: h  Player: psychicmeow Game: DCSS trunk Server: crawl.dcss.io Filename: 2025-04-26.19:58:45.ttyrec Time: (1745697525) Sat Apr 26 19:58:45 2025 : h\> [?1051l[?1052l[?1060l[?1061h: h?V)0[?7h[?25l[?1c: hE: h}J: hTWelcome, psychicmeow. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elfp - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Gladiator: hjt: h: hVEpsychicmeow the ChopperCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 4Str: 14EV: 11Int: 7SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 war axe {Hajoo f) +0 dagger {FatehjThrow: 3 throwing nets: h############....@....##.........##.........##..#...#..##.........##.........## .#..○#. #..☼☼○☼°..: h: hvWelcome, psychicmeow the Coglin Gladiator.A smirking vizier told you that the Orb of Zot is just within this dungeon.: h....#..○#..☼☼○☼°.: h4fPress ? for a list of commands and other information.: hj: hm[ _Found a staircase leading out of the dungeon.: ha3: h: h: h: h9: _: h: h: h: h: h: hM: h{: h-: hk: h,: h: hǧ: h: hĩ: h: h: hB: hc: hV,: h: hN: h: h: h[: h(: h: h: h/: hR: h: h: h: h : h: h : h: h: h,: h: h: h@###########[#....<....#.#.........#.#.........#.: h,#..#...#..#.#.........#.###.........#..#### : h#..#...#..##@...# 12.0 (12.0): hX#....°....##.##..>#....≈°§§.....# .....#.ß°#..#### #: h.........###+#+#### : h: h,3.0 (13: h: hK _Found a pair of gloves. Found a stone staircase leading down.: h3: h: h: h,: hg,: h,: h: hG: h,: hs: h: h,: h: h: h2,: h: h: h+,: h?: hq: h ,: h0 : hA: h,: h5: h7: h,: h4: hJThere is a stone staircase leading down here.: h: hW _: h : h2: h,: h: hK : h",: h": h<$: h5&,: h&: h(: h),: hI*: h-: h".: hC.: h.: h 0: h1: h22: h2: h4: hV6,: hC7: h8: h.:,: h:: h4<: h>,: h>: h?: hSA,: hAB: h'C: hD,: h1E: hcH: hJ,: hJ: hM: hOO: h}O: hrP: hR: hT,: hU: hW: hY,: hZ: h\: h<_,: hC`: h>c: he,: hf: hh: hk,: hZl: h9n: hp,: hq: hs: hu,: hv: hy: hz{,: h|: h~: h.,: h: hp: hކ,: h: h݉: h@,: hB: h,: h: h”A _You now have 13 gold pieces.: h@3: hs: h,: h~: hM _You now have 23 gold pieces (gained 10).: h3: h: h: h2,: h': hϩ: h),: h׫: hh: h,,: h: h : h,: hq: hɵ: ha,: h: h&: h #####  #....#### ## ..##.@..####### #.56.0 (4 : hX>...............#######. .###.................... : hH....#############[####. #### #....<....#.# #. : h#.........#.# #.#.........#.# ###..#...#..#.#: h@#.........#.##: h: hF,7.0 (44: h: h; _Found a stone staircase leading down.: h : hB : h : h H _No target in view!: h4: h: h : hM#H _No target in view!: hm3: h4n: hp: hr: hvP _: hw,: hw: hy: hz,: h{: h{: h|: h}: h`}: h>~: h: h: h: h: h,: h5: h: h<.. ######...###....####........##....#######....>...............####h....###.......................@.#######[#: h].....##### #....<....#.#.. #.........#.#. #.........#.# #..#...#..#.# #.........#.# h   jackal (asleep) #.........#.. #..#...#..##. #....°....##.: h } 63.0 (6.0)  A jackal comes into view.: h: hg: h5 ..hKhK   kobold (missile, wandering)  The jackal barks!: h4==4.0 (7: h: hu _A kobold comes into view. It is wielding a +0 dagger.: hD: h: h(: h : hV_There are monsters nearby!: h .. ######  .####  .##....#  ....>.......... .....###....... : hE..h....@.#[ .....##### #....< ...  K : hf3: ht  .. ######  .####  .##....#  ....>.......... .....###....... ..h....@.#[ .....##### #....<: hhu  ...  K : hz : hd{ : hۀ : h  #.... ######.....###....####........##....#h....>......###: h -.h...@..##[.##### #....<....#... #.#.JK.. #.#.... #..#...#..#... #.#. J   endoplasm (wandering). #.........#. hh 2 jackals (1: hҍ  #..#...#..## K   kobold (missile, wandering) #....°....## _There are monsters nearby!: h  An endoplasm and a jackal come into view.The endoplasm quivers.: h d  The kobold shouts! The jackal barks! You hear an angry hiss. x2: h~ : h^ : h : h I.hh.hJ..KJhh 3 jackals (1 wandering)K): h +5.0 (1: h : hc Y _A jackal comes into view.: hr 2####...# ######...###....####......##....#.>.......hh....###.h.@...##.##### #....<....#.J.... #.#.K..# #.#... #..#...#..##..... #.##....: hs a #.........###.#B #..#...#..# B   giant cockroach (wandering) #....°....# K   kobold (missile): hdx : hx : h5y : h!z : h{ : h{ : h}| : h } : h ) h...h.hJ.B.  A giant cockroach comes into view.: h C(((: h z ...  The kobold throws a stone. The stone hits you but does no damage.: hS .-6: h : h T _The jackal closely misses you.: h\$  You barely miss the jackal with your +0 war axe.The jackal barks!: h$: h<%: h%: h&: h..h.h.J.KB.hB: h/a=7.2 (1.2Rev : h8 _You hit the jackal but do no damage. The jackal closely misses you.: hLy  You completely miss the jackal with your +0 war axe.: hsT  You closely miss the jackal with your +0 dagger.The jackal barely misses you.: hU: hV: h3Y}  The jackal pauses to sniff the ground.: hyZ: hc[: hd l.l..h.J.B(…)A frilled lizard comes into view. x2: hkH(((: hH@..: h[g-8.4Rev+ : h: hTm _The kobold throws a stone. The stone barely misses you.: h?k  You completely miss the jackal with your +0 war axe.: hfThe frilled lizard hisses angrily.  You hit the jackal with your +0 dagger.: ha  You hear a bark!: h\: hٌ: hG: hԍ: hM  The jackal bites you but does no damage.: hm  A ball python comes into view.: h  The jackal misses you.A jackal comes into view.: hp&hSl..l....h.JKB..h 4 jackals (1 wandering): hpS   ball python (constriction, wandering: h^j4----9.6: h: h+ _The jackal bites you.: h+P _The jackal bites you.arks! The ball python hisses angrily.  You hit the jackal with your +0 war axe.  The jackal is almost dead.You hit the jackal with your +0 war axe.  You hit the endoplasm with your +0 war axe.: h: h]!  ##### .....#   ......#  hS......  ..l...>........ ..l...h###..... .....hh@...# ......J##### #....< .....KB  ......#  ...... : h!x #.....   #.... h ##.#.  S)  You barely miss the jackal with your +0 dagger.: hT  ##### .....#   ......#  hS......  ..l...>........ ..l...h###..... : h.....hh@...# ......J##### #....< .....KB  ......#  ......  #..... : h #....  ##.#. : h . #: h  The endoplasm hits you.  * * * LOW HITPOINT WARNING * * *: h: h: h   The jackal completely misses you. The jackal misses you.: h.S.hl.lK.h 5 jackals (1 wandering): hT11--------=70.8Rev* : h : h,Y _A jackal comes into view.: hv 4: h: h^ _You are too injured to fight recklessly!: hp ##### .....# ###### ......###....#### h.S.......##....# .hl...>......#..l...h###......hh.@..##[.....KJ##### #....<....#.......B #.: hWq #.......# #.#....... #..#...#..#.#..... #.#.#.... #.........#. 4 jackals##.#. : hq #..#...#..## S   ball python (constriction)#....°....## K   kobold (missile) : ht : ht : hAu : hu : hv : hy : hz : hz : h_| l  The frilled lizard unfolds its giant frill.: h| : h| : h:} : h} : hυ 6...S.hlh....l.Khh.h(1 wandering): h 4-10: h6 : h > _The jackal bites you but does no damage.: h.....#..h....###....l.Khh.@.##[#......J##### #....<....#.#......B #.#.#......# #.#.#...... #..#...#..#.##..... #.#.##.... #.........#.##.#. #..#...#..##. K   kobold (missile)#....°....##. ll 2 frilled lizards: h\: h]: hy]: h]: h^: h_: hD`: h'a: hXa,: ha: hg...hhllBhh.B   giant cockroach: hoh12==----2Rev+ : h4m: hoz _The jackal attacks as it pursues you! The jackal closely misses you.; hHf  The jackal barks!  You hit the jackal with your +0 war axe.; hZK; hK; hL; hL; h^M; hM; hgN; h&O; hO; hO; hSY  You kill the jackal!; h=T; hT; h ]*.Shl..hBJl 3 jackalsS   ball python (constriction); hc]-(…); h`J==2=; h aO4.0 (1.2Rev* ; hng; hjL _The jackal misses you.; h{L  You hit the jackal with your +0 dagger.; h; h@,; h; h; h E.S.; hE!_.BJ   jackal; hk$84-5.2; h*; hw,J _You kill the jackal!; hϤO  You hit the endoplasm with your +0 dagger.; hK; h; h; h`; h^; h; hT; ha\  You kill the endoplasm!; hˬ; h!; hPh.S.hlB.hh 2 jackals (1 wandering)B   giant cockroach; hS   ball python (constriction)l   frilled lizard; h X6-6.4; hQ; h" ; hNK_A jackal comes into view.; h U  You hit the giant cockroach with your +0 dagger.; h ; h+ ; h/ ; h ; h ; h " ..h.Slhhh 3 jackalsS   ball python (constriction)l   frilled lizard3=77.6; h" ; h& S _You kill the giant cockroach!; h u  You miss the frilled lizard with your +0 dagger.; hN ; h ; hӭ  ..>...Kh.###lK   kobold (missile)ll 2 frilled lizards  You closely miss the frilled lizard with your +0 war axe.; h -8.7 (1.1; h ; h F _The frilled lizard bites you but does no damage.; hW  You slash the frilled lizard with your +0 war axe!; ha  You kill the frilled lizard!; hv  You miss the frilled lizard with your +0 war axe.; h; h; h:; h; h6%t h..###lKhS.   frilled lizard  The frilled lizard closely misses you. The frilled lizard barely misses you.; h+8(; hgo .  The kobold throws a stone. The stone hits you but does no damage.; hiQ=89.9 (1.2; hA; h< _The ball python closely misses you. The ball python misses you.; hz  You closely miss the ball python with your +0 war axe.You closely miss the frilled lizard with your +0 war axe.You hit the ball python with your +0 dagger.; ho; hɧ; h; hn; hqa  ##### ; h ######  .####  ...##....#; hа  ; hy......>.......... .......###l......; h T .......hh@K#; hNw[ .......##### #....< .......  ; hj2......#  ; h  ; h3  2; hw #.... K   kobold (missile; hϱ) ; hr##.#. l   frilled lizard; h ; hY  You kill the ball python!; h< #####  ######  .####  ; hކ...##....#  ......>.......... .......###l...... .......hh@K#[ ; hA].......##### #....< .......  ......#    ; h{Q  #....  ; h?