i Player: psychicmeow Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-05-06.10:16:58.ttyrec Time: (1778062618) Wed May 6 10:16:58 2026 iAY [?1051l[?1052l[?1060l[?1061hiZ V)0[?7h[?25l[?1ci{b ie in Welcome, psychicmeow. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Powerful equine hybrids who trace their ancestry to the four winds themselves, Gale Centaurs are at their strongest while galloping swiftly towards foes. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gale Centaur Air ElementalistiG iipsychicmeow the GustyGale CentaurHealth: 14/14 ========================Magic: 3/3========================AC: 1Str: 9EV: 9Int: 14SH: 0Dex: 12XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Shocki# ### #.## #@.#i# #....# ##.....# #......i'$[ ##.... iC$`##.. +io$5i@Welcome, psychicmeow the Gale Centaur Air Elementalist.Will you prevail where others failed? Will you find the Orb of Zot?iPress ? for a list of commands and other information.i=i[ _Found a staircase leading out of the dungeon.i iYii(iniqf _iiPi-inii_iiI,iiiXiiiG i!i!i"i7'i(i(i)i+/ _You open the door.i-ip-i.iR28There is an open door here.i3i3 _i5i6i18,i8i:i=BiG?i@i@iAihCieGXiFHiHi^IiJiKiLiLiOiPiqQi#RiTiUiViViWiXi6YiYid[i\i]i]i _i`,iaibicid,iYfig,i=hiiijikiki(mi*niWni oi(piqiqisititiPuiii#<.### ~≈~ ###....# #....###~###......# ##.....#'#.....##.#  ##...........##..#  ###.......####..# #  ###...### #..# [.. ##+## #.###.... #.#...... #@..#26.0 (26.0) #..##  #....  ..##... .## ## ..  .#. .. iu iQi,7.0 (27iXi# _Found a robe.in i C  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 1.7   2.8  -2      i' q     b - Unarmed Combat   0.0   1.2  -1   g + Conjurations 0.8   1.2  -1      h + Air MagiciM 3.6   2.8  +2  it ^    i S    i c - Armour   0.0   1.0   0  iԼ (    d + Dodging2.1   2.5  +1  i5     e + Stealth2.1   2.1  +2          iX a    iu         i _    i a    i _    i         i~                                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi+++In automatic mode, skills are trained as you use them. auto|manualiݮB-- g - Conjurations   0.8 h - Air Magic   3.6- d - Dodging   2.1 e - Stealth   2.1i > h + Air Magic 3.6in  h * Air Magic   3.6isdTargetTarget--  --  --  --  --  -- id --  --  a-z] setie[-] clear selected targetcost|targetsi[?25h[?0ci*0 ii [?25l[?1ciwm $3.0   The current training targets, if any.  The species aptitude is in white.=] set aall targets i[#<.### ~≈~ ###....#psychicmeow the Gusty #....###~###......#Gale Centaur ##.....#'#.....##.#Health: 14/14 ========================##...........##..#Magic: 3/3========================###.......####..# #AC: 1Str: 9###...### #..# [..EV: 9Int: 14##+## #.###....SH: 0Dex: 12#.#......XL:  1 Next:  0% Place: Dungeon:1#@..#Noise: ---------  Time: 27.0 (0.0)#..##-) Nothing wielded#.... i]i[33mCast: Shock..##....## ##........#...  Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _You open the door. _There is an open door here. _Found a robe. is_ ihh ik in i  i!   Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0     0   f + Spellcasting 1.7  16%  -2   il"          b - Unarmed Combat   0.0    -1   g - Conjurations   0.8    -1       h * Air Magic   3.6  84%  +2       i"      c - Armour   0.0     0       d - Dodging   2.1    +1       i# 0 e - Stealth   2.1    +2       i:#              ij# a     i# _     i# a     i$          iA%                      iu% n     i%              i%     The percentage of incoming experience used to train each skill is in brown.  i& ZThe species aptitude is in white.  i& [?] Help[=] set a skill target  i' [/] auto|manual mode [*] useful|all skills [!] training|cost|targets!iLargetarget-- 3.0-- -- --  -- -- !iM-- a-z] set[-] clear selected targettrainingtargets!i([?25h[?0c!i(*0 "i2" "iD [?25l[?1c"iaH711.0  +2  current training targets, if any.=] set aall targets"iS"iY"i2`#<.### ~≈~ ###....#psychicmeow the Gusty #....###~###......#Gale Centaur ##.....#'#.....##.#"iz`9Health: 14/14 ========================##...........##..#Magic: 3/3========================"i`###.......####..# #AC: 1Str: 9###...### #..# [..EV: 9"i aMInt: 14##+## #.###....SH: 0Dex: 12#.#......"ikaBXL:  1 Next:  0% Place: Dungeon:1#@..#Noise: ---------  Time: 27.0 (0.0)#..##-) Nothing wielded#....Cast: Shock..##..."i b.## ##........#...  Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _You open the door. _There is an open door here. _Found a robe."if"in"ir"iUu"im| "i| "i} "i "iX "iE B"iO # ≈≈≈~~ ##..## .### ~≈~ ###....# ...###~###......# .....#'#.....##.# #......# ###....#..# #######...### #..# [##+## #.##"i֑ #.#@.......8.0 (1#...#......#..## ...).#.... #.##..##... #..## ##...#.. ..#.# "i% 3..."i "i| +9.0 (2"ir "iޤ ' _Found a hand axe.#i#io#i#i#i#i,,#i#i"#i##i$#i(#i+#i]+#i,#i/#i1#i42#i3#iR6#i8#i=9#i:#i<#i*?#i?#igA#iD#i4G#iG#i ##+## #.###.......# #.#.........# #...#.......# #..##....)..# #....###.#### ...##...#.#  ...#####...##### ##...#####......###.#....@........#.....####..####....... #.## .##. #.# ..# #.## #. #. 43.0 (14.0)[#i40m4.0 (15 _c - a scroll labelled WONEUGGEIWU#i#iv ##+## #.###.......# #.#...# #...#.......# #..##....)..#.## #....###.####......##...#.#....#####...##### ##...#####......## #.#..@..........#5.0)..####..####....>.....? #.## .##...... #.#....... ..#.....>. #.##....... #........ #.#i+6.0 (2#i#i`> _Found two stone staircases leading down.#i #i #i #i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$i$i4$i$i $i: $iW: _$i$i$i"$i@$i$i,$i$i&2 #.#...#.## #.#..##....)..##.##.#....###.#####.....#.# #.....#####...##### ##...#####......######.#.............#........####..####.....>.....@# #.## .##.# #.# ........# ..# >.###.# #....# #..#..$iI8+9.0 (3$i3A,50.0 (4$iF$iIc _d - a scroll labelled NOFAIS NUAHUG$i3$i_$i$i0$i)$ip$i$iA $iH $i$i$i$i6$i$in $i2!$i~!$i!$i#$i#%$ij%$i%$i)$i*$i+,$i,$i-$iS.$i.$i3$i4$i/5$i5$i97 _You open the door.$i ;$ie;$i<$i?@  There is an open door here.$iiA$i"B _$iC$i~E$iF,$iG$ihI$iTK,$iL$iM$iO$iaO$i;P$iS@  There is an open door here.$ib~          #############  ###>~≈≈≈≈~≈~~>####  #.##..≈≈≈~~..##..##  $iod#<.###.~≈~.###....#  #....###@###......# 68.0 (18.0)  ##.....#'#.....##.#  ##...........##..#   ###.......####..#######   ###...### #..##.[...   ##'## ###.###.....   $ie #..####.#.#.......    ##...##.#...#.....   ###.##.#..##....) $iJl$iuc9.0 (19Water $i{$i~Y _You enter the shallow water. Found two escape hatches in the floor.$if $i $iW $i $i $i ($i $iO @  There is an open door here.$i $i  _$iJ $i $iJ ,$i/ $iH $i $i $i $i $i $iB $i $i @  There is an open door here.$i $i  _$iW $iT $i $i $i $in $i ,$i# $iq $iU $i $i= $iL $iH $i $i $iK $i $i $i $i $i $in $i5 $i $i $ir $i2 $i $i $i $i $i $iR $i $is $i $i $i $iU $i $i $i $i  $i! $i# $iO# $i% $i& $i' ,$iQ( $i* $i, $i"- $i0. $i0 $iW1 $i1 $i2 $i4 $ie6 $i6 $iX7 $i8 $i; ,$i; $i= $i> $i%? $i? $iA $iB $i=C $iC $ijF $iuG $iG $iWH $iKJ $i|K $iK $i=L $iM $iN $iO $iO $iQ $iS B$i[ $i_ X$ia $iUd i  You encounter a dart slug.$i(k .......>.# #.## .........# #.# .........# #.# .........###.# .............# ##########...####  #.#....##  #.####..##  #.# ##@.#  $il G... #.........#  ....w.#######.. Shock .....## ..... ..w   dart slug (asleep) . $is 1101.0 (32.0)$i2u 32.0 (33 _$iyy $i{ %it%io%i %i ` _A dart slug is nearby!%i *******w  The zap hits the dart slug.%i49w.%iA.....%iĨp2--------=3.0 (1.0)%i̭%i7 _The dart slug is lightly wounded.%i ** The zap hits the dart slug.  The dart slug is heavily wounded.The zap hits the dart slug.%iP  w.  The dart slug is severely wounded. ...>.# #.##....# #.#...# #.#..###.#.....#...#### #.#....## #.####..## #.# ##@.# ... #w`.......#  ......#######..  .....## ..... .. .The dart slug launches a dart at you.%iY. ...>.# #.##....# #.#...# #.#..###.#.....#...#### #.#....## #.####..## #.# ##@.# ... #w`.......#  ......#######..  .....## ..... .. .   The slug dart hits you.%i '.%iƩ 0-------1----------------4%i9 %i> V _* * * LOW HITPOINT WARNING * * *%iڏ %i %iq %i ^ _You are too injured to fight recklessly!%i%iL%i%i!^ _You are too injured to fight recklessly!&iN .......>.# #.## psychicmeow the Gusty .........# #.# Gale Centaur .........# #.# Health: 10/14 =================------- .........###.# Magic: 0/3------------------------ .............# AC: 1Str: 9 ##########...#### EV: 9&i3O 5Int: 14 #.#....## SH: 0Dex: 12 #.####..## XL:  1 Next:  0% Place: Dungeon:1 #.# ##@.#&iZO  Noise: =--------  Time: 104.0 (0.0) ... #w*.......#  -) Nothing wielded &iO ]......#######..  Cast: Shock .....## ..... .. w   dart slug . _You are too injured to fight recklessly! &iKP _You are too injured to fight recklessly!  Casting: Shock (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line&ipP 'iW>.......>.# #.## psychicmeow the Gusty .........# #.# Gale Centaur .........# #.# Health: 10/14 =================------- .........###.# Magic: 0/3'i^X------------------------ .............# AC: 1Str: 9 ##########...#### EV: 9Int: 14 #.#....## SH: 0Dex: 12 #.####..##'iX XL:  1 Next:  0% Place: Dungeon:1 #.# ##@.#'iX Noise: =--------  Time: 104.0 (0.0) ... #.........#  -) Nothing wielded ......#######..  Cast: Shock 'i,YR.....## ..... .. w   dart slug .'itYConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight line'iZThe zap hits the dart slug.  The dart slug is almost dead.The zap hits the dart slug.'i]...>.# #.##'ij^....# #.#...# #.#......#. #.#....##  #.# ##@.# ... #**     ..... .. . 'i^ 'i..'i1=335.0 (1Shock'iO'i7  Aiming: Shock (safe; 10% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the dart slug.  The dart slug is almost dead.The zap hits the dart slug. _You kill the dart slug!'i8 3'iJ 'iy 'i 'i 'i 'i 'i/ 9='i 'i 'i L2=='i 'i 'i 'ix 'i 'i 'i^ 'i 'i> 'id 'i 'i j3===='i1 'i 'iI Z1========'i 'i 'iP 'i 'i ,'i 'i0 'i :=='i@ 'i 'i[ 64=='iw 9========'i 'i' 1 _HP restored.'i 'i 'iB 'i 'i 'iK! 'i! 'i" 'i6# 'i# :=='i<$ 'i% 'i & 'ip& 'i' 'i' 'i( 'i) 'i) 'iG* 'ij+ 'i+ T2========'i\, 'i- 'i- 'i\. 'i/ 'i0 'i0 'i1 'i1 'im2 'i3 'i4 @========'i4 'i5 'i6 'i7 ,'i8 'ii8 'if: ,'i: 'i; 'iP< 'i< 'i> 'iL? 'i? 'imA ,'iA 'iMC 'iC 'ibD 'iE 'iE 'izF 'iH j3========'iNI 'iK 4 _Magic restored.'i+M 'iM 'iN 'iO 'iQ 'iLQ 'iQ 'iS 'i U 'iYU 'iGV 'iW 'iX 'iY @========'iY 'io[ 'id\ 'i\ 'i3] 'i^ 'i_ 'i_ 'ip` 'ib 'iOc 'ic 'ig @ _You now have 8 gold pieces.'ii 3'iGk 'im 'ip 'iGq 'is 'it 'i0w ,'ix 'i| 'i%  You encounter a goblin. It is wielding a +0 dagger.'i t# #.# # #..# #.. #P. .# #.## ##PP ~. P# #.# ..~ ~≈ P.# #.# ~~♣P PP .###.# # ~PP .. 'i͐ .....# #.##.# .##.. ##...#### #....##...(..  #.#....## ####.@.......-  #.####..###....$#.# ###..##.####.....Shock  ... #.........# .####.#......#######..#.# # .....## #.#g.g   goblin (asleep) ..... ....  ...#..  .# #'iߢ 050.0 (45.0)'in F-1.0 (46'i 'iF + _Found 13 gold pieces.(i. #.# #..# #.. #P. #.## ##PP ~. P  #.# ..~ ~≈ P.  #.# ~~♣P PP  # ~PP ..  #.##.# .##..  #....##...(..   ####.@.......  #...........$  #.# ###..##.####.......  ... #.........# .####.#  #.# #  #.#g. .... (ic .. .#..  .# # (ir #.# #..# #.. #P. #.## ##PP ~. P  #.# ..~ ~≈ P.  #.# ~~♣P PP  # ~PP ..  #.##.# .##..  #....##...(..   ####.@.......  (i]#...........$  #.# ###..##.####.......  ... #.........# .####.#  #.# # #.#g. ....  .. .#..  .# (i(i(iܝ(i] _A goblin is nearby!(iƞd #.# #..# #.. #P. #.## ##PP ~. P  #.# ..~ ~≈ P.  #.# ~~♣P PP  # ~PP ..  #.##.# .##..  #....##...(..   ####.@.......  #...........$  #.# ###..##.####.......  ... #.........# .####.#  #.# #  #.#g. ....  .. .#..  .(iC-# # (i6 5 #.# #..# #.. #P. #.## ##PP ~. P  #.# ..~ ~≈ P.  #.# ~~♣P PP  # ~PP ..  #.##.# .##..  #....##...(..   ####.@.......  #...........$ (i7  #.# ###..##.####.......  ... #.........# .####.#  #.# # #.#g. ....  .. .#..  .# (i@ (iNM (iyT (iW ] _A goblin is nearby!(iYv *****g  **The zap hits the goblin.(i &g.(iS >.....(i( p2--------=2.0 (1.0)(i (iN _ _The goblin is severely wounded.(io )The zap hits the goblin.(i4*******)i{l...)...)i,1----------------413Shock)i5)i8J _You kill the goblin!)iQE)iTN)iMU)iW _You can't see any susceptible monsters within range! (Use Z to cast anyway.))ia 3)i)it)i: _)i7)i)i)i)i)iY!)i$)i$>--------)i$')i=*,)i,)i.)i0.)i=/)i1)i01)i02)i4,)i5)it8)i8)i:)i=)i=T2========)i?)i@)iMA)i8C)i(F,)iH)i0L)iL)i{N)i:Q)iwQ@========)iS)iQV)iV)iY)i[)i\)id_)iCa,)idc)if,)iCi)il)il)iIt)ix)i7y)i{)i=~,)iF)i>)i)i)i*)iˊT3========)i@)iƐ)i)i.)i)i)i)iĞ)if)iѤ)iC,)i)ip)iy)i@========)if)i()iV)i)i<)i1)i+)ia _b - a throwing net)i)i )i;)is)i)i)i)i)im)iT)ifM _You now have 21 gold pieces (gained 13).)i)ig)i)i)i,)i)if )it )i )ix)i2)i8,)i)i)i)i)i)i0#,)i%)i(M _You now have 34 gold pieces (gained 13).)i+)iM+)i,)i.)i 1,)i1)i_4)i9IQ.. ##. ≈≈~P.# ..# .P.P ♣♣≈~~P##.#  .. ##.PP♣♣~~~PP#..# #..##P.P~~♣♣~P.~..# #PPP~.~ ♣~~PPP....# )iVJ.~~~≈~♣♣~P.P~.#.#  ~~♣P~PPPPP......# #  ~PP~~~.........###...# .##.###.##...#.#@....# -93.0 (40.0) ....##.......#.##....# ###............# .##..# ............. ... .####.........## )# #.##.####.#### .# ##..#)# ..# ## #.#.. ..##  ....###)iR)iZF-4.0 (41)iAb)id$ _Found a spear.)i 3)i )i )ig X)ir )i )i )iU )iE ,)im ,)i ,)i )ia )i )i ,)i )i5 )i{ )i# )i  B)i )i X)i )iL ~  You encounter a hobgoblin and a frilled lizard.)i0( P~~♣♣~P.~..# .. ~ ♣~~PPP....# . .l... ~♣♣~P.P~.#.# .# ..... PPPPP......# ###.##.g... )i,) a~~.........###...#...... #.##...#.#.....# #.... .......#.##....##... .........##.##..#.# ........##.###.@.# ....###)# ###..# #.#### ..# ..# Shock # ..# ### ..# ..## #..###...g   hobgoblin (asleep) ..#.#.)i) l   frilled lizard (asleep)# .### )i 5 3202.0 (8.0))iJ O3.0 (9 _*i *******g    The zap hits the hobgoblin.*i .gThe hobgoblin is severely wounded..l*ibw lThe frilled lizard hisses angrily.*i0r*ip.....ll 2 frilled lizards (1 wandering)r   rat (wandering)*i'j2--------=4.0 (1*i*if _You encounter a frilled lizard. You encounter a rat.*i`********iF.g.l*iF2l.*i/G2r.*i|Qm....ll*iVu1----------------5*i]*i`S _The zap misses the hobgoblin.*i _********i K.g*i v.ll.*i JThe zap misses the hobgoblin. The zap misses the frilled lizard.*it r....J   endoplasm (wandering)g   hobgoblinll 2 frilled lizards (1 wandering)r   rat (wandering)0----------------6Shock*iH" *i0% [ _You encounter an endoplasm.*i= *iN *i *i/ K _You are out of magic!+ic+i+i+iaK _You are out of magic!+i _#.PP♣♣~~~PP#..# .. P.P~~♣♣~P.~..# .. .~ ♣~~PPP....# . .Jr.. ≈~♣♣~P.P~.#.# .# .l... ~PPPPP......# ###.##..... ~~~.........###...#.l.... ##.##...#.#.....# #.... ##.##....##g...##.##.@#.#..##.###. .........###)# ###..# .####.#### .+i F.# ..# )# ..# ### ..#. ..###### ... #..#.#. # #.###+i K-7 _+i +i +iz .P.P ♣♣≈~~P##.# ##.PP♣♣~~~PP#..# .. #P.P~~♣♣~P.~..# .. ~.~ ♣~~PPP....# . .Jr.. ~≈~♣♣~P.P~.#.# .# .l... P~PPPPP......# ###.##..... P~~~.........###...#.l.... ###.##...#.#.....# #.... ###.##...@##g...##.##..#.#+iz..##.###...# #.........###)# ###..# #.####.#### ..# ..# #)# ..# ### ..# #.. ..###. ...### .. .#..#.#.+i|1g+ieg   hobgoblin+iy@-8+i+i,,iZ  .P.P ♣♣≈~~P##.#  ##.PP♣♣~~~PP#..# ..#P.P~~♣♣~P.~..# .. P~.~ ♣~~PPP....# . .Jr.. ~~≈~♣♣~P.P~.#.# .# .l... ♣P~PPPPP......# ###.##..... PP~~~.###...#.l.... .###.##...#.#.....# #.... .##.#.##..@.##g...##.##..#.#.##.###.g.# ##,iQ .###)# ###..##.####.#### ..# ..# .#)# ..# ### ..# .#.. ..## #...### ...  .#.. #.#.,i0 gg.r,i]  r   rat (wandering),i &9,i ,it -i# .P.P ♣♣≈~~P##.# . ##.PP♣♣~~~PP#..# .. .##P.P~~♣♣~P.~..# .r PP~.~ ♣~~PPP....# . .Jr..~≈~♣♣~P.P~.#.# .# .l... ~♣P~PPPPP......# ###.##..... ~PP~~~.........###...#.l.... #.###.##...#.#.....# #.... ..##.#.##.@..##g.. #.##.##.g#.#.##.###...##-i .###)# ###..# .##.####.#### ..# ..#.#)# ..# ### ..# #.#.. ..## #..  ....### ...  .#.. #.#.-i=-i4g.-i).l-i(l   frilled lizard-i)F--------10-i+2-i4-i# .P.P ♣♣≈~~P##.# .. ##.PP♣♣~~~PP#..# .. ..##P.P~~♣♣~P.~..# .rP~.~ ♣~~PPP....# . .Jr.. .~~~≈~♣♣~P.P~.#.# .# .l... ~~♣P~PPPPP......# ###.##.....  ~PP~~~.........###...#.l.... ##.###.##...#.#.....# #.....##.#.##@..g##g.. ##.##.##..#.#.##.###.l.##.###)# ###..# ..##.####.#### ..# ..# -i#..#)# ..# ### ..#  #.#.. ..## #..  ....### ...  .#.. #.#.-iXcg.l.-i}-iȖ&1-i-iӞ/i-g./i*/i&2/i/i20i-^ l.  You closely miss the hobgoblin. JThe hobgoblin is moderately wounded.rJ   endoplasm (wandering)g   hobgoblinl   frilled lizardr   rat (wandering)3--=3 _The hobgoblin hits you.0ic .  You hit the hobgoblin. You kick the hobgoblin.0i /l.0i .0i!E.r1ig>Jl   frilled lizardr   rat (wandering) 4==584 _You kill the hobgoblin! _Your Air Magic skill increases to level 4!2i(... ##. ≈≈~P.# .. .## .P.P ♣♣≈~~P##.#  .. ##.PP♣♣~~~PP#..# .. #..##P.P~~♣♣~P.~..# .r #PPP~.~ ♣~~PPP....# . .Jr.. ..~~~≈~♣♣~P.P~.#.# .# .l...~♣P~PPPPP......# ###.##.....  ~PP~~~.........###..r#.l.... .##.###.##...#.#@....# #.... ....###.##..l.##g.. ###.##.##..#.# ......##.###J.####.........###)# ###..# ...##.####.####[2i40m ..# ..#J   endoplasm (wandering) ##..#)# ..# ### ..#l   frilled lizard#.#.. ..###r   rat (wandering)...### ..l.J.1========-5Shock _2ikK#... ##. ≈≈~P.# ..## .P.P ♣♣≈~~P##.#  .. ##.PP♣♣~~~PP#..# ..  #..##P.P~~♣♣~P.~..# .r ##PPP~.~ ♣~~PPP....# . .Jr....~~~≈~♣♣~P.P~.#.# .# .l...~♣P~PPPPP......# ###.##..... # ~PP~~~.......@.###..r#.l.... #.##.###.##...#.#..l..# #.... #....##.......#.##....##g.. ####............##[2ilL37m.##J.#.# #.......##.###. #.####.........###)# ###..# ....##.####.#### ..# ..# ###..#)# ..# ### ..##.#.. ..###2iM2iP2l.2iP4J.2i%Z2i]@-62i f2iwh3i&.# #.... ##. ≈≈~P.# ..  .## .P.P ♣♣≈~~P##.# .. ##.PP♣♣~~~PP#..# .. #..##P.P~~♣♣~P.~..# .r  ##PPP~.~ ♣~~PPP....# . .Jr.. ..~~~≈~♣♣~P.P~.#.# .# .l... ~~♣P~PPPPP......# ###.##.....  # ~PP~~~.###..r#.l....  #.##.###.##...#.#.l...# #....  #....##.......#.[3i=40m##..J.##g..  ####............##.##..#.# ##........##.###..# ##.####.........###)# ###..#.##.####.#### ..# ..##..#)# ..# ### ..#  #.#.. ..## #..l.J.3iv3i&73i3inq .# ##.... ##. ≈≈~P.# .. .## .P.P ♣♣≈~~P##.# .. ##.PP♣♣~~~PP#..# .. #..##P.P~~♣♣~P.~..# .r ##PPP~.~ ♣~~PPP....# . .Jr.. ..~~~≈~♣♣~P.P~.#.# .# .l... ~~♣P~PPPPP......# ###.##..... # ~PP~~~3ir /.l###..r#.l.... #.##.###.##...#.#.....# #.... #....##.......#.##.J..##g.. # ####.....##.##.#.##......##.###...# .##.####.........###)# ###..#.##.####.#### ..# ..##..#)# ..# ### ..#  #.#.. ..## #..3iyt /l.3it .3i'~ Jl   frilled lizard3iC C==83iH 3iΈ 4iyW ...# psychicmeow the Gusty ##.... ##. ≈≈~P.# ..  Gale Centaur  .## .P.P ♣♣≈~~P##.#  Health: 14/14 ========================  .. ##.PP♣♣~~~PP#..# ..  Magic: 0/3------------------------  #..##P.P~~♣♣~P.~..# .r  AC: 1Str: 9  ##PPP~.~ ♣~~PPP....# . .Jr.. EV: 9Int: 14 4iX ..~~~≈~♣♣~P.P~.#.# .# .l... SH: 0Dex: 12  ~~♣P~PPPPP......# ###.##..... XL:  1 Next: 58% Place: Dungeon:1  # ~PP~~~.....@*l*###..r#.l.... Noise: ---------  Time: 218.0 (0.0)  #.##.###.##...#.#.....# #....  -) Nothing wielded  #....##.......#.##....##g..  Cast: Shock # ####............##J##..#.# ###...............##.###...# .##.####.........###)# ###..#  l   frilled lizard ......##.####.#### ..# ..# #####..#)# ..# ### ..#  #.#.. ..## #.. [34iY7m_You kill the hobgoblin! _Your Air Magic skill increases to level 4!Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight line4i...# psychicmeow the Gusty ##.... ##. ≈≈~P.# ..  Gale Centaur  .## .P.P ♣♣≈~~P##.#  Health: 14/14 ========================  .. ##.PP♣♣~~~PP#..# ..  Magic: 0/3------------------------ 4i #..##P.P~~♣♣~P.~..# .r  AC: 1Str: 9  ##PPP~.~ ♣~~PPP....# . .Jr.. EV: 9Int: 14  ..~~~≈~♣♣~P.P~.#.# .# .l... SH: 0Dex: 12  ~~♣P~PPPPP......# ###.##..... XL:  1 Next: 58% Place: Dungeon:1  # ~PP~~~.....@.†.###..r#.l.... Noise: ---------  Time: 218.0 (0.0)  #.##.###.##...#.#.....# #....  -) Nothing wielded  #....##.......#.##....##g..  Cast: Shock # ####............##4iJJ##..#.# ###...............##.###...# .##.####.........###)# ###..#  l   frilled lizard ......##.####.#### ..# ..# #####..#)# ..# ### ..#  #.#.. ..## #.. _Your Air Magic skill increases to level 4!Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the frilled lizard.4iգ ##.  ..  .## .P.P   ..  ..   .r    .   .#    # ***   #....    )# 4iդ6 ..# )# ..# ###  #.#.. ..## 4ib2>.†.4i6k66=9.0 (1Shock4i>4imA   Casting: Shock (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the frilled lizard. _You kill the frilled lizard!5i:2###.... ##. ≈≈~P.# .. 5i3 .## .P.P ♣♣≈~~P##.# .. ##.PP♣♣~~~PP#..# ..#..##P.P~~♣♣~P.~..# .r#PPP~.~ ♣~~PPP....# . .Jr. ..~~~≈~♣♣~P.P~.## .l ~~♣P~PPPPP......# ###.##.# ~PP~~~.......†.###..r#.l #.##.###.##..@#.#.....# #.... # #....##.......#.##....##g.. ## ####.....##J##..#.# .###.....##.###...# ..##.####..###)#[35i5e9;49m ###..# .......##.####.#### ..# ..# ######..#)# ..# ### ..# #.#.. ..## #.. ....###  ...5iEE-205iI5iL5iO .## .P.P ♣♣≈~~P##.# .. ##.PP♣♣~~~PP#..# ..#..##P.P~~♣♣~P.~..# .r#PPP~.~ ♣~~PPP....# . .Jr ..~~~≈~♣♣~P.P~.## .l ~~♣P~PPPPP......# ###.##.# ~PP~~~.......†.###..r#.l #.##.###.##...#.#.....# #. ## #....##.....@.#.##....##g.. 5i<_.## ####.....##J##..#.# ..###....##.###...# #..##.#######)# ###..#......##.####.#### ..# ..# #######..#)# ..# ### ..# #.#.. ..## #.. ....###  ...  .#..  #.#. 5i5i@-15i5i5i .. ##.PP♣♣~~~PP#..# .. # #..##P.P~~♣♣~P.~r # ##PPP~.~ ♣~~PPP....# . .J ..~~~≈~♣♣~P.P~.## .l ~~♣P~PPPPP......# ###.##.# ~PP~~~.......†.###..r#.l #.##.###.##...#.#.....# #. ### #....##.......#.##....##g.. ..## ####.....##J##..#.# #..###...##.###...# ##..##.####5i##)# ###..# .........##.####.#### ..# ..# .#######..#)# ..# ### ..# # #.#.. ..## #.. ....###  ... .#..  #.# # # .#5i(5i?)&25i05i25img.# #..##P.P~~♣♣~P.~r ## ##PPP~.~ ♣~~PPP....# . . ..~~~≈~♣♣~P.P~.## . # ~~♣P~PPPPP......# ###.##. # # ~PP~~~.......†.###..r#.l # #.##.###.##...#.#.....# #. #### #....##.......#.##....##g ...## ####..5in@...##J##..#.# ##..###...##.###...# ###..##.######)# ###..# #.........##.####.#### ..# ..########..#)# ..# ### ..# ## #.#.. ..## #.. ....###  .. .#..  #. # # . 5iw5ix&35i5i)5i| # ##PPP~.~ ♣~~PPP....# . .# ..~~~≈~♣♣~P.P~.## .# ~~♣P~PPPPP......# ###.## .# # ~PP~~~.......†.###..r .# #.##.###.##...#.#.....# #. .#### #....##.......#.##....##g ....## ####.....##J##..#.# ###..###...##.###...#  ###..##.#####)# ###..  #.........##.####.#### ..# .. ...#######..#)# ..# ### .. .## #.#.. ..## #. .  ....### 5if~  .#..  # # # 5i 5ij &45i 5i 5iL }#.## ##PPP~.~ ♣~~PPP....# . #.# ..~~~≈~♣♣~P.P~.#.# .# #.# ~~♣P~PPPPP......# ###. #.# # ~PP~~~.......†.###..r# ..# #.##.###.##...#.#.....# # ..#### #....##.#.##....##g #....## ####.##J##..#.#..###.##.###... # ###..##.####.###)# ### . #.##.####.#### ..# .5icN #..#)# ..# ### .## #.#.. ..## # .. ....### .#..  # #5iV 5i\W &55i^ 5i` 6i #.## ##PPP~.~ ♣~~PPP....#  #.# ..~~~≈~♣♣~P.P~.#.# .  #.# ~~♣P~PPPPP......# ###. ##.# # ~PP~~~.......†.###..r.# #.##.###.##...#.#.....# .#### #....##.#.##....## .#....## ####.##J##..# .####..###.##.### .# ###..##.####.###)# ### .. #.##.####.#### ..# .#..#)# ..# ### .## #.#.. ..##. ...[406im.### . .#....# #..6if6i&66if"6i{$6i>M# #.# ..~~~≈~♣♣~P.P~.# # #.# ~~♣P~PPPPP......# ### ###.# # ~PP~~~.......†.###. ....# #.##.###.##...#.#.....# #...#### #....##.......#.##....# #.#....## ####.....##J##.. #.####..###.....##.###. #.# ###..##.#####)# ## ... #.........##@####.#### ..# ....#######..#)# ..# ##### #.#.. ..## .  ....###  .#...###. .. .# .6i6i&76i66i6iC  ~~♣P~PPPPP......# ### ### ~PP~~~.......†.###.. ....##.###.##...#.#.....# 6iO L#...#### #....##.......#.###....## ####............##J##..###..###...............##.### ###..##.####.........###)# ## ... #.........##.####.#### ..# ...#######..#@# ..# #### #.#.....##   ....####  g.#.. ...###. .... ..g   hobgoblin (asleep)#...# ..6i S#.## ...6i 6i m1========8Shock6i 6iz S _You encounter a hobgoblin.6i/ O _You see here a +0 dagger.6if[ OWield or unwield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weaponsa - a +0 dagger[?] describe selected [!] equip|wield|wear[tab] equip|unequip 7i7i 7i'@ # #.#~~♣P~PPPPP......# ### psychicmeow the Gusty ###.# # ~PP~~~.......†.###.. Gale Centaur ....# #.##.###.##...#.#.....# Health: 14/14 ======================== #...#### #....##.......#.##....# Magic: 1/3========---------------- #.#....## ####............##J##.. AC: 1Str: 9 #.####..###...............##.###. EV: 9Int: 14 #.# ###..##.####.........###)# ## SH: 0Dex: 12 ... #.........##.####.#### ..#XL:  1 Next: [37i2C 9;49m66% Place: Dungeon:1 ......#######..#@# ..# ###Noise: ---------  Time: 228.0 (0.0) ....###.#.....##-) Nothing wielded ........####Cast: Shock ..g.#.. ....###..... ..g   hobgoblin (asleep)#...# ..#.## ...  Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the frilled lizard. _You kill the frilled lizard! _You encounter a hobgoblin. _You see here a +0 dagger.5 (0.5c) +0 dagger _c - a +0 dagger (weapon)8iK## ~PP~~~.......†.###.. ....##.###.##...#.#.....# #...#### #....##.......#.###....## ####............##J##..###..###..........### ###..##.####...###)# ## ... #.........##.####.#### ..# ...#######..#.###..# #### #.#@....##  #....####  #g.#...  #...###... #.... ....##...# ..)+## ...## ..#9.5 (1.0 _Found a spear.8iU.....# #.##.###.##...#.#... ##...#### #....##.......#.##....  #.#....## ####............##J##.  #.####..###......##.###  #.# ###..##.####..#)# #  ... #.........##.####.#### ..# 8iV ......#######..#.###..# ##### #.#.....## .  #.@..###  ..  #g.#...  ...###.... #....# ....# #...## ..)+ #.## ...# ## ..# 8i` .  You stampede towards the hobgoblin!  The helpless hobgoblin fails to defend itself.  You hit the hobgoblin.8ii)8i!t8330ShockStampede 8iy8i|M _You kill the hobgoblin!8i8i8i8i` H _No target in view!8i= 8ii 8i 8il H _No target in view!9i59i69i79i>T9i{>c _You stop stampeding.9i?9i@9iB,9iC9i1F9iF9iG9iI9iJ9iJ9iL,9iM9iO,9iiQ9iSS9iS9inT9i^V9iV9iW9iKZ9iZT2========9i[9i ^,9iL_9iSa,9ib9iQd,9i@e9isg9ig@========9ih9i5k,9i|l9iCn9in9io9iq9iHr9i's9i+u,9i(v9iox,9iy9i{9i{9i|9i~9i9i9i9iԂT3========9i9iC9i>9i9iI9i 9i݋9i79i9i9i,9i.9i9i9i@========9iG9i49iĜ9i9i[9i9i 9iq9i#9i9i9i̥9is9inB9i9i9i 9ie9iX9i\9i$9i|9i9i9i9iH9i"9i?9i9i9i9i9i9i9if9iC9i9ih9i>9i9i,9ig9iG9i9i89i 9i^9i9iO9i9ie9i9iP9i9i9i(,9ik9i9i9i9iS9i9i9i<9i9i9i 9iR9i=9i+9i9i9i9i.9i9iC9i9i7 _You open the door.9i9i9i+9i 9i 9i 9i 9i @  There is an open door here.9i9i _9i9i9i)9i9i39i9iE9i ,9i{!9iY#9i#9is$9i'9i(9i?)9i)9i,9i .9iT.9i.9i:19iB39i39i49iL69i79i89i89i5;9i<,9i>=9i>9i@9iA9iA9iC9iE,9i[F9iI7 _You open the door.9iL  You encounter a goblin. It is wielding a +0 club.9ihT...###)# ###..# ##.####...# ..# ###..# #.### ..# # ....## #.# #...## .########.#####.##.... 9iT...##............!#.#. ##....##'#####+##...### #.....###.....###..# )+ ##.#.###@.# ......# ##.###.#.# ......# #.#.#..#g# Shock 9iU......# #.###.#.#.# ......#..# #.#..#.# ......#.# #.###.#.. g   goblin (asleep)+# #.# ##+.##....+#9i_089.5 (59.0)9ia-90.5 (609if9iiN _Found a green potion.9ilQ _There is an open door here.9iZ U)#   ..#  #.### ..# #  #.# #...## #.... ...##.....!#.#. ....##'...### .....###..# )+ ##.#.###@.# ##.###.#.#9i #.#.#..#g# #.###.#.#.# #.#..#.# #.###.#.. +# #.# ##+.# #.. .. +#9i: )#   ..#  #.### ..# #  #.# #...## #.... ...##.....!#.#. ....##'9i]; ...### .....###..# )+ ##.#.###@.# ##.###.#.# #.#.#..#g# #.###.#.#.# #.#..#.# #.###.#..9i< 1 +# #.# ##+.# #.. .. +#9i{B 9iE 9iLJ 9iM ] _A goblin is nearby!9i =)#   ..#  #.### ..# #  #.# #...## #.... ...##.....!#.#. ....##'...### .....###..# )+ ##.#.###@.#9i ##.###.#.# #.#.#..#g# #.###.#.#.# #.#..#.# #.###.#.. +# #.# ##+.# #.. .. +#:iF6P)#   ..#  #.### ..# # :i7 #.# #...## #.... ...##.....!#.#. ....##'...### .....###..# )+ ##.#.###@.# ##.###.#.# #.#.#..#g# #.###.#.#.#:iW7# #.#..#.# #.###.#.. :i/8,+# #.# ##+.# #.. .. +#:i@:iF:i(J:iM] _A goblin is nearby!:i ****g  The zap hits the goblin.  The goblin is severely wounded.:i&g.:i;)..:iy2--------====1.5 (1:i8.0):i:iF( _The goblin shouts!:ifO )  The zap hits the goblin.:iWkF**:i").:i1----------------91=---2Shock:i:i J _You kill the goblin!:i` --- _You can't see any susceptible monsters within range! (Use Z to cast anyway.):i2 :i3 3:in6 :i< : _:i= :iF> :it? :iC ,:iD :iG :i'J T--------:ikK :iK :iM :iO :iyO :iQ :iS :iS :iT :i(X :iX :iY :i[ :i,\ :iU] :i_ ,:i` :ic j2========:id :iyg ,:ik :in B:io ,:iCp :ir :iu :iu 9========:i2v :i/y :iB ,:i^ ,:iȌ :iv :iŏ :i֐ :i :iO :i` :iӘ :i :iɛ :i ,:i͞ :im :i :i, :i9 :i( T3========:i :i7 :i :i֮ :iH :i :i ,:iZ :i :i :i4 :i$ :i 3#.##....##g.. ........##J##..#.# .. ........##.###...## ....###)# ###..# . ###.####...# ..#.# ##..# #.### # ..#.# ...## #.# #. #...## #######.#####.##....###............@#.#.- #....##'#####+##...######.....###..##)+ ##.#.###'.## ##.###.#)#:i # #.#.#..#.# .....# #.###.#..# .....#..# #.#..#.# .....#.# #.###.#..:i# 1318.5 (26.0):i i========-9.5 (27:i :i R _f - a green potion:i3:i:i:iX:i:iӹ:i:i]:i,:iW:i:i3:i:i:iY:i:i*:i:i:i:iY:i:i:i,:iu:i:i:i:i:i;:i:i/:i3:i':i:iI:i:i:i:i:i:iv:i:ih:i/:i:i:iA:i:i(:i:i:i:ib:i ,:i :i :i\,:iM:iN:iz##...# ###..#.#  #.### #....#.#  #.# #.##...##  #.#####.##....####  ..........#.#....#  '#####+##...####.###  #.....###..## #...#  .#.###'.## #...#   ##.###.#)# #@..#  35.5 (16  #.#.#..#.# #......#  #.###.#.#.##..##... .# #.#..#.#.. #...# # #.###.#... #.... :i<$ #.# ##+.# #.....   #.. .. ##..###   +#..#[$)     :i%,:iC5,6.5 (17:i::i>. _Found a robe and a club.;i!3;i;io;iX;ig;i;i;i ;i>;i;i;iw;i/;i;i@ ;i#;iF(;i(;i+;i/;i&4;i4;i7;i<;i@;iA;i D;ivi......#.#... ##+##...####.### ..###..## #...# .###'.## #...#  ###.#)# ####...#  .#..#.# #......#  #.#.##..##...# ;ij .#..#.#.. #...########  ###.#... #....@.....#   ##+.# #....#   #.. ##..#####..#   #..#[$)#..#   #..#:$?#..#   #..#!$?#..#   #..#####..#   #.........#   ;iMs243.5 (7.0);i+4.5 (8;iԇ;i` _e - a scroll labelled EDODEELISY;i3;i2;i:;i(;ia,;i;i,;ie;i+;i4,;i;ih;iD,;i;ih;i;if;i;iV;i,;ie;iy;i;iu;i;i#;iD;i;iB;i;iU,;i&;i;i-;i;il;i;iR;i;il;i`;i;i;i;i=;i,;i<;i;i;i;i;i;iM;i;i) ;iz ;i2 ,;i ;i_ ;i* ,;i ;i+ ;iU ;i ;i1 ;i 7 _You open the door.;i ;ie ;i ;i ;i ,;i ;iu @  There is an open door here.;i ;i!  _;i ;i ;i" ,;if& ,;iD( l  An endoplasm comes into view.;i; ##..#...##.............#.#....# ...###....##'#####+##J..####.###..##.....###.....###..## #...# ...##.....)+###.#.###'.## #...# ;i; .###.......#.###.###.#)# ####...# ## #.......#..#.#.#..#.###......#  #.......# #.###.#.#.##..##...#  #.......#..#.#.#..#.#..###...#  #.......#.# #@###.#...## #.... +###.#.###+.#.# #.... ;i= #.....###...# ##..#Shock#+#####'##.### #..#...........# #..############# #..# J   endoplasm (wandering) #..# #... ;iqI ].J66.5 (22.0);iNP ;iR 37.5 (23 _;iX ;i9[ ;i  ..#J.## )+##'.## #.###.###.#)#  ..#.#.#..#.###....   #.###.#.#.##..##..  #.#.#..#.#..   #@###.#...## #.... +###.#.###+.#.#  #.....###...#  #+#####'##.###  ....#  ;ih E#### <id> ..#J.## )+##'.## #.###.###.#)#  ..#.#.#..#.###....   #.###.#.#.##..##..  #.#.#..#.#..   #@###.#...## #....<i? +###.#.###+.#.#  #.....###...#  #+#####'##.###  ....#  ####  <i"F<iH<iO<iRa _An endoplasm is nearby!<i0V ..#J.## )+##'.## #.###.###.#)#  ..#.#.#..#.###....   #.###.#.#.##..##..  #.#.#..#.#..  <iV #@###.#...## #.... +###.#.###+.#.#  #.....###...#  #+#####'##.###  ....#  #### <iz ..#J.## )+##'.## #.###.###.#)#  ..#.#.#..#.###....   #.###.#.#.##..##..  #.#.#..#.#..   #@###.#...## #.... +###.#.###+.#.#  #.....###...#  #+#####'##.###  ....#  ####  <i,<i<i<ia _An endoplasm is nearby!<i3) *******J    The zap hits the endoplasm.  The endoplasm is moderately wounded.<iF).J.<iM>.....<i0Pp2--------=8.5 (1.0)<iU<iz^ _The endoplasm quivers.<iu ******* The zap hits the endoplasm.<i' )'J'<iQ /.....1----------------9 _The endoplasm is severely wounded.=icP .  The zap hits the endoplasm.=iS****=i^(4....=i:)=iN3r##..#...##.............#.#....#psychicmeow the Gusty #...###....##'#####+##...####.### Gale Centaur ....##.....###.....###..## #...# Health: 14/14 ======================== ...##.....)+###.#.###'.## #...# Magic: 0/3------------------------ .###.......#.###.###.#)# ####...# AC: 1Str: 9 ## #.......#..#.#.#..#.###......# EV: 9=i3Int: 14#.......# #.###.#.#.##..##...# SH: 0Dex: 12#.......#..#.#.#..#.#..###...# XL:  1 Next: 100% Place: Dungeon:1#.......#.# #@###.#...## #.... Noise: =--------  Time: 370.5 (1.0)=i4+###.#.###+.#.# #.... c) +0 dagger#.....###...# ##..# Cast: Shock=iB4#+#####'##.### #..#...........# #..#=ij4]############ #..##..#=i4F#...The zap hits the endoplasm.  The endoplasm is moderately wounded. _The endoplasm quivers.The zap hits the endoplasm. _The endoplasm is severely wounded.=i 51The zap hits the endoplasm.=i 7 _You kill the endoplasm!You have reached level 2!=iC/  --more-->i;4 20/204--------2 0% Shock>ij8 >i: 4 _?i;?i<?iem _1======?i======2============?i?iC?i?i ,?i?i?i?i?iz?i?i6?i,?i?i ?i]R3======?iV?iY?i?i?i,?i?i,?i??i;?i>======?i?ii?i?i?ic?i?i?i;?i?i?i,?i?i?i?i?i,?i?i?iP4======?iq ?i?i?i?i ?i3?id?i?ii?i'?iA ?i ?i!?i#7 _You open the door.?i}%?i=(T======?i$.@  There is an open door here.?i@0?i6 _?i8?i9?i;?if<?i<?i@?iqB%  ?iBDYou encounter a hobgoblin.?i9S> #.###.#.###.###.#)# ###  ### #.......#..#.#.#..#.###.. #.......# #.###.#.#.## #.......#..#.#.#..#.#..# #.......#.###.###.#...##  .....+###.#.###+.#.#  ..g ##.....###...#  #$##'#####'##.###  #.@...........# - ###############  Shock ?ilU g   hobgoblin (asleep) ?ia1418.5 (48.0)?ikM-9.5 (49 _?ir?iw?im )#  ### #....... #.......# #.###. #........# #.......#.###.#  .....+###.#  ..g ##..  #$##'#####  #.@...........#  ############### ?i_ )#  ### #....... #.......# #.###. #........# #.......#.###.#  .....+###.#  ..g ##..  #$##'#####  #.@...........#  ###############   ?iy?iD` _A hobgoblin is nearby!?i )#  ### #....... #.......# #.###. #........# #.......#.###.#  .....+###.#  ..g ##..  ?i#$##'#####  #.@...........#  ############### ?i  )#  ### #....... #.......# #.###. #........# #.......#.###.#  .....+###.#  ..g ##.. ?i  #$##'#####  #.@...........#  ###############   ?i ?i ?i ?i ` _A hobgoblin is nearby!?ir †The zap hits the hobgoblin.?i~c******* @iU?x.....†$@iJ3------3=20.5 (1.0)Shock@ivP@iXSM _You kill the hobgoblin!@i@i@i@i~ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@i-@i^3@i8@i: _You can't see any susceptible monsters within range! (Use Z to cast anyway.)@iO@iO@iP@iCS@iWf _@iX@ipZ@iZ@i[@iC_@i_<------@i`@ic@ic@i_iX@iXk@ik@il@iYn@in@io@i======@i@ie  You see here a hobgoblin corpse.@i@i@iF@i7 _You open the door.@i:@iǟ@i"@i@  There is an open door here.@i`@ij _@i@i@i@iV@i@i6@i@iv@i@i&@i@i@i@i@ig@i@i@i|@i@i@iK@iA@i@iy@is@i2@i@i@i@i@i@iQ@ip@i@@i@i@i@i@i e  A rat comes into view.@i=###.# # ~PP~~~.......†.###.. ....# #.##.###r##...#.#.....# #...#### #....##.......#.##.. #.#....## ####............##J##.. #.####..###...............##.###. @iX#.# ###..##.####.........###)# ## ... #.........##.####.####...# ## ......#######..#.###..# #.### #. ....####.#@....## #.# #.- ....#....########.#####. ..##..#...##...........Shock .##...###....##'#####+##....##.....###.....###...##.....)+###.#.### r   rat (wandering)#.###.......#.###.###.### #.......#..#.#.#..#.......#.#.###.#.@i /46.5 (26.0)@i@iM-7.5 (27 _@i!@i#@i Q # † #r# #....##.. ####........ #..)#  #.# #.###..# #.###  ##.#@....## #.#  #....#### ##..#... . ##...###...@io  #....##.....# #...##.....)+ #.###.......# ### #.......# #.....@i|  # † #r# #....##.. ####........ #..)#  #.# #.###..# #.###  ##.#@....## #.#  #....#### ##..#... ##...###... #....##.....# #...##.....)+ #.###.......# ### #.......# #.....@i5~ @i @iҌ @i Z _A rat is nearby!AiJ .  The zap hits the rat.Ai^*******Ai0AikTE.......Ai^t3------6=8.5 (1.0)Ai!_/ShockAieAiWgG _You kill the rat!AiAivAiAi. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)AiAiAiAi\AieP _AiAiAiAi4AiAiAi*<------AiAi#p  A frilled lizard comes into view.Ail-..Shock...Ail   frilled lizard (wandering)...Ai+52.5 (4AiAi9L-3.5 (5 _AiAi Aim  # † #.# #....##.. ...... #..)#  #.# AiA #.###..# #.###  ##.#@....## #.#  #....#### ##..#... . ##...###... #....##.....# #...##.....)+ #.##..# ### ..#Ai_ q # † #.# #....##.. ...... #..)#  #.# #.###..# #.### Aia  ##.#@....## #.#  #....#### ##..#... ##...###... #....##.....# #...##.....)+ #.##..# ### ..#Aik Ais Aik~ AiH e _A frilled lizard is nearby!Ai U .  The zap hits the frilled lizard.Ai*****Ai4.....Aiv2------10=4.5 (1ShockAiLAiʢR _You kill the frilled lizard!BiBiBigBi  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)BiwBiBiBik _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Bi Bi6 Bi Bi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)JiJi;{A rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.” JiO -Oscar Wilde, “The Ballad of Reading Gaol”. 1898.Ji Ji ! ###.# # ~PP~~~.......†.###.. psychicmeow the Gusty ....# #.##.###.##...#.#.....# Gale Centaur #...#### #....##.......#.##....# Health: 20/20 ======================== #.#....## ####............##J##.. Magic: 2/4============------------ #.####..###...............##.###. AC: 1Str: 9 #.# ###..##.####.........###)# ## EV: 9Int: 14 Ji" ... #.........##.####.####...# ## SH: 0Dex: 12 ......#######..#.###..# #.### #. XL:  2 Next: 10% Place: Dungeon:1 ....####.#@....## #.# #. Noise: =--------  Time: 454.5 (0.0) ....#....########.#####. c) +0 dagger ..##..#...##........... Cast: Shock .##...###....##'#####+##....##.....###.....###...##.....)+###.#.### #.###.......#.###.###. ### #.......#..#.#.#.. Ji# #.......#.#.###.#.  _A frilled lizard is nearby!The zap hits the frilled lizard. _You kill the frilled lizard! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ji) JiV2 Ji8 Ji: Ki3KiKiKif _KiKi,KiKi/h3======KiKiN,KiвKi?,KiKil,KijKiKiM>======KiKiCKiU,KiþKiKiKi#KiKi/Ki,KiKiKiyKiKiKiFKiKi^KiKigKi~f4======Ki1KiuKi,KiKimKi,KiKi7KiKi KiKiKi2KiRKi!======Ki*KiKiKiKiKi&KiKiKiKipKiKiKiKiKi Ki Ki~ KiKiKiKiKi1KinKi&KiFKi Ki=$Ki6(Ki)Ki%*!Water Ki*Kio,KiD0 Ki0KiB1_You enter the shallow water.Ki 4Ki4KiF5 Ki7Ki9Ki=Ki?Ki?!Water Ki?KiAKiE KiEKiYF_You enter the shallow water.KiHKiIKiI KiUKKiNKiXRKiaSKiSKi~UKiWKi[BKi^KiMaKiaKicKiyhKiXjKijKikKiKiXKiKi KiKiKi ,KiKiKi',KiKiOKi,KiKiCKiKiVKiKi~KiKiKiQKi"KiKiKiKiKiKiKiKi,Ki6KiUKiKiyKiaKiYKiKi.KiKiKiKiKiKi`KiKi8KiKidKiKisKiKi&Kik Ki ,Ki KiKiKi KivKiKi,Ki*KiKiKiKiKi KiT"Ki"Ki#Ki%Ki}'Ki'Ki-nKi.Ki0Ki0Ki0Ki[2Kiv3Ki3Ki=4Ki9Ki;,KiD<KiI>Kib?Ki?Kip@KiBKi&E,Ki6KKi\LKiMKiMKiMKibOKi'PKi{PKiPKiJRKiRKiSKiSKiTKiV,KiVKiWXKiZ$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _enter the shallow water.  You encounter a hobgoblin.Kic #.........# #..# ##..##P #.......>.# #.## ##~P~~.~ #.........# #.# #..~~~≈~ #.........# #.# #P~~♣~~~ #.........###.# #.~~P~~~ #.............# #.##.# ###########...#### #....##. #.#....## ####... #@####..###......- #.# ###...Kid. ... #..##.#Shock .......#######..#. ......## ##.#.. .......# #.... g   hobgoblin (asleep)........# ##..#.......g..# ##...## #....##Kil1519.5 (65.0)KinN-20.5 (66 _KirsKiQuKi  #..# ##. >.# #.## ##~  #.# #..  #.# #P~ ###.# #. ....# #. #...#### #... #.# ####. #@#. #.# . ... . ...... ......## ##.#. .......# Ki=m ........#  ......g..# KiOt  #..# ##. >.# #.## ##~  #.# #..  #.# #P~ ###.# #. ....# #. #...#### #... #.# ####. #@#. #.# . ... . ...... ......## ##.#. .......#  ........#  ......g..# Kie{Ki|KiKi` _A hobgoblin is nearby!Ki /  #..# ##. >.# #.## ##~  #.# #..  #.# #P~ ###.# #. ....# #. #...#### #... #.# ####. #@#. #.# . ... . ...... ......## ##.#. .......#  ........#  ......g..# KiP?   #..# ##. >.# #.## ##~  #.# #..  #.# #P~ ###.# #. ....# #. #...#### #... #.# ####. #@#. #.# . ... . ...... Ki@ O......## ##.#. .......#  ........#  ......g..# KiE KiFG KiU v _A hobgoblin is nearby!Kid  *****g  **The zap hits the hobgoblin.Ki Yg......3------=1.5 (1.0) _The hobgoblin is heavily wounded.Kia*******LiwW5g.Li]<.....Li_q2------------2LieLihS _The zap misses the hobgoblin.Li ***** **The zap hits the hobgoblin.Li68g.Li>>.....Li>g1------------3Li\DLiKG] _The hobgoblin is almost dead.LiYP ***LiYa****The zap hits the hobgoblin but does no damage.LiO8g.Li&.....0------------4ShockLid] _The hobgoblin is almost dead.LiLiLiLi_"K _You are out of magic!LiH 4LiC Li K _You are out of magic!Li C>.# #.#~P~~.~..# #.# #..~~~≈.#P~~♣~~###.#.~~P....#.##.#############...#### #....##. #.#....## ####....####..###.... ###..##.####..........#.........##.#.......g....#######..#...........### ##.#..[...Li  #......##..#..##...##....##.Li ,. #..~~~≈.#P~~♣~~###..~~P....##.#############...#### #....##. #.#....## ####...###..###...#######.#####..##.####.......@..#.........##.#g....#######.....### ##.#..Li [ #...##..###...##.#######.###.Li [  You stampede towards the hobgoblin! Found a ring mail.Li h5Stampede Li> Li V _The hobgoblin barely misses you.MiR  You barely miss the hobgoblin.The hobgoblin is almost dead.You stop stampeding.Mi&6MiZ  MiSMiW _The hobgoblin closely misses you.Mi){  You hit the hobgoblin but do no damage.The hobgoblin is almost dead.Mi|&7MiMiO _The hobgoblin misses you.Mi U  You barely miss the hobgoblin. Your kick misses the hobgoblin.The hobgoblin is almost dead.MiwVp16-----------8Mih]Mi^- _The hobgoblin hits you.Mi- #   #.#   #.#  ###.#  ....#  #...####  #.#  #.# #######.### .......@..# .......g....# ..........###  Mi- i[.........#  ..........#  ..........#  ..........#  .#####....# You barely miss the hobgoblin.The hobgoblin is almost dead.Mi   #.#   #.#  ###.#  ....#  #...####  #.#  #.# #######.### .......@..# .......g....# ..........###  [.........#  ..........#  ..........#  ..........#  .#####....# Mi <  The hobgoblin hits you.Mi 13---------9Mi! V _* * * LOW HITPOINT WARNING * * *Mi Mi Mi| Mi ^ _You are too injured to fight recklessly!Mi\MiMi.Mi;^ _You are too injured to fight recklessly!Ni _You are too injured to fight recklessly!Oi o †You hit the hobgoblin.Oi SOi /730Oi2' OiT) M _You kill the hobgoblin!Oi4 P~~♣~~###.~~P...##.#############...#### #....##. #.#....## ####...###..###...#######.#####..##.####..........#.........##.#Oi}5..#######.....### ##.#..[ #..#....#### #.. Oi<OiWF_1======-1OinLOiOv _You see here a hobgoblin corpse.Pi #.~~P...##.#############...#### #....##. #.#....## ####...###..###...#######.#####..##.####..........#.........##.#†....#######..Piz### ##.#..[ #...##..##....##.. PiPiG-2 _PiQPiSs< ...##.#############...#### #....##. #.#....## ####...###..###...#######.#####..##.####..........#.........##.#†....#######.....### ##.#..[ #...##..###...###..####.. PiyPii4=---3PiTSiP 3SiyR SiT SiY ======SiQZ Sif\ Si\ Si] Si_ Si_ l15===Sia Sib SiQc Sigd Si+f Sitf Si_g Sik SiBl Sium Sin Sio k6===Si7p Siq Siq X2======Sir Si{ ,Si| SiJ~ ,Si% Si# Siq 9=SiD Si Si l7=======Siم Si@ ,Siˆ Siޔ 8==Si Siɕ R3======Si Si 9==Sin Si SiϞ SiD ,Si Si Si >======Si Si Si> 9=Si( Siz y20==Si ,SiK Siv Si Siگ SiO ,SiR Si Si :==Siմ Si Si P4======Si Si Si SiD Si Siſ Si Si6 Si[ Si) Si Si Sid Si Si SiZ >======Si* Si Si ,Si SiH Si^ Si Sif Si{ Sig ,Si Si Si Si> Si Si Si Si SiR Si Sil  You encounter a kobold. It is wielding a +0 dagger.Si  ...# ##.. ..........# ##...#..........# #....#.#####....# #...## # #....# #.### ## #....# ### #. #.. #..### #. #.K.#.## # #....@#  # #....##  ## #####  Shock  Si K   kobold (asleep) Si 073.5 (40.0)Si ,4.5 (41Si Si . _Found Ywan's Distillery.Si ...#  ..........#  ..........#  .#####....#  # #....#  ## #....# ###  #.. #..###  #.K.#.##  #....@#  #....##  #####Ti[  ...#  ..........#  ..........#  .#####....#  # #....#  ## #....# ###  #.. #..###  #.K.#.##  #....@#  Ti #....##  #####  TiJTiTi Ti] _A kobold is nearby!Ti4 ...#  ..........#  ..........#  .#####....#  # #....#  ## #....# ###  #.. #..###  #.K.#.##  #....@#  #....##  #####Ti3TiFy ...#  ..........#  ..........#  .#####....#  # #....#  ## #....# ###  #.. #..###  #.K.#.##  #....@#  #....##  #####  TiTiTi2Ti.] _A kobold is nearby!TiGa ****K  The zap hits the kobold.Ti O∩KTi) ....Ti l3------=5.5 (1.0)Ti8 Tim _ _The kobold is severely wounded.TiCo m )The zap hits the kobold.Tiu A**** Tio >..).Ti  2------------206ShockTi2 Ti J _You kill the kobold!UibUihUimUip _You can't see any susceptible monsters within range! (Use Z to cast anyway.)UiyUizzUi-{Ui|Uia| _UiHUi؂UiCUiUi(&------UiIUiUi@UiUiUi UiAUiUiUinUi+UiUiUinUiUi <3======Ui5UiUi;UiyUiUi•,UiUiΗUiUiUiCUi>======Ui~Ui,UiӝUi&UiSUiUiIUiUi\UiUiUiUi,UiUi}UiݨUi4======UilUiȯUi UiڰUiUiгUiUi˴UiUiUi\UiUi)UiWelcome to Ywan's Distillery! What would you like to do?  a -  104 gold a potion of ambrosia (unknown)b -  65 gold a potion of berserk rage (unknown)  c -  52 gold a potion of brilliance (unknown)  UiUod -  104 gold a potion of cancellation (unknown)  e -  104 gold a potion of heal wounds (unknown)  f -  104 gold a potion of magicg -  52 gold a potion of might (unknown)  UitQh -  52 gold a potion of might (unknown) Ui i -  13 gold a potion of moonshine (unknown) You have 35 gold pieces. UiZ[Esc] exitUi[!] buy|examine items[a-i] mark item for purchase Ui[/] sort (type)[A-I] put item on shopping listViU e $  You are short 69 gold pieces for the purchase.[Enter] buy shopping listWiʶ of $ 173 gold pieces for the purchase.YiQa $ 277Yi/Qc $ 329\iS\iq\\ic[.........## psychicmeow the Gusty..........### Gale Centaur..........###. Health: 20/20 ========================..........#\i"d#.. Magic: 4/4========================.#####....##.. AC: 1Str: 9##$##....##.# EV: 9\iSdInt: 14#####....#### SH: 0Dex: 12\id#...#..###XL:  2 Next: 20% Place: Dungeon:1#.@.#.##Noise: ---------  Time: 599.5 (23.0)#..)..#\idc) +0 dagger#....##Cast: Shock\id######The zap hits the kobold. _The kobold is severely wounded.The zap hits the kobold. \i#e_You kill the kobold! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  There is an entrance to Ywan's Distillery here.\im\i#####....#####...#..####.∩.#.###..)..##....########\i \i-,1.5 (12\iV\i ; _Found a stone staircase leading down.\i'z3\i{\i\i4B\i\i,\i\iv\i%\ih\il\i\iZ\i\i\ig\i\iv\iij\i߸\i\iҺ\i\ipe  You see here a hobgoblin corpse.\i\i _\iK\iG\i\i\i\i+\i\i\i\i9\i\i\i\i\i\il\i\i\i\i\iu\i]\iL\i\iK\i-\i8\i\i\i^\i,\iD\iC\iu\i\iW\i\i\i\i\i\iW,\iH\i\i^,\i\i\i \i \im \i<\i\i\i5\i\i,\i\i\i,\iq\i!\iJ%,\iM'\i*\i-\i-\i/\i3\i7,\i:\i?\iqC,\iRF\iJ\i M\i[M\i@P\i[ZB\i[\iK_\iob\ib\iAe\ig\ij\ij\il\io\iLr\ir\it\ix\iYz\iz\i{\i}\i\i\i+\iƂ\i3\iu\iH\i9\i,\iS\i\i\ib\iF\i\i \iP\i\iڔ\i\i\i\i\\iٙ,\iv\i\iA\i\i\i&\i\i\i\io\i,\iJ\iѧ\i\i\i\iT\iL\i\iE\ie\i,\i>\iz\i0..... ###.... .. ..### ... .. ....#### #.. .. .P.......##.# .# # \imP~P~####....#### .# .### ♣~~~~.P## #....# .#..... P♣~~~P~.###.##.##\i#  \i P♣~≈≈~P.##..##..@......[  57.5 (46 PP♣♣≈~~P##.######.......  \iFP♣♣~~~PP#..# ...$....  ~~♣♣~P.~..## .r....... ♣~~P~~....# . ....... ♣~P.P~.#.## .# ....... ~PP......# ###.##....... .......÷.###..r#........ ##...#.#.....# #....\i\i,8.5 (47\iV\iOL _Found a pair of boots.\i] \iV^ \iS` \ib \id \ii ,\ii \i7  _You now have 48 gold pieces (gained 13).\i \iA \i \i \iw \i ,\i \i \i \i# \i \i \i \i \iA \iH \iX \i \i \iA \i \i; \ie \i X\io \i \i \iD \i \i \iJ \iA \iA \i \i \i3 \i \i* ,\iZ \i \i \iT \i \i \ij ,\i, \ik \i \i_ \i" \i" \i% ,\i& \i( \iP) \i) \i^+ \i, \iA  #### ##### ##...##...###### ##..............# #...............# #........#  ### #......@........#  ..### ##...........####  ....#### ##...##...#.#  .P.......##.## ##.##.#P~P~####....#####.##.#### ~♣~~~~.P####....##.#.....## PP♣~~~P~.###.##.##........## .P♣~≈≈~P.##..##.........[..# .PP♣♣≈~~P##.######.........#\iU 83.5 (25  You now have enough gold to buy a potion of brilliance on this level.  You can access your shopping list by pressing '$'.\ic ,4.5 (26\ih \ik = _You now have 57 gold pieces (gained 9).\i1 \i \i3 \i \i X\i ,\i \iZ \i% ,\i \i \i \i\ij\i1\iJWater \iLA _You enter the shallow water.\iNP\iP\iR\iRh\il>\io\i|\iJUWater \i\iA _You enter the shallow water.\iƍ3\i+\i\iÙ\i(\i\iأ\i\i`\ib\i\i\iM\if\i\i\iN\iT\iD\i\i\i\iA\i\i\i\i\iP,\io\i\i,\iI\i\i\i-\i\iX\iK\i2,\i\i\i\i\iA\i\i ,\i\i\i4,\i\i\iI\i\i\iw\i9\i\i\i\i\i@\i\ij\i\i-\i\i1\it,\ic\iu\i \i \i \i \iB\i\i\i\i\i\i ,\i!\i-%\i5',\iV(\iQ.\i0,\im2\i5,\i@6\iU7\iH>\iH?\i?\ii@]i ]ifX]i[!J]i!]i$B]ij%]i&,]ix']i(]i)]i<*]i*]i2,]i-,]i.]iz/]iT0]i0]iI2]iH3]i5,]iS6]i8]i&;]iF<]iz<]i5@]i/GB]iG]izJ]iJ]iL]iO]i[R]iR]iT]iW]iY]i Z]ik\]iJ_]ia]i7b]id]ieh]ij]iFk]im]ip]i=s]is]iu]ix]i,{]i{]iZ}]iM]iD,]i4]iY]i2]i]i]iy#.#..#.#..###...########  .###.#...## #..........#  #.###+.#.# #..........#  ...###...# ##..#####..#  ###'##.### #..#[$)#..#  .......