4 ggp gg- gg ggd ,gg gg gg ,gg gg gg ,gg gg3 gg ,gg gg gg` ,gg gg5 gg gg gg6 gg ggw ,gg gg ggR gg ,gg gg gg gg ggc gg gg gg6 gg ggU ggz gg gg ggU Bgg ggn gg gg gg] gg gg  gg. gg gg3  ### ###########.# ######...........# .......#########.# #.####### #@# --- .........g.......# #.##############.# #...#.. ### ###.#.# ....#.###gg g   hobgoblin (asleep) #....%.. ....#.###### #..........#ggA ~ 78.5 (32.0)  A hobgoblin comes into view.gg f.gggg! V==-9.5 (33gg$ gg& + _The hobgoblin shouts!ggMM ((((((%You shoot a sling bullet.gg  The sling bullet closely misses the hobgoblin.You shoot a sling bullet. The sling bullet hits the hobgoblin.ggH[ ggb .g....%=80.7 (1.2)ggb ,Rev ggg ggj 7 _The hobgoblin is lightly wounded.gg} Z ### ##.#gg} ...........#.....#.# #. #@# ....g.....########.# #####%..gg  ### ##.#...........#.....#.#. #@# ....g.....########.# ###gggggg 8%gg) % _A hobgoblin is nearby!gg*ggz/gg2F _Unknown command.ggoD (((( %You shoot a sling bullet. The sling bullet hits the hobgoblin.gg  The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.ggF†gg*....gg$g91.9Rev+ gg?)8%ggR.c _You kill the hobgoblin!gg//gg/gg1gg2gg6,gg7gg8gg9gg9gg;gg>=gg=:Rev gg=gg3@gg)A,ggAggDggEggEggoFggHgg?JggJggNggRe  You see here a hobgoblin corpse.ggUggdU0 _ggUggyXgg8Z0ggZgg\ggw^gg^gg|_ggaggb,ggbggdggf,ggggghiggjgg6kggkgg"nggo,ggtpggqggr,ggrggsggt,ggugg0vggvggwggvwggGygg{,ggG|gg~ggu,ggʁggrgg,gg܆ggȈggȊgggggg6gg^ggggggޗA  You see here a maw talisman.gg˙gg _gggg6ggʡgg'ggڢgg@gg,ggggXggggaggsggwgg gg}ggaggggggLgg.ggcggggsgggggg^,gg1gggg8,gggggg,gggggg,gggg{  ###### ##.# ###########.# ...#######...........# .#.#.......#########.# ...##.######.# ......†.....# #..##.##############.# #..##...#.......@..###---713.9 (32.0) #..####.#.########...... ........#.######## .###.#..#....%.......# # ........#.######.# .#..#...gg).......# .#.....##'##########  #....##............  #######..#.........---gg9%gg`j _Key pressed, stopping explore.gggg_9%ggH _No target in view!gggggggg gg"ggE'| _gg'gg2*gg+,gg;,gg-gg.gg'/gg/gg0gg1gg52gg2gg4gg5,gg5gg6ggp8gg8gg79ggo:gg;,ggd<gg=gg#?ggt?gg?gg'AggwBggBggCgg%DggjEggEggGggGggPI,ggIggeKggL,ggMggMggNggO,ggOggP,ggPgg"RggWc##.#.########......# ...#.########..###.# ....%.......#..#...# .######.#..#.### ...# #..#.# ##'##.# ##............#.# ##..#.........+.#  #..#.######..#@# 28.9 (15 ggeX #..#.#....# #..)..#  #..#.#.##.# #.....#  #..#.#.##.# #.....#  #..#.####.# #.#+#.#  #..## ### .# ######## # gg^7%ggM_,9.9 (16ggcggFf' _Found a falchion.ggP6%gg gggg_H _No target in view!ggQ4gg X7%ggZH _No target in view!ggU6%ggggggH _No target in view!ggggggggggggP _ggP,ggggC..#.#..###.# %.......#..#...# #.######.#..#.### ......# #..#.# ##'###########.# ##............#.# ##..#+.#  #..#.######..#.#+#.##..#.#....# #.@)..##..#.#.##.# #.....#  #..#.#.##.# #.....#  #..#.####.# #.#+#.#  #..#......# ### gg.# ######## # ggT##'31.9 (2.0)ggH7%ggL======2.9 (3ggmgg:= _As you open the door, it creaks loudly!ggA 6%gg gg 7%gg H _No target in view!ggZ gg[ gg\ gg5_ gga ggXf : _ggj @  You see here a +0 falchion.gg-m ggm  _ggn ggp ggr ggAs ggt ggEv ggTw ggw ggw ggQy gg { ggO{ gg{ gg} gg BggU gg+ ggh gg gg 7 _You open the door.gg! ggV gg gg @  There is an open door here.gg^ ggٕ  _gg ggc gg? ,gg ggܝ ggß gg gg ggl gga gg ggk gg gg gg gg۫ gg gg ,gg gge gg[ gg gg ggߴ gg gg gg^ gg? gg ggH gg gg gg ####..#.#'#.# # #..)..# ##.# #.....# ##.# #.....# ##.# #.#'#.# ...# ###.#.# ## ###.#.#  #.....#########.# ###.#.....@.....#------49.9 (17.0)ggs } #.#.#####..#### #.#.# ..#  ..#.# ..# ###.# ..# #.# <.##.# ..##.. ...gg gg L------50.9 (18gg gg 9 _Found a stone staircase leading up.gg5| gg| gg gge H _No target in view!gg gg, ggh gg gg gg P _gg ggF ggv gg gg ,ggU ggq gg gg ggW gg ggw gg gg ggi gg ,gg gg- ggg ,gg ggV gg ,gg ggH gga gg gg# ggV gg ggJ gg gg gg% gge gg gg gg ,gg. gg? gg ,gg ggW gg% ggi gg gg+ gg{ ,gg ggm gg ggD ggo gg gg ,gg ggF gg .#  # .l# #.# #.# gg% #### #.# .....# #.# .###.#.# #.# .#...#.# #.#ggQ  .#.###.# #.#  gg .#.# #.# #@#  ##.# #.# #.# gg  .#.# #.# #.#  .+.###.# #.#  .#.#'#.# #.# ggt  #..)..# #.#   l   frilled lizard (asleep)#.....# #.#  #.....# #.# gg b #.#'#.##.# ggC 67.9 (17  A frilled lizard comes into view.gg j.llgg ,8.9 (18gg$ gg( 8 _The frilled lizard hisses angrily.ggo  You shoot a sling bullet.  The sling bullet hits the frilled lizard.gg†(((((ggnE ((You kill the frilled lizard!gg{.†.....20===70.1 (1.2)Rev gggg/ _You shoot a sling bullet.gggggggggg,ggggggF,gggggj  You see here a frilled lizard corpse.gggg _gg_ gg ggpJgg ###  #.#  .#  #.# ####### #.# #####..@..#---gg/7.1 (7.0 ..# ........#(# #.# ###...#†# # gg###### #.##....# # .###.# .#...# .#.### .#.# ggtggG---8.1 (8ggggx!% _Found 5 stones.gg"*gg*ggG/gg1H _No target in view!gg3ggggZgggg: _ggggHgggggg;  You see here 5 stones.gg gge_gg.ggYggGgggggggggg3ggggkgg-ggpggRggMggggSgggggggggggggg ,gg~gggggggg} gg>Bgg8gg$gggggggggggggggg gggg7gg"gg!gg#,gg%gg'gg)gg*ggP+ggh-gg0gg]0gg?2gg6Bgg9gg9ggD########.# #########.....# gg8E...†.....# #...........#(# ########.# ####...#†#.# .......###### #.###.#.# ###......# #.###.#.# #####..###.#.# #...#.#.# ggE...#..#...#.# #####.#.#.# ###.#..#.###.###.....#.#.# ...# #..#.# #.#.@.....#.#.# #########.# #.#.#.#.#.#.# ggE........#.# #.#...#.#.#.# ........+.###.#.#.#.#.#.# ######..#.#'#.#.#.#.#.#.# ggF#....# #..)..#w#.#.#.#.# w   dart slug (asleep) #.##.# #.....#.#...#.#.# #.##.# #.....#.### #.# ####.# #.#'#.# #.#ggP096.1 (18.0)ggHQ,7.1 (19ggXXgg[\ _A dart slug comes into view.gg ((((w    You shoot a sling bullet. The sling bullet hits the dart slug.gg*  The dart slug is moderately wounded.You shoot a sling bullet. The sling bullet hits the dart slug.ggo ....wThe dart slug is severely wounded.ggJ `````The dart slug launches a dart at you.ggoc@....===8.3 (1.2)Rev gghO _The slug dart misses you.ggk{U ...# † ..#(#  ####...#†#.#  #.  #.  #...#.#.#  #####.#.#.# ###.....#.#.#   #.#.@.....#.#.#  #.#.#.#.#.#.#  #.#...#gg!| #.#.# #.#.#  #..)..#w#.#  #.#..  #.### #.#   #.# gg ...# † ..#(#  ####...#†#.#  #.  #.  #...#.#.#  #####.#.#.# ###.....#.#.#   #.#.@.....#.#.#  #.#.#.#.#.#.#  #.#...#ggzr #.#.# #.#.# #..)..#w#.#  #.#.. #.### gg'  gg;gggg(ggk+` _A dart slug is nearby!ggBc  You shoot a sling bullet. The sling bullet hits the dart slug.gg&H|((((.gg (You kill the dart slug!gg Z C.....gg` l59.6 (1.3Rev+ ggd ggh E _You shoot a sling bullet.ggi gg*j ggp 7....#(gg&q F.........ggq ....0.0ggw ggx gg $ gg, F_Key pressed, stopping explore.gg gg gg H _No target in view!gg= gg̠ ggҡ gg̤ gg ggѧ % _gg ,gg: |Rev ggY ,ggN ggm gg ,gg ggg gg gg: gg gg ggd 7gg gg gg 0gg gg gg ,gg@ gg gg ,gg3 gg gg ggZ gg gg| ,gg gg6 ggT ,gg gg ggz ,gg' ggZ gg0 ##.# #.#.#.#.#.#.# ..# #.#...#.#.#.# gg k.........+.###.#.#.#.#.#.# ######..#.#'#.#.#.#.#.#.# .#....# #..)..#.#.#.#.#.# .#.##.# #.....#.#...#.#.# #.##.# #.....#.##### #.# .####.# #.#'#.#.# #.# ggQ %...# ###.#.#@# #.# --- ###.#.#....S..#.# #.....#########.# ###.#...........# #.#.#####..#### #.#.# #..# S   ball python (constriction, asleep) ..#.# #.gg .# ###.# #..# #.# #<.#gg 9 813.6 (14.0)  gg HA ball python comes into view.gg yS.S)ggC V=--4.6 (15ggv gg 5 _The ball python hisses angrily.gg֩ e  You shoot a sling bullet. The sling bullet hits the ball python.gg d((†gg5 (You kill the ball python!ggS K..†ggm n6==5.9 (1.3)Rev gg ggn / _You shoot a sling bullet.gg 4ggz gg+ gg* gg ggW ,gg@ gg gg_ ggl gg> gg ggz ggy gg gg0 gg gg@ g  You see here a ball python corpse.ggY gg<  _gg gg] gg gg ggn gg gg5 gg} gg gg gg gg gg ggm gg gg gg  gg gg gg gg( gg gg gg gg ggK gg gg^ gg gg gg gg gg gg5 gg gg gg? gg gg ,ggx gg ggD gg gg gg" gg$ gg% gg% ggt' gg) ggI) gg$* gg$, gg- gg- gg. gg0 gg1 gg1 gg2 gg!4 ggh5 gg6 gg6 ggP8 gg9 gg: gg: gg< gg> ggl> gg? gg,C gghQ BggR ggGT ,ggT gg{a `ggd ,ggd ggd ggf ggg ,ggh ggi ggj ,ggk ggl ggm ,ggn ggp ggSq ggq gg+r gg t gg7u ggwu ggv ggw ggFy ,ggy gg{ gg0 Xgg ,gg˂ ggc gg ,gg gg gg ,gg~ gg gg ggr gg gg gg ,ggJ gg @  You see here a +0 falchion.ggÙ ggN  _ggU gg gg gg. gg gg ggգ gg$ gg gg 7 _You open the door.gg( gg gg gg ' ...#..........######.# #.###.# ###.#.########......#.# #.###.##.########..###.#.# #...#.# #....%.......#..#...#.# #####.#.# ....#.######.#..#.###.###.....#.# #..........# #..#.# #.#.......#.# ...##'###########.# #.#.#.#.#.#.# ..##............#.# #.#...#.#.#.# ####..#.........@.###.#.#.#.#.#.#gg ---61.9 (46.0)  #..#.######..#.#'#.#.#.#.#.#.##..#.#....#..#..)..#.#.#.#.#.##..#.#.##.#..#.....#.#...#.#.##..#.#.##.#..#.....#.#####.#.##..#.####.#..#.#'#.#.# #.#.# #..#......#..###.#.#.#####.#.# ########..###.#.#...†...#.#  #.....#########.# There is an open door here.gg :---ggк ggR r % _Key pressed, stopping explore.gg] gg ggX H _No target in view!gg3ggygggg###.#.########......#.# #.###. .....#.#..###.#.# #...#. .#....%.......#..#...#.# #####.#. .....#.######.#..#.###.###.....#. .#..........# #..#.# #.#.......#. ....##'###########.# #.#.#.#.#.#.ggQ............#.# #.#...#.#.#. #####..#.'.###.#.#.#.#.#.  #..#.######.@#.#'#.#.#.#.#.#.0.0) #..#.#....#..#..)..#.#.#.#.#. #..#.#.##.#..#.....#.#...#.#. #..#.#.##.#..#.....#.#####.#. #..#.####.#..#.#'#.#.# #.#. #..#......#..###.#.#.#####.#. ########..###.#.#...†...#. ..[#.....#########. ###.#...........ggggL+2.9 (1gg"7%gg$- _Found a leather armour.gg6%gg_ggggF _Unknown command.gggggg ggZggT ....###.. .#....%.......#..#...#.# ##### .....#.#########.###.... .#..........# #..#.# #.#.. ....##'###########.#.#.###............#.# #.#.. #####..#.........'.###.#.#  #..#.######..#.#'....#.@#..).##..###g   goblin (asleep)g..##.#.#####..###gg Q03.9 (1ggVggs _A goblin comes into view. It is wielding a +0 club.gg'AF %(((((g  (You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!gg  The goblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the goblin.gg5) ggZL......ggt^k8===5.1 (1.2Rev gg1e7%ggHhJ _You kill the goblin!ggisJggzggԃnggsggggƇggggÊgg:gggggg+gggggg,gggggg!ggTgg۠ggngg,ggggEggggggggBgggggggggggg # #..#.######..#.#'#.# #..#.#....#..#..).. #..#.#.##.#..#.....# #..#.#.##.#.#.## #..#.####.#..#.#'#.#.#  gg#..#......#..#### #..########..##. +...........[#.....#### #.....@...)..###.#....--- ###########+## #.#.#### #.#.#  ..#.# ###.# gg#.# #.# #.. gg/70.0)gg`H---6.1 (11gg?ggf _o - a scroll labelled JIOSOH IJUKUEDGHggggUggggggcggt,gggggg`ggggyggݧ,ggNgg.gggg&ggűgg<|  Things that are here:  a +0 club; a goblin corpsegggg _ggKgghggggggggj _You open the door.gg  There is an open door here. _ggCggBggggxggggggGggggggggwgggggg;gg,gggggggggg,gggg gg ,gg gg<gggggggggggggggg  #..#.#.##.#..#.....#.# #..#.####.#..#.#'#.#.# #..#......#..###.#.#.# #..########..###.#.#.. +...........[#.....### #.........)..###.#.... ###########'####.#.### #..######.#.##.#.#  #........#.# ggI G #.#########.####.# #.# #.#.. #.##.# #..+# gg$-93.1 (17gg%,4.1 (18gg)gg_,T _p - a silvery potionggھgg[ggrgggggg2BggggggggVgg. #..#.####.#..#.#' #..#......#..## #..########..## +...........[#.....# #)..###.#.. ###########'####.#.# #..######.#.##.#. #..............#.# #@#########.####.#6.1 (2.0) #...>.... .# #.# ..####### .. #.#...# #.# #......# +#.............ggu0.#####..ggNgg+7.1 (3gg7gg#o _Found a stone staircase leading down.gg%ggH _No target in view!gg' 3gg) gg0 0...0gg5 gg6 gg> j _Key pressed, stopping explore.gg? ggE ggK H _No target in view!ggˠ gg0 gg gg { _No target in view!ggu gg ggs gg P _ggy gg ggȹ ggѻ ggO gg ggZ gg gg ,gg| gg ggl .......)..###.#..##########'# #..#. #.......# #.#########.####.########...>.... .# #.......####### .. #.......# #.# #..#......@# +# 901.1 (4#...........>.# ...............# ...#####.......#... #.......#.. #.......# #.......# #.......#gg# A2.1 (5gg gg ; _Found a stone staircase leading down.ggަ3ggէggggvgg,ggձggvBgggggg·gg\gg"ggw,ggggggܾggUgggggg #..#### #............ #.###############...>.... #.......####### .. #.......# #. #.......####### +#####...........>.# ............7.#####.......#  #.......# ....... #.......# ....... #.......# ....... #.......#....... #####+#...(.....ggjgg+8.1 (6ggcgg% _Found 3 stones.ggggdgg gg H _No target in view!gg4gggg"^ _No target in view!gg#gg$gg (ggo*gg.: _gg;ngg[=,gg>gg_AggB,ggICggDggpF,ggqGggJgg|LggLggMgg#Pgg~UXggV,ggWggYgg*\,ggI]gg^gg``,ggaggbggcdggdgg2eggfgghgghggiggkggm,ggngg3oggp,gglpggqgg!r,ggrggsgg!tggFtggtgguggAvggavggvggxgg#.......# #.# #.. ..#.......####### +# #####...........>.# gg..................# ......#####.......# ......# #.......#  gg'......# #.......# ......# #.......# ......# #.....@.# 25.1 (17.0) ......# #####+#..# ggN(.....# ....+ ......# ....# ####### ....# ggu....# ....# ...[#gg~ggd,6.1 (18gggg, _Found a pair of boots.gg%4ggx+gg-F _Unknown command.ggD{gg{ggOgggg+ggߋP _gg,ggKggmgg$ggYgggghgg,ggfggggà,ggQggggܤ,gg֥gggg{gggggggg,gggggg,ggbggZ,gg>ggN _You now have 167 gold pieces (gained 11).gg3ggggggh,gggggg,ggggYggrXgg~Bgggg,gggg#....>.# ..............#  ..#####.......# # #.......# gg# #.......# # #.......# ggV# #.......## # #####+#..### # gg=[..@+ 42.1 (16gggy# #.#....# ### #.#....#  gg:# #....# #....##...[##....#######ggggj _Key pressed, stopping explore.ggtggggH _No target in view!ggggzgg9ggKH _No target in view!gg3gggggg=gg,gg7 _You open the door.gg3gg-ggu%  ggThere is an open door here.gggg  _ggggggj,gg]gg%Xgggg.>.# # ggH##.......#  #.......#  #.......#  #.......#  #.......##  #####+#..############## #......'...@......l ggn#.#....############ #.#....# gg# #....##....#gg#...[# l   frilled lizard (asleep)#....#gg1######gg 7.1 (5.0)  A frilled lizard comes into view.gg= wl.lgg0 +8.1 (6gggg 8 _The frilled lizard hisses angrily.gg o  You shoot a sling bullet.  The sling bullet hits the frilled lizard.gg d(((((.gg- ((You kill the frilled lizard!gg ,.......gg l30===9.4 (1.3Rev ggt gg / _You shoot a sling bullet.ggS Jgg8 gg* ggE Bgg gg ggw gg gg= ggv !gg gg3 gg 0gg gg ggH gg gg gg3 ggN gg gg& gg Xgg gg ggE gg gg/ gg gg$ gg gg gg gg] gg gg1 gg gg ggO gg gg ggG gg gg gg ,gg gg? gg: gg{ ggb gg gg gg gg gg gg gg gg gg* gg ^ #.# #..# # #.. .... J. # .... .#  .#  .#  ?# ggU _ .#  gg ##.#   #@.#  --- #.##  ################.# .................# ##################    J   endoplasm (asleep)gg      gg}  65.4 (16.0)  An endoplasm comes into view.gg" `.JJgg0# H---6.4 (17gg|& gg( ^ _The endoplasm quivers.ggf c  You shoot a sling bullet. The sling bullet hits the endoplasm.gg G.((ggL `(((gg ((You kill the endoplasm!ggU u....?..gg o2===7.6 (1.2)Rev ggc$ gg$ / _You shoot a sling bullet.ggh2 Jgg.4 gg5 gg9 Bgg: 7ggn; gg> gg? ggR? gg@ ggA gg{C ggC gguD ggJ .#.# #..#  ##.# #..# #..  ggK , #.# #<.# ...  #.# #..# #.#  #.. .... ...  .... #.#  #.#  .#  #  ---     #  #. ###############.#gg)L ................# #################  ggP .71.6 (4.0ggbQ G---2.6 (5ggT ggZ y _q - a scroll labelled DYSUME EDDYSUggZ ggW] ggt_ F _Unknown command.gg4ggggH _No target in view!gg5#gg#ggG$gg^&gg'ggo, _gg-gg.gg/gg/gg0gg;2,gg2gg3gg85,gg5gg,7ggQ8gg8ggn9gg:gg <gg><gg<ggS>gg?gg#@gg@ggBggggLgg0gg+gg]ggggggggggBgggg>,gggggggggg4ggggTgggg+gg Xgg!ggb#,gg$gg%ggA&,gg&gg'gg'(ggR(ggs(gg<)gg),gg *gg+gg+,gg+gg-ggX.,gg/gg=0gg1,gg1gg87gg7gg8ggZ9gg|9gg9gg;gg;,gg<gg`>gg^?gg?gg @ggBXggCggCggDggADggGggNHggI,ggIggQJggK,ggXKggLgg,TggTggTggTggyUggHV,ggVgg\WggWggXgg0XggXggVYggrYggYgg.ZggZ,ggJ[gg[gg<\gg\,gg^gg _gg3_gg_gg agga,gg!bgg7cggId,ggdgg fggg,gghggmiggj,ggl,ggnBggPpggpggpggl|&ggw}gg~,gg~gggg%BggYgg%,ggZgg ggBggن,gg gg/gggg,gg6gggg gg,gghggs,ggggggݶgggggg,ggHgggg ggBgg;  You see here 5 stones.gggg _gggg6gggg gggggg/,gg0gggg&gg\ggPggggt,ggggggu,ggpgggg,ggggNggGggkgggggggg>ggggggBggcggbgggggggggg gggg? gg; ,gg gg gggg ggwggHgg,gggggg,gggg!gggggggggg,gggg gge!,gg3"gg#gg$,gg%ggo*gg+,ggc,gg-gg.,ggm/gg0gg1,gg2gg3gg5,gg5gg!8ggT9,gg;ggw<gg=,gg>ggA@  There is an open door here.ggCggD _gguEggUHggwK,ggfLggNggXP,gg}Qgg;Sgg4T,ggTggVggX,ggYgg[ggt],ggk^ggJ_gg/`,ggaggMcgghBgg iggjggkgg"lgg#ngg,pggUpggSqggrggvtggtgguggwggy,ggKzgg{gg|,gg}gg~ggR,gggg  +...........[#.....#########.#  #.........)..###.#...........#  ###########'####.#.#####..##### #..######.#.##.#.# #..#....gg #..............#.# #..#.##.#.#########.####.# #..#.##. #####...>.... #.## #.# #<.#.#.. ......####### #..# #.#####..#...# ......###@# #.............2084.6 (112.0) ......####### #'# #............# ggֆL..........>.# ~.~ ##...........# ............# ~~.~~ ###########.# gg9E#####.......#~~...~~###########.# # #.......#~~._.~~#........##.# # ##~~...~~#........##.# # #.......#~~~~~~~#...........# # #.......##ggzD#........#### _You open the door.gg` _Found a shimmering blue altar of Sif Muna.gggggg^ _No target in view!ggGHggHggMggOH _No target in view!ggggҬgg5ggF _Unknown command.gg [?25h[?0cgg$ c  Search for what [Enter for "cloak", or ? for help]? ggJ [?25l[?1cggZggp[$gg[1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] a pair of bootsggyLevel 3 of the Dungeon<>>_(Press ? for help) #..######.#.##.#.# #..#....#......# #..............#.# #..#.##.#####.## #.#########.####.# #..#.##.#...#.# #######...>.... #.## #.# #<.#.#........# #.......####### #..# #.#####..#...##.###.## #.......#gg##@# #....................# #.......#######  #'# #............##.###### #########...........>.# ~.~ ##...........##.##.....................# ~~.~~ ###########.##.##.........#####.......#~~...~~###########.##.##.........# #.......#~~._.~~#........##.##.##.........# #.......#~~...~~#........##.##.##.........# #.......#~~~~~~~#...........#..##.........# #.......## #........####.###.........# #####+#..####################.##...(.....##......'..................##.........##.#....################################.#....## #....#ggM#....##...[##....#gg&5######ggggggCplinko the ShooterCoglinHealth: 34/34 ========================Magic: 4/4========================AC: 5Str: 12EV: 11Int: 8SH: 0Dex: 19XL:  4 Next: 32% Place: Dungeon:3Time: _You open the door. _Found a shimmering blue altar of Sif Muna. _No target in view! gg_No target in view! _Unknown command.Search for what [Enter for "cloak", or ? for help]? bootgggg)gggggg.; _ggggggggggnggggggggggyggggggLgggg,ggggggQ,gggggg,gggg9Xgg ggj Bgg gggggg gggg,gggggggggggggg,gggggg ,gg!!gg&Xgg'gg*,gg+gg,gg-,gg4.gg>/gg 0,ggw0gg1ggF3gg3ggw4ggg6gg8,gg8gg:gg<,gg<gg>gg@,gg@ggBgg5D,ggEggGggAJ,ggKgg#Ngg>Q,ggRggUgg!X,ggYgg{\gg^,gg=`gg9bgg d,gg4eggogggi,ggjgglggdn,gg`ogg qggqs,ggtggӂ..# #.......#~~~~~~~#.......... ..# #.......###........## ..# #####+#..################## ..##......'............... ..##.#....################ ####.#....## #....##....##...@#Noise: --------- 2115.6 (31.0)#....#a) +2 sling {Ming}  d) +0 sling {Narong}######Fire: a) +2 sling {Ming}ggЃggˇggeV _You see here a +0 pair of boots.ggG6.6 (1.0)gggg, _r - a +0 pair of bootsgg> ggwF Inventory: 18/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Ming}  d - a +0 sling (offhand) {Narong} Armour (go to first with [)  b - a +0 leather armour (worn)  h - a +0 pair of gloves (worn)  l - a +0 cloak (worn)r - a +0 pair of boots Scrolls (go to first with ?)c - a scroll of butterflies  g - a scroll labelled BEWYSO WATUYC  i - a scroll labelled COIWUDE QAM JAX  j - a scroll labelled PUSSUA CIRUHO  k - 2 scrolls labelled LYOMNAKHLIN  m - a scroll labelled YSUACO XEEKHLEO  o - a scroll labelled JIOSOH IJUKUEDGH  q - a scroll labelled DYSUME EDDYSU Potions (go to first with !)  e - a yellow potion gg6G c f - a glowing cyan potion  n - a cyan potion  p - a silvery potiongg e r - a +0 pair of boots. A pair of boots. They are worn on the feet, and cover all but the largest hoovesand talons. Base armour rating: 1 It can be maximally enchanted to +2. If you switch to wearing this armour: Your AC would increase by 1.1 (5.3 -> 6.4). Your EV would remain unchanged. You found it on level 3 of the Dungeon. Stash search prefixes: {inventory} {boots armour} {boots armor} {auxiliary armor} {auxiliary armour} Menu/colouring prefixes: identified armour (w)ear, (d)rop, (=)adjust, or (i)nscribe.gg ggD ggK ..# #.......#~~~~~~~#.......... plinko the Shooter ..# #.......###........## Coglin ggù G..# #####+#..################## Health: 34/34 ======================== ..##......'............... Magic: 4/4======================== ..##.#....################ AC: 5Str: 12 ####.#....#ggb EV: 11Int: 8# #....#SH: 0Dex: 19#....#XL:  4 Next: 32% Place: Dungeon:3#...@#Noise: ---------  Time: 2116.6 (0.0)#....#a) +2 sling {Ming}  d) +0 sling {Narong}######Fire: a) +2 sling {Ming} _No target in view! _No target in view! _Unknown command. _Search for what [Enter for "cloak", or ? for help]? boot _You see here a +0 pair of boots. _r - a +0 pair of bootsgg gg $7.6 (1gg ggZ Unknown command. _Search for what [Enter for "cloak", or ? for help]? boot _You see here a +0 pair of boots. _r - a +0 pair of boots gg8 B You start putting on your armour.ggj A8.6 (2gg gg gg $9.6 (3gg9 gg ggm ,20.6 (4gg gg. gg +1.6 (5gg gg 6 _You continue putting on your +0 pair of boots. x4ggV ggE gg b _You finish putting on your +0 pair of boots.gg  _gg gg ...........# ~~.~~ ######.....#####.......#~~...~~####.....# #.......#~~._.~~#..........# #.......#~~...~~#.....# #.......#~~~~~~~#..... .......# #.......###..... .......# #####+#..############# .(.....# #......'.......... .......# #@#....########### ######## #.#....# #.#....##.#....#gg #.#....##.#....#h   jackal (asleep)#.#######.hggj [ 6  A jackal comes into view.gg gg d_hhgg .gg 4==7.6 (6gg "_gg: ggc ' _The jackal barks!ggk (((((You shoot a sling bullet. The sling bullet hits the jackal.gg!  The jackal is lightly wounded.  You shoot a sling bullet. The sling bullet hits the jackal.gguggi  The jackal is almost dead.gggggg_...h.h 2 jackals (1 wandering)hgga=8.9 (1.3Rev ggn8_gg.Y _A jackal comes into view.ggz7 ~~.~~  _gg  # .##  #####+#..#### .( #......'. #@#. #.#....#  #.#....#  #.#....#  gga#h#....#  #.#....#  #h######  #..gg( ~~.~~  _  # .##  #####+#..####( #......'. #@#. #.#....#  ggd)3#.#....#  #.#....#  #h#.... #.#....#  #h# #.. gg0U_ggV7gg;d _There are monsters nearby!gg9O  You shoot a sling bullet.  The sling bullet completely misses the jackal.The sling bullet hits the jackal.ggR9(((ggS((   jackal†gg  You kill the jackal!You shoot a sling bullet.  The sling bullet hits the jackal but does no damage.gg`gg`gggfc.h...ggjh430.2Rev+ gg{qggrgg}/  --more--gg`  ~~.~~    #gg .##  #####+#..#### .( #......'. #@#. #.#....#  #h#....#  #.#....# ggA> #.#....#  #.#....# gge6 #†######  #..ggl _The jackal is almost dead.gg! ~~.~~    # .##  #####+#..####( #......'. #@#. #.#....#  #h#....#  #.#....#  #.#.... #.#....#  #†# #.. gg&9_gg'gg,8_gg/U _A jackal is nearby!gg>=((((gg>E(((You shoot a sling bullet.ggThe sling bullet barely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal.gg)ggVs.....†.ggZ571.4 (1.2gg`ggcX _You kill the jackal!ggd4ggfggrnRev gg uXgguggv,ggwggzb  You see here a jackal corpse.gg{ggc| _gg|ggу(.....# #......'...........# #.#....###### ####### #.#....#  #.#....#  #.#....#  #.#....#  #.#....#  #†######  #.@...# ---8.4 (7.0 #####.#  gg  gg:---ggPgg}T _Key pressed, stopping explore.ggUJggNgg|ggW _gg....# #......'..# #.#....## #.#....# #.#....# #.#....# #.#....# #.#....# #†###### #...@.# #####.# .#.#.#ggh#h   jackal (wandering).#.#gg\+9.4 (1gg'@h.gg,40.4 (2ggMggY _A jackal comes into view.gg6 (((hYou shoot a sling bullet.  The jackal barks!ggN  The sling bullet hits the jackal but does no damage.  You shoot a sling bullet. The sling bullet hits the jackal.ggUA,ggG|.h..ggHc===1.6 (1.2Rev ggMggQa _The jackal is moderately wounded.gg_gg1`ggdggfF _Unknown command.gg$             #†######  #...@.# #####.# h# .# .# .# .# .#gg              #†######  #...@.# #####.# h# .# .# gg .# .# .# ggŽ 4gg gg (( _A jackal is nearby!You shoot a sling bullet.gg8P  The sling bullet closely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal.gg(T )ggs N..gg g92.8Rev+ gg0 gg J _You kill the jackal!gg `ggf Rev gg ,ggH gg ggf gg gg gg gg[ gg !ggP gg gg gg ggf ggc gg ,gg gg gg> ,gg gg gg ggH gg gg0 ggk gg gg gg gg gg ggg gg gg ggE gg ggY gg gg gg gg gg gg ggk gg gg gg2 gg gg gg" ggd gg gg  gg1 ggX gg gg! gg# gg:# gg# gg$ gga& Bggs' gg( gg( ggB) gg{* ggj/  #.#  ### #.#  #.< #.# #.# #.#gg/ | #.# #.# #.# #.# #.# #.# #.#####.# #@......#---62.8 (20.0) #######.# ###     gg)0 ~    ggT3 gg3 H---3.8 (21gg7 gg9 9 _Found a stone staircase leading up.gg Q ggQ ggT gg%W H _No target in view!gg$ gg gg gg ggy gg $ _gg* Xgg gg gg ggT gg gg: gg gg ggJ gg ggz gg gg] gg gg #..... #####. #. #. #. #. #.######.#<..$#.#.###o#.##.# #.#.# #.##.# #.# ggi #.#####.# o   orc (asleep) #.......# #######.# ###gg! 18.8 (5.0)gg" +9.8 (6ggF( gg/ r _An orc comes into view. It is wielding a +0 flail.gg(4gg-gg/F _Unknown command.gg*}     #.#  #.# gg.+ #.#  #.#  #.#  #######.#  #@<..$#.#  #.###o#.#  #.# #.#  ggY+W#.# #.#  #.# #.#  #.# gg++ #..  ###gg+?  ### gg     #.#  #.#  #.#  #.#  #.#  #######.#  #@<..$#.#  #.###o#.#  gg #.# #.#  #.#  #.#  #.#  #.. ### ###gg.gggggg|: (((o   _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!ggY  The orc is severely wounded.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.gggg j<.o.ggd===71.0 (1.2Rev gggg\ _The orc is severely wounded.gg     #.#  #.#  #.#  #.#  #.#  #######.# gg^] #@<.o$#.#  #.###.#.#  #.# #.#  #.# #.#  #.# #.#  #.#  #..  ###  ### gg     #.#  #.#  #.#  #.#  #.#  #######.#  #@<.o$#.#  #.###.#.#  #.# #.#  #.# #.#  #.#  #.#  #.. ### ###gggg0ggVgg] _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc.gga(()gg/ ((You kill the orc!ggZgg <.)$oo   orc (wandering)  You shoot a sling bullet.ggth432.2Rev+ ggggz _An orc comes into view. It is wielding a +0 flail of pain.gg (((o  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc.ggu| (The orc is lightly wounded.gggggg <.ooo 2 orcs  You shoot a sling bullet. The sling bullet barely misses the orc.ggz(3.4gg gg      #.#  #.#  #.#  #.#  #.#  gg]#######.#  #@<.o$#.#  #.###o#.#  #.# #.#  #.# #.#  #.# #.#  #.#  #..  ###gg  ### _An orc comes into view. It is wielding a +0 mace.ggY     #.#  #.#  #.#  #.#  #.#  #######.#  #@<.o$#.#  gg#.###o#.#  #.# #.#  #.# #.#  #.#  #.#  #.. ### ###gggg*gg}gg d _There are monsters nearby!gg  ((You shoot a sling bullet. The sling bullet hits the orc.gga ((The orc is moderately wounded.gg gg gg <o)$.   orcgg$ l4.7 (1.3Rev* gg$ gg X      #.#  #.#  #.#  #.#  #.#  #######.#  #@<o)$#.#  gg` #.###.#.#  #.# #.#  #.# #.#  #.# #.#  #.#gg  #..  ###  ### _You shoot a sling bullet. The sling bullet barely misses the orc.gg      #.#  #.#  #.#  #.#  #.#  #######.#  #@<o)$#.#  #.###.#.#  #.# #.#  #.# #.#  gg+ H#.#  #.#  #.. ### ###ggŘ gg ggb gg [ _An orc is nearby!gg! (You shoot a sling bullet. The sling bullet hits the orc.ggH  The orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc.gg:M C)ggT gg gg9 <)oo   orcgg 565.9 (1.2gg[ gg      #.#  #.#  #.# ggP  #.#  #.#  #######.#  #@<)o$#.#  gg ]#.###.#.#  #.# #.#  #.# #.#  gg E#.# #.#  #.#  #..gg  ###  ### _You kill the orc!ggb     #.#  #.#  #.#  #.#  #.#  #######.# ggà #@<)o$#.#  #.###.#.#  #.# #.#  #.# #.#  gg#.#  #.#  #.. ###gg?S ###gggggggg֙      #.#  #.#  #.#  #.#  #.#  #######.#  ggA*#@<)o$#.#  #.###.#.#  #.# #.#  #.# #.#  #.# #.#  #.#  #..  ### ggmZ ### _An orc is nearby!gg#M     #.#  #.#  #.#  #.#  #.#  #######.#  #@<)o$#.#  gg#.###.#.#  #.# #.#  #.# #.#  #.#  #.#  #.. ### ###gg.4gggg[ _An orc is nearby!ggz>((((gg  You shoot a sling bullet. The sling bullet barely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.gggg'u<o)$ggA((7.1gg3.ggK9 ( _The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.gg< (((The orc is heavily wounded.You shoot a sling bullet.gg*DggJco))$ggK-8.4 (1.3ggRggO[      #.#  #.#  #.#  #.#  #.#  #######.#  gg[#@o))$#.#  #.###.#.#  #.# #.#  #.# #.#  #.# #.#  #.# gg[A #..  ###  gg\{### _The sling bullet completely misses the orc.gg     #.#  #.#  #.#  #.#  #.#  #######.#  gg#@o))$#.#  #.###.#.#  #.# #.#  #.# #.#  #.#  #.#  #.. gg$e### ###gggg?gggg[ _An orc is nearby!gg]  You shoot a sling bullet. The sling bullet hits the orc.ggC<ggz ((((You kill the orc!gg8,Y<))$gg01509.7gg?6ggB>E _You shoot a sling bullet.gg?ggfDggI| _No target in view!gg4Jgg+RT0.0......ggWgg _Key pressed, stopping explore. _Key pressed, stopping explore. _No target in view!ggJggdgg;gg; _gg#.....# #####.# #.# #.# #.# #.# #.# #.# #.@))$#.# ---#.###.#.# #.# #.# ggz#.# #.# #.##.##..### _No target in view! _Key pressed, stopping explore.Key pressed, stopping explore. _No target in view!  There is a stone staircase gg4leading up here.  Things that are here:gg #.....# #####.# #.# #.# #.# #.# #.# #.# #.<@)$#.# ggC#.###.#.# #.# #.# #.# #.# #.#.#.##ggeH  a +0 mace; a +0 leather armourggޮ,80.7 (1ggN---1.7 (2 _ggggܹ  Things that are here: _a +0 flail of pain; a +0 ring mail; an orc corpseggLggggggWH _No target in view!gg4gg5gg6gg:gg=gglCWRev+ _gg=E{  Things that are here:  a +0 flail; an orc corpseggPHggH _ggJgg N,ggPggWM _You now have 173 gold pieces (gained 6).ggZ4gg]\gg^gg agg\a:Rev ggbgg eggg,gghgglgglggpgg{N _You now have 184 gold pieces (gained 11).gg}gga}gg~gglgggg!gggggg0ggagg{  Things that are here:  a +0 flail; an orc corpsegggg_ _ggݙgg  Things that are here:  a +0 flail of pain; a +0 ring mail; an orc corpsegggg _ggggկ  There is a stone staircase leading up here.  Things that are here:  a +0 mace; a +0 leather armourggggز _ggFgggg7,ggBggjgg,gggggg,ggggggO,ggmgggg,gg.gggg,gggggg,ggWgggg,gggg:gge,gg.gg/gg3,gggggg(,gggggg=,gg|gggg,gggg gg ,gg gg gg ,ggO gg ggJ ,gg7 gg6 gg> ,gg ggc gg ,ggH gg gg ,ggZ gg! gg$ ,gg( gg3, ggx. ,gg/ gg3 ggc5 gg5 gg6 gg9 gg; ggR; gg; ggR> gg? ,gg"@ ggB ggC ggC gg D ggG ggOH ,ggI ggL b  You see here a jackal corpse.ggBN ggN  _ggY ggBZ ggZ ggZ gg\ gg] gg^ gg^ gg}` gga gga gg-b ggd ggre gge ggNf ggh ggj ,ggzj ggk ggpl ,ggl gg n ggn ,gg o ggZp ggp ,ggq ggWs ggt ggu ggv gg x gg;y ,ggy gg%| gg| ,ggi} ggd~ gg& ,gg ggs gg3 ,gg ggx gg1 ggi ggI gg gg ,gg? gg gg ,gg ggo gg$ ,gg gg{ gg" ,gg gg R  There is a stone staircase leading down here.ggB ggv  _gg gg ggӟ gg gg ggo gg gg0 gg gg{ gg) ,gg% gg gg gg gg ggd gg ,ggJ ggٸ gg ,gg> ggм gg ggV gg gg gg8 ,gg^ gg= gg ,ggt gg R  There is a stone staircase leading down here.ggp gg  _gg gg gg ,gg gg gg2 ,gg gg gg ,gg. gg gg ,gg ggs gg ,gg ,gg0 ggW ggt ggB gg ,gg ggq gg ,gg gg gg ,gg gg gg ,gg gg gg gg gg gg gg ,gg gg gg> ,gg gg ggh ,ggV gg gg ,ggl gg gg ,gg gg @  There is an open door here.gg gg  _ggr gg& gg ,gg$ gg @  There is an open door here.gg~ 5 _ggN ggC gg ,gg gg gg gg gg gg! gg# gg# ggP% gg' gg) ,gg* ggA- ggy0 ,gg1 gg)7 gg19 ,gg: gg7> @  There is an open door here.gg@ gg{A  _ggB ggH There is a stone staircase leading down here.n open doorn open door  Things that are here:  a +0 club; a goblin skeletonggJ ggjK  _ggL ggCU #######..#.........'.###.#.#.#.##..#.######..#.#'#.#.#.#.##..#.#....#..#..)..#.#.#.##..#.#.##.#..#.....#.#...##..#.#.##.#..#.....#.######..#.####.#..#.#'#.#.# ##..#......#..###.#.#.#####ggU #..########..###.#.#...†..+........@..[#.....#######279.7 (98.0)#.........)..###.#........###########'####.#.#####..#..######.#.##.#.# #..#..............#.# #..#.#########.####.# #.. #######...>.....#.## #.# #<.gg V R #.......#######.#..# #.#####.. #.......# ####.# #........gg4V E ggV gg\ gge j _Key pressed, stopping explore.ggte ggGk ggm F _Unknown command.gg ggf ggp gg$ ^ _No target in view!gg gg gg gg ggN : _gg gg ,gg gg gg gg gg ggw gg ,gg ggz gg gg, gg gg׻ gg ,gg gg' gg gg$ gg gg gg ,ggi gg  #. #######..#.........'.### #..#.######..#.#' #..#.#....#..#..). #..#.#.##.#..#.... #..#.#.##.#..#.... #..#.####.#..#.#' #..#......#..###. #..########..###.# gg +@..........[#.... #.........)..###.# ###########'####.# #..######.#.##.# #..............# #.#########.#### gg #######...>.....#.## # #.......#######.#..# # gg ~#.......# ####.# #ggi .....................#.'87.7 (8.0)##gg gg L======8.7 (9gg gg = _As you open the door, it creaks loudly!ggtV ggW ggW gg[ ggsd  #. #..#.'. # ....)..#..#.######..#.#'......#..#.#....#..#..).....#..#.#.##.#..#ggd .<..#..#.#.##.#..#...#..#.####.#..#.#'..#..#......#..###..#..#..###.ggd / #.@...........[#0 ###.)..###. #gge #'####. #..######.#.##. #. #.gg+e #.### #...>.....#.##ggSe O #.#.#..# #ggve N.# ####.#gg~n b------9.7 (1ggeo ggr _Found a whip. Found a stone staircase leading up. _There is an open door here.gg gg =------gg gg H _No target in view!ggTggվgg|ggH _No target in view!gg*3gg+gg/gg0gg%5: _gg86gg8,gg8gg<gg>,gg>gg@gg$ggRggggggN,ggOgg-ggQ,gg( gg ggA ,gg_ gggg,gggg7 _You open the door.ggz3gg|ggV@  There is an open door here.gggg@ _gggg"gg^#,ggJ$gg}&gg'gg (gg(gg*ggD,,ggh-gg^/gg0gg0gg(2gg4gg"7,gg7gg9gg;,ggf=gg>ggA@ggj@gg1AggCgguM .......... ########..##.###### #..##...#... ###########..####.#.## .................#.#######.......##..#....%..w.............#.##......#..#......#...@.....#.....##'##ggML#.#####.#.#....##... #.#.#######..#####.#....)..#..#.....##..##.....'.......#..#. w   ribbon worm (asleep) #.....#....<..#..#.ggN #.......#..#. #.......#..#.ggX13067.0)gg;Y,7.7 (18gg[`8%ggc^ _A ribbon worm comes into view.gg ((((((w  You shoot a sling bullet.ggq %The sling bullet hits the ribbon worm but does no damage.  You shoot a sling bullet. The sling bullet hits the ribbon worm.gg$gg8%..w.....===8.9 (1.2)Rev gg}8%ggE9 _The ribbon worm is lightly wounded.ggeo #.. ###########.. ........... gg#####.......##. ............... .w...........# #...@.....# #.#####.#.# #. #####.#....)ggC #..... #.....'... #.....#....<ggA . .ggܬ #.. ###########.. ........... #####.......##.% ............... .w...........# #...@.....# #.#####.#.# #. #####.#....) #..... #.....'... ggv#.....#....< . .ggRU%gg_ggwb _A ribbon worm is nearby!gg %((((( You shoot a sling bullet. The sling bullet hits the ribbon worm!ggS %The ribbon worm is heavily wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.ggAggs%.w....gge10.2 (1.3Rev+ ggggb  #.. ###########.. ........... #####.......##.% ............... gg..w..........# #...@.....# #.#####.#.# #. #####.#....) #.....gg #.....'... gg>#.....#....< . . ggBk_The ribbon worm is heavily wounded.ggb #.. ###########.. ........... #####.......##. ............... ..w..........# #...@.....# #.#####.#.# #. #####.#....) #..... #.....'... #.....#....< . .ggU%ggmggOb _A ribbon worm is nearby!ggϟ %(((( You shoot a sling bullet. The sling bullet hits the ribbon worm.gg)' %(((The ribbon worm is severely wounded.You shoot a sling bullet.ggt...w...ggl1.4 (1.2Rev* gg8%gg % _The sling bullet barely misses the ribbon worm.gggg8%gg  #.. ###########.. ........... #####.......##. ............... ...w.........# #...@.....# #.#####.#.# #. #####.#....) #..... #.....'... #.....#....< . . _Unknown command.gg ` \ #.. ###########.. ........... #####.......##. ............... ...w.........# #...@.....# #.#####.#.# #. #####.#....) #..... #.....'... #.....#....< . gg` (.gg^g 7%ggg ggn 8%ggq b _A ribbon worm is nearby!gg %(((You shoot a sling bullet. The sling bullet hits the ribbon worm.gg %((((The ribbon worm is severely wounded.You shoot a sling bullet.gg, ggQ =%..gg ;..w..ggF -2.7 (1.3gg 8%ggo  #.. ###########.. ........... #####.......##. ............... ggJ ....w........# #...@.....# #.#####.#.# #. #####.#....) #..... #.....'... #.....#....< . . _The sling bullet barely misses the ribbon worm.ggq@  #.. ###########.. ........... #####.......##. ............... ....w........# #...@.....# #.#####.#.# #. #####.#....) #..... #.....'... #.....#....< . .ggcF 4ggJ ggN b _A ribbon worm is nearby!ggy] %(( You shoot a sling bullet. The sling bullet hits the ribbon worm.gg  The ribbon worm is almost dead.You shoot a sling bullet. The sling bullet hits the ribbon worm!gg [.ggo,...ggt054.0ggygg  % _You kill the ribbon worm!gg5gg5gg׊^ _No target in view!ggggggg$I..0.0..ggqK...'....#......gggg8%ggs % _Key pressed, stopping explore.gg^gg8%gg;F _Unknown command.ggJgggg2gg6Q _ggggggfggJggggο:Rev+ gggggggg+ggggggggJgggg*gggg5ggggUggtPRev ggyggegggg-gggggg>gggggggggg0gggggg+ggr!gg>gggg ####### .......... ######## #.. gg###########..#### ..........#######.##. #.... #..@..............#.---25.0 (11.0)gg:Q#....!#.#####.........##.... #.# #.#####.##... #.# #.# #.#.###.. #.. #.#####.#..gg.. ### #.#.....#..[ #.#.....'.. #.#.....#.. gg3#.#.....#..gg ggH---6.0 (12gggg<- _Found a leather armour.ggH gg gggg-H _No target in view!ggggggggggvf _ggBgg\ ..... ######## ##################### ........ #.......####### #...........#+#...#....@#.#####.ggw #.....#.# #.##### #.....#.# #.#  #.....#.. #.#####.#. .......### #.#.....#[.....# #.#.....'......### #.#.....#...##. #.#.....# ..#.....#gg,18.0 (2.0)gg+9.0 (3gg%gg]Q _s - a ruby potionggggghggnggypH _No target in view!gg>\gg\gg`ggaggdgghP _ggiggjggjgglggxmggmgggggggg,gggggg=,gggggg,ggggggggggggggsggggggggٜggggeggޞgggg]ggggggآggggpgg9ggggOgggggggg,gggg۫ggggggZggpgg\ggggggGggMggggŲggrgggg%gggggggg)gg ggɼggggggggkgggggggg,gggggg,gggg%gggggggggg^ #########  #.......######... #.#.............. #.#+#............ gg#P #.....#.#####  #.....#.# #.##  #.....#.#####.#   ##+#.....#.....#.###  #..@.....#####.#.# gg #..[.....# ##.#.#.  #......### #..#.#.  #...##.# ####.#.  #.....## ..#.  #..... #.. Y   ice beast (asleep) gg1W #.... #..  ###..Y ### ggg0601.0)gga,1.0 (32gggg] _An ice beast comes into view.gge (((((Y(You shoot a sling bullet. The sling bullet hits the ice beast.gg   The ice beast is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.gggg[....Y.ggҕg===2.3 (1.3)Rev gg<gg7 _The ice beast is lightly wounded.gg   #....... #.#..... #.#+#... #.....#. #.....#.#  #.....#.  ##+#.....#..... #..@.....#####.ggT  #..[.....# ##. #......### #.. #...##.#  #.....##  #.....  #...Y  ###...  ggB   #....... #.#..... #.#+#... #.....#. #.....#.#  #.....#.ggC  ##+#.....#..... #..@.....#####. #..[.....# ##. #......### #.. #...##.#  #.....##  #..... ggC #...Y  ###... ggL4ggTggWa _An ice beast is nearby!gg g (((((You shoot a sling bullet. The sling bullet hits the ice beast.gg ((The ice beast is lightly wounded.  You shoot a sling bullet.gglgg$t[...Y..ggt_3.6Rev+ ggyggp    #....... #.#..... #.#+#... ggb#.....#. #.....#.#  #.....#.  ##+#.....#..... ggL#..@.....#####. #..[.....# ##. gg5#......### #.. #...##.#  gg`#.....##  #...Y.  gg&6#....  ###...  gg@v _The sling bullet closely misses the ice beast.gg    #....... #.#..... #.#+#... #.....#. #.....#.#  #.....#.  ##+#.....#..... #..@.....#####. #..[.....# ##. #......### #.. #...##.# gg n #.....##  #...Y.  #....  ###... ggp 4gg gg a _An ice beast is nearby!gg/ W (((gg%0 L((((You shoot a sling bullet.gg˶  The sling bullet closely misses the ice beast.You shoot a sling bullet. The sling bullet hits the ice beast!gg8 gg9 ggaB [.Y....ggB -4.8 (1.2ggbI ggXQ    #....... #.#..... #.#+#... #.....#. #.....#.#  ggQ #.....#.  ##+#.....#..... #..@.....#####. #..[.....# ##. #......### #.. #..Y##.#  #.....##  #..... gg$R ; #....  ###...  ggJR s _The ice beast is heavily wounded.gg    #....... #.#..... #.#+#... #.....#. #.....#.#  #.....#.  ##+#.....#..... #..@.....#####. #..[.....# ##.gg  #......### #.. #..Y##.#  #.....##  #.....  #....  ###... gg* gg gg gg^ a _An ice beast is nearby!gg ((You shoot a sling bullet. The sling bullet hits the ice beast.gg  The ice beast is heavily wounded.You shoot a sling bullet. The sling bullet hits the ice beast.gggg[[Y.ggg6.0Rev* gg'gg|/    #....... #.#..... #.#+#... #.....#. #.....#.#  gg/#.....#.  ##+#.....#..... #..@.....#####. #..[.....# ##. #..Y...### #.. #...##.#  #.....## gg0< #.....  #.... gg,0' ###...   ggW0j_The ice beast is severely wounded.ggӅ   #....... #.#..... #.#+#... #.....#. #.....#.# gg #.....#.  ##+#.....#..... #..@.....#####. #..[.....# ##. #..Y...### #.. #...##.#  #.....##  #.....  #....  ###... ggǍggVgg7ggCa _An ice beast is nearby!gg (You shoot a sling bullet. The sling bullet hits the ice beast.gg.  The ice beast is severely wounded.You shoot a sling bullet. The sling bullet hits the ice beast.ggggBY.gga-7.3 (1.3gg=gg    #....... #.#..... #.#+#... #.....#. #.....#.#  #.....#.  ##+#.....#..... #..@.....#####. ggV#..Y.....# ##. #......### #.. #...##.#  #.....##  #.....  #....  ###...   _The ice beast is almost dead.ggW   #....... #.#..... #.#+#... #.....#. #.....#.#  #.....#.  ##+#.....#..... #..@.....#####. #..Y.....# ##. #......### #.. #...##.#  #.....##  #..... ggkX #....  ###... gg^ggs_gg2eggvha _An ice beast is nearby!ggyX (((ggyL((((You shoot a sling bullet.gg  The sling bullet closely misses the ice beast.You shoot a sling bullet. The sling bullet hits the ice beast.gg Y......  The ice beast is almost dead.8.6gggg    #....... #.#..... #.#+#... #.....#. #.....#.#  #.....#.  ##+#.....#..... #..@.....#####. gg9#..Y.....# ##. #......### #.. #...##.#  #.....##  #.....  #....  ###...   _The ice beast hits you but does no damage.gg-   #....... #.#..... #.#+#...gg-] #.....#. #.....#.#  #.....#.  ##+#.....#..... #..@.....#####. #..Y.....# ##.gg.u #......### #.. #...##.#  #.....##  #.....  #....  ###... gg4gg4gg9gg[Bn ((((((ggB{( _An ice beast is nearby!You shoot a sling bullet.gg  The sling bullet barely misses the ice beast.You shoot a sling bullet.ggBTu Y....ggT..  The sling bullet closely misses the ice beast.The ice beast hits you but does no damage.ggT(9.9ggYggc _The ice beast misses you.You shoot a sling bullet. The sling bullet hits the ice beast.ggfD[gg (((((((You kill the ice beast!ggqc[......ggvgg~z ######### ..... plinko the Shooter #.......######... Coglin #.#.............. Health: 35/35 ======================== #.#+#............ Magic: 4/4======================== #.....#.#####.... AC: 6Str: 12 gg#.....#.# #.### EV: 12Int: 8 #.....#.#####.#SH: 0Dex: 19 ##+#.....#.....#.### XL:  4 Next: 208% Place: Dungeon:3 #..@.....#####.#.#.. Noise: ===------  Time: 2371.1 (1.2) #..[.....# ##.#.#.. a) +2 sling {Ming}  d) +0 sling {Narong} #......### #..#.#.. Fire: a) +2 sling {Ming} #...##.# ####.#.. Rev*  #.....##..#.. gg>[40m#.....#.. #....#.. ###...###You shoot a sling bullet. The sling bullet hits the ice beast.  You kill the ice beast! _You shoot a sling bullet.  Training target 2.0 for Armour reached!  ggwYour Fighting skill increases to level 3!Your Armour skill increases to level 2!gggg0/  --more--ggm  Your Dodging skill increases to level 3!  You have reached level 5!gg/  --more--gg E41/415/5558% gg8' gg( 6 _gg~ gg~ gg gg gg ggh [ _You open the door.gg> b  ##### #.######### . #.#.......###### #.#.#.... #.#.#+#....... #.#.....#.#####... #.#.....#.# #.##  #.#.....#.#####.#   ##@#.....#.....#.##---20  #........#####.#.#  #..[.....# ##.#.#  #......### #..#.# gg  #...##.# ####.#  #.....##..#.   #..... #.   #....> #.  ###...## ggU gg G---3.1 (2ggU gg _Found a stone staircase leading down. _There is an open door here.gg ggh gg @ _No target in view!ggy ggK gg ggz F _Unknown command.gg gg gg ggv H _No target in view!gg70gg1ggf6ggt9F _Unknown command.ggRgggggggggg?Q _ggggA:Rev+ ggCggogggggggggg"gg[gggggg" #.#.....#.#####...... #.#.....#.# #.##### #.#.....#.#####.# # ##'#.....#.....#.##### #........#####.#.# #..[.....# ##.#.#.gg(m #......### #..#.#.... #...##.# ####.#.... #....@## ..#.... #.....# #...gga #....>. #... ###...#. #####gg #...##. #...J #. gg J   endoplasm (asleep) #.... #. gg?#.... ..ggDV7.1 (48.1 (5gg/Rev gggg&] _An endoplasm comes into view.gg1c  You shoot a sling bullet. The sling bullet hits the endoplasm.gg((((. #.ggs (((You kill the endoplasm!gg.>.....ggv9===9.3 (1.2Rev+ gggg/ _You shoot a sling bullet.gg~Jgggg #.#########.# ##'#.....#.#####........#####.#.#......[.....# .....### #..##.# ###..## .  0.0>...._..##...#...... #####ggXn #...##..... . #...# #.## ...##### ##ggAgg!6---80.3 (1gg#gg&C _Found an ancient bone altar of Kikubaaqudgha.gg VggV:---gg]gg_ gg/`:_No target in view!ggIggĭggggٲgg gg8; _ggR  There is a stone staircase leading down here.ggggFRev  _gg6gg1ggWgggg!gggggggg!gg=gggggggggggg!gggggggAggkgg<ggggBggrggpgggg^ggggsggggyggggggggpggggggJgggg]gggggggggggg'gggggggggggggggg:gggg~ gg6 ,gg ggggD,ggggIgg,ggggggggggggggg,ggvgggg$gg_gggg4gg1 ,gg gg "gg#,gg=%gg&gg',gg.(gg*gg_+,gg,gg\-gg.gg/gg/gg3gg4gg@5gg5gg37gg98gg8ggb9gg:gg;gg;gg]<gg=gg>gg>gg[?gg@ggAggBggBgg@Dgg$Egg_EggEggGgg6Hgg}HggHggIggggM@,ggOAgguDgggF,gg(GggHggIggIggJgg>LggL,ggMggNggO,ggOgg0QggQ,ggRggTggVggKVggVggXggZBgg[ggo\,gg\ggD^gg^,ggG_gg`gga,gg2bgg.cggcdBggdggUe,ggeggvfggg,ggZggg3igg4jggjggkgg?lggem,ggmggFoggrpggpggqggrggt,gguggwggy,gg{gg1gg9gg|gggg݅ggχ,gg)ggAgggggggggg,ggٓggՖ@  There is an open door here.ggtgg _gggggg[gggghggggUggggNggggggڦggggkggKgggg9ggǮggggկggFgg,gg3,gggg    ######## #....... #.######  ######### #.#   #.......# #.######  #@#########.....48808.0)  #.#.......######.  #.#.#.............  #.#.#+#........... ggF #.#.....#.#####...  #.#.....#.# #.##   #.#.....#.#####.#   ##'#.....#.....#.##  #........#####.#.#. gg,gg$ gg7_Done exploring.gg8gggg6t _No target in view!gg<gggg...............0.0)................#.......#......#....'#.....gg.gg@,gg/E _Done exploring.gg?gggggg^H _No target in view!gggg{gg[gg~gg,ggE _Done exploring.gg gg ggQ gg ggA Y _Done exploring.No target in view!ggt dDone exploring.No target in view!Done exploring.No target in view!gg gg? gg gg˱ No target in view!Done exploring.No target in view!Done exploring.No target in view!gg gg ggw gg' Done exploring.No target in view!Done exploring.No target in view!Unknown command.ggggggggH _No target in view!ggNIggggggEggE _Done exploring.ggQm[?25h[?0c  Search for what [Enter for "boot", or ? for help]? gg+ [?25l[?1cggI 3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:3] an ancient bone altar of Kikubaaqudghab - [D:3] a shimmering blue altar of Sif Muna  c - [D:1] a faded altar of an unknown godgg gg plinko the Shooter Coglin Health: 41/41 ======================== ######## Magic: 5/5======================== #....... AC: 6Str: 12 #.###### EV: 12Int: 8 ######### #.#SH: 0Dex: 19 #.......# #.###### XL:  5 Next: 59% Place: Dungeon:3 #@#########....... Noise: ---------  Time: 2488.3 (0.0) #.#.......######.. a) +2 sling {Ming}  d) +0 sling {Narong} #.#.#............. Fire: a) +2 sling {Ming} #.#.#+#...........ggz #.#.....#.#####... #.#.....#.# #.##  #.#.....#.#####.#  ##'#.....#.....#.##  #........#####.#.#.  _No target in view! gg_No target in view! _Unknown command. _No target in view! _Done exploring.  Search for what [Enter for "boot", or ? for help]? altargg!gg8"ggP%gg'. _ggǷ `  Your library has no spells.gg] ggú gg . _gg)gg;Inventory: 19/52 slots Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Ming}  d - a +0 sling (offhand) {Narong} Armour (go to first with [)  b - a +0 leather armour (worn)  h - a +0 pair of gloves (worn) gg l - a +0 cloak (worn)  r - a +0 pair of boots (worn) Scrolls (go to first with ?)c - a scroll of butterflies  g - a scroll labelled BEWYSO WATUYC  i - a scroll labelled COIWUDE QAM JAX  j - a scroll labelled PUSSUA CIRUHO  k - 2 scrolls labelled LYOMNAKHLIN  m - a scroll labelled YSUACO XEEKHLEO  o - a scroll labelled JIOSOH IJUKUEDGH gg q - a scroll labelled DYSUME EDDYSU Potions (go to first with !)  e - a yellow potion  f - a glowing cyan potion gg n - a cyan potion  p - a silvery potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exitgg07[top]ggJfggAkggn> plinko the Shooter Coglin Health: 41/41 ======================== ######## Magic: 5/5======================== #....... AC: 6ggnStr: 12 #.###### EV: 12Int: 8 ######### #.#SH: 0Dex: 19 #.......# #.###### XL:  5 Next: 59% Place: Dungeon:3 gghoa#@#########....... Noise: ---------  Time: 2488.3 (0.0) #.#.......######.. a) +2 sling {Ming}  d) +0 sling {Narong} #.#.#............. Fire: a) +2 sling {Ming} #.#.#+#........... #.#.....#.#####... ggo"#.#.....#.# #.##  #.#.....#.#####.#  ggo##'#.....#.....#.##  #........#####.#.#.  ggoN_No target in view! _Unknown command. _No target in view! _Done exploring. _Search for what [Enter for "boot", or ? for help]? altar _Your library has no spells.ggpggrgg sggvggxggggDRead which item? Scrolls  c - a scroll of butterflies  g - a scroll labelled BEWYSO WATUYC  i - a scroll labelled COIWUDE QAM JAX  j - a scroll labelled PUSSUA CIRUHO  k - 2 scrolls labelled LYOMNAKHLIN  m - a scroll labelled YSUACO XEEKHLEO  o - a scroll labelled JIOSOH IJUKUEDGH  q - a scroll labelled DYSUME EDDYSU [!] read|quaff[?] describe selectedgg ggggJ plinko the Shooter Coglin ggGHealth: 41/41 ======================== ######## Magic: 5/5======================== #....... AC: 6Str: 12 #.###### EV: 12Int: 8 gg######### #.#SH: 0Dex: 19 #.......# #.###### XL:  5 Next: 59% Place: Dungeon:3 #@#########....... Noise: ---------  Time: 2488.3 (0.0)gg #.#.......######.. a) +2 sling {Ming}  d) +0 sling {Narong} #.#.#............. Fire: a) +2 sling {Ming}gg99 #.#.#+#........... #.#.....#.#####... #.#.....#.# #.##ggd  #.#.....#.#####.#gg  ##'#.....#.....#.##ggN  #........#####.#.#.gg  _No target in view! _Unknown command. _No target in view! gg_Done exploring. _Search for what [Enter for "boot", or ? for help]? altar gg+F_Your library has no spells.ggP  Okay, then.ggXgggg. _ggmggcwLevel 3 of the Dungeon <<<>>>__(Press ? for help)#########.# ###########.#gg@x#...#######...........##.#.#.......#########.#####################...##.##############.# #########.....##...........................†.....# #...........#(##.############..##.##############.# #.#####...#÷#.########## #.##..##...#..........######.# #.###.#.##.......# #.############..####.#.########......#.# #.###.#.##@#########....................#.########..###.#.# #...#.#.##.#.......######.......##..#....%.......#..#...#.# #####.#.#.#ggty#.#.#..........................#.######.#..#.###.###.....#.#.##.#.#+#.................#..#..........#.#..#.# #.#.......#.#.####.#.....#.#####.........#.....##'###########.# #.#.#.#.#.#.#...##.#.....#.# #.#####.#.#....##............#.# #.#...#.#.#.###.##.#.....#.#####.# #.#.#######..#.........'.###.#.#.#.#.#.# #.###'#.....#.....#.#####.#....)..#..#.######..#.#'#.#.#.#.#.#.# #.##........#####.#.#.....#.......#..#.#....#..#..)..#.#.#.#.#.# #.##..[.....#.###.#.#.....'.......#..#.#.##.#..#.....#.#...#.#.# #.##......###.##..#.#.....#....<..#..#.#.##.#..#.....#.#####.#.# #.##...##.##...####.#.....#.......#..#.####.#..#.#'#.#.# #.#.# #.##.....##.....##..#.....#.......#..#......#..###.#.#.#####.#.# #.##.....#.......#.##.....#.......#..########..###.#.#...†...#.# #.#gg#############...##.##############.# #########.....##...........................†.....# #...........#(##.############..##.##############.# #.#####...#÷#.########## #.# #..##...#..........######.# #.###.#.#.......# #.#..####.#.......#.# #.###.##@#########.########..###.#.# #...#.#.#.#.......######.......##..#....%.......#..#...#.# #####.#..#.#..........................#.######.#..#.###.###.....#.#+#.................#..#..........#.#..#.# #.#.......#.#.###.#.....#.######.....##'###.# #.#.#.#.#.#.#...##.# #.#####.#.#....##.....#.# #.#...#.#.#.###.#....#.#####.# #.#.#######..#.........'.#.#.#.#.# #.#gg##'#.....#.....#.#####.#....)..#..#.#####'#.#.#.#.#.#.# #.#...####.#.#.....#....#.#....#..#..). ##..[##.#.#.....'.......#..#.#.##.#..#.....#.#.. #......###.##..#.#.....#....<..#..#.#.##.#..#.....#.####...##.##...####.#...... ##.....##..##.#.#.####...#.......#.#########..###.#.#...†..>...._.....#######.'...........[#########...#.......########## ###.........)..###.#.......... #ggf###########'#####..######.###### #....##...###..#. #..#....#......#ggzggM plinko the Shooter Coglin Health: 41/41 ======================== ######## Magic: 5/5======================== #....... AC: 6Str: 12 #.###### EV: 12Int: 8 ######### #.#SH: 0Dex: 19 #.......# #.###### XL:  5 Next: 59% Place: Dungeon:3 ggN#@#########....... Noise: ---------  Time: 2488.3 (0.0) #.#.......######.. a) +2 sling {Ming}  d) +0 sling {Narong} #.#.#............. Fire: a) +2 sling {Ming} #.#.#+#........... #.#.....#.#####... #.#.....#.# #.##  #.#.....#.#####.#  ##'#.....#.....#.##  #........#####.#.#.gg  _Unknown command. _No target in view! _Done exploring. _Search for what [Enter for "boot", or ? for help]? altar _Your library has no spells. _Okay, then.ggggLggggggf _gggggggg,ggggggj,gggggg>,ggRggFgg,ggggggggUggKgg@  There is an open door here.gggg _gggggg,ggggggB,gg ggO ggD ,gggg#gggg`ggggggd,gggggg,ggf!gg)(/ #.#.....#.#####.# # ##'#.....#.....#.##### #........#####.#.#.... #..[.....#.###.#.#....gg(| #......###.##..#.# #...##.##...####.#.... #.....##.....##..#.... #.....#.......#.##....gg($ #....@...._.....##502.3 (14.0) ###...#......gg(## #...##.....## gg) #....##...## gg)m#.....##.### #..........# ############gg*gg=/gg1c _There is a stone staircase leading down here.gg. 4gg 3 gg9 gga: 83.0) _gg? ggN !. .. .# .# ##.# #..##  #...# 4 #@..#  #.....#  #.....#  ....#..# #.......# ....#..## #..##... .## ..## gg}OggQgg-4.1 (1.8gggg& _You climb downwards.  Found a white potion. _There is a stone staircase leading up here.ggggggRggF _Unknown command.gg-lgglggqggEsH _No target in view!gg3gggggg"ggջggP _ggBgggg,ggwggrggIgggg=gggg,gggggg,gggggggg gg8gg#..............#...........................................................#..............#.............#....@.......##...........###..#......#..#......gg ##.# ....# #..##....# #...# ..## #<..# ..##.....#gga.11.1 (7.0gg+2.1 (8gg ggR _t - a white potiongg 'gg'gg,ggg0H _No target in view!gg9gg:gg;gg>ggAggDB$ _ggF,ggNXggwO,ggjPgg2Sgg(UggvUggVgg^\.......................# #....# #..###.....##...... gg\###..#......# #..#......# ##.##.@..## 6.1 (4#..##....# #...##..## #<..##..#gg\#.....#####.....#....#..##.......#....#..#gg]"#gg]ggbgghj _Key pressed, stopping explore.ggKigglggoH _No target in view!gg3YggYggB^ggV`F _Unknown command.gg1_4gg_ggb ggb:_No target in view!gg/3ggɐggggggG$ _gg0,gggg͜ggggVggggOggۢggggq,ggWgg۫gg#....## .....# ...... . .......# .. #................# ###...............##.....#....................##...............# ###..#......#@..# #..#......###.##....##...#..##.....##...##..##..ggl.##<..##..# ....#g   hobgoblin (asleep)#.....#### ....##.....# g..##.....#..#gg'20ggd+1.1 (5gggg"\ _A hobgoblin comes into view.gg P (((((g  (You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!gg?  The hobgoblin is heavily wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.gg gg s.....g.ggb 7===2.3 (1.2gg ,Rev ggf gg b _The hobgoblin is severely wounded.gg F.........#......... . ........# .. ........# ##...  ........##.....  ..............  ..........#  ..#@..#  ggS ...#...#  ...##...#  #...#  ..#.#  #< ....#  gg g...#   ...##.  ggY [.........#......... . ........# .. ........# ##...  ........##.....  ..............  ..........#  ..#@..#  ...#...#  ...##...#  #...#  ..#.# #< ....#   g...#   ...##.   _A hobgoblin is nearby!You shoot a sling bullet. The sling bullet hits the hobgoblin.ggI (((((...#.ggg. ((You kill the hobgoblin!gg9 R.......gg$ h613.5Rev+ gg gg / _You shoot a sling bullet.gg 4gg gg gg: gg Bgg gg :Rev gg gg" gg D... .#.....## .###......# ... ....... .. ......# ? .....####...... ....##........ ................@.......---ggE 5.5 (2.0 #...............#....... ###..#......#...#>......#..#......#...#)......##.##....##...##......#..##....##...# #.....#...##..##..#.# #....#<..##..##....# ####gg 8#.....####.....#gg ggi G---6.5 (3gg8 ggm K _Found a falchion. Found an escape hatch in the floor.gg2yggBzggggH _No target in view!gg6ggщgggghggvgg&; _gg(ggt #...#  #...# ## #...#### # #......#<.... #......# #?....##...##7.5 (1 .. ........#... #..#......#...#>.. #..#......#...#).. ##.##....##...##... #..##....##...###... gg#...##..##..#.# #...... #<..##..##....# ####gghgg+8.5 (2gg ggD; _Found an escape hatch in the ceiling.gg̍ggggggH _No target in view!ggggeggxgggg}ggA _gg!gg\v...< . #...#  #...# ## #...#### .# #......#<.  #9.5 (1...####.ggg...##... ........................ ..............#..........#...#...##.......ggggr,30.5 (2gggg$s _Found a stone staircase leading up.1.5 (3gg%gg' _u - a scroll labelled ENOECAIBIKK; v - a fizzy silvery potiongg=4ggggH _No target in view!ggggHgggg 30..ggggggQj _Key pressed, stopping explore.ggggggH _No target in view!gggggggg+"gg%gg): _gg*gg-ggr-gg-gg/gg}2gg2gg!3gg4gg+7ggl7gg38gg9gg<gg-=gg>gg?ggTA,ggAggBggWDggI..............#..............#h............# ggI#............# #..........#  #........#  #......<#  #.@...#  gg%J###...#  #...# ## #...####.# #......#< ........ #........ggJ9h   howler monkey (wandering) .......# #.. .............####. .............##...ggN+7.5 (6ggO+8.5 (7ggRgg:U` _A howler monkey comes into view.ggeW (((((gg/f8((You shoot a sling bullet.gg- h  The sling bullet barely misses the howler monkey.You shoot a sling bullet.  The sling bullet hits the howler monkey.gggk ggyr h.h......ggs c===9.7 (1.2Rev ggx gg{ h _The howler monkey is moderately wounded.gg" (((((You shoot a sling bullet.  The sling bullet hits the howler monkey.gga ((The howler monkey is moderately wounded.You shoot a sling bullet.gg w  The sling bullet closely misses the howler monkey.ggh ..h....(catching breath)ggz The howler monkey hoots and howls with incredible vigour!========gg۫ Y40.9Rev+ gg gg gg /  --more--gg+ _You hear a shout! x2gg  ..............#  ..............#  .............#  #.h..........#  #..........#  #........#  gg65#......<#  #.@...#  ###...#  #...#  #...####  #......#<  #........  #........ ........  gg3 ..............#  ..............#  .............#  #.h..........#  #..........#  #........#  #......<#  #.@...#  ggg###...#  #...#  #...####  #......#< #........  #..............ggNggggiggS ggV_A howler monkey is nearby!gg6((((ggl^You shoot a sling bullet.  The sling bullet hits the howler monkey.gg&(((The howler monkey is heavily wounded.You shoot a sling bullet.ggxggNf...h...ggW===-----2.1gg$ggh _The sling bullet closely misses the howler monkey.ggn ..............#  ..............#  ggJt.............#  #............#  #.h........#  #........#  #......<#  #.@...#  ###...#  #...#  #...####  #......#< gg~s #........  #........ ........  ggmW T ..............#  ..............#  .............#  #............# ggX F #.h........#  #........#  #......<#  #.@...#  ###...#  #...#  #...####  #......#< #........  #..............gg=_ gg_ <-----ggHf ggpq r(ggq V(( The howler monkey is heavily wounded.You shoot a sling bullet. _The sling bullet closely misses the howler monkey. _A howler monkey is nearby!  The sling bullet hits the howler monkey.gg,  The howler monkey is severely wounded.You shoot a sling bullet.  The sling bullet hits the howler monkey.ggv ggly gge}  You shoot a sling bullet.  The sling bullet hits the howler monkey.  The howler monkey is severely wounded.  gg} You shoot a sling bullet.  The sling bullet hits the howler monkey.  The howler monkey is severely wounded.gg K..h.K   kobold (missile)gg8 g3.3Rev* gg9 ggҖ gg /  --more--ggq _A kobold comes into view. It is wielding a +0 whip.ggqweYou shoot a sling bullet.  The sling bullet hits the howler monkey.ggt~†(K   kobold (missile)ggy((((You kill the howler monkey!ggW^...†.ggX((((((You shoot a sling bullet. The kobold throws a stone.ggp!@......gg<&6964.6 (1.3gg-ggi14 _The stone hits you but does no damage.gg@} .K............#  ..............# ggGA .............#  #............#  #..........#  #........#  #.†....<#  #.@...#  ###...#  #...#  #...####  #......#<  #........  #........ ........  ggzAgg#t .K............#  ..............#  .............#  #............# gg #..........#  #........#  #.†....<#  #.@...#  ###...#  #...#  #...####  #......#<gg3 #........  #..............gggggggg] _A kobold is nearby!ggG (gg^Q((((((You shoot a sling bullet.gg:  The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.gg )gg% W)......gg 075.9ggm gg ` _You kill the kobold!gg gg ggF \.0.0......gg" ggl$ gg, j _Key pressed, stopping explore.gge, ggV1 gg?4 H _No target in view!gg gg gg gg gg gg % _gg ,gg3 ,ggs gg i  You see here a howler monkey corpse.gg gg FRev+ _gg gg gg# ggs gg[ ggx ggj gg gg gg3 ggN ,gg gg gg% PRev gg& gg3) gg , ,ggq- gg~3  Things that are here:  a +0 whip; 5 stones; a kobold corpsegg 7 ggz7 _gg8 gg: gg< ggj= gg> ggz@ ggB gg&C !ggHD gg)F gg`I ggI ggJ ggN ggP ggAQ ggR ggET ggV ggW ggW gg[ gg0` Bggc ggf gg g gg"h ggk ggvo ,ggq ggs ggu gg+v ggv ggy gg| gg} gg} gg^ gg ggo gg gg gg gg gg gg gg_ gg gg gg gg ,gg gg gg ggQ gg gg gge gg gg gg ggr Bgg gg' ggi gg ggZ gg gg ,gg ggh ,gg gg gg' ggs gg gg gg ,gg gg" gg ,ggϴ gg\ gg Bggn gg ,gg gg gg ,gg= gg: gg ,gg gg ggX ,gg ggk ggm ,ggp gg gg ,gg ggj gg7 ##.........## #... #.........## ##... ##........## ##....gg  #........## ##..... #.......## ##...... ##.....## ##....... #.#..## ##........ ###..## #.........## ##.........---84.9 (39.0)#...## ##.......... .....## #..)........ggB  ......# #........... .....# ##.......... ....# ##.........  gg c.... ##........  ..> ##.......  ##.†....gg E gg ggU H---5.9 (40gg gg J _Found a stone staircase leading down.gg$ ,6.9 (41gg& ggf z _w - a scroll labelled HISOLO AFYOPSIgg ggl gg H _No target in view!ggA ggjB 3ggAD ggG ggH $ _gg_L ,ggP T.## ##..## ##.. .## ##... ##.....## ##... #.#..## ##...$ ###..## #...... ##...## ##.......#...## ##.........@## #..)ggMQ +7.9 (1.0).......## #.........# ##.# ##  ##>  ### ##.†<## ###gg~Q E ###ggY ggY +8.9 (2gg^ ggfa 9 _Found a stone staircase leading up.ggEggrFggxKggMH _No target in view!gg} ##.## ## #........## ##. #.......## ##.. ##.....## ##... #.#..## ##g$.. ###..## #.. ##...## ##.#...## ##.## #..).## #.## ##.# ##. ##.>. ##g   goblin (asleep).# ##.†.<## ###.. ###ggW&0ggI+9.9 (1ggCgg] _A goblin comes into view. It is wielding a +0 club.gggg ((((((g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!gg &  The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the goblin.gg*e)ggMK$.....ggl8===91.1 (1.2Rev gggg?J _You kill the goblin!ggGggHggIggOQggV,gg [,ggdl #...## # ##........## ##### #........## ##..## #.......## ##...# ##.....## ##....... #.#..## ##gge)$...#####..## #..##...## ###...## ##---...## #..)...## #...## ##o.......## ##gge....# ##o   orc (wandering)..>.. ##........##. ##.†..<##ggm 20  An orc comes into view. It is wielding a +0 flail.ggogg|a o.oo   orc priesto   orcThe orc shouts!gg}U==-3.1 (2ggggx _An orc priest comes into view. It is wielding a +0 mace.ggN (((((You shoot a sling bullet. The sling bullet hits the orc.gg3  The orc is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc.gg_ggsaggwef  The orc is almost dead.gg&q....o...oggqo 2 orc priestsogg6r5=4.3 (1.2gg/}gg| _An orc priest comes into view. It is wielding a +0 hand axe.ggҘh     .###   ....##   ......#   .......   ..)$...##  ........#  .......@#...##  ...........## #..) ..........##  .o.......##  ..o.....##  ........#  ......>..  o.....##. ##.† ..<##gg3     .###   ....##   ......#   .......   ..)$...##  ........#  .......@#...##  ...........## #..)ggh5 ..........##  .o.......##  ..o.....##  ........#  ......>..  o.....##. ##.† ..<##gg@gg4AggFKgg(Nd _There are monsters nearby!ggtb (((((((You shoot a sling bullet.gg(  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.gg)ggNw ggmx gg߆ ....o..).o.gg gg #.........## # plinko the Shooter##........## ## Coglin.### #........## ##. Health: 41/41 ========================....## #.......## ##.. Magic: 5/5========================......# ##.....## ##... AC: 6Str: 12....... #.#..## ##.... EV: 12Int: 8..)$...#####..## #..... SH: 0Dex: 19........##...## ##..... XL:  5 Next: 100% Place: Dungeon:4.......@#...## ##...... Noise: ===------  Time: 2595.4 (1.1)gg$ ...........## #..).... a) +2 sling {Ming}  d) +0 sling {Narong}..........## #....... Fire: a) +2 sling {Ming}..o......## ##...... Rev+ ..).....####.............###.... oo 2 orc priests.o....>..##.........##.##.†..<#####The orc is almost dead. _An orc priest comes into view. It is wielding a +0 hand axe. _There are monsters nearby!You shoot a sling bullet.  The sling bullet closely misses the orc.You shoot a sling bullet. The sling bullet hits the orc.ggU _You kill the orc!You have reached level 6!gg /  --more--gg"D7/476/66 0% gg+gg;`      .###   ....##   ......#   .......   ..)$...##  ........#  .......@#...##  ...........## #..) ..........##  ..o......##  ..).....##  ........#  .o....>..  ......##. ##.† ..<## _gg     .###   ....##   ......#   .......   ..)$...##  ........#  .......@#...##  gg...........## #..) ..........##  ..o......##  ..).....##  ........#  .o....>..  ......##. ##.† ..<##gg4gg,ggZd _There are monsters nearby!gg (((((((You shoot a sling bullet.ggQ  The sling bullet closely misses the orc priest.You shoot a sling bullet. The sling bullet hits the orc priest!gg gggg..o.....o.ggm-6.7 (1.3gg:#gg%b _The orc priest is heavily wounded.ggD (((You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.gg  The orc priest is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc priest!gg&)   orc priestggZggea...o.gghu137.8 (1.1Rev* ggSqggtN _You kill the orc priest!ggggӄgg'ggF _Unknown command.gg9 ((( You shoot a sling bullet. The sling bullet hits the orc priest.gg  The orc priest is moderately wounded.You shoot a sling bullet.  The sling bullet hits the orc priest but does no damage.ggR  30---------The orc priest is moderately wounded.The orc priest mumbles some strange prayers to Beogh against you.ggmY /  --more--ggsk   Beogh smites you!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"  (press Y on the ability menu to convert to Beogh)ggp /  --more--ggF... 8.9Beogh Rev* _ggVgggg(((((((You shoot a sling bullet.gg!  The sling bullet barely misses the orc priest.You shoot a sling bullet. The sling bullet hits the orc priest.  gg"The orc priest threatens, "Beogh's wrath is as vast as their mercy. Make yourchoice!"gggg1..o....gg3*600.0ggggc _The orc priest is severely wounded.gg (((((((You shoot a sling bullet.ggo@  The sling bullet barely misses the orc priest.You shoot a sling bullet. The sling bullet hits the orc priest.ggm  The orc priest is almost dead.gg8gg0o......gg-1.2 (1.2gggg~  The orc priest shouts, "Beogh offers mercy even to people such as you. Join us _and be reborn!"gga!gg"gg(gg*F _Unknown command.gg s ((((((ggf 7(You shoot a sling bullet.gg S  The sling bullet barely misses the orc priest.You shoot a sling bullet.gg o......  The sling bullet barely misses the orc priest.gg} f1---------2.4gg gg W _The orc priest barely misses you.gg( d  You shoot a sling bullet. The sling bullet hits the orc priest!gg 1 f)gg (((((((You kill the orc priest!ggA )......ggF 2/48=283.6Rev* ggM ggP / _You shoot a sling bullet.ggkb 4ggi ggsl F _Unknown command.gg ggR gg gg H _No target in view!gg#..### ....## #...## ##..# #.#)$...#####..## .......##...## ##.#...#....## #..))......## #... ##).gg ##........ ##>.. ##...##. ##.<## .. ## ggUgg8=---40 _ggggAQ _You see here a +0 hand axe.ggDggggggggq; _ggPRev+ ggggggTL3=gg gg,gggggg4gggg!ggR":Rev gg#gg+'gg'T4=gg)gg-gg2.gg;0gg4,gg 7gg;gg;a35=ggr=ggBggBggDgg$IggIggKggPgg"QggTggYggZK6=ggL]ggca,gggcggg,ggmggpgg^qU7=ggsggxw,gg{ggf,ggWggggagggg[a8=gggggggg˙ggޜggSggggEggU9=ggggggRgg gg,ggbggI,ggggggL40=ggGggsgggggg,ggWggFggggZggggU1=gggg]ggggggO,ggggjggK2=gggg:gg---JJ   endoplasm (wandering)gg 039.6 (35.0)gg  -40.6 (36ggP ggW ] _An endoplasm comes into view.gg| I ((((J  You shoot a sling bullet.  The endoplasm quivers.The sling bullet hits the endoplasm.ggt &  gg_u The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.gglz D.gg. gg ....hh   jackal (wandering)You kill the endoplasm!gg? g===1.8 (1.2)Rev gg gg8 gg&& /  --more--ggS+ W _A jackal comes into view.gg8    ..###   .....##   .......##   ........# gg9 >  ...)$...#####..##  .........##...##  .........#...##  .......@....## #..) ....)......##  ..........##  ...).....##  .........#  .......>.h gg: c .......##.  ....<## ..  gg>    ..###   .....##   .......##   ........#   ...)$...#####..##  .........##...##  .........#...##  .......@....## #..) ....)......##  ..........## gg"  ...).....##  .........#  .......>.h  .......##.  ....<## .. gg ggJ gg gg! ((((((( _A jackal is nearby!You shoot a sling bullet.gg zThe sling bullet closely misses the jackal.You shoot a sling bullet.ggYThe sling bullet barely misses the jackal.ggggJ  The jackal barks! You hear a bark! x2gggggg# ..h...hhh 3 jackals (2 wandering)h.hgg$3=3.0Rev+ gg/gg2\ _A jackal comes into view. x2gg|I   ..###   .....##   .......##   ........#   ...)$...#####..##  ggJ.........##...##  .........#...##  .......@....## #..) ....)......##  ..........##  ...)...h.##  .........#  .......>..  .......##h  ....<## .h  gg   ..###   .....##   .......##   ........#   ...)$...#####..##  .........##...##  .........#...##  .......@....## #..) ....)......##  ..........##  ...)...h.##  .........#  .......>..  .......##h  ....<## .h ggggggggUd _There are monsters nearby!gg_ ((((gg7(You shoot a sling bullet.ggip  The sling bullet closely misses the jackal.ggggggr  You shoot a sling bullet. The sling bullet misses the jackal.gg ggngggggg'h..hh>hh..ggl4.3 (1.3Rev* ggI ggo _A jackal comes into view.gg gg"gg'-    ..###   .....##   .......##   ........#   ...)$...#####..## gg- .........##...##  .........#...##  .......@....## #..) ....)..h...##  ..........##  ...).....##  .......hh#  gg-].......>..  .......##.  ....<## ..  gg.8 _Unknown command.gg   ..###   .....##   .......##   ........#   ...)$...#####..##  .........##...##  .........#...##  gg.......@....## #..) ....)..h...##  ..........##  ...).....##  .......hh#  .......>..  .......##.  ....<## .. gggggggg _There are monsters nearby!You shoot a sling bullet.ggy  The sling bullet hits the jackal but does no damage.  You shoot a sling bullet. The sling bullet hits the jackal.ggQggP,gg0i  The jackal is almost dead.ggLggQM  The jackal bites you but does no damage.gghh.h 4 jackalsgg(5.6gg" ggn3 _The jackal closely misses you.You shoot a sling bullet. The sling bullet hits the jackal.gg<j† 3gg(  You kill the jackal!You shoot a sling bullet. The sling bullet hits the jackal.gg;(. 2ggS,gg}Ugg`Hhh..ggdd4=306.8 (1.2gg8ogg'sJ _You kill the jackal!gg   ..###   .....##   .......##   ........#   ...)$...#####..##  .........##...##  .........#...##  .......@....## #..) ....)..h...##  .......h..##  ...).....##  .........#  ggu~.......>..  .......##.  ....<## ..  gg!   ..###   .....##   .......##   ........#   ...)$...#####..##  .........##...##  .........#...##  .......@....## #..) ....)..h...##  gg".......h..##  ...).....##  .........#  .......>..  .......##.  ....<## .. gg-gg.gg7ggK _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the jackal!ggT†   jackalgg ( You kill the jackal!You shoot a sling bullet. The sling bullet hits the jackal.gge ggk Jh.ggo D=8.0ggWy ggB| ^ _The jackal is heavily wounded.gg֎ X (((ggz >((You shoot a sling bullet.ggg o  The sling bullet barely misses the jackal.gg 4 h...>You shoot a sling bullet. The sling bullet misses the jackal.The jackal bites you but does no damage.gg (9.2gg gg    ..###   .....##   .......##   ........#  ggj 7 ...)$...#####..##  .........##...##  .........#...##  .......@....## #..) ....)..h...##  ..........##  ...).....##  .........#  .......>.. gg  .......##.  ....<## ..   _The jackal completely misses you.ggM    ..###   .....##   .......##   ........#   ...)$...#####..##  .........##...##  .........#...##  .......@....## #..) ....)..h...##  ..........##  ...).....##  .........#  .......>..  .......##.  ....<## .. ggV ggW gg9` ggc ] _A jackal is nearby!ggvp X (((ggp >((You shoot a sling bullet.gg  The sling bullet barely misses the jackal.You shoot a sling bullet.gg E h...>The sling bullet closely misses the jackal.The jackal bites you but does no damage.550.4ggu ggs     ..###   .....##   .......##   ........#   ...)$...#####..##  .........##...##  .........#...##  .......@....## #..) ....)..h...##  ..........##  ...).....##  .........#  .......>..  .......##.  ....<## ..   _The jackal closely misses you.ggR6    ..###   .....##   .......##   ........#   ...)$...#####..##  .........##...##  .........#...##  .......@....## #..) ....)..h...##  ..........##  gg7...).....##  .........#  .......>..  .......##.  ....<## .. ggBggDgg gg ] _A jackal is nearby!gg" (((((You shoot a sling bullet.gg  The sling bullet barely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal!ggٵ)ggNF†...>ggK511.7 (1.3ggWgg^` _You kill the jackal!ggY_ggHaggkF0.0ggtggkwT _Key pressed, stopping explore.gg gg֊ggՑgg^ _No target in view!ggbggʜgg¥ggM% _ggggb6=ggggjPRev+ gg1gg,ggagg,gg4gggg7V7=ggggegg#:Rev gg:gg7,gggg,gggg!b8=gggg1 _HP restored.gg<gg:ggg gg0gg7gggg,ggggO=ggt"gg- _You now have 196 gold pieces (gained 12).gg/gg3gg[7,ggL9ggy<ggB,ggrEggCIgg_M,ggdOggTggXggAYggZggL]ggN`gg`ggaggfggi,ggjggnggHr,ggsggugg7yggyggzggggʃgg,ggcggygg ggggggQggggggXgggg4,gggggg,gg#gg?ggggܝgggggg,ggfggxgg?,ggggΨgg,ggXgg{ggagg,ggYgg Xggq,ggggL####.