: h# Player: psychicmeow Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-04-26.19:57:50.ttyrec Time: (1745697470) Sat Apr 26 19:57:50 2025 : h  [?1051l[?1052l[?1060l[?1061h: h V)0[?7h[?25l[?1c: hc: h: hWelcome, psychicmeow. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Gladiator: h : hH : h Epsychicmeow the ChopperCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 4Str: 14EV: 11Int: 7SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axe {Nolwa f) +0 dagger {SunngiThrow: 3 throwing nets: h ######...##.#...##...@.##.#...##...######: h) : hw Welcome, psychicmeow the Coglin Gladiator.A smirking vizier told you that the Orb of Zot is just within this dungeon.: h5 : h Press ? for a list of commands and other information.: h? : h [ _Found a staircase leading out of the dungeon.: h+: h,: h,: h.: h/: hg3P _: h3,: h~4: h5: h7,: h7: ho9: hK:,: h:: h;: hT<,: h<: h#=: h=,: h>: h>: h7?,: h?: hV@: h@,: h A: hA: hB,: hB: hC: hD,: hVE: hF: h@G,: hG: h H: hH,: hH: hI: h,J,: htJ: h!K: hK: hK: hL: hL: hM: h=M: hfM: hM: heN: hN: hN: hhO: hO: hP: h5P: hP: hYQ,: hQ: hxR: hR,: hgS: h"T: hT: hT: h%U: hV: h~V: hV: hV: h]W: hW: h X: hJX: hY: hY: hY: hY: hZ: hM[: hq[: h[: h*\: h\: h\: h]: h]: h)^: hJ^: h^: h]`: ha,: ha: hYc: hOd: hzd: hd: hqf: hf: hf: hg: hg: hh,: hYi: hbj: hj: hj: h$k: h,m: hm,: hm: h?o/ _You open the door.: ho3: hfp: hp: h5q,: hq: hAs8There is an open door here.: h t5 _: hBt: hku: h8vB: hv: h[w,: hw: hx: h#y: h4y: hy: hLz: hm~]### #..# .##############.###.##...........#.#...#.####.####.#.##.......#.#.38.0 (: h~38.0)#.#####.#.#.#$#.#...#.#.#.#>..: h~u#.#...#.#.#.#.....: h~#...<.#.#.'.#.......#.#...#.#.#.#.......#.#...#.#.#.#.......: h#.#####.#.#.#.......#.......#.#.#: hӂ: h %9.0 (39: h: h; _Found a stone staircase leading down.: hX 3: h+Y : haZ : h[ : h[ : h_ X: hwa A _You now have 11 gold pieces.: hjc 3: h&d : h?h R  There is a stone staircase leading down here.: hn O### #..# .# #############.###.# #...........#.#... : hn #.####.####.#.#.# .#.#...# .#.#.#.#.####....#.#...#.#.#.#>@.......: hn G#.#...#.#.#.#.........: hn #...<.#.#.'.#.........#.#...#.#.#.#.......###.#...#.#.#.#..: ho #.#####.#.#.#..gg   hobgoblin (asleep): ho #.......#.#.#..####.####.#...####.# #...........#.#: hvw 242.0): hw +3.0 (4: h| : h \ _A hobgoblin comes into view.: h~/4: h4: h6` _A hobgoblin is nearby!: h0### #..# .# ############.###.# # ...........#.#... .# .####.####.#.#.# ..#  #.......#.#...# .J.##.#####.#.#.#.####....#: hu+#.#...#.#.#.#>........##.#...#.#.#.#..##...<.#.#.'.#.+  : h#.#...#.#.#.#.####.#...#.#.#.#...  #.#####.#.#.#.g#.......#.#.#..J   endoplasm  ####.####.#...####.#: hg   hobgoblin (asleep) ...........#.#. .#.###########.#: h00l  An endoplasm comes into view.: h%3: h7.Jg.Jg==4.0 (1: h:: hI=+ _The hobgoblin shouts!: h+### #  ..# .# ###########.###.# # .........#.#...# ####.####.#.#.# # #.......#.#...# ...# : h39#.#####.#.#.#.####.J..# #.#...#.#.#.#># #.#...#.#.#.#.# #...<.#.#.'.#..+ #.#...#.#.#.#.### : h#.#...#.#.#.#.g.. #.#####.#.#.#. #.......#.#.#........ ####.####.#...####.#. : h^..........#.#. .#...: h: h: hBX.Jg.: h/--5: h: hW: h@### # ####..# .# ...#.###.# ^..## #.#... ....# .####.#.#.# ....# .#.#...# ....# .#####.#.#.#.####....# .#...#.#.#.#>...@J...# .#...#.#.#.#.: h-A# ...<.#.#.'.#.+ .#...#.#.#.#... .#####.#.#.#.. .#.#.#.. : h\A: h!C: hI>g.: hJO=-6: hN: h`QW _The endoplasm closely misses you.: h l  You hit the endoplasm but do no damage.: h< g. You hit the endoplasm with your +0 war axe.: h 4---7.2 (1.2Rev : h : h - _The endoplasm hits you.: h/? P  You hit the endoplasm with your +0 war axe.: heG .g   hobgoblin  You kill the endoplasm!: hG GYou hit the hobgoblin but do no damage.: hJ L---28.4: hO : hqR @ _The hobgoblin hits you but does no damage.: hޘR  You slash the hobgoblin with your +0 war axe!: hŞ2.: hl49.5 (1.1Rev+ : ho: hoM _You kill the hobgoblin!: hFA: h1B: hHF: hHH _No target in view!: hf: h: h: hqH _No target in view!: ha/4: h/: h1: h=55= _: h5: h7PRev : h68: h/:,: h:: h8<: hz<:=: h =: h|?c6==: h@@: hpC1 _HP restored.: h E<: hE: hzG: hI0: hbI: hJ: hK,: h)L: hJM: hN: hN:==: hO: h2Q: hR: hR: hS: hxU: hV,: hqW: hlY7 _You open the door.: h^Z3: hZ: h\@  There is an open door here.: h^: hr^ _: h_: h`: h-b,: hb: h(d: he,: hf: hh: hUi,: hi: hmn: h&oX: h8s=#.#...#.....##.#+# #.#.# #.....##.#.# #...# #.....##.#.# .#.####....##.#.######+ #.#>........##.#........ #.#.........#........... : hNt'.#.........'........... #.#.......###....######+ #.#...........##@# -68.5 (19.0) #.#...........##.# #.#...........##.# #...####.#....##$# #.#. #.#....##.# #.# ....# .## > : hw: hwF-9.5 (20: hOz: h{9 _Found an escape hatch in the floor.: h 3: h"! : h# : h* s # ..#.#########+>........##.#.................#....... '...'...... #.###....######+....##.# 0.0)..####.#$: h%+ <#": h9/ : h3 B70.5 (1: h,6 Q _Found a thick beryl amulet.: h: h: h: hH _No target in view!: h: h): h: hH _No target in view!: h: h : h|: hH _No target in view!: h3: h: h;: h: hP _: h,: h}: h,: h>: hnM _You now have 28 gold pieces (gained 17).: h : h( : h : h : h,: h: h: h: h: h: hP: h: h: h: h: h,: h': h* : h!,: h&#: h$: h',: h': h^): h*,: h+: h-: h4/,: h4n: h6: hp8,: h9: hA;: h<: h=: h>: h?: hSA: htA: hrB: hD: hF: h@F: hG: hH: hI: hI: h1J: h&K: hL: h>L: h M: hN: hO,: hO: hT #.#.......## #.......#># ###.#####"# #.# #.# ###.# # #.# #...#.# #.# #.#...# #.# #.#.###.#.# #@......# ........#.##### ............ ........: h!UA#.### .....##.#.#..... ... #.... ###....: hSZ090.5 (20.0): hZ,1.5 (21: h>^: h_W _g - a lumpy cyan potion: he( 4: h8- : h|/ H _No target in view!: h 4: h : h H _No target in view!: h3: h: h<: h: hlP _: h: h: ht: h: h!,: h": h%: hl',: h_(: hU+: h=-,: h .: h0: h2: h2: h4: h|6: hP8,: h 9: h:: h?<,: h=: h>: hA: h: h: hq: h,: hU: h : hK,: h%: h: h #........#.......... #..........#.####>.. ###.................... #.+..........#.####.?...#.#.......##.#.#.....#.#.......+....#...............######.....#.........# #.....@#.######102.5 (11.0) #.#  ##.#  #.#.####.# ..###.# ### #. #: h": h0#,3.5 (12: hn(: h}*; _Found a stone staircase leading down.: ho: h: hD: h: h #.#.#.###J# #........#.......... #..........#.###>... ###...............: hH.... #.+..........#.###.?...#.#.......##.#.#...#.#.......+....#...........######.....#@........# #......#.###### #......#.# #.....: h'.#.# #.#.####.#: hA ..... ..#J   endoplasm (asleep): hZ^###.#. ###: ht #.#.#: h,0.0): h+4.5 (1: h: h] _An endoplasm comes into view.: h  #.#.#.....#.. #........#.#.##J#.. #........#........... #..........#.##>....###...................#.+..........#.##?...#.#.......##.#.##.#.+....#........######.......#.........#####......#.###### #......#.# #......#.# #.#.####.# ..... ..#: hz###.#. ### #.#.: h: h &5: h]: hD: h[$  ....#..  ...J#..  .......  ..>....### : h$ ".......#.+..... ...?...#.#.....  .......#.#.....  .......@.......  .......#.........#  ####......#.######  #......#.#  #......#.#  : h% #.#.####.#  ..... ..#  ###.#. ###  #.#.: h ? ....#..  ...J#..  .......  ..>....### .......#.+..... ...?...#.#.....  .......#.#.....  .......@.......  .......#.........#  ####......#.######  #......#.# #......# #.#.####.#  .....  ###.#.  #.#.: hZ 4: h : hh a _An endoplasm is nearby!: h9 #.#...#.#..# #.#.#....#..# #.#.#.#J#..# ##..........# ##.#>....###..................#.+..........#.#?...#.#.......##.#.##.#.......+....#..######........#.........######......#.###### #......#.# #......#.# #.#.####.# ...... ..####.#. ###: h: h $6 : hG  _: h&: h(: hR{ #.###..#..# #.#..#..# #.#.#...#..# #.#.#J#..# ##.........# ##>....###........#.+....#.?.@.#.#.##.#.#.#.......+...............#####.........#.........#######......#.###### #......#.# #......#.# #.#.####.# ...... ..#: hpU>.JJ: hU&7: h \: h^^ _The endoplasm quivers.: h< #.# ######## ..# #.###.#..# #.#..#..# #.#.#.#..# #.#.#..#..# ##...J...# ##>....###...@..#.+....#?...#.#.##.##.#.+........####..........#.........#+######......#.###### #......#.# #......#.# #.#.####.#: h: h: hC&.J: h&8: h: h-: hL  You hit the endoplasm but do no damage.You slash the endoplasm with your +0 war axe!: hW.6=9.6 (1.1Rev : h]: h>`M _You kill the endoplasm!: h: h: h7: hH _No target in view!: h 4: h` : h : h : h( ; _: h h####### ..# #........#........#..# #.#..#..# #.#: h 8.#..# #.#..#..# #.#.....# #: hI .>....###.......#.+: h \.#.###.-: h+ !..........#.#.+.............####.........# #+######......#.###### #......#.# #......#.# #.#.####.#...... ..#: h -100: h E-1.6 (2: h : h c _h - a scroll labelled ATIM HEFUQEBU: h ?: hX?: h@: hD: hM........#..# #..#..# #.#.#..# #.#.#..# #.#....# #.l>....###......#.+.#.###!.#.#.+......###.# ##+######......#.######: h#N #......#.# #......#.#l   frilled lizard (asleep) #.#.####.#...... ..####.#. ###: hV&0: hFZ+2.6 (1: hZ: hG\a _A frilled lizard comes into view.: hg]9   .........#..#  .........#..#  .........#..#  ............#  l......>....# ............# ............# .!.....@....# ............... : h]............#..  ##+######......  #......#.#  #......#.#  #.#.####.# : h]Q ...... ..#   ### : h8p   .........#..#  .........#..#  .........#..#  ............#  l......>....# ............# ............# .!.....@....# ............... ............#.. : hC ##+######......  #...... #......#.#  #.#.