# #..#:$?#..#  ######## #..#!$?#..#   #..#####..#   #..@......#  758.5 (74 #..#   ###########      ]i             ]i]i]iE _Done exploring.]iA3]iB]isao........0.0)]ih]io]i)rE _Done exploring.]iC 3]iG ]in ]iv ]i~ ]i E _Done exploring.^i+3^i5Read which item? Scrolls  c - a scroll labelled WONEUGGEIWU  d - a scroll labelled NOFAIS NUAHUG  e - a scroll labelled EDODEELISY [!] read|quaff[?] describe selected^i ^i ^i 4#.#..#.#..###...########   psychicmeow the Gusty .###.#...## #..........#   Gale Centaur #.###+.#.# #..........#   Health: 20/20 ======================== ...###...# ##..#####..#   Magic: 4/4======================== ###'##.### #..#[$)#..#   AC: 1^iD Str: 9 .......# #..#:$?#..#   EV: 9Int: 14 ######## #..#!$?#..#   SH: 0Dex: 12#..#####..#   XL:  2 Next: 20% Place: Dungeon:1#..@......#   Noise: ---------  Time: 758.5 (0.0)#.........#   c) +0 dagger^i t###########   Cast: Shock           ^i &_You now have 57 gold pieces (gained 9). _You enter the shallow water. _You enter the shallow water. _Done exploring. _Done exploring. _Done exploring.^i enter the shallow water. _Done exploring.  Okay, then.^i ^i ^i . __it  You aren't carrying any jewellery or talismans._i_i(_i.. __i3 _i? _iG _iI F _Unknown command._i,C_iC_iG_iq_ix_i_iE _Done exploring.`i|`iWhere to? (? - help)  D - Dungeon aiRai#.#..#.#..###...########   psychicmeow the Gusty ai!.###.#...## #..........#   Gale Centaur #.###+.#.# #..........#   Health: 20/20 ======================== ai@B...###...# ##..#####..#   Magic: 4/4======================== ai###'##.### #..#[$)#..#   AC: 1Str: 9 ai .......# #..#:$?#..#   EV: 9Int: 14 ######## #..#!$?#..#   SH: 0Dex: 12#..#####..#   XL:  2 Next: 20% Place: Dungeon:1aiY!O#..@......#   Noise: ---------  Time: 758.5 (0.0)#.........#   c) +0 dagger###########   Cast: Shock           _Done exploring. _Okay, then. _You aren't carrying any jewellery or talismans. _Unknown command. _Done exploring.  Okay, then.ai)aiz0ai2. _aiainShopping list: 4 items, total cost 364 gold pieces  a - [D:1] 52 gold a potion of brilliance (unknown)  b - [D:1] 104 gold a potion of heal wounds (unknown)  c - [D:1] 104 gold a potion of magic  d - [D:1] 104 gold a potion of ambrosia (unknown) You have 57 gold pieces aiV[!] travel|examine|delete items [a-d] choose item[Esc] exitci cid ci psychicmeow the GustyGale CentaurHealth: 20/20 ========================Magic: 4/4========================AC: 1Str: 9EV: 9Int: 14SH: 0Dex: 12XL:  2 Next: 20% Place: Dungeon:1Time: _Done exploring. _Okay, then. _You aren't carrying any jewellery or talismans. ci _Unknown command. _Done exploring. _Okay, then.ci ci ci$ ci") ci, ciw0 ; _ciA9 ciy< ci< ci? ciVH ciJ ,ciL cirV ciAY ciY ci_ cig ci9j ,cil ciBx ciQ ,ciЄ ciЏ ci ci ci^ ci ciA Bci@ ci ci ci ci ci ,ci ci{ ci ,ci ciQ ciV ci ,ci ciX ,ciJ ci ci cia ci7 ci cij ,ciD ci! ci" ,ci# cig* ciZ, ,ci- ci4 ) Okay, then.You aren't carrying any jewellery or talismans.Unknown command. _Done exploring. _Okay, then. _You open the door.ciT6 ci 7 cii7 ci> @  There is an open door here.ci/@ ci@ _cipB ci\G ciH ,ciJ ci{O ciP ci Q ciR ci$W ciX ciY cigZ ci_ cifa cia cib cizg cih ciBi cij cin cip cip ciq ci7v ciw cix ciy ci @  There is an open door here.ci ciD _ci ci ci^ ,ci ci ci ciK ci< ciR ci ciI civ cii ci ,ci ci ciأ ci ci ci ciB cim cik ci ci ,ci ci ci ,ciR ci˷ ci ci? ci ci ci{ ci ci ci ci ci ci ci ci ci ci; ci ci ci? ci ci cij ci cir ci cih ci ci ci ci ci ci} ci ci ci ci ci] ci ,ci< ci ci ci ci ciZ ci ci ciW ci1 cia ,ci ci ciQ ci ci% ci ci ,ciQ civ ci ,ciN ci ciW ci cicikciPcicici ci ci cio cici,ciciycici ci"!ci0#ci%ci[%ci&ci(ci*ciK*ciP+ci#-ci.ci.ci/ci1ci[2ci2ci3ci?#[.........###..........####..........###.#..........##..#.#####....##..#.##$##....##.##>#####....#######...#..####.@.#.##Noise: --------- 818.5 (60.0)#..)..#c) +0 daggerci@#....##Cast: Shock######ciEciKciPNe _There is an entrance to Ywan's Distillery here.di3 di> ZWelcome to Ywan's Distillery! What would you like to do?  a $  104 gold a potion of ambrosia (unknown)b -  65 gold a potion of berserk rage (unknown)  c $  52 gold a potion of brilliance (unknown)  d -  104 gold a potion of cancellation (unknown)  e $  104 gold a potion of heal wounds (unknown)  f $  104 gold a potion of magicg -  52 gold a potion of might (unknown)  h -  52 gold a potion of might (unknown)  i -  13 gold a potion of moonshine (unknown) You have 57 gold pieces. You are short 307 gold pieces for the purchase. [Esc] exitdi^? [!] buy|examine items[a-i] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-I] put item on shopping listiiʂd  a $  104 gold a potion of ambrosia (unknown)  g - h -  i +  13 gold a potion of moonshine (unknown) After the purchase, you will have 44 gold pieces.marked items ii? X Purchase items for 13 gold? (y/N)iic g -  h -  52 gold a potion of might (unknown) 44 You are short 320 gold pieces for the purchase.hshopping listHjiB6#[.........## psychicmeow the Gusty#..........### Gale Centaur#..........###. Health: 20/20 ========================#..........##.. Magic: 4/4========================#.#####....##.. AC: 1Str: 9#.##$##....##.# EV: 9Int: 14#>#####....#### SH: 0Dex: 12###...#..###XL:  2 Next: 20% Place: Dungeon:1#.@.#.##Noise: ---------  Time: 818.5 (0.0)#..)..#c) +0 dagger#....##Cast: Shockiv7X###### _Done exploring. _Okay, then. _You open the door. _There is an open door here. _There is an open door here. _There is an entrance to Ywan's Distillery here.  d - a potion of moonshineThank you for shopping at Ywan's Distillery!ji*jih _You can access your shopping list by pressing '$'.jiYIjiJf.........#..jiljiqjiPtE _Done exploring.ji IjiQ8 4ji1= ji? E _Done exploring.kiXK kiL Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon ki kiU #[.........## psychicmeow the Gusty#..........### Gale Centaur#..........###. Health: 20/20 ========================#..........##.. Magic: 4/4========================#.#####....##.. AC: 1Str: 9#.##$##....##.# EV: 9Int: 14#>#####....#### SH: 0Dex: 12###...#..###XL:  2 Next: 20% Place: Dungeon:1#.@.#.##ki Noise: ---------  Time: 818.5 (0.0)#..)..#c) +0 dagger#....##Cast: Shock###### _There is an entrance to Ywan's Distillery here.  d - a potion of moonshineThank you for shopping at Ywan's Distillery! _You can access your shopping list by pressing '$'. _Done exploring. _Done exploring.ki ki kiA kie ki ^ _  Things that are here:ki c  a +0 dagger; a kobold skeletonki ki  _kih kiq ki ,ki ki ki^ ki ki ki ki ki ki ki ki ki ki1 ki ki ki kiA ki ki ki ki ki} kik! ki! ki# kit$ kiY& ,ki' ki) ki+ ,ki- ki/ ki0 ki0 kiH2 ki6 Bkiz8 ki8 ki: ki<; ki"< ki> kiv? ki? ki@ kiC Y  There is a stone staircase leading down here.kidD kiE kiF $ _kiG kiH &2ki~J kiL ,kiO J _You climb downwards.  Found Huulalar's General Store.ki[ v###  ... #+#  .. #.#   ..#.#  ki\ 4 .#∩#   ..#   #.#  #@# 36.0 (17.5) #.#  #.#  #+#kira kibf kiGi a _There is a stone staircase leading up here.li}IliIliqJliLlixOli'UP _liUliVliVliWliYli_ZliZli`lif0Welcome to Huulalar's General Store! What would you like to do?  a -  19 gold 2 darts of disjunction  b -  121 gold an orb of mayhem  c -  96 gold a parchment of Swiftness  d -  66 gold 2 potions of attraction (unknown)e -  60 gold a +0 rapier  f -  250 gold a +2 heavy scimitarg -  22 gold a scroll of identify (unknown)  h -  16 gold a +0 sling You have 44 gold pieces. liFg*[Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listni  a -  19 gold 2 darts of disjunction  g +  22 gold a scroll of identify (unknown) After the purchase, you will have 22 gold pieces.[Enter] buy marked itemsniaX Purchase items for 22 gold? (y/N)nig-  16+0 sling gGpiVc ~  a +  19 gold 2 darts of disjunction  g -  16 gold a +0 sling After the purchase, you will have 3 gold pieces.[Enter] buy marked itemsriX Purchase items for 19 gold? (y/N)ri|  a -  121 gold an orb of mayhem  b -  96 gold a parchment of Swiftness  c -  66 gold 2 potions of attraction (unknown)  d -  60 gold a +0 rapier  e -  250 gold a +2 heavy scimitar  f -  16 gold a +0 sling fFriz riЀ ri7 psychicmeow the GustyGale CentaurHealth: 20/20 ========================Magic: 4/4========================####AC: 1Str: 9#.... #+#EV: 9Int: 14..... #.#SH: 0Dex: 12#.....#.#XL:  2 Next: 20% Place: Dungeon:2#.....#@#Noise: ---------  Time: 839.0 (3.0)#.......#ri Rc) +0 dagger#######.#Cast: Shock#<##.##.##+# _There is a stone staircase leading down here. _You climb downwards.  Found Huulalar's General Store. _There is a stone staircase leading up here.  There is an entrance to Huulalar's General Store here.  c -> i - 2 scrolls of identify (gained 1)ri` &You climb downwards.  Found Huulalar's General Store. _There is a stone staircase leading up here.  n entrance to Huulalar's General Store here.  c -> i - 2 scrolls of identify (gained 1)  d - 2 darts of disjunctionriM ri i _Thank you for shopping at Huulalar's General Store!si|sit~Read which item? Scrolls  i - 2 scrolls of identify  d - a scroll labelled NOFAIS NUAHUG  e - a scroll labelled EDODEELISY [!] read|quaff[?] describe selectedtiLm tiq tiv spsychicmeow the GustyGale Centaurtiw Health: 20/20 ========================Magic: 4/4ti5w ========================####AC: 1Str: 9#.... #+#tiw EV: 9Int: 14..... #.#SH: 0Dex: 12#.....#.#XL:  2 Next: 20% Place: Dungeon:2tix #.....#@#Noise: ---------  Time: 839.0 (0.0)#.......#c) +0 dagger#######.#Cast: Shock#<##.##.#tiax #+#Found Huulalar's General Store. _There is a stone staircase leading up here.  There is an entrance to Huulalar's General Store here.  c -> i - 2 scrolls of identify (gained 1)  tix td - 2 darts of disjunction _Thank you for shopping at Huulalar's General Store!ticz tiM| Identify which item? (\ to view known items) Scrolls (select first with ?) ti| b d - a scroll labelled NOFAIS NUAHUG  e - a scroll labelled EDODEELISY Potions (select first with !)  f - a green potion[?] describe selectedui1ui6ui*<psychicmeow the GustyGale CentaurHealth: 20/20 ========================Magic: 4/4========================####AC: 1Str: 9#.... #+#ui<EV: 9Int: 14..... #.#SH: 0Dex: 12#.....#.#XL:  2 Next: 20% Place: Dungeon:2#.....#@#Noise: ---------  Time: 839.0 (0.0)#.......#c) +0 dagger#######.#ui<Cast: Shock#<##.##.#ui=#+#Found Huulalar's General Store. _There is a stone staircase leading up here.  ui8=mThere is an entrance to Huulalar's General Store here.  c -> i - 2 scrolls of identify (gained 1)  ui=td - 2 darts of disjunction _Thank you for shopping at Huulalar's General Store!uiFH]  As you read the scroll of identify, it crumbles to dust.uiގ,40.0 (1ui^ui9 _d -> w - a scroll of enchant weaponvi_FviHRead which item? Scrolls  i - a scroll of identifyw - a scroll of enchant weapon  e - a scroll labelled EDODEELISY viH[!] read|quaff[?] describe selectedvixvi ~viƃpsychicmeow the GustyGale CentaurHealth: 20/20 ========================vi=Magic: 4/4========================####AC: 1Str: 9#.... #+#EV: 9Int: 14..... #.#SH: 0Dex: 12#.....#.#XL:  2 Next: 20% Place: Dungeon:2#.....#@#Noise: ---------  Time: 840.0 (0.0)#.......#c) +0 dagger#######.#Cast: Shock#<##.##.##+#There is an entrance to Huulalar's General Store here.  c -> i - 2 scrolls of identify (gained 1)  d - 2 darts of disjunction viĄ_Thank you for shopping at Huulalar's General Store!  As you read the scroll of identify, it crumbles to dust. _d -> w - a scroll of enchant weaponviviJ Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled EDODEELISY viPotions (select first with !)  f - a green potion[?] describe selectedvii vi'o vi,t Spsychicmeow the GustyGale CentaurHealth: 20/20 ========================Magic: 4/4========================####AC: 1Str: 9#.... #+#EV: 9Int: 14..... #.#SH: 0Dex: 12#.....#.#XL:  2 Next: 20% Place: Dungeon:2#.....#@#Noise: ---------  Time: 840.0 (0.0)#.......#c) +0 dagger#######.#Cast: Shockvit #<##.##.##+#There is an entrance to Huulalar's General Store here.  c -> i - 2 scrolls of identify (gained 1)  d - 2 darts of disjunction _Thank you for shopping at Huulalar's General Store!  As you read the scroll of identify, it crumbles to dust. _d -> w - a scroll of enchant weaponvi ]  As you read the scroll of identify, it crumbles to dust.vi +1.0 (1viY vi 5 _e -> r - a scroll of revelationwi#EwiEwiFwiHwiWU.#...?####.>##.....#+#.......#.# #.....#.# #.....#∩# #.....@.#0 #######.# #<# #.# #.# #+# wi0_wif+2.0 (1wimkwiIn; _Found a stone staircase leading down.wi93wiM:wiI=wi3?wiCBwi2DwisDwi&EwiGwiI,wizJwivLwiNwiGOwi"Pwi]QwiSwiSwiTwiRWR  There is a stone staircase leading down here.wiYwiY _wi0[wi(k #.# #.# ### #.# ..##.# # ..#.# .# #.#.# .# #.#.#..# #..@#.# ####.>..#.##.....#+#........#.#.##.....#.##.....#∩##.......########.##<#wip+8.0 (6wiw+9.0 (7wii|wiEc _c - a scroll labelled YBA FANEMAMEYwianwinwiyowiqwi~#.##.#.<#### #.#..#..##.#..##.#..# #.#.#..# #.#.#..# #...#.# ####.>@.# 0.##.....#+# ........#.# .##.....#.# #.....#∩##.......########.# #<##.#wiwig,50.0 (1wiwi9 _Found a stone staircase leading up.wi wi wiY wil _You can't see any susceptible monsters within range! (Use Z to cast anyway.)xihxizixiUjxilxioxitP _xixBxiyxi{xit{xi{xi}xiaxixixixi_,xiՆxiއxixixixizxi~,xiߏxi xiBxipxixi xixixixiZxi̝xiHxixixixixixixi+xixiq,xixi`xi,xixi۸xi2,xiԼxiexixixi$xigxi ximxiU _You now have 10 gold pieces (gained 7).xixi),xixixi,xixixik  You encounter a ball python.xiN#..... ##..... ....... #..... .....  ... ######.####S^.....@..# ######.##.# #. #.#Shock #. #.# #. #.# #. #.#S   ball python (constriction, asleep) #. #xi.##.##.##.##.#xi 078.0 (28.0)xi39.0 (29 _xiF xiI xisb #..... ##..... ....... #..... ..... ... ######.####  S^.....@..#  ######.##.#  #. #.#  xi[#. #.#  #. #.#  #. #.#  #. #.#  #.##.#  #.##.# xiNg  #..... ##..... ....... #..... ..... ... ######.####  S^.....@..#  ######.##.#  #. #.#  #. #. #. #. #. #.#  #. #. #.##. #.##.xil xin xir xiIv b _A ball python is nearby!xi t †The zap hits the ball python.xi D*******xi+ A†^.....xi6 3------4=80.0 (1.0)Shockxi< xi> O _You kill the ball python!xip-xi.4xi.9xi < _You can't see any susceptible monsters within range! (Use Z to cast anyway.)yi3yiyiyi!f _yio!yi\&------yi',yi#(yi)yi)yif*yiT,,yi -yi.,yi{/yi0yi1yi1yi3yiR4P4======yi4yiP74 _Magic restored.yi9yi9yi:yi&=yi?yi?yih@yiCyihEc  You encounter a rat.yiL ############# #...........# #............###........~~~............≈∩~.#........r≈~...............# -#.####yiAM.†^........#Shock#######.##.# #.##.# #.##.#r   rat (asleep) #.##.# #.##.# #.##.#yiU0922.0)yi!XF-3.0 (13yiN]yi_3 _Found Aqegiroah's Distillery.yi2z #############  #...........#  #............  ###........~~~.  ...........≈∩~.  #........r≈~.  ###............  .......@# #######.####  .†^........#  #######.##.#  #.##.#  #.##.#  #.##.#  #.##.#   yia! #############  #...........#  #............  ###........~~~.  ...........≈∩~.  #........r≈~.  ###............  .......@# #######.####  .†^........#  #######.## #.# #.##.#  #.# #.# yi'yi*yit0yi;3Z _A rat is nearby!yiG z #############  #...........#  #............  ###........~~~.  ...........≈∩~.  #........r≈~.  ###............  .......@# #######.####  .†^........#  #######.##.#  #.##.#  #.##.#  #.##.#  #.##.#   yi  #############  #...........#  #............  ###........~~~.  ...........≈∩~.  #........r≈~.  ###............  .......@# #######.####  .†^........#  #######.## #.# #.##.#  #.# #.#yie 5 yi yi yi yiZ Z _A rat is nearby!yi3 yi6 3------Contam: 10% 4.0)yi; yi> C _You miscast Shock. Nothing appears to happen.ziK' *******r  The zap hits the rat.  The rat is moderately wounded.zipQ~rzi3.∩~...2------------===5 _The rat squeaks loudly.zi l †The zap hits the rat.zi<X*******ziD4.~≈~..†ziD1------------7--6ShockziIziLG _You kill the rat!zi-*zi X-- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)zi Izi zi] $ _zih Bzi zi zi ~------zi zi" zi"# 98% zi $ zi% M6zi& zi( M4zig) zi, 92zi|, S======2ziL- zi- 71ziO4  _Your magical contamination has completely faded away.zi4 zi6 T======zi7 zi]9 ,zi+: zi; ,ziC< zi!> ,zi> ziJ ziO ziP R3======zi3Q ziS ,ziT ziV ,ziX ziZ ,zi| ======4======zi~ ,zi{ zi ,zi zi zi6 ,zi zi, zii zi >======zim ziW ziؠ Water  _You enter the shallow water.zi ziű kWelcome to Aqegiroah's Distillery! What would you like to do?  a -  40 gold a potion of brilliance (unknown)  b -  60 gold 2 potions of curing (unknown)  c -  30 gold a potion of curing (unknown)  d -  30 gold a potion of curing (unknown)  e -  100 gold a potion of haste (unknown)  f -  80 gold a potion of heal wounds (unknown)  g -  30 gold a potion of lignification (unknown)h -  40 gold a potion of might (unknown)  i -  10 gold a potion of moonshine  j -  80 gold a potion of mutation (unknown) You have 10 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list|i c $ d $  You are short 50 gold pieces for the purchase.[Enter] buy shopping list}igIoe $ 150 gold pieces for the purchase.~iBi Pf $ 23i6 i< iyQ   psychicmeow the Gusty  Gale Centaur  Health: 20/20 ========================  Magic: 4/4========================#############  AC: 1Str: 9#...........##  EV: 9Int: 14#............#  SH: 0Dex: 12###........~~~.#  XL:  2 Next: 27% Place: Dungeon:2...........≈@~.#  Noise: ---------  Time: 933.0 (37.0)#........~≈~.#  c) +0 dagger###.......†....#[4iR 0m  Cast: Shock........#....### #######.###### .†^........#  #######.##.#  #.##.#  #.##.#  The zap hits the rat. _You kill the rat! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Your magical contamination has completely faded away. _You enter the shallow water.  There is an entrance to Aqegiroah's Distillery here.iU iZ  _You kill the rat! can't see any susceptible monsters within range! (Use Z to cast anyway.)r magical contamination has completely faded away. _You enter the shallow water.  There is an entrance to Aqegiroah's Distillery here. _You can access your shopping list by pressing '$'.i"bibi~cifiqWater  _You enter the shallow water.ir>i}_iڹ&iRii,iT,iCiiXi@i5i5i i_ i iR i{iiX,iioiiii,i i$"iJ$i$i;7  You encounter a quokka.iI7###########.........#......... ########........~ ................≈ . ########........~ $...###########.......†. .@............#...i-Jx r.###.#.###########.#### # #.# .†^........#iyKShock #.# #######.##.# #.#.##.# #.##.##.# r   quokka (asleep) #.##.##.# #.##.##.# #.##.#i^-52.0 (19ig,3.0 (20ioiu+ _Found 11 gold pieces.i ~ ......... . . $...###########.† .......@.......i r.###.#.####### # #.# .†^ #.#  #.#  #.#  #.#  #.# i  ~ ......... . . $...###########.† .......@....... r.###.#.####### # #.# .†^ #.#  #.#  #.#  #.#  #.# iƐi(iWs _A quokka is nearby!i(-  ~ ......... . . $...###########.† .......@....... r.###.#.####### # #.# .†^ #.#  #.#  #.#  #.#  #.# i  ~ ......... . . $...###########.† .......@....... r.###.#.####### # #.# .†^ #.#  #.#  #.#  #.#  #.# i4 iE ix ] _A quokka is nearby!iF *******r  The zap hits the quokka.iBr.i+......il3------=4.0 (1.0)ii_ _The quokka is severely wounded.iJzM .  The zap hits the quokka.io*******i $.......i" 2------------345Shock _You kill the quokka!i%iidim _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ik0 i6 i:< if@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i 3iʗ f _i ni i̠ i$ <------i i Bi\ i i i i iȬ i ik ih i i۱ R3======i i i0 i i/ ,i i BiZ i >======i i i& i5 ,iz i ,i i Bi9 i P4======iT id iJ k  You encounter a ribbon worm.i 8  # # #.[ ............ #.#$...#.†............#-.###.#.#.i  #w#.# .†^.Shock#.#.# #.##...#.# #.##...#.# #.##. w   ribbon worm (asleep)...#.# #.##.##.#.# #.##.i 1 #.##.iC 75.0 (20.0)-6.0 (21 _Found a chain mail.i_ [  ...  #$...##########† .......@....... ...###.#.###### #w#.# .†^ #.#.#  ..#.#  ..#.#  ...#.#  ##.#.# i[8 [  ...  #$...##########† .......@....... ...###.#.###### #w#.# .†^ #.#.#  ..#.#  ..#.#  ...#.#  ##.#.#  _A ribbon worm is nearby!i [  ...  #$...##########† .......@....... ...###.#.###### #w#.# .†^ #.#.#  ..#.#  ..#.#  ...#.#  ##.#.# i$. [  ...  #$...##########† i/r.......@....... ...###.#.###### #w#.# .†^ #.#.#  ..#.#  ..#.#  ...#.#  ##.#.# i3i7i=i@b _A ribbon worm is nearby!i[l ****wiW\=  The zap hits the ribbon worm.iSf.w..i]l3------=7.0 (1.0)ii9 _The ribbon worm is lightly wounded.iZc **** The zap hits the ribbon worm.iZ .w..(catching breath)  The ribbon worm is heavily wounded.i_ `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.i '.i 2------------  4  8Held ij i# . _You are caught in a web!i ****The zap hits the ribbon worm.iSx :w.i~ )..i y1------------9i= i c _The ribbon worm is heavily wounded.i8o  ** The zap hits the ribbon worm.  The ribbon worm is severely wounded.The zap hits the ribbon worm.i w.  The ribbon worm is severely wounded.i3 0------------80ShockiiRX _The ribbon worm barely misses you.iHiiiK _You are out of magic!i (i l17---- 9 1iq i J _You disentangle yourself. The ribbon worm bites you.i e  You barely miss the ribbon worm.iӟ &2i i; d _The ribbon worm is severely wounded.i †You hit the ribbon worm but do no damage.You kick the ribbon worm.iSi.43ii O _You kill the ribbon worm!ik7 ######## #.......#### #..... ########.[... ............. #########$...###########................#. ...###@#.###########.## #.#.# .†^....... #.#.# #######.## ..#.# #.## ..#.# #.##.#.# #.## ##.#.# #.## #..  #.## #.##i]n-------4 _You see here a ribbon worm corpse.ii3iWi8=--- _ii#iN1======iEiiii7i9=iqii,K9=iiWi,>======iiBii2iiiiiVj20===i.i<1 _HP restored.iii5,ii*iui}ihik==2======ii,ii"Bit,i\ii>======ii<iiEi=iiB iv ,ia i,i7i,iiTiiii~3======i,iiii iq#,io$i&i'>======i(i+Bi-iD.i /i0iU1i2i4i5i6i)8,iV9ia;,i|<iC4======iDiEiEiHiJ,iKiMiMP,iwQiSiUWiW>======iBYi\i(_n  You encounter a frilled lizard.ij& ### # ########### ##.........###########l.....[.......... #...# ########. #..#@...##..-.................#..###...###†#.#Shock#...# #.#.# .†^..#...# #.#.# ###...... ..#.# l   frilled lizard (asleep)...$... ..#.#ik......?...#.###.#.#ix21024.0 (40.0)i|35.0 (41 _iSiR _You see here 11 gold pieces.in w †The zap hits the frilled lizard.i H*******i/ =†......iR< 3/5----------8=6.0 (1.0)Shock _You kill the frilled lizard!iBC iE m _Your Spellcasting skill increases to level 2!iQi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii]ii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii'iiXi$ _iÚiU,i9iS,iii@----------ii,i\iiiii,i<iP,ii7,iii)Q4=====ii,i?i,iiQ,iipS=====iii5iOi,i-i,iii)iil,iiiiTiwiisi6iO5=====iii3ihi M _You now have 21 gold pieces (gained 11).i!L## #.iC"# ########### ##.#.........###########†.....[..............# #.........# #########...#..#....###i|"F#.......@..............-49.0 (23.0)##..###...###†#.########i" #...# #.#.# .†^. #...# #.#.# ####...... ..#.#..$......#.#i" ......?...#.# ##..[###.#.#i9#F #..i+i7G-50.0 (24i?iA3 _Found a troll leather armour.iiE Spells (Memorise)TypeFailure Level  a - SwiftnessAir11% 3b - Static DischargeConjuration/Air12%2  c - AirstrikeAir36% 4 i4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiiiޮhpsychicmeow the Gusty## Gale Centaur#. Health: 20/20 ========================# ############. Magic: 5/5========================#.#.........###########. AC: 1Str: 9.†.....[................ EV: 9Int: 14# #.........# ########. SH: 0Dex: 12#...#..#....###########. XL:  2 Next: 48% Place: Dungeon:2iv.......@................ Noise: ---------  Time: 1050.0 (0.0)##..###...###†#.######## c) +0 dagger#...# #.#.# .†^. Cast: Shock#...# #.#.# ####...... ..#.#...$......#.#......?...#.###..[###.#.##.. _You kill the frilled lizard! _Your Spellcasting skill increases to level 2! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You now have 21 gold pieces (gained 11). i_Found a troll leather armour.i?i%Memorise Static Discharge, consuming 2 spell levels and leaving 2? Y - Yes iT' N - Noiy i +psychicmeow the Gusty## Gale Centaur#. Health: 20/20 ========================# ############. Magic: 5/5========================#.#.........###########. AC: 1Str: 9iY .†.....[................ EV: 9Int: 14# #.........# ########. SH: 0Dex: 12#...#..#....###########. XL:  2 Next: 48% Place: Dungeon:2.......@................ Noise: ---------  Time: 1050.0 (0.0)##..###...###†#.######## c) +0 dagger#...# #.#.# .†^. Cast: Shock#...# #.#.# ####...... ..#.#...$......#.#......?...#.###..[###.#.##.. i! _You kill the frilled lizard! _Your Spellcasting skill increases to level 2! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You now have 21 gold pieces (gained 11). _Found a troll leather armour.i +1.0 (1i i i +2.0 (2i i i4 +3.0 (3i' i _You start memorising the spell. You continue memorising. x2i i) i c _You finish memorising. Spell assigned to 'b'.iݟigii@i{iD: _iviS,iXi`i,iimi,iHiiimii,iiL _You now have 26 gold pieces (gained 5).i3i8ii,ii,i{,ii#.#.........# ########....#...#..#....###########..............................##..###...###†#.############. #...# #.#.# .†^...#..###...###.#.# ########...........#.# ##...........#.# ##.......@...#.# ##.###..[###.#.# ... #...# #.. #..# #...#i #. ...... #......## # .#####.. # .# #  ### i,62.0 (9iq/3.0 (10.0)i!i$b _d - a scroll labelled TOSOSE XEBESiu3iiOiBi<i-,i,i,i1iNiUii ih iiii2i7iii,iiv,ii#ix%i%i&i(i+,i+i-i0i0i1i4i6i7i7i ;i<i+=i>i@iBiJCiDiEiOixQ,iRiSijV,iVi`Xi Z,iZi[i]i^i^ibai$cixciciTeigigihi2nXi oi&qipqiqiAsi*tiltitihvixi9yiyi<{i|i&}i}i~iii1i%i΂i?i΃iυiiLJiΈiipiiNiji[iiii iViٔiiȗi iTi{iMiiiiݟ,iiiiHi|iiߧihi֨i6i!i,iiXf  You encounter an adder.i ###.##.....# #....#  #.#####..# #.#..#.#  #.# #..# #.#.<# #  #.# #..######.#..#  #.# #......##.#..#  #.# #.####..#.#..#  #.# #.# ##.#.#..#  #.# #.#.#..#  i )#@# #...#.##  #.# ####.>..#  ...##.....#+# Shock ...........#.# .....##.....#.# S.....##.....#∩# S   adder (asleep) #......##.......##......########.##<#i.101.0 (38i32.0 (39 _izini *****S  *i-The zap hits the adder.i $vS.S.iJ*6....i,j4-----=3.0 (1.0) im1i3` _The adder is moderately wounded.iG ***** **The zap hits the adder.i;S.iF..... .i!i3----------4ii^ _The adder is severely wounded.iA N .  The zap hits the adder.i *******iX T....... .2----------895Shock _You kill the adder!i) i* i i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii#i(i* _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i[9i?i=DiEi"M......##.## #.#.########.##.....# #...####..#.#..# #.#.<# #.####......#.####.#.# #.# ##.#.#.. #...#.###.# ####.>.....##.....#+#.....iռq.....##..#.#......#iti5-6 _iMi4i( (M#.#####.# ............##.## #.#.########.##... #...###.#.# #.#.<# #####.....####.#.###.#.#.. #...#.###.# ####.>..#....#.....#i0 i4 @-7i9 ioB i 5Mi > ##.##.##.#####.# ............##.## #.#.########.##... #...###.#.i b #.#.<# ######.....####.#.###.#.#..#.# #...#.##....#i i0 &8i i4R M#   ##.##.##.#####.# ............##.## #.#.########.##... #...###.#. #.#.<# #####.....####..##.###.# #.#.#..#...i)Zi_D-----9ici-ei^?M.#####....#   ##.##.##.#####.# ............##.## #.#.########.##... #...###.#. #.#.<# ######i+.....#####..##.# #.# ##.#.#..#...ii'10iJiiM......##.##.#####....#   ##.##.##.#####.# iF............##.## #.#.########.##... #...###.#. #.#.<# ######.....###.# #.####..#.#..##...iri &1iii4<M...........##.##.#####....#   ##.##.##.#####.# ............##.## #.#.########.##... #...###.#. #.#.<# ######.# #......##.#..###.#ii&2i,ii7 iM#.###...###.## ...........##.##.#####....#  #.# ##.##.##.#####.# ............##.## #.#.########.##... #...###.#. #.#.<# ##.# #..######.#..##.#i? iF Z3=====3iTK i\M ia M.. #...# #...# #.###...###.## ...........##.##.#####....#  #.# ##.##.##.#####.# ............##@## #.#.########.##... #...###iU ,.#.#.# #..# #.#.<# ###.#4i i_ iKM #.###..[###.# ... #...# #... .#.###...###.## ...........##.##.#####....#   ##.##.##.#####@# ......iCLY......##.## #.#.########.##.....# #...#.#####..# #.#..#.##.#i|SiY&5i^igiM:UM.........  #.###..[###.# ... #...# #... .#.###...###.## ...........##.##.#####....#   ##.##.##.#####.# ............##.## #.#.#####i;;###.##.....##....###..##.##i?AiE&6iSJiKiM..........#.#!  #.###..[###.# ... #...# #... .#.###...###.## ...........##.##.#####....#   ##.##.##.#####.# ......#......##.## #.#.#######...iZiF=====7ii U _Found a green potion.il 6M...........#.#!  #.###..[###.# ... #...# #... .#.###...###.## ...........##.##.#####....#   ##.##.##.#.#####.# #.......##..#is ix &8i~ is i oM#..###...#########...........#.#!  #.###..[###.# ... #...# #... .#.###...###.## ...........##.##.#####....#  #.#.# #.# ###.##.###..i] i &9i& i ikM #...# .†^....... #..###...#########...........#.#!  #.###..[###.# ... #...# #... .#.###...###.## ...........##.##.#####....#.#.## #.##.##.##..20i iio9M.###...###†#.###########.###### #...# . .†^....... #..###...#########...........#.#!  #.###..[###.# ... #...# #... .#.###...###.## .iO..........##.##.#####....# #.##.##.#...ii*&1iyiioM...........................#.....###...###†#.###########.###### #...# . .†^....... #..###...#########...........#.#!  #.###..[###.# ... #...# #... .#.###...###.## ............##.## #.#irp8#.##.##.#i[wi{&2ii.iN1 TM#..#....###########.......†... ...........................#.....###...###†#.###########.###### #...# . .†^....... #..###...#########...........#.#!  #.###..[###.# ... #...# #... .#.###...###.## . ...........# #.##.##.##.#iA iE &3iM iN iZM#.........# .~≈~#..#....###########.......†... ...........................#.....###...###†#.###########.###### #...# . .†^....... #..###...#########..........  #.###..[###.# .i.. #...# #... .#.###...###.###.##.##.##.#i}%i)Z4=====4i.i5i9+5.0 (2il>i@^ _f - 2 green potions (gained 1)i- ..#..#....###†...........................#....# #..###...###†#.###########.##### #...# #.#.#.. .†^........# .###...### #######.##  #.......... ###..[### i ... #...# #.. .#.###...###.###.##.#.#####.# #.......#i"i5&+6.0 (1i6+i-i  ........................#....# #..###...###†#.###########.##### #...# #.#.#.. .†^........# .###...### #######.##  #.......... ###..[### ... #...# #.. .#.###...###.## . ...........# #.##......##.## #.#.#####i i? &7ii i< i v #..###...###†#.###########.##### #...# #.#.#.. .†^........# .###...### #######.##  #.......... ###..[### ... #...# #.. .ik #.###...###.## . ...........#  ##.#.##.####.##.....##....#iT i F=====8i i[ i   #...# #.#.#.. .†^........# .###...### #######.##  #.......... ###..[### ... #...# #.. .#.###...###.## . ...........#  ##.######....# ...i ]#.#####..# #.#..#.#i# i &9iD i if 8 .###...### #######.##  #.......... ###..[### ... #...# #.. .#.###...###.## . ...........#  ##.######....#  #.#.##..iRg #.# #..# #.#.<# #im iYr '30iv ix i`   #.......... ###..[### ... #...# #.. .#.###...###.## . ...........#  ##.######....#  #.#.# ###i #..#.# #..######.#..#im i &1ik i iiuiiiՉiBiiAiioiii[i-ii0O5=====ii٘i6iiҚii&,ili֟i,iѡi,iHi======iiiEiuiiMi{ii2iEi֯iii8ii5iiiiiǹiin  You encounter a frilled lizard.i #..###...###.#.#.# ###### #...........#.#.#  #...........#.#.#  #...........#.#.#  #.###..[###.#.#.#  ... #...# #...#.#  iP..#.###...###.###.#  #.l...........# #.#  #......@##.## #.#  ..#####....# #.#  #.#.## #.# Shock #.#.# #.# ##i| #.#.#####.# #. i#......##.## #. l   frilled lizard (asleep) ###.##....# i#.#####..# #. #.# #..# #.i0443.0)i35.0 (14 _iiii3i:i.-7iii| ##..###...###†#.###########.. #...# #.#.#.. .†^...#..###...###.#.#.# #######.....#.#.# #...........#.#.# #...........#.#.# #.###..[###.#.#.# .. #...# #...#.# ..#.###..@###.###.# #.†....# #.# ##.......##.## #.# ...#####.... #.### #.#.## #.##.#.# #.# ###.#.#####.# #.#..ia} [40m....##.## #.###.##.....#iE i @-8iF i i cM..........................##..###...###†#.##########. #...# #.#.#.. .†^...#..###...###.#######...#............ #.###..[###.# ... #..@# #.....#.###...###.###.†.....#i ##.......##.## #.###.. i i  &9i i ig|M#...#..#....###########..........................##..###...###†#.##########. #...# #.#.#.. .†^...#..###...###.#.#.# ######..##....#i|#...........# #.###..@###.#i|S ... #...# #.....#.###...###.###.†...........# #.#i}%#.##.#i>}iMiN50 _You see here a +0 troll leather armour.iWibWear or take off which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Armoura +0 troll leather armour[?] describe selected [!] equip|wield|wear[tab] equip|unequip iӊipi!#...#..#....###########... psychicmeow the Gusty.......................... Gale Centaur##..###...###†#.########## Health: 20/20 ========================#.. #...# #.#.#.. .†^... Magic: 4/5===================-----#..###...###.#.#.# ###### AC: 1Str: 9#...........#.#.#EV: 9Int: 14#...........#.#.#SH: 0Dex: 12#...........#.#.#XL:  2 Next: 93% Place: Dungeon:2#.###..@###.#.#.#Noise: ---------  Time: 1150.0 (0.0)...i[m #...# #...#.#c) +0 dagger..#.###...###.###.#Cast: Shock#.†...........# #.###.......##.## #.#...#####....# #.### #.#.## #.##.#.# #.# ## #.#.#####.# #. Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a frilled lizard (asleep, 100% to hit)  The zap hits the frilled lizard. _You kill the frilled lizard! _You see here a +0 troll leather armour.ib _i+1.0 (1iiiG+2.0 (2i&ii+3.0 (3iiE+m4.0 (4iq2+5.0 (5ia:i= 0 _You start removing your armour. You continue removing your +0 robe. x5iRHiDOitN  You finish removing your +0 robe.  iuAYou start putting on your armour.i`iV5=====6.0 (6iSiiiAA7.0 (7iiW8.0 (8i +9.0 (9ii iN=====60.0 (10.0)i%iy(4 18 i(_You continue putting on your +0 troll leather armour. x5  You finish putting on your +0 troll leather armour.iT3i:ib<t _The armour throbs as it attunes itself to your uninjured body.iiii4 _i$ Bi Bi ii iKiV(i(i))i)i,i.iT/i0it2i4i$5i<6i8im:i:i_;i<i5?,i?i# #.......... #@# #..........78.0 (18 #.## #.......... #..#####.###...### ##.......# #...# # ###...#.###...### #.#.†.......... #.###.......##. #.....#####.... ####### #.#.#iwi|,9.0 (19igi; _Found a stone staircase leading down.iy) #.#...#... .†.....[...#... #.#........ #... #...#..# #... ........... #..[ ##..###... ##... #..# #...###....#### #..###...#+.>....@..# #81.0 (2.0)#########.# #.... #.## #........ #..#####.###... ##.......# #...##...#.###...# #.#.†....... #.###.......# #.....#####..2.0 (3 _Found a leather armour.ic _i` d #.# #....# ∩..†.....[ #....# .. #.# #....### #...#..# #......  #..[.. ##..###... ##.... #..# #... ###....#### #..###... +.>...@...# #0 #.# # #.## # #..#####.###...i F ##.# #... ###...#.###... #.#.† #.###. #.....#####i iq +3.0 (1i i 2 _Found Oskok's General Store.i7f3i hi`jiYrXiGt,i4ih,iiדic,iiDi}Welcome to Oskok's General Store! What would you like to do?  a -  440 gold a Gell's gravitambourine (2/2)b -  330 gold an amulet of dissipation (unknown)  c -  468 gold a book of Armaments  d -  110 gold 5 boomerangs  e -  286 gold an orb of attunementf -  143 gold a parchment of Brom's Barrelling Boulder  g -  202 gold a parchment of Summon Mana Viper  h -  44 gold a scroll of poison (unknown) You have 26 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listi a $  You are short 414 gold pieces for the purchase.[Enter] buy shopping listi Qe $ 700iNbuy|examineexamine itemdescribe i A book of Armaments. A book describing various magical arms and armours. It was written in the midst of a particularly bloody civil war, and the text is made substantially less helpful by its author's frequent digressions describing the crimes committed by the other side. Stash search prefixes: {in_shop} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Stone ArrowConjuration/Earth3no  b - Rending BladeConjuration/Forgecraft4no  c - Lehudib's Crystal SpearConjuration/Earth8noisH Welcome to Oskok's General Store! What would you like to do?  a $ 440 gold a Gell's gravitambourine (2/2)  b -  330 gold an amulet of dissipation (unknown)  c -  468 gold a book of Armaments  d -  110 gold 5 boomerangs  e $  286 gold an orb of attunementf -  143 gold a parchment of Brom's Barrelling Boulder  g -  202 gold a parchment of Summon Mana Viper  h -  44 gold a scroll of poison (unknown) You have 26 gold pieces. You are short 700 gold pieces for the purchase. [Esc] exitiI [!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listi buy|examinemark item for purchasebuy shopping listiiipsychicmeow the GustyGale CentaurHealth: 20/20 ========================Magic: 5/5========================AC: 1Str: 9EV: 8Int: 14#################SH: 0Dex: 12i #######...#.#.........### XL:  2 Next: 93% Place: Dungeon:2#....##.@..†.....[....... Noise: ---------  Time: 1192.0 (9.0)#....##...#.#.........#c) +0 dagger#....###.##...#..#....### Cast: Shock#........................#..[..######..###...###†###....## #..# #...# #.# ###....#### #..###...###.# i!N+.>.......# #...........# #########.# #...........# You finish putting on your +0 troll leather armour. _The armour throbs as it attunes itself to your uninjured body. _Found a stone staircase leading down. _Found a leather armour. _Found Oskok's General Store.  iA!3There is an entrance to Oskok's General Store here.i)ir/i2_The armour throbs as it attunes itself to your uninjured body.stone staircase leading down.a leather armour. _Found Oskok's General Store.  There is an entrance to Oskok's General Store here. _You can access your shopping list by pressing '$'.ihii i%ioiP _i|i'ii8iAiiiii3ijiiRiiiXii2iiiii=i~iiOiiikiiiB  You see here a +0 chain mail.in$S _ip%Ji&i(i(+,i5,i.i0,i\2i5i7,i8ifCiEiϑii,iȕiR  There is a stone staircase leading down here.iɛiD _i֝iiŦ7  You open the door.iiJ#######...#.#.. psychicmeow the Gusty#....##.∩..†... Gale Centaur.#....##...#.#.. Health: 20/20 ========================..#....###.##...# Magic: 5/5========================...#.............. AC: 1Str: 9.... #..[..######..# EV: 8Int: 14..... ##....## #..# SH: 0Dex: 12i8..S.gg###....#### #..# XL:  2 Next: 93% Place: Dungeon:2....g.'@>.......# ##.. Noise: ---------  Time: 1220.0 (28.0)gg...g#########.# #.. c) +0 dagger...g.#.## #.. Cast: ShockS...#..#####.#.g.##.......#g.###...#.# g   Robin (wand, asleep).#.#.†.. g   hobgoblin (asleep)#.###.. gggggg 7 goblins (1 launcher, asleep)#.....# S 2 ball pythons (constriction, 1 wander…)_You see here a +0 chain mail. _There is a stone staircase leading down here.  You open the door.  You encounter Robin of the Strong Arm, a hobgoblin,i| 7 goblins and 2 ballpythons.Robin is carrying a wand of flame. A goblin is carrying a +0 sling.i/  --more--i JiJ+Shocki,+ .SThere is a stone staircase leading down here.  You open the door.  You encounter Robin of the Strong Arm, a hobgoblin, 7 goblins and 2 ballpythons.  Robin is carrying a wand of flame. A goblin is carrying a +0 sling.The goblin shouts! The ball python hisses angrily. The hobgoblin shouts!S.i5g..gg. g  The goblin shouts! You hear a shout! The goblin shouts! You hear a shout!iݎ ggggg..gggwandering)ggggggg 84 wandering)SiQYou encounter a goblin. It is wielding a +0 club.The goblin unwields a +0 club. The goblin wields a +0 sling.i^9))i! ' g  The goblin shoots a sling bullet. The sling bullet barely misses you.g.g.g.i/. A gSg.gg'@ggg 93S)You encounter a goblin. It is wielding a +0 club.i/ K====1.0 (29i=: i> ( _The goblin shouts!iP #...#.#.#....##.∩..†..... #....##...#.#.... #....###.##...#.... #...............i=Q .... #..[..######..#..... ##....## #..# ....g.###....#### #..#.Sg.gg'.@.......# ##.g.g.gg#.# #..S... #.## #...gg #..#####.#g.... i}Q ###...#.#. #.#.†.gggggg 6 goblins (1 launcher, 1 wandering)i R #.###.S 2 ball pythons (constriction)#.....##iV 7S.iGW ?.SiX .giY 6g.iY @.SiZ &g.i\ F.gi\ +gi=] /gi+^ .i$i ..g)ggggggg 7 goblins (1 launcher, 3 wanderi…ij e===-2.0 (1.0) i,t iu  _Robin shouts!imw c _There is a stone staircase leading down here.iih8-i&iA.Sii9))i^>].S.gi @8S.i*A?.giB .giBG.giD9g.iV .ggg  The goblin shoots a sling bullet. The sling bullet hits you.  Robin roars a battlecry!iXa16------3ici-Robin roars a battlecry! _The goblins go into a battle-frenzy!  You climb downwards.  You hear the sound of rushing water.  There is an entrance to a sewer on this level. Hurry and find it before theportal rusts away!iL/  --more--i D-----3i @ #...# #...# #...# #...# #...#######  #####........J.  ............... i ) ......  ...............  .####........##  #...####... #...# ## #...#J   endoplasm i  #....#...#  You encounter an endoplasm.ig d7=--4.5 (2.5in io W _The endoplasm quivers.iq a _There is a stone staircase leading up here.i ****** The zap hits the endoplasm.iӍ ).J.i +........i 8==4-----=-5.5 (1.0iZ i a _The endoplasm is heavily wounded.ipR ).J.iQX i\ 9==3----------Contam: 10% -6i^ i` C _You miscast Shock. Nothing appears to happen.iP .  The zap hits the endoplasm.iG*******iR$.......iij psychicmeow the Gusty#...#Gale Centaur#...#Health: 20/20 ========================#...#Magic: 2/5i -=========---------------#...#AC: 1Str: 9#...#######EV: 8Int: 14 Contam: 10% #####..........SH: 0Dex: 12...............i!lXL:  2 Next: 100% Place: Dungeon:3.......@.......Noise: =--------  Time: 1227.5 (1.0)...............i2!c) +0 dagger.####........##Cast: Shocki!5#...####...#...# ###...##....#...# i"m_The endoplasm quivers. _There is a stone staircase leading up here.  The zap hits the endoplasm. _The endoplasm is heavily wounded. _You miscast Shock. Nothing appears to happen.  The zap hits the endoplasm.ic#x _You kill the endoplasm!You have reached level 3!i#i-/  --more--i/  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? i 6/26==6------63 0% Shocki7 i S _You feel clever. x2ib i  Spells (Memorise)TypeFailure Level  a - SwiftnessAir12% 3 iq  b - AirstrikeAir36% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpi <[Esc] exiti i i psychicmeow the Gusty#...#Gale Centaur#...#i Health: 26/26 ========================#...#Magic: 2/6========----------------#...#AC: 1Str: 9#...#######EV: 8Int: 16 Contam: 10% #####..........SH: 0Dex: 12...............XL:  3 Next:  0% Place: Dungeon:3.......@.......Noise: =--------  Time: 1227.5 (0.0)...............c) +0 dagger.####........##i Cast: Shock#...####...#...# ###...##....#...#The zap hits the endoplasm. ip _You kill the endoplasm!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2i> i $i Memorise Swiftness, consuming 3 spell levels and leaving 0? Y - Yes  N - Noiv~ipsychicmeow the Gusty#...#Gale Centaur#...#Health: 26/26 ========================#...#Magic: 2/6========----------------#...#AC: 1Str: 9#...#######EV: 8Int: 16 Contam: 10% #####..........SH: 0Dex: 12...............XL:  3 Next:  0% Place: Dungeon:3.......@.......Noise: =--------  Time: 1227.5 (0.0)...............c) +0 dagger.####........##Cast: Shock#...####...#...# ###...#i#....#...#The zap hits the endoplasm. _You kill the endoplasm!You have reached level 3!Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2i3-8.5 (1iiu _This spell is quite dangerous to cast!iE-9.5 (2iii ,30.5 (3iiig+1.5 (4ii  _You start memorising the spell. You continue memorising. x3i)iic _You finish memorising. Spell assigned to 'c'.i i i im i {8% i i i ^3====6i i i{ 74i i iW 72i i iV 71i$ i: W _You start resting.i i% +8.5 (7i+ E====i/ i1 K _Your magical contamination has completely faded away.iiDrink which item? Potions  g - a potion of magic  d - a potion of moonshine  f - 2 green potions [!] read|quaff[?] describe selectedi~iipsychicmeow the Gusty#...#Gale Centaur#...#Health: 26/26 ========================#...#Magic: 3/6============------------#...#AC: 1Str: 9#...#######EV: 8Int: 16#####..........SH: 0Dex: 12...............XL:  3 Next:  0% Place: Dungeon:3.......@.......Noise: ---------  Time: 1238.5 (0.0)...............c) +0 dagger.####........##Cast: Shock#...####...#...# ###...##....#...# i1_You feel clever. x2 _This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x3 _You finish memorising. Spell assigned to 'c'. _You start resting. _Your magical contamination has completely faded away.iP  Okay, then.iii. _iT#...# #...# #...# #...# #...######..#.<..####.##.#...####.#...# ##...##....#...#iZie29.5 (1 _ihiNji4y#...##...# #...# #...# #...##############..................##.<..#.######.# #...####....#...# #####...#iy#....#...##.i~i'40iii6h#...# #...# #...# #...#########.#####............ ......## .< ..# .######.#  #...####......#...# ######...##....#...##. isoiMz&1i%iai #...# #...# #...# ##...#. #####. .## .<.# .# .####.##.# #...####.i #...# ## iΛ i &2i! i` i#A#...# #...# #...# # #...#. #####.. .## .<.# .# .####.##.# #...####.#...# ## iUGiO&3iSiUiG#...# #...# ##...#########. #####............ ........## .<........# .........# .######.#..#r #...####.@.......#...# ##########...# i#....#...##. r   rat (wandering) i4K.rihJrif4====4Shocki!i^T _You encounter a rat.i#...# #...# # #...#########. #####............ ......## .<........# .....# #.####.##.#..#.##...####.r.#...# #.##...# #. i-#...# #...# # #...#########.  #####............  ........## ##.<........# ..  ......# .#  .####.##.#..#.#.#...####.r.#...# #.##...# i5#. i)/r.iߩiժh5Stampede ii3 _You stampede towards the rat!i>]#...# #...# .###...#########... #####..............# .......##..### .<........#.... .......#..# .####.##.#..#.#.##...####....@.r....##...# #.##...# ia#.... #. iӑI#...# #...# #.## #...#########... ........# ..##..### <........#.... i}......#..# ####.##.#..#.#.# #...####.....@r....# #...# #.### #...# #.... i5#. i]i]3---=6i@iuF _You stampede towards the rat! The rat bites you.iu[ #...# #...# #.## #...#########... ..............# ....##..### <........#.... ..#..# #.i[ 2##.#..#.#.# #...####.# #...# #.### #...# ##....  #. ic #...#  #...# #.##  #...###... #....# .###..###.<.#.....#..#<# .##.#..#.#.#  #...####.i3d #  #...# #.###  #...# .#  #.... .##...# .##. .#..##im  Found an escape hatch in the ceiling. You closely miss the rat.ip _4=--7it i)x Q _The rat closely misses you.i)#...# #...# #.## #...##... # ...# .# ##..###. <.#..... #..#<# #.##.#..#.#.# #...####.# #...# #.### #...# #.# #.... #.# #...# #i!*.# #. #.# #..###i/...# ...# #.## ## ...##... .# ...# .# ##..###.#<.#......##..#<#.# .##.#..#.#.# ...####.# ...# #.### ...# #.# .... i0#.# ...# #.# . #.# #..###ic:g †You hit the rat.i@(i G5======18ShockiKiNG _You kill the rat!i# # #.## ### #... ..# .# #.# ##..###.# <.#......# #..#<#.# i##.#..#.#.# ####.# # #.### # #.#  #.# # #.# #.##..###ii 6==-9i'iLM _You stop stampeding.inp _You see here a rat corpse.i .#.# #.## ###.#... ..#..# #.#.##..###.#.<.#......#.#..#<#.#.##.#..#.#.#.####†#.# #.###.# #.#. #.#.# #.# . #.# #.. ###ik i H-50 _i4 i i'Q#...##.## ### #...#########... ..# #..............# #.###..###.#<iB..#......#..#..#<#.# ###.#..#.#.# #...####..........†# #...# #########@### #...# #.# #.... #.# #...# #.# #.  #.# #.. ### ii &1iiBi ########... .............# # .##..###<.#......#.#..#<#. ###.#..#.#.#####..........†#i_ #########.### #@# .#ii&2iii ...........# # .##..###<.#......#..#<#.# ###.#..#.#.#####..........† #########.## #.# .# iiB=3i(iii.##..##<.#......#<# ###.#..#.ii####..........† #########.## #.# .#  #..### ipiWtY5====4imxizi ?<.#......#<# ###.#..#.####..........† #########.## #.# .#  #...##### iU iL &5i## iE% i .#..#<#.# ##.#..#.#.# ...####..........†# ...# #########.### ...# #.# .... #.# ...# #.# . #.### #.@.###### i: i&6iii#..#<#.# ##.#..#.#.# ####...†# # #.### # #.#  #.# # #.#  #.### #..@# ##### i<7ihiit.#..#<#.#.##.#..#.#.#.####...†#.# #.###.# #.#.iB #.#.# #.# . #.### #.@.# #####iiE====8i8i!iJ T<.#......#....#..#<#.# #........##.#..#.#.# #...####..........†# #...# #########.### #...# #.# #.... #.# #...# #.# #. #@### #...######i>L iMP &9iS iU i .##..###<... ....#..#<.....##.#..#.#.###..........†iؕ #########.####...# #.i ###...######iq iՠ '60i i i;M#....# .##..###<... ....#..#<i.....##.#..#.#.###..........†#########.####...# i#.###...##iU!i%&1i*i,i-M#########... . #....# #.i%.##..###<#......# ....#..#<#.#iM......##.#..#.#.###..........†iv.k#########.####...#i.2 #.i.V#.###i5i:&2i ?i AiM #.## ###########... . #....# #.##..###.#<#...... ....#..#<#.#.....##.#..#.#.#iQ###..........†##########@####. #...#itI#.#i*i&3iii ...#  ...# #.## ### ...#########... ..# ...# #.# .##..###.# <#......# ...#..#<#.# iX :........##.#..#.#.# ...####.........@†# ...# #########.### ...# #.# .... i #.# ...##.# .#.####...######i iP W6====4i i idj# #  # #.## ### #########... ..# ...# #.# .##..###.# <#......# i ..#..#<#.# ....##.#..#.#@# ####..........