############# #######.#........... #gg. #..##.@......# ##.---86.7 (35.0) ##..####.....# ## ##.## ##.#####.###.## #..#........## ##...gg..........#### #....... .............### #....... ...............## ##.....# ................# #.#..## ggM:---ggggLj _Key pressed, stopping explore.gg&ggggYH _No target in view!gg3gggggggg$ _gg+,gg,gg ggգggT,gggg?gggggg0gg_gg,ggZgggg,gg2ggdggt,gggggg,ggggmgg|,ggggggvgggg5gg"gggg2gg{ggYggv,gg(ggggx,ggggggi,gggg6gg,gggggg,gggg'gg,gg(ggigg:,ggggpgg,ggggqgg,gggg@gg ,gg)ggDgg ####.############## ###.#...........# ##..##........## ## ##..####.....# #.ggN # ##.## ####.## ##. ###.###.## ### # #....@...## ###..........#### #...............### # J................## ## ..................# #.#gg .............)....#####. J   endoplasm (asleep) ...................##... ...................#...# ggN........)....##gg.707.7 (21gg^,8.7 (22ggrggB] _An endoplasm comes into view.gg@8  ((((((JYou shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.gg  The endoplasm quivers.You shoot a sling bullet. The sling bullet hits the endoplasm.gg \.ggTD.......ggXp2===10.0 (1.3)Rev gg_ggqbM _You kill the endoplasm!ggq4ggvrgg^xgg9,gg,ggۆgg܇7ggngg\0ggkgg#gg,gg_gggg ggjgggghgg,ggIggggc,ggͯgg۱gg,gggggg,ggngggg\,ggXgg^gg,ggggggOgggg5gg ggO,ggggggK,gggggggg^gggggg,gggggg,ggvggngg,ggkggmggggggggigg< ,gg* gggg,gg~ggggA BggD$ggT',gg(gg*gg,,gg-gg.gg~1,ggP2gg5gg8,gg8gg9gg3<gg<gg<ggCAgggI;##................#.............>.. ##............##..  ##........<## ..  ##.......#  ##.....## #.... ###....## #....ggIq ##...#..# .... #@.###### ....---5.## ...### #.. #..#...J#...ggJ##.. 5   ufetubus (asleep) #..### J   endoplasm (wandering) ... #ggS 37.0 (27.0)  An ufetubus and an endoplasm come into view.ggTgg\ .J.J   endoplasm  The ufetubus shouts!gg]V==-8.0 (28ggdggg5 _The ufetubus moves out of view.gg ((((( You shoot a sling bullet. The sling bullet hits the endoplasm.gg#  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm.gg(\.gggggg$Q 5..5.......55 2 ufetubi (1 wandering)  You kill the endoplasm!gge=9.1 (1.1)Rev gggg!\ _An ufetubus comes into view.gg& ##..  ##..>..  ##........  ##........<## ..  ##.......#  ##.....##  ###....##  ##...#..#  #@.######  5..5....##  ......###  ......  ggs..... .#... #.. ...gg]x O ##..  ##..>..  ##........  ##........<## ..  ##.......#  ##.....##  ###....##  ##...#..#  #@.######  5..5....##  ......###  ......  ..... .#... #.. ...ggk gg gg gg  (((5 _There are monsters nearby!You shoot a sling bullet.  The ufetubus shouts!ggS" ((((The sling bullet hits the ufetubus but does no damage.  You shoot a sling bullet.ggj gg gg ggR {..........gg `40.2Rev+ ggz ggJ f _The sling bullet completely misses the ufetubus.gg Jgg gg@   ##.>.. ##............##..# ##........<## .. ##.......# ... ##.....## #......... ###....## ..... ##...#..# ..5...5#..#####.......@## ### #.  #.  #..gg ..55 2 ufetubi...#ggj (0.0gg ggN ggf ..5..5ggm d---1.2 (1Rev ggx gg  (((((((You shoot a sling bullet.gg  The sling bullet barely misses the ufetubus.You shoot a sling bullet. The sling bullet hits the ufetubus.gg+ r  The ufetubus is moderately wounded.gg- gg6 ^......55gg]8 n===2.4 (1.2Rev+ gg!? ggB _The ufetubus completely misses you. The ufetubus closely misses you. x3ggS  >..  ...  # ....<## ..  .. ##.......#  ... ##.....##  .... ###....##  ..... ##...#..#  ......#..######  ggT .....55@##  ......###  ......  ..... .#... #.. ...ggF >..  ...  # ....<## ..  .. ##.......#  ... ##.....##  .... ###....##  ..... ##...#..#  ......#..######  .....55@##  ......###  ......  ..... .#... #.. ...ggg4gg8ggd _There are monsters nearby!ggS8 >..  ...  # ....<## ..  .. ##.......#  ... ##.....##  .... ###....##  ..... ##...#..#  ......#..######  .....55@##  ......###  ......  ..... .#... #.. ...ggu$ >..  ...  # ....<## ..  .. ##.......#  ... ##.....##  .... ###....##  ..... ##...#..#  ......#..######  gg2.....55@##  ......###  ......  ..... .#... #.. ...gg4gggg1 ( _There are monsters nearby!You shoot a sling bullet. The sling bullet misses the ufetubus.The sling bullet hits the ufetubus.gg}  The ufetubus is heavily wounded.You shoot a sling bullet. The sling bullet hits the ufetubus!ggT   ufetubusgggg Q.5gg<053.6gg5ggL _You kill the ufetubus!gg1- (((((((You shoot a sling bullet.ggɷ  The sling bullet closely misses the ufetubus.You shoot a sling bullet. The sling bullet hits the ufetubus!ggSggZD,.......ggyIt84.7 (1.1Rev* ggNgg+Wb _You kill the ufetubus!ggWgg(]gg_F _Unknown command.ggf gg ggggH _No target in view!ggUgg5VggVggyZgg..## ##............##..##.# ##........<## ..#....# ##.......#... ##.....## #..# ###....## #..##...#..# ggb.#..###### .## 0.0.### #.. #..# #.#... ### #..#  .....>. ggc ggSkgg)qK---5.7 (1gghs; _Found a stone staircase leading down.gggg&:---gg"gg%H _No target in view!gg gg gg gg4 H _No target in view!gg 4gg gg gg gg mRev+ _gg ,gg gg> gg gg* gg1 gg gg$ gg^ gg gg ggu gg 7Rev gg gg" gg& ,ggZ' gg4 nggk5 gg5 gg<7 gg8 ggV; 7gg.< gg{C  # ##......####.......#####....# .............##...#..# ............#..###### ..............##  #.........###  #.........#  #........##  #.@..#...#  #..###..##  #### ...#  ..>ggD .. #...... ........ .........# ggI ,54.7 (9ggI /5.7 (10.0)gg>N ggP Y _x - a viscous ruby potiongg ggu gg( ggʟ F _Unknown command.gg ggs ggz gg gg gg P _gg. ggV gg gg gg gg gg gg gga gg gg gg] ggw   ##..  #. ### ##......  #.. ###.## ##.....  #... ###....## ##....  #...# #.......# ##...  #....####.......#####...  #.........##...#.  #................#..####  .......@...........##  o.######.........###  gg _ #.........#  #........##  #....#...#  #..###..##o   orc (asleep)  #### ...#  ggb h..>..  #......ggN) ]9.7 (4.0)60.7 (5gg1 gg0: s _An orc comes into view. It is wielding a +0 dagger.gg ((((((o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!gg` (The orc is moderately wounded.ggf  You shoot a sling bullet. The sling bullet barely misses the orc.ggwgggY .....hoh   hound (wandering)o   orcYou hear a shout!ggc===2.0 (1.3Rev ggHggX _A hound comes into view.gg^ #. ###  #.. ###.##  #... ###....##  #...# #.......#  #....####...... #.............. #.............. .......@.......  ho######.........###  #.........#  #........##  #....#...#  #..###..## ggf #### ...#  ..>..   ggPTe #. ###  #.. ###.##  #... ###....##  #...# #.......#  #....####...... #.............. #.............. .......@.......  ho######.........### #.........# #........## #....#..ggoUc#..###..## #### ...# ..>gg{]gg]ggegglvK ((((((h _There are monsters nearby!You shoot a sling bullet. The sling bullet barely misses the orc.The hound barks!ggO (The sling bullet hits the hound but does no damage.  You shoot a sling bullet. The sling bullet barely misses the orc.ggLg  The sling bullet misses the hound.ggbggggSh.o.....3.1 (1.1gg7Rev+ ggtgg* _You hear a shout! x2gg #. ###  #.. ###.##  #... ###....##  #...# #.......#  #....####...... #.............. #.............. .h.o...@.......  ..######.........###  #.........#  gg#........##  #....#...#  #..###..##  #### ...#  ..>..   ggL #. ###  #.. ###.##  #... ###....##  #...# #.......#  #....####...... #.............. #.............. .h.o...@.......  ..######.........### #.........# #........## #....#..#..###..## #### ...# ..>ggV4gg\^ggDlG ((((( _There are monsters nearby!You shoot a sling bullet. The sling bullet barely misses the orc.The sling bullet hits the hound.gg  The hound is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc.gg~ggggggq..ho..ggk-4.3 (1.2gggg$[ _The orc is heavily wounded.gg #. ###  #.. ###.##  #... ###....##  #...# #.......#  ggA#....####...... #.............. #.............. ...ho..@.......  ..######.........###  #.........#  #........## ggnZ #....#...#  #..###..##  #### ...# gg2 ..>..   gggg >" #. ###  #.. ###.##  #... ###....##  #...# #.......#  #....####...... #.............. #.............. ...ho..@.......  ..######.........### #.........# #........## #....#..#..###..## gg>#### ...# ..>ggI4ggSgg..   _The orc is heavily wounded.gg=<  #. ###  #.. ###.##  #... ###....##  #...# #.......#  #....####...... #.............. #....h......... .....o.@.......  ..######.........### #.........# #........## #....#..gg= z#..###..## #### ...# ..>ggF 4ggEP gg T d _There are monsters nearby!ggl ((((((You shoot a sling bullet.gg  The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound!ggր gg gg& .....o.hgg (6.7gge gg   #. ###  #.. ###.##  #... ###....##  #...# #.......#  #....####...... #.............. #.....o........gg;  ......h@.......  ..######.........###  #.........#  #........##  ggd <#....#...#  #..###..##  gg =#### ...#  ..>..  ggΠ s _The hound is severely wounded.gg9O #. ###  #.. ###.##  #... ###....##  #...# #.......#  #....####...... #.............. #.....o........gg9 ......h@.......  ..######.........### #.........# #........## #....#..#..###..## gg9#### ...# ..>ggbB4ggRGggJ ggKV_There are monsters nearby!gg]d_  You shoot a sling bullet. The sling bullet hits the hound!ggj†o   orcgg (((((((You kill the hound!gg7gg;;y  You shoot a sling bullet. The orc barely misses you.ggF ......†ooo   orc wizardoo 2 orcsAn orc wizard comes into view. It is wielding a +0 dagger.ggBL6528.0 (1.3ggVggZj _An orc comes into view. It is wielding a +0 short sword.You shoot a sling bullet. The sling bullet hits the orc.ggk ((((((The orc is almost dead.ggygg|  You shoot a sling bullet. The sling bullet barely misses the orc.gg~gggg~.....ooo..gg[7-9.2 (1.2gggg  #. ###  #.. ###.##  #... ###....##  #...# #.......#  #....####......gg #.............. #.....o........ ..oo..†@.......  ..######.........###  #.........#  #........##  #....#...#  #..###..##  #### ...#  ..>..  ggݤr _The orc hits you but does no damage. The orc hits you with a +0 dagger.gg?S #. ###  #.. ###.##  #... ###....##  #...# #.......#  #....####...... #.............. #.....o........ ..oo..†@.......  ..######.........### #.........# #........## gg?#....#..#..###..## #### ...# ..>gg+KggKggXgg\d _There are monsters nearby!ggotQ (((ggtA(((You shoot a sling bullet.ggNm  The sling bullet closely misses the orc.gg&ggĔggf  You shoot a sling bullet. The sling bullet barely misses the orc.gg5 ...gg m..o.ooggnoo 3 orcs (1 wandering)An orc comes into view. It is wielding a +0 falchion.ggųgg״.70.5 (1.3gggg!  #. ###  #.. ###.##  #... ###....##  #...# #.......#  ggt#....####...... #.............. #.....o........ gg#...oo.†@.......  .o######.........###  #.........# ggM# #........##  ggm#....#...# gg #..###..## gg= #### ...#  ..>..  gggg gg;X_The orc barely misses you.ggMl #. ###  #.. ###.##  #... ###....##  #...# #.......#  #....####...... #.............. #.....o........ ...oo.†@.......  .o######.........### #.........# #........## #....#..#..###..## #### ...# ..>ggH4ggggXboAn orc comes into view. It is wielding a +0 falchion. _The orc barely misses you.The orc shouts!  The sling bullet hits the orc but does no damage.ggF ((((((The orc is almost dead.gggggg"gg} .....oo.oo.  You shoot a sling bullet. The sling bullet barely misses the orc.8=1.6 (1.1gggg _The orc hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the orc.) 2 orcsgg% ((((((You kill the orc!gg ,ggh ggT! .....).o.oogg% Q=32.8 (1.2gg0 gg`5 / _You shoot a sling bullet.ggM  You shoot a sling bullet. The sling bullet hits the orc wizard.gg ( _  You shoot a sling bullet. The sling bullet hits the orc wizard.  The orc wizard is moderately wounded.  You shoot a sling bullet.  The sling bullet closely misses the orc wizard.The sling bullet hits the orc.gg"a k  The orc is severely wounded.gg-b ggj o.o.oggZk (4.0ggs ggt gg | /  --more--gg(   #. ###  #.. ###.##  #... ###....##  #...# #.......#  #....####...... #.............. #.....o........gg:) ....o.o@.......  ..######.........###  #.........#  #........##  #....#...#  #..###..##  #### ...#  ..>..   _The orc wizard closely misses you.gg~ #. ###  #.. ###.##  #... ###....##  #...# #.......#  #....####...... #.............. #.....o........ ....o.o@....... ggB ..######.........### #.........# #........## #....#..#..###..## #### ...# ..>ggىggggggѡd _There are monsters nearby!gggg4gg> _Unknown command.ggUYou shoot a sling bullet. The sling bullet hits the orc.gg)   orcggv}((((((You kill the orc!ggggxYou shoot a sling bullet. The orc wizard barely misses you.ggQq.....o.ggu c7-45.1 (1.1gggg? _The orc wizard hits you with a +0 dagger.gg  You shoot a sling bullet. The sling bullet hits the orc wizard!gg{ (((((((The orc wizard is almost dead.gg  ......oYou shoot a sling bullet. The sling bullet misses the orc wizard.The orc wizard hits you but does no damage.ggy -6.3 (1.2ggAgg'%: _The orc hits you but does no damage.ggk? gg?^ You shoot a sling bullet. The sling bullet hits the orc wizard.ggD)o   orcgg]& ggj(((((((You kill the orc wizard!ggXl......)gg[K-667.5ggAdgggc _You shoot a sling bullet. The orc misses you.ggV  You shoot a sling bullet. The sling bullet hits the orc.gg0 ((((((The orc is severely wounded.ggMo .....oYou shoot a sling bullet. The sling bullet barely misses the orc.ggp (8.7ggZ{ gg~ : _The orc hits you but does no damage.gg*h ]  You shoot a sling bullet. The sling bullet hits the orc.ggl C)gg ((((((You kill the orc!gg!} '..ggb} 8...)gg f 8=79.9 gg R_You shoot a sling bullet.  Training target 4.0 for Fighting reached!gg gg i _Your Fighting skill increases to level 4!ggJ 4gg gg H _No target in view!ggT gg gg ggC( gg+ ggs0 ; _gg9 %  gg9 7Items here: ))) [[ †.ggV= gg= _ggA? ggA gg0E ggE :Rev+ ggF ggM ggP ggQ :=ggTR ggX ggZ[ ,gg\ ggA_ gga ,gg=b gg7f ggh ggi :Rev ggj ggl gg^o ggo ggp ggv gg z ,gg{ gg9~ gg gg ggu gg gg gg !gg gg& gg? Bgg7 gg gg] gg gg gg ,gg gg& gg ,ggA gg gg ggz gg> gg_ gg gg gg gg gg gg gg gg gg ,ggA ggg gg gg gg gg' gg] gg gg ggm gg gg< gg gg gg gg gg gg gga gg gg ggg ggG   #...######  ##...#   #...## #.  #...# #....# gg  ##..## #..###  #..## ####   #..# ..>  #.## #...  #@# ....---805.9 (26.0)  #.# .....  #..  gg  ##..  ...  ....  #....gg&  [.##. gg gg= #---ggg %6.9 (27gg gg - _Found a leather armour.gg34ggw:ggZ=H _No target in view!ggJggjH _No target in view!ggggggggggghggCP _gg4gghgggg>gggggggggg{ggggggggggLgghggggggggggggggggggggggLggggggKggggggggDggggggggiggggggggggggEggggggggggggNgggg>gggggg5gg ggJ ggggggggggUgggg}ggggggggggtggGgggg: gg^#gg%gg%ggp&gg)ggC,ggz,gg=-ggF7ggx9gg9gg:gg!<gg>gg7>gg>ggN@ggKC,gg DggEggeG,gg+HggfJggrL,ggCMggOggR,ggTgg5Vgg Y,gglZgg=\gg{^,gg_ggaggd,ggeggggg5j,gg*kggmgg;oggoggbpgg;rggt,ggugg~..### ##.........## ....### #....#...### ......###...###### ggy#...........### #[.##.........## ##..#...##.....###   #..#...####.....###  ##.....# ##......##  #..#..# ###.@|..#  ##....# ###.......  #....# ##....#gg{ .### # gggge### ##...## ...### #....#...### ...###...###### ggC...........### [.##.........## # #..#...##.....### . #..#...####.....### ggv##.....# ##......##  #..#..# ###..@..#  ##....# ###.gg#....# ###....#..###ggԆ-##ggɎ-39.9 (33ggW-40.9 (34ggggs _You see here a staff of fire.gggggg;ggǍH _No target in view!gg3gg2ggggggP _gggggg+ggAggggggggggD..........### . .##.........## #.#...##.....### .#gg]#...####.....### #.....# ##......## # ###..|..#####.. #....# ###..........  #....# ###....#### gg#@..### #...##  gg#...## ....##....#ggU...$..S   ball python (constriction, asleep)......gg...S...ggv13.0)gg+4.9 (4gggg^ _A ball python comes into view.gg7 (((((S  )(You shoot a sling bullet. The sling bullet hits the ball python.ggR (The ball python is severely wounded.You shoot a sling bullet.ggggggh<....gg 9S..ggc===6.2 (1.3Rev ggZgg6P _The sling bullet closely misses the ball python.gggg9#####ggG$ ## ###..|..#####..  ###..........   ###....####  #@..###  #...##  #...## ....## ....# ggv...$S. ...... ......gg  ## ###..|..#####..  ###..........   ###....####  #@..###  #...##  #...## ....## ....# ...$S. ...... ......  _A ball python is nearby!gg  You shoot a sling bullet. The sling bullet hits the ball python.((((†.gg} (((You kill the ball python!gg %.gg X...†..gg &7.4 (1.2gg gg  gg gg= !_You shoot a sling bullet.ggF gg gg gg gg! gg<& gg& gg) gg, gg- ggs/ gg3 gg5 ,gg-7 gg@D 7 #..#...####.....###  # ##......##  #..#..# ###..|..#####..  ##....# ###..........  #....# ###....#### ### ##...###  #... ##...##  #....#...## ggD }#.....@.## ---50.4 (3.0#......## #...$†.. ..........##......... #.......... ##.......#.. #......#####ggE :---ggQL ggiO T _Key pressed, stopping explore.ggh JggAi gg7m ggp A _gg{q ggt 0ggu ggy gg5z ggz ggg M _You now have 203 gold pieces (gained 7).gg Iggڇ gg& ,gg- ggՎ gg Bgg gg Bgg֠ L  ##....# ###..........   #....# ###....####   #.. ##### ##...###   #... #...###...##   #.. #....#...   #... #.......##   ##..##......##  gg+  #....#....†..#   #.@.........#7.4 (7   ###...........# ggU k  #............  gg} m ##.......#...  gg  #......#####   ##.#####  ggˡ ~ ###  gg ) gg ggʨ gg _Key pressed, stopping explore.gg ^ _No target in view!gg_gg*ggj gg gga:_No target in view!gg(gg)gg/gg8\ _Unknown command.gg9gg ?ggA ggB:_No target in view!ggvggwggxgg)zggP|ggnP _ggggˆggggCgg*gg,ggggggggPgggggg,gglgggg,gggggg,ggwgg ggggQgggggg,gggggggg8gggg]ggMgggggg&gg ,gggg}gg],gg gggg,ggggggb,ggLgg5ggbgggggggg,ggfggggoggk,gggg,gggggg,gggg)gg,ggggtggN,gggg.gg,ggcgg]gg,gg gggg,ggggjggggggggDgg,gggg>gg%,gg8gg_gg`,ggTggggE ##....# ###..........  #....# ###....####  ##...# ##### ##...###  #...###...###...##  ##...##....#...##  ggr^#...##.......##  ##..##......##  #....#....†..###  ##..#.......@...#  ##..####...........#  ##...## #......$ ggA ##.....# ##.......#...S  #......# #......#####gg6  ######## ##.##### S   ball python (constriction, asleep) gg >### gg3 gg 88.4 (31.0)  A ball python comes into view.Found 6 gold pieces.ggggS.S)gg,9.4 (32ggRgg 5 _The ball python hisses angrily.ggݍ (((( You shoot a sling bullet. The sling bullet hits the ball python.gg  The ball python is severely wounded.You shoot a sling bullet. The sling bullet hits the ball python.ggD.gg4.....gg&p8===90.6 (1.2)Rev gg}ggO _You kill the ball python!gg 4gg gg0gggggg,gggg!gggg!gggg4gggg ggW"gg"gg(#gg`%gg&gg'gg'gga)gg*gg+gg+gg,gg.gg.gg/gg3Bgg5M _You now have 209 gold pieces (gained 6).ggF7gg7gg7gg9gg;,gg<gg@XggsAgg+C,ggCggFggG,ggFIggJggFK,ggKggOggQ,ggzQggHSggUBggVggwXggXggYgg[gg\gg\ggy]gg_ggaggKaggaggcggeggeggafgghggj,ggsjggklgg{n,ggBoggPqggrgg?sggsgguggxggxggygg{gg~,ggrgggggg7ggggGgg,gg0gg gg,ggggggߜggggkggggԣgggggggg&gg`gggg1ggU,ggVggggn,ggggggڼ,ggggMggZH....#...###....#.. ...##### #....... ...###....#..# .....###..##...# #.....###gg,..## ..## ###.....### ..###......## #####..####..|..#####.....## ###.......#--- ###....####gg##### ##...### ....# ##...###...## ggAV##....#...## .g ##.......## ..g   goblin (asleep) ##......## ggoM. .#....†..### ggT...........###gg 924.6 (34.0)  A goblin comes into view. It is wielding a +0 club.gg+ag.gggV==-5.6 (35gg6gg ((((((( _The goblin shouts!  You shoot a sling bullet.gg{  The sling bullet barely misses the goblin.You shoot a sling bullet.gggg @...g...gg e=6.8 (1.2)Rev ggggn` _The sling bullet barely misses the goblin.gg+)###..##  ..#   #####..#  ###..|..#####.....##  ###........@.....#  ###....####....#  ##### ##...### .g..# ..## .... .## ... .## .. .## . †..###....###ggs..##  ..#   #####..#  ###..|..#####.....##  ###........@.....#  ###....####....#  ##### ##...### .g..# ..## .... .## ....## .. gg.## .†......gg4gggg] _A goblin is nearby!ggV (((((ggf8((You shoot a sling bullet.ggh  The sling bullet barely misses the goblin.You shoot a sling bullet.gg`ggggo;.g.....ggd8.1 (1.3Rev+ ggc gg  ###..##  ..#   #####..#  ###..|..#####.....##  ###........@.....#  ###....####g...#  ##### ##...### ....# ..## .... .## ... .## .. .## . †..###....### _The sling bullet barely misses the goblin.gg G..##  ..#   #####..#  ###..|..#####.....##  ###........@.....#  ###....####g...#  ##### ##...### ....# ..## .... .## ....## .. .## .†......gg? gg gg$ gg  gg W_A goblin is nearby!gg (((((((You shoot a sling bullet.gg_  The sling bullet barely misses the goblin.You shoot a sling bullet.gg& gg ;g......gg -9.3 (1.2gg ?Rev* gg gg g ###gg w..##  ..#   #####..#  ###..|..#####.....##  gg ###........@g....#  ###....####....#  ##### ##...### ....# gg? _..## .... .## ... .## .. ggd 5.## . †..###gg {....### _The sling bullet closely misses the goblin.ggC ..##  ..#   #####..#  ###..|..#####.....##  gg ###........@g....#  ###....####....#  ##### ##...### ....# ..## .... .## ....## .. .## .†......gg ggZ  _A goblin is nearby!gg̸ `  You shoot a sling bullet. The sling bullet hits the goblin!gg 1)ggCF (((((You kill the goblin!gggS)....30.5gg ggE _You shoot a sling bullet.gggg,ggn\...0.0....gg8.......ggtggcgg.T _Key pressed, stopping explore.gg44gg gg $ ggS :_No target in view!gg gg gg>ggQ _ggX"  You see here a +0 club. _gg#gg%gg&:Rev+ ggs'gg +gg+.gg.gg/gg1gg6Bgg6gg8,ggS9gg`:gg<ggS=:Rev gg8>ggAgg,gggggg,gg3 gga gg,ggggCgg}gg!gggg^ggK%0gg&gg)gg,gg,gg.gg0gg4,ggn5gg7gg6:,ggY;gg=gg#@,ggAgg6CggEggFggFggJ,ggKggN _i - 2 scrolls labelled COIWUDE QAM JAX (gained 1)ggO3ggPgg'RggST,gg UggVggXggSXggXgg@[ggB]gg]gg6^gg_gga,ggLbggcggseggeggfggjgglggmggmggpggrggsggusgg vgg"xggcxggCygg{gg}gg~gg~gg+ggʂgggggg҄gğ,ggvgggg,ggVggQggggӌggNggGgg,gggggg,ggggƔggz,gg%ggggggQggIggggӟ,ggXggWgg,gg=gg$..# #.....###..## #.....# ....#..# #### #.......#  ....#..##  ##..##...# gg.### ..## ..## ...### ##..# .....## #####.@# ---68.5 (38.0) #..|..#####.....## ggu###.........)....#  ###....####....## ##...### ##....###...## ##....# .#...## ##...##...## ##...##### ##....##gg:---ggggj _Key pressed, stopping explore.ggggeggH _No target in view!gg\ggO]gg9^ggaggcggh: _ggjggmggnggoggpggDsggsggtggxggσ# #...##..##..## #<.g##..##.. #.....####..... ..#.....# ...## ###gg*K....#..#  #.......#  ....#..##  ###..##...# ggi# ###.@## ..## ### ##..# ..## #####..## |..#####.....gg## .........)....#gg....####....## g   goblin (wandering) #...### ##...gg${.#### ##....#ggRZ## ##...##gg` 71.0)  A goblin comes into view. It is wielding a +0 club.gg`.ggggH4==2.5 (4gggg( _The goblin shouts!ggh ((((( You shoot a sling bullet. The sling bullet hits the goblin.gg  The goblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the goblin.ggggz9.g..ggك..gg a=3.7 (1.2Rev gg"gge^ _The goblin is heavily wounded.gg/#<..##.....#..g..# ....#..# #gg#.......#  ....#..##  ###..##...# # ###.@## ..##  ##..### #####..## |...##)....#ggU#....## #  gg%gg>)#<..##.....#..g..# ....#..# #.......#  ....#..##  gg'?$###..##...#  ###.@## ..##  ##..### #####..## |...##)..ggV?#....## #gg{?*  ggI4gg/PggvS] _A goblin is nearby!ggjW (((ggrkE(((You shoot a sling bullet.ggp  The sling bullet closely misses the goblin.ggT{gg9..g.ggI..ggd5.0 (1.3Rev+ ggggT #<..##.....#.....# ..g.#..# ##.......#  ....#..##  gg###..##...# # ###.@## ..##  ##..### #####..## |...##)....##....## #   gg1{_You shoot a sling bullet. The sling bullet misses the goblin.gg/ t#<..##.....#.....# ..g.#..# #.......#  ....#..##  ###..##...#  ###.@## ..##  ##..###gg"0  #####..## |...##)..#....## #  gg9 gg9 gg@ gg 094.2 (18.0)gge? #---gg? %5.2 (19ggE ggR  _You see here a +2 falchion of holy wrath.gg gg gg5 ggZ gg gg P _gg! ,gg! gg ggq ,ggk gg gg< ,gg gg ggw gg ggs ggZ gg@ ggz ggC gg gg3 ,gg gg gg gg gg gg gg ggt ggR gg ggv gg ,gg ggv gg, ,gg; gg$ gg gg[ ggo gg ggc ,ggl ggi gg  ggU ggX ggd gg ,ggA gg ggq ,gg gg gg* ggb gg! ggV# gg#& ggP& gg' gg) gg, ggF, gg7- gg/ gg0 gg)1 gg1 gg3 gg5 gg5 ggr6 gg7 gg9 ,ggz: gg < gg= gg= gg[> gg? gg@A ggmA ggA ggC ggE ,ggF ggH gg"S $.##..##..#.# #...... .##..##....# #### ..####.....## ..####...##.## #..##..#####.## ggrS ...##..## ##.## ..####..## #..## ..####...# ##..## .##..##..# ##.@# ##..##..# ##..# ggT ##..).##.# ...... ##....##.# #..#.....ggaT ..#.# ...##...#..##..#.# #..## #..#S   adder (asleep) ..####...# .S# #.# ### ##### #..## ggT !gg_ /3023.2 (28gg` ,4.2 (29ggf gg]j Y _An adder comes into view.gg8 (((((S    You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily. gg~&  ggtThe adder is moderately wounded.You shoot a sling bullet.  The sling bullet hits the adder but does no damage. gg gg ggI m...S. gg  . gg0 ;===5.5 (1.3) gg] ,Rev  gg gg7   gg` ..# ####....##...##.##.#####.## gg'+.## ##.##..## #..## ggHZ...# ##..##..# ##.@#..# ##..# ggjG).##.# ...... .##.# #..#.....  gg$".#.# .S.##...# .#.# #..## #..# ...# ..# #.#  ##### #.. ##  _The adder is moderately wounded. ggo  ..# ####....##...##.##.#####.##.## ##.##..## #..##...# ##..##..# ##.@#..# ##..#).##.# ...... .##.# #..#..... .#.# .S.##...#.#.# #..## #..# ...# ..# #.# ##### # ggZ=.. ##  ggN4 gg gg] _An adder is nearby! gg$ (((You shoot a sling bullet.  The sling bullet hits the adder but does no damage. ggk  The adder is moderately wounded.You shoot a sling bullet. The sling bullet hits the adder. gg% gg..S.6.6 (1.1Rev+  gg gg=   ..# ####....##...##.##.#####.##.## ##.## ggg..## #..##...# ##..##..# ##.@#..# ##..#).##.# ...... .##.# #S.#..... .#.# ...##...# .#.# #..## #..# ...# ..# #.#  ##### #.. ##  ggo _The adder is heavily wounded. gg  ..# ####....##...##.##.#####.##.## ##.##..## #..##...# ##..##..# ##.@#..# ##..#).##.# ...... .##.# #S.#..... .#.# ...##...#.#.# #..## #..#  gg,...# ..# #.# ##### #.. ##  gg ggi gg ggu] _An adder is nearby! ggvl((((((( ggOV  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet. The sling bullet hits the adder. gg gg( ggS......7.8 (1.2 ggD gg   ..# ####....##...##.##.#####.##.## ##.## ggb!..## #..##...# ##..##..# ##.@#..# ##S.#).##.# ...... .##.# #..#..... .#.# ...##...# .#.# #..## #..#  gg...# ..# #.#  ##### #.. ##  _The adder is severely wounded. ggց  ..# ####....##...##.##.#####.##.## ##.##..## #..##...# ##..##..# ##.@#..# ##S.#).##.# ...... .##.# #..#..... .#.# ...##...#.#.# #..## #..# ...# ..# #.# gg ##### #.. ##  gg4 ggw gg: _An adder is nearby! gg ggtF _Unknown command. ggg_  You shoot a sling bullet. The sling bullet hits the adder. gg8C  The adder is severely wounded.You shoot a sling bullet. The sling bullet hits the adder. ggH H† ggR  gg{ u749.1 (1.3Rev*  gg  ggm _ _You kill the adder! gg v gg   You see here an adder corpse. gg FRev+ _ gg  gg  gg> , gg  gg  gg  ggw  gg  gg  ggn  gg  , ggL  gg  gg! :Rev  gg  ggg  gg  gg  gg  gg  ggf  gg  gg  gg   gg , gg   ggQ  gg  gg9 ! gg  gg4  gg% F gg! B gg/"  ggN) ###.##  ##.##  # #..##  # ##..##  # ##..##  # ##†.#####  # #.......##  # #..#.....## # #...##...#. ---41.1 (12.0) # #..####..####.....#  # gg *  #..# ##.# #....#  # #.. ### #...#   ..# ..##   #.#.#    #         gg* :--- gge/  gg~6 j _Key pressed, stopping explore. gg6  ggS;  ggB \ _Unknown command. ggmC  ggG  ggJ H _No target in view! gg€  ggn  ggW  gg F _Unknown command. gg  gg= 3 gg  ggN& C  .###   #..#   #..#   ##†.##### .S.#   #.......## #...#   #..#.....####....#   #...##...#...#....#   #..####..####@....#   #..# ##.#  ggD' #   #.. ### #   ..# ..##  #.# #   ##  S   ball python (constriction, asleep)  gg1 ,0.0) gg6 +2.1 (1 gg7  ggd; ^ _A ball python comes into view. ggƯ e  You shoot a sling bullet. The sling bullet hits the ball python. ggm †((( gg9 (((You kill the ball python! gg i..†... gg c===3.3 (1.2Rev  gg  gg / _You shoot a sling bullet. gg J gg-  gg  gg B gg  gg& ! gg  ggp  gg  gg  ggm  gg  gg  gg  gg  ggF  gg  gg  gg  ggE  gg  gg@  gg*  gg  gg/  ggg  gg  gg7  ggz  gg  gg  gg  gg , gg|  gg  gg( ggh gg gg gg5 ggs gg ggC gg, ggN gg  ggb , gg  gg  gg+ ggt gg@ gg gg, gg gg gg} gg gg8 gg gg~, gg gg" gg gg gg@ gg2  ggm! gg! ggu" ggX$ gg$ gg/% gg% gg& gg(, gg9) gg* gg$,, gg, ggo. gg/, gg<0 gg1 gg2, gg@3 gg4 gg6, gg7 gg9 gg9 gg*: gg: ggG< gg= gg> gg_> gg? gg@ ggA ggA ggC gg[D, ggFE ggJX ggK ggXM, ggN ggO gg{Q, gg]R ggS ggCU, ggU ggW ggVY ggY ggZ gg\, ggM] ggdM _You now have 215 gold pieces (gained 6). gg?f3 ggf ggj ggCm, ggm ggq ggs ggVs ggs ggx gg:y, ggy gg} gg/ ggn gg gg gg ggх ggR ggn gg, ggy ggߏ gg?, gg gg/ gg-, ggL gg ggb, gg gg ggҡ, gg gg gg, gg٤ gg ggj, ggs gg  gg gg1 gg gg[ ggV, gg gg gg޲, gg_ ggUb  You see here an adder corpse. ggi ggݹ _ gg gg ggf, gg gg' gg , ggS ggp gge, gg gg ggZ gg gg] gg4 gg ggH gg gg gg , gg gg gg, ggj gg gg gg gg gg gg gg8 gg3 ggh gg gg gg gg8.................. #........ .................# #........ #................####........  #...............##..........  gg#.......................... ##...............#......... ###..#......#...#>........  #..#......#...#)........  ##.##....##@..##........ ---105.3 (62.0) #..##....##...###.......  gg #...##..##..#.# #......  ##<..##..##....# ####  #.....####.....## ggJ##.....####...##.###..).#..##..#####.####.......##..## ##.## ggv#....#..####..## #..## gg gg3--- gg ggYj _Key pressed, stopping explore. gg gg\  ggH _No target in view! ggT ggGU ggIV gg\[ gg] ggTbP _ ggf, ggg ggj ggdl, ggm gg!o ggsX ggv, ggY{, gg.}, gg~~ ggs gg`>.. ##........# ##.. ..># ##.†....<#  .. ....## ###.....#  ......# ###...# #.. gg.......## #...# #................## #...#### ..................# ##< ..................# # ................@# 11.0) #................####. gg=<#...............##....#..........................##...............#.........#..#......#...#>........ #..#......#...#)........ ##.##....##...##........ #..##....##...###....... gg gg+2.3 (7 gg ggi; _Found a stone staircase leading down. gg+ gg9, gg4 gg6H _No target in view! ggC ggvD ggE ggI ggL ggQP _ ggS, ggT gg[W gg}Y, ggZ gg5[ gg_X gg`, gg+b gg:e ggl, ggm ggsB ggFt gg)v gg7y, ggWz gg} gg(~ gg~ gg8M _You now have 220 gold pieces (gained 5). gg)3 gg, gg?, gg gg gg gg gg4 ggu gg8, ggy ggN gg, ggǢ gg gg%, gg: gg gg^ gg gg, gg  gg gg, gg ggX ggEB gg gg gg" ggj gg. ggj ggY gg ggl gg~ ggj, ggC gg  gg, ggi gg5 ggP, gg, gg gg , ggs  gg gg>, gg ggR  There is a stone staircase leading down here. gg ggf _ gg  gg# ggm&, gg' gg- ggu0 gg0 gg2 ggCB ggE, ggG ggM ggDP, gg"R ggV ggbY ggY ggK[ gg`R  There is a stone staircase leading down here. gge ggse _ ggg gg*m ggp, ggs ggew gg+z ggz gg{| ggU gg7, gg gg gg, gg gg܎ ggܐ gg gg gg7 gg^, gg ggR gg ggѝ ggȞ ggZ gg, ggܤ ggt ggZ gg gg gg gg5, gg gg ggԵ, ggY gg gg&, gg##.............## ### #...............## #... #................## #...#### ............# #......#< ....# #........ ........## #........ #......####........ ##.....##....o  ##...@.......  ##...#....  ###..##...#>......###.#....##...#o   orc (wandering)#...##..##..#.# #. gg .....##<..##..##....# #####.....####.....##60.3 (48.0) gg)?o. gg,1.3 (49 gg gg . (((((o _An orc comes into view. It is wielding a +0 hand axe.You shoot a sling bullet.  The orc shouts! gg ((The sling bullet hits the orc but does no damage. ggy gg'd....o.. gg(g===2.6 (1.3)Rev  gg-0 gg(3a _You shoot a sling bullet. The sling bullet barely misses the orc. gg^3 gg I ((((You shoot a sling bullet. The sling bullet hits the orc. gge  The orc is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc. ggW ggUz......o3.8 (1.2Rev+  ......##  ..............## #...# #................##  ............# < ..........#  ........## #........ ........####........ ........##..........  .......@...o........  ..........#.........  ......#...#>........  #..#......#...#)  ##.##....##...#  #..##....##...#  #...##..##..#.#   ##<..##..##....# ####   _The orc is almost dead. ggv ^......##  ..............## #...# ................##  ...........# < ..........#  ........## #........ ........####........ ........##..........  .......@...o........   gg '..........#.........  ......#...#>........  #..#......#...#)  ##.##....##...# #..##....##...#  #...##..##..#.#   ##<..##..##....#    gg7  gg  ggh  gg# [ _An orc is nearby! gg8 ]  You shoot a sling bullet. The sling bullet hits the orc. ggg> b((() gg ((((You kill the orc! ggRP L...)... gg,T t54.9 (1.1Rev*  ggZ  gg#` E _You shoot a sling bullet. gg`  ggc  ggj .....................  ggj c...............0.0 ggn  ggq  ggs T _Key pressed, stopping explore. gg4  gg  ggf  ggh ^ _No target in view! ggޓ  gg  gg  ggV  gg WRev+ _ gg  ggi <..## ###...# ......## #...# ......## #...#### .....# #......#< ....# #........ ..## #........ ..####....o... .. gg ##.. #....@.).. --- ##..#..  ###..#......#...#>........ #..#......#...#)........ ##.##....##...##........ gg #..##....##...###....... o   orc (wandering)#...##..##..#.# #......##<..##..##  ggi +5.9 (1 gg ;o. gg# G---6.9 (2 gg\  ggP x _An orc comes into view. It is wielding a +0 short sword. gg%W ((((( gg&qoYou shoot a sling bullet.  The orc shouts! gg1  The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet hits the orc! ggкC) ggK1..... gg?~6===8.1 (1.2Rev*  gg ggG _You kill the orc! ggC!4 ggr# gg* ggz- gg1, gg1 gg4PRev+  gg5 gg68 gg:, ggU< ggm> gg@, gg B ggF gg-I, ggJ ggWP ggFS ggS:Rev  ggU ggX gg\ gg\ gg_ ggvd ggPh, ggk gg~p ggu, ggMx ggb{ gg ggp ggJ gg gg gg/ gg ggW ggF, gg gg gg˖, gg9 gg ggY gg gg gg; gg, gg ggT gg, ggQ gg ggz, ggԸ gg gg, ggR gg gg, gg  ggU gg, gg gg gg, gg gg gg, gg gg gg, gg, ggB gg ##  ## # #.... .##  .... ##..#  .... #....#  .... #......  .... ##.......   ggH...# #.  ....# ##@.......  ---92.1 (24.0) ....# #...  ...........# ##.........  ..........# #..........  #........# ##..........  ##.†....<# #..........#     gg+u####.....# #..........#    ## ###...# ###.......##    .## #...# ##......#   gg:--- ggC gg$j _Key pressed, stopping explore. ggY gg ggH _No target in view! gg8 gg8 ggR9 gg< gg@P _ ggDB gg@E ggH ggJB ggL ggN, ggO gggQ ggdS, ggPT ggU ggW, gg, gg? ggB gg&E ggE ggF gg\J gg0M, ggN ggQ ggT ggET ggU ggX ggZ, gg2\ ggK_ ggc, ggae gg$h ggk, ggn ggp ggs, gg%u ggEw ggPy, gguz gg| gg gg gg; gg ggN gg} gg\ ggP  There is a stone staircase leading up here. ggY gg _ ggj gg ggw gg gg gg6 ggB ggI...## ##............#.## ..## ##.............. ###..# .## #..............# ##....## ## ##..............# ##......#  ggΡh# ##............... ##.......#  #..)............# #........#  #...............# ##........# # ##.............# #.........## ### ##..........@.# ##..........#262.1 (70## ##..........## #..........## gg## ##........## ##..........#  gg._>## ##.÷....<# #..........## .....######.....# #..........# .......## ###...# ###.......##  gg`........## ##......# .........## #...#######.....## ggѢ.........# #......#<....#### gg gg: gg?j _Key pressed, stopping explore. gg gg ggH _No target in view! ggb` gga gga ggj ggl ggpP _ ggs, ggt gg/y gg1{, gg"| gg~ gg^, ggh gg gg~, ggg ggH gg, ggΌ ggk ggb gg gg ggS ggQ, gg gg gg gg ggE gg gg, gg$ gg gg, gg gg gg gg gg gg gg gg3 ggK gg" gg ggS gg gg gg, gg^ ggg gg, ggY gg gg  gg  gg9  gg gg, gg% gg gg gg ggZ gg  gg", gg_# gg( gg`*, gg+ gg0 gg/2, ggi3 gg89 ggn;, gg< ggB ggQE, ggF ggpL ggN, gghQ ggV ggY, ggZ gg_ ggb, ggc ggh ggj, ggl ggp ggr ggr ggs ggJx ggz gg{ gg9} gg gg, gg҇ gg gg ggb gge gg ggf gg ggB gg gg, ggH gg gg` gg gg gg gg gg ggm gg gg gg gg ggP  There is a stone staircase leading up here. gg gg" _ gg ggI gg, gg- gg ##...)..÷...## #.  ##........##### ##  gg[ .).....###..### # ##...##.....# ##.>.........## gg ,## ## gg B..##........>####.## ##<####.... ##....## ##.###...  gg .......# ##....@## #....301.1 (39 gg .....#####....## #.........##...#..# ##. gg( ..........#..###### #....... ggL .....## #........### ##............ ggp   ##........... ## ##.......... gg  #...###.........  ggh  ggt ggI _No target in view! _There is a stone staircase leading up here. _Key pressed, stopping explore. _No target in view! _There is a stone staircase leading up here. _Key pressed, stopping explore. gg gg8# gg%3 _There is a stone staircase leading up here. _Key pressed, stopping explore. _No target in view! _There is a stone staircase leading up here. _Key pressed, stopping explore.No target in view! ggM ggrN ggEO gg_ gga ggif: _ ggg ggi gg j ggck ggNo ggq, ggr ggu ggZw ggw ggx ggz ggE| gg| gg} gg gg|, gg gg gg~ ggd gg? ggX ggF gg? gg gg, gg gg ggN, ggd gg gg, ggc gg  gg, gg gg gg, gg gg gg ggW gg ggc gg( gg gg ggg gga, gg# gg gg., ggv gg= gg, gg gg gg~, gg\ gg gg, ggP ggD ggu, gg gg gg2 ggj gg gg gg, gg gg gg , gg0  gg gg&, gg gg ggY, gg gg gg, gg gg gg gg0 ggZ gg gg, gg  ggP ggS, gg gg9  gg9!, gg! gg" ggG$, gg$ gg% gg&, gg)' gg_( ggq) gg) gg) ggC+ gg,, gg, gg. gg|/, gg#0 gg|1 gg2, ggq3 gg4 gg5, gg6 gg48 ggm9 gg9 gg: ggh; gg<, gg(= gg> gg?, ggv@ ggXA ggB gg C ggcC ggD ggE, ggKF ggG ggH, ggxI ggJ ggK gg;L, ggM ggN, gg O ggP ggQ ggQ gg5R ggPS ggT, ggT ggBV ggWB ggY ggY ggaZ, gg~[ ggi\, gg\ gg] gg^ ggI_ gg~_ gga gga, gg=b ggc ggUd, ggd gg1f ggg, gg@h ggoi ggj, ggVk ggrnX gg o gg"p, ggvp ggŐ  ###  ##.#  ggRl  ##.##   ##.##   ##..#   ##### ##..##   #...###..## ##  #..@....## ##66.1 (65  #####..## ###  ###...## ## ggn  ##.....# #  #..##..# #  #####..# ## gg\ #..# #  gg#..# # #..# # gg  gg gg: _Key pressed, stopping explore. _No target in view! _There is a stone staircase leading up here. _Key pressed, stopping explore. _No target in view! _Done exploring. ggs ggUt ggx ggzH _No target in view! gg gg@3 ggD.............0.0).........##.. gg,... gg, ggE _Done exploring. gg  gg  gg ^ _No target in view! gg'  ggE( 3 ggN\  _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring. ggm  gg  gg  gg 4 ggj  gg; _Done exploring.No target in view!Done exploring.No target in view!Done exploring. ggE  ggF  gg8K  gg N No target in view!Done exploring.No target in view!Done exploring.No target in view! ggY gg 3 ggW* gg. ggX/ gg1Done exploring.No target in view!Done exploring.No target in view!Done exploring. gg9g ggh gggl ggnNo target in view!Done exploring.No target in view!Done exploring.No target in view! gg*[?25h[?0cDone exploring.No target in view!Done exploring.No target in view!  Search for what [Enter for "altar", or ? for help]?  ggV [?25l[?1c ggRm ggn$ gg7o~11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 leather armour (worn)  b - [carried] h - a +0 pair of gloves (worn)  c - [carried] l - a +0 cloak (worn)  d - [carried] r - a +0 pair of boots (worn) Results elsewhere ([,] to cycle)  gg*p e - [D:4] a +0 leather armour (4 further duplicates)f - [D:4] a +0 robe  g - [D:4] a leather armour (2 further duplicates)  h - [D:4] a +0 scale mail  i - [D:3] a +0 ring mail  j - [D:2] a scale mail  k - [D:1] a +0 bucklergg/ plinko the Shooter ###Coglin ##.#Health: 48/48 ======================== ##.##Magic: 6/6======================== ##.##AC: 6Str: 12 ##..#EV: 12Int: 8  ##### ##..##SH: 0Dex: 19  #...###..#### XL:  6 Next: 76% Place: Dungeon:4  #..@....####. Noise: ---------  Time: 3366.1 (0.0)  #####..#####.. a) +2 sling {Ming}  d) +0 sling {Narong}  ###...####.... Fire: a) +2 sling {Ming}  ##...gg0..##.....  #..##..##.....  #####..###....  #..##....  #..##....  #..##....  _Done exploring. _Done exploring. _No target in view! _Done exploring. _No target in view!  Search for what [Enter for "altar", or ? for help]? armorgg3gg:4gg8gg:. _gghb 3gg c gg gg ,ggc E _Done exploring.ggx0 gg1 ggL1 gg] ggc^ gg'c ggkd E _Done exploring.ggfn[?25h[?0c  Search for what [Enter for "armor", or ? for help]? gg [?25l[?1cggV gg X3 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) gg ' a - [carried] a - a +2 sling (weapon) {Ming}  b - [carried] d - a +0 sling (offhand) {Narong} Results elsewhere ([,] to cycle)  c - [D:2] a +0 slinggggggg!q plinko the Shootergg ###Coglin ##.#Health: 48/48 ======================== ##.##Magic: 6/6======================== ##.##AC: 6ggStr: 12 ##..#EV: 12Int: 8 gg ##### ##..##SH: 0Dex: 19 gg.~ #...###..##ggV## XL:  6 Next: 76% Place: Dungeon:4 gg& #..@....####. Noise: ---------  Time: 3366.1 (0.0)  #####..#####.. a) +2 sling {Ming}  d) +0 sling {Narong}gg  ###...####.... Fire: a) +2 sling {Ming} gg ##.....##.....  #..##..##.....ggs  #####..###....  ggD#..##....  #..##.... gg #..##....  _Done exploring. _No target in view! gg_Search for what [Enter for "altar", or ? for help]? armor _Done exploring. _Done exploring.  ggYSearch for what [Enter for "armor", or ? for help]? slinggggg%gggg. _gg gg= FLevel 4 of the Dungeon <<<<>>>>(Press ? for help)###########.##.############## ###### ###.############.####.#...........# #....#####.....##.....###.###..##........## ##...........#..##..######..###..####.....# #..........###..#######.###### ##..######.## ####.## ##.........## #......###.###...###..#####.###.## ### #.........## ##.......#gg] #..##..@....####........####........## ##........## #..######..#####..........#### #........## ##..........## ##.####...####...............### #.......## ##............# #.###.....##..................## ##.....## ##.............# #.###..##..##...................# #.#..## ##..............# ###..######..###.............)....#####..## #..............## ##....###..##...................##...## ##..............# ##......##..##...................#...## ##...............# ##.......##..##.................)....## #..)............## #........##..###.............)..÷...## #...............# ##........##..###..................##### ##.............## #.........###..##...........).....###..### ##............# ##..........##..###................##.....## [3gg 4m##..........## #..........###..###.............>.........## ##........## ##..........##..#### ##............##........>## ##.÷....<# #..........###..## ###.## ##........<####..........######.....# #..........#gg~#..# ##.............)..÷...## #...............# ##........##..# ##..................##### ##.............## #.........###..# #...........)##..### ##............# ##..........##..# ##........##.....## ##..........## #.........gg.###..# ##.............>.........## ##........## ##..........# #..# ### ##............##........>## ##.÷....<# #..........## #..## ###.## ##........<####...######.....# #..........# #...# ###....## ##.......####.....## ###...# ###.......## #.#.......# ##.....## #....ggJ...## #...# ##..... #....####.......#####....## ##.........## #...#######.....#gg{ #................##...#..# ##..................# ##<....#### ##.....)..........#..###### #...................# #.....#ggf# ##......)......## ##.................## #.......####...######.........### ##................####...)............#gg<###...# #.........# ##...............##......#...##...## #........## ##.................)....###...# #....#...###........#.........##..###..## #..###..###gg ####..#......#...#>.........####..## #####...#.###..#......#...#)......#..# #..>....###.##....##...##........##.## ##.......##..##....##...###.......####.# ##........##...##..##..#.# ##.........#####.## #.........###<..##..##....# ###########ggdgg plinko the Shooter ###Coglin ##.#Health: 48/48 ======================== ##.##Magic: 6/6======================== ##.##AC: 6Str: 12 ##..#EV: 12Int: 8  ##### ##..##SH: 0Dex: 19  #...###..#### XL:  6 Next: 76% Place: Dungeon:4 ggp #..@....####. Noise: ---------  Time: 3366.1 (0.0)  #####..#####.. a) +2 sling {Ming}  d) +0 sling {Narong}  ###...####.... Fire: a) +2 sling {Ming}  ##.....##.....  #..##..##.....  #####..###....  #..#gg#....  #..##....  #..##....gg  _Done exploring. _No target in view! _Search for what [Enter for "altar", or ? for help]? armor _Done exploring. _Done exploring. _Search for what [Enter for "armor", or ? for help]? slinggg^gggggggg| _ggpggggȴ,ggggggM,ggggӺgg,ggǻgg.gg}gggg߾gggg,ggggngg,ggPgggg,gg'gggg_,gggggggggg2gggg,gggggg,ggSggggggggggtgg,ggKgggg,ggggggggeggSgg"gg*gg+gg-gg26gg:gge;gg=gg@ggG,ggyIggLgg'P,ggUgg_[  Items here: ))) [[ ÷.ggeggf _ggggg,kggCn,ggrggvggy,gg${gg}gg~,gggggg1gggggg gggg;ggʍgggg,gggggg,gggg@gg,gggggg,,ggggf ##.....)..........#..###### #..  ##......)............## ##.  #...######.........### ## gg##...# #.........# # #...## #........## #...# #....#...# #..## #..###..### ..## #####...#.##  ..#   97.1 (31.0) .## ##.......ggE .# ##........# .## #.........# ..## ##.........# ggx#..### ##.........## #....### #....#...### #......###...###### gg;##...........###gg@gggg ggüU_There is a stone staircase leading down here.ggegg)ggWggAgg88.1 (1.0) _ggggޯ  You climb downwards.  You hear the hiss of flowing sand.gg/  --more--gg#+ ..#########   #.........#   #.........### gg˚ #............ ..#....h....... ............... #............5 #@#  #.#  gg#.#  #.# #ggG.# #.# h   hound (asleep)gg #.. #.. ggBggXgg*"+9 (1.8gg'gg1  There is an entrance to an ossuary on this level. Hurry and find it before the _portal is buried! _There is a stone staircase leading up here.ggx [?25h[?0cgg c  Search for what [Enter for "sling", or ? for help]? gg` [?25l[?1cggf9canongg<ggX _Can't find anything matching that.ggi ((hYou shoot a sling bullet. The sling bullet hits the hound.ggk  The hound is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hound.ggy gg #.gg- 9h.gḡ e===400.1 (1.2Rev gg gg ] _The hound is heavily wounded.gg ((((((You shoot a sling bullet.ggH  The sling bullet closely misses the hound.You shoot a sling bullet.  The sling bullet hits the hound but does no damage.ggH gg7 > ....gg U.hThe hound is heavily wounded.ggr d1.2 (1.1Rev+ gg gg R _The hound barely misses you.gg% ..#########  #.........#  #.........###  #............  ..#............ gg% ...............  #....h.......  #@# #.# #.# #.# #.# #.#gg)K #.. #..ggI ..#########  #.........#  #.........###  #............  ..#............  ...............  #....h.......  #@# #.# #.# #.# #.# #.# #.. #.. gggg٤ _A hound is nearby!You shoot a sling bullet.  The sling bullet hits the hound but does no damage.ggI  The hound is heavily wounded.You shoot a sling bullet. The sling bullet hits the hound.ggUl  The hound is heavily wounded.ggwl2.5 (1.3Rev* gg gg _The hound misses you. The hound closely misses you.ggF ..######### ggv #.........#  #.........###  #............  ..#............  ...............  #....h.......  #@# #.# #.# #.# #.# ggn[#.# #.. #..gglG ..#########  #.........#  #.........###  #............  ..#............  ...............  #....h.......  ggnY#@# #.# #.# #.# #.# #.# #.. #.. ggw4ggP}ggU (((gg((( _A hound is nearby!You shoot a sling bullet.gg  The sling bullet barely misses the hound.You shoot a sling bullet. The sling bullet hits the hound!ggL)ggD......gg/ 90ggJ3.6 (1.1 _You kill the hound!ggSggo _Your Ranged Weapons skill increases to level 5!gg5n[?25h[?0c  Search for what [Enter for "canon", or ? for help]? ggZ %[?25l[?1ccanngg:ggGn _Can't find anything matching that.gggg.ggkggHgg ggQ _gg:,gg)"gg]$gg&ggh':Rev+ gg(gg.gg5R.... .... ...! ...#########  ##  ##### #..gg6..#...@.........---6.6 (3.0.................<..#.............. #.###<#.......#. #.#.......# #.#.......ggD6 #.#....... #.#.#######.#.#ggHAggBG---7.6 (4ggGgg2J; _Found an escape hatch in the ceiling.gg gg ggt gg H _No target in view!gg 4gg gg gg& gg % _gg9 ,gg~ gg gg gg' gg x #>.#######.#........#........# ........# .s.....!# #.......######### ## ##### #..... ..#...................#<..#.......s   scorpion (asleep)ggZ }#...#.###<#.....### #.# #.#.......#. #.#.......gg2 x 9.6 (2  A scorpion comes into view.gg [10.6 (3Rev ggU ggZ ; _Found a stone staircase leading down.ggd (((((sYou shoot a sling bullet.gg  The sling bullet hits the scorpion but does no damage.  You shoot a sling bullet. The sling bullet hits the scorpion.ggO gg[ &...gg[ 7s....gg\ '===ggy\ G1.8 (1.2Rev+ ggtg ggm 6 _The scorpion is lightly wounded.gg M #>. #######.# ........# ........# ........# .......!# #.s.....#########  #@........#  #.........####  #.............  ..#.............  .................  #<..#.............  #...#.###<#.......  ### #.# #.#.......  #.  gg #>. #######.#ggQ ........# ........# ........# .......!# #.s.....#########  #@........#  #.........####  #.............  ..#.............  ............ #<..#.............  ggx#...#.###<#.. ### #.# #.#.. #. ggh*gg*ggB6gg h (((( gg_A scorpion is nearby!You shoot a sling bullet. The sling bullet hits the scorpion.gg,  The scorpion is heavily wounded.You shoot a sling bullet. The sling bullet hits the scorpion.ggSgggg%&T..s..gg&(3.0ggX-ggc0a _The scorpion is severely wounded.ggl (( You shoot a sling bullet. The sling bullet hits the scorpion.gg>  The scorpion is almost dead.You shoot a sling bullet.  The sling bullet hits the scorpion but does no damage.ggggU3...ggg4.2Rev* ggNgg\ _The scorpion is almost dead.ggggggfggF(\ _Unknown command.gg+gg0gg3H _No target in view!gg2uggjvggyggH _No target in view!gg4gg;ggH _No target in view!gg6 Jgg gg 78 M## #>.#######..!# #......@########ggP #.#..s#.. #.. #...#####. #....# ..#.............s   scorpion#.# #.#..gg (0.0ggM Bs.gg <---5.2 (1 _gg gg gg:b  You shoot a sling bullet. The sling bullet hits the scorpion.gg@OG†gg ((((((You kill the scorpion!ggGh[.....†gg\iplinko the Shooter###Coglin#>.Health: 48/48 ========================#######.#Magic: 6/6========================........#AC: 6Str: 12........#ggipEV: 12Int: 8........#SH: 0Dex: 19.......!#XL:  6 Next: 117% Place: Dungeon:5ggi#.....†@#########Noise: ===------  Time: 3416.3 (1.1)#.#...#.........#ggja) +2 sling {Ming}  d) +0 sling {Narong}#.. #.........####Fire: a) +2 sling {Ming}#. #.............gg@j0Rev* # ..#..............................#<..#.............ggj#...#.###<#.......### #.# #.#....... gg!k_No target in view! _No target in view! _No target in view!  You shoot a sling bullet. The sling bullet hits the scorpion.  You kill the scorpion! _You shoot a sling bullet.gg$lP _No target in view!  You shoot a sling bullet. The sling bullet hits the scorpion.  You kill the scorpion! _You shoot a sling bullet.  Your Dodging skill increases to level 4!You have reached level 7!ggx/  --more--gg@E54/547/77 9% ggggo  Your brain swirls with designs for a heterooscillator Ver.9. You just need some_more time...gg..M## #>.#######.gg/.......@# ....†.#########.#...#.........# ..#.........#####.. #.......................#.#.###<#..ggY5gg6=---70 _gg>gg-GggHG---8.3 (2ggQggUR _z - a clear potionggj### #>..#######.#.........#.#.#.# #.######### #.#...#.........# #...#.........#### #...#............. #...#............. ..................#<..#.............#.#...#.###<#....... ### #.# #.#.9.3 (1Rev+  _You see here a scorpion corpse.ggB###.. #>...#######.#.........#.#.#.# #.....†.######### #.#..@#.........# #...#.........#### #...#............. #...#....... ............#<..#.......#.#...#.###<#. . #####.# #.#. #. #.#.ggggV.20 _ggTggطggy.. #>.#..#######.##..........##.##.# ..# #.....†.######### #.#...#.........# #.@.#.#### #...#..... #...#. ......#<..#..#.#...#.###<#. . #####.# #.#.## #. #.#. .. #.#.gga<1ggRggSggA #..#######.##.........#.#.. ...# #.....†.#########.#...#......... ###....gg4.......#..Rev+ ####.#.######gg gg&2gg%ggo  ...........# ...# #.....†.##########...#......... ###....#.................#.#<..#...... #.#...#.ggp mRev+ .###.#.#ggw gg!x U3Rev gg } gg gg}  .# .......... #.....†.##########...#......... .....####...........#..#?#...#.....#......@..........#.#<..#. #.#...#.###<#Rev #....gg gg` &4gg0 gg f _Found a scroll labelled DIJAIT KEDDIG.ggC #.# #..........# ..........# #.....†.# #.#...#.# #...#.........##### #...#.... #..#?#...#. #..#.#<..#... #.#...#.###<#. . #####.# #.#. gg ## #. #.#.  .. #.#.  #.#.######  #.#.#  #....gggg%&5gg gg#ggApS #.# #..........# ..........# #.....†.# #.#...#.##.#...#.# #.#...#... #..#?#...# #.#.#<..#.. #.#...#.###<#. ..#####.# #.# ### #. #.# .. #.# #.#. ggq #.#.#  #....gg^}gg}&6ggggggH-6  #.#   #..........#   ..........#   #.....†.#   #.#...#.#  # #.#...#.   #. #.#...#   #..#?#...#   #  gg-#.....#.#<..#  #...# #.#...#.###<#  .. ..#####.# #.#  . #### #. #.#   .. #.#   #.#.  gg-x #.#.#   #....gg*7ggr7.7ggBggCggL LM.#gg-M ..........# ....†.######## .# # #.#...####. #.#...#..#..#@#...#.. #...........#.#<..#......  #...###.#...#.###<#.....#.#ggpS ggT &8ggY gga gg(b +9.3 (2ggf ggj c _y - a scroll labelled DIJAIT KEDDIGgg~  #.#   #....#   #..........#  #..#.....†.#########  #..#.#...#.........#  #..#.#...#.#   #..#.#...#..   #..#.#...#.  #..@....... #.....#.#<..#  #...###.#...#.###<#  .... ..#####.# #.#  #### #. #.#  ## .. #.#    #.#.###   #.#.# [39;4gg99m #....gggg,30.3 (1gggggg  #.#  #..........#  #..#.....†.########  #..#.#...#.........  #..#.#...#.  #..#.#...#. # #..#.#...# #..#........ #....@#.#<..#  #...###.#...#.###<# ..... ..#####.# #.# ##### #. #.# ### .. #.#   #.#.##  #.#.#  #....  #gg"..gg;gg&1gggggg8 `  #.#  #....#  #..#.....†.  #..#.#...#  #..#.#...# # #..#.#...#  #. #..#.#...# gg:  #..#  #...@.#.#<..#  #...###.#...#.###<# .. ..#####.# #.# #....# #### #. #.#  ##### .. #.#  #.#.   #.#.#   #....   #..gg@ gg4A &2ggE ggG ggK   #.# #..#....# #..#..#.....†. #..#..#.#...# #..#..#.#...#  #..#..#.#...#  #..#..#.#...#  #..#  #..@..#.#<..#  #...###.#...#.###<#  ........ ..#####.# #.#  ##....###### #. #.#  ##### .. #.#  #.#.  #.#.  #   #..3ggh #..#.#  #..#..#.....†.#####  #..#..#.#...#......  #..#..#.#...#  #..#..#.#...#  #..#..#.#...#  #..#........  #.....#.#<..#  #.@.###.#...#.###<#  .............#####.# #.#  ####....###### #. #.#  ###### .. #.#   #.#  #.#  #. ggǦJ # gg_gg٫&4gg]gg'ggCD  #..#..#.....†.####  #..#..#.#...#.....  #..#..#.#...#  #..#..#.#...# ggYEk #..#..#.#...#  #..#........ # #.....#.#<..#  ##.##.#...###.#...#.###<  #......@......#####.# #.  #####....###### #. #.  ###### .. #.   #.  #.  #.  #  ggKggK&5gghNggPggZ  #..#..#.....†. #.#..#..#.#...# #.#..#..#.#...# #.#..#..#.#...# #.#..#..#.#...# #.#..#gg[  #.#.....#.#<..#  ##.##.#...###.#...#.###  #.#####.# #  #####....###### #. #  ###### .. #  #  #  #  #gg[%  gglY6gg) f  #..#..#.....†.  #.#..#..#.#...#  #.#..#..#.#...#  #.#..#..#.#...#  #.#..#..#.#...#  #.#..#  #.#.....#.#<..#gg   ##.##.#...###.#...#.  #.#####.#   #####....###### #.   ###### ..       gg ggC &7gg[ ggN gg ; 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#...## #......#.##### #...# #..# .... #......#####.# ### #.# #.# #.# #.# +#.#.###'####.>ggK3#.#.##....)#......######......#....#.>ggw3=....######.# >gg;?>gg?>gg? 20>ggH>ggt& _Found a war axe.>ggft*#.# ###......  #.# #...##  #......#.##### #...#  #.# ....  #......#####.# ###  #.# #.# #  #.# #.# +#..#  #.###'####.  #.#.>ggT##....).  #......  ######........##........##.=....########..........##..........# >ggR>ggȬ&1>gg>gg>gg#.# ###...... #.# #...## #......#.##### #...# #.# .... #......#####.# ### #.# #.# ## #.# #.# #+#..# #.###'####......# #. #.##....). #...... ######..........#>ggT#................##.........=....########..........##..........# >gg>gg, &2>gg>gg>gg #.# ###...... .# #...## ......#.##### #...# .# .... ......#####.# ### .# #.# ## .# #.# ##+#..## .###'####......# .# .##....). ......................##...........#.........=.#####..........##..........# >ggg >gg &3>gg >ggR >gg\C #.# ###...... .# #...## #.##### #...# # .... #####.# ### # #.# .## # #.# ##+#..## ###'####......## 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.##### ##...# # ##..... .# #..#### # #.# ...## # #.# ##+#..## ?ggZ###'####......## ## ##....)..@# ..# ######..# .=....###?gg5..#  ?gg4#...#  ?gg@###.#.#....# ?gg?gg'30?gg3#?gg5%@gg@gg^ @gg%@gg5(@gg##### ##...# ...# ##..... .. ###.# #..#### #.# #.# ...## #..# # #.# ##+##..# ###'####....#..#........@gg#...###....)...#...#.........@...#######....#...# =....###  > #....#...# @gg###.#.#....#  #.#.#...?##.#.#....#@gg&@ggy@gg1@gg@gg; _Found a stone staircase leading down.@gg f #...## #### ##...# # ...# ##..... .#.# #..####  #.# ...##  #.# ##+#..## ##'####......## #..# ........####....)...#@..# ......# @gg ..######....# ......# ...... .....=....###...>. .# ..... ..........# .... ##.#.#....# ....  #.#.#...?#@gg0% @gg% &2@gg, @gg/ @gg l###......  #...## # ### # # ..# ##..... . @ggD #.# #..### #.# ...## .# ##+#..## #'###### ##..# ........##@ggl ##....)...#...#.........# ######....#@ggǞ ......# ......=....### ....>.# @gg n...... .........# ...... @gg ^#.#.#....# ....@gg @gg &3@ggɭ @gg6 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'...... #........ ..#.....D #........ #........ #.......# ###...... #.......# #...## #.).....# ###.......# ##.............#..##Aggz#  ...##   ##+#..## #### ##..#........### ##....)...#...#......#######....#......# .......AggЂAgg>&7AggYAgg# _Found a mace.Agg= .# #...... .###...... #######...#.'...... #.. ...#.....D #.... #.####...... #.......# #...## #.).....# ##...###Agg> .# ##...........@..##..#####+#####.## . ##..#  ##+#..## ##..## ### ##..## ..........###...# .##....)...#...##........#.######....#AggF AggnF &8AggO AggVR AggL 6.# #...... ..###...... #...#.'...... #. #...#.....D #Agg .#. #.# ###...... #.# #...## #.).....# # ##...###Agg .# # ##.# Agg # #..#####+#####.## # ...## ##..# AggA # ##+#..## ##..## ####......## ##..## Agg^ B.###...# ..##....)...#...## Agg{ ".# .######....#Agg AggAgg&9AggAggBggtH.# #......Bgg.###...... #...#.'...... #Bggd.# .#...#.....D #BggͫV..#. #Bgg.# ###...... #.#Bgg #...## #.).....## ##...###Bgg@.# .# ##.# Bggu.# #..#####+#####.## .# ...## ##..# Bgg.# ##+#..## ##..## '####......## ##..## Bgg.###...# Bggڬ=...##....)...#...## .# Bgg1.######....#BggԴBgg'40BggPBgg.# #.......###...... #...#.'...... #.# ..#...#.....D #.#. #.# ###...... #.# #...## #.).....## ##...###Bggq.#.# ##.# #.# #..#####+#####.## #.# ...## ##..# #.# ##+#..## ##..## #'####......## ##..## .###...# ....##....)...#...## .# .######....#Bgg8Bgg&1Bgg BggMBggZ.# #.......###...... #...#.'...... #.#.#...#.....D #.#. #BggO.# ###...... #.# #...## #.).....## ##...###.#.# ##.##.# #..#####+#####.## Bgg}6 #.# ...## ##..#  #.# ##+#..## ##..## ##'####......## ##..## BggE.###...# .....##....)...#...## BggA.# .######....#Bgg)Bgg&2Bgg'Bgg '...##..##M##M   mummy (dormant)Bgg U MM  You open the door.Bgg &3Bggm Bgg  Bgg _A mummy comes into view. _Found a sand-covered staircase.CggQ4CggZCgg]CggB (((You shoot a sling bullet.Cgg  The sling bullet hits the mummy but does no damage.  You shoot a sling bullet. The sling bullet hits the mummy.CggP Cgg_Y ^'.M∩CggY 7===4.5 (1.2CggY ,Rev Cggb Cgg&e  CggWe %_The mummy is lightly damaged.Cgg Cgg] Cgg CggS F _Unknown command.Cgg' (( You shoot a sling bullet. The sling bullet hits the mummy.Cgg֯ (The mummy is heavily damaged.You shoot a sling bullet.Cgg3Cgg;@'..Cgg-<d5.6 (1.1Rev+ Cgg%BDggt_ _The sling bullet barely misses the mummy.Dgg84DggODgg4F _Unknown command.DggDggDggDgg]H _No target in view!DggB4DggeIDggLF _Unknown command.Dgg(DggDgg3DggH _No target in view!Dgg.DggDggDgg DggB_No target in view!DggX<.###...... #######...#...'...... #.........##...#.....D #. #######........ ## # ###...... #.# # #...## #.).....# ##### ##...###.......# ....#....# ###.# #..#####@#####.## # #.# ...##...M.##..# # #.# ##+#..##...##..## ###'####......##∩## .......DggtX..###...##....)...#...##M   mummy...............######....#.# .......DggddDgg.e4---60 Dgge _DggmDggp _Unknown command.No target in view!Unknown command.No target in view! __There is an open door here.DggT..'......#...#.....D... #######..........#  ###..... #...## #.)..... ##### ##...###....... ....# ##.............. ###..#####'#####.# # Dgg ...##..@M.##..# ##+#..##...##..# ###'####......##∩##..## .........###...# ##....)...#...#..............# ######....# .......=....### ^....>DggDgg0--=--7Rev Dgg-Dgg) _The mummy hits you.Dgg  R #...#.....D #######........ #.......#  ###... #...## #.).. ##### ##...###... ....# ##......... ###..#####'#####.# #  ...##...M.##..# ##+#..##.@.##..# ###'####......##∩##..## .........###...# ##....)...#...#Dgg ..............#M   mummy #..........#.......Dgg Dgg~ .-8Dgg# Dggp& Dgg"  #######........#  ###. #...## #.)#### ##...###.. ....# ##....... ###Dgg q..#####'#####.# #  ...##...M.##..# ##+#..##...##..# ###'####......##@##..## ........Dgg .###...# ##....)...#...#Rev M   mummy #..........#......Dgg Dgg *.MDggw 61--Dgg '-9DggE% DggF) ] _There is a sand-covered staircase here.EggUy  You shoot a sling bullet.  The sling bullet hits the mummy but does no damage.Egg:  The mummy is heavily damaged.You shoot a sling bullet. The sling bullet hits the mummy.Eggzm  The mummy is severely damaged.Eggh47--===50.8 (1.2Egg#Egg) _The mummy hits you.EggUh  You shoot a sling bullet. The sling bullet hits the mummy.Egg ((((The mummy is almost destroyed.You shoot a sling bullet.Egg7} .'.M  The sling bullet barely misses the mummy.You hear the hiss of an avalanche of sand.EggB~d2.1 (1.3Rev+ Egg EggQ (((( _The mummy misses you.Egg/You shoot a sling bullet.Egg?  The sling bullet closely misses the mummy.You shoot a sling bullet. The sling bullet hits the mummy.Egg )EggѨ8.'..Egg_8=-11Egg?O3.2 (1.1Rev* EggȴEggL _You destroy the mummy!Egg44EggEgg; M....#...#.....D.. #######...###...... #.. #...## #.) EggV###### ##...### ...#.............. ###..#####'#####.## ...##.....##.. #Eggv #.# ##+#..##.@.##..## ###'######∩##..##Egg.........###...##....)...#...## ....................# _Unknown command.EggrEggj=---40 _EggSEggEgg=Egg:---Egg3EggmH _No target in view!Egg.; wM....'......# ....#...#.....D #......... #######.....###...... #.... #...## #.). ##### ##...###.. ...#.............. ###..#####'#####.## ...##..@..##.. # #.# ##+#..##...##..## ###'####Egg; ##∩##..##.........###... ......##....)...#...##EggE EggF d5Rev+ _EggM EggV EggV Egg] Egg]` H _No target in view!Egg #...#.....D #######........ #.......#  ###... #...## #.).. ##### ##...###... ....# ##......... ###..#####'#####.# # Egg ...##.....##..# ##+#..##.@.##..# ###'####......##∩##..## .........###...# Rev+ #..........#.......Egg Egg \9=6 Egg  _EggEggJFgg #######........#  ###.Fgg #...## #.)#### ##...###.. ....# ##....... ###..#####'#####.# # Fgg- ...##.....##..# ##+#..##...##..# ###'####......##@##..## .........###...# ##....)...#...#FggKORev+ #..........#......FgghFggFgg&7FggFgg] _There is a sand-covered staircase here.FggFFggFggFggFggi Fgg& Fggq Fgg FggX -8 _Fgg Fgg Fgg R  ###  #∩##  #..+ an Ossuary #@#  ###  Fgg d The world spins around you as you enter the gateway.Fgg Fgg Fgg\ Z9 (1.7Rev FggH Fgg3 _You enter an ossuary!  Found a gate leading back out of this place. _There is an empty arch of ancient stone here.Fgg _No target in view!GggGggGgg GggF _Unknown command.GggGggGgg/Ggg"Ggg850= _Ggg\GggGgguGggGgg#1GggB<= GggwGggGggGgg%Ggg0Ggg\GggGggGggGggGggqGgg#2Ggg(=GggGggGGggwGggGggOGgg{GggGgguk3=GggGgg+GggVGggGgg',GggGggGgg2GggxGggMGggGggD4=GggGgg_1 _HP restored.GggGggGgg9GggGggN,GggGggGgg### ###∩###...##.@'..Z.+#∩###...#Ggg### ##Z   kobold skeleton (dormant)GggJ 75.9 (17.0)  You open the door.GggZ.ZGggK,6.9 (18Ggg Ggg b _A kobold skeleton comes into view.Gggbv ((You shoot a sling bullet.  The sling bullet hits the kobold skeleton.Ggg:  Ggg@The kobold skeleton is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the kobold skeleton.GggfGgg4D'Z.Ggg]GggRK====8.1 (1.2Ggg8)Rev Ggg<Gggg _The kobold skeleton is heavily damaged.GgggGggGggGgg~F _Unknown command.Ggg(} (((((You shoot a sling bullet.Gggղ GggjX_The kobold skeleton is heavily damaged. GggC_Unknown command.  Ggg޳You shoot a sling bulletGgg . GggFD The sling bullet barely misses the kobold skeleton. Ggg7 You shoot a sling bullet.  GggThe sling bullet hits thGgge kobold skeleton.GggO Ggg!GggA\'....GggEl29.2 (1.1Rev+ GggCJGggyMV _You destroy the kobold skeleton!GggZJGgg`[Ggg]Ggg9`,Ggg` Ggg`: There is an open door here.GggbGggIcFRev  _GggcGggdGggaf,GggfGggIhGggfiGggiGgg4jGgg`lGggn; GggxnGggq7 _You open the door.GggyU##Z##.#.. #^#  #.# ### ##@## ---#∩###...# #..'....+ #∩###...#Gggz### ##+##Z   gnoll skeleton (dormant)Ggg~.84.2 (5.0Ggg}.ZZGggnG---5.2 (6GggGgg+ _A gnoll skeleton comes into view. _There is an open door here.GggP= ((( You shoot a sling bullet.  The sling bullet hits the gnoll skeleton.Ggg _ You shoot a sling bullet.  The sling bullet hits the gnoll skeleton.  The gnoll skeleton is heavily damaged.GggMGggT.Z^.GggU7===6.4 (1.2GggU,Rev Gggl[Ggg^ Ggg^Y_The gnoll skeleton is severely damaged.Ggg,pGggpGgg*vGggG~U  #Ggg~` #. ##. #.Z Ggg~##^# #.#Ggg~4 ### ##@## Ggg~3#∩###...# #..'....+Ggg" #∩###...# Ggg-1### ##+##GggI" _Unknown command.GggmGgg  # #. ##. #.Z #^# #.# ### ##@## #∩###...# #..'....+ #∩###...# ### ##+## Ggg Ggg Ggg$ Ggg3  (( _A gnoll skeleton is nearby!You shoot a sling bullet.  The sling bullet hits the gnoll skeleton.GggU  The gnoll skeleton is almost destroyed.You shoot a sling bullet.  The sling bullet hits the gnoll skeleton.Ggg A. Ggg4I k.^.GggM _7.6Rev+ GggQ GggT U _You destroy the gnoll skeleton!Gggb JGgg^c Ggge Gggg PRev Ggg9k Q##. ##. #.. #^# #.# Ggg~k ### ##'##∩###..@# ---#..'....+ #∩###...# Gggk ;### ##+## Gggcp =80'##Gggu Ggg2v (======GggMv $9.6 (2Gggcy Ggg{ = _As you open the door, it creaks loudly!Ggg GggB Gggޤ Ggg H _No target in view!Ggg Gggz Ggg Ggg Ggg/ Ggg Q _Gggx Ggg Ggg* Ggg Ggg B#.##.#.. #^# #.#### ##'###∩###...## #..'....'# #∩###.@.##------ ### ##'# #..  ##Z.#..##.Z   orc skeleton (dormant)## 91  You open the door.GggT! R------2.6 (3Ggg@& Ggg) ` _An orc skeleton comes into view.GggW ((ZYou shoot a sling bullet. The sling bullet hits the orc skeleton.Ggg5  The orc skeleton is lightly damaged.  You shoot a sling bullet. The sling bullet hits the orc skeleton.Gggݺ Ggg h'Z..Ggg c===3.7 (1.1Rev Ggg Ggg, g _The orc skeleton is moderately damaged.Ggg Ggga Ggg Ggg9 F _Unknown command.Gggt ((You shoot a sling bullet.Hgg)  The sling bullet barely misses the orc skeleton.You shoot a sling bullet.HggHgg`Z.Hggd4.9 (1.2Rev+ HggHggj _The sling bullet completely misses the orc skeleton.HggHggHggHggzF _Unknown command.Hggf  You shoot a sling bullet. The sling bullet hits the orc skeleton.Hgg2D'Hgg ((You destroy the orc skeleton!Hgg`'.Hggi(6.1HgguHggݰ/ _You shoot a sling bullet.HggοJHgg.Hgg%##. .^#.### ##'##∩###...###..'....'Hggx#∩###...#### ##@##  #..#..#Hgg  #... ##.. ##M#M   mummy (dormant) Hggt #Hggr 0.0  A mummy comes into view.Hgg*5---7.1 (1HggHgg9 _Found an orange potion. _There is an open door here.HggeHggf:---HggmHggy( HggNy(((((M _Unknown command.HggryPYou shoot a sling bullet. The sling bullet hits the mummy.Hgg  The mummy is lightly damaged.  You shoot a sling bullet. The sling bullet hits the mummy.HggbHgg....M!Hgge7===8.2 (1.1HggHgg5` _The mummy is moderately damaged.HggU ##. #.. #^# #.# ### ##'## #∩###...##  #..'....'# Hgg; #∩###...##  ### ##@## #..# ##..#  #...  ##.M  ##!#  # HggqA ##. #.. #^# #.# ### ##'## #∩###...## HggA #..'....'#  #∩###...##  ### ##@## Hgg\B.#..# ##..#  #...  ##.M HggBN##!#  # HggBHggJHggcKHggRHggtU\ _A mummy is nearby!HggjY ((((Hgg kj You shoot a sling bullet. The sling bullet hits the mummy.Hgg8 Hgg"HggC Hgg~9The mummy is severely damaged.HggPYou shoot a sling bullet. The sling bullet hits the mummy.HggvHgg}...M.Hgg~l9.4 (1.2Rev* HggpHggl  ##. #.. #^#Hgg #.# ### ##'## #∩###...##  #..'....'#  #∩###...## HggE ### ##@## #..#Hgg=$ ##..#  Hgg[T#..M  ##.. Hggy ##!#  Hgg# Hggp _The mummy is almost destroyed.Hgg& d ##. #.. #^# #.# ### ##'## #∩###...##  #..'....'#  #∩###...##  ### ##@## #..# ##..# Hgg&  #..M  ##.. ##!#  # Hgg. Hggg/ Hgg5 Hgg 9 \ _A mummy is nearby!Hgg`M _  You shoot a sling bullet. The sling bullet hits the mummy.HggQ m(((.Hgg (((You destroy the mummy!Hgg] f.....!Hgg` 75700.7 (1.3HggZe Hgg q c _You shoot a sling bullet.Hggs Hggz ^ _No target in view!Hgg{ Hgg~ HggV \ _Unknown command.Hgg׃ Hgg Hggڇ Hgg: Hgg Q _Hgg Hgg1 Hgg8 Hgg HggT Hgg Hgg 7Rev+ Hgg Hgg Hgg HggÚ Hgg› Hggb Hggr Hgg Hgg Hgg Hggo Hgg Hggs Hgg Hgg; Hggw :Rev Hgg/ Hggӫ Hgg$ Hgg\ Hgg Hgg. Hgg Hgg9 HggԷ Hgg Hggl Hgg Hgg Hgg) >#∩###...## #..'....'# #∩###...## ### ##'## #..## ##..### #...####  ###....+  #---## Hggw . Hgg /10.0)Hgg$ Q---1.7 (11 Hggn HggW T _B - an orange potionHgg' IHgg Hgg: Hgge Hgg` Hgg Hgg Hgg Hgg Hgg 7 _You open the door.Hgg Hgg Hggr HggV @  There is an open door here.Hgg K _Hgg Hgg ,Hgg[ Hgg Hgg Hgg Hgg Hgg Hgg  #.# ### ##'## #∩###...## #..'....'# ##+## #∩###...## #...# Hgg ### ##'## +.M.+#..## ... ##..### #'# ##...#####@# ###....'..###.########M   mummy (dormant)Hgg K 7.7 (6.0)  You open the door.Hgg +8.7 (7HggG" Hgg$ _A mummy comes into view. _Found 2 viscous ruby potions.Hgg5 H (Hgg6 (M    You shoot a sling bullet. The sling bullet hits the mummy.Hgg(  The mummy is moderately damaged.You shoot a sling bullet. The sling bullet hits the mummy.HggaC HggK F!M'HggKM c===9.8 (1.1Rev Hgg\T HggW ] _The mummy is heavily damaged.Hggf #.# ##'## #∩ ##+## #∩ #...# ##'## +.!.+ #..## .M. Hgg'g #'# #@# ###....'..# ###.##### ###Igg# #.# ##'##∩ ##+##∩ #...# ##'## +.!.+ Igg#..## .M.  #'# #@# ###....'..# ###.##### ### Igg/ IggIgg IggIgg\ _A mummy is nearby!Igg; (You shoot a sling bullet. The sling bullet hits the mummy.Igg}o  The mummy is heavily damaged.You shoot a sling bullet. The sling bullet hits the mummy.IggnIggH.MIgg e21.1 (1.3Rev+ IggIgg$s _The mummy is heavily damaged.IggIggS Igg  _Unknown command.You shoot a sling bullet. The sling bullet hits the mummy.Igg  The mummy is almost destroyed.You shoot a sling bullet.  The sling bullet hits the mummy but does no damage.Igg(W  The mummy is almost destroyed.Igg)Igg)-2.3 (1.2Igg0IggZ3R _The mummy barely misses you.Igg_  You shoot a sling bullet. The sling bullet hits the mummy.IggA' Iggyh ((((You destroy the mummy!Iggp.!.'IggKo83.5Rev* IggIgg/ _You shoot a sling bullet.Igg4IggeIgg F _Unknown command.Igg"Igg#Igg#Igg$Igg,&Igg * _  There is an open door here.Igge* _Igg*Igg+Igg,Igg-7Rev+ IggZ-Igg/Igg:/Igg`/Igg0t _x - 3 viscous ruby potions (gained 2)IggW14Igg1Igg5 #. ##.  #..  #^#  #.#  #∩###. #..'....'# ##+## #∩###...## #.@.#--- Igg6### ##'## +...+#..## #...###..### ##'####...#####.####....'..####.########Igg;#+#..#..#..+#.Z#'8.5 (5.0Z   orc skeleton (wandering)Igg@L  As you open the door, it creaks loudly!IggE|.ZZIggEL======9.5 (6IggIIggL` _An orc skeleton comes into view.Igg ((You shoot a sling bullet.Igghf  The sling bullet barely misses the orc skeleton.You shoot a sling bullet. The sling bullet hits the orc skeleton.IggI .Z  The orc skeleton is lightly damaged.===---30.6 (1.1IggNIggzY _The orc skeleton barely misses you.Iggu #. ##. #.. #+# #^# ..# IggNN#.# ..# ##'## ..+# #∩ ..#Igg ##Z## #∩ #.@.# ##'## +...+ #..## #...# IggP ##'## #.# ..#Igg ###Igg:6 ###Igg' ( #. ##. #.. #+# #^# ..# #.# ..# ##'## ..+#∩ ..# ##Z##∩ #.@.#Igg( S ##'## +...+ #..## #...#  ##'## #.# ..# ### ### Igg. Igg. :---IggM3 IggN=  _An orc skeleton is nearby!You shoot a sling bullet. The sling bullet hits the orc skeleton.IggY  The orc skeleton is heavily damaged.You shoot a sling bullet. The sling bullet hits the orc skeleton!Igg~ C'IggQ &'IggT g1.7Rev* IggX IggZ S _You destroy the orc skeleton!Iggg Iggg Iggj Iggn ^ _No target in view!IggnIggsc?.'Iggt8===40.8 (1.1IggxIgg{` _The mummy is moderately damaged.Igg4Igg͈IggIgg[ ##+## ###...## #.+..?.. ##. #..M #....##'## #^##...@.##Igg #.######..## ### ##'## ##..+# #∩###...## #+..# #..'....'# ##'## #∩###...## #...#Iggv|M   mummy  ### ##'## +...+ #..## #...#  ##..### ##'##IggH]0.0---1.8 (1Igg<IggIgg (((You shoot a sling bullet.Jgg  The sling bullet barely misses the mummy.You shoot a sling bullet.  The sling bullet hits the mummy but does no damage.JggIJggO..MJggn===3.0 (1.2Rev+ Jgg:Jggǡ` _The mummy is moderately damaged.JggPJggJggʷJggF _Unknown command.Jgg/ ##+## ###...##  #.+..?.. ##. #... #....##M## Jggx#^##...@.##  #.######..##  ### ##'## ##..+#  #∩ #+..#   ##'##  #∩ #...#  ### ##'## +...+  #..## #...#   ##'## Jggq ##+## ###...##  #.+..?.. ##. #... #....##M## #^##...@.##  #.######..##  ### ##'## ##..+#  #∩ #+..#   ##'#  #∩ #...#  ### ##'## +...+ #..## #...#  JggwJggmxJgg}Jgg (((( _A mummy is nearby!You shoot a sling bullet.Jgg   The sling bullet barely misses the mummy.You shoot a sling bullet. The sling bullet hits the mummy.Jgg .?.M  The mummy is heavily damaged.4.2JggJggK _The mummy misses you.Jgg9  You shoot a sling bullet. The sling bullet hits the mummy.JggB  The mummy is severely damaged.You shoot a sling bullet. The sling bullet hits the mummy.JggBm  The mummy is severely damaged.Jgg?47----5.3 (1.1Rev* JgguJgg  ##+## ###...##  #.+..?.. ##. #... #....##M##Jgg #^##...@.##  #.######..##  ### ##'## ##..+#  #∩ #+..#   ##'##  #∩ #...#  ### ##'## +...+  #..## #...#   ##'## _The mummy hits you!Jggbk ##+## ###...##  #.+..?.. ##. #... #....##M## #^##...@.##  #.######..##  ### ##'## ##..+#  #∩ #+..#   ##'#  #∩ #...#  ### ##'## +...+ #..## #...#  JggpJggqJgg[|Jgg~\ _A mummy is nearby!Jgg_  You shoot a sling bullet. The sling bullet hits the mummy.JggtC'Jgg' ((((You destroy the mummy!Jggp.?.'JggHq8=---216.5 (1.2Jgg"Jgg3c _You shoot a sling bullet.JgggJggRL.0.0JggJggJggT _Key pressed, stopping explore.JggJggaJggJggb\ _Unknown command.JggJggJggJgg% _JggBJggJggJggm9=Rev+ JggsJggjJgg#JggJgg,JggJggJggTF50=Jgg7JggzJgg:Rev JggJgg,JggJggJggJggJggJgglV1=JggdJgg)Jgg!JggJJggJgghJgg4JggJggTK2=Jgg Jggw Jgg Jggo Jgg,JggJggJggxJggJgg&JggU3=JggJgg8---63.5 (17.0)Jgg3:---Jggo!Jgg(j _Key pressed, stopping explore.JggW)JggL-JggA/H _No target in view!Jgg! Jgg 3JggD Jggo! | _Jgg! Jgg^" K4=Jgg" Jgg# Jgg$ ,JggY% Jgge( @  There is an open door here.Jggo* Jgg*  _Jgg+ Jgg, Jggw. Jgg. Jgg / Jgg4  ##+## ###...