###: hh ......  : h : h4: h: h : hBW_A frilled lizard is nearby!: h-w   .........#..#  .........#..#  .........#..# : hU. ............#  l......>....# ............# ............# .!.....@....# ............... ............#..  ##+######......: h.  #......#.#  #......#.#  #.#.####.#  ...... ..#   ### : hO-   .........#..#  .........#..#  .........#..#  ............#  l......>....# ............# ............# .!.....@....# ............... ............#..  ##+######......  #...... #......#.#  #.#.### ......   : h4: h: he _A frilled lizard is nearby!: h ####### ..# #..#..# #..#..# #..#..# #.#..# #.......# #l>....###: hs.....#.+....#.#.#!#.#.+..#.............#.........####+######......#.###### #......#.# #......#.#: h #.#.####.# ...... ..#: h: hx83 _: hc: h : hg  ############..# #.#..# #.#..# #.#..# ##..# #.......# ##.l>....####.#.+.#...#.#.#..!#.#.#...............#.........####+######......#.#####: h  #..#.# #......#.# #.#.####.#: h> : h &4: h : h, : h  .......#..# #.#..# #.#..# #.#..# #.#..# #.# # #.l......>....### #.#.+ #.#.# #..!.#.# # #.# ####+######......#. #......#.# #...: hp f...#.#  #.#.####.#: h : h Z.ll: h .=5: h : hC 8 _The frilled lizard hisses angrily.: h .#..# #.#..# #.#..# #.#..# #.#..# #.# # #..l.....>....### #.#.+ #.#.# #..!.#.# #: h #.# ####+######......#. #......#.# #......#.#  #.#.####.#: h: h\A.l: h޲.-6: h: h: hL%  You miss the frilled lizard with your +0 war axe.You hit the frilled lizard with your +0 dagger.  The frilled lizard unfolds its giant frill.: hsLa=7.8 (1.2Rev : h^R: h:T\ _The frilled lizard closely misses you.: h   You miss the frilled lizard with your +0 dagger.The frilled lizard is heavily wounded.You closely miss the frilled lizard with your +0 war axe.: hd8.9 (1.1Rev+ : h0: hF _The frilled lizard bites you but does no damage.: h  You hit the frilled lizard but do no damage.The frilled lizard is heavily wounded.You hit the frilled lizard with your +0 dagger.: hE†: hu720.1 (1.2Rev* : h8: hR _You kill the frilled lizard!: h 4: h : h{ H _No target in view!: ht 4: hw : h.{ : h' mRev+ _: hރ : hj : h : h% : h G..............#..# # ..............#..# # ...#..# # ....#..# # .......# # #: h T>....### #...†...#.+ #.............#.# #....#.#- #... #.. ####+#######.# #......#.# #......#.#  #.#.####.#: h8    ..# ##.#. ### : h -2.1 (2.0: hQ E-3.1 (3: h : h. Y _i - a viscous blue potion: hBJ: h2C: hEPRev : hI,: hsK,: hK: h-N: hO,: hNQ: hS: hT,: h;V: hX: hY7: h[: h _: h9g #..[.# #....# #....#####....###########..# #..........#..# #...........# #..........# #.....: hg~.# #8.1 (5.........# #########.>....### #...†...: hg+#.......#.......#................: hhh#.............#..####+######......: hn: h,o+9.1 (6: hu: h4x) _Found a scale mail.: hd3: hT: hO : h.,: h: h: h#.........+. #%############[  #....#####....##########30.1 (1.#: h?...........#..# .....................# #########........>....###. . ........: h": hx#$1.1 (2: hR): h,0 _Found a rimehorn talisman.: hL : hBM : hS : hU H _No target in view!: h@4: hF: hHH _No target in view!: hg3: hi: hMo: hr: hs$ _: hx,: hz,: hq|: hT~: hL: h: h˂: hu: ho,: h^: hd: hJ,: h: h: h5,: h–: h>: h?,: hX: h  #...< #. #.#.. #.#.. ##.### ##.... #.# .#####._.#####.# .# #......: h٧P.Pß.'.##%# ###### #@##.# 8.1 (7 #..[.#  : h;M#....#  #....# #####....###########................................................: hg8# _You open the door.: hc\ _Found a faded altar of an unknown god.: h%_: h8: hs: h:H _No target in view!: h4: h: hH _No target in view!: h 3: h : h : hT #..S..<..### ...  ####_.#####.# ........P.Pß.'@##%##########.#.#.##.## #..[.#....# #....# #####....##########S   ball python (constriction, asleep)....: h : hM &0: h +9.1 (1: h : hp ^ _A ball python comes into view.: ho  #S# #...< #.#  #.#  #.#  #.#  #.# .#  _.#####.# .#  .P.Pß.'@##%#  ###.#.#.##.#  # #..[.#  #....#  #....#  #####....# ........... ............: h #S# #...< #.#  #.#  #.#  #.#  #.# .#  _.#####.# .#  .P.Pß.'@##%#  ###.#.#.##.#  # #..[.#  #... #.... #####....# ...........: hD ............: hA7_: h: hz: hb _A ball python is nearby!: hT...#..S..<..### ...  ####_.#####@# ........P.Pß.'.##%##########.#.#.###.#..[: hUD# #.... #....#  #####....##########..: hX: h Y: hq`.S_S): h&a'40: hf8_: h2i5 _The ball python hisses angrily.: h5##...#....<.S..### ...  ####_.#####.# ........P.Pß.'.##%##########.#.#.##.#..[# #... #....# #####....##########: hv>Q.S_: h:?&1: hE: hF: hQ_...##...#..: h..<...S### ...  ####_.#####.# ........P.Pß.'.##%#######: hqI###.#.#.###.#..[# #....# #####....##########: h 8_: h.=2: h: h _The ball python barely misses you. The ball python completely misses you.: hv _ _The ball python hisses angrily. _The ball python barely misses you. The ball python completely misses you.  You hit the ball python with your +0 dagger.  The ball python is heavily wounded.  You barely miss the ball python with your +0 war axe.  The ball python bites you but does no damage.: hHw Y3.3 (1.2Rev : h} : hu Y _The ball python closely misses you.: h4 _ The ball python is severely wounded.The ball python barely misses you. The ball : h python grabs you.  The ball python constricts you.  The ball python bites you but does no damage.: h _5-- 1 4.4 (1.1: h HConstr Rev+ : hm '_: h _ _The ball python constricts you.: h  You closely miss the ball python with your +0 dagger.The ball python is severely wounded.You slash the ball python with your +0 war axe!: hXg†: h6==11 85.6 (1.2Rev+ : h49_: hO _You kill the ball python!: h\D_: hb9_: heH _No target in view!: h,4: h.: h1: h3: h7; _: hG9g  You see here a ball python corpse.: ho;: h; _: h =: hc>: hV@: h@:Rev : hSA: h$C: hD: hiE;==: h]F: hG: hoI,: hJ: hL: hAN,: hN: hVU....#...# ###.......#######.........#...#......##.#####......# #.#......# #.###......# #.#.#...@..# #.#-#...#+#.##  #.. #. #.# #.# #.# #.#. #†# #.## #.# #...: hUu #.# .#####_.#####.# .# #......P.Pß.'.##%# ######: h[^51.6 (6.0'.......##....##b#.b   bat (asleep)###: h._L  As you open the door, it creaks loudly!: h_: hr`: hgAb.b: hQhT======2.6 (7: hm'_: hoV _A bat comes into view.: h  ....#...#  ###.......#  .........  #......#  #......#  #......#  #......# : h ` #...@..#  #...#'#.##  #. ..b#.#  ....##.#  #.... #†#  ##.#. #.#  ### #.# .#  _.# .#  %# : h  ....#...#  ###.......#  .........  #......#  : h #......#  #......#  #......#  #...@..#  #...#'#.##  #. ..b#.#  ....##.#  : h #.... #†#  ##.#. #.#  ### #.# .#  : h= .# .#  %# : h : hO : h? : h Z _A bat is nearby!: hRmb....#...####.......###### .. #.... ## #.### #......# #.. #......# #.# #......# #. #......# #.##...#@#.## #. #....b#.# #.# #....##.#: hWn* #.##.... #†# #.# ##.#. #.# #.. ###. #.# .# ###_.#####.# .# #.... .P.Pß.'.##%# ##### ###.#.#.##.#: hp: hp: hx,.b: hyb=-----3.6 (1: h: h} _The bat hits you but does no damage. _There is an open door here.: h,###.......##### ......... #... #......# #.## #......# #. #......# # #......#: h #.#+#......# #.#...#'#.## #. #...@.#. # #....##.# #. #..b..#†# #. ##.#..#.#: h`p #. ###..#.# .# ##_.#####.# .# #... .P.Pß.'.##%# #### ###.#.#.##.# #.#..[.#: h: h8 (b.: h D-----4: hV: hpS _The bat barely misses you. x2: hIs  You closely miss the bat with your +0 war axe.: hoI: hQ _  You hit the bat but do no damage. The bat misses you.: hRY5.8 (1.2Rev : hX9_: h[P _The bat barely misses you.: hW%  You hit the bat with your +0 dagger.  The bat is severely wounded.You hit the bat with your +0 war axe.: h, 4†: hs/ g97.0Rev+ : hT5 '_: h67 G _You kill the bat!: hW 8_: hת : hM '_: h H _No target in view!: hP: h: h: h: hL: h!Q _: h|Rev : hF,: hu: h7 _You open the door.: h<4: h: h@  There is an open door here.: h?: h _: hj: h: h": hc!: h: h: h0: h: hu: h,: hY: hL: h,: hf: h: h: h: hb: hj: hR                 #   : hM{>###### .#  ...#...#  #.######@......####-60.0)  #...............#.  ######.#......###.#  : hb #.#......# #  .#......#    #.#......# #    #'#......#   : h  #...#'#.## #   : hH#.....#.# #: h.E : h: hxF-8.0 (11: hD: h; _Found a stone staircase leading down.: h I: hA: h: h: h n: h : hR : h : h : hg: h,: hz: hR  There is a stone staircase leading down here.: h(  ...l.#.# ......# ......+ ......#  #.....#  #.....#   #.....#   #@#  : ht  #>###### .#   #......#...#  #.######.......# #............... ######.#......## l   frilled lizard (asleep)  #.#......# : h #.#......#  #.#......#: h"272.0 (4.0): h"+3.0 (5: h!(: h\*a _A frilled lizard comes into view.: hbo ...l.#.#  ......#  ......+  ......#  #.....#  #.....#  #.....#  #@# #>###### .#  #...  #.######.          : ho$ : h ...l.#.#  ......#  ......+  ......#  #.....#  #.....#  #.....#  #@# #>###### .#  #... : hv #.######.      : h+ : h : h~: he _A frilled lizard is nearby!: h  ...l.#.#  ......#  ......+  ......#  #.....#  #.....#  #.....#  #@# #>###### .#  #...  #.######.     : h i      : h  ...l.#.#  ......#  ......+  ......#  #.....#  #.....# : hZ m #.....#  #@# #>###### .#  #...  #.######.      : h 4: h : hK  ........l.#.#+.....#.#...... >######.  #......########: h x.........####### _A frilled lizard is nearby!: h : hd `.ll: h/ +4.0 (1: h : h 8 _The frilled lizard hisses angrily.: hY C. .#.....##..l....#.+......# .#...... >######.  #......########.........#######: h[ : ha F.l: h3b &5: hjg : hHi : hIf## . .##.......##..l....+#.......