†# i# #########.#### #.iY#.##.#i>#.####...i,N######iiL&5iYiiM  #.## ###########... .....# .##..###<#........#..#<.....##.#..#.#.i֐###..........† ..# #########.###iĖiؚ&6iii| M  #.## ###########... .....# .##..###<#........#..#<.....##.#..#.#. i..####..........†#.#.#ii&7iJiji-=M  #.##############... .....# .##..###<......#..#< .......##.#..#.#.#.##i8i"E====8i%iT'i M  #.##############.........# .##..###<#..... ..........#..#<#.##i i@ &9i  i i .#.#.# .# #.###############....@.#.....###.#..##..###.#<.#......#....#..#<#.#......##.#..#.#.#.####..........i †#.# #########.#### #.#iM i>$ '70i( ia* i: I #...# #...# #...# #...# #.###### #...##...@..# #.###.#.##..###.#.<.#......#.#..#<#.# #.##.#..#.#.# #...####i .†# #...# #.### #...# #.#i4i &1i)ii~  #...#  #...#  #...##  #...# #.######  #...##..@...##.###.#.##..###.#.<........#......#.#..#<#.# ##.##.#..#.#.#  #...####..........†#  #...# #########.###  #...# #.#iAi&2ii<iQIQ#.#.#.  #...###.  #...#..  #...# #.  #...# #.###### #...##.@....##.###.#.##..###.#.<........#..iI....#.....#..#<#.##.##.#..#.#.# #...####..........†# #...# #########.###  #...# #.#iPiV&3iZi0]m _You hear the slow rusting of a distant drain.iuU #.# #.# #.# #.. #...###.## #...# ... #...# #.#  #...# #@######  #...#########......# ####..............###.#.........##..###.#<........#......# .......#..#iv<#.# ####........##.#..#.#.# #...####..........†# #...# #########.###ii&4i3iiM.#..# .# #.. ..##.##.##.....#  #.######  #...#########......# ####..............###.##iY,.......ii&5iioi## #.. #.# ###.# ..#.# .# #.. ..#...# ##.##.# i#...# #..@..##...# ##.#### #...# #.######  #...#########.....iLJ.# ###...###.#.if##..###.#<ig#......# ....i$..#..#<#.# ###........##.#..#.#.#iiO&6iiAiGt ## #.. #.# ## ### #.# ..... #.# .#.# #.. ...  #...# ##.##.#  #...# #...@.#  #...# ##.####  #...# it L#.######  #...#...##.<.#.#. iy i~ &7id i9 i  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ii Your spells (cast)TypeFailure Level  a + ShockiConjuration/Air 9% 1  b - Static DischargeConjuration/Air 14% 2 c - Swiftnessi'&Air12%i]3 i}Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exiti iiYqpsychicmeow the Gusty##Gale Centaur#..Health: 26/26 ========================#.# ## ###Magic: 6/6========================#.# .....AC: 1Str: 9i#.# .#.#EV: 8Int: 16#.. ...SH: 0Dex: 12  #...###.##.#iXL:  3 Next:  1% Place: Dungeon:3  #...#ir#...@.#Noise: ---------  Time: 1277.5 (0.0)  i#...###.####c) +0 dagger#...##.######iCast: Shock#...#########......# ##..............###.# ............##..###.# ....<........#......# i5J.............#..#<#.# ##........##.#..#.#.# iZ_You kill the rat! _You stop stampeding. _You see here a rat corpse. i~I_You hear the slow rusting of a distant drain.iCasting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i9ipsychicmeow the Gusty##Gale Centaur#..Health: 26/26 ========================#.# ## ###Magic: 6/6========================#.# .....i<AC: 1Str: 9#.# .#.#EV: 8Int: 16#.. ...i-SH: 0itEDex: 12  #...###.##.#XL:  3 Next:  1% Place: Dungeon:3  #...##...@.#Noise: ---------  Time: 1277.5 (0.0)  #...###.####ilc) +0 dagger#...##.######i+Cast: Shocki5#...#########......# ##..............###.# i............##..###.# i/....<........#......# i/.............#..#<#.# i ##........##.#..#.#.# i5 8_You kill the rat! iN _You stop stampeding. _You see here a rat corpse. iu I_You hear the slow rusting of a distant drain.i Casting: Shock (safe; 9% risk of failure)  i \Confirm with . or Enter, or press ? or * to list all spells.i&P  Okay, then.i,ij0i2. _i## #.. #.#### ### #.##..... #.##.#.# #...... #...# ##.##.# #...# #....@# #...# ##.#### #...# #.###### ii28.5 (1 _iii i i i iY M# . ## ####.##.....#.##.#.# #......###.##.....##.#### #...##.######iV i &9i i i'*## ###.. .# #.####.####.##.....#.##.#.#  #....@.# ...# ##.##.### ...# #.....# ...# ##.#### ...# #.###### ...#########......#..##..###.#<#......#im-i-3'80i6i 9i}## ### #.. ..# #.####.#####.##......##.##.#@#  #......# # ##.##.#### #.....## ##.##### #.#####i)##########......#..##..###.#ii}&1iUiۤi.## ##### #.. ...# #.####.#### #.##...@..##.##.#.##...... #......# ####S# ##.##.### .# #.....## ##.#### S   adder (asleep)# #.###############......#.i)i32Shockii6 iI_You encounter an adder.ii9  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0     0   h + Spellcasting 2.0  27%  -2      ig     b - Unarmed Combat   0.0    -1   i - Conjurations   0.8    -1  i c - Throwing   0.0    -2   j * Air Magic   4.8  73%  +2           d - Short Blades   0.0    -1          i'v     e - Armour   0.0     0      i` f - Dodging   2.1    +1       g - Stealth   2.1    +2  i!            iɏ            i        i        i[!            i_    i    The percentage of incoming experience used to train each skill is in brown.  iThe species aptitude is in white.  [?] Help[=] set a skill target  i6[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi. iX i0 psychicmeow the GustyGale CentaurHealth: 26/26 ========================Magic: 6/6========================AC: 1Str: 9## #####EV: 8Int: 16#.. ...#SH: 0Dex: 12#.####.####XL:  3 Next:  1% Place: Dungeon:3#.##...@..#Noise: ---------  Time: 1282.5 (0.0)i #.##.#.##......c) +0 dagger#......# ####SCast: Shock .###.##.### .##.....# .###.####S   adder (asleep) .##.###### .#########......# ............###.# i _You see here a rat corpse. _You hear the slow rusting of a distant drain.i Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. i# X_You encounter an adder.i i ib i iS1g## ##### i1#.. ...# #.####.#### #.##....@.# #.##.#.##.i1`#......# #####S# # ##.##.### # #.....i/2# # ##.#### # # i8i<+3.5 (1i@iBi׼   psychicmeow the Gusty  Gale Centaur i# { Health: 26/26 ========================  Magic: 5/6====================----  AC: 1iU Str: 9 ## ##### EV: 8Int: 16i  #.. ...# SH: 0Dex: 12 i m#.####.#### XL:  3 Next:  1% Place: Dungeon:3 #.##....@*#i  Noise: ---------  Time: 1283.5 (0.0) #.##.#.##.****..  c) +0 dagger i #......# #####S#  Cast: Shock # ##.##.### # #.....# # ##.#### S   adder (asleep) # #.###### #########......# ...........###.# _You encounter an adder.i Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)i psychicmeow the GustyGale CentaurHealth: 26/26 ========================Magic: 5/6====================----AC: 1Str: 9## #####EV: 8Int: 16#.. ...#SH: 0Dex: 12#.####.####XL:  3 Next:  1% Place: Dungeon:3#.##....@*#Noise: ---------  Time: 1283.5 (0.0)#.##.#.##.****..c) +0 dagger#......# #####*#Cast: Shock ###.##.### ##.....# #ij ##.####S   adder ##.###### #########......# ...........###.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is moderately wounded.im 9S.i .....iR 3=4.5 (1i i   Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (asleep, 100% to hit)  The zap hits the adder.  The adder is moderately wounded. _The adder hisses angrily.i}  psychicmeow the Gusty  Gale Centaur  Health: 26/26 ========================  Magic: 4/6================--------  AC: 1Str: 9 ## ##### EV: 8Int: 16 #.. ...# SH: 0Dex: 12 #.####.#### XL:  3 Next:  1% Place: Dungeon:3 #.##....@*#i] Noise: =--------  Time: 1284.5 (0.0) #.##.#.##.***S..  c) +0 dagger #......# #####.#  Cast: Shock # ##.##.### # #.....# # ##.#### S   adder # #.###### #########......# ...........###.# _The adder hisses angrily.  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit)i~,psychicmeow the GustyGale CentaurHealth: 26/26 ========================Magic: 4/6================--------AC: 1Str: 9## #####EV: 8Int: 16#.. ...#SH: 0Dex: 12#.####.####iiXL:  3 Next:  1% Place: Dungeon:3#.##....@*#Noise: =--------  Time: 1284.5 (0.0)#.##.#.##.****..c) +0 dagger#......# #####*#Cast: Shock ###.##.### ##.....# ###.####S   adder ##.###### #########......# ...........###.#iICasting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 48% to hit)  The zap hits the adder.icS.S.i2...iN+5.5 (1i iMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (moderately wounded, 48% to hit)  The zap hits the adder. _The adder is heavily wounded.i  psychicmeow the Gusty  Gale Centaur  Health: 26/26 ========================  Magic: 3/6============------------  AC: 1Str: 9 ## ##### EV: 8Int: 16 #.. ...# SH: 0Dex: 12 #.####.#### XL:  3 Next:  1% Place: Dungeon:3 #.##....@*# Noise: =--------  Time: 1285.5 (0.0) #.##.#.##.*S....  c) +0 dagger #......# #####.#  [33i mCast: Shock # ##.##.### # #.....# # ##.#### S   adder # #.###### #########......# ...........###.# _The adder is heavily wounded.Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)idpsychicmeow the GustyGale CentaurHealth: 26/26 ========================Magic: 3/6============------------AC: 1Str: 9## #####EV: 8Int: 16#.. ...#SH: 0Dex: 12#.####.####XL:  3 Next:  1% Place: Dungeon:3#.##....@*#Noise: =--------  Time: 1285.5 (0.0)#.##.#.##.****..c) +0 dagger#......# #####.#Cast: Shock ###.##.### ##.....# ###.####S   adder ##.###### #########......# ...........###.# _The adder is heavily wounded.[i~e40mCasting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)i4S.i)...i+6.5 (1iiaMCasting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: an adder (heavily wounded, 48% to hit) _The zap misses the adder.i  psychicmeow the Gusty  Gale Centaur  Health: 26/26 ========================  Magic: 2/6========----------------  AC: 1Str: 9 ## ##### EV: 8Int: 16 #.. ...#io SH: 0Dex: 12 #.####.#### XL:  3 Next:  1% Place: Dungeon:3 #.##....@.# Noise: =--------  Time: 1286.5 (0.0) #.##.#.##*S.....  c) +0 dagger i#......# #####.#  Cast: Shock # ##.##.### # #.....# # ##.####i S   adder # #.###### #########......# ...........###.# _The zap misses the adder.iCasting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iI!Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)i=>psychicmeow the GustyGale CentaurHealth: 26/26 ========================Magic: 2/6========----------------AC: 1Str: 9## #####EV: 8Int: 16#.. ...#SH: 0Dex: 12i4?#.####.####XL:  3 Next:  1% Place: Dungeon:3#.##....@.#Noise: =--------  Time: 1286.5 (0.0)#.##.#.##****...c) +0 dagger#......# #####.#Cast: Shock ###.##.### ##.....# ###.####S   adder ##.###### #########......# ...........###.#i?Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)  The zap hits the adder.i8S.i....i#+7.5 (1ii]Y _The adder is almost dead.i:  psychicmeow the Gusty  Gale Centaur  Health: 26/26 ========================  Magic: 1/6====--------------------  AC: 1Str: 9 ## ##### EV: 8Int: 16 #.. ...# SH: 0Dex: 12 #.####.#### XL:  3 Next:  1% Place: Dungeon:3 i S#.##....@S# Noise: =--------  Time: 1287.5 (0.0) #.##.#.##*......  c) +0 dagger #......# #####.#  Cast: Shock # ##.##.### # #.....# # ##.#### S   adder # #.###### #########......# ...........###.#The zap hits the adder. _The adder is almost dead.Casting: Shock (safe; 9% risk of failure)  iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight linei  psychicmeow the Gusty  Gale Centaur  Health: 26/26 ========================  Magic: 1/6====--------------------  AC: 1Str: 9 ## #####i6 EV: 8Int: 16 #.. ...# SH: 0Dex: 12 #.####.#### XL:  3 Next:  1% Place: Dungeon:3 iC)#.##....@.# Noise: =--------  Time: 1287.5 (0.0) it#.##.#.##.......  c) +0 dagger i@#......# #####.#  Cast: Shock # ##.##.### # #.....# i# ##.#### S   adder # #.###### iJT#########......# ...........###.# _The adder is almost dead.Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iAiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the adder.i ## ##### #.. ...#  *# *i        i` "..ii M258.5 (1ShockCasting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line  The zap hits the adder. _You kill the adder!il ieo j _Your Air Magic skill increases to level 5!iii}iF _Unknown command.i % i}% i% i' i, i1- i / ih/ i/ i1 i1 V2====i2 i[3 i3 i+4 i5 i5 ir6 i08 ,i8 i> ====i? i&@ iB ,iB i?D ,iD iE i)F iF iYH l3====iH iAJ iJ iJ icL iL i5M iN ,ijO i*Q iwQ <====iQ iZ iZ ,i[ i\ i] ,iu_ i_ I4====i ` ib ,iUb ic id id iAf ,if im ====in iJo i p iq ,i r is ,i4t iu ,iv iw iOx P5====ix iO{ W _You start resting.i &-i 1323.5 (35.0)iN F-4.5 (36ix i r _You hear the slow rusting of a very distant drain.i8i8i?9i%<izAniAi2B<====iBiDiDiEiEG,iGiMIiIi=JiL,iMi[NiNiUOi i? i      ## #####   #.. ...# ######### #.####.#### #.......# #.##......####@####  #.##.#.##.........#  ......#######.##<# ##.##.### #... .. #.....# ####.### ##.#### #    #.######    ###......#  iO ...###.#   i"i'&9i+i-i       ## ##### #.. ...# #########  #.####.#### #.@.....# #.##......####.#####.# #.##.#.##.........#  i`......#######.##<#  ##.##.### #... ..  #.....# ####.### ##.#### #  #.######  ##......#  ii# '40iS i idn      ## #####  #.. ...# #  #.####.#### #.#  iho*#.##......####.#####.#  #.##.#.##.........#  #......#######.##<#  #.##.### #... ..  .....# ####.###  #.#### #  #.######  #......#  ivi{&1iiiP      # #####  .. ...# #  .####.#### #.#  .##......####.#####.#  .##.#.##.........# i. ......#######.##<#  .##.### #... ..  # ####.###  .#### #  .######  ......#  ii&2ii i!iC  Skill  Level Train  Apt Skill  Level Train  Apt i@ a - Fighting   0.0     0   h + Spellcasting 2.1  27%  -2      ieS    i b - Unarmed Combat   0.0    -1   i - Conjurations   0.8    -1  i c - Throwing   0.0    -2   j * Air Magic   5.0  73%  +2           d - Short Blades   0.0    -1      i\)         e - Armour   0.0     0       f - Dodging   2.1    +1       g - Stealth   2.1    +2      i                i                i            i9            i]The percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Helpi~G[=] set a skill target  i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsis3 i + Conjurations 0.8   9%68i;Cargetarget-- 3.0-- --  -- 11.0 -- -- -- -- a-z] set[-] clear selected targetiCUtrainingtargetsi<[?25h[?0c0 iY [?25l[?1ci 2.0 current training targets, if any.=] set aall targetsiG iM i)S \  psychicmeow the Gusty  Gale Centaur  Health: 26/26 ========================  Magic: 6/6========================  AC: 1Str: 9  EV: 8Int: 16 # #####  SH: 0Dex: 12 .. ...# #########  XL:  3 Next: 25% Place: Dungeon:3 .####.#### #...@...#iS   Noise: ---------  Time: 1342.5 (0.0) .##......####.#####.#  c) +0 dagger .##.#.##.........#  Cast: Shock ......#######.##<# .##.### #... .. ....#####.###   .#####   .######   ......#   _You start resting. i7T _Magic restored.  Casting: Shock (safe; 9% risk of failure)  iT Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Found a stone staircase leading up.iW i[ ib^ i)` i(h       #####  . ...# #  ####.#### #.#  ##......####.#####.#  ##.#.##.# # #.##<#  ##.### #... ..  # ####.###  #### #  ######  #  3.5 (1i      #####   ...# #  .#### #.#  #......####.#####.#  #.#.##.# .#  #.##<# .# #.### #... ...# # ####.####  # i   #  ii&4i ii_Y S     #### ...# ######### ##.#### #.......#  ......####.#####@#  .#.##.........##.#  ...#######.##<##.#  .i8Z ### #... ...#  .# ####.####  ##  #  #  ...#  ##.#  i^ ib &5i[f iLh iS + #### ...######### ##.#### #....... ......####.######.##......... ...#######.##<### #... ..# ##.#  iO i. &6ib iz iA #### ...######### ##.#### #....... ......####.######.##......... ...#######.##<### #...... ####.#### ...#  ii6&7iEii  #####  ...# ######### ###.#### #.......# ......####.#####.# i#.#.##.........##.# ...#######.##<##.# #.### #.....@.# i/.# ####.#### ### # #  i\n###  ....# i~###.# #.# ....#if #<#.# ii&8iii,   ##### . ...# ### #.#### #.......# #......####.#####.# #.#.##.........##.# .#######.##<##.# #.### #.# .# ####.#### # #.# ##. .##. .###.### .###.# .# .#<#.# i1iV7&9i:iS<i   # ##### . ...# # .####.#### #.# .##......####.#####.# .##.#.##.........##.# i| .#######.##<##.# .##.### #.# .# ####.#### .#### #.# i .###### #.. .# #.. i .###.# ##.. .###.##. .#iD .# .#<#.# ii i& '50i{- i@ # ##### .. ...######### .####.#### #.............####.######.##.........##.#.....#######.##<##.###.### #.........# ####@#### .### #.# ##.......###i#...##.# ..#.#.#  ii+&1iii#] # ##### .. ...######### .####.#### #.............####.######.##..............#######.##<##.# .##.### #.......# ....# ####.#### .### #@# ##...#.....i]..##.# .....†#  i5cii&2imipit* .. ...######### .####.#### #.............####.######.##..............#######.##<##.### #...... .i+...# ###.### .### #.######...#.....####. ###.###  i/1i06&3if:ih<i~S####.#### #.......#  ##......####.#####.#  ##.#.##.........##.#  .....#######.##<##.#  ##.### #.......#  ...# ####.####  ####  #.####  #######....#  .....# #.@..#  .###.# ##...#  .###.# ##  ...# .#  .i#<#.# .#  .#.#.# .#  ..†# .#  ##.### .#  #.#  ii&4iii z......####.#####.#  #.#.##.........##.#  ....#######.##<##.#  #.### #.......#  ..# ####.####  ###  #.####  ##....#  ....# #....#  ###.# i ##.@.#  ###.# ##  ....# .#  #<#.# #.#  #.#.# #.#  ...†# #.# i* ] #.### #.#  #.# #.#  #.#  i i4 &5i i iN #.##......... ....#######.##< #.### #...... ..# ###.### ## #.######... .... ##### ##@## ...iD= #.# #<##.# #.#  iik&6i?i.i_ ....#######.##< #.### #...... ..# ###.### ## #.######... ....# #####...# ##.## ...ieI #@# #<#.#># #.###  ii&7i i ; _Found a stone staircase leading down.ix #.### #...... ..# ###.### ## #.#######.... ....#....# ####...# ##.# ... #.# #<#. ...†..# #...#  ii&8iiiY ..# ###.### ## #.######....# ........# #### ##.# ... #.# #<#. ...† #.##..# ##### i5ZD i_id&9ihijie  ## ##....# .... #### ##.# ... #.# #<#. ...† #.## .##  i '60i; i5 i / ##... .... #### ##.# ... #.# #<#. ...† #.## #.  i i &1i i iK4_ .... #### ##.# ... #.# #<#. ...† #.## >.#.  i9i=&2i`@i)BiQ#### ##.# ... #.# #<#. ...† #.## >##.....###...# ..#. ####?iiW i&3iiqf _Found a scroll labelled PET QIDARAEMM.iX'  ##.# ... #.# #<#. ...† #.## ## #........#.>..####.....# #...#. #..  iciN&4ii4 _Found a stone staircase leading down.ic _There is a stone staircase leading down here.i\.....# #. #<#.# #.# .#.#.# #.# ....†# #.# ##.### #.#  #.#  #.#  #.#### #.#  #.##...##>#  #.### #....@.# i)] #...# #.>....#  ##### #.....##  #...#.  #####.#  #?#  ..#  ###  ibif-5 _iii.kil+#<#.# #.# .#.#.# #.# ....†# #.# ###.### #.#  #.#  #.#  #.##### #.#  #.# #...##>#  #.### #......#  #...# #.>.@..#  ##### #.....## im #...#.  #####.#  #?#  ..#  ###  istiz&6iii- ....† ###.###  #.# .##### #....##>##.....>###..@.## #...#.# ####iss  ii^&7iii miWsiwizi8 y..†# #.#  ##.### #.#   #.# #.#  #.# #### #.#  #.# #...##>#  #.### #......#  i9 #...# #.>....#  ##### #.....##   #...#@#  #####.#   #?#  ..#  ###       i0? iE &8iI iK i ##.##  #.# #####...##>## #......#..#.>....#####.....# #...#.# ### #?..###i ik &9i i iD #.# #####...##>###......#..>.###....# #...#.# ###im ........########ii{'70iii+1.5 (2iic _e - a scroll labelled PET QIDARAEMMi #.##### #.#  #.# #...##>#  #.### #......#  #...# #.>....#  ##### #.....##  #...#.#  #####.# +#######.# i>r......@.# ##########    r   rat (asleep)      i~ .rYou encounter a rat.iQJriaA==2.5 (1ShockiHi@- _The rat squeaks loudly.in #.# #### #.#  #.# #...##>#  #.### #......#i#  #...# #.>....#  ##### #.....##  #...#.#  #####.# iH#+#.# #.r.# ik>#   i$     i #.# #### #.#  #.# #...##>#  #.### #......#  #...# #.>....#i9g  ##### #.....##  #...#.#  #####.#  #+#.# i\ #.r.#  # i~    i   i=.riViq--3Stampede i i 3 _You stampede towards the rat!ic  #.# #### #.#  #.# #...##>#  #.### #......#  #...# #.>....#i I  ##### #.....##  #...#.#  #####.#  #+#.#i(   #..r.@....#  #     iL    iE g #.# #### #.#  #.# #...##>#  #.### #......#  #...# #.>....#  ##### #.....##  #...#.#  #####.#  #+#.#  #..r@.....#  #   i i ~3---=-4iǛ iT F _You stampede towards the rat! The rat bites you.iU #.# #### #.# #.# #...##>#iaU #.### #......# #...# #.>....# ##### #.....## #...#.# #####.# #+iU#.# #.# #iUiZ #.# #### #.# #.#iIZ #...##># #.### #......# #...# #.>....# ##### #.....## #...#.#iwZ #####.# #+#.# #.#iZG #iPd .  You barely miss the rat. You kick the rat.inj^  You kill the rat!imph4=--65ip1Shockiti wm _You hear the slow rusting of a distant drain.iu] #.# #### #.# #.# #...##># #.### #......#i #...# #.>....# ##### #.....## #...#.# #####.# #+#.# #.# i(#ii6===-6 iiT _You stop stampeding.iw iE{ 8-i~ i i iR i i i##.####PPP###P^PP.##PP.PP#PPPPPPPP'ii7&7iҮi( _You open the door.i  #_# #### #. ##.###...##>####PPP##.....#P^PP.#.>....#####PP.PP#.....###PPPPP#...#.PPP.############.........###########ici2&8ii15 _Found a faded altar of an unknown god.iQ _There is an open door here.iX P  You hit the plant. The plant begins to die.i; .=9i iz 3 _The plant is lightly damaged.is 7  You hit the plant.iGy D==80i:~ i5 3 _The plant is lightly damaged.iK  You hit the plant. You kick the plant!ic&1i1i3 _The plant is lightly damaged.i H#.# #_# #### #.# #.# ##.###...##># #.####PPP##......# #...#P^PP.#.>....# #####PP.PP#.....##  #PPPPP#...#.# #.PPP.#####.#  #'#######.# #.@.......# i I########### i5..i4iA:.-2i|?isV _A nearby plant withers and dies.i@ B#.# #_# #### #.# #.# ##.###...##># #.####PPP##......# #...#P^PP.#.>....# #####PP.PP#.....## i3A #PPPPP#...#.# #.P.P.#####.# #'#.# #.# # i%H iK !-iL 3iyR i(/ #.# #_# #### #.# #.# ##.###...##># #.####PPP##......# #...#P^PP.#.>....# #####PP.PP#.....## #PPPPP#...#.# #.P.P.#####.# #'#.# #.# # i3 i7 &4i; ir= iuN#.# #_# #### #.#  #.# ##.###...##>#  #.####PPP##......#  #...#P^PP.#.>....#  #####PP.PP#.....## i #PPPPP#...#.#  #.P.P.#####.#  #'#.#  iQ#.#  #  is  i  i0  i     i.ii&5i&_iii1Level 3 of the Dungeon<<<>>_(Press ? for help)#...###.##.### #.......##...##.....#####.#####...###.####i#.#####...##.#######....##...#########......##....# #####..............###.###...# ...............##..###.###.## .......<........#......##.#iv ................#..#<#.##.# .####........##.#..#.#.##.#i&  #...####..........†##.##...# #########.####.#iRL#...# #.#  #.#i|#.... #.# #_# #### #.##...# i#.# ##.###...##>##. #.####PPP##......#i1 #...#P^PP.#.>....######PP.PP#.....###PPPPP#...#.##.P.P.#####.# #'#######.##....@....#i[;###########i T#@iB.#i LP.ioB.PiL^.ihL#^iB #i-  iGy -# i 7.#ig 7#.i@37 #iNv-  iU-  iYL-  iH-  iT-  i-  i(-  iR-  iM-  i7# i7.#i =.>i7I.>i 7#.ik7.#i;AP.i[7PPi7^Pi9AP^i7#Pis7.#il7..iQf7..i:7#.i~^7 #i-  i A-  iZ-  iLy-  i-  iIg -  i- -  io -  i0 -  iQ -  i0 -  i -  i A  iA. iA..iwi1yi#.# #_# #### #.#  psychicmeow the Gusty#.# ##.###...##>#  Gale Centaur#.####PPP##......#  Health: 26/26 ========================#...#P^PP.#.>....#  Magic: 6/6========================#####PP.PP#.....##  AC: 1Str: 9#PPPPP#...#.#  EV: 8Int: 16#.P.P.#####.#  SH: 0Dex: 12#'#######.#  XL:  3 Next: 26% Place: Dungeon:3#....@....#  Noise: ---------  Time: 1385.5 (0.0)###########  c) +0 dagger  Casizbt: Shock           _The plant is lightly damaged.  You hit the plant. _The plant is lightly damaged.  You hit the plant. You kick the plant! _The plant is lightly damaged. _A nearby plant withers and dies.iiiKiۭijii4iiiii i-i i( You hit the planti  . iU_The plant is lighitly damaged. iG- You hit the plant. You kick the plant! i(_The plant is lightly damaged. _i90A nearby plant withers and dies. iD There is a stone staircase leading down here.iiA i_i-vi.i1iK3i4i@iCiDiHFiHiJiLiNiQiSiTiUieXi]i^i@`iiioidpi]qiti1wiyiziH~i ,iPiiiiÌi[iii;iei$iJiWiii-i iIifiJii4iiƹiºii>iOi[iiiiiiiiii)iDi[iiiiiiiiiViiiii#i)i'iii>i_ii i i i  i. i =_You hear the rusting of a distant drain.i i i i i iE i i i i ix i i i# i& i( i=) i. iS1 i2 i2 i'4 i46 id7 i8 if; iw= i> i? iB iE iF iG iJ iM iO iIP iR ikU iV iX iZ i[ iQ\ i] iA_ ia ib ic i\g i%j ik ibl iH} i~  if~ <#####..............###.i~  i \...............##..###.iJ  i |.......<........#......i  i5 p................#..#<#.i  i f.####........##.#..#.#.i.  ix d#...####..........†i  i #...# #########.##iB  #...###### #.# i  #i i..# #.# i 439.5 (5i9 4.0)i #...####.# #.# i .#.....i, #.##iu o.#.##.#iք #...i$ $..... ...id ####i l...##. ..#i ...# # #.#i ..##i A.# iE i i i i{ ......##..###.#.......<........#......#................#..#<#.#.####........##.#..#.#.# #...####..........†##...# #########.####...###### #.# #........# #.# #..@####.# #.# #.....# #.###...#.##.##........... ...#####.....##. ..# ....# # #.# #..## .# .i 240.5 (1.0)i_ iG i|.<......# ...#..#<#.# .####........##.#..#.#.#  #...####..........†# #...# #########.### #...###### #.# #........# #.# #...####.# #.# ##...@.# #.####....#.##.# id}o#...#P........ ...#####P.....##. ...# #P....# # .#.# #...## .#.# i}[.. ..# ##ii&1i6i(i ..#..#<#.# .####........##.#..#.#.# ib / #...####..........†# #...# #########.### #...###### #.# #........# #.# ##...####.# #.# ###.....# #.####P....#.##@# i #...#P^.............# #####P.....##.....##i  #P....# ###.#.# i #...## #.#.# i" = # ..... i? k##.# ##ie V#..#i"ig,&2i<i>i.######.#..#.#.#  #...####..........†# #...# #########.### #...###### #.# #........# #.# #_#...####.# #.# ##.i|#.....# # #.####PP....#.##.##.# #...#P^..........@..# #####PP......##.....## #P....# ###.#.# #.P.i ..## #.#.#  #' ..... #.##.#.###..#.#.. ..i(iB&3iiYiC #...####..........†# #...# #########.### #...###### #.# #........# #.# #_##...####.# #.# ##.##.....# .# #.####PPPi]....#.##.##.# #...#P^.............# #####PP......##....@## #PPPP....# ###.#.# #.P...## #.#.#  #'# ..... #..i##.#.#####..#.#ih..#.. ###ii"&4i@ii l  #########.###...###### #.# #........#_##...######.#.....# ###PPP....#.##.##iU ..#P^.............#####PP..##.....## #PPP# ###.#@# .P.## #. #'# ........#.##.......##.i i &5i &_i i44i i%ig##### #.# ........#_#..######....# ###PPPi....#.##.##.#..#P^.............#####PP.i..##.....# #PPP# ###.#.# .P.i7##  #'# ..l........#..#####.#.##.###iN...#.# #....#....... ###l   frilled lizard (asleep)i1+##.~~iiY36Shocki8_i_ _You encounter a frilled lizard.iq #........# #.# #_##...####.# #.# ##.##.....# .# #.####PPP....#.##.##.# #...#P^PP..............# #####PP......##.....## #PPPP....# ###.#.# #.P.P...## ####.#.####i& @ #'## ..l.....@..##...#####.#.##.# #### ...#.# #  ....#....... ###+##. ~~#. i i! &7i iz i*8 #.# #.# #_# #...####.# #.# ##. #.....# .# #.####PPP ....#.##.##.# #...#P^PP .....# #####PP. .....##.....## # ....# ###.#.#i+l #.P.P ..#######.#.#### #' ..l.# # #####.#.##.#  ...#.# #i6+.....#.. ..... ### +##. i^+G~~#.iz4q #.# #.# #_ #...####.# #.# ##. #.....# .# #.#### ....#.##.##.# #...#P^ ......# #####PP.i=5 .....##.....## # ....# ###.#.# #.P. ..#.#.#### #'.l.# #.#####.#.##.#  ...#.# # .....i{5#......###.#+##... ..i53SS 2 adders (asleep)~~~#... .#l   frilled lizard (asleep)i5S~S#... ##iHAM  You stampede towards the frilled lizard!i|Ch8Stampede iJiMW _You encounter 2 adders.i #.# #.# # #...####.# #.# ## #.....# .# #.#### ....#.##.##.# #...#P^ .......# #####PP .....##.....## # ....# ###.#.# #.P ..#.#.####i!o ##...l.# ##.#####.#.##.# iB ...#.# # .....#.. .......###. #+##...# .. ~~~#.... .#iр S~S#...# ##iɉ3 #.# #.#  #...####.# #.#  #.....# .# #.#### ....#.##.##.# #...#P i4......# ##### .....##.....## # ....# ###.#.# #. ..is#.#.####  #...l.# i #.#####.#.##.# iڊ ...#.# # .....#.. .....i..###. #+##...# ..i&l   frilled lizard (asleep) ~~~#.... .#iQu S~S#...# ##i>i<%9i:ij> _You stampede towards the frilled lizard!i{ #.# #.# #...####.# #.#  #.....# .# #. ....#.##.##.# #...# .....# ##### .....##.....## # ....# ###.#.# #i{ ..#.#.#### #...l.# #.#####.#.##.# ...#.# # .....#.. .......###. #+##...# .. ~~~#...i|. .# S~S#...# ##iU .  You stampede towards the frilled lizard!  The helpless frilled lizard fails to defend itself.  You puncture the frilled lizard!i׏(iɩv850ShockiR _You kill the frilled lizard!ia w #.# #.# #...####.# #.# #.....# .# #. ....#.##.##.# #... .#  .....##.....##  ....# ###.#.# ib  ..#.#.#### #.# #.#####.#.##.# ...#.# #idb p .....#..  .###. ib  #+##...# ..  ~~~#.... .# ib ] S~S#...# ##ib ij in 01ier it T _You stop stampeding.i0 #.# #.# #...####.# #.# #.....# .# #. ....#.##.##.# # .#  .....##.....## ....# ###.#.# ..#.#.#### #.# #.#####.#.##.## ...#.# #  .....#..  .###.  #+##...# ..  ~~~#.... .#  S~S#...# ##i4i8&2iC=iL@iS/k #.# #. #...####.# #. #.....# .# #. ....#.##.##.# # .#  .....##.....## ....# ###.#.# ..#.#.#### #.# #.#####.#.##.# #. ...#.# ##! .....#..........###.##+##...# ..S   adder (asleep).#~~~#.... .#.#S~S#...# ##i:&3iAiF_ _Found 2 bubbling white potions.i/  #.# # #...####.# # #.....# .# # ....#.##.##.# # .#  .....##.....## ....# ###.#.# ..#.#.#### #i .# #.#####.#.##.# #.# ...#.# # #!......#.. ........###. ##+##...# ..S 2 adders (asleep) .#~~~#.... .# .#S~S#...# ##i i' &4i i9H$####iHk..# ....#.##.##............##.....# # ###.#.# #######.#.#### #............i I#####.#.## ...#.# !......#.. ........##i-I{#.##+##...# iNI...#~~~#.... .#iwI%.#S~S#...# #g   hobgoblin (asleep)iIg.#~∩ #...iRT( iUSYou encounter a hobgoblin.Found a glowing drain.  The adder hisses angrily. x2iW;S~iW1S~iX2SiYAS~i0Z9S∩iqe SSSS 4 addersSieBSYou encounter an adder. x2i l&5i;uir{2 _The adder hisses angrily. x2i2..# ....#.##.##............##.....# # ###.#.# ####### #............#####.#.## ...#.# !......#.. ........###..##+##...# ....#SS~#.... .##..#S~~#...# ##g.#S∩ #...# g 2 hobgoblins (asleep)...#~~~#.g?#i S~You encounter a hobgoblin.Found a scroll of identify.iS~g.i Tg1 asleep)iX==6Shock _The hobgoblin shouts! You hear a loud squeak.i0....#.##.##............##.....# # ###.#.# ####### #............#####.#.###....#.# ......#.. #....##.#..##+##...# ..#..#SSS#.... .##g.#S~~#...# #..#~∩ ...#~~~#.g?###.#~~~#..#.g.g.g--7iC _You see here 2 bubbling white potions.i............##.....# # ###.#.# ####### #............######.#.##..b#....#.# ....r##!... #...##.##+##...# ..g.#SSS#.... .#..#S~~#...# #~∩~#.g...#~~~#..? 3###.#~~~#..#. ..#####.## b   bat (wandering)r   rat (wandering)i.i>8g.i9g.iE.ri( r   rat  You encounter a rat and a bat.iA--8iii 0 _The bat leaves your sight.iC .#  .....##.....## ....# ###.#.## ..#######.#.#####. #............#.#.. #.#####.#.##.#.. #.##....#.# #.##!......#.. #.r.###. #.g##+##...# .. #..#SSS#.... .# #..#S~~#.g.# ## #..#~∩~#...# ...#~~~#..?#S 4 adders ###.#~~~#[39;49i˝m..#.   hobgoblin ..#####.##iW ~SYou stampede towards the rat! You hit the rat but do no damage.iTFS~i1giw.g 2 hobgoblinsi{p=9Stampede iivl _The rat is staggered. The hobgoblin barely misses you.i-> .##.# .....##.....##.. ....# ###.#.# #.. ..#######.#.##### #.. #..##.#... #.#####.#.##.##.....# #.##....#.# ##......##!......#.. #.###. #.g##+##...# .. #..#SSS#g... .# #..#S~~#...# ## #..#~∩~#.# ...#~~~#..?# ###.#~~~#..#.  [37i>m hobgoblin ..#####.##iAS~SiD/giP .g 2 hobgoblinsYou closely miss the rat. The rat completely misses you.irQ&60iaZi]W _The hobgoblin closely misses you.iY  .  You closely miss the rat. You kick the rat. g.  You kill the rat!i    You stop stampeding.5-301 _The hobgoblin hits you.ij**You stop stampeding. _The hobgoblin hits you.  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The hobgoblin is struck by an arc of lightning.  The hobgoblin is heavily wounded.i  rYou are struck by an arc of lightning. The lightning grounds out.g.i3A @gr   quokka (wandering)gg 2 hobgoblinsYou encounter a quokka.iJ3---4--------=2iYi\W _The hobgoblin closely misses you.i#.# .....### ........# ###.#. #.....#######.#.##### #... #............# #.#.r. #.#####.#.##.# #.....###.##....#.# # #......##!......#..  #.....g....###. #@g##+##...# .. #..#SS~#.... .# #..#SS~#...# ## #..#~∩~#...# ...#~~~#?####.#~~~#..#. ..#####.[3iX4m## ..!.... i2S~Si_Q.riR'##.i  Found a potion of moonshine. A hobgoblin opens the door.i)g4=--3iiW _The hobgoblin closely misses you.iw ........# ###.#.# iE#.....######## #... #.............#.#####.#.##..r.###.##....#.# ...##!...  #.....g....###.g##'##...# ...#SS~#.... .#~~#...# #∩ ...#~~~#..?###.#~~~#..#. ..#####.##  ..!.... gg 2 hobgoblins####.#i5~Sidi7~S~iS~i:i"SiA)~i/g.ii71---iO1-4ii- _The hobgoblin hits you.iw #.....######## #... #.............#... #.#####.#.##..r.###.##....#.# ...##!...  #....g##.g##'##...# ...#SSS#.... .#~~~#...# #S∩ ...#~~~#..?###.#~~~#..#. ..#####.## ..!.... ####.# ..i{ 7S~i | FS~i } 4~Si} J~SiN~ 2ri% 1g.i K.gi9 .r   quokka (wandering)gg 2 hobgoblinsi h2=---5i i1 iE # #... #.............#... #.#####.#.##....###.##....#.# r.##!...  #...g##.##S##...# ..g.#~S~#.... .#..#SS~#...# #~∩ #.......#~~~#..?###.###.#~~~#..#.# ..#####.## ..!....iYF ####.# ... i1H 8S'iH HS~i9J ~SS~~SiJ .iKK 5S.iM 2S'iSN 2S~iN 1g.iW rgg 2 hobgoblinsiY 3==---------6ia i5d i4= #.#... #.#####.#.##.# #...r.###.##....#.# # #......##S......#..  #..g.S.....###. #..##S##...# .. #g.#~~~#.... .## #..#~~~#...# ###.#.##..#S∩~#...# #....@..#~~~#..?# ###.###.#~~~#..#. # ..#####.## ..!.... .##[33i=m##.# .# .. .. i>;~Si@G.gijAE!SiA1S.iB2S'iBJ.giHiMq4==7iUiXi>X #.#... #.#####.#.##. #...r.###.##....#.#  #......##S......#..#. #...SS.....###.#. #.g##'##...# ..#. #..#~~~#.... . #. #g.#~~~#...#  #.#.##..#~∩~#...# #.#S~~#..?# ###.###.#~~~#..#. #. ..#####.#### ..!... .####.# .# .. 2 ..iF\0gi\2ri]Q.SiV_IS~ig.r   quokka (wandering)g   hobgoblinikq5==8iisiyuiE.i[F:S∩iFI.givGU'SilIES~iICS~i:S.iA S.  The adder is heavily wounded.iGhg. i;Lc3---39.5 (1i|i?- _The hobgoblin hits you.i  #.# .....##..... psychicmeow the Gusty #.........# ###.#. Gale Centaur #.#.....#######.#. Health: 23/26 =====================--- #.#... #......... Magic: 3/6============------------ #.#... #.#####.#. AC: 1Str: 9 #.....###.##....#. EV: 8Int: 16 #......##S......#. SH: 0Dex: 12 #.#.##...S......## XL:  3 Next: 33% Place: Dungeon:3 #@#.##.g##S##...#  Noise: =--------  Time: 1479.5 (0.0) #g#.##..#~~~#.... iF  c) +0 dagger #S#.##..#~~~#...#  Cast: Shock #S#.##..#~∩~#...#  #...gSS.#~~~#..?#  ###.###.#~~~#..#.  SS 2 adders #.....#####.##  g   hobgoblin ####...!....  .####.# _The hobgoblin hits you.  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (lightly wounded, 68% to hit)iz #.# .....##..... psychicmeow the GustyiP} #.........# ###.#. Gale Centaur#.#.....#######.#. Health: 23/26 =====================---#.#... #......... Magic: 3/6============------------#.#... #.#####.#. AC: 1Str: 9#.....###.##....#. EV: 8Int: 16#......##S......#. SH: 0Dex: 12#.#.##...S......## XL:  3 Next: 33% Place: Dungeon:3#@#.##.g##S##...# Noise: =--------  Time: 1479.5 (0.0)#*#.##..#~~~#.... c) +0 dagger#*#.##..#~~~#...# Cast: [3i} m9;49mShock#*#.##..#~∩~#...##*..gSS.#~~~#..?####.###.#~~~#..#. SS 2 adders#.....#####.##g   hobgoblin####...!.....####.#The hobgoblin is moderately wounded.The zap hits the adder.  The adder is almost dead.The zap hits the adder.  The adder is heavily wounded.The zap hits the adder.ia SThe adder is severely wounded.i gSS.S 3 addersi@ Z2-80.5 (1i i - _The hobgoblin hits you.i #.# .....##..... psychicmeow the Gusty #.........# ###.#. Gale Centaur #.#.....#######.#. Health: 22/26 ====================---- #.#... #......... Magic: 2/6========---------------- #.#... #.#####.#. AC: 1Str: 9 #.....###.##....#. EV: 8Int: 16 #......##S......#. SH: 0Dex: 12 #.#.##...S......## XL:  3 Next: 33% Place: Dungeon:3 #@#.##.g##S##...#  Noise: =--------  Time: 1480.5 (0.0) #g#.##..#~~~#.... i3 c) +0 dagger #S#.##..#~~~#...#  Cast: Shock #S#.##..#~∩~#...#  #.S.gSS.#~~~#..?#  ###.###.#~~~#..#.  SSS 3 adders #.....#####.##  g   hobgoblin ####...!....  .####.# _The hobgoblin hits you.  Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)i8: #.# .....##..... psychicmeow the Gusty #.........# ###.#. Gale Centaur #.#.....#######.#. Health: 22/26 ====================---- #.#... #......... Magic: 2/6========---------------- #.#... #.#####.#. AC: 1Str: 9 iq#.....###.##....#. EV: 8Int: 16 #......##S......#. SH: 0Dex: 12 #.#.##...S......## XL:  3 Next: 33% Place: Dungeon:3 #@#.##.g##S##...#  Noise: =--------  Time: 1480.5 (0.0) i#†#.##..#~~~#....  c) +0 dagger i#S#.##..#~~~#...#  Cast: Shock #S#.##..#~∩~#...#  iS#.S.gSS.#~~~#..?#  ###.###.#~~~#..#.  SSS 3 adders i#.....#####.##  g   hobgoblin ####...!....  .####.# i Casting: Shock (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 9% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (moderately wounded, 68% to hit)  The zap hits the hobgoblin.i†Aim  Press: ? - help, Shift-Dir - straight line: a hobgoblin (moderately wounded, 68% to hit)  The zap hits the hobgoblin.  You kill the hobgoblin!adder.ib .  You kill the adder!The zap hits the adder.i  #.#          #*  #*  #*∩iu #*?  S   adder   i2S.i]W††..i 3=3====821.5 (1 _You kill the adder!iim _Your Conjurations skill increases to level 1!iN #.# .....##..... psychicmeow the Gusty #.........# ###.#. Gale Centauricv #.#.....#######.#. Health: 23/26 =====================--- #.#... #......... Magic: 2/6========---------------- #.#... #.#####.#. AC: 1Str: 9 #.....###.##....#. EV: 8Int: 16 #......##S......#. SH: 0Dex: 12 i؎M#.#.##...S......## XL:  3 Next: 82% Place: Dungeon:3 #@#.##.g##S##...#  Noise: =--------  Time: 1481.5 (0.0) #*#.##..#~~~#....  c) +0 dagger #*#.##..#~~~#...#  Cast: Shock i_(#S#.##..#~∩~#...#  #*..gSS.#~~~#..?#  ###.###.#~~~#..#.  S   adder #.....#####.##  ####...!....  .####.# _You kill the adder! _Your Conjurations skill increases to level 1!iCasting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iɏAiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight linei*#.# .....##..... psychicmeow the Gusty#.........# ###.#. Gale Centaur#.#.....#######.#. Health: 23/26 =====================---#.#... #......... Magic: 2/6========----------------#.#... #.#####.#. AC: 1Str: 9#.....###.##....#. EV: 8Int: 16#......##S......#. SH: 0Dex: 12#.#.##...S......## XL:  3 Next: 82% Place: Dungeon:3i#@#.##.g##S##...# Noise: =--------  Time: 1481.5 (0.0)#*#.##..#~~~#.... c) +0 dagger#*#.##..#~~~#...# Cast: Shock#*#.##..#~∩~#...##*..gSS.#~~~#..?####.###.#~~~#..#. S   adder#.....#####.######...!.....####.#iGConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the adder.  The adder is moderately wounded.The zap hits the adder.i:S.iQ2ri<S†i.r   quokka (wandering)iPY4=2.5 (1ii  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the adder.  The adder is moderately wounded.The zap hits the adder. _The adder is heavily wounded.i #.# .....##..... psychicmeow the Gusty #.....r...# ###.#. Gale Centaur #.#.....#######.#. Health: 24/26 ======================-- #.#... #......... Magic: 1/6====-------------------- #.#... #.#####.#. AC: 1Str: 9 #.....###.##....#. EV: 8Int: 16 #......##S......#. SH: 0Dex: 12 #.#.##...S......## XL:  3 Next: 82% Place: Dungeon:3 i#@#.##.g##S##...#  Noise: =--------  Time: 1482.5 (0.0) #S#.##..#~~~#....  c) +0 dagger #†#.##..#~~~#...#  Cast: Shock #.#.##..#~∩~#...#  #...gSS.#~~~#..?#  ###.###.#~~~#..#.  S   adder #.....#####.##  r   quokka (wandering) ####...!....  .####.# _The adder is heavily wounded.iFCasting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineisAim: an adder (heavily wounded, 48% to hit)i){#.# .....##..... psychicmeow the Gusty#.....r...# ###.#. Gale Centaur#.#.....#######.#. Health: 24/26 ======================--#.#... #......... Magic: 1/6====--------------------#.#... #.#####.#. AC: 1Str: 9#.....###.##....#. EV: 8Int: 16#......##S......#. SH: 0Dex: 12#.#.##...S......## XL:  3 Next: 82% Place: Dungeon:3#@#.##.g##S##...# Noise: =--------  Time: 1482.5 (0.0)im|#*#.##..#~~~#.... c) +0 dagger#*#.##..#~~~#...# Cast: Shock#*#.##..#~∩~#...##*..gSS.#~~~#..?####.###.#~~~#..#. S   adder#.....#####.##r   quokka (wandering)####...!.....####.# _The adder is heavily wounded.Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)iU.riQS†..if +3.5 (1i;iI  Casting: Shock (safe; 8% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit) _The zap misses the adder. The adder bites you.i, #.# .....##..... psychicmeow the Gusty #.........# ###.#. Gale Centaur #.#..r..#######.#. Health: 24/26 ======================-- #.#... #......... Magic: 0/6------------------------ #.#... #.#####.#. AC: 1Str: 9 #.....###.##....#. EV: 8Int: 16 #......##S......#. SH: 0Dex: 12 #.#.##...S......## XL:  3 Next: 82% Place: Dungeon:3 #@#.##.g##S##...#  Noise: =--------  Time: 1483.5 (0.0) i#S#.##..#~~~#....  c) +0 dagger #†#.##..#~~~#...#  Cast: Shock #.#.##..#~∩~#...#  #...gSS.#~~~#..?#  ###.###.#~~~#..#.  S   adder #.....#####.##  r   quokka (wandering) ####...!....  .####.# _The zap misses the adder. The adder bites you.  iCasting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)i#.# .....##..... psychicmeow the Gusty#.........# ###.#. Gale Centaur#.#..r..#######.#. Health: 24/26 ======================--#.#... #......... Magic: 0/6------------------------#.#... #.#####.#. AC: 1Str: 9#.....###.##....#. EV: 8Int: 16#......##S......#. SH: 0Dex: 12#.#.##...S......## XL:  3 Next: 82% Place: Dungeon:3#@#.##.g##S##...# Noise: =--------  Time: 1483.5 (0.0)#*#.##..#~~~#.... [3iܛ3mc) +0 dagger#*#.##..#~~~#...# Cast: Shock#*#.##..#~∩~#...##*..gSS.#~~~#..?####.###.#~~~#..#. S   adder#.....#####.##r   quokka (wandering)####...!.....####.#Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 48% to hit)  The zap hits the adder.iT/B.r SThe adder is almost dead.r.S†..S 2 adders (1 wandering)5=4.5 (1Shockio= _The adder bites you but does no damage.i   Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i i  iX e _You don't have enough magic to cast this spell.ik †You hit the adder.iU.Si7r.iP   adderii3\#.# .....##..... psychicmeow the Gusty#.........# ###.#. Gale Centaur#.#r....#######.#. Health: 26/26 ========================#.#... #......... Magic: 0/6------------------------in#.#... #.#####.#. AC: 1Str: 9#..S..###.##....#. EV: 8Int: 16#......##S......#. SH: 0Dex: 12i#.#.##...S......## XL:  3 Next: 105% Place: Dungeon:3#@#.##.g##S##...# Noise: =--------  Time: 1485.5 (1.0)#†#.##..#~~~#.... c) +0 dagger#†#.##..#~~~#...# Cast: Shocki#.#.##..#~∩~#...##...gSS.#~~~#..?#i;-###.###.#~~~#..#. S   adder#.....#####.##r   quokka (wandering)i_U####...!.....####.#The adder is almost dead. i_The adder bites you but does no damage.  Casting: Shock (safe; 8% risk of failure)  iConfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  i(You hit the adder.i9 _You kill the adder!You have reached level 4!i/  --more--i] {33/33=774 3% iBe ig P _You feel clever.iW  #.........# ###.##r....####... #.......... #.#####.#.S..###.##.......##S..#.##...#.#.##.g##S##...# .#~~~#....†#.∩.# ..i2Si.i>.Siir.S   adderi5-6 _i5i$  Things that are here:iy _an adder corpse; a hobgoblin corpseiHv  You aren't carrying any items that you can evoke.it8-ii&. _itieFire/throw/use which item? Missiles (go to first with ()  b - a throwing neti0d - 2 darts of disjunctioni;miL#.r.......# ###.#. psychicmeow the Gusty#.#.....#######.#. Gale Centaur#.#... #......... Health: 33/33 ========================#.#... #.#####.#. Magic: 0/7------------------------#.....###.##....#. AC: 1Str: 9#......##S......#. EV: 8Int: 17#S#.##...S......## SH: 0Dex: 12#*#.##.g##S##...# XL:  4 Next:  3% Place: Dungeon:3irp#@#.##..#~~~#.... Noise: ---------  Time: 1486.5 (0.0)#†#.##..#~~~#...# c) +0 dagger#.#.##..#~∩~#...# Cast: Shock#...gSS.#~~~#..?####.###.#~~~#..#.#.....#####.##S   adder####...!.....####.#.# ..Things that are here: _an adder corpse; a hobgoblin corpse _You aren't carrying any items that you can evoke.Throw: 2 darts (disjunct)ihPress: ? - help, Shift-Dir - straight lineAim: an adder (29% to hit)i ^#.r.......# ###.#. psychicmeow the Gusty#.#.....#######.#. Gale Centaur#.#... #......... Health: 33/33 ========================iG b#.#... #.#####.#. Magic: 0/7------------------------#.....###.##....#. AC: 1Str: 9#......##S......#. EV: 8Int: 17i #§#.##...S......## SH: 0Dex: 12#.#.##.g##S##...# XL:  4 Next:  3% Place: Dungeon:3#@#.##..#~~~#.... Noise: ---------  Time: 1486.5 (0.0)#†#.##..#~~~#...# c) +0 dagger#.#.##..#~∩~#...# Cast: Shock#...gSS.#~~~#..?####.###.#~~~#..#.#.....#####.##S   adder####...!.....####.#i V.# .. _You aren't carrying any items that you can evoke.Throw: 2 darts (disjunct)Press: ? - help, Shift-Dir - straight lineAim: an adder (29% to hit)  You throw a dart. The dart hits the adder.  The adder becomes untethered in space!i J(i}Z X.  Throw: 2 darts (disjunct)  Press: ? - help, Shift-Dir - straight lineAim: an adder (29% to hit)  You throw a dart. The dart hits the adder.  The adder becomes untethered in space!links!i[ )7.5 (1 i[ _ib id i*M #.# .....##............# ....#######.#.. #........#... #.#####...###.##......##.§#.##...S......##g##S##...#†.†~#.#.##..#~∩~#...#iI 2Si K.Si(S   adder (untethered)i&&8iici / .......#.#.#.....##............# ..#######.#.# #........#...# #.#####S..###.##...§..##...S......##.#.##.g##S##...#†.†i 0~#.##..#~∩~#......gSS?####.###.#~~~#..#......#####.######...!....iM LS§i@ r †The adder blinks!iD (i /169i i r _You kill the adder!i .r   quokka (wandering)i= ,90.5 (2i i ; _d - 2 darts of disjunction (gained 1)iy} i%~ i܅ i N _There are no items here.iZiiiN _There are no items here.i ....#.##.## . .......#r#.#.....##............# .....#######.#†.# #........#...# #.#####§..###.##.....##..#.##...S......##.#.##.g##S##...#†.†~#.##..#~∩~#......gSS?#iW###.###.#~~~#..#......#####.##iQ.ri .ibp1===1.5 (1Shock _isi i  #.....# # ....#.##.## . .......#.#.#.....##....r.......# .....#######.#.†.# #........#...# #.########.##.....##i' Y..#.##...S......##.#.##.g##S##...#†#.#.†~#.##..#~∩~#......gSS?####.###.#~~~#..#.i .i ?ri: U2Shocki i iM#### #.....# # ....#.##.## .# .......#.#.#.....##............# r....#######.#.†.# #........#...# #.########.##.....##.i$#.#.##...S......##..##..i)i/&3i6i8iXB.##.....# ..### ....#.##.##..#...............##.#.#.....##.....#iX#.........# ###.#.##.#.....#######.#.##.#.r.# #.........#.#...# #.#####.#.##.@...###.##....#.##.S......#.#.#.##..........####.#.##..##S##...##†#.##..#~~~#....#†#.##..#~~~#...# r   quokka (wandering)#.#.##..#~∩#....SS.#~~~#..?####.###.#~~~#..#.iYi8Z@†ri[2r.ibid34ShockiAiiki{ #...####.##.# ...#.....# .#..### ....#.##.##.#.#..........##.#.##.....##.........# ###.#.# #.#.....#######.#.###.#r†.# #...........#.#@..# #.#####.#.##.....###.##....#.# #......##S......#.. #.#.##..........###.#.#.##..##'##...# .#†#.##..#~~~#.... i{#†#.##..#~~#.#.##..#~∩~#...##....SS.#~~~#..?icrri)}29---====5i iQ+ _The quokka bites you.iG  †You barely miss the quokka. You kick the quokka.i(ii31=--86i/Shocki%if(J _You kill the quokka!iM...... ###...#####.# #...#.....# ..###.....#.##.## #.#...............ik#.#.#.....##.....##........#  .....#######.#.##†.# #...........i#.#...# #.#####.#.###.....###.###i;N#......##S......#..'iU8.#.##..#~imi*iy2==-7iRiɱs _You see here a quokka corpse.i{a .. ###...####.# ##.# #...#.....# .# ..###.....#.##.##.# #.#...............# ##.#.#.....##.....## #.........# ###.#.# #.#.....#######.#.###ia ]#.#††.# #............#.#.@.# #.#####.#.###.....###.##....#.# #..S......#.. #.#.##..........###i b 1#.#.##..##'##...# .#†#.##..#~~~#.... #†#.##..#~~~#...# ##.#.##..#~∩~#...#i:b [#....SS.#~~~#..?#ik iu 3==-8 _il| iX~ i0 ##.# #...#.....# .# ..###.....#.##.##.# #.#...............# ##.#.#.....##.....## #.........# ###.#.# #.#.....#######.#.####is0 r#.#††.# #............#.#...# #.#####.#.##.##....@###.##....#.# ##.S......#.. #.#.##..........###i0 #.#.##..##'##...# .#†#.##..#~~~#.... .#i0 #†#.##..#~~~#...# ##i0 L#.#.##..#~∩~#...##....S..#~~~#..?#i{1 ;###.###.#~~~#..#.i : i5C &9isI iFK im..###.....#.##.##.# #.#...............# ##.#.#.....##.....## #.........# ###.#.# #.#.....#######.#.#####.#††.# #............# #.#...# #.#####.#.##.# #.....###.##....#.# # #.S......#.. #.#.##..........####.#.##..##'##...# .#†#.##..#~~~#.... .##†#.##..#~~~#...# ###.#.##..#~∩~#i[40m.##.......#~~~#..?####.###.#~~~#..#. #.....#####.##iiI(500iivig#.#...............# ##.#.#.....##.....## #.........# ###.#.# #.#.....#######.#.#####.#††.# #............# #.#...# #.#####.#.##.# #.....###.##....#.# # #.!......#.. i&#.#.##.@........####.#.##..##'##...# .#†#.##..#~~~#.... .##†#.##..#~~~#...# ###.#.##..#~∩~#.##.......#~~~#..?####.###.#~~~#..#. #.....#####.######...!....ii$^2===1ici8i  #.#.# ##.#.#.....##.....## #.........# ###.#.# #.#.....#######.#.#### #.#††.# #..# #.#...# #.#####.#.##.# #.....###.##....#.# # #......##!......#.. #.#.##.###. #.#.##..##'##...# .. #†#.##..#~~~#.... .# #†#.##..#~~~#...#.#.##..#~∩~#...# i E###.###.#~~~#..#.#.....#####.## i i^+ B=2i1 i3 i #.#.# ###.#.#.....##.....## #.# ###.#.# #.#.....#######.#.#### #.#††.# #............# #.#...# #.#####.#.##.# #.....###.##....