## #.+..@..+#. ##...##  #....##'## #^##.....###.######..##### ##'## ##..+#JggA5 6..##'#..#Jgg.8 19.5 (6.0)Jgg8 H=70.5 (7Jgg?< Jgg> ` _C - a scroll labelled SIDOVAOREDJgg/} Jgg ~ Jgg Jgg{ H _No target in view!Jgg Jgg Jgg Jgg0 F _Unknown command.JggŒ Jgg 3Jgg Jgg Jgg P _Jgg M### #M#  ##'##  ###.@.## #.+.....+#. ##...###....##'##.M   mummy (dormant).+Jgg E 1.5 (1  You open the door.JggT T?MMJgg +2.5 (2Jggҫ Jgg  Jgg _A mummy comes into view. _Found a scroll labelled COIWUDE QAM JAX.JggF _  You shoot a sling bullet. The sling bullet hits the mummy.Jggv5 ((The mummy is lightly damaged.  You shoot a sling bullet.Jgg ?M  The sling bullet closely misses the mummy.Jgg c===3.8 (1.3Rev Jgg$ Jgg K _The mummy misses you.Jgg  ### #?# ##M## ###.@.##  #.+.....+  ##. ##...##  #....##'## #^##.....##  ##..##  ### ##'## ##..+#  #∩ #+..#  Jgg 0 ##'## KggW.| ### #?# ##M## ###.@.##  #.+.....+  ##. ##...##  #....##'## #^##..... Kggo/F##..##  ### ##'## ##  #∩    Kgg5Kgg6Kgg9<Kgg]G _A mummy is nearby!You shoot a sling bullet.  The sling bullet hits the mummy but does no damage.Kgg  The mummy is lightly damaged.  You shoot a sling bullet. The sling bullet hits the mummy.KggWC5.0 (1.2Kgg^Kgga` _The mummy is moderately damaged.Kggp ### #?# ##M## ###.@.##  #.+.....+  ##. ##...##  #....##'## #^##.....##  ##..##  ### ##'## ##..+#  #∩ #+..#  Kggq0 ##'## Kgg- ### #?# ##M## ###.@.##  #.+.....+  ##. ##...##  #....##'## Kgg#^##..... ##..##  ### ##'## ##  #∩    KggKggTKggvKggO\ _A mummy is nearby!Kgg(y  You shoot a sling bullet.  The sling bullet hits the mummy but does no damage.Kgg  The mummy is moderately damaged.You shoot a sling bullet.  The sling bullet hits the mummy but does no damage.Kgg79u  You shoot a sling bullet.  The sling bullet hits the mummy but does no damage.  The mummy is moderately damaged.  You shoot a sling bullet.  The sling bullet hits the mummy but does no damage.  The mummy is moderately damaged.Kgg9_6.2Rev+ KggAKggBKggO/  --more--Kgg]  ### #?# ##M## ###.@.##  #.+.....+  ##. ##...##  #....##'## #^##.....##  ##..## Kgg^ ### ##'## ##..+#  #∩ #+..#   ##'## _The mummy barely misses you.Kgga ### Kggba#?# ##M## ###.@.##  #.+.....+  ##. ##...##  #....##'## #^##..... ##..##  ### ##'## ##  #∩    KggKgg9KggdKggZ T _A mummy is nearby!KggI] ### Kgg#?# ##M## ###.@.##  #.+.....+  ##. ##...##  #....##'## #^##.....##  Kggy##..##  ### ##'## ##..+#  #∩ #+..#  Kgg0 ##'## Kgge ### #?# ##M## ###.@.##  #.+.....+  ##. ##...##  #....##'##Kgg@ #^##..... ##..##  ### ##'## ##  #∩    KggDKggѹKggKgg T _A mummy is nearby!KggpYou shoot a sling bullet.  The sling bullet hits the mummy but does no damage.KggZ\  The mummy is moderately damaged.You shoot a sling bullet. The sling bullet hits the mummy.Kggl  The mummy is heavily damaged.Kgg46----7.4Rev* KggfKgg<  ### #?# ##M## ###.@.##  #.+.....+  ##. ##...##  #....##'## #^##.....##  ##..##  ### ##'## ##..+#  #∩ #+..#   ##'## _The mummy hits you!Kgg  ### #?# ##M## ###.@.##  #.+.....+  ##. ##...##  #....##'## #^##..... ##..##  ### ##'## ##  #∩    Kgg Kgg- Kgg Kgg \ _A mummy is nearby!Kgg  You shoot a sling bullet. The sling bullet hits the mummy.Kgg;  The mummy is severely damaged.You shoot a sling bullet. The sling bullet hits the mummy.Kggx Kgg -8.5 (1.1Kgg Kgg ~  ### #?# ##M## ###.@.##  #.+.....+  ##. ##...##  #....##'## #^##.....##  Kgg@ ##..##  ### ##'## ##..+#  #∩ #+..#   ##'## _The mummy is almost destroyed.Kggf  ### #?# ##M## ###.@.##  #.+.....+  ##. ##...## Kggg 8 #....##'## #^##..... ##..##  ### ##'## ##  #∩    Kggj Kggk Kggn Kgg5y _A mummy is nearby!You shoot a sling bullet. The sling bullet hits the mummy.KggA| C'Kggs ((You destroy the mummy!Kgg@?'Kggƈ=349.8 (1.3KggKggE _You shoot a sling bullet.KggڕKgg,KggH _No target in view!KggC4KggKggKgg>l7---- _KggKggKggvKggJKgg:Rev+ KggmKgg(KggL8=KggKggSKggKgg)KggKgg-KggKggKggк@9=Kgg7Rev Kgg̻KggKggKggtKggv,KggKggӿKggKggYKgg:KggdU50=KggKggMKggxKgggKggKggBKggKggk1=KggKgg,KggKggKgg>KggQKggKggrKggRKggjKgg52=KggKggKgga,KggBKggY,KggAKgg=U3=KggKgg6Kgg,KggKggKggKggKggKgg;KggKggfKgg#4Kgg(=KggKggdKggKggKgg6Kgg @  There is an open door here.KggFKgg _KggKggKggKggKgg$ Kgg\_i - 4 scrolls labelled COIWUDE QAM JAX (gained 1)KggO=KggKgg@  There is an open door here.KgglKggT5 _KggKgg',KggKgg####.# ##'## ###...## #.+....@+ KggM---##. ##...## #....##'## Kgg#^##.....###.######..##### ##'## ##..+##∩###...## #+..Kgg##..'....'# ##'###∩###...## #...Kgg"#KggH#M##'...+810.8 (31.0)####M   mummy (dormant)Kgg i MM  As you open the door, it creaks loudly!Kgg M======1.8 (32KggKgg _A mummy comes into view. _Found a glowing pink potion.Kgg*KggF _Unknown command.Kgg0 ((You shoot a sling bullet. The sling bullet hits the mummy.LggGr (The mummy is lightly damaged.  You shoot a sling bullet.Lgg\Lgg,C!'MLgg===---3.0 (1.2)Rev LggLggF` _The sling bullet closely misses the mummy.Lgg  ### #.# ##'## ###...###!##  #.+....@'M..+  ##. ##...######  #....##'## #^##.....## #.######..##  ### ##'##   #∩Lgg  #+..#   ##'##  #∩ #...# Lgg. ### #.# ##'## ###...###!##  #.+....@'M..+  ##. ##...######  #....##'## #^##.....## #.#####Lgg=  ### ##'##   #∩      #∩ LggLgg|:---LggLggB\ _A mummy is nearby!Lgg| ((((You shoot a sling bullet.Lgg}W  The sling bullet closely misses the mummy.You shoot a sling bullet.  The sling bullet hits the mummy but does no damage.LggLgg[M...LggF_4.2Rev+ LggLgg'I _The mummy is lightly damaged.LggLggLggB  ### #.# ##'## ###...###!##  #.+....@M...+  ##. ##...######  #....##'##Lggl #^##.....## #.######..##  ### ##'##   #∩ #+..#   ##'##  #∩ #...# _Unknown command.Lgg= ### #.# ##'## ###...###!##  #.+....@M...+  ##. ##...######  Lgg 6#....##'## #^##.....## #.#####  ### ##'##   #∩      #∩ LggLggLggLgg\ _A mummy is nearby!Lgg| ((((You shoot a sling bullet.LggB  The sling bullet barely misses the mummy.You shoot a sling bullet. The sling bullet hits the mummy.Lgg[ M...The mummy is moderately damaged.Lgg(5.4LggLgg  ### #.# Lgg ##'## ###...###!##  #.+....@M...+  ##. ##...######  #....##'## #^##.....## #.######..##  ### ##'## Lgg8<  #∩ #+..# LggbN  ##'##  #∩ #...# LggS_The mummy misses you.Lggt ### #.# ##'## ###...###!##  #.+....@M...+  ##. ##...######  #....##'## #^##.....## #.#####  ### ##'##   #∩    LgguJ  #∩ Lgg{Lgg|LggLgg\ _A mummy is nearby!Lgg  You shoot a sling bullet. The sling bullet hits the mummy!Lgg ((((The mummy is severely damaged.You shoot a sling bullet.Lggw [M...Lgg g6.6Rev* Lgg Lgg  ### #.# ##'##Lgg  ###...###!##  #.+....@M...+  ##. ##...######  #....##'## Lgg F#^##.....## #.######..##  ### ##'## Lgg< F  #∩ #+..#  Lgga D ##'##  #∩ #...# Lgg g_The sling bullet barely misses the mummy.LggH T ### #.# ##'## ###...###!##  #.+....@M...+  ##. ##...######  #....##'## Lgg3I #^##.....## #.#####  ### ##'##   #∩      #∩LggI  LggP Lgg5Q LggtV LggLY \ _A mummy is nearby!Lggj  You shoot a sling bullet. The sling bullet hits the mummy.Lgg  The mummy is almost destroyed.You shoot a sling bullet. The sling bullet hits the mummy.'Lggyz &'Lgg} 587.7 (1.1Lgg Lgg b _You destroy the mummy!Lggj Lgg Lgg ^ _No target in view!Lgg Lgg Lggޖ LggŘ Lggi { _  There is an open door here.Lgg) Lgg _Lggz LggE Lgg ,Lggj Lgg] Lgg" Lggr :Rev+ Lgg& Lgg ### #.# ##'## ### ###...###@## ---#.+.....'...+ Lgg ##. ##...#######....##'## #^##.....## #.######..## ## ##'## ##..+# ∩###...## #+..# ..'....'# ##'##Lggk .21.7 (4.0Lgg׶ G---2.7 (5Lggy Lgg Y _D - a glowing pink potionLgg Lgg Lgg LggC H _No target in view!Lgg* JLgg^* Lgg+ Lggh. ; _Lggx3 Lgg> ####.# ##'## ### #####...###.###ZZZ###.+.....'..@'ZZZZZ+##. ##...######+ZZZ###....##'## ###^##.....#.###### # ##'## ##..+ZZZZZZZZ 10 spectral rats (dormant)#...+..# Z   crocodile zombie (drag, dormant) Lgg?? .'....'# ##'# ###...## #...#LggK E 3.7 (1  You open the door.LggT ZZ.ZZZZZZZZZ6 dormant)Lgg)U +4.7 (2Lggc Lggk 1 _A crocodile zombie and 10 spectral rats come into view. _Found a white potion, 2 scrolls labelled COIWUDE QAM JAX and 2 puce potions.MggO. ((Z5You shoot a sling bullet.  The sling bullet barely misses the spectral rat.The sling bullet hits the spectral rat.Mgg  The spectral rat is severely damaged.You shoot a sling bullet.  The sling bullet barely misses the spectral rat.Mgg9/  --more--Ngg4t0 Ngg~.ZZZZZZZ 9Ngg+ Nggt NggDLYou destroy the spectral rat!NggZ?ZZZ.ZZZZZZZZZ1Z)Ngg$7===5.8 (1.1Ngg3NggE ### #.# ##'## ### ##  ###...###.###Z?Z##  NggMF#.+.....'..@ZZZ.ZZ+  ##. ##...######+ZZZ##   ##  #^   # ##'##  #+..# ##'## #...# _The spectral rat completely misses you.Ngg  ### #.# ##'## ### ##  ###...###.###Z?Z##  #.+.....'..@ZZZ.ZZ+  ##. ##...######+ZZZ##   ## Ngg #^   ##'##  #+..#  NggQNggNggUNgg} _There are monsters nearby!You shoot a sling bullet.Ngg( _There are monsters nearby!  You shoot a sling bullet.  The sling bullet hits the spectral rat but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the spectral rat.The sling bullet hits the spectral rat.Ngg),NggB*Ngg9 Z.ZZZZ!ZZThe spectral rat is moderately damaged.NggV:l7.1 (1.3Rev* NggdBNggMDNgg*L/  --more--NggP[ _The spectral rat closely misses you. x2Ngg4NggNggr> _Unknown command.Ngg_F^You shoot a sling bullet. The sling bullet hits the spectral rat.Ngg}The spectral rat is almost destroyed.You shoot a sling bullet. The sling bullet hits the spectral rat.Ngg{'ZZZZ 8Ngg_ NggNf Nggw i?ZZNgg{ -8.3 (1.2Ngg Ngg K _You destroy the spectral rat!NggvM (((  You shoot a sling bullet. The sling bullet hits the spectral rat. _You destroy the spectral rat!  The sling bullet barely misses the spectral rat.The sling bullet closely misses the crocodile zombie.  The sling bullet barely misses the spectral rat.Ngg  The sling bullet hits the spectral rat but does no damage.  You shoot a sling bullet. The sling bullet hits the spectral rat.Nggb ,Nggc Nggd Ngg-l /  --more--Ngg} ZZZZZ!ZZThe spectral rat is heavily damaged.Ngg~ -9.6 (1.3Ngg Ngg < _The spectral rat bites you but does no damage.Ngg6 ^You shoot a sling bullet. The sling bullet hits the spectral rat.Ngg 'ZZZZZ 7NggG6 (You destroy the spectral rat!You shoot a sling bullet.  The sling bullet hits the crocodile zombie.Nggm Ngg1 MZ.Ngg .30.7 (1.1Ngg Ngg > _The crocodile zombie is lightly damaged.Ngg Ngg NggU Ngg\ _Unknown command.NggNggNggF _Unknown command.Nggs=The sling bullet hits the crocodile zombie. _The crocodile zombie is lightly damaged. _Unknown command. _Unknown command.  You shoot a sling bullet.  The sling bullet hits the crocodile zombie.NggN _Unknown command.  You shoot a sling bullet.  The sling bullet hits the crocodile zombie.  The crocodile zombie is lightly damaged.OggAOggWBOgg9COggDOggsGOggJz  The crocodile zombie is moderately damaged.OggWZZZ!.ZOggyX-1.9 (1.2OggcOggpeOggp/  --more--OggT _The crocodile zombie misses you.Ogg<(You shoot a sling bullet.  The sling bullet completely misses the crocodile zombie.OggThe sling bullet hits the spectral rat but does no damage.  You shoot a sling bullet.  The sling bullet hits the crocodile zombie.OggW ZThe crocodile zombie is heavily damaged.OggX(3.1Ogg{dOgg%gOggr/  --more--OggK\ _The crocodile zombie closely misses you.OggohYou shoot a sling bullet.  The sling bullet hits the crocodile zombie.OggThe crocodile zombie is heavily damaged.You shoot a sling bullet.  The sling bullet hits the crocodile zombie.Oggx  You shoot a sling bullet.  The sling bullet hits the crocodile zombie.  The crocodile zombie is heavily damaged.  You shoot a sling bullet.  The sling bullet hits the crocodile zombie.  The crocodile zombie is heavily damaged.Ogg-4.2 (1.1OggCOggROgg/  --more--OggNF _The crocodile zombie bites you but does no damage.Ogg|Q You shoot a sling bullet.  The sling bullet hits the crocodile zombie!Ogg The crocodile zombie is severely damaged.You shoot a sling bullet.  The sling bullet hits the crocodile zombie!Ogg[hx  The crocodile zombie is almost destroyed.Oggh_4-----5.4 (1.2Ogg2uOggwOgg/  --more--Ogga3 _The crocodile zombie bites you!Ogg0 hYou shoot a sling bullet.  The sling bullet hits the crocodile zombie.Ogg6 C'OggY (You destroy the crocodile zombie!You shoot a sling bullet.OggD Ogg E OggE Ogg!T ]Z.OggW 1326.6OggLb Oggf H _The sling bullet hits the spectral rat but does no damage.Oggw  ### #.# ##'## ### ##  ###...###.###ZZ.##  #.+.....'..@ZZZZ!.+  ##. ##...######+Z.!##   ##  #^   # ##'##  #+..# ##'## #...#Oggb  ### #.# Ogg d##'## ### ##  Ogg ###...###.###ZZ.##  #.+.....'..@ZZZZ!.+ OggQ  ##. ##...######+Z.!##   ##  #^   ##'## Ogg 8   OggC Ogg Ogg) Ogg. d _There are monsters nearby!OggEH f  You shoot a sling bullet. The sling bullet hits the spectral rat.Ogg<  The spectral rat is moderately damaged.You shoot a sling bullet. The sling bullet hits the spectral rat.Ogg g' 6Ogg`OggOlUZ.Oggn(7.8Ogg yOggi _You destroy the spectral rat!OggOggOggƐF _Unknown command.Oggf  You shoot a sling bullet. The sling bullet hits the spectral rat.Ogg4 Ogg55 The spectral rat is almost destroyed.You shoot a sling bullet. The sling bullet hits the spectral rat.OggM=g' 5Pgg4Pgg,PggvPggw?ZZ.Pggq5=----39.1 (1.3Pgg?Pggi _You destroy the spectral rat!Pgg4PggnPgg]F _Unknown command.Pggf  You shoot a sling bullet. The sling bullet hits the spectral rat.Pggg' 4Pggk  You destroy the spectral rat!You shoot a sling bullet. The sling bullet hits the spectral rat.PggHo(. 3Pgg PggPgge'ZZ.Pgg`.40.2 (1.1PggPgg>S _You destroy the spectral rat!Pgg)Pgg-*Pgg:PggS>F _Unknown command.PggPggPgg Pgg ( _Unknown command.You shoot a sling bullet. The sling bullet hits the spectral rat.Pgg  The spectral rat is heavily damaged.You shoot a sling bullet. The sling bullet hits the spectral rat.Pggg. 2Pgg PggG!Pgg5+c?'ZPgg/-1.4 (1.2Pgg8Pgg;S _You destroy the spectral rat!PggU ((You shoot a sling bullet.  The sling bullet barely misses the spectral rat.The sling bullet hits the spectral rat.Pgg ((((The spectral rat is heavily damaged.You shoot a sling bullet.PggDaPggaPggkuZZ..!.Pgg,le6=2.7 (1.3PggrPggvi _The sling bullet barely misses the spectral rat. x2Pgga4PggUPggFF _Unknown command.Pgg>  You shoot a sling bullet.PggNxN _Unknown command.  You shoot a sling bullet.  The sling bullet hits the spectral rat but does no damage.  You shoot a sling bullet.  The sling bullet barely misses the spectral rat.The sling bullet hits the spectral rat.PggF(.   spectral ratPggM Z.You destroy the spectral rat!Pgg-3.8 (1.1PggyPgg=Pgg$/  --more--Pgg(W _The spectral rat barely misses you.Pgg 6You shoot a sling bullet.Pgg  The sling bullet hits the spectral rat but does no damage.  You shoot a sling bullet. The sling bullet hits the spectral rat.Pgg$ The spectral rat is almost destroyed.The spectral rat closely misses you.Pgg4% -5.0 (1.2Pggn1 Pggh> _The spectral rat bites you but does no damage.  You shoot a sling bullet.  The sling bullet hits the spectral rat but does no damage.Pgg  The spectral rat is almost destroyed.You shoot a sling bullet. The sling bullet hits the spectral rat.Pgg C'PggY &'Pgg3_ 8746.2Pgg|c Pggk  ### #.# ##'## ### +## ###...###.###??.## #.+.....'...@...!.+ ##. ##...######+..!## #....##'## +## #^##.....## Pgghl `_You destroy the spectral rat!Pggr Pggs 6---70Pggy Pgg{ Q _There is an open door here.Pggu Pgg :---Pgg Pgg  ### #.# ##'## ### #+## ###...###.###??.## #.+.....'...'@..!.+  Pgg ##. ##...######+..!##  #....##'## #+##  #^##.....## _No target in view!Pgg# Pgg$ -8 _Pgg,+ Pgg, Pgg### #.# ##'## ### ##+## ###...###.###??.## #.+.....'...'.@.!.+ ##. ##...######+..!## #....##'## ##+## #^##.....## PggLPgghT8=9PggM#Pgg]%PgguPggvPgg{~PggH _No target in view!Qgg4QggQgg}H _No target in view!Qgg 4QggQ Qgg Qggh WRev+ _QggH ,Qgg Qgg Qgg Qggg Qgg 99Qgg 3=QggA Qgg Qgg :Rev Qgg Qgg0 ,Qgg Qggn Qgg M50=Qgg Qgg Qgg Qgg' Qgg 7Qggf Qgg Qggm U1=Qgg Qgg ,Qgg Qgg Qgg Qggc Qgg ,Qgg[ Qgg Qgg K2=Qgg Qggd ,Qgg" Qgg% ,Qgg' Qggh) Qgg) Qgg) N3=Qgg=+ Qgg, Qgg- Qgg,. Qgga0 ,Qgg1 Qgg3 ,Qgg#5 Qgg7 Qgg7 Qgg7 D4=Qgg9 QggE< Qggl> ,Qgg@ QggC ,QggD Qgg_G _i - 5 scrolls labelled COIWUDE QAM JAX (gained 1)Qgg5K 3QggM QggiQ QggQ 9=QggaS Qgg V _i - 6 scrolls labelled COIWUDE QAM JAX (gained 1)QggX 3Qgg Y Qgg[ ,Qgg\ Qggl_ m _t - 2 white potions (gained 1)Qgg a 3Qgga Qggi C####.# ##'## ### ##+##  ###...###.###...## #.+.....'...'.....+ . ##...######+..@## ...##'## ##+## #.....## #####..### ##..+# .## #+..#'# ##'#### #...# ## +...+Qggn 077.2 (28.0)QggKo ,8.2 (29QggMs Qggu R _E - 2 puce potionsQgg Qggj Qgg Qgg H _No target in view!Qgg Qggc Qgg QggJ F _Unknown command.Qgg/ Qgg/ Qgg?0 Qgg3 Qgg4 Qgg9 ,QggK: 7 _You open the door.QggC  ### #.# ##'## ### ##+##  ###...###.###...##  #.+.....'...'.....+ #. ##...######+.@.##.##'## ##'## ^##.....## #.# .######..## #.Z '## ##..+# ##..## #+..# ##Z   kobold skeleton (dormant) ..'# ##'## ..## #...# '## +...+QggPH 19.2 (1.0)QggO Z.ZQggO ,80.2 (2Qgg/X Qggv^ b _A kobold skeleton comes into view.QggG ( You shoot a sling bullet.  The sling bullet hits the kobold skeleton.Qggsv ((The kobold skeleton is severely damaged.You shoot a sling bullet.QggQgg1gZ..Qggc===1.4 (1.2Rev QggQggHi _The sling bullet barely misses the kobold skeleton.QggvF ###Qgg #.#  ##'## ### ##+##  ##.###...##  '...'.....+  +.@.##  ##Z## ^ #.# #.. Qgg` ##. #+..# ## ##'## #...# +...+Rggf ### #.#  ##'## ### ##+##  ##.###...##  '...'.....+  +.@.##  ##Z## ^ #.# #.. Rgg^g ##. #+..# ##   RggjlRgglRggoRggqf _A kobold skeleton is nearby!Rggp  You shoot a sling bullet.  The sling bullet hits the kobold skeleton!Rgg D'Rgg (((You destroy the kobold skeleton!Rggʖg'..Rgg_2.6Rev+ Rgg˟Rggc _You shoot a sling bullet.Rgg RggRggRggl  There is an open door here.RggBRggN\Rev  _RggXRgg Rgg3,Rgg1RggRggMRgg0Rgg5RggRggRggRggN#.###'## ### ##+## ###...###.###...## .+.....'...'.....+##...######+...## ..##'## ##'## #.....## #.## #####..## #..####### ##..+# ##.@'....+--- ## #+..####Z### '# ##'## Rgg## #...# # +...+ ## #...# Z   spectral scorpion (dormant)###.#####.# ##....'..#Rgg&G 8.6 (6.0  You open the door.Rgg#Z!ZRggG---9.6 (7RggRggzN _A spectral scorpion comes into view. Rggv_Found 2 fuming blue potions.Rgg'y (You shoot a sling bullet.Rgg` ((((The sling bullet hits the spectral scorpion but does no damage.  You shoot a sling bullet.Rgg8Rgg?XZ....Rgg@d===90.8 (1.2Rev RggFRggHk _The sling bullet barely misses the spectral scorpion.RggX #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..####### #  ##.@Z....+  #+..# #####!###  ##'## #...# # +...+ #...# ##'##Rggrv #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..#######   ##.@Z....+  #+..# #####!###  ##'## #...#  #...# RggRggrRgg=Rggh _A spectral scorpion is nearby!Rgg  You shoot a sling bullet.  The sling bullet hits the spectral scorpion!Rgg  (((((The spectral scorpion is moderately damaged.You shoot a sling bullet.Rgg Z....The sling bullet barely misses the spectral scorpion.The spectral scorpion hits you.Rgg3-1.9 (1.1Rev+ Rgg%Rgg&Rgg0/  --more--Rgg  #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..####### #  ##.@Z....+  #+..# #####!###  ##'## #...# # +...+ #...# ##'## _The spectral scorpion barely misses you.RggRgg  #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..#######   ##.@Z....+  #+..# #####!###  ##'## #...#RggV k  #...# Rgg@ 4Rgg Rgg ` _A spectral scorpion is nearby!RggV |You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.Rgg  The spectral scorpion is moderately damaged.You shoot a sling bullet.  The sling bullet hits the spectral scorpion.Rggk {  The spectral scorpion is moderately damaged.Rgg, a0--3.0RggN Rgg Rgg" /  --more--Rgg  #.#  ##'## ### ##+####...##.....+  ...## ##'## #.##RggQ A #..####### #  ##.@Z....+  #+..# #####!###  ##'## #...# # +...+ #...# ##'## _The spectral scorpion hits you.Sgg0v #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..#######   ##.@Z....+  #+..# #####!###  ##'## #...#  #...# SggJ7Sgg 8Sgg <Sgg>` _A spectral scorpion is nearby!SggN|You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.Sgge  The spectral scorpion is moderately damaged.You shoot a sling bullet.  The sling bullet hits the spectral scorpion.SggS^{  The spectral scorpion is moderately damaged.Sgg_1-4.2 (1.2Rev* SggdSggmeSgg%q/  --more--Sgg)(  #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..####### #  ##.@Z....+  #+..# #####!###  ##'## #...# # +...+ #...# ##'## _The spectral scorpion barely misses you.Sggv #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..#######   ##.@Z....+  #+..# #####!###  ##'## #...#  #...# SggSgg0SgggSgg` _A spectral scorpion is nearby!Sgg/|You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.Sgg@p  The spectral scorpion is moderately damaged.You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.Sgg  You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.  The spectral scorpion is moderately damaged.  You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.  The spectral scorpion is moderately damaged.Sgg/  --more--Sgga d  The spectral scorpion misses you.Sgg, (5.4Sgg Sggߞ  #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..####### #Sgg L  ##.@Z....+  #+..# #####!###  ##'## #...# # +...+ #...# ##'## _The spectral scorpion barely misses you.Sggs6 v #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..#######   ##.@Z....+  #+..# #####!###  ##'## #...#  #...# SggA= 4SggC SggrI h _A spectral scorpion is nearby!SggI SggO Sgg1R > _Unknown command.Sggb |You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.Sgg (((((The spectral scorpion is moderately damaged.Sgg /You shoot a sling bullet.Sggp Z....The sling bullet completely misses the spectral scorpion.SggJq (6.6Sggv Sggb ,  #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..####### #  ##.@Z....+  #+..# #####!###  ##'## #...# # +...+ #...# ##'## _The spectral scorpion completely misses you.Sgg #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..#######   ##.@Z....+  #+..# #####!###  ##'## #...# SggW #...# SggSgg%SggSggh _A spectral scorpion is nearby!Sgg9.  You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.Tggt  The spectral scorpion is moderately damaged.You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.TggQ  You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.  The spectral scorpion is moderately damaged.  You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.  The spectral scorpion is moderately damaged.TggUV2=7.8TggTggTggZ /  --more--TggP  #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..####### #  ##.@Z....+  #+..# #####!###  ##'## #...# # +...+ #...# ##'## _The spectral scorpion hits you but does no damage.Tgg(v #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..#######   ##.@Z....+  #+..# #####!###  ##'## #...#  #...# Tgg0Tgg1Tgg6Tgg9` _A spectral scorpion is nearby!TggCm #.#  ##'## ### ##+####...##.....+  TggKDU...## ##'## #.## #..####### #  ##.@Z....+  #+..# #####!###  ##'## #...# # +...+ #...# ##'##Tggv #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..#######   ##.@Z....+  #+..# #####!###  ##'## #...#  #...# Tgg_TggTgg[Tgg` _A spectral scorpion is nearby!Tgg|You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.TggS  The spectral scorpion is moderately damaged.You shoot a sling bullet.  The sling bullet hits the spectral scorpion.Tgg  0-The spectral scorpion is moderately damaged.Tgg/  --more--Tggn j  The spectral scorpion hits you.9.0Tgg" TggC)  #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..####### #  ##.@Z....+ Tgg+* #+..# #####!###  ##'## #...# # +...+ #...# ##'## _The spectral scorpion hits you but does no damage.Tgg v #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..#######   ##.@Z....+  #+..# #####!###  ##'## #...#  #...# Tgg Tgg2 Tgg Tgg ` _A spectral scorpion is nearby!TggZ Z(((((You shoot a sling bullet.TggRg  The sling bullet barely misses the spectral scorpion.You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.Tgg Z....The spectral scorpion is moderately damaged.Tgg /900.1 (1.1Tgg Tggn)  #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..####### #  ##.@Z....+  #+..# #####!###  ##'## #...# # +...+ #...# ##'## _The spectral scorpion closely misses you.UggXv #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..#######   ##.@Z....+  #+..# #####!###  ##'## #...#  #...# Ugg`Ugg`UggfUggWih _A spectral scorpion is nearby!Uggz} (((((You shoot a sling bullet.Ugg Ugg_ The sling bullet barely misses the spectral scorpion.You shoot a sling bullet.  The sling bullet hits the spectral scorpion.Ugg Z....The spectral scorpion is heavily damaged.The spectral scorpion misses you.Uggt[1-1.3 (1.2Ugg2UggUgga/  --more--Uggys  #.#  ##'## ### ##+####...##.....+  ...## ##'## #.##Ugg tj #..####### #  ##.@Z....+  #+..# #####!###  ##'## #...# # +...+ #...# ##'## _The spectral scorpion barely misses you.Ugg@ v #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..#######   ##.@Z....+  #+..# #####!###  ##'## #...#  #...# UggRUggUggUgg ((((( _A spectral scorpion is nearby!You shoot a sling bullet.UggThe sling bullet completely misses the spectral scorpion.You shoot a sling bullet.Ugg/Z....The sling bullet barely misses the spectral scorpion.Ugg/(2.5Ugg5Ugg8^ _The spectral scorpion barely misses you.UggG #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..####### #  ##.@Z....+  #+..# #####!###  ##'## #...# # +...+ #...# ##'##Uggv #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..#######   ##.@Z....+  #+..# #####!###  ##'## #...#  #...# UggUgg|UggUgg]h _A spectral scorpion is nearby!Ugg  You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.Ugg)j  The spectral scorpion is heavily damaged.UggbYou shoot a sling bullet.  The sling bullet hits the spectral scorpion.Ugg x  The spectral scorpion is heavily damaged.UggFW48-3.7UggUggUgg/  --more--Ugg|l  #.#  ##'## ### ##+####...##Ugg }/.....+  ...## ##'## #.## #..####### #  ##.@Z....+  #+..# #####!###  ##'## #...# # +...+ #...#UggR}d ##'## _The spectral scorpion hits you.Ugg: v #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..#######   ##.@Z....+  #+..# #####!###  ##'## #...#  #...# Ugg Uggv Ugg Uggj ` _A spectral scorpion is nearby!Ugg. |You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.Ugg (((((The spectral scorpion is heavily damaged.You shoot a sling bullet.Ugg< Z....The sling bullet barely misses the spectral scorpion.Ugg%> [9-4.8 (1.1UggB UggaJ |  #.#  ##'## ### ##+####...##.....+ UggJ ...## ##'## #.## #..####### #  ##.@Z....+  #+..# #####!### UggJ U ##'## #...# # +...+ #...#UggK ##'## _The spectral scorpion closely misses you. x2Ugg  #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..#######   ##.@Z....+  #+..# #####!###  ##'## #...#Ugg k  #...# Ugg 4UggA Ugg h _A spectral scorpion is nearby!Ugg^  You shoot a sling bullet.  The sling bullet hits the spectral scorpion.Ugg#  The spectral scorpion is severely damaged.You shoot a sling bullet.  The sling bullet hits the spectral scorpion.Ugg~  You shoot a sling bullet.  The sling bullet hits the spectral scorpion.  The spectral scorpion is severely damaged.  You shoot a sling bullet.  The sling bullet hits the spectral scorpion.  The spectral scorpion is severely damaged.Ugg-6.0 (1.2UggUgg Ugg(/  --more--Ugg U[  #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..####### #  ##.@Z....+  #+..# #####!###  ##'##UggU #...# # +...+ #...# ##'## _The spectral scorpion closely misses you.VggI #.# Vgg-d ##'## ### ##+####...##.....+  ...## ##'## #.## #..#######  Vggp^ ##.@Z....+  #+..# #####!###  ##'## #...#VggP  #...# Vgg߫VggVggʶVggVgg%o #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..####### #  ##.@Z....+  #+..# #####!###  ##'## #...# # +...+Vgg #...# ##'## _A spectral scorpion is nearby!VggG]v #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..#######   ##.@Z....+  #+..# #####!###  ##'## #...#  #...# VggdVgg)eVggFtv _A spectral scorpion is nearby!Vgg|You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.Vgg  The spectral scorpion is severely damaged.You shoot a sling bullet.  The sling bullet hits the spectral scorpion.Vgg}y  The spectral scorpion is severely damaged.Vgg-7.1 (1.1Vgg3Vgg/  --more--Vgg3Y~ _The spectral scorpion barely misses you.VggThe spectral scorpion is severely damaged.You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.Vgg"d 50=The spectral scorpion is severely damaged.Vggj /  --more--Wgg  The spectral scorpion hits you but does no damage.48-8.3 (1.2WggWgg} #.#  ##'## ### ##+####...##.....+  ...##Wgg ##'## #.## #..####### #  ##.@Z....+  #+..# #####!###  ##'## #...# # +...+ #...#Wgg>d ##'## _The spectral scorpion hits you.WggaP[ #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..#######   ##.@Z....+  #+..# #####!###  ##'## #...#  #...# WggoQWggJWWggWWgg\Wgg*cD #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..####### #  ##.@Z....+  #+..# #####!###  ##'##Wggc #...# # +...+ #...# ##'## _A spectral scorpion is nearby!Wggv #.#  ##'## ### ##+####...##.....+  ...## ##'## #.## #..#######   ##.@Z....+  #+..# #####!###  ##'## #...#  #...# Wgg.WggWggtWggl _A spectral scorpion is nearby!You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.Wgg0 _A spectral scorpion is nearby!  You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.  The spectral scorpion is severely damaged.WggR!  You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.  The spectral scorpion is severely damaged.  You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.  The spectral scorpion is severely damaged.Wgg"P: 47/53 (54)-9.5 Drain Rev* Wgg'WggY(Wgg5/  --more--Wggo _The spectral scorpion hits you. You feel drained.Wgg| You shoot a sling bullet.  The sling bullet hits the spectral scorpion.WggzuThe spectral scorpion is almost destroyed.You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.Wgg  The spectral scorpion is almost destroyed.Wgg/  --more--Wgg U  The spectral scorpion hits you but does no damage.Wgg] _3/51-10.6 (1.1WggZ Wgg i _The spectral scorpion hits you. You feel drained.Wgg- iYou shoot a sling bullet.  The sling bullet hits the spectral scorpion!Wgg C'Wgg= y(((((You destroy the spectral scorpion!Wgg] \'....Wgg b4/52-411.7Wgg Wgg/ ' _You shoot a sling bullet.Wgg Wgg Wgg" Wgg Wgg ,WggS Wggx Wgg0 Wgg Wgg &5Wgg 7Rev+ Wgg Wgg ,Wgg! Wgg ,Wgg Wgg Wgg Wgg Wgg6 Wgg #6Wgg B=Rev Wggv Wgg Wgg Wgg Wgg Wgg Wgg Wgg Wgg; V7=Wgg* Wgg ?Wgg WggM ,Wgg9 Wgg ,WggoWggWggL8=WggWgg$WggjWggWgg; ,Wgg Wgg WggL V9=Wgg Wgg8WggxWggWggE,WggWggIWggWgg2WggtWggM50=WggWgg,WggWggO,WggWggl,WggWggWggV1=WggWgg+ Wggt Wgg Wgg;",Wgg#WggV$Wgg$L2=WggV%Wgg-'Wgg(,Wgg)Wgg2,@  There is an open door here.Wgg-Wgg=. _Wgg.Wgg0Wgg^1Wgg1Wgg<2Wgg3Wgg4Wgg.5:=Wgg5Wggl<#'## ### ##+## ...###.###...## ....'...'.....+ ..######+...## Wgg<{#'## ##'## .## #.## #..## #..#######  ##..+# ##..'....+  #+..# #####@### ---  ##'## ###  #...#  +...+  #...# ##'## Wgg=#####.#'..#.#####WggA043.7 (32.0)WggAH---4.7 (33WggbEWggjGY _F - 2 fuming blue potionsWgg#Wgg#Wgg'Wgg+^ _No target in view!Wgg+Wgg+Wgg]-Wgg.Wgg3 _WggB6Wgg=> ## ### ##+## ###.###...## '...'.....+ .######+...## ## ##'## .## #.## +## Wgg>C..## #..#######...# #..+# ##..'...@'.z.+ #+..# #####.###...#  ##'## ### +##  #...#  +...+  #...# z   wight (dormant)  ##'## ###.# .'..Wgg?"#Xgg& Xgg %6.7 (2.0)  You open the door.Xgg z!zXgg +7.7 (3XggGXgg _A wight comes into view. It is wielding a +2 flail of protection. _Found 2 fizzy silvery potions.Xgg| ((((You shoot a sling bullet.Xggc  The sling bullet closely misses the wight.You shoot a sling bullet.XggXXgg< z.!.The sling bullet barely misses the wight.Xggc===8.9 (1.2Rev XggAXgg R _The wight barely misses you.Xgg [# ### ##+### ##'## #.## +##  #..#######...#  ##..'...@z.!.+  #####.###...#  ##'## ### +##  #...#  +...+ Xgg N #...#  ##'##Xggd  ### ##+## ##'## #.## +##  #..#######...#  ##..'...@z.!.+  #####.###...#  ##'## ### +##  #...#    #...#  Xgg4XggAXggƹr _A wight is nearby!XggXXggEXggYF _Unknown command.Xgg>  You shoot a sling bullet.Xggk] ((((The sling bullet hits the wight but does no damage.  You shoot a sling bullet.Xgg z.!.The sling bullet barely misses the wight.Xggj.50.0 (1.1XggVXgg # ### ##+### ##'## #.## +##  #..#######...#  ##..'...@z.!.+  #####.###...#  ##'## ### +##  #...#  +...+  #...#  ##'## _The wight hits you but does no damage.Xgg  ### ##+## ##'## #.## +##  #..#######...#  ##..'...@z.!.+  #####.###...#  ##'## ### +##  #...#    #...#  XgghXggݒXgg Xgg^r _A wight is nearby!XggXggXggF _Unknown command.Xgg>  You shoot a sling bullet.Xgg9 ((((The sling bullet hits the wight but does no damage.  You shoot a sling bullet.Xgg z.!.The sling bullet closely misses the wight.Xggqd1.2 (1.2Rev+ Xgg # ### ##+### ##'## #.## +##  #..#######...#  ##..'...@z.!.+  #####.###...#  ##'## ### +##  #...#  +...+  #...#  ##'## _The wight closely misses you.Xgg  ### ##+## ##'## #.## +##  #..#######...#  ##..'...@z.!.+  #####.###...#  ##'## ### +##  #...#    #...#   _A wight is nearby! _Unknown command. ((((You shoot a sling bullet.Xgg+  The sling bullet closely misses the wight.You shoot a sling bullet. The sling bullet hits the wight.Xggߴ z.!.The wight is moderately damaged.Xgg~ ]48--2.3 (1.1Xgg> Xgg j # ### ##+###Xggp * ##'## #.## +##  #..#######...#  ##..'...@z.!.+  #####.###...#  ##'## ### +##  #...#  +...+  #...#  ##'##Xggi d _The wight hits you with a +2 flail of protection.Xgg5]  ### ##+## ##'## #.## +## Xgg^^  #..#######...#  ##..'...@z.!.+  #####.###...#  ##'## ### +##  #...#    #...#  XggFd Xggd Xggj Xggk  Xgg=l N_A wight is nearby!Xggtz y  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.Xgg9  The wight is moderately damaged.You shoot a sling bullet. The sling bullet hits the wight.Xgg   The wight is heavily damaged.The wight hits you with a +2 flail of protection!Xgg35/51--------3.4Xgg?Rev* XggXgg)Xgg/  --more--Ygg M_You feel drained.YggThe wight is heavily damaged.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.Ygg5o  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is heavily damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.  The wight is heavily damaged.Ygg76w2-----------4.6 (1.2Ygg<Ygg=Ygg'H/  --more--Yggs[ _The wight hits you with a +2 flail of protection!Ygg*tYggI{Ygg&F _Unknown command.YggYggYgg> _Unknown command.YggYgg,YggYggUV _You are too injured to fight recklessly!YggXYggYggl _You are too injured to fight recklessly!Yggi&# ### ##+### ##'## #.## +##  #..#######...# Ygg& ##..'...@z.!.+  #####.###...#  ##'## ### +##  #...#  +...+  #...#  ##'##Ygga ### ##+## ##'## #.## +##  #..#######...#  ##..'...@z.!.+  #####.###...#  ##'## ### +##  #...#    #...#  Ygg3YggYggPYggYggoT _A wight is nearby!YggJYggYggYgg^ _You are too injured to fight recklessly!YggYggkYggYgg~F _Unknown command.Ygg_YggYggYgg F _Unknown command.Ygg7Q 4YggwU Ygg&W ^ _You are too injured to fight recklessly!Ygg 4Ygg Ygg0 F _Unknown command.Ygg` 4Ygg;g Yggj You are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly!Zgg/ Unknown command.You are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly!  You shoot a sling bullet. The sling bullet hits the wight!Zggn C)Zgg ((((You destroy the wight!Zgg. s).!.Zggl ealth: 25/54 -----545.8 _You shoot a sling bullet.Zggl Zgg  _Your life force feels restored.Zgg Zgg Zggi ^ _You are too injured to fight recklessly!ZggB = ### ##+## ###.###...## '...'.....+ ######+...##  ##'## ## #.## #+## ## #..#...# ..+# ##..'....@.!.+ +..# #####.###...# ##'## ### #+## #...# +...+ #...# ##'## ##.# Zgg H .'..#ZggmI ZggJ 4---60 ZggJ _ZggP ZggLW  There is an open door here.  Things that are here: _a +2 flail of protection; a +0 robeZgg Zggj :---ZggV Zgg" ^ _You are too injured to fight recklessly!Zgg^ ZggM_ ZggIi \ _Unknown command.Zgg  ### ##+## .###...## '...'.....+ +...##  ##'##  #.## ##+## ## #..#...# +# ##..'....)@!.+ ..# #####.###...# '## ### ##+## Zgg ...# ...+ ...# #'## #.# ..#Zgg Zgg I67 _ZggZgg][gg=[gg[gg[ggC!^ _You are too injured to fight recklessly![gg ### ##+## .###...## ...'.....+ +...## ##'##  #.## ##+##  #..#...# [gg +# ##..'....).@.+ # #####.###...# '## ### ##+## # +# '## .##[gg[ggd8Rev+ _[gg[gg6[gg+9.8 (2[gg[ggf _v - 3 fizzy silvery potions (gained 2)[ggt  ### ##+## ##.###...## '...'.....+#+...##[ggH, ##'## # #.## ##+### #..#...# .+# ##..'....)@..+.# #####.###...# #'## ### ##+##.# ...+ ...# #'## [gg)#.# ..#[ggx7=60.8 (1[gg[gg[gg [gg [gg [gg{ [gg [gg# |Rev [gg{$ [gg$ [gg% [ggY' [gg' L8=[gg( [gg* [gg* [gg+ [gg- [gg- ![gg. [ggq/ [gg/ 99[gg0 [gg1 ,[gg1 [gg'4 [ggt4 [ggM5 [gg6 [gg/7 [gg7 [gg8 [ggE9 T30=[gg9 [gg: ,[gg; [gg; ,[ggt< [ggc= [gg= K1=[gg> [gg> ,[ggi? [gg=@ [ggw@ [gg@ [ggA ,[ggC [gg^C i2=[ggC [ggD ,[gg;E [ggF ,[ggG [ggH [ggH K3=[gg*I [ggJ ,[ggJ [ggK ,[gg(L [ggM [ggN S4=[ggO [ggQ [gg\Q [ggQ [ggR ,[ggS [gg>T [gguT [gg U [ggU [ggBV K5=[ggV [ggW ,[ggAX [ggY [ggZ [gg([ [gg.] [gg] S6=[ggZ^ [gg1` [gg}` [ggXa [ggb ,[ggc [ggud ,[gge [ggf [ggMf K7=[ggf [ggg ,[ggh [ggj [ggj [ggk [ggm [ggn 98[ggo [ggp [ggIq [gg-r [ggs ,[ggt [ggu ,[ggsv [gg_w [ggw N39=[ggx [ggxz ,[gg#{ [gg(| ,[gg| [gg} [gg8~ &40[ggm~ 2=[gg\ [gg [ggc [ggx [ggl ,[ggX [gg$ [ggn [gg1 [gg [ggN K1=[ggh [ggV [gg [ggV [gg ,[gg [ggm [gg N2=[gg* [gg" [ggD [gg• [gg [ggJ [gg5 [gg1 ,[ggA [gg0 K3=[gg3 ,[gg [ggm [gg* [ggu ,[ggZ [gg5 [ggn [gg N4=[gg[ [ggͬ [gg [ggέ [gg= ,[gg˯ [gg [gg8 K5=[ggα [gg= [gg [gg [ggT [gg [ggE [gg [gg$ [ggֹ [gg [gg) ?6=[ggX [gg [gg [ggV [gg1 [gg; B[gga [gg %7[gg [ggB [gg~ [gg\ [gg3 [ggp [gg= [gg [gg+ [ggW [gg [gg [gg, D8=[gg [gg [gg [gg [gg [gg [gg [gg* [ggl [gg N9=[ggr [ggJ [gg~ [ggc [gg> [gg| [ggO [gg [ggS [gg) [gg [ggN $50[gg (=[ggZ [gg [gg [gg [ggx [gg [gg [ggY [gg #1[gg 2=[gg [gg ,[gg [ggn [gg [gg [gg+ [gg} [ggO [gg [gg9 52=[ggk [ggk [gg [gg+ [gg [gg,[ggO3=[gg[gg _ _You start resting.[ggc24052.8 (92.0)[gg054=[ggr%3.8 (93[gg/[gg" _HP restored.[gga9[gg9:[gg:[gg<[gg@,[ggA[ggA\gg\gg<,\gg\ggJ\gg9=\gg\gg \gg4 \gg \gg ,\gg\gg,\gg\gg`,\ggl\gg\gg\gg\gg\gg\gg\ggA,\gg4\gg\gg\ggI\gg ,\ggG"\gg#\gg#\gg$\gg&\gg_&\gg<'\gg(,\gg)\gg+,\gg,\ggc.,\gg7/\gg0\gg91\gg1\gg3,\gge4\gg5,\gg7\gg<\ggg<\gg}=\gg/?,\gg?@\ggA,\ggB\ggD,\ggwE\gg G\ggKG\ggG\ggI,\ggJ\ggLL\ggL\ggwM\gg$O\ggfO\ggP\gg>R\ggxR\ggS\ggT,\ggU\ggW,\ggW\ggDY\gg{Y\gg]Z\gg[\gg[\gg\\ggE^\ggy^\ggA_\gg`,\gga\ggCc\gg{c\gg(d\gge\gge\ggf\gg-h,\ggi\ggmj,\ggdk\ggm,\ggm\ggwo,\ggup\ggq\ggr\ggr\ggFt,\gg:u\ggv,\ggw\gg.y\gguy\ggz\ggF|,\gg%}\gg~\gg~\gg\ggn\gg\ggk\ggW,\gg(\ggʆ\gg\ggŇ\ggJ\gg\ggV\gg\gg*\gg\gg~\gg\gg\gg \ggk\gg\gg\ggړ\gg\ggU,\gg&\gg,\gg\ggJ\gg\gg\ggם,\gg՞\ggw,\ggj\gg\gg6\gg\gg,\gg\gg٩\gg]\gg \ggŬ,\gg;\gg,\gg}\ggS\gg\ggܴ\gg\ggO\ggg\ggX,\gg\gg%,\gg\ggm\gg\ggi\gg ,\gg\gg^\gg\ggx\gg,\gg\gg)\ggt\gg \gg\gg\gg\gg1\gg\ggB\gg,\gg\gg\gg'\gg\gg\\gg\ggU\gg\gg$\gg\gg,\gg\gg,\gg\ggc,\gg\gg,\gg\gg,\ggn\gg\gg&\gg\gg\gg3\gg\gga\gg\gg}\gg\gg \gg\gg~\gg\gg\gg\gg-\gg\gg,\gg[\gg\gg\gg\gg \ggf\gg'\gg\gg\gg \ggh 152.8 (99 _You start waiting.\gg-3.8 (100.0)\gg\gg/# _Done waiting.\gg3\gg\gg,\ggX\gg>\ggr\gg\gg\ggɱ\gg\gg7\ggj\gg\ggŶ\gg\gg\gg;\ggc\gg \ggp,\gg\gga,\gg \gg*\gg\gg\gg\gg)\gg\gg\gg\gg/\ggm,\gg\gg,\gg+\ggL\ggn\gg\ggJ\gg ,\gg!\ggF\gg\gg\gg@\gg\gg\gg5\gg\gg\ggQ\gg\gg^,\gg\gg,\gg\gg,\gg\ggY\gg\ggx\gg\gg\gg\gg\gg5\gg\gg,\gg\gg,\gg\gg\gg\gg\gg\gg\ggl\ggE,\gg(\gg,\gg\gg\gg\\gg\gga\gg\gg(\ggd\gg\ggk\gg\gg\gg|\gg\gg\gg\gg$,\gg\gg\gg'\gg\gg\ggE\gg\ggt,\gg,\ggi\gg\gg|\gg \gg7 \gg \gg \gge \gg \gg\gg3\gg\gg\gg*\gg\ggN\gg}\gg\ggI\gg\gg\gg}\gg\ggC\gg\gg\ggb\gg\gg\gg\gg\gg[\gg\gg\gg \gg \ggr"\gg"\ggn#\ggR%,\gg%\gg&\gg&\gg>'\gg((,\gg(\ggq)\gg)\gg)\gg5+,\gg+\ggk-\gg-\gg.\gg@0,\gg(1\gg2\gg2\gg3\ggq5\gg5\gg6\gg6\gg7\gg7\gg8,\gg9\gg9\gg:\gg:\gg%<\gg<\gg_=\gg>\gg>\gg?\gg@\gg@\ggA\ggB,\ggkC\gg6E\ggkE\ggE\ggF,\ggG\ggH,\ggI\ggI,\gguJ\gg6K\ggrK\ggK\ggL,\ggtM\ggxN,\ggN\ggO,\ggP\gg^Q,\ggQ\ggVT\ggT\gg2U\gg#V,\ggV\ggW\ggW\ggX\gg{[B\gg^4236.8 (83.0)\gg$_\ggb\ggdH _You start waiting.\ggpI\gguB\gg|,\gg.~u# ##+## \gg~#.###...## ...'.....+ ####+...###  ##'## M# \gg~ #.## ##'## # #..#######.@.# \gg`+# ##..'....)...+ .# #####.###...# '## ### ##+###+ M   mummy (dormant) ..\ggT# '##\ggAg M7.8 (1.0)M  You open the door.\gg+8.8 (2\ggS\gg _A mummy comes into view. _Found a glowing sapphire potion.\ggE (You shoot a sling bullet. The sling bullet hits the mummy.\ggR[  The mummy is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the mummy but does no damage.\gg_\gg~@!M\ggd===40.0 (1.2Rev \gg`\ggX3 _The mummy is lightly damaged.\gg\gg@\gg\gg]v  ##+### ### \gg ##'## #!# #.## ##M## # #.@.# ##..'....)...+ #####.###...# ### ##+##\gg/D _Unknown command.\ggZW ##+## ###  ##'## #!# #.## ##M## #.@.# ##..'....)...+ #####.###...# ### ##+##\gg \gg\gg\gg\ _A mummy is nearby!\gg; ((You shoot a sling bullet.\ggYf  The sling bullet barely misses the mummy.You shoot a sling bullet. The sling bullet hits the mummy.\gg5 !M  The mummy is moderately damaged.\ggE47----1.1 (1.1Rev+ \ggK\gga  ##+### ###  ##'## #!# #.## ##M## # #.@.# ##..'....)...+ #####.###...# ### ##+##\ggi[ _The mummy hits you!\gg W ##+## ###  ##'## #!# #.## ##M## #.@.# ##..'....)...+ #####.###...# ### ##+##\gg@ 4\gg4 \ggh r _A mummy is nearby!\gg \gg( \gg F _Unknown command.\gg  ##+### ###  ##'## #!# #.## ##M## # #.@.# ##..'....)...+\gg #####.###...# ### ##+##\gg?e W ##+## ###  ##'## #!# #.## ##M## #.@.# ##..'....)...+ #####.###...# ### ##+##\ggl \ggbm \ggs \gg} _A mummy is nearby!\gg \ggυ F _Unknown command.\gg  ##+### ###  ##'## #!# \gg #.## ##M## # #.@.# ##..'....)...+ #####.###...# ### ##+##\gg,W ##+## ###  ##'## #!# #.## ##M## #.@.# ##..'....)...+ #####.###...# ### ##+##\gg44\ggK;\gg=\ _A mummy is nearby!\ggN _Unknown command.  You shoot a sling bullet.  The sling bullet hits the mummy but does no damage.\gg ((The mummy is moderately damaged.You shoot a sling bullet.]ggXh!M2.2]gg]gg%u _The sling bullet barely misses the mummy.]gg&]ggq)]gg0/  ##+### ###  ##'## #!# #.## ##M## # #.@.#]gg/ ##..'....)...+ #####.###...# ### ##+## _Unknown command.]gg< ##+## ###  ##'## #!# #.## ##M## #.@.# ##..'....)...+ #####.###...# ### ##+##]gg]gg]gg]gg]gg\ _A mummy is nearby!]gg_  You shoot a sling bullet. The sling bullet hits the mummy.]ggx  The mummy is heavily damaged.You shoot a sling bullet. The sling bullet hits the mummy.]ggl  The mummy is heavily damaged.]ggl3.4 (1.2Rev* ]gg]gg   ##+### ###  ##'## #!# #.## ##M## # #.@.# ##..'....)...+ #####.###...# ### ##+## _The mummy barely misses you.]ggW ##+## ###  ##'## #!# #.## ##M## #.@.# ##..'....)...+ #####.###...# ### ##+##]gg]ggY]gg,]ggͽr _A mummy is nearby!]ggZ]gg]ggF _Unknown command.]ggd  You shoot a sling bullet. The sling bullet hits the mummy.]ggc  The mummy is severely damaged.You shoot a sling bullet. The sling bullet hits the mummy.]ggm  The mummy is almost destroyed.]ggh8=---4.5 (1.1]gg]ggc _The mummy hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the mummy.]ggC']ggَ ((You destroy the mummy!]gg4@!']gg075.6]gg#]gg(E _You shoot a sling bullet.]ggx(]ggB)]gg"0c0.0.]gg0]ggl5]gg7T _Key pressed, stopping explore.]ggF]ggF]ggKK]ggN$ ]ggO:_No target in view!]gg^O]ggRP]ggBR]ggRV _9=]ggV]ggpX]ggX]ggY]gg>[]gg[:Rev+ ]gg\]gg^]ggY^$50]gg^)=]gg_]gga]ggb]ggb]gg}d,]gge]gg g]ggg:Rev ]ggsh]ggj]ggkjV1=]ggNk]ggl]ggl]ggm]ggo,]ggxp]gg#r]ggxr62=]ggr]ggu]ggv]ggv]ggx]gg1z]ggbz]ggo{]gg}]gg}]gg~]gg]gg߀#3]gg2=]ggف]ggj]gg]gg]ggF,]ggJ]gg2]ggK4=]gg]gg1 _HP restored.]gg]gg֎]gg]gg ]ggŒ: There is an open door here.]gg]ggH _]ggՖ]gg6 ### ##+## .### ...'.....+ ####+...## ###  ##'## #@# --- #.## ##'## # #..#######...# +# ##..'....)...+ .# #####.###...#]ggç066.6 (21.0)]ggUH---7.6 (22]ggͭ]gg] _G - a glowing sapphire potion]gg]]gg(]gg]ggH _No target in view!]gg\]gg]ggo]gg7 ]gg ]ggZ V= _]gg @  There is an open door here.]ggq ]gg  _]ggq ]gg. ]gg d ## ##+## .###...## ..'.....+ ###+...## ###  ##'## #.#  #.## ##'..#######.. # ##..'....)...'M#####.###...### ## ### ##+##]ggc  .+  M   mummy (dormant)# ## #]gg' L 9.6 (2.0)  You open the door.70.6 (3 _A mummy comes into view. _Found a scroll labelled SIDOVAORED.]gg  ##+### ###  ##'## #.#  #.## ##'##  #..@# # ##..'....)...'M# # #####.###...###  ### ##+##]ggb~  ##+## ###  ##'## #.#  #.## ##'##  #..@# ##..'....)...'M#  #####.###...###  ### ##+##]ggf 4]gg ]ggX (M _A mummy is nearby!You shoot a sling bullet. The sling bullet hits the mummy.]ggq&  The mummy is lightly damaged.  You shoot a sling bullet. The sling bullet hits the mummy.]gg ]ggW RM?]gg c===1.7 (1.1Rev ]gg? ]gg 3 _The mummy is lightly damaged.]gg z (You shoot a sling bullet.]ggH  The sling bullet barely misses the mummy.You shoot a sling bullet.  The sling bullet hits the mummy but does no damage.]ggy M  The mummy is lightly damaged.3.0 (1.3]gg7Rev+ ]gg]gg  ##+### ###  ##'## #.#  #.## ##'##  #..@# # ##..'....)...M?# # #####.###...###  ### ##+##]ggPe_The mummy barely misses you.^gg.3 ##+## ###  ##'## #.#  #.## ##'##  #..@# ##..'....)...M?#  #####.###...###  ### ##+##^gg2<4^ggB^gg,E\ _A mummy is nearby!^ggnWz (You shoot a sling bullet.^gg  The sling bullet closely misses the mummy.You shoot a sling bullet. The sling bullet hits the mummy.^ggfTM4.1 (1.1^ggl^ggs  ##+### ###  ##'## #.#  #.## ##'##  #..@# # ##..'....)...M?# # #####.###...###  ### ##+##^gg ts_The mummy is moderately damaged.^ggL   ##+## ###  ##'## #.# ^ggA p #.## ##'##  #..@# ##..'....)...M?#  #####.###...###  ### ##+##^gg%^gg^gg@^gg*^gg!\ _A mummy is nearby!^ggy6  You shoot a sling bullet. The sling bullet hits the mummy.^gg  The mummy is severely damaged.You shoot a sling bullet. The sling bullet hits the mummy.^ggE  The mummy is severely damaged.5.3 (1.2Rev* ^ggI^gg^Px  You shoot a sling bullet. The sling bullet hits the mummy. ^ggP The mummy is severely damaged. _The mummy hits you but does no damage.  You shoot a sling bullet. The sling bullet hits the mummy.^gg@ (The mummy is almost destroyed.You shoot a sling bullet.^gg)[x M  The sling bullet barely misses the mummy.^gg[-6.4 (1.1^ggJd^ggah  ##+### ###  ##'## #.# ^gghe #.## ##'##  #..@# # ##..'....)...M?# # #####.###...###  ### ##+##_The mummy closely misses you.^ggq ##+## ###  ##'## #.#  #.## ##'##  ^gga.#..@# ##..'....)...M?#  #####.###...###  ### ##+##^gg ^gg ^gg^gg2&  ##+### ###  ##'## #.#  #.## ##'##  #..@# #^gg& ##..'....)...M?# # #####.###...###  ### ##+##_A mummy is nearby!^gg׾  ##+## ###  ##'## #.#  #.## ##'##  #..@# ##..'....)...M?#  #####.###...###  ### ##+##^gg@ ^gg ^gg ^gg[ \ _A mummy is nearby!^gg_ _  You shoot a sling bullet. The sling bullet hits the mummy.^gg D'^ggq (You destroy the mummy!^ggk ''^gg 6607.6 (1.2^gg ^gg; E _You shoot a sling bullet.^gg ^gg ^ggp ^ _No target in view!^gg ^gg ^ggc R.'0.0^gg ^ggO! ^gg' j _Key pressed, stopping explore.^ggo( ^gg, ^gg\1 \ _Unknown command.^gg1 ^gg2 ^gg8 ^gg]< ^gg= ^ggu@ j _Key pressed, stopping explore.^gg@ ^ggA ^ggH R^ggO j _Key pressed, stopping explore.^ggwO ^ggS ^ggU H _No target in view!^ggW ^gg ^gg ^gg ^gg ^gg@ Q _^gg ^gg ^gg ^ggO @  There is an open door here.^ggt \Rev+ _^gg ^ggm ,^gg ^gg; { _C - 2 scrolls labelled SIDOVAORED (gained 1)^gg 4^gg$ ^gg @  There is an open door here.^gg ^ggA _^gg ^gg ^gg Y## ##+## .###...## ..'.....+ ###+###  ##'## #.#  #.## ##'##^gg , #..#######...### # ##..'....)...'.# # #####.##---# ### ##'## .# #^ .+ .. .## ##.#Z   centaur skeleton (dormant) # Z# ##^gg' F 83.6 (6  You open the door.^gg' G---4.6 (7^gg/ ^ggZ1 c _A centaur skeleton comes into view.^gg:  (((((Z    You shoot a sling bullet.  The sling bullet hits the centaur skeleton!^ggkE  The centaur skeleton is moderately damaged.You shoot a sling bullet.  The sling bullet hits the centaur skeleton.^ggZ ^ggA '^...#.^ggK 7===5.8 (1.2^gg[ ^gg h _The centaur skeleton is heavily damaged.^gg^gg^gg^gg^ggW,^gg^gg` ^ggp"^gg"^ggf#^ggg%^gg'^ggJZ.^gg?==========8.8 (3Mark Rev ^ggC^ggIR  The centaur skeleton sets off the alarm!  The alarm trap emits a blaring wail! _A sentinel's mark forms upon you.  There is an open door here.ings that are here: _a +2 flail of protection; a +0 robe^ggU (You shoot a sling bullet.  The sling bullet hits the centaur skeleton but does no damage._ggpc  The centaur skeleton is heavily damaged.You shoot a sling bullet.  The sling bullet hits the centaur skeleton._gg_ggIZ'_gg===------ 9.9 (1.1Rev+ _gg_ggh _The centaur skeleton is heavily damaged._ggE_gg =------_gg]_ggF _Unknown command._gg}F # ### ##+### ### # ##'## #.#  #.## ##'##  #..#######...###  ##..'....@...'.#  #####.###Z..###  ### ##'##  #.#  ..#  .###  .# .# ##_ggr ### ##+## ###  ##'## #.#  #.## ##'##  #..#######...###  ##..'....@...'.#  #####.###Z..### _gg) ### ##'##  #.#  ..# .###    _gg_ggp_gg _gg*  _A centaur skeleton is nearby!You shoot a sling bullet.  The sling bullet hits the centaur skeleton!_ggz  The centaur skeleton is almost destroyed.You shoot a sling bullet.  The sling bullet hits the centaur skeleton._gg1  The centaur skeleton is almost destroyed._gg7/  --more--_gg  The centaur skeleton hits you but does no damage.centaur skeleton kicks you but does no damage.  The centaur skeleton closely misses you._ggV m91.1 (1.2Rev* _ggn_ggyN _The centaur skeleton misses you.`ggUhYou shoot a sling bullet.  The sling bullet hits the centaur skeleton!`ggD.`ggXD ((You destroy the centaur skeleton!`ggI.'`gg 572.2 (1.1`gg`gg/ _You shoot a sling bullet.`gg`ggҧ`ggR`ggvF _Unknown command.`gg 4`gg`ggRH _No target in view!`ggt`ggqu`gg~`ggF _Unknown command.`gg`gg4`gg`ggeH _No target in view!`gg`gg`ggs`gg`gg`ggQ _`gg`gg`gg`gg@  There is an open door here.`gg`ggO _`gg`gg`gg`gg1$ ####+...## ###  ##'## #.# #.## ##'## # #..#######...### +# ##..'....)...'.# .####.###...### '## ### ##'## `gg.# ###.#  #..@# --- ..# #..### '## #..# .# '..# .# ####`ggq#  Something unseen breaks down the door.`ggh-5.2 (3.0`ggG---6.2 (4`ggP7Rev+ `gg`gg[ _You sense a monster nearby.`ggv`ggsw`ggs{`gg}`gg 4`ggو `gg `gg; 4`gg `ggp `gg `gg `gg- `gg ( #+...## ### ##'## #.# # #.## ##'### #..#######...### .+# ##..'....)...'.# ..# #####.###...### #'## ### ##'##.# ###.#.+ #.@.#.# #..### #'## #..# #.# Z..#.# #####Z   orc skeleton07.2 (1 _An orc skeleton comes into view.`gg (((( You shoot a sling bullet. The sling bullet hits the orc skeleton.agg  The orc skeleton is almost destroyed.You shoot a sling bullet. The sling bullet hits the orc skeleton.aggjD'aggU....agg7===8.3 (1.1aggagg#i _You destroy the orc skeleton!aggaggaggF _Unknown command.aggUJagg2aggCagg;#+...## ### # ##'## #.# ## #.## ##'## aggL.## #..#...### ..+# ##..'....)...'.# +..# #####.###...### ##'## ### ##'## #...#aggG ###.# +...+ #@..# #...# #..####'##agg! #..###.# M..# '..#aggc| #####M   mummyagg(0.0agg5---9.3 (1aggaggX _A mummy comes into view.agg (((You shoot a sling bullet. The sling bullet hits the mummy.aggj  The mummy is lightly damaged.  You shoot a sling bullet. The sling bullet hits the mummy.aggjaggg..'Maggx===300.5 (1.2Rev* aggagg` _The mummy is moderately damaged.aggq  ### # ##'## #.#  #.## ##'##    )agg     ### ##'##  ###.#  #@..#  #..###  #..## 'M.#agg1 W ####agg/ ###  ##'## #.#  #.## ##'##    )    ### ##'##  ###.#  #@..#  #..###  #..## 'M.# #### agg`agg̨aggagg\ _A mummy is nearby!aggTS ((agg7(You shoot a sling bullet.aggK  The sling bullet barely misses the mummy.You shoot a sling bullet. The sling bullet hits the mummy.aggS..Magg(1.7aggaggK  ### #agg  ##'## #.#  #.## ##'##    )   agg0{ ### ##'##  ###.#  #@..# aggQ< #..###  #..##aggt\ 'M.# ####agg _The mummy is severely damaged.aggy ###  ##'## #.#  #.## ##'##    )    ### ##'## aggrz ###.#  #@..#  #..###  #..## 'M.# #### aggAaggقaggLjaggr\ _A mummy is nearby!agg (( You shoot a sling bullet. The sling bullet hits the mummy.agg)  The mummy is almost destroyed.You shoot a sling bullet. The sling bullet hits the mummy.aggR/D.aggжS...aggӻ1702.9aggagg$ agg>_You destroy the mummy!aggTagg'aggaggXaggBaggaggagg?Rev+ agg9aggaggagg7aggaggagg<aggvaggaggaggagg..## #..#######...###  ##..+# ##..'....)...'.#  #+..# #####.###...###  ##'## # ### ##'## agg #...# #?# ###.#  +...+ M.. ##...  #...# #.. ##..### # ##'## #..##..## #####.##.'@.##--- ...'..####### .##### aggu#   M   mummyagg-7.9 (5.0agg1G---8.9 (6aggagg_ X _A mummy comes into view.agg% L ((agg|' ((agg' (agg(  agg ) PYou shoot a sling bullet. The sling bullet hits the mummy!agg  The mummy is moderately damaged.You shoot a sling bullet. The sling bullet hits the mummy.agg; d....'agg< 8===10.1 (1.2aggRB aggD ] _The mummy is heavily damaged.aggT& agg' agg+ agg'4 ((((( _Unknown command.You shoot a sling bullet. The sling bullet hits the mummy.agg (The mummy is severely damaged.You shoot a sling bullet.aggcH aggO .M...'aggP l1.2 (1.1Rev* aggQW aggZ _ _The sling bullet barely misses the mummy.agg. ((((You shoot a sling bullet.  The sling bullet hits the mummy but does no damage.agg ((The mummy is severely damaged.You shoot a sling bullet.aggD1agg]6?.M...'agg;7(2.3agg=agg?_ _The sling bullet barely misses the mummy.agg NaggOaggRaggY&     )  #+..#   ##'## # ### ##'##  #...# #?# ###.#  +...+ ..M ##...#  #...# #.. ##..### # ##'## #..##..##  #.'@.##  ###### _Unknown command.bgg    )  #+..#   ##'## # ### ##'##  #...# #?# ###.#  +...+ ..M ##...#  #...# #.. ##..###  ##'## #..##..##  #.'@.##  ######  bgg:bgg-\ _A mummy is nearby!bggq (((You shoot a sling bullet.  The sling bullet hits the mummy but does no damage.bggW  The mummy is severely damaged.You shoot a sling bullet. The sling bullet hits the mummy.bgg..'3.6 (1.3bggzbgg     )  #+..#   ##'## # ### ##'##  #...# #?# ###.# bgg +...+ ..M ##...#  #...# #.. ##..### # ##'## #..##..##  #.'@.##  ###### _The mummy is almost destroyed.bgg}    )  #+..#   ##'## # ### ##'##  #...# #?# ###.#  +...+ ..M ##...# bgg~~ #...# #.. ##..###  ##'## #..##..##  #.'@.##  ######  bggbgg+bggbgg\ _A mummy is nearby!bgge_  You shoot a sling bullet. The sling bullet hits the mummy!bggWD.((bgg(( bgg (((You destroy the mummy!bggs?....'bggQ544.7 (1.1bggbggE _You shoot a sling bullet.bggbggbgg^$ bgg8_Unknown command.bggbgg bggbggbgg,; _bggA  There is a broken door here.bggbgg  _bggbgg-##..## #..#######...### ##..+# ##..'....)...'.# # #+..# #####.###...### bggP!# ##'## ## ### ##'## # #...# #?## ###.# +...+ ...# ##...# # #...# #..####..### ### ##'## #..##..## bggR..#####.# #@'..##---6.7 (2.0 #....'..# ########.#####  ###bgg:---bgg'bgg3j _Key pressed, stopping explore.bggbggbggH _No target in view!bgg9bggk:bgg]AbggCF _Unknown command.bgg*bggbggWbggH _No target in view!bgg bgg bgg. bgg  bggL X_No target in view!bgg bggb bgg'  _Rev+ bgg&- bgg0 bggp1 bggo2 bgg4 bgg7 bgg>8 bgg: bgg< bgg? bggC@ bggA bgg2C bgg>E bggE ?Rev bggF bggwK BbggCL bgg!N bggP bggjQ bggQ bggT bggU bggU bggsY _i - 7 scrolls labelled COIWUDE QAM JAX (gained 1)bgg=[ bgg[ )bgg\ bgg] bggz_ ,bgg'` bggVa bggb bggNc bggc bggf @  There is an open door here.bgg"i bggii &bggj bggUl w _The sentinel's mark upon you fades away.bggm bggTn bggn bggo bggiq bggq bggr bggs bggt bgg;u bggu bggx 7 _You open the door.bggOz bggz bggz bgg| bggx~ ,bgg bgg @  There is an open door here.bgg bgg  _bgg8 bgg bgg bgg bgg_ bgg %  bgg^ There is an open door here.bgg_ bgg  _bggw bgg$ bgg[ bgg bgg( bgg @  There is an open door here.bgg bgg  _bgg bgg bggݚ bgg3 bgg bgg ` _The sentinel's mark upon you fades away.bggS \You open the door. _There is an open door here.  bgg K _bgg bggh ,bggפ bgg bgg bggu bgg bgg bgg b ###bgg  #.# ##'## ### ##+## ###...###.###...##  #.+.....'...'.....+  ##. ##...######+...#### bggK o #....##'## ##@##'##.#  #^##.....####.#'#.## ##'## bgg  #..##.##Z#..#######...####'## ##..'## ###..'....)...'. ##...## ##'..# #####.###...## bgg׶ c'....'# #.##'## ### ### ##'## Z   spectral scorpion (wandering) bgg r##...## ###...###.### ###.###'## #'...'.....## ##...##..## ##...#####..####..###bgg. bgg J 437.0)  You open the door.bgg Z.Zbgg' ,4.7 (28bgg bgg d _A spectral scorpion comes into view.bgg0 V ### #.# bgg1 ##'## ### ##+##      ##. ##+...## ###   ##@##'## #.#  #^#.#Z#.## ##'##  #.##.#  ##'## ##..'## ##) ##'..#  #.##'## ### ### ##'##  ###...###.### ###.#  ##'## #'...'.....##   #..## .. bgg1 bgg  ### #.# ##'## ### ##+##      ##. ##+...## ###   ##@##'## #.#  #^#.#Z#.## ##'##  #.##.#  ##'## ##..'## ##) ##'..#  #.##'## ### ### ##'##  ###...###.###   ##'## #'...'.....##   #..## ..bggH bggk bggY _A spectral scorpion is nearby!You shoot a sling bullet.  The sling bullet hits the spectral scorpion.bgg!k  The spectral scorpion is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.bgg  The spectral scorpion is lightly damaged.===5.8 (1.1)bgg ,Rev bgg& bgg bgg/  --more--cgg2q] _The spectral scorpion closely misses you.cgg+iYou shoot a sling bullet.  The sling bullet hits the spectral scorpion.cggThe spectral scorpion is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.cgg7  The spectral scorpion is lightly damaged.7.0 (1.2Rev+ cgg <3cggE/  --more--dggI _The spectral scorpion hits you but does no damage. x2dgg You shoot a sling bullet.  The sling bullet hits the spectral scorpion.dggy(The spectral scorpion is moderately damaged.You shoot a sling bullet.dggv wZThe sling bullet barely misses the spectral scorpion.dgg; (8.2dgg+ dgg _ _The spectral scorpion closely misses you.dgg dgg dgg dgg" F _Unknown command.dggo3  You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.dgg  The spectral scorpion is moderately damaged.You shoot a sling bullet.  The sling bullet hits the spectral scorpion.dgglE x  The spectral scorpion is heavily damaged.dggF 1--9.4Rev* dgg0L dggM dgglX /  --more--dggS } _The spectral scorpion hits you.dgg&U > _Unknown command.dgg dgg dgg dgg > _Unknown command.dgg # You shoot a sling bullet.  The sling bullet hits the spectral scorpion.dggݭ (The spectral scorpion is severely damaged.You shoot a sling bullet.dgg8 ZThe sling bullet barely misses the spectral scorpion.The spectral scorpion misses you. The spectral scorpion hits you.dgg9P: 49/52 (54)--50.6 Drain Rev* dggv>dgg>egg/  --more--eggR _You feel drained.eggؽeggeggvegg> _Unknown command.egg[(You shoot a sling bullet.eggThe sling bullet barely misses the spectral scorpion.You shoot a sling bullet.  The sling bullet hits the spectral scorpion.egg  ZThe spectral scorpion is severely damaged.egg9 -1.7 (1.1egg eggqH _The spectral scorpion hits you but does no damage.eggPeggPegg[\ _Unknown command.egg  You shoot a sling bullet.  The sling bullet hits the spectral scorpion but does no damage.egg49  The spectral scorpion is severely damaged.You shoot a sling bullet.  The sling bullet hits the spectral scorpion.egg  The spectral scorpion is almost destroyed.2.8eggeggNegg/  --more--eggU _The spectral scorpion misses you.eggiYou shoot a sling bullet.  The sling bullet hits the spectral scorpion.eggJD'eggH_ v(You destroy the spectral scorpion!egg ''egg 93803.9egg egg ' _You shoot a sling bullet.egg `egg 50eggg egg# ,egg1 egg m1=Rev+ egg egg# ,egg eggB egg egg egg URev egg eggw egg V2=egg9 egg< egg egg egg egg  egg] egg egg4 W3=egg egg eggl egg ,egg 8There is an open door here.egg egg _egg egg]' d---.#'..'###'..##'..###....'.......eggw. #+###...##.....+'...#66.9 (13.0)egg7 c======7.9 (14egg; egg= = _As you open the door, it creaks loudly!egg8 ####.# ##'## ### ##+#####...###.###...##egg%: L#.+.....'...'.....+  ##. ##...######'...## ####....##'## ##.##'## #.#  #^##.....####.#@#.## ##'##.######..##.##.#..#######...### ##'## ##..'######..'....)...'. #...## ##'..# #####.###...### ....'# #.##'## ### ### ##'## #...## ###...###.### ###.#'## #'...'.....## ##...#..## ##...#####..####..###  ##..### ##'## ..##eggB eggB d=------8.0)eggG eggZJ Q _There is an open door here.eggL egg 4egg egg< egg g _egg= egg egg? @  There is an open door here.egg egg> _egg egg eggE egg ,egg egg egg ,egg_ 7 _You open the door.egg egg egg eggl egg0 Xegg& N#### ###  ##'## ### ##'## Z# ###...###.###...###..# egg% .+.....'...'....@'..# ------#...######'...##### ### ..##'## ##.##'## #.# ..####.#'#.## ##'## #####..##.##.#..#######...### ##..'######..'....)...'.# Z   orc skeleton (wandering) ##'..# #####.###...### '# #.##'## ### ### ##'## ## ###...###.### ###.egg "#egg~ F 75.9 (7  You open the door.egg [.ZeggC +6.9 (8egg egg$ ` _An orc skeleton comes into view.egg   ###  #.# ###  ##'## ### ##'## .# .###...###.Z# ..'....@'..#  ###'...##### ###  ##.##'## #.# '#.## ##'## # # )      ### ### ##'##   ###.# fggAb  ###  #.# ###  ##'## ### ##'## .# .###...###.Z# ..'....@'..#  ###'...##### ###  ##.##'## #.# '#.## ##'## # fggB)     ### ###   fggkKfggLfgg=SfggUd _An orc skeleton is nearby!fgg (((Z  You shoot a sling bullet. The sling bullet hits the orc skeleton.fgg (The orc skeleton is moderately damaged.You shoot a sling bullet.fgg fgg(..'.Zfgg)c===8.1 (1.2Rev fgg/fgg3f _The sling bullet barely misses the orc skeleton.fggD  ###  #.# ###  ##'## ### ##'## .# .###...###..# ..'....@'.Z#  fggsE###'...##### ###  ##.##'## #.# '#.## ##'## # # )      ### ### ##'##   ###.# fggg  ###  #.# ###  ##'## ### ##'## .# .###...###..# ..'....@'.Z#  ###'...##### ### fgg2- ##.##'## #.# '#.## ##'## # )     ### ###   fggr4fgg,fggd _An orc skeleton is nearby!fgg%  ((You shoot a sling bullet. The sling bullet hits the orc skeleton.fgg{  The orc skeleton is heavily damaged.You shoot a sling bullet. The sling bullet hits the orc skeleton.fgg-C.fggZ'..fgg<%g19.3Rev+ fgg%,fggE1i _You destroy the orc skeleton!fgg1fggK3fgg0<....0.0'.'fggCfgg\JT _Key pressed, stopping explore.fgg_4fggdfggviz _Unknown command.fggRkfggnnfgg(qfggu\Rev  _fggw@  There is an open door here.fggzfggz _fgg{fgg~fggfggfggRfggfggфfgg3fggnfggmfggPfgg)fggfggfggfgg`fgg\fggffggfggffgg,fggĖfggڗ,fggffggmfggNfggfggGfggƝfggfggAfggfggCfgg:fgg|fggfgg   #######  ### ##..@'_# ---90.3 (11.0)fgg.# ##'## ##..##### ##.###...###..##  '...'.....'..## '...##### ###  ##.##'## #.##.#'#.## ##'## ##.##.#..#######...### fggfn.'######..'....)...'.# _You open the door.fggZ _Found a basalt altar of Yredelemnul.fgg'1_fgg3:---fgg8_fggǠH _No target in view!fggQ1_fggfgg8_fgg{F _Unknown command.fgg HfggH4fggMfggNfgghSQ _fggS,fggTfgg WfggNXfggXfggbYfggn[fgg6],fgg ^fgg_fgg~afggafggsbfggpefggffgg_ffggggfggj@  There is an open door here.fgglfggl _fgg[mfggofggqfggjqfggrfggsfggt,fggXufggwfggx,fggyfggzfgg{,fggj|fggz@  There is an open door here.fggfggK _fggfggfgg,fgg7fggfggmfgg·fggfgg׉fgg,fgg܋fgg@  There is an open door here.fggfgg< _fggfgg%fgg[,fggfggfgg,fggFfggfgg,fggfggfgg fgg},fggfggfggWfggfgg####.######'## ### ##'## #####...###.###...#####.+.....'...'.....'.##..##...######'...####....##'## ##.##'## #^##.@...####.#'#.##411.3 (2 #.######..##.##.#..### ### ##'## ##..'######..'. #∩###...## ##'..# ##### #..'....'# #.##'## ### # #∩###...## ###...###.### ### ##'## #'...'.....## fggOh #..## ##...#####..##  ##..### ##'## ##..# fggafggE _Done exploring.fggfggfggfggH _No target in view!fggV fggW fgg] fgga \ _Unknown command.fggb fggb fggl .'.'.......####.0.0)fgg4n .##..'fgg!s fggt E _Done exploring.fgg fgg  fgg5! fgg# H _No target in view!fggx fggyy fgg~ fgg  _Done exploring.No target in view!Unknown command.Done exploring.No target in view!Unknown command.fgg fgg fggޒ <fgge fggÕ No target in view!Unknown command.Done exploring.No target in view!fggS SUnknown command.Done exploring.fggϾ fgg fgg fggC Unknown command.Done exploring.No target in view!Unknown command.Done exploring.Unknown command.fggP fgg fgg" fggB% Done exploring.No target in view!Unknown command.Done exploring.Unknown command. _No target in view!fggI fggl 4fggo fggG 4fgg sNo target in view!Unknown command.Done exploring.fgg iUnknown command. _No target in view!Done exploring.ggg4RggglSgggVgggYUnknown command.Done exploring.Unknown command. _No target in view!Done exploring.No target in view!ggggggggggggDone exploring.Unknown command. _No target in view!Done exploring.No target in view!Unknown command.gggTggggggUnknown command. _No target in view!Done exploring.No target in view!Unknown command.gggaEgggaFgggJgggLH _No target in view!hgg,zhggRead which item? Scrolls  c - a scroll of butterflies  g - a scroll labelled BEWYSO WATUYC  i - 7 scrolls labelled COIWUDE QAM JAX  j - a scroll labelled PUSSUA CIRUHO  k - 2 scrolls labelled LYOMNAKHLIN  m - a scroll labelled YSUACO XEEKHLEO  o - a scroll labelled JIOSOH IJUKUEDGH  q - a scroll labelled DYSUME EDDYSU  u - a scroll labelled ENOECAIBIKK  w - a scroll labelled HISOLO AFYOPSI  y - a scroll labelled DIJAIT KEDDIG  A - a scroll labelled TUIQ NEUCZEOX hgg C - 2 scrolls labelled SIDOVAORED [!] read|quaff[?] describe selectediggNiggMigg4plinko the Shooter###Coglin#.####HP: 53/53 (54) ========================##'## ### ##'## # MP: 7/7========================####...###.###...### AC: 6Str: 12##.+.....'...'.....'. EV: 13Int: 8##..##...######'...### SH: 0Dex: 19#....##'## ##.##'##XL:  7 Next: 81% Place: an Ossuary#^##.@...####.#'#.##Noise: ---------  Time: 4411.3 (0.0)igg!#.######..##.##.#..### a) +2 sling {Ming}  d) +0 sling {Narong}### ##'## ##..'######..'. Fire: a) +2 sling {Ming}#∩###...## ##'..# ##### Drain#..'....'# #.##'## ### ##∩###...## ###...###.###### ##'## #'...'.....## #..## ##...#####..## ##..### ##'## ##..#  _No target in view! _Done exploring. _No target in view! _Unknown command. _Unknown command. _No target in view!iggYxUnknown command. _Unknown command.No target in view! iggo As you read the scroll labelled COIWUDE QAM JAX, it crumbles to dust.  It is a scroll of identify.igg/  --more--igg1igg8Identify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled BEWYSO WATUYC  j - a scroll labelled PUSSUA CIRUHO  k - 2 scrolls labelled LYOMNAKHLIN  m - a scroll labelled YSUACO XEEKHLEO igg=: o - a scroll labelled JIOSOH IJUKUEDGH  q - a scroll labelled DYSUME EDDYSU  u - a scroll labelled ENOECAIBIKK  w - a scroll labelled HISOLO AFYOPSI  y - a scroll labelled DIJAIT KEDDIG  A - a scroll labelled TUIQ NEUCZEOX  C - 2 scrolls labelled SIDOVAORED Potions (select first with !)  e - a yellow potion  f - a glowing cyan potion  n - a cyan potion  p - a silvery potion  s - a ruby potion  t - 2 white potions  v - 3 fizzy silvery potions  x - 3 viscous ruby potions  z - a clear potion[?] describe selectedkggykggBkggplinko the Shooter###Coglin#.####HP: 53/53 (54) ========================##'## ### ##'## # MP: 7/7========================####...###.###...### AC: 6Str: 12##.+.....'...'.....'. EV: 13Int: 8##..##...######'...### SH: 0Dex: 19#....##'## ##.##'##XL:  7 Next: 81% Place: an OssuarykggF#^##.@...####.#'#.##Noise: ---------  Time: 4411.3 (0.0)#.######..##.##.#..### a) +2 sling {Ming}  d) +0 sling {Narong}### ##'## ##..'######..'. Fire: a) +2 sling {Ming}kgg&#∩###...## ##'..# ##### Drain#..'....'# #.##'## ### ##∩###...## ###...###.###### ##'## #'...'.....## kgg#..## ##...#####..## ##..### ##'## ##..#  _No target in view! _Unknown command. _Unknown command. _No target in view!  As you read the scroll labelled COIWUDE QAM JAX, it crumbles to dust.  It is a scroll of identify.kggxkgg +2.3 (1kggWkggIM _C - 2 scrolls of poisonkgg\NkggRRead which item? Scrolls  c - a scroll of butterflies  g - a scroll labelled BEWYSO WATUYCkggoSi - 6 scrolls of identify  j - a scroll labelled PUSSUA CIRUHO  k - 2 scrolls labelled LYOMNAKHLIN  m - a scroll labelled YSUACO XEEKHLEO  o - a scroll labelled JIOSOH IJUKUEDGH  q - a scroll labelled DYSUME EDDYSU  u - a scroll labelled ENOECAIBIKK  w - a scroll labelled HISOLO AFYOPSI  y - a scroll labelled DIJAIT KEDDIG  A - a scroll labelled TUIQ NEUCZEOX  C - 2 scrolls of poison [!] read|quaff[?] describe selectedlgg lggblggplinko the Shooter###Coglin#.####HP: 53/53 (54) ========================##'## ### ##'## # MP: 7/7========================####...###.###...### AC: 6Str: 12##.+.....'...'.....'. EV: 13Int: 8##..##...######'...### SH: 0Dex: 19#....##'## ##.##'##XL:  7 Next: 81% Place: an Ossuary#^##.@...####.#'#.##Noise: ---------  Time: 4412.3 (0.0)#.######..##.##.#..### a) +2 sling {Ming} ggY37m d) +0 sling {Narong}### ##'## ##..'######..'. Fire: a) +2 sling {Ming}#∩###...## ##'..# ##### Drain#..'....'# #.##'## ### ##∩###...## ###...###.###### ##'## #'...'.....## #..## ##...#####..## ##..### ##'## ##..#  _Unknown command. _Unknown command. _No target in view!  As you read the scroll labelled COIWUDE QAM JAX, it crumbles to dust.  It is a scroll of identify. _C - 2 scrolls of poisonlgg>lggECIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled BEWYSO WATUYC  j - a scroll labelled PUSSUA CIRUHO  k - 2 scrolls labelled LYOMNAKHLIN  m - a scroll labelled YSUACO XEEKHLEO  o - a scroll labelled JIOSOH IJUKUEDGH  q - a scroll labelled DYSUME EDDYSU  u - a scroll labelled ENOECAIBIKK  w - a scroll labelled HISOLO AFYOPSI  y - a scroll labelled DIJAIT KEDDIG  A - a scroll labelled TUIQ NEUCZEOX lggDPotions (select first with !)  e - a yellow potion  f - a glowing cyan potion  n - a cyan potion  p - a silvery potion  s - a ruby potion  t - 2 white potions  v - 3 fizzy silvery potions  x - 3 viscous ruby potions  z - a clear potion  B - an orange potion[?] describe selectedmggmggamggplinko the Shooter###Coglin#.####HP: 53/53 (54) ========================##'## ### ##'## # MP: 7/7========================####...###.###...### AC: 6Str: 12##.+.....'...'.....'. EV: 13Int: 8mggm##..##...######'...### SH: 0Dex: 19#....##'## ##.##'##XL:  7 Next: 81% Place: an Ossuary#^##.@...####.#'#.##Noise: ---------  Time: 4412.3 (0.0)#.######..##.##.#..### a) +2 sling {Ming}  d) +0 sling {Narong}### ##'## ##..'######..'. Fire: a) +2 sling {Ming}mgg&#∩###...## ##'..# ##### Drain#..'....'# #.##'## ### ##∩###...## ###...###.###### ##'## #'...'.....## #..## ##...#####..## ##..### ##'## ##..#mgg0  _Unknown command. _Unknown command. _No target in view!  As you read the scroll labelled COIWUDE QAM JAX, it crumbles to dust.  It is a scroll of identify. _C - 2 scrolls of poisonmgg]  As you read the scroll of identify, it crumbles to dust.mgg+3.3 (1mggpmgg`- _w - a scroll of amnesiamgg mggt Read which item? Scrolls  c - a scroll of butterflies  g - a scroll labelled BEWYSO WATUYCi - 5 scrolls of identify  j - a scroll labelled PUSSUA CIRUHO  k - 2 scrolls labelled LYOMNAKHLIN  m - a scroll labelled YSUACO XEEKHLEO  o - a scroll labelled JIOSOH IJUKUEDGH  q - a scroll labelled DYSUME EDDYSU  u - a scroll labelled ENOECAIBIKK  w - a scroll of amnesia  y - a scroll labelled DIJAIT KEDDIG  A - a scroll labelled TUIQ NEUCZEOX  C - 2 scrolls of poison mgg [!] read|quaff[?] describe selectedmggC mgg mgg plinko the Shooter###Coglin#.####HP: 53/53 (54) ========================##'## ### ##'## # MP: 7/7========================####...###.###...### AC: 6Str: 12##.+.....'...'.....'. EV: 13Int: 8##..##...######'...### SH: 0Dex: 19mgg #....##'## ##.##'##XL:  7 Next: 81% Place: an Ossuary#^##.@...####.#'#.##Noise: ---------  Time: 4413.3 (0.0)#.######..##.##.#..### a) +2 sling {Ming}  d) +0 sling {Narong}### ##'## ##..'######..'. Fire: a) +2 sling {Ming}#∩###...## ##'..# ##### Drain#..'....'# #.##'## ### ##∩###...## ###...###.###### ##'## #'...'.....## #..## ##...#####..## ##..### ##'## ##..#  _No target in view!  mgg As you read the scroll labelled COIWUDE QAM JAX, it crumbles to dust.  It is a scroll of identify. _C - 2 scrolls of poisonAs you read the scroll of identify, it crumbles to dust. _w - a scroll of amnesiamgg" mgg& Identify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled BEWYSO WATUYC  j - a scroll labelled PUSSUA CIRUHO  k - 2 scrolls labelled LYOMNAKHLIN  m - a scroll labelled YSUACO XEEKHLEO  o - a scroll labelled JIOSOH IJUKUEDGH  q - a scroll labelled DYSUME EDDYSU  u - a scroll labelled ENOECAIBIKK  y - a scroll labelled DIJAIT KEDDIG  A - a scroll labelled TUIQ NEUCZEOX Potions (select first with !) mgg'  e - a yellow potion  f - a glowing cyan potion  n - a cyan potion  p - a silvery potion  s - a ruby potion  t - 2 white potions  v - 3 fizzy silvery potions  x - 3 viscous ruby potions  z - a clear potion  B - an orange potion  D - a glowing pink potion[?] describe selectedogg  k - 2 scrolls labelled LYOMNAKHLIN  m - a scroll labelled YSUACO XEEKHLEO  oJIOSOH IJUKUEDGH  q - a labelled DYSUME EDDYSU  uENOECAIBIKKyDIJAIT KEDDIGATUIQ NEUCZEOX Potions (select first with !)  e - a yellow potionf - a glowing cyan potion  n - a cyan potionp - a silvery potion  s - a rubyt - 2 white potions  v - 3 fizzy silvery potions  x - 3 viscous ruby potions  z - a clearB - an orange potionD - a glowing pinkE - 2 puce potions  F - 2 fuming blue potions  Gsapphire potionogg   e - a yellow potion  x - 3 viscous ruby potionspggAqggfG qggKplinko the Shooter###Coglin#.####HP: 53/53 (54) ========================##'## ### ##'## # MP: 7/7========================####...###.###...### AC: 6Str: 12qggL[##.+.....'...'.....'. EV: 13Int: 8##..##...######'...### SH: 0Dex: 19#....##'## ##.##'##XL:  7 Next: 81% Place: an Ossuary#^##.@...####.#'#.##Noise: ---------  Time: 4413.3 (0.0)#.######..##.##.#..