# .#......>######.  #......########.........#######: h: hF.l: h7&6: h: h}: hd  You closely miss the frilled lizard with your +0 war axe.You barely miss the frilled lizard with your +0 dagger.: h}ea=7.2 (1.2Rev : hj: hl[ _The frilled lizard barely misses you.: hT  You hit the frilled lizard with your +0 dagger.: h!5.: hB psychicmeow the Chopper  ##......#Coglin  .......# #Health: 16/16 ========================  ......#.#Magic: 1/1========================  #.....#.#AC: 4Str: 14  #.......#EV: 11Int: 7  #.......+SH: 0: h2DDex: 15  #.......#XL:  1 Next: 100% Place: Dungeon:1  #@....#Noise: =--------  Time: 178.4 (1.2)  #.....#a) +0 war axe {Nolwa f) +0 dagger {Sunngi  #.....#Throw: 3 throwing nets  #.#......Rev+  #>######. .#  #......#...#  #.######.......#  #...............  ######.#......## _A frilled lizard is nearby! _The frilled lizard hisses angrily.  You closely miss the frilled lizard with your +0 war axe.You barely miss the frilled lizard with your +0 dagger. _The frilled lizard barely misses you.: hsEYou hit the frilled lizard with your +0 dagger.: h _You kill the frilled lizard!You have reached level 2!: h/  --more--: hE22/222/22 0% : h"&J _: h4: h.: h: h: hʧQ _: h ,: h: h_: hEPRev : h: h^: h,: h(: h: hy,: h%: h!: h: h!: h: h: h0: h: hX: h,: hw: hV: h,: h: h}: h: h: h0: h: h,: h: hP: hu: h: hk: h: h,: h: hC: h): hS: h: h7 _You open the door.: h5: hr: h: h: h(B: h: h,: h8: h: h: h0: hq: h: h,: h>: h: h,: h : h: h,: h : h: h: h: h: h: h#: hV: h: h:: h]: h: hI: h: hT,: h: h: h : h= : h : h 7 _You open the door.: h 3: h: h*: h,: h: h@  There is an open door here.: h: hH _: h: h: h,: h: h( : hr!,: hG": h1$: h%,: h%: hC': h',: h(: h*: h1,,: h-: h\/: h0,: h1: h3: hS5: h5: h6: h8: h9: h9: hi:: h=: h@>,: h>: hy@: hA: hA: hKB: hC: hD: hD: h;E: h2H: hN ##### : hO #.. ).#####  ###.# #. ....  ..#.# #.##.# # : h?O #.#.##.@..##.#-218.4 (40.: heOy0)  #.#.##### ####....# : hO  ##'#.#...#######.####  #....#.#.##.........# : hO###......#.##.........# : hO|.........#.##.........# : hO}##.......#.##...... : h P #.#.....#.##..  #.#.......##......: hCP".: h^U: hVF-9.4 (41: hZ: hE\# _Found a whip.: h I: h : h : h> : h ,: h ,: h n: he : h ,: h? : h : h ,: h : h : hI ,: hK : h` : h ,: hv : h : hd ,: h0 : h : hz ,: hi : h : h= ,: h : h : hT : h : h8 : h : h`! ,: hI" : h# : h% ,: h& : h^( : h/* ,: h+ : h+ : h- ,: h. : hR1 : h-3 ,: h4 : h}6 : h7 ,: h8 : h: : hQ< : h< : ho= : h? : hA ,: hmB : hF : hG ,: hH : hnK : hQ W#######.#.....##.##.##.##....##.# #### ####....# ...#######.#### : hR .#.##.........# .#.##.........# ### .#.##.........#####..... .#.##...........@....... .#.##................... : h4R ...##................... ...'.................... ...##...................: h]R .###########.........gg   hobgoblin (asleep) ...# #.......... : hR n...# #.......... : hV { 39.4 (20  A hobgoblin comes into view.: h4] sg.g: h?^ 6==40.4 (21: hc : hxf + _The hobgoblin shouts!: hU .#.....# #.##.##.# #....##.# ####....#.####: h 7.....#.....# ### .....#####..... .......@....... ............... ............... ............... .............g. #####.......... : h j #..........  #.......... : h.#.....# #.##.##.# #....##.# ####....#.####.....#.....# ### .....#####..... .......@....... : hY............... ............... ............................g.#####..........  #.......... #..........: hi: h: h: h3"` _A hobgoblin is nearby!: h'&&.#.....# #.##.##.# #....##.# ####....#.####.....#.....# ### .....#####..... .......@....... ............... ............... ............... .............g. #####..........  #..........  #.......... : hWB.#.....# #.##.##.# #....##.# ####....#.####.....#.....# ### : hʻ.....#####..... .......@....... ............... ............... ............................g.#####..........  #.......... #..........: h|: hc: h: h` _A hobgoblin is nearby!: h #.##.##.# #....##.# ### ####....# ..#######.#### #.##.........# #.##.........# ###### #.##..#####...... #.##....... #.##....: h7.##.'..##g###########.# #.# #...: hI###### ####. .#### #: h: hڿ9g.: hA--1.4 (1.0) _: h: h: h2Q>#....##.# ## ####....# .#######.#### ##.........# .##...# ####### .##.#####....... .##...........# .##.+ .##.#'.. .##g...############...## #.## #.#..###### ###. .# ##.#### ### ## ..#...# ..# .#.: hR: hX>g.: hYA--2: h^: h;`: h F#....##.#  ####....# #.#### ##...# ##..# ## ##.#####. ##.# ##.+ ##.# '.g. ##.: h5 )# # # #.#  ######.. .# ###.######## # .#...# ..# .#.: h ;=: h? 3: h? : h V _The hobgoblin barely misses you.: h6  You hit the hobgoblin with your +0 war axe.  The hobgoblin is almost dead.: h -4.5 (1.1: h ,Rev : h : h _You hit the hobgoblin but do no damage. The hobgoblin barely misses you.: hO  You hit the hobgoblin with your +0 dagger.: hh†: h  85.7 (1.2Rev+ _You kill the hobgoblin!: hD: hIi _Your Throwing skill increases to level 2!: h: h: h: huH _No target in view!: h: hQ: hL: h: h : h‹WRev  _: he  You see here a hobgoblin corpse.: h/L _: h6: h+,: hH: h : hؙ,: hh: h : h: h!: h: h: hP0: h: hy: hԦ,: hǧ: h: hW,: h: hǯ7 _You open the door.: hʱ3: h : hŵ@  There is an open door here.: ht: h _: h: hں: hh,: h: hU@  There is an open door here.: h: h _: h: h : hG,: h: h: h,: h: hy: h: hN: hR: hE: h=,: h: h: h,: h: h: ho: h: h: h>: h): hT: h^: h: h( #.. #######... #......... #.......#.  #############.#.....+..?....#K ...######.. ..'...- .........####..... ....†...............#.#. .........####..###..# .........# #..# ..# .........# #.... ..# K   kobold (asleep)......# ##.#.# ..#........ ..#.# ... : hg ###.########## ######: h064.7 (19.0): hgF-5.7 (20: h: h'u _A kobold comes into view. It is wielding a +0 dagger.: hS?_ #..  #######...  #.........  #.......#.  #......... +..?....#K .######......... '......@.....# ......####........... : h?†...............#.#. ####..###..#  #..# ..#  #.... ..#  ##.#.# ..  ..#.# ...    ..# : hO } #..  #######...  #.........  #.......#.  #......... +..?....#K .######......... '......@.....# ......####........... †...............#.#. ####..###..#: h  #..# ..# #.... ..#  ##.#.# .. ..#.# ...    : h+ 4: hC : h= ] _A kobold is nearby!: hrJ _ #..  #######...  #.........  #.......#.  #......... +..?....#K .######......... '......@.....# ......####........... : hJ †...............#.#. ####..###..#  #..# ..#  #.... ..#  ##.#.# ..  ..#.# ...    ..# : h  #..  #######...  #.........  #.......#.  #......... +..?....#K .######......... '......@.....# ......####........... †...............#.#. ####..###..# #..# ..# #.... ..#  ##.#.# .. ..#.# ...    : h 4: h : h< ] _A kobold is nearby!: h C##: h #######...!#..# #.# : h>  #############.........# ##.....+..?....#K######: ho :.#.....'............#....####...........#†...............#.#..: h "####..###..# ..## #..# ..# ..: h # #.... ..# # ........# ##.#.#... ##........ ..#.# ...: h6 G6.7 (1.0): h : h Z _Found a murky puce potion.: h3m###.#.#...! #.#.#.#. ##.# .+..?....#K.######.# '.#.####.# †.: h3#.#.####..###..#...#.# #..# #..# #.. # #....#..# .#.# ##.#.#... . : h8: h@j.KK: h:A0===7: hH: hPJ( _The kobold shouts!: h>###. #.... #...! ##..#.#.#...##.# . .+..?....#...#######.K.# '.#...#: ho####.# .†.#.#...#####..###..#...#.# #..# #..#.#.. #: hG# #....#..# ..#.# ##.#.#... # . : hQ: h3K.: h%0---8: h: h: h|8###.#.... #...! #.#.#.#.#...#.#.: h9~#..+..?....#...# ######.....@K..# '.#...# ####.#.. †.#.#...#.####..###..#...#.# #..# #..#.#.. #.# #....#..#...#.# ##.#.#....# ..# : hA: hB0---=--9: hLI: h(K; _The kobold hits you with a +0 dagger.: h   You hit the kobold with your +0 dagger.  The kobold is severely wounded.You hit the kobold with your +0 war axe.: h: h g)g   hobgoblin (wandering)  You kill the kobold!: h----1270.8 (1.1Rev  _A hobgoblin comes into view.: h7 ###.. ##.... #...! #. #.#...##.#...#.#..#...#+..?....#..g# ######...# '.#...# : hK8 ####..#...# .#.#...#.####..###..#...#...## #..# #..#.#.. #. # #....#..#...#.# ##.#.#....# ..# : h9 : h? 8g.: h@ 4-10: hE : hI  Things that are here: _a +0 dagger; a kobold corpse: ha  ###..  ##....  #######...! #.  #.........#...#  #.......#...#.. #.........#...# +..?....#.g.# #......@..# ........#...# ..........#...# ......#.#...#.. .###..#...#...#  #..# #..#.#.. #.  #....#..#...#. : ha P ##.#.#....# ..#  ..#.# ...: h ###..  ##....  #######...! #.  #.........#...#  #.......#...#.. #.........#...# +..?....#.g.# : h#......@..# ........#...# ..........#...# ......#.#...#.. .###..#...#...# #..# #..#.#.. #.  #....#..#...#. ##.#.#....# ..# ..#.# : hN-: hL : h ` _A hobgoblin is nearby!: hn###.##....#...!.#. #...#...#.#.#...#....#...# +..?....#.g.# ######......)@.# '.#...# ####...#...# #.#...#.####..###..#...#...#.# #..# #..#.#...#. # #....#..#...#.# ##.#.#....#[: hM^37m...#. : hO`.gg: hs1=====2: h: h+ _The hobgoblin shouts!: hj  You hit the hobgoblin with your +0 dagger.  The hobgoblin is almost dead.You hit the hobgoblin with your +0 war axe.: h r1.: hzu=20=---4.0 (1.2: h2~: hM _You kill the hobgoblin!: hP---: hw: hH _No target in view!: h2' 4: h( : h], : h0 ; _: h3 ,: h5 : h 8 7: h9 : h> : hI? E2==: hLA : h?C : hsF ,: hH : hK : hN ,: hP : hT : hV ,: hX : h{\ : h_ : h_ :==: hNb : he : hKh ,: hi : hq  ##. ###... ##..... #: hgr  #######...!.#.. #.........#...#. #.......#...#...  #############.........#...# ##...........+..