##.#. ; h  The frilled lizard bites you.  * * * LOW HITPOINT WARNING * * *; hԓh..hh@Kh 3 jackals; hʗj11---981.1; h6; hS _The jackal barely misses you.; hq _The jackal barely misses you.jackal with your +0 war axe.  The jackal is heavily wounded.You closely miss the frilled lizard with your +0 war axe.; hYou barely miss the kobold with your +0 war axe.  You completely miss the jackal with your +0 dagger.; h; hj#  The jackal closely misses you. The kobold hits you but does no damage.; h$e12==-2.3; h+; hr-F _The frilled lizard bites you but does no damage.; hyyThe jackal closely misses you. The kobold hits you but does no damage. _The frilled lizard bites you but does no damage.  You hit the jackal but do no damage.barely miss the jackal  You slash the frilled lizard with your +0 war axe!; h  You kill the frilled lizard!You closely miss the kobold with your +0 war axe.; h; hj  The jackal barely misses you. The kobold hits you but does no damage.  The jackal closely misses you.; hFW.h; h; hpsychicmeow the ChopperCoglin#####Health: 12/16 ==================------.....# ######Magic: 1/1========================......###....####AC: 4; hStr: 14..........##....#######EV: 11Int: 7......>...............#### SH: 0Dex: 15; h!.......###h............... XL:  1 Next: 100% Place: Dungeon:1; hR5.......hh@K#############[# Noise: =--------  Time: 83.5 (1.2); h.......##### #....<....#.# a) +0 war axe {Hajoo f) +0 dagger {Fatehj.......#.........#.# Throw: 3 throwing nets......##.........#.# Rev* ......#..#...#..#.#; hG#.....#.........#.# hhh 3 jackals#....#.........#.. K   kobold (missile)##.#.#..#...#..##.#....°....##.You barely miss the jackal with your +0 war axe.You slash the frilled lizard with your +0 war axe!  ; h|You kill the frilled lizard!You closely miss the kobold with your +0 war axe.The jackal barely misses you. The kobold hits you but does no damage.  The jackal closely misses you.; h _The jackal bites you but does no damage.  You have reached level 2!; h</  --more--; hvwD7/222/22 0% ; h|Kkobold (missile); h4 _; hٴ  ; h~ E_The jackal bites you but does no damage. ; hȵ N_You have reached level 2!  ; h ZYou barely miss the jackal with your +0 war axe.  ; hd The jackal is heavily wounded.  You closely miss the jackal with your +0 war axe.  You slash the kobold with your +0 war axe! ; hA  You kill the kobold!You completely miss the jackal with your +0 dagger.; h }  #####  ######  .####  ...##....#  ......>.......... .......###h...... .......hh@h#[ .......##### #....< .......  ......#     h 4 jackals #....  ##.#. The jackal bites you but does no damage.; hާ e #####  ######  .####  ...##....#  ......>.......... .......###h...... .......hh@h#[ .......##### #....< .......  ......#      #....  ##.#.  hhThe jackal barely misses you. The jackal bites you.  * * * LOW HITPOINT WARNING * * * 6-44.7 _The jackal misses you.; h ; hL i _Your Throwing skill increases to level 2!; h  You hit the jackal but do no damage.The jackal is heavily wounded.You hit the jackal with your +0 war axe.; h yThe jackal is heavily wounded.  You hit the jackal with your +0 war axe.  You kill the jackal!barely miss the jackal with your +0 war axe.You closely miss the jackal with your +0 war axe.The jackal bites you but does no damage.; h 5. 3; h K-125.9; h ; h W _The jackal completely misses you.; h)9You closely miss the jackal with your +0 war axe.hit the jackal but do no damage.  The jackal bites you but does no damage. x2  The jackal closely misses you. x2  The jackal bites you but does no damage.; h(7.1; hW; h5S _The jackal barely misses you.; hM  You hit the jackal with your +0 war axe.; hk  #####  ######  .####  ...##....#  ......>.......... .......###h...... ........†@h#[ .......##### #....< .......  ......#      2 #....  ##.#. You kill the jackal!You barely miss the jackal with your +0 war axe.You closely miss the jackal with your +0 war axe.; hd #####  ######  .####  ...##....#  ......>.......... .......###h...... ........†@h#[ .......##### #....< .......  ......#      #....  ##.#. ; h h  #####  ######  .#### ; hh ...##....#  ......>.......... .......###h...... ........†@h#[; hhe .......##### #....< .......  ; hh@......#   ; hi1   #.... ; h;i ##.#. ; hXigThe jackal bites you.  * * * LOW HITPOINT WARNING * * *; hui; hU= #####  ######  .#### ; h= ...##....#  ......>.......... .......###h...... ........†@h#[; hx>s .......##### #....< .......  ......#   ; h>   #....  ##.#. ; hNF  #####  ######  ; hF.####  ...##....#  ......>..........; hFS .......###h...... ; hGT........†@h#[ ; h8G3.......##### #....< ; h]GU.......  ......# ; hG   ; hG,  #.... ; hG ##.#. ; hH=The jackal bites you.  ; h.H@* * * LOW HITPOINT WARNING * * *; h #####  ######  .####  ...; hw##....#  ......>.......... .......###h...... ........†@h#[; h .......##### #....< ....... ; hY ......# ; h  ; h  ; h  ; h ; h19#....  ; hN?##.#. ; h#The jackal bites you.  * * * LOW HITPOINT WARNING * * *; h&?14--; h'*208.3; h,; ho3S ##### .....# ###### ......###....#### ..........##....# ......>..... .###h; h3 .@.h##[ .##### #....<....#. ....... #.#. ......# #.#. ...... #..#...#..#.; h~4 #..... #.#. #.... #.........# ##.#. #..#...#..## #....°....##* * * LOW HITPOINT WARNING * * *The jackal bites you.  * * * LOW HITPOINT WARNING * * *; h4The jackal bites you.  * * * LOW HITPOINT WARNING * * * _The jackal closely misses you.; ho6; h-<G.h; h<+-9; h= 0; h?B; hE+  Things that are here: ; hEh_a jackal corpse; a jackal corpse; h; hx ##### .....# ###### ......###....#### ..........##....# ......>.....; hU. .### ; h,O†hh## ; hO.##### #....<....# ....... #.#; ht ......# #.# ......; h| #..#...#..# #..... #.#; h #.... #.........# ##.#.; h #..#...#.. #....°....; h; hT; h <hh); h H-90 _; h  ; h ; h Things that are here: _a jackal corpse; a jackal corpseYou hit the jackal with your +0 dagger. ; h The jackal is severely wounded.You barely miss the jackal with your +0 war axe.  The jackal bites you but does no damage.; h 5=1.5 (1.2; h ; h L _The jackal misses you.; h7g  You barely miss the jackal with your +0 war axe.; h8wThe jackal is severely wounded.You hit the jackal with your +0 dagger.; h :; h .   jackal  You kill the jackal!; hq5=-92.7; hR ; h(T _The jackal closely misses you.; h8g  ##### .....#   ......#  ; hKh)........  ......>........ .......###..... .......@h.)# .......##### #....< .......  ......#  ......  #.....  #....  ##.#. ; hhYou completely miss the jackal with your +0 war axe.You completely miss the jackal with your +0 dagger.; h;=d #####; h=: .....#   ......#  ........  ......>........ .......###.....; h > .......@h.)# .......##### #....<; h3>h .......  ......# ; hQ>R ......  #..... ; hm>> #....  ; h>_##.#. ; hH:  The jackal bites you.; hfI; hI\4-3.8 (1.1; hP; hSV _* * * LOW HITPOINT WARNING * * *; hM  You hit the jackal with your +0 war axe.; hg†; h~P-375.0 (1.2; h#; hJ _You kill the jackal!; hG##### .....# ###### ......###....#### ..........##....# ......>......#.###...)##[.##### #....<....#........ #.#.......# #.#....... #..#...#..#.#..... #.#.#.... #.........#.##.#. #..#...#..#; hoH#....°....#; hO; hO4-60; hU; h Z  Things that are here: _a jackal corpse; a jackal corpse; a jackal corpse; hĸ J##### .....# ###### ......###....#### ..........##....# ......>.....#.###..; hx †@)##[#.##### #....<....#.#....... #.#.#......# #.#.#...... #..#...#..#.##..... #.#.##.... #.........#.##.#. ; h #..#...#..##.#....°....##.; h ; h #5; h R=-7 _; hj ; h ; h "##### .....# ###### ......###....#### ..........##....# ......>....; h 6#.###..†.@##[#.##### #....<....#.# ....... #.#.# ......# #.#.# ; h v#..... #.#.##.... ; hԄ #.........#..###.#. #..#...#..##.; h #....°....##.#; h s8Rev+ ; h ; hŚ  Things that are here: _a +0 dagger; a stone; a kobold corpse; h  ##### .....# ###### ......###....#### ..........##....# ......>.... .### .†@)##[ .##### #....<....#.# ....... #.#.# ......# #.#.#  ...... #..#...#..#.# #..... #.#. #.... #.........#.. ##.#. #..#...#..## #....°....##.; h ; h/ -9 _; h ; h ; h- ##### .....# ###### ......###....#### ..........##....# ......>..... .### .@.)#; hR.#[ .##### #....<....#. ....... #.#. ......# #.#. ...... #..#...#..#. #..... #.#. #....; h. #.........# ##.#. #..#...#..##; h. #....°....##; hW8; h80100.0 (1.0); h4@; hG  Things that are here: _a jackal corpse; a jackal corpse; a jackal corpse; h ##### .....# ###### ......###....####; hV ..........##....; hf# ......>......; hN .### ; ho†.)## ; h$.##### #....<....# ....... #.# ......# #; hIH.# ...... #..#...#..#; hm #..... #.# #....; h #.........# ##.#.; hu #..#...#..; h #....°....; h; h{16==1 _; h; h ; hR##.....# ######.###....####....##....#.>........###.†.)#.##### #....<.....# #..## #.. #..#...#..#..... #. #..... #......... ##.#.# #..#...#.. #....°....; hrS&2; hY; h\; h  #######.....## ######.###....####..##.....>........###.†.)#.##### #....<.# #.## ##.# #..#...##.....# # #.....# #....... ##.#.#. #..#...#.; h  #....°...; h ; h U3Rev ; h ; h ; h)]=7=; hh^; hUa; ha; hb; he,; hEg; h{n8==; hzo; h8r,; hs; hkv; hv; hx; hz99; h<{E==; h|; h~,; hx; h,; h}; hdž,; h; h; h9=; h; hw; hE20=; h5; hג,; hi; h,; h@; ht,; h; h; h0h1==; h՟; h,; h; h|,; ḩ; h,; h=; h?O=; h`; hH; hE2==; h; h-1 _HP restored.; hv3; hW; h; h; hY; h; h; h,; h; h#; hC## ####### ##.....## ########....