#.# # #......##!......#.. #.#.##.###. #.#.##..##'##...# .. #†#.##..#~~~#.... .# #†#.##..#~~~#...# ###.#.##..#~∩~#[37i m...##.......#~~~#..?####.###.#~~~#..#. i i &3i iz if##.#.#.....##.....## #.........# ###.#.# #.#.....#######.#.#####.#††.# #............# #.#...# #.#####.#.##.# #.....###.##....#.# # #......##!......#.. i2C#.#.##..........####.#.##..##@##...# .#†#.##..#~~~#..... .##†#.##..#~~~#...## ## #.#.##..#~∩~#...##.......#~~~#..?#i###.###.#~~~#..#. #.....#####.## ####...!..... .####.#iiԯ&4iLirQ _There is an open door here.i5LJ .........# ###.#.# #.....#######.#.####††.# #...............# #.#####.#.##....###.##....#.# .##!... #.##....##.##'##...## ..†iL~@~#..... .#†~~~#...## #.∩ . ##.####.##..# ..iSiU]{===5Water iaitc2 _You enter the shallow water.iD#..+i%6iiH) _You close the door.iD#..'ii%7i>iX( _You open the door.i$XIM#.#.#.....##.....##........# ###.#.# .....#######.#.###††.# #...........#...# #.#####.#.##.###.### #.....##!.. ........###. .#@##...## .. †iDX~~~#..... .†i\X~ivX# ###.##..#~∩~#...iX#.......#~~~#..?###.####.##.iaip08ixi{Q _There is an open door here.iTW.#.......... #####.#.##.....##.........# ###.#.# #.#.....#######.#.#### #.#††.# #............# #.#...# #.#####.#.##.# #.....###.##....#.# ##......##!iW#.. #.#.##.....@....###. #.#.##..##'##...## .. iW##†#.##..#~~~#...../ .# #†#.##..#~~~#...### ##i-X%#.#.##..#~∩~#...##.......#~~~#..?iX####.###.#~~~#..#.##.....#####.###.####...!.....ibip&9iwiWz1 _Found a wand of flame (23).iaZ#.#.# ###.#.#.....##.....## #.# ###.#.# #.#.....#.#.#### #.#††.# #............# #.#...# #.#####.#.##.# #.....###.##....#.# # #......##!......#.. #.#.##.###. i [j#.#.##..##'##...## .. #†#.##..#~~~#...../..# #†#.##..#~~~#...###.## #....###.#iD[4 i9diUr'10iyi%|ih U##.#.#.....##.....## #.........# ###.#.# ##.#.....#######.#.#####.#††.# #............# #.#...# 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#†#.##..#~~~#...###.## #.#.##..#~∩~#.@.# .i #.......#~~~#...# .#in ###.###.#~~~#..#.# .. #.....#####.###.i... ####...!..... #####i  ##.####.##. .# #..it[ .. .. ##i|*i9&6i'CiDi #.#...# #.#####.#.##.# #.....###.##....#.##.### #......##!......#......## #.#.##....###..... #.#.##..##'##...###..#  #†#.##..#~~~#........#iZ, #†#.##..#~~~#...###.## #.#.##..#~∩~#...# . #.......#~~~#@..# .# ###.###.#~~~#..#.# .. #.....#####.###.... ####...!..... ##### ##.####.##.i #.# #.. .. .. ### ici&7i*i&iDr ....###.##...##.##!.......###.##....##..... ##'##...###..# †~~~#......†~~~#...###.#.∩ .# ......#~~i0##.###.#~~~#@.#.# .. #.....#####.###..###...!..... #####....#.##iig&8iiɳf _You hear the brisk rusting of a drain.iˁiCi!ii .##!.......###.##....##..... ##'##...###..# †~~~#......†~~~#...###.#.∩ .# ......#~~##.###.#~~~#..#.# .. #.....#####@###..###...!.....# ##### ##.####.##.# ###iKi&9i i: i  #.#.##....###..... #.#.##..##'##...###..#  #†#.##..#~~~#........# #†#.##..#~~~#...###.## #.#.##..#~∩~#...# . 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#†#.##..#~~~#...###.##.#.##..#~∩~#...# .##.......#~~~#...# .####.###.#~~~#..#.# i..#.....#####.###....####.........# #####ii&3iiiQ..###.....#.##.##.# #.#.......... ###.#.##.....##.........# ###.#.# #.#.....#######.#.#### i`F#.#††.# #............# #.#...# #.#####.#.##.# #.....###.##....#.##.### #......###......##i#.#.##..........###.....#.#.##..##'##...###..# i#†#.##..#~~~#........#i59#†#.##..#~~~#...###.##.#.##..#~∩~#...# .##.......#~~~#...# .####.###.#~~~#..#.# i]j..#.....#####.###....iiH&4i<iiI===5.5 (2iiL\ _j - 2 bubbling white potionsig( #.#...............# ###.#.#.....##.....## #.........# ###.#.# #.#.....#######.#.#####.#††.# #............# #.#...# #.#####.#.##.# #.....###.##....#.##.####......##.......#......#.#.##....###..... #.#.##..##'##...###..# #†#.##..#~~~#........# #†#.##..#~~~#...###.###.#.##..#~∩~#...# .##.......#i( '[40m~~###.###.#~~~#..#.# .. #.....#####.###....####.........# #####i/ i; +6.5 (1iA iC iJ  ##.#.#.....##.....# .........# ###.#.# #.....#######.#.####††.# #...............# #.#####.#.##....###.##...##...##........###.##...##..... ##@##iʅ # †~~~#......†~~~#...###.###.........##.####.##.#i iv &7i[ i Q _There is an open door here.iʦ@ .........# ###.#.# #.....#######.#.####††.# #...............# #.#####.#.##....###.##...##.##........###.##...##..... ##'##...###..# †~@~#......†~~~#...###.#.∩i  .# . ##.####.##.#.# #.....#iDi]8Water ii2 _You enter the shallow water.iODD#..+iS%9iZiw]) _You close the door.i~  #.....#######††.# #...............# #.#####.#.##....###.##...##....##........###.##...##..... ##+##...###..# †iC ~~~#......†~@~#...###.#.∩ .# ......#~~Water i .##.# #.....#.. ....#.#iS iX &50i i i1 ††.# #...............# #.#####.#.##....###.##...##....##........###.##...##..... ##+##...###..# †~~~#......iYE†~~~#...###.#. .# ......#~~##.###.#~~~#..#.# ...Water ####.. ....#.#### ####...#ii17====1 _There is a glowing drain here.i8iFiLiSia-2 _iThi) ====a Sewer  The world spins around you as you enter the gateway.  You enter a sewer!i72  #########  #@....~~#  #≈...#~###  #≈....~~  #≈..###~.w ##∩.# ww #### #www 3 dart slugs i} :4.0 (2.5Shocki iJ _You encounter 3 dart slugs.Found a gate leading back out of this place.i c _There is an empty arch of ancient stone here.iixj Spells (Memorise)TypeFailure Level  a - AirstrikeAir26% 4 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitii*idpsychicmeow the GustyGale CentaurHealth: 33/33 ========================Magic: 7/7========================AC: 1Str: 9EV: 8Int: 17SH: 0Dex: 12#########XL:  4 Next: 18% Place: a Sewer#@....~~#iNoise: ---------  Time: 1554.0 (0.0)#≈...#~###c) +0 dagger#≈....~~Cast: Shock#≈..###~.w##∩.# ww#### #iwww 3 dart slugs _There is a glowing drain here.  i2SThe world spins around you as you enter the gateway.  You enter a sewer! iE7_You encounter 3 dart slugs.iFound a gate leading back out of this place. _There is an empty arch of ancient stone here.itP  Okay, then.ii\iY. _i *******The zap hits the dart slug.  The dart slug is moderately wounded.The zap hits the dart slug.ix...~~wwi%6----=5.0 (1 _The dart slug is heavily wounded.iS ( i 1*******i tThe zap hits the dart slug.  The dart slug is heavily wounded.i 1The zap hits the dart slug.iՌcw.w.i[ ...~~wThe dart slug is severely wounded.iΝ `````The dart slug launches a dart at you.i' c...~~i+ 0---5-------6i0 iW3 - _The slug dart hits you.i@ *******The zap hits the dart slug.i| .iW} -w.i} .i ...~.   dart slugiq 1=--4-------7iЊ i ] _The dart slug is almost dead.iÆ ******* The zap hits the dart slug.i x...~w..i 2==3-------8i. i d _The dart slug is moderately wounded.i ******* The zap hits the dart slug.iU_wwi[...~w.ww 3 dart slugsi_3==2-------9ieigb _The dart slug is severely wounded.i8S †The zap hits the dart slug.  The dart slug is severely wounded.The zap hits the dart slug.iW******* 2i# ...~w†.  You kill the dart slug!iS ````The dart slug launches a dart at you.inY...~i}u1--1-------2260izi||- _The slug dart hits you.i>| ~The zap hits the dart slug.i@C*******   dart slugi ...~~†.  You kill the dart slug!i ````The dart slug launches a dart at you.i&YY...~i=]0---0------51Shockibid- _The slug dart hits you.iaii.iDK _You are out of magic!i( iߟ iy iP K _You are out of magic!i i i$ i' K _You are out of magic!iB###########∩....~~# #≈.@.#~### #≈....~w...#≈..###~†.###∩.# ..### ##ii ```The dart slug launches a dart at you.i0bW..~ibU29-2igiXk _The slug dart hits you. _You are out of magic!  The dart slug launches a dart at you. _The slug dart hits you.iZJ# ##∩....~~# #≈..@#~### #≈....~w.#≈..###~†.# iAaia730-3ifiUhi O###########∩....~~# #≈...#~###.≈~#≈...@~w....~#≈..###~†.#####∩.# ..# ## ## i@ Aw~i i 1=1===-4iO Shocki iE iF ~You hit the dart slug. You kick the dart slug.iN & iV 2==9=5Shocki[ i_ M _You kill the dart slug!iW=iXDi)IiLH _No target in view!i n Spells (Memorise)TypeFailure Level  a - AirstrikeAir26% 4 1 spell level left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiWpsychicmeow the GustyGale CentaurHealth: 32/33 =======================-Magic: 1/7===---------------------AC: 1Str: 9#########EV: 8Int: 17##∩....~~#SH: 0Dex: 12#≈...#~###.≈~XL:  4 Next: 29% Place: a Sewer#≈...@~~....~Noise: =--------  Time: 1565.0 (0.0)#≈..###~†.###c) +0 dagger##∩.# ..#Cast: Shock#### ## _You are out of magic!  The dart slug launches a dart at you. _The slug dart hits you.  You hit the dart slug. You kick the dart slug. _You kill the dart slug! i[34m_No target in view!  Okay, then. _i;3= _HP restored.=2======iHivIicJiM,ixQ3i7R3iR====iCSii ?i$B iBiB_You enter the shallow water.i5Ei Fi`Fi\Gi&IisKiELiKl    iK        iKa    iK        iKThe percentage of incoming experience used to train each skill is in brown.  i$LThe species aptitude is in white.  [?] Help[=] set a skill target  i@L[/] auto|manual mode [*] useful|all skills [!] training|cost|targets iv 29 i * Conjurations   1.1  1754 i 35 i - Conjurations   1.1   65 i iK i psychicmeow the GustyGale CentaurHealth: 33/33 ========================Magic: 3/7==========--------------AC: 1Str: 9 ij"EV: 8Int: 17  ###################SH: 0Dex: 12 ##∩....~~#...~~#...#XL:  4 Next: 32% Place: a Sewer #≈...#~###.≈~###@≈.# i9Noise: ---------  Time: 1642.0 (0.0) #≈....~~....~~...#~#c) +0 dagger #≈..###~†.###~...# ≈wCast: Shock  il##∩.#~~...#~~....# .################## #w   dart slugThe zap hits the dart slug. _You kill the dart slug! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A dart slug comes into view.  iS_A dart slug is nearby! i ! i:& i5* i|, i#t †The zap hits the dart slug. iW*****  i@M }≈~≈†. iFS 2----6=3.0 (1Shock iW  iY M _You kill the dart slug! i.  ic  i̾  iY _You can't see any susceptible monsters within range! (Use Z to cast anyway.) i;" i( i, i0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) ip iNq iq i t i`xf _ ix iy i6z iz iW| i|V3==== i[} i~, iv i, i iЂ i2 i iW i<==== iX i i id i i. i iI, i i, i iʐ, i i iؒ94=== i i| i= i i  i iؗ ia i i3 i i im;=== i  iY i i, it iʠ iQ i i iڤ, ik iڥ i iu i iF i:5==== i id i i in i i i ir, i i i<==== i iz i iz iζ i# i i ih iڹ i iq i i@ i&, i iM6=== i i i  i i< i i i i i i iD;=== i i, i i, iX i, io i i i i iZ i i> i#7 i+==== i\ i ijl  You encounter 2 ribbon worms. i################# ∩....~~#...~~#.@.# - ≈...#~###.≈~###.≈.# ≈....~~....~~...#~# Shock ≈..###~†.###~...#w≈† #∩.#~~...#~~....#w..# #####################ww 2 ribbon worms (asleep) i087.0 (44.0) iM-8.0 (45 _ i i i?Zi #∩ iZ.@.#.≈.#...#~#†.###~...#w≈† #∩~~....#w..#   i[3 i:∩.@.#.≈.# i...#~#†.###~...#w≈†∩~~....#w..  if id iZ id _There are monsters nearby! i?2 ****w1 asleep)The zap hits the ribbon worm. i , ≈~ww.wwandering, 1 catchi…)The ribbon worm is moderately wounded. io ```The ribbon worm expels a string of sticky webbing. iI e@≈~ iL i6----=9.0 (1.0) iZQ  iT W _The stream of webbing misses you. iT ****The zap hits the ribbon worm. iuD≈~ww.wcatching breath) iGe5-------90 i_M iHPc _The ribbon worm is heavily wounded. i  i?****The zap hits the ribbon worm. iXmw.w. i~^n≈. iBaf4-------1 ikz _The ribbon worm is severely wounded. ia *****The zap hits the ribbon worm. iz.w≈.. il3-------2 i ibd _The ribbon worm is severely wounded. i *****The zap hits the ribbon worm. i4 Dw~ i ≈..(1 catching breath)  The zap hits the ribbon worm. _The ribbon worm is severely wounded.  The zap hits the ribbon worm.  i _The ribbon worm is severely wounded.  The zap hits the ribbon worm.  The ribbon worm is severely wounded. i ```The ribbon worm expels a string of sticky webbing. i| e@≈~ i" l2-------3 i)  i* W _The stream of webbing misses you. i .  The zap hits the ribbon worm.  The ribbon worm is almost dead.The zap hits the ribbon worm. i **   ribbon worm ( i 8w. i V.. i% !1 i% J-------404 i,+  i- O _You kill the ribbon worm! iHY ***** i iUB K _You are out of magic!iL_....∩## .≈.~.≈# ~#...≈# ~†.≈†#.~.≈# ..#...##  #..#≈# #... ≈# ....≈ ## ≈≈≈≈≈≈# i;M|B.~~≈≈ #+##~≈ ..###i͡O....∩## .≈.~.≈# ~#...≈# †.≈†#.~.≈# ..#...##  #..#≈# #... ≈# ....≈  ≈≈≈≈≈≈i:x B.~~≈≈ #+##~≈ ..### iͪ4iiܳ _The zap hits the clockroach. The clockroach is warded from harm. _You are out of magic!A clockroach is nearby!iiAii R _No reachable target in view!i0EiFi8h _No reachable target in view!iV= ################## .~~#...~~#...#....∩## ~###.≈~###.≈.#.≈.~.≈# ~~....~~...#†#~#...≈# #~†.###~...#.≈†#.~.≈# ~...#~~....#...#@..## #################.## #..#≈# #... ≈# ...iW.≈ ## ≈≈≈≈≈≈# B.~~≈≈#+##~≈..###i]iX_5-8 _iciei3ii1===ii:ii)ihii-iiYii;===igi}ii%iBiriiQ,ii-,iqi,i i)ipU2===ii.ihiiii2ibi }===ii,ii/imiiii1i1i`iiii=i&iV3====iZi.ihiiii[i,i iSR====iii,i,i_ihiiihiiiPii@i(ioO4===iaii. i i ,ia i ,i4 i;i};===ii`,ii8,iiiii,idi,iihiP5====i.i;imiiiTiiiiH i!R====iM"iL#i#i#i%i/%i%i&i&iS'i(,i)i.*,i*i+i[,F6===i,i-,i.ig/i/i0i1i:1i1i4Q===i05iE6ir6i6i9i]:,i;,i<i<i=ic=i>,i A _You start resting.Magic restored.iUI8-i+R1839.0 (61.0)iWe7====40.0 (62 _i4\i^iZ- ################### ~~#...~~#...#....∩ ###.≈~###.≈.#.≈.~.≈# ....~~...#†#~#...≈# †.###~...#.≈†#.~.≈# ...#~~....#...#...## ################@##  #..#≈# #... ≈# ....≈ ##≈≈≈≈≈≈#~.~~≈≈ B   clockroach (wandering, warded)iJ#+##B≈..### iKB~i?i#>1.0 (1.0)Shockii1iew #################### .~~#...~~#...#....∩## ~###.≈~###.≈.#.≈.~.≈# ~~....~~...#†#~#...≈# #~†.###~...#.≈†#.~.≈# ~...#~~....#...#...## #################iwk #.@#≈#.≈≈#.....≈####≈≈≈≈≈≈##+~.~B≈≈##+##~≈# ..###ix!#iiq&2iii@##################### ..~~#...~~#...#....∩## #~###.≈~###.≈.#.≈.~.≈# .~~....~~...#†#~#...≈# ##~†.###~...#.≈†#.~.≈# ~~...#~~....#...#...## ################## ~~....#..#≈#i.≈≈#........≈###≈#≈≈≈≈≈≈##  +~.~B≈≈# ##+##~≈# # ..#### .##.iˈic&3i+in ...~~#...~~#...#....∩## .#~###.≈~###.≈.#.≈.~.≈# i ..~~....~~...#†#~#...≈# ###~†.###~...#.≈†#.~.≈# #~~...#~~....#...#...## ################### ~~~....#..#≈##≈.≈≈#~......@.≈###≈≈#≈≈≈≈≈≈## iI  +~.~B≈≈# ##+##~≈# # ..#### .#. i v#.. # #i i E====4iR i iiiiT _Why would you want to do that?iRz.~~#...~~#...#....∩## ..#~###.≈~###.≈.#.≈.~.≈#.~~....~~...#†#~#...≈# .###~†.###~...#.≈†#.~.≈# .#~~...#~~....#...#...###.##~....#..#≈#.#≈....#...≈≈#.~.≈###≈#≈≈≈≈≈≈## +~.~B≈≈#  ##+##~≈# #...#####.#. #... # #.i0i>-5 _ii6iӋY∩....~~#...~~#...#....∩##.#~###.≈~###.≈.#.≈.~.≈#.~~....~~...#†#~#...≈# ..###~†.###~...#.≈†#.~.≈# ∩.#~~...#~~....#...#...###.##~....#..#≈#.#≈....#...≈≈#.~.≈####≈≈≈#≈≈≈≈≈≈##if+ +~.~B≈≈#  ##+##~≈# #...#### #.#.. #.... # #..iCB~i4iޕ&6iii| 4#∩....~~#...~~#...#....∩## ≈...#~###.≈~###.≈.#.≈.~.≈# ≈....~~....~~...#†#~#...≈# ≈..###~†.###~...#.≈†#.~.≈# #∩.#~~...#~~....#...#...###.##.~~~~~....#..#≈#.#≈....#...≈≈#.~.≈###≈#≈≈≈#≈≈≈≈≈≈## +~ +~.B~≈≈#  ##+##~≈# #...####i}  #.#.. #.... #.#...iV i &7i i iwh #∩....~~#...~~#...#....∩## #≈...#~###.≈~###.≈.#.≈.~.≈# #≈....~~....~~...#†#~#...≈# #≈..###~†.###~...#.≈†#.~.≈# ##∩.#~~...#~~....#...#...##  #.##.~~~~~....#..#≈#.#≈....#...≈≈#.~.≈###≈#≈≈≈#≈≈≈≈≈≈## +~B +~.B~≈≈##i,i # ##+##~≈## #...### #.#..B 2 clockroaches (1 asleep, warded) #..... #.#....iLk FB~ik -B.i*s iXv &8if| io [ _You encounter a clockroach.im ##∩....~~#...~~#...#....∩##  #≈...#~###.≈~###.≈.#.≈.~.≈#  #≈....~~....~~...#†#~#...≈#  #≈..###~†.###~...#.≈†#.~.≈#  ##∩.#~~...#~~....#...#...## #.##..~~~~~....#..#≈##....#≈....#...≈≈#.~.≈###ie≈#≈≈≈#≈≈≈≈≈≈## +~B~+B.~~≈≈# ######+##~≈# #~≈≈#...#####≈~~#.#..#~≈~#.....#~~≈#.#....i/i2&9i:ir=iQ  ##∩....~~#...~~#...#....∩## #≈...#~###.≈~###.≈.#.≈.~.≈# #≈....~~....~~...#†#~#...≈# #≈..###~†.###~...#.≈†#.~.≈# ##∩.#~~...#~~....#...#...## #.###...~~~~~....#..#≈#w#....#≈....#...≈≈#.~.≈###≈#≈≈≈#≈≈≈≈≈≈##~ +~B~+B.~~≈≈# ######+##~≈# #~≈≈#...#### #≈~~#.#..B [42m  clockroach ( #~≈~#.....w   dart slug (asleep) #~~≈#.#....[39i ;49mi ?.BiYBiG'50iiZ _You encounter a dart slug.iE k ##∩....~~#...~~#...#....∩## #≈...#~###.≈~###.≈.#.≈.~.≈# #≈....~~....~~...#†#~#...≈# #≈..###~†.###~...#.≈†#.~.≈# ##∩.#~~...#~~....#...#...## #.## #...~~~~~....#..#≈#.w#....#≈....#...≈≈#K.......≈###≈#≈≈≈#≈≈≈≈≈≈##≈~~ +~.B+B.~~≈≈#~ ######+##~≈# #~≈≈#...#### #≈~~#.#.. #~≈~#..... #~~≈#.#....K   kobold (asleep)i S A  You enter the shallow water.iT ]1Water i[ i] s _You encounter a kobold. It is wielding a +0 dagger.ijy ( ##∩....~~#...~~#...#....∩## #≈...#~###.≈~###.≈.#.≈.~.≈# #≈....~~....~~...#†#~#...≈# #≈..###~†.###~...#.≈†#.~.≈# ##∩.#~~...#~~....#...#...## #.## #...~~~~~....#..#≈#K.w#....#≈....#...≈≈#.K~.≈###≈#≈≈≈#≈≈≈≈≈≈##i!z ≈~~B +~.B+B.~~≈≈#≈~## ######+##~≈## # #~≈≈#...#### #≈~~#.#..B 2 clockroaches (1 asleep, warded) #~≈~#..... #~~≈#.#....K 2 kobolds (asleep)iu   ##∩....~~#...~~#...#....∩## #≈...#~###.≈~###.≈.#.≈.~.≈# #≈....~~....~~...#†#~#...≈# #≈..###~†.###~...#.≈†#.~.≈# ##∩.#~~...#~~....#...#...## #.##K #...~~~~~....#..#≈#.K.w#....#≈....#...≈≈#≈.K....@.~.≈###I≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈≈###≈≈~~B~+~.B+B.~~≈≈##≈~##+#######+##~≈## #...#~≈≈#...####iI . #.#≈~~#.#..BB. ..#~≈~#....... #.#~~≈#.#....K 3 kobolds (1 missile, asleep)You stampede towards the kobold!i B~You encounter a kobold and a clockroach.You encounter a kobold. It is wielding a +0 short sword and quivering stones.i{ { KK.wKBBBwandering, warded)wKKK1 wandering)The kobold shouts! x2i ```````The dart slug launches a dart at you.i1 B..K.Ki3 gB.K.i= ~...@≈≈≈KKi? r===2Stampede iH iK O _The slug dart misses you.i ####################### ##∩....~~#...~~#...#....∩## #≈...#~###.≈~###.≈.#.≈.~.≈# #≈....~~....~~...#†#~#...≈# #≈..###~†.###~...#.≈†#.~.≈#∩.#~~...#~~....#...#...########################.## K #...~~~~~....#..#≈# K..w#.@..#≈....#...≈≈#..K.....~........≈####I≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈≈##.#≈≈~B.~+B.~+B.~~≈≈# #≈~##+#######+##~≈#####...#~≈≈#...#### ..#.#≈~~#.#K   kobold .....#~≈~#.....[iLh40m.. #.#~~≈#.#....iuw~Bi1Kiv.i ...KBBw   dart slugK   kobold (missile)i:---3iUiPT _You stop stampeding.iO  ####################### ##∩....~~#...~~#...#....∩ #≈...#~###.≈~###.≈.#.≈.~.≈ #≈....~~....~~...#†#~#...≈ #≈..###~†.###~...#.≈†#.~.≈∩.#~~...#~~....#...#...#######################.## K #.@.~~~~~....#..#≈#≈≈...K#....#≈....#...≈≈##I≈K..w....~........≈####I≈≈≈≈≈≈#≈≈≈#≈≈≈≈##(.#≈≈~~B~+B.~+B.~~≈≈#i] ( #≈~##+#######+##~≈#####...#~≈≈#...#### ..#.#≈~~#.#K 2 kobolds (1 missile) .....#~≈~#.i\ 2K.i 4w.iK 7K.i iTB---4ii % _Found 3 stones.i6  You hit the kobold.  The kobold is severely wounded.i  ##∩∩ †† ##∩ ########## K #K@.~~~~~. ≈≈..K.#w#..#≈.. #I≈......#.~... .#I≈≈≈≈≈≈##≈≈#≈  (.#≈≈~~B~+B.~+ ia ( #≈~##+######  ####...#~≈≈#  ..#.#≈~~#.#..   The clockroach sprays sand from its hourglass at you.i ##∩∩ †† ##∩ ########## K #K@.~~~~~. ≈≈..K.#w#..#≈.. #I≈......#.~... .#I≈≈≈≈≈≈##≈≈#≈ i_5(.#≈≈~~B~+B.~+ ( #≈~##+######  ####...#~≈≈#  ..#.#≈~~#.#..  i@  The blast of sand hits you!i!aA.KiNb K* * * LOW HITPOINT WARNING * * *il..≈K 3 kobolds (1 missile, 1 wandering)inl23--------=5ivifxS _The kobold barely misses you.i; h )You hit the kobold.iOA k .  You kill the kobold!i7w KBB   kobold (missile)iM ((The dart slug closely misses you. The kobold throws a stone.i )@24=-------46i i S _The stone closely misses you.i  ##∩∩ †† ##∩ ########## K #)*.~~~~~. ≈≈...K#*...#≈.. #I≈..K.....~... .#I≈≈≈≈≈≈#≈≈≈#≈  (.#≈≈~~B~+B.~+  ( #≈~##+######  i ####...#~≈≈#   ..#.#≈~~#.#..   The dart slug closely misses you. The kobold throws a stone.stone closCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The dart slug is struck by an arc of lightning.  The dart slug is severely wounded.iZ  ##∩∩ †† ##∩ ########## K #)*.~~~~~. ≈≈...K#*...#≈.. #I≈..K.....~... .#I≈≈≈≈≈≈#≈≈≈#≈ (.#≈≈~~B~+B.~+ i[ A( #≈~##+######  ####...#~≈≈#  ..#.#≈~~#.#..  iAg .  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *The dart slug is struck by an arc of lightning.il  *K   kobold (missile)  You kill the dart slug!io @.  The lightning grounds out.i ####The clockroach sprays sand from its hourglass at you.i<8K.i.Ki@..K.≈K 2 kobolds (1 missile, 1 wandering)i=5-------8=7iګiS _The blast of sand misses you.i )You barely miss the kobold. You kick the kobold.i) K.  You kill the kobold!i r   koboldi5=9====8iLii( _The kobold shouts!if  ##∩....~~#...~~#...#....∩ #≈...#~###.≈~###.≈.#.≈.~. #≈....~~....~~...#†#~#... #≈..###~†.###~...#.≈†#.~. ##∩.#~~...#~~....#...#... #.i> K #@..~~~~~....#..#≈#≈≈....#K...#≈....#...≈≈#I≈........~.≈.#I≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈≈## (.#≈≈~~B~+B.~+B.~~≈≈#( #≈~##+#######+##~≈#   clockroachiA. ####...#~≈≈#...#### ..#.#≈~~#.#..  .....#~≈~#.....iO.i' i=>wFound a stone.i3 Bw   dart slugYou encounter a dart slug.i 6==---9iiOS _The kobold hits you but does no damage.  Things that are here:id\ _a +0 short sword; a stone; a +0 daggeri F#######################∩....~~#...~~#...#.... #≈...#~###.≈~###.≈.#.≈.~ #≈....~~....~~...#†#~#. #≈..###~†.###~...#.≈†#.~ ##∩.#~~...#~~....#...#. ###################### #≈#...#)..~~~~~....#.#≈≈..w@#K...#≈. ##I≈........~........≈#...#I≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈i3 S (.#≈≈~B.~+B.~+B.~~≈≈.(( #≈~##+#######+##~≈##. ####...#~≈≈#...#### B   clockroach (warded)# ..#.#≈~~#.#.. w   dart slug...#~≈~#..... #.#~~≈#.#....ir CB~i8 .Ki .K   koboldThe dart slug bites you. The kobold attacks as it pursues you!id Y5---60i* i T _The kobold closely misses you.iW}  You hit the dart slug. You kick the dart slug.idX\6-------1i`ica _The dart slug is heavily wounded.i †You hit the dart slug but do no damage. You kick the dart slug.i# K   kobold  You kill the dart slug!i!/532iLi!9 _The kobold hits you with a +0 club.iG,   ##∩....~~#...~~#...# #≈...#~###.≈~###.≈.#.≈. #≈....~~....~~...#†#~# #≈..###~†.###~...#.≈†#. ##∩.#~~...#~~....#...# # #≈#...#K..~~~~~....#.. #≈≈..@.#....#≈....#... ##I≈.~.≈~...#I≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈≈~.((.#≈≈B~.~+B.~+B.~~≈≈#~.((.#≈~##+#######+##~≈# #.. ####...#~≈≈#...#### ## ..#.#≈~~#.#.. .....#~≈~#..... i- f[40m .. #.#~~≈#.#....i- @)Ki8 Y  Found a stone. The kobold attacks as it pursues you!i9 57=iG: 3i/B i}C L _The kobold barely misses you.i&F v _You see here a dart slug corpse.i ∩....~~#...~~#...#.. #≈...#~###.≈~###.≈.#.≈ #≈....~~....~~...#†#~# #≈..###~†.###~...#.≈†# ##∩.#~~...#~~....#...# ##################### #≈#...#)..~~~~~....#. #≈≈..†K#....#≈ ##I≈@.......~.....#~...#I≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈#~.((.#≈≈B~.~+B.~+B.~~≈≈#~.((.#≈~##+#######+##~≈ ##.. ####...#~≈≈#...## ##+ ..#.#≈~~#.#..  .....#~≈~#.....iĆ k #.#~~≈#.#.... i G.Ki i #8i N==4iɚ i W _The kobold completely misses you.i  You hit the pile of debris but do no damage.The pile of debris begins to collapse. You kick the pile of debris.  The pile of debris is lightly damaged.ic5 #iÒm##The clockroach sprays sand from its hourglass at you.i%$].@≈iV%U6--5i@+i-w _The blast of sand misses you. The kobold hits you with a +0 club.i  You hit the pile of debris but do no damage.The pile of debris is lightly damaged.i!R8==6i3===6i ii#S _The kobold barely misses you.iX  You hit the pile of debris but do no damage.The pile of debris is lightly damaged.ipq7=-7iiɟ9 _The kobold hits you with a +0 club.i=# ☼You hit the pile of debris but do no damage.The pile of debris is lightly damaged.ia/l  The pile of debris collapses into dust.i!6v  ##∩ †† i6G##∩ ########### #≈#...#)..~~ #≈≈..†.#.... ##I≈@K...... #~...#☼≈#≈≈≈≈#≈ #~.((.#≈≈B~.~+ #~.((.#≈~##+## ##.. ####...#iv7 ##+ ..#.#  .....#  .. #.#The clockroach sprays sand from its hourglass at you.i  ##∩ †† i ##∩ ########### #≈#...#)..~~ #≈≈..†.#.... ##I≈@K...... #~...#☼≈#≈≈≈≈#≈ #~.((.#≈≈B~.~+ i #~.((.#≈~##+## ##.. ####...# ##+ ..#.#  .....#  .. #.# i7@  The blast of sand hits you!i{ ≈* * * LOW HITPOINT WARNING * * *iI]13-----------8i<;☼iS _The kobold barely misses you.i  #≈...#~###.≈~###.≈.# #≈....~~....~~...#†#~ #≈..###~†.###~...#.≈† ##∩.#~~...#~~....#... ################### #≈#...#)..~~~~~.... #≈≈..†.#....#≈i  ##I≈.K......~.....#~...#@≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈ #~.((.#≈≈B~.~+B.~+B.~~ #~.((.#≈~##+#######+##~ ###..#####...#~≈≈#...## ##+ ..#.#≈~~#.#.. .....#~≈~#..... #.#~~≈#.#... i 0K.i_ i p14=---------9i i y _The kobold attacks as it pursues you! The kobold barely misses you.i2  #≈....~~....~~...#†# #≈..###~†.###~...#.≈ ##∩.#~~...#~~....#.. ################### #≈#...#)..~~~~~.... #≈≈..†.#....#≈#####I≈K.......~.....#~...#○≈≈≈≈≈≈#≈≈≈#≈≈≈≈ #~.((@#≈≈B~.~+B.~+B.~~ #~.((.#≈~##+#######+## ###..#####...#~≈≈#...#i W ##+ ..#.#≈~~#.#.. .....#~≈~#.... #.#~~≈#.#K   kobold i i' q5====-70i i i###~†.###~...#.≈#∩.#~~...#~~....#.. ###################≈#...#)..~~~~~....≈..†.#....#≈....######I≈K.......~......#~...#○≈≈≈≈≈≈#≈≈≈#≈≈≈≈((.#≈≈B~.~+B.~+B.~~~##+#######+#####..#####...#~≈≈#... ##+ ..#.#≈~~#.#.. .....#~≈~#.... #.#~~≈#.#iG.Kiin6=-1iE9i'  #≈..###~†.###~...#.≈ psychicmeow the Gusty ##∩.#~~...#~~....#.. Gale Centaur ################### Health: 16/33 ===========------------- #≈#...#)..~~~~~.... Magic: 5/7=================------- #≈≈..†.#....#≈....# AC: 1Str: 9 #####I≈........~...... EV: 8Int: 17 #~...#K≈≈≈≈≈≈#≈≈≈#≈≈≈≈ SH: 0Dex: 12 #~.((*#≈≈B~.~+B.~+B.~~ XL:  4 Next: 53% Place: a Sewer #~.((@#≈~##+#######+## Noise: ---------  Time: 1871.0 (0.0) ###..#####...#~≈≈#...# c) i4( +0 dagger ##+ ..#.#≈~~#.#.. Cast: Shock .....#~≈~#.... .. #.#~~≈#.#..  K   kobold _The kobold attacks as it pursues you! The kobold barely misses you.Casting: Static Discharge (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (sparse dust, 60% to hit)i##≈..###~†.###~...#.≈ psychicmeow the Gusty##∩.#~~...#~~....#.. Gale Centaur################### Health: 16/33 ===========-------------#≈#.*.#)..~~~~~.... Magic: 5/7=================-------#≈≈.*†.#....#≈....# AC: 1Str: 9#####I*........~...... EV: 8Int: 17#~...#*≈≈≈≈≈≈#≈≈≈#≈≈≈≈ SH: 0Dex: 12i$n#~.((*#≈≈B~.~+B.~+B.~~ XL:  4 Next: 53% Place: a Sewer#~.((@#≈~##+#######+## Noise: ---------  Time: 1871.0 (0.0)###..#####...#~≈≈#...# c) +0 dagger##+ ..#.#≈~~#.#.. Cast: Shock.....#~≈~#...... #.#~~≈#.#..K   kobold _The kobold attacks as it pursues you! The kobold barely misses you.Casting: Static Discharge (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (sparse dust, 60% to hit)i>°KiP..≈.ii7==2.0 (1ii-  Casting: Static Discharge (safe; 10% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (sparse dust, 60% to hit) _The zap misses the kobold.is #≈..###~†.###~...#.≈ psychicmeow the Gusty ##∩.#~~...#~~....#.. Gale Centaur ################### Health: 17/33 ============------------ #≈#...#)..~~~~~.... Magic: 4/7=============----------- #≈≈..†.#....#≈....# AC: 1Str: 9 #####I≈........~...... EV: 8Int: 17 #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈ SH: 0Dex: 12 #~.((K#≈≈B~.~+B.~+B.~~ XL:  4 Next: 53% Place: a Sewer #~.((@#≈~##+#######+## Noise: =--------  Time: 1872.0 (0.0) ###..#####...#~≈≈#...# i c) +0 dagger ##+ ..#.#≈~~#.#.. Cast: Shock .....#~≈~#.... .. #.#~~≈#.#..  K   kobold _The zap misses the kobold.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (60% to hit)iI#≈..###~†.###~...#.≈ psychicmeow the Gusty##∩.#~~...#~~....#.. Gale Centaur################### Health: 17/33 ============------------#≈#...#)..~~~~~.... Magic: 4/7=============-----------#≈≈..†.#....#≈....# AC: 1Str: 9#####I≈........~...... EV: 8Int: 17i E#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈ SH: 0Dex: 12#~.((*#≈≈B~.~+B.~+B.~~ XL:  4 Next: 53% Place: a Sewer#~.((@#≈~##+#######+## Noise: =--------  Time: 1872.0 (0.0)###..#####...#~≈≈#...# c) +0 dagger##+ ..#.#≈~~#.#.. Cast: Shock.....#~≈~#...... #.#~~≈#.#..K   kobold _The zap misses the kobold.Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (60% to hit)iK † ##∩ ####### #≈#...#) #≈≈..† #####I≈ #~...#.i`L: #~.((*# #~.((@# ###..## ##+  .. iz!) † ##∩ ####### #≈#...#) #≈≈..† #####I≈ #~...#.i" #~.((*# #~.((@# ###..## ##+  ..  i+K  Casting: Shock (safe; 6% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight linei,Aim: a kobold, wielding a +0 club (60% to hit)  The zap misses the kobold. The kobold hits you with a +0 club.i/a6-3.0 (1i5io7V _* * * LOW HITPOINT WARNING * * *i b #≈..###~†.###~...#.≈ psychicmeow the Gusty ##∩.#~~...#~~....#.. Gale Centaur ################### Health: 16/33 ===========------------- #≈#...#)..~~~~~.... Magic: 3/7==========-------------- #≈≈..†.#....#≈....# AC: 1Str: 9 iyb#####I≈........~...... EV: 8Int: 17 #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈ SH: 0Dex: 12 ib1#~.((K#≈≈B~.~+B.~+B.~~ XL:  4 Next: 53% Place: a Sewer #~.((@#≈~##+#######+## Noise: =--------  Time: 1873.0 (0.0) ib###..#####...#~≈≈#...# c) +0 dagger i=c:##+ ..#.#≈~~#.#.. Cast: Shock .....#~≈~#.... .. #.#~~≈#.#..  K   kobold _* * * LOW HITPOINT WARNING * * *Casting: Shock (safe; 6% risk of failure)  icFConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 club (60% to hit)i [ #Kim i I#≈..###~†.###~...#.≈ psychicmeow the Gusty##∩.#~~...#~~....#.. Gale Centaur################### Health: 16/33 ===========-------------#≈#...#)..~~~~~.... Magic: 4/7=============-----------#≈≈..†.#....#≈....# AC: 1Str: 9#####I≈........~...... EV: 8Int: 17i #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈ SH: 0Dex: 12#~.((K#≈≈B~.~+B.~+B.~~ XL:  4 Next: 53% Place: a Sewer#~.((@#≈~##+#######+## Noise: =--------  Time: 1873.0 (0.0)###..#####...#~≈≈#...# c) +0 dagger##+ ..#.#≈~~#.#.. Cast: Shock.....#~≈~#...... #.#~~≈#.#..K   kobold _* * * LOW HITPOINT WARNING * * *Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineOkay, then.i i+ ik iW . _iZJ>  † ##∩ ####### #≈#...#) #≈≈..† #####I≈ #~...#. iK#~.((K# #~.((@# ###..## ##+  ..   iKYou hit the kobold. You kick the kobold.  The kobold is severely wounded.i  † ##∩ ####### #≈#...#) #≈≈..† #####I≈ i 9#~...#. #~.((K# #~.((@# ###..## ##+  ..  i`!i+H  The kobold hits you with a +0 club.i-+13--i-$4.0 (1i5iDV _* * * LOW HITPOINT WARNING * * *i  You closely miss the kobold.The kobold is severely wounded.ih14=-5i1i= _The kobold hits you but does no damage.it C )  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The kobold is struck by an arc of lightning.iz @  † ##∩ ####### #≈#...#) #≈≈..† #####I≈ #~...#. #~.((*# #~.((*# ###..## ##+  ..         You kill the kobold!iJ  † ##∩ ####### #≈#...#) #≈≈..† #####I≈ #~...#. #~.((*# i_K #~.((*# ###..## ##+  .. iR  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *i L)@i+ 12--3---4=6Shocki i? 0 _The lightning grounds out. i$ i% i iџF _Unknown command. ir  i  i  i]  i [3=- _ i  i=!  i! _14== i#  i% a5= iA(  i*  i<+ e6=--- i-  i/ t7== i=1  i3  i4 ^8== i6  i:8  i8 K9= i:  i<  i= T20= i>  iA t1== iB  iE 3==4=== iH  iI  iI k24== iK  iN  iIN j5== iO  i=R  iR U6= iT  iV 7==== iX  iZ  i2[ h8== iA]  i~_ ~9== ia  ic  ic V30= ie  ih  i]h K1= ii  iPl  il h2== ijn  ioq  iq 3==5==== ins  iv N _HP restored. ix  i-{ , i|  iN , i  i  i& N===== i  i , i?  ic , i  iP  i  i$  iΠ , i  ii , iN  iK c6=== i)  iR , i#  i , i  i , i  ic Q=== iB  i , i  iY , i%  i , i  i , i  i7 , i  i  iZ N7==== i  i  iB  i  io  iA :  You see here a stone. iP  i  _ im  i  iM , i  i 7 _You open the door. i  i <==== i  i @  There is an open door here. i  i )Water  i  i  iY A _You enter the shallow water. i  i  ( i  i  iK! 3 i"  i&  i)  i*  i+  i-  iR0  i0  i1  i[3  i6  i6 <Water  i7  i; A _You enter the shallow water. iJI , #~.(()#≈≈B~.~+B.~+ #~.((.#≈~##+###### ###..#####...#~≈≈ ##'#~....#.#≈~~# ##~≈.#.....#~≈~ ##~.......#.#~~≈# #..........  ##..#......#  iI  #@.......... -- +≈...≈......  #~.......... ##..#.#....# #..........##~...... iJ #~≈.#..+#~... iW >926.0 (50.0)#~ww?'#~.w.###.###w   ribbon worm (asleep)ww 2 dart slugs (asleep) i_ BAs you open the door, it creaks loudly!  You encounter a ribbon worm and 2 dart slugs. i_ F.w i2` ;.w i` >.w irh wB   clockroach (warded)ww 2 dart slugs i/j \======7.0 (51Shock ip  iq T _You encounter a clockroach. is _Found a scroll labelled WUZORPHUICS.!i߭R  You miscast Shock. Nothing appears to happen.!i  #~.(() #~.((. ###..#### !i6##'#~.. ##~≈.#. ##~..... #..........  ##..#......#  #@..........  !iv#~.wwB≈...≈......  !i #~..w#~..........  ###.###..#.#....#  !i3## #..........  ##~...... !iXF #~≈.#.. !i}- +#~... !ijThe clockroach sprays sand from its hourglass at you."igO\ #~.(() #~.((. ###..#### ##'#~.. "iP##~≈.#. ##~..... #..........  ##..#......#  #@..........  #~.wwB≈...≈......  #~..w#~..........  ###.###..#.#....#  "isQ>## #....... ##~......  #~≈.#..  +#~... "i"[@  The blast of sand hits you!"i{"i]v23--------6----"iContam: 10% =-----8.0 (1.0)"iA"i~V _* * * LOW HITPOINT WARNING * * *"iZO* * * * LOW HITPOINT WARNING * * *  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells."iZThe clockroach is struck by an arc of lightning.  The clockroach is moderately wounded.  Something is struck by an arc of lightning."iK9B"iY24=-------4-----------=----9"i"ir _The lightning grounds out. The clockroach barely misses you."i|** tatic Discharge (safe; 10% risk of failure)heavi  The ribbon worm is struck by an arc of lightning.  The ribbon worm is moderately wounded."iľ wBThe lightning grounds out."iu ####The clockroach sprays sand from its hourglass at you."iG ."iUQ ...@   dart slug"is )5==2--------------30 _The blast of sand misses you."ii U '  Casting: Static Discharge (safe; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The clockroach is struck by an arc of lightning."izm ***w   dart slugclockroach is struck by an arc of lightning.  You kill the clockroach!  The dart slug is struck by an arc of lightning.  The dart slug is severely wounded.  "i n The ribbon worm is struck by an arc of lightning.  The ribbon worm is heavily wounded."i ??w"i 2w"i|  6=0/8-------------911Shock _The lightning grounds out."ir "i& j _Your Air Magic skill increases to level 6!#i   Casting: Static Discharge (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#i #i##ilve _You don't have enough magic to cast this spell.#i w.  You hit the ribbon worm.w#iq (catching breath)w 2 dart slugsThe ribbon worm is heavily wounded.#i  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.#iS#iT7=  4 -2Held Water #iCY#is[. _You are caught in a web!#ix I.w#iq ' #iʟ IwYou disentangle yourself.#il s  #~.(() #~.((. ###..#####iܫ  ##'#~.. ##~≈.#. ##~..... #..........  ##..#......# #i L #@..........  #i. #~.www≈...≈......  #~..w#~..........  #iU ###.###..#.#....#  ## #.......... #iy K ##~......  #i #~≈.#..  www 3 dart slugs (1 wandering) #i 3+#~... #i DYou encounter a dart slug.#i  #~.(() #~.((. ###..#### ##'#~.. ##~≈.#. ##~..... #..........  #i ##..#......#  #@..........  #~.www≈...≈......  #~..w#~..........  ###.###..#.#....#  ## #....... ##~...... #i  #~≈.#..  +#~.#i  #i ?  The ribbon worm bites you.#iW 23--- 8 =-3#i #iޞ V _* * * LOW HITPOINT WARNING * * *$i,#~...#.≈≈≈≈≈≈#≈≈≈#≈#~.(()#≈≈B~.~+B.~+B#~.((.#≈~##+#########..#####...#~≈≈#.##'#~....#.#≈~~#.≈.#.....#~≈~#.##~.......#.#~~≈#.#.... ##@.#......# $i /+ #~.......... #~.www≈...≈ #~..w#~.......... ###.###..#.#....### #....##~...... w 2 dart slugs#~≈.#.+#~...$i4w'w.w$iX<.w 3 dart slugs (1 wandering)$i=u24=---4$iF$iI$ibo#####I≈........~....#~...#.≈≈≈≈≈≈#≈≈≈#≈≈#~.(()#≈≈B~.~+B.~+B.#~.((.#≈~##+#######+###..#####...#~≈≈#.##'#~....#.#≈~~#.#≈.#.....#~≈~#.$i##~#.#~~≈#.##.@........ ##..##  #w.......... #~..ww≈...≈..#~..w#~......$i4###.###..#.#....# $i`## #..........##~......#~≈.#$i"..$if$ik5==------$i18% -5$i$i$i$  #≈≈..†.#....#≈#####I≈........~.....#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈#~.(()#≈≈B~.~+B.~+B.~#~.((.#≈~##+#######+####..#####...#~≈≈#...##'#~....#.#≈~~#.#≈.#.....#~≈~#...##~$i~ #.#~~≈#.#.#.... ##..#......#  #w..........#~..ww≈...≈......#~..w#~.......... ###.###..#.#....# ## #....##~......$i Dw~$iv( ww6=66$i]+ $i/ $i96$i6#...#)..~~~~~ #≈≈..†.#....#≈$i"7#####I≈........~.....~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈~.(()#≈≈B~.~+B.~+B.~~.((.#≈~##+#######+#$iO7^###..#####...#~≈≈#..#'#~....#.#≈~~#.# ##@≈.#.....#~≈~#..$ix7##~#.#~~≈#.#. #....$i73##w.## #~.....ww≈...≈$i8~..w#~.......... 2###.###..#.#....### #....$i;.$iR<9w'%iu   dart slug%i7=1===47ShockWater %i]%ie`2 _You enter the shallow water.%iTy##################...#)..~~~~~%i  #≈≈..†.#....#≈#####I≈........~.......#.≈≈≈≈≈≈#≈≈≈#≈≈≈~.(()#≈≈B~.~+B.~+B.~~.((.#≈~##+#######+####..#####...#~≈≈#..#@#~....#.#≈~~#.# ##~≈.#.....#~≈~#..##~.#.#~~≈#.#. #....#w.## #w....w'≈...≈~...#~..........###.###..#.#....#%i9w.%i';%i#8%i6h==28%i?%i %iC_There is an open door here.%iM##∩.#~~...#~~....#.##################...#)..~~~~~ #≈≈..†.#....#≈#####I≈........~.......#.≈≈≈≈≈≈#≈≈≈#≈≈≈)#≈≈B~.~+B.~+B.~~.((.#≈~##+#######+####.@#####...#~≈≈#..##'#~....#.#≈~~#.# ##~≈.#.....#~≈~#..##~.......#.#~~≈#.#.w.........#..#w..w'≈...≈......~...#~..........w.w   ribbon worm9==19 _%i^≈..###~†.###~##∩.#~~...#~~....#.##################...#)..~~~~~ #≈≈..†.#....#≈#####I≈........~.......#.≈≈≈≈≈≈#≈≈≈#≈≈≈)#≈≈B~.~+B.~+B.~~.(@.#≈~##+#######+####..#####...#~≈≈#..##'#~....#.#≈~~#.# ##~≈.#.....#~≈~#..#w.......#.#~~≈#.#.%iI_G #..........#..#......# #w.........w'≈...≈%ibj%iqj30=40%i%iD _Your magical contamination has completely faded away.%iK _You see here a stone.&iB #∩.#~~...#~~. ##################≈#...#)..~~~~~...≈..†.#....#≈.#####I≈........~.#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈(()#≈≈B~.~+B.~+B.~.#≈~##+#######+###.@#####...#~≈≈#... ##'#~....#.#≈~~#.###~≈.#.....#~≈~#..##w.......#.#~~≈#.#.......##w.#......#&iD Hw..........w   dart slug#~..w'≈...≈......#~....&iuE Bw~&iTF 7w.&iYN &iUR y1====1 _&iX &iZ 'i=+#w≈~...w......#......#..........≈...≈.....'i!2==2Shock'if'i\) _You close the door.'i'iGear: 5/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Missiles (go to first with ()  b - a throwing netd - 2 darts of disjunction Armour (go to first with [)  e - a +0 troll leather armour (worn)a - a +0 robe'i 'i; 'i ##∩.#~~...#~~....#. psychicmeow the Gusty################## Gale Centaur#≈#...#)..~~~~~... Health: 32/33 =======================-#≈≈..†.#....#≈.... Magic: 1/8===---------------------#####I≈........~..... AC: 1Str: 9'i #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈ EV: 8Int: 17#~.(()#≈≈B~.~+B.~+B.~ SH: 0Dex: 12#~.((.#≈~##+#######+# XL:  4 Next: 91% Place: a Sewer###.@#####...#~≈≈#... Noise: ---------  Time: 1942.0 (0.0)##+#~....#.#≈~~#.#. c) +0 dagger##w≈.#.....#~≈~#... Cast: Shock##~.......#.#~~≈#.#.#.w........##..#......##w..........#~..w'≈...≈......#~...#~.......... _* * * LOW HITPOINT WARNING * * * _You enter the shallow water. 'iҲ _There is an open door here. _Your magical contamination has completely faded away. _You see here a stone. _You close the door.'i: 'i 'i 'i& 'iS 3'ix 'i 'i/ a3='i 'i_ 'i" 'i ,'i 'i 'i: K2==='iM 'iP 'i 9='i 'i7,'i;'i@,'iX'iw'i;==='i 'id ,'i_ 'i,'i'i}'i'i'i,'i)'i%93'ip%2==='i''i.'iw.'i#0'i03'i3'i5'i :'i;'i<'i/?'i?;==='ivA'iG'iqG'iJ'iIM'iM'iO'i;T,'izV'iZ'iZ'ih\'i`'ifaU4==='ipc'if'ig'iEh'ij'i k'igm'i\q'iq'is'i"y'iy4==='i(|'i'ia'iL'iƅ,'i؇'i'i>'ij'i'ij'i{'ir'i՗%5'i*==='i'i,'i4'i'i"'i'i'iC'i'io'i;==='i'i[,'iI'i}'i'i'iw'i'il'iu'i'i'iH'iO6==='i'i'iJ'i_'i'i'i5'i'i'i 'i'i;==='i'io,'i'i'iP'i 'i:'i'i:'i&,'i 'i2c7==='i+'i%'i'i>'i,'i'ie ,'i"'i%'i9&;==='in('i5,,'i .'iV1,'iZ3'i6'i,7'i9'i=,'i4?(iX (iE F8===(i|(i(i  You open the door.  A dart slug comes into view.(i2'#~≈Shock~.........w#..w.w   ribbon worm (wandering)........w   dart slug (wandering)≈...≈.....(iC2000.0 (58.0)ww(i,I31.0 (59 _(iR(iT(i!~ ******w(i"b*The zap hits the dart slug.(i '≈..w(catching breath).(iK).  The dart slug is lightly wounded.(i ````The ribbon worm expels a string of sticky webbing.(iHThe stream of webbing hits you but does no damage.(i!N7w.(i{[g'~~.(ia7---  4  =2.0 (1.0)Held (in(iq. _You are caught in a web!(iC& ****** *(i&1The zap hits the dart slug.(iӧ:w.(ig7w.(iV'≈...(it6------3(i(iv (iV_The dart slug is moderately wounded.(i#{ R .  The zap hits the dart slug.(iN ******....*(i 5w.(i 4'≈(i6 9.....(is l5------44(i (i/  (i G_You kill the dart slug!(i **** The zap hits the ribbon worm.(iCl 1w(i\m :w.(iv '.w   dart slug (wandering)(ix j4------5(i (i f _The ribbon worm is moderately wounded.)i ****The zap hits the ribbon worm.)is.)i͢'w....w.)ij3------6)iy _The ribbon worm is heavily wounded.)i^c **** The zap hits the ribbon worm.)i 'w..(catching breath)The ribbon worm is severely wounded.)i `The ribbon worm expels a string of sticky webbing.)i|R')i-`2------7)ij)i͜H _The stream of webbing hits you but does no damage.)iCJ****)i`'w..)ix]1------8)i)i-U _The zap misses the ribbon worm.)i **** The zap hits the ribbon worm.)i 'w.. (catching breath)The ribbon worm is almost dead.)i@ `The ribbon worm expels a string of sticky webbing.)i'')i|0------9Shock)i5)i`)iCH _The stream of webbing hits you but does no damage.)iv 3)i) )i K _You are out of magic!)i )iٵ )i a _You are out of magic!)i)iz)iE)iMN _You are caught in a web!*iɞ*i*i*iN _You are caught in a web!*iT*i?U*i]*i`N _You are caught in a web!+iw~+iD=-10+i +i.A_You are out of magic!+i caught in a +i  web! +i{5_You struggle to detach yourself from the web.+i' +iQ(catching breath)You disentangle yourself.+i T ```+iZ`The ribbon worm expels a string of sticky webbing.+i|r b.((@+it 1=== 8 -1Shock+iG +i W _The stream of webbing misses you.+i;  You hit the ribbon worm.  The ribbon worm is almost dead.+i> a27-----=2+iJ +iNN 0 _The ribbon worm bites you.+ii †You hit the ribbon worm. You kick the ribbon worm.+i- )+i" 8=----83Shock+i +i O _You kill the ribbon worm!,iX  ##################,iA≈#...#)..~~~~~...≈..†.#....#≈.#####I≈........~.#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈(()#≈≈B~.~+B.~+B.~.#≈~##+#######+###..#####...#~≈≈#... ##@#~....#.#≈~~#.###~≈.#.....#~≈~#..##~.......#.#~~≈#.#..........#,i{z..#~..'.,i.#~..........###.###..#.#....#,i1w,iw   dart slug (wandering),i9==-4Shock,i,iv _You encounter a dart slug.There is an open door here.,ix _You see here a ribbon worm corpse.,iG-≈#...#)..~~~~~...≈..†.#....#≈.#####I≈........~.#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈(()#≈≈B~.~+B.~+B.~~.((.#≈~##+#######+###..#####...#~≈≈#... ##†#~..w.#.#≈~~#.#,i#@≈.#.....#~≈~#..##~.......#.#~~≈#.##.... ##..##~....#~..w'≈...≈w 2 dart slugs (wandering).#~.........w##.###..#.#....# ## #..........,ik..w,iw   dart slug,iC30====-5Water ,i,i\S _You enter the shallow water. The dart slug leaves your sight.,i# p#≈≈..†.#....#≈....######I≈........~..#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈#~.(()#≈≈B~.~+B.~+B.~~#~.((.#≈~##+#######+#####..#####...#~≈≈#... ##†#~....#.#≈~~#.###~≈.#w....#~≈~#...##~.@.....#.#~~≈#.##...w ##..###~.....#~..?'≈...≈#~...#~.....ww 3 dart slugs (wandering)###.###..#.#...w# ## #.......... ##~,i yw..w,i M.w,i Ww2 wandering),i* ^1=6,i ,i ,iO#####I≈........~.......#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈#~.(()#≈≈B~.~+B.~+B.~~#~.((.#≈~##+#######+#####..#####...#~≈≈#... ##†#~....#.#≈~~#.#.. ##~≈.#.....#~≈~#...##~....w..#.#~~≈#.##....@....w.# ##..##.##~.....+#~..?'≈...≈##~...#~.....+###.###..#.#....#.#ww ## #[40,icm.......w.. # ##~.......# #~≈.#..2==7-i#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈≈#~.(()#≈≈B~.~+B.~+B.~~#~.((.#≈~##+#######+#####..#####...#~≈≈#...### ##†#~....#.#≈~~#.#.. ##~≈.#.....#~≈~#...##~....w..#.#~~≈#.##.........w.# -i|##..##.# #~.....+ #~..?'≈...≈# #~...#~.....+###.###..#.#....#.# ## #.......w.. #  ##~.......#≈.#.....#+#~...-i1w.-ijG.w-i5w.-iXwww1-iq3==8-i-i+ .  You catch the helpless dart slug completely off-guard!  You puncture the dart slug!-iV-G.w-iX9 ww 2 dart slugsYou kill the dart slug!-iA ```````The dart slug launches a dart at you.-i[...@.-i^..-i"-i#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈≈ psychicmeow the Gusty#~.(()#≈≈B~.~+B.~+B.~~≈≈ Gale Centaur-i`#~.((.#≈~##+#######+##~≈ Health: 33/33 ========================###..#####...#~≈≈#...### Magic: 1/8===----------------------i0 ##†#~....#.#≈~~#.#..AC: 1Str: 9##~≈.#.....#~≈~#..... EV: 8-i Int: 17##~.......#.#~~≈#.#.... SH: 0-iL lDex: 12#...........#-i XL:  4 Next: 102% Place: a Sewer-i ##..#..@.w.#.#-iZ Noise: ---------  Time: 2019.0 (1.0)-i J#~...........+-i 6c) +0 dagger-i2 #~..?'≈...≈.......#-i| 2Cast: Shock-i X#~...#~...........+-i ###.###..#.#.w..#.#-iZ c## #.......... #-i ww 2 dart slugs##~.......#.-i##~≈.#.....#-iX+#~... -i__You see here a ribbon worm corpse. -i_You enter the shallow water. The dart slug leaves your sight.  You catch the helpless dart slug completely off-guard!  -ivJYou puncture the dart slug!  You kill the dart slug!-iOThe dart slug launches a dart at you.-iD% -ik_The slug dart misses you.You have reached level 5!-i/  --more--.iI 8/389-5 1%  Your stampede becomes supported by the winds..iT.i)X _You feel the spiteful East Wind laying your enemies bare..i #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈≈##~.(()#≈≈B~.~+B.~+B.~~≈≈##~.((.#≈~##+#######+##~≈####..#####...#~≈≈#...###†#~....#.#≈~~#.#.. ##~≈.#.....#~≈~#..... ##~.#.#~~≈#.#.... #.# ##..#...@w.#.# #~.+ #~..?'≈...≈.# #~...# ## #..# ##~.......#.# .i  (1 exposed)You stampede towards the dart slug! You hit the dart slug.  You kick the dart slug.  The dart slug is heavily wounded..i 3=======20Stampede .ir .i V _The dart slug is staggered. A bitter wind exposes the dart slug..i9F #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈≈##~.(()#≈≈B~.~+B.~+B.~~≈≈# #~.((.#≈~##+#######+##~≈# ###..#####...#~≈≈#...#### ##†#~....#.#≈~~#.#.. ##~≈.#.....#~≈~#..... ##~.#.#~~≈#.#.... #.# ##..#....@w#.# #~.+ #~..?'≈...≈.# #~...#~.+ ###.##### #...# ##~.......#.###~≈.#.....#[39.iG ";49m .iCQ †You hit the dart slug. You kick the dart slug..i^S 8w..i}a u   dart slug.iNg t4========21.io .igr M _You kill the dart slug!/i%F#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈≈## #~.(()#≈≈~~.~+B.~+B.~~≈≈# #~.((.#≈~##+#######+##~≈# ###..#####...#~≈≈#...#### ##†#~....#.#≈~~#.#.. ##~≈.#.....#~≈~#..... ##~.#.#~~≈#.#.... #.# ##..#.....@#.# #~.+  #~..?'≈...≈.#  #~...#~......w....+  ###.###./i## #....# ##~.#.###~≈.#.....# /i7w./i/i8-2/i1/iM _You stop stampeding./i/v _You see here a dart slug corpse./i<7 #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈≈##  psychicmeow the Gusty #~.(()#≈≈~~.~+B.~+B.~~≈≈#  Gale Centaur #~.((.#≈~##+#######+##~≈#  Health: 38/38 ======================== /i###..#####...#~≈≈#...####  Magic: 3/9========---------------- ##†#~....#.#≈~~#.#..  AC: 1/iUStr: 9 ##~≈.#.....#~≈~#.....  EV: 8Int: 17 /i##~.......#.#~~≈#.#....  SH: 0Dex: 12 /iM#...........#  XL:  5 Next:  2% Place: a Sewer ##..#.....@#.#  Noise: ---------  Time: 2022.0 (0.0) /i#~.......*...+  c) +0 dagger  #~..?'≈...≈...w...#  Cast: Shock /i #~...#~...........+  ###.###..#.#....#.# /i ## #...........#  w   dart slug /iF.##~.......#.#  ##~≈.#.....#  /ino+#~... _You see here a dart slug corpse.  /iCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)0i #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈≈## psychicmeow the Gusty0i #~.(()#≈≈~~.~+B.~+B.~~≈≈#Gale Centaur#~.((.#≈~##+#######+##~≈#Health: 38/38 ========================###..#####...#~≈≈#...####0i Magic: 3/9========----------------0iA ##†#~....#.#≈~~#.#..AC: 1Str: 90ig ##~≈.#.....#~≈~#.....EV: 80i Int: 17##~.......#.#~~≈#.#....0i ZSH: 0Dex: 12#...........#XL:  5 Next:  2% Place: a Sewer##..#.....@#.#Noise: ---------  Time: 2022.0 (0.0)#~.......*...+0iR )c) +0 dagger#~..?'≈...≈...*...#Cast: Shock  0i{ d#~...#~......*....+  0i {###.###..#.#.*..#.### #.....*.....#0iʫ w   dart slug##~...*...#.#0i ##~≈*#.....#+#~...0i Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0iN Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line0i Aim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug.0i7 t.w.....0i; 3=3.0 (10i0C 0iF onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a dart slug (moderately wounded, 100% to hit)  The zap hits the dart slug. _The dart slug is severely wounded.1i7 #~.(()#≈≈~~.~+B.~+B.~~≈≈ #~.((.#≈~##+#######+##~≈# ###..#####...#~≈≈#...#### ##†#~....#.#≈~~#.#..  ##~≈.#.....#~≈~#............#.#~~≈#.#.... #....# #..#.....†#.# #~.....+1iy*#~..?'≈...≈...w...# #~...#~...........+  ###.###..#.#....#.# ## #...........# ##~#.# ##~≈.#.....# #+#~....# # 1i1i;!T7-41i&1ia). _The dart slug bites you.1i<?  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Static Discharge. Nothing appears to happen.1i?