=ti  Player: psychicmeow Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-03-22.22:59:09.ttyrec Time: (1774220349) Sun Mar 22 22:59:09 2026 >ti{ [?1051l[?1052l[?1060l[?1061h>ti|V)0[?7h[?25l[?1c>ti->tiֆ>tivWelcome, psychicmeow. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Powerful equine hybrids who trace their ancestry to the four winds themselves, Gale Centaurs are at their strongest while galloping swiftly towards foes. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gale Centaur Air Elementalist?tiv?ti?ti, psychicmeow the GustyGale CentaurHealth: 14/14 ========================Magic: 3/3========================AC: 1Str: 9EV: 9Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Shock?ti$0     ###### ß.#.# #..#?ti%  #.@# #..# ß.#.#?ti%< ######          ?ti%?ti",?tim1Welcome, psychicmeow the Gale Centaur Air Elementalist.The incredible Orb of Zot lies far below, as if waiting for you to find it.?ti5?tizPress ? for a list of commands and other information.?tix~?tia[ _Found a staircase leading out of the dungeon.?tiQ?tiS?tiU?tiW@ _No target in view!@ti=@ti@  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 1.7   2.8  -2          @tiDA b - Unarmed Combat   0.0   1.2  -1   g + Conjurations 0.8   1.2  -1      h + Air Magic3.6   2.8  +2  @tihA        @tiA, c - Armour   0.0   1.0   0      @tiAd + Dodging2.1   2.5  +1  @tiA{    e + Stealth@tiA2.1   2.1  +2      @tiA_    @tiB        @ti+Ba    @tiQBl    @tilB        @tiBa    @tiB_    @tiB        @tiBa    @tiMC                    @tipC    The relative cost of raising each skill is in cyan.  @tiCThe species aptitude is in white.  [?] Help[=] set a skill target  @tiC[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsAti . g - Conjurations   0.8 h - Air Magic   3.6 d - Dodging   2.1 e - Stealth   2.1Ati > h + Air Magic 3.6Bti h * Air Magic   3.6Bti1rTargetTarget--  --  --  -- Bti2? --  --  --  Bti22--  Bti_2a-z] set[-] clear selected targetcost|targetsBti2Cti <[?25h[?0c0 Ctiڄ [?25l[?1cCti3.0 current training targets, if any.=] set aall targetsCtiA CtiE   psychicmeow the Gusty  Gale Centaur  Health: 14/14 ========================  Magic: 3/3========================  AC: 1Str: 9CtikE c######  EV: 9Int: 14ß.#.#  SH: 0Dex: 12#..#  XL:  1 Next:  0% Place: Dungeon:1CtiE #.@#  Noise: ---------  Time: 0.0 (0.0)#..#  -) Nothing wieldedß.#.#CtiLF K  Cast: Shock######         CtiF  Welcome, psychicmeow the Gale Centaur Air Elementalist.The incredible Orb of Zot lies far below, as if waiting for you to find it.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _No target in view!CtiI CtiTM CtiP CtiQ Dti1Dti2Dti2Dti4DtiG5Dti19f _Dti9Dti9Dti=Dti>DtiO>Dti>DtioA/ _You open the gate.DtinBDtiBDtiYCDtibF@  There is an open gate here.DtiZGDti7H _DtioHDtiJ@  There is an open gate here.DtiKDti^L _DtiLDtiQNDti!ODtiODtiODtiPDtiQDtiNQDtiQDtiRDtiS,DtiOTDtiUDtiVDtiVDtisWDtiXDtieY,DtiYDtiDZDtiZDtiZDti[Dti[DtiQ\Dtix\Dti\Dtiz]Dti]Dti'^Dti^Dti@_Dti_Dti_Dti/`Dti`Dti8aDtihaDtiaDtibDticDtiEcDticDtiIdDtidDtidDti>eDtieDticfDtifDtifDtigDtiTiDtiiDtijDtiYkDti9lDti^lDtilDtimDtinDtinDtioDtioDtiqpDtipDtipDtirDtirDtirDtirDtitDtipuDtiuDti4vDtiwDtix,DtiyDtiyDtiz,Dti{Dtis|Dti}DtiE}Dti}Dti!DtiWDtiĀDti;DtiDtiDtiԃDtidDti*Dti,DtiDtiDtioDtiDti=DtiЋDti,DtiiDtiDtiDtiُDti[DtipDti3Dti{DtiDti:DtiADtiDti0DtiDtiDtiߘDtiDtiʙDtiqDtiDtiDtiDtiNDtiDti͜DtiDtiDtiDtiWDtiDtiDtiߠDtiDtiDti£DtiDtipDti֦DtiDtiDtiDti DtiDti©Dti Dti-DtiDtiDtisDtiDti6DtifDtiDtiưDtiA,DtiDtiGDti,DticDtiDtiķDti>DtipDtiDtiDtiDtiDti-DtinDti Dti8DtiDtiDti,DtiRDtiDtiFDti'DtijDtiDti Dti^DtiDtiDtiDtiDtiDtiDtiDtiNDti|DtiDtiDtibDtiDtiDtiDti?DtisDtiDtiyDtiDtiGDti}Dti!DtiDtiDtiBDtiDtiDtiDtiDtiDtiDtiDtiDti<DtiDtiDtiNDtiDti{DtiDtiDtiDtiDtiDtibDtiDtiDtiDtiDti Dti,DtiDtiIDti Dti5DtiDti@DtiDtiDtiDtiDtik  You encounter a ball python.Dti #..####.#.S.#.......#...DtiF#.....###..##.....# DtihB.#.#Dti#.....# .. #.DtiW##...## ..  ##.## .##.####.##########.# ........@#..........# ........##.########## Dti.##.###.....# ShockDti"q ####.##### DtiDS   ball python (constriction, asleep) DtidDti Dti069.0 (69.0)Dti470.0 (70 _Dti DtiDtiDti@DtifDtib _A ball python is nearby!Dti! t †The zap hits the ball python.Dti& 9******Dti& '* Dti, T†......Dti 2--------8=1.0 (1.0)ShockDti8 Dti O _You kill the ball python!DtiFM Dti]N DtiWS DtiT _You can't see any susceptible monsters within range! (Use Z to cast anyway.)DtiDti#DtibDtiDti| _Dti@DtiDtiDtiDti'(--------DtiLDtiDti.Dti[DtiDtiADtiqDtiDtiCDtisDtiDtiIDtilDtiDtid,DtiDtiDti#DtiQDtiDtiDti\DtiZDti%3Dti/========DtiDti{4 _Magic restored.Dti3DtiDti Dti=DtiDtiADtiDtiDtiDti(Dti_Dtin##.#. #.......# #.##.###.####....... #....##.#..........)####.# #..≈≈≈.....####.# ...≈?≈.†..DtiA.......#...≈≈≈...#.....### #......# #.....# #@# #.....#-Dtig865.0). #.# ##...##Dti .. #.# ##.##.##.####.###Dti`#######.#.........#..........#Dti{........##.##########.##.###.....#Dti^# ####.#####Dti3DtiTi========-7.0 (16DtiDti$ _Found a flail.Eti;uEtiC@Eti.E,Eti}HEtiIEtibJEtiLEtiOEtiUPEtidQEti_SEtiIVEti WEtiXEti[Eti^Eti_Eti`EtiDcEtieEtifEtiQhEtikEtin EtiNo Etio0You encounter a ball python.EtioEtiEti؍. ....EtiD EtiB#.. #####Eti Eti#.# ## #..Eti- Eti?.S #.......# Eti # #.# #.......# Eti #.# #.####.......# #..Eti .. #..........).# #..Eti #.#..≈≈≈.......# #..EtiJ #.##..@.≈?≈.†.....# #..Eti .........≈≈≈.......# #..Eti‘##.##.##......## #..Eti&ShockEti. Etim#. #.##.#.# #..Eti Eti#.......#.# ##.Eti  Etih.....####.# ## S   ball python (constriction, asleep)EtiV ..#.##.##Eti[##.##########Eti_ ............#.........EtiV#.#...Eti.....##.########EtiBEtiQEtiȶ93.0 (Eti6.0)EtiEtiY"4.0 (7 Eti _EtiEtiEtic  #..  #.# ##  ?.S #.......#  # #.# #.......#  #.# #.####.......#  .. #..........).#  #.#..≈≈≈.......#  Eti9"#.##..@.≈?≈.†.....#  .........≈≈≈.......#  ##.##.##......##  #. #.##.#.#  #.......#.#  .....####.#  .# ..Eti() #..  #.# ##  ?.S #.......#  # #.# #.......#  #.# #.####.......#  .. #..........).#  #.#..≈≈≈.......#  #.##..@.≈?≈.†.....#  .........≈≈≈.......#  ##.##.##......##  #. #.##.#.#  #.......#.#  .....####.#  .#Eti*2 ..Eti0Eti8Eti<EtisSb _A ball python is nearby!Eti R .  The zap hits the ball python.Etil *****Eti 6......Etiq 2--------16=5.0 (1ShockEtiv Eti O _You kill the ball python!Eti(EtiEtiEti _You can't see any susceptible monsters within range! (Use Z to cast anyway.)FtiFti5FtiFtigFti: _FtijFtiFtiFtiFti;FtiyFtiFti>--------FtiTFtiFtizFtiFtiFtiFtiFti^,FtiFtiFti)Fti&Fti,FtiJFtinFtiFtiFtitFtiT3========FtiFtiFti ,FtiFtinFtiFtiFtiFtiFti) Ftij Fti[ Fti} Fti Fti8@========Fti:FtiFtiJFtiFtiZFtiFtiFtiRFti4Fti'#.#...#. .... .....#.#. ...# ##.#... ... # #####. .. #. ##.# ... # #..# # ######.##.# ## # #..@....#.......# #- # ####.####.......# # #.# #.####.......# #.. #..........).# # #.#..≈≈≈.......# #.##....≈?≈.†.....# #..........≈≈≈.......# #.##.##.##......## #Fti`( #. #.##.#.# #.Fti.1112.0 (17.0)Fti3F-3.0 (18Fti8Fti:d _c - a scroll labelled WAIMMA VOX OXIFti FtibFti}FtiFtiFtij,FtiFtiFtiDFtiFtiwFtiFti9FtiFti5FtiFtiFtilFtiFti,FtiFticFtiFFtiFti0Fti;FtiCFtiFtiFtisFtiYFtiFti(FtiFtiFtiFtiFtiFti Fti@FtiFtiIFtiFtiAFtiFti9Fti@FtizFtiFti"FtiIFtiFtiFtiFtiFti@FtiFtinFtiCFtiFtiFti@Fti#Fti\FtiFtiFtiFtiTFtiFtiFti Fti Ftio Fti Fti2c  You encounter a bat.Fti... #...... #.. . .b. #........ ... ........# #.##.##....# .#.##....#  #........#  ##@##..####### ## ##.###..#.....#  #.......##Shock#.....#.###.##..........Fti-;#.....#.###.##.....# ##...........##.....# # b   bat (asleep)#.....######.......##..... #.###.#.###... #.##..# #Fti;'31Ftiq32.0 (19 _Fti#FtiR%FtiG d ... #... ... #.. .  .b. #........  ... ........#  #.##.##....#  #.#.##....#  #........#  ##@#  ##.##  #......  #.....#.###. #.....#.###.  #........... #  #.....######.......#  #..... #.  ##... #.##..# # Gtia ... #... ... #.. .  .b. #........  ... ........#  #.##.##....#  #.#.##....#  #........#  ##@#  ##.##  #......  #.....#.###. #.....#.###.  #........... #  #.....######... #..... #. ##... #.##..# Gti. _A bat is nearby!GtiSGtiU2--------Contam: 10% 3.0)GtiLZGti]C _You miscast Shock. Nothing appears to happen.Gti*L †  The zap hits the bat.Gti.b*******Gti[E..†....Gti#1Gti----------------25=4ShockGtiGtiLG _You kill the bat!Gtih Gti Gti Gtir _You can't see any susceptible monsters within range! (Use Z to cast anyway.)GtiLY 3GtiQZ Gti[ Gti_ | _Gti` Gti` Gtia Gti^c T--------Gti?d Gtie Gtie Gtif Gti#h GtiYh 98% Gtii Gtij M6GtiXk Gtifl Gtil 74GtiIm Gtin M2Gti_o Gtip M1Gtiq Gtis Gtis %2Gtit 9========Gti&u Gtiv Z _Your magical contamination has completely faded away.Gti;w Gtiw Gti4y Gtily Gti+z Gtiy{ ,Gti6| GtiK} Gti~ @========GtiS~ Gti Gti Gtim Gtiā Gti Gti Gtiȃ Gti Gti Gtiv Gti Gti| Gtiq Gti Gtic Gtiv Gti Gti: GtiX Gti Gtio Gti 3========GtiH Gtio Gti Gti Gti Gti\ Gti Gti Gtif Gti ,Gti Gti% Gti GtiA @========GtiΝ GtiQ Gti ,Gti١ Gtiä Gti ,#.....# . ##.....# ###... #.......#..... #...^.##..... . #..†..##........ #............# ##.##.##....# ###.#.#.##....# #@.###........# -62.0 (28.0) #..## ##.##..######Gti  #... ##.###..#.... ....#)#.......# ###.....#.###.##.... #.....#.###.##.....  #...........##.....  Gti; #.....######.......  #..... #.###.#. Gti GtiR F-3.0 (29Gti Gti} $ _Found a sling.Hti4^Hti^Hti"_Hti(bHtilcHtif,Hti*gHtii,HtijHtimHtin,HtioHtiqHtiEs,Hti tHtiuHti6w,HtixHti1{Hti|,HtiSHtiHti1HtixHtiaHtiىHtiGHtiHtiHtiHtiHti7Hti‘HtiiHtiHtiBHtiHtiHtiHtiHtiٚHtiڝHtiHtiKHtiUHtiHtiQHtiѣHtiHti@HtiHti֧HtiHtiHtiC,HtiHtiHtiBHtiHti,HtiзHtiĹHti[,HtiHtiHtiHtiHtiHti Htid,HtiHtiHtiHti-,Hti3HtiHtiHtiPHtiHti|,HtiHtiHtihHtiHtiHti;Hti8HtieHtiHti4Hti!HtiUHtiHti*Hti,Hti HtizHtiKHtiHtiHti/HtiHtiXHtiHtiHti,HtiHtiHti(HtiZHtiHtiHtiHtiAHtiHtiIHtiHti!HtiBHtiHti,Hti2HtiRHti,HtiHtirHtizHtiHtiHti\HtiHtiKHti3HtiHHtiHtiIHtiHtiHtiHtiKHti Hti\Hti%,HtiHti HtiY ,Hti: Hti ..###...######.#. # ### ##.##  #.# #.# #.# ###.### #.....# #!....# #...@.# #.....##.....######## HtiX You pick up a parchment of Discord and begin reading...Hti.204.0 (41Hti}&,5.0 (42HtiG+Hti,@ _You add the spell Discord to your library.HtiuHti^vHtivHtixHtiSzHtinHtiHtiHtiHtĩHti_Htiđ' #................##. ..###...######.#. ## ##.## #.# #.# #.# ###.### #.....#Hti4 #@....# #.....# #.....# #.....########Hti18.0 (3.0)Hti՜+9.0 (4HtiHtiQ _d - a grey potionHtiz Hti<{ Hti{ Hti| Hti] Hti ,Hti HtiF Hti{ Hti Hti HtiU Hti  You encounter a kobold. It is wielding a +1 dagger of flaming.Hti  #...≈ #...#####.##.##.. #...# # #. #.###.###.....Htif F......###.## ..#.##.#.#.## ........#######.#.....Hti #...@............##.#.K...###...######.#. #Hti .#.# ##.## Shock #.Hti D# #.Hti9 <##.#K   kobold (asleep)###.####.....##.....#Hti֬ ,16.0 (7Hti? 27.0 (8 _Hti, Htie HtirvI #... #...# # #.  ##.##  #.#  ##.##  ##.#.##  ####.....### #...@....... .K...###...######.#. #  .#.# ##.##  Htiv#.#  #.#  #.#  ###.###  #.....#  #.....# Iti #... #...# # #.  ##.##  #.#  ##.##  ##.#.##  ItiO####.....### #...@....... .K...###...######.#. #  .#.# ##.##  #.# #.# Iti#.#  ###. #.. #.Iti,Iti4Iti4] _A kobold is nearby!Iti #... #...# # #.  ##.##  #.#  ##.##  ##.#.##  ####.....### Iti:#...@....... .K...###...######.#. #  .#.# ##.##  #.#  #.#  #.#  ###.### ItitS #.....#  #.....# ItiZ #... #...# # #.  ##.##  #.#  ##.## Iti`[ ##.#.##  ####.....### #...@....... .K...###...######.#. #  Iti[.#.# ##.##  #.# Iti[#.# #.# Iti[H ###. Iti+\}#.. #.ItiqaIti!iItimItiq] _A kobold is nearby!Iti *******K  The zap hits the kobold.ItiWbA.KItiWgN.....K.Itikj2--------=8.0 (1ItiqIti:sa _The kobold is moderately wounded.Iti ***** The zap hits the kobold.Iti, A.KIti0 *...Iti5 u1----------------9Iti: ItiK= _ _The kobold is severely wounded.ItiO >*******Itis 4K.Itiy *.....Itiz 0----------------20ShockIti Iti P _The zap misses the kobold.Iti2Iti2ItiK9ItiC:K _You are out of magic!Jti{  #... #...# # #.  ##.##  #.#  ##.##  Jti ##.#.##  ####.....### #K..@....... .....###...######.#. #  .#.# ##.##  #.#  #.# Jti` #.#  ###.###  #.....#  Jti /#.....# Jtip #... #...# # #.  ##.##  #.#  ##.##  ##.#.##  ####.....### #K..@....... .....###...######.#. #  .#.# ##.## Jti #.# #.# #.#  ###. #.. #.Jti]JtiJtiȭJti ] _A kobold is nearby!Kti#.≈#...#####.##.##.#...# # #. #.###.## #.#.# .....###.## ..#.##.###.#.## .####.....#####.#.#K.##.#.....###...######.#. # .#.# ##.## #.##.##.# ###.####.....##.....#Ktiv=.KKtiKti5-1 _KtiKtiKti} #.≈#...#####.##.##.#...# # #. #.##.##.## #.#.# .....###.## ..#.##.###.#.## .####.....#####.#.#.K.Kti, ##.#.....###...######.#. # #.#.# ##.## #.##.##.# ###.####..Ktil 8...# Kti =.KKti Kti @-2Kti Kti Kti; #.≈≈≈.#...#####.##.##.#...# # #. #.##.###.## #.##.# .....###.## ..#.##.###.#.## .####.....#####.#.Ktip< /#..K.##.###......###...######.#. # #.#.# ##.## #.##.##.# ###.####.....# Kti= =.KKtiC KtiD &3KtiK Kti#.≈≈≈.#...#####.##.##.#...# # #. #.##.#.##.## #.#.#.# .....####.##.## ..#.##.####.##.#.## .####.....#####.#.##...K.##.###......###...######.#. # #.#.# ##.## #.##.# ###.####.....# .KKti?KtiңD--------4Kti|KtiLti#.≈≈≈.#...#####.##.##......##...# # #. #.##.#.###.## #.#.##.# .....####.###.## ..#.##.####.###.#.## .#####.....#####.#.#Lti2#....K.##.###......###...######.#. # #.#.# ##.## ##.##.##.# LtiLtiW&5LtisLtiLti~!#.≈≈≈.#...#####.##.##......##...# # #. #.##.#.# ##.## #.#.# #.# .....####.# ##.## ..#.##.####.###.#.## .#.####.....#####.#.##.#....K.##.###......###...######.#.## ####..#.# ##.## ##.# #.# Lti~>.KLtiLti]&6LtiLtiˆLti #.≈≈≈.#...#####.##.##......## #...# # #. #.##.#.# ##.## #.#.# #.# .....####.# ##.## ..#.##.####.###.#.## .#.####.....#####.#.##.##.....K.##.###......###...######.#.## ####.#.#.# ##.## # #.# Lti!>.KLti&Lti'&7Lti+Lti-Lti #.≈≈≈.#...#####.##.##......## #...# # #. #.##.#.# ##.## #.......#.# #.# .....####.# ##.## ..#.##.####.###.#.## ............#.####.....#####.#.##.##......K.##.###.....#.....###...######.#.## ####.#.#.# ##.## ..### #.# .##.# ##.# Ltiw >.KLti Lti &8LtiN Lti Lti} /#.≈≈≈.#...#####.##.##......## #...# # #. #.##.#.# ##.## ##.......#.# #.# ......####.# Lti ~ ##.## ..#.##.####.###.#.## ............#.####.....#####.#.##.##.K.Lti~ 4##.###.....# .....###...######.#.## ####.## .#.# ##.## ... ### #.# ##.##.# .Lti~ ##.# .###.### Lti~ ;# Lti( >.KLti Lti &9Lti^ Lti Mtib#.≈≈≈.##...#####.##.##......## #...# #. #.##.##.#.# ##.## #.##.......#.# #.# #.......####.# ##.## #..#.##.####.###.#.## ......#.####.....#####.#.##.##.K.##.###.....# ###...######.#.## ####.## #.# ##.## #.....### #.# ###.### #.# . ###.### ## .KMti Mti o1========30ShockMtiqMtiMti#.≈≈≈.# #...#####.##.##......## #...# #. #.##.##.#.# ##.## #.##.......#.# #.# #.......####.# ##.## #..#.##.####.###.#.## #.....#.####.....#####.#.##.##.K....@.##.###.....# ###...######.#.## ####.## .# ##.## #..... ### #.# ###.### #.# .. ###.### .###.....# .# tiY9mMti'.K.K1MtiMtiX#####...#####.##....≈?≈.†.....# ##...............≈≈≈.......# ##...#####.##.##......###...# #. #.##.##.#.# ###.## #.##.......#.# #.# #.......####.# # #..#.##.####.######## ##.#.## #........... ####.....#####.#@.......##.###### #...........K....##.###.....# .###...######.#.## ####. # ##.## #..... ####.# ###.####.# #.#  #.# ...tiJHm###.### #.###.....# .#.K2Mti...........#.##.#..≈≈≈.......# #. ####...#####.##....≈?≈.†.....# #.#...............≈≈≈.......# #.#...#####.##.##......#Mti1#.#...# #. #.##.##.#.# #.##.## #.##.......#.# ##.# #.......####.# # #..#.##.####.#########  ##.#.## #............ ###.....#####.#........##.#######..........K...##.###.....# .###...######.#.##.# ####.##.## #..... # ####.# ###.####.# #.#Mti #.# ...###.### #.#MtiMtiU3ShockMtiMti%Mtil #.##.#..≈≈≈.# #....#####.##....≈?≈.†.....# #.#.....≈≈≈.# #.#...#####.##.##......## #.#...# #. #.##.##.#.# #.##.## #.##.......#.# ##.#.# #.......####.# ###.## #..#.##.####.###.#.## #.#......#####.#.##.#K...##.###.....# ###...######.#.##.# ####.####.## #......#.# ###.####K  ti 9;49m kobold#.# #.##.# ... Mtih A.KMti Mti_ S========4ShockMti MtiM Nti##...#####.##....≈?≈.†.....# #.  #...............≈≈≈.......# #.#...#####.##.##......## #.#...# #. #.##.##.#.# #.##.## #.##.......#.# #Nti.# #.......####.#  ##.## #..#.##.####.##########. ##.#............#.......... #.....#####.###.######### ...........K..##.###.....# NtiN##...######.#.##.# ####.##  ##.## #......# Nti<##.# ###.#####.# #.# #.# ... Nti'###.### #.## #.....# .#NticA.KNtiNti&5Nti! NtiU Pti`K.6Ptiz ##...#####.##....≈?≈.†.....# #... psychicmeow the Gusty  #...............≈≈≈.......# #... Gale Centaur  #...#####.##.##......## #... Health: 14/14 ========================  #...# #. #.##.##.#.# #... Magic: 0/3------------------------  ##.## #.##.......#.# ##.. AC: 1Str: 9  #.# #.......####.# ##. EV: 9Int: 14  ##.## #..#.##.####.##########. SH: 0Dex: 12 ##.#.## #............#.......... XL:  1 Next: 25% Place: Dungeon:1 #.....#####.#K**@....##.######### Noise: --------- Pti { v Time: 236.0 (0.0) ..............##.###.....#  -) Nothing wielded ##...######.#.##.# ####.##  Cast: Shock  ##.## #......# ###  #.# ###.####  #.# #.# K   kobold  #.# ... ###.### #.## #.....# .# _You are out of magic! _A kobold is nearby!Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight linePtiB ##...#####.##....≈?≈.†.....# #... psychicmeow the Gusty  #...............≈≈≈.......# #... Gale Centaur  #...#####.##.##......## #... Health: 14/14 ========================  #...# #. #.##.##.#.# #... Magic: 0/3------------------------  ##.## #.##.......#.# ##.. AC: 1Str: 9  #.# #.......####.# ##. EV: 9Int: 14  ##.## #..#.##.####.##########. SH: 0Dex: 12 ##.#.## #............#.......... XL:  1 Next: 25% Place: Dungeon:1 #.....#####.#)..@....##.######### Noise: --------- tiߗ 7m Time: 236.0 (0.0) ..............##.###.....#  -) Nothing wielded ##...######.#.##.# ####.##  Cast: Shock  ##.## #......# ###  #.# ###.####  #.# #.# K   kobold  #.# ... ###.### #.## #.....# .# _A kobold is nearby!Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold.?≈.†      #...# #.   ##.##   #.#   ##.##  ***    ##.##    #.#   #.#ti] 49m   #.#   Pti1 )..33=7.0 (1Shock  Casting: Shock (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold. _You kill the kobold!Qti#...#####.##....≈?≈.†.....# # #...≈≈≈.# # #...#####.##.##......## # #...# #. #.##.##.#.# # ##.## #.##.......#.# ## #.# #.......####.# ## ##.## #..#.##.####.##  ##.#.## #.##.....#####.#).##..##.###.....##...######.#.##.# ####.## ##.## #......# ### #.# ###.#### tih39;49m #.# #.#  #.# ...  ###.### #.##  #.....# .#Qti#Qti0.-8QtilQtijQti `#...#####.##....≈?≈.†.....# # #.....≈≈≈.# # #...#####.##.##......## # #...# #. #.##.##.#.# # ##.## #.##.......#.# ##Qti i #.# #.......####.#  ##.## #..#.##.####.  ##.#.## #.##.....#####.#).##..##.###.....# .###...######.#.##.# ####.##Qtiq  ##.## #......# ### #.# ###.#### #.# #.# #.# ... ###.### #.##  #.....# .#Qti Qti @-9Qti QtiL Qti #...#####.##....≈?≈.†.....# # #Qtiܴ ......≈≈≈.# # #...#####.##.##......## #Qti  #...# #. #.##.##.#.# # ##.## #.##.......#.# Qti2 #.# #.......####.# QtiV 0 ##.## #..#.##.####. ##.#.## #.##.....#####.#Qtiz 3.##. #Qti .##.###.....# ..###...######.#.##.# ####.## Qti # ##.## #......# ###Qti  #.# ###.#### #.#Qti t #.# #.#Qti(  ... ###.### #.## Qti o #.....# .#Qti QtiϽ '40Qti Qti z _You see here a +1 dagger of flaming.Rti|Rti`Wield or unwield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weapons  a - a +1 dagger of flaming[?] describe selected [!] equip|wield|wear[tab] equip|unequip Rti) Rti= Rtiz #####...#####.##....≈?≈.†.....# # psychicmeow the Gusty#...............≈≈≈.......# # Gale CentaurRtiε )#...#####.##.##......## # Health: 14/14 ========================#...# #. #.##.##.#.## Magic: 0/3------------------------Rti ##.## #.##.......#.## AC: 1Str: 9#.# #.......####.#EV: 9Int: 14RtiP %##.## #..#.##.####.######## SH: 0Dex: 12Rti ##.#.## #............#....... XL:  1 Next: 33% Place: Dungeon:1 ####.....#####.#@.......##.###### Noise: ---------  Time: 240.0 (0.0) #................##.###.....#Rti %-) Nothing wielded ..###...######.#.##.# ####.##Cast: Shock # ##.## #......# ####.# ###.#####.#Rti׷ #.##.#...###.### #.###.....#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold. _You kill the kobold! _You see here a +1 dagger of flaming.Rti`  Rti K Your +1 dagger of flaming bursts into flame!Rti 5 (0.5b) +1 dagger (flame)Rti RtiM 9 _b - a +1 dagger of flaming (weapon)RtiERtiRtiRtiURtiRti 1========Rti RtiS Rti& Rti Rti RtihRtiRtiRtipRtiRti@========RtiRti,RtiRRti,RtiaRti^RtiRti@RtinRtiRti4Rti|RtiRtiFRtieRtiRti^Rti,Rtip Rti!Rti"T2========Rti"Rti#,Rtid$RtiD%Rti%Rti%&Rtic'Rti'RtiK(RtiU)Rti)@========Rtir*Rti+Rti+RtiY,Rti .,Rti.Rti/Rti$0Rti0Rti1Rti1Rti 3Rti3Rti3Rtid4Rtil5Rti5Rtig6Rti7,Rti28Rti59Rtiv9Rtih:Rti;;3Rti'</========Rti<Rti@Rti]ARtiARtiBRtiDRtiLERtiERtiQFRtiGRtiHRtiHRtiIRtiLRtiTMRtiM@========Rti1NRtiORtiP,RtiQRtiRRtivSRtiTRtidTRtiURtiWRtiQWRtiXRtiYRtiZRtiZRti[Rti\Rti]Rti^Rti^RtiGcRtidRti+eRtiofRtihRtijRtijRtikRtimRtio,RtioRtiqRtisRtitRtitRtivRtiwRti}xRtimyRtizRti|,Rti|RtiB~RtiRtiRtiRtiRtiRti@RtiRtiRti,Rti+RtiRti,RtiRtiRtiݖRti-RtiERti̚RtiRtiARtiRtiRtiRti7RtiRtiRti,RtiRtiIRtiRtiǧRtiRtiѨRtihRtiRtiRtiĪRtiORtiRtiثRtiRtiRtif,RtiRRtiRtiRtiRtiRti0RtihRtiRti6RtiRtiRti$RtiRtivRtiRti-RtidRtiZRtiRtiARti,Rti:RtisRtiڼRtiоRtiRtiRtigRtiRti,RtiRtiRtilRtiRtiRtiRtimRtiRtiRti0RtiRtiRtiRti.Rti,Rti8RtiVRti:RtiRtiRticRtiKRtiRti0RtiXRtiLRtiRtiwRti<RtiMRtiRtiRti2Rti>RtiRti RtiFRtiRtiHRtiRtiERtiPRtiRti'Rti-RtiRtiRtiRtiaRtiRtiRtiRtiXRtiRtiRtiRtiRtiRti2RtigRtiRti9Rti,RtiRtiRti[ Rti Rti_ Rti RtiRti?RtiRti{RtiRti@RtiRtiRticRtiRtiRti:RtiRtiRti Rti 'Rti(Rti)Rti)Rti+Rti-,Rti.Rti&2Rti4RtiZ4Rti5Rti8Rti:,Rti<Rti>Rti;@Rti@Rti(BStiStiSti StiSti#StiSti Sti6 StiE Sti StiYSti+StiXStiZStiSti StiStiStiUStiStiSStiStiSti Sti !Sti:"Sti4#,Sti#Sti}$Sti%Sti&Sti&Sti(Sti)Sti *Sti*Stij,Sti-Sti7.Sti/Sti0Sti1Sti;2Sti2Sti4Stiv5Sti5StiY6Sti7Sti8,Sti9StiM;Sti<Sti<Sti=Sti#?Stik@,Sti@StiAStiuBStiBStiBStiR................##.###.....# ..###...######.#.##.# ####.## # ##.## #......# ###  #.# ###.####   #.# ####.####  #.......# ###.### #.##.##.# .....# #.##.##.#   #...@...#  #.....# #.##.##.# StimS #.....# # ... #  #.....# ##.#########  ... #.# #.# Sti"X2346.5 (106.0)Sti[],77StiaSticS _f - a purple potionStie_StiGgStiXjBStiXkStikStixlStimSti|o,StioStinqStirStirSti7sSti4uStivStiovStivSti`xSti(yStiySti%zStia{Sti|,StiL}Sti~StiStiSti_StiStiςStiStiStiWSti6StitStiStiStiStiZStiStiStiStiUStiStiStiSti7StiStiStipSti\,StipStiSti?StiSti-StiStiStiEStiStiStiStiStiStiSti'StiStiSti,StirStixSti;StiuSti֡Sti¢StiStịStiStiStihStiSti StièStiStiStiuSti˫StiStiSti;Sti5StiSti[StiStiStiSti߱StiGStiStiɴSti StizStiStiStiݷSti4StiaSti,Sti޺StiٻStiStiSti>StihSti9StiuStiStiSti*X #.....# #.. ..∩ #.....# #.# ... ####### #.# #.# #.. #.# ### #.#  #.# ####### #.##########...... #@...........#####78.5 (31.0) ############## Sti       Sti#Sti,9.5 (32StiSti+: _Found Cupsynes's Jewellery Emporium.Sti3StixStiStik  You encounter a ball python.Sti##.S.∩ #........ ####### #.#..###  #################..................###################ShockS   ball python (constriction, asleep) Sti",0.0)Sti380.5 (1 _Sti StiSti9    #.S   ..∩   ...   #.#  #.#  #.# #.#  #@# #........ ############## Stih :   #.S   ..∩   ...   #.#  #.#  #.# #.#  #@# #........ ##############  Sti& Sti Sti Stin b _A ball python is nearby!StiԂ Y   #.S  Sti + ..∩   ... Sti(  #.#  #.#  #.# #.#  #@# #........ Stih T############## Sti:   #.S   ..∩   ...   #.#  #.#  #.# #.#  #@# #........ ##############  StiSti%Sti-(Sti**b _A ball python is nearby!TtiME *******S  )The zap hits the ball python.  The ball python is moderately wounded.TtiJG.STti^:......TtiMe2--------=1TtiTtim5 _The ball python hisses angrily.TtilS∩STtimF.STtirTti,t1----------------Contam: 10% -2TtixTtigzC _You miscast Shock. Nothing appears to happen.sti sti sti+ N-utiGmq.#..##...∩ #........ ####### #.#S..###  #######.##########..................################### utit#.. ..#..##..#.#....∩ #........ ####### #.#utiu"S..###  #################..................################### uti$xD.Suti#3Stampede  _You stampede towards the ball python!utiD .  You hit the ball python. You burn the ball python.  You kill the ball python!utiFs41=4ShockutiPj _You stop stampeding.uti _No target in view!uti( M##.###. ...##.. ..#.#..##..##..#...#....∩. #........ ####### #.#..###  ########.##########......uti5 K-5 _utiu9 uti ; vti#qM #.# #..#.#####.## ...# .#..####..#...#.#....∩.#.#.....#.......####### #.#..### #.########vtitvtiɻO---------6vtivtivtic0/M## .# #.# #... #.#####.## ...#. .###...# #.#....∩.#.#.....#..@....####### #.####.#####..####.#7vti#.# #. ## #.# #### . .# #.# #...#. .##.#####.### #.##. .... #.....# #.###.. ...# #.....# #...#..##..# #.....# #.###..#...# #.....# #...vtid*#....@.#.#.....# #.###.......####### #.#####.######...#.# #####.#  #.# #########.##########.......#............####################vtifvti?&8vti5vtiKq _There is an entrance to Cupsynes's Jewellery Emporium here.vtivti4Welcome to Cupsynes's Jewellery Emporium! What would you like to do?  a -  330 gold an amulet of the acrobat (unknown)b -  330 gold an amulet of the acrobat (unknown)  c -  343 gold the ring "Qaothru" {rCorr Str+2}d -  396 gold a +6 ring of intelligence (unknown)  e -  220 gold a ring of poison resistance (unknown)  f -  275 gold a ring of protection from fire (unknown)  g -  220 gold a ring of resist corrosion (unknown)  h -  330 gold a ring of wizardry (unknown)  i -  330 gold a ring of wizardry (unknown) You have 0 gold pieces. [Esc] exit[!] buy|examine items[a-i] mark item for purchase [/] sort (type)[A-I] put item on shopping listtikd $  You are short 396 gold pieces for the purchase.[Enter] buy shopping listti ti tiF .#.# ### psychicmeow the Gusty#. ## #.# #### Gale Centaur. .# #.# #... Health: 14/14 ========================#. .##.#####.### #.## Magic: 1/3========----------------#. .... #.....# #.## AC: 1Str: 9#.. ...# #.....# #... EV: 9ti Int: 14 Contam: 10% #..##..# #.....# #.## SH: 0Dex: 12#..#...# #.....# #... XL:  1 Next: 41% Place: Dungeon:1#....@.#.#.....# #.## Noise: ---------  Time: 388.5 (0.0)##.......####### #.## b) +1 dagger (flame)###.######... Cast: Shock#.######.###.##########.##########.......#............#################### _You stampede towards the ball python!  You hit the ball python. You burn the ball python.  You kill the ball python! _You stop stampeding. _No target in view! _There is an entrance to Cupsynes's Jewellery Emporium here.ti ti ti9 ti' h _You can access your shopping list by pressing '$'.tiBtiA rock wall. A wall consisting of simple rock. It can be dug through. _________________ ti#>“I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.ti(ti#.# ### psychicmeow the Gusty#. ## #.# #### Gale Centaur. .# #.# #... Health: 14/14 ========================#. .##.#####.### #.## Magic: 1/3========----------------#. .... #.....# #.## AC: 1Str: 9#.. ...# #.....# #... EV: 9Int: 14 Contam: 10% #..##..# #.....# #.## SH: 0Dex: 12#..#...# #.....# #... XL:  1 Next: 41% Place: Dungeon:1#....@i^Am.#.#.....# #.## Noise: ---------  Time: 388.5 (0.0)##.......####### #.## b) +1 dagger (flame)###.######... Cast: Shock#.######.###.##########.##########.......#............####################You hit the ball python. You burn the ball python.  You kill the ball python! _You stop stampeding. _No target in view! _There is an entrance to Cupsynes's Jewellery Emporium here. _You can access your shopping list by pressing '$'.titi%ti`*tib+tiH ti ti ti ti @8% _tiP 6ti 74tiL ti7 ti} \2========2ti  tiE =ti ti Z _Your magical contamination has completely faded away.ti ti ti ti( ti ti! ti" @========tid" ti# ,tii# ti# ti$ ti@$ ti% tim% ti% tiz& ti& ti& tii' ti' ti' tiP( ti( ti( ti0) ti^) ti) ti* ti@* ti{* ti+ tiB+ T3========ti+ ti, ti- ti&. ti. ti0 tic1 ti1 ti2 ti3 tiT4 ti4 ti5 ti7 tiA9 V========tic: ti@< ti= ti= ti> tia@ ti+A ,tiA tiC tiD tiD ti7G l _d - 2 grey potions (gained 1)tiGH tiH ti+I tipJ ticK tiK ti,L ti,N tiVO tiO ti`P tiQ tiR tiR tiGS tiT tiU ,tiV tikX ti}Y ,tiY ti\[ ti^\ ti\ ,ti] ti^ ti3_ tiY_ ti` tina tia ti b tic tic ti=d tiud tie tif tif ti$g tiSh tii tii ti j timk til til tim tio tip ti4q tixq ti:s ti$t tist tit tiv tiv tiw tiw tix tiy ti(z tipz ti| ti| ti9} ti} ti~ ti ti tit ti tiw tiĂ ti@ tim tiC ti ti ti$ ti tiU ti tiM ti tiӋ tiu ti tiF ti ti ti: ti ti ti ti ti ti tiJ ti ti ti/ tia ti ti\ ,ti ti tih ti ti˛ ti˜ tim ,ti ti ti ,tiz tiʠ ti tiK tiz ti ti tiC tiq tim ti ,ti3 ti ti tiN ti tik ti ti{ tiʪ tiV tiU ,ti tiǮ ti ti ti0 ti ti tiL ti tiK tiܴ ti ti ti ti tiԷ ti7 ti ti} ti ti= ti> tiؽ ti tiþ ti) ti% tid ti tiF tig ,tis tiK ti: ti ti ti% ti tiX ti ti ti tiG ti tiT ti k  You encounter a ball python.ti #...........S. #.....######.... #.....# #... ##...## #.#.### #...#######. .... #.........# #.. #####...#####.#.#..##...........#.##.......@................#..#...##.................. #####...#####.##Shock....... #...........####>.# #...#####.#... #...# #.S   ball python (constriction, asleep)##.# ##.## #.##.. #.# #...######## ##.## #..#tiN 1460.5 (72.0)ti^ ,1.5 (73ti tik ; _Found a stone staircase leading down.ti S.  ...   ...   #.###  ....  #.. #####.. #.#.#..##...... .......@....... #..#...##...... ....... #####.. ....... #. ####>.# #. ... #...#  ##.# ##.##  .. #.#   ##.## tiao S.  ...   ...   #.###  ....  #.. #####.. #.#.#..##...... .......@....... #..#...##...... ....... #####.. ....... #. ti,&####>.# #. ... #...#  ##.# ##.##  .. #.#   ##.## tiӈtiɍtitiab _A ball python is nearby!ti S.  ...   ...   #.###  ....  #.. #####.. #.#.#..##...... .......@....... ti2#..#...##...... ....... #####.. ....... #. ####>.# #. ... #...#  ##.# ##.##  .. #.#   ##.## ti<+ S.  ...   ...   #.###  ....  #.. #####.. #.#.#..##...... .......@....... #..#...##...... ....... #####.. ti΋j....... #. ####>.# #. ... #...#  ##.# ##.##  .. #.#   ##.## titititi"b _A ball python is nearby!til: *******S  )The zap hits the ball python.ti G.Sti 9.....ti p2--------=2.5 (1.0)ti ti c _The ball python is heavily wounded.tif ******* The zap hits the ball python.tiz .S.Sti 7....ti u1----------------3ti ti d _The ball python is severely wounded.ti!6 ..  ...   ...   #S###  ....  #.. #####.. #.#.#..##...... .......@....... #..#...##...... ti/"....... #####.. ....... #. ####>.# #. ... #...#  ##.# ##.##  .. #.#   ##.## tiMC ..  ...   ...   #S###  ....  #.. #####.. #.#.#..##...... .......@....... #..#...##...... ....... #####.. ....... #. ti&####>.# #. ... #...#  ##.# ##.##  .. #.#   ##.## ti4tititi7b _A ball python is nearby!ti:R .  The zap hits the ball python.ti=*******tiH6.....ti-..0----------------504ShocktitiO _You kill the ball python!ti:  _No target in view!ti7 ti 3tiq ti9 f _ti tiM ,ti ti tiq >--------ti+ tiͪ ti tiʫ ti Bti ,ti ti ,ti ti9 ~1================tib ,ti ti ,tih ti ,ti tiI Btiw ti tiw ti j2========tip ti ,ti ti! tiv ti ti ti ti tiq V========ti ti ,ti ti+ tij ti ti? ,ti ti/ ,ti ti ti ,ti ti& tiz ti ,ti ti j3========ti ti ti ti( ti tie ti ti ti tiM ti ti tiq ti ti ti @========ti tiO ti k  You encounter a ball python.ti ##.#### #...##### .....# #........# # #.#..######...#####.#.#.#..##...........#......................#.#..#...##..#........######...#####..........# #...........####>@## #...#####-.S......# #...# #.#####.## ##.## #.Shock  #.# # ######## ##.## #.#......# ##.#.## #. S   ball python (constriction, asleep) #.####.####.....######.####.#.........tiM g.... #.##.....###...######ti" T502.5 (38.0).StiF) OS)ti, F-3.5 (39ti2 ti]4 5 _The ball python hisses angrily.ti`X   .....#  # # #.#..#ti b #.#.#.#..## #......... #.#..#...# #........# .........#  ..####>@##  ..S.....# #...#  .#####.## ##.##  .. #.#  ######## ##.##    ti9   .....#  # # #.#..# #.#.#.#..## #......... #.#..#...# #........# .........#  tis..####>@##  ..S.....# #...#  .#####.## ##.##  .. #.#  ######## ##.##    ti.ti-ti tiM b _A ball python is nearby!tiB   .....#  # # #.#..# #.#.#.#..## #......... #.#..#...# #........# .........#  ..####>@##  ..S.....# #...#  .#####.## ##.##  .. #.#  ######## ##.##    ti|   .....#  # # #.#..# #.#.#.#..## #......... #.#..#...# #........# .........#  ..####>@##  ..S.....# #...# tip .#####.## ##.##  .. #.#  ######## ##.##    tiЋtiItiLti9b _A ball python is nearby!tiSv †The zap hits the ball python.tiY{*****ti]>†...ti2--------8=4.5 (1.0)Shockti8tiO _You kill the ball python!ti_tiyjtiDrtiwtH _No target in view!tiQ tiQ ti X timZ H _No target in view!ti3tiIti _titi>--------titiXtiti<tieti͔tititititiʘtitititi4titi,ti=ti3========titi,titiRtiV,titi+titiDtiti<tiưV========ti+tiOtititifti̹tiǺtitihti ti[,tiܾtistiRtitititititititi,titititibtititiati,titi:,ti+ti2tixtititititititiGti: ##.#### #.......... .....#  #.......#.#.#.#..### #.......#.#.#.#..# #.......# #.......#.#..#...# #.......#........### #..........#  ti]#.@......####>.## -31.5 (27.0) #.#####..†.....#  #[ ####.#####.## #. #..........# .. #.##.########## .. # #.# #......#  #.. ..# #.####.ti ### #### #.####.# #.##.....tiktiF-2.5 (28tiDti) _Found a scale mail.ti+[3ti ]ti`tibtif,tisgtiitiitiktidoti#qtiqtirtiutiYvtivtiEztizti,tiنtiB  You see here a +0 scale mail.tixti _tititiQtititiɖtitiItiΙtibti[titiRti9tititiӣtiti}titiVtiti5titititititi|ti7tiʵti0tiƶti|ti]ti̺titiͼtiHtititi8ti,titiftiuBti. #.......#..  # #..........  #. ##........  ####.####.#####..† ti! #......##[#####.##  #.##.#.##.##.....  #.##......##.##.  #.####.#..## #.# ti% #@####.#..... ..#  #......##########tiUi  ########  ti{  ti\  ti0 ti ,50.5 (1ti,1.5 (19titi R _j - a green potiontiOItiQtiWntiW,tiYtiZtiZtiL[ti]ti^ti^ti[_ti`tiatiatizbtictid,tietihtiFi,ti-jtiktilti2mtimti#otiUp,ti6qtirti=t,tittiBwtigxtixtiz,ti}{ti{ti{ti|ti_}ti}ti}ti~ti=tivtitititiցtiCtiՃtititigtititi,titi<tiytiӌtiYtiti&titiititiVtitititiYtitiҔtiutitiXti<tiЗtiti\tititiƚti5titi=titi#tiOti'tittiѠti_tiBtiĥtiͦtititiJti,tititi,tititiWtititi@ti߲ti.tititititi2tiиtititiTtinti*tititi%titiWtitititititititi"tiotiMtitiStitintiEtiti>tirtitidtiti,titiNtititititiotihtid,ti-tiBti,tititititintiR,titiBtiti,tiqtititibtititi:,titi[tiStititi,tiNtiti*ti8ti-titi!ti2 tiM   You encounter a goblin. It is wielding a +0 dagger.ti{# #####.#######...###.# ######...####### ..........#)# .....#.........# ########.....# ####...#.#####.# #.....#.# # ###...# ##.## #........ # ##### #...## #.....### # #....# #.....#  #....# ##...##  ############ #...#### ti]# #..........g.....# #....... ## #.......#.#.#.#..######...####Shock .# #.......#.#.#.#..##........... .# #.......#..................... .# #.......#.#..#...##........... g   goblin (asleep) .# #.......#........######...#### .# #................# #....... tiA.# ##........####>.## #...####ti".608.5 (57ti&39.5 (58 _tiR,ti.tiKY  ##### #### .....#.........# ..#.# #  ##.## # ##### #...## # #....#   #....#   #@#### # .....g.....#  ..#.#.#.#..# .# #.#.#..# .# ......... .# .#..#...##. .# #........#### .# .........# .# >.## ti  ##### #### .....#.........# ..#.#   ##.##  ##### #...##  #....#   #....#   #@####  .....g.....#  ..#.#.#.#..# .# #.#.#..# .# ......... .# .#..#...##. .# #........#### .# .........# .iM ym# >.## ti ti ti ti ] _A goblin is nearby!ti o ##### #### .....#.........# ..#.# # ti } ##.## # ##### #...## # #....#   #....#   ti #@#### # .....g.....#  ..#.#.#.#..# .# #.#.#..# .# ......... .# ti ~.#..#...##. .# #........#### .# .........# .# >.## ti3Q~ ##### #### .....#.........# ..#.#   ##.##  ##### #...##  #....#   #....#   #@####  tiR.....g.....#  ..#.#.#.#..# .# #.#.#..# .# ......... .# .#..#...##. .# #........#### .# .........# .# >.## tiXti^\tietig] _A goblin is nearby!ti<o )The zap hits the goblin.tij**tix,).tia 2--------66=10.5 (1.0)Shock _You kill the goblin!tibtixj _Your Air Magic skill increases to level 4!tiytitiTtiH _No target in view!ti}ti|ti ti"H _No target in view!ti3tititi: _ti%tivtitiX,ti@ti ti>--------tijtiHtitiKtiti`tivti ,ti ti,titigtiti~ti,titi4tiT3========titiytiti;ti?titititi=titititititioti@========titititivtiti_ti^titiNti ti tiC ti tiGtiti7titti:tim,ti tiR"ti%,tie&ti (ti*,ti\+ti-ti[.ti.ti/ti2tif2ti2tiq3tiv?ti@ti5AtiAti2FtiFGtiGti7HtiLtiNtiNtiOtiTtiwW,tiYti_tiatiLbticti~gtii,ti ktintieptiptiqtiquti=w,tiFxti{ti}ti}ti~titi ,ti܂tidžtirtiƈtititiȎti+tiqtititi*tititi6,tititiјti5titititi=ti؞titititi,titiytititiMtiotiƬtiQtiti1tiR,titititititi,titiDtiti#titi5titi tititiEtititititi*titititiQtiatiti_titititi,titi2titititixtitiZtitititirtititiL,tiYtidtiN,tiGti;tictititi ti ,ti ti a  You see here a bat skeleton.ti tit  _ti ti tis ,ti1 ti ,ti ti tij ti ti tiG ti a  You see here a bat skeleton.ti ti  _ti ti # ti$ ,ti% tij( tiZ: # ### ###.### .  #.....# ..  ##.....#####...  #.......#.....>  ##...^.##...... . ti<; O#..÷..##........  ###...@........# -76.5 (66.0) ###.##.##....#  ###.#.#.##....#  ##..###........# #..## ##.##..#######  .#######...###.###..#.....# ## ..........#)#.......#.. .# ########.....#.###.##.. .# #.....#.###.##..tiOB tiJ F-7.5 (67tiT Q _Found a stone staircase leading down.ti 3ti^ ti ti ti2 ti tie tip ti ti ti ti ,ti ti ti ,tic tiM tiD ti ti{ ti ti! ,tiQ?   You encounter a dart slug.tiB .### ..##. w.# #.### ###.# #.###.### #...# #.#.....# #...# #.##.....#####...#### #.#.......#.....>...# #.##...^.##.....@..%# #.#..÷..##.........# #.###............### #.Shock###.##.##....# #.###.#.#.##....# #.##..###........# #. w   dart slug (asleep)  #..## ##.##..###tibC +#### ######. ####...###.###..#.....# #.....#)#.......#####.#...#tiY 283.0)ti4i 24.5 (7 _tip tiq tiH? .#  ..#  w.#  ### ###.#   #...#   #...#  ####...####  #.....>...#  ##...^.##.....@..%#  #..÷..##.........#  .........###  ###.##.##....#  #.##....#  .....#  #..## ##.##..####### tiH(#.. ti( .#  ..#  w.#  ### ###.#   #...#   #...#  ####...####  #.....>...#  ##...^.##.....@..%#  #..÷..##.........#  .........###  ti ###.##.##....#  #.##....#  .....#  #..## ##.##..####### #.. ti'titi}ti` _A dart slug is nearby!ti{ *******w    The zap hits the dart slug.ti:@G.wtiHi....>titLj2--------=5.5 (1tiStimUa _The dart slug is heavily wounded.tiJ ******* The zap hits the dart slug.ti..w...>tiqu1----------------6titiZb _The dart slug is severely wounded.ti r †The zap hits the dart slug.ti0 *******tiHz ..†...>ti 0----------------917Shock _You kill the dart slug!ti tiv m _Your Spellcasting skill increases to level 2!ti-4ti4ti 6H _No target in view!tiOtiPti\Qti--------ti]ti7_,ti`tib,ticti^e,tiTfti%h,tiNqtirti"stiAtti@vp1========tiwti~z,tiW|ti|}ti}ti"titiTti1titi @========tititi3tiltiti3tiڋtiO,titi_,ti ti[,tiĔti,titiǙti&ti'tij2========tiQti&,ti}ti,titihtitititi@========tititiOtititiHtiti7,titiU,titiں,tititititi",titi!titiltitiPT3========ti=tititi8tiYtietitititi.# ##..# #....# #.##### ###†# #.#####.### #...# #.###.....# #...# #.# ##.....#####...#### #.# #.......#.....>...# #.# ##...^.##.......@%# #.# -  #..÷..##...# #.#  ###............### #.# ###.##.##....# #.####.#.#.##....# #.#  ##..###........# #.#  #..## ##.##..####### ######.##...###.##i40m#..#.....# #..#)#.......#.....#####.#...#..ti.# ####'..# #...'..# #.##'### ###†# #.##ß ###.### #...# #.# #.....# #...# #.# .....#####...#### tioz#.# .#.....>...# #.# ...^.##........@# #.# #..÷..##.# #.# ###.### #.# ###.##.  ###.#.#.##.... ##..###........# tih#.# #..## ##.##..####### ######.# #...###.###..#.....# #.#)#.#.....#####.#...#..#ti(1724.5 (37.0)tiF-5.5 (38tiktia _You see here the quill talisman "Qes Kageq" {rC+ Will- Int+2 Slay+2}.titiXtitiM ti!ti"G======== _ti&,ti(,ti-*ti,ti-ti-ti.ti1ti2tiI3ti,4ti6ti7tiH8tih9tiO;ti<,ti=ti'Ae  You see here a dart slug corpse.tiBti1C _tiCtiFtiHti[HtiUtiXtiYtiZtiZti_\ti],ti^ti`tiatiKd,tidti@etietiftihtiitijtijjtiktizltim,tiQntio,tiptittiXttittiutiVvtixBti4ytiytiztizti{ti }tic}ti}ti@ti΀,tirntiLti,tititiBtiNBtiotitiƑ,ti titi,tilti5tiCtititi#tiϚtititigtii,titititiޡtitiУtitititi$titititititititizti,tititi< ###.# #######  ..... #.....#  ....### #.###.## ......# #.###.## ## #.# #.###.#..... #. #.# #.......#.## #. #.###.###.....## #.#.##.....########## #...@..######.### #59.5 (34 ###.#### #.....# # #. ##.....##### #. #.......#... #. ##...^.##... ..#..÷..##... .. ###........ .> ###.##.##ti۾L ###.#.#.#titi-60.5 (35titi; _Found a stone staircase leading down.tiR Iti T tiU tiU tiZ nti[ ti_g r ###.# ######## ..... #.....#% .....### #.###.#. .......# #.###..##.#.# #.###.#...#..#.# #.......#.#.##.###.###..... #.#.##..... #.@....######.### 2.5 (2.0) ###.#### #.....#  #.# ##..... #.# #.......# #.# ##...^.## ... #..÷..##tih  ... ### .>. ###.##.##.## ###.#.#.tim tiXs +3.5 (3ti#x tiy - _Found a quill talisman.titi_tititiLtiBti1,titititiKtiti$titiXtitiUti,titiPtiXtitiLtiOtip,ti?tiCti{tititivti]titictititi tititititintigtitibtitititititititi"tititi>,titintiYtitiF ti' ti ti tid tititititiTtiNtitititititistitititidti~tititititi tiG ti ti'"ti"ti.#tiv#ti$tiS%ti%ti%ti&ti)',tim'ti(tip(ti(ti(tib*ti*ti*ti*+tiV#.#.##.###.###.....#.#.##.....##########......######.### ###.#### #.....#  #.# ##.....#### #.# #.#.#.## ##...^.##..# #..÷..##...# ###.......91.5 (28.0).>.# ###.##.###.## ###.#.#.#.# ##..###..#.# #..## ##.#######.#######...###.## #####...########..........#)# ....#.........##########.....#.## ###...#.#####.# #.....#.##tiZ titi9^ _Partly explored, can't reach some items.tirSItipr.........0.0)tivti|ti~^ _Partly explored, can't reach some items.ti`3ti ti9:ti5@tiEtiF^ _Partly explored, can't reach some items.tizq tiQs sRead which item? Scrolls tis  c - a scroll labelled WAIMMA VOX OXI [!] read|quaff[?] describe selectedtitittiO#.#.##.###.###.....# psychicmeow the Gusty#.#.##.....######### Gale Centaur#......######.###Health: 14/14 ========================###.#### #.....#Magic: 3/3========================#.# ##.....#### AC: 1Str: 9#.# #.......#.. EV: 9Int: 14##.## ##...^.##.. SH: 0Dex: 12#...# #..÷..##.. XL:  1 Next: 91% Place: Dungeon:1#.@.# ###....... Noise: ---------  Time: 791.5 (0.0)tiw#.>.####.##.# b) +1 dagger (flame)##.## ###.#.#.# Cast: Shock#.# ##..###...#.# #..## ##.#######.#######...###.##  #####...########..........#)#....  ....#.........##########.....#.##  ###...#.#####.##.....#.##  _You see here a dart slug corpse. _Found a stone staircase leading down. _Found a quill talisman. _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Partly explored, can't reach some items.tiP  Okay, then.ti3 tiD _tit  You aren't carrying any jewellery or talismans.ti!b _titiWhere to? (? - help)  D - Dungeon tiRtih#.#.##.###.###.....# psychicmeow the Gusty#.#.##.....######### Gale Centaur#......######.###Health: 14/14 ========================###.#### #.....#Magic: 3/3========================#.# ##.....#### AC: 1Str: 9#.# #.......#.. EV: 9Int: 14ti##.## ##...^.##.. SH: 0Dex: 12#...# #..÷..##.. XL:  1 Next: 91% Place: Dungeon:1#.@.# ###....... Noise: ---------  Time: 791.5 (0.0)#.>.####.##.# b) +1 dagger (flame)##.## ###.#.#.# Cast: Shock#.# ##..###...#.# #..## ##.#######.#######...###.##  #####...########..........#)#....  tiQ....#.........##########.....#.##  ###...#.#####.##.....#.##  _Found a quill talisman. _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Partly explored, can't reach some items. _Okay, then. _You aren't carrying any jewellery or talismans.titiOtititi _  There is a stone staircase leading down here.titih$ _ti>tiJ 2  You climb downwards.ti9tititi9 _You encounter a ball python and a kobold.Found three items.  There is a stone staircase leading up here.ti]tiz.. ###.. .#...# .......#.#..K.#.#....####.: #.. ti/l5.0 (3.5#..#........ #. #........ Shock.. #......S... #........ ~~..?.... S   ball python (constriction, asleep) ~ #....=... K   kobold (asleep) ti]#..###### tititi=d _There are monsters nearby!til .. ## #.. .# ...# .. ti0.....#. #..K.#. #....### #.:...# #...@.# #..#........  #. #........  .. #......S.  .. #........  ~~ #...?....  ~ #....=...  #..###### ti*  .. ## #.. .# ...# .. tiR+ $.....#. #..K.#. #....### #.:...# #...@.# #..#........  #. #........  .. #......S. ti+ .. #........ ~~ #...?....  ~ #....=...  #..###### ti, ti0 ti2 ti8 tiy: d _There are monsters nearby!tiS #titS  .. ## #.. .# ...# .. .....#. #..K.#. #....### tiS @#.:...# #...@.#tiS D #..#........  #. #........ tiS 7 .. #......S. tiS G .. #........  ~~ #...?.... tiT * ~ #....=...  ti/T 9#..###### ti  .. ## #.. .# ...# .. .....#. #..K.#. #....### #.:...# #...@.# #..#........  #. #........  .. #......S. .. #........ ~~ #...?....  ~ #....=...  #..###### ti/ tit ti ti d _There are monsters nearby!tiB-# ..... ## .#.. .##.# .........#..#..K.#.# ...### #.:@..# #...<.#  #..#........ #.##........ ... #S.tii ..K# #........ ~~~. #...?....K 2 kobolds (1 missile, asleep)~~l~ #....=...l   frilled lizard (asleep)#..######tititi&6.0 (1.0ti ti` ti  ti/FYou encounter a frilled lizard and a kobold. tiQ_The kobold is quivering stones.ti4ti4?. .### ...... ## ..#.. .##.##...##......#..##..K.#.# .@.####.:...# #...<.#  #..#........ #.##........ ... #S.ti @KK 2 kobolds (1 missile ..K# #........ ~~~. #...?....~~l~ #....=...ti3E7K.tiKG.KtiQaKK1 wandering)tiRE====7tiYtiB\( _The kobold shouts!tiu# K.  You barely miss the kobold.lti* K)l   frilled lizard~The kobold shouts! You hear an angry hiss. x5ti*1------===-8tiR0ti29 _The kobold hits you with a +0 club.ti% )You closely miss the kobold. You kick the kobold.ti)8l.ti)9K.ti,1u   kobold (ti1ti9psychicmeow the Gusty...##Gale Centaur..#...Health: 11/14 ==================------.... ## ..Magic: 3/3========================..#.. .##.AC: 1Str: 9.....##...#EV: 9Int: 14tin:#......#..#SH: 0Dex: 12#....#.#XL:  1 Next: 100% Place: Dungeon:2#.)@.###Noise: =--------  Time: 799.0 (1.0)##.:...#b) +1 dagger (flame)#...<.#Cast: Shock#.K#........#.##........... #......S.K   kobold (missile)..l# #........l   frilled lizardti;W~~~. #...?....~~~~ #....=... _The kobold is quivering stones. _The kobold shouts!  You barely miss the kobold.The kobold shouts! You hear an angry hiss. x5 _The kobold hits you with a +0 club.  You closely miss the kobold. You kick the kobold.ti< -- _You kill the kobold!You have reached level 2!ti"E/  --more--ti9j6/20=5/52 0% tiBtiD4 _ti ## .. .##..# ..... ### ...#.. ..##. .....##...# #......#.#....#@# #.)..### ##.:...# #...<.##.K#........#.##........ .. #......S. ..l# #........~~~. #...?...ti3nK.l.tiќtiǞ7==-800 _titiftin  psychicmeow the Gusty ##  Gale Centaur .. .##  Health: 17/20 ====================---- ..# ...  Magic: 4/5===================-----ti .... ### ..  AC: 1Str: 9 ..#.. ..##. EV: 9Int: 14 .....##...# SH: 0Dex: 12 #......#..# XL:  2 Next:  0% Place: Dungeon:2 #....#@#ti6 Noise: ---------  Time: 800.0 (0.0) #.).*###  b) +1 dagger (flame) ##.:*..#  Cast: Shock #..K<.#  #..#........  tink#.##........  K   kobold (missile) .l. #......S.  l   frilled lizard ...# #........  ~~~. #...?.... _You kill the kobold! _You have reached level 2!Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight linetit  psychicmeow the Gusty ##  Gale Centaur .. .##  Health: 17/20 ====================---- ..# ...  Magic: 4/5tic===================----- .... ### ..  AC: 1Str: 9 ..#.. ..##. EV: 9Int: 14 .....##...# SH: 0Dex: 12 #......#..# XL:  2 Next:  0% Place: Dungeon:2 #....#@# Noise: ---------  Time: 800.0 (0.0) #.)..###  b) +1 dagger (flame)ti ##.:...#  Cast: Shock #..)<.#  #..#........  #.##........  K   kobold (missile) .l. #......S.  l   frilled lizard ...# #........  ~~~. #...?.... tis_You have reached level 2!Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold.tiv ##  .. .##  ..# ...  .... ### ..  ..#.. ..##.    #.).*###  ##.:*..#  #..*   l   frilled lizard .l.  ...#  tio~~~. #...?tiR@*S  Casting: Shock (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the kobold.  You kill the kobold!ti7I,..)S   ball python (constriction)l   frilled lizardti|Q;3=1.0 (1tiWtiZ\ _You encounter a ball python.tik p  psychicmeow the Gusty ##  Gale Centaur .. .##  Health: 17/20 ====================---- ..# ...  Magic: 3/5==============---------- .... ### ..  AC: 1Str: 9 ..#.. ..##. EV: 9Int: 14 tig .....##...# SH: 0Dex: 12 #......#..# XL:  2 Next:  3% Place: Dungeon:2 #....#@# Noise: =--------  Time: 801.0 (0.0) #.).*###  b) +1 dagger (flame) ##.*...#  Cast: Shock #.*)<.#  #*.#........  #*##........  S   ball python (constriction) .l. #......S.  l   frilled lizard ..S# #........  ti ,~~~. #...?.... _You encounter a ball python.Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)ti*s  psychicmeow the Gusty ##  Gale Centaur .. .##  Health: 17/20 ====================---- ..# ...  Magic: 3/5==============---------- tiHt .... ### ..  AC: 1Str: 9 ..#.. ..##. EV: 9Int: 14 .....##...# SH: 0Dex: 12 #......#..# XL:  2 Next:  3% Place: Dungeon:2 #....#@# Noise: =--------  Time: 801.0 (0.0) #.)..###  b) +1 dagger (flame) ##.:...#  Cast: Shock tit#..)<.#  #..#........  #.##........  S   ball python (constriction) ... #......S.  l   frilled lizard ..S# #........  ~~~. #...?.... Casting: Shock (safe; 9% risk of failure)  tiuConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight linetiHugAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard.ti|  ##  .. .##  ..# ...  .... ### ..  ..#.. ..##.ti|    #.).*###  ##.*...#  #.* #* #*   ti}.*.  ..*# ti&}s ~~~. #...?  tiG}Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight linetif}lAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard.  ti}SYou kill the frilled lizard!ball python.ti8S.ti  lThe ball python is severely wounded.S.ti .:..l   frilled lizardti 362.0 (1titi_ _You encounter a frilled lizard.ti#9  psychicmeow the Gusty ##  Gale Centaur .. .##  Health: 17/20 ====================---- ..# ...  Magic: 2/5=========--------------- .... ### ..  AC: 1Str: 9 ..#.. ..##. EV: 9Int: 14 .....##...# SH: 0Dex: 12tiE #......#..# XL:  2 Next:  6% Place: Dungeon:2 #....#@# Noise: =--------  Time: 802.0 (0.0) #.).*###  b) +1 dagger (flame) ##.*...#  Cast: Shock #.*)<.#  tis#*.#........  #S##........  S   ball python (constriction) ... #......S.  l   frilled lizard ..l# #........  ~~~. #...?.... _You encounter a frilled lizard.Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  tiPress: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 72% to hit)ti  psychicmeow the Gusty ##  Gale Centaur .. .##  Health: 17/20 ====================---- ..# ...  Magic: 2/5ti=========--------------- .... ### ..  AC: 1Str: 9 ..#.. ..##. EV: 9Int: 14 .....##...# SH: 0Dex: 12 #......#..# XL:  2 Next:  6% Place: Dungeon:2ti  #....#@# Noise: =--------  Time: 802.0 (0.0) ti#.)..###  b) +1 dagger (flame) ##.:...#  Cast: Shock #..)<.#  #..#........  ti#†##........  S   ball python (constriction) ti M... #......S.  l   frilled lizard ..l# #........ ti+ # ~~~. #...?.... tiX Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ti{ Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineti Aim: a ball python (severely wounded, 72% to hit)  The zap hits the ball python.til' ##  .. .##  ..# ...  .... ### ..  ..#.. ..##. ti'H   ti'#.).*###  ti'##.*...# ti'A #.*ti(o #*ti'(- #*ti:( l   frilled lizard tiL(K.*. ti^( tin(t..*# ti~( ti(n~~~. #...?ti(Lonfirm with . or Enter, or press ? or * to list all spells.ti()Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 72% to hit)  ti1)cThe zap hits the ball python.  You kill the ball python!ti9l.ti(.:..†.ti4103.0 (1tiutisX _The zap misses the frilled lizard.ti w  psychicmeow the Gusty ##  Gale Centaur .. .##  Health: 17/20 ====================---- ..# ...  Magic: 1/5====-------------------- .... ### ..  AC: 1Str: 9 ..#.. ..##. EV: 9Int: 14 .....##...# SH: 0Dex: 12 #......#..# XL:  2 Next: 10% Place: Dungeon:2 #....#@#ti t Noise: =--------  Time: 803.0 (0.0) #.)*.###  b) +1 dagger (flame) ##.*...#  Cast: Shock #.*)<.#  #*.#........  #*##........  l   frilled lizard ti. ..l #......S.  ...# #........  ~~~. #...?.... _The zap misses the frilled lizard.Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ti Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)tiq   psychicmeow the Gusty ##  Gale Centaur .. .##  Health: 17/20 ====================---- ..# ...  Magic: 1/5====-------------------- .... ### ..  AC: 1Str: 9 ..#.. ..##. EV: 9Int: 14 .....##...# SH: 0Dex: 12 #......#..# XL:  2 Next: 10% Place: Dungeon:2 #....#@# Noise: =--------  Time: 803.0 (0.0) #.)..###  b) +1 dagger (flame)tiь p[34m ##.:...#  Cast: Shock #..)<.#  #..#........  #†##........  l   frilled lizard ..† #......S.  ...# #........  ~~~. #...?.... Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard.tiI : ##  .. .##  ..# ...  .... ### ..  ..#.. ..##.    #.)*.###  ##.*...#  #.* #* #*ti S ..*  ..*#  ~~~. #...?tif .:..††.ti;# b34.0 (1Shockti* ti, MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a frilled lizard (48% to hit)  The zap hits the frilled lizard. _You kill the frilled lizard!ti5 ? ##...##.#... ... ### .. .#.. ..##. ....##...##......#..# #....#.#  #.).@####.:...# #..)<.#ti6 ...SS   ball python (constriction, asleep).~~. #...?...~~~~ #....=...tiA tiO i8=-5Shockti%V tioX ti8 ...##.#... .. ### .. #.. ..##. ...##...##......#..# #....#.#  #.)..#####.:@..# #..)<#........†##.........† .S...#.~~~. #...?~~~~.= #..######tiD tiH @-6tiR ti9U ti..#... .... ### .. ..#.. ..##. .....##...# #......#..#  #....#.#  #.)..#####.:...# #..)@.# #..#........#†##........ ..† #......S...# #..~~~. #...?.... ~~~~ #....= #..###### titi!&7ti3(ti!*a _There is a stone staircase leading up here.ti! ..# ...  psychicmeow the Gusty .... ### .. Gale Centaur ..#.. ..##. Health: 18/20 =====================--- .....##...# Magic: 0/5------------------------ #......#..#tid AC: 1Str: 9 #....#.# EV: 9Int: 14 #.)..###ti SH: 0Dex: 12 ##.:...#ti XL:  2 Next: 13% Place: Dungeon:2 #..)@.# Noise: ---------  Time: 807.0 (0.0) #..#.**.....  b) +1 dagger (flame)ti #†##...**...  Cast: Shock ..† #.....*S.  tiűm...# #........  ti ~~~. #...?....  S   ball python (constriction, asleep) ~~~~ #....=...  #..######  tiD_There is a stone staircase leading up here.  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tixAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)tiM..#...psychicmeow the Gusty.... ### ..Gale Centaur..#.. ..##.Health: 18/20 =====================---.....##...#Magic: 0/5------------------------#......#..#AC: 1Str: 9#....#.#EV: 9Int: 14#.)..###SH: 0Dex: 12##.:...#XL:  2 Next: 13% Place: Dungeon:2#..)@.#Noise: ---------  Time: 807.0 (0.0)#..#.**.....b) +1 dagger (flame)ti!#†##...**...Cast: Shock..† #.....**....# #.......*~~~. #...?....S   ball python (constriction)~~~~ #....=...#..######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is severely wounded.ti2S.ti3.......tib=8.0 (1ShocktiQ  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)  The zap hits the ball python.  The ball python is severely wounded. _The ball python hisses angrily.tiN   Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tiA ti tiҵ e _You don't have enough magic to cast this spell.tikH ti(I tiR tiU F _Unknown command.ti#*ti8+ti[2ti^32S.ti45S.ti@y9=-9 _tiCtij=1-tiL #.#.##.....######### #......######.### ###.#### #.....# #.# ##.....#### #.# #.......#.. tihF##.## ##...^.##.. #...# #..÷..##.. ####....... #.###.##.# ##.## ###.#.#.#ti #.# ##..###... #.# #..## ##.###### #.#######...###.## #####...########..........#)#....ti ....#.........##########.....#.##  ###...#.#####.# #.....#.##ti/k ###...# ##.###.........tiQE tia5.10.5 (2.5ti1;tid<! _You climb upwards.tiH>c _There is a stone staircase leading down here.tiptititibti1==== _titi720==titirti}1 _HP restored.titi8tiiti&====titistitititi(ti:==tiZtiOtititiAti|titiptiti)tiqtitiUtiPti#2ti4=====tititititi)tiqtiti ti|tititi ======tiqtiCtiti4ti,tititiItititi_titititivtiti?tititip;3=====tititititi{ti]titi ti ti ti til ti ======tiM ti: tig ti ti ti tiw ti ti tiN ti ,ti ti ti ti ti` ti ti ti3 ti %4ti ,=====ti$ ti  ti@ ti ti ti tiB ti ti` ti ti  tiB ======ti ti ti% ti ti ti tiq ti ti ti ti ti  ti ti ti ti tii ti ti< ti ti! O5=====ti! tiB O 55.5 (45.0) _Magic restored.ti|I tiM tiP ^ _Partly explored, can't reach some items.ti-ti2ti7ti=tisB86.5 (1.0) _tiGtib =====2  You climb downwards.ti   You encounter a frilled lizard.The ball python barely misses you.ti{..# ... .... ### .. ..#.. ..##. ti.....##...##......#..##....#.##.)..#####.: #..(ti #..#.S...... #†##........ ti!.l† #........ ...# #........tiI l~~. #...?.... S   ball python (constriction)tiw ~~~~ #....=... ll 2 frilled lizards (wandering) ti]#..###### tifB=8.0 (2.5Shockti_pti;r tirtisJ_You encounter a frilled lizard.ti5va _There is a stone staircase leading up here.ti ..# ...  psychicmeow the Gusty .... ### .. Gale Centaur ..#.. ..##. Health: 20/20 ======================== .....##...# Magic: 4/5===================----- #......#..# AC: 1Str: 9 #....#.#tiw EV: 9Int: 14 #.)..### SH: 0Dex: 12 ##.:...# XL:  2 Next: 13% Place: Dungeon:2 #..(@.#ti Noise: =--------  Time: 858.0 (0.0) ti#..#.S......  b) +1 dagger (flame) #†##........  Cast: Shockti .l† #........  ...# #........  til~~. #...?....  S   ball python (constriction) tiKA~~~~ #....=...  ll 2 frilled lizards (wandering) #..###### tivS _There is a stone staircase leading up here.  tiCasting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tiAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)tiS J..#...psychicmeow the Gusty.... ### ..Gale Centaur..#.. ..##.Health: 20/20 ========================.....##...#Magic: 4/5===================-----#......#..#AC: 1ti Str: 9#....#.#EV: 9Int: 14#.)..###SH: 0Dex: 12##.:...#XL:  2 Next: 13% Place: Dungeon:2#..(@.#Noise: =--------  Time: 858.0 (0.0)#..#.*......tiZ b) +1 dagger (flame)#†##..*.....Cast: Shock.l† #...*.......# #....*...ti l~~. #...?.*..S   ball python (constriction)~~~~ #....=.*.ll 2 frilled lizards (wandering)#..###### _There is a stone staircase leading up here.  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  tiQ pPress: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)tiY# l~  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a ball python (72% to hit)  The zap misses the ball python.  The frilled lizard hisses angrily.ti% M.lti. S.....l1 wandering)tiP1 \18---9.0 (1ti9 ti< 3 _The ball python bites you. x2tiS_ R ..# ...  psychicmeow the Gusty .... ### .. Gale Centaur ..#.. ..##. Health: 18/20 =====================--- .....##...# Magic: 3/5==============----------ti_  #......#..# AC: 1Str: 9 #....#.# EV: 9Int: 14 ti_ #.)..### SH: 0Dex: 12 ti_ $##.:...# XL:  2 Next: 13% Place: Dungeon:2 ti_ /#..(@.# Noise: =--------  Time: 859.0 (0.0) ti_ #..#.S......  b) +1 dagger (flame) ti ` %#†##........  Cast: Shock ..† #........ ti!` p ll.# #........  tiC` ~~~. #...?....  S   ball python (constriction) ~~~~ #....=...  ll 2 frilled lizards (1 wandering)ti``  #..######  _The ball python bites you. x2  tix` Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ti` Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (72% to hit)tiM..#...psychicmeow the Gusty.... ### ..Gale Centaur..#.. ..##.Health: 18/20 =====================---.....##...#Magic: 3/5tiX==============----------#......#..#AC: 1Str: 9#....#.#EV: 9Int: 14#.)..###SH: 0Dex: 12ti##.:...#XL:  2 Next: 13% Place: Dungeon:2#..(@.#Noise: =--------  Time: 859.0 (0.0)ti#..#.*......b) +1 dagger (flame)ti?:#†##..*.....Cast: Shock..† #...*....ti^Ill.# #....*...~~~. #...?.*..tix(S   ball python (constriction)~~~~ #....=.*.till 2 frilled lizards (1 wandering)#..######ti~Casting: Shock (safe; 9% risk of failure)  tiConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  ti;Press: ? - help, Shift-Dir - straight linetiYAim: a ball python (72% to hit)  The zap hits the ball python.ti7W9l.tiX>M.tiXlConfirm with . or Enter, or press ? or * to list all spells.Aim  tiXPress: ? - help, Shift-Dir - straight line: a ball python (72% to hit)  tiYThe zap hits the ball python.  The ball python is moderately wounded.tibS.....lltieZ7-60.0 (1tiltin0 _The ball python bites you.ti ..# ...  psychicmeow the Gusty .... ### .. Gale Centaur ..#.. ..##. Health: 17/20 ====================---- .....##...#ti  Magic: 2/5=========--------------- #......#..# AC: 1Str: 9 #....#.#ti9 EV: 9Int: 14 #.)..###tib SH: 0Dex: 12 ti##.:...# XL:  2 Next: 13% Place: Dungeon:2ti #..(@.#ti¡ Noise: =--------  Time: 860.0 (0.0) ti#..#.S......  b) +1 dagger (flame) ti)#†##........  Cast: Shock l.† #........  ...# #........  ti[~l~. #...?....  S   ball python (constriction) ti~~~~ #....=...  ll 2 frilled lizards (1 wandering) #..######  _The ball python bites you.  tiۢCasting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ti))Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (moderately wounded, 72% to hit)ti T ..# ...  psychicmeow the Gusty .... ### .. Gale Centaur ..#.. ..##. Health: 17/20 ====================----tiS! .....##...# Magic: 2/5=========--------------- #......#..# AC: 1Str: 9 tix!#....#.# EV: 9Int: 14ti! #.)..### SH: 0Dex: 12ti!$ ##.:...# XL:  2 Next: 13% Place: Dungeon:2ti!"  #..(@.# Noise: =--------  Time: 860.0 (0.0) #..#........  b) +1 dagger (flame) tiR"#†##........  Cast: Shock ti{"l.† #........  ...# #........  ti"~l~. #...?....  S   ball python (constriction) ti"X~~~~ #....=...  ll 2 frilled lizards (1 wandering) #..###### ti#Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tiP#Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineti}#Aim: a ball python (moderately wounded, 72% to hit)  The zap hits the ball python.ti) ..# ...  .... ### .. ..#.. ..##. tiF*5  tii*)  ti* ti*q #..#.*ti*r  *..... ti+ l.† #...*ti9+ ...# #....*tiZ+d ~l~. tiy+*.. ll 2 frilled lizards (1 wandering) ti+M~~~~ *ti+B  tipA.lti<l~tiE......tia8=71.0 (1titi MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight linetiF: a ball python (moderately wounded, 72% to hit)  The zap hits the ball python. _You kill the ball python!ti ..# ...  psychicmeow the Gusty .... ### .. Gale Centaur ..#.. ..##. Health: 18/20 =====================--- .....##...# Magic: 1/5====-------------------- #......#..# AC: 1Str: 9 #....#.# EV: 9Int: 14 #.)..### SH: 0Dex: 12 ##.:...# XL:  2 Next: 17% Place: Dungeon:2 #..*@.#tiA Noise: =--------  Time: 861.0 (0.0) #.*#........  b) +1 dagger (flame) #*##........  Cast: Shock .l† #........  ...# #........  l~~. #...?....  ll 2 frilled lizards (1 wandering) ~~~~ #....=...  #..######  _You kill the ball python!Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)tix0 ..# ...  psychicmeow the Gusty .... ### .. Gale Centaur ..#.. ..##. Health: 18/20 =====================--- .....##...# Magic: 1/5====-------------------- #......#..# AC: 1Str: 9 tiOz#....#.# EV: 9Int: 14 #.)..### SH: 0Dex: 12 ##.:...# XL:  2 Next: 17% Place: Dungeon:2 #..(@.# Noise: =--------  Time: 861.0 (0.0) #..#........  b) +1 dagger (flame) #l##........  Cast: Shock ..† #........  ...# #........  l~~. #...?....  ll 2 frilled lizards (1 wandering) ~~~~ #....=izj40m...  #..###### Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)  You miscast Shock. Nothing appears to happen.tiZ|alonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)  ti|You miscast Shock. Nothing appears to happen.  The frilled lizard unfolds its giant frill.ti}}@l~ti  ..# ...  .... ### .. ..#.. ..##.           ..†  l..#  ~~~.  lll 3 frilled lizards l~~~   tiObContam: 10% -2.0 (1titi_ _You encounter a frilled lizard.tib{ ..# ...  psychicmeow the Gusty .... ### .. Gale Centaur ..#.. ..##. Health: 18/20 =====================--- .....##...# Magic: 0/5------------------------ #......#..# AC: 1Str: 9 #....#.# EV: 9Int: 14 Contam: 10%  ti{0#.)..### SH: 0Dex: 12 ##.:...# XL:  2 Next: 17% Place: Dungeon:2 #..*@.# Noise: ---------  Time: 862.0 (0.0) #.*#........  b) +1 dagger (flame) tiW|k#l##........  Cast: Shock ..† #........  l..# #........  ~~~. #...?....  lll 3 frilled lizards l~~~ #....=...  #..######  ti~|_You encounter a frilled lizard.Casting: Shock (safe; 9% risk of failure)  ti|MConfirm with . or Enter, or press ? or * to list all spells.ti1}Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (48% to hit)ti  ..# ...  psychicmeow the Gusty .... ### .. Gale Centaur ..#.. ..##. Health: 18/20 =====================--- .....##...# Magic: 0/5------------------------ #......#..# AC: 1Str: 9tiA > #....#.# EV: 9Int: 14 Contam: 10%  #.)..### SH: 0Dex: 12 ##.:...# XL:  2 Next: 17% Place: Dungeon:2 #..(@.# Noise: ---------  Time: 862.0 (0.0) ti =#..#........  b) +1 dagger (flame) #†##........  Cast: Shock ..† #........  l..# #........  ~~~. #...?....  lll 3 frilled lizards l~~~ #....=...  #..###### ti6 yCasting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight linetie gAim: a frilled lizard (48% to hit)  The zap hits the frilled lizard.ti  ..# ...  .... ### .. ..#.. ..##.    tiJ )  tiw &#..*@.# #.*  #*  ..†  l..#  ~~~. ti  2 l~~~  ti  tiӃ Ml~Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a frilled lizard (48% to hit)  The zap hits the frilled lizard.  You kill the frilled lizard!tiυ 9l.ti j(.†ti k20=3.0 (1Shockti7 tiI s _The frilled lizard unfolds its giant frill.ti   Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tiù ti ti# e _You don't have enough magic to cast this spell.tiv> 4tiD ti8G F _Unknown command.titititi Cl~ti">.lti*ti_.5-4 _ti2tiN1-ti| #.#.##.....######### #......######.### ###.#### #.....# #.# ##.....#### ti#.# #.......#.. ##.## ##...^.##.. #...# #..÷..##.. ####....... #.###.##.# ##.## ###.#.#.# #.# ##..###... #.# #..## ##.#tiei##### #.#######...###.## #####...########..........#)#.... ....#.........##########.....#.##  ###...#.#####.# #.....#.##ti ###...# ##.###......... ti2[9=5.5 (2.5tif6ti7! _You climb upwards.ti9c _There is a stone staircase leading down here.ti5 3ti6 ti7 tiW; | _ti< tiy< 98% ti< ti?> ti> $20ti> u===1====6ti? tiA 1 _HP restored.ticA 74tiA tiB tiB 72tilC tiE =tiE tivG Z _Your magical contamination has completely faded away.tiG O======ti=H ti!I tiI tiI tiJ tiJ tioK ti3L ti[L tiL tiL tiM tieM tiZN tiN tiO tiO ti6P tiP tiQ tiQ W2=====tioR ti9S tisS tiS tiT ti3U titU tilV tiV tiW tiW ti=X ======tiX tiY tiY tisZ ti[ Btis\ ti\ ti9] ti^ tiJ^ ti^ tiR_ ti_ ti_ ti` ti` tiQa tib titb Q3=====tib tic tic ti7d ti:e tipe tie tif tig tiTg tig tiPh ======tih tii tii tiCj tiZk tik tiAl til ti#m tim timn tin ti,o tiGp tip ti(q ti r tiTr tir tis tit Q4=====tit tiu tiu ti>v tiw tiEw tiw tix tix tiy tiz S=====tiU{ ti| tiH| ti| ti} ti} ti~ tiK tis ti tiԀ ti ti tiA ti ti ti ti: tiÄ tiG tiy ti ^5=====ti P 913.5 (48.0) _Magic restored.ti tiŭ ti0 ^ _Partly explored, can't reach some items.titi Spells (Memorise)TypeFailure Level  a - SwiftnessAirti12% 3b - Static DischargeConjuration/Air13%2  c - AirstrikeAirti:38% 4  d - DiscordHexes100% 8 4 spell levels left ti{][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitti,ti ti#.#.##.....######### psychicmeow the Gusty#......######.###Gale Centaur###.#### #.....#Health: 20/20 ========================#.# ##.....#### Magic: 5/5========================#.# #.......#.. AC: 1Str: 9##.## ##...^.##.. EV: 9Int: 14#...# #..÷..##.. SH: 0Dex: 12ti#...# ###....... XL:  2 Next: 20% Place: Dungeon:1#.@.####.##.# Noise: ---------  Time: 913.5 (0.0)##.## ###.#.#.# b) +1 dagger (flame)#.# ##..###... Cast: Shock#.# #..## ##.#######.#######...###.## #####...########..........#)#....  ....#.........##########.....#.##  ###...#.#####.##.....#.## ###...# ##.###.........  _You climb upwards. _There is a stone staircase leading down here. _HP restored. _Your magical contamination has completely faded away. _Magic restored. _Partly explored, can't reach some items.tiPtiMemorise Static Discharge, consuming 2 spell levels and leaving 2? Y - Yes  N - Notiw tiʈ #.#.##.....######### psychicmeow the Gusty#......######.###Gale Centaur###.#### #.....#Health: 20/20 ========================#.# ##.....#### Magic: 5/5========================#.# #.......#.. AC: 1Str: 9##.## ##...^.##.. EV: 9Int: 14#...# #..÷..##.. SH: 0Dex: 12#...# ###....... XL:  2 Next: 20% Place: Dungeon:1#.@.####.##.# Noise: ---------  Time: 913.5 (0.0)ti ##.## ###.#.#.# b) +1 dagger (flame)#.# ##..###... Cast: Shock#.# #..## ##.#######.#######...###.## #####...########..........#)#....  ....#.........##########.....#.##  ###...#.#####.##.....#.## ###...# ##.###.........  _You climb upwards. _There is a stone staircase leading down here. _HP restored. _Your magical contamination has completely faded away. _Magic restored. _Partly explored, can't reach some items.ti~ 24.5 (1 _ti ti tiƖ +5.5 (2ti` ti4 ti +6.5 (3ti ti _You start memorising the spell. You continue memorising. x2tiy ti ti׮ c _You finish memorising. Spell assigned to 'b'.tieJti jtio)7.5 (1 tiBo _titti=&2tiJ ..# ... .... ### .. ..#.. ..##. .....##...##......#..##....#.##.)..#####.:..l##..( #..#.l...... #†##........ ..† #........ tiJP...# #........ ~~~. #...?.... ll 2 frilled lizards ~~~~ #....=... #..######  You climb downwards.ti_B=9.0 (2.5ShocktitiB _The frilled lizard bites you but does no damage. x3tia _There is a stone staircase leading up here.ti ( tic 1†Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The frilled lizard is struck by an arc of lightning.tiA .  You kill the frilled lizard!You are struck by an arc of lightning.  ti ;The frilled lizard is struck by an arc of lightning.ti P ***ti \  You kill the frilled lizard!ti,0_.@†ti=19--3----------7=20.0 (1.0ShocktiCti9F0 _The lightning grounds out.titititib ti#,ti*(tir(M20==tiz2ti77N _HP restored.tia:ti>ti>@----------tiAtiE,tiItiNtiFN:==tiPtiWTtiTtiUtiX,tiZti]ti]ti^tiatiMbQ4=====tidtihtiiti,ktioti ptiqtiutivti2xti}n  You encounter a frilled lizard.tit--Shockll   frilled lizard (wandering)ti0333.0)ti[tin=====--4.0 (14 _tiktiۨti K ..# ...  .... ### .. ..#.. ..##. .....##...# #......#..# #....#.# #.)..### ##.:...# #..(@.# #..#.†......  ti #†##........  ..† #........  ...# #........  l~~. #...?....  ~~~~ #....=...  #..###### tiS  ..# ...  .... ### .. ..#.. ..##. .....##...# #......#..# #....#.# titiA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)tititititiq: _titi ti titi4ti׽titibW=-----titi}tiM20==titititititivtititiQ4=====tititi]:==ti?ti|,ti ti8titiPtiS=====tititititiatitiHtidk  You encounter a ball python.ti-ShockSS   ball python (constriction, wandering)ti0224.0)ti#ti!M-3.5 (15 _tipti`ti8  ###†  .##..† #........#  .....# #........#  ~~~~. #........#  ~~~~~. #...  ~~~~~.##..  ...##  ~~~.##..# .. #@.# #.## #)# ti S.. ... ..... ..... ....... ti|  ###†  .##..† #........#  .....# #........#  ~~~~. #........#  ~~~~~. #...  ~~~~~.##..  ...##  ~~~.##..# .. #@.# #.## #)# S.. ... ..... ..... ....... tiW ti7 tiq ti\ b _A ball python is nearby!ti ) ###†  .##..† #........#  .....# #........#  ~~~~. #........#  ~~~~~. #...  ~~~~~.##..  ...##  ~~~.##..# .. #@.# #.## #)# S.. ... ..... ..... ....... tiJD ###†  .##..† #........#  .....# #........#  ~~~~. #........#  ~~~~~. #...  ~~~~~.##..  ...##  ~~~.##..# .. #@.# #.## tiE#)# S.. ... ..... ..... ....... tiJtiMtinRti]Ub _A ball python is nearby!tic*******tihG.Stip`.)....titl3-----=4.0) tiMzti|U _The zap misses the ball python.tij.##..† ....#..~~~~. #.....~~. #....~.##..######.....##  ~~~.##..# ..  #@##)# ....S..........#........#........###########tiJG.Stiti.-5ti<titi *****S  )*The zap hits the ball python.tiw8S.tiSx6S.ti~D)...ti.w2----------=6tiTtic _The ball python is heavily wounded.ti ***** *The zap hits the ball python.tiJ8S.tiPb... .tiRD-----7tiCXtiZd _The ball python is severely wounded.ti3 5****tif4 #**ti# VS.....ti S1-----8ti tiZ _The zap misses the ball python. The ball python closely misses you.ti ; .##..†    #........#  ~~~~. #...   #...  ##..  ...##  ~~~.##..# .. #..# #@## #S# ... ..... .......  #........  #........#  ########## tim .##..†    #........#  ~~~~. #...   #... ti' ##..  ...##  ~~~.##..# .. #..# #@## #S# ... ..... ....... #........  #........# ########## tititiM/x _A ball python is nearby!ti] )You hit the ball python. You burn the ball python.ti)ti6^519ShocktitiO _You kill the ball python!titittitiH _No target in view!ti#titimtiA ti : _tititititi;-----tititititi,tititititi,tinti{!,ti0"tiE$ti%W2=====ti%tie'ti'ti(ti+,ti,ti/,ti/tiB2ti2======ti63ti5ti6ti6tiy9,tiL:ti<ti =ti=ti?,ti+AtiB,tiCtiE,tiFtiQItiIQ3=====tiJtiJL,tiwQXtiRti3StiStiVS=====ti WtiBZ,ti[ti \tiq\ti]ti_,ti`tib,ti;ctiqetietiftih,tiitilti|lQ4=====tiTmti^o,tioti$qtiqqti]rti`ttittiutiwti?x======tixti*{ti{tiE|ti#,tititiVti tiɄ,tiʅti,tiXXti7tiO5=====tititititiמti͢$  Things that are here:ti  a +0 club; a ball python corpse; a goblin corpseti˨tig _ti\ti1ti°ti;tititi0ti======titiܹtiNti˼titi.titi:tititiFtiti{tikti,titititititititititiBtistiti|ti/titiItitiYti6,titititiMtiti*ti,ti~ti]ti,tititiNtiti?titi,ti[titititi tiUtigtitiKti ti ,ti titiHtititiWti-! #......#..# . .[ #....#.# .. . #.)..###. .## ##.....#. ..# .# #..(<.#. ##.## .# #..#.†.. ...###.####†##.... #......##..† #...........###....-93.5 (64.0)##.....~~~~..##....#.....~~~~~~.##....#..##..~~~~~~.##..###.# #..~~~~~.....##... #...~~~~.##..#..## #.#......##..#..# #.##....###.#### #.i!m...##..##)#### tij'ti+F-4.5 (65tim/ti2- _Found a pair of gloves.tip Iti< ti %M.....##...# #.# #...# .[#....#.# ... .)..#### ##.... ..# (<.#>######.## .# #..#.†.........###.####†#.....##..† 0.0) #.##.......#ti #.....~~~~.#.....~~~~~~.##......##..~~~~#.# #..~~~~.. #...~~~.## #.#.....# #.##....###.##ti ti +5.5 (1ti ti$ ; _Found a stone staircase leading down.tiճ 3tiT ti ti{ ti Bti< ti tiB ti tiE ti ti ti ti ti/ tia tiM ti tiG ti tiI ti ti ti^ ti ti j  You encounter an endoplasm.ti  ## ...  .# #...##  .##...... ### ###....#..#.. ..# ?.#... .....##...# #.#.# #......#..###@[.# #....#.# #...## #.)..###...$#.## ##.Shock...####..# .# #..(<ti# #J.>######.## .# #..#.†##.........###.####†##.. J   endoplasm (asleep)########......##..† #.. #.##.......###.. ##.....~~~~..##..ti -101.5 (6ti 22.5 (7 _ti ti ti> ## ...  .# #...##  .##...... ###  ###....#..#..  ?.#...  #.#.#  ##@[.#   #...## #.) #...$#.##  ...####..# .# #..(< J.>######.## .# #..#.† ##...† ...†  #.##.til ## ...  .# #...##  .##...... ###  ###....#..#..  ?.#...  #.#.#  ##@[.#   #...## #.) #...$#.##  ...####..# .# #..(< J.>######.## .# #..#.† ##...† ...†  #.##.ti$tti}titiMa _An endoplasm is nearby!tiEa *******J  tiaThe zap hits the endoplasm.  The endoplasm is severely wounded.tiF!.Jti;.....tie4-----=3.5 (1titi^ _The endoplasm quivers.ti 'J.ti{ ti 3----------Contam: 10% -4ti ti C _You miscast Shock. Nothing appears to happen.tie R .  The zap hits the endoplasm.tih ******ti @.......ti 2----------8=5ShocktiP ti M _You kill the endoplasm!ti^tiXtiͰti _You can't see any susceptible monsters within range! (Use Z to cast anyway.)tiA :###### .....# #...## ..##...... ### .####....#..#.. ..##. .?.#... .....##...# #.#.# #......#..# ##.@.# #....#.# .#...## #.)..#tiB W#...$#.## ##.....#...####..# .# #..(<.#..>######.## .# #..#.†.##...###.####†##.#......##..† #.#.##.......###.tiQB -##.....~~~~..##.tipI 1KtiQ K   kobold (wandering)tiT ;-6Shockti\ ti`  You encounter a kobold. It is wielding a +0 short sword and wearing a ring of _poison resistance.ti]c W _You see here a +0 pair of gloves.titiWear or take off which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Armoura +0 pair of gloves[?] describe selected [!] equip|wield|wear|put ontiy[tab] equip|unequip tiztiutiPpsychicmeow the Gusty#### Gale Centaur## ..... Health: 20/20 ========================.# #...##.. Magic: 2/5=========---------------.##...... ### .. AC: 1tiStr: 9####....#..#.. ..##. EV: 9Int: 14 Contam: 10% .?.#... .....##...# SH: 0Dex: 12#.#.# #......#..# XL:  2 Next: 58% Place: Dungeon:2##.@.# #....#.# . Noise: ---------  Time: 1106.5 (0.0)#...###.)..### b) +1 dagger (flame)#...$#.####.....# Cast: Shock...####..# .# #..(<.#.K>######.## .# #..#.†.##.........###.####†##...tiZE[m K   kobold (wandering)########......##..† #...#.##.......###...##.....~~~~..##...The zap hits the endoplasm. _You kill the endoplasm! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter a kobold. It is wielding a +0 short sword and wearing a ring of _poison resistance. _You see here a +0 pair of gloves.tin  Okay, then.ti^ ti. _ti..#  S. #####..## ..... #..# #...## . #.##...... ### .####....#..#.. ..##. .?.#...).....##...# ti.#@# #......#.##.[.# #....#.# .. #...## #.)..###.#...$#.## ##.....#...####..# .# #..(<.#.K>######.## .# #..#.†S   adder (asleep)##.........###.####†##.########......##..† #..##.......###.tif  You encounter an adder.tiT+7.5 (1tiBti$ _Found a spear.ti6...# ...#  ti7.S. ####..## ..... .#..# #...## ... #.##...... ### ..####....#..#.. ..##.tiI7.?.#@..).....##...#  #.#.####......#..# ##.[.# #....#.# .ti~7 #...##.)..## #...$#.## ##....ti7 ...####..# (<.#.K>######.## .# #..#.†##.........###.####†#########......##..† ti(Eti2I&8tisQtiSti ...# ...# .S. ###.  ..## .....  ..# #...##  #.##...... ### ..  ####....#..#.. ..##.  tiG0.?.#@..)....  #.#.####...  ##.[.#   #...## #.) #...$#.##  ...####..# .# #..(< .K>######.## .# #..#.† † † ti  ...# ...# .S. ###.  ..## .....  ..# #...##  #.##...... ### ..  ####....#..#.. ..##.  .?.#@..)....  #.#.####...  ##.[.#   #...## #.) #...$#.##  ...####..# .# #..(< .K>######.## .# #..#.† † † ti ti tiͷ ti^ ] _An adder is nearby!tiU...# ...# .S. ###.## ..## ..... ..# #...##...#.##...... ### .. ####....#..#.. ..##.  .?.#...).....##...# #.#@####......#..# .##.[.# #....#.# .#...## #.)..####...$#.###........####..# .# #..(<.K>######.###.†.##.........###.####†##.. ########......##..†  #.##.......##iJ 49mtitia-9 _tixtimtiZ ...# .S. ###.## ..## ...... ..# #...##...#.##...... ### .. ####....#..#.. ..##.  .?.#...).....##...# #.#.####......#..# .##.[@# ## .#...## #.)..####...$#.###........####..# .# #..(<.K>######.###.†.##.........###.####†##.. ########......##..†  #.##.......####.....~~~~..tiqti'10titiYti f .S. ###.# ..## ..... . ..# #...##. #.##...... ### ####....#..#.. ..##ti%  .?.#...).....##...# #.#.####......#..##.[.# #....# #..@## #.)..####...$#.## ##.....#...####..# .# #..(<.#ti @>######.## .# #..#.† ##.........###.####†##.ti!  ########......##..† # #.##.......###... #.....~~~~..##...  ~~.##... tix ti ti q8% 1Shocktir ti: ti o  ..## ..... ..# #...##.#.##...... #######....#..#.. ..##.  .?.#...).....##...# #.#.####......###.[.# ## ....## #.)..####...$##........####..# .# #..(<..>######.##ti #.†........~~#..##..~~~~~~.##..# ti tiz @62ti ti ti[ #...## ..#.##...... ### .. ####....#..#.. ..##. .?.#...).....##...# #.#.####......#..# .##.[.# #....#.# ..ti[#...## #.)..####...$#.## ##.....#....####.@# .# #..(<.#...>######.## .# #..#.†..##.........###.####†##...ti\######......##..† #. #.##.......###.ti\##.....~~~~..##....#.....~~~~~~.##....#..##..~~~~~~.##..###.# #..~~~~~.....##tietik@43tirtiFtti&ti-tiptiHtir"  #.##...... ### .. ####....#..#.. ..##.  .?.#...).....##...# #.#.####......#..# .##.[.# ## .#...## #.)..####...$#.###........####..# .# #..(<..>######@###.†.##...K.....###.####†##.. ########......##..† ..~~~~~K   kobold (wandering)~# #..~~~~... #...~~~~.##..#ti"#.Kti;#ti-ti.Kti\.ti.ti!2ti23ti2=====ti32ti93 ===tim3 4ti3 Shockti<ti@ ti;AtitA_The kobold shouts!ti3 6  ### ..  #### ..##.  .?.#...)  #.#  ##.[.#   #...## #.) #...$#.##  #..# .# #..(< ..>######@## .# #..#.† ##....K....#† ########....†  #.##... ##.....~~~ #.....~~~~ #..##..~~~~ #.# #..~~~~  ...  ti 6  ### ..  #### ..##.  .?.#...)  #.#  ##.[.#   #...## #.) #...$#.##  #..# .# #..(< ..>######@## .# #..#.† ##....K....#ti † ########....†  #.##... ##.....~~~ #.....~~~~ #..##..~~~~ #.# #..~~~~ ... ti ti ti ti% ] _A kobold is nearby!ti85 #.##...... ### ..  psychicmeow the Gusty ####....#..#.. ..##.  Gale Centaur tip9H.?.#...).....##...#  Health: 20/20 ======================== #.#.####......#..# . Magic: 2/5=========--------------- ##.[.# #....#.# .. AC: 1Str: 9 #...## #.)..###. EV: 9Int: 14 Contam: 2%  #...$#.## ##.....#. SH: 0Dex: 12ti9  ...####..# .# #..(<.#. XL:  2 Next: 58% Place: Dungeon:2 ti9..>######@## .# #..#.†.. Noise: ===------  Time: 1114.5 (0.0) ti:##....K**..###.####†##.... b) +1 dagger (flame) ########......##..† #.... Cast: Shock #.##.......###.... ##.....~~~~..##.... #.....~~~~~~.##.... K   kobold #..##..~~~~~~.##..## #.# #..~~~~~.....##  ... #...~~~~.##..# ti:Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword, wearing a +0 ring mail and wearing a  ti';.ring of poison resistance (64% to hit)tiV#.##...... ### .. psychicmeow the Gusty####....#..#.. ..##.Gale Centaur.?.#...).....##...#Health: 20/20 ========================#.#.####......#..# . Magic: 2/5=========---------------##.[.# #....#.# .. AC: 1Str: 9ti >#...###.)..###. EV: 9Int: 14 Contam: 2% #...$#.##ti.##.....#. SH: 0Dex: 12tiKM...####..# .# #..(<.#. XL:  2 Next: 58% Place: Dungeon:2tij..>######@## .# #..#.†.. Noise: ===------  Time: 1114.5 (0.0)tiٜ##..*****..###.####†##.... b) +1 dagger (flame)########......##..† #.... Cast: Shock#.##.......###....##.....~~~~..##....#.....~~~~~~.##.... K   kobold#..##..~~~~~~.##..###.# #..~~~~~.....##ti... #...~~~~.##..#Confirm with . or Enter, or press ? or * to list all spells.tisAiming: Shock (safe; 8% risk of failure)  ti?Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword, wearing a +0 ring mail and wearing a  ring of poison resistance (64% to hit)  tiWThe zap hits the kobold.ti A.Kti++@...K.ti,N1--5.5 (1ti]5ti8  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword, wearing a +0 ring mail and wearing a  ring of poison resistance (64% to hit)  The zap hits the kobold. _The kobold is moderately wounded.tiSH #.##...... ### ..  psychicmeow the Gusty ####....#..#.. ..##.  Gale Centaur .?.#...).....##...#  Health: 20/20 ======================== #.#.####......#..# . Magic: 1/5====--------------------tiH ##.[.# #....#.# .. AC: 1Str: 9 #...## #.)..###. EV: 9Int: 14 Contam: 1%  tiH#...$#.## ##.....#. SH: 0Dex: 12tiI ...####..# .# #..(<.#. XL:  2 Next: 58% Place: Dungeon:2 ..>######@## .# #..#.†.. Noise: =--------  Time: 1115.5 (0.0) ti:I##.....K*..###.####†##.... b) +1 dagger (flame) ti]I########......##..† #.... Cast: Shock #.##.......###....tiIy ##.....~~~~..##.... tiI#.....~~~~~~.##.... K   kobold tiI#..##..~~~~~~.##..## #.# #..~~~~~.....## tiI! ... #...~~~~.##..# tiJCasting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ti$JAiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineti0KAim: a kobold, wielding a +0 short sword, wearing a +0 ring mail and wearing a  ring of poison resistance (moderately wounded, 64% to hit)tif #.##...... ### ..  psychicmeow the Gusty ####....#..#.. ..##.  Gale Centaur .?.#...).....##...#  Health: 20/20 ======================== #.#.####......#..# . Magic: 1/5====-------------------- ##.[.# #....#.# .. AC: 1Str: 9 #...## #.)..###. EV: 9Int: 14 Contam: 1%  ti#...$#.## ##.....#. SH: 0Dex: 12 ...####..# .# #..(<.#. XL:  2 Next: 58% Place: Dungeon:2 ..>######@## .# #..#.†.. Noise: =--------  Time: 1115.5 (0.0) tiXN##.....$...###.####†##.... b) +1 dagger (flame) ########......##..† #.... Cast: Shock #.##.......###.... ##.....~~~~..##....ti$ #.....~~~~~~.##.... K   kobold #..##..~~~~~~.##..##tiN #.# #..~~~~~.....##  tii... #...~~~~.##..# Confirm with . or Enter, or press ? or * to list all spells.tiAiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword, wearing a +0 ring mail and wearing a  tiHring of poison resistance (moderately wounded, 64% to hit)  The zap hits the kobold.ti%M  ### ..   ..##.  )        #.)ti= #...$#.##   .# #..(< ..>tiz .# #..#.† ti|##...****† ti>† ti ti?O #.# ti_= ... ti tio1..$.  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword, wearing a +0 ring mail and wearing a  ring of poison resistance (moderately wounded, 64% to hit)  The zap hits the kobold.  You kill the kobold!ti#m626.5 (1ShocktitiK _Your magical contamination has completely faded away.ti+  Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ti 4ti ti _You can't see any susceptible monsters within range! (Use Z to cast anyway.)tic ti ti8 ti F _Unknown command.tiX####....#..#.. ..## .?.#...).....##...# #.#.####......#..###.[.# #....# #...## #.)..####...$#.## ##.....#...####..# .# #..(<.#.>######.## .# #..#.† ##.....$@..###.####†##. ########......##..† # #.##.......#####.....~~~~..## #.....~~~~~~.##..##..~~~~~~.##..# #.# #..~~~~~...... #...~~~~.##..## #.#......##..#tiZti5-7 _tiutiSti ####....#..#.. ..##. .?.#...).....##...# #.#.####......#..# ##.[.# #....#.#  #...## #.).. #...$#.## ##.....ti ...####..# .# #..(<. ..>######.## .# #..#.† ##.....@...###.####†##tiT #......##..† # #.##.### ##.....~~~~..## #.....~~~~~~.## #..##..~~~~~~.##.. ti{ #.# #..~~~~~.....#  ... #...~~~~.##..#ti  ..## #.#......##..# titi$ti(@-8ti/tiA  You now have 11 gold pieces.  d - a ring of poison resistance  Things that are here:tiF+9.5 (2ti@NtiLQ6 _a +0 short sword; a +0 ring mailtiTp ItiHt tit tix tiy tiy ti|{ tidž ,ti` ti] ,tiɏ tiȒ ti tiǔ tiw ti #2ti֗ 4=====ti ti] ti tij ti ,tip ti ti9 ti tim ti ======ti tiq tiŮ tiU ti ,tiZ tiѵ ti ti ti tiʸ ti@ ti| ti ti" ti ,ti ti ti Q3=====ti ti ,ti tiM ,ti< ti ti- ti tix ti '=====ti ti' ti ,ti ti) ti` ti ti8 tie ti ti@ ti{ ti ti ti tiu ti ,ti2 ti tiQ Q4=====ti ti ti ti ti ti ti ti- tir tip ti ti9 '=====tiN ti ti ,ti< ti ti ti tip ti tik ti" ti<# ti$ ti:' tip' ti( ti+ ti, ti- ti0 n _You start resting.Magic restored.ti#> tiI 057.5 (38.0)tiN e5=====8.5 (39 _tiU tiW ti+:####....#..#.. ..##. .?.#...).....##...# #.#.####......#..# ##.[.# #....#.# .#...## #.)..##...$#.## ##.....#...####..# .# #..(<.#..>######.## .# #..#.†.##.....)@..###.####†##.#......##..† #.#.##.###.tiW,z##.....~~~~..##.#.....~~~~~~.##.#..##..~~~~~~.##..##.# #..~~~~~.....##... #...~~~~.##..#..## #.#......##..#ti6ti=19.5 (1.0)ti,Dti######@## .# #..#.†##.....)...###.####†##.########......##..† #.#.##.......###.##.....~~~~..##......~~~~~~.##....#..##..~~~~~~.###.# #..~~~~~.....#. #...~~~~ti|ti'60ti7ti2tiM..# #...## ... #.##...... ### ..####....#..#.. ..##..?.#...).....##...#  #.#.####...# ##.[.# #....#.# . #...##.)..## #...$#.## ##.... ...####.@# (<.#..>######.## .# #..#.†##.....)...###.####†#tiV########......##..† #......~~~~~~# #..~~~~ti_ti&1titi@ti) # .....  ..# #...## .. #.##...... ### ..####....#..#.. ..##..?.#...).....##...#  #.#.####......#..#  ##.[.# #....#.#  #...## #.)..### #...$#@## ##.....#ti = ...####..# .# #..(<.# ..>######.## .# #..#.†.....)...###.####†##########......##..† # #.##.......###...  ##.....~~~~..##...  #.....~~~~~~.##...ti*   #..##..~~~~~~.##..# ti ti# F=====2ti{- ti< ti M.S. ####..## ..... ..# #...##  #.##...... ### ..ti 6####....#..#.. ..##..?.#...).....##. #.#.####...# #.[.# #....#.# .ti1 2 #...)..## #...$#.## ##....tie  ...####..# (<.#ti ..>######.## .# #..#.†..ti -......~~tiP" ti( &3tiA0 tig2 tiM...#  .S. ####..## ..... ..# #...##  #.##...... ### ..####....#..#.. ..##..?.#...).....##. #.#.####...# ##.@.# #....#.# . #...##.)..## #...$#.## ##....ti1...####..# .# #..(<.### ...titi&4ti7tiW _You see here a +0 pair of gloves.titiWear or take off which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn) tiFloor Items ([,] to select) Armoura +0 pair of gloves[?] describe selected [!] equip|wield|wear|put ontiOy[tab] equip|unequip tiE tiP tiSZ {...#psychicmeow the Gusty.S. ###.# Gale Centaur..## ...... Health: 20/20 ========================..# #...##.. Magic: 5/5========================#.##...... ### .. AC: 1tiZ Str: 9####....#..#.. ..##. EV: 9Int: 14.?.#...).....##...# SH: 0Dex: 12ti[ #.#.####......#..# XL:  2 Next: 62% Place: Dungeon:2##.@.# #....#.# . Noise: ---------  Time: 1164.5 (0.0)#...###.)..### b) +1 dagger (flame)tiG[ #...$#.####.....# Cast: Shocktiq[ ...####..# .# #..(<.#ti[ [..>######.## .# #..#.†.##.....)...###.####†##...ti[  ########......##..† #... ti[ j#.##.......###... ti\ @##.....~~~~..##... tiC\ ~d - a ring of poison resistance  Things that are here: _a +0 short sword; a +0 ring mail tiq\ _You start resting. _Magic restored. _You see here a +0 pair of gloves.ti,m tiu _ti| tiN f  You start putting on your armour.ti +5.5 (1tiL ti* ti +6.5 (2ti& tiu ti +7.5 (3ti- tiN ti> +8.5 (4tit ti ti +9.5 (5titi6 2 _You continue putting on your +0 pair of gloves. x5ti timti=c _You finish putting on your +0 pair of gloves.til3tintipti|ti)}$ _ti:tixtiB,ti:tiʍtitiHtiMM _You now have 22 gold pieces (gained 11).ti͔titiMtiqtititiWtiStititititiptiti?titiO,titi8..#  .#  S. ###.  ..## .....  ..# #...##  #.##...... ### ###....#..#.. ..## #.@.#...).....##.. ###.#.####......#.. ##...# #....# ####...## #.). #....#.## ##... .....####..# .# #..(<...>######.## .# #..#.##.....)...###.####†##ti_########......##..† #ti',77.5 (8tir+8.5 (9ti"tib _h - a scroll labelled REUPOL QIXAItiItiظti  An adder comes into view.ti.... ...# ...# .S. ###. #..## ..... ...# #...## .. #.##...... ### ..####@...#..#.. ..##. ti$#...#...).....##...# ###.#.####......#..# Shock ##...# #....#.# .####...## #.)..### #....#.## ##.....# S   adder (asleep).....####..# .# #..(<.#...>######.## .# #..#.†tiSn.##.....)...###.####†##...ti~!ti+9.5 (1ti380.5 (2 _ti'ti@tib2 3 *******S  The zap hits the adder.  The adder is moderately wounded.ti Q.Sti b..... ti e4-----=1.5 (1ti ti / _The adder hisses angrily.ti ******* The zap hits the adder.tiX@Q.Sti@N.StiNH5......tiJi3----------2tiPtiS] _The adder is heavily wounded.ti%M *** The zap hits the adder.ti ..SThe adder is severely wounded.tiIo2----------3tiotiR _The adder barely misses you.ti,<***ti+o..S ti_e1----------4titi _The zap misses the adder. The adder barely misses you.tigv <***tij R..Sti 19--0---------5Shockti ti _The zap misses the adder. The adder bites you. The adder barely misses you.ti6 4ti ti K _You are out of magic!tititiZtiK _You are out of magic!tiB †You hit the adder. You burn the adder. You kick the adder.ticRti:tipsychicmeow the Gusty....Gale Centaur...#Health: 19/20 ======================--...#Magic: 0/5------------------------... ###.# AC: 2Str: 9..## ...... EV: 9Int: 14..# #...##.. SH: 0Dex: 12#†##...... ### .. XL:  2 Next: 106% Place: Dungeon:2####@...#..#.. ..##. Noise: =--------  Time: 1186.5 (1.0)tiu#...#...).....##...# b) +1 dagger (flame)###.#.####......#..# Cast: Shock##...# #....#.# .####...###.)..####....#.####.....# .....####..# .# #..(<.# ...>######.## .# #..#.†. .##.....)...###.####†##...  _The adder barely misses you. _The zap misses the adder. The adder barely misses you. ti;_The zap misses the adder. The adder bites you. The adder barely misses you. _You are out of magic! _You are out of magic!  You hit the adder. You burn the adder. You kick the adder.ti _You kill the adder!You have reached level 3!tie/  --more--tiz  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? ti{q25/26=663 3% ti!tiS _You feel clever. x2tiu03ti0tiQ5ti9~6==ti};z _HP restored.  You encounter a quokka.tiBr-..r   quokka (wandering)tiaC%7tiJti#KL-8.5 (2 _tiPtiRti<S r... ...# ...# ... ###.  ..## .....  ..# #...##  #†##...... ###  ####@...#..#.. ..##.  #...#...)...  ###.#.####..  ##...#   ####...## #.) #....#.##  ###..# .# #..(< ...> .# #..#.† )†ti r... ...# ...# ... ###.  ti{..## .....  ..# #...##  #†##...... ###  ####@...#..#.. ..##.  #...#...)...  ###.#.####..  ##...#   ti####...## #.) #....#.##  ti###..# .# #..(< ti...> .# #..#.† )†titititi] _A quokka is nearby!ti S r... ...# ...# ... ###.  ..## .....  ..# #...##  #†##...... ###  ####@...#..#.. ..##.  #...#...)...  ###.#.####..  ##...#   ####...## #.) #....#.##  ###..# .# #..(< ...> .# #..#.† )†tiK' \ r... ...# ...# ... ###.  ..## .....  ..# #...##  #†##...... ###  ####@...#..#.. ..##.  #...#...)...  ###.#.####.. ti'  ##...#   ####...## #.) #....#.##  ###..# .# #..(< ...> .# #..#.† )†ti. ti/ ti5 ti8 ] _A quokka is nearby!tiF tibG ti0M tiN K _You are out of magic!ti>7ti7tiN=ti@K _You are out of magic!ti..###.r... .....# ....#  .... ###ti|##..## ..... #..# #...##  #@##...... ### ..ti####....#..#.. ..##.#...#...).....##.ti###.#.####...#ti  ##...# #....#.# .ti!b###...##.)..##tiO #....#.## ##......####..# tic)(<.#ti..>######.## .# #..#.†tiJ.rtititi +9.5 (1 _tiatis _You see here an adder corpse.tiK ### .###r.. #...#.....##.  ..... ###. # ..... .# #...##  ##†##...... ### .ti 8 ####....#..#.. ..##. #...#...).....##...###.#.####......#..# ##...# #....#.#  ####...## #.)..# #....#.## ##..... .....####..# .# #..(<ti Q.rtiX ti> .90 _tie ti# tiּ  ###### .##...### .. ... . ##....r.#. .###........##...## ..............###.# ..... ..# #...##  ##†##...... ###  ####....#..#.. ..# #...#...).....##...#.#.####......#.. ##...# #....#. ####...## #.)..# #....#.## ##....rti ti ~=1====1Shockti tit ti ## ## #.### .##.#...### ... . .. # #......#. .### r.##...## .......@......###ti....###..###....... ##..# #...##  ##†##...... ######....#..#.. ..##...#...).....##.###.#.####...tio ##...# #....####...)..#tiddrrti.=2titiQS _The quokka barely misses you.tiZ  You hit the quokka. You burn the quokka.  The quokka is moderately wounded.ti&3tiJti _The quokka closely misses you. The quokka barely misses you.tiU(  You miss the quokka.The quokka is moderately wounded.ti*T5-4ti.ti1+ _The quokka bites you.ti  You barely miss the quokka.The quokka is moderately wounded.ti s6=====5tiw ti T _The quokka closely misses you.tiCo †You hit the quokka. You burn the quokka.tiv Rti+ ]76Shockti7 ti J _You kill the quokka!titititiH _No target in view!titi"titi ti:_No target in view!ti"tititiŪ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ti Ititif _tiotitiA9=tititi`titil2====tititi[titi,tititititi9ti{<====ti{tiV,titij,tieti,titititititi5tiwtitiV3====tiXtiw,tiBtitiBtitif<====titi6titititi,titi)tiYti7 ti ti ti<,titio|4====ti,titi*tiytiDtistiti:ti R====ti!tiw#ti#ti$ti=',tiQ(tio*ti*ti+ti-ti-ti.ti0ti0ti1ti3ti4P5====ti7Xti7ti8tiz8ti9ti9tiF:ti<ti<<====ti=ti?ti@tiNAtiB,tiCtiEE,ti|FtiH,tiItiLtiFLti.MtiOtiON6====tirQtiTtiVtiVti5Xti1[tir\ti\ti]ti_tiatieBti!ftig<====tigti6iti9lBtimtiotiotiptiqtis,tiRttiq  ##### .###... ####.....tiч) #.####........#### #..##.@..# -#...####....#### ..........### #......#...###ti......†.##...##..............###. ##....###..###...... .##tiQP.## ##..# #...## ... ##†##...... ### ..  tiw?You pick up a parchment of Shatter and begin reading...ti/1248.5 (52.0)tiF-9.5 (53ti+ti7@ _You add the spell Shatter to your library.ti5 tiG6 ti6 tiS9 ti; ti? BtiA BtiC ti;P   You encounter 2 goblins. ##### g#### ...###..g... ### #.####...@.....##### #..##....###.####...####....#Shock  ....##  #......#...###  ......†.##...##  gg 2 goblins (asleep)..............###. ##  ....###..###...... .##  .## ##..# #...## ...ti3^ 251.5 (2.0)tiw` 22.5 (3 _tie tii tiמl ##### g  #### ...###..g  ... ####.......#  #.####...@.....#  #### #..##....###.###  ....####  ..### ti; ...###  †   ##   .##  .## ##..#  ... ti  ##### g  #### ...###..g  ... ####.......#  #.####...@.....#  #### #..##....###.###  ....####  ..#  .  †   tiZ     .## ##..#  titiztiti5d _There are monsters nearby!ti@ ##### g  #### ...###..g  ... ####.......#  #.####...@.....#  #### #..##....###.###  ti....####  ..###  ...###  †   ##   .##  .## ##..#  ... ti( ##### g  #### ...###..g  ... ####.......#  #.####...@.....#  #### #..##....###.###  ....####  ..#  .  †     tiŝ|   .## ##..#  ti tititi\d _There are monsters nearby!tiH  *******g1 asleep)The zap hits the goblin.  The goblin is severely wounded.tiXcg..gtiu.....gwandering)tie5----==3.5 (1titiy= _The goblin shouts! You hear a shout! x2ti m )The zap hits the goblin.ti *******g   goblin (You kill the goblin!ti4 v .g  The zap misses the goblin.tiM Y g  The goblin shouts! You hear a shout!ti g  You encounter a goblin. It is wielding a +0 club.tiʘ s.....ggg 3 goblins (1 launcher)ti o4--------84ti: ti  tiȪ }_You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.ti× m )The zap hits the goblin.ti p****** 2ti%.g.tiY  You kill the goblin!tip+ 3--------@.....@   Jessica (wandering)gg 2 goblins (1 launcher)You encounter Jessica the Apprentice Sorceress. She is wielding a +0 dagger.til3/  --more--ti(4 ti6 ;)gti> tiE G 10-5 _tiL tiTP tiRH ##### .#### @..###.). ... ####.....gg# #.####.........#### #..##...@###.### #...####....####  tiH ' ..........###  ##...### †.##...## ..............###.##tiH gg 2 goblins (1 launcher) ....###..###...... .##  tiI .## ##..# #...##.. ti7I ##†##...... ### tiL g.ti'N 9g)ti W tiZ O--6tixa tic ti ##### . #### @..###.). ... ####....gg)# #.####.# #### #..##..@.###.### #...####....#### .### #......#...### tiQ ......†.##...## .###. ##  ....###..###...... .##  .## ##..# #...## ...  ##†##...... ### ..ti).g.ticc  The goblin unwields a +0 dagger. The goblin wields a +0 sling.tiL)))))))tiY ......@The goblin shoots a sling bullet. The sling bullet closely misses you.tiy.=7tiɯti' _You hear a shout!ti ##### . #### @..###.). ... ####....g.)# #.####ti1|.g.# #### #..##.@..###.### #...####....#### .###tiQv #......#...###tiq ......†.##...## .......tid.###. ## ....#ti'##..###...... .##  .## ##..# #...## ...  ##†##...... ### ..ti g.titi4)))))))titiS.....@.----8titiԤ{ _The goblin shoots a sling bullet. The sling bullet barely misses you.ti##### .#### @..###.). ... ####....g.)# #.####...#### #..###.### #...####...@####  ..........###  ##...### ......†.##...## ..............###.## ....###..###...... .## g   goblin .## ##..# #...##.. ##†##...... ### ####....#..#.. ..##tig.tigtiGq.g 2 goblins (1 launcher)ti.-9titi5ti  ##### . #### @..###.). ... ####...g..)# #.####.....g...# #### #..##....###.### #...####..@.#### .### #......#...###tiX  ......†.##...## ..............###. ## ....###..###...... .   goblin  .## ##..# #...## ... ti  ##†##...... ### ..  ####....#..#.. ..##.ti g.ti< gti q.g 2 goblins (1 launcher)ti A-60ti} ti] ti v##### .#### @..###.). ... ####..g...)# #.####...#### #..##....###.### #...####....####  .........@###  ##...### ......†.##...## ..............###.# ....###..###...... .tiv .## ##..# #...##. g   goblin ##†##...... ### ####....#..#.. ..## #...#...).....##...#tiwg.tizgti/u.g 2 goblins (1 launcher)ti&1tiltiKtiVF`##### .####@.g###.). ... ####......)# #.####...g.....# #### #..##....###.### #...####....#### ..........### #......#......†.##...#........###.##....###..###...... ..## ##..# #...## .. ##†##...... ### .. ####....#..#.. ..##.#...#...).....##...####.#.####......#..# . tiGtixQtiY4====2Shockti4_tiati3##### .####@.g###.). ... ####......)# #.####...g.....# #### #..##....###.### #...####....#### ..........### #......#...###......†.##.@.#.ti0.......###.##....###..###...... ..## ##..# #...## ... ##†##...... ###..####....#..#.. ..##. #...#...).....##...# ti###.#.####......#..# .....# #....#.# ..titi\&3titiȺtitpQ####@.g###.). ... ####......)# #.####...g.....# #### #..##....###.### #...####....#### ..........### #......#...###......†.##...............@.###.##....###..###......#..## ##..###...##.. ...  ##†##...... ###..ti4q####....#..#.....##.#...#...).....##...####.#.####......#..# .....# .#....#.# ...####...## #.)..###.#ti%}ti&4ti titi9n V... ####......)# #.####...g.....# #### #..##....###.### #...####....#### ..........### #......#...##tin ......†.##...........###.###....###..###.@....#..## ##..###...##... ...  ##†##.......### .. tin ####....#..#.....##.tin o#...#...).....##...####.#.####......#..# ..tiMo ...# .#....#.# ...####...## .###.)..###.##....#.## ##.....#.#tix tiς &5tiZ tiފ ti{`n#.####...g.....# #### #..##....###.### #...####....#### ..........### ##...##......†.##...## #........###.###....###..###......# ..## tia##... ...  ##†##.......### .. ####....#..#.....##. ti/a#...#...).....##...####.#.####......#..# ..tiNa...# .#....#.# ...tioa####...## .###.)..###.#tiaz#....#.## .# ##.....#.#.....####..# .# #..(<.#.#### timtixE====6titiGtiy#### #..##....###.### #...####....####  ..........###  #......#...###ti †.##...## # ..............###.### ....###..###......# .## .## ##..###...##... ... ##†##.@.....### ####....#..#.....## #...#...).....##...# ###.#.####......#..# .. ##...# .#....#...### .###.)..###.# #....#.## .# ##.....#.#.....####..# .# #..(<.#.###ti ...>######.## .# #..#.†.....tigtiJg   goblintii37Shockti~titi#...####....#### .........g### ##...### #......†.##...## .#........###.# # ##....###..###......##.# ..## ##..###...##...# ...  ##†##.......### .. ####....#@.#.....##. #...#...).....##...# ###.#.####......#..# ..#...# .#....#.# ...####...## .###.)..###.##....#.## .# ##.....#.# .....####..#tib .# #..(<.#.####...>######.## .# #..#.†.......##.....)...###.####†##....gtihtiO&8tititiV ..........###  ##..g### #......†.##...## .#  ........###.# # ##....###..###......##.# ..## ##..###...##...# ...  ##†##.......#### .. ####....#..#.....##. #...#...).@...##...# ###.#.####......#..# .....# #.#....#.# ... ####...## #.###.)..###.##....#.## #.#tiW 4 ##.....#.#  .....####..# #.# #..(<.#.#####...>######.## #.# #..#.†.......##.....)...###.####†##........# ########......##..† #.#.gtic tirr &9tiz ti%| tiy #ti m#...### #......†.##.g.## .# .........###.# .# ##ti S###..###......##.# .#### ##..###...##...# ... ti  ##†##.......#### .. ti- <####....#..#.....##. ...#...).....##...#ti ##.#.####@.....#..# .. ##...# #.## .####...###.)..###.#....#ti _ ##..........####..tiϩ  #..(<#####>######.##ti .#.†......##.....)...###.####†##..ti  ########......##..†  #.##.......##ti '.gti ti '70ti tiU......†.##...## .# .......g.###.# .# #####..###......##.# .#### ##..###...##...# ...  ##†##.......#### .. ####....#..#.....##. ...#...).....##...###.#.####......#..# .. ##...# #@#....#.# .####...###.)..###.#....# ##..........####.. #..(<#####>######.###.†......##.....)...###.####†##.. ########......##..†  #.##.......####.....~~~~..tiY'.gtiatij&1tiqtistiv-c........###.# .# #####..###.g....##.# .#### ##..###...##...# ...  ##†##.......#### .. ti.R####....#..#.....##. ...#...).....##...###.#.####......#..# .. ##...# #.#....#.# .####...###.)..###.#....# ##..........####..tiC. #..(<.#.#####>######.###.†......tij. ##.....)...###.####†##.. ########......##..†  ti.#.##.......####.....~~~~.......~~~~~~ti2'.gti=ti~BY5====2tiJtiLti;###..###......##.# .#### ##..###g..##...# ...  ##†##.......#### .. ####....#..#.....##. ...#...).....##...###.#.####......#..# .. ##...# #.## .####...###.)..###.#....# ##..........####.. #..(<.#.#####>######.###.†......##.....)...###.####†##.. ########......##..†  #.##.......####.....~~~~.......~~~~~~#..########ti'.gtiti&3titi3ti n## ##..###...##...# ...  ##†##..g....#### .. ####....#..#.....##. ...#...).....##...###.#.####......#..# .. ##...# #.## .####...###.)..###.#....# ##..........####..ti  #..(<.#.#####>######.###.†......##.....)...###.####†##.. ########......##..†  #.##.......####.....~~~~.......~~~~~~#..##..~~~~####### .....##ti '.gtiI ti &4ti ti; ti~  ##†##.......#### .. ####....#.g#.....##. ...#...).....##...###.#.####......#..# .. ##...# #.## .####...###.)..###.#....# ##..........####..ti~  #..(<.#.#####>######.###.†......##.....)...###.####†##.. ########......##..†  #.##.......####.....~~~~.......~~~~~~#..##..~~~~####### #~.....##... #...~~~~.##..#ti $.gti< ti &5ti ti ti####....#..#.....##. ...#...).g...##...###.#.####......#..# .. ##...# #.## .####...###.)..###.#....# ##..........####.. #..(<.#.#####>######.###.†......##.....)...###@####†##.. ########......##..†  #.##.......####.....~~~~.......~~~~~~#..##~~.##..######.# ~.....##... #...~~~~.###..## #.#......gtia ti:E====6tititi^$.gti<7tintiltiin ##†##.......#### ..###....#..#.....##....#...).....##...# ###.#.####...#  ##...# #g#....#.# ...###..##.)..## #....#.###.....#.# ..####..# (<.#.####..>######.## #@# #..#.†.##.....)...###.####†#########......##..†  #.##.......##.....~~~~. #...~~.##..........#~~.##..####### #.# #..~~~~~.....## ... #...~~~~tit.## ##..###...##...# ... ##†##.......#### ..###....#..#.....##....#...).....##...# ###.#.####...#  ##...# #g#....#.# ...###..##.)..## #....#.###.....#.# ..####..# (<.#.####..>######.## #.# #..#.†.##.....)...###.####†#########......##..†  #.##.......##.....~~~~. #.....~~~~.......##~~.##..####### #.# #..~~~~~.....##tiu$.gtitih8Stampede ti3ti-6 _You stampede towards the goblin!tiq .## ##..###...##...# ...  psychicmeow the Gusty ##†##.......#### ..  Gale Centaur ####....#..#.....##.  Health: 26/26 ======================== #...#...).....##...#  Magic: 4/6================--------tiNrS ###.#.####......#..# ..  AC: 2Str: 9 ##...# #.#....#.# ...  EV: 9Int: 16  ####...## #g###.)..###.#  SH: 0Dex: 12 ti{r #....#.## #*# ##.....#.#  XL:  3 Next: 10% Place: Dungeon:2 tir .....####..# #@# #..(<.#.##### Noise: ---------  Time: 1278.5 (0.0)  ...>######.## #.# #..#.†......# b) +1 dagger (flame) tirR .##.....)...###.####†##........# Cast: Shock  ########......##..† #........# Stampede ti+sG #.##.......###........# ##.....~~~~..##........# g   goblin #.....~~~~~~.##........# tiOsn#..##..~~~~~~.##..####### #.# #..~~~~~.....## tirs_You stampede towards the goblin!  Casting: Shock (safe; 6% risk of failure)  tisConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  tisPress: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)ti .## ##..###...##...# ...psychicmeow the Gusty##†##...*...#### ..Gale Centaur####....#.*#.....##.Health: 26/26 ========================#...#...).*...##...#Magic: 4/6================--------###.#.####*.....#..# ..AC: 2Str: 9##...# #*#....#.# ...EV: 9Int: 16####...## #*###.)..###.#SH: 0Dex: 12#....#.## #*# ##.....#.#XL:  3 Next: 10% Place: Dungeon:2  .....####..# #@# #..(<.#.##### NoisetiF: ---------  Time: 1278.5 (0.0)  ...>######.## #.# #..#.†......# b) +1 dagger (flame).##.....)...###.####†##........# Cast: Shock########......##..† #........# Stampede #.##.......###........###.....~~~~..##........# g   goblin#.....~~~~~~.##........##..##..~~~~~~.##..########.# #..~~~~~.....##Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)  The zap hits the goblin.ti[ .gonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (60% to hit)  The zap hits the goblin.  The goblin is severely wounded.tiig 8.....tih ==9.5 (1tio tir T _You stop stampeding.ti  .## ##..###...##...# ...  psychicmeow the Gusty ##†##.......#### ..  Gale Centaur ####....#..#.....##.  Health: 26/26 ======================== #...#...).....##...#  Magic: 3/6============------------ ###.#.####......#..# ..  AC: 2Str: 9 ti ##...# #.#....#.# ...  EV: 9Int: 16  ####...## #.###.)..###.#  SH: 0Dex: 12  #....#.## #g# ##.....#.#  XL:  3 Next: 10% Place: Dungeon:2  .....####..# #@# #..(<.#.##### Noise: =--------  Time: 1279.5 (0.0)  ...>######.## #.# #..#.†......# b) +1 dagger (flame)  .##.....)...###.####†##........# Cast: Shock  ########......##..† #........# #.##.......###........# ##.....~~~~..##........# g   goblin #.....~~~~~~.##........# #..##..~~~~~~.##..#######ti r #.# #..~~~~~.....## _You stop stampeding.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 60% to hit)tiZ F .## ##..###...##...# ...  psychicmeow the Gusty ##†##.......#### ..  Gale Centaur tix[ ####....#..#.....##.  Health: 26/26 ======================== #...#...).....##...#  Magic: 3/6============------------ ###.#.####......#..# ..  AC: 2Str: 9 ##...# #.#....#.# ...  EV: 9ti[ Int: 16  ####...## #.###.)..###.#  SH: 0Dex: 12 ti \  #....#.## #)# ##.....#.#  XL:  3 Next: 10% Place: Dungeon:2  .....####..# #@# #..(<.#.##### Noise: =--------  Time: 1279.5 (0.0)  ...>######.## #.# #..#.†......# b) +1 dagger (flame) ti\  .##.....)...###.####†##........# Cast: Shock  ########......##..† #........# #.##.......###........# ##.....~~~~..##........# g   goblin #.....~~~~~~.##........# #..##..~~~~~~.##..####### #.# #..~~~~~.....## ti] Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ti8] Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineti]] Aim: a goblin, wielding a +0 club (severely wounded, 60% to hit)  The zap hits the goblin.tic  .##  ...  ##†##...* ..  *  ).*  * ..   #* ...   #*###.)   #*#   tivd , #@# #..(<  ...> #.# #..#.†  )†  †   #.# tiM `......)tiEc280.5 (1Shockti tidMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 club (severely wounded, 60% to hit)  The zap hits the goblin. _You kill the goblin!ti   Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.titi7titi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)tiVtih\tidtifF _Unknown command.ti~ 3ti$ tiL ti $ _ti tiR tiƜ ti  .## ##..###...##...# ...psychicmeow the Gusty##†##..g....#### ..Gale Centaur####....#..#.....##.Health: 26/26 ========================#...#...).....##...#Magic: 4/6================--------###.#.####......#..# ..AC: 2Str: 9##...# #.#....#.# ...EV: 9Int: 16####...## #.###.)..###.#SH: 0Dex: 12#....#.## #)# ##.....#.#XL:  3 Next: 12% Place: Dungeon:2  ti .....####..# #@# #..(<.#.##### Noise: ---------  Time: 1281.5 (1.0)  ...>######.## #.# #..#.†......# b) +1 dagger (flame).##.....)...###.####†##........# Cast: Shock########......##..† #........##.##.......###........###.....~~~~..##........# g   Robin (polearm, wandering)#.....~~~~~~.##........##..##..~~~~~~.##..########.# #..~~~~~.....## tiG =_You kill the goblin!Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.You encounter Robin of the Strong Arm. They are wielding a +0 trident.ti /  --more--titi.D-Shockti2ti>=)ti; 2.5 (2 _titi/ti .## ##..###...##...# ...  psychicmeow the Gusty ##†##..g....#### ..  Gale Centaur ####....#*.#.....##.  Health: 26/26 ======================== #...#...)*....##...#  Magic: 3/6============------------ ###.#.####*.....#..# ..  AC: 2Str: 9 tiÒ##...# #*#....#.# ...  EV: 9Int: 16  ####...## #*###.)..###.#  SH: 0Dex: 12  #....#.## #*# ##.....#.#  XL:  3 Next: 12% Place: Dungeon:2  .....####..# #@# #..(<.#.##### Noise: ---------  Time: 1282.5 (0.0)  ...>######.## #.# #..#.†......# b) +1 dagger (flame)  .##.....)...###.####†##........# Cast: Shock ti˓ ########......##..† #........# #.##.......###........# ##.....~~~~..##........# g   Robin (polearm) #.....~~~~~~.##........# #..##..~~~~~~.##..####### #.# #..~~~~~.....## Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  tiPress: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 trident, wearing a +0 animal skin and wearing a +0  helmet (77% to hit)ti .## ##..###...##...# ...psychicmeow the Gusty##†##..*....#### ..Gale Centaur####....#*.#.....##.Health: 26/26 ========================#...#...)*....##...#Magic: 3/6============------------###.#.####*.....#..# ..AC: 2Str: 9##...# #*#....#.# ...EV: 9Int: 16####...## #*###.)..###.#SH: 0Dex: 12#....#.## #*# ##.....#.#XL:  3 Next: 12% Place: Dungeon:2  .....####..# #@# #..(<.#.##### Noise: --------- tin_ Time: 1282.5 (0.0)  ...