#### ........##....##>?...>.....###........31.0 (28.0).....†.)#######?....##### #.....# #; h&.....## #.......#.......# #..########.....# #... #.....# #....##.#.#. #..#; h; h8I==2.0 (29; h; h9 _Found an escape hatch in the floor.; h; h; h,; hR,; hߔ; h; h[,; h; h; h,; h; h; h; h; h߰; h]################.....##.....## ##### ##..............###.... #...................##.; h #...>?..........>...... #......###... #..†.)## #.....##### ; h.......# ##....## ; ht#.....#.......###..########.....# #.. #.....#; hO #. ##.#.#.# .#.. ; hs ; hw17.0 (5.0); h+8.0 (6; h<; hb _g - a scroll labelled PEROIME QUOD; hV3; h|W; h[; h],; hEb,; hd,; hg,; hIh,; hh; hNp ##############  ##.....##.....## #### ##. #....; hp  #...>@...>..... #......###.. #........†.)# #.......; h r..#####...................#..##..........###...#.....#.......###..########.....##..#.....#; hw,41.0 (3; h=x+2.0 (4; h|; h~` _h - a scroll labelled PEUB EZEMI; h˦; hD; h; hH _No target in view!; h ; h! ; h # ; h_% H _No target in view!; h I; h ; h ; h $ _; hc ,; h ; h ; h ; h ; h ,; hL ; hS ; hG ,; h ; h; ; h= ,; h ; h ; h B; hD ; h ,; h ; h ; h+ ,; h ; hC ; hD ,; h ; h ; h\ ,; h ; h ; h ,; h ; h ; h ,; h ; h, ; h ; h ; hM ; h\ ; h #...# #................##...# #.................#...###................##......................##.....##..............###...#...#.....#.......# #...###..########.....# ##### #...# #  #@..# ##.#.#.  #...# .#..  ###..#  ; h #!.. ...# #..# S   ball python (constriction, asleep) .... #.S ; hO 055.0 (13.0); h eS)S.; hO ; hy %6.0 (14; h ; h ^ _A ball python comes into view.; hE #...# #.... #...# #....... ..... #........... #.....##... #...#...#.  ; h#..##  ##### #...#   #@..#   #...# .#..  ###..#  ; h7#!..  ...#  ; hD#..#  ..S. ; h38 #.. ; hk #...# #.... ; hkO#...# #....... ..... #........... #.....##... ; hkl#...#...#. ; h l ; hxlU#..##  ##### #...#   #@..#  ; hl #...# .#..  ; hl_###..#  ; hlH#!.. ; hl4...# ; hZm#..#  ..S. #.. ; ht; hEu; hw{; h}b _A ball python is nearby!; h #...# #.... #...# #....... ..... #........... #.....##... #...#...#.  ; h#..##  ##### #...#   #@..#   #...# .#..  ###..# ; hBR #!..  ...#  #..# ; hh3 ..S.  ; h3#.. ; hR| #...# #.... #...# #....... ..... #........... ; hS#.....##... #...#...#.  #..##  ##### #...# ; hS  #@..#   #...# .#..  ###..#  #!.. ; hWT...# #..#  ..S. #.. ; hZ; hZ; ha; h^qC #...# #.....†#...###........###.............# #.....##.....## #...#...#.....## #...###..########.....# ##### #...# #.....#  #...# ##.#.#. #.@.# .#.. ###  #!......#.##..#..S.#..## _A ball python is nearby!; hx; h~yS.7.0) _; h.; h; h#...###.####...........# #.....##...## #...#...#.....## #...###..########.....# ##### #...# #.....#  #...# ##.#.#. #...# .#.. ### ; hL ##!.....#.S.#.###..#.....##### ; h; h!>S.; hR"&8; h'; h); h T  You slash the ball python with your +0 war axe!; h ^  You kill the ball python!; hK gg   goblinYou hear a shout!; h/ 41====9.2 (1.2Rev ; h ; h u _A goblin comes into view. It is wielding a +0 dagger.; ht  You barely miss the goblin with your +0 war axe.You closely miss the goblin with your +0 dagger.; h^ =---60.4Rev+ ; h ; hi = _The goblin hits you but does no damage.; h,  You hit the goblin with your +0 war axe.  The goblin is moderately wounded.You hit the goblin with your +0 dagger.; h4D); h7Z5---1.6; h=; h>J _You kill the goblin!; h.4; h/; hE3; h38; h8; h<; h]<; h;?,; h<@; hyJ #.......# #.....#### #...#...## ; hJ#...###..########.....# ##### #...# ##.....#  #...# .###.#.#. #...## ..###.#.. ###..#......  ##@.....#-..........#.## ....####..# ..; h5K.....#.####...# #.#i - a fuming puce potion; h_K3Things that are here:; hcR-3.6 (2.0; hRE-4.6 (3; h X; hZ _a +0 dagger; a goblin corpse; a ball python corpse; hԁ4; h; h; h; hfRev ; h,; h; hb; hd,; h}; hp; h,; h; h˞; h 7; h7; hϣ; h0; hަ; h; h,; h; h; ha; h; h; h; hԵ,; h; h; h,; h}; h; hk#...##...###.#.#. #..#..#...##...###.#.. #....°###..#......... ....≈°; h###).....###.# ..#.ß..........#.## .# .........####..#.### .# ##+#.. #......# .## ; h<#.#....##..## #.####..@...# #.# #.##.#.# #.# #.# .#  #.#; h9..#.. #..##. #.. ; h\g   goblin (asleep). g..; h0.. ....; hT 74.6 (10.0)  A goblin comes into view. It is wielding a +0 dagger.; hdgg.; hX5==5.6 (11; h; hR _The goblin shouts! You hear an angry hiss. You hear a shout!; hhc   #..  ...  ###).....###.#  ..#.## .#  ..#.### .#  .. #......# .##  #.#....##..##  #.####..@...#  #.# #.##.#.#  #.# #.# .# #.# .. #.. #..  ##. #g.  . ...  .. .... ; hw $ ; hw  #..  ... ; hx  ###).....###.#  ..#.## .#  ; hSx #..#.### .#  .. #......# .##  ; hx #.#....##..##  #.####..@...#  ; h.y L#.# #.##.#.#  #.# #.# .# ; hYy #.# .. #.. #.. ; hy ##. #g.  . ...; hy @ .. .... ; h ; h ; hn ; hk ] _A goblin is nearby!; h v    #..  ...  ###).....###.#  ..#.## .#  ..#.### .#  .. #......# .##  ; hv [#.#....##..##  #.####..@...#  #.# #.##.#.#  #.# #.# .# #.# .. #.. #..  ##. #g.  . ...  .. .... ; hv ; hK    #..  ...  ###).....###.#  ..#.## .#  ..#.### .#  .. #......# .##  ; h F#.#....##..##  #.####..@...#  #.# #.##.#.#  #.# #.# .# #.# .. #.. #.. ##. #g. ; h{w . ... .. .... ; h; h; h; h$A  #...##...###.#.. #....°.###..#......... ....≈°§; h%I).....###.# #.ß ..........#.## #.# ...... ....####..#.####.# ##+#+ .. #......##.#  #.#....##.#.####......# ; hy%#.# #.##@#.# #.# #.##.#  #.##.. #..####. #g . .... .; h% .>.$ _A goblin is nearby!; h,; hG2gg.--6.6 (1.0); h&8; h:Q _Found 13 gold pieces. Found a stone staircase leading down. ; h-Sg##..#......... ....≈°§ ###).....###.# ..#.ß° ..........#.## ....####..#.### ##+#+ #......##.##  #.#....##..######......# #.##.#.#  #.##...#.##.g.##. #...# . ...#. ....# .>.$..... ; hU ; h\,g. ; h\A--7 ; hb ; hc ; h  You hit the goblin but do no damage.You slash the goblin with your +0 war axe! ; hnD) ; hj50=8.8 (1.2Rev  ; h ; h4 _You kill the goblin! ; h ; h: ; h); ; h@ ; hbCH _No target in view! ; h;3 4 ; h3  ; h6  ; h :  ; h> Q _ ; hC {).....###.# #.ß°# .........#.## #.# .......####..#.####.# ##+#+# . ; hYD g #......##.##  #.#....##..#.####......# #.# #.##.#.# #.# #.##.#.#  ; hD ' #.##.@.#-#..##..##.  . ...#  ; hD .. g ..>.$.g   hobgoblin (wandering) ; h===80.8 (2 ; h#Y  ; ht\ w _The hobgoblin moves out of view. _You see here a +0 dagger. ; h  ###)  #.# #.# . #.## ##..## ....# ; h  #.# #.##.#.# #.# #.##.#.# #.##.@.# #..##...#  ##. ##...#  . ...#  .. ....#  ; hȐ r.>.$.  .......  .......  ; h2 ###)  #.# #.#  #.## ##..## ....# #.# #.##.#.# ; h3R#.# #.##.#.# #.##.@.# #..##...#  ##. ##...#  . ...# ; h~3#.. ....# r.>.$.  ....... .......  ; hM; ; h; ; hA ; hDZ _A rat is nearby! ; h. ###)  #.# #.# . #.## ##..## ....# ; h4/' #.# #.##.#.# #.# #.##.#.# #.##.@.# #..##...#  ##. ##...#  . ...#  .. ....#  r.>.$.  ; hy/T.......  .......  ; h ###)  #.# #.#  #.## ##..## ....# #.# #.##.#.# ; hz #.# #.##.#.# #.##.@.# #..##...#  ##. ##...#  . ...# .. ....# r.>.$.  ....... .......  ; hH ; h ; h ; hfZ _A rat is nearby! ; hx%.........#.## .....##### ##+#+# . #......##.##  #.#....##..#####...... #.##.## ; hW #.##.).##.##@..##. ##...# . . ....# r.>.$........ ; h ; h  ; h)&&gr.g   hobgoblinr   rat (wandering) ; hZ'<---1.8 (1 _ ; hR- ; hF/ ; hl  You hit the hobgoblin but do no damage. ; h>x  You barely miss the hobgoblin with your +0 war axe. ; h3s  A frilled lizard comes into view. x2 ; hr ; h ; h l.ll 2 frilled lizards (1 wandering)l ; h0---=--3.0 (1.2Rev  ; h& ; hNn _The hobgoblin barely misses you. The hobgoblin hits you. ; h}  A frilled lizard comes into view. x2 _The hobgoblin barely misses you. The hobgoblin hits you.  The frilled lizard hisses angrily.  You hit the hobgoblin with your +0 war axe.  The hobgoblin is almost dead.  You hit the hobgoblin with your +0 dagger. ; h{Elr.ll 2 frilled lizardslr   rat ; h. ; h2/23=--84.1 (1.1Rev+  ; h_ ; hM _You kill the hobgoblin! ; h" T  You hit the frilled lizard with your +0 dagger. ; h a  You kill the frilled lizard! ; h .l   frilled lizard.  ; h׬ d1-625.3 (1.2 ; h²  ; h N _You hit the rat with your +0 war axe. The rat bites you. ; h?  You hit the rat but do no damage.The rat is moderately wounded.You slash the rat with your +0 war axe! ; hqA  ; hH U†. ; hQL J-66.5 ; hL ?Rev*  ; hrR  ; hT G _You kill the rat! ; hܝ4 ; hأ ; hʦH _No target in view! ; h ; h ; h ; hH _No target in view! ; h ; h, ; hK ; hH _No target in view! ; hS4 ; hY ; h4\H _No target in view! ; hL ; h ; h ; hH _No target in view! ; h%  ; h  ; h  ; h) @ _No target in view! ; h J ; ha  ; h,  ; hn Q _ ; hA ; hJ-70ll   frilled lizard- ; hi  ; hd __A frilled lizard is nearby! ; h####..#.####.# ##+#+## #......##.#  #.#....##..## ; hae#.####......# #.# #.##.#.# #.# #.##.#.#  #.##.).##..##..##.  ; h)#.......# #.....l#........>.$.............. ; hg..#.......#....... ; h8(#....... ; h_! ; h(:l. ; hR)#2 ; h)h=8Rev+  ; h#1 ; h5 _Found a stone. _You see here a hobgoblin corpse. ; h# T  You hit the frilled lizard with your +0 dagger. ; hbF† ; h=70=9.7 (1.2Rev*  ; h ; he"h _You kill the frilled lizard! ; h8z ; hz ; h ; hPH _No target in view! ; hF ; h ; h ; h H _No target in view! ; h 4 ; h  ; h  ; hj ; _ ; h  ; h :Rev+  ; h  ; h  ; h°  ; h F3== ; h  ; h!  ; h  #......##.# #.#....##..#.####......# #.# #.##.#.# #.# #.##.#.#  #.##.).##..##..##.###†..# #....†@.# -#.......#..>.$.#........##.(K   kobold (missile, wandering)#...K ; h .92.7 (3.0 ; hY H.K ; h E-3.7 (4 ; h  ; h d _A kobold comes into view. It is wielding a +0 short sword. ; h  ; hjq    ##..