-1------Contam: 11% 51iTG1iI. _The dart slug bites you.1ic †You hit the dart slug. You kick the dart slug.1ib )1i 8=2===---46Shock1ic _You kill the dart slug!2i) .#≈~##+#######+##~##..#####...#~≈≈#...### ##†#~....#.#≈~~#.#.. #~≈.#.....#~≈~#.....##~.......#.#~~≈#.#........# ##..#.....†#.#~...........+#~..?'≈...≈#.#~...........+##.###..#.#....#.#.....~.########..2i2i^(.-72i.2i2v _You see here a dart slug corpse.2iJ  Casting: Static Discharge (safe; 9% risk of failure)  2i \Confirm with . or Enter, or press ? or * to list all spells.3ip3ir Your spells (cast)TypeFailure Level  a - ShockConjuration/Air 6% 1  b + Static DischargeConjuration/Air 9% 2  c - SwiftnessAir6% 3 3is-Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit3ic 3ik#~.((.#≈~##+#######+##~≈# psychicmeow the Gusty###..#####...#~≈≈#...#### Gale Centaur##†#~....#.#≈~~#.#..Health: 38/38 ========================##~≈.#.....#~≈~#.....Magic: 2/9=====-------------------##~.......#.#~~≈#.#....3i_l%AC: 1Str: 9#...........#EV: 8Int: 17 Contam: 11% ##..#.....†#.#SH: 0Dex: 12#~...........+3ilXL:  5 Next:  4% Place: a Sewer#~..?'≈...≈...@...#Noise: ---------  Time: 2027.0 (0.0)#~...#~...........+c) +0 dagger###.###..#.#....#.#3ilCast: Shock## #...........#3im##~.......#.###~≈.#.....#3i9m#+#~....# #3ibm#####.. _The dart slug bites you.  You hit the dart slug. You kick the dart slug. 3im(_You kill the dart slug! 3im_You see here a dart slug corpse.  Casting: Static Discharge (safe; 9% risk of failure)  3im\Confirm with . or Enter, or press ? or * to list all spells.3in3ix#~.((.#≈~##+#######+##~≈# psychicmeow the Gusty###..#####...#~≈≈#...#### Gale Centaur##†#~....#.#≈~~#.#..Health: 38/38 ========================##~≈.#.....#~≈~#.....Magic: 2/9=====-------------------3i$y?##~.......#.#~~≈#.#....AC: 1Str: 9#...........#EV: 8Int: 17 Contam: 11% ##..#.....†#.#SH: 03iUyDex: 12#~...........+XL:  5 Next:  4% Place: a Sewer3iy#~..?'≈...≈...@...#Noise: ---------  Time: 2027.0 (0.0)#~...#~...........+c) +0 dagger3iy:###.###..#.#....#.#Cast: Shock## #...........#3iy##~.......#.###~≈.#.....##+#~....# #3i#z#####.. _The dart slug bites you.  You hit the dart slug. You kick the dart slug. 3iJz_You kill the dart slug! _You see here a dart slug corpse.  Casting: Static Discharge (safe; 9% risk of failure)  3inz\Confirm with . or Enter, or press ? or * to list all spells.3iP  Okay, then.3i3i63i. _3iΤ3iE3i3i֪3i: _3iF3i3i3i>3i3iж3i83iv3i3iY3i99% 3i-3iM73i3i3i753i3ig3i#33i:===33ik3i3i713i3iB3iw'3i3iZ _Your magical contamination has completely faded away.3i3i[3i3iD%===3ij3i3iD3i3i3i3i3i_3ig3i3i3i~3i3i3i 3i#43i1==3i<3i3i3i@ 3i5 3i 3i 3i ,3i 3iU 3i :==3i 3i 3i  3i 3i 3i 3i 3i 3i 3i> 3i  3iB 3i 3i # 3i# O5===3i% 3iC( ,3i:) 3i+ ,3i- 3i30 3ib0 3i1 3i4 3i4 3i4 4===3i|6 3i8 3iM9 3i: 3i= 3iN= 3i> 3iA 3i!B 3iC 3iE 3i@F 3iG 3iJ 3icJ O6===3iK 3i a _h - a scroll labelled WUZORPHUICS3i 33i# 3i; 3i 3i! ,3i 3i ,3ir 3i 3i3- { #~.(()#≈≈~~.~+ #~.((.#≈~##+###..#####...# ##†#~....#.# ##~≈.#.....# ##~.# ### #...........# ###.###..#.....†#.#3i-  #~@..#~...........+ #~...'≈...≈...†...# #~...#~...........+3i- #.###..#.#....#.#### #...........#3i- a ##~.......#.# ##~≈.#..3iW. C...#+#~....#.######..3i> 2.0 (2.0)  You now have enough gold to buy a potion of curing on D:2.  You can access your shopping list by pressing '$'.3iB +3.0 (33iG 3iI = _You now have 30 gold pieces (gained 4).3i33iU3iS3i3it3iB3i#,3i!3i<#3i#3iZ$3i'@  There is an open door here.3i*3i*?Water 3i+3i.A _You enter the shallow water.3i13iG1(3iu23i33i53i53iX73iW83i:3i:3i;3iS=3iK@3i@<Water 3iA4iQA _You enter the shallow water.4i_  You open the door.  You encounter a kobold brigand, 2 kobolds and a brain worm.The kobold brigand is quivering poisoned darts.4i### #...........# ###.###..#.....†#.# #~...#~...........+ #~...'≈...≈...†...# #~...#~...........+ ###.###..#.#....#.# ### #...........# ##~.......#.# #@≈.#.....#  #'#~....#.#  •K#####.. ShockK..÷4i~.Kw?#~!..##K   kobold brigand (missile, asleep)######w   brain worm (asleep) KK 2 kobolds (asleep) 4iOT11.0 (8K.4i8w.4i!wK1 asleep)4i#12.0 (9 _4ip,4i3 _Found 3 flux baubles, a scroll labelled RAUFISITIN and a potion of magic.4iÒ ###   ###.###..#.....†#.#  #~...#~...........+  #~...'≈...≈...†...#  ~...........+  #..#.#....#.# 4i% ### #...........#  ##~.......#.#  ##@≈.  #K#~....#.#  4iS•.#####..  K.w÷4izD ~.K.? #~!..##4i! ######4i!4i, ###   ###.###..#.....†#.#  #~...#~...........+  #~...'≈...≈...†...#  ~...........+  #..#.#....#.#  4iN-y### #...........#  ##~.......#.#  ##@≈.  #K#~....#.#  •.#####..  K.w÷ ~.K.?4i- #~!..## ###### 4i64i74i?4iBd _There are monsters nearby!4i~ ###   ###.###..#.....†#.#  #~...#~...........+  #~...'≈...≈...†...#  4i>~...........+  #..#.#....#.#  ### #...........#  ##~.......#.#  ##@≈.  #K#~....#.#  •.#####..  K.w÷ ~.K.?4iv[ #~!..## ######4i% ###   ###.###..#.....†#.#  #~...#~...........+  #~...'≈...≈...†...#  ~...........+  #..#.#....#.#  ### #...........#  ##~.......#.#  ##@≈.  #K#~....#.#  •.#####.. 4i K.w÷ ~.K.? #~!..## ###### 4iL4i4i4id _There are monsters nearby!7i *****The zap hits the kobold.  The kobold is severely wounded.The zap hits the brain worm.7ik K.  The brain worm is lightly wounded.7iyl0K.7ix}K.w..K)K  The zap hits the brain worm.  The brain worm is lightly wounded.kobold shouts!  The kobold hits you with a +0 club.  The brain worm's throbbing head pulsates.7ip~@Something gnaws on your mind!7i>0------7------===3.0 (17i7i a _You feel your power leaking away.7i ***** The zap misses the kobold. The zap hits the brain worm.7in :w.7i ;.K7i 4KK7iщ 7i 7i U.. 7i* b1=-----67i[ J----------47i' 7i< e _The brain worm is moderately wounded.8i  8i "8i )8i:=The zap hits the kobold brigand.  8io-The kobold brigand is lightly wounded.  8i The zap hits the kobold.8i8i*8iW*8i*8i*8i  *8i@T   kobold8it8in8iK8iV.8i 8i!8iK8iX.8i.8i*!8is&You kill the kobold!8i8i8i 28iM/==8i58i -----8i --8i58i48iW 8i8i0_The kobold brigand misses you.8i/8iե*****  You kill the kobold! _The kobold brigand misses you.The zap hits the kobold brigand.  The kobold brigand is moderately wounded.The zap hits the brain worm.8iw/   ###   ###.###..#.....†#.#  #~...#~...........+  #~...'≈...≈...†...#  ~...........+  #..#.#....#.#  ### #...........#  ##~.......#.#  ##@≈.#  #*#~....#.#  8i^0 K*#####..  ..*÷ ~..*? #~!.*## ######The brain worm is moderately wounded.8ir S ###   ###.###..#.....†#.#  #~...#~...........+  #~...'≈...≈...†...#  ~...........+  #..#.#....#.#  ### #...........#  ##~.......#.#  8i0 F##@≈.#  #*#~....#.#  K*#####..  ..*÷ ~..*? #~!.*## ###### 8iW G Kw...  The kobold brigand hits you with a +0 dagger.27---4------68iS 8i V _* * * LOW HITPOINT WARNING * * *9i>>9i?9iqG9iJ^ _You are too injured to fight recklessly!:i==:i\@Read which item? Scrolls  i - a scroll of identifyr - a scroll of revelation  w - a scroll of enchant weapon :i@L c - a scroll labelled YBA FANEMAMEY  d - a scroll labelled TOSOSE XEBES  e - a scroll labelled PET QIDARAEMM  h - a scroll labelled WUZORPHUICS [!] read|quaff|evoke:iAG[?] describe selected;ie6;iy<;iH### #...........#psychicmeow the Gusty###.###..#.....†#.#Gale Centaur#~...#~...........+Health: 27/38 =================-------#~...'≈...≈...†...#Magic: 4/9==========--------------#~...#~...........+AC: 1Str: 9;iHY###.###..#.#....#.#EV: 8Int: 17### #...........#SH: 0Dex: 12##~.......#.#XL:  5 Next:  4% Place: a Sewer##@≈.#.....#Noise: =--------  Time: 2116.0 (0.0)#K#~....#.#c) +0 daggerKw#####..Cast: Shock...÷Water ;iHY~...?#~!..##K   kobold brigand (missile)######;iIw   brain wormK   kobold;i!I}The kobold brigand is moderately wounded.The zap hits the brain worm.  ;iIThe brain worm is moderately wounded.The kobold brigand hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly!;iRP  Okay, then.;i T;ih[;i]. _<if- ##~#.#~~≈#.#. ### #..........##.###..#.....†#.#..#~...........+.'≈...≈...†...#~...#~...........+###.###..#.#....#### #....##~@......###~≈.#....<ieg$#K#~....#.# Kw#####.. ...÷ ~...? #~!..########<iq<iw (The kobold brigand throws a dart. The dart hits you!<iGV~ <iD 8==7.0 (1Pois <i<i\Q _You are poisoned.>iH\C K'  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i\3w.>iye>i h71--------8Swift >iho>ir4 _You feel quick. You feel sick.>i$V ##~≈.#.....#~≈~#. ##~#.#~~≈#.# ### #...........# ###.###..#.....†#.# #~...#~...........+ #~...'≈...≈...†...#>iV #~...#~...........+###.###..#.#....#.#### #....#~.......#.##K≈.#.....# #w#~....#.# K.#####.. ...÷ ~...? #~!..########>in_>iRd3--8 (0.8>ii>il$ _You feel sick.>i1  ##†#~....#.#≈~~# ##~≈.#.....#~≈~#. ##~.......#.#~~≈#. ### #...........# ###.###..#.....†#.# #~...#~...........+ #~...'≈...≈...†...# #~...#~...........+###.###@.#.#....#.#### #....#~.......#.##K≈.#.....#>i1 #w#~....#.# K.#####.. ...÷ ~...? #~!..##>i31K>i<)K   kobold>isC ((You feel sick. The kobold brigand throws a dart. The dart hits you!>iX.~>iO======9.6>i>iV _You are more poisoned.>iI )###..#####...#~≈≈#.##†#~....#.#≈~~#.#≈.#.....#~≈~#. ##~#.#~~≈#.# ### #...........# ###.###..#.....†#.# #~...#~...........+ #~...'≈...≈...†...# >i #~...#~.@.........+ ###.###..#.#....#.# ### #...........# ##~.......#.# ##K≈.#.##w#~....#.#>iF )K#####.....÷ ~...?>i   ##†#~.... ##~≈.#... ##~....... >i ### #...........#  ###.###..#.....†#.#  #~...#~...........+  #~...'≈...≈...†...#  #~...#~.@.........+  ###.###..#.#....#.#  ### #...........#  >i ##~.......#.#  ##K≈.#.....#  #w#~....#.#  )K#####..  ...÷ ~...?You feel very sick.The brain worm's throbbing head pulsates.>iS `  ##†#~.... ##~≈.#... ##~....... ### #...........#  ###.###..#.....†#.#  #~...#~...........+  >i #~...'≈...≈...†...#  #~...#~.@.........+  ###.###..#.#....#.#  ### #...........#  ##~.......#.#  ##K≈.#... #w#~....#.#  )K#####..  ...÷ >iS D~...?>i  Something gnaws heavily on your mind!* * * LOW HITPOINT WARNING * * *>iA 17====-------0------------20.3 (0.7>i RShockPois >i >i a _You feel your power leaking away.>i#~.((.#≈~##+#######+####..#####...#~≈≈#...##†#~....#.#≈~~#.#~≈.#.....#~≈~#... ##~.#.#~~≈#.#.>ip ### #...........# ###.###..#.....†#.# #~...#~...........+ #~...'≈..@≈...†...# #~...#~...........+ ###.###..#.#....#.# ### #.....# >i##~.......#.###K≈.#.....##w#~....#.#>i )K#####.....÷>iݫ1K>i~K   kobold brigand (missile)>ie14---------1==--1.1 (0.8ShockPois >i>iGS _You feel very sick.?iS  #~.(()#≈≈~~.~+B.~+B. #~.((.#≈~##+#######+###..#####...#~≈≈#. ##†#~....#.#≈~~#.# ##~≈.#.....#~≈~#. ##~.......#.#~~≈#.# ### #...........# ###.###..#.....†#.# #~...#~.@.........+ #~...'≈...≈...†...# #~...#~...........+###.###..#.#....#.#### #.....#K.......#.##[40?i mw≈.#.....#w   brain worm #'#~....#.# )K#####..?i] ?i8 R3--9?i& : _You feel sick.@iK..#.≈≈≈≈≈≈#≈≈≈#≈≈)#≈≈~~.~+B.~+B.~.((.#≈~##+#######+###..#####...#~≈≈#..#†#~....#.#≈~~#.# ##~≈.#.....#~≈~#.. ##~.......#.#~~≈#.# ### #..........##.###.@#.....†#.#~...#~...........+~...'≈...≈...†...#~...#~...........+###.###..#.#....#### #..........##K.......###w≈.#....#'#~....#.#@idU@iY (((((You feel sick. The kobold brigand throws a dart. The dart hits you!@iw~.....@i#=====2.7Pois @i@iV _You are more poisoned.@i?u#####I≈........~.....#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈#~.(()#≈≈~~.~+B.~+B.~#~.((.#≈~##+#######+####..#####...#~≈≈#...##†#~....#.#≈~~#.#≈.#.....#~≈~#...@i`@ ##~#.#~~≈#.#. ### #..@........# ###.###..#.....†#.# @i@#~...#~...........+ @i@|#~...'≈...≈...†...# #~...#~...........+@i w - a potion of heal wounds  You feel sick.Gi |36/38===================3.2 (1Gi< Gi' [ _You are no longer poisoned.IiL  ###~†.###~...#.≈#∩.#~~...#~~....#..IiN  ###################≈#...#)..~~~~~....≈....#....#≈....######I≈........~......#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈(()#≈≈B~.~+B.~+B.~~~##+#######+##IiN ###..#####...#~≈≈#... ##+#~....#.#≈~~#.#..-Swift Ii O T#~...'≈.w.≈...†...#Ii~ Ii 8=====================4.7 (1.5Iiw Ii Jil$3Ji&Ji*W  You start resting.Ji!c0.05.7 (1 _You start to feel a little faster.JiB Ji Ji Ji Ji JinJiJi"JiJiJi:==Ji Ji Ji U3===JiJi}W _You start resting.JiJi0++9.7 (4Ji9L40.7 (5Ji9\ _You no longer feel sluggish.Ki73KiKi؏Ki,Kiԟ,KihKiKi;===KiܨKiz,KiƭKiKi%Ki)KiɹBKiP,Ki@KiKiKiM4==KiHKiKiEKiKi_,KiQKi,Ki-KiUP==KiUKinKiKiKi,KiGKi,KiKiKiKiKiKiO5===Ki:KiKi KiKiKi[KiFKij,KiDKiKi ;===Ki Kis,KiKifKiKiKi,",Ki$Ki(,Ki+Ki.Ki.O6===KiF0Ki2,Ki3Ki5,Ki6Ki9,Ki9KiQ>KiFKiF===Ki[I,KiBWKiWKib,KicKifKi$jKijKiWmKiqKiqKi1tKiyKizKi|KiKiKi7Ki&==KiWKiZKiKiKi^KieKiBKiKiaKiIKiKiKi KiT==KiKiKiبKiϩKicKiHKi!KiKimKi3KiKi KiKi<Ki.Ki Kie8Ki===KiKi=KiKihKi^Ki.,KihKiKiKiKiKi;===KidKiY,Ki&KiKiKiKiKiKiKi!KiUKiKi n _You start resting.Magic restored.KihKi:!0933.0)Ki0$c9===4.7 (54 _Ki*Ki,Ki* ##∩.#~~...#~~....#. ################## #≈#...#)..~~~~~... #≈≈....#....#≈#####I≈........~..... #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈ #~.(()#≈≈B~.~+B.~+B.~ #~.((.#≈~##+#######+# ###.@#####...#~≈≈#... ##+#~....#.#≈~~#.#. ##~≈.#.....#~≈~#........#.#~~≈#.#### #....####.###..#.....†#.# #~...#~...........+ #~...'≈.w.≈...†...# #~...#~...........+KiS Ki 15.7 (1.0)Ki'KiLi?_'#w≈~........K.#....K   kobold brigand (missile, wandering)........w   brain worm≈...≈...†.Lif K.  You open the door.  The brain worm's bulging head throbs.Something gnaws on your mind!Liq>)Liri1-----8---Lir,6ShockLi4|Li0a _You feel your power leaking away.Mica @ ##################≈#...#)..~~~~~...≈....#....#≈.#####I≈........~.#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈(()#≈≈B~.~+B.~+B.~.#≈~##+#######+###..#####...#~≈≈#... ##@#~....#.#≈~~#.###w≈.#.....#~≈~#..##~.......#.#~~≈#.#### #.K........###.###..#.....†#~...#~...........+'≈...≈...†...#.#~...........+##.###K.#.#....#.#Mif  K.  You stampede towards the brain worm! You barely miss the brain worm.Your kick misses the brain worm. A bitter wind exposes the brain worm.Mio , exposed)(exposed)A bitter wind exposes the kobold brigand.Mip 2=----9====7Stampede Mi x Mi y > _The brain worm splashes around in the water. x2Mi{ Q _There is an open door here.Ni6b   Casting: Swiftness (dangerous; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Static Discharge. Nothing appears to happen.NiYd 3=7------Contam: 11% -8Ni [ _The brain worm splashes around in the water. x2Ni1h**   Ni1Ois struck by an arc of lightning.  The brain worm is moderately wounded.The kobold brigand is struck by an arc of lightning.  The kobold brigand is moderately wounded.  The brain worm is struck by an arc of lightning. NiB2P The brain worm is heavily wounded.Oiߎ wK The lightning grounds out. The brain worm bites you.Oiy25-----------==9OiOiB _The brain worm splashes around in the water.Oi</** lightning grounds out. The brain worm bites you _The brain worm splashes around in the water.  Casting: Static Discharge (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.brain worm is struck by an arc of lightning.  The brain worm is severely wounded.OixW @wYou are struck by an arc of lightning. The lightning grounds out.  The brain worm is no longer exposed.OiX1-3----------200Oi`Oi1cB _The brain worm bites you but does no damage.OiK ` #≈#...#) #≈≈.. #####I≈ #~...#. #~.(()# #~.(( ###..# ##*# ##*≈.# ##~K..... OiK ### #...........#  #..#.....†#.#  ~...........+  #~...'≈...≈...†...#   #~...#~...........+   The brain worm is no longer exposed. _The brain worm bites you but does no damage.  Casting: Static Discharge (safe; 9% risk of failure)almost dead.Oi4"  #≈#...#) #≈≈.. #####I≈ #~...#. #~.(()# #~.(( ###..# ##*# ##*≈.# ##~K..... ### #...........#  #..#.....†# ~...........+  Oi" #~...'≈...≈...†...#  #~...#~.......... Oi.  †You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *The brain worm is struck by an arc of lightning.Oi5 *  You kill the brain worm!Oi 1KOi @†K   kobold (wandering).Oi ((((((The lightning grounds out. The kobold brigand throws a dart.Oi-g .((.@†Oion  29--1-----------51 _The dart misses you.Training target 3.0 for Spellcasting reached!Oixx Oia{ m _Your Spellcasting skill increases to level 3!Qi%8≈#...#)..~~~~~...≈....#....#≈.#####I≈........~.#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈(()#≈≈B~.~+B.~+B.~~.((.#≈~##+#######+###..#####...#~≈≈#... ##'#~....#.#≈~~#.##@≈.#.....#~≈~#..##~K......#.#~~≈#.#### #...........# Qi{&C###.###..#.....†#~...#~...........+'≈...≈...†...#.#~K..........+##.###..#.#....#.# ### #..........Qi,K. _Your Spellcasting skill increases to level 3!  You stampede towards the kobold brigand!  You enter the shallow water.  You hit the kobold brigand but do no damage.Your kick misses the kobold brigand.  The kobold brigand is lightly wounded.Qiv5Qi630-3======-2Water Qiy@Qi B/ _The kobold brigand is staggered.QiDx _You see here a ribbon worm corpse.Qi$ ≈....#....#≈.#####I≈........~.#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈~.(()#≈≈B~.~+B.~+B.~~.((.#≈~##+#######+###..#####...#~≈≈#... ##'#~....#.#≈~~#.##†≈.#.....#~≈~#..##~@......#.#~~≈#.#### #....# ###.###..#.....†#~...#~...........+QiP% .'≈K..≈...†...#..#~...........+##.###..#.#....#.# ### #.......... ##~w#Qi+  K.  You closely miss the kobold brigand. Your kick misses the kobold brigand.The kobold brigand is lightly wounded.Qi7 Qi,9 1=4========-3Qi!B QiD [ _The kobold brigand barely misses you.Ri #≈≈....#....#≈.... psychicmeow the Gusty #####I≈........~..... Gale Centaur #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈ Health: 31/38 ===================----- #~.(()#≈≈B~.~+B.~+B.~ Magic: 3/9========---------------- #~.((.#≈~##+#######+# AC: 1Str: 9 ###..#####...#~≈≈#... EV: 8Int: 17 Contam: 11%  ##'#~....#.#≈~~#.#. SH: 0Dex: 12 ##†≈.#.....#~≈~#... XL:  5 Next: 54% Place: a Sewer ##~@......#.#~~≈#.#. Noise: =-------- im Time: 2203.7 (0.0) ### #..K........#  c) +0 dagger ###.###..#.....†#.#  Cast: Shock #~...#~K..........+  Stampede  #~...'≈...≈...†...#  #~...#~...........+  K   kobold brigand (missile, exposed) ###.###..#.#....#.#  K   kobold (wandering) ### #...........#  ##~w......#.# RioCasting: Static Discharge (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, exposed, 82% to hit)Ri#≈≈....#....#≈.... psychicmeow the Gusty#####I≈........~..... Gale Centaur#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈ Health: 31/38 ===================-----#~.(()#≈≈B~.~+B.~+B.~ Magic: 3/9========----------------#~.((.#≈~##+#######+# AC: 1Str: 9###..#####...#~≈≈#... EV: 8Int: 17 Contam: 11% ##'#~....#.#≈~~#.#. SH: 0Dex: 12##†≈.#.....#~≈~#... XL:  5 Next: 54% Place: a SewerRi;##~@......#.#~~≈#.#. Noise: =--------  Time: 2203.7 (0.0)### #..*........#c) +0 dagger###.###..#.....†#.#Cast: Shock#~...#~K..........+Stampede #~...'≈...≈...†...##~...#~...........+K   kobold brigand (missile, exposed)Ri -###.###..#.#....#.#K   kobold (wandering)### #...........###~w......#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  Ri/M(lightly wounded, exposed, 82% to hit)  The zap hits the kobold brigand.RiK.  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (lightly wounded, exposed, 82% to hit)  The zap hits the kobold brigand.  The kobold brigand is heavily wounded.Ri&:KRi(X2=4.7 (1Ri=Rix@E _The kobold brigand hits you but does no damage.Ri #≈≈....#....#≈.... psychicmeow the Gusty #####I≈........~..... Gale Centaur #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈ Health: 32/38 ====================---- #~.(()#≈≈B~.~+B.~+B.~ Magic: 2/9=====------------------- #~.((.#≈~##+#######+# AC: 1Str: 9 ###..#####...#~≈≈#... EV: 8Int: 17 Contam: 11%  ##'#~....#.#≈~~#.#. SH: 0Dex: 12Ri ##†≈.#.....#~≈~#... XL:  5 Next: 54% Place: a Sewer ##~@......#.#~~≈#.#. Noise: =--------  Time: 2204.7 (0.0) ### #..K........#  c) +0 dagger ###.###.K#.....†#.#  Cast: Shock Ri#~...#~...........+  Stampede  #~...'≈...≈...†...#  RiRL#~...#~...........+  K   kobold brigand (missile, exposed) RiֻS###.###..#.#....#.#  K   kobold (wandering) ### #...........#  ##~w......#.# Casting: Shock (safe; 4% risk of failure)  Ri¼Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, exposed, 82% to hit)Ri c#≈≈....#....#≈.... psychicmeow the Gusty#####I≈........~..... Gale Centaur#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈ Health: 32/38 ====================----#~.(()#≈≈B~.~+B.~+B.~ Magic: 2/9=====-------------------#~.((.#≈~##+#######+# AC: 1Str: 9###..#####...#~≈≈#... EV: 8Ri|/Int: 17 Contam: 11% ##'#~....#.#≈~~#.#. SH: 0Dex: 12##†≈.#.....#~≈~#... XL:  5 Next: 54% Place: a Sewer##~@......#.#~~≈#.#. Noise: =--------  Time: 2204.7 (0.0)### #..*........#Rixc) +0 dagger###.###.K#.....†#.#Cast: Shock#~...#~...........+RiwStampede #~...'≈...≈...†...##~...#~...........+Ri2K   kobold brigand (missile, exposed)###.###..#.#....#.#K   kobold (wandering)Rioa### #...........###~w......#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  RiPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, exposed, 82% to hit)  The zap hits the kobold brigand.Ri #####I #~...# #~.(() #~.(( ###..#####.. ##'#~....# ##†≈.#.... ##~@......# Ri!### #..*........#  #.K#.....†#.#  #~...#~...........+  #~...'≈...≈...†...#  #~...#~...........+  RiJ###.###..#.#....#.#  K ### #...........# Riq  RiPress: ? - help, Shift-Dir - straight line: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  Ri(heavily wounded, exposed, 82% to hit)  The zap hits the kobold brigand.  RiƕhThe kobold brigand is heavily wounded.kobold shouts!Rig #####I #~...# #~.(() #~.(( ###..#####.. ##'#~....# ##†≈.#.... ##~@......# ### #..*........#  #.K#.....†#.#  RiLh#~...#~...........+  #~...'≈...≈...†.. #~...#~...........+  ###.###..#.#....#.#  Rih### #.......... Rik K.  The kobold brigand hits you with a +0 dagger.Ri>u4KRiw27---9% ====5.7 (1RiRiV _* * * LOW HITPOINT WARNING * * *Ri$C ; #≈≈....#....#≈.... psychicmeow the Gusty #####I≈........~..... Gale Centaur RinC j#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈ Health: 27/38 =================------- #~.(()#≈≈B~.~+B.~+B.~ Magic: 1/9==---------------------- #~.((.#≈~##+#######+# AC: 1RiC 7Str: 9 ###..#####...#~≈≈#... EV: 8Int: 17 Contam: 9% RiC  ##'#~....#.#≈~~#.#. SH: 0Dex: 12 RiC ^##†≈.#.....#~≈~#... XL:  5 Next: 54% Place: a Sewer ##~@......#.#~~≈#.#. Noise: ====-----  Time: 2205.7 (0.0)RiZD  ### #.KK........#  c) +0 dagger ###.###..#.....†#.#  Cast: Shock #~...#~...........+  Stampede  RiD #~...'≈...≈...†...#  #~...#~...........+  K   kobold brigand (missile, exposed) ###.###..#.#....#.#  K   kobold ### #...........#  ##~w......#.# Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RiE kAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, exposed, 82% to hit)Ri< #≈≈....#....#≈.... psychicmeow the Gusty#####I≈........~..... Gale Centaur#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈ Health: 27/38 =================-------Ri #~.(()#≈≈B~.~+B.~+B.~ Magic: 1/9==----------------------#~.((.#≈~##+#######+# AC: 1Str: 9###..#####...#~≈≈#... EV: 8Int: 17 Contam: 9% ##'#~....#.#≈~~#.#. SH: 0Dex: 12##†≈.#.....#~≈~#... XL:  5 Next: 54% Place: a SewerRi 9##~@......#.#~~≈#.#. Noise: ====-----  Time: 2205.7 (0.0)### #.K*........#c) +0 dagger###.###..#.....†#.#Cast: Shock#~...#~...........+Stampede #~...'≈...≈...†...##~...#~...........+K   kobold brigand (missile, exposed)Ri ###.###..#.#....#.#K   kobold### #...........###~w......#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, exposed, 82% to hit)  The zap hits the kobold brigand.Ri[)  #####I #~...# #~.(() #~.(( ###..#####.. ##'#~....# ##†≈.#.... ##~@......# ### #.K*........#  #..#.....†#.#  #~...#~...........+  #~...'≈...≈...†...#  #~...#~...........+  ###.###..#.#....#.#  ### #...........#   Aiming: Shock (safe; 4% risk of failure)  Ri!* wPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, exposed, 82% to hit)  The zap hits the kobold brigand.  The kobold brigand is heavily wounded.Ri H #####I #~...# #~.(() #~.(( Ri# ###..#####.. ##'#~....# ##†≈.#.... ##~@......# Ri; ### #.K*........#  Ric #..#.....†#.#  Riz #~...#~...........+  Ri #~...'≈...≈...†.. Ri #~...#~...........+  Ri ###.###..#.#....#.#  Ri ### #.......... Ri p  #####I #~...# #~.(() #~.(( ###..#####.. ##'#~....# ##†≈.#.... Ri ##~@......# ### #.K*........#  Ri 6#..#.....†#.#  Ri N#~...#~...........+  Ri. T#~...'≈...≈...†...#  RiA N#~...#~...........+  RiT N###.###..#.#....#.#  Ri a### #...........#  Ri  Ri The kobold brigand hits you with a +0 dagger!  * * * LOW HITPOINT WARNING * * *Ri  #####I #~...# #~.(() #~.(( ###..#####.. ##'#~....# ##†≈.#.... ##~@......# ### #.K*........#  #..#.....†#.#  RiL #~...#~...........+  #~...'≈...≈...†.. #~...#~...........+  ###.###..#.#....#.#  ### #.......... Ri KThe kobold hits you with a +0 short sword.Ri 17-------7==--6.7 (1Ri. Ri V _* * * LOW HITPOINT WARNING * * *Ri  #≈≈....#....#≈.... psychicmeow the Gusty #####I≈........~..... Gale Centaur #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈ Health: 17/38 ==========-------------- #~.(()#≈≈B~.~+B.~+B.~ Magic: 0/9------------------------ #~.((.#≈~##+#######+# AC: 1Str: 9 ###..#####...#~≈≈#... EV: 8Int: 17 Contam: 7%  Rih##'#~....#.#≈~~#.#. SH: 0Dex: 12 ##†≈.#.....#~≈~#... XL:  5 Next: 54% Place: a Sewer ##~@......#.#~~≈#.#. Noise: ==-------  Time: 2206.7 (0.0) Ria>### #.KK........#  c) +0 dagger ###.###..#.....†#.#  Cast: Shock #~...#~...........+  Stampede  #~...'≈...≈...†...#  #~...#~...........+  K   kobold brigand (missile, exposed) ###.###..#.#....#.#  K   kobold ### #...........#  ##~w......#.# Ri6Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, exposed, 82% to hit)Si #≈≈....#....#≈.... psychicmeow the Gusty#####I≈........~..... Gale Centaur#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈ Health: 17/38 ==========--------------#~.(()#≈≈B~.~+B.~+B.~ Magic: 0/9------------------------#~.((.#≈~##+#######+# AC: 1Str: 9Siy +###..#####...#~≈≈#... EV: 8Int: 17 Contam: 7% ##'#~....#.#≈~~#.#. SH: 0Dex: 12##†≈.#.....#~≈~#... XL:  5 Next: 54% Place: a SewerSi /##~@......#.#~~≈#.#. Noise: ==-------  Time: 2206.7 (0.0)### #.K*........#c) +0 dagger###.###..#.....†#.#Cast: Shock#~...#~...........+Si Stampede #~...'≈...≈...†...#Si+ #~...#~...........+K   kobold brigand (missile, exposed)###.###..#.#....#.#SiP K   kobold### #...........###~w......#.#Sir Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Si Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  Si w(heavily wounded, exposed, 82% to hit)  The zap hits the kobold brigand.Si 5 #####I #~...# #~.(() #~.(( ###..#####.. ##'#~....# ##†≈.#.... ##~@......# ### #.K*........#  #..#.....†#.# Siw #~...#~...........+  #~...'≈...≈...†...#  #~...#~...........+  ###.###..#.#....#.#  ### #...........# Si  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (heavily wounded, exposed, 82% to hit)  The zap hits the kobold brigand.  The kobold brigand is severely wounded.Sih> #####I #~...# #~.(() #~.(( ###..#####.. ##'#~....# SidiZ##†≈.#.... ##~@......# ### #.K*........#  #..#.....†#.#  Sii#~...#~...........+  Sii#~...'≈...≈...†..Sii #~...#~...........+ Sii ###.###..#.#....#.# Si'j ### #..........SiMj SiIx KThe kobold brigand hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *Siry13--5-7.7 (1ShockSiSiO= _The kobold hits you but does no damage.Si  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Si7-SiSie _You don't have enough magic to cast this spell.Ti@:  #####I #~...# #~.(() #~.(( ###..#####.. ##'#~....# ##†≈.#.... ##~@......# ### #.KK........#  #..#.....†#.#  #~...#~...........+  #~...'≈...≈...†...#  #~...#~...........+  ###.###..#.#....#.#  ### #...........#   You hit the kobold brigand but do no damage.Ti9AvThe kobold brigand is severely wounded.You stop stampeding.Ti #####I #~...# #~.(() #~.(( ###..#####.. ##'#~....# ##†≈.#.... ##~@......# ### #.KK........#  #..#.....†#.#  #~...#~...........+  #~...'≈...≈...†.. #~...#~...........+  Ti{###.###..#.#....#.#  ### #.......... Ti#  The kobold brigand hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *Ti$S--38Ti:Tik== _The kobold hits you but does no damage.Ti #####I≈........~..#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈#~.(()#≈≈B~.~+B.~+B.~~#~.((.#≈~##+#######+#####..#####...#~≈≈#... ##'#~....#.#≈~~#.###†≈.#.....#~≈~#...##~.......#.#~~≈#.#### #.KK.# ###.###..#.....†#.# #~...#~...........+ #~...'≈...≈...†...##~...#~...........+###.###..#.#....#.# i :15;8H ### #...........#  ##~.......##≈.#.....#Til   #~... #~.(() #~.((+# ###..#####... ##'#~....#. ##†≈.#..... ##~.......#. ### #.KK@.......#  #..#.....†#.#  #~...#~...........+  #~...'≈...≈...†...#  #~...#~...........+  ###.###..#.#....#.# ) ### #...........#  Ti ##~.......#.#   The kobold brigand is no longer exposed.Ti֨  #~... #~.(() #~.((+# ###..#####... ##'#~....#. ##†≈.#..... ##~.......#. ### #.KK@.......#  #..#.....†#.#  Ti #~...#~...........+  #~...'≈...≈...†... #~...#~........... ###.###..#.#....#.#  ### #...........#  ##~.......#.Ti֩  Ti K.  The kobold brigand hits you with a +0 dagger.Ti e  * * * LOW HITPOINT WARNING * * *Ti 8/38 ---19Ti TiX c _The kobold attacks as it pursues you! The kobold hits you but does no damage.Ui  #~... #~.(() #~.((+# UiO###..#####... ##'#~....#. ##†≈.#.....UisN ##~K......#. Ui### #..K@.......#  #..#.....†#.# UiʷO #~...#~...........+ UiU #~...'≈...≈...†...# UiT #~...#~...........+  Uij###.###..#.#....#.#  ### #...........#  ##~.......#.#  UiB You hit the kobold brigand but do no damage.UiǸQThe kobold brigand is severely wounded.Uiƒ3 #~... #~.(() #~.((+# ###..#####... ##'#~....#. ##†≈.#..... ##~K......#. ### #..K@.......#  UiX#..#.....†#.#  #~...#~...........+  #~...'≈...≈...†... #~...#~........... ###.###..#.#....#.#  ### #...........#  Ui##~.......#. Ui*  The kobold brigand hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *The kobold hits you but does no damage.Uiѣb4------10UiUi=K _Your magical contamination has completely faded away.Ui UiW Drink which item? Potions  g - a potion of magic  w - a potion of heal wounds  d - 2 potions of moonshine Ui  j - 2 bubbling white potions [!] read|quaff|evoke[?] describe selectedViwVi*Vi6#####I≈........~...... psychicmeow the Gusty#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈ Gale Centaur#~.(()#≈≈B~.~+B.~+B.~~ Health: 4/38==----------------------#~.((.#≈~##+#######+## Magic: 0/9------------------------###..#####...#~≈≈#...# AC: 1Str: 9Vi##'#~....#.#≈~~#.#.. EV: 8Int: 17##†≈.#.....#~≈~#.... SH: 0Dex: 12##~K......#.#~~≈#.#.. XL:  5 Next: 54% Place: a Sewer### #..K@.......#Noise: =--------  Time: 2210.7 (0.0)Vi###.###..#.....†#.#c) +0 daggerVi#~...#~...........+Cast: ShockVi#~...'≈...≈...†...#ViE)#~...#~...........+###.###..#.#....#.#VilNK   kobold brigand (missile)### #...........#K   koboldVi##~.......#.###~≈.#.....#You hit the kobold brigand but do no damage.Vi6The kobold brigand is severely wounded.The kobold brigand hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *The kobold hits you but does no damage. _Your magical contamination has completely faded away.ViO  #~... #~.(() #~.((+# ###..#####... ##'#~....#. ##†≈.#..... ##~K......#. ### #..K@.......#  #..#.....†#.#  #~...#~...........+  #~...'≈...≈...†...#  #~...#~...........+  ###.###..#.#....#.#  ### #...........#  ##~.......#.#   You feel much better.Wii #~... #~.(() #~.((Wii9+# ###..#####... ##'#~....#. ##†≈.#..... ##~K......#. ### #..K@.......#  Wii#..#.....†#.#  Wi(j#~...#~...........+  WiNj#~...'≈...≈...†... Wijn#~...#~........... Wij###.###..#.#....#.#  Wij### #...........#  ##~.......#.Wik# Wi/  #~... #~.(() #~.((+# ###..#####... ##'#~....#. ##†≈.#..... ##~K......#. ### #..K@.......#  #..#.....†#.#  #~...#~...........+  #~...'≈...≈...†...#  #~...#~...........+  ###.###..#.#....#.#  ### #...........#  ##~.......#.#   The kobold brigand hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *WiVP #~... #~.(() #~.((+# ###..#####... ##'#~....#. ##†≈.#..... ##~K......#. ### #..K@.......#  #..#.....†#.#  WiQ>#~...#~...........+  #~...'≈...≈...†... #~...#~........... ###.###..#.#....#.#  ### #...........#  WiQ##~.......#. Wi^O  The kobold hits you with a +0 short sword.Wi_{21/38===========1.7 (1WijWimV _* * * LOW HITPOINT WARNING * * *WiI  #~... #~.(() #~.((+# ###..#####... ##'#~....#. Wi##†≈.#..... ##~K......#. ### #..K@.......#  #..#.....†#.#  #~...#~...........+  #~...'≈...≈...†...#  #~...#~...........+  ###.###..#.#....#.#  ### #...........# WiB ##~.......#.#   You closely miss the kobold brigand. Your kick misses the kobold brigand.WipQThe kobold brigand is severely wounded.Wim #~... #~.(() #~.((+# ###..#####... ##'#~....#. ##†≈.#..... ##~K......#. Wi*0### #..K@.......#  #..#.....†#.#  #~...#~...........+  #~...'≈...≈...†... #~...#~........... Wiiw###.###..#.#....#.#  ### #...........#  Wi##~.......#. Wi  #~... #~.(() #~.((+# ###..#####... ##'#~....#. ##†≈.#..... ##~K......#.Wi ### #..K@.......#  #..#.....†#.#  #~...#~...........+  #~...'≈...≈...†...#  #~...#~...........+  ###.###..#.#....#.#  WiE### #...........#  ##~.......#.#   The kobold brigand hits you with a +0 dagger!  * * * LOW HITPOINT WARNING * * *Wi5m #~... #~.(() #~.((+# ###..#####... Wim##'#~....#. ##†≈.#..... ##~K......#. ### #..K@.......#  #..#.....†#.#  #~...#~...........+ Win #~...'≈...≈...†... #~...#~...........WiYn ###.###..#.#....#.#  Win### #...........#  Win##~.......#. WizO  The kobold hits you with a +0 short sword.Wi|11====-------1==2ShockWiqWiBV _* * * LOW HITPOINT WARNING * * *Wi"  #~... #~.(() #~.((+# ###..#####...Wi&# a ##'#~....#. ##†≈.#..... ##~K......#. ### #..K@.......#  #..#.....†#.#  WiX# #~...#~...........+  #~...'≈...≈...†...#  Wi# #~...#~...........+  ###.###..#.#....#.#  ### #...........#  ##~.......#.#  Wi*$ You hit the kobold brigand.  You kick the kobold brigand, but do no damage.The kobold brigand is severely wounded.Wii [ #~... #~.(() #~.((+# ###..#####... ##'#~....#. Wi v##†≈.#..... ##~K......#. ### #..K@.......#  #..#.....†#.# Wi.  #~...#~...........+ Wii  #~...'≈...≈...†...Wi  Wi n#~...#~........... Wi ###.###..#.#....#.#  Wi ### #...........#  WiE ##~.......#. Wi WiB   #~... #~.(() #~.((+# ###..#####... Wi R##'#~....#. ##†≈.#..... ##~K......#. ### #..K@.......#  #..#.....†#.#  Wi #~...#~...........+  #~...'≈...≈...†...# Wi  Wi: #~...#~...........+  ###.###..#.#....#.# Wia p ### #...........#  ##~.......#.# Wi   The kobold brigand hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *Wi h #~... #~.(() #~.((+# ###..#####... ##'#~....#. ##†≈.#..... ##~K......#.Wi & ### #..K@.......#  #..#.....†#.#  #~...#~...........+  #~...'≈...≈...†... #~...#~...........Wi  ###.###..#.#....#.#  Wi= ### #...........#  ##~.......#. Wii Wi O  The kobold hits you with a +0 short sword.Wij ~7/38 ---------3Wi WiZ V _* * * LOW HITPOINT WARNING * * *Xi~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈~.(()#≈≈B~.~+B.~+B.~~.((.#≈~##+#######+####..#####...#~≈≈#... ##'#~....#.#≈~~#.#..#†≈.#.....#~≈~#..##~K......#.#~~≈#.#### #..K........# ###.###..#@....†#.Xi ~...#~...........+..'≈...≈...†...#..#~...........+##.###..#.#....#.# ### #.......... ##~# ##~≈.#..... #'#~....#Xi+x #~.(()#≈≈B~. #~.((.#≈~##+# ###..#####... ##'#~....#. ##†≈.#..... ##~K......#.Xi, ### #..K........#  #@....†#.#  #~...#~...........+  #~...'≈...≈...†...#  #~...#~...........+  ###.###..#.#....#.# Xi, ### #...........#  ##~.......#.#  ##~≈.#.....#  Xi,% Xi3 #~.(()#≈≈B~. #~.((.#≈~##+# ###..#####... ##'#~....#. ##†≈.#..... ##~K......#. Xiu### #..K........#  #@....†#.#  #~...#~...........+  #~...'≈...≈...†...#  #~...#~........... ###.###..#.#....#.Xi ### #...........#  ##~.......#.#  ##~≈.#.... XiX5 .Xi\KThe kobold brigand hits you with a +0 dagger.XiqXi]64----Xi4Xi>XiV _* * * LOW HITPOINT WARNING * * *YiIYiFire/throw/use which item? Missiles (go to first with () Yi b - a throwing net  d - 2 darts of disjunction Wands (go to first with /)Yi.a - a wand of flame (23)ZiZiڕ#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈ psychicmeow the Gusty#~.(()#≈≈B~.~+B.~+B.~~ Gale Centaur#~.((.#≈~##+#######+## Health: 4/38==----------------------###..#####...#~≈≈#...# Magic: 1/9==----------------------##'#~....#.#≈~~#.#.. AC: 1Str: 9##†≈.#.....#~≈~#.... EV: 8Int: 17##~.......#.#~~≈#.#.. SH: 0Dex: 12### #..KK.......#XL:  5 Next: 54% Place: a Sewer###.###..#@iV40m....†#.#Noise: =--------  Time: 2214.7 (0.0)#~...#~...........+c) +0 dagger#~...'≈...≈...†...#Cast: Shock#~...#~...........+###.###..#.#....#.#### #...........#K   kobold brigand (missile)##~.......#.#K   kobold##~≈.#.....##'#~....#.#The kobold brigand hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * *Throw: 2 darts (disjunct)ZiPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 43% to hit)Ziz#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈ psychicmeow the Gusty#~.(()#≈≈B~.~+B.~+B.~~ Gale Centaur#~.((.#≈~##+#######+## Health: 4/38==----------------------Zi6###..#####...#~≈≈#...# Magic: 1/9==----------------------##'#~....#.#≈~~#.#.. AC: 1Str: 9##†≈.#.....#~≈~#.... EV: 8Int: 17##K.......#.#~~≈#.#.. SH: 0Dex: 12### #..§K.......#XL:  5 Next: 54% Place: a Sewer###.###..#@....†#.#Noise: =--------  Time: 2214.7 (0.0)#~...#~...........+c) +0 daggerZid#~...'≈...≈...†...#Cast: Shock#~...#~...........+###.###..#.#....#.#### #...........#K   kobold brigand (missile)##~.......#.#ZiK   kobold##~≈.#.....##'#~....#.#ZiThrow: 2 darts (disjunct)Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  Zi (severely wounded, 43% to hit)  You throw a dart. The dart hits the kobold brigand.  The kobold brigand becomes untethered in space!Zi< , untethered)Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 43% to hit)  You throw a dart. The dart hits the kobold brigand.  The kobold brigand becomes untethered in space!  The kobold brigand blinks!  The kobold brigand is almost dead.Zi1§Zik1KZiBZiDW5=5.7 (1ZiZi'X _The kobold brigand blinks! The kobold hits you but does no damage.\i\iCFire/throw/use which item? \iMissiles (go to first with ()  b - a throwing net  d - a dart of disjunction Wands (go to first with /)\i,.a - a wand of flame (23)]i{]i+ #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈ psychicmeow the Gusty #~.(()#≈≈B~.~+B.~+B.~~ Gale Centaur #~.((.#≈~##+#######+## Health: 5/38===--------------------- ###..#####...#~≈≈#...# Magic: 1/9==---------------------- ##'#~....#.#≈~~#.#.. AC: 1Str: 9 ##†≈.#.....#~≈~#.... EV: 8Int: 17 ##§.......#.#~~≈#.#.. SH: 0Dex: 12 ### #K**K.......#  XL:  5 Next: 54% Place: a Sewer ###.###..#@....[4]i0m†#.#  Noise: =--------  Time: 2215.7 (0.0) #~...#~...........+  c) +0 dagger #~...'≈...≈...†...#  Cast: Shock #~...#~...........+  ###.###..#.#....#.#  ### #...........#  K   kobold brigand (missile, untethered) ##~.......#.#  K   kobold ##~≈.#.....#  #'#~....#.# The kobold brigand is almost dead. _The kobold brigand blinks! The kobold hits you but does no damage.  Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almo]iFst dead, untethered in space, 60% to hit)^in #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈ psychicmeow the Gusty #~.(()#≈≈B~.~+B.~+B.~~ Gale Centaur #~.((.#≈~##+#######+## Health: 5/38===--------------------- ###..#####...#~≈≈#...# Magic: 1/9==---------------------- ##'#~....#.#≈~~#.#.. AC: 1Str: 9 ##†≈.#.....#~≈~#.... EV: 8Int: 17 ^i4##§.......#.#~~≈#.#.. SH: 0Dex: 12 ### #).§K.......#  XL:  5 Next: 54% Place: a Sewer ###.###..#@....†#.#  Noise: =--------  Time: 2215.7 (0.0) #~...#~...........+  c) +0 dagger #~...'≈...≈...†...#  Cast: Shock #~...#~...........+  ###.###..#.#....#.# ^i+ ### #...........#  K   kobold brigand (missile, untethered) ##~.......#.#  K   kobold ##~≈.#.....#  #'#~....#.# Aiming: Throw FlamePress: ? - help, Shift-Dir - straight line^i8Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almost dead, untethered in space, 60% to hit)  The puff of flame hits the kobold brigand!  You kill the kobold brigand!^il #~.(()#≈≈B~.  ### #)**    ^i;      ###  K   kobold  ^i ^i;.§^i}^i&'#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈ psychicmeow the Gusty#~.(()#≈≈B~.~+B.~+B.~~ Gale Centaur#~.((.#≈~##+#######+## Health: 6/38===---------------------###..#####...#~≈≈#...# Magic: 1/9==----------------------##'#~....#.#≈~~#.#.. AC: 1Str: 9##†≈.#.....#~≈~#.... EV: 8^i'Int: 17##§.......#.#~~≈#.#.. SH: 0Dex: 12### #).§K.......#XL:  5 Next: 107% Place: a Sewer###.###..#@....†#.#Noise: ==-------  Time: 2216.7 (1.0)#~...#~...........+c) +0 dagger#~...'≈...≈...†...#Cast: Shock#~...#~...........+###.###..#.#....#.#### #...........#K   kobold##~.......#.#^i7(##~≈.#.....##'#~....#.#Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (almost dead, untethered in space, 60% to hit)  ^ix(The puff of flame hits the kobold brigand!  You kill the kobold brigand! _The kobold hits you but does no damage.^ic)(almost dead, untethered in space, 60% to hit)  The puff of flame hits the kobold brigand!  You kill the kobold brigand! ^i)_The kobold hits you but does no damage.  Your Air Magic skill increases to level 7!  You have reached level 6!^i3/  --more--^i T7/45106 3% ^i ^i 4 __isP  #~.(()#≈≈B~. #~.((.#≈~##+# ###..#####... ##'#~....#. ##†≈.#....._iGt ##§.......#. ### #).§K.......#  #@....†#.#  #~...#~...........+  #~...'≈...≈...†...#  #~...#~...........+  ###.###..#.#....#.# _it ### #...........#  ##~.......#.#  ##~≈.#.....#   You barely miss the kobold._i u_i J" #~.(()#≈≈B~. #~.((.#≈~##+# ###..#####... ##'#~....#. ##†≈.#..... ##§.......#. _iJ### #).§K.......#  #@....†#.#  #~...#~...........+  #~...'≈...≈...†...#  #~...#~........... _iK###.###..#.#....#. ### #...........#  ##~.......#._i4K ##~≈.#.... _iaK _iV ~(The kobold hits you with a +0 short sword._i[YF6-7_i!b_idV _* * * LOW HITPOINT WARNING * * *_iNX`  #~.(()#≈≈B~. #~.((.#≈~##+# ###..#####... ##'#~....#. ##†≈.#..... ##~.......#. ### #).(K.......#  #@....†#.#  #~...#~...........+  _iX#~...'≈...≈...†...#  #~...#~...........+  ###.###..#.#....#.#  ### #...........#  ##~.......#.#  ##~≈.#.....#   You closely miss the kobold. Your kick misses the kobold._i-%_i- #~.(()#≈≈B~. #~.((.#≈~##+# _i-###..#####... ##'#~....#. _i.##†≈.#..... _iB.##~.......#. _i.### #).(K.......#  _i.#@....†#.#  #~...#~...........+  _iC/E#~...'≈...≈...†...#  #~...#~........... _iq/###.###..#.#....#._i/ ### #...........#  ##~.......#._i70 ##~≈.#.... _id0_ir@%  _i@*The kobold hits you with a +0 short sword._iDZ5--8_iP_idTV _* * * LOW HITPOINT WARNING * * *_i   Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i _il e _You don't have enough magic to cast this spell._iDl #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈ psychicmeow the Gusty #~.(()#≈≈B~.~+B.~+B.~~ Gale Centaur _i#~.((.#≈~##+#######+## Health: 5/45==---------------------- ###..#####...#~≈≈#...# Magic: 0/10------------------------_i ##'#~....#.#≈~~#.#.. AC: 1Str: 9 _i##†≈.#.....#~≈~#.... EV: 8_i$=Int: 17 _iC##~.......#.#~~≈#.#.. SH: 0Dex: 12_ib _i@### #).(K.......#  XL:  6 Next:  3% Place: a Sewer _iμ###.###..#@....†#.#  Noise: =--------  Time: 2218.7 (0.0) _i#~...#~...........+  c) +0 dagger_i _i>#~...'≈...≈...†...#  Cast: Shock _i]{#~...#~...........+  _i{###.###..#.#....#.#  _i<### #...........#  K   kobold ##~.......#.# _i ##~≈.#.....#  #'#~....#.# _iY_You don't have enough magic to cast this spell.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  _ixPress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (64% to hit)`imw#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈ psychicmeow the Gusty#~.(()#≈≈B~.~+B.~+B.~~ Gale Centaur#~.((.#≈~##+#######+## Health: 5/45==----------------------###..#####...#~≈≈#...# Magic: 0/10------------------------##'#~....#.#≈~~#.#.. AC: 1Str: 9##†*.#.....#~≈~#.... EV: 8Int: 17##~.*.....#.#~~≈#.#.. SH: 0Dex: 12### #).(*.......#XL:  6 Next:  3% Place: a Sewer###.###..#@[39`ix;49m....†#.#Noise: =--------  Time: 2218.7 (0.0)#~...#~...........+c) +0 dagger#~...'≈...≈...†...#Cast: Shock#~...#~...........+###.###..#.#....#.#### #...........#K   kobold##~.......#.###~≈.#.....##'#~....#.#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (64% to hit)  The zap hits the kobold.`i" #~.(()#≈≈B~. #~.((.#≈~##+# ###..#####... ##'#~....#. ##†*.#..... ##~.*.....#. ### #).(*.......#  `i#@....†#.#  #~...#~...........+  #~...'≈...≈...†...#  #~...#~...........+  ###.###..#.#....#.#  ### #...........#  ##~.......#.#  ##~≈.#.....#  `ic onfirm with . or Enter, or press ? or * to list all spells.`iAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (64% to hit)  `i)mThe zap hits the kobold.  The kobold is moderately wounded.`i= #~.(()#≈≈B~. #~.((.#≈~##+# ###..#####... ##'#~....#. ##†*.#..... ##~.*.....#. `id### #).(*.......#  #@....†#.#  #~...#~...........+  #~...'≈...≈...†...#  #~...#~........... ###.###..#.#....#. ### #...........#  ##~.......#. ##~≈.#.... `iw BThe kobold hits you with a +0 short sword.`isM≈.KB   clockroach (wandering, warded)K   kobold`if2-9.7 (1Shock`i`i`ilV _* * * LOW HITPOINT WARNING * * *aiLaiEvoke which item? Wands  a - a wand of flame (22) [!] read|quaff|evokeai][?] describe selectedaip aiZy aiw #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈ psychicmeow the Gusty#~.(()#≈≈B~B~+B.~+B.~~ Gale Centaur#~.((.#≈~##+#######+## Health: 2/45=-----------------------###..#####...#~≈≈#...# Magic: 0/10------------------------##'#~....#.#≈~~#.#.. AC: 1Str: 9##†≈.#.....#~≈~#.... EV: 8Int: 17##~.......#.#~~≈#.#.. SH: 0Dex: 12ai3 ### #).(K.......#XL:  6 Next:  3% Place: a Sewer###.###..#@....†#.#Noise: =--------  Time: 2219.7 (0.0)#~...#~...........+c) +0 dagger#~...'≈...≈...†...#Cast: Shock#~...#~...........+###.###..#.#....#.#### #...........#B   clockroach (wandering, warded)##~.......#.#ai K   kobold##~≈.#.....##'#~....#.#Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (64% to hit)  The zap hits the kobold.  The kobold is moderately wounded.aiʅ The kobold hits you with a +0 short sword. _* * * LOW HITPOINT WARNING * * *ai k #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈ psychicmeow the Gusty #~.(()#≈≈B~B~+B.~+B.~~ Gale Centaur #~.((.#≈~##+#######+## Health: 2/45=----------------------- ###..#####...#~≈≈#...# Magic: 0/10------------------------ ##'#~....#.#≈~~#.#.. AC: 1Str: 9 ##†≈.#.....#~≈~#.... EV: 8Int: 17 ##~.......#.#~~≈#.#.. SH: 0ai aDex: 12 ### #).(K.......#  XL:  6 Next:  3% Place: a Sewer ###.###..#@....†#.#  Noise: =--------  Time: 2219.7 (0.0) #~...#~...........+  c) +0 dagger #~...'≈...≈...†...#  Cast: Shock #~...#~...........+  ###.###..#.#....#.#  ### #...........#  B   clockroach (wandering, warded) ai* ##~.......#.#  K   kobold ##~≈.#.....#  #'#~....#.# ai[ The kobold is moderately wounded.The kobold hits you with a +0 short sword. _* * * LOW HITPOINT WARNING * * *Aiming: Throw Flameai Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 60% to hit)aiQ}#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈ psychicmeow the Gusty#~.(()#≈≈B~B~+B.~+B.~~ Gale Centaur#~.((.#≈~##+#######+## Health: 2/45=-----------------------###..#####...#~≈≈#...# Magic: 0/10------------------------##'#~....#.#≈~~#.#.. AC: 1Str: 9aiVR##†*.#.....#~≈~#.... EV: 8Int: 17##~.*.....#.#~~≈#.#.. SH: 0Dex: 12### #).(*.......#XL:  6 Next:  3% Place: a Sewer###.###..#@....†#.#Noise: =--------  Time: 2219.7 (0.0)#~...#~...........+aiRc) +0 dagger#~...'≈...≈...†...#Cast: ShockaiR#~...#~...........+###.###..#.#....#.#### #...........#B   clockroach (wandering, warded)##~.......#.#K   koboldai:SL##~≈.#.....##'#~....#.#The kobold is moderately wounded.The kobold hits you with a +0 short sword. _* * * LOW HITPOINT WARNING * * *aiS Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 60% to hit)ai.aiCB~§.KK   koboldaiot31===20.7 (1Shockai]ai4The kobold hits you with a +0 short sword. _* * * LOW HITPOINT WARNING * * *Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 60% to hit) _The puff of flame misses the kobold. The kobold misses you.bibikrEvoke which item? Wands bi a - a wand of flame (21) [!] read|quaff|evoke[?] describe selectedbi ? bivF bi Q N#~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈ psychicmeow the Gusty#~.(()#≈≈BB.~+B.~+B.~~ Gale Centaur#~.((.