>######.## #.# #..#.†......# b) +1 dagger (flame).##.....)...###.####†##........# Cast: Shock########......##..† #........##.##.......###........###.....~~~~..##........# g   Robin (polearm)#.....~~~~~~.##........##..##..~~~~~~.##..########.# #..~~~~~.....##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 trident, wearing a +0 animal skin and wearing a +0  helmet (77% to hit)  The zap hits Robin.ti)Q.gtim5^.....)ti73=3.5 (1tiM@ti0C  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 trident, wearing a +0 animal skin and wearing a +0  helmet (77% to hit)  The zap hits Robin. _Robin is lightly wounded.tiU  ##†##.......#### .. ####....#.g#.....##. ...#...).....##...###.#.####......#..# .. ##...# #.## .####...###.)..###.#....#)# ##..........####..# #.# #..(<.#.#####>######.###.†......##.....)...###.####†##.. ########......##..†  #.##.......####.....~~~~.......~~~~~~#..##..~~~~####### #~.....##... #...~~~~.##..#ti ti .=4ti ti X _Robin roars a battlecry!ti( ####....#.g#.....##. ...#...).....##...###.#.####......#..# .. ##...# #.## .####...###.)..###.#....#)# ##..........####..# #.# #..(<.#.#####>######.##ti#.†......##.....)...###@####†##.. ########......##..†  #.##.......####.....~~~~.......~~~~~~..~~...#...~~~~.##..## #.#......##..#ti/gtiw.g   Robin (polearm)ti=/--5titihti  ...#...).g...##...###.#.####......#..# .. ##...# #.## .####...###.)..###.#....#)# ##..........####..# #.# #..(<.#.#####>######.###.†......##.....)...###.####†##.. ########.....@##..†  #.##.......####.....~~~~..##.....~~~~~~.##..##~.##..######...#.#......#..# #.##....###.##ti$! /gti, .g   Robin (polearm)ti/ A--6ti7 ti8 ti ###.#.####g.....#..# .....# #.#....#.# ... ####...## #.###.)..###.# #....#.## #)# ##.....#.# .....####..# #.# #..(<.#.##### ...>######.## #.# #..#.†......# ti .##.....)...###.####÷##........#  ########......##..÷##.#  #.##...@...###.# ##.....~~~~..##.# #.....~~~~~~.##.ti # #..##..~~~~~~.##..########.# #..~~~~~.....##... #..##..#..## #.#......##.#ti, ..# #.##....###.#### #....##..##)#####tio 2gti, .g   Robin (polearm)tic &7ti' ti + ti###.#.####......#..# .. ##...# #g#....#.# ... ####...## #.###.)..###.# #....#.## #)# ##.....#.# ####..# #.# #..(<.#.##### >######.## #.# #..#.†......# tiV/##.....)...###.####÷##.#  #......##..÷##.# #.##.###.# ##.....~~~~..##.# ti}#.....~~~~~~.##.# #.. ... #...~~~~.##..#ti..## #.#......##..#..# #.##....###.## titi!U8Shockti'ti)ti#...#...).....##...# ###.#.####......#..# ..   #g#....#.# ...  ####...## #.###.)..###.# ti  #....#.## #)# ##.....#.# .####..# #.# #..(<.#.##### .>######.## #.# #..#.†# #.....)...###.####÷##.ti) # ########......##@.÷##.tiM p# .##.......###.tik f# #..##.ti # ...~~~~~~.##........#ti g#..##..~##..#######ti N#.# #..~~~~~.....#. #...~~~~.##..## #.#......##..#..# #.##....###.##titi &9ti'ti)tiQ#...#...).....##...# ###.#.####......#..# .. ##...# #g#....#.# ... ####...## #.###.)..###.# #....#.## #)# ##.....#.# ####..# #.# #..(<.#.##### >######.## #.# #..#.†......# .....)...###.####÷##.# ......##.@÷##.# #.##.###.# ##.....~~~~..##.# #...#..###.# #... #...~~~~.##..#i+0m..## #.#......##..# titi'90ti]tiȶtiR ####....#..#.....##.  #...#...).....##...#  ###.#.####......#..# ..   #g#....#.# ... ##...## #.###.)..###.# ..#.## #)# ##.....#.# ti .####..# #.# #..(<.#.##### ######.## #.# #..#.†# ....)...###.####@##.# ti ######......##..÷##.# .##.......###.ti U# #..#tiZ ...~~~~~~.##........##..##..~~~~~~.##..########.# #..~~~~~.....#. #...~~~~.##..## #.#..ti{ #..#ti .gti g   goblin (launcher, wandering, strong)ti 31Shockti0 :  Things that are here:ti2 _a frilled lizard skeleton; a ball python skeletontiRN ##†##.......#### . ####....#..#g....##. #...#...).....##...# ###.#.####....g.#..# ..   #g#....#.# ... ##...## #.###.)..###.# tiNe..#.## #)# ##.....#.# ..# #.# #..(<.#.##### #####.## #.# #.@#.†# tiN...)...###.####÷##.# #####......##..÷##.# .##.......#tiNK#.tiN...~~~~~~.##........# g 2 goblins (1 launcher, wandering, str…)tiO4#..##..~~~~~~.##..#######ti1O#.# #..~~~~~.....#. #...~~~~ti:V gYou encounter a goblin. It is wielding a +0 dagger.tiY#.gtiYK.gtiDcg   hobgoblin (wandering, strong)gg 2 goblins (1 launcher, 1 wandering, s…)tifY4====2ti!otiqZ _You encounter a hobgoblin.ticM##..###...##...# . ti6cB ##†##.......#### .. ###....#.g#.....##. tic...#...)....g##...# ##.#.####g.....#..# ..  #g#.g..#.# ... tih#...## #.###.)..###.# ..#.## #)# ##.....#.# ..# #.# #..@<.#.##### ####.## #.# #..#.÷......# ..)...###.####÷##........# ####......##..÷##........#.##.......###........##..##........# ...~~~~~~.##........# gg 3 goblins (2 launchers, 2 wandering,#..##..~~~~~~.##..########.# #..~~~~~.....#ti)))tiW6 gg.).gg3 strong)The goblin shoots a sling bullet. The sling bullet hits you.ti][`3---===3tiftik> _The goblin shouts!  Things that are here:tinK _3 stones; a +0 daggertiF#..###...##...# ... ##†##.......#### .. ....#..#.....##. #...).gg..##...# .#.####.g..g.#..# .. ...# #g#.g..#.# ... ...## #.###.)..###.# #.## #)# ##.....#.# ti%G..# #.# #..(@.#.##### .## #.# #..#.÷......# )...###.####÷##.# ......##..÷##.##.##.......###.#  ##.....~~~~..##.tisG#  #.....~~~~~~.##.#  3 goblins (2 launchers, #..##..~~~~~~.##..#tiG5# tiJ .gtiK=.gtiCL'.gtiLgti?W~.g 4 goblins (2 launchers, 3 strong)ti~^J)))))))tix.)..@..ti/--4ti ti7x _The goblin shoots a sling bullet. The sling bullet completely misses you.tia _There is a stone staircase leading up here.ti ti 9--ti ti G.gti .gtic 3gti '.gtid %g.ti g   Robin (polearm)g   hobgoblin (ti gggg 4 goblins (2 launchers, 3 strong) ))))The goblin shoots a sling bullet.tiR M.)..ti `4=--5ti tish =====1 _The sling bullet hits you but does no damage.tiIo L #.#.##.....######### #......######.### ###.#### #.....# #.# ##.....#### #.# #.......#.. tio H##.## ##...^.##.. #...# #..÷..##.. #...# ###....... #.@.# ###.##.# ##.## ###.#.#.# #.# ##..###...tio - #.# #..## ##.# ##### #.#######...###.## ti,p #####...########..........#)#.... ....#.........##########.....#.##tiTp X ###...#.#####.# #.....#.## ti{p  ###...# ##.## #......... tiZ d-7.0 (2.5Shockti ti ! _You climb upwards.ti c _There is a stone staircase leading down here.titiLevel 1 of the Dungeon<>>>∩(Press ? for help)#.##.#.###.###.#......#.#####'#..##.#..#.# #.......#.##...##...'#.<##.#.##.###.###.....###..##.##'#..##.#.##.....############†##.##ß.#.##......######.### #...##.#######ti.###.#### #.....# #...##.##.# ##.....#####...#####.##.# #.......#.....>...##.###.## ##...^.##........%##.##...# #..÷..##.........##.##...# ###............####.##.@.####.##.##....##.###.## ###.#.#.##....##.#tia########.# ##..###........##.##.....##.# #..## ##.##..####### ######.#######ti#.###.# ######.#######...###.###..#.....# #............#ti#.###.######...########..........#)#.......#.....#####.#...#..###.##.#........#.........##########.....#.###.##.............#.#..###.##.#.#.####...#.#####.##.....#.###.##.....#####.#........#.#ti#.#.#.# ###...# ##.###...........##.....# #.#####..#.#.#ti#.....# ##### #...###.....######.......# #.#####......#ti###.####....##.....# #.###.#.# #.......##.####.#ti7#....###...## #.##..#.# ##########.#### ti&\>@tiy ti#.#.##.....######### psychicmeow the Gusty#......######.###Gale Centaur###.#### #.....#Health: 24/26 ======================--#.# ##.....#### Magic: 4/6================--------#.# #.......#.. AC: 2Str: 9##.## ##...^.##.. EV: 9Int: 16#...# #..÷..##.. SH: 0Dex: 12ti#...# ###....... XL:  3 Next: 12% Place: Dungeon:1#.@.####.##.# Noise: ---------  Time: 1297.0 (0.0)##.## ###.#.#.# b) +1 dagger (flame)#.# ##..###... Cast: Shock#.# #..## ##.#######.#######...###.## #####...########..........#)#....  ....#.........##########.....#.##  ###...#.#####.##.....#.## ###...# ##.###.........  tiB_The goblin shoots a sling bullet. The sling bullet completely misses you. _There is a stone staircase leading up here.  The goblin shoots a sling bullet. _The sling bullet hits you but does no damage. _You climb upwards. _There is a stone staircase leading down here.ti titii ti$!tiG%: _ti%ti&ti;&tip&ti)ti*ti5+K5=tiw+ti-ti.ti/tid/ti!2ti2ti.3P5====ti3ti6ti6ti7tiv7ti9ti:ti:h6==ti\;ti>1 _HP restored.ti?ti*@tiAtibCtiZDtiD<====tiEtiGtiHtiuItiJtiLtiMtiCN9=tiOtiuQtiXS,tiStiVtixWtiWtikXtiYtiqZtiZti[ti\ti\ti6]N6====ti~]tiG_4 _Magic restored.ti&`tih`ti?atiMctidtidtietigtini,tijtilti!nR====ti#otipptir,tirtistittittiutivtiqwtiwticxtifzti{ti|ti }titititiWti....# #.###.##...# ###.###.#......#.# ## # #.......#.##...# #. ###.###.....###. #. ....########### # ######.### #...# # # #.....# #...# ###.....#####...#### ##.......#.....@...# #.321.0 (24.0)##...^.##........%# #.#..÷..##.........# ####............### #. ###.##.##....# #.  ###.#.#.##....# #  ##..###........# tikY #.  #..## ##.##..####### ######. ####...###.###..#.....# #tiٔtiFtic _There is a stone staircase leading down here.ti*ti5ti;tiFti N82.0 (1.0) _tiUtiR 2  You climb downwards.  Level annotation: Jessica, Robinti]    .≈≈≈≈♣..~~~.~..   .≈≈≈≈≈≈~~≈≈~...   .~~~~~~≈~≈~~K..   ~.≈~~~≈~~~≈≈~#   .~~~.~.~..~~~   .~~~.....~.   #.....#  ti^y  #..@.#    ##....#    #.##...#   #. ##....   #. ###   #.  K   kobold (missile, asleep)   #   #  tiO:3.5 (2.5Shockti4tiպ  ti!You encounter a kobold. It is wielding a +2 short sword of protection and _quivering stones.tia _There is a stone staircase leading up here.tiaX .≈≈≈≈♣..~~~.~..  .~~≈≈~...  .~~~~~~≈~≈~~K..  ~.≈~~~≈~~~≈≈~#  .~~~.~.~..~~~ tiX .~~~.....~.  #.....# #..@.# ##....#  #.##...#  #. ##....  #. ###  tiY7#. #. #.ti8Y!timc .≈≈≈≈♣..~~~.~..  .~~≈≈~...  .~~~~~~≈~≈~~K..  ~.≈~~~≈~~~≈≈~#  .~~~.~.~..~~~  .~~~.....~.  #.....# #..@.# ##....#  #.##...#  #. ##.... #. ### #. #. #.titititiq] _A kobold is nearby!til l .≈≈≈≈♣..~~~.~..  .~~≈≈~...  .~~~~~~≈~≈~~K..  ~.≈~~~≈~~~≈≈~#  .~~~.~.~..~~~  .~~~.....~.  #.....# #..@.# ti͋ ##....#  #.##...#  #. ##....  #. ###  #. #. #.ti ti! # .≈≈≈≈♣..~~~.~..  .~~≈≈~...  .~~~~~~≈~≈~~K..  ~.≈~~~≈~~~≈≈~#  .~~~.~.~..~~~  .~~~.....~.  #.....# #..@.# ##....#  #.##...#  #. ##.... #. ### #. #.ti" @ #.ti& ti( ti- tiT0 ] _A kobold is nearby!ti > *******K  )The zap hits the kobold.  The kobold is severely wounded.ti> G.KtiH u..≈~~.ti'N h5----===4.5 (1.0ti T tiV @ _The kobold shouts! You hear an angry hiss.tiq )The zap hits the kobold.  You kill the kobold!tiV*****ti\S)~~..ti h4--------4--5Shocktiltim+ _You hear a splash. x2tiZMtid-- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ti3tiutif  You encounter an adder.tiSShockS   adder (wandering)tif %0ti3(ti:-6.5 (1 _ti^$ti &tiYti8-tiXtiF _Unknown command.ti= .≈≈≈≈♣..~~~.S..  .~~≈≈~...  .~~~~~~≈~≈~~...  ~.≈~~~≈~~~≈≈)#  .~~~.~.~..~~~  .~~~.....~.  #.....# #..@.# ##....#  #.##...#  ti9>#. ##....  #. ###  #. #. #.tic .≈≈≈≈♣..~~~.S..  .~~≈≈~...  .~~~~~~≈~≈~~...  ~.≈~~~≈~~~≈≈)#  .~~~.~.~..~~~  .~~~.....~.  #.....# #..@.# ##....#  #.##...#  #. ##.... #. ### #. #. #.ti.ti'titiO] _An adder is nearby!tih M~Sti S.Stih tiJ 3--------Contam: 10% 7ti4 ti C _You miscast Shock. Nothing appears to happen.ti# *******The zap hits the adder.tiQ~Sti/tiSH≈Stiӥs~~.~.ti+u2--------=8titi3 _The adder is lightly wounded.tip ******* The zap hits the adder.ti&~S~Sti4...≈1--------9 _The adder is moderately wounded.ti ***** The zap hits the adder.  The adder is severely wounded.The zap hits the adder.tiF JThe adder is severely wounded.The adder barely misses you.tiޢ.~..SJ   endoplasm (wandering)tid0--------30Shocktiti[ _You encounter an endoplasm.titiWtigtiWK _You are out of magic!ti` tia ti h tij K _You are out of magic!tiܧ J.  You hit the adder. You burn the adder.  The adder is almost dead.tiU 8 tiα 73---ti 1ti ti * _The adder bites you.ti>[ .  You hit the adder. You burn the adder.tihBh g  You kill the adder!tiCF.JtihJ g   goblin#.  tiM/352tiPtiTq _You encounter a goblin. It is wielding a +0 club.ti   ~≈~._~~≈≈... .≈≈≈≈♣..~~~. .≈≈≈≈≈≈~~≈≈~.... .~~~~~~≈~≈~~..g ~.≈~~~≈~~~≈≈J# .~~~.~.~..~~~# .~~~.....~...# #....@#  ##..<.#  ##....#  ti#.##...# #. ##.... #. #### #.  #. #.tig.titi4=--1====-3Shocktiti< _Found a faded altar of an unknown god.ti} .~≈~._~~≈≈..... ≈≈≈≈♣..~~~.~...  .≈≈≈≈≈≈~~≈≈~....  .~~~~~~≈~≈~~.g  ~.≈~~~≈~~~≈≈J#  .~~~.~.~..~~~#  .~~~.....~...#tiG~  #.....#   ##..@.#  ##....#  #.##...# tiq~ #. ##....  #. ####ti~m  #.  ti~ #.  #.ti+ tiC)Jti g.titi/J8% -4ti]ti7a _There is a stone staircase leading up here.tip tis tiz ti?~ '.gtiy tiN G65 _ti ti{D W=====1tiNK ....# #.###.##...# ###.###.#......#.# ## # #.......#.##...# #. ###.###.....###..# #. ....############.# #. ######.### #...# #. # #.....# #...# #.  ##.....#####...#####. tiwL  #.......#.....@...##.  ##...^.##........%##.  #..÷..##.........# #.  ###............### #. ###.##.##....# #.  ###.#.#.##....##.  ##..###........##.  #..## ##.##..####### ######.  ####...###.###..#.....# #...... ti m5=37.0 (2.5tiV /Shocktiì ti2 ! _You climb upwards.ti c _There is a stone staircase leading down here.titi'tiwti@ti:j1 _ti'titiGZ _Your magical contamination has completely faded away.titititih6==tiKti\1 _HP restored.tititi{,ti8tiPtiV2====tititi2 9=ti& ti ti ti ti,tioti tiG<====tiGti,titi"tiMti.tiGtirtitia,tititititii ti V3====ti!ti#tiD#ti/%ti &tiK&ti'ti(ti2)ti\*ti+ti,<====ti-ti/,ti0tiI2ti~2ti4tio6Bti7ti 8tiP9ti:,ti?<ti=ti=P4====ti>tiV@ti@ti3BtiYD,tiDtiF,tiGtiM====ti{NtiNtiOtiwQtiQti0StiT,tiUti:W,tiJXtiYtiYP5====tiZti\ti\ti]ti/_tib_tir`tib,tictieR====tivftigtigtihtijtijtikti@m,ti6ntio,ti1qtis,tiwttivd6====tiwtiYO 84.0 (47.0) _Magic restored.ti>ti~tiK^ _Partly explored, can't reach some items.titi0(ti.ti4ti=85.0 (1.0) _tiBti\/ ====2  You climb downwards.ti?0ti2ti$=k   .~≈~._~~≈≈.....   .≈≈≈≈♣..~~~.~...   .≈≈≈≈≈≈~~≈≈~....   .~~~~~~≈~≈~~...   ~.≈~~~≈~~~≈≈(# tio=  .~~~.~.~..~~~#   .~~~.....~g..#   #...J.#  ti=+  ##..@.#    ##....# ti=   #.##...# ti=   #. ##....   #. #### ti>  #.  J   endoplasm   #. tif> g   goblin   # ti>x   Level annotation: Jessica, RobintiB=6.5 (2.5Shockti8_ti9 _The endoplasm hits you but does no damage.tia _There is a stone staircase leading up here.tis R ****tiJs `*** The zap hits the endoplasm.ti g.ti ^ .~≈~ti x~.J  The endoplasm is moderately wounded.ti 4--5----7.5 (1.0ti ti  - _The endoplasm hits you.ti* *******The zap hits the endoplasm.tiV .~≈~~.J  The endoplasm is heavily wounded.ti6g4--------8ti&_ti@ _The endoplasm hits you but does no damage.tiD ******* The zap hits the endoplasm.tit=~gti .~≈~~.J  The endoplasm is almost dead.tim3--------9titiV _The endoplasm barely misses you.tiy|P .  The zap hits the endoplasm.tiT *******#.  ti .~≈~~..  You kill the endoplasm!2----2--------990_ti9 _The goblin hits you with a +0 club.ti+ ti'/ A--1ti4 ti7 v _You closely miss the goblin. The goblin hits you with a +0 club.ti $You hit the goblin. You burn the goblin.ti& ^412Shockti, tii/ J _You kill the goblin!ti-Uti`ti$gtiiH _No target in view!ti-tipti/^ _No target in view!ti^ g  ~≈~._~~≈≈.....  .≈≈≈≈♣..~~~.~...  .≈≈≈≈≈≈~~≈≈~. .~~~~~~≈~≈~~... ~.≈~~~≈~~~≈≈(#  .~~~.~.~..~~~#  .~~~.....~...# #....@#  ##..<.#  ##....#  #.##...# #. ##.... #. #### #. #. #.-3 _ti2b ti:o M  You now have 35 gold pieces (gained 13).ti~y P-----4.5 (2til tiт - _You see here a +0 club.ti H{  ~≈≈..~≈≈~. ~≈~._~~≈≈... .≈≈≈≈♣..~~~. .≈≈≈≈≈≈~~≈≈~..... .~~~~~~≈~≈~~... ~.≈~~~≈~~~≈≈(#  .~~~.~.~..~~~#  .~~~.....@...# ##....)##### ##..<.#  ##....# #.##...# #. ##.... #. #### timMtiU3=5.5 (1Water tiZti^2 _You enter the shallow water.ti   ≈~~≈≈~≈~. ~≈≈..~≈≈~......? ~≈~._~~≈≈...ti  .≈≈≈≈♣..~~~. .≈≈≈≈≈≈~~≈≈~...... .~~~~~~≈~≈~~.... ~.≈~~~≈~~~≈≈(#  .~~~.~.~..@~~#  .~~~.....~...#  ##....)##### ##..<.#  ##..ti6 ..# #.##...# tib #. ##.... #. #### ti ti! ^3====6tiW( ti* d _Found a scroll labelled HYEZXO FOSH.ti%ti@titiT _Why would you want to do that?tik\ ≈~~≈≈~≈~. ~≈≈..~≈≈~......?. .~≈~._~~≈≈. .≈≈≈≈♣..~~~.~. .≈≈≈≈≈≈~~≈≈~......  .~~~~~~≈~≈~~.... tink< ~.≈~~~≈~~~≈≈(#  .~~~.~.~..~@~#  tik.~~~.....~...#  ##....)#####  tik##..<.#  ##....#tilS #.##...# #.titlc # tiSrtiXy,7 _tititi) ≈≈~≈≈~.~≈~~≈≈~≈~..~≈≈..~≈≈~......?~≈~._~~≈≈....≈≈≈≈♣..~~~....≈≈≈≈≈≈~~≈≈~.........~~~~~~≈~≈~~........tif?~.≈~~~≈~~~≈≈@# .~~~.~.~..~~~# .~~~.....~...# ##....)#######..<.###.ti...##.##...##. ##....tiQ#. ####titim %8ti ti $  Things that are here:ti6 _4 stones; a +2 short sword of protection; a kobold corpseti^tibWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  b - a +1 dagger of flaming (weapon) ti &Floor Items ([,] to select) Hand Weapons a +2 short sword of protection[?] describe selected tiO[!] equip|wield|wear|put on[tab] equip|unequip ti ti ti psychicmeow the Gusty≈≈~≈≈~.~.......Gale Centaur≈~~≈≈~≈~.........ti Health: 23/26 =====================---~≈≈..~≈≈~......?..Magic: 3/6============------------tir o.~≈~._~~≈≈.........AC: 2Str: 9.≈≈≈≈♣..~~~.~.......EV: 9Int: 16.≈≈≈≈≈≈~~≈≈~........SH: 0Dex: 12ti .~~~~~~≈~≈~~........XL:  3 Next: 41% Place: Dungeon:2ti ~.≈~~~≈~~~≈≈@#Noise: ---------  Time: 1398.5 (0.0)ti .~~~.~.~..~~~#b) +1 dagger (flame)ti .~~~.....~...#Cast: Shock##....)#####Water ti ##..<.###....#ti@ #.##...##. ##....#. #### ti\ W_You see here a +0 club. _You enter the shallow water. tiw _Found a scroll labelled HYEZXO FOSH. _Why would you want to do that?  Things that are here: ti _4 stones; a +2 short sword of protection; a kobold corpseti S  You unwield your +1 dagger of flaming.  ti eYour +1 dagger of flaming stops flaming.  Your +2 short sword of protection hums with potential!tiX 4=9.5 (1f) +2 short sword (protect)ti$ ti%  ti% ;_f - a +2 short sword of protection (weapon)ti 3ti/ ti ti4 ,ti ,ti ti# 5==ti$ ti% tis( ti* ti* P4====ti, ti1 ti1 9=ti3 tim7 ti7 K6=ti@ tiD 8 _HP restored.tiE tiE tiMK tiK <====ti|M tiR tiOU ,ti\ e=ti"a ,tib tiVe ,ti@f tini ,tiXj ti m ti=m P5====tiDn tir ,tiDt tiDz tiz ti{ ti^ ,tid ti tiƆ <====ti\ ti; ,ti ti ti ti ti ,ti ti֙ ,tiך ti ,ti ti٣ ti N6====ti tiX 4 _Magic restored.ti ti (tih ti ti# ~~...~.......[# ~≈~~~~.~# ≈≈~≈≈~.~.......#tib  ≈~~≈≈~≈~.# ~≈≈..~≈≈~......?..#~≈~._~~≈≈..tiz n#.≈≈≈≈♣..~~~.ti #ti .≈≈≈≈≈≈~~≈≈~.@......#427.5 (2tiȿ 8.0).~~~~~~≈~≈~~.........ti "~.≈~~~≈~~~≈≈(#######..~~~.~.~..~~~#.~~~.....~ti ...###....)#######..<.tit ##....##.##...# # ti ti ,8.5 (29tiU 8_ti; ) _Found a scale mail.titititi\tiBtitiR====tititiM  You encounter a bat.titi!##### ~.~...######## ~~...~.......[# ~~~~.~.# ti! ≈≈~≈≈~.~.# ≈~~≈≈~≈~.........# ~≈≈..~≈≈~.....@?..#  ti!W.~≈~._~~≈≈.........# .≈≈≈≈♣..~~~.~.......# ti"Shock .≈≈≈≈≈≈~~≈≈~........# ti;".~~~~~~≈~≈~~........... ~.≈~~~≈~~~≈≈(#######.#.ti_"b   bat (asleep) .~~~.~.~..~~~#ti"...b .~~~.....~...#ti"W##....)#####tiU5930.0)b.ti5%b.ti>9b.tiCObtiG21.5 (3 _tiQN8_tiPti!ti ti##### ti%~.~...########  ti+&~~...~.......[#  ti>$~≈~~~~.~.......# tiN. ≈≈~≈≈~.~.......# ti_ tio%~.........#  ti:~.....@?..#  ti\.........# ~~.~.......# ~........# ti~~........b.. ~≈≈(#######.#. .~~~# .... ~...# .#  )#####ti ##### ~.~...########  ~~...~.......[#  ~≈~~~~.~.......#  ≈≈~≈≈~.~.......#  ~.........#  ~.....@?..#  .........# ~~.~.......# ~........#~~........b.~≈≈(#######.#. .~~~# ....~...# .#  )titi1titiķZ _A bat is nearby!ti  ##### ~.~...########  ~~...~.......[#  ~≈~~~~.~.......#  ≈≈~≈≈~.~.......# ti & ~.........#  ~.....@?..#  .........# ~~.~.......# ~........# ~~........b.. ~≈≈(#######.#. ti0 l.~~~# .... ~...# .#  )#####tiŧ  ##### ~.~...########  ti ~~...~.......[#  ~≈~~~~.~.......#  ≈≈~≈≈~.~.......#  tiC ~.........#  ~.....@?..# tid g .........# ti ~~.~.......# ~........#ti ~~........b.~≈≈(#######.#. .~~~# ....~...# .#  )ti tiе tiF ti Z _A bat is nearby!tiV ob.b.b.ti^ tib 5----Contam: 10% 2.5 (1ti:i til C _You miscast Shock. Nothing appears to happen.ti$b.titib.tivti55-ti'=3ti=ti1` _You barely miss the bat. The bat hits you.ti{ *** The zap hits the bat.  The bat is moderately wounded.tiT<?btiyV"b.tia .ti c4--4--------4tijtil_ _The zap misses the bat. The bat hits you.ti;##### ~.~...# ~~...~.[# ~≈~~~~.~.# ti3≈≈~≈≈~.~.# ≈~~≈≈~≈~.#  ~≈≈..~≈≈~.ti.b# .~≈~._~~≈≈.........# ≈≈≈≈♣..~~~.~.......# ti≈≈≈≈≈≈~~≈≈~.. ~~~~~~≈~≈~~..ti. .≈~~~≈~~~≈≈(#.#. tiq~~~.~.~..~~~# .... ~~~.....~...# #.#  ##....)##### #ti##### ~.~...# ~~...~.[# ~≈~~~~.~.# ≈≈~≈≈~.~.ti#  ≈~~≈≈~≈~.# ~≈≈..~≈≈~......?@b# ~≈~._~~≈≈.# tix♣..~~~.~.# ti=t≈~≈~ ≈~~~≈~~~≈≈(#ti]r.#. .~.~..~~~ti.....~.. ##....)##### #ti#b.tib.titih5Stampede ti tiX _You stampede towards the bat! The bat hits you but does no damage.ti =v .  You hit the bat.  Your weapon exudes an aura of protection.tiuH You kill the bat!tiU 9 26Shockti]tiK_T _You stop stampeding.ti>tiA ti"titH _No target in view!ti1 ti1 ti33 ti; ti4? h5= _tiFD tivD :----ti5F tiO F 2 tiP *8% tiQ tiX tiX 76tiZ tiR` ti` p6==5tia 1====4tib titi tii 72tixk tir M1tiUt ti| =ti~ tiֈ _Your magical contamination has completely faded away.=====ti9 ti: ,ti' tiƘ ti ti ti Bti ,tiݪ ti ,tif tiy ti9 N6====ti tiS ti tiO ti tiz b ##### ~.~...# ~~...~.[# ~≈~~~~.~.# ≈≈~≈≈~.~.# ≈~~≈≈~≈~.#  ~≈≈..~≈≈~......@..#- .~≈~._~~≈≈.#≈♣..~~~.~.# ≈≈≈≈≈≈~~≈≈~.#~≈~≈~~... .≈~~~≈~~~≈≈(#.#.~.~.~..~~~# ....~.....~...# #.#  ##....)##### tic 0526.0)tiB F-3.5 (17ti+ 8_ti[ a _k - a scroll labelled HYEZXO FOSHti3titi̙ti,ti,tiCti<====ti8tiutiw,tivtiLtiخ,ti,tiutiӵtititiɻ,tititi,tintitiXtititi#titititi$titifBti7tiv,titigtititi titi4,tihti+titi,tititi,ti&titi,titiEtiz,tititi  You encounter a goblin. It is wielding a +0 dagger.ti.~.......## ~........####.. ~...........#... ≈(#######.#.### .... ~~# #.....######..... ..# ##.##..##....### ### #..##....########@ ##.####.......... #### .# #@########.####... .ti5# .# #..##### #..##.... .... #..###...####....###Shock #### .... ..........### .#..# #......#...### ti # #.# ......†.##...## g   goblin (asleep) .. ..............# .g# ....###..###... tiHZ.## ##..###..ti-71.5 (18ti 32.5 (19 _titiSti|.## .#### .. ....# ... (.### ....  #.....######.....  ##.##..##....#  #..##....########  #..........  .# #@# .# #..#####  #..## ....   .#..#   ti|y# #.# † ..  .g#  .## tiG.## .#### .. ....# ... (.### ....  #.....######.....  ##.##..##....#  #..##....########  #..........  .# #@# .# #..##### ti1 #..## ....  .#..#  # #.# † ..  .g#  .## tititi#ti3%] _A goblin is nearby!tiZ.## .#### .. ....# ... (.### ....  #.....######.....  ##.##..##....#  #..##....########  #..........  .# #@# .# #..#####  #..## ....   .#..#  tiŊ~ # #.# † ..  .g#  .## ti%C.## .#### .. ....# ... (.### ....  #.....######.....  ##.##..##....#  #..##....########  #..........  tiC.# #@# .# #..#####  #..## ....  .#..#  # #.# † ..  ti?Di.g#  .## tiQItiMtiRtiU] _A goblin is nearby!tiZ *****g  tiֈ **The zap hits the goblin.  The goblin is severely wounded.ti &g.ti J......tih j5----==3.0) ti ti : _The goblin shouts! You hear a shout!tis o )The zap hits the goblin.ti ****** * tir s.....).tiz 4--------4-4Shock _You kill the goblin!ti tiQ j _Your Air Magic skill increases to level 5!ti N-titi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)tiZ#ti'ti+ti- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)tiHftiftigtikti`o: _tirti,stisticwtiwti\xti{ti-|:----ti}ti  You encounter a kobold. It is wielding a +0 whip.tib................-ShockK   kobold (wandering)Kti+8.5 (4ti;tiL-9.5 (5 _ti|ti:tio #  ..  ... (### ....  #.....######.....  .##....#  ...########  #..........  .# #@# .# #..#####  #..## ....  tiQp  .#..#   # #.# † ).  .K#  .## ti7 #  ..  ... (### ....  #.....######.....  .##....#  ...########  #..........  .# #@# .# #..#####  #..## ....  .#..#  # #.# † ).  .K#  .## ti0 ti ti tiV ] _A kobold is nearby!ti #  ..  ... (### ....  #.....######.....  .##....#  ...########  #..........  .# #@# .# #..#####  #..## .... tiv  .#..#   # #.# † ).  .K#  .## ti7#  ..  ... (### ....  #.....######.....  .##....#  ...########  #..........  .# #@# .# #..#####  #..## .... tiq .#..#  # #.# † ).  .K#  .## ti^ti.titi2] _A kobold is nearby!ti++'#  ..  ... (### ....  #.....######.....  .##....#  ...########  #..........  .# #@# .# #..#####  #..## ....   .#..#   # #.# † ).  .K#  .## ti4#  ..  ... (### ....  #.....######..... ti] .##....#  ...########  #..........  .# #@#tiȿ .# #..#####  #..## ....  ti_.#..#  tiW# #.# † ti).  .K#  .## titititi] _A kobold is nearby!tide*******ti~8K.tiJ......ti'm3----=80.5 (1ti.ti2P _The zap misses the kobold.ti ***** **The zap hits the kobold.ti-CK)tik2>....ti2.ti5m2--------1tit;ti=_ _The kobold is severely wounded.tiH\ O )  The zap hits the kobold.tib ****** *tiDc M ti -..ti %..)..)ti? z----62Shockti ti  ti <_You kill the kobold!ti ti ti tiI H _No target in view!titi3tij tiH _No target in view!tiHtitix ti%ti8*: _ti-ti5.ti8/ti6,ti8ti@=,tir>tiC,tiDtiL,tiNtiJTtiTtigUti[ti\ti]tiuc,tidtiitiiO3====tijtiKn,tintihrtitie.~.......##psychicmeow the Gusty ~........####..Gale Centaur ~...........#tiЇ ...Health: 26/26 ======================== ≈(#######.#.###....Magic: 3/6tiW============------------ ~~# #.....######.....AC: 2Str: 9 ..# ##.##..##....### EV: 9ti|~Int: 16 ####..##....########tiΈ@ SH: 0Dex: 12##.####.......... #### XL:  3 Next: 46% Place: Dungeon:2ti!.# #@########.####... Noise: ---------  Time: 1493.5 (11.0) .#ti).# #..##### #..##.... f) +2 short sword (protect) ....ti[P#..###...####....### Cast: Shock ####.... ..........###.#..# #......#...###ti# #)# ......†.##...## @   Sigmund (polearm, wandering)). ..............#ti@.# ....###..###....## ##..###.. ti։_The kobold is severely wounded.The zap hits the kobold. _You kill the kobold! tiS_No target in view! _No target in view!  tihYou encounter Sigmund the Dreaded. He is wielding a +0 scythe.ti6/  --more--titi/D-ShocktitiL%ti,-< 4.5 (12 _tiJ4ti(8ti ].#  # # .####  ...........#  (#######.#.### .... ~# #.....######..... ti .# ##.##..##....# ### ###..##....######## @.##.####.@........ #### .# #.########.####...g # .# #..##### #..##.... ... #..###...####....#### ###... ...#..# #ti Y#...### # #)# ......†.##...## ). ..............##ti*  @.# ....###..###.... ti ti| J5.0)Shockti ti1 ti ti tia&ti,tiJ.tilM. ~  #### .. ...........#  ... (#######.#.### .... ~.....######..... .##.##..##....# ### ##..##...@######## @##.####.......... ####. .# #.########.####...g #.# #..##### #..##....##..#.tiotit&6tixtiUzti]S e# # .#  # ###### ..........# #######.#.### tiT # #.....######......  ##.##..##.@..# #### ##..##....######## @.g##.####.......... ####.. .# #.########.####...g. .# #..##### #..##.... .. #..###...####....#### ti0T f##... ....###tiXT .#..# ##...###ti~T # #)# ......†.##...##ti] tic &7tiri tij tit# # # # ######### ....# ....#.### .. #.....######. ##.##..##..@.# # #..##....######## @.g###.####... ####..# #.##.####...g..# #..##### #..##....# . #..###...####....#### # .... .###.#..# #......#...#### #)# ......†.##...## . titip&8ti titi-C# # # #  # ############# #. ........# #. tiC)#####.#.### #.#.....######@....... ##.##..##....####### ##### #..##....######## @.g####.####.......... ####..tiVD.# #.########.####...g... .### #..##....###. #..###...####....####... ....### .#..# ##...### #tilOtiW&9ti[ti]tig# # # # #  # ############## #.# .......# #.# tiԎ####.#.### #.##.....######......... ##.##..##....######## ##### #..##....######## @.g#####.####.......... ####..ti.# #.########.####...g.....### #..##....###.#ti]#..###...####....####... ....###tiIti͡(500titiةti [# # # # # #  # ########## #### #.# ......# #.# ###.#.### #.# ti w#.....######.......... ##.##..##....########. ######..##....######## @.g#####.####.......... ####...# #.########.####...g......### #..##....###.###..###...####....####ti ti &1tix tiv tic [# # # # # # # # #### #.# # #.# .#.### #.#  #.....######.###.##..##....#..######..##....######## . @.g###.)##.####.. ####......).# #.#.####...g.....#ti .# #..##### #..##....###.# ti ti Y4====2ti tiI ti~O[# # # # # # # # #### #.# # #.# .#.### #.# #.....######.# ##.##..##....#..##### .#..##....######## ..@.g###.).##.####.. ####......)# ti=Xti$`&3tietihti+# # # # # # # # #### #.# # #.# .#.### #.# .....######.# .##..##. #..##....######## ... ##.####. #### ti}tiA &4tihti{tif #ti  #.# # #.# #.### #.# ######.# .##..##.. tiT..##....######## #.####. ####. tititi޼&5tititi=########## ###........# .# #.# ### #.# ...######.ti".# ##..##....########..##### ...######## #....g###.).####.......... ####......)# .# #.########.####...gti# .# #..##### #..##....###.###  #..###...####....####  ti].... ..........###tiؐtiӗE====6titiQtiø G########## ##........#  #.# ### #.###.######..# ti #..##....########..##### ...######## #....g###.). ####.......... ####......)# # #.########.####...g# # #..##### #..##....###.###  #..###...####....#### .... ..........### #..# ##ti1 C# #ti tid &7ti ti tiG###########........#  #.# # #.### .######......########@.##### ...######## ##.....###.). #.......... ####......)#  #.########.####...g#  #..##### #..##....###g###..###...####....#### g   goblin (wandering) ... ..........#### ### # )# ......†.##...## .# ..tiuL)tiP&8timUtiX3 _The goblin leaves your sight.tiw###########........# #.# # #........#######..............########..##### ...######## ##@....###.). #.......... ####......)#  #.########.####...g.....# #..##### #..##....###.### ..###...####....#### .. ..........#### ### # # ......†.##...## .# .  ........###.# .# ##tiyti&9tixtiti) tip. tiw3 ti35 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ti ti^ ti ti ti) : _tih ti ti= ti; tit :5====ti ti ti# tia ti  ti= tiy ti ti tiI ti ti ti <====ti ti ti ti^ ti< tit ti ti ,ti5! ti % tiW% ti& tiP) ti) ti) ti- ti- N6====ti. ti;1 tiJ5 ,ti!6 ti98 ti; ti; ti< tig> tiB ti;C tidD tiZF ti^J tiJ &====tiK tiK tiM tiZR ,tiVS tiU tic c######### ........##) ........# ... ........### ..# ..........## #.### tiYd .########..##### #....# ##.....###.)...#..... ####......)# #####.####......@..## 278.0) #..##....###.### tid ..####....#### .... ........### #.##......#...### #.# tid .###..†.##...## #.# .ti*e w.....###.# .## ## ..###..###......##.# .## # ##..###...##...# ...tin tiv ,8.5 (19ti tiύ # _Found a club.titiCti ti]ti4titi$,ti........#... #.###..# #...###.###########..##### #....# tiJ####### ##.....###.)...# ....... ####......)# .####.........## ### #..##....###.## ...####....#####@...#9.0) tiS.........### #.##....%....#...### #.# .####tiw†.##...## #.# ........###.# .ti## #####..###......##.# .## ## ##..###...##...# ... ##†##.......#### ..  ####....#..#.....##ti".ti ti,30.5 (2titi0 _Found an inkwell talisman.ti) ti ti; ti( ti ,ti ,ti ti ti ti ti tin til ti ti ,tib tix ti h  A goblin comes into view.ti' .##.### ######..##### #....# ### ##.....###.)...# .. ####......)# .####.........##  #..##....###.### #....#####....###..# ......### #.##....%#...### #.##@#####†.##...## #.##....# ..##.##.### Shock ###..###......##.# g.##  ##..###...##...# ....  ##†##.......#### .... g   goblin (launcher, wandering)  ####....#..#.....##. .  #...#...)...gg##..ti#( .#  ###.#.####...g..#..# .tiF 4.5 (4gg)The goblin shouts! You hear a shout! x3  The goblin unwields a +0 club. The goblin wields a +0 sling.tiN @)))tis r ...  The goblin shoots a sling bullet. The sling bullet hits you.ti  c5-===5.5 (5ti ti ' _You hear a shout!timti Spells (Memorise)TypeFailure Level  a - SwiftnessAir8% 3b - Stone ArrowConjuration/Earth45% 3  c - AirstrikeAir26% 4  d - DiscordHexesti!100% 8  e - ShatterEarth100% 9 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitti(ti ti ti ........###.###psychicmeow the Gusty #######..##### #....#Gale Centaur #### ##.....###.)...#Health: 25/26 =======================- .... ####......)#Magic: 6/6======================== ###.####.........##AC: 2Str: 9#..##....###.### #EV: 9ti wInt: 16 ####....#####....###..#SH: 0Dex: 12 ......### #.##....%#XL:  3 Next: 46% Place: Dungeon:2 ...#...### #.##@#####Noise: ===------  Time: 1535.5 (0.0) ..†.##...## #.##....#f) +2 short sword (protect) ..........###.##.##.###Cast: Shock ti ###..###......##.# g.####..###...##...# ....##†##.......#### ....g   goblin (launcher)tiW ####....#..#.....##. .  #...#...)...gg##...####.#.####...g..#..# .. _Found an inkwell talisman.  A goblin comes into view.The goblin shouts! You hear a shout! x3  The goblin unwields a +0 club. The goblin wields a +0 sling.  The goblin shoots a sling bullet. The sling bullet hits you. _You hear a shout!ti P  Okay, then.ti ti  ti . _til ******* The zap hits the goblin.ti~ ...g...  The goblin is moderately wounded.You hear a shout!tiT@)))ti ' tiz..ti.  ti<The goblin shoots a sling bullet. The sling bullet hits you.ti3--5-----6.5 (1titi' _You hear a shout!tio )The zap hits the goblin.tiڵX*******tiBa...)...tiZL4=-4--------8--7Shockti UtiWJ _You kill the goblin!tiktiq8-ti5ti! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)tititi ti _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ti Spells (Memorise)TypeFailure Level  a - SwiftnessAir8% 3b - Stone ArrowConjuration/Earth45% 3  c - AirstrikeAir26% 4  d - DiscordHexes100% 8  e - ShatterEarth100% 9 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exittiNtiWti`........###.###psychicmeow the Gusty #######..##### #....#Gale Centaur #### ##.....###.)...#Health: 24/26 ======================-- tia.... ####......)#Magic: 4/6================-------- ###.####.........##AC: 2Str: 9#..##....###.### #EV: 9Int: 16 ####....#####....###..#SH: 0Dex: 12 ......### #.##....%#XL:  3 Next: 48% Place: Dungeon:2 tia...#...### #.##@#####Noise: =--------  Time: 1537.5 (0.0) ..†.##...## #.##....#tiDbf) +2 short sword (protect) ..........###.##.##.###Cast: Shock ###..###......##.# ).####..###...##...# ....tihb##†##.......#### ....  tibw####....#..#.....##. .  #...#...)...gg##...#tib###.#.####...g..#..# ..The goblin shoots a sling bullet. The sling bullet hits you. _You hear a shout!  tibCThe zap hits the goblin. _You kill the goblin! tibD_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)tiwMemorise Swiftness, consuming 3 spell levels and leaving 0? Y - Yes  N - Noti ti !........###.###psychicmeow the Gusty #######..##### #....#Gale Centaur #### ##.....###.)...#Health: 24/26 ======================-- .... ####......)#Magic: 4/6================-------- ###.####.........##ti7 RAC: 2Str: 9#..##....###.### #EV: 9Int: 16 ####....#####....###..#SH: 0Dex: 12 ......### #.##....%#XL:  3 Next: 48% Place: Dungeon:2 ...#...### #.##@#####Noise: =--------  Time: 1537.5 (0.0) ..†.##...## #.##....#f) +2 short sword (protect) ..........###.##.##.###Cast: Shock tiy ###..###......##.# ).####..###...##...# ....##†##.......#### ....  ti ####....#..#.....##. .  #...#...)...gg##...####.#.####...g..#..# ..ti qThe goblin shoots a sling bullet. The sling bullet hits you. _You hear a shout!  ti The zap hits the goblin. _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ti$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ti4 3-8.5 (1tik tig u _This spell is quite dangerous to cast!ti E-9.5 (2ti ti#% ti* ,40.5 (3ti3 ti= ti=D Y5=1.5 (4tiL ti$U _You start memorising the spell. You continue memorising. x3ti'] tig ti+i c _You finish memorising. Spell assigned to 'c'.ti n  ti CA goblin comes into view.ti.....Shockg   goblin (wandering)gti3&0ti[?ticO2.5 (1 _tiX #.### ####   ##.....###.)...#  ####......)#....##  .### # ..###..#  #.##....%#  #.##@##### † #.##....# #.##.### #.# ).##  ..# ....  ##†#### ....   g  )   .. tib i #.### ####   ##.....###.)...#  ####......)#....##  .### # ..###..#  #.##....%#  #.##@##### † #.##....# #.##.### #.# ).  ..# ....  ##†#### ....     )   tip ti| ti2 G _A goblin is nearby!ti ti X #.### ####   ##.....###.)...#  ####......)#....##  .### # ..###..#  #.##....%#  #.##@##### † #.##....# #.##.### #.# ).##  ..# ....  ##†#### ....   g  )   .. ti " #.### ####   ##.....###.)...# ti߾  ####......)#....##  .### # ..###..#  #.##....%# ti f #.##@##### ti& † #.##....# tiX #.##.### ti} #.# ).  ti ..# ....  ##†tiǿ s#### ....  ti    tiV K)   ti ti ti s _A goblin is nearby!ti 0 ******g  *The zap hits the goblin.  The goblin is almost dead.ti&-i gThe goblin shouts!ti*.g.ti?...).gg 2 goblins (1 wandering)tiEh3----==3tigPtibq _You encounter a goblin. It is wielding a +0 club.tiho )The zap hits the goblin.ti*******   goblin (ti]2: g  You kill the goblin!The goblin shouts! gYou encounter a goblin. It is wielding a +0 club..ti:p ...)..gg   hobgobling   goblinYou encounter a hobgoblin.tiFv2--------504tiJOtiU' _You hear a shout!ti0 ******* The zap hits the hobgoblin.ti_.g)ti`...).tiJ6==-----5 _The hobgoblin is severely wounded.ti"wT*******tiHgti6g.ti...))g   goblinti g1-----6ti tiS _The zap misses the hobgoblin.ti t †The zap hits the hobgoblin.ti( *******g  ti2 ;.gtib .. )†.)ti 0--------37Shockti tiC M _You kill the hobgoblin!ti ti tiX tiѮ K _You are out of magic!ti|/tiC0ti7ti}:K _You are out of magic!ti2 b### ..# tiȶ &.......## #.### ##..##### #....# ### ##.....###.)...# ... ####......)# ##.##.....## tiB  #..##....###.### # ###....#####....###....### #.##.@..%# #...### #.##.####†.##...## #.##....# .........###.##.##g#ti v## ##..###......##.# )†##  ##..###...##...# ....  ##†##.......#### .g.) ####....#..#.....##. . #...#...)...gg##...#tiu ti 5-8 _tiU ti tiL### ..# ## #.### ..##### #....#  ##.....###.)...#  ####......)# .####.........## # #..##....###.### .# ....#####....###..# ### #.##..@.%# #...### #.##.##### †.##...## #.##....# ###.##...###......##. ##..###...##...  tiMs##†##.## ti;WtiX\=-9ti_tiatibjf### ..# ## #.### ....##### #....# . ##.....###.)...#.# ####......)# . .####.........## .# ..##....###.### #.# ....#####....###..# ### #.##...@%# #...### #.##.##### tibk.##...## #.##....# tingtixsg   goblintix'50tidtitisN/### ..# ## #.####.. ..##### #....#..  ##.....###.)...#.#  ####......)# .. ####.## .# ##....###.### ##.# ....#####....###..# ### #.##....@# ...### #.##g##### ##...## #.##....# ..###...##...# .... tiT"g.ti \ti\C----1tiFdtigW _You see here an inkwell talisman.ti! .gti C2 _ti# ti' ti/a.### ..#.## #.####..#..##### #....#.. # ##.....###.)...#.# . ####......)# .. .####.## .#.##....###.### ##.# #....#####....###..#.### #.##..g@%# #...### #.##.##### .##...## #.##....# .###.##.##g### ..###......##.# )†## #..###...##...# .... ti"b##†##.#### .g.) ##....#..#.....##. . ..#...)...gg##...#tij )  You stampede towards the goblin! You hit the goblin.  Your weapon exudes an aura of protection.tilgtiPvtiy 9 5=3Stampede ti5ti1J _You kill the goblin!ti.### ..#.## #.####..#..##### #....#.. ## ##.....###.)...#.# .. ####......)# .. #.####.........## .# #..##....###.### ##.##....#####....###..#.### #.##..@.%# .#...### #.##g##### †.##...## #.##....#.###.##.##g### ti#..###......##.# )†## ##..###...##...# ....  ##†##.#### .g.) ###....#..#.....##. . ...#...)...gg##...#ti g.titiU8-4titiM _You stop stampeding.ti!M _You see here a +0 club.ti  You closely miss the goblin. Your kick misses the goblin.ti'}1==== 2 =5Shockti^tiS _The goblin barely misses you.ti )You hit the goblin.  Your weapon exudes an aura of protection.tis (tiD  9 76Shockti ti J _You kill the goblin!ti` B.### ..#.## #.####..#..##### #....#..# ##.....###.)...#.#. ####......)# .. ##.####.........## .#  #..##....###.### ##.##....#####....###..#.### #.##.@).%#.#...### #.##.##### .†.##...## #.##....#.###.##.##g### ##..###......##.# )†##  ##..###...##...# .... ##†##.#### .g.) ####....#..#.....##. . #...#...)...gg##...#tii til .-7tis tiit $  Things that are here:ti7w p _a +0 club; a goblin corpsetiT.### ..#.## #.####..#..##### #....#..# ##.....###.)...#.#. ####......)# ..#.####.........## .# #..##....###.### ##.##....#####....###..#.### #.##@)).%#.#...### #.##.#####.†.##...## #.##....#.###.##.##g####..###......##.# )†## ##..###...##...# .... ##†##.#### .g.)  ####....#..#.....##. .  #...#...)...gg##...#ti1tih 2 -8 _titi7tih 3ti ti tiv R====ti ti tiu ti ,ti ti. ,ti tiB ,ti tiD ,ti ti l2====ti ti/ ,ti< ti D tiD ti)G tiP BtiW R====tiX ti^ ,ti` tif tif tih tim ti^n tip tit ti u tiz ti} tii~ ti ti ti= V3====tiN ti ,tiɎ tiГ ti ti ti= ,til ti tiK <====tiH ti: ,ti- ti ,ti ti ,ti ti f4====ti tiT ,ti ti ,ti ti ,ti ti R====ti ti ,ti) ti ,ti ti ,ti ti) ,ti ti! Bti% ti& P5====ti_( ti. ,tiD1 tij6 ,ti`8 ti> ,ti3@ tiyF tiF <====tiI tiM ti7N tiO ti*U tiU tiW ti ] tix] ti_ tic ti=d ti2f ti!k ,ti v ti} ti} N6====ti ti ti ti( ti! ti= tif tiƜ ti ti ti #####..##### #....#.. ## ##.....###.)...#.# .. ####......)# .. .####.........## .# #..##....###.### ##.# ....#####....###..# ....### #.##.)).%# .#...### #.##.##### †.##...## #.##..@.# 607.5 (49.0).....###.##.##.### #..###......##.# .)†## ##..###...##...# #....  ##†##.......#### ...).. ti v###....#..#.....##...... ...#...)....g##...#.._.. ##.#.####...g..#..#..... ##...# #g#.g..#.# ...ti ti] ,8.5 (50tik ;_ti~ C _Found an ornate altar of the Wu Jian Council.tiw3titi*titijR====ti titititititiGtiti$  Things that are here:tik  a +0 sling; a +0 club; a goblin corpsetiNti7 _tititi|,tititi,tidtitititi ti!ti%,ti'ti)ti0.,ti$0ti2ti6,ti9ti;ti?,titimti,ti6  Things that are here:  a +0 club; a goblin corpse _  You see here a +0 club.ti _titi ti2ti[8ti=tiB,tiCtinFtiFJ,tiKtiNtioRtiRtiti@\ _Sigmund is nearby!tiο ti ti ti F _Unknown command.tig.#.### #.### #. #.....######.## ##. ##.##..##....#..##### ##.#..##....# ##.....###.).##.####.# ####......)#.# #.#.####..#.# #..##### #..##....###.### #..###...####....#####....#....### #.##.)).#..####......#...### #.##.## #)# #......÷.##...## #.##.). #......###.##.#@.# .@....###..###......##.#...### ##..###...##...#..# ##÷##.#.. ####tiJ....#..#.....##...#...)....g##..@4 _ti?ti#.#.### #........### #. psychicmeow the Gusty #.....######..........## ##. Gale Centaur ##.##..##....########..##### ##.. Health: 26/26 ========================  #..##....######### ##.....###.). Magic: 5/6====================----  ##.####..........# ####......)# AC: 2Str: 9  .# #.########.####.........## EV: 9Int: 16  .# #..##### #..##....###.###  SH: 0Dex: 12 #..###...####....#####....## XL:  3 Next: 57% Place: Dungeon:2  ............@...### #.##.)) Noise: ---------  Time: 1664.5 (0.0)  .#..####...**.#...### #.##.## f) +2 short sword (protect) ti#Y # #)# #...*..÷.##...## #.##... Cast: Shock  ). #.**...........###.##.##  @.# ..@...###..###......##.## ...### ##..###...##...## @   Sigmund (polearm, wandering) ..# ##÷##.......#### .. ####....#..#.....# #...#...)....g##..Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (wandering, hasn't  noticed you, 64% to hit)tig#.#.### #........####. psychicmeow the Gusty #.....######..........####. Gale Centaur ##.##..##....########..##### ##.. Health: 26/26 ========================#..##....######### ##.....###.). Magic: 5/6====================----##.####..........# ####......)# AC: 2Str: 9.# #.########.####.........## EV: 9tiInt: 16.# #..##### #..##....###.### SH: 0Dex: 12#..###...####....#####....## XL:  3 Next: 57% Place: Dungeon:2............@...### #.##.)) Noise: ---------  Time: 1664.5 (0.0).#..####...**.#...### #.##.## f) +2 short sword (protect)# #)# #...*..÷.##...## #.##... Cast: Shock). #.**...........###.##.##@.# ..*...###..###......##.##ti.*.### ##..###...##...## @   Sigmund (polearm, wandering)..###÷##.......####ti.. ####....#..#.....##...#...)....g##..tiDCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tijAiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (wandering, hasn't  tinoticed you, 64% to hit)ti] .@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Sigmund, wielding a +0 scythe and wearing a +0 robe (wandering, hasn't  noticed you, 64% to hit)  The zap misses Sigmund.ti......@)ti4==5.5 (1titiB"% _Sigmund shouts!tiQc.#.### #.### #. .....######.## ##.# #.##..##....#..##### ##. #..##....# ##.....###.). ##.####.tiS# ####......)#.# #.#.####..## .# #..##### #..##....###.### ##..###...####....#####....#.### #.##.))..#..####......#...### #.##.#tiu# #)# #......÷.##...## #.##.). #........###.##.##.@.# ...@..###..###......##.##....### ##..###...##...#ti..# ##÷##.......#.. ####....#..#.....##...#...)....g##.tiK.@tivti/--6ti> ti,.# #.# # #.### #.### . ....######..........## ##.## .##..##....ti#..##### ##.. ..##....######### ##.....###.)... #.####..........# ####)###.# #.########.####..........#### #..##....###.### #..###...####@...#####....###tid.........### #.##.)).%.#..####...### #.##.#### # #)# #......÷.##...## #.##....#). #..............###.##.##.#@.# ....@.###..###......##.##.)...### ##..###...##...###...# ##÷##.......#####... ####....#..#.....##tiRK.@titi8A--7ti>ti1ti#### #.# ## ...# #.#  ##. .#.### ## #.. .....######..........## ##.# ti#.##..##....########..##### ##.##....######### ##.....###.).. ##.####..........# ####......)# .# #.########.####.........## .# #..##### #@.##....###.### # #..###...####....#####....### ................### #.##.)).  .#..####......#...### #.##.### #)# #......÷.##...## #.##.... ). #..............###.##.##.@.# .....@###...##.##.  ...### ##..###...##...###  ..# ##÷##.......##### ti1tiU8ShocktiDtiti߄<M ######## ### ## ...#  # .#.### ###  #.. .....######..........## ##.###..##....########..##### ##. #..##....######### ##.....###.).. ##.####..........# ####)## ####@####.........## .# #..##### #..##....###.###  #..###...####....#####....###ti]8................### #.##.)).#. .##...#..titi&9ti@ti_ti<.# .#  ########## #### #.# # ....# #.#  ## #.#.### ## #.....######..........## ## ##.##..##....########..##### ##  #..##....######### ##.....###.).##.####........@.# ####......)# .# #.########.####.........#.# #..##### #..##....###.###  #..###...####....#####....## ..........### #.##.))  .#..####......#...### #.##.### #)# #÷.##...## #.##..tiȍ ). #..............###.##.##@.# .....@#...##.titi.'70ti&tilti< .#.# # ..#### #.# .# #.# #.#.### #.### #  #.....######.## ## ti  ##.##..##....#..##### ## #..##....# ##.....###.) ##.####.# ####......) .# #.#.####. .# #..##### #..##....###.###ti ( #..###...####....#####.... ...### #.##.) .#..####......#...### #.##. # #)# #......÷.##...## #.##tid  ). #.....###.##. @.# .....@###..###......##.tiq ti &1tiw ti ti5.#.# #.#### #.#.# #.# #.#.### #.###  #.....######.##  ##.##..##....#..##### ## #..##....ti# ##.....###. ##.####.# ####...... .# #.#.####. .# #..##### #..##....###. #..###...####....#####.... .### #.##. .#..####......#...### #.##.ti # #)# #......÷.##...## #.## ). #.###.##. @.# .....@###..###......##.titi&2ti titiХU.#.# #.#### #.#.# #.##.#.### #.### #.....######.##  ##.##..##....#..#####  #..##....# ##.....### ##.####.# #### .# #.#.####ti~ .# #..##### #..##....###. #..###...####....##### .### #.## .#..####......#...### #.##ti # #)# #......÷.##...## #.## ). #.###.## @.# .....@###..###......##tiӴtij<3ti"ti3@ti$@   Sigmund (polearm)tiH'd6====4Shocktiq,ti6.tiM ]....# psychicmeow the Gusty ....# ##########  Gale Centaur ....#### #........#  Health: 26/26 ======================== .......# #........#  Magic: 5/6====================---- ####.#.### #........###  AC: 2Str: 9  #.....######..........##  EV: 9Int: 16  ##.##..##....########..##### # SH: 0Dex: 12  #..##....######### ##.....### XL:  3 Next: 57% Place: Dungeon:2 ti/  ##.####.....@***.# ####..... Noise: ---------  Time: 1674.5 (0.0) .# #.########@####........ f) +2 short sword (protect) .# #..##### #..##....###.# Cast: Shock #..###...####....#####... ................### #.## .#..####......#...### #.## @   Sigmund (polearm) # #)# #......÷.##...## #.## ). #..............###.## @.# .....@###..###......##ti The zap misses Sigmund. _Sigmund shouts!  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linetii5....#psychicmeow the Gusty ....###########Gale Centaur ....#####........#Health: 26/26 ======================== .......##........#Magic: 5/6====================---- ####.#.### #........###AC: 2Str: 9#.....######..........##EV: 9Int: 16##.##..##....########..##### # SH: 0ti6Dex: 12#..##....######### ##.....### XL:  3 Next: 57% Place: Dungeon:2##.####.....@***.# ####..... Noise: ---------  Time: 1674.5 (0.0).# #.########*####........ f) +2 short sword (protect).# #..##### #..##....###.# Cast: Shock#..###...####....#####...................### #.##.#..####......#...### #.## @   Sigmund (polearm)# #)# #......÷.##...## #.##). #..............###.##@.# .....@###..###......##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Sigmund.  Sigmund ti7/is lightly wounded.  The zap hits Sigmund.ti@.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Sigmund.  Sigmund is lightly wounded.  The zap hits Sigmund.  Sigmund is moderately wounded.ti'..tiR3=5.5 (1titig _Sigmund asks, "Do you like me?"ti....# psychicmeow the Gusty ....# ##########  Gale Centaur ....#### #........#  Health: 26/26 ======================== .......# #........#  Magic: 4/6================-------- ####.#.### #........###  AC: 2Str: 9  #.....######..........##  EV: 9Int: 16  ##.##..##....########..##### # SH: 0Dex: 12  #..##....######### ##.....### XL:  3 Next: 57% Place: Dungeon:2  ##.####.....@**@*# ####..... Noise: =--------  Time: 1675.5 (0.0) .# #.########.####........ f) +2 short sword (protect) .# #..##### #..##....###.# Cast: ShocktiH #..###...####....#####... ................### #.## .#..####......#...### #.## @   Sigmund (polearm) # #)# #......÷.##...## #.## ). #..............###.## @.# .....@###..###......##Sigmund is moderately wounded. _Sigmund asks, "Do you like me?"Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linetiä....#psychicmeow the Gusty ....###########Gale Centaur ....#####........#Health: 26/26 ======================== .......##........#Magic: 4/6================-------- ####.#.### #........###AC: 2Str: 9#.....######..........##EV: 9Int: 16##.##..##....########..##### # SH: 0Dex: 12#..##....######### ##.....### XL:  3 Next: 57% Place: Dungeon:2##.####.....@****# ####..... Noise: =--------  Time: 1675.5 (0.0).# #.########.####........ f) +2 short sword (protect).# #..##### #..##....###.# Cast: Shock#..###...####...ti.#####...................### #.##.#..####......#...### #.## @   Sigmund (polearm)# #)# #......÷.##...## #.##). #..............###.##@.# .....@###..###......##Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Sigmund.  Sigmund is heavily wounded.The zap hits Sigmund.ti1..@.  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Sigmund.  Sigmund is heavily wounded.The zap hits Sigmund.  Sigmund is severely wounded.ti8:*ti l  Sigmund casts a spell at you.ti@6.5 (1ShockConf tiatiQ _You are confused.titititipY _You're too confused to cast spells.tii3titi F _Unknown command.ti 3tiD o _You're too confused to cast spells.ti 3ti ti F _Unknown command.tiix# # # #### #.# # #.# .#.### #.ti### #.....######.## ###.##..##....#..##### ##..##....# ##.....###.##.####.@.# ####.ti.# #.#.####..# #..##### #..##....###.##..###...####....#####..### #.##..#..####......#...### #.##.# #)# #......÷.##...## #.##.). #.###.##.tiYY@.# .....@###..###......##.ti-tiʚ%7titiP _Sigmund barely misses you.ti^X.#.# #til_.#### #.#.# #.##.#.### #.### #.....######ti_.##  ##.##..##....#..##### ti_m #..##....# ##.....###ti_7 ##.####ti`.@.# #### .# #.ti!a#.#### .# #..##### #..##....###. #..###...####....##### .### #.## .#..####......#...### #.## # #)# #......÷.##...## #.## ). #.###.## @.# .....@###..###......##tiie1@.ti@lC-8tiSqti j.#.# #.#### #.#.# #.##.#.### #.### #.....######.## ##.##..##....#..#####  #..##....# ##..... ##.####.@..# #### .# #.#.#### .# #..##### #..##....###. #..###...####....##### ti Z.### #. .#..####......#...### #. # #)# #......÷.##...## #. ). #.###. @.# .....@###..###......ti 1@.tiE ti ?-9ti ti ^ _Sigmund laughs darkly.ti .#.# #.#### #.#.# #.##.#.### #.### #.....######.## ##.##..##....#..##### #..##....# ##..... ##.####...@..@...# #### .# #.ti #.#### .# #..##### #..##....### . #..###...####....##### # .### #. .#..####......#...### #. # #)# #......÷.##...## #. ). #.###.tiH w @.# .....@###..###......ti  Sigmund breathes a few words.Sigmund's hands start flickering wildly.ti  Sigmund points at you and mumbles some strange words.ti|< tiD= .=80tiC tiE 9 _You resist with significant effort.ti'1@.ti& C-1titi2 _You bump into the rock wall.ti.#.# #.#### #.#.# #.##.#.### #.### # #.....######.## # ##.##..##....tia1#.. # #..##....# ##..... ##.####..@..@....# #### .# #.#.#### .# #..##### #..##.... .. #..###...####....##### ## ..ti.### # .#..####......#...### #ti # #)# #......÷.##...## # ). #.### @.# .....@###..###ti!1@.tif  You feel less confused.tiH=2Shocktitit _Sigmund attacks as he pursues you! Sigmund closely misses you.ti۰ .#.# ~.#  ############## #........# ...........# #........# (#######.#.### #........# ~# #.....######..........## .##.##..##....########..### ## #..##...@######### ##..##.####....@.....# #### .# #.########.####.... # .# #..##### #..##.... ... #..###...####....### ### .......  .#..####......#...#### #)# #÷.##...## ). #..............#ti #ti~ ti .-3ti ti tiD# # .#  # ########## #### #.# ..........# #.# #######.#.### #.### # #.....######..........##  ##.##..##.@..##..#### ##..##....######### ##....##.####....@.....# #### .# #.########.##. .# #..##### #..##.... .. #..###...####....##### ##.........### # .#..####...### # # #)# #......÷.##...##  tiAti5====-4Shocktititi# # # # ########## #### #........# # #........# .#.### #..###  #.....######.##  ##.##..##..@.##..# #..##....######### ##.....###.####....@.....# ####..# #.##.####..# #..##### #..##....# . #..###...####....#####. # .....### #..#..####......#...### #.# #)# #......÷.##...## #.ti9ti&5titi9ti# # # #  # ########## #### #.# ........# #.# ti#####.#.### #.### #.....######@.........## ##.##..##....########..##### #..##....######### ##.....####.####....@.....# ####.# #.########.##... .### #..##.... #..###...####....#####..........### #.#.#..####...### #.#ti3@ti @   Sigmund (polearm)ti-36Shocktititi  # # # # # # #### #.# # #.# .#.### #.### #.....######.## ##.##..##....#..##### ##..##...@######### ##.....###.####....@.....# ####..# #.#.####..# #..##### #..##....###.##..###...####....#####..### #.#.#..####......#...### #.#@.ti ti &7tic ti ti&U# # # # # # #### #.# # #.# .#.### #.### #.....######.## ###.##..##.@..#..##### ##..##....######### ##.....###.tiU##.####....@.....# ####..# #.#.####..# #..##### #..##....###.##..###...####....#####..### #.##..#..####......#...### #.##.tiWK.@ti[ti^E====8tibtiduiIg# # # # # # #### #.# uig:# #.# #.#.### #.### ##.....######.## ###.##..##..@.#..##### ##.uiJh#..##....### ##.....###.)##.####....@.....# ####......).# #.#.####.#uih.# #..##### #..##....###.##..###...####....#####....#.### #.##.)uihd.#..####......#...### #.##.#uin6@.uiuui{w&9ui}ui~^ _Sigmund laughs darkly.uiK ..# psychicmeow the Gusty ..# Gale Centaur ..# Health: 26/26 ======================== ..# Magic: 4/6uiL Y================-------- ..# ##########  AC: 2Str: 9 ..#### #........#  EV: 9Int: 16 .....# #........# # SH: 0Dex: 12 ##.#.### #........### # XL:  3 Next: 57% Place: Dungeon:2  #.....######@**@......## ## Noise: ---------  Time: 1689.5 (0.0)  ##.##..##....########..##### ##. f) +2 short sword (protect)  #..##....######### ##.....###.) Cast: Shock  ##.####....@.....# ####......) uiYM .# #.########.####.........#  .# #..##### #..##....###.### @   Sigmund (polearm)uiM ` #..###...####....#####....# ................### #.##.) uiM .#..####......#...### #.##.# _Sigmund attacks as he pursues you! Sigmund closely misses you. uiM _Sigmund laughs darkly.Casting: Shock (safe; 6% risk of failure)  uiN Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  ui(N QPress: ? - help, Shift-Dir - straight lineui..# psychicmeow the Gusty ..# Gale Centaur ..# Health: 26/26 ======================== ..# Magic: 4/6================-------- ..# ##########  AC: 2Str: 9 ..#### #........#  EV: 9Int: 16 .....# #........# # SH: 0Dex: 12 ##.#.### #........### # XL:  3 Next: 57% Place: Dungeon:2  #.....######)..@......## ## Noise: ---------  Time: 1689.5 (0.0)  ##.##..##....########..##### ##. f) +2 short sword (protect)  #..##....######### ##.....###.) Cast: uiKKShock  ##.####....@.....# ####......)  .# #.########.####.........#  .# #..##### #..##....###.### @   Sigmund (polearm) #..###...####....#####....# ................### #.##.)  .#..####......#...### #.##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits Sigmund.  Sigmund is severely wounded.The zap hits Sigmund.uia  ui       ***     )   )  .#  .#      #.##.)ui,     ui~.)..uixui1..#psychicmeow the Gusty ..#Gale Centaur ..#Health: 26/26 ======================== ..#Magic: 4/7=============----------- ..#ui##########AC: 2Str: 9 ..#####........#EV: 9Int: 16 .....##........## SH: 0Dex: 12 ##.#.### #........#### XL:  3 Next: 455% Place: Dungeon:2  ui>)#.....######)..@......#### Noise: =--------  Time: 1690.5 (1.0)  ##.##..##....########..##### ##. f) +2 short sword (protect)ui#..##....######### ##.....###.) Cast: Shock##.####....@.....# ####......).# #.########.####.........#.# #..##### #..##....###.### #..###...####....#####....# ................### #.##.) .#..####......#...### #.##.#ui The zap hits Sigmund.  Sigmund is severely wounded.The zap hits Sigmund. _You kill Sigmund!Training target 3.0 for Spellcasting reached!  Your Spellcasting skill increases to level 3!ui͌X _You kill Sigmund!uiÍraining target 3.0 for Spellcasting reached!  Your Spellcasting skill increases to level 3!Your Air Magic skill increases to level 6! have reached level 4!ui`/  --more--ui)Wui_S..#psychicmeow the Gusty ..#Gale Centaur ..#Health: 33/33 ======================== ..#Magic: 4/8============------------ ..###########AC: 2Str: 9 ..#####........#EV: 9Int: 16 .....##........## SH: 0Dex: 13 ##.#.### #........#### XL:  4 Next: 201% Place: Dungeon:2  #.....######)..@......##ui` ## Noise: =--------  Time: 1690.5 (1.0)  ##.##..##....########..##### ##. f) +2 short sword (protect)#..##....######### ##.....###.) Cast: Shock##.####....@.....# ####......).# #.########.####.........#.# #..##### #..##....###.### #..###...####....#####....# ................### #.##.) .#..####......#...### #.##.# The zap hits Sigmund. _You kill Sigmund!Training target 3.0 for Spellcasting reached!  Your Spellcasting skill increases to level 3!Your Air Magic skill increases to level 6!You have reached level 4!uixa|  You feel agile.You have reached level 5!ui.j 8/389---554% ShockYour stampede becomes supported by the winds.uiqpuir _You feel the spiteful East Wind laying your enemies bare.ui9S U.#.#.#.#.# #.#### #.#.# #.# #.#.### #.###  #.....######).##  uiT  ##.##..##....#..##### ## #..##....### ##.....###. ##.####....@.....# ####...... .# #.#.####. .# #..##### #..##....###. #..###...####....#####.... .### #.##. .#..####......#...### #.##.ui\ ui d 5-1 _uih ui+j ui4/.#.#.#.#.# #.#### #ui/.#.# #.##.#.### #.### #.....######).##  ##.##..##....#..#####  #..##....######### ##.....### ##.####....@.....# ####uiZ0 .# #.#.#### .# #..##### #..##....###. #..###...####....##### .### #.## .#..####......#...### #.##uiS:uiA@-2uiCGuiIIui|P.#.#.#.#.# #.#### #.#.# #.##.#.### #uiX.### #.....######.## ##.##..##....#..#####  #..##....######### ##..... ##.####....@.....# #### .# #.#.#### .# #..##### #..##....###. #..###...####....##### .### #. .#..####......#...### #.uiuiuiX5===3uiui$  Things that are here:uiV _a +0 scythe; a +0 robe; the human corpse of Sigmunduiui8ui uiuij$ _uiuiuiuiui,uiui ui3 ;===ui ui ,uiui ,ui ui,uiuiuiuiuiuisO6===ui| ui"ui"uid#ui%ui%ui&ui)ui?*ui+ui-ui.;===ui.ui1ui1ui62ui3uiI7==uiLuiMuiMui\P,uiQuitTuiT:==uiUuiaXuiXuiYui\ui\ui]ui`ui`uiauiduieuifuihui-iM8===uiiuiskuikuiJluimuimuiGnui[puipuiquiltuit;===uiuuiw,uixuiWzuizuizui|,ui }ui~uiSui/uiui#9ui9*===uiuiuiuiljui=uiGui%  uiFYou encounter a ribbon worm.ui..#..#..#..###########..#### #........#.....# #........# #######.#.### #........### # #.....######).........## # ##.##..##.@..########..#### uipa# #..##....######### ##..... ##.####....@.....# ####..Shock .# #.########.####. .# #..##### #..##....## .. #..###...####....##### w   ribbon worm (wandering) ## ...w........ # .#..####ui#...###  # #)# #......÷.##...## ui1731.5 (38.0)uiߦ32.5 (39 _uiuiui ##########  #........#  #........#  #........### # ####)..... # #.@..# #ui  #..##....#########  ##.####..  .# #.# .# #..#####  #..# ...  .#..#  # #)# ÷ ui ##########  #........#  #........#  #........###  ####).....  #.@..# #..##....#########  ##.####..  .# #.# .# #..#####  #..# ...  .#..#  # #)# ÷ uiײui!uiWb _A ribbon worm is nearby!ui *ui j ##########  #........#  #........#  #........### # ####)..... # #.@..# # #..##....#########  ##.####..  .# #.# .# #..#####  #..# ... uiH > .#..#  # #)# ÷ ui{ ui/  ##########  #........#  #........#  #........###  ####).....  uiЫ #.@..# #..##....#########  ##.####..  .# #.# .# #..#####  #..# ...  .#..#ui*   # #)# ÷ ui ui ui| ui b _A ribbon worm is nearby!ui 3ui  ##########  #........#  #........#  #........### # ####)..... # #.@..# # #..##....#########  ##.####..  .# #.#ui  .# #..#####  #..# ...  .#..#  # #)# ÷ uiD ui| ##########  #........#  #........#  #........###  ####).....  #.@..# #..##....#########  ##.####..  .# #.# .# #..##### uiIy #..# ...  .#..#  # #)# ÷ uieuiuiuib _A ribbon worm is nearby!ui *****w**The zap hits the ribbon worm.uii:w.uiqB......ui%vh8---=3.5 (1.0) uiRzuik|9 _The ribbon worm is lightly wounded.uik_ ***** **The zap hits the ribbon worm.ui:w.uiu.... ...uic7------4uiuiDf _The ribbon worm is moderately wounded.ui( ***** **The zap hits the ribbon worm.ui ;w.ui| G.....uiV d6-----5ui ui0 f _The ribbon worm is moderately wounded.ui& *******The zap hits the ribbon worm.uira ..w..(catching breath)..  The zap hits the ribbon worm. _The ribbon worm is moderately wounded. ui.b  The zap hits the ribbon worm. _The ribbon worm is moderately wounded.  The zap hits the ribbon worm.  The ribbon worm is heavily wounded.uij ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.ui Y..ui4 5-----  4  6Held ui& ui . _You are caught in a web!uiø ***** **The zap hits the ribbon worm.uiVt..w....4------7 _The ribbon worm is severely wounded.ui[ 9w.uic uile ? 9 -8uik uiTn / _You disentangle yourself.ui4li# # # # ########## #### #........# # #........# .#.### #..###  uil#.....######).##  ##.##..##..@.##..# #..##....######### ##.....###.####.w..@.....# ####..# #.##.####..# #..##### #..##....# . #..###...####....#####.ui/m # .....### #. .#..####......#...### #.uim- # #)# #......÷.##...## #. uip2wuiv.w   ribbon wormuix@-9ui~uiui?I# # # # ## #### #.# # #.# .#.### #.### uiO#.....######).## ##.##..##...@##..##### #..##...w######### ##.....###.####....@.....# ####..# #.#.####..# #..##### #..##....###. #..###...####....#####. .### #.#ui.#..####......#...### #.## #)# #......÷.##...## #.#ui5w.ui9 ui@'40uiuiui4# # # #  # ########## #### #.# .......# #.# ####.#.### #..### #.....######)@........## ##.##..##.w..########..##### #..##....######### ##.....#####.####....@.....# ####.# #.########.##....### #..##....###.##..###...####....#####............### #.#.#..####...### #.#.wuinX5===1ui-ui1ui* F# # # # # # #### #.# # #.# .#.### #.ui ~### #.....######).## ###.##..##..w.#..##### ##..##....######### ##.....###.##.####....@.....# ####..# #.#.####..# #..##### #..##....###.##..###...####....#####..### #.##..#..####......#...### #.##.uix ui &2ui: ui ui ? E# # # # # # #### #.# # #.# #.#.### #.### ##.....######).## ###.##..##..w.#..##### ##.#..##....### ##.....###.)##.####....@.....# ####......).# #.#.####.#.# #..##### #..##....###.#ui`@ #..###...####....#####....#.### #.##.).#..####......#...### #.##.#ui+R H(catching breath)ui[ ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.ui8 0...ui   4  3Held ui^uiD. _You are caught in a web!uie~6w.uiuiM 9 744uiuiԑ/ _You disentangle yourself.uiT' .#.#.#.#.# #.#### #.#.# #.# #.#.### #.###  #.....######wui( .##  ##.##..##....#..##### ## #..##....### ##.....###. ##.####....@.....# ####...... .# #.#.####. .# #..##### #..##....###. #..###...####....#####.... .### #.##. .#..####......#...### #.##.ui/ .#.#.#.#.# #.#### #.#.# #.##.#.### #.### #.....######wui/ .##  ##.##..##....#..#####  #..##....######### ##.....### ##.####....@.....# #### .# #.#.#### .# #..##### #..##....###. #..###...####....##### .### #.## .#..####......#...### #.##ui9 , exposed)You stampede towards the ribbon worm! A bitter wind exposes the ribbon worm.uio; 5--6=======5Stampede ui@ uiBC 0 _The ribbon worm bites you.uiQ]   ##########  #........#  #........#  #........###  #w@........##  #....######## ui^  #..##....###  ##.####.  .#  .#      You barely miss the ribbon worm. Your kick misses the ribbon worm.The ribbon worm is moderately wounded.You stop stampeding.ui0 ##########  #........#  #........#  #........###  uiH1'#w@........##  #....########  #..##....###  ##.####.  .#  .#      ui9m The ribbon worm bites you!ui;o28-------6uik@uiBV _* * * LOW HITPOINT WARNING * * * uiP ##########  #........#  #........#  #........###  #**........##  #....########  #..##....###  ##.####.  ui&".#  .#       ! _* * * LOW HITPOINT WARNING * * *  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightning.  The ribbon worm is heavily wounded. uiY ##########  #........#  #........#  #........###  #**........##  #....########  #..##....###  ##.####. ui  .#  .#       uie} is struck by an arc of lightning.  The ribbon worm is heavily wounded.You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *  The ribbon worm is severely wounded. uiY.w@7-----4------=7 _The lightning grounds out. ui )Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ui?NThe ribbon worm is struck by an arc of lightning. ui(*  ##########  #........#  #........#  #........###   ui#**........##  #....########  #..##....###  ##.####.  .#  .#      #.##  ui z  #.## You kill the ribbon worm! uin` ##########  #........#  #........#  #........###  #**........##  #....########  #..##....###  ##.####. uioa  .#  .#       uiPfK  You are struck by an arc of lightning. uiC)@ uik2-----------68Shock uiz ui@  uiAP_* * * LOW HITPOINT WARNING * * * ui@  Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ui  uii  ui  ui _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ui  ui 0#  uiX x# # #  ui G# # #### #.# # #.#  uiڒ .#.### #.### #.....######).## # ui> P##.##..##....#..##### ##..##....######### ##.....###.##.####....@.....# ####. uiD M.# #.#.####..# #..##### #..##....###.##..###...####....#####..### #.##..#..####......#...### #.##. ui  uiΥ  ui 3 ui- ===-- ui -- ui 9  ui _ ui  ui  ui[# # # # # # #### #.# # #.# #.#.### #.### ##.....######)..## ###.##..##....#..##### ##.#..##....### ##.....###.)##.####....@.....# ####......).# #.#.####.#.# #..##### #..##....###.##..###...####....#####....#.### #.##.).#..####......#...### #.##.# uiN ui_--50 ui3_ ui}}8 ui ui;=== ui ui ui+ ui& ui ui<K9= ui[ ui# 4==30= uiV& uid' ui2==1= ui*4 uiv4 ui5 ui'8 uin8 ui09 ui; ui4<#2 uia<w==5=== uib= ui? ui0@ uiDA uiC ui!D ui2E uiG uihH ui$I ui L uirLS3==== uiL uikM uiP, ui7Q ui?T, ui@U uiW uiX uiX ui[ uiE\#4 uio\(= uiA] ui_ ui`O6=== ui0a ui[d, ui;e uig uihh5== uih uihk, uizl uio uio4=== uip uis, uiHt uiu uiu uivN6= uiv ui!x, uix ui{B ui| ui| ui(} ui~ ui~|7=7== ui ui ui5 ui| ui uiT ui 8==== uiB uiJn ui ui. ui9= ui. ui6 uiwM8=== ui uiҘ, uiC uicB uiG, ui ui uiݡ;=== uia ui ui* ui ui, ui& ui ui uis ui7 ui ui uiJ uiM9=== ui  ui uiw uiú ui uiz uiN ui uiW ui ui uiv ui ui uiF ui;=== ui ui, ui ui ui0 ui ui ui  ui ui uig  Jessica comes into view. ui+.......# .~.......########### ~........#####........# ~...........##........# ≈(#######.#.### #........### ~~# #.....######).........### ##.##..##....########..## #..##....######### ##... ui ##.####...# ## .# #.########.####.. .# .# #..##### #..##....Shock .... #..###...### #### .@..............### .#..####......#...### @   Jessica (wandering) # #)# #......÷.##...## ). #..............# @.# .....@###..###... ui 1810.5 (60.0) ui uiB31.5 (61 _ ui  ui  uiQ   #### #........# ...# #........# (#.### #....  #.....######)...  ##.##..##.... #..##....#########  #@.........#  .# #.####### .# #..#####  #..## .@..  .#..#  # #)# ÷ ).  @.#  ui   #### #........# ...# #........# (#.### #....  #.....######)...  ##.##..##.... #..##....#########  #@.........#  .# #.####### .# #..#####  #..## .@.. .#..#  # #)# ÷ ).  @.#  uiz  ui*  uis  ui \ _Jessica is nearby! uiԘ  #### #........# ...# #........# (#.### #....  #.....######)...  ##.##..##.... #..##....#########  #@.........#  .# #.####### .# #..#####  #..## .@..  .#..#  # #)# ÷ ).  ui' @.#  ui ui ui  ui1  uir#### #........#  ui+~...# #........#  ui( ui}#.### #.... uiT  uin #.....######)... ui  ui+v ##.##..##.... uig #..##....#########  ui ui ui `#@.........#  ui@ ui|^.# #.####### ui .# #..#####  ui9? #..## uiT .@.. uiUu .#..#  ui# #)# ÷ ).  @.#  ui uiV ui  ui  ui uia8_Jessica is nearby! ui uiY *****@The zap hits Jessica.  Jessica is lightly wounded. ui'@. ui3... uiej8---===2.5 (1.0) ui uii% _Jessica shouts! uiAV***** ui]%@. ui(f6.... uihl7--------3 ui@p uis- _The zap misses Jessica. uiN *** uim The zap hits Jessica.  Jessica is moderately wounded.The zap hits Jessica. ui '@. ui . ui3 m6-------4 ui'  uiq* \ _Jessica is severely wounded. uiq >*** ui> *@.. ui 5--5-----5 ui  ui P _The zap misses Jessica. Jessica hits you with a +0 dagger. uiL )Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Jessica is struck by an arc of lightning. uint ** ui;You kill Jessica! uiaI@) uithK 3---- uiBi3--------7=6Shock _You are struck by an arc of lightning. The lightning grounds out. uim ui"pj _Your Air Magic skill increases to level 7! ui  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ui% ui ui6 ui _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ui[ ui ui, uis4=- _ ui ui_ ui ui i  You encounter a dart slug. ui].......--Shock uiww   dart slug (wandering) ui+8.5 (2 ui ui D--9.5 (3  ui  _ ui ui uij   #### #........# ...# #........# (#.### #....  #.....######).  ui / ##.##..##... #..##....#########  #@.........#  .# #)####### .# #..#####  #.w## ....  .#..#  # #)# ÷ ).  uiL ' @.#  ui*   #### #........# ...# #........# (#.### #....  #.....######).  ##.##..##... #..##....#########  #@.........#  .# #)####### .# #..#####  #.w## .... .#..#  # #)# ÷ ).  @.#  uiB v _A dart slug is nearby! ui -  #### #........# ...# #........# (#.### #....  #.....######).  ##.##..##... #..##....#########  #@.........#  ui .# #)####### .# #..#####  #.w## ....  .#..#  # #)# ÷ ).  @.#  uiP  #### #........# ...# #........# (#.### #....  #.....######).  ##.##..##... uiqQ #..##....#########  #@.........#  .# #)####### .# #..#####  #.w## .... .#..#  # #)# ÷ ).  @.#  ui}W uiX ui] uig_` _A dart slug is nearby! ui *****w  **The zap hits the dart slug. uin ).w..).  uiVoNThe dart slug is moderately wounded. uit6 ` uium````The dart slug launches a dart at you. ui)l..@). uiR-----=20.5 (1 ui uiO _The slug dart misses you. uiK/ *******The zap hits the dart slug. uig).w..). ui5==2---[39;49m1 ui uifK _The dart slug is heavily wounded. ui uidt †The zap hits the dart slug. uiiz****** uiXj *  ui<). ui^I†..). uiqi1------82 uiEShock ui M _You kill the dart slug! ui  uij ui uiH _No target in view! ui  ui]  ui  ui> H _No target in view! ui  ui  ui  uiG  uiސ : _ uiB  ui  ui  ui  ui #6 uiA 2= ui  ui  uio #--- ui  uiP  ui~  uiܤ  uiO  ui,  ui K7= ui?  ui  ui K2=== uie  ui  uiL  ui  uiM , ui  ui  ui h8== ui  ui  ui7 ;=== ui  ui  uiJ  ui  ui  ui  ui  ui2  ui 9= ui  ui  uid  ui  ui  ui# U3=== ui  ui  uiU  uih  ui  ui,  ui  ui  ui  ui  ui8  ui ;=== ui  ui , ui  ui  uiu  uio uiR ui ui ui, ui ui 94 ui= 1== ui ui ui uiI ui uiS ui uiR, ui ui" ui":== ui# ui' ui' ui8) ui+, ui, uim., uiF/ ui 1, ui1 ui3 ui3O5=== ui5 uiH ui)I ui.J;=== uiM ui"O uiO uiP ui#T uiT uiU uiX uiY uiZ ui[ ui0\ ui,] uiD` ui`O6=== ui;b uie, uif uij uirj uik ui+o ui}o uip ui+t uit;=== uiu uix ui/y ui{ uir~ ui~ uiF uig ui ui ui, ui~ ui ui uiiN7== ui uiG, ui ui*, uiO uiy uiգ ui: ui$ ui:== ui2 ui! uie uiP ui, ui[ ui ui uil ui ui uii ui ui?M8=== ui/ ui@ ui ui uik, ui ui === ui@, ui ui ui uiE ui, ui ui& ui uiB ui ui[99 ui*=== uiP ui ui{, ui ui$  Things that are here: uix  a +0 dagger; a +0 robe; the human corpse of Jessica ui ui  _ ui:  uix  ui{ ui uib uie  You see here a dart slug corpse. uiZ uiB=== _ ui ui ui ui ui ui uiy  ui  ui! uic$ uiR&, ui' ui( ui* ui`* ui* ui2 ui4 ui"5 ui6 ui7uiU)##### #..##....######### .<.# ##.####..........# ....# #.# ##)########.## .##...# #.###..##### #..# . ##.....######.##.†###...####.. . ####................ . ######.#..####......#.. .  #.#)## #......÷.## . #@).# #..........-902.5 (80.0)#......## .....@###..# #.!....... ...### ##ui| #.....^......# ##÷ :.............# ####.###......#.#.## #...# #######....# ###. ....[ ##.. #uiH ui3F-3.5 (81uiui# _Found a robe.ui3uiuieuiui0#,ui%ui&(,uia)ui+ui.ui.uio0ui2uia5ui5uiD7uiM9uiJ<ui<ui=uiA,uiCui Fn _f - 2 purple potions (gained 1)uiHuiHuiIui$Lui)O,uiEPuiRuiTuiui @ui\@ui@uiTBuiC,uiDuiFY  Things that are here:  a +0 dagger; a goblin skeleton _uia[ui[uiz\ui^uizb,uinduiPfui]j,uim,uip,uiquiruiov,uiJxui~uiJuiuiiuiԆui&,uiui9ui,uiZuiLuirui̙uiԚui,uiȪ,ui`uiui,ui7uiݸuiN,uiui<  You see here a +0 robe.ui/ui _uiuiui,uiuiuiuinuisuiuinuiO,uiui,uiuiVuin,uiuiui,,uiuiuiui0uiuiui ui ui ui ui+,ui uiQuiui/uiui.E  .###......# ####...## #.# ###.##.#.###....#.## #)# #... #.#.....####..# #.# #...##.#...>######.## #.# #........##.....)...###.##...##.###########......##.. #..## #.##....#. ##..# ##.....~~# ##@# #.....~~~ #.# #..##..~~~ #.# #.# #..~~~uiPF #.. ... #...~~##. ..## #.#..... ..# #.##...# ## #....#.##..### ####  You pick up a parchment of Grave Claw and begin reading...uieM-82.5 (68uiT,3.5 (69ui"eY _You add the spell Grave Claw to your library.ui uiͨ nuio ui ui uix uiï ui uiڱ ui= uių ui- ui uiq ui uiD ,ui ui ,ui uiK ui ui ui uig ui uih ui) uiH ui ui ui ui ui ui uis ui ui` ui ,ui{ ui ui ui ui uiL ui ui! ui% Bui"& ui3/ ? #. ##..# ##.....~ # ##.# ##.....~~ #.# #..##..~~ #.## ###.###..~~ ui 0 #..# ##...# #...~ ...####.###..### #.#.. #..........## #.## #########.##### #.... <......@..# #..##2008.5 (25ui0 ########### ####  ui 1 ui7 uiv: ,9.5 (26ui? uiC 9 _Found a stone staircase leading up.ui Iui ui ui Bui, ,ui ui ui> h  A goblin comes into view.ui #...##.###########......##.. #..## #.##....#. ##..# #...# ##.# ##.....~#.# #..##..~~ #.## ###.###..~~~ui) # #..# ##...# #...~~g...####.###..### #.# #....@.....## #.##..###.##### #....#<.........##..###Shock###############g   goblin (wandering)ui uid :.g11.0)ui *gui gg 2 goblins (1 launcher, 1 wandering)ui 4==2.5 (3ui\ ui : _The goblin shouts! You hear a shout!ui3I #.. #..##  #. ##..#  # ##.#  #.#  #.##  # #..#   gg..####.###..### ui,J #....@.....##  #########.#####  <...#  ## #### ui ui-ui uiW#.. #..## ui uiV#. ##..# ui ui5V# ##.# ui uib/#.# ui ui6#.## ui ui[p# #..# ui  gg..####.###..### uiK #....@.....##  #########.#####  <...# ui? ##   uimuiuid _There are monsters nearby!uiA #.. #..##  uiE#. ##..#  # ##.#  #.#  #.##  # #..#   gg..####.###..###  #....@.....##  #########.#####  <...#  ## #### ui #.. #..##  uiI#. ##..#  # ##.#  #.#  #.##  # #..#   gg..####.###..###  ui#....@.....##  #########.#####  <...#  ##   ui"ui'uik-ui/d _There are monsters nearby!uiм m )The zap hits the goblin.ui ' ui l)You kill the goblin!The zap hits the goblin.ui F******* ui=Q E)).....uiX 8---9-3.5 (1Shockui^ uiza J _You kill the goblin!ui ui 8-uiA uix _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uiuuiRzuiYui  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ui3uiuiui2: _uik  A hobgoblin comes into view.uiDg-...Shockg   hobgoblin (wandering)ui}%4uij:uiL-5.5 (2 _uiCui%ui ******* The zap hits the hobgoblin.ui@<<)guiB).....uirGp7------=6.5 (1uiMuiOa _The hobgoblin is heavily wounded.ui p )The zap hits the hobgoblin.ui5 G******* uiK F)).....ui 6-----807ShockuiJ ui M _You kill the hobgoblin!uiKuiOuiTuiV _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uikuiouitui,w _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ui(3ui%uiui : _uiw"ui"ui#ui&,ui'ui)ui*N7==ui*+ui-,ui.ui0ui1ui12ui@4ui4ui5ui8ui8:==ui9ui;ui <ui<uiE?,ui4@uiBuiPBuiVCuiSE,uiEuiGuiVGM8===uiGuiH,uiIuiMBuiAOuiOui0PuiRuiS4===uiSuiV,uiWuifY,uiZui5\ui\uif]ui}_ui_ui`uibuimcF9===uicuigui\iuiiuijuiluimuimuiAnuigouiqBui;ruisuint;===ui uuimvuioxui0yuiyui|ui}ui}uic~uiui,uiրuiu$  Things that are here:ui   a +0 dagger; a goblin corpse _ui$  Things that are here:uim  a +0 sling; a +0 dagger; a goblin corpseuiui _uiuiui#f  You encounter an adder.uiL #........##..... #...##.######### #.. #..##  #. ##..#  #.# # #.# #S#.## ###..###### #..# ##.......@.))..####.###..#- ....########..........# . #########.##### Shock <.........############S   adder (wandering)uiP/48.5 (31.0)ui*.ui¬& uixu-9.5 (32Shockuiui2 _The adder leaves your sight.uixui;uiuiŰui  You encounter a goblin. It is wielding a +0 club.ui; #.## #...##. #.. #..## #. ##..# # ##.# . #.# .? #.## g....# #..# ##uiĿ.))..####.###...#............ #.#####Shock. <.#  #g   goblin (wandering)uiY.g0.0)ui/Sui+MS   adder (wandering)ui,50.5 (1uiuif _Found a scroll labelled JUIC OTADDUME.ui m )The zap hits the goblin.ui B******* ui .ui$ D)...... ui + 8---1=1Shockui?1 ui 4 J _You kill the goblin!ui=7uiS:uiAuiND _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ui5puipui8ruiZtui2y _  An adder comes into view.uiGS.-ui*wShockS   adder (wandering)ui%2ui߆uiL-3.5 (2 _ui[uiuiWC  #.. #..##  #. ##..#  # ##.#  .#.#  ..? #.##  .....########## #..#  ui@D S......@..))..# .....########.. ...  . <   ui9  #.. #..##  #. ##..#  # ##.#  .#.#  ..? #.##  .....########## #..#  S......@..))..# .....########.. ...  . <  ui ui ui ui G _An adder is nearby!ui ui,  #.. #..##  #. ##..#  # ##.#  .#.#  ..? #.##  .....########## #..#  S......@..))..# .....########.. ...  . <   ui9 #.. #..##  #. ##..#  uiYO# ##.#  .#.#  ..? #.##  .....########## #..#  S......@..))..# .....########.. ui...  . <  uiui.uiui] _An adder is nearby!ui. #.. #..##  #. ##..#  # ##.#  .#.#  ui/7..? #.##  .....########## #..#  S......@..))..# .....########.. ...  . <   ui-ui uivV#.. #..## ui uizV#. ##..# ui uib# ##.#  .#.#  ..? #.##  .....########## #..#  S......@..))..#uiA .....########.. ...  . <  uiuiuiui\ uiuid9_An adder is nearby!uiui" ui*******S  The zap hits the adder.  The adder is lightly wounded.uiF)Sui#.....uiՎp7------=4.5 (1ui/uiR ui3_The adder hisses angrily. You hear a shout!ui  ******* The zap hits the adder.uiAJ.Sui*sg.SuiM...g   Robin (polearm)ui0d6-----5uiuiZ] _The adder is heavily wounded.ui *******The zap hits the adder.  The adder is heavily wounded.The zap hits Robin.uii )g.Suir J..S..uit d5-----6uiz uij} / _Robin is lightly wounded.ui"E ******* The zap misses the adder. The zap hits Robin.uiB .gRobin is moderately wounded.uiM H.Sui, ).g..S.ui k4------7uiy ui e _Robin's bangles clink loudly.ui- *******The zap misses the adder. The zap hits Robin.uiQ SRobin is moderately wounded.uiŲ.S.gui..g.S 2 adders (1 wandering)uikj3-----8uiuiW _You encounter an adder.uiLJS)uiP .gYou miscast Shock. Nothing appears to happen. The adder closely misses you.uiKQ.uiP[    adder  Robin points. "Kill!"The adder bites you.  You are poisoned.ui\5===----Contam: 10% 9Pois uicuif, _The adder poisons you!uiR ******* The zap misses the adder. The zap hits Robin.ui  .gRobin is severely wounded.ui j)....gSuifr2==----2ui0---60uiuiF!9 _You feel sick. The adder bites you.ui ` †Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The adder is struck by an arc of lightning.ui **  You kill the adder!uiٹ †@You are struck by an arc of lightning. You feel sick.ui28=-----0--------8=1Shockuiui8 _Robin hits you but does no damage.uiU:#.##.#...##.##.. #..## #. ##..# # ##.# #. #.# #..? #.## #.....#uiVc #..# ##.)....g†.@.))..####.###..#.....#.#... #.##### . <.# ui\n .gYou feel sick.uiQfui)g^7-----2uirkui\me _Robin says, "Feeling lonely?"uiI #.##.....)#...##.##.. #..## #. ##..# ## ##.# #. #.# #...? #.## ###......# #..# ##.uiJ ).....g..@))..####.###..#.....#.## ... ###.##### . <.# ui(M <†guiT 8 uipU @--3ui\ ui*_ $ _You feel sick.ui%#.##.....).#...##.##.. #..## ##. ##..# ## ##.# ##.. #.# #...? #.## ###.#.....# #..# ##...#).....†g..@)..####.###..#.....#.## ... #########.##### . <.#  .gYou feel sick.uiuiMg26-4uiui)q _You are no longer poisoned.Things that are here:ui~ _a +0 sling; a +0 dagger; a goblin corpseui!#.##.....).#...##.#.#.. #..## #.#. ##..# ##.# ##.# ##.. #.# #..#..? #.## ###.#.....# #..# ##...# ).....†.g.)@..####.###..### .....#.## ... #########.##### ui$F.gui5+uiK,B-----5 ui, _ui:3ui5  ui5Things that are here:ui48r _a +0 dagger; a goblin corpseui #.##.....).#...##.#.#.. #..## #.##. ##..# ##.# ##.# ##.. #.# #..#..? #.## ###.#.....# #..# ##...# #).....†..g))@.####.###..### #.....#.## #... #########.##### #. <.# ## #.gui$ ui I8% 6 _ui uiBC #.##.....) #...##.# #.. #..## #. #. ##..# ## # ##.# ## .uiD #.# #.. ..? #.## ###. .....# #..# ##...#  ).....†...g@..####.###..###  .....#.##  ... #########.#####  . <.# #uiO" , exposed)  Things that are here: _a +0 dagger; a goblin corpseYou stampede towards Robin! You hit Robin.  Your weapon exudes an aura of protection.  You kick Robin. ui(PH Robin is severely wounded.uiTQ827=uiQ2ui R====== 9 uiLR6=7ShockStampede uiYui/[ _A bitter wind exposes Robin. Robin barely misses you.Things that are here:ui-^r _a +0 dagger; a goblin corpseui0@  #.##.....) #...##.# #.. #..## # #. ##..# ## # ##.# ## . #.# #.. ..? #.## ###. .....# #..# ##...# ).....†..g@)..####.###..### .....#.## ... #########.##### . <.#  #uiE #.##.....) #...##. #.. #..##  #. ##..#  # ##.# ## .uiZF #.# # ..? #.## ###. .....# #..# ##... ).....†.g@))..####.###.. .....#.## ... #########.##### . <.#  #uiP  You hit Robin.  Robin is almost dead.uiRt3========48uiqYui[8 _Robin hits you but does no damage.uiKkS )Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Robin is struck by an arc of lightning.uiq **  You kill Robin!ui C)@ui1------296=9Shockui>ui< _You are struck by an arc of lightning.ui 3ui ui  ui` @_Unknown command.ui3uiui1 _You stop stampeding.8= _Your magical contamination has completely faded away. 2 ------2===uiYuiߤuiMK9=uiKuiui1uiuiui_uiui?uij30====uiѭuiįui uiOuiuiuicuiui̴uiZuivuiK1=uiʷuiuiUU3===uiui6ui,uiuiWuiuixuih2==uiui uiy;===uiuiui ui%ui,ui8ui93ui2=uiuiuifuiIuih  An adder comes into view.ui4==--SShockS   adder (wandering)uiz091.5 (22.0)uiFuiN--2.5 (23 _uiuiui9 ) #.. #..##  #. ##..#  # ##.#  .#.#  ..? #.##  .....########## #..#  ).....†.)@))..# ..S..########....  ... #  . < ui:U  ui  ) #.. #..##  #. ##..#  # ##.#  .#.#  ..? #.##  .....########## #..#  ).....†.)@))..# ..S..########....  ... #  . <  ui uiR ui ui ] _An adder is nearby!uic  *******S    The zap hits the adder.  The adder is moderately wounded.ui :S.ui -.†.)..3--=3.5 (1.0)  _The adder hisses angrily.ui u *******The zap hits the adder.ui؊J.Suȋ..S.†.)uiG4=2ui]=-----4uiuii] _The adder is heavily wounded.uif ******* The zap hits the adder.uiJ.SuiC.Suin....S.)uipa1------5uiui,^ _The adder is severely wounded.ui/K6*******ui2†Suib....†S)ui0-----6ShockuiuiBO _The zap misses the adder.uiyuiuiui*K _You are out of magic!ui  ) #.. #..##  #. ##..#  # ##.#  .#.#  ..? #.##  .....########## #..#  ui  ).....†S)@))..# .....########....  ... #  . <   uiA  ) #.. #..##  #. ##..#  # ##.#  .#.#  ..? #.##  .....########## #..#  ).....†S)@))..# .....########....  ... #  . <  ui uiŹ ui ui ] _An adder is nearby!ui  #.##..... #...##. #.. #..## #. ##..#  # ##.#  .ui I #.# # ..? #.## ### .....# #..# ## ).....†S@.))..####.###.. .....#.## ... ###.##### ui[  . <.#  #uid .  You stampede towards the adder! You hit the adder.  Your weapon exudes an aura of protection.ui * ui" #........##..... psychicmeow the Gusty#...##.######### Gale Centaur#.. #..##Health: 34/38 =====================---#. ##..#Magic: 1/9==----------------------# ##.# # AC:  9  Str: 9.#.# # EV: 9Int: 16..?#.## ### SH: 0Dex: 13ui .....########## #..# ##.. XL:  5 Next: 103% Place: Dungeon:2).....†.@.))..####.###..# Noise: =--------  Time: 2097.5 (1.0).....########..........## f) +2 short sword (protect)...#########.##### Cast: Shock.<.........#Stampede ########### _The adder is severely wounded. _The zap misses the adder. uia _You are out of magic! _An adder is nearby!You stampede towards the adder! You hit the adder.  Your weapon exudes an aura of protection.ui _You kill the adder!You have reached level 6!ui /  --more--uiy t41/4510==6 1% ui ui k _Items here: ) [[ †.ui+ ui Pick up what? 6/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 trident Armour (select all with [)b - a +0 animal skin  c - a +0 helmet Carrion ui the hobgoblin corpse of Robin [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]ui:uiui#........##..... psychicmeow the Gusty#...##.######### Gale Centaur#.. #..##Health: 41/45 =====================---#. ##..#Magic: 1/10==----------------------# ##.# # AC:  9  Str: 9.#.# # EV: 9Int: 16..?#.## ### SH: 0Dex: 13.....########## #..# ##.. XL:  6 Next:  1% Place: Dungeon:2).....†.@.))..####.###..# Noise: =--------  Time: 2097.5 (0.0).....########..........##ui f) +2 short sword (protect)...#########.##### Cast: Shock.<.........#Stampede ###########You stampede towards the adder! You hit the adder.  Your weapon exudes an aura of protection. _You kill the adder!You have reached level 6! _Items here: ) [[ †.  Okay, then.uiuiuiui. _uiui Your weapon exudes an aura of protection. _You kill the adder!  You have reached level 6! _Items here: ) [[ †. _You stop stampeding. 2 ui2=uiv2==ui3=ui,uiui,uiuiui':==uiBui7uiK4=uiuiuiuiwuiuiuiui-uiU3===ui5uiuih5==uiuiuiNuiTuiO ,ui ui ui ;===uiq uiO=uiuiuiuiui,uituiuiT4==uiuiuiRuiui,uiCui#Bui6$ui~$:==ui\%uiH&ui&ui<'uiJ(,ui)ui&*ui*ui+ui,ui-ui.ui0ui 1U5===ui;2ui74,ui5ui6uiK7ui8ui9,ui:ui.<uiG=;===uipKuiR;6uiQS)==uiTuiV,uiXuiZui$[ui]ui:^ui^uiabf==uiBcuiduieuiceuif,uiguiiuiTjuikuimui+nN7==uiouiq,uisuiuuiuuiHwuixui5yuiyzui|P==ui~ui^,uiuiui ui)ui,uiLui9uiuiui e8===uiuiΐuiLuiluiSuiǔuiuiS,uiui՛uiX;===uiuiuiuiui-,uiuiui:uiAuiEuiL9==uiui5,uiui~uiui/ui,uiuiuiw:==uiui,ui`ui,uiuiui[ui ui^uiQ10/10===ui>uiui,Buiui,uiduiXb  You see here an adder corpse.uih #........## #...##.####### #.. #..##....>.. #. ##..#....?.. # ##.#  ......> #.#  ....?.. #.##  .......### #..# # ..)....@†.).))..####.##-170.5 (73.0) .......########.. ....... ###.### ....... <...#....... ##########uiui5F-1.5 (74uinui> _Found two stone staircases leading down.ui3"3uiD$ui(ui0,ui0Q===ui2ui|5ui5uiL8ui:ui=uiU>ui@uik_s #... #. #...##.#.. #........# # #...##.#####.######## #.. #..##.>..# #. ##..#...?..# # ##.#..># #......@..# #....########## #ui`).....†.).))..####....########.........# #............ <...................## #####################uice14.5 (3.0)ui*l+5.5 (4uiy _l - a scroll labelled JUIC OTADDUMEuiM#...##.#.#........###uiy#...##.#####.######## #.. #..## .......>..# #. ##..# .?..# # # ..># .# .# #.#.########## #.ui+.....).....†.).))..####.#..........########.......# #########.#. <.........#.## ###################### uiy uiui+6.5 (1ui| ui4uih!B#........####...##.###ui5"##.######## #.. #..## .......>..# #. ##..# .?..# # # ..># .# .# #.#.ui"########## #..# .....)...@.†.).))..####.#..........########.........# #########.##.uiw# <.........#.## ###################### ui7uiA&7uiKui Nui #.##.# #...##.###.## #.. #..## .>..# #. ##..# ui \.?..# # ##.# .># #.# .# #.## .# #..# #.....)....@†.).))..####.#.#..# #.#.ui> j..##ui #ui ui &8ui ui# uio#.##.# #...##.###.######## #.. #..## .......>..# #. ##..# .?..# # ##.# ..># #.# ..# #.## #.# #..# #.....).....@.).))..####.###..#...# #.#.......###########uiDwui~&9uiuis _You see here an adder corpse. ui#.##.# #...##.###.######## #.. #..## .......>..# #. ##..# .......?..# # ##.# .........># #.# ...# #.## #.# #..# ##......).....†@).))..####.###..#.#...# #.#...............########### uio ui.80 _ ui uic ui#.##.# #...##.###.# #.. #..## .>..# #. ##..# .?..# # ##.# #.........># #.# #....# #.## #.# #..# ##......).....†.@.))..####.###..#.#.#....# #.##### . 1 _Items here: ) [[ †. uiֽ  ui Wear or take off which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn)  e - a +0 pair of gloves (worn) Floor Items ([,] to select) Armoura +0 animal skina +0 helmet[?] describe selected [!] equip|wield|wear|put on ui y[tab] equip|unequip !uis!ui!ui#........##..... psychicmeow the Gusty##...##.######### Gale Centaur##.######## #.. #..##Health: 45/45 ========================.......>..# #. ##..#Magic: 10/10 ========================.......?..# # ##.# # AC: 2Str: 9.........>##.# # EV: 9Int: 16..........##.## ### SH: 0Dex: 13..........########## #..# ##.. XL:  6 Next:  1% Place: Dungeon:2.....).....†.@.))..####.###..# Noise: ---------[4!ui<0m  Time: 2181.5 (0.0)..........########..........## f) +2 short sword (protect)..........# #########.##### Cast: Shock........... <.........#..........## ###################### _You stop stampeding.You see here an adder corpse. _Found two stone staircases leading down. _l - a scroll labelled JUIC OTADDUME _You see here an adder corpse. _Items here: ) [[ †.!ui _!ui!ui!ui+2.5 (1!ui9!ui!ui+3.5 (2!ui!ui!ui; +4.5 (3!ui!ui`!ui!+5.5 (4!ui(!ui2!ui7+6.5 (5!ui?O!ui]P 3 _You start putting on your armour. You continue putting on your +0 helmet. x5!uifU!ui`!ui..# #. ##..# .......@..# # ## .........># #. ..........# #.# ..........########## #.. .....).....†.).))..####. !uiA ..........########...... ..........# #########. ........... <......... ..........## ########## !ui ,93.5 (7!ui +4.5 (8!ui !uiE c _m - a scroll labelled ENAOTIPOKIDGH!uij 3!ui !ui !ui} !ui !ui ,!ui5 ,!ui !ui !ui, !ui !uio !ui !ui !uik !ui !uiC   You encounter a hobgoblin.!uiU e  ###......# #######..   #..##### ......  #..# .##  #### ###.#  !ui  #...   .. #...   #####g.# #....   #.....# #.   ###@######## #..   #.......>..# #.   #..........# # Shock   #.........>   #..........#   #..........######### g   hobgoblin (asleep)   #.....).....†.).))..   #....########.   #..........# !ui +9.5 (5!ui 4200.5 (6 _!ui !ui "ui     #..#  ####  #...  ..  #####g.#  #.....#  ###@# #..  #.......>..# #.  #..........# #  #.........>#  #..........#  #.......... #.....).....†.).)) #..........  "ui     #..#  #### #... ..  #####g.#  #.....#  ###@# #..  #.......>..# #.  #..........# #  #.........> #.......... #.......... #.....).....†.).)) #..........  "ui"uir"ui"ui` _A hobgoblin is nearby!"uiP .  The zap hits the hobgoblin."ui9s*****"uia/'......"ui<9/10 ---2=1.5 (1Shock"uiC"ui7FM _You kill the hobgoblin!"uiJ"ui _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"ui "ui "ui  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)"ui' 3"ui "ui "ui $ _"ui "ui ,"ui "ui? "ui ,"uil {---"ui "ui` "ui ,"ui+ "ui "ui "ui< "ui g10/10==="ui3 "ui n"ui, ,"ui "ui "uiN ,"ui6 "ui "ui "ui? "ui#@ "ui@ "uiB "ui>D "uiD "ui`E "uiG "uiI "uiI "uiLJ "uimL "uiS "uiW "ui]X "uiX "uiY "uie "uif "ui8g "uig "uiRj "uitk "uik "uikl "uiSn "uio "uiWp "uip "uiIs "uiv ,"uikw "uirx "ui3 "uiS "ui[ "ui߅ "uiJ "ui "ui( "uiՉ "ui9 "ui͊ "ui "ui& "ui "ui "uiې "ui@ ,"ui "ui̔ "ui "ui9 "ui "uiИ "uiǙ "ui "uiI "uiT "ui "ui "ui "uip "ui ,"ui "ui "uif "uiצ "ui "ui "uiU ,"ui "ui| "uiί "ui, "ui_ "uiD "ui "ui ,"ui "ui9 "ui "ui "uiu "ui, ,"ui. "ui "ui{ "ui "ui? "ui P  There is a stone staircase leading up here."ui_ "ui  _"ui~ "ui "ui "ui "ui# "ui "ui "ui "uih "uio "uia "ui "ui "ui "ui "uiD "ui "uiA "ui ,"ui "uiO "ui~ "ui "uiR "ui "ui "uiV "ui. "ui "ui ,"ui "ui" "ui$ ,"ui% "ui+ "ui, ,"ui~- "ui'3 "ui4 "ui5 "ui5 "ui; "ui< "ui>= "ui-> "uiD "uiF "ui^G "uiaK "uiL "uiNN "uiN "uiP "uiT "uiU "uiV "uirV "ui[ "ui[ "uio\ "ui] "uia "uib "uic "uic "uiFf "uif "uif "ui/g "uii "uiWi "uii "uii "uim "ui9n "uin "uiEo "uir "uis "uis "ui*t "uiw "uix "uix "ui@y "ui| "ui} "ui} "uiM "uiҁ "ui "ui8 "uis "uiL "ui "uiO "ui "ui~ "ui* "ui "ui< "ui "uiX "ui "ui "uiZ "ui# ,"uiw "ui "ui "uiz "ui6 "ui "ui "ui "ui "ui "uiL "ui "ui "ui "ui ,"ui "ui ;  There is a shaft here."ui "ui  _"uig "ui% "ui "uiy "ui "ui* "ui "ui "ui "uiv "ui "ui "ui| "ui "ui, ,"ui~ "uim "ui- "ui "ui "ui "ui ,"ui "ui "ui "ui "uio "ui[ "ui "uiP "uir "ui "ui@,"ui"ui"ui"ui"ui"ui"ui"ui,"ui8"uiV"uiX"uiY,"uiZ"ui>\"uij]"ui]"ui^"uiFa"ui@c"uic"uid"uiCg"uih"uisi"uinj"uil"uim"uin"uin"uip"ui1q"uis,"uit"ui.u"uiu"uimv"uiGx"uiy"uiBz"ui{"ui|"uiW~,"ui$"uiE"ui"ui<Water "ui"uiA _You enter the shallow water."ui{"ui "uio"ui"ui"uiV"uiʓ,"uiN,"ui"ui"uib,"ui"uiE"ui"uiD<Water "uiϝ"ui]A _You enter the shallow water."ui"ui("ui"ui"ui&"ui"ui9"uib"ui"ui"uiǪ"uiɭ"uiB"uieY   ###############   #.~~~...~.~...##### "ui^ #~~~.~.~~...~......  #~≈~~~~≈~~~~.~.....  #..≈≈≈≈≈~≈≈~.~.....  #..≈≈~~≈≈~≈~....  #~.~≈≈..~≈≈~.......  #~@~≈~._~~≈≈.......-32524.0)  #.≈≈≈≈♣..~~~.~..... "uib #.≈≈≈≈≈≈~~≈≈~......  #.~~~~~~≈~≈~~......  #~.≈~~~≈~~~≈≈(#####  #.~~~.~.~..~~~#  #.~~~.....~...#  #####....)  ##..<.##"uio8-"uiG "uiE _Done exploring.#uiށ#uî#uip#ui...~.~...~.~~...~.~........0.0).#ui4#ui#uiRE _Done exploring.#ui3#ui #ui#uiV#ui2#ui1E _Done exploring.#uii#ui#ui #ui^ _You enter the shallow water. _Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)#ui6 #uie #uix #uit _Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)#uiC2 3#ui3 #ui_ #uih #ui_n #uip _Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.$ui^I$uiJ$uiHYou can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.$ui`$uidRead which item? Scrolls  c - a scroll labelled WAIMMA VOX OXI  e - a scroll labelled OROOTZ FAACAN  h - a scroll labelled REUPOL QIXAI  k - a scroll labelled HYEZXO FOSH  l - a scroll labelled JUIC OTADDUME  m - a scroll labelled ENAOTIPOKIDGH [!] read|quaff$uieG[?] describe selected%uiL%uiR%uiY^ psychicmeow the Gusty  ###############Gale Centaur  #.~~~...~.~...##### Health: 45/45 ========================  #~~~.~.~~...~...... Magic: 10/10 ========================  #~≈~~~~≈~~~~.~..... AC: 3Str: 9%uiP[  #..≈≈≈≈≈~≈≈~.~..... EV: 9Int: 16  #..≈≈~~≈≈~≈~....... SH: 0Dex: 13  #~.~≈≈..~≈≈~....... XL:  6 Next:  2% Place: Dungeon:2  #~@~≈~._~~≈≈....... Noise: ---------  Time: 2325.5 (0.0)  #.≈≈≈≈♣..~~~.~..... f) +2 short sword (protect)  #.≈≈≈≈≈≈~~≈≈~...... Cast: Shock  #.~~~~~~≈~≈~~......  #~.≈~~~≈~~~≈≈(#####  #.~~~%ui\.~.~..~~~#  #.~~~.....~...#  #####....)##### ##..<.## _Done exploring. _Done exploring. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring.%uisYou can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring.  As you read the scroll labelled WAIMMA VOX OXI, it crumbles to dust.%ui~a6.5 (1Tele %ui$%uiS~ _You feel strangely unstable. It was a scroll of teleportation.&ui5 d   #  #.~~~...~.~...  #~~~.~.~~...~&uiO   #~≈~~~~≈~~~~.~  #..≈≈≈≈≈~≈≈~.~  #..≈≈~~≈≈~≈~  #~.~≈≈..~≈≈~  #@.~≈~._~~≈≈  #.≈≈≈≈♣..~~~.~  #.≈≈≈≈≈≈~~≈≈~  #.~~~~~~≈~≈~~  #~.≈~~~≈~~~≈≈(  #.~~~.~.~..~~~#  #.~~~.~...#   #####....)#####   ##..<.##&ui1 &ui ]7Water &ui &ui? 2 _You enter the shallow water.&ui &ui' &uif &ui 'uiN6M############## .~~~...~.~...####~~.~.~~...~.'uiP~≈~~~~≈~~~≈≈≈~≈≈~.~..≈≈~~≈≈~≈..~≈≈~~.~≈~._~~≈≈..♣..~~~.~≈≈≈≈≈≈~~≈≈  #.~~~~~~≈~≈~~.....#####....'ui_'ui rd8_'uiLM############## .~~~...~.~...####~~.~.~~...~.~≈~~~~≈~~~≈≈≈~≈≈~.~≈≈~~≈≈~≈..~≈≈~~.~≈~._~~≈≈..♣..~~~.~  #.≈≈≈≈≈≈~~≈≈~.....#.~~~....'uis09'uiD&_'ui'ui\KwM############## .~~~...~.~...####~~.~.~~...~.~≈~~~~≈~~~≈≈≈~≈≈~.~..≈≈~~≈≈~≈..~≈≈~  #~.~≈~._~~≈≈...... Tele #.~~~.~.~'ui4['uiHc#....###.### ##.# ..#####....###..# ### #.##.)).%## .### #.##.##### ...## #.##....# ....###.##.##.### ##......##.##.)÷### ###...##...###....### ##.......#####..@)..# ...#..#.....##......# ...)....g##...#.._..# .####...g..#..#.....# .# #g#.g..#.##.....# ## #.###.)..###.#### ## #)# ##.....#.# .# #.# #..(<.#'uif[m.##### .## #.# #..#.÷......#'uir'uiH{'uir130'uiz_ _Your surroundings suddenly seem different.(uij(ui+Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon (uiM(uic#....###.### ##.#psychicmeow the Gusty ..#####....###..#Gale Centaur ### #.##.)).%##Health: 45/45 ======================== .### #.##.#####Magic: 10/10 ======================== ...## #.##....#AC: 3Str: 9 ....###.##.##.###EV: 9Int: 16 ##......##.##.)÷###SH: 0Dex: 13 ###...##...###....###XL:  6 Next:  2% Place: Dungeon:2 ##.......#####..@)..#Noise: ---------  Time: 2330.5 (0.0) ...#..#.....##......#f) +2 short sword (protect) ...)....g##...#.._..#Cast: Shock .####...g[(uid37m..#..#.....# .# #g#.g..#.##.....# ## #.###.)..###.#### ## #)# ##.....#.# .# #.# #..(<.#.##### .## #.# #..#.÷......# _Done exploring. _Done exploring.  As you read the scroll labelled WAIMMA VOX OXI, it crumbles to dust. _You feel strangely unstable. It was a scroll of teleportation. _You enter the shallow water. _Your surroundings suddenly seem different.(uig(ui%u(uiv,(ui*{(ui(ui:(uî(ui(ui(uiQ(ui (uic(ui(ui(ui(ui (uie(ui(uis(ui(uib(uiw,(ui(ui(ui,(uiq(ui(uiF(ui(ui(ui(ui,(ui\(uiN(ui,(ui(ui1(ui(uiA(ui2(ui(ui>(ui(ui(ui4(ui(ui(ui(ui=  You see here a +0 spear.(ui(ui  _(uii(ui(uiu(ui(ui(uin(ui?(ui(ui(ui(ui(ui (ui (ui (uiM (ui (ui(ui(ui(ui$(ui(ui(uik,(ui (ui"(ui$(uiI%(ui&(ui((ui4*,(ui+(uiu-(ui!/(ui/(ui0(ui%3Y  There is a stone staircase leading down here.(uie4(ui5(ui6$ _(ui8(ui&3(uiB(uiF# _You climb downwards.(ui ### #.# #.#  #######.####### .......@.......56.0 (25.5) (uiМ.######.####### #.#  #.# #.# ... ..# (ui(ui(uia _There is a stone staircase leading up here.(ui%(uirDungeon Overview and Level Annotations (uiBranches: (press G to reach them and ?/b for more information) Dungeon (3/15) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($24)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif Muna(uilTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 =)uiK )uiU [  psychicmeow the Gusty  Gale CentaurHealth: 45/45 ========================Magic: 10/10 ========================###AC: 3Str: 9#.#)uiV pEV: 9Int: 16#.#SH: 0Dex: 13#######.#######XL:  6 Next:  2% Place: Dungeon:3.......@.......Noise: ---------  Time: 2356.0 (0.0).######.#######f) +2 short sword (protect)#.#Cast: Shock#.##.#...#.#..# _You enter the shallow water. _Your surroundings suddenly seem different. )ui{W _You see here a +0 spear. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.)ui` )uie )uiah )ui9 )uiB 3)ui )ui )uiH P _)ui )uiq )ui )uį )ui ,)ui- )uiZ )ui k  You encounter a ball python.)ui - ### #.##.########.#######)ui O.......<........######.#######. #.#  #@# S...............######.#.#....Shock..#.# ....# #.S   ball python (constriction, asleep)..)ui ..)uih +9.0 (3)uio$360.0 (4 _)ui+)ui,)ui:f ### #.# #.# #.#)ui'  .<.  #.#  #.# #.# #@# S..............  .######.#.#.... )ui ..#.# ..  ..# #  .... ...# ....#*uiYB8 ### #.# #.# #.#  .<.  #.#  #.#*uiC #.# #@# S..............  .######.#.#....  ..#.# .. ..# # .... ...# ....# *ui I*uiN*uiS*ui Wb _A ball python is nearby!*ui ### #.# #.# #.#  .<.  #.#  #.# #.# #@# S..............  .######.#.#....  ..#.# ..  ..# #  .... ...# ....#*uiP{ ### #.# #.# #.#  .<.  *ui|"#.#  #.# #.# #@# S..............  .######.#.#....  ..#.# .. ..# # .... ...# ....# *ui*ui _A ball python is nearby!*ui 4T .  The zap hits the ball python.*ui=8E********ui#.......*ui;9/10 ---=1.0 (1Shock*ui*ui1O _You kill the ball python!*ui~ *ui] *ui *uig H _No target in view!*uie *uim *ui_s *ui?v _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*uiJ *ui *ui *ui" : _*uiT ,*ui ,*ui! *uil" *ui" *uiC& *ui& 9---*uim' *ui) *uiL* *ui* *uiX, *ui, *ui1 10/10===*ui3 4 _Magic restored.*ui6 *uis7 *ui7 *ui9 *ui]J #.# #.# #######.#######.......<....... .######.#######  #.#.. #.#.#.######.#.#.#.##........@.......-9.0 (8.######.#.#*uiK  ...#.# .....#.# .................#.#.......#.#.......#).*uiR *ui,_ F-70.0 (9*uif *ui#i ' _Found a hand axe.+ui~I+ui+ui!B+ui4#+uid+c  You encounter a bat.+ui*4f#.# #.# +ui 5^#######.####### .......<....... .######.####### #.#..#..######.#.#.#.##....######.#.#.....#.#b...Shock.....#.#.....$.....................#.#.......b   bat (asleep)+ui5.......#.#..............#)........+ui=21.0 (1b+uin>.+uioA#b.+ui%JOb+uiKC====+uikL2.0 (2+uiQ+uiT: _The bat hits you but does no damage.+uih #.# #.#   +ui><  #######  #.#.... #.#.#.# .######.#.#.#.####  ..........@b......  .######.#.#.......  ...#.#.......  .....#.#.....$.  ..........  #.#....... +uih #.#.......  #)........ +ui0 #.# #.#   <  #######  #.#.... #.#.#.# .######.#.#.#.####  +uiM..........@b......  .######.#.#.......  ...#.#.......  .....#.#.....$. .......... #.#.......  #.#....... #)........ +ui$+ui%+uiU++ui-Z _A bat is nearby!+ui ;*******+uie#b.+uin!......+uiq_9/10 ---3.0 (1+uiw+uiy _The zap misses the bat. The bat misses you. The bat completely misses you.+ui J .  The zap hits the bat.+ui G**+uiE !..+uiQ 8-----34Shock+ui#X +uiZ G _You kill the bat!,ui .3,uiE/,ui<,uiBd--,uiD,uiE,uiF,uiF,uiV<..-9.0 (5,ui`8-,uie,uihT _Key pressed, stopping explore.,ui}  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,uiE,uiL,uiQ,ui-T _You can't see any susceptible monsters within range! (Use Z to cast anyway.),ui3,ui,ui,uii9== _,ui,ui6,,uim,ui9,ui#,ui ,ui. ,uiJ ,ui!,ui3==,ui,uip,,ui*,ui,,uiR,ui,,ui !,ui*&,,ui',uiL+,ui+Q10/10===,ui,,ui!0,ui4,,ui5,ui8,ui;,ui<,ui\>,uiz@,uiD,uiWE,uivF,uiKI,uiL,uiAM;===,uiN,uiQ,uiU,,uijW,uiY,uira,ui!b,uilc,ui>h,uii,,uiYnL _You now have 38 gold pieces (gained 3).,uiq,uir,ui4s,uiYu,ui-x,,ui'y,uiz,ui},ui},,uij,ui‚,uiF,ui,uiY,uit,,ui8,ui,ui ,ui,ui,ui,ui,ui,ui=,uig,ui,uiI,,uiF,uiD,uiѬ,uiX,uiή,ui,uib,ui9,ui#,uiҴ,uiR,ui,uiG,uiX,ui,uiC,ui,ui,ui?,ui,ui,uiW,uiU,,ui*,uiy,ui,,ui,ui,ui,ui*,ui,uiW,ui,ui,uil,ui,ui,ui,,ui",ui,,ui*,ui,ui,uiD,ui,uiB,uiY,uiW,ui,,uiJ,ui&,ui,ui,,ui,uij  You open the door.  You encounter an adder.,ui!,ui ##############.######## ....................... .#.#.##.## .#.#.#########.####### ...................... .#..........##.####### .#..........##.# ##### .#..........##.###...... ............+...@' .#..........##.###....S .#..........##.# #####Shock )...........##.# ####.#########.#..# #.# S   adder (asleep)#### #.# #.#,ui1420.0 (41.0),ui31.0 (42 _,ui;$,ui?&,ui<". ... . . ....... ....##. .........##.# ##### ........##.###...... +...@'...... ##.###....S. #.# ##### )  ..# #.#  #### #.# #.#,ui . ... . . ...... ....##. .........##.# ##### ........##.###...... +...@'...... ##.###....S. #.# ##### )  ..# #.#  #### ,ui; F #.# ,uiO ,ui ,ui ,uiN ] _An adder is nearby!,ui0ui% 831.0)......##.###...........##.# ###########. 0ui{, 0ui3 ,4.0 (520uik9 0ui< ; _Found a stone staircase leading down.0ui 0ui6 30uim! 0ui`% 0ui~) B0ui+ 0ui9, 0ui, 0ui-/ 0ui 1 0ui1 0ui2 0ui3 0ui 6 0ui6 0ui7 0ui;: 0uic< 0ui< 0ui\= 0ui? 7 _You open the door.0uiIC 0uiC 0uiYD 0uiH @  There is an open door here.0ui!K 0uiK  _0uiL 0uiM 0uiP 0uiP 0uiQ 0uiR 0uirU 0uiV 0uiwV 0uiW 0ui}Z 0ui [ 0ui[ 0uiBc  There is an open door here. _0uie 0uil  You encounter a kobold. It is wielding a +0 short sword and quivering stones.0ui} ....# ###.######## ............ .######## ## 0ui~ -###.########### .........## .###.#########..# .# ##.# ########'##.# ##.###.........@.# +....†..........># ##.###.............# Shock##.# ###########.....# .##.# #.....###.# ##...#K   kobold (missile, asleep) 0ui  #.# #..K#.# #.##.#0ui< -95.0 (110ui I6.0 (12 _0ui 0ui0ui`6  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g - Spellcasting   3.0   5.7  -2           b - Unarmed Combat   0.0   1.2  -1   h - Conjurations   0.8   1.2  -1  0uid     i * Air Magic   7.4   5.7  +2   c - Short Blades   0.0   1.2  -1               d - Armour   0.0   1.0   0       e - Dodging   2.1   2.5  +1       f - Stealth   2.1   2.1  +2      0ui                                        0ui3                        0uiKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  0ui[/] auto|manual mode [*] useful|all skills [!] training|cost|targets1ui, 1ui- 1ui44 g....#psychicmeow the Gusty ###.########Gale Centaur ............Health: 45/45 ======================== ###.######## ##Magic: 10/10 ======================== ###.########### ..AC: 31ui4 Str: 9 ..............## .#EV: 9Int: 16 .##.#########..# .#SH: 0Dex: 13 .##.# ########'##.#XL:  6 Next:  6% Place: Dungeon:3 .##.###.........@.#1uiG5 Noise: ---------  Time: 2496.0 (0.0) .+....†..........>#f) +2 short sword (protect) .##.###.............#Cast: Shock .##.# ###########.....# .##.##.....# ###.#1ui5 1##...#K   kobold (missile, asleep)#.##..K#.##.#1uid6 n#.# _You see here an adder corpse. _Found a stone staircase leading down. _You open the door. _There is an open door here. _There is an open door here. _You encounter a kobold. It is wielding a +0 short sword and quivering stones.1ui; 1uiJ 1uiP 1uiS 1ui  ####### .....## .##..# .# ########'##.#.......@.#†..........>#...........# 1uix ###########.....#  #.....#  ##...#  #.##..K  #.##.#  #.#1ui H ####### .....## .##..# .# ########'##.#.......@.#1ui †..........>#...........#  ###########..... #.....# ##...#  #.##..  #.##.#  #.#1ui 1uiM 1ui 1ui3  1ui O_A kobold is nearby!1ui } ####### .....## .##..# .# ########'##.#.......@.#†..........>#...........#  ###########.....#  #.....#  ##...#  #.#1ui r#..K  #.##.#  #.#2uip&) ####### .....## .##..# .# ########'##.#.......@.#†..........>#...........#  ###########..... #.....# ##...#  #.##..  #.##.# 2ui'/ #.#2uit,2ui=2uiM2uiO] _A kobold is nearby!2ui7t ####### .....## .##..# .# ########'##.#.......@.#†..........>#2ui9u ...........#  ###########.....#  #.....#  ##...#  #.##..K  #.##.#  #.#2uiH ####### .....## .##..# .# ########'##.#.......@.#2uis†..........>#...........#  ###########..... #.....# ##...#  #.##..  #.##.#  #.#2ui_2ui&2ui,2ui@/] _A kobold is nearby!2ui ******K  )*The zap hits the kobold.2ui}*2K.2ui0Z>......2ui 4g9/10 ---=7.0 (12ui^92ui;_ _The kobold is severely wounded.2ui]o )The zap hits the kobold.2uia*****.#*2uiSy>....)2ui8-----8Shock2ui2uiJ _You kill the kobold!2ui_x 2ui 2ui 2uiŇ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2ui  _2ui n2ui[ 2ui@ 8--2ui 2uij B2ui 2ui L9==2ui 2uiX 2ui 2uiE 2ui 2ui 2uiE 2ui 2ui^ 2ui 2ui 2ui :==2ui 2uiA ,2uip 2ui j  You encounter an endoplasm.2ui 7...'.....-J.ShockJ   endoplasm (wandering)2ui6 1509.0 (11.0)2ui 2ui\ N-10.0 (12 _2ui 2ui 3uin-3ui ####### .....## .##..# .# ########'##.#.......@.#†..J.......>#...........#  ###########.....#  #.....#  ##...#  #.##.).  #.##.#  #.#3uiL ####### .....## .##..# .# ########'##.#.......@.#3ui†..J.......>#...........#  ###########..... #.....# ##...#  #.##.).  #.##.#  #.#3ui3ui3ui|3uiZa _An endoplasm is nearby!3uir ####### .....## .#3ui}#..# .# ########'##.#.......@.#†..J.......>#...........#  ###########.....#  #.....#  ##...#  #.##.).  #.##.#  #.#3uiR1 ####### .....## .##..# .# ########'##.#.......@.#†..J.......>#...........# 3ui3 ###########..... #.....# ##...#  #.##.).  #.##.#  #.#3ui3ui3ui}3ui' 3uiS_An endoplasm is nearby!3uih ....# psychicmeow the Gusty ###.######## Gale Centaur ............ Health: 45/45 ======================== ###.######## ## Magic: 5/10============------------ ###.########### .. AC: 3Str: 9 ..............## .# EV: 93ui|~Int: 16 .##.#########..# .# SH: 0Dex: 13 .##.# ########'##.# XL:  6 Next:  6% Place: Dungeon:3 .##.###..**.....@.# Noise: ---------  Time: 2510.0 (0.0) .+....†..J*......># f) +2 short sword (protect) .##.###..**.........#  Cast: Shock .##.# ###########.....# .##.# #.....# ###.# ##...#  J   endoplasm (wandering)  #.##.).  #.##.#  #.# _An endoplasm is nearby!3uiPCCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an endoplasm (wandering, hasn't noticed you, empty space bonus: 8/8)3ui....#psychicmeow the Gusty ###.########Gale Centaur ............3uiHealth: 45/45 ======================== ###.######## ##Magic: 5/10============------------ ###.########### ..AC: 3Str: 9 ..............## .#EV: 9Int: 16 .##.#########..# .#SH: 0Dex: 13 .##.# ########'##.#XL:  6 Next:  6% Place: Dungeon:3 .##.###.........@.#Noise: ---------  Time: 2510.0 (0.0) .+....†..*.......>#f) +2 short sword (protect) .##.###.............#Cast: Shock 3uiܦ.##.# ###########.....# .##.##.....# ###.###...#J   endoplasm (wandering)#.##.).#.##.##.# _An endoplasm is nearby!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an endoplasm (wandering, hasn't noticed you, empty space bonus: 8/8)3ui .  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: an endoplasm (wandering, hasn't noticed you, empty space bonus: 8/8)  The open air twists around violently and strikes the endoplasm!!3ui )3uib l7===1.0 (1Shock3uiB 3ui M _You kill the endoplasm!3uiE 3ui3uiK3ui  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)4uiQ34ui4ui: _4uiz6==4uis4ui͟,4uiʠ4ui,4ui4ui4ui4ui4uin4ui:==4uiy4ui,4ui4ui,4uiE4uiS4uiݵ4ui4ui4uid7==4uiԺ4uij,4uip,4ui4ui],4ui4ui4ui:==4ui4ui ,4ui&4ui4uiv4ui4ui4ui4ui4ui4ui!O8===4ui 4uil,4ui#4ui,4ui4ui4ui4ui4ui4ui;===4ui@4ui,4ui4ui,4ui4ui4ui\4ui4ui4uid4ui4ui4uiL9==4ui94uiS,4ui4ui,4ui@4uiu,4ui4ui 4uiz:==4ui4ui,4ui84uiF,4ui4ui,4uiJ4uig10/10===4ui4ui4ui%4ui4ui>4ui"4uie,4ui<4uiR  There is a stone staircase leading down here.4uik 4ui  _4ui 4ui 4ui4uig;===4ui4ui4ui4ui ,4uiP"n4ui^%,4ui>&4ui'4uiu*,4ui+4ui04ui14ui14ui24ui44ui7,4ui84ui;$  Things that are here:4ui??  a +0 short sword; 2 stones4uiB4uiD5 _4uiE4uiH4uihI4uiI4uiK4uiZN4uiO,4uibQ4uiS4uieT4ui U4uiW4uiZ4uin[,4uip]4ui_4ui`4ui"a4uib4uid4uie4uie4uiFg4uimi4uii4uiwj4uil4uin,4uip4ui,q4uis,4uit4uiu4ui ##.)...# ##.##.# #.##.# #.##.#  #.##.#  #..#.#  ##.#.#  .#.#  #@# ---66.0 (55.0) #.#  ..#  .#.# ....# #. ..# #. ..# . ..>4uiA=# 4ui4uiH---7.0 (564uiR4ui; _Found a stone staircase leading down.4ui4uiB4ui4uiin4uiq4ui0,4uiX4ui-4uil,4ui4ui4ui4uiX,4ui#4ui4uit,4ui;4ui4ui,4uih4ui4uiz,4ui4ui4ui\,4ui`4ui4ui,4ui;n4ui;4ui4uiD4ui4ui(4ui4ui04ui4uiH4ui4ui*4uiL4uiM,4ui4ui4ui4ui>,4uid4ui,4ui<4ui4ui,4ui4ui4ui_,4ui4uiz4ui,4ui(4ui4ui|4ui,4uiz4uiU,4ui4ui[4uib4ui,4uih4uiA4ui$,4ui4ui4ui<,4uiR4ui4ui,4ui,4uiF4ui,4uiq4ui,4ui ,4ui 4ui ,4uia4ui4ui4ui?4ui4ui4ui0,4ui4ui,4ui\4ui4uiu4ui4ui4ui (  #.#  #.#  #.# 4ui)w #.# ..#.####.# .........######  .######.......#  #≈≈≈≈#..###.##  #≈._≈'@.# 605.0 (38#≈.>≈'..# #≈≈≈≈#.## #####       #   #..     _You open the large door.  Found a glowing golden altar of the Shining One.4uiq,Y _Found an escape hatch in the floor.4ui 4ui 4ui 4ui 4ui3 4ui P _4ui 4ui 4uis 4ui 4uiz 4ui 4uiC 4uig 4ui M..#.####.# .........###### .######.......# #≈≈≈≈#..###.##  #≈._≈'..#  #≈.>≈'..#  #≈≈≈≈#.## #.######.# #...... 8.0)#######  ##.  #..  ##.<  #.#  .#  .#  4ui 4ui +9.0 (44ui 4ui> 9 _Found a stone staircase leading up.4uiB4uiC34uiE4uizH4ui I4ui*M,4uiM4uiwN,4uiO4uiQ4uiR,4uiT4uieU4uiU4uiUV4uiW4uiRZ4uiZ4uiU[4ui)\4uiaB4uibP  There is a stone staircase leading up here.4uitc4uic _4uiGd4uie4uiyh,4ui+i4uii4uisk4uik,4uim4uio4uijo4uio4uiq4uirB4ui3s4ui t,4uist4uit4uiu4ui?v,4uiv4uiw,4uiSx4uix4uiy4uiy,4ui{4ui}~  You encounter an orc. It is wielding a +0 whip.4ui#.