##  ....#  #.# #.##.#.#  #.# #.##.#.# #.##.).## #..##...## ##.###†..# #....†@.# #.........#  #........>.$.#  ................  ; hq #...............  #.............(.  #...............  .........K.....  ; h    ##..##  ....#  #.# #.##.#.#  #.# #.##.#.# #.##.).## #..##...## ##.###†..# #....†@.# #.........#  #........>.$.#  ................  #............... ; h #.............(.  #............... .........K.....  ; h4 ; h  ; h] _A kobold is nearby! ; hI   ##..##  ....#  #.# #.##.#.#  #.# #.##.#.# #.##.).## #..##...## ##.###†..# #....†@.# #.........#  #........>.$.#  ................  #...............  #.............(.  #...............  .........K.....  ; hyRM   ##..##  ....#  #.# #.##.#.#  #.# #.##.#.# #.##.).## #..##...## ##.###†..# #....†@.# ; hS#.........#  #........>.$.#  ................  #............... #.............(.  #............... .........K.....  ; h^4 ; hf ; hSre  #.#....##.#.####......# #.# #.##.#.# #.# #.##.#.#  #.##.).##..##..##.###†..# #....†..# ; hr8#.......#..>.$.#........###.( ; hr#..#.K.....# ; hs{.....# _A kobold is nearby! ; h{x ; h6]KK). ; h4==4.7 (1 ; h? ; h׊( _The kobold shouts! ; h###...... #.##.# #.##.).##..##...###.###†.. #....†..## .#.#.........#.....#.$.#........##.(K......# .  ; hn  ; h  ; h  ; hT SK.g   goblin (wandering)S   ball python (constriction)gK   kobold (missile)A goblin comes into view. It is wielding a +0 club. ; h^--5Rev  ; h  ; ht& _A ball python comes into view. _There is a stone staircase leading down here. ; hK #.##.# #.##.).##..##...###.###†..# # #....†..## #.#.#.........#....#.>.$.#.## ; h3"......##SK....(.........#  g. ; hc ; hS ; h ; hK.....S..g. ; hƠe==--6 _ ; h ; hR ; h  You barely miss the kobold with your +0 dagger.You closely miss the kobold with your +0 war axe. ; ho 7  The goblin shouts! ; hz }S.g.g ; h n===7.9 (1.2Rev+  ; h  ; h S _The kobold barely misses you. ; h  You hit the kobold with your +0 dagger.  The kobold is moderately wounded.You hit the kobold with your +0 war axe. ; hO  ; h  ; h  ; h_  ; h! y)..S..g.. ; h 95--9.1 ; h  ; h J _You kill the kobold! ; h(0#.# #.##.#.#  #.##.).#.#..##...##.###†..# .#....†..####.#.. ; h)>#.........#..... #..>.$.#.## .......#)@.S.....#..g..(#.....#.# #.# .# # ; h2, ; h70S. ; h7I--2000 ; h?; h-S _The goblin barely misses you.; hT  You slash the ball python with your +0 war axe!; h4 †  You kill the ball python!You closely miss the goblin with your +0 war axe.; ht91.2 (1.1Rev* ; h; h= _The goblin hits you but does no damage.; h  You hit the goblin with your +0 dagger.  The goblin is heavily wounded.You hit the goblin with your +0 war axe.; h 2); h6832.4 (1.2; h; hJ _You kill the goblin!; hw; h^x; h; hH _No target in view!; h 4; h ; h H _No target in view!; h| ; hf} ; h ; h ; h" ; h % _; h+ ,; hP ; h ; h ; hg ,; hԕ ; h~ M _You now have 36 gold pieces (gained 13).; hƜ ; h ?Rev+ ; h ; h ; h. .#....##..## .####......# ## .# #.##.#.# ##.. .# #.##.#.# r$. ; hک #.##.).## #.. #..##...## .. g##.###†..# .# ...#....†..####.#..# #.........#.@...# -#........>...#.### .........## ; h/ #........).†....... #....)..(#.......#.#r   quokka (asleep); hl .......#.. g   hobgoblin (asleep).......# #; h 7..............#; h` 6.4 (4.0  A quokka and a hobgoblin come into view.; h .r. .grg; h 4==7.4 (5; h ; h{ + _The hobgoblin shouts!; h ##.   ##..   .$.  #.##.).## #..   r. .  †..# .# .g.  #....†..####.#..#  #.@...#  ; h6...>...#.###  ..........##  ...).†.......  .....)..(....  ..........#.##  ...............#..  ..............# ##  ; hc* ; h ##.   ##..   .$.  #.##.).## #..   r. .  ; hN†..# .# .g.  #....†..####.#..#  #.@...#  ...>...#.###  ..........##  ...).†.......  ; h.....)..(....  ..........#.##  ...............#..  ..............# ## ; h4; hk"; h$d _There are monsters nearby!; h't ##.   ##..   .$.  #.##.).## #..   r. .  †..# .# .g.  #....†..####.#..#  #.@...#  ...>...#.###  ..........##  ; ht...).†.......  .....)..(....  ..........#.##  ...............#..  ..............# ##   ; h  ##.   ##..   .$.  #.##.).## #..   r. .  †..# .# .g.  #....†..####.#..#  #.@...#  ...>...#.###  ..........##  ; h, ...).†.......  .....)..(....  ..........#.##  ...............#..  ..............# ## ; h4; h ; h d _There are monsters nearby!; h ....##.## #....##..##  .# ####......#  ## # #.##.#.# ##... # #.##.#.# .$#.##.).## ##.. #..##...## #r. . ##.###†..# #.# .g.†..####@#..#....#.....# ; h1#..>...#.### ........## #.).†.......#.)..(.... #......#.##....#...# ##; hc; hK; hX.r; h8;--8.4 (1 _; h9; h; h  You barely miss the quokka with your +0 war axe.=-9.5 (1.1; hf; h _You hit the quokka with your +0 dagger. The quokka completely misses you.; h1  You hit the quokka but do no damage.The quokka is heavily wounded.You slash the quokka with your +0 war axe!; hA .9110.7 (1.2Rev* ; hH ; h!I J _You kill the quokka!; h{c 4; hk ; hm H _No target in view!; h}4; hG; h; h; ha; h2Q _; h; h"78 M#.####.# ##+#+#### .##  ....##..# .# ###..... ##.# ##..... ##.# .$.###.).## ##..#####; hf#..##...## #........##.###†..# #@# .g.-10 #....†..####.#..# #..#...g.##..>...#.##................##..g   hobgoblin....)..(............#; h $8-; hw,; h.` _A hobgoblin is nearby!; h ....##.## # #.##.###......##.#. # #.##.###... ..$.#   ).## ##..#####.##...## #........; h!#.###†..# #.# .g.  #....†..####@#..# #.........#...g.# #.>...#.###..........##..).†...........)..(...........#.## ......  ##; hf*; h*e=2Rev+ ; h2; hf5V _The hobgoblin barely misses you.; h  You hit the hobgoblin with your +0 dagger.  The hobgoblin is moderately wounded.; h! l3.9 (1.2Rev* ; h(; hh+ _You hit the hobgoblin but do no damage. The hobgoblin closely misses you.; h   #  .#  ##.# #  ##... #  .$.#  #.##.).## ##..#####   #..  †..# #.# .g.  #....†..####@#..#  #...g.#  >...#.### ; h b .........##  ..).†.......  ....)..(....   .........#.##  .........#..   ## You hit the hobgoblin with your +0 dagger.  The hobgoblin is severely wounded.You barely miss the hobgoblin with your +0 war axe.; hD  #  .#  ##.#   ##...   .$.#  #.##.).## ##..#####   #..  †..# #.# .g.  #....†..####@#..#  #...g.#  >...#.###  .........##  ..).†....  ....)..(....  .........#  .........#   ; hG ?  The hobgoblin hits you. x2; h g15---------5.1; hc ; hL  ; h9 ; hR 2_* * * LOW HITPOINT WARNING * * *; h ; hx\ ; h] ; hd ; hug ^ _You are too injured to fight recklessly!; hj; hj; h r; hs ; htP_You are too injured to fight recklessly!; hl4; hѧ; h}^ _You are too injured to fight recklessly!; hm #  .#  ##.# #  ##... #  .$.#  #.##.).## ##..#####   #..  †..# #.# .g.  #....†..####@#..#  ; hلG#...g.#  >...#.###  .........##  ..).†.......  ....)..(....  .........#.##  .........#..   ## ; hT o #  .#  ##.#   ##...   .$.#  #.##.).## ##..#####   #..  †..# #.# .g.  #....†..####@#..#  #...g.#  ; hG>...#.###  .........##  ..).†....  ....)..(....  .........#  .........#    _A hobgoblin is nearby!; h)  #  .#  ##.# #  ##... #  .$.# ; h  #.##.).## ##..#####   #..  †..# #.# .g.  #....†..####@#..#  #...g.#  >...#.###  ; h .........##  ..).†.......  ....)..(....  .........#.##  .........#..   ## ; h  #  .#  ##.#   ##...   .$.#  #.##.).## ##..#####   #..  ; h †..# #.# .g.  #....†..####@#..#  #...g.#  >...#.###  .........##  ; h ..).†....  ....)..(.... ; h٣ _ .........# ; h ! .........#; h) 1   ; hP ; h 4; hd ; h ` _A hobgoblin is nearby!; h1; _You are too injured to fight recklessly!A hobgoblin is nearby!  You slash the hobgoblin with your +0 war axe!; h}FF†; hG; hQ.....##.###psychicmeow the Chopper #....##..##.#Coglin ####......###.#. Health: 15/23 ===============--------- # #.##.#.###..... Magic: 2/2======================== ; h|R# #.##.#.#.$.#AC: 4Str: 14#.##.).## ##..#####EV: 11Int: 7#..##...## #........SH: 0Dex: 15; hR###.###†..# #.# .g.XL:  2 Next: 100% Place: Dungeon:1; hS`#....†..####@#..#; h+SNoise: =--------  Time: 216.3 (1.2)#.........#...†.#; hSS7a) +0 war axe {Hajoo f) +0 dagger {Fatehj#........>...#.###Throw: 3 throwing nets; hzSt................##Rev* ; hS#........).†.......#..........)..(....; hT%#...............#.##...............#................# ## _You are too injured to fight recklessly! ; hTO_You are too injured to fight recklessly! _A hobgoblin is nearby! _A hobgoblin is nearby!You slash the hobgoblin with your +0 war axe! _You kill the hobgoblin!; hU ; hVs_A hobgoblin is nearby! ; h.V] You slash the hobgoblin with your +0 war axe! _You kill the hobgoblin!; hUVoYour Dodging skill increases to level 3!You have reached level 3!; hka/  --more--; h9(  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ; hN[ 8/28; hO`3/363 0%  You feel stronger. x2; hX; h[  Your brain swirls with designs for an inverse subsystem. You just need some _more time...; h: ; h> l  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting; h9 2.4   3.0   0   k - Spellcasting   0.0   1.4  -2           b - Maces & Flails   1.7   1.2  -1  ; h     c + Axes3.2   4.0   0       d - Polearms   1.7   1.2  -1       e - Unarmed Combat   0.0   1.2  -1      f + Throwing2.1   3.6  -1      ; h^ L         g - Short Blades   0.0   1.2  -1          ; h      h - Armour   0.0   1.2  -1      i + Dodging; h 3.0   4.8  -1  ; h      j - Stealth   0.0   1.2  -1      ; h=         ; ha _    ; h         ; h         ; h     The relative cost of raising each skill is in cyan.  ; h! Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  ; hX [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  ; h [!] training|cost|targets; h= a - Fighting   2.4 f - Throwing   2.1 i - Dodging   3.0; hE; hs; h.....##.###psychicmeow the Chopper #....##..##.#Coglin ####......###.#. Health: 18/28 ===============--------- # #.##.#.###..... Magic: 3/3======================== # #.##.#.#.$.#AC: 4; h*[Str: 16#.##.).## ##..#####EV: 11Int: 7#..##...## #........SH: 0Dex: 15##.###†..# #.# .g.; hZXL:  3 Next:  0% Place: Dungeon:1#....†..####@#..#Noise: =--------  Time: 216.3 (0.0)#.........#...†.#; ha) +0 war axe {Hajoo f) +0 dagger {Fatehj#........>...#.###Throw: 3 throwing nets................##; hdRev* #........).†.......#..........)..(....#...............#.##...............#................# ##You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2  Your brain swirls with designs for an inverse subsystem. You just need some _more time...; h ; hc; h; h; hM?4; h%A; hD; hpHq9= _; hI,; hK; h\M,; hN; h}QPRev+ ; hS; hT; hTl20==; hU; hLX,; hLY; h[,; he]; hA`; h`:Rev ; hb; h:e; he:=; hlh; hkb1=; h8n; hq7; hs; h[u0; h-v; hw,; hx; hz; hzN2=; hy{; hu},; h~; h߁,; h~; hĈ; h3; h; ha3=; hP; h,; hɓ; hҖ,; hX; h,; h; hr; hh4==; h; h%,; h; h,; hd; h.,; h; h; hSa5==; h; h,; h; hʳ,; h; h,; h; hκ; ha6==; h; h; h; h; h,; h; hI,; hR; h/O=; h; h^; hD7=; hb; h,; hm; h ; hh; ha; h,; h;; h; hca8==; h,; h; h,; hZ; h; h,; h; hn; h,; h1; h`; h; h9=; h,; h0,; h; h[,; h; hL _You now have 40 gold pieces (gained 4).; h3; h; h>; h,; h; h; h ,; h ; h0 ; h0,; h; h; h,; hD; h; h; h5; h; hX; h,; h; h ; hK%# #....°....##.##..>##.### . ....≈°§§.....####......# # ..#.ß°#..##### ####.#.# .........# .. ..#.# ## ##+#+#### ... .... # ## # #. +.#.+ ...K ...... ; h%3.## #.#. #.#.###..... .......# ..# #.#. ###.#.#...............# #.# #...##.....@...............#- #.# #....#####....... ).## ##..######....... ...## #................ #†..# #.##.....###..... ; h1&.†..####.#..###... ####.K   kobold (wandering) .....#...†.## #. ...>...#.### ....; h[&###; h&)068.3 (52.0); h/L.K; h0F-9.3 (53; h$5; h#8z _A kobold comes into view. It is wielding a +0 short sword.; hW = > . # # #  .. # ## ##+#+#### ... ....  # #. +.#.+ ....   #.#. #.#.###....K  #.#. ###.#.#....... #...##.....@....... #....#####....... ).## ##.........  #......... #†..# #.##..... .†. ####. †.## #.>; h O >  #   ..  ## ##+#+#### ... ....  # #. +.#.+ ....   #.#. #.#.###....K  #.#. ###.#.#....... #...##.....@....... #....#####....... ).## ##.........  #.........†..# #.; h 1##.....†. ####. †.## >; h 4; hv ; h ] _A kobold is nearby!; hH  > . # # #  .. # ## ##+#+#### ... ....  # #. +.#.+ ....   #.#. #.#.###....K ; h #.#. ###.#.#....... #...##.....@....... #....#####....... ).## ##.........  #......... #†..# #.##..... .†.; hޚ 7 ####. †.## #.>; h ,; h1 a >  #   ..  ## ##+#+#### ... ....  # #. +.#.+ ....   #.#. #.#.###....K  #.#. ###.#.#.......; hb2  #...##.....@....... #....#####....... ).## ##.........  #.........†..# #.##.....†. ####. †.## >; h3 (; h: ; h: ; h@ ; h#C ] _A kobold is nearby!; hq##..#...#..##....###..# #....°....##.##..>##.###  ....≈°§§.....####......#  ..#.ß°#..##########.#.#  .........# ..# ..#.#  ## ##+#+#### # # # #. +.#.+ .....; hdrL ## #.#. #.#.###....K# .# #.#. ###.#.## .# #...##..............# .# #....#####.## ##..######. ..## #............ †..# #.##.....###..... †..####.#..###... ####...#...†.## #. .#; hrW>...#.###; hx; h7y; hB K.JJ   endoplasm (wandering)K   koboldThe kobold shouts!; h ;==70.3 (1.0); h; h+] _An endoplasm comes into view.; h*8. #..#...#..##....###..#  #....°....##.##..>##.### ....≈°§§.....####......# ..#.ß°#..##########.#.# .........#....#. ..#.# ## ##+#+####...... .... #  # #. +.#.+ .............  #.#. #.#.###...K.J.# ; h# #.#. ###.#.#.# # #...##.# # #....#####. ## ##..######.## #.. ..# #.##.....###. ..####.#..###... ####.#...†.## # #. .#. ; h,; h...K.JJ; hs/--1; h; hz^ _The endoplasm quivers.; hS0 #..#...#..##....###..# #....°....##.##..>##.### ....≈°§§.....####......# ..#.ß°#..##########.#.# .........#....#.. ..#.# ## ##+#+####......?.... # # #. +.#.+ +.  #.#. #.#.###.; h0i#  #.#. ###.#.#..@.K.J.#  #...##.#  #....#####. ##..######. ## #..w# #.##.....###.w   dart slug (wandering)####.#..###...#####...#; h1|J   endoplasm#...†.## # #. .#.#K   kobold ; h5k  A dart slug comes into view.; ho6,; h=nK.J..w.; h!>A--2; hD; hQGc _Found a scroll labelled PEUB EZEMI.; h`   You barely miss the kobold with your +0 war axe.You hit the kobold but do no damage.; hJJ.4; ho----=3.5 (1.2Rev ; h3 ; h}"@ _The kobold hits you with a +0 short sword.; h^o  You hit the kobold but do no damage.You barely miss the kobold with your +0 war axe.; hs `````The dart slug launches a dart at you.; hq O  The slug dart hits you but does no damage.; h2 "J; h ......; hx (4.7; hJ ; h' = _The kobold hits you but does no damage.; h R  You slash the endoplasm with your +0 war axe!; hK  You kill the endoplasm!You completely miss the kobold with your +0 war axe.; h5 .w.K   kobold; h C3-----; h `45.9Rev+ ; h^ ; h @ _The kobold hits you with a +0 short sword.; h  You closely miss the kobold with your +0 war axe.You hit the kobold but do no damage. The kobold hits you but does no damage.; h ``````The dart slug launches a dart at you.; hVkZ.@....; h&lg7.1Rev* ; hs; hw _The slug dart misses you. The kobold misses you.; h  You miss the kobold with your +0 war axe.You barely miss the kobold with your +0 dagger.; h':w.; h'-8.2 (1.1; he-; h0S _The kobold barely misses you.; h2&  ; ẖ~You barely miss the kobold with your +0 war axe.You hit the kobold with your +0 dagger.; hE )  You kill the kobold!; h ```The dart slug launches a dart at you.; hJ3...; hL569.4 (1.2; hT; hV@ _The slug dart hits you but does no damage.; h?O#....°....##.##..>##.###....≈°§§.....####......# #.ß°#..##########.#.# .........#....#.....#.# ; hYZ## ##+#+####......?.... #  # #. +.#.+ +.......  #.#. #.#.###.##.#. ###.#.#...)#  #...##.........@.#  #....##### ##..######.#...............w #.##.....###...... ####.#..###...#####...##...†.## # #. .#; h.#.#.### ##.# ......##; h7; hc4=-800; h; h'; hP....≈°§§.....####......# #.ß°#..##########.#.# .........#....#.....#.# ## ##+#+####......?.... # # #. +.#.+ +..; h@..... #.#. #.#.###.# #.#. ###.#.#...)# #...##...........#  #....##### ##..######.#...............w  #.##.....###......##.#..###...#####...###; hT...†.## # #. .#.# .#.### ##.#..##  . †.......; h; hC; h>w.; h@-1; h; h; hY R  You slash the dart slug with your +0 war axe!; h 2.; h ?14==2.6 (1.2; hV ; h M _You kill the dart slug!; hP ; hP ; hV ; hIY H _No target in view!; hK4; h; h(; h% _; hu,; hi5==; ht; hc,; h; h PRev+ ; h ; h; h ; hy; h=; hi6==; h; h,; hE; h4; h:Rev ; h; h!,; h#; h5&; h$'i7==; h0(; h*; h*!; h,; hB/; hv/; h0; h3,; h5; h7; h7h8==; h9; h=; h>,; h?; hA; hiD,; hF; hsI; hL,; h3M; hN; hQ9=; hLR; hS; hDV; hX,; hKZ; h],; h_; hte{ _h - 2 scrolls labelled PEUB EZEMI (gained 1); h.g; hg; h+.#.+ +.............# #.#.###.............#  ; hW}###.#.#...)...........# ##...............# ...#####........# ..######........# ; h[......................## #.....###.....# #..###...#####..@####.# -- †.## # #. #...#.# #.# ### #.###.# #.# ; h'.## .. #.. #.# .... #. ##. #.# .... r# #.#; hYr   quokka (asleep) .#.## .. #.# .; h#.. ## #.# .# ## ; h+###; h1317.6 (35.0); h<r.r; hG--8.6 (36; hS; hY _A quokka comes into view.; h@y  +.#.+ .......#  #.............#  ..)...........# ..............# ..............# ; hy ..............# .............## #............# #..@####.# †.## # #. #...#.# #.#  #.###.# #.#  .. #.. #.#  #. ##r #.#  .# #.#  .. #.#  ## #.#  ##; hz *### ; h f +.#.+ .......#  #.............#  ..)...........# ..............# ; h ..............# ..............# .............## #............# #..@####.# †.## # #. #...#.# #.#  #.###.# #.#  .. #..  #. ##r  .# #.#  ..  ##  ##; hN ; h+ ; h' ; h ; h;  ; h O_A quokka is nearby!; h  +.#.+ .......#  #.............#  ..)...........# ..............# ..............# ..............# .............## ; h~ ~#............# #..@####.# †.## # #. #...#.# #.#  #.###.# #.#  .. #.. #.#  #. ##r #.#  .# #.#  .. #.#  ## #.# ; h : ##### ; hf +.#.+ .......#  #.............#  ..)...........# ..............# ..............# ..............# .............## #............# #..@####.# †.## # #. #...#.# #.#  #.###.# #.#  .. #..  #. ##r  .# #.#  ..  ##  ##[39;4; hg#9m; hj; h`k; hs; h  #.#.###...###.#.#...)...........# ; hr##.....................# ...#####........##....#.........## ; h2##.....###.....# ; hY..###...#####...####.# ; hր†.## # #. #...#@# #. ; h### #.##. ... #..; h3... #. ##r# .#; hQ^#.##.. ; hj## ## ##; h݁X _A quokka is nearby!; h; h; hDr.; h//9.6 (1.0) ; hd _; h*; h; h###.#.#...) ##............. ...#####......#.........................# ; h##.....###............# ..###...#####...#### †.## # #. #...#.# ### #.## ... #r.#... #. ##.# #.##.. ##. ## .## .; h; h=_5---=20; hB; hj _The quokka bites you. The quokka closely misses you.; h!  