#≈~##+#######+## Health: 3/45=-----------------------###..#####...#~≈≈#...# Magic: 1/10==----------------------##'#~....#.#≈~~#.#.. AC: 1Str: 9##~§.#.....#~≈~#.... EV: 8Int: 17##~.......#.#~~≈#.#.. SH: 0Dex: 12### #).(K.......#biQ "XL:  6 Next:  3% Place: a Sewer###.###..#@....†#.#Noise: ==-------  Time: 2220.7 (0.0)#~...#~...........+c) +0 dagger#~...'≈...≈...†...#Cast: Shock#~...#~...........+###.###..#.#....#.#### #...........#K   kobold##~.......#.###~≈.#.....##'#~....#.#The kobold hits you with a +0 short sword. biR _* * * LOW HITPOINT WARNING * * *Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 60% to hit) _The puff of flame misses the kobold. The kobold misses you.biMn  #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈ psychicmeow the Gusty #~.(()#≈≈BB.~+B.~+B.~~ Gale Centaur #~.((.#≈~##+#######+## Health: 3/45=----------------------- ###..#####...#~≈≈#...# Magic: 1/10==---------------------- ##'#~....#.#≈~~#.#.. AC: 1Str: 9 ##~§.#.....#~≈~#.... EV: 8Int: 17 ##~.......#.#~~≈#.#.. SH: 0Dex: 12 ### #).(K.......#  XL:  6 Next:  3% Place: a Sewer ###.###..#@iEo @9;49m....†#.#  Noise: ==-------  Time: 2220.7 (0.0) #~...#~...........+  c) +0 dagger #~...'≈...≈...†...#  Cast: Shock #~...#~...........+  ###.###..#.#....#.#  ### #...........#  K   kobold ##~.......#.#  ##~≈.#.....#  #'#~....#.# Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 60% to hit) _The puff of flame misses the kobold. The kobold misses you.Aiming: Throw Flamebio Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 60% to hit)biS}  #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈ psychicmeow the Gusty #~.(()#≈≈BB.~+B.~+B.~~ Gale Centaur #~.((.#≈~##+#######+## Health: 3/45=----------------------- ###..#####...#~≈≈#...# Magic: 1/10==---------------------- ##'#~....#.#≈~~#.#.. AC: 1Str: 9 biO~ ##~§.#.....#~≈~#.... EV: 8Int: 17 ##~.......#.#~~≈#.#.. SH: 0Dex: 12 ### #).().......#  XL:  6 Next:  3% Place: a Sewer ###.###..#@....†#.#  Noise: ==-------  Time: 2220.7 (0.0) #~...#~...........+  c) +0 dagger #~...'≈...≈...†...#  Cast: Shock biM \#~...#~...........+  ###.###..#.#....#.#  ### #...........#  K   kobold ##~.......#.#  ##~≈.#.....#  #'#~....#.# Aim: a kobold, wielding a +0 short sword (moderately wounded, 60% to hit) _The puff of flame misses the kobold. The kobold misses you.Aiming: Throw FlamePress: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (moderately wounded, 60% to hit)  The puff of flame hits the kobold!bi  #~.(()#≈≈BB.  ###           ###  bi :  bibic4=41.7 (1Shockbi2bi5J _You kill the kobold!ci?ciHciOciQF _Unknown command.di...#...ei/9#.##~≈.#...ei9..# #'#~....#.# ).#####..eiAeiG9=5Water ei.NeiP2 _You enter the shallow water.ei  #~.((.#≈~##+##### ###..#####...#~≈≈ ##'#~....#.#≈~~ ##~≈.#.....#~≈~ei8 #~.......#.#~~≈### #).().......# ###.###..#.....†#.# #~...#~...........+ #~...@≈...≈...†...# #~...#~...........+eic q ###.###..#.#....#.# ### #...........# ei 9##~.#.# ##~≈.#.....# #'#~ei #.# ).#####..ei 9...÷eiu- ei6 v10/45=6ei@ eioC Q _There is an open door here.eiԱ  #~.((.#≈~##+ ###..#####...#~ ##'#~....#.#≈ ##~≈.#.....#~≈ ##~.......#.#~~ ### #).().......# ###.###..#.....†#.# #~...#~.+ #~..@'≈...≈...†...# #~...#~.+ ###.###..#.#....#.# ### #.....# ##~....#.# ##~≈.#.....# #'#~....#.# ).#####..  ...÷ei ei c1=7 _ei ei fi0~≈.......#..~.....+≈...≈.~.......#....fi2...≈.~fiR2=8fifi ) _You close the door.fin3=2==fiu4=fifihP5==fifififi !6fi42=fiKfi_fif7===fifi5fi}S8=fifij19=fifi1fiE20=fi`fiUfiu1=3===fifififiN^3==fiJfiafiK4=fififiAS5=fiVfihfi_6====fififi#7fi#0=fisfiAfiK8=fififi/S9=fififi30==4==fiCfi.fi6fi51=fifififigG32=fifiEfiA3=fifififih4===fififi#5fi12=fiIfifi$#6fiR(=fiM fi fi a8==fi fifi0U9=fififi?$40fin`=5===fiefi?fi#1fi2=fifiVfi#2fi(=fifi>fiU3=fififiR 54=fi 4===fi!fi#fi1$h5==fi@%fi (1 _HP restored.fi(fi*fi3,fiv6fi7;6fi8)==fi@:fi=O=fiU>fi@fi2AfiAfiCfi4Dfi0EfiGfigG:==fiHfiJfi KfiKfiN,fi:Ofi_Q,fiIRfi!TfisT87==fiTfi~UfizWfiWfiXfiZfiZfi[fil]fi]fi^fiH`fi`:==fi~afi5cfi|cfimdfi9ffiffigfii,fikfilfimfiAnfigpfipO8===firfitfitfi0ufi*wfixwfisxfizfiL{fi4|fi ~fiZ~fi~4===fifi߁fi>fi!fifi^fiyfi,fififipL9==fififi܏fifiŒ,fiؓfi,fi+fikfi$==fifificfififi\,fifi,fififi/;10/10===fikfirfifiެfi4fifiױ7 _You open the door.fifififi>@  There is an open door here.fi fi?Water fiFfiSA _You enter the shallow water.fifiVF===fiafi"#~...#.≈≈≈≈≈≈#≈≈≈#≈#~.(()#≈≈BB.~+B.~+B#~.((.#≈~##+##########..#####...#~≈≈#.##'#~....#.#≈~~#. ##~≈.#.....#~≈~#. ##~.......#.#~~≈#.fi### #).().......# ###.###@.#.....†#.# #~...#~...........+ #~...'≈...≈.......# #~...#~...........+###.###..#.#....#.#### #...........###~.......#.###~≈.#.....##'#~....#.#fifig 78 M####I≈........~.....#.≈≈≈≈≈≈#≈≈≈#≈)#≈≈BB.~+B.~+B~.((.#≈~##+##########..#####...#~≈≈fi#'#~....#.#≈~ ##~≈.#.....#~≈~ ##~.......#.#~~≈#. ### #@.()......##.###..#.....†#.#.#~.....+#~...'≈...≈.......#..fi[.....#~≈.#.fi099.7 (71.0)fi[.300.7 (72fi fi $  Things that are here:fi  _a +0 dagger; 5 poisoned darts; a kobold corpsefi-N fiN fiQ fiBU fiZ fi _ : _fi` fie fifi fi3 @  There is an open door here.fi fi$  _fi fi fi fi+ fi fi -  There is a cache of meat here.fi {  You reach down and sample some adder jerky. Delicious.fi fi  _fi fi #~...#~...........+ ###.###..#.#....#.# ### #...........# ##~.......#.# ##~≈.#.....# ##'#~....#.# fi p###).#####...# #~...÷# ### ~...@#  #~!..##  ###### fi# -15.7 (15fiQ ,6.7 (16fi fi ` _k - a scroll labelled RAUFISITINfi+ fi+ fiK, fi. fi0 fi5 Bfi7 ,fi7 fib9 fi: fi; fi%< fi? fi? fi`@ fiE p _g - 2 potions of magic (gained 1)fiF fi G fiG fiH fi J fiPJ fiJ fiK fiL fiL fi_M fibN fi:P fiP filQ fiT @  There is an open door here.fiV fi@W ?Water fiX fiqZ A _You enter the shallow water.fi4\ fi{\ & fiH] fiU_ fi` fi` fia fib fic fic fihd fi~e fig fi>g fig fii fijk fik fil fi5n fiap ,fiDq fi2u fiv fi^v fiv fiw fix fi"y fiy fiz fi{ fi5| fi| fi} fi~ fi fi fi fiÁ fi fi fi8 fiG ,fi fiӓ F  ###..#####...#~≈≈#...####'#~....#.#≈~~#.#..##~≈.#.....#~≈~#.....##~.......#.#~~≈#.#....### #)..).......# # ##.###..#......#.# ## fi *~...#~...........+ #.+ ~...'≈...≈.......#.∩.# ~...#~..........@'.#.+37.7 (21 ##.###..#.#....#.######## #...........# ≈~###~.......#.# ≈###~≈.#.....# ###'#~....#.####).#####...##~...÷# ######~....# _You open the door.fi b _Found a gate leading back out of this place.gibgiDrink which item? Potions  g - 2 potions of magic  d - 2 potions of moonshine gi   j - 2 bubbling white potions [!] read|quaff|evoke[?] describe selectedgi gip gi  ###..#####...#~≈≈#...####psychicmeow the Gusty##'#~....#.#≈~~#.#..Gale Centaur##~≈.#.....#~≈~#.....Health: 45/45 ========================##~.......#.#~~≈#.#....gi~ Magic: 10/10 ========================### #)..).......# #AC: 1Str: 9 ##.###..#......#.# ##EV: 8Int: 17 ~...#~...........+ #.+SH: 0Dex: 12 ~...'≈...≈.......#.∩.#XL:  6 Next:  4% Place: a Sewer ~...#~..........@'.#.+Noise: ---------  Time: 2337.7 (0.0) ##.###..#.#....#.#####c) +0 daggergi =### #...........# ≈~#Cast: Shock##~.......#.# ≈###~≈.#.....# #gi \##'#~....#.####).#####...##~...÷# #####gi #~....# _k - a scroll labelled RAUFISITIN _g - 2 potions of magic (gained 1)  There is an open door here. _You enter the shallow water. _You open the door. _Found a gate leading back out of this place.gi0 P  Okay, then.gi gi gi . _gi gi gi gid gi{ gi : _gi  There is an open door here. _gi gi gi gib gi %  gi2 4There is a gate leading back out of this place here.gi gi/  _gi gi gi ,gi gi 7 _You open the door.gi* 3gi: gi @  There is an open door here.gi6 gi  _gi8 ngi gi@giF gi gi giqgigigiegi&gigigi0gigi<gigi+gigi7gigigigi gi0#gi#<Water giF$gi'$ gi4(_You enter the shallow water.gi*&  gi +^You open the door.  You encounter a brain worm.gi92F#~≈≈#...##### gi2#≈~~#.#....~#+# #~≈~#.....#.≈~## #~~≈#.#.....#.~## #≈≈~#...........# ## gi2###.#.........###÷### +.#.'...........~#w$.~# gi3#.∩.#.........#.≈'!.!~# '.#.+.# ###.#....≈....## gi38#≈≈~#...# Shock #~~≈#.#.....#.~## #~≈~#.....#.≈~## #≈~~#.#....~#+# w   brain worm (asleep) #~≈≈# ### gi39##### gix;055.7 (18.0)gi=26.7 (19 _giBgiE _Found a brown potion, 2 grey potions and 14 gold pieces.hiX.~#+#.#.≈~##...#.~##........# ## .........###÷### .'...........~#w$.~# #.∩hi.....#.≈'!.!~# '.......@#..≈....##.......#...#.~##.#.≈~##.~#+# ###hiO>.~#+#.#.≈~##...#.~##........# ## .........###÷### .'...........~#w$.~# hiO.∩.....#.≈'!.!~# '.......@#..≈....##.......#...#.~##.#.≈~#.~#+# ### hi@VhiXhi^hi'aa _A brain worm is nearby!hi.~#+#.#.≈~##...#.~##........# ## .........###÷### .'...........~#w$.~# #.∩hiS.....#.≈'!.!~# '.......@#..≈....##.......#...#.~##.#.≈~##.~#+# ###hiK0.~#+#.#.≈~##...#.~##........# ## .........###÷### hiPLg.'...........~#w$.~# .∩.....#.≈'!.!~# '.......@#..≈....##.......#...#.~##.#.≈~#.~#+#hiLD ### hi~ShiVhi\hi_a _A brain worm is nearby!hi4 hi6 hi; hic> F _Unknown command.ii####+##~≈# ~≈≈#...##### ≈~~#.#....~#+# ~≈~#.....#.≈~## ~~≈#.#.....#.~## ≈≈~#...........# ## iif####.#.........###÷### .#.'..~#w$.~# .∩.#.........#.≈@!.!~# .#.+...........~#$.w~# ####.#....≈....###.### ≈≈~#...........# ## ~~≈#.#.....#.~# ~≈~#.....#.≈~# ii]≈~~#.#....~#+#w   ribbon worm (asleep) ~≈≈# ### ####ii]ww  exposed)stampede towards the brain worm!  ribbon worm.  11  The helpless brain worm fails to defend itself.  You hit the brain worm.  The brain worm is moderately wounded.iid4-=7.0)Stampede iiiiFN _A bitter wind exposes the brain worm. The brain worm bites you.iiQ _There is an open door here.iix** Confirm with . or Enter, or press ? or * to list all spells.brain worm is struck by an arc of lightning.  ii The brain worm is severely wounded.You are struck by an arc of lightning.  The brain worm is struck by an arc of lightning.  The brain worm is almost dead.jiJ w@ You are struck by an arc of lightning. The lightning grounds out.  The brain worm's bulging head throbs.Something gnaws on your mind!jix35------6/10 ----------=8jiji!a _You feel your power leaking away.ji`p †Casting: Static Discharge (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The brain worm is struck by an arc of lightning.ji2h ###.~#+##.≈~##jihy..#.~##......# ## ......###÷### ......~#*$.~# .∩#.≈*!.!~# ......~#$.w~# .≈....###.### ......# ## ..#.~###.≈~## w   ribbon worm (asleep).~#+#jiiu ###You kill the brain worm!ji<###.~#+##.≈~##..#.~##......# ## ......###÷### ......~#*$.~# ∩#.≈*!.!~# ......~#$.w~# .≈....###.### ......# ## ji=..#.~#.≈~##.~#+# ###jivDK  You are struck by an arc of lightning.ji 8w.ji†@wji)4-----4---------------309ji[jiLV _* * * LOW HITPOINT WARNING * * *jiR\  Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ji2%ji%ji)jiF+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jiHp+##~≈# ≈≈#...##### ~~#.#....~#+# ≈~#.....#.≈~## ≈#.#.....#.~## ~#..# ## .#.###÷### #.'.jid~#†$.~# ∩.#.#.≈'@w!~# #.+.~#$..~# .#....≈....###.### ~#..# ## ≈#.#.....#.~jid## ≈~#.....#.≈~## ~~#.#....~#+# ji`≈≈# ### jiL (catching breath, exposed) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)stampede towards the ribbon worm!  You hit the ribbon worm but do no damage.You kick the ribbon worm!  The ribbon worm is heavily wounded.  A bitter wind exposes the ribbon worm.jiC  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.ki!ki#,56kig#=====  4  -60Held ki *ki,' _You are caught in a web!ki.| _You see here a brown potion.kimR  You struggle to detach yourself from the web.kio56=kio--1Held kivkixT _You stop stampeding.kifS .  Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The ribbon worm is struck by an arc of lightning!ki **  You kill the ribbon worm!kiN9@.kiX=4-----1==2Shockki^kia< _You are struck by an arc of lightning.ki  Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ki ki ki2 ki _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ki7kiH7 8 --3kiyki'/ _You disentangle yourself.liJ+##~≈# #...##### #.#....~#+# ~#.....#.≈~## ≈#.#.....#.~## ~#....# ### .#..###÷### .'.~#†$.~# .#.#.≈'!@!~# li[.+.~#$..~# .#....≈....###.### ~#....# ### ≈#.#.....#.~## ~#.....#.≈~###.#....~#+#  lilig8=--4lilili6B +##~≈# #...##### #.#....~#+# #.....#.≈~## #.#.....#.~## #....# ### .#...###÷### '.~#†$.~# #.#.≈'!.@~# +.~#$..~# .#....≈....###.### #....# ### liUC  liI liN ^9=5liS li\ li` L41=-----li` $6.7 (2li7e liOh R _f - 2 grey potionsli "~+~.BB≈≈# ###+##~≈ ≈#...##### ~#.#....~#+ ~#.....#.≈ ≈#.#.....#.~## ~#.....# ### li ##.#.........###÷### .'...~#†@.~# .#..#.≈'!..~# .+...........~#$..~# ##.#....≈....###.### ~#...........# ### ≈#.#.....#.~## ~#.....#.≈~## ~#.#....~#+# ≈# ###lil li 2==5===7.7 (1li~ li liU ?3=li $8.7 (2liq li > _You now have 44 gold pieces (gained 14).mil####+##~≈# ≈≈#...##### ~~#.#....~#+# ≈~#.....#.≈~## ~≈#.#.....#.~##~#...........# ### ###.#.........###÷###miep.'...........~#†..~# ∩.##.≈'@..~# #.+.....~#$..~# ###.#....≈....###.### ≈~#...........# ###≈#.#.....#.~##~#.....#.≈~#.#....~#+ ≈≈# ### ###mimiY4=9.7 (1mimi~mi w5==70.7 (2mi miR _l - a brown potionmio ≈≈#...##### ~~#.#....~#+# ≈~#.....#.≈~## ~≈#.#.....#.~## ≈~#...........# ### ###.#miU.###÷###.'..~#†..~# ∩.#...#.≈'. #.+..~###.#....≈....###.### ≈~#...........# ### .#..≈mi+~mimiQI===1.7 (1mimik  You now have enough gold to buy a potion of brilliance on D:1.  mi2You can access your shopping list by pressing '$'.mi@+2.7 (2mibmi> _You now have 55 gold pieces (gained 11).mi[ mi!  Spells (Memorise)TypeFailure Level  a - AirstrikeAirmi! c10% 4 5 spell levels left mi" ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitnimniniڙ≈≈#...#####psychicmeow the Gusty ~~#.#....~#+#Gale Centaur ni]≈~#.....#.≈~##Health: 45/45 ======================== ~≈#.#.....#.~##Magic: 5/10============------------ ≈~#...........# ###AC: 1Str: 9 ###.#.........###÷###ni EV: 8Int: 17 #.'...........~#†..~#niYSH: 0Dex: 12 ni͚∩.#.........#.≈'...~#XL:  6 Next: 31% Place: a Sewer niG#.+...........~#@..~#Noise: ---------  Time: 2372.7 (0.0) ###.#....≈....###.###nic) +0 dagger ≈~#...........# ###Cast: Shock ni?B~≈#.#.....#.~## ≈~#.....#.≈~## ~~#.#....~#+# nib≈≈# ### ### _f - 2 grey potions nis_You now have 44 gold pieces (gained 14). _l - a brown potionniYou now have enough gold to buy a potion of brilliance on D:1.  You can access your shopping list by pressing '$'. _You now have 55 gold pieces (gained 11).nini$niMemorise Airstrike, consuming 4 spell levels and leaving 1? Y - Yes niݧ' N - Nonib ni~ ≈≈#...#####psychicmeow the Gusty ~~#.#....~#+#Gale Centaur ≈~#.....#.≈~##Health: 45/45 ======================== ~≈#.#.....#.~##Magic: 5/10ni}~ ============------------ ≈~#...........# ###AC: 1Str: 9 ###.#.........###÷###EV: 8Int: 17 ni~ c#.'...........~#†..~#SH: 0Dex: 12 ∩.#.........#.≈'...~#XL:  6 Next: 31% Place: a Sewer #.+...........~#@..~#Noise: ---------  Time: 2372.7 (0.0) ###.#....≈....###.###c) +0 dagger ≈~#...........# ###Cast: Shock ~≈#.#.....#.~## ≈~#.....#.≈~## ~~#.#....~#+# ni ≈≈# ### ### _f - 2 grey potions _You now have 44 gold pieces (gained 14). ni _l - a brown potionYou now have enough gold to buy a potion of brilliance on D:1.  You can access your shopping list by pressing '$'. ni )_You now have 55 gold pieces (gained 11).ni +3.7 (1ni ni u _This spell is quite dangerous to cast!ni# +4.7 (2ni ni ni +5.7 (3niĬ ni? ni: \6==6.7 (4ni4 ni ni( +7.7 (5ni ni _You start memorising the spell. You continue memorising. x4ni ni( ni c _You finish memorising. Spell assigned to 'd'.ni= ni= ni> ni4@ ni D | _niD niE :==niqE niF ,niIG nimH ,niH niJ ,niJ niK d7==ni2L ni N ,niJN niO ,ni&P niQ ,niQ niR niR :==nimS niT niT ni1U niV ,niV niqX ,nid _There are monsters nearby!oid )The zap misses the kobold. The zap hits the kobold.oi; [ *****K 5 kobolds (4 missiles)You kill the kobold!The zap hits the kobold.  The kobold is moderately wounded.oi+$hK.K.oi*&EK?oi&2K.oi2h K.  The kobold shouts!oi:82--9/10 ---===-7.7 (1.0)oi@oiC; _The kobold hits you with a +0 dagger.pi * *****The zap hits the kobold.  The kobold is severely wounded.The zap misses the kobold. The zap hits the kobold.pio KKK..  The kobold is severely wounded.piq--8--------8pi#zpi|; _The kobold hits you with a +0 dagger.pihVo )The zap hits the kobold.pi^ )You kill the kobold!The zap hits the kobold.pig )You kill the kobold!The zap hits the kobold.pi|n***** 2 kobolds (pi5K.piEK?piA)..pi37-----2--9pipi@  The zap hits the kobold.  You kill the kobold!  The zap hits the kobold.  You kill the kobold!  pig]The zap hits the kobold. _You kill the kobold!pi_ )The zap misses the kobold. The zap hits the kobold.pi&f*****   kobold (missile)pi7m K)).piz<.  You kill the kobold!pi84=6-----20pipiT _The kobold closely misses you.pi ***** The zap hits the kobold.piO K))..  The kobold is moderately wounded.pipQ3-5----1piZYpi[@ _The kobold hits you with a +0 short sword.pik o )The zap hits the kobold.pi *****$.~#piX K)))..pik 4=4-----2Shockpi pi J _You kill the kobold!pi{= pinG piN piQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qiW\qidqikqin _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qiqiqiqiZqiS5== _qiqivU5===qiUqiqiSqitqi,qiwqiqiO=qi}qi}Q===qiqiqi'qiϪqi,qiqihqiqi~qiU,qi'qiCd6==qi!qi<,qiqiqiEqitqiqiqiqiqi:==qiqi,qiqi,qiqiqiqiqiqiN7==qiqi,qinqiS,qiAqiqi!qiqiqi:==qiqiqiqil qi ,qi qiz,qiqiqiO8===qiqiy,qiwqi,qi!qi,$,qi%qi)Q===qi +qi-,qi/qi2,qi4qi7qi7qi9qi<,qi>qiAb9==qiCqiFqiFqiTOqiTT,qiVqiY,qi[qi^qi^:==qi`qid,qifqii,qijqim,qioqirqisQ10/10===qitqiwqi({qik{(qi}qi*  There is an open door here.qi #.#####.###÷### ...+.#.'..~#†..~#.∩.#.........#.≈'.'.#.+...........~# .#.#####.#....≈....###.## ...#≈≈~#...........# ### #.#~~≈#.#.....#.~## ..#~≈~#.....#.≈~## #.#≈~~#.#....~#@# -..#~≈≈# ..#####).# ######## .)?.~#...!~#qiC9 ..+.#.'..~#†..~#.∩.#.........#.≈'.'.#.+...........~# .#.#####.#....≈....###.## ...#≈≈~#...........# ### #.#~~≈#.#.....#.~## ..#~≈~#.....#.≈~## #.#≈~~#.#....~#)##..#~≈≈# ..#####@.# ######## #.)?.~# #...!~#qiNItems here: ( )) ††.qiW067.7 (45.0)qiRM-8.7 (46 _qiqi$ _Items here: ( )) †.qi[3qiz]qi1k:~qi7q4 #.∩.##.≈'.'.#.+...........~# .#.#####.#....≈....###.## ...#≈≈~#...........# ### #.#~~≈#.#.....#.~## ..#~≈~#.....#.≈~## #.#≈~~#.#....~#)##..#~≈≈# ..#####).### qiqn######## #.@?.~# #...!#.$.qiy,0.0)qi}29.7 (1 _qi~qit _Items here: ( )) ††.qi8qiX8qi9qi2=qi7@qiEX=== _qiW_#.∩.#.#.≈'...~# '.#.+...........~#...~# #.#####.#....≈....###.### #≈≈~#...........# ### #.#~~≈#.#.....#.~## #~≈~#.....#.≈~## #.#≈~~#.#....~#)## #~≈≈# ..#####).###  #.)@.~# #...!~# qi_##.$.~# qih'70qi>l+1.7 (2qiqqita _m - a scroll labelled VIXUBEQAISKqi/ 3qi qi! qig qi ,qi '.#.+..~#...~# #####.#....≈....###.### .#≈≈~#...........# ### #~~≈#.#.....#.~## qi .#~≈~#.....#.≈~## #≈~~#.#....~#)## .#~≈≈# ..#####).### ###### #.)..~#  qi W#...@~# ##.$.~# ##### qi +2.7 (1qiv +3.7 (2qiL qi X _n - a fuming ruby potionqi qi qi qi qi qix ,qiU qi qi qiv M _You now have 65 gold pieces (gained 10).qi qi qi qix qiz qi qi qiE  Items here: ( )) ††.qi qid  _qi qi\ ~  Items here: ( )) †.qi qi  _qis qiz *  There is an open door here.qi ]  Items here: ( )) ††.qi# qi 7Water qi qiS A _You enter the shallow water.qi qi & qi qi qi qi qi qiz qiD ,qi qi qi ,qi; qi qis ,qi qi qi qi6 qi qi qiC qip qi4 qi8 qi" ,qi% qip* qi- qi7. qi0 qi3 qi7 qiW7 qi8 qi< qi;? ,qiv@ qi1B qiE ,qiG qiJ qi8M qioM qiN qiP qiQR qiR qiS qiU qiL\ Xqi] ,qio^ qi ` qib qicb qi:c qid qif qiGg <Water qi?h qigm A _You enter the shallow water.qir  You open the door.  You encounter 3 clockroaches and 2 kobolds.A kobold is quivering stones. A kobold is quivering stones.qi m)..~~~~~....#..#≈# #....#≈....#...≈≈# ....~........≈###### ≈≈≈#≈≈≈#≈≈≈≈≈≈##.B.~# B.~+B.~+~.BB≈≈#.$.K~ #+#######+##~≈#.B....#~≈≈#...#####BK .#.#≈~~#.#....~#'# qiF ...#~≈~#.....#.≈@# .#.#~~≈#.#.....#.~## ...#≈≈~#...........# ###Shock qiz w.#.#####.#.........###÷### ...+.#.'...........~#†..~# qi ...#.∩.#.........#.≈'...~#BBB 3 clockroaches (asleep, warded) ...'.#.+...........~#...~#qi3 kKK 2 kobolds (missiles, asleep) .#.#####.#....≈....###.### ...#≈≈~#...........# ###qi ].B985.0)qi D.Kqi J.Kqi E.Bqi BBBBBBKK)qiV J====9.7 (26qi qiѡ $ _The kobold shouts! x2qi| K _Found 12 gold pieces.rio:1)### #...~# .$..~ .BBK..#####B.#....~#K#.≈@###.....#.~## ..........# ### #.........###÷### ..........~#†..~# ∩.#.........#.≈'...~# ..........~#...~# ....≈....###.### ......# ### rir)# #...~# .$..~ .BBK..#####B.#....~#K#.≈@##ri#.....#.~## ..........# ### #.........###÷### ..........~#†ri∩.#.........#.≈'...~# ..........~#...~# riKh....≈....###.ri`......# rivriririd _There are monsters nearby!riqV)### #...~# .$..~ .BBK..#####B.#....~#K#.≈@###.....#.~## ..........# ### #.........###÷### ..........~#†..~# ∩.#.........#.≈'...~# riVr..........~#...~# ....≈....###.### ......# ### ri)# #...~# .$..~ .BBK..#####B.#....~#K#.≈@##rib#.....#.~## ..........# ### #.........###÷### ..........~#†∩.#.........#.≈'...~# ri..........~#...~# ....≈....###.......# ririXriri ri^_There are monsters nearby!riat  You aren't carrying any jewellery or talismans.ribriiri[k. _si m )The zap hits the kobold.si4 *****   kobold (missile)You kill the kobold!The zap hits the clockroach. The clockroach is warded from harm.siG.Bsiá .$B)The zap hits the clockroach. The clockroach is warded from harm.sif )###### ##...~# .$..~ ..BK..#####BB#....~####.≈@###.....#.~## ..........# ### #.........###÷### ..........~#†..~# ∩.#.........#.≈'...~# ..........~#...~# siu....≈....###.### ......# ### The clockroach sprays sand from its hourglass at you.si[~>)###### ##...~# .$..~ ..BK..#####BB#....~####.≈@###.....#.~## ..........# ### #.........###÷### ..........~#†∩.#.........#.≈'...~# ..........~#...~# si~....≈....###.......# siC@  The blast of sand hits you!sizB..BsisiN32-------9/10 ---3=---500.7 (1.0)si:siV _* * * LOW HITPOINT WARNING * * *siSsiT9---si[si]^ _You are too injured to fight recklessly!tiK.Kti$ti&Y3-------1ti{-ti/ _You closely miss the clockroach. The clockroach barely misses you.ti )###### ##...~# .$..~ .B....#####BK#....~#B##.≈@###.....#.~## ..........# ### #.........###÷### ..........~#†..~# ti~∩.#.........#.≈'...~# ..........~#...~# ....≈....###.### ......# ### You closely miss the clockroach. You kick the clockroach.  The clockroach is moderately wounded.tiC)###### ##...~# .$..~ .B....#####BK#....~#B##.≈@###.....#.~## ..........# ### #.........###÷### ..........~#†∩.#.........#.≈'...~# ..........~#...~# ....≈....###.......# tiH[23;39Hti>  The clockroach bites you.ti|-22tiutiV _* * * LOW HITPOINT WARNING * * *tiN  You hit the clockroach. Your kick misses the clockroach.The clockroach is heavily wounded.tiS  )###### ##...~# .$..~ .B....#####BK#....~#B##.≈@###.....#.~## ..........# ### #.........###÷### ..........~#†..~# ∩.#.........#.≈'...~# ..........~#...~# ....≈....###.### ......# ### The clockroach sprays sand from its hourglass at you.tiG$ )###### ##...~# .$..~ .B....#####BK#....~#B##.≈@###.....#.~## ..........# ### #.........###÷### ti$ %..........~#†∩.#.........#.≈'...~# ..........~#...~# ....≈....###.......# tiR+ @  The blast of sand hits you.tiU ti ]29--3ti tiܼ V _* * * LOW HITPOINT WARNING * * *ui)Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The clockroach is struck by an arc of lightning.  The clockroach is almost dead.  The kobold is struck by an arc of lightning.ui **  You kill the kobold!uiZG.BuiEb2Buie30=-7--------=4uijuilk _The lightning grounds out. The clockroach misses you.ui3\ )Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The clockroach is struck by an arc of lightning.ui(w*** 2You kill the clockroach!  The clockroach is struck by an arc of lightning.  The clockroach is warded from harm.  The clockroach is struck by an arc of lightning.  The clockroach is warded from harm.ui(1BB)The clockroach is struck by an arc of lightning.warded from harm.struck by an arc of lightning.warded from harm.struck by an arc of lightning.warded from harm. The lightning grounds out.ui )###### ##...~# .$..~ ......#####BB#....~####.≈@###.....#.~## ..........# ### #.........###÷### ..........~#†..~# ∩.#.........#.≈'...~# ..........~#...~# ....≈....###.### uiSz......# ### The clockroach sprays sand from its hourglass at you.uiU)###### ##...~# .$..~ ......#####BB#....~####.≈@###.....#.~## ..........# ### #.........###÷### ..........~#†∩.#.........#.≈'...~# ..........~#.....≈....###.......# ui@  The blast of sand hits you!ui G)Bui' ui, + Zephyrmancer17-------5---------45 _* * * LOW HITPOINT WARNING * * *ui1 uit3 j _Your Air Magic skill increases to level 8!uiu ")###### ##...~# .$..~ ......#####B)#....~#*##.≈*###.....#.~## ..........# ### #.........###÷### ..........~#†..~# ∩.#.........#.≈'...~# ..........~#...~# ....≈....###.### ......# ### _* * * LOW HITPOINT WARNING * * * ui _Your Air Magic skill increases to level 8!  Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The clockroach is struck by an arc of lightning.  The clockroach is heavily wounded.ui ))###### ##...~# .$..~ ......#####B)#....~#*##.≈*###.....#.~## ..........# ### #.........###÷### ..........~#†∩.#.........#.≈'...~# ..........~#.ui ....≈....###.......# ui  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *ui*6 HB@ui7 6--------3---------6uiS> uiA r _The lightning grounds out. The clockroach barely misses you.ui \ )Casting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The clockroach is struck by an arc of lightning!ui  )###### ##...~# .$..~ ......#####B)#....~#*##.≈*###.....#.~## ..........# ### #.........###÷### ..........~#†..~# ∩.#.........#.≈'...~#  B   clockroach..........~#...~# ui ....≈....###.### ......# ### You kill the clockroach!ui )###### ##...~# .$..~ ......#####B)#....~#*##.≈*###.....#.~## ..........# ### #.........###÷### ..........~#†∩.#.........#.≈'...~# ..........~#.....≈....###.......# uiĤ  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *ui4G.Bui92@ui=5-2--------547viRvi|0 _The lightning grounds out.vi  You hit the clockroach. Your kick misses the clockroach.The clockroach is lightly wounded.vi<G6-8viviYX _The clockroach closely misses you.viS )###### ##...~# .$..~ ......#####.)#....~#B##.≈@###.....#.~## ..........# ### #.........###÷### ..........~#†..~# ∩.#.........#.≈'...~# ..........~#...~# vis....≈....###.### ......# ### You barely miss the clockroach. Your kick misses the clockroach.The clockroach is lightly wounded.vix)###### ##...~# .$..~ ......#####.)#....~#B##.≈@###.....#.~## ..........# ### #.........###÷### ..........~#†∩.#.........#.≈'...~# vizb..........~#.....≈....###.......# vi>  The clockroach bites you.viUc7=-9viWviV _* * * LOW HITPOINT WARNING * * *viNL  You barely miss the clockroach.The clockroach is lightly wounded.viZS  )###### ##...~# .$..~ ......#####.)#....~#B##.≈@###.....#.~## ..........# ### #.........###÷### ..........~#†..~# ∩.#.........#.≈'...~# ..........~#...~# ....≈....###.### ......# ### vi T _The clockroach sprays sand from its hourglass at you.vi( )###### ##...~# .$..~ ......#####.)#....~#B##.≈@###.....#.~## ..........# ### #.........###÷### ..........~#†∩.#.........#.≈'...~# ..........~#.....≈....###.......# vi. @  The blast of sand hits you!vi vi n5/45 -------10vi vi V _* * * LOW HITPOINT WARNING * * *vi` +)###### ##...~# .$..~ ......#####.)#....~#*##.≈*###.....#.~## ..........# ### #.........###÷### ..........~#†..~# ∩.#.........#.≈'...~#  ..........~#...~# ....≈....###.### ......# ###  The blast of sand hits you! _* * * LOW HITPOINT WARNING * * *vi) kCasting: Static Discharge (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.clockroach is struck by an arc of lightning.  The clockroach is heavily wounded.viЭ )###### ##...~# .$..~ ......#####.)#....~#*##.≈*###.....#.~## ..........# ### #.........###÷### ..........~#†∩.#.........#.≈'...~# viU b..........~#.....≈....###.......# viI )###### ##...~# .$..~ ......#####.)#....~#*##.≈*###.....#.~## ..........# ### #.........###÷### ..........~#†..~# ∩.#.........#.≈'...~#  ..........~#...~# ....≈....###.### ......# ### clockroach is struck by an arc of lightning.  The clockroach is heavily wounded.You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *  vi+ KThe clockroach is almost dead.vij)###### ##...~# .$..~ ......#####.)#....~#*##.≈*###.....#.~## ..........# ### #.........###÷### ..........~#†∩.#.........#.≈'...~# ..........~#.....≈....###.......# vi  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *wix B@The lightning grounds out.wid  The clockroach sprays sand from its hourglass at you.wiwič2--------0-------=1Shockwipwi_D _The blast of sand hits you but does no damage.wi>  You hit the clockroach but do no damage.The clockroach is almost dead.wi Y3--2wi wi P _The clockroach misses you.xi )You hit the clockroach. You kick the clockroach.xiA(xi4=6-3xixi?N _You kill the clockroach!xiM###############.# )..~~~~~....#..# #....#≈....#...≈≈# .....~........≈###### ≈≈≈#≈≈≈#≈≈≈≈≈≈##...~# B.~+B.~+~.BB≈≈#.$..~# #+#######+##~≈#....~..#~≈≈#...#####.)# .xib#.#≈~~#.#....~#@# ..#~≈~#.....#.≈~## #.#~~≈#.#.....#.~## ...#≈≈~#...........# ###Water .........xiCp..............≈....###.xiݏxi!5xiԐM=-4xiLxi2  There is an open door here.  xiThings that are here:xiI _a +0 club; 4 stonesxig :M..#~~....#...#...## ###############.# )..~~~~~....#..# #....#≈....#...≈≈# .....~........≈###### ≈≈≈#≈≈≈#≈≈≈≈≈≈##. B.~+B.~+~.BB≈≈#.$..~# #+#######+##~≈#....~# .xi ..#~≈≈#...#####@)# .#.#≈~~#.#....~#)##..#~≈~#.....#.≈~## .#.#~~≈#.#.....#.~##..........#..#..........~xi <.'..........~#.xi xi{ P6=-----xi &5 _xi xi yiy +≈~#.#.~...........................#.≈You hear a splash.  You close the door, pushing everything out of the way.yi7=1==6yiyi- _You see here a +0 club.yiy3yi{yi8=yi2S9=yiZyiyiVc10/45=yihyiyiP1===yiyi$yiyiI32=yilyi4yiyiO!3yiq2=yiPyiJyiJ5==yiuyiNyi>6==yiɕC2==yiyiyyiI7=yiyiryiЛ=8=yiyiĜyij19=yiҟyiyiX20===yiŢyiKyi=1=yiƤyiyiSyi52=yiyiyiyi=3=yiyi"yiyic4=3===yi'yiyiyiEL5=yiyiyi&K6=yi-yiyiS7=yiyiQyiX8====yiVyiǼyi=9=yiuyiyiyi2_31==yi yiyiU32==yiyiyiyi W3=yiTyiyi54=yiDM4==yiyiyi\#5yi2=yi[yi6yi#6yi(=yiyiuyiU7=yiyiyi R8===yi/yi\yiyiE?9=yi~yiWyiyiyi$E40=yiQyiyi/U1=yi7yi yiC52=yifN5===yiHyiyiU3=yiyiyiyiD4=yiyiyiVh5==yi~yiAyiu%===yiyiiyi<yiyigyieyiyiXyiyiD#=yifyi/yiyiaN6==yiD yi: yi yi8 yi yi' yi yiO yi yi yi# yi $==yi yi+ yib ,yiR yi yi4 yi yi yi yi yi" yi:# yi$ yi' z7==yi( yi) yi) yi+ yi+ yi, yi. ,yiU/ yi?1 :==yi1 yi@2 yi3 yiS4 yi 5 yi7 yiL7 yi8 yi9 yi: yi: yi< yi< O8===yi> yi? yi? yi@ yiB yiB yiC yiE yiE yiF yiH yiDI ;===yiJ yiK yi L yi~M yi:O yirO yicP yiQ yiYR yiziBzi;JziME _Done exploring.ziziRead which item? Scrolls  i - a scroll of identifyr - a scroll of revelation  w - a scroll of enchant weapon  c - a scroll labelled YBA FANEMAMEY  d - a scroll labelled TOSOSE XEBES  e - a scroll labelled PET QIDARAEMM  h - a scroll labelled WUZORPHUICS  k - a scroll labelled RAUFISITIN  m - a scroll labelled VIXUBEQAISK [!] read|quaff|evoke[?] describe selected{i$ {i- {ie5 ....~~...#†#~#...≈#psychicmeow the Zephyrmancer †.###~...#.≈†#.~.≈#Gale Centaur ..#~~....#...#...##Health: 45/45 ======================== ###############.##Magic: 10/10 ======================== )..~~~~~....#..#≈#AC: 1Str: 9 #....#≈....#...≈≈#EV: 8Int: 17 .....~........≈######SH: 0{i5 Dex: 12 ≈≈≈#≈≈≈#≈≈≈≈≈≈##...~#XL:  6 Next: 64% Place: a Sewer B.~+B.~+~.BB≈≈#.@..~#Noise: ---------  Time: 2594.7 (0.0) #+#######+##~≈#....~#c) +0 dagger {ii6 *...#~≈≈#...#####))###Cast: Shock .#.#≈~~#.#....~#+## ...#~≈~#.....#.≈~## .#.#~~≈#.#.....#.~## ...#≈≈~#...........# ### .#.#####.#.........###÷### ...+.#.'...........~#†..~# _You see here a +0 club. {i6 e_You now have 77 gold pieces (gained 12). _Done exploring. {i6 _Done exploring. _Done exploring. _Done exploring.{i; {i? Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled YBA FANEMAMEY  d - a scroll labelled TOSOSE XEBES  e - a scroll labelled PET QIDARAEMM  h - a scroll labelled WUZORPHUICS  k - a scroll labelled RAUFISITIN  m - a scroll labelled VIXUBEQAISK {i? QPotions (select first with !)  f - 2 grey potions  j - 2 bubbling white potions  l - a brown potion  n - a fuming ruby potion[?] describe selected{i{{i{iċ....~~...#†#~#...≈#psychicmeow the Zephyrmancer †.###~...#.≈†#.~.≈#Gale Centaur ..#~~....#...#...##Health: 45/45 ======================== ###############.##Magic: 10/10 ======================== )..~~~~~....#..#≈#AC: 1Str: 9 #....#≈....#...≈≈#EV: 8Int: 17 .....~........≈######SH: 0Dex: 12 ≈≈≈#≈≈≈#≈≈≈≈≈≈##...~#XL:  6 Next: 64% Place: a Sewer B.~+B.~+~.BB≈≈#.@..~#Noise: ---------  Time: 2594.7 (0.0) {i#+#######+##~≈#....~#c) +0 dagger ...#~≈≈#...#####))###Cast: Shock .#.#≈~~#.#....~#+## ...#~≈~#.....#.≈~## .#.#~~≈#.#.....#.~## ...#≈≈~#...........# ### .#.#####.#.........###÷### ...+.#.'...........~#†..~# _You see here a +0 club. _You now have 77 gold pieces (gained 12). _Done exploring. _Done exploring. _Done exploring. _Done exploring.{ip]  As you read the scroll of identify, it crumbles to dust.{i+5.7 (1{iߤ{i+P _c -> N - a scroll of noise|i t  You aren't carrying any jewellery or talismans.|i|i|i. _}i'v}ivy}i}i&_ _Sorry, you can't auto-travel out of here.}i}ik}iڬ}iծM _You can't go down here!}i 3}iy }i: <0}ij> }i@ E _Done exploring.}iY^3}i_}i}4}i[}iDE _Done exploring.~i....~~...#†#~#...≈#psychicmeow the Zephyrmancer †.###~...#.≈†#.~.≈#Gale Centaur ..#~~....#...#...##Health: 45/45 ======================== ###############.##Magic: 10/10 ======================== )..~~~~~....#..#≈#AC: 1Str: 9 #....#≈....#...≈≈#EV: 8Int: 17 .....~........≈######SH: 0Dex: 12 ≈≈≈#≈≈≈#≈≈≈≈≈≈##...~#XL:  6 Next: 64% Place: a Sewer ~iOB.~+B.~+~.BB≈≈#.@..~#Noise: ---------  Time: 2595.7 (0.0) #+#######+##~≈#....~#c) +0 dagger ...#~≈≈#...#####))###Cast: Shock .#.#≈~~#.#....~#+## ...#~≈~#.....#.≈~## .#.#~~≈#.#.....#.~## ...#≈≈~#...........# ### .#.#####.#.........###÷### ...+.#.'...........~#†..~# _Sorry, you can't auto-travel out of here. ~i _You can't go down here! _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travelThe floor.~i ....~~...#†#~#...≈#psychicmeow the Zephyrmancer †.###~...#.≈†#.~.≈#Gale Centaur ..#~~....#...#...##Health: 45/45 ======================== ###############.##Magic: 10/10 ======================== )..~~~~~....#..#≈#AC: 1Str: 9 #....#≈....#...≈≈#EV: 8Int: 17 .....~........≈######SH: 0Dex: 12 ~iD ≈≈≈#≈≈≈#≈≈≈≈≈≈##...~#XL:  6 Next: 64% Place: a Sewer B.~+B.~+~.BB≈≈#.@..~#Noise: ---------  Time: 2595.7 (0.0) #+#######+##~≈#....~#c) +0 dagger ...#~≈≈#...#####))###Cast: Shock .#.#≈~~#.#....~#+## ~ig ...#~≈~#.....#.≈~## .#.#~~≈#.#.....#.~## ...#≈≈~#...........# ### .#.#####.#.........###÷### ~i ...+.#.'...........~#†..~# _Sorry, you can't auto-travel out of here. _You can't go down here! _Done exploring. ~i _Done exploring.  Press: ? - help, v - describe, . - travelThe floor.~i~i~i. _ii UA sewer∩∩∩∩(Press ? for help) #########################  ##∩....~~#...~~#...#....∩##  #≈...#~###.≈~###.≈.#.≈.~.≈#  #≈....~~....~~...#†#~#...≈#  #≈..###~†.###~...#.≈†#.~.≈#  ##∩.#~~...#~~....#...#...## ix ######################.##  #≈#...#)..~~~~~....#..#≈#  #≈≈....#....#≈....#...≈≈#  #####I≈........~........≈######  #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈≈##...~#  #~.(()#≈≈BB.~+B.~+~.BB≈≈#.@..~#  #~.((.#≈~##+#######+##~≈#....~#  ###..#####...#~≈≈#...#####))###  ##'#~....#.#≈~~#.#....~#+##  i&##~≈.#.....#~≈~#.....#.≈~##  ##~.......#.#~~≈#.#.....#.~##  ### #)..).......#≈≈~#...........# ###  i8###.###..#......#.#####.#.........###÷###  #~...#~...........+.#.'...........~#†..~#  iZ#~...'≈...≈.......#.∩.#.........#.≈'...~#  i#~...#~...........'.#.+...........~#...~#  ###.###..#.#....#.#####.#....≈....###.###i##∩....~~#...~~#...#....∩##≈...#~###.≈~###.≈.#.≈.~.≈.~~....~~...#†#~#..###~†.###~...#.≈†#.~#∩.#~~...#~~....#...#...# ######################.##≈#...#)..~~~~~....#..#≈≈....#....#≈....#...≈#####I≈........~........≈######~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈≈##...~(()#≈≈BB.~+B.~+~.BB≈≈#.@i.#≈~##+#######+##~≈#..##..#####...#~≈≈#...#####))## ##'#~....#.#≈~~#.#....~#+##~≈.#.....#~≈~#.....#.≈~##~.......#.#~~≈#.#.....#.~##### #)..).......#≈≈~#...........# ######.###..#......#.#####.###÷###~...#~.....+.#.'..~#†..~i'≈...≈#.∩.##.≈'.#~....'.#.+..~###.###..#.#....#.#####.#....≈....###.## ### #...........#≈≈~#...........# ###iI;i*E....~~...#†#~#...≈#psychicmeow the Zephyrmancer †.###~...#.≈†#.~.≈#Gale Centaur ..#~~....#...#...##Health: 45/45 ======================== ###############.##Magic: 10/10 ======================== )..~~~~~....#..#≈#AC: 1Str: 9 #....#≈....#...≈≈#EV: 8iE)Int: 17 .....~........≈######SH: 0Dex: 12 ≈≈≈#≈≈≈#≈≈≈≈≈≈##...~#XL:  6 Next: 64% Place: a Sewer B.~+B.~+~.BB≈≈#.@..~#Noise: ---------  Time: 2595.7 (0.0) #+#######+##~≈#....~#i#F)c) +0 dagger ...#~≈≈#...#####))###Cast: Shock .#.#≈~~#.#....~#+## iVF...#~≈~#.....#.≈~## .#.#~~≈#.#.....#.~## ...#≈≈~#...........# ### .#.#####.#.........###÷### ...+.#.'...........~#†..~# izF_Sorry, you can't auto-travel out of here. _You can't go down here! _Done exploring. iF_Done exploring.  Press: ? - help, v - describe, . - travel _The floor.iGiHieLiNiISP _i5V,iWi[<  You see here a +0 club.idg#~~....#...#...# ###############.## )..~~~~~....#..#≈# ....#≈....#...≈≈ .....~........≈###### ≈≈≈#≈≈≈#≈≈≈≈≈≈##...~# B.~+B.~+~.BB≈≈#....~# #+#######+##~≈#.. ...#~≈≈#...#####@)## .#.#≈~~#.#....~#+## ~#.....#.≈~## ~~≈.#.~##≈......# ######...ie.###÷###+.#.'~#†..~# ...#.∩.#..#.≈'...~'.#.+.i|7.7 (2'≈(#.#.~...........................#.≈i iL======8.7 (3ii= _As you open the door, it creaks loudly!iij+A sewer∩∩∩∩(Press ? for help) #≈...#~###.≈~###.≈.#.≈.~.≈#  #≈....~~....~~...#†#~#...≈#  #≈..###~†.###~...#.≈†#.~.≈#  ##∩.#~~...#~~....#...#...##  ######################.##  #≈#...#)..~~~~~....#..#≈#  #≈≈....#....#≈....#...≈≈#  #####I≈........~........≈######  #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈≈##...~#  #~.(()#≈≈BB.~+B.~+~.BB≈≈#....~#  #~.((.#≈~##+#######+##~≈#....~#  ###..#####...#~≈≈#...#####@)###  iH##'#~....#.#≈~~#.#....~#'##  ##~≈.#.....#~≈~#.....#.≈(##  ##~.......#.#~~≈#.#.....#.~##  ### #)..).......#≈≈~#...........# ###  ###.###..#......#.#####.#.........###÷###  #~...#~...........+.#.'...........~#†..~#  #~...'≈...≈.......#.∩.#.........#.≈'...~#  #~...#~...........'.#.+...........~#...~#  ###.###..#.#....#.#####.#....≈....###.###  ### #...........#≈≈~#...........# ###  ##~.......#.#~~≈#.#.....#.~##i?@∩i i l..#~~....#...#...##psychicmeow the Zephyrmancer ###############.##Gale Centaur )..~~~~~....#..#≈#Health: 45/45 ======================== id #....#≈....#...≈≈#Magic: 10/10 ======================== .....~........≈######AC: 1Str: 9 ≈≈≈#≈≈≈#≈≈≈≈≈≈##...~#EV: 8Int: 17 B.~+B.~+~.BB≈≈#....~#SH: 0i 5Dex: 12 #+#######+##~≈#....~#XL:  6 Next: 64% Place: a Sewer i h...#~≈≈#...#####@)###Noise: ======---  Time: 2598.7 (0.0) .#.#≈~~#.#....~#'##c) +0 dagger i0 o...#~≈~#.....#.≈(##Cast: Shock .#.#~~≈#.#.....#.~## ...#≈≈~#...........# ### ic .#.#####.#.........###÷### ...+.#.'...........~#†..~# i ...#.∩.#.........#.≈'...~# ...'.#.+...........~#...~# _Done exploring. _Done exploring.  Press: ? - help, v - describe, . - travel _The floor.  You see here a +0 club. _As you open the door, it creaks loudly!i0 iQ i iq i ,i @  There is an open door here.i ?Water i iS i + _You enter the shallow water.i ;  You see here 4 stones.i7 iQ / _i i i 3i iK iC i ,is i F _The clockroach leaves your sight.i 3iB i iv ,i i_ iK ,i i i ii ic i i i ih# ,iR% ,i_& i' i* i`+ i+ i. @  There is an open door here.i0 iK1  _il2 i4 i5 i-6 i6 i5K  #~.((.#≈~##+#######+##~≈#....~#  ###..#####...#~≈≈#...#####))###  ##'##≈~~#.#....~#'##  ##~≈.#.....#~≈~#.....#.≈(##  ##~.#.#~~≈#.#.....#.~## # #)..).......#≈≈~#...........# # ###..#......#.#####.#.........### .#~...........+.#.'...........~#†'≈...≈.......#.@.#.........#.≈'.------612.7 (14.0)~...........'.#.+...........~#. ###..#.#....#.#####.#....≈....### # #...........#≈≈~#...........# #  ##~....[iUL 37m...#.#~~≈#.#.....#.~##  ##~≈.#.....#~≈~#.....#.≈~##  ##'#~....#.#≈~~#.#....~#)##  ###).#####...#~≈≈#...#####).###  #~...÷# ############# #.)..~#i%U =------i\ i^_ j _There is a gate leading back out of this place here.i X[?25h[?0c  Search for what [? for help]? i~ [?25l[?1ci it 7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Sewer] a +0 club (3 further duplicates)ib - [Sewer] a +0 short sword (5 further duplicates)  c - [Sewer] 2 stones (16 further duplicates in 7 piles)  d - [Sewer] 5 poisoned darts (11 further duplicates in 2 piles)  e - [Sewer] a +0 dagger (2 further duplicates) i1 f - [Sewer] a +2 dagger of venomi0g - [Sewer] 3 flux baublesiPA sewer∩∩∩∩(Press ? for help) #####I≈........~........≈######  #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈≈##...~#  #~.(()#≈≈BB.~+B.~+~.BB≈≈#....~#  #~.((.#≈~##+#######+##~≈#....~#  ###..#####...#~≈≈#...#####))###  ##'#~....#.#≈~~#.#....~#'##  ##~≈.#.....#~≈~#.....#.≈(##  ##~.......#.#~~≈#.#.....#.~##  ### #)..).......#≈≈~#...........# ### iQ: ###.###..#......#.#####.#.........###÷###  #~...#~...........+.#.'...........~#†..~#  #~...'≈...≈.......#.@.#.........#.≈'...~#  #~...#~...........'.#.+...........~#...~#  ###.###..#.#....#.#####.#....≈....###.###  ### #...........#≈≈~#...........# ###  ##~.......#.#~~≈#.#.....#.~##  ##~≈.#.....#~≈~#.....#.≈~##  ##'#~....#.#≈~~#.#....~#)##  ###).#####...#~≈≈#...#####).###  #~...÷# ############# #.)..~#  #~....#i%RW#....~#  #~...####...~#  ############ijRiT ic psychicmeow the ZephyrmancerGale CentaurHealth: 45/45 ========================Magic: 10/10 ========================AC: 1Str: 9i EV: 8Int: 17SH: 0Dex: 12XL:  6 Next: 64% Place: a SewerTime: _You enter the shallow water. _You see here 4 stones. _The clockroach leaves your sight. _There is an open door here. _There is a gate leading back out of this place here.  Search for what [? for help]? @iD i iC i iF i ; _i= i@ i iҺ i @  There is an open door here.i iK _iv i i i i6 iC i i* i i i i0 iT i i if i i iI i i! iG iF ,i i i i ie iY iV i i i i hWater ik A _You enter the shallow water.i   i: i] i *  There is an open door here.i% ]  Items here: ( )) ÷ †.i i> _i i" }  Items here: ( )) ÷.is$ i% _ie& i4 ...#.∩.#.........#.≈'...~# ...'.#.+...........~#...~# .#.#####.#....≈....###.### ...#≈≈~#...........# ### .#.#~~≈#.#.....#.~## ...#~≈~#.....#.≈~## .#.#≈~~#.#....~#)## ...#~≈≈#...#####).### ############ #.@..~#Noise: --------- 2627.7 (15.0)#....~#ic5 c) +0 dagger##...~#Cast: Shock######i: i? i#B _Items here: ( )) ÷÷.iii Wield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  c - a +0 dagger (weapon) Floor Items ([,] to select) Hand Weapons a +2 dagger of venoma +0 short sword[?] describe selected [!] equip|wield|weariy[tab] equip|unequip iT inY i` |...#.∩.#.........#.≈'...~#psychicmeow the Zephyrmancer ...'.#.+...........~#...~#Gale Centaur .#.#####.#....≈....###.###Health: 45/45 ======================== ...#≈≈~#...........# ###Magic: 10/10 ======================== .#.#~~≈#.#.....#.~##AC: 1Str: 9 ...#~≈~#.....#.≈~##EV: 8Int: 17 .#.#≈~~#.#....~#)##SH: 0Dex: 12 ...#~≈≈#...#####).###ia YXL:  6 Next: 64% Place: a Sewer ############ #.@..~#Noise: ---------  Time: 2627.7 (0.0)#....~#c) +0 dagger##...~#Cast: Shock###### _There is an open door here. _You enter the shallow water.  There is an open door here. ib _Items here: ( )) ÷ †. _Items here: ( )) ÷. _Items here: ( )) ÷÷.ir {  You unwield your +0 dagger.  Your +2 dagger of venom begins to drip with poison!ie {8.7 (1f) +2(venom)i i! 7 _f - a +2 dagger of venom (weapon)i#B3iCi`∩.#.........~0i?fijilE _Done exploring.iihii4iciUE _Done exploring.ij[?25h[?0c  Search for what [Enter for "@", or ? for help]? i [?25l[?1ciJM6 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [right here] 6 poisoned darts (10 further duplicates in 2 piles)  b - [right here] a +0 short sword (5 further duplicates) Results elsewhere ([,] to cycle)  c - [Sewer] 6 stones (12 further duplicates in 7 piles)d - [Sewer] a +0 dagger (2 further duplicates)  e - [Sewer] a +0 club (3 further duplicates)  f - [Sewer] 3 flux baublesi[i$in+...#.∩.#.........#.≈'...~#psychicmeow the Zephyrmancer ...'.#.+...........~#...~#Gale Centaur .#.#####.#....≈....###.###Health: 45/45 ======================== ...#≈≈~#...........# ###Magic: 10/10 ======================== .#.#~~≈#.#.....#.~##AC: 1Str: 9 ...#~≈~#.....#.≈~##EV: 8Int: 17 .#.#≈~~#.#....~#)##SH: 0i+lDex: 12 ...#~≈≈#...#####).###XL:  6 Next: 64% Place: a Sewer ############ #.@..~#Noise: ---------  Time: 2628.7 (0.0)#....~#f) +2 dagger (venom)##...~#Cast: Shocki,n######You unwield your +0 dagger.  Your +2 dagger of venom begins to drip with poison! _f - a +2 dagger of venom (weapon) _Done exploring. _Done exploring.  Search for what [Enter for "@", or ? for help]? @i>4iwD _iiA sewer∩∩∩∩(Press ? for help) #####I≈........~........≈######  #~...#.≈≈≈≈≈≈#≈≈≈#≈≈≈≈≈≈##...~#  #~.(()#≈≈BB.~+B.~+~.BB≈≈#....~#  #~.((.#≈~##+#######+##~≈#....~#  ###..#####...#~≈≈#...#####))###  ##'#~....#.#≈~~#.#....~#'##  ##~≈.#.....#~≈~#.....#.≈(##  ##~.......#.#~~≈#.#.....#.~##  ### #)..).......#≈≈~#...........# ###  ###.###..#......#.#####.#.........###÷###  iyL#~...#~...........+.#.'...........~#...~#  #~...'≈...≈.......#.∩.#.........#.≈'...~#  #~...#~...........'.#.+...........~#...~#  ###.###..#.#....#.#####.#....≈....###.###  ### #...........#≈≈~#...........# ###  ##~.......#.#~~≈#.#.....#.~##  ##~≈.#.....#~≈~#.....#.≈~##  i@##'#~....#.#≈~~#.#....~#)##  ###).#####...#~≈≈#...#####).###  #~...÷# ############# #.@..~#  #~....#im#....~#  #~...####...~#  ############im%`∩@is i| v...#.∩.#.........#.≈'...~#psychicmeow the Zephyrmancer ...'.#.+...........~#...~#Gale Centaur .#.#####.#....≈....###.###Health: 45/45 ======================== ...#≈≈~#...........# ###Magic: 10/10 ======================== .#.#~~≈#.#.....#.~##AC: 1Str: 9 i} ...#~≈~#.....#.≈~##EV: 8Int: 17 .#.#≈~~#.#....~#)##SH: 0Dex: 12 ...#~≈≈#...#####).###XL:  6 Next: 64% Place: a Sewer ############ #.@..~#Noise: ---------  Time: 2628.7 (0.0)#....~#f) +2 dagger (venom)il~ ##...~#Cast: Shock######You unwield your +0 dagger.  Your +2 dagger of venom begins to drip with poison! _f - a +2 dagger of venom (weapon) _Done exploring. _Done exploring. _Search for what [Enter for "@", or ? for help]? @i~ i i i i% : _i9 }  Items here: ( )) ÷.i8 i  _ik i6 *  There is an open door here.i^ ]  Items here: ( )) ÷ †.i% iè ?Water iɪ iy A _You enter the shallow water.i) >iǴ i i; i= iW i i iX im i i i i i i ,i) i iR i i i i ,i i iM ,i i i ,i i i  ,i4 i @  There is an open door here.i i  _i i. ir ,iE i|,  #~.((.#≈~##+#######+##~≈#....~#  ###..#####...#~≈≈#...#####))###  ##'#~....#.#≈~~#.#....~#'##  ##~≈.#.....#~≈~#.....#.≈(##  ##~.......#.#~~≈#.#.....#.~## # #)..).......#≈≈~#...........# # ###..#......#.#####.#.........### .#~...........+.#.'...........~#. .'≈...≈.......#.@.#.........#.≈'.43.7 (15.0) .#~...........'.#.+...........~#. ###..#.#....#.#####.#....≈....### # #...........#≈≈~#...........# ###~.......#.#~~≈#.#.....#.it- 8~####~≈.#.....#~≈~#.....#.≈~####'#~....#.#≈~~#.#....~#)#####).#####...#~≈≈#...#####).####~...÷# ############# #.)..~#i,8 i? iA j _There is a gate leading back out of this place here.iwiiii84.0) _iiy.Dungeon:3iOn #.#††.# #............#  #.#...# #.#####.#.##.#  #.....###.##....#.##.# #......##.......#......## #.#.##..........###.....  #.#.##..##+##...###..#  #†#.##..#~~~#..#  iX#†#.##..#~~~#...###.##  #.#.##..#~@~#...# .#  ##~~~#...# .#  ###.###.#~~~#..#.# ..  #.....#####.###.... ####.........# ##### ##.####.##.# #.# #.....# #.. ....#.# ### ####...#iv-6.2 (2.5iMiy+ _Welcome back to the Dungeon!i<Y _There is a collapsed entrance here.iiAiii hWater iA A _You enter the shallow water.iiiii)irixi7 _You open the door.iiO(i i} @  There is an open door here.i#i# _i$i&i(i!)i*is,iN.i.i/i1i6,iE8i8i:i:i;i==i#?,i?iwAigCiCi]DilEinGiGiIHiJiyLiLijMiOiQiQ,i Ti.VizVi@WiYXiYiYiZiQ]im_,i9`iaiciJdidiWgi jBiWjiliglivmiEni]p,iqijsi uiBuiuiwix,i`yizi |,i|iui,iLiiSii iĈieiiii i}iiiT,i iXiil,iVi͙,iLii iSiii0ihi١iBijiilii˨iihiiY,iiiϳiiHiCi,i_iiM,iii i,i/ii-iii1isiKiEi,ii:ii^iiiSiiiiiTi@iib i_ A bat comes into view.i #.#.....#######.#.#### #.#÷b.