######.#  #........# #o#  #######..# #.#  ##.## #.#  4ui2#..###.#  ##.<##.#  #.##.#   #.##.#   #.##@#   #.##.##  #.....#  Shock#######      o   orc (asleep)   4ui024.0 (15.0)4uiӇ35.0 (16 _4ui4uie5uiCDK   ..# #o#  .# #.#  ##.## #.#  #..###.#  ##.<##.#  ##.##.#  #.##.#  #.##@#  #.##.##  #.....# 5uifER ####### 5uiF   ..# #o#  .# #.#  ##.## #.#  #..###.#  ##.<##.#  ##.##.#  #.##.#  #.##@#  5uiW;#.##.##  #.....#  ####### 5ui5ui5uiL5ui[ _An orc is nearby!5ui/   ..# #o#  .# #.#  ##.## #.#  #..###.#  ##.<##.#  ##.##.#  #.##.#  #.##@#  #.##.##  #.....#  ####### 5uiK   ..# #o#  .# #.#  ##.## #.#  #..###.#  ##.<##.#  ##.##.#  #.##.#  #.##@#  #.##.##  #.....#  ####### 5ui.5ui5uiP5ui([ _An orc is nearby!5ui *******oThe zap hits the orc.  The orc is lightly wounded.5ui\ Q.o5uia 8.....5uic m9/10 ---==6.0) 5ui h 5uifl % _The orc shouts!5uiBg *******5uiCE The zap hits the orc.5uiQ.o5ui7.....5uij8------75ui5ui\ _The orc is severely wounded.6ui`j )The zap hits the orc.6uic*******6uid..)....6ui7------8Shock6ui6uiG _You kill the orc!6ui6ui=6ui$6ui& _You can't see any susceptible monsters within range! (Use Z to cast anyway.)6ui#6ui36uiD6ui): _6ui^6ui6uiO6ui6ui=6uiI6ui6ui[9---6ui6uiye8===6uiR6uiK6ui6ui6uie 6ui 6ui> 6uiB6ui46ui;===6ui&6ui},6ui46uik,6uiu6uiC6ui6ui'6ui,6ui" 6uiZ!6ui!L9==6ui"6ui$6ui$,6ui&6ui'6ui'6ui1)6ui)6ui)6ui+6uib,:==6ui,6ui.6ui/,6uiR16ui16ui26ui44,6ui,56uig76ui7Q10/10===6uiw86ui:6ui~<,6ui-=6ui?6ui:A,6uiB6uiqC6uiHX6uiI6uihJ;===6uiJ6uiN6ui2P6uiP6ui[Q6uiS$  Things that are here:6ui V]  a +0 whip; an orc corpse6uiX6uiY _6uiY6uiv[6ui\6ui]6ui^6uis_6uia6uib6uib6uiBd6uiOf6uif6ui$g6uih6uik6uik6uiSl6uin6uip6uizp6uip6ui[r6uit6uihu6uiu6uiw6uiqy6uiy6uirz6ui{6ui}6ui ~6ui~6ui6ui66uiȂ6ui>6ui6ui6ui&6ui6ui׈6ui؊6uiY6ui6ui6ui"6ui6ui6ui6ui6uiF,6ui6ui6ui 6uia6ui-6ui/,6ui6uiX6ui6uif  You encounter an adder.6uiy@ #########.#  ..# #.#  #.# #.# .#######.# #.# .......#.# #.# S......#.# #.# .......#.# #.# .......#.####.# .......@......###### -......######.......# ##### #≈≈≈≈#..###.## Shock6ui} #≈._≈'..# #.# #≈.>≈'..# #.# #≈≈≈≈#.## #.# S   adder (asleep)#.######.# #.#  #........# #.#   #######..# #.#  6ui/f.S72.0 (44.0)6ui&ES6uiF-3.0 (456ui:6ui/ _The adder hisses angrily.6ui^ i   ..# #.#  #.# #.#  .#######.# #.#  .......#.# #.#  .......#.# #.#  .S.....#.# #.#  .......#.####.#  .......@......###### 6ui_  ......######.......#  ##### .##  #≈._≈'..# #.#  #≈.>≈'..# #.#   #.#   #.#   #.#   #.# 6uiH u   ..# #.#  #.# #.#  .#######.# #.#  .......#.# #.#  .......#.# #.#  .S.....#.# #.#  .......#.####.#  .......@......######  ......######.......#  ##### .##  #≈._≈'..# #.#  #≈.>≈'..# #.#   #.#   #.#   #.#   #.# 6uih 6ui 6ui 6ui ] _An adder is nearby!6ui&   ..# #.#  #.# #.#  .#######.# #.#  .......#.# #.#  .......#.# #.#  .S.....#.# #.#  .......#.####.#  .......@......######  ......######.......#  ##### .##  #≈._≈'..# #.#  #≈.>≈'..# #.#   #.#   #.# 6uiO  #.#   #.# 7uiQu   ..# #.#  #.# #.#  .#######.# #.#  .......#.# #.#  .......#.# #.#  .S.....#.# #.#  .......#.####.#  .......@......######  ......######.......#  ##### .##  #≈._≈'..# #.#  #≈.>≈'..# #.#   #.#   #.#   #.#   #.# 7uiV7ui>]7uia7ui"d] _An adder is nearby!7uixVD*******7ui.S.S7uiC.....7ui _9/10 ---=4.0 (17ui .0) 7ui7uiO _The zap misses the adder.7uiMk #########.#  psychicmeow the Gusty ..# #.#  Gale Centaur #.# #.#  Health: 45/45 ======================== .#######.# #.#  Magic: 5/10============------------ .......#.# #.#  AC: 3Str: 9 ..***..#.# #.#  EV: 9Int: 16 ..*S*..#.# #.#  SH: 0Dex: 13 ..***..#.####.#  XL:  6 Next:  7% Place: Dungeon:3 .......@......######  Noise: ilm=--------  Time: 2674.0 (0.0) ......######.......#  f) +2 short sword (protect) ##### #≈≈≈≈#..###.##  Cast: Shock #≈._≈'..# #.#  #≈.>≈'..# #.#  #≈≈≈≈#.## #.#  S   adder #.######.# #.#  #........# #.#  #######..# #.# _The zap misses the adder.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (empty space bonus: 8/8)7uiVS #########.#  psychicmeow the Gusty..# #.#  Gale Centaur#.# #.#  Health: 45/45 ========================.#######.# #.#  Magic: 5/10============------------.......#.# #.#  AC: 3Str: 9.......#.# #.#  EV: 9Int: 16...*...#.# #.#  SH: 0Dex: 13.......#.####.#  XL:  6 Next:  7% Place: Dungeon:3.......@......######   Noise: =--------  Time: 2674.0 (0.07ui'U f)......######.......#   f) +2 short sword (protect)##### #≈≈≈≈#..###.##   Cast: Shock#≈._≈'..# #.#  #≈.>≈'..# #.#  #≈≈≈≈#.## #.#   S   adder#.######.# #.#  #........# #.#  #######..# #.#  _The zap misses the adder.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (empty space bonus: 8/8)7uiT †  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.7ui9V Aiming: Airstrike (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move target  Aim: an adder (empty space bonus: 8/8)  The open air twists around violently and strikes the adder!7ui/] R7ui6h =11==5.0 (17ui i /Shock7uim 7uiu I _You kill the adder!7ui 7uiC 37uiv 7ui 7ui[ y  You encounter a bat.7uib b.......---....Shock...b   bat (wandering).#  .#  .# 7ui - 7ui %67ui 3b.7uiS 7uiƱ N---7.0 (2 _7ui 7ui 8uiS   ..# #.#  8ui#.# #.#  .#######.# #.#  .......#.# #.#  .b.....#.# #.#  ...†...#.# #.#  .......#.####.#  .......@......######  ......######.......#  #####   #≈._≈'..# #.#  #≈.>≈'..# #.#  8ui{ #.#   #.#   #.#   #.# 8ui4   ..# #.#  #.# #.#  .#######.# #.#  .......#.# #.#  .b.....#.# #.#  ...†...#.# #.#  .......#.####.#  .......@......######  ......######.......#  #####   #≈._≈'..# #.#  #≈.>≈'..# #.#   #.#   #.#   #.#   #.# 8ui8uiUZ _A bat is nearby!8ui-H*******8uiHYG.b8uiZdb.b.8uiaV.†...8uifk4---=8.0 (18uiUl8uinM _The zap misses the bat.8uiz J .  The zap hits the bat.8uiq z*******8ui ]...†...8ui 3-----9Shock8ui8 8ui G _You kill the bat!8ui 8uiԛ 8uiZ 8uiJ H _No target in view!8ui_ 38uiG 8ui& 8uif : _8uiC 8ui j4==8ui( 8ui ,8ui B8ui ,8ui 8ui P==8ui 8ui ,8ui8ui[,8uiW8ui8ui18ui8uiY ,8ui 8ui 8uiC U5===8ui 8ui,8ui8ui,8uih8uigB8uig===8uiV,8ui8ui,8ui(<6==8ui\=8ui!>:==8ui>8uirA8ui+B,8ui2D8uiD,8uiG,8uimH8uiJ8uiKN7==8ui-L8uiN8uiN,8uiQ8uiQ8ui+R8ui T,8uiT8uiZf==8ui]8ui]8ui^8ui_8uiT`8ui`8uiBc,8uic8uif,8uiLg8uii8uizjO8===8uij8uiQm,8uin8uijp8uip8uiqq8uis,8uit8uivQ===8uix8uiCz,8ui{8uiv~B8uig,8ui8ui8uiuL9==8ui8ui8ui8uỉ8ui,8ui&8ui8uiI8ui8uiu8uiP==8uiB8ui,8ui8uiٙ8ui8uic8uiќ8uiQ10/10===8ui8uit8ui8ui΢8ui`8ui5X8ui#8ui,8ui 8ui8ui8ui;===8uic8ui8uir8ui&8ui8uiG8uiL,8ui8ui8ui8uih8uiN8ui8ui:,8ui8uiF8ui,8ui8ui[8uin,8ui'8ui8ui 8ui8ui8ui8ui8ui_8ui8ui8uiS8ui8uiv8ui8ui8ui8ui'8uiK8ui8ui,8ui8uiF 8ui 8ui 8ui 8ui!8ui ,8ui8ui,8ui 8ui8ui8ui@8ui8ui.8ui8uiI,8ui1 8ui0 .##########.# #.# #.# #.###### #.##### #.#....# #...... #.#....########### #.#.............# ######.#.....#######.# 8ui>3>.......#######.#  .###@#.#.........#.# -751.0 (72.0) #.#.#.........#.#  ###.#.#.....†...#.# #.....+.........#.###....##.............#....+.........#####....#########.#≈≈≈≈###### #.#≈._≈ #.#≈.>≈8ui99uiF-2.0 (739uir9ui 9 _Found an escape hatch in the floor.9ui\"  You encounter an orc and an orc priest.9ui* ...........># .##########.#9ui+ #.# #.#  #.###### #.#### #.#....# #..... #.#....########## #.#.............#..######.#.....#.#.>.....@.......#######.#.....###.#.#.........#.#o.o #.#.#.........#.#Shock. ###.#.#.....†...#. #.....+.........#.# #....##...... o   orc priest (asleep)9ui, #....+.........#### o   orc (asleep) #....#########.#≈≈###### #.#≈._9ui;,0.0)9uiWB23.0 (1 _9uiI9uiN9uia >#  .#  #.# #.#  #.######  #.#....#  #.#....# #.#..... ..######.#..... .>.....@....... .....###.#.#... o.o #.# . ###.#† #.... #.... #....+ #....#9uib6  #.#≈._9uiL* >#  .#  #.# #.#  #.######  #.#....#  #.#....# #.#..... ..######.#..... .>.....@....... .....###.#.#... o.o #.# . ###.#† #.... #.... #....+ #....#  #.#≈._9ui9ui@ 9uim9uird _There are monsters nearby!9uiH k >#  .#  #.# #.#  9ui J #.######  #.#....#  #.#....# #.#..... ..######.#..... .>.....@....... .....###.#.#... o.o #.# . ###.#† #.... #.... #....+ #....#  #.#≈._9uiJ 9ui  >#  .#  #.# #.#  #.######  #.#....#  #.#....# #.#..... ..######.#..... .>.....@....... .....###.#.#...9ui Q o.o #.# . ###.#† #.... #.... #....+ #....#  #.#≈._9ui 9uiS 9ui 9ui d _There are monsters nearby!:ui9:ui:ui:uiF _Unknown command.:uiT ...........>#  psychicmeow the Gusty .##########.#  Gale Centaur #.# #.#  Health: 45/45 ======================== #.###### #.#### Magic: 6/10==============---------- #.#....# #..... AC: 3Str: 9:ui #.#....########## EV: 9Int: 16 #.#.............# SH: 0Dex: 13 ..######.#.....#######.# XL:  6 Next: 11% Place: Dungeon:3 .>.....@.......#######.# Noise: ---------  Time: 2753.0 (0.0) .***.###.#.#.........#.# f) +2 short sword (protect) o*o #.#.#.........#.# Cast: Shock . ###.#.#.....†...#.# #.....+.........#.# :ui~\#....##............ o   orc priest (asleep) #....+.........#### o   orc (asleep) #....#########.#≈≈≈ ###### #.#≈._Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail and wearing a +0 chain mail (asleep, empty  space bonus: 4/8):ui ***.*o*;uiSf.o*Aim: an orc priest, wielding a +0 club (asleep, empty space bonus: 4/8);uix...........>#psychicmeow the Gusty.##########.#Gale Centaur#.##.#Health: 45/45 ========================#.###### #.#### Magic: 6/10;ui==============----------#.#....# #..... AC: 3Str: 9#.#....########## EV: 9Int: 16#.#.............# SH: 0Dex: 13..######.#.....#######.# XL:  6 Next: 11% Place: Dungeon:3.>.....@.......#######.# Noise: ---------  Time: 2753.0 (0.0).....###.#.#.........#.# f) +2 short sword (protect)*.o #.#.#.........#.# Cast: Shock. ###.#.#.....†...#.##.....+.........#.##....##............ o   orc priest (asleep);uix#....+.........#### o   orc (asleep)#....#########.#≈≈≈#######.#≈._Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 9% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 club (asleep, empty space bonus: 4/8);ui;uil)  The open air twists around violently and strikes the orc priest! ;uiL!;uio;uip*You kill the orc priest!;ui<;ui;ui,o.;uiY;uiɝo;ui"wizard (wander;ui ing);ui}o;uiLwander;ui( ing);ui;ui>22===4.0 (1;ui;uiZx _You encounter an orc wizard. It is wielding a +0 dagger.# #.##.# #.# #.# #.###### #.##.#....# #.#.#....##.#...# ..######.#.....#.# .>.#.# .....###.#.#.#.# )o. #.#.#.........#.# # #.##.# #.# #.# #.###### #.##.#....# #.#.#....#.#######.# .....###.#.#.#.# or. #.#.#.........#.# o ###.#.#.....#.....+.#.##....##.#....+.# #....##.#≈≈≈≈# ###### # #.#.# #.# #.# #.###### #.##.#....# #.#.#....##.#.# #..######.#.....#######.# #.>.#######.# #.....###.#.#.#.# #or. #.#.#...#.# #o ###.#.#.....†...#.# ##.....+.........#.##....##......#....+.........######.#....#.#≈≈≈≈#.###### #.#≈._≈'.# #.#.# #.# #.# #.###### #.##.#....# #.#.#....#.#.#.# #...######.#.....#######.# #..>.#######.# #......###.#.#.# #.#.# #.# #.# #.###### #.##.#....# #.##.#....######=uiDe.##.#......# #.#..######.#.....#######.# #.#.>.#######.# #.#.....###.#.#.#.# #.#or. #.#.#.#.# #.#o ###.#.#.....†...#.# #.##.....+.#.####.##....##.##....+..######.#....###.#≈≈≈≈#..####### #.#≈._≈'..#=uii=uiq&9=uiew=ui+y=ui.># #.#.# #.# #.# #.###### #.# #.#....# #.# #.#....######.# #.#.......# #.# ..######.#.....#######.# #.# .>.#######.# #.# .....###.#.#.#.# #.# or. #.#.#.#.# #.# o ###.#.#.....†...#.....+.#....##.###....+.######....#....##.#≈≈≈≈#..######## #.#≈.=uiE_≈'..#=ui=ui2'60=ui=ui=uiQ =ui_ =uid =uih _You can't see any susceptible monsters within range! (Use Z to cast anyway.)=ui#w _=ui{7===ui|=ui},=uiB=ui=uiu:===ui=ui=uir=uiӃ=ui,=ui=ui=ui=uiS=uilj=ui=uixe8====ui=ui,=ui=uig=ui*=ui,=ui=ui%Q====ui=ui6B=ui֡,=uii=ui,=uiҥ=ui=uiq[9===ui=ui%=ui=ui=ui4=ui=ui"=ui=uia=ui=uin:===ui=ui=ui)=ui=ui=ui=ui=ui(=ui=ui\=ui+=ui=ui =ui=ui\Q10/10====ui=ui#=ui-=ui=uiP=ui=ui=ui=ui=ui4=ui=uiT=ui=uiE=uis=ui;====ui=ui=ui=uif,=ui=uim  An orc wizard comes into view.=ui ...........># #.##########.# #.# #.# #.###### #.#### =ui#.#....# #..... #.#....#### #.#.............# ..######.#.....#######.# .>.......#######.# .....###.#.#.........#.# o.. #.#.#.........#.#Shock . ###.#.#.....†...#.# #.....+.........#.# #....##...=ui(.. o   orc wizard (wandering) #....+.........#### #....#########.#≈≈≈ ###### #.#≈._=uikQ92.0 (32.0)r=ui)=ui2r   rat (wandering)=ui,3.0 (33=ui =uiG 7 _The orc wizard leaves your sight.>uijZR*******>uiD8r.>uik:......>ui.l9/10 ---=4.0 (1.0) >ui%>uiM _The zap misses the rat.>uil )  The zap hits the rat.*******>uif 5.....).>ui 8-----5Shock>ui >ui# G _You kill the rat!>uij >uiv >uiޣ >ui _You can't see any susceptible monsters within range! (Use Z to cast anyway.)?ui3?ui?uiV?ui: _?ui?uiS?uiА?ui?ui;?ui?ui֘?uit8--?ui?uiB?uig?ui L9==?ui7?uiҽ?ui!P==?uiƿ?uiB?ui?ui2?ui0?ui,B?ui?uimQ10/10===?ui?ui?ui .># #.#.# #.# #.#?uiz, #.###### #. #.#....# # #.#.... #.#.....######.#.....#..>.......#.-8094.0)?ui9p.###.#.#.#..)... #.#.#.#.... ###.#.#.....†...#.... #.....+.#.[. #....##. #....+. #....#.# ######?uiN #.#≈.?ui?uiZG-10.0 (15?ui2?ui( _Found a ring mail.?ui+I?ui/?ui-c  You encounter a bat.?ui" .># #.#.# #.# #.# #.###### #. #.#....# # #.#..... #.#...?ui5T.######.#.....#.>.#.###.#.#.#.).... #.#.#.#Shockb......###.#.#.....†...#....#.....+.#.[.....#....##b   bat (wandering)!...####....+.###### #....#.# ###### #.#≈?ui6,0.0)?ui.?uiٰS?uiZ1.0 (1Shock?ui ?ui#0 _The bat leaves your sight.?uiƫ ?ui ?ui ?ui] _You can't see any susceptible monsters within range! (Use Z to cast anyway.)?uiJ?ui'?ui".?ui01 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@ui^@uik`3@uic@uiEfe  A bat comes into view.@ui2q .># #.#.# #.# #.# #.###### #. #.#....# #. #.#....@ui(ry.. #.#.######.#......>..###.#.#..)....# #.#.#.Shockb.###.#.#.....†....#.....+..[.....#....##b   bat (wandering).!...####....+.## #....#.# ######@uirE #.#@uiw'0.@uiBS@ui}Z2.0 (1Shock@ui@ui*0 _The bat leaves your sight.@ui@ui@ui@ui@ui@uiQ===@ui@ui.-.. #.# ...#### #. ....... #.#....# ....... #.#....####....... #.#.............######.#........>......####.....###.#.#.......<....).@..# #.#.#.......3..###.#.#.....†.......#.....+[.....#....##....!...####....+####### #....######### ###### @ui0sb.b@ui7b   bat (wandering)@ui <84.0 (2Shock@uiC@uiF; _Found an escape hatch in the ceiling.@uiD .. #.#  ...####   .......   .......  .......  .......######.# ......>...... ..........# <....).@..# @ui ..........#† b.........# ....[.....# ...!...#### #######   @ui;V  .. #.#  ...####   .......   .......  .......  .......######.# ......>...... ..........#@uiW ] <....).@..#  ..........#† b.........# ....[.....# ...!...#### #######   @ui_ @uie @uil @ui]o Z _A bat is nearby!@ui! L .  The zap hits the bat.@ui *******@ui 5)......@uij. 9/10 ---3=5.0 (1Shock@uiQ6 @ui8 G _You kill the bat!@ui @ui @ui @ui _You can't see any susceptible monsters within range! (Use Z to cast anyway.)AuiFAuiAuiIAuin _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Aui33Aui5Aui}9Aui4:$ _AuiDAuiFAuiJf  An orc comes into view.Aui`..-oShocko   orc (wandering)Aui%e+8.0 (3AuiTqAui vV----9.0 (4 _AuiAAuiՀAui[ .. #.#  ...####   .......   Aui\_.......  .......  .......######.# ......>...... ..........# <....).@..#  ..........#† o.........# ....[.....# ...!...#### #######   Aui9]!Aui .. #.#  ...####   Auic.......   .......  .......  .......######.# ......>...... ..........# <....).@..#  ..........#† o.........# ....[.....# ...!...#### #######   AuixAuixAui q _An orc is nearby!Auix .. #.#  ...####   .......   .......  .......  .......######.# ......>...... Auiz ..........# <....).@..#  ..........#† o.........# ....[.....# ...!...#### #######   AuiZ  .. #.#  ...####   .......   .......  .......  .......######.# ......>...... ..........# <....).@..#  ..........#† Aui ~o.........# ....[.....# ...!...#### #######   Auib Aui" Aui+ AuiU. [ _An orc is nearby!Aui)P *******oThe zap hits the orc.  The orc is lightly wounded.Aui SThe orc shouts! oYou encounter a ball python.Aui 8o.Aui ").....o 2 orcs (1 wandering)S   ball python (constriction, wandering)Aui d8--==20.0 (1Aui Auie p _You encounter an orc. It is wielding a +0 flail.Auik *******The zap hits the orc but does no damage.Aui| .Soo.Aui:~ .S.oAui( .)..o   orc wizard (wandering)oo 2 orcs (1S   ball python (constriction, wandering)Auia l7------1Aui Aui 1 _The orc is lightly wounded.Bui;*******ozap hits the orc but does no damage. _is lightly wounded.  The zap hits the orc.  The orc is severely wounded..  The orc is moderately wounded.Bui90<Bui;H.oBuiK<po.o.Bui_E)....oBuiGl6-----=2BuiPBuiR< _The orc shouts! The orc wizard shouts!Bui1SBuirK.oBui8 bBuiJJYou miscast Shock. Nothing appears to happen.Bui=.oBuiF.oBui b   bat (wandering)S   ball python (constriction, wandering)Buiq--Contam: 10% --3BuilBui.T _You encounter a bat.Buij )The zap hits the orc.Buit  *******   orcYou kill the orc!The zap hits the orc wizard.Bui{} .bThe orc wizard is lightly wounded.Buiئz.bS.BuiH.bBui2K.oBuiè?.oBui<S.o)).S)BuiJ5--4=-4BuiBui>5 _The ball python hisses angrily.Bui l )The zap hits the orc.Bui >*******Buis b   bat (wandering)S   ball python (constriction)Bui nb.b.Bui= q.Sb.Bui =.oBuiۘ ...)...4-----5BuiY Bui} G _You kill the orc!Bui .  The zap hits the orc wizard but does no damage.  The orc wizard is lightly wounded.  The zap hits the ball python.Bui F*******Buix\ .b.bBuigd * <...o).  You kill the ball python!  The orc wizard gestures at you while chanting.Bui K.bBui Bui r3-----56BuiJ Bui 2 _You resist with some effort.Cui0o #.##########. #.# #....#### #.###### #........ #.#....# #........ #.#....######..b.... #.#...........######.#.....#......>.............#####........@.###.#.#.<...o)....# #.#.#.................###.#.#.....†Cui....).....#.....+.....[.....#....##...!...####....+.........####### #....#########.#######.#.CuiG.bCui>/b.CuiF.bCuiBCuis  The orc wizard casts a spell at you.Cuiwa WbbCuie .-7Cuij CuiIm 2 _You resist with some effort.Cuil ...........># #.##########.#. #.# #.#...#### #.###### #.#....... #.#....# #......... #.#....#######....... #.#..................######.#.....#.b....>..@..........######..........###.#.#.Cuim <...o)....# #.#.#.................###.#.#.....†....).....#.....+.....[.....#....##...!...####....+.........######## #....#########.########.#Cui9o 6b.bCuiip Co)Cuiq .bCuiz .b   batCuiɋ @-8Cui Cui CuiICuiJCuiQCuiRDui`  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DuinDui Dui\e _You don't have enough magic to cast this spell.Dui_n.># #.#.# .. #.# #.# ...#### #.###### #.#. #.#....# #........ #.#....#....... #.#..######.#.....#....b.>.#.....o....###.#.#.#<...))....# #.#.#.#.###.#.#.....†...#....).....#.....+.#....[.....#....##....!...####....+.## #....#.#≈###### #.#≈.bDuioX.b.oDuitDuiw-9 _Dui}DuiEui.Y.># #.#.# .. #.# #.# ...#### #.###### #.#. #.#....# #.. #.#....#....... #.#.....######.#.....#.......b.#.......o...###.#.#.#.<...))....# #.#.#.#....###.#.#.....†...#.....).....#.....+.#.....[.....#....##....!...####....+.######## #....#.#≈###### #.#≈.EuiI>b.bEui.bEuiEui8*Euid b   batEui0  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!EuiK9{EuiLU--8% ==30EuiTEuiV _Deactivating autopickup; reactivate with Ctrl-A.Fui.># #.#.# .. #.# #.# ...#### #.###### #.#. #.#....# #.. #.#....#. #.#....#.######.#.....#.#......>..b.#.#......{...###.#.#.#.#<...))....# #.#.#.#.#..........###.#.#.....†...#.#....).....#.....+.#.#....[.....#....##....!...####....+.## #....#.#≈######Fui@~ #.#≈._.b.bFui.FuiFui4-4==6-1FuiFui' _The bat hits you.Fui.># #.##.# .. #.# #.# ...#### #.###### #.#. #.#....# #.. #.#....#. #.#...# .Fuim######.#.....#.# ......>....b.#.# .###.#.#.#.# <...))....# #.#.#.........#.# ..........###....).....#.....+.#.#....[.....#....##....!...####....+.## #....##.#≈###### #.#≈._≈Fui`.bFui- bFui7^.  The bat attacks as it pursues you! The bat hits you.FuiFuipo3--4-2Fui?8{FuiQ: _The bat hits you but does no damage.FuiV.># #.##.# .. #.# #.# ...#### #.###### #.#. #.#....# #..FuiƤ #.#....#. #.#..# .######b#.....#######.# ......>.{.#######.# .###.#.#.#.# <...))....# #.#.#.........#.# .###.#.#.........).....#.....+.#.#....[.....#....##....!...####....+.## #....##.#≈≈≈≈####### #.#≈._≈'Fuic&.b.Fui.bFui:>.{FuiFui/@23FuiFui5: _The bat hits you but does no damage.Fui .># #.#.# .. #.# #.#  ...#### #.###### #.#.Fui  #.#....# #.. #.#....#. #.#.# #.######.#.....#######.# #......>..{...b.@....#######.# #.###.#.#.#.# #<...))....# #.#.#...#.# #.###.#.#.....†...#.# #....).....#.....+.........#.#....[.....#....##......  ...!...####....+.........######.# #....#.#≈≈≈≈#.###### #.#≈._≈'.FuiY ?.bb.Fui- Fui *****The bat closely misses you.A magic dart appears from out of thin air!Fui J .....  The magic dart hits you!Fui l34-----4Fui Fui K _Your magical contamination has completely faded away.Fui .># #.#.#  .. #.# #.# ...#### #.###### #.# . #.#....# #. .Fui / #.#....#. . #.#.# #. .######.#b....#######.# #. ......>..{......@...#######.# #. .###.#.#.#.# #. <...))....# #.#.#..#.# #. .###.#.#.....†...#.# #. ....).....#.....+.........#.####. ....[.....#....##..... ...!...####....+.........######. #FuiI"  #....#########.#≈≈≈≈#.###### #.#≈._≈'.Fui># >b..bFui# ).b.Fui$ .Fui"+ FuiI. K==-5Fui5 Fui7 Guiҕ ########.#..# ...........>#  #.##########.#  #.# #.# #### #.###### #.######### #.#....# #.........# #.#....#############.# #.#.............# #.#######.#.b@..#######.# #.#>.............#######.# #.# .........###.#.#.........#.# #.#))....# #.#.#.........#.# #.#.....###.#.#.....†...#.# #.#).....#.....+.#.####.#[.....#....##........# ..!...####....+.........######. #####Gui # #....#########.#≈≈≈≈#..#.bb.Gui Gui[ .=6Gui Gui P _The bat barely misses you.Gui ^ #.#..# ########.#..# ...........>#  #.##########.#  #.# #.# #### #.###### #.#########  #.#....# #.........#  #.#....#############.#  #.#...@.........# #.# ######.#.b...#######.# #.# Gui< *>.............#######.# #.# .....###.#.#........))....# #.#.#.............###.#.#.....†...#.# #.# ).....#.....+...#.####.#[.....#....##........## .!...####....+.........######....Guit b.Gui| 4 b.  Gui YThe bat attacks as it pursues you! The bat hits you.Gui Guir C----7Gui Gui= Q _The bat closely misses you.Hui6Z#.#..# #.#..# .># #.#.#  #.# #.# Hui85#### #.###### #.#  #.#....# #.#  #.#..b.#.#  #.#.# #.# ######.#.....#.# #.# >......#######.# #.# ##))....# #.#.#.....###.#.#.....†...#.# #.# ).....#.....+.......Hui8[.....#....##.........# !...####....+.######.Huiq9%.bHui9.bHui:HuiAHui,C&8HuiIHuiKQ _The bat closely misses you.Hui 7#.#..# #.#..# .># #.#.# #.# #.#  #.###### #.#  #.#....# #.Hui o#  #.#....#.#  #.#...b.# #.# ######.#.....#.# #.# >......#######.# #.# ###.#.#.... ))....# #.#.#....###.#.#.....†...#.# #.# ).....#.....+..... [.....#....##.......# ...####....+.######.Hui| #.bHui1 &.bHui :b.Huic Hui f5===-9Hui Hui Hui #.#..# #.#..# .># #.#.# #.# #.#  #.###### #.#Hui i  #.#....# #.#  #.#....#.#  #.#.# #.# ######.#....b#.# #.# >......#.# #.# ###.#.#... )....# #.#.#...###.#.#.....†...#.# #.# Hui .....#.....+... .....#....##....#####....+.######.Hui b.Hui b.Hui Hui .bHui!Huix/=40Hui HuiP _The bat barely misses you.Iui&#.#..# #.#..# .># #.#.# #.# #.#  #.###### #.#Iui'.  #.#....# #.#  #.#....####.#  #.#.....b.# #.# ######.#.....#.# #.# >......#.# #.# ###.#.#. ....# #.#.####.#.#.....†...#.# #.# #....##.# .####....+.Iui'*######.#Iui(.bIui)Iui*b.Iui70Iui1%5IuiM2 1Iui69{Iui9: _The bat hits you but does no damage.Iui#.#..# #.#..# .># #.#.# #.# #.#  #.###### #.#  #.#....# #.#  #.#....####.#  #.#.....b.# #.# ######.#.{...#.# #.# .....#.# #.# ###.#. ###.#.#.....†...#.# #.# Iui8F.b.b.Iui&].b.{Iui]D-2Iui#Iui=Iui X#.#..# #.#..# .IuiDY># #.#.# #.# #.# #.###### #.# #.#....# #.# #.#....####.# #.#......b..@...# #.# .#..{..#.# #.# ...#.# #.# Iui]Z###.#.#.....†...#.# #.# Iui^[.bIui[!.bIuiv\.IuibIuiUdC====Iuid 3IuiiIui[kP _The bat barely misses you.Iui̗ #.#..#  #.#..#  .>#  #.#.#  #.# #.#  #.###### #.#  #.#....# #.#  #.#....####.#  #.#.b.@..# #.#  .#.....#.# #.#  #.# #.#  .###.#.#.#.# #.#  .# #.#.#.#.# #.#  .###.#.#.....†...#.# #.#  .#.....+.#.####.#  .#....##.######  ....+.######.#  b.Iui 9b.Iuiř .bIuiJ Iui .-4IuiW Iui4  .b  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Iui 7.bIui 6=2--------==5Swift Iui IuiU J _You feel quick. The bat hits you but does no damage.Iuipk#.#..#  #.#..#  .>#  #.#.#  #.# #.#  #.###### #.#  #.#....# #.#  #.#....####.#  #.#.b.@.# #.#  .#.....#.# #.# Iui-m #.# #.#  ###.#.#.#.# #.#  # #.#.#.#.# #.#  ###.#.#.....†...#.# #.#  #.....+.#.####.#  #....##.......######  #....+.######.#  Iui;n4.bb.IuiPrIuis3--7 (0.7IuixIuizJui~p########.#..#  ...........># Juiqd #.##########.#  #.# #.#  #.###### #.######### #.#....# #.........#  #.#....#############.#  #.#.........b...# #.#  ##.#.....#######@# #.#  .........#######.# #.#  ##.#.#.........#.# #.#   #.#.#.#.# #.# Juir_ ##.#.#.....†...#.# #.#  .....+.........#.####.#  ....##........######  ....+..######.......#  ....#########.#≈≈≈≈#..###.##  Juit.bJuit8.bJuizJui,|G--6.5 (0.8Jui!JuiJuiw]...........>#.##########. #############............############.......b.# ######## .... ##.#.#.........  #† .....+......####.......######+.######.......#########.#≈≈≈≈#..###.# ##### #.#≈._≈'..# #.# .bJuiJui4=7.2 (0.7JuiJui: _The bat hits you but does no damage.Jui!V#.##########. #############............############.........# ########b ..... ##.#.#.........  #JuiuW† .....+......####.......######+.######.......#########.#≈≈≈≈#..###.# ##### #.#≈._≈'..# #.#  #.#≈.>JuiX$.bJuib`Juib7=3===-----8.0 (0.8JuiLgJuii` _The bat attacks as it pursues you! The bat hits you but does no damage. x2Jui?  #############............############Jui .........# ######## ....b ##.#.#.........#.  #† .....+......####.......######+.######.......#########.#≈≈≈≈#..###.# ##### #.#≈._≈'..# #.#  #.#≈.>≈≈≈#.#JuiԨ Cb.b.Jui %.bJuiخ Juiΰ --8JuiM Jui JuiF ^#############............############.........# ########b ..... ##.#.#.........  #† .....+......####.......######+.######.......#########.#≈≈≈≈#..###.# ##### #.#≈._≈'..# #.#  #.#≈.>≈≈≈#.######.# JuiG $.bJuiH !.JuiI bJuiZ^ y-9.5 (0.7Kui*............############.........# ######## .... ##.#.#.........#b Kui|_ . #† .....+......Kui:####................######+.........######.......#########.#≈≈≈≈#..###.# ##### #.#≈._≈'..# #.#  #.#≈.>≈≈≈#.######.# ......Kui3$.bKui%.bKui4Kui@(50.2KuiKuiaKui_#.#....#############.#  #.#.............# #.#  Kui`2#.#.....#######.# #.#  ........#######.# #.#  #.#.#.........#.# #.#  #.#.#.........#.# #.#  #.#.#.....†...#b# #.#  ....+.........#.####.#  ##...........@....######  +..######.......#  #########.#≈≈≈≈#..###.##  Kuia#### #.#≈._≈'..# #.#   #.#≈.>≈'..# #.#  #.#≈≈≈≈#.## #.#  #.######.# #.#  #........# #.#  #######..# #.#  Kuib%.bKuicKuimiKui mR====1.0 (0.8Kuiaq7{Kuist: _The bat hits you but does no damage.KuiWY.#....#.#  .#.{.# #.#  .#.....#.# #.#  #.# #.# KuiX .#.#.#.# #.#  .#.#.........#.# #.#  .#.#.....†...#.# #.#  +.#b####.#  ##.######  +.######.#  ###.#≈≈≈≈#..###.##   #.#≈._≈'..# #.#  #.#≈.>≈'..# #.#  #.#≈≈≈≈#.## #.#  KuiY##.######.# #.#  #.# #.#  #..# #.#  KuiZ*.b.Kui]b.Kui]%.bKuicKui=g[8=-8Kui0kKui|lKui.V#....#.#  #.{.# #.#  #.....#.# #.#  #.# #.# Kui0 #.#.#.# #.#  #.#.#.# #.#  #.#.....†...#.# #.#  +.#.####.#  .##.b...@..######  .+.######.#  .#.#≈≈≈≈#..###.##   #.#≈._≈'..# #.#  #.#≈.>≈'..# #.#  #.#≈≈≈≈#.## #.#  #.######.# #.#  #..# #.#  #..# #.#  Kui16.b.bKuiN7Kui8A-2.6Kui<Kuiv>Kui)...........{.# #.#  .....#######.# #.#  .....#.# #.#  .#.........#.# #.#  .#.#.# #.#  .#.....†...#.# #.#  .+.........#.####.#  ##..b....######  +...######@......#  #########.#≈≈≈≈#..###.##  KuiXJ# #.#≈._≈'..# #.#   #.#≈.>≈'..# #.#  #.#≈≈≈≈#.## #.#  #.######.# #.#  #........# #.#  #######..# #.#   ##.## #)#  .bKuiQ.bKui"Kui&,3.3 (0.7Kui_+Kui,Luih{.# #.#  #.# #.#  #.# #.#  #.#.# #.#  #.#.# #.#  #.....†...#.# #.#  +.#.####.#  #.b..######  .######.#  .#≈≈≈≈#..###.##   #.#≈._≈'..# #.#  #.#≈.>≈'..# #.#  #.#≈≈≈≈#.## #.#  #.######.# #.#  #........# #.#  #uim..# #.#  ##.## #)#  .bLuib.LuiLui@4=4.1 (0.8LuiLuiO: _The bat hits you but does no damage.MuiC#######.# #.# .#.# #.# #.........#.# #.#Muiq .#.#.# #.# .#.....†...#.# #.# .+.........#.####.# ##.......b.###### +.######.......# #########.#≈≈≈≈#@.###.##  #.#≈._≈'..# #.#  #.#≈.>≈'..# #.#  #.#≈≈≈≈#.## #.#  #.######.# #.#  #........# #.#  #######..# #.#  ##.## #)#  #..###.# Mui4%b.Muiy%.b.Mui(MuiqI=-9Mui3MuiMuiD#.........†+......### ##.....b.###### +.######.......# #########.#≈≈≈≈#..###.## # #.#≈._≈'@.# #.# MuiF2 #.#≈.>≈≈≈#.######.# ......###### ##.## #) #..###.#.<MuiG$.bMuiH%.bMuiSOMui7R94==-5.6 (0.7MuiWMuirYMui #.........†+......### ##.......###### +.######....... #########.#≈≈≈≈#b.###.# # #.#≈._≈'..# #.#  #.#≈.>≈≈≈#.######.# ......###### ##.## #) #..###.#.<Mui: e ##..bMui^ b.  You start to feel a little slower.Mui Mui+ b=6.4 (0.8Swift Mui Mui P _The bat barely misses you.Mui>†+......### ##.......###### +.######....... #########.#≈≈≈≈#.b###.# # #.#≈._≈'..# #.#  #.#≈.>#≈≈≈≈#@########.# ......###### MuiD@x##.## #) #..###.#.< ##. .bMui]A'.b.MuiqFMui|H4-7.1 (0.7MuiMMuiONui†+......### ##.......###### +.######....... #########.#≈≈≈≈#..###.# # #.#≈._≈'..# #.#  #.#≈.>≈'b.##≈≈≈≈#.#######@# .......###### ##.## #) #..###.#.< ##. #Nui$.bNui%Nui-=8Nui]NuiQ _The bat closely misses you.Nuiz+......## ##.......###### +.######....... #########.#≈≈≈≈#..###.# # #.#≈._≈'..# #.#  #.#≈.>≈'..#≈≈≈#b#.######.# .......###### ##.## #) #..###.#.< ##. #..##Nuih{!b.Nui\|'NuiUbNuih==-8.5ShockNui̇NuiNuiNuik ##.......###### +.######....... #########.#≈≈≈≈#..###.# #Nui0m #.#≈._≈'..# #.#  #.#≈.>b≈≈≈#.#.######.# ......###### ##.## #) #..###.#.<####.....#   NuisNuiRyh40=-9.2Nui>NuiGNui|r  +.######....... #########.#≈≈≈≈#..###.# # #.#≈._≈'..# #.#  #.#≈.>b≈≈≈#.######.# .......###### ##@## #) #..###.#.<# ##.########   Nui(s bNuis !'bNui{ ≈b   batNui| =60.0 (0.8ShockNuiʂ NuiB Ouiwy#########.#≈≈≈≈#..###.# # #.#≈._≈'..# #.#  #.#≈.>≈≈≈#b######.# ......###### ##.## #)Ouiy #@.###.#.<# ##.Ouiz` #..##.##....#####Oui{I.b.bOui{%.bOui_@7 (0.7OuiOuiOui, #.#≈._≈'..# #.#   #.#≈.>≈'..# #.#  #.#≈≈≈≈#.## #.#  #.######.# #.#  #........# #.#  #######.b# #.#   Oui##.## #)#  #..###.#  ##@<##.#  ##.#  .##.#  #.##.#  #.##.##  #.....#  #######     Oui%.bOui%.bOuiOui'1.4Oui'OuiOuie#.#≈._≈'..# #.#  #.#≈.>≈'..# #.#  #.#≈≈≈≈#.## #.#  #.######.# #.#  #........# #.#  #######..# #.#  ##.## #)#  #.b###.#  ##.@##.#  ##.##.#  #.##.#  #.##.#  #.##.##  #.....#  #######    Oui6a  You feel sluggish.Oui39-=2.2 (0.8-Swift Oui OuiE _The bat hits you. The bat hits you but does no damage.Ouia _There is a stone staircase leading up here.Oui  #.#≈._≈'..# #.#  psychicmeow the Gusty #.#≈.>≈'..# #.#  Gale Centaur #.#≈≈≈≈#.## #.#  Health: 39/45 ====================---- #.######.# #.#  Magic: 0/10------------------------ #........# #.#  AC: 3Str: 9 #######..# #.#  EV: 9Int: 16 ##*## #)#  SH: 0Dex: 13 #*b###.#  XL:  6 Next: 25% Place: Dungeon:3 ##*@##.#  Noise: =--------  Time: 2862.2 (0.0)OuiZ D ##.##.#  f) +2 short sword (protect) #.##.#  Cast: Shock #.##.#  -Swift  #.##.##  #.....#  b   bat #######  _There is a stone staircase leading up here.  Casting: Swiftness (dangerous; 2% risk of failure)  Oui Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a bat (empty space bonus: 3/8)Puir#.#≈._≈'..# #.#   psychicmeow the Gusty#.#≈.>≈'..# #.#   Gale Centaur#.#≈≈≈≈#.## #.#   Health: 39/45 ====================----#.######.# #.#   Magic: 0/10------------------------Pui]#........# #.#   AC: 3Str: 9#######..# #.#   EV: 9Int: 16##.## #)#   SH: 0Dex: 13#.*###.#   XL:  6 Next: 25% Place: Dungeon:3##.@##.#   Noise: =--------  Time: 2862.2 (0.0)##.##.#   f) +2 short sword (protect)#.##.#   Cast: Shock#.##.#   -Swift #.##.##  #Pui.....#   b   bat#######    _There is a stone staircase leading up here.  Casting: Swiftness (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.PuiڍBAiming: Airstrike (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: a bat (empty space bonus: 3/8)Pui|†  Casting: Swiftness (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: a bat (empty space bonus: 3/8)  The air twists around and strikes the bat!Pui,RPui40===3.2 (1ShockPuiPuiG _You kill the bat!Pui5 Pui{6 Pui: PuiJ Pui#O \1==---4PuiZU Pui ===2---You climb upwards.Pui%  #..##### ###........[## #..# ###...###......# #### #...#####.##.#.# ###.### #...##.#.. ##...# #...##.#.. #####..### #........##.....## #...##.######.######## #...##..##Pui% #.......@..# #...###..##..........# #...# ##.##.........># ##### #.##..........# #.##..........########## #..#.....).....†.).))..####.#..........########......#..........#############.#..............<.........Pui ,5.7 (2.5Pui Pui Q _Reactivating autopickup.Pui c _There is a stone staircase leading down here.PuiF 3Pui@ Pui Pui n1 _Pui Pui} Pui Pui Pui8 Pui Pui Pui1 Pui K2=Pui Pui Pui Pui Pui PuiM J2==Pui Pui Pui Pui PuiG Puix N3=Pui Puic q _You start to feel a little faster.Pui Pui Pui" Pui :==Pui/ Pui# Puia K4=PuiV Pui ,PuiR PuiPui(Pui*Puik _You no longer feel sluggish.PuiU3===Pui>PuiPui: Puiu a5==Pui Pui 1 _HP restored.Pui PuiFPui&,PuiPuiPui;===PuiPuiPuin9=PuiPui<PuizPuiPuijPuiPuiPuiPuiPui Pui!Pui:"T4==Pui #Pui$Pui$Pui%Puic'Pui'Pui(Pui*Pui]*Puiz+Pui,-Puix-:==Puif.Puiq0,Pui1Puig3,Puid4Pui5Pui76Pui7Pui;5===Pui<Pui<Pui >Pui?Pui?Pui@PuiB,PuiCPuiEQ===PuiGPuiHPuiHPuiIPuiK,PuiLPui,N,PuiNPuiOPuiON6==PuiqPPuiEQPuimQPuiQPuiRPuiRPuiaSPuiTPui;TPuiTPuiUPuiU:==PuidVPui6WPuidWPuiWPuiXPuiXPuiYPui+[,PuiaPui)cPui^cPuiePui!gd7==Pui|iPuijPuijPuilPui2mPuiUmPuimPuinPuinPuiroPui?pPuisp:==Pui qPuiqPuiqPuirPuitBPuiuPuiuPuijvPui:wPuizwO8===Pui xPuiyPui:yPuiyPuizPuizPui{Pui7|,PuiH}Pui$~Puif~;===Pui~PuiPuiPuikPui.PuidPuiPuiPuiVPui<Pui͆PuiL9==Pui*PuiPuiPuirPuiPuiPui PuiZ,Pui==PuiMPui,PuiǔPuiPuiPuiHPui>PuitPuiPuiٙPui/Q10/10===PuiPuiP 939.7 (74.0) _Magic restored.Pui7PuioPuiE _Done exploring.Qui¬QuiFQuiQui7Qui"940.7 (1.0) _Qui?QuiÓD===3Qui#Qui #.#≈._≈'..# #.#  #.#≈.>≈'..# #.#  #.#≈≈≈≈#.## #.#  #.######.# #.#  #........# #.#  #######..# #.#   ##o## #)#  QuiXF #.†###.#   ##.@##.#   Qui##.##.#   #.##.#   #.##.#   Qui#.##.##   #.....#   o   orc wizard QuiޚS#######   Qui Quix:2.2 (2.5ShockQuiNQui# _You climb downwards.QuiX QuiyS_There is a stone staircase leading up here.Qui  #.#≈._≈'..# #.#  psychicmeow the Gusty #.#≈.>≈'..# #.#  Gale Centaur #.#≈≈≈≈#.## #.#  Health: 45/45 ======================== #.######.# #.#  Magic: 6/10==============---------- #........# #.#  AC: 3Str: 9 #######**# #.#  EV: 9Qui Int: 16 ##o## #)#  SH: 0Dex: 13 #**###.#  XL:  6 Next: 25% Place: Dungeon:3 ##.@##.#  Noise: ---------  Time: 2942.2 (0.0) ##.##.#  f) +2 short sword (protect) #.##.#  Cast: Shock #.##.#  #.##.##  #.....#  o   orc wizard ####### Qui¹ .Casting: Airstrike (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qui Aiming: Airstrike (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetQui1 zAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 4/8)Qui #.#≈._≈'..# #.#  psychicmeow the Gusty #.#≈.>≈'..# #.#  Gale Centaur #.#≈≈≈≈#.## #.#  Health: 45/45 ========================Qui- #.######.# #.#  Magic: 6/10==============---------- #........# #.#  AC: 3Str: 9 #######..# #.#  EV: 9Int: 16 ##.## #)#  SH: 0Dex: 13 Quit#.o###.#  XL:  6 Next: 25% Place: Dungeon:3 ##.@##.#  Noise: ---------  Time: 2942.2 (0.0) ##.##.#  f) +2 short sword (protect) #.##.#  Cast: Shock #.##.#  #.##.##  #.....#  o   orc wizard Qui@####### QuiCasting: Airstrike (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 8% risk of failure)  Qui#Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 4/8)Qui7 #.#≈._≈'..# #.#  #.#≈.>≈'..# #.#   #.#   #.#   #.#   #.#  ##.## #)#        Quis         QuiZContam: 11% 3.2 (1QuiQui7onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 4/8) _You miscast Airstrike. Nothing appears to happen.Rui8n #.#≈._≈'..# #.#  psychicmeow the Gusty #.#≈.>≈'..# #.#  Gale Centaur #.#≈≈≈≈#.## #.#  Health: 45/45 ======================== #.######.# #.#  Magic: 2/10====-------------------- #........# #.#  AC: 3Str: 9Rui8 #######..# #.#  EV: 9Int: 16 Contam: 11%  ##*## #)#  SH: 0Dex: 13 Rui9#*o###.#  XL:  6 Next: 25% Place: Dungeon:3 Rui99##*@##.#  Noise: ---------  Time: 2943.2 (0.0) RuiU9##.##.#  f) +2 short sword (protect) Ruiq9#.##.#  Cast: Shock #.##.# Rui9X #.##.##  Rui9#.....#  o   orc wizard ####### Rui:9Casting: Airstrike (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RuiH: Aiming: Airstrike (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetRuij:zAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 3/8)Rui;'(Rui'#.#≈._≈'..# #.#   psychicmeow the Gusty#.#≈.>≈'..# #.#   Gale Centaur#.#≈≈≈≈#.## #.#   Health: 45/45 ========================Rui8(q#.######.# #.#   Magic: 2/10====--------------------#........# #.#   AC: 3Str: 9#######..# #.#   EV: 9Int: 16 Contam: 11% ##.## #)#   SH: 0Dex: 13#.*###.#   XL:  6 Next: 25% Place: Dungeon:3Rui(t##.@##.#   Noise: ---------  Time: 2943.2 (0.0)##.##.#   f) +2 short sword (protect)#.##.#   Cast: Shock#.##.#  #.##.##  Rui(Z#.....#   o   orc wizard#######    Rui")Casting: Airstrike (quite dangerous; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 3/8)Rui3 o Aiming: Airstrike (quite dangerous; 8% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 3/8)  The air twists around and strikes the orc wizard!  The orc wizard is heavily wounded.Rui9:*Rui_ }  The orc wizard gestures at you while chanting.Rui8@Ruie'===RuiV4.2 (1ShockConf RuiRuiQ _You are confused.Rui3RuicRuiY _You're too confused to cast spells.Rui43Rui+RuiY _You're too confused to cast spells.RuiDRuiRui~RuiF _Unknown command.SuinP3SuiUSuiE]Y _You're too confused to cast spells.SuiKSuiSuiSuiiY _You're too confused to cast spells.Sui A  You bump into the rock wall.Sui  The orc wizard points at you and mumbles some strange words.SuiU SuiEV `39------5Sui[ Sui`^ . _The magic dart hits you.Tui%  You hit the orc wizard.  Your weapon exudes an aura of protection.  The orc wizard is heavily wounded.TuiO&g10 --6Tui,Tuid0W _The orc wizard barely misses you.Tui\A  You bump into the rock wall.Tui%7TuiTuiA _The orc wizard hits you but does no damage.Tui>≈≈≈#.######.# .......######.. ##.## #) #.o###.##.< ## #....#####TuiG†oTuiiN  The orc wizard attacks as it pursues you!Tuit7----- 3 8Tuil Tui ? _The orc wizard hits you with a +0 dagger.Tui  You're too confused to move!5--9TuiTui'? _The orc wizard hits you with a +0 dagger.Tui] F  You miss the orc wizard.The orc wizard is heavily wounded.You feel less confused.3===9% 50ShockTui; Tui A _The orc wizard hits you but does no damage.TuiB  <You barely miss the orc wizard. You kick the orc wizard!TuirRTuixw731ShockTuiTui<N _You kill the orc wizard!Uui1M_.>≈'..≈≈≈≈#.########.........#######..# #.##.## #)#.†###.##.##.#  Uui\8Uui;k6=5-2UuiV?UuivBW  There is a stone staircase leading up here.  Things that are here:UuisEL _a +0 dagger; a +0 robeUui3UuiݝUuiUuiT3 _UuiUuiU===1UuiUuiUuiF'UuiLUui Z _Your magical contamination has completely faded away.Uui{U7=UuiUuim,UuiRUuiUuifT4==UuiUuiUuiK8=UuiUuiѹUuiUuiUui,UuiUuiJUui:==UuiUui|99Uui2=UuiUuiUuiUuiUuiCUuiUuiaUui5Uui\Uui2UuiUui640=UuiDN5===Uui%UuiUui,UuiUuiUui(UuiuUui7UuiqUuiRUuiUuiZ?1=Uui{*===UuisUui UuihUuiIUuiUui#UuiUuiUui*#2UuiK(=Uui+UuiUuiVN6==Uui;UuiUui3UuiUui,UuiUuihUuiU3=UuiUuiEUui:==UuiUuizUuiUui~UuiGUuiUuiUui UuiK4=Uui Uui Uui Uui 7Uui ==UuiUui+Uui*UuiUuiUuiUuinh5==UuiUui 1 _HP restored.Uui!Uui"Uui#Uui#$:==UuiF%Uui&UuiB'Uui(Uui)Uui#*9=Uui*Uui,,Uui-Uui.Uuia/Uui/Uui1Uui 2O8===Uui2Uui4,Uui5Uuic7,UuiO8Uui9UuiN:Uui:VuieQ===VuiVuiVuiUVui Vui VuiM VuiiVui#VuiaVuiVui;VuikL9==VuipVuiVui5VuinVuiVuiVuiVuiVuiJVuiTVui VuiI :==Vui^!Vui"Vui9#Vui9$Vui%,Vui&Vui'Vui4(Vui(Vui*Vui+Q10/10===Vui ,Vui44 _Magic restored.Vui5Vui5Vui6Vui;_  You see here a bat corpse.Vuiv=Vui= _Vui>VuiK===VuiLVuisNVuiPVui6PVuiPVui4TVuiUVuiOUVuiUVuiVXVuiYVuiYVuieZVui\Vui]Vui]Vui}^Vui`VuiZaVuiaVuiaVuihdVuiOe,VuieVui"hVuihVuihVuiiVuikVui&mVuiQmVuimVuipVuiqVui*qVuiqVuitVuiu,VuivVuixVuiyVuizVui {Vui)}Vuib~Vui~VuiVuiGVuipVuiVuiaVuidVuiVuiVuiVuiVuiۊVuiVui&VuiyVuizVuiVui{VuiVui,VuiVuiVui,VuiVui͚VuiVuiVuiVuiVui<VuiVuiVui,VuiVui@VuiVui!VuiVui,VuiVuiVuiVui v .........# #.#..... #.........######.#..... #........>............. #............###.#.#... #..<...[)....# #.#.#... ##............###.#.#...........[.....#.....+...........[.....#....##...Vui N.......@...####....+....-....######## #....#####. ###### Vui1  Vui23042.2 (90.0)Vui-,3.2 (91Vuiz%Vui'\ _n - a sedimented ruby potionVuii3Vui:VuiQVui{BVuiVuim,Vui0Vui Vuig Vui VuiVuiVuij,VuiVuiVuiVuiVuiVuikVui Vui Vui"Vui%VuiD(,VuiB*Vuic-Vui0VuiW0Vui2Vui4Vui7,Vui9Vui<Vui>Vui-Vui.Vui/Vui#0Vui0Vui2Vui 4Vui94Vui4VuiU6Vui7Vui&8Vui8Vui:Vui;Vui<Vui<Vui=Vui1?Vuio?Vui@Vui\AVuiBVuiBVuiCCVuiQGVui`T#.#.)#..#..##.#.# # # ############@# 78.2 (11#............# #............# #............##............# #######............# ......VuiTB#............# #.######............# #.# #............#### #.####VuiZVuiFa,9.2 (12VuifVuifh+ _Found a quarterstaff.Vuid* Vui* Vui. Vui/ VuiR1 Vui4 BVui6 Vui(7 Vui8 Vui9 Vui; Vui< Vui< Vui> Vui? Vui? Vui@ Vui"B Vui1D ,VuiD VuiM VuilN VuiN VuiwO VuiR VuiS VuiT VuiU VuiW Vui:Y VuirY VuiZ Vui\ VuiW^ Vui^ Vui_ Vuia Vuic Vuic Vuid Vuif VuiAh Vui~h VuiAi Vui5k Vuil Vuim Vuim Vui0p Vuieq Vuiq Vuir Vuit VuiVv Vuiv Vui]w Vuiy Vui{ ,Vui| Vui~ Vui Vui; Vui Vuiւ Vui Vui҄ Vui Vui؈ Vuiy Vui Vuib Vui Vui VuiĒ Vui Vui Vui Vuig Vui Vui VuiĨ Vui Vui VuiU Vuir ,Vui Vui Vui Vui8 Vui Vui Vuir Vui Vui- Vui Vuip Vui Vuif Vui Vui) VuiY VuiG VuiT Vuiw Vui Vui Vui] Vui@ Vuiy Vui Vui Vui Vui Vui5 Vui Vui Vui Vui VuiS Vui- Vuie Vui Vui Vui- ,Vui Vuia Vui Vui Vui Vui Vui Vui Vui BVui5 ,Vui Vui Vui Vui Vui Vui Vui Vui Vui VuiJ Vuin Vui Vui Vui VuiS Vui Vui Vui Vui Vui Vui Vui Vui Vuit Vui VuiZ Vui VuiM XVui Vui Vui Vui/ Vuip Vui# Vui ,VuiM Vui* Vuid XVui XVuiS ,Vuir Vui Vui g  You open the door.  You encounter a bat.Vui# Vui ##.##.##.##.##.##.##.##.##+##..#.###..##.#.#Vui !#b...#.#.##....'.#.# #@#.# Vui9 #...# ##.#.#ShockVuiY ] #....#Vuiy  #.#..#Vui ] #########.#..#Vui I b   bat (asleep) #...........>#Vui #.##########.#Vui  o #.# #.#Vuik$ .127.2 (48VuiI' *8.2 (49 Vui{' _Vui+ Vui- Vui.    #.##.#  #.##.#  #.##.#  #+##..#.#  ##..##.#.#  #b...#.#.#  #....'.#.#  #@#.#  #...#  ##.#.#  #....#  #.#..#  Vui / #.#..#  #...........>#  #.####.#  #.# #.# Vui    #.##.#  #.##.#  #.##.#  #+##..#.#  ##..##.#.#  #b...#.#.#  #....'.#.#  #@#.#  #...#  ##.#.#  #....# #.#..# #.#..#  #...........> #.####.# #.# Vui Vui) Vui^ Vui Z _A bat is nearby!Vui=   #.##.#  #.##.#  #.##.#  #+##..#.#  ##..##.#.# VuiS= #b...#.#.#  #....'.#.#  #@#.#  #...#  ##.#.# Vuiy=? #....#  #.#..# Vui=, #.#..#  Vui=.#...........>#  #.Vui=W####.#  #.# #.# Wui   #.##.#  #.##.#  #.##.#  #+##..#.#  ##..##.#.#  #b...#.#.# Wui #....'.#.#  #@#.#  #...#  ##.#.#  #....# #.#..# Wui#.#..#  #...........>Wui@ #.WuiE####.# #.# WuiOWuiWuiWuiZ _A bat is nearby!WuiX[?25h[?0c  Search for what [? for help]? Xuiÿ [?25l[?1cXuiXui92 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position  a - [carried] b - a +1 dagger of flaming Xui!b b - [carried] f - a +2 short sword of protection (weapon)Xui Xuiy Xui ##.##.#psychicmeow the Gusty#.##.#Gale Centaur#.##.#Health: 45/45 ========================#.##.#Magic: 10/10 ========================#+##..#.#AC: 3Str: 9##..##.#.#EV: 9Int: 16#b...#.#.#SH: 0Dex: 13#....'.#.#XL:  6 Next: 35% Place: Dungeon:3#@#.#Noise: ---------  Time: 3128.2 (0.0)#...#f) +2 short sword (protect)##.#.#Cast: ShockXui #....##.#..##########.#..#b   bat (asleep)#...........>##.##########.##.##.# _Found a quarterstaff.  You open the door. _You encounter a bat. _A bat is nearby! _A bat is nearby!Search for what [? for help]? egoXui Xui XuisXuiR. _YuiF *****b  The zap hits the bat.  The bat is heavily wounded.YuiˋH.bb.Yuiz#.bYuiϒ%..b'Yuig9/10 ---=9.2 (1Yui-YuiNM _The zap misses the bat.Yuik***.**Yui?.bYuic@ b'Yui2GV... YuiKJc8-----30YuiNYuiQ _The zap misses the bat. The bat completely misses you.YuiV ***..** The zap hits the bat.YuiN_'.bYuia b'  The bat is severely wounded.Yui6h....Yuikd7-----1Yui qYui tP _The bat barely misses you.YuiSD   #.##.#  #.##.#  #.##.#  #+##..#.#  ##..##.#.#  #...b#.#.#  #....'.#.#  Yui0T#@#.#  #...#  ##.#.#  #....#  #.#..#  YuiYTM#.#..#  #...........>#  #.YuiwTW####.#  #.# #.# Yui"    #.##.#  #.##.#  #.##.#  #+##..#.#  ##..##.#.#  #...b#.#.# Yui  #....'.#.#  #@#.#  #...#  ##.#.#  #....#Yui  #.#..# #.#..#  Yui #...........> #.Yui@ ####.# #.# Yui Yui[ Yui Yui Z _A bat is nearby!Yui )...###.##.# #.##.# #.##.# #.##.# #+##..#.# ##..##.#.# #...b#.#.##....@.#.#+#..##.#.### #...# ##.#.# #....# #.#..# #########.#..# #...........># #.##########.#Yui †  You stampede towards the bat! You hit the bat.  Your weapon exudes an aura of protection.Yui): Yui; YuiO 8===10 2ShockStampede YuimR YuiS @ _You kill the bat!YuiV Q _There is an open door here.Zui*ZuiA/ZuiW5Zui7H _No target in view!ZuiZuiѝZuiZui&H _No target in view!Zui ZuiyZuiںZuiZui _You stop stampeding.ZuiF 3 ZuiZuiZuiO;===ZuiZuiZui#9Zui )==ZuiwZuiZuiZuiZuiZui?ZuiZui|,Zui}ZuiVZui:==Zui1Zui{BZui,ZuiDZui,ZuirZuig10/10===ZuiZui_Zui,ZuiZuiZuiZuiZui)ZuiZui',ZuiZuijZuiZui;===ZuixZuiZuiXZuiZuiZZui7 _You open the door.Zui3Zui_Zui<@  There is an open door here.ZuiAZui _Zui3Zui8 Zuiz ,ZuiPZuiZui,ZuiZuiZui  You open the door.  You encounter an endoplasm.Zui,##.###...........# #.. +....†..........>###.# ##.###.............#.# ##.# ###########.....## ##.## ##.....# ##.##J ###...#####.#+.. ####.)...##.# #..##..##.##.# ##.# #'@...#.##.#- ..)# ##....#.##.# ...# ##..##.##.#Shock ...# ##'##..#.# ##.# ##..##.#.##.# #...†#.#.#J   endoplasm (asleep)#.# #....'.#.##.# +#..##.#.# ##.# ###...#Zui:054.2 (22.0)Zui@M-5.2 (23 _ZuiDGZuiYIZuiA  #.. †>###.#     #   #J   #.# +.. ####.)...#  #.# #..##..##.##.#  #'@...#.##.# )# ##....#.##.#  ##..##.##.#  ##'# Zui4B ##..  #.# #...†#.#.#  #.# #....'.#.#  #.# +#..##.#.#   Zui ` #.. †>###.#     #   #J   #.# +.. ####.)...#  #.# #..##..##.##.#  #'@...#.##.# )# ##....#.##.#  ##..##.##.#  ##'# ##..  #.# #...†#.#.#  #.# #....'  #.# +#..##. Zui ZuiY Zui= Zui a _An endoplasm is nearby!Zui  #.. †>###.#     #   #J   #.# +.. ####.)...#  #.# #..##..##.##.#  #'@...#.##.# )# ##....#.##.#  ##..##.##.#  ##'#  ##..  #.# #...†#.#.#  #.# #....'.#.#  #.# +#..##.#.#   ZuibJ` #.. †>###.#     #   #J   #.# +.. ####.)...#  #.# #..##..##.##.#  #'@...#.##.# )# ##....#.##.#  ##..##.##.#  ##'# ##..  #.# #...†#.#.#  #.# #....'  #.# +#..##. ZuiPZuiUZui[Zui`^a _An endoplasm is nearby!Zui4<r.##.###.# #.. .+....†Zui<.>###.# .##.###.#.# .##.# ####.....## .##.# ##..##.....##.# #J.. ###...#### #.# +... ####.)...# #.# #..##..##.##.##.#Zui= #@....#.##.# #..)# ##....#.##.# #...# ##..##.##.# #...# ##'##..#.##.# ##..##.#.# #.# #...†#.#.# #.# #....'.#.#Zui> #.# +#..##.#.# ###.# #####...#[ui[ui86.2 (1.0) _[uiF [ui`Q _There is an open door here.[uiʰ.##.# ########'##.# #### ..##.###..# #.. ..+....†>###.# ..##.###.............#. ..##.# ############ ..##.# ##..##.....# ####.# #J...###...#### #.#+....####.)...#  #.##.@##..##.##.#  ###.#[uiͲt#+#'....#.##.#  #..)#..#.##.#  #...##..####.#  #...# ##'..#.####.# ##..##.#.# #.# #...†#.#.# #.# #....'.#.#  #.#+#..##.#.#[uiJ.##.#..##.# .##.# ########'##.# ####.##.###..# #...+....†>###.#.##.###.............#..##.# ########## ...##.# ##..##.....# #####.# #J...###...#### #.#+.@..####.)...#[ui #.###..##..##.##.# ###.##+#'....#.##.# #..)#..#.##.# #...##..##.##.# #...# ##'##..#.####.# ##..#.#.# #.# #...†#.#.# #.# #....'.#.#[uikA, exposed)[uih7Stampede [uiI[ui+^ _You stampede towards the endoplasm! A bitter wind exposes the endoplasm.[ui+#J[uitJ   _You stampede towards the endoplasm! A bitter wind exposes the endoplasm.  The helpless endoplasm fails to defend itself.  You hit the endoplasm. [ui Your weapon exudes an aura of protection.  The endoplasm is heavily wounded.  You stop stampeding.[ui5_10 =8[ui [ui @ _The endoplasm hits you but does no damage.[uiK .  You hit the endoplasm.[ui ([ui:U9Shock[ui[uiIM _You kill the endoplasm![uiɈ [ui [ui1 [ui• H _No target in view![ui\ I[uik^ [ui` [uid : _[uig [ui0j }  You open the door.  You encounter a bat.[uir ] #'##.# ####[ui0s ##...........# #.. +....†>###.###.###... ###########.....## ##..##..... ###....###...####  [uibs +....####.)...##@.##..##.##-##[uis  #'#'....#..)..##....#[uis Shock.....##..##[uis e..... ##'##..##[uis $..ßb.)##..##b   bat (asleep)[ui t  #$.....:#...†[ui.t D##.....##....'+#..##[ui '60[ui< L-1.2 (2 _[uiɈ [ui n _Found a whip, 14 gold pieces and a parchment of Petrify.\uiid  ####  #.. †>###.#   ####  ##..##  #....#  #.# +....####.)...#  #.# ##@.#  ###.# #'#'....#.##.#  #..)# ..##....#.##.#  #...# ....##..##.##.#  #...# ..... ##'#  ###.# $..ßb.)##..##.#.#  #.# #$.....:#...†#.#.#  #.# ##.....##  #.#  \uiL|  ####  #.. †>###.#   ####  ##..##\ui-  #....#  #.# +....####.)...#  #.# ##@.#  ###.# #'#'....#.##.# \uiQ #..)# ..##....#.##.#  #...# ....##..##  #...# ..... ##'# \ui ###.# $..ßb.)##..##.#.#  #.# #$.....:#...†  #.# ##.....##  #.# \ui\ui\\ui \ui Z _A bat is nearby!\uij  ####  #.. †>###.#   ####  ##..##  #....#  #.# +....####.)...#  #.# ##@.#  ###.# #'#'....#.##.#  #..)# ..##....#.##.#  #...# ....##..##.##.#  #...# ..... ##'#  ###.# $..ßb.)##..##.#.#  #.# #$.....:#...†#.#.#  #.# ##.....##  #.#  \ui|w  ####  #.. †>###.#   ####  ##..##  #....#  #.# +....####.)...#  #.# ##@.#  ###.# #'#'....#.##.#  #..)# ..##....#.##.#  #...# ....##..##  #...# ..... ##'#  ###.# $..ßb.)##..##.#.#  #.# #$.....:#...†  #.# ##.....##  #.# \ui\uiȁ\ui?\ui܈Z _A bat is nearby!]uisa...##.# ########'##.# ####  psychicmeow the Gusty ...##.###...........# #..  Gale Centaur ...+....†..........>###.#  Health: 45/45 ======================== ...##.###.............#.#  Magic: 6/10==============---------- ...##.# ###########.....##  AC: 10  Str: 9 ]uias...##.# ##..##.....#  EV: 9Int: 16 #####.# #....###...####  SH: 0Dex: 13  #.# +....####.)...#  XL:  6 Next: 35% Place: Dungeon:3  #.# ##@.##..##.##.#  Noise: ---------  Time: 3161.2 (0.0) ]uis ###.# #'#'....#.##.#  f) +2 short sword (protect)  #..)# ..##....#.##.#  Cast: Shock  #...# ....##..##.##.# ]uit #...# ..*** ##'##..#.#  ###.# $..ßb*)##..##.#.#  b   bat (asleep)  #.# #$..***:#...†#.#.#  #.# ##.....##....'.#.#  #.# +#..##.#.# _A bat is nearby!]ui-tCasting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]uiitAiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target]uitIAim: a bat (asleep, empty space bonus: 7/8)]uiF ...##.# ########'##.# ####psychicmeow the Gusty ...##.###...........# #..Gale Centaur ...+....†..........>###.#Health: 45/45 ======================== ...##.###.............#.#Magic: 6/10==============---------- ...##.# ###########.....##]ui AC: 10  Str: 9 ...##.###..##.....#EV: 9Int: 16 #####.##....###...####SH: 0Dex: 13]ui #.#+....####.)...#]ui!XL:  6 Next: 35% Place: Dungeon:3#.###@.##..##.##.#]uiX!Noise: ---------  Time: 3161.2 (0.0)###.##'#'....#.##.#]ui!f) +2 short sword (protect)#..)#..##....#.##.#]ui!FCast: Shock#...#]ui"....##..##.##.##...#..... ##'##..#.####.# $..ß*.)##..##.#.#]uiF"db   bat (asleep)]uik"#.# #$.....:#...†#.#.##.# ##.....##....'.#.##.#+#..##.#.# ]ui",_A bat is nearby!]ui"Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.]ui"DAiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: a bat (asleep, empty space bonus: 7/8)]uio".  Casting: Shock (safe; 3% risk of failure)]ui#onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: a bat (asleep, empty space bonus: 7/8)  The open air twists around violently and strikes the bat!]uiz,)]ui6d===2.2 (1Shock]ui>]ui@ ]ui AA_You kill the bat!]uiIX]ui^]uie]uiWh ]uih_You can't see any susceptible monsters within range! (Use Z to cast anyway.)]uiEW ]uiW ]uiTY ]uiV\ ]uit` M 3 _]ui#b ,]uic ]uie ]ui=f ]uidg ]uii ]ui9j ]uihw ]uix ]uiHy ]ui| ]ui~ ]ui N7==]ui؁ ]ui* ]ui~ ]uiA ]uiш ]ui ]uiA ]ui ]uib ]ui ]ui ]ui! :==]ui ]ui ]uiғ ]ui ]uij ]ui ]uiߘ ]ui ]ui ]uiN ]ui ]ui؞ O8===]ui ]uiA ]ui ]ui ]ui" ]ui ]ui ]uiZ ,]ui ]ui ]ui. ;===]ui ]ui ,]uiV ]uiͶ ]ui ]ui] ]ui ]ui ]ui6 ]uiF ]ui L9==]ui5 ]ui] ,]ui ]ui ,]ui1 ]ui ]ui\ ]ui{ ]ui ]ui> :==]uiZ ]ui2 ]uif ]ui ]ui ]ui ]ui ]uiY ,]uih ]ui ,]ui ]ui> g10/10===]ui~ ]ui ]ui  ##...........# #.. +....†]ui >###.###.###... ###########.....## ##..##..... ###....###...####  +#.)...##..##..##.##]ui2 y## #@#'....---]uiX 93.2 (31.0)]ui T..)#...##....#.]ui #.....##..###[.....$##'#]ui 3###..#]ui E###...## #####.#]ui '#####...#]uiT ]ui H---4.2 (32]ui ]ui^ ! _Found a ring mail.]uia Q _There is an open door here.^ui3^uiV^uiO^ui^ui: _^ui3^ui[ ,^ui,"^ui%^ui](^ui(;===^ui*^ui.,^ui1^ui5L _You now have 47 gold pieces (gained 9).^ui@83^ui9^uiDA<  You see here a +0 whip.^ui3N^uix_ _^uiPc^uiMz ###.# #....###...####  #.# +....####.)...#  #.# ##..##..##.##.# ###.# ###'#'....#.##.# #..)# ##...##....#.##.# #...# ##.....##..##.##.# #...# #[......##'##..#.# ###.# #$..ß..)##..##.#.# .# #$.....@#...†#.#.# # ##.....##....'.#.# # ##...##+#..##.#.# ###.# #+### #####...# ....# ....##....# ....##.#..# ....# #########.#.^uiz.# ....# #...........>#  You pick up a parchment of Petrify and begin reading...^ui3200.2 (6.0)^ui+1.2 (7^uit^ui[@ _You add the spell Petrify to your library.^uiZ3^uiR\^ui^^uia^uie,^uiOf^uih^ui#i^uij^uil^uin^ui2o^uip^uir^uiu^uiNu^uiw^uiy^ui{^ui;|^ui,^ui^ui^uia^ui,^ui ^ui2M _You now have 59 gold pieces (gained 12).^ui^uiō^ui/^uis,^uiē^uiL _You now have 61 gold pieces (gained 2).^ui^ui>^uiR^uiQ^ui,^ui^ui^ui^ui^ui^uiL^ui2}  You open the door.  You encounter a rat.^uiXb #.# ##..##..##.##.# ###.# ###'#'....#.##.# #..)# ##...##....#.##.#  #...# ##.....##..##.##.#  #...# #[......##'##..#.#  ###.# #...ß..)##..##.#.# #.# #.......#...†#.#.# #.# ##.....##....'.#.# #.# ##@..##+#..##.#.# #######.# #'### #####...# ........# ..# ##.#.#Shock ........# .... #....#....# #.... #.#..#....# ##r.#########.#..#r   rat (asleep)....# ####........^ui...>#....# #.##########.#....# #.# #.#^ui013.2 (12.0)^ui34.2 (13 _^ui-^ui^uiv+ #.#   ###.# ###'#  #..)# ##...##  #...# ##.....##  #...# #[......#  ###.# #...ß..)#  #.# #.......#...†#.#.#  #.# ##.....#^uiTw  #.# ##@..#  #'###   ..#   ....   #....   ##r.##^uiwv  ####>#    #.# #.# ^ui  #.#   ###.# ###'#  #..)# ##...##  #...# ##.....##  #...# #[......#  ###.# #...ß..)#  #.# #.......#...†#.#.#  #.# ##.....#  #.# ##@..#  #'###   ..#   ....  #....  ##r.##  ####>  #.# ^uiS ^ui ^ui& ^uiU) Z _A rat is nearby!^ui  #.#   ###.# ###'#  #..)# ##...##  #...# ##.....##  #...# #[......#  ###.# #...ß..)#  #.# #.......#...†#.#.# ^uiw  #.# ##.....#  #.# ##@..#  #'###   ..#   ....   #.... ^ui W  ##r.##  ####># ^ui› O   #.# #.# ^ui4 / #.#   ###.# ###'#  #..)# ##...##  #...# ##.....##  #...# #[......#  ###.# #...ß..)#  ^uim4 #.# #.......#...†#.#.#  #.# ##.....#  #.# ##@..#  #'###  ^ui4 ..#   ....  #.... ^ui4  ##r.##  ####> ^ui 5 M #.# ^ui< ^uiA ^uiH ^uiJ Z _A rat is nearby!_uiUn †The zap hits the rat!_uixZ`*****_uiV['...†_uiu9/10 ---6=5.0)_ui/Shock_ui_uiG _You kill the rat!_ui0_ui_ui_ui _You can't see any susceptible monsters within range! (Use Z to cast anyway.)_ui;_ui;_ui<_uiV?_uiC: __uiRC_uiC_uiD_uiF_uiF_uiG_ui~R_uiR2---_uiT_uiV_uiW_ui5Y_uiy[,_ui%]_ui__uiL_'10/10_uin_*===_ui`_uib_uid_ui+e_uif_uiRi@  There is an open door here._uiZk_uik __uil_uiWo_uiq,_uins_uit_uivv_uiv;===_uix_ui |_ui _There is an open door here.  You open the door.  You encounter a ball python, a frilled lizard, an orc, an orc wizard and an orc priest. _ui  The orc is wearing a +1 scale mail of willpower. The orc priest is wielding a  +2 dagger of venom._uik#...# ##.....##..##.##.# #...# #[......##'##..#.# ###.# #...ß..)##..##.#.#  #.# #.......#...†#.#.#  #.# ##.....##....'.#.#  #.# ##...##+#..##.#.# ######.# +#'###..#####...# .......# ##..##o.l.# ##.#.# .......# #...@'..o.# #....# - .......# #....##So## #.#..# # ##†.#########.#..# Shock# ####...........>#_ui# #.##########.## #.# #.# o   orc priest (asleep)##### #.###### #.#### o   orc wizard (asleep)...# #.#....# #..... o   orc (asleep) ##...# #.#....########## S   ball python (constriction, asleep) (…)26.2 (11.0)-7.2 (12 __uiac _Found 4 poisoned darts._ui^.  #...#   #...# #[..  ###.# #...ß..)  #.# #...†#.#.#  #.# ##..  #.# ##...##+#  +#'###..##  ##..##o.l.#   #...@'..o.#   #....##So##   ##†.######  ###>#    #.# #.#      _uio + #...#   #...# #[..  ###.# #...ß..)  #.# #...†#.#.#  #.# ##.._ui   #.# ##...##+#  +#'###..##  ##..##o.l.#   #...@'..o.#   #....##So## _ui#  ##†.######  ###_ui Z> _ui #.# #.#      _ui _ui _ui _ui_ d _There are monsters nearby!auiZM #...# ##.....##..##.##.#  psychicmeow the Gusty  #...# #[......##'##..#.#  Gale Centaur  ###.# #...ß..)##..##.#.#  Health: 45/45 ======================== #.# #.......#...†#.#.#  Magic: 6/10==============---------- #.# ##.....##....'.#.#  AC: 3Str: 9 #.# ##...##+#..##.#.#  EV: 9Int: 16 auiMo######.# +#'###*.#####...#  SH: 0Dex: 13 .......# ##..##o*l.# ##.#.#  XL:  6 Next: 36% Place: Dungeon:3 .......# #...@***o.# #....#  Noise: ---------  Time: 3227.2 (0.0) auiN.......# #....##So## #.#..#  f) +2 short sword (protect) .......# ##†.#########.#..#  Cast: Shock .......# ####...........># auisNQ.......# #.##########.# .......# #.# #.#  o   orc priest (asleep) .......##### #.###### #.#### o   orc wizard (asleep) ...........# #.#....# #..... o   orc (asleep) auiNA##.........# #.#....########## S   ball python (constriction, asleep) (…)Casting: Shock (safe; 3% risk of failure)  auiNConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  auiNPress: ? - help, Dir - move targetAim: an orc, wielding a +0 whip and wearing a +1 scale mail of willpower  aui#O'(asleep, empty space bonus: 5/8)aui .o'**buig,bui7H #...# ##.....##..##.##.#psychicmeow the Gusty#...# #[......##'##..#.#Gale Centaur###.# #...ß..)##..##.#.#Health: 45/45 ========================buiT8[#.# #.......#...†#.#.#Magic: 10/10 ========================#.# ##.....##....'.#.#AC: 3Str: 9#.# ##...##+#..##.#.#bui8EV: 9Int: 16 ######.# +#'###..#####...#bui8YSH: 0Dex: 13 bui8.......# ##..##o.l.# ##.#.#bui8XL:  6 Next: 36% Place: Dungeon:3 bui8.......# #...@'..o.# #....#buim9)Noise: ---------  Time: 3227.2 (0.0) .......# #....##So## #.#..#f) +2 short sword (protect) .......# ##†.#########.#..#Cast: Shock bui9.......# ####...........># .......#bui9/#.##########.# .......##.#bui9|#.#o   orc priest (asleep) bui:.......##### #.###### #.#### o   orc wizard (asleep) bui7:...........# #.#....# #..... o   orc (asleep) bui:##.........# #.#....########## S   ball python (constriction, asleep) (…)Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetOkay, then.buipEbuifFbuiObuiQ. _buiN1 #..)# ##..#.##.# #...# ##.....##..##.##.# #...# #[......##'##..#.####.# #...ß..)##..##.#.# #.# #.......#...†#.#.# #.# ##.....##....'.#.# bui#.# ##...##+#..##.#.# #######.# +#'###..#####...#.# ##.@##o.l.# ##.#.#.# #....'..o.# #....#.# #....##So## #.#..#.#bui†.#########.#..#.# ####...........bui^>#.# #.##########.#.# #.# #.# ##### #.###### #.### S   ball python (constriction, asleep) ...# #.#....# #....bui!buiX.28.2 (1 _bui7buin9cuiO #..)# ##...##....#.##.#  psychicmeow the Gusty  #...# ##.....##..##.##.#  Gale Centaur  #...# #[......##'##..#.#  Health: 45/45 ========================  ###.# #...ß..)##..##.#.#  Magic: 9/10=====================--- #.# #.......#...†#.#.#  AC: 3Str: 9 #.# ##.....##....'.#.#  EV: 9Int: 16 #.# ##...##+#..##.#.#  SH: 0Dex: 13 cui#######.# +#'###..#####...#  XL:  6 Next: 36% Place: Dungeon:3 ........# ##.@##o.l.# ##.#.#  Noise: ---------  Time: 3228.2 (0.0) ........# #...***.o.# #....#  f) +2 short sword (protect) cui ........# #....##So## #.#..#  Cast: Shock ........# ##†.#########.#..# ........# ####...........># ........# #.##########.#  o   orc priest (asleep) ........# #.# #.#  o   orc wizard (asleep) ........##### #.###### #.### S   ball python (constriction, asleep) ............# #.#....# #.... _Okay, then.cuiCasting: Airstrike (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (asleep, 100% to hit)cuiV So  Casting: Airstrike (dangerous; 7% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +2 dagger of venom and wearing a +0 leather  armourcuio1  #..)# ##...##....#.##.#psychicmeow the Gusty#...# ##.....##..##.##.#Gale Centaur#...# #[......##'##..#.#Health: 45/45 ========================###.# #...ß..)##..##.#.#Magic: 9/10=====================---#.# #.......#...†#.#.#AC: 3Str: 9#.# ##.....##....'.#.#EV: 9Int: 16#.# ##...##+#..##.#.#SH: 0Dex: 13 #######.# +#'###..#####...#XL:  6 Next: 36% Place: Dungeon:3 ........# ##.@##o.l.# ##.#.#Noise: ---------  Time: 3228.2 (0.0) ........# #...***.ui1 q35mo.# #....#f) +2 short sword (protect) ........# #....##**## #.#..#Cast: Shock ........# ##†.#########.#..# ........# ####...........># ........##.##########.#o   orc priest ........##.##.#o   orc wizard (asleep) ........##### #.###### #.### S   ball python (constriction) ............# #.#....# #....The zap hits the ball python.  The ball python is severely wounded.The zap hits the orc priest.  The orc priest is heavily wounded.The orc priest shouts!  The zap hits the orc priest.cui S.  The ball python is severely wounded.The zap hits the orc priest.  The orc priest is heavily wounded.The orc priest shouts!zap hits the orc priest.  The orc priest is heavily wounded.cui Oo(cui 0ocuiM cui .cui *lcui, o..'o   orcS   ball python (constriction)l   frilled lizardcui J====9.2 (1cui cui V _The orc wizard shouts! You hear a shout! You hear an angry hiss.duiڊM##. ###'#')# ##...##....##.....##..##.#..#[......##'##.###...ß..)##..#.......#...†###.....##....' ##...##+#..##.# duiV ####### +#@###..#####..##..##oo..# ##.#'Sol.# #.. ........# #....##.(## #.#..##duiduiuu----30Shockdui̦duiQ _There is an open door here.dui] P #.# ..##..##.##.# ###.# #'#'....#.##.# #..)# ##....#.##.# dui] #...# ##.....##..##.##.# #...# #[......##'##..#.# ###.# #...ß..)##..##.#.# #.# #.....†#.#.# #.# ##.....##....'.#.#  #.# ##.@.##+#..##.#.# ######.# +#'###..#####...# duiG^ o# ##..##oo..# ##.#.# # #....'Sol.# #....## #....##.(## # ##†.#########.#..## ####...........>## #.##########.#duiz^ # #.# #.#duiae /SduiOu S   ball python (constriction)duiiy Z----1Shock _dui dui eui' #.# ##..##..##.##.#  psychicmeow the Gusty  ###.# ###'#'....#.##.#  Gale Centaur  #..)# ##...##....#.##.#  Health: 45/45 ========================  #...# ##.....##..##.##.#  Magic: 8/10===================-----  #...# #[......##'##..#.#  AC: 3Str: 9 euin( ###.# #...ß..)##..##.#.#  EV: 9Int: 16 #.# #.......#...†#.#.#  SH: 0Dex: 13 #.# ##.....##....'.#.#  XL:  6 Next: 36% Place: Dungeon:3 #.# ##.@.##+#..##.#.#  Noise: ---------  Time: 3231.2 (0.0) euiQ) ######.# +#*###..#####...#  f) +2 short sword (protect) .......# ##.S##oo..# ##.#.#  Cast: Shock .......# #....'Sol.# #....# .......# #....##.(## #.#..# .......# ##†.#########.#..#  S   ball python (constriction) .......# ####...........># .......# #.##########.# .......# #.# #.# _There is an open door here.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  eui)Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 75% to hit)eui] #.# ##..##..##.##.#  psychicmeow the Gusty  ###.# ###'#'....#.##.#  Gale Centaur  #..)# ##...##....#.##.#  Health: 45/45 ========================  #...# ##.....##..##.##.#  Magic: 8/10===================-----  #...# #[......##'##..#.#  AC: 3Str: 9  ###.# #...ß..)##..##.#.#  EV: 9Int: 16 #.# #.......#...†#.#.#  SH: 0Dex: 13 #.# ##.....##....'.#.#  XL:  6 Next: 36% Place: Dungeon:3 euiu#.# ##.@.##+#..##.#.#  Noise: ---------  Time: 3231.2 (0.0) ######.# +#'###..#####...#  f) +2 short sword (protect) .......# ##.†##oo..# ##.#.#  Cast: Shock .......# #....'Sol.# #....# .......# #....##.(## #.#..# .......# ##†.#########.#..#  S   ball python (constriction) .......# ####...........># .......# #.##########.# .......# #.# #.# Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 75% to hit)  The zap hits the ball python.eui>U #.#   ###.#   #..)#   #...#   #...#   ###.#   #.# †#.#.#  #.#   #.#   +#*  ##.*   #.*  #.**.##.(##  ##* >  #.# eui'†...†eui"b=2.2 (1Shockeui*eui-onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ball python (severely wounded, 75% to hit)  The zap hits the ball python. _You kill the ball python!eui#.# +....####.)...#  #.# ##..##..##.##.# ###.# #'#'....#.##.# #..)# ##....#.##.# #...# ##.....##..##.##.# #...# #[......##'##..#.# ###.# #...ß..)##..##.#.# #.# #.....†#.#.# #.# ##...@.##....'.#.#  #.# ##...##+#..##.#.# #####.# +#'###..#####...# # ##.†##oo..# ##.#.## #....'Sol.# #..eui(..## #....##.(## # ##†.#########.#..## ####...........>## #.##########.#eui2oeuio   orceui!;-3Shockeui eui!fui6 +####.# #....###...#### #.# +....####.)...#  #.# ##..##..##.##.#  ###.# #'#'....#.##.#  #..)# fui97 ##....#.##.#  #...# ##.....##..##.##.#  #...# #[......##'##..#.#  ###.# #...ß..)##..##.#.# #.# #.....†#.#.# #.# ##.....##....'.#.# fui7  #.# ##...##+#..##.#.# ####.# +#'###..#####...## ##.o##oo..# ##.#.#fui7 E# #....'Sol.# #....# # #....##.(## # ##†.#########.#..## ####...........>#fui; No†fui$F fuiI @-4fui3U fuiV gui-...##.# ##..##.....# #####.# #....###...#### #.# +....####.)...# #.# ##..##..##.##.# ###.# ###'#'....#.##.# #..)# ##..#.##.# #...# ###..##.##.#guiV #...# #[......##'##..#.####.# #...ß@.)##..##.#.# #.# ..#...†#.#.# #.#..##....'.#.#  #.# ##...##+#..##.#.# #####.# +#o###..#####...#.# ##.†##oo..# ##.#.#gui͐.# #....'Sol.# #....#.# #....##.(guiY #.#..#.#†.#########.#.gui.#guir9o'gui/oguio   orc priesto   orcguih&5guiguiڴgui4K ...##.# ##..##.....#  psychicmeow the Gusty #####.# #....###...####  Gale Centaur  #.# +....####.)...#  Health: 45/45 ========================  #.# ##..##..##.##.#  Magic: 4/10=========---------------  ###.# ###'#'....#.##.#  AC: 3Str: 9  #..)# ##...##....#.##.#  EV: 9Int: 16  #...# ##.....##..##.##.#  SH: 0guiK<Dex: 13  #...# #[......##'##..#.#  XL:  6 Next: 36% Place: Dungeon:3  ###.# #...ß@.)##..##.#.#  Noise: ---------  Time: 3235.2 (0.0)  #.# #.......#...†#.#.#  f) +2 short sword (protect)  #.# ##***..##....'.#.#  Cast: Shock  #.# ##o*.##+#..##.#.# #####.# +#*###..#####...# ......# ##.o##oo..# ##.#.#  o   orc priest ......# #....'Sol.# #....#  o   orc gui L......# #....##.(## #.#..# ......# ##†.#########.#..# Casting: Shock (safe; 3% risk of failure)  guiCLConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 7% risk of failure)  guidLPress: ? - help, Dir - move targetAim: an orc, wielding a +0 whip and wearing a +1 scale mail of willpower (emptyguiLspace bonus: 5/8)hui ...o**hui .*o**.Aim: an orc priest, wielding a +2 dagger of venom and wearing a +0 leather  hui barmour (heavily wounded, empty space bonus: 5/8)hui...##.###..##.....#psychicmeow the Gusty #####.##....###...####Gale Centaurhui#.#+....####.)...#Health: 45/45 ========================#.###..##..##.##.#Magic: 4/10=========---------------###.#huiAJ###'#'....#.##.#AC: 3Str: 9#..)# ##...##....#.##.#EV: 9Int: 16huip#...# ##.....##..##.##.#SH: 0Dex: 13#...# #[......##'##..#.#huiXL:  6 Next: 36% Place: Dungeon:3###.# #...ß@.)##..##.#.#huiNoise: ---------  Time: 3235.2 (0.0)#.# #.......#...†#.#.#huif) +2 short sword (protect)#.# ##.....##....'.#.#Cast: Shockhui#.# ##o..##+#..##.#.# #####.# +#'###..#####...# hui......# ##.*##oo..# ##.#.#hui5o   orc priest ......# #....'Sol.# #....#huiVo   orc ......# #....##.(## #.#..# huiv......# ##†.#########.#..#Casting: Shock (safe; 3% risk of failure)  huiMConfirm with . or Enter, or press ? or * to list all spells.huiAiming: Airstrike (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targethuiAim: an orc priest, wielding a +2 dagger of venom and wearing a +0 leather  armour (heavily wounded, empty space bonus: 5/8)hui1 )The air twists around and strikes the orc priest!hui8o.huiO/ohuio   orc wizardhui" Zephyrmancer5===48===6.2 (1 _You kill the orc priest!hui1 _Your Air Magic skill increases to level 8!iuiB...##.# ##..##.....#  psychicmeow the Zephyrmancer #####.# #....###...####  Gale Centaur  #.# +....####.)...#  Health: 45/45 ========================  #.# ##..##..##.##.#  Magic: 1/10==----------------------  ###.# ###'#'....#.##.#  AC: 3Str: 9  #..)# ##...##....#.##.#  EV: 9Int: 16  #...# ##.....##..##.##.#  SH: 0Dex: 13  #...# #[......##'##..#.#  XL:  6 Next: 48% Place: Dungeon:3  ###.# #...ß@.)##..##.#.#  Noise: ===------  Time: 3236.2 (0.0)  #.# #..***..#...†#.#.#  f)iuiͯ +2 short sword (protect)  #.# ##.*o*.##....'.#.#  Cast: Shock  #.# ##***##+#..##.#.# #####.# +#'###..#####...# ......# ##.o##oo..# ##.#.#  o   orc wizard ......# #....'Sol.# #....#  o   orc ......# #....##.(## #.#..# ......# ##†.#########.#..# Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 whip and wearing a +1 scale mail of willpower (emptyspace bonus: 8/8)jui) ...**o.**.*juioi..***juiV ..*o**.Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 5/8)kui...##.###..##.....#psychicmeow the Zephyrmancer #####.##....###...####Gale Centaur#.#+....####.)...#Health: 45/45 ========================#.###..##..##.##.#Magic: 1/10==----------------------###.####'#'....#.##.#AC: 3Str: 9#..)# ##...##....#.##.#EV: 9Int: 16#...# ##.....##..##.##.#SH: 0Dex: 13#...# #[......##'##..#.#XL:  6 Next: 48% Place: Dungeon:3###.# #...ß@.)##..##.#.#Noise: ===------  Time: 3236.2 (0.0)#.# #.......#...†#.#.#f) +2 short sword (protect)#.# ##..o..##....'.#.#Cast: Shockkuik#.# ##...##+#..##.#.# #####.# +#'###..#####...# ......# ##.*##oo..# ##.#.#o   orc wizard ......# #....'Sol.# #....#o   orc ......# #....##.(## #.#..# ......# ##†.#########.#..#Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 5/8)kui@ o.  The air twists around and strikes the orc wizard!kuiAo)kui*lkui  l   frilled lizardkui+7.2 (1kuikuiQ^ _The orc wizard is almost dead.kuiR 7o'kuiS ;l)kui^ kui a ^3----8kuiek kuim o _You barely miss the orc. The orc hits you with a +0 whip.luiƓ o.  You hit the orc but do no damage.Your weapon exudes an aura of protection.luiP1l'lui>luih10 --9luiluiQ _The orc closely misses you.mui...##.# ##..##.....#  psychicmeow the Zephyrmancer mui#####.# #....###...####  Gale Centaur  #.# +....####.)...#  Health: 43/45 ======================--  #.# ##..##..##.##.#  Magic: 0/10mui#c------------------------  ###.# ###'#'....#.##.#  AC: 10  Str: 9  #..)# ##...##....#.##.#  EV: 9Int: 16  #...# ##.....##..##.##.#  SH: 0muiI,Dex: 13 muix #...# #[......##'##..#.#  XL:  6 Next: 48% Place: Dungeon:3  ###.# #...ß@.)##..##.#.#  Noise: =--------  Time: 3239.2 (0.0)  #.# #...*o..#...†#.#.#  f) +2 short sword (protect) muiF #.# ##..o..##....'.#.#  Cast: Shock  #.# ##l..##+#..##.#.# #####.# +#'###..#####...# ......# ##.)##oo..# ##.#.#  o   orc wizard muiA......# #....'Sol.# #....#  o   orc ......# #....##.(## #.#..#  l   frilled lizard ......# ##†.#########.#..# Casting: Airstrike (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  64% to hit)mui+= c .oo*nui$^...##.###..##.....#psychicmeow the Zephyrmancer #####.##....###...####Gale Centaur#.#+....####.)...#Health: 43/45 ======================--#.###..##..##.##.#Magic: 0/10nuiW%------------------------###.####'#'....#.##.#AC: 10  Str: 9#..)# ##...##....#.##.#EV: 9Int: 16#...# ##.....##..##.##.#SH: 0Dex: 13#...# #[......##'##..#.#nui%XL:  6 Next: 48% Place: Dungeon:3###.# #...ß@.)##..##.#.#nui%,Noise: =--------  Time: 3239.2 (0.0)#.# #....*..#...†#.#.#nui%f) +2 short sword (protect)#.# ##..*..##....'.#.#Cast: Shocknui% #.# ##l*.##+#..##.#.# #####.# +#*###..#####...# nui|&......# ##.*##oo..# ##.#.#o   orc wizard ......# #.*..'Sol.# #....#o   orc ......# #.*..##.(## #.#..#l   frilled lizard ......# ##†.#########.#..#Confirm with . or Enter, or press ? or * to list all spells.nui&Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc.  nui&iThe orc is severely wounded.The zap hits the orc wizard.nui޷oo.')..  Press: ? - help, Shift-Dir - straight line  The zap hits the orc.  The orc is severely wounded. wizard.wizard is almost dead.orcyou with a +0 whip.nuiq9*nuiʕ o   orcl   frilled lizard  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!nui8l.nui!2{nui"l2==40.2 (1Shocknui,nui. nui0~_Deactivating autopickup; reactivate with Ctrl-A.ouim###########.....# ...#..##.....# #####...###+....####.)..  ##..##..###. ###'#')# ##...##....#.....##..##.#..[...@..##'##.##ß..)##..#....o..#...†###.l{..##....'  ##...##+#..##.# ##### +#'###..#####..#.)##oo..# ##.##....'Sol.# #......##.(## o..l.3---1{oui].##.###.............#..##.# ############ ....##.# ##..##.....# ######.# #....###...#### #.# +....####.)...# #.# ##..##..##.##.# ###.# ###'#'....#.##.# #..)# ##..#.##.# #...# ##..##.##.# #...# #[......##'##..#.####.# #...ßo.)##..##.#.# #.# #...l{..#...†#.#.# #.#..##....'.#.# #.# ##...##+#..##.#.# ######.# +#'###..#####...#.# ##.)##oo..# ##.#.#.# #....'Sol.# #....#o.oui4^[34m{..l 3 ---2ouip +....†.>###.# ##.###.............#.# ##.# ###########.....## ...##.# ##..##.....# #####.# #....###...#### #.# +....####.)...#  #.# ##..##..##.##.# oui ###.# #'#'....#.##.# #..)# ##....#.##.# #...# ##.....##..##.##.# #...# #[..o...##'##..#.# ###.# #...ß{.)##..##.#.##.# #....l..#...†#.#.##.# ##.....##....'.#.#  #.# ##...##+#..##.#.# #####.# +#'###..#####...## ##.)##oo..# ##.#.#oui 8o.oui .ouiQ 1l.oui7& oui& &3oui1 oui2 ouiu##.###.# #..+....†>####.............#.# ###########.....# ...##..##.....# #####....###...###+....####.)..  ##..##..###. ###@#')# ##...##....##...o.##..##.#..[......##'##.##ßl.)##..#.......#...†###.....##....'  ##...##+#..##.# ##### +#'###..#####..ouiwouiw8o.oui(x6l.oui<4ouioui`Q _There is an open door here.pui,kU ########'##.# ######.###.# #..+....†>####.............#.# ###########.....# ...puik#..##.....# #####...###+....####.)..  ##@.##..###. ###'#'....#)# ##..o##....###.....##..##.#..#[...l..##'##.###...ß..)##..#pui>l.......#...†###.....##....'  ##...##+#..##.#puioSo.puiLp0l.puixpui<{4=1==5Shock _puipuipui$  o'  You hit the orc but do no damage.Your weapon exudes an aura of protection.  You kick the orc.pui 1l.puiM 9 pui U10 =6pui pui W _The orc is almost dead.qui )You stampede towards the frilled lizard!  You miss something. You kick something.qui l.  Reactivating autopickup.quiaqui.57quiquir _You feel a bit more experienced. The orc closely misses you.quir )You hit the frilled lizard.qui@m   You kill the frilled lizard!quiJq5==8quiP _The orc hits you but does no damage.quix###...........# #.. +....†>###.###.###... ###########.....## ##..##..... ###....###...####  +#.)...##.o##..##.#######@#'......)##...##....#.# ##.....##..###[......##'##..###...ß..)##..## #.......#...†#.....##....' ##...##+#..## ####+#'###..#####..qui;qui)C==9quiqui _The orc misses you.There is an open door here.  Things that are here:qui. _a +0 dagger; a +0 robe; a frilled lizard corpsequi +....†>###.###.###... ###########.....## ##..##..... ####....###...####  +....####.)...##.o##..##.#######)#'......)##..@##.# ##.....##..##[......##'##..##...ß..)##..## ....#...†#.....##....' ##...##+#..## ####+#'###..#####.. qui k.....##.)##oo..# ##.#qui U.oqui qui '50qui qui  qui e_The orc attacks as it pursues you! The orc barely misses you.ruigruiruiruirui,e )You hit the orc.rui=5(rui@]91ShockruiFruiIG _You kill the orc!rui rui, %Mrui ##.###rui ,.# #..rui\ #+....†rui ->##rui /##.............#.# rui7 >###########.....# ...rui ^##..##.....# rui ####rui I#....###...###rui0p+....####.).. ruiN ##..##..#rui##.ruin ###@#'ruin)# ##...##....ruiA6##.....##..##.#ruim#...# #[......##'##..#.#rui #'###ruiFrui2rui)#=ruif*-rui* 2ruiH4ruiB*  There is an open door here.ruiE _Items here: )) [[ †.sui21sui1sui2sui"5sui8g2== _sui9sui:sui;sui!=sui`=0 3 sui>sui&@suiT@suikAsuiBsui C:==suiDsuiXFsuiFsuiHsui{IsuiIsuiEKsuidMsuiMsuiOsuiPsui,sui>@suinCsui GsuiG;===sui_IsuiKsuiOBsuiRsui# ........# #.##########.# ........# #.# #.# ........##### #.###### #.###suikE sui% ..)##...##.# ##.....##..##[......##'##..###...ß..)##..## sui #.......#...†#.....##....' ##...##+#..## ######+#'###..#####.. .......##.@##oo..# ##.##....'....# #...##.(## #.#sui͓# ............# #.#....# #....sui_ There is an open door here.sui1328.2 (76.0)suis39.2 (77 _suisuiY$  Things that are here:sui _a +2 dagger of venom; a +0 leather armour; a ball python corpsesuisuisuif _suiۨsuiѩsui  You open the door.  You encounter an adder and an orc.sui #..)# ##...##....#.##.# #...# ##.....##..##.##.# #...# #[......##'##..#.#suiJ ###.# #...ß..)##..##.#.# #.# #+##.......#...†#.#.# #.###..##.....##....'.#.# #.##S...##...##+#..##.#.#suil#.##o...'#'###..#####...#.# ##@)##oo..# ##.#.#sui͹:.# #....'....# #....#.# #....##.(## #.#..#Shock .# ##†.#########.#..# .# ####sui.>#.# #.#.# S   adder (asleep)sui.# #.# #.# o   orc (asleep)sui4z.##### #.###### #.##suiQ.# #.#....# #...sui~230.2 (1.0)sui521.2 (2 _suisuisuin_ #..)#   #...# ##.....##  suiK#...# #[......#  ###.# #...ß..)#  suiI#.# #+##.......#...†#.#.#  #.###..##.....#  sui#.##S...##... #o...'#'# sui( ##@)# sui '  #....'....#  sui #....##.(##   ##†.######  ####>#    #.# #.#     suiY  #..)#   #...# ##.....##  #...# #[......#  ###.# #...ß..)#  #.# #+##.......#...†#.#.#  #.###..##.....#  #.##S...##... #o...'#'#  ##@)#   #....'....#   #....##.(##   ##†.###### ####>   #.# #.#     suib suid suiqm sui%o d _There are monsters nearby!tui/*****S   _You encounter an adder and an orc. _There are monsters nearby!  The zap hits the adder.  The adder is moderately wounded.  The adder hisses angrily.  The zap hits the adder.tui7? b  The adder is almost dead.The orc shouts!tui?!b.tui@O.Stui@2o.tui@.btui^K..'ob   bat (wandering)tuiRMi9/10 ---===2.2 (1tuihTtui'W tuiNWN_You encounter a bat.tui3x †The zap hits the adder.tui:*****o   orcb   bat (wandering)tuiOEb..btuiI.otuib.tuiS.†..'tui;t8-----62--3tuitui|I _You kill the adder!tui **** The zap hits the orc.  The orc is moderately wounded.The zap hits the orc.tuisb.tui$.b.tuiS.otuib.tui((.'tui*m7-------4tui82tui5W _The orc is almost dead.tuiz# j )The zap hits the orc.tuia* ***.**b   bat (wandering)tui @.b.btui* x.†.)'tui l6-----35tuin tui G _You kill the orc!tuiO .  The zap hits the bat.  The bat is moderately wounded.The zap hits the bat.tuiV w****tui ,...'tui 5----46ShocktuiQ tui G _You kill the bat!uuitJuui _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uuiuui0uuiOuuiH _No target in view!uui3uui`uuiuuiԎ: _uui,uuiEuui`d6==uuizuui,uuiuui,uuiҝuuiğuuiuuiuui8uuik:==uuiuuiuuiѨuuiڪuuiȭ,uuiuuiӱuuiuuiѳuuiuuiN7==uuiuuiy,uuifuui׽,uuiuuiuuiuuiuuiuui2:==uuisuuiPuuiuuiuuiYuuiuuiuui,uuiuui\,uuiuuiuuiUO8===uuiuuiguuiuuiuui,uuiuui,uuiuui&uui\;===uuiuuiuui>uui-uuiuuiuuiN uui uui uui!uuiuuiHL9==uuiuuiuuiuui!uui uuiNuuivuuiz!uui!uui9#uuif%uui%:==uui&uuiy)uui*uui+uui.uui.uuiQ0uui"3,uui4uuix6uui6;10/10===uui6uui 9uui=uuih@uui@uuiBuuiO@  There is an open door here.uuiSuuiT _uuiUVuuiX$  Things that are here:uui^]  a +0 club; an orc corpseuui@buuib _uuiduuiguuihjuuij;===uuiluuiLpuuimt  You open the door.  You encounter a bat and a ball python.uui..# #.# +....####.). #### #.# ##..##..##.# ###.##### ###)#'....#.# #..)##..#+##...##....#.# #...#[b..##.....##..##.# #...#)...#[......##'##.. ###.# S.##...ß..)##..##.uui #.# #'##.......#...†#. #.###@.##.....##....'.- #.##....##...##+#..##. ############.##.†.)'#'###..#####.Shock #....###..##.)##oo..# ##. #....#..'....# #.. #....#uui...##.(## #.# b   bat (asleep) #uui e....# ##†.#########.# S   ball python (constriction, asleep) #....# ####.......... #uuiHP #.#########uui<<.b76.2 (40.0)uui$.buuiF.SuuiI bS)The ball python hisses angrily.uui5==7.2 (41uuiuuiסR _The ball python closely misses you.uuiȣ\ _Found a long sword and a plate armour.uuiY ..# #.# ) #.#  ###.##### ###) #..)##..#+ #...#[... #...#)...#[ ###.# .b#) #.# #S##† #.###@.# #.##....##.†.)'###..##.)  ####....'....#  #....##.(##  ##†.##uuiY2  uui| ..# #.# ) #.#  ###.##### ###) #..)##..#+ #...#[... #...#)...#[ ###.# .b#) #.# #S##† #.###@.# #.##....#uuiKE#.†.)'###..##.)  ####....'....#  #....##.(##  ##†.##  uuiZ uui uui uuiG d _There are monsters nearby!uuiZ  ..# #.# ) #.#  ###.##### ###) #..)##..#+ #...#[... #...#)...#[ ###.# .b#) #.# #S##† #.###@.# #.##....##.†.)'###..##.)  ####....'....#  #....##.(##  ##†.##  uui@ 5 ..# #.# ) #.#  ###.##### ###) #..)##..#+ #...#[... #...#)...#[ ###.# .b#) #.# #S##† #.###@.# #.##....##.†.)'###..##.)  ####....'....#  #....##.(##  ##†.##  uui^ uui uui uuiu d _There are monsters nearby!uui2 '  You hit the ball python.  Your weapon exudes an aura of protection.  You kick the ball python.uui$.buuiW+j   You kill the ball python!uui/_10 -8.2 (1.0) uuiM9uui;u _The bat barely misses you. The bat hits you but does no damage.vuiE '  You hit the bat.vuiRvuio-9Shockvui vui G _You kill the bat!vuiZ  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vui+(vui.vui6vui: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vui _vui@  There is an open door here.vui5 _vuivui2 vui ,vui vuiK vuiP vui 0 3 vuiB vui vui"  You open the door.  You encounter a ball python.vui9 .........##.###.............#.# .........##.# ###########.....## .........##.# #####..##.....# #.#########.# S.##....###...# ..# #.# ...+##.).. ### #.# ...##..##..##.#####.#####..###)#'....#.###..)##..#'##...##....#.###...#[..@##.....##..##.##-#...#)...#[......##'##..# ###.##..##...ß..)##..##.#Shock #.###'##.......#...†#.# #.###..##.....##....'.# #.##....##...##+#..#S   ball python (constriction, asleep) ###########.##.†.)'#'###... .###..##.ui: 0m)##oo..# ##.# .# ####....'....# #...vuiO ,83.2 (4vuiOW L-4.2 (5 _vui` vuiBc vuin     ###  S.## #.# ...+) #.# ...# ###.#####..###) #..)##..#'# #...#[..@# #...#)...#[ ###.##..##) #.###'† #.###. #.##...†.)##..##.)   vui*    ###  S.## #.# ...+) #.# ...# ###.#####..###) #..)##..#'# #...#[..@# #...#)...#[ ###.##..##) #.###'†vui; ( #.###. #.##...†.)##..##.)   vuivuivuiH&vui,)b _A ball python is nearby!wuiD    ###  S.## #.# ...+) #.# ...# ###.#####..###) #..)##..#'# #...#[..@# #...#)...#[ ###.##..##) #.###'† #.###. #.##...†.)##..##.)   wuiR    ###  S.## #.# ...+) #.# ...# ###.#####..###) #..)##..#'# #...#[..@# #...#)...#[ ###.##..##) #.###'† #.###. #.##...†.)##..##.)   wuiwui wui`wui?b _A ball python is nearby!wuic+....†.>###.# ##.###.............#.# ##.# ###########.....## ........##.# ######..##.....# #########.# ##S.##....###...### .# #.# #....+....####.)... ## #.# ....##..##..##.##.###.#####..###)#'....#.##.#..)##..###....#.##.#...#[...##.....##..##.##.#...#)...#[......##'##..#.###.##..##...ß..)##..##.#.#.###'##.....†#.#.#.###..##.....##....'.#. wui(#.##....##...##+#..##.# ##########.##.†.)'#'###..#####...###..##.)##oo..# ##.#wui wui25.2 (1 _wuiVwui~Q _There is an open door here.wuis. _A ball python is nearby! _There is an open door here.  The zap hits the ball python.  The ball python is severely wounded.  The ball python hisses angrily.  The zap hits the ball python.wui*z****wui~{.....wui@9/10 ---=6ShockwuiiwuiO _You kill the ball python!wuiwuiwui.#wui%H _No target in view!wui 4wui wui _You can't see any susceptible monsters within range! (Use Z to cast anyway.)wui wui wuid wuiB H _No target in view!wuiܲ wui3 wui wuiȷ wui $ _wui wuil ,wui wui( wuiV wuiK wui wui 9---wui* wuic ,wuin wui wui wui wui) ,wui wui g10/10===wui wui wui wui wui+ wuiV wuif wui wuil wui wuiwuifwuiTwuiwuiu wui ;===wui wui7 _You open the door.wuiwuiRwuiwui@  There is an open door here.wui5 _wuiMwui(wui+wuiC,wui-wuiY2wui5,wui 8wui:wui=,wui>wuiyB@  There is an open door here.wuiDwui8E _wuiFwuiIwui LwuiGLwuiNwuiBQwuitSwuiSwuiDUwuinY@  There is an open door here.wui3\wui\ _wui^wuiNawuicwui/dwuiewuiia  You see here a bat skeleton.wuikwuil _wui!nwuiq@  There is an open door here.wuiswuiYt _wui vwui1xwui/zwui{zwui}wui~wui5wuiiwuiwuiwuiYwuiwuiɆwui9wuiu,wuikwuiwui wuiDwuiMwuiwui wuiGwuiCwuiwuipwuiwuiϚwuiEwui:,wui Xwuiwuikwuiuwuiwuiwuiswui',wuiwuiwuiwuiSwui wuiwuiƵwuiwuiwui%wuiwuiwui!wuiwuiwuiӽwuidwuiwuiwuiUwuiwui^wuiwuiwuiiwuiwuiwuiwuiwuiwuiwuiwuiwui wui5,wuiwuiwui:wuiwuiwuiwuiwuiEwuiwuiwui,wui!wuiwuilXwuiwuiCwuiwuiwuiwuiwuiowuiwuiwuiwuiwuiwuiwui2wuiwuiXwuiwuiwui7wuimwuiOwuiwuiMwui wuiwui,wui wuiN wuiwuiZwui>wui8S  There is an open door here. _wui;Xwui=,wuib=wui=A,wui.B  You encounter a kobold. It is wielding a +0 club.xui: ### ##############.# ...............# ##############.######### ................@......K - .#.#.#########.######### ###### .#.#.#########.########### #.....Shock xuiC.........................###.#### .#..........##.#########..##. .#..........##.# ########'##.# ## K   kobold (asleep) .#..........##.###...........# #. ............+....†..........>###.#.##.###.............#.xuiI1457.2 (71.0)xuiM-8.2 (72 _xui`xuiL&xui1 ######.#...######.######### .......@......K #####.######### #. #...............###...##.#  '##.# ...# #.†>###..xui  ######.#...######.######### .......@......K #####.######### #.xui #...............###...##. '##.# ...# #.†>###..xuixuixui/s _A kobold is nearby!xuiI ######.#...######.######### .......@......K #####.######### #. #...............###...##.#  '##.# xui2C...# #.†>###..xui|C ######.#...######.######### .......@......K #####.######### #. #.....xuiw}..........###...##. '##.# ...# #.†>###..xuiքxuipxuiixui#] _A kobold is nearby!xui#<  ######.#...######.######### xui< .......@......K #####.######### #. #...............###...##.#  '##.# ...# #.†>###..xui< xui-  ######.#...######.######### .......@......K #####.######### #. #...............###...##. '##.# ...# #.†>###..xui< xui xuiU xuio ] _A kobold is nearby!xui ######.#...######.######### .......@......K #####.######### #. #...............###...##.#  '##.# ...# #.†>###..yuik ######.#...######.######### .......@......K #####.######### #. #...............###...##. '##.# ...# #.†yuiQW>###..yuiV4yui\yui] _A kobold is nearby!yui ######.#...######.######### .......@......K #####.######### #. #...............###...##.#  '##.# ...# #.†>###..yuiVE yui######.#...######.######### .......@......K #####.######### #.yuiڑ #...............###...##.yui '##.# ...# #.yui2`†>###..yuiyuiCyui,yuiZyui] _A kobold is nearby!yuib ) _A kobold is nearby!  The zap hits the kobold!yuif r*******yui4 "......)yui; 9/10 ---5=9.2 (1.0)Shockyui(A yuiC J _You kill the kobold!yui; yui@ yuiF yuiuK _You can't see any susceptible monsters within range! (Use Z to cast anyway.)zui{zuiـzuizuiS _You can't see any susceptible monsters within range! (Use Z to cast anyway.)zui3zuiQzuizui| _zui,zuiXzuiϲzui9---zuiózuir,zui6zuiշ,zuizui"zuiuQ10/10===zuivzuizuizui$zui)zuigzui,zuizuizzui,zui2zuizuizui#;===zuizuizui,zuizuiMzuiizuizuizui5zuizuilzui]zui<  You see here a +0 club.zuizui _zuihzuizuizuizuiM _You now have 72 gold pieces (gained 11).zuizui(zuiYzuizuizuizuizuizuizuiQzuizuizuiEzuizui"M _You now have 86 gold pieces (gained 14).zuizuizuirzui@zui:zui`zuizuizuizuizuizuizui,zuiYzuizuiszuizuizuizuiTzui=,zuizuizui9zuizui zui ,zuiy zuiX zui zui> zui zui$zui,zui_zuiizui,zuiSzuizuizuizuizuiSzuizuizuizuizuizuijzuizuizuizuil,zuizuizui]zuizuiVzui zui",zui{#zui%zuix/Z.)...............# ################.# #### #.........#.# ...###.#######.#.# ##..##.#.#.# '##.# #####.#.# # #.....#.# zui/2......>###.#####.#  #.# #@#  -96.2 (37.0) zui0######.....## #.#  ###..##.....# #.#  ##....###...####.#  .zui?0'....####.(...#.#  #..##..##.##.#.#  zuic0###)#'....#.##.#.#  zui 1#...##....#.##.#<#  .....##..##.##.# zui(7zui<F-7.2 (38zui2AzuiC9 _Found a stone staircase leading up.zui33zuifzuizuivBzuizui,zuizuib zuizuizuiyzuiCzuizuizuizuizuizui;zuizuiWzuizuiozuizui#zui#zui#zui $zui%zui1&,zuiy&zui (zuiC(zuid(zui(zuiB*zui*zui*zui9+zuiD.zui@/zui/,zui2zui3zui3zui4zui37zui7zui 8zui=8zuic:zui;zuiP;zui;zuiI>zui>zui ?zui?zuiBzuiCzui DzuirDzuiGzuiHzui7IzuiIzuiLzuiMzui'NzuiNzuiQzuiS,zuiSzuiVzuiWzuiWzuiXzui,[zuiT\zui\zuiv]zui`zuia,zuibzui\czuid,zuidzuif,zuigzuiEgzui j<  You see here a +0 club.zuijzuij _zui`kzuilzuiQmzuimzuimzuipzuitq,zuiqzui!szuiszuiszuiRtzui_uzuivzui(vzuivzuiJyzuicz,zui{zui`}zui[~zui~zuizzui'zuiƁ,zui%zuizuinzuizui׃zuizui,zuizuizui܈zui zui։zuiӋzuizuizuizuizuiߐ,zuixzuiXzui~zui,zuiizuizuizui<zuizuihzuizui9zuizuizuizuiԣzui¤zui zui,zuiȩzuizui,zuizuizui,zuizuiƶzuil .######.#.#..........##.#### ...#.#..........##.# ## .....#.#..........##.###. ....................+....†. .......#.#..........##.###. .......#.#..........##.# ## .......#)...........##.#  ########.#########.# # #.....@..##.# #542.2 (45 ......#####zuiP#.# # ....) ###.#### .... #..)##.. ... #...#[.. .. #...#).. . ###.##.. #.###' zui.#.###.zuizui,3.2 (46zuizuiQ$ _Found a sling.zuiIp3zuipzuirzuiszuiwnzuixzui{zui}zuij~zuizui#zuizuiBzuizui=  You see here a +0 sling.zuiɐzuiT _zuiגzuiDzui,zuimzuizui .......#.#.......... .......#)........... ) ########.######## ..######........#  ............#####  ..........).#  ............# #.............# #.......# #.9.2 (6.0)......# #...###### ..?.##... #.###########.. #.#.......... #.#..........zui&(#.........zuiGzui,50.2 (7zuiWzui# _Found a club.zui 3zui zuiX zui} Xzui# Xzui$ ,zui)& zuiA ...######........# .............##### ...........).# ...........# #..# #.....# ......# #.######  ##zuiB Q .. #.....# ##########... #.....# #............ #.....# #............ #.....# #......... #.....# # #.....# # #zuiM +3.2 (3zui:T +4.2 (4zuiZ zuiP\ a _c - a scroll labelled JOTHEIFEIPS{uiѣI{ui {ui2j  You encounter an endoplasm.{ui ...######.##.######.).# #..# ...# ......# .......# ..######.....#.##.....#... #.....# ShockJ.... #.....# #.... #.....# #.... #.....# #J   endoplasm (asleep). #.....# # #.....# # #{uiҺ&0{ui 25.2 (1 _{ui&{ui{ui1!Q   #.............#####  #...........).#  #.............#  ..............#  ..............#  ..............#  .........######  .......@.....#  ......##.....#  ...... #.....#  J.... #.....#  .... #.....#  .... #.....#  . #.....#  #.....# {uiA   #.............#####  #...........).#  #.............#  ..............#  ..............#  ..............#  .........######  .......@.....#  ......##.....#  ...... #.....#  J.... #.....#  .... #.....#  .... #.....#  . #.....#  #.....# {ui*{ui{uia _An endoplasm is nearby!{ui    #.............#####  #...........).#  #.............#  ..............#  {uiS ..............#  ..............#  .........######  .......@.....#  ......##.....#  ...... #.....# {ui  J.... #.....#  .... #.....#  .... #.....#  . #.....# {ui  #.....# {uiԟ {ui7    #.............#####  #...........).#  #.............#  ..............#  ..............#  ..............#  .........######  .......@.....#  ......##.....#  ...... #.....#  J.... #.....#  .... #.....# {uiR8 5 .... #.....#  . #.....#  #.....# {ui;? {uiC {uiI {uiK a _An endoplasm is nearby!|ui+b*   #.............#####  #...........).#  #.............#  ..............#  ..............#  ..............#  .........######  |uic'.......@.....#  ......##.....#  ...... #.....#  J.... #.....#  .... #.....#  .... #.....#  . #.....#  #.....# |uij   #.............#####  #...........).#  #.............#  ..............#  ..............#  ..............#  .........######  .......@.....#  ......##.....#  |ui...... #.....#  J.... #.....#  .... #.....#  .... #.....#  . #.....#  #.....# |uiX|ui|ui^|uia _An endoplasm is nearby!|ui|ui}L   #.............##### |ui #...........).#  #.............#  ..............#  ..............#  ..............#  .........######  .......@.....#  |ui......##.....#  ...... #.....#  J.... #.....#  .... #.....#  .... #.....#  . #.....#  #.....# |ui3+   #.............#####  #...........).#  #.............#  ..............#  ..............#  ..............#  .........######  .......@.....#  ......##.....#  ...... #.....#  J.... #.....#  .... #.....#  .... #.....#  . #.....#  #.....# |ui?6|ui(;|uihB|uiEa _An endoplasm is nearby!|uifa |uid Read which item? Scrolls  c - a scroll labelled JOTHEIFEIPS  e - a scroll labelled OROOTZ FAACAN  h - a scroll labelled REUPOL QIXAI  k - a scroll labelled HYEZXO FOSH  l - a scroll labelled JUIC OTADDUME  m - a scroll labelled ENAOTIPOKIDGH |uie [!] read|quaff[?] describe selected}ui}ui}ui...######........#psychicmeow the Zephyrmancer#.............#####Gale Centaur#...........).#Health: 45/45 ========================#.............#}ui.Magic: 10/10 ========================..............#AC: 3Str: 9..............#EV: 9}ui%Int: 16..............#SH: 0Dex: 13.........######XL:  6 Next: 65% Place: Dungeon:3.......@.....#Noise: ---------  Time: 3555.2 (0.0)}ui<|......##.....#f) +2 short sword (protect)}uiQ...... #.....# ######### Cast: ShockJ.... #.....# #........}uif.... #.....# #........}ui{9.... #.....# #........ J   endoplasm (asleep).}ui#.....# #........#.....# #........}uia#........ _c - a scroll labelled JOTHEIFEIPS }uiL_You encounter an endoplasm. }ui_An endoplasm is nearby! _An endoplasm is nearby! }ui_An endoplasm is nearby! _An endoplasm is nearby!}ui}uigP  Okay, then.}ui#}ui)}ui+. _}ui< ...######........#  psychicmeow the Zephyrmancer #.............#####  Gale Centaur #...........).#  Health: 45/45 ======================== #.............#  Magic: 6/10==============----------}uiUI ..............#  AC: 3Str: 9 ..............#  EV: 9Int: 16 ..............#  SH: 0Dex: 13 }ui.........######  XL:  6 Next: 65% Place: Dungeon:3 .......@.....#  Noise: ---------  Time: 3555.2 (0.0) ......##.....#  f) +2 short sword (protect) **.... #.....# ######### Cast: Shock }uiJ*... #.....# #........ }uix**.. #.....# #........ }ui!.... #.....# #........ J   endoplasm (asleep) }ui<. #.....# #........ #.....# #........}uiX #........ }uis_Okay, then.}uiCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}uiAiming: Airstrike (dangerous; 6% risk of failure)  }uiPress: ? - help, Dir - move targetAim: an endoplasm (asleep, empty space bonus: 5/8)}ui~...######........#psychicmeow the Zephyrmancer#.............#####Gale Centaur#...........).#Health: 45/45 ========================#.............#Magic: 6/10==============----------}uiGn..............#AC: 3Str: 9..............#EV: 9Int: 16..............#SH: 0Dex: 13.........######XL:  6 Next: 65% Place: Dungeon:3.......@.....#}ui3Noise: ---------  Time: 3555.2 (0.0)......##.....#f) +2 short sword (protect)...... #.....# ######### Cast: Shock*.... #.....# #............ #.....# #........}ui.... #.....# #........ J   endoplasm (asleep).#.....# #........#.....# #........}ui#........ _Okay, then.Casting: Shock (safe; 2% risk of failure)  }ui;MConfirm with . or Enter, or press ? or * to list all spells.}ui`Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target}uiHAim: an endoplasm (asleep, empty space bonus: 5/8)}ui.  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.}uiƩAiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: an endoplasm (asleep, empty space bonus: 5/8)  The open air twists around violently and strikes the endoplasm!!}uiS}uid===6.2 (1Shock}ui>}ui5M _You kill the endoplasm!}ui I}ui }uiG X}uiV }uiq }ui }ui }ui }ui }uiF }uiP ,}ui }ui ,}ui }ui }ui N7==}uiR }ui2 }uid }ui }uiu }ui }ui }ui}ui}uiZ}ui<}ui|:==}ui}ui ,}ui" }ui ,}ui }uiB}ui#,}ui}ui}uiO8===}ui}uil}ui}ui }ui"}ui #}uiB$}ui)&}uib&}ui'}ui*}ui9+;===}uif,}ui4.}uin.}ui/}ui1}ui%2}uiy3}uiv5,}ui17}ui79}uiu9L9==}ui:}ui<}ui<}uix>}ui@}uiF@}uiA}uizC,}uiD}ui GP==}uiqH}ui_J}uiJ}uiK}uiM}ui!N}uiO}uiP}uiQ}uiUR}uiT}uiWTQ10/10===}uiU}ui{Y}uiZ,}ui[}ui]}ui^,}ui^}ui`}ui_a}uia}uib}ui+g}uifh}uih;===}uiUj}uinl}uim}uim}uin}uir}ui t}ui?t}ui2u}uiހ}ui*}uip}uiV}ui˅}ui!}uiu}uiH}uie}ui}ui2}ui}ui}ui}uiѐ}ui}ui}ui2}uii}uil}uiI}uih  .......#.#.   .........#)..   .).# #######   ...######......   # #.............##   #. #...........).#  ###.###.............#  ).................#   #@..............#---99.2 (43.0) }uiϯ  #...............#   ..###..........   #..................# }ui  ####........#}ui#   #........#}ui:;# #  }ui\ #........## #  }ui~w#........## #  }ui:#........## #}ui°}ui}uijJ---600.2 (44}ui?}ui# _Found a club.~ui@3~ui~ui~uiT~uiB~ui,~ui0~uiO~ui ,~ui~ui~ui ~ui ~ui ~ui~ui~ui*~ui>~ui*~uic  ....  .......  .......#.  .......#  ..) ~uiv .).# ##### ...######....  #+# #...... # #....).  #..###.###......  #....).................  #..#####...............  # #............... ..###..........#### #.................. ####........##.....  #..##.....~ui)##+##_+'5.2 (5.0)~uiu======6.2 (6 _As you open the door, it creaks loudly! _Found a broken altar of Ashenzari.~uiA~uiiB~uiC~uiF~uiH~uiM: _~uiHN@  There is an open door here.~uiO~uiP _~uiQ~uiTO  There is a broken altar of Ashenzari here.~uio_*.###### ...# . . .......#.# .........#)#..###+# .).# #####~ui_Y#.$###@+ ...######...------#..###'#  #.# #)  #..###.###.............  #....).................~ui`####. .. ~ui7`*.....~uirj.##.).#'.....#8.2 (2##.....~uiIq~uiwL======9.2 (3~ui~~ui9= _As you open the door, it creaks loudly!~ui~uiK~uiG~ui:~ui~ui,~ui7 _You open the door.~ui~ui~ui~ui@  There is an open door here.~ui~ui _~uiI~ui~ui .######..........######.## # ##. .# ..  ##..###.#...[~ui.. #.?.........#.......#. #@# .......#------12# #.# ..#)  #..###'###.).# ##### Cast: Shock ~uiAn #.$###_'.....######....  #..###'###.............# #.~uinR. ~ui!###~ui~uiLJ------3.2 (4~ui~uiY) _Found a chain mail.~ui. I~ui ~ui ~ui ,~ui ~ui ,~ui- ~ui ~ui ~ui= ~uiX ~ui ~ui ~ui ~ui ~ui   # #.# # #.# .###### #.# ......  #.# .######~ui   #.# # .  ##.# .# ..   ##..###.#...[..... #.@.........#.....  #.###.###.#.#......  #.. #.# ........  #..###'###.).# ##  #.$###_'.....######~ui  #..###'###.  #.. #.# #~ui  #..###.###  #....)~ui &7~ui* +8.2 (5~ui! ~ui# d _o - a scroll labelled MAYPIDA LIFOSOuiuiMuiuiuiui#Bui~uiuiuiiuiuiuiuiuin,uiui?ui-uiVuiui ,ui# ui M _You now have 97 gold pieces (gained 11).uiuiui-ui!uiIuiuiVui,ui!uiTuiui;uijuiuiuiuiuiuiuiE!uiy"ui"ui#ui&ui'ui'ui(ui.ui/ui/ui0ui3ui4,ui5ui8ui.9,ui:uim<ui>,ui?uiUAuiCC,uiuDuiK<  You see here a +0 club.uiMuiaN _uisOuiRui\TuiTuiUuiVui/X,uiXuiZ@  There is an open door here.uiO\ui#] _uie^uia@  There is an open door here.uieK _uifuiguiguiiui%juiVkuikuiluimui#o,uipuirui0tuituibuuiwui~b #.#.######.#.#.#.# #.# >... ................ #.# ...#.######.#.#..... #.# # #..#... ...#.#uiك ##.# #.#..... .....#.#..... uip##..###.#...[............. #...........#.......#.#. ui8 ##.###.###.#.#.......#.#  #..# #.# #..@........#)45.2 (27.0) ui]C #..###'###.).#############.##  #..###_'.....######..# uiʄv #..###'###.............#####  #..# #.# #...........).#  #..###.###.............#  #....).................#  #..#####...............#  ##..## #.......#ui؉ui,6.2 (28uituia; _Found a stone staircase leading down.ui/`ui`ui%luiruiJvuiAz,ui{ui}ui}ui7uiui uijuiׅui0uiuiŠui!ui֑uiuiAuijuiuiuiIuiݚuiui,ui<uiEuip,uiuikui f  You encounter a quokka.ui #.#  #.#  ##########.######## ..........<... #r#.######.######## #.#.# #.# #.# #.#.# #.#.#.#.## #.# ####.#.######.#.#.#.##ui #.# #>...@... #.# #....#..#.#..... #.# #.#..#........#.#.....Shock ##.# #.#...........#.#.....uik ##..###.#...[............... #...........#.......#.#..... r   quokka (asleep)#.###.###.#.#.......#.#......# #.# #...........#)........###'###.).#############.##ui254.2 (8.0)ui25.2 (9 _uiuiui#  #.#  #.#  ##### ..........< #r#.# #.#.#  #.# #.#.#  #.# ####.#.###### #.# #>...@....... #.# #....#.###### #.# #.#..#... ##.# #.#........ #...[...... ....#......  ##.#.#......  #..# #.# #...........#)  )ui^U  #.#  #.#  ##### ..........< #r#.# #.#.#  #.# #.#.#  #.# ####.#.###### #.# #>...@....... #.# #....#.###### #.# #.#..#... ##.# #.#........ #...[...... ....#......  ##.#.#...... ui2V #..# #.# #...........#)  )ui] uif uim uio ] _A quokka is nearby!ui)  #.#  #.#  ##### ..........< #r#.# #.#.#  #.# #.#.#  #.# ####.#.###### #.# #>...@....... #.# #....#.###### #.# #.#..#... ##.# #.#........ #...[...... ....#......  ##.#.#......  #..# #.# #...........#)  )ui #.#  #.#  ##### ui..........< #r#.# #.#.#  #.# #.#.# ui% #.# ####.#.######uiF #.# #>...@.......uih{ #.# #....#.######ui #.# #.#..#...ui, ##.# #.#........ #...[...... uiQ....#......  uif##.#.#...... uiV #..# #.# #...........#)  )uiuiCuiui] _A quokka is nearby!ui *****r  The zap hits the quokka.ui/Y.rui8+...ui=g9/10 ---=6.2 (1uiZDuidGa _The quokka is moderately wounded.ui  ### #.# #.#  ##########.####### ..........<....... #.#.######.####### #r#.# #.#...... #.# #.#.# #.#.#.#. #.# ####@#.######.#.#.#.# #.# #>.............. #.# #....#.######.#.# #.# #.#..#........#.# ##.# #.#...........#.# ##..###.#...[uip... #...........#.......#.# ##.###.###.#.#.......#.# #..# #.# #...........#).....ui*V.ruiui.-7ui4Yui&ui*(8-----Contam: 10% =8ui/ui2 _You miscast Shock. Nothing appears to happen. The quokka closely misses you.ui †The zap hits the quokka.ui~****ui5b...†uiP7-----69Shockui1uiGJ _You kill the quokka!ui~ uiޅ ui ui _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uiE23uiL3uiF5ui9: _uiV9,ui:ui;ui2<ui<uiy>ui>9---uis?ui@uiAO8===uiBuiCO8% uiDuidFuiF76ui}GuiIuiWI74uiIuibKuiKR===2uiyLuiMuiM71uiNuiPuiP'uiQuiSZ _Your magical contamination has completely faded away.uiSuiTui VuiqVL9==uiQWuiX,uiaZui<[uil[ui,\ui]ui]ui_ui`ui`:==uiauic,uizduieuifuigui"j,uijuilui%mQ10/10===uimuipui$r,uiruiub  You see here a quokka corpse.ui!~ui~ _uiuiׅuiɇuiuiuiui\ui6ui===uiԏuiuiuiٓuiRuiŔui×uiXuiui),uiXuiuui^uiuiui ui uiL,ui ui,uiRuiuuiuiuiAuiuiuizuiui,uiuiui!uisuiEuiui`,ui uiuiuiuiui@ui,uiluiuiuiui uiuiuiui uiD@  There is an open door here.uiBuiu _  There is an open door here.uiuiw _uiuiAuifui9ui"uiduikuiuieui[ uiO ui ui2ui.uiui-uiuiuiuuiuikui,uiouiui`uiuiui ui!ui{$ui*&,ui&ui3(ui)ui)ui*ui,ui%.uia.ui^/ui..###'###.............## ..# #.# #...........).# # ..###.###.............# # ....).................# ..#####........# # #..## #...............# ##..###..........######  ##..................# ####........##@....# -716.2 (57.0)#........##.....# ###########........##.....# #.....ui7#........##.....# #.....#........##.....# #.....#........##.....# ##.##.....# #.............######## #...........# #....ui&(8-ui-ui0E _Done exploring.ui13uiuii........0.0)uiuiuiE _Done exploring.uii93ui:ui!kuiwui}ui)E _Done exploring.ui 3ui, uiE uiN ui#W uiW e _There is an open door here. _Done exploring.uiҝ uiǡ Read which item? Scrolls  c - a scroll labelled JOTHEIFEIPS  e - a scroll labelled OROOTZ FAACAN  h - a scroll labelled REUPOL QIXAI  k - a scroll labelled HYEZXO FOSH  l - a scroll labelled JUIC OTADDUME  m - a scroll labelled ENAOTIPOKIDGH  o - a scroll labelled MAYPIDA LIFOSO uiI [!] read|quaff[?] describe selectedui@ ui!A..###'###.............#####psychicmeow the Zephyrmancer uiQA ..# #.# #...........).## Gale Centaur ..###.###.............#uiwA# Health: 45/45 ======================== ....).................#ui B# Magic: 10/10 ======================== ..#####...............## AC: 3Str: 9 #..## #...............## EV: 9Int: 16 uiDBR##..###..........######uiuBZSH: 0Dex: 13  uiB##..................#XL:  6 Next: 66% Place: Dungeon:3uiB####........##@....#Noise: ---------  Time: 3716.2 (0.0)uiC#........##.....# ########## f) +2 short sword (protect)ui:C#........##.....# #......... Cast: Shock#........##.....# #.........#........##.....# #.........uicC#........##.....# #......... #........##.....# #.........uiCt #........######## #.........uiCw #........##.........  uiC_There is an open door here. _There is an open door here. _Done exploring. uiD_Done exploring. _Done exploring. _Done exploring.uiKv _Done exploring.  Okay, then.uiAXui]ui_. _uiLB uiwD WPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from fire (worn)d - a ring of poison resistance  uiD kh - a ring of wizardry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ui ui ui ..###'###.............#####psychicmeow the Zephyrmancer ..# #.# #...........).## Gale Centaur ..###.###.............## Health: 45/45 ======================== ....).................## Magic: 10/10 ======================== ui] h..#####...............## AC: 3Str: 9 #..## #...............## EV: 9Int: 16 ##..###..........######SH: 0Dex: 13  ##..................#XL:  6 Next: 66% Place: Dungeon:3####........##@....#ui nNoise: ---------  Time: 3716.2 (0.0)#........##.....# ########## f) +2 short sword (protect)#........##.....# #......... Cast: Shock#........##.....# #.........ui #........##.....# #.........#........##.....# #......... #........##.....# #......... #........######## #.........ui  #........##.........  _There is an open door here. _Done exploring. _Done exploring. uiQ l_Done exploring. _Done exploring. uiz 6_Okay, then.ui ui?4 }7 (0.5 _d - a ring of poison resistance (worn)ui־uieWhere to? (Tab - D:3, ? - help) uiտ6 D - Dungeon ui ui..###'###.............#####psychicmeow the Zephyrmancer ..# #.# #...........).## Gale Centaur ..###.###.............## Health: 45/45 ======================== ....).................## Magic: 10/10 ======================== ..#####...............## AC: 3ui=Str: 9 #..## #...............## EV: 9Int: 16 ##..###..........######SH: 0Dex: 13  ##..................#XL:  6 Next: 66% Place: Dungeon:3####........##@....#uiDNoise: ---------  Time: 3716.7 (0.0)#........##.....# ########## f) +2 short sword (protect)ui*#........##.....# #......... Cast: Shock#........##.....# #.........ui#........##.....# #.........#........##.....# #......... ui#........##.....# #......... #........######## #.........uiw #........##.........  ui9b_Done exploring. _Done exploring. ui^_Done exploring. _Done exploring. _Okay, then. ui=_d - a ring of poison resistance (worn)uiuiRuiui-ui,uiui,ui}uihui ui uiW"ui9&ui'ui+(ui)ui,ui2/,ui0ui;ui=ui3>ui@uiCuiGuiGui/JuiYMuiOuiPuiQuiTui'X,uiXui[ui]ui]ui|_uiauicuiduieuihuij,ui;luiBoui quiIquiruitui(vuiavuikwuiyui{uiR{uiS|ui~uiuiuiހuiuik,uiuiGuizuiшui߉uiY  There is a stone staircase leading down here.uiߌuiui$ _uiuiqJ 4  You climb downwards.uis,ui _You encounter a dart slug and an endoplasm.Found a stone staircase leading down.  There is a stone staircase leading up here.ui1 ui:  .....  ...J   ...#   ####...### ui:  #.........  #......... #... #.@.......37.2 (20.5) ###   Shock ui: ..# #.>.....# uib; ..# w   dart slug (asleep) ... J   endoplasm (asleep) #.......w ui= uipC uiE  uiE V_There are monsters nearby!uiV F .....  ...J  ...#  ####...###  #.........  #.........  #.........  #.@.......  ##.....###  #.....#  #.......#  #.>.....#  #.......#  #........  #.......w ui  .....  ...J  ...#  ####...###  #.........  #.........  #.........  #.@.......  ##.....###  #.....#  #.......# #.>.....# ui #.......#  #........  #....... ui4 ui ui? ui7 d _There are monsters nearby!ui4 > .....  ...J  ...#  ####...###  #.........  #.........  #.........  #.@.......  ui ##.....###  #.....#  #.......#  #.>.....#  #.......#  #........  #.......w ui  .....  ...J  ...#  ####...###  #.........  #.........  #.........  #.@.......  ##.....###  #.....#  #.......# #.>.....# #.......#  #........  #....... ui ui\ uim ui d _There are monsters nearby!uitF .....  ...J  ...#  ####...###  #.........  #.........  #.........  #.@.......  ##.....###  #.....#  #.......#  #.>.....#  #.......#  #........  #.......w ui .....  ...J  ...#  ####...###  #.........  #.........  #.........  #.@.......  ##.....###  #.....#  #.......# #.>.....# ui#.......#  #........  #....... ui7ui;uiuid _There are monsters nearby!uiF .....  ...J  ...#  ####...###  #.........  #.........  #.........  #.@.......  ##.....###  #.....#  #.......#  #.>.....#  #.......#  #........  #.......w ui .....  ...J  ...#  ####...###  #.........  #.........  #.........  #.@.......  ##.....###  #.....#  #.......# #.>.....# #.......#  #........  #....... uiuiui޵uid _There are monsters nearby!ui^*******J _There are monsters nearby!  The zap hits the endoplasm.  The endoplasm is lightly wounded.ui).J.uiv>.....uiE: l9/10 ---=8.2 (1.0) ui? uiSC ^ _The endoplasm quivers.ui " ******* The zap hits the endoplasm.ui '.Jui D......ui b8-----9ui ui b _The endoplasm is severely wounded.ui P .  The zap hits the endoplasm.ui6 \*****ui7w.uiX!.....wui'e7-----40ui,ui*/M _You kill the endoplasm!uiu ***** **The zap hits the dart slug!uik.....w.uid6-----1uiuib _The dart slug is severely wounded.uiFuiPuiuia _There is a stone staircase leading up here.uiYQuiS Spells (Memorise)TypeFailure Level  a - Grave ClawNecromancy28% 2 uiXT b - Cigotuvi's Putrefaction Necromancy/Air 32% 4  c - Stone ArrowConjuration/Earth 43% 3  d - PetrifyAlchemy/Earth 88% 4  e - DiscordHexes100% 8  f - ShatterEarthuiTQ100% 9 1 spell level left uiT][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitui) ui..psychicmeow the Zephyrmancer.....Gale Centaur....Health: 45/45 ========================...#Magic: 6/10==============----------####...###AC: 3Str: 9#.........EV: 9Int: 16#.........SH: 0Dex: 13#.........XL:  6 Next: 66% Place: Dungeon:4#.@.......Noise: =--------  Time: 3741.2 (0.0)##.....###f) +2 short sword (protect)#.....#Cast: Shock#.......#ui.#.>.....##.......#w   dart slug#......w.#........ _The endoplasm is severely wounded.The zap hits the endoplasm. _You kill the endoplasm!The zap hits the dart slug! _The dart slug is severely wounded. _There is a stone staircase leading up here.uiH4P  Okay, then.uiF7uih;ui=. _ui6G ***** **The zap hits the dart slug.ui .....w.  The dart slug is almost dead.ui. `````The dart slug launches a dart at you.uiZ ?.....ui^ 1---5--2.2 (1uic uiWf - _The slug dart hits you.ui~R .  The zap hits the dart slug.uiB*****.#**uiG.......ui4-----73ShockuiuihM _You kill the dart slug!ui uiGui3ui _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ui46ui7AuiEuiF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uiui]M  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g - Spellcasting   3.0   5.7  -2      uiS    ui b - Unarmed Combat   0.0   1.2  -1   h - Conjurations   0.8   1.2  -1       i * Air Magic   8.4   6.4  +2   c - Short Blades   0.0   1.2  -1          ui     d - Armour   0.0   1.0   0       e - Dodging   2.1   2.5  +1      uiP f - Stealth   2.1   2.1  +2              ui                ui            ui!            ui            ui+    The relative cost of raising each skill is in cyan.  uiOThe species aptitude is in white.  [?] Help[=] set a skill target  ui[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsui9oMaces & Flailspc - Axes0.0   1.4  -2   q - Hexes   0.0   1.2  -1d - Polearms r - Summonings0.0   1.4  -2  e - Staves0.0   1.2  -1   s - Necromancy0.0   1.4  -2  f - Unarmed Combat2  -1   t - Forgecraft0.0   1.4  -2  g - Throwing0.0   1.4  -2   u - Translocations   0.0   0.8  +1         v - Alchemy0.0   1.4  -2  h - Short Blades   0.0   1.2i+:40m  -1   w - Fire Magic0.0   1.2  -1  i - Long Blades0.0   1.2  -1   x - Ice Magic0.0   1.2  -1  j - Ranged Weapons   0.0   1.0   0   y * Air Magic   8.4   6.4  +2  z - Earth Magic0.0   1.2  -1  k - Armour0.0   1.0   0  l - Dodging2.1   2.5  +1   0 - Invocations0.0   0.7  +2  m - Shields0.0   0.8  +1   1 - Evocations0.0   1.2 ui<;@  -1  n - Stealth2.1   2.1  +2   2 - Shapeshifting   0.0   1.4  -2  useful|alluibq y - Air Magic   8.4ui? y + Air Magic 8.4ui = a + Fighting 0.0uit> m + Shields 0.0uiM m * Shields   0.0uip m - Shields   0.0ui(I> k + Armour 0.0uiȀ> s + Necromancy 0.0uiTargetTarget--  --  --  --  --  --  ui--  --  --  --  --  --  --  --  --  --  --  --  --  --  uitL--  --  --  --  uiL--  --  --  --  ui|--  a-z] setuit[-] clear selected targetcost|targetsui <[?25h[?0c0 ui [?25l[?1cui5.0 current training targets, if any.=] set aall targetsuiuiuipsychicmeow the Zephyrmancer.....Gale Centaur....Health: 41/45 =====================---...#Magic: 4/10ui=========---------------####...###AC: 3Str: 9#.........EV: 9Int: 16#.........SH: 0Dex: 13#.........uiGpXL:  6 Next: 67% Place: Dungeon:4#.@.......Noise: =--------  Time: 3743.2 (0.0)uip##.....###f) +2 short sword (protect)#.....#Cast: Shockui#.......##.>.....##.......##........uio#........  The dart slug launches a dart at you. ui~_The slug dart hits you.  The zap hits the dart slug. _You kill the dart slug! ui D_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uiuiEuiui6ui$M uiQ   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.0   1.0   0   g - Spellcasting   3.0   5.7  -2          ui5R  b - Unarmed Combat   0.0   1.2  -1   h - Conjurations   0.8   1.2  -1      i + Necromancy0.0   1.4  -2   c - Short Blades   0.0   1.2  -1   j + Air Magic8.4   6.4  +2      uisR S    d + Armour0.0   1.0   0       e - Dodging   2.1   2.5  +1  uiR      f - Stealth   2.1   2.1  +2      uiR             uiS             uiES l    uikS         uiS         uiS !            uiS #        The relative cost of raising each skill is in cyan.  ui%T The species aptitude is in white.  [?] Helpui\T *[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsuiTargetTarget--  --  --  --  5.0 --  --  -- uiNF --  --  a-z] set[-] clear selected targetcost|targetsui <[?25h[?0c0 ui [?25l[?1cui o-- =] set aall targetsuiO ui1Vpsychicmeow the Zephyrmancer.....Gale Centaur....Health: 41/45 =====================---...#Magic: 4/10=========---------------####...###AC: 3Str: 9#.........EV: 9Int: 16#.........SH: 0Dex: 13#.........ui6WrXL:  6 Next: 67% Place: Dungeon:4#.@.......Noise: =--------  Time: 3743.2 (0.0)##.....###f) +2 short sword (protect)#.....#Cast: Shock#.......##.>.....##.......##........#........  The dart slug launches a dart at you. _The slug dart hits you.  The zap hits the dart slug. _You kill the dart slug! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uii\uiiui nuipuifz  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? ui0P  Okay, then.uij<uiG@uiB. _uiui0J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting0.0   1.0   0   g - Spellcasting   3.0   5.7  -2      ui     b - Unarmed Combat   0.0   1.2  -1   h - Conjurations   0.8   1.2  -1      i + Necromancy0.0   1.4  -2   c - Short Blades   0.0   1.2  -1   j + Air Magicui8.4   6.4  +2          d + ArmouruiN0.0   1.0   0       e - Dodging   2.1   2.5  +1       f - Stealth   2.1   2.1  +2  uiy        ui        ui!            ui        ui        uiE        uit        ui#        The relative cost of raising each skill is in cyan.  uiThe species aptitude is in white.  [?] Helpui[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsuiui TargetTarget--  --  --  --  5.0 --  --  --  --  --  a-z] setui" [-] clear selected targetcost|targetsuin<[?25h[?0c0 uiRK [?25l[?1cui!O 11.0 current training targets, if any.=] set aall targetsui3ui9uiG?psychicmeow the Zephyrmancer.....Gale Centaur....Health: 41/45 =====================---...#Magic: 4/10=========---------------####...###AC: 3Str: 9#.........EV: 9Int: 16#.........SH: 0Dex: 13#.........XL:  6 Next: 67% Place: Dungeon:4#.@.......ui?Noise: =--------  Time: 3743.2 (0.0)##.....###f) +2 short sword (protect)#.....#Cast: Shock#.......##.>.....##.......##........#........  The zap hits the dart slug. _You kill the dart slug! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ui-@7_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? _Okay, then.uiDuihKuiOuiQui1e  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ui] ui Y Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 2% 1  b - Static DischargeConjuration/Air 4% 2 c - SwiftnessAir1%3  d - AirstrikeAir6% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitui7uiui~psychicmeow the Zephyrmancer.....Gale Centaur....Health: 41/45 =====================---...#Magic: 4/10=========---------------####...###AC: 3Str: 9uiW#.........EV: 9Int: 16#.........SH: 0Dex: 13#.........XL:  6 Next: 67% Place: Dungeon:4#.@.......Noise: =--------  Time: 3743.2 (0.0)##.....###ui f) +2 short sword (protect)#.....#Cast: Shock#.......##.>.....##.......##........#........ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? _Okay, then.Casting: Shock (safe; 2% risk of failure)  ui?\Confirm with . or Enter, or press ? or * to list all spells.uiuipsychicmeow the Zephyrmancer.....Gale Centaur....Health: 41/45 =====================---...#Magic: 4/10=========---------------####...###AC: 3Str: 9#.........uiYEV: 9Int: 16#.........SH: 0Dex: 13#.........XL:  6 Next: 67% Place: Dungeon:4#.@.......Noise: =--------  Time: 3743.2 (0.0)##.....###f) +2 short sword (protect)#.....#Cast: Shock#.......##.>.....##.......##........uig#........ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? _Okay, then.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uiX P  Okay, then.uiPuiui . _uiQK  _uiP 2=5===uivQ ui}S ,uiHT uiU uiV #3uiV H=uiX ui"Y uiY ui[ ui[ ;===ui] ui8_ ,ui1a uix 4=6==uiy a5==uiz ui3  ui +_HP restored.ui4 uiq ui҃ P==ui ui ui) ui ui ui- 2=ui. uiޏ ui@ ui uiٓ uiK N7==uiA uiR ui ui˜ uid ,ui̜ ui͞ ui< ui$ ui ui 3==ui} ui ui& ui ui5 ,uiP uiM ui6 ui3 ui BuiH ui O8===uiT ui ,ui` ui ui ui\ uiC ui ui| ui Q===ui ui Bui( ui uiM ui ui4 ,ui* ui L9==uiR Xui ,ui7 ui uiZ ui ui ui/ 3==ui uip ui ui uiA ,ui< ui ,ui uiY g10/10===ui, ui; 4 _Magic restored.ui ui ui ui ui ,ui7 ui. ui ,ui ui: ui% ===ui' ,ui7( ui+ Bui, uiq/ ,ui/ ui2 M _You now have 106 gold pieces (gained 9).ui4 3ui 5 ui6 ui7 ,ui8 ui2: ui< ,ui< ui8? 7 _You open the door.uiAA f  You encounter an adder.uiFI }..............####### .......##..##.####.......#.........##.........##.........##.........-#.........#.......#.........#.......Shock#...##....#.####...#######.......#........... .S   adder (asleep)#........... #............ S#.<..........uiJS 1801.2 (58.0)uiMW M-2.2 (59 _ui] uih` Q _There is an open door here.ui .......  .......  ####### .......  ##..##.####.......  uiP#.........#.......  #.........#.......  #.........#.......  #.........@.......  #.........#.......  #.........#.......  #...##....#.......  ####...#######.......  #....ui .......  #.... .......  #... ......S  #.<uid .......  .......  uih####### .......  ##..##.####.......  #.........#.......  #.........#.......  #.........#.......  #.........@.......  #.........#.......  #.........#.......  #...##....#.......  ####...#######....... ui& #.... .......  #.... .......  #... ......  #.<uiui{ui?#ui &] _An adder is nearby!ui  .......  .......  ####### .......  ##..##.####.......  #.........#.......  #.........#.......  #.........#.......  #.........@.......  #.........#.......  #.........#.......  #...##....#.......  ####...#######.......  #.... .......  #....uiV .......  #... ......S  #.<uiZm .......  .......  ####### .......  ##..##.####.......  #.........#.......  #.........#.......  #.........#.......  #.........@.......  #.........#.......  ui[#.........#.......  #...##....#.......  ####...#######.......  #.... .......  #.... .......  #... ......  #.<ui7buiIfui2luin] _An adder is nearby!ui7 `.........####### ..##..##.####.#.........#.#.#.#.#.#.'.#.........##.........#.ui m#...##....#.####...#######.##........... #.##..... #.##.....ui #......S##.<..#.###.....######ui ..####### .##..##.######.........#.##.#.##.........#.##.........'.#ui ^#.........#.+#.#.##...##....#.#####...#######.###...........   #.#......S#  #.<#.# ui^ K   kobold (asleep)##.....#######....K..#.....#ui S.  You stampede towards the adder!  You encounter a kobold. It is wielding a +0 dagger.ui 7K.ui SKui s3.2 (1.0)Stampede ui- ui / _The adder hisses angrily.uie R*****uid 9S.uie 9S.uig 7K.uilm /..uizp a9/10 ---=4uiv ui}y O _The zap misses the adder.uiWR*****ui z wThe zap misses the adder.ui9S.uiK7K.ui....w   dart slug (wandering)K   kobolduia8-----5uiuiZ _You encounter a dart slug.ui]  .........  psychicmeow the Zephyrmancer ####### ..........  Gale Centaur  ##..##.####........#  Health: 45/45 ========================  #.........#........#  Magic: 4/10=========---------------  #.........#........#  AC: 3Str: 9  #.........#........#  EV: 9Int: 16  #.........'........#  SH: 0Dex: 13 ui^ #.........#........+  XL:  6 Next: 67% Place: Dungeon:4  #.........#.@**....#  Noise: =--------  Time: 3805.2 (0.0)  #...##....#.*S*....#  f) +2 short sword (protect)  ####...#######.***...##  Cast: Shock  #........... #.......#  Stampede  #........... #..K....#  #............#.......#  S   adder  #.<..........#.......#  w   dart slug (wandering) uiD_f ##.....#######....w..#  K   kobold  #.....# _You encounter a dart slug.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (empty space bonus: 7/8)uiua .........psychicmeow the Zephyrmancer####### ..........Gale Centaur##..##.####........#Health: 45/45 ========================#.........#........#Magic: 4/10=========---------------#.........#........#AC: 3Str: 9#.........#........#EV: 9uiLb1Int: 16#.........'........#SH: 0Dex: 13#.........#........+XL:  6 Next: 67% Place: Dungeon:4#.........#.@......#Noise: =--------  Time: 3805.2 (0.0)#...##....#..*.....#f) +2 short sword (protect)####...#######.......##Cast: Shock  #........... #.......#uicStampede #........... #..K....##............#.......#S   adder  #.<..........#.......#w   dart slug (wandering)##.....#######....w..#K   kobolduisc,#.....# _You encounter a dart slug.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uic?Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (empty space bonus: 7/8)uig†  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 6% risk of failure)  Press: ? - help, Dir - move target  Aim: an adder (empty space bonus: 7/8)  The open air twists around violently and strikes the adder!uiVj9w.uil8K.uirtw   dart slug (wandering)K   kobolduiX<71==6.2 (1ui͊uiI _You kill the adder!uiŶm .........  psychicmeow the Zephyrmancer ####### ..........  Gale Centaur  ##..##.####........#  Health: 45/45 ========================  #.........#........#  Magic: 0/10------------------------ ui #.........#........#  AC: 3Str: 9  #.........#........#  EV: 9Int: 16  #.........'........#  SH: 0Dex: 13  #.........#........+  XL:  6 Next: 71% Place: Dungeon:4  #.........#.@......#  Noise: ===------  Time: 3806.2 (0.0)  #...##....#..†.....#  f) +2 short sword (protect)  ####...#######.***...##  Cast: Shock  #........... #.*K*...#  Stampede  #........... #.***...# uiq #............#.......#  w   dart slug (wandering)  #.<..........#.....w.#  K   kobold  ##.....#######.......#  #.....# _You kill the adder!ui$(Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uiT]Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (empty space bonus: 8/8)uij .........psychicmeow the Zephyrmancer####### ..........Gale Centaur##..##.####........#Health: 45/45 ========================#.........#........#Magic: 0/10uik ------------------------#.........#........#AC: 3Str: 9#.........#........#EV: 9Int: 16#.........'........#SH: 0Dex: 13#.........#........+XL:  6 Next: 71% Place: Dungeon:4#.........#.@......#Noise: ===------  Time: 3806.2 (0.0)#...##....#..†.....#f) +2 short sword (protect)####...#######.......##Cast: Shock  uik 8#........... #..*....#Stampede #........... #.......##............#.......#w   dart slug (wandering)#.<..........#.....w.#K   kobold##.....#######.......##.....# _You kill the adder!Casting: Airstrike (dangerous; 5% risk of failure)  uiJl Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (empty space bonus: 8/8)uiYo UM)Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a kobold, wielding a +0 dagger (empty space bonus: 8/8)  The open air twists around violently and strikes the kobold!! ww.#  You kill the kobold!uiu S `````uiAv OThe dart slug launches a dart at you.ui} W†....ui 3--7.2 (1Shockui uiJ - _The slug dart hits you.uiu####### .##..##.##### #.........#.# #.#.# #.........#.ui{# #...'.# #.#.+ #.#.# #...##....#.# ui$####...#######.......## #........... #..)....# #.uip* #.......# #. #.<#.....w.# ui##.....#######..#.....# .....#+#ui܍Q#  #.......#uiruiǚ@4=-ui03---8ui^uiM _You stop stampeding.ui=s _You see here an adder corpse.uiA  . ##### .. ##..##.####.# #...#.# #.........#.# #.........#.# #.........'.# #.#.+ #.........#.#  #...##....#..† ##...#######.......# . #..)....# .  ...#.......# .<..........#.....w.# #.....#######.......# #.....# .....#+##w.uiui@---9 uij _ui-ui"/ui  ..##### ..  ##..##.####.#  #...#.#  #...#.#  #.#.#  #...'.#  #.#.+  #.........#........#  #...##....#..† ##...#######.......# #..)....# #.......# .#.....w.# <.......... .....#######.......#w.ui~1==10Shockui .....#######   ##..##.#####............'..#+###† ######.......# .......... #..)#..w.#..... <.....###### .....#+#ui ,#######   ##..##.#####...........'..#+###† ui ######.......# .......... #..)....# ..w.#..... <.....###### .....#+#..#ui 5==2====1Stampede ui ui% 9 _You stampede towards the dart slug!uiA##..##.#####.............'..#+###† ######....@..## .......... #..)....# ..w.#..... <.....###### .....#+#..# ..~~.~>uiG..............'.#+###† ui|H######.......## .......... #..).@..# ..w.#..... <.....###### ......#+#w 2 dart slugs (1 asleep)..# ...~~.~>.w~~~≈≈ .uiH.uiV4 , 1 exposed)You stampede towards the dart slug!  You encounter a dart slug.Found a throwing net. A bitter wind exposes the dart slug.ui9_q3======2uieuiiW _The dart slug closely misses you.ui ...'.#+###† ######.......## .......... #..)....# .. <.....###### ......#+#..# ...~~.~ >w~~~≈≈ ..≈≈#≈~~#..'#+#ui .##†.....# ######.......## .......... #..)....# .. <.....###### .......#+#..# ...~~.~>w~~~≈≈ ..≈≈#≈~~#. ≈≈≈#≈ui ui †You hit the dart slug.  Your weapon exudes an aura of protection.  You kick the dart slug!ui w   dart slug (asleep)ui& `=5========ui' L10 23uij4 c _You kill the dart slug!ui #.........#........#  psychicmeow the Zephyrmancer  #.........'........#  Gale Centaur  #.........#........+  Health: 45/45 ========================  #.........#........#  Magic: 1/10==----------------------  #...##....#..†.....#  AC: 10  Str: 9 ##...#######.......##  EV: 9uiInt: 16 .......... #..)....#  SH: 0Dex: 13 .......... #.......#  XL:  6 Next: 72% Place: Dungeon:4 ...........#....@..#  Noise: =--------  Time: 3813.2 (0.0) <..........#....†..#  f) +2 short sword (protect) .....#######.......#  Cast: Shock ui%.....# .......#+##  Stampede .......# ***~~.~ ui /.>.....# *w*~~≈≈ w   dart slug (asleep) .......# **#≈~~# uiN........ ≈≈≈#≈~ ........ _You kill the dart slug!ui(Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uiRAiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a dart slug (asleep, empty space bonus: 7/8)uig #.........#........#psychicmeow the Zephyrmancer#.........'........#Gale Centaur#.........#........+Health: 45/45 ========================#.........#........#Magic: 1/10==----------------------#...##....#..†.....#AC: 10  Str: 9 ##...#######.......##EV: 9Int: 16 .......... #..)....#SH: 0Dex: 13 .......... #.......#XL:  6 Next: 72% Place: Dungeon:4 ...........#....@..#Noise: =--------  Time: 3813.2 (0.0) <..........#....†..#f) +2 short sword (protect) .....#######.......#Cast: Shock ui[12d.....# .......#+##Stampede .......# ...~~.~ .>.....# .*~~~≈≈w   dart slug (asleep) .......# ≈≈#≈~~# ........ ≈≈≈#≈~ ........ _You kill the dart slug!Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a dart slug (asleep, empty space bonus: 7/8)uiG(  Casting: Airstrike (dangerous; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a dart slug (asleep, empty space bonus: 7/8)  The open air twists around violently and strikes the dart slug!!uim3==4.2 (1Shockui#ui)&M _You kill the dart slug!uit #.#.# #.#.# #.'.# #.#.+  #.........#........#  #...##....#..†.....# ###...#######.......##. #..)....# #.# .ui.#.......#<..........#....†..# #.....#######.......# #.....# .......#+## #.......# ...~~.~~ #.>.....#..(~~~≈≈~ ##.≈≈#≈~~#≈ #ui~M. ≈≈≈#≈~uiGui2M 3 ---5uif4uic7T _You stop stampeding.ui #.#.# #.#.# #.#.# #.'.#ui] #.#.+ #.........#........#  #...##....#..†.....# ####...#######.......## #. #.# # #.# #..#.......#<..........#†..##.....#######.......#  #.....# .......#+##  #.......# ...~~.~~  #.>.....#..(~~~≈≈~  ##.≈≈#≈~~#≈uiuiB---6ui[ui$  Things that are here:uir _a +0 dagger; a kobold corpseui3ui&ui*ui$ _uiL,uiuiui,ui"ui@uiuiuiuimuiuiuiJ2==uiuiui>uipuiuiiuiui,uiE|==uiuiuiuiuiLui"ui ui uiu(ui)k3===ui]+ui.,ui0ui3uiJ4uiA6ui8,ui:ui<=Q===ui>ui,B,uiDuiG,uiSIuiNLuiLuiMuiPui4QT4==uiVRuiU,uiVuiY,ui`[ui]uia^ui`uicuic:==uiGeui9guiguihuiRkuikuiluio,uidquis,uiuuiwxuixU5===uiyuiT{ui{uiJ}ui|,uiAuiMuiui%uiQ===uiuiOuiuiیuiuicuiui,ui-ui~uiΕN6==uiui,ui=uiv,ui4uiZ,ui(uiMP==uiuiuiӦuiݧui٨uiuiuiuiHuiuiuiTN7==uiui`uiui<uik,ui/ui,uiݴuiOP==uiuiuiKuiui,uiWui,ui½ui,uiuuiVe8===uiui",uiui,uiui,uiquiui;===uiui_uiui uiuiui`ui,ui!uiuihL9==uiui,uiVui uijuiui,uiuiuiQ:==uiui,ui?uiF,uiui ,ui uiui<Q10/10===ui=uiui&,uiDuiui"x  You encounter a dart slug and a scorpion.ui: #..#..# #.........'..# #...#..+ #..#..# #...##....#..†.....#####...#######.###........... #..)....#  #........... #.......#  #ui;...#@......#  #.<...#....†..#  ##.....#######.......#Shock  #.....# .......#+##  #.......# ...~~.~~s #.>.....#..(~~~≈≈~≈ws   scorpion (asleep) #.......#.≈≈#≈~~#≈#≈≈w   dart slug (asleep) #........ ≈≈≈#≈~~≈≈≈≈ #........ui3Q089.2 (73.0)uiA`490.2 (74 _uihuiXjui?   '........#  #........+  #........#  #..†.....#  #.......## uiA  #..)....#   #.......#  #@......#  #.<#....†..#  #.......#   .......#+##   ...~~.~~s  #.>(~~~≈≈~≈w  #≈~~#≈#≈≈  ui]BX ≈≈≈#≈~~≈≈≈≈  ui;   '........#  #........+  #........#  #..†.....#  #.......## ui!  #..)....#   #.......#  #@......#  #.<#....†..#  #.......#   .......#+##   ...~~.~~  #.>(~~~≈≈~≈w  ui#≈~~#≈#≈≈   ≈≈≈#≈~~  uiuiuiuid _There are monsters nearby!ui   '........#  #........+  #........#  #..†.....#  #.......##   #..)....#   #.......#  #@......#  #.<#....†..#  #.......#   .......#+##   ...~~.~~s  #.>(~~~≈≈~≈w  #≈~~#≈#≈≈   ≈≈≈#≈~~≈≈≈≈ ui- uivF   '........#  #........+  #........#  #..†.....#  #.......##   #..)....#   #.......#  ui+x#@......#  #.<#....†..#  #.......#   .......#+##   ...~~.~~  #.>(~~~≈≈~≈w  #≈~~#≈#≈≈   ≈≈≈#≈~~  uiui}uiuid _There are monsters nearby!uiR  #.........#........#  psychicmeow the Zephyrmancer #.........'........#  Gale Centaur #.........#........+  Health: 45/45 ========================uiS  #.........#........#  Magic: 6/10==============---------- #...##....#..†.....#  AC: 3Str: 9  ####...#######.......##  EV: 9Int: 16  #........... #..)....#  SH: 0Dex: 13  #........... #.......#  XL:  6 Next: 73% Place: Dungeon:4  #............#@......#  Noise: ---------  Time: 3890.2 (0.0)  #.<..........#....†..#  f) +2 short sword (protect) uiT  ##.....#######.......#  Cast: Shock  #.....# .......#+##  #.......# ...~~.~*s  #.>.....#..(~~~≈≈**w  s   scorpion (asleep)  #.......#.≈≈#≈~~#≈#≈≈  w   dart slug (asleep)  #........ ≈≈≈#≈~~≈≈≈≈  #........ _There are monsters nearby!Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep, empty space bonus: 3/8)ui #.........#........#psychicmeow the Zephyrmancer#.........'........#Gale Centaur#.........#........+Health: 45/45 ========================#.........#........#uiMagic: 6/10==============----------#...##....#..†.....#AC: 3Str: 9####...#######.......##EV: 9Int: 16#........... #..)....#SH: 0Dex: 13#........... #.......#XL:  6 Next: 73% Place: Dungeon:4#............#@......#Noise: ---------  Time: 3890.2 (0.0)ui #.<..........#....†..#f) +2 short sword (protect)##.....#######.......#Cast: Shock#.....# .......#+###.......# ...~~.~~*#.>.....#..(~~~≈≈~≈ws   scorpion (asleep)#.......#.≈≈#≈~~#≈#≈≈ui #w   dart slug (asleep)#........ ≈≈≈#≈~~≈≈≈≈#........ _There are monsters nearby!ui%!0Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ui!Aiming: Airstrike (dangerous; 5% risk of failure)  ui!yPress: ? - help, Dir - move targetAim: a scorpion (asleep, empty space bonus: 3/8)ui s.  Casting: Airstrike (dangerous; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a scorpion (asleep, empty space bonus: 3/8)  The air twists around and strikes the scorpion.ui$ws  wwandering)ui'5===1.2 (1ui.1ui2c _The scorpion is moderately wounded.ui=87 ui8#.........#........#  psychicmeow the Zephyrmancer #.........'........#  Gale Centaur #.........#........+  Health: 45/45 ======================== #.........#........#  Magic: 2/10====-------------------- #...##....#..†.....#  AC: 3ui9Str: 9  ####...#######.......##  EV: 9Int: 16  #........... #..)....#  SH: 0Dex: 13 uiV9  #........... #.......#  XL:  6 Next: 73% Place: Dungeon:4 ui9 #............#@......#  Noise: ===------  Time: 3891.2 (0.0)  #.<..........#....†..#  f) +2 short sword (protect) ui9 ##.....#######.......#  Cast: Shock  #.....# ......*#+##  #.......# ...~~.*s* uiV: #.>.....#..(~~~≈***w  s   scorpion  #.......#.≈≈#≈~~#≈#≈≈  w   dart slug (wandering)  #........ ≈≈≈#≈~~≈≈≈≈  #........ _The scorpion is moderately wounded.ui:0Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ui5;Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (moderately wounded, empty space bonus: 6/8)ui^V#.........#........#psychicmeow the Zephyrmancer#.........'........#Gale Centaur#.........#........+Health: 45/45 ========================#.........#........#Magic: 2/10====--------------------#...##....#..†.....#AC: 3Str: 9####...#######.......##EV: 9Int: 16#........... #..)....#SH: 0Dex: 13#........... #.......#XL:  6 Next: 73% Place: Dungeon:4#............#@......#Noise: ===------  Time: 3891.2 (0.0)#.<..........#....†..#ui`f) +2 short sword (protect)##.....#######.......#Cast: Shock#.....# .......#+###.......# ...~~.~*.#.>.....#..(~~~≈≈~≈ws   scorpion#.......#.≈≈#≈~~#≈#≈≈w   dart slug (wandering)#........ ≈≈≈#≈~~≈≈≈≈#........ _The scorpion is moderately wounded.Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetui`|Aim: a scorpion (moderately wounded, empty space bonus: 6/8)ui^M~Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a scorpion (moderately wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the scorpion!!ui`/w.uiPjw   dart slug (wandering)uiR~<6/46972.2 (1uiuiL _You kill the scorpion!uik]  Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uiuuiI}ui;e _You don't have enough magic to cast this spell.ui]suisui<uiωF _Unknown command.ui ******w  ui M*The zap hits the dart slug.uid 2w.uiom c....≈uiq \1----3uiy ui| a _The dart slug is heavily wounded.uiM ***** **The zap hits the dart slug.uiO0...uiPKw≈≈≈uixQh0------4uiQ/ShockuinXui([b _The dart slug is severely wounded.ui^uicuiguiiiK _You are out of magic!ui#.'.# #.#.+ #.#.# #...##....#..†.....#  ####...#######.......##  #........... #..)....#  #. #.......#  #.#.......#  #.<#.@..†..#  ##.....#######.......# .....# .......#+## #.......#....~~.~w.#.>.....#..(~~~≈≈~≈#.......#.≈≈#≈~~#≈#≈≈ww 2 dart slugs (1 wandering)#........≈≈≈≈≈#........≈≈≈##≈# ui  #.#.+ #.#.# uiǍ+#...##....#..†.....# ####...#######.......## #........... #..)....# #. #.......# #.#.# #.<#....†..# ##.....#######..@....# .....# #........#+##  uic#.......#....~~.~w.  #.>.....#..(~~~≈≈~≈..  #.......#.≈≈#≈~~#≈#≈w.  #..≈≈≈≈≈≈≈.  #.≈≈≈##≈ui#. #~≈≈ ≈~#~≈≈  You stampede towards the dart slug!ui w.  You encounter a dart slug.ui} exposed)A bitter wind exposes the dart slug.ui> `The dart slug launches a dart at you.uiC'.uiMH1---1==5ShockStampede uibTuiX- _The slug dart hits you.uiLK #.#.# #...##....#..†.....# ###...#######.......## ........... #..)....# .ui&L a #.......# .#.# .<#....†..# ....#######.......# .....# #.......@#+## #.......#....~~.~w...... #.>.....#..(~~~≈≈~≈.w... #.......#.≈≈#≈~~#≈#≈≈... #.uiL ≈≈≈≈#≈~~≈≈≈ #.≈≈≈##≈≈~~≈≈≈#. #~≈≈ ≈~#~≈≈≈≈≈ ≈~ #≈~ ≈ui'P 8 wuiP .  You stampede towards the dart slug! You hit the dart slug.  Your weapon exudes an aura of protection.  The dart slug is almost dead.uiXW uiZ 2---3=======10 6uib uidd 1 _The dart slug is staggered.ui w.  You hit the dart slug.  The dart slug is almost dead.ui ui 7 _You stop stampeding.ui=o †You hit the dart slug.uiEu   dart sluguixO.88uiRuiUM _You kill the dart slug!ui4#...##....#..†.....# ##...#######.......## .......... #..)....#  #.......# #.......# <#....†..# ....#######.......# .....# #........#+####.. .......#....~~.~@w...... .>.....#..(~~~≈≈~≈. .......#.≈≈#≈~~#≈#≈≈ .≈≈≈≈≈ .≈≈≈##≈≈~~≈≈≈#. #~≈≈ ≈~#~≈≈≈≈≈ ≈~ #≈~~~≈ui6 ~# .!≈~..~~ui@  You enter the shallow water. Found a fizzy golden potion.ui~B39-9Water uiIui\K' _The dart slug bites you.ui0Nv _You see here a dart slug corpse.ui# **  Confirm with . or Enter, or press ? or * to list all spells.The dart slug is struck by an arc of lightning.  The dart slug is moderately wounded.are struck by an arc of lightning.  is struck by an arc of lightning.  The dart slug is almost dead.uin)C@wui*q-1-----=900ui3ui76q _The lightning grounds out. The dart slug barely misses you.ui   Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ui@uiui7e _You don't have enough magic to cast this spell.ui   Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ui<uiuif  Casting: Static Discharge (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Static Discharge (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.ui _You don't have enough magic to cast this spell.asting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uifui9uic  Casting: Static Discharge (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Static Discharge (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.ui ,.onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Static Discharge (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You hit the dart slug. You kick the dart slug.ui6 (ui^ g9-1Shockui uiݭ M _You kill the dart slug!uiK uiV 7-ui] ui3` H _No target in view!uia3uieuiuioT2==--- _uiuiui,uiIuiMui&40uiuiqF 3 uiui#ui:==ui\uiui[K1=uiui,uiuiCui,ui3ui93ui72===uiuiuiU2=uiui#,uiui,ui-uiui[;===uiuiH a3=uiuiuiuiwuiuiuiui ,ui"ui%ui)&4=4==ui(ui ,,uiV-ui/,ui"2uiU5a5=ui&7ui9ui9:==ui=ui[?,ui0AuiC,uiEuiIuilIh6==uiEKui;NuiNU5===ui9PuiRui-Sui)UuiWuiXuiYui\uiu]9=ui^uiUaQ===ui/cuiMfuifuihuik,uiluiouiHpuiquist;6uit)==uiTvuiTyuiyui={ui~,uiui,uiui0uiT:==uiui$uiui)uiܓ,uiەuiuiJuiui:uiui>ui_d7==uibui|uiզuiuiuiui=uiw,ui}uiӴuiC:==uiui=uiuiui5uiuiuiui uiuiUuiO8===uiguiui7uiuiuiui6uiui9uiui}ui;===uiui,ui<uiui0uiui4uiui7uib9==ui.uiYuiuiuijuiuifuiui@ ui ui uiP:==uiuiuiuiui[,ui_uinuiuimui ui2!ui"uib%ui%J10/10===uij'ui^*ui-ui.(ui/ui>2uiH53ui7ui9uit=ui=ui?uiQBuiDuiE;===uiFuiIuiL,uiSOuiQuiUi  You encounter a dart slug.uih ####...#######.......##  #........... #..)....#  #........... #.......#  #............#.......#  #.<..........#....†..#  ##.....#######.......# #.....# #........#+####.. #.......#....~~.~†....... #.>.....#..@~~~≈≈~≈......- #.......#.≈≈#≈~~#≈#≈≈.... #........≈≈≈≈#≈~~≈≈≈≈≈...Shock uiDj#........≈≈≈##≈≈~~≈≈≈#... )...#~≈≈≈≈~#~≈≈≈≈≈ .. ...~≈≈~≈#≈~~~≈≈≈≈≈≈ .w   dart slug (asleep) ...≈~≈≈.~# .!≈~..~~≈...w#≈...uisY74.2 (73.0)w.ui~NwuiF-5.2 (74uiuiۏ _Found a falchion.uiU| _You see here a throwing net.uiK[     #..)....#   #.......#  .......#  #.<....†..#  #####.......#   #........#+  #....~~.~†. ui$\ #.>.....#..@~~~≈≈~  #.≈≈#≈~~#≈#  ...~~  #........≈≈≈##≈≈~~  )...#~~≈≈≈≈≈ ..  ...~≈≈~≈# .  ...≈w≈≈.~# .!≈~..~~≈  ....#≈...uiQ    #..)....#   #.......#  .......#  #.<....†..#  #####.......#   #........#+  #....~~.~†.  #.>.....#..@~~~≈≈~  #.≈≈#≈~~#≈#  ...~~  #........≈≈≈##≈≈~~ )...#~~≈≈≈≈≈  ui...~≈≈~≈# .  ...≈w≈≈.~# .!≈~ ....#≈... ui2uiui- uiF` _A dart slug is nearby!ui    #..)....#   #.......#  .......#  #.<....†..#  #####.......#   #........#+  #....~~.~†.  #.>.....#..@~~~≈≈~  #.≈≈#≈~~#≈#  ...~~  #........≈≈≈##≈≈~~  )...#~~≈≈≈≈≈ ..  ...~≈≈~≈# .  ...≈w≈≈.~# .!≈~..~~≈  ....#≈...uiGT     #..)....#   #.......#  .......#  #.<....†..#  #####.......#   #........#+  #....~~.~†.  #.>.....#..@~~~≈≈~  #.≈≈#≈~~#≈#  ...~~  #........≈≈≈##≈≈~~ )...#~~≈≈≈≈≈  ...~≈≈~≈# .  uixU !...≈w≈≈.~# .!≈~ ....#≈... ui^] uic uik uin ` _A dart slug is nearby!ui  ####...#######.......##  psychicmeow the Zephyrmancer  #........... #..)....#  Gale Centaur  #........... #.......#  Health: 46/46 ========================  #............#.......#  Magic: 6/10uie V==============----------  #.<..........#....†..#  AC: 3Str: 9  ##.....#######.......#  EV: 9Int: 16 #.....# #........#+####..  SH: 0Dex: 13 #.......#....~~.~†.......  XL:  6 Next: 99% Place: Dungeon:4 #.>.....#..@~~~≈≈~≈......  Noise: ---------  Time: 3975.2 (0.0) ui5 u#.......#.≈≈#≈~~#≈#≈≈....  f) +2 short sword (protect) #........≈≈≈≈#≈~~≈≈≈≈≈...  Cast: Shock #........≈≈≈##≈≈~~≈≈≈#...  )...#~≈≈≈≈~#~≈≈≈≈≈ ..  ...***~≈#≈~~~≈≈≈≈≈≈ .  w   dart slug ...*w*≈.~# .!≈~..~~≈  ui T...*#*... _A dart slug is nearby!Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  ui zPress: ? - help, Dir - move targetAim: a dart slug (empty space bonus: 7/8)ui@ j ####...#######.......##psychicmeow the Zephyrmancer#........... #..)....#Gale Centaur#........... #.......#Health: 46/46 ========================#............#.......#Magic: 6/10==============----------#.<..........#....†..#AC: 3Str: 9##.....#######.......#EV: 9Int: 16#.....# #........#+####..SH: 0Dex: 13#.......#....~~.~†.......XL:  6 Next: 99% Place: Dungeon:4uim #.>.....#..@~~~≈≈~≈......Noise: ---------  Time: 3975.2 (0.0)#.......#.≈≈#≈~~#≈#≈≈....f) +2 short sword (protect)#........≈≈≈≈#≈~~≈≈≈≈≈...Cast: Shock#........≈≈≈##≈≈~~≈≈≈#...)...#~≈≈≈≈~#~≈≈≈≈≈ .....~≈≈~≈#≈~~~≈≈≈≈≈≈ .w   dart slug...≈*≈≈.~# .!≈~..~~≈....#≈... _A dart slug is nearby!Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5%i3 m risk of failure)  Press: ? - help, Dir - move targetAim: a dart slug (empty space bonus: 7/8)ui¼~  Casting: Static Discharge (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a dart slug (empty space bonus: 7/8)  The open air twists around violently and strikes the dart slug!ui)uitui ####...#######.......##psychicmeow the Zephyrmancer#........... #..)....#Gale Centaur#........... #.......#Health: 46/46 ========================#............#.......#Magic: 6/10==============----------#.<..........#....†..#AC: 3Str: 9##.....#######.......#EV: 9Int: 16#.....# #........#+####..SH: 0Dex: 13#.......#....~~.~†.......XL:  6 Next: 100% Place: Dungeon:4#.>.....#..@~~~≈≈~≈......Noise: ===------  Time: 3976.2 (1.0)#.......#.≈≈#iy-m≈~~#≈#≈≈....f) +2 short sword (protect)#........≈≈≈≈#≈~~≈≈≈≈≈...Cast: Shock#........≈≈≈##≈≈~~≈≈≈#...)...#~≈≈≈≈~#~≈≈≈≈≈ .....~≈≈~≈#≈~~~≈≈≈≈≈≈ ....≈~≈≈.~# .!≈~..~~≈....#≈...  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a dart slug (empty space bonus: 7/8)  The open air twists around violently and strikes the dart slug! _You kill the dart slug!You have reached level 7!ui`/  --more--ui[51/511-7 0% Shockui ui4 _uichuiiuijuimuiq: _uiuBuiVxui$yui>zuiąM-uiuilj,uiSuituiuiuid7==uicuiuiGuiʖui,uiuiK,uiuiuiʟ:==uiޠuir,uiui,uiSuiuiLui7uibuiN8==uiuiTuiuiSuiܶ,uiuiui)uiuiOui3==uiui1uiauiVuiui7uiui,uiuiuiNui%uib9==uiuiuiqui-uiui&uiui{,uixui1P==uitui,uiuiTuiuiuifuiuiyuiui&P10/11==ui"ui}uiuiHui#,ui uiy,uifui+ui:==ui%ui*,uiui,,uiAuiU,uiDui c1===uiV ui91uiuia _i - a throwing netuiP4uiuiXui/####...#######.......## #.. #..)....# #.. #.......# #..#.......# #.<..#....†..# ##.....#######.......# #.....# #........#+####.. #.......#....~~.~†....... #.>.....#...~@~≈≈~≈...... ---4018.2 (42.0)#.......#.≈≈#≈~~#≈#≈≈.... #........≈≈≈≈#≈~~≈≈≈≈≈... #..ui0≈≈≈##)...#~≈≈≈≈~#...~≈≈~≈#≈~~~...≈~≈≈.~#<.!≈~..~~≈....#≈... .<...♣.uij5ui?---9.2 (43Water uiCui@EY _You enter the shallow water. Found two stone staircases leading up.uiX ui) uiI ui ui! uiϩ ;===ui3 ,ui\ uiЯ ui uiԴ ui uis ui> ui ui i  You encounter a dart slug.ui .<..........#.......# #.....#######.......# #.....# #........#+####.. #.......#....~~.~†....... #.>.....#...~~~≈≈~≈...... #.......#.≈≈#≈~~#≈#≈≈.... #........≈≈≈≈#≈~~≈≈≈≈≈... uid #........≈≈≈##≈≈~~≈≈≈#...  )...#~≈≈≈≈~#@≈≈≈≈≈≈..  ...~≈≈~≈#≈~~~≈≈≈≈≈≈~.  ...≈~≈≈.~#<.!≈~..~~≈ Shock ....#≈.....<...♣.~≈.  ≈~.=.#$..~~~$≈~~ ≈~≈≈≈~~≈≈≈?~≈~~ w   dart slug (asleep) ~≈≈≈~~≈≈≈~≈~≈≈ ≈≈≈≈≈~~≈~≈≈#≈wui [22.2 (3.0)w.ui Nwui) 13.2 (4 _ui0 ui2 uiԬ < ####.......#  #........#+####.. ...~~.~†....... >.~~~≈≈~≈...... #≈~~#≈#≈≈.... #≈~~≈≈≈≈≈... #≈≈~~≈≈≈#...  )#..  #≈~~~~.  .~#<.!≈~..~~≈  .....<...♣.~≈.  ≈~.=.#$..~~~$≈~~  ≈~≈≈≈~~≈≈≈?~≈~~  ~≈≈≈~~≈≈≈~≈~≈≈w  ≈≈≈≈≈~~≈~≈≈#≈. ui>< ####.......#  #........#+####.. ...~~.~†....... >.~~~≈≈~≈...... #≈~~#≈#≈≈.... #≈~~≈≈≈≈≈... #≈≈~~≈≈≈#... ui;@ )#..  #≈~~~~.  .~#<.!≈~..~~≈  .....<...♣.~≈.  ≈~.=.#$..~~~$≈~~ ≈~≈≈≈~~≈≈≈?~≈~~  ~≈≈≈~~≈≈≈~≈~ ≈≈≈≈≈~~≈~≈≈#≈. ui Fui\uipbui9d` _A dart slug is nearby!ui< ####.......#  #........#+####.. ...~~.~†....... >.~~~≈≈~≈...... #≈~~#≈#≈≈.... #≈~~≈≈≈≈≈... #≈≈~~≈≈≈#...  )#..  #≈~~~~.  .~#<.!≈~..~~≈  .....<...♣.~≈.  ≈~.=.#$..~~~$≈~~  ≈~≈≈≈~~≈≈≈?~≈~~  ~≈≈≈~~≈≈≈~≈~≈≈w  ≈≈≈≈≈~~≈~≈≈#≈. uil< ####.......#  #........#+####.. ...~~.~†....... >.~~~≈≈~≈...... #≈~~#≈#≈≈.... #≈~~≈≈≈≈≈... #≈≈~~≈≈≈#...  )#..  #≈~~~~.  .~#<.!≈~..~~≈  .....<...♣.~≈.  ≈~.=.#$..~~~$≈~~ ≈~≈≈≈i!n6m~~≈≈≈?~≈~~  ~≈≈≈~~≈≈≈~≈~ ≈≈≈≈≈~~≈~≈≈#≈. uimuui:uiui` _A dart slug is nearby!ui< ####.......#  #........#+####.. ...~~.~†....... >.~~~≈≈~≈...... #≈~~#≈#≈≈.... #≈~~≈≈≈≈≈... #≈≈~~≈≈≈#...  )#..  #≈~~~~.  .~#<.!≈~..~~≈  .....<...♣.~≈.  ≈~.=.#$..~~~$≈~~  ≈~≈≈≈~~≈≈≈?~≈~~  ~≈≈≈~~≈≈≈~≈~≈≈w  ≈≈≈≈≈~~≈~≈≈#≈. ui\U< ####.......#  #........#+####.. ...~~.~†....... >.~~~≈≈~≈...... #≈~~#≈#≈≈.... #≈~~≈≈≈≈≈... #≈≈~~≈≈≈#...  )#..  #≈~~~~.  .~#<.!≈~..~~≈  .....<...♣.~≈.  ≈~.=.#$..~~~$≈~~ ≈~≈≈≈iV6m~~≈≈≈?~≈~~  ~≈≈≈~~≈≈≈~≈~ ≈≈≈≈≈~~≈~≈≈#≈. uiQZuiguinuiDq` _A dart slug is nearby!ui.<..........#.......#  psychicmeow the Zephyrmancer #.....#######.......#  Gale Centaur #.....# #........#+####..  Health: 51/51 ======================== #.......#....~~.~†.......  Magic: 7/11===============--------- uitY#.>.....#...~~~≈≈~≈......  AC: 3Str: 9 #.......#.≈≈#≈~~#≈#≈≈....  EV: 9Int: 16 #........≈≈≈≈#≈~~≈≈≈≈≈...  SH: 0Dex: 13 #........≈≈≈##≈≈~~≈≈≈#...  XL:  7 Next:  0% Place: Dungeon:4  )...#~≈≈≈≈~#@≈≈≈≈≈≈..  Noise: ---------  Time: 4023.2 (0.0)  ...~≈≈~≈#≈~~~≈≈≈≈≈≈~.  f) +2 short sword (protect) ui ...≈~≈≈.~#<.!≈~..~~≈  Cast: Shock  ....#≈.....<[m...♣.~≈.  Water  ≈~.=.#$..~~~$≈~~  ≈~≈≈≈~~≈≈≈?~≈**  w   dart slug ~≈≈≈~~≈≈≈~≈~≈*w  ≈≈≈≈≈~~≈~≈≈#≈*  _A dart slug is nearby!Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a dart slug (empty space bonus: 4/8)uiΤx.<..........#.......#psychicmeow the Zephyrmancer #.....#######.......#Gale Centaur #.....# #........#+####..Health: 51/51 ======================== #.......#....~~.~†.......Magic: 7/11===============--------- #.>.....#...~~~≈≈~≈......AC: 3Str: 9 uiۥ#.......#.≈≈#≈~~#≈#≈≈....EV: 9Int: 16 #........≈≈≈≈#≈~~≈≈≈≈≈...SH: 0Dex: 13 #........≈≈≈##≈≈~~≈≈≈#...XL:  7 Next:  0% Place: Dungeon:4)...#~≈≈≈≈~#@≈≈≈≈≈≈..Noise: ---------  Time: 4023.2 (0.0)...~≈≈~≈#≈~~~≈≈≈≈≈≈~.f) +2 short sword (protect)...≈~≈≈.~#<.!≈~..~~≈Cast: Shock....#≈.....<...♣.~≈.Water ≈~.=.#$..~~~$≈~~≈~≈≈≈~~≈≈≈?iO46m~≈~~w   dart slug~≈≈≈~~≈≈≈~≈~≈≈w≈≈≈≈≈~~≈~≈≈#≈. _A dart slug is nearby!Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a dart slug (empty space bonus: 4/8)ui47--Contam: 18% 4.2 (1uiui@M  Casting: Airstrike (dangerous; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  uiAim: a dart slug (empty space bonus: 4/8) _You miscast Airstrike. You are blasted with air.ui[.<..........#.......#  psychicmeow the Zephyrmancer #.....#######.......#  Gale Centaur #.....# #........#+####..  Health: 47/51 ======================-- #.......#....~~.~†.......  Magic: 3/11======------------------ #.>.....#...~~~≈≈~≈......  AC: 3Str: 9 #.......#.≈≈#≈~~#≈#≈≈....  EV: 9Int: 16 Contam: 18% #........≈≈≈≈#≈~~≈≈≈≈≈...  SH: 0Dex: 13 #........≈≈≈##≈≈~~≈≈≈#...  XL:  7 Next:  0% ix33mPlace: Dungeon:4  )...#~≈≈≈≈~#@≈≈≈≈≈≈..  Noise: ---------  Time: 4024.2 (0.0)  ...~≈≈~≈#≈~~~≈≈≈≈≈≈~.  f) +2 short sword (protect)  ...≈~≈≈.~#<.!≈~..~~≈  Cast: Shock  ....#≈.....<...♣.~≈.  Water  ≈~.=.#$..~~~$≈~~  ≈~≈≈≈~~≈≈≈?~≈**  w   dart slug ~≈≈≈~~≈≈≈~≈~≈*w  ≈≈≈≈≈~~≈~≈≈#≈*  _You miscast Airstrike. You are blasted with air.  Casting: Airstrikei)m (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a dart slug (empty space bonus: 4/8)ui[+.<..........#.......#psychicmeow the Zephyrmancer #.....#######.......#Gale Centaur #.....# #........#+####..Health: 47/51 ======================-- #.......#....~~.~†.......Magic: 3/11uiP======------------------ #.>.....#...~~~≈≈~≈......AC: 3Str: 9 #.......#.≈≈#≈~~#≈#≈≈....EV: 9Int: 16 Contam: 18% #........≈≈≈≈#≈~~≈≈≈≈≈...SH: 0Dex: 13 #........≈≈≈##≈≈~~≈≈≈#...XL:  7 Next:  0% Place: Dungeon:4)...#~≈≈≈≈~#@≈≈≈≈≈≈..Noise: ---------  Time: 4024.2 (0.0)...~≈≈~≈#≈~~~≈≈≈≈≈≈~.f) +2 short sword (protect)ui}+...≈~≈≈.~#<.!≈~..~~≈Cast: Shock....#≈.....<...♣.~≈.Water ≈~.=.#$..~~~$≈~~≈~≈≈≈~~≈≈≈?~≈~~w   dart slug~≈≈≈~~≈≈≈~≈~≈≈*≈≈≈≈≈~~≈~≈≈#≈. _You miscast Airstrike. You are blasted with air.  Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uiBAiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a dart slug (empty space bonus: 4/8)ui †  Casting: Airstrike (dangerous; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a dart slug (empty space bonus: 4/8)  The open air twists around violently and strikes the dart slug!!ui)uif===5.2 (1Shockui ui+ M _You kill the dart slug!ui[i]  Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ui-yuiuiтe _You don't have enough magic to cast this spell.uib ui uiS ui F _Unknown command.uiuiuiVui ui: _ui,uiui;8uiuiZuiui!ui<&ui&uis(ui+uiY,]9=6ui!.ui{1ui1#4ui129==4ui3ui7ui872ui:ui0=ui=70uiR?ui"D50=8% uiEuiwIuiJT==6uiKuiOuiJP74uiQuiUuiiV]1=2uiWui|[ui\71uiY`uinbuib^5==uiduieiZ _Your magical contamination has completely faded away.uijjuiGkui nO=uinuip,uiquisP==uituiv,uiwuiyuizuizuiN|ui|ui_}uie6===uiuiӃuiBuiuiuijui(uiuiXui0ui۔uij;===uiuimuiȚuiuiuiuiuiui*uiǦuiuicuiuiui{N7==ui/uixuiuiuiui[uiuiuiuiuiP==ui0ui.uiui+uiuiGuiuiCuiuiuuiuiMN8==uiuiui8ui!uiuuiuiYui,uinuiuin:==ui&uiui uiuiuiuiui uiU ui" uiuifL9==uiuiuitui uiui`uiui)uiui ui#ui$:==ui%ui),uiw+uif.ui.uiH0uim4,uiL6ui-:,ui;ui>ui[?P10/11==ui@uituiui8uikuiui ui ,uiQ uiyui:==uiuiuixui%ui@uiui.ui!,ui #ui&uiB'M1===ui(ui+ui"/ui/uiH1ui3ui7ui7(ui9uiF\#.....# #........#+####....#....~~.~†.......>.....#...~~~≈≈~≈.....≈≈#≈~~#≈#≈≈.......≈≈≈≈#≈~~≈≈≈≈≈.≈≈≈##≈≈~~≈≈≈#  )...#~≈≈≈≈~#~≈≈≈≈≈≈  ...~≈≈~≈#≈~~~≈≈≈≈≈≈~...≈~≈≈.~#<.@≈~..~~≈ ---.#≈.....<...♣.~≈.  ≈~.=.#$..~~~$≈~~.~≈≈≈~≈~~~≈≈≈≈..uiC]w.~~≈≈≈~≈~≈≈≈...uie092.2 (67.0)uisH---3.2 (68uizui~Y _p - a fizzy golden potionuiX3uiuieui)i  You encounter a dart slug.ui#= #.......#....~~.~†.......  #.>.....#...~~~≈≈~≈......  #.......#.≈≈#≈~~#≈#≈≈....  #..≈≈≈≈#≈~~≈≈≈≈≈...  #.≈≈≈##≈≈~~≈≈≈#... )...#~≈≈≈≈~#~≈≈≈≈≈≈..ui\>2 ...~≈≈~≈#≈~~~≈≈≈≈≈≈~. ...≈~≈≈.~#<..≈~..~~≈ ....#≈.....@...♣.~≈. ≈~.=.#$..~~~$≈~~ #≈~≈≈≈~~≈≈≈?~≈~~Shock~~≈~≈≈†.≈≈≈≈≈~~≈~≈≈#≈...~≈≈≈~≈~~~≈≈≈≈..w   dart slug (asleep)..~~≈≈≈~≈~≈≈≈.....w≈≈≈≈≈~≈.###uiP,0.0)ui9ZP===4.2 (1 _uibuiea _There is a stone staircase leading up here.uit   #.>.....#...~~~≈≈~≈......  #.≈≈#≈~~#≈#≈≈....  .≈≈≈≈#≈~~≈≈≈≈≈...  ##≈≈~~≈≈≈#...  )...#~≈≈≈≈~#~  ~≈#≈~~~  ...≈~≈≈.~#<..≈~..~~≈  ....#≈.....@...♣.~≈.  ≈~.=.#$..~~~$≈~~  #≈~≈≈≈~~≈≈≈?~≈~~ ui ≈~≈≈≈~~≈≈≈~≈~≈≈†  .≈≈≈≈≈~~≈~≈≈#≈..  .~≈≈≈~≈~~~≈≈≈≈..  ..~~≈≈≈~≈~≈≈≈...  ...~≈.### uiQ$   #.>.....#...~~~≈≈~≈......  #.≈≈#≈~~#≈#≈≈....  .≈≈≈≈#≈~~≈≈≈≈≈...  ##≈≈~~≈≈≈#...  )...#~≈≈≈≈~#~  ~≈#≈~~~  ...≈~≈≈.~#<..≈~..~~≈  ui >....#≈.....@...♣.~≈.  ≈~.=.#$..~~~$≈~~  #≈~≈≈≈~~≈≈≈?~≈~~  ≈~≈≈≈~~≈≈≈~≈~≈≈† .≈≈≈≈≈~~≈~≈≈#≈. .~≈≈≈~≈~~~≈≈≈≈..  ..~~≈≈≈~≈~≈≈≈.. ...~≈.### ui:uiuiui` _A dart slug is nearby!ui3U  *****w  **The zap hits the dart slug.ui9 $~~≈≈≈wThe dart slug is heavily wounded.ui ``````The dart slug launches a dart at you.ui.....#...~~~≈≈~≈......  Gale Centaur  #.......#.≈≈#≈~~#≈#≈≈....  Health: 50/51 =======================-  #........≈≈≈≈#≈~~≈≈≈≈≈...  Magic: 6/11=============-----------  #........≈≈≈##≈≈~~≈≈≈#...  AC: 3Str: 9 )...#~≈≈≈≈~#~≈≈≈≈≈≈..  EV: 9Int: 16 ...~≈≈~≈#≈~~~≈≈≈≈≈≈~.  SH: 0Dex: 13 ...≈~≈≈.~#<..≈~..~~≈  XL: ui 7 Next:  0% Place: Dungeon:4 ....#≈.....@...♣.~≈.  Noise: =--------  Time: 4095.2 (0.0) ≈~.=.#$..~~~$≈~~  f) +2 short sword (protect) #≈~≈≈≈~~≈≈≈?~≈~~  Cast: Shock ≈~≈≈≈~~≈≈≈~≈~≈≈†  .≈≈≈≈≈~~≈~≈≈#≈..  .~≈≈≈~≈~~~≈≈≈≈..  w   dart slug ..***≈≈~≈~≈≈≈...  ..*w*≈≈≈≈~≈.###  _The slug dart hits you.  Casting: i$40mShock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a dart slug (heavily wounded, empty space bonus: 5/8)uiI` #.......#....~~.~†.......psychicmeow the Zephyrmancer#.>.....#...~~~≈≈~≈......Gale Centaur#.......#.≈≈#≈~~#≈#≈≈....Health: 50/51 =======================-#........≈≈≈≈#≈~~≈≈≈≈≈...uiKMagic: 6/11=============-----------#........≈≈≈##≈≈~~≈≈≈#...AC: 3Str: 9)...#~≈≈≈≈~#~≈≈≈≈≈≈..EV: 9Int: 16...~≈≈~≈#≈~~~≈≈≈≈≈≈~.SH: 0Dex: 13...≈~≈≈.~#<..≈~..~~≈XL:  7 Next:  0% Place: Dungeon:4....#≈.....@...♣.~≈.Noise: =--------  Time: 4095.2 (0.0)≈~.=.#$..~~~$≈~~f) +2 short sword (protect)#≈~≈≈≈~~≈≈≈?~≈~~Cast: ShockuiNO≈~≈≈≈~~≈≈≈~≈~≈≈†.≈≈≈≈≈~~≈~≈≈#≈...~≈≈≈~≈~~~≈≈≈≈..w   dart slug..~~≈≈≈~≈~≈≈≈......*≈≈≈≈≈~≈.### _The slug dart hits you.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: a dart slug (heavily wounded, empty space bonus: 5/8)uiCI.  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: a dart slug (heavily wounded, empty space bonus: 5/8)  The open air twists around violently and strikes the dart slug!!uiO)ui@]k1==6.2 (1ShockuibuireM _You kill the dart slug!ui_G  Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ui ( ui'< ui;C uiiF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ui ui ui uip F _Unknown command.uiz 3ui| ui= uij : _ui ui uiJ uiϋ uic K1=ui ui uiY uiœ ui> ,uiL ui/ ui N7==uim ui1 ui 9=ui ui ui ui ui  You encounter an orc. It is wielding a +0 short sword.ui .---Shockoo   orc (wandering)uiH -104.2 (8uiC ui N---5.2 (9 _ui ui uiUP   #.>.....#...~~~≈≈~≈......  #.≈≈#≈~~#≈#≈≈....  .≈≈≈≈#≈~~≈≈≈≈≈...  ##≈≈~~≈≈≈#...  )...#~≈≈≈≈~#~  ~≈#≈~~~  ...≈~≈≈.~#<..≈~..~~≈  ....#≈.....@...♣.~≈.  ≈~.=.#$..~~~$≈~~  #≈~≈≈≈~~≈≈≈?~≈~~  ≈~≈≈≈~~≈≈≈~≈~≈≈†  uiV .≈≈≈≈≈~~≈~≈≈#≈o.  .~≈≈≈~≈~~~≈≈≈≈..  ..~~≈≈≈~≈~≈≈≈...  ....≈≈≈≈≈~≈.### ui   #.>.....#...~~~≈≈~≈......  #.≈≈#≈~~#≈#≈≈....  .≈≈≈≈#≈~~≈≈≈≈≈...  ##≈≈~~≈≈≈#...  )...#~≈≈≈≈~#~  ~≈#≈~~~  ...≈~≈≈.~#<..≈~..~~≈  ....#≈.....@...♣.~≈.  uil≈~.=.#$..~~~$≈~~  #≈~≈≈≈~~≈≈≈?~≈~~  ≈~≈≈≈~~≈≈≈~≈~≈≈† .≈≈≈≈≈~~≈~≈≈# .~≈≈≈~≈~~~≈≈≈≈..  ..~~≈≈≈~≈~≈≈≈.. ....≈≈≈≈≈~≈.### ui}uiui/ui[ _An orc is nearby!uic  #.......#....~~.~†.......  psychicmeow the Zephyrmancer  #.>.....#...~~~≈≈~≈......  Gale Centaur  #.......#.≈≈#≈~~#≈#≈≈....  Health: 51/51 ========================  #........≈≈≈≈#≈~~≈≈≈≈≈...  Magic: 3/11======------------------  #........≈≈≈##≈≈~~≈≈≈#...  AC: 3Str: 9 )...#~≈≈≈≈~#~≈≈≈≈≈≈..  EV: 9Int: 16 ...~≈≈~≈#≈~~~≈≈≈≈≈≈~.  SH: 0uid Dex: 13 ...≈~≈≈.~#<..≈~..~~≈  XL:  7 Next:  1% Place: Dungeon:4 ....#≈.....@...♣.~≈.  Noise: ---------  Time: 4105.2 (0.0) ≈~.=.#$..~~~$≈~~  f) +2 short sword (protect) #≈~≈≈≈~~≈≈≈?~≈~~  Cast: Shock ≈~≈≈≈~~≈≈≈~≈~**†  .≈≈≈≈≈~~≈~≈≈#*o.  .~≈≈≈~≈~~~≈≈≈**.  o   orc (wandering) ..~~≈≈≈~≈~≈≈≈... ui0e N  ....≈≈≈≈≈~≈.### Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, empty  space bonus: 8/8)ui'uiq #.......#....~~.~†.......psychicmeow the Zephyrmancer#.>.....#...~~~≈≈~≈......Gale Centaur#.......#.≈≈#≈~~#≈#≈≈....Health: 51/51 ========================#........≈≈≈≈#≈~~≈≈≈≈≈...Magic: 7/11===============---------#........≈≈≈##≈≈~~≈≈≈#...AC: 3uicrStr: 9)...#~≈≈≈≈~#~≈≈≈≈≈≈..EV: 9Int: 16...~≈≈~≈#≈~~~≈≈≈≈≈≈~.SH: 0Dex: 13...≈~≈≈.~#<..≈~..~~≈XL:  7 Next:  1% Place: Dungeon:4....#≈.....@...♣.~≈.Noise: ---------  Time: 4105.2 (0.0)≈~.=.#$..~~~$≈~~f) +2 short sword (protect)uiɺ#≈~≈≈≈~~≈≈≈?~≈~~Cast: Shock≈~≈≈≈~~≈≈≈~≈~≈≈†.≈≈≈≈≈~~≈~≈≈#≈o..~≈≈≈~≈~~~≈≈≈≈..uiTfo   orc (wandering)..~~≈≈≈~≈~≈≈≈.......≈≈≈≈≈~≈.###Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword (wandering, hasn't noticed you, empty  space bonus: 8/8)  Okay, then.uiuiuiuiui#. _ui4 *******o  The zap hits the orc.  The orc is almost dead.ui.ui:.~≈?~≈≈oui6=======--==6.2 (1Shockuiui% _The orc shouts!uiuiIuiDui _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uiXui uiui\ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ui uiK ui ui3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ui 3uij uiI f  An orc comes into view.ui oShocko   orcui* &0uiz& 4†ui+ ;--7.2 (1 _ui>2 ui3 ui= )The zap hits the orc.  You kill the orc!uiU*******uii oYou hear a splash.uiڄ/ouiL..~~$≈)oo 2 orc wizards (wandering)ui5-----=-8uiBui&{ _You encounter an orc wizard. It is wielding a +0 dagger. x2uiJ *******o1 wandering)The zap hits the orc wizard.  The orc wizard is lightly wounded.ui!ouiH.o.ui!.~≈≈~≈uiJr4-----=9ui;ui, _The orc wizard shouts!ui *******The zap hits the orc wizard.uid .~≈?~≈oThe orc wizard is moderately wounded.uil ******  The orc wizard gestures at you while chanting.ui~ oThe puff of flame hits you. You resist.ui .§§?§§ooo   orc wizard (wandering)ui47--3----10ui!ui(x _You encounter an orc wizard. It is wielding a +0 dagger.ui] ******o*The zap hits the orc wizard.ui: 2o.ui u.≈~≈~≈#≈o≈≈oopriest (wandering)oo 2 orc wizards (1 wandering)ui I---1ui. ui 1 _The orc wizard is lightly wounded.ui _You encounter an orc priest. It is wielding a +0 flail.ui  #.....# #........#+####.. #.......#....~~.~†. #.>.....#...~~~≈≈~≈...... ##.≈≈#≈~~#≈#≈≈.... #..≈≈≈≈#≈~~≈≈≈≈≈...#........≈≈≈##≈≈~~≈≈≈#... )...#~≈≈≈≈~#~≈≈≈≈≈≈.. ...~≈≈~≈#≈~~~≈≈≈≈≈≈~. ...≈~≈≈.~#@..≈~..~~≈....#≈.....<...♣.~≈.~≈~.=.#$..§~~$≈~~#≈~≈≈≈~~≈≈§?~≈)~~≈≈~≈~§ui †.≈≈≈≈≈~~≈~≈≈#≈o.owizard≈≈≈~≈~~~≈≈≈≈o.~~≈≈≈~≈~≈≈≈o......≈≈≈≈≈~≈.###uil §§≈§~≈~≈ui5 O--2ui ui R _The orc priest leaves your sight. The orc wizard leaves your sight.ui a _There is a stone staircase leading up here.ui !    #....~~.~†.......  #.>.....#...~~~≈≈~≈......  .#.≈≈#≈~~#≈#≈≈....  ..≈≈≈≈#≈~  ##≈≈~~≈≈≈#...  )~#~  #≈~~~  #@..≈~..~~≈  ....#≈.....<...♣.~≈.  ~≈~.=.#$..§§~$≈~~  ≈#≈~≈≈≈~~≈§≈?~≈)~  .≈~≈≈≈~~≈≈§~≈~≈≈†  ..≈≈≈≈≈~~≈~≈≈#≈o.  ..~≈≈≈~≈~~~  ...~~≈≈≈~≈~   uiq    #....~~.~†.......  #.>.....#...~~~≈≈~≈......  .#.≈≈#≈~~#≈#≈≈....  ..≈≈≈≈#≈~  ##≈≈~~≈≈≈#...  )~#~  uiv#≈~~~  #@..≈~..~~≈  ....#≈.....<...♣.~≈.  ~≈~.=.#$..§§~$≈~~  ≈#≈~≈≈≈~~≈§≈?~≈) .≈~≈≈≈~~≈≈§~≈~≈≈† ..≈≈≈≈≈~~≈~≈≈#≈o.  ..~≈≈≈~≈~~~ ui...~~≈≈≈~≈~ uiWui8-ui!ui~b _An orc wizard is nearby!uiuiuimuiiV~≈≈uiZ\8--3 _uiui&3ui##.######################### ....)...............# ##.#######################.# ##.########### #.........#.# .......###.#######.#.# ui`##.#########..##.# #.#.# ##.# ########'##.# #####.#.# ##.###...........# #.....#.# +....†..........@###.#####.# ##.###.............#.# #.# ##.# ###########.....## #.# ##.# ######..##.....# #.# ##.# ##..##....###...####.##.# #....'....####.(...#.#  uiA#.# #....##..##..##.##.#.# ##.#####..###)#'....#.##.#.# ..)##..#'##...##....#.##.#<#uiFP\4.7 (2.5ShockuiXui{Z! _You climb upwards.ui\c _There is a stone staircase leading down here.ui1 ui. uiO ui ui : _uir uiֻ K9=uiX ui ui ui uiD ui T4==uiA uiA ,ui ui ui V50=ui ui uia uig uiC ui :==ui uiY ui K1=ui> ui2 1 _HP restored.ui uim ui uip uij ui: ui ui uix ui f=5==uiL ui ui ui ui ui ui ui ,uia uiA ui :==ui ui ui uiX ui ,uiM ui ,ui ui ui O6===ui uiDuiuiuiuiui^uiuiuiui ui ;===uiOui0,uiui,ui3uiuiui ui #;7ui#)==ui$uim&ui&ui#(ui)*,ui+ui-ui-uiN/ui1ui1:==ui3ui5ui5ui6uix8ui8ui9ui;ui,<ui=ui?ui@uiYAuiBuizCN8==uiDuiFui/GuiHuiIuiJui[KuiUMuiMui?Oui QuinQ:==uiRuiTui'UuinVuiZXuiXuiTZui[uiA\uiz]ui_ui`L9==uiqaui@cuicuiduifui-guiHhuimjuijuiWluianuin:==ui5pui+ruirui*tui+vuivuiwuiz,ui{ui}ui2~P10/11==uiuiui ui:uihuiuiuiVuiʉuiuiuid:==uiuiuiui&uiuiGuiui=uiuiui,uiuiuiaM1===uiuiO 77.7 (63.0) _Magic restored.ui;ui@uifE _Done exploring.uiEuiui`uiuie88.7 (1.0) _uikuiD===4ui,ui(9 #.....# #........#+####..  ##....~~.~†....... ui { #.>.....#...~~~≈≈~≈......  #.......#.≈≈#≈~~#≈#≈≈....  #..≈≈≈≈#≈~~≈≈≈≈≈...  #........≈≈≈##≈≈~~≈≈≈#...  )...#~≈≈≈≈~#~≈≈≈≈≈≈..  ...~≈≈~≈#≈~~~≈≈≈≈≈≈~.  ...≈~≈≈.~#@.o≈~..~~≈  ....#≈.....<...♣.~≈.  ui ~≈~.=.#$..~~~o≈~~  ≈#≈~≈≈≈~~≈≈≈?~≈)~ .≈~≈≈≈~~≈≈≈~≈~≈≈† ..≈≈≈≈≈~~≈~≈≈#≈o. ooo 3 orc wizards (1 wandering) ..~≈≈≈~≈~~~≈≈≈≈o. ...~~≈≈≈~≈~≈≈≈o.. ....≈≈≈≈≈~≈.###ui^;80.2 (2.5Shockuiiuik# _You climb downwards.uima _There is a stone staircase leading up here.ui= #.....# #........#+####..  psychicmeow the Zephyrmancer  #.......#....~~.~†.......  Gale Centaur  #.>.....#...~~~≈≈~≈......  Health: 51/51 ========================  #.......#.≈≈#≈~~#≈#≈≈....  Magic: 7/11===============---------  #........≈≈≈≈#≈~~≈≈≈≈≈...  AC: 3Str: 9  #........≈≈≈##≈≈~~≈≈≈#...  EV: 9Int: 16 )...#~≈≈≈≈~#~≈≈≈≈≈≈..  SH: 0uiDex: 13 ...~≈≈~≈#≈~***≈≈≈≈≈~.  XL:  7 Next:  1% Place: Dungeon:4 ...≈~≈≈.~#@*o*~..~~≈  Noise: ---------  Time: 4180.2 (0.0) ....#≈.....***.♣.~≈.  f) +2 short sword (protect) ~≈~.=.#$..~~~o≈~~  Cast: Shock ≈#≈~≈≈≈~~≈≈≈?~≈)~  .≈~≈≈≈~~≈≈≈~≈~≈≈†  ..≈≈≈≈≈~~≈~≈≈#≈o.  ooo 3 orc wizards (1 wandering) ..~≈≈≈~≈~~~≈≈≈≈o.  ...~~≈≈≈~im≈~≈≈≈o..  ....≈≈≈≈≈~≈.### Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 8/8)ui #.....# #........#+####..psychicmeow the Zephyrmancer#.......#....~~.~†.......Gale Centaur#.>.....#...~~~≈≈~≈......Health: 51/51 ========================#.......#.≈≈#≈~~#≈#≈≈....Magic: 7/11===============---------#........≈≈≈≈#≈~~≈≈≈≈≈...AC: 3Str: 9#........≈≈≈##≈≈~~≈≈≈#...EV: 9Int: 16)...#~≈≈≈≈~#~≈≈≈≈≈≈..SH: 0Dex: 13...~≈≈~≈#≈~~~≈≈≈≈≈≈~.uiXL:  7 Next:  1% Place: Dungeon:4...≈~≈≈.~#@.*≈~..~~≈Noise: ---------  Time: 4180.2 (0.0)....#≈.....<...♣.~≈.f) +2 short sword (protect)~≈~.=.#$..~~~o≈~~Cast: Shock≈#≈~≈≈≈~~≈≈≈?~≈)~.≈~≈≈≈~~≈≈≈~≈~≈≈†..≈≈≈≈≈~~≈~≈≈#≈o.ooo 3 orc wizards (1 wandering)..~≈≈≈~≈~~~≈≈≈≈o....~~≈≈≈~≈~≈≈≈o......≈≈≈≈≈~≈.###Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ui}Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 8/8)uioooPress: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 8/8)  The open air twists around violently and strikes the orc wizard!  The orc wizard is almost dead.  The orc wizard shouts!uik *The orc wizard gestures at you while chanting.ui<1ouiJ .o   orc priest (wandering)uiKooo 3 orc wizardsThe puff of flame hits you. You resist.uiQ8*ui'  The orc wizard points at you and mumbles some strange words.ui8@ui0-===1.2 (1ShockConf uiuiQ _You are confused.uiui}uiuiRY _You're too confused to cast spells.ui 3uiui@F _Unknown command.uiuiuik ui Y _You're too confused to cast spells.ui 3ui[ ui F _Unknown command.ui3uiui ooThe orc priest shouts!ui4:*ui  2The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!uisl {Deactivating autopickup; reactivate with Ctrl-A.uiu *****The orc wizard gestures at you while chanting.ui0<.§§§~§o§§§~~   orc wizard45---2ui 4--- _The puff of flame hits you. You resist.o~.ui1oui!$o 2 orc wizardsui-"4---3.2 (2ui*ui,U _In your confused state, you trip and fall back down the stairs.uiFO---uiOuiP6o.uiR8o§ui[ui\*4.2 (1uiQfui< -3 _The orc wizard is engulfed in a cloud of scalding steam.  You climb upwards.uiC 2 ##.######################### ....)...............# ##.#######################.# ##.########### #.........#.# .......###.#######.#.# ##.#########..##.# #.#.# ##.# ########'##.# #####.#.# ##.###...........# #.....#.# uiD +....†..........@###.#####.# ##.###.............#.# #.# ##.# ###########.....## #.# ##.# ######..##.....# #.# ##.# ##..##....###...####.##.# #....'....####.(...#.#  #.# #....##..##..##.##.#.# ##.#####..###)#'....#.##.#.# ..)##..#'##...##....#.##.#<#uij Z5=5.7 (2.5uid ui Q _Reactivating autopickup.uiͮ c _There is a stone staircase leading down here.ui&3ui'uiI.(0.0ui/uiI5uiM6X _You're confused, stopping explore.uiuiuiui,W  You start resting.ui ui8)b  Something hits you.ui)a2--=6.7 (1ui/8{uiy1 _Deactivating autopickup; reactivate with Ctrl-A.uiRc3uiguiip _There is a strange disturbance nearby!ui+7 _You bump into the rock wall. Something hits you but does no damage.ui  You bump into the rock wall.  You feel less confused.39---8==8 _Something hits you.ui  You barely miss something. Your kick misses something.*uiJ  You hear some strange, mumbled words.ui.@=9Conf ui3Q _You are confused.uiVA  You bump into the rock wall.uiV^F  ) ### ##### #.. ...###.# #..##.# #.#.# ui_i ########'##.#  ........#  †..........@# ......{...#.# #.#  ###########.....## #.#  ##.....# #.#  ##...####.#  #.# #.(...#.#    #.# #.##.#.#  ).##.#.# ui_ )<#  You hear some strange, mumbled words.  A magic dart appears from out of thin air!ui 35 ) ### ##### #.. ...###.# #..##.# #.#.#  ########'##.#  ........#  †..........@# ui 4......{...#.# #.#  ###########.....## #.#  ##.....# #.#  ##...#  #.# #.(..  #.# #.##).#)<uiiF=  The magic dart hits you.uiuir33-----90uiuiXV _* * * LOW HITPOINT WARNING * * *uiqn....# ###.######################### ............)...............##.#######################.# ###.########### #.........#.# ..............###.#######.#.# .##.#########..##.# #.#.# .##.# ########'##.# #####.#.# .##.###.# #.....#.# .+....†..>###.#####.# .##.###.........{...#.# #.# .##.# ########### #.# .##.# ######..##.....# #.# ###.# ##..##....###...####.# #.# #....'....####.(...#.#  #.# #....##..##..##.##.#.# ###.#####..###)#'....#.##.#.#.uis ) ## ##### #.. ...###.# #..##.# #.#.#  ########'##.#  .......@.#  †..........># ...........#.# #.# uit ###########.....## #.#  #.....# #.#  ##...####.#    #.# #.(...#.#    #.# #.##.#.#  )  uiI ) ## ##### #.. ...###.# #..##.# #.#.#  ########'##.#  .......@.#  uiJm†..........># ...........#.# #.#  ###########.....## #.#  #.....#  ##...#  #.# #.(.  #.# #.#)uiSb  Something hits you.uiTe2----1uiz[uiN^V _* * * LOW HITPOINT WARNING * * *ui.##.######################### ...........)...............# ##.#######################.# .########### #.........#.# .............###.#######.#.# ##.#########..##.# #.#.# ##.# ########'##.# #####.#.# ##.###...........# #.....#.# +....†.###.#####.# ##.###...#.# #.# ##.# ###########.....## #.# ##.# ######..# #.# ##.# ##..##....###...####.#  #.# #....'....####.(...#.#  #.# #....##..##..##iG40m.##.#.# ##.#####..###)#'....# ..)##..#'##...##....#.##.#<#uiuiY ui)ui ui ###ui ui .##### #..ui7 ...###.# #..##.# #.#.#  ########'##.#  ........#  †..........@#ui ..........#.# #.#  ###########.....## #.#  ##.....# #.#  ##...####.# uic #.# #.(...#.#    #.# #.##.#.#  ).##.#.#  )<#  ui ) ### ##### #..ui, ...###.# #..##.# #.#.#  ########'##.#  ........#  †..........@# ..........#.# #.#  ###########.....## #.#  ##.....# #.#  ##...#ui"  #.# #.(.. ui #.# #.##)ui(~.#)<ui|b  Something hits you.uigw29--==2uiuiO _* * * LOW HITPOINT WARNING * * *ui" _* * * LOW HITPOINT WARNING * * *  Something hits you. _* * * LOW HITPOINT WARNING * * *  Something hits you. ui_* * * LOW HITPOINT WARNING * * * _There is a stone staircase leading down, spattered with blood here.ui? y............)...............# ###.#######################.##.#### #.........#.# ..............###.#######.#.# .##.#########..##.# #.#.# .##.# ########'##.# #####.#.# .##.###...........# #.....#.# .+....†>###.#####.# .##.###...#.# #.# .##.# ###########.....## #.# .##.# ######..##.....# #.##.# ##..##....###...####.#  #.# #....'....####.(...#.# #.# #....##..##..##.##.#.# ###.#####..###)#'....#.#.#.# #..)##..#'##...##....#.##.#<# #...#[...##.....##..##.##.###uiID ) ## #### #.. ..###.# ..##.# #.#.#  ########'##.#  .........#  †..........>###uiE ) .......@...#.# #.#  ###########.....## #.#  #.....# #.#  ##...####.#  #.# .(...#.#  #.# .##.#.#  )##.#.#  )<#  [uidE H  ui0) ## #### #.. ..###.# ..##.# #.#.#  ########'##.#  ui.........#  †..........>### .......@...#.# #.#  ###########.....## #.#  #.....# #.#  ##...####.#  #.# .(.  #.# .#)#)<ui][ui#b  Something hits you.ui$g6---3ui+ui-V _* * * LOW HITPOINT WARNING * * *ui') ## #### #.. ..###.# ..##.# #.#.#  ########'##.#  .........#  †..........>### .......@...#.# #.# uid) ###########.....## #.#  #.....# #.#  ##...####.#  #.# .(...#.#  #.# .##.#.#  )##.#.#  )<#  [  ui0) ## #### #.. ..###.# ..##.# #.#.#  ########'##.#  ui.........#  †..........>### .......@...#.# #.#  ###########.....## #.#  #.....# #.#  ##...####.#  #.# .(.  #.# .#)#uir)<[ui  You bump into the rock wall. Something hits you.ui f4--4uiuiV _* * * LOW HITPOINT WARNING * * *ui.).##.####.##.##### #...#.#...###.#######.#.# ..##.#..##.# #.#.# ..##.# #'##.# #####.#.# ..##.###.# #.....#.# ..+....†.>###.#####.# ..##.###.#.# #.# ..##.# #.....## #.# ..##.# ######..##.....# #.##.# ##..##....###...####.# #.# #....'....####.(...#.# #.# #....##..##..##.##.#.#  ###.#####..###)#'....#.##.#.#  #..)##..#'##...##....#.##.#<#  #...#[...##.....##..##.##.###ui>m) # ### #.. ..###.# ..##.# #.#.#  ########'##.#  ..........# uiA †..........>### .......@....#.# #.#  ###########.....## #.#  .....# #.#  #...  #.# .(  #.# .    )    #..)<#    #...#[ uipD ui) # ### #.. ..###.# ..##.# #.#.#  ########'##.#  ..........#  †..........>### .......@....#.# #.#  ###########.....## #.#  .....# #.#  #...  #.# .(  #.# .  )  #..)<  #...#[ uic Something hits you.uiu2--5uis ui)ui2_* * * LOW HITPOINT WARNING * * *uiui3 n ) # ### #.. ..###.# ..##.# #.#.#  ########'##.#  ..........#  †..........>### .......@....#.# #.#  ###########.....## #.#  .....# #.#  #...  #.# .(  #.# .    )    #..)<#    #...#[  You bump into the rock wall.  You feel less confused.uiY ) # ### #.. ..###.# ..##.# #.#.#  ########'##.#  ..........#  †..........>### .......@....#.# #.#  ###########.....## #.#  ui3[ .....# #.#  #...  #.# .(  #.# .  )  #..)<  #...#[uiPp   Something hits you.1--9==6uirq V _* * * LOW HITPOINT WARNING * * *ui#1  You hit something.  Your weapon exudes an aura of protection.10 7 _Something hits you but does no damage.uis G  Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ui, )Something is struck by an arc of lightning.ui ) # ### #.. ..###.# ..##.# #.#.#  ########'##.#  ..........#  ui†.........*>### .......*....#.# #.#  ###########.....## #.#  .....# #.#  #...  #.# .(  #.# .    )   ui #..)<#    #...#[  Reactivating autopickup.ui&e) # ### #.. ..###.# ..##.# #.#.#  ########'##.#  ..........#  †.........*>### uiPf1.......*....#.# #.#  ###########.....## #.#  .....# #.#  #...  #.# .(  #.# .  )  #..)<  #...#[uik  You feel a bit more experienced. You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *uilI)@ui8 21/52-7----6=8 _The lightning grounds out.  Your Fighting skill increases to level 1!uiuig _Your Armour skill increases to level 1!ui  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uiP  Okay, then.uiuiui. _uio_uisM 3 _uiuuicuuivuixj22=uiezui{ui;|:----ui}uiHuiuiӀuih|3=8==uiuiuiuiuiui,ui=ui,uiDuiui]#4uiM===uiAuiĒ,uiuiI,uiuiui|K5=uiui,uiAuiuiE9==uiœuiڝui|,uiuiUS6=uisui uiģuiuia==7=uiuiuP10/11==uiuie8uiui[ui?uiIuiuiuiui :==uiPuiGuiS9=uiuiui>ui>ui|30=1===ui uiQ _Magic restored.uiui,ui>uiuiuiuiui\q1====uiuijuiOuiuiuiAui0ui>uiK2=uiuiuiuiuiV,uiuiq,uiuiuiS3=uib ui ui uiuiuiuiuiNa4=uiuiuiMuiui!Bui0"ui"ui#ui%ui:&S5=ui&'uiB)ui)ui+ui,ui.-ui-ui/uiO0uiy1ui3ui3K6=ui4ui6ui`7ui8uii:ui:uiA<ui>ui>N37=ui?uitA,uiBuiD,uiEui+GuiGuiHui_JuiJW8=ui"Lui@MuiMuiNuiP,uiRui|Sui0TK9=uiTuiV,uiWuiY,uiZui|\,ui]ui]_:40ui_2=ui`uiObuibuixcui euieuifui#huih%1uiiui|kui luiluiwnuinuiouiq,uisuiuuivuK2=uiwuixui$yuizui|,ui}uizuiui.ui uiLuiN3=uiDŽuiruiĆuiuiui[uiduiuiK4=uiߎui7uiui!uiMuiuiuiuiwui>uiuiN5=ui>ui,uimuiKuiȫuiNuiuikK6=uiuiƳuiMui`ui,ui uiui uiui˽uiEU7=uiuiuiuiPui%uiuiuiui;K8=ui_uio,uiui[uiuiuiui2ui^9=uiXuiuiuiuiui+ui`uiui uiuiaL50=uimuiuiuiui,uiguiui U1=uiMui#,uikui,uiuiuiui ui ui3 K2=uiui8V --3010.0) _HP restored.uim>9--uiDuiGE _Done exploring.uiBLevel 3 of the Dungeon <<<<>>>>>__(Press ? for help)##################.###############.##.................<................###.######.#.######.###############.##########################.# #.#.# #.#.......................)...............##.# #†#.# #.#.#.#.#########.#######################.##.# ####.#.######.#.#.#.#########.########### #.........#.##.# #>......................................###.#######.#.##.# #....#.######.#.#..........##.#########..##.# #.#.##.# #.#..#........#.#..........##.# ########'##.# #####.#.###.# #.#...........#.#..........##.###...........# #.....#.###..###.#...[....................+....†.........)>###.#####.##...........#.......#.#..........##.###........@....#.# #.###.###.###.#.#.......#.#..........##.# ###########.....## #.##..# #.# uiD\[34m#...........#)...........##.# ######..##.....# #.##..###'###.).#############.#########.# ##..##....###...####.##..###_'.....######........##.# #....'....####.(...#.##..###'###.............######.# #....##..##..##.##.#.##..# #.# #...........).####.#####..###)#'....#.##.#.##..###.###.............##..)##..#'##...##....#.##.#<##....).................##...#[...##.....##..##.##.####..#####...............##...#)...#[......##'##..#.###..## #...............####.##..##...ß..)##..##.#.###..###..........#######.###'##.......#...÷#.#.#uix\>@ui ##..................##.###..##.....##....'.#.#####........##.....##.##....##...##+#..##.#.##........##.....# ############.##.†.)'#'###..#####...##........##.....# #............###..##.)##oo..# ##.#.##........##.....# #............# ####....'....# #....##........##.....# #............# #....##.(## #.#..##........##.....# #............# ##†.#########.#..##........##.....# #............# ####...........>##........######## #............##.##########.##........#ui#............##.##.############............##### #.###### #.#########ui8( uiL .............)...............#psychicmeow the Zephyrmancer ####.#######################.#Gale Centaur ####.########### #.........#.#Health: 52/52 ======================== ...............###.#######.#.#Magic: 11/11 ======================== ..##.#########..##.# #.#.#AC: 3Str: 9 uiN ..##.# ########'##.# #####.#.#EV: 9Int: 16 ..##.###...........# #.....#.#SH: 0Dex: 13 ..+....†.........)>###.#####.#XL:  7 Next:  6% Place: Dungeon:3 ..##.###........@....#.# #.#Noise: ---------  Time: 4308.7 (0.0) ..##.# ###########.....## #.#f) +2 short sword (protect) ..##.# ######..##.....# #.#Cast: Shock uiO ####.# ##..##....###...####.##.# #....'....####.(...#.##.# #....##..##..##.##.#.####.#####..###)#'....#.##.#.##..)##..#'##...##....#.##.#<##...#[...##.....##..##.##.###Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Magic restored. _HP restored. _Done exploring.ui\Q uij] ui_ uild P _ui+g ,ui'i uik uim uifn uiUo ui[r uit ,uiu uix uiz ui { ui| ui, uiz ,ui ui ui` ui ui ui ui ,ui ui ui3 ui ui5 uiG ui ui uiߖ ui ui͛ Bui ui^ ui͟ ui ui ui1 ui ui ui ui ui ui uiì ui ,ui ui ui ui- uiɳ ui ui uiu uiӶ ui@ uiȹ Bui= uiĻ ui] ,ui uiB ui ui ui ui ui9 ui ui $##...÷#.#.# .....##....'.#.# .##...##+#..##.#.# )'#'###..#####...# ui ##.)##oo..# ##.#.# #....'....# #....# #....##.(## #.#..# ##†.#########.#..#  ####...# 29.7 (21.0)  #.#.#  #.# #.#  #.###### #.######### #.#....# #.........# #.#....#############.#  #.#...........{.# #.# #####.#.....#######.# #.# ............#######.# #.#uiH ui ui c _There is a stone staircase leading down here.ui8uiQ>uiui ui930.7 (1.0) _uiuib&4uiR,ui  #.#....~~.~†.......  #.>.....#...~~~≈≈~≈......  #.......#.≈≈#≈~~#≈#≈≈....  #........≈≈≈≈#≈~~≈≈≈≈≈...  #........≈≈≈##≈≈~~≈≈≈#... )...#~≈≈≈≈~#~≈≈≈≈≈≈.. ...~≈≈~≈#≈~~~≈≈≈≈≈≈~. ...≈~≈≈.~#<..≈~..~~≈ ....#≈o..♣.~≈. ~≈~.=.#$o.~~~$≈~~ ≈#≈~≈≈≈~~≈≈≈?~≈)~iV40m .≈~≈≈≈~~≈≈≈~≈~≈≈† ..≈≈≈≈≈~~≈~≈≈#≈. ..~≈≈≈~≈~~~≈≈≈≈.. o   orc priest ...~~≈≈≈~≈~≈≈≈o.. oo 2 orc wizards ....≈≈≈≈≈~≈.###  You climb downwards.uiBp1-=2.2 (2.5Shockui#LuiM7 _The orc priest hits you with a +0 flail.uieNa _There is a stone staircase leading up here.uiOuiuiuid _There are monsters nearby!ui**  The orc priest is struck by an arc of lightning!  The orc priest is heavily wounded.  The orc wizard is struck by an arc of lightning.  The orc wizard is heavily wounded.  The orc priest is struck by an arc of lightning.  The orc priest is severely wounded.uitL ooThe lightning grounds out.  The orc wizard hits you with a +0 dagger.uiS  The orc priest mumbles some strange prayers to Beogh against you.uipuiv0-9/11 -----=3.2 (1.0uiui- _You struggle to resist.uie")  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.orc priest is struck by an arc of lightning.  The orc priest is almost dead.  You are struck by an arc of lightning.  The orc priest is struck by an arc of lightning.ui* **oo 2 orc wizards  You kill the orc priest!ui @)  You are struck by an arc of lightning. The lightning grounds out.uim}  The orc wizard gestures at you while chanting.uiI^uij41-----7---------124ui~ouiur. _The magic dart hits you.ui 5   #.>.....#...~~~≈≈~≈......  #.≈≈#≈~~#≈#≈≈....  .≈≈≈≈#≈~~≈≈≈≈≈...  ≈≈##≈≈~~≈≈≈#...  )...#~≈≈≈≈~#~≈≈≈≈≈≈..  ui ...~≈≈~≈#≈~~~≈≈≈≈≈≈~.  ...≈~≈≈.~#<..≈~..~~≈  ....#≈.....*)..♣.~≈.  ~≈~.=.#$*.~~~$≈~~  ≈#≈~≈≈≈~~≈≈≈?~≈)~  .≈~≈≈≈~~≈≈≈~≈~≈≈†  ..≈≈≈≈≈~~≈~≈≈#≈..  ..~≈≈≈~≈~~~≈≈≈≈..  ...~~≈≈≈~≈~≈≈≈o..  ....≈≈≈≈≈~≈.### The orc wizard gestures at you while chanting. _The magic dart hits you.  ui sCasting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The orc wizard is struck by an arc of lightning.  The orc wizard is severely wounded.uiƿ    #.>.....#...~~~≈≈~≈......  #.≈≈#≈~~#≈#≈≈....  .≈≈≈≈#≈~~≈≈≈≈≈...  ≈≈##≈≈~~≈≈≈#...  )...#~≈≈≈≈~#~≈≈≈≈≈≈..  ui ...~≈≈~≈#≈~~~≈≈≈≈≈≈~.  ...≈~≈≈.~#<..≈~..~~≈  ....#≈.....*)..♣.~≈.  ~≈~.=.#$*.~~~$≈~~  ≈#≈~≈≈≈~~≈≈≈?~≈)~  .≈~≈≈≈~~≈≈≈~≈~≈≈† ..≈≈≈≈≈~~≈~≈≈#≈. ..~≈≈≈~≈~~~≈≈≈≈..  ...~~≈≈≈~≈~≈≈≈o. ui ....≈≈≈≈≈~≈.### ui )You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *The orc wizard is struck by an arc of lightning.ui *   orc wizardYou kill the orc wizard!ui]s I@)ui\} 39-----5---------75 _The lightning grounds out.ui? ui k _Your Necromancy skill increases to level 1!ui_  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uim*ui-ui7ui;: uiN;_You can't see any susceptible monsters within range! (Use Z to cast anyway.)uiJ   #.>.....#...~~~≈≈~≈......  #.≈≈#≈~~#≈#≈≈....  .≈≈≈≈#≈~~≈≈≈≈≈...  ##≈≈~~≈≈≈#...  )...#~≈≈≈≈~#~  ~≈#≈~~~  ...≈~≈≈.~#<..≈~..~~≈  ....#≈.....@)..♣.~≈.  ~≈~.=.#$).~~~$≈~~  ≈#≈~≈≈≈~~≈≈≈?~≈)~  ~~≈≈≈~≈~≈≈†  ..≈≈≈≈≈~~≈~≈≈#≈..  ..~≈≈≈~≈~~~≈≈≈≈..  ...~~≈≈≈~≈~≈≈≈o..  ....≈≈≈≈≈~≈.### uim}   #.>.....#...~~~≈≈~≈......  #.≈≈#≈~~#≈#≈≈....  .≈≈≈≈#≈~~≈≈≈≈≈...  ##≈≈~~≈≈≈#...  )...#~≈≈≈≈~#~ui~Z  ~≈#≈~~~  ...≈~≈≈.~#<..≈~..~~≈  ....#≈.....@)..♣.~≈.  ~≈~.=.#$).~~~$≈~~  ≈#≈~≈≈≈~~≈≈≈?~≈)~  ~~≈≈≈~≈~≈≈† ..≈≈≈≈≈~~≈~≈≈#≈.uii ..~≈≈≈~≈~~~≈≈≈≈..  ...~~≈≈≈~≈~≈≈≈o. ....≈≈≈≈≈~≈.### uiuiȋuiuiqb _An orc wizard is nearby!ui9    #.>.....#...~~~≈≈~≈......  #.≈≈#≈~~#≈#≈≈....  .≈≈≈≈#≈~~≈≈≈≈≈...  ##≈≈~~≈≈≈#...  )...#~≈≈≈≈~#~  ~≈#≈~~~  ...≈~≈≈.~#<..≈~..~~≈  ....#≈.....@)..♣.~≈.  ~≈~.=.#$).~~~$≈~~  ui: g≈#≈~≈≈≈~~≈≈≈?~≈)~  ~~≈≈≈~≈~≈≈†  ..≈≈≈≈≈~~≈~≈≈#≈..  ..~≈≈≈~≈~~~≈≈≈≈..  ...~~≈≈≈~≈~≈≈≈o..  ....≈≈≈≈≈~≈.### ui8 -   #.>.....#...~~~≈≈~≈......  #.≈≈#≈~~#≈#≈≈....  .≈≈≈≈#≈~~≈≈≈≈≈...  ##≈≈~~≈≈≈#...  )...#~≈≈≈≈~#~  ~≈#≈~~~  ui ...≈~≈≈.~#<..≈~..~~≈  ....#≈.....@)..♣.~≈.  ~≈~.=.#$).~~~$≈~~  ≈#≈~≈≈≈~~≈≈≈?~≈)~  ~~≈≈≈~≈~≈≈† ..≈≈≈≈≈~~≈~≈≈#≈. ..~≈≈≈~≈~~~≈≈≈≈..  ...~~≈≈≈~≈~≈≈≈o. ....≈≈≈≈≈~≈.### ui ui ui ui b _An orc wizard is nearby!uiv #.......#....~~.~†.......  psychicmeow the Zephyrmancer  #.>.....#...~~~≈≈~≈......  Gale Centaur  #.......#.≈≈#≈~~#≈#≈≈....  Health: 39/52 ==================------  #........≈≈≈≈#≈~~≈≈≈≈≈...  Magic: 1/11==----------------------  #........≈≈≈##≈≈~~≈≈≈#...  AC: 3Str: 9 )...#~≈≈≈≈~#~≈≈≈≈≈≈..  EV: 9Int: 16 ...~≈≈~≈#≈~~~≈≈≈≈≈≈~.  SH: 0Dex: 13 ...≈~≈≈.~#<..≈~..~~≈  XL: uiw 7 Next: 17% Place: Dungeon:4 ....#≈.....@)..♣.~≈.  Noise: ==-------  Time: 4335.2 (0.0) ~≈~.=.#$).~~~$≈~~  f) +2 short sword (protect) ≈#≈~≈≈≈~~≈≈≈?~≈)~  Cast: Shock .≈~≈≈≈~~≈≈≈~≈~≈≈†  ..≈≈≈≈≈~~≈~≈≈#≈..  ..~≈≈≈~≈~~~≈≈***.  o   orc wizard ...~~≈≈≈~≈~≈≈*o*.  ....≈≈≈≈≈~≈.### Casting: Static Dischargeuix[40m (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 5/8)ui #.......#....~~.~†.......psychicmeow the Zephyrmancer#.>.....#...~~~≈≈~≈......Gale Centaur#.......#.≈≈#≈~~#≈#≈≈....Health: 39/52 ==================------#........≈≈≈≈#≈~~≈≈≈≈≈...Magic: 1/11==----------------------#........≈≈≈##≈≈~~≈≈≈#...AC: 3uiStr: 9)...#~≈≈≈≈~#~≈≈≈≈≈≈..EV: 9Int: 16...~≈≈~≈#≈~~~≈≈≈≈≈≈~.SH: 0Dex: 13...≈~≈≈.~#<..≈~..~~≈XL:  7 Next: 17% Place: Dungeon:4....#≈.....@)..♣.~≈.Noise: ==-------  Time: 4335.2 (0.0)~≈~.=.#$).~~~$≈~~f) +2 short sword (protect)≈#≈~≈≈≈~~≈≈≈?~≈)~Cast: Shock.≈~≈≈≈~~≈≈≈~≈~≈≈†..≈≈≈≈≈~~≈~≈≈#≈....~≈≈≈~iFm≈~~~≈≈≈≈..o   orc wizard...~~≈≈≈~≈~≈≈≈*......≈≈≈≈≈~≈.###Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 5/8)ui3k  oConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (empty space  bonus: 5/8)  The air twists around and strikes the orc wizard!ui3=6.2 (1uiui uiIP_The orc wizard is almost dead.uic]  Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uiui{ _You don't have enough magic to cast this spell.uiVuiuiuiF _Unknown command.ui|    #.>.....#...~~~≈≈~≈......  #.≈≈#≈~~#≈#≈≈....  .≈≈≈≈#≈~~≈≈≈≈≈...  ##≈≈~~≈≈≈#...  )...#~≈≈≈≈~#~ui >  ~≈#≈~~~  ...≈~≈≈.~#<..≈~..~~≈  ....#≈.....@)..♣.~≈.  ~≈~.=.#$).~~~$≈~~  ≈#≈~≈≈≈~~≈≈≈?~≈)~  ~~≈≈≈~≈~≈≈†  ..≈≈≈≈≈~~≈~≈≈#≈..  ..~≈≈≈~≈~~~≈≈≈≈..  ...~~≈≈≈~≈~≈≈≈o..  ....≈≈≈≈≈~≈.### ui,   #.>.....#...~~~≈≈~≈......  #.≈≈#≈~~#≈#≈≈....  .≈≈≈≈#≈~~≈≈≈≈≈...  ui-U##≈≈~~≈≈≈#...  )...#~≈≈≈≈~#~  ~≈#≈~~~  ...≈~≈≈.~#<..≈~..~~≈  ....#≈.....@)..♣.~≈.  ~≈~.=.#$).~~~$≈~~  ≈#≈~≈≈≈~~≈≈≈?~≈)~  ~~≈≈≈~≈~≈≈† ..≈≈≈≈≈~~≈~≈≈#≈.ui. ..~≈≈≈~≈~~~≈≈≈≈..  ...~~≈≈≈~≈~≈≈≈o. ....≈≈≈≈≈~≈.### ui8ui;uiDuiGb _An orc wizard is nearby!ui}uiGuij%ui4ui<    #.>.....#...~~~≈≈~≈......  #.≈≈#≈~~#≈#≈≈....  .≈≈≈≈#≈~~≈≈≈≈≈...  ≈≈##≈≈~~≈≈≈#...  ui=)...#~≈≈≈≈~#~≈≈≈≈≈≈..  ...~≈≈~≈#≈~~~≈≈≈≈≈≈~.  ...≈~≈≈.~#<..≈~..~~≈  ....#≈.....@)..♣.~≈.  ~≈~.=.#$)*~~~$≈~~  ≈#≈~≈≈≈~~≈*≈?~≈)~  .≈~≈≈≈~~≈≈≈*≈~≈≈†  ..≈≈≈≈≈~~≈~≈*#≈..  ..~≈≈≈~≈~~~≈≈*≈.. ui>} ...~~≈≈≈~≈~≈≈≈o..   ....≈≈≈≈≈~≈.###    The orc wizard points at you and mumbles some strange words.ui^)   #.>.....#...~~~≈≈~≈......  #.≈≈#≈~~#≈#≈≈....  .≈≈≈≈#≈~~≈≈≈≈≈...  ≈≈##≈≈~~≈≈≈#...  )...#~≈≈≈≈~#~≈≈≈≈≈≈..  ...~≈≈~≈#≈~~~≈≈≈≈≈≈~.  ...≈~≈≈.~#<..≈~..~~≈  ....#≈.....@)..♣.~≈.  ~≈~.=.#$)*~~~$≈~~  ≈#≈~≈≈≈~~≈*≈?~≈)~ uiY+  .≈~≈≈≈~~≈≈≈*≈~≈≈† ..≈≈≈≈≈~~≈~≈*#≈. ..~≈≈≈~≈~~~≈≈*≈. ...~~≈≈≈~≈~≈≈≈o. ....≈≈≈≈≈~≈.###   The puff of flame hits you. You resist.ui.§§≈≈o.#-7Shockuiui 3- _* * * LOW HITPOINT WARNING * * *uin #.#...÷#.#.# ##.....##....'.#.# .##...##+#..##.#.# )'#'###..#####...# ##.)##oo..# ##.#.# #....'....# #....# ui i#....##.(## #.#..# ##†.#########.#..#  ####......# #.##########.# #.# #.# #.###### #.##########.#....# #.........##.#....#############.##.#...........{.# #.# #####.#.....#######.# #.# ............#######.# #.#uiv_ 6--8.7 (2.5uif ui|g ! _You climb upwards.uii c _There is a stone staircase leading down here.ui90 ui+1 ui1 ui2 uic7 _402==ui7 ui8 ui#9 ui9 ui: ui: %1ui^; uiW< ui< :==ui> ui> ui> uiE? ui5@ ui@ uiA ui6B uiB K2=uiAC ui5D uiD T3==uiME uiF ,ui5G uiG uibH uiH uiI uiJ #3uiSJ 2=uiJ uiK ui$L :==uiL uiM ui&N uixN uiCO uiO K4=uiOP uiQ uiQ uiQ uiR ui@S uiS uiT uiU #4uiPU 1==uiU uiV ui$W #5uiW 2=uiX uiX uixY ui-Z uiZ uiM[ ui[ ui\ uiN] h6===ui] ui^ ui7_ ui_ uiL` ui` uiba uia uimb uib uic uid 7=5==uid uie uie uiDf ui5g uig uih uii uini K8=uii uij uiWk :==ui6l ui+m uim uin ui$o uio ,uip ui q U9=uiq uis uixs %6uis *===uit uiu ui0v uiv uiw uiLx uix uiy ui z L50=uiz ui{ uit| Q===ui } ui} ui&~ ui~ uii U1=ui uih ui ui uiu ,uiƒ ui ui7 %7ui )==ui uia ui K2=ui ui( 1 _HP restored.uiNJ ui- ui ui ui uič ui5 P==ui֎ uiA O=ui֏ uiW ,ui ui ,ui ui N8==uiO ui ,ui ui" ui~ ui uiѕ ui6 ui ui uiJ P==ui ,uiD ui ,ui ui ui ,uiN b9==ui* ui ui ui] uiJ uiΠ uiL ui ui٢ ,uiң ui@ :==ui ui ui uiN uis ,ui ui+ ,uiϩ ui& ,ui ,ui 10/11==uiZ Xui ,ui ,uiK P==ui ,ui ui} ,ui uia ui ,ui ui M1===ui ui- y --415.7 (77.0) _Magic restored.ui ui ui E _Done exploring.uiuiuiwuiRui86.7 (1.0) _uiguiD===4uiM #.#....~~.~†.......  #.>.....#...~~~≈≈~≈......  #.......#.≈≈#≈~~#≈#≈≈.... ui< #........≈≈≈≈#≈~~≈≈≈≈≈...  #........≈≈≈##≈≈~~≈≈≈#... )...#~≈≈≈≈~#~≈≈≈≈≈≈.. ...~≈≈~≈#≈~~~≈≈≈≈≈≈~. ...≈~≈≈.~#<..≈~..~~≈ ....#≈)..♣.~≈. ~≈~.=.#$[.~~~$≈~~ ≈#≈~≈≈≈~~≈≈≈?~≈)~ .≈~≈≈≈~~≈≈≈~≈~≈≈† ..≈≈≈≈≈~~≈~≈≈#≈. ..~≈≈≈~≈~~~≈≈≈≈.. i8Ho   orc wizard ...~~≈≈≈~≈~≈≈≈o. ....≈≈≈≈≈~≈.### ui:8.2 (2.5Shockui- uiy # _You climb downwards.ui a _There is a stone staircase leading up here.ui #.......#....~~.~†.......  psychicmeow the Zephyrmancer  #.>.....#...~~~≈≈~≈......  Gale Centaur  #.......#.≈≈#≈~~#≈#≈≈....  Health: 52/52 ======================== ui} #........≈≈≈≈#≈~~≈≈≈≈≈...  Magic: 7/11===============---------  #........≈≈≈##≈≈~~≈≈≈#...  AC: 3Str: 9 )...#~≈≈≈≈~#~≈≈≈≈≈≈..  EV: 9Int: 16 ...~≈≈~≈#≈~~~≈≈≈≈≈≈~.  SH: 0Dex: 13 ...≈~≈≈.~#<..≈~..~~≈  XL:  7 Next: 17% Place: Dungeon:4 ui?....#≈.....@)..♣.~≈.  Noise: ---------  Time: 4418.2 (0.0) ~≈~.=.#$[.~~~$≈~~  f) +2 short sword (protect) ≈#≈~≈≈≈~~≈≈≈?~≈)~  Cast: Shock .≈~≈≈≈~~≈≈≈~≈~≈≈†  ..≈≈≈≈≈~~≈~≈≈#≈..  ui̥f..~≈≈≈~≈~~~≈≈***.  o   orc wizard ...~~≈≈≈~≈~≈≈*o*.  ....≈≈≈≈≈~≈.### ui7Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, empty space bonus: 5/8)uiX  #.......#....~~.~†.......psychicmeow the Zephyrmancer#.>.....#...~~~≈≈~≈......Gale Centaur#.......#.≈≈#≈~~#≈#≈≈....Health: 52/52 ========================#........≈≈≈≈#≈~~≈≈≈≈≈...Magic: 7/11===============---------#........≈≈≈##≈≈~~≈≈≈#...AC: 3ui Str: 9)...#~≈≈≈≈~#~≈≈≈≈≈≈..EV: 9Int: 16...~≈≈~≈#≈~~~≈≈≈≈≈≈~.SH: 0Dex: 13...≈~≈≈.~#<..≈~..~~≈XL:  7 Next: 17% Place: Dungeon:4....#≈.....@)..♣.~≈.Noise: ---------  Time: 4418.2 (0.0)~≈~.=.#$[.~~~$≈~~f) +2 short sword (protect)≈#≈~≈≈≈~~≈≈≈?~≈)~Cast: Shock.≈~≈≈≈~~≈≈≈~≈~≈≈†..≈≈≈≈≈~~≈~≈≈#≈....~≈≈≈~≈~~~ui( ≈≈≈≈..o   orc wizard...~~≈≈≈~≈~≈≈≈*......≈≈≈≈≈~≈.###Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, empty space bonus: 5/8)ui   oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  ui Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, empty space bonus: 5/8)  The air twists around and strikes the orc wizard!uiE 5===9.2 (1uiY% ui( c _The orc wizard is severely wounded.ui  #.......#....~~.~†.......  psychicmeow the Zephyrmancer  #.>.....#...~~~≈≈~≈......  Gale Centaur  #.......#.≈≈#≈~~#≈#≈≈....  Health: 52/52 ======================== ui>  #........≈≈≈≈#≈~~≈≈≈≈≈...  Magic: 3/11======------------------  #........≈≈≈##≈≈~~≈≈≈#...  AC: 3Str: 9 )...#~≈≈≈≈~#~≈≈≈≈≈≈..  EV: 9Int: 16 ...~≈≈~≈#≈~~~≈≈≈≈≈≈~.  SH: 0Dex: 13 ...≈~≈≈.~#<..≈~..~~≈  XL:  7 Next: 17% Place: Dungeon:4 ....#≈.....@)..♣.~≈.  Noise: ===------  Time: 4419.2 (0.0)uiW y ~≈~.=.#$[.~~~$≈~~  f) +2 short sword (protect) ≈#≈~≈≈≈~~≈≈≈?~≈)~  Cast: Shock .≈~≈≈≈~~≈≈≈~≈~≈≈†  ..≈≈≈≈≈~~≈~≈≈#≈..  ..~≈≈≈~≈~~~≈≈***.  o   orc wizard ...~~≈≈≈~≈~≈≈*o*.  ui* 7....≈≈≈≈≈~≈.### Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelyui >wounded, empty space bonus: 5/8)uiW  #.......#....~~.~†.......psychicmeow the Zephyrmancer#.>.....#...~~~≈≈~≈......Gale Centaurui2Y #.......#.≈≈#≈~~#≈#≈≈....Health: 52/52 ========================#........≈≈≈≈#≈~~≈≈≈≈≈...Magic: 3/11======------------------#........≈≈≈##≈≈~~≈≈≈#...AC: 3Str: 9)...#~≈≈≈≈~#~≈≈≈≈≈≈..EV: 9Int: 16...~≈≈~≈#≈~~~≈≈≈≈≈≈~.SH: 0Dex: 13...≈~≈≈.~#<..≈~..~~≈XL:  7 Next: 17% Place: Dungeon:4....#≈.....@)..♣.~≈.Noise: ===------  Time: 4419.2 (0.0)~≈~.=.#$[iY 9m.~~~$≈~~f) +2 short sword (protect)≈#≈~≈≈≈~~≈≈≈?~≈)~Cast: Shock.≈~≈≈≈~~≈≈≈~≈~≈≈†..≈≈≈≈≈~~≈~≈≈#≈....~≈≈≈~≈~~~≈≈≈≈..o   orc wizard...~~≈≈≈~≈~≈≈≈*..ui[Z ....≈≈≈≈≈~≈.###Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelyuiZ 6wounded, empty space bonus: 5/8)uiYM)Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an orc wizard, wielding a +0 dagger and wearing a +0 robe (severelywounded, empty space bonus: 5/8)  uiZ<The air twists around and strikes the orc wizard!uicc)uiπ2220.2 (1Shock _You kill the orc wizard!ui%3uiNui\uiuiWuiui1ui(ui,uiuiui*uiui,uiuiuiT4==uiuiuixui1 uin ui uiui,ui'ui ui:==uiui{uiui ui8#,uic%ui)ui)ui+ui.,ui'1ui4ui4T5==ui6ui9uim:uik<ui@ui@uixCuiFuiFGuiyPuibTuiU:==uiXui\ui\ui]ui:`ui`uibuifuiguiiuikuivlO6===uinuiquiruituiwuixui&zui|ui@}uiuiTui;===ui uiui}uiuiuiouiduiui'uiYui^uiN7==uiuiui-uiVuiuiuiuiЫuivui[ui}ui:==ui\ui/uiȹuiuiuixuiuiX,uiui;,uiui)uiN8==uiuiuiRuiQuiuiuiWuiui uiui ui:==uiuiGuiuiuisuiui6uizuiui/uiuiL9==ui uiuiuiuiui:uiuiui0ui"ui%#ui#:==ui%ui>(ui(ui*ui-uip.ui20uie3ui3ui6ui-9ui9P10/11==uiCui)HuiHuiWLuiOuiTPuiTuiVuiWuinYui\ui]:==ui_uicuicuieuiiuiiuikui&ouiouiVtuiuuiavui`xui"|ui|M1===ui~ui=4 _Magic restored.uiuiuiui܍uikuiuui6N _You now have 116 gold pieces (gained 10).ui9uiuieuiuiuih;===uiFui uiuiuiuiI #.>.....#...~~~≈≈~≈...... #.......#.≈≈#≈~~#≈#≈≈.... #........≈≈≈≈#≈~~≈≈≈≈≈... #........≈≈≈##≈≈~~≈≈≈#... )...#~≈≈≈≈~#~≈≈≈≈≈≈.. ...~≈≈~≈#≈~~~≈≈≈≈≈≈~. ...≈~≈≈.~#<..≈~..~~≈ ....#≈.....<)..♣.~≈.ui ...~≈~.@.#.[.~~~$≈~~--- ###≈#≈~≈≈≈~~≈≈≈?~≈)~ ...≈~≈≈≈~~≈≈≈~≈~≈≈† .....≈≈≈≈≈~~≈~≈≈#≈.. .....~≈≈≈~≈~~~≈≈≈≈.. ......~~≈≈≈~≈~≈≈≈).. ........≈≈≈≈≈~≈.########....~~.~~...ui090.2 (70.0)uiH---1.2 (71uiDui/ _j - a +6 ring of strengthui]ui^Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from fire (worn) ui_ d - a ring of poison resistance (worn)h - a ring of wizardry  j - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip uiakuiqui}J#.>.....#...~~~≈≈~≈......psychicmeow the Zephyrmancer#.......#.≈≈#≈~~#≈#≈≈....Gale Centaur#........≈≈≈≈#≈~~≈≈≈≈≈...Health: 52/52 ========================#........≈≈≈##≈≈~~≈≈≈#...Magic: 11/11 ========================)...#~≈≈≈≈~#~≈≈≈≈≈≈..AC: 3Str: 9uiQ...~≈≈~≈#≈~~~≈≈≈≈≈≈~.EV: 9Int: 16...≈~≈≈.~#<..≈~..~~≈SH: 0Dex: 13....#≈.....<)..♣.~≈.XL:  7 Next: 22% Place: Dungeon:4...~≈~.@.#.[.~~~$≈~~Noise: ---------  Time: 4491.2 (0.0)###≈#≈~≈≈≈~~≈≈≈?~≈)~f) +2 short sword (protect)...≈~≈≈≈~~≈≈≈~≈~≈≈†Cast: Shock.....≈≈≈≈≈~~≈~≈≈#≈.......~≈≈≈~≈~~~≈≈≈≈........~~≈≈≈~≈~≈≈≈)..........≈≈≈≈≈~≈.###uiO[40m#####....~~.~~...wounded, empty space bonus: 5/8)  The air twists around and strikes the orc wizard! _You kill the orc wizard! _Magic restored. _You now have 116 gold pieces (gained 10). _j - a +6 ring of strengthui^P  Okay, then.uiuirui٢. _uiui uiuiD ui"ui': _ui(ui|+,ui5ui 9ui<ui<ui4Aui,CuiZGuiGui-JuiNP  There is a stone staircase leading up here.uidRui:S ui^_uiauif=  You see here a +0 flail.uiLjuik _uimuiPpui uRWater ui>wuiO{A _You enter the shallow water.ui~ui$(uituiNuiuiui7| _c - 2 scrolls labelled JOTHEIFEIPS (gained 1)uic3uiui{uiuiuiM _You now have 122 gold pieces (gained 6).ui£UWater uiuiA _You enter the shallow water.uiuiTuixuiuiwk  You encounter a ribbon worm.ui`.#....~~.~†....... .#...~~~≈≈~≈..........w. .#.≈≈#≈~~#≈#≈≈.......... ..≈≈≈≈#≈~~≈≈≈≈≈......... ..≈≈≈##≈≈~~≈≈≈#........ .#~≈≈≈≈~#~≈≈≈≈≈≈.....# ~≈≈~≈#≈~~~≈≈≈≈≈≈~....### ≈~≈≈.~#<..≈~..~~≈....... .#≈.....<)..♣.~≈@....... ui~≈~...#.[.~~~.≈~~....... ≈#≈~≈≈≈~~≈≈≈.~≈)~######. Shock .≈~≈≈≈~~≈≈≈~≈~≈≈..... ..≈≈≈≈≈~~≈~≈≈#≈...... ..~≈≈≈~≈~~~≈≈≈≈........ w   ribbon worm (wandering) ...~~≈≈≈~≈~≈≈≈)........ .....≈≈≈≈≈~≈.###.....## ##....~~.~~... .....#uii.w504.2 (13.0)uihuiy =5.2 (14 _uiui!uiMu~≈............ #≈#≈≈.......w.. ~≈≈≈≈≈......... ~~≈≈≈#........ ~.....# ~~....### <..≈~..~~≈....... ...<)..♣.~≈@....... ..#.[.~~~.≈~~....... .~≈)~######. ~≈~≈≈..... ~≈≈#≈...... ~~≈≈≈≈........ ~≈≈≈)........ ~≈.###.....## uiN/  ui ~≈............ #≈#≈≈.......w.. ~≈≈≈≈≈......... ~~≈≈≈#........ ~.....# ~~....### <..≈~..~~≈....... ...<)..♣.~≈@....... ..#.[.~~~.≈~~....... .~≈)~######. ui& ~≈~≈≈..~≈≈#≈...~~≈≈≈≈........ ~≈≈≈)....~≈.###.... ui` ui ui5 ui\ b _A ribbon worm is nearby!ui ~≈............ #≈#≈≈.......w.. ~≈≈≈≈≈......... ~~≈≈≈#........ ~.....# ~~....### <..≈~..~~≈....... ...<)..♣.~≈@....... ..#.[.~~~.≈~~....... .~≈)~######. ~≈~≈≈..... ~≈≈#≈...... ~~≈≈≈≈........ ~≈≈≈)........ ~≈.###.....##   uir Z~≈............ #≈#≈≈.......w.. ~≈≈≈≈≈......... ~~≈≈≈#........ ~.....# ~~....### <..≈~..~~≈....... ...<)..♣.~≈@....... ..#.[.~~~.≈~~....... .~≈)~######. ~≈~≈≈..~≈≈#≈...~~≈≈≈≈........ ~≈≈≈)....ui w~≈.###.... ui ui uiȨ ui. b _A ribbon worm is nearby!ui*.#....~~.~†....... psychicmeow the Zephyrmancer .#...~~~≈≈~≈........***.  Gale Centaur .#.≈≈#≈~~#≈#≈≈......*w*.  Health: 52/52 ======================== ..≈≈≈≈#≈~~≈≈≈≈≈.....***.  Magic: 7/11ui+===============--------- ..≈≈≈##≈≈~~≈≈≈#........  AC: 3Str: 9 .#~≈≈≈≈~#~≈≈≈≈≈≈.....#  EV: 9Int: 16 ~≈≈~≈#≈~~~≈≈≈≈≈≈~....###  SH: 0Dex: 13 ≈~≈≈.~#<..≈~..~~≈.......  XL:  7 Next: 22% Place: Dungeon:4 .#≈.....<)..♣.~≈@.......  Noise: ---------  Time: 4505.2 (0.0) ~≈~...#.[.~~~.≈~~.......  f) +2 short sword (protect) ≈#≈~≈≈≈~~≈≈≈.~≈)~######.  Cast: Shock .≈~≈≈≈~~≈≈≈~≈~≈≈..... ui,r ..≈≈≈≈≈~~≈~≈≈#≈...... ..~≈≈≈~≈~~~≈≈≈≈........  w   ribbon worm (wandering) ...~~≈≈≈~≈~≈≈≈)........ .....≈≈≈≈≈~≈.###.....## ##....~~.~~... .....# _A ribbon worm is nearby!Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a ribbon worm (wandering, hasn't noticed you, empty space bonus: 8/8)ui5P.#....~~.~†.......psychicmeow the Zephyrmancer .#...~~~≈≈~≈............ui5Q Gale Centaur .#.≈≈#≈~~#≈#≈≈.......*..Health: 52/52 ======================== ..≈≈≈≈#≈~~≈≈≈≈≈.........Magic: 7/11===============--------- ..≈≈≈##≈≈~~≈≈≈#........AC: 3Str: 9 .#~≈≈≈≈~#~≈≈≈≈≈≈.....#EV: 9Int: 16 ~≈≈~≈#≈~~~≈≈≈≈≈≈~....###SH: 0Dex: 13 ≈~≈≈.~#<..≈~..~~≈.......ui3RXL:  7 Next: 22% Place: Dungeon:4 .#≈.....<)..♣.~≈@.......Noise: ---------  Time: 4505.2 (0.0) ~≈~...#.[.~~~.≈~~.......f) +2 short sword (protect) ≈#≈~≈≈≈~~≈≈≈.~≈)~######.Cast: Shock .≈~≈≈≈~~≈≈≈~≈~≈≈..... ..≈≈≈≈≈~~≈~≈≈#≈...... ..~≈≈≈~≈~~~≈≈≈≈........w   ribbon worm (wandering) ...~~≈≈≈~≈~≈≈≈)........ .....≈≈≈≈≈~≈.###.....## ##....~~.~~... .....# _A ribbon worm is nearby!Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uiRcAiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a ribbon worm (wandering, hasn't noticed you, empty space bonus: 8/8)ui@Wb†  Casting: Airstrike (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.uiPXAiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a ribbon worm (wandering, hasn't noticed you, empty space bonus: 8/8)  The open air twists around violently and strikes the ribbon worm!!uia(uipl3===6.2 (1ShockuiuvuiwO _You kill the ribbon worm!uiG  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uiUfui3tui{uiH~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ui5BuiMuiTui-WF _Unknown command.ui" G  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uiV uic uik uim _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ui ui uiY ui ui~ P _ui= ui ui uij ui ui ui+! ui" ui% ,uis' uiJ* ui* ui, ui. uiA/ N8==ui1 ui3 uin4 ui5 ui8 ui8 ui9 uix< ui= ui> uiA uiA :==uiC ui(F ,uiG ui?J uiJ ui=L ui?O uiO uiCQ uiS uijT L9==uiU ui1Y ,uiZ uif uilg uiRh uil ,ui?p uir ui8s :==uiu uix uiy uiz uis} ui~ ui uiT ,ui ui ui ui uiT ui P10/11==uiC ui uip uiʔ uiɗ uid ui uiҜ ,ui ui ui :==uiV Bui] uiJ ui ui\ ui ui ui ui ui M1===ui ui ui ui ui ui ui J####.......# .......#+####...##>##...~~.~†.......~~~≈≈~≈.....ui: ≈≈#≈~~#≈#≈≈.......†.... ≈≈≈≈#≈~~≈≈≈≈≈........... ≈≈≈##≈≈~~≈≈≈#......... ~≈≈≈≈~#~≈≈≈≈≈≈.....# ≈~≈#≈~~~≈≈≈≈≈≈~.@..###. ---39.2 (33.0) ≈≈.~#<..≈~..~~≈.......<)..♣.~≈......... ~...#.[.~~~.≈~~......... ≈~≈≈≈~~≈≈≈.~≈)~######... ~≈≈≈~~≈≈≈~≈~≈≈..... .. ≈≈≈≈≈~~≈~≈≈#≈...... . ~≈≈≈~≈~~~≈≈≈≈........ .~~≈≈≈~≈~≈≈≈)...ui ui5 I---40.2 (34ui ui[ ; _Found a stone staircase leading down.uiѓui&uiЕuiAuiuiV,uiui?uiȤ;===uiѥuiuiS,uiuiui ,ui"ui_uiuiGui̵uiPuiuiuiuiuiuiui$uiuiuiui:uiuiui)uiui1R  There is a stone staircase leading down here.uit  You encounter 4 gnolls.A gnoll is wielding a +1 halberd of freezing and quivering 2 throwing nets.uiz........+  #.# .......#  ui/|#..†.....#### ##  #.......##...####  #..)....#jj....#  #.......#..j.#  #.......#j...# ui#.......#.............# #.......# #### #@###### .....#+####...##>##...#  .~~.~†................#  Shockui1~~≈≈~≈...............#  #≈~~#≈#≈≈.......†.....#  ≈#≈~~≈≈≈≈≈............#   jjjj 4 gnolls (2 polearms, 1 missile, as…)##≈≈~~≈≈≈#............#  ui≈≈~#~≈≈≈≈≈≈.....####### #≈~~~≈≈≈≈≈≈~....###.  uiKj.9.2 (9.0)uiO.jui;.jui.juiuijjjj 4 gnolls (2 polearms, 1 missile, 3 …)ui7==50.2 (10.0) ui3ui' _The gnoll shouts!ui>kc .......# †.....#### #......# #...###......# )....#.j...........# .jj..........# ............# .............#  #### #@###### #>##...# .......# ........# ...†.....# ..........# ...........# .....####### . uiN .......# †.....#### #......# #...###......# )....#.j...........# .jj..........# ............# .............#  #### #@###### #>##...# .......# ........# ...†.....# ..........# uix...........# .....####### . ui uiui0uid _There are monsters nearby!ui  .......# †.....#### #......# #...###......# )....#.j...........# .jj..........# ............# .............#  #### #@###### #>##...# .......# ui ........# ...†.....# ..........# ...........# .....####### . uid k .......# †.....#### #......# #...###......# )....#.j...........# .jj..........# ............# .............#  #### #@###### #>##...# .......# ........# uie ...†.....# ..........# ...........# .....####### . uis 4uiu uix d _There are monsters nearby!ui \*******j2 _There are monsters nearby! _There are monsters nearby!The zap hits the gnoll.  The gnoll is heavily wounded.  The zap hits the gnoll!  The gnoll is heavily wounded.uiJ.jui.j.juiH.jui....jjjj 4 gnolls (2 polearms, 1 missile, 1 …)ui`0---1.0) uikui * _The gnoll shouts! x2uiPf # .......#†### #.....##...###)....#.............#.....#j.j...#.j.j.........#.............# #### #.###### ui.....#+####...##@##... .~~.~†................# ~~~≈≈~≈...............# #≈~~#≈#≈≈.......†.....# ≈#≈~~≈≈≈≈≈............##............# . ~....  ~#<..≈~..~~≈.........  uiJ2jui(.j   gnoll (polearm)ui_/--2uiduic _There is a stone staircase leading down here.ui$  †### #.....##...###......#)....#...j..............#j............j.j................ #### #.###### .....#+####...##>##...#~~.~†..........@.....# ~~~≈≈~≈ #≈~~#≈#≈≈† ≈#≈~~≈≈≈≈≈. ##≈≈~~≈≈≈#ui} ~~≈....  ...<)..♣.~≈..........  uiί uiȼ z--3Shock _ui ui ui{/  .....##...##)....#...j............#j..........j.j......... #### #.###### .....#+####...##>##...~~.~†............. ~~~≈≈~≈ #≈~~#≈#≈≈† ≈#≈~~≈≈≈≈≈.~≈..... .#.[.~~~.≈~~..........  ui2 0jui= j   gnollui]P 34Shockui,Y uil[ ui0 )....#...j........#j..........j.j.....j #### #.###### .....#+####...##>##...uiƨ~~.~†............. ~~~≈≈~≈ #≈~~#≈#≈≈ ≈#≈~~≈≈≈≈≈. ##≈≈~~≈≈≈#j   gnoll~~.... ≈≈~~≈≈≈.~≈)~######.... ui .ui/juiٲui$@---5uiļuix _You see here a ribbon worm corpse.ui0rc .....#j....j.j...uigr! #### #j###### .....#+####...##>##...uirk~~.~†............. ~~~≈≈~≈ #≈~~#≈#≈≈uirL† ≈#≈~~≈≈≈≈≈ uirW##≈≈~~≈≈≈#Cast: Shockuirj   gnoll)~#### ui s^≈~~≈≈≈~≈~≈≈..... .... ui*suit8.juituiu0jui|ui"|Hj 2 gnolls (1 polearm)ui=~$6 uia~ _uituiԄui O#.......#j............#  psychicmeow the Zephyrmancer #.......#.j.j.........#  Gale Centaur #.......#......j......#  Health: 52/52 ======================== #.......# #### #.######  Magic: 9/11===================----- .....#+####...##j##...#  AC: 3Str: 9 .~~.~†..........*.....#  EV: 9Int: 16 ~~~≈≈~≈.........*.....#  SH: 0Dex: 13 #≈~~#≈#≈≈.......*.....#  XL:  7 Next: 23% Place: Dungeon:4 ui!z≈#≈~~≈≈≈≈≈......@.....#  Noise: ---------  Time: 4556.2 (0.0) ##≈≈~~≈≈≈#............#  f) +2 short sword (protect) ≈≈~#~≈≈≈≈≈≈.....#######  Cast: Shock #≈~~~≈≈≈≈≈≈~....###. ~#<..≈~..~~≈......... ...<)..♣.~≈..........  jj 2 gnolls (1 polearm) .#.[.~~~.≈~~.......... ui?!≈≈~~≈≈≈.~≈)~######.... ≈~~≈≈≈~≈~≈≈..... .... _You see here a ribbon worm corpse.  ui!Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ui!3Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 whip (heavily wounded, 75% to hit)uiy #*juij#Aim: a gnoll, wielding a +0 spear (heavily wounded, 75% to hit)ui #.......#j............#  psychicmeow the Zephyrmancer #.......#.j.j..*......#  Gale Centaur #.......#......*......#  Health: 52/52 ======================== #.......# #### #*######  Magic: 9/11===================----- .....#+####...##*##...#ui   AC: 3Str: 9 .~~.~†..........*.....#  EV: 9Int: 16 ~~~≈≈~≈.........*.....#ui ~  SH: 0Dex: 13 ui7 &#≈~~#≈#≈≈.......*.....#  XL:  7 Next: 23% Place: Dungeon:4 uiW ≈#≈~~≈≈≈≈≈......@.....#  Noise: ---------  Time: 4556.2 (0.0) uiu ]##≈≈~~≈≈≈#............#ui   f) +2 short sword (protect) ≈≈~#~≈≈≈≈≈≈.....#######ui   Cast: Shock #≈~~~≈≈≈≈≈≈~....###.ui w ~#<..≈~..~~≈......... ui ...<)..♣.~≈..........  jj 2 gnolls (1 polearm) ui o.#.[.~~~.≈~~.......... ui0 ≈≈~~≈≈≈.~≈)~######.... ≈~~≈≈≈~≈~≈≈..... .... ui_ Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineui} Aim: a gnoll, wielding a +0 spear (heavily wounded, 75% to hit)  The zap hits the gnoll.  ui fThe gnoll is severely wounded.The zap hits the gnoll.ui L ~>jjuiL O.juiS .†j 3 gnolls (2 polearms, 1 missile)uiU 3=7.2 (1ui[ ui6^ "  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 75% to hit)  The zap hits the gnoll.  The gnoll is severely wounded.uie^ The zap hits the gnoll. _The gnoll is severely wounded.ui1 K#.......#j............#  psychicmeow the Zephyrmancer #.......#.j.j..j......#  Gale Centaur #.......#.............#  Health: 52/52 ======================== #.......# #### #j######  Magic: 8/11=================------- .....#+####...##*##...#  AC: 3Str: 9 .~~.~†..........j.....#  EV: 9Int: 16 ~~~≈≈~≈.........*.....#  SH: 0Dex: 13 #≈~~#≈#≈≈.......*.....#  XL:  7 Next: 23% Place: Dungeon:4 ui 2 x≈#≈~~≈≈≈≈≈......@.....#  Noise: =--------  Time: 4557.2 (0.0) ##≈≈~~≈≈≈#............#  f) +2 short sword (protect) ≈≈~#~≈≈≈≈≈≈.....#######  Cast: Shock #≈~~~≈≈≈≈≈≈~....###. ~#<..≈~..~~≈......... ui]2 ...<)..♣.~≈..........  jjj 3 gnolls (2 polearms, 1 missile) .#.[.~~~.≈~~.......... ≈≈~~≈≈≈.~≈)~######.... ≈~~≈≈≈~≈~≈≈..... .... ui2 X_The gnoll is severely wounded.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (severely wounded, 75% to hit)uid|[ *juia Ej*  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +1 halberd of freezing and quivering 2 throwing nets  (75% to hit)ui(.j.j>j.uitj†You can't see that place.  [the floor.]ui?^<.j*j*j**Aim: a gnoll, wielding a +1 halberd of freezing and quivering 2 throwing nets  (75% to hit)uiƧ&#.......#j............#  psychicmeow the Zephyrmancer #.......#.j.j..j......#  Gale Centaur #.......#.............#  Health: 52/52 ======================== #.......# #### #j######  Magic: 8/11=================------- .....#+####...##>##...#  AC: 3ui Str: 9 .~~.~†..........).....#  EV: 9Int: 16 ~~~≈≈~≈...............#  SH: 0Dex: 13 #≈~~#≈#≈≈.......†.....#  XL:  7 Next: 23% Place: Dungeon:4 uiux≈#≈~~≈≈≈≈≈......@.....#  Noise: =--------  Time: 4557.2 (0.0) ##≈≈~~≈≈≈#............#  f) +2 short sword (protect) ≈≈~#~≈≈≈≈≈≈.....#######  Cast: Shock #≈~~~≈≈≈≈≈≈~....###. ~#<..≈~..~~≈......... ui/...<)..♣.~≈..........  jjj 3 gnolls (2 polearms, 1 missile) .#.[.~~~.≈~~.......... ui≈≈~~≈≈≈.~≈)~######.... ≈~~≈≈≈~≈~≈≈..... .... Confirm with . or Enter, or press ? or * to list all spells.uiAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineui}Aim: a gnoll, wielding a +1 halberd of freezing and quivering 2 throwing nets  (75% to hit)  ui The zap hits the gnoll!uiq5 )Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +1 halberd of freezing and quivering 2 throwing nets  (75% to hit)  The zap hits the gnoll!  uiѱXYou kill the gnoll!The zap hits the gnoll.ui;h  * *  #### #* * uiA* * *     < uiҺ!<)   j   gnoll (polearm, missile)[ uiI  ....  uiVQYou kill the gnoll!The zap hits the gnoll!uiG j.)>).†The gnoll is heavily wounded.uiN[(((((((ui9.)>).†@ui:b9==78.2 (1uiui uil_The gnoll throws a throwing net. The throwing net barely misses you.ui#.......#j............#  psychicmeow the Zephyrmancer #.......#.j.j.*j*.....#  Gale Centaur #.......#.....***.....#  Health: 52/52 ======================== #.......# #### #)######  Magic: 5/11==========-------------- .....#+####...##>##...#  AC: 3Str: 9 .~~.~†..........).....#  EV: 9Int: 16 ~~~≈≈~≈...............#  SH: 0Dex: 13 #≈~~#≈#≈≈.......†.....#  XL:  7 Next: 27% Place: Dungeon:4 ≈#≈~~≈≈≈≈≈......@.....#  Noise:uiH =--------  Time: 4558.2 (0.0) ##≈≈~~≈≈≈#............#  f) +2 short sword (protect) ≈≈~#~≈≈≈≈≈≈.....#######  Cast: Shock #≈~~~≈≈≈≈≈≈~....###. ~#<..≈~..~~≈......... ...<)..♣.~≈..........  j   gnoll (polearm, missile) .#.[.~~~.≈~~.......... ≈≈~~≈≈≈.~≈)~######.... ≈~~≈≈≈~≈~≈≈..... .... Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +1 halberd of freezing and quivering a throwing net  (heavily wounded, empty space bonus: 8/8)ui"x#.......#j............#  psychicmeow the Zephyrmancer #.......#.j.j..*......#  Gale Centaur #.......#.............#  Health: 52/52 ======================== #.......# #### #)######  Magic: 5/11==========-------------- .....#+####...##>##...#  AC: 3Str: 9 .~~.~†..........).....#  EV: 9Int: 16 ~~~≈≈~≈...............#  SH: 0Dex: 13 #≈~~#≈#≈≈.......†.....#  XL:  7 Next: 27% Place: Dungeon:4 ≈#≈~~≈≈≈≈≈......@.....#  Noise: ui}x[39;49m=--------  Time: 4558.2 (0.0) ##≈≈~~≈≈≈#............#  f) +2 short sword (protect) ≈≈~#~≈≈≈≈≈≈.....#######  Cast: Shock #≈~~~≈≈≈≈≈≈~....###. ~#<..≈~..~~≈......... ...<)..♣.~≈..........  j   gnoll (polearm, missile) .#.[.~~~.≈~~.......... ≈≈~~≈≈≈.~≈)~######.... ≈~~≈≈≈~≈~≈≈..... .... Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +1 halberd of freezing and quivering a throwing net  (heavily wounded, empty space bonus: 8/8)ui!n)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +1 halberd of freezing and quivering a throwing net  (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the gnoll!ui^o*jui$woj   gnoll (wandering)uiN<9==9.2 (1uiuiI _You kill the gnoll!uiwq#.......#j............#  psychicmeow the Zephyrmancer #.......#.j.j..j......#  Gale Centaur #.......#......*......#  Health: 52/52 ======================== #.......# #### #*######  Magic: 4/11========---------------- .....#+####...##*##...#  AC: 3Str: 9 ui#-.~~.~†..........*.....#  EV: 9Int: 16 ~~~≈≈~≈.........*.....#  SH: 0Dex: 13 #≈~~#≈#≈≈.......*.....#  XL:  7 Next: 29% Place: Dungeon:4 ≈#≈~~≈≈≈≈≈......@.....#  Noise: ===------  Time: 4559.2 (0.0) ##≈≈~~≈≈≈#............#  f) +2 short sword (protect) ≈≈~#~≈≈≈≈≈≈.....#######  Cast: Shock #≈~~~≈≈≈≈≈≈~....###. uia~#<..≈~..~~≈......... ...<)..♣.~≈..........  j   gnoll (wandering) .#.[.~~~.≈~~.......... ui≈≈~~≈≈≈.~≈)~######.... ≈~~≈≈≈~≈~≈≈..... .... _You kill the gnoll!ui(Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uiAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 75% to hit)ui;#.......#j............#  psychicmeow the Zephyrmancer #.......#.j.j..*......#  Gale Centaur #.......#......*......#  Health: 52/52 ======================== #.......# #### #*######  Magic: 4/11ui\========---------------- .....#+####...##*##...#  AC: 3Str: 9 .~~.~†..........*.....#  EV: 9Int: 16 ~~~≈≈~≈.........*.....#  SH: 0Dex: 13 #≈~~#≈#≈≈.......*.....#  XL:  7 Next: 29% Place: Dungeon:4 ui ≈#≈~~≈≈≈≈≈......@.....#  Noise: ===------  Time: 4559.2 (0.0) ##≈≈~~≈≈≈#............#uiS   f) +2 short sword (protect) ≈≈~#~≈≈≈≈≈≈.....#######  Cast: Shock ui#≈~~~≈≈≈≈≈≈~....###. ~#<..≈~..~~≈.........ui ...<)..♣.~≈..........  j   gnoll uio.#.[.~~~.≈~~.......... ui≈≈~~≈≈≈.~≈)~######.... ≈~~≈≈≈~≈~≈≈..... ....ui#U Confirm with . or Enter, or press ? or * to list all spells.uiBAiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineuiAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 75% to hit)  The zap hits the gnoll!  The gnoll is heavily wounded.ui‚M)juij.)>)uiN.†ui64-60.2 (1uiۮui  Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (wandering, hasn't noticed you, 75% to hit)  The zap hits the gnoll!  The gnoll is heavily wounded. _The gnoll shouts!ui-E#.......#j............#  psychicmeow the Zephyrmancer #.......#.j.j..)......#  Gale Centaur #.......#.......j.....#  Health: 52/52 ======================== #.......# #### #*######  Magic: 3/11======------------------ .....#+####...##*##...#  AC: 3Str: 9 .~~.~†..........*.....#  EV: 9ui.LInt: 16 ~~~≈≈~≈.........*.....#  SH: 0Dex: 13 #≈~~#≈#≈≈.......*.....#  XL:  7 Next: 29% Place: Dungeon:4 ui?.≈#≈~~≈≈≈≈≈......@.....#  Noise: ==-------  Time: 4560.2 (0.0) ##≈≈~~≈≈≈#............#  f) +2 short sword (protect) ≈≈~#~≈≈≈≈≈≈.....#######  Cast: Shock #≈~~~≈≈≈≈≈≈~....###. uil.+~#<..≈~..~~≈......... ...<)..♣.~≈..........  j   gnoll ui..#.[.~~~.≈~~.......... ≈≈~~≈≈≈.~≈)~######.... ≈~~≈≈≈~≈~≈≈..... .... ui._The gnoll shouts!  Casting: Shock (safe; 2% risk of failure)  ui;/Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 75% to hit)ui,#.......#j............#  psychicmeow the Zephyrmancer #.......#.j.j..)*.....#  Gale Centaur #.......#.......*.....#  Health: 52/52 ======================== #.......# #### #*######  Magic: 3/11======------------------ .....#+####...##*##...#uiO  AC: 3Str: 9 .~~.~†..........*.....#  EV: 9Int: 16 ~~~≈≈~≈.........*.....#  SH: 0Dex: 13 #≈~~#≈#≈≈.......*.....#  XL:  7 Next: 29% Place: Dungeon:4 ui~≈#≈~~≈≈≈≈≈......@.....#  Noise: ==-------  Time: 4560.2 (0.0) ##≈≈~~≈≈≈#............#ui   f) +2 short sword (protect) ≈≈~#~≈≈≈≈≈≈.....#######  Cast: Shock ui#≈~~~≈≈≈≈≈≈~....###. ~#<..≈~..~~≈.........ui ...<)..♣.~≈..........ui5  j   gnoll .#.[.~~~.≈~~.......... ≈≈~~≈≈≈.~≈)~######....ui@[ ≈~~≈≈≈~≈~≈≈..... .... uif>Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  uiPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (heavily wounded, 75% to hit)  The zap hits the gnoll.uieQ.juip.>).†uit3-1.2 (1ui~uiMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 flail (heavily wounded, 75% to hit)  The zap hits the gnoll. _The gnoll is almost dead.ui5#.......#j............#  psychicmeow the Zephyrmancer #.......#.j.j..)......#  Gale Centaur #.......#.............#  Health: 52/52 ======================== #.......# #### #j######  Magic: 2/11====-------------------- .....#+####...##*##...#  AC: 3Str: 9 .~~.~†..........*.....#  EV: 9Int: 16 ui!9~~~≈≈~≈.........*.....#  SH: 0Dex: 13 #≈~~#≈#≈≈.......*.....#  XL:  7 Next: 29% Place: Dungeon:4 ≈#≈~~≈≈≈≈≈......@.....#  Noise: =--------  Time: 4561.2 (0.0) ##≈≈~~≈≈≈#............#  f) +2 short sword (protect) ≈≈~#~≈≈≈≈≈≈.....#######  Cast: Shock #≈~~~≈≈≈≈≈≈~....###. uic~#<..≈~..~~≈......... ...<)..♣.~≈..........  j   gnoll .#.[.~~~.≈~~.......... ≈≈~~≈≈≈.~≈)~######.... ≈~~≈≈≈~≈~≈≈..... .... _The gnoll is almost dead.uiFCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  uiPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 75% to hit)uiм!#.......#j............#  psychicmeow the Zephyrmancer #.......#.j.j..)......#  Gale Centaur #.......#.............#  Health: 52/52 ======================== #.......# #### #)######  Magic: 2/11====-------------------- .....#+####...##>##...#  AC: 3Str: 9 .~~.~†..........).....#  EV: 9Int: 16 ~~~≈≈~≈...............#  SH: 0Dex: 13 #≈~~#≈#≈≈.......†.....#  XL:  7 Next: 29% Place: Dungeon:4 uip≈#≈~~≈≈≈≈≈......@.....#  Noise: =--------  Time: 4561.2 (0.0) ##≈≈~~≈≈≈#............#  f) +2 short sword (protect) ≈≈~#~≈≈≈≈≈≈.....#######  Cast: Shock #≈~~~≈≈≈≈≈≈~....###. ~#<..≈~..~~≈......... ...<)..♣.~≈..........  j   gnoll .#.[.~~~.≈~~.......... ≈≈~~≈≈≈.~≈)~######.... ≈~~≈≈≈~≈~≈≈..... .... Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  uiPress: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 75% to hit)  The zap hits the gnoll.ui8 * *  #### #* *ui * * *    ui < <)  [   ui  ....  uiS..)>).†ui`c312.2 (1Shockuijuilonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (almost dead, 75% to hit)  The zap hits the gnoll. _You kill the gnoll!ui6  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ui uiݚ ui uiI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ui ui{ uir ui F _Unknown command.ui%y  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uiM 4uiQX ui[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ui} ui( uiv ui F _Unknown command.uiz\ #.#j.# .#.#.j.j..)......# .#.#.............# #.# #### #)###### .#+####...##>##...# .~~.~†.).....# .~~~≈≈~≈.# ≈#≈~~#≈#≈≈.†.....# ≈#≈~~≈≈≈≈≈(.....# ≈##≈≈~~≈≈≈#.# ≈~#~≈≈≈≈≈≈.....#uio ≈#≈~~~≈≈≈≈≈≈~....###. .~#<..≈~..~~≈..........<)..♣.~≈...........#.[.~~~.≈~~..........≈~~≈≈≈.~≈)~######....≈~~≈≈≈~≈~≈≈..... ....uiuim/5-3 _uiGuiIuiGj#.#j.#  #.#.j.j..)......#  #.#.............#  #.# #### #)######  #+####...##>##...#  .~~.~†.).....#  ~~~≈≈~≈.#  #≈~~#≈#≈≈.†.....#  #≈~~≈≈≈≈≈......#  ##≈≈~~≈≈≈#.#  ~#~≈≈≈≈≈≈.....#  #≈~~~≈≈≈≈≈≈~....###.  ~#<..≈~..~~≈.........  <)..♣.~≈..........  uik&  .#.[.~~~.≈~~..........   ~~≈≈≈.~≈)~######....   ~~≈≈≈~≈~≈≈..... ....   ui@uuib@-4ui&uiuiK+5.2 (2ui{uiG^ _i - 2 throwing nets (gained 1)ui0 _ui ui 3==ui ui ,ui Xui ,ui uiB :==ui ui8ui,uiw ui+U4====uiWuilXT5==ui\uib`,uicuieuifuihuiKv,ui_zuiuil:==uiui`uiuiui%uivuiuiBuiuiuiWuiEe6===uiui,uiuiyuiui;===ui`uipuiuiWui2,uiui>,uiuiui6N7==ui[uiui uiuiuiuiui,uiuih?==8====ui( ui!Xui),ui0ui6b9==ui9uic>,ui1BuiD,uiGuiJuiKuiMuiSf==uibW,uiP[ui]uiT^uijbuidui:euigui_kuiluiBlI10/11==uiEpui(tuistuiywuiz,ui}ui|,ui\uiui:==uiNJuiuiEuiuiNuiuiJuiui4uiuiuiF1===uiuiui~,uiuiMg  You see here a ribbon worm corpse.ui-ui _ui4uiuiAuiuiui~  Things that are here:  a +0 whip; a gnoll corpse=== _  There is a stone staircase leading down here. _ui{$  Things that are here:ui3k  a +0 flail; a +0 spear; a gnoll corpseui2 K _uiV'.# .+ .......#uiK.# .......#†.....#### #...... #.......##...###... #..)....#. #.......# #.......#). #.......#........########)##### .....#+####...##>##...# .~~.~†..........).....# ~~~≈≈~≈...............# #≈~~#≈#≈≈.......†.....# ≈#≈~~≈≈≈≈≈............# ##≈≈~~≈≈≈#............#≈~#~≈≈≈≈#######ui(Q.#.# .'.# ....$.# .#.+ .......# ui).#........# .......# .#..†.....#### #......# #.......##...###......# ui4) #..)....#.#  #.#.......# ui_)i.#.#.# ui).#.#.............# ui)f##.......########)###### ui)y.....#+####...##>##...# ..~~.~†ui)..).....# .~~~≈≈~≈...............#ui*i#≈#...†.....# ui4*≈≈#uiT*≈≈............###≈≈~~≈≈≈#............#ui71639.2 (74.0)uiF-40.2 (75uiV^uie _Found 6 gold pieces.  i - 3 throwing nets (gained 1)  Things that are here:1.2 (76 _a +1 halberd of freezing; a gnoll corpseuit3uiMwui`uiBui֤uiXuiޮuiرuiCuiui+uiui-uiM _You now have 128 gold pieces (gained 6).uiPuiuiuiuiuiuiuiuiAuiuiuiuiPuiuiuiuiuiuiuiuiuiuiui>uiuiui<uiui%uiuiuiuuij,uiuiui,uiuiuiuiuiuiTBui<uiui4uiuiKuiuiDuiuiouiGui: ,ui ui+ ui ui uiuiuiuiuiOui uihuiuiui#ui$ui$ui&ui.XuiV/uiz1,ui7uiD;ui~<ui<ui=ui?uiA,uiBuiEuigFuiFuiGui-JuiK,uiLuiJOuiQBui TuiVUuiUuiVui9YuiZuiC[uiL\ui`^ui_ui?`uiauieui g,ui.iuil7 _You open the door.uiouipuiyqui_u@  There is an open door here.uiwuix _uiYzui|ui~ui~ui^uiuituiuiuiuiZuiuiuiOuiuiuiuiui,uiƖuiuiuiui?uiSui,uiι,uiwuiлuiuiui,uiuiuiKuiuiuiui*uipuiuiaui(ui_uiKuiPui,uiOui;ui,uiuiui,uiuiuiBuiui&ui,uiuiuiquiuiuiVuiuixui7 _You open the door.ui3uiuiF@  There is an open door here.uiui0 _uiuio ui< ui ui ui ui`,uiui}7 _You open the door.ui/uinuiui5open the door. _uiThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.ui "ui# _uim$ui&ui"(uix(ui:)uiE,ui-ui4.uiZ/ui1ui}3ui3ui4ui8ui9ui9ui:uiu=ui?uid?ui@uiCThere is an open door here. _You open the door. _There is an open door here. _You open the door. _uiqC7There is an open door here. _You open the door.uiEuibEuiqFuiuKYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.uivMuiPN _uiNui%QuiRuiRuiSuiUuiWuiWuiXuiZui}\ui\ui]ui`uibBui9eui guiOguihuijui|luiluimuipui%suissui{tuixui.zuizui{uiŽui:,ui2uiui ,uimuiuiwuiɚuiui5uiסBuifui8uinui?uiuiuiui6ui¯uiui,ui@uiThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter a goblin. It is wielding a +0 dagger.ui ###### #.....g..# ######..... #........# #....#..... +.!......# #....#..... #........ #....#..... #........ #####'#..... #.....# #.......###' #.....# #.......#... #....@# #.......+... #.....# #.......#... #.....# #.......#...Shock #.....#####.......#### #................##..# #................#.... g   goblin (asleep)i}9m #................#.... +................#.... #.....#....ui.728.2 (87ui39.2 (88 _uiWuiui #.....g..#  #........#  +.!......#  #........  #........ #####'#.... #.....# #.......###' #.....# #... #....@# #.. #.....# #. #.....# #. #.....#####. #........... #...... #...... +.......uigT #.....g..#  #........#  +.!......#  #........  #........ #####'#.... #.....# #.......###' #.....# #... #....@# #.. #.....# #. #.....# #. #.....#####. #........... #...... #...... +.......uipuilui=ui:] _A goblin is nearby!ui  #.....g..#  #........#  +.!......#  #........  #........ #####'#.... #.....# #.......###' #.....# #... #....@# #.. #.....# #. #.....# #. #.....#####. #........... #...... #...... +.......ui`T #.....g..#  #........#  +.!......#  #........  #........ #####'#.... #.....# #.......###' #.....# #... #....@# #.. #.....# #. #.....# #. #.....#####. #........... #...... #...... +.......ui]ui""ui(ui*] _A goblin is nearby!ui #.....g..#  #........#  +.!......#  #........  #........ #####'#....ui= #.....# #.......###' #.....# #... #....@# #.. #.....# #. #.....# #. #.....#####. #...........ui^ #...... #...... +.......uiT #.....g..#  #........#  +.!......#  #........  #........ #####'#.... #.....# #.......###' #.....# #... #....@# #.. #.....# #. #.....# #. #.....#####. #........... #...... #...... +.......uiauiui]ui] _A goblin is nearby!uiuiXQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Throw: 3 throwing nets Spells ([,] to cycle)  b - Cast: Shock  c - Cast: Static Discharged - Cast: Swiftness  e - Cast: Airstrike (4%) ui[*/%] inventory [&] all spells[!] focus mode: off|onuih uiu ###### psychicmeow the Zephyrmancer#.....g..# ######..... Gale Centaur#........# #....#..... Health: 52/52 ========================+.!......# #....#..... Magic: 11/11 ========================#........ #....#..... AC: 3Str: 9#........ #####'#..... EV: 9Int: 16#.....# #.......###' SH: 0Dex: 13uiv ?#.....# #.......#... XL:  7 Next: 31% Place: Dungeon:4#....@# #.......+... Noise: ---------  Time: 4729.2 (0.0)#.....# #.......#... f) +2 short sword (protect)#.....# #.......#... Cast: Shock#.....#####.......#####................##..##................#.... g   goblin (asleep)#................#....+................#....#................#.... _You open the door. uiw @_There is an open door here. _You encounter a goblin. It is wielding a +0 dagger. _A goblin is nearby! _A goblin is nearby! _A goblin is nearby!ui͈ uil ui} uiV  #.....g..#  #........#  +.!......#  #........  #........ #####'#.... #.....# #.......###' #.....# #... #....@# #.. #.....# #. #.....# #. #.....#####. #........... #...... #...... +.......ui  #.....g..#  #........#  +.!......#  #........  #........ #####'#.... #.....# #.......###' #.....# #... #....@# #..uip  #.....# #. #.....# #. #.....#####. #........... #...... #...... +.......ui uie uiU ui ] _A goblin is nearby!ui ! ###### psychicmeow the Zephyrmancer #....*g*.# ######..... Gale Centaur #....***.# #....#..... Health: 52/52 ======================== ui!+.!......# #....#..... Magic: 7/11===============--------- #........ #....#..... AC: 3Str: 9 #........ #####'#..... EV: 9Int: 16 ui!#.....# #.......###' SH: 0Dex: 13 ui!#.....# #.......#... XL:  7 Next: 31% Place: Dungeon:4ui" #....@# #.......+... Noise: ---------  Time: 4729.2 (0.0)ui" #.....# #.......#... f) +2 short sword (protect) ui}"/#.....# #.......#... Cast: Shock #.....#####.......#### #................##..# #................#.... g   goblin (asleep) ui"#................#.... +................#....ui"! #................#.... ui"/_A goblin is nearby!ui"Casting: Shock (safe; 2% risk of failure)  ui#MConfirm with . or Enter, or press ? or * to list all spells.ui-#Aiming: Airstrike (dangerous; 4% risk of failure)  uiF#Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (asleep, empty space bonus: 5/8)ui06$###### psychicmeow the Zephyrmancer#.....*..# ######..... Gale Centaur#........# #....#..... Health: 52/52 ========================+.!......# #....#..... Magic: 7/11ui6===============---------#........ #....#..... AC: 3Str: 9#........ #####'#..... EV: 9Int: 16#.....# #.......###' SH: 0ui6EDex: 13#.....# #.......#... XL:  7 Next: 31% Place: Dungeon:4ui 7#....@# #.......+... Noise: ---------  Time: 4729.2 (0.0)ui17#.....# #.......#... f) +2 short sword (protect)uiT7C#.....# #.......#... Cast: Shock#.....#####.......####ui7#................##..##................#.... g   goblin (asleep)#................#....+................#....#................#.... _A goblin is nearby!ui7Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  ui08Press: ? - help, Dir - move targetAim: a goblin, wielding a +0 dagger (asleep, empty space bonus: 5/8)ui 4)  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a goblin, wielding a +0 dagger (asleep, empty space bonus: 5/8)  ui47The air twists around and strikes the goblin!uiJ<RuiZJe===30.2 (1Shockui PuimRJ _You kill the goblin!uio3uipuisui[suiwBuixui6{,uic|ui~,uiuiށuiui]uik,ui"uiӑ,ui&uiZuiN8==ui;ui2,uiluiui9uiuis,uiuiui:==uiui#,ui/ui8,uikuiui]ui۰uiuiL9==ui&ui[,uiuiZ,ui"uiui;uiӹui uiF:==uifBuiFuiui.uiuiuiuiui9ui{:10/11==uiui uiw,uiuiui5ui,uiuiui[uiEui$==uiuibuiuibuiuiui1===ui.ui\ui",uiuiuiuiui'uiuizui;===uiBuiui~uiuiui`! ########## # #.....)..# ###### #........# #....# +.@......# #....#--- #........# #....#ui" #........# #####'# ###.....## #...... #.....# #...... #.....# #.. #.....# #.. #.....# #.. #.....#####..ui(068.2 (38.0)ui0H---9.2 (39ui6ui8[ _q - a bubbling black potionui& 3ui' uiK* uiI, ui0 Bui1 ui)2 uir3 ui5 7 _You open the door.ui8 3ui8 ui< %  ui= There is an open door here.ui? ui?  _ui@ uiB uiC uiD uiD ui,F uiG uiG uiH uikM XuiM uiN uiO uiO ui;Q uiR ,ui%S ui}T uiU uiU uieV ui4Y uiZ ui[ ui[ ui] ui1_ ui_ ui'` uia uiVc uic uiOd uie ui?g uig uih uii uiSk ,uil uio uiq uiq uir uiou ui w uijw uiwx uiz uir| ui| ui5~ ui ui ,ui ui uiX uiԇ ui ui, ui ui ui ui# uiȑ ,ui uiǔ ui! uib ui uiR   #............