You barely miss the quokka with your +0 war axe.You closely miss the quokka with your +0 dagger.; h9"6=--1.8 (1.2Rev ; hn1b _The quokka misses you.; h֯n  You miss the quokka with your +0 war axe.; hͰ}4--2.9 (1.1Rev+ ; h'; h; h\p _You hit the quokka but do no damage. The quokka bites you.; he O  You slash the quokka with your +0 war axe!; h0 2.; h3 564.1 (1.2; h ; h5 J _You kill the quokka!; hN ; hO ; hm] ^ _No target in view!; h; h; h; hH _No target in view!; hc; htc; hd; hf; hsjQ _; hjW5=-; hk; hl; h4m:Rev ; hm; h7o; hpo; h{p; h\q; hq; h!r; hs; hs; hsj6==; ht; hu; hv; hv; hw; hx; hx; hy; h+z; hz; h|; hb|a7==; h9}; h~,; h; hW,; hՁ; h\,; h ; hw; h; h܅a8==; ha; h; h,; h=; h; h; hX; hŎ; h; hT; h; h ; h; hI; h9=; hJ; hn; h՚,; h; h; hН; h; hf; hl; h,; hD; hȣ; hS,; h¥; h; h; h; h; h^; h; h; h; hG; h&,; h; h޶; h,; h@; h; hd; h; h4; h; h; h; h; h ; h; h@; h; h[; hL; h; h; h; h; hN; h; h; h'; h[; h; hw; h; h; h$; h; h,; h; h"; h6,; h; h; h; h ; h #..##...## #..........###†..# #.##.....###.........  #....†..####.#..###...#####...## #.........#...†.## # #. #...#.#>...#.### #.###.## ...............#######.... #..# ........).†........"...#. ##.# ..........)..(..........#.# ...............#@#### ; h#..-67.1 (43.0)..............#....#######  ..............####....##########  ..............# ####.......#... ; hc ..............# #######.....  .............# ###...  #...  #...; h-  #... ; hM\-8.1 (44; h; h!S _Found a lumpy peridot amulet.; hU; hۓ; ht; h; h; h; hU; h; h,; h; h4; h,; hu; h; h,; h; hR; h,; h; h5; h,; h:; hd; h,; h; h&; hB; h*; hE; h; hG; hZ; h,; h$; h>; h,; h; h; h,; h9; h; h%; hc; hE; h; h,; h; h; hX,; h]n; h; h; h; h; h$; hK; h; h; h; h `; h; h; h ; h,; h; h; h; h; h; h; h; h; h; hW#; hT$; h$; h$; h`&; hv'; h'; h(; h); hC*; h*,; hU.; hi/,; h/; h0; h1,; h82; h&67 _You open the door.; h}7; h7; h48; h9; h:; h;,; hx<; h=; h=; ho>; h @; h:A,; hmB; hD; hFF,; hG; hVL; hM,; hxN; hO; hP,; hP; hR; hX............## ##.# ....#.......# #..#...#..#.# #######.....# #.........# ##...##.....### ###.........#..# ##...###.#.#... ..#..#...#..##.. ; h&Y##...###.#..[..# .##....°....##. .#... #..#. ....≈°§§..... ).....###.# #..# ..#.ß°#..####.## #.# #@# .........#...407.1 (39 #..#.####.# #.######+#+####... #; hZY##.## #.#..'.+.#.+ +.... #.#....##..## #.#.####.#.###. #.####; hY# #.#.####.#.#...).. #.# #.##.#.# #...##......... ; hY#.# #.##.#.# ###....#####...#.##.).## ##..######...; hYk#..##...## #............; h^; h_,8.1 (40; hAc; he- _Found a leather armour.; h+3; h.; h1; h)4; h8B; h9; hF9; ho:; h=; h\?,; h|@; h[B; hMD,; h?E; h@I; hxJ; hJ; hK; hM; hO; h.P; h)Q; hV; hX,; hY; hZ[; h],; h3_; h`; h!d,; hDe; hf; hh; hi; h2j; hn; hp; hJq; hr; h(xB; hy; h{; h#}; hl}; h ~; h\; h; hΊ; h!; hh; hf; h; h; h## #.........#.# ####...# #..#...#..#.# #. #.....# #.........#.## #. #.....########.........#..#### #.; h]T#.#.......#..#...#..##....####..[..##.##.........##.##..># .......#..#......≈.≈......####... ###.#####..###..#.ß.#..###### ; h@# #.# ##.# #..@......#....#. ###.# #.######+#+####...... .##.## #.#..'.+.#.+ +...... .##..## #.#.####.#.###...... ; hי......# #.#.####.#.#...)...... .##.#.# #...##...... ; h.##.#.# ###....#####...... .##.).## ##..######...... ..##...## #.............; h*23.1 (15'.#.#.#; hI..##; h; hUM======4.1 (16; hh; h= _As you open the door, it creaks loudly!; hB 4; h ; hH H _No target in view!; h!63; hR7; hNB; h9F; hJ: _; hK%  ; hLThere is an open door here.; hxN; hN _; hO; hQ; huT; hT; hU; hW; hZ,; h[; h_; h c,; hd; hg; hi; h_i; h"j; hk; hm,; hn; hLq; hx########.........#..#### #.## ; hIy#.#.......#..#...#..##....###..# [..##.##..○☼○....##.##..>##.## ....#..#......°°§......####..... ; hy.#####..###..#.ß.#..##########. .# ##.# #.........#....#.....#. .; hy# #.######'#+####......... ; hy.## #.#..'.+.#.'g+............. ..## #.#.####.#@###.........; h z------ ...# #.#.####.#.#...)..; h;z.# #...##............# ###....#####..... .; hhz).## ##..######....... #...## #............; hz# g   hobgoblin (asleep) ##†..# #.; hzm.###..#.†..####.#..###...#####...####.#....#...†.## ###...#...#.# #.#; hL 31.1 (7.0)  You open the door.; hRJ------2.1 (8; he; h̍\ _A hobgoblin comes into view.; hJL #.##  [> ##.# #...; h%K '#+### .#.'g+ .#@# .#.#...) ... ####. .).## .. ..†..# ; hxKN#..†###†.##  ; h #.##  [> ##.# #... '#+### .#.'g+ .#@# ; h.#.#...) ... ####.).## .. ..†..# #..†###†.##  ; h; hS; h; h` _A hobgoblin is nearby!; hc; h:# #.........#.## #.# ..########.........#..#### #.## .#.......#..#...#..##....###..# [..##.##..○☼○....##.##..>##.### ...#..#......°°§......####......# #####..###..#.ß.#..##########.#.# # ##.# #.........#....#.....#.# # #.######'#+##### ## #.#..'.+.#.@g+.# .## #.#.####.#.###...# ..# #.#.####.#.#...)# #.# #...##........# #.# ###....#####...# ).## ##..######.... ...## #..............# #†..# #.##.....###............#†..####.#..###...#####...####.#; h ggThe hobgoblin shouts!; h> &====; hw $3.1 (1; h9 ; h, z _The hobgoblin closely misses you. _There is an open door here.; h2  You hit the hobgoblin with your +0 war axe.  The hobgoblin is almost dead.You hit the hobgoblin with your +0 dagger.; h 1.; hմ 20=---4.2 (1.1Rev ; h ; h M _You kill the hobgoblin!; hp ; h% :---; h ; hR H _No target in view!; h`; h; hۊQ _; h; h܋; h,; hȓ7; h; h; hH0; h]; h; h/; hp; hT; hU; hw,; h; hפ; h,; h; hp; h,; h; hF; h,; h; h; hݽ,; h}; h; hZ,; h; hm; h8,; h; h; hB,; hj; hO; h`,; h; h; h,; hh; h:  You see here a stone.; h; ha _; h; h; h,; h; h%; h ,; h; h; h,; hA; h; h,; h; h,; h?; hB; heE,; hF; hI; hK,; hL; hN; hQ,; hR; hT; hnV,; hiW; h]Y; hCd #....÷..####.#. ##.........#...÷. ##........>...#.## ................ #........).÷..... ; hd#..........)..(.. #.............. ###............. #.@............-63.2 (29.0) ; hd.......#........... ......##.......... ...... #......... ; h&eG..... ##.......# [.... ##.....######## .... ####### ; h\e.... ; hl; h-mF-4.2 (30; hZr; hSu- _Found a leather armour.; h3; h; h; hNx##.........#...÷#..>...#.# ................ #.).÷.... #....)..( #....###...###.###.............@#...............#................ #................ ##.......#......; h.R[..... ##.....#######....... ####### b   bat (asleep)...b......; h(,0.0); h+5.2 (1; h; hlV _A bat comes into view.; hRN  ÷ ##........> ....... #........).÷ #..........)..( #...... ; h&O ###...... ###.###........ .......@# .......## .......  .......  .[.....  .......   ....... ; hV[ Ib......; h  ÷ ##........> ....... #........).÷ #..........)..( #...... ###...... ###.###........ .......@# .......## .......  .......  .[.....  .......   ....... b......  _A bat is nearby!; h^ O>...#. ................ #..).÷.. #....)..(; h [... #...... ###.....####.###................#.....#.##.####[.....# ########.......# ; h .# b......#..#; hT ; h/ -6 _; h ; hc ; h/ ......... #..).÷ .... #...) ..... #.... ... ###....#####.###..............##.##.####; h0p[.....# #######.......# .#b......#..###########; hh3; h/4; h4; h<_b.b; hd<&7; hG; h%; hCk.... #).÷ ..... #...) ..... #. ... ###...######.###...........####.##; hDN#.#####...[.b...# #######.........# ####### #.##.##.############ ; hGG; h H; hP(.b; hQ.=8; hX; h[I _The bat misses you.; hv...)..... ... ###...######.###..............#.; h+####[ ##.....#####. ####### b .######### ; h; h; hL,b.; h&9; he; hC: _The bat hits you but does no damage.; h'%  ; h(%You hit the bat with your +0 war axe.; h14†; h4b270.4 (1.2Rev ; h;; hN>G _You kill the bat!; hO ; h ; h ; h9 H _No target in view!; h 4; h ; h ; h   #).÷ .....[ #.)...... #.. .... ###.. ######.###... #..# #.## #.#. #.....@...#..#..0.0 #...[.....# ##.....#### #†.# ####### #; h .#  #.# #.........############; h ; h I-1.4 (1; h ( _Found a ring mail. ; hJ ; h ; h< ; h ; h ; h ; h7 ; h ; h( ; hV ; hʷ ; hq ; hܼ ; hg #....÷..###.....J..# ####........###..>#......... ...........# #.).÷[.# #)# ########@###....-.......#...............##........... ; h....##...............###.......#..[##.....#### J   endoplasm (asleep).......†.# ########.........##.........# ; h+4.4 (3 ; h+5.4 (4 ; h ; h3] _An endoplasm comes into view. ; h #....÷ #.....J..#  #........##> #.........  #........# ).÷ #......[.# ) #........#  #........# ; h" ######@# #..........# #.........## #.........# #.........# #...[.....#  #.......†.#   #.........#    ; h! #....÷ #.....J..#  #........##> #.........  #........# ).÷ #......[.# ) #........#  ; h "#........# ######@# #..........# #.........## #.........# #.........# #...[.....#  #.......†.#  #.........#  ; h+4 ; h6 ; hV8a _An endoplasm is nearby! ; h ##.###÷..# ...# #....÷..#J..# ##..####>. .....).÷[) #.....@..########.###..#..........##.........##.........##..#....##.......#..#...[.....# ##.....####†.# ####### ; hs  ; h~ \.JJ ; h ! +6.4 (1 ; h'  ; h]) ^ _The endoplasm quivers. ; hb ..##...#$.# ##.###÷..#  #....÷..#...# ##..#J..###>.......).÷[) ........#########.###........................##...........###.......#..#...[.....# ##.....####†.# ####### ; h0  ; h &.J ; h &7 ; hE  ; h2 + _Found 12 gold pieces.!; h ##.).## #######g# #..##...#$.# ##.###÷..#  #....÷..# ##..#...###..>J.........).÷[) ........###!; h######.###..............##..g   hobgoblin (asleep).......###.......#..[.....# ##.....####!; hk  A hobgoblin comes into view.!; h!; hʸ.g.Jg!; hi/==8!; h!; hV+ _The hobgoblin shouts!!; h.t  You hit the endoplasm with your +0 war axe.  The endoplasm is moderately wounded.!; h~ $g You hit the endoplasm with your +0 dagger.!; ha-9.5 (1.1Rev !; h !; h\O _The endoplasm misses you.!; hgR  You slash the endoplasm with your +0 war axe!!; h!; h.g.g   hobgoblin!; h7-80.6Rev+ !; h!; h M _You kill the endoplasm!!; hn#.##.# # ##.).## #######.# #..