# #............# #.#...# #.#####.#.##.# #.....###.##....#.##.## #......##.......#...... #.#.##..........###.... #.#.##..##'##...###..#. #†#.##..#~~~#........#. #†#.##@.#~~~#...###.##. #.#.##..#~.~#...# #.##. #.......#~~~#...###.##.[11;44iHShock ###.###.#~~~#..#.##.... #.....#####.###...... ####.........#.###### b   bat (wandering) ##.####.##.## #.####.....# #........#.#iG8÷92.2 (46.0)ij">bi+[3.2 (47Shocki2i40 _The bat leaves your sight.iD i i i i iB Bi ,ib iZ i ,i& i i e  A bat comes into view.i  ..###.....#.##.##.#  #.#....#  ##.#.#b....##.....##  #.........# ###.#.#  #.#.....#######.#.#### #.#÷÷.# #............# #.#...# #.#####.#.##.# #.....###.##....#.##.# #....@.##.......#.... #.#.##..........###.. #.#.##..##'##...###..#Shock #†#.##..#~~~#........#i #†#.##..#~~~#...###.###.#.##..#~.~#...# #.b   bat (wandering)#.......#~~~#...###.#####.###.#~~~#..#.##...#.....#####.###.....iZ 06.2 (3.0)iH E.bi ?.bi i 27.2 (4 _i i iВ    #.#....  ##.#.#.  #.....b...#   i R#.#.... #.#÷÷.#  #.#...#  #.....## #....@.# #.#.##....... #.#.##..##'## #†#.##..#~~~# #†#.##..#~~~# ..#~.~#...#  ..#~~~# #.#~~~#i&,   #.#....  ##.#.#.  #.....b...#   #.#.... #.#÷÷.#  #.#...#  #.....## #....@.# #.#.##....... #.#.##..##'## #†#.##..#~~~# #†#.##..#~~~# ..#~.~#...#  ..#~~~# #.#~~~#i+2i,;i`@iBZ _A bat is nearby!i   #.#....  ##.#.#.  #.....b...#   #.#.... #.#÷÷.#  #.#...#  #.....## #....@.# #.#.##....... #.#.##..##'## #†#.##..#~~~# #†#.##..#~~~# ..#~.~#...#  ..#~~~# #.#~~~#i    #.#....  ##.#.#.  #.....b...#   #.#.... #.#÷÷.#  #.#...#  #.....## #....@.# #.#.##....... i#.#.##..##'## #†#.##..#~~~# #†#.##..#~~~# ..#~.~#...#  ..#~~~# #.#~~~#iϼiUiiZ _A bat is nearby!i   #.#....  ##.#.#.  #.....b...#   #.#.... #.#÷÷.#  #.#...#  #.....## #....@.# #.#.##....... #.#.##..##'## #†#.##..#~~~# #†#.##..#~~~# ..#~.~#...#  ..#~~~# i0#.#~~~#iI   #.#....  ##.#.#.  #.....b...#   #.#.... #.#÷÷.#  #.#...#  #.....## #....@.# #.#.##....... #.#.##..##'## #†#.##..#~~~# #†#.##..#~~~# ..#~.~#...#  iJ..#~~~# #.#~~~#iPi\igcifZ _A bat is nearby!iFL †  The zap hits the bat.i+L*******iJ..†....i^9/10 ---5=8.2 (1Shockii{G _You kill the bat!i.iii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i i iZ i7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i6 i7 i7 i9 i> f _i? iA iA iVB iC iGD 9---iD iF iF iG iaI iJ iJJ iL iNM J10/10===iN iQ 4 _Magic restored.iT 3iT iV iX icX iX i[ i\ i8] i^ i_ iJa ia ;===i_b ic i*e ie ibf ii i"k iyk ixl iwn io iZp ip ir is iQt itu i5v iw ix ix i| iS~ ,iH i i~ iς iC iU i( ir i iF i iω i i i ,i؎ i" iS i i2 i2 iP iӗ ,i i  #...# #.... #...#  ... #...######## #..######...........# #..................#.##..........<.##..>...................#........####........##. #@.# #...####-721.2 (23.0) #..# #...# ##### #..# #...###### ..#.##..## #.........###...####.####.####...#.....# .#...###.....#.##.##.## #.#...............#i S##.#.#.....##.....##i i F-2.2 (24i/ i ; _Found a stone staircase leading down.iO I  You unwield your +2 dagger of venom.i}l7 (0.5)-) Nothing wieldediiI _Your +2 dagger of venom stops dripping with poison.i iu ix i F _Unknown command.iTqi zLevel 3 of the Dungeon <<<>>>_(Press ? for help) #......#######.##<##.##...###.##.### #.......##...##.....#####.####  #...###.#####.#### ....  #...##.#######....# ...  #...#########......##....# #..######..............###.###...## #..................##..###.###.###.##..........<........#......##.###..>...................#..#<#.##.##........####........##.#..#.#.##.# #@.# #...####..........†##.#i7{#..# #...# #########.####.# #..# #...###### #.#  #.# ..#.##..## #........# #.# #_# #### #.# .........###...####.# #.# ##.###...##># ###.####...#.....# .# #.####PPP##......# ...###.....#.##.##.# #...#P^PP.#.>....## #.#...............# #####PP.PP#.....####.#.#.....##.....###PPPPP#...#.##.....†...#####.#.##.P.P.#####.##.#.....#######.#.#### #'#######.##.#÷÷.###............##.........#i^L<@i_=<<iN #.####.#### #.......##.##......####.#####.##.##.#.##.........##.#<<iio,q#...## psychicmeow the Zephyrmancer.... #...#Gale Centaur... #...######## Health: 45/45 ========================#..######........... Magic: 10/10 ========================# #..................# AC: 1Str: 9#.##..........<........ EV: 8Int: 17i-##..>................... SH: 0Dex: 12#........####........##. XL:  6 Next: 65% Place: Dungeon:3#@.# #...####.... Noise: ---------  Time: 2722.7 (0.0)#..# #...# ##### -) Nothing wielded#..# #...######Cast: Shock..#.##..## #........#.........###...####.####.####...#.....# .#i-U...###.....#.##.##.## #.#...............###.#.#.....##.....## _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored. _Found a stone staircase leading down.  You unwield your +2 dagger of venom. _Your +2 dagger of venom stops dripping with poison. _Unknown command.i[.iC/i5i7i;Magic restored. _Found a stone staircase leading down.  You unwield your +2 dagger of venom. _Your +2 dagger of venom stops drippi<cing with poison. _Unknown command. _Found a dagger.i3=ir=ii>i@iAi]Bi3CiEiDFi~FiFiHi6JiJilKiMi/Ni_NiNiQiFRiRilSi3VizWiWiXi[i\i\i]i2`iai bibicididieiZgih,ijiiFkiDlili4mioi`p,ipiritiRtitiviwi$xixizi|,iQ}iviixiłiiiiijiiӉiJiiiYiiiiibiiiUiiiiϗiKiיiiۚi2iiC,iiWi|iġiKiiΤiiiMiiiTiԪi«i ii)i,iiQiiIJiNiqiiյiDiiָ,i2iiBiiHiiTi      # ##### .. ...# #########  .####.#### #.......#  .##......####.#####.#  .##.#.##.........##.#  ......#######.##@##.#  58.7 (36.0) .##.### #.......#  ....#####.####  .#### #.####  .###### #....#  ......# #....#    ..###.# ##...#    ..###.# #ij'[40m#.##    ......# #.#   iiia _There is a stone staircase leading up here.i 4i it iT# 89.7 (1.0) _i( iKN H 2  You climb upwards.iX #.#####..# #.#..#.#  #.# #..# #.#.<# #  #.# #..######.#..#  #.# #......##.#..#  #.# #.####..#.#..  #.# #.# ##.#.#..#  #.# #.#.#..#  #.# #...#.#i"Z   #.# ####.@..#   ...##.....#+#   ...........#.#   .....##.....#.#  ......##.....#∩#  #......##.......#  #......########.# #<# #.#i .61.2 (2.5i iT P _Level annotation: Robini c _There is a stone staircase leading down here.iYiYiMZi]iciBiP _i\mimi@ninpis,itiuiz,iM{i|í,i4iyiF,ii i,ii0iiisiiiiСiaiwi,itiii0iDii ,ii iX,iii,iii,ii$i^,iii,iPi(i,iGipi ##......##.......# ##......########.# ............# #<# ##......###.# #.# #......# #.# #......# #+# #......#  #......#  #.....@#  #.  #  ######## i9 79.2 (18.0)  You now have enough gold to buy a potion of heal wounds on this level.  You can access your shopping list by pressing '$'.i-80.2 (19i!i$> _You now have 93 gold pieces (gained 16).iIi"iR,i1Bin8,iy9i;iE,iFirHiS,iTi)Wib,icieihi  You encounter a hobgoblin.iDu #.# #...#.# ######.######.>..# ........##.....#+# ...............#.# ........##.....#.# ........##.....#∩# ##......##.......#...#####......########.#............# #<#.g.#####......###.# #.# #......##.#Shock #......#iZv#+##......##......#g   hobgoblin (asleep)#......##......##......#iLg5.2 (5.0).iNgi4==6.2 (6ii+ _The hobgoblin shouts!i  #.#  ######.######.> ........# ......... ........# ........#∩ ##......# ...#####......# ..g....@..........# #< ...#####......###.#  #......#  #......#  #......#  #......#  #......#  #......#   i  #.#  ######.######.> ........# ......... ........# ........#∩ ##......# ...#####......# ..g....@..........# #< ...#####......###.#  #......#  #......#  #......# #......#  #......# #......# i i i v _A hobgoblin is nearby!iU x #.#  ######.######.> ........# ......... ........# ........#∩ ##......# ...#####......# ..g....@..........# #< ...#####......###.#  #......#  #......#  i #......#  #......#  #......#  #......#   i  #.#  ######.######.> ........# ......... ........# ........#∩ ##......# ...#####......# ..g....@..........# #< ...#####......###.#  #......#  #......#  #......# #......# i  #......# #......# i i iI i ` _A hobgoblin is nearby!iU >.gi i 9/10 ---Contam: 10% --7.2 (1i iC _You miscast Shock. Nothing appears to happen.inP .  The zap hits the hobgoblin.i~sG*******i$.......i 8-----=-8ShockiiM _You kill the hobgoblin!i`ipizv _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iM3iiY= _  You encounter a quokka.r-..Shock...r   quokka (wandering).90.2 (2i:iz!L-1.2 (3 _i&i)iv 8 #.#  ######.######.> ........# ......... ........# ........#∩ ##......# ...#####......# r......@..........# #< ...#####......###.#  #......#  #......#  #......#  #......#  #......#  #......#   i|  #.#  ######.######.> ........# ......... ........# ........#∩ ##......# ...#####......# i Yr......@..........# #< ...#####......###.#  #......#  #......#  #......# #......#  #......# #......# i i i# i ] _A quokka is nearby!im& i&nk******* The zap hits the quokka.i R.ri#.....iq7-----=2.2 (1ii_ _The quokka is severely wounded.i? †The zap hits the quokka.i7DE*******iGX.†.....i6-----63ShockiiJ _You kill the quokka!ibiީii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i`: i*I i%N iQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iމ i} iZ iV i _7==8% _i 6i˱ M4i i M2i  ^  You encounter an adder.S-ShockS   adder (wandering)7.2 (4i q==1-8.2 (5 _i i> i *******S    The zap hits the adder.  The adder is heavily wounded.i^bQ.SieE†Si9n ......  The adder hisses angrily.6--=9.2 (1i~tivK _Your magical contamination has completely faded away.iW ******* The zap hits the adder.iwJ.Si.†.S...ik5----800i{i^ _The adder is severely wounded.i6*******ivgG.SiVt.†..S..iuj4-----1iB|iS~O _The zap misses the adder.i ******* The zap hits the adder.iT J.SiEY C.Si_ U.†....i%a j3-----2if ii Y _The adder is almost dead.iF ( #.#  ######.######.> ........# ......... ........# ........#∩ ##......# ...#####......# .†....S@..........# #< ...#####......###.#  #......#  #......#  #......#  #......#  #......#  #......#   ipB #.#  ######.######.> ........# ......... ........# ........#∩ ##......# ...#####......# .†....S@..........# #< ...#####......###.#  #......#  #......#  #......# #......#  #......# #......# iuiwi|iq~] _An adder is nearby!iiReally attack while wielding nothing? Y - Yes  N - Noi  i-i]4#.# #...#.# psychicmeow the Zephyrmancer######.######.>..# Gale Centaur........##.....#+# Health: 45/45 ========================...............#.# Magic: 3/10=======-----------------........##.....#.# AC: 1Str: 9........##.....#∩# EV: 8Int: 17##......##.......# SH: 0Dex: 12...#####......########.# XL:  6 Next: 66% Place: Dungeon:2.†....S@..........# #<# Noise: =--------  Time: 2802.2 (0.0)...#####......it5Z###.# #.# -) Nothing wielded#......##.# Cast: Shock#......##+##......##......#S   adder#......##......##......# _The adder is severely wounded. _The zap misses the adder.The zap hits the adder. _The adder is almost dead. _An adder is nearby!Okay, then.i7. _iEiG-Wield or unwield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))c - a +0 dagger i7H f - a +2 dagger of venom[?] describe selected [!] equip|wield|wear[tab] equip|unequip iziS i#.# #...#.# psychicmeow the Zephyrmancer######.######.>..# Gale Centaur........##.....#+# Health: 45/45 ========================...............#.# Magic: 3/10=======-----------------........##.....#.# AC: 1iStr: 9........##.....#∩# EV: 8Int: 17##......##.......# SH: 0Dex: 12...#####......########.# XL:  6 Next: 66% Place: Dungeon:2.†....S@..........# #<# Noise: =--------  Time: 2802.2 (0.0)...#####......###.# #.# -) Nothing wielded#......##.# Cast: Shock#......#i@)#+##......##......#S   adder#......##......##......# _The adder is severely wounded. _The zap misses the adder.The zap hits the adder. il_The adder is almost dead. _An adder is nearby! _Okay, then.ii^_The zap misses the adder.  The zap hits the adder. _The adder is almost dead. _An adder is nearby!Your +2 dagger of venom begins to drip with poison!i4==-7 (0.5f) +2 dagger (venom)iU$i&7 _f - a +2 dagger of venom (weapon)iG .  You hit the adder.i(i?l9=3.7 (1.0Shocki"i&I _You kill the adder!i#iiiOH _No target in view!iXiYiLZiHcid$ _iii&jijikipihq:==iiriy,i{i,i1i,ii,iiiU5===i i)Bi,ii===i,iiR ,ir iA ,il i N6==iG i i8 i i9 i ,i! id( i) ,iB/ i/ :==ih0 i6 ,i:: i> ,i? i_E ,iF iK idL N7==iM iR ,i!S iW i=X iX ia Bi^d P==ibl Xi_p ,iq iw ,iZx i8~ ,i# i e8===i i' ,id i i i6 i3 iU ,it Q===i iա Bii ,i i ,i i i E9==i i ,i i| ,i i ,i i i@ :==i i i ie i Bi Bi i- Q10/10===i i 4 _Magic restored.i 3i i iY ,ih i  iW ,i i ib }===i@ ,iM i i0! i! i# i4$ iu( ,i) i* it/ ,i00 i1 i6 i66 i&7 iM8 i>= ,i= i> i:H XiK iK iK iO iS ,ivT iX b  You see here a quokka corpse.i ^ i^  _i_ iWa ie if if ih i}n i o io iq i v i}v iw isx iu| i| i} ih iZ ,i i i in i i i i iR ix i* ,i i i ,i~ i i ,i i ir i i0 i i i} ,iQ i i| iӷ iݸ i i' ,i4 io ,i i i< i i- i i  You encounter a gnoll. It is wielding a +0 spear.ia #.....#####....#  ####### #.#.##  #.#.#  #.#.## #...... ###.##.##.##j...######### #.# .....# #.# -.#######.# #.# . #.# #.# Shock #.# #.#iV = #.# #.# j   gnoll (polearm, asleep) #.# ##### #.# #.... #.# #....i 082.7 (79.0)i M-3.7 (80 _i i3 iHi T      #.#.#  # j...######### #.#  .......@....# #.#  ....#######.# #.#  . #.# #.#  iXj #.# #.#  #.#  #.#  #.#  #.#  #.# i[       #.#.#  # j...######### #.#  .......@....# #.#  ....#######.# #.#  . #.# #.#  #.#  #.# #.#  i #.#  #.#  #.# i i i iG \ _A gnoll is nearby!iV.      #.#.#  # j...######### #.#  .......@....# #.#  ....#######.# #.#  . #.# #.#  #.# #.#  #.#  #.#  #.#  #.#  #.# ĩz      #.#.#  # j...######### #.#  .......@....# #.#  ....#######.# #.#  . #.# #.#  #.#  #.# #.#  #.#  #.#  #.# ii0ii|\ _A gnoll is nearby!i,      #.#.#  # j...######### #.#  .......@....# #.#  ....#######.# #.#  . #.# #.#  #.# #.#  #.#  #.#  #.#  #.#  #.# i^      #.#.#  # j...######### #.#  .......@....# #.#  ....#######.# #.#  . #.# #.#  #.#  #.# #.#  i_#.#  #.#  #.# idi9jiLoiq\ _A gnoll is nearby!iJ  *******j  )  The zap hits the gnoll.  The gnoll is moderately wounded.i+J.ji` jThe gnoll shouts! You hear a shout!i.jiA.....jj 3 gnolls (polearms, 1 wandering)im9/10 ---==4.7 (1.0) izit _You encounter a gnoll. It is wielding a +0 spear. x2i *******j)  The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll.i3Q.ji49j.i5O.ji=).....i?j8------5iEiI3 _The gnoll is lightly wounded.id#.....#####....# # #.#.## #.#.# #.#.##......####.##.# #.#....# #.# .jj.....@...# #.# .j..#.# #.# . #.# #.# #.#.##.# #.# ##.# #.#.# #.iziK.jijijil6j.iXtiuO--6ii/ 1#.....#####....# ## #.#.## ##.#.# ##.#.##......####.##.# #.#..j.# #.# #..j.# #.# #..j.#.# #.# #. iw #.# #.# ##.# #.# ##.# ##.# ##.# ##.# #.#.# #.i K.jiC G.jiP G.ji i @-7i i i| #.....#####....# #.# #.#.## #.#.#.# #.#.#.#####.#......##.###.##.# #.#####....j# #.# #....j.# #.# #....j#.# #.# #.. #.# #.# #.i<} #.# #.# #.#.# #.#.# #.#.# #.#.# #.#.# #.i H.ji 3j.i' iK &8i i i%" #.....#####....# #. psychicmeow the Zephyrmancer ####### #.#.## #. Gale Centaur #.#.# #. Health: 45/45 ======================== #.#.#####. Magic: 7/10================-------- #......##. AC: 1Str: 9 ###.##.... EV: 8Int: 17 ##.#####. SH: 0Dex: 12 i(...j######### #.# #. XL:  6 Next: 69% Place: Dungeon:2 ...jj*****@.# #.# #. Noise: ---------  Time: 2888.7 (0.0) ....#######.# #.# #. f) +2 dagger (venom) . #.# #.# #. Cast: Shock #.# #.# #. #.# #. i#.# #. jjj 3 gnolls (polearms) #.# #######. iX#.# #....... #.# #....... _The gnoll is lightly wounded.  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineiAim: a gnoll, wielding a +0 spear (heavily wounded, 75% to hit)i.#.....#####....# #. psychicmeow the Zephyrmancer####### #.#.## #. Gale Centaur#.#.# #. Health: 45/45 ========================#.#.#####. Magic: 7/10================--------#......##. AC: 1Str: 9###.##.... EV: 8Int: 17##.#####. SH: 0Dex: 12...*##########.# #. XL:  6 Next: 69% Place: Dungeon:2...j******@.#i/#.# #. Noise: ---------  Time: 2888.7 (0.0)....#######.##.# #. f) +2 dagger (venom).#.##.# #. Cast: Shock#.##.# #.#.##.#.##. jjj 3 gnolls (polearms)#.########.#.##.......#.##.......Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 75% to hit)  The zap misses the gnoll. The zap hits the gnoll.i!.j.jiN.ji(....i|3=9.7 (1ii2onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 75% to hit)  The zap misses the gnoll. The zap hits the gnoll. _The gnoll is almost dead.i{ #.....#####....# #. psychicmeow the Zephyrmancer ####### #.#.## #. Gale Centaur #.#.# #. Health: 45/45 ======================== #.#.#####. Magic: 6/10==============---------- #......##. AC: 1Str: 9 ###.##.... EV: 8Int: 17 ##.#####. SH: 0Dex: 12 ....######### #.# #. XL:  6 Next: 69% Place: Dungeon:2 ...jjj****@.# #.# #. Noise: =--------  Time: 2889.7 (0.0) ....#######.# #.# #. f) +2 dagger (venom) . #.# #.# #. Cast: Shock #.# #.#i| #. #.# #. #.# #. jjj 3 gnolls (polearms) #.# #######. #.# #....... #.# #....... _The gnoll is almost dead.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 75% to hit)i  #.....#####....# #. psychicmeow the Zephyrmancer ####### #.#.## #. Gale Centaur #.#.# #. Health: 45/45 ======================== #.#.#####. Magic: 6/10==============---------- #......##. AC: 1Str: 9 ###.##.... EV: 8Int: 17 ##.#####. SH: 0Dex: 12 ....######### #.# #. XL:  6 Next: 69% Place: Dungeon:2 ...)jj....@.# #.# #. Noise: =--------  Time: 2889.7 (0.0) ....#######.# #.# #. f) +2 dagger (venom) . #.# #.# #. Cast: Shock #.# #.# #.i /[13;16H #.# #. #.# #. jjj 3 gnolls (polearms) #.# #######. #.# #....... #.# #.......Aim: a gnoll, wielding a +0 spear (almost dead, 75% to hit)  The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll.  The gnoll is moderately wounded.The zap hits the gnoll.i x      #.#.#  #  #.#  ...*******@.# #.#   #.#  . #.# #.#  #.# #.#  #.#  i G#.#  2 #.#  #.#  #.# iu .j.jir ).jj...7390.7 (1  The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll.  The gnoll is moderately wounded.The zap hits the gnoll. _You kill the gnoll!iZ  #.....#####....# #. psychicmeow the Zephyrmancer ####### #.#.## #. Gale Centaur #.#.# #. Health: 45/45 ======================== i[ #.#.#####. Magic: 5/10============------------ #......##. AC: 1Str: 9 ###.##.... EV: 8Int: 17 ##.#####. SH: 0Dex: 12 ....######### #.# #. XL:  6 Next: 73% Place: Dungeon:2 ...).jj***@.# #.# #. Noise: =--------  Time: 2890.7 (0.0) ....#######.# #.# #. f) +2 dagger (venom) . #.# #.# #. Cast: Shock #.# #.# #. #.# #. #.# #. jj 2 gnolls (polearms) #.# #######. #.# i\ - #....... #.# #....... iW\ :_You kill the gnoll!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 75% to hit)iF #.....#####....# #. psychicmeow the Zephyrmancer####### #.#.## #. Gale Centaur#.#.# #. Health: 45/45 ========================#.#.#####. Magic: 5/10============------------#......##. AC: 1Str: 9###.##.... EV: 8Int: 17##.#####. SH: 0Dex: 12....##########.# #. XL:  6 Next: 73% Place: Dungeon:2...*******@.##.# #. Noise: =--------  Time: 2890.7 (0.0)....#######.##.# #. f) +2 dagger (venom).#.##.#[i$ m #. Cast: Shock#.##.# #.#.##.#.##. jj 2 gnolls (polearms)#.########.#.##.......#.##.......Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 75% to hit)  The zap misses the gnoll. The zap hits the gnoll.i*J.ji+E.ji9`)..jj..i:+1.7 (1i@iC6onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 75% to hit)  The zap misses the gnoll. The zap hits the gnoll. _The gnoll is heavily wounded.io: #.....#####....# #. psychicmeow the Zephyrmancer ####### #.#.## #. Gale Centaur #.#.# #. Health: 45/45 ======================== #.#.#####. Magic: 4/10=========--------------- #......##. AC: 1Str: 9 ###.##.... EV: 8Int: 17 ##.#####. SH: 0Dex: 12 ....######### #.# #. XL:  6 Next: 73% Place: Dungeon:2 ...)..jj**@.# #.# #. Noise: =--------  Time: 2891.7 (0.0) ....#######.# #.# #. f) +2 dagger (venom) . #.# #.# #. Cast: Shock[12;16i;JH #.# #.# #. #.# #. #.# #. jj 2 gnolls (polearms) #.# #######. #.# #....... #.# #....... _The gnoll is heavily wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 75% to hit)i]+#.....#####....# #. psychicmeow the Zephyrmancer####### #.#.## #. Gale Centaur#.#.# #. Health: 45/45 ========================#.#.#####. Magic: 4/10=========---------------#......##. AC: 1Str: 9###.##.... EV: 8Int: 17##.#####. SH: 0Dex: 12....##########.# #. XL:  6 Next: 73% Place: Dungeon:2...*******@.##.# #. Noise: =--------  Time: 2891.7 (0.0)....#######.##.# #. f) +2 dagger (venom).#.##.#[iT,.m #. Cast: Shock#.##.# #.#.##.#.##. jj 2 gnolls (polearms)#.########.#.##.......#.##.......Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 75% to hit)  The zap hits the gnoll but does no damage.  The gnoll is heavily wounded.The zap hits the gnoll.i;.j.jiC`)...jj.iT5===2.7 (1  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (heavily wounded, 75% to hit)  The zap hits the gnoll but does no damage.  The gnoll is heavily wounded.The zap hits the gnoll. _The gnoll is severely wounded.iT #.....#####....# #. psychicmeow the Zephyrmancer ####### #.#.## #. Gale Centaur #.#.# #. Health: 45/45 ======================== #.#.#####. Magic: 4/10=========--------------- #......##. AC: 1Str: 9 ###.##.... EV: 8Int: 17 ##.#####. SH: 0Dex: 12 ....######### #.# #. XL:  6 Next: 73% Place: Dungeon:2 ...)...jj*@.# #.# #. Noise: =--------  Time: 2892.7 (0.0) ....#######.# #.# #. f) +2 dagger (venom) . #.# #.# #. Cast: Shock[12;16iEKH #.# #.# #. #.# #. #.# #. jj 2 gnolls (polearms) #.# #######. #.# #....... #.# #....... _The gnoll is severely wounded.Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 75% to hit)iz #.....#####....# #. psychicmeow the Zephyrmancer ####### #.#.## #. Gale Centaur #.#.# #. Health: 45/45 ======================== #.#.#####. Magic: 4/10=========--------------- #......##. AC: 1Str: 9 ###.##.... EV: 8Int: 17 ##.#####. SH: 0Dex: 12 ....######### #.# #. XL:  6 Next: 73% Place: Dungeon:2 ...)...)j.@.# #.# #. Noise: =--------  Time: 2892.7 (0.0) ....#######.# #.# #. f) +2 dagger (venom) . #.# #.# #. Cast: Shock #[3i9;49m.# #.# #. #.# #. #.# #. jj 2 gnolls (polearms) #.# #######. #.# #....... #.# #.......Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 75% to hit)  The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll.i[2  i^    #.#.#  #  #.#  ...*******@.# #.#   #.#  . #.# #.#  #.# #.#  #.#  #.#    gnoll (polearm) #.#  #.#  #.# i)...)j.  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 75% to hit)  The zap hits the gnoll.  The gnoll is heavily wounded.The zap hits the gnoll.  You kill the gnoll!2--73.7 (1 _The gnoll hits you from afar with a +0 spear.i>{ ^ #.....#####....# # # #.#.## # #.#.# # #.#.#####i|  #......## ###.## # #.##### ....# #.# # ...)...)j@..# #.# # ....#.# #.# # . #.# #.# # #.# #.# # #.# # #.# # #.# # #.# # #.# #i/  , very poisoned, exposed)You stampede towards the gnoll! You hit the gnoll. The gnoll is poisoned.  Your kick misses the gnoll.i CThe gnoll is almost dead.id 3--5===4Stampede i i N _The gnoll is staggered. A bitter wind exposes the gnoll.i  #.....#####....#  # #.#.##  #.#.#  #.#. #...... ###.## # #. ....# #.#  ...)...j@...# #.#  ....#.# #.#  . #.# #.#  #.# #.#  #.# #.#  #.#  #.# # #.# #i7 Q #.....#####....# # #.#.## #.#.# #.#. #...... ###.## # #. ....# #.# ...).# #.# ....#.# #.# . #.# #.#i  #.# #.#  #.# #.# #.#  #.# # #.# #i> )You barely miss the gnoll. You kick the gnoll.i Ri-" 5==6=====815Shocki-( i* B _You kill the gnoll!i/, N _You see here a +0 spear.iN #.....#####....# # #.#.## #.#.# #.#. # ###.#### #..# #.#.)..@)....# #.#.#.# #.#.. #.# #.#. #.# #.#  #.# #.# #.#  #.# # #.# #ii8-6iik iG_You stop stampeding.iN _You see here a +0 spear.ir  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iis8-i0i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i0 3i1 i: i|? 7==== _iE iE i0G i M f  You encounter an adder.i|X SShockS   adder (wandering)i\ +8.7 (2iag i^l O==9.7 (3 _i5r is i ;   #.#.#  ### .....######### #.#  ....)..@)....# #.#  .....#######.# #.#  .S. #.# #.# iԘ  . #.# #.#  #.#  #.#  #.#  #.#  #.# iW1   #.#.#  ### .....######### #.#  ....)..@)....# #.#  .....#######.# #.#  .S. #.# #.#  . #.#  #.# #.#  i3#.#  #.#  #.# i@9i=i?s _An adder is nearby!i\&   #.#.#  ### .....######### #.#  ....)..@)....# #.#  .....#######.# #.#  .S. #.# #.#  . #.# #.#  #.#  #.#  iM'R#.#  #.#  #.# i='   #.#.#  ### .....######### #.#  ....)..@)....# #.#  .....#######.# #.#  .S. #.# #.#  . #.#  i #.# #.#  #.#  #.#  #.# iiiin] _An adder is nearby!i *******S    The zap hits the adder.i;S.i@3......if6--=900.7 (1iCi2] _The adder is heavily wounded.iJ*******iUK.Sia6......ivfi5----1i%mirpO _The zap misses the adder.i% ******* The zap hits the adder.i K.Si SThe adder is severely wounded.i@ :S.i ...S 2 adders (1 wandering)iF j4-----2i in W _You encounter an adder.i 6*******i& S.  The zap misses the adder..Sif4 o....)SiU5 j3-----3ip E _The adder hisses angrily.i6*******i׾8S.i.Sg..S).Sg   Robin (wand, wandering)SS 2 adders2-----4 _The zap misses the adder. The adder bites you but does no damage.iQ   #.#.#  ### .....######### #.#  g..S).S@)....# #.#  .....#######.# #.#  ... #.# #.#  . #.# #.#  #.#  #.#  i=RR#.#  #.#  #.# il!   #.#.#  ### .....######### #.#  g..S).S@)....# #.#  .....#######.# #.#  ... #.# #.#  iI"R. #.#  #.# #.#  #.#  #.#  #.# i*ic,i3i5d _There are monsters nearby!ic †You hit the adder. The adder is poisoned. Your kick misses the adder.iJThe adder is almost dead.i׏G.Sis.iԛpS   adderiԟf3===45ii1I _You kill the adder!i[ #.....#####.... # #.#. #.#.# #.#. # ###.## #..# #.#.S.@))....# #.#g.....#.# #.#.. #.# #.#... #.# #.#... #.#.. #.#g   Robin (wand, wandering). #.# S   adder #.# #i\h #.# #ie #.....##### # #.#. #.#. #.#. # ###.g###### #..# #..S@†))....# #..g.....#.# #... #.# #.... #.# #.#...... #.#..... #.#...... #.# +#..... #.# #. g   goblin (wandering) #.# #iiz .g  You stampede towards the adder! A bitter wind exposes the adder.i4lT.gin/giy(exposed)gg 2 goblins (1 wandering)iU{4=====6Stampede i؃iS _The adder closely misses you.i%.g  You stampede towards the adder! A bitter wind exposes the adder. _The adder closely misses you.hit the adder. The adder is poisoned. Your kick misses the adder.  The adder is moderately wounded.You stop stampeding.i&.i3*E.giAS   adder (very poisoned, exposed)gg 2 goblins (1 wandering)ilC07iNh _The adder barely misses you.ibL#.....#####.# #.#.##.#.##.#.##.###.#.###### #.#.gg....# #.#......S.@))....# #.#.#.# #.#....... #.# #.#....... #.# #.##............. #.# ....... #.# #+#..... #.# #.#.# #.ieA)Sii .g  The adder bites you.  You are poisoned.i^nB.gioxgg4=-8Pois ii~% _The adder poisons you!i8s _You see here an adder corpse.i †Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightning.  The adder is severely wounded.  You are struck by an arc of lightning.  The adder is struck by an arc of lightning.i **gg 2 goblins (1 wandering)  You kill the adder!i1h .g.g†@gg2=--2-----8=9 _The lightning grounds out. You feel sick.i[#.....#####....## #.#.##.#.# #.#.##.###.#.###### #.#.# #.# in....g.)††@)....# #.# ...g...#.# #.# ....... #.# #.# ....... #.# #.# #.......... #.# ....... #.# #+#..... #.# #.#.# #.įD .g  You feel sick.i! g.i}Rgi@-10ioi6 _The goblin shouts! You hear a shout! x2iN _You see here a +0 spear.i+B#.....#####....# # #.#.## #.#.# #.#.##.###.##..###### #.#i_,O.# #.# ....gg)††)@....# #.# .#.# #.# ....... #.# #.# ....... #.# #.# . #.# .i, #.# #+#..... #.# #.#.# #.i`1.gi4.gi<i>.--1i>EiF _You feel sick.iIN _You see here a +0 spear.i#.....#####....# # #.#.## #.#.# #.#.##......####.##..###### #.#.# #.# i.....gg††))@...# #.# .#.# #.# ....... #.# #.# . #.# #.# . #.# . #.# #+#..... #.# #.#.# #.iٓ0)giΗ.gii@--2ii*$ _You feel sick.i<#.....#####....# ## #.#.## ##.#.# ##.#.##......####.##..###### #.#i.# #.# #......gg†)).@..# #.# #.#.# #.# #. #.# #.# #. #.# #.# ##...... #.# #. #.# #.i #.# #+#..... #.# #.#.# #.i-4†gi iK"\3===--3i(iJ+$ _You feel sick.iv #.....#####....# #.# #.#.## #.#.#.# #.#.#.#####.#......##.###.##..###### #.#####..# #.# #.iw ......g†g))..@.# #.# #..#.# #.# #.. #.# #.# #.. #.# #.# #.#...... #.# #.. #.# #.. #.# #.+#..... #.# #.#.# #.iez )g _You see here a +0 spear. _You feel sick. _You see here a +0 spear. _You feel sick. iz  i{ 2†gi! i] L=4i i [ _You are no longer poisoned.i` ####### #.#.## #.# #.#.# #.##.#.#####.##......##.####.##.....###### #.#####.......##########.# #.i> ......)g†g)....# #.# #..#######@# #.# #.. #.# #.# #.#. #.# #.# #.## #.#  #.#....... #.# #.#. #.# #######.#+#..... #.# #.......i  #.# #.#####.###### #.i 6†gi] .)gi i .35i i i9  #.#.# ###.....##.##......###### #.#####......#########i )†g)g.....####### ## .#######.# #..........# #........ ii4=6Shockiirik ###.....##.##......###### #.#####......######### )†g)g.....####### ## i]l....#..........# ###...... iwi|5=====7iFiWi gi g   goblinix 38ShockiQ i iQS%.gi]i_&9ieiSgi~ #.#.#####.# psychicmeow the Zephyrmancer #......##.# Gale Centaur ###.##..... Health: 45/45 ========================  .#######.#####.. Magic: 2/10====--------------------  .......######### #.# #.. AC: 1Str: 9  ......)†g)g...*# #.# #.. EV: 8Int: 17 iɕ .......#######g# #.# #.. SH: 0Dex: 12  ....... #*# #.# #.# XL:  6 Next: 88% Place: Dungeon:2 i ....... #@# #.# #.# Noise: ---------  Time: 2919.7 (0.0)  #...... #.# #.# f) +2 dagger (venom) iR ....... #.# #.# Cast: Shock  ....... #.# #######.#  +#..... #.# #........ #.# #........ g   goblin ix#####.###### #........ #..........# #........iL #..........# ###......You feel sick. i7_You are no longer poisoned.iܖCasting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineiiQ#.#.#####.# psychicmeow the Zephyrmancer#......##.# Gale Centaur###.##..... Health: 45/45 ========================.#######.#####.. Magic: 2/10====--------------------ib.......##########.# #.. AC: 1Str: 9......)†g)g...*##.# #.. EV: 8Int: 17.......#######*##.# #.. SH: 0i{Dex: 12.......#*#i#.# #.# XL:  6 Next: 88% Place: Dungeon:2.......i&#@#i#.# #.# Noise: ---------  Time: 2919.7 (0.0)#......i85#.#i]#.# f) +2 dagger (venom).......#.#io#.# Cast: Shock.......iC#.########.#+#.....#.##........#.##........ g   goblini#####.###### #........#..........# #........i6g#..........# ###......You feel sick. iQ7_You are no longer poisoned.ilCasting: Static Discharge (safe; 4% risk of failure)  iMConfirm with . or Enter, or press ? or * to list all spells.iAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linei@qgis$.gi}V.g 2 goblinsi4=20.7 (1iiZ6 _You are no longer poisoned.  Casting: Static Discharge (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight line _The zap misses the goblin. x2i  #.#.#####.# psychicmeow the Zephyrmancer #......##.# Gale Centaur ###.##..... Health: 45/45 ========================  .#######.#####.. Magic: 1/10==----------------------  .......######### #.# #.. AC: 1Str: 9  ......)†g)g..g*# #.# #.. EV: 8Int: 17  .......#######*# #.# #.. SH: 0Dex: 12  ....... #g# #.# #.# XL:  6 Next: 88% Place: Dungeon:2  ....... #@# #.# #.# Noise: =--------  Time: 2920.7 (0.0)  #...... #.# #.# f) +2 dagger (venom)  ....... #.# #.# Cast: i& JShock  ....... #.# #######.#  +#..... #.# #........ #.# #........ gg 2 goblins #####.###### #........ #..........# #........ #..........# ###......Press: ? - help, Shift-Dir - straight line _The zap misses the goblin. x2  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineih  #.#.#####.# psychicmeow the Zephyrmancer #......##.# Gale Centaur ###.##..... Health: 45/45 ========================  .#######.#####.. Magic: 1/10==----------------------  .......######### #.# #.. AC: 1i Str: 9  ......)†g)g..g.# #.# #.. EV: 8Int: 17  .......#######.# #.# #.. SH: 0Dex: 12  ....... #)# #.# #.# XL:  6 Next: 88% Place: Dungeon:2 iY  ....... #@# #.# #.# Noise: =--------  Time: 2920.7 (0.0)  #...... #.# #.# f) +2 dagger (venom)  ....... #.# #.# Cast: Shock  ....... #.# #######.#  +#..... #.# #........ #.# #........ gg 2 goblinsi | #####.###### #........ #..........# #........ #..........# ###......Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  i Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.  The goblin is severely wounded.The zap hits the goblin.i Z     #.#  )†g)g..g*# #.# iA | *# #.#   #*# #.#   #@# #.#  ik #.#   #.# i  #.#   #.# i  #.#    goblini ,  i    i  is &.gi ".)i +1.7 (1iD iT m  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe goblin is severely wounded.The zap hits the goblin. _You kill the goblin!ic  #.#.#####.# psychicmeow the Zephyrmancer #......##.# Gale Centaur ###.##..... Health: 45/45 ========================  .#######.#####.. Magic: 0/10------------------------  .......######### #.# #.. AC: 1i Str: 9  ......)†g)g...*# #.# #.. EV: 8Int: 17  .......#######g# #.# #.. SH: 0i ,Dex: 12 i  ....... #*# #.# #.# XL:  6 Next: 88% Place: Dungeon:2  ....... #@# #.# #.# Noise: =--------  Time: 2921.7 (0.0) it  #...... #.# #.# f) +2 dagger (venom)  ....... #.# #.# Cast: Shock  ....... #.# #######.#  +#..... #.# #........ #.# #........ g   goblin #####.###### #........ #..........# #........ #..........# ###......The zap hits the goblin. _You kill the goblin!Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight linei " #.#.#####.# psychicmeow the Zephyrmancer #......##.# Gale Centaur ###.##..... Health: 45/45 ========================  .#######.#####.. Magic: 0/10ie ^------------------------  .......######### #.# #.. AC: 1Str: 9  ......)†g)g....# #.# #.. EV: 8Int: 17  .......#######)# #.# #.. SH: 0Dex: 12  ....... #)# #.# #.# XL:  6 Next: 88% Place: Dungeon:2 i 0 ....... #@# #.# #.# Noise: =--------  Time: 2921.7 (0.0)  #...... #.# #.# f) +2 dagger (venom)  ....... #.# #.# Cast: Shock  ....... #.# #######.#  +#..... #.# #........ i* 9#.# #........ g   goblin #####.###### #........ #..........# #........i` o #..........# ###......Confirm with . or Enter, or press ? or * to list all spells.i Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.  i nThe goblin is heavily wounded.The zap hits the goblin.iC      #.#  i )†g)g...*# #.#  *# #.#   #*# #.#  i v #@# #.#  i #.#   #.# i c  #.#  i/ \ #.#  iP #.#   ip 4  i E   i ?  iX J.))i^ 1==2.7 (1Shockie ig   Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.  The goblin is heavily wounded.The zap hits the goblin. _You kill the goblin!iIi>NifTiXH _No target in view!i3iiiH _No target in view!i'VM #.###......##.# ###.##...###### ###.########)†g)g....#######)..#.##.......#.##.#...-3 _ _You see here a +0 club.i[ Ii2e ,ibi i7s Bi/y iy :==i7{ i ,iu iN ,i9 i ,iC i `2==iE iآ ,i8 iѰ ,i i _You start resting.Robin comes into view.i g-Shockg   Robin (wand, wandering)i +32.7 (9iO i 63.7 (10.0) _i i iצK######## #.###......##.# ###.##...###### ###.########)†g))..g.######.).#.## ..######.#+#.....g   goblin (wandering) #.# ####.#####igi> †g  Robin shouts! The goblin shouts! You hear a shout! x2igg)gg 2 goblins (1 launcher)i0---======4.0) iiJ _Robin hits you with a +0 mace.  Things that are here:i=p _a +0 club; a goblin corpseiAw †g  You hit Robin but do no damage. Robin is poisoned. You kick Robin.iy { g  Robin is moderately wounded.i$~ .)gi[  d, very poisoned)g 3 goblins (1 launcher)i\ 37-----=---5iv i 4 _Robin hits you with a +0 mace.iޑ )You hit Robin. Robin looks as sick as possible! You kick Robin!  Robin is almost dead.i̓ 4†gi .)gi 3†giX gi0 ogggg 4 goblins (1 launcher)i #8i o=-92---6i[ iW E _You kill Robin!i?7 #.....#####....# #.####### #.#.## #. #.#.# #. #.#.#####. #......## ###.##.. .######  #.##### ......g######### #.# # gggg)g.@.# #.# # .#######)# #.# #. . #)# #.# #. i7<. #.##.# #. #...... #.# #. . #.# #. g   hobgoblin (wandering) ....... #.# #######. ggggg 5 goblins (1 launcher, 1 wandering)+#..... #.# # #.# #i5;/)gi;.gi<3†gi F)i!b40==-7 _Items here: ) / [[ †.i8 )You hit the goblin. The goblin is poisoned.  ij OThe goblin is heavily wounded.i s  4You kill the goblin!i, ;))))i8, {†g.gi6 R.)@.i: 1=3===3==8iC i+E | _The goblin shoots a sling bullet. The sling bullet closely misses you.i - #.....#####....# # # #.#.## # #.#.# #i S #.#.##### #......## ###.## .###### #.##### .# #.# # ......ggggg.@).# #.# #i  .#)# #.# #i  . #)# #.# # i . #.# #.# # #...... #.#i%  # . #.# #iT  . #.# #iR  +#..... #.# # #.# #i ! #.....#####....#  # #.#.##  #.#.#  #.#. #...... ###.## .###### #. .# #.# i5 N ......ggggg@)).# #.#  .#)# #.# im  . #)# #.#  . #.# #.i |# #...... #.#i f . #.#  i W. #.# i +#..... #.# # #.# #i i_, , 2 exposed)You stampede towards the goblin! A bitter wind exposes the goblin. x2  The goblin unwields a +0 sling. The goblin wields a +0 club.i1 4=====-9Stampede iE6 i{8 9 _The goblin hits you with a +0 club.iz #.....#####....# # #.#.## #.#.# #.#. #...... ###.## .###### #. .# #.# .)).# #.# i{.#)# #.# ....... #)# #.# . #.# #.#  #...... #.# iT{. #.# . #.#  +#..... #.# # #.# #i #.....#####....# # #.#.## #.#.# #.#. # ###.## .###### #. .i# #.# ).)).# #.# .i-#)# #.# ....... #)# #.#i{o ....... #.# #.#  #...... #.# . #.# i). #.#  +#..... #.# # #.# #i[ .g  You barely miss the goblin. Your kick misses the goblin.iωA.giir5=====-40ii2 _The goblin hits you with a +0 club.icN _You see here a +0 spear.i #.....#####.... # #.#. #.#.# #.#. # ###. .######id #. .# #.# ).)).# #.# .....gg#)# #.# ....... #)# #.#i% ....... #.# #.# #...... #.# ....... #.# ....... #.# i +#..... #.# # #.# #i #.....##### # #.#. #.#. #.#. #i ###. .###### #. .# #. †)).)).# #. .....gg#)# #. ....... #)# #.i ....... #.# #. #...... #.# ....... #.#i& ....... #.#  +#..... #.# # #.# #i )You barely miss the goblin. You kick the goblin.i .g  You kill the goblin!A bitter wind exposes the hobgoblin. A bitter wind exposes the goblin.i..gi&.git{(exposed) 3 goblins (i`S2=7iR=======1ii* iod_The hobgoblin closely misses you. A bitter wind exposes the goblin.is _You see here an adder corpse.iz #.....##### # #.# #.# #.# # ####.####### ##.# #†)).)).# #.g#)# #izW.g# #)# #.# #.# ##......# #.#.# #.##.# #.# #+#.....# #.# # #.# #i #.....##### # #. #. #. #  #.# i4#.# )††)).)).# .g#)# .g# #)# .# #.# ###......# #.# .# #.#iZ#.# #.#  #+#.....# #.i{P# #.#iH )  You hit the goblin.iÏ.giq g.  You kill the goblin!iM 2i3=8=======2iiͨV _The hobgoblin barely misses you.iu #.....##### # # # # ##.  #.##im;.#.)††)).)).#.gg#)#.# #)#.# #.#####......# #.#i ..# #.# ##i.# #.#  #+#.....# #.# iA #.#i  #..... # #  #.  #.##.#).)††)).)).#.gg#)#.# #)#.# #.#iw#####......# #.# ..# #.# ##.# #.#  #+#.....# #.# iI #.#i# g.  You hit the goblin but do no damage. The goblin is poisoned.  You kick the goblin.  The goblin is heavily wounded.iR#g.i;Q1 very poisoned, exposed)iճ4=10/10========3ili = _The goblin hits you but does no damage.i8 M )Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The goblin is struck by an arc of lightning!iSA )You kill the goblin!You are struck by an arc of lightning.  The goblin is struck by an arc of lightning.ipI ? ****   You kill the goblin!The hobgoblin is struck by an arc of lightning.  The hobgoblin is severely wounded.i 1g.i2 =)@iV 2-8/10 -----4=4i ia 0 _The lightning grounds out.i'[ )Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The hobgoblin is struck by an arc of lightning!iY/ **  You kill the hobgoblin!imC@)i1--6----------5Shockii< _You are struck by an arc of lightning.i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iii˕i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ib#.....## #### ##. ##.# ####.# ......).@.)††)).)).# .#im)# .# #)# .# #.# # ii g2=--6iij _You stop stampeding.Things that are here:i} _a +0 dagger; a +0 club; a goblin corpsei|#.....#####.# #.#.#.# #.#. ##.# ####.# ......).)@)††)).)).# .#)# .# #)# ..##iLk .# iЕiz3=--7 _iiiD #.....#####.# #.##.##.## #.#. ##.# #####.# #......).).@††)).)).# #.#)# #.i B# #)# #.# #.# ####.# #.###.# #.# # #+#.....# #.# # #.# # i i T4=8i i j _Items here: ))) †.iop (#.....#####.# #.#.#.#.#.#.# #.#. ###.#.####### #.####.# #.......).).)@†)).)).# #..#)# #..# #)# #..# #.# #.#####......#iq .# #.# ##.# #.# ##+#.....# #.# #.#.# #.iw i} 5==-----9 _ip i s _You see here an adder corpse.i#.....#####.# #.#.##.#.##.#.## #.#. ###.##.####### #.#####.# #.#......).).)†@)).)).# #.#.#)# #.#..# #)# #.#...# #.# #.######..............# #.# iY3##.......# #.# ##+#.....# #.# #.#.# #.iji_7==50 _ii1s _You see here an adder corpse.i#.....#####....## #.#.##.#.# #.#.## #.#. ###.##.####### #.#####.# #.# if$......).).)††@).)).# #.# .#)# #.# ...# #)# #.# ...#####...........# #.# ##.......# #.# ##+#.....# #.# #.#.# #.i1iD-1 _i>iN _You see here a +0 spear.iz  #.....#####....# psychicmeow the Zephyrmancer ####### #.#.## Gale Centaur #.#.#  Health: 45/45 ======================== #.#.## Magic: 6/10==============---------- ##..... AC: 1Str: 9 #.###.## EV: 8Int: 17 #.########.## SH: 0Dex: 12  ####.......######### #.#  XL:  6 Next: 94% Place: Dungeon:2  ......).).)††@).)).# #.#  Noise: ---------  Time: 2951.7 (0.0) i  ...........#######)# #.#  f) +2 dagger (venom)  ...........# #)# #.#  Cast: Shock  ...........# #.# #.#  #####......# #.#  ........# #.#   ##.......# #.# ####  #+#.....# #.# #...  #.# #...  i _You see here an adder corpse. _You see here a +0 spear.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiR i #.....#####....# psychicmeow the Zephyrmancer####### #.#.## Gale Centaur#.#.# Health: 45/45 ========================#.#.## Magic: 7/10================--------##..... AC: 1Str: 9#.###.## EV: 8Int: 17#.########.## SH: 0Dex: 12####.......##########.# XL:  6 Next: 94% Place: Dungeon:2il ......).).)††@).)).##.# Noise: ---------  Time: 2951.7 (0.0)...........#######)##.# f) +2 dagger (venom)...........# #)#i #.# Cast: Shock...........# #.##.#i x#####......# #.#........# #.#i ##.......# #.##### #+#.....# #.##...i h #.##...  i$ Z_You see here an adder corpse. iM _You see here a +0 spear.  Aiming: Shock (safe; 3% risk of failure)  i Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineib :Okay, then.i ib" iH$ . _i_j[?25h[?0c  Search for what [Enter for "@", or ? for help]? iI [?25l[?1cij il 11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 robe i*m T b - [carried] e - a +0 troll leather armour (worn) Results elsewhere ([,] to cycle)  c - [D:2] a +0 animal skind - [D:2] a +0 helmet  e - [D:2] a +0 ring mail  f - [D:2] a leather armour  iPm g - [D:2] a +0 chain mail  h - [D:2] an orb of attunement (286 gold)  i - [D:2] an orb of mayhem (121 gold)iqm 2j - [D:1] a ring mail  im &k - [D:1] a robe (1 further duplicate)i Level 2 of the Dungeon <<>>∩∩∩(Press ? for help)  ..  ###...#.###...###.###.##.##.#  . #.#.†...........# #.##.##.#i "  #.###.......##.## #.##.##.# #.....#####....# #.##.##.# i4 ####### #.#.## #.##.##.# iX #.#.# #.# ###.##.## #.#.#####.# #.......#i  #  #......##.## #.#.##### i #.  ###.##.....#  #....#  #.#######i˝ c#.#####..# #.#..#.# i  ####.......######### #.# #..# #.#.<# # i  ......).).)††@).)).##.# #..######.#..#i   ...........#######)# #.# #......##.#..# ...........# #)##.# #.####..#.#..# ...........# #.##.# #.# ##.#.#..# #####......# #.#  #.# #.#.#..# ........# #.##.# #...#.##iܞ f##.......# #.########.######.>..#i #+#.....# #.##........##.....#+#  #.##...............#.#i" #####.###### #........##.....#.##..........# #........##.....#∩#iE ^#..........# ###......##.......#i ir i psychicmeow the ZephyrmancerGale CentaurHealth: 45/45 ========================Magic: 7/10================--------AC: 1Str: 9EV: 8Int: 17SH: 0Dex: 12XL:  6 Next: 94% Place: Dungeon:2Time: i] _You see here a +0 spear.  Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Search for what [Enter for "@", or ? for help]? armori 4i i i iQ ; _i %  iK You see here a +0 spear.iz iD _io i} iD i i! iP >  You see here a +0 dagger.i i _i! i6, Q  a - a wand of flame (44) (gained 24 charges)i, i/ i> #.....#####....# #.####### #.#.## #.#.#.# #.#.#.#####.##......##.#.###.##....#.########.#####. ###.......##########.# #. .....).).)††)).)@.##.# #. Noise: --------- 2956.7 (5.0) i@ ..........#######)##.# #. f) +2 dagger (venom) ..........# #)##.# #. Cast: Shock ..........# #.##.# #. ####......# #.##.........# #.##. ##.......# #.########. #+#.....# #.##....... #.##....... iE iO iR K _Items here: ) [[ †.ii&Wear or take off which item? Inventory Items Armour (go to first with [)  e - a +0 troll leather armour (worn)i,Ea - a +0 robe Floor Items ([,] to select) Armoura +0 animal skina +0 helmet[?] describe selected iX[!] equip|wield|wear[tab] equip|unequip i4i<iB%#.....#####....# #. psychicmeow the Zephyrmancer####### #.#.## #. Gale Centaur#.#.# #. Health: 45/45 ========================#.#.#####. Magic: 7/10================--------##......##. AC: 1iCStr: 9  #.###.##.... EV: 8Int: 17#.########.#####. SH: 0Dex: 12 ###.......#########iC#.# #. XL:  6 Next: 94% Place: Dungeon:2 .....).).)††)).)@.##.# #. Noise: ---------  Time: 2956.7 (0.0) ..........#######)##.# #. f) +2 dagger (venom) ..........# #)#iC#.# #. Cast: Shock ..........# #.##.# #. i*D####......# #.##.........# #.##. ##.......# #.########. iiD#+#.....# #.##....... #.##.......iD  _Okay, then. _Search for what [Enter for "@", or ? for help]? armor iDr_You see here a +0 spear. _You see here a +0 dagger.  a - a wand of flame (44) (gained 24 charges) iD6_Items here: ) [[ †.iYi]ihiqiv+7.7 (1ih{ii]8===8.7 (2i6i]i+9.7 (3i}iiP,60.7 (4i<ii"+1.7 (5ii 2 _You start putting on your armour. You continue putting on your +0 helmet. x5iii[ _You finish putting on your +0 helmet.i n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? iIz [?25l[?1ci ib 11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] a - a +0 robe  b - [carried] e - a +0 troll leather armour (worn)  c - [carried] g - a +0 helmet (worn)  d - [right here] a +0 animal skin i; Results elsewhere ([,] to cycle)  e - [D:2] a +0 ring mailf - [D:2] a leather armour  g - [D:2] a +0 chain mail  h - [D:2] an orb of attunement (286 gold)  i - [D:2] an orb of mayhem (121 gold)j - [D:1] a ring mail  k - [D:1] a robe (1 further duplicate)i ih i1 H#.....#####....# #. psychicmeow the Zephyrmancer####### #.#.## #. Gale Centaur#.#.# #. Health: 45/45 ========================#.#.#####. Magic: 8/10===================-----##......##. AC: 2Str: 9  #.###.##.... EV: 8Int: 17#.########.#####. SH: 0Dex: 12 ###.......##########.# #. XL:  6 Next: 94% Place: Dungeon:2 .....).).)††)).)@.#i #.# #. Noise: ---------  Time: 2961.7 (0.0) ..........#######)##.# #. f) +2 dagger (venom) ..........# #)##.# #. Cast: Shock ..........# #.##.# #. ####......# #.##.........# #.##. ##.......# #.########. #+#.....# #.##.......i E #.##.......  _You see here a +0 dagger.  a - a wand of flame (44) (gained 24 charges) _Items here: ) [[ †. _You start putting on your armour. You continue putting on your +0 helmet. x5 _You finish putting on your +0 helmet.  Search for what [Enter for "armor", or ? for help]? i i iF im . _ib if in ip _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii0ii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iKi'ii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i 3i ,i $ _i Bi i" ia i i ,i" iD& ,i4 i: i.; L9==i= iKB ,i,D iG ,iI iwN ,iP iS iS :==iU iEY iY ib[ iM_ i_ ia iNe ie ipg ik iGk Q10/10===i&l ibr 4 _Magic restored.iu iv iw ia| >  You see here a +0 dagger.iB iр  _i i i" i[ iM i. =  You see here a +0 spear.i ig B=== _i iv =  You see here a +0 spear.i h  A goblin comes into view.i  #.....#####... ####### #.#.# #.#.# #.#.# # #... #. ###.# #.####### #.#  ####.......######### #.#  ......).).)†@)).)).# #.#  .....#######)# #.#  ...........# #)# #.#Shock  ...........# #.# #.#  #####g.....# #.# ........# #.#iw ) g   goblin (wandering) ##.......# #.# ### #+#.....# #.# #.. #.# #..i X79.7 (18.0)g.i i 480.7 (19 _i i s _You see here an adder corpse.iV    # #. #.#######  ####.......#########  ......).).)†@)).)).#  ...........#######)#  ...........# #)#  .....# #.#  #####......# #.#  ........# #.#  ##.. #.#   #.#  #.# iWu   # #. #.#######  ####.......#########  ......).).)†@)).)).#  ...........#######)#  ...........# #)#  .....# #.#  #####......#  ........# #.#  ##.. #.#   #.#  #.# iA~iii] _A goblin is nearby!i4   # #. #.####### i$ ####.......#########  ......).).)†@)).)).#  ...........#######)#  ...........# #)#  .....# #.#  #####......# #.#  ........# #.#  ##..ic #.#   #.#  #.# iW   # #. #.#######  ####.......#########  ......).).)†@)).)).#  ...........#######)#  ...........# #)#  .....# #.#  #####......