@....#...#-.....######......)..#: hr .....'............#...#####...........#...#†...............#.#...#........####..###..#.: ht ..#...#......# #..# #..#.#...#......# #....#..#...#.....# ##.#.#....#...#.: hF~ w83.0 (9.0-4.0 (10.0): hł : h- h _j - a scroll labelled MILIAD WIQUAJ XIKE: h : h : h : h3 : hP : h : h} : h : h : h5 : h : h : h : h : hl : h : h ,: h : h : h : h : h : h : hH : h : hr : h : h : hN : h3 : h ` #.  ##...  ##..... ###.....#  ##  : h$ _#######...@.#..  #.........#...#.  #.......#...#...# #######.........#...#......+.......#...#...#######......)..#...#: h .'......#...#..####...........#...#.....#.#...#...: h 291.0 (7.0): hQ +2.0 (8: h : h' W _k - a murky puce potion: hwz3: h}: h: h: h: hA,: h,: hڈ: h: h: h: h: h: ho: hŒ: h: h: ha,: h$: h: h,: h: h: h,: h: h&: h,: h": h: hɥ: h: h~: h: hR,: h: h+: h: h: h: h: h4,: h: hB: hѴ,: hI: h: h,: h: h: hn    #####  ###...###  ###.......###  : hC###.....#..@..#  ####.....#...#......# ##......#...#...#..#..# .....#...#...#...#...# #...#...#...#.. #. ...#...#...#...#...#. #  K   kobold (asleep) .....#...#...#...#..K# ...#...#...#...#...#.: h}y )..#...#...#  : h41306.0 (14.0): h,7.0 (15: h*: hs _A kobold comes into view. It is wielding a +0 whip.: h* ##### ###...###  ###.......###  : h&###.....#..@..#  ####.....#...#......#  ##......#...#...#..#..# ..#...#...#...#...# #...#...#.. #.. ..#...#. # .#...#..K# : hF#...#...#.. ): hr ##### ###...###  ###.......###  ###.....#..@..#  ####.....#...#......#  ##......#...#...#..#..# ..#...#...#...#...# #...#...#.. #.. ..#...#. # .#...#..K# #...#...#.. ): hv4: h:|: h?~] _A kobold is nearby!: hg ##### ###...###  ###.......###  ###.....#..@..#  ####.....#...#......#  ##......#...#...#..#..# ..#...#...#...#...# #...#...#.. #.. ..#...#. # .#...#..K# #...#...#.. ): hO ##### ###...###  ###.......###  ###.....#..@..#  ####.....#...#......#  ##......#...#...#..#..# ..#...#...#...#...# : hg#...#...#.. #.. ..#...#. # .#...#..K# #...#...#.. ): hx 4: hq : h4    ##### ###...### ###.......### ###.....#.....#### ####.....#...#.@....# ##......#...#...#..# #.....#...#...#...#...#  ....#...#...#...#.. #.. #...#...#...#...#. # .#...#...#...#..K# : h  #...#...#...#...#..  .)..#...#...# .. .. # #...#...#  _A kobold is nearby!: h : h }K.K: hl ;===8.0): h! : h# ( _The kobold shouts!: h 2  ##### ###...### ###.......### ###.....#.....#### ####.....#...#......#  #......#...#...#@.#..# .....#...#...#...#...#  ...#...#...#...#.. #..# .: h i#...#...#...#...#K # .#...#...#...#...# #  .#...#...#...#...#..  )..#...#...#...#.. # .#...#...# . ..# .# .#...#.  : h" : hح >K.: hj 0---9: hq : h : h ########...######.......######.....#.....#### ####.....#...#......# #......#...#...#..#..# .....#...#...#..@#.#...#...#...#.K.#..# .: h #...#...#...#...#...#.# ...#...#...#...#...#..#...#...#...#...#.. #. )..#...#...#...#.. #. # .#...#...# ..# ..# .#..#...#. #. #.. .#...#..: h : h 19----=--10: h : h 9 _The kobold hits you with a +0 whip.: hsM  You hit the kobold with your +0 war axe.: hѲf): he~----51.1 (1.1Rev : h+: hJ _You kill the kobold!: h'4: h,: h.H _No target in view!: h4: h: h. : h j20= _: hO: h: h: hi: h!: h: h0: h: h.O=: h: h: h K1=: h: h,: hh : h!: h": h,#: h%,: h&: hd(: h(i2===: h): h-: h3.,: h.: h2|  Things that are here:  a +0 whip; a kobold corpse: h5: h'6 _: h7: h9: hE;,: h<: h=: h>: h"?:==: h@: hBB: hmC,: hD: hG: hFH,: hH: hxI: h K,: hL: hjM: h9N,: hN: hgP: hQ,: hXR: hS: hX.#...#...#...#...## ...#...#...#.).#..##  .#...#...#...#...#.#  ...#...#...#...#...#  .#...#...#...#...#.#  ...#...##...#  .#...# #.#  ...#. ..#  .#... #  -: hXf # ..#   #      # #   . #...#  g   hobgoblin (asleep): h`Y .# ....#  #g ... . : ha[030.1 (19.0): haqgg.: hkaF-1.1 (20: hwe: hh\ _A hobgoblin comes into view.: h h. #.).#..## .#...#.# ..#...# : h #...#...#.# ..#...#...#  ..#...#...#.#  #...#...#...#  #..@#.#  # ..#...#...#  #...#...#.#  ..#...#...#  # ..#...#.#  : h_ . #...#  g# ....#  #. ... : hTZ . #.).#..## .#...#.# ..#...# #...#...#.# ..#...#...#  ..#...#...#.#  #...#...#...#  #..@#.#  # ..#...#...# : hZ  #...#...#.#  ..#...#...#  # ..#...#.#  . #...#  g# ....#  #. ... : heb : hb : hh : h.k ` _A hobgoblin is nearby!: h . #.).#..## .#...#.# ..#...# #...#...#.# ..#...#...# : h I ..#...#...#.#  #...#...#...#  #..@#.#  # ..#...#...#  #...#...#.#  ..#...#...#  # ..#...#.#  . #...#  g# ....#  #. ... : h : h. #.).#..## .#...#.# ..#...# #...#...#.# ..#...#...# : h ..#...#...#.#  #...#...#...#  #..@#.# : h # ..#...#...# : h #...#...#.#  ..#...#...#  # ..#...#.#  . #...#  g# ....#  #. ... : h&: hw: h#: h"1 : h1i..#...#...#.).#..## .#...#...#...#...#. ...#...#...#...#..#...#...#...#...#.#..#...#...#...#...#...# ..#...#...#.# ...#. #...#...#... .: h1e#... ..#...#...#..#. # ..#...#@..##. #...#...#: h1*. ..#...#... .#.#...#...#.# : ha2$..# . #... .## g# ....#.#. ... . .###: h2[#+# _A hobgoblin is nearby!: h3: hp9m. : hl:/2.1 (1.0) : h: _: h>: h @: h$: h: h: hH _No target in view!: h: h.: h: hH _No target in view!: h-: hΐ: h: hPH _No target in view!: h"\ 3: h\ : h#a : hb : hf : _: hMg : h2l h..#...    .: hl  .  ..#.g . .... ...#: hl -..##..### g   hobgoblin#+# .# #.#: h#m  ## .: hn &3: hs Ag.: hs +4.1 (2: h'x : hy : h z#...#...#...#...#.# #...#...#...#...#...# #...# ..#...#...#.# #...#. #...#...#...# : ho #... ..#...#...#.# #...#. #...#...#...# #. #...#...#.# #. ..#...#...# #. #...#g@.#.#  : h ..#...#...# ..# #...#.....# #.....#......## #..: h # .##..# #.#+# ..# : h5 #.#.## #.#.# : h^ B #.#.######+ : h : hm %=: h 5.1 (1: h : h _is nearby! __No target in view! _The hobgoblin closely misses you.: h : hf  You barely miss the hobgoblin with your +0 war axe.You hit the hobgoblin with your +0 dagger.: hg 1--6.3 (1.2Rev : h.k : hym - _The hobgoblin hits you.: h  You hit the hobgoblin with your +0 war axe.  The hobgoblin is almost dead.You barely miss the hobgoblin with your +0 dagger.: hC19----: h!7.5: h : h - _The hobgoblin hits you.: hlThe hobgoblin is almost dead.  You barely miss the hobgoblin with your +0 dagger. _The hobgoblin hits you.  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.  You hit the hobgoblin with your +0 war axe.: h]rg†: hup20=-338.6 (1.1: hu7Rev+ : hy: h"{M _You kill the hobgoblin!: h: h_: h3: hlH _No target in view!: h: ha: h3: h Q _: h,: hL: h: h :Rev : h: h: hei1==: h_: hȎ,: hr: h֐7: hy: h0: h}: h: hi2===: h: h: h',: hۚ: h: h;,: hĞ: h: hʡ,: h: h): h: h:==: h: hΨ: h,: h: h: h,: h: hK: h,: h;: h: hZ,: h: h: h0,: h: h;: hf: h: h*: hF: hF: hx: h: h: h: hJ: h: h : h: h7: h: h : hH: hu: h: h: h: h: hT: hx: ha: h*,: h7 _You open the door.: hP: h~: h: h: h: h: h8: h3: h: hG: h: hL7 _You open the door.: h: h: hu: h2%  : heThere is an open door here.: h^: h _: hm: h: h: h: h: h: h: hA: h: h: h,: h5: hP: h=,: h: h: hN,: h: h%  : hThere is an open door here.: h : h  _: hI : h7 : h ,: hB : h : h : h : h : hx : h : h : h : hj @  There is an open door here.: h : h  _: h : h : h : h : h` : h : h : h : hk : h : h# B: hz : hj : h : h : h! : h" ,: h# : hT( : h) : h) : hJ* : h9, : h- : h- : h. : h0 : h1 : h2 : h2 : hW4 : h5 : h5 : h6 : h=8 : h9 : h9 : h: : h*< : h= : h= : hw> : hB : hC : hD : hD : hL : hM : hM : hN : hiQ : h{R : hR : haS : hU : hV ,: hW : hZ : h[ : h[ : h] : h` : hpb : hb : hc : hf : hg ,: hh : hj : hol : hl : hm : ho : hq : hq : hr : h.u : hv ,: hMx : hz : h{ ,: h} : h* : h ,: h : h : h ,: h : hʆ : hF ,: h : h : hF : h : h~ : h, : h| ,: h : h : hG ,: h : h! : h ,: h : h : h ,: h : hd : h : h : h : h8 : hW ,: h : h : h ,: hɬ : hH : hn ,: h : hֱ : h : h& : hij : hJ : hݶ ,: h : h' : h : hƺ : ha : hż : h, : hf : hҾ : hE : h ,: h` : h : h : h : h : h\ : h6 B: hi : h ,: h8 : hp : h ,: h : h : h ,: h@ : ho : hQ ,: hC : hK : h B: h< : h ,: h : h : h ,: h8 : hD : hV ,: h : hj : h : h X: h : hF ,: h : h : h : h" : hM : h : hy : h : h) : hY : h ,: hy : h  : h ,: h : hO : h ,: hR : h : h_ ,: h : hR : h\ ,: h : h : h ,: h( : h : hM ,: h : h : h: ,: hv : h! mYou open the door. _There is an open door here. _You open the door.: h}" 3: h" : h# : hS$ ,: hC% : h( vThere is an open door here. _You open the door.  There is an open door here.: h* : h*  _: hi+ : h- : hF/ ,: ht1 : hS2 : h4 ,: h6 : h8 : h; ,: h= : h1@ : hB ,: hB : hD : hTF ,: hG : h9J : h:K ,: hL : hM : h2O ,: hO : hP : hjQ ,: hR : hoS : hET ,: hT : hV : hV : h,W : hW : hX : hZ ,: hZ : h[ : h\ ,: hk] : h^ : h_ : h(` : h` : h b : h!c : hmc : hc : hh : h#i ,: hi : h o : hXo ,: ho : hkp : hp ,: h*q : hq : hCr ,: hr : h_ 0: h : h ,: h& : h : h< ,: hr : hh : h : hH : hR : h : h{ ,: h4 : h : hֿ : h : hg : h : h ,: h| : h : h ,: hZ : h= : h : h : hM : hK : hR ,: he : h : h ,: h# : hL X: h : h ,: h : h : h : h : hZ : h) : h ,: h : h : h6 ,: h : h : h : h : hb : h : h ,: hL : h! : h ,: h : h> : ht : h : hF : hh : h ,: h: : h : hl : h : h% : h : h ,: h : h0 : hQ ,: h : h : h' ,: h : h : h X: h ,: h : h\ : h ,: h : h : h$ ,: h: : h : h5 ,: h : h : h ,: h : h  : hY : h : h% : h : h! : h! : h," : h" : h}# ,: h# : h$ : h:% : he% : h% : hA& : h& ,: h& : h' : h-( ,: hy( : h) : hI* ,: h* : hZ+ : h+ : h+ : h5, : h, : h]- : h- : h- : hV/ : h0 ,: h0 : h1 : h)3 : he3 : h4 : hg5 : h6 ,: h*7 : h9 : h: ,: h: : hx< : h6= ,: h= : h> : h? : h? : h @ : h-B : h'C ,: hC : h3F : hF ,: h:G : hR : h|T : hT ,: h7U : hU : hOV ,: hV : hW : hW ,: hW : hQX : h Y ,: hWY : h8Z : hZ ,: hZ : h[ : h[ ,: hV\ : h_ : h` B: hka ,: ha ,: hc : hmc ,: hc : hzf : hEg ,: h h : hk There is an open door here. _You open the door. _There is an open door here. _You open the door.: hm I: hp You open the door. _There is an open door here. _You open the door.  