### a) +2 sling {Ming}  d) +0 sling {Narong}qgg}M### ##'## ##..'######..'. Fire: a) +2 sling {Ming}#∩###...## ##'..# ##### Drain#..'....'# #.##'## ### ##∩###...## ###...###.###### ##'## #'...'.....## #..## ##...#####..## ##..### ##'## ##..#qggN_  _No target in view!  As you read the scroll labelled COIWUDE QAM JAX, it crumbles to dust.  It is a scroll of identify. _C - 2 scrolls of poisonAs you read the scroll of identify, it crumbles to dust. _w - a scroll of amnesiaqggZg  As you read the scroll labelled COIWUDE QAM JAX, it crumbles to dust.  It is a scroll of identify. _C - 2 scrolls of poison  As you read the scroll of identify, it crumbles to dust. _w - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust.qgg[+4.3 (1qgg]qgg_1 _v - 3 potions of brillianceqgg! qgg& sRead which item? Scrolls qgg~'  c - a scroll of butterflies  g - a scroll labelled BEWYSO WATUYCi - 4 scrolls of identify  j - a scroll labelled PUSSUA CIRUHO  k - 2 scrolls labelled LYOMNAKHLIN  m - a scroll labelled YSUACO XEEKHLEO  o - a scroll labelled JIOSOH IJUKUEDGH  q - a scroll labelled DYSUME EDDYSU  u - a scroll labelled ENOECAIBIKK  w - a scroll of amnesia  y - a scroll labelled DIJAIT KEDDIG qgg( 1 A - a scroll labelled TUIQ NEUCZEOX  C - 2 scrolls of poison [!] read|quaff[?] describe selectedrgglrggKrrgg-xplinko the Shooter###Coglin#.####HP: 53/53 (54) ========================##'## ### ##'## # MP: 7/7========================####...###.###...### AC: 6Str: 12rgg?y ##.+.....'...'.....'. EV: 13Int: 8##..##...######'...### SH: 0Dex: 19#....##'## ##.##'##XL:  7 Next: 81% Place: an Ossuary#^##.@...####.#'#.##Noise: ---------  Time: 4414.3 (0.0)#.######..##.##.#..### a) +2 sling {Ming}  d) +0 sling {Narong}### ##'## ##..'######..'. Fire: a) +2 sling {Ming}#∩###...## ##'..# ##### Drainrggyw#..'....'# #.##'## ### ##∩###...## ###...###.###### ##'## #'...'.....## #..## ##...#####..## ##..### ##'## ##..# It is a scroll of identify. _C - 2 scrolls of poisonAs you read the scroll of identify, it crumbles to dust. _w - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. rggz_v - 3 potions of brilliancerggrggYIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled BEWYSO WATUYC  j - a scroll labelled PUSSUA CIRUHO  k - 2 scrolls labelled LYOMNAKHLIN  m - a scroll labelled YSUACO XEEKHLEO  o - a scroll labelled JIOSOH IJUKUEDGH  q - a scroll labelled DYSUME EDDYSU  u - a scroll labelled ENOECAIBIKK  y - a scroll labelled DIJAIT KEDDIG  A - a scroll labelled TUIQ NEUCZEOX Potions (select first with !)  e - a yellow potion  f - a glowing cyan potion  n - a cyan potion  p - a silvery potion rgg s - a ruby potion  t - 2 white potions  x - 3 viscous ruby potions  z - a clear potion  B - an orange potion  D - a glowing pink potion  E - 2 puce potions[?] describe selectedrggrggrggplinko the Shooter###Coglin#.####HP: 53/53 (54) ========================##'## ### ##'## # MP: 7/7========================rgg$####...###.###...### AC: 6Str: 12##.+.....'...'.....'. EV: 13Int: 8##..##...######'...### SH: 0Dex: 19#....##'## ##.##'##XL:  7 Next: 81% Place: an Ossuary#^##.@...####.#'#.##Noise: ---------  Time: 4414.3 (0.0)#.######..##.##.#..### a) +2 sling {Ming}  d) +0 sling {Narong}rggͧ### ##'## ##..'######..'. Fire: a) +2 sling {Ming}#∩###...## ##'..# ##### Drainrgg#..'....'# #.##'## ### ##∩###...## ###...###.###### ##'## #'...'.....## #..## ##...#####..##rgg9 ##..### ##'## ##..# It is a scroll of identify. rggm_C - 2 scrolls of poisonAs you read the scroll of identify, it crumbles to dust. _w - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _v - 3 potions of brilliancergg]  As you read the scroll of identify, it crumbles to dust.rgg)+5.3 (1rggrgg, _x - 3 potions of mightsgg$=sgg\@uRead which item? Scrolls  c - a scroll of butterflies  g - a scroll labelled BEWYSO WATUYCi - 3 scrolls of identify  j - a scroll labelled PUSSUA CIRUHO  k - 2 scrolls labelled LYOMNAKHLIN sggAI m - a scroll labelled YSUACO XEEKHLEO  o - a scroll labelled JIOSOH IJUKUEDGH  q - a scroll labelled DYSUME EDDYSU  u - a scroll labelled ENOECAIBIKK  w - a scroll of amnesia  y - a scroll labelled DIJAIT KEDDIG  A - a scroll labelled TUIQ NEUCZEOX  C - 2 scrolls of poison [!] read|quaff[?] describe selectedsggv=sggTDsgghJplinko the Shooter###Coglin#.####HP: 53/53 (54) ========================##'## ### ##'## # MP: 7/7========================sggJ####...###.###...### AC: 6Str: 12##.+.....'...'.....'. EV: 13Int: 8##..##...######'...### SH: 0Dex: 19#....##'## ##.##'##XL:  7 Next: 81% Place: an OssuarysggXK#^##.@...####.#'#.##Noise: ---------  Time: 4415.3 (0.0)#.######..##.##.#..### a) +2 sling {Ming}  d) +0 sling {Narong}### ##'## ##..'######..'. Fire: a) +2 sling {Ming}sggK\#∩###...## ##'..# ##### Drain#..'....'# #.##'## ### ##∩###...## ###...###.###### ##'## #'...'.....## #..## ##...#####..##sggKd ##..### ##'## ##..# As you read the scroll of identify, it crumbles to dust. _w - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. sggLx_v - 3 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _x - 3 potions of mightsggQsgg5UIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled BEWYSO WATUYC  j - a scroll labelled PUSSUA CIRUHO  k - 2 scrolls labelled LYOMNAKHLIN  m - a scroll labelled YSUACO XEEKHLEO sggU} o - a scroll labelled JIOSOH IJUKUEDGH  q - a scroll labelled DYSUME EDDYSU  u - a scroll labelled ENOECAIBIKK  y - a scroll labelled DIJAIT KEDDIG  A - a scroll labelled TUIQ NEUCZEOX Potions (select first with !)  e - a yellow potion  f - a glowing cyan potion  n - a cyan potion  p - a silvery potion  s - a ruby potion  t - 2 white potions  z - a clear potion  B - an orange potion  D - a glowing pink potion  E - 2 puce potions  F - 2 fuming blue potionssggU][?] describe selectedtggM tggIT tggZ plinko the Shooter###Coglin#.#tggsZ '###HP: 53/53 (54) ========================##'## ### ##'## # MP: 7/7========================####...###.###...### AC: 6Str: 12##.+.....'...'.....'. EV: 13Int: 8tggZ ##..##...######'...### SH: 0Dex: 19#....##'## ##.##'##XL:  7 Next: 81% Place: an Ossuarytgg:[ #^##.@...####.#'#.##Noise: ---------  Time: 4415.3 (0.0)#.######..##.##.#..### a) +2 sling {Ming}  d) +0 sling {Narong}### ##'## ##..'######..'. Fire: a) +2 sling {Ming}tgg\ 8#∩###...## ##'..# ##### Drain#..'....'# #.##'## ### ##∩###...## ###...###.###### ##'## #'...'.....## #..## ##...#####..## ##..### ##'## ##..# As you read the scroll of identify, it crumbles to dust. _w - a scroll of amnesia  As you read the scroll of identify, it crumbles to dust. _v - 3 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _x - 3 potions of mighttggik ]  As you read the scroll of identify, it crumbles to dust.tggm +6.3 (1tggo tggq S _j - a scroll of vulnerabilityuggugg=Read which item? Scrolls  c - a scroll of butterflies  g - a scroll labelled BEWYSO WATUYCi - 2 scrolls of identify  j - a scroll of vulnerability ugg k - 2 scrolls labelled LYOMNAKHLIN  m - a scroll labelled YSUACO XEEKHLEO  o - a scroll labelled JIOSOH IJUKUEDGH  q - a scroll labelled DYSUME EDDYSU  u - a scroll labelled ENOECAIBIKK  w - a scroll of amnesia  y - a scroll labelled DIJAIT KEDDIG  A - a scroll labelled TUIQ NEUCZEOX  C - 2 scrolls of poison [!] read|quaff[?] describe selectedugg uggm! plinko the Shooter###Coglin#.####HP: 53/53 (54) ========================##'## ### ##'## # MP: 7/7========================####...###.###...### AC: 6Str: 12##.+.....'...'.....'. EV: 13Int: 8##..##...######'...### SH: 0Dex: 19#....##'## ##.##'##XL:  7 Next: 81% Place: an Ossuary#^##.@...####.#'#.##Noise: ---------  Time: 4416.3 (0.0)#.######..##.##.#..### a) +2 sling {Ming} ggD" 37m d) +0 sling {Narong}### ##'## ##..'######..'. Fire: a) +2 sling {Ming}#∩###...## ##'..# ##### Drain#..'....'# #.##'## ### ##∩###...## ###...###.###### ##'## #'...'.....## #..## ##...#####..## ##..### ##'## ##..# As you read the scroll of identify, it crumbles to dust. _v - 3 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _x - 3 potions of might  As you read the scroll of identify, it crumbles to dust. _j - a scroll of vulnerabilityugg& ugg, tIdentify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled BEWYSO WATUYC  k - 2 scrolls labelled LYOMNAKHLIN  m - a scroll labelled YSUACO XEEKHLEO ugg,  o - a scroll labelled JIOSOH IJUKUEDGH  q - a scroll labelled DYSUME EDDYSU  u - a scroll labelled ENOECAIBIKK  y - a scroll labelled DIJAIT KEDDIG  A - a scroll labelled TUIQ NEUCZEOX Potions (select first with !)  e - a yellow potion  f - a glowing cyan potion  n - a cyan potion  p - a silvery potion  s - a ruby potion ugg, * t - 2 white potions  z - a clear potion  B - an orange potion  D - a glowing pink potion  E - 2 puce potions  F - 2 fuming blue potions  G - a glowing sapphire potion[?] describe selectedvggvgg*vggG 4plinko the Shooter###Coglin#.####HP: 53/53 (54) ========================##'## ### ##'## # MP: 7/7========================####...###.###...### AC: 6Str: 12##.+.....'...'.....'. EV: 13Int: 8##..##...######'...### SH: 0Dex: 19#....##'## ##.##'##XL:  7 Next: 81% Place: an Ossuary#^##.@...####.#'#.##Noise: ---------  Time: 4416.3 (0.0)vgg!w#.######..##.##.#..### a) +2 sling {Ming}  d) +0 sling {Narong}### ##'## ##..'######..'. Fire: a) +2 sling {Ming}#∩###...## ##'..# ##### Drain#..'....'# #.##'## ### ##∩###...## ###...###.###### ##'## #'...'.....## #..## ##...#####..## ##..### ##'## ##..# As you read the scroll of identify, it crumbles to dust. vgg!_v - 3 potions of brilliance  As you read the scroll of identify, it crumbles to dust. _x - 3 potions of might  As you read the scroll of identify, it crumbles to dust. _j - a scroll of vulnerabilityvgg4  As you read the scroll of identify, it crumbles to dust.7.3 (1vgg5vggr7S _m - a scroll of fogvgg vgg Read which item? Scrolls  c - a scroll of butterflies vggC % g - a scroll labelled BEWYSO WATUYCi - a scroll of identify  j - a scroll of vulnerability  k - 2 scrolls labelled LYOMNAKHLIN  m - a scroll of fog  o - a scroll labelled JIOSOH IJUKUEDGH  q - a scroll labelled DYSUME EDDYSU  u - a scroll labelled ENOECAIBIKK  w - a scroll of amnesia  y - a scroll labelled DIJAIT KEDDIG  A - a scroll labelled TUIQ NEUCZEOX  C - 2 scrolls of poison [!] read|quaff[?] describe selectedxgg xgg* xgg. 3plinko the Shooter###Coglin#.####HP: 53/53 (54) ========================##'## ### ##'## # MP: 7/7========================####...###.###...### AC: 6Str: 12##.+.....'...'.....'. EV: 13Int: 8##..##...######'...### SH: 0Dex: 19#....##'## ##.##'##xgg XL:  7 Next: 81% Place: an Ossuary#^##.@...####.#'#.##Noise: ---------  Time: 4417.3 (0.0)#.######..##.##.#..### a) +2 sling {Ming}  d) +0 sling {Narong}### ##'## ##..'######..'. Fire: a) +2 sling {Ming}#∩###...## ##'..# ##### Drain#..'....'# #.##'## ### ##∩###...## ###...###.###### ##'## #'...'.....## #..## ##...#####..## ##..### ##'## ##..#xgg  As you read the scroll of identify, it crumbles to dust. _x - 3 potions of might  As you read the scroll of identify, it crumbles to dust. _j - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _m - a scroll of fogxgg) xgg Identify which item? (\ to view known items) Scrolls (select first with ?)  g - a scroll labelled BEWYSO WATUYC  k - 2 scrolls labelled LYOMNAKHLIN  o - a scroll labelled JIOSOH IJUKUEDGH  q - a scroll labelled DYSUME EDDYSU  u - a scroll labelled ENOECAIBIKK  y - a scroll labelled DIJAIT KEDDIG  A - a scroll labelled TUIQ NEUCZEOX Potions (select first with !) xgg  e - a yellow potion  f - a glowing cyan potion  n - a cyan potion  p - a silvery potion  s - a ruby potion  t - 2 white potions  z - a clear potion  B - an orange potion  D - a glowing pink potion  E - 2 puce potions  F - 2 fuming blue potions  G - a glowing sapphire potion[?] describe selectedygg %ygg-ygg3plinko the Shooter###Coglin#.####HP: 53/53 (54) ========================##'## ### ##'## # MP: 7/7========================####...###.###...### AC: 6Str: 12##.+.....'...'.....'. EV: 13Int: 8ygg%5##..##...######'...### SH: 0Dex: 19#....##'## ##.##'##XL:  7 Next: 81% Place: an Ossuary#^##.@...####.#'#.##Noise: ---------  Time: 4417.3 (0.0)#.######..##.##.#..### a) +2 sling {Ming}  d) +0 sling {Narong}### ##'## ##..'######..'. Fire: a) +2 sling {Ming}#∩###...## ##'..# ##### Drain#..'....'# #.##'## ### ##∩###...## ###...###.###### ##'## #'...'.....## #..## ##...#####..## ##..###ygg5[m ##'## ##..# As you read the scroll of identify, it crumbles to dust. _x - 3 potions of might  As you read the scroll of identify, it crumbles to dust. _j - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _m - a scroll of fogyggH]  As you read the scroll of identify, it crumbles to dust.ygg.I+8.3 (1yggMyggN yggBOO_y - a scroll of teleportationyggRead which item? Scrolls  c - a scroll of butterflies  g - a scroll labelled BEWYSO WATUYC  j - a scroll of vulnerability  k - 2 scrolls labelled LYOMNAKHLIN  m - a scroll of fog  o - a scroll labelled JIOSOH IJUKUEDGH  q - a scroll labelled DYSUME EDDYSU  u - a scroll labelled ENOECAIBIKK  w - a scroll of amnesia  y - a scroll of teleportation  A - a scroll labelled TUIQ NEUCZEOX  C - 2 scrolls of poison [!] read|quaff[?] describe selectedzgg} zgg zgg 4plinko the Shooter###Coglin#.####HP: 53/53 (54) ========================##'## ### ##'## # MP: 7/7========================####...###.###...### AC: 6Str: 12##.+.....'...'.....'. EV: 13Int: 8##..##...######'...### SH: 0Dex: 19#....##'## ##.##'##XL:  7 Next: 81% Place: an Ossuary#^##.@...####.#'#.##Noise: ---------  Time: 4418.3 (0.0)zgg #.######..##.##.#..### a) +2 sling {Ming}  d) +0 sling {Narong}### ##'## ##..'######..'. Fire: a) +2 sling {Ming}#∩###...## ##'..# ##### Drain#..'....'# #.##'##[m ### ##∩###...## ###...###.###### ##'## #'...'.....## #..## ##...#####..## ##..### ##'## ##..# As you read the scroll of identify, it crumbles to dust. _j - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. zggl _m - a scroll of fogAs you read the scroll of identify, it crumbles to dust. _y - a scroll of teleportationzgg  As you read the scroll labelled BEWYSO WATUYC, it crumbles to dust.  It is a scroll of enchant weapon.zggk /  --more--{ggO{ggFEnchant which weapon? Hand Weapons  a - a +2 sling (weapon) {Ming}  d - a +0 sling (offhand) {Narong}[?] describe selected}ggc }ggo}gg|plinko the Shooter###Coglin#.####HP: 53/53 (54) ========================##'## ### ##'## # MP: 7/7========================####...###.###...### AC: 6Str: 12}ggK`##.+.....'...'.....'. EV: 13Int: 8##..##...######'...### SH: 0Dex: 19#....##'## ##.##'##XL:  7 Next: 81% Place: an Ossuary#^##.@...####.#'#.##Noise: ---------  Time: 4418.3 (0.0)#.######..##.##.#..### a) +2 sling {Ming}  d) +0 sling {Narong}### ##'## ##..'######..'. Fire: a) +2 sling {Ming}}gg%#∩###...## ##'..# ##### Drain#..'....'# #.##'## ### ##∩###...## ###...###.###### ##'## #'...'.....## #..## ##...#####..## ##..### ##'## ##..# As you read the scroll of identify, it crumbles to dust. _m - a scroll of fogAs you read the scroll of identify, it crumbles to dust. _y - a scroll of teleportationAs you read the scroll labelled BEWYSO WATUYC, it crumbles to dust.  }gg!It is a scroll of enchant weapon.}gg*}gg+g9.3 (133}gg 0}gg2B _Your +2 sling {Ming} glows red for a moment.~gg D~ggHRead which item? Scrolls  c - a scroll of butterflies  j - a scroll of vulnerability  k - 2 scrolls labelled LYOMNAKHLIN ~ggIM m - a scroll of fog  o - a scroll labelled JIOSOH IJUKUEDGH  q - a scroll labelled DYSUME EDDYSU  u - a scroll labelled ENOECAIBIKK  w - a scroll of amnesia  y - a scroll of teleportation  A - a scroll labelled TUIQ NEUCZEOX  C - 2 scrolls of poison [!] read|quaff[?] describe selected~gg~gg~gg plinko the Shooter###Coglin#.####~gg HP: 53/53 (54) ========================##'## ### ##'## # MP: 7/7========================####...###.###...### AC: 6Str: 12##.+.....'...'.....'. EV: 13Int: 8##..##...######'...### SH: 0Dex: 19#....##'## ##.##'##XL:  7 Next: 81% Place: an Ossuary#^##.@...####.#'#.##Noise: ---------  Time: 4419.3 (0.0)#.######..##.##.#..### a) +3 sling {Ming}  d) +0 sling {Narong}### ##'## ##.~gg [40m.'######..'. Fire: a) +3 sling {Ming}#∩###...## ##'..# ##### Drain#..'....'# #.##'## ### ##∩###...## ###...###.###### ##'## #'...'.....## #..## ##...#####..## ##..### ##'## ##..#  _m - a scroll of fogAs you read the scroll of identify, it crumbles to dust. _y - a scroll of teleportationAs you read the scroll labelled BEWYSO WATUYC, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 sling {Ming} glows red for a moment.~gg&  ~ggAs you read the scroll labelled LYOMNAKHLIN, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen.20.3 (1~gg ~gg". _It was a scroll of fear.ggO:gg@@Read which item? Scrolls  c - a scroll of butterflies  j - a scroll of vulnerability  k - a scroll of fear  m - a scroll of fog  o - a scroll labelled JIOSOH IJUKUEDGH  q - a scroll labelled DYSUME EDDYSU  u - a scroll labelled ENOECAIBIKK  w - a scroll of amnesia gg?As y - a scroll of teleportation  A - a scroll labelled TUIQ NEUCZEOX  C - 2 scrolls of poison [!] read|quaff[?] describe selectedggggKggplinko the Shooter###Coglin#.####HP: 53/53 (54) ========================##'## ### ##'## # MP: 7/7========================####...###.###...### AC: 6Str: 12##.+.....'...'.....'. EV: 13Int: 8##..##...######'...### SH: 0Dex: 19#....##'## ##.##'##XL:  7 Next: 81% Place: an Ossuary#^##.@...####.#'#.##ggVNoise: ---------  Time: 4420.3 (0.0)#.######..##.##.#..### a) +3 sling {Ming}  d) +0 sling {Narong}### ##'## ##..'######..'. Fire: a) +3 sling {Ming}#∩###...## ##'..# ##### Drain#..'....'# #.##'## ### ##∩###...## ###...###.###### ##'## #'...'.....## #..## ##...#####..## ##..### ##'## ##..# As you read the scroll labelled BEWYSO WATUYC, it crumbles to dust.  It is a scroll of enchant weapon. _Your +2 sling {Ming} glows red for a moment.  As you read the scroll labelled LYOMNAKHLIN, it crumbles to dust.  You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.gg6  As you read the scroll labelled JIOSOH IJUKUEDGH, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates.1.3 (1gggg4 _It was a scroll of immolation.gg gg gg/ gg F _Unknown command.ggRead which item? Scrolls  c - a scroll of butterflies  j - a scroll of vulnerability  k - a scroll of fear  m - a scroll of fog  q - a scroll labelled DYSUME EDDYSU  u - a scroll labelled ENOECAIBIKK  w - a scroll of amnesia  y - a scroll of teleportation  A - a scroll labelled TUIQ NEUCZEOX  C - 2 scrolls of poison [!] read|quaff[?] describe selectedgg< gg gg 4plinko the Shooter###Coglin#.####HP: 53/53 (54) ========================##'## ### ##'## # MP: 7/7========================####...###.###...### AC: 6Str: 12##.+.....'...'.....'. EV: 13Int: 8##..##...######'...### SH: 0Dex: 19#....##'## ##.##'##XL:  7 Next: 81% Place: an Ossuary#^##.@...####.#'#.##Noise: ---------  Time: 4421.3 (0.0)ggF #.######..##.##.#..### a) +3 sling {Ming}  d) +0 sling {Narong}### ##'## ##..'######..'. Fire: a) +3 sling {Ming}#∩###...## ##'..# ##### Drain#..'....'# #.##'## ### ##∩###...## ###...###.###### ##'## #'...'.....## #..## ##...#####..## ##..### ##'## ##..# You assume a fearsome visage. Nothing appears to happen. _It was a scroll of fear.  As you read the scroll labelled JIOSOH IJUKUEDGH, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation. _Unknown command.gg   plinko the Shooter ###  Coglin #.# ###  HP: 53/53 (54) ======================== ##'## ### ##'## # MP: 7/7======================== ####...###.###...### AC: 6Str: 12 ##.+.....'...'.....'. EV: 13Int: 8 ##..##...######'...### SH: 0Dex: 19 #....##'## ##.##'##  XL:  7 Next: 81% Place: an Ossuary #^##.@...####.#'#.##  Noise: ---------  Time: 4421.3 (0.0) #.######..##.##.#..### a) +3 sling {Ming}  d) [40gg m+0 sling {Narong} ### ##'## ##..'######..'. Fire: a) +3 sling {Ming} #∩###...## ##'..# ##### Drain #..'....'# #.##'## ### # #∩###...## ###...###.###   ### ##'## #'...'.....##   #..## ##...#####..##  ##..### ##'## ##..# As you read the scroll labelled JIOSOH IJUKUEDGH, it crumbles to dust.  The air around you briefly surges with heat, but it dissipates. _It was a scroll of immolation. _Unknown command.Blink to where?Press: ? - help, Dir - move target, f - yougg8G*@ggWHplinko the Shooter###Coglin#.####HP: 53/53 (54) ========================##'## ### ##'## MP: 7/7========================####...###.###...## AC: 6Str: 12##.+.....'...'.....' EV: 13Int: 8##..##...######'...## SH: 0gg+JDex: 19#....##'## ##.##'## XL:  7 Next: 81% Place: an Ossuary#^##@§...####.#'#.## Noise: ---------  Time: 4421.3 (0.0)#.######..##.##.#..## a) +3 sling {Ming}  d) +0 sling {Narong}### ##'## ##..'######..' Fire: a) +3 sling {Ming}#∩###...## ##'..# #### Drain#..'....'# #.##'## ####∩###...## ###...###.### ### ##'## #'...'.....## #..## ##...#####..# ##..### ##'## ##.. As you read the scroll labelled JIOSOH IJUKUEDGH, it crumbles to dust.  The air around you briefly surges withggJ heat, but it dissipates. _It was a scroll of immolation. _Unknown command.Blink to where?Press: ? - help, Dir - move targetggZ .As you read the scroll labelled DYSUME EDDYSU, it crumbles to dust.gg6`A2.3 (1ggb2 _It was a scroll of blinking.ggggsRead which item? Scrolls ggr c - a scroll of butterflies  j - a scroll of vulnerability  k - a scroll of fear  m - a scroll of fog  u - a scroll labelled ENOECAIBIKK  w - a scroll of amnesia  y - a scroll of teleportation  A - a scroll labelled TUIQ NEUCZEOX  C - 2 scrolls of poison [!] read|quaff[?] describe selectedgggggg/plinko the Shooter###Coglin#.####HP: 53/53 (54) ========================##'## ### ##'## MP: 7/7========================ggx####...###.###...## AC: 6Str: 12##.+.....'...'.....' EV: 13Int: 8##..##...######'...## SH: 0Dex: 19#....##'## ##.##'## XL:  7 Next: 81% Place: an Ossuary#^##@....####.#'#.## Noise: ---------  Time: 4422.3 (0.0)#.######..##.##.#..## a) +3 sling {Ming}  d) +0 sling {Narong}### ##'## ##..'######..' Fire: a) +3 sling {Ming}#∩###...## ##'..# #### Drain#..'....'# #.##'## ####∩###...## ###...###.### ###[39;49gg m ##'## #'...'.....## #..## ##...#####..# ##..### ##'## ##..  _It was a scroll of immolation. _Unknown command.Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled DYSUME EDDYSU, it crumbles to dust. _It was a scroll of blinking.gg<  As you read the scroll labelled ENOECAIBIKK, it crumbles to dust.  It is a scroll of brand weapon.ggԣ/  --more--ggMgg@DBrand which weapon? Hand Weapons  a - a +3 sling (weapon) {Ming}  d - a +0 sling (offhand) {Narong}[?] describe selectedgg[gggagg5fplinko the Shooter###Coglin#.#ggfn###HP: 53/53 (54) ========================##'## ### ##'## MP: 7/7========================####...###.###...## AC: 6Str: 12##.+.....'...'.....' EV: 13Int: 8##..##...######'...## SH: 0Dex: 19ggJg#....##'## ##.##'## XL:  7 Next: 81% Place: an Ossuary#^##@....####.#'#.## Noise: ---------  Time: 4422.3 (0.0)#.######..##.##.#..## a) +3 sling {Ming}  d) +0 sling {Narong}### ##'## ##..'######..' Fire: a) +3 sling {Ming}#∩###...## ##'..# #### Drainggg4#..'....'# #.##'## ####∩###...## ###...###.### ### ##'## #'...'.....## #..## ##...#####..# ##..### ##'## ##..gggB Blink to where?Press: ? - help, Dir - move targetAs you read the scroll labelled DYSUME EDDYSU, it crumbles to dust. _It was a scroll of blinking.  As you read the scroll labelled ENOECAIBIKK, it crumbles to dust.  gg=hIt is a scroll of brand weapon.gg\l[  ###  ggl#.# ###  ##'## ### ##'##  ## ##. ##..## #....##'##   #^##@....#ggm  #.######..# ### ##'##  #∩     ###  #∩   ### ##'##  #..##  ggmU ##'## Your +3 sling {Ming} becomes incredibly heavy!gg. ###  #.# ###  ##'## ### ##'##  ## ##. ##..## #....##'##   #^##@....#  #.######..# ### ##'##  #∩      #∩   ### ##'##  #..##   ##'## ggggx3.3 (1(heavy)(heavy) {Ming}ggggj: _a - a +3 heavy sling (weapon) {Ming}ggPggUARead which item? Scrolls  c - a scroll of butterflies  j - a scroll of vulnerability  k - a scroll of fear  m - a scroll of fog  w - a scroll of amnesia ggr y - a scroll of teleportation  A - a scroll labelled TUIQ NEUCZEOX  C - 2 scrolls of poison [!] read|quaff[?] describe selectedggTgg[gg'b/plinko the Shooter###Coglin#.####HP: 53/53 (54) ========================##'## ### ##'## MP: 7/7========================####...###.###...## AC: 6Str: 12##.+.....'...'.....' EV: 13ggbInt: 8##..##...######'...## SH: 0Dex: 19#....##'## ##.##'## XL:  7 Next: 81% Place: an Ossuary#^##@....####.#'#.## Noise: ---------  Time: 4423.3 (0.0)#.######..##.##.#..## a) +3 sling (heavy)  d) +0 sling {Narong}### ##'## ##..'######..' Fire: a) +3 sling (heavy) {Ming} #∩###...## ##'..# #### Drain#..'....'# #.##'## ####∩###...## ###...###.### ggc### ##'## #'...'.....## #..## ##...#####..# ##..### ##'## ##.. As you read the scroll labelled DYSUME EDDYSU, it crumbles to dust. _It was a scroll of blinking.  As you read the scroll labelled ENOECAIBIKK, it crumbles to dust.  It is a scroll of brand weapon.  Your +3 sling {Ming} becomes incredibly heavy! _a - a +3 heavy sling (weapon) {Ming}ggtu  As you read the scroll labelled TUIQ NEUCZEOX, it crumbles to dust.  You hear a loud clanging noise!ggvM=========4.3 (1gggzgg}/ _It was a scroll of noise.ggbgg)dgggggyjF _Unknown command.gg8.gg0Read which item? Scrolls  c - a scroll of butterflies  j - a scroll of vulnerability ggf1 k - a scroll of fear  m - a scroll of fog  w - a scroll of amnesia  y - a scroll of teleportation  C - 2 scrolls of poison [!] read|quaff[?] describe selectedggoggggh plinko the Shooter###Coglin#.####HP: 53/53 (54) ========================##'## ### ##'## MP: 7/7========================####...###.###...## AC: 6Str: 12gg[ $##.+.....'...'.....' EV: 13Int: 8##..##...######'...## SH: 0Dex: 19#....##'## ##.##'## XL:  7 Next: 81% Place: an Ossuary#^##@....####.#'#.## Noise: =========  Time: 4424.3 (0.0)#.######..##.##.#..## a) +3 sling (heavy)  d) +0 sling {Narong}### ##'## ##..'######..' Fire: a) +3 sling (heavy) {Ming} #∩###...## ##'..# #### Drain#..'....'# #.##'## ####∩###...## ###...###.###ggd  ### ##'## #'...'.....## #..## ##...#####..# ##..### ##'## ##.. Your +3 sling {Ming} becomes incredibly heavy! _a - a +3 heavy sling (weapon) {Ming}  As you read the scroll labelled TUIQ NEUCZEOX, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise. _Unknown command.gg~ P  Okay, then.ggU gg gg . _gggg`UAn ossuary∩∩_(Press ? for help)  ##########  #.#gg/### ##...'_#  ##'## ### ##'## ##..#####  ####...###.###...###..##  ##.+.....'...'.....'..##  ##..##...######'...##### ###  #....##'## ##.##'###.#  #^##@....####.#'#.## ##'##  #.######..##.##.#..#######...###  ### ##'## ##..'######..'....)...'.#  #∩###...## ##'..# #####.###...###  #..'....'# #.##'## ### ### ##'## ggg #∩###...## ###...###.### ###.#  ### ##'## #'...'.....## ##...#  #..## ##...#####..####..###  ##..### ##'## ##..##..##  ##...#####.# ##.'..##  ###....'..#######  ###.#####  ###   ggs_@∩gg< gg= gg5D plinko the Shooter###CoglinggD #.####HP: 53/53 (54) ========================##'## ### ##'## MP: 7/7========================####...###.###...## AC: 6Str: 12##.+.....'...'.....' EV: 13gg6E _Int: 8##..##...######'...## SH: 0Dex: 19#....##'## ##.##'## XL:  7 Next: 81% Place: an Ossuary#^##@....####.#'#.## Noise: =========  Time: 4424.3 (0.0)#.######..##.##.#..## a) +3 sling (heavy)  d) +0 sling {Narong}ggE <### ##'## ##..'######..' Fire: a) +3 sling (heavy) {Ming} #∩###...## ##'..# #### Drain#..'....'# #.##'## ####∩###...## ###...###.###ggF  ### ##'## #'...'.....## #..## ##...#####..# ##..### ##'## ##..  _a - a +3 heavy sling (weapon) {Ming}  As you read the scroll labelled TUIQ NEUCZEOX, it crumbles to dust.  You hear a loud clanging noise! _It was a scroll of noise. _Unknown command. _Okay, then.gg^F ggG 4ggGI ggJ ggJO } _ggO ggQ ggS ,ggS ggYU ggqV ggV ggqW gg Y ggZ ,ggy] ,gg_ Bggy` gga gga ggfb ggmd @  There is an open door here.gge ggf _ggf gg i gg j ggxj ggk ggm gg8w ggx @  There is an open door here.gg:z ggz _ggJ{ gg| gg@~ gg~ gg~ gg gg gg gg4 gg %  ggV There is an open door here.ggQ gg _gg gg gg\ gg gg ggČ gg gg gg" ggא gg gg gg/ gg: gg] gg gg gg gg gg? gg gg gg{ ggӛ gg gg gg gg8 gg gg @  There is an open door here.gg gg% _gg ggĥ ggЦ gg, ggp gg gg gg ggY ggq v  There is an open door here. _gg gg gg gg< gg~ gg ##'## ## ####...###. ##.+.....'..gg0  ##..##...#### #....##'##  #^##.....#### #.######..##. ### ##'## ##..'#ggw  #@###...## ##'..#---------51.3 (27.0) #..'....'# #.##' gg #∩###...## ###... ### ##'## #'... #..## ##...gg  ##..### ##'# ##...#####. ###....'.gg> L ###.#####ggٹ @---------ggD gg _There is an open door here. _ gate leading back out of this place here.gg+gg2ggMggUgg|N2.3 (1.0) _gg#######........ #.......# # ###...... #.......# ##...## #.).....# ##### ##...###.......# ....# ##..............# ###.# #..#####'#####.## # #.# ...##.....##..# # #.# ##+#..##...##..## Dungeon:5 ###'####......##@##..## ...............###...# ......##....)...#...## ....................# .............######....# .............# ....... ggw:......=....### ^....>. #..........#....... #..........#......ggGggAq-3.1 (1.8ggwgg|} _Welcome back to the Dungeon! _There is a collapsed entrance here.ggCggDgg MggOF _Unknown command.ggggggјggH _No target in view!gggg2gggg H _No target in view!ggE4ggFggLggNggkS; _ggwTggVgg-WggXggZgg ^gg^gg_ggc@  There is an open door here.gg|fggPg _gghggJkggl,ggnggnggp,ggqggsgg{/.........# #.#.###### .........# #.#.##### ..>......# #.......# .........###......r#######...# gg|!#...........'.......#.........# #.......#...#.......#......... ###.#######.........#.......#   ###.......#.......#.# #..@## #.).....##.##### ##...###.......#..# ##..............######.# #..#####'#####.### #.# #...##.....##..## #.# ##+#..##...##..##r   quokka (asleep)###'####......##.##..## .........###...# .##....)...#...##gg-9.1 (6.0gg.rrgg,60.1 (7ggŎggY _A quokka comes into view.gg@]g  You shoot a sling bullet. The sling bullet hits the quokka!ggG^[†(((gg (((You kill the quokka!ggo z..†...ggt c===1.5 (1.4Rev ggL{ gg| / _You shoot a sling bullet.gg 4gg gg̔ ,gg+ ,gg gg( gg۟ )gg ggS gg ,gg) gg ggr gg gg[ gg) ggh gg gg gg gg ,ggŹ gg gg~ gg gg gg gg\ gg gg gg- gg gg gg> gg gg| ggD gg gg gg gg# gg ggD gge ,gg gg gg; gg gg gg ggZ gg gg ,gg gg0 gg gg gga gg gg gg3 gg # gg# ggn% ggO( gg+ gg\, gg1- gg6 F...##....)...#...## ..................# ###................######....#  #ggQ7 .........# .......  #=....### ^....>.  #####..........# . #..........# ...... ###.#.#....# .... #.#.#...@# ---gg7 3 #.#.#....#  #.#.#....#  ###### gg+8 gg? 079.5 (18.0)ggF@ I---80.5 (19ggE gg2M H _g - a scroll of brand weaponggM ggV \ _Unknown command.ggm 4ggs ggv H _No target in view!gg gg ggŻ gg) ggH gg % _gg ngg gg{ ,gg ggc ggC gg ggB gg/ gg gg gg gg gg ggr gg gg gg gg@ gg gg gg ggX gg gg ggq ,gg ggZ gg D #.........=....### ^... #####..........# .... #..........# ... ###.#.#....# . #.#.#....#  #.#.#....#  #.#.#....#  #.######  # # gg # #.#.##.#h   hound (asleep)#.##h#gg { 9.5 (9.0)  A hound comes into view.gg9 090.5 (10.0)gg gg\  gg _Found 13 gold pieces.gg  (((((h(You shoot a sling bullet.  The sling bullet hits the hound but does no damage.gg (The hound barks!  You shoot a sling bullet.gg_ gg gg ....h.$gg> gg g===1.9 (1.4)Rev ggڜ gg _ _The sling bullet barely misses the hound.ggZ   ^ .......#  #..........#  ###.#.#....#  #.#.#....#  #.#.#....#  #.#.#....#  #.######  #@# #.# #.# #.# #.# #h# #.# #$#ggL  ^ .......#  #..........#  ###.#.#....#  #.#.#....#  #.#.#....#  #.#.#....#  #.######  #@# #.# #.# #.# #.# #h# #.# #$# ggggggRgg-\ _A hound is nearby!gg, (((( You shoot a sling bullet. The sling bullet hits the hound!gg (((The hound is almost dead.gg/:,ggB..h...$ggC_3.3Rev+ ggJgg(T   ^ .......#  #..........#  ###.#.#....#  #.#.#....#  #.#.#....#  #.#.#....#  #.######  #@# #.# #.# #h# #.# #.# gg3U#.# #$# _You shoot a sling bullet. The sling bullet misses the hound.gg  ^ .......#  #..........#  ###.#.#....#  #.#.#....#  #.#.#....#  #.#.#....#  #.######  #@# #.# #.# #h# #.# ggy#.# #.# #$# gg4gggg\ _A hound is nearby!gg_  You shoot a sling bullet. The sling bullet hits the hound!ggh((†gg^ (((((You kill the hound!ggv:e..†...$ ealth: 53/54 -84.7Rev*  _You shoot a sling bullet. _Your life force feels restored.gg>....#....#.......0.0gg?ggCggMFT _Key pressed, stopping explore.ggWggYgg]gga^ _No target in view!ggagg(bggdggimRev+ _ggp---S   adder (wandering)Sggx+5.7 (1ggyG---6.7 (2gg~ggY _An adder comes into view.ggb-t  ^ .......#  #..........#  gg.###.#.#....#  #.#.#....#  #.#.#....#  #.#.#....#  #.######  #@# #.# #.# #†# #.# #.# #.# #S#gg;1  ^ .......#  #..........#  ###.#.#....#  #.#.#....#  #.#.#....#  #.#.#....#  #.######  gg#@# #.# #.# #†# #.# #.# #.# #S# gg@gggg=ggf] _An adder is nearby!ggFggHggIggSggYF _Unknown command.gg  ^ .......#  #..........#  ###.#.#....#  #.#.#....#  gg^#.#.#....#  #.#.#....#  #.######  #@# #.# #.# #†# #.# #.# #.# #S#gg:   ^ .......#  #..........#  ###.#.#....#  #.#.#....# gg <  #.#.#....#  #.#.#....#  #.######  #@# #.# #.# #†# #.# #.# #.# gg= \#S# ggC ggD ggK gg^W f (((((ggCX e(( _An adder is nearby!gg  You shoot a sling bullet. The sling bullet misses the adder.gge  You shoot a sling bullet. The sling bullet misses the adder.ggg ggn ..†.SS.$ggo U4====ggp O8.1 (1.4Rev* ggru ggw / _The adder hisses angrily.gg m ((((((gg@ 7(You shoot a sling bullet.gg  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder!gg gg gg ..S...$gg C9.6 (1.5ggʩ ggk l   ^ .......#  gg: L#..........#  ###.#.#....#  #.#.#....#  #.#.#....#  #.#.#....#  #.######  #@# #.# #.# #S# gg #.# #.# #.# #$# _The adder is almost dead.gg gg!J   ^ .......#  #..........#  ###.#.#....#  #.#.#....#  #.#.#....#  #.#.#....#  #.######  #@# #.# ggK #.# #S# #.# #.# #.# #$# ggSO gg"P ggT ggV ] _An adder is nearby!ggng _  You shoot a sling bullet. The sling bullet hits the adder.ggj h((†gg3 (((((You kill the adder!ggu..†...$gg+} 91501.0 (1.4 _You shoot a sling bullet.  Training target 5.0 for Dodging reached!  Your Ranged Weapons skill increases to level 6!gggg,~ _Your Dodging skill increases to level 5!ggggkgg֍(0.0ggggggj _Key pressed, stopping explore.ggMggggzggxggKggT _Key pressed, stopping explore.gggggggg^ _No target in view!gggggg0 _Unknown command.gg%gggg4ggggQ gg % _ggU$=gg$gg%ggE&:Rev+ gg&gg)a  You see here a hound corpse.gg*gg+ _ggo+gg),gg-gg^-gg-gg\.gg/ggq/,gg0ggC2gg2:Rev gg!3gg5gg26,gg]7N _You now have 238 gold pieces (gained 13).gg?8gg84ggy9ggf:gg:,gge;ggQ<gg<7gg)>gg>ggS?0gg@gg@gg#A,ggAgg;gg,gg&ggBgg/gg,gggg gg,ggggggHgg,ggK gg_ gg ,ggL gg gg? ,gg gg #.#  #.#  gg ## #†#   #. #.#   #. #.#  #. #.#  #l #.# gg#.###########.# #.@...........#--- ###############      l   iguana (asleep)gg0220.0)ggH---2.0 (21gg9"gg%Z _An iguana comes into view.gg (lYou shoot a sling bullet.  The sling bullet hits the iguana but does no damage.gg\c (The iguana hisses angrily.  You shoot a sling bullet.gg.l===3.4 (1.4)Rev ggkgga _The sling bullet closely misses the iguana.gg`  You shoot a sling bullet. The sling bullet hits the iguana.gg  The iguana is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.gghC  The iguana is lightly wounded.gg@_4.8Rev+ ggggT _The iguana closely misses you.gg #.#  #.#  ## #†#  #. #.#  #. #.#  #. #.#  #. #.#  #l###########.#  #.@...........#  ############### ggP^#.# #.#  ## #†#  #. #.#  #. #.#  #. #.#  #. #.#  #l###########.#  #.@...........#  ############### gg]ggRggRgg5 ( _An iguana is nearby!You shoot a sling bullet.gg/  The sling bullet barely misses the iguana.You shoot a sling bullet.ggy lThe sling bullet closely misses the iguana.gg߹`43-----6.1 (1.3ggĽggA _The iguana bites you! The iguana bites you.gg #.#  #.#  ## #†#  #. #.#  #. #.#  #. #.#  #. #.#  #l###########.#  #.@...........#  ############### gge^#.# #.#  ## #†#  #. #.#  #. #.#  #. #.#  #. #.#  #l###########.#  #.@...........#  ############### ggfkgglgg qggs^ _An iguana is nearby!gg  You shoot a sling bullet. The sling bullet hits the iguana.gg (The iguana is moderately wounded.You shoot a sling bullet.gg x lThe sling bullet barely misses the iguana.gg l7.5 (1.4Rev* gg gg b _The iguana misses you.gg gg gg F _Unknown command.ggf  You shoot a sling bullet. The sling bullet hits the iguana.ggeA (The iguana is severely wounded.You shoot a sling bullet.ggW lThe sling bullet completely misses the iguana.ggl S4-----8.9gg gg j _The iguana closely misses you.ggs ggt gg   #.#  #.#  ## #†#  #. #.#  #. #.#  #. #.#  #. #.#  #l###########.#  #.@...........#  ###############  _Unknown command.gg>u #.# #.#  ## #†#  #. #.#  #. #.#  #. #.#  #. #.# ggqv ] #l###########.#  #.@...........#  ############### ggC{ gg{ gg& gg! ^ _An iguana is nearby!gg{ z  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.gg ' gg (The iguana is severely wounded.You shoot a sling bullet.gg| x lThe sling bullet barely misses the iguana.gg )30.3gg gg  #.#  #.#  ## #†#  #. #.#  #. #.#  #. #.#  #. #.# gg 0 #l###########.#  #.@...........#  ###############  _The iguana closely misses you. The iguana barely misses you.gg^#.# #.#  ## #†#  #. #.#  #. #.#  #. #.#  #. #.#  #l###########.#  #.@...........#  ############### gggg: ggc ggt _An iguana is nearby!ggEgggg%z _Unknown command.gg(gg)F _Unknown command.gg8y (You shoot a sling bullet.ggJ7gg-_Unknown command. _Unknown command.You shoot a sling bullet.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.ggD lThe iguana is severely wounded.ggEV5=1.7ggeIgg6P ( _The iguana closely misses you.You shoot a sling bullet.ggc  The sling bullet closely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana!ggSggmm:†gg?q573.0 (1.3gggg,gg}ggggwK4=gggg1 _HP restored.ggT3ggggsgg+,ggggHc  You see here an iguana corpse.gg|K _gg=gg+O=gggggg,gg-gggg,ggggggAgg,gggggg8 gg gg gg. gg gg gggg],ggggKgg,gggggg,gg'gggg,ggggggNgg ,gg)!ggp"gg#,ggv$gg}&,gg>'gg/gg1,gg2gg6ggz7,gg68gg;gg<gg=gga=gg?gg@,ggAgg-CggyE,ggFggTJggVL,ggMggOggyQ,ggRggUgg X,ggRYgg]gg#_,gg_gg4bggcggdggdggfgghgg(iggjgg}pgg$t,ggUuggzj  You see here a ring of magical power.gg}gg} _ggi~gg?gg,gggg,ggĆgg2gggggg,gg(gg0gg,ggwgggg#,gggg5ggl,ggggggr,gg,gggggg,ggتgg,ggggͭggN,ggggggggggZgg͵gg,ggggggx,ggnggHgggg[ggggggggggwgg"gg,,ggIgggg",ggggRgg,gggg gggggggglgg-ggggOgg#gg,ggggsgg9,gg1ggggV####.).....# .###.......#...... ...........# .....g ###'#####.## #...... #.....##..# ....... ##...##..## ....... gg!U.##.##..## ####....... ..###...# #.......... ...#...## #..@$ --- .......#### #.......... ######....####......#### # #...............# # #^....>............  #.......##......###g   gnoll (asleep) gg| #.......##........  #.......######.####  #.......# .#gg~ 1614.0 (81.0)gg H---5.0 (82ggwggr _A gnoll comes into view. It is wielding a +0 club.ggO _Unknown command. ((((((g    You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts!gg)   The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the gnoll.ggm  The gnoll is severely wounded.ggnag.......ggg===6.4 (1.4)Rev gggga ) ......  ....g.  #......  .......  .......  ####.......  #..........  #..@$...... ggd.......#### #.......... ....####......#### # #...............# # #^....>............  #.......##......###  #.......##........  #.......######.####   .# _You hear a shout! x2ggF) ......  ....g.  #......  .......  .......  ####.......  #..........  #..@$...... .......#### #.......... ....####......####  #...............#  #^....>...........ggH  #.......##......###  #.......##.......  #.......######.###   ggPggQggWgg&Z\ _A gnoll is nearby!gg0k_  You shoot a sling bullet. The sling bullet hits the gnoll!ggn)(((((gg ((You kill the gnoll!ggtgg .)g.....g   gnoll  ggIYou shoot a sling bullet.ggʇl97.7 (1.3Rev+ ggvggƝ/ ) ......  ....)g  #......  .......  .......  ####.......  #.......... gg #..@$...... .......#### #.......... ....####......#### # #...............# # #^....>............  #.......##......###  #.......##........  #.......######.####   .# _A gnoll comes into view. It is wielding a +0 club.gg'9 ) ......  ....)g  #......  .......  .......  ####.......  #..........  #..@$...... .......#### #.......... ....####......####  #...............#  #^....>...........  #.......##......###  #.......##.......  #.......######.###   ggtA gggB gguI ggM \ _A gnoll is nearby!gg4b (((((((You shoot a sling bullet.ggg  The sling bullet completely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.ggo ggq gg| f..g..gg} |..9.1 (1.4Rev* gg gg ((((((( _The gnoll is lightly wounded.  You shoot a sling bullet.gga  The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.gg~ ggL ...g...ggޥ )20.5gg ggb v _The gnoll is moderately wounded.gg[ gg gg  ) ......  ....).  #......  .......  ...g...  ####.......  #..........  #..@$...... .......#### #.......... ....####......#### # #...............# # #^....>............  #.......##......###  #.......##........  #.......######.####   .# _Unknown command.ggd) ......  ....).  #......  .......  ...g...  ####.......  #..........  #..@$...... .......#### #.......... ....####......####  #...............#  #^....>...........  #.......##......###  #.......##.......  #.......######.###   ggOp4ggygg|\ _A gnoll is nearby!gg (((You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.gg  The gnoll is moderately wounded.You shoot a sling bullet. The sling bullet hits the gnoll!gg#1)ggk3...ggkvZ####.).....#plinko the Shooter .###.......#......Coglin ...........#....).Health: 54/54 ======================== ###'#####.## #......Magic: 7/7======================== #.....##..#.......AC: 6Str: 12 ##...##..##...)...EV: 13Int: 8 .##.##..## ####.......SH: 0Dex: 19 ..###...# #..........XL:  7 Next: 102% Place: Dungeon:5 ggw...#...## #..@$......Noise: ===------  Time: 4621.9 (1.4) .......#### #..........a) +3 sling (heavy)  d) +0 sling {Narong} ######....####......####Fire: a) +3 sling (heavy) {Ming} # #...............#Rev* # #^....>............#.......##......####.......##........#.......######.#####.......# .# _Unknown command. _A gnoll is nearby!You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.  The gnoll is moderately wounded.You shoot a sling bullet. The sling bullet hits the gnoll!ggy _You kill the gnoll!You have reached level 8!ggŃ/  --more--ggN60/608/8208 1% ggTgge _You feel agile.gg3gggggg@; _gggg,ggggN _You now have 251 gold pieces (gained 13).ggTURev+ ggggggggggCgg%gg>,gggggg.Bggl...##..# #........# ..##..## #...)....# ##..## ####........# ...# #...........# ## #...........# ....#### #...........# ###....####......######  #...............######  #^....>........@.---7.9 (6.0  #.......##......######  #.......##........  #.......######.#### gg1c #.......# #.#  ######### #.# #. #. gg:---ggggj _Key pressed, stopping explore.gg"ggEgg#?.....0gggg gg j _Key pressed, stopping explore.ggf ggJgg\H _No target in view!gg#Jgg$ggy&gg7'ARev  _gg+Xgg,gg,gg3#..## ####..# .# #...........# .## #...........# ..#### #...........# .####......###### gg4^...........######. ^....>................ .......##......######..= .......##.9.9 (2 .......######.#######.. .......# #.# ######## #.#  #. #.#. gg&:gg:,30.9 (3ggT?ggBBJ _Found a garnet ring.ggAgg4gg gg gggg,ggpggggggqgg # ####........# # #...# # #....# . ### #.....# .) gg !..####......###### ......######. .... ..>.....................##......######..=...##.........2.9 (2######.#######...## #.# ..#ggo! #.# .##. # ggA)A3.9 (3gg-gg0# _Found a whip.ggWggYggZggbgg$l ggmggm:_No target in view!ggCggggggF _Unknown command.ggsggstgg'zggՂ^ _No target in view!gggg^ggF _Unknown command.gggg̭gggg$gg^gg۽: _ggggg{ ####..#  #..#........  #..#....... #..#.....).S ####......######.....gg######.... >......##......######..=..##...######.#######...#..# #.# #...# # #.# #...##. #...##. #...#S   adder (asleep)#. #...######gghv 4.9 (1  An adder comes into view.gg>  The adder hisses angrily.gggg5S.S5   ufetubus (wandering)ggI+5.9 (2ggugg\ _An ufetubus comes into view.gg (((((5  You shoot a sling bullet.  The ufetubus shouts!gg  The sling bullet hits the adder but does no damage.  You shoot a sling bullet. The sling bullet hits the adder.ggP gg ggg l  The adder is heavily wounded.gg gg ,ggߴ 5..S...5 2 ufetubi (1 wandering)ggõ c===7.3 (1.4Rev gg gg r _An ufetubus comes into view.gg gg gg F _Unknown command.gg T   #........  gg k#.......5 # #.....5.. #........ ##....S... >......... .######..=..... .......@....... #######...#....  #.# #...# #  #.# #...#  #. #...#  #. #...#  #. #...#  ##### gg D   #........  #.......5  #.....5.. #........ ##....S... >......... .######..=..... .......@....... #######...#.... gg  #.# #...# #  #.# #...#  #. #...# #. #...#  #. #...#  ##### ggK ggl ggg gg4 d _There are monsters nearby!gg (((((((You shoot a sling bullet.gg9H o  The sling bullet closely misses the adder.gg  You shoot a sling bullet. The sling bullet misses the adder.gg gg! gg gg gg gg ...5....S5gg d8.8 (1.5Rev+ gg ggl @ _The ufetubus shouts!ggF gg gg    #........  #........ # gg a#.....5.. #........ ##...5.... >......... .######..S..... .......@....... #######...#....  #.# #...# #  #.# #...#  #. #...#  #. #...#  #. #...#  #####  _Unknown command.gg   #........  #........  #.....5.. #........ ##...5.... >......... .######..S..... .......@....... ggCO#######...#....  #.# #...# #  #.# #...#  #. #...# #. #...#  #. #...#  ##### ggggNggиggڻd _There are monsters nearby!gg_  You shoot a sling bullet. The sling bullet hits the adder.ggv(=55 2 ufetubigg' ((((((You kill the adder!ggҩggEgggg<ggدgg).....5..5=ggu240.2 (1.4Rev* gggg,    #........  #........ # #.....).. #........ ##........ >...5..... gg`.######.5=..... .......@....... #######...#....  #.# #...# #  #.# #...#  #. #...#  #. #...#  #. #...#  #####  _You shoot a sling bullet.ggVgU   #........  #........  #.....).. #........ ##........ >...5..... .######.5=..... .......@....... #######...#....  #.# #...# #  #.# #...#  #. #...# #. #...#  ggix#. #...#gg,o= ##### gg{4ggggd _There are monsters nearby!ggtb  You shoot a sling bullet. The sling bullet hits the ufetubus.gg+  The ufetubus is heavily wounded.You shoot a sling bullet.  The sling bullet hits the ufetubus but does no damage.ggڮ gg˶ The ufetubus is heavily wounded.gggg(1.6gg$ggF(  The sling bullet hits the ufetubus but does no damage.  The ufetubus is heavily wounded. _The ufetubus closely misses you. x2  The sling bullet closely misses the ufetubus.  The sling bullet hits the ufetubus.ggT  The ufetubus is almost dead.You shoot a sling bullet.  The sling bullet closely misses the ufetubus.gg\/  --more--ggdF  The sling bullet hits the ufetubus!ggVkn.   ufetubusgg.5You kill the ufetubus!The ufetubus misses you. x2; The ufetubus completely misses you.gg{\58-3.1 (1.5ggeggMu   #........  #........ # gg#.....).. #........ ##........ >......... .######.5=..... .......@....... #######...#....  #.# #...# #  #.# #...#  #. #...#  #. #...#  #. #...#  ggV#####  _The ufetubus hits you.ggѦ   #........  #........  #.....).. #........ ##........ >......... .######.5=..... .......@....... gg%E#######...#....  #.# #...# #  #.# #...#  #. #...# #. #...#  #. #...# ##### ggagg4ggӷgg־` _An ufetubus is nearby!gggggg> _Unknown command.gg>  You shoot a sling bullet.gg` (((((((The sling bullet hits the ufetubus but does no damage.gg ..)...5You shoot a sling bullet. The sling bullet misses the ufetubus.gglThe ufetubus hits you. The ufetubus barely misses you.The ufetubus hits you but does no damage.7--4.5 (1.4ggegg_d _The ufetubus misses you.gg$gggg7F _Unknown command.gg,Ib  You shoot a sling bullet. The sling bullet hits the ufetubus.ggR (((((((The ufetubus is lightly wounded.  You shoot a sling bullet.gga  ..)...5The sling bullet barely misses the ufetubus.The ufetubus closely misses you. The ufetubus barely misses you.6.0 (1.5gge  ggf ggsg 4_The ufetubus hits you but does no damage. x2ggHz 4ggJ| ggL~ F _Unknown command.gg. T   #........  gg #........ # #.....).. #........ ##........ >......... .######.5=..... .......@....... #######...#....  #.# #...# #  #.# #...#  #. #...#  #. #...#  #. #...#  ##### ggf    #........  #........  #.....).. #........ ##........ >......... .######.5=..... .......@....... #######...#....  #.# #...# #  #.# #...#  #. #...# #. #...#  #. #...# ##### ggi ggn ggЫ gg ` _An ufetubus is nearby!gg b  You shoot a sling bullet. The sling bullet hits the ufetubus!gg C.ggT (((((((You kill the ufetubus!gg p..)....gg5 537.4 (1.4gg ggf _You shoot a sling bullet. _Unknown command.gg. gg` ggS ggu# ^ _No target in view!ggn$ gg(, ggD1 \ _Unknown command.gg1 gg(3 gg5 gg8 i8= _gg: ,gg< ggR> gg> :Rev+ gg'@ gg C ggC V9=ggD ggH ggH ggI ggL ggoM ggN ggR ggR f60=Rev ggS ggzX gg[ ,ggs] gg` ggc ,gge gg;h gg!k ,ggWm gg4p ggx ...........#.........# ....#.........# ....#.....)...# ......######.........# ......######.........###....... ggvy ......######..=###...............( ####.#######...#---50.0)  #.# #...#.#######  #.# #...#.#  #. #...#.# #. #....##. #....# ####ggy gg ggb l=---8.4 (11gg gg % _Found 2 stones.ggggCggpggH _No target in view!gggg gg"gg{'gg*gg+$ _gg/ggK0gg3,ggP5gg7gg=gg=>gg!AggggBgg7 gg BggMBggggvgg,ggoggggT,gggggg,gg7ggggggpgggg ggh",ggO#ggK%ggh',ggD(gg|*ggv,gg-gg8.ggA0gg2,gg3gg`4ggW6,gg17gg8,gg:ggh=N _You now have 268 gold pieces (gained 17).ggy@3ggAggBggDgg{DggDggFgg@GggGggGggyKggNggyOggPggRggTggTggTggVggYggUZggG[gg]gg,oJggrgg\ugguggvggxgg;gg.gg,gg^gggg ,ggggggqggggggxgg,gggggg,ggggR,ggOBggBggggZBggggșBggggC,ggơgggg,gggg7gg_,gg gg8ggggXggBggggBggngg,,gggg}gggggg,gggggg,gggg ggggqgggggg# .)....# .......  # ....(..  .........#  .........#  #.....)...#  .######.........#  .######.........######### ................@.......# 711.4 (53 .######..=......#.# ..................(...#.# #######...#.........#.#.# # #...#.#######.#.#.# # #...#.#.....#.#.#.#  #...#.#.###.#.#.#.#  #...#.#.........#.#  #...#.#####.#.###.#  gg6ggT,2.4 (54ggggl) _Found 2 boomerangs.gg6ggQggggy^ _No target in view!gg gg gg ggTgg: _ggEgg,gggg%gg(,gg)gg,gg /,gg{0gg2gg:7,ggi8gg:gg<,gg=ggQ?gg Bgg{BggCgg7Ggg IggvIggJggLggOggOggQggeUggXggXgg4^gg^ggaggebgg/dggMfgghgg>igg7jggkggrnggnggogg:qggr,ggGt,gggggg$gggglgggg7,gggg)ggggs,gggg,ggsggtggl #.......##.....................  #.......######.#######...#.....  #.......# #.# #...#.####  ######### #.# #...#.#... #.# #...#.#.## #.# #...#.#... #.# #...#.#### #.# #####..... #@# ######35.4 (23 #.#   #.#   #.# #.# #.# #.# ggK#<# gggg*,6.4 (24ggO _Found a stone staircase leading up.ggU4ggXggZH _No target in view!gghIggjggdlggoP _ggp,ggqggxrgg~vBgg|gg~ggggXgg`gg8ggggփggŅggggggggggJggggۋgggg#gg,ggggtggܑggJggogggg,ggggȘBgg)gg ,gggggggggggg%gg,ggYggggӦggQggggRgg"ggggagggg,ggggeggI,ggcgggg,gggg*gg,ggggagg,gg gggg,gggg<ggb,gggg<  You see here a +0 club.gggg _ggggcgg,gg ggggogggggg?gg,gggggg,ggmgggg.,gggg"gg ,ggi ggggggcgggggg,gg"ggggKgg4 gg gg%gg&gg0'gg*,gg+ggn,gg,gg3.gg0,ggf1gg$3gg4,ggf5ggB6gg8,gg8gg7:gg;,gg<gg=gg@,gg@gg|DggK; ....$)..g.  #........#  #........# #.......# #......# #.....# #....# ggZL6#@..# ##..#.##...#.###.#....##.#....##.#....#g   gnoll (wandering) #####...##.#....# ........########.#....##### ........ ..................ggR 76.4 (40  A gnoll comes into view. It is wielding a +0 flail.ggZk.gggg[,7.4 (41ggbggao8 _Found a dagger and 10 gold pieces.gge ((((( You shoot a sling bullet. The sling bullet hits the gnoll.gg  The gnoll is moderately wounded.You shoot a sling bullet. The sling bullet hits the gnoll.ggtgg4yq.g.....ggZzg===8.7 (1.3)Rev gggg#] _The gnoll is heavily wounded.ggΖgggg9ggѥ  ....$)....  #........#  #.....g..#  #.......#  #......#  #.....#  #....#  #@..#  ##..#.#  #...#.##  #.#....#  #.#....#  #.#....#  #.#....# .#....#####  .. _Unknown command.gg=  ....$)....  #........#  #.....g..#  #.......#  #......#  #.....#  #....#  #@..#  ##..#.#  #...#.##  #.#....#  #.#.... #.#....#  #.#....#.#....# ..gg%E 4ggI ggUL \ _A gnoll is nearby!ggY (((((((You shoot a sling bullet.gg  The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll!gg )gg@q j..$....ggu m480.1 (1.4Rev+ gg{ gg _ _You kill the gnoll!gg gg ggE ggݎ (78 M##D..............$)....#......#.....$#.#.#.#.##...# ##..#.# ...#.##.#....#.#....D   steam dragon (wandering).#....#gg P.#..#....#ggƑ (0.0gg G.DggU 5---1.1 (1gg֡ ggl ggE ((((((DYou shoot a sling bullet.  The steam dragon hisses angrily.ggJ  The sling bullet hits the steam dragon but does no damage.  You shoot a sling bullet. The sling bullet hits the steam dragon!ggkU gg` .D......===2.4 (1.3gg e gg.n } _The steam dragon is moderately wounded.ggK5=gg(?ggB ggNCH_You hear a distant slurping noise.ggCggEggHggHggIggHL,ggMggOggwPU6=ggQggRggiSggTggW,ggfYggH\gg\%7gg^gg`,ggzaggcggdggegghggiK8=ggjgg\mggmggoggs,ggugg xggxggygg}gg}U9=ggPgg,gggg߇ggpggnggggS650=ggggggߐ,gg ggggigg|gg#ggU1=gggg ggggUgg,ggۢggq,ggXgg[gg%2ggggޫ,ggQgg6,gggggg2K3=ggggF,gggg,gg.ggggU4=gggg+,ggggs,gggg,gggggg)K5=ggCggggggg ggN,ggggggU6=ggggk,gggg^,gggggg%7gglgg,,ggggo,gggg,gggg5ggK8=ggggQ,gg~gggggg'ggZggU9=ggggR,gg'gg ,gg ggggL60=ggggT1 _HP restored.gg3ggigg>gg,gg= gg#gg ',gg|(gg*gg2= #.#<####.#........#.....#....!........###..†........#.....$)......gg3V#...#....---877.2 (84.0)##..†..##......# ##...##....###...###..#.# #...#.## gg\4,#gg/@ggAd=---8.2 (85ggGggPy _Found a stone staircase leading up.  You now have 279 gold pieces (gained 11).ggAQ,9.2 (86ggWggY. _You see here a +0 flail.gg gg: gg` ggt ggY gg gg gg gg  ...>. ..#..# #.#.<######.#..#.......#...!..#####..†........#.......@)......#80.2 (1.0) ######........#.# .. #.....)..# ..†....# .......# .......# ....# .. ##...# .. ##..#.#gg A1.2 (2gg gg J _Found a stone staircase leading down.gg0 +2.2 (3ggS gg9 ? _You now have 289 gold pieces (gained 10).gg gg gg gg>! H _No target in view!gg,] gg^ gg5f gg1i F _Unknown command.gg% ggp gg` gg F _Unknown command.gg" gg6$ gg1 gg8 ^ _No target in view!gg9 gg!< gg9? ggaB gg`C $ _ggH gg K c  You see here an iguana corpse.ggN gg'O  _ggP ggV ggW ggX gg"^ m _t - 3 white potions (gained 1)ggv` gga gg1c ggae gg6g ggh ggh gguk ggm gg;n gg/o gg5q ggu ,gg1v ggw ggz ggz gg{ gg ggC gg ggx gg gg ,gg+ gg gg ggw gg gg gg gg gg gg ggٙ ,gg gg Xggo gg& gg ggZ ggG gg| gg ggY gg gg gg gg ggհ ggx ,gg gg, gg gg} gg ggj gg gg# gg8 ggk gg> gg gg- gg: ggU gg gg gg gg gg gg gg ,gg gg x _y - 3 scrolls of teleportation (gained 2)gg{ gg ggZ gg gg gg gg5 gg gg gg gg gg- gg gg ggW gg gg= gg gg@ ggr gg ggr gg ggK gg ggW gg ggZ gg ,gg ,gg ggJ gg gg ggJ gg gg gg gg gg gg gg gg ,gg9 gg gg gg gg@! gg$ gg& gg' ggz( gg* gg, gg!- gg- gg/ gg2 gg2 gg4 ggq5 gg7 gg68 gg8 gg: gg; gg9< gg< gg~C XggD gg*F ggF gg]G ggI ggSK ggK ggmL ggN ggP ggkQ ggqR ggV ggX ggQY ggY gg[ ggt^ ,gg<_ gg` gg;b ,ggb ggd ggLe gge ggCf ggg ggh ggsi ,ggj gg0l ggl ,ggp ggq ,ggCr ggss gg u ,ggu ggw ggx ggx ,gg+z gg{ ,gg8| gg} gg~ gg& ,gg gg gg gg gg׃ ggt gg ,gg gg ,gg ggG gg ,gg ggߏ ggk ,gg gg! gg@ ,gg gg ggї ggv ,gg ggm gg ,gg, ggޞ ,ggП gg( gg6 gg ,gg gg gg ,gg gg gg gg; gg gg ,gg gg gg9 Bgg8 x ################## .................# ..##.......#####.# gg .........>...# #.# ..#........#.# #.# #.#.......<#.# #@# 953.2 (71.0).#........#.# #.# ..........#.# #.# .........#.# #.gge #†........#.# #.#..)......#.# #.#......#.##.# #.#gg (...)..#.##.# #.# #..†....#.##.# #.#ggg ggr gg T _Key pressed, stopping explore.gg Igg gg_ gg8 P _gg ,ggy gg gg ,gg gg gg ,ggo gg gggg|,gg gggg,gg1 gg gg ggv gggggg8,gggggg(gggggggg(gg,ggL#R  There is a stone staircase leading down here.gg&ggz' _gg(gg:,gg.,ggl2gg6gg9ggf:gg<gg"AggD,ggGggKggNggvOgg.QggTgg&XggYggw\gg]ggu`ggaggbgg?l#########################........................##........##.......#####.# ................>...# #.# gg*m#........#........#.# #.# #.######.#.......<#.# #.# ..#####.#........#.# #.# .................#.# #.# ........@........#.# #.#70.2 (17 ..####..†........#.# #.#ggmr .........)......#.# #.# ### #####........#.##.# #.#. #.....)..#.##.# #.# ##..†....#.##.# #.#ggnY ##......#.##.# #.# ##.....#....# #.# ... ##....#.#### #.#ggnggvgğ _Key pressed, stopping explore.ggGggWH _No target in view!gggggg`ggxH _No target in view!ggggZgg gg) F _Unknown command.ggUgg  The gnoll is heavily wounded.You shoot a sling bullet. The sling bullet hits the white imp!ggC)gg[gg \  You kill the white imp!ggRgg=/  --more--gg  .gggg 3 gnolls (1 polearm)  A gnoll comes into view. It is wielding a +0 flail. x2gg%l63.9 _The gnoll misses you.ggV0ggC( _Your Ranged Weapons skill increases to level 7!You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.ggx (((The gnoll is heavily wounded.You shoot a sling bullet.ggQgg'Sgg=V  The sling bullet barely misses the gnoll.The gnoll misses you. The gnoll hits you with a +0 flail!gg`_Tgg....gg`_52----5.4 (1.5ggHhggiggu/  --more--gg    †#### ...# )...######.............# )........####### ............... .......@# ggn g<#.......g#  #.#.......gg  #.#..........  #.#...........  #.#.###########    _The gnoll hits you but does no damage.ggh   †#### ...# )...######.............# )........####### ............... .......@# gg$j <#.......g#  #.#.......gg  #.#..........  #.#...........  #.#.###########    ggv ggWw ggʂ gg w  †#### ...# )...######.............# )........####### ............... .......@# <#.......g#  #.#.......gg ggm #.#..........  #.#...........  #.#.###########    _There are monsters nearby!gg,   †#### ...# )...######.............# )........####### ............... .......@# <#.......g# gg.  #.#.......gg  #.#..........  #.#...........  #.#.###########    gg 9 gg : ggrC ggF \ _There are monsters nearby!ggA^ You shoot a sling bullet.  The sling bullet barely misses the gnoll.The sling bullet hits the gnoll!ggsf q() 2 gnollsgg  You kill the gnoll!You shoot a sling bullet. The sling bullet hits the gnoll!ggtwl  The gnoll is heavily wounded.ggCgg.gg576.7 (1.3gg9ggmggM/  --more--ggW j _The gnoll completely misses you.ggX gg^ ggh r  †#### ...# )...######ggi .............# )........####### ............... .......@# <#.......g#  #.#.......g.  #.#..........  #.#...........  #.#.###########    _Unknown command.gg  †#### ...# )...######.............# )........####### ............... .......@#gg9) <#.......g#  #.#.......g.  #.#..........  #.#...........  #.#.###########    ggJgg\ _There are monsters nearby!gggggg]gggg# .#####.## ..# ........... .†.######### #......####..†... .#..# ###............)#.#########.#####....... .#......# #.....)######### ##..†.......# ##.. .ggPc#.......######## ##.. .#.###<#.g# ##...# #.#.g. ##.. ##.# #.#... ## #.#........... #.# #.#.############.## #.#.##### #.## #.##.#ggggГggNg)ggnggq3=------70 _gg?gg?ggu# .#####.#.# .# . †.# #......####..†. #..# ###.). #.#########.#####. #.......# #.....). #.# ##..†.# ##. #.ggwg######## ##. #.###<#.g# ##. #.# #.#.......). ##. #.# #.#.......... ##.# #.#........... #.   gnoll# #.#.########### #.#.# #.#.##### #.#.# #.# #.#.ggAzgg|ggtg.g 2 gnollsgg†P=--8ggggys _The gnoll attacks as it pursues you! The gnoll completely misses you.ggm# .#####.#. .# . .gg,o# . .# #......####..†. .# ###.). .#########.#####.# ........# #.....)..# .# ##..†....#g.@....# ##......# .g######## ##.....# .###<#........# ##....# .# #.#.......). ##...# .# #.#.......... ##..# .gg+q# #.#..... #...# .# #.#.### #.#. .# #.#.##### #.#. .# #.# #.#.ggsggugg~Lg.ggg.-9Rev+ gggggg ^(((((((You shoot a sling bullet.ggT  The sling bullet barely misses the gnoll. x2  You shoot a sling bullet. The sling bullet hits the gnoll!ggY Q   gnollgg gg ggV V......ggg 4=8===5001.0 (1.3Rev* gg gg I _You kill the gnoll!gg# # .#####.#. # . # . #ggt  #......####..†.# ###.).##.#####.#...# #.....)..#.# ##..†....#.g.@...# ##......#.######## ##.....#. ###<#........# ##....#. # #.#.......). ##...#. # #.#. ##..#. # #.#. #...#. # #.#.# #.#. # #.#.##### #.#. # #.# #.#.ggE ggT( D)gggl) 6---20ggn0 gg: _  You shoot a sling bullet. The sling bullet hits the gnoll.gg  The gnoll is lightly wounded.  You shoot a sling bullet. The sling bullet hits the gnoll!gg,W m  The gnoll is severely wounded.ggtX 7===3.4 (1.4gg` ggkj i _The gnoll closely misses you.ggk ggq gg1| ' gg} ((((((( _Unknown command.You shoot a sling bullet.gg*   The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll!gg ggM & gg3 =.....))gg   gnoll (polearm) # #.......##.#...You kill the gnoll!gg c5=94.7 (1.3ggQ ggb s _A gnoll comes into view. It is wielding a +0 spear.gg 4.# .#####.# .# .# .# #......####..†.# ###.)ggq .##.#####.#...# #.....)..#.# ##..†....#.)@....# ##......#.g...######## ##.....# .###<#........# ##....# .# #.#.......). ##...# .# #.#. ##..# .# #.#. #...# .# #.#.# #.# .# #.#.##### #.# .# #.# #.#gg gg ?g.gg 6---50gg gg  Things that are here: _a +0 flail; a gnoll corpsegg` :---ggs gg F _Unknown command.ggm_  You shoot a sling bullet. The sling bullet hits the gnoll!ggp)((((gg' (((You kill the gnoll!ggArL..)...)ggu@31===7.1 (1.4gg|ggs .# .#####.# ..# .# †.# #......####..† #.# ###.) #.#########.#####. #........# #.....).. #.# ##..†.....)...@)....# ##...... #.######## ##..... #.###<#........# ##.... #.# #.#.......).gg ##... #.# #.#.......... ##.. ..# #.#..... #... ..# #.#.### #.# ..# #.#.##### #.# ..# #.# #.# _You shoot a sling bullet.gg1gg?6=ggN/---80ggggoN _You see here a +0 flail.ggkPggQ:---ggXgg[H _No target in view!ggjZ.# .#####.#.# .# .†.# #......####..† .#..# ###.) .#.#########.##### .#.......# #.....) .#.# ##..†.)..@))....# ## .#gg|l.######## ## .#.###<#..# ## ##.# #.#.......). ## ##.# #.#.......... ##.# #.#........... #.# #.#.########### #.#.# #.#.##### #.#.# #.# #.#ggsggt-9 _gggg8ggM 4ggP ggR :Rev+ gg@W h7ggX ggZ ,gg] gg_ ,ggua gg,e PRev ggi ggRk b8=gg3l ggym ,ggcn ggo ,ggp ggr ggr ^9=gg`s ggt 0ggu gg w ,ggx ggy L60=ggZz gg${ gg} ggh ,gg gg gg ggw gg_ gg gg gg| ggn gg |  Things that are here:  a +0 spear; a gnoll corpseggH gg @= _gg gg+ gg ,ggҦ gg ggѫ ,gg gg٭ ggr ,ggJ gg gg ,gg ggS gg ,gg ggs gg ,gg ggw gg ,gg[ gg 7 _You open the door.gg; gg gg gg @  There is an open door here.gg gg?  _gg gg gg ,ggx gg gg ,gg gg n ### #......####..†........#.# ## ###....)#.# ##########.######.##.# # ............# #.....)..#.##.# # .......###########..†....#.##.# # ....)...))....##_##......#.##.# # .......########...##.....#....# # .......#########'####....#.#### #)....##.#.@.# ##...#.# #36.1 (27.0).......'.ß.+ ##..#.# # ...........##.#...# #...#.## ##########.####+## #.#....# #### ..# #.#....# #.# ...# #.#....# #gg .#######...# #.#....# †.#.........########.#....####.#..................... _You open the door.ggS X _Found a broken altar of Ashenzari.gg ggT gg9 gg H _No target in view!ggCa ggb gg3i ggk F _Unknown command.gglb3ggcgg}hgg6iggl: _ggOmggnggMoggpggx .# ###............)#.# #. .#########.#####........#.##.# #..........# #.....)..#.##.# #.###########..†....#.##.# #.)...))....##_##......#.##.# #...########...##.....#....# #.ggz###'####....#.#### #.)....##.#...#.##...#.# #........'.ß@'._##..#.# #.8.0)..##.#...#.##...#.## #. ##########.####+## ##.#....# #. ..# #.#....# #. ...# .#.#....# #.#######...# #.#....# #. .†.#.........########.#....#####..#....................#.# ########.....###### _You open the door.gg{Z _Found a glowing silver altar of Zin.ggggÅggggH _No target in view!gg\<gg=ggu>ggZ@ggBggF: _gg[H@  There is an open door here.ggJggNK _ggKggMggQ,gg5Rgg0\ ########.#####........#.# ...........# )###########..†..)...))....##_##.....########...##ggy]4..####'#######)....##.#...#.## ........'.ß.'._##.##.#..@#.##...#.##41.1 (3 ##########.####'#####.#.... ..##.. ....##_######...### ...#.......# #.#...# _You open the door.gg^Y _Found a blossoming altar of Fedhas.gggggggg~H _No target in view!ggQF3ggGggJggNMgg8N$ _ggS,ggNTggTggUgg\@  There is an open door here.ggbggc _ggdgg@gggigg jggjgg.n@  There is an open door here.ggpggp _ggqggrggsggGtgg5uggwggzgg{gg$|ggggggAgggg#gg,gggghggvggggmgggg>,gg!gggg,ggggbgg*,gg5ggݳgg,gggggg,ggkgg9gg,ggggygg,gggggg,ggggPgggg+gggggg^,gg+gggg,ggggggp,gggggg@ ,ggG gg ggggggggggx#v ############### #............... ### ##.#........##... #>. ................ #.# ########.#........#....# [........#.######.#....# ............#####.#....# .......................# .......@...............65.1 (24.0) †.######......####..†.... #.........# ###............).. gga%#.........#########.#####....... #...................# #.....). #.....###########..†.... .)...))....##_##  #.......#...##.....  #.###<#........#########'####.... gg-gg%/,6.1 (25gg6ggM9) _Found a scale mail.gg>gggggg0.0)...........ggggjggj _Key pressed, stopping explore.gggg#ggH _No target in view!gggggggggg gg^!$ _gg&,gg',ggD(gg)gg+gg1,,gg-ggg/gg0gg0ggj2ggs4gg5gg5gg ;gg\=,ggj>ggg@ggBggYCggFggIggEKggKgg^LggMgg(PggPgg1QggRggTggUggVggWggXgg|YggYgg_gga,ggbdgg5eggfggOggggggo # . ggpw#  ..  #.  ############# #.......  #################.###  #>..........@....79.1 (13.0) #####.######.#........# ......# [........#.######.# ......# ............#####.# ......# ggxqF............ ......# ................†.#############......####..†## ###.........#..#.#ggrggxggـj _Key pressed, stopping explore.ggՁggOggމH _No target in view!ggz" _gg`' gg. $ _gg5 Bgg7 ,gg: gg> gg?? ggDA ggD gg_I ggI ggJ ggL ggN ,ggN ggP ggR ,gg+T gg0V gg6X ,gghY ggw\ gg^ ,gg_ ggn ggq ,gghr gg{  ################ #...............  #################.#........##...#>.................. ##.#.#........#.... gg} *...# #.[.....@..#.######.#88.1 (9.0) ...# #.............#####.#...# #.......................# #....................... .†.#############......####..† .#.........# ###......)#.........##.#####...... .#..........# #.....) .#.....####..†gg} gg0 gg j _Key pressed, stopping explore.gg gg ggr * _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!gg} gg+ gg gg _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!gg ggD gg gg gg gg : _ggV gg gg' gg gg gg ggK gg3 gg? gg ggi gg gg gg" gg?$ ,gg0& gg' ,gg( gg* gg- ,gg50 ,gg32 ,ggc3 ggu5 gg6 ,gg7 gg-: gg= Bgg? ggA ,ggC gg|E ggZ Bgg ggD ,gg gge gg ,gg! gg6 gg ,gg gg ggՒ ,gg gg gg` ,ggښ gg@ gg Bgg gg ,ggB gg( ,ggί gg7 gg gg ,gg gg~ gg& ,gg ggC ,gg ggP gg ggƾ gg ggQ gg_ gg ,gg_ ggy gg gg ggf ,gg' gg gg gg ,gg gg gg ,ggV gg ggw ,gg gg ,gg_ gg gg0 gg ,gg gg+ gg ,gg gg gg ,gg gg gg` ,gg gg- gg ,gg gg gg ,ggU gg" ,gg gg gg ggH ,ggq gg gg ,ggD gg= gg ,gg gg ggf ,ggxggugg=,gg<gggg,ggkggxW  ### ###  #.#########.# #........%..# #.#########@#135.1 (47.0) #.........#.# #..######.#.# #..#......#.# #..#.######.################ #..#........#>.............. ######..#..#######.############## #....#..#..........# #.[...... #.##.#..#ggL...# #.....gggg,6.1 (48ggggF! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _Found a beast talisman.gg)ggY/3gg*Z0.0).......#...........#>.........................gggg#ggE _Done exploring.ggkgg..............  ######..#..#######.##############  #....#..#..........# #.[......  #.##.#..#..........# #........  _No target in view! _Found a beast talisman. _Done exploring. _Done exploring. _Done exploring.  Search for what [Enter for "cann", or ? for help]? altarggP ggnQ ggW ggX . _gg ### ### #.#########.# #........%@.# #.#########.# #.........#.# #..######.#.# #..#......#.# #..#.######.############### #..#........#>.............  ######..#..#######.#############  #....#..#.# #.[ggVgg27.1 (1 _gg"ggggd- ### ### #.#.# #.@..# #.#.# #.#.# #..######.#.# #..#......#.# #..#.######. #..#..#> ######..#..#######. #....#..#ggfZ.# #.[ggqgg.r&8ggC|ggdT _You see here a beast talisman.ggn'ggd(&9gg,gg/* _i - a beast talismangggg:Inventory: 29/52 slots Hand Weapons (go to first with ))  a - a +3 heavy sling (weapon) {Ming}  d - a +0 sling (offhand) {Narong} Armour (go to first with [)  b - a +0 leather armour (worn)  h - a +0 pair of gloves (worn) ggJ l - a +0 cloak (worn)  r - a +0 pair of boots (worn) Talismans (go to first with %)i - a beast talisman Scrolls (go to first with ?)c - a scroll of butterflies  g - a scroll of brand weapon  j - a scroll of vulnerability  k - a scroll of fear  m - a scroll of fogw - a scroll of amnesia  y - 3 scrolls of teleportation  C - 2 scrolls of poison Potions (go to first with !)  e - a yellow potion  f - a glowing cyan potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]gg47 gg> gg6E   plinko the Shooter  Coglin  Health: 60/60 ========================  Magic: 8/8========================ggF %AC: 6Str: 12EV: 13Int: 8######SH: 0Dex: 20#.#########.#XL:  8 Next: 31% Place: Dungeon:5#........@..#Noise: ---------  Time: 5139.1 (0.0)#.#########.#a) +3 sling (heavy)  d) +0 sling {Narong}#.........#.#Fire: a) +3 sling (heavy) {Ming} #..######.#.#ggF I#..#......#.##..#.######.############## #..#........#>............ ######..#..#######.############ #....#..#..........# #.[....  _Done exploring. _Done exploring. _Done exploring. gg;G _Search for what [Enter for "cann", or ? for help]? altar _You see here a beast talisman. _i - a beast talismangg1L ggL gg0Q gg(S gggg1xEvoke which item? Talismans  i - a beast talisman [!] read|quaff|evoke[?] describe selectedggzggggÇ  plinko the Shooter  Coglin  Health: 60/60 ========================  Magic: 8/8========================ggSAC: 6Str: 12EV: 13Int: 8######SH: 0Dex: 20#.#########.#XL:  8 Next: 31% Place: Dungeon:5#........@..#Noise: ---------  Time: 5139.1 (0.0)#.#########.#a) +3 sling (heavy)  d) +0 sling {Narong}#.........#.#Fire: a) +3 sling (heavy) {Ming} #..######.#.##..#......#.##..#.######.##############ggz #..#........#>............ ######..#..#######.############ #....#..#..........# #.[....  _Done exploring. _Done exploring. _Done exploring. _Search for what [Enter for "cann", or ? for help]? altar ggqZ_You see here a beast talisman. _i - a beast talismangg0gg,40.1 (1ggggggי+1.1 (2gg@gg62.1 (33.1 (4 3 _You begin transforming. You continue transforming. x3  You turn into a hulking beast. Your +0 cloak melds into your body.  Your +0 pair of gloves melds into your body.Beast gg8hgga _Your +0 pair of boots melds into your body.gg+ggggrgg.F _Unknown command.ggnL ggM gg`Q gg%V F _Unknown command.ggB 4gg \ _Unknown command.ggggCInventory: 29/52 slots Hand Weapons (go to first with ))  a - a +3 heavy sling (weapon) {Ming}  d - a +0 sling (offhand) {Narong} Armour (go to first with [)  b - a +0 leather armour (worn)  h - a +0 pair of gloves (melded)  l - a +0 cloak (melded)  r - a +0 pair of boots (melded) gg"Talismans (go to first with %)i - a beast talisman (active) Scrolls (go to first with ?)c - a scroll of butterflies  g - a scroll of brand weapon  j - a scroll of vulnerability  k - a scroll of fear  m - a scroll of fogw - a scroll of amnesia  y - 3 scrolls of teleportation  C - 2 scrolls of poison Potions (go to first with !)  e - a yellow potion  f - a glowing cyan potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]gggggg  plinko the Shooter  Coglin  Health: 60/60 ======================== gg Magic: 8/8========================AC: 3Str: 12EV: 13Int: 8######SH: 0Dex: 20#.#########.#XL:  8 Next: 31% Place: Dungeon:5#........h..#Noise: ---------  Time: 5143.1 (0.0)#.#########.#a) +3 sling (heavy)  d) +0 sling {Narong}#.........#.#Fire: a) +3 sling (heavy) {Ming} #..######.#.#ggBeast #..#......#.##..#.######.############## #..#........#>............ ######..#..#######.############ #....#..#..........# #.[.... ggBYou turn into a hulking beast. Your +0 cloak melds into your body.  Your +0 pair of gloves melds into your body. _Your +0 pair of boots melds into your body. _Unknown command. _Unknown command. _Unknown command.gggg3gg*gggg+k ggo   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.0   0   g - Spellcasting   0.0   1.4  -2  ggp          b - Unarmed Combat   0.0   1.2  -1           h - Shapeshifting   0.0   1.4  -2  c + Ranged Weapons 7.1   9.5  -1              gguq  d - Armour   2.0   3.6  -1       e - Dodging   5.0   7.1  -1       f - Stealth   1.0   2.4  -1                  ggr a                                    gg4s                 The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  ggs [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsgg > h + Shapeshifting 0.0ggSgg\VTargetTarget--  --  --  --  14.0 --  --  --  a-z] set[-] clear selected targetcost|targetsgg<[?25h[?0c0 gg [?25l[?1cgg7.0 current training targets, if any.=] set aall targetsggm  h * Shapeshifting   0.0ggj]ggv  plinko the Shooter  Coglin  Health: 60/60 ========================  Magic: 8/8========================AC: 3Str: 12EV: 13Int: 8######SH: 0Dex: 20#.#########.#XL:  8 Next: 31% Place: Dungeon:5#........h..#Noise: ---------  Time: 5143.1 (0.0)#.#########.#a) +3 sling (heavy)  d) +0 sling {Narong}#.........#.#Fire: a) +3 sling (heavy) {Ming} #..######.#.#Beast #..#......#.##..#.######.############## #..#........#>............ ######..#..#######.############ #....