##...#$.# ##.###÷..# ..# #....÷..#g.# ##...####..>.........!; h.X).÷[) ........#########.###.........##...##.......#..!; h!; hJ.g!; h84-10!; h׵!; h!; hM ##.# # ##.).## #######.# #..##...#!; hͫ $.# ##.###÷..#  #....÷..#...# ##...#g..###>..........###..).÷[) ........###!; hZ r######.###...#..!; h !; h4 _4----=2!; h˷ /Rev !; h !; h[ - _The hobgoblin hits you.!; h Y  You closely miss the hobgoblin with your +0 war axe.You hit the hobgoblin with your +0 dagger.!; hYB5=---!; hY]3.7 (1.1Rev+ !; hNe!; hgO _The hobgoblin misses you."; h  You hit the hobgoblin but do no damage.The hobgoblin is severely wounded.You completely miss the hobgoblin with your +0 dagger."; hg4.8Rev* "; h7"; h "; hI_The hobgoblin closely misses you."; hbC  You closely miss the hobgoblin with your +0 dagger.The hobgoblin is severely wounded.You hit the hobgoblin with your +0 war axe."; hLi."; hP1315.9"; hpY"; h[M _You kill the hobgoblin!"; h4"; h"; hH _No target in view!"; h( 4"; h "; h "; ho ; _"; h "; hl "; h b6=="; h "; h :Rev+ "; h "; h "; hj "; h "; h "; h ,"; h) "; h "; hl :="; h "; h "; hS ^7=Rev "; hj "; h ,"; hH! "; ht" ,"; h[# "; hs$ ,"; hM% "; h& 8=="; h,' "; h( "; h) 0"; h* "; h, "; h. ,"; h/ "; h1 "; hA2 ,"; hE3 "; hx4 "; hP6 "; h6 9="; h7 "; h; ,"; h< "; h> M _You now have 52 gold pieces (gained 12)."; h? 3"; hA "; hE "; hG ,"; hI "; hK "; hM ,"; hBO "; hQ "; h~V ,"; h7X "; h7Z "; hM[ ,"; h[ "; h] "; h^ ,"; h_ "; ha "; hDc ,"; hc "; he "; hof "; hg "; hLg "; h@i "; hj ,"; h|k "; hz "; h} "; h*~ ,"; h "; h "; hك ,"; h "; h "; h ,"; hJ "; h "; h( ,"; h "; h "; h ,"; h "; h "; hQ ,"; h "; ha "; h ,"; h_ "; h "; h ,"; hg "; h "; h ,"; h "; hz "; hQ ,"; hۤ "; h֥ "; h˦ ,"; hŧ "; h "; hp ,"; h "; h "; hǫ ,"; hV "; hc "; h2 ,"; h "; h "; hh ,"; h "; hX "; h ,"; h "; h "; h0 ,"; hp "; h "; h X"; h ,"; h ,"; h "; h ,"; h3 "; hL "; h ,"; h "; h "; h ,"; h "; h "; h ,"; h^ "; h "; h ,"; h "; h "; h ,"; hU "; h4 "; h^ ,"; hQ "; hV "; hk ,"; h "; h "; h ,"; h "; ho "; h: ,"; hZ "; hd "; h` ,"; h "; h" >  You see here a +0 dagger."; h{% "; h%  _"; h& "; hV) "; h!+ ,"; h/, "; h/ "; hd1 ,"; hb2 "; hn5 "; h7 ,"; h9 "; h1< "; h> ,"; h@ "; hE "; h,H ,"; h}J "; h~O "; hR ,"; hT "; hW "; h`Z ,"; hO\ "; hb :  You see here a stone."; hd "; hd  _"; he "; hAh "; hj ,"; h/m "; hHp "; h?s ,"; hu "; h7w "; hx ,"; hy "; hz "; h{ ,"; hf| "; h} "; h~ ,"; h4 "; h "; hh ,"; hb "; hՃ "; hs ,"; h "; hF "; h ,"; h "; hX "; h ,"; h "; h" "; h ,"; h "; h "; hɓ ,"; h "; h "; hL ,"; h "; hw "; h› ,"; hD "; h( "; hk ,"; hԟ "; h "; h ,"; h; "; hԤ "; hX ,"; h> "; h "; hQ ,"; h "; h ....."...#.....##.# #.# ...........###.##.###.# .#.#######......#...#.# .#....#############.#.# .####....##########.#### .# ####.......#.......# .# #######.........# .# ###.......# .# ## -571.9 (86.0) ## #.......#  #.......#  #.......# #.......# #.......# "; h #.......# ######### -"; h "; h E _Done exploring."; hY 3"; h "; hGl .................0.0)"; hK"; h "; h"E _Done exploring.#; h Z3#; hZ#; hx#; hcy#; h~#; hE _Done exploring.#; hs #; h Where to? (? - help)  D - Dungeon #; h6 #; hrL 5....."...#.....##.# #.#psychicmeow the Chopper ...........###.##.###.#Coglin .#.#######......#...#.#Health: 28/28 ======================== .#....#############.#.#Magic: 3/3======================== .####....##########.####AC: 4Str: 16 .# ####.......#.......#EV: 11Int: 7 .# #######.........#SH: 0Dex: 15 .####.......#XL:  3 Next: 31% Place: Dungeon:1 .##@......#Noise: ---------  Time: 571.9 (0.0) ###; hM 1#.......#a) +0 war axe {Hajoo f) +0 dagger {Fatehj#.......#Throw: 3 throwing nets#.......##.......##.......##.......########## _You now have 52 gold pieces (gained 12). _You see here a +0 dagger. _You see here a stone. _Done exploring. _Done exploring. _Done exploring.#; hM #; hN #; h-Z #; h1[ #; h[ $ _#; h_ ,#; h` ,#; h` #; hc #; hUe #; he ,#; hi #; hj ,#; htk #; hn #; ho ,#; hp #; h!r #; hs ,#; ht #; h0x #; hy #; hy #; hz #; h_~ #; hE ,#; h #; h #; h ,#; h) #; h #; h: ,#; hn #; h- #; h" ,#; h~ #; h #; hì #; h ,#; h #; hٶ #; h˹ #; h& #; h #; h #; h ,#; h #; hl #; h ,#; h #; h #; hy ,#; h #; h #; hL ,#; h* #; h7 #; h5 ,#; h0 #; h Y  There is a stone staircase leading down here.#; h #; h #; hQ $ _#; h $; ht(;2$; h}-V  You climb downwards.$; h,3 _The adder hisses angrily.  Found a stone staircase leading up.  There is a stone staircase leading up here.$; h$; hB    # ## ###   #.#. ...   #.#....#   ....#.#   #..#.#   #....####  #.......#  # 96.7 (24.8)  #.....<...# $; h] #.....S  #.###.  # ##....##  ...... .S   adder  ....###  ....#  $; h$; hy$; h/] _An adder is nearby!$; hMC # ## ### #.#. ... #.#....# ....#.# #..#.# #....####  #.......#  #@...#  #.....<...#  #...........S#  #.###........#  # ##....##.#  ...... .  ....###  ....# $; hv # ## ### #.#. ... #.#....# ....#.# #..#.# #....####  #.......#  #@...# $; hy #.....<...#  #...........S#  #.###........# # ##....##.# ...... .  ....### ....#$; h@$; h$; h-$; h,] _An adder is nearby!$; h R # ## ### #.#. ...  #.#....#  ....#.#  #..#.#  #....#### #.......#  #.##<...### #....@<...# #...........S #.####  # ##.# $; h ...... .. .....### .....# ....... $; h $; h ;S.$; h 87.7 (1.0) _$; hE $; h $; h1 S # ## ###  #.#. ...  #.#....#  ....#.#  #..#.#  #....####  #.......#  #.##<...###  #.....@...#  #.S.#  #.###.#  .....### . $; h n......# . # $; h $; h =S.$; hS &8$; h $; h a _There is a stone staircase leading up here.%; hQ # ## ###  #.#. ...  #.#....#  ....#.#  #..#.#  #....####  #.%; hR#  #.##<...###  #.....<@S.#  #.#  #.###.#  ....... #.. ......### >..  #......# #.# #.. .. %; h_\%; h\.=9%; hb%; hd| _Found a stone staircase leading down. The adder completely misses you.%; h4t  You barely miss the adder with your +0 war axe.%; h[600.9 (1.2Rev %; h:%; h-} _You hit the adder with your +0 dagger. The adder closely misses you. x2%; h  You closely miss the adder with your +0 war axe.The adder is lightly wounded.  You closely miss the adder with your +0 dagger.%; h-2.0 (1.1%; hz%; h= _The adder bites you but does no damage.%; hGM_The adder bites you but does no damage.  You closely miss the adder with your +0 war axe.The adder is lightly wounded.  You barely miss the adder with your +0 dagger.%; hd3.2 (1.2Rev+ %; hV %; huV _The adder closely misses you. x2%; hY_  You hit the adder but do no damage.The adder is lightly wounded.%; hq` l4.3 (1.1Rev* %; hQd %; h_f _You hit the adder but do no damage. The adder barely misses you.%; h   You slash the adder with your +0 war axe!  The adder is almost dead.You barely miss the adder with your +0 dagger.%; h (5.4%; h %; h_ U _The adder barely misses you. x2&; h  You miss the adder with your +0 war axe.The adder is almost dead.You barely miss the adder with your +0 dagger.6.6 (1.2&; h&; hK _The adder misses you.&; h  You miss the adder with your +0 war axe.The adder is almost dead.You hit the adder with your +0 dagger.&; hC.&; h1567.8&; h&; h I _You kill the adder!&; hB&; hBC&; h/G&; h JH _No target in view!&; h&; hd&; h&; h&H _No target in view!&; h$4&; h)&; hx,H _No target in view!&; h&; h|&; h&; hMH _No target in view!&; h&; h&; h"&; h H _No target in view!&; h&; hؔ&; h4&; hdC _No target in view!&; h&; h&; h&; h&; h4&; h&; h&; h9 &; h: &; h,> &; hA &; h &; ht &; h &; hM &; h4 &; h{5 &; h9 &; h(< &; hΧ &; h &; hݬ &; h &; hx &; hInventory: 9/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) {Hajoon}  f - a +0 dagger (offhand) {Fatehjeet} Missiles (go to first with ()  d - 3 throwing nets (quivered)e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn) &; hzScrolls (go to first with ?)  g - a scroll labelled PEROIME QUOD  h - 2 scrolls labelled PEUB EZEMI Potions (go to first with !)  i - a fuming puce potion'; h '; h '; hG  # ## ###psychicmeow the Chopper  #.#. ...Coglin  #.#....#Health: 28/28 ======================== '; h  ....#.#Magic: 3/3========================  #..#.#AC: 4Str: 16  #....####EV: 11Int: 7  #.......#SH: 0Dex: 15 '; hO  #.##<...###XL:  3 Next: 56% Place: Dungeon:2  #.....<@..#Noise: =--------  Time: 607.8 (0.0)  #............#a) +0 war axe {Hajoo f) +0 dagger {Fatehj '; h  #.###........#Throw: 3 throwing nets  # ##....##.#Rev*  ....... #..  '; h4 j......### >..  #......# #.#  #....... ..  _No target in view! _No target in view! _No target in view! _No target in view! '; h l_No target in view! _No target in view!'; h '; h~ '; hG '; h '; h.'; h/'; h(0'; h!3'; h5'; h\6% _'; hG:,'; hi<,'; hN='; h2>'; hP@'; h@:Rev+ '; hwA(; h](; h(; h)(; h(; h!(; hN,(; h3(; h (; h ,(; h (; hz(; h #..#.#  #....####  #.......#  #.##<...##  #.....<...## (; h #............#  #.###........# #  # ##....##.###. #........#.@.- (; hX......###.>  #......# #..#.#..#  #................# (; h$#...#####..#.#.## #......# (; hg   goblin (asleep) (; h...... . g..##.###. (; ht,13.8 (6(; h . _ A goblin comes into view. It is wielding a +0 club.(; h-!t-4.8 (7Rev (; h%(; h)3 _The goblin moves out of view.(; hl84(; h9(; h;(; h=(; h?(; hCB(; h"(; h#..#.# #....#### ..##.......# ..##.##<...### ..#.....<...## ..  #.....# .##.###........# .#  (; h# ##....##.###.# #.#..@.# 5.8 (1......###.>....# #......# #..#.#..# #..........# #...#####..#.#.###......# g   gobling..... .(; hi...##.###.(; h&(; h(; h] _A goblin is nearby!(; h    ..#   ..#  #.##< ..  <...## ..   .#   .#  # #.###.#  #..@.#  #.