There is an open door here.: hQr : hs  _: h1t : hu : hw ,: h#x : hRz : h{ ,: hJ| : h~ : h ,: h : h : h ,: hD : h' : h : hڈ : h : h : h ,: h : h : h ,: h : h˘ B: h' : h` : he : h : h : h : h ,: h} : hg : h ,: h : h : h ,: hײ : h : h# ,: hb : h : h : hP : h : h : h ,: h : hS : h ,: h : h : h ,: h : h : h ,: hi : h : h ,: h : h : h ,: h: : h_ : h ,: he : h{ : h : h : hi : h : h ,: hx : h You open the door. _There is an open door here. _You open the door. _There is an open door here.  You see here a +0 scale mail.: h : hZ  _: hs : h : h( ,: h : h : h ,: hu : h @  There is an open door here.: hx : h  _: hi : h< : h ,: h : h_ : h ,: h : hs : hO ,: h : h : h ,: h> : h3 : h4 ,: h : ht : h ,: h : h 7 _You open the door.: h 3: h : h9 @  There is an open door here.: h~# : h#  _: h$ : h% : h' ,: h`( : h6* : h, ,: h- : h. : h/ ,: hM0 : h1 : h&3 ,: h4 : h5 : h6 ,: h7 : h)9 : h: : h: : h; : h= : h> : h> : h? : hA : hC ,: hC : hSE : hZF ,: hF : hO {  ######.#......###....  #.#......# #####  #.#......# #  #.#......# #  #'#......# #  #...#'#.## # : hO  #.....#.# #  ###+#...†##.# #  #..@#.....#÷########-592.6 (254.0)  #.#.####.#..#.##......  +PßP...###..#.##.##### : hO [ #####._.#####.##.# #  ##.P.Pß.'.##%# # : h P  ####.#.#.##.# # : h=P  #..P#.#..[.# # : hfP #'###.#....#  : hP _#P...P#....#: hP 8-: hdV : hCX T _Key pressed, stopping explore.: h 1...........Pß.'.#.#..P#.#..[.'###.#......P#..: hh z####..#'0.0): h; 9_: hߙ L======3.6 (1: h : h = _As you open the door, it creaks loudly!: h*3: h*: ht,: h.: h3  There is an open door here. _: h04: h5: h7,: hj7: h<9: h9,: h:: h;: h<,: h=: h>: h?,: hh@: h;B: hC,: hoD: hF: haH,: hI: h^K7 _You open the door.: hL3: hL: hN@  There is an open door here.: hhO: hO _: h0P: hQ: hR: hR: hIS: hYT: hT,: hU: hU: hVB: hX_: h_: h`,: h~d: hd,: h+e: hgh: hi,: hAj: h(q@  There is an open door here.: hQr: hr _: hks: hWy: h,z: hPz: hz: h/: h,: hJ: hg: hփ,: h-: h: h,: hV: h: hgB: h(: h,: hT: h@  There is an open door here.: h: h _: hė: h{: h,: h%: h#: h@,: h: ho: h,: ht: h%: h3,: h: hS  There is a faded altar of an unknown god here.: hA: h _: h: hR: h{,: h: hM: hn,: h: h: h6: h: h: h: hk,: h: h@@  There is an open door here.: h: h_ _: h: h2: h,: hL: h~: h\: h: h": h: h,: h: h@: h,: h: h%: h,: hz: hb: h,: h: h^@  There is an open door here.: hN: h _: h: h: h4,: h: h(: h: h: h&: h: h9,: hd: hci  You see here a ball python skeleton.: h: hF _: h: h: h?: ho: h{: hm : h( ,: h : h3: h,: hv: ho: h,: h: h: h:,: h: h: hl,: h: h: h; : hl : h"!: h5#: h8$: h$: h /: h/,: he0: h5: h5,: hY6: hX8: h9: hL9: h9: h;: h<,: h!=: h>: h?,: h @: hA: h|B,: hC: htD: hME,: hE: hJG: h H,: hH: hJ: hgK,: hK: hwL: h[MB: hvN: hOB: hO: hP,: hP: hQ: hR,: hS: hEU: h*V,: hV: hW: hX,: hdY: hZ: hF[,: h[: hb\: h\,: h]: hJ^: h^,: h^: h_: hN`: h~`: ha: h-o`: hv|     #########  #........)  #########.#######  #@......#.# ------673.6 (80.0)  #.#####.#.# #  #.# #.#.##### : h|G  #.# ##'#.#...###  #.# #....#.#.##..  ##.####......#.##..   #............#.##..   ######.......#.##..   #.#.....#.##.. : h-}=------: h: hE _Done exploring.: h: hD: h : h : h4:_No target in view!: h;3: hζ: hg:0.0)..: hN.........: h|,: hE _Done exploring.: hI: h: h: h H _No target in view!: hi : htj ,: hZ 4: h  : hM ?_Done exploring.: h[?25h[?0c _Done exploring.No target in view!Done exploring.No target in view!Done exploring.  Search for what [? for help]? : hS [?25l[?1c: h[ P  Okay, then.: hх : hՉ : hy . _: hr: hs: h w: hyF _Unknown command.: h. I: h]* J: h+ E _Done exploring.: h p : hp 3: h( 4: h8 [ _Done exploring.: h: h&ZWhere to? (? - help) : hc6 D - Dungeon : hE: h>[,  psychicmeow the Chopper  Coglin Health: 22/22 ======================== Magic: 2/2======================== AC: 4: h#\Str: 14 ########## EV: 11Int: 7 #........) SH: 0Dex: 15  #########.######## XL:  2 Next: 33% Place: Dungeon:1  #@......#.## Noise: ---------  Time: 673.6 (0.0)  #.#####.#.## a) +0 war axe {Nolwa f) +0 dagger {Sunngi  #.# #.#.##### # Throw: 3 throwing nets : hq\ #.# ##'#.#...####  #.# #....#.#.##..  ##.####......#.##..  : h\ #............#.##..   ######.......#.##..  #.#.....#.##..  _Done exploring.  Search for what [? for help]? _Okay, then. _Unknown command. _Done exploring. : h=]0_Done exploring.: hx]: h^: h;j: hk: _: hq: hr: hr: hr: h9s: ht: h'u,: hju: h:v: hv,: hw: hw: hxB: h z: hz: hz,: h{: h|: h|: h|: h~: h~: h: h: hZ: h,: h: h: h),: h: h: hы,: h2: hC: h,: hE: h/: h܏,: hA: h : h,: h: h: hݓ: h: hC: h: h: h,: h: h: h: hߙ: hS: hY  There is a stone staircase leading down here.: h: hd: h$ _: hm: h]2: h/3: h,: ha            #########   .......@#  94.4 (20.8) #########                _You climb downwards.: h : ha _There is a stone staircase leading up here.: h:[ 3: h[ : h\ : h`        .# S<# #     S   ball python (constriction, asleep)   : hd ,0.0): h +5.4 (1: hq : h  : hf P_A ball python comes into view.: h  .#########  S......@<#  ########## : h>r .#########  S......@<#  ########## : hi4: h: hb _A ball python is nearby!: h$v .#########  S......@<#  ########## : h r .#########  S......@<#  ########## : h : h;: h: hY        #.# #S.<# #      : hb  _A ball python is nearby!: h: h -6 _: h`#: h%: hT        #.#  #S.<#  #     : h/   : h&: h&7: hS: hN: h-        #.# : h. #S.<#  #        : h4: hH5&8: h8: h};: h [        #.#  #S.<#  #      : h   : hɅ : h 9: h : h : h p      #  #.#  #S.<#  #   : h $     : h/ : h (700: ha : hm : h̀ #. #. #. #. #.  #.  #.# : hr #S.<#  #        : h%: h&1: h: hʎ: hB  The helpless ball python fails to defend itself.  You slash the ball python with your +0 war axe!: h i.: ha72.6 (1.2Rev : h: h+O _You kill the ball python!: hW: h: h: hH _No target in view!: h"4: h#: h$: h&: h+ _: hM,: hh-: h.0: h/: hl0: h2,: hS2: h3: h4,: h5: h7: h8,: h8: h9: h:,: hr;: h\=: h>>: h>,: h?: h A,: hKA: hB: hB,: hTC: hD: hsF,: hF: hH: h@I: hfI: h(J: hpK: hL,: hM: hbM: hNB: hxP: h7V: hV: hV: h&W: hX: hGY: hY: hY: hZ: hJ\,: h\: h]: h^: h^: h_: h_: hlbB: hpn: hqB: hr: h t,: hot: hu: hv,: hw: h{: he|: h|: h~,: hk~: hF: h: h: hP: h: hB: h: hG,: h͐: hב: h: h7: hj: h: h: h: hƖ: h: h@B: hӛ: hN: h: h: h!: hà,: h#: h: hZ: h: h: h: hR: h: h٧: hW: h: hݪ: hG: hT: h,: h : hd: h2: h,: h: h,: h: hϴ: h: hM: hŶ: h: h: hչ: h9: hֻ: h$,: h~: h+: h^,: h: hG: h,: h?: h: h,: h=: h~: hB: hS: h,: hL: h: h< ###  #.################ #................. #.################ #.#  #.#  #.# #@# #'#... .....: h%....B..........# B   giant cockroach (asleep).........#..........+ : h<J 52.6 (50.0)  You open the door.: h: hRB.B: h!: h\,3.6 (51: h: hb _A giant cockroach comes into view.: h2  ### #.# #................. #.# #.# : h J#.# #.# #@# #'# .B. ..... .......  ........#  .........#  ..........+ : h=`  ### #.# #................. #.# #.# #.# #.# : ha #@# #'# .B. ..... ....... ........#  .........# ..........+ : hRf 4: h[m : h n f _A giant cockroach is nearby!: h ### #.# #................. #.# #.#: ht #.# #.# #@# #'# .B. ..... .......  ........#  .........#  : h>..........+ : h> ### #.# #................. #.# #.# #.#: h #.# #@# #'# .B. ..... ....... ........#  .........# ..........+ : h}: h: h%: h%: h) : hY*: h*B_A giant cockroach is nearby!: h*: hT: hU###: hiVB.################: hW7................: hWB.################: hWC.#: h6X.: hX.: hX .: hY>.......B...#: hY4...........#: hY4...........#: hXZ....: hZ#: hZ!...: h4[ ..: hs[ +: h[ .: h[#: h\: hJd: hie: he=: htf4.6 (: hf1.0): hk: hp : hp : hHq8_The giant cockroach bites you but does no damage. : hqC_There is an open door here.: hѫ  You barely miss the giant cockroach with your +0 dagger.You hit the giant cockroach but do no damage.: hY5.7 (1.1Rev : h: hs\ _The giant cockroach barely misses you.: h   You hit the giant cockroach with your +0 war axe.  The giant cockroach is severely wounded.You hit the giant cockroach but do no damage.: hW_6.8Rev+ : h: h \ _The giant cockroach barely misses you.: h% The giant cockroach is severely wounded.  You hit the giant cockroach but do no damage. _The giant cockroach barely misses you.  You closely miss the giant cockroach with your +0 dagger.The giant cockroach is severely wounded.  You closely miss the giant cockroach with your +0 war axe.7.9 _The giant cockroach closely misses you. x2: h   You hit the giant cockroach but do no damage.The giant cockroach is heavily wounded.You hit the giant cockroach with your +0 war axe.: h[ l9.1 (1.2Rev* : h8 : h \ _The giant cockroach barely misses you.: h^ X  You slash the giant cockroach with your +0 war axe!: hc F†: h]f 24560.3: h j : hl S _You kill the giant cockroach!: h@: hA: hF: hHH _No target in view!: h?J: h: h: h; _: h.k  You see here a giant cockroach corpse.: ht: h _: h: hL: h*#.###################.##.####.##.#.# #.#######'####: hh#........†...##............##..........@.##.-2.3 (2.0....# #...# #...+ #...: h# #...# #..# ##: h,I[#: h5: h|-3.3 (3Rev+ : h: h( _Found a ring mail.: hY: h&Z: h[: h^: h`: h1a: h6e: hPh: hk: hQk: h&n: hq: ht,: hu: hHy7 _You open the door.: h{4: h!