#..#..........# #.[.... [3ggxx4mYou turn into a hulking beast. Your +0 cloak melds into your body.  Your +0 pair of gloves melds into your body. _Your +0 pair of boots melds into your body. _Unknown command. _Unknown command. _Unknown command.gg~gg4ggMggF _Unknown command.gggg`Level 5 of the Dungeon <<<<>>>>^___(Press ? for help) ######  #.#########.#  #........h..#  #.#########.#  #.........#.#  #..######.#.############################  #..#......#.##.........................#  #..#.######.#################.#........##.......#####.# gg #..#........#>................................>...# #.#   ######..#..#######.###############.#........#........#.# #.#   #....#..#..........# #.[........#.######.#.......<#.# #.#   #.##.#..#..........# #.............#####.#........#.# #.#   #.##.#..#..........# #............................#.# #.#   #.##.#..#..........# #............................#.# #.#   #.##.#..#..#.......#############......####..†........#.# #.#   #.##.#..#..#.#...#.........# ###............)......#.# #.#   #.##.#..#..#.#...#.........#########.#####........#.##.# #.#   #.##.#..#..#.#...#...................# #.....)..#.##.# #.#   #.##.#..#..#.#...#..............###########..†....#.##.# #.#   #.##.#..#....................)...))....##_##....gg=..#.##.# #.#   #.##.#.....#.#<..#..............########...##.....#....# #.#   ##.##.#...###.#...#.###<#........#########'####....#.#### #.#   #.............#####.# #.#.......)....##.#...#.##...#.# #.#gg&+ Oh>gg ggR gg߶   plinko the Shooter  Coglin  Health: 60/60 ========================  Magic: 8/8========================AC: 3Str: 12EV: 13Int: 8######SH: 0Dex: 20#.#########.#XL:  8 Next: 31% Place: Dungeon:5#........h..#Noise: ---------  Time: 5143.1 (0.0)#.#########.#a) +3 sling (heavy)  d) +0 sling {Narong}#.........#.#Fire: a) +3 sling (heavy) {Ming} #..######.#.#Beast #..#......#.##..#.######.##############gg  #..#........#>............ ######..#..#######.############ #....#..#..........# #.[.... Your +0 pair of gloves melds into your body. _Your +0 pair of boots melds into your body. _Unknown command. _Unknown command. _Unknown command. _Unknown command.gg4 gg gg gg % _gg Bgg ,gg ggF ,gg: gg ggM gg ,ggC gg ggH ,ggI gg ggu ,ggi gg gga ,ggk gg ggI ,gg gg7 gg gg gg gg} gg# ,gg gg gg5 ,gg gg ggV gg gg? gg ,gg; gg gg$ gg# ,gg ggn gg  gg gg ggy ggK gg gg? gg ggp gg ggA gg ggt ggd ggj gg" gg ggt gg gg gg< gg gg ggX gg gg gg_$  ### ###  #.#########.#  #...........#  #.#########.##.........#.##..######.#.#gg#% u###..#......#.# #.#..#.######.#################.#..#........#h................64.1 (21.0) ####..#..#######.###############. ...#..#..........# #.[........ ##.#..#..........# #.......... ##.#..#..........# #.......... ##.#..#..........# #.......... gg% 4##.#..#..#.......############# ##.#..#..#.#...#.........# ###. ##.#..#..#.#...#.........########gg & ggn+ gg<. c _There is a stone staircase leading down here.ggmgglnggrggRygg1~85.1 (1.0) _gggg( .. #.# .. ..# .# ..# .#.?.# .#...#  .....  ######..# 6 #....h..#  #.#####.#  ..  #..  .#gg*g # gg0ggw+9 (1.8ggggg _You climb downwards.  Found a scroll of fear. _There is a stone staircase leading up here.ggggggggVF _Unknown command.ggg@4ggCggFH _No target in view!ggaggb4ggcggeggnf% _ggjnggalggn,ggIoggqgguggUvgg_wggzgg},gg\~ggb,gg gg$ gg^K_k - 2 scrolls of fear (gained 1)ggggggggهggN# #.. .# .##.. .#  gg.... .#  #..###.#  .......#  #.#...#  #.#...#  #.#...##  #.....h#  72.9 (7.0######..###.?..# #....<..# #.##.# gg֐#.#####.# #.# #  ....[.#  ####..#   ..#  ...#    gggg+3.9 (8ggPgg( _Found a ring mail.gg)ggvgg9ggjH _No target in view!gggg~gggggggg Q _gg ,gg gg7 $.##.. .#  ... .#  #..###.#  .......#  #.#...#  #.#...#  #.#...# #......#### ######..###.h..# #....<..# #.##.#  ggm #.#####.# #.# #   ....[.#  ####..#   #..#  ...#  ....   gg/ +5.9 (2gg +6.9 (3gg^ gg . _o - a scroll of identifyggo` gga gge ggh H _No target in view!gg5n[?25h[?0c  Search for what [Enter for "altar", or ? for help]? gg-[ [?25l[?1cgg{gg}$gg~12 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 leather armour (worn)  b - [carried] h - a +0 pair of gloves (melded)  c - [carried] l - a +0 cloak (melded)  d - [carried] r - a +0 pair of boots (melded) Results elsewhere ([,] to cycle)  e - [D:6] a ring mailf - [D:5] a scale mail (1 further duplicate)  g - [D:4] a +0 leather armour (4 further duplicates)  h - [D:4] a +0 robe  i - [D:4] a +0 scale mail  j - [D:4] a leather armour (2 further duplicates)  k - [D:3] a +0 ring mail  l - [D:1] a +0 bucklerggggAgg gg .##.. .#  plinko the Shooter.... .#  Coglin#..###.#  Health: 60/60 ========================.......#  Magic: 8/8========================#.#...#  AC: 3Str: 12#.#...#  EV: 13Int: 8#.#...##  SH: 0Dex: 20#......####  XL:  8 Next: 31% Place: Dungeon:6######..###.h..#  Noise: ---------  Time: 5176.9 (0.0)#....<..# #.##.#  a) +3 sling (heavy) [gg m d) +0 sling {Narong}#.#####.# #.# #  Fire: a) +3 sling (heavy) {Ming} ....[.#  Beast ####..# #..#  ...#  ....     _k - 2 scrolls of fear (gained 1) _Found a ring mail. _No target in view! _o - a scroll of identify _No target in view!  Search for what [Enter for "altar", or ? for help]? armorgg gg gg( gg . _ggen[?25h[?0c  Search for what [Enter for "armor", or ? for help]? gg [?25l[?1cgg]+ ggu. 22 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] gg40 Results at your position ([,] to cycle)  a - [carried] a - a +3 heavy sling (weapon) {Ming}  b - [carried] d - a +0 sling (offhand) {Narong}  c - [carried] g - a scroll of brand weapon Results elsewhere ([,] to cycle)  d - [D:5] a +0 club (9 further duplicates)e - [D:5] a +0 flail (4 further duplicates)  f - [D:5] a +0 spear (1 further duplicate)  g - [D:5] a dagger  h - [D:5] a mace  i - [D:5] a war axe  j - [D:5] a whip (1 further duplicate)  k - [D:4] a +0 dagger (5 further duplicates)  l - [D:4] a +0 falchion (1 further duplicate)  m - [D:4] a +0 hand axe (2 further duplicates)  n - [D:4] a +0 mace (1 further duplicate)  o - [D:4] a +0 short sword (4 further duplicates)  p - [D:4] a +0 whip (1 further duplicate)  q - [D:4] a +2 falchion of holy wrathr - [D:4] a falchion  s - [D:4] a staff of fire  t - [D:3] a +0 flail of pain [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]gg<   b - [carried] d - a +0 sling (offhand) {Narong}  cg - a scroll of brand  Results elsewhere ([,] to cycle)  d - [D:5] a +0 club (9 further duplicates)  e - [D:5] a +0 flail (4 further duplicates)  f - [D:5] a +0 spear (1 further duplicate)  gdagger  hmace  gg iwar axe  jwhip (1 further duplicate)  k4] a +0 dagger (5 further duplicates)  l4] a +0 falchion (1 further duplicate)  mhand axe (2 further duplicates)  nmace  oshort sword (4 further duplicates)  p - [D:4] a +0 whip (1 further duplicate)  q - [D:4] a +2 falchion of holy wrath  rfalchionsstaff of fire  t - [D:3] a +0 flail of pain  u - [D:2] a +0 sling  v - [D:2] a spearbotggӂ  p - [D:4] a +0 whip (1 further duplicate)  q - [D:4] a +2 falchion of holy wrathgg- gg gg 3.##.. .#  plinko the Shooter.... .#  CoglinggU #..###.#  Health: 60/60 ========================.......#  Magic: 8/8========================#.#...#  AC: 3Str: 12#.#...#  EV: 13Int: 8#.#...##  SH: 0gg= _Dex: 20#......####  XL:  8 Next: 31% Place: Dungeon:6######..###.h..#  Noise: ---------  Time: 5176.9 (0.0)#....<..# #.##.#  a) +3 sling (heavy)  d) +0 sling {Narong}#.#####.# #.# #  Fire: a) +3 sling (heavy) {Ming} ggϡ s....[.#  Beast ####..# #..#  ...#  ....     _Found a ring mail. ggZ 6_No target in view! _o - a scroll of identify _No target in view! _Search for what [Enter for "altar", or ? for help]? armor  Search for what [Enter for "armor", or ? for help]? weaponggާ gg gg ggo . _gg`  Your library has no spells.gggg)gg<. _gg gg %Inventory: 30/52 slots Hand Weapons (go to first with ))  a - a +3 heavy sling (weapon) {Ming}  d - a +0 sling (offhand) {Narong} Armour (go to first with [)  b - a +0 leather armour (worn)  h - a +0 pair of gloves (melded)  l - a +0 cloak (melded)  r - a +0 pair of boots (melded) Talismans (go to first with %)i - a beast talisman (active) Scrolls (go to first with ?)c - a scroll of butterflies  g - a scroll of brand weapon  j - a scroll of vulnerability  k - 2 scrolls of fear  m - a scroll of fogo - a scroll of identify  w - a scroll of amnesia  y - 3 scrolls of teleportation  C - 2 scrolls of poison Potions (go to first with !) gg  e - a yellow potion [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]ggyX.##.. .#  plinko the Shooter.... .#  Coglin#..###.#  Health: 60/60 ========================.......#  Magic: 8/8========================#.#...#  AC: 3Str: 12#.#...#  EV: 13Int: 8#.#...##  SH: 0Dex: 20#......####  XL:  8 Next: 31% Place: Dungeon:6######..###.h..#  Noise: ---------  Time: 5176.9 (0.0)#....<..# #.##.#  a) +3 slinggZ?g (heavy)  d) +0 sling {Narong}#.#####.# #.# #  Fire: a) +3 sling (heavy) {Ming} ....[.#  Beast ####..# #..#  ...#  ....     _No target in view! _o - a scroll of identify _No target in view! _Search for what [Enter for "altar", or ? for help]? armor _Search for what [Enter for "armor", or ? for help]? weapon _Your library has no spells.ggo[gg[ggt`ggbgg<ggy=ggN>gg@ggSDggHQ _gg~Kgg4LggMgg4NggSBggTggXggYggZggK\ggg_gg_gg`ggbgg\fggggggggiggElggl,ggmggp,ggpggqggvt,gg ugg~A  You see here a +0 ring mail.gg?gg _gggggg*,ggNgg>ggQggޏggggݒggwggggggߜggѧ #......#### ######..###....# #....<..# #.##.# #.#####.###.##.# ggר .......[.##.# .########..##.# l....####..##.# .....##.#  #......h......#  ......###.#####  ..... #. #### ..#  ..# ..# l   iguana (asleep) #..# gg089.9 (13.0)ggݹ-90.9 (14gggg4Z _An iguana comes into view.ggL;   ...#  #....<..# #.##.#  gg=.##.#  [.##.#  .########..##.#  l....####..##.#  #..........##.#  #......h......#  ......###.#####  ..... #.#  #### ..#  ..#  ..#  #..# ggk   ...#  #....<..# #.##.#  .##.#  [.##.#  .########..##.#  l....####..##.#  #..........##.#  #......h......#  ......###.#####  ..... #.#  #### ..#  ..# ggy|..#  #..# gggg4ggCgg^ _An iguana is nearby!gg[ ((((((l  gg"You shoot a sling bullet.ggeK (ggjThe sling bullet hits the iguana but does no damage.  You shoot a sling bullet.gg<ggV..l.....ggg===2.2 (1.3)Rev gggg(w _The sling bullet closely misses the iguana.gg)gg0ggK3F _Unknown command.ggD   ...#  #....<..# #.##.#  .##.#  gg4E[.##.#  .########..##.#  .....####..##.#  #l.........##.#  #......h......#  ......###.#####  ..... #.#  #### ..#  ..#  ..#  #..# ggo   ...#  #....<..# #.##.#  .##.#  [.##.#  .########..##.#  .....####..##.#  #l.........##.#  #......h......#  ......###.#####  ggb..... #.#  #### ..#  ..# ..#  #..# gggggggg^ _An iguana is nearby!gg ((((((You shoot a sling bullet.gg3  The sling bullet closely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana.gg gg$ S...l....ggT& d3.6 (1.4Rev+ gg, ggf6 w _The iguana is moderately wounded.gg7 ggKB ggG <    ...#  #....<..# #.##.#  .##.#  [.##.#  .########..##.#  .....####..##.#  #..........##.#  ggI 7#.l....h......#  ......###.#####  ..... #.#  #### ..#  ..#  ..#  #..#  _Unknown command.gg*    ...# gg7 f #....<..# #.##.#  .##.#  [.##.#  .########..##.#  .....####..##.#  #..........##.#  #.l....h......#  ......###.#####  ..... #.#  #### ..#  ..# ..#  #..# gg gg gg gg@ ^ _An iguana is nearby!gg ((((You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.gg  The iguana is moderately wounded.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.gg[ gg ggu" ..l..5.0Rev* gg) gg7  (( _The iguana is moderately wounded.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.gg) The sling bullet hits the iguana but does no damage. _The iguana is moderately wounded.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  The iguana is moderately wounded.You shoot a sling bullet. The sling bullet hits the iguana!gg C.ggR :...ggV 546.3 (1.3ggf\ ggn` ` _You kill the iguana!gga ggFb gg9g ....##..[.....0.0gg:h ggm gg}u _Key pressed, stopping explore.gg}y gg| H _No target in view!gg Jgg gg gg % _gg ,gg ggٙ gg ggԜ ggz gg; ?Rev+ ggd gg gg. gg gg" gg? gg/ gg gg gg gg2 gg gg ggϽ gg URev gg gg gg ,ggs gg ggU ,ggw gg gg3 ... .......[.##.#  #.########..##.#  #.....####..##.#  .........##.#  ..##.............#  .........###.#####  ........####.#  .^#####......#   #####h.#  ---S......#  #######..#   ...#  #.##  #.#   S   adder (wandering)#.#  #.#  [39;4gg% 9mggJ -205.3 (9gg R.Sgg K---6.3 (10.0)ggG gg? Y _An adder comes into view.gg (((S    You shoot a sling bullet. The sling bullet hits the adder!ggK  The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder.ggTr†ggx)...ggHC5===7.7 (1.4)ggggI _You kill the adder!gggg#  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.0   0   g - Spellcasting   0.0   1.4  -2  gg$         b - Unarmed Combat   0.0   1.2  -1           h * Shapeshifting   0.5   1.4  -2  c + Ranged Weapons 7.1   9.5  -1               d - Armour   2.0   3.6  -1       e - Dodging   5.0   7.1  -1       f - Stealth   1.0   2.4 [37gg&m -1                                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  gg&[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsggU gg3i... .......[.##.#  plinko the Shooter#.########..##.#  Coglin#.....####..##.#ggk  Health: 60/60 ========================#..........##.#  Magic: 8/8========================..##.............#  AC: 3Str: 12.........###.#####  EV: 13Int: 8........####.#  SH: 0Dex: 20.^#####......#  XL:  8 Next: 35% Place: Dungeon:6#####h.#  Noise: ===------  Time: 5207.7 (0.0)...†.....#  a) +3 sling (heavy)  d) +0 sling {Narong}#######..#  Fire: a) +3 sling (heavy) {Ming} ggl...#  Beast Rev #.## #.#  #.#  #.#     _No target in view! _An adder comes into view.You shoot a sling bullet. The sling bullet hits the adder!  The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder. _You kill the adder!ggpgg}qggvgg%xgg4gg`ggI\ _Unknown command.gggg@ggĚH _No target in view!gg 4ggJ gg F _Unknown command.ggH gg gg gg H _No target in view!gg8 gg ggu gg H _No target in view!gg gg gggg _Unknown command.No target in view!Unknown command.No target in view!gg!ggkggmggGsNo target in view!Unknown command.No target in view!gghggggggH _No target in view!ggtggOvggGygg| No target in view!gg3gg4ggg9gg;ggggggggggPggggNggggCQgg0ggR24gg5gg8gg9% _gg>,ggE #.....####. #..........#..##.....................###.####......####.# ^#####......#  #######. ...†...##---8.7 (1ggF)...##.#  ggGNggwOG---9.7 (2gg&TggW' _Found a falchion.gg7d gge gg-f ggi gggn gg*o ggs ,ggu ggdv )ggw gg]x gg{ ggT| gg| gg~ gg gg ggW gg gg ,ggo gg ggs gg gg gg gg gg gg gg gg gg gg8 ggW gg\ gg ,gg gg gg. gg gg ggЪ ggf gg gg gg Bgg. gg gg ,gg ggT gg ,gg5 gg ggȼ ,gg ggS gg ,gg gg ggF ,gg gg+ gg ,gg gg ggb ,gg ggt ggP ,gg; ggq gg8 gg gg; ggv gg ,ggq gg gg ,gg= ggh gg, gg gg gg gg gg gg> gg ggs ggM gg gg gg n ...†.....# #. #######..# #. #.. )........# #. #.# #######.## ##. #.#gg) #.#  o. #.##.# .##.###.##.# ...!.##.##.#  #h##.##.#  #.##.##########.#  #.#.............# ..############# .### o   orc priest (wandering)...###### ggp 0356.0)gg ,6.7 (27gg! gg- x _An orc priest comes into view. It is wielding a +0 whip.gg? (((You shoot a sling bullet.ggMG  The sling bullet barely misses the orc priest.You shoot a sling bullet.gg s  The sling bullet barely misses the orc priest.gg gg ..!ooggJ |====8.0 (1.3)Rev ggJ gg , _The orc priest shouts!gg b ...† #. . #. #.. ).ggW  #. #.# . ##. #.# #.#  .. #.# #.#  ###.##.###.# #.#  ......!o##.# #.#  #h##.# #.#  #.##..#  #.#.............#  #...  #..##  #.## ...# #####ggUO ...† #. . #. #.. ). #. #.# . ggP{##. #.# #.#  .. #.# #.#  ###.##.###.# #.#  ......!o##.# #.#  #h##.# #.#  #.##..#  #.#.............#  #...  #..## #.## ...# ##### ggYggt[ggagglk ( _An orc priest is nearby!You shoot a sling bullet.gg}  The sling bullet closely misses the orc priest.You shoot a sling bullet.gg oThe sling bullet completely misses the orc priest.gg===-9.4 (1.4Rev+ gg:ggRP _The orc priest misses you.gg y (You shoot a sling bullet.gg{  The sling bullet closely misses the orc priest.You shoot a sling bullet.gg  oThe sling bullet barely misses the orc priest.gg  The orc priest invokes the aid of Beogh against you.ggo7-ggB"40.8gggg9 _You resist with significant effort.ggK ...† #. . ggi#. #.. ). #. #.# . ##. #.# #.#  .. #.# #.#  ###.##.###.# #.#  ......!o##.# #.#  #h##.# #.#  #.##..#  #.#.............#  #...  #..##  #.## ...# #####ggQ ...† #. . #. #.. ). #. #.# .ggoS ##. #.# #.#  .. #.# #.#  ###.##.###.# #.#  ......!o##.# #.#  #h##.# #.#  #.##..#  #.#.............#  #...  #..## #.## ...# ##### ggBT gg]gg^ggeggib _An orc priest is nearby!ggf}y (You shoot a sling bullet.gg  The sling bullet closely misses the orc priest.You shoot a sling bullet. The sling bullet hits the orc priest.gg3 oThe orc priest is moderately wounded.gg56--2.1 (1.3Rev* ggggG  ...† ggަ#. . #. #.. ). #. #.# . ##. #.# #.#  .. #.# #.#  ###.##.###.# #.#  ......!o##.# #.#  ggR#h##.# #.#  #.##..#  #.#.............#  #...  #..## gg #.## ...# ##### _The orc priest misses you. The orc priest hits you with a +0 whip.ggC@ ...† #. . #. #.. ).gg6E% #. #.# . ##. #.# #.#  .. #.# #.#  ###.##.###.# #.#  ......!o##.# #.#  #h##.# #.#  #.##..#  #.#.............#  #...  #..## gg F#.## ...# ##### ggvNggOggVggYb _An orc priest is nearby!ggqd  You shoot a sling bullet. The sling bullet hits the orc priest!ggxC)ggs (You kill the orc priest!gg 8)gg K--83.4gg. ggQ E _You shoot a sling bullet.ggY gg gg =......gg$ ..0.0.##...#...............gg gg T _Key pressed, stopping explore.gg gg gg gg ^ _No target in view!gg ggG gg F _Unknown command.gg 4gg| gg H _No target in view!ggf gg gg& gg H _No target in view!gg?gggggg,H _No target in view!ggprggtgguggyggz-7 _ggggggnggЄgg^gg?Rev+ gg҉ggEggo---o   orc (wandering)ggN+6.4 (3ggWG---7.4 (4gggg:s _An orc comes into view. It is wielding a +0 dagger.gg ((((((o  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc.ggi  The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.ggnC)gg| .....)You kill the orc!gg8=9===8.9 (1.5Rev* gggg gggg</  --more--gg 0 _You hear a loud, deep croak!ggggggggF0.0ggggT _Key pressed, stopping explore.gggg gg @ _No target in view!ggggogg gg> _Unknown command.gg;gg!=gg8>ggCggD% _ggoIggKggLV9=ggNgg2TggT?Rev+ ggYgg\]gg1^gg^ggc,ggeggjggkF60=gglggo) _HP restored.ggsggt?Rev gguggzy  Things that are here:  a +0 whip; an orc corpseggIgg _ggwggqgg  #######.. ... ...†..... #)# #######.. #.# #.. )........ #.# #.# #######.####.# #.#ggM{ #.# ...# #.# #.#####.##.###.# #.##......h)##.# #.#---#.######.##.# #.# #.##.##########.# #.#.............# #.F.############# #..##F   bullfrog (wandering) #.## ...######G - 2 glowing sapphire potions (gained 1)gg,56.9 (8gg=G---7.9 (9gggg[ _A bullfrog comes into view.gg (((F  gg<You shoot a sling bullet.  The bullfrog gives a loud, deep croak!  The sling bullet hits the bullfrog.gg6K  The bullfrog is moderately wounded.You shoot a sling bullet. The sling bullet hits the bullfrog!gg.-.F..====9.2 (1.3Rev+ gg2gga _The bullfrog is severely wounded.gg 4gg gg8F _Unknown command.ggPR ... ...† #)#  #.# #.. ) #.# #.#  ###.# #.#  ...# #.#  ####.##.###.#  #......h)##.#  #.######.##.#  #F#ggpR #.# #.. #..##  #.##  ...# #####gga ... ...† #)#  #.# #.. ) #.# #.#  ###.# #.#  gg...# #.#  ####.##.###.#  #......h)##.#  #.######.##.#  #F# #.# #.. #..##  #.## ...# #####gggggggg_ _A bullfrog is nearby!gg ((You shoot a sling bullet.gg  The sling bullet closely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog!gg )ggc(@..ggZ.} 4760.6 (1.4 _You kill the bullfrog!ggs4gg @ _Your Shapeshifting skill increases to level 1!ggAggJggWMF _Unknown command.gg]gg^gg!eggh^ _No target in view!ggtigg _gg4ngge?Rev ggPggE1.^#####. ### ###### ... ...† #)# ###### #.# #.. )..... ggP#.# #.# ##### ####.# #.#  #....# #.#  ####h##.###.# ---4.6 (4.0 #.......)##.# #.######.##.# # #.##.######## #.#........... #...########## #..## #.## ...#ggސ:---ggggVT _Key pressed, stopping explore.ggggUggݮggfF _Unknown command.gggg]ggWggggggp% _ggoXgg>ggzggggF)ggggggqgg&gg.gg>gggggggg_gggg,ggu gg gg ggN gg gg ggB gg ggv ggt ,gg gg4 ggF gg ,gg gg ggy ,gg gg6"  #.# #.. #.. #.# #.# #.. ####.# #.# ###.# #....# #.# ..#.#####.##.###.# #.#.##.......)##.# # #.#.##.######.##.#.###.#.#.##.# #.##.##.......h.##.# #.#....z.##.#......# #...### gg#  #..## #.# #.## . ...#### ##### z   wight (dormant) gg. 075.6 (11.0)gg+0 ,6.6 (12ggt5 ggH x _A wight comes into view. It is wielding a +2 dire flail.ggo\ ((((((zYou shoot a sling bullet. The sling bullet hits the wight.gg! (The wight is lightly damaged.  You shoot a sling bullet.ggh ggl o  The sling bullet closely misses the wight.ggYn ggs  A wight comes into view. It is wielding a +0 short sword.ggt gg w gg  zz......z 2 wights (1 wandering)A wight comes into view. It is wielding a +4 long sword.gg g===7.9 (1.3)Rev gg gg gg /  --more--gg I _The wight moves out of view.ggc gg ggu > _Unknown command.gg=U x #.# #..  #.. #.# #.#  #..  #.#  ###.# gg{V  #.#  ..#.#####.  #.#.##.......)##.#  # #.#.##.  z###.#.#.##.#  ..z....h.##.#  ..##.#......#  ######.# #..##  #.# #.##  #.. ...#  #### ##### gg@ O #.# #..  #.. #.# #.#  #..  #.#  gg ###.#  #.#  ..#.#####.  #.#.##.......)##.#  # #.#.##.  z###.#.#.##.#  ..z....h.##.#  ..##.#......#  ######.# #..##  #.# #.##  #..  #### ##### gg` 4gg gg ((((z _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the wight.ggϘ (((The wight is moderately damaged.You shoot a sling bullet.gggg;!gg'r..z.z...gg)d9.3 (1.4Rev+ ggg-gg1` _The sling bullet closely misses the wight.ggHB (((You shoot a sling bullet. The sling bullet hits the wight.gg  The wight is heavily damaged.You shoot a sling bullet. The sling bullet hits the wight!gg)   wightggggU.z)...ggmv5380.6 (1.3Rev* gg1%gg%,L _You destroy the wight!gg-4gg4gg:  #.# #..  #.. #.# #.#  #..  #.#  ###.#  #.#  ..#.#####.  #.#.##.......)##.# ggk;T # #.#.##.  .###.#.#.##.#  ..z)...h.##.#  ..##.#......#  ######.# #..##  #.# #.##  #.. ...#  #### #####  _Unknown command.gg$[ #.# #..  #.. #.# #.#  #..  #.#  ###.#  #.#  ..#.#####.  #.#.##.......)##.#  # #.#.##.  .###.#.#.##.#  ..z)...h.##.#  ..##.#......#  ######.# #..##  #.# #.## ggD #..  #### ##### ggggggYgg\ _A wight is nearby!gg (((( You shoot a sling bullet. The sling bullet hits the wight!gg  The wight is severely damaged.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.gge .)z..1.9gg(gg`; _The wight is severely damaged.gg >ggI  #.# #..  #.. #.# #.#  #..  #.#  gg)K###.#  #.#  ..#.#####.  #.#.##.......)##.#  # #.#.##.  .###.#.#.##.#  ...)z..h.##.#  ..##.#......#  ######.# #..##  #.# #.##  #.. ...#  #### #####  _Unknown command.gg:  #.# #..  #.. #.# #.#  #..  #.#  ###.#  #.#  ..#.#####.  #.#.##.......)##.#  # #.#.##.  .###.#.#.##.#  ...)z..h.##.#  ..##.#......#  ######.# #..##  #.# #.##  #..  #### ##### gg4gggg ggN_A wight is nearby!gg (((((((You shoot a sling bullet.ggv  The sling bullet completely misses the wight.You shoot a sling bullet. The sling bullet hits the wight!gg)ggw2V...))..gg(9{ 93.3 (1.4 _You destroy the wight!gg@ggH$ ggI~_Your Shapeshifting skill increases to level 2!ggFPggjV$ ggWX_No target in view!ggXggU`ggXdggi; _ggiggmgggnggJoggqggtggu?Rev+ ggvggO  #.# # #.. #.# # #.. ####.# #gg#######.# #....# #.....#.#####.##.### ..#.#.##.......)## #.#.#.##.######.## #.###.#.#.##.#  #...)h....##.# #.#---...##.#......# #.....# #.######.# #..##.# #.# #.###.# #.. ...#..# #### ########gg3Things that are here:ggR  #.# ggc #.. #.#  #.. ####.#  #######.# #....#  .....#.#####.##. ..#.#.##.) #.#.#.##.######. #.###.#.#.##.# #. #...h)....##.# #.#.##.#......# #gg.## #.######.# #..# #.# #.# #. #.# #.. ...# ..# #### ##### ###a +0 short sword; a +0 robeggk-6.3 (3.0ggzz   wight (wandering)ggDN---7.3 (4 _gg/gg]  Things that are here: _a +2 dire flail; a +0 robegggggg\ _Unknown command.gg߼ggQgg` ((((((( ggY_Unknown command.You shoot a sling bullet.gguZ  The sling bullet barely misses the wight.You shoot a sling bullet.ggggggUnknown command.  You shoot a sling bullet.  The sling bullet barely misses the wight.ggYou shoot a sling bullet.  The sling bullet barely misses the wight.gg2S...z..zgg@zz 2 wightsS   adder (wandering)  You shoot a sling bullet.  The sling bullet barely misses the wight.You shoot a sling bullet.  The sling bullet barely misses the wight.A wight comes into view. It is wielding a +0 scimitar.===8.6 (1.3Rev* gggg Y _An adder comes into view.gg (((You shoot a sling bullet.ggE US   _An adder comes into view.closely misses the adder.You shoot a sling bullet.  The adder hisses angrily.  The sling bullet hits the adder!gg ggP ggt gg& gg gg gg h  The adder is almost dead.gg ..SJz.J   jellyzz 2 wightsS   addergg- (9.9gg% gg( gg1 /  --more--ggL Y _A jelly comes into view.gg X(((You shoot a sling bullet.gg yThe sling bullet closely misses the adder.You shoot a sling bullet.ggN \The sling bullet completely misses the adder.gg gg* bzJS..ggB+ .91.3 (1.4gg|4 gg9 C _The adder misses you.ggggcgggg  _Unknown command.You shoot a sling bullet. The sling bullet hits the adder!ggA. gg - ( You kill the adder!You shoot a sling bullet. The sling bullet hits the jelly.gg^gg/gg\.zJgg=1602.7gggg*` _The jelly is moderately wounded.gg$4gg(,gg<:  _Unknown command.You shoot a sling bullet. The sling bullet hits the jelly!gg  The jelly is almost dead.You shoot a sling bullet. The sling bullet hits the jelly.gg.zz 2 wightsggKBgg|X|.z44.0 (1.3gg[gg\I _You kill the jelly!gg{ (((You shoot a sling bullet.ggz  The sling bullet barely misses the wight.You shoot a sling bullet. The sling bullet hits the wight!ggwgg  .zz.  The wight is heavily damaged.gg \47------5.3gggg< _The wight hits you with a +0 scimitar!gg*_  You shoot a sling bullet. The sling bullet hits the wight!gg/)   wightgg ( You destroy the wight!You shoot a sling bullet. The sling bullet hits the wight!ggv9ggUAG.zgg.FP------706.6gg6OggWt _The wight is severely damaged.ggXggW^ggbF _Unknown command.gg$s{ (((You shoot a sling bullet.gg  The sling bullet closely misses the wight.You shoot a sling bullet.ggE ..zThe sling bullet barely misses the wight.ggJX24---------8.0 (1.4ggggW _The wight hits you with a +4 long sword! x2ggggggV\ _Unknown command.ggwggdgg ^ _You are too injured to fight recklessly!ggZ  You shoot a sling bullet. The sling bullet hits the wight.ggS (((The wight is almost destroyed.You shoot a sling bullet.gg i  #.#  #.. #.#  #.. gg  #######.#   .... ..#) #.# #.###.#.#.##.#  #(((h)....##.#  ......##.#......#  ...## #.######.#  # #.# #.#  #.# #..  ..# ####  ###The sling bullet closely misses the wight.ggб ggd ~ #.#  #.. #.#  #..   #######.#   .... ..#) #.# #.###.#.#.##.#  #(((h)....##.#  ......##.#......#  ...## #.######.#  # #.# #.#  #.# #..  ..# ####  ### gg3 x ..zThe wight hits you with a +4 long sword!ggW `15------------9.4gg ggH l _* * * LOW HITPOINT WARNING * * *gg gg ggi ^ _You are too injured to fight recklessly!gg+ gg gg gg5 |The wight hits you with a +4 long sword! _* * * LOW HITPOINT WARNING * * * gg| _You are too injured to fight recklessly! _You are too injured to fight recklessly  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.gg  The wight is almost destroyed.You shoot a sling bullet. The sling bullet hits the wight!gg C)gg%: gg= `6---6300.8ggH ggK L _You destroy the wight!gg  #.# #.. #.# #.. ####.# #######.# #....# .....#.#####.##. ..#.#.##.)# #.#.#.##.######.ggI  #.###.#.#.##.# #. #..h))....##.# #..##.#......# ##...##. #.######.# ##. #$ #.# #.# #.#. #.# #.. ..... ..# #### ## ###gg gg' 6---10gg ggf _Found 7 gold pieces. _Items here: )) [[.gg :---gg t _You are too injured to fight recklessly!gg#.# #.. #.# #.. ####.# #######.# #....# .....#.#####.##.#..#.#.##.)## #.#.#.##.######.##.###.#.#.##.# #.##..)h)....##.# #.#.##.#......# #.#...##. #.######.# #.ggm##. #$ #.# #.# #.##. #.# #.. ...#.. ..# #### ### ###ggrgg-2 _ggggjw  Things that are here: _a +2 dire flail; a +0 robeggJggRev+ 7gggggg-gge,ggggOggec8=Rev ggggggWggggggggIggggT9=gggg(gg)ggggAggggXgg,ggqgg|ggBK20=gg}gg,gggg7,gggg[gg[T1=gggg"gggg-gg,ggggggj82gg gg~ggggggggigg ggCgggg]ggggJ3=gg gg gg gg gg gge gg gg gg T4=gg gg ggL gg gg" gg# gg$ gg( gg) U25=gg* gg. ggY/ gg3 gg67 ggRB JJ   jelly (wandering) _You start resting.ggJ 031.8 (29.0)ggL ,2.8 (30ggkQ ggU X _A jelly comes into view.gg  #.#  #.. #.#  #..   #######.#   .... ..#) # #.# #.###.#.#.##.#  #..)h)....##.#  gg .......##.#....J.#  #...##. #.######.#  ##. #$ #.# #.#  #. #.# #..  .. ..# ####  ## ###gg  #.#  #.. #.#  #..   #######.#   .... ..#)ggٓ  # #.# #.###.#.#.##.#  #..)h)....##.#  .......##.#....J.#  #...##. #.######.#  ##. #$ #.# #.#  #. #.# #..  .. ..# ####  ## ### gg ggۛ gg ggf \ _A jelly is nearby!ggM #.# #.. #.# #.. ####.# #######.# #....# .....#.#####.##. ..#.#.##.) # #.#.#.##.######. #.###.#.#.##.# #. #..h))....##.# #. .##.#....J.# # #...##. #.######.# # ##. #$ #.# #.# #. #. #.# #.. ... .. ..# ####  ## ###gggg;J.J   jelly (wandering)gg]83.8 (1.0) _ggggh _Items here: )) [[.ggggfggggE^ _You are too injured to fight recklessly!ggֻ4ggggS^ _You are too injured to fight recklessly!gg ggggbgg F _Unknown command.gg #.# #.. #.# #.. ####.# #######.# #....# .....#.#####.##.#..#.#.##.)## #.#.#.##.######.##.###.#.#.##.# #.##..)h)....##.# #.#.##.#...J..# #.#...##. #.######.# #.##. #$ #.# #.# #.##. #.# #.. ...#.. ..# #### ### ###gg ggf=J.ggY6=4 _ggS!gg&w  Things that are here: _a +2 dire flail; a +0 robegg"gg3$gg,gg0^ _You are too injured to fight recklessly!gg ggq gg gg | #.# ##.. #.# ##.. ####.# ########.# #....# #.....#.#####.##.#..#.#.##.)## #.#.#.##.######.#gg E#.###.#.#.##.# #.##..))h...J##.# #.#..##.#......# #.#...##. #.######.# #..###. #$ #.# #.# #.##. #.. ..# #### ##### ## ### _You are too injured to fight recklessly!gg gg 6J.gg[ -5 _ggG ggO n  Things that are here: _a +0 short sword; a +0 robeggO 4gg gg: ^ _You are too injured to fight recklessly!gg' #.# #.#.. #.# #.#.. ####.# #.#######.# #....# #......#.#####.##.###...#.#.##.)##.# #.#.#.##.######.##.#.###.#.#.##.# #.##.#..)))h.J.##.# #.#..##.#......# #...##...##. #.######.# #..###. #$ #.# #.# #.## #. #.#.. ..# #### ##### ## gg* /[40m###ggH ggؼ 2J.gg -6 _ggE gg gg5 4ggTgg ^ _You are too injured to fight recklessly!ggu JYou shoot a sling bullet.  The jelly quivers.The sling bullet hits the jelly.ggA  The jelly is lightly wounded.  You shoot a sling bullet. The sling bullet hits the jelly.ggN  #.#  #.. #.#  #..   #######.#   .....# ..#.#) # #.#.# #.###.#.#.##.#  #..)))hJ..##.#  .......##.#......#  #...##. #.######.#  ##. #$ #.# #.# #.##  #. #.# #.. ...#  .. ..# #### #####  ## ###ggfJThe jelly is moderately wounded.gg`  #.#  #.. #.#  #..   #######.#   .....# ..#.#) # #.#.# #.###.#.#.##.#  #..)))hJ..##.#  ggbY.......##.#......#  #...##. #.######.#  ##. #$ #.# #.# #.##  #. #.# #..  .. ..# #### #####  ## ## 16----ggBq/  --more--gg JThe jelly hits you. You are splashed with acid!  * * * LOW HITPOINT WARNING * * *ggӡ ----===8.2 (1.4Rev gg~ gg# 4 _The jelly hits you but does no damage.gg r You shoot a sling bullet. The sling bullet hits the jelly.ggh2 The jelly is severely wounded.You shoot a sling bullet. The sling bullet hits the jelly.gg/9 C.ggs &.ggp h809.6Rev+ gg ggF I _You kill the jelly!gg gg gg gg F _Unknown command.gg+ #.# #.#.. #.# #.##.. ####.# #.########.# #....# #.#.....#.#####.##.###.#..#.#.##.)##.#ggf '# #.#.#.##.######.##.##.###.#.#.##.# #.##.##..))).h..##.# #.#..##.#......# #...##...##. #.######.# #..## ##. #$ #.# #.# #.## #. #... ..## ###ggx gg m---400Rev  _gg gg} gg4'gg):---gg.ggA1F _Unknown command.gg4ggggPggN7gg,ggggggIgg ggmggU8=gggg",gg?ggaggggggPggT9=ggggbggggxggggggggggggR,gg;K20=ggkgg,ggvggwgg)ggMggj1=ggggG,gggg,ggggwggQ82gg5ggwgg6gggg|ggNggggs,ggggggJ3=gggg,ggggAgggg gg gg T4=ggVggH,ggRggggSggTgggggNU25=gggg gg!ggZ#gg"',gg)gg -,gg.gg1gg2L6=gg4ggd8,gg9gg=,ggS?gg8BggB:7gg HggJgg KggKggMgg8Ngg1OggRggqST8=ggrTggLX,gg?YggZgg[ggo\gg7^gg^gg_ggRbggbL9=ggdggggghggiggkgglgglggnggzoU30=ggpggtgguggvggKyggyggzgg'|gg|L1=ggggނgggggg,gglggw,ggggĐgg:2ggggh,gggg,gg˚ggggӞT3=gg gg,gggg^gg),gg0ggL4=gggg,gg~Bgg>ggҺggлgggggg8T5=ggQgggg4gggg,gggg>ggL6=ggggk,gggggggg{gggg:7gg;gg~,ggkgg1gggg}ggBggggT8=gggg2ggFgggg\ggTggggggPL9=ggggggK,gg= ,gg: gg gg k40=gggggg,ggggggggggDggJggggL1=gggg[gggg!gg#,gg$gg'gg):2gg)ggI-,gg0ggt4,gg 6gg&8e43=gg09gg;gg<ggr=gg&A,gg CggF,ggKggLn4=ggNgg/R,ggWgg([,gg\gg;`gg`L5=gg3bggNf,gggggkggGlggtmgg_qggrV6=ggrgg"ugguggtvggqzBggh|gg8}gg~ggI<7gg0gg,gggg,gggggg:L8=gg+gg,gggg ,ggggggV9=ggơgg/44707.0)ggggAgg߲H _You start resting.gg Jgggg,ggggaggggggggggggM50=ggYgg}gg ggggggggrggggV1=gggge,ggggAgggg`gg8gg&2gg#ggRgg%ggggggggggYgggg ggggL3=gggg gg ggz gg,gg9ggWggDV4=ggdgggggggg%!gg!gg"gg&ggU'L5=gg(gg(0,gg1gg(5gg5gg6gg9gg:gg|;gg?gg2@V6=gg+Agg DggDggEggnJBgg(NggN&7ggOggYSggSggTggqXgg+YggZgg1]gg]L8=ggB^ggV`,ggaggc,ggcgghgg`igg~jggCn99ggo3=gg+pggr,ggsgguggw,gg_ _You start resting.gg383.6 (36.0)gg[60=4.6 (37gggg\" _HP restored.ggp #.# # #.. #.# #. #.. ####.# #. #######.# #....# #. .....#.#####.##.###. ..#.#.##.)##. # #.#.#.##.######.##. #.###.#.#.##.# #.##. #..)))h...##.# #.# .##.#......# #... #...##. #.######.# #..##ggq ##. #$ #.# #.# #.## #. #.# #.. ...# .. ..# #### ##### ## ###ggJ{G5.6 (1.0)gggggg W #.# # #.. #.# # #.. ####.# # #######.# #....# # .....#.#####.##.### ..#.#.##.)## # #.#.#.##.######.## #.###.#.#.##.# #.## #..))h....##.# #.# .##.#......# #... #...##. #.######.# #..gg  ##. #$ #.# #.# #.## #. #.# #.. ...# .. ..# #### ##### ## ###gg gg &6gg ggF n  Things that are here: _a +0 short sword; a +0 robegg0 R #.#  #.. #.#  #.. ####.#  #######.# #....#  .....#.#####.##. ..#.#.##.) # #.#.#.##.######. #.###.#.#.##.# #. #..)h)....##.# #.# ggm \.##.#......# # #...##. #.######.# #.. ##. #$ #.# #.# #. #. #.# #.. ...# .. ..# #### ##### ## ###gg ggM -7 _ggq gg w  Things that are here: _a +2 dire flail; a +0 robeggQ #.# #.. #.# #.. ####.# #######.# #....# .....#.#####.##. ..#.#.##.) # #.#.#.##.######. #.###.#.#.##.# #. #..h))....##.# #. .##.#......# # #...##. #.######.# # ##. #$ #.# #.# #. #. #.# #.. ... .. ..# #### ggN ## ###ggggI=8 _gg{ggh _Items here: )) [[.ggM(#.. #. #.. ####.#########.# #....##. .....#.#####.##... ..#.#.##.......#. #.#.#.##.######## #.###.#.#.##.# #.#.<.#..)))....##.# #.......h##.#......# ###...##.##.######.# # ##. #$##.# #.# # #.##.# #.. .ggO .....# #### ### ###### gg$WggX&9gg\gg]; _Found an escape hatch in the ceiling.ggO ############.# #...##. .....#.#####.## .. ..#.#.##......# #. #########. #.###.# .#.<.#..)))...........##.#.....##...##h##.###### ##. #$##.#  ggQ#.. ..Beast gg`\gg\'90ggacggeggzY#########.# #...##. .....#.#####.## .. ..#.#.##......# #. #########. #.## .#.<.#..)))...........##.#.....##...##.##.###### ##.   #.. ..gg....### ########## ggggg&1ggwgggg]+2.6 (2ggKgg> _You now have 296 gold pieces (gained 7).ggb4ggcggiggmggr,gg\rggyw,gg^xgg{gg~,ggggͅgg,ggBggqgg_ggggggߗggggggagggggg#gg٦gggg ,ggƲgggg,gggggg,ggggggQ #.. ... #.. #.. #########.#  .. ####. .....#. ). #.... ..#.#.##. #. #.##.# #.#.#.##. #.##.##.###.#.#.##. #.#.<.#..)))....##.gg #.h......##.#......502.6 (10.0)###...##.##.###### ##.###.##.# #.#.####.###.##.# #.#.............# ##ggA###############gg6gg,3.6 (11gg@gg$ _Found a flail.gggggg!gg$H _No target in view!ggfggggggggggSQ _gggggggggggeggggggLgg,gggggg C##....# .....## .....#....# #. ...# #. #..# #########.##..#####. .....#.###.... ..#.#.#7.6 (4.0)ggk t.#.##.##.# #.#.#.##.#.##.##.###.#.#.# #.#.#.<.#..)))....# #)#........##.#.... #.###...##.##.#####gg #. ##.###.##.##.####.###.##.##.............#ggWgg+8.6 (5gg gg'c _Found a mace. _You see here a +0 flail.ggggSggggH _No target in view!ggmggϭgg޵\ _Unknown command.ggbCJgg'GggJggN; _ggAOggRRggRgg[W,ggYggBYggZgg\ggG_,gg`ggfgggggggghggjgg;m,gg|ngg+pggsggsggtggxgg{,gg|gg}gg,gggggg[Xggs,ggUgggggg4ggggtggE,gggg͙gg~gggg%gggg,ggWggjgg  .O.  ...  .. ..  #.#  #.###.#.## . #.####.... ##......# ##..#.####### ##....## #.....##ggt#......#O   ogre (asleep)#......# #.##.....# #.####..# #########.ggʹ023.6 (15.0)ggu,4.6 (16gg5ggx _An ogre comes into view. It is wielding a +0 giant club.gg!gggggg7 ((((((O _Unknown command.You shoot a sling bullet. The sling bullet hits the ogre.ggT (The ogre is lightly wounded.  You shoot a sling bullet.ggbggggc.......gg\)ggg===5.9 (1.3)Rev gggg*^ _The sling bullet barely misses the ogre.ggqJggpggo#..#..# ........ ..O ... #.#  #.##  #h#.## . #..#.####.... #.###......# ##..#.####### ##....## #.....##O   ogre #......# #......#gg #.....# #gg(0.0ggA .O---6.9 (1ggggggGgg:---gg<ggeF _Unknown command.gg ((((((You shoot a sling bullet.gg  The sling bullet barely misses the ogre.You shoot a sling bullet.gg8 gg d....O.gg n===8.4 (1.5Rev+ gg gg _ _The sling bullet closely misses the ogre.gg0  #..#..#  ..... ..... ... ... gg1 #O# #.###  #h#.## .  #..#  #.##  ##..  ##....##  #.....##  #......#  #......#   ggD _ #..#..#  ..... ..... ... ... #O# #.###  #h#.## .  #..#  #.##  ##..  ##...gg  #.....##  #..... #......#   ggQ gg gg ggF \ _An ogre is nearby!gg ( You shoot a sling bullet. The sling bullet hits the ogre.ggy  The ogre is moderately wounded.You shoot a sling bullet. The sling bullet hits the ogre!gg ggW H.Ogg -9.8 (1.4ggm gg s _The ogre is severely wounded.gg& ggN gg$ F _Unknown command.gg&> ^  You shoot a sling bullet. The sling bullet hits the ogre!gg]C i)gg ((((((You kill the ogre!gg~Q d.....)gg*X 9131.1 (1.3Rev* _You shoot a sling bullet.ggJ^ gg` n _Your Shapeshifting skill increases to level 3!gghp ggp ggbu ggx F _Unknown command.gg+ 4gg$gg1\ _Unknown command.gg2gg46gg9H _No target in view!ggHggggcggfF _Unknown command.gg4ggggH _No target in view!gg|kgglgg/rgg tUnknown command.No target in view!Unknown command.No target in view!ggjgg6kgglggoggrggv; _ggpwNo target in view!Unknown command.No target in view! _ You see here a +0 giant club.ggzggzFRev+ _gg{ggZ}ggggggggƂgg,gggggg9,gg7ggggvRev ggggggȜgggggggggg,gg<gg #> #. #. #. #. #.####.#.####.h#.. ---40.1 (9.0#.....# #.....# gg#.....#  #.....#ggڬ ###.### #)###ggX #.#.##.gg; #..#.####....ggmggV---1.1 (10.0)gggg9 _Found an escape hatch in the floor.ggggggggH _No target in view!ggx4ggTyggJ|gg~ggЃ} _gg;gglgg,ggggggo,ggggggggggOggggBggߓggk,ggggP  There is an escape hatch in the floor here.gggg  _ggjgggg gg:ggggɟggogggggg1ggggggWgggg,ggggͩgg Bggͭgg,ggggiggO,ggggggӶ,gg7ggbgg*,ggggϻggBggBgggggggggg,gggg>ggWggggggMgggggg,ggugggg,gg@gglngg,ggggagg  .# #.## ... ..# ..# ..########..##.#.#.....h.......#.#####.......#.# .###.###.# .# #.# h##.# .. h   hound (asleep)#.# ###.##.#gg-68.1 (27gg,9.1 (28ggaggX _A hound comes into view.ggN (((hYou shoot a sling bullet. The sling bullet hits the hound.  The hound barks!gg}  The hound is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the hound but does no damage.ggP gg gg f.h..gg/ h===70.4 (1.3)Rev gg gg 3 _The hound is lightly wounded.gg'! ? .#  #.##  ...  ..#  ..#  ..#  #######..##.#.  #.....h.......  #.#####.......  #.# h###.##  #.# .# #.# .# #.# .. #.# ## #.# #.#gg  .#  #.##  ...  ..#  ..#  ..#  #######..##.#.  #.....h.......  #.#####.......  #.# h###.##  #.# .# #.# .# #.# .. #.# ## #.# #.#gg gg gg ggE \ _A hound is nearby!gg ((You shoot a sling bullet.gg_  The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.ggR gg } h.  The hound is lightly wounded.ggs _1.7Rev+ gg gg& a _The hound misses you.ggE ggv ggh F _Unknown command.gg ? .#  #.##  ...  ..#  ..#  ..#  #######..##.#.  #.....h.......  #.#####h......  #.# .###.##  #.# .# #.# .# #.# .. #.# ## #.# #.#ggB  .#  #.##  ...  ..#  ..#  ..#  #######..##.#.  #.....h.......  #.#####h......  #.# .###.##  #.# .# #.# .# #.# .. #.# ## #.# #.#ggz gg gg gg. \ _A hound is nearby!ggi  .#  #.##  ...  ..# gg  ..#  ..#  #######..##.#.  #.....h.......  #.#####h......  gg U#.# .###.##  #.# .# #.# .#gg 6 #.# .. #.# ##gg6  #.# ggQ %#.#gg .#  #.##  ...  ..#  ..#  ..#  #######..##.#.  #.....h.......  #.#####h......  #.# .###.##  #.# .# #.# .# #.# .. #.# ## #.# #.#ggI#gg#gg)gg,1r _A hound is nearby!gg=z _Unknown command.ggKz (You shoot a sling bullet.gg  The sling bullet completely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.gg`v hThe hound is heavily wounded.ggzdg3.0Rev* ggeggm  .#  #.##  ...  ..# ggGn ..#  ..#  #######..##.#.  #.....h.......  ggunn#.#####h......  #.# .###.##  ggnL#.# .# #.# .# #.# ..ggn0 #.# ## #.#ggn #.# ggo_The hound barely misses you. The hound completely misses you.gge .#  #.##  ...  ..#  ..#  ..#  #######..##.#.  #.....h.......  gg/#.#####h......  #.# .###.##  #.# .# #.# .# #.# .. gg#.# ## #.# gg>A#.#ggU gg gggg\ _A hound is nearby!gg$z (You shoot a sling bullet.gg  The sling bullet closely misses the hound.You shoot a sling bullet.gg4 hThe sling bullet barely misses the hound.56--4.2 (1.2gg@:gg^  .#  #.##  ...  ..#  ..#  ..#  #######..##.#. gg>_ #.....h.......  #.#####h......  #.# .###.##  #.# .#gg_ #.# .# #.# .. #.# ## #.# #.# _The hound bites you. x2gg} .#  #.## gg ...  ..#  ..#  ..#  gg#######..##.#.  #.....h.......  gg*l#.#####h......  ggW#.# .###.##  #.# .# gg$#.# .# #.# .. #.# ##ggQ #.# #.#gggg4gg gg)\ _A hound is nearby!ggz (You shoot a sling bullet.gg   The sling bullet barely misses the hound.You shoot a sling bullet. The sling bullet hits the hound!gg)gg-'.gg71P--45.6 (1.4gg]6gg2=_ _You kill the hound!gg)>ggoBggI^ _No target in view!ggJggNggQ\ _Unknown command.gg4RggRgg Xa.....0.0.....ggX-...gg\4gg^T _Key pressed, stopping explore.ggkJgglggpm% _ggp,ggYq&7ggqggsggt?Rev+ ggtggv,ggwggygg?zggzgg}ggr}L8=gg~ggggl?Rev gggg,gggglgg#9ggׅ3=gggggg͈ggXgggg)ggggggFM60=gggg\ggpgggggggghgggg1gggggggg{gg̞gggg:=ggsggˢggggGggggXgggggg?ggggggEggB,ggggggggggggfgggg~gggggg:gggggg,ggpggaggY@### #####.. ... #.# #.. #.# #.# #.# #.# ##.####.####.##............#gg#..####.####.# #..# #h# ---99.6 (24.0)#..##...#######..##.#.##.#.............. ##.#####........gg#.# #.###.###gg3{#.# #.# ... >#.# #.# #####..#.# #..ggggJ---600.6 (25gggg); _Found a stone staircase leading down.ggggggggH _No target in view!gg7 ggO8 gg< gg? H _No target in view!gg۳ gg gg%  _gg Xggg Xgg ,gg gg0 ggy gg gg> ggu ggV gg gg8 gg" gg gg gg ggS gg gg^ gg gg gg ,gg gg gg gg gg" ggv gg8 ,gg gg ggg gg ggX gg gg gg gg gg gg #..####.##........#..##..........# #######..##.#.##.#.### gg #................#.# #.#####............# #.# #.###.###..#.# #.# #.# #....>#..# #.# #.#######..#.# #.# #.........h..#13.6 (13 #.# #########..### #.# ...... #.# #. #.# #.......# gg j#.#### #........ #....# #.......## ### #.....)>#gg gg ,4.6 (14gg gg ) _Found a long sword.gg^ gg^ ggf ggkj H _No target in view!ggw Jggz ggx} ggف Q _gg gg! gg8 gg gg gg ...............#.# #####............# gg̒  #.###.###..#.#  #.# #....>#..#  #.#######..#.#  #............# gg #########..###  #.......# gg1 ## 6.6 (2.0) #.......# ggY ### #... ...# #.......##gg !#.# #.....)  #># #.......## gg U #.# ## gg #.# #...#<  #.#ggd gg +7.6 (3ggԠ gg 9 _Found a stone staircase leading up.gg:gg<gg0BggK\ _Unknown command.gg3LggQgg]UH _No target in view!ggZgg*gg?ggggJgg>; _gg1gggggggg!ggh,gggg'ggT gg gg gg ggggSggXggogg,gggggg5,ggggggy,gg}gg7#,gg#gg&I _o - 2 scrolls of identify (gained 1)gg (ggC(gg(ggI*gg,,ggT-gg 0ggZ2,gg3gg4gg(7,gg7gg28ggw9,gg9ggT;gg<gg<=gg=gg[@ggC,gggg9gggggggg7gg,gggggg"ggs,gg gg gg gg- gg gg+ ggh ggSgggg]gggggg1gg,gg&ggggL,gggggg,ggggggs!gg!gg"gg&,ggk&gg5(H _w - 2 scrolls of amnesia (gained 1)gg)gg*gg*ggG,gg .gg[.gg.gg0gg2Bgg&3gg04ggd4gg4gg6gg8ggB8gg8gg:ggT<gg<gg =gg>gg-@gg`@ggAggjBggDggLDggDgg*FggGggGgg\HggBJggIKggKggKggVMggNggKNggzNggOggQ,ggKRggTggvUggUgg+Vgg8XggYggYgg?Zgg\ggk]gg]gg ^ggU_ggca,ggaggbggcgg2dggdggIlgg3mggngg oggpgg'rggz#....### #. ..... .. ..# #.#. ## #.#.  #.#.  #.#.## #.# #....####.# #..#.h.##.# #...#.#gg{ #.# ##.##.# # #.# #.# .o #.# #.# ### # #.# #.# o   orc (wandering) ####.#########.## gg{z#. ................# # #.. .# ####.##.#######.# .##.. .#gg064.6 (47.0)gg0Ao.gg,5.6 (48ggJggޞr _An orc comes into view. It is wielding a +0 flail.ggz  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc!ggӢg()gg;+ ((You kill the orc!gg\ .).  You shoot a sling bullet.5====7.0 (1.4)Rev ggggy* _You hear a shout! x2ggb`ggXgg... .# #.#. ## #.#.  #.#.  #.#.##  #.# #....###  #.# #..#...#  #.# #...#.#  #.# #.##h# ----  #.# #.##......oo  #.# #.#######.##  #.# #.# ##.#########.## #. ...............# # #.. .#o   orc wizard (wandering).##..# .##.. .#o   orc (wandering) ....##.# ### #.# ..gg##.###.###.######. #..###.#ggP 80  An orc and an orc wizard come into view.ggk .  The orc shouts! The orc wizard shouts!gg ******The orc wizard points at you and mumbles some strange words.ggmgg% h.....ooo 2 orc wizards  The puff of flame misses you.An orc wizard comes into view. It is wielding a +0 dagger.ggV==--9.0 (2ggggBF _The orc moves out of view.gg;/  --more--gg  Things that are here: _a +0 flail; a +0 leather armour; an orc corpsegg\ .. #.#. #.#.gg{ #.#. #.#.##  #.# #....###  #.# #..#...#  #.# #...#.#  #.# ##.##h#  #.# #.##......oo  #.# #.#######.##  #.# #.## #.  # #.. .#  .##.. .#  ### #.# .... .#   ggK .. #.#. #.#. #.#. #.#.##  #.# #....###  #.# #..#...#  #.# #...#.#  #.# ##.##h#  #.# #.##......oo  #.# #.#######.##  #.# #.#  # #.. .#  .##..  ### #.# ....  gg5gggg ggb((((( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the orc wizard.gg5YThe orc wizard is lightly wounded.  You shoot a sling bullet. The sling bullet hits the orc wizard.gg%U .....  The orc wizard is lightly wounded.gg ******The orc wizard casts a spell at you.gg= h.....  The puff of flame misses you.gg 6=70.3 (1.3ggggIgg/  --more--ggț( _You hear a shout!ggN  .. #.#. #.#. #.#. #.#.##  #.# #....###  #.# #..#...#  #.# #...#.#  #.# ##.##h#  #.# #.##......oo  #.# #.#######.##  #.# #.## #.  # #.. .#  .##.. .#  ### #.# .... .#   gg  .. #.#. #.#. #.#. #.#.##  #.# #....###  #.# #..#...#  #.# #...#.#  #.# ##.##h#  #.# #.##......oo  #.# #.#######.## gg=  #.# #.#  # #.. .#  .##..  ### #.# ....  gg gg gg gg \ _There are monsters nearby!gg (((((You shoot a sling bullet. The sling bullet hits the orc wizard!ggۘ The orc wizard is heavily wounded.You shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.ggB gg gg ggF ggj+ 6 ....ooo   orc wizardoo 2 orcsThe orc wizard is heavily wounded.gg+ gg+ B1.6Rev+ gg!, gg,5 gg-G _An orc comes into view. It is wielding a +0 short sword.gg Y z _Unknown command.ggm d  You shoot a sling bullet. The sling bullet hits the orc wizard!ggRt (((()oo 2 orcsggf (You kill the orc wizard!ggh gg gg΃ gg) gg 9 ....o..oo   orc wizardo   orcgg /You shoot a sling bullet.gg ' gg {****The orc wizard points at you and mumbles some strange words.ggXgg'...oo 2 orcsgg,53---82.9Rev* ggr4gg>G _The puff of flame hits you!ggv>ggNEggIF _Unknown command.gg]^  You shoot a sling bullet. The sling bullet hits the orc!!ggqb((()   orcgg ( You kill the orc!You shoot a sling bullet. The sling bullet hits the orc.gg.gg:' gg ;}...o.The orc is severely wounded.ggz@9*gg gg"gg fo   orcgg   gg8The orc wizard casts a spell.gg9;The orc wizard flickers and vanishes!gg{4---4.3 (1.4ggqggtgg  --more--gg,ggb" gg_Deactivating autopickup; reactivate with Ctrl-A.ggFgg9ggo> _Unknown command.gg;4ggޓgg> _Unknown command.gg You shoot a sling bullet. The sling bullet hits the orc!((()ggk((You kill the orc!gg+ggR...).gg  ****You shoot a sling bullet.  A puff of flame appears from out of thin air!ggJ...)ggi]48--5.6 (1.3gg3gg{1 _The puff of flame hits you.gggggggg<F _Unknown command.gggg;ggggH _No target in view!gggg6gg gg߼F _Unknown command.gg_gggg ggH _No target in view!ggT4gg^ _There is a strange disturbance nearby!gg[gggggg>F _Unknown command.gg5 gg gg ggz H _No target in view!gg gg$ gg gg MUnknown command.No target in view!There is a strange disturbance nearby!Unknown command.No target in view!There is a strange disturbance nearby!gg 4gg gg /No target in view!There is a strange disturbance nearby!Unknown command.No target in view!There is a strange disturbance nearby!No target in view!gg 4gg gg PThere is a strange disturbance nearby!Unknown command.No target in view!There is a strange disturbance nearby!No target in view!Unknown command.gg( ggx) gg?/ gg_2 Unknown command.No target in view!There is a strange disturbance nearby!No target in view!Unknown command.No target in view!ggVggaWggh\gg^F _Unknown command.gggggg'gg gg:_No target in view!gg......plinko the Shooter .##.#.Coglin ###.#.Health: 48/60 ===================-----#.#.Magic: 8/8========================#.#.##AC: 3Str: 12#.# #....###EV: 13Int: 8#.# #..#...#SH: 0Dex: 20#.##...#.#XL:  8 Next: 98% Place: Dungeon:6#.###.##h#Noise: ===------  Time: 5675.6 (0.0)#.##.##....){..a) +3 sling (heavy)  d) +0 sling {Narong}#.##.#######.##Fire: a) +3 sling (heavy) {Ming} #.##.#Beast Rev* ###.#########.###. ...............# # #..[gg39;49m .# ###.##.#######.# .##.. .# ....##.# ### #.#.... .# ######.###.###.######. #..###.# _No target in view! _Unknown command. _No target in view!  Fire: a) +3 sling (heavy) {Ming}Press: ? - help, Q - select actionShift-Dir - straight line, f - youggҽ Fh#ggбF#*.gg;5*.gg5*)gg<5*{gg%8 l......plinko the Shooter .##.#.Coglin ###.#.Health: 48/60 ===================-----#.#.Magic: 8/8========================#.#.##AC: 3gg8 Str: 12#.# #....###EV: 13Int: 8#.# #..#...#SH: 0Dex: 20#.##...#.#XL:  8 Next: 98% Place: Dungeon:6#.###.##h#Noise: ===------  Time: 5675.6 (0.0)#.##.##.(((((..gg39 a) +3 sling (heavy)  d) +0 sling {Narong}#.##.#######.##Fire: a) +3 sling (heavy) {Ming} #.##.#Beast Rev* ###.#########.###. ...............# # #.. .# ###.##.#######.# .##.. .# ....##.# ### #.#.... .# gg9 |######.###.###.######. #..###.# _No target in view! _Unknown command. _No target in view!  Fire: a) +3 sling (heavy) {Ming}Press: ? - help, Q - select actionShift-Dir - straight lineggL ggWB A  You shoot a sling bullet. x2ggC ggF ggP ...)).oo   orc warriorggXQ -6.9 (1.3gg|Y gg9b  _An orc warrior comes into view. It is wielding a +0 dire flail.ggB4ggIgg`LF _Unknown command.ggb+T# #.#. # #.#.  #.#. #.#.###.# #....####.# #..#...#  #.# .#.# ##.# ##.##)####....  #.# .##.h..)).o.  #.# #.#######.##.  #.# #.# ##.#########.##. ..............# # #.. .# ##.##.#######.# .##.. .# ...##.# ### #.# . #####.###.###.######. #..###.#  #.##............. .......#gg7gg.;J  You hear some strange, mumbled words.ggFgguo.9-70ggggn _Something tries to affect you, but you resist.ggPq##.#.plinko the Shooter ##.#.Coglin#.#.Health: 49/60 ===================-----#.#.##Magic: 8/8========================#.# #....###AC: 3Str: 12  #.# #..#...#EV: 13Int: 8  #.##...#.##SH: 0Dex: 20  #.###.##)####....gg rXL:  8 Next: 98% Place: Dungeon:6  #.##.##.h****o..Noise: ==-------  Time: 5677.9 (0.0)  #.##.#######.##.a) +3 sling (heavy)  d) +0 sling {Narong}#.##.#Fire: a) +3 sling (heavy) {Ming} ##.#########.###.Beast Rev* ..............# # #.. .# ##.##.#######.# .##.. .#o   orc warrior ggr;...##.# ### #.#.... .# #####.###.###.######. #..###.##.##............. .......# _Something tries to affect you, but you resist.Fire: a) +3 sling (heavy) {Ming}Press: ? - help, Q - select actionShift-Dir - straight line, f - orc warriorggr{Aim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour  (70% to hit)gg7l S##.#.plinko the Shooter ##.#.Coglin#.#.Health: 49/60 ===================-----#.#.##Magic: 8/8========================#.# #....###AC: 3Str: 12  #.# #..#...#EV: 13Int: 8  #.##...#.##SH: 0Dex: 20  #.###.##)####....XL:  8 Next: 98% Place: Dungeon:6  #.##.##.h..))o..Noise: ==-------  Time: 5677.9 (0.0)  #.##.#######.##.a) +3 sling (heavy)  d) +0 sling {Narong}#.#gg0m #.#Fire: a) +3 sling (heavy) {Ming} ##.#########.###.Beast Rev* ..............# # #.. .# ##.##.#######.# .##.. .#o   orc warrior ...##.# ### #.#.... .# #####.###.###.######. #..###.##.##............. .......#Fire: a) +3 sling (heavy) {Ming}Press: ? - help, Q - select actionShift-Dir - straight line, f - orc warriorAim: an orc warrior, wielding a +0 dire flail and wearing a +0 plate armour  (70% to hit)  You shoot a sling bullet.gg,r /  --more--gg9w h  Reactivating autopickup.gg"| U()ggh(((You feel a bit more experienced. You shoot a sling bullet.  The sling bullet hits the orc warrior.gg@The orc warrior is lightly wounded.ggڐ^.))o.ggˑgg##.#.plinko the Shooter ##.#.Coglin#.#.Health: 49/60 ===================-----#.#.##Magic: 8/8========================#.# #....###AC: 3Str: 12  #.# #..#...#EV: 13Int: 8  #.##...#.##SH: 0Dex: 20  #.###.##)####....XL:  8 Next: 101% Place: Dungeon:6  #.##.##.h.))o...Noise: ===------  Time: 5679.1 (1.2)  #.##.#######.##.a) +3 sling (heavy)  d) +0 sling {Narong}#.##.#Fire: a) +3 sling (heavy) {Ming} ##.#########.###.ggBeast Rev* ..............# # #.. .# ##.##.#######.# .##.. .#o   orc warrior ...##.# ### #.#.... .# #####.###.###.######. #..###.##.##............. .......#Reactivating autopickup.You feel a bit more experienced. You shoot a sling bullet.  The sling bullet hits the orc warrior. _The orc warrior is lightly wounded.ggOYou have reached level 9!gg/  --more--ggE  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ggU N53/659/9109 0% gg] gga S _You feel clever. x2gg! gg gg gg2 F _Unknown command.gg ((( You shoot a sling bullet. The sling bullet hits the orc warrior!ggF ((((The orc warrior is moderately wounded.You shoot a sling bullet.gg gg r.)o)...gg 6480.4 (1.3ggu gg e _The sling bullet barely misses the orc warrior.ggS/ ((You shoot a sling bullet.  The sling bullet hits the orc warrior but does no damage.gg  The orc warrior is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc warrior!ggggd.o)gg(1.7gga$gg(d _The orc warrior is severely wounded.gg/ ( You shoot a sling bullet. The sling bullet hits the orc warrior.gg͔  The orc warrior is almost dead.You shoot a sling bullet. The sling bullet hits the orc warrior!ggC)gg"&.ggi'063.0ggl.gg/1O _You kill the orc warrior!ggBggBggYIggKF _Unknown command.gg ggP ggvgg/H _No target in view!ggggvgggg H _No target in view!ggs*4gg&1gg4H _No target in view!gg `  Your library has no spells.ggЩ ggU ggr . _gg.co[?25h[?0c  Search for what [Enter for "weapon", or ? for help]? ggw [?25l[?1cggܦggV$gg6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a blossoming altar of FedhasggԨb - [D:5] a broken altar of Ashenzari  c - [D:5] a glowing silver altar of Zin  d - [D:3] a shimmering blue altar of Sif Muna  e - [D:3] an ancient bone altar of Kikubaaqudgha  gg)f - [D:1] a faded altar of an unknown godgg5+gg'3gg<s##.#.plinko the Shooter ##.#.Coglin#.#.Health: 54/65 ===================-----#.#.##Magic: 9/9========================#.# #....###AC: 3Str: 12  #.# #..#...#EV: 13ggr<2Int: 10  #.##...#.##SH: 0Dex: 20  #.###.##)####....gg<XL:  9 Next:  6% Place: Dungeon:6  #.##.##.h.)))...gg<sNoise: ===------  Time: 5683.0 (0.0)  #.##.#######.##.a) +3 sling (heavy)  d) +0 sling {Narong}gg=o#.##.#Fire: a) +3 sling (heavy) {Ming} gg;=g##.#########.###.Beast Rev* gg^=..............# # #.. .# gg=##.##.#######.# .##.. .# ...##.# ### #.#.... .# #####.###.###.######. #..###.##.##............. .......# _Unknown command. gg=_No target in view! _No target in view! _No target in view! gg >_Your library has no spells.Search for what [Enter for "weapon", or ? for help]? altargg[gggg^ gg . _ggn[?25h[?0c  Search for what [Enter for "altar", or ? for help]? gg [?25l[?1cgg tempgg- gg gg X _Can't find anything matching that.ggvggggggggi5= _gggggggg!URev+ gggg,ggggggV6=ggYgggggg\ggURev gg+ggggaE7=ggggggggggpggggfggD gg a8=gg ggM,ggggG,gggg9gg}gggg gg &9gg,#gg%gg>&gg'gg*gg+gg,gg/gg/M60=gg1gg{6,gg,7gg<,gg;>ggAggAV1=gg7CggEgg FggRGgg8JggJggKgg9NggsNggOggRgg S&2ggTggV,gggXgg[gg[gg]gg_gg`#3gg5`)=ggaggd,gggggNj,gglggaol4=ggGpggq,ggrgg5uggjuggvggy,ggzgg}b5=gg~gggg>,gggggg>gggggg[  Items here: )) [[ †.ggDggɔ _gggg_  Things that are here:  a +0 short sword; a +0 daggergg{gg˜A= _ggНgg  Things that are here:  a +0 dagger; a +0 robe; an orc corpseggӦggS _ggggggmgggggggggggg߸gg gg,ggagggg,ggggvgg,ggggCgg ,ggsggggXggPggggSgggg9ggnggWgg7ggggggggggv,gggggggg"gggggglgggggggg,ggggBgg,gg1ggggk,gggggggg:ggggegg+,gggg;gggg&ggwgg,gggg N _You now have 313 gold pieces (gained 17).ggK gg gg ggl gg ,gggggg,gggggg^,gggg.gg             .########   o...f...#   #h#  --- ..# #.#   #.# #.#  #.# #.#   #.# #.#   #.# #.#   f   sleepcap (dormant) #.# #.#   o   orc (asleep) ######.# #.#  #####...##.###.#ggL[m  gg# 747.0 (64.0)  An orc and a sleepcap come into view.gg%gg,,.o...ffo==-8.0 (65gg0ggdD% _The orc shouts!gg ggggIgg ( _Unknown command.You shoot a sling bullet. The sling bullet hits the sleepcap.gg&4  The sleepcap is lightly damaged.  You shoot a sling bullet. The sling bullet hits the sleepcap!ggjggggDu.o...fgge=9.3 (1.3)Rev ggggc _The sleepcap is moderately damaged.ggjggggvggd _There are monsters nearby!gg$b  You shoot a sling bullet. The sling bullet hits the sleepcap.gg%+  The sleepcap is moderately damaged.You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.gg gg .oThe sleepcap is moderately damaged.gg5`50.6Rev+ ggggѼU _The sleepcap barely misses you.ggIk .########  gg]...o..f.#  #h#  ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#   #.#  #####...##.###.# gg d .########  ...o..f.#  #h#  ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#   #.#  #####...##.###.# ggjggekgg0qggtd _There are monsters nearby!ggo|  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.ggQ  The sleepcap is moderately damaged.You shoot a sling bullet. The sling bullet hits the sleepcap.ggj gg r  The sleepcap is moderately damaged.gg R..oggG -2.0 (1.4gg gg f  .########  .....of.#  #h#  ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#   #.#  #####...##.###.# _The sleepcap barely misses you. The sleepcap closely misses you.gg9@  .########  .....of.#  #h#  ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#   #.#  #####...##.###.# ggF ggF ggL gg\P d _There are monsters nearby!gga  You shoot a sling bullet. The sling bullet hits the sleepcap!gg  The sleepcap is severely damaged.You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage.gg=r p  The sleepcap is severely damaged.ggr l3.3 (1.3Rev* ggy gg*   .########  .....of.#  #h#  ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#   #.#  #####...##.###.# ggʁ ]_The sleepcap barely misses you.gg .########  .....of.#  #h#  ..# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.#   #.#  #####...##.###.# gg 4gg #gg&* _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the sleepcap.ggL  The sleepcap is severely damaged.You shoot a sling bullet. The sling bullet hits the sleepcap!gg.o   orcgg8gg=Q.oggy 84.6 _You destroy the sleepcap!ggqggk n _Your Shapeshifting skill increases to level 4!gg^  You shoot a sling bullet. The sling bullet hits the orc!!gg!e)ggХ (You kill the orc!gg,8)gg0-5.8 (1.2gg4gg;E _You shoot a sling bullet.gg<gg?gg=BF _Unknown command.gg&OggOgg&RggV^ _No target in view!ggVggZggy^\ _Unknown command.gg?_gg_ggkbgg/eggh; _ggXiggo      ######## .......h.# ---60<$######.#  ..# #.#  #.# #.#  #.# #.# gg{p  #.# #.#  #.# #.# # #.# #.# # ######.# #.# ggt]---7.8 (2ggwgg{ _Found a stone staircase leading up.  Things that are here: _a +0 club; an orc corpseggggggggF _Unknown command.gg gg gggg+H _No target in view!gg$o4ggrpggrggUuggfyQ _gg|ggw|?Rev+ gg}gg]gg,ggggބggV,ggRgg8ggURev gggg5ggygggggggg,ggXgg,ggvggN _You now have 323 gold pieces (gained 10).ggggy)ggggŸgg,ggugggg##### #...######## #........).# #. ##gg.<.######.# .. s$.....# #.# #.#. #######.# #.# #.#. #.# #.# #.#. #.# #.# ggҭ#.#.## #.# #.##....### #.# #.# s   scorpion (asleep)#..#...# ######.# #.#  #...#.# #####...##.###.#  ##.##)####.....#........#gg067.8 (10.0)gge.ssggz,8.8 (11gggg3[ _A scorpion comes into view.ggggggdggF _Unknown command.gg} (((((You shoot a sling bullet.ggƖ  The sling bullet hits the scorpion but does no damage.  You shoot a sling bullet. The sling bullet hits the scorpion.gg1gggg:$i$.s...gg$h===70.0 (1.2)Rev gg*gg.c _The scorpion is moderately wounded.ggsFL #####  #...########  #........).#  #. ########.<.######.#  .. .$.s...h......# #.#  #.#. #############.# #.#  #.#.#.# #.#  #.#.#.# #.#   #.# #.#   #.# #.#    #.#     ##.##) gg #####  #...########  #........).#  #. ########.<.######.#  .. .$.s...h......# #.#  #.#. #############.# #.#  #.#.#.# #.#  #.#.#.# #.#   #.#    #.# #.#         ##.##)ggggHgggg_ _A scorpion is nearby!gg ((( You shoot a sling bullet. The sling bullet hits the scorpion.gg0 ((((The scorpion is severely wounded.You shoot a sling bullet.gg3 gg .$..s..ggX d1.3 (1.3Rev+ gg! gg' x _The sling bullet barely misses the scorpion.gg( gg. ggY5 p  ##### gg5  #...########  #........).#  #. ########.<.######.#  .. .$..s..h......# #.# gg5 q #.#. #############.# #.#  #.#.#.# #.#  #.#.#.# #.# gg6 /  #.# #.#  ggE6 5 #.# #.#   ggj6 = #.#     ##.##)gg6 # _Unknown command.gg6 ggu  #####  #...########  #........).#  #. ########.<.######.#  .. .$..s..h......# #.#  #.#. #############.# #.# gg = #.#.#.# #.#  #.#.#.# #.#   #.#    #.# #.#         ##.##)gg ggQ gg5 gg _ _A scorpion is nearby!ggb b  You shoot a sling bullet. The sling bullet hits the scorpion.gg a.((gg5 (((((You kill the scorpion!gg V.$.....ggg p122.6Rev* gg gg! E _You shoot a sling bullet.ggq" gg' gg8* \ _Unknown command.gg* gg\+ gg0 f.........0.0gg5 4gg: j _Key pressed, stopping explore.gg: gg= gg*@ 0 _Unknown command.gg^@ ggO ggO gg:T gg X ^ _No target in view!ggjX gg)Y gg;[ ggR] gg'a rRev+ _ggc ggZc gg d gge gg8g ggpg ggg ggh ggyi ggi ggi ggj ggk ggRl ?Rev ggl gg n ggo gg6p ggp ggVs ggs gg/t ggw N _You now have 338 gold pieces (gained 15).gg`| gg| gg} ggT~ gg ggN )ggȀ gg gg gg* gg gg gg ggM gg ggR ggی gg gg ggU ggD #.###....c......#...:#.... ##### gg #.##### #######.### #...## ..#... ..........# #..... #.#.### ......#.#.###.<.## ....... ..................--- ....# .#.################ #.### ggA #.#.## #.# #.#.## ..# #.#.## gg  # gg _#.# #.# #....### # c   centaur (asleep) ..# #.# #..#...# ###### #.# #.# #...#.# #####...## ..# #.# ##.##)####.....#...gg  c84.6 (12.0)clauncher)A centaur comes into view.Found a book of Necromancy.  The centaur shouts!gg ((((((The centaur wields a +0 orcbow. The centaur shoots an arrow.ggF E.:....ggF 0--==-5.6 (13gg"N gg=X ) _The arrow hits you.ggk & gg\l ((((((You shoot a sling bullet. The sling bullet hits the centaur.gg  The centaur is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.ggl .:....  The centaur is lightly wounded.ggra((((((ggE.:....gg ((((((The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow.ggbE.:....gg"d54-----=6.9 (1.3)Rev ggwlggmggx/  --more--gg@ _The arrow hits you.ggggggݤ> _Unknown command.gg  #. ###....c ...... #...:  # .... #####  #######.###  ..........#  ......#.#.#########.< .......h........... #####.#.####### #.#.# #.#.# #.#.## ggo #.# #....###  #.# #..#...#  #.# #...#.#  #.# ##.##)gg #. ###....c ...... #...:  # .... ##### ggZ #######.###  ..........#  ......#.#.#########.< .......h........... #####.#.####### #.#.# #.#.# #.#.##  #.# #....###  #.# #..#...# gg/ #.# #...#.#  #.# ##.##)ggggkgg7gg%V _A centaur is nearby!gg46(((gg((( You shoot a sling bullet. The sling bullet hits the centaur!ggb(The centaur is severely wounded.You shoot a sling bullet.ggD c.:....  The sling bullet barely misses the centaur.gg<((((gg"+(((ggJwggq..:....hgg)ggC5=--8.2Rev+ gggg^gg _The centaur shoots an arrow. The arrow barely misses you.gggg.gg\ _Unknown command.ggggVggƧa............0.0gg]gg;ggT _Key pressed, stopping explore.gg5gggggg^ _No target in view!gggg{gg F _Unknown command.gggg7gg! ggigggggg; _gg&gggglc---9.2 (1c   centaur (launcher)gg:---ggݸggzO ((gg( _A centaur is nearby!You shoot a sling bullet.  The sling bullet hits the centaur but does no damage.gg#N  ggBR  The centaur is severely wounded.You shoot a sling bullet. The sling bullet hits the centaur.gg ...  The centaur is severely wounded.gg i(((((((ggup m...h...ggw (((((((The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.gg ...h... 6====90.5 (1.3gg ggJ gg /  --more--gg1#  gg $ gg$ /_The arrow closely misses you.gg$ ggv3 \ #. ###..... ......gg3  #...:  # ..c. #####  #######.###  ..........#  ......#.#.#########.<gg3 _ .......h....... #####.#.####### #.#.#gg4 ? #.#.# #.#.## gg4 $ #.# #....### gg44 R #.# #..#...#  #.# #...#.#  #.# ##.##)ggK4 gg a #. ###..... ...... #...:  # ..c. #####  #######.###  ..........#  ......#.#.#########.< .......h.......gg  #####.#.####### #.#.# #.#.# #.#.##  #.# #....###  #.# #..#...#  #.# #...#.#  #.# ##.##)ggD 4gg* gg( ((( _A centaur is nearby!You shoot a sling bullet. The sling bullet hits the centaur.ggj The centaur is almost dead.You shoot a sling bullet. The sling bullet hits the centaur.gg v...  The centaur is almost dead.gg9 N(((gg2...gg/ (((The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow.gg2...gguE34--------gg`1.8Rev* gg gg$) _The arrow hits you!gg<a  You shoot a sling bullet. The sling bullet hits the centaur.gg)(((ggą ((((You kill the centaur!gg7j...)...gg  kirmisher--------63.1 _You shoot a sling bullet.ggbgg" _Your Ranged Weapons skill increases to level 8!gg&gg3z _Unknown command.gg44gg8\ _Unknown command.gg%9gg:gg6@(0.0gg@ggEggnHT _Key pressed, stopping explore.ggSgg%TggYgg\F _Unknown command.ggggggggH _No target in view!gggggg ggggW5 _gggggg&ggggG7Rev+ ggZggggMT6=ggggggKggmgggggggg ggh ?Rev gg ggb7=gggggg;ggggggGggJggKgg#8gg=gg!ggO gg"ggZ#ggk$gg&gg&gg\(gg*ggh+L9=gg,gg/gg/ggq1gg4ggj4gg5gg8gg9ggp:gg<ggf=;40gg>ggBggaBggCgg GggEGggHggTKggK#1ggK1=ggNggQgg RggSgg$W,ggXgg[gg[62=ggI\gg`ggaggaggbggegg fgg/ggg.jggjggkggTnggn$3ggngg>pggPsggsgguggwggwgg2yggw|gg|M4=gg}gg%ggggЂgggggg5ggЌggL5=ggagg,ggؒgg,gg}gg,gggggge:6ggggggڞgggg0,ggggggO47=ggggƦggggBggggn8=gg*ggQggggXggggggJggAggggggggL9=ggggggggYggggggXggggRW50=ggggigggggggggggggg31gggggggggg|gggg9ggggggggeggL2=ggZgggggggg$gghggggggV3=gg_ggtggggBggggNgg&4gggg,gglggZ,gg6gg ,ggW ggx b5=gg> gg;---861.1 (68.0)gg:---gggg+T _Key pressed, stopping explore.gg&ggi'gg.-ggK0F _Unknown command.gggggg<gg,Key pressed, stopping explore.ggUnknown command. _No target in view! _Key pressed, stopping explore.ggSUnknown command.No target in view!ggl4gg1gggg ; _gg-"gg"gg$gg>,6=gg-ggJ.gg/gg2ggB3ggb4gg7ggf8L7=gg9gg<,gg\ABggAggjD,ggFggIggRIV8=ggJggNggOOgg_PggSggTggAVggYggY&9gg^[gg_,gg`ggcggdggfggfhc60=gg!jgglggmggLnggyqggqggsgg_vggvggwggzgg{V1=ggf|gggg`ggggggsgg܇gg9gg4<2gggggg%ggyggggggggggE3=ggggggBgg_ggЛgg#gg<ggȟ,gg!gggg V4=gg?ggggggggūgg[gg,gggg^L5=ggugg/ggfgggg_gg޻gg,gg,gggg'gggg9gggg:=gggghgg,gg4gg< #######  #.....#   ####.....# gg  ...# #...h.#  # #..)..# ##### .##### #######.####...## .#... ..........##...... .#.### ......#.#.#########.<.## ...... ..........................# #####.#.################. .### #.#.##. .# #.#.## _gg/Unknown command. _No target in view! _Key pressed, stopping explore.Unknown command. _No target in view!  You pick up a book of Necromancy and begin reading...gg,99.1 (3gg.900.1 (39gggg  You add the spells Soul Splinter, Vampiric Draining, Martyr's Knell and Curse _of Agony to your library.ggIgg gg-ggH _No target in view!gg@`ggg _gg[Bgggg,,gg ggggYgggggg ggaggĥggަggyggͫ,ggwggmnggggggggGggr,ggιggggggggVgggg ggAggοgg/gg=,gggggggggWgggg?ggggRgggggggggggggg!gg[gggggggg>ggggQgg6gguggggLggggggEgg*ggggLgggggg@gggggg`gg;ggggggggs,ggggggPggggJgg.gggg@gggggg,ggEggggT,gggg gg gg$ gg_ ggR gg gg9 gg~ gg4ggggggpgg|ggggggrgg"Xgg#gg$,gg%gg&gg(,gg@)gg^*gg+,gg',ggJ-gg.gg.gg=/ggY0gg1gg1gg2gg&8ggU9gg9gg":gg;gg=ggE=gg=gg>@ggB,ggkCgg$FggWGggGggHggIggJgg.KggKggNggP,ggRggUgg)WggRWggXggYggPbXgg#eggqs...............................# .##.#######.#.################.# ###.# #.#.#ggs#.##.# #.#.##.##.# #.#.## #.##.# #....### ggs#.##.# #..#...# ######.#ggt#.# ##...#.# #####...##.###.###.##h####.....#......ggmt #.##.##...))).o....##### ggt #.# #.#######.##.#.##  #.# #.# #.##.#.# ###.#########.## #.##.#.#ggtt.........# #.##.... .# o   orc (missile, wandering) ###.##.#######.# #.##..## .#ggu...##.# ### #.# #.....# .# ######.###.###.######.##..###.#gg8~-45.1 (45gg~,6.1 (46ggggr" _An orc comes into view. It is wielding a +0 club and quivering poisoned darts.Things that are here: _a +0 flail; a +0 leather armour; an orc skeletongg@( ggZA((((((o  )You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc.gg$  The orc is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc!gg:D)ggW V..))).gg\ o7===7.4 (1.3)Rev ggcc gg}f G _You kill the orc!ggv 4ggw gg8 ggn ggӈ gg gg1 ##.#######.#.################.# # ##.# #.#.##.# #  #.# #.#.# ggɓ #.# ##.# #.#.##.# ##.# #....####.# ##.# #..#...# ######.# ##.# ##...#.# #####...##.####.# gg [##)####.....#.......#.# .##.h.))).)....######---gg =80  #.# #.#######.##.#.##  #.# #.# #.##.#.# ##.#########.## #.##.#.# ..............# #.##.... .# ##.##.#######.# #.##..## .# ...##.# ### #.# #.....# .# #####.###.###.######.##..###.#  #.##............. .......#---ggB gg T _Key pressed, stopping explore.gg~ gg$ gg٭ gg~ F _Unknown command.ggC0 ggA1 gg7 gg: H _No target in view!ggA gg gg gg[ gg ggp \ _gg gg gg gg Z  Items here: )) [[ ÷.gg gg _gg gg _  Things that are here:  a +0 short sword; a +0 daggergg gg( _gg gg gg gg gg\ ggV gg! gg " gga# ggU% gg' gg' gg,) gg+ gg). ggr. gg/0 ggk3 gg6 ggq6 ggu8 ggFB gg$E ggE gg[G ggnN BggO gg8T ggW gg%X ggY ggF^ Bggb ggd ggg ggtg gg i ggk gg8m ggm ggUn gg]o ggp ggp ggdq ggAr gg[s ggs ggt gg| gg ggR gg gg gg ,gg+ gg| gg gg gg gg gg2 gge gg' gg gg ggy f .##.#.##  .##.#.#  ##.## #.##.#.####  ggݡ ....# #.##......#  ###.# #.##..###.#  # #.# #.....# #.#  ###.######.##..###.#  gg K...................#  ###.#########.#.h.##  # #.#gg:  #.#...#  ###.#gge  #.#...##  ....# #......####  gg ##### ######..###....#  # #....<..# #.##.#   J   jelly (wandering) gg /# ###.#####J###.##.#  # ... .......[.##.#  # #.########..##.#  gg1 069.4 (21.0)gg: -70.4 (22gg, gg X _A jelly comes into view.ggf ggsg ggn ggr F _Unknown command.ggǿ G (((((J    You shoot a sling bullet.  The jelly quivers.The sling bullet hits the jelly!ggG  The jelly is heavily wounded.You shoot a sling bullet. The sling bullet hits the jelly.gg gg u....J.gg g===1.7 (1.3)Rev gg ggN ^ _The jelly is severely wounded.ggb (((( You shoot a sling bullet. The sling bullet hits the jelly.gg>  The jelly is almost dead.You shoot a sling bullet. The sling bullet hits the jelly!gg. ggE.....ggg83.0Rev+ ggߙggtI _You kill the jelly!gg8ggQ9gg?gghBF _Unknown command.gggg~ggKggH _No target in view!ggf _No target in view!ggJggH _No target in view!ggcJggYhggjggoQ _gg,pggqpggqgghsgguggv?Rev gggvgg{xgg'zggczggz{gg,}gg@gggggg  There is a stone staircase leading up here. _gg0gg+gglggRggggXggu,ggŔgg2ggggїggEggggsggggAggggLggggҡgggg,gg`gggg4 #.###.###.#########.#...##  #.# #.# #.# #.#...#  gg#.###.###.# #.#...##  #.........# #......### #####.##### ######..###.... gg56#.# #....<..# #.##. #.# ####.#####.###.##. gg^:..# #............[.##. .## #h##.########..##.---gg86.0 (13.0) . #.##.....####..##.gg .. #.###..........##. ggԯ~...##............. ..........###.#### gg..........####.# .#.^#####......#gg" ###%#... #######..# ggL... ...†.....#ggggYH---7.0 (14gg59%ggc+ _Found a maw talisman.gg"(gg(ggH.gg0F _Unknown command.ggegg|fgg^m9%ggpH _No target in view!ggi ggWj ggxl ggq ggs ggEy Q _gg p #.#..............###### ######..###.... #.# #....<..# #.##. #.# ####.#####.###.##..# #............[.## #.##.########.ggƁ  #.##.....####... #........8.0)^^.......##............ _^..#...........###.####.^ ............####.# .##.#.^#####......#####%#... #######......... ...†)###...#gg! #.# #.. )...ggĉ $_ggi +9.0 (2gg ;_gg 6 _Found a shimmering altar of Xom.ggq 4gg gg? gg} gg) Bgg gg gg$ gg) gg gg[ gg gg ggĥ gg gg< gg1 gg gg> gg ggʭ ggG ggv ggf gg Xgg* gg ggӻ ggۼ gg! gg #. #. #.###.###.# #.# #.........# #.. #####.##### ###### #.# #....<. ##.# ####.### gg, u#..# #......... #.## #.##.###### ###.#### #.##.....## ##..h...###.###.....97.0 (8......^^^.......##ggX . ....#.^_^..#........... #.... ..> #.^.^.............## gg} n...# . .......##.#.^#####... #### ....######%#...####### gg ..... ............†.. ..... #)###...#######  #.# #....)..... gg? L_%gg +8.0 (9gg V_%ggh ; _Found a stone staircase leading down.ggޅ 3_gg gg V_%ggۑ H _No target in view!ggT ggџ ggL gg, gg! ggɭ ; _ggt gg ,gg gg gg  #.........#  #####.##### ##### #.# #..gg D ##.# ####.### #..# #...... #.## #.##.### ###.#### #.##....###.####......###.###...#......h.^^^.......##6000.0 (2 #..#.^_^..#... ####.... ..#..>.#.^.^. ......# #..........##.#.^### gg R####### #.?.....######%#...#### # #.>...... ............ #gg, d#.......# #)###...#### ###.....## #.# #....).. #gg[ #.. #.# #.