#.....# #.....#............#.....# #.....#............#.....# #.....#............#.....# #.....########.....#.....#####.....###.....#...............#.......#...............#.......#...............#......@+...............#.......#...............#.......#...............#.......#.........#..##...#.........ui ### #...# ##....# ##....# # #You pick up a parchment of Forge Blazeheart Golem and begin reading...ui -92.2 (23uiӻ ,3.2 (24uiؿ ui0 O _You add the spell Forge Blazeheart Golem to your library.ui^3uiuiܐui/uiuiRBuiuivuiWuiuiʛuiuiPuisuiui<ui*ui?,uiuiuiuiuiuiVuiuiOuiuiuiǯuiuiuiGuiUBuiѵui,uiui)ui,9 #.......#........ #.......+........ #.......#........ #.......#........ #.......#........ #..##...# #####...# uidu #....#  #.@..# 803.2 (10 #....+  #....#  ##..## ..## ... ... .[.. ui uiui,4.2 (11uiui# _Found a robe.ui*3ui9uiuiuiui5#,ui$Bui'ui)ui*ui+ui/7 _You open the door.ui61ui1ui3ui7@  There is an open door here.ui:ui: _ui;ui?uiAuiAuiE,uipGuiGui IuifK7 _You open the door.uiFMuiMuiNuidS@  There is an open door here.uiUuiiV _ui`uicuiduieuieuihui.kBuinui5puipuiQquisuiu,uivuixuiyuiyuizui^|uiBuiހuiuiui_uiuim,uiui7 _You open the door.ui0uiui^ui!You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.uiuiɘ _uiVuifuiלui(ui՝uiui,,uiuiui,uiuiui+uiyuiߩuiui,uivui;uiuiıuiuiuiui^uimuiּuiuiuiuiui\,uiuipui,uiuiui,uiuiui,uiuipui,uiui,uiEuiThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 142 gold pieces (gained 14).ui3uiuiuixuiuiuiJ7 _You open the door.uiuiui9uiui*uiyuiRui@  There is an open door here.ui ui _uiuiuiuiuiui ui uiV uiw uiuiuiuiqui%#@  You see here a +0 falchion.uit%uie& _ui'ui*ui,ui(-uiP.ui1ui3ui3ui4uiH7ui#9uiv9ui:ui;ui=ui">uim?uiAui.Cui^CuiyDuiEuiF,uiDHuiUuicW,uiXui5[ui\ui\ui ^ui auibui.cuigduiguiji,uijuiAmui,ouizouipui$suiuuiauuiywui0{ui~uis<Water uiȁuiA _You enter the shallow water.uiui\uiui܎uiuiّ(uiuiuiuifuia.#....#.......#....~~.~†......... psychicmeow the Zephyrmancer .#....#.>.....#...~~~≈≈~≈........ Gale Centaur .#....#.......#.≈≈#≈~~#≈#≈≈...... Health: 52/52 ======================== .#....#........≈≈≈≈#≈~~≈≈≈≈≈..... Magic: 11/11 ======================== uis.#....#........≈≈≈##≈≈~~≈≈≈#..... AC: 3Str: 9 .#...##...)...#~≈≈≈≈~#~≈≈≈≈≈≈.... EV: 9Int: 16 ##...##......~≈≈~≈#≈~~~≈≈≈≈≈≈~... SH: 0Dex: 13 #.....#......≈~≈≈.~#<..≈~..~~≈... XL:  7 Next: 31% Place: Dungeon:4 #.....#.......#≈@....<)..♣.~≈.... Noise: ---------  Time: 4861.2 (57.0) ui'l#.....'......~≈~...#.[.~~~.≈~~... f) +2 short sword (protect) #############≈#≈~≈≈≈~~≈≈≈.~≈)~### Cast: Shock...≈~≈≈≈~~≈≈≈~≈~≈≈..........≈≈≈≈≈~~≈~≈≈#≈...........~≈≈≈~≈~~~≈≈≈≈..... g   Ijyb (wand, asleep)ui_Lg......~~≈≈≈~≈~≈≈≈).............≈≈≈≈≈~≈.###....#####....~~.~~... .... uis_You open the door. _There is an open door here. _You see here a +0 falchion. ui_You enter the shallow water.  You encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying awand of flame.uiui/  --more--uiBuij+ShockuiI9g.uiYg)uiA5==2.2 (58uilui;/ _There is an open door here. ui_You see here a +0 falchion. _You enter the shallow water.  You encounter Ijyb the Inquisitive. She is wielding a +0 dagger and carrying awand of flame. _Ijyb shouts!uiQ .#....#.......#....~~.~†......... psychicmeow the Zephyrmancer .#....#.>.....#...~~~≈≈~≈........ Gale Centaur .#....#.......#.≈≈#≈~~#≈#≈≈...... Health: 52/52 ======================== .#....#........≈≈≈≈#≈~~≈≈≈≈≈..... Magic: 7/11===============--------- .#....#........≈≈≈##≈≈~~≈≈≈#..... AC: 3Str: 9 uiЉ .#...##...)...#~≈≈≈≈~#~≈≈≈≈≈≈.... EV: 9Int: 16 ##...##......~≈≈~≈#≈~~~≈≈≈≈≈≈~... SH: 0Dex: 13 #.....#......≈~≈≈.~#<..≈~..~~≈... XL:  7 Next: 31% Place: Dungeon:4 ui h#.....#.......#≈@....<)..♣.~≈.... Noise: ==-------  Time: 4862.2 (0.0) #.....'......~≈~...#.[.~~~.≈~~... f) +2 short sword (protect) ui/ #############≈#≈~≈≈≈~~≈≈≈.~≈)~### Cast: Shock uiҊ W...≈~≈≈≈~~≈≈≈~≈~≈≈.... ***...≈≈≈≈≈~~≈~≈≈#≈..... *g*...~≈≈≈~≈~~~≈≈≈≈..... g   Ijyb (wand) ***....~~≈≈≈~≈~≈≈≈)..... ........≈≈≈≈≈~≈.###.... #####....~~.~~... ....uiZ Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  flame (empty space bonus: 8/8)uiͻ +.#....#.......#....~~.~†......... psychicmeow the Zephyrmancer .#....#.>.....#...~~~≈≈~≈........ Gale Centaur .#....#.......#.≈≈#≈~~#≈#≈≈...... Health: 52/52 ======================== ui .#....#........≈≈≈≈#≈~~≈≈≈≈≈..... Magic: 7/11===============--------- .#....#........≈≈≈##≈≈~~≈≈≈#..... AC: 3Str: 9 .#...##...)...#~≈≈≈≈~#~≈≈≈≈≈≈.... EV: 9Int: 16 ##...##......~≈≈~≈#≈~~~≈≈≈≈≈≈~... SH: 0Dex: 13 ui #.....#......≈~≈≈.~#<..≈~..~~≈... XL:  7 Next: 31% Place: Dungeon:4 #.....#.......#≈@....<)..♣.~≈.... Noise: ==-------  Time: 4862.2 (0.0) uiv 3#.....'......~≈~...#.[.~~~.≈~~... f) +2 short sword (protect) #############≈#≈~≈≈≈~~≈≈≈.~≈)~### Cast: Shock...≈~≈≈≈~~≈≈≈~≈~≈≈..........≈≈≈≈≈~~≈~≈≈#≈.....ui .*....~≈≈≈~≈~~~≈≈≈≈..... g   Ijyb (wand).......~~≈≈≈~≈~≈≈≈).....ui۽ ........≈≈≈≈≈~≈.###....#####....~~.~~... ....ui (Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uiA Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetuiu Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  flame (empty space bonus: 8/8)ui g Press: ? - help, Dir - move target  Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  flame (empty space bonus: 8/8)  The open air twists around violently and strikes Ijyb!!  Ijyb is severely wounded.  Ijyb screams, "It's all mine!"ui *****ui f §§~§§#§§......g.~ui1g .uix 48--=3.2 (1Shockui ui O _Ijyb zaps a wand. The puff of flame hits you. You resist.uiW$ G  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ui uim uiui  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uiuir(ui\1ui#4F _Unknown command.ui;xG  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ui2BuiPuilYui[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ui1ui.ui<uiKF _Unknown command.uiuiShopping list: 1 item, total cost 396 gold pieces  a - [D:1] 396 gold a +6 ring of intelligence (unknown) You have 142 gold pieces ui_"[!] travel|examine|delete items [a] choose item[Esc] exitui5uiuii=.#....#.......#....~~.~†......... psychicmeow the Zephyrmancer .#....#.>.....#...~~~≈≈~≈........ Gale Centaur .#....#.......#.≈≈#≈~~#≈#≈≈...... Health: 48/52 ======================-- ui.#....#........≈≈≈≈#≈~~≈≈≈≈≈..... Magic: 7/11===============--------- .#....#........≈≈≈##≈≈~~≈≈≈#..... AC: 3Str: 9 .#...##...)...#~≈≈≈≈~#~≈≈≈≈≈≈.... EV: 9Int: 16 ##...##......~≈≈~≈#≈~~~≈≈≈≈≈≈~... SH: 0Dex: 13 uiv+#.....#......≈~≈≈.~#<..≈~..~~≈... XL:  7 Next: 31% Place: Dungeon:4 #.....#.......#§@....<)..♣.~≈.... Noise: ===------  Time: 4863.2 (0.0) #.....'......~§~§..#.[.~~~.≈~~... f) +2 short sword (protect) ui#############§#§§≈≈≈~~≈≈≈.~≈)~### Cast: ShockuiN...≈~≈≈≈~~≈≈≈~≈~≈≈..........≈≈≈≈≈~~≈~≈≈#≈......g....~≈≈≈~≈~~~≈≈≈≈.....ui .......~~≈≈≈~≈~≈≈≈).....ui  ........≈≈≈≈≈~≈.###.... ui,d#####....~~.~~... ....  uiN_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.uiq'Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ui_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.uiuiuiuiui<ui#....#.......#....~~.~†. #....#.>.....#...~~~≈≈~≈. #....#.......#.≈≈#≈~~#≈#≈≈. #....#........≈≈≈≈#≈~~≈≈≈≈≈. #....#........≈≈≈##≈≈~~≈≈≈#. uiKS#...##...)...#~≈≈≈≈~#~≈≈≈≈≈≈. #...##......~≈≈~≈#≈~~~≈≈≈≈≈≈~. .....#......≈~≈≈.~#<..≈~..~~≈. .....#.......#§§@...<)..♣.~≈. .....'......~§~§..#.[.~~~.≈~~.ui_###§#§§≈≈≈~~≈≈≈.~≈)~#...≈~≈≈≈~~≈≈≈~≈~≈≈.......≈≈≈≈≈~~≈~≈≈#≈.ui.g....~≈≈≈~≈~~~≈≈≈≈..~~≈≈≈~≈~≈≈≈)..ui.≈≈≈≈≈~≈.###.#####....~~.~~... .ui0uiU<---4.2 (1 _uiuiui~5....#.#....~~.~†.) ....#.>.....#...~~~≈≈~≈. ....#.......#.≈≈#≈~~#≈#≈≈.† ....#........≈≈≈≈#≈~~≈≈≈≈≈. ....#.ui6^.≈≈≈##≈≈~~≈≈≈#. ...##...)...#~≈≈≈≈~#~≈≈≈≈≈≈.....# ...##......~≈≈~≈#≈~~~≈≈≈≈≈≈~....##......≈~≈≈.~#<..≈~..~~≈.#.#§§.@..<)..♣.~≈.'......~§~§..#.[.~~~.≈~~.§#§§≈≈≈~~≈≈≈.~≈)~# ......gg...~≈≈≈~≈~~~≈≈≈≈.g   Ijyb (wand).......~~≈≈≈~≈~≈≈≈)...≈≈≈≈≈~≈.###.....######....~~.~~... .....#ui59A.guiCI§§.§...uiXe9---5ShockuiauicuiO....#.......#....~~.~†..........) psychicmeow the Zephyrmancer ....#.>.....#...~~~≈≈~≈.......... Gale Centaur ....#.......#.≈≈#≈~~#≈#≈≈.......† Health: 49/52 ======================-- ....#........≈≈≈≈#≈~~≈≈≈≈≈....... Magic: 3/11======------------------ ....#........≈≈≈##≈≈~~≈≈≈#....... AC: 3Str: 9 ...##...)...#~≈≈≈≈~#~≈≈≈≈≈≈.....# EV: 9uiInt: 16 ...##......~≈≈~≈#≈~~~≈≈≈≈≈≈~....# SH: 0Dex: 13 ....#......≈~≈§.~#<..≈~..~~≈..... XL:  7 Next: 31% Place: Dungeon:4 uiZ....#.......#§§.@..<)..♣.~≈...... Noise: ---------  Time: 4865.2 (0.0) ....'......~§§...#.[.~~~.≈~~..... f) +2 short sword (protect) ###########§#§§§≈≈~~≈≈≈.~≈)~##### Cast: Shock ...≈~≈≈≈~~≈≈≈~≈~≈≈.....  ui..***.≈≈≈≈≈~~≈~≈≈#≈......  ui8.g*g*.~≈≈≈~≈~~~≈≈≈≈....... g   Ijyb (wand) ui..***..~~≈≈≈~≈~≈≈≈)....... ........≈≈≈≈≈~≈.###.....# ui#####....~~.~~... .....#Casting: Airstrike (dangerous; 4% risk of failure)  ui#MConfirm with . or Enter, or press ? or * to list all spells.uiKnAiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  uibflame (severely wounded, empty space bonus: 8/8)ui#....#.......#....~~.~†..........) psychicmeow the Zephyrmancer ....#.>.....#...~~~≈≈~≈.......... Gale Centaur ....#.......#.≈≈#≈~~#≈#≈≈.......† Health: 49/52 ======================-- ui....#........≈≈≈≈#≈~~≈≈≈≈≈....... Magic: 3/11======------------------ ....#........≈≈≈##≈≈~~≈≈≈#....... AC: 3Str: 9 ...##...)...#~≈≈≈≈~#~≈≈≈≈≈≈.....# EV: 9Int: 16 ...##......~≈≈~≈#≈~~~≈≈≈≈≈≈~....# SH: 0Dex: 13 ....#......≈~≈§.~#<..≈~..~~≈..... XL:  7 Next: 31% Place: Dungeon:4 uiX....#.......#§§.@..<)..♣.~≈...... Noise: ---------  Time: 4865.2 (0.0) ....'......~§§...#.[.~~~.≈~~..... f) +2 short sword (protect) ###########§#§§§≈≈~~≈≈≈.~≈)~##### Cast: Shock...≈~≈≈≈~~≈≈≈~≈~≈≈...........≈≈≈≈≈~~≈~≈≈#≈.......g.*..~≈≈≈~≈~~~≈≈≈≈....... g   Ijyb (wand).......~~≈≈≈~≈~≈≈≈).......ui........≈≈≈≈≈~≈.###.....######....~~.~~... .....#Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uiǶAiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetuiAim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  flame (severely wounded, empty space bonus: 8/8)ui)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: Ijyb, wielding a +0 dagger, wearing a +0 ring mail and carrying a wand of  flame (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes Ijyb!ui≈#≈...~§~##≈#≈~≈uipl6===6.2 (1Shockui>uiD _You kill Ijyb!uiX{]  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ui<uiuie _You don't have enough magic to cast this spell.ui4uiGuiPuiRF _Unknown command.ui| 3ui~ uiˁ ui : _uiA ui ui^ ui uio L50=uiQ uiB uiӒ T4==ui ui ,ui% ui ,ui_ ui uiע U1=ui ui ui :==ui$ ui ui> ui uiݱ 92ui# (=ui ui̷ N _HP restored.ui ui_ j5==ui uiV ui ui ui O=uiD uiT ,ui< ui ui_ :==ui ui ,ui ui8 ui ui ui ,ui0 ui6 ,ui uiA ui O6===uiB ui ,ui@ uie ,ui ui ui ui uiD ui ;===ui uiS ui3 ui ui ui ui> ui uiv uia ui[ d7==uiz ui! ,ui" ui% ,uiJ' ui* ,ui, uiw/ P==ui1 ui"4 ,ui5 ui6 ui27 ui7 ui9 ,ui: ui'< ui[< N8==ui= ui? ui? uiA uiDC uiC uiD uiF ,uiI uirK P==uiM uiP ,uilR uihT ,uiU uiX ,ui[ ui] ,ui_ uida uia L9==uic ui(f uigf ui h uij ui'k uim uio ,uiOq ui`s uis :==uiu uiKx ,uiGz ui } ,ui~ ui ,ui ui; ui I10/11==ui| ui ui uiЌ ui ,ui ui ,uil ui P==ui ui ,uin ui ,ui uit ,ui ui c1===ui+ ui ui uix uii ui uiC #....#.......#.≈≈#≈~~#≈#≈≈...... .#....#........≈≈≈≈#≈~~≈≈≈≈≈ .#....#........≈≈≈##≈≈~~≈≈≈#..... .#...##...)...#~≈≈≈≈~#~≈≈≈≈≈≈ ##...##......~≈≈~≈#≈~~~≈≈≈≈≈≈~ #.....#......≈~≈≈.~#<..≈~..~~≈... #.....#.......#≈.....<)..♣.~≈.... #.....'......~≈~...#.[.~~~.≈~~ #############≈#≈@≈≈≈~~≈≈≈.~≈)~###---929.2 (63.0) .....≈~≈≈≈~~≈≈≈~≈~≈≈ ......≈≈≈≈≈~~≈~≈≈#≈.....ui^ ...)..~≈≈≈~≈~~~≈≈≈≈..... .......~~≈≈≈~≈~≈≈≈)..... [........≈≈≈≈≈~≈.###.... ######....~~.~~...  ##........... ... uiN ui---30.2 (64Water ui uifE _You enter the shallow water. Found a ring mail.ui_uiui,uiuiuiQ&===ui} uiuiui$uijuiuiVuiuiui ui90 ....#...##...)...#~≈≈≈≈~#~≈≈≈≈≈≈ ....##...##......~≈≈~≈#≈~~~≈≈≈≈≈≈  #.....#......≈~≈≈.~#<..≈~..~~  #.....#.......#≈.....<)..♣.~≈  #.....'......~≈~...#.[.~~~.≈~  #############≈#≈~≈≈≈~~≈≈≈.~≈) .........≈~≈≈≈~~≈≈≈~≈~≈≈ ..........≈≈≈≈≈~~≈~≈≈#≈ui0 .......@..~≈≈≈~≈~~~≈≈≈≈.......~~≈≈≈~≈~≈≈≈)[........≈≈≈≈≈~≈.#############....~~.~~... ##........... ....... ...... ui1....  a - a wand of flame (14)  Things that are here:ui914.2 (4.0)uiE+5.2 (5uiKuiNl _a +0 dagger; a +0 ring mail; the goblin corpse of Ijybui$3uik%ui;*ui0Bui1ui^4,ui5ui8ui;ui;ui=ui?uiHBuiBui2DuiGFui%Iui|IuiJuiSNui4PuiPuiQuiM\ui_ui_uiFauiduifuiguiiuikui+n,uinuipuir,uisuiuuiw,uiyui ....[........≈≈≈≈≈~≈.###.....  ##########....~~.~~... ..... ##........... ...  #.........  #.........  #.........  #.........  #.........  ui#.@.......  #.........  ###  #........##........##........##........##........#ui046.2 (11.0)ui:B7.2 (12uiͶ/ _d - a wand of digging (7)ui_ ui Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from fire (worn)  d - a ring of poison resistance (worn)h - a ring of wizardry  ui nj - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip uiiuiqui*x ....[........≈≈≈≈≈~≈.###..... psychicmeow the Zephyrmancer##########....~~.~~... ..... Gale Centaur##........... ... Health: 52/52 ========================#.........Magic: 11/11 ========================#.........AC: 3Str: 9#.........uix*EV: 9Int: 16#.........SH: 0Dex: 13#.........XL:  7 Next: 36% Place: Dungeon:4#.@.......Noise: ---------  Time: 4947.2 (0.0)#.........f) +2 short sword (protect)uiJyz#........##Cast: Shock#........##........##........##........##........# _HP restored. _You enter the shallow water. Found a ring mail.  a - a wand of flame (14)  Things that are here: _a +0 dagger; a +0 ring mail; the goblin corpse of Ijyb _d - a wand of digging (7)uivP  Okay, then.ui|uihui(. _ui ui uic uiU ui ui : _ui ui ui ui ui0 ui ui ui ui ui ui ui ui uiE i  You encounter a hobgoblin.ui. ##########....~~.~~... .....#  ##........... ... #... #....#....#....ui lg#....#....##...#........#####..# Shock ui h#..# ui g   hobgoblin (asleep) ui 2##########ui ,51.2 (4ui 22.2 (5 _ui ui ui     ##........... ...  #...........  #...........  #...........  #..........g  #...........  #...........  ##...@.......  #........####  #........#  ui #........#  #........#  #........#  #........#  #........#   uiB    ##........... ...  #...........  #...........  #...........  #..........g  #...........  #...........  ##...@.......  #........####  uì@#........#  #........# #........# #........#  #........# #........# uiӇui6uiuiJ _A hobgoblin is nearby!uiui+    ##........... ...  #...........  #...........  #...........  #..........g  #........... ui #...........  ##...@.......  #........####  uid#........#  #........#  #........# ui6v #........#  #........#  #........#  ui) ui'    ##........... ...  #...........  #...........  #...........  #..........g uiǑ #...........  #...........  ##...@.......  #........####  #........#  #........# #........# #........#  ui>#........# #........# uih uiuiuiȢui` _A hobgoblin is nearby!ui9 ##########....~~.~~... .....#  psychicmeow the Zephyrmancer ##........... ...  Gale Centaur #...........  Health: 52/52 ======================== #...........  Magic: 7/11===============--------- #.........**  AC: 3Str: 9 #.........*g  EV: 9Int: 16 #.........**  SH: 0Dex: 13 #...........  XL:  7 Next: 36% Place: Dungeon:4 ##...@.......  Noise: ---------  Time: 4952.2 (0.0) #........####  ui[33mf) +2 short sword (protect) #........#  Cast: Shock #........#  #........#  #........#  g   hobgoblin (asleep) #........#  #........#  ########## _A hobgoblin is nearby!Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a hobgoblin (asleep, empty space bonus: 5/8)ui ##########....~~.~~... .....# psychicmeow the Zephyrmancer##........... ...Gale Centaur#...........Health: 52/52 ========================#...........Magic: 7/11===============---------#...........AC: 3Str: 9#..........gEV: 9Int: 16#...........SH: 0Dex: 13#...........XL:  7 Next: 36% Place: Dungeon:4##...@.......Noise: ---------  Time: 4952.2 (0.0)#........####f) +2 short sword (protect)#........#uihCast: Shock#........##........##........#g   hobgoblin (asleep)#........##........########### _A hobgoblin is nearby!Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a hobgoblin (asleep, empty space bonus: 5/8)uiZContam: 12% 3.2 (1ui%ui.  Casting: Airstrike (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.uiAiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a hobgoblin (asleep, empty space bonus: 5/8) _You miscast Airstrike. Nothing appears to happen.ui ui ui uir F _Unknown command.uituixuiOuiHF _Unknown command.uiy$ *******gThe zap hits the hobgoblin but does no damage.ui11g.uiui0.....ui˲`6--==4uiui̻+ _The hobgoblin shouts!uiP .  The zap hits the hobgoblin.uiO[*******ui_<.......uiu5------5Shockuiyui|M _You kill the hobgoblin!ui uin 8-uis ui _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uib ui8 ui uie _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uiU3uiWuiYui^: _uii`,ui}auiVduiduieuiguih9---ui,iuikuil!0uiHluijmui9ouio%6uio4===8% uipuirui s76ui tuiuuiu74uivuiX{c2ui{ui2|%===uie|01ui}uiui^ uiuiw _Your magical contamination has completely faded away.ui!uiJuiuiKuiuiN7==ui7ui,uiCui,uiCui,ui uiΗui43==uiTui,ui]uiuiWui@uiuimuiuiuiN8==uiui7uiͧuiouiLuiuiuiuiuiuiui:==uiϱuiuiuiui^uiuiui,uiuiui[uiuiuiL9==uiui,uiui'uiui`uiuiQui7uiui :==ui#uiuiuiuiQuiuiuiui4uiuiuiI10/11==uiuiznui(uiuiuiui=ui:==uiuiuiOuiuiuijuiuiiuiui~uiuiiui01===uiuiuiuiuieui7uiuiuiluiuiui:uiuizuiGuiui;===uiuiuiuiyuiui uiui uiN ui ui ui\ ui uiuiuiruiDuiui,uiui:uiGuiuirui`ui[ ui ui%!uiG#ui$ui$ui%ui^'ui(ui(ui)uib+ui,uim-ui-ui.uiq0,ui?1ui3ui3uiU4ui78N _You now have 156 gold pieces (gained 14).uix93ui1:ui<ui=uiB>uiw>ui@uiVAuiAui4Buiui,uiuiRui[uiuinui ui uiE ui ui  _You open the door.ui@%  uiThere is an open door here.ui K _ui~"ui#ui#ui$ui)ui+uiv+ui,ui#.ui/ui/ui0ui2ui3ui+4ui4ui36ui^7ui7ui}8ui?:ui;ui;uiq<ui?uij@ui@uiAuiC7 _You open the door.ui.EuiEui0FuiJ@  There is an open door here.ui&LuiL _uiQMuiNui(PuiPuiQuiUuiWui_WuiWui1Zui([uig[uia\ui0_@  There is an open door here.ui/auia _uibuieduieuieuifuiYhuiziuiiui\juikui+muimuiJnui^puiquiruiruituiIvuivuiwuiyui{ui{ui|ui~ui&uiuiAuiui[,uiuipuiV,ui:uiYuixuiuiuiui5,uiui̛uiauiuiui,uiuiuiuiuiuuiuiui+uiЬ,uiuiӯui_uiuiuiA,uiTuiopen the door. _There is an open door here. _You open the door. _There is an open door here. _You now have 168 gold pieces (gained 12).ui{uiui}uiuiui,uiui uiuiruiDuivuiuirui&uiuiui)uiuiuiui,uiuiui`,uiuiuiAuiui}uiuiT,uiuip ui uiT uiuiui,uiuiuiui|uiuiuiuiuiuiui ui ui!ui%ui&ui&uiP(ui,7 _You open the door.ui|-ui-ui.ui;@  There is an open door here.uix=ui> _ui?ui^Cui(EuiyEuiFuiIuiK,uiCMui5PuiRuiRuiSuiVuiTYuiYui#[uif^ui`ui4aui.cui.guijjuijuikui?oui[quiquisuivuiyuiyuiv{ui/uiǁui>uiuiui@uiuiuiui',uiנui~uiuiVuiJuiuiuiuiui9ui-uiluiQuiuiui>uifuiruiuiʻui|uiսuiuiKuiui2uiuiuiuiA  You see here a +0 ring mail.uiui _uiui&uiauiuiAuiqui uiuiuiuiuiauiuiKuiuiWuipuiuiui2uiiuiXui{uiuiHuiui/uiui0ui uikuiP,uiui ui/uiwuiuiBui1uiQ,ui0ui AQ  You open the door.uiFJ#................... psychicmeow the Zephyrmancer#................... Gale Centaur#................... Health: 52/52 ========================#................[.. Magic: 11/11 ========================### ###.....############ AC: 3Str: 9.... #.....#EV: 9Int: 16..... #.....#SH: 0Dex: 13......#.....#XL:  7 Next: 36% Place: Dungeon:4......'@....#Noise: ---------  Time: 5107.2 (152.0)......#.....#f) +2 short sword (protect)..... #.....#Cast: Shock.... #uiK.....#@## #.....#....###@   Edmund (asleep)....#....# _You now have 168 gold pieces (gained 12). _You open the door. _There is an open door here. _You see here a +0 ring mail.  You open the door.  You encounter Edmund the Younger. He is wielding a +4 flail of draining.uiqZ/  --more--uiFui]D-Shockuiuui$< 83 _uiui8ui9  #................... psychicmeow the Zephyrmancer #................... Gale Centaur #................... Health: 52/52 ======================== #................[.. Magic: 7/11===============--------- ### ###.....############ AC: 3Str: 9 .... #.....#  EV: 9Int: 16 ..... #.....#  SH: 0Dex: 13 ......#.....#  XL:  7 Next: 36% Place: Dungeon:4 ......'@....#  Noise: ---------  Time:uip; [39;49m 5108.2 (0.0) ......#.....#  f) +2 short sword (protect) ..... #.....#  Cast: Shock **.. #.....#  @## #.....#  ....###  @   Edmund (asleep) ....#  ....# Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: Edmund, wielding a +4 flail of draining and wearing a +0 scale mail  (asleep, empty space bonus: 2/8)ui;[ #................... psychicmeow the Zephyrmancer#................... Gale Centaur#................... Health: 52/52 ========================ui+\ #................[.. Magic: 7/11===============---------### ###.....############ AC: 3Str: 9.... #.....#EV: 9Int: 16..... #.....#SH: 0Dex: 13......#.....#XL:  7 Next: 36% Place: Dungeon:4......'@....#Noise: ---------  Time: 5108.2 (0.0)......#.....#f) +2 short sword (protect)..... #.....#Cast: Shock.... #.....#*## #.....#uin\ ....###@   Edmund (asleep)....#....#uiT] SCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: Edmund, wielding a +4 flail of draining and wearing a +0 scale mail  (asleep, empty space bonus: 2/8)uiX @.  Press: ? - help, Dir - move target  Aim: Edmund, wielding a +4 flail of draining and wearing a +0 scale mail  (asleep, empty space bonus: 2/8)  The air twists around and strikes Edmund.  Edmund shouts!  Edmund is lightly wounded.ui,_ X@uied 5===9.2 (1uiJk uiom a _Edmund clears his throat.ui|#.#..#..)#....................ui #................[...### ###.....#############.... #.....# ..... #.....# ......#.@...# ......'.....# ......#.....# ......@..ui.## #.....# ....### ....#ui9@.ui-ui,1---10ui uihg _Edmund gestures with his flail.ui 7..#############≈ui #.#..#..)#... #................[....### ###.....##############ui M.... #.....# ..... #..@..# ......#.....# ......'.....# ........@...... #.....# .## #.....#....### ui A.@uir ui@ B---1ui uiz x _Edmund asks, "Have you met my wondrous brother?"ui2 `.#.....'......~..#############≈##.≈#..#...)#.ui3 .. #................[.....### ###.....###############.... #...@.# #..... #.....# ......#.....# ......'uic4 .........@. #.....# .....## #.....# #....####ui5 9@.uiW< uilF &2uiL uipN ui.#.....#.#.#.....'......~≈~..#############≈##.≈~#...≈#........)..~#......... #................[......### ###....@###############..... #.....# ##..... #.....# #......#.....# #......'.....# #....@.#.....# #..... #.....# ui`#.... #.....# .## #.....# #ui9@.uikui&3uiui!uiѰ #.....#≈~.#.....#.......#.#.....'......~uiK&.#############≈# # #.... #) #.uil ui#.....@..........[....ui ### ###.....############# .... #.....#ui8 ..... #.....# ......#.....# .....@'.....# ......#.....# ......#.....#uiX .... #.....#uiG1@uix.@   Edmundui&4uiuiui;.....##...##.......#.....#≈.#.....#........#.....'......~.############# # #. #) #. #................[.... ### ###.....############# .... #.....#  #.....# ......#.....# ......@.....# ......#.....# ......#.....#@'uiui C5uil#+###.....#...##...)...##...##.......#.....#h.#.....#........#.....'......uiCY.############# # #. #) #. #................[... ### ###.....############# ....ui #.....# ..... #.....# ......#@....#h   jackal (asleep)ui  ......'.....#  ......#.....#ui>6@.uiui6&6uiouiW _You encounter a jackal.ui #...#.....#....#...####+###.....#...##...).##...##..#.....#h.#.....#...#.....'.......############ # #. # #. #................[.. ### ###.....############ .... #.....# ..... #@....# ......#.....# ......'.....#uiw hThe jackal barks! You hear a bark!ui=.hui8@.ui6hhh 2 jackalsui8`8====7ui#@uiBW _You encounter a jackal.ui&#... #...#.....#....#. #...#.....#....#.....####+###.....#...##...).##...##.....#.....#..#.....#..h.#.....'...........##############.#.#.)#.. #................[...### ###.....#############.... #@....# ..... ......#ui.h.huip9@.uiG.huiÌ9.hui˔uid/--8uiםui`ui #... #...#.....#....#...... psychicmeow the Zephyrmancer #...#.....#....#...... Gale Centaur ####+###.....#...##...).. Health: 52/52 ======================== ............##...##...... Magic: 4/11========---------------- ............#.....#...... AC: 3ui  Str: 9 ............#.....#...... EV: 9Int: 16 ....h.......#.....'...... SH: 0Dex: 13 ..h........############# XL:  7 Next: 36% Place: Dungeon:4 #...@................ Noise: ---------  Time: 5118.2 (0.0) #.................... f) +2 short sword (protect) #...................) Cast: Shock #.................... #..***...........[... uiz ### ###*@*..############# @   Edmund .... #***..#  hh 2 jackals ..... #.....#  ......#.....# Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: Edmund, wielding a +4 flail of draining and wearing a +0 scale mail  (lightly wounded, empty space bonus: 8/8)uiY#... #...#.....#....#...... psychicmeow the Zephyrmancer#...#.....#....#...... Gale Centaur####+###.....#...##...).. Health: 52/52 ========================............##...##...... Magic: 4/11========----------------............#.....#...... AC: 3Str: 9............#.....#...... EV: 9Int: 16....h.......#.....'...... SH: 0Dex: 13..h........############# XL:  7 Next: 36% Place: Dungeon:4#...@................ Noise: ---------  Time: 5118.2 (0.0)#....................i7m f) +2 short sword (protect)#...................) Cast: Shock#....................#................[...### ###.*...############# @   Edmund.... #.....#hh 2 jackals..... #.....#......#.....#Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: Edmund, wielding a +4 flail of draining and wearing a +0 scale mail  (lightly wounded, empty space bonus: 8/8)uihAim  Press: ? - help, Dir - move target: Edmund, wielding a +4 flail of draining and wearing a +0 scale mail  (lightly wounded, empty space bonus: 8/8)  The open air twists around violently and strikes Edmund!!  Edmund is heavily wounded.ui<.huiqC.hui8@.uiy h 3 jackals (1 wandering)ui5===9.2 (1uihuiW _You encounter a jackal.uiBJ J #... #...#.....#....#...... psychicmeow the Zephyrmancer #...#.....#....#...... Gale Centaurui$K M ####+###.....#...##...).. Health: 52/52 ======================== ............##...##...... Magic: 0/11------------------------ ............#.....#...... AC: 3Str: 9 ............#.....#...... EV: 9Int: 16 ............#.....'...... SH: 0Dex: 13 h..hh......############# XL:  7 Next: 36% Place: Dungeon:4 uiK Z#...@................ Noise: ===------  Time: 5119.2 (0.0) #.................... f) +2 short sword (protect) #...................) Cast: Shock #..***............... #..*@*...........[... uibL W### ###***..############# @   Edmund .... #.....#  hhh 3 jackals (1 wandering) ..... #.....#  ......#.....# Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uiL Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: Edmund, wielding a +4 flail of draining and wearing a +0 scale mail  (heavily wounded, empty space bonus: 8/8)uiv #... #...#.....#....#...... psychicmeow the Zephyrmancer#...#.....#....#...... Gale Centaur####+###.....#...##...).. Health: 52/52 ========================............##...##...... Magic: 0/11------------------------............#.....#...... AC: 3Str: 9............#.....#...... EV: 9Int: 16............#.....'...... SH: 0Dex: 13uiT )h..hh......############# XL:  7 Next: 36% Place: Dungeon:4#...@................ Noise: ===------  Time: 5119.2 (0.0)#.................... f) +2 short sword (protect)#...................) Cast: Shock#....................#...*............[...### ###.....############# @   Edmund.... #.....#hhh 3 jackals (1 wandering)..... #.....#......#.....#Casting: Airstrike (dangerous; 4% risk of failure)  ui Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: Edmund, wielding a +4 flail of draining and wearing a +0 scale mail  (heavily wounded, empty space bonus: 8/8)ui.hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: Edmund, wielding a +4 flail of draining and wearing a +0 scale mail  (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes Edmund!uiqE.hui@.hui`8@.uiah..huiuir@.huiN8 uiL[20.2 (1Shockuisui[ _Edmund is severely wounded.ui]  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uiui<uie _You don't have enough magic to cast this spell.uixiui6juiuqui_tF _Unknown command.ui,]####+###...##...)............#......' ..h..h############ #..h..................)@..[### ###.....#############....  ..'ui%5####+####...)............#......' ..h..h############ #..h..................)@..[### ###.....#############.... ..'#ui .hYou stampede towards Edmund! A bitter wind exposes Edmund.uiE.hui .hA bitter wind exposes the jackal. x2  Edmund hits you with a +4 flail of draining!uih(exposed), 2 exposed)ui#P: 39/50 (52)------P: 1/11 ==-1ShockStampede DrainuiuiQ _You feel drained.uiw............#.......' ...h############ #.h....................h.).[### ###.....#############....  ..'uix(#uiK........' ...h############ #.h....................h.)..[### ###.@...#############ui ....  ..'# ui} .hYou hit Edmund.  Your weapon exudes an aura of protection.  You kick Edmund.ui G.huiG.hui  Edmund is almost dead.Edmund gestures with his flail.ui3======10 --2uituiԞO _Edmund barely misses you.uiù .' ...############ #h..............h..h)..[### ###.@...#############....  ..'.#.. ## uiP @' ...############ #h..............h..h)..#[### ###.....#############....  ..'.#... ##.# ....##ui hhYou hit Edmund but do no damage. You kick Edmund, but do no damage.uiu E.hui C.hui .hEdmund is almost dead.ui <hhui ui G.huiw Chhui 40=-----4======-3ui_ uix P _Edmund closely misses you.ui ............#.....'...... psychicmeow the Zephyrmancer ...........############# Gale Centaur #.................... HP: 40/50 (52) ===================----- #.h.................. MP: 0/11------------------------ #.h.................) AC: 10  Str: 9 #.................... EV: 9Int: 16 #...h............[... SH: 0Dex: 13 ### ###.....############# XL:  7 Next: 36% Place: Dungeon:4 .... #*@*..#  Noise: =--------  Time: 5123.2 (0.0)i40m ..... #*@*..#  f) +2 short sword (protect) ......#***..#  Cast: Shock ......'.....#  Stampede Drain ......#.....#  ui......#.....#  @   Edmund (exposed) ..... #.....#  hhh 3 jackals (1 wandering, 2 exposed) .##.# #.....#  ....### Casting: Airstrike (dangerous; 4% risk of failure)  uiPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetuiXAim: Edmund, wielding a +4 flail of draining and wearing a +0 scale mail  (almost dead, exposed, empty space bonus: 7/8)ui............#.....'...... psychicmeow the Zephyrmancer...........############# Gale Centaur#.................... HP: 40/50 (52) ===================-----#.h.................. MP: 0/11------------------------#.h.................) AC: 10  Str: 9#.................... EV: 9Int: 16#...h............[... SH: 0Dex: 13uig### ###.....############# XL:  7 Next: 36% Place: Dungeon:4.... #.@...#Noise: =--------  Time: 5123.2 (0.0)..... #.*...#f) +2 short sword (protect)......#.....#Cast: Shock......'.....#Stampede Drain......#.....#......#.....#@   Edmund (exposed)..... #.....#hhh 3 jackals (1 wandering, 2 exposed).##.# #.....#ui:....###Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: Edmund, wielding a +4 flail of draining and wearing a +0 scale mail  (almost dead, exposed, empty space bonus: 7/8)ui)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: Edmund, wielding a +4 flail of draining and wearing a +0 scale mail  (almost dead, exposed, empty space bonus: 7/8)  The open air twists around violently and strikes Edmund!uif .hYou kill Edmund!.huiG.hui %hhh 3 jackals (2 exposed)ui,ealth: 42/55 -agic: 0/1161==4.2 (1Shock  The open air twists around violently and strikes Edmund!  You kill Edmund! _The jackal barks! You hear a bark!  ui5-Your life force feels restored.  Your Fighting skill increases to level 2!  Your Armour skill increases to level 2!ui4ui7j _Your Air Magic skill increases to level 9!uiGg#.........'..........#############.....)#.h. #...h............[...### ############## #..ui8# #.)#.'.........##.# #.....ui,#.#.........'..........#############.....)h. #...@............[...### ##############ui #.. #.)#.'.......uir .hYou barely miss the jackal. You kick the jackal.  The jackal is severely wounded.uiD.huid( hA bitter wind exposes the jackal. The jackal barely misses you.The jackal bites you but does no damage.  The jackal barely misses you.ui h 4 jackals (1 wandering, 3 exposed)You encounter a jackal.uiv3-2====-5ShockuifuiS _The jackal barely misses you.ui@#...#...#..........'.........h#############...). #..h.............[...### ############## #.. #.)#'.ui@uiG?####+###.....)#...#.#..........'.........h#############..). #..h.............[...### ##ui(H############ #.. #.)#'uiL .hYou closely miss the jackal.The jackal is severely wounded.uibM9h.uioVuiPY3======--6ui4`uiUbA _The jackal bites you but does no damage. x2ui\M #....#....####+###.....)#...##...........'..........h#############...)hh. #................[...### ############## #.. #.)#'uiec#... #...#....#....####+###.....)#...##...........'..........h#############....)hh. #................[...### ##uic############ hhhh #.. #.)#uig h.  You closely miss the jackal.uig5h.uih .hThe jackal is severely wounded.uirYhhuis4==== 3 -7ui.{ui6}u _A bitter wind exposes the jackal. The jackal barely misses you.ui</ .  uil=qCasting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The jackal is struck by an arc of lightning.uieD  #...  #...#.....# ####+###.....) ............# ............#uiuE ............# ............# .......*...#### #.h.*....... #........... #..hh.......) #........... #................[ ### ###.....#### 3 .... #.....#  ..... #.)...#   You kill the jackal!uiFui# #...  #...#.....# ####+###.....) ............# ............# ............# ............# .......*...#### #.h.*....... ui #........... #..hh.......) #........... #................[ ### ###.....#### .... #.....# ..... #.)...# ui[  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *uiL h.The lightning grounds out.ui th..huiҺ .@hThe jackal barks!uiD 23--====8uiD ui` _The jackal misses you. x2; The jackal barely misses you.ui####+###...##...)............#......' ############ #..h..................)..[### ###.....#############....  . #.).#..'ui5X####+####...)............#......' ..############ #..h..................).[### ###.....#############ui.... . #.).#..'#ui= .hYou closely miss the jackal. Your kick misses the jackal.The jackal barely misses you.ui%ui4===---9uiui> _The jackal bites you but does no damage.ui\ #....#....####+###.....)#...##........'..........#############.hui]..)h. #................[...### ############## #.. #.)#'uife#... #...#....#....####+###.....)#...##......'..........#############uiTlJ.h...)h. #................[...### ############## #.. #.)#h.uiLm h.You closely miss the jackal. The jackal barely misses you.uifwuiz6=======---30ui&uiv _The jackal closely misses you. x2; The jackal completely misses you.uig #...  #...#.....# ####+###.....) ............# ............# uiI............# ............# .......*...#### #...*....... #..hh....... #...........) #........... #................[ ### ###.....#### .... #.....#  ..... #.)...#    You closely miss the jackal. The jackal barely misses you. ui_The jackal closely misses you. x2; The jackal completely misses you.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The jackal is struck by an arc of lightning.  The jackal is almost dead.uiJo #...  #...#.....# ####+###.....) ............# ............# ............# ............# .......*...#### #...*....... #..hh....... #...........) #........... #................[ ### ###.....#### ui+.... #.....# ..... #.)...# ui  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *ui։ #...  #...#.....# ####+###.....) ............# ............# ............# ............# .......*...#### #...*....... #..hh....... #...........) #........... #................[ ### ###.....#### .... #.....#  ..... #.)...#   uiU* #...  #...#.....# ####+###.....)uiU ............# ............# ............# ............# .......*...#### #...*....... #..hh....... #...........uiU) #........... #................[ ui+V### ###.....#### .... #.....# uiV..... #.)...# uid_o  #...  #...#.....# ui_####+###.....) ............# ............# ............# ............# ui `.......*...#### #...*....... #..hh....... #...........)uiP`_ #........... #................[ui` ### ###.....#### .... #.....#  ..... #.)...# ui`m  The lightning grounds out. The jackal bites you.  ui`o* * * LOW HITPOINT WARNING * * *The jackal bites you but does no damage.ui[ #...  #...#.....# ####+###.....) ............# ............# ............# ............# .......*...#### #...*....... #..hh....... #...........) #........... #................[ ### ###.....#### .... #.....# ..... #.)...#  h@The jackal bites you.38--4-----=1 _* * * LOW HITPOINT WARNING * * *i\7HuiK \ †Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The jackal is struck by an arc of lightning.uigR   #...  #...#.....# ####+###.....) ............# ............# ............#uiuS  ............# .......h...#### #...*....... #..*h....... #...........) #........... #................[ ### ###.....#### 2 .... #.....#  ..... #.)...#  uiS G You kill the jackal!uiL'  #...  #...#.....# ####+###.....) ............# ............#uiQ(  ............# ............# .......h...#### #...*....... #..*h....... #...........) #........... #................[ui(  ### ###.....#### .... #.....# ui) ..... #.)...# ui7 .  You are struck by an arc of lightning.  The jackal is struck by an arc of lightning.  The jackal is almost dead.lightning grounds outuiO8 ?.  The jackal is struck by an arc of lightning.uiC †The jackal is almost dead.  The lightning grounds out.  You kill the jackal!  You are struck by an arc of lightning.uiJ n  #...  #...#.....# uiDK *####+###.....) ............# ............# ............# ............# .......*...####uiK  #...*....... #..**....... #...........uiK ) #........... #................[ ### ###.....####uibL ; .... #.....#   ..... #.)...#     You kill the jackal!uiw  #...  #...#.....# ####+###.....) ............# ............#ui=!  ............# ............# .......*...#### #...*....... #..**....... #...........) #........... #................[ ### ###.....####ui! = .... #.....# ..... #.)...# ui" ui( "You kill the jackal!  You are  The jackal is struck by an arc of lightning.  You kill the jackal!  You are  * * * LOW HITPOINT WARNING * * *ui{_†@†.uiy6---2---------22ShockuiFui0 _The lightning grounds out.ui,y3uizui}ui)>uic _You stop stampeding.uiuiwuiuiS7=uiuiuiĊ:----ui7ui4uiT3==uiuiuiBuijuiluiK8=uiAuiz,ui0ui8uil:==uiuiuiG=9=uiquiuiuiuicuiui٥uiuiuiN>4==ui~uiuiui`X40=uiuiuiͰui uiui=uisuiHuiB1==uiķuiuiuihuiuiFuiuiuiuiuiD2=uiMui+uivuiuiuiT5==ui*ui ui3===4=6===uiuiui #5ui?2=uiuiuiuiui9,uinuiui56=ui54===uiuiQuiuiuiuiui+ui ui\uikuiui7=7==uiuiui&ui}uimuiuiuiui%8uiuiui' :==ui ui0 uiv ui ui< uiw uiqui)uiwK9=uiuizuiuiVui@uiG8==uiuiuiV50=uiuiuiAuiuiui ui!ui#ui$P==ui&ui&K1=ui'ui(,ui)ui+ui+ui,ui-uiR.2=9==ui7/ui0,ui2uiZ4,ui5ui47ui7K3=ui8ui9:ui::==ui=;ui\<ui<ui==uiE>ui>ui ?ui]@94ui@2=uiEAuiSBuiCP10/11==uiCuiFEuiEui4Fui;GuixGK5=ui8HuiIuiJuiJuiKui L:==uiLui.NuiNui5Oui5PuiP9=uiOXuiJZuiZui]uiU^,uiR_ui`ui`M1===uilauicuie,uifuiAiuij,uiluimuioui.pui9quisuituiQu;===uivuixui/yuieyui%zui:{uiT|ui{|ui)}ui ............#.....'.......†...############# #.................. #..†........... #...................) #..............ui_ #................[### ###.....####.... #.@...# --..... #.)...# ......#.....# ......'.....#......#.....#........##.# #.. ....##ui3  †...############# #....................†..)ui#.....#........[### ###.....#############....  ..#...'..ui ...ui%?..##.#uiJ<## ....###ui[!ui1210.2 (78.0)uicG--1.2 (79ui~ui[$  Things that are here:uiˮ _a +4 flail of draining; a +0 scale mail; the human corpse of Edmunduiu3uiuiuiRui: _ui ui,uiui@  There is an open door here.uiZui|uif#................. psychicmeow the Zephyrmancer#h. #..†.............. Gale Centaur.. #................. Health: 55/55 ========================..#................. Magic: 11/11 ========================#.#................[ AC: 3Str: 9#####.###.....########## EV: 9Int: 16........#.....#uiSH: 0Dex: 13........#.)...#XL:  7 Next: 62% Place: Dungeon:4.......@#.....#Noise: ---------  Time: 5213.2 (2.0)........'.....#f) +2 short sword (protect)........#.....#ui@wCast: Shock........#.....#.......$#.....##..##.###.....#uijh   Natasha (asleep)### ## ....###....#....# _The lightning grounds out. uiS_You stop stampeding.Things that are here: _a +4 flail of draining; a +0 scale mail; the human corpse of EdmundThere is an open door here.  You encounter Natasha, Servant of Life and Death.uiui/  --more--ui%ui+ShockuiuiC; 4.2 (3 _uiXui*ui  #................. psychicmeow the Zephyrmancerui*  #h* #..†.............. Gale Centaur uiJ >** #................. Health: 55/55 ======================== ..#................. Magic: 7/11ui ===============--------- #.#................[ AC: 3Str: 9 #####.###.....########## EV: 9ui Int: 16 ........#.....#  SH: 0ui <Dex: 13 ui ........#.)...#  XL:  7 Next: 62% Place: Dungeon:4 ui& .......@#.....#  Noise: ---------  Time: 5214.2 (0.0) uiI ........'.....#  f) +2 short sword (protect) ........#.....#  Cast: Shockuii x ........#.....# ui  .......$#.....#  ui 9#..##.###.....#  h   Natasha (asleep) ui ### ## ....###  ....# ui  ~ ....# _You encounter Natasha, Servant of Life and Death.ui( Casting: Static Discharge (safe; 3% risk of failure)  uiN Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  ui| }Press: ? - help, Dir - move targetAim: Natasha (asleep, empty space bonus: 3/8)uiZ #................. psychicmeow the Zephyrmancer#*. #..†.............. Gale Centaur.. #................. Health: 55/55 ========================..#................. Magic: 7/11===============---------#.#................[ AC: 3Str: 9#####.###.....########## EV: 9Int: 16........#.....#SH: 0Dex: 13........#.)...#XL:  7 Next: 62% Place: Dungeon:4.......@#.....#Noise: ---------  Time: 5214.2 (0.0)........'.....#f) +2 short sword (protect)uiq ........#.....#Cast: Shock........#.....#.......$#.....##..##.###.....#h   Natasha (asleep)### ## ....###....#....# _You encounter Natasha, Servant of Life and Death.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: Natasha (asleep, empty space bonus: 3/8)ui A.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4%  Press: ? - help, Dir - move target: Natasha (asleep, empty space bonus: 3/8)  The air twists around and strikes Natasha!  You kill Natasha!uif (uii l7===5.2 (1Shockui{ ui l _Natasha screams in pain as she dies!uiG  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.uig4ui@uiFuiI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)uiui]uiauiF _Unknown command.uiF3ui+GuiIuiNf _ui:OuiQuijQuiRuiTuiEV,uinXuiXuiYui_[ui[ui\uia^ui^88==ui^ui_uia,ui]cuid,uifuihuiAhuiPiuijui&k:==uiQluimui2nuioui~q,uiWruisui5tuiuui&wuipw69==uiwuixuidzuizui{uiE~ui~uiuiuiuibuiKui:==uiuiuiӈuiӉuiҊuiuiuiuiuiuiui@uiuiiuiI10/11==ui3ui`uiui"ui ui9uiޕuiui]ui!ui=uik:==uiuiDuiguiuiuiBuiui,uiuiuiLuikF1===uivuiߥui,ui:uiuiͭ,uiuiui,ui8ui\uigui;===uiڽuiuiui{uiM _You now have 175 gold pieces (gained 7).uiuiuiuiLuiuiuiuiui|uiuiGui^uiCuiruiui9uiXuiui(uiui ,uiuiuiuiuiui uiuiuiXuiui # #..)#..† ...# ..# #.#.##.###.....#..#.....##..#.)...##..#.....#---60.2 (4ui3f5.0)#...'.....##.........#.....##.........#.....##.........#.....###..##.###.....# ####### ....### ....#  ....#uiuiH---1.2 (46uiui+& _Found a war axe.uid 3ui*f uil Buip ,uir ,uis ui-v uix uisx uizy ui\{ ui^} ui} uiZ ui& ui\ ui ui ui uiu ui0 ui҈ ui ui Xui% ui ui ui ui ui uiΗ ui ui ui ui ui# ui uiΝ ui uin %  ui There is an open door here.ui 5 _ui uiJ ui/ uip ui6 uiD ui uiY ui\ uif uiE ui ui% ui uia ui ui ui͵ uiV ui ui] ui ,ui uiC N _You now have 187 gold pieces (gained 12).uiF ui ui ui ui ,ui uiu nui ui# ui uip ui uiN ui ui ui ui ui ui ui ui! ui uip ui ui ui[ ui ui ,ui ui ui@ uin ui ui uiB ui ui uiw ui ui( ui ui> uif ui ui@ uie ui< uik ui uiO ui6 uip ui ,uiy ,ui ui ui ui2 ui ui ui% uiy ui  ui ui ui7 ui ui ui ui ui ui uiT ,uia! ui$ ui& ui& ui( ui+ ui!. ui]. uiq/ uiU2 uit5 ui5 uil7 ui9 ui; ui; ui= ui? uiA uiA uiB uiE uiF ,uiG uiK uia ]  #.... #...#  #..>.. #.[.. #...#  #..... #... #...#  #...!. #...# ui b z #.....#############+###  #.$..................... .............. ..............ui3b h ...............306.2 (45uiWb  ................†uivb   ##########.....#####....uib   #.....#..)#..†.ui+c   #.....#...#....  #.....#...#....   #.....###.#....  uic #########.###..   #.........#.. uij uis ,7.2 (46ui{w uix ; _Found a stone staircase leading down.ui( ui) ui* uiz- ui5 Xuit8 ,uid9 ui< ui= ui= ui'? ui1A uiC ,uiD uiF uiH uiH uiI uig K  #....'.   #....#.  ####### ##..##.  #.....#...####'  #.....# #.... #.  #.....# #.... #  #..>..# #.[.. #  #.....# #... #  #...@.# #  #.....#############+#uiyg R  #.$...............  #...................  #.................  #.................  #..................  ##########.....#####  #.....#..)#uiw ]12.2 (5.0)3.2 (6uiz ui| S _s - a yellow potionuiauiuinjuipuiuiui,ui@,ui4ui9uiui"uiݬM _You now have 193 gold pieces (gained 6).uiui-ui[uiCuiҶ,uiuiui+uiTuiǻuiuiuiĿui9uiui,uiuuiuiuiuiuiuiuiuiuiui,ui~uiuiuiuiuiui2uiaui%uiuiuuiui%uiui,uiuiuiuiTuiuiuiui%uiuiR ui{ ui uiU ui4ui),uiuiuiyuiui`ui7 _You open the door.ui3ui9ui @  There is an open door here.ui ui! _ui!ui"uiA$,ui$ui%ui&,ui-'ui6(ui)ui9)ui)ui+ui.,ui/ui1ui4ui}4ui=uiA@  There is an open door here.uixCui D _uiEuiHuiOKuiKui,NuiPuiSuibSuiTuiX@  There is an open door here.ui&[ui[ _ui\ui_uiFa,uibuiduif,uigui w - a scroll of enchant weaponui>juijuikuie&0uiߥuiuipE _Done exploring.uiT 3uiV ui ui ui ui E _Done exploring.ui:ui+Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from fire (worn)  d - a ring of poison resistance (worn)h - a ring of wizardry  j - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ui ui ui  psychicmeow the Zephyrmancer ui ui= *Gale Centaur Health: 55/55 ======================== Magic: 11/11 ========================uif K AC: 3uip Str: 9 ####### EV: 9Int: 16  ################.....) SH: 0Dex: 13  #....#.........#...... XL:  7 Next: 67% Place: Dungeon:4 uij Q #.•..@.........'...... Noise: ---------  Time: 5372.2 (0.0)  #....#.........#...... f) +3 short sword (protect)  #...##...###...#...... Cast: Shock  ######...#########.... #............#.... #............#....  #............#....  #............#....  ########.....#.... ui UAs you read the scroll labelled JOTHEIFEIPS, it crumbles to dust.  It is a scroll of enchant weapon.  Your +2 short sword of protection glows red for a moment. _c -> w - a scroll of enchant weapon _Done exploring. _Done exploring.uir P  Okay, then.ui' ui, ui!. . _vivi`mWhere to? (Tab - D:3 @ (x,y), ? - help) vi6 D - Dungeon viivi2 psychicmeow the Zephyrmancer Gale Centaur Health: 55/55 ======================== Magic: 11/11 ======================== AC: 3Str: 9 ####### EV: 9viLInt: 16  ################.....) SH: 0Dex: 13  #....#.........#...... XL:  7 Next: 67% Place: Dungeon:4 vi #.•..@.........'...... Noise: ---------  Time: 5372.2 (0.0)  #....#.........#...... f) +3 short sword (protect)vi  #...##...###...#...... Cast: Shock vi_g ######...#########.... #............#.... #............#....  #............#....vim  #............#....vi{  ########.....#.... vi}It is a scroll of enchant weapon.  Your +2 short sword of protection glows red for a moment. vi_c -> w - a scroll of enchant weapon _Done exploring. _Done exploring. _Okay, then.vivivivivi: _vi%vi%vii&vi&vi4vi6viu6vi37vigDviFviIFviDGviiSvicTviTvivUviPavicBvi*pviq,virrvi~viviDvifvivigvi,vivi2viuvivicvi,vivi  _You open the door.viviviSvi@  There is an open door here.viUvi _vi}vi|viBvi@viviviviviT,vivivifviviviQviviviviDviviBviFvivivvivivivivivivivi],viviJ @  There is an open door here.vi vi _vievirviviviRvivi,vivivivividviviuvivi'vivivi)vivi; vir!vi!vi"vi`&vi'vi'vi(vi*vi+vi+vio,vi-.vi.vi /viy/viv1viO2,vi2vi4vi5,viR5vi6vi7,vi,8viCvi?EvixEviGvi&JviK,viMviHO@  There is an open door here.viSPviP _viQviRviTviTviUviXvieYviYvi$Zvii[vih\vi\vi!]vi^viA_,viP`vi+avibvicviVdvifvivh,vihvijvi3k,vikvimY  There is a stone staircase leading down here.vinvirP _vi&5vivi`vivi@ _You climb downwards.  Found 11 gold pieces.vi7 ######### #...$..@#420.7 (48.5) #.###.......#  #.#####.# vi^g ... ### vi:vieviPa _There is a stone staircase leading up here.vi| vi vi} vi vi viݑ P _viْ vi" vi vi vi4 vi vi viʙ vi viR vi N _You now have 204 gold pieces (gained 11).vi\ vi vi# vip vi vi vij vi vi ,vih vi¨ viW vi ,viE vi viK vi vi vi/ vi^ vi viM vi viճ vi viz vi vi< vi^ vi vi vi» vi% vi vi> vi ,vi viJ vi vi vi| vi vi? vi vi vim vi vi vi$ vi vi3 vi viK vi viK vi vi vi ,vi vi vi vi viP vi vi viF vi vi vi{ ,vi vi; vi via vi vi vi vi vi[ vi viG ,vi vi vi vi vi vi vi ,viN vib vi vi vic viP vi vi vig vi{ vi" viz vi< vi> vi vi vi? vi" vi vi vi/ vi vi vi vi vi vi vi vi vi vis vi vi vi" viY vi vi vi vi vi vi- vi vi vi viB vir vi ,vi vi vi vi/ vi{ vi vi vi vi vi! vi># vi~# vi# viu$ vi% vi;& viw& viI' vi( vi) viR) vit* viY, vi, vi, vi{. vi0 f  You encounter an adder.vi8 Y     ###  #.S  #.#   #.#######  vi9  #@......#########   #######.#......<##   #.#.###.....Shock   vi-9 #.#.###.####   #.#.....#  vi9 #.########## S   adder (asleep)  #...........  ############  viD /66.7 (46.0vi 37.7 (47 _vi vi viDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($79)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 =vi) vi  psychicmeow the Zephyrmancer  Gale Centaur  Health: 55/55 ========================  Magic: 11/11 ======================== vi(  ###AC: 3Str: 9  #.SEV: 9Int: 16  #.#SH: 0Dex: 13 vib L #.#######vi XL:  7 Next: 67% Place: Dungeon:5  vi #@......######### Noise: ---------  Time: 5467.7 (0.0)  vi #######.#......<## f) +3 short sword (protect)  vi #.#.###..... Cast: Shock  #.#.###.#### vi2 @ #.#.....# viT #.########## S   adder (asleep)  viu #........... vi Q ############  _There is a stone staircase leading down here. _You climb downwards.  Found 11 gold pieces. _There is a stone staircase leading up here. _You now have 204 gold pieces (gained 11). _You encounter an adder.vi vim viV viO2 i†You now have 204 gold pieces (gained 11). _You encounter an adder.The zap hits the adder.  The adder is moderately wounded.  The adder hisses angrily.  The zap hits the adder!vi{8 K***vi B†..vi 0---8==8.7 (1Shockvi$ viO  vi C_You kill the adder!vivi|vivi( vie_You can't see any susceptible monsters within range! (Use Z to cast anyway.)vivi viN vi  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)viviviviviœ: _viUBvi4viviviviw9---vivi,vi!viơvi vi{vi viM1===vivi54 _Magic restored.via3vivivi^vi,vi3viviiviviҵvivic;===viϸvib  You see here an adder corpse.vivi} _viviviXviwvivi$viviviAvivivi,viGvieviG . ##. #.) #. vi*#.# #.###  #@..# --846.0)vid #####.#  vik#.†...#  viq#.##### #.######vi'# vi7#.......## #######.#......<####viSb  #.#.###.......viob  #.#.###.#####.viE viQvi>G--5.7 (17vivif' _Found a hand axe.viviviXviFviviXvi_vivijvi## .. .. >. .##.viXd .#.#..)vit # 7.7 (2.0) #.# vix #.####...#viZ#####.##.†...#vi..vi*.vivi3+8.7 (3vivi@; _Found a stone staircase leading down.vi;p vip viXq vi\t vi4w j  You encounter a clockroach.viۂ M :.## .... >...#..B. .#.....#.......)..#.# Shock#.###.B   clockroach (asleep, warded)vi @B.0vi XBvi +9.7 (1viٞ vid , _Found a book of Frost.viw :.  ## ...  .. >...  .##.B..  .#.....  ##.......  #.)..# vi #@# #.# #.# #.###  #...#  #####.#  #.†...# vi$>    viQvi} :.  ## ...  .. >...  .##.B..  .#.....  ##.......  #.)..#  #@# vi#.# #.# #.### #...# #####.#  #.† viI viuvi$vi)vi.,a _A clockroach is nearby!vi$ :.  ## ...  .. >...  .##.B..  .#.....  ##.......  #.)..#  #@# #.# #.# #.###  #...#  #####.#  #.†...#     vi%Q :.  ## ...  .. >...  .##.B..  .#.....  ##.......  #.)..#  #@# #.# #.# #.### #...# #####.#  #.†  vi6Wvi_vi7eviga _A clockroach is nearby!vi\?vi1DviIviLH _No target in view!vic   psychicmeow the Zephyrmancer :.  Gale Centaur ## ...  Health: 55/55 ======================== .. ***.  Magic: 7/11===============--------- .##*B*.  AC: 3Str: 9 .#.***.  EV: 9Int: 16 ##.......  SH: 0Dex: 13 viȂ 0#.)..#  XL:  7 Next: 68% Place: Dungeon:5 #@# Noise: ---------  Time: 5489.7 (0.0) #.#vi? = f) +3 short sword (protect) #.# Cast: Shock #.###  #...#  #####.#  B   clockroach (warded) #.†...#  #.#####  #.####### _No target in view!  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a clockroach (damage-immune at range, empty space bonus: 8/8)vi psychicmeow the Zephyrmancer:.Gale Centaur## ...Health: 55/55 ========================.. >...Magic: 7/11===============---------.##.*..AC: 3Str: 9.#.....EV: 9Int: 16##.......SH: 0Dex: 13viA P#.)..#XL:  7 Next: 68% Place: Dungeon:5#@#Noise: ---------  Time: 5489.7 (0.0)#.#f) +3 short sword (protect)#.#Cast: Shock#.####...######.#B   clockroach (warded)vio #.†...##.######.####### _No target in view!  vi Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vi [Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a clockroach (damage-immune at range, empty space bonus: 8/8)vi B.  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a clockroach (damage-immune at range, empty space bonus: 8/8)  The open air twists around violently and strikes the clockroach!!vi F.Bvi^ vi 6===90.7 (1vi@ vi 9 _The clockroach is warded from harm.vi{.. :### .#.. >#.##..#B##........#.@..##.#####.# #.##.### #...# #####.##.†...##.#####vi[[.. .:### .#.. >#.##.....$.#B.....###.@......##.)..#.#...viz#.#### #.##.###  #...######.##.†...#vi ed, exposed)You stampede towards the clockroach!  Found 11 gold pieces, a scale mail and a chain mail.viɒ3-8==--1Stampede viviU _A bitter wind exposes the clockroach. The clockroach bites you.vi;  You completely miss the clockroach.You stop stampeding.vi|K--2vivi B _The clockroach bites you but does no damage.viR  You stop stampeding. _The clockroach bites you but does no damage.  You hit the clockroach.  Your weapon exudes an aura of protection.  You kick the clockroach, but do no damage.  The clockroach is heavily wounded.viU 4-9====10 3vi\ vi_ B _The clockroach bites you but does no damage.vi  ed)You hit the clockroach. You kick the clockroach.  The clockroach is severely wounded.vi.34vizviT _The clockroach is no longer exposed. The clockroach bites you.vi  psychicmeow the Zephyrmancer [[..  Gale Centaur ....  Health: 53/55 =======================- .:...  Magic: 5/11==========-------------- vie### .....  AC: 10  Str: 9 #.. >.....  EV: 9Int: 16 #.##*....$  SH: 0Dex: 13 #.#B*....#  XL:  7 Next: 68% Place: Dungeon:5 ##.@**....#  Noise: =--------  Time: 5494.7 (0.0) vi#.)..#.#...  f) +3 short sword (protect) #.#### Cast: Shock #.#viI #.# #.### B   clockroach (warded) #...# #####.#vi E #.†...#Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetviQAim: a clockroach (severely wounded, damage-immune at range, empty space bonus:4/8)vi0Fpsychicmeow the Zephyrmancer[[..Gale Centaur....Health: 53/55 =======================-.:...Magic: 5/11==========--------------### .....AC: 10  Str: 9#.. >.....EV: 9Int: 16#.##.....$SH: 0Dex: 13viF#.#*.....#XL:  7 Next: 68% Place: Dungeon:5##.@......#Noise: =--------  Time: 5494.7 (0.0)#.)..#.#...f) +3 short sword (protect)#.####Cast: Shock#.##.##.###viFB   clockroach (warded)#...######.#viF6#.†...#viG(Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vi3GAiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetvigGAim: a clockroach (severely wounded, damage-immune at range, empty space bonus:4/8)vi+D q.onfirm with . or Enter, or press ? or * to list all spells.vipD Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a clockroach (severely wounded, damage-immune at range, empty space bonus:4/8)  viD 8The air twists around and strikes the clockroach.viTO (vi)Z l74==5.7 (1Shockvi/` vib N _You kill the clockroach!vi*!vi!vi[#vi'vi*,vi,vi,%4vil.vi1vi=20 3 vi3viA7,vi8viz<vi<55=vi<viZ>viB1 _HP restored.vivixviEviO6===vivi ,vij vi viF9=vivi,vivi/Q===vivi&viviviM!,vi&Bvi'vi+d7==vi,vif/,vi0vi:,vi<vi ?,vi~@viBviB:==viCviE,vixFvi"HviTHvi IviJ,viKviNviNN8==vi,PvitR,vi3Svi?U,vi'VviWviWviXviZP==via[vi&]viU]vi]vi_vi`vi`vibvi cvicvie,vifvigvi4hL9==vi ivij,vikviimvimviQnvipviApvipvirvis:==vi2tviu,vivviWx,viFyvizvizvi{vip}vi}P10/11==viz~vi,visvik,vi viviۅvivivvi:==vivi,viviǕ,viviR,vi5vi#c1===vi/viÝvif,viGvitvi,vivivi,viHviǬvi,vic;===vinvivivi׳vivi vi,vi޹vi/ ######## #..[[..# #......# #..@...# ---####......# #..+>.....+#.##.....$##.#......####........##.)..#.#.....#.#####..#.##.# .!.....You pick up a book of Frost and begin reading...vi1549.7 (54.0)viI---50.7 (55vivi\_ _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.vi\vi*]vi^vibviVfvijBvioviTovipvi\sviwviwviyvih~vi~viviN _You now have 215 gold pieces (gained 11).viviNviviǕviviviRvivi vi[vihviJvivi2vinvivi5vi}vivivivivin _s - 2 yellow potions (gained 1)viviݸvivi@vivi1viviviwvivi^vi^viB*#..[[..##......##......#####......# #####..+>.....+ ...#.##......# .. #.#......## .# ##........###.#.#####.)..#.#....@....!..63.7 (13#.#####...#.###..###vi$#.# #.............#.# ########### )#.####...######.##.†...##.#####vi`vi,4.7 (14vi vi& _Found an orcbow.viJviKviKvi2NviTXviE_#..[[..# #......# #......# ####......###### #..+>.....+....###.##......##...<#.#......###.###..###.#.##vi_ #.)..#.#...!..5.0)#.#####...#.###..###.# #............. #.# #############).##.### vi_]..#...# . viPevij+6.7 (2viVmvin9 _Found a stone staircase leading up.viviviviviyBvivivi!vivivic,viRvi,vifvil _d - 3 grey potions (gained 1)vivivivivivi&vivivi,vi_viNvi,vivi viJ ,vi] vi vi vi- vi viJ vi| vi vim vi' viO& `vi' vi-( vi-) vi%1 >  You see here a +0 orcbow.vi43 vi3  _vi; nviWC viF viG viG vinK viM vi .W.W viJC ..§#§#.. viC .. viF b6----2 viLM 8_ vixP e _The bes kemwar is moderately damaged.vieI...............viƴ psychicmeow the Zephyrmancer #.###..######## .#  Gale Centaur ..........## #.#  Health: 56/56 ======================== #########).## ...#  Magic: 2/11====--------------------vi #......# $....  AC: 3Str: 9 vi*#.####.# ####**.  EV: 9Int: 16 viQ#.# #.# ##..*W  SH: 0Dex: 13 viv#.# #.# #..W# XL:  7 Next: 75% Place: Dungeon:5viص #.########§@.##  Noise: =--------  Time: 5682.7 (0.0) #.##.# ##§§..§#  f) +3 short sword (protect) viP######....###§§§.§§§  Cast: Shock ...<#####.##§§§§..§§  Dim #.......#..§§§§..§§ #.#####.##§.§§.._..§  W   phantom ..# #.##§§§§.....§.  W   bes kemwar #######.####§§....§.. vi........# #§§...§§# _The bes kemwar is moderately damaged.viCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vi̶Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a bes kemwar (moderately damaged, empty space bonus: 3/8)vi#...............psychicmeow the Zephyrmancer #.###..########.#Gale Centaur ..........###.#Health: 56/56 ======================== #########).##...#viUMagic: 2/11====--------------------#......#$....AC: 3Str: 9#.####.# ####...EV: 9Int: 16#.# #.# ##...*viYSH: 0Dex: 13#.# #.# #..W#XL:  7 Next: 75% Place: Dungeon:5#.########§@.##Noise: =--------  Time: 5682.7 (0.0)#.##.# ##§§..§#f) +3 short sword (protect) ######....###§§§.§§§Cast: Shock vi+...<#####.##§§§§..§§Dim #.......#..§§§§..§§ #.#####.##§.§§.._..§W   phantom ..# #.##§§§§.....§.viW   bes kemwar #######.####§§....§.. ........# #§§...§§# _The bes kemwar is moderately damaged.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a bes kemwar (moderately damaged, empty space bonus: 3/8)viW.  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a bes kemwar (moderately damaged, empty space bonus: 3/8)  The open air twists around violently and strikes the bes kemwar!vi §WThe bes kemwar is severely damaged.vi #.####.# ####...  #.# #.# ##..W.  #.# #.# #..§#  #.########§..## #.##.# ##§§..§# ###....###§§§.§§§## <#####.##§§§§..§§.### .....#..§§§...§W§§..# ####.##§....._..@...##.##§§...........#.####§§§...§.§#...#..# #§§§..§§## #..#viL##### #§....## .. ##§..## . ....# ..... vi*##§§##..§.§.§W.§§§§#viZ a5-==3.7 (1vi9viJ _The phantom hits you. The phantom blinks! You blink.vi^   Casting: Airstrike (dangerous; 4% risk of failure)  vi \Confirm with . or Enter, or press ? or * to list all spells.vi vi vi e _You don't have enough magic to cast this spell.vi[vi^viqeviCgF _Unknown command.vi8n  ###.#§.##.§..W§§§§##.##vin #..You barely miss the phantom. You kick the phantom, but do no damage.The phantom is lightly damaged.vi @WYou are struck by an arc of lightning. The lightning grounds out.vi D 8*viz  The bes kemwar writhes about, and something writhes within you.vi z@#§§§....##vi. 7---1----==7vi vi { _You feel as though your spells will be weakened for longer.vi &  viE Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vi vi= vi e _You don't have enough magic to cast this spell.vii   Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vijviovi)q7  Casting: Static Discharge (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. vilq/ Casting: Static Discharge (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.viñ _You don't have enough magic to cast this spell.  You hit the bes kemwar but do no damage.  Your weapon exudes an aura of protection.  Your kick misses the bes kemwar.  The bes kemwar is almost destroyed.  The phantom barely misses you.viw8*vi  The bes kemwar writhes about, and something writhes within you.vi=@§..vi(...viL10 8vivi{ _You feel as though your spells will be weakened for longer.vi §WYou hit the bes kemwar. Your kick misses the bes kemwar.The bes kemwar is almost destroyed.vi## ##.# ##########).## .. #......#$.... #.####.# ####.... # #.# ##.....  #.# #...# #######§W.## vi.)#.# ##§§§§§## #######....###§W@.§§§## ....<#####.##§§§§§§§§.###.......#..§..§§§§§§§..# ##.#####.##...§.._...... ...# #.##...§§§...####§§§§..§§§#...#vi[......# #§§§..§§## #..### #§....## .. ##§..## .viviPI.Wvi4###..§§_§§...§vi]4----9vi8_viJ _The phantom hits you. The phantom blinks! You blink.vi H## ##.# ).## ...# #......# $.... #.####.# ####.... #.# #.# ##..... #.# #.# #...# #.########§..## viT #.##.# ##§W§§§## ....###§W§@§§§## <#####.##§§§.§§§§.### .#.....§..# .#####.##...§§§_§.....# # #.##...§§§§..####§§§§..§§§#...# # #§§§..§§## #..# vi .§Wvi  ##§W.§...§§§.#...§§§_.§#...§§§§..##...  The bes kemwar barely misses you. The phantom barely misses you.viz h5=---90vi 8_vi# X _The bes kemwar closely misses you.vikM ..  You closely miss the phantom.The phantom is moderately damaged.The bes kemwar barely misses you.vi'OB----1viRviT> _The phantom hits you but does no damage.vim §You hit the bes kemwar.vix\ ...§...§§.#...§§§.###§§§§...§§#viV]...§##You destroy the bes kemwar!vi, 4-842 _The phantom hits you.vi8_viOk _Your Necromancy skill increases to level 2!viI -#.###..######## .# .......... ##.# ##########).## ...# #......# $.... #.####.# ####.... #.# #.# ##..... #.# #.# #...# #.########§..# #.##.# ##§@. #######....###§§W.§§§## ....<#####.##§§§§.§§§.### ##.......#......§..§§§..# ##.#####.##...§§._......# ...# #.##...§§§...§§..# ########.####§§§§...§§#. .........# #§§§..§§## #..# ########## #§...§##..viO  .#  ##.#  ...#   $....   ####....  #.# #.# ##.....  #.# #.# #...#  ##§..##   ##§@.§§## §§W.§§§## <§§§.§§§.### viYP -..§§§..# _......#  ...§§..# ...§§#...#  #§§§..§§## #..#   .. vi%  .#  ##.#  ...#   $....   ####....  #.# #.# ##.....  #.# #.# #...#  ##§..##   ##§@.§§## §§W.§§§## <§§§.§§§.### ..§§§..# _.. ...§§..# ...§§vi& #§§§..§§##   vi>) W§The phantom hits you.  * * * LOW HITPOINT WARNING * * *vi.0 #.#.##  #.#.####### . .............  ###..######## .# ........## ###.# #######).## ....####......# $......#.####.# ####....#vi0 #.# #.# ##..@....#  #.# #.# #..W#....#  #.########§..######  #.##.# ##§§.§§## ##....###§§§.§§§##vi1 <#####.##§§§§.§§§.### ......#......§..§§§..# #####.##...§§._......# #.##...§§§...§§..#vi< p§§#§§§§..§..vi@ [2--3viaF viH 4 _The phantom blinks! You blink.vin .§You hit the phantom. You kick the phantom.  The phantom is heavily damaged.viqo32===4vivvi>y> _The phantom hits you but does no damage.vit  . ..§§You barely miss the phantom. You kick the phantom.  The phantom is severely damaged.vik y5 _The phantom hits you but does no damage.vi| §......vic You hit the phantom. Your kick misses the phantom.The phantom is severely damaged.vi %6vivi> _The phantom hits you but does no damage.viyQ  W§You closely miss the phantom. Your kick misses the phantom.The phantom is severely damaged.viXu.<# .##.## ######### ... .......... .. ######.# .....## ####.# ####).## #....##### vi|Y#......# #$W........ #.####.# ### #.# #.# ##..§....# #.# #.# #§§§#....# #.########§§§######.##.# ##§ #....###§§..§§§## ####.##§§§§.§§§.### ...#.........§§§viYd..##.##...§§§§......#vit..7 _The phantom hits you. The phantom blinks! You blink.viT#.##.## #.######### ............. .. #..######## .#....## ####.# #####).## #....#####.  #......# #$W........  #.####.# ####....#  #.# #.# ##..§.@..#  #.# #.# #§§.#....#  #.########§.§###### vij #.##.# ##§.§§§## #....#§..§§§## #####.##§§§§.§§§.### ....#.........§§§..# ###.##...§§§§......#  #.##...§§..#.WviIn#..#.viAB==8vi{ _The phantom attacks as it pursues you! The phantom barely misses you.vi** _The phantom hits you. The phantom blinks! You blink.attacks as it pursues you! The phantom barely misses you.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  is struck by an arc of lightning. viQN The phantom is almost destroyed.vi~ W..@0----=9Shockvia vi < _You are struck by an arc of lightning.vi    Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vi vi$ vi ' e _You don't have enough magic to cast this spell.vi  You closely miss the phantom. Your kick misses the phantom.vi5 JThe phantom is almost destroyed.vi J4 3 -700vi` vi U _The phantom closely misses you.viThe phantom is almost destroyed. _The phantom closely misses you.  You hit the phantom but do no damage.  Your weapon exudes an aura of protection.  Your kick misses the phantom.  The phantom is almost destroyed.vif10 -1viQ vi T _The phantom barely misses you.viTI .  You hit the phantom.viX(vi1==--992 _You destroy the phantom!vioM..<  .### #.#########... ............ #..######## ......## vi̻###.# #####).#....#####.....# #$.........###.# ######... #.# #...#....######..§#######.##.# ##§.§§§##.vi*9§vi--3vivivi%.=M# ..<  ### #.#########... ............. #..######## ......## ###.# #####).#....#####.....# #$@........###.# ####....#######...  #.# #.# #...#....#Dim ..§vi/vi8e5=-4vi=vi?viQ Ivi9R vi6V ,vioa == 3 6=vib ,vie ,viKg vi;l  You encounter an ogre. It is wielding a +0 giant club.viم O2==Shock§O   ogre (wandering)vi *9.7 (5vi &.vi 210.7 (6 _vi< vi^ vi@<#.###  .O.  ..  .#  ####.#  #....#####.   #$@........   ####....#####  #.# #.# ##.......#  #.# #.# #...#....#  #...######   ##§§.§§##.##  vil,<#.###  .O.  ..  .#  ####.#  #....#####.   #$@........   ####....##### vimn #.# #.# ##.......#  #.# #.# #...#....#  #...######   ##§§.§§##.vi%uvizviviU\ _An ogre is nearby!vi *.<# .#.##.### .#.######### .O. ............ . ##..######## .# .......## ####.# ######).## #....#####.  #......# #$.........vi&+/ #.####.# ####@...##### #.# #.# ##.......#  #.# #.# #...#....# #.########...###### #.##.# ##§§.§§## ###....###.§§.§§§## <#####.##§§§§.§.### .....#.....§§..§§§..# ####.##...§§§§......#viV-0Ovi4.§§O   ogre (wandering)vi@_7=1.7 (1 _vi,GviHvi#.#.##.### #.#.######### ............... .O ###..######## .# ........## ####.# #######).## #....#####.  #......# #$......... #.####.# ####....##### #.# #.# ##..@....#  #.# #.# #...#....# #.########...###### #.##.# ##§§§§§## ####....#.§§§§§§## vif.<#####.##§§§§.§§§.### ......#.....§§..§§§..# #####.##...§§§§......# # #.##...§§..#viK.Ovivi%2vivivi#.#.######### ... .............. ###..######## O# .........## ####.# ########).## #....#####.  #......# #$......... #.####.# ####....##### #.# #.# ##.......# vi #.# #.# #..@#....# #.########...###### #.##.# ##§§§§§## #####....###.§§§§§§## ..<#####.##§§§§.§.### .......#.....§§..§§§..# .#####.##...§§§§......# .# #.##...§§..# ######.####§§§§...§#...#vic#.viܰ$Ovin:#§viB==3vivi[vi ............... #.###..######## .#.........## ####O# vi_ #########).## #....#####. #......# #$......... #.####.# ####....##### #.# #.# ##.......#  #.# #.# #...#....#vi L #.########.@.###### #.##.# ##§§§§§## ######....###§§§§§§§## vi z...<#####..§§§.### #.......#.....§§..§§§..# #.#####.##...§§§§......# .vi .# #.##...§§..# #######.####§§§§...§#...# ........# #§§§..§§##vi B #..#viB G.Ovie vi ]8=4vi vi| viK  #.###..######### ..........## ####.# #########).##...O#####. vic 4#......$........####.# ####....#####  #.# ##.......# ...#.#######...#####.# ##§§@§§## ######....###§§§§§§§## ...<#####.##§.### #.......#.....§§..§§§..#####.##...§§§§.... ######### #§...§## ..vi ##§..§§....§§.§...§§§_.#...§§...###§§§..§.§vi W5ShockviШ viD vi ! ..........## #### #########).##...O#####. #......$........####.# ####....#####  #.# ##.......# ...#vi.#######...#####.# ##§.§§§## ######....###§§§@§§§## ...<#####.##§.§§.§§§.### #.......#.....§..viO'..§Dim vinC#.§#.viB..§§###§..##.vivivi%6viGviHviT#########).##...O#####. #......$........####.# ####....#####  #.# ##.......# ...########...#####.# ##§.§§§## vi######....###§§§.§§§## ...<#####.##§..### #.......#....§..#####.##...§§§_.§.. ..# vi,....§§§ #######.####§.§..§.#...# vi........# #.§§.§§§## #..# ######### ##§..§§## .. ##..§##  ....#vij.§§#...._.§§...##..§..§§###§..§§#7vi8_vivi-  #......$........####.# ####....##### vikd #.# ##.......# ...########...#####.# ##§..§§## vi>######....###§§§.§§§## ...<#####.##§.§§..§§.### #.......#.....§§@§§§§..#####.##......_.§§. vi..# #.##........§§§#Dim viN.........vi####.....#..§§§§.§viX[...§#viS9=8vi8_viOviBu ####.# ####....#####  #.# ##.......# ...#viu#######...#####.# ##§.§§§## ######....###§§§§§§§## ...<#####.##§§§§..§§.### #.......#....§.§.§§§§..viu#####.##....§.@.§§. ..# viuj....§§§ #######.####.....§§§§#...#viu7Dim ....vi|vi|'§##vi}C#§§§§.#vio}2§§.§§§...#..@.§....#§§§§..#..vi}/##vi\3==9viviH vii[_There is a shadowy altar of Dithmenos here.vis   #.# ##.......# ...########..§#####.# ##§.§§§## ######....###§§§§.§§## vis ...<#####.##§§§§..§§.### #.......#....§§§.§§§...#####.##......_.§. ..# vit 9§§§§..# #######.####vi`t #...# vit k........# #### #..#vit )Dim #vit c.##..#viE| #.#...§..##viނ -20 _vi6 7_vi: vi42 # ...########..§#####.# ##§.§§§## ######....###§§§§.§§## ...<#####.##§§§§..§§.### #.......#....§§§.§§....#####.##......_......# ..# ..§§§..# vi2 #######.####..§.@§§§§#...# ........# ##.....§§## #..# ######### ##§...§## ..Dim .vi2 N#. ...#vi9 #...§...§§.§viF ^50=1vi K 7_viL vi8 #######..§#####.# ##§.§§§## ######....###§§§§.§§## ...<#####.##§§§...§..### #.......#....§§..§§.§..######.##......_......# ..# ..§§§. #######.####..§..§§§§#...# ........# ##...@.§§## #..# ######### ##§...§## .. ##...## Dim ### #.##viv#...§§§§§§§#§##vi%2vivig .# ##..§§§## ######....###§..§§§§## ...<#####.##§§§..§§..### #.......#.....§..#####.##......_.... ..# .§§§§ #######.####..§#...# ........# ##....§§§## #..# ######### ##§.@§§## .. ##..§## ....#  ..###..###§§§..#....vi.viB==3vi<viQvik ######....###§..§§§§## ...<#####.##§§§.§§§..### #.......#....§§..§§....#####.##......_.... ..# #.##.§.§§ #######.####..§..§§§§#...# vi"Q........# ##....§§§## #..# ######### ##§..§§## .. ##.@§## ....#  ?..#Dim vi*###viO..##§§§§vi%4vi7_vie _Found a scroll labelled PURGHYPTEBBE.vi 4Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +3 short sword of protection (weapon)  b - a +1 dagger of flaming Missiles (go to first with ()  i - 3 throwing nets Armour (go to first with [)  a - a +0 robe (worn)  e - a +0 pair of gloves (worn)  g - a +0 helmet (worn) Jewellery (go to first with "=) vi  c - a ring of protection from fire (worn)  d - a ring of poison resistance (worn)h - a ring of wizardry  j - a +6 ring of strengthvi  vivivi.######....###§..§§§§##psychicmeow the Zephyrmancer ...<#####.##§§§.§§§..###Gale Centaur #.......#....§§..§§....#Health: 50/56 =====================--- viV#.#####.##......_......#Magic: 3/11======------------------ ..# #.##.......§.§§..#AC: 3vivStr: 9 #######.####..§..§§§§#...#viYEV: 9Int: 16 vi........# ##§§§.§§§## #..#SH: 0Dex: 13 vi######### ##§..§§## ..viXL:  7 Next: 99% Place: Dungeon:5##§@§##.vi Noise: ---------  Time: 5724.7 (0.0)#....#viqf) +3 short sword (protect)?......#Cast: Shock###.##..#Dim #. ...### #.##..####viYYou hit the phantom. _You destroy the phantom! vi_You encounter an ogre. It is wielding a +0 giant club. _An ogre is nearby! viH_There is a shadowy altar of Dithmenos here. viP_Found a scroll labelled PURGHYPTEBBE.vivi0vivivit3vi&>vi,CviEF _Unknown command.via1 _viBvivi2T4==vivivi)K2=vi{vivi vi viKviviviWP==vi vi! vi U3=vivivivi\vi+ ,vi!vi-&4=5==vi'vi--x _Your spells return to their normal power.vii-vi.vi1,vi3vid7k5=viP9vi;vi~<:==vi=vi}A,viBviEviFvigGviIviJK6=vi*KviN,viOvifRviRO6===viSviV,viWviZviZ9=vi\viu_vi_vi`viqcvic;===viKevifh,vi5jvilvimvi6nvi7qvijqvibrviuviu87==viuvi7wviy,viF{vi}vi ~vivi+viSvi=vivi:==viviviviԊvi*viovinvi(vivvijvi via88==vi~vivi,viÚviǜvi$vi viviNvi>vivi3==viߥvi,viuvi,vi"vi2viavivi,vi9viviL9==viviT,vi;vivi1vi!vi1viTvilvi vi@:==vi@vi,vi'vi*Bvi,viviBviP10/11==vi=vi"vigvidvivivivi{vivivi6vij$==viviUvieviviPvi,vivivivivividviF1===vi}viUvivi#vivivi\,vivi0vi6vivivivivi.%===viMvivivi,vivii.#....#...§.§..§.§§..# .#.###.#####.##§....._§§§§..# .#.....# #.##..§...§§.§§..# .###########.####.§§§.§§§.#...#...........# ##§§§§§§§## #..######## ##§§§§§## .. #####..§## . ######.##..§§# #.....@......# viL#..######.##..# #.....# ####.## ..# ### viu)vi$90.7 (66.0)1.7 (67_vi4'b _c - a scroll labelled PURGHYPTEBBEvi6 vi6 vi*7 viX9 vi = vi[A Bvi B vilB viB viCE viEP 2 #.#.###.......#...§.§..§.§§..#  #.#.###.#####.##§....._§§§§..#  #.#.....# #.##..§...§§.§§..#  #.###.####.§§§.§§§.#...  #...# ##§§§§§§§## #.  ### ##§§§§§##  #####..§##  ######.##.§§§# #§..#viP 3.7 (2.0) #..######.##..##. #.....#.. ####.##.. ..# >. ###viQ .viFW vi\ +4.7 (3vi` 8_vib A _Found a staircase to the Ecumenical Temple.vivikvivivi( vit vi,viviBviviGviviviviviviviO  You encounter a hound.vivi\%G #.#.....# #.##..§...§§.§§. #.###########.####.§§§.§§§.# #.............# ##§§§§§§§## vi%##### ##§§§§§##  #####..§##  ######.##.§§§#vi%##.........§..# #..######.##..#vi% #@## #.....##ß......# ####.##vi &#h.....## ..#Shockvi-&#..>... ####......viL&X#P...ß. vik&h   hound (asleep)###....#####vi&vi40+8.7 (4vi329.7 (5 _vi8vi:vi*U          #####  ##...  #..#  viU#@##   #ß......#   #h.....## ..#  #..>... ###  viUg#...... #P...ß. ###.... #####viVvi)          #####  ##...  #..#  #@##   #ß......#   #h.....## ..#  #..>...  #...... #P...ß. ###.... ##### vivvi'vipvid\ _A hound is nearby!vi1 7 vie #.#.....# #.##..§...§§.§§. psychicmeow the Zephyrmancer #.###########.####.§§§.§§§.# Gale Centaur vi #.............# ##§§§§§§§## Health: 56/56 ======================== vi ############### ##§§§§§##  Magic: 7/11===============---------vi c #####..§##  AC: 3vi Str: 9 ######.##.§§§#  EV: 9vi!=Int: 16 vi#!##.........§..#  SH: 0Dex: 13 vi?!#..######.##..#  XL:  7 Next: 99% Place: Dungeon:5 vin!#@## #.....#  Noise: ---------  Time: 5799.7 (0.0) vi!#ß*.....# ####.##  f) +3 short sword (protect) vi!d#h*....## ..#  Cast: Shock #**>... ###  #......vi! #P...ß. h   hound (asleep)vi"Z ###.... vi9"^##### _A hound is nearby!vi",Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (asleep, empty space bonus: 4/8)viډK#.#.....# #.##..§...§§.§§. psychicmeow the Zephyrmancer#.###########.####.§§§.§§§.# Gale Centaur#.............# ##§§§§§§§## Health: 56/56 ========================############### ##§§§§§## Magic: 7/11===============---------#####..§##AC: 3Str: 9######.##.§§§#EV: 9Int: 16##.........§..#SH: 0vi2Dex: 13#..######.##..#XL:  7 Next: 99% Place: Dungeon:5#@## #.....#Noise: ---------  Time: 5799.7 (0.0)#ß......# ####.##f) +3 short sword (protect)viT#*.....##..#Cast: Shockviv#..>...####......vi#P...ß.h   hound (asleep)viL###....##### viˊ_A hound is nearby!Casting: Static Discharge (safe; 3% risk of failure)  vi Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  vimvPress: ? - help, Dir - move targetAim: a hound (asleep, empty space bonus: 4/8)vi(.h  Casting: Static Discharge (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a hound (asleep, empty space bonus: 4/8)  The air twists around and strikes the hound!vi9h.visyh  vi7===800.7 (1vi viK] _The hound is heavily wounded.vi #.#.....# #.##..§...§§.§§. psychicmeow the Zephyrmancervi #.###########.####.§§§.§§§.# Gale Centaur vi8#.............# ##§§§§§§§## Health: 56/56 ======================== ############### ##§§§§§##  Magic: 3/11vi@S======------------------ #####..§##  AC: 3Str: 9 ######.##.§§§#  EV: 9vi`Int: 16 ##.........§..#  SH: 0Dex: 13vi #..######.##..#  XL:  7 Next: 99% Place: Dungeon:5 vi#@## #.....#  Noise: ===------  Time: 5800.7 (0.0) viܝ*#ß*h*...# ####.##  f) +3 short sword (protect) #.***..## ..#  Cast: Shock #..>... ###  vi#...... #P...ß.viS  h   hound ###.... #####vi~Y _The hound is heavily wounded.vi0Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vi Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (heavily wounded, empty space bonus: 5/8)vi#.#.....# #.##..§...§§.§§. psychicmeow the Zephyrmancer#.###########.####.§§§.§§§.# Gale Centaur#.............# ##§§§§§§§## Health: 56/56 ========================via############### ##§§§§§## Magic: 3/11======------------------#####..§##AC: 3Str: 9######.##.§§§#EV: 9Int: 16viS##.........§..#SH: 0Dex: 13#..######.##..#XL:  7 Next: 99% Place: Dungeon:5vi#@## #.....#Noise: ===------  Time: 5800.7 (0.0)#ß.*....# ####.##viאf) +3 short sword (protect)#......##..#Cast: Shockvi#..>...####......vi#P...ß.h   houndvi>###....##### _The hound is heavily wounded.viCasting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (heavily wounded, empty space bonus: 5/8)viM†Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a hound (heavily wounded, empty space bonus: 5/8)  The air twists around and strikes the hound!vi)vi2vi#.#.....# #.##..§...§§.§§. psychicmeow the Zephyrmancer#.###########.####.§§§.§§§.# Gale Centaur#.............# ##§§§§§§§## Health: 56/56 ========================############### ##§§§§§## Magic: 3/11======------------------#####..§##AC: 3Str: 9######.##.§§§#EV: 9Int: 16##.........§..#SH: 0Dex: 13#..######.##..#XL:  7 Next: 105% Place: Dungeon:5#@## #.....#Noise: ===------  Time: 5801.7 (1.0)#ß.†....# ####.##f) +3 short sword (protect)#......##..#Cast: Shock#..>..viw.####......#P...ß.###....#####Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (heavily wounded, empty space bonus: 5/8)  The air twists around and strikes the hound!vi" _You kill the hound!You have reached level 8!vi/  --more--via62/623/12108 2% ShockviVvisR _You feel stronger.vin/ #.###########.####.§§§.§ #.............# ##§§§§§§§ ############### ## #####..######.##.§§§.........§..# #..######.##..########.## #.....##ß.†..@.# ####.##vi o #......## .. #..>... ### #......# #P...ß.# ###....#viRoO ###### viCwvi}7---2 _viviuviF i #.............# ##§§§§§§§ ############### ## #####..######.##.§§§#.........§..# #..######.##..########.## #.....# #ß.†....# ####.## #....@.## .. #..>... ### #......#  #Pß.# ###....# ###### viN viV B---3vi\ vi] vi & ############### ## #####..######.##.§§§#.........§..# #..######.##..########.## #.....# #ß.†....# ####.## #......## .. #..>@..# ### #......#  #P...ß.# ###....# ###### vi viD &4vi vi vi:<7 # ## #####..§ ######.##.§§§ ##.........§.. #..######.##.. #.## #..... #ß.†....# ####. #......## ..# #..@...# ### #......#vi< #P...ß.#  ###....#  ######viCvi{K&5viOviRi _There is a staircase to the Ecumenical Temple here.viOUvib4vi>jviq-6 _vivviJ.TempleviP ♣♣♣♣♣♣♣..♣♣♣ ♣♣......♣ ♣♣♣ ♣...@...♣ ♣≈♣ ♣♣......♣♣♣≈♣♣♣....♣♣♣≈≈♣♣♣♣♣♣♣♣..♣♣♣♣♣≈≈♣♣viQ(♣.##.♣♣ ♣♣..♣ ♣♣≈≈♣♣#....♣♣ ♣♣..♣♣ ♣≈≈♣♣ ♣♣.._...♣ ♣♣♣...♣♣♣♣≈♣♣ .......♣♣♣♣.....♣♣~≈≈~♣♣ .........♣......♣~≈≈~..♣vid4==8.2 (2.5vi _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here.viR$♣♣♣♣♣♣♣..♣♣♣♣♣......♣ ♣♣♣ ♣...<...♣ ♣≈♣ ♣♣.@....♣♣♣≈♣ ♣♣....♣♣♣≈≈♣♣♣♣♣♣♣ ♣..♣♣♣♣♣≈≈♣♣ ♣.##.♣♣ ♣♣..♣ ♣♣≈≈ ♣#....♣♣ ♣♣..♣♣ ♣♣ ♣♣♣.._...♣ ♣♣♣...♣♣♣♣.......♣♣♣♣.....♣♣~≈~♣♣...♣......♣~≈≈~..♣.~≈≈~...♣viBvi49.2 (1.0 _viyvivihq ♣♣♣♣♣♣♣..♣♣♣♣♣......♣ ♣♣♣...<...♣ ♣≈♣♣......♣♣ ♣♣@...♣♣♣≈♣♣♣♣♣♣♣..♣♣♣♣♣≈≈♣.##.♣♣ ♣♣..♣ ♣♣≈≈♣ ♣.....~ ....♣.........~..≈≈~...♣♣vil'10vi(qvi!rvi vik The Ecumenical Temple <_____________(Press ? for help)♣♣♣♣♣♣♣.♣♣♣♣♣♣♣♣.....♣♣♣♣..♣♣♣♣.####.♣vi ♣♣......♣ ♣♣♣♣#.....♣♣...<...♣ ♣≈♣♣#._..♣♣♣♣......♣♣♣≈♣♣....#♣♣♣@...♣♣♣≈≈♣vi ♣#..♣♣ ♣♣♣♣♣♣♣..♣♣♣♣♣≈≈♣♣vi ♣..♣♣ ♣.##.♣♣ ♣♣..♣ ♣♣≈≈♣vi ♣♣..♣♣ ♣#....♣♣ ♣♣..♣♣ ♣≈≈♣♣vi7 ♣♣..♣ ♣♣♣.._...♣ ♣♣♣...♣♣♣♣≈♣♣♣♣♣♣...♣♣♣.......♣♣♣♣.....♣♣~≈≈~♣♣viY ♣♣♣♣.......♣..........♣......♣~≈≈~..♣♣.......♣............♣.......~≈≈~...♣viz ♣♣..............♣.........~..≈≈~...♣♣♣..♣._..................♣~≈..≈~.....♣♣vi ♣..#........♣..........♣~≈≈..~..##...♣♣.....................♣~≈≈~......#..♣♣vi ♣♣...................♣♣~≈~....._.♣...♣♣♣.................♣♣~≈≈~..........♣♣vi ♣........_.....#._♣♣♣≈≈♣..........♣♣♣♣♣♣.........♣♣#♣♣♣♣≈≈♣♣.........♣♣vi ♣♣.###.....♣ ♣♣≈≈≈♣♣♣._.#......♣ vi]L@. viG ;.. vi ;.. vi1 ;.. vi ;.. viY ;.. vi0 ;.. viiS ;.. vi ;.. vicM ;.. vi ;.. vi4;.. vi7;..!vi! ..♣♣♣ ♣..♣♣♣♣ ♣≈≈♣♣♣♣..........♣♣!vi ..♣♣..♣ ♣♣≈♣♣♣♣♣.........♣♣!vi K ._!vi; {♣♣♣♣♣...♣♣♣♣≈≈♣♣♣..♣.......♣♣"vi"vi psychicmeow the ZephyrmancerGale CentaurHealth: 62/62 ========================♣♣♣♣Magic: 4/12========----------------♣♣♣..♣♣♣AC: 3Str: 10♣♣......♣ ♣♣♣"viJ EV: 9Int: 16♣...<...♣ ♣≈♣SH: 0Dex: 13♣♣......♣♣♣≈♣XL:  8 Next:  2% Place: Temple♣♣@...♣♣♣≈≈♣"vil [Noise: ---------  Time: 5810.2 (0.0)♣♣♣♣♣♣♣..♣♣♣♣♣≈≈♣♣f) +3 short sword (protect)"vi a♣.##.♣♣ ♣♣..♣ ♣♣≈≈♣Cast: Shock♣#....♣♣ ♣♣..♣♣ ♣≈≈♣♣ "vi N♣♣♣.._...♣ ♣♣♣...♣♣♣♣≈♣♣ ♣.......♣♣♣♣.....♣♣~≈≈~♣♣ ..........♣......♣~≈≈~..♣ "vi !.........♣.......~≈≈~...♣ ....♣.........~..≈≈~...♣♣ _You kill the hound!You have reached level 8! _You feel stronger. _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here."vii!"vi!"vi%"vi',"vi,,"vi,"vi,"vi#-"viN/"vi0"vi1"vi1"vi<5"vi6"vi7"vi8"vi+;"vi="vi=#5"vi=1=="vi>"viB  You have reached level 8! _You feel stronger. _There is a staircase to the Ecumenical Temple here. _You climb downwards. Welcome to the Ecumenical Temple! _"vi2C^There is a staircase back to the Dungeon here. _Found a hazy altar of Hepliaklqana."viEE3"vi F"viI"viL"viRL"viuM"viTSX"vi=V"viY"vinY:=="viZ"vi<^F _Found a radiant altar of Vehumet."via`"vi`"via"vijd"vicf"vif"vih"vij"vik"vik"vil"vin"vip"viCqT6=="viYr"vit"viKv"viv"viw"vi z"vir|"vi|"vi}"vi?E _Found a sacrificial altar of Ru."vi"vi?"viB"vi7......♣.........~..≈≈~...♣♣ ..............♣~≈..≈~.....♣♣ ..♣..........♣~≈≈..~..##...♣ ............♣~≈≈~......#..♣♣ ...........♣♣~≈~....._.♣...♣ ..........♣♣~≈≈~..........♣♣ _.....#._♣♣♣≈≈♣..........♣♣ ....♣♣#♣♣♣♣≈≈♣♣.........♣ .....♣ ♣♣≈≈≈♣♣♣.@.#......26.2 (1"vi6.0) ..♣♣♣♣ ♣≈≈♣♣♣♣.......... ♣..♣ ♣♣≈♣♣♣♣♣.........♣ ...♣♣♣♣≈≈♣♣♣..♣.......♣♣ ..♣..♣♣≈♣♣♣.........♣♣♣ .....~≈≈♣♣...........#♣~≈≈~♣....♣....._..~≈~................♣♣~≈≈~#._.............♣♣"vi\"vi"vi_ _There is a radiant altar of Vehumet here."vi N  You kneel at the altar of Vehumet."viԭ/  --more--"vi "vi Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine "vi# assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to "vi9 ]Vehumet can be proven by the causing of as much carnage and destruction as possible. "viV BFavour - Vehumet is neutral towards you. "vii 7Granted powers:(Cost)"vi :You can memorise some of Vehumet's spells. "vi _You can gain magical power from killing. Vehumet aids your destructive spells. "vi ;Vehumet extends the range of your destructive spells. "vi [!]: Overview|Powers|Wrath [J/Enter]: join religion#viL[#via#vi1h......♣.........~..≈≈~...♣♣psychicmeow the Zephyrmancer #vih..............♣~≈..≈~.....♣♣Gale Centaur ..♣..........♣~≈≈..~..##...♣Health: 62/62 ======================== ............♣~≈≈~......#..♣♣#vihMagic: 6/12============------------ #vih...........♣♣~≈~....._.♣...♣AC: 3#viiStr: 10 ..........♣♣~≈≈~..........♣♣EV: 9#vi0iInt: 16 _.....#._♣♣♣≈≈♣..........♣♣SH: 0#viUiDex: 13 ....♣♣#♣♣♣♣≈≈♣♣.........♣♣#vii+XL:  8 Next:  2% Place: Temple .....♣ ♣♣≈≈≈♣♣♣.@.#......♣#vii~Noise: ---------  Time: 5826.2 (0.0) #vii..♣♣♣♣ ♣≈≈♣♣♣♣..........♣♣#viiDf) +3 short sword (protect) #vii♣..♣ ♣♣≈♣♣♣♣♣.........♣♣Cast: Shock #viiJ...♣♣♣♣≈≈♣♣♣..♣.......♣♣ #vij..♣..♣♣≈♣♣♣.........♣♣♣ #vi#jg.....~≈≈♣♣...........#♣♣♣ #vi:j....~≈≈~♣....♣....._....♣ #vihj....~≈~................♣♣ ...♣~≈≈~#._.............♣♣ _There is a staircase back to the Dungeon here. #vijy_Found a hazy altar of Hepliaklqana. _Found a radiant altar of Vehumet. _Found a sacrificial altar of Ru. #vijs_There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.#vikU  Vehumet welcomes you!#vi=l#vi|t/  --more--#vi  Vehumet offers you knowledge of Poisonous Vapours.#vi/  --more--#viZ#vi+iy  of Vehumet ......7.2 (1 _#vin#vio#vi #vi" Where to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple #viӗ #viƠ ......♣.........~..≈≈~...♣♣psychicmeow the Zephyrmancer ..............♣~≈..≈~.....♣♣Gale Centaur of Vehumet ...... ..♣..........♣~≈≈..~..##...♣Health: 62/62 ======================== #vi; ;............♣~≈≈~......#..♣♣Magic: 6/12============------------ ...........♣♣~≈~....._.♣...♣AC: 3#vib Str: 10 ..........♣♣~≈≈~..........♣♣EV: 9#vi} Int: 16 _.....#._♣♣♣≈≈♣..........♣♣#vi YSH: 0Dex: 13 #vi ....♣♣#♣♣♣♣≈≈♣♣.........♣♣#vi XL:  8 Next:  2% Place: Temple #vi .....♣ ♣♣≈≈≈♣♣♣.@.#......♣#vi ~Noise: ---------  Time: 5827.2 (0.0) #vi4 ..♣♣♣♣ ♣≈≈♣♣♣♣..........♣♣f) +3 short sword (protect) #viR ♣..♣ ♣♣≈♣♣♣♣♣.........♣♣Cast: Shock #vip J...♣♣♣♣≈≈♣♣♣..♣.......♣♣ #vi ..♣..♣♣≈♣♣♣.........♣♣♣ #vi g.....~≈≈♣♣...........#♣♣♣ #vi ....~≈≈~♣....♣....._....♣ ....~≈~................♣♣ ...♣~≈≈~#._.............♣♣ _Found a radiant altar of Vehumet. _Found a sacrificial altar of Ru. _There is a radiant altar of Vehumet here.  #vi4 XYou kneel at the altar of Vehumet.  Vehumet welcomes you! #viT s_Vehumet offers you knowledge of Poisonous Vapours.#vi #vi1 #viq #vi #viT ,#vi #vig #vi #viL #vi0 #vi #vi߼ #vi #viz #vi #vi 87==#vi #vi #vi #vi #viJ #vi #vi8 #vi #vi #vi #vi' #vi& #vi{ #vi #vi! #vi7 #vir :==#vij #vi #viO #vi #vi~ #vi #vi #vi #vi} #vil #vi #vi 88==#vi #vi #vi #vi #viM #vi #vi #vi #viL #vi4 #vi #vi B#vi #vi #vi :==#viH #vi #vi #vi #vi5 #vi #vi B#vi  B#vio #vi Z  There is a staircase back to the Dungeon here.#vi  #vi #vi; U9== _#vi #vij K==Dungeon:5#vi #vi #vi #vi > _You climb upwards. Welcome back to the Dungeon!#viQ i ############### ##§§§§ #####..§ ######.##.§§§ ##.........§.. #vi #..######.##.. #######.## #..... #ß.†....# ####.# #......## ..# #..@...# ###47.7 (20.5) #......#  #P...ß.# #vi=  ###....# ###### #vic #vi #vi #vi i _There is a staircase to the Ecumenical Temple here.$vi$viy$viH$vi>$vi: _$vi[$vi$vie$vif$vi$viu$vi$vi$vi$vi$vi $vi$vi$vi$vi'I10/12==$vi$vi?$vik$vi$vi,$vii$vi$vi$vi$vi6$viu:==$viw$vi$vi$vi$vi[$vi$vi$viq$vi$vi)1====2==$vi*4 _Magic restored.$via/_$vi1$vi2$vi2$vi4$viT7$vi7$vi`8$vi:$viE<$vi<$==$vi<$via=$vi>$vijA,$viB$viC$viE$viE$vigF$viG$vi&J,$vixJ$viL$viM$vi$N$vi\N$vi4P$viQ,$viAR$viS$viU,$viV$viW$viLY$viY$viZ$vik[$vi#]$viY]$vi]$viB_$vixa,$via$vipc$vie$vi2e$vie$vi\g$viwi,$vij$vik$viWm$vim$vim$vio$viq$viq$vi]r$vit$viAu$vilu$viv$viy,$viy$vi{M _You now have 224 gold pieces (gained 9).$vi}$vi}$vi~$vi$vi߁$vi$viQ$vio$vi$vi$vi$vi$vi0$vi$vi$vi$vi$vi$viK$vi\$vi$vi4$vi$vi$vi`,$vi$vi$viK,$viЗ$vis$vi$viƚ$vi=$vi$vi$vi$vi$vi$vi$vi$vi$vi$vi{$vi$viU$vi$vii$viu,$vi߭$vi,$vi$vi$viг$vi$vi$vi$viA$vil$viз$viӸ$viͺ$vi$vi$vi$vi]$vi$vi$vi<$vi,$vid$vi$viK$vi$vi$vic$vi<$vi$vi$vi)$vi$vi($vi$vi$vi$vi$vi$vi$vi,$vi$vi$vi.$vix$vi$vi$vi,$vi$vi$vi$vi$vi*$viV$vi&  $vi,oYou encounter 2 gnolls.A gnoll is wielding a +2 vampiric whip.$vi..§...§§.§§..# ##.§§§§§§§§#...# ....#  ##§...§§.## #..# .... ##...§§## .. ... $vick#####...##.#.j #.##....# >. ........# j# $vi###.##..# ####.#  #.....#.@.#  $vi####.## #.##### #....#.....# $viShock#.#### #####.#$vi#.##############.##................#$vi(jj 2 gnolls (asleep)##################$vi0915.7 (68.0$viT,6.7 (69$vi [$vi1a; _Found a stone staircase leading down.$viKm.# ....#   #..# ....   .. ...  .#.j  >. ... j#.##..# ####.#  #.....# #..@.#  ####.## #.#####  #....# #.....#  #.#### #####.#  #..#  #................#   $viݝN ....#   #..# ....   .. ...  .#.j  >. ... j#.##..# ####.#  #.....# #..@.# $viC ####.## #.#####  #....# #.....#  #.#### #####.  #.. $vim #................#   $vi$viդ$viD$viCd _There are monsters nearby!$vix.# ....#   #..# ....   .. ...  .#.j $vix >. ... j#.##..# ####.#  #.....# #..@.#  ####.## #.#####  #....# #.....# $vi(yy #.#### #####.#  #..#  #................#  $viHy= $vi  ....#   #..# ....   .. ...  .#.j  >. ... j#.##..# ####.#  #.....# #..@.#  ####.## #.##### $vi  #....# #.....#  #.#### #####.  #..  #................#   $vi $vi7 $vi! $vi2! d _There are monsters nearby!%vi ..._§§§§..# .§...§§.§§..## ###.# #.§§§§§§§§#...# ....# ##§...§§.## #..# .  ##...§§.. ...###...#%vis #.#.j .##....# .>. .......# #j# ##.##..# ####@#  %vi #.....# #....#  ####.## #.#####  %vi #....# #.....#  #.#### #####.%vi v#  #.##############.#  #................%vi Z#  ##################%viv %vi 87.7 (1.0) _%vi 7_%vi &viu**j1 asleep)  The gnoll is struck by an arc of lightning.  The gnoll shouts!  The gnoll is heavily wounded.  You are struck by an arc of lightning.  The gnoll is struck by an arc of lightning.  The gnoll is almost dead.&viDf .jThe lightning grounds out.  The gnoll shouts!  The gnoll hits you with a +2 vampiric whip.&vilj@j&vin56---0----====8&vit7_&vi%w@ _The gnoll draws strength from your wounds!&vi**hits you with a +2 vampiric whip _The gnoll draws strength from your wounds!  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightning  The gnoll is almost dead.&vi jYou are struck by an arc of lightning. The lightning grounds out.  The gnoll barely misses you.&vif6jj&vi&viH@j 3 gnolls (1 polearm, 1 wandering)&vi5---8/12 --------==--&vi9&vi}&vi q _You encounter a gnoll. It is wielding a +0 spear.&vigr**The gnoll barely misses you. _You encounter a gnoll. It is wielding a +0 spear.Casting: Static Discharge (safe; 3% risk of failure)  The gnoll is heavily wounded.&vi| 7j.&vi( 3j.&vi9 j@You are struck by an arc of lightning. The lightning grounds out.&vi 0--6----------20&vi &vij 8 _The gnoll hits you with a +0 club.&viE )  The gnoll is severely wounded.  is struck by an arc of lightning.  You kill the gnoll!&viK **j 2Vehumet accepts your kill.&vi M>j&vi K.j&vi 7@&viy 47---4--------31&vi 7_&viL 0 _The lightning grounds out.&viK)Vehumet accepts your kill. _The lightning grounds out.  Casting: Static Discharge (safe; 3% risk of failure)  &viConfirm with . or Enter, or press ? or * to list all spells.The gnoll is struck by an arc of lightning.  You kill the gnoll!&vi _## ###.# .# ....#  #..# ....  &viE .. ...  #.#.j .>. #*# ####*#  &viw #....#   #.#####   #   &vi   j   gnoll (polearm,    &viOVehumet accepts your kill.'vipQ_## ###.# .# ....#  #..# ....   .. ...  #.#.j .>. #*# ####*#   #....#   #.#####   #         'viiq 'viw  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *'vib K.j'vi=)@'viF6--2--------42'vi 7_'vi#0 _The lightning grounds out.'vi  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'viX'vi'vi'vi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'viv   Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.'vi6 'vi 'vi e _You don't have enough magic to cast this spell.(viВ(vi>(vig(viF _Unknown command.(viv§...§§.§§..## ###.# ##.§§§§§§§§#...# ....#  ##§...§§.## #..# ....  ##...§§## .. #####... #.#.##.... .>j.......# #)# (vi###.##..# ####.#  #.....# #..@.# ####.## #.##### #....# #.....# #.#### #####.# #.##############.# #................# ################## (vi K.j(vi(vi6--3 _(vib(viT(vix: d#..§...§§.§§..## ###.##.§#...# ....# ##§...§§.## #..# .... ##...§§## .. ...  #####...## #.#.. ##.##....# .>..# #j##.##..# ####.# #.....# #.@..# ####.## #.##### #....# #.....# #.#### #####.#  #.#.# #.#  #j)j   gnoll (polearm, wandering)(vi> 7=3==----4(viB (vi{D (viS ###.§§§§§§§§#...# ....# # ##§...§§.## #..# .... # ##...§§## .. #####... #.# ###.##.... .> ..........# #)# #####.##..# ####j#  #.....# #....#(vi 9 ####.## #@##### #....# #.....# #.#### #####.# #.##############.# #................# ################## (vi G.j(vi (vi &5(vi[ (vi )vi z ##§...§§.## #..# ....  ##...§§## .. ...  #####...## #.#.. ##.##....# .>. .........# #)# ####.##..# ####.#  #.....# #..j.# ####.## #.#####....# #.@...# #.#### #####.# #.##############.# #................################### )viO)viU6Shock)vin)vi)vi##§...§§.## #..# .... ##...§§## .. ... #####...## #.#.. .##....# .>. # #)# .##..# ####.# )vijA#.....# #..j.# ####.## #.##### #....# #..@..# #.#### #####.# #.#.# )vi)vi ^8=7)vi )vi)viw[##§...§§.## #..# ....  ##...§§## .. ... ...## #.#.. )vi?x.##....# .>. # )viUx#)# .##..# ####.#  )vi~xX#.....# #..j.#  )vixy####.## #.#####  )vix)#....# #...@.#  #.#### #####.#  #.#)vix.#  #..#  ###)viY==8)vi)vi)vi ...§§## .. ... ###...## #.#.. ....# .>. .....# #)# #.##..# ####.# .....# #..j.# ####.## #.##### #....# #.....# #.#### #####@# #.##############.# #................# ################## )viC )vih &9)vi )vi )vi #...## #.#.. ....# .>. ..#)# #.######.....j ####.######....# #.....#############)vi u..............################ )vi )vi\ /930)vi )vi )viP.##.... .> .......# #)# ##.##..# ####.#  #.....# #..j.# )viLr ####.## #.#####  #....# #.....#  #.#### #####.#  #.##############.#  #..............@.#  ##################)vir!)vio )vi&1)vi.*vi[#.##....# .>..# #)##.##..# ####.# #.....# #..j.# ####.## #.#####*vi:\ #....# #.....# #.#### #####.# #.#.# #.# #*vi%c*vi[g]4==2*vik*viDm*vi=#.##....# .>..# #)##.##..# ####.# #.....# #..j.# ####.## #.##### #....# #.....# #.#### #####.# #.#.# #.# #*vi*vi*vi &3*vi*vi*vi#.##....# .>..# #)##.##..# ####.# #.....# #..j.# ####.## #.##### #....# #.....# #.#### #####.# #.*vi#.# #.# #*vi*viU50=4*vi*vi*viM 3*viN *vi R *viV B*viV :==*viWW *viZ *vi[ U1=*vi[ *vi^ *vi^ *vi_ *vi b ,*vib *vie *vihf 52=*vif M5==*vidg *vii *vii *vij *vim ,*viem *vi o *viSo *vio *viq *viq h3===*vimr *viu *viLu *vi&v *vix *vix *viy *viX| *vi| 4*vi} *vi *vi >6==*vi3 *vi *vi *vi/ *vi *viF *vi K5=*viV *vi܉ *viE *vi$ *viB *vi :==*vi *viސ *vi *vi *vi_ *vi U6=*vi *vi *viØ N7==*vi *vi *vi *vi *vi: *vi} K7=*vi *vi ,*vi_ *viJ *vi $==*viҧ *vi *viC 8=8==*vi ;9*viU *vi+ *vi` *viS *vi ,*vi *viI *vi S60===*vi *vi *vi *vi *vi *vi *viM *vi *vi 1=*vi *vi 89==*vi: *viU *vi *vi *vi *vi *vi *vi *vi *vi] K2=*vin *vi U _HP restored.==*vi' *vi *vi ,*vi *vi *vi *vi *vi =10/12==*vi *vik *vi *vir *viq *vi *vi *vi} *vi *vi *vi *vi) :==*vi  *vi *vi *vi *vi *vi *vi *vi< *vi *vi *vi  *viJ #1*vi| )==*vi} *vi *vi *vi *vi@ B*vi{ *vi *vi^ *viP" *vi" :==*vi# *vir% *vi% *vio& *vi( ,*vi) *vi+ *vi+ *vi+ *viZ. *vi. L2==*vit/ *viC2 *vi:4 ,*vi4 *vi5 *vi[7 *vi8 *vi8 *vi: *vi< ,*viM= *viF> *vi$@ *viV@ :==*viA *viB *viD *vi@E *viE *viG *viqI *viI *vi&J *viJ *vi2L *viL *vi M *viM *vitO *viO *vi P *viX *viZ ,*viZ *vi\ *vi] *vi^ *vix^ *vi_ *vib *vib *vic *viye *vi6h *vi|h *viWi *viv ....._§§§§..# §...§§.§§..## ###.#.§§§§§§§§#...# ....# ##§...§§.## #..# ....  ##...§§## .. ... ####...## #.#.. .##....# .>. .......# #)# ##.##..# ####@#  *vi#w +#.....# #....#  ####.## #.######....# #.....##.#### #####.##.##############.##................###################*vi| q78 M§.§..§. ....._§§§§..# .§...§§.§§..## ###.§§§§§§§§#...# ....# ##§...§§.## #..# ....#  ##...§§## .. ....# *vi=} i####...## #.#....####.>....# ..... ##.######.*vi} .....# #....#  ####.## #.######*vin 26006.7 (72.0)*vi ,7.7 (73*vi| 7_*vi $  Things that are here:*viv ] _a +2 vampiric whip; a +0 club+viWu+vi[: _+vi]R  There is a stone staircase leading down here.+vi`+viKa _+via+vi.e+vi=h+vizh+vi[i+vilR  There is a stone staircase leading down here.+vio+vi-p _+viq+vi&s+viv+viVv+viw+vi....# #......##.@...##)##### ..######.##..#########.# .## #.....# #....# .# ####.## +vi#.##### ## #....# #.....# # #.#### +viާI#####.# # #.#+viL#####.# # #................# +viS# ######+vi--17.7 (10+vi,8.7 (11+vi +visR _t - an inky potion+viI+viI+vi5B+vi+vin,+vi+vi2+vi+vi8+vii+viH+vi +vi6 +vi +vil +vi+vi+vip+vi+vi2,+vi+vi?+vi+vi/+vi+vi+viC+vi+vi+vi9 +viA#B+vi;%+vi'+vi'+viu(+vi)+vi++vi,,+vi,+viX/+vi71i  You encounter a white imp.+vi<6........... .. .###..######## 5# .........## ####.# ######).## #...O#####.  #......# #$.........  #.####.# ####....##### #.# #.# ##.......#  #.# #.# #...#....#  #.########..@######  #.##.# ##§...§## #####....###.§..§§§## Shock+vi'=.<#####.##§.§.§§§§§### .......#.......§§§§§§.# .# .#####.##..§§§._......# .# 5   white imp (wandering) .# #.##..§§§..§§§+vi=.§.### ####.# ######.####§§....§§§#...###....# .......# ##.§...§.##.#..##....#+viG..29+viMh5§+viiR\30.7 (12Shock+vinW+viY6 _The white imp leaves your sight.+vi` +vi +vij +vie +vil k  A white imp comes into view.+vi M##.#.#########.. ...............5###..######## .# .........## +vi ###.# ########).#....#####.....# #$.........###.# ####....#####+vi/ #.......# #.# #..@#....+viS ######...#######.##.# ##§...§##Cast: Shock+vir N§§§##§§+vi 5   white imp (wandering)..+vi §.+vi .+viO 3.0.0)+vi (+vi Z1.7 (1Shock+viO 9_+vi 6 _The white imp leaves your sight.+vie_+vif+vih,+vij+vil+viAm+vim+viKo+vi r+viDr+vir+viuv+viv+vi3w+viszN _You now have 235 gold pieces (gained 11).+vi|+vi|+viU}+vi~+vik  A white imp comes into view.+vi  ##.# <#.. ## .### .## ..5 .......... .. ..######## .# .....## ####.# +viu####).## #..@.#####. #......# #.......... #.####.# ####....######Shock.# #.# ##.......# #.# #.# #...#....# #.########§..###### +vip 5   white imp (wandering) #.##.# ##§...§## #....###.§§.§§§##.##.§§§§§§§§###+viӏ*6.7 (5+viF+vii27.7 (6 _+vi+vi%,vi****5   _You now have 235 gold pieces (gained 11). _A white imp comes into view.  The zap hits the white imp.  is lightly wounded.  The white imp shouts, "Tremble, thou villainous fen-sucked strumpet!"  The zap hits the white imp.,vi)1j,vi*].5,viX/%..j   gnoll (polearm, wandering)5   white imp,vi0d1--===8.7 (1,vi4,vie6d _The white imp is moderately wounded.,viU .  The zap hits the white imp!  You kill the white imp!,viuY V*****,vih j§Vehumet accepts your kill.,vi .....§#§§j),vi q0----5-9,vi ,vi ' _The gnoll shouts!,vi6 `******,vi, Nj§,vi k....§,vi? 9/12 ------40,vi ,vi  ,vi A_The zap misses the gnoll.-viT`******-vitDj§-vi{r...§§-vi+~k8-----1-vi4-vihO _The zap misses the gnoll.-vi"## psychicmeow the Zephyrmancer .##.# Gale Centaur of Vehumet ...... .<#.. Health: 62/62 ======================== .##.###  Magic: 4/12========---------------- .######### ...  AC: 3-vi"Str: 10 .......... .. EV: 9Int: 16 ..######## .# SH: 0Dex: 13 .....## ####.# XL:  8 Next:  5% Place: Dungeon:5 -vi#-####).## #..@.#####.  Noise: =--------  Time: 6041.7 (0.0) -vi3#y#......# #..........  f) +3 short sword (protect) #.####.# ####....######  Cast: Shock -vi^##.# #.# ##***....# #.# #.# #.*j#....# -vi# #.########§**###### j   gnoll (polearm) #.##.# ##§§§.§## #....###.§§.§§§## ####.##.§§§§§§§§### _The zap misses the gnoll.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  -vi$Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (black smoke, empty space bonus: 6/8)-viKs##psychicmeow the Zephyrmancer .##.#Gale Centaur of Vehumet ...... .<#..Health: 62/62 ======================== .##.###Magic: 4/12========---------------- .#########-vio...AC: 3Str: 10 ............EV: 9Int: 16 ..########.#SH: 0-viфDex: 13 .....######.#XL:  8 Next:  5% Place: Dungeon:5 -vi####).## #..@.#####.-viNoise: =--------  Time: 6041.7 (0.0) #......# #..........f) +3 short sword (protect) #.####.# ####....######-vi;Cast: Shock #.# #.# ##.......# -vi\#.# #.# #.§*#....# #.########§§§######-vi~j   gnoll (polearm) #.##.# ##§§§.§## -vi~#....###.§§.§§§## ####.##.§§§§§§§§### _The zap misses the gnoll.-viCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-vi`Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (black smoke, empty space bonus: 6/8)-vi" j§  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll, wielding a +0 spear (black smoke, empty space bonus: 6/8)  The open air twists around violently and strikes the gnoll!-viĆ 9 -viΉ 4==2.7 (1-vi -vi Y _The gnoll is almost dead.-vi o## psychicmeow the Zephyrmancer .##.# Gale Centaur of Vehumet ...... .<#.. Health: 62/62 ======================== .##.###  Magic: 0/12------------------------ .######### ...  AC: 3-vi Str: 10 .......... .. EV: 9Int: 16 ..######## .# SH: 0Dex: 13 .....## ####.# XL:  8 Next:  5% Place: Dungeon:5 -vi ####).## #..@.#####.  Noise: ===------  Time: 6042.7 (0.0) #......# #..........  f) +3 short sword (protect) #.####.# ####*...######  Cast: Shock #.# #.# ##.*j*...# -vi #.# #.# #.§*#*...# #.########§§§######-viI ; j   gnoll (polearm) #.##.# ##§§§.§## #....###.§§.§§§## ####.##.§§§§§§§§### _The gnoll is almost dead.-vi Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (almost dead, empty space bonus: 5/8)-vi ##psychicmeow the Zephyrmancer .##.#Gale Centaur of Vehumet ...... .<#..Health: 62/62 ======================== .##.###Magic: 0/12------------------------ .#########...AC: 3Str: 10 -vit ............EV: 9Int: 16 ..########.#SH: 0Dex: 13 .....######.#XL:  8 Next:  5% Place: Dungeon:5 -vi '####).## #..@.#####.Noise: ===------  Time: 6042.7 (0.0) -vi 4#......# #..........f) +3 short sword (protect) #.####.# ####....######-viߕ 'Cast: Shock -vi #.# #.# ##..*....# #.# #.# #.§§#....# #.########§§§######-vi# j   gnoll (polearm) #.##.# ##§§§.§## -viE #....###.§§.§§§## ####.##.§§§§§§§§### _The gnoll is almost dead.-vig Casting: Airstrike (dangerous; 4% risk of failure)  -vi Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  -viܖ Press: ? - help, Dir - move targetAim: a gnoll, wielding a +0 spear (almost dead, empty space bonus: 5/8)-viؓ )  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a gnoll, wielding a +0 spear (almost dead, empty space bonus: 5/8)  The air twists around and strikes the gnoll!  You kill the gnoll!-vi )-vi3 b63.7 (1Shock-vi -vi Z _Vehumet accepts your kill.-viP-viP-viQ-viT`1==-viWX-viX-viX-vi7Y-vi?[,-vi[-vi]-vi]:==-vi~^-vis`,-via-vib-vib-vi-c-vie,-vile-vif-vifJ2==-vih-vih-vih-vi/i-vik,-vil-vin-vi=n-vin-vip-vi q:==-viq-viss-vis-vi#t-vi!v-vikv-vi!w-vix-vi5y-viz-vi}|-vi|J3==-vi}-vi -vi@-vi-vi,-vi-vi,-vi-viR-vi:==-vi-vi-vi4-vi&-vi-vi-vi-vi-viT4==-vȋ-viԓ-viG-viה-vi-vi5-vi-vi+-viP-vi*-viQ-vi~:==-vi-vi-vi-vi-vi-vi--vi+-vi -vic-vi=-vi-viتT5==-vi-vi-vi­-vi-vi,-vi-viY-vi-viu-viɾ-vi:==-vi-vi-vi_-vin-vi,-vi-vi-vi-vi-vi-viT6==-vi-vi.-vi-viP-vi,-vi-vi-vi-viv-vi-vi2:==-vi-vi-vi-vi-vi-vi-vi-vi-vi -vi-vi-viN7==-vi-vi-viA-vi$-vi,-vi-viE-vil-vi"-vi`-vi:==-vi -vi -vi-viV-vi,-vi-vid8==-vi-vi}-vi-vi-vi-viN-vi-vi-vi-vi-vi-vi:==-vi-vi( -viW -vi -vi -vi3 -vi-vi-vi&-vi-vi-vi,N9==-vi -viU,-vi-vi#-viS-vi-viX-vin-vi-vi-vi:==-vi-vi-vi -vi -vi"-vi #-vi#-vi%-vi&-vi&-vi&(f10/12==-vi(-vi*-vi1*-vi*-vi,,-vis,-vi-,-vi_.-vi/-vi/:==-vi:0-vi1-vi2-viz2-vi3-vi4-vi4-viY6b1==-vi6-vi8-vi8-vi9-vi<,-vi=-vi?-vi'@-viCA.viP==.vi.vi,.vi.vi.vi.vik .vi ,.vi .vi@.viL2==.vi.vi.vi,.vi.vi.vi5,.vi7.vi{#.vi%.vi%.vi&.vi(.vi*.vi5+:==.vi-,.vi:..vin0.vi0.vi1.vi3.vi5.vi5.vi6.vi8.viII ... #.  ... #.  ..$. #.  .....#. # ...#.## .viI## ....####### <# # #.......:. #. #@#####.#---135.7 (92.0)############.##..viIT## ......................... .############....#####... ....## ####.#.viI##).## #....#####. ......# #...vi J^........# .####.# ####...vi J..####### .# #.# ##..).....viGJ"#.viP.viUH---6.7 (93.viX.vi9Z .viUZG_Found a parchment of Swiftness..vie.vi,f.vi3g.vi,j.vik.vi`oB.viq.viq.vir.vi^u.viwh  You encounter a bullfrog..viY #..!. #..F..### #.....#.. #....<#.# #..$..#.# #.....#.# ####.....#.## ..## #.@..####### ..<# #$#.......:. #.## #.##.#####.#Shock #.##.##.......##....................... #..############....#####...F   bullfrog (asleep).vi)# ####.# #####).## #....#####.  #......# #..........#.vi18.7 (2.0).vi+9.7 (3.vi.viaz _Found a yellow potion. Found a stone staircase leading up..viQ; #..!.. #..F..### #.....#.. #....<#.# #..$..#.# #.....#.# #.....#.##  #.@..# <# #$#.......:.  #.##.#####.# #.##... ............. #....#####...  ####.#      .viBR #..!.. #..F..### #.....#.. #....<#.# #..$..#.# #.....#.# #.....#.##  #.@..# <# #$#.......:.  #.##.#####.# #.##...........#....#####...  ##    .viKV.vie[.vi]_ _A bullfrog is nearby!.vi ; #..!.. #..F..### #.....#.. #....<#.# #..$..#.# #.....#.# #.....#.##  #.@..# <# #$#.......:.  #.##.#####.# #.##... ............. #....#####...  ####.#      .vic  #..!.. #..F..### #.....#.. #....<#.# #..$..#.# #.....#.# #.....#.##  #.@..# <# #$#.......:.  #.##.#####.# #.##...........#....#####...  ##    .vi .vi .vi .vi _ _A bullfrog is nearby!.vi\D *******F  The zap hits the bullfrog.  The bullfrog is moderately wounded..vi s.FO.vi'5......O   ogre (wandering)F   bullfrog.vi"d1--==40.7 (1.vi#.vit%* _The bullfrog croaks./vi   psychicmeow the Zephyrmancer #..!../vi Gale Centaur of Vehumet ...... #.***O### Health: 62/62 ======================== #.*F*.#.. Magic: 7/12==============---------- /vi<#.***<#.# AC: 3Str: 10 #..$..#.#/vi` EV: 9Int: 16 #.....#.# SH: 0Dex: 13 /viѮM### #.....#.##  XL:  8 Next:  6% Place: Dungeon:5 ..## #.@..#######  Noise: ==-------  Time: 6140.7 (0.0) /vi..<# #$#.......:.  f) +3 short sword (protect) /vi#.## #.##.#####.#  Cast: Shock /vi>#.#############.##.......## ........................... /vi`#..############....#####...  O   ogre (wandering) /vi......## ####.#  F   bullfrog #####).## #....#####. /viY #......# #..........# _The bullfrog croaks.  /viQCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (moderately wounded, empty space bonus: 8/8)/vi7psychicmeow the Zephyrmancer#..!..Gale Centaur of Vehumet ......#....O###Health: 62/62 ========================#..*..#..Magic: 7/12==============----------#....<#.#AC: 3/viStr: 10#..$..#.#EV: 9Int: 16#.....#.#SH: 0Dex: 13 ####.....#.##XL:  8 Next:  6% Place: Dungeon:5 ..###.@..#######Noise: ==-------  Time: 6140.7 (0.0) ..<##$#.......:.f) +3 short sword (protect) #.##/vi#.##.#####.#Cast: Shock #.#############.##.......## ........................... #..############....#####.../vi@O   ogre (wandering) ......######.#F   bullfrog /vie#####).## #....#####.#......# #..........# _The bullfrog croaks.  /viCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./viAiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (moderately wounded, empty space bonus: 8/8)/vi .F  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a bullfrog (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the bullfrog./vi ./vi .FThe bullfrog is moderately wounded./viF   bullfrog/vi]3=1.7 (1/vi!/vi#~ _The bullfrog snags a nearby millipede with its tongue./vi   psychicmeow the Zephyrmancer #..!.. Gale Centaur of Vehumet ...... #.....### Health: 62/62 ======================== #.....#.. Magic: 3/12======------------------ #.***<#.# AC: 3Str: 10 #.*F*.#.# EV: 9Int: 16 /vi| #.***.#.# SH: 0Dex: 13 ### #.....#.##  XL:  8 Next:  6% Place: Dungeon:5 ..## #.@..#######  Noise: ===------  Time: 6141.7 (0.0) ..<# #$#.......:.  f) +3 short sword (protect) #.## #.##.#####.#  Cast: Shock #.#############.##.......## ........................... /vi #..############....#####...  F   bullfrog ......## ####.# #####).## #....#####.  #......# #..........# _The bullfrog snags a nearby millipede with its tongue.Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (moderately wounded, empty space bonus: 8/8)/vi" psychicmeow the Zephyrmancer#..!..Gale Centaur of Vehumet ......#.....###Health: 62/62 ========================#.....#..Magic: 3/12======------------------#....<#.#AC: 3Str: 10#..*..#.#EV: 9Int: 16/vix# #.....#.#SH: 0Dex: 13 ####.....#.##XL:  8 Next:  6% Place: Dungeon:5 ..###.@..#######Noise: ===------  Time: 6141.7 (0.0) ..<##$#.......:.f) +3 short sword (protect) #.##/vi# #.##.#####.#Cast: Shock #.#############.##.......## ........................... #..############....#####...F   bullfrog ......######.# #####).## #....#####.#......# #..........# /vi%$ S_The bullfrog snags a nearby millipede with its tongue.Casting: Airstrike (dangerous; 4% risk of failure)  /vi{$ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  /vi$ Press: ? - help, Dir - move targetAim: a bullfrog (moderately wounded, empty space bonus: 8/8)/vi$ M$Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a bullfrog (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the bullfrog!!  You kill the bullfrog!/vi( OVehumet accepts your kill./vi1 O   ogre/viVH 3/63132.7 (1 _You hear a shout!  Your Fighting skill increases to level 3!/viN /viP g _Your Armour skill increases to level 3!/vi ]  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./vi /vi" /vi e _You don't have enough magic to cast this spell./vi /viZ" /vi( /vix+ F _Unknown command./vi ]  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./viY/vi$/vi%e _You don't have enough magic to cast this spell.0vi0vi0vi=0vi F _Unknown command.0vi #..!.. #....O### #.....#.. 0vi#....<#.# #..$..#.# #.....#.# #.....#.##  #.@..# 0vi*e<# #$#.......:.  #.##.#####.# #.##... 0viQc............. #....#####...  ####.#  0viH    0vi_t #..!.. #....O### #.....#.. #....<#.# #..$..#.# 0vi_Q#.....#.# #.....#.##  #.@..# <# #$#.......:.  #.##.#####.# #.##...0vi_........#....#####...  ##0vi_@   0vi` 0viVf0vip0viu0vi}x\ _An ogre is nearby!0vi #..!.. #....O### #.....#.. #....<#.# #..$..#.# #.....#.# #### #.....#.## 0vit X...## #....#######.<# #@#.......:. .#.## #.##.#####.# .#.#############.##.......## ............................ ##..############....#####... 0vi .......## ####.# ######).## #....#####.  #......# #..........# #.####.# ####....#######0viΛ D.O0vi 0vi$ 7---3 _0vin 0vio Q _You see here 8 gold pieces.1viiQ...####....O#..#....<#.#..$..#.#....#. ####1vi...#.## ...## #....#######<$#.......:. .