}: hi: h: hh7Rev : h: h : hԇ: There is an open door here.: hՉ: hq _: h: h: hڎ: h: h$ : h#)_You now have 42 gold pieces (gained 14).: hܗ: h,&: hY: h1: h90: h3: h: h: h+: hJ: h: hU: h: hd: h7 _You open the door.: h: hI: h,: hQ: h,: h: h-: h: h: h: h #.##.......# #.# #.####### ######'#### : hz#.# ......†...######## #.# ..........#......# #.# ..........#......# #.# ..........#......# #.# : h`..........#......#### #.# ..........'.....@'.># #.# 77.3 (14.0) ..........#......##.# #.######## ..........####'### #........< ..........# #.# ##########........[# #.#........# #..: hM........# ###........# : h_You open the door.: h[ _Found a stone staircase leading down.: he : he : he : hg : hh : hi $ _: hl   There is an open door here. _: h2m : hm : ho ,: h&p : hr R  There is a stone staircase leading down here.: h@t : ht  _: hu : h#w : hw ,: h1x : hx : hy : hy : hy : h|z : h { : hQ{ : h| : h~ : h ,: hb : h- : h : ĥ : h : h : h ,: h+ : h : h) : h_ : hχ : h : h( : h[ : h : h : h5 : h : hԍ : hC : h ,: h& : hǑ : h` ,: h : h : h ,: hv : h{ : h : hǖ : h! : hq : h : h : h : hK : h : h : hj : h : h0 : h[ : h : h< : hϣ ,: h= : h : h ,: h : h : hO ,: hԪ : h+ : h ,: ha : ha : h ,: hV : h : h ,: h% : hĵ : h : h& : h : h, : h? ,: hʼ : hA : h߿ ,: h : h% : hU ,: h : h : h ,: h : h : h : he : h : hg : h ,: hO : h : hh ,: h : h : hH ,: h : hU : h ,: h8 : h2 : h : h : h5 : h : h > . ### #.##  #.#.# ##.#  #.#.#####..#  #...##....##  #....####  ## #..###  .. #.##  #.#.#  #..@# : hJ  #...# #...  : h #...# #...# #...#b   bat (asleep) #...# #.b.#: hL .814.3 (37: h : h %5.3 (38: hU : h V _A bat comes into view.: h #.#.# ##.# ####....##....# #....#### ### #..###  ...#.##  #.#.# ..b.....: hg : h 16.3 (1.0): h5 : h : hǥ #.#.# ##.#  #.#.#  #...#  #..  ### #..###  ...#.## #.#.# #...# #..@# #...# #...# #...# #...# : hQu#...# #.b.# .....: hE9 #.#.# ##.#  : h9#.#.#  #...#  #..  ### #..###  ...#.## : h:#.#.# #...# : hC:a#..@# : h:#...# #...# #...#: h: #...# #...#: h; #.b.# ..... : hFA4: hjE: hGZ _A bat is nearby!: h\####...##....# #....#### #####..###  ...#.##  #.#.# .b.....>#.###: h: h&7: h(: h ; _Found a stone staircase leading down.: h5..##....# #....#### #####..###  ...#.##  #.#.# .b.....>#.####.#.: h <: h<&8: h0A: hC: h ) #....#### #####..###  ...#.## : hv x #.#.# .b.....>#.####.#. ##: h : h &9: h : h : h+ K#####..###  ...#.##  #.#.# .b......#>#.####.#.  ## : h =20: hm : hA : hI ...#.##  #.#.# .b.......##>#.####.#.# ## : hO: h+P&1: hT: hV: hTy  The helpless bat fails to defend itself.  You hit the bat with your +0 dagger.: hZ2.: h^b502.5 (1.2Rev : h9c: heG _You kill the bat!: h: h߱: h: hH _No target in view!: h4: h: h: h : huQ _: h,: h: hZ: h: h&!: h: h : h 0: h : h: h|,: h: h: h>: h: hL _You now have 45 gold pieces (gained 3).: hm3: hR: hS,X: h3#...# #...# #...### #...#.. #...#.# #...#.#########...#........##..##...#........##..........@....###>#.####.......##.#. +........## ## #........# #........# #........##........##........#: hH4.30.5 (8.0: h$5+1.5 (9: h-9: h8<h _l - a scroll labelled GIENAGU HENURUPUFY: h 3: hc : ho : hU : h? B: h8 : h : h : h  #...### #...#.. #...#.# #...#.######## #...#........##..##...#........##...............# ##>#.####.......# #.#. +@.......# # ## #........# #..# #..# #..# #..# #..# ########.: h #.####....'3.5 (2#####: h : h L======4.5 (3: h : h = _As you open the door, it creaks loudly!: ha 3: h : h : h% ,: h# ,: h ,: h : h] : h ,: h : h2 : hL X: hY : h : hj : h : h< ,: h : hu : h : h : h& : hF : h ,: h : h{ : h ,: h : h7 : hr ,: h : h : h ,: h : h^ : hU : h : hG : h$ : h B: h: : h` : h : h : h : h ,: h : h : h : h : hm : h : h : h : hi : h@ : h ,: h, : h : h ,: ha : h : h* ,: h : h : h B: h : h ,: h : ht : h ,: h : h : h ,: h{ : hD : h! ,: h! : h%# : h$ : h$ : h-% : h\& : h' ,: h( : h* : hS+ ,: h+ : hh- : h. ,: h. : h60 : h1 ,: h{2 : h3 : hi5 ,: h5 : h7 : h8 ,: h9 : h]: : hT; ,: h; : h< : h > ,: h> : h1@ : hxK B: hgN : hO ,: hOP : hQ : h S : hWS : hS : h)U : hAX ,: hX : hm : hn B: hs n: hDt ,: ht : hv : h,w ,: hw : hNy : hkz : hz : hz : ha| : h} : h} : h~ : h : h ,: h : hʂ : h : hG : h : h : h : h : h} : h : hf : h : h : h : h8 ,: h : h7 : h8 : ho : h̒ : h8 : h ,: h : h : h. : hڙ ,: h : h) n: hԢ ,: h : h ,: h : hc : h( : hp : h : h : hղ : h : h : h : h ,: h : h : hb : h : h| : hY : h : h : h : hu : hW : h : h : h : h ,: h : hv : h ,: h : h : h : h : h : h : h : h : h : h : h : h( : h : h : hA : h : h : h : h : h : h : h[ : h B: h! : h : h : hs : h : h : h : h@ : h; : h ,: hY : h: hA" : hr...#.##.. ## #.#.#... .. #...#..##. #...# ....# #...########## : hs#... #...#......... #.. #...#.######## #..## #...#.######## : hS S#..@###...#........#------ #....J#..##...#........##.... ##...............##... ##>#.####.......#: h #.. #.#....'........## #.######........ J   endoplasm (asleep) #.# #........ #.# #..........# #........: h. 911.5 (7: hNR7.0)  An endoplasm comes into view.: hJ.J------2.5 (78: h: h^ _The endoplasm quivers.: hb   .. ## #.#.#  ... .. #...#  ..##. #...#  ....#  #... #...#......... #.. #...#. #..## #...#. #.J@#. #.....#..##...#. : h#.... ##........ #... ##>#.####. #.. #.#....'.. ## #.######... #.# #.... #.# #..... ..# .: h2   .. ## #.#.#  ... .. #...#  ..##. #...#  ....#  #... #...#......... #.. #...#. #..## #...#. #.J@#. : hW#.....#..##...#. #.... ##........ #... ##>#.####. #.. #.#....'.. ## #.######... #.# #.... #.# #.....: ho ..# .: hf: h: h,: ha _An endoplasm is nearby!: hw  You hit the endoplasm with your +0 dagger.  The endoplasm is lightly wounded.  You hit the endoplasm with your +0 war axe.: hEe=3.7 (1.2)Rev : h: hW _The endoplasm closely misses you.: hd  You hit the endoplasm with your +0 war axe.  The endoplasm is heavily wounded.You hit the endoplasm but do no damage.: hOe_4.9Rev+ : hkj: ho@ _The endoplasm hits you but does no damage.: h6  You hit the endoplasm but do no damage.The endoplasm is heavily wounded.: h(6.1: h: h _You hit the endoplasm but do no damage. The endoplasm misses you.: hC P  You hit the endoplasm with your +0 war axe.: h8 i.: h t87.2 (1.1Rev* : h% : h M _You kill the endoplasm!: hҌ : h : h : h H _No target in view!: hc4: h`d: hQh: hEq ...#.## .. ## #.#.# ... .. #...# ..##. #...# ....## #... #...# #...#........ #..# #...#. #..## #...#. #.@.###...#.0.0 #.....#..##...#. #.....##........ #....= ##>#.####. #..... #.#....'. #####. #.######.... #.# #...: h r## #.# #.... ..# #.....: hx: hQ}3-8.2 (1: ht~: hR _Found a glowing golden ring.: h`#4: h$: h$(: h*: h/PRev+ : h/: h2,: h&4: h 7: hD9,: h:: hA=: h?,: h2A: hzC: hE: hKF:Rev : heG: hI: hIL,: hNM: hP: hR: hR: hOT: h&V: hX,: hY: hd\: h^7: hJ`: hb: h;d0: he: hh: hqN . ### #.#.# .### #.#.#### ...## #...##..: h2r^####...# #.......#.$## #####..####..... ...#.## #....##### #.#.# #...@....# #...# - #.S#..##.# #...# .... ##....## #...####.##. ###...# #...# # ##..# #...#.## : h-t@#..## #...#.## S   adder (asleep) #####...###...#... #.....#..##...#...#.....##...: hQwz 20.0)  An adder comes into view.: h S.SThe adder hisses angrily.: h]1--==9.2 (11: h+: ḣ* _The adder bites you.: h . ###  #.#.#  .###  ...##  ####...#  ...#.$##  #.....   #....##### #.#.#  #..S@....# #...#  #..#..##.# #...#  .... ##....##  .##. ###...#  # ##..#  #..##  #####...# : h2#.....#..: h:0  . ###  #.#.#  .###  ...##  ####...#  ...#.$##  #.....   #....##### #.#.#  #..S@....# #...#  #..#..##.# #...#  .... ##....##  .##. ###...#  # ##..#  #..##  #####...# #.....#..: h3 : h4 : h: : h(= ] _An adder is nearby!: h^  . ###  #.#.#  .###  ...##  ####...#  ...#.$##  #.....   #....##### #.#.#  #..S@....# #...#  #..#..##.# #...#  .... ##....##  .##. ###...#  # ##..#  #..##  #####...# #.....#..: hz 0 . ###  #.#.#  .###  ...##  ####...#  ...#.$##  #.....  : h  #....##### #.#.#  #..S@....# #...#  #..#..##.# #...#  .... ##....##  .##. ###...#  # ##..#  #..##  #####...# #.....#..: h : h : ht : h4  _The adder bites you. _An adder is nearby! _is nearby!  You hit the adder with your +0 dagger.  The adder is moderately wounded.  You slash the adder with your +0 war axe!: h i.: h/ : hd . ###psychicmeow the Chopper#.#.#Coglin.####.#.#### Health: 23/23 ========================...##: h #...##.. Magic: 2/2========================####...##....# AC: 4Str: 14...#.$## #####..### EV: 11Int: 7#........#.##: h  ESH: 0Dex: 15#....##### #.#.#XL:  2 Next: 108% Place: Dungeon:2: h? #...@....# #...#Noise: ==-------  Time: 930.4 (1.2): hn /#..#..##.# #...#a) +0 war axe {Nolwa f) +0 dagger {Sunngi: h .... ##....## #...#### Throw: 3 throwing nets.##. ###...# #...#... Rev : h3 ###..# #...#.###..## #...#.## #####...###...#... #.....#..##...#... #.....##..........  _An adder is nearby! _An adder is nearby!: hh You hit the adder with your +0 dagger.  The adder is moderately wounded.You slash the adder with your +0 war axe! _You kill the adder!: h!  You hit the adder with your +0 dagger.  