# ###gg w_%1.0 (3gg V_%gg ; _Found a stone staircase leading down.gg gg{ gg ;_gg _No target in view! _Found a shimmering altar of Xom.tone staircase leading down. _No target in view! _Found a stone staircase leading down. _Unknown command.ggm_%gg9%gg.H _No target in view!ggggAgggggggg>% _gg,gg,gg9gglR  There is a stone staircase leading down here.gggg! _gggggg!,ggggC,ggggOI _o - 3 scrolls of identify (gained 1)gg4gg@gg%gg,ggZgg;gggggg0gggggg ggNgggg%ggggMggggggggggGggggHggggAggggOgggg0ggg#.#.########.##..#..# #F ## #.#.....# #. ..# ##.#gg#.....# #. #.# #..#.....# #. #.# #.###.....# #. #.# ###.###.### #. ###.####.#)### #.#####........^^^#.#.## #$h..........#.^_^ #..#.####.......#..>.#.^.^ gg= #.###......######.. ##..#.####### #.......  ##....## #.>.........  #.....## #gg} '#### F   bullfrog (asleep)  #......# ##.....##   #......# ##...## #  ##.....#  #..## ####gg#8_14.0 (13.0)gg,5.0 (14gga:_ggR[ _A bullfrog comes into view.ggn5 ((((((_FYou shoot a sling bullet. The sling bullet hits the bullfrog.  The bullfrog gives a loud, deep croak!gg (_The bullfrog is lightly wounded.  You shoot a sling bullet.gggggg,..F...._ggg===6.3 (1.3)Rev ggE&8_gg)c _The sling bullet closely misses the bullfrog.gg99_gg:ggq?:_ggCF _Unknown command.gg@9_gg9AggH:_gg8RF _Unknown command.gg (((( You shoot a sling bullet. The sling bullet hits the bullfrog!gg2 _ The bullfrog is heavily wounded.You shoot a sling bullet. The sling bullet hits the bullfrog.ggƉggggF..F.._gg_7.6Rev+ ggB_ggÞa _The bullfrog is severely wounded.gg"7 ((_ You shoot a sling bullet. The sling bullet hits the bullfrog.gg  The bullfrog is almost dead.You shoot a sling bullet. The sling bullet hits the bullfrog!gg._ggWQZ..._gg|Yu228.8 (1.2Rev* gg\8_ggC^L _You kill the bullfrog!gg 4ggЧ ggR gg gg+ ,ggկ gg ?Rev+ ggα ggy /  #.#.### #####. #..#..# #.# ## #.ggR & #.....# #.# ..# ##. #.....# #.# #.# #.. #.....# #.# #.# #. #.....# #.# #.# ###. ###.### #.# ###.#### #)### #.#####........^^^ #.#.## #h...........#.^_^---20.8 (2.0 #..#.####.......#..>.#.^.^gg  #.###......######. ##..#.####### #....... ##....## #.> #.....## #. #......# ##.....##  #......# ##...##  ##.....#ggD t #..## _You now have 342 gold pieces (gained 4).gg :---ggϿ &_ggI _ _Key pressed, stopping explore._gg H _No target in view!gg gg< gg gg ggv ; _gg5 nggu ggR gg ggO gg< gg ,ggW gg@ gg Rev gg ggF gg ggV gg gg gg> ?gg gg ggl gg gg7 gg  gg ,gg gg gg ,ggh ggh gg ,gg gg) gg ,gg# gg* Xgg, gg. gg. gg/ gg=3 P  There is a stone staircase leading up here.ggy4 gg4 _gg16 gg]7 gg8 gg8 gg9 gg; gga= gg= gg> gg@ ggA ggA gg C ggoD ggZF ,ggF ggG ggPI ggI gg*J ggS ggT ,gg0U ggV ,ggBW ggiW ggY ggpY ggY ggY gg`[ gg[ ,ggL\ gg] ggB^ gg^ gg_ gg ` gg` ,gga gg:b gg c ,gg[c ggd gge ,ggf ggg ggh BggNj ggn nggo ,ggq ggJs ,ggs ggu ggw ,gg|y gg|| gg~ gg  gg gg ggφ ggf gg gg gg ,ggV ggl gg gg> gg gg gg ggP ggZ gg gg ,gg Xggƪ ggs gg) ,gg gg gg gg ggɸ gg X  Things that are here:  a +0 dagger; a +0 robegg7 gg _gg ggT gg ,gg gg gg ,gg gg gg gg gg gg gg| gg gg gg" ggX ,gg gg |  Things that are here:  a +0 whip; an orc skeletongg1 gg _gg gg gg% gga gg gga gg ,gg gg? gg gg\ gg gg gg ggD gg gg gg gg` gg ggJ ggs gg gg gg gg- gg gg gg ggA _ . ....##.##.###.# . ..#.#.##.......)##.# .# #.#.#.##.######.##.# .###.#.#.##.#≈≈≈ #.##.########## ..)))....##.#≈⌠> #.#............. ..##..#≈_. #...########### #.##.######.#≈≈≈ #..## gg l#.##.# #.##''##.## #.##.# #.....h..# 77.8 (57.0) .....# ########## ######  Found a glowing golden altar of the Shining One.gg Y###≈§§§§§gg ,8.8 (58gg gg O _Found an escape hatch in the floor.gg\ gg% gg( H _No target in view!gg4gg(- _No target in view! _ggP7`gg$9,gg>,ggC,ggGnggIggK,ggjLggNggO,ggPggQgguS,ggVggWggYggXYgg[gg^gg6`ggv`gg aggIcgg,f,gggggiggk,gglggyp,Found a glowing golden altar of the Shining One. _Found an escape hatch in the floor. _No target in view! _No target in view!  Things that are here:  a +2 dire flail; a +0 robeggq6 _gggsggzW  Items here: )) [[.ggK}gg} _ggUggggngggggg/gg,gg}gggg͓,gg ggQggĘ,gggg0gg,gguggZggVgggggg|ggVggggzgg@gg,gggg gggggggg8ggǴgggg"ggE* #.).##........#. #.#.##.##.###.#. #.#.##.##.###.#. #.#.#.<.#..))).... gg)#)#........##.# #.###...##.##. #.# ##.###.##.# #.####.###.##.# #h............#108.8 (30 ###############   gg>ggggE _Done exploring.ggqggYggggH _No target in view!ggX3gg4gg4gg9O.................0.0)ggOggUggWE _Done exploring.ggk3gg54gg<^ _No target in view!ggKIggIggJggmggtrggmsggߕj _Done exploring. _Done exploring.No target in view!Done exploring.No target in view!Done exploring.Unknown command.gg=ggggggNo target in view!Done exploring.No target in view!Done exploring.Unknown command.gg EggEgg]Lgg]ODone exploring.No target in view!Done exploring.Unknown command. _No target in view!ggR4ggYgg[No target in view!Done exploring.Unknown command. _No target in view!Unknown command.ggggeggFggCH _No target in view!gg ggt ggu gg Unknown command. _No target in view!Unknown command.No target in view!gg 4gg gg ggK gg gg No target in view!Unknown command.No target in view!Done exploring.gg ggX gg ggIJ <gg ggĺ No target in view!Unknown command.No target in view!Done exploring.ggm[?25h[?0c  Search for what [Enter for "temp", or ? for help]? ggy [?25l[?1cggP  Okay, then.ggggVgg. _gge ggg  Spells (Memorise)TypeFailure Level  a - Soul SplinterNecromancy43% 1b - Vampiric DrainingNecromancy82% 3  c - Martyr's KnellNecromancy/Summoning99% 4  d - Curse of AgonyNecromancy100% 5 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitgg' gg ggI #.).##........#.#. plinko the Skirmisher#.#.##.##.###.#.#. Coglin#.#.##.##.###.#.#. Health: 65/65 ========================gg /#.#.#.<.#..))).... Magic: 9/9========================#)#........##.#... AC: 3Str: 12#.###...##.##.#### EV: 13Int: 10#.# ##.###.##.#SH: 0Dex: 20#.####.###.##.#XL:  9 Next: 22% Place: Dungeon:6gg #h............#Noise: ---------  Time: 6108.8 (0.0)###############a) +3 sling (heavy)  d) +0 sling {Narong}Fire: a) +3 sling (heavy) {Ming} Beast    _No target in view! _No target in view! _Done exploring. _Done exploring.  Search for what [Enter for "temp", or ? for help]? _Okay, then.ggp P  Okay, then.gg% gg gg . _ggggۍLevel 6 of the Dungeon <<<<>>>>>__(Press ? for help)###.### #.# ###.####......###.###..........##.##)### #.#####........^^^.......##.............##.#.## #............#.^_^..#...........###.######..#.####.......#..>.#.^.^.............####.##.###......######..........##.#.^#####......###..#.####### #.......######%#...########..###....###.>....................†.....#ggю#.....###.......####)###...########..##......###.....## #.# #....)........##......###...## #.# #.##########.####.....##..## ####.# #.##.#####..# #########.## #....# #.##.###..#####.......#.#####.##.###.##.##.).##........#.#.##.......)##.##.##.#.##.##.###.#.#.##.######.##.##.##.#.##.##.###.#.#.##.#§≈≈≈#.##.##########.##.#.#.<.#..)))....##.#§⌠>≈#.#.............##)#........##.#......#≈_.≈#...##############.###...##.##.######.#≈≈≈≈#..##ggA#.# ##.###.##.# #.##''##.###.####.###.##.# #........##h............# #########################ggr_>hgggg#.).##........#.#. plinko the Skirmisher#.#.##.##.###.#.#. Coglin#.#.##.##.###.#.#. Health: 65/65 ========================#.#.#.<.#..))).... Magic: 9/9========================#)#........##.#... AC: 3Str: 12#.###...##.##.#### EV: 13Int: 10#.# ##.###.##.#SH: 0Dex: 20#.####.###.##.#XL:  9 Next: 22% Place: Dungeon:6#h............#gg/Noise: ---------  Time: 6108.8 (0.0)###############a) +3 sling (heavy)  d) +0 sling {Narong}Fire: a) +3 sling (heavy) {Ming} Beast    _No target in view! _Done exploring. _Done exploring.  Search for what [Enter for "temp", or ? for help]? _Okay, then. _Okay, then.ggwgggggg-gg; _ggggggggggggUggggG gggg,gggg,gggg@gg"gg#gg|&gg&gg)gg1-gg5,gg9gg;gg>gg\?gg&BggFggHggHggOJgg.MggOggOggQgg"TggWV,ggWgg,_W  Items here: )) [[.gg`gg` _ggaggf|  Things that are here:  a +2 dire flail; a +0 robegghgg0i _gglgg7s]  Things that are here:  a +0 short sword; a +0 robeggtgg>u _ggvggygg|gg}gg~gg1ggagggg&gg ggggՋggMgggg9,ggggUggggΗggFgggg,ggggggԢ,gggggg,gg>gg{ggƬ,gg+gggg,gggg?gggggggggg,ggʺgg...# #.## #.## #.## ...# #.# ###.#### #.## .### #.# ###.####......###.## )### #.#####........^^^.......# gg.#.## #............#.^_^..#.. ..#.####.......#..>.#.^.^........ .###......######..........##.#.^# ..#.####### #.......######%#... ...###.....34.8 (26.0) ...##gg#.......####)###... ....###.....## #.# #... ....###...## #.# #.## ....#gg#..## ####.# #.# gg"##..# #########.## #....# #.# ##..#####.......#.#####.##.###.# ggP#.).##........#.#.##.......)##.# #.#.##.##.###.#.#.##.######.##.#gggg:_ggPc _There is a stone staircase leading down here.gg m[?25h[?0c  Search for what [Enter for "temp", or ? for help]? gg  [?25l[?1cgg:ggi8 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] a shimmering altar of Xomb - [D:6] a glowing golden altar of the Shining One  c - [D:5] a blossoming altar of Fedhas  d - [D:5] a broken altar of Ashenzari  e - [D:5] a glowing silver altar of Zin  f - [D:3] a shimmering blue altar of Sif Muna  g - [D:3] an ancient bone altar of Kikubaaqudgha  h - [D:1] a faded altar of an unknown godggy ggB gg <...# #.# #.# #.## #.## plinko the Skirmisher ...# #.# #.# ###.#### #.## Coglin gg@ \.### #.# ###.####......###.## Health: 65/65 ======================== )### #.#####........^^^.......# Magic: 9/9======================== gge <.#.## #............#.^_^..#..... AC: 3Str: 12 gg `..#.####.......#..>.#.^.^........ EV: 13Int: 10 gg .###......######..........##.#.^# SH: 0Dex: 20 gg ,..#.####### #.......######%#... XL:  9 Next: 22% Place: Dungeon:6 ...##gg& B#.h................ Noise: ---------  Time: 6134.8 (0.0) ...###.......####)###... a) +3 sling (heavy)  d) +0 sling {Narong} ....#ggj ##.....## #.# #... Fire: a) +3 sling (heavy) {Ming} ....#gg c##...## #.# #.## Beast ....##..## ####.# #.# ##..# #########.## #....# #.# ##..#####.......#.#####.##.###.# #.).##........#.#.##.......)##.# #.#.##.##.###.#.#.##.######.##.#Things that are here: _a +2 dire flail; a +0 robe  gg% Things that are here: _a +0 short sword; a +0 robe _There is a stone staircase leading down here.  Search for what [Enter for "temp", or ? for help]? altargg` B_ggȏ gg gg . _gg5@ I_%ggDA ggH :_gg&Q T_%gg`V 25.8 (1 _ggX 8_gg^ ######### #.......# #.......#7 #)....h.+ #.......# #.......# gg#.......# #.......# ..######## . gg~gggg-6.5 (1.7ggjgg _You climb downwards.  Found a spear. _There is a stone staircase leading up here.gg̢ 4gg ggL F _Unknown command.ggJggIggg370 _gg4ggl...# #.# #.# #.## #.## ...# #.# #.# ###.#### #.## .### #.# ###.####......###.## )### #.#####........^^^.......# .#.## #............#.^_^..#..... ..#.####.......#..>.#.^.^........ ggn.###......######..........##.#.^# ..#.####### #.......######%#...6 ...## #.h................ ...## #.......####)###... ....# ##.....## #.# #... ....# ##...## #.# #.## ....# #..## ####.# #.# ##..# #########.## #....# #.# ##..#####.......#.#####.##.###.# #.).##........#.#.##.......)##.# #.#.##.##.###.#.#.##.######.##.#gg2ogg.t8_gg-9.0 (2.5gg&_gg ggg_You climb upwards. ggU_There is a stone staircase leading down here.ggG gg Level 6 of the Dungeon <<<<>>>>>__(Press ? for help)#..#..# #.##.###### #.##....<..# #.##.##.....# #.##......# ##.# ####.#####.###.##.#gg| #.....# #.#######.# #..# #............[.##.##.....# #.# #.# #.## #.##.########..##.##.....# #.# #.# ###.#### #.##.....####..##.####.### #.# ###.####......###.###..........##.##)### #.#####........^^^.......##.............##.#.## #............#.^_^..#...........###.######..#.####.......#..>.#.^.^.............####.##.###......######..........##.#.^#####......###..#.####### #.......######%#...########..###....###.h....................†.....##.....###.......####)###...########..##......###.....## #.# #....)........##......###...## #.# #.##########.####.....##..## ####.# #.##.#####..# [3gg_ 4m#########.## #....# #.##.###..#####.......#.#####.##.###.##.##.).##........#.#.##.......)##.##.##.#.##.##.###.#.#.##.######.##.##.##.#.##.##.###.#.#.##.#§≈≈≈#.##.##########.##.#.#.<.#..)))....##.#§⌠>≈#.#.............##)#........##.#......#≈_.≈#...#############ggJ####.# #.....)......##.# ### #.# #... ># #.......#######.###.###.######.##. # ##.....## #.##.........# # #...#<# #.###.###.#########.#...## # ##.##.# #.# #.# #.# #.#...# .# #.# #.###.###.# #.#...## #.### .# #.........# #####.#.### #.##.# #####.##### ######..###....#..#..# #.##.###### #.# #....<..# #.##.##.....# #.##......# ##.# ####.#####.###.##.##.....# #.#######.# #..# #............[.##.#.....#[4ggLA0m #.# #.# #.## #.##.########..##.# #.# #.# ###.#### #.##.....####..##.###.### #.# ###.####......###.###..##.# #)### #.#####........^^^.......##.............# #.#.## #............#.^_^..#...........###.##### #..#.####.......#..>.#.^.^.............####.##.###......######..........##.#.^#####......###..#.####### #.......######%#...########..###....## #.h....................†.....##.....## #.......####)###....##......# ##.....## #.# #....).##......# ##...## #.# #..##ggggj0g...# #.# #.# #.## #.## plinko the Skirmisher ...# #.# #.# ###.#### #.## Coglin .### #.# ###.####......###.## Health: 65/65 ======================== )### #.#####........^^^.......# Magic: 9/9gg1======================== .#.## #............#.^_^..#..... AC: 3Str: 12 ..#.####.......#..>.#.^.^........ EV: 13Int: 10 .###......######..........##.#.^# SH: 0Dex: 20 ..#.####### #.......######%#... XL:  9 Next: 22% Place: Dungeon:6 ...###.h................ Noise: ---------  Time: 6139.0 (0.0) ...###.......####)###... a) +3 sling (heavy)  d) +0 sling {Narong} ....###.....## #.# #... Fire: a) +3 sling (heavy) {Ming} [gg`3c0;10m....###...## #.# #.## Beast ....##..## ####.# #.# ##..# #########.## #....# #.# ##..#####.......#.#####.##.###.# #.).##........#.#.##.......)##.# #.#.##.##.###.#.#.##.######.##.# _You climb downwards.  Found a spear. _There is a stone staircase leading up here. _Unknown command. _You climb upwards. _There is a stone staircase leading down here.gg24gg&=gg^BQ _gg;FBggFggHggK,ggKggOgg_UggVgg[gg\gg^gg_gg_ggbggbggCcggcgg[eggLfggfggfggihggniggiggiggkggggXggUgg,gg\gg# #.......# #.# #. .# #.......# #.# #. #.......####.#########. .#### #............... ....# #.......####.##.####### gg###.# #.....)......##.# ### #  #># #.......#######.###.##  #.# ##.....## #.##..  #.#...#h# #.###.###58.0 (19.0)  #.ggz##.##.# #.# #.# #  ##.##.# #.###.###  #.### #.##.# #........  #.#.### #.##.# #####.###  #..#..# #.##.###### #.#  #.....# #.##......# gg##.#  #.....# #.#######.# #..# gg #.....# #.# #.# #.##gg`ggw _There is a stone staircase leading up here.ggggugg=,gg89.0) _gg7gg###################### .................# #........##.......#####.# 5 ggԋ................h...# #.# #........#........#.# #.# #.######.#.......<#.# #.# ...#####.#........#.# #.# ..................#.# #.# ..................#.# #.# ...####..÷........#.# #.# ...........)......#.# gg.# #.#####........#.##.# #.#gg΍gggg.60.5 (2.5gg gg} _You climb upwards. _There is a stone staircase leading down here.gg8Y gge Level 5 of the Dungeon <<<<>>>>^___(Press ? for help) ######  #.#########.#  #...........# ggf  #.#########.#  #.........#.#  #..######.#.############################  #..#......#.##.........................#  #..#.######.#################.#........##.......#####.#  #..#........#>................................h...# #.#   ######..#..#######.###############.#........#........#.# #.# ggf 2  #....#..#..........# #.[........#.######.#.......<#.# #.#   #.##.#..#..........# #.............#####.#........#.# #.#   #.##.#..#..........# #............................#.# #.# ggf  #.##.#..#..........# #............................#.# #.# gg5g   #.##.#..#..#.......#############......####..÷........#.# #.#   #.##.#..#..#.#...#.........# ###............)......#.# #.#   #.##.#..#..#.#...#.........#########.#####........#.##.# #.# ggg R  #.##.#..#..#.#...#...................# #.....)..#.##.# #.#   #.##.#..#..#.#...#..............###########..†....#.##.# #.# ggHh   #.##.#..#....................)...))....##_##......#.##.# #.#   #.##.#.....#.#<..#..............########...##.....#....# #.#   ##.##.#...###.#...#.###<#........#########'####....#.#### #.#   #.............#####.# #.#.......)....##.#...#.##...#.# #.#ggR Lh<gg~ggy>plinko the SkirmisherCoglinHealth: 65/65 ========================Magic: 9/9========================AC: 3Str: 12 #########################EV: 13Int: 10 ........................#SH: 0Dex: 20 #........##.......#####.#ggoXL:  9 Next: 22% Place: Dungeon:5 ................h...# #.#Noise: ---------  Time: 6160.5 (0.0) #........#........#.# #.#a) +3 sling (heavy)  d) +0 sling {Narong} #.######.#.......<#.# #.#Fire: a) +3 sling (heavy) {Ming} ggؠ...#####.#........#.# #.#Beast ..................#.# #.# ..................#.# #.# gg#...####..÷........#.# #.# ...........)......#.# #.# #.#####........#.##.# #.# _Unknown command. _You climb upwards. gg`_There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.gg,gggg(ggpgg; _gg"ggegggg ggW ######################## .......................# ........##.......#####.# gg>...# #.# .#........#.# #.# ######.##.# #.# 2.5 (2 ..#####.#.#.# #.# gg ..........#.# #.# .......#.# #.# gg<####..÷.)#####........#.#gg# #.....)..#.###gg%†ggggxggf _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone ggXstaircase leading down here. _upgg׻ggggggiggG23.5 (1 _ggqgg............)....#####..## #.... ..................##...## ##.... ..................#...## ##..... ................)....## #..)...)..÷...## #...... #...........##### ##..... #.).....###..### ##.... ##.ggr..##.....## ##...4  ##...............## ##.. # ##.....##........>## ##. ## ##<####..........##### .## ######.............## ##.....## #...............#######....## ##................#  .gg..##...#..# ##..................  ...#..###### #...................  .....## ##.................# gggggg{-5.0 (2.5gggg! _There is a stone staircase leading up here. _You climb upwards.down here. _There is a stone staircase leading up here. _You climb upwards. _gge!'down here.gg!ggոLevel 4 of the Dungeon <<<<>>>>(Press ? for help)###...####...............### #.......## ##............# #.###.....##..................## ##.....## ##.............# #.###..##..##...................# #.#..## ##..............# ###..######..###.............)....#####..## #..............## ##....###..##...................##...## ##..............# ##......##..##...................#...## ##...............# ##.......##..##.................)....## #..)............## #........##..#ggu##.............)..÷...## #...............# ##........##..###..................##### ##.............## #.........###..##...........).....###..### ##............# ##..........##..###................##.....## ##..........## #..........###..###.............h.........## ##........## ##..........##..#### ##............##........>## ##.÷....<# #..........###..## ###.## ##........<####..........######.....# #..........##...# ###....## ##.......####.............## ###...# ###.......###...## #.......# ##.....## #...............## #...# ##......##....####.......#####....## ##................## #...#######.....###................##...#..# ##..................# #......#<....######.....)..........#..###### #...........gg$........# #.............####......)............####.................## #..............####...######.........#####................####...)............####...# #.........###...............##...............#...###...## #........####.................)..................##ggD6 %hgg7 *<gg gg ............)....#####..## #.... plinko the Skirmisher ..................##...## ##.... Coglin ..................#...## ##..... Health: 65/65 ======================== ................)....## #..)... Magic: 9/9======================== .............)..÷...## #...... AC: 3ggo Str: 12 #..................##### ##..... EV: 13Int: 10 #...........).....###..### ##.... SH: 0Dex: 20 ##................##.....## ##... XL:  9 Next: 22% Place: Dungeon:4  ##.............h.........## ##.. Noise: ---------  Time: 6165.0 (0.0) # ##............##........>## ##. a) +3 sling (heavy)  d) +0 sling {Narong} ## ##........<####..........##### Fire: a) +3 sling (heavy) {Ming} .## ##.......####.............## Beast gg> ..# ##.....## #...............## ..#####....## ##................#  ...##...#..# ##..................  ...#..###### #...................  .....####.................#  _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.gg gg~ ggd gg gg^ ; _gg ggp gg gg8 gg gg7 gg gg% gg  #.........#...## ##  #ggv .)....## #..)  ##)..÷...## #  ##.......##### ##  #gg ..).....###..### ##  ##.........##.....## ##  ##.............>.........## #  ### ##..##........>## ##.## ######..........##gg q8.0 (3 ....## ####............ ggF .....# ##.....## #.............. .....#####....## ##........ggu ....##...#..# ##............#..###### #........gg y.....## ##.........### ##.gg N ##.ggs gg` gg _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _gg iThere is a stone staircase leading down here. _upgggg{gg"ggY gg29.0 (1 _gggg\B..##..##..###.#.#.## ..#.#..########..###.#.#... ..#######.'...........[#.....#### ### ###.........)..###.#... ###########'####.#.#### #..######.#.##.#.#  #..............#.#  #.#########.####.# 3 gg _#######...h.....#.## #.#  #.......#######.#..# #.#### #.......# ####.# # #.......##########'### #######...........>.##~~.~~##..............#~~~.~~~########.......#~~...~~#####..# #.......#~~._.~~#..# #.......#~~...~~#gggg;_gg mU70.5 (2.5_ _There is a stone staircase leading up here. _You climb upwards.down here. _There is a stone staircase leading up here. _You climb upwards. _down here.gggg)Level 3 of the Dungeon <<<>>>__(Press ? for help)#..[.....#.###.#.#.....'.......#..#.#.##.#..#.....#.#...#.#.# #.#gg#......###.##..#.#.....#....<..#..#.#.##.#..#.....#.#####.#.# #.##...##.##...####.#.....#.......#..#.####.#..#.#'#.#.# #.#.# #.##.....##.....##..#.....#.......#..#......#..###.#.#.#####.#.# #.##.....#.......#.##.....#.......#..########..###.#.#...†...#.# #.##....>...._.....##.....#######.'...........[#.....#########.# #.####...#.......########## ###.........)..###.#...........# #.##...##.....#############'####.#.#####..######.###### #....##...###..######.#.##.#.# #..#....#......# #.....##.####..............#.# #..#.##.#####.## #..........##.#########.####.# #..#.##.#...#.#gg? ###################...h.....#.## #.# #<.#.#........# #.......#######.#..# #.#####..#...##.###.## #.......# ####.# #....................# gg#.......##########'###............##.###### #########...........>.##~~.~~##...........##.##.....................#~~~.~~~###########.##.##.........#####.......#~~...~~###########.##.##.........# #.......#~~._.~~#........##.##.##.........# #.......#~~...~~#........##.##.#gg #.........# #.......#~~~~~~~#...........#..##.........# #.......##~~~~~##........####.###.........# #####+#..####################.#gg"gg}Oh>gg ggد ..#.......#..#......#..###.#.#.## plinko the Skirmisher ..#.......#..########..###.#.#... Coglin ggް +..#######.'...........[#.....#### Health: 65/65 ======================== ### ###.........)..###.#..... Magic: 9/9========================###########'####.#.#### AC: 3Str: 12#..######.#.##.#.#EV: 13Int: 10#..............#.#SH: 0Dex: 20#.#########.####.#XL:  9 Next: 22% Place: Dungeon:3#######...h.....#.## #.#Noise: ---------  Time: 6170.5 (0.0)ggձ #.......#######.#..# #.#### a) +3 sling (heavy)  d) +0 sling {Narong}#.......# ####.# #..... Fire: a) +3 sling (heavy) {Ming} #.......##########'###..... Beast #######...........>.##~~.~~##.... ....................#~~~.~~~#####  ........#####.......#~~...~~#####  ........# #.......#~~._.~~#....  ........# #.......#~~...~~#....  _There is a stone staircase leading up here. _You climb upwards. ggh _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.gg gg" gg ggX gg % _gg/ ,gg gg gg gg= gg gg gg= gg gg+ ,gg gg gg} ,gg gg` gg gg! gg ggj gg ,gg gg gg gg ,gg; gg gg ggM gg\ gg gg8 gg gg m ###########'####.#.#####. gg= .#.##.#.# # #...#.# #. #.#########.####.# #gg c#######...>.....#.## #.# #<#.......#######.#..# #.#####.#.......# ####.# #.......gg #.......##########'###....... #####...........h.##~~.~~##......8gg `10.0) ...........#~~~.~~~### ggu ......#####.......#~~...~~####### ......# #.......#~~._.~~#. ......# #.......#~~...~~#..# #.......#~~~~~~~#......# #.......##~~~~~##......gg # #####+#..############## (.....# #......'.......ggx gg~ 9_gg _You climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here. _gguHV_ggI;_ggN9_ggR81.0) _ggVggG }.## ##..............# ##......# ## ##...............# ##.......# # #..)............## #........##.........S.....# ##........# ## ##.............## #.........# .### ##............# ##......... ...## ##..........## #....# ....## ##........## ##....#4 ....>## ##.÷....h# #..........########.....# #..........# ..## ###...# ###.......## ...## #...# ##......# ....## #...#######.....##gg.....# #......#<....#### S   ball python (constriction, wandering).....# #.............##....## #..............### ..........####...)....##ggggggL.Sgg%-3.0 (2.5ggO. _There is a stone staircase leading up here. _You climb upwards.down here. _There is a stone staircase leading down here. _You climb downwards. _upgg$ggr-Level 4 of the Dungeon <<<<>>>>(Press ? for help)##.....##..................## ##.....## ##.............# #.###..##..##...................# #.#..## ##..............# ###..######..#gg.##.............)....#####..## #..............## ##....###..##...................##...## ##..............# ##......##..##...................#...## ##...............# ##.......##..##.................)....## #..)............## #........##..###.............)..÷...## #...............# ##........##..###..................##### ##........S....## #.........###..##...........).....###..### ##............# ##..........##..###................##.....## ##..........## #..........###..###.............>.........## ##........## ##..........##..#gg.)### ##............##........>## ##.÷....h# #..........###..## ###.## ##........<####..........######.....# #..........##...# ###....## ##.......####.............## ###...# ###.......###...## #.......# ##.....## #...............## #...# ##......##....####.......#####....## ##................## #...#######.....###................##...#..# ##..................# #......#<....######.....)..........#..###### #...................# #.............####......)............####.................## #..............####...######.........#####................####...)............####...# #.........###...............##...............#...###...## #........####.................)..................###...# #....#...#gg.E##...............#................##..#ggKY # #..#...## ##...# ##.......#  #)....## #..)## #........#gg=Z  ##.)..÷...## #..# ##........ ##.##### ##.S....## #...## #)##..### ### ##...# ##..##.....## #### #..## ##...>.........## #### ##..### ####........>## ##.÷....h# #.# ###.## ##.<####..........######.....# .# ###....## ######.............## ###...# ###.## #.......# ##.....## #......## #...# ##ggZ..####.......#####....## ##........## #...#######..............##...#..# ##........# #......#<....######.....)..........#..###### #......# #......##......).....## ##..## #..............###...######..### ##...)............####...# # ####.........#...###...## ### ##..).....###...# #....#...# ggO[s ##..#..##..###..## #..###..###  ###..##...#>....######..## #####...#.## #..##...#)...gg[##..# #..>....# ##.##....##...####.## ##.......# #..##....##...######ggzgg5.## ##..............# ##......# plinko the Skirmisher ## ##...............# ##.......# Coglin # #..)............## #........# Health: 65/65 ========================  #...............# ##........# Magic: 9/9gg======================== ## ##........S....## #.........# AC: 3Str: 12 .### ##............# ##.......... EV: 13Int: 10 ...## ##..........## #..........# SH: 0Dex: 20 ....## ##........## ##..........# XL:  9 Next: 22% Place: Dungeon:4 ....>## ##.÷....h# #..........## Noise: ---------  Time: 6183.0 (0.0) ......######.....# #..........#  a) +3 sling (heavy)  d) +0 sling {Narong} ........## ###...# ###.......##  Fire: a) +3 sling (heavy) {Ming} .........## #...# ##......#  Beast gg>..........## #...#######.....## ...........# #......#<....####  S   ball python (constriction, wandering) ...........# #.............## ..........## #..............### gg..........####...)............## _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. gg5_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.gg   ##...............#  #..)............##  #...............#  ##........S....##  ##............#  ##..........##  ##........## >## ##.÷....h# ###.....#   ###...#   #...#   #...# #......#<  #.... #....)gggg7gg _You climb upwards. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.A ball python is nearby!gg gg gg gg M _You can't go down here!gg ggH &Level 4 of the Dungeon <<<<>>>>(Press ? for help)##.....##..................## ##.....## ##.............# #.###..##..##...................# #.#..## ##..............# ###..######..###.............)....#####..## #..............## ##....##gg F#..##...................##...## ##..............# ##......##..##...................#...## ##...............# ##.......##..##.................)....## #..)............## #........##..###.............)..÷...## #...............# ##........##..###..................##### ##........S....## #.........###..##...........).....###..### ##............# ##..........##..###................##.....## ##..........## #..........##gg\ #..###.............>.........## ##........## ##..........##..#### ##............##........>## ##.÷....h# #..........##gg h#..## ###.## ##........<####..........######.....# #..........##...# ###....## ##.......####.............## ###...# ###.......###...## #.......# ##.....## #...............## #...# ##......##....####.......#####....## ##................## #...#######.....###................##...#..# ##..................# #......#<....######.....)..........#..###### #...................# #.............####......)............##gg9 Y##.................## #..............####...######.........#####................####...)............####...# #.........###...............##...............#...###...## #........##ggt ##.................)..................###...# #....#...###...............#................##..#gg # #..#...## ##...# ##.......#  #)....## #..)## #........#ggB  ##.)..÷...## #..# ##........ ##.##### ##.S....## #...## #)##..### ### ##...#gg; ##..##.....## #### #..## ##...>.........## #### ##..gg٢### ####........>## ##.÷....h# #.# ###.## ##.<####..........######.....# gg.# ###....## ######.............## ###...# ###.## #.......# ##.....## #......## #...# ##gg5..####.......#####....## ##........## #...#######..............##...#..# ##........# #......#<....######.....)..........#..###### #......# #......gg##......).....## ##..## #..............###...######..### ##...)............##gg5##...# # ####.........#...###...## #ggm## ##..).....###...# #....#...#  ##ggǤ..#..##..###..## #..###..###  ###..##...#>....#####gg#..## #####...#.## #..##...#)...gg0##..# #..>....# ##.##....##...##ggg##.## ##.......# #..##....##...######ggtggqggsggg}.## ##..............# ##......# plinko the Skirmisher ## ##...............# ##.......# Coglin # #..)............## #........# Health: 65/65 ======================== gg~H #...............# ##........# Magic: 9/9======================== ## ##........S....## #.........# AC: 3Str: 12 .### ##............# ##.......... EV: 13Int: 10 ...## ##..........## #..........# SH: 0Dex: 20 ....## ##........## ##..........# XL:  9 Next: 22% Place: Dungeon:4 ....>## ##.÷....h# #..........## Noise: ---------  Time: 6183.0 (0.0) ggXz......######.....# #..........#  a) +3 sling (heavy)  d) +0 sling {Narong} ........## ###...# ###.......##  Fire: a) +3 sling (heavy) {Ming} .........## #...# ##......#  Beast ..........## #...#######.....## ...........# #......#<....####  S   ball python (constriction, wandering) ...........# #.............## ..........## #..............### ..........####...)............## _There is a stone staircase leading down here. gg_There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _A ball python is nearby! ggG_You can't go down here!gg   ##...............#  #..)............##  #...............#  ##........S....##  ##............#  ##..........##  ##........## >## ##.÷....h# ###.....#   ###...#   #...#   #...# #......#<  #....gg=w #....)ggvgggg$gg0- _You climb downwards. _There is a stone staircase leading up here.A ball python is nearby!You can't go down here!A ball python is nearby!gggggguc _You can't go down here!gg^gg_Level 4 of the Dungeon <<<<>>>>(Press ? for help)##.....##..................## ##.....## ##.............# #.###..##..##...................# #.#..## ##..............# ###..######..#ggl##.............)....#####..## #..............## ##....###..##...................##...## ##..............# ##......##..##...................#...## ##...............# ##.......##..##.................)....## #..)............## #........##..###.............)..÷...## #...............# ##........##..###..................##### ##........S....## #.........###..##...........).....###..### ##............# ##..........##..###................##.....## ##..........## #..........###..###.............>.........## ##........## ##..........##..#### ##............##........>## ##.÷....h# #..........##gg-#..## ###.## ##........<####..........######.....# #..........##...# ###....## ##.......####.............## ###...# ###.......###...## #.......# ##.....## #...............## #...# ##......##....####.......#####....## ##................## #...#######.....##ggW#................##...#..# ##..................# #......#<....######.....)..........#..###### #...................# #.............####......)............####.................## #..............###gg| #...######.........#####................####...)............####...# #.........###...............##...............#...###...## #........##gg##.................)..................###...# #....#...###...............#................##..#ggh # #..#...## ##...# ##.......#  #)....## #..)## #........#  ##.)..÷...## #..# ##........ggk ##.##### ##.S....## #...## #)##..### ### ##...# ##..##.....## #### #..## ##...>.........## #### ##..### ##gg##........>## ##.÷....h# #.# ###.## ##.<####..........######.....# .# ###....## ######.............## ###...# ###.## #.......# ##.....## #......## #...# ##..####.......#####....## ##........## #...#######gg..............##...#..# ##........# #......#<....######.....)..........#..###### #......# #......##......).....## ##..## #..............##ggjw#...######..### ##...)............####...# # ####.........#...###...## ### ##..)ggy.....###...# #....#...#  ##..#..##..###..## #..###..###  ###..##...#>....######..## #####...#.##gg #..##...#)...##..# #..>....# ##.##....##...####.## ##.......# #..##....##...######ggogg'gg(.## ##..............# ##......# plinko the Skirmisher ## ##...............# ##.......# Coglin # #..)............## #........# Health: 65/65 ========================  #...............# ##........# Magic: 9/9======================== ## ##........S....## #.........# AC: 3Str: 12 .### ##............# ##.......... EV: 13Int: 10 ...## ##..........## #..........# SH: 0Dex: 20 ....## ##........## ##..........# XL:  9 Next: 22% Place: Dungeon:4 gg....>## ##.÷....h# #..........## Noise: ---------  Time: 6183.0 (0.0) ......######.....# #..........#  a) +3 sling (heavy)  d) +0 sling {Narong} ........## ###...# ###.......##  Fire: a) +3 sling (heavy) {Ming} .........## #...# ##......#  Beast ..........## #...#######.....## ...........# #......#<....####  S   ball python (constriction, wandering) ...........# #.............## ..........## #..............### ..........####...)............## _You climb downwards. _There is a stone staircase leading up here. _A ball python is nearby! _You can't go down here! _A ball python is nearby! _You can't go down here!gg~   ##...............#  #..)............##  #...............#  ##........S....##  ##............#  ##..........##  ##........## >## ##.÷....h# ggy###.....#   ###...#   #...#   #...# #......#<  #.... #....)ggԸggggggy _There is a stone staircase leading up here.A ball python is nearby!You can't go down here!A ball python is nearby!You can't go down here!A ball python is nearby!gg4gggggSA ball python is nearby!You can't go down here!A ball python is nearby!You can't go down here!A ball python is nearby!Unknown command.ggn l  You shoot a sling bullet.  The ball python hisses angrily.  ggn &The sling bullet hits the ball python!ggt r†(((gg ((((You kill the ball python!ggfi...†...ggDc===4.2 (1.2Rev ggggz/ _You shoot a sling bullet.gg@ _No target in view!gg2 _No target in view!ggRF4gg<`^ _No target in view!gg ggQ ELevel 4 of the Dungeon <<<<>>>>(Press ? for help)##.....##..................## ##.....## ##.............# #.###..##..##...................# #.#..## ##..............# ###..######..###.............)....#####..## #..............## ##....###..##...................##...## ##..............# ##......##..##...................#...## ##...............# ##.......##..#gg #.................)....## #..)............## #........##..###.............)..÷...## #...............# ##........##..###..................##### ##........†....## #.........###..##...........).....###..### ##............# ##..........##..###................##.....## ##..........## #..........###..###.............>.........## ##........## ##..........##..#### ##............##........>## ##.÷....h# #..........###..## ###.## ##........<####..........######.....# #..........##...# ###....## ##.......####.............## ###...# ###.......###...## #.......# ##.....## #...............## #...# ##......##....####.......#####....## ##................## #...#######.....###................##...#..# [gg T34m##..................# #......#<....######.....)..........#..###### #...................# #.............####......)............####.................## #..............####...######.........#####................####...)............####...# #.........###...............##...............#...###...## #........####.................)..................###...# #....#...###...............#................##..#gg & { # #..#...## ##...# ##.......#  #)....## #..)## #........#  ##.)..÷...## #..# ##........ ##.##### ##.†....## #...## #)##..### ### ##...# ##..##.....## #### #..## ##gg ' ...>.........## #### ##..### ####........>## ##.÷....h# #.# ###.## ##.<####..........######.....# .# ###....## ######.............## ###...# ###.## #.......# ##.....## #......## #...# ##..####.......#####....## ##........## #...#######..............##...#..# ##........# #......#<....######.....)..........#..###### #......# #......##......).....## ##.gg' D.## #..............###...######..### ##...)............####...# # ####.........#...###...## ### ##..).....###...# #....#...#  ##..#..#gg-( 8#..###..## #..###..###  ###..##...#>....######..## #####...#.## #..##...#)ggm( r...##..# #..>....# ##.##....##...####.## ##.......# #..##....##...###gg( $###ggOgg.## ##..............# ##......# plinko the Skirmisher ## ##...............# ##.......# Coglin # #..)............## #........# Health: 65/65 ========================#...............# ##........# Magic: 9/9======================== ## ##........†....## #.........# AC: 3Str: 12 .### ##............# ##.......... EV: 13Int: 10 ...## ##..........## #..........# SH: 0Dex: 20 ....## ##........## ##..........# XL:  9 Next: 22% Place:gg Dungeon:4 ....>## ##.÷....h# #..........## Noise: ===------  Time: 6184.2 (0.0) ......######.....# #..........# a) +3 sling (heavy)  d) +0 sling {Narong} ........## ###...# ###.......## Fire: a) +3 sling (heavy) {Ming} .........## #...# ##......#Beast Rev ..........## #...#######.....## ...........# #......#<....#### ...........# #.............## ..........## #..............### ..........####...)............##The sling bullet hits the ball python!  You kill the ball python! _You shoot a sling bullet. _No target in view! _No target in view! _No target in view!gggg _ggkggUgg}XggfXgg gg"gg"gg%gg)gg+,gg,gg-ggK/,gg`0gg2gg3,gg4ggp6gg7,gg-9gg ? _You shoot a sling bullet. _No target in view! _No target in view! _ Things that are here:  a +0 scale mail; a +0 hand axeggBggB _ggggxgg!ggggggd......## #...####### ..............# #......#<....### ..............# #.......## .............## #.......# .............####...[.... .............##.........#.............[...................#........ ##..#......#...#h........---96.2 (12.0)  #..#......#...#).........  ##.##....##...##..........  #..##....##...###.......##  #...##..##..#.# ##.........#### ##<..##..##....# ########### #.....#### #.....####...##.##).#..##..#####.##gg5:---gggga _There is an escape hatch in the floor here.gg*gg+gg:5gg>gg`?87.0) _ggFgga(  ###########################  #..................# ggb##.#........##.......#####.# ..........>...# #.# ##.##........#.# #.# 5 ...#.######.#...h...<#.# #.# ......#####.#........#.# #.# .....................#.# #.# .....................#.# #.# ......####..÷........#.# #.#............)......#.# #.####.#####........#.##.# #.# .....# #.....).gg5c.#.##.# #.# ###########..†....#.##.# #.#gg'dgglgg-8.0 (1.8gg]ggK _You slide downwards. The hatch slams shut behind you.gg4 4gg gg& F _Unknown command.ggygg\Level 5 of the Dungeon <<<<>>>>^___(Press ? for help) ######  #.#########.#  #...........#  #.#########.#  #.........#.#  #..######.#.############################  #..#......#.##.........................#  #..#.######.#################.#........##.......#####.#  #..#........#>................................>...# #.#   ######..#..#######.###############.#........#........#.# #.# gg;  #....#..#..........# #.[........#.######.#...h...<#.# #.#   #.##.#..#..........# #.............#####.#........#.# #.#   #.##.#..#..........# #............................#.# #.#   #.##.#..#..........# #............................#.# #.#   #.##.#..#..#.......#############......####..÷........#.# #.#   #.##.#..#..#.#...#.........# ###............)......#.# #.#   #.##.#..#..#.#...#.........#########.#####........#.##.# #.#   #.##.#..#..#.#...#...................# #.....)..#.##.# #.#   #.##.#..#..#.#...#..............###########..†....#.##.# #.#   #.##.#..#....................)...))....##_##......#.##.# #.#   #.##.#.....#.#<..#..............########...##.....#....# #.#   ##.##.#...###.#...#.###<[34ggJ%m#........#########'####....#.#### #.#   #.............#####.# #.#.......)....##.#...#.##...#.# #.#gg^>hggggplinko the SkirmisherCoglinHealth: 65/65 ========================###########################Magic: 9/9========================#.........................#AC: 3Str: 12 ##.#........##.......#####.#EV: 13Int: 10 ...................>...# #.#SH: 0Dex: 20 ##.#........#........#.# #.#XL:  9 Next: 22% Place: Dungeon:5 ...#.######.#...h...<#.# #.#Noise: ---------  Time: 6198.0 (0.0) ......#####.#........#.# #.#a) +3 sling (heavy)  d) +0 sling {Narong} .....................#.# #.#Fire: a) +3 sling (gg&heavy) {Ming} .....................#.# #.#Beast ......####..÷........#.# #.# ##............)......#.# #.# ####.#####........#.##.# #.# .....# #.....)..#.##.# #.# ###########..†....#.##.# #.# _No target in view!  Things that are here: _a +0 scale mail; a +0 hand axe _There is an escape hatch in the floor here. _You slide downwards. The hatch slams shut behind you. _Unknown command.ggfgg~gglgg _gg####################### .....# ........##.......#####.# .............h...# #.# 201.0 (3 gg3#........#........#.# #.# #.######.#.......<#.# #.# #####.##.# #.# .... ... ...####..÷......).....#####....ggggNggc _There is a stone staircase leading down here.gggggg gg}gg22.0 (1 _gggg..##.......# #.##. .##.......# #.##. .##.......####.#########. .#### #...................... ....# #.......####.##.#######.# #.....)......##.# ### #  #># ########.###.###  #.# ##.....## #.##.....6  #.# #...#h# #.###.###  #.# ##.##.# #.# #.# #  #.# #.##.# #.###.###  #.### #.##.# #........  #.#.### #.##.# #####.###  #..#..# #.#[gg/l33m#.###### #.#  #.....# #.##......# ##.#  #.....# #.#######.# #..#  #.....# #.# #.# #.##ggB0gg7gg_-3.5 (2.5ggiggn} _You climb downwards. _There is a stone staircase leading up here.ggggLevel 6 of the Dungeon <<<<>>>>>__(Press ? for help)#.# #.#######..#.# #.# ##...#.# #####...##.###.##.# #............# #.###.##)####.....#........##.# #########..### #.##.##...))).)....#########.##.......# #.##.#######.##.#.###.##.......# #.##.# #.##.#.##.##.......####.#########.## #.##.#.#####.#### #.......................# #.##......##....# #.......####.##.#######.# #.##..###.#####.# #.....)......##.# ### #.# #.....# #.##># #.......#######.###.###.######.##..###.##.# ##.....## #.##.....................##.##...#h##.###.###.#########.#...###.###.##.#gg3@#.# #.# #.##.#...##.##.##.##.###.###.##.#...###.### #.##.##.........##......#####.#.### #.##.######.##### ######..###....##..#..# #.##.###### #.##....<..# #.##.##.....# #.##......# ##.# ####.#####.###.##.##.....# #.#######.# #..# #............[.##.##.....# #.# #.# #.## #.##.########..##.##.....# #.# #.# ###.#### #.##.....####..##.####.### #.# ###.####......###.###..........##.##)### #.#####........^^^.......##.............#gg҇..............#.##.# ####.#.## #.# #.###..#....### #.# #.#.# #....>##..#...# ######.# #.##.#######..###...#.# #####...##.###.##..... #.# ##.##)####.....#........# #########..### #.# #.##...))).)....#########  #.# #.#######.##.#.## .# ..# #.# #.# ##.#.# #.# .#########.## #.##.#.####.###.................# #.###...#.......####.##.#######.# #.##..###.####.....)......##.# ###.....# #.#>#.......###########.##..###. ##.....####.........  #...#h..####...##gg< # # #.# #.# #.# #.#...# # # #.###.###.# #.#...## ### .# #.........# #......####.###.# #####.##### ######..###...##.###### #.# #....<..# #.....#......# ##.# ####.#####.####.....##.# #..# #....[.##ggKigg7v.##.......# #.##. plinko the Skirmisher .##.......# #.##. Coglin .##.......####.#########. Health: 65/65 ======================== .#### #...................... Magic: 9/9======================== ....# #.......####.##.####### AC: 3Str: 12 ###.# #.....)......##.# ### # EV: 13Int: 10ggs#># #.......#######.###.### SH: 0Dex: 20#.# ##.....## #.##..... XL:  9 Next: 22% Place: Dungeon:6#.##...#h##.###.### Noise: ---------  Time: 6203.5 (0.0)#.###.##.##.# #.# # a) +3 sling (heavy)  d) +0 sling {Narong}#.##.##.##.###.### Fire: a) +3 sling (heavy) {Ming} #.### #.##.##........ Beast #.#.### #.##.######.####..#..# #.##.###### #.##.....# #.##......# ##.##.....# #.#######.# #..##gg.....# #.# #.# #.## _There is an escape hatch in the floor here. _You slide downwards. The hatch slams shut behind you. _Unknown command. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.ggggېgg _ggngg,ggkXggXgggg{,ggXgggggggggggghggTggggggfgggg7gggggggggggg #.....#........... #..####.####.#.###....... #..####.##............... #..##..........##.#######  #######..##.#.##.#.####.# #.  #................#.# #.# #.#.#####............# #.# #.#.# #.###.###..#.# #.# ##.# #.# #....h#..# #.# #.15.5 (12.0)  #.# #.#######..#.# #.# ##.# #............# #.#  gg"#.# #########..### #.#  #.# #.......# #.#  #.# #.......# #.##.# #.......####.######## #.#### #.................... #....# #.......####.##.##### gggguy _There is a stone staircase leading down here.gg gg gg` gg| ggf N6.0) _gge  ..... ..$.. ...... ...... .  ......#######..  #........!....#  #............# 7 #....h......#  ggh #...........+  #...........#   #...........#  #...........# #..>.........# ############+# gg gg ggp ggq &7.3 (1.8ggz ggn  There is a stone staircase leading up here.  Found a glowing pink potion and 8 gold pieces.  Found a stone staircase leading down. _upgg _Unknown command.ggggggpgg}H _No target in view!gg@ggggKgg4# #..... #..$.. #......  #...... .o.......#######....#..!....# #..# ##....<# #.+ #.# .# o   orc (asleep)#..>.........#############+#ggQ8(0.0gg6=+8.3 (1gg:@ggLI[ _An orc comes into view. It is wielding a +0 whip.gg{Igg  ((((((o  You shoot a sling bullet. The sling bullet hits the orc.  The orc shouts!gg\k (The orc is almost dead.gg7]ggzggugg%.ggFo.....gg 7===9.5 (1.2gg+,Rev ggggzw _You shoot a sling bullet. The sling bullet barely misses the orc.gg k ..... ..$.. ......gg  ...... ..  ......#######o.. .  #........!....#  #......h.....#  ##....<......#  #...........+  gg k#...........#  #...........#  #...........#  gg!c#..>.........#  ############+# gg̷ $ ..... ..$.. ...... ...... ..  ......#######o.. .  #........!....#  #......h.....#  ##....<......#  #...........+  #...........# ggX 5 #...........# #...........#  #..>.........# ############+# gg gg~ gg4 gg5 _An orc is nearby!You shoot a sling bullet. The sling bullet hits the orc.gg u)((((ggj (((You kill the orc!gg_ :)......gg h320.7Rev+ gg gg / _You shoot a sling bullet.ggv6 gg@7 gg`= ,gga@ ggB URev ggE ggYF ggG ggK  ggK n_D - 2 glowing pink potions (gained 1)gg>Q 4ggQ ggU gg_ Bggb gg?e gg|e )ggf gg!j ggl ggl ggn ggp ggy 0#.)....#  #......#  #......#  #......#  #..$...#  ggz  ###......#   .# ... ########)...---6.7 (6.0 ##.............# ##......# ##....<......# #....+ #....# #....# #...........#gg({ Z#..>.........#gg gg #---gg $7.7 (7ggc gg & _Found a war axe.gg gg\ gg gg gg H _No target in view!gg[ggggWgg[H _No target in view!gg>&4gg*'gg*gg,gg0; _gg1gg4gg4gg6gg< ######## #......# #.)....# #......# #......#gg< #......# #..$...# ####..h...# 9.7 (2gg=h...........# ...gg=.####......#######)............#gg,=4#..#gg?=D ##....<....#ggT=6 #..+ggm=Y #....# #gg=..#gg=gg>ggCgg:FT _Key pressed, stopping explore.gggWgg2Xgg]gg`F _Unknown command.gg*nggnggVvgg{F _Unknown command.ggggtggggH _No target in view!gggggg}gg@gggg ; _ggXggggggk# gg#G_You now have 350 gold pieces (gained 8).gg&gg&gg(ggs*ggY1,gg}GggdI,ggeJgg.LggQNgg|Ngg#OggQggjS,gg2TggUggKW,ggYgg[gg],gg^ggJ`ggCdgg{dgghgg\kgglgglggnggrgg>w,ggygg"ggׁgg!ggփggӆggȉ,ggpggggggggȏgggg gg<ggggEgg@,gggggggggggg?ggggggȤgggggggggggggggggSgg0ggeggggqgggg,ggggggػggggͼgg/gg,ggmgg7gg,ggXggygg2gg[ggggggpggG,gg#gg,gg!gggg=gggggggg,ggggsggXgg!ggsggggJgg~ggggggfgg.ggjgggggggggg,gg ,ggy ggO gg{ ggggJgggg<  You see here a +0 whip.gggg _ggggDgglgggggggggg#gggg!gg(......##.......# .)....# #......# #.......# ......# #......# #)....<.+ ......# #......# #.......# ......# #......# #.......# ggq)......# #......# #.......# ......# #......######.......# ......# #............######## ......#######)..h....... #.............##'##..... ##............#... ...  ##....<......#...# . #...........+...##...........#...# gg) D   steam dragon (asleep)#...........#...#  gg)##...........#.D.#  #..>ggG3J 72.7 (43.0)  You open the door.gg3,3.7 (44gg?;gg>_ _A steam dragon comes into view.ggtY (((gg((D  (You shoot a sling bullet. The sling bullet hits the steam dragon!  The steam dragon hisses angrily.ggt (The steam dragon is moderately wounded.You shoot a sling bullet.ggggR'....D.===5.0 (1.3)Rev gggg\j _The sling bullet completely misses the steam dragon.gg(gg )gg[1gg\;  .)....# #......#  #......# #)....< #......#  #......# ....# #......# ......# #......##### gg;. #........... .#)..h....... #......##'##..... ......#... ... gg;P ##....<......#...# .  #.....+...#  #....gg <.#...#  #...#.D.# gg)<* ##..#...#  #..>ggE<# _Unknown command.gg`<ggk)....# #......#  #......# #)....< #......#  #......# ....# #......# .....# #......##### . #........... .#)..h....... ......##'##..... ......#... ...  ##....<......#...# .  #.....+...#  #....#...#  #...#.D.#  ##..#...#  #..>gg4ggggc _A steam dragon is nearby!ggs (((((You shoot a sling bullet. The sling bullet hits the steam dragon.ggC  The steam dragon is moderately wounded.You shoot a sling bullet. The sling bullet hits the steam dragon.ggggj'...D.gg_6.3Rev+ gg@)ggy6z _The steam dragon is heavily wounded.gg7ggDggHF _Unknown command.gg%eX (((ggqez( You shoot a sling bullet. The sling bullet hits the steam dragon.gg{  The steam dragon is severely wounded.You shoot a sling bullet. The sling bullet hits the steam dragon!gg?{gg '..D.(catching breath)The steam dragon is almost dead.ggLP ******gg[  The steam dragon breathes steam at you.gg' #......#......#.....#.....§.§§.§§§§§h§§§#..+.#..#..#..ggB =====7.6Rev* gg gg) i _The ball of steam misses you.ggU* gg1 gg?; | _You are in a cloud of steam!gg; gg>B ggE F _Unknown command.ggY 4ggUe gg{q | _No target in view!gg] gg _You are in a cloud of steam!gg͜ gg  ggڟ 8_Unknown command.gg gg ggd gg F _Unknown command.gg@ gg gg1 gg Unknown command.No target in view!You are in a cloud of steam!Unknown command.gg> No target in view!ggf gg gg gg H _No target in view!gg7gg8gg?ggAH _No target in view!ggYgg [ggaggdZUnknown command.No target in view!gg] # #.# )....# #......# #.# # #......# #)....<.+ # #......# #.# gg! h# #......# #.# ...# #..§.§.# #.# ....# #..§.§.######.# .....# #..§§§.# .....#).§§ ......##§##...gg ....#§§. .. ##....<......#...# ...  #...........+.D.# ...  #.....#...# ..  #....#...# . ##...#...# #..gg( $....gg ........ggΪ )§§gg g'#.#.Dgg I+.#.gg4 D   steam dragon (catching breath)#gg -----80Rev+ _gg gg gg~gg6#.....#.....#.....#.....#.....#.....§#...§..#)......#.§gg.D-----9gg5gggg ;.....#gg -#.......# plinko the Skirmisher )....# #......# #.......# Coglin ggI .....# #......# #)....<.+ Health: 65/65 ======================== .....# #......# #.......# Magic: 9/9gg ======================== .....# #......# #.......# AC: 3Str: 12 .....# #......# #.......# EV: 13gg Int: 10 .....# #.....§######.......# SH: 0Dex: 20 .....# #...§........######## XL:  9 Next: 23% Place: Dungeon:7 .....#######)..§h.......Noise: ---------  Time: 6279.6 (0.0) gg .............##'##......gg: a) +3 sling (heavy)  d) +0 sling {Narong} #............#.§. .....gg] Fire: a) +3 sling (heavy) {Ming} ##....<......#.§.# ....gg Beast Rev+ #...........+.D.# ...  gg #...........#...# ..  #...........#...# . gg ##...........#...# #..>.........# _No target in view! gg S_No target in view! _No target in view!  gg Fire: a) +3 sling (heavy) {Ming}Press: ? - help, Q - select actionShift-Dir - straight line, f - yougg( gg .....##.......# plinko the Skirmisher )....# #......# #.......# Coglin .....# #......# #)....<.+ Health: 65/65 ======================== .....# #......# #.......# Magic: 9/9======================== gg7 .....# #......# #.......# AC: 3Str: 12 .....# #......# #.......# EV: 13Int: 10 .....# #.....§######.......# SH: 0Dex: 20 .....# #...§........######## XL:  9 Next: 23% Place: Dungeon:7 .....#######)..§h.......Noise: ---------  Time: 6279.6 (0.0) .............##'##......a) +3 sling (heavy)  d) +0 sling {Narong} ggQ ^#............#.§. .....Fire: a) +3 sling (heavy) {Ming} ##....<......#.§.# ....Beast Rev+ #...........+.D.# ...  #...........#...# ..  #...........#...# . ##...........#...# #..>.........# _No target in view!  Fire: a) +3 sling (heavy) {Ming}Press: ? - help, Q - select actionShift-Dir - straight line, f - youThat would be overly suicidal.  Okay, then.ggg gg gg . _ggtggugg|gg~F _Unknown command.gg gg ..DD   steam dragon59---80.6 (1gg ggc D _You are engulfed in a cloud of scalding steam.ggf  You shoot a sling bullet. The sling bullet hits the steam dragon.gg)F†gg8 ((You kill the steam dragon!gg!.†......#..ggX\---31===1.9 (1.3gg?Rev* gggg?/ _You shoot a sling bullet.ggP  _Unknown command.ggC)....# #......# #.# ......# #......# #)....<.+.# #......# #.......#.# #......# #.#.# #......# #.#.# #......######.#.# #............########.#######). #.............##h##...... ##.....#...# ..... gg8D> ##....<......#.§.# ....  #.....+...# ... #.#...# .. #.#...# .#.#...#  #..>.#.### ggkDL ############+#ggN!.ggO----2ggOG0Rev+ _ggUggZ  There is an open door here. _You see here a steam dragon corpse.ggOgg:---ggEggޚH _No target in view!ggPBggBggCggGggKj60= _ggKggLggMggP,ggRggTURev gg"VggYggYO1=ggE[gg]gg&^gg_ggd,ggfgg>gggxg12gg-hggi,ggjggRl,gglggqx3=ggTsggsgguggwgg8wggOxggyzgg{gg{gg~ggV4=ggbggv,gggg8ggogggg7ggfL5=gg&gg1 _HP restored.gg<gg“ggggǘggn,gggg٠ggggp..# #......# #.......# # #......# #)....<.+ # #......# #.......# # #......# #.......# # #......# #.......# # #......######.......# # #...######## #######).....# .##†##h.....# ..#...#......# ....<......#...#......# ...gg9+...#......# ...#...#......# ...#...#......# o   orc priest (wandering) ...#...#......# .>...#.###.....o# gg1302.9 (20.0)ggݻ,3.9 (21ggggnz _An orc priest comes into view. It is wielding a +0 dagger.gg "    #......# #)....<.+  #......#   #......#   #......# #..  #......######..  #............# #)...........# gg .†##h.....# #......# <#......# #......# #......# #......# #......# .>#.....o# gg#     #......# #)....<.+  #......#   #......#   #......# #..  #......######..  #............# #)...........# †##h.....# #......# <#......# #......# #......##......# #......#>#.....o#gg9 4ggn ggx  gg T_An orc priest is nearby!gg (((((((You shoot a sling bullet.gg o  An orc priest is nearby!  You shoot a sling bullet.  The sling bullet closely misses the orc priest.  You shoot a sling bullet.  The orc priest shouts!  The sling bullet hits the orc priest.ggn ggt  The orc priest is moderately wounded.gg(......oo   orc wizard (wandering)o...gg)====5.2 (1.3)Rev ggN7ggEggU/  --more--ggQ _An orc wizard comes into view. It is wielding a +0 dagger.ggRgg^gg(n{    #......# #)....<.+  #......#   #......#   #......# #..  #......######..  #............# #)...........# †##h.....# #......# <#......# #......# #......# #......# #.....o# .>#..o...#  _Unknown command.ggn    #......# #)....<.+  #......#   #......#   #......# #..  #......######..  #............# #)...........# ggRV†##h.....# #......# <#......# #......# #......##......# #.....o# >#..o...#gg4gg gg$\ _There are monsters nearby!gg1?((((( o  You shoot a sling bullet.  The orc wizard shouts!  The sling bullet hits the orc priest.gg  The orc priest is severely wounded.You shoot a sling bullet. The sling bullet hits the orc priest.ggo   orc wizard)#gg(cd  You kill the orc priest!ggok/  --more--gg .....ohear a shout! x3ggD_The orc wizard gestures at you while chanting.gg`ggb>You resist with almost no effort.gg&fbAn orc comes into view. It is wielding a +0 club.gggggkbAn orc comes into view. It is wielding a +0 mace.ggmgg|oo..oooo 3 orcs (1 wandering).ogg~g36.5Rev+ gggg    #......# #)....<.+  #......#   #......#   #......# #..  #......######..  #............# #)...........# †##h.....# #......# <#......# #......# #......# #......# #.oo..o# .>#...o..#  _An orc comes into view. It is wielding a +0 hand axe.ggE     #......# #)....<.+  #......#   #......#   #......# #..  #......######..  #............# #)...........# †##h.....# #......# <#......# ggF l#......# #......##......# #.oo..o# >#...o..#ggyT gg8U gga ggf d _There are monsters nearby!gg  ((((( oYou shoot a sling bullet. The sling bullet hits the orc wizard.ggp  The orc wizard is moderately wounded.You shoot a sling bullet. The sling bullet hits the orc wizard!ggd ooo 3 orcs)..o#gg gg ]  You kill the orc wizard!gg gg` gg X....o..oo 4 orcs (1 wandering).o..)o.gg 547.7 (1.2gg gg _An orc comes into view. It is wielding a +0 short sword.gg gg F _Unknown command.ggL z  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc!gg` (((() 3 orcsggm (You kill the orc!You shoot a sling bullet. The sling bullet hits the orc.gg gg ggC k  The orc is severely wounded.ggR gg& ......oo...o 4 orcso)ogg?, l9.0 (1.3Rev* gg6 gg*= ggG /  --more--gg1X _An orc comes into view. It is wielding a +0 whip.ggX ggj T _Unknown command.ggҡ UYou shoot a sling bullet. The sling bullet hits the orc!gg ((() 3 orcsggj8k((You kill the orc!ggӼgggg׿ggt...o...)o).....gg.10.2 (1.2gg$gg' _You shoot a sling bullet.gg@ngg2ogg(}ggZ _Unknown command.You shoot a sling bullet. The sling bullet hits the orc.gg((() 2 orcsgg)$  You kill the orc!You shoot a sling bullet. The sling bullet hits the orc!gg+()   orcggggV  You kill the orc!gg;gg(gg...)oo 2 orcs (1 polearm, 1 wandering).)oggm551.5 (1.3ggggt _An orc comes into view. It is wielding a +0 trident.gg}ggMgg)gg.F _Unknown command.ggq{  You shoot a sling bullet.  The orc shouts!  The sling bullet hits the orc!!ggy((()   orc (polearm)gg ((((You kill the orc!gg׈gg ...)).o)..ggJ-2.7 (1.2ggMgg/ _You shoot a sling bullet.gg*ggd+gg?ggA gg7A@_Unknown command.gg]  You shoot a sling bullet. The sling bullet hits the orc!gg(((()..#ggnX (((ggo9You kill the orc!gggn....)..gg(3.9ggggI/ _You shoot a sling bullet.gg<gg=gg\GggiJF _Unknown command.gg9ggggطggH _No target in view!gg@VggWgg`ggXdF _Unknown command.gg|gg[ggggҺgggg% _ggggggYggggggggggF?Rev+ ggggGggggqggggq~  Things that are here:  a +0 hand axe; an orc corpsegg)gg/ _gggg  #####............##############)...........# ........##†##......# ........#...#......# .<......#...#......# ........+...#. gg ........#...#))..)...#h).)---8.9 (5.0)..)>...## ##########+# ... ......... .......... ..........gg : #....  Things that are here:  gg )a +0 short sword; a +0 chain mailgg :---gg gg%) j _Key pressed, stopping explore.gg(* gg 4 ggb7 H _No target in view!gg ggc gg gg F _Unknown command.gg ggα gg gg H _No target in view!gg gg ggx gg gg gg% ; _gg') gg . gg. ?Rev ggL1 ggg5 gg9 gg: gg= ggVI ggM ,ggO ggzS gg[ ,gg^ gg]a ggPe gge )gg h gg5n ggq ggBr ggu gg   #...........+...#......#  #...........#...#))..).#  #...........#...#)).)..# ##..#...#..)..)# #..>..#.###......# ############+# #.......... gg n#.... #.... #.⌠.⌠.#.......... +..>..'h.........25.9 (7 #.⌠.⌠.#.......... #.... #.^.....### ###+ #gg ### ## ## ## _You open the door.gg a _Found a staircase to the Ecumenical Temple.ggK ggLJ ggْ gg F _Unknown command.ggM gg gg| gg H _No target in view!ggm `ggq ggu ; _gg| %  gg3} There is an open door here.gg gg _gg0 gg gg gg߆ gg Bgg ggO ggf 7 _You open the door.gg8 ggs ggN ggʔ gg\ gg ggJ gg @  There is an open door here.ggj gg _gg gg ggV gg gg2 gg gg ggƦ ggu gg gg gg gg ggU gg gg+ gg( gga gg gg gg gg ,ggb gg< N _You now have 369 gold pieces (gained 19).gg˼ gg gg ggN gg# ggX gg ggw gg gg gg gg gg ,gg0 gg- gg gg gga ,ggE gg} gg gg gg ggJ gg gg ggE ,gg gg ggl Bggg gg gg9 gg ggL gg gg gg gga gg ggP gg gg Xggw gg ggV gg ggR gg  #.....#.^ .... ###'###.. gg e... #.....#.. ##### #.# ##....#.. #....####.#######....#.. +............#.......#..#............#.......##............#.......##......h.....#.......##......###..##.########...... ##..##.# gg 5#...... #......#....... #......#....... #......#o   orc (asleep)gg....... #......###...o# ##.#####gg8!#.#gg 052.9 (27.0)gg ,3.9 (28ggggs _An orc comes into view. It is wielding a +0 dagger.ggQ3  You shoot a sling bullet. The sling bullet hits the orc!(((((()ggds (You kill the orc!ggr......)ggjg===5.1 (1.2)Rev ggj gg  gg= )_You shoot a sling bullet.gg5Jgg* gg",ggw%gg'ggZ-gg-gg/gg@3gg5gg5)gg+7gg<Xggt@ggBgg$CggDggGgg4I,ggiJggMggW... #..###### #.# ###....####.####### +............#.. #............#.. #............#.. #............#....ggX #......###..##.### #h.....###..##--- #.......#...... #........#......# gg7X#........#......# #...ggUX.....#......# ###...)####.#####ggqXo   orc (asleep) ggXx#....# #.# ggX`....o .. ggX+...gg^.61.1 (6.0ggguoo.ggahggh@---2.1 (7ggpggzq _An orc comes into view. It is wielding a +0 club.ggs ((((( You shoot a sling bullet. The sling bullet hits the orc.gg}  The orc is severely wounded.You shoot a sling bullet. The sling bullet hits the orc.ggR)gg A.....ggWc===3.3 (1.2Rev ggTggG _You kill the orc!gg+gg,gg.ggJ4gg: ###### #.# ##....####.#####+............#...#.....###..##.###......## .#.....#.gg<;#o   orc (asleep).o....gg'C(0.0ggF5---4.3 (1ggHgg`Px _An orc comes into view. It is wielding a +0 short sword.gg( gg@(((((ggGo  ggy(You shoot a sling bullet. The sling bullet hits the orc.  gg$The orc shouts!gg&  ggThe orc is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc!gg<R)gg,V  You kill the orc!gg06  You hear a shout!ggo3gg?.......ooo 2 orc wizards (1 wandering).oggDn===5.6 (1.3Rev+ ggzMggUggPa/  --more--gg { _An orc wizard comes into view. It is wielding a +0 dagger. x2gg1$((((o  You shoot a sling bullet.  gg$BThe orc wizard shouts!  The sling bullet hits the orc wizard!ggThe orc wizard is heavily wounded.You shoot a sling bullet. The sling bullet hits the orc wizard!ggq)   orc wizardggB>gg!FN.....ggKLx 76.9 _You kill the orc wizard!ggSggTggG`/  --more--ggROl _Your Shapeshifting skill increases to level 5!ggvggzgg~gg@ _No target in view!ggc4gggg> _Unknown command.gg3gg3gg :gg<@ _No target in view!ggtgggggg> _Unknown command.ggwI gg J ggOQ gg]T @ _No target in view!gg&  ... #..###### #.# ##.#....####.#######+.#.#.#.#.#.#.ggv .....#.....#......###..##.#####.h....###..##.# #......# #.#......# gg #.#......# #........#......gg y####...)####.#####gg׳ #...)# #.##..... ..gg D.).......ggl gg% o   orc wizardoggO '---ggq 70 _ggv gg gg<+.###'# ... #..###### #.# ##.#....####.#######+.#.#.#.#.#.#.ggR.....#......#..h...###..##.######......###..##.# #......# #.ggE#......# ggf#........#......#ggW###...)####.#####gg#...)# #.##....o gg,..ggggo   orc wizardo.ggbB---8ggggggP #......###'## ... #..###### #.# ##.#....####.#######+.ggP#.#.#.#.#.#......#.......#......###..##.#######......###..##.# gg'Q#......# #.#......#ggPQ#........#......####...)####.#####ggpQH#...o# #.#gg}Xgg`o   orc wizardo)gga&9gg6a/Rev ggoggpbc#.⌠.⌠.# #......ggb###'### ... #.....####### #.# ##....#ggb#....####.#######....#+.#.#ggb|#.#.##.#.ggcO##......#.......gg9c#......###..##.########......###..##.# #gg\cb#.#......# ggcr#........#......#ggcL###..o)####.#####ggfgglo   orc wizardo.ggm'70ggvggygg-+..>..'.#.⌠.⌠.#. #.....#..###'###. ... #.....#.###### #.# ##....#.#....####.#######....#.+.#.#.#.#.# #.#.# #......#.......# #......###..##.########......###..##.##......##.#......##........##....o...#......#ggo   orc wizardo.1ggggVgg +..>..'.... #.⌠.⌠.#... #.....#.^.... ###'###.... #.....#.###### #.# ##....#.#....####.#######....#.+.#.#.#.#.gg # #.#.# #.#.# #......###..##.# #......###..##.#ggd #.......#......# #..#......##...o....#......# gg gg gg @o.ggI &2gg  gg gg 9(((((No target in view!Unknown command.No target in view!Unknown command. _No target in view!  You shoot a sling bullet.gg  The sling bullet hits the orc wizard but does no damage.  You shoot a sling bullet. The sling bullet hits the orc wizard.gg ggq l....o.ggg 7===4.1 (1.2gg $ gg( b _The orc wizard is heavily wounded.ggT d  You shoot a sling bullet. The sling bullet hits the orc wizard!gg!Z ~(((()ggL (((You kill the orc wizard!ggit....)..ggrl85.4 (1.3Rev+ ggvgg>z/ _You shoot a sling bullet.ggggggCgggF _Unknown command.ggmx4gg$|ggsH _No target in view!ggggggggH _No target in view!ggY+..>..'...... #.⌠.⌠.#..... #.....#.^..... ###'###.... #.....#.###### #.# ##....#.#....####.#######....#.+.#.#.#.#.# #.#.# #.#.# ggYA#......###..##.# ##...)...#......##........#......##........#......# gg$Z ggcggDd----6ggsd0 _ggjggqgg} n[?25h[?0c  Search for what [Enter for "altar", or ? for help]? gg [?25l[?1cgg`;gg;$ggD<1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:7] a staircase to the Ecumenical TempleggLevel 7 of the Dungeon<<>>(Press ? for help)   ########..# ##.............##†##......#  P.PP..P..## ##............#...#......#  .P#.P#.P## ##....<......#...#......#  ≈≈≈≈≈≈≈≈≈  #...........+...#......# ggu ..........  #...........#...#))..).#  ≈≈≈≈≈≈≈≈≈≈≈  #...........#...#)).)..#  PP#..#P.##≈≈  ##...........#...#..)..)# gg? .P.P....# #≈≈  #..>.........#.###......#  gg^ ........ ### ############+###..........   gg}I#.....#..........   #.⌠.⌠.#..........  ggA +..>..'..........  gg1 ..... #.⌠.⌠.#..........  ggT .... #.....#.^.....###  ggK ....  ###'###.......# ggK ...  #.....#.......# ggr######  #.#  ##....#.......# gg-3 #....####.#######....#.......# ggH3 +............#.......#.......# gg`ggxa #.......h....#.......#  ggr#............#.......# #............#.......# #......###..##.#######gggg%ggB'gg*plinko the SkirmisherCoglinHealth: 65/65 ========================Magic: 9/9========================AC: 3Str: 12gg+VEV: 13Int: 10SH: 0Dex: 20XL:  9 Next: 38% Place: Dungeon:7Time:ggp+XBeast Rev+ You kill the orc wizard! _You shoot a sling bullet. _Unknown command. _No target in view! _No target in view!  Search for what [Enter for "altar", or ? for help]? tempggj-gg-gg /ggI5ggg7gg/;; _gg>ggf@gg@?Rev gg/BggFggHgg`Igg~JggNggxQggQggSggVggXgg?Ygg>Zgg[\gg]ggO^)gg^ggaggbggXbggbggdgg8fggfggggghggjggEjggjggwlgg9n,ggnggpggjqggqgg&rggsgg=ugghuggvggwgg1yggyggb|,gg,ggggɄggggۅgggggggggg"gg%  ggThere is an open door here.gggg _ggWgg%gguggggLgggg(gghgg0gg^#...........+...#......##...........#...#))..).##...........#...#)).)..# ≈ ##...........#...#..)..)# ≈≈ #..>.........#.###......# ### ############+###..........#.....#..........#.⌠.⌠.#..........+..h..'..........Noise: --------- 6395.4 (19.0)..... #.⌠.⌠.#..........a) +3 sling (heavy)  d) +0 sling {Narong}..... #.....#.^.....###Fire: a) +3 sling (heavy) {Ming} .... ###'###.......#... #.....#.......# #### #.# ##....#.......# ...####.#######....#.......# ...........#.......gg[34m#.......# ...........#.......#gg _There is a staircase to the Ecumenical Temple here.gg gg gg ggT gg% 86.0) _gg gg   #.._..._..._..# ##.............## #...............## ...........# .._..._..._..._..# .................## gg ..................## ...................# Temple <..._..._..._...h..# ...................# ..................## ################### gg k You climb downwards. Welcome to the Ecumenical Temple! Found three altars.gg= ggt S__gg -7.1 (1.7ggh v____gg! _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.gg͏2_ggggj___ggIF _Unknown command.gg&m[?25h[?0c  Search for what [Enter for "temp", or ? for help]? ggq [?25l[?1cgg$ ggA 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Temple] an iron altar of Okawarugg gg ggX  #.._..._..._..#plinko the Skirmisher ##.............##Coglin #...............##gg Health: 65/65 ======================== .................#Magic: 9/9======================== .._..._..._..._..#AC: 3gg Str: 12 .................##EV: 13gg( Int: 10 ..................##SH: 0ggR Dex: 20 ...................#ggz XL:  9 Next: 38% Place: Temple gg c<..._..._..._...h..#Noise: ---------  Time: 6397.1 (0.0) gg ...................#a) +3 sling (heavy)  d) +0 sling {Narong} ..................##Fire: a) +3 sling (heavy) {Ming} ###################Beast gg2 Q_There is a staircase to the Ecumenical Temple here.  gg[ }You climb downwards. Welcome to the Ecumenical Temple! Found three altars. _Found a staircase back to the Dungeon. gg~ _There is a staircase back to the Dungeon here. _Unknown command.Search for what [Enter for "temp", or ? for help]? okagg" _...__...____gg0 gg* l___gg . _ggl[?25h[?0c  Search for what [Enter for "oka", or ? for help]? ggD [?25l[?1cgg____hepgg{gg-{____ggX _Can't find anything matching that.ggl[?25h[?0c  Search for what [Enter for "hep", or ? for help]? gg [?25l[?1cgggg$ggL1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] ggF a - [Temple] an iron altar of OkawaruggFThe Ecumenical Temple <<<____________(Press ? for help) #####  ##...##  ggF.#.....#  #..<..#  ##.....##  ##.......##  #.........#  #.._..._..#  ##.........##  ##...........##  #.............#  gg%G#.._..._..._..#  ##.............##  ##...............##  #.................#  #.._..._..._..._..#  ##.................##  ##...................##  ggGX#.....................#  #..<..._..._..._...h..#  #.....................#  ##...................##  #####################ggG gg!Jplinko the SkirmisherCoglinHealth: 65/65 ========================Magic: 9/9========================AC: 3Str: 12ggJsEV: 13Int: 10SH: 0Dex: 20XL:  9 Next: 38% Place: TempleTime:Beast ggJ7_There is a staircase back to the Dungeon here. _Unknown command. _Search for what [Enter for "temp", or ? for help]? oka  Search for what [Enter for "oka", or ? for help]? hep ggK_Can't find anything matching that.  Search for what [Enter for "hep", or ? for help]? okagg3LggsLggMggCQggPT,ggYUnknown command.Search for what [Enter for "temp", or ? for help]? oka  oka", or ? for help]? hep _Can't find anything matching that.  Search for what [Enter for "hep", or ? for help]? oka _Found three altars.ggZgg)[gg[gg_ggPb,gghcggfF _Found a radiant altar of Vehumet.gghggiggjgglgg _Found four altars.ggK _Found a hide-covered altar of Uskayaw.gg:ggxgggglZ  There is an ornate altar of the Wu Jian Council here.ggJ4ggggוK _Found a staircase back to the Dungeon.gg4gggg^ggzggɝgggggggggggg( #######...