#.##.#####.############.##.......## ..................... 1viH##..############....##### .......## ####. ######).## #....#####.  #............#####.# ####....###### #.# ##..)#1vinD.O1vi%1viI---4 _1viC1vi1vi6:.....O#.#$.....#.# ####.## ...## #....#######<$#.......:. .#.#.##.#####.############@##.......## .1vi........................... ##..############....##### .......## ####.# ######).## #....#####.  #.............#####.# ####....###### #.# ##..)#§..#1vip@<O1vi1viR&51vik"1vi#1vij #....<#.# #..$.O#.# #.....#.# ##### #.....#.## ....## #....####### #...<#1vi  #$#.......:. #.#.## #.##.#####.# #.#.#############.##.......## ................@............ ###..############....#####... ........## ####.# #######).## #....#####. 1vi- #......# #..........# #.####.# ####....#######1viT #.# #.# ##..)....# #.# #.# #§..1vix_#....# #.########§..######1vi3G.O1vi1vi!&61vi%1vi&1viM z# #....<#.# # #..$..#.# # #....O#.## #.....#.## +....## #....# ##...<#1vi  #$#.:. ##.#.## #.##.#####.# ##.#.#.##.##. .###..#....#####....## ####.#1viO #).## #....#####.  #......# #.# #.####.# ####....#  #.# #.# ##..)....# 1viy  #.# #.# #§..#....#  #.#§..######1vij 1viH 4==7Shock1vi 1vi 1viI .# #....<#.# .# #..$..#.# .# #....O#.# .###### #.....#.## .+....## #....# .##...<# #$#1vi"J ,.:.#.#.## #.##.#####.##.#.#.##.##. #.###..#....#####....## ####.# #).## #....#####.  #......# #.# 1viLJ  #.####.# ####....#  #.# #.# ##..)....# 1virJ  #.# #.# #§..#....#  #.#§..######1viJ 1viS 1viX &81vi^ 1viX` 2viY.# #....<#.# ..# #..$..#.# ..# #....O#.# ..###### #.....#.## ..+....## #....# ..##...<# #$#.:. .###.#.## #.##.#####.# .###.#.2vi|#.##.##. .#.###..#....#####....## ####.# #).## #....#####.  #......# #.#  #.####.# ####....#  #.# #.# ##..)....# 2vi* #.# #.# #§..#....#  #.#§..######2vi2vi,#&92vig)2vi*2vi[..# #....<#.#.# #..$..#.#.# #....O#.#.###### #.....#.##.+....## #....#.##...<# #$#2viY.:. ..###.#.## #.##.#####.# ..###.#.#.##.##. ..#.###..#....#####....## ####.# 2vi#).## #....#####.  #......# #.#  #.####.# ####....#  #.# #.# ##..)....# 2vi2 #.# #.# #§..#....#  #.#§..######2vi]2vi2vic'502vi2vi[..# #....<#.#.# #..$..#.#.# #....O#.#.###### #.....#.##.+....## #....#.##...<#2viN #$#.:..###.#.## #.##.#####.#.###.#.#.##. #..#.###..#....#####.## ####.# #).## #....#####.  #......# #2vi^.#  #.####.# ####....#  #.# #.# ##..)....# 2vi #.# #.# #§..#....#  #.#§..######2vie0O2vipO   ogre2vi8P==1Shock2vi2vi#2viG .[[..# #....<#.#.# #..$..#.#.#2vi\H  #....O#.#.###### #.....#.##.+....## #.....##...<# #$#.:.###.#.## #.##.#####..###.#.#O##2viH q. .# #...#.###..#....##### 2viH F#.## ####.# 2viH #).## #....#####. #......# #.2viH  #.####.# ####....  #.# #.# ##..)....# 2vi1I  #.# #.# #§..#....#  #.2vibI (#§..######2vi;L K.O2viT 2vi"V &22vi=] 2vi^ 2vi 8.[[..# #....<#.#.# #..$..#.#.# #....O#.#.###### #.....#.## >.....+....## #.....##...<# #$#.2vi(! .###.#.## #.##.#####.###.#.#.## #.#.O#...#.###..#....#####  #.## ####.#  #).## #....##### #......# # #.####.# ####.... 2vi_!  #.# #.# ##..)....#  #.# #.# #§..#....# 2vi! P #.#§..######2vi!$ /O.2vi* 2vi+ &32vi1 2vi3 2viZ#..[[..# #....<#.# #......# #..$..#.# #......# #....O#.# #......###### #.....#.## +>.....+....##2vi0[ #.... #......##...<# #$#.###.#.## #.##..###.#.#.## .#.#.O#...#.###..#.... #.## ####.# #).## #.... # #......# # #2vi{[} #.####.# ####.... # #.# #.# ##..)....# # #.# #.# #§..#....# #2vi[P #.#§..######2vic/O.2vik2vil<5==2vil42vis2viu3vi4 #..[[..# #....<#.#  #......# #..$..#.#  #......# #....O#.# ##......###### #.....#.## 3vi.+>.....+....## #.... ##......##...<# #$# #......###.#.## #.##..###.#.#.## ..#.#.O#...#.###..3vi#.... #.............## ####.# 3vi.#######).## #.... ## #......# # .#3vi[ #.####.# ####.... .# #.# #.# ##..)....# 3vi.# #.# #.# #§..#....# ## #.3vi(#§..######3vi/O.3viL3vim&53vi3vi!3vi%Y #..[[..# #....<#.# #......# #..$..#.# #......# #....O#.##......###### #.....#.## ..+>.....+....## #.... .##......##...<# #$# .#......###.#.## #.##..###.#.#.## )..#.#.O3viY*#...#.###..#.... # #.............## ####.# # #######).## #....# #......# # ..# #.####.# ####.... #.#3viY #.# #.# ##..)....# ..# #.# #.# #§..#....# 3viY[### #.#§..######3vi[/O.3vic3vid&63vij3vil3viJ  #..[[..# #....<#.# #......# #..$..#.# #......# #....O#.##......###### #.....#.## #..+>.....+....## #.... #.##......##...<# #$# #.#......###.#.## #.##. #.###.#.#.## .)..#.#.O 3vi .#####...#.###..#.... .# #.............## ####.# .# #############).## #.... .### #......# #.# #.####.# ####.... ##.# #.# #.# ##..)....# ...# #.# #.# #§..#....# #### #.#§..######3vi /O.3viQ3vi<&73vi3vi3vi 4 #..[[..# #....<#.# #......# #..$..#.# #......# #....O#.#  ####......###### #.....#.  #..+>.....+....## #....  #.##......##...<# #$#  #.#......###.#.## #.##. ##.###.#.#.## #.)..#.#.O #.#####...#.###..#.... 3vij f#.# #.............## ####. #.# #############).## #.... #.### #......# # #...# #.####.# ####....#.# #.# #.# ##..).... †...# #.# #.# #§..#....# #.#§..3vi /O.3vi 3vi A==83vi 3vi( 3vi} q #..[[..# #....<#. #......# #..$..#. #......# #....O#. ####......###### #.....#. #..+>.....+....##3vi}  # #.##......##...<# #$# #.#......###.#.## #.##  ##.###.#.#.##  #.)..#.#.O 3vi}  #.#####...#.###..# 3vi}  #.# #.............## #### 3vic~  #.# #############).## #  #.### #......# #  #...# #.####.# #####.# #.# #.# ##..) .†...#3vi~  #.# #.# #§..# .##### #.#§..3vi /O.3vi 3viP &93vi 3viґ 3vi$ #..[[..# #....<# #......# #..$..# #......# #....O# ####......###### #.....# #..+>.....+....##3vi;%  # #.##......##...<# #$# #.#......###.#.## #. ##.###.#.#. #.)..#.#.O #.#####...#.###..# #.# #.......##  3vi%~ #.# #######).## # #.### #......# # #...#3viE&A #.####.# #####.# #.# #.# ##..) #.†...#3vi& #.# #.# #§..# #.##### #.#§..3vi(/O.3vil13vi3'603vi:3viV<4vik #..[[..# #....< #......# #..$.. #......# #....O ####......###### #..... #..+>.....+....## # #.##......##...<# #$ #.#......###.#.## #. ##.###.#.#. #.)..#.#.O #.#####...#.###..# #.# #.............##  #.# #############).## # #.### #......# # il_m#...# #.####.# ####  #####.# #.# #.# ##..)  #.†...# #.# #.# #§..#  #.##### #.#§..4vil/O.4vit4viu&14vi|4vi~4vi7 #..[[..# #.... #......# #..$ #......# #.... ####......###### # #..+>.....+....## # #.##......##...<# # #.#......###.#.## #4vi7 ##.###.#.# #.)..#.#.O #.#####...#.###..# #.# #.............##  #.# #############).## # #.### #......# # #...#4vi8O #.####.# #### #####.# #.# #.# ##..) #.†...# #.# #.# #§..# #.##### #.#§..4vi:/O.4vim6==24vi"q4vi #..[[..# # #......# #..$ #......# # ####......###### # #..+>.....+....##  #.##......##...<#  #.#......###.#.##  ##.###.#. #.)..#.#.O #.#####...#.###.. #.# #.............##  #.# #############).## #.### #......# #...# #.####.#  #####.# #.# #.# ##.. #.†...# #.# #.#iP7m #§.. #.##### #.#§..4vi/O.4vi4viN&34vi 4vi4viS]  #..[[..# # #......# #.. #......# # ####......###### # #..+>.....+....## #.##......##...<# #.#......###.#.## ##.###.#. #.)..#.#.O #.#####...#.###.. #.# #.............## #.# #############).##  #.### #......# #...# #.####.#  #####.# #.# #.# ## #.†...# #.# #.#4vi^ [37m #§ #.##### #.#§O.4vix Y44vij ######## # #..[[..# # #......# # #......#  # ####......#####.4vi #..+>.....+....## #.##......##...<# #.#......###.#.##  ##.......@###.#.########## #.)..#.#........O......... #.#####...#.###..######### #.# #............ #.# #############).## #.### #......#  #...#4viR #.####.# # #####.# #.# #.# ## #.†...# #.# #.# #§4vi2O.4vi4vi&54vi4vi5vi, # ######## # #..[[..# # #......# # #......#  # ####......##### #..+>.....+....## #.##......##...<# #.#....@.###.#.##  ##........###.#.######### #.)..#.#.......O......... #.#####...#.###..######## #.# #............ #.# #############).## #.### #......# #...# #.####.# #5vi`-####.# #.# #.# # 5vi45vi}>r==6Shock5viE5viG5viM ########  #..[[..#  #......#  #......#   ####......#### #..+>.....+....## #.##..@...##...<# #.#......###.#.##  ##........###.#.######## #.)..#.#.......O........ #.#####[34m...#.###..####### #.# #.............##5vi: #.# #############).## #.### #......# #...# #.####.#5vi5viX&75vi5vi5vin# ######## #..[[..# #......# #......#  ####......#### #..+>@....+....## #.##......##...<# #.#......###.#.##  ##........###.#.####### #.)..#.#.......O....... #.#####...#.###..######  #.# #.............## 5viJo@ #.# #############).##  #.### #......# 5viGu5vi1{&85vi~5vi5viD$ & ######## #..[[..# #......# #......#  ####@.....#### #..+>.....+....## #.##......##...<# #.#......###.#.## ##........###.#.###### #.)..#.#.......O...... #.#####...#.###..##### #.# #............ #.# #############)O5vi) O   ogre5vi0 39Shock5vi>7 5vi9 5viq ######## #..[[..# #......#  #.@....# ####......###### #..+>.....+....## #.###...<#.#......###.#.####........###.#.#######5vi4r P#.)..#.#...O...O.......#.#####...#.###..#####.# #.............##5vis 1O5vi| O   ogre.5vi? X7==705vi 5viI 6vilg######## #..[[..# #..@...#  #......# ####......###### #..+>.....+....###.###...<#.####.#.## ##........###.#.#########.)..#.#..O....O........#.#####...#.###..#######6vi7O.6vi6viѨ&16vi~6vi6vi]G # ######### ##..[@..# ##......# # #......# #6viG C####......###### ##..+>.....+....###.###...<# .####.#.####.......O###.#.##########.)..#.#.......O.........6viN 4O.6vihU 6viW &26vi4^ 6vi^a S _You see here a +0 chain mail.7vin  psychicmeow the Zephyrmancer  Gale Centaur of Vehumet ......  Health: 63/63 ======================== 7vi!7 Magic: 3/12======------------------  AC: 3Str: 10 # EV: 9Int: 16 # SH: 0Dex: 13 7vi######## # XL:  8 Next: 13% Place: Dungeon:5 7vi #..[@..# # Noise: ---------  Time: 6172.7 (0.0) #......# # f) +3 short sword (protect) #......# # Cast: Shock ####......###### # #..+>.....+....##  #.##..***.##...<#  O   ogre #.#...*O*###.#.##  ##.....***###.#.######### #.)..#.#.......O......... _You see here a +0 chain mail.  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (empty space bonus: 8/7vi! 8)7vi psychicmeow the ZephyrmancerGale Centaur of Vehumet ......Health: 63/63 ========================Magic: 3/12======------------------AC: 37vi NStr: 10# EV: 9Int: 16# SH: 0Dex: 13######### XL:  8 Next: 13% Place: Dungeon:5#..[@..## Noise: ---------  Time: 6172.7 (0.0)#......## f) +3 short sword (protect)#......## Cast: Shock7viI \####......#######7vi #..+>.....+....###.##......##...<#O   ogre#.#....*.###.#.##7vi ##........###.#.##########.)..#.#.......O......... _You see here a +0 chain mail.  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7vi) Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target7vit UAim: an ogre, wielding a +0 giant club (empty space bonus: 8/8)7viۋ 1O.  Casting: Airstrike (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: an ogre, wielding a +0 giant club (empty space bonus: 8/8)  The open air twists around violently and strikes the ogre!!7vi 9 7vi 5===3.7 (17vi# 7vi  7vi R_The ogre is almost dead.8vivZ]  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8vi-]8vib8vi8f 8viNq__You don't have enough magic to cast this spell.8vi,8vi8vi8vi F _Unknown command.9vi45#########..[[...########..+>.....+....##9viH5##...O..##...<......###.#.###..##.#.#########.)..#.#.......O.........#####...#.###..########9vi<#########..[[....########..+>.....+....## ##...O..##...<#......###.#.###..########.)..#.#.......O.........9viW=.#####...#.###..######## #.............##9vi ?5O.9viGFC(exposed)9viH4==---4Stampede 9vi"O9vi?QT _You stampede towards the ogre! A bitter wind exposes the ogre.9viQRX  psychicmeow the Zephyrmancer  Gale Centaur of Vehumet ......  Health: 63/63 ======================== # Magic: 0/12------------------------ # AC: 3Str: 10 ######## # EV: 9Int: 169viS #..[[..# # SH: 0Dex: 13 #......# # XL:  8 Next: 13% Place: Dungeon:5 #...@..# # Noise: ---------  Time: 6174.7 (0.0) ####..***.###### # f) +3 short sword (protect) #..+>.*O*.+....##  Cast: Shock #.##..***.##...<#  Stampede  #.#......###.#.##  ##........###.#.######### O   ogre (exposed) #.)..#.#.......O......... 9viS]#.#####...#.###..######## #.# #.............## Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (almost dead, exposed, empty space  bonus: 8/8)9vipsychicmeow the ZephyrmancerGale Centaur of Vehumet ......Health: 63/63 ========================# Magic: 0/12------------------------# AC: 3Str: 10######### EV: 9Int: 16#..[[..## SH: 0Dex: 13#......## XL:  8 Next: 13% Place: Dungeon:5#...@..## Noise: ---------  Time: 6174.7 (0.0)####......####### f) +3 short sword (protect)9vi#..+>..*..+....##Cast: Shock#.##......##...<#Stampede #.#......###.#.####........###.#.######### O   ogre (exposed)#.)..#.#.......O.........#.#####...#.###..#########.# #.............##Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (almost dead, exposed, empty space  bonus: 8/8)9vic)Aim  Press: ? - help, Dir - move target: an ogre, wielding a +0 giant club (almost dead, exposed, empty space  bonus: 8/8)  The open air twists around violently and strikes the ogre!!  You kill the ogre!9vi)9vio21===5.7 (1Shock9vi 9vi Z _Vehumet accepts your kill.:viμ:vi:vi6:vi1==:vic _You stop stampeding.:vi:vi{:viM:vi:vi:vi:vi:vi:vi:vi:==:vip:vi,:vi:vi),:vi:vi%:vin:vi:vi:viFJ2==:vi:vi:vi:vi:vi),:vi1:vi,:viy:vi) :viz :==:viA :viX,:vi:vie:vi:vi:vi:vi.J3==:vi:vi,:vi :viG#,:vi$:vi5(:vi(:vi<*:viw-:vi-:==:vi:/:viM2,:vi4:vi37,:vi'9:vi;:viK<:vi=:viA:viAT4==:viC:viUG:viG:viI:viM:vizN:viO:viaS,:vimU:viYP==:vi[:vi^,:vi`:vid,:vif:vij,:vil:viyj5==:vi:vi~:vi ,:viގ:vi:vi :==:vi:vi,:vi:viwB:vi$:viT6==:viH:vi:vi:viѪ:vi9:vi:vi:vis:vi˲:vie:vi?:vi:==:viƹ:vi,:vi:vi,:vi:vi ,:vi:viOd7==:vi:vi_,:vi:vi:vi:vi:vi,:vi:vi:vi:==:vi4:vi:vi:viG:vi|:vi:vi:vi.,:vi3:vid8==:vi:vi9,:vi6:vil:vi:viY:vis,:vil:viP==:vi:viF,:vi :vi1#:vi#:vi+&:viw(d9==:vi*:vi-:vi-:vi/:vi2,:vi5:viX8,:viG::vi=:vi&>:==:vi?:viC,:viD:viUH,:viPJ:viTM,:viXO:viS:visSP10/12==:viU:viX,:viZ:viq^,:vib`:vic:vi1d:vie:vii:vi]j:==:viTl:viSo,:viq:vi:u:viu:viv:vi9y:viy:vi6{:vi~:vi2L1==:vi:vi,:vi]:vi:vi:viy:vi,:vi:vi-:vi:==:vi:vid,:vi":vi,:vi::vi,:vi:viN:viܵL2==:vi\:viԽ:vi>,:vi3:vi:vi,:vi:vi:vid#..#..#########..#..[[..##..#......# #..#......# #..####......#######..#..+>..).@+....## ---#.##......##...<#  #.#......###.#.## ##........###.#.############.)..#.#.......O...........#.#####...#.###..##.# #.............###.# #############).###.### ##:vid#####'....#263.7 (88.0)#...<#:viA.##:vi:vi;M======4.7 (89:vi!S _As you open the door, it creaks loudly!:vi 3:viD :vi :vi ==  There is an open door here.:vi :vi  _:via :viР :vi ,:vi :vit :vih :viɮ :vi :viT :vi¶ :viR :vi :vi} :vi8 :vi :vi :viz :vi :vi8 :vi6 :vi :vi :vim :vi :vi :vi :vi :vi :vid :vi ,:vi :vi :vi :viH :vi :vi2 :vi :vi :vi :vi :vih :vi :vi' :vi| :vi ,:vi :vi :vi ,:vi :vit :vi :vi :vi :vi :vi ,:vi' :vi :vi :vi9 :vi :vi :vi :vi ,:vi X:vi :viL :vi :vi :vi :vi :vi :vi :vi ,:vi :viL  _You now have 243 gold pieces (gained 8).  You now have 257 gold pieces (gained 14). _You see here a bullfrog corpse.:viM ,:viP ,:viS B:vigT :viV :viW :viW :viZ :viZ :vi[ :vi` _s - 3 yellow potions (gained 1):vi a :via :vi]c :vi e :vi[e :vie :vig :vii :vii :vi~j :vil @  There is an open door here.:vin :vio  _:viRp :viAq :vir :viPs :vis :vint :viv :virv :viv :vix :vi{ :viy{ :vi | :vi   You encounter a jelly. ####  ...  ###.##  #######.@..# ------....##.#$.# ....'..#.?... Shock #.....####J.....# #.....#.. ......# #....<#.# .^....# J   jelly (wandering) #..†..#.# ......# #.....#.# ...??.# #.....#.##304.7 (40.   Found a scroll labelled FOIGOPT HIFFI and a scroll labelled ENAOTIPOKIDGH.:vi z------5.7 (41Shock:viz :vi 2 _The jelly leaves your sight.:viO :vi :viM :vi :vi g  A jelly comes into view.:vi 5######... ###.## ########....# #.....##.#@.# #.....'..#.?....##.....####......#Shock#.....#..J#....<#.##.^....##..†..#.##......# J   jelly (wandering)#.....#.##...??.##.....#.##############....#######0.0)'J6.7 (1Shock:vi :viA A _The jelly leaves your sight.:vi1 +7.7 (2:vi( U _You now have 269 gold pieces (gained 12).;vi3;viY;vi;viB;viZ######... ###.## ########....# ##.....##.#..#'####.....'..#.@....##.....####......# #.....#..'......# #....<#.##.^....##..†..#.##......##.....#.##...??;vi!.##.....#.##############....####### #.#.......:.;viV8.7 (1J;viooJ   jelly (wandering);via89.7 (2Shock;vi;vi}a _u - a scroll labelled MAGYCZIQEMM;vi] ##### #... ###.## ....# #  #..#'###  #.@....#  #......#  .'......#  #....<#J##.^....#  #..†..#.##......# ;vi^ #...??.#  ########    :. ;vi ##### #... ###.## ....# #  #..#'###  #.@....#  #......#  .'......#  #....<#J##.^....# ;vii#..†..#.##......# #...??.#  ########  :;vip;viN;vi ;vi \ _A jelly is nearby!;vi!;vi ##### #... ###.## ....# #  #..#'###  #.@....#  #......#  .'......#  #....<#J##.^....#  #..†..#.##......#  #...??.# ;vic ########    :. ;vi  ##### #... ###.## ....# #  #..#'###  #.@....#  #......# ;vi  .'......#  #....<#J##.^....# #..†..#.##......# #...??.#  ########  :;vi4 ;vio ;vid ;vi \ _A jelly is nearby!;vi   psychicmeow the Zephyrmancer  Gale Centaur of Vehumet ......  Health: 63/63 ======================== ##### Magic: 8/12================-------- #... AC: 3Str: 10 ###.## EV: 9Int: 16 ########....# #  SH: 0Dex: 13 ;viÞ #.....##.#..#'###  XL:  8 Next: 21% Place: Dungeon:5 #.....'..#.@....#  Noise: ---------  Time: 6309.7 (0.0) #.....####......#  f) +3 short sword (protect) #.....#**'......#  Cast: Shock #....<#J##.^....#  #..†..#*##......#  #.....#.##...??.#  J   jelly (wandering);vi T #.....#.#########  #####....#######  #.#.......:. _A jelly is nearby!Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a jelly (wandering, hasn't noticed you, empty space bonus: 3/8);vi Rpsychicmeow the ZephyrmancerGale Centaur of Vehumet ......Health: 63/63 ========================#####Magic: 8/12================--------#...AC: 3Str: 10###.##EV: 9Int: 16########....# #SH: 0Dex: 13#.....##.#..#'###XL:  8 Next: 21% Place: Dungeon:5;vi #.....'..#.@....#Noise: ---------  Time: 6309.7 (0.0)#.....####......#f) +3 short sword (protect)#.....#..'......#Cast: Shock#....<#*##.^....##..†..#.##......##.....#.##...??.#J   jelly (wandering)#.....#.##############....########.#.......:. _A jelly is nearby!Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;vi]Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a jelly (wandering, hasn't noticed you, empty space bonus: 3/8)6== # #####....#####....#   #.##.#  #....#####.# .#  #..........# .#  ####....######## ####....#####....#  ####.# #.##.##....#####.##.##..........##.# ####....########.# #..)....=vi'"#=vi.18.7 (1.0)=vi2+9.7 (2=viX7=vi=. _b - a wand of light (12)=vi-=vi.=vi/=vi3=vi]5=vi9B=vi9=vi:=vi:=vi=R  There is a stone staircase leading down here.=vi?=vi@ _=vi@=vi6B=viC=vi'D=viD=viE=vi'F=viZF=viF=viG=viH,=vi^I=viI=viJ=viJ=vi1K=viL=viM,=vi N=viN=viO=vi#P,=viP=viQ=viQ=viQ=vi_.....># ####....#####....#  ####.# #.##.#  #....#####.##.#  #..........##.# ####....#.#..)....# #.# §..#....# #.#### §..###### #@...#19.7 (10.0) §..§## #....# §.§§§## #....# §§§§§§### #....# .§§§§§§.# #### ._......# ..§§§.§.### ## ...§§§#...###... ...§.##.#..##....#=viAd=vig=vi\iE _Done exploring.=vi%r =vir =viJs =vi z>.......0.0)=vi =vi =vi E _Done exploring.>vi>viI3>vi>via>viв[ _Done exploring.>viKs>vixRead which item? Scrolls  w - a scroll of enchant weapon  c - a scroll labelled PURGHYPTEBBE  e - a scroll labelled OROOTZ FAACAN  h - a scroll labelled REUPOL QIXAI  k - a scroll labelled HYEZXO FOSH  l - a scroll labelled JUIC OTADDUME  m - 2 scrolls labelled ENAOTIPOKIDGH  o - a scroll labelled MAYPIDA LIFOSO  u - a scroll labelled MAGYCZIQEMM >vi$y v - a scroll labelled FOIGOPT HIFFI [!] read|quaff|evoke[?] describe selected?vi?vik?vi@................>#psychicmeow the Zephyrmancer ####....#####....#Gale Centaur of Vehumet ......####.# #.##.#Health: 63/63 ========================#....#####.##.#Magic: 12/12 ========================?vimp#..........##.#AC: 3Str: 10 ####....########.#EV: 9Int: 16 #..)....##.#SH: 0Dex: 13 §..#....##.####XL:  8 Next: 24% Place: Dungeon:5 §..#######@...#Noise: ---------  Time: 6419.7 (0.0) §..§###....#f) +3 short sword (protect) §.§§§###....#?virCast: Shock §§§§§§####....# .§§§§§§.##.#### ._......##.# ..§§§.§.### ####.# ...§§§#...###....# ...§.##.#..##....# _Found a stone staircase leading down. _b - a wand of light (12) _There is a stone staircase leading down here. _Done exploring. _Done exploring. _Done exploring.?vi _Done exploring. _Done exploring. _Done exploring.  As you read th?vi.{e scroll labelled ENAOTIPOKIDGH, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise.?vinN=========20.7 (1?vi8_?viJ0 _m -> N - a scroll of noise@vi @viF Read which item? Scrolls  w - a scroll of enchant weapon  N - a scroll of noise  c - a scroll labelled PURGHYPTEBBE  e - a scroll labelled OROOTZ FAACAN  h - a scroll labelled REUPOL QIXAI  k - a scroll labelled HYEZXO FOSH  l - a scroll labelled JUIC OTADDUME  o - a scroll labelled MAYPIDA LIFOSO @vi / u - a scroll labelled MAGYCZIQEMM  v - a scroll labelled FOIGOPT HIFFI [!] read|quaff|evoke[?] describe selectedAvi3Avis:AviC................>#psychicmeow the Zephyrmancer ####....#####....#Gale Centaur of Vehumet ......####.# #.##.#Health: 63/63 ========================#....#####.##.#Magic: 12/12 ========================#..........##.#AC: 3Str: 10 ####....########.#EV: 9Int: 16 #..)....##.#SH: 0Dex: 13 §..#....##.####XL:  8 Next: 24% Place: Dungeon:5 §..#######@...#Noise: =========  Time: 6420.7 (0.0) §..§###....#f) +3 short sword (protect) §.§§§###....#Cast: Shock §§§§§§####....# .§§§§§§.##.#### ._......#AviD[16G#.# ..§§§.§.### ####.# ...§§§#...###....# ...§.##.#..##....# _Done exploring. _Done exploring.  As you read the scroll labelled ENAOTIPOKIDGH, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _m -> N - a scroll of noiseAviJP  Okay, then.AvidPAviTAviV. _Avi#' Avi' 3AvihE AviG AviM AviN E _Done exploring.AviAviPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from fire (worn) Avi\H d - a ring of poison resistance (worn)h - a ring of wizardry  j - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put onAvi[tab] equip|unequip Bvix BviJ Bviȇ ................>#psychicmeow the Zephyrmancer ####....#####....#Gale Centaur of Vehumet ......####.# #.##.#Health: 63/63 ========================#....#####.##.#Magic: 12/12 ========================#..........##.#AC: 3Str: 10 ####....########.#EV: 9Bvi Int: 16 #..)....##.#SH: 0Dex: 13 §..#....##.####XL:  8 Next: 24% Place: Dungeon:5 §..#######@...#Noise: =========  Time: 6420.7 (0.0) §..§###....#Bvi؈ f) +3 short sword (protect) §.§§§###....#Cast: Shock §§§§§§####....# Bvi .§§§§§§.##.#### ._......##.# Bvi< ..§§§.§.### ####.# ...§§§#...###....# Bvi ...§.##.#..##....#As you read the scroll labelled ENAOTIPOKIDGH, it crumbles to dust.  You hear a loud clanging noise!  It was a scroll of noise. _m -> N - a scroll of noise _Okay, then. Bvỉ 0_Done exploring.Bvi P  Okay, then.Bvig BviE Bvie . _BvimGBviDIWhere to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple CviCvi................>#psychicmeow the Zephyrmancer ####....#####....#Gale Centaur of Vehumet ......####.# #.##.#Health: 63/63 ========================#....#####.##.#Magic: 12/12 ========================#..........##.#AC: 3Str: 10 ####....########.#EV: 9Int: 16 #..)....##.#SH: 0Dex: 13 §..#....##.####XL:  8 Next: 24% Place: Dungeon:5 §..#######@...#Noise: =========  Time: 6420.7 (0.0) §..§###....#f) +3 short sword (protect) §.§§§###....#Cast: Shock §§§§§§####....# .§§§§§§.##.#### ._......#CviQ[16G#.# ..§§§.§.### ####.# ...§§§#...###....# ...§.##.#..##....#You hear a loud clanging noise!  It was a scroll of noise. _m -> N - a scroll of noise _Okay, then. _Done exploring. _Okay, then.CvimCvitCviHf _CviCviCviCvi<CviCvi,CvihCviXCviCvi{CvioCvi>CviCviCvi!CvirCviCvi%Cvi*CviFCvi,CviCviICviY  There is a stone staircase leading down here.CviCviCvi$ _CviCvio&6Cvir,CvitCvihwx _You climb downwards.  Found a scroll labelled JOROL ELLE.Cvi ....P ##?..PP .#.#... ##....... #...... ##....# #....#  #@# ---------31.2 (10.5) #........ Cvi..#.####. .##### .. .. #.. ## CviN@---------CviJCviWa _There is a stone staircase leading up here.CviICviqCviCvi : _CviCvi !Cvi!Cvi"Cvi%Cvi)Cvi|)Cvi*Cvi.CviB#..PP..P #...... .#.P..ß .P.. .P.....PPP.###?..PP...#.#.#......##..@.......4.2 (3.0)#...CviC##....#.....#....##......##<### .....#.........## ..#.####.<.#.##### #..#..CviKCviͦ+5.2 (4CviCvid9 _Found a stone staircase leading up.CviG 3Cvi# CviF Cvi BCvi Cvi  You encounter a gnoll. It is wielding a +0 spear.Cvi?  .......#..PPP.# #..PP..P.. #. #.....#.j#.##.P..ß........#.P....P...........PPP ###@..PP #.#.#Cvi[  ##.....Shock#...........##....#......#...j   gnoll (polearm, asleep)<### .....#..<.#Cvi +6.2 (1Cvi 27.2 (2 _Cvi Cvi _You see here a scroll labelled JOROL ELLE.DviQ .......  ##..PPP..  # #..PP..P.  .. #. #......P.  #.j#.##.P..ß...  ......#.P....P.  ...........PPP.  ###@..PP...  #.#.#......  ##..........  #...........  ##....#......  #....##......  ##<### ......  #.........##  <.# Dvi .......  ##..PPP..  Dvi# #..PP..P.  .. #. #......P.  #.j#.##.P..ß...  ......#.P....P.  ...........PPP.  ###@..PP...  #.#.#......  Dvi܀##..........  #........... ##....#...... #....##......  Dvi01##<### ...... #.........# <DviDviDviDviM\ _A gnoll is nearby!Dvi .......  ##..PPP..  # #..PP..P.  .. #. #......P.  #.j#.##.P..ß...  ......#.P....P.  ...........PPP.  ###@..PP...  #.#.#......  Dvi##..........  #...........  ##....#......  #....##......  ##<### ......  #.........##  <.# Dvi}  .......  ##..PPP..  # #..PP..P.  .. #. #......P.  #.j#.##.P..ß...  Dvi~......#.P....P.  ...........PPP.  ###@..PP...  #.#.#......  ##..........  #........... ##....#...... #....##......  ##<### ...... #.........# Dvi0<DviDviDviDvi\ _A gnoll is nearby!Dvi *******j  )The zap hits the gnoll.Dvi jThe gnoll is heavily wounded.Dvi Q.jDvi; ....j 2 gnolls (1 polearm, 1 wandering)Dviȟ b1--=8.2 (1Dvi: DviM q _You encounter a gnoll. It is wielding a +0 flail.Dvi )The zap hits the gnoll!  You kill the gnoll!Dvi  *******   gnollVehumet accepts your kill.The zap hits the gnoll.DviVU Q.jDvi^ Q.)...Dvie i0----59Dvi2n Dvip ] _The gnoll is heavily wounded.Dvi) ******* The zap hits the gnoll.DviJ.jDviͮQ...)...Dvif9/12 ----40DviɽDvit^ _The gnoll is severely wounded.EviX *******The zap hits the gnoll but does no damage.Evi7Q.jEvi 7.....Evic8----1EviEvi^ _The gnoll is severely wounded.EviK *******The zap hits the gnoll.Evi=F)jEviF2.......EvibKc7----2Evi^SEviV^ _The gnoll is severely wounded.EviA).  almost dead.  You kill the gnoll!Evi]GF****Evi%)...Evi6----63ShockEvi#EviZ _Vehumet accepts your kill.Evi8 3Evi< EviZ l7==Evib |==EviPf Evif Evih Evil Evi m Evino Evias Evis N8==Eviv Eviy Evi{z Evi| Evi Evi Evi Evi- Evi Evi Evi Evi :==Evi5 Evi Evi Evi Evib Eviޛ EviB Evi̡ EviF Evi Evib Evi N9==Eviu Evi, Evi Evia Eviҵ EviQ Evi Evi Evi Evi Evi? Evi :==Evif Evi ,Evi Evi ,Evi Evi Evi EviC EviL Evi P10/12==Evi Evi ,Evi) Evi EviN Evi Evi EviH Evi Evi9 Evi :==Evi EviZ ,Evi#EviEviEviEvi EviV Evib EviEviL1==EviEvi&EviEvi^Evi/EviEviR!Evi$Evi6%Evi'Evi+Evi0,:==Evi .Evi1,Evi4Evi7Evi:8Evi:Evi>Evi3?L2==EviAEvi;bU -.. _Magic restored.Evini083.2 (40.0)EvigqF-4.2 (41Evi-xEvi{` _m - a scroll labelled JOROL ELLEFvi FviGFviFviFvi5BFviFvi  You encounter a gnoll bouda, a gnoll and an ice beast.Fvi ]j.. #.....# .. ........j .Y ##..PPP... #. #..PP..P..... #. #......P. ##..#.##.P..ß...#...)).#.P....P........@.....PPP...#######...PP... #.#.#......Shock ##.......... #...........Fvi^ ##....#......Y   ice beast (asleep) #....##......j   gnoll bouda (asleep) ##<### ......j   gnoll (asleep) #.........##Fvih.Y5.2 (1.0)Fvi%OYFvi}/26.2 (2 _Fvi7Fvi?GviLX  psychicmeow the Zephyrmancer j.. #.....  Gale Centaur of Vehumet ...... Gvi# .. .......  Health: 63/63 ======================== .j ** ##..PPP..  Magic: 8/12================-------- ... #Y #..PP..P.  AC: 3Str: 10 .... #* #......P.  EV: 9Int: 16 Gvi##..#.##.P..ß...  SH: 0Dex: 13 .#...)).#.P....P.  XL:  8 Next: 26% Place: Dungeon:6 .......@.....PPP.  Noise: ---------  Time: 6486.2 (0.0) ..#######...PP...  f) +3 short sword (protect) #.#.#......  Cast: Shock ##..........  #...........  ##....#......  Y   ice beast #....##......  j   gnoll bouda (asleep) ##<### ......  j   gnoll (asleep) #.........## _You encounter a gnoll bouda, a gnoll and an ice beast.vim 0mCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (empty space bonus: 3/8)Gvinpsychicmeow the Zephyrmancerj.. #.....Gale Centaur of Vehumet ......# .. .......Health: 63/63 ========================.j .. ##..PPP..Magic: 8/12================--------... #* #..PP..P.AC: 3Str: 10.... #. #......P.EV: 9Int: 16##..#.##.P..ß...GvioSH: 0Dex: 13.#...)).#.P....P.XL:  8 Next: 26% Place: Dungeon:6.......@.....PPP.Noise: ---------  Time: 6486.2 (0.0)..#######...PP...f) +3 short sword (protect)#.#.#......Cast: Shock##..........#...........##....#......Y   ice beast#....##......j   gnoll bouda (asleep)##<### ......j   gnoll (asleep)#.........## _You encounter a gnoll bouda, a gnoll and an ice beast.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an iceGvi^p beast (empty space bonus: 3/8)Gvi.j  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice beast (empty space bonus: 3/8)  The air twists around and strikes the ice beast..Yjwandering)===7.2 (1 _The ice beast is lightly wounded.GviO  psychicmeow the Zephyrmancer ... #.....  Gale Centaur of Vehumet ...... # j. .......  Health: 63/63 ======================== Gvi<.j .. ##..PPP..  Magic: 4/12========---------------- ... #* #..PP..P.  AC: 3Str: 10 .... #Y #......P.  EV: 9Int: 16 ##..#*##.P..ß...  SH: 0Dex: 13 .#...)).#.P....P.  XL:  8 Next: 26% Place: Dungeon:6Gvi .......@.....PPP.  Noise: ===------  Time: 6487.2 (0.0) ..#######...PP...  f) +3 short sword (protect) #.#.#......  Cast: Shock ##..........  #...........  ##....#......  Y   ice beastGvi #....##......  j   gnoll bouda (asleep) ##<### ......  j   gnoll (wandering) #.........## _The ice beast is lightly wounded.  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Gvi[Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (lightly wounded, empty space bonus: 2/8)GviQpsychicmeow the Zephyrmancer... #.....Gale Centaur of Vehumet ......# j. .......Health: 63/63 ========================.j .. ##..PPP..Magic: 4/12========----------------... #. #..PP..P.AC: 3Str: 10.... #* #......P.EV: 9Int: 16##..#.##.P..ß...SH: 0Dex: 13.#...)).#.P....P.XL:  8 Next: 26% Place: Dungeon:6.......@.....PPP.Noise: ===------  Time: 6487.2 (0.0)..#######...PP...f) +3 short sword (protect)GviÉ[34m#.#.#......Cast: Shock##..........#...........##....#......Y   ice beast#....##......j   gnoll bouda (asleep)##<### ......j   gnoll (wandering)#.........## _The ice beast is lightly wounded.  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (lightly wounded, empty space bonus: 2/8)Gvi~iq.Y  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an ice beast (lightly wounded, empty space bonus: 2/8)  GviTjThe confined air twists around weakly and strikes the ice beast!  The ice beast is heavily wounded..Gvi(k/jGviwj jwandering)jGvis+8.2 (1GviYGvi~' _The gnoll shouts!GviHD  psychicmeow the Zephyrmancer ... #.....  Gale Centaur of Vehumet ...... GviSJ# .. .......  Health: 63/63 ======================== .j .j ##..PPP..  Magic: 0/12------------------------ ... #. #..PP..P.  AC: 3Str: 10 .... #* #......P.  EV: 9Int: 16 ##..#Y##.P..ß...  SH: 0Dex: 13 .#...***#.P....P.  XL:  8 Next: 26% Place: Dungeon:6 .......@.....PPP.  Noise: ===------  Time: 6488.2 (0.0) ..#######...PP.vi]Km..  f) +3 short sword (protect) #.#.#......  Cast: Shock ##..........  #...........  ##....#......  Y   ice beast #....##......  j   gnoll bouda (wandering) ##<### ......  j   gnoll #.........## _The gnoll shouts!  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (heavily wounded, empty space bonus: 4/8)GviS psychicmeow the Zephyrmancer... #.....Gale Centaur of Vehumet ......# .. .......Health: 63/63 ========================.j .j ##..PPP..Magic: 0/12------------------------... #. #..PP..P.AC: 3Str: 10.... #. #......P.EV: 9Int: 16##..#*##.P..ß...SH: 0Dex: 13.#...)).#.P....P.XL:  8 Next: 26% Place: Dungeon:6.......@.....PPP.Noise: ===------  Time: 6488.2 (0.0)..#######...PP...Gvib f) +3 short sword (protect)#.#.#......Cast: Shock##..........#...........##....#......Y   ice beast#....##......j   gnoll bouda (wandering)##<### ......j   gnoll#.........## _The gnoll shouts!  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (heavily wounded, empty space bonus: 4/8)GviP Gvi? . Gvi1 N Confirm with . or Enter, or press ? or * to list all spells.Gviړ AimGviF !  Gvi LPress: ? - help, Dir - move targetGvi w: an ice beast (heavily wounded, empty space Gvip bonus: 4/8)  Gvi 7The air twists around and strikes the ice beast!  GviV AYou kill the ice beast!Gvi9 Gvi .Gvi  Gvi GviM jGviĠ 5Vehumet accepts your kill.GviK Gvi Gvi' .Gvif .jGviֵ GviH kjj 2 gnolls (1 wandering)Gvi Gviݸ Gvi~ Gvio 3Gvi+ 9.2 (1Gvi! ShockGvi; Gvi Gvi p _You encounter a gnoll. It is wielding a +0 club.Gvip   Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.GviŃ Gvi Gvi Gvi F _Unknown command.HviB ... #..... # .. ....... .j .. ##..PPP.. ... #j #..PP..P. .... #. #......P. ##..#.##.P..ß... .#...)).#.P....P. .....PPP. ..#...PP... #.#.#...... ##..........#...........##....#.....#....##......##<### ...... Hvi 1jHvi+ .j   gnollHvim 8---90 _Hvi Hvi Hvi-E ... #.....# ...j .. ##..PPP.. ... #. #..PP..P. .... #j #......P. ##..#.##.P..ß... .#...)).#.P....P. .............PPP. ..#######@..PP... HviwF  #.#.#...... ##.......... #....##....##....##...... ##<### .#.........##..#.####.<#HviH Q.jHviR HviR B---1HviZ Hvi\\ Hvii# .. ........j##..PPP.. #. #..PP..P. #. #.... ##..#j##.P..ß..HviEk.#...)).#.P....P............PP#######...PP.. #.#@#......##....#......##....#..#....##...##<### .... #.........##..#.####.<..##### #.Hvi n;.jHvi^nHviawHviw&2Hvi~HviIvicQ .j##..PPP.. #. #..PP..P.. #. #......P ##..#.##.P..ß...#...))j#.P....P............PP#######...PP.. #.#.#...##..@.......#.##....##....##<### ..#.####.<.#.##..#..Ivi+S0jIviaZ.j   gnollIvi[&3IviaIvicIvi ... #. #..PP..P. .... #. #......P. ##..#.##.P..ß....#...)).#.P....P. ........j....PPP. ..#######...PP... #.#.#......#.... .##....#...... #...... ##<### ...... #.........## ..#.####.<.###### #..#.IviIviS1==4IvivIviIviWT .... #. #......P. ##..#.##.P..ß....#...)).#.P....P. ........j....PPP. ..#######...PP...Ivi #.#.#......#.... .Ivi##.@..#...... #......Ivi ##<### ...... #.........## ..#.####.% $==Mvi]% Mvi & Mvi' Mvi' Mvi( Mvi* ,Mvi&+ Mvi, ,Mvi- Mvi^/ Mvi/ N7==Mvit0 Mvi2 Mvi[2 Mvi'3 Mvia5 ,Mvi5 Mviv7 Mvi7 Mvi8 Mvi: Mvi: :==MviV; Mvi(= Mvir= Mvi= Mvi? Mvi? Mvi[@ Mvi&B Mvi[B N8==MviqC MviE BMvigG ,Mvi$H MviI MviI MviJ Mvi L MviiL :==MviOM MviN MviO MviO MviiQ ,MviQ MviR MviS MviS MvimU MviU 89==MviU MviV Mvi5X MvifX MviwY Mvi+[ ,MviU\ Mvi] Mvi^ Mvih MviCk Mvik :==Mvil Mvin Mvio Mvio Mvir ,Mvis Mviu ,Mviv Mvifx Mvix Mvix I10/12==Mviy Mvi} BMvi~ Mvi. Mvi? Mvi MviЁ Mvi |==Mvi ,Mvi MviI Mviy MviB Mvi Mvi #1Mvi) )==Mvi MviŐ Mvi Mvi2 Mvi} ,MviB Mvi$ MviX Mvi MviԘ Mvi :==Mviؙ Mvi Mvi Mvi Mvi ,MviG MviС Mvi* Mvi Mvi Mvi_ Mvi E2==MviE Mvi P 578.7 (79.0) _Magic restored.Mvi Mvi Mvi/ E _Done exploring.NviZ Nvi Nvi Nvi",0.0)Nvi(Nvi-Nvi/E _Done exploring.NvizNvi[">  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.4   4.0   0   h - Spellcasting   3.0   5.7  -2      Nvi"     b - Unarmed Combat   0.0   1.2  -1   i - Conjurations   0.8   1.2  -1   c - Throwing   0.0   1.4  -2   j + Necromancy2.8   4.2  -2      k + Air Magic9.5   7.4  +2   d - Short Blades   0.0   1.2  -1      Nvi"C     l - Evocations   0.0   1.2  -1  e + Armour3.4   4.0   0      Nvi# f - Dodging   2.1   2.5  +1       g - Stealth   2.1   2.1  +2  Nvi?#            Nvi^#        Nvi#_    Nvi#        Nvi#        Nvi#        Nvi $            Nvi+$The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpNviJ$G[=] set a skill target  Nvin$[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsNvi> h + Spellcasting 3.0OviLgTargetTarget--  --  --  --  --  5.0 11.0--  --  --  --  --  a-z] set[-] clear selected targetcost|targetsOvi <[?25h[?0c0 OviSQ [?25l[?1cOviV 5.0 current training targets, if any.=] set aall targetsPvi)PviR)Pvi0h....<#.##.^....#psychicmeow the Zephyrmancer ..†..#.##......#Gale Centaur of Vehumet ...... .....#.##......#Health: 63/63 ======================== .....#.#########Magic: 12/12 ======================== ####....#########AC: 3Str: 10#.#.......:..##EV: 9Pvi1Int: 16#.##.#####.##.#PviG1SH: 0Dex: 13 ####.##.......##.#Pvi1XL:  8 Next: 36% Place: Dungeon:5 ................@#Noise: ---------  Time: 6578.7 (0.0) ####....#####....#f) +3 short sword (protect)####.# #.##.#Cast: Shock#....#####.##.#Pvi1#..........##.# ####....########.# #..)....#Pvi2#.# §..#....##.#### §..######PviN2#....# _You climb upwards. _There is a stone staircase leading down here. _Okay, then. Pvin2_Magic restored. _Done exploring. _Done exploring.Pvi 8Pvi:Pvi?Pvi>AQvi#....<#.##.^....# #..†..#.##......# #.....#.##......# #.....#.Qvi ##....### #.#.:..##Qvi/ #.##.#####.##.##.##.##.#QviPg>##....#####....#Qviq ####.# #.##.# #....#####.#Qviw#.# #..#Qvi#.#  ####....########.#Qvi#..)....# #.# #§..#....# Qvi#.#### #§..###### #....#QviQvi29.7 (1 _QviEQviQviW Qvi3c KLevel 5 of the Dungeon <<<>>>>_(Press ? for help) #.....'..#......#  #.....####......#  #########.....#..'......#  #..[[..##....<#.##.^....# Qvic #......##..†..#.##......#  #......##.....#.##......#  ####......######Qvid #.....#.#########  #..+>..)..'....#######....#########  #.##......##...<##.#.......:..##  Qvi*d 8#.#......###.#.###.##.#####.##.#  QviOd ;##........###.#.#############.##.......##.#  Qvild m#.)..#.#................................@>#  Qvid v#.#####...#.###..############....#####....#  #.# #.............##Qvid ?####.# #.##.#  Qvid #.# #############).## #....#####.##.#  #.###Qvi&e Y#......# #..........##.#  #...#QviBe [#.####.# ####....########.#  #####.#Qvi_e l#.# #.# ##..)....#Qvi}e J#.#  #.†...#Qvie e#.# #.# #§..#....##.#### Qvie  #.#####Qvie /#.########§..#######....#  Qvif X#.########.##.# ##§§..§###....# Qvi/f E #.......##########....###.§§.§§§###....# QviKf O #######.#......<#####.##.§§§§§§§§###Qvigf $#....#Qvi6 G@>Rvi|= >  #.#.###.......#.......§§§§§§.##.####  #.#.###.#####.##....§._......##.#  #.#.....# #.##..§§§..§§§.§.### ####.#  #.###########.####§§§...§§§#...###....#  #.............# ##.§...§.##.#..##....#  ############### ##§....###.##..#....#  #####...####...#.#....#  ######.##....##.....#.>....#  ##............##.....##)#####  #..######.##..#########.#  #######.## #.....# #....#RviRvi"#....<#.##.^....#psychicmeow the Zephyrmancer #..†..#.##......#Gale Centaur of Vehumet ...... #.....#.##......#Health: 63/63 ======================== #.....#.#########Magic: 12/12 ======================== #####....#########AC: 3RviQStr: 10#.#.......:..##EV: 9Int: 16#.##.#####.##.#SH: 0Dex: 13 #####.##.......##.#XL:  8 Next: 36% Place: Dungeon:5 Rvi................@>#Noise: ---------  Time: 6579.7 (0.0) #####....#####....#f) +3 short sword (protect)####.# #.##.#Cast: Shock#....#####.##.##..........##.#Rvio####....########.# ##..)....#Rvi#.# #§..#....##.#### #§..#######....# _You climb upwards. _There is a stone staircase leading down here. _Okay, then. _Magic restored. _Done exploring. _Done exploring.RviZRvi^Rvi Rvi"4Rvi)Rvi\+Rvi2-Rviy-Rvi-Rvi0Rvi1Rvi?2Rvi2Rvi5Rvi6,Rvi7RviV9Rvi:Rvi,;Rvi;Rvi=Rvia@,Rvi@RvilBRviD,RviDRviUFRviGRviGRvi{HRviJRvi0L,RviLRviORviQRviQRviSRviy`RvicRvicRviDeRviDgRviiRvijRvijRvilRvipBRvirRvitRvi$uRvi&vRviwRvizRvi{Rvi{Rvi}Rvi:RvitRvi|Rviߏ)§§§§§§§§### #....# .....§§§§...# #.#### ...§._......# #.# .§§§..§§§.§.### ####.#§§§...§§§#...###....# ##.§...§.##.#..##....###§....###.##..#....#...####...#.#....#Rvis<##....##.....#.@....#98.7 (19.0) .......##.....##)##### ##.##..#########.#  #.....# #....#  ####.## #.#####....# #.....# Rvi #.#### #####.#  #.##############.#  #................#Rvi.RviRviF6 _There is a stone staircase leading down here. _Okay, then. _Magic restored. _Done exploring __There is a stone staircase leading down here.Rvi Rvi- Rvi Rvia 9§RviO 89.0) _RviQ 7_Rvi J 6  You climb downwards.Rvic  # ..##...#  ##. ...... .. ......  .......  .#...#  .h..#  #...#  #@#  ..........# Rvi  .#.#...##.# #### ... #.. ..#h   hound (asleep) ... .. Rvi3 Rvinb <601.2 (2.5ShockRvi+j RviPl O _You encounter a hound.Rvin a _There is a stone staircase leading up here.RviRA # ..##...#  ##. ......#  .. ......  .......  .#...#  .h..#  #...#  #@# ..........#  .#.#...##.#  #### ...  #..  ..#  ...  .. SviwW # ..##...#  ##. ......#  .. ......  .......  .#...#  .h..#  #...#  #@# SviX..........#  .#.#...##.#  #### ... #.. ..#  ... .. Svi^SvidaSvi$gSvii\ _A hound is nearby!SviP # ..##...#  ##. ......#  .. ......  .......  .#...#  Sviё%.h..#  #...#  #@# ..........#  .#.#...##.#  #### ...  #..  ..# Svi/ ...  .. Svi!SviB* # ..##...#  ##. ......#  .. ......  .......  .#...#  Svi*.h..#  #...#  #@# ..........#  .#.#...##.#  SviD+l#### ... #.. Svip+:..#  Svi+... Svi+.. Svi2Svi4SviI:Svi2=\ _A hound is nearby!Svi3k  psychicmeow the Zephyrmancer # ..##...#  Gale Centaur of Vehumet ...... ##. ......#  Health: 63/63 ======================== .. ......  Magic: 8/12================-------- .......  AC: 3Str: 10 .#**.#  EV: 9Int: 16 *h*.#  SH: 0Dex: 13 #**.#  XL:  8 Next: 36% Place: Dungeon:6 #@# Noise: ---------  Time: 6601.2 (0.0) ..........Svik[40m#  f) +3 short sword (protect) .#.#...##.#  Cast: Shock #### ...  #..  ..#  h   hound (asleep) ...  ..  _A hound is nearby!Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (asleep, empty space bonus: 6/8)Svi psychicmeow the Zephyrmancer# ..##...#Gale Centaur of Vehumet ......Svi H##. ......#Health: 63/63 ========================.. ......Magic: 8/12================--------.......AC: 3Str: 10.#...#EV: 9Int: 16.*..#SH: 0Dex: 13#...#XL:  8 Next: 36% Place: Dungeon:6#@#Noise: ---------  Time: 6601.2 (0.0)..........#f) +3 short sword (protect).#.#...##.#Cast: Shock#### ...#....#h   hound (asleep)Svi z..... _A hound is nearby!Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Svig FAiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (asleep, empty space bonus: 6/8)Svi [.h  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a hound (asleep, empty space bonus: 6/8Svi& g)  The open air twists around violently and strikes the hound!  The hound barks!Svi h    The hound is almost dead.SviE x1-====2.2 (1Svi1 @ _The hound bites you.Svi z # ..##...#  ##. ......#  .. ......  .......  .#...#  ....#  #h..#  #@# ..........#  Svi .#.#...##.#  #### ...  #..  ..#  ...  .. Svi^2 # ..##...#  ##. ......#  .. ......  .......  .#...#  ....#  #h..#  #@# ..........#  .#.#...##.#  #### ... #.. ..# Svi- ... .. SviSviSSviӢSvi=\ _A hound is nearby!Svi9 .  You hit the hound.  Your weapon exudes an aura of protection.  You kill the hound!Svi'?(Tvi-10 9=---3ShockTviL Tvi Z _Vehumet accepts your kill.TviDTvitI:---TviMTvi,OH _No target in view!TviTviJTviwTviTvi^X2 _TviTvi>TviTvi0 3 TviTvi,TviTviTvi`K3=Tvi Tvi 1 _HP restored.Tvi?N9==TviTvi,TviuTvi,TviiTviNTviHTvi9=TviTvixP==TviTvicTviTviwTviTviTviTvi TvioP10/12==TvipTvi1TviTvi:Tvi,TviTvi>Tvi}TviTviTviK:==TviTvis ,Tvi Tvi,TviTvib,TviTvitb1==TviTviO,Tvi"Tvi ,Tvia!Tvi$,Tvi$Tvi&P==Tvi'Tvi*,TviN*Tvi9-,TviN.Tvif0,TviF1Tvi3b2==Tvi4Tviy74 _Magic restored.Tvie:Tvi:TviY;Tvi<Tvi ?TviR?TviB@TviBTviODTviDTviETviZGTviHTvi>I:==Tvi>JTvi MTvi,OTviOTvi'PTviVRTviU,TviUTvixWTviY,TviZTvib[TviS]Tvi]TviA^Tvi`Tvi[cTvicTviGdTvifTviiTvi8jTviWkTvimTviqTviqTvirTvitTvi>xTvixTviJyTvi0{TviT~Tvi~TviTviTvi7i  You encounter an ufetubus.TviC. .. ..##........5 ... ............ ...####..##...#.. ...##........##.##. ##................#...###.....................@.......#...#-##....#.........# #.......##.#...#Shock #........#.#<#.##..............##......#.#...##.#Tvi"v5   ufetubus (asleep)......######### ........## ##....##..#Tvi}045.2 (42.0)TviM-6.2 (43 _TviTviR _You see here 13 gold pieces.TviE9b . ..   .5 ...   .. .  .. ...##.. ##. ##..... ..#...###......  .......@.......#...#  ...##....#.........#  #.......##.#...#  #........#.#<#.#  #..............#  #......#.#...##.#  ......######### ...  .....## ##..  ..## ..# Tvi  . ..   .5 ...   .. .  .. ...##.. ##. ##..... ..#...###......  .......@.......#...#  ...##....#.........#  #.......##.#...# Tvi Y #........#.#< #.......... #......#.#...##.#  ......#########  .....##  Tvii @..## Tvi Tvi Tvi Tvi ` _An ufetubus is nearby!Tvij b . ..   .5 ...   .. .  .. ...##.. ##. ##..... ..#...###......  .......@.......#...#  ...##....#.........#  #.......##.#...#  #........#.#<#.#  #..............#  #......#.#...##.#  ......######### ...  .....## ##..  ..## ..# Tvi  . ..   .5 ...   .. .  .. ...##.. ##. ##..... ..#...###......  .......@.......#...#  ...##....#.........#  #.......##.#...#  #........#.#< #.......... #......#.#...##.#  ......#########  .....##  ..## Tvi Tvi Tvi Tvi]" ` _An ufetubus is nearby!Uvij2 *******5The zap hits the ufetubus.UvidQ.5Uvi 6. .....Uvi>g1--=7.2 (1.0) UviOUvi6 _The ufetubus is lightly wounded.UviqW...5......... .. ..##...... ... . .5... ...####..##...# .... ...##.## ##.. ##.#..#...###.Uviro$.......#...#.##....#.........## #.......##.#...# #..#.#<#.# #.......# #......#.#...##.#5 2 ufetubi (1 asleep) ......######### ... .....## ##..  ..## ..#UvitQ.5UvivN.5Uvi{Uvi`.-8UviUviNZ _You encounter an ufetubus.Uvi1g UviKk 8-Uvi7q Uvis F _Unknown command.Uviv[   psychicmeow the Zephyrmancer ...5... Gale Centaur of Vehumet ...... ....... .. ..##....... Health: 63/63 ======================== ....... ... .......... Magic: 7/12==============---------- ..... ...####..##...#  AC: 3Str: 10 .*** ...##........## EV: 9Int: 16 ##5* ##............. SH: 0Dex: 13 #..#***###.............. XL:  8 Next: 39% Place: Dungeon:6 .......@$.......#...#  Noise: ---------  Time: 6648.2 (0.0) ....##Uvi\ [40m....#.........#  f) +3 short sword (protect) # #.......##.#...#  Cast: Shock #........#.#<#.#  #..............#  #......#.#...##.#  55 2 ufetubi (1 asleep) ......######### ...  .....## ##..  ..## ..# _Unknown command.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ufetubus (lightly wounded, empty space bonus: 7/8)Vvic psychicmeow the Zephyrmancer...5...Gale Centaur of Vehumet ............. .. ..##....... Health: 63/63 ========================....... ... .......... Magic: 7/12==============----------..... ...####..##...# AC: 3Str: 10.... ...##........## EV: 9Int: 16##*. ##............. SH: 0Dex: 13Vvi!#..#...###.............. XL:  8 Next: 39% Place: Dungeon:6.......@$.......#...#Noise: ---------  Time: 6648.2 (0.0)....##....#.........#f) +3 short sword (protect)# #.......##.#...#Cast: Shock#........#.#<#.##..............##......#.#...##.#55 2 ufetubi (1 asleep)Vvi!......######### ........####....##..# _Unknown command.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ufetubus (lightly wounded, empty space bonus: 7/8)Vviq.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target: an ufetubus (lightly wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the ufetubus!  You kill the ufetubus!Vvi" .5Vehumet accepts your kill.Vvi*s   ufetubusVvi75===9.2 (1Vvi=Vvi@@* _The ufetubus shouts!Vvi  psychicmeow the Zephyrmancer ...***. Gale Centaur of Vehumet ...... ...*5*. .. ..##....... Health: 63/63 ======================== ...***. ... .......... Magic: 3/12======------------------ ..... ...####..##...#  AC: 3Str: 10 .... ...##........## EV: 9Int: 16 Vvi ?##.. ##............. SH: 0Dex: 13 #..#...###.............. XL:  8 Next: 39% Place: Dungeon:6 .......@$.......#...#  Noise: ===------  Time: 6649.2 (0.0) Vvi^....##....#.........#  f) +3 short sword (protect) # #.......##.#...#  Cast: Shock Vvi#........#.#<#.#  #..............#  Vvi#......#.#...##.#  5   ufetubus VviR ......######### ...  .....## ##..  ..## ..# _The ufetubus shouts!  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.VviIAiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ufetubus (empty space bonus: 8/8)Vvipsychicmeow the Zephyrmancer.......Gale Centaur of Vehumet ..........*.. .. ..##....... Health: 63/63 ========================....... ... .......... Magic: 3/12======------------------..... ...####..##...# AC: 3Str: 10.... ...##........## EV: 9Int: 16##.. ##............. SH: 0VviDex: 13#..#...###.............. XL:  8 Next: 39% Place: Dungeon:6.......@$.......#...#Noise: ===------  Time: 6649.2 (0.0)....##....#.........#f) +3 short sword (protect)# #.......##.#...#Cast: ShockVvi#........#.#<#.##..............##......#.#...##.#5   ufetubusVvi......######### ........####....##Vvi ;..# _The ufetubus shouts!  Vvi/ Casting: Airstrike (dangerous; 3% risk of failure)  VviM MConfirm with . or Enter, or press ? or * to list all spells.Vvii BAiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ufetubus (empty space bonus: 8/8)Vvi.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an ufetubus (empty space bonus: 8/8)  The open air twists around violently and strikes the ufetubus!!  You kill the ufetubus!VviRVvid4050.2 (1ShockVvi$Vvi;&Z _Vehumet accepts your kill.Vvit]  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Vvi3Vvi7Vvie _You don't have enough magic to cast this spell.Vvi$Vvi0Vvi]6Vvi!9F _Unknown command.VviTA VviA VviqB VviE VviJ : _Vvi   You encounter a bullfrog.F4==---ShockF   bullfrog (wandering)2.2 (2---3.2 (3 _Vvi0  ...F... ....... ..  ....... ...  .....   .... ...##. ##.. ##.... #..#...###.....Vvi0  .......@$......  ....##....#....  # #.......##  #........#.#<#.# Vvi1 $ #.........  Vvi!1 #......#.#.  Vvi91 ?......######### ...  .....## ##.. VviQ1 3 ..## Vvi` ...F... ....... ..  ....... ...  .....   .... ...##. ##.. ##.... #..#...###..... .......@$......  ....##....#....  # #.......##  #........#.#< #......... Vvi#......#.#.  ......#########  .....##  ..## Vvi VviVviVvi_ _A bullfrog is nearby!WvizY  psychicmeow the Zephyrmancer ..*F*.. Gale Centaur of Vehumet ...... ..***.. .. ..##....... Health: 63/63 ======================== ....... ... .......... Magic: 0/12------------------------ ..... ...####..##...#  AC: 3Str: 10 .... ...##........## EV: 9Int: 16 ##.. ##............. SH: 0Dex: 13 #..#...###.............. XL:  8 Next: 40% Place: Dungeon:6 .......@$.......#...#  Noise: ---------  Time: 6653.2 (0.0) ....viY33m##....#.........#  f) +3 short sword (protect) # #.......##.#...#  Cast: Shock #........#.#<#.#  #..............#  #......#.#...##.#  F   bullfrog (wandering) ......######### ...  .....## ##..  ..## ..# _A bullfrog is nearby!Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (wandering, hasn't noticed you, empty space bonus: 5/8)Wvi4psychicmeow the Zephyrmancer...*...Gale Centaur of Vehumet ......Wvi5....... .. ..##....... Health: 63/63 ========================....... ... .......... Magic: 0/12------------------------Wvi#5..... ...####..##...# AC: 3Str: 10WviF5Z.... ...##........## EV: 9Int: 16##.. ##............. SH: 0Wvih5SDex: 13#..#...###.............. XL:  8 Next: 40% Place: Dungeon:6Wvi5X.......@$.......#...#Wvi5*Noise: ---------  Time: 6653.2 (0.0)....##....#.........#f) +3 short sword (protect)Wvi5# #.......##.#...#Cast: ShockWvi6#........#.#<#.##..............#Wvig6#......#.#...##.#F   bullfrog (wandering)......######### ........####....##..# _A bullfrog is nearby!Wvi63Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetWvi6]Aim: a bullfrog (wandering, hasn't noticed you, empty space bonus: 5/8)Wvi,.F  Casting: Airstrike (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a bullfrog (wandering, hasn't noticed you, empty space bonus: 5/8)  Wvi-HThe open air twists around violently and strikes the bullfrog!Wvi.E.FWvif6yF  Wvin7d===4.2 (1ShockWvi<Wvi?c _The bullfrog is moderately wounded.Wvi7? ]  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Wvi@ Wvi_G Wvi;J e _You don't have enough magic to cast this spell.WviO Wvib Wvi6 Wviܔ Wvie  Wviʘ Wvi "_Unknown command.Wvi? Xvi<....... XviG#....... .. ..##. ....F.. ... . ..... ...####..##...# .... ...##.##.##.. ##..#..#...###. .Xvi [.#...# ....##....#.# # #.......##.#...# #.##.....##......#.#...##.#......#######. XviXvi7---5 _Xvi2Xvi>XviJG---6.2 (2Xvi Xvi~? _You now have 282 gold pieces (gained 13).Xviw. ....... .. ..##. ....F.. ... ... ..... ...####..##...# .... ...##.##. ##.. ##. #..#...###. .#...# ....##....#.# # #.......##.#...# #........##..#......#.#.##.#......####### ........## Xvi/FXviF   bullfrogXvi(+7.2 (1Xvi! Xvi Xvij_ . . .. ..##. ....F.. ... ... ..... ...####..##...# .... ...##.##. ##.. ##. #..#..F###. .#...# ....##....#.# # #.......##.#...# #.....#.....Xvi` J#......#.#...##.# ......######### ... XviVa G.FXvi$c =.FXvigi Xvii &8Xvio Xvip Xvi@A  . . .. ..##. ....F.. ... ... ..... ...####..##...# .... ...##.##. ##.. ##. #..#...###. .F.#...# ....##....#.# # #.......##.#...# #........#.#<#.# #..............# #......#.#...##.# ......######## ...  .....## ##..  ..## ..#viA 9mXviQO (exposed)Unknown command. _You now have 282 gold pieces (gained 13).  You stampede towards the bullfrog! You closely miss the bullfrog.  You kick the bullfrog.  The bullfrog is heavily wounded.  The bullfrog is staggered. A bitter wind exposes the bullfrog.Xvi9Q 1===9ShockStampede XviV XvipY ? _The bullfrog hits you but does no damage.XviN% E . ....... .. ..##. ....F.. ... ... ..... ...####..##...# .... ...##.##. ##.. ##. #..#...###Xvi% . .#...# ....##....#.# # #.......##.#...# #........#.#<#.# #........# #......#.#...##.# ......####### ... .....#Xvi#& # ##..  ..## ..#Xvi9, p ....... ....... .. ..##. ....... ... . ..... ...####..##...# .... ...##.## ##.. ##. #..#...###. .#...# ....##....#.# # #.......##.#...# #Xvi, .#.#<#.# #.....# #......#.#...##.# ......######### ... .....## ##..  ..## ..#Xvi, Xvi8  You barely miss the bullfrog. You kick the bullfrog!  The bullfrog is almost dead.Xvi: s3======60Xvi? Xvi-B ? _The bullfrog hits you but does no damage.YviQ .... ........... ..## ...........  .........####..##...# ..... ...##. ##..# ##..#..#...###.#...#.##....#.#YviR#. #.##.#...# #.#.#<#.# #......# #......#.#...##.# ......###### ... .....## ##.. ..## ..YviX- ..... ........... ..## ...........  .........####..##...# ..... ...##.... ##..# ##...##..#...###.#...#.##....#.#.##.. #.##.#...##.. #.#.#<#.##. #.#YviRY#. #......#.#...##.## ......######### ... .....## ## ..## Yvic .  You barely miss the bullfrog. You kick the bullfrog.  You kill the bullfrog!YvihRYviv 4/645========61Shock _Vehumet accepts your kill.Yvi{Yvi~k _Your Necromancy skill increases to level 3!YviQ YviQ YviUR YviaV YviV (YviZ Yvig[ c _You stop stampeding.Yvi!\ Yvi?] Yvi_ ,Yvi` Yvi[c Yvic <====Yvid Yvif ,Yvig Yvii YviTj Yvij Yvim Yvim M6==Yvin Yvip ,Yviyq Yvi|s ,YviSt Yviv ,Yviw Yviy P==Yviz Yvi| Yvi| Yvi}} Yvi ,Yvi Yvi ,Yvi Yvik Yvi N7==Yvi4 YviΆ Yvi Yviه Yvi YviM Yvi6 YviJ Yvi YviV Yvi Yvi{ :==Yvi YviF ,YviB Yvi Yviѥ XYvi Yvi Yvi N8==Yvi Yvi Yvie Yvi Yvi? Yvi Yvi Yvi YviJ Yvi Yvi Yvi :==YviO Yvi Yvib Yvi' Yvi Yviݾ Yviݿ Yvi Yvi N9==Yvi) Yvi: Yvii YviQ Yvi Yvi Yvi YviQ Yvi Yvi Yvi Yvim :==Yvie Yvi YviC Yvi: YviY Yvi Yvi Yvi Yvi Yvi Yvi Yvis '10/12Yvi6 )==Yvi YviD Yvi Yvi Yvi0 Yvi} Yvi Yvi& Yvi Yvi Yvi Yvi :==Yvi Yvio nYvi Yvi Yvi Yvi YviW Yvi L1==Yvi Yvi ,Yvic Yvi Yvi YviV :==Yvi Yvi  ,YviW Yvi Yvi Yvi Yvi  YviY L2==YviF Yvi Yvie$ ,Yvi% Yvi( Yvi0+ ,Yvi, Yvi/ Yvi2 ,Yvi3 Yvi6 Yvi8 Yvi^9 :==Yvi: YviQ= Yvi@ Yvi@ Yvi6B Yvij^ ............. .....#. ##...........####..##...#...................##..# ##....##..#...###...........................# .#......##....# #.##...##.......##.# #..@.##........#.#<#- #...###...... #....##......# #..........######## #..#......##Yvi^ ####!...## #... ##... YviPg 1719.2 (58.0)Yvir G-20.2 (59Yvix Yvi 0 _e - a wand of charming (8)ZviP3ZviQZvi;TZvi WZvi[BZvi\ZviD]Zvi5^Zvi`ZviaZviIbZvi,cZvieZvifZvi>gZvikhZviiZvikZvilZvilZvipZvilpZvipZvisl _d - 5 grey potions (gained 1)ZviuZviuZvivZvixZvizZvi!{Zvi{{Zvi~ZviZviӀZviZvi'ZviZviZviZviՆZvi5Zvi|ZviZviZviZvidZviόZvifZvi[,Zvi֐ZviZvibZviɔZvi4ZviZvi6,ZviZvigZvi6Zvi|ZviZviʟZviuZviZvi:ZviZviZvitZvi0ZviZviɩ,ZviuZviīZviwBZvirZviZviZvi^ZviZviPZvi ZviZvi ZviZviͻZviyZviZvip,ZviVZvi@ZviBZviZviZviEZviZviZviZviZviZvi'ZviZvi Zvi#ZvizZviZviMZviZviZviZviZvi,Zvi8ZviZviZvi;Zvi=ZviZviZvi7Zvi.ZviZviMZviZviZviZviZviZviN _You now have 300 gold pieces (gained 18).Zvi"ZviqZvi9Zvi$Zvi0ZvivZviZviZviCZviZviEZvi Zvi Zvi ZviX Zvi ZviZviSZviZviZviZvi!ZviZvilZvioZviZvi>ZviZviZvi,ZviZvik!Zvis#Zvi#Zvi5$Zvi1&Zvi'Zvi(Zvi(Zvi)Zvi,Zvi\,Zvi,Zvi.Zvi<...##<###  #.#.#.........## ##.#...#.####.<.# ... ....##### #..# ...####..# #. .........## #.<. ##.. #....#### ..... . #... ##......#...... .####.## ##..###@....... 65.2 (45 Zvi=.#.....###..## #........ ....#....##..# #...#.#.. #...#........# .....##  #.........##.......#  #................#.# ##...............##....... #......................... ##...........####..##...#ZvihDZviOL,6.2 (46ZvidQZviS; _Found an escape hatch in the ceiling.ZviZviZviHZviQZviZviBZviF,ZviZvi{ZviS#....##...... ...##<###  #.#.#.........##  ##.#...#.####.<.# ... ....##### #..#...####..# ##...[.........## ###.< ##.. #....#####.. #... ##......#.8.2 (2.0) ##.## ##..###...##..## #......... .#....##..# #...#.#..... .#........##.....###...# ........##.......# .### .........#.# # .......##...Zvic.... .............ZviZvi+9.2 (3ZvilZvi ( _Found a ring mail.Zviś;Zviih  There is an escape hatch in the ceiling here.ZviȣZvi _Zvi ZvilZvidZviZviIZvi!ZviS%  ZviHYou encounter a howler monkey.ZviSH..#######...PP... Zvi #.#.#.......h.. ##............. #...j.........  ZviؾG##....#.......  Zvi#....##......  ...##<####...... Zvi #.#.#.........## ...  ##.#...#.####.@.# .... Zvi9 ....##### ##..##..... .####..# ###...[....Shock......## ###.<........ . #....#####..........#. .Zvi ##......#............$h   howler monkey (asleep) ZviͿ## ##..###............... .###..## #...............##..# #...#Zvi'.#..Zvi8,74.2 (5Zvi 25.2 (6 _ZviZvi(a _There is a stone staircase leading up here.Zvig   #.#.#.......h..  ##.............  #...j.........  #.......  #...... Zvi_h  ...##<####......  ........## ...  #.@.# ....   ##..#  ###...[....  ###.<........ . .........#. . ...........$  ........  ........   Zvi   #.#.#.......h..  ##.............  #...j.........  #.......  #......  ...##<####......  ........## ...  #.@.# ....   ##..#  ###...[....  ###.<..... .........# ...........$  ....... ....... Zvi ZviZviZvibZvid _A howler monkey is nearby![vi  #.#.#.......h..  ##.............  #...j.........  #.......  [vi#......  ...##<####......  ........## ...  #.@.# ....   ##..#  ###...[....  ###.<........ . .........#. . ...........$  ........  ........   [viC  #.#.#.......h..  ##.............  #...j.........  #.......  #...... [viܷ ...##<####......  ........## ...  #.@.# ....   ##..#  ###...[....  ###.<..... .........# ...........$  ....... .......[vi [vi[vi[vi[vid _A howler monkey is nearby![vi...........PPP..#######...P......... #.#.#h...#..... #.......#.....# #....#..#......##<####...........  #.#.#........@## [vi##.#...#.####.<.#  ....##### ##..##. .####..# ###...[. .......## ###.<...........#####...#. . ##......#..$ ## ##..##[vi3. .###..#...[vi[vi26.2 (1 _[vib[vi[vit U ****[vi r***hThe zap hits the howler monkey.[vi Q.h[vi4 '..[vi .[vi? ..[vi .[vi ]1--=7[vi [vi ; _The howler monkey is lightly wounded.[viA ******* The zap hits the howler monkey.[viLQ.h[viTD......[viWa0----8[viC^[vi`h _The howler monkey is moderately wounded.\viOb*******\viU.h\vi B.....\vi8e9/12 ----9\vi\viW _The zap misses the howler monkey.\vi *******The zap hits the howler monkey.\vi1U.h\viA2T.h\vi:9....\vi=d8----80\vijD\viFe _The howler monkey is heavily wounded.\viw"  You closely miss the howler monkey. Your kick misses the howler monkey.The howler monkey is heavily wounded.\vi'&1\viAp _The howler monkey barely misses you.\vif   The howler monkey is heavily wounded. _The howler monkey barely misses you.  You hit the howler monkey.  Your weapon exudes an aura of protection.  Your kick misses the howler monkey.  The howler monkey is severely wounded.\vi \vi| M10 2\vi( \vi Z _The howler monkey barely misses you.\vi    #...P.........  #.#.#...........  ##..............  #..............  #.......#  #.......#...  ...##<####....h......  .......@## ... \vi  #.####.<.# ....   ##..#  ###...[....  ###.<........ . ......#. . .......$  ........   \vi I   #...P.........  #.#.#...........  ##..............  #..............  #.......#  #.......#... \vi ...##<####....h......  .......@## ...  #.####.<.# ....   ##..#  ###...[ ###.<...\vi ......#.  .......$ \vi(...... \vi#\vi&\vi-\viC0d _A howler monkey is nearby!\viLJ .  You hit the howler monkey.  You kill the howler monkey!\vi9X<.\vingf6/66503Shock\vil\vi7oZ _Vehumet accepts your kill.]viok]viu]vi|]vi"H _No target in view!]via]vin]vit]viqvH _No target in view!]viz]vi.{]vi|]vi]vi܃k9== _]vi]viJ]viZ]vi]viJ]vi]vi0]vi0 3 ]vi]viP==]viZ]vi]viЗ,]vi=]vi]vi@]vi3,]vi]vi)]viP10/12==]viڢ]viB]viv]viƩ]vi]vi֭]vi]viF]vi±]vi-:==]vi]vis]vi]vi]viĹ]vi]viP]vio]vi61==]vi]vi]vi]vi3]vim]vi]vi]vi]viV]vi]vi]vi]vi:==]vi]vi]vi;]vi]vi]vi]viH]vi,]vi]viP]viL2==]vi]vi,]vi]vi/]vi,]vi"]vi]vi1]vi]vic]vi]vi]vi]vii]viD f==]viY]vi]vi]vi]vi~]vi;]vi}]vi]vi]vi7#....###.....## ##<####........# .#.........#### ...#.####.<.#... .##### ##..##.... .# ###...[......... .## ###.<.......... ..#####..........# ]vi8.....#...@.$..... -813.2 (30.0) .###.................... ## #....................  #...#.#..........##.###.....###...##..### ) #.......# #.####........#.##..# ...## ]vi#9.....##....... ...# ]viA]viOF-4.2 (31]viW]vi5Z$ _Found a sling.]vi6 3]vidF   You encounter an orc. It is wielding a +0 dagger.]viT ....##.#.....## <####..............# .. #.]vi4U .##.......###.#.####.<.#.......... ##### ##..##..........> # ###...[...... ## ###.<.........]viX #####...#.#.$. ###.o #.Shock # #...#.#.##.# ##.....###...##..### )# .# #.####... .o   orc (asleep)#.##..##.... ]vih ,0.0)]vip +5.2 (1]vix ]vi  ; _Found a stone staircase leading down.]vi  #<.........# .. #.......###.. <.#............  ##..##..........> #]vi  ###...[..........  ###.<.............. .......#....... .......@$...... ..............o # ............... # ..........##.## #...##..### )#  #.####... . ..# ...##]vi 4 ...#]viwZA <]viN[.........# .. #.......###.. <.#............  ##..##..........>  ###...[..........  ###.<.............. .......#....... .......@$...... ..............o  ]vi[...............  ..........##.###...##..### )# #.####... . ..# ...#]vi[[ ...#]vic]vi~h]viz]vi}[ _An orc is nearby!^vig #<.........# .. #.......###.. <.#............  ##..##..........> # ###...[..........  ###.<.............. .......#....... .......@$...... ..............o # ............... # ..........##.## #...##..### )#  #.####... . ..# ...## ...#^vi#[ <.........# .. #.......###.. <.#............  ##..##..........>  ###...[..........  ###.<.............. .......#....... .......@$...... ..............o  ...............  ..........##.###...##..### )#^vi$ #.####... . ..# ...# ...#^vi,^vi3^viv;^viW=[ _An orc is nearby!^viH *******o  The zap hits the orc.  The orc is moderately wounded.^viG 8o.^vinO =$......^viP ^1--==6^viX ^viZ % _The orc shouts!^vie ;*******^vi 1o.^vi a$...o..^vi i0-----7^via ^vi M _The zap misses the orc.^viDs *******The zap hits the orc.^vi3o.^vi<b$..o...^viyN9/12 -----^vi8^viM^vi[ _The orc is heavily wounded._vid ******* The zap hits the orc._vi^o.$.o...._vic8----9_vi._viW _The orc is almost dead._vi {x##.#.....## <####..............# ..# .##.......###..##.####.<.#...... ##..##..........>$ ###...[...._vi{ ###.<........ #####.#.(#..@.o..  #.#  #...#.#.##.#.....#### #.####... .#.##..# ...## ###.....# _vi##.#.....## ####......# ..# ##.###..# #.####.<.#..# ##..##.._vi'>$.###...[..  ###.<........#.(.#.$@o..O #.#. #...#.#.. .....###...##..### .)## #.####... ... O   ogre (wandering)_vi9#.##..# ...## ##?o   orc  _viJ  O.  You stampede towards the orc! Found 4 boomerangs and 9 gold pieces.  You encounter an ogre. It is wielding a +0 giant spiked club._viZ (exposed)Found a scroll labelled JUIC OTADDUME. A bitter wind exposes the orc._viF5-9==20Stampede _viݰ_vi8 _The orc hits you with a +0 dagger._vi )You barely miss the orc. You kick the orc.  You kill the orc!_vi O.  Vehumet accepts your kill.You stop stampeding._vi+`O_vi 10/12====1=1_viw_vi& _The ogre shouts!`viys..##.......#.....## psychicmeow the Zephyrmancer ####..............# ..#  Gale Centaur of Vehumet ...... ........##.......###..##  Health: 65/66 =======================- #.####.<.#.............#  Magic: 6/12============------------ ### ##..##..........>$.  AC: 3Str: 10 ###...[............  EV: 9Int: 16 `vizi ###.<................  SH: 0Dex: 13 ####..........#.......(.  XL:  8 Next: 51% Place: Dungeon:6 ..#............$@)..***.  Noise: ==-------  Time: 6821.2 (0.0) `viz#...................*O*.  f) +3 short sword (protect) #...................**#.  Cast: Shock `viz #...#.#..........##.### .....###...##..### .)# `vi{.....# #.####... ...  O   ogre ...#.##..# ...## ##? `vi |..##...........# ........... _The ogre shouts!  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (empty space bonus: 7/8)`viz..##.......#.....##psychicmeow the Zephyrmancer ####..............# ..#Gale Centaur of Vehumet ...... ........##.......###..##Health: 65/66 =======================- #.####.<.#.............#Magic: 6/12============------------ ### ##..##..........>$.AC: 3Str: 10###...[............EV: 9`vi Int: 16###.<................SH: 0Dex: 13 ####..........#.......(.XL:  8 Next: 51% Place: Dungeon:6 ..#............$@)......Noise: ==-------  Time: 6821.2 (0.0) #....................*..`viJDf) +3 short sword (protect) #.....................#.Cast: Shock #...#.#..........##.### `vix.....###...##..### .)# .....# #.####... ...O   ogre `vi ...#.##..# ...## ##? ..##...........# ........... _The ogre shouts!  `viJ *Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (empty space bonus: 7/8)`viO.  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: an ogre, wielding a +0 giant spiked club (empty space bonus: 7/8)  The open air twists around violently and strikes the ogre!`vi"9 `viH$3=2.2 (1`vi,`vi.\ _The ogre is heavily wounded.`vi..##.......#.....## psychicmeow the Zephyrmancer ####..............# ..#  Gale Centaur of Vehumet ...... ........##.......###..##  Health: 65/66 =======================- #.####.<.#.............#  Magic: 2/12====-------------------- ### ##..##..........>$.  AC: 3Str: 10 `vi.###...[............  EV: 9Int: 16  ###.<................  SH: 0Dex: 13 ####..........#....***(.  XL:  8 Next: 51% Place: Dungeon:6 ..#............$@).*O*..  Noise: ===------  Time: 6822.2 (0.0) #..................***..  f) +3 short sword (protect) #.....................#.  Cast: Shock #...#.#..........##.### .....###...##..### .)# .....# #.####... ...  O   ogre `vi...#.##..# ...## ##? ..##...........# ...........Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (heavily wounded, empty space  bonus: 8/8)`vi0..##.......#.....##psychicmeow the Zephyrmancer ####..............# ..#Gale Centaur of Vehumet ...... ........##.......###..##Health: 65/66 =======================- `vi]#.####.<.#.............#Magic: 2/12====-------------------- ### ##..##..........>$.AC: 3Str: 10###...[............EV: 9Int: 16###.<................SH: 0Dex: 13 ####..........#.......(.XL:  8 Next: 51% Place: Dungeon:6 `via..#............$@)..*...Noise: ===------  Time: 6822.2 (0.0) #.......................f) +3 short sword (protect) #.....................#.Cast: Shock #...#.#..........##.### .....###...##..### .)# .....# #.####... ...O   ogre `vi...#.##..# ...## ##? ..##...........# ...........Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`viVAiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant spiked club (heavily wounded, empty space  bonus: 8/8)`vi  )Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: an ogre, wielding a +0 giant spiked club (heavily wounded, empty space  bonus: 8/8)  The open air twists around violently and strikes the ogre!!  You kill the ogre!`vi (`vi" 6=93.2 (1Shock`viM) `vi+ Z _Vehumet accepts your kill.`vi3 `vi3 `viD6 `viu: `vi: `vi> `viB `vieB `vi E `vi@I `viI `viL `viP `viQ 9=`vixS `viV `vi2V `viX `viz] `3==`viU_ `via `via `vi\c `vi^f ,`vih `vil ,`viu `viJ{ `vi{ :==`vi~ `vi `vi| `vi\ `vi! ,`vi `vi ,`vi `vi `viG T4==`vi `vi `vi5 `vi^ `vi< `vid `vi `viȟ ,`viM `vi/ `vip :==`vi9 `vi ,`vi `vi ,`vi `vi `vi T5==`vi `vi `viƶ `vi@ `vi ,`vi `vi `vi `vi `vin `vi :==`vi@ `vi ,`vi7 `vi ,`vi `vi ,`vi `vi4 `vi T6==`viq `vi ,`vii `vi `viX `vi `viC ,`vi `vim P==`vi `viW ,`vi `vi `vi* `vi `viw ,`viQ `vi `vi N7==`vi| `vi `vi `vi `vi: ,`vi `vi " `viB" `vi"% `vi-) `vir) :==`vi , `vi0 ,`viO2 `vi56 `vil6 `vi8 `vi; `vi\; N8==`vi< `viU? `vi? `vi@ `viJC `vizC `vi'L `viO ,`viQ `viU `viIV :==`viX `viK\ `vi\ `vi^ `vivc `vic `viRf `vij `vij `vim `viq `vir N9==`vit `viRy ,`vi(| `viO ,`vi `vil ,`viO `vi `vi3 :==`vi `vi{ ,`vi: `vi@ `viq `vi `vib ,`vi `vi f10/12==`vi `vi< ,`viӧ `viz `vi `vi: `vi3 ,`via `vi `vi :==`vik `viZ `vi `vi@ `vi# ,`viu `vi ,`vi `vi `vi\ L1==`vi `viX `vi `vi `vi `vi$ `viO `vi ,`viK `vin `vi :==`vi `vi ,`vi `vi ,`vi `vi b2==`vie `vi `vi; ,`vi[ `vi}> k _You now have 311 gold pieces (gained 11).==`viF B`viI `viJ `vi[K `viL `viO `viS `viS `viU `viW `viZ `viZ `vim\ `vinh R  There is a stone staircase leading down here.`vim `vi?n  _`viq `viUu `viu `viw `vi} M _You now have 320 gold pieces (gained 9).`vic `vi `vi `vi `vi `vik `viK `vi `vi `vi `vi `vi `vi `vil `vi `viȢ `viT `vi `vi `vio `vi& `vi `viu `vi `vi `vi `vi! `vi `vi `vi< `viP `vib `vi4 ,`vi% `vi `vi `vi `vi `vi `vi@ `vi `vi ~ _l - 2 scrolls labelled JUIC OTADDUME (gained 1)`vi `vi `vi\ `vi `vi) `vi `vi: `vi `vi `vi `viI `viL `vi `viM `vi `vi`vi`vi`vid`vi$ `viO ,`vi `vi=`viW`vi`vi&`vi{`vi,!,`vi"`vi#`viS&`vi&`vi'`vi,`vi/`viG/`vi/`viM1`vi@4,`vi4`vi6`vi88`vio8`vi8`vi:`viN#..# ...##....##.##..... .........###....### #.... #..##### #### ...# ##...#..## ...##. #.....^..# ...... #.##.....# ..... ... #....## .# ....# ##..#### `viO# .... ##@...# ---93108.0) .# .... ## .# ..).#..#..# .# #.>..######`viCO### #...# #`vitO... ##.. #..  ..# #.  `viO....`viJV`vix^H---29`vi$c`vieM _Found a falchion. Found a stone staircase leading down.avi3aviwaviQaviaviavi̦avi,aviavi avi,aviQaviO@  You see here a +0 falchion.aviaviX _aviaviaviaviavihaviavi(aviMaviaviavi,aviaviavi,aviaviaviaviaviaviaviavi$aviaviavi1avi)aviN _You now have 340 gold pieces (gained 20).aviCavi~avi6avi&avi aviZaviavijaviaviaviaviaviqaviaviEaviaviavi:aviaviyhaviavi avi avi aviXaviVaviEavixavi aviavi#aviwaviaviavi'(k....#.........# ####....##.#...##........#.#.........#.#<#.##... #...).#..#.avi](-...........##..∩ #.>..######..#.#...##.##.. #...########### ..... #....### ##..# #....### avi}(### #..######...##.#avi( #.@.........#..##60.2 (28.0) #avi( #.....##.#......# #  ###.#####.......# #...# #......##avi(| #...# #...##.#avi ) #..## ##.#####avi)p ##.# ###avi2)? ###aviD) aviT)E avip0avi6,1.2 (29avi:avi<> _Found Ycwaulyefu's Self-Published Books.aviOdavidavimeavirgavi$javimBavipaviepaviUqavikravisavisaviPtaviuaviYwaviwaviJxaviUyaviw{avi{avi3|avi@aviwWelcome to Ycwaulyefu's Self-Published Books! What would you like to do?  a -  346 gold the Atlas of Hitting the Bricksb -  318 gold the Catalogue of Getting Closer Than Before  c - 1168 gold the Catalogue of Servitor Tips and Tricks  d -  667 gold the Encyclopedia of the Monster Mash  e -  736 gold Gifank's Folio of Standing By  f -  616 gold the Papyrus of the Thanatonomastikon  g -  230 gold Terpsichore's Handbook of the Dance  h - 1004 gold Thyrsus's Almanac of the Stone Book  aviHpi -  156 gold Upivyit's Anthology of Modern Magic, Vol. 21  j -  856 gold the Vellum of Aperture Sorcery  k -  426 gold Zin's Tome of Uncleanliness You have 340 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)[A-K] put item on shopping listcvi2$buy|examineexamine item[Enter] describecvi9 The Atlas of Hitting the Bricks. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - BlinkTranslocation2 no  b - SwiftnessAir3 yes  c - PasswallEarth3 no  d - Passage of GolubriaTranslocation4nofvi9.oWelcome to Ycwaulyefu's Self-Published Books! What would you like to do?  a -  346 gold the Atlas of Hitting the Bricks  b -  318 gold the Catalogue of Getting Closer Than Before  c - 1168 gold the Catalogue of Servitor Tips and Tricks  d -  667 gold the Encyclopedia of the Monster Mash  e -  736 gold Gifank's Folio of Standing By  f -  616 gold the Papyrus of the Thanatonomastikon  g -  230 gold Terpsichore's Handbook of the Dance  h - 1004 gold Thyrsus's Almanac of the Stone Book  fvi.i -  156 gold Upivyit's Anthology of Modern Magic, Vol. 21  j -  856 gold the Vellum of Aperture Sorcery  k -  426 gold Zin's Tome of Uncleanliness You have 340 gold pieces. [Esc] exitfvi/ [!] buy|examine items[a-k] examine item [/] sort (type) [Enter] describe[A-K] put item on shopping listgvi%|a $  You are short 6 gold pieces for the purchase.iviN The Catalogue of Getting Closer Than Before. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Confusing TouchHexes3 no  b - Sticky FlameFire/Alchemy4no  c - Dispel UndeadNecromancy4nojvi@Welcome to Ycwaulyefu's Self-Published Books! What would you like to do?a $  346 gold the Atlas of Hitting the Bricks  b -  318 gold the Catalogue of Getting Closer Than Beforec - 1168 gold the Catalogue of Servitor Tips and Tricks  d -  667 gold the Encyclopedia of the Monster Mash  e -  736 gold Gifank's Folio of Standing By  f -  616 gold the Papyrus of the Thanatonomastikon jviA g -  230 gold Terpsichore's Handbook of the Dance  h - 1004 gold Thyrsus's Almanac of the Stone Book  i -  156 gold Upivyit's Anthology of Modern Magic, Vol. 21  j -  856 gold the Vellum of Aperture Sorcery  k -  426 gold Zin's Tome of Uncleanliness jviAsYou have 340 gold pieces. You are short 6 gold pieces for the purchase. jviAZ[Esc] exitjviA~[!] buy|examine itemsjvi B [a-k] examine item [/] sort (type) [Enter] describejviCB[A-K] put item on shopping listkvi] The Catalogue of Servitor Tips and Tricks. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelkvijKnown  a - FireballConjuration/Fire5no  b - ArcjoltConjuration/Air5no  c - BombardConjuration/Earth6kvi6no  d - Plasma BeamFire/Air6kvi?no  e - Permafrost EruptionIce/Earth6kviBno  f - Orb of DestructionConjuration7nomvi^ uWelcome to Ycwaulyefu's Self-Published Books! What would you like to do?a $  346 gold the Atlas of Hitting the Bricks  b -  318 gold the Catalogue of Getting Closer Than Before  c - 1168 gold the Catalogue of Servitor Tips and Tricks  d -  667 gold the Encyclopedia of the Monster Mash  e -  736 gold Gifank's Folio of Standing By  f -  616 gold the Papyrus of the Thanatonomastikon  g -  230 gold Terpsichore's Handbook of the Dance  h - 1004 gold Thyrsus's Almanac of the Stone Book  i -  156 gold Upivyit's Anthology of Modern Magic, Vol. 21  j -  856 gold the Vellum of Aperture Sorcery  k -  426 gold Zin's Tome of Uncleanliness You have 340 gold pieces. You are short 6 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-k] examine item [/] sort (type) [Enter] describe[A-K] put item on shopping listovi?! The Encyclopedia of the Monster Mash. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book ovi SpellsTypeLevelKnown  a - Soul SplinterNecromancy1 no  b - Fugue of the Fallen Necromancyovi`3 no  c - Vampiric DrainingNecromancy3 no oviϧ d - Call Canine Familiar Summoning3 no  e - Forge Lightning SpireAir/Forgecraftovi.4no  f - Spellspark Servitorovi #Conjuration/Forgecraft7norvih-Welcome to Ycwaulyefu's Self-Published Books! What would you like to do?a $  346 gold the Atlas of Hitting the Bricks  b -  318 gold the Catalogue of Getting Closer Than Before  rvi=ifc - 1168 gold the Catalogue of Servitor Tips and Tricks  d -  667 gold the Encyclopedia of the Monster Mashe -  736 gold Gifank's Folio of Standing By  f -  616 gold the Papyrus of the Thanatonomastikon rvi^i g -  230 gold Terpsichore's Handbook of the Dance  h - 1004 gold Thyrsus's Almanac of the Stone Book  rviwipi -  156 gold Upivyit's Anthology of Modern Magic, Vol. 21  rviij -  856 gold the Vellum of Aperture Sorcery  k -  426 gold Zin's Tome of Uncleanliness rvii rviiYou have 340 gold pieces. You are short 6 gold pieces for the purchase. [Esc] exitrvi=j [!] buy|examine items[a-k] examine item [/] sort (type) [Enter] describe[A-K] put item on shopping listsvi' nd $ 73 gold pieces for the purchase.tvi/Q Gifank's Folio of Standing By. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLeveltvi/BKnown  a - Kiss of DeathConjuration/Necromancy 1 no  b - FreezeIce1 yes  c - Static DischargeConjuration/Air 2 yes  d - Vampiric Drainingtvi/mNecromancy3 no  e - Sticky FlameFire/Alchemytvi/4tvi/:no  f - Dispel UndeadNecromancy4tvi0Dno  g - Eringya's Surprising Crocodile Summoning4tvi-0Ano  h - IrradiateConjuration/Alchemy5novviyWelcome to Ycwaulyefu's Self-Published Books! What would you like to do?a $  346 gold the Atlas of Hitting the Bricks  b -  318 gold the Catalogue of Getting Closer Than Before  c - 1168 gold the Catalogue of Servitor Tips and Tricks vvi z( d $  667 gold the Encyclopedia of the Monster Mash  e -  736 gold Gifank's Folio of Standing By  f -  616 gold the Papyrus of the Thanatonomastikon vviFz g -  230 gold Terpsichore's Handbook of the Dance  h - 1004 gold Thyrsus's Almanac of the Stone Book  vvihzi -  156 gold Upivyit's Anthology of Modern Magic, Vol. 21  j -  856 gold the Vellum of Aperture Sorcery vviz] k -  426 gold Zin's Tome of Uncleanliness vviz vvizYou have 340 gold pieces. You are short 673 gold pieces for the purchase. [Esc] exitvvi{[!] buy|examine items[a-k] examine item vvi0{[/] sort (type) [Enter] describe[A-K] put item on shopping listwvi Gifank's Folio of Standing By. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} wviMMenu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Kiss of DeathConjuration/Necromancy 1 no  b - FreezeIce1 yes  c - Static Dischargewvi+Conjuration/Air 2 yes  d - Vampiric DrainingNecromancy3 no  e - Sticky FlamewviKFire/Alchemy4wvik:no  f - Dispel UndeadNecromancy4wvi>no  g - Eringya's Surprising Crocodile Summoningwvi͔?4no  h - IrradiateConjuration/Alchemywvi5noyviQWelcome to Ycwaulyefu's Self-Published Books! What would you like to do?a $  346 gold the Atlas of Hitting the Bricks  b -  318 gold the Catalogue of Getting Closer Than Before  c - 1168 gold the Catalogue of Servitor Tips and Tricks yvi d $  667 gold the Encyclopedia of the Monster Mash  e -  736 gold Gifank's Folio of Standing By  f -  616 gold the Papyrus of the Thanatonomastikon  g -  230 gold Terpsichore's Handbook of the Dance  yvi!h - 1004 gold Thyrsus's Almanac of the Stone Book  i -  156 gold Upivyit's Anthology of Modern Magic, Vol. 21  j -  856 gold the Vellum of Aperture Sorcery yvi޵e k -  426 gold Zin's Tome of Uncleanliness yviyvi%You have 340 gold pieces. You are short 673 gold pieces for the purchase. [Esc] exityviJ[!] buy|examine items[a-k] examine item yvil[/] sort (type) [Enter] describe[A-K] put item on shopping listyvimU The Papyrus of the Thanatonomastikon. A book of magic spells. It is an ancient artefact. yviBVStash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Kiss of DeathConjuration/Necromancy 1 no  b - Death ChannelNecromancy6no  c - Death's DoorNecromancy9nozviIiWelcome to Ycwaulyefu's Self-Published Books! What would you like to do?a $  346 gold the Atlas of Hitting the Bricks  b -  318 gold the Catalogue of Getting Closer Than Before  c - 1168 gold the Catalogue of Servitor Tips and Tricks  d $  667 gold the Encyclopedia of the Monster Mash  e -  736 gold Gifank's Folio of Standing By  f -  616 gold the Papyrus of the Thanatonomastikon  g -  230 gold Terpsichore's Handbook of the Dance  h - 1004 gold Thyrsus's Almanac of the Stone Book  i -  156 gold Upivyit's Anthology of Modern Magic, Vol. 21  j -  856 gold the Vellum of Aperture Sorcery  k -  426 gold Zin's Tome of Uncleanliness You have 340 gold pieces. You are short 673 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-k] examine item [/] sort (type) [Enter] describe[A-K] put item on shopping list{viӆs Terpsichore's Handbook of the Dance. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - BlinkTranslocation2 no  b - SwiftnessAir3 yes  c - Tukima's DanceHexes3 no}vi[Welcome to Ycwaulyefu's Self-Published Books! What would you like to do?a $  346 gold the Atlas of Hitting the Bricks  b -  318 gold the Catalogue of Getting Closer Than Before  c - 1168 gold the Catalogue of Servitor Tips and Tricks  d $  667 gold the Encyclopedia of the Monster Mash  e -  736 gold Gifank's Folio of Standing By  f -  616 gold the Papyrus of the Thanatonomastikon  g -  230 gold Terpsichore's Handbook of the Danceh - 1004 gold Thyrsus's Almanac of the Stone Book  i -  156 gold Upivyit's Anthology of Modern Magic, Vol. 21  j -  856 gold the Vellum of Aperture Sorcery  k -  426 gold Zin's Tome of Uncleanliness You have 340 gold pieces. You are short 673 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-k] examine item [/] sort (type) [Enter] describe[A-K] put item on shopping list~vi) Thyrsus's Almanac of the Stone Book. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Fugue of the Fallen Necromancy3 no  b - Call Canine Familiar Summoning3 no  c - Awaken ArmourEarth/Forgecraft4no  d - Summon Mana ViperHexes/Summoning5no  e - Sphinx SistersHexes/Summoning7no  f - Borgnjor's RevivificationNecromancy8noviM/Welcome to Ycwaulyefu's Self-Published Books! What would you like to do?a $  346 gold the Atlas of Hitting the Bricks  b -  318 gold the Catalogue of Getting Closer Than Before  c - 1168 gold the Catalogue of Servitor Tips and Tricks  d $  667 gold the Encyclopedia of the Monster Mash  e -  736 gold Gifank's Folio of Standing By  f -  616 gold the Papyrus of the Thanatonomastikon  g -  230 gold Terpsichore's Handbook of the Dance  h - 1004 gold Thyrsus's Almanac of the Stone Booki -  156 gold Upivyit's Anthology of Modern Magic, Vol. 21  vi/9j -  856 gold the Vellum of Aperture Sorcery  k -  426 gold Zin's Tome of Uncleanliness You have 340 gold pieces. You are short 673 gold pieces for the purchase. vi/[Esc] exit[!] buy|examine itemsvi+0[a-k] examine item [/] sort (type) [Enter] describe[A-K] put item on shopping listvi Upivyit's Anthology of Modern Magic, Vol. 21. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Borgnjor's Vile Clutch Necromancy/Earth5noviSWelcome to Ycwaulyefu's Self-Published Books! What would you like to do?a $  346 gold the Atlas of Hitting the Bricks  b -  318 gold the Catalogue of Getting Closer Than Before  c - 1168 gold the Catalogue of Servitor Tips and Tricks  d $  667 gold the Encyclopedia of the Monster Mash  e -  736 gold Gifank's Folio of Standing By  f -  616 gold the Papyrus of the Thanatonomastikon  g -  230 gold Terpsichore's Handbook of the Dance  h - 1004 gold Thyrsus's Almanac of the Stone Book  i -  156 gold Upivyit's Anthology of Modern Magic, Vol. 21  j -  856 gold the Vellum of Aperture Sorcery  k -  426 gold Zin's Tome of Uncleanliness You have 340 gold pieces. You are short 673 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-k] examine item vi[/] sort (type) [Enter] describe[A-K] put item on shopping listvi The Vellum of Aperture Sorcery. A book of magic spells. It is an ancient artefact. viStash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Dimensional Bullseye Hexes/TranslocationviHN4no  b - Passage of Golubria Translocation4vikEno  c - Malign GatewaySummoning/Translocation 7vi9no  d - Death's DoorNecromancy9vinovi[ BWelcome to Ycwaulyefu's Self-Published Books! What would you like to do?a $  346 gold the Atlas of Hitting the Bricks  b -  318 gold the Catalogue of Getting Closer Than Before  c - 1168 gold the Catalogue of Servitor Tips and Tricks  d $  667 gold the Encyclopedia of the Monster Mash  e -  736 gold Gifank's Folio of Standing By vi( / f -  616 gold the Papyrus of the Thanatonomastikon  g -  230 gold Terpsichore's Handbook of the Dance  h - 1004 gold Thyrsus's Almanac of the Stone Book  i -  156 gold Upivyit's Anthology of Modern Magic, Vol. 21  j -  856 gold the Vellum of Aperture Sorcery  k -  426 gold Zin's Tome of Uncleanliness You have 340 gold pieces. You are short 673 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-k] examine item [/] sort (type) [Enter] describe[A-K] put item on shopping listviqj $ 1529 gold pieces for the purchase.vi Zin's Tome of Uncleanliness. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} viDMenu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Cigotuvi's Putrefaction Necromancy/Air4 yes  b - InfestationNecromancyviv8novi0BWelcome to Ycwaulyefu's Self-Published Books! What would you like to do?a $  346 gold the Atlas of Hitting the Bricks  b -  318 gold the Catalogue of Getting Closer Than Before  c - 1168 gold the Catalogue of Servitor Tips and Tricks  d $  667 gold the Encyclopedia of the Monster Mash  e -  736 gold Gifank's Folio of Standing By vi f -  616 gold the Papyrus of the Thanatonomastikon  g -  230 gold Terpsichore's Handbook of the Dance  h - 1004 gold Thyrsus's Almanac of the Stone Book  i -  156 gold Upivyit's Anthology of Modern Magic, Vol. 21  j $  856 gold the Vellum of Aperture Sorcery  k -  426 gold Zin's Tome of Uncleanliness You have 340 gold pieces. You are short 1529 gold pieces for the purchase. vi[Esc] exit[!] buy|examine itemsvia[a-k] examine item [/] sort (type) [Enter] describe[A-K] put item on shopping listvinNviTvip[...####..##...###...#..##psychicmeow the Zephyrmancer ....##........##...###.....^..#Gale Centaur of Vehumet ...... ###................#.#.##.....#vi'\Health: 66/66 ======================== ##......................#....##Magic: 12/12 ======================== ........#...# #....####..#### AC: 3Str: 10 ..#.........######.....####....## EV: 9vi\Int: 16 .....##.#...##........#.#.......# SH: 0Dex: 13 vi\&......#.#<#.##.....##...).#..#..# XL:  8 Next: 59% Place: Dungeon:6 vi\............##..@..##.>..######## Noise: ---------  Time: 6966.2 (5.0) ...#.#...##.##.....##...##vi\Df) +3 short sword (protect) vi\.##########......$.##....#vi]4Cast: Shock ##vi$]k###..######....### #vi7]L#..######...##.#viK]#...........#..###.....##.#......#vi]]c###.#####.......##...# #......## vi}]v_l - 2 scrolls labelled JUIC OTADDUME (gained 1) vi]>_Found a falchion. Found a stone staircase leading down. vi]R_You see here a +0 falchion. _You now have 340 gold pieces (gained 20). vi]o_Found Ycwaulyefu's Self-Published Books.  There is an entrance to Ycwaulyefu's Self-Published Books here.vi}ivinvi q:Found a falchion. Found avigqG stone staircase leading down.see here a +0 falchion. _You now have 340 gold pieces (gained 20). _Found Ycwaulyefu's Self-Published Books.  There is an entrance to Ycwaulyefu's Self-Published Books here. _You can access your shopping list by pressing '$'.vib? vi? vi@ viC viE viN _viO vi[ f##................#.#.##.....# #.....viQ[ =.........#....## .......#...# #....####..### .######.....####....####.#...##........#.#.......vi[ G...#.#<#.##.....##...).#..#..# ......##..∩..##.>..######## vi[ ?#.#...##.##.....##...## ##########......@.##....# vi[ # ###..######....### #..######...##.#vi\ x #...........#.. #.....##.#.....vi&\ k###.#####.......##...# #......#viF\ ##...# #...##.##..## ##.###vif\ ###vil 4 8.2 (2  vim You now have enough gold to buy the Atlas of Hitting the Bricks on this level.  You can access your shopping list by pressing '$'.vi\t +9.2 (3viYz vi{ ? _You now have 353 gold pieces (gained 13).viJvipXvit!vi!vi"vi$vi(vi(vi)vi,vi.vi.viJ0vi;2vi}4,vis5vi6vit8vi8viD9viQ:vi*<,vi<viP>vic@,viAvi]BviD,vi[EviFvi9IviIviKvi.MviYO,viPviR,viRviZN _You now have 365 gold pieces (gained 12).vi/^3viX_vidvifvifviqvitvi|w,vixvi|vi)~vi\~vi~vivievivivi%vivi׊viӋvivif,viviviJviviviviRvivivi̬viʯviviְvifviݶviCviDvivinviܾviviviviHvivivivivivi5vi0vijviviviviviXvi vifviviVvivi),vivivivi viviviviviviviviviCviviXvivivivivivivivivimviviKviviPviviEvi(vi%vicvi*viviYviviz viy vivivivivi,vivivivviviJvivivi(vi0vii vi$"vir"vi#vi&viV(vi(viB)vin+vik-vi-vi.vi0vi2vie2vi,3vi4vi6vi6vi7vi9vi:vi;vi<vi?vi AviCAvinvivivi/vivivi ,vi~ vi viovivimviqvivivi~vi|,vi=vi_?vi8CviEviFvi JviGNviOviVvifZvig_vi_vi`vibvicviSdvidvi3fvihvihviivijvikviNlvilviRoviRq,virvi=svitviouviuvi"wvixvi'yviyvizvi|vi }vi"~virviyviviavi7vivi΅viviIvivi!vi׊vidvi,vi3vivib,vi'vivvi vi,vi~viX,vi<vivij,viviۥ,viviviviF,vivivi,vi4viSvivizvi vi vi,vixvi7vivi;viviviU,vivi)vi$,vivivi%viKvivivi,viCvi=vi,vivivi,viXviivi,viXvi~vi/vivivivivi9vifviNviviA vi vil vi viqy .. >#.....  .. .#.....  . .......  #. .......  .##.......  .........  #........  ###@......# 7067.2 (98.0) #........##.....####......#.........#####.........###..PPP..#..##.......#.##..PP..P.#....#......#.##......P. ### ##...##.##..#.##.P..ß... viF#.### #..###.#...)).#.P....P. ....# #...#..............PPP.vi"vi.,8.2 (99vi4vi69 _Found an escape hatch in the floor.vi>vivi6vivivi)Xvivi=vidvivivi`viviviviviviviTviKvivivivi%vivivi7vi!vivi6visvivivi},vivig ####  #..# #### ##.. #...##..# .####......@###.#..#.......>#..... ###...#..#.....  #............ ###..#....... #.##....... vi##......... ##........ ###.#vi277.2 (9.0)vi /8.2 (10.0)vivi] _t - a scroll of teleportationviyBviBviJCviEviHviiMBviOviOviPviQviTvi*UviUviXvid[viL\vi\viN^viavibvibvievihvihviivikvinviPnvinvipvi$svihsvitviuvixxvixviyvi{vi|vi}vi}vi~vioviـvimvivivi viɅvi<vivi[vivivivvivi*vi?viđvivivi]vi•vivivi.viOvivi6vikviviОviviviΣvivivi`viviԨvihvi̪viXvivi4vivifvivi#vivi#viZviմvirvivi+vivi vi8vivvivivi>###..##.....##..........#########......#.###..#.....##..#.# #### ##.........##...# #...##..##..###.#..### #.......###.#......# #.......>#.....#..## ###...#..#.....#@## 103.2 (25#.......vi...# ###..#..........#..# #.##.........## ..###...........# >###.........## ..###.......#. .#........##.....  ####......#.........vi!vi&vi ,4.2 (26vivi(; _Found a stone staircase leading down.vi vi vi_ vi2 vi vi BviQ vi vii vi viA vi vi# viV vi6 #..#.....##..#.#  ##.........##...# ##..##..###.#..### ....###.#......# ....>#.....#..## ..#..#.....#.### vi .........### #..........#..## .##.........##.@.#7.2 (3.0) ##.....###.>#  ##.........## ..... ###.......#. .......# #........##........... #......#.............## .......###...P....#.## vi8 .....#.##......P..[.. .....#.##......P.vi vi +8.2 (4vi viM # _Found a robe.vi vi vi< vi~ vi vi ,vi vi vi vi viǴ vi vi vi vi vi viV vi vi vif vi vi vi vi via vi vi vi vi vi+ vi" vi vi9 vi vio vi vi vi vi vi vi vi vi vi vib vi vi vi5 vit vi vi vi_ e  You encounter a troll.viZ6 ..........#..## ...##...### .........###.>#.# ....###.....##..#..#.......##...##...........##.............## vi6 &...###...P....#.#### .#.##......P..[.@..# .#.##......P.......# .#.##.P..ß...........#Shock .)).#.P.......#..# .vi.7 .P...#.########...P.............viR7 oT   troll (asleep) vis7  #.#.#................. vi7 ##.............. T..#..##  #.......vi7 J.... #..##viGZ 020.2 (12.0)viZs 31.2 (13 _viX| vi} vi2...#####.>#.###.....###.......##.........#........##P....#.#### ..P..[.@..# ..P.......# ...........# .vi)).....#........# .P...#.##....## .............#  ...............  ........ T..#..##   #..## viK)vi...#####.>#.###.....###.......##.........#vi3........##P....#.#### ..P..[.@..# vi..P.......# ...........# ))vi .....#........#.P...#.##....##vii .............#  ...............  ........ T..#..   vi  vi(viQ _A troll is nearby!vi vix Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air2% 1b - Grave ClawNecromancy8%2  c - FreezeIce19%1  d - Hailstormvio~Conjuration/Ice43% 3  e - Stone ArrowConjuration/Earthvi43% 3  f - Frozen RampartsIce50% 3 vi~ g - Cigotuvi's Putrefaction Necromancy/Air 13% 4 vi| h - Forge Blazeheart Golem Fire/Forgecraft 88% 4  i - PetrifyviAlchemy/Earth 88% 4  j - DiscordHexes100% 8  k - ShatterEarthviQ100% 9 3 spell levels left vi7][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitviXr vi] ..........#..##psychicmeow the Zephyrmancer .........##...###Gale Centaur of Vehumet ...... .........###.>#.#Health: 66/66 ======================== ........###.....##Magic: 12/12 ======================== ......#..#.......##AC: 3Str: 10 .....##...........#EV: 9Int: 16 ...#.............##SH: 0Dex: 13 ...###...P....#.####XL:  8 Next: 59% Place: Dungeon:6 .#.##......P..[.@..#Noise: ---------  Time: 7121.2 (0.0) .#.##......P.......#f) +3 short sword (protect) .#.##.P..ß...........#Cast: Shock .i 1m)).#.P.......#........# ..........P...#.##....## #####...P.............#T   troll (asleep)#.#.#.................  ##.............. T..#..###................. #..## _Found an escape hatch in the floor. _t - a scroll of teleportation _Found a stone staircase leading down. _Found a robe. _You encounter a troll. _A troll is nearby!  Okay, then. _vi..........#..## psychicmeow the Zephyrmancer .........##...### Gale Centaur of Vehumet ...... .........###.>#.# Health: 66/66 ======================== ........###.....## Magic: 8/12================-------- ......#..#.......## AC: 3Str: 10 .....##...........# EV: 9Int: 16 ...#.............## SH: 0Dex: 13 ...###...P....#.####  XL:  8 Next: 59% Place: Dungeon:6 .#.##......P..[.@..#  Noise: --------- i m Time: 7121.2 (0.0) .#.##......P.......#  f) +3 short sword (protect) .#.##.P..ß...........#  Cast: Shock .)).#.P.......#........# ..........P...#.##....## #####...P.............#  T   troll (asleep)  #.#.#..........***....  ##.............. T*.#..##  #................. #..## _Okay, then.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (asleep, empty space bonus: 6/8)vij..........#..##psychicmeow the Zephyrmancer .........##...###Gale Centaur of Vehumet ...... .........###.>#.#Health: 66/66 ======================== ........###.....##Magic: 8/12================-------- vi&......#..#.......##AC: 3Str: 10 .....##...........#EV: 9Int: 16 ...#.............##SH: 0Dex: 13 ...###...P....#.####XL:  8 Next: 59% Place: Dungeon:6 .#.##......P..[.@..#Noise: ---------  Time: 7121.2 (0.0) viU.#.##......P.......#f) +3 short sword (protect) .#.##.P..ß...........#vizCast: Shock .)).#.P.......#........# vi..........P...#.##....## #####...P.............#vipT   troll (asleep)viR#.#.#.................  ##.............. *..#..###................. #..## _Okay, then.Casting: Airstrike (dangerous; 3% risk of failure)  viConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  vi3Press: ? - help, Dir - move targetviCAim: a troll (asleep, empty space bonus: 6/8)viT.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a troll (asleep, empty space bonus: 6/8)  The open air twists around violently and strikes the troll!!  The troll shouts!viwT  viF5===2.2 (1vi vi^ _The troll is severely wounded.vi ..........#..## psychicmeow the Zephyrmancer .........##...### Gale Centaur of Vehumet ...... .........###.>#.# Health: 66/66 ======================== ........###.....## Magic: 4/12========---------------- ......#..#.......##vi # AC: 3Str: 10 .....##...........# EV: 9vi Int: 16 ...#.............## SH: 0Dex: 13 ...###...P....#.####  XL:  8 Next: 59% Place: Dungeon:6 vi .#.##......P..[.@..#  Noise: ===------  Time: 7122.2 (0.0) .#.##......P.......#  f) +3 short sword (protect) .#.##.P..ß...........#  Cast: Shock .)).#.P.......#........# viK ..........P...#.##....## #####...P........***..#  T   troll  #.#.#..........*T*....  ##.............. **.#..## vi{ ) #................. #..## _The troll is severely wounded.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (severely wounded, empty space bonus: 7/8)vi ..........#..##psychicmeow the Zephyrmancer .........##...###Gale Centaur of Vehumet ...... .........###.>#.#Health: 66/66 ======================== ........###.....##Magic: 4/12========---------------- ......#..#.......##AC: 3Str: 10 .....##...........#EV: 9Int: 16 ...#.............##SH: 0vit Dex: 13 ...###...P....#.####XL:  8 Next: 59% Place: Dungeon:6 .#.##......P..[.@..#Noise: ===------  Time: 7122.2 (0.0) .#.##......P.......#f) +3 short sword (protect) .#.##.P..ß...........#Cast: Shock .)).#.P.......#........# ..........P...#.##....## #####...P.............#vi$ 8T   troll#.#.#...........*.....  ##.............. ...#..###................. #..## _The troll is severely wounded.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  vib Press: ? - help, Dir - move targetAim: a troll (severely wounded, empty space bonus: 7/8)vi [  Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a troll (severely wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the troll!!  You kill the troll!  Vehumet accepts your kill.vi )vi  vi #3-813.2 (1Shock _The troll leather armour is intact enough to wear.  Your Fighting skill increases to level 4!vit vi g _Your Armour skill increases to level 4!viG  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vivix'vi0vi{6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)viLvi\vi`cvihF _Unknown command.viV##...######.>#.# ###.....##..#.......##...........# #.............## viW###...P....#.#### #.##......P..[....# #.##......P.....@.# #.##.P..ß....# )).#.P.......#.#........P...#.##....## ####...P.............#  #.#.#...........[..... ##.............. ...#..## #.............# #....##...... #...vibvio7---4 _vi4xviyviY ###.>#.# ###.....##..#.....##...........# #.............## ###...P....#.######......P..[....# # .##......P.......#.# .##.P..ß....# viZ ).#.P.......#.# ........P...#.##....## ###...P.............#.#.#...........[..... #..................#..## ............# ....#.......#......##... ...##.#.....###..#vid vir B---5vixz vi{ vi###.....##..#.....##.... #....## ###...P....#.### ##......P..[....### ##......P.......#.# ##.P..ß....###.P.......#.# .......P...#.##....## ##...P.............# .#.#.....[..... ...........#..## ........##.#......##....##.......#.....###..## ####..##..#vi#vi@-&6viw3vi4vi( #..#.......####........... #.......# ###...P....#.####......P..[....###.....#.P..ß....### .#.P.......#........P...#.##.@..## ##...P.............# .#.#...........[.....#........##..# ........##.......###..##vi3vi>@-7viEviFvi$ #....# .#.....## .###...P....#.#### .##......P..[....### .##......P.......#.# .##.P..ß...........### ).#.P.......#........#.......P...#.##....## ###...P.........@...#.#.#.[.....# #.......#..##.##..####......##....#.###..## <####..............##..# .........#####..## .#.####.<.#.......####vi vi!&8viN(vi)vi2 #...###...P....#.####......P..[....###.....#.P..ß...........### ).#.P.......#........ ........P...#.##....## ###...P.............###.#.#....#......#..## .#..##.#........ #### ##..##..........>....###vi#viױviZ5==9vivi$  Things that are here:viF _a +0 troll leather armour; a troll corpsevi}2vi4_Wear or take off which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn)  e - a +0 pair of gloves (worn)  g - a +0 helmet (worn) vi 5Floor Items ([,] to select) Armoura +0 troll leather armourvi@5M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip viDc vihi vi@q 4.#.............##psychicmeow the Zephyrmancer .###...P....#.####Gale Centaur of Vehumet ...... .##......P..[....###Health: 66/66 ======================== .##......P.......#.#Magic: 5/13=========--------------- .##.P..ß...........###AC: 3Str: 10 viq ).#.P.......#........#EV: 9Int: 16 ........P...#.##....##SH: 0Dex: 13 ###...P.............###XL:  8 Next: 81% Place: Dungeon:6 #.#.#...........@.....#Noise: ---------  Time: 7129.2 (0.0) #..................#..##f) +3 short sword (protect) ...................##..##Cast: Shock vi r ....#.......#......##.... ...##.......#.....###..## <####..............##..# .........##.......###..## vi4r .#.####.<.#.............#### #### ##..##..........>....###vi_r 'Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. vir L_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Things that are here: _a +0 troll leather armour; a troll corpsevir vi% viV _vi viP vi> ,30.2 (1vi vi vi +1.2 (2vi vi vi +2.2 (3vi vi vi +3.2 (4vi' vi vi +4.2 (5vi vi 2 _You start removing your armour. You continue removing your +0 robe. x5vi& vi vi*  You finish removing your +0 robe.  You start putting on your armour.vid6 +5.2 (6vi; vi+C viP +6.2 (7via vil viy a6==7.2 (8vi vis vi +8.2 (9vi vi vi4 /9.2 (10.0)vic viM 48 _You continue putting on your +0 troll leather armour. x5  You finish putting on your +0 troll leather armour.vi vi' vi t _The armour throbs as it attunes itself to your uninjured body.viD 3vi vi vil# _==viF$ vi$ vi+& vi) viJ) vi* vi- vi- M7=vi/ vix2 vi3 vi4 vi07 ,vi>: vi#< ,vi= vii@ vi@ 9=vi`B viD viD vi7F viH ,vi|K viCM vikM viN viQ d8==viBS viU viV vimW viY viZ viR[ vi4^ vid^ vi_ viwb vib 3==vid vi\h ,vii vi"l ,vi*m vi/p ,vi{q vit d9==viu vix ,viy vi| ,viI~ vi Bvi vi :==vix vi ,viW vǐ vi vic vi ?10/13vȋ )==vi# vi• vi vi vi viS vi vi ,vi8 vi P==vi vi ,vi viͭ vi vi vi ,vi, vi, b1==viǺ vi9 vi vi vi vi@ ,vit vi vi vi :==vi vi; vi0 ,vi vi ,vi~ vib ,viz vi b2==vib vi ,vi vi\ ,viV vi5 vib vi vil P==vi+ vi ,vi vi> vi vi viy vi L3==vi vi vir ,vi vi vi ,vi viviovivi1vivi,vi:==vivivivivivi vi vi! vi vi vi,vivirvivi vivi!vi#,vi#viq%vi2),vi+vi-vi./viT/vi0vi;vi@g  A gnoll comes into view.vi|`.#..## .........##..### ..#......##....# ..#.....###..### .........##..# ##.......###..## #.......#### .##....>....### ...[.# .### #(...## Shock.....)..)####.............# ..............#........ j   gnoll (wandering)##.###..#.#..vi`..##..####.)#......j.. .####...##......#......viqY201.2 (62jvi|oj 2 gnolls (wandering)vi32.2 (63 _viviݞvi ..##..####....##..####..####..##......####....>....### [............@...# .........### .....(...## )..)......#### .............# .....#........ ##.###..#.#... #.)#.....jj..  vi..##..####....##..####..####..##......####....>....### [............@...# .........### .....(...## )..).................vibz.....#........ ##.###..#.#..#.)#.....jj..vilvi5vivid _There are monsters nearby!vi(/..##..####....##..####..####..##......####....>....### [............@...# .........### .....(...## vi()..)......#### .............# .....#........ ##.###..#.#... #.)#.....jj..  vi..##..####....##..####..####..##......####....>....### [............@...# .........### viYY.....(...## )..)......................#........ ##.###..#.#..#.)#.....jj..vi,vi=vivi viV_There are monsters nearby!viR  *****j1 wandering)**The zap hits the gnoll.  The gnoll is lightly wounded.vi+ kjj.vi+ 7j.viD5 .....j   gnoll bouda (wandering)jj 2 gnollsvi#< h2--==3.2 (1.0) viDC viFE * _The gnoll shouts! x2vi8 *******The zap hits the gnoll!vi*' .....jjj...  The gnoll is heavily wounded.vi1;*vi1  The gnoll bouda calls upon its god to heal the gnoll.vi9j.vi+8j.vi<vii1-----4viviѦ3 _The gnoll is healed somewhat.vi *****The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll.vie> ....jThe gnoll is heavily wounded.*vi a _The gnoll is healed somewhat.  The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll.  The gnoll is heavily wounded.The gnoll bouda calls upon its god to heal the gnoll.vi_qj.j.vivi3i0-----5vivi03 _The gnoll is healed somewhat.vi {..........#..## psychicmeow the Zephyrmancer ..........##..### Gale Centaur of Vehumet ...... ...#......##....# Health: 66/66 ======================== ...#.....###..### Magic: 6/13===========------------- ..........##..# AC: 4Str: 10 ##.......###..## EV: 8Int: 16 vi .#.............#### SH: 0Dex: 13 .##..........>....###  XL:  8 Next: 81% Place: Dungeon:6 ...[............@...#  Noise: =--------  Time: 7205.2 (0.0) ..................###  f) +3 short sword (protect) vi M......#.......(...##  Cast: Shock .........)..)....**#### vi y.................jj*..# ..............#..***...  j   gnoll bouda vi .........##.###..#.#...  jj 2 gnolls vi@ I...##..####.)#....j.... .####...##......#...... Casting: Shock (safe; 2% risk of failure)  vid MConfirm with . or Enter, or press ? or * to list all spells.vi Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetvi Aim: a gnoll, wielding a +0 club and wearing a +0 leather armour (moderatelywounded, empty space bonus: 6/8)viR ..j**vi.***j*vif6 ...*jAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (empty  space bonus: 6/8)viL ..........#..##psychicmeow the Zephyrmancer ..........##..###Gale Centaur of Vehumet ...... ...#......##....#Health: 66/66 ======================== ...#.....###..###Magic: 6/13===========------------- ..........##..#AC: 4Str: 10 ##.......###..##EV: 8vi%M uInt: 16 .#.............####SH: 0Dex: 13 .##..........>....###XL:  8 Next: 81% Place: Dungeon:6 ...[............@...#Noise: =--------  Time: 7205.2 (0.0) ..................###f) +3 short sword (protect) vicM ......#.......(...##Cast: Shock .........)..)......#### .................jj...# ..............#........viM cj   gnoll bouda .........##.###..#.#...jj 2 gnolls viM ...##..####.)#....*.... .####...##......#......viM Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vi.N ~Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (empty  space bonus: 6/8)viHB j.  The open air twists around violently and strikes the gnoll bouda!  The gnoll bouda is heavily wounded.The gnoll bouda gazes fiercely through you!vi J8j.viM7j.viR9 viT`==6.2 (1Weak viE\vi]b _You feel your attacks grow feeble.viq=..........#..## psychicmeow the Zephyrmancer ..........##..### Gale Centaur of Vehumet ...... ...#......##....# Health: 66/66 ======================== ...#.....###..### Magic: 2/13===--------------------- ..........##..# AC: 4Str: 10 ##.......###..## EV: 8Int: 16 .#.............#### SH: 0Dex: 13 .##..........>....###  XL:  8 Next: 81% Place: Dungeon:6 ...[............@...#  Noise: ===------  Time: 7206.2 (0.0) ..................### vi>   f) +3 short sword (protect) ......#.......(...##  Cast: Shock .........)..)...jj.####  Weak ......................# ..............#..***...  j   gnoll bouda .........##.###..#j#...  jj 2 gnolls ...##..####.)#...***... .####...##......#...... vis>Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavilywounded, empty space bonus: 6/8)viB8..........#..##psychicmeow the Zephyrmancer ..........##..###Gale Centaur of Vehumet ...... ...#......##....#Health: 66/66 ======================== ...#.....###..###Magic: 2/13===--------------------- ..........##..#AC: 4vi8Str: 10 ##.......###..##EV: 8Int: 16 .#.............####SH: 0Dex: 13 .##..........>....###vi8XL:  8 Next: 81% Place: Dungeon:6 ...[............@...#Noise: ===------  Time: 7206.2 (0.0) ..................###vi 9f) +3 short sword (protect) ......#.......(...##vi39Cast: Shock .........)..)...jj.####Weak vi9t......................# ..............#........j   gnoll bouda .........##.###..#*#...jj 2 gnolls ...##..####.)#......... vi9.####...##......#......Casting: Airstrike (dangerous; 4% risk of failure)  vi9MConfirm with . or Enter, or press ? or * to list all spells.vi:Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavilywounded, empty space bonus: 6/8)vi;$Aim  Press: ? - help, Dir - move target: a gnoll bouda, wielding a +0 whip and wearing a +0 leather armour (heavilywounded, empty space bonus: 6/8)  The open air twists around violently and strikes the gnoll bouda!  You kill the gnoll bouda!viz=9j.vi>7j.viGtjj 2 gnollsviO247.2 (1viqXvivZZ _Vehumet accepts your kill.vi]  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vivivie _You don't have enough magic to cast this spell.vid!vi$vi,vi.F _Unknown command.vi64†......#..## ..##..###.#......##....####..### ....##..vi7q####..## <....#### ##>.@..### #...[viC7o...# <...........###vi7g#.......(jj.## )..)####.#......#........vi7.......##.###..#$#... #...##..####.)#...vi7vi$96j.vi :7j.viAviD6---8 _viiLviMviqG.....###†......#..## ..##..###.#......##....####..### ......##.. ..#####..## <...@#### ##>....### ##...[......#<........jj.####.......(...##)..)####.#......#...............##.###..#$#...vi....### ###...[jj....# #.<...........####.......(...## )..)####.# .......#........vi U6j.vimU5j.vi]vi_T3==10vifviihvi.....#........# ...P...#.##....# .P.....###†.....vik.#..## ..##..###.#......##....####..###....##@.# ....##.......###..## <.#.............####  ##..##..........jj...###  ###...[........# ##.<..................###.#.......(...##....)..)####.#j>j.1vivi*viO= ß.....##....#........ ...P...#.##....## P....##†.....# ..## .###.##....#viP ^#.....###@.###...##..# ....####..## ##.<.#...jj.####..##..........>....##  ###...[......... ##.<............####.......(...##)..)###j.j.2vi_W viN= ...P#.# ß...........##....#........ ...P...#.##....## P....##†.....# ..## .##.##@...#vi= #.....###..###...##..# ....####jj## ##.<.#...####..##.vi= ...>....##  ###...[.......... ##.<vi*> ............####.......(##vi? 7j.vi? jvi@ .vi.G vi,I &3viO viQ vi6u[....##..P.......#.# ß...........##....#........ ...P...#.##....## Pvi....##†.....# #..## .###.##....#.....###..###...##jj ....#vi,###..## ##.<.#...#### ..##.>....## vi9 ###...[.......... ##.<.vi$....###vi 6j.vi7j.viviǼC==4viviviP....#.#### .P..[....###...P#.# P..ß....### P.......#........# ....P...#.##....##P.......### #...†......#@.## ..##..### #vi.#......##....# ####jj### #.......##..# .....#####..## ###.<......####  ##..##...>....###  ###...[...#vi9j.vi7j.vivi&5viviviH ......... #...P....#.#### .P..[....### ......P#.# .P..ß.....### .P.......#........#...P...#.##....## ...P.....####....†..@..#.......#..## .........##..### .#viH .#......##jj..# ###.....###..### ##..............##..# ......##.......###..## ####.<.#.............#### # ##..##>....###viJ :j.viJK 5j.viS vi"W &6vi+^ vi_ viaN.## ##...P....#.#### #......P..[....### #......P.#.# #.P..ß...........### #.P.#..#.P...#.##....## #...P.### #.#.†.@...#.#..##vi|.##jj### ..#.#......##....# .##.#.....###..####..##..#.##.###..## .####.<.#.......#### ## ##..##.>....###vit9j.vi-j.viaviI&7viviVvi\#.