The adder is moderately wounded. : h! You slash the adder with your +0 war axe! _You kill the adder!Your Dodging skill increases to level 3!You have reached level 3!: h+ /  --more--: hU  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? : h. 8/28==3/363 4%  You feel stronger. x2: hT4 : h6   : h7 Your brain swirls with designs for a rectiphosphocorder Mk.25. You just need _some more time...: h,: h>  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.4   3.0   0   k - Spellcasting   0.0   1.4  -2      : hp     b - Maces & Flails   1.6   1.2  -1      c + Axes3.2   4.0   0      : h d - Polearms   1.6   1.2  -1       e - Unarmed Combat   0.0   1.2  -1  : h6    f + Throwing2.1   3.6  -1               g - Short Blades   0.0   1.2  -1  : hi        : hT    : hW h - Armour   0.0   1.2  -1      i + Dodging: h̝3.0   4.8  -1  : hT    : h; j - Stealth   0.0   1.2  -1      : h%R    : hBa    : h^ : h        : hl    : h1a    : h[_    : h    The relative cost of raising each skill is in cyan.  Skills enhanced by cross-training are in green.  : h:[?] Help: hG[=] set a skill target  : h[/] auto|manual mode [*] useful|all skills [_] enhanced|base level  : hK[!] training|cost|targets: h  a - Fighting   2.4 f - Throwing   2.1 i - Dodging   3.0: hU": h(: h.. ###psychicmeow the Chopper#.#.#Coglin.####.#.#### Health: 28/28 ========================...##: hN/#...##.. Magic: 3/3========================####...##....# AC: 4Str: 16...#.$## #####..### EV: 11: h/nInt: 7#........#.##: h/SH: 0Dex: 15#....##### #.#.#: h/XL:  3 Next:  4% Place: Dungeon:2#...@....# #...#Noise: ==-------  Time: 930.4 (0.0): h0/#..#..##.# #...#a) +0 war axe {Nolwa f) +0 dagger {Sunngi: hM0.... ##....## #...#### Throw: 3 throwing nets.##. ###...# #...#... Rev #: h0##..# #...#.###..## #...#.## #####...###...#... : h0#.....#..##...#... #.....##..........: h1 You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? : h1You feel stronger. x2  Your brain swirls with designs for a rectiphosphocorder Mk.25. You just need _some more time...: h|6: h6: h;: h=: h4: h: h: h: h% _: h,: hS,: hA: h: h: h!: h: h0: h: hL _You now have 54 gold pieces (gained 9).: h3: h]: h: hQ: h: h: h: h: h@: h: hD: h: h: hU: h: h.: hy: h: h : h,: hK: h: hF,: h: h: h,: h': h': h`.#  : h[.# ## .# g.. .# ...... .# .: hQ.....### ....  .##@....#### : h--...............## ....#########...# . #.....#..########: h #.###............ #....####### g   goblin (asleep): hi #........# : h p#..#..##.# .....##....##: h042.4 (12.0): h"--: h%3.4 (13: h: hs _A goblin comes into view. It is wielding a +0 club.: h  .# .# ## .# g.. .#  .... .#  .....###. ........#####  : h .##@....####  ...............##  ....#########...#  .. . . #....  #........#     : h : hN=  .# .# ## .# g.. .#  .... .#  .....###. ........#####  : h:> .##@....####  ...............##  ....#########...#  .. . . #....  #....: h> P  : hF : hG : hK : hrN ] _A goblin is nearby!: hw  .# .# ## .# g.. .#  .... .#  .....###.: hP 3 ........#####  .##@....####  ...............##  ....#########...#  .. . . #....  #........#     : h : h .# .# ## .# g.. .#  .... .#  .....###. ........#####  .##@....####  ...............##  ....#########...#  .. . . : h#....  #....  : hD 4: h1: h] _A goblin is nearby!: h| .# .### .# g .# .####.###....!.: h}.......@.##### ##.....##............##...#########...#... #.....#..#######..#.###........... gg 2 goblins (asleep). #....####### #........# #..#..##.: h  A goblin comes into view. It is wielding a +0 dagger.Found a fuming inky potion.: h: ha.gggg: h0:==4.0): hf: hA _The goblin shouts! x2; You hear a shout! x4: hsN#.#. .#g #. .#g.####. .#.gg... .# .. .####..###....!..#####: ht.##.....####......##..#########...#..^ #.....#...### #.###g   Robin (wandering).. #....ggg 3 goblins (1 wandering).. #.#  #..#..##.#: h&  Robin and a goblin come into view.Robin is wielding a +2 short sword of protection.: h: h_: hV: hW  Robin shouts! The goblin shouts! You hear a shout!: h͟K..ggg.ggg   hob (ggg 3 goblins: h&5: hr: hڪ\ _A hobgoblin comes into view.: h ......# #.....#g #.....#g. #.....##.g####.....#ggg.gg......# .....####.###....!.....##### .##.....##.........##..#########...#...^ #.....#..#####.### #.###......... gg 2 hobgoblins (wandering)..: h #....#####gg 5 goblins (2 wandering).. #........#: hd  2 goblins and a hobgoblin come into view.The goblin shouts!  Robin roars a battlecry!: h},: h: hs  The goblins go into a battle-frenzy!: h: h: h{  A goblin comes into view. It is wielding a +0 club.: h: h; gggg.....g.ggg   hobgoblin (strong)ggg 7 goblins (2 wandering, strong)A goblin comes into view. It is wielding a +0 dagger.The hobgoblin moves out of view.: h"&6: h: hp> _The goblin shouts! The hobgoblin shouts!: h ggggggggThe goblin shouts!  You hit the goblin but do no damage.You hit the goblin with your +0 war axe.: h/ : hc  Robin throws the goblin at you! The goblin barely misses you.: h : ha : h : hB : h n.gg......g..g.g.g: h7 Y7.6 (1.2Rev : h : hX T _The goblin closely misses you.: h......##.....# . #.....# gg #.....# #gg####.....# ............# .g..g.g.g...####.......g.###....!. ..@..##### .##.....####............#########...# ......^ #.....#..######....### #.###.............. #....###### : h#........#  5 #..#..##.#: hݟ2ggggggg: hvZ : h+[ : h] j  Robin throws the goblin at you! The goblin attacks as it pursues you!: h8^ : h^ : h_ : h ` : hT` : hj ..g...g..g.g..g@g 7 goblins (strong): hyk 66--: hk --80: ht : hLw w _The goblin hits you with a +0 club. The goblin barely misses you.: h(L  You hit the goblin with your +0 dagger.: hB4  You kill the goblin!You hit the goblin with your +0 war axe.: h8  You kill the goblin!You barely miss the goblin with your +0 war axe.: hM9: h9: h=  The goblin closely misses you.A goblin comes into view. It is wielding a +0 club.: hp>NRobin roars a battlecry!: hi?: h1@: hhK5g.ggg.g....g)g 2 hobgoblins (1 wandering, strong) 6: hO=8=9.8 (1.2: hX: h ]e _The goblin goes into a battle-frenzy!: hu c......# #.....# . #.....# .g #.....# #.g####.....# .ggg........# ....g........####. ......gg###....!. .g.@.##### : h L.##.....#### ......## .......#########...# ......^ #.....#..#....### #.###..... #....#   hobgoblin (.. #.# 5 : h : ht : h : h  The goblin attacks as it pursues you! The goblin closely misses you.: h : hr : h : h ..gg.gg..)g 4: h ^7=--: h 500: h : h5 _Robin says, "My army is invincible!" _You see here a +0 dagger.: h(cT#.....# . #.....# .g #.....# #..####.....# .g.g........# ....g.g.####.....g..)###....!. .......gg).##### ........##@....####...........#########...# ......^ #.....#..########....### #.###................ #....#######  #........#  #..#..##.#  3.....##....#: hn0gggggg: h*: h*: h+: hq,: h,: h,: h4....g..gg 5 goblins (strong): h5#3: h5F-----1: h=: h=A[ _Robin throws the goblin at you! The goblin hits you with a +0 dagger.: h. #.....# .g #.....# #..####.....# .g.g........# ....g..g####.#.......g###....!. .....g..ggg##### #........##.....#####...........@......##.#########...# ......^ #.....#..#########....### #.###................. #....####### # #........# # ggggg 5 goblins (strong) #..#..##.# #.....##....## #.##... ###...# #: h^B: hI: h: h: h: h.g.g)...gg.g.##gg: h~>g   Robing   hobgoblin (strong)ggggg 5 goblins (strong): hk.-2: h]: h: h . #.....# .g #.....# #..####.....# .g..g.......# .. ..g.........####. .# : h !......g)###....!. . ........gg.##### #.......g.##gg...#### #..## #..#...# ......^ #.....#..#....### #.###..... : h #....# #... #.# #. g   hobgoblin (strong): h ?#..#..##.# #. ggggg 5 goblins (strong).....##....## #..##... ###...# #.: hZ : h" : h : h : h : h : h] : h .g.g..g##g.ggg   Robin: h g   hobgoblinggggg 5 goblins (strong): h @-3: h" : h : h] : h!. #.....# .g #.....# #..####.....# .g...g......# .. ..g.........####. .# .g###....!. . #: h#|.........g.##### #.#.g##g.g..#### #.#.g.@....## #..#...# #......^ #.....#..##....### #.###.#.... #....# #.#.. #.# #.. g   hobgoblin (strong)#..#..##.# #.. ggggg 5 goblins (strong).....##....## #..: h{#.##... ###...# #.: h[%: h&: h(: h(: hJ): h): h*: h3.g)g).##gg.gg...g: h46g   Robing   hobgoblinggggg 5 goblins (strong): h4: h95Z4=---4: hd=: h?: hg!. #.....# .g #.....# #..####.....# .g.# .. ..g...g.....####. .# .)###....!. . #.g).##### #.#.: h".##gg.g.#### #.#..g...g.@...## #..#...# #.......^ #.....#..##.....### #.###......#..... #....####### #.#... #.# #.g   hobgoblin (strong)#..#..##.# #.ggggg 5 goblins (strong).....##....## #....##... ###...# #.: h": h#: h$: h$: h%: hU&: h&: hQ': h/p.g.g.g..g: hK0d.g..ggg   Robing   hobgoblinggggg 5 goblins (strong): h0.=5: h7: h:r _The goblin attacks as it pursues you! The goblin misses you.: h]Q. #.....#  .g #.....#  #..####.....#  .g.# ..  ..g.####. .#  .g###....!. . #.: hUq.g.##### #.#.#.##.g..g#### #.#.#.g..gg.@..## #...#.#...# #.......^ #.....#..##.....### #.###.......#.#.... #....####### #.#.#.. : hs#........# #...# g   hobgoblin (strong)#..#..##.# #...# ggggg 5 goblins (strong).....##....## #...#.##... ###...# #...#: h: h: h : hO: hǹ: h(: hS)g)g.g.g..ggg   Robing   hobgoblinggggg 5 goblins (strong): hU2--6: h: h; _The goblin hits you with a +0 dagger.: h ~.g #.....# #..####.....# .g..........# .. .####.# .......)###....!.  ### .: h] g).##### #.#.# .##g.g.g#####.#.# ..g..gg...#...# .#########@..#  #... ......^ #.....#..###########..# ....### #.###..............#.## : h v.... #....####### #.#.# #........# #...# : h #..#..##.# #...# g   hobgoblin (strong).....##....## #...## ggggg 5 goblins (strong): h =.##... ###...# #...#. #... ##..# #...