###.....##..<..###.....####.......##ggB#.........##..h..._..#Noise: --------- 6409.1 (12.0)##.........##a) +3 sling (heavy)  d) +0 sling {Narong}ggī6##...........##Fire: a) +3 sling (heavy) {Ming} #.............#gg4#.._..._..._..###.............##gg##...............###.................#gg7#.._..._..._..._..#gg.ggm_..._ _There is an iron altar of Okawaru here.ggo N  You kneel at the altar of Okawaru.ggqv /  --more--gg gg Warmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers ggT for heroic feats against mighty foes. Favour - Okawaru is neutral towards you. Granted powers:(Cost)Okawaru requires that you fight alone, and prevents you from gaining allies. You can gain great but temporary skills.(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)gg You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. [!]: Overview|Powers|Wrath [J/Enter]: join religion ggY gg ggplinko the Skirmisher#####Coglin##...##Health: 65/65 ========================#.....#Magic: 9/9 gg========================#..<..#AC: 3Str: 12##.....##EV: 13Int: 10##.......##SH: 0Dex: 20#.........#XL:  9 Next: 38% Place: Temple#..h..._..#Noise: ---------  Time: 6409.1 (0.0) ggʳ##.........##a) +3 sling (heavy)  d) +0 sling {Narong}##...........##Fire: a) +3 sling (heavy) {Ming}  gg#.............#Beast  gg34#.._..._..._..###.............####...............###.................# ggn9#.._..._..._..._..# _Found four altars. _Found a hide-covered altar of Uskayaw.  There is an ornate altar of the Wu Jian Council here.  gg|_Found a staircase back to the Dungeon. _There is an iron altar of Okawaru here.  gg"You kneel at the altar of Okawaru. gga  Okawaru welcomes you! gg6/  --more-- gg \_...__ ggg]!  gg]Y of Okawaru ......10.1 (1 _ gggb[_..._ ggh gg1g _..._ gg20Unknown command. gg7 gg8q_..._ ggg; _Press < or > to pray at altars. gg   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   4.0   5.0   0   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1           h - Invocations   0.0   1.4  -2  c + Ranged Weapons 8.2  10.7  -1   i * Shapeshifting   5.0   8.5  -2    [ gg m       d - Armour   2.0   3.6  -1       e - Dodging   5.0   7.1  -1       f - Stealth   1.0   2.4  -1                                                gg >                       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets gg,> h + Invocations 0.0 gg&Target ggTarget--  --  --  --  14.0 7.0  --   gg=--  --  a-z] set[-] clear selected targetcost|targets gg<[?25h[?0c0  gg{M [?25l[?1c2.0 current training targets, if any.=] set aall targets ggI  ggs  ggr Gplinko the Skirmisher#####Coglin of Okawaru ......##...##Health: 65/65 ========================#.....#Magic: 9/9========================#..<..#AC: 3Str: 12##.....##EV: 13Int: 10 ggB ##.......##SH: 0Dex: 20#.........#XL:  9 Next: 38% Place: Temple#..h..._..#Noise: ---------  Time: 6410.1 (0.0)##.........##a) +3 sling (heavy)  d) +0 sling {Narong}##...........##Fire: a) +3 sling (heavy) {Ming} #.............#Beast #.._..._..._..###.............## gg [##...............###.................##.._..._..._..._..# _Found a staircase back to the Dungeon. _There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru.  gg _Okawaru welcomes you!Unknown command. _Press < or > to pray at altars. ggB _...___ gg+  gg9 n___ gg ___Unknown command. gg~  gg __...__ gg"# _Press < or > to pray at altars. gg ggEThe Ecumenical Temple <<<____________(Press ? for help) #####  ##...##  #.....#  gg/ #..<..#  ##.....##  ##.......##  #.........#  #..h..._..#  ##.........##  ##...........##  gg #.............#  #.._..._..._..#   ggKj##.............##  ##...............##   ggn#.................#  #.._..._..._..._..#  ggr ##.................##  ##...................##  ggðC #.....................#   gg#..<..._..._..._...<..#  #.....................#   ggX##...................##  ##################### gg4P_...__...___ gg= <h_...____ ggR9 ggEplinko the Skirmisher#####Coglin of Okawaru ......##...##Health: 65/65 ========================#.....#Magic: 9/9 ggFU========================#..<..#AC: 3Str: 12##.....##EV: 13Int: 10##.......##SH: 0Dex: 20#.........#XL:  9 Next: 38% Place: Temple#..h..._..#Noise: ---------  Time: 6410.1 (0.0)##.........## ggCG$a) +3 sling (heavy)  d) +0 sling {Narong}##...........##Fire: a) +3 sling (heavy) {Ming} #.............#Beast #.._..._..._..###.............####...............###.................# gg{G#.._..._..._..._..#You kneel at the altar of Okawaru.  ggG_Okawaru welcomes you!Unknown command. _Press < or > to pray at altars.  Unknown command.  ggG_Press < or > to pray at altars. gguH ggI ggM ggQO ggSQ _ ggaT, ggOU ggW ggMX ggX gg3Y ggZ gg[ gg\ gg\ ggacN###  ggc## # # 4.1 (4## ## ......#  ggc_..._..#..##.. ggd##..#_..._ ggd>..# ggd ggi9_ gg~kd _There is a staircase back to the Dungeon here. ggƂB_ gg~ gg;_ ggi;_ ggq5.1 (1 __..._ gg/^W#...........+...#......##...........#...#))..).##...........#...#)).)..# ≈ ##...........#...#..)..)# ≈≈ #..>.........#.###......# ### ############+###...............#..........⌠.⌠.#..........Dungeon:7+..h..'.......... gg*_..... #.⌠.⌠.#............... #.....#.^.....###.... ###'###.......#... #.....#.......# #### #.# ##....#.......# ...####.#######....#.......# ...........#.......#.......# ...........#.......# ggL` ggs ggj-6.6 (2.5 gg gg _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. gg- gg- gg6 gg:H _No target in view! ggޭ gg gg gg$  ggF8_Unknown command. gg ggH gg gg gg$; _ gg gg gg ggU ggu gg ggZ gg gg$  gg_You open the door. gg gg gg gg@  There is an open door here. ggZ gg _ gg gg ggp gg ggi ggP gg gg gg gg gg gg gg gg< gg ggH  gg  gg!  gg  gg  gg gg gg gg gg gg ggK gg ggF gg gg8 gg gg gg"$ gg'& gga& gg' ggb* gg, gg, gg:. ggs1 gg3 gg"4 ggN5 gg 8 gg#; gge; ggA= gg@ ggC ggC ggE ggQI ggK gg L ggN ggQ ggT gg?U ggTW ggZ gg^ ggU^ ggf` gggj gg7n ggn ggp ggt ggx gg^x gg| ggր gg gg gg' gg̊ gg? gg gg ggt^  Items here: )) [[ ††. gg gg _ gg gg gg, gg gg gg  gg gg[ gg ggB gg6 gg gg gg ggK gg gg gg gg gg gg gg( gg gg ggD gg gg gg gg!, gg ggE ggQ\ ##...[...#......# #........#......# #........#......# #........#......# ###...)####.##### ggs #...[####.#  #.........#  #.[.......#  #h........# 50.6 (34.0) #..#####.###  ###. ###  ..  ... .).. #+###  gg  ggc ,1.6 (35 gg  gg ' _Found a falchion. ggx  gg  gg*  gg ^ _No target in view! gg  gg  ggP  gg  gg ; _ gg  gg`  gg  gg  gg#  gg  gg  gg  gg|  gg  ggU  gg|  gg  gg[  gg  gg  gg2  ggU  gg  gg!  gg',  ggL/  gg/  ggY2  ggk5  gg8  ggj8  gg :  gg<  ggw?  gg?  gg+A  ggbN @  You see here a +0 falchion. ggP  ggP  ggR  ggTU 7 _You open the door. ggjW  ggW  ggY  ggE^ @  There is an open door here. gge #....#.[.......# #....#.........# #...#..#####.### #######...####  gge #.......# #.......# #..)....# ###'#####.>. #...h....... 62.6 (11#........... #...........#...........#.... gg3f .......#.............#####........ ....$ ggWf  ggl  ggm ,3.6 (12 ggfs  ggv ; _Found a stone staircase leading down. gg  gg~  gg  ggH H _No target in view! gg  gg6  gg  gg3  ggP  gg Q _ gg^  gg  gg  gg  gg  gg  gg  gg8  ggv  gg  ggp  gg,  gg@"  gg"  gg#  gg)&  ggT(  gg(  gg)  gg+  gg-  gg).  gg.  gg72  ggy2  gg3  gg; N _You now have 382 gold pieces (gained 13). ggP=  gg=  ggb>  gg@  ggC , ggD  ggE  gg/H , ggI  ggJ  ggL  ggM  ggM  ggO  ggQ  ggR  ggR  ggT  ggW , ggW  gg?Z  ggB[  ggj[  gg\  gg]  ggPf #....#.........# #....#.[.......#..[..# #....#.........#.....# #...#..#####.###.....#+# #######...####..........#.......#..........#.......#.......... ggf #..)....#.........###'#####.>78.6 (15#...........#+##+##...........# #...........# #...........##...........##..............#####.....#.... #.....# ggon  ggn ,9.6 (16 ggv  ggDz # _Found a robe. gg  gg  gg  gg H _No target in view! ggk gggl ggmo ggt ggky; _ gg{ gg } gg gg2 gg ggr7 _You open the door. gg gg gg gg@  There is an open door here. gg gg _ gg2 gg gg gg' ggđ gg$ gga.....# [.......#..[..#  ggS.....#.....# ..#####.###.....#+### ...####.....# #.......#.....# #.......#.....# #..)....#..... gg# ###'#####.>.....h...#  gg#...........#'##+#..... #...........#....# ..... #...........#....# .K.. #...........#....# KK. #...........#....# K.KKKK 4 kobolds (2 missiles, asleep) #...........#...## # ..#####.....#...# .. #.....#.... gg? 84.6 (5.0)KKKKKKKK1 wandering)4 kobolds come into view.The kobold shouts! x3; You hear a shout! x3 gg U(((((((gg!gggg$gg$}  The kobold throws a stone. The stone closely misses you.gg:4O ..h...KKK..K1)A kobold comes into view. It is wielding a +0 club.The kobold moves out of view.gg*55===5.6 (6gg\Agg%K' _You hear a shout!ggV (((You shoot a sling bullet. The sling bullet hits the kobold.gg ((((The kobold is heavily wounded.You shoot a sling bullet.ggOggBggigggggg "..KKK......Kgg#Y6.9 (1.3Rev ggp/gg[5` _The sling bullet barely misses the kobold.ggTJ-[#..[..##.....###.....#+### ...........# ...........# ...........# )....#...........# .>.....h...# ...#'##+#.K....  KK...  ....  .K.  ..  #  gg)[#..[..##.....###.....#+### ...........# ...........# ...........# )....#...........# .>.....h...# ...#'##+#.K....  KK... gg ....  .K. ..  # gggggrggLggO d _There are monsters nearby!ggQ% (((((((You shoot a sling bullet.ggTW _The sling bullet barely misses the kobold. _There are monsters nearby!  closely misses the kobold. x2  You shoot a sling bullet. The sling bullet hits the kobold.  gg7You kill the kobold!ggM 3ggDggEgg/GggHggHgg=JggKKgg}LggMgg\ KKK)...K...gga\.K 4 kobolds (2 missiles)Okawaru accepts your kill.gg`(8.2gg`7Rev+ gglgg, [#..[..##.....###.....#+### ...........# gg͂...........# ...........# )....#...........# .>.....hKK.# ...#'##+#K)....  .....  K...  ...  ..  #   _A kobold comes into view. It is wielding a +0 club.gg[#..[..##.....###.....#+### ...........# ...........# ...........# )....#...........# .>.....hKK.# ...#'##+#K)....  .....  K...  ... ..  # ggc  gg*ggI+gg 7ggU:d _There are monsters nearby!ggQ _A kobold comes into view. It is wielding a +0 club. _There are monsters nearby!  You shoot a sling bullet.  The sling bullet barely misses the kobold.  The sling bullet hits the kobold!  You kill the kobold!ggY() 3ggt ((Okawaru accepts your kill.gghgggigg3kggz KK..K.  You shoot a sling bullet. The sling bullet misses the kobold.gg~(9.5ggߊgggg/  --more--ggR- _The kobold barely misses you.You shoot a sling bullet. The sling bullet hits the kobold.ggM ?  The kobold is heavily wounded.You shoot a sling bullet.  The sling bullet barely misses the kobold.The sling bullet hits the kobold.  You kill the kobold!gg () 2 kobolds (1 missile)ggM= gg7> gg,? ggF /  --more--gg/ KKK 3 kobolds (2 missiles)Okawaru accepts your kill.gg4m90.7 (1.2Rev* ggJggtY[#..[..##.....###.....#+### ...........# ...........# ...........# )....#...........# .>.....hK).# ...#'##+#K)....  K.... gg[ ....  ...  ..  #   _The kobold misses you.gg[#..[..##.....###.....#+### ...........# ...........# ...........# )....#...........# .>.....hK).# ...#'##+#K)....  K....  ....  ... ..  #gge ggw4ggggH\ _There are monsters nearby!gg#1YYou shoot a sling bullet. The sling bullet hits the kobold!!gg9_) 2 kobolds (gg i(((You kill the kobold!ggIggJgg/XKK)..gg\592.0 (1.3ggeggt= _You shoot a sling bullet.ggGugggg [#..[..##.....###.....#+### ...........# ggG...........# ...........# )....#...........# .>.....hK).# ...#'##+#K)....  .....  ....  ...  ..  # ggQ  _Unknown command.ggl&[#..[..#gg&#.....###.....#+### ...........# ...........# ...........# )....#...........# ggS'.>.....hK).# ...#'##+#K)....  .....  ....  ... ..  # ggu2ggl3gg<gg@d _There are monsters nearby!ggX{ (((You shoot a sling bullet.gg&  gg;jThe sling bullet barely misses the kobold.You shoot a sling bullet.ggj  The sling bullet completely misses the kobold.ggu KK)..  The kobold hits you with a +0 short sword.gg+wW2--3.3gg݀gg.i _The kobold barely misses you.gggggg [#..[..##.....###.....#+### ...........# ...........# ...........# )....#........K..# ggQ .>.....hK).# ...#'##+#.)....  .....  ....  ...  ..  #   _Unknown command.ggggA[#..[..##.....###.....#+### ...........# ...........# ...........# )....#........K..# .>.....hK).# ...#'##+#.)....  .....  ....  ... ..  #ggA  ggLgg.MggVgg Zd _There are monsters nearby!ggkq (((You shoot a sling bullet.ggF  The sling bullet closely misses the kobold.You shoot a sling bullet.gg ..KThe sling bullet barely misses the kobold.The kobold hits you with a +0 short sword.ggd \0--4.7 (1.4gg gg i _The kobold hits you with a +0 club.  You shoot a sling bullet.gg: (((The sling bullet hits the kobold but does no damage.gg  You shoot a sling bullet. The sling bullet misses the kobold.gg  ..KKK   kobold brigand (missile, wandering)KK 2 kobolds (missiles)The kobold barely misses you. The kobold hits you with a +0 club.gg \58-6.0 (1.3gg gg[ [#..[..##.....###.....#+### ...........# ...........# ...........# gg )....#........K..# .>.....hK).# ...#'##+#.)....  .....  ....  .K.  ..  #  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _poisoned darts.ggU gg% [#..[..##.....###.....#+### ...........# ...........# ...........# )....#........K..# .>.....hK).# ...#'##+#.)....  .....  ....  .K. ..  #  gg ggg gg* gg z _There are monsters nearby!gg ggI gg F _Unknown command.gg% K)You shoot a sling bullet.  The kobold brigand shouts!ggV  The sling bullet hits the kobold but does no damage.  You shoot a sling bullet. The sling bullet hits the kobold!gg?] )   kobold (missile)ggi Y  You kill the kobold!gg gg .K   kobold (missile)  The kobold hits you with a +0 short sword.gg^ B-7.3ggG gg gg/  --more--ggIM((( _The kobold closely misses you.ggzThe sling bullet closely misses the kobold.You shoot a sling bullet.ggXYThe sling bullet barely misses the kobold.gg dVK).KK   kobold brigand (missile)K   kobold (missile)ggd-8.5 (1.2ggjoggz.[#..[..##.....###.....#+### ...........# ...........# ...........# )....#........)..# .>.....hK).# gg4{...#'##+#.)....  .....  K...  ...  ..  #  gg\{g _The kobold closely misses you.ggD[#..[..##.....###.....#+### ...........# ...........# ...........# )....#........)..# .>.....hK).# ...#'##+#.)....  .....  K...  ... .. ggW #  gg#gg:$gg.gg;z _There are monsters nearby!gg<ggaGggR [#..[..##.....###.....#+### ...........# ...........# ...........# )....#........)..# gg`S.>.....hK).# ...#'##+#.)....  .....  K...  ...  ..  #   ggS._Unknown command.gg[#..[..##.....###.....#+### ...........# ...........# ...........# )....#........)..# .>.....hK).# ...#'##+#.)....  .....  K...  ... ..  # ggY gg\ggggEggz _There are monsters nearby!ggngg~#gg'F _Unknown command.gg(@{ (((You shoot a sling bullet.gg6  The sling bullet closely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.gg)gg h )).  You kill the kobold!ggMp (((The kobold brigand throws a poisoned dart.  The poisoned dart hits you!ggD)..gg==9.8 (1.3Pois Beast Rev* ggDgg*ggM/  --more--gg ; gg` [#..[..##.....###.....#+### ...........# ...........# ...........# gg Y)....#........)..# .>.....h)).# gg 8...#'##+#.)....  .....  K...  ...  ..  #   _You are poisoned.gg[#..[..##.....###.....#+### ...........# ...........# ...........# )....#........)..# .>.....h)).# ...#'##+#.)....  .....  K...  ... ..  # gggggg{ggsM[#..[..##.....###.....#+### ...........# ...........# ...........# )....#........)..# .>.....h)).# ...#'##+#.)....  .....  K...  ...  ..  #   _A kobold brigand is nearby!gg2[#..[..##.....###.....#+### ...........# ...........# ...........# )....#........)..# .>.....h)).# ...#'##+#.)....  .....  K...  ... ..  # gg=4ggLgg Q] _A kobold brigand is nearby!gg&h((( You shoot a sling bullet.  The sling bullet hits the kobold brigand!gg  The kobold brigand is heavily wounded.You shoot a sling bullet.  The sling bullet hits the kobold brigand.ggzv  The kobold brigand is severely wounded.gg).K.7501.1gggggg/  --more--gg? ((((((( _You feel sick.  You shoot a sling bullet.ggThe sling bullet closely misses the kobold brigand.You shoot a sling bullet.ggdZ).K....  The sling bullet closely misses the kobold brigand.You feel sick.gga 5===-The kobold brigand throws a poisoned dart.ggg/  --more--gg ((The poisoned dart hits you!gg) }).  You are more poisoned.ggF1 (((((((The kobold brigand throws a poisoned dart.gg g....h).ggu B-2.4gg ggp b[#..[..##.....###.....#+### ...........# ...........# ...........# )....#........)..# .>.....h)).# ...#'##+#.)....  K....  ....  ...  ..  #   _The poisoned dart barely misses you.ggnq gg)r !ggpr [ggr s#..[..#ggu S#.....#gg/v ##.....#+### ggov ?...........# ggv ?...........# ggv >...........# gg-w )....#........)..# ggrw .>.....h)).# ggw ...#'##+#.).... ggMx A K.... ggx 7 .... gg y  ...ggkz  .. ggz 1 #gg%{ gg{ gg | gg5 4gg gg 6((((ggq ((( _A kobold brigand is nearby!You shoot a sling bullet.gg8C n _A kobold brigand is nearby!You shoot a sling bullet.  The sling bullet closely misses the kobold brigand.  You shoot a sling bullet.  The sling bullet hits the kobold brigand.  You kill the kobold brigand!gg+J )gg^ ).)....  Okawaru accepts your kill.gg _3-433.7gg gg' 8-ggn /  --more--ggC % _You feel sick.gg6ggRggggF _Unknown command.gggggg@ _No target in view!ggjgg9kggsggv@ _No target in view!ggggNgg^ggE> _Unknown command.ggggCgggg2<2gggg+ _You feel sick.ggL1-ggggK _Unknown command. _No target in view!Unknown command. gg_You feel sick.gg60-gg#7Rev+ ggggJNo target in view!Unknown command. _You feel sick.gggghgg43 _You feel sick.gg'49gggg3 _You feel sick.ggk8=-gggg[ = _You feel sick.  gg 7=-gg QBeast Rev ggggj _You are no longer poisoned.ggggggG&M.....---11.7 (8.0'gg&:---gg/gg<j _Key pressed, stopping explore.gg=ggVJggMH _No target in view!ggJgg#KggiPggvRF _Unknown command.ggTwggwgg^zgg~gg; _gg?,ggggggW9=ggtgggg1gggg,ggҘgg<gg~W50=ggܜgg=gggggg,ggggggA&1ggGggӮgg6ggggM,gg gggggggg>b2=gggg,gggggggggg-gg~V3=gg(ggD,gggg,gggggg&4ggAgg/,gg}gg),gg~gg,gg ggQggL5=ggggSggggCgg,gggggg V6=gg ggggggggBgg"b7=ggx#gg'gg['gg)gg -ggU-ggw/gg1,gg}3gg5gg5V8=gg`7gg9,ggW;gg@,ggvBggDgg;E&9ggFggxJggJggUNggWgg4Xgg_[gg_gg[_M60=ggaggdggdgg&fggggg/hgg#jggTl,ggnggpgg6qO1=ggrggu,ggXvggqyggyggT|gggg&2gggg,ggYggmggggggggE3=gg gg,ggŐgg9,ggggޘ,gggg0ggzV4=ggɟgg9,ggggWgggggg$ggYL5=gggg1 _HP restored.gg-.# .[.#..[..# .#.....# gg#####.###.....#+### ...####.# .#.# gg-.#.ggCe# ..)....#.ggcK)..# ggy'#####.>......h).# 67.7 (5gg6.0) .gg#'##+#.). .gg#....#.). .#....#.... .#....#..>. .ggm#....#..... .#...##.....#gg)f#####.....#...# #+#### gg?"ggNgg,8.7 (57ggggI _Found a stone staircase leading down.  Things that are here: _a +0 short sword; 2 stones; a +0 clubgg 4gg) gg H _No target in view!gg gg% gg gg gg gg ; _gg a[#..[..# ..#.....# #####.###.....#+###..####...........# ......#.gg # #.# )....#.)..# #'#####.>gg )).###### ..........#'##+#h)......gg- .#....#.).#....#...ggH #....#..>.#....#....ggc #...##.....### #####.....#...###+##gg :##  #.....#....gg  gg 6 #.....#ggb .#.....# ####.###.....#+### ..####...........# ..#.# #.# )....#........)..# '#####.>......)).####### .........#'##+#.).......gg 3#....#.h.#....#...#....#..>.#....#....#...##.....#### ####.....#...###+####  #.....#....ggQ <#.....# gg 19.7 (1.0)ggP ,70.7 (2gg gg p  Things that are here: _a +0 dagger; 5 poisoned dartsgg gg> gg ggQ H _No target in view!ggS gg gg& gg ggc W= _ggN ggt gg! gg" gg$ ggE' gg+ gg, gg. gg2 gg6 gg6 gg8 gg< ggC BggF 7 _You open the door.ggU )....#........)..# '#####.>......)).#######.......#'##+#.)...........#....#.)...........#....#......... .........#....#..>...... .........#....#............##.....#### #######h#### 5.7 (5  #.....#..........#  #.....#..........+  #.....#).........#  #.....############  #######   ggV E gg_ A6.7 (6ggf ggs _Found a quarterstaff. _There is an open door here.gg(z gg| F _Unknown command.ggkgglggpggv^ _No target in view!ggwggygg[Q _gg _You open the door.  There is an open door here. _ggggDBggggggggggĨM _You now have 390 gold pieces (gained 8).ggUgggg!ggKggKggggggzggggWggٶgggg1ggiggŹgggggggg ggggؽgg gg`gggggg!gggggg>ggggd _You now have 401 gold pieces (gained 11).gggggg0gg;)).####### #.)....... #.). #. gg#..>...... #. #.....###########+# # ##'####...........##...# ......#.........h......z gg......'................. ......#....... ######################## gg! z   wight (polearm, dormant)  gg],gg093.7 (17.0)ggL,4.7 (18gggg# _A wight comes into view. It is wielding a +3 trident. _You see here 11 gold pieces.ggXggYgg+bggTfF _Unknown command.gg ((((((z)You shoot a sling bullet. The sling bullet hits the wight.ggg  The wight is lightly damaged.  You shoot a sling bullet. The sling bullet hits the wight.ggggL.....z.ggg===6.1 (1.4)Rev ggvggT` _The wight is moderately damaged.ggT))))gg>########+# # '####...........##...# ...#.........h.....z. ..'................. ............... ############### ggP*ggǪ}))))>########+# # gg'####...........##...# ...#.........h.....z. ..'................. ............... ###############  ggggggWgg*\ _A wight is nearby!ggd ((((( You shoot a sling bullet. The sling bullet hits the wight.ggZ ((The wight is severely damaged.You shoot a sling bullet.ggggggL...z...gg8d7.4 (1.3Rev+ ggggy _The sling bullet completely misses the wight.gggggg  ))))>########+# # '####...........##...# ...#.........h...z... ..'................. ............... ############### ggU A _Unknown command.ggѣ))))>########+# # '####...........##...# ...#.........h...z... ..'................. ............... ###############  gg4gggg<\ _A wight is nearby!gg  You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!gg((()gg{L ((((Okawaru accepts your kill.gg...)...68.7Rev* gg|c _You shoot a sling bullet.gg(gg/z _Unknown command.gg)gg'####....#...0.0..'........gg!gggg7j _Key pressed, stopping explore.ggggggF _Unknown command.gggggggg _No target in view!Rev+ gg# _You now have 412 gold pieces (gained 11).gg&+.####### )....... )....... . # .>...... .# . z.# ....##+# ..# '####..##...##.#....h.)..---'..#..z   wight (dormant) gg-1-600.7 (2gg8.zz---1.7 (3gg`@ggAFt _A wight comes into view. It is wielding a +0 dagger.ggD (((((You shoot a sling bullet.ggb &  gg The sling bullet closely misses the wight.You shoot a sling bullet. The sling bullet hits the wight.gg U gg7^ ^...z.gg_ 7===3.0 (1.3ggHk ggn 3 _The wight is lightly damaged.gg gg gg ggw F _Unknown command.gg ((((You shoot a sling bullet.gg  The sling bullet completely misses the wight.You shoot a sling bullet. The sling bullet hits the wight.gg& gg* o  The wight is moderately damaged.gg , gg>1 59---A wight comes into view. It is wielding a +3 short sword.A wight comes into view. It is wielding a +0 trident.gg9 /  --more--ggER  The wight hits you from afar with a +0 trident.gg .z.zz 2 wights (1 polearm)The wight hits you with a +0 dagger. You feel drained.gg P: 58/64 (65)---4.2 (1.2Drain Rev* gg_gg* _The wight moves out of view.ggoWYou shoot a sling bullet. The sling bullet hits the wight!gg  The wight is almost destroyed.You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!gg)   wight (gg_  Okawaru accepts your kill.gg\ ealth: 58/65 95.5 (1.3Rev*  _The wight barely misses you.gggg ggX/  --more--ggj _Your life force feels restored.ggzjw(You shoot a sling bullet. The sling bullet hits the wight.ggThe wight is lightly damaged.  You shoot a sling bullet.  The sling bullet hits the wight but does no damage.gg?qgg}z)z 2 wights (1 polearm)The wight is lightly damaged.gg~(6.8gg!ggK _The wight misses you.ggӞ ) )# .> .#  ..# ######+# ..# .......##zz.##. .......h))..... ............... ............... ############### ggW3gg&8O ) )# > .#  ..# ######+# ..# .......##zz.##. .......h))..... ............... ............... ###############  ggnA4gg2KggQ\((The wight is lightly damaged. _The wight misses you. _There are monsters nearby!You shoot a sling bullet.  The sling bullet closely misses the wight.  The sling bullet hits the wight.gga  The wight is lightly damaged.  You shoot a sling bullet.  The sling bullet barely misses the wight.gg+/  --more--ggNV  The sling bullet hits the wight but does no damage.ggrggzz.)zThe wight is lightly damaged.ggo{(8.1ggAggq;(((( ggf_The wight hits you from afar with a +0 trident.  You shoot a sling bullet.ggwight is lightly damaged. _hits you from afar with a +0 trident.  You shoot a sling bullet.  The sling bullet barely misses the wight.ggEiYou shoot a sling bullet.  The sling bullet hits the wight but does no damage.gggg$- 1gge---The wight is lightly damaged.  The wight barely misses you.gg-/  --more--gg& ggw.z.z)The wight hits you from afar with a +0 trident!9.3 (1.2ggggK _The wight closely misses you.gg:WYou shoot a sling bullet. The sling bullet hits the wight.ggX* The wight is moderately damaged.You shoot a sling bullet. The sling bullet hits the wight.ggְ P P: 41/62 (65)------The wight is heavily damaged.The wight hits you with a +3 short sword.  You feel drained.gg /  --more--ggH U  The wight hits you from afar with a +0 trident.ggI 39---10.5Drain Rev* gg^W gg[ I _You feel drained.gge pYou shoot a sling bullet.  The sling bullet hits the wight but does no damage.gg-) (((((((The wight is heavily damaged.You shoot a sling bullet.gg z).....  The sling bullet closely misses the wight.The wight hits you with a +3 short sword!gg V23-------1.8 (1.3gg3 gge gg /  --more--ggl C _The wight hits you from afar with a +0 trident!gg gg gg gg) V _You are too injured to fight recklessly!gg_ \ ) )# .ggL` e> .#  ..# ######+# ..# .......##z..##. .......hz)..... ............... ............... ############### ggcO ) )# > .#  ..# ######+# ..# .......##z..##. .......hz)..... ............... ............... ###############  gg?gggg~ gg] \ _There are monsters nearby!gg ggsgg&ggj.^ _You are too injured to fight recklessly!gg.gg7gg9> _Unknown command.gg' ) )# .> .#  ..# ######+# ..# .......##z..##. gg'.......hz)..... ............... ............... ############### ggO ) )# > .#  ..# ######+# ..# .......##z..##. .......hz)..... ............... ............... ###############  gggggggg\ _There are monsters nearby!ggxgggg7ggt _You are too injured to fight recklessly!ggggggrThere are monsters nearby!You are too injured to fight recklessly!Unknown command.There are monsters nearby!You are too injured to fight recklessly!Unknown command.ggkggggFgg?You are too injured to fight recklessly!Unknown command.There are monsters nearby!gg~You are too injured to fight recklessly!Unknown command.You are too injured to fight recklessly!ggjS).# .). .).. # ..>...... .#. ..#.#+# ..# #'####.##z..##..#..h.z)......'..#.#ggTggXggYggb .zThe wight attacks as it pursues you!  The wight hits you from afar with a +0 trident.ggUc1/61---------20ggWmggqQ _You feel drained.ggl)).# #.). #.). #. # #..>...... .# #. ..# #.....#+# ..##'####.##...##..#.zz)......'..#.#gg[qggsggP}<zz)gg}gg}c2---3gg;ggKgg.)).# +#.). .#.). .#. # .#..>...... .# .#. ..# ##.....#+# ..##'####.##...##..#.zz))......'..#.#gggg$ggB<zz.gg/@-4gg.gg ggo;.)).# #+#.). ..#.). ..#. # ..#..>...... .# ..#. ..# .##.....#+# ..# .###'####.##...##..#.zz.))......'..#.#gg@gg%AggJ2zz.ggK]5Rev+ ggkTggWgg  You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!gg)   wight (gg (Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the wight.gg\  ))))# > .#  ..# ##########+# ..# ...........##...##. .......h(z..))..... ................... ................... ################### The wight is lightly damaged.gg #))))# > .#  ..# ##########+# ..# ...........##...##. .......h(z..))..... ................... ................... ###################   gg 14---The wight hits you from afar with a +0 trident!gg /  --more--gg+{ )* * * LOW HITPOINT WARNING * * *gg03---P: 9/9 52===7.2 (1.4ggv0?Rev* gg8ggI>C _The wight misses you.gg)).# +#.). #.). #. # #..>...... ggLl.# #. ..# ##.....#+# ..# ###'####.##...##. #.z..))..... '. #.  ggf))))# gg`> .#  ..# #########+# ..# ..........##...##. .......hz..))..... .................. .................. ggD################## gg'!ggt_))))# > .#  ..# #########+# ..# ..........##...##. .......hz..))..... .................. .................. ##################  ggd ))))# > .#  ..# #########+# ..# ..........##...##. .......hz..))..... .................. .................. ################## ggeThe wight hits you with a +0 trident.  * * * LOW HITPOINT WARNING * * *gg7[))))# > .# gg$8 ..# #########+# ..# ..........##...##. .......hz..))..... .................. .................. ##################  ggABYou feel drained.ggA5/61 (65) =------80gg5Hgg"R _* * * LOW HITPOINT WARNING * * *Things that are here: _a +3 short sword; a +0 robeggR9--ggKXggZ^ _You are too injured to fight recklessly!ggP (((((((gga/You shoot a sling bullet.gg  The sling bullet closely misses the wight.You shoot a sling bullet.ggr  z..))..  The sling bullet completely misses the wight.==9.4 (1.2gg gg>R _The wight barely misses you.gg= (((((((You shoot a sling bullet.gg  The sling bullet closely misses the wight.You shoot a sling bullet.ggJ3 z..))..  The sling bullet barely misses the wight.6=---20.6ggOggQS _The wight closely misses you.ggh (((((((You shoot a sling bullet.gg  The sling bullet barely misses the wight.You shoot a sling bullet.ggQ&I ))))# > .#  ..# #########+# ..# ..........##...##. ....... .................. .................. ################## The sling bullet barely misses the wight.ggBv))))# > .#  ..# #########+# ..# ..........##...##. ....... .................. .................. ##################   z..))..  The wight hits you with a +0 trident.4-1.7 (1.1ggwgg9 V _* * * LOW HITPOINT WARNING * * *ggr  You shoot a sling bullet. The sling bullet hits the wight.gg?  The wight is moderately damaged.You shoot a sling bullet.  The sling bullet hits the wight but does no damage.ggo  The wight is moderately damaged.gg-2.9 (1.2gg'ggR _The wight barely misses you.gg gg gg% gg,( F _Unknown command.gg  You shoot a sling bullet. The sling bullet hits the wight!gg  The wight is severely damaged.You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!gg e)gg gg 5/62-64.2 (1.3 _Okawaru accepts your kill.ggɵ gg _Your Invocations skill increases to level 1!gg% gg gg> ^ _You are too injured to fight recklessly!gg gg gg gg F _Unknown command.gg< )).# #.). #.). #. # #..>...... .# #.gg= J ..# .....#+# ..# '####.##...##. #.)h..))..... '. #.  ggD ggE =---50 _ggPM ggP   gg$Q ZThings that are here: _a +0 trident; a +0 robegg ).# .). .). . # ..>...... .# . ..# .....#+# ..# '####.##...##. #.))h.))..... '. #.ggy %  gg ggB I---6 _gg gg ggO gg gg ^ _You are too injured to fight recklessly!gg7.# gg@\). ).  # >...... .#  ..# #gg +# ..# '####.##...##. #.)).h))..... '. #.  ggBgg6=7Rev+ _gggg*gg%4gg0,gg /^ _You are too injured to fight recklessly!ggggggegg1F _Unknown command.ggggbggggggXggΜggP,gggg/ggu7=Rev gggggg ggggggXggUggggJ8=ggggڳgg&)ggʵgggg'gg`ggqggۻ!9gg 3=gg~gg,gg6BggBggggggA10/62 (65)ggWggf,ggggtggggggggsJ1=gggg`gggg1gg,gggggg%T2=gggggggg,ggBggggggA,ggxggggZJ3=ggggggggEggoggggVggPgg>4=gggggg gg gg ggBgggg\85gggggg=ggOggsggggtggC gg{ gg-"gg %ggi%J6=gg,'gg!*gg*ggn87=gg9gg=,gg?ggBggB88ggDggGggFHggIgg1M,ggDOggW069.2 (42.0)ggWgg:aggm ).# .). .).. # ..>...... .#. ..#.#+# ..# #'####ggo_.##...##..#.))h.))......'..#.# _You start resting.ggvggQx270.2 (1.0)gg1ggJggUggJ9=ggHgg,ggŬggggxgg3ggggZU20=ggagggggggg,gg4ggggJ1=gggggg4gggggggggg+gg~ggVgg-ggT2=ggxgg,gggg,ggggggXgg13ggkggggUgggg.ggggKgggg;J4=gggggg gggggggggg`gggglggj5=gggg| gg gg gg ,gg`ggggU26=gg6gggggggg1ggvgg(gggg@L7=gggg"!ggr!gg$gg%gg &gg&ggk(gg(gg>*gg-ggc-:8gg/gg}1gg1gg3gg6ggm6gg8gg:gg,;T9=ggF=gg@gg*AggBggEggIFggGggJM30=ggKgg[MggOgg5PggQggTgg#UggXggo[gg[gg]gg{`j1=gg=bggIeggegg;ggg'jggqjggtlggoggoL2=ggtggwggwggjygg|,gg~ggRgg:3gggg,gggg?ggmgg5ggggVgg5ggqggT4=gg]gggggg gg,gggg ggVL5=gggg),ggggܝ,gggggg$6gggggg ggeggHggggڥgggg(ggcgggg~ggT7=gggg ,gg:ggqggggvggSggL8=ggHgg,gg ggOggsgggg"gg]T9=ggeggggggYggXggggsggAgg}ggWgggg,M40=gggg,ggggkggggSggYgg:1ggggHggggmgggg=gg(ggggT2=gggg@gg{gg4ggggggggWgggggggg#3gg)=gggggggg}gg,gggggg<T4=gg2gggggg ggX gg ggR gg gg &45gg7 3=ggs gg gg' ggu gg gg  gg gg& 6gg) gg+ b7=ggg/ gg(0 ggf0 gg2 gg85 gg5 ggC7 ggZ: gg: V8=gg< gg#? gg? ggF Xgg>I ,ggVK ggM ggEN &9ggO ggkR ggR ggsT ggX gg(Z gg#\ gg_ gg` M50=ggb gg4f ggf gg#h gg#k ,gg m ggo gg p V1=gg)r ggu ,ggOz gg| ,ggg} gg ,gg gg6 ggt L2=ggI gg) ,gg ggH ,ggU gg\ gg V3=ggč ggǎ gg gg܏ gg\ ,ggQ ggד gg &4gg$ gg ,gg gg gg gg gg ,ggC gg gg #5ggD )=gg gg gg ggة ggf gg ggy gg gg( V6=gg gg gg gg ggE gg ggf ggֹ gg: L7=gg gg gg ggi ggC gg ggK gg ,gg gg_ gg V8=gg ggW gg gg gg gg" gg ggK 780333.0)gg ggz ggs H _You start resting.ggG gg gg ggn gg <9gg gg gg gg gg gg gg) c60=gg gg gg gg ggC ,gg gg~ gg gg  gg gg #1ggM 3=gg$ gg gg gg ggy gg gg! gg( _ _You start resting.gg0 210.0)gg 1 Z2=4.2 (11gg6 gg9 " _HP restored.gg8 )).# #.). #.). #. # #..>...... .# gg:9 #. ..# #.....#+# ..##'####.##...##..#.)h..))......'..#.#ggI G5.2 (1.0)gg-P ggU j  Things that are here: _a +0 trident; a +0 robeggr.)).# +#.). .#.). .#. # .#..>...... .# .#. ..# ##.....#+# ..##'####.##...##..#.h)..))......'..#.#gg7ggH-6 _gggg$x  Things that are here: _a +3 short sword; a +0 robegg JggO H _No target in view!gg gg gg ggH H _No target in view!gg 4gg gg ^ _No target in view!gg gg gg F _Unknown command.gg{gg{|ggYggH _No target in view!ggA?gg?gg'GggIH _No target in view!gg4gggg~gggg; _gg(Y  Things that are here:  a +0 trident; a +0 robegg= _ggegggg²####### ....... ##+##...... ..z.#...... ....# >...... ....# ...... ....# ...####+# ...# #....##...##.. ggG#........))..h)...... '.... #....  z   wight (dormant) ggV+9.2 (3gg,20.2 (4ggHgg _A wight comes into view. It is wielding a +0 dire flail.Things that are here: _a +0 dagger; a +0 robegg ##+##  ..z.#  ....# > ....#  ....# #####+# ...# ......##...##.. ...))..h)...... ............... ............... ############### gg3gg ##+## ggk ..z.#  ....# > ....#  ....# #####+# ...# ......##...##.. ...))..h)...... ............... gg}............... ###############  gggg!gggg  (((((z ggo_A wight is nearby!You shoot a sling bullet.ggky  The sling bullet hits the wight but does no damage.  You shoot a sling bullet.ggggh.z.....gg\c===1.4 (1.2Rev ggZgg] I _The sling bullet hits the wight but does no damage.gg U (((gg C(((You shoot a sling bullet.gg  The sling bullet closely misses the wight.You shoot a sling bullet. The sling bullet hits the wight!gg" gg, \..z..gg1- .gg3 _2.6Rev+ gg6 gg@  ##+##  ....#  ....# ggj@ 3> .z..#  ....# #####+# ...# ......##...##.. ...))..h)...... ............... ............... ############### gg@ x _The wight is heavily damaged.gg*  ##+##  ....#  ....# > .z..#  ....# #####+# ...# ......##...##.. ...))..h)...... ............... ............... ############### gg-  gg: gg gg gg5 \ _A wight is nearby!gg&  ##+##  ....#  ....# > .z..# gg $ ....# #####+# ...# ......##...##.. ...))..h)...... ............... ............... ############### gg  ##+##  ....#  ....# > .z..#  ....# #####+# ...# ......##...##.. ...))..h)...... ............... ............... ###############  gg? gg gg8 ggޯ gg۽ _A wight is nearby!You shoot a sling bullet. The sling bullet hits the wight!  You destroy the wight!gg k)(((gg 1ggE (((Okawaru accepts your kill.ggf..)...gg^3-93.8gggg/ _You shoot a sling bullet.ggRggggggggmgggg gg{gggggggggggge3=Rev ggIgg>Q..---ggN  ###+##  #....#  #....# ...... ggN0#.)..#  #....# ##+##...# .##...##.#.))..)h.'.#.gg-7.8 (4.0ggj G---8.8 (5gg gg<t  Things that are here: _a +3 trident; a +0 robeggc/gg20gg7ggX;H _No target in view!gg4gg7 ggH _No target in view!gg7gg&gg/ggF _Unknown command.gg1PggPggbTgg4^ggbggf; _ggiggmggm)ggrgguggzP=gg{gg͂gggggg3gg ggSggggmggggZggggƙgg8gg,gggg7 _You open the door.ggɬgggggg@  There is an open door here.ggggQ _ggugggggggggggg,ggggUggBggggPgggggggggggg ggvgggg.gggg@gggggggg'gg,ggggggggggBggLgg gg gg0 gggggggggg?ggi,gggg3gggggggg7 _You open the door.gggggg|gg7$@  There is an open door here.gg%gg& _ggl'gg2ggQ4gg4gg5gg8@  There is an open door here.gg:ggl; _gg<gg>gg@ggAggAgg3Dgg1FggqFggyGgg IggJggJgghKggLggIPggPggRgg%VggrZ,gg\ggxngg5{,gg}gg(+### ####'################ #.................# #.................# #................. gg)..# #................. )).############................. #.)................###'######### #.)ggLj.....#....# #.......h..#....#61.8 (3gg<3.0) #..>gg#.)..# #..#....# #.....gg+##...## ##'####...........##...##... ......#........))..)).......# ......'.....................# ......#.....................# #############################ggwggggYou open the door. _There is an open door here. _You open the door. _There is an open door here. _Key pressed, stopping explore.ggngg~ggH _No target in view!ggCC4gg}QggRH _No target in view!ggsggsggpuggBgg; _gggg1ggɐggggggX _You open the door.gg@  There is an open door here.gg~6 _ggBggggڳgg>ggȶggggiggggؿgg&  gg#2Things that are here:  a +0 dagger; a +0 robegggg/ _ggggy  Things that are here:  a +3 trident; a +0 robegg gg _gggggg ggagg}gggg,gggggg,ggggbgg ggCggngg gge gg ggggyggLgggggggggggg-#ggm&gg2gg5,gg7gg;gg>gg?gg{AggD@  There is an open door here.ggFgg9G _ggGgg(IggJ,ggJggKggLgg,Mgg!Ngg PggQggQggSggwUggSVggVgg7Wgg=XggY,ggYggZggp[,gg(\gg]gg[_gg_gg"`gg$lgglggKmggmggoggq,ggtggvgg2wggswgg@xgg|gg~gg~ggggڄggօggGgggggg,ggggגggƔ,ggsgg9ggggcgg`ggDggBggggתgggggggg,ggggugggggg gggggggggggg ggxggggggggKgg1ggggX,ggYgggg:,gg:ggggWggggggagggggg ggggKggzggggQgggggggg ggAggggggggggggggwggPgggggg gg!gg9"gg@#ggX%gg 'ggL'gg4)gg-ggs0gg0ggB2gg5gg|:,gg=gg/AggC,ggcEggPg..[####.#######.....#....#..... [.......#..[..# #..........#.....# #..... #####.###.....#+### ####'# ...####...........# #... ......#....# #... ......#...# #... .)....#)h.# #...918.8 (57'#####.>)).############... .#'##+#.)............... ..........#....#.)............... ..........#....#.....................#....#..>.............. ....#....#................. ggQ....#...##.....###########' .....#...###'####........... gg[j _Key pressed, stopping explore.ggOsggsggxgg!| _No target in view!gggggg3gg; _gggg ggTgggggg,ggggggo,gggg7 _You open the door.ggx....#......# #......# ......#......# . )####.##### .. ...[####.#.... ######... ####......#.... #........ #. .[.......#..[..#........ #....#.....#.......5 #. .#####.###.....#h#######' #...####.....# ##...........# #..#...........# #)....#........)..# #. ##'#####.>......)).############.. 5   lemure (asleep)..#'##+#.)........#....#.).............. [17ggKd...........#....#......ggG} 22.8 (4.0)  A lemure comes into view.ggI  The lemure shouts! You hear a shout!ggӽ55.55 2 lemures (1 wandering)ggL4==3.8 (5gg ggC _A lemure comes into view. _There is an open door here.gg= (((((5You shoot a sling bullet.  The lemure shouts!gga ((The sling bullet hits the lemure but does no damage.  You shoot a sling bullet.gg$N p  The sling bullet closely misses the lemure.ggO ggD^ .5.....5.=5.0 (1.2Rev gg f ggi * _You hear a shout! x2ggۀ  . ) .. [ ######...  #........ .[[..#......5. #.....5.. #h### ..........# ..........# ..........# )ggQ l.......)..# >......)).#..#'##+#.)...#....#.)..gg  . ) .. [ ######...  #........ [[..#......5. #.....5.. #h### ..........# ..........# ..........# ).......)..# >......)).#..#'##+#.)...#....#.)..gg( 4ggc3 ggC (((( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the lemure.gg  The lemure is lightly wounded.  You shoot a sling bullet. The sling bullet hits the lemure.ggiggnp  The lemure is moderately wounded.ggoggpggu&  ggvPikel, Merchant of Souls comes into view. He is wielding a +2 whip of flamingand carrying a wand of acid.ggz~/  --more--ggUi  A lemure comes into view.ggcBgg'5K5....5..K   Pikel (wand)ggc555 3 lemuresgg"d6.3 (1.3Rev+ ggggb _Pikel says, "Hell isn't that bad."ggm . ) .. [ ######.5.  #......K. .[[..#....5... #...5.... #h### ..........# ..........# ..........# ).......)..# >......)).#..#'##+#.).ggf)..#....#.)..ggi8a . ) .. [ ######.5.  #......K. [[..#....5... #...5.... #h### ..........# ..........# ..........# ).......)..# >......)).#..#'##+#.).gg9s..#....#.)..ggNggYPggbgg@q(( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the lemure!gg  The lemure is almost dead.You shoot a sling bullet. The sling bullet hits the lemure.  You kill the lemure!gg#q. 2gggggg/gg݉E  That felt strangely unrewarding.gg35.K.5...555 3 lemures (1 wandering)ggݙl7.4 (1.1Rev* gg+ggY _A lemure comes into view.ggJf . ) .. [ ######5..  #.....K.5 .[[..#........ #...5.... #h### gg..........# ..........# ..........# ).......)..# >......)).#..#'##+#.)...#....#.)..gg\gg] . ) .. [ ######5..  #.....K.5 [[..#........ #...5.... #h### ..........# ..........# ..........# )ggu^.......)..# >......)).#..#'##+#.)...#....#.)..ggJmggmgg-xgg׋' ((((((( _There are monsters nearby!You shoot a sling bullet.  The sling bullet closely misses the lemure.ggu5You shoot a sling bullet.  The sling bullet closely misses the lemure. gg The sling bullet barely misses the lemure.  You shoot a sling bullet.  The lemure shouts!  The sling bullet hits the lemure.ggggTggN,gg.K5....5.5.gg+-8.6 (1.2ggggggR/  --more--ggD2 _The lemure is lightly wounded.gg[ ......#......#plinko the Skirmisher ......#......#Coglin of Okawaru ...... ......#......#.HP: 63/63 (65) ======================== ...)####.#####..MP: 9/9======================== ...[####.#.... ######... ##### AC: 3Str: 12 .........#.... #....K5.. #.... EV: 13Int: 10 .[.......#..[..#......5. #.... SH: 0Dex: 20 .........#.....#.*5..... #.... XL:  9 Next: 59% Place: Dungeon:7 .#####.###.....#h#######' Noise: ===------  Time: 6928.6 (0.0) #...####...........##.. ggfp a) +3 sling (heavy)  d) +0 sling {Narong} .......#...........##.. Fire: a) +3 sling (heavy) {Ming} .......#...........##.. Beast Drain Rev* ..)....#........)..##.. ##'#####.>......)).############.. K   Pikel (wand) ...........#'##+#.).............. 555 3 lemures ...........#....#.).............. ...........#....#................ _The lemure is lightly wounded.  Fire: a) +3 sling (heavy) {Ming}Press: ? - help, Q - select actionShift-Dir - straight line, f/p - lemureAim: a lemure (lightly wounded, 67% to hit)gg t .5gg -C.*ggrC#*ggT B#.KggdU .*5, f - Pikel, p - lemureAim: Pikel, wielding a +2 whip of flaming, wearing a +0 robe and carrying a  wand of acid (67% to hit)ggq)......#......#plinko the Skirmisher ......#......#Coglin of Okawaru ...... ......#......#.HP: 63/63 (65) ======================== ...)####.#####..MP: 9/9======================== ...[####.#.... ######... ##### AC: 3Str: 12 ggr.........#.... #....K5.. #.... EV: 13Int: 10 .[.......#..[..#......5. #.... SH: 0Dex: 20 .........#.....#..5..... #.... XL:  9 Next: 59% Place: Dungeon:7 .#####.###.....#h#######' Noise: ===------  Time: 6928.6 (0.0) #...####...........##.. a) +3 sling (heavy)  d) +0 sling {Narong} .......#...........##.. Fire: a) +3 sling (heavy) {Ming} .......#...........##.. Beast Drain Rev* ..)....#........)..##.. ##'#####.>[3ggr9;49m......)).############.. K   Pikel (wand) ...........#'##+#.).............. 555 3 lemures ...........#....#.).............. ...........#....#................Fire: a) +3 sling (heavy) {Ming}Press: ? - help, Q - select actionShift-Dir - straight line, f - Pikel, p - lemureAim: Pikel, wielding a +2 whip of flaming, wearing a +0 robe and carrying a  wand of acid (67% to hit)  Okay, then.ggsggʀgg6. _ggDcq.#......#.#......#.. #...)####.#####.. #...[####.#.....######... #### #.........#.....#....K5.. #... #.[.#..[..#......5. # #..#.....#..5..... ######.###.....#'### #### ##...####.......h...# #.....#....# # #.#....# # ggCd#..)....#.)..# # ###'#####.>......)).############ #...........#'##+#.)........... #.#....#.).. 2 #.#....#..... #.#....#..>ggjggkgglgg!sK..55.ggv<---9.6 (1 _gggg ggc{.#......#.#......#.. . ##...)####.#####.. .. ##...[####.#.....######... .#.#.....#...K.... # .#.[.#..[..#....5.5. # .#.#.....#.5...... # #..#####.###.....#'### #...####.# ggT #  #.#.# #  #.#.# #  #..)....#.)..# #  ###'#####.>......)).##  #.#'##+#.)..  #.#....#.)...  #..#....#.....  #.#....#..> ggv gg gg gg7 gg}.5.5555 3 lemures gg!C---30 gg gg gg #.#......# #.#......#.. .#...)####.#####.. ..#...[####.#.....######... .#.#.....#........ # ..#.[.#..[..#...55.5. # ..#.#.....#........ #  ggў .#..#####.###.....#5### #...####.#  #.#.#  #.#.#  #..)....#.)..#  ###'#####.>......)).# #.#'##+#.)..   lemure #.#....#.) #..#....#... #.#....#..> gg  gg R'5 gg\ ]1Rev+  gg  gg  gg #.#......#  #.#......#... .  ###...)####.#####.. ..#...[####.#.....######... .#.#.....#. #.#.[.#..[..#...55.5. #.# gg.#.....#. # ..#..#####.###.....#'### #...####.5...# #.#.# #.#.# #..)....#.)..# ###'#####.>......)).# #...........#'##+#.) #.#....#.) #.#....#... #.#....#..> ggB  gg55. gg &2 gg%" gg$!gg %< #.#......#.... ###...)####.#####. #####...[####.#.....######... ....#.........#.....#........ .#.[.#..[..#...55.5. .#..#.....#........ #####.###.....#'### !gg`&######...####......5....#  #.......#...h.......# #.#.# #..)....#)..# ###'#####.>......)).######### #...........#'##+#.)......... #.#....#.) #.#....#.. #.#....#..> #.#....#..!gg)!gg*!gg75.55 2 lemures!gg`8&3!ggC!gg+G!gg ###...)####.#####. ######...[####.#.....######... #....#.........#.....#........ #....#.[.#..[..#...55.5. #....#..#.....#........ ######.###.....#5### #######...####...........# #.......#.....5.....# #.#..h........# #..)....#)..# ###'#####.>......)).######## #...........#'##+#.)........ #.#....#.) #.....#....#. #.#....#..> #[!ggX39;49m.#....#.. #.#...##.....#####!gg!gg!gg!ggO!gg j5K5.5K   Pikel (wand)555 3 lemures!gg &4!gg!!gg'!gg######...[####.#.....######...  #....#.........#.....#........  #....#.[.#..[..#...55.5.  #....#..#.....#.5......  ######.###.....#K###  #######...####.......5...# #.......#.....# #.#....5......# #..)....#.h......)..# ###'#####.>......)).####### #...........#'##+#.)....... #...........#....#.) #.....#....#. #.#....#..> #!ggW.#....#.. 2 #.#...##.....####...#####.....#...###'####...!gg !gg !gg!ggn '5K.5!gg8!U5Rev !gg-!gg2!ggf  #....#.........#.....#........ #....#.[.#..[..#...55.5. #....#..#.....#.5...... ######.###.....#'###  #######...####......5K...# #.......#...........#!ggY 4 #.#.# #..)....#...5....)..# ###'#####h>......)).###### #...........#'##+#.)...... #...........#....#.) #....#....#. #.#....#..> #.#....#.. #.#...##.....###...#####.....#...###'####... #.....#..........#!ggM !gg !gg !gg ..5K.5!gg2 &6!gg4, !gg0 "gg #....#.[.#..[..#...55.5. #....#..#.....#.5...... ######.###.....#'###  #######...####...........# #.......#.....5K....# #.#...........# #..)....#)..#"gg ###'#####.>5.....)).##### #.......h...#'##+#.)..... #.#....#.) #.#....#. #.#....#..> #.#....#.. #.#...##.....##"gg@)...#####.....#...###'####.. #.....#..........#  #.....#.'"ggG"gg"gg޼"gg5K..5"gg&7"gg"gg"gg  #....#.[.#..[..#...55.5 #....#.#.....#.5 #...#..#####.###.....#'### #...####.....# #.#....5K.....# #.#...# #..)....#..)..# ###'#####.>......)). #.5.#'##+#.) #.#....#.) #.#....# #.#....#..> #.#....# #.#...##..... ...#####.....#...###'#### .... #.....#.#"ggBw ... #.....#.'"gg&"gg"gg("gg!..5K5."gg?&8"gg"ggv _Pikel says, "You'll feel the lick of my whip!""gg10 #....#.[.#..[..#...55. #....#.#.....#.5 #...#..#####.###.....#'### #...####...........#"gg2k #.#...........# #.#...5K......# #..)....#........)..# ###'#####.>......)). #.5..#'##+#.) #.#....#.) #.#....# #.#....#..> #.#....# #.#...##..... ...#####.....#...###'   lemure .... #.....#. ... #.....#."gg|8,"ggBf.K5."ggC19"ggUO"ggGP"ggF S #....#.[.#..[..#...55 #....#.#.....#.5 #...#..#####.###.....#'### #...####.# #"ggG .#.# #.......#...5.# #..)....#...K....)..# ###'#####.>......)). #.5...#'##+#.) #.#....#.) #.#....# #.#....#..> #.#....# #.#...## ...#####.....#...###' .... #.....# ... #.....#"gg3L "ggKM "ggT f.K5."ggU '40"ggb "ggf "gg  #....#.[.#..[..#... #....#..#.....#.5 #...#..#####.###.....#'### #######...####.# #.......#.# #.......#...5.# #..)....#........)..# ###'#####.>K.....)). #...h..5....#'##+#.) #.#....#.) #.#....# #.#....#..> #.#....# #.#...## ...#####.....#...###' .... #.....# ... #.....#"gg) "ggA "gg hK.5."gg &1"gg "gg v _Pikel says, "You'll feel the lick of my whip!"#gg | #ggP} #gg} #ggi K55.5 2 lemures#gg &2#ggҔ #ggϗ #gg#gg#ggd5>K#gg.=3#ggW#gg]L _The lemure misses you.$gg`E$gg0G$ggG$gg1U.5K55 3 lemures$ggU&4$ggT\$gg_= _The lemure hits you but does no damage.$gg^@$ggbA$ggrB$ggWP >K5.5Pikel cracks his whip.$ggP758--$ggFQ5$gg\$gg^* _The lemure hits you.$ggW  #....#..#.....#... #....#.[$gg [.#..[..#. #....#.........#.....#.5. #...#..#####.###.....#'########...####. #.......#.... #.......#...5....... #..)....#........).. ###h#####.>......))$gg d #....5K5.5..#'##+#.) #.#....#.) #$ggF .#....#.. #.#....# #.#....# #...........#...##..$ggr  ...#####.....#...###' .... #.....#$gg X$gg K5.5.5$gga .-6$gg} $gg Q _There is an open door here.%ggZ%ggS%ggzo5.5.%ggd9---7 _%gg%gg(&gg}#....#.........#.....#... plinko the Skirmisher#....#.[.......#..[..#... Coglin of Okawaru ......#....#.........#.....#.5. HP: 59/63 (65) ======================--#...#..#####.###.....#'## MP: 9/9========================#######...####........... AC: 3Str: 12#.......#........... EV: 13Int: 10#.......#...5....... SH: 0Dex: 20#..)....#........).. XL:  9 Next: 59% Place: Dungeon:7###h#####.>......)). Noise: ---------  Time: 6947.6 (0.0)#...*K55&gg....#'##+#.) a) +3 sling (heavy)  d) +0 sling {Narong}#....5......#....#.) Fire: a) +3 sling (heavy) {Ming} #...........#....#.. Beast Drain#...........#....#..#...........#....#.. K   Pikel (wand)#...........#...##.. 555 3 lemures...#####.....#...###'.... #.....#....... _The lemure hits you. _There is an open door here.  Fire: a) +3 sling (heavy) {Ming}Press: ? - help, Q - select actionShift-Dir - straight line, f/p - lemureAim: a lemure (67% to hit)&gg U#....#.........#.....#... plinko the Skirmisher#....#.[.......#..[..#... Coglin of Okawaru ......#....#.........#.....#.5. HP: 59/63 (65) ======================--#...#..#####.###.....#'## MP: 9/9========================#######...####........... AC: 3Str: 12#.......#........... EV: 13&gg_Int: 10#.......#...5....... SH: 0Dex: 20#..)....#........).. XL:  9 Next: 59% Place: Dungeon:7###h#####.>......)). Noise: ---------  Time: 6947.6 (0.0)#...(K55....#'##+#.) a) +3 sling (heavy)  d) +0 sling {Narong}#....5......#....#.) Fire: a) +3 sling (heavy) {Ming} #...........#....#.. Beast Drain#...........#....#..#...........#....#.. K   Pikel (wand)#...........#...##.. 555 3 lemures...#####[3&gg9;49m.....#...###'.... #.....#.......Fire: a) +3 sling (heavy) {Ming}Press: ? - help, Q - select actionShift-Dir - straight line, f/p - lemureAim: a lemure (67% to hit)  You shoot a sling bullet. The sling bullet hits Pikel.  Pikel is lightly wounded.&ggx &gg /  --more--&ggǮ w  You shoot a sling bullet.  The sling bullet hits Pikel but does no damage.&gg:Q.Pikel is lightly wounded.&ggn@@**&gg&ggR&gg\&ggh5K..5&ggx====8.9 (1.3Rev &ggs&gg] _Pikel zaps a wand. The bolt of acid misses you.'gg1 #####...[#######..#.[[..#...#..........5....#..#####.###.....#'#########...###..5.....#..h....#..).##'#####.>......)).#...5K......#'##+#....55....).......55 2 lemures...#....#.. #............ ...####'gg)2 !###''gg4 'gg4 'gg!6 'gg5@ 95.5KK   Pikel (wand)5   lemure'ggA K----90'ggM 'ggP I _You see here a +0 falchion.(gg(ggD$5.5 2 lemures(gg%4--=---50(gg-(gg2" _The lemure hits you.(ggD(gg%E(ggBPRK5(ggP$46(ggQR-----=1(gg](ggla (gga_The lemure hits you!(gg= ,(gg[ ;5.(ggU .-2(ggf (ggT! = _The lemure hits you but does no damage.)ggi9  The lemure hits you!)gg)gg)ggK55 3 lemures)gg$40)ggO------3)gg)ggp _Pikel says, "You'll make a fine lemure.")ggʌ  )####.. #####...[#######...[[..#...#..........5....#..#####.###.....#'#########...###.5.......)....#..).###5#####.>......))...K5..'##+#...5.5)#.......)gg #............ #........)gg )gg֓ )gg )gg1 )gg p5K5.)gg 39---4 _The lemure attacks as it pursues you! The lemure hits you.)gg........#......#... )####.. #####...[#######....#.......#.[[..#....#..........5....#..#####.###.....#'#########...###..5.......5....#..)gg).###K#####.>......)).55..'##+.....5).....#.......)gg#B)gg/5K5.)ggj0.-5)gg,9)gg;*gg$ ........#......#... )####.. #####...[#######...#.......#.[[..#.....#..........5....#..#####.###.....#'#########.h.####..55.......K....#..).###5#####.>......)).5...'##+5).....*gg*gg*gg*ggWK55'*gg@-6*gg*gg*gg #.#......# #........#......#... ###...)####.#####.. ######...[####.#..... #....#..#.....# #....#.[.#..[..# #....#..#.....#.5 #...#..#####.###.....#' #######h..#### #.# #..K....#...5 #.55....#.) ###'#####.>......)) #..5..#'##+#. #.....5.....#....#. #...........#....# #.#....#*gg] *ggx *gg&*gg{55.)5.*gga]40=7*gg'*gg+*ggP!  #.#......# #........#......#  #........#......#... ###...)####.#####..  ######...[####.#.....## #....#.........#.....# #....#.[.......#..[..#. #....#.........#.....#. #...#.h#####.###.....#'#######...#### #.......#... #55K....#...5.... #..)....#.. ###5#####.>......) #...........#'##+# 2 #.....5.....#....# #.#....#*gg$/ *gg5 G*****gg ,*gg *ggk .h.5..5'*gg? "29---- 0 ====8-1 sling (heavy)  d) -4 sling {Narong}Corr (-4) Drain*gg *gg _Pikel zaps a wand. The bolt of acid hits you! The acid corrodes you!,ggy,ggEvoke which item? Talismans  i - a beast talisman (active) [!] read|quaff|evoke[?] describe selected-gg-gg-gg#........#......#plinko the Skirmisher#........#......#Coglin of Okawaru ......#........#......#... HP: 29/63 (65) ===========-------------###...)####.#####.. MP: 9/9========================######...[####.#.....## AC:  0  Str: 12#....#.........#.....#. EV: 13Int: 10#....#.[.......#..[..#. SH: 0Dex: 20#....#.........#.....#. XL:  9 Next: 59% Place: Dungeon:7-gg#...#.h#####.###.....#' Noise: ====-----  Time: 6958.9 (0.0)#######...####......... a) -1 sling (heavy)  d) -4 sling {Narong}#.5.....#......... Fire: a) +3 sling (heavy) {Ming} #..K....#...5..... Beast Corr (-4) Drain#..5....#........)###'#####.>......) K   Pikel (wand)#...........#'##+# 55 2 lemures#.....5.....#....##...........#....# _The lemure hits you! _The lemure hits you but does no damage.  The lemure hits you! _Pikel says, "You'll make a fine lemure." _The lemure attacks as it pursues you! The lemure hits you. _Pikel zaps a wand. The bolt of acid hits you! The acid corrodes you!-ggn  Okay, then.-gg-gg. _.gg>##...[...#......# #..#......# #..#......# #........#......#. ###...)####.#####.. ######...[####.#.....####....#...#.....#.#....#.[#..[..#.#........#.....#.5#...#..#####.###.....#'#.gg@#######...####.#.5.....#.....#..K....#...5......#..5....#........).###'#####.>......))#...........#'##+#. #.....5.....#....#. .ggO.gg(QQ----9.9 (1 _.ggY.gg[.gg9 ......###..##.# ##...[...#......# #..#......# #..#......# #........#......#. ###...)####.#####.. ######...[####.#.....#####....#...#.....#.#....#.[#..[..#...#........#.....#.5.#...#..#####.###.....#'#########...####.#.5.....#.....#..K....#...5......#..5....#........)..###'#####.>......))#...........#'##+#.).gg< .gguG 55   lemure.ggH a30----60.ggR .gg......)).##.#'##+#.).0ggfG0gg=SA5.0ggT&10gg8a0ggd0ggzE#......###..##.# ##...[...#......# #........#......# #........#......# #........#......#... ###...)####.#####.. ######...[####.#.....##....#.#.....#.#....#.[.#..[..#...5#....#.5.#.....#.5.#...#..#####.###.....#'### #######...####.# #..K....#...5.0gg{# ###'#####.>......)).##.#'##+#.).0gg 0ggO0ggŎ5.55 2 lemures0gg&20gg͞0gg#0gg#......###..##.# ##...[...#......# #........#......# #........#......# #........#......#... ###...)####.#####.. ######...[####.#.....######.#....#.#.....#.#....#.[5..h...#..[..#...55.#....#.#.....#.5.#...#.5#####.###.....#'### #######...####.# #..K....#...5.# 0ggN###'#####.>......)).##.#'##+#.).0gg,0gg0gg"0gg5KK   Pikel (wand)55 2 lemures0ggB130gg 0gg7 0ggM> #......###..##.# ##...[...#......# #........#......# #........#......# #........#......#... ###...)####.#####.. .######...[####.#.....######.#....#.#.....#.#....#.[55..h..#..[..#...55.5#....#.0ggH? T#.....#.5.#...#.K#####.###.....#'### #######...####.# #..K....#...5.# #..5....#.)..# ###'#####.>......)).##.#'##+#.).0gg E 0ggE 0ggF 0ggHH 0gg W .55K55 3 lemures0ggX &40ggf 0gg.k 0ggKO #......###..##.#######......###..##.# ##...[...#......# #........#......# #........#......# #........#......#. ###...)####.#####.. ######...[####.#.....#######....#.......h.#.....#........#....#.[.55....#..[..#...55.5#....#.K.......#.....#.5......#...#.5#####.###.....#'### #######...####.5.....#.....# #..K....#...5.......# #..5....#........)..####'#####.>......)).#####0ggXT 0ggV 0gg~W 0ggi 5K5.5.0ggj &50ggz 0gg 1ggA#......#.......# #......###..##.#######......###..##.# ##...[...#......# #.#......# #.#......#  #........#......#. 1ggWB ###...)####.#####.. .. ######...[####h#.....######... #....#.....5...#.....#........ #....#.[K5.....#..[..#...55.5. #....#.5.......#.....#.5......#...#..#####.###.....#'##########...####.# 1ggB#.5.....#.....# #..K....#...5..##..5....#........)..#1ggI1ggJ1ggK1ggL1gg N1gg1\xK.555..1gg\&61ggh1ggm1gg......#.......##..##.####### #......###..##.##...[.#..##......#  ........#......#...  )####.. #####...[#########..K.55..#.......[5...[..#...55.5.#..........5.........#..#####.###.....#'##########...###5..K5.....1ggb1ggO .55   lemure1gg\2=71gg1gg1gg` ........#.......##..##.####### #......###..###...[  ........#.h....#...  )####.#####.. #####...[#########..K.5.5.#.......[5......#..[..#...55.5.#..........5.........#..#####.###.....#'#########...###5..1ggc 1gg;d 1ggp u55 2 lemures1ggYq &81ggy 1gg 1ggA|+.....#..........#.......##..##.####### #......###..###...[  ........#......#...  )####.#####.. 1gg'#####...[####5#####..K.5.5.#.......[5......#..[..#...55.5.#..........5.........#..#####.###.....#'#########...###1gg",1gg''<5.1gg'&91gg31gg52gg;#....####.#######+......##......#.......##..##.####### #......###..###...[  ........#......#...  )####5#####.. #####...[####5#####..K.5.....[5[..#...55.52gg<t.#..........5.........#..#####.###.....#'##2gg@2gg7B2ggsC2ggbM5.KK   Pikel (wand)55 2 lemures2ggmNU3=702ggY2gg\2ggnt####.#....####.#######+.......#......#.......##..##.####### #......###..###...[.....#  ........#.5....#...  )####5#####.. #####...[#########..K.5.K.#.......[5[..#...55.5.#..........5......2gg2gg2gg2gg2gg%5.K55 3 lemures2gg&12gg2ggV2gg  #.........#.########.####.#....####.#######+...................#......#.......##..##.####### #......###h.##.##...[.  ........#.5....#...  )####.#####.. #####...[####K#####..K.5.5.#.......[5[..#...55.52gg 5.K5.2ggp 9 3 22gg +3 sling (heavy)  d) +0 sling {Narong}Drain2gg 2ggh [ _You are no longer corroded.2gg K##'## #.........#.########.####.#....####.#######+................................#.......###### #......###..##.##...[...#......#5........#......#...  )####K#####.. #####...[####5#####..K.5.....2gg 2gg 2gg 2gg 2gg 5.K5.2gg B432gg+ 2gg 2gg1U.....#.^##'## #.........#.########.####.#....####.#######+............h..#...........###..##.####### #......###..###...[...#.5....##.5....#.....#  ........#.K....#...  )####5#####.. #####...[#########2gg2gg2ggO2gg42gg2gg=r5K5.2gg&42gg2gg3ggp⌠.⌠.#........#.^##'## #.........#.########.####.#....####.#######+...........#..........###..##.####### #......###5.###...[...#.5...#.K....#......#  ........#.5....#...  )####.. 3gga3gg3gg3ggw{5K.53gg3gg}3gg)D!'..>..'.⌠.⌠.#........#.^.##'## 3ggD#.........#.########.####.#....####.#######+...........#........###5.##.####### #......###5.###...[...#.K..... 2#......#........#.5....#... 3gg1I3ggI3gg,K3gg:L3ggL3ggWN5.K3ggX555 3 lemures.63ggb3ggg3ggU  #.#.⌠.⌠.# #.........'..>..' #.........#.⌠.⌠.#.3ggV #.........#.....#.^ #.........###'### #.........#.....# #########.####.##....# #....####.#######....# +.#.#.... #.#.# #....#.# #.........5..#.......# #......###..##.####### #......###K.##.# ##...[...#.5....# #........#.3ggXW5....# #.#......#3gg[3gg`]3gg^3ggi;5.3gggj:5.3ggj\5=73gg=v3gg(z3gg,r...#..#.⌠.⌠.##.........'..>..'#.........#.⌠.⌠.#...........#.....#.^........###'## #.........#.########.####.#....####h#######+.....5......#.......3ggry###..##.####### #......###K5###...[...#.5...3ggx3gguy3ggUz3ggl{3gg5.K55..3gg(&83gg3gg3gg ....... ################+##...#.⌠.⌠.#.'..>..'#3gg/ ..#.⌠.⌠.#..#.........#.....#.^#.........###'## #.........#.####.#....####.#######+............#...........5...#....#...........#............###K5##.####### #......###5.###...[3ggo 3ggY 3gg 3gg 5.K5.3gg &93gg 3gg  3ggP p_Pikel says, "You'll feel the lick of my whip!"3gg +P....# #≈≈ #..>.........#.### ....... ################+##....#.⌠.⌠.#'..>..'⌠.⌠.#.......#.^###'## #...h.....#.########.####.##....####.#######+..5.....................#.....K...#...........###55####### #......###..##3gg 3gg 3gg 3ggQ 3gg] 3gg` =5.3gg LK55..3ggu U6=803gg 3gg 4gg.#P.##≈≈ ##...#...#..) P....# #≈≈ #..>.........#.### ...... ################+###.#.#.....#.#.#.⌠.⌠.#.#.'..>..'.#.#.⌠.⌠.#...#.#.....#.^#.###'###. #.........#.....#.4gg#########.####.##....#.#....####5#######....#.+......#.#.....#............#.# #........K5..#.#  2#........5...#.......##......###..##.#######4gg4gg4gg4ggG5.K5.4gg&14gg4gg4gg/P %≈≈≈≈≈≈≈ #.#...#)).) .#P.##≈≈ ##...#...#..)# #≈≈ #..>.........#.### ..... ################+###.#.#.....#.#.#.⌠.⌠.#.#.4ggP '..>..'.#.#.⌠.⌠.#...#.#.....#.^#.###'###. #.........#.....#.#########5####.##....#.#....####.#######....#.+....#.#...... 5   lemure#........K...#.##........55#......#.......4gg.........#.### .... ################+###.#.#.....#.#.#.⌠.⌠.#.#.'..>..'.#.#.⌠.⌠.#...#.#.....#.^#.........###'###. #....5....#.....#.#########.####.##....#.4gg' #....####.#######....#.+.K5...#.#....... 5   lemure#...#.554gg~ 4gg~ 4ggK p5.K.4ggo \7=34gg^ 4ggT w _Pikel says, "I knew I should've brought a map."5gg+J≈≈≈ #.+...#...... .... #.#...#))..) ≈≈≈≈≈ #.#...#)).) P.##≈≈ ##...#...#..)..)# #≈≈ #..>.........#.### ... ################+###.#.#.....#.#.#.⌠.⌠.#.#.'..>..'.#.#.⌠.⌠.#...#.........#.....#.^.....##.....5...###'###.# #.........#.....#.##########.####.##....#.##....####K#######....#.#+.5...#.#.......##..5gg45gg$5ggq5ggg5.K55 2 lemures45gg[5gg5gg= #.+...#......# #.#...#))..).# #.#...#)).)..# .##≈≈ ##.#...#..)..)# .# #≈≈ #..>.#.###......# ####+###.#.#.....#.#.#.⌠.⌠.#.#.'..>..'.#.#.⌠.⌠.#.#......5..#.....#.^.....##.###'###.# #.#.....#K####.##....#.# #....####5#######....#.# 5gg5gg5ggYB5gg:5.K55 3 lemures5gg&55gg{ 5gg5ggU  #.+...#......#  #.#...#))..).#  #.#...#)).)..# ##≈≈ ##.#...#..)..)# # #≈≈ #..>.#.###......#  ####+###.#.#.....#.#.#.⌠.⌠.#.#...>..'.#.5.#.⌠.⌠.#.#.#.....#.^.....##.###'###.# #....K....#...  #5####.##....#.#  #....####5#######....#.#  2+.5...#.......# 5ggɦ 5gg 5gg@ 5gg 5gg# 5.5K.5 3 lemures5ggӵ &65gg* 5ggI Q _There is an open door here.6gg #.+...#......#  #.#...#))..).#  #.#...#)).)..# ≈≈ ##.#...#..)..)#  #≈≈ #..>.#.###......#  ######+###. #..#.....#. #.#.⌠.⌠.#. #.5'h.>..'. #.#.⌠.⌠.#. #..#.....#.^.....### #...###'###.# #....5K...#..... #5####.##....#.# #....####.#######....#.# +.5...#...... [46gg0m6gg2=.556gg..555 3 lemures6gg[8=7 _6gg6gg#.+...#......#  #.#...#))..).#  #.#...#)).)..# ≈≈ ##.#...#..)..)# #≈≈ #..>.#.###......#  ########+###. #...#.....#. #.#.⌠.⌠.#. #.6gg5.h>..'. #.#.⌠.⌠.#. #...#.....#.^.....### #.....5...###'###.# #....5..####.##....#.#    lemure ....####.#....# .5...#..... 6gg6gg6gg'55.5 2 lemures6gg&86gg6gg/6ggk%#.+...#......# #.#...#))..).#  #.#...#)).)..#  ##.#...#..)..)# ≈≈ #..>.#.###......# ########+###. #.........#.....#.... #.#.⌠.⌠.#. #.'5.h..'. #.#.⌠.⌠.#. #......5..#.....#.^.....### #.........###'###.# #....5....#...####.##....#.#    lemure####.#....6gg3&5...#.......# 6gg(6ggg)6gg5.55.5 2 lemures6gg5&96gg?6ggCi _There is a staircase to the Ecumenical Temple here.6gg( #.+...#......# #.#...#))..).# #.#...#)).)..#  ##.#...#..)..)#  #..>.#.###......# ###+###.......... #.........#.....#.... #.#.⌠.⌠.#. #.'.5>h.'. #.5.#.⌠.⌠.#. #.........#.....#.^.....### #.###'###.......# #....5....#....6ggf L.####.##....#.# ####.#######...5...#....... 6gg ,6gg 6gg @5'..5.KK   Pikel (wand)55 2 lemures6gg J990 _6gg 6ggQ7gg1<#.+...#......# #.#...#))..).# #.#...#)).)..# ##.#...#..[..)#  #..>.#.###......# ###+###..........  #.#.....#...  #.#.⌠.⌠.#.  #.5'..5.h'.  #.7ggD3K#.⌠.⌠.#.  #.#.....#.^.....###  #.###'###.......#  #....5....#.....#.......#.####.##....#.......# ####.#######....#.......# 5...#..... 7ggt87ggA97gg:7gg6PK..>55.5 3 lemures17gg`7ggd7gg>#.+...#......# #.#...#))..).# #.#...#)).)..#  ##.#...#..[..)#  #..>.#.###......# ###+###... #.#.....#.. #.#.⌠.⌠.#. #.5K..>5.h. #.5.#.⌠.⌠.#. #.#.....#.^.....### #.###'###.......# 7gg?@#....5....#.....#.......#.####.##....#.......# ####.#######....#.......#  25...#.......#.......# 7ggE7ggF7ggK7ggL7gg[&.5K.>.5.55 3 lemures7gg\&27gg>j7gg`p _Pikel waves his whip at you. _There is an open door here.7ggz#.#...#))..).#  #.#...#[).)..# ##.#...#..[..)# #..>#.###......# ############+###.... .........#.....#.7gg .#.⌠.⌠.#. .5K.>.5'. .5#.⌠.⌠.# .#.....#.^.....### .###'###.......# ....5....#.....#.# ##.####.##....#.#.#######....#.# ...5...#.......#.#  2...#.#.....###557gg7gg7ggD7gg.'..>..55   lemure7ggPd40=3 _7gg`7ggE7ggK7ggLReally walk into that teleport trap? Y - Yes  N - No8gg 8gg #...........#...#[).)..#plinko the Skirmisher #...........#...#..[..)#Coglin of Okawaru ...... ..>.........#.###......#HP: 40/63 (65) ===============--------- ###########+###..........MP: 9/98gg ======================== ........#.....#..........AC: 3Str: 12 ........#.⌠.⌠.#..........EV: 13Int: 10 ........'..>..5..........SH: 0Dex: 20 .......5#.⌠.⌠.#..........XL:  9 Next: 59% Place: Dungeon:7 ........#.....#.h.....###Noise: ---------  Time: 6993.9 (0.0) ........###'###.......#a) +3 sling (heavy)  d) +0 sling {Narong} ...5....#.....#.......#Fire: a) +3 sling (heavy) {Ming} ##.####.##....#.......#Beast Drain ##.#######....#.......# ..5...#.......#.......#5   lemure ......#.......#.....### ..55..#.......#.....8gg< # ......#.......# _Pikel says, "You'll feel the lick of my whip!" _Pikel says, "I knew I should've brought a map." _There is an open door here. _There is a staircase to the Ecumenical Temple here. _Pikel waves his whip at you. _There is an open door here.8gg 8gg    #########  #.......# ########  #.......# ##  #)....<.+ ##  #.......# #8gg +  #.......# ##  #.......# ## ###.......# #####..# ######## # ...# ...#.##.#).#  You enter a teleport trap! The teleport trap disappears.8gg] 8ggb 8gg +4.9 (18gg 8gg @ _Your surroundings suddenly seem different.8ggc 8gg:d 8ggYh 8ggk F _Unknown command.9ggbJ9ggbF _Unknown command.9gg 9gg 9gg 9gg9gghn9gg9ggP19gg9gg ,9gg,9ggL9gg!9gg "T2=9ggt"9ggq%,9gg*&9ggq(,9gg)9gg+b3=9gg,9gg /9gg/,9gg1,9gg29gg}4,9gg49gg69ggX7:49gg79gg9,9ggS:9gg<,9gg=9gg@9gg@O45=9ggA9ggC9ggCD9ggD9ggF,9gglG9ggI9gg JX6=9ggJ9ggL,9ggM9ggP,9ggP9ggR,9gg9gg9ggH9gg,9gg9gg,9gg 9gg$9ggʻ,9gg9gg9ggC9gg!9ggs9gg9gg ,9gg9ggG9gg,9gg~,9gg9gg,9gg;9gg,9gg~9ggQ,9gg9gg9gg!,9gg:,9gg9ggj9gg,9gghB9ggm9gg,9gg,9ggV9ggN9gg,9ggs,9gg9gg,9gg9gg,9gg19gg,9gg9gg ,9gg9ggD,9gg9gg|9gg,9gg_,9gg.9ggX9gg 9gg 9gg 9gg 9gg 9ggv9ggh 169.9 (99 _You start waiting.9gg170.9 (100.0)9gg~9gg # _Done waiting.9ggy J9ggl 9ggғ X9gg, 0  ##  #.......# ##  #.......# #......# 9gga  #)....<.+ #......#  #.......# #......+  #.......# #......#  #.......# #...h..#  #.......# #####..#  .## ..#  .# .... .# .Y... .# .......  Y   sky beast (asleep)# ..###+# .# ### .#  9ggr 11.0)9gg +2.9 (29ggq 9gg \ _A sky beast comes into view.9gg9 ########  #......# #)....<.+ #......#  #......+  #......#  #...h..#  #####..#  ..# .... .Y... ....... ..###+# ### :ggu ########  #......# )....<.+ #......#  #......+  #......#  #...h..#  #####..#  ..# .... .Y... ....... ..###+# ### :ggy:ggZ:gg:gg ` _A sky beast is nearby!:ggh (((Y  You shoot a sling bullet. The sling bullet hits the sky beast!:gg,  The sky beast is heavily wounded.You shoot a sling bullet.  The sling bullet hits the sky beast but does no damage.:ggz:ggy:gge.Y..:gg3c===4.2 (1.3Rev :gg:gga _The sky beast is heavily wounded.:gg:gg:ggI:gg  ########  #......# #)....<.+ #......#  #......+  #......#  #...h..# :ggK #####..#  Y.# .... ..... ....... ..###+# ###  _Unknown command.:ggF ########  #......# )....<.+ #......#  #......+  #......# :ggGa #...h..#  #####..#  Y.# .... ..... ....... ..###+# ### :ggM:gg=N:ggT:gga ((((( _A sky beast is nearby!:ggob/You shoot a sling bullet.:gg5  The sling bullet closely misses the sky beast.You shoot a sling bullet. The sling bullet hits the sky beast!:ggz:ggY....5.4 (1.2Rev+ :gg8:gg] _The sky beast is almost dead.:gg4:gg^:ggԤF _Unknown command.:ggYCZ(((((:gg  You shoot a sling bullet. The sling bullet misses the sky beast.You shoot a sling bullet.:ggNY Y....  The sling bullet barely misses the sky beast.:ggZ_55----6.7 (1.3:ggR_:ggbG _The sky beast hits you. The sky beast shocks you.:ggp:ggq:ggv:ggzg  ########  #......# #)....<.+ #......#  #......+  #......#  #...h..#  #####Y.#  ..# .... ..... ....... ..###+# ###  _Unknown command.:ggU _ ########  #......# )....<.+ #......#  #......+  #......#  #...h..#  #####Y.#  ..# .... ..... ....... ..###+# ### :gg 4:ggS :gg ` _A sky beast is nearby!:gg-  You shoot a sling bullet. The sling bullet hits the sky beast.  You kill the sky beast!:gg1 \.:gg (((((Okawaru accepts your kill.:ggC ?.....:gg)J ealth: 56/65 ----agic: 9/9647.8 (1.1:ggJ bRev*  _You shoot a sling bullet.:ggO :gg5V  _Your life force feels restored.:ggV :ggv[ :gg^ F _Unknown command.:gg/m :ggm :ggBq :ggVu ^ _No target in view!:ggu :gg8v :ggx :ggf{ ; _:ggZ| :gg| ?Rev+ :ggH} :gg. :gg E7=:gg :gg ,:gg :gg :gg :gg :gg2 :gg w8=Rev :gg :gg :ggg :gg :gg :gg[ :gg :gg :gg :ggz :gg <9:gg :gg :gg< :ggn :gg :gg :ggE :gg :gg :ggz 760=:gg :gg; :gg] :gg :ggN :gg6 :gg :gg :gg :ggѡ V1=:gg :ggC ,:gg :ggפ :gg :ggJ :gg` ,:gg :ggS :gg &2:gg :gg :gg- :gg :ggѮ :gg& :gg :gg b3=:ggy :ggɳ :gg ,:ggx :ggµ :gg :gg :ggy e4=:gg- ,:gg :gg :gg` :gg۽ :ggڿ :ggO :gg :ggD :gg L5=:gg :gg 1 _HP restored.:ggm :gg :ggS :gg :gg :ggJ :gg :gg :gg ,:gg^ :gg :gg :gg :=:ggn :ggI :gg :gg :ggk :gg :gg! :ggc :gg :ggc :gg :gg :ggY :gg' :gg :ggA :ggi :gg :gg ,:gg :gg 7 _You open the door.:gg> :gg :gg; :gg @  There is an open door here.:gg& :gg _:gg9 :gg :gg :gg# :gg{ :gg :ggT :ggY :gg :ggi :gg ....# #......# ....# #####..#  #..####+##  #........#  #........#  #........#:gg   #..###'###  ..#######...#  <......h....# ---220.8 (43.0) ............#  ............#  ##..........#  ############         :gg :ggC H---1.8 (44:gg :gg $ :gg +_Found a stone staircase leading up.:ggP :gg :gg~ F _Unknown command.:ggj :gg :gg8 :gg2 :ggh :gg ..:gg .:gg .:gg .:gg_ .:gg ...:gg ':gg: .:ggL ..:gg 0:ggZ .0):gg 4:gg@  :gg F_Key pressed, stopping explore.:gg_ :gg :ggg :ggi F _Unknown command.:ggK :gggL :gg#Q :ggT H _No target in view!:ggT2:gge3:ggX8:gge=^ _No target in view!:gg >:gg>:ggA:ggC:ggIQ _:ggI:ggrJ:gg1K:ggL:ggN:ggPO:ggO:ggyQ:ggS:ggT:ggT:ggV:ggX:ggGY:ggZ:gg[:ggl^:gg^:gg_:gga:ggc,:ggod:ggg:gg0i:ggi:ggj:ggvl:ggn:ggvo:gg9p:ggq:ggs:ggNt:ggt:ggw:ggy:ggJz:gg{:gg|:ggv~:gg~:gg:ggw:gg:gg:gg:gg:ggt,:gg :gg:ggƎ,:gg:ggZ:ggԕ:gg<:gg^:gg^:ggy:ggۛ:gg:gg[:ggO:gg:gg:gg:gg:gg:gg:ggQ:gg:ggƯ:gg$N _You now have 426 gold pieces (gained 14).:gg:gg:ggZ:gg:gg,:gg:gg):gg",:gg:gg:gg:gg:ggc:gg:gg,:gg:ggj@  There is an open door here.:ggL _:gg:gg!:ggs:gg:gg :gg:gg:gg!:gg:gg!:gg:gg :gg:gg:gg :gg:gg:gg:gg&:gg6:ggU$ :gg_You open the door.:gg4:gg:gg4 @  There is an open door here.:ggL _:gg/:ggo,:gg:gg:gg:gga:gg:gg!:ggI:gg:gg :gg#":ggD$:gg$:gg%:gg;':gg):gg*:gg`*:gg_+:ggF.:gg.:ggf/:gg5:gg8:gg8:gg9:gg';:gg>:gg?:gg?:gg@:ggB;gg);ggs;gg2;gg,;gg ,;gg ;gg ;ggu ;gg;gg7;gg;gg;gg;gg;gg!;gg?;gg ;gg";ggF#;gg^$;gg:';gg*;gg*;gg",;gg37...#......#  ...#.....######## .....###.....##.....# ;ggU4 .....#........#.....#  #........#.....#  #........#.....#  #..##...##.....#  ;gg4t#..##...##.....#  ...........h)..#  ....#  ;gg5. ....#  .. ..###...#####+##  ;ggk5/#... .. ####### .... #.....# 5.5. #.....#;gg5 .... #.....# ####'####################;gg;#......# #.....## ###.....##.....# ;ggY<e#........#.....# #........#.....# #........#.....# #..##...##.....# #..##...##.....# .;ggU=.....h..# .# . .#  .. ..###...#####+## ... .. ####### #.....# .5. #.....#  #.....# ####'#;ggF069.8 (48.0);ggG-70.8 (49;ggL;gg[ _You see here the +10 battleaxe of Sin {flame, rPois rF- Will+}.;ggp|4;gg;ggF _Unknown command.;ggi;gg\;gg>;ggH _No target in view!;gg _;ggQ;gg8,;ggc;gg>;ggn,;ggז;gg7 _You open the door.;gg;gg;gg;gg@  There is an open door here.;gg2;gg٭ _;ggp;ggd;gg;ggt;gg;ggt;gg;ggq;gg;gg";gg;gg;gg;gg[;gg,;gg;ggd;ggD;gg,;gg;gg@;gg ;ggc;gg;gg;gg;gg6;gg ;ggJ;gg,;ggQ;gg;gg;gg;gg,;gg-;gga;ggK;gg ;gg ;gg ;gg ;gg/ ;ggM;gg;gg;ggG;gg;gg;ggZ;gg};gg.;ggj;gg;gg;gg;ggP;gg;gg;gg ;ggP!;ggS";ggy#;ggy&;gg&,;gg-;gg,1;gg1;gg;4;gg7;ggd:;gg:;ggJ<;ggMG# #................)