###...P....#.#### ##......P..[....####......P.......#.##.P..ß...........### .#.P.#........#.P...#.##....## ##...P.### .#.#vi@.†@....#.#j.##.##j.###.#.#......##....# ..##.......#.....###..####........##..#vi   gnoll.##.###..## #.####.<.#.vi(......#### ### ##..##.>....###vi6j.vi4,jvï}.j 2 gnollsvi>4==vi=8vi\vivi5.#.## .###...P....#.#### .##......P..[....### .##......P.......#.# .##.P..ß...........### ).#.P.......#........#.P...#.##....###...P.### #.#.#vi5.@..j..# #.#j.##.##..###.#.......#......##....#.##.......#.....###..### <####........##..#.##.###..## .#.####.<.#viJ6......#### #### ##..##.>....###vi71j.vi72j.viA>vi?&9viEvi#H viQHd_You see here a troll corpse.vi.#.## ..###...P....#.#### #.##......P..[....### #.##......P.......#.# #.##.P..ß...........### )).#.P.......#........#.P...#.##....###...P.###  #.#.#vit†.jj..##.#..## #.##..### #....#.......#......##....#.##.......#.....###..### #<####........##..# #.##.#vi##..## ..#.####.<.#......#### ##### ##..##viT.>....###viX1j.vi-j.vi< vix.20 _vi=vivi{ #.## ###...P....#.#### .##......P..[....### .##......P.......#.# .##.P..ß...........### ).#.P.......#........# P...#.##....## ...P.### #.#.#.jj...# .#..## .##..### ....#....##....vi  <####........##..# .##.###..## vi  .jYou stampede towards the gnoll! You closely miss the gnoll.Your kick misses the gnoll.The gnoll is moderately wounded.vi! @(exposed)viO 5=====1Stampede vi vi\ q _A bitter wind exposes the gnoll. x2; The gnoll closely misses you.vi  vi5 d_You see here a troll corpse.viq#.## ###...P....#.#### ##......P..[....### ##......P.......#.# ##.P..ß...........### .#.P.......#........# P...#.##....## ...P.### .#.#.†@j...# .j.#..## ##..### #.#......##....# ##..... ####........##..# ## viqvi{.## ...P....#.#### ......P..[....### ......P.......#.# .P..ß...........### #.P.#........# P...#.##....## ...P.### #.#.†.@j..# vi|j.#..## ##..### #.#......##....# ##.......#.....###..###........##..# ##.# .####.<.#.. vim  You barely miss the gnoll. Your kick misses the gnoll.The gnoll is moderately wounded.vi 5-7=====2viviau _The gnoll hits you with a +0 whip. The gnoll barely misses you.vi\## ...P....#.#### ......P..[....### ......P.#.# .P..ß...........### .P.#..# P...#.##....## ...P.### .#.†..@j.# j.#..## ##..### #.#......##....# ##.#.....###..vi "###..##..# ##.###..## ####.<.#. vin## ...P....#.#### P..[....### P.#.# P..ß.### P.#........# P...#.##....## P.### #.†...@j# j.#..## .##..### #.#......##....# .#.....###..###.....##..# ##.......###..##.<.#.............#### vi( j.  You hit the gnoll but do no damage.Your weapon exudes an aura of protection.viio  The gnoll is moderately wounded.vi-9=======11 3vi!vi8 _The gnoll hits you with a +0 club.vi .jYou closely miss the gnoll. Your kick misses the gnoll.The gnoll is moderately wounded.viPc  You stop stampeding.vi^6=4viwvihS _The gnoll closely misses you.viB )Confirm with . or Enter, or press ? or * to list all spells.  is struck by an arc of lightning.  The gnoll is severely wounded.  You are struck by an arc of lightning.  The gnoll is struck by an arc of lightning.  You kill the gnoll!vitK ***   gnollThe gnoll is struck by an arc of lightning.  You kill the gnoll!  Vehumet accepts your kill.  The gnoll is heavily wounded.vis )@jYou are struck by an arc of lightning. The lightning grounds out.vi& 5-7---- 4 5=5vi viL R _The gnoll barely misses you.vi>)You are struck by an arc of lightning. The lightning grounds out. _The gnoll barely misses you.  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The gnoll is struck by an arc of lightning.  You kill the gnoll!vi **  Vehumet accepts your kill.vi+9@)viޤ 4-5-------66Shock vi`_You are struck by an arc of lightning. The lightning grounds out.vivi٭k _Your Air Magic skill increases to level 10!vi\  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.viVvi^vidvig _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vi/ 3vi1 vi2 vid3 ,5 _vio7 w6=vi8 vi|: vi: vi.< vi> k6==-vi? vidA viA vi C viE viE 9=viF viH viH viJ vi L vi]L :==viM viEO viO viP viR ,viT viU ,vi7W vi(Y viY M7=viZ vi;\ vi\ vi] vi_ vi"` via vieb vib vi3c viXd vid 9=vi+e vif ,vif vih vih vi4j vik viDl N8==viwm vi/o viho vip vir viDr viJs viLu viu viv viMx vix :==viz viq{ vi{ vi1} vi ,vik vif vi viʌ vi viW N9==vi vi viO vi vic Bvi viЗ vi viښ vi :==vi vi vi vip vi vi@ viڡ vi` vi viG vi= R10/13==viɦ vi vi vi6 viȩ vi viЪ vi vi viM vi viȮ vi :==viӯ viϰ vi' viӱ vi vi޲ vix vio vi L1==vi vi< vi vi viB vi viɻ viC vi vi viX vi :==vi via vi vi vi, vi vi vix ,vi- vi vi E2==vi/ vi ,vi= viB vip vi vi ==3==vi vie vij P==vi2 vi vi, vi vi viE vi viQ vi vi0 vi viR vi vi: vi} vi vi& vi ,vie vi vi vi  vi vi vi* ,vi, vi/ vi2 vi3 vi4 vi7 vi9 vi9 viC; vi= vi? vi? viZA vi}C viE vi F viqG viL  You now have 384 gold pieces (gained 19).  Things that are here:vi{N viU s _a +0 whip; a +0 leather armour; a gnoll corpseviW viX viX vi[ viN[ vi[ vi\ vifn vi/q ,vir vi~ ,vi1 vi݀ vi Xvi vi5 vi viq viʥ viߨ vi vi vi˳ vi¶ ,vi vie viP vi vi vi vie vi vi vi* vi vi vi vi vi% ,vi viY vi vir vi vi vi viq vip viP vi5 ,vi vi vi vi vi vi vi! vi!" vi# vi%) vi+ ,vi, vij/ vi1 vi]2 vi3 vil7 vic9 vi9 vi: vi= vi? vi|? vi@ virC viD viD vi|E viiG vi3H ,viH viK viM viM viO viQ viR viR vi`S vi}T viU viEU viU vizV viV viW virW vifX viX viX vi Y viY vi*Z viKZ viZ viI[ vi[ vi;\ vi\ vi&^ viz_ ,vi` via ,vib ,vib viAc ,vic viVd vid vid vi$e vil vim vim vin viYq viCr ,vir vi&u viv viv viw vi{ vi| via} vi4~ vi viv vi vig vi vi= vie vi vi viS viz vi vi vi vi vi؍ vi vi viْ vix vi vi vi vi vi viИ vi vi vi vi4 vi vi vi$ vi vi vi vi vi ,vi} vi vi vį vi viA vi vi vi viK vi ,viP vin vi ,vi vi vi3 viX vi vil vi ,vid vib vi< vi ,vim T ###..##.. #........ #######......# #..#.....##..# vi T#######.........##.. #...##..##..###.#..# #.......###.#......# #.......>#.....#..## ###@..#..#.....#.###--vi 35529.0) #................# vi ###..#..........#. #.##.........##. ##...........### ##.........###.vi   ###.......#..#..  #........##.....  ####......#........vi@ E vi 9--vi vi E _Done exploring.vi~3viviO0.0)........viviviE _Done exploring.vivivi\viviviôvi E _Done exploring.vi} Ivi߹ vi vi vi E _Done exploring.vi^vi_vi_viviviUviE _Done exploring.viB vi, Put on or remove which piece of jewellery? Jewellery (go to first with "=) vi  c - a ring of protection from fire (worn)  d - a ring of poison resistance (worn)h - a ring of wizardry  j - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip vi. vivivic###..##.. psychicmeow the Zephyrmancer#........ Gale Centaur of Vehumet ......#######......# Health: 66/66 ========================#..#.....##..# Magic: 13/13 ========================#######.........##.. AC: 4Str: 10vi7#...##..##..###.#..# EV: 8Int: 16#.......###.#......# SH: 0Dex: 13#.......>#.....#..## XL:  8 Next: 86% Place: Dungeon:6###@..#..#.....#.### Noise: ---------  Time: 7355.2 (0.0)#................# f) +3 short sword (protect)vi}###..#..........#. Cast: Shock#.##.........##.##...........#####.........###. ###.......#..#.. #........##..... ####......#........vi[  _a +0 whip; a +0 leather armour; a gnoll corpse _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring.viv _Done exploring.  Okay, then.viVvivi. _vizrvismWhere to? (Tab - D:5 @ (x,y), ? - help) vitD D - Dungeon  T - Temple vi vi ###..##.. psychicmeow the Zephyrmancer#........ Gale Centaur of Vehumet ......#######......# Health: 66/66 ========================#..#.....##..# Magic: 13/13 ========================#######.........##.. AC: 4Str: 10#...##..##..###.#..# EV: 8Int: 16#.......###.#......# SH: 0Dex: 13#.......>#.....#..## XL:  8 Next: 86% Place: Dungeon:6###@..#..#.....#.### Noise: ---------  Time: 7355.2 (0.0)#................# f) +3 short sword (protect)###..#..........#. i* 0mCast: Shock#.##.........##.##...........#####.........###. ###.......#..#.. #........##..... ####......#........  _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then.vi viO vi^ : _vi| vi vi vi vic vi] vi vim vi vi vi# vi vi vi vi vi? vi viR vi vi vi; viv vi vi3 vi! ,vi}# vi% vi7' vi' vi( vi+ vi- vi- vi / vi2 vi5 vi56 vi"8 viw: vi= ,viy? vi#B viE ,viWG vilI viK ,vi3N viN viP vi1Q vilR vi6T viHV ,vimW virY vi4[ vim[ vi\ viu^ Y  There is a stone staircase leading down here.vi_ vic : _vic vi" J 7  You climb downwards.vij vi vi. vi _You encounter a scorpion.There is a stone staircase leading up here.viH{ viM b#. #.### #....#.#.#.viԃ $#.s.#...########  #@....... 75.7 (20.5)########  Shock  s   scorpion (asleep) vi vi vi  vi6 Q_A scorpion is nearby!vi\  #. #. ### #. ...#. #.#. #.s. #...######## vi } #@.......  ######### vi *vi> #. #. ### #. ...#. #.#. #.s. #...########  #@.......  #########   vi_CviFviJviL_ _A scorpion is nearby!vi^1  psychicmeow the Zephyrmancer #. Gale Centaur of Vehumet ...... #. Health: 66/66 ======================== ### #. Magic: 9/13================-------- ...#. AC: 4Str: 10 #*#* EV: 8Int: 16 #*s* SH: 0Dex: 13 #***########  XL:  8 Next: 86% Place: Dungeon:7 #@.......  Noise: ---------  Time: 7375.7 (0.0) #########  f) +3 short sword (protect)  i1umCast: Shock  s   scorpion (asleep) _A scorpion is nearby!Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep, empty space bonus: 7/8)vi psychicmeow the Zephyrmancer#.Gale Centaur of Vehumet ......#.Health: 66/66 ========================### #.Magic: 9/13================--------...#.AC: 4Str: 10#.#.EV: 8Int: 16#.*.vi SH: 0Dex: 13#...########XL:  8 Next: 86% Place: Dungeon:7#@.......Noise: ---------  Time: 7375.7 (0.0)#########f) +3 short sword (protect)Cast: Shocks   scorpion (asleep) _A scorpion is nearby!Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vi IAiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (asleep, empty space bonus: 7/8)vi .s  Casting: Static Discharge (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a scorpion (asleep, empty space bonus: 7/8)  The open air twists around violently and strikes the scorpion.vih {s  vi 5===6.7 (1vi viD c _The scorpion is moderately wounded.vi   psychicmeow the Zephyrmancer #. Gale Centaur of Vehumet ...... #. Health: 66/66 ======================== ### #. Magic: 5/13=========--------------- ...#. AC: 4Str: 10vi  #.#. EV: 8Int: 16 #.** SH: 0Dex: 13 #.*s########  XL:  8 Next: 86% Place: Dungeon:7vi`  #@.......  Noise: ===------  Time: 7376.7 (0.0) #########  f) +3 short sword (protect)  Cast: Shock vi  s   scorpion vi 8_The scorpion is moderately wounded.Casting: Airstrike (dangerous; 3% risk of failure)  vi MConfirm with . or Enter, or press ? or * to list all spells.vi Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetvi& Aim: a scorpion (moderately wounded, empty space bonus: 3/8)vi psychicmeow the Zephyrmancer#.Gale Centaur of Vehumet ......#.Health: 66/66 ========================### #.Magic: 5/13=========---------------...#.AC: 4Str: 10#.#.EV: 8Int: 16#...SH: 0Dex: 13#..*########XL:  8 Next: 86% Place: Dungeon:7#@.......Noise: ===------  Time: 7376.7 (0.0)vi #########f) +3 short sword (protect)Cast: Shocks   scorpion _The scorpion is moderately wounded.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (moderately wounded, empty space bonus: 3/8)vi MsCasting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a scorpion (moderately wounded, empty space bonus: 3/8)  The air twists around and strikes the scorpion but does no damage.viBY4-7.7 (1vivi!. _The scorpion stings you.viy #. #. ### #. ...#. #.#. #... #..s########  #@.......  ######### viviŤ #. #. ### #. ...#. #.#. #... #..s########  #@.......  #########   viJviviBviu_ _A scorpion is nearby!vi  You barely miss the scorpion. Your kick misses the scorpion.The scorpion is moderately wounded.vi]6=--8viviA _The scorpion stings you but does no damage.vi 2  #. #. ### #. ...#. #.#. #... #..s########  #@.......  vi2o######### vin #. #. ### #. ...#. #.#. #... #..s########  #@.......  #########   vivi9--vivi_ _A scorpion is nearby!viPT but does no damage.hit the scorpion but do no damage.  Your weapon exudes an aura of protection.  You kick the scorpion, but do no damage.  The scorpion is moderately wounded.vi#M11 9viVviU _The scorpion barely misses you.vi  You hit the scorpion.  The scorpion is heavily wounded.The scorpion misses you.vi '80viviA _The scorpion stings you but does no damage.vi .  You hit the scorpion. You kick the scorpion.  You kill the scorpion!vi & vi z=921Shockvi# vi& Z _Vehumet accepts your kill.vi G  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vi vio vi? vi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)viwSviSviSvi^UviU: _vi#Z46== 4 viZviZvi[P==vi7\viq]vi]vi*^vi_vi_viQ`viavibM7=vibbvicvicvi{dvie,vi#fviKgvigvigviCivii9=visjvik,vi[lvimvi;nviqnvioviovi:pviqvirN8==viZrvisviCsvivsvi&tviLtvitviu,vi_uvivviw:==viawviwvixviRxvixvi$yviIyviyvi zviHzvizvi{N9==vi>{vi{vi{vi2|vi|vi}viE}vi~vi~visviP==vi vivi,vi,viނvijviR10/13==viЃvi,vi؄viiviviɅviن,vivi̇vi:==vihvivi͈vivi,viމvi,viviviދL1==vi!vi~vivivi`vivi͍vi_vi,viRviݏ:==vivivi=vivivivivivi>viviviL2==vivivi~vivi+vivvi֛viviXviٝviܞviP==vi;vi`vivivi?vizvi{viL3==vivi4 _Magic restored.vivi?viviqvivi)viSvi0viѨviviviAviRvi:==viIviviѯvi viFviܰviviñvivivivi>vizviqvi viXvivi_vi vi7vivi5viviviYviviFvivi vi vicviviviviviviviviviviHvivivivi&viviDvivivi:vivivi"viviE.. #.#.# #.##.####.#.#####.#............#.# #.#.#.#.###.#.####.# #.....# #........# ###.### #...######## #.# #.##<....... #.#####.###########-vi 453.7 (72.0)  You now have enough gold to buy a +6 ring of intelligence on D:1.  You can access your shopping list by pressing '$'.viF-4.7 (73vi!vi? _You now have 402 gold pieces (gained 18).viIvivivivinviviviviCvioviviviFvidvizvivi3vi{vi vi ,vi vi #.#...)..#. #.#. ....#. #.#.......... #.#... #.# ..... #.#.. #.# ... #.#.# #.# #.####.#.#####.# #............#.# ##@#.#.#.###.#.####60.7 (6.0)#%....#.....# #.......#:#######.### #...#####.# #.##<...#.#####.#######.......##########vi vi&+1.7 (7vi+vi},~ _Found an inkwell talisman, a parchment of Static Discharge and a rapier.viKviLviLviPviRviPU,vivVvia,viIdvihvij,viklvinviqviqvi`sviuviOxvixxvi zvi~|vio,viHviviE,viviMviviviviۊvivivivi/viۏvi/vivi>+ ...  # ...  #. #.. #.. #.# #..##.# #.....######## #.#...)..#.## #.#.+.@.....#..# #.#... #..........# #.#.............##.#.#.. #######.#.......#.#.##.#..#.####.#.#.#..#..........#.#..##..#.#.###.#%....#.....#viQ#:#######.###vi071.7 (10.0)vi`,2.7 (11vi߱vi5c _y - a scroll labelled DOUCLI MIUMYTvi Ivi vi vi ,vi: vin vi vi vi vi vi vi viU vi|  You open the door.  You encounter a water moccasin.vi ...# ... #. #.. #.. #.# #..##.# #.....######## #.# #S##....)..#.## #.##..'.......#..# #.#.#.#####@.........# #.##...............##.#.##.########.#.......#.#.#Shock vix G#.#..#.####.#.# #.#..#......... #.#..##.#.#.#.# S   water moccasin (asleep) #.#%....#..... #:#######.### #. #.#vi 15.7 (3.0)viZ 26.7 (4 _vi vi~ viF ... # ... #. #.. #.. #.# #..##.# #.....########  #S##....)..#.##  #..'.......#..#  #@.........#  #.............. #.########.#... #.#..#  #: #. #.# vi` ... # ... #. #..vi #.. #.# #..##.# #.....########  #S##....)..#.##  vi#..'.......#..#  #@.........# vi #.............. #.########.#...viDc #.#..#vio8  #:viR #. viJvie _A water moccasin is nearby!vi\f ****S  The zap hits the water moccasin.  The water moccasin is moderately wounded.The water moccasin hisses angrily.viLG.Svi(.'vigc2--==7.7 (1vi vi viR_The zap misses the water moccasin.viE B****vi' >.Svi- S.. vi 5-1-----8vi vi- v _The zap misses the water moccasin. The water moccasin bites you.viZ6 **  Confirm with . or Enter, or press ? or * to list all spells.water moccasin is struck by an arc of lightning.  You are struck by an arc of lightning.  The water moccasin is struck by an arc of lightning.  The water moccasin is heavily wounded.viGS@vi2--9/13 ------=9viRviN _The lightning grounds out. The water moccasin bites you.vi<M** Confirm with . or Enter, or press ? or * to list all spells.The water moccasin is heavily wounded.You are struck by an arc of lightning.  The water moccasin is struck by an arc of lightning.  The water moccasin is severely wounded.viGS@vi54----7--------80viviQ _The lightning grounds out. The water moccasin bites you. x2vinfS** The water moccasin is severely wounded. _The lightning grounds out. The water moccasin bites you. x2  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The water moccasin is struck by an arc of lightning.  The water moccasin is almost dead.viA S@You are struck by an arc of lightning. The lightning grounds out.viH---5-------1vi viv[ _The water moccasin barely misses you.vit '  You are struck by an arc of lightning. The lightning grounds out. _The water moccasin barely misses you.You kill the water moccasin!vi **  Vehumet accepts your kill.vi K'@vip vi ...psychicmeow the Zephyrmancer# ...Gale Centaur of Vehumet ......#. #..Health: 53/66 ===================-----#.. #.#Magic: 3/13=====-------------------#..##.#AC: 4Str: 10#.....######## #.# EV: 8vi Int: 16#.##....)..#.## #.# SH: 0Dex: 13#..'.......#..# #.#.. XL:  8 Next: 103% Place: Dungeon:7#.#####@.........# #.#.. Noise: ==-------  Time: 7482.7 (1.0)vi i#...............##.#.#.. f) +3 short sword (protect)#.########.#.......#.#.# Cast: Shock#.#..#.####.#.##.#..#.........#.#..##.#.#.#.##.#%....#.....##:#######.####.vi #.# vi #_The water moccasin barely misses you.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vi8 ~The water moccasin is struck by an arc of lightning.  You kill the water moccasin!vil DVehumet accepts your kill.vi  vi _You are struck by an arc of lightning.  You have reached level 9!vi /  --more--viV  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? vi7/714----89 1% Shockvi|vicS _You feel clever. x2viK viK viL vi2O viS B8 _viTT viT p94=viU viX b60=viZ vi[ vi\ U1=vih] viJ_ vi_ K3=vi,a vib viCc g4==vid vi g ;5viVh vi=j vij K6=vik vikm vim 7=5==vin vip ;8vi 9=70=1=== _HP restored.6=====vib viȘ ,vi vi vi viV viȝ vi T7==vi viC ,vi vi vi] viŢ vi ,vi vi vi :==vi vi$ vif vi vi0 ,vi vi ,vi vi, vib M8=vi1 vi vi۲ viʳ vi vi vi viw ,viw vi; vix 9=vi vi' ,vi vi viR viS vi9 vi N9==vi viW vi vi vi vi vi vi vi- vi? vi vi' :==vi vi ,vi vi\ vi vi vi viL R10/14==viI viy vi vi vi vi> viv vi. vie vi vih vi :==vi viv vi vi vi ,vi7 vi viv K1=vi vi9 ,vi~ vi vi viB viQ vi vi vik vi 9=vi vi vi@ vio vi@ vi vi vi9 vi{ L2==vi vi vi vi1 vi  viN vi vi vi vi " vi# vi$ :==vi$ viH& ,vi& vi( vi7( vi( vie* vi* L3==vi+ vi- vi- vi. vi#0 ,vi0 vi2 ,vi?3 vi<4 vio4 :==vi5 vi6 viZ6 vi6 vi7 ,vi8 vi9 b4==viv: vi2< vi#= ,vi= vi@ viwA viA vi=B vi.C viD viKD viD viE viF viF :==viG vi+H viQ     ..(   ##   #. ....#   #.#....#   #......#   #..##..   #..##.#   #.@##.# --559.7 (77.0)  vi.R  #.....######## #   #.##....)..#.##  #..'.......#..#  #.#####..........# #.#  #...............#   viiR #.########.#.......#.#   .#..#.####.#   #..#.......viS E vi,Y viW` H--60.7 (78vif vi]h ) _Found 6 boomerangs.vii53vi'6viY8vi9vi<,viT=vi~?vi?vi@viBviE,viEviFviGviGviHviJviMvirMviUNvi=PvihTBvi)UviVviVviWviYvinZviZvi[vi\vi\vi!]vi]vi_via,vibvidvifviCfviovis?  You see here 6 boomerangs.vi1vviv _viZwvixvizvizvib{viP~vihBviviviviUviviviviqviviviviviviviBvivi5vivi5viviviviviNviviviʗviGviviԚ,vivib,viGviIviviviIvi viZvihviviviviXvi"viwviviMvi,vivivi,vivivivi$vivivi,viviwviy,vivi vivivisvivivi vitvixviH,vivivi,vi7viviviE,vivivi8,vivivi-vivivivviviBviviviLviviviviAviviviviviYvivivivi.vizvivivi!vivivividviviviviuviyvi,viviUviviviviEvibvivivi via ,vi viH vi vi viPvi{vivivivigvivivi~viviviviviGvinvi vip viy!vi7"viz"vi"vi#viV$vi$vi$vi%vi&vi'vip'vij(vi4)vi),vi^,viH-vi-viH.vi1r  You see here a parchment of Static Discharge.vik3vi 4 _vi4vi97vi\9vi9vi:vi<vi>vi>vi@vi$BviK,vi MviMPviBSviSvi UviWviYviZvi@[vi ]vi_viM_vi<`viXavi\b,viMcvi0dvi8evi~evieviShviQiviivijvilviynvinviovipvir,virvi tvitvi=uviuvivvix,vixvizvi{,viD|vim}viO~vi~vi~viviZviviހvivivi‚viviviلviE,vi5viȆvivi3vivi~viviviviovivi<viviviFviˑvivi,vi!vivi-vizviviviޚvi'vivi7viviviviUviբvivi|viPviJ,vivivivi!vi^viviqvivi\viviaviviڮvivi˰viviKvi*vivivikviCviviIviviFviIvivivinviVvivi*vi9vi9vivi"viviO,vi vivivi vivihvi ....#.........#  ..............#  #.ß.........####  #⌠#.#...#.#....# viB#####.#...#.#....# #.#.#.#...#.#....# #.#.#.....#.#....# #.#.#.....#.#....+ vi#.#.#.....#.##..@######. ..#.#.#####.##.......... ###.#.#####.####.####### vi ..........#.# #.# #.#.#.###.#.####.# #.....# #........# ###.### #...###### vi2..#.# #.##<....... #.#.#####.##########vie_#####.'......662.7 (102.0)viviFM======33viDviU _As you open the door, it creaks loudly! You hear an angry hiss.vivi&vivivin  You encounter a water moccasin.vi#.ß.#####  ....#.........#  vi\..............#  #.ß.........####  #⌠#.#...#.#....# ###.#...#.#....# .#.#.#...#.#....# vi.#.#.....#.#....###### .#.#.....#.#....@....... .#.#.....#.##...######.S .#.#.#####.##.......... Shock vi%##.#.#####.####.####### .........#.# #.# .#.#.###.#.####.# viS   water moccasin (wandering) .....# #........# vi4p##.### #...######## viRr.#.# #.##<.......vi#GS0.0).vi0S.vi<viL------4.7 (1vi{viH1 _The water moccasin hisses angrily.vi7Q _There is an open door here.vi   vi Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vir viY  Your spells (cast)TypeFailure Level a - ShockConjuration/Air2%1 vi  b + Static DischargeConjuration/Air 3% 2 c - SwiftnessAir1%3  d - AirstrikeAirvi 3%vi 4 vi Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitviEvivi$e #.ß.####......#psychicmeow the Zephyrmancer....#.........#Gale Centaur of Vehumet ....................#Health: 71/71 ========================#.ß.........####Magic: 14/14 ========================via#⌠#.#...#.#....#AC: 4Str: 10 ####.#...#.#....#EV: 8Int: 18 .#.#.#...#.#....#SH: 0Dex: 13 .#.#.....#.#....######..viXL:  9 Next:  1% Place: Dungeon:7 .#.#.....#.#....@....S..viϙ~Noise: ---------  Time: 7664.7 (0.0) vi.#.#.....#.##...######..f) +3 short sword (protect) vi.#.#.#####.##..........Cast: Shock viQ##.#.#####.####.####### vi,.........#.# #.# .#.#.###.#.####.#viCoS   water moccasin viY.....# #........# ##.### #...######## viM.#.# #.##<....... viؚ_As you open the door, it creaks loudly! You hear an angry hiss.  You encounter a water moccasin. _The water moccasin hisses angrily. vi_There is an open door here.  Casting: Static Discharge (safe; 3% risk of failure)  vi!\Confirm with . or Enter, or press ? or * to list all spells.vilvi֠ #.ß.####......#psychicmeow the Zephyrmancer....#.........#viGale Centaur of Vehumet ....................#Health: 71/71 ========================vi% #.ß.........####Magic: 14/14 ========================#⌠#.#...#.#....#viJAC: 4Str: 10 ####.#...#.#....#EV: 8viInt: 18 .#.#.#...#.#....#SH: 0Dex: 13 .#.#.....#.#....######..XL:  9 Next:  1% Place: Dungeon:7 vi.#.#.....#.#....@....S..Noise: ---------  Time: 7664.7 (0.0) viޡ.#.#.....#.##...######..f) +3 short sword (protect) .#.#.#####.##..........viCast: Shock ##.#.#####.####.####### .........#.# #.# vi'.#.#.###.#.####.#S   water moccasin viL.....# #........# ##.### #...######## .#.# #.##<....... viq_As you open the door, it creaks loudly! You hear an angry hiss.  You encounter a water moccasin. vi_The water moccasin hisses angrily. _There is an open door here.  viCasting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.viP  Okay, then.vi vivi. _viG~ *******The zap hits the water moccasin.viG1S.viD...S...vib3--=5.7 (1viivi< _The water moccasin is lightly wounded.vi ~ *******The zap hits the water moccasin.vi` ^S.S.vi=g D.S.....viJh a2----6vin vio < _The water moccasin is lightly wounded.viTy 8  The zap hits the water moccasin. _The water moccasin is lightly wounded.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vi@viLAviEviG _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vi>X#.ß.####......# ....#.........# .....# #.ß.........#### #⌠#.#...#.#....# .#...#.#....# #.#.#...#.#....# #.#.....#.#....######. #.#.....#.#....'@S. #.#.....#.##...######. vi?#.#.#####.##.... .#.#####.####.#.# #.# #.#.###.#.####.# # #..#vi$?e.### #...######## vizIq (exposed)  You stampede towards the water moccasin!  You hit  Your weapon exudes an aura of protection.  You kick the water moccasin.  The water moccasin is heavily wounded.  The water moccasin is staggered.viJ84====vi K11 7Stampede virOvi R? _A bitter wind exposes the water moccasin.vi** The water moccasin is staggered. _A bitter wind exposes the water moccasi  viYCasting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ruck by an arc of lightning.  The water moccasin is severely wounded.viBtV@S vi'u^2----=8viDzvi#|  You are struck by an arc of lightning. The water moccasin closely misses you. _x2vi †  The water moccasin is struck by an arc of lightning.  You kill the water moccasin!vi **  Vehumet accepts your kill.vir6E@†vi>2/720-------79ShockviBviWD0 _The lightning grounds out.vi  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vi vi vi vi@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vi0  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vi vi vi viL  Casting: Static Discharge (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. vi 2_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Static Discharge (safe; 3% risk of failure)vi onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)viX k Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Air2% 1b - Grave ClawNecromancy7%2  c - Cigotuvi's PutrefactionNecromancy/Air12% 4  d - FreezeIce21%1  e - HailstormConjuration/Ice45% 3  f - Stone ArrowConjuration/Earthvi A45% 3  g - Frozen RampartsIce52% 3  h - Forge Blazeheart GolemFire/Forgecraft89% 4  i - PetrifyAlchemy/Earth89% 4  j - DiscordHexes100% 8  k - ShatterEarth100% 9 5 spell levels left vit ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitvi vi viL K#.ß.####......#psychicmeow the Zephyrmancer ....#.........#Gale Centaur of Vehumet ...... ..............#Health: 72/72 ======================== #.ß.........####Magic: 10/14 =================------- #⌠#.#...#.#....#AC: 11  Str: 10 ###.#...#.#....#EV: 8Int: 18 #.#.#...#.#....#SH: 0Dex: 13 #.#.....#.#....######...XL:  9 Next:  7% Place: Dungeon:7 viq #.#.....#.#....'@†......Noise: ==-------  Time: 7669.7 (0.0) #.#.....#.##...######...f) +3 short sword (protect) #.#.#####.##..........Cast: Shock #.#.#####.####.#######Stampede ........#.# #.# #.#.###.#.####.# ....# #........# #.### #...######## #.# #.##<.......Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. vi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vi vi Memorise Cigotuvi's Putrefaction, consuming 4 spell levels and leaving 1? Y - Yes  N - Noviآvi[#.ß.####......#psychicmeow the Zephyrmancer ....#.........#Gale Centaur of Vehumet ...... ..............#Health: 72/72 ======================== #.ß.........####Magic: 10/14 =================------- #⌠#.#...#.#....#AC: 11  Str: 10 ###.#...#.#....#EV: 8Int: 18 #.#.#...#.#....#SH: 0Dex: 13 via#.#.....#.#....######...XL:  9 Next:  7% Place: Dungeon:7 #.#.....#.#....'@†......Noise: ==-------  Time: 7669.7 (0.0) #.#.....#.##...######...f) +3 short sword (protect) #.#.#####.##..........Cast: Shock #.#.#####.####.#######Stampede ........#.# #.# vi#.#.###.#.####.# ....# #........# #.### #...######## viؽ?#.# #.##<.......Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  viCasting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. vi!_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  This spell is dangerous to cast!viR 4 --70.7 (1viqvi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Static Discharge (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  This spell is dangerous to cast! _You stop stampeding.viHF--1.7 (2vivivi1+2.7 (3vivivi+3.7 (4vi;vi$viY1=4.7 (5vid viz vivim_You start memorising the spell. You continue memorising. x4vi!vi (vi + vi+vi+U_You finish memorising. Spell assigned to 'e'.vifviLgoPut on or remove which piece of jewellery? vigJewellery (go to first with "=)  c - a ring of protection from fire (worn)  d - a ring of poison resistance (worn)h - a ring of wizardry  vigj - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put onvig[tab] equip|unequip vi[ viݓ vi #.ß.####......#psychicmeow the Zephyrmancer ....#.........#Gale Centaur of Vehumet ...... ..............#Health: 72/72 ======================== #.ß.........####Magic: 11/14 ==================------ #⌠#.#...#.#....#vi) 2AC: 4Str: 10 ###.#...#.#....#EV: 8Int: 18 #.#.#...#.#....#SH: 0Dex: 13 #.#.....#.#....######...XL:  9 Next:  7% Place: Dungeon:7 #.#.....#.#....'@†......Noise: ---------  Time: 7674.7 (0.0) #.#.....#.##...######...f) +3 short sword (protect) vi #.#.#####.##..........Cast: Shock #.#.#####.####.####### ........#.# #.# #.#.###.#.####.# ....# #........# #.### #...######## #.# #.##<.......Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  This spell is dangerous to cast! _You stop stampeding. _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'e'.vik X  To do this, you must remove one of the following items:viܨ /(? for menu, Esc to cancel)< or d - a ring of poison resistance; > or c - a ring of protection from firevi@ZR  You remove your ring of protection from fire.vi]+5.7 (1viavi~c3 _h - a ring of wizardry (worn)vid  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vivviy Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 1% 1  b + Static DischargeConjuration/Air 1% 2 c - SwiftnessAir1%viy3  d - AirstrikeAir1% 4  e - Cigotuvi's Putrefaction Necromancy/Air 4% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitviP( vi* #.ß.####......#psychicmeow the Zephyrmancer ....#.........#Gale Centaur of Vehumet ...... ..............#Health: 72/72 ======================== #.ß.........####Magic: 11/14 ==================------ #⌠#.#...#.#....#AC: 4Str: 10 ###.#...#.#....#EV: 8Int: 18 #.#.#...#.#....#SH: 0Dex: 13 #.#.....#.#....######...XL:  9 Next:  7% Place: Dungeon:7 #.#.....#.#....'@†......Noise: ---------  Time: 7675.7 (0.0) #.#.....#.##...######...f) +3 short sword (protect) #.#.#####.##..........Cast: Shock #.#.#####.####.####### ........#.# #.# #.#.###.#.####.# ....# #........# #.###iK, ;49m #...######## #.# #.##<.......(? for menu, Esc to cancel)< or d - a ring of poison resistance; > or c - a ring of protection from fire  You remove your ring of protection from fire. _h - a ring of wizardry (worn)  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vi- &#.ß.####......#psychicmeow the Zephyrmancer ....#.........#Gale Centaur of Vehumet ...... ..............#vi. bHealth: 72/72 ======================== #.ß.........####Magic: 11/14 ==================------ #⌠#.#...#.#....#AC: 4Str: 10 ###.#...#.#....#EV: 8Int: 18 vih. #.#.#...#.#....#SH: 0Dex: 13 #.#.....#.#....######...XL:  9 Next:  7% Place: Dungeon:7 vi. U#.#.....#.#....'@†......Noise: ---------  Time: 7675.7 (0.0) #.#.....#.##...######...f) +3 short sword (protect) #.#.#####.##..........Cast: Shock #.#.#####.####.####### vi/ ........#.# #.# #.#.###.#.####.# ....# #........# #.### #...######## vi?/ #.# #.##<.......(? for menu, Esc to cancel)vik/ < or d - a ring of poison resistance; > or c - a ring of protection from fire  You remove your ring of protection from fire. vi/ _h - a ring of wizardry (worn)  Casting: Static Discharge (safe; 1% risk of failure)  vi0 \Confirm with . or Enter, or press ? or * to list all spells.vi4 P  Okay, then.vi7 viu: vi; . _via vi vi vi0 vi | _vi viX vi vi vi vit vi ,vi vi vin L2==vi4 vi ,vi_ vi vi vi viu vi viB vi vi| P==vi vi% vi vi  vi] vi vi vi  viO E3==vi vi; vi ,vi ,vi3 vi vi vip vit vi :==vih vi vi vi vi vi/ viy vi vi( viY E4==vi vi= vi! vic vi vi j  You see here a water moccasin corpse.vi vir  _vi vi vi1! vi[! vi! vi^" viQ# vi# :==vi$ vi$ vi% ,vi:& viW' vi ( vi( ,vi) vi}1 U####### #......# ...# ..> .......# .. .....#### .$ vi1 .#.#....# .# .#.#....# .# .#.#....# ####.# .#.#....######..@.# vi|2 +701.7 (26.0) .#.#....'.†.......# .#.##...######...## #.##..............# ##.####.#######....# .#.# #.# #....# .#.####.# #....# ........# #.#### ...######## .#vi6 vi> ,2.7 (27vi C viE ; _Found a stone staircase leading down.viGviԋvi<vivi:,vinviNviviUvicvi$vivivivivi,viuviџviviviviviviviɤviN _You now have 418 gold pieces (gained 16).viviu3vivivi7vivivig5 ##  ..  .# #.  ...###.  ....... . viս_.#.....########.# ######## ....)........... #......# #@......###11.7 (9.0)......# #...>...... .......# #......## .....#### #......# .#.#....# ##.#####...vi9 #.#...####.##.#....######....##.#....'.†.......#vivixvi/2.7 (10.0)virvi $ _Found a sling.vi+-z  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? vi%vi6'q Your spells (adjust)Typeviy'Failure Level  a - ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air1%vi',2  c - SwiftnessAir1%vi'@3  d - AirstrikeAir1%vi(4  e - Cigotuvi's PutrefactionNecromancy/Air4%4 viF(Select a spell to adjust [?] help [!] toggle spell headers[Esc] exitvivikvi^psychicmeow the Zephyrmancer##Gale Centaur of Vehumet ........Health: 72/72 ========================.# #.Magic: 14/14 ========================...###.AC: 4Str: 10........viXEV: 8Int: 18.#.....########.#SH: 0Dex: 13 ######## ....)...........XL:  9 Next:  7% Place: Dungeon:7 #......##@......###vi|jNoise: ---------  Time: 7712.7 (0.0) .......##...>......f) +3 short sword (protect) .......##......##Cast: Shock .....#####......# .#.#....#vi##.##### .#.#....##.# .#.#....# ####.# .#.#....######....# .#.#....'.†.......# _You see here a water moccasin corpse. _Found a stone staircase leading down. _You now have 418 gold pieces (gained 16). _Found a sling.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? vi _Found a stone staircase leading down. _You now have 418 gold pieces (gained 16). _Found a sling.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? vi !Okay, then.vi,vivi . _vi vi vi4 vi viW viT P _vi vi9 viZ vi vi vi9 vi- vi vi vi vi vi vi vi vi vi vi vi vi vi vii vi viI vih vi2 viy vi viH viI vi vi3 vi vi vir vi vi vi vij vi% vi vi ,vi vi vi: %  viv EYou encounter a black bear.vi0 h# ..############! # #.#..........#..#.#.###.######.# .......###.######.# vic1 z.......@..........# . ####.#.....########.#  #########....)...........Shock####......#########.......###........# #...>...... ...........# #......##h   black bear (asleep)........#### #......#..#.#....# ##.#####..#.#....# vi1 . #.#viC .h24.7 (12.0)  Found a grey potion.vi(J Whvi,Y 5==5.7 (13vi"` vi2b 4 _The black bear growls angrily.vi~  #. #h #. ..  ! # #.#....  ...#.#.###.  vi .......###.######.#  .......@..........# .  ####.#.....####  ....)........... ########....  #...>  #......##  #......#  vi1 ?  #.# vi? #. #h #. ..  ! # #.#....  viT...#.#.###.  .......###.######.#  .......@..........# .  ####.#.....####  ....)........... ########.... #...>vi #......##  #....  vi&vin8viG>viN@a _A black bear is nearby!vi #. #h #. ..  ! # #.#....vi  ...#.#.###.  .......###.######.#  .......@..........# .  ####.#.....####  ....)........... ########.... viU #...>  #......##  #......# vi/7   #.# viJviK~ #. #h #. ..  vi~! # #.#....  ...#.#.###.  .......###.######.#  .......@..........# .  ####.#.....####  ....)........... ########.... #...> #......##  #....vi/  viviՕvivi.a _A black bear is nearby!vi ******The zap hits the black bear.viG.hvi"2....vi/g3---6.0) viV3vi48 _The black bear is lightly wounded.vi *****The zap hits the black bear.viZG.hvim_,...vidi2-----7viMhvizj _A black bear is nearby!  The zap hits the black bear. _The black bear is lightly wounded.  The zap hits the black bear. _The black bear is lightly wounded.viu *****  The zap hits the black bear. _The black bear is lightly wounded.  The zap hits the black bear. _The black bear is lightly wounded.  The zap hits the black bearviVv .vi G.hvi= +...vi a1----8vi\ vi  The zap hits the black bear. _The black bear is lightly wounded.  The zap hits the black bear. _The black bear is lightly wounded.  The zap hits the black bear. _The black bear is lightly wounded.vi܆F**** _The black bear is lightly wounded.  The zap hits the black bear. _The black bear is lightly wounded.  The zap hits the black bear. _The black bear is lightly wounded.  The zap hits the black bearvin.viG.hvi %..vi`0---9vivip!  The zap hits the black bear. _The black bear is lightly wounded.  The zap hits the black bear. _The black bear is lightly wounded.  The zap hits the black bear. _The black bear is moderately wounded.vi ****The zap hits the black bear.viOG.hviAV&..viXg9/14 ---30vix^vi`b _The black bear is heavily wounded.vi`  psychicmeow the Zephyrmancer #. Gale Centaur of Vehumet ...... #. Health: 72/72 ======================== #. Magic: 5/14viOaS========---------------- ..############  AC: 4Str: 10 ! # #.#..........#  EV: 8Int: 18 ...#.#*###.######.#  SH: 0Dex: 13 .....*h###.######.#  XL:  9 Next:  7% Place: Dungeon:7 .....**@..........# .  Noise: =--------  Time: 7730.7 (0.0) via####.#.....########.#  f) +3 short sword (protect)  #########....)...........  Cast: Shock .####......#########.......### .#.........# #...>...... ...........# #......##  h   black bear .........#### #......# .#...#.#....# ##.##### .#...#.#....# #.# _The black bear is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetvi(bAim: a black bear (heavily wounded, empty space bonus: 4/8)vi+T"psychicmeow the Zephyrmancer#.Gale Centaur of Vehumet ......#.Health: 72/72 ========================#.Magic: 5/14========----------------viTO..############AC: 4Str: 10! # #.#..........#EV: 8Int: 18...#.#.###.######.#SH: 0Dex: 13......*###.######.#XL:  9 Next:  7% Place: Dungeon:7vi$U.......@..........# .Noise: =--------  Time: 7730.7 (0.0)####.#.....########.#f) +3 short sword (protect)#########....)...........Cast: Shock viSU.####......#########.......### .#.........##...>...... vi{U...........##......##h   black bear viUd.........#####......# .#...#.#....#viU)##.##### .#...#.#....##.# viUT_The black bear is heavily wounded.viVCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.viBVAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetvijV{Aim: a black bear (heavily wounded, empty space bonus: 4/8)viwUhh  (berserk)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a black bear (heavily wounded, empty space bonus: 4/8)  The air twists around and strikes the black bear!  The black bear is almost dead.vi[4==1.7 (1vij`vic\ _The black bear goes berserk!viO  psychicmeow the Zephyrmancer #. Gale Centaur of Vehumet ...... #. Health: 72/72 ======================== #.viA Magic: 1/14=----------------------- ..############  AC: 4Str: 10 ! # #.#..........#  EV: 8Int: 18 ...#.#*###.######.#  SH: 0Dex: 13 .....*h###.######.#  XL:  9 Next:  7% Place: Dungeon:7 .....**@..........# .  Noise: ===------  Time: 7731.7 (0.0) ####.#.....########.#  f) +3 short sword (protect)  #########....)...........  Cast: Shock .####......#########.......### .#.........# #...is37m>...... ...........# #......##  h   black bear (berserk) .........#### #......# .#...#.#....# ##.##### .#...#.#....# #.# _The black bear goes berserk!Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (almost dead, berserk, empty space bonus: 4/8)vii Mpsychicmeow the Zephyrmancer#.Gale Centaur of Vehumet ......#.Health: 72/72 ========================#.Magic: 1/14=-----------------------..############vi> AC: 4Str: 10! # #.#..........#EV: 8Int: 18...#.#.###.######.#SH: 0Dex: 13......*###.######.#XL:  9 Next:  7% Place: Dungeon:7.......@..........# .Noise: ===------  Time: 7731.7 (0.0)####.#.....########.#f) +3 short sword (protect)#########....)...........vi =Cast: Shock .####......#########.......### .#.........##...>...... ...........##......##h   black bear (berserk) .........#####......# .#...#.#....###.##### .#...#.#....##.# vi _The black bear goes berserk!Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (almost dead, berserk, empty space bonus: 4/8)vi .  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a black bear (almost dead, berserk, empty space bonus: 4/8)  The air twists around and strikes the black bear.  You kill the black bear!vi (vi 2==112.7 (1ShockviN vin Z _Vehumet accepts your kill.viX 3viQZ vi\ vi_ Xvi:a viNc vic vid vif vif 3==vig vii vi&j vij vil vim vi'n vip vi`p viSq vis viDs J3==vi.t vit ,viu viv ,vi.w vix viTx viy vi=z P==vi{ vi| ,vi} vi~ vi& vi vi i4=vi vi vi- vi/ vi# vir vit vi ,vi vi] vi 9=viB vi vi vi vi vi֔ vi vi vi̖ T5==viU vi vi vi vi vi vi vi vig ==6====vij Bvi vi vi vi{ vi T7==vi vi> ,vi vi ,vi vi ,vil viP vi :==vi* vi vip viR vi~ vi vi vi vi M8=viH vi vi vi& vi ,vi8 vi vi3 vi vi vi! 9=vi vi nvi vi vi N9==vi vic vi vif vi} vi vi vi vi vi% viP==vi vih vi vinviviXvivivi2vivi7viR10/14==viviTvivivilvivi viI"vi"vi#vi%vi-&:==vi'vi)vi)vi*vi,,vi.vi/vi/K1=vi0vi2vi73vin4vi 6vih6vi7vi9viL:vi0;vi:=vi=9=vi>vi-@vi@viAviCviMCviDvi.FviFL2==vi$HviIviJviKviM,viMviOviOviPviZRviR:==viTviU,viVviXviYviYvi\vi`\L3==vi}]vi_vi_vi'avibvibvidvifvipfviRgvi:ivii:==vilvilvi&mviSnvi:}........---816.7 (84.0)....vi:---vi3viT _Key pressed, stopping explore.viviviěvilH _No target in view!vi6vi6viN7vi8vi#<: _vi<vi<L4==vi>vi@vi{BviBviCvi8FviGviGviHvi#JvisKviKviGLviMviV #.#.# #.#.# #.#.#<## ##.#.. .... ....############vinVA##?!###.#.#..........#.#.###.######.#...###.######.#21.7 (5.0).................### #####.#.....########.  #⌠# #########....)...........  #.ß.####......#########.## viV ....#.........# #...>.....  ......# #......##  #.ß.........#### #......#  #⌠#.#...#.#....# ##.#####viZvi]_H==2.7 (6vibviHd9 _Found a stone staircase leading up.vi3viKviviviPBviwvivivivizviviviFvi~vivi0vi7viviviWl _d - 6 grey potions (gained 1)viviMvi6visviviVvi7| _k - 2 scrolls labelled HYEZXO FOSH (gained 1)vi  You encounter an orc. It is wielding a +0 dagger.viDn #.#.# vi#.#.# ## # #.#.# ##<#######.#.. #........######## #......##..###.#.#....... # .#..........#.#.###.####Shock # o...............###.#### .########......viFJ.. ## #####.#.....#### o   orc (asleep) viP#⌠# #########....)...... #.ß.####......#########.... ....#.........# #...>vi\+9.7 (7viM330.7 (8 _vivi/vit  #.#.#  #.#.# # # # #.#.# # ....#<#######.#.. #viu F .......@....... # ......##..###.# # .#..........# # o.............. .########...... ## #####.# #⌠# .  #...>vi!  #.#.#  #.#.#  # # #.#.#  ....#<#######.#..  .......@....... ......##..###.# .#..........# o.............. .########...... vi &## #####.# #⌠# .  #...>viF vi vi vi [ _An orc is nearby!viN #.#.# #.#.# #### ## #.#.# .#.#<#.#.. .#. .#.##..###.#.# .#vi.#..........#.#.###. ##.o...............###..########.. ### #####.#..... #⌠# #....) #.ß.####......# ....#.# #...viviG21.7 (1 _viRvivi# *******o  The zap hits the orc.  The orc is moderately wounded.vimK.ovi&7......vi+^3--==2viP1vi3% _The orc shouts!vid *******The zap hits the orc but does no damage.vimK.ovi@........vii2-----3vivi^ _The orc is moderately wounded.vi. V******vi2 ;o.viε 6......vi% i1-----4vi vi M _The zap misses the orc.vi ******* The zap hits the orc.vi[B;o.viHA.....viM`0---5viTviVA _The orc is almost dead.viVvi1 #.#.# #.#.##.#### ### #.#.# ..#.#<#.#.. ..#. ..#.o.##..###.#.# ..#.#..........#.#.###.#.................###. #.########.... # ### #####.#..... #⌠# #....) #.ß.####......# ....#.# #vi{98 vi=V68--6viBvi(E8 _The orc hits you with a +0 dagger.vi  You hit the orc but do no damage.Your weapon exudes an aura of protection.  The orc is severely wounded.viP9=-11 7viviP _The orc barely misses you.viC  #.#.#  #.#.#  .#### ### #.#.#  ......#<#######.#..  .......@....... ......o.##..### ...#..........# ............... # ...######## # ###  #⌠#   vi$  #.#.#  #.#.# vi) L .#### ### #.#.#  ......#<#######.#..  .......@....... ......o.##..### ...#..........# ............... ...######## ###  #⌠#   viA vi vit vi [ _An orc is nearby!vi$  You barely miss the orc.The orc is severely wounded.vi$ 70=1=8viviI _The orc misses you.vi$/ )You hit the orc. You kick the orc.  You kill the orc!viF6Svi@]19ShockviEvi_HZ _Vehumet accepts your kill.vivizviviװH _No target in view!vi2= _vig,vie=vivif0 4 vi.viviG9=vi8viviL2==vivivivivivi vivivivi'vivi :==viviHvivivi"viyvivivi!vivi0viL3==viuvimviviviviEviviviFvivigvi:==vivi7vivi^viviviviviL4==vivi vi vi vi vibvivilviwvivi,vi1vi?viPvi:==vivi&vivi.viviviviviVvid vi;!vi!vi!vi$vi%vi%vi&viR(vi)vi)vi*vin+vis,,vi,vi-vi.vi/vi/vil1vi2viX3vi3vi4vi5vi5vi96vi7vi8vi8vi9vi;viq=,vi>viK@viAvi Bvi3CviDviEFviwFvi4Gvi`Q3#. ....  ############.##  |........  ############### - #....##...#.......#<#### viQ#....##...##............ ####....##...##......).##.. #.......##...##...# #.....####.................#..(..# ##.......########viR###....## #######.# ###......# #⌠#.# ######vi$V #. ....#############.##.......... ########......########  #....##...#.......#<###viV #....##...##......... ####....##...##......).## #.......##...##...# #.....####............... #..(..# ##.......###### ###....## #######.# viZ077.7 (38.0)vi&_F-8.7 (39vicvi$lz _You see here a staff of conjuration.vi3vi_visvivi$ _viviviKviviviviKvivizvi-vivilviviQvivi7viviP vi_ vi vi9 vi% vi. vie vi vi  vi vil vi viA vi& vi vi9 vi{ vi ,vid vi vi viA vi viK vi vi vi vib vi/ #.# #.###### #.### #.# ......##.#.. ... ..........#.###.# ..........#.#...# .[. #....#.# ..# .. ? ####....#.###.#.#.... .............@..'.... 90.7 (12 vi/ ##########.#.#....#.#.# ....|............. # .#.#.# #####......######## #.#.# ...##...#.......#<#######.#.. ...##...##..................##### ...##...##......).##..###.#.# ...##...##...#..........#.#.###. .####.......................###.vi;2 r oFound a chain mail.vi0; o   orc (wandering)viE 91.7 (13ShockviaP viT  You encounter an orc. It is wielding a +0 falchion and wearing a +1 chain mail _of cold resistance.vi 9 #.# #.#  ##### #.### #.# .   ... o.  ###.# ...  ...# .[.   ..# .. ?  ..#.###.#.#.... vi| .......@..'.... #.#######.#....#.#.# |..... # .#.#.#  #.#.# < )vivN #.# #.#  ##### #.### #.# .   ... o.  ###.# ...  ...# .[.   ..# .. ?  ..#.###.#.#....  .......@..'.... #.#######.#....#.#.# |..... # .#.#.#  <)vixvizvivi4[ _An orc is nearby!vi̐ #.# #.#  ##### #.### #.# .   ... o.  ###.# ...  ...# .[.   ..# .. ?  ..#.###.#.#....  .......@..'.... #.#######.#....#.#.# |..... # .#.#.#  #.#.# < )vi#(N #.# #.#  ##### #.### #.# .   ... o.  ###.# ...  ...# .[.   ..# .. ?  ..#.###.#.#....  .......@..'.... #.#######.#....#.#.# |..... # .#.#.#  <)vib0vi;viBviD[ _An orc is nearby!vi% #.# #.#.# .###### #.### #.#.. ..#.....##.#.. ....###o..#.###.#.....#.#...#...[. .#....#.#...#... .?.####....#.###.#.#....#.......@.'....'.#.#....#.#.# |.......# ..#.#.# ......### #.#.# ##...##.###...##......).##..###.#.#.##...##...#.#.#.###.# ####.###.#vi<( U.ovi. ToviU2 :===2.0) vi8 vi : % _The orc shouts!vi $The zap hits the orc!  You kill the orc!vis i******vi# (vi{ h..$...vi 3----3ShockviɎ vi Z _Vehumet accepts your kill.vigvi9--vivi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vi viRviviH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vivivi!vi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vi6\vi\viX^viT`vid: _videvifvi;gviivi`ivijvilviBm8--viWnviop,virvisvi:tL4==viuviqxvi #.# #  #.# #.#.# .#  ##### #.### #.#.. ..##.....##.#.. ....###.  ..#.###.#...$...viB.......#.#...#...[... #....#.#...#.....?..  ####....#.###.#@#....# -9.7 (6  ................'....') ########.#######.#....#.#.# ..|........#....#.#.# ###......######### ...#.#.#vim##...#.......#<#######.#.. ##...##............####### .viu##...##......).##..###.#.#...... .##...##...##.#.###.#vivi?G-900.7 (7vivi vi$_Found a short sword.viN vi vi' ,vi- Bvi vi vi" vi vi  #. #  # #.# .#  #.# #.#.# .# #### #.#####.#.. ..### ....##.#.. ....###....## vi2 B.......#.###.#...$.... .......#.#...#..@[....# #....#.#...#.....?..# ....#.###.#.#....#.# ....'....').###.#######.#....#.# vi |.......#....#.#.# #......#########....#.#.# #...#.......#<#######.#.. #...##........######viq  #  #. .#  # #.# .# vi  #.# #.#.# #.# ### #.#####.#.. ..### ##.#.......###....####.###.#...@......# ......#.#...#...[....#.# vi1  #....#.#...#.....?..# ##....#.###.#.#....#.# ..............'....').. vif ~#####.#######.#....#.#.# ........#....#.#.# vi ......#########....#.#.# ...#.......#<#######.#..vi !vi +2.7 (2vi H==3.7 (3vi vi. k  You now have 446 gold pieces (gained 28).  Things that are here:vi +4.7 (4viC vi g _a +0 falchion; a +1 chain mail of cold resistancevi._vi_viaviviC  You see here a +0 short sword.vivi _vi vikviviviwvi۷vi޹vi*viviiviCvivivivivivivivirvivivivievivivivifviviviviwviviviuviPviviviviviviviviGvivijvi5vivivivi\vivi*viviviCviviviuvi'......# ....#.# #......# ....#.# ......## ..#.#.#####....... ..')......'....... ..#.#.#####. ...# ..#.#.# %.# #.#.##########.# vik r###.#...........@# 25.7 (21.0)########### ###.#.#..........# ..#.#.###.######.####.######.# .................# . ###.#.....########.# ###....)...........#########.......###vi vi,6.7 (22vivi1/ _Found a serpent talisman.vidQviQviRviTviVvi~Vvi Z,vih### #....### #......# )......# #......# # [....#.# ## ..vii...#.# #......###.#.#.#.#####........%..')......'.......>.#.#.#####......# ...#.#.# #..@.#7.7 (1.0)#.#.##########.##.#.vii.#.....#########.#.#..........##.#.###.######.# .......###.vi9j ........# . ####.#.....########.#vipviFw+8.7 (2vi}viÏL _Found a spore talisman. Found a stone staircase leading down.vi`V _You see here a serpent talisman.vir _vivBviwvit{vi{vi*|viX}viivi=vivivivi viuviviV  You see here a spore talisman. _vivi<viEvi,viզvi)M _You now have 455 gold pieces (gained 9).vivijviviPviviviWvivivi-viviҿviviviviJvi vijvivivivizvivi:vivivivi3viviEvivivihviviviavivixvivivivivid,vi4viviviEvivivivi virviWviviXvivi(nvi,viVvi^vi<vivi,vivivij,vi~vi>vivizviviviviEviNvi,vimvi Xvi vi viU vi viviviviviviviviviviviyvi vivivi,vixvi vi!vi."vi#viW%vi%vi&vi'vi<)vi)vi*vi+vi+-vi-vi.vi0vi1vi52vi3viE4viQ5vi5vi5vig7vi8vi8vi9vi ;vi<vie<vi=vi2>vik?,vi?viECviDviDvi@EviFviGviGviHvi|IviJviJvi?Kvi`LviNMviMviNvi OvitP,viQviWXvi ^vi^vi5_vi_vihbvicvicvipdvi4hvihviDiviivimvio,viovisvitviuviuviyvizvi6{vi{viviLvivi4vi݅viviviۇvi]vi2vimvivivivi׏viwvirXvil  You see here a water moccasin skeleton.vivi _viZviZviviviviY@  There is an open door here.viviY _viviҩvi4vi{vivivi-virvivi%vifviŴviNvizvivivivivi,vihviUvivivivivi6viviviyvizvivivivi`#....##...##......).##..###.#.#.. ....##...#..........#.#.### ...####.......................### (..# ##.......########..........## #######.# #####.#....# #⌠#.# #########....).# #.#.ß.####......######### ......#.........## )......@........#8003.7 (7vi5.0)## #.#.ß.........#### .# #⌠#.#...#.#....# .#############.#...#.#....# ...)..#.##.#.#.#...#.#....# ##...#..#.#.#.....#.#....######. ..#.#.#.....#.#....'.÷.... ##.#.#.....#.##...######. .#...#.#####.##..........viE vijvi9 ,4.7 (76vi viF & _Found a trident.viQ% vi() vi* vi(+ vi+ vih- vif. vi. vi]/ viA1 vi2 vi2 vi4 vi5 vi@  ####.##......).##..###  #....#...#..........#.  #.....####...  #..(..# ##.......######## ###....## #######.# ##### vifA #......# # #⌠#⌠#.# ######### #.#....# .#.#.#.#.ß.####...... #......# ...$.......#.........# #..##..# .....).........#8.7 (4.0) #..##.## .#.#.#.#.ß.........#### #..##.# #_#⌠#.#...#.#....# #.....#############.#...#.#....# #.##....)..#.##.#.#.#...#.#....# #..'.......#..#.#.#.....#.#....## ####..........#.#.#.....#.#....'.....##.#.#.....#.##...#######.#.......#.#.#####.##.....viE viL +9.7 (5viP viR 5 _Found a stormy altar of Qazlal.viaviavi2bvidvio" #....##...##.............. ####....##...##......).##..### #.......##...##...## #.....##........ viyo; #..(..# ##.......########...  ###....## #######.# #####  #......# # #⌠#⌠#.# ######  #.#....##.#.#.#.#.ß.####......##  #......##...$..@....#...#vio0  #..##..#⌠.....)...... vioq #..##.##..#.#.#.#.ß.........####  #..##.# # #_#_#⌠#.#...#.#....# vi%pW #.....#############.#..#.#....#  #.##....)..#.##.#.#.#...#.#....  #..'vip#..#.#.#.....#.#....# #####..#.#.#.....#.#....' ..............##.#.#.....#.##...#vivvi*,10.7 (1vivi3: _Found a basalt altar of Yredelemnul.viG$Ivi%vi'viZ+,vil,vi.vi.vi0vi~2vi4vi4vi;6vi8vip9vi:vim>N _You now have 476 gold pieces (gained 21).vi@vi AviKBviDviEFviFviGviQviSviSviUviWviXvi)YviYvi[vi\,vi]vi `viaviDbviTcvifvigvi6hviQivilviWm,vi-nviqviYsvisvitviwviyviyvizvi(|vi}vi0~vivivivi;viZviFviviviviuvilviviSviڏviАvi)vijvi0vi@vivi%vivivivivivivivi!vigvilvivigviWvivitviviIviPvivivi|viviviviùvi̺,viviyviQviviviѾvivivivi|vivivivividvivivi$vivi`vivivivivi+vivivivivivi0viw,vivivi",vivi{,vivi@vivi2,viviO,vivi vivi1,vivixvi,vivivi8vijviWvi3viviviOviviviFviDvii  You encounter a sky beast.vi@` ## .. #.   #. ######.##########  vi.....^.@........# #. ######.########.# # #. #. #.# #.#. #.########.#####.#. #.#.....##.#....... #.#........#.###.#. F   sky beast (asleep) #.#.....#. #F#####.#.viAT #####..#.#.viX54.7 (44.0)F.viXFvi35.7 (45 _vivivi m ## .. #.vi  #. ######.##########  .....^.@........#  ######.########.# #  #. #.#  #.. #.viA H. #... #. #.#####.vi~ ( .vi  ## .. #.vi  #. ######.##########  .....^.@........#  ######.########.# #  #. #.#  #.. #.. vi  #... #. #.#####. .vi:$ vi$ vi+ vi/ vi1  vi2 R_A sky beast is nearby!vi:r ## .. #. vie;<#. ######.##########  .....^.@........#  ######.########.# #  #. #.#  #.. #.. #... #. #.#####. .vit ## .. #. #. ######.##########  .....^.@........#  vi######.########.# #  #. #.#  #.. #.. #... #. #.#####. .vidvivivi` _A sky beast is nearby!vi viʙ viF vit _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vi<  psychicmeow the Zephyrmancer  Gale Centaur of Vehumet ......  Health: 72/72 ======================== ## Magic: 10/14 =================------- .. AC: 4Str: 10 #. EV: 8Int: 18 #. SH: 0Dex: 13 ######.##########  XL:  9 Next: 11% Place: Dungeon:7 .....^.@........# #. Noise: ---------  Time: 8055.7 (0.0) ######.########.# # #. f) +3 short sword (protect) #. #.# #.#. Cast: Shock #vi.########.#####.#. #.#.....##.#....... #*#........#.###.#. F   sky beast #F#........#.#...#. #*#####....#.#...#. #####....#.###.#. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (empty space bonus: 2/8)viҀ psychicmeow the ZephyrmancerGale Centaur of Vehumet ......Health: 72/72 ========================##Magic: 10/14 =================-------..viw >AC: 4Str: 10#.EV: 8Int: 18#.SH: 0Dex: 13######.##########XL:  9 Next: 11% Place: Dungeon:7.....^.@........# #. Noise: ---------  Time: 8055.7 (0.0)######.########.# # #. f) +3 short sword (protect)vi o#.#.# #.#. Cast: Shock#.########.#####.#.#.#.....##.#.......vi F#.#........#.###.#. F   sky beast#*#........#.#...#.vi #.#####....#.#...#.#####....#.###.#. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  vij Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  vi/ rPress: ? - help, Dir - move targetAim: a sky beast (empty space bonus: 2/8)vihy 8F.vi vi 5===6.7 (1vi vi 4  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a sky beast (empty space bonus: 2/8)  The confined air twists around weakly and strikes the sky beast but does no vi _damage.vi; ## .. #. #. ######.# viݤ|.....^..@.......# #. ######.#.# # #.##. #.# #.#.##.#.#####.#.#.#.....##.#.##F#........#.###.#.#.#........#.#...#.. vi+#.#####....#.#...#.. #####....#.###.#.# viөvi0---7viXvivi ## .. #. #. ######.# .....^.# #. viإ ######.#.# # #.# #. #.# #.#.# #.#.....##.#.##F#.#.###.#.#.#.#.#...#.#.#####....#.#...#.#####....#.###.#.#.vi vil B---8vi vi vi<## .. #. #. ######.#vi߰ .....^.# #. ######.#.# # #.# #. #.# #.#.##.#.#####.#.. .#.#.....##.#.##F#.#.###.#...)#.#.#.#...#...[#.#####....#.#...#.#####....#.###.#.#.vivi*&9vi5viۻvi?## .. #. #. ######.# .....^.# #. #######.#.# # #.# ##. #.# #.#.##.#.#####.#.. .#.#.....##.#.###.#F#.#.###.#...).#.#.#.#...#...[.#.#####....#.#...#.#####....#.###.#.#.FF   sky beast60viviviLB(## .. #. #. ######.# .viQC.....^.# #. #.######F#.# # #.# #.#. #.# #.#.####.#.#.#####.#.. .#.#.....##.#.###.#F#.#.###.#...).#.#.#.#...#...[.#.#####....#.#...#.#####....#.###.#.#.vi@D6F.viIviPM&1viRviSvig## .. #. #. ######.# .#.....^.F.# #. #.#######.#.# # #.# #.##. #.# #.#.####.##.#.#####.#.. ...##.#.....##.#.###.#F#.#.###.#...).#.#.#.#...#...[.#.#####....#.#...#.#####....#.###.#.#....#vii>.FvimvioT1=2visvi.Fvi vim &3vi vi$ vi ##.. #. #.  ######.##########.#.....^...F......# #. #.#  ######.########@# # #.# #.#  #. #.# #.#.####.# #.########.#####.#.. ...####.#.....##.#.......###....vi #F#........#.###.#...).#.#........#.#...#...[....##.#####....#.#...#........# #####....#.###.#.#....#.#..................'....')vi, vi% &4vi. vi vi2 ##..#######.##########.#.....^...F......#. #######.########.# # #.# #. .#.###########.#####.#.. ...###.....##.#.......###....viF...#.###.#...).........#...[....#. ..... #############.#######.#....#.# vivi&5viKvivi ##..#######.##########.#.....^...F......#. #######.########.# # #.# #. viKK.#.###########@#####.#.. ...###.....##.#.......###....F...#.###.#...).......#..#####.#.......|..............#....#.# viviB=6vi& vi vi ..#######.##########.#.....^...F......#. #######.########.# # #.# #. .#.###vi########.#####.#.. ...###.....##@#.......###....F#........#.###.#...)......#........#.#...#...[....#####...vil########......#########....#.# vivi&7viqvivi@ #######.##########.#.....^...F......#. #######.########.# # #.# #. .#.###########.#####.#.. ...###.....##.#.......###....viTAF#.......@#.###.#...).........#...[....#####..#..##....##...#.......#<#######.# viHviQ&8vi WviXvi_  #.######.##########.# .....^...F......# #. #.# ######.########.# # #.# #.# #. #.# #.#.####.# #.########.#####.#.. ...## #.#.....##.#.......###.... #F#........#.###.#...).... #.#.#.#...#...[vi^` R #.#####....#.#...#........ #####....#.###.#.#....#...................'....')#############.#######.#....# .......|..............#....#. ########......#########....#. #....##...#.......#<#######. #....##...##................vi:g viuk U2==9vio vihp viT"######.##########.# .....^...F......# #. #.# ######.########.# # #.# #.# #. #.# #.#.####.# #.########.#####.#.. ...# #.#.....##.#.......###... #F#........#.###.#...)vi"#. #.#.#.#...#...[ #.#####.@..#.#...#... #####....#.###.#.#....#..................'....'#############.#######.#....# .......|..............#....# ########......#########....# #....##...#.......#<####### #....##...##..............####....##...##).##..###vi)viv/'70vi3viG4vi.....^...F......# #. #.# ######.########F# # #.# #.#  #. #.# #.#.####.# vi`#.########.#####.#.. ...##.#.....##.#.......###....#F#........#.###.#...).vi #.#.viL#.#...#...[.viQ#.#####....#.#...#.....vi #####..@.#.###.#.#....#vi(J..................'....')vi:b#############.#######.#....#.viNX.......|..............#....#.vi]N########......#########....#.viB....##...#.......#<#######. F   sky beast#....##...##................vi####....##...##......).##..###.#.......##...##...#..........#.viG.FviviV&1viviXviG ######.########.# # #.# #. #F# #.#.###########.#####.#.. ...##.....##.#.......###....F#........#.###.#...).#.....#...[####. ####.###.#.#....#........@.........'....')#############.#######.#....#.vi .......|.............################ #....##...#.......#<#######.........###....).##..###...#..........####..........vi G.Fvi vib &2vi vi vi" #. #.# #.#.####.# #.########F#####.#.. ...####.#.....##.#.......###....#F#........#.###.#...).#.#.#.#...#...[....##.#####....#.#...#........# #####....#.###.#.#....#.#..................'....')#############@#######.#....#.#viJ.......|..............#....#.#########......#########....#.#....##...#.......#<#######.##....##...##................vi~####....##...##......).##..###.##.......##...##...#..........#.##.....####...........#..(..# vi/########vi D.Fvi*"vi-C==3vi&4vi5viED.FvixviiC4viFi #. #.# #.#.####.#  psychicmeow the Zephyrmancer #.########.#####.#.. ...### Gale Centaur of Vehumet ...... #.#.....##*#.......###....# Health: 72/72 ======================== #F#......*F#.###.#...)..... Magic: 8/14=============----------- #.#......**#.#...#...[....# AC: 4vikStr: 10 #.#####....#.#...#........# EV: 8Int: 18 #####....#.###.#.#....#.# SH: 0Dex: 13 ..................'....'). XL:  9 Next: 11% Place: Dungeon:7  #############@#######.#....#.# Noise: ---------  Time: 8074.7 (0.0)  .......|..............#....#.# f) +3 short sword (protect)  ########......#########....#.# Cast: Shock  #....##...#.......#<#######.#  #....##...##.................  ####....##...##......).##..###.# F   sky beast  #.......##...##...#..........#.#  #.....####i lm......................  #..(..# ##.......########...... _damage.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (empty space bonus: 4/8)vihG#.#.# #.#.####.#psychicmeow the Zephyrmancer#.########.#####.#.. ...### Gale Centaur of Vehumet ......#.#.....##.#.......###....# Health: 72/72 ========================vibH#F#.......*#.###.#...)..... Magic: 8/14=============-----------#.#........#.#...#...[....# AC: 4Str: 10#.#####....#.#...#........# EV: 8Int: 18#####....#.###.#.#....#.# SH: 0Dex: 13..................'....'). XL:  9 Next: 11% Place: Dungeon:7#############@#######.#....#.# Noise: ---------  Time: 8074.7 (0.0).......|..............#....#.# f) +3 short sword (protect)########......#########....#.# Cast: Shock#....##...#.......#<#######.##....##viH@...##.................####....##...##......).##..###.# F   sky beast#.......##...##...#..........#.##.....####......................#..(..# ##.......########...... _damage.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (empty space bonus: 4/8)viObM.FCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target  Aim: a sky beast (empty space bonus: 4/8)  The air twists around and strikes the sky beast!viY8 vidf5===5.7 (1vinviqd _The sky beast is moderately wounded.vi3 f #. #.# #.#.####.#  psychicmeow the Zephyrmancer #.########.#####.#.. ...### Gale Centaur of Vehumet ...... #.#.....##.#.......###....# Health: 72/72 ======================== #F#......**#.###.#...)..... Magic: 4/14======------------------ #.#......*F#.#...#...[....# AC: 4Str: 10viQ4  #.#####..**#.#...#........# EV: 8Int: 18 #####....#.###.#.#....#.# SH: 0vi6 Dex: 13 ..................'....'). XL:  9 Next: 11% Place: Dungeon:7  #############@#######.#....#.# Noise: ===------  Time: 8075.7 (0.0)  .......|..............#....#.# f) +3 short sword (protect)  ########......#########....#.# Cast: Shock  #....##...#.......#<#######.#  #....##...##.................  ####....##...##......).##..###.# F   sky beast  #.......##...##...#..........#.# viD7  #.....####......................  #..(..# ##.......########...... _The sky beast is moderately wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (moderately wounded, empty space bonus: 5/8)vi,9 #.#.# #.#.####.#psychicmeow the Zephyrmancer#.########.#####.#.. ...### Gale Centaur of Vehumet ......#.#.....##.#.......###....# Health: 72/72 ========================#F#........#.###.#...)..... Magic: 4/14======------------------#.#.......*#.#...#...[....# AC: 4Str: 10#.#####....#.#...#........# EV: 8Int: 18#####....#.###.#.#....#.# SH: 0Dex: 13vi*N d..................'....'). XL:  9 Next: 11% Place: Dungeon:7#############@#######.#....#.# Noise: ===------  Time: 8075.7 (0.0).......|..............#....#.# f) +3 short sword (protect)########......#########....#.# Cast: Shock#....##...#.......#<#######.##....##...##.................####....##...##......).##..###.# F   sky beast#.......##...##...#..........#.##.....####......................viN #..(..# ##.......########...... _The sky beast is moderately wounded.viN 3Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetviRO }Aim: a sky beast (moderately wounded, empty space bonus: 5/8)viQ†  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a sky beast (moderately wounded, empty space bonus: 5/8)  The air twists around and strikes the sky beast!!  You kill the sky beast!vi+[Rvikj5==66.7 (1vip _Vehumet accepts your kill.vi)G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vivi<viv$ vi0_You can't see any susceptible monsters within range! (Use Z to cast anyway.)viNtvi֕vi\ _Unknown command.viG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.vixvi~vi` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)viB^ _Unknown command.vi; m _==vi viI ,vi vir ,vi# vi 6==vi vi vi vi' vik vi6 vi Bvi vi* :==viT vi% 7==vi- vi/ P==vi2 vi4 vi4 vi7 vi49 ,vi6: vid< c8=vi= vi$? vi=@ ,viC ,viE viF vi G viH viSK viL 9=vi0N vibP ,viR viT ,viU viX d9==viZ vi^ Bvia ,viTb vid vie vif viyh P==vi@j vi)m ,vikn vi>p ,viq vi`t vit R10/14==vijv vix vi${ ,viV} vi} vi% vi* ,vi% viq P==vi; vi ,viD vi ,vit vi} a1=vi viF vi vi vi vik vi̜ vi ,vii vi O=viͶ vid vi b2==vi[ viž ,viz vi" vip vi3 vi vi vi viY viU :==vi vi viR vi vi vi+ vi vi% vi L3==vi vi ,viw vii vi vi vik ,vis vip P==vi) vi ,vi vi ,vi viM vi vi ,vi L4==vi! vi vi# vij vi vi viZ BviH ==viO viO viP vihR vizU viU viV vi[ vi6] vi] vi^ vi a viyb vib viFf ,vig ,vih vii vim Xvin vi-o vip viq vir vi)s vis viu viw Bvi[y viu| Bvi1~ vi~ viQ vi vi viD vi vi0 viy nviΉ ,vi6 vi֋ vi ,vi vi vi ,vi vi via vi viJ vi8 vi ,viܖ vi vi1 Bvi vi֛ vi vio vi vi vi vif vi[ vi ,vi vi vi viY vi viO Bvih vi vif vi\ vi2 vi ,vi& vi viu vi vi vi vi vi vi, vi vi vi vi^ vi vi vi viU vi vi vii vi vi vi vi+ vi vvi vic vi vi vi] vi9 vix vi vi1 vi vi; vi vi m  #########.......##.#   #.........########.#  ###.###...^.....  #...#...########.####  ###.#...# #.#   #.#...# #.###  #.###.# #.#...  #.###.# #.#..  #.@.#.# #.#...---18812.0)  ###.# #.###  .# ######.### vi 5 .. ............  #.. ############  >.. .......|.  .### ########.  .# #....## viA /#....##vi$ vi H---93vi vi ; _Found a stone staircase leading down.viIvi vivi`viviSviviavi,vivi7 vi vi^ vi vi vivivivivi,viivib  There is a stone staircase leading down here. _vi,vixvivimvii!vi#Bvi$vi&,viy'vi()vi\*vi*vin+vi-vic/vi/vi1vi2viG4,vii5vi7viH<Xvi =viZ=vio>vigAviF,viOvivi`vi0vivi\vi Xvi ,vi\vi'Xvivivivivi7 _You open the door.vivivivi%  vi) There is an open door here.vie!vi6#5 _vi2,viv3vi3vi;@  There is an open door here.viBK _vigG,viGviHvi OviZP,viPviVXvimZviZvi[vibvidvidvievilvimvi|nviuovi'vvix,viyviviviYviAviviLjvividviviviWviavivivievi@vivi$viviuvi4viLvivivivivioviDviviEvi7vivivivi]vi%,vividviviovi,viiviviviivivi2!Bvi"vi$,vi%vij(vi,,vi -vi/vi2vih2viQ3vi5vi7vim7vit8vis:vi<vi<vi=vifAviFviFvi8HviJviM,viOvi\QviSviSvi>UviWviYvi'Z,vi\vi3]vi]vi^vi_vi`vi`viaavibvicvicvi?dvi0eviOfvifvifvihvij,vilvinviovipvi*qviDsvitvi5uvipvvixviz,vi{viviviUvi%vivi~,vivi,vivi"N _You now have 493 gold pieces (gained 17).vi3viviviviviviviRviviviBviXvil,viݳvivi ######  #...<# #  #@#  265.7 (76.0) #  #.#  # #.# # ###.###### ########## #........# .........# #.#.####.# ########.# #.#.# #.# # #.# #.#.####.# ########.#####.#......### ###vi-B6.7 (77vivi9 _Found a stone staircase leading up.vivizBviBviyM#### #@..<#7.7 (1.0)###. ##.#......#.#viNE _Done exploring.viwIvinj/0.viՑviviE _Done exploring.vio vi 3vi 4vi vi E _Done exploring.vij 3viqk vi: 4vii vi E _Done exploring.vi3vi6Read which item? Scrolls  t - a scroll of teleportationw - a scroll of enchant weapon  N - a scroll of noise  c - a scroll labelled PURGHYPTEBBE  e - a scroll labelled OROOTZ FAACAN  h - a scroll labelled REUPOL QIXAI  k - 2 scrolls labelled HYEZXO FOSH vi7 l - 3 scrolls labelled JUIC OTADDUME  m - a scroll labelled JOROL ELLE  o - a scroll labelled MAYPIDA LIFOSO  u - a scroll labelled MAGYCZIQEMM  v - a scroll labelled FOIGOPT HIFFI  y - a scroll labelled DOUCLI MIUMYT [!] read|quaff|evoke[?] describe selectedviz vi vi   psychicmeow the ZephyrmancerGale Centaur of Vehumet ......Health: 72/72 ========================Magic: 14/14 ========================AC: 4Str: 10EV: 8Int: 18SH: 0Dex: 13######XL:  9 Next: 16% Place: Dungeon:7#@..<#Noise: ---------  Time: 8267.7 (0.0) ##.####f) +3 short sword (protect) ##.#Cast: Shock ##.# ####.###### vi ########## #........# .........# #.#.####.# ########.# #.#.# #.# ##.# #.#.####.# _You now have 493 gold pieces (gained 17). _Found a stone staircase leading up. _Done exploring. _Done exploring. _Done exploring. _Done exploring.vi ' _Done exploring. _Done exploring.  As you read the scroll labelled JUIC OTADDUME, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability.vi Y8.7 (1Will/2 viŝ vi 9 _l -> V - 2 scrolls of vulnerabilityvilvi Read which item? Scrolls  t - a scroll of teleportationw - a scroll of enchant weapon  N - a scroll of noise viU V - 2 scrolls of vulnerability  c - a scroll labelled PURGHYPTEBBE  e - a scroll labelled OROOTZ FAACAN  h - a scroll labelled REUPOL QIXAI  k - 2 scrolls labelled HYEZXO FOSH  m - a scroll labelled JOROL ELLE  o - a scroll labelled MAYPIDA LIFOSO  u - a scroll labelled MAGYCZIQEMM vỉ v - a scroll labelled FOIGOPT HIFFI  y - a scroll labelled DOUCLI MIUMYT [!] read|quaff|evokeviG[?] describe selectedvidk  psychicmeow the ZephyrmancerGale Centaur of Vehumet ......Health: 72/72 ========================Magic: 14/14 ========================AC: 4Str: 10EV: 8Int: 18SH: 0Dex: 13######XL:  9 Next: 16% Place: Dungeon:7#@..<#Noise: ---------  Time: 8268.7 (0.0) ##.####f) +3 short sword (protect) ##.#Cast: Shock ##.#Will/2 ####.###### ########## #........# .........# #.#.####.# ########.# #.#.# #.# ##.# #.#.####.# _Done exploring. _Done exploring.  As you read the scroll labelled JUIC OTADDUME, it crumbles to dust.  A wave of despondency wasvikhes over your surroundings.  It was a scroll of vulnerability. _l -> V - 2 scrolls of vulnerability  As you read the scroll labelled HYEZXO FOSH, it crumbles to dust.  It is a scroll of enchant armour.viu/  --more--vi3 vi pEnchant which item? Armour  e - a +0 pair of gloves (worn)  g - a +0 helmet (worn)  k - a +0 troll leather armour (worn)a - a +0 robe[?] describe selectedvivivi"  psychicmeow the ZephyrmancerGale Centaur of Vehumet ......Health: 72/72 ========================viMagic: 14/14 ========================AC: 4Str: 10EV: 8Int: 18SH: 0Dex: 13######XL:  9 Next: 16% Place: Dungeon:7#@..<#Noise: ---------  Time: 8268.7 (0.0) ##.####f) +3 short sword (protect) ##.#Cast: Shock ##.#Will/2 ####.###### ########## #........# .........# #.#.####.# ########.# #.#.# #.# ##.# #.#.####.#As you read the scroll labelled JUIC OTADDUME, it crumbles to dust.  A wave of despondency washes over your surroundings.  It was a scroll of vulnerability. vi_l -> V - 2 scrolls of vulnerability  As you read the scroll labelled HYEZXO FOSH, it crumbles to dust.  It is a scroll of enchant armour.viL[  Your +0 troll leather armour glows green for a moment.vi-259.7 (1vivi9 _k -> a - a scroll of enchant armourviqhvimRead which item? Scrolls  t - a scroll of teleportationa - a scroll of enchant armour  w - a scroll of enchant weapon  N - a scroll of noise  V - 2 scrolls of vulnerability  c - a scroll labelled PURGHYPTEBBE  e - a scroll labelled OROOTZ FAACAN  h - a scroll labelled REUPOL QIXAI  m - a scroll labelled JOROL ELLE  o - a scroll labelled MAYPIDA LIFOSO  u - a scroll labelled MAGYCZIQEMM  v - a scroll labelled FOIGOPT HIFFI  y - a scroll labelled DOUCLI MIUMYT vin[!] read|quaff|evoke[?] describe selectedvidv vi{ vi]   psychicmeow the ZephyrmancerGale Centaur of Vehumet ......Health: 72/72 ========================Magic: 14/14 ========================AC: 5Str: 10EV: 8Int: 18SH: 0Dex: 13######XL:  9 Next: 16% Place: Dungeon:7#@..<#Noise: ---------  Time: 8269.7 (0.0) #vii W#.####f) +3 short sword (protect) ##.#Cast: Shock ##.#Will/2 ####.###### ########## #........# .........# #.#.####.# ########.# #.#.# #.# ##.# #.#.####.#It was a scroll of vulnerability. _l -> V - 2 scrolls of vulnerability  As you read the scroll labelled HYEZXO FOSH, it crumbles to dust.  It is a scroll of enchant armour.  Your +0 troll leather armour glows green for a moment. _k -> a - a scroll of enchant armourviV &  vi jAs you read the scroll labelled PURGHYPTEBBE, it crumbles to dust.  It is a scroll of amnesia.vi /  --more--vivi2 Your spells (forget)TypeFailure Level  a - ShockConjuration/Air 1% 1 b - Static DischargeConjuration/Air1%2  c - SwiftnessAir1%3  d - AirstrikeAir1%4  e - Cigotuvi's PutrefactionNecromancy/Airvi4%4 Select a spell to forget [?] help [!] toggle spell headers[Esc] exitvi?viviH  psychicmeow the ZephyrmancerGale Centaur of Vehumet ......Health: 72/72 ========================Magic: 14/14 ========================AC: 5Str: 10EV: 8Int: 18SH: 0Dex: 13######XL:  9 Next: 16% Place: Dungeon:7#@..<#Noise: ---------  Time: 8269.7 (0.0) ##.####vi;f) +3 short sword (protect) ##.#Cast: Shock ##.#Will/2 ####.###### ########## #........# .........# #.#.####.# ########.# #.#.# #.# ##.# #.#.####.#As you read the scroll labelled HYEZXO FOSH, it crumbles to dust.  It is a scroll of enchant armour.  Your +0 troll leather armour glows green for a moment. _k -> a - a scroll of enchant armour  As you read the scroll labelled PURGHYPTEBBE, it crumbles to dust.  It is a scroll of amnesia.vi  psychicmeow the ZephyrmancerGale Centaur of Vehumet ......Health: 72/72 ========================Magic: 14/14 ========================AC: 5Str: 10EV: 8Int: 18SH: 0Dex: 13######XL:  9 Next: 16% Place: Dungeon:7#@..<#vi Noise: ---------  Time: 8269.7 (0.0) ##.####f) +3 short sword (protect) ##.#Cast: Shock ##.#Will/2 ####.###### ########## #........# .........# #.#.####.# vi########.# #.#.# #.# ##.# #.#.####.#As you read the scroll labelled HYEZXO FOSH, it crumbles to dust.  It is a scroll of enchant armour.  Your +0 troll leather armour glows green for a moment. _k -> a - a scroll of enchant armour  vicAs you read the scroll labelled PURGHYPTEBBE, it crumbles to dust.  It is a scroll of amnesia.viviReally abort (and waste the scroll)? Y - Yes  N - NovigG  psychicmeow the ZephyrmancerGale Centaur of Vehumet ......Health: 72/72 ========================Magic: 14/14 ========================AC: 5Str: 10EV: 8Int: 18SH: 0Dex: 13######XL:  9 Next: 16% Place: Dungeon:7#@..<#Noise: ---------  Time: 8269.7 (0.0) ##.####f) +3 short sword (protect) ##.#Cast: Shock ##.#Will/2 ####.###### ########## #........# .........# #.#.####.# ########.# #.#.# #.# ##.# #.#.####.#It is a scroll of enchant armour.  Your +0 troll leather armour glows green for a moment. _k -> a - a scroll of enchant armour  As you read the scroll labelled PURGviGHYPTEBBE, it crumbles to dust.  It is a scroll of amnesia.  Okay, then.70.7 (1 _viNviPviɞ 3vi/ vi viG vi vi viL viި viQ vi vir vi vi; vi< vi vi vi vi_ vi vi# ,vi~ viɱ vi! vin viҳ vi( vi$ vi ,viu viͷ vi8 ,viN vi vi vi vi@ vi vi vi viO vid vi vi vi via vi vi viv vi vi vi vi vi vi viB vi ,vi. vi# viq vi vi viE vi vi vi ,vi vi vi- vi_ vi vi vi vi_ vi vi vi viM vi} vi- >vi y300.7 (30.0)  Your +0 troll leather armour glows green for a moment. _k -> a - a scroll of enchant armour  As you read the scroll labelled PURGHYPTEBBE, it crumbles to dust.  It is a scroll of amnesia. _You feel your willpower return.vi vi vi E _Done exploring.vio 3vi*p vi ,0.0)vi viN vi-  viM ?_Done exploring.viOviZPviPviiviZnvi rvis vi2t7_Done exploring.vi|vigvivih _You can't see any susceptible monsters within range! (Use Z to cast anyway.)viF vi, eWhere to? (Tab - D:7, ? - help) vib D D - Dungeon  T - Temple viWvi  psychicmeow the ZephyrmancerGale Centaur of Vehumet ......Health: 72/72 ========================Magic: 14/14 ========================AC: 5Str: 10EV: 8Int: 18SH: 0Dex: 13######XL:  9 Next: 16% Place: Dungeon:7#@..<#viNoise: ---------  Time: 8300.7 (0.0) ##.####f) +3 short sword (protect) ##.#Cast: Shock ##.# ####.###### ########## #........# .........# #.#.####.# ########.# #.#.# #.# ##.# #.#.####.# _Okay, then. viͨ_You feel your willpower return. _Done exploring. _Done exploring. _Done exploring. vi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)viviJviJviviP _vivivivivivivievi˿viovivivivi ,vi%viviYvivivilvivi%vivivivivirviviviviYvivizvivivivixviviviFvi?vivivivi,viviyvi,vivivivivivipvivi$ vi viL viBvi vi6vivivivi`vivivi9viviviviviviF vi!vi#vi$vi$vi%vid(vi)vi)vi*vi-@  There is an open door here.vij.vi. _vi^/vi0viR1vi1vi 2vi63vi}4,vi4vi6vi6,vi7vi8vi9vi9viH:vi;vi!=vid=vi>vi@viyAviAviBvi~DviEvi>FviXGviIY  There is a stone staircase leading down here.viJvi[LviM$ _vi Nvil&8vi nvin,viq# _You climb downwards.viy ##.#######.# .......@..# 34.2 (33.5) viTyf.##########  viy vivi͇w _There is a stone staircase leading up here.viP vi Q vimQ viR viT viX P _viZ viKZ viZ vi\ vi] vi] vi^ vi` via ,viqb vic vid ,vie vi f vig vih vih vij vik vi(l vil vin vip ,vir viu viv viDw viw viy vi4{ vim{ vi{ vi.} vi~ vi< vi vi vi viт vid vi5 vi vik ,vi. vi, ,vis vi vi0 vi vi vi^ vi viH vi vi nviC vi vi vie viǝ vi viV vi vi viN vi vi\ vi' viT vi viѥ vi viZ vi vi vi ,vi vi vij ###.#.#.#<######. .......###..57.2 (23.0..##.#.. #.#vi͹ #$. #.###..##.#... #...##.#... #.#.##.#vi .... #.#.##.#..... #.#.##.#vi viD( ,8.2 (24vi . vi0 9 _Found a stone staircase leading up.vi| vi/} vib~ vi3 vii vi Bvi vi vi vi_ vi ,vi viC vi ,vi vi vi7 viԔ vi N _You now have 506 gold pieces (gained 13).vis vi viH vi viݝ ,vi vi9 vi vi vi viS vi3 ,vi viV viE viǩ vi vi vi vie viڭ vi viI vi vi vi vi viO viҶ vi< vi ,vi vi viu Xvi vi vi- vi vi, vib vi vi8 vi ,vi vi vi vi viI vi vi vi vi5 vi vi (#..### #.##.. #.##.# #.##.# #.##<##.###.###########.# #.................#### #.###.#####..........# vi' 3#@# #.####..##.#70......#....#.# #..##.#.).#..# ###.#.# #..##.###. ..# ##..##.# . ....# #...##.# .. ....# #.#.##.#vi   ## ..... #.#.##.#  ..... #.#.##.#  .....##.#.##.# vi vi ,9.2 (21viE vi ' _Found a hand axe.vi9viE:vi?;vi=vi?vi @viC,viHFviFvitGviNJvigvi^h,vihvijvihlvilvimvi7ovi)qviqvihrvisvitvi uvi"vviwvi {Bvi|vi~,viviHviD##.#.......# ##..##.#. ####....# #...##.#.. ###....###.#.##.### ###.......##.#.##.#.<#.......##.#.##.# #.#.......##.#.##.# #.##.......viZ/ #.##............#.@.......##.#####93.2 (14.....#####.# ####.####.#######.# .. .......<..### .########## .. ## vivi,4.2 (15viOvi9 _Found a stone staircase leading up.vi/vivi6vixvi`viviXviviviviGvi/vi vivivirviVvi@vi{vivi2vi,viVvi1vij vi vi viP vi ,viv vivikvivi6vi*vifBvi?viMviviviviVvi,viviviviFvi*vifvivivi vi"vi9"vi"vid#vi$vi$vi#%vi%vi&vi,'vi'viR(vi_)vi)vi$*vi+vi,viU,vi,vi-vi.vi.vi/vi0viR1vi1vi1vi3vi4viT4vi4vi5vi7vi7vi_8vi8vic:vi:vi:vi;vip=,vi=vi>vi@@,vi@viAviBviBvi!CviInt: 18#.# #............ SH: 0Dex: 13#.## #####.####.## XL:  9 Next: 16% Place: Dungeon:8##@# #............ Noise: ---------  Time: 8426.2 (0.0)3ip78##.#####.###.###.### f) +3 short sword (protect)#.....##.# #.....#Cast: Shock#.#.##.##.# #######Mesm ###.##.##.##.##.##.#@   Maggie (mesmerising)3i7#.##.##.##.##.##.#..##....# _Found a stone staircase leading up.  You encounter Maggie the Vainglorious. She is wielding a +0 broad axe.Maggie attempts to bespell you! _You are mesmerised by Maggie!3i8iPress: ? - help, v - describe, . - travelThe floor.4i-7.@4i7 7..4i 7..4i7..5i@@.  Maggie attempts to bespell you! _You are mesmerised by Maggie!  5i@Press: ? - help, v - describe, . - travel  Here: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (mesmerising)6i!##.###.... psychicmeow the Zephyrmancer#....<#.... Gale Centaur of Vehumet ......##.##.#.#.... Health: 72/72 ========================6i"4.@..#.#.##... Magic: 14/14 ========================...#.#.##... AC: 5Str: 10#.. #.###.#...... EV: 8Int: 18#.# #............ SH: 0Dex: 136i"f#.## #####.####.## XL:  9 Next: 16% Place: Dungeon:8##@# #............ Noise: ---------  Time: 8426.2 (0.0)##.#####.###.###.### f) +3 short sword (protect)#.....##.# #.....#6i#Cast: Shock#.#.##.##.# #######Mesm ###.##.##.##.##.##.#@   Maggie (mesmerising)#.##.##.##.##.##.#..##....#Maggie attempts to bespell you! _You are mesmerised by Maggie!Press: ? - help, v - describe, . - travelHere: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (mesmerising)  The floor.6if&6i,6ia.. _6i6i6i6iXF _Unknown command.6iH  ##.###.... psychicmeow the Zephyrmancer #. ...<#.... Gale Centaur of Vehumet ...... ##*# #.#.#.... Health: 72/72 ======================== *@*. #.#.##... Magic: 10/14 =================------- **. #.#.##... AC: 56i Str: 10 #.. #.###.#...... EV: 8Int: 18 #.# #............ SH: 0Dex: 13 #.## #####.####.## XL:  9 Next: 16% Place: Dungeon:8 ##@# #............ Noise: ---------  Time: 8426.2 (0.0) 6i ##.#####.###.###.### f) +3 short sword (protect) #.....##.# #.....#  Cast: Shock #.#.##.##.# #######  Mesm  ###.##.##.#  #.##.##.#  @   Maggie (mesmerising) #.##.##.#  #.##.##.#  ..##....# 6i҅ (Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.6i Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target6i% Aim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (mesmerising, empty space bonus: 5/8)7i v##.###.... psychicmeow the Zephyrmancer#....<#.... Gale Centaur of Vehumet ......##.##.#.#.... Health: 72/72 ========================.*..#.#.##... Magic: 10/14 =================-------...#.#.##... AC: 5Str: 10#.. #.###.#...... EV: 8Int: 187i]#.# #............ SH: 0Dex: 13#.## #####.####.## XL:  9 Next: 16% Place: Dungeon:8##@# #............ Noise: ---------  Time: 8426.2 (0.0)##.#####.###.###.### f) +3 short sword (protect)7ij#.....##.# #.....#Cast: Shock#.#.##.##.# #######Mesm ###.##.##.##.##.##.#@   Maggie (mesmerising)7i#.##.##.##.##.##.#7i$..##....#7i(Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7iDAiming: Airstrike (dangerous; 1% risk of failure)  7i^3Press: ? - help, Dir - move target7isAim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (mesmerising, empty space bonus: 5/8)7i~.@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (mesmerising, empty space bonus: 5/8)  The air twists around and strikes Maggie.7i 7i|4===7.2 (17i7i+0 _Maggie is lightly wounded.7i\s  ##.###.... psychicmeow the Zephyrmancer7is  #. ...<#.... Gale Centaur of Vehumet ...... ##.# #.#.#.... Health: 72/72 ======================== 7is .*** #.#.##... Magic: 6/14==========-------------- 7i/t L*@* #.#.##... AC: 5Str: 10 #*. #.###.#...... EV: 8Int: 18 #.# #............ SH: 0Dex: 137iSt  #.## #####.####.## XL:  9 Next: 16% Place: Dungeon:87izt  ##@# #............ Noise: ===------  Time: 8427.2 (0.0)7it  ##.#####.###.###.### f) +3 short sword (protect) 7it #.....##.# #.....#  Cast: Shock 7it #.#.##.##.# #######  Mesm  ###.##.##.# 7iu  #.##.##.#  @   Maggie (mesmerising)7i)u  #.##.##.#  #.##.##.# 7iKu  ..##....# 7iou Casting: Airstrike (dangerous; 1% risk of failure)  7iu Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  7iu Press: ? - help, Dir - move targetAim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (lightly wounded, mesmerising, empty space bonus: 6/8)7i 9##.###.... psychicmeow the Zephyrmancer#....<#.... Gale Centaur of Vehumet ......##.##.#.#.... Health: 72/72 ========================....#.#.##... Magic: 6/14==========--------------.*.7i 8#.#.##... AC: 5Str: 10#.. #.###.#...... EV: 8Int: 18#.# #............ SH: 0Dex: 13#.## #####.####.## XL:  9 Next: 16% Place: Dungeon:8##@# #............ Noise: ===------  Time: 8427.2 (0.0)##.#####.###.###.### f) +3 short sword (protect)7i #.....##.# #.....#Cast: Shock#.#.##.##.# #######Mesm ###.##.##.##.##.##.#@   Maggie (mesmerising)#.##.##.##.##.##.#7i ..##....#Casting: Airstrike (dangerous; 1% risk of failure)  7i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  7i Press: ? - help, Dir - move targetAim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (lightly wounded, mesmerising, empty space bonus: 6/8)7iºY@Aim  7iPress: ? - help, Dir - move target: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (lightly wounded, mesmerising, empty space bonus: 6/8)  7i;_The open air twists around violently and strikes Maggie!  Maggie is lightly wounded.7iM*8.2 (17i^7ii _Maggie draws you further into her thrall.8i' ##.###.... psychicmeow the Zephyrmancer #. ...<#.... Gale Centaur of Vehumet ...... ##.# #.#.#.... Health: 72/72 ======================== .*** #.#.##... Magic: 2/14===--------------------- 8ib*@* #.#.##... AC: 5Str: 10 #*. #.###.#...... EV: 8Int: 18 #.# #............ SH: 0Dex: 13 #.## #####.####.## XL:  9 Next: 16% Place: Dungeon:8 ##@# #............ Noise: ===------  Time: 8428.2 (0.0) ##.#####.###.###.### f) +3 short sword (protect)8i #.....##.# #.....#  Cast: Shock #.#.##.##.# #######  Mesm  ###.##.##.# 8i #.##.##.#  @   Maggie (mesmerising)8i! #.##.##.#  #.##.##.# 8iG ..##....# 8ip(Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8iAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target8iAim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (lightly wounded, mesmerising, empty space bonus: 6/8)8iAB##.###.... psychicmeow the Zephyrmancer#....<#.... Gale Centaur of Vehumet ......##.##.#.#.... Health: 72/72 ========================....#.#.##... Magic: 2/14===---------------------.*.#.#.##... AC: 5Str: 108i\C#.. #.###.#...... EV: 8Int: 18#.# #............ SH: 0Dex: 13#.## #####.####.## XL:  9 Next: 16% Place: Dungeon:8##@# #............ Noise: ===------  Time: 8428.2 (0.0)##.#####.###.###.### f) +3 short sword (protect)#.....##.# #.....#Cast: Shock#.#.##.##.# #######Mesm ###.##.##.##.##.##.#8iCG@   Maggie (mesmerising)#.##.##.##.##.##.#..##....#8iC(Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8i!DAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (lightly wounded, mesmerising, empty space bonus: 6/8)8i/E5M8iE@ Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (lightly wounded, mesmerising, empty space bonus8iF: 6/8)  The open air twists around violently and strikes Maggie!  Maggie is moderately wounded.8idH*9.2 (18iN8iPi _Maggie draws you further into her thrall.9iR9iT9iI[9iA]W _You cannot move away from Maggie!:i  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.:i{ :iL Evoke which item? Wands  a - a wand of flame (14)b - a wand of light (12)  d - a wand of digging (7)  e - a wand of charming (8) [!] read|quaff|evoke[?] describe selected<ik <iHw##.###.... psychicmeow the Zephyrmancer#....<#.... Gale Centaur of Vehumet ......##.##.#.#.... Health: 72/72 ========================....#.#.##... Magic: 2/14===---------------------.@.#.#.##... AC: 5Str: 10#.. #.###.#...... EV: 8Int: 18<iG#.# #............ SH: 0Dex: 13#.## #####.####.## XL:  9 Next: 16% Place: Dungeon:8##@# #............ Noise: ===------  Time: 8429.2 (0.0)##.#####.###.###.### f) +3 short sword (protect)#.....##.# #.....#Cast: Shock#.#.##.##.# #######Mesm ###.##.##.##.##.##.#@   Maggie (mesmerising)#.##.##.##.##.##.#..##....#<iYMaggie is moderately wounded. _Maggie draws you further into her thrall. _You cannot move away from Maggie!  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.<i= ##.###.... psychicmeow the Zephyrmancer #. ...<#.... Gale Centaur of Vehumet ...... ##.# #.#.#.... Health: 72/72 ======================== <i-J.... #.#.##... Magic: 2/14===--------------------- .@. #.#.##... AC: 5Str: 10 #*. #.###.#...... EV: 8Int: 18 #*# #............ SH: 0Dex: 13<i^ #*## #####.####.## XL:  9 Next: 16% Place: Dungeon:8 <iI%##@# #............ Noise: ===------  Time: 8429.2 (0.0) ##.#####.###.###.### f) +3 short sword (protect) #.....##.# #.....#  Cast: Shock #.#.##.##.# #######  Mesm  ###.##.##.#  #.##.##.#  @   Maggie (mesmerising) #.##.##.#  #.##.##.#  ..##....# Confirm with . or Enter, or press ? or * to list all spells. <i_You don't have enough magic to cast this spell.  Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (moderately wounded, mesmerising, chance to affect: 49%)>i##.###.... psychicmeow the Zephyrmancer#....<#.... Gale Centaur of Vehumet ......##.##.#.#.... Health: 72/72 ========================....#.#.##... Magic: 2/14===---------------------.*.#.#.##... AC: 5Str: 10>i#.. #.###.#...... EV: 8Int: 18#.# #............ SH: 0Dex: 13#.## #####.####.## XL:  9 Next: 16% Place: Dungeon:8##@# #............ Noise: ===------  Time: 8429.2 (0.0)##.#####.###.###.### f) +3 short sword (protect)#.....##.# #.....#Cast: Shock#.#.##.##.# #######Mesm ###.##.##.##.##.##.#>isg@   Maggie (mesmerising)#.##.##.##.##.##.#..##....#Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Aiming: CharmPress: ? - help, Shift-Dir - straight line>iAim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (moderately wounded, mesmerising, chance to affect: 49%)>i \>i@ _You don't have enough magic to cast this spell.  Aiming: Charm  Press: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (moderately wounded, mesmerising, chance to affect: 49%)  Maggie resists with some effort.>i6+30.2 (1>i>ii _Maggie draws you further into her thrall.?i?iEvoke which item? Wands  a - a wand of flame (14)b - a wand of light (12)  d - a wand of digging (7)  e - a wand of charming (7) [!] read|quaff|evoke[?] describe selected@iώ @i @i w##.###.... psychicmeow the Zephyrmancer#....<#.... Gale Centaur of Vehumet ......##.##.#.#.... Health: 72/72 ========================....#.#.##... Magic: 2/14===---------------------.@.#.#.##... AC: 5Str: 10#.. #.###.#...... EV: 8Int: 18@i #.# #............ SH: 0Dex: 13#.## #####.####.## XL:  9 Next: 16% Place: Dungeon:8##@# #............ Noise: ===------  Time: 8430.2 (0.0)##.#####.###.###.### f) +3 short sword (protect)#.....##.# #.....#Cast: Shock#.#.##.##.# #######Mesm ###.##.##.##.##.##.#@i @   Maggie (mesmerising)#.##.##.##.##.##.#..##....#Aiming: Charm@iI 6Press: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (moderately wounded, mesmerising, chance to affect: 49%)  Maggie resists with some effort. @io T_Maggie draws you further into her thrall.@i  ##.###.... psychicmeow the Zephyrmancer #. ...<#.... Gale Centaur of Vehumet ...... ##.# #.#.#.... Health: 72/72 ======================== .... #.#.##... Magic: 2/14===--------------------- .@. #.#.##... AC: 5Str: 10 #*. #.###.#...... EV: 8Int: 18 #*# #............ SH: 0Dex: 13 #*## #####.####.## XL:  9 Next: 16% Place: Dungeon:8 ##@# #............ Noise: ===------  Time: 8430.2 (0.0) ##.#####.###.###.### f) [32@i Am+3 short sword (protect) #.....##.# #.....#  Cast: Shock #.#.##.##.# #######  Mesm  ###.##.##.#  #.##.##.#  @   Maggie (mesmerising) #.##.##.#  #.##.##.#  ..##....# Maggie resists with some effort. _Maggie draws you further into her thrall.Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (moderately wounded, mesmerising, chance to affect: 49%)@i# ##.###.... psychicmeow the Zephyrmancer#....<#.... Gale Centaur of Vehumet ......##.##.#.#.... Health: 72/72 ========================....#.#.##... Magic: 2/14===---------------------.*.#.#.##... AC: 5Str: 10#.. #.###.#...... EV: 8Int: 18#.# #............ SH: 0Dex: 13#.## #####.####.## XL:  9 Next: 16% Place: Dungeon:8##@# #............ Noise: ===------  Time: 8430.2 (0.0)@iD ##.#####.###.###.### f) +3 short sword (protect)#.....##.# #.....#Cast: Shock#.#.##.##.# #######Mesm ###.##.##.##.##.##.#@   Maggie (mesmerising)#.##.##.##.##.##.#..##....#Maggie resists with some effort. _Maggie draws you further into her thrall.Aiming: CharmPress: ? - help, Shift-Dir - straight lineAim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (moderately wounded, mesmerising, chance to affect: 49%)@i @   Maggie (charmed, mesmerising)@i# PM.@ _Maggie draws you further into her thrall.Aiming: Charm  Press: ? - help, Shift-Dir - straight line: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (moderately wounded, mesmerising, chance to affect: 49%)  Maggie is charmed. Maggie loses her grip on your mind.@id, ....#...)..@i5/ g1.2 (1Shock@is4 @i^6 ] _You are no longer mesmerised.Ci8L ..# ### # ..##.### #. #. ...<###.##. #.#... #.#.##.... #.#.##@. #.###.# #........... #@## #####.####.# ##.# #........... ##.#####.###.###.## #.....##.# #.....# #.#.##.##.# ##########.##.##.# #.##.##.# #.##.##.# #.##.##.#Ci;P.@Ci?CiD0---2Ci3ICiJCi0 . #### ### ..# ### # ..###.### #. #.# ...<####.##.# #.#.......## #.#.##..... #.#.##..# #.###.# #..........@## #####.#### ##.# #.......... ##.#####.###.###.# #.....##.# #.....# #.#.##.##.# ##########.##.##.#  #.##.##.# CiG #.##.##.#CiCi]3==---3Ci]Ci2 _You swap places with Maggie.Cip4 ##.#.. . # ### ..# ## #. ..###.### #. #.# ...<#####.##. #.#.Ci4 .......####.# #.#.###.........# #.#.##.# #.###.##.#.## #........#.###@## #####.####..# ##.# #.........Ci5 #.# ##.#####.###.###.#. #.....##.# #.....# #.#.##.##Ci65 .# #########.##.##.#  #.##.##.#Ci8 9@.Ci/> CiE &4Ci,J CiK Ci .).#..#..##.#. #.  . #. ### ..# # #. ..###.### #. #.# ...<#.#####.##.# #.#...........####.# #.#.Ci #.@.......# #.#.###..######.###.# #.#@## #........ #.###.## #####.### ..# ##.# #....... #.# ##.#####.###.### #. #.....##.# #....# #.#.##.##.# ########.##.##.#Ci 9@.CiCi&5Ci CiiDi ...... ##.#.).#..# ...###. #..#  . #..### ..#  #....###.# #.##.# ...<#.#####.##.# #.#........@...####.# #.#.#.#####.........# #.####@.######.###.# #. #....... #.###.## #####.##Di ..# ##.# #....... #.# ##.#####.###.## #. #.....##.# #...# #.#.##.##.# ####Di"9@.Di@Di&6DiDiDi^  ##.# .).#.. ...# ##. #..# .  #..### ..#Di_) #....# ##. #.##.# ....#.#####.##.# #.#.####.# #.#.#.#####.@.# #.# ###..######.###.# #.#.## # #.###.## #####. ..# ##.# # #.# ##.#####.###. #. #.....##.# # # #.#.##.##.# Di:`Di`1@.Di=gDioC==7DixDizDi4=  ##.# .).# ...# ## #..# . #..### .. #....# ##. #.##.# .#.#####.##.# #.Di=.@...####.# #.#.#.#####.# #. ###..######.###. #.#.## # #.###.## #####. ..# ##.# # #.# ##.#####.###. #. #.....##.# # # #.#.##.##.# DiE@/@.DiFDiRL&8DiQDiRDi~   ##.# .).# ...#  #..#  #..###  #....# ## #.##.# .#.#####.##.# #.@....####.# ##.#.#####.# # ###..######.###Di v #.#.## # #.###.## ##### ..# ##.# # #.# ##.#####.### #. #.....##.# # # #.#.##.##.# Di! /@.Di DiR &9Di Di} DiU` -  ##.# .).# ...# .? #..###. #..### ... #....# . .> #.##.# #...#.#####.##.# .@.....####.# #.#.#####.# # ###..######.Dida  #.#.## # #.###.##  ..# ##.# # #.# ##.#####. #. #.....##.# # #.#.##.##.#Die /@.Dil Di 4=40 _Found a scroll of teleportation. Found a stone staircase leading down.Eir ## ##.# .)## #. ...# .?.#. #..# ##.#.# #..###. ....? #....# .. .>. #.##.#EicK.#...#.#####.##.#.@......####.#.###.#.#####.# #. ###..######... #.#.## #.## #.###.## .. ..# ##.# #.. #.# ##.#####.### #. #.....##.#  # #.#.##.##.#Ei/@.EiEiޤ&1EiEiέg _Found a scroll labelled ALITUZ UTONOSS.Ei  # . ## ##.#.### #. ...# .?.#. #..# ###.#.## #..###....?# #....#.....>.# #.##.# .#...#@#####.##.# ........@.......####.##.###.#.#####.........# #.#.# ###..###### ..# #. #.##.### #.###.## ## .. ..# ##.# #. .. #.# ##.#####.### #. #.....##.Eiv 4@.Ei EiF &2Ei EiF Ei? y ### ##.#Ei ### #.. ...# .?.#.# #..# ###.#.## #..###..?# #....#.......@.# #.##.##...#.#####.##.# .........@........####.#.#.###.#.#####.........## #.#.# ###..######EiӼ ; ....# #. ##.### #.###.## # .. ..# ##.# # .. #.# ##.#####Ei 9@.Eib Ei_ &3Ei Eij c _There is a stone staircase leading down here.Fi   What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me.  Anything else - Cancel.Fi!psychicmeow the ZephyrmancerGale Centaur of Vehumet ......Health: 72/72 ========================### ##.#Magic: 4/14======------------------### #.. ...#AC: 5Str: 10Fip.?.#.# #..#EV: 8Int: 18..###.#.## #..###SH: 0Dex: 13........?# #....#XL:  9 Next: 16% Place: Dungeon:8.......@.# #.##.#Noise: ---------  Time: 8443.2 (0.0)FiY...#...#@#####.##.#f) +3 short sword (protect)..................####.# Cast: ShockFiS.#.###.#.#####.........## #.#.# ###..######FiA5....# #.#.## # @   Maggie (charmed)##.### #.###.## #.. ..# ##.# #Fih.. #.# ##.#####Orders for allies: a - Attack new target.r - Retreat!s - Stop attacking.g - Guard the area.Fif - Follow me.Anything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move targetGig7.@Gi 7..Gi=-#.Gi 7##Gi 7##Gi7.#Hi-..Hi\.psychicmeow the ZephyrmancerGale Centaur of Vehumet ......Health: 72/72 ========================### ##.#Magic: 4/14======------------------### #.. ...#AC: 5Str: 10.?.#.# #..#EV: 8Int: 18..###.#.## #..###SH: 0Dex: 13........?# #....#XL:  9 Next: 16% Place: Dungeon:8Hig.......@@# #.##.#Noise: ---------  Time: 8443.2 (0.0)...#...#.#####.##.#f) +3 short sword (protect)..................####.# Cast: Shock.#.###.#.#####.........## #.#.# ###..######....# #.#.## # @   Maggie (charmed)##.### #.###.## #.. ..# ##.# #.. #.# ##.#####Orders for allies: a - Attack new target.Hiqr - Retreat!s - Stop attacking.g - Guard the area.f - Follow me.Anything else - Cancel.  Retreat in which direction?Press: ? - help, Dir - move targetHiN, unaware, retreating)Hi$+4.2 (1HiHi  r - Retreat!s - Stop attacking. g - Guard the area.f - Follow me.  Anything else - Cancel.  Hif|Retreat in which direction?Press: ? - help, Dir - move target _Fall back!Hi #.### ##.#.### #.. ...# .?.#.# #..# ..###.#.## #..###........?# #....# .>@# #.##.# ...#...#@#####.##.# ..................####.#.#.###.#.#####.........# # #.#.# ###..######. ....# #.#.## #.##.### #.###.. ..# ##.# #... #.# ##.#####.### #. #.....##.@.Hi Hie C5IiJ..### ##.#.)### #.. ...#  .?.#.# #..# ..###.#.## #..###........?# #....# Ii(.......@.# #.##.# ...#...#.#####.##.# .........@........####.#.#.###.#.#####.........# # #.#.# ###..######.# ....# #.#.## #.##.### #.#####.. ..# ##.# #.... #.# ##.#####.#### #. #.....##.# # #.#.##.##.#IiE@>Ii۫Ii%&6Ii6IiIi'.### ##.# .).### #.. ...# .?.#.# #..# ..###.#.## #..### ........?# #....# #Ii(......@>.# #.##.# ...#...#.#####.##.# .####.# .#.###.#.#####.# # #.#.# ###..######.#....# #.#.## #.##.### #.###.## #.. ..# ##.# #.Ii(.. #.# ##.#####.#### IiR*.Iin0=@Ii6]5==7Ii;Ii=Ii.### ##.# .).#### #.. ...# #.?.#.# #..# ..###.#.## #..### .........?# #....# #.....@.>.# #.##.# ....#...#.#####.##.# #.####.# #.#.###.#.#####.IiW# ## #.#.# ###..######.#....# #.#.## #.##.### #.###.## #.. ..# ##.# #.... .. #.# ##.#####.### ### #. #.....##.# # # #.#.##.##.# # Ii;Ii&8IiIi-Iib .### ##.# .).#.### #.. ...# #.?.#.# #..# ...###.#.## #..### ..?# #....# ##......@.>.# #.##.# ....#...#.#####.##.# #..####.# #..#.###.#.#####.# #.# #.#.# ###..######.###.....# #.#.## #.##.### #.###.## #####... ..# ##.# #... #.# ##.#####.###.### #. #.....##.# #.# #.#.##.##.# i.# #.##.# ....#...#.#####.##.# #.#.####.# #.#.#.###.#.#####.# #.## #.#.# ###..######.###.#....# #.#.## #.##.### #.###.## #####.#.. ..# ##.# #.iJ h;8H.. #.# ##.#####.###.#### #. #.....##.# #.# #.#.##.##.# #Ii Ii '50Iio Ii Ji### ##.#.).#..#### #.. ...#  ##.#.?.#.# #..# . #..###.#.## #..###..#........?# #....# ##.#.....@.>.# #.##.# ...<...#...#.#####.##.# #.#..................####.# #.#..#.###.#.#####@........# #.#.# #.#.# ###..######.###.#. ....# #.#.## #.......##.### #.#######.##.. ..# ##.# #......... #.# ##.#####.###.##### Ji:[34m#. #.....##.# #... # #.#.##.##.# #### ###.##.##.#JisJi}C==1JiJiJiO2### ##.# .).#..#.### #.. ...# ##.#..?.#.# #..# . #..###.#.## #..### ..# #.?# #....# ##.#.....@.>.# #.##.# ...<#...#...#.#####.##.# #.#.#.####.# #.#.#.#.###.#.#####.# #.#.## #.#.# ###..######.###.#.....# #.#.## #.##.### #.###.## #####.#.. ..# ##.# #... iV3Nm#.# ##.#####.###.#### #. #.....##.# #.# #.#.##.##.# # Jio:JiYB&2Ji)HJiJJi ### #.. ...#  ##.#..?.#.# #..# . ### ..###.#.## #..###..# ........?# #....# ##.###. .....@.>.# #.##.# ...<#. ...#...#.#####.##.# #.#.#. ..................####.# #.#.# .#.###.#.#####.........# #.#.## #.#.# ###@.######.###.#... ....# #.#.## #.......##.### #.#######.####.. ..# ##.# #........... #.# ##.#####.###.######Jif \[39;49m #. #.....##.# #..... # #.#.##.##.# ###### ###.##.##.# Ji Ji &3Ji JiR Ji .?.#.# #..# . #### .###.#.## #..###..#.....?# #....# ##.###..@.>.# #.##.# ...<#.#...#.#####.##.# #.#.#...............####.# #.#.# #.###.#.#####.........# #.#.##. 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Oir# #.#.#  ###.#  ## #.# Oism .. #.#  #.#####.# Oi/sv #.@***@.#  OiQsK######### Oirs&OisFMaggie casts a spell at you.OiD .. ..# ##.#  .. #.# ##.#  ### #. #... 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Pi &# #@#.##.##.# ##### ###.##.##.# ## #.##.##.#PiQ $ .. #.##.##.# #.#####@##.##.# #..@....##....# ############### Pi Pis ]98ShockPiU Pi; Qi$u Qiw Put on or remove which piece of jewellery? Jewellery (go to first with "=)  d - a ring of poison resistance (worn)  h - a ring of wizardry (worn)c - a ring of protection from fire  Qix nj - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip RiH RiV% Ri* j..................####.# #.#.## psychicmeow the Zephyrmancer .#.###.#.#####.........# #.#.## Gale Centaur of Vehumet ......# #.#.# ###..######.###.#... Health: 59/72 ===================-----Ri.+ ....# #.#.## #......... Magic: 12/14 ====================----##.### ###.###.## #####.#### AC: 5Str: 10.. ..# ##.# #......... EV: 8Int: 18Rib+ #.. #.#.###.#####.###.###. SH: 0Dex: 13Ri+ ### #. #.#.....##.# #..... XL:  9 Next: 16% Place: Dungeon:8# #@#.##.##.# ###### Noise: ---------  Time: 8498.2 (0.0)###.##.##.#Ri+ f) +3 short sword (protect)###.##.##.#Cast: Shock.. #.##.##.##.#####@##.##.##..@....##....#Ri, l############### _Maggie comes into view.Maggie attempts to bespell you! _You easily resist.  Maggie casts a spell at you.The bolt of fire hits you!! _* * * LOW HITPOINT WARNING * * *Ri9 {  To do this, you must remove one of the following items:(? for menu, Esc to cancel)< or d - a ring of poison resistance; > or h - a ring of wizardryTiF  You remove your ring of wizardry.TiZ61=9.2 (1TiTi Ti1_c - a ring of protection from fire (worn)Tif  Ti>g7Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ti@ Ti  Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 1% 1  b - Static DischargeConjuration/Air 3% 2 c - SwiftnessAirTiE s1%3  d + AirstrikeAir3% 4 Tim  e - Cigotuvi's Putrefaction Necromancy/Air 11% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitUi Uid Ui+ V..................####.# #.#.## psychicmeow the Zephyrmancer .#.###.#.#####.........# #.#.## Gale Centaur of Vehumet ......# #.#.# ###..######.###.#... Health: 61/72 ====================----....# #.#.## #......... Magic: 12/14 ====================----Ui ##.### ###.###.## #####.#### AC: 5Str: 10.. ..# ##.# #......... EV: 8Int: 18Ui: .. #.#.###.#####.###.###. SH: 0Dex: 13### #. #.#.....##.# #..... XL:  9 Next: 16% Place: Dungeon:8# #@#.##.##.# ###### Noise: ---------  Time: 8499.2 (0.0)###.##.##.#f) +3 short sword (protect)###.##.##.#Cast: Shock.. #.##.##.##.#####@##.##.#Ui #..@....##....################(? for menu, Esc to cancel)< or d - a ring of poison resistance; > or h - a ring of wizardry  You remove your ring of wizardry. _c - a ring of protection from fire (worn)  Casting: Airstrike (dangerous; 3% risk of failure)  Uie `Confirm with . or Enter, or press ? or * to list all spells.Ui h..................####.# #.#.## psychicmeow the Zephyrmancer .#.###.#.#####.........# #.#.## Gale Centaur of Vehumet ......Ui, # #.#.# ###..######.###.#... Health: 61/72 ====================----....# #.#.## #......... Magic: 12/14 ====================----##.### ###.###.## #####.#### AC: 5Str: 10Uig .. ..# ##.# #......... EV: 8Int: 18.. #.#.###.#####.###.###. SH: 0Ui Dex: 13### #. #.#.....##.# #..... 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[[iC Z17d #. #.#.###.#.###[iF [iT &4[ikY [i[ [i&   #.   #. ..#  ##. ..#   #.. ...## .   #.. ##...##.##   #..##[i' M...   #..#.#   #..#   #...# ####   ######..   #...?.#.#  ####.#.##  #..?#   #.............>.#  ###.##....#...#.####   #. ##.............[i/ [i.: &5[i= [i? \i;\i\i\i\i\i%\i\i,\i\i\i4\io\i\i,\ig\i\i\i\i ,\i= \i \i \ij \ix _t - 2 scrolls of teleportation (gained 1)\i\i\i~\i\io\i\i\i\iS\i\i!\i\ic,\iF \i2| #.. ##...##.##.  #..##.........  #..#........# #  #...........# .  #..........# #### ##.# .  #........#####.. ...#  #............#.# #..# \i3 #........###.#.## #..###  #..............@# #....#  #.............>.# #.##.#  ###.##....#...#.#####.##.#  #. ##..................####.#  #. #.#.###.#.#####.........# #.#.# #.#.# ###..######. \i3#.#.. ....# ##.#.## #. \i&4#.#####.#######.###.##  .........## ##.# #\i:0383.0)\iJ?,9.2 (14\iC\iFd _c - a scroll labelled ALITUZ UTONOSS\io \i}p 3\iq \i'w \iw \ix \ix \iy \inz \i{{ B\i[| \i} \i} \iJ~ \iQ \i \i \i? \i8 \i \i \iQ \is \i \i߆ \i4 \i \i ,\in \ik \i \i ,\iю \iK \i \i \iv \i̓ \i \ik \i \i< ,\i \iܘ \iĢ v #. #. #. ..# # ..## ..## .##.###. ...##.##...####### #..... .. .∩......# #.###. ......# #@# ###.###.52.2 (13 ......# #.# .......# .....# #########.# .).#..#. ...#####.........# ##.#. \ia ,.......#.######..# . ## ...###.#.## #..### ..# # ..........# #....# ##.### ........>.# #.##.# ...< ....#...#.#####.##.# #.#.#\ix \i ,3.2 (14\ic \ie 4 _Found Ilu Usk's General Store.\i׆\ip3\i̋\iZB\iK,\i,,\iX\ii\in\iв\ik\i\i\i\i\i2\i2\i\it\i)\i%\i&\i\i\iWelcome to Ilu Usk's General Store! What would you like to do?  a -  90 gold a +0 chain mail  b -  600 gold a lightning rod (4/4)  c -  45 gold a potion of attraction (unknown) \ib d -  120 gold a potion of heal wounds (unknown)  e -  15 gold a potion of moonshine (unknown)  f -  240 gold a +1 ring mail of fire resistanceg -  300 gold a ring of resist corrosion (unknown)  h -  13 gold a +0 robe  i -  825 gold a talisman of death You have 506 gold pieces. [Esc] exit\i[!] buy|examine items[a-i] mark item for purchase \i[/] sort (type)[A-I] put item on shopping listbi v  a -  90 gold a +0 chain mail  d +  120 gold a potion of heal wounds (unknown) After the purchase, you will have 386 gold pieces.[Enter] buy marked itemsciT  d +  120 gold a potion of heal wounds (unknown)  e +  15 gold a potion of moonshine (unknown)71ci5 Y Purchase items for 135 gold? (y/N)cit#  d -  240 gold a +1 ring mail of fire resistance  e -  300 gold a ring of resist corrosion (unknown) ci#R f -  13 gold a +0 robe  g -  825talisman of death gGdiT di$c psychicmeow the ZephyrmancerGale Centaur of Vehumet ......Health: 72/72 ========================#.Magic: 14/14 ========================#. ..#AC: 5Str: 10 ##. ..#EV: 8Int: 18 #.. ...## .######SH: 0Dex: 13 #.. ##...##.##...#######XL:  9 Next: 16% Place: Dungeon:8 #..##...........@......#Noise: ---------  Time: 8560.2 (7.0) #..#........##.".#####.### f) +3 short sword (protect) #...........###### #.#.. Cast: Shock #..........# #########.#.) #........#####.........# #............#.######..# #........###.#.## #..### #...............# #....# #.diPi ............>.# #.##.# _Okay, then. _t - 2 scrolls of teleportation (gained 1) _c - a scroll labelled ALITUZ UTONOSS _Found Ilu Usk's General Store.  There is an entrance to Ilu Usk's General Store here.  f -> w - 3 potions of heal wounds (gained 1)diuk t - 2 scrolls of teleportation (gained 1) _c - a scroll labelled ALITUZ UTONOSS _Found Ilu Usk's General Store.  There is an entrance to Ilu Usk's General Store here.  f -> w - 3 potions of heal wounds (gained 1)  j - 2 potions of moonshinedio div h _Thank you for shopping at Ilu Usk's General Store!di diH KShopping list: 4 items, total cost 2265 gold pieces  a - [D:6] 346 gold the Atlas of Hitting the Bricks  b - [D:1] 396 gold a +6 ring of intelligence (unknown)  c - [D:6] 667 gold the Encyclopedia of the Monster Mash di  d - [D:6] 856 gold the Vellum of Aperture Sorcery You have 371 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exitgi~ _travel|examinehiq  The Atlas of Hitting the Bricks. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - BlinkTranslocation2no  b - Swiftnesshi Air3 yes  c - PasswallEarth3no  d - Passage of GolubriaTranslocation4noiiS 8Shopping list: 4 items, total cost 2265 gold pieces  a - [D:6] 346 gold the Atlas of Hitting the Bricks  b - [D:1] 396 gold a +6 ring of intelligence (unknown)  c - [D:6] 667 gold the Encyclopedia of the Monster Mash  d - [D:6] 856 gold the Vellum of Aperture Sorcery You have 371 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exitki The Encyclopedia of the Monster Mash. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} kiMenu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Soul SplinterNecromancy1 no  b - Fugue of the FallenNecromancy3kiEGno  c - Vampiric DrainingNecromancy3no  kih7d - Call Canine FamiliarSummoning3kiFno  e - Forge Lightning SpireAir/Forgecraft4kiKno  f - Spellspark ServitorConjuration/Forgecraft7noni rShopping list: 4 items, total cost 2265 gold piecesa - [D:6] 346 gold the Atlas of Hitting the Bricks  b - [D:1] 396 gold a +6 ring of intelligence (unknown)  c - [D:6] 667 gold the Encyclopedia of the Monster Mash  d - [D:6] 856 gold the Vellum of Aperture Sorcery You have 371 gold pieces [!] travel|examine|delete items [a-d] choose item[Esc] exitoimEoi:KoiQwpsychicmeow the ZephyrmancerGale Centaur of Vehumet ......Health: 72/72 ========================#.Magic: 14/14 ========================oi^Q#. ..#AC: 5Str: 10 ##. ..#EV: 8Int: 18 #.. ...## .######oiQSH: 0Dex: 13 #.. ##...##.##...#######XL:  9 Next: 16% Place: Dungeon:8 #..##...........@......#oiQNoise: ---------  Time: 8560.2 (0.0) #..#........##.".#####.#oiQj## f) +3 short sword (protect) oiR#...........###### #.#.. Cast: Shock #..........# #########.#oi@RX.) #........#####.........# #............#.######..# oicR#........###.#.## #..### #...............# #....# oiR#.............>.# #.##.# _c - a scroll labelled ALITUZ UTONOSS oiRx_Found Ilu Usk's General Store.  There is an entrance to Ilu Usk's General Store here.  oiRf -> w - 3 potions of heal wounds (gained 1)  j - 2 potions of moonshine (gained 1) _Thank you for shopping at Ilu Usk's General Store!oiWoiZoiO^oi_pipiln Spells (Memorise)TypepiFailure Level  a - Poisonous VapoursAlchemy/Air2% 1b - FreezeIce21%piA1  c - Grave ClawNecromancypiG6%2  d - HailstormpiConjuration/Ice 45% 3  e - Stone ArrowConjuration/Earth 45% 3  f - Frozen Rampartspi>Ice52% 3  g - Forge Blazeheart Golem Fire/Forgecraft 89% 4 pia h - PetrifyAlchemy/Earth 89% 4  i - DiscordHexespiO100% 8  j - ShatterEarthpiQ100% 9 1 spell level left pi][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit{iOR{inX{i^4psychicmeow the ZephyrmancerGale Centaur of Vehumet ......Health: 72/72 ========================#.Magic: 14/14 ========================#. ..#AC: 5Str: 10 ##. ..#EV: 8Int: 18 #.. ...## .######SH: 0{i^Dex: 13 #.. ##...##.##...#######XL:  9 Next: 16% Place: Dungeon:8 #..##...........@......#Noise: ---------  Time: 8560.2 (0.0) #..#........##.".#####.#{i_ ## f) +3 short sword (protect) #...........###### #.#.. Cast: Shock {i@_#..........# #########.#.) #........#####.........# #............#.######..# {ij_#........###.#.## #..### #...............