#.: hH : h : h : h3 : h : h : h. : h( ^.g.g.g.g..ggg   Robing   hobgoblin: h( Yggggg 5 goblins (strong): hS) &7: h1 : hE4 c _The goblin attacks as it pursues you! The goblin hits you but does no damage.: hr #..####.....#  .g..........#..  ..g.####. .#  .......)###....!. . ###  ...g.##### #.#.# : h ##.g.gg#### #.#.#  ....g..gg..## #...  #########...# #..  ^ #....@#..###########  ....### #.###..............# : h .... #....####### #.#.   #........# #...# #..#..##.# #...#: h.....##....## #...###...####...# #... #...# ##..# #...#  #..## #...# : h.: h4n    ..   .#  ): h!. .    ###  ...##  ######g..#  ^ #....@# : h  #.###........  .... #....#######  .. #........#  #..#..##.# : h .....##....## g   goblin (strong) .##...####...#  #...# ##..#  ... #..## : h~b    ..   .#  )!. .    ###  ..##  ######g..#  ^ #....@#   #.###........  .... #....#######  .. #........#  : h\c#..#..##.#  .....##....##  .##...####...#  #...# ##..#  ... #..## : hmy g  The goblin attacks as it pursues you! The goblin hits you with a +0 dagger.: hn`0---8: h{u: hxV _* * * LOW HITPOINT WARNING * * *: h.9  You hit the goblin but do no damage.You hit the goblin with your +0 war axe.: h[:: h3A: hOCc1060.0 (1.2Rev : h M: hNJ _You kill the goblin!: h  You hit the goblin with your +0 dagger.  The goblin is heavily wounded.You hit the goblin with your +0 war axe.: h : h : h 521.1 (1.1: h : h J _You kill the goblin!: hbO  You slash the goblin with your +0 war axe!: hd: hl: h;ol42.3 (1.2Rev+ : hu: h xJ _You kill the goblin!: h5j_You slash the goblin with your +0 war axe! _You kill the goblin!The goblin is almost dead.  You closely miss the goblin with your +0 war axe.  The goblin no longer looks unusually strong.: hr]gg 2 goblins: hs1=3.5Rev* : hb{: hR~T _The goblin closely misses you.: hf  You hit the goblin but do no damage.The goblin is almost dead.You closely miss the goblin with your +0 dagger.: hg : hq ggg   hobgoblingg 2 goblins: hq -4.6 (1.1: hx : hO{ T _The goblin closely misses you.: hdb  You barely miss the goblin with your +0 war axe.The goblin is almost dead.: hc: hZl.g   goblin: h m-5.8 (1.2: hy: h{| _You hit the goblin but do no damage. The goblin barely misses you. x2: hL  You hit the goblin with your +0 dagger.: h: h: h: h<g.g   Robin : hm2=66.9 (1.1: h: hJJ _You kill the goblin!: h O  You slash the goblin with your +0 war axe!: h Y  You kill the goblin!: h : h} : hM  ggggg 2 hobgoblins (strong)You hear a shout!  Robin roars a battlecry!: h j8====8.1 (1.2: h : h^ g _The hobgoblins go into a battle-frenzy!: h: hr     ..   .#  )!. .    ###  : hR.##  ######g..#  ^ #....@#   #.###........  .... #....#######  .. #........#  #..#..##.#  .....##....##   .##...####...#    hobgoblin #...# ##..# : hs ... #..## You hit Robin but do no damage. You hit Robin with your +0 war axe.: h     ..   .#  )!. .    ###  .##  ######g..#  ^ #....@#   #.###........ : h .... #....#######  .. #........#  #..#..##.#  .....##....##  .##...####...#  #...# ##..#  ... #..## : ha .  Robin hits you with a +2 short sword of protection.: h0-=---9.3: h: hV _* * * LOW HITPOINT WARNING * * *: h  You barely miss Robin with your +0 dagger.  Robin is moderately wounded.: h': h: hK.g: hE---70.5: h: h : h_You hit Robin but do no damage. Robin completely misses you.: h_ ?   : h 3  ..   .#  )!. .    ###  ..##  ######gg.#  : h0 ^^ #....@#   #.###........ : hW } .... #....#######  .. #........#  : hی #..#..##.#  .....##....##  .##...####...#  #...# ##..#  ... #..## : h You completely miss Robin with your +0 war axe.  Robin is moderately wounded.You hit Robin with your +0 dagger.: hZo     ..   .#  )!. .    ###  ..##  ######gg.#  ^ #....@#   #.###........  .... #....#######  .. #........#  #..#..##.#  .....##....##  .##...####...#  #...# ##..#  ... #..##   Robin hits you with a +2 short sword of protection.gg 2 hobgoblins (strong): hWp B-1.7: h l _* * * LOW HITPOINT WARNING * * *: h~      ..   .#  )!. .    ###  .##  ######gg.#  ^ #....@#   #.###........  .... #....#######  .. #........#  #..#..##.#  .....##....##  : h >.##...####...#  #...# ##..#  ... #..## You hit Robin but do no damage.Robin is heavily wounded.You hit Robin but do no damage.: h< T    ..   .#  )!. .    ###  .##  ######gg.#  ^ #....@#   #.###........  .... #....#######  .. #........#  #..#..##.#  .....##....##  .##...####...#  #...# ##..#  : h V... #..## : hu X  Robin hits you with a +2 short sword of protection.: h : h : h g   hobgobling   goblin (strong): h b16----2.9: hD: hrV _* * * LOW HITPOINT WARNING * * *: hlc gg  You closely miss Robin with your +0 dagger.  Robin is heavily wounded.: h,: hL(     ..   .#  )!. .    ###  g.##  ######g..#  ^ #....g# : h7)  #.###g.......  .... #....#######  .. #........#  #..#..##.#  .....##....##  .##...####...#  #...# ##..#  ... #..## You hit Robin but do no damage. Robin throws the goblin at you!: h    ..   .#  )!. .    ###  .##  ######g..#  ^ #....g#   #.###g.......  .... #....#######  .. #........#  #..#..##.#  .....##....##  .##...####...#  : h#...# ##..#  ... #..## : h  g.@The goblin hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *: hn b10---------4.0 (1.1: h: hR _Robin completely misses you.: h  You hit Robin with your +0 war axe.  Robin is severely wounded.You closely miss the goblin with your +0 war axe.: h<     ..   .#  )!. .    ###  ..##  ######gg.#  ^ #....@#   #.###g.......  .... #....#######  .. #........#  #..#..##.#  .....##....##   : h.##...####...#  #...# ##..#  ... #..## You barely miss Robin with your +0 dagger.  The goblin misses you.: hٱ    ..   .#  )!. .    ###  ..##  ######gg.#  ^ #....@#   #.###g.......  .... #....####### : h  .. #........#  #..#..##.#  .....##....##  .##...####...#  #...# ##..#  ... #..## : h .gRobin hits you with a +2 short sword of protection.: hK-----5.2 (1.2: h: hV _* * * LOW HITPOINT WARNING * * *: h  You hit Robin with your +0 war axe.  Robin is severely wounded.You hit the goblin with your +0 war axe.: h Z    ..   .#  )!. .    ###  g.##  ######gg.#  : hY ^^ #....@#   #.###g.......  .... #....#######  .. #........#  #..#..##.#  .....##....##  .##...####...# g 2 hobgoblins (strong) #...# ##..#   ... #..## : h1 : h     ..   .#  )!. .    ###  .##  ######gg.#  ^ #....@#   #.###g.......  .... #....####### : h&  .. #........#  #..#..##.#  .....##....##  .##...####...#  #...# ##..#  ... #..## : hs  You hit Robin but do no damage. The goblin hits you with a +0 club.: h9 e  * * * LOW HITPOINT WARNING * * *: h : h ..g   hobgoblin: hH o4/28 -----6.4: h : h^ w _Robin closely misses you. The goblin hits you but does no damage.: hE^ * * * LOW HITPOINT WARNING * * * _Robin closely misses you. The goblin hits you but does no damage.Robin with your +0 dagger.  Robin is almost dead.  You hit Robin but do no damage.  You slash the goblin with your +0 war axe!: hb  You kill the goblin!You closely miss the hobgoblin with your +0 war axe.: hh     ..   .#  )!. .    ###  g.##  ######g..#  ^ #....@#   #.###)g......  .... #....####### : hh  .. #........#  #..#..##.#  .....##....##   .##...####...# g 2 hobgoblins (strong) #...# ##..#  ... #..## : h<    ..   .#  )!. .    ###  .##  ######g..#  ^ #....@#   #.###)g......  .... #....#######  .. #........#  #..#..##.#  : h ?.....##....##  .##...####...#  #...# ##..#  ... #..## : hH gRobin hits you but does no damage. The hobgoblin hits you.: h3Kc2-------207.6: hS: hUV _* * * LOW HITPOINT WARNING * * *: h8F  You barely miss Robin with your +0 dagger.  Robin is almost dead.You hit Robin with your +0 war axe.: h`)gg 2 hobgoblins (strong)  Robin is almost dead.  You hit Robin with your +0 war axe.  You kill Robin!hit the hobgoblwar axe.  The hobgoblin hits you.die...: hm-4/28 ---: hY/  --more--: h : h Inventory: 12/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) {Nolwazi}  f - a +0 dagger (offhand) {Sunngifu} Missiles (go to first with ()  d - 3 throwing nets (quivered): h> e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn) Scrolls (go to first with ?)  h - a scroll of teleportation {unknown}  j - a scroll of noise {unknown}  l - a scroll of blinking {unknown} Potions (go to first with !)  g - a potion of attraction {unknown}  i - a potion of moonshine {unknown} : h K k - a potion of mutation {unknown}: h\ <: h^ 6Goodbye, psychicmeow.30 psychicmeow the Chopper (level 3, -4/28 HPs)Began as a Coglin Gladiator on Apr 26, 2025.Slain by a hobgoblin (6 damage)... led by Robin... on level 2 of the Dungeon.The game lasted 00:00:50 (969 turns). : h_ BBest Crawlers -  64.54 Rusty5pork MDFi-03 slain by Sigmund (D:2)  65.48 DeezBallz GnIE-03 slain by a gnoll (D:3)  66.44 blitzy MDFi-03 slain by a gnoll (D:2)  67.43 MacLellan ReIE-03 quit the game (D:2)  68.43 GloorxVloq TrSh-03 slain by Terence (D:1)  69.: hc_ 39 Selgeron DEHs-03 blasted by Sigmund (D:2)  70.35 GloorxVloq GrFi-03 slain by a gnoll (D:2)  71. 30 psychicmeo CoGl-03 slain by a hobgoblin (D:2): h_ 72.30 Selgeron DEHs-03 slain by a goblin (D:2)  73.27 ssaysFoFw-03 slain by Terence (D:1)  74.27 GloorxVloq GrFi-03 slain by an ogre (D:2)  75.: h` 25 Selgeron DEHs-02 slain by a kobold (D:1)  76.24 m3hm3hm3h DrFw-02 killed by an exploding ball python... ignited b[?7ly[?7h: hK [?25h[?0c [?1051l[?1052l[?1060l[?1061l