..## #...................#;gg,H... #...................# #####.. #......###...#####'## #.....######......########.....# #.....#............#.....#.....# #..[..#............#.....#.....# #.....#.5..........#.....#.....# #.....#'########h.#####'#########96.8 (26 ..........# ##..##.#........... ..........# #......#........... ..5.......# #......#...............)..# #......#........... >......)).############............#'##+#.)................###'####....#.)................#....# ..#....#..................#....#;ggH;ggO;gg>ST _Key pressed, stopping explore.;ggi;ggkj;gghr;gg!uF _Unknown command.;ggm;ggn;gg8{;ggH _No target in view!;ggi;ggA;gg;gg;ggG;ggۻ% _;ggH,;gg,;gg;gg;gg;gg;gg;ggv;gg,;gg;gg;gg,;gg;gg;gg,;gg;ggR;gg;gg;gg=;gg;ggB;gg;gg;ggV;ggf;gg;gg;gg@  There is an open door here.;gg}6 _;gg;gg;gg;ggB;gg;gg@;gg# ;gg ;ggp ;ggf;gg#......###..##.# #..##. #...[...#......#..J. ######..##.....#......#... #.......... ........#......#... #.......... ;gg\?........#......#... #.......... ##...)####.#####.. #......###. ##...[####.#.....######......#### .#...K.5...#.....#............#.. .#.[5......#..[.h#............#.. .#;gg.#.....#............# #..#####.###.....#'########..#### ;gg ###...####...........# ##..##.#  #.5.....#...........# ## ;gg# #..K....#...........# ## J   jelly (asleep)  #..5....#........)..# #......  ###'#####.>......)).############  #...........#'##+#.)............;ggQ%.308.8 (12;gg%&,9.8 (13;gg .;ggf1X _A jelly comes into view.;ggR;ggT;ggGd;gggF _Unknown command.;gg ((((((J    ;gg}!You shoot a sling bullet. The sling bullet hits the jelly.  The jelly quivers.;gg  The jelly is moderately wounded.You shoot a sling bullet. The sling bullet hits the jelly.;gg2;gg?v.J.....;gg@R===11.0 (1.2)Rev ;ggLA;ggL;ggO] _The jelly is heavily wounded.;ggoe [#.... #..J #... ;ggfS#... )####.#####.. [####.#.....##.....#[#..[.h##.....#.........#.....#'.#...........#  #...........#  #...........#  #........)..#  #.>......))  );ggh [#.... #..J #... #... )####.#####.. [####.#.....##.....#[#..[.h##.....#.........#.....#'.#...........#  #...........#  #...........#  #........)..#  #.>......))  );gg";ggn- ((((( _A jelly is nearby!;gg-.PYou shoot a sling bullet. The sling bullet hits the jelly.;gg  The jelly is heavily wounded.You shoot a sling bullet. The sling bullet hits the jelly.;ggB ;ggD ;ggP a..J.;gg&Q ..;ggQ _2.2Rev+ ;gg] ;ggIl _The jelly is almost dead.You shoot a sling bullet. The sling bullet hits the jelly!!  You kill the jelly!;ggy .(((;gg ((((Okawaru accepts your kill.;gg L.......;gg ;ggK _10---63.5 (1.3;gg ;gg / _You shoot a sling bullet.;gg ;gg@ ;ggͲ ;ggK F _Unknown command.;gg;gg( ;gg;gg<H _No target in view!<gg8"4<gg)<gg+H _No target in view!<ggX/<ggX0<gg1<gg5<ggv9; _<gg7=<gg=<ggn?<ggF<gg{G?Rev <ggH<ggJ<gg K:---<ggL<ggQ<gg|Q<gg+S<ggU<gg)V<ggGW<gg[<gg[)<gg]<ggb<gg^b<ggd<ggi<ggsiR10/10===<ggk<ggs4 _Magic restored.<gg4w<ggw<ggx<ggL{<gg3<gg<gg<gg<gg,<ggֆ<gg<ggܔ<ggr<===<ggB<gg<gg͛<ggB<gg <ggG<gg<gg<ggf<ggĩ<gg,<gg!<gg<gg<ggr<ggO<gg<gg'<gg<gg<gg#<ggR<gg,<gg<ggn<gg8<gg<gg<gg,<gg<gg<ggC,<gg<gg<  You see here a +0 robe.<ggA<gg _<ggr<gg <gg<gg<gg{<gg| <ggB<gg<ggv<gg<gg<gg<gg%,<ggi'<gg>)<gg,<gg?-<gg8/<gg2<gg7<gg7<gg:<gg =<ggA<gg B<gg3C<ggE<ggWI<ggI<ggEK<gg......)).# #...........#'##+#.) #...........#....#.) #...........#....#... #...........#....#..> #...h.......#....#.---47.5 (34.0) #...........#...##. .....#####.....#...###' ..... #.....#........ .... #.....#..<ggfX .. #.....#). [ #.....######### ####### <ggwo<ggpH---8.5 (35<ggPv<gghx- _Found a leather armour.<gg-<gg<gg <gg \ _Unknown command.<gg<ggO <gg"H _No target in view!<ggi<ggj<ggq<ggtF _Unknown command.<gg<ggb<gg<ggGH _No target in view!<gg4<gg<gg<gg<gg% _<ggL,<gg<gg<ggq<gg<ggڷ<gg<<gg͹<gg7<gg,<gg&<gg<gg,<ggC<gg%<gg4<gg<gg<ggu<gg<gg<ggE<gg{<ggi<gg<gg<gg<gg<ggL<ggl<gg<gg,<gg<gg~<ggj,<gg<gg<gg<gg<gg<gg~<ggL<gg<ggc<ggu<ggd<gg<gg]<gg<gg<gg<gg<gg!<ggu#<gg#<ggG$<gg&<gg (,<gg(<gg*<gga,<gg,<gg-<gg/<gg1<ggI2<gg2<gg4<gg6<gg7<gg58<gg:<gg;,<gg<<gg ?<gg@<gg@<ggA<ggC<gg3E<ggE<ggEF<gg$H<ggI<gg@J<ggJ<ggoL<ggM<ggMN<ggN<ggQ<gg>T<ggT<gg:V<gg[Y@  There is an open door here.<gg[<gg\ _<gg\<gg_<gga<gg8b<ggc<gg.f<ggAh<ggh<ggi<ggm<gg)p,<ggiq<ggGs<ggu<gg_v<ggw<ggHz<gg|<gg}}<gg+~<ggv<ggQ<ggك<ggE<ggp<gg1,<gg‹<gg<gg{,<ggĒ<gg]<gg'<ggƚ<gg+<gg<ggڥ<gg<gg\<gg<gg9<ggڱ<gg<gg<gg޿<gg<gg<gg5<gg<gg<gg<gg=<gg<gg<gg<ggV<gg<gg<gg<gg)<gg,<gg<gg<ggy<gg<ggf<gg<gg9,<gg<gg<gg<gg!<gg<ggj7 _You open the door.<ggk<gg<gg*<gg><ggE<gg<gg<gg @  There is an open door here.<gge<gg _<gge<gg,<gg<gg-<ggn<gg<<gg B<gg%,<gg(,<gg*<gg -<gg-<gg.<gga1<gg^3<gg3<gg4<gg87 _You open the door.<gg@4<ggM<ggR@  There is an open door here.<ggV<gg#W _<ggZ<ggD[<gg]<gg^<gg^<ggh, ...##+####....####.#  .........'..5..  .........#...........   ..##....#........55.  <ggi6# ##....#..........  #. #....##......###.  #.. ##...##......###  #...###'###...[.  #....h...#....405.5 (57  #.#........  <ggi #........#........#...   #######..###...)####.#   ######...[####.#   <ggPjG#....#...#    #....#.[.......#   #....#.........#   <ggji#...#..#####.### <gg@k<ggXq<ggs _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _Key pressed, stopping explore.<gg<gg<ggk<ggRF _Unknown command.<ggI <ggT 4<gg5 <gg <gg Q _<gg ,<ggL <gg <gg <ggn <gg <gg <gg <gg <gg <gg <gg <ggO ,<ggn <ggj ,<gg <gg <gg! <gg" <ggO" <gg$# <gg@$ ,<gg$ <gg_& <gg) <gg/* ,<gg', <gg/- ,<gg- <gga0 7 _You open the door.<gg9   #.......   ..5.......# #.....   .........# #   ........# #......    .......# #    ......# #.....   #####.....# #....5   <ggY: #...#.....#########.###   #...##h####....####.###   #.........'........5   #.............   #...##....#........55..   #...##....#............   #...#....##......###5   shadow imp (asleep) #...##...##......###..# <gg: #...###'###...[...#.... #........#........#....<ggE -15.5 (10<ggE ,6.5 (11<gg>L <ggQ _A shadow imp comes into view. _There is an open door here.<gg 4<gg <gg F _Unknown command.<ggh ((((((5  You shoot a sling bullet. The sling bullet hits the shadow imp.  The shadow imp shouts!<gg (The shadow imp is lightly wounded.  You shoot a sling bullet.<ggr <ggo{ Z.5....<gg| J..===7.8 (1.3)<gg| ,Rev <gg, <ggɇ e _The sling bullet closely misses the shadow imp.<ggK <gg <ggK& <gg) F _Unknown command.<gg€ ((((( You shoot a sling bullet. The sling bullet hits the shadow imp!<gg"  ((The shadow imp is severely wounded.You shoot a sling bullet.<gg<gg,h..5.....<ggd9.0 (1.2Rev+ <ggW<gg;d _The sling bullet barely misses the shadow imp.<gg9 ..........#  .........#  5.......#  .......#  ......#  #####.....#  #...#.....# #...##h# #.........'... #.........#... #...##....# #...##....# #...#....## #...##...# #...###'###...[ #.....=gg ..........#  .........#  5.......#  .......#  ......#  #####.....#  #...#.....# #...##h# #.........'... #.........#... #...##....# #...##....# #...#....## #...##...# #...###'###...[ #.....=gg=gg՚=gg=ggN ((=gg((((( _A shadow imp is nearby!You shoot a sling bullet.=gg;R _The sling bullet barely misses the shadow imp. _A shadow imp is nearby!   You shoot a sling bullet. The sling bullet hits the shadow imp!  You kill the shadow imp!=ggBS=ggOF.......=gg.20.3 (1.3=ggM=ggP _Okawaru accepts your kill.=ggJ=ggB=ggn=gg=ggM=gg?Rev =gg=gg=gg=gg =gg`=gg=gg =gg =gg/=gg=gg ,=gg=gg2=gg=ggf)=gg|=gg=gg,=gg =gg"=gg%,=gg&=gg(=gg*,=gg+=gg/=gg1=gg1=gg2=gg4=gg6=gg6=gg7=gg8=gg":,=gg;=gg<=ggh?,=ggK@=ggfB=ggCD,=gg=E=ggF=gg8K,=ggbM=ggP=ggS=gg:T=ggU=ggW=ggZ=ggZ=ggX]=gg]_=gga,=ggb=ggd=ggf,=ggg=ggi=ggo#......#  ######......#  #...........#  ##.####......#############..# ##.PP.PP..P..## ≈ ##=ggq#.#.P#.P#.P##≈≈⌠ ##....<##≈≈≈≈≈≈≈≈≈≈≈≈≈.. #.....#........h......_ #.....---40.3 (20.0)#.≈≈≈≈≈≈≈≈≈≈≈≈≈.. #..#..#PP#..#P.##≈≈⌠ ###....P.P....###≈≈ #..>.#............# ##############..........# #.......#..........# #.......#..........# #...#..........# #...=ggu=ggavH---1.3 (21=gg{=gg= _Found a white marble altar of Elyvilon.=gg^=gg_=ggf=ggjF _Unknown command.=gg =gg =ggt=ggH _No target in view!=ggeo=ggp=ggt=ggv =gghw8_Unknown command.=ggھ=ggo=ggt=ggfH _No target in view!=gg4=gg=ggG=gg# =gg&5_=ggm,=gg0,=gg1=gg4=gg9=gg':=gg%<=gg>=ggB,=gg~D=ggqMX=ggN=ggP,=ggQ=ggp=ggs=ggt=ggu=gg =gg=ggg=gg=ggv=gg=gg=gg=ggZ=gg,=gg=gg=ggB,=gg=ggӪ=ggԬ,=gg=gg=gg5,=gg=gg=gg,=gg=ggB=gg8=ggA=gg,=gg=ggn=ggJ,=gg@=ggT=gg=gg=ggl=gg=gg{,=ggH=gg=ggL=gg=gg=gg=gg,=gg=gg0n=ggq>X=ggH@=gg@=ggJA=gg.........#.###......##### ################'###......  #.........#.....#......  #.........#.⌠.⌠.#......=gg\& =gg,0 j _Key pressed, stopping explore.=gg0 =gg26 =gg8 H _No target in view!=gge =gg =gg =gg F _Unknown command.=ggE> =gg? =ggBM =gg[ \ _Unknown command.=gg] =ggd =gg@g H _No target in view!=ggO4=ggU=ggWH _No target in view!=ggle=ggf=gg]l=ggnNo target in view!Unknown command.No target in view!Unknown command.>gg>p4>ggx>gg1{Unknown command.No target in view!Unknown command.No target in view!>gg\}>gg8~>ggm>ggI>gg>gg% _>ggZ,>ggP>gg>gg>gg[>ggz,>gg>gg No target in view!Unknown command. _No target in view!  You see here a +0 whip.>gg6 _>ggO>gg>ggG>gg>gg[>gg>ggռ,>gg˾>gg>gg>ggz>gg >gg>ggo,>ggD>gg>ggYB>ggo>gg*,>gg>ggV>ggOB>gg>gg ,>gg >gg>gg\>gg>gg!,>gg%>gg,*>gg>ggN## ######## ######### .# #......# #.......# ## .# #......# #.......# # .# #......# #)....<.+ # .# #......# ##...#. .# #......# ##...# .# #......# #...5...# ..# .# #......######...K...# #.## .# #........h...##########.#15.3 (13#######)....#...... .........##÷##......#..............#...#......#........ ..<......#...#......#...##..### .........+...#......###'##..###.. K   Pikel (wand, wanderin>gg6g) .........#...#))..).#< 5   lemure (wandering) .........#...#[).)..# .........#...#..[..)#>gg>ggd _There are monsters nearby!>ggiD           #)....<.+    #......#  #......#   #......######...K...#  #........h...#)...........#.##÷##......#.#...#......#<......#...#......##......##))..).#<#[).)..#[..)>gg           #)....<.+    #......#  #......#  >ggs #......######...K...#  #........h...#)...........#.##÷##......#.#...#......#<......#...#......##......##))..).#<#[).)..#[..)>gg(>ggA>gg>ggd _There are monsters nearby!>gg            #)....<.+    #......#  #......#   #......######...K...#  #........h...#)...........#.##÷##......#.#...#......#<......#...#......##......##))..).#<#[).)..#[..)>gge '           #)....<.+    #......#  #......#   #......######...K...#  #........h...#)...........#.##÷##......#.#...#......#<......#...#......##......##))..).#<#[).)..#[..)>gg= >gg >ggP >ggM d _There are monsters nearby!>ggV.            #)....<.+    #......#  #......#   #......######...K...# >gg[/ #........h...#)...........#.##÷##......#.#...#......#<......#...#......##......##))..).#<#[).)..#[..)>gg '           #)....<.+    #......#  #......#   #......######...K...#  #........h...#)...........#.##÷##......#.#...#......#<......#...#......##......##))..).#<#[).)..#[..)>gg >ggr >gg >ggW d _There are monsters nearby!>gg?K(((((((>ggK)5 _There are monsters nearby! _There are monsters nearby!  You shoot a sling bullet. The sling bullet closely misses Pikel.  You shoot a sling bullet.  Pikel shouts!  The sling bullet hits Pikel.?gg,?gg%...K....===6.5 (1.2)Rev ?gg35?ggEE _Pikel is lightly wounded.?ggG?ggS?gguXF _Unknown command.?ggV?ggW?gg]c?ggt ((((( _Unknown command.You shoot a sling bullet. The sling bullet hits Pikel.?gg  Pikel is lightly wounded.  You shoot a sling bullet. The sling bullet hits Pikel.?gg?ggŇ?gg?gg<5.....5   lemure?ggad7.8 (1.3Rev+ ?gg?gg\ _Pikel is moderately wounded.?ggi4?ggw?ggj, ((((((( _Unknown command.You shoot a sling bullet.?ggp ?gg  ?ggh<The sling bullet closely misses the lemure.?gg/You shoot a sling bullet.?ggN,?ggXWoK.....5K   Pikel (wand)5   lemure?gg]Xg9.1Rev* ?ggf?gg;ka _The sling bullet closely misses the lemure.?gg3?gga?ggޓ?gg! (( _Unknown command.You shoot a sling bullet. The sling bullet hits the lemure.?ggJ9  The lemure is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the lemure but does no damage.?gg?gg?gg'l..5K?gg)20.4?gg?gg:4 _The lemure is lightly wounded.?gg (( You shoot a sling bullet.  ?ggG nThe sling bullet closely misses the lemure.The sling bullet hits Pikel!?gg 9  Pikel is severely wounded.You shoot a sling bullet. The sling bullet hits the lemure!?gg ?ggn ?gg| m  The lemure is heavily wounded.?gg o5..K?ggz (1.7?gg ?gg ?ggW /  --more--@ggy < _The lemure closely misses you.@ggz @gg!0 N(((@ggK ]You shoot a sling bullet. The sling bullet closely misses Pikel.@ggT K..  You shoot a sling bullet. The sling bullet barely misses Pikel.@ggUa :*@gg hThe lemure hits you. Pikel zaps a wand. The bolt of acid misses you.@gg z4-====2.9 (1.2@ggq @gg " _You hear a shout! x2@gg n You shoot a sling bullet. The sling bullet hits Pikel!@gg  Pikel is almost dead.You shoot a sling bullet. The sling bullet hits Pikel.@gg1@gg? 55 2 lemures (1 wandering)Pikel is almost dead.@ggH:*@gg@gg$A 55h55 3 lemuresThe lemure misses you. Pikel zaps a wand. The bolt of acid misses you.@gg5[5=4.0 (1.1@gg@gg;> _The lemure shouts!@gg>@gg@gg" ((( _Unknown command.Agg ne  You shoot a sling bullet. The sling bullet closely misses Pikel.AggAgg'  You shoot a sling bullet. The sling bullet barely misses Pikel.  The lemure hits you.  Pikel hits you with a +2 whip of flaming.Agg Aggx .5K..Agg 56----===-5.3 (1.3AggSAggW& ((( _Pikel burns you.Agg.Pikel hits you with a +2 whip of flaming. _Pikel burns you.  You shoot a sling bullet. The sling bullet closely misses Pikel.  You shoot a sling bullet.  The sling bullet hits Pikel but does no damage.Agg:d  Pikel is almost dead.Agg;,AggJ..55K..Agg(LB-6.6Agg]XAggI\ _The lemure closely misses you. Pikel misses you.AggrAggsAgg&AggXF _Unknown command.AggN(((AggGd  You shoot a sling bullet. The sling bullet barely misses Pikel.Agg  You shoot a sling bullet. The sling bullet misses Pikel.  Pikel hits you with a +2 whip of flaming.Agg[Agg 55.K..  Pikel burns you. The lemure hits you. Pikel misses you.Aggf49------7.9AggAggSS _The lemure barely misses you.AggwN(((Agg yMPikel burns you. The lemure hits you. Pikel misses you. _The lemure barely misses you.hits Pikel!  You kill Pikel!  Okawaru is honoured by your kill.Agg555 3 lemuresAggƞ  You can now gain great but temporary skills.With Pikel's spell broken, his former minions thank you for their freedom.AggAgg Agg.#....§§.#§§.§#..*9.2Agg/  --more--Agg/- --92 _The lemure departs this earthly plane. x3  AggJ.Training target 2.0 for Invocations reached!  Your Invocations skill increases to level 2!Agg 9Agg<f _Your Shapeshifting skill increases to level 6!Agg #......# #.......# ### # #......# #.# #.. # #......# #)....<.+ #. Aggߍ*# #......# #.......#...#. # #......# #.......#...#. Agg # #......# #.......# ..#. # #......######.......# #.### # #.........§§.##########.##. #######).......§h.§#............. ........##÷##......#.Agg#...#......#. .<#...#......#...##..###......+...#......###'##..###.#...#))..).#...........<#...#[).)..#..#...#..[..)#.#.###......#######'######Agg%..Agg>---300 _AggAggW.  q - a wand of acid (6)  Things that are here:Agg}^50---1.2 (2AggYAgg7U _a +2 whip of flaming; a +0 robeAggy[ #......# #.# #... #......# #)....<.+ #. #......# #.......#...#. #......# #.......#...#. #......# #.......# ..#. #......######.......# #.#### #......##########.##. ######)§)..#............. .......##÷##....h.#.Agg#...#......#. <#...#......#...##..###...# .......+...#......###'##..###...##...#))..).#...........<#...#[).)..#..#...#..[..)#.#.###......#######'###### ######'###...............Agg Aggb2.2 (1Rev+ Agg AggA AggWf AggBg Aggvy AggL| F _Unknown command.Bggm# #......# #BggűT.# ### # #......# #.......# # # #......# #)....<.+ # # #......# #.......#...# # #......# #.......#...# # #......# #.......# ..#.. # #######.......# #.## # #.....##########.## #######).......§h..#.##÷##......# Bgg_z..#...#......#............. .<......#...#......#...##..###....+...#......###'##..###..#...#))..).#<.#...#[).)..#.#...#..[..)#............ Bgg ;........#.##########'####Bggh.§.§Bgg-3 _BggBgg |  Things that are here: _a +2 whip of flaming; a +0 robeBggpBggBggȵBggH _No target in view!Cgg Cgg0CggCggH _No target in view!CggkCggCggCggH _No target in view!CggCggCgg=CggI  Things that are here: _a +2 whip of flaming; a +0 robeNo target in view!Unknown command.CggBCgg6CggCggH _No target in view!CggCggxCgg%CggpH _No target in view!Cgg"n4CggwCggUnknown command.No target in view!Unknown command.CggCgg5CggUnknown command.No target in view!Unknown command.No target in view!Cgg3cCggdCgguCggxUnknown command.No target in view!Unknown command.No target in view!CggSB4CggtLCggNOsNo target in view!Unknown command.No target in view!CggUHCggYICggSCggUH _No target in view!Cgg Cgg Cgg CggŴ H _No target in view!Cgg| Cggx Cgg Cgg! No target in view!Cgg P1 _Rev CggRb2=Cgg\Cgg CggT Cgg6CggYCggCggCgg?Cgg Cgg$CggJ%V3=Cgg0+Cgg/Cgg.0CggK3Cgg7Cgg*8Cgg=CggACgg7B&4CggDCggHCgg)ICggKCgg*PCggPCggSCggWCggOXL5=Cgg]CggDbCggdCggeCggiCggdjCgg pCggLtCggtCggxCggY|l6=CggvCgg,CggCgg,CggCgg!CggL7=Cgg[CggdCgg͝Cgg%CgghCggCggCggCgghV8=Cgg²Cgg$,CggCgg*CggCggCggy,CggCggMCgg&9CggCggzCggCggCggKCggCggCggCggM60=Cgg Cggy,Cgg'Cgg#1=Cgg'<2Cggc/Cgg5BCgg9,Cgg?Dggxb3=Dgg'DggDgg]Dgg7 Dgg DggDggDggDggV4=DggDgg",DggQ&Dgg*Dggl+Dgg1DggU>;79.2 (46.0)...DggDgg?Dgg?,Dgg4@Dgg@DggtA,DggADggBDggCDggyCDggCDgg]DDggD,DggYEDggEDggF,DggrGDggHDgguKXDggLDgg|MDggNDggxP@  There is an open door here.DggQDggtR _DggSDggTDggUDggV,DggXDgg8YDggYDgg>>>_(Press ? for help)Egg######## ######## ##########......# #......# #.......###################.)....# #......# #.......#...#......#.....##......# #......# #)....<.'...#......#.....##......# #......# #.......#...#......+.....##......# #......# #.......#...#......#.....##......# #......# #.......#...#......#..h..#######......# #......######.......###.#####..###...##...........# #............##########.##.##..####'####.####......#######)........)..#..............#........############..#####.............##÷##......#..............#........##.PP.PP..P..##≈≈≈##............#...#......#..............#........#Egg\#.#.P#.P#.P##≈≈⌠≈≈##....<......#...#......#...##..###...##..###'#####≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈#...........+...#......###'##..###...#######...##..............._.⌠≈#...........#...#))..).#...........<...........#EggS#.≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈#...........#...#[).)..#.......................##..#PP#..#P.##≈≈⌠≈≈##...........#...#..[..)#.......................##....P.P....###≈≈≈##..>.........#.###......#######'######..........##............##################'###.....................###############..........# #.........#.....#.....................#Egg^#..........# #.........#.⌠.⌠.#.....................##..........# #.........'..>..'.....................##..........# #.........#.⌠.⌠.#.....................#Egg.).................#...#......#.....#)....<.'...#......#......+.......#Eggs#..h###########.#####..####...........##########.##.##..####'###.######)........)..#........#.....###########..#####.............##÷##..............#........#.PP.PP..P..##≈≈≈##............#...#.....#.P#.P#.P##≈≈⌠≈≈##....<...##..###...##..###'####≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈#+##'##..###...########..............._.⌠≈#.....))..).#...........<............#...#[).)..#....................#PP#..#P.##≈≈⌠≈≈#..[..)....P.P....###≈≈≈##..>###......#######'######..........##################'###.........#############..........# #.........#.....#..... # #.........#.⌠.⌠.# '..>..'#.....######'###'###.....########EggݪEgg  plinko the Skirmisher  Coglin of Okawaru *..... Egg###  Health: 65/65 ======================== ..##################  Magic: 10/10 ======================== ..#...#......#.....#  AC: 3Str: 12 <.'...#......#.....#  EV: 13Int: 10 ..#...#......+.....#  SH: 0Dex: 20 ..#...#......#.....#  XL:  9 Next: 92% Place: Dungeon:7 EggQ?..#...#......#..h..#  Noise: ---------  Time: 7617.2 (0.0) ..###.#####..###...#  a) +3 sling (heavy)  d) +0 sling {Narong} #####.##.##..####'##  Fire: a) +3 sling (heavy) {Ming} ..........#........#  Beast ..........#........# ..........#........#   EggV#..###...##..###'###   #..###...#######...#   .......<...........#   _No target in view! _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view!EggEggEggEggEgg; _EggwEggEgg}EggEgggDone exploring.No target in view!Done exploring. Egg5_No target in view!  There is an open door here.EggEgg? _Egg#EggXEggEggEgg Egg Egg_ Egg Eggk Egg Egg EggA Egg Egg @  There is an open door here.EggJ Egg _Egg Egg% EggV& Egg& Egg\' EggG- Egg\. Egg. Egg"/ Egg4 Egg5 Egg76 Egg6 Egg< Egg= Egg> Egg> EggC EggE EggE EggF EggI EggJ EggWK EggK EggP EggP Egg Q Egg[Q Egg!T EggT EggoU ,EggW EggX ,EggdY Egg[ Egg+\ ,Egg\ Egg^ Egg_ Egg_ Egge` Eggc Egg%d Eggfd Eggd Eggkg Eggrh ,Eggj EggGk Egg7l ,Eggm Egglq No target in view!Done exploring. _No target in view! _There is an open door here.  Eggr Egg:s _Eggs Eggv Eggw Egg[x EggH{ Egg~ Egg EggK Egg Egg Egg~ ,Egg Egg Egg Egg Egg_ Eggx Egg ,Egg Egg Egg֙ ,Egg Egg Egg Egg Egg Egg. Egg ,EggZ Egg Egg Eggp Egg0 Egg Egg ,Egg Egg Egg ,Egg ,Egg ,Egg Egg Egg ,Egg Egg Egg Egg Egg; Egg Egg Egg$ Egg Egg @  There is an open door here.Egg Eggr _Egg Eggw EggT Egg Egg Egg Egg EggB Egg% EggK ...≈≈#...........+...#......###'# ._.⌠≈#...........#...#))..).#.... EggT (...≈≈#...........#...#[).)..#.... ≈⌠≈≈##...........#...#..[..)#.... ≈≈≈##..>.........#.###......##### ################'###.............  #.........#.....#.............  #.........#.⌠.⌠.#.............  #.........'..h..'.............540.0)  #.........#.⌠.⌠.#.............  #.........#.....#.......#####'  #...###'###.......#.....  #...#.....#.......#..... #######.####.##....#.......#..... Egg1 ...####.#######....#.......#..... ...........#.......#.......#.........#.....###.....Egg EggI Egg i _There is a staircase to the Ecumenical Temple here.Eggl[?25h[?0c  Search for what [Enter for "oka", or ? for help]? Fgg0 [?25l[?1cFggBR13 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] b - a +0 leather armour (worn)  b - [carried] h - a +0 pair of gloves (melded)  c - [carried] l - a +0 cloak (melded)  d - [carried] r - a +0 pair of boots (melded) Results elsewhere ([,] to cycle)  e - [D:7] a +0 chain mailf - [D:7] a +0 robe (17 further duplicates)  g - [D:7] a +0 leather armour (6 further duplicates)  h - [D:7] a +0 ring mail (2 further duplicates)  i - [D:7] a leather armour (3 further duplicates)  j - [D:6] a +0 plate armour  k - [D:5] a scale mail (1 further duplicate)  l - [D:4] a +0 scale mail  m - [D:1] a +0 bucklerGgg Ggg Ggg ...≈≈#...........+...#......###'# plinko the Skirmisher ._.⌠≈#...........#...#))..).#.... Coglin of Okawaru *..... ...≈≈#...........#...#[).)..#.... Health: 65/65 ======================== ≈⌠≈≈##...........#...#..[..)#.... Magic: 10/10 ======================== ≈≈≈##..>.........#.###......##### AC: 3Str: 12 ################'###............. EV: 13GggY Int: 10#.........#.....#............. SH: 0Dex: 20#.........#.⌠.⌠.#............. XL:  9 Next: 92% Place: Dungeon:7#.........'..h..'............. Noise: ---------  Time: 7657.2 (0.0)#.........#.⌠.⌠.#............. a) +3 sling (heavy)  d) +0 sling {Narong}#.........#.....#.......#####' Fire: a) +3 sling (heavy) {Ming} #.........###'###.......#..... Beast #.........#.....#.......#..... #######.####.##....#.......#.....  ...####.#######....#.......#.....  ...........#.......#.......#.....  ...........#.......#.....###.....  gg =40m_There is an open door here. _There is an open door here. _There is an open door here. _There is an open door here. _There is a staircase to the Ecumenical Temple here.  Search for what [Enter for "oka", or ? for help]? armorGggE Ggg Ggg Ggg . _HggvMX[?25h[?0c  Search for what [Enter for "armor", or ? for help]? HggRNHgg> [?25l[?1cHgg Hgg 34 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +3 heavy sling (weapon) {Ming}  b - [carried] d - a +0 sling (offhand) {Narong}  c - [carried] g - a scroll of brand weapon Hgg< Results elsewhere ([,] to cycle)  d - [D:7] a +0 short sword (9 further duplicates)e - [D:7] a +0 hand axe (3 further duplicates)  f - [D:7] a +0 mace (2 further duplicates)  g - [D:7] a +0 whip (4 further duplicates)  h - [D:7] a +0 dagger (18 further duplicates)  i - [D:7] a +0 trident (1 further duplicate)  j - [D:7] a +0 club (16 further duplicates)  k - [D:7] a +2 whip of flamingl - [D:7] a spear (1 further duplicate)  m - [D:7] a war axe (1 further duplicate)  n - [D:7] the +10 battleaxe of Sin {flame, rPois rF- Will+}Hgg /o - [D:7] a +0 falchion (2 further duplicates)  p - [D:7] a +0 dire flail (1 further duplicate)  q - [D:7] a +3 short sword  r - [D:7] a +3 tridents - [D:7] a quarterstaff  t - [D:6] a +0 flail (6 further duplicates) Hgg [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Igg Igg3...≈≈#...........+...#......###'# plinko the Skirmisher Igg._.⌠≈#...........#...#))..).#.... Coglin of Okawaru *..... ...≈≈#...........#...#[).)..#.... Health: 65/65 ======================== ≈⌠≈≈##...........#...#..[..)#.... Magic: 10/10 ======================== ≈≈≈##..>.........#.###......##### AC: 3Str: 12 ################'###............. EV: 13Int: 10#.........#.....#............. SH: 0Dex: 20#.........#.⌠.⌠.#............. XL:  9 Next: 92% Place: Dungeon:7#.........'..h..'............. Noise: ---------  ggd3mTime: 7657.2 (0.0)#.........#.⌠.⌠.#............. a) +3 sling (heavy)  d) +0 sling {Narong}#.........#.....#.......#####' Fire: a) +3 sling (heavy) {Ming} #.........###'###.......#..... Beast #.........#.....#.......#..... #######.####.##....#.......#.....  ...####.#######....#.......#.....  ...........#.......#.......#.....  ...........#.......#.....###.....  _There is an open door here. _There is an open door here. _There is an open door here. _There is a staircase to the Ecumenical Temple here. _Search for what [Enter for "oka", or ? for help]? armor  Search for what [Enter for "armor", or ? for help]? weapIgg]IggIgg!IggR$. _Igg<* Iggw8 Level 7 of the Dungeon <<<>>>>_(Press ? for help)###########..#####.............##÷##......#..............#........#Igg9 #.PP.PP..P..##≈≈≈##............#...#......#..............#........##.#.P#.P#.P##≈≈⌠≈≈##....<......#...#......#...##..###...##..###'#####≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈#...........+...#......###'##..###...#######...##..............._.⌠≈#...........#...#))..).#...........<...........##.≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈#...........#...#[).)..#.......................##..#PP#..#P.##≈≈⌠≈≈##...........#...#..[..)#.......................##....P.P....###≈≈≈##..>.........#.###......#######'######..........##............##################'###.....................###############..........# #.........#.....#.....................##..........# #.........#.⌠.⌠.#.....................##..........# #.........'..h..'.....................##..........# #.........#.⌠.⌠.#.....................##..........# #...Igg; ......#.....#.......#####'#.......##..........# #.........###'###.......#.....###############.....# #.........#.....#.......#......##...#.....#########.####.##....#.......#......##...##'####....####.#######....#.......#......##.........'............#.......#.......#.....#########.........#............#.......#.....###.....##.....##...##....#............#.......#.....#........#.....##...##....#............#.......#.....#........#.....##...#....##......###..##.#######.....#........#.....#Igg S @>hJggJgg:...≈≈#...........+...#......###'# plinko the Skirmisher ._.⌠≈#...........#...#))..).#.... Coglin of Okawaru *..... ...≈≈#...........#...#[).)..#.... Health: 65/65 ======================== ≈⌠≈≈##...........#...#..[..)#.... Magic: 10/10 ======================== ≈≈≈##..>.........#.###......##### AC: 3Str: 12 ################'###............. EV: 13Int: 10Jgg#.........#.....#............. SH: 0Dex: 20#.........#.⌠.⌠.#............. XL:  9 Next: 92% Place: Dungeon:7#.........'..h..'............. Noise: ---------  Time: 7657.2 (0.0)#.........#.⌠.⌠.#............. a) +3 sling (heavy)  d) +0 sling {Narong}#.........#.....#.......#####' Fire: a) +3 sling (heavy) {Ming} #.........###'###.......#..... Beast #.........#.....#.......#..... #######.####.##....#.......#.....  ...####.#######....#.......#.....  ...........#.......#.......#.....  ...........#.......#.....###.....  _There is an open door here. _There iJggos an open door here. _There is an open door here. _There is a staircase to the Ecumenical Temple here. _Search for what [Enter for "oka", or ? for help]? armor _Search for what [Enter for "armor", or ? for help]? weapJggJggEJggNJggz; _JggJggJgg} Jgg= JggMJggJggJggJgg"v  There is an open door here. _Jgg#Jgg%Jgg&JggD'Jgg'Jgg(Jgg),JggC*Jgg*Jgg-BJgg//Jgg0Jgg1Jgg?2Jgg3Jgg%5Jgg5Jgg;6Jgg7Jgg/9Jgg9Jgg@:Jgg;Jgg<,Jgg=Jgg@JggHJgg`JJggNJgg\ ##.####......#######)....... ######..#####.............##÷## PP..P..##≈≈≈##............#...# #.P#.P##≈≈⌠≈≈##....<......#...#≈≈≈≈≈≈...≈≈#...........+...#.. .........._.⌠≈#...........#...#)) ≈≈≈≈≈≈≈≈≈...≈≈#...........#...#[) #..#P.##≈≈⌠≈≈##.....#...#.. .P....###≈≈≈##..h.........#.###.69.2 (12.0) .......##################'### .......# #.........#.....#.... .......# #.........#.⌠.⌠.# .......# #.........'..>..' .......# #.........#.⌠.⌠.#....# #.........#.....## #.........###'### ##.....# #...#.....#Jgg$bJggdc _There is a stone staircase leading down here.Jgg]#Jgg$B Spells (Memorise)TypeFailure Level  a - Vampiric Draining Necromancy82% 3b - Curse of AgonyNecromancyJgg&100% 5 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitKgg##.####......#######)....... plinko the Skirmisher ######..#####.............##÷##.. Coglin of Okawaru *..... PP..P..##≈≈≈##............#...#.. Health: 65/65 ======================== #.P#.P##≈≈⌠≈≈##....<......#...#.. Magic: 10/10 ======================== ≈≈≈≈≈≈≈≈≈...≈≈#...........+...#.. AC: 3Str: 12 .........._.⌠≈#...........#...#)) EV: 13Int: 10 ≈≈≈≈≈≈≈≈≈...≈≈#...........#...#[) SH: 0Dex: 20 #..#P.##≈≈⌠≈≈##...........#...#.. XL:  9 Next: 92% Place: Dungeon:7 .P....###≈≈≈##..h.........#.###.. Noise: ---------  Time: 7669.2 (0.0) gg 4m.......##################'###.... a) +3 sling (heavy)  d) +0 sling {Narong} .......# #.........#.....#.... Fire: a) +3 sling (heavy) {Ming} .......# #.........#.⌠.⌠.#.... Beast .......# #.........'..>..'.... .......# #.........#.⌠.⌠.#....  .......# #.........#.....#....  .......# #.........###'###....  ##.....# #.........#.....#....  _There is an open door here. _There is a staircase to the Ecumenical Temple here. _Search for what [Enter for "oka", or ? for help]? armor _Search for what [Enter for "armor", or ? for help]? weap _There is an open door here. _There is a stone staircase leading down here.  Okay, then. _Kgg PInventory: 31/52 slots Hand Weapons (go to first with ))  a - a +3 heavy sling (weapon) {Ming}  d - a +0 sling (offhand) {Narong} Armour (go to first with [)  b - a +0 leather armour (worn)  h - a +0 pair of gloves (melded)  l - a +0 cloak (melded)  r - a +0 pair of boots (melded) Talismans (go to first with %)i - a beast talisman (active) Wands (go to first with /)q - a wand of acid (6) Scrolls (go to first with ?)  c - a scroll of butterfliesg - a scroll of brand weapon  j - a scroll of vulnerability  k - 2 scrolls of fear  m - a scroll of fogo - 3 scrolls of identify  w - 2 scrolls of amnesia  y - 3 scrolls of teleportation  C - 2 scrolls of poison [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Lgg #LggP(Lgg0 ##.####......#######)....... plinko the Skirmisher ######..#####.............##÷##.. Coglin of Okawaru *..... PP..P..##≈≈≈##............#...#.. Health: 65/65 ======================== #.P#.P##≈≈⌠≈≈##....<......#...#.. Magic: 10/10 ======================== ≈≈≈≈≈≈≈≈≈...≈≈#...........+...#.. AC: 3Str: 12 .........._.⌠≈#...........#...#)) EV: 13Int: 10 Lgg21≈≈≈≈≈≈≈≈≈...≈≈#...........#...#[) SH: 0Dex: 20 #..#P.##≈≈⌠≈≈##...........#...#.. XL:  9 Next: 92% Place: Dungeon:7 .P....###≈≈≈##..h.........#.###.. Noise: ---------  Time: 7669.2 (0.0) .......##################'###.... a) +3 sling (heavy)  d) +0 sling {Narong} .......# #.........#.....#.... Fire: a) +3 sling (heavy) {Ming} .......# #.........#.⌠.⌠.#.... Beast .......# #.........'..>..'.... .......# #.........#.⌠.⌠.#....  .......# #.........#.....#....  .......# #.........###'###....  ##.....# #.........#.....#....  _There is a staircase to the Ecumenical Temple here. _Search for what [Enter for "oka", or ? for hLgg12elp]? armor _Search for what [Enter for "armor", or ? for help]? weap _There is an open door here. _There is a stone staircase leading down here. _Okay, then.Lgg6Lgg7LggE=Lgg>LggpLgg Spells (Memorise)TypeFailure Level  a - Vampiric Draining Necromancy82% 3b - Curse of AgonyNecromancy100% 5 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitMggMgglMggN##.####......#######)....... plinko the Skirmisher ######..#####.............##÷##.. Coglin of Okawaru *..... PP..P..##≈≈≈##............#...#.. Health: 65/65 ======================== #.P#.P##≈≈⌠≈≈##....<......#...#.. Magic: 10/10 ======================== ≈≈≈≈≈≈≈≈≈...≈≈#...........+...#.. AC: 3MggStr: 12 .........._.⌠≈#...........#...#)) EV: 13Int: 10 ≈≈≈≈≈≈≈≈≈...≈≈#...........#...#[) SH: 0Dex: 20 #..#P.##≈≈⌠≈≈##...........#...#.. XL:  9 Next: 92% Place: Dungeon:7 .P....###≈≈≈##..h.........#.###.. Noise: ---------  Time: 7669.2 (0.0) .......##################'###.... a) +3 sling (heavy)  d) +0 sling {Narong} .......# #.........#.....#.... Fire: a) +3 sling (heavy) {Ming} .......# #.........#.⌠.⌠.#.... Beast .......# #.........'..>..'.... .......# #.........#.⌠.⌠.#....  .......# #.........#.....#....  .......# #.........###'###....ggxX39;49m  ##.....# #.........#.....#....  _There is a staircase to the Ecumenical Temple here. _Search for what [Enter for "oka", or ? for help]? armor _Search for what [Enter for "armor", or ? for help]? weap _There is an open door here. _There is a stone staircase leading down here. _Okay, then.MggP  Okay, then.MggMgg!Mgg&. _MggMgglInventory: 31/52 slots Hand Weapons (go to first with ))  a - a +3 heavy sling (weapon) {Ming}  d - a +0 sling (offhand) {Narong} Armour (go to first with [)  b - a +0 leather armour (worn) Mgg h - a +0 pair of gloves (melded)  l - a +0 cloak (melded)  r - a +0 pair of boots (melded) Talismans (go to first with %)i - a beast talisman (active) Wands (go to first with /)q - a wand of acid (6) Scrolls (go to first with ?)  c - a scroll of butterfliesg - a scroll of brand weapon  j - a scroll of vulnerability  k - 2 scrolls of fear  m - a scroll of fogo - 3 scrolls of identify  w - 2 scrolls of amnesia  y - 3 scrolls of teleportation  C - 2 scrolls of poison [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]Qgg|I QggMz##.####......#######)....... plinko the Skirmisher ######..#####.............##÷##.. Coglin of Okawaru *..... Qgg%OPP..P..##≈≈≈##............#...#.. Health: 65/65 ======================== #.P#.P##≈≈⌠≈≈##....<......#...#.. Magic: 10/10 ======================== ≈≈≈≈≈≈≈≈≈...≈≈#...........+...#.. AC: 3Str: 12 .........._.⌠≈#...........#...#)) EV: 13Int: 10 ≈≈≈≈≈≈≈≈≈...≈≈#...........#...#[) SH: 0Dex: 20 #..#P.##≈≈⌠≈≈##...........#...#.. XL:  9 Next: 92% Place: Dungeon:7 .P....###≈≈≈##..h.........#.###.. Noise: ---------  Time: 7669.2 (0.0) .......##################'###.... a) +3 sling (heavy)  d) +0 sling {Narong} .......# #.........#.....#.... ggO3mFire: a) +3 sling (heavy) {Ming} .......# #.........#.⌠.⌠.#.... Beast .......# #.........'..>..'.... .......# #.........#.⌠.⌠.#....  .......# #.........#.....#....  .......# #.........###'###....  ##.....# #.........#.....#....  _Search for what [Enter for "oka", or ? for help]? armor _Search for what [Enter for "armor", or ? for help]? weap _There is an open door here. _There is a stone staircase leading down here. _Okay, then. _Okay, then.QggXQggYQgg?`QggaQggQgg͓QggQgg_Qgg370.2 (1 _QggNQgg*  #.  .  .#  QggY, ### #.#  ....#####..#  ..../..?..#  o.........##... 8 $......h.......  ..o.......###..  ..........#  ..........#  ........... .........#.#oo 2 orcs (asleep) ......##.... ...... .>... Qggh- Qgg)C ooooYou climb downwards.  The orc shouts! x2; You hear a shout! You hear a bellow! x2Qgg< 7===1.0 (1.8Qgg Qgg| ~  You climb downwards.  The orc shouts! x2; You hear a shout! You hear a bellow! x2 _You hear a loud, deep croak!  Found 6 gold pieces, a scroll of identify and a tapered iron wand.  Found a stone staircase leading down. _There is a stone staircase leading up here.Rgg4RggmRggF _Unknown command.Rggf=  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!RggA(()((   orcRgg$ (((Okawaru accepts your kill.RggHRggL>  You shoot a sling bullet.RggZ.oo.....)....o 2 orcsRggz^Y2.3 (1.3Rev RggOiRggVrr _An orc comes into view. It is wielding a +0 flail.Rgg} (((((You shoot a sling bullet.Rgg Y _An orc comes into view. It is wielding a +0 flail.You shoot a sling bullet.  The sling bullet hits the orc but does no damage.  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!RggӒ)   orcRgg!Rgg?R$o.....Rgg,$g33.6Rev+ Rggp+Rgg.P _Okawaru accepts your kill.RggE  You shoot a sling bullet. The sling bullet hits the orc!  You kill the orc!Rgg d)(((((Rgg6 ((Okawaru accepts your kill.RggH$).....Rgg1(4.9RggRgg/ _You shoot a sling bullet.RggRggRggRggfH _No target in view!Rgg 4Rggu Rgg F _Unknown command.Rggo Rggr Rgg_v Rgg.{ F _Unknown command.Rgg Rgg Rgg% $ Rgg& :_No target in view!Rgg 4Rggs Rgg^ z _Unknown command.Rgg Rgg _No target in view!Unknown command.No target in view!Unknown command.Rgg< No target in view!Rgg4RggRgguUnknown command.No target in view!Unknown command.No target in view!Unknown command.RggRggRggRggZNo target in view!Unknown command.RgglNo target in view!Unknown command.No target in view!SggSggSggqSgg Sgg'Sgg'% _SggA*SggC.Sgga4Sgg5Sgg3:Sgg?SggK78  .. #. .SggUL4 .### #.######..# ..../..h..# ---Y.........##...$).....<.......)##............#..........#Y   yak (wandering)SggM&......##.... _No target in view!Unknown command.No target in view!Unknown command. _No target in view!  o - 4 scrolls of identify (gained 1)SggP-6.9 (2.0Sggl\BFSgg&]F   bullfrog (wandering)Sgg]G---7.9 (3SggeSggj Sggk_A yak comes into view. A bullfrog comes into view.SggJ((((((((((Sgg9X Sgg$Y You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet.Sgg5Sgg|Sgg1SggSggY./....F..FSgg7===9.2 (1.3SggSgg^ _The sling bullet closely misses the yak.Sgg@D .. Sgg># #.  .  .#  ### #.#  ....#####..#  ..Y./..h..#  ..F.......##...  $).....<.......  ..).......###..  ..........#  ..........#  ...........  .........#.#   Sgg ..  #.  .  .#  ### #.#  Sgg....#####..#  ..Y./..h..#  ..F.......##...  $).....<.......  ..).......###..  ..........# ..........#  ...........  .........#.# SggmSgggSgg˲Sgg (((( _There are monsters nearby!You shoot a sling bullet. The sling bullet hits the yak!Sgg J Sgg!K The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak.SggSgg  The yak is heavily wounded..Y/....F80.4 (1.2Rev*  _The bullfrog snags a nearby blue-tailed skink with its tongue.Sgg! ..  #.  .  .#  ### #.#  ....#####..#  ...Y/..h..#  ....F.....##...  $).....<.......  ..).......###..  Sgg"..........#  ..........#  ...........  .........#.#   Sgg= ..  #.  .  .#  ### #.#  ....#####..#  ...Y/..h..#  ....F.....##... SggԻ $).....<.......  ..).......###..  ..........# ..........#  ...........  .........#.# SggSgg@SggSggd _There are monsters nearby!Sgg4SggSgg  ..  #.  .  Sgg.#  ### #.#  ....#####..#  ...Y/..h..#  ....F.....##...  $).....<.......  ..).......###..  ..........#  ..........#  ...........  .........#.#   _Unknown command.Sgg  ..  #.  .  .#  ### #.#  ....#####..#  ...Y/..h..#  ....F.....##...  $).....<....... Sgg x ..).......###..  ..........# ..........#  ...........  .........#.# SggÞ Sgg Sgg Sgg z _There are monsters nearby!Sgg Sgg: Sgg F _Unknown command.Sgg Y(((((((Sgga W _There are monsters nearby! _Unknown command.  You shoot a sling bullet. The sling bullet misses the bullfrog.  You shoot a sling bullet. The sling bullet hits the bullfrog!SggV Sgg Sgg Sgg .Y.F......1.6Sgg Sgg _The bullfrog is heavily wounded.You shoot a sling bullet.  The sling bullet hits the bullfrog but does no damage.Sgg  Sgg, 4 Sgg The bullfrog is heavily wounded.You shoot a sling bullet. The sling bullet hits the bullfrog!Sgg%  The bullfrog is almost dead.Sgg6' ;  The bullfrog hits you.Sggv) #2Sgg) )--Sggj0 /  --more--Sgg@ Y/YYYY 3 yaks (2 wandering)SggA {A yak comes into view. x257---SggMB !2.8SggM SggY b ..  #.  SggY .  .#  ### #.#  Y...#####..#  ..../YFh..#  Y.........##...  $).....<.......  ..).......###..  ..........#  ..........#  ...........  .........#.#   SggNZ 4_The bullfrog hits you.Sgg  ..  #.  .  .#  ### #.#  Y...#####..#  ..../YFh..#  Y.........##...  $).....<.......  ..).......###..  ..........# ..........#  ...........  .........#.# SggU Sgg SggSSgg \ _There are monsters nearby!SggT+5  You shoot a sling bullet.  The yak bellows! x2  The sling bullet hits the bullfrog!  You kill the bullfrog!.YYSgg* (Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the yak!!Sgg3,Sgg]5K8-Sgg;/  --more--Tgg  The yak is almost dead.Tggg,Tgg=.YYY./.Y.YYY 5 yaks (2 wandering)A yak comes into view. x2Tgg_2--74.0TggTgg{ ..  #.  .  Tgg-.#  ### #.#  .YY.#####..#  ..Y./.Yh..#  ..........##...  $Y.....<.......  ..).......###..  ..........#  ..........#  ...........  .........#.#   _The yak gores you.Tgg+k ..  #.  .  .#  ### #.#  .YY.#####..#  ..Y./.Yh..#  ..........##...  $Y.....<.......  ..).......###..  ..........# ..........#  ........... .........#.# Tgg _There are monsters nearby!Tgg!TggDTggTgg{> _Unknown command.Tggh   You shoot a sling bullet.  The yak bellows! x2  The sling bullet hits the yak!  You kill the yak!Tgg%x†Y 4 yaksTgg! ((((Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the yak!Tgg9Tgg?TggE,TggS.YY.Y/.†Y)TggSTgg3hplinko the SkirmisherCoglin of Okawaru *.......Health: 52/65 ===================-----#.Magic: 10/10 ========================.AC: 3Str: 12.#EV: 13Int: 10####.#SH: 0Dex: 20..YY#####..#XL:  9 Next: 106% Place: Dungeon:8...Y/.†h..#Noise: ===------  Time: 7685.3 (1.3)..Y.......##...a) +3 sling (heavy)  d) +0 sling {Narong}$).....<.......Fire: a) +3 sling (heavy) {Ming} ..).......###..Beast Rev* ..........#..........#YYYY 4 yaks...........Tggj[16;10H.........#.#......##....You shoot a sling bullet.  The yak bellows! x2  The sling bullet hits the yak!  You kill the yak!Okawaru accepts your kill.You shoot a sling bullet. The sling bullet hits the yak!Tggm/  --more--Tgg ; _The yak is lightly wounded.  You have reached level 10!TggA /  --more--Ugg4F7/711/1110 3% Ugg@UggOE6 _UggVR..#. .. .# ####.# ..YY#####..# ...Y/.†...# ..Y.....h.##...$).....<..........).......###.......# .. .#.#......##.......... .>..Y.YY---60 _Ugg=Vgg|..##. .. .# ### ##.# ....#####..# #...YY.†...# ..#...YY.....##.....$).....<.h.........).......###....# .#.# ..#.#Vgg;......##.......... #.>... VggVggԚVgg,Vgg.YY..YY---7VggVggVgg.. ##. .. .# ##### ##.# .......#####..# ..# ....YY†...# ...#.....Y....##.$)..Y..<...).###..# .#..# ...#.# ......##.......... #.>...VggVgg\VggװVgg Vgg޼/.Y.YYVgg/e88Rev+ Vgg4VggVgg.. ##. .. #.# .#### ##.# .... ....#####..# #..# ..../.Y...# #...#.....Y....##.$)...YY<...).###...# #.#....# #..............#.# ......##.......... #.>...VggBVgg'†.YY..YYVgg&9VggVggVgg ~(((You shoot a sling bullet. The sling bullet hits the yak.Vgg2 The yak is moderately wounded.You shoot a sling bullet. The sling bullet hits the yak!VggY Vgg VggT Vgg8 Vgg Vgg .Y.<Y...YYVgg w===90.5 (1.2Rev* Vgg Vgg T _The yak is severely wounded.Vgg; Vgg* Vggk Vgg F _Unknown command.Vgg Vggs You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!Vgg†(( 3 yaksWggA (((((Okawaru accepts your kill.WggWgg,Wgg.Y...<YY...Wgg=971.8 (1.3WggxWgg/ _You shoot a sling bullet.Wggr>(((((((Wgga  Okawaru accepts your kill. _You shoot a sling bullet. The sling bullet barely misses the yak. x2  You shoot a sling bullet.  The sling bullet completely misses the yak.  The sling bullet hits the yak.WggAWgg,Wgg.Y...<Y.YWgg!(3.1WggHWgg1 _The yak is lightly wounded.WggWggWggWggF _Unknown command.Wgg ((You shoot a sling bullet. The sling bullet barely misses the yak.The sling bullet hits the yak.Wgg  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak!WggWggWgg †YYThe yak is moderately wounded.Wgg\60=4.3 (1.2Wgg _The yak closely misses you. The yak misses you.WggWggWggWggF _Unknown command.WggWgg`Wgg Wgg _Unknown command.You shoot a sling bullet. The sling bullet hits the yak!Wgg  The yak is severely wounded.You shoot a sling bullet. The sling bullet hits the yak.Wgg3(k  The yak is severely wounded.Wggm)g49----5.4 (1.1Wgg.Wgg1( _The yak gores you!Wgg6WggPWggWggǬ/(The yak is severely wounded. _The yak gores you!  The sling bullet closely misses the yak.  The sling bullet hits the yak!Wgg:0  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.Wgg Y#The yak is almost dead.WggOv34---------6.6 (1.2WggWggjWgg/  --more--Wggz ) _The yak gores you!Wgga Wggc UYou shoot a sling bullet. The sling bullet hits the yak!  Wggbd You kill the yak!Wggd Wggm a† 2 yaksWgg o Wgg +(Wgg 3Okawaru accepts your kill.Wgg NYou shoot a sling bullet. The sling bullet hits the yak.Wggv ,Wgg˜ K.YWggY i5-----117.8 Wgg O_The yak is severely wounded.WggX Wgg o _Your Ranged Weapons skill increases to level 9!Wgg* Wgg+ Wgg$ Wgg t _You are too injured to fight recklessly!Wgg Wgg WggX F _Unknown command.Wgg=A >(((((((WggY z  You shoot a sling bullet. The sling bullet barely misses the yak. x2  You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!   yakWggXWgg{^l...<†.YWggc059.0WggjWggtf _Okawaru accepts your kill.WgguWgg{Wgg\ _Unknown command.Wgg†Wgg3Wggӓ^ _You are too injured to fight recklessly!Xgg]  You shoot a sling bullet. The sling bullet hits the yak.Xgg0  The yak is lightly wounded.  You shoot a sling bullet. The sling bullet hits the yak.Xgg>:m  The yak is moderately wounded.Xggt;/700.1 (1.1XggCXggLg _The yak closely misses you.XggqNXggSXggEV^ _You are too injured to fight recklessly!Xgg Xggy(((((((You shoot a sling bullet.Xgg$  The sling bullet completely misses the yak.You shoot a sling bullet. The sling bullet hits the yak.Xgg  ...<†.YThe yak is moderately wounded.6=1.3 (1.2Xggx%Xgg( _The yak barely misses you. The yak gores you but does no damage.  You shoot a sling bullet. The sling bullet hits the yak!Xgg  The yak is heavily wounded.You shoot a sling bullet. The sling bullet hits the yak.XggA<  The yak is severely wounded.2--2.6 (1.3Xgg(?> _The yak gores you.Xgg>(((((((Xgg  You shoot a sling bullet. The sling bullet barely misses the yak.You shoot a sling bullet.  The sling bullet hits the yak but does no damage.Xgg  .. ##. .. #  .# .### Xgg ### ##.# ....  ....#####..# #..#  ..../.†...# #...###  ..........##.......  $).......  ..).......###......  ..........# #.#..  ..........# #  ........... ...... ..... Xgg:e #.>...The yak is severely wounded.Xgg  .. ##. .. #  .# .###  ### ##.# ....  ....#####..# #..#  ..../.†...# #...###  ..........##.......  $).......  ..).......###......  ..........# #.#..  ..........# #  ....... ...... .....  #.>  ...<†.YThe yak gores you!19------3.7 (1.1XggXggl _* * * LOW HITPOINT WARNING * * *XggXgg Xgg^ _You are too injured to fight recklessly!Xgg(  You shoot a sling bullet. The sling bullet hits the yak!Xgg  The yak is almost dead.You shoot a sling bullet. The sling bullet hits the yak!  You kill the yak!XggPE†XggD XggI  *----20XggJ 5.0 (1.3 _Okawaru accepts your kill.Training target 7.0 for Shapeshifting reached!XggPO Xgg,P Xgg[ /  --more--XggH  Xgg i_Your Shapeshifting skill increases to level 7!Xgg  .. ##. .. # .# .### ### ##.# .... ....#####..# #..# ..../.†...# #...### ..........##. $).....<†.h.. ..).###...... ..# #.#.. ...# # ..... .........#.# ......##.... ...... #.>...Xgg Xgg =---60 _Xgg Xgg  Things that are here: _a yak corpse; a yak corpseYgg)JYgg,Ygg_120Rev+ Ygg]2Yggh4,YggS5Ygg7Ygg|8Ygg8Ygg<`1=Ygg=Ygg AURev YggbBYggE,YggSGYgg:Kj2=YggKYgg`O,YggPYgg8SYggS)YggTYggWYgg\X83YggYYgg\Ygg]Ygg]YggaYgghbYggbYgg fYggfJ4=YgggYggk,YgglYggo,Ygg=qYggv,YggmwYgg7zYgg{T5=Ygg{Ygg,Ygg̀Ygg]BYggYgg~86YggYgg7YggYggYggYggYggYgg|Ygg\J7=Ygg.Yggy,YggYggWYggYggYggæYggrT8=YggJYgg ,YggYggݯYggYggYggKYgg89YggYggp,YggĺYgg:,YggſYgg^,YggYggYggU30=YggYgg,Ygg Ygg,YggYggYggL1=YggYgg<,Ygg]YggYggrYggYggf2Ygg2YggYggYgg/BYggOYggT3=YggmYggYggGYgg!YggYgg o---o   orc wizard (wandering) _You start resting.Yggo050.0 (44.0)Ygg,1.0 (45YggYgg'r _An orc wizard comes into view. It is wielding a +0 dagger.Ygga3 ..  ##. .. #  .# .###  ### ##.# ....  ....#####..# #..#  ..../.†...# #...###  ...o......##.......  $).....<†.h........  ..).......###......  Ygg4..........# #.#..  ..........# #  ........... .........#.# ......##.... ...... #.>...YggC ..  ##. .. #  .# .###  ### ##.# ....  ....#####..# #..#  ..../.†...# #...###  ...o......##.......  $).....<†.h........  ..).......###......  ..........# #.#..  ..........# #  .......... .........#.# ......##.Yggt ...... #.> YggSYggYgg8Ygg YggT_An orc wizard is nearby!YgguOw ..  ##. .. #  .# .###  ### ##.# ....  ....#####..# #..#  ..../.†...# #...###  ...o......##.......  $).....<†.h........  ..).......###......  ..........# #.#..  ..........# #  ........... .........#.# ......##.... ...... #.>...Ygg;f ..  ##. .. #  .# .###  ### ##.# ....  ....#####..# #..#  ..../.†...# #...###  ...o......##.......  YggB$).....<†.h........  ..).......###......  ..........# #.#..  ..........# #  .......... .........#.# ......##. ...... #.> YggYggYgg2Ygg;b _An orc wizard is nearby!Ygg+ .. ##. .. # .# .### ### ##.# .... ....#####..# #..# ..../.†...# #...### ...o......##. $).....<†.†h. ..).###...... ..# #.#.. ...# # ..............#.#......##.......... #.>...2.0 (1.0) _Ygg- Ygg. Ygg? 4YggGA YggE ^ _You are too injured to fight recklessly!ZggtZggOZgg1Zgg ^ _You are too injured to fight recklessly!ZggS]Zgg^ZggpdZggf ZggUg8_Unknown command.Zggns4ZggyZgg|^ _You are too injured to fight recklessly!ZggZgg.ZggZgg>] __You are too injured to fight recklessly!ZggƗUnknown command.You are too injured to fight recklessly!Unknown command.Zggp 6 .. ##. .. # .# .### ### ##.# .... ....#####..# #..# ..../.†...# #...###Zgg! ..........##. $).o...<†.h.. ..).###...... ..# #.#.. ...# # ..... .........#.#o   orc wizard (wandering) ......##.... ...... #.>...Zggq&Zgge2J.oZgg4[4=3 _ZggQ>Zgg3L _You are too injured to fight recklessly!Unknown command. _ Things that are here: _a yak corpse; a yak corpseZggkZgg mZggtZggy^ _You are too injured to fight recklessly!ZggZgg`ZggZggϑ^ _You are too injured to fight recklessly!Zgg4Zgg}Zgg~F _Unknown command.Zgg4ZggZgg2^ _You are too injured to fight recklessly!Zggi ] .. ##. .. # .# .### ### ##.# .... ....#####..# #..# ..../.†...# #...### ..........##. $).....<†h†..Zgg  ..)o......###...... .# #.#.. .# # .. .#.# ......##... ...... #.>...Zgg Zggn N.oZgg -4 _ZggU Zgg Zgg> Zgg Zgg* Zggc ^ _You are too injured to fight recklessly!Zgg$ Zggm Zgg Zgg ^ _You are too injured to fight recklessly![ggA\..plinko the Skirmisher##.Coglin of Okawaru **...... #Health: 34/71 ===========-------------.# .###Magic: 11/11 ========================### ##.# ....AC: 3Str: 12....#####..# #..#EV: 13Int: 10..../.†...# #...###SH: 0Dex: 20..........##.......XL: 10 Next: 20% Place: Dungeon:8$).....**h†........Noise: ---------  Time: 7754.0 (0.0)..).***...###....[34[gg]m..a) +3 sling (heavy)  d) +0 sling {Narong}..o*......# #.#..Fire: a) +3 sling (heavy) {Ming} ..........# #Beast ....................#.#o   orc wizard (wandering)......##.......... #.>... _You are too injured to fight recklessly!  Fire: a) +3 sling (heavy) {Ming}Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 67% to hit)[ggk..plinko the Skirmisher##.Coglin of Okawaru **...... #Health: 34/71 ===========-------------.# .###Magic: 11/11 ========================### ##.# ....AC: 3Str: 12....#####..# #..#EV: 13Int: 10..../.†...# #...###SH: 0Dex: 20..........##.......XL: 10 Next: 20% Place: Dungeon:8$).....<†h†........Noise: ---------  Time: 7754.0 (0.0)..).......###......[33[ggma) +3 sling (heavy)  d) +0 sling {Narong}..o.......# #.#..Fire: a) +3 sling (heavy) {Ming} ..........# #Beast ....................#.#o   orc wizard (wandering)......##.......... #.>...Fire: a) +3 sling (heavy) {Ming}Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, 67% to hit)  You shoot a sling bullet.[gg/  --more--[gg^ ((((((o    The orc wizard shouts!  The sling bullet hits the orc wizard.  The orc wizard is moderately wounded.[ggY?uYou shoot a sling bullet.  The sling bullet hits the orc wizard but does no damage.[ggV<†...o.  The orc wizard is moderately wounded.[gg[ggG/  --more--[gg} ******The orc wizard gestures at you while chanting.[ggI O†.....[gg 27--===5.2 (1.2Rev [gg [gg* ) _The puff of flame hits you![gg( [gg- [gg [gg > _Unknown command.\ggg-4\gg+/\gg03> _Unknown command.\gg4..plinko the Skirmisher##.Coglin of Okawaru **...... #Health: 27/71 =========---------------.# .###Magic: 11/11 ========================### ##.# ....AC: 3Str: 12....#####..# #..#EV: 13Int: 10..../.†...# #...###SH: 0Dex: 20\gg]..........##.......XL: 10 Next: 20% Place: Dungeon:8$).....**h†........Noise: ===------  Time: 7755.2 (0.0)..).***...###......a) +3 sling (heavy)  d) +0 sling {Narong}..o*......# #.#..Fire: a) +3 sling (heavy) {Ming} ..........# #Beast Rev ....................#.#o   orc wizard......##.......... #.>... _Unknown command.Fire: a) +3 sling (heavy) {Ming}Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orc wizard[\gg22;2HAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 67% to hit)\gg..plinko the Skirmisher##.Coglin of Okawaru **...... #Health: 27/71 =========---------------.# .###Magic: 11/11 ========================### ##.# ....AC: 3Str: 12....#####..# #..#EV: 13Int: 10..../.†...# #...###SH: 0Dex: 20..........##.......XL: 10 Next: 20% Place: Dungeon:8$).....<†h†........Noise: ===------  Time: 7755.2 (0.0)..).......###......\gga) +3 sling (heavy)  d) +0 sling {Narong}..o.......# #.#..Fire: a) +3 sling (heavy) {Ming} ..........# #Beast Rev ....................#.#o   orc wizard......##.......... #.>...Fire: a) +3 sling (heavy) {Ming}Press: ? - help, Q - select action, (/) - cycleShift-Dir - straight line, f/p - orc wizardAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, 67% to hit)  You shoot a sling bullet. The sling bullet hits the orc wizard.\gg/  --more--\ggyN ((((((The orc wizard is heavily wounded.\ggYou shoot a sling bullet. The sling bullet hits the orc wizard!  You kill the orc wizard!\gg!D)\gge<†....  Okawaru accepts your kill.\ggWi816.4 (1.2Rev+ _\gg=q\ggs]ggJ]gg]gg]gg]gg ]ggw ?Rev ]ggA ]ggD]gg89]gg]gg,]ggi]gg]ggq%---oo   orc priest (wandering) _You start resting.]gg%,.60.4 (4.0]gg,R---1.4 (5]gg3]gg>  An orc priest comes into view. It is wielding the staff "Ara Wiro" {+Blink rC+ _Dex+3 Earth}.]ggyn  ..  ##.  .. #  .# .### ]ggo  ### ##.# ....  ....#####..# #..#  ..../.†...# #...###  ..........##.......  $).....<†h†........  ..).......###......  ..).......# #.#..  ..........# #  ..o........ .........#.# ......##.... ...... #.>... ]gg?  ..  ##.  .. #  .# .###  ### ##.# ....  ]ggt ....#####..# #..#  ..../.†...# #...###  ..........##.......  $).....<†h†........  ..).......###......  ..).......# #.#..  ..........# #  ..o........ .........#.# ......##... ...... #.>..]gg  ]ggK ]gg ]ggF ]gg" b _An orc priest is nearby!]gg} | ..  ##.  .. #  .# .###  ### ##.# ....  ....#####..# #..#  ..../.†...# #...###  ..........##.......  $).....<†h†........  ..).......###......  ..).......# #.#..  ..........# #  ..o........ .........#.# ......##.... ...... #.>... ]gg.r 4 ..  ##.  .. #  .# .### ]ggs { ### ##.# ....  ....#####..# #..#  ..../.†...# #...###  ..........##.......  $).....<†h†........  ..).......###......  ..).......# #.#..  ..........# #  ..o........ .........#.# ......##... ...... #.>.. ]gg ]gg ]gğ ]ggv b _An orc priest is nearby!^ggR.. ##. .. # .# .### ### ##.# .... ....#####..# #..# ^ggv..../.†...# #...### ..........##. $).....<†.h.. ..).###...... ..).# #.#.. .# # ..o...#.#......##.......... #.>...^gg^gg.oo   orc priest (wandering)^ggg30=2.4 (1 _^gg^gg4  Things that are here: _a yak corpse; a yak corpse^gg>I7.. ##. .. # .# .### ### ##.# .... ....#####..# #..# ..../.†...# #...### ..........##. ^ggJg$).....<†.†h. ..).###...... ..).......# #.#.. ...# # ........o.....#.#......##.......... #.>...^ggyS^gg}T-3 _^ggoZ^gg\^ggY.. ##. ##.. .# .# ..### ### ##.# .... ....#####..# #..# ^gg..../.†...###...#..........##.$).....<†.†...).###...).......# ##.#..#..........# # #..............o....... ^gg^gg&4^gg^gg5_ggzM .. ##. #. .#  .# ..###### ##.# ....#####..# #..# /.†...###...####..........##$).....<†.†..).......###.......).......# ##.#............# .# .#..# ..1=5_gge7 .# ...# ##. .## .. ..#  _ggog#.# ..####### ##.# .........###### ..../.†...###h..#### ..........##.>$).....<†.†.....).......###..........)# ###.#..#.# .##.#........... .# ..#...o.....#.# .# .#......##...._gges_ggJt&6_gg~_ggX; _Found a stone staircase leading down._gg%_gg'_gg,_gg._gg= J_gg? _gg@ ,_gg$E 2_gg*F B_ggG _ggH c3=_ggI _ggJ ,_gg_M ,_ggN _gg1P _ggP _gg]Q _ggT _ggEU L4=_ggU _ggX _gggY _ggZ _gg_ 5_ggb` _ggqb ,_ggLc _gge ,_ggmf _ggh _ggyi T6=_ggLj _ggl _gg m _ggqm _gg/p ,_ggq _gg's _ggs L7=_ggJt _ggv _ggKw _ggw _ggy _gg!z _ggz _ggZ} _gg} _ggs~ _gg _gg :8_gg@ _gg΃ _gg ,_ggʆ _ggb _gg _ggt _gg T9=_gg _gg _gg _gg _gg% _gg _gg _ggn _gg M40=_gg _gg _gg _gg _ggt _gg _gg{ _gg֞ _ggn :1_gg _ggء _ggw _gg _ggۤ _gg_ _gg _gg _gg _gg _gg̫ _ggN T2=_gg _gg ,_gg _gg{ _gg ,_gg_ _gg L3=_ggk _ggu _gg _ggs _gga _gg ,_gg _gg I4_ggA _ggƾ ,_gg= ,_gg _gg _ggb j5=_gg _gg4 _gg _gg _ggm _gg _ggj _gg L6=_gg _ggc _gg _ggZ _gg _ggr _gg _gg! _gg ,_gg _ggk :7_gg1 _gg _gg ,_gg _gg# ,_gg_ _gg j8=_gg{ _gg ,_gg _gg ,_gg _gg b9=_gg> _gg ,_gg _ggr ,_gg _gg Q50_gg2 B_gg ,_ggN X_ggo _gg O51=_gg _gg _ggR _gg _gg _gg _gg _gg ;2_ggn I=_gg ,_gg _gg4 _gg ,_gg _gg &3_ggK _gg B_gg ,_gg _gg b4=_gg _gg _gg^ _gg _gg _gg ,_ggd _gg e5=_gg ,_gg _gg _gg7 _gg _gg ,_ggl _gg! _ggg" &6_gg" _gg$ _ggy% ,_gg+ 7=_gg, _gg- _gg). _ggI0 _gg0 _gg81 _gg,3 _gg3 V8=_gg4 _gg7 B_gg9 _gg9 ,_gg: _ggs; <9_ggc< ,_ggO= _ggj@ _gg@A ,_ggC _ggD ,_ggF _ggG M60=_gg:H _gg{J _ggK _ggK _ggN ,_ggBO _ggP _gg|Q V1=_ggR _gg5T _ggT _ggUU _ggV _ggW ,_ggZ _ggZ &2_gg[ _gg] _gg] _ggt^ _ggB` ,_gg` _ggb _ggNc L3=_ggc _ggsf ,_ggcg _ggh B_gg{k _ggl V4=_ggl _ggn _gg0o _ggo _ggXr _ggr _ggLs _ggu ,_ggv _gg4y _ggy &5_ggz _gg{ _gg| _gg#} _gg _gg7 _ggƀ _ggO _gg L6=_gg _gg _ggS ,_gg ,_ggC _gg։ _ggu l7=_ggЋ ,_ggd _gg _gg/ ,_gg* _gg <8_gg2 ,_gg _gg ,_ggu _gg ,_gg _ggm _gg b9=_ggk _gg ,_gg ,_gg _gg m70=_gg _gg ,_ggP _ggj ,_gg[ _gg _ _You start resting._gga 289327.0)_gg, Z1=48_gg® _gg " _HP restored._gg 4_gg _gg _gg ,_gg n_gg _ggګ _gg֬ :=_ggd _ggA ,_ggi _gg _gg ,_gg _gg$ _gg _ggL _gg ,_ggp _ggO _ggξ _gg" B_gg B_gg< _gg ,_gg _gg, ,_gg _ggk _gg _gg B_gg ,_gg _gg ,_gg _gg ,_gg _gg! _gg _gg8 _gg _ggY _gg _gg _ggB _gg _gg _ggE _gg _gg| _gg ,_ggv _gg ,_ggQ _ggB _gg ,_gg ,_ggR _ggS ,_gg _gg _gg ,_gg _ggo  ÷FF   bullfrog (wandering) _You start waiting._gg+4924.4 (30.0)_gg ,5.4 (31_gg{_gg[ _A bullfrog comes into view.`gg{ ((((F`ggYou shoot a sling bullet.  The bullfrog gives a loud, deep croak!  The sling bullet hits the bullfrog.`gg:  The bullfrog is lightly wounded.  You shoot a sling bullet. The sling bullet hits the bullfrog!`ggAo  The bullfrog is heavily wounded.`gg`gg.F...===6.6 (1.2`gg*8)Rev `ggv!`gg}"`gg2/  --more--`gg^M| _The bullfrog snags a nearby centipede with its tongue.`ggF  _Unknown command.`ggiZ (( You shoot a sling bullet. The sling bullet hits the bullfrog!`ggp The bullfrog is almost dead.You shoot a sling bullet. The sling bullet hits the bullfrog!  You kill the bullfrog!†`gg ..37.8Rev+  _Okawaru accepts your kill.`gg  _Unknown command.`gg) 4`gg$4 ^ _No target in view!`ggG .#...###. .## .. ..#`gg  .# ..####### ##.# ..... ....#####..###..#  ..../.†..#### ..........##h.......> $).....<÷.†... ..).......###. ..).......# ###.#..## ...# .##. .. .# ..#`gg8 m ...o.....#.# .# .# ......##.... ...... #.>...`gg `gg[ 6---80`gg 6Rev  _`ggQ `gg `ggRZ`gg\:---`gge`ggn^ _No target in view!`ggo`ggv`gg]yF _Unknown command.aggagg)aggaggH _No target in view!aggnagg`aggi%agg( _Unknown command. _No target in view! _Unknown command.agg(No target in view!agg2iaggjagguagg'x _No target in view! _Unknown command.No target in view!Unknown command.aggO agg!aggF)aggY*bgg0`bggg _bggbggNbggbggI _Unknown command.No target in view! _Unknown command.  Things that are here:  a bullfrog corpse; a yak skeleton; a yak skeletonbggrbgg _bggabgg#kbggTbggbggЀbgg ..# ...# ##. .## .. ..# .# ..#### ### ##.# ..... ....#####..###..#bggڏ: ..../.÷.h.###...####32.8 (4 ..........##........> $).....<÷.†.......... ..).......###........ ..).......# ###.#..## .o........# .##.#o   orc priest (wandering) ........... .# ..# .........#.# .# .# ......##....bggbggwbggb _An orc priest is nearby!bggW (((bgg(((o    You shoot a sling bullet.  The orc priest shouts!  The sling bullet hits the orc priest!bggi  The orc priest is almost dead.You shoot a sling bullet. The sling bullet hits the orc priest.bggi bggabgg{...o.bgg).===4.0 (1.2Rev bgg"bgg0 _The orc priest is almost dead.bgg1bgg4F _Unknown command.bggC ..#  ...#  ##. .##  .. ..#  .#   bgg.F### ##.# .....  ....#####..###..#  ..../.÷.h.#  ..........##.>  $).....<÷.†.  ..)o......###  ..).......#   ..........# .##.#  ........... .# ..#  .........#.# .# .#   bgg ..#  ...#  ##. .##  .. ..#  .#   ### ##.# .....  ....#####..###..#  ..../.÷.h.#  ..........##.>  $).....<÷.†.  ..)o......###bgg-W  ..).......#  ..........# .##.#  ........... .#  .........#.# .#  bggbggfbggmbggzb _An orc priest is nearby!bggUq ..#  ...#  ##. .##  .. ..#  .#   ### ##.# .....  ....#####..###..#  ..../.÷.h.#  ..........##.>  $).....<÷.†.  ..)o......###  ..).......#   ..........# .##.#  ........... .# ..#  .........#.# .# .#   bgg ..#  ...#  ##. .##  .. ..#  .#   ### ##.# .....  ....#####..###..#  ..../.÷.h.#  bggl..........##.>  $).....<÷.†.  ..)o......###  ..).......#  ..........# .##.#  ........... .#  .........#.# .#  bggVbgg$bggbggb _An orc priest is nearby!bgg[{ __Unknown command. _An orc priest is nearby!An orc priest is nearby!  You shoot a sling bullet. The sling bullet hits the orc priest.  You kill the orc priest!bggt(((($bggc (((Okawaru accepts your kill.bgg....)$.bggd5.3 (1.3Rev+ bggbgg $ bgg ?_You shoot a sling bullet.bggw bgg F _Unknown command.bgg7 4bgg: bggl@ ^ _No target in view!bggTA bggC bggF bggJ bggO ; _bggP bggW bggXY ?Rev bggZ bgg^ a  You see here a yak skeleton.bgga bggb _bggzd bgg$h bggl bggl bggin bggw & ..# ...# ##. .## .. ..#.bggx  .# ..#### ...#### ##.# ..... .......#####..###..# .......h.÷...###...####--- ###..........##........> ...$).....<÷.†.......... #....)$......###........ .....).......# ###.#..## .............# .##.# ....# .# ..# ...bggx .#.# .#  ......##....bgg -9.3 (4.0bggl S---40.3 (5bgg# bgg D _u - a wand of roots (13)bggޛ bgg bggt F _Unknown command.bgg bgg bgg bggĩ bgg bggg ; _bgg "..#.#.##. .##.. .. ..#... .# ..####...##### ##.# ..........#####..###..# bggc ....÷..#### ###...h......##........1.3 (1....$).....<÷.†.#....)$......###......).......# ###.#..#..# .##....# .# ..#.# .# .##.... ...... #.>...bggT bgg bgg T _Key pressed, stopping explore.bgg bggE bggF bgg| ^ _No target in view!bgg bgg bgg F _Unknown command.bgg{ bgg bgg bgg ..0bggf bgg bgg j _Key pressed, stopping explore.bgg bggz bgg  _Unknown command. _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!bggPbggbggxbgg _Key pressed, stopping explore.No target in view!Unknown command.Key pressed, stopping explore.No target in view!cggJcgg cgg"; _cgg*cgg-b ...##. .##.... ....# ..####.##### ##.# ..... ....#####..###..# ....÷...###...#######..........##........cgg.....$).h...<÷.†.#....)$......###.....).......# ###.#..#Beast ...........##.>.cgg9 ..##. .##... ...# ..######### ##.# ..... ....#####..###..# ..........÷...###...#######..........##...........$).....<÷.†..#....)h......###.....).......# ###.#..#.. .##..# .# ............. ..cggD+2.3 (1cggE+3.3 (2cggbJcggJUk  You now have 443 gold pieces (gained 17).  Things that are here:cggU+4.3 (3cgg+[cggl]  the staff "Ara Wiro" {+Blink rC+ Dex+3 Earth}; a +0 leather armour; an orc _corpsecgg cggcggcgg&  cggF :_No target in view!cggcgg?cggcgg!cgg%cgg)% _cggA*cgg*/cgg:F ...#... ##. .##.. .. ..# .. .# ..##cgg;##### ##.# .... .........#####..###..#  ..........÷...###...#####..........##......$h.....<÷.†5.3 (1cggX;#....)|......###.....<.......).......# ###.#...# .##....# .#cgg;D.....#.# .#..##.....##.>.............. ..cgg>Ecgg1F+6.3 (2cggANcgg!a _Found a stone staircase leading up. _Items here: )) [[ ÷.cgg:bcgg7icggkF _Unknown command.cggscggGtcgg|cggMF _Unknown command.cgg _No target in view!cgg 8cgg 9cgg;cggi@cggjKm ...# ...... ##. .## ...... .. ..# ...... .# .. ......##### ##.#  .........#####..###..#cggL. ..........÷...###....###..........##.h).....<÷.†0.#....)|......###.<.).# ###.#...# .(...# .#.#.# .#.##....cggL.##.>...  . ..cggWcgg^\+7.3 (1cgg:ccggqd _Found 4 stones.  You now have 449 gold pieces (gained 6).cggLr+8.3 (2cggg{cggօ] _You see here a ring of positive energy.cggjcgggjcggtcggbwH _No target in view!cgg _Unknown command.cggm<cgg>cggFcgg\cggfcggl% _cggsxcgg~cggՆcggcggcggcggcgg>cggwcggcggcggijcgg(cggcgg(cgg<######### cgg@ .#.....#  #......# . #......# cgg#.#......# ...cgg/#........# ##. .cgg #......# ..  #....h.# .# 52.3 (4 ##......##### ##.# (.cggR.....#####..###.#cgg.......÷...###..cgg##.....###..........##......=).....<÷.†....cggOg#....)|....###..cgg<.......).......# ###.......#cggucggcgg$3.3 (5cggcgg% _Found 9 stones.cgg?cgg@cggIcggLF _Unknown command.cggfcggcgg+cggH _No target in view!cggڏcggLcggcggޝcggdcggȥ; _cgg0cgg2Bcggcggcggвcggwcggcgg:cggcggcggcggR,cggcggcggcggcggcggcggcggMcgg3cggcgg ######### .#.....# #####......# ....#......#  #.#.#......#  #)#........#  #.#.#.#......#  #...h.#......# 60.3 (7 #######......#####  (............#### #..............÷ #.....###..... ..........=).....<  .......#....)|....  ...<.......).....  ..... cgg~cgg+1.3 (8cggcgg% _Found a dagger.cggܮ cggU cgg cgg F _Unknown command.cggy 4cggA cgg1 H _No target in view!cggX cggX cggyY cgg^ cggf < ######### .#.....# #####......## ....#......##. #.#.#......#.O #)#........# #.#.#.#......# #..h..#......# #......##### (. #cggnf .÷ #.....### .=)..... O   two-headed ogre (asleep) .#....)| ...<.) cggn 0  A two-headed ogre comes into view. It is wielding two +0 giant clubs.cggHy i.OOcgg+| J====2.3 (1cgg cgg b _The two-headed ogre shouts in stereo! You hear a croak. You hear two shouts!cggC 4cgglI cggsK F _Unknown command.cgg (You shoot a sling bullet.  The sling bullet hits the two-headed ogre.cggL/  The two-headed ogre is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.cggO cgg U.OcggW ===-3.5 (1.2Rev cggk cgg = _The two-headed ogre is lightly wounded.cgg^ d   .#.....#  #####......#  # ....#......#  #. #.#.#......#  .. #)#...  #.#.#.#  #.Oh..#  ####### cgg  ( ÷ ) )| ...<)cggAw!   .#.....#  #####......#  # ....#......#  #. #.#.#......#  .. #)#...  #.#.#.#  #.Oh..#  #######  ( ÷ ) )| ...<)cggcgg8-cgg݈cggLf _A two-headed ogre is nearby!cgg  You shoot a sling bullet.  The sling bullet hits the two-headed ogre.cgg%*  The two-headed ogre is moderately wounded.You shoot a sling bullet.  The sling bullet hits the two-headed ogre!dggouv  The two-headed ogre is heavily wounded.dggud4.8 (1.3Rev+ dgg~dggdgg/  --more--dgg" _The two-headed ogre barely misses you. The two-headed ogre misses you.dggdgg0dgg"z   .#.....#  #####......#  dggQp# ....#......#  #. #.#.#......#  .. #)#...  #.#.#.#dggt  dggm#.Oh..#  #######  dgg6( ÷ dggߩ ) )|dgg9 ...<) _Unknown command.dgg%dgg-U-   .#.....#  #####......#  # ....#......#  #. #.#.#......#  .. #)#...  #.#.#.# dggU, #.Oh..#  #######  ( ÷ dggU) )| ...<)dggU!dgg`dgg/adggidggl^ _A two-headed ogre is nearby!dgg|   .#.....#  #####......#  # ....#......#  #. #.#.#......#  .. #)#...dgg}  #.#.#.#  #.Oh..#  ####### dgg8}$ ( ÷dgg[}- ) dgg}B)| ...<)dggP    .#.....#  #####......#  # ....#......#  #. #.#.#......#  .. #)#...  #.#.#.#  #.Oh..#  #######  dgg!( ÷ ) )| ...<)dgg.dggdgg(dgg5 _A two-headed ogre is nearby!You shoot a sling bullet.  The sling bullet hits the two-headed ogre!dgg _A two-headed ogre is nearby!  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The two-headed ogre is severely wounded.dggpN   .#.....#  #####......#  # ....#......#  #. #.#.#......#  .. #)#...  #.#.#.#  #.Oh..#  #######  ( ÷ dggN) )| ...<)  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The two-headed ogre is severely wounded.  You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  The two-headed ogre is severely wounded.dgg$"   .#.....#  #####......#  # ....#......#  #. #.#.#......#  .. #)#...  #.#.#.#  #.Oh..#  #######  ( ÷ ) )| ...<)dgg>%T11---------------------dgg./  --more--dggY  The two-headed ogre hits you with a +0 giant club!! x2dgg=5---------------------dgggE====6.0 (1.2dgg]"dgg%N _* * * LOW HITPOINT WARNING * * *dgg]4dggMedggKhV _You are too injured to fight recklessly!dgg dggb dgg* dgg V _You are too injured to fight recklessly!dgg dgg dggf dggX V _You are too injured to fight recklessly!dgg4dggmdggKV _You are too injured to fight recklessly!egg4egg-eggUF _Unknown command.egg4egg4eggEegg*I^ _You are too injured to fight recklessly!egg z ((You shoot a sling bullet.egg  The sling bullet barely misses the two-headed ogre.You shoot a sling bullet.  The sling bullet hits the two-headed ogre.egg .OThe two-headed ogre is severely wounded.The two-headed ogre closely misses you.egg ===-7.2Rev* egg J-egg7 /  --more--egg_ ^ _The two-headed ogre completely misses you.egg V((You shoot a sling bullet.egg(2  The sling bullet completely misses the two-headed ogre.You shoot a sling bullet.  The sling bullet hits the two-headed ogre.egg3 eggs O.OO 2 two-headed ogresThe two-headed ogre is almost dead.egg6 T2=8.4egg egg egg  A two-headed ogre comes into view. It is wielding a +0 giant spiked club and a--more--egg O _+0 giant club.egg You shoot a sling bullet.  The sling bullet hits the two-headed ogre!  You kill the two-headed ogre!eggC )   two-headed ogreegg Jc((Okawaru is honoured by your kill.eggkeggN|.O.)egg6429.7 (1.3eggegg<' _You shoot a sling bullet.eggeggxegg,egg/^ _You are too injured to fight recklessly!fggsd # .#.....## #######......# #.#.....#......# #.#.#.#.#......# ...#)#........# #O#.#.#......# #.h...#......# #......##### (. #. #.....### .=) .#....)| ...<.) fgg+  The two-headed ogre barely misses you.The two-headed ogre hits you with a +0 giant club!!  You die...fggd-18/71 ----fgg/  --more--fggD fggL Inventory: 32/52 slots Hand Weapons (go to first with ))  a - a +3 heavy sling (weapon) {Ming}  d - a +0 sling (offhand) {Narong} Armour (go to first with [)  b - a +0 leather armour (worn)  h - a +0 pair of gloves (melded)  l - a +0 cloak (melded)  r - a +0 pair of boots (melded) Talismans (go to first with %)i - a beast talisman (active) fggM gWands (go to first with /)q - a wand of acid (6)  u - a wand of roots (13) Scrolls (go to first with ?)  c - a scroll of butterfliesg - a scroll of brand weapon  j - a scroll of vulnerability  k - 2 scrolls of fear  m - a scroll of fogo - 4 scrolls of identify  w - 2 scrolls of amnesia  y - 3 scrolls of teleportation [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]igg8iggciggGoodbye, plinko.4607 plinko the Skirmisher (level 10, -18/71 HPs)Began as a Coglin Hunter on Dec 21, 2024.igg $Was a Believer of Okawaru.Demolished by a two-headed ogre... wielding a +0 giant spiked club(30 damage)... on level 8 of the Dungeon.The game lasted 00:08:14 (7827 turns). Best Crawlers -1.59874334 freshwater VSCj-27 escaped with the Orbigg=2.53115580 tswnHuSh-27 escaped with the Orb3.32457476 tswnTrRe-27 escaped with the Orb4.26687813 tswniggfSpSh-27 escaped with the Orb5.26460741 tswnMDHs-27 escaped with the Orb6.26319591 MollyMollu OpFi-27 escaped with the Orbiggp7.25873036 tswnMDRe-27 escaped with the Orb8.25355277 MollyMollu OpFi-27 escaped with the Orbigg9.24699432 MollyMollu OpFi-27 escaped with the Orb  10.23823169 MollyMollu OpFi-27 escaped with the Orb  11.23737872 oddsox OpCA-27 escaped with the Orbigg igg? [?25h[?0c [?1051l[?1052l[?1060l[?1061l