>....#   #..#.#..#  .........#  ###..#.#.##  #......#  g..... . (; h B ...##.###. (; hzm    ..#   ..#  #.##< ..  <...## ..   .#   .#  # #.###.#  #..@.#  #.>....#   #..#.#..#  .........#  ###..#.#.## #......#  (; h٬g.....  ...##.# (; hg(; h(; h!(; h] _A goblin is nearby!(; h    ..#   ..#  #.##< ..  <...## ..   .#   .#  # #.###.# (; hs #..@.#  #.>....#   #..#.#..#  .........#  ###..#.#.##  #......#  g..... .  ...##.###. (; h R    ..#   ..#  #.##< ..  <...## ..   .#   .#  # #.###.#  #..@.#  #.>....#   #..#.#..#  .........#  (; hn ###..#.#.## #......#  g.....  ...##.# (; h^ (; h (; hP (; h j  #....#### ..# #.......# ..# #.##<...### ..(; hc  #.....<...## ..#............# .# #.###........# .# # ##....##.###.# #........#....## ###.>@...#(; hȝ #......# #..#.#..# #................# #...#####..#.#.## #...... g..... ....##.###.(; h ### .# .# _A goblin is nearby!(; h7 (; h -g.(; h -6 _(; h) (; h (; h#  #.......# ..# #.##<...### .. #.....<...## ..#............# .# #.###........# .# # ##....##.###.# #........#....## ......###.>....##......# #.@#.#..# #................# #...#####..#.#.## #g..... ......S.##.###.#S   adder (asleep) ### .# .#[39;(; h$ 49mg   goblin .#(; h' (; h - Ng.7(; h1 (; hJ5 Y _An adder comes into view.); h###<...### .. ....<...###............# .####........# . ##....##.###.# #........#....##......###.>....##......###..#.#..#.......@.....# #...#####.g#.#.# ); h#......# ......S.....##.###.##### .# . .#  ); hA); h); h S.SThe adder hisses angrily.); h 6=8); h%); hd)W _The goblin completely misses you.); hFi  You hit the goblin but do no damage.); hY7 S.  You closely miss the goblin with your +0 dagger.5---9.9 (1.1Rev ); h+); h 9 _The goblin hits you with a +0 club.); hS  You miss the adder with your +0 war axe.You closely miss the goblin with your +0 war axe.You hit the adder but do no damage. The adder closely misses you.); hU2------21.1 (1.2Rev+ ); h); hh _The goblin barely misses you. The adder bites you.); hh  #.##< ..  <...## ..  .# .#  .# .#  # ##.###.#  .#....##  #.>....#  #......###..#.#..#  #..........@S....#  #...#####.g#.#.##  ); hiL#......#  .........  ...##.###.#  #### .# .#  .#  # You closely miss the adder with your +0 dagger.You barely miss the adder with your +0 war axe.You barely miss the goblin with your +0 war axe.); hy<  #.##< ..  <...## ..  .# .#  .# .#  # ##.###.#  .#....##  #.>....#  #......###..#.#..#  #..........@S....# ); h= #...#####.g#.#.##  #......#  .........  ...##.###.# #### .# .#  .#  # ); hD  #.##< ..  <...## ..  .# .#  .# .#  # ##.###.#  .#....##  ); hE"#.>....#  #......###..#.#..#  #..........@S....#  #...#####.g#.#.##  #......#  .........  ...##.###.#  ); h{F^#### .# .#  .#  # The adder bites you.  * * * LOW HITPOINT WARNING * * *You are poisoned.); h m #.##< ..  <...## ..  .# .#  .# .#  # ##.###.#  .#....##  #.>....#  #......###..#.#..#  #..........@S....#  #...#####.g#.#.##  #......#  ); h) .........  ...##.###.# #### .# .#  .#  # ); h$   The adder poisons you! The goblin hits you with a +0 club.19======-----2.3Pois Rev+ ); hg* ); h, V _* * * LOW HITPOINT WARNING * * *); hP) ); h)* 9--); h0 ); h33 ^ _You are too injured to fight recklessly!); hAu ); h!v ); h{ ); h ^ _You are too injured to fight recklessly!*; h #.##< ..  <...## ..  .# .#  .# .#  # ##.###.#  .#....##  #.>....#  #......###..#.#..#  #..........@S....#  *; hN#...#####.g#.#.##  #......#  .........  ...##.###.#  #### .# .#  .#  #  _You are too injured to fight recklessly!  You hit the adder with your +0 war axe.is lightly wounded.  You hit the goblin with your +0 war axe.  You hit the adder but do no damage. You feel sick.  The adder closely misses you. The goblin barely misses you.*; h% #.##< ..  <...## ..  .# .#  .# .#  # ##.###.#  .#....##  #.>....#  #......###..#.#..#  #..........@S....#  *; h#...#####.g#.#.##  #......#  .........  ...##.###.# #### .# .#  .#  # *; h9  The adder bites you.*; hѐ6====---3.4 (1.1Pois Rev* *; h*; hHV _* * * LOW HITPOINT WARNING * * **; hϮ #.##< ..  <...## ..  .# .#  .# .#  # ##.###.#  .#....##  #.>....#  #......###..#.#..#  #..........@S....#  *; h#...#####.g#.#.##  #......#  .........  ...##.###.#  #### .# .#  .#  # The adder bites you. _* * * LOW HITPOINT WARNING * * *You barely miss the adder with your +0 war axe.You closely miss the goblin with your +0 war axe.*; hT #.##< ..  <...## ..  .# .#  .# .#  # ##.###.#  *; h`.#....##  #.>....#  #......###..#.#..#  #..........@S....#  #...#####.g#.#.##  #......#  .........  ...##.###.# #### .# .#  .#  # *; h   The goblin hits you with a +0 club.  * * * LOW HITPOINT WARNING * * **; h10==--------4.5*; hZ*; hK _The adder misses you.*; hހ  #.##< ..  <...## ..  .# .#  .# .#  # ##.###.#  .#....##  #.>....#  #......###..#.#..#  #..........@S....#  #...#####.g#.#.##  #......#  .........  ...##.###.#  #### .# .#  .#  # * * * LOW HITPOINT WARNING * * * _The adder misses you.You barely miss the adder with your +0 war axe.barThe adder barely misses you.*; hP  #.##< ..  <...## ..  .# .#  .# .#  # ##.###.#  .#....##  #.>....#  *; hQ B#......###..#.#..#  #..........@S....#  #...#####.g#.#.##  #......#  .........  ...##.###.# #### .# .#  .#  *; hKR 2# *; hX  #.##< ..  <...## ..  .# .#  .# .#  # ##.###.#  .#....##  *; h`Z c#.>....#  #......###..#.#..#  #..........@S....#  #...#####.g#.#.##  #......#  .........  ...##.###.#  #### .# .#  .#  # The goblin hits you with a +0 club.  * * * LOW HITPOINT WARNING * * **; h-  #.##< ..  <...## ..  .# .#  .# .#  # ##.###.#  .#....##  #.>....#  #......###..#.#..#  *; hK/ #..........@S....#  #...#####.g#.#.##  #......#  .........  ...##.###.# #### .# .#  .#  # *; h7 9  The adder bites you.*; ho8 6/28 ===--------5.6Pois *; h> *; h8@ V _* * * LOW HITPOINT WARNING * * **; h E W #.##< ..  <...## ..  .# .#  .# .#  # ##.###.#  .#....##  #.>....#  #......###..#.#..#  #..........@S....#  #...#####.g#.#.##  #......#  .........  ...##.###.#  #### .# .#  .#  *; hF  #  _* * * LOW HITPOINT WARNING * * *closely miss the adder with your +0 war axe.adder is lightly wounded.  You hit the goblin with your +0 war axe.  You hit the adder but do no damage. You feel sick.  The goblin hits you but does no damage. The adder barely misses you.*; h4  #.##< ..  <...## ..  .# .#  .# .#  # ##.###.#  .#....##  #.>....#  #......###..#.#..#  #..........@S....#  #...#####.g#.#.##  #......#  .........  *; h: ...##.###.# #### .# .#  .#  # *; h# H  The goblin hits you with a +0 club.*; h# 2=-------6.7Pois *; h) *; h, V _* * * LOW HITPOINT WARNING * * *+; hWC+; hEtDrink which item? Potions  i - a fuming puce potion [!] read|quaff[?] describe selected+; hKh +; ho +; hiw D#.##<...### ..psychicmeow the Chopper#.....<...## ..Coglin#............# .#Health: 2/28=-----------------------+; hx #.###........# .#Magic: 3/3========================# ##....##.###.#AC: 4Str: 16#........#....##EV: 11Int: 7......###.>....#SH: 0Dex: 15#......###..#.#..#+; hTx XL:  3 Next: 56% Place: Dungeon:2#..........@S....#Noise: =--------  Time: 626.7 (0.0)#...#####.g#.#.##a) +0 war axe {Hajoo f) +0 dagger {Fatehj+; hx #......#Throw: 3 throwing nets.........Pois Rev* ...##.###.##### .# .#+; hx S   adder.#g   goblin#The adder is lightly wounded.  You hit the goblin with your +0 war axe.  You hit the adder but do no damage. You feel sick.  +; hdy The goblin hits you but does no damage. The adder barely misses you.The goblin hits you with a +0 club. _* * * LOW HITPOINT WARNING * * *+; h*  #.##< ..  <...## ..  .# .#  .# .#  # ##.###.#  .#....##  #.>....#  #......###..#.#..#  #..........@S....#  +; hh #...#####.g#.#.##  #......#  .........  ...##.###.#  #### .# .#  .#  # +; hU  #.##< ..  <...## ..  .# .#  .# .#  # ##.###.#  .#....##  #.>....#  #......###..#.#..#  #..........@S....# +; h5W  #...#####.g#.#.##  #......#  .........  ...##.###.# #### .# .#  .#  # +; h n F _* * * LOW HITPOINT WARNING * * *It was a potion of cancellation. You feel magically purged.  * * * LOW HITPOINT WARNING * * *  You feel sick. The adder clos  You die...+; hab-1/28 -+; h/  --more--,; h ,; h Inventory: 8/52 slots Hand Weapons (go to first with ))  a - a +0 war axe (weapon) {Hajoon}  f - a +0 dagger (offhand) {Fatehjeet} Missiles (go to first with ()  d - 3 throwing nets (quivered),; hҋ e - a javelin Armour (go to first with [)  b - a +0 leather armour (worn)  c - a +0 helmet (worn) Scrolls (go to first with ?)g - a scroll of amnesia {unknown}  h - 2 scrolls of vulnerability {unknown},; h; ,; h,,; hw,; h3Goodbye, psychicmeow.42 psychicmeow the Chopper (level 3, -1/28 HPs)Began as a Coglin Gladiator on Apr 26, 2025.Slain by a goblin... wielding a +0 club(2 damage)... on level 2 of the Dungeon.The game lasted 00:00:50 (615 turns). Best Crawlers -1.47301008 tswnMiCA-27 escaped with the Orb2.33579707 tswnKoSh-27 escaped with the Orb3.31625542 tswnGhFw-27 escaped with the Orb4.28480504 tswnMiSh-27 escaped with the Orb5.26666240 tswnGrHW-27 escaped with the Orb6.25777848 tswnTeSh-27 escaped with the Orb,; hH7.25705962 UndoVSWn-27 escaped with the Orb8.25305913 tswnMiAl-25 escaped with the Orb9.25179701 tswnMiHs-27 escaped with the Orb  10.23834356 kevicency TrFi-27 escaped with the Orb  11.22689914 JanoDsFi-27 escaped with the Orb  12.21288805 tswnMiHW-27 escaped with the Orb-; h-; h-; h? [?25h[?0c [?1051l[?1052l[?1060l[?1061l