# #....# #.............>.# #.##.# {i__c - a scroll labelled ALITUZ UTONOSS _Found Ilu Usk's General Store.  There is an entrance to Ilu Usk's General Store here.  {i_f -> w - 3 potions of heal wounds (gained 1)  j - 2 potions of moonshine (gained 1) _Thank you for shopping at Ilu Usk's General Store!{ieP  Okay, then.{i&i{im{in. _|iD#. #. ..##. ..#  #.. ...###.######  #.. ##...##.##...#######  #..##...........∩......#  #..#........##.@.#####.##  #...........###### #.# .  # #########.#  ######.........#  #.....#.######..#  ####.#.## #..###  #........# #....#  #>.# #.##.#  ###.##....#...#.#####.##.#|iC|i21.2 (1 _|i|i|i+2.2 (2|i|i0 _l - an amulet of chemistry|i#.  #. ..# ##. ..# #.. ...###.###### #.. ##...##.##...# #..##.∩......# #..#.##..@#####.# # #.|i ###### #.# . #.# #.# .) |i*|im+3.2 (1|i|i}i%&}iI+}i/}i>1 }iw1_You can't see any susceptible monsters within range! (Use Z to cast anyway.)}iQ }iHR }iR }iIU }i%W }i[ f _}i\ }im] }i^ }ib` }i` }i^a }ic }i.f l  You encounter a steam dragon.}iv .. #.  #. #. #. ..# #.  ##. ..# #.  #.. ...###.######  #.. ##...##.##...####### }iw ` #..##.......@...∩......#  #..#........##...#####.#  #...........###### #.# Shock  #..........# #########.#  #........#####.........#  #....D.......#.######..#D   steam dragon (wandering)  #........###.#.## #..###  #...............# #....#  #.............>.# #.##.#}i0 +6.2 (3}i }iz 27.2 (4 _}iP }i iiPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from fire (worn)  d - a ring of poison resistance (worn)h - a ring of wizardry  j - a +6 ring of strength  l - an amulet of chemistry[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iP2i5i;psychicmeow the Zephyrmancer..Gale Centaur of Vehumet ......#.Health: 72/72 ========================#.#.Magic: 14/14 ========================#. ..# #.AC: 5Str: 10##. ..# #.EV: 8Int: 18#.. ...###.######SH: 0Dex: 13#.. ##...##.##...#######i!=~XL:  9 Next: 16% Place: Dungeon:8#..##.......@...∩......#Noise: ---------  Time: 8567.2 (0.0)#..#........##...#####.#f) +3 short sword (protect)#...........###### #.#Cast: Shock#..........# #########.##........#####.........##....D.......#.######..#D   steam dragon (wandering)#........###.#.## #..####...............# #....##.............>.# #.##.#j - 2 potions of moonshine (gained 1) _Thank you for shopping at Ilu Usk's General Store! _Okay, then. _l - an amulet of chemistry _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You encounter a steam dragon.iP  Okay, then.iii. _i#  psychicmeow the Zephyrmancer .. Gale Centaur of Vehumet ...... #. Health: 72/72 ======================== #. #. Magic: 10/14 =================------- i#. ..# #. AC: 5Str: 10  ##. ..# #. EV: 8Int: 18  #.. ...###.######  SH: 0Dex: 13  #.. ##...##.##...#######  XL:  9 Next: 16% Place: Dungeon:8 i #..##.......@...∩......#  Noise: ---------  Time: 8567.2 (0.0)  #..#........##...#####.#  f) +3 short sword (protect) i  #...........###### #.#  Cast: Shock i/ #..........# #########.#  #....**..#####.........# i_ #....D*......#.######..#  D   steam dragon (wandering)  #....**..###.#.## #..###  #...............# #....# iD #.............>.# #.##.# _Okay, then.iCasting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iۣlAiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (wandering, hasn't noticed you, empty space bonus: 8/8)ic5psychicmeow the Zephyrmancer..Gale Centaur of Vehumet ......#.Health: 72/72 ========================#.#.Magic: 10/14 =================-------#. ..# #.AC: 5Str: 10##. ..# #.EV: 8Int: 18#.. ...###.######SH: 0iDex: 13#.. ##...##.##...#######XL:  9 Next: 16% Place: Dungeon:8#..##.......@...∩......#Noise: ---------  Time: 8567.2 (0.0)#..#........##...#####.#f) +3 short sword (protect)#...........###### #.#Cast: Shock#..........# #########.##........#####.........##....*.......#.######..#D   steam dragon (wandering)#........###.#.## #..####...............# #....##.............>.# #.##.# _Okay, then.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: iҫJAirstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (wandering, hasn't noticed you, empty space bonus: 8/8)i.D  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a steam dragon (wandering, hasn't noticed you, empty space bonus: 8/8)  The open air twists around violently and strikes the steam dragon!!  The steam dragon hisses angrily.izD  id5===8.2 (1iiEe _The steam dragon is severely wounded.iv  psychicmeow the Zephyrmancer .. Gale Centaur of Vehumet ...... #. Health: 72/72 ======================== #. #. Magic: 6/14==========-------------- #. ..# #. AC: 5Str: 10  ##. ..# #. EV: 8Int: 18 i$ #.. ...###.######  SH: 0Dex: 13  #.. ##...##.##...#######  XL:  9 Next: 16% Place: Dungeon:8  #..##.......@...∩......#  Noise: ===------  Time: 8568.2 (0.0)  #..#........##...#####.#  f) +3 short sword (protect)  #...........###### #.#  Cast: Shock  #..........# #########.#  #....***.#####.........#  #....*D*.....#.######..#  D   steam dragon  #....***.###.#.## #..###  #...............# #....#  #.............>.# #.##.# _The steam dragon is severely wounded.Casting: Airstrike ipa[39;49m(dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (severely wounded, empty space bonus: 8/8)i psychicmeow the Zephyrmancer..Gale Centaur of Vehumet ......#.Health: 72/72 ========================#.#.Magic: 6/14==========--------------#. ..# #.AC: 5Str: 10##. ..# #.EV: 8Int: 18#.. ...###.######SH: 0Dex: 13#.. ##...##.##...#######XL:  9 Next: 16% Place: Dungeon:8#..##.......@...∩......#Noise: ===------  Time: 8568.2 (0.0)#..#........##...#####.#f) +3 short sword (protect)#...........###### [4ig 0m#.#Cast: Shock#..........# #########.##........#####.........##.....*......#.######..#D   steam dragon#........###.#.## #..####...............# #....##.............>.# #.##.# _The steam dragon is severely wounded.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (severely wounded, empty space bonus: 8/8)iz [  Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a steam dragon (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the steam dragon!!  You kill the steam dragon!  Vehumet accepts your kill.i )iE& c239.2 (1Shocki+ i- H _The steam dragon scales are intact enough to wear.i G  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ir i{ i i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i3 iR; iWA iC F _Unknown command.iiRPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from fire (worn)  d - a ring of poison resistance (worn)ih - a ring of wizardry  j - a +6 ring of strength  l - an amulet of chemistry[?] describe selected i [!] equip|wield|wear|put on[tab] equip|unequip ifi`niumpsychicmeow the Zephyrmancer..Gale Centaur of Vehumet ......#.Health: 72/72 ========================#.iv#.Magic: 6/14==========--------------#. ..# #.AC: 5Str: 10##. ..# #.iEvEV: 8Int: 18#.. ...###.######ivSH: 0Dex: 13#.. ##...##.##...#######XL:  9 Next: 23% Place: Dungeon:8#..##.......@...∩......#Noise: ===------  Time: 8569.2 (0.0)#..#........##...#####.#f) +3 short sword (protect)#...........###### #.#i^wCast: Shock#..........# #########.##........#####.........##.....[......#.######..##........###.#.## #..####...............# #....#iw#.............>.# #.##.#Vehumet accepts your kill. _The steam dragon scales are intact enough to wear.  ixCasting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.i~i/--- _i7if  You start putting on your amulet.i6H---70.2 (1iii+1.2 (2i)iiQ+2.2 (3iiiV+3.2 (4itiidb7==4.2 (5iVi*Unknown command.  You start putting on your amulet. _You continue putting on your amulet of chemistry. x5  You finish putting on your amulet of chemistry. i \ You feel a deeper understanding of alchemy.  l - an amulet of chemistry (worn)iOi=im _The amulet cannot attune itself to your exhausted body.i? ..# #.# #. #.# #. ..# #.# ##. # ..# #.# #.. ....###.######il #.. ##...##.##...# #..##....∩......# #..#.##...#####.# #.###### #.#i #.###.# #...ij.....#####.# #...iJ..[......#.######..# #........###.#.## #..### #......i..# #....#  #.>.# #.##.#ii25.2 (1 _i"iziA ..# #.##. # #.# #. #..# #.##.###..# #.# #.......###.######iB _ #.. ##...##.##...####### #..##...........∩......# #..##...#####.# #...###### #.# ###########.# ######.........# #.....[......#.######..#iPB  #........###.#.## #..### #.........# #....#i~B  #.>.# #.#iB b#.# ###.##....#...#.#####.##.#iK i!X &6if i & #.##. #.# #.# #. #..# #.##.###..# #.# #.......###.###### #.. ##...##.##...#######i & #..##...........∩......# #..##...#####.# #...###### #.# ###########.# ######.........#i3 Q #.....[......#.######..# #........###.#.## #..### #........# #....#  #.......>.# #.##.#i   ###.##....#...#.#####.##.#  #. ##..................# im i &7i iN in#. #.# #.# #. #..# #.##.###..# #.# #.......###.###### #.. ##...##.##...####### #..##...........∩......# #..##...#####.# #...###### #.# ######.# ######.........# #.....[......#.######..# #........###.#.## #..## #........# #.... #......>.# #.##. ###.##....#...#.#####.##. #. ##......i............ #. #.#.###.#.#####....iyi=C==8i^ii #. #..# #.##.###..# #.# #.......###.###### #.. ##...##.##...####### #..##...........∩......# #..##...#####.# #..i܈.###### #.# ######.# ######.........# #.....[......#.######..# #........###.#.## #..# #........# #... #.....>.# #.## ###.##....#...#.#####.## #. ##................ #. #.#.###.#.#####i #.#.# #.#.# ###iiC&9itiil#.###..# #.# #.......###.###### #.. ##...##.##...###### #..##...........∩...... #..##...#####. #...###### #. #i/#####. ######......... #.....#.######.. #........###.#.## #.. #........# #.. #.....>.# #.#ic ###.##....#...#.#####. #. ##................ @   Maggie (wandering)i #. #.#.###.#.#####.. #@#.# #.#.# ### #.#.. ....# i v @.  Maggie shouts!iF@i===80Shockiii _Maggie says, "Did Master Lance send you?"Things that are here:i _+0 steam dragon scales; a steam dragon corpseie:@.ility/--1isi%0 _m - +0 steam dragon scalesiV{ j. #..# #.# ##.###..# #.# #.......###.###### #.. ##...##.##...########..#...∩......##..###...#####.##.i{  #.##..###########.##.#####.........##.....†......#.######..##.###.#.## #..##.......# #...#.............>.# #.####.##....#...#.#####.###. ##@..............#. #.#.###.#.#####...#.#.# #.#.# #i} 7@.i i _8=--2iU ij il #  #. ##.###..# #.# #.......###.###### #.. ##...##.##...######..##....∩.....#...####.###### ..###########...#####.......†......#.########.#.##....................>.# ###.##.@..#...#.#####.##. ##..............#.##.#.#####..iK 7@.iii3iii&x# #. ##.###..# #.# .....###.###### #.. ##...##.##...#######..##....∩.....#...####.###### ..###########...#####.......iS'†......#.########.#.##................@......>.# ###.##....#...#.#####.####..............i3i8 ******Maggie points at you and mumbles some strange words.i_i[@.....ik64i---i;====i4ii iGi._The bolt of fire hits you! You resist.i. #. # #. #.###..# #.# .....###.######  ##...##.##...#######..##....∩.....#..#...####. ..###########...#####.......†......#.########.#.##..........@......>.# ###.##....#...#.#####.##@.iiau5-------5iii ( ..#  psychicmeow the Zephyrmancer #. #.#  Gale Centaur of Vehumet ...... #. #.## #.#  Health: 65/72 =====================--- #. #..# #.#  Magic: 4/14======------------------ ##.###..# #.#  AC: 5i)Str: 10 #.......###.######  EV: 8Int: 18 #.. ##...##.##...####### SH: 0Dex: 13 #..##...........∩......# XL:  9 Next: 23% Place: Dungeon:8 #..#...@....##...#####.# Noise: ---------  Time: 8585.2 (0.0) #...........###### #.# f) +3 short sword (protect) #..........###########.# Cast: Shock #........#####.........#i)X #.....†......#.######..# #.....***###.#.## #..# @   Maggie #.....*@*.......# #... #.....***.....>.# #.## ###.##....#...#.#####.##Casting: Airstrike (dangerous; 2% risk of failure)  i*Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (lightly wounded, empty space bonus: 8/8)ipy..#psychicmeow the Zephyrmancer#. #.#Gale Centaur of Vehumet ......#. #.## #.#Health: 65/72 =====================---#. #..# #.#Magic: 4/14======------------------##.###..# #.#AC: 5ip(Str: 10#.......###.######EV: 8Int: 18#.. ##...##.##...####### SH: 0Dex: 13#..##...........∩......# XL:  9 Next: 23% Place: Dungeon:8#..#...@....##...#####.# Noise: ---------  Time: 8585.2 (0.0)ip&#...........###### #.# f) +3 short sword (protect)#..........###########.# Cast: Shock#........#####.........##.....†......#.######..##........###.#.## #..# @   Maggieiq#......*........# #...#.............>.# #.#####.##....#...#.#####.##Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetiqAim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (lightly wounded, empty space bonus: 8/8)ik@.  Aim  Press: ? - help, Dir - move target: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (lightly wounded, empty space bonus: 8/8)  The open air twists around violently and strikes Maggie!!  Maggie is moderately wounded.is9 ivc6====6.2 (1i8}iq _Maggie says, "Have you seen any dragons?"i! ..#  psychicmeow the Zephyrmancer #. #.#  Gale Centaur of Vehumet ...... #. #.## #.#  Health: 66/72 ======================-- #. #..# #.#  Magic: 0/14------------------------ ##.###..# #.#  AC: 5Str: 10i #.......###.######  EV: 8Int: 18 #.. ##...##.##...####### SH: 0Dex: 13 #..##...........∩......# XL:  9 Next: 23% Place: Dungeon:8 #..#...@....##...#####.# Noise: ===------  Time: 8586.2 (0.0) #...........###### #.# f) +3 short sword (protect) #..........###########.# Cast: Shock #........#####.........#i  #.....***....#.######..# #.....*@*###.#.## #..# @   Maggie #.....***.......# #... #.............>.# #.## ###.##....#...#.#####.##Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i=Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (moderately wounded, empty space bonus: 8/8)i ..#psychicmeow the Zephyrmancer#. #.#Gale Centaur of Vehumet ......#. #.## #.#Health: 66/72 ======================--#. #..# #.#Magic: 0/14------------------------i; ##.###..# #.#AC: 5Str: 10#.......###.######EV: 8Int: 18#.. ##...##.##...####### SH: 0Dex: 13#..##...........∩......# XL:  9 Next: 23% Place: Dungeon:8i #..#...@....##...#####.# Noise: ===------  Time: 8586.2 (0.0)#...........###### #.# f) +3 short sword (protect)#..........###########.# Cast: Shock#........#####.........##.....†......#.######..##......*.###.#.## #..# @   Maggie#...............# #...i #.............>.# #.#####.##....#...#.#####.##Casting: Airstrike (dangerous; 2% risk of failure)  i PConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targeti Aim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (moderately wounded, empty space bonus: 8/8)i J ..#  #. #.#  #. #.## #.#  #. #..# #.#  ##.###..# #.#  #.......###.######  #.. ##...##.##. #..##...........∩ i u#..#...@....# #...........######  #..........## #........### #.....†... #......*.##   #.........  #.............>.# i  Aim  Press: ? - help, Dir - move target: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes Maggie!!  Maggie is severely wounded.i \  ..#  #. #.#  #. #.## #.#  #. #..# #.#  ##.###..# #.#  #.......###.######  #.. ##...##.##. #..##...........∩ #..#...@....# i #...........######  #..........## #........### #.....†... #......@.## (mesmerising) #.........  #.............>.#   Maggie attempts to bespell you!i& {77.2 (1ShockMesm i! i" ] _You are mesmerised by Maggie!i@M ]  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iM iQ itS e _You don't have enough magic to cast this spell.i i i> i F _Unknown command.i0x h#. ##. #.##.##.##.......###.###### ##...##.##...#######ix ##...........∩......#..#.##...######...#### .####.#####............†......#.######ix .....@.###.#.## ................>##iy ##.##....#...#.#### #. ##.................i> #. #.##.##.###.......###.###### ##...##.##...########..##...........∩......#..#.i ##...#####.#### .##########......#####...........†......#.######....@.###.#.## i ...................>####.##....#...#.####i  #. ##................. #.#.###.#.#####i" 7@.i ...@......†@............, exposed)i 3....ii 82===---8ShockStampede Mesm in i* P _You stampede towards Maggie! A bitter wind exposes Maggie.iй.##.###.......###.######ik#.. ##...##.##...########..##...........∩.......##...#####.#### ##########..@.#####.........†@.....#.######....###.#.## i.....................>####.##....#...#.#### #. ##................. #.#.###.#.#####  #.#.# ###i _Unknown command. _You stampede towards Maggie! A bitter wind exposes Maggie.  You stampede towards Maggie! You hit Maggie but do no damage.  Your weapon exudes an aura of protection.  Your kick misses Maggie.  Maggie is severely wounded.i`9=5========12 =--9iiO _Maggie barely misses you.iX ##.##.......###.#######.. ##...##.##...#########...........∩.......##...#####.#### ###############........i  ]†@.....#.######.@.###.#.## ........>####.##....#...#.#### #. ##................. #.#.###.#.#####  #.#.# ###. ....#i R.......###.#######.. ##...##.##...#########...........∩.......##...#####.###### iT ###############........†......#.######.@.###.#.## ........>####.##....#...#.#### #. ##.................i O#. #.#.###.#.#####  #.#.# ###. ....#####.#######.#i  You closely miss Maggie. Your kick misses Maggie.  Maggie is severely wounded.i. 71=6=======90iK i 9 _Maggie hits you but does no damage.i}  ##...##.##...#########...........∩.......##...#####.#### #########........†......#.######...###.#.## i} ........>####.##....#...#.#### #. ##.................#. #.#.###.#.#####  #.#.# ###. ....#####.#######.# .........##i؃ j##...........∩.......##...#####.#### #########........†......#.######...###.#.## ........if >####.##.@..#...#.#### #. ##.................#. #.#.###.#.#####  #.#.# ###. ....#####.#######.# .........##iDŽ 4...#####.#.##iJ  You closely miss Maggie. You kick Maggie, but do no damage.Maggie is severely wounded.i4 < **i ***i N*Maggie casts a spell at you.i`.....@i#"2=8=========1i)i+R _The bolt of fire misses you.iOPa #..##...........∩......# psychicmeow the Zephyrmancer #..#........##...#####.# Gale Centaur of Vehumet ...... #...........###### #.# Health: 72/72 ======================== i@Q#..........###########.# Magic: 4/14======------------------ #........#####.........# AC: 12  Str: 10 #.....†......#.######..# EV: 8Int: 18 #........###.#.## #..# SH: 0Dex: 13 #...............# #... XL:  9 Next: 23% Place: Dungeon:8 iQ#.....*@*.....>.# #.## Noise: ====-----  Time: 8591.2 (0.0) ###.##*@*.#...#.#####.## f) +3 short sword (protect) #. ##**............... Cast: Shock #. #.#.###.#.#####... Stampede Mesm  #.#.# #.#.# ###. iQ#.#.. ....# ##.# @   Maggie (mesmerising, exposed) #.#####.#######.## #.# .........## i/RA ...#####.#.##Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iRAiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (severely wounded, mesmerising, exposed, empty space bonus: 6/8)i/#..##...........∩......# psychicmeow the Zephyrmancer#..#........##...#####.# Gale Centaur of Vehumet ......#...........###### #.# Health: 72/72 ========================#..........###########.# Magic: 4/14i0======------------------#........#####.........# AC: 12  Str: 10#.....†......#.######..# EV: 8Int: 18#........###.#.## #..# SH: 0Dex: 13#...............# #... XL:  9 Next: 23% Place: Dungeon:8#......@......>.# #.## Noise: ====-----  Time: 8591.2 (0.0)i0###.##.*..#...#.#####.## f) +3 short sword (protect)#. ##................. Cast: Shocki0p#. #.#.###.#.#####... Stampede Mesm #.#.# #.#.# ###.i/1|#.#.. ....# ##.# @   Maggie (mesmerising, exposed)#.#####.#######.##iZ1k#.# .........##...#####.#.##i1Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  i1j(severely wounded, mesmerising, exposed, empty space bonus: 6/8)i%2@ Aim  Press: ? - help, Dir - move target: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales  (severely wounded, mesmerising, exposed, empty space bonus: 6/8)  The open air twists around violently and strikes Maggie!  Maggie is almost dead.i7 ******Maggie casts a spell at you.i`.....@il69- 5 2.2 (1ii< _The bolt of fire hits you. You resist.i #..##...........∩......# psychicmeow the Zephyrmancer #..#........##...#####.# Gale Centaur of Vehumet ...... #...........###### #.# Health: 69/72 =======================- #..........###########.# Magic: 0/14------------------------ #........#####.........# AC: 5Str: 10 i$^#.....†......#.######..# EV: 8Int: 18 #........###.#.## #..# SH: 0Dex: 13 #...............# #... XL:  9 Next: 23% Place: Dungeon:8 #.....*@*.....>.# #.## Noise: ====-----  Time: 8592.2 (0.0) ###.##*@*.#...#.#####.## f) +3 short sword (protect) i#. ##**............... Cast: Shock #. #.#.###.#.#####... Stampede Mesm  #.#.# #.#.# ###. #.#.. ....# ##.# @   Maggie (mesmerising, exposed) #.#####.#######.## #.# .........##  ...#####.#.##iCasting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  iPress: ? - help, Dir - move targetAim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales (almostdead, mesmerising, exposed, empty space bonus: 6/8)in #..##...........∩......# psychicmeow the Zephyrmancer#..#........##...#####.# Gale Centaur of Vehumet ......#...........###### #.# Health: 69/72 =======================-#..........###########.# Magic: 0/14------------------------#........#####.........# AC: 5Str: 10i #.....†......#.######..# EV: 8Int: 18#........###.#.## #..# SH: 0Dex: 13#...............# #... XL:  9 Next: 23% Place: Dungeon:8#......@......>.# #.## Noise: ====-----  Time: 8592.2 (0.0)###.##.*..#...#.#####.## f) +3 short sword (protect)#. ##................. Cast: Shock#. #.#.###.#.#####... Stampede Mesm #.#.# #.#.# ###.iN |#.#.. ....# ##.# @   Maggie (mesmerising, exposed)#.#####.#######.##i F#.# .........##...#####.#.##Casting: Airstrike (dangerous; 2% risk of failure)  i PConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targeti Aim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales (almostdead, mesmerising, exposed, empty space bonus: 6/8)i4 )Press: ? - help, Dir - move target  Aim: Maggie, wielding a +0 broad axe and wearing +0 steam dragon scales (almostdead, mesmerising, exposed, empty space bonus: 6/8)  The open air twists around violently and strikes Maggie!  You are no longer mesmerised.  You kill Maggie!i ..#......................................†...........###.#.....................@......>.##.)..#..........#.###..#..#... ik W. iU b 71/73538===-i 3.2 (1Shock _Vehumet accepts your kill.Your Spellcasting skill increases to level 4!i# i k _Your Necromancy skill increases to level 4!iC9  .##...#####...###### #########........i9 †......#.######...###.#.## ........>#####.##.@..#...#.#### #. ##................. #.#.###.#.#####Stampede i9 <.i9 a#.. ###. #.##.#i : D iA iB :2----i C )4i H iJ  iK [_You stop stampeding.Things that are here:iM \ _a +0 broad axe; +0 steam dragon scalesiA3idi ig 3= _HP restored.iiiEiVi[i31=iiiN*O=i4Xi6i6i>8i;O=i<i)?iP?i?i/AiAiEv2==i5FiHiHiIiL,iTMitNiNiOiPiQ:==iVRiT,iUiW,iXi[i@[I3=i`XiaiFaiaiFcincidieie9=ifiZhihiiiWl,i,iQi7i:==ii,iiBijiiBiliiiS6=iПiijiGiiܤiii iii9=iiiiiiCii)j7==iiiei¶i,iiGiiiiԿ$==ii"i,i-inBiXiM8=i iQiiYBiiiiGiiL9=ici,iXiOiwN9==i`i,ii iciii8iii :==i*ii<iit,iiiR10/15==i<i ,iPi ,iiii$ i4 i :==i i-itiiIiuiii/M1=ii,iicii i"i"i$i &i&9=i'i,*iP*i+if.,i/i192i1)==i3i6i*6ii7iU9,iP:i<i<i=i @iR@:==iuAiCiCiDiFiFiGi;J,i%KiLiMK3=i@NiPiQikRiSi&Ti>UiWiWiXiZi[9=i=\i^i^i_iPaiaibid94id)==ieigi1hiTiikikiOli$niLniVoi}qiq:==iri|titiAvix,izi\}4  Magic restored.i}L5==ii  Your amulet attunes itself to your body, and you begin to extract magic from _the potions you drink.iօiiiEibiiiӎiFipioiTiid:==ii,i_,i=iʩi_iiiiUii!iaiN,iiLiK,ii7iлiiii,iiiZ,iiwii)iiii#iiiii>iGipiii.i5iniiiii%i%ii3i|iuiii,iii(iifiiixiii,isi}iii(i9iZiiiiieiii8iqiiii%ixiiiiiriii>iipiii>iYiiiLii>iiiDini^i{iiiii i i i i,i=iii!ihiQiIiiihixi,iaiiXi9,ib i i"iG"i#i#i$i%i%i&i'i'ig(i+i6,ij,i/-iC.in/i/i.0i^2i44,i5i8il9i9i:iH<i=i5>i..   #..   #..  i= #.. ..#   #.# #. #.#   #.# #.## #.#   #.# #..# #.#   ##@###..# #.# ---765.2 (171.0)   #.......###.######   #..###...##.##...##  i#..##...........∩.  #..#........##...#  #...........######  iث #..........########  #..........  #.....†......#.###i62 _Found a stone staircase leading down.iiii i}!i.%,ik%i(d  You encounter 2 orcs.ib1o....o........>...... .. . .  #@# #.#i1  #.# #..# #.# ##.###..# #.# Shock  #.......###.######  #..###...##.##...##.##.....i1oo 2 orcs (asleep)...i1Z#.....i:17.0)i<28.2 (2 _iAiOJi q #o....o.  .......  #>....  #....  #... #.. ..#  #.# #. #.#  #@# #.## #.#  id #.# #..# #.#  ##.###..# #.#  #...  #..# #..#∩ #..# #... i1G & #o....o.  .......  #>....  #....  #... #.. ..#  #.# #. #.#  #@# #.## #.#  #.# #..# #.#  ##.###..# #.#  #... #..# #..#∩ #..# #... i:M i O iT iV d _There are monsters nearby!i > #o....o.  .......  #>....  #....  #... #.. ..#  #.# #. #.#  #@# #.## #.#  #.# #..# #.#  ##.###..# #.#  #...  #..# #..#∩ #..# #... i` #o....o.  .......  #>....  #....  #... #.. ..#  #.# #. #.#  #@# #.## #.#  #.# #..# #.#  ##.###..# #.#  #... #..# #..#∩ #..# #...  _There are monsters nearby!i........#o....o........../>.................. ........ .# #.# #.# #.###..# #.....###.#######..###...##.##...###..##....∩..#...##.i=MYo..!......#o....o..../> ........##.####  #.# #..# #.#Y   ice beast (asleep)o 3 orcs (asleep)#..#i] o .oYou stampede towards the orc! Found a sharpened bronze wand.  You encounter an ice beast and an orc.Found a fuming blue potion.iR!Q.Yi!J.oi#z oThe orc shouts! x2; You hear a shout!i_$U.oi,Yo   orc wizardooo 3 orcs (1 wandering)i[.w===9.2 (1Stampede iN3iK:x _You encounter an orc wizard. It is wielding a +0 dagger.im )The zap hits the orc!  You kill the orc!ir1****isd***o 2i'S.oiJ.oi0o.i7.Yi8i...)>..i^4----70i:iZ _Vehumet accepts your kill.iU.oi5R  You miscast Shock. Nothing appears to happen.i8*i| oo 2 orcs (1 wandering)  The orc wizard casts a spell.The orc wizard flickers and vanishes!i.i<T.Yi` {   orci3----Contam: 10% --1i#i$ _Deactivating autopickup; reactivate with Ctrl-A.iqb*******i U.oi S!....iA *****The zap misses the orc.A magic dart appears from out of thin air!iM U.Yi 5......i 866---iM 1--2i5 iM . _The magic dart hits you!iO ******* The zap hits the orc.i z .  The orc is heavily wounded.i #.i 1Yi3 F!..i` ....oit i@ #7i[ :=--2in 0-3i i Q _The orc closely misses you.i  psychicmeow the Zephyrmancer #.......!  Gale Centaur of Vehumet ...... #........  Health: 67/73 ======================-- #........  Magic: 8/15============------------ .)....../  AC: 5i Str: 10 #>.......  EV: 8Int: 18 Contam: 10%  #Y**.....  SH: 0Dex: 13i) #*o*.....  XL:  9 Next: 38% Place: Dungeon:8 iT#@**.......#  Noise: =--------  Time: 8773.2 (0.0) i}p#.###.####.#  f) +3 short sword (protect) #.# #.## #.#  Cast: Shocki #.# #..# #.#  Stampede  iˌ##.###..# #.#  #.......###.######  Y   ice beasti i #..###...##.##...## o   orc i/e#..##...........∩.. #..#........##...## i_The orc closely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail (heavily wounded, empty space bonus: 6/8)iK psychicmeow the Zephyrmancer  #.......!Gale Centaur of Vehumet ......  #........Health: 67/73 ======================--  #........Magic: 8/15============------------  .)....../i[AC: 5Str: 10  #>.......EV: 8Int: 18 Contam: 10%  #Y.......SH: 0Dex: 13  #.*......iܸXL:  9 Next: 38% Place: Dungeon:8  #@.........#iUNoise: =--------  Time: 8773.2 (0.0)  #.###.####.#f) +3 short sword (protect) i* #.# #.## #.#iGCast: Shock  #.# #..# #.#idHStampede  ir##.###..# #.#  i#.......###.###### Y   ice beast  i#..###...##.##...## o   orc  iܹv#..##...........∩..  i\#..#........##...## _The orc closely misses you.i'Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iAiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail (heavily wounded, empty space bonus: 6/8)i)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target: an orc, wielding a +0 flail (heavily wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the orc!  You kill the orc!i/oipiݺ#.i.Yi?o   orc (wandering)i`;9==4.2 (1iTixZ _Vehumet accepts your kill.iE3  psychicmeow the Zephyrmancer #..o....!  Gale Centaur of Vehumet ...... #........  Health: 69/73 ======================-- #........  Magic: 4/15======------------------ .)....../  AC: 5Str: 10 #>.......  EV: 8Int: 18 Contam: 10%  #**......  SH: 0i3?Dex: 13 #Y*......  XL:  9 Next: 38% Place: Dungeon:8 #@*........#  Noise: ===------  Time: 8774.2 (0.0)i3 #.###.####.#  f) +3 short sword (protect) #.# #.## #.#  Cast: Shock is4Q#.# #..# #.#  Stampede  ##.###..# #.#  #.......###.######  Y   ice beast #..###...##.##...## o   orc (wandering) #..##...........∩.. #..#........##...## _Vehumet accepts your kill.i4Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  i4zPress: ? - help, Dir - move targetAim: an ice beast (empty space bonus: 4/8)i i psychicmeow the Zephyrmancer  #..o....!Gale Centaur of Vehumet ......  #........Health: 69/73 ======================--  #........Magic: 4/15i ======------------------  .)....../AC: 5Str: 10  #>.......EV: 8Int: 18 Contam: 10%  #........SH: 0Dex: 13  iP .#*)......XL:  9 Next: 38% Place: Dungeon:8  #@.........#i Noise: ===------  Time: 8774.2 (0.0)  #.###.####.#i %f) +3 short sword (protect)  #.# #.## #.#Cast: Shock  i #.# #..# #.#Stampede  ##.###..# #.#  #.......###.###### Y   ice beast  iK =#..###...##.##...## o   orc (wandering)  #..##...........∩.. i p #..#........##...## _Vehumet accepts your kill.i Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  i sPress: ? - help, Dir - move targetAim: an ice beast (empty space bonus: 4/8)iֶ $.o  Casting: Airstrike (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice beast (empty space bonus: 4/8)  The air twists around and strikes the ice beast.il i Y The ice beast is moderately wounded.i3 Y70=5.2 (1i i @ _The ice beast hits you but does no damage.i^   psychicmeow the Zephyrmancer #.......!  Gale Centaur of Vehumet ...... #.o......  Health: 70/73 =======================- #........  Magic: 0/15------------------------ .)....../  AC: 5Str: 10 i #>.......  EV: 8Int: 18 Contam: 10%  #**......  SH: 0Dex: 13 #Y*......  XL:  9 Next: 38% Place: Dungeon:8 #@*........#  Noise: ===------  Time: 8775.2 (0.0) #.###.####.#  f) +3 short sword (protect) #.# #.## #.#  Cast: Shock #.# #..# #.#  Stampede  ##.###..# #.#  #.......###.######  Y   ice beasti0  #..###...##.##...## o   orc (wandering) #..##...........∩.. #..#........##...## _The ice beast hits you but does no damage.  i` +Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targeti Aim: an ice beast (moderately wounded, empty space bonus: 4/8)i u psychicmeow the Zephyrmancer  #.......!Gale Centaur of Vehumet ......  #.o......i[ Health: 70/73 =======================-  #........Magic: 0/15------------------------  .)....../AC: 5Str: 10  #>.......EV: 8Int: 18 Contam: 10%  #........SH: 0Dex: 13  #*)......i XL:  9 Next: 38% Place: Dungeon:8  #@.........#Noise: ===------  Time: 8775.2 (0.0)  #.###.####.#i %f) +3 short sword (protect)  #.# #.## #.#Cast: Shock  i 8#.# #..# #.#Stampede  ##.###..# #.#  i< #.......###.###### Y   ice beast  i` =#..###...##.##...## o   orc (wandering)  #..##...........∩.. i l #..#........##...## _The ice beast hits you but does no damage.  i Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (moderately wounded, empty space bonus: 4/8)i e.o  Casting: Airstrike (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an ice beast (moderately wounded, empty space bonus: 4/8)  The air twists around and strikes the ice beast!i iT Y The ice beast is almost dead.io 765--i U6.2 (1Shocki i H _The ice beast hits you. The ice beast freezes you.i _Unknown command.i]  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iiie _You don't have enough magic to cast this spell.iy.!.#o..)/>.) ........##.#### #.# #.###..# #.# .....###.###### #...##.##...###i|yL....∩..i~####.###.#!#.#.>#o..)/.) ........i:##.#### #.# #.###..# #.# .....###.#######...##.##...##i .oConfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Found a stone si taircase leading down. You hit the ice beast but do no damage.Your weapon exudes an aura of protection.  You kick the ice beast.  The ice beast is almost dead.iDi (exposed), exposed)A bitter wind exposes the ice beast. A bitter wind exposes the orc.ic6--2===12 --7ShockikiEV _The ice beast barely misses you.i4 .# ####.### . !#.#>#..#.o/.) ........##.###.# #.# #..#.###..# #.....###.######iE;  .# ####.### .# !.>#.#.o/###>.) ........##.###.#i; #.# #..##.###..# #i[JTooA bitter wind exposes the ice beast. A bitter wind exposes the orc. _The ice beast barely misses you.  You hit the ice beast but do no damage.The orc shouts!  The orc hits you but does no damage. Something hits you.3====8% ====8iNi5QV _The ice beast hits you but does no damage.  Things that are here:i\S _a +0 hand axe; a +0 leather armour; an orc corpsei   .# ####.### .# !#.#>#..o)/###>.)........##.###.# #.# i(.  # .# ####.### . !.#>#..#.o)/###>.i‡) ........##.####icC oim.  You hit the ice beast but do no damage.i iJS  #  .#  #####.###  #........  # #Y......!  it#.#@.......  #>#o.......  #..)....../  ###>.......  #........  #.)......  i#..........#  #.###.####.#  #.# #.## #.# The ice beast is almost dead.i$# .#  #####.###  #........  # #Y......!  #.#@.......  #>#o.......  #..)....../  ###>....... iF% #........ #.)......  #..........#  #.###.### #.# #.## io.W  The ice beast hits you. The ice beast freezes you!i/151-----6======6=---9i8io:V _* * * LOW HITPOINT WARNING * * *i  psychicmeow the Zephyrmancer  Gale Centaur of Vehumet ......  Health: 51/73 ================--------i #  Magic: 2/15===--------------------- .#  AC: 12  Str: 10 i #####.###  EV: 8Int: 18 Contam: 6%  #**......  SH: 0Dex: 13i* iH# #Y*.....!  XL:  9 Next: 38% Place: Dungeon:8i] iz#.#@*......  Noise: =--------  Time: 8779.2 (0.0)i i#>#o.......  f) +3 short sword (protect)i iɅ#..)....../  Cast: Shock i܅###>.......  Stampede  iD#........ i i!#.)......  Y   ice beast (exposed)i5 iH#..........#  o   orc (exposed)iY ils#.###.####.#  i`#.# #.## #.# _* * * LOW HITPOINT WARNING * * *iCasting: Airstrike (dangerous; 2% risk of failure)  iņMConfirm with . or Enter, or press ? or * to list all spells.iAiming: Airstrike (dangerous; 2% risk of failure)  iPress: ? - help, Dir - move targetAim: an ice beast (almost dead, exposed, empty space bonus: 4/8)i/E| psychicmeow the Zephyrmancer  Gale Centaur of Vehumet ......  Health: 51/73 ================--------  #iEMagic: 2/15===---------------------  .#AC: 12  Str: 10  #####.###EV: 8Int: 18 Contam: 6%  #........iEmSH: 0Dex: 13  iE# #*......!XL:  9 Next: 38% Place: Dungeon:8 iFP #.#@.......i7FNoise: =--------  Time: 8779.2 (0.0)  #>#o.......iZFf) +3 short sword (protect)  #..)....../i|FCast: Shock  ###>.......iFHStampede  iFu#........  #.)......iFY   ice beast (exposed)  #..........#i Gyo   orc (exposed)  i0G#.###.####.#  #.# #.## #.# iTGH_* * * LOW HITPOINT WARNING * * *iG(Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iGAiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an ice beast (almost dead, exposed, empty space bonus: 4/8)iL.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an ice beast (almost dead, exposed, empty space bonus: 4/8)  The air twists around and strikes the ice beast!  You kill the ice beast! .oVehumet accepts your kill.iQo   orc (exposed)i&X 53/74=443==80.2 (1 _The orc barely misses you.Your Fighting skill increases to level 5!iuXil_iag _Your Armour skill increases to level 5!iM#.######.###........#!..>#..)/###. #.)...####.#### #.## .il#.#####.###........#!#..#>#..i7P/##>. )...####.#### #.## iyV..##.##i;o.i0q  You stampede towards the orc! You hit something. Your kick misses something.i|  You hear some strange, mumbled words.  A magic dart appears from out of thin air!i9{i(4=3=2--1iūiN _The magic dart hits you but does no damage.  Things that are here: _a +0 hand axe; a +0 leather armour; an orc corpsei#.#####.###........#!#..>..)/###@o...... #{.i)...####.#### #.## ..##.###..#.......###.######iY.#####.###........#!..#>#..)/i]###>o...... #@.)...####.#### #.## i..##.###.........###.#########...##.##..i9 .##i\  You hit something. Your kick misses something. The orc closely misses you.i ^  .#  #####.###  #........  # #.......!  #.#........  #>#........ iT  #..)....../  ###>o......  #@.......  #{)......  i #..........#  #.###.####.#  #.# #.## #.# i g #.# #..# #.#  ##.###..# #.# i 9 #... i lYou hear some strange, mumbled words.  A magic dart appears from out of thin air!i .#  #####.###  #........  # #.......!  #.#........  #>#........  #..)....../  ###>o......  #@.......  #{)......  #..........#  #.###.####.#  #.# #.##  #.# #..# #.#  ##.###..#  #...  iP  i The magic dart hits you.i} 5=====1--2 _* * * LOW HITPOINT WARNING * * *iU#####.###........#!#..#>..)/##>o...... #..)...####.#### #.## .##.##.......###.#########...##.##...##...........∩..........#!..>..)/##>o...... #..)...####.#### #.## .##.##.......###.#########...##.##...##...........∩...##...##iU.oiJ  You miss something. Your kick misses something.  Something hits you but does no damage.i57=======3ii]K _Your magical contamination has completely faded away.i8 #........  psychicmeow the Zephyrmancer # #.......!  Gale Centaur of Vehumet ...... #.#........  Health: 55/74 =================------- #>#........  Magic: 3/15====-------------------- i#..)....../  AC: 12  Str: 10 ###**......  EV: 8Int: 18 #o*......  SH: 0Dex: 13 if#**......  XL:  9 Next: 43% Place: Dungeon:8 #@.........#  Noise: =--------  Time: 8783.2 (0.0) #{###.####.#  f) +3 short sword (protect) i#.# #.## #.#  Cast: Shock #.# #..# #.#  Stampede  ##.###..# #.#  iq#.......###.######  o   orc (exposed) #..###...##.##...## #..##...........∩.. #..#........##...## iF._Your magical contamination has completely faded away.  Casting: Airstrike (dangerous; 2% risk of failure)  isMConfirm with . or Enter, or press ? or * to list all spells.iaAiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (exposed, empty space bonus: 5/8)i ic  #........psychicmeow the Zephyrmancer  # #.......!Gale Centaur of Vehumet ......  #.#........Health: 55/74 =================-------  #>#........Magic: 7/15===========-------------  #..)....../AC: 12  Str: 10  ###>.......EV: 8Int: 18  #o.......SH: 0Dex: 13  #.)......XL:  9 Next: 43% Place: Dungeon:8  #@.........#Noise: =--------  Time: 8783.2 (0.0)  #{###.####.#f) +3 short sword (protect)  #.#[iכ 40m #.## #.#Cast: Shock  #.# #..# #.#Stampede  ##.###..# #.#  #.......###.###### o   orc (exposed)  #..###...##.##...##  #..##...........∩..  #..#........##...##Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (exposed, empty space bonus: 5/8)  Okay, then.iǡ i0 iD i . _i|G  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.imJiyLi#..iK..)/###>..in,) .........i )###.####  #.# #..# #.#..#iiz9= 5 --6iiM _You stop stampeding.iM _You see here a +0 club.i i Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +3 short sword of protection (weapon)  b - a +1 dagger of flaming Missiles (go to first with () ir  i - 3 throwing nets Armour (go to first with [) i  e - a +0 pair of gloves (worn)  g - a +0 helmet (worn)  k - a +1 troll leather armour (worn)a - a +0 robe  m - +0 steam dragon scales Jewellery (go to first with "=)  c - a ring of protection from fire (worn)  d - a ring of poison resistance (worn)  l - an amulet of chemistry (worn)i Lh - a ring of wizardry  j - a +6 ring of strengthi iIi  #####.###psychicmeow the Zephyrmancer  #........Gale Centaur of Vehumet *.....  # #.......!Health: 59/74 ===================-----  #.#........Magic: 3/15====--------------------  #>#........AC: 5Str: 10  #..)....../EV: 8Int: 18  ###>.......SH: 0Dex: 13  im#........XL:  9 Next: 44% Place: Dungeon:8  #@)......Noise: ---------  Time: 8786.2 (0.0)  #..........#f) +3 short sword (protect)  #)###.####.#Cast: Shock  #.# #.## #.#  #.# #..# #.#  i##.###..# #.#  #.......###.######   #..###...##.##...##   #..##...........∩.. You kill the orc!Vehumet accepts your kill.You can now gain magical power from killing. _The lightning grounds out. _You stop stampeding. _You see here a +0 club.iiziZiiiiAiϕi)y604== _iܙ,i%1iAiilK2=iiiţiU3=i=ii}X4==iiiK5=iiiݲU7=i5i98i(=iiμi #9i_=5==ii<70i ia1=iii"U2=iiiX3==ii8iK4=ii,iii,S6=iki9iiii'9=ii6,iJiO=iiiii,i7==i1iBi i?ii ,i ii:==iiii iiiiiM%8it(=ii ,i"i$i%i'i),in.i.i.9=i0i3i"4i5iG9,i;i<d9==i*>iA,i~CiF,iKiWiXi`i bP==iciyD10/15==if{,iPXiևf==iԋBi iFiُic1=iij,iiD,ii,iiL9=iƞiʟi,iޢioiiiSiiib2==iOiB,ini,iiչ,i~ibi:==iiiii,iki~a3=ii-ikiKi\,ii8imiiO=iiW,ii/isifiYb4==iiiiEi,i:i},iiP==i i8,iii/iiiL5==i"iwi,iVii i? iii!i5"iz$i'i+i+:==i$.iw1i4i5iM7is:ie=,i>imAiEibEiGif #.#  #.#  #####.#####  #.........#  # #.......!.#  #.#.........#  #>#.........#  #..)......@.#  if9###>.........#  #..........#  #))........# #..........# #)###.####.# #.# #.## #.# #.# #..# #.# ##.###..# #.#im1873.2 (87.0)ihw,4.2 (88i~i2 _f - a wand of mindburst (12)i Z3i_\i_ibif,ikhikikimi;piri.sitiЌi #.#  #.#  #####.####  #........#.........# #>#.........# ihE#..)........####>.........##..........#)###.####.#iܓ17.2 (3.0)i+8.2 (4iuiX _f - a fuming blue potioniviisigi ieBi iUiBi[iHiici1iiUi:iiiiviii$ii i i} i io iJ i i i iX i i i i] i i i: i i# i i! i i ,i# i$ i% i% i5' ik( i( i5) i) i* i&+ i+ i, i- i- i=. i>/ iN0 i0 i1 i1 i2 i3 iW3 i.4 i5 ,i6 iX7 i8 i8 i49 i9: i!< Bi= iX> i> i\? i@ iA ,iAB iiC iD iD i^E iZF i{G iG i>H iI iI iDJ iJ inK iyL iL iM iN ixO iO iYP ieQ iR ,iBS iT iU ,iGV iXW iuX ,iX i%Z iZ i[ i[ i8] iM^ i|^ i+_ i` ia ,iMb ic ie ,ie if ig ih ih ii iiiiSiiCiiiii~ii.ibiiliiipiii,iMi,iwii,ioiiiiciiii`iXiDii]iiY i> ,i i i iD i ii}iiiri:iii2ii+iii,ii%i,i$iiii`i!i"i"iO#i&P  There is a stone staircase leading up here.i'i( _i )i+i,i,in-i'/iX0i0iM1i2i=4ih4i4i<6i47iw7i7i9i:i:it;i<i=i=ih>i?i|@i@ihAi4iQ,iiKiii|iuiJiiiei i i i i i iiiiiiyi,iilii  You encounter a white imp.i #.#   #. ## ###  .. #..i ### #. #.# #..i #. #.# #.##. #.#i/ #.##5 #.#iQ #<##.###.###########.# ip######.@...............# ....#i#.###.#####........ ###.####.###.#####.####..#iShock#.#.......#....#.# #..# ###.#.).#..#.###.#.# #..# ....#i ..###.#.......# ##..# 5   white imp (asleep) ##..#iX #.. . ####....# #...#  i #..### #.# ..# ###....###.#.#  #....#i 4##.###.......##.#.#i$)-93.2 (42i-34.2 (43 _i1i2iM #.# #. ## ###  .. #..  #. #.# #..iM #. #.# #. #. #.# #. #5 #.# #< #.###.####.iNO #.@.............. #.###.####i-N) ###.  #.# ....iCN  .).#inN  ..#iN  #.. . iN   #.# ..# iN)  ieK #.# #. ## ###  .. #..  #. #.# #.. #. #.# #. #. #.# #. #5 #.# #< iH#.###.####. #.@.............. #.###.#### ###.  #.# ....  .).#iY  ..# ia #.. .   iD #.# ..#   iCikiiU` _A white imp is nearby!iIsv #.# #. ## ###  .. #..  #. #.# #.. #. #.# #. #. #.# #. #5 #.# #< #.###.####. #.@.............. #.###.####is ###.  #.# ....  .).#  ..#  #.. .    #.# ..#   iC #.# #. ## ###  .. #..  #. #.# #.. #. #.# #. #. #.# #. i#5 #.# #< #.###.####. #.@.............. #.###.#### ###.  #.# .... i .).#  ..#is  #.. . i  i, #.# ..#   i#iii` _A white imp is nearby!iܝ  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.id ie ifj ik _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i i iS i   Casting: Static Discharge (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Static Discharge (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i #.# #.# #. ### ###  ..# #.. ## #.# #.# #. #.# #.# #. #.# #.# #. #5# #.# #< #@###.###########. ###### #......... .....# #.###.#####....... ####.# ###.###.#####.####..  #.# .......#....#.# #.. ####.# .).#..#.###.#.# #.. .....# ..###.#.......# ##.. ###..# #.. . ####....#[39;4i9m #... #..### #.# ..# ####.#.ii=85.2 (1.0) _iɦii^w**5  iThe white imp is struck by an arc of lightning.  The white imp shouts!  The white imp is heavily wounded.  You are struck by an arc of lightning.  iThe white imp is struck by an arc of lightning.  The white imp is severely wounded.irM 5@You are struck by an arc of lightning.  The white imp disappears for a moment.iQm  The white imp gestures at you.i*i866---io3----====6ii1 _The puff of frost hits you!i'.almost dead.  The white imp is struck by an arc of lightning.  You kill the white imp!  Vehumet accepts your kill.in**iWA.@i`---2-----==--7Shocki>eigO _You feel your power returning. The lightning grounds out.iwS  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i, i! 9--i% i' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i=  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i^ i i i   Casting: Static Discharge (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Static Discharge (safe; 2% risk of failurei  )onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i[ IiN i# X7 _iG# K8=i7. i&0 i~0 U9=i{1 i2 i3 ^71=-i3 iY6 i6 2=3=i7 iK9 i9 %3ig: i; i1< K4=i= i1? ,i? i@ i@ 9=iA iyB ,iB iC iC 9=iFD iD iE isE iF iLF L4==iF ifG iG iG iH iH iI iJ ,iJ iYK iK :==iL iL iM iM iN i=N iN ijO iO L5==iO iQ iS ,iZT iV i^W iW iEX ixY iZ iZ iE[ il\ i}] i] :==iy^ i_ it` i` i5a ia ib i c ioc ire i;f i~f if ig i#i ,i|i itj ik ,i0l iTm i.n ifn in io ip ip ibq iYs i w iw iy i z isz i{ i| i| iK} i} iG i i# i i% iӂ i i\ iq i iE i iʆ iQ i ,i i i߉ i= iu i in i i i6 in i i ir i iڑ iH iΓ i im i if i˖ i i3 iߙ i i i i ,i iߝ i i i= i6 i i0 i i} i< ix iУ i iO i i ip i i io iU i i, iv i i= i iɬ i i i̯ iz i i i6 i i] iK i im i i i i i iͽ i iؾ i i8 ik i] i i i7 i i i ,i i i iV i[ i< i) ia i ix i= ,i i iD ,i i i ,i i6 i ,i i i i i1 iy i i| i i i iW i! i i i? i_ i i ,i i i ,i i ia ,i% i i$ ,i iI i ,i i i iA i i i i& i i i i' i i i i i i! il" i" iW# i$ i& i& i' i!) iq* i* iv+ i, iI. i. i/ i0 i2 Bi4 i4 i4 i)5 i26 i+7 i7 i7 i8 i9 i1: i: ij< iZ= i= i= iK? i@ i>@ i@ iA iC iX i^ ......# #.####. psychicmeow the Zephyrmancer .._...## #.##. Gale Centaur of Vehumet *..... .....##....###. Health: 74/74 ======================== ###########.#i^ #. Magic: 15/15 ======================== ##.#####.#. AC: 5Str: 10  #.#..#. EV: 8Int: 18  #.#F### SH: 0i6_ yDex: 13 ##.######## #####.#XL:  9 Next: 47% Place: Dungeon:8 ..........# #...@.# ######### Noise: ---------  Time: 9188.2 (91.0) iw_ .#.#.####.# #.##### #........ f) +3 short sword (protect) .#.#.# #.# #.##.####### Cast: Shock i_ /.#.#.# #.# #.##.# .#...# #.# #.#i_ #<# .###.# #.###.###########.#i_ F   Prince Ribbit (asleep) .# #.# #.................#### .# #.# #.###.#####..........# i` .# #.####.###.#####.####..##.#Confirm with . or Enter, or press ? or * to list all spells. i4` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  ia` Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You encounter Prince Ribbit.i` im /  --more--ie\--ShockiGjim< 9.2 (92 _i-p7_iqi8 i;  Spells (Memorise)TypeFailure Level  a - Poisonous VapoursAlchemy/Airi; 2% 1b - Grave ClawNecromancy4%2  c - FreezeIce19%1  d - Hailstormi; Conjuration/Ice 43% 3  e - Stone ArrowConjuration/Earth 43% 3  f - Frozen Rampartsi; Ice50% 3  g - Forge Blazeheart Golem Fire/Forgecraft 88% 4 i$< h h - PetrifyAlchemy/Earth 88% 4 iQ< O i - DiscordHexes100% 8 i~< j - Lehudib's Crystal Spear Conjuration/Earth 100% 8  k - ShatterEarthi< $100% 9 i< -2 spell levels left i< ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti i]%......# #.####. psychicmeow the Zephyrmancer .._...## #.##. Gale Centaur of Vehumet *..... .....##....###. Health: 74/74 ======================== i###########.##. Magic: 15/15 ======================== ##.#####.#. AC: 5Str: 10  #.#..i#. EV: 8Int: 18  #.#iF### SH: 0Dex: 13 ##.######## #####.#iC}XL:  9 Next: 47% Place: Dungeon:8 ifU..........# #...@.# ######### Noise: ---------  Time: 9189.2 (0.0) i.#.#.####.# #.##### #........ f) +3 short sword (protect) .#.#.# #.# #.#i$4#.####### Cast: Shock .#.#.# #.# #.##.# .#...# #.# #.##<# .###.# #.###.###########.#F   Prince Ribbit (asleep) .# #.# #.................#### iME.# #.# #.###.#####..........# .# #.####.###.#####.####..##.#Confirm with . or Enter, or press ? or * to list all spells. i{_You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You encounter Prince Ribbit.iP  Okay, then.iii. _i> #'##'# #... #.#...# #.####.# ._...## #.#  #.# ....##....# #.######### .##.# #.#######.# #.# #.. #.. #.# #F# ### #.######## #####@# .........# #.....# ########## i1? #.#.####.# #.##### #......... #.#.# #.# #.# #.######## #.#.# #.# #.# #.# #...# #.# #.# #<# ###.# #.###.###########.# # #.# #...........#### # #.# #.###.#####..........#iD iRF 390.2 (1 _iI 9_iK i]m**F  Prince Ribbit is struck by an arc of lightning.  Prince Ribbit croaks.  Prince Ribbit is lightly wounded.  You are struck by an arc of lightning.  Prince Ribbit is struck by an arc of lightning.  Prince Ribbit is lightly wounded.i]B iE§You are struck by an arc of lightning. The lightning grounds out.iFFi_Gi]Ni O@iISiVioW3iW-i X3iLX----iX====iX1i1`i`_iaic iLdid_Prince Ribbit blinks!i8t  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iw:i<iAi`C _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iq.....# #.### ._...## #.# ...##...# ########## .# #.### ###.  .F .§########## #####. .........# #....########## #.#.####.# #.####......... #.# #.# ########.<####.###########. # ................#######.#####...######..##.Fiuixz4=----2 _i|9_i~iG #'##'# #... ....# #.### ._...## # ....##....# ########## .###i ##.#.... #F### #.######## ##### .........# #.....#########i ###.# #.#####........########. #i g.. #.# #<i5 B####.###########.#ig q.........### ........if  (exposed) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)stampede towards Prince Ribbit! You puncture Prince Ribbit!  Your weapon exudes an aura of protection.  Your kick misses Prince Ribbit.  i̸ Prince Ribbit is moderately wounded.  A bitter wind exposes Prince Ribbit.iƺ 5====12 ==--3Stampede i $_i @ _Prince Ribbit hits you but does no damage.il.##.# #'##'# #... ....# #.### ._...## # ....##....# ######### .#####.##..#.. ### #.######## ##### .........# #.....###############........########. #.. #.# #<####.###########.#.........###i$%  You puncture Prince Ribbit!  Prince Ribbit is severely wounded.i&%4i+6_i-V _Prince Ribbit barely misses you.i ** Confirm with . or Enter, or press ? or * to list all spells.Prince Ribbit is struck by an arc oi f lightning.  Prince Ribbit is severely wounded.are struck by an arc of lightning.  Prince Ribbit is struck by an arc of lightning.  Prince Ribbit is almost dead.i@_ P§Fif ~ @The lightning grounds out. Prince Ribbit blinks!ih V3----5im 6_io @ _Prince Ribbit hits you but does no damage.i.  The lightning grounds out. Prince Ribbit blinks! _Prince Ribbit hits you but does no damage.  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Prince Ribbit is struck by an arc of lightning.  You kill Prince Ribbit!i **  Vehumet accepts your kill.iQO.@.i3-1-------586ShockihiВ< _You are struck by an arc of lightning.iV i ih i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iCCiCiCiFiJ4= _You stop stampeding.iJ0 5 iJKiKLiLM2==-ikMiNiOiIOiPO=iQi RiRiRi'TinT:==iTi VieViViWiWigXiYiYK3=iYi[i[iA\iW]i]i^i_ij_i_i`ia9=iTaibibiTci{didi-eiFfifL4==igi@hih,iii6jiljik,iHlimiTm:==imini&oioipipi?qiri,sL5==isitiuivihviwizxixiByizi{i|i|iK~iRi$==ii€iԁiтiiiii(ii͇iiioiiiiiiiikiii ii:iiaiӖi2iijiΙiDiiXi˜i>iIiqiiUi-isiiPiiiWiiz,iiiiiPiBi׾iIizi ii1iiii/ii8ii?iiHiiNi iyiiidi5i+iXi,iiiti:,iiiiini"Xiii%iiPiiiii"ieii$iiXiiii i0 i9 i i) iM i( i i ,i iciiiiiDii!ii4iiZi iiiiXiiOiiiliiii7 i iL"iC#i#i$i%iH&i&i'i(i)i *i*i+i,i6-i-i.i/i0it0i1i2i 3i3i4i6iW6i6i?8iH9i9iC:iY;i<i<i3=id>i?i?i]@iAiB,iZCi~DiEiFi|GiGiIBi8JieKiKi=LiMiNiNiYOiPiQiQihRiSiTiTi;UiVi^WiWi XiThXi;iiii$jiZji`mimiminipiriri\sixixixi.yi{i|i|i~i`ii߄i~iiwii ifiiEi9iR  There is a stone staircase leading down here.ici _ii.iy,iirh  There is a stone staircase leading down, spattered with blood here.iب5 _i0iii3iidiK,inii,iOiiiiBiz#Xi&i\'i'i(i*io,i,i-i>0i1,ir2i3i4i95i5i27ig7i7i8i8i9i:i:i;i=ii=i!>i?i@iAi s - a scroll of summoning; e -> i - a scroll of identifyinKiORead which item? Scrolls  t - 2 scrolls of teleportationa - a scroll of enchant armour  i - a scroll of identify  s - a scroll of summoning  w - a scroll of enchant weapon  N - a scroll of noise  V - 2 scrolls of vulnerability  h - a scroll labelled REUPOL QIXAI  m - a scroll labelled JOROL ELLE  o - a scroll labelled MAYPIDA LIFOSO  u - a scroll labelled MAGYCZIQEMM  v - a scroll labelled FOIGOPT HIFFI  y - a scroll labelled DOUCLI MIUMYT iP[!] read|quaff|evoke[?] describe selectedilimqidu#.##.......# ###. psychicmeow the Zephyrmancer#.# ###########.# #. Gale Centaur of Vehumet *.....#.# #...........# #. Health: 74/74 ========================#.# #.##.##.###.#####@ Magic: 15/15 ========================iu#.####.##.##.# #....... AC: 5Str: 10#.........##.# ######## EV: 8Int: 18######.#####.#SH: 0Dex: 13#.#####.#ivXL:  9 Next: 58% Place: Dungeon:8#@......#Noise: ---------  Time: 9338.2 (0.0)#########f) +3 short sword (protect)i5vDCast: Shock iZvc   i}v^   _Done exploring. ivm_Done exploring. _Done exploring.  ivAs you read the scroll labelled OROOTZ FAACAN, it crumbles to dust.  It is a scroll of identify. _c -> s - a scroll of summoning; e -> i - a scroll of identifyiziIFIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled REUPOL QIXAI  m - a scroll labelled JOROL ELLE i  o - a scroll labelled MAYPIDA LIFOSO  u - a scroll labelled MAGYCZIQEMM  v - a scroll labelled FOIGOPT HIFFI  y - a scroll labelled DOUCLI MIUMYT Potions (select first with !) io d - 6 grey potions  f - a fuming blue potion  n - a sedimented ruby potion iB p - a fizzy golden potion  q - a bubbling black potion i s - 3 yellow potions  t - an inky potion[?] describe selectedi: i i` #.##.......# ###. psychicmeow the Zephyrmancer#.# ###########.# #. Gale Centaur of Vehumet *.....#.# #...........# #. Health: 74/74 ========================i R#.# #.##.##.###.#####@ Magic: 15/15 ========================#.####.##.##.# #....... AC: 5Str: 10#.........##.# ######## EV: 8Int: 18######.#####.#SH: 0Dex: 13#.#####.#XL:  9 Next: 58% Place: Dungeon:8#@......#Noise: ---------  Time: 9338.2 (0.0)#########f) +3 short sword (protect)i- Cast: Shock     iY Y  _Done exploring. i m_Done exploring. _Done exploring.  i As you read the scroll labelled OROOTZ FAACAN, it crumbles to dust.  It is a scroll of identify. _c -> s - a scroll of summoning; e -> i - a scroll of identifyi% ]  As you read the scroll of identify, it crumbles to dust.i& +9.2 (1i+ i- X _h -> g - a scroll of fogiSiDrink which item? Potions  g - a potion of magic  w - 3 potions of heal wounds iw  j - 2 potions of moonshine  d - 6 grey potions  f - a fuming blue potion  n - a sedimented ruby potion  p - a fizzy golden potion  q - a bubbling black potion  s - 3 yellow potions  t - an inky potion i[!] read|quaff|evoke[?] describe selectedi i% i> #.##.......# ###. psychicmeow the Zephyrmancer#.# ###########.# #. Gale Centaur of Vehumet *.....#.# #...........# #. Health: 74/74 ========================#.# #.##.##.###.#####@ Magic: 15/15 ========================#.####.##.##.# #....... AC: 5Str: 10#.........##.# ######## EV: 8Int: 18######.#####.#SH: 0Dex: 13#.#####.#XL:  9 Next: 58% Place: Dungeon:8#@......#Noise: ---------  Time: 9339.2 (0.0)#########f) +3 short sword (protect)Cast: [iD 40mShock       _Done exploring.  As you read the scroll labelled OROOTZ FAACAN, it crumbles to dust.  It is a scroll of identify. _c -> s - a scroll of summoning; e -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _h -> g - a scroll of fog  It was a potion of curing. You feel better.40.2 (1iH i J 2 _d -> c - 5 potions of curingiBiCiCioe<0ixk[ _Done exploring.iZ i] Drink which item? Potions  c - 5 potions of curing  g - a potion of magic  w - 3 potions of heal wounds  j - 2 potions of moonshine  f - a fuming blue potion  n - a sedimented ruby potion  p - a fizzy golden potion  q - a bubbling black potion  s - 3 yellow potions i_ t - an inky potion [!] read|quaff|evoke[?] describe selectediWi\i.bs#.##.......# ###. psychicmeow the Zephyrmancer#.# ###########.# #. Gale Centaur of Vehumet *.....#.# #...........# #. Health: 74/74 ========================#.# #.##.##.###.#####@ Magic: 15/15 ========================#.####.##.##.# #....... AC: 5Str: 10ic#.........##.# ######## EV: 8Int: 18######.#####.#SH: 0Dex: 13#.#####.#XL:  9 Next: 58% Place: Dungeon:8#@......#Noise: ---------  Time: 9340.2 (0.0)#########f) +3 short sword (protect)Cast: Shock       _c -> s - a scroll of summoning; e -> i - a scroll of identify  ibc As you read the scroll of identify, it crumbles to dust. _h -> g - a scroll of fogIt was a potion of curing. You feel better. _d -> c - 5 potions of curing _Done exploring.ig:  Okay, then.igilioieq. _iNiiiiT i i E _Done exploring.iiPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from fire (worn)  d - a ring of poison resistance (worn)  l - an amulet of chemistry (worn)h - a ring of wizardry  j - a +6 ring of strengthiM[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iii2#.##.......# ###. psychicmeow the Zephyrmancer#.# ###########.# #. Gale Centaur of Vehumet *.....#.# #...........# #. Health: 74/74 ========================iA#.# #.##.##.###.#####@ Magic: 15/15 ========================#.####.##.##.# #....... AC: 5Str: 10#.........##.# ######## EV: 8Int: 18######.#####.#SH: 0Dex: 13#.#####.#XL:  9 Next: 58% Place: Dungeon:8iE#@......#Noise: ---------  Time: 9340.2 (0.0)#########f) +3 short sword (protect)Cast: Shockis    iC|   _h -> g - a scroll of fogijIt was a potion of curing. You feel better. _d -> c - 5 potions of curing _Done exploring. i&_Okay, then. i0_Done exploring.i P  Okay, then.i-ii. _iJieWhere to? (Tab - D:8, ? - help) iD D - Dungeon  T - Temple iD i #.##.......# ###. psychicmeow the Zephyrmancer#.# ###########.# #. Gale Centaur of Vehumet *.....#.# #...........# #. Health: 74/74 ========================#.# #.##.##.###.#####@ Magic: 15/15 ========================#.####.##.##.# #....... AC: 5Str: 10#.........##.# ######## EV: 8Int: 18######.#####.#SH: 0Dex: 13#.#####.#XL:  9 Next: 58% Place: Dungeon:8i U#@......#Noise: ---------  Time: 9340.2 (0.0)#########f) +3 short sword (protect)Cast: Shock      It was a potion of curing. You feel better. _d -> c - 5 potions of curing i) _Done exploring. _Okay, then. _Done exploring. _Okay, then.i i5 it i$ i _i ni i  i8 i  iU i i ij i i3 ,i i6 ij i i i{ i ,iC i i i" i>! iY" i" i# i% i& i& is' i) ig* i* iA+ i- i. ix/ ,i1 i2 i2 i3 i5 i}6 i6 i)7 i8 i9 i9 i9 iW; i< iM< i< i> Bi@? i}@ iA iA i>B isC iD iD iGE iWG iH iH iI iMK iM ,iN iBP iQ iQ iR iRT iU iU iV ivX iX iKY i Z iW[ i\ i\ i[] i^ i_ i#` i` ia iWc ic iLd ie i9g ig ih ij  ij S There is a stone staircase leading down here.ik im im $ _io in &9i} Q ir R_You climb downwards.  Found a ring mail. Found an escape hatch in the floor.ic  # ######.#...71.7 (31.5)#.>.........#..........##..........##..........#i .........[.# ............. .............# i i i a _There is a stone staircase leading up here.i/ i i! ii#.###....#.........<# ia######.###.# #...<# 0.0)#.>.#.# #...#.iriƙ|2.7 (1 _Found an escape hatch in the ceiling.iRiҚiÛii#..####.### ..<......# ........ ...... .... .<# ######.###.# #...<.@....# 0#.>.#.# ...iڲz oFound a stone staircase leading up.i!ro   orc priest (wandering)i83.7 (1Shockiiz _You encounter an orc priest. It is wielding a +0 hand axe.i V #..####.###  ..<......#  ........  ...... .... .<# ######.###.#  #...<.@....#  #.>...........  #..........###  #..........#  #..........#  #.........[.#  ...............  .o...........#. i  #..####.###  ..<......#  ........  ...... .... .<# ######.###.#  #...<.@....#  #.>...........  #..........###  #..........#i #..........# #.........[.#  .............. .o...........#. iiii,b _An orc priest is nearby!ij #..####.###  ..<......#  ........  ...... .... .<# ######.###.#  #...<.@....#  #.>...........  #..........###  #..........#  #..........#  #.........[.#  ...............  iT.o...........#. iެ ` #..####.###  ..<......#  ........  ...... .... .<# ######.###.#  ib #...<.@....#  #.>...........  #..........###  #..........# #..........# #.........[.#  ..............i q .o...........#. i i iI i߾ b _An orc priest is nearby!iu  psychicmeow the Zephyrmancer #..####.###  Gale Centaur of Vehumet *..... ..<......#  Health: 74/74 ======================== ........  Magic: 11/15 =================------- ...... AC: 5Str: 10 .... EV: 8Int: 18 .<# SH: 0Dex: 13 ######.###.#  XL:  9 Next: 58% Place: Dungeon:9 #...<.@....#  Noise: ---------  Time: 9373.7 (0.0) #.>........... ig f) +3 short sword (protect) #..........###  Cast: Shock #..........#  #..........#  #.........[.#  o   orc priest (wandering) .**............  .o*..........#. Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 hand axe (wandering, hasn't noticed you,  empty space bonus: 5/8)iCpsychicmeow the Zephyrmancer#..####.###Gale Centaur of Vehumet *.......<......#Health: 74/74 ========================........Magic: 11/15 =================-------......AC: 5Str: 10....EV: 8Int: 18.<#SH: 0Dex: 13######.###.#i(DXL:  9 Next: 58% Place: Dungeon:9#...<.@....#Noise: ---------  Time: 9373.7 (0.0)#.>...........f) +3 short sword (protect)#..........###Cast: Shock#..........##..........##.........[.#o   orc priest (wandering)...............iwD>.*...........#.  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iDAiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 hand axe (wandering, hasn't noticed you,  empty space bonus: 5/8)iD)Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 hand axe (wandering, hasn't noticed you,  empty space bonus: 5/8)  The open air twists around violently and strikes the orc priest!!  You kill the orc priest!  Vehumet accepts your kill.iIu oYou feel your power returning.iMRDowizardi52==9===4.7 (1 _You encounter an orc wizard. It is wielding a +2 dagger of venom.i  psychicmeow the Zephyrmancer i#..####.###  Gale Centaur of Vehumet *..... ..<......#  Health: 74/74 ======================== ........  Magic: 8/15============------------ ...... AC: 5iStr: 10 .... EV: 8Int: 18 .<# SH: 0Dex: 13 i######.###.#  XL:  9 Next: 59% Place: Dungeon:9 i4#...<.@....#  Noise: ===------  Time: 9374.7 (0.0) i#.>...........  f) +3 short sword (protect) i"#..........###  Cast: Shock #..........# iF\ #..........#  ii#.........[.#  o   orc wizard (wandering) i.**............  .o*..........#. iCasting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (wandering, hasn't noticed you, empty space bonus: 5/8)i)$psychicmeow the Zephyrmancer#..####.###Gale Centaur of Vehumet *.......<......#Health: 74/74 ========================........Magic: 8/15i=*g============------------......AC: 5Str: 10....EV: 8Int: 18.<#SH: 0Dex: 13######.###.#XL:  9 Next: 59% Place: Dungeon:9#...<.@....#Noise: ===------  Time: 9374.7 (0.0)ii* #.>...........f) +3 short sword (protect)#..........###Cast: Shocki*#..........##..........##.........[.#i*o   orc wizard (wandering)...............i*C.*...........#.  Casting: Airstrike (dangerous; 2% risk of failure)  i+Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  i`+Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (wandering, hasn't noticed you, empty space bonus: 5/8)iv' kPress: ? - help, Dir - move target  Aim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (wandering, hasn't noticed you, empty space bonus: 5/8)  The open air twists around violently and strikes the orc wizard!  The orc wizard shouts!  The orc wizard is heavily wounded.i3 W k   wyvern (wandering)o   orc wizardoYou encounter a wyvern.i8 :*i  The orc wizard points at you and mumbles some strange words.i 8@i s5.7 (1ShockConf i. iˢ Q _You are confused.i93ie>iuAY _You're too confused to cast spells.i4 i5 i; i> F _Unknown command.iDrink which item? Potions  c - 5 potions of curing  g - a potion of magic  w - 3 potions of heal wounds  j - 2 potions of moonshine  f - a fuming blue potion  n - a sedimented ruby potion  p - a fizzy golden potion  q - a bubbling black potion  s - 3 yellow potions i t - an inky potion [!] read|quaff|evoke[?] describe selectedi4 iׯ Wpsychicmeow the Zephyrmancer#..####.###Gale Centaur of Vehumet *.......<......#Health: 74/74 ========================........Magic: 8/15============------------......AC: 5Str: 10....EV: 8Int: 18iV :.<#SH: 0Dex: 13######.###.#XL:  9 Next: 59% Place: Dungeon:9#...<.@....#Noise: ===------  Time: 9375.7 (0.0)#.>...........f) +3 short sword (protect)#..........###Cast: Shocki #..........#Conf #..........##.........[.#i k   wyvern (wandering)...............o   orc wizardiʰ .o.....k.....#.  i The orc wizard is heavily wounded.You encounter a wyvern.The orc wizard points at you and mumbles some strange words. i _You are confused. _You're too confused to cast spells. ik 1_Unknown command.i a k.  i޳ You feel better.i Co)i i4 14/15==========---6.7 (1Shocki` i] iI A _You extract magical energy from the potion.iF^M#. .# ##..####.####...<......#............T........... #.<# ######@###.#..<# >i^...#..........###T   troll (asleep)...........#.ia;k.id;k.iuf8o.iniqB---7iyi|V _You encounter a troll.iJ # # ##. .# #..####.###...<# .......#..##..T.........##...........# #.@# ######.###.##...<......# #.>...........#...####....# #k. #o[.# i 1..is;k.i/i&8iCic _There is an escape hatch in the ceiling here.iZi߲i,i :k.i9o.i{4k.i i-9 _iiK==========8i#.............>.# #.##.# ####.##.)..#...#.#####.##.# ##.###..................#####.# #.#.###.#.#####........#.# #.#.###.#.# ###..#####.###.#.......# ##.#.###..##.#####.#######.###.####.##.####.........## ##.##.##.....@.#####.#.###.####.########.# #.##.#.....i#.# #.#####.###.#.##.#.# #.# ###.##.#.# ###########.# #.##.#.# #...........# #.##.#.# #.##.##.###.#####@##.#.####.##.##.# #.......##. ###.# ########### i+5==81.2 (2.5Shocki]1i3\ _A mysterious force pulls you upwards. The hatch slams shut behind you.iP> iE Level 8 of the Dungeon <<<>>>_∩(Press ? for help)#.....÷......#.######..# #.#...#..####....# #...##.##........###.#.## #..### #.#.#...#####....###.#.##.##...............# #....# #.#.###.###.......##.#.##.##.............>.# #.##.# #........<#.......##.#.##.####.##.)..#...#.#####.##.# #.#.###.#.#.......##.#.##.#iE #.###..................####.#.# #.#.##...........##.##.# #.#.###.#.#####.........#.# #.#.##..............##.# #.#.###.#.# ###..######.###.#.........##.#######.###.#.......# ##.#.## #............#####.##..##.#####.#######.###.## #####.####.#######.###.##.####.........## ##.# #...............<..##.##.....@.#####.#.###.#####.###.###.###########.########.# #.##.#.....##.# #.....#i-F #.##.#####.###.#.##.##.# ########.##.......# ###.##.##.##.# ###########.# #.##.##.##.# #...........# #.##.##.##.# #.##.##.###.#####@##.##.#i[F #.####.##.##.# #.......##....##.........##.# #####################.#####.#iF L#.#####.##.......#ir \>@i$#.#.........# #.####.....##....# #.# #.##>#..# #.# ############## #.# #.##..)## #.# ###.### ###.# #.########># #.## #.# #...# #.....# #..........# #..# #.# #.### #####.##))........# ##.#####.######## #####.#ip#.##..........# .....# #.....# ############.##)###.####.# ##.#.#.####.# #.##### #............##.# #.## #.# #.#.#.# #.# #.# #.#############.# #..# #.# #.#.#.# #.# #.# #.#i##.###..# #.# #.#...# #.# #.# #<##.......###.###### #.###.# #.###.#.##..###...##.##...########.# #.# #.................####iP#..##...........∩......##.# #.# #.###.#####..........##..#........##...#####.##.# #.####.###.#####.####..##.##........... #.##.###.#.......#....#.# #..##.##..........###########.##.......).#..#.###.#.# #..##.##........#####.........######.#..###.#.......# ##..##.##.....÷......#.######..# #.#...#..####....# #...##.#i-#........###.#.## #..### #.#.#...#####....###.#.##.##...............# #....# #.#.###.###.......##.#.##.##.............>.# #.##.# #........<#.......##.#.##.####.##.)..#...#.#####.##.# #.#.###.#.#.......##.#.##.#i i  #.............>.# #.##.# # psychicmeow the Zephyrmancer###.##.)..#...#.#####.##.# # Gale Centaur of Vehumet *.....#.###..................#### Health: 74/74 ========================#.# #.#.###.#.#####........ Magic: 15/15 ========================#.# #.#.###.#.# ###..#### AC: 5Str: 10#.###.#.......# ##.#.##EV: 8Int: 18#..##.#####.#######.###.## SH: 0Dex: 13i ##.##.####.........## ##.# XL:  9 Next: 59% Place: Dungeon:8#.##.....@.#####.#.###.### Noise: ---------  Time: 9381.2 (0.0)#.########.# #.##.#..... f) +3 short sword (protect)#.##.#####.###.#.##. Cast: Shock#.##.......# ###.##.#.# ###########.# #.##.#.# #...........# #.##.iX  #.# #.##.##.###.#####@##. #.####.##.##.# #.......##. #.........##.# ###########  _Unknown command.You feel better. _You extract magical energy from the potion. _You encounter a troll. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you.i i im iE i is ,iv i i i% i i# i ,i ,i i)% i& i@' iN( i<, ia. i:/ i"0 i3 ia5 i5 i6 i: ii< i< i> iA iC ,iE iI iK ,iL iO iMR iR iT iX i.Z ,i\ i^ i` i` i0b ie ig i=h iii il in io ip iXs iu iu iyv iy i{ i| i} i i^ i i@ i! ix i i$ i i i i& i ih ,i= iy iQ iʡ ii i˱ i ,i i iw i i i i if i: i i i i i   #.# #.#   #.# #.#   #.#####.#####   #.#.........#   #.#.........#   #.#.........#   #>#.........#   #..[ iC   ###@.........# 407.2 (26.0)   #..........#   #))........#   #..........#   #[###.####.#   #.# #.## #.#   #.# #..# #.# i T  ##.###..# #.#   #.......###.i iC i   You feel better. _You extract magical energy from the potion. _You encounter a troll. _There is an escape hatch in the ceiling here. _A mysterious force pulls you upwards. The hatch slams shut behind you. _There is a stone staircase leading down, spattered with blood here.i5iiiii88.2 (1.0) _ifisJ 9  You climb downwards.iu  #...<......#  #o>..o........ #k.........###  #..........#  #..o.......#  #......o..[.###  ...............#  i.)...........#.  .......@..#  ####.####.#  ..  ..$ ..# .# k   wyvern 5 5   drude oo 2 orc wizards oo 2 orcsYou encounter a drude, an orc wizard and 2 orcs.The orc wizard is wielding a +2 dagger of draining.The drude shouts! The orc shouts! x2; The wyvern hisses angrily.i ******The orc wizard points at you and mumbles some strange words.iQ.kip ......  The puff of flame hits you. You resist.ic8*ivs  The orc wizard casts a spell at you.i5J.ki7@ii0--====9.7 (2.5Conf iMti}f _You are confused.Found 9 gold pieces.ia _There is a stone staircase leading up here.i,( #...<  #o>..o........  #..........###  #..k.......#  #..o.......#  #......o..[.###  ...............#  .)...........#.  .......@..#  i(####.####.#  ..  ..$  ..#  .#  5 i5H #...<  #o>..o........  #..........###  #..k.......#  #..o.......#  #......o..[.###  i ...............#  .)...........#.  .......@..#  ####.####.#  ..  ..$  ..# .#  5 iiiid _There are monsters nearby!ioioi>wi/zF _Unknown command.iiii\p.k.iG.oiE.oi^Q.oiQ.oioo 2 orc wizardsoo 2 orcs i`1=-----10.7 (1.0 _i2ia0-----iQ.kiG.oiP.kiQQ.oi35i]J.oi? G.oi5   drudeoo 2 orc wizardsoo 2 orcsiX1=1.7 (2iji U _In your confused state, you trip and fall back down the stairs.i{i1ii ".i /ki+.o5..oiG.oi+i b2=2.7 (1i#i~ .8 _The orc wizard curses loudly, as Orcs often do.i   #.# #.#   #.# #.#   #.#####.#####   #.#.........#   #.#.........#   #.#.........#   #>#.........#   #..[........##   ###@o........#   #..........#  #))........#  #..........#  #[###.####.#  #.# #.## #.#o   orc  #.# #..# #.#  ##.###..# #.# iL #.......###.######i8Z4=4.2 (2.5i_CiiD! _You climb upwards.i0Fy _There is a stone staircase leading down, spattered with blood here.is iIt iz i| K _You are too confused!i#i#i3*i ,K _You are too confused!iK  #.# #.#  #.# #.#  #.# #.#   #.#####.#####  #.#.#  #.#.#  #.#.#  #>#.  #.@[# ###>o.#  #..#  #)).#  #..........#  #[###.####.#  #.# ### #.#  #.# #..# #.#  ##.###..# #.#izL"o.iMisNG5.2 (1.0ShockiTm _You feel less confused.i:  iZYou completely miss the orc. You kick the orc.  The orc is moderately wounded.i.=6ixiP _The orc barely misses you.iK )You hit the orc.  Your weapon exudes an aura of protection.  You kill the orc!irS(i^|12 7Shockiei.g iTgT_Vehumet accepts your kill.iQ # #.# #.#  #.# #.#  #.# #.#  #.#####.#####  #.#.# iQ ( #.#.#  #.#.#  #>#.#  #..@.##  ###>.# i=R  #.#  #))...# #...# #[###.####.# #imR ` # i*Z im J=-8iq iw n _Items here: )) [ ÷ †.i3>  #.# #.#  #.# #.#  #.# #.#  #.#####.#####  #.#.#  #.#.#  #.#.#  #>#.#  #.@).##  ###>i84.#  #.#  #))...#  #i4...#  #[###.##.#  #.# #.## #.#  #.# #..# #.#  i4k ##.###..# #.#i9i)?G-9 _iDiEi  #.# #.#  #.# #.#  #.# #.#  #.# #.#   #.#####.#####  #.#.........#  #.#.........#  #.#.........#  #@#......... i^ #..)# ###>.#  #.....#  #))........#  #..........#  #[###.####.#  #.# ### #.#  #.# #..# #.#i/"i&: 5 20iJ)i+c _There is a stone staircase leading down here.i- i iT iŔ i -1 _iE iJ 9  You climb downwards.i͍l  You encounter a steam dragon.i          #  ##  ##. .#  ##..####.###  #...@......# ..  i7 ....T......#..#   #............#    #...........#   #.<#   ######.###.#  T   troll #...<......#  D   steam dragon #.>...........  #..........### The troll shouts! The steam dragon hisses angrily. You hear a shout!i@ # ##  ##. .#  ##..####.###  #...@......# .. itA  ....T......#..#  #............#  #...........# #.<# ######.###.#  #...<......#  #.>...... iQM #...#.iM..#.##.##..####.####...@......##.....T......#..D#...........iM. #...........######.<###.#.#iM).....  iN0The troll bites you! The troll claws you!  iNm* * * LOW HITPOINT WARNING * * *The troll barely misses you.io49---------====2.7 (2.5Shocki:i{8 _You hear an angry hiss. You hear a shout!iw _There is a stone staircase leading up, spattered with blood here.i^ iJ ig io  i 8_Unknown command.iiiBi$9D.i #. .. #. ..iaj #. ##  ##. .#  ##..####.###  #...@......# ..  #.D...T......#..#  ...#............#  . #...........#  ######.<###.  ######.###.#  #...<......# if #.>...........   i #. .. #. .. #. ##  ##. .#  ##..####.###  #...@......# ..  #.D...T......#..#  ...#............#  . #........... ######.<###. ######.###.#  #...<......#  #.>...... i  #. .. #. .. #. ##  ##. .#  ##..####.###  #...@......# ..  #.D...T......#..#  ...#............#  . #...........#  ######.<###.  i%######.###.#  #...<......#  #.>...........   The troll bites you!  * * * LOW HITPOINT WARNING * * *i' #. .. #. .. #. ##  ##. .#  ##..####.###  #...@......# ..  #.D...T......#..#  ...#............#  . #........... ######.<###. ######.###.#  #...<......#  #.>...... i[ TThe troll claws you.  * * * LOW HITPOINT WARNING * * *The troll claws you but does no damage.iƳlT 2 trollsi 38------------==--3.7 (1.0iei: ---8--. _You encounter a troll.i #.# #.#  #.# #.#  #.# #.#  #.# #.# iq #.#####.#####  #.#.........#  #.#.........#  #.#.........# i #@#.........#  #T.)........##işW  ###>...#iH  #....# ib #))........# i> #..........#   trollid i #[###.####.#i  #.# #.## #.#i٠p  #.# #..# i+#.#i R9--5.2 (2.5iSi! _You climb upwards.inc _There is a stone staircase leading down here.ig1  #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#  #.#  #.#  #.#  #@#  #T.)........##  i###>.........#  #..........#  #))........#  #..........#  #[###.####.#  #.# #.## #.#  #.# #..# #.# Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You feel quick. The troll bites you but does no damage.i #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.#  #.# i: #.#  #.#  #@#  #T.)........##  ###>.........#  #......i;L #))....iWc #..........# iq #[###.#i #.# #.## io #.# #..# i'z  The troll completely misses you. The troll claws you.i2-----==6.2 (1.0Swift iizV _* * * LOW HITPOINT WARNING * * *i #.# ####.####>#.........# T.)........####>...........)).............il[###.####i$ i; 5--7.0 (0.8iciiW######### #.# ####.####.>#. T.)####>....))...........[###.###iD5T.iib40--7 (0.7iiil........######### #.# ####.####.T#. ..)####>..)).........T>iEmb1=8.5 (0.8iriusi ####........######### #.# ####.####.T>#.#..)####>..))i 5T.i i x2=-----9.2 (0.7i} i| ij 7#########........######### #.# ####.####.T.>#. ..)####>..330.0 (0.8i7}..............# #########........i]######### #.# ####.####.T.>#.#..)####>i5T.i5i`4=7 (0.7i i~ ###############..............# #########........######### #.# i~.#####.####T.>#.#..)#i5T.iiQZ3=1.5 (0.8iiьi###############..............# #########........#########.# #.# T#####.####.>#.#iU5T.iMiZ5=2.2 (0.7iiHi߯###############..............# #########........#########.T# #####.####.iiԶA69i\iȼi/W ###############..............# #########........#########.T# #.# ####.####i2X 5T.i] is_ b7=3.7 (0.8i8c i_d ir###############..............# #########........#########.T# #.#####.####i 5T.i@iwl8==4.4 (0.7ii_i3###############..............# #########........#########.T# #.#####.####iEiH95.2 (0.8iDiiH_###############..............# #########........#########.T #.#i5T.iGi^50=6.0i9iciSM        #################  #.@.............#  #.#####.##.####.### #.# #.##.#### #.# #.##......... #.# #.########### #.# #.#  #T# #.# iFU6T.i[i?c*7 (0.7igijiX         #  #.#  #.#####.##.####.# iY #.# #.##.####. #.# #.##. #.# #.# #T# #.# #. #. i^ ib 1=7.4Shockif ig iOF        #  #.#  #.#####.##.####.# #.# #.##.####. #.# #.##. iP#.# #.# #T# #.# #  #.# #.# #  #.# #.# #  #.# #.# # iViZC28.1iM^i_i4    iW    #  #.#  #.#####.##.####.#   i|/#.# #.##.####.   #.# #.##.   #.# #.#   #T# #.# #.   #.# #.# #.   #.# #.# #.   #.# #.# #.ii"53=4==8iiFiˬiiii-id #  #.iC#  #.#####.##.####.# #.# #.##.####.iǪ #.# #.##. i#.# #.# #T# #.# #. #.# #.# iN#.# #.# #.# #.# #.# #.# #.#iհif'9.5iivi ##################...............# #.#####@##.####.#########.# #.##.####........#.# #.##......#.# #.#################T# #.# #...#.# #.# i@ #.###.# #.# #.###.# #.# #.###.# #.# #.#i i g4=40.3 (0.8i? i i  ##################...............#.#####.##.####.######## ............##############Swift #.##.#####.######.#iq iC /51.1i iJ iR #################...............#####.##.####.######## ............##############T #....##iSq#.##.#.........##.#iXi]u6===8 (0.7i}`iGbiJ #################...............#####.##.####.######## ............##############T #....##... #.#.........##.## i-i _7=2.5iigi1 #################...............#####.##.####.######## ............##############T #....##...#.#.........##.## ii/83.2ii)ihA  #################...............#####.##.####.######## ............##############T #....## iA y...#>#.........##.#iF i5L %9iNO iP i_  #################...............#####.##.####.######## ............##############T #....## Swift i t.....#..)........###.#i i U9=4.6i7 iZ iTb ...............#####.##.####.######## ............##############T #....## ####.#####Swift ..... ....... ###>.........##.## ifi le60=5.4 (0.8iSpiFqic #####.##.####.######## ............##############T #....## ####.#####..............#..................###>.........#..........##..# iXi\15==6.2iiiUY  ............##############T #....iY## ####@######.........##.........###.........###.##..........#iY#))........###.# iEdiuiX2=9 (0.7inioiW .....##############T #....## #####.######....@....##> ##))........##..........##.. ii'7.6i ii  ##############T #....## #####.#####.........#> #..)##..........##[###.####.#### i iE 3=8.4 (0.8Swift iԢ i- b _You start to feel a little slower.i-  T #....## #####.#####.........#> #..)#Swift i- #[###.####.##.# #.## #.#i@5 iJ b4==9.2iR iS i' .## #####.#####.........i(#> #..)###>.#i(U# #.i+(.iQ(#.# #.## #.#ic(s#.# #..# #.#i/iE<V5=50.0i5Biti  #####.#####.........##> #..)###>.## #..))#i^#.# #..# #.###.###..# #.#i9i]6=8i2ii7  #####.#####.........##> ..)####>.## #..))#.. #...##..#.......###.######i=iK471.5 (0.7inRiSiZ@  #####.#####.........###> ..)####>i).iZ#iA #.iϭ.i ))i.#i] ..i #..iSwift i[.i #iԯ i i7!...igi#..###...##.##...######i . iidiGU8=2.2iiXiGn  ####.#####.........##> ..)####>.# #..))in O#.. #..[###.#######Swift #...#..##...........∩......in D iv i| d9=3.0 (0.8i id ie il m  You start resting.ix '70iU &0i Y4.0 (1-Swift i iS R _You feel sluggish.i3ii w1=i#iiN2=i¨iiج%3i`ik _You start resting.HP restored.ii+7.0 (3i_4=8.0 (4 _iiiZ3iڇiO&0iiwiE _Done exploring.i@$mGear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +3 short sword of protection (weapon)  b - a +1 dagger of flaming Missiles (go to first with ()  i - 3 throwing nets Armour (go to first with [)  e - a +0 pair of gloves (worn)  g - a +0 helmet (worn)  k - a +1 troll leather armour (worn)a - a +0 robe  m - +0 steam dragon scales Jewellery (go to first with "=)  c - a ring of protection from fire (worn)  d - a ring of poison resistance (worn)  l - an amulet of chemistry (worn)h - a ring of wizardry  j - a +6 ring of strengthi i/ #.#####.######.# psychicmeow the Zephyrmancer#.#.........##.# Gale Centaur of Vehumet *.....#.#.........##.## Health: 74/74 ========================#.#.........##.## Magic: 15/15 ========================i #>#.........##.# AC: 5Str: 10#..)........###.# EV: 8Int: 18###>.........#i o#.## SH: 0Dex: 13#..........##..# XL:  9 Next: 59% Place: Dungeon:8i #))..@.....###.# Noise: ---------  Time: 9458.0 (0.0)iA #..........##.. f) +3 short sword (protect)#[###.####.#if S### Cast: Shocki #.# #.## #.#-Swift i #.# #..# #.###.###..# #.#iƩ #.......###.#######..###...##.##...######i n #..##...........∩......i -  i! ~_You start to feel a little slower.You start resting. i> |_You feel sluggish. _You start resting. iy Y_HP restored. _Done exploring.iT i i i iR9i9i;i`iWfi+mi*oE _Done exploring.i5ii6i7iF[isx _Done exploring.ihW #.# #.#  #.# #.#####.##### #.# #.#.# #. #.#.# #. #.#ig.# #.# #>#. #.# #..)# #.###>i .# # #..# #.. #)).## #..........# #.i8 #[###.####.###iYi #.# #.## #.# #.# #..# #.#iy! ##.###..# #.#  #.......###.######  #..###...##.##...#####iii39.5 (1.5 _iii   #.# #.# #.   #.# #.#  #.   #.#####.##### #.   #.#.# #.   #.#.# #.  i  #.#.# #.   #>#. #.  i>  #..)# #.  ###>id .# #   #.i .#   #))i !.##  i o #..........# i   #[###.####.#i! #  iG  #.# #.## #.#  io x #.# #..# #.#   ##.###..# #.#i    #.......###.######i i (61.0i i iiK  #.# #.# #   #.# #.# #   #.# #.#  #   #.#####.#####i j@ #   #.#.# #   #.#.# #  iXj  #.#.# #   #>#ij6. #  ij #..)# #  ###>ij.# #   #.ij.#   #))i kh.#   #..........i3k#  #[###.###iKk#.#   #.# #izkJ## #.#  ik, #.# #..# #.#   ##.###..# #.#iqiu}'2.5iii   #.# #.#   #.# #.#   #.# #.#   #.#####.#####   #.#.#   #.#.#   #.#.#   #>#ii.#   #...##   ###>.#   #.#   #)).#   #..#  #[###.#.#  #.# #.## #.#  #.# #..# #.#  iEk ##.###..# #.#ii'4.0i%%i(n _Items here: )) [ ÷ †.i.  #.# #.#  #.# #.#  #.# #.#  #.#####.#####  #.#.#  #.#.#  #.#.#  #>#.#  #.@).##  ###>.#  #.#  #)).# i #...#  #[###.##.#  #.# #.## #.#  #.# #..# #.#   ##.###..# #.#ivi].5.5 _iiwiM 5 #.# #.#  #.# #.#  #.#####.##### #.#.........#  #.#.#  #.#.#  #>#.#  #..)# ###@.   #..#  iϝ #))#  #...#  #[###.####.# #.# #.## #.# #.# #.# #.# ##.###..#i  #.# #.......###.######iv i '7.0i i y _There is a stone staircase leading down, spattered with blood here.i|NiTi[icil280 _i0qiF%9iIi1i &  #...<......#  #.>5.......... #..........###  #..........#  #..........#  ie#.........[.###  ...............#  .)........o..#.  .......@..# iټ ####.####.#  ..  ..$  i`..# .# il5   drude . i7\o   orc wizard iR$ You climb downwards.  im+The orc wizard hits you but does no damage.iy+CP: 73/73 (74)i+(=9.5 (2.5Shocki+ Draini9` _You feel drained.i: i:[_There is a stone staircase leading up here.iF #...<......#  psychicmeow the Zephyrmancer #.>5..........  Gale Centaur of Vehumet *..... #..........###  HP: 73/73 (74) ======================== #..........#  MP: 11/15i=================------- #..........#  AC: 5Str: 10 #.........[.###  EV: 8iInt: 18 .........***...#  SH: 0i<Dex: 13 i*.).......*o*.#.  XL:  9 Next: 59% Place: Dungeon:9 i84......*@*.#  Noise: =--------  Time: 9469.5 (0.0) ism####.####.#  f) +3 short sword (protect) ..  Cast: Shock i..$  -Swift Draini ..#  .#  5   drude .  o   orc wizardiiCasting: Swiftness (safe; 1% risk of failure)  i$MConfirm with . or Enter, or press ? or * to list all spells.iCAiming: Airstrike (dangerous; 2% risk of failure)  i[Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +2 dagger of draining and wearing a +0 robe  in(empty space bonus: 7/8)i5N#...<......#psychicmeow the Zephyrmancer#.>5..........Gale Centaur of Vehumet *.....#..........###HP: 73/73 (74) ========================#..........#MP: 11/15=================-------#..........#AC: 5iNxStr: 10#.........[.###EV: 8Int: 18...............#SH: 0Dex: 13iN.)........*..#.XL:  9 Next: 59% Place: Dungeon:9iN%.......@..#Noise: =--------  Time: 9469.5 (0.0)####.####.#iNf) +3 short sword (protect)..Cast: Shock..$iOz-Swift Drain..#.#i=Od5   drude.ieOo   orc wizard  Casting: Swiftness (safe; 1% risk of failure)  iOConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  iOPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +2 dagger of draining and wearing a +0 robe  iP(empty space bonus: 7/8)iM)Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +2 dagger of draining and wearing a +0 robe  (empty space bonus: 7/8)  The open air twists around violently and strikes the orc wizard!  You kill the orc wizard!  Vehumet accepts your kill.i{RQ.5ig(iqx ealth: 73/74 -agic: 12/15==60==70.5 (1 _You feel your power returning.iw~ii _Your life force feels restored.ij #...<......#  psychicmeow the Zephyrmancer #.>***........  Gale Centaur of Vehumet *..... #..*5*.....###  Health: 73/74 =======================- #..***.....#  Magic: 8/15============------------ #..........#  AC: 5Str: 10 #.........[.###  EV: 8iek2Int: 18 ...............#  SH: 0Dex: 13 .)........)..#.  XL:  9 Next: 60% Place: Dungeon:9 .......@..#  Noise: ===------  Time: 9470.5 (0.0) ####.####.#  f) +3 short sword (protect) ..  Cast: Shock ..$  -Swift  ikz..#  .#  5   drude .  _Your life force feels restored.iQluCasting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a drude (empty space bonus: 8/8)i3 #...<......#psychicmeow the Zephyrmancer#.>...........Gale Centaur of Vehumet *.....#...*......###Health: 73/74 =======================-#..........#Magic: 8/15============------------#..........#AC: 5Str: 10#.........[.###i $EV: 8Int: 18...............#SH: 0Dex: 13.)........)..#.XL:  9 Next: 60% Place: Dungeon:9.......@..#i ENoise: ===------  Time: 9470.5 (0.0)####.####.#f) +3 short sword (protect)..i Cast: Shock..$-Swift ..#i .#5   drude. i E_Your life force feels restored.i5 0Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iZ Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetit ;Aim: a drude (empty space bonus: 8/8)ia (.5  Casting: Airstrike (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a drude (empty space bonus: 8/8)  The open air twists around violently and strikes the drude!i /oia  o   orc wizard (wandering)i X4=1.5 (1i i ^ _The drude is severely wounded.i " #...<......#  psychicmeow the Zephyrmancer #.>...o.......  Gale Centaur of Vehumet *..... #...***....###  Health: 74/74 ======================== #...*5*....#  Magic: 4/15======------------------ #...***....#  AC: 5Str: 10 #.........[.###  EV: 8Int: 18 ...............#  SH: 0iQ <Dex: 13 i .)........)..#.  XL:  9 Next: 60% Place: Dungeon:9 i .......@..#  Noise: ===------  Time: 9471.5 (0.0) iб ####.####.#  f) +3 short sword (protect) i X..  Cast: Shock ..$  -Swift  ..#  i .#  5   drude .  o   orc wizard (wandering) _The drude is severely wounded.Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i" Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a drude (severely wounded, empty space bonus: 8/8)i#g #...<......#psychicmeow the Zephyrmancer#.>...o.......Gale Centaur of Vehumet *.....#..........###Health: 74/74 ========================#....*.....#Magic: 4/15======------------------#..........#AC: 5Str: 10#.........[.###EV: 8Int: 18...............#SH: 0Dex: 13.)........)..#.XL:  9 Next: 60% Place: Dungeon:9.......@..#Noise: ===------  Time: 9471.5 (0.0)####.####.#f) +3 short sword (protect)..Cast: Shock..$-Swift ..#ig [37m.#5   drude.o   orc wizard (wandering) _The drude is severely wounded.Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a drude (severely wounded, empty space bonus: 8/8)id.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a drude (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the drude!  You kill the drude!i.***.......  Gale Centaur of Vehumet *..... #...*o*....###  Health: 74/74 ======================== #...***....#  Magic: 0/15------------------------ #..........#  AC: 5Str: 10 #.........[.###  EV: 8Int: 18 i=...............#  SH: 0Dex: 13 .)........)..#.  XL:  9 Next: 62% Place: Dungeon:9 .......@..#  Noise: ===------  Time: 9472.5 (0.0) ####.####.#  f) +3 short sword (protect) ..  Cast: Shock ..$  -Swift  ..#  .#  o   orc wizard (wandering) . i=Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (wandering, hasn't noticed you, empty space bonus: 8/8)iM#...<......#psychicmeow the Zephyrmancer#.>...........Gale Centaur of Vehumet *.....#....*.....###Health: 74/74 ========================#..........#Magic: 0/15------------------------#..........#AC: 5Str: 10#.........[.###EV: 8Int: 18...............#SH: 0Dex: 13.)........)..#.XL:  9 Next: 62% Place: Dungeon:9.......@..#Noise: ===------  Time: 9472.5 (0.0)####.####.#f) +3 short sword (protect)..Cast: Shock..$-Swift ..#.#o [i42m  orc wizard (wandering).  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (wandering, hasn't noticed you, empty space bonus: 8/8)iaA .oPress: ? - help, Dir - move target: an orc wizard, wielding a +2 dagger of venom and wearing a +0 robe  (wandering, hasn't noticed you, empty space bonus: 8/8)  iThe open air twists around violently and strikes the orc wizard!  The orc wizard shouts!  The orc wizard is almost dead.i`eo  i\3.5 (1Shocki(i- _You hear an angry hiss.i= i>  iW>Casting: Airstrike (dangerous; 2% risk of failure)  i>FConfirm with . or Enter, or press ? or * to list all spells.i?iAiAioLi>P iPiPW_You don't have enough magic to cast this spell.iii}i0 _Unknown command.iUix #####.###..<## >....##o #..#  #[.##......#.).........<.####.####.# # ... #..$#...#..i, i ***The orc wizard points at you and mumbles some strange words.iL 1...im c3---5.0 (1.5i" ih%  i% 5_The magic dart hits you.  Things that are here:i=) b _a +2 dagger of draining; a +0 robei4######.<###. #####.###.# ..<## >....##o #..#  #[.##...#.).)..#...#.......<..# #####.####.# #. ...# ##..$ #..#..#..i i9*i   The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!i`pG.{i yi4=1===6.5iXir _Deactivating autopickup; reactivate with Ctrl-A.iN 1. #...........######o<###.# ######.###. #...<### #.>.... #.###iO  #..........# #.....{....#  #[.### .......# .).)..#...#........<..# .#i0O O.####.####.# #. ... o   orc (wandering)iO ## ##..$#..##iUW .oYou start to feel a little faster.ic :i{ @--8.0Shocki i6 f _Something hits you but does no damage.i* .oYou miss something. Your kick misses something.i iQ F--90ir i f _Something hits you but does no damage.i.okik   wyvern (wandering)o   orci'&80i iM  _You closely miss something. Something hits you but does no damage.i )You miss something. You kick something.  Vehumet accepts your kill.i; .kReactivating autopickup.iQ.oi U.kiiY==31ii6 _You feel a bit more experienced.i=0...#. #..........######.<########.###.# ..<....k.###>...........o...###.i #.....)@...#  #[.###......# .))..#..i .......<..# #.#.####.####.# i. ... ## ##..$#iit #.D#..#..#............#. #...........######.<########.###.# ..<....k.###.>............o...###ia. #.....)....#  #[.###......# .))..#..i?.......<..# #.#.####.####.# . ...ii## ##..$i6 k.  You stampede towards the orc! A bitter wind exposes the orc.i k.  You no longer feel sluggish.i @(exposed)i 3-3===2.5 (1.5Stampede i<iw _The orc completely misses you. The orc hits you with a +0 dagger.i #...< .. #.D....#..#..#......#. #...........######.<########.###.# ..<..k...###>....##. #.....)....#  #[.##......#.))..#..........<..###.#.####.####.#. ...ig )You puncture the orc!  Your weapon exudes an aura of protection.  You kill the orc!i .kVehumet accepts your kill.A bitter wind exposes the wyvern.i"bkexposed)i4=5=======12 =i30ii0 _The wyvern hisses angrily.i #..####.###  #...< .. #.D....#..#..#.....#. #...........#######.<###.#####.###.# ..<###>....##.. #.....)....#  #[.##......# .))..#..........<..###.#.####.####.#i  You hit the wyvern. You kick the wyvern!  The wyvern is heavily wounded.The wyvern barely misses you.ir q6=====-4i( i* T _The wyvern bites you but does no damage.  Things that are here:i- p _a +0 dagger; an orc corpsei  ##..####.###  psychicmeow the Zephyrmancer #...<......# ..  Gale Centaur of Vehumet *..... #.D..........#..#  Health: 74/74 ======================== ...#............#  Magic: 2/15===--------------------- . #...........#  AC: 12  Str: 10 ######.<###.#  EV: 8Int: 18 ######*###.#  SH: 0Dex: 13 #...<.*k*..###.  XL:  9 Next: 63% Place: Dungeon:9 #.>...*@*......  NoiL ise: =--------  Time: 9484.5 (0.0) #..........###.  f) +3 short sword (protect) #..........#  Cast: Shock #.....)....#  Stampede  #.........[.###  ...............#  k   wyvern (exposed) .)........)..#...#  i ........<..###.#  .####.####.# _a +0 dagger; an orc corpseCasting: Airstrike (dangerous; 2% risk of failure)  i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern (heavily wounded, exposed, empty space bonus: 5/8)i##..####.###psychicmeow the Zephyrmancer#...<......# ..Gale Centaur of Vehumet *.....#.D..........#..#Health: 74/74 ========================...#............#Magic: 2/15===---------------------. #...........#AC: 12  Str: 10######.<###.#EV: 8Int: 18######.###.#SH: 0Dex: 13#...<..*...###.XL:  9 Next: 63% Place: Dungeon:9#.>....@.......Noise: =--------  Time: 9484.5 (0.0)#..........###.f) +3 short sword (protect)#..........[40i{m#Cast: Shock#.....)....#Stampede #.........[.###...............#k   wyvern (exposed).)........)..#...#........<..###.#.####.####.# _a +0 dagger; an orc corpseCasting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern (heavily wounded, exposed, empty space bonus: 5/8)i.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a wyvern (heavily wounded, exposed, empty space bonus: 5/8)  The air twists around and strikes the wyvern!  i,>You kill the wyvern!iu(i-n71==5.5 (1Shocki+ iZ _Vehumet accepts your kill.i M ##. .# #.c####.###  #...< .. #.D...#..#iT! ..#.....#. #...........#######.<###.######.###.# ..<###.>....)......##..i! %#.....)....#c   centaur (launcher, wandering)........<..###iz+ .cYou encounter a centaur. It is carrying a +0 shortbow.i7 z )You stop stampeding.iRI )))))The centaur wields a +0 shortbow. The centaur shoots an arrow.iT \...<.i z62-----6Shocki i/ ) _The arrow hits you!iҗ ##. .# ##..####.###  #...c......# .. i"I #.D.......  ..... iKK . #...........#  ######.<###.# iw[ ######.###.#  #...<..@...###. iH #.>....).......  #..........###. i̘H #..........#  #.....)....# iK #.........[.###  ...............# i+ .)........)..#...#  i33< i0 ##. .# ##..####.###  #...c......# ..  #.D.......  .....  i0. #...........#  ######.<###.#  ######.###.#  #...<..@...###.  #.>....).......  #..........###.  i0[#..........# i0{#.....)....# i0#.........[.###  i0=..............i1 i"1.)........)..#. i41<iE1 iz9iG8-iAMiO iOiOP_A centaur is nearby!iO  #T ## ##. .#  ##..####.###  #...c...T..# .. #............#..# ...#............#. #...........#######.<###.# ######@###.# i f #...<......###. #.>....)....... #.###. #..........# #.....)....# i sT   troll (wandering)i v #[.###iv .c   centaur (launcher) .......#.).)..#...#i iۼ i D))))iH K.TiH 0DiT  D....D   steam dragonc   centaur (launcher)The centaur shoots an arrow. The arrow hits you but does no damage.i?W 3----3=-7i_ ic 6 _The steam dragon hisses angrily.i4 E..  #T # ##. .# #.D####.###  #...c......# .. #........T...#..#..#............#. #...........#######.i e######.###.# #...<......####.>....)......#...###.#..........# #.....)....#  #[.##.i &.....#i n#..  #T # ##. .# #.D####.### i0  #...c......# .. #..T...#..#...#. #......@....#ii ######.<###.######.###.# i R..<......###i Z>....)...............###...........# #.....)....#  #i G[.##i <cYou stampede towards the troll! A bitter wind exposes the troll.i G.Ti w KA bitter wind exposes the centaur.iؾ .(exposed)K   kobold geomanceri c   centaur (launcher, exposed)You encounter a kobold geomancer. It is wielding a +0 dagger.i1 8)iJG.DiU^ .  The centaur shoots an arrow. The arrow hits you!iY57--5===== 5 ==8Stampede i#bil- _You hear an angry hiss.i: .#..  #. # ##K .# #..####.###  #...D. ..i ;  #......c.T...#..#...#. #...........########.<###.#i5; #####.###.# ..<......###>....)......i; .......###........c   centaur (launcher, exposed)i; a #.....)....#iB #.#..  #. # ##K .# #..####.###  #...D. ..iB  #......c.@...#..#......... #...........########.<###.#####.###.#..<......###>....).............###.iaC .iJ &  The centaur shoots an arrow. The arrow hits you! _You hear an angry hiss.  You hit the troll.  Your weapon exudes an aura of protection.  Your kick misses the troll.  The troll is lightly wounded.iN 8)i  <DThe centaur shoots an arrow. The arrow hits you but does no damage.  The troll bites you but does no damage. The troll barely misses you.iS `.(exposed)i 8--7=======12 i> 9i i e _The troll claws you but does no damage. A bitter wind exposes the steam dragon.i~  #. .. #. .. #. ## ##K .# ##..####.####...<D.T...# .. #......c@....#..# ...#.# . #...........## ######.<###.#  ######.###.# #...<......###. #.>....)i . #..........###.  #.#i kYou stampede towards the centaur! You hit the centaur. You kick the centaur!  The centaur is heavily wounded.i .kYou stampede towards the centaur! You hit the centaur. You kick the centaur!  The centaur is heavily wounded.  You encounter a wyvern.  The centaur unwields a +0 shortbow.  The centaur hits you but does no damage.  The centaur barely misses you. The troll bites you but does no damage.i  catching breath, exposed)k   wyvern (c   centaur (launcher, exposed)The troll claws you but does no damage. x2; A bitter wind exposes the wyvern.i{ ***  The steam dragon breathes steam at you.iG; @§§#iJ= 8==========90iWD iG = _The ball of steam hits you. You resist.ih #. .. #. .. #. ## ##. .# ##..####.####...kD.T...# .. #iE§....#..# ...#......§.....# . #.......§...## ######.<###.# ######.###.# #...<......###. #.>....).......i7 #..........###. #.#i? #. .. #. .. #. ## ##. .# ##..####.### ###...kD.T...# .. #.§....#..# ...#......§.....# . #.......§...## ######.<###.#  ######.###.#i #...<......###. #.>....)....... #..........###. #.#iT.  The steam dragon breathes steam at you. _The ball of steam hits you. You resistig.  You barely miss the centaur. You kick the centaur.  i The centaur is severely wounded.  The centaur barely misses you.  The centaur kicks you but does no damage.i/| KThe wyvern barely misses you.iU%K   kobold geomancer (exposed)k   wyvern (exposed) (…) The centaur kicks you but does no damage.  The wyvern barely misses you.  A bitter wind exposes the kobold geomancer.steam dragon barely misses you.steam dragon claws you but does no damage.centaur closely misses you.i&9=10/15======-----i&1iA+iR-? _The centaur kicks you but does no damage.iP #. ... #.# ... #.# ## ##.. .# ##.K####.### ###...kDT....# .. #.§....#..#.#......§.....##. #.......§...##iRQr ######.<###.#  ######.###.# #...<......###. #.>....)....... #..........###. #.#iY #. ... .. #.# #. .....ipZ #.#. ## ##.. .# ##.K####.### ###...kDT....# .. #.§....#..#.#......§.....##. #.......§...## ######.<###.# #####iZ#.###.# #...<......###. #.>....). #....###. #.#il )You hit the centaur. You kick the centaur.  You kill the centaur!Vehumet accepts your kill.i#nQ<kiopG.TiwqK.Kiw #. ... ..  #.# #.  .....  #.#. ##  ##.. .#  ##..####.###  ###.K.<D.....# ..  ix-#..)@k.T§....#..#  .....#......§.....#  ##. #.......§...##  ######.<###.#  .###.#  #...<....  #.>....).     i@N #. ... ..  #.# #.  .....  #.#. ##  ##.. .#  ##..####.###  ###.K.<D.....# ..  #..)@k.T§....#..#  .....#......§.....#  ##. #.......§...##  ######.<###.#  .# iO#...<....  #.>....).     i Q .DYou feel your power returning. The wyvern bites you!inY1.§§iS_3--3========5-----2ifiiV _* * * LOW HITPOINT WARNING * * *i' #. ... .. #.# #. ..... #.#. ## ##.. .# ##..####.### ###.K.<......# .. #..).@kDT....#..# .....#......§.....# ##. #........§..## ######.§###.# #######...<......###. #.>....). #....###. #.# i- #. ... .. #.# #. ..... #.#. ## ##.. .# ##..####.### ###.K.<......# .. #..).#..# .....#......§.....# ##. #........§..## ######.§###.# #...<......###. #.>....)....... #..........###. #.# i0  iM1 T.  You barely miss the wyvern.i4 {.KD§i9 S.<###.i: 4--5========3i? iA > _The wyvern bites you but does no damage.id #. ... ..  #.# #.  idM..... #.#. ##  ##.. .#  ##..####.###  ###...<*T....# ..  #..).***§....#..#  .....#......§.....#  ##. #...........##  ######.<###.#  ######.###.#  #...<..  #.>....).   ....###.   i+eThe kobold geomancer is lightly wounded.  You are struck by an arc of lightning.  The wyvern is struck by an arc of lightning.  The wyvern is lightly wounded.  The steam dragon is struck by an arc of lightning. iYeU The steam dragon is moderately wounded.ibF #. ... ..  #.# #.  ..... #.#. ##  ##.. .#  ##..####.###  iG###...<*T....# ..  #..).***§....#..#  .....#......§.....#  ##. #...........##  ######.<###.#  ######.# i@G#...<..  #.>....). iG\ ....###.   iXJ*  troll is struck by an arc of lightning.  The troll is lightly wounded.  The wyvern is heavily wounded.trolltrolli' iDTi>K@k.  The lightning grounds out. The wyvern misses you.The kobold geomancer barely misses you. The wyvern barely misses you.iDThe steam dragon bites you but does no damage.i)33i9;----=4iiD _The steam dragon claws you but does no damage.i *****    wyvern is struck by an arc of lightning.  The wyvern is severely wounded.troll is struck by an arc of lightning.  The troll is severely wounded.is struck by an arc of lightning.  The steam dragon is almost dead.iv u #. ... ..  #.# #.  ..... #.#. ##  ##.. .#  ##..####.###  ###...<**....# ..  #..).***.....#..#  .....#......§.....#  ##. #...........##  ######.<###.#  ######.###.#  #...<..  #.>....).  iv ^....###.   i/H  #. ... ..  #.# #.  ..... #.#. ##  ##.. .#  ##..####.###  ###...<**....# ..  #..).***.....#..#  .....#......§.....#  ##. #...........##  ######.<###.#  ######.# #...<.. iH  #.>....).  ....###.   iV  DTK@k catching breath, exposed)The lightning grounds out. The wyvern bites you!  * * * LOW HITPOINT WARNING * * *The kobold geomancer hits you but does no damage.iU\ d  #. ... ..  #.# #.  ..... #.#. ##  ##.. .#  ##..####.###  ###...<DT....# ..  #..).K@k.....#..#  .....#......§.....#  ##. #...........##  ######.<###.#  ######.###.#  #...<..  i\ #.>....).  ....###.   The steam dragon breathes steam at you.i-p #. ... ..  #.# #.  ..... #.#. ##  ##.. .#  ##..####.###  ###...<DT....# ..  #..).K@k.....#..# i.& .....#......§.....#  ##. #...........##  ######.<###.#  ######.# #...<..  #.>....).  ....###.   i5e ***  The ball of steam hits you! You resist.iw@§....§#i 35------1-------======5iigV _* * * LOW HITPOINT WARNING * * *i01 #. i0... ..  #.# #.  ..... #.#. ##  ##.. .#  ##..####.###  ###...<DT....# ..  #..).***.....#..# iE10 .....#..§.........#  ##. #.§.........##  ######.<###.#  ######.###.#  #...<..  i1#.>....).  ....###.    i1You are struck by an arc of lightning.  The kobold geomancer is struck by an arc of lightning.  i1The kobold geomancer is severely wounded.  You are struck by an arc of lightning.wyvern is struck by an arc of lightning. i1M The wyvern is severely wounded.iW #. ... ..  #.# #.  ..... #.#. ##  ##.. .#  ##..####.###  ###...<DT....# ..  #..).***.....#..#  .....#..§.........#  ##. #.§.........##  ######.<###.#  ######.# #...<..  #.>....).  ....###.   i†The wyvern is struck by an arc of lightning.  The wyvern is severely wounded.  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *steam dragon is struck by an arc of lightning.  You kill the steam dragon!iRX ** K   kobold geomancer (k   wyvern #..........#  Vehumet accepts your kill.The troll is struck by an arc of lightning.  The troll is severely wounded.i0Y  #. ... ..  #.# #.  ..... #.#. ##  ##.. .#  ##..####.###  ###...<**....# ..  #..).***.....#..#  .....#..§.........#  ##. #.§.........##  ######.<###.#  ######.###.#  #...<..  #.>....).  ....###.   The lightning grounds out. The wyvern barely misses you.i<a #. ... ..  #.# #.  ..... #.#. ##  ##.. .#  ##..####.###  ###...<**....# ..  #..).***.....#..#  i.....#..§.........#  ##. #.§.........##  ######.<###.#  ######.# #...<..  i#.>....).  ....###.  iŏ T.  The kobold geomancer hits you with a +0 dagger.i- K@k* * * LOW HITPOINT WARNING * * *i1-------9/16 ------- 5 81==----6iiS _The wyvern barely misses you.i ^... ..#.# #. ..... #.#. ####.. .# ##..####.######...<T.....# ..#..).K.k.....#..# .....#..§.@.......# ##. #.§.........##  ######.<###.# ######.###.# i! #...<......###.#.>....)....... #..........###. #..........# #.....)....#i †TYou stop stampeding.i  ... ..  #.# #. ..... #.#. ##  iY (##.. .#  ##..####.###  ###...<†.....# ..  #..).KTk.....#..#  i .....#..§.@.......#  ##. #.§.........##  ######.<###.# i T ######.###.#  #...<..i 5  #.>....).i "  i$ 4....###.  iE 4....#  ie o)....# The wyvern closely misses you. The troll attacks as it pursues you!iz ; ... ..  #.# #. ..... #.#. ##  ##.. .#  ##..####.###  ###...<†.....# ..  #..).KTk.....#..#  .....#..§.@.......#  ##. #.§.........##  ######.<###.#  ######.###.#  #...<.. #.>....).  i{ ....###.  ....#  )i҃ k  ... ..  #.# #. ..... #.#. ##  ##.. .#  ##..####.###  ###...<†.....# ..  #..).KTk.....#..#  .....#..§.@.......#  i ##. #.§.........##  ######.<###.#  ######.###.#  #...<..  #.>....).  ....###.  ....#  )....# The troll bites you.  * * * LOW HITPOINT WARNING * * *id[  ... ..  #.# #. ..... #.#. ##  ##.. .#  ##..####.###  ###...<†.....# ..  #..).KTk.....#..#  .....#..§.@.......#  ##. #.§.........##  ######.<###.#  ######.###.#  #...<.. #.>....).  ....###.  ....#  )i[\ !i` .KThe troll claws you.  * * * LOW HITPOINT WARNING * * *im 21----------7i/s iw = _The troll claws you but does no damage.i"q  ... ..  #.# #. ..... #.#. ##  ##.. .#  ##..####.###  ii###...<†.....# ..  #..)..Tk.....#..#  .....#..§K@.......#  ##. #.§.........##  ######.<###.# il ######.###.#  #...<.. i: #.>....).  i 9....###.  i24....#  iT)....# Casting: Static Discharge (safe; 2% risk of failure)  ixConfirm with . or Enter, or press ? or * to list all spells.You feel quick. The wyvern barely misses you.iO ... ..  #.# #. ..... #.#. ##  ##.. .#  ##..####.###  ###...<†.....# .. i #..)..Tk.....#..#  .....#..§K@.......#  ##. #.§.........##  ######.<###.#  ######.# #...<.. #.>....).  i'....###.  ....#  )i  ... ..  #.# #. ..... #.#. ##  ##.. .#  ##..####.###  ###...<†.....# ..  iZ#..)..Tk.....#..#  .....#..§K@.......#  ##. #.§.........##  ######.<###.#  ######.###.#  #...<..iM  #.>....). i> ....###.  i4....#  i)....# The kobold geomancer hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *i$i7 ... ..  #.# #. ..... #.#. ##  i##.. .#  ##..####.###  ###...<†.....# ..  i#..)..Tk.....#..#  .....#..§K@.......#  ##. #.§.........##  ######.<###.#  i3######.# #...<..iWu #.>....). iJ ....###.  iP....#  )iԪ!i?  ... ..  #.# #. i$..... #.#. ##  ##.. .#  ##..####.###  ###...<†.....# .. idz #..)..Tk.....#..#  .....#..§K@.......#  it##. #.§.........##  ######.<###.#  il######.###.#  #...<..  i=d#.>....).  ....###. ib> ....#  i)....# The troll misses you. The troll claws you.  * * * LOW HITPOINT WARNING * * *i$ ... ..  #.# #. ..... #.#. ##  ##.. .#  i##..####.###  ###...<†.....# ..  #..)..Tk.....#..#  .....#..§K@.......# i ##. #.§.........##  ######.<###.#  ######.# #...<..i͊ #.>....).  iv....###.  ....# i; )i. .  i SThe troll closely misses you. The wyvern bites you.i9/74 --------6--------=8Swift iFi7l _* * * LOW HITPOINT WARNING * * *i #.# #. ..... #.#. ##ic ##.. .# ##..####.######...<†.....# ..#..)..Tk.....#..# .....#...K........# i +##. #.§...@.....##  ######.<###.# i ######.###.# #...<......###.i #.>....).......#..........###. i? #..........# #.....)....# #.........[.#il ##i  #.# #. ..... #.#. ##  ##.. .#  ib .##..####.###  ###...<†.....# ..  #..)..Tk.....#..#  .....#...K........#  ##. #.§.###.....##  #######<###.#  ######.###.#  #...<.. i 6 #.>....). i @ .....###.  i 6.....#  i 9)....#  i m[.### The kobold geomancer casts a spell next to you.i #.# #. ..... #.#. ##  ##.. .#  ##..####.###  iL-###...<†.....# ..  #..)..Tk.....#..#  .....#...K........#  ih##. #.§.###.....##  id#######<###.#  iw######.###.#  iW#...<..  im#.>....).iB .....###. iG .....#  i9j)....#  ib;[i]  The wall shatters! The blast of rock fragments hits you.iLQ.ki>.Ti..@.  The kobold geomancer casts a spell next to you.The wall shatters! The blast of rock fragments hits you.  * * * LOW HITPOINT WARNING * * *troll attacks as it pursues you! The troll bities you.  You die...i]-3/74 ------7=---iq/  --more--i\Gear: 13/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +3 short sword of protection (weapon)  b - a +1 dagger of flaming Missiles (go to first with ()  i - 3 throwing nets Armour (go to first with [)  e - a +0 pair of gloves (worn)  g - a +0 helmet (worn)  k - a +1 troll leather armour (worn)i2a - a +0 robe  m - +0 steam dragon scales Jewellery (go to first with "=)  c - a ring of protection from fire (worn)  d - a ring of poison resistance (worn)  l - an amulet of chemistry (worn)h - a ring of wizardry  j - a +6 ring of strengthi`U iU,i]i?azGoodbye, psychicmeow.3524 psychicmeow the Zephyrmancer (level 9, -3/74 HPs)Began as a Gale Centaur Air Elementalist on Mar 22, 2026.Was a Follower of Vehumet.Slain by a troll (6 damage)... on level 9 of the Dungeon.The game lasted 00:14:28 (9497 turns). Best Crawlers -1.77474082 tswniaVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnianVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswniaZReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the OrbibL9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswni7b[VSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  i`bi12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the OrbiGii,? [?25h[?0c [?1051l[?1052l[?1060l[?1061l