#  iJ\........# #.#  ##.. #.#   #.#  #.# ii"ii] _A goblin is nearby!i6u   # #. #.#######  ####.......#########  ......).).)†@)).)).#  ...........#######)#  ...........# #)#  .....# #.#  #####......# #.#  i@7........# #.#  ##.. #.#   #.#  #.# i\   # #. #.#######  ####.......#########  ......).).)†@)).)).#  ...........#######)#  ...........# #)#  i.....# #.#  #####......#  ........# #.#  ##.. #.#   #.#  #.# iiii] _A goblin is nearby!iB *******g  The zap hits the goblin.  The goblin is severely wounded.i`!.giDP†....ibm9/10 ---==1.0) i@i}( _The goblin shouts!i o )The zap hits the goblin.i*******i?r†.....)if%8-----5-2Shocki@.i0J _You kill the goblin!i̭ i 8-i i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i 3i1 i i : _i iE i> i iP i# i' iy( 8--i(+ id0 i0 iN3 i8 i8 L9==i; i@ ,iyC iG i)H iT i<[ ,i^ ib iGc :==ie i[j ij im iA| i!} ib ii i if i iu i; i iu Q10/10===iq iѤ i iө i; iB b  You see here an adder corpse.i i  _i5 i i ,i i i[  You encounter a goblin. It is wielding a +0 club.i  #.###.. #.....###########   # #  #.   #g#######   ####....@..######### - ).).)††)).)).#  .....#######)# Shock ...........# #)# ......)....# #.# #####......# #.#g   goblin (wandering) ........# #.# ##.......# #.##+#.....# #.#i 130008.0)iQ i k===-1.7 (19 _iQii,   # #. #g#######  ####....@..#  ......).).)††)).)).#  ...........#######)#  ...........# #)#  ......)....# #.#  #####......# #.#  ........# #.#  ##.......# #.#   #.# i!   # #. #g#######  ####....@..#  ......).).)††)).)).#  ...........#######)#  i...........# #) ......)....#  #####......# #.#  ........#  ##.......#   iiii*] _A goblin is nearby!i1   # #. #g#######  ####....@..#  ......).).)††)).)).#  ...........#######)#  iL...........# #)#  ......)....# #.#  #####......# #.#  ........# #.#  ##.......# #.#   #.# iCx   # #. #g#######  ####....@..#  ......).).)††)).)).#  i՜{...........#######)#  ...........# #) ......)....#  #####......# #.#  ........# ic ##.......#   ik _A goblin is nearby!i   # #. #g#######  ####....@..#  ......).).)††)).)).#  ...........#######)#  ...........# #)#  ......)....# #.#  #####......# #.#  ........# #.#  ##.......# #.#   #.# i   # #. #g#######  ####....@..#  i٪......).).)††)).)).#  ...........#######)#  ...........# #) ......)....#  #####......# #.#  ........#  ##.......#   idziii(] _A goblin is nearby!id    # #. #g#######  ####....@..#  id 7......).).)††)).)).#  ...........#######)#  ...........# #)#  ......)....# #.#  #####......# #.#  ........# #.#  ##.......# #.#   #.# i* q   # #. #g#######  ####....@..#  ......).).)††)).)).#  ...........#######)#  ...........# #)i@  ......)....#  #####......# #.#  ........#  ##.......#   i$ i i5% iq' ] _A goblin is nearby!i\    # #. #g#######  ####....@..#  ......).).)††)).)).#  ...........#######)#  ...........# #)#  ......)....# #.#  #####......# #.#  ........# #.#  ##.......# #.#   #.# ix   # #. #g#######  ####....@..#  ......).).)††)).)).#  i[ ...........#######)#  ...........# #) ......)....#  #####......# #.#  ........#  ##.......#   i?ii/iV] _A goblin is nearby!iV   # #. #g#######  ####....@..#  ......).).)††)).)).#  ...........#######)#  ...........# #)#  ......)....# #.#  #####......# #.#  ........# #.#  ##.......# #.#   #.# iw   # #. #g#######  ####....@..#  ......).).)††)).)).#  ...........#######)#  ...........# #) ......)....#  #####......# #.#  ........#  ##.......#   i0}i…iX _A goblin is nearby!iѤ)  The zap hits the goblin.  The goblin is moderately wounded.  The goblin shouts!  The zap hits the goblin.i'E****ix9%)...iD9/10 ---===2.0)ShockiMicOJ _You kill the goblin!iiҠi0i9 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iizii7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i3iii4 $ _i[ i i i i3 i~ i i8 i 9---i # i' ,i) i- i?. iK0 i4 g10/10===i 7 iL= iB iTB iC iTF iWJ ,iL iJO iR iR iU iW iZ iO[ ;===i] i` i?d ,if i%o <  You see here a +0 club.i`s is  _i0v i6} i iM i( i& i i܉ iً ia iq c  You encounter a rat.ii ..g.. #.## #..gg . #..#####..... . ##.......... .######## ###...#.#.. #......... #.#.†.#... #......... #.###.#...r##......... #..........''......... ###### #@........ --- #.........  #......... Shock #......... ##)####### ####.......######### r   rat (wandering).........).).)††)).)).#..............###i& ####)#..............# #)#iu \.r175.0)i i O---8.7 (16 _i iS iU P ..g.. #.##  ..gg .  .... .  ... .########  #.. #......... #.#.† #... #.........  #....##.........  .....r'.........  #@........  #.........  #.........  #.........  ##)#######  ####..... ..).).)††)).)) ...)  #)i  ..g.. #.##  ..gg .  .... .  ... .########  #.. #......... #.#.† #... #.........  #....##.........  .....r'.........  #@........  #.........  #.........  #........ ##)###### ####..... ..).).)††)).)) ...)  #)i i0 iiZ _A rat is nearby!i[P ..g.. #.##  ..gg .  .... .  ... .########  #.. #......... #.#.† #... #.........  #....##.........  .....r'.........  #@........  #.........  #.........  #.........  ##)#######  ####..... ..).).)††)).)) ...)  #)i^ ..g.. #.##  ..gg .  .... .  ... .########  #.. #......... #.#.† #... #.........  #....##.........  .....r'.........  #@........  #.........  #.........  #........ ##)###### ####..... i]..).).)††)).)) ...)  #)iYibi i Z _A rat is nearby!iNJ '  The zap hits the rat.iա{******i,,....''iI99/10 ---=9.0)ShockiBi&DG _You kill the rat!iOiXiQ`ib _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i93iKi[i`$ _iuBi'i9,iii9---i-iiiiV,iig10/10===i"ii i i i~i,iFigE  There is a large open door here.i i _i6!i$E  There is a large open door here.i'in(B=== _i)i/i2h  A goblin comes into view.iH  ...gggg.>.......#  #........g.#########.#  #..........# #.##  #..........# #..##   ......... ##..   ........########   #....##......... #   #....##......... #.  ####..@.##......... #.-  .........''......... ##  #####....##.........iIQShock  #....##......  #....##.........  #######......... g   goblin (wandering)   ##)#######   ####.......#####   ).).)††)).iaX7.30.7 (11.0)it`Rilu-1.7 (12ShockiMsiu3 _The goblin leaves your sight.i i i i i" h  A goblin comes into view.i   ....S.###....####   #g..'.>.......#   #.#########.   #.# #  #.# #..#  ...# ##.  ........######## ###   #....##. #   #.@..##. #   ####....##.........   .........''......... #Shock #####....##......   #....##.........   #....##.........g   goblin (wandering)  #######.........  ##[3i 9;49m)#######  ####.......####i 9.g0.0)i7 QgiP 4==2.7 (1i i4 ( _The goblin shouts!i*L   #..........'.>  #.......g..#  #..........#  #..........#  ..........#  ........#  #....#  #.@..#  ####....#  .........''.  #####....##...  #....##...  #....##...  ######  ##) i   #..........'.>  #.......g..#  #..........#  #..........#  ..........#  ........#  #....#  #.@..#  ####....#  .........''.  #####....##... #....##...i #....##...  ########)iiili] _A goblin is nearby!iHL   #..........'.>  #.......g..#  #..........#  #..........#  ..........#  ........#  #....#  #.@..#  ####....#  .........''.  #####....##...  #....##...  #....##...  ######  ##) i   #..........'.>  #.......g..#  #..........#  #..........#  ..........#  ........#  #....#  #.@..#  ####....#  .........''.  #####....##... #....##... #....##...  ########)iTiBii] _A goblin is nearby!i ******* The zap hits the goblin.ii`.g......iipb9/10 ----3i@vix_ _The goblin is severely wounded.i^*******i-).g.i!5B........iAj8------4iHiJP _The zap misses the goblin.i m )The zap hits the goblin.i} *******i s lYou kill the goblin!i# ...)...l   frilled lizard (wandering)i38 l7-----65i? iA _ _You encounter a frilled lizard.ii G *******l  The zap hits the frilled lizard.  The frilled lizard is heavily wounded.iV K.li+ `..)....iw d6-----6i i 8 _The frilled lizard hisses angrily.i`   #..........'.>  #.....l....#  #..........#  #......)...#  ..........#  ........#  #....#  #.@..#  ####....#  .........''.  #####....##...i_a  #....##...  #....##...  ######  ##) i   #..........'.>  #.....l....#  #..........#  #......)...#  ..........#  ........#  #....#  #.@..#  ####....#  .........''.  #####....##... #....##... #....##...  ######i>##)iiAii e _A frilled lizard is nearby!ime   #..........'.>  #.....l....#  #..........#  #......)...#  ..........#  ........#  #....#  #.@..#  ####....# i .........''.  #####....##...  #....##...  #....##...  ######  ##) iAx6   #..........'.>  #.....l....#  #..........#  #......)...#  ..........#  ........#  #....#  #.@..#  ####....#  .........''.i/y  #####....##... #....##... #....##...  ########)i iiie _A frilled lizard is nearby!i(-U .  The zap hits the frilled lizard.i1*******iC.......i5----7Shocki-i"R _You kill the frilled lizard!i i| ie i H _No target in view!i i i i i $ _i7 i ,iH iE ,i iS N6==i iW i, ie i i ,i? i. ,iP i i :==i: i9 i i i ,iL i| i in iKd7==ii6,iyi,iU i ,i,iiq:==iiiiiMiii:,iciLiO8===i i ",iC#ic%,i&i0*,iQ+i-i .;===i4/i1i91i2i4i 5i%6i8,i9i<,i=i?i@@L9==iAiCiCiEivGiGiHiJi KiLibNiN:==iPipR,iSiUiViWiYiZi^[ik]i]Q10/10===i_i~ciMeieifiiij,iilinip,iqijviwix;===iTyi~iπ,iցiki ,i9iieiiߋi׌i2,iiƏi,itixi}iU,iisiiiii*ii`i5isiĜiiiiCi-iiiAiPi!imi©i3iaiiiiOiiүii2,iiic,ii)ikiiiFi1iiFiNi,iii,iiii"iii,iii,ii$iq,ioioiiViLiiciii\i,iii#,itiiiii6 i ,i i`i,iiiiZiiie,ihi!i#,i %i&ie),iq*i,i.,it/i1i3i3i4iti|iiisi,i1iiT,i0i2im!,iW#i%i(,i*ix-i 0,i2ir4ib7,in9i<i>,i@iVE<  You see here a +0 club.iHiI _iKiNiPi=QiJSi7Ui]X,iYi\i_,i`ibi^e,ifijjiKmiminipiririsiuiOwiwi]xi5zi{i0|i|i!~ilii!iiiigiiiieii  #............''.......  #########....##.......  #....##.......  #....##.......  #######....... iѓ?##)#####  ############......  #.............).).  #@..........-  #...........  #.............)...  #############.....  ....... i? ##......  #+#....  iݠ 135.7 (98.0)  You now have enough gold to buy a potion of haste on this level.  You can access your shopping list by pressing '$'.iF-6.7 (99iiЬ> _You now have 102 gold pieces (gained 9).iiiiiLiBii,iiviiiuii,iiiiiiFitiiiiAiiiqi=iiii4iiii~,i+iiiYiiii iiSi,iii,i+ i&i)i/*i+i1i3,i4i9i;i<i<iR>i2@,i/Ai5DiF  You open the door.  You encounter a ball python.iON..................# #)# .............)....# #.# ############......# #.#  #............# #.#  #.####.......# #.#  iP#+#.....# #.#  ##....# #.#  ##...# #####.######  ##@.# #...#  ..⌠.S.'..# #...#  #...###### #..........##Shock i Q#. #........† #..........## #..........# S   ball python (constriction, asleep) ............# ############# iZ-54.7 (18i\35.7 (19 _ibidi . #)# ...........)....# #.# ###......# #.#  #............# #.#  .......# #.#  #+#.....# #.#  ##....# #.#  ##...#   ##@.#   ..⌠.S.'..#   #...######  #. †iI a      i. #)# ...........)....# #.# ###......# #.#  #............# #.#  .......# #.#  #+#.....# #.#  ##....# #.#  ##...#   ##@.#   ..⌠.S.'..#  i# #...######  #. †     iMiiib _A ball python is nearby!iN\T .  The zap hits the ball python.iaL******i)..'....i9/10 ---=6.0)ShockiZiO _You kill the ball python!iR2 iX9 iO? iA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i 3iiri;: _iii[i,iiia9---iuiiii;ii ig10/10===iiiikii@  There is an open door here.izi _ii{i+K #...# #)#  #.............)....# #.#  ######......# #.# #............# #.# #.####.......# #.# #+#.....# #.###.##....# #.###...##...# #####.######...$@##..# #..-65.7 (9 +...⌠...'..# #.. ###...###### #.. #... #........†#.>. #..i#... #..#[.. ....⌠. #i(%i5,I-6.7 (10.0)i4iE6S _Found a leather armour. Found a stone staircase leading down.i|3iiii{g===i9 #.# #)# #.)....# #.# #......# #.# #.# #.# #.####.# #.# #+#.....# #.# ##.##....# #.# ##...##...# #####. ##...@.##..# # +...⌠...'..# #i ###...###### # #...# #. #.>.# # #...# # #[..#  ..⌠.. i 7.0)  You now have enough gold to buy a potion of heal wounds on D:1, buy a potion ofmagic on D:1, or buy a potion of ambrosia on D:1.  You can access your shopping list by pressing '$'.id+8.7 (2ii"> _You now have 110 gold pieces (gained 8).iiivi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i ig i ip _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i@ iZ i4 ib _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i2iiii_i: _i <  There is a fountain of clear blue water here.iQ x  You take a small sip from the fountain. Refreshing.iPi _iiuitiIisiHi@,iMiiziiLi?!7 _You open the door.i#3i$i(@  There is an open door here.i*iH+ _i5,i>1if3it4,i6i7i8i8ih:i.<iu<i-=i>i?i@iz@iCitEj  You encounter an endoplasm.iL #.# ##.##....#   ##.###...##...# ###   #..##.....##..# #..   #..'...⌠...'..# #..   #..###...###### #..  ##.# #...# #..   #.# #.>.# #..   #.# #...# #..  iL #@# #[..#   #.....⌠.. ####   ####.....# Shock   .J.#   .##   #iLJ   endoplasm (asleep)    iU079.7 (11.0)iX480.7 (12 _i_]i_i2L #.#   ##.#  #..##....  #..'...⌠  #..#  ##.# #...#  #.# #.>.#  #.# #...#  #@# #[..#  #.....⌠..  ####.....#  .J.#  .##  # i#.#   ##.#  #..##....  #..'...⌠  #..#  ##.# #...# #.# #.>.# #.# #...# #@# #[..# #.....⌠.. ####.....# .J.#.###  _An endoplasm is nearby!it> #.#   ##.#  #..##....  #..'...⌠  #..#  ##.# #...#  #.# #.>.#  #.# #...#  #@# #[..#  #.....⌠..  iu####.....#  .J.#  .##  # i #.#   ##.#  #..##....  #..'...⌠  #..#  ##.# #...# #.# #.>.# #.# #...# #@# #[..# #.....⌠.. ####.....# .J.#.### i i i~ i% a _An endoplasm is nearby!i ] #.#   ##.#  #..##....  #..'...⌠  #..#  ##.# #...#  #.# #.>.#  #.# #...#  #@# #[..#  #.....⌠..  ####.....#  i- .J.#  .##  # i"2 \#.#   ##.#  #..##....  #..'...⌠  #..#  ##.# #...# #.# #.>.# #.# #...# #@# #[..# #.....⌠.. ####.....# .J.#i2 .### i"9 i; i@ i!C a _An endoplasm is nearby!i. _An endoplasm is nearby! _An endoplasm is nearby!  The zap hits the endoplasm.  The endoplasm is moderately wounded.  The endoplasm quivers.  The zap hits the endoplasm!iT*****i-.....iP9/10 ---7=1.0)ShockiiM _You kill the endoplasm!iCirLiQiS _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iei Read which item? Scrolls  r - a scroll of revelationw - a scroll of enchant weapon  N - a scroll of noise  d - a scroll labelled TOSOSE XEBES  e - a scroll labelled PET QIDARAEMM  h - a scroll labelled WUZORPHUICS  k - a scroll labelled RAUFISITIN  m - a scroll labelled VIXUBEQAISK [!] read|quaff|evoke[?] describe selectediiiY #.# ##.##....#psychicmeow the Zephyrmancer  i##.###...##...# ### Gale Centaur  #..##.....##..# #.. Health: 45/45 ========================  #..'...⌠...'..# #.. Magic: 9/10=====================---  #..###...###### #.. AC: 2Str: 9  ##.# #...##.. EV: 8Int: 17  #.# #.>.##.. SH: 0Dex: 12  #.# #...##.. XL:  6 Next: 97% Place: Dungeon:2  #@# #[..# .... Noise: =--------  Time: 3181.7 (0.0)  #.....iT[⌠.. #### f) +2 dagger (venom)  ####.....#Cast: Shock  ...#  .##  #    The zap hits the endoplasm.  The endoplasm is moderately wounded.The endoplasm quivers.The zap hits the endoplasm! _You kill the endoplasm! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iP  Okay, then.iYi9i. _i~_3iQ`i=ci;g: _ip,ipis,iKuinwiwi{xi{i}iNiOiiiȅ,i܆i =10/10i*===i'iɌiڎ,iii i]iriܖiN,i i{iMi;===iٟi&iii:iiEiiii,i&ii׷iqii<iieiii,ii i,i@iii?i;ii ,iiciiiiei,iIiiHiipiBi,i+i^i,iBiiHiiii,iiiiii? i/,iMii`,i%iti,iii!il!i"i%i&'io'i/(ix+i-,i/ib2i4,i5i9i&:ih:i;i=i?i?i@i8Ed  You see here a quokka skeleton.iHiH _i{IiTKiNBibPiQ,i:RiTiUitBiu,ivixik{,iJ|i~i,i,iT,iǛi˝iޠ,i1iiΦi=i9ii,ii~iziвiiWid,iHigi,iii-Bii>,iii`iN,iiiBii5iiiU,iYiUixc  You encounter a rat.i #...............#.# ##### #........##.....#.# ....# #........##.....#∩# ....# ###......##.......# ....#####......########.# ..÷................# #<# ....#####......###.# #.# ....# #......###.# #.# ....# #......#@..# #+# - ##### #......#.###  #......#.# Shock #......#.# #......#.r #......### r   rat (asleep) ######## 239.7 (58.0)r.r-[i'39;49m40.7 (59 _iJi]i     ∩#    ..÷................# #<# .# #.#  ###.# #.#  #@..# #+#  #.###  #.# #r# #.. ### i1L      ∩#    ..÷................# #<# .# #.#  ###.# #.#  #@..# #+#  #.###  #.# #r# #.. iL W###  iT iU iRZ i\ Z _A rat is nearby!iۃ      ∩#    ..÷................# #<# .# #.#  ###.# #.#  #@..# #+#  #.###  #.# #r# #.. ### i-      ∩#    ..÷................# #<# .# #.#  ###.# #.#  #@..# #+#  #.###  #.# #r# #..i a ###  ij" i $ i) il, Z _A rat is nearby!i]     ∩#    ..÷................# #<# .# #.#  ###.# #.#  #@..# #+#  #.###  #.# iT#r# #.. ### iflh     ∩#   [5;26H ..÷................# #<# .# #.#  ###.# #.#  #@..# #+#  #.###  #.# iFm#r# #.. ###  i si'uiyiX|Z _A rat is nearby!in †The zap hits the rat.iY****ifW..†.i%9/10 ---=1.7 (1.0)Shocki+ik.G _You kill the rat!i=i@ipFiH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iViCiˏiR _You can't see any susceptible monsters within range! (Use Z to cast anyway.)id~ 3iL i! iЁ $ _i i i+ 9---ih iG is iȈ i iډ i< i i ;10/10===iߋ i. iD i/ ,i i i͑ ,iA i i{ ,iՕ iʘ _  You see here a rat corpse.iV i͚ B=== _i i i i: i# i\ i iӡ iS i t..############.# ÷........# #<# #######.# #.# # #......###.# #.# # #......#...# #+# ### #......#.###  #......#.#  #......#†######.##  i #......#..@....... - #......################### i 0543.0)i F-5.7 (14iO i \ _o - a sedimented dark potioniR i i iwiBi Bi|ii,ini^i",ia%,i{',i@(i+i=-i-,i/i0,iT1i2i3i4i[4i5i7,i@9i9iU<Biw=i>,ih?iAiB,i/CiDiM.###.# #.#  ...#...# #+#  .#.### #.#  .#.# #.#  .#†######.######  ...#.............# ...#############.# #### #.#   #@#  67.7 (12 #.# iN  #.# #.# #.# #.#  #.#  #<#    iTiX,8.7 (13i\i^9 _Found a stone staircase leading up.i'3ii]iiP,i!igiiSi i ,i# i^iiiii,iiiiP,ii ii i i#i$i$ir%im'i(,i)i*ik+i+,i,i-,i.i0i2Bi57 _You open the door.i73i7i;@  There is an open door here.i<ia= _i>i?i@i_A,iCi*EiEiFi1IP  There is a stone staircase leading up here.iKiK _iLiMiPm  A ball python comes into view.iT["#.# #.# ##.#.#..#  #.# #.#.#..#  #.# #...#.## #######.######.>..# i[#........##....S#+# #...............#.# #........##.....#.# i[........##.....#∩# ###......##.....@.# i1\###......########.# .............# #<# Shock in\7###......###.# #.##......###.# #.##......#...# #'#i\i S   ball python (constriction, wandering)#......#.### #.##......#.# #.#i[]k#......#†######.######icc,85.7 (17ihi@o36.7 (18 _ititi  #.#   #.# #.#.#..#  #.# #...#.## ####.>..###....S#+#.......#.##.....#.##.....#∩##.....@.########.# #<# #.#   #.#  iF  #'#   #.#   #.#  †. i #.#   #.# #.#.#..#  #.# #...#.## ####.>..###....S#+#.......#.##.....#.##.....#∩##.....@.########.# #<# #.#   #.#   #'#  i #.#   #.#  †.ii:iib _A ball python is nearby!if #.#   #.# #.#.#..#  #.# #...#.## ####.>..###....S#+#.......#.##.....#.##.....#∩##.....@.########.# #<# #.#   #.#   #'#   #.#   #.#  i4†. ig 5 #.#   #.# #.#.#..#  #.# #...#.## ####.>..###....S#+#.......#.##.....#.#ij E#.....#∩##.....@.########.# #<# #.#   #.#   #'#   #.#   #.#  †.ix i 4iĢ b _A ball python is nearby!ia  #.#   #.# #.#.#..#  #.# #...#.## ####.>..###....S#+#.......#.##.....#.##.....#∩##.....@.########.# #<# #.#   #.#   #'#   #.#   #.#  †. i h z #.#   #.# #.#.#..#  #.# #...#.## ####.>..###....S#+#.......#.##.....#.##.....#∩##.....@.########.# #<# #.#   #.#   #'#   #.#   #.#  †.im ir i[x iGz b _A ball python is nearby!iC t †The zap hits the ball python!i> `******im#`..†...i/9/10 ---=7.0)Shocki4i5O _You kill the ball python!i'i—ii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ijifkikimi2r| _iri,sisiluiu9---ihviwi xizxiyiziziJ|i|Q10/10===i}iii ii„i ikiΆiUiiii*iki֎;===i6iQg  You see here a ball python corpse.ii _iPiR  There is a stone staircase leading down here.ii _iiiiѠi1iidiiiiiiiii;iyi iiiiiioiiEi˷iiUiiii^iԼiiiyiʿiiiiiP  There is a stone staircase leading up here.iiO _ii7iiUiiiiiOiiiRiiiRiiiGiiZii[imiiii i^iii<,iii+iiiwi,i!iiYii"i&iQiiiiiiidii+isiCiQiii i i/ i iii7iiii6iiiiiiN"i#ir#i#i0'iL(i(i(iT,i`-i-i.i1i2i3ij3ir6i7,iO8i;i6<i<i<i?i4AiAiAiyDiEiBF,iHi3JiJiJiMiNiaOiPi"RiSi]TiTiViXiYiZiy[i\i]i]i[`iaaiaibidi1eieieigi iiciiiiokimixmimiboip,iHqiris,iftiuiw,ixiyizi&{is{i|i5~,i~i+i2iiށi1i:iiii i_iii,i~iϊii,iWiNiiiKiwiwiȓiiZiiiHiĘilii iiqiitii3iqiӟiʠiii\iii,ii֦ii3iiiPiīi<iiiRi*iֲiiʹiixixiiкii,iiiJ,iii-,ii(iiOiiipii^ii,iiiiirM _You now have 112 gold pieces (gained 2).iN3ii~ii[iii,iiiiQ i4 i' i iLi/ii,ii/i,ii#i%i=&i\'iH+i-,i /i2i5is5i6i:iI=,i>iJiMi0NiOiSiUiCViWi[i],iW_iaidiRdipeihij,i li?nip,i}qisizuiuivi|xiy,iOzi{i}i}i}i\iUiii%i iDiīiц,iWiiC,iʊiڋi!iiʍii`Biiiik,iiiUiiɠii?iiHi,i'iƧi4,i©iii,i,iiZ,i'iҰ,iii,iii~,iiih,iзi@iiiiڹi~iiiiBiiiiiPiniii_id,ii*i<ii i #........... ############ #........... .#.........###########........~~~ †.....[.......................≈∩~ .#..###########........~≈~ ...#..#....###########.......†... ...................#....####...###.#.###########.###### #..# #...# #.#.#@...÷^........#-42437.0)..###...###.#.#.#########.##.# ##.#.# #.##.#  #.....#.#.# #.##.##.....#.#.# #.##.# ##.###...###.#.#.# #.##.# ...# #...# #...#.# #.##.# .#.###...###.###.# i#.##.# .†.....# #.# #.##.#i8-i iE _Done exploring.iT Ii+ 0.0)........im1 i4 i 7 E _Done exploring.iy Ii 4i٤ i E _Done exploring.iQ4i i i iv ,i i iE i i i3 i ,i id i i i i ,i ,i ix i ,i i/ ie i i` i i i i7 iP ,i iK iC i i ie iu i i i i ,i i8 Y  There is a stone staircase leading down here.i i5 : _i i &3i i i i2 # _You climb downwards.i4       # ##### .. ...#   .####.#### #.......#  .##i ####.#####.#  .##.#.##.........##.#  ......#######.##@##.#  53.2 (28.5) .##.### #.......#  ....# ####.####  .#### #.####  .###### #....#  ......# #....#   ###.# ##...#    ..###.# ##.##  i{   ......# #.#   ip i i a _There is a stone staircase leading up here.iQ Ii"ia#i'| _i(im)i[*i*i*i@,i -iI-i-i'/i/i0iy0i1i2,i 3i}4iG5i5i5iO7i58i8i8i:i;iQ;i=<i<i=iG>i>i6@iAiNAiAiHiHiIitIiTLi+M,iMi&PiPiPiGQiSiT,i4UiWiXiYirYi[i\i\iM]iW_i#`i[`i`i!cici(didigi"hikhiiioki8li}limioioipipi_riksisiFti&viZzXizi{i{iK}it~i~i@i݀i<ioi9i΄i,iii,iKii\iiFi@ii`i<ihix,ii^iiiIizii'iiyiȬiii+ili˰izimiiݴii,i|ii~ _e - 2 scrolls labelled PET QIDARAEMM (gained 1)i`ii*ii*##.# .> .... .. ###  .....$ ..# ## #..#. #. #. #... #.# ##### #. #.. #.##..... #. ##..###....# #.i? #...@......# #.92.2 (39.0 #..######...# ##. ##. #...# #.. #.... #...# ##. ..... #...# #. #... #...#########. #..######............. # #..................##. #.##..........<........#.ii3,3.2 (40i`9i&;9 _Found an escape hatch in the floor.i_ 3iiAiiBi!ii5iiiDiii,ii(!iQ"i"i#iZ%i'k  You encounter a ball python.i<: .. .. #. S. #.###.. # #...#.  #. #.....##.##.>.........#####  #......@....#  #..##..#.###.#  # ##...# #.# ##### #Shocki; ##..# #.##..... # ##..###....# # #..........# # S   ball python (constriction, asleep) #..######...# ## ##..# #...#  #.... #...# ##iK^.S8.2 (5.0)i[QNS)iQ_+9.2 (6i|diUf. _The ball python hisses angrily.ihQ _You see here 8 gold pieces.iq% .. ..  #. ..  #.###.S  # #...#.  #. #.... .##.##.>. ........#####  i'&I#......@....#  ..##..#.###.#  ##...# #.# #####  ##..#   ##..#  #....  #..###  ##..# #...#  #.... #...# iU .. ..  #. ..  #.###.S  # #...#.  #. #.... .##.##.>. ........#####  #......@....#  ..##..#.###.#  i(##...# #.# #####  ##..#   ##..#  #....  #..###  ##..# #...#  iu\#.... #...# iki\i_i i'T_A ball python is nearby!iW H .. ..  iiX ?#. ..  #.###.S  # #...#.  #. #.... .##.##.>. ........#####  #......@....#  ..##..#.###.#  ##...# #.# ##### iX y ##..#   ##..#  #....  #..### iY Y ##..# #...#  #.... #...# i Z .. ..  #. ..  #.###.S  # #...#.  #. #.... .##.##.>. ........#####  #......@....#  ..##..#.###.#  ##...# #.# #####  ##..#   ##..# i  #....  #..###  ##..# #...#  #.... #...# i i i i b _A ball python is nearby!i[f ******* The zap hits the ball python.i .S.SiY ;....i i9/10 ---=500.2 (1iq i^ f _The ball python is moderately wounded.i(R .  The zap hits the ball python.i v***iEe,.....iq8-----81ShockicwiLyO _You kill the ball python!i"i,i1i3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iiiiis | _iv ,i? iki8--iiiHii>iixii L9==ii_iiiiii/,iiP==i{ i!i"i"iG$i$i8%i&i&i'i=)i)Q10/10===i*i-4 _Magic restored.iX.i.i1M _You now have 120 gold pieces (gained 8).i3i3i54i5i7ip7i7i8:i;i<;===i<i>i@,iCiDiGj  You encounter an endoplasm.i\ #.J.....# #....!..# #.......#### #.......#.. #.......# #. #.......# #.###.......## #...#@......# -#. #........#### i{].##.##.>.###### Shock........######...........# ###..##..#.###.# #... J   endoplasm (asleep)##...# #.# ##### #.####..# #.##..... #.###..###....# #.##ir021.2 (20.0)iM-2.2 (21 _iii s #.J.....#  #....!..#  #.......#  ### #.......#  .. #.......#  #. #.......#  #.###.......#  # #...#@......#  #. #........####  .##.##.>.######  ........##### #...........#  ..##..#  ##...# #.# #####  ##..#    i F #.J.....#  #....!..#  #.......#  ### #.......#  .. #.......#  #. #.......#  #.###.......#  # #...#@......#  #. #........####  .##.##.>.######  i @........# #...........#  ..##..#  ##...# #.# #####  ##..#    i i i i a _An endoplasm is nearby!i?  #.J.....#  #....!..#  #.......#  ### #.......#  .. #.......#  #. #.......#  #.###.......#  # #...#@......#  #. #........####  .##.##.>.######  i@ ........##### #...........#  ..##..#  ##...# #.# #####  ##..#    i- #.J.....#  #....!..#  #.......#  ### #.......#  .. #.......#  #. #.......#  #.###.......#  i)# #...#@......#  #. #........####  .##.##.>.######  ........# #...........#  ..##..#  ##...# #.# #####  ##..#    i0iiia _An endoplasm is nearby!i  *******JThe zap hits the endoplasm.  The endoplasm is lightly wounded.iĐ).J.i@.......il9/10 ---=3.2 (1.0) i۠iŢ^ _The endoplasm quivers.i ******* The zap hits the endoplasm.iE'.JiyL7.....i.Ob8-----4iUiUWa _The endoplasm is heavily wounded.i+TP .  The zap hits the endoplasm!i$Y*******izD.......i7-----5ShockiiDM _You kill the endoplasm!i0 iX1 i2 i8 Bi.9 ,i{: i< ,i= i? O---i@ iB i C O8===i7D i"F isF iG iAI iI iJ iqL ,iM iDO iO ;===iP i9R iyR iS iU ,i*W iX iY iY iQ[ i[ i\ i^ ig^ L9==i_ iba ia ib id ,ie iRg ig idh ii ij :==iCk il ,in io io ip ir is is iu i\v Q10/10===iw i(z i| io| if} i ,i iق i ,i i+ i i iD 4===i@ i9 i? ,iG ni˪ # .##  .. .. #. .# #.#####.# #.......#  #....@..# -iԫ  #.......# ### #.......#  .. #.......# #. #.......# #.###.......## #...#.......##. #........####.##.##.>.######iܰ 053.2 (28.0)i F-4.2 (29i, iy [ _w - a potion of heal woundsiS izT iT ioV iZ XiD[ i[ i[ i.] iV^ i^ i_ i` ia i9b iob ic ipd id i e if iMg ig ig ici iaj ,ij i$l il iXm im io iuq i  You encounter a hobgoblin.ix Z ##  #. ######.### #..##.####ix #.##g#.........# # #..###.##.#Shock .. #......# #. ##.##### #.#####.# g   hobgoblin (asleep) #.......#ivy  #.......# #.......#iÁ 262.2 (8.0)i 23.2 (9 _i# i i ## #. ######.### #......@.#  #.##g#.........#  # #..###.##.# i- .. #......#  #. ##.#####  #.# ..# #.......# iG ## #. ######.### #......@.#  #.##g#.........#  # #..###.##.#  .. #......# #. ##.# #.#iσ ..# #.......# i^i}ii8` _A hobgoblin is nearby!i ## #. ######.### #......@.#  #.##g#.........#  # #..###.##.#  .. #......#  #. ##.#####  #.# ..# #.......# i*i  ## #. i######.### #......@.#  #.##g#.........#  # #..###.##.#  .. #......# iNs#. ##.# #.# ..# #.......# i+i7ii` _A hobgoblin is nearby!iH g.  You miscast Shock. Nothing appears to happen.iNgiE9/10 ---Contam: 10% ====4.2 (1i!i`#+ _The hobgoblin shouts!iU 5******iE ;.giHJ .....iK 8-----=---5iQ iS S _The zap misses the hobgoblin.i` B ## #. ######.### #.....g@.#  #.##.#.........#  # #..###.##.#  .. #......#  #. ##.#####  iqa v#.# ..# #.......# i  ## #. ######.### #.....g@.#  #.##.#.........#  # #..###.##.#  .. #......# #. ##.# #.# ..# i t#.......# i i :---i`i` _A hobgoblin is nearby!i†  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The hobgoblin is struck by an arc of lightning.  The hobgoblin is severely wounded.  You are struck by an arc of lightning.  The hobgoblin is struck by an arc of lightning.iDž **  You kill the hobgoblin!ikXE†@ib3--6-------9=6Shockigik0 _The lightning grounds out.ipixq3i$x4=-5==i _HP restored.-----7==8% =6ih42==1 _Your magical contamination has completely faded away.8======i,iI,i˧ii,ibi[9==iiqiiiвiP==iɴi8iii@iii%iii;Q10/10===iiiiiwie  You see here a hobgoblin corpse.iFi _iiikiiiini;===iiiiYiiiiXiiijii4iiiihiivii6ii6ii+iiiiWii",iiiXiiUiiUH ######## #......#######.####.# #.....†..##.### #.##.#......... ######.##.#..###.##. #..@......#......#--610.2 (44.0) #.####.#####.##### .. #.#####.# #. #.......# # #.......# #.......# ### #.......# .. #.......# #. #.......#i9--imiGT _Key pressed, stopping explore.i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ii6ii  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i:i:3i<i=iB _iD,iWE,iFiGiUiZi[i\i]i^iY^ii`iaibaiai^dBidiei:g,igihiiiii_jiliUri'si{sisiui7viviwiexiyiziszi{ir|i|iD}i)iiSiπii&ii؃iiyiivi\) #.##.##.# #.......#.##.##.###.......#.##.##...#.......#.##.##........####### #.##.##.>.########...##........##### ........#...........# .#...##...##..#.###.# #. ##@####...# #.# ###34.2 (2 #'# ##..# #.##... ... ##..###....# .._.. #..........# ##...##..######...###.##..# #...#  ###.... #...# i{3 ...... #...#  ..#... #...##  _You open the door.iU_ _Found a sparkling altar of Nemelex Xobeh.i- i. 3i1 i3 i7 : _i 8 @  There is an open door here.i9 i:  _i: i]= iIO   There is an open door here. _iP ,i.Q iR ipT iT iNU iW iX iY ikY iZ ii[ i[ i\ i\ i] ,i.^ i#_ i` i%a ia ihc id i#e ie if ih ,iKi ik ,i+l i3o N _You now have 131 gold pieces (gained 11).ip 3iQq ir is it it iku iRv iv ,ix iy i z iz i | i} ,iN~ iv iH i i i? iK i i ii i" i ,ib iY j  You encounter an endoplasm.i  #  ######  ########...##  #............ #.###.#...##.. #.###.#..####. #.##....##..#'  ######.##..#.##....  #.@........#..##.._ #.####.........## #J #########..##.Shock #. ##  #. .#... i  .... J   endoplasm (asleep) . # i '58i 39.2 (25 _i֡ i? i:  . ... ..##. ..####. #.##....##..#' ######.##.. #.@......._ #.####....io;  #J ##### #.  #.  ##  i......##...####.#.##....##..#' ######.##.. #.@......._ #.####.... #J ##### #.  #.  ## imi_iAia _An endoplasm is nearby!i' . ... ..##. ..####. #.##....##..#' ######.##.. #.@......._ #.####.... #J ##### #.  #.  ##  i+)!iEm.i.....##...####.#.##....##..#' ######.##.. #.@......._ #.####.... #J ##### #.  #.  ## iiiia _An endoplasm is nearby!iR .  The zap hits the endoplasm!io****i5....i9/10 ---=60.2 (1.0)ShockiIJiM _You kill the endoplasm!iviiip _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i _iB _i i 9---i i ,i ,i ,i Bi i Q10/10===i i i ,i$ i! i i i< i= i i" ii iz i# i ===  You encounter an adder.#.##....##..#'######.##..#.##...#..........#..##.._#.###.##..#.# #########..###.## ...###..# .#...##.# .... #@#.-#.....S# ##.#.##.# #Shock#.#.# # # ..# # .## . S   adder (asleep)....[11;7i M6H755.0)S.S.S==6.2 (16 _The adder hisses angrily.i#2 ##i$ #.._ #. #.#  #.##  #..#  ##.#  #@# #...S..#  #.#.##.#  #.#.# #  # ..#  .## . ..iO ## #.._ #. #.#  #.##  #..# iCH ##.#  #@# #...S..#  #.#.##.#  #.#.# #  # ..#  .## . ..iiii8] _An adder is nearby!iq ## #.._ #. #.#  #.##  iZ#..#  ##.#  #@# #...S..#  #.#.##.#  #.#.# #  # ..#  .## . ..i% ## #.._ #. #.#  #.##  #..#  ##.#  #@# #...S..#  #.#.##.#  #.#.# #  # ..#  .## . ..i _An adder is nearby!i ## #.._ #. #.#  #.##  #..#  ##.#  #@# #...S..#  #.#.##.#  #.#.# #  # ..#  .## . ..i"O% ## #.._ #. #.#  #.##  #..#  ##.#  #@# #...S..#  #.#.##.#  #.#.# #  # ..#  .## . ..iUi Wikks _An adder is nearby!i &**i  i> w_An adder is nearby! _An adder is nearby! _An adder is nearby!  The zap hits the adder.  The adder is heavily wounded.  The zap hits the adder.iǙ S.  The adder is almost dead.i l9/10 ----7.0) iצ iK R _The adder barely misses you.iO\ †The zap misses the adder. The zap hits the adder.i$p j**i 4†.i  #.##....##..#' psychicmeow the Zephyrmancer ######.##..#.##.... Gale Centaur #..........#..##.._ Health: 45/45 ======================== #.####.........##.. Magic: 8/10===================----- #.# #########..##. AC: 2Str: 9 #.##...## EV: 8Int: 17 #..#.#... SH: 0Dex: 12 ##.#.... XL:  6 Next: 103% Place: Dungeon:3 #@#. Noise: =--------  Time: 3678.2 (1.0) #...†..## f) +2 dagger (venom)[iJ 22X #.#.##.## Cast: Shock #.#.# ### # ..##. .##.  . .. . The zap hits the adder.  The adder is heavily wounded.The zap hits the adder.  The adder is almost dead. _The adder barely misses you.The zap misses the adder. The zap hits the adder. _You kill the adder!You have reached level 7!iD /  --more--ii50/501----7 1% Shockigi4 _iI iJ 3i=O k  You encounter a ribbon worm.i%W R........wShockw   ribbon worm (wandering)ivY &0ie_ icd :-9.2 (1 _ig iai i  ## #._ #. #.#  #.##  #..#  ##.#  #@# #...†..#  #.#.##w#  #.#.# #  # ..#  .## . ..i"T ## #._ #. #.#  #.##  #..#  ##.#  #@# #...†..#  #.#.##w#  #.#.# #  # ..#  .## . ..i'i*8-i.iM1b _A ribbon worm is nearby!iޖ ## #._ #. #.#  #.##  #..#  ##.#  #@# #...†..#  #.#.##w#  #.#.# #  # ..# iϗ] .## . ..ii/T ## #._ #. #.#  #.##  #..#  ##.#  #@# #...†..#  #.#.##w#  #.#.# #  # ..#  .## . ..i(5i7i]=i@b _A ribbon worm is nearby!i4:w.ii7----Contam: 10% 80iiC _You miscast Shock. Nothing appears to happen.i*  ***w  The zap hits the ribbon worm.  The ribbon worm is lightly wounded.  The zap hits the ribbon worm.i4w.iS† ik6----=1iif _The ribbon worm is moderately wounded.i *** The zap hits the ribbon worm.i؆ N†w.i j5-----2i1 i f _The ribbon worm is moderately wounded.i  ######.##..#.##..... #..........#..##.._ #.####.. #.# #########..##.# #.## ...### #..# .#.... ##.# . ###.####  i #...@w.##  #.#.##.# #. #.#.# # ##. # ..# #.. ..## .) #..   #.. ##. .. .i iI V46--3ia i ) _The ribbon worm bites you.i s _You see here an adder corpse.i   (poisoned, catching breath)You hit the ribbon worm but do no damage.The ribbon worm is poisoned.  The ribbon worm is moderately wounded.ie  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.iqi4s7--6===  4 4Held isiuzi)}. _You are caught in a web!iK=iPiSN _You are caught in a web!iD** _You are caught in a web! _You are caught in a web!  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The ribbon worm is struck by an arc of lightning.  The ribbon worm is heavily wounded.iT @wYou are struck by an arc of lightning. The lightning grounds out.iU38----4-----=5iZin]0 _The ribbon worm bites you!i #._ #. #.#  #.##  il#..#  ##.#  ###.####  #...**.# #  #.#.##.#  #.#.# #  # ..#  ..##.) #..  #.. ##.iCYou are struck by an arc of lightning. The lightning grounds out. _The ribbon worm bites you!tatic Discharge (safe; 4% risk of failure)  The ribbon worm is severely wounded.i  #._ #. #.#  #.##  #..#  ##.#  ###.#### i c #...**.# #  #.#.##.#  #.#.# #  # ..#  ..##.) #.. #.. ##.iU #._ #. #.#  #.##  #..#  ##.#  ###.####  i"#...**.# #  #.#.##.#  #.#.# #  # ..#  ..##.) #..  #.. ##.The ribbon worm is struck by an arc of lightningi .  The ribbon worm is severely wounded.You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *almost dead.ir   #._ #. #.#  #.##  #..# i9 , ##.#  ###.####  #...**.# #  #.#.##.#  #.#.# #  # ..#  ..##.) #.. #.. ##.iğ S  You are struck by an arc of lightning.  i @* * * LOW HITPOINT WARNING * * *i; { †The lightning grounds out.iO _@io 34------2---------26Shockieu ix O _You kill the ribbon worm!i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i[V i[ iPb i4e _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iN i iǬ iy  i( i P_You are too injured to fight recklessly!iuiXyi}i^ _You are too injured to fight recklessly!i i V i i 15--8% _36=6i. i q7=4i` i i J8=----iE 2i i iQ o9=1i i: i $40i i=3==i i Z _Your magical contamination has completely faded away.id U1=i i i K2=i i i U3=i i$ i R4===i iU iP i U5=i i/ i #6i (=i i i1 h8==i iI i U9=i i i R50=4iU 1==i i ir i  i5 i i i- i i i if L===i  i; i i i i i i` i iO iQ i T5==iS io i iX ii i i ib i iA ig i :==i i i% i iv i i: iU i iR i i  O6===i{ i i5! i! i" i" i^# i$ i% iX% i;& i& ;===iI' i~( i( iQ) i[+ ,i+ iU- i- i@. iv/ i/ ij0 i2 i2 N7==i2 i4 ,i5 i66 i6 i8 Bi)9 i; P==i; i< i>= i= i? ,i? i@ i A iiA i>C iC N8==iD iWE iE i)F iG ,iH i;I iI iPN ==iO iO iwP iQ iR iR i)T 99iT )==iU iV ipV iV iW ijX iX i]Z iZ i[ i\ i] :==i] i^ i_ if_ id` i` ima iFb ,ic i d ,id ie iJf P10/11==if ih ih ii iYj ij iKk il i:m im i _You disentangle yourself.iВ iU i i g  You see here a ribbon worm corpse.i i _i- i i iB <===i i g  You see here a ribbon worm corpse.i i- _ir i b  You see here an adder corpse.i i* _i i* i   #.####.........##  #.# #########..##  #.## ...##  #..# .#...  ##.# .... ##.#### i  ...††.# #  #.#.##.# #  #.#@##.##--765.2 (79.0)  #<..##.#i   #..###.#   #.. #.# iq #.. ..#  ##. ###.  #..  #. # i i G--6.2 (80i iC 9 _Found a stone staircase leading up.i|8id9i9i;iR<iAiBiCi-DiDi/FiGiH,i JiJiGKiKiMiPf  You encounter a jackal.i[ ..††.#  #.#.##.#  #.#.##.# i\  #<..##.# # #..###.#   #..###.#   #......#i\    ##.#####   #@# i!]   #.#    .#.  ShockiW]  .# #. # #.i]  #. h   jackal (asleep)  #hi]  ## i6k271.2 (5.0)ir22.2 (6 _iwilyi  #...††.#  #.#.##.#  #.#.##.#  #<..##.#  #..###.#  #..###.#  iWE#......#  ##.#####  #@# #.# .#. .# #. ## #.  #.  #h  ## i~ #...††.#  #.#.##.#  #.#.##.#  #<..##.#  #..###.#  #..###.#  #......#  ##.#####  #@#i #.# .#. .# #. ## #. #. ###iiii?] _A jackal is nearby!iI< #...††.#  #.#.##.#  #.#.##.#  #<..##.#  #..###.#  #..###.#  #......#  ##.#####  #@#i #.# .#. .# #. ## #.  #.  #h  ## i #...††.#  #.#.##.#  #.#.##.#  #<..##.#  #..###.#  #..###.# iߪ #......#  ##.#####  #@# #.# .#. .# #. ## #. #. #i6##i@ii0i] _A jackal is nearby!i?TH *****h  *The zap hits the jackal.  The jackal is moderately wounded.i7h.i7h.i3...ipd0---==3.2 (1ii&' _The jackal barks!i r#.####<....# #..#.....#.#### #.# #.#.##.# #.#i1 ## #h# #.# #.# ##i 7h.i 9 i /--4i. i iv †The zap hits the jackal.  The jackal is severely wounded.The zap hits the jackal!iB{ I**i u hYou kill the jackal!i .†h   jackal (wandering)i 9/11 -----=-5i i W _You encounter a jackal.i~  #.#.##.# ## #<..##.# #. #..###.# . i #..###.#  #......#  ##.##### . #.# . #.## #. #.###†# ## #.   hiF _ #   iA 4 #<..##.# #.. #..###.# .) #..###.#  i  #......#  ##.######.. #.# #.#. #.###.###i>  #.#.#.#. #.### i ## #.#.  #.## ## #hiͪ # # #  #i  # # #iO in h.  You stampede towards the jackal!  The jackal barks!i Vhexposed)i 10/11======6Stampede i i` i 0 _A bitter wind exposes the jackal.i s _You see here a jackal corpse.iO1 .  The zap hits the jackal.  The jackal is heavily wounded.The zap hits the jackal.**ii"..i9/11 --=---7ShockiiJ _You kill the jackal!ii 9---iRiD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iiiijH _No target in view!iiiDii _You stop stampeding.10/11==ii+iiiWi{iiFini:==ii]iii: i i i i^ i i id i i i#1i*===i4iiiiWiiiisiiiPiiPii;===iiiii iK"i.#i#i"$i%i%iM&,i'iu(i(iN)i*iE+i+i,i,i-i .ia.i0i0i1,iE2i3i3i94im7b  You see here a jackal corpse.iH8i8 _i`9iP:ik;i;,iZ=i*>i>,iL@i@iMAiAiBiCCiC,iFiFiEGiGiHiIi6JiJiRKiLiLiLiOb  You see here a jackal corpse.iPiQ _iQiRiSi*T,i^UiVimViViWi9XiXiXiYifZiZ,i[i\i5]i]iv^iK_i_,i`iJaiaiaircigdidiAeifigi!hihiji$kikiTlimiMoioipiqirixsiCtiviw,ixi{i}i}i7~i2i@iiDii2,i+i܉iSi̋iii,i&ii|,igiۗiNiioi .....#... #...##### ##  .. #..######........ .#  # #................ .#  #.##..........<..... .# #..>.............. .# ##........####...... i9.# ..)##.#..# #...####. .#  #..#..# #...# ## .#  #..#@##..# #...#####- ###  #..#.##..## #........ #.###.........###...####. .#.## ######.####...#.....# . ###.#######......###.....#.##.##. # ##........####.#............... ###.######### ##.#.#.....##..... .#.###.....†...#####.#. #.###.#.....#######.#.iݮ1829.2 (52.0)iG-30.2 (53iӷi͹a _c - a scroll labelled DOUQOE XAGOi;i{<i=ipBiMDiHBiJiM,iOiPiQiRi%TiVisVivWi[i^id^i_i[biPeieifihi$kikiliqi9sisitiwi{j  You encounter an endoplasm.i#.## ...###.... #..  #..# #.#........ #  ##.# ######J.....#...# # ###.#### #...... ..##..###### i#...††.# #...... #.## #.#.##.# #...... #.##.. #.#.##.# #...... ##..>......... #<..##.# #......###........####.. #..###.# #.@...)##.#..# #.. #..###.# #####..#..#..# # #......# #..#.##..# #.Shock ##.###### #..#.##..## #.  #.# ##.## #.........###. ##.###.#.## ######.####...#inJ   endoplasm (asleep) #.#.#.###.#######......###.....#. .###†## ##........####.#..........#.#.###.######### ##.#.#.....##iE18.2 (8.0)i*29.2 (9 _iii  #.##   #..# #.  ##.# ######  #...... ††.# #......  #...... #.##. #...... ##..>. #< #......###.....i #.@...)#  #####..#  #..#.##..#  #..#.  #.# ##.## #... †##  iD  #.##   #..# #.  ##.# ######  #...... ††.# #......  #...... #.##. #...... ##..>.< #......###..... #.@...)# i  #####..#  #..#.##..#  #..#.  #.# ##.## #... †##  i& i\1 i8 im: a _An endoplasm is nearby!iP .  The zap hits the endoplasm.i^******i(iv:......i0---3=40.2 (1ShockiJiM _You kill the endoplasm!i/Bi>KidTi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iiifi  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i3iii$ _iBii|,iui!i!9---i&Xi-'i'iP(i)i[*M1===i8+i-i\/i/i0iQ2i3i74i4iX8i9i9i;i<iC>i>;===i?iKi MiMiINiwSiUi'ViViDYiZiF[i]iU_i`i`aitbiiinj,ikinio,ipiri;s,itiGwi(x,ixi${ir|i|i_}i iӀ,iidiCii+iiiii<iFiiii$i,iiri,iRi,i#iriKiiii}Bi,iޝi+iai,iiii iiTi%iiԩiiiii,i8iiiti,iAiliiiIii,itiKiiiii`iimiiii|iii:iyiiiiiic  You encounter a rat.i  #.......#  #.......# # ## #.......# .# .# #.......# . .# #.......# .# .###.......# ###r ...#.......# #.. ........#### #.# .>.###### #@#- i..#####  #.# ......# #.######## Shock.###.# #.#......# ### ..# #.##########.#.####.#### ..# #.##.........#.##......####.# r   rat (asleep) ..###....#########.##.#... .........# #......#######.#iv#####...# ##.##.### #..i^.r83.2 (43.0)iJriK====4.2 (44ici- _The rat squeaks loudly.i     #   .#   .   .#  ###. #.r #.# .> #@# #.# #.#  #.#  #.#  #.##.........#....i R### .........#   i|     #   .#   .   .#  ###. #.r #.#> #@# #.# #.#  #.#  #.#  #.##.........#....i~ p### .........#   i@ i i] in Z _A rat is nearby!i X    #   .#   .   .#  ###. #.r #.# .> #@# #.# #.#i  #.#  #.#  #.##.........#....### .........#   i    #   .#   .   .#  ###. #.r #.#> #@# #.# #.#i9  #.#  #.#  #.##.........#....### .........#   iiiCiTZ _A rat is nearby!i J .  The zap hits the rat.i1!x***i,....ii0---=---5.2 (1.0)ShockiizG _You kill the rat!i"P---i;&^ _No target in view!i14i"6i8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ix _---i}1===i}Biw~i!iyiiiY#.#####.# #.# #.#  #.# ..#  #.# .[# # #.# . # #.# . # #.# .# ###.......# ###.#.#.......# #.@.#-94.2 (9.....#### #.### >.#######.# .##### #.#...# #.###########.# #.#......# ### .# #.##########.#.####.#### # .# #.##.........#.##......####.# .###....#########.##.#.##......iBi+I-5.2 (10.0)iYi - _Found a leather armour.i " Ii$ i% i * g===i- Bi$/ i0 i+1 i2 i4 i5 ,iS7 i8 i: i: i; i> iC? i? if@ iC iuD i6E iF iQ i R iR i"S iX iZ ihZ iA[ iH` iCa ,ia ioe if ig ig il im i0n in iss i t it it iw iw iw iw iy iz iQz iz ir| i| i } i=} i i ,i i i ,i i iK i܋ iE i i; ,i iO iȑ i< i i i ,i iȘ iO ,i i i؝ iF i i i i i i[ i ,iL i i ,i i i i i iձ iݲ ,i i iA ,i i( i ,i7 i i' ,i i i ih i ic i ,i i P  There is a stone staircase leading up here.i i^  _i i i i i[ i> i i$ i i i i i ih i ,ip ik i ,iS i" i ,i i i# ,iv i iN i i iL i i i i iw i ,i: i ,i il ,i ,i: i i ig ib i i2 ip i if ,i ip i i i i i i ip i ii i i9 i i iI i i i ,ia i) i if i i iP ,i i  ni i  i i i if i i i@ i i i i i_ i i} iR i iC iP i i5 ,i i( i i i! i" i" i9# i#% i% i"& i& iy( i[) ,i) il+ i, ,i, iI- i- ,i- i. i/ i/ iY0 i)2 i2 ,i3 i3 i`4 i4 i5 i6 i7 in8 ,i9 i: ,iZ; i< i= i= ,i> i# ##.# #.####PPP##......# ##.# #...#P^PP.#.>....# ...# #####PP.PP#.....## ..## #PPPPP#...#.# #.# #.P@P.#####.#40049.0) #.#### ###'#######.# .....#  #.........# #.##. ########### #.##.i ### #......#### ###.......# ###..#.##.#....#.##.#iг i/ i̹ _ _Partly explored, can't reach some places.iܩ i ië iC .. ....>.......0i i.0)'........i i i _ _Partly explored, can't reach some places.i1iiFi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i0i7i.=i? _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii=Read which item? Scrolls  r - a scroll of revelationw - a scroll of enchant weapon  N - a scroll of noise  c - a scroll labelled DOUQOE XAGO  d - a scroll labelled TOSOSE XEBES  e - 2 scrolls labelled PET QIDARAEMM  h - a scroll labelled WUZORPHUICS  k - a scroll labelled RAUFISITIN  m - a scroll labelled VIXUBEQAISK [!] read|quaff|evoke[?] describe selectedie ik #########.####.#psychicmeow the Zephyrmancer #### #.# #.##.#Gale Centaur ...# #.# #_# ######.#Health: 50/50 ======================== ##.# #.# ##.###...##>#Magic: 11/11 ======================== ##.# #.####PPP##......#AC: 2Str: 9 ##.# #...#P^PP.#.>....#EV: 8Int: 17 ...# #####PP.PP#.....##SH: 0Dex: 12 ..###PPPPP#...#.#iNl<XL:  7 Next:  3% Place: Dungeon:3 #.##.P@P.#####.#Noise: ---------  Time: 4004.2 (0.0) #.#######'#######.#f) +2 dagger (venom) .....##.........#Cast: Shock #.##.############ #.##.### #......#### ###.......# ###..#.##.# .....#.##.# imP_There is a stone staircase leading down here. _There is an open door here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)irP  Okay, then.i|zii*. _i i Where to? (Tab - D:3, ? - help)  D - Dungeon iiNf #########.####.#psychicmeow the Zephyrmancer #### #.# #.##.#Gale Centaur ...# #.# #_# ######.#Health: 50/50 ======================== ##.# #.# ##.###...##>#Magic: 11/11 ======================== ##.# #.####PPP##......#AC: 2Str: 9 ##.# #...#P^PP.#.>....#EV: 8Int: 17 iT...# #####PP.PP#.....##SH: 0Dex: 12 ..###PPPPP#...#.#XL:  7 Next:  3% Place: Dungeon:3 #.##.P@P.#####.#Noise: ---------  Time: 4004.2 (0.0) #.#######'#######.#f) +2 dagger (venom) .....##.........#Cast: Shock #.##.############ #.##.### #......#### ###.......# ###..#.##.# .....#.##.# _There is an open door here. i _Partly explored, can't reach some places. _Partly explored, can't reach some places. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Okay, then.iii6ii2: _i@  There is an open door here.iMi _ioifii'iii, i8 ,iS i i i iiiiciiYiiiWiFi$iiiBiT,iii,i]iiiizi i!iM"i#ig$i9%i%i#&i'i(i(i])i*i,,i,i3  There is a stone staircase leading down here. _iY4Bi5i?6i6i6it8i9i9i=:i:i;iK<iBAi,i\BiiiP,i_,iiini i ,iq ic il i iiqiihiiiiiViNiiviiFW  There is a stone staircase leading up here.iiin$ _ii&2izBi! _You climb upwards.i.#####..# #.#..#.# .# #..# #.#.<#.# ##.# #..######.#..#.# #......##.#..#.# #.####..#.#..#.# #.# ##.#.#..#.# ##.# #.# #.#.#..#.# .# #.# #...#.##.# #######.######.@..##.# 36.7 (32.5)  #........##....÷#+#..#  #...............#.#..#  #........##.....#.#.##  #........##.....#∩i.E[34m#.#  ###......##.......#.##########.### ..............# #<# ####......###.# #.#ii[i0c _There is a stone staircase leading down here.ia' i( Where to? (Tab - D:2, ? - help)  D - Dungeon i\ i  #.#####..# #.#..#.#psychicmeow the Zephyrmancer ##.# #..# #.#.<#.#Gale Centaur ##.# #..######.#..#.#Health: 50/50 ======================== ##.# #......##.#..#.#Magic: 11/11 ======================== ##.# #.####..#.#..#.#AC: 2Str: 9 ##.# #.# ##.#.#..#.#EV: 8Int: 17 i. ##.# #.# #.#.#..#.#SH: 0Dex: 12 ...# #.# #...#.##.#XL:  7 Next:  3% Place: Dungeon:2 ########.######.@..##.#Noise: ---------  Time: 4036.7 (0.0)  #........##....÷#+#..#f) +2 dagger (venom)#...............#.#..#Cast: Shock#........##.....#.#.###........##.....#∩#.####......##.......#.# ####......########.### ..............# #<# ####......###.# #.# _Okay, then. _There is an open door here. _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.i ik ig | _i&3iik,ip# _You climb downwards.i~##     ##### ......# #########  .####.#### #.......#  .##......####.#####.#  .##.#.##.........##.#  ......#######.##@##.#  9.2 (2.5 .##.### #.......#  ....# ####.####  .#### #.####  .###### #....#  ......# #....#    ..###.# ##...# iR  ###.# ##.##   ......#   iqigia _There is a stone staircase leading up here.i*iCWhere to? (Tab - D:3, ? - help)  D - Dungeon ii\m##  psychicmeow the Zephyrmancer  Gale Centaur  Health: 50/50 ======================== #######  Magic: 11/11 ======================== ......# #########  AC: 2Str: 9 .####.#### #.......#  EV: 8Int: 17 .##......####.#####.#  SH: 0Dex: 12 .##.#.##.........##.#  XL:  7 Next:  3% Place: Dungeon:3 i......#######.##@##.#  Noise: ---------  Time: 4039.2 (0.0) .##.### #.......#  f) +2 dagger (venom) ....#####.####  Cast: Shock .#####.#### .#######....# ......##....#   ..###.###...#   ..###.###.##   ......##.#   _There is a stone staircase leading down here. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.iiiBii| _ivi"iigii7iiiibi\i,ii,i}iDii,iCiCiii6iivii,iv,ii-ii"i|i~i5iiiiiDiiiiiiiiiiiY  There is a stone staircase leading down here.iiui"$ _iiZ&4i[,i\i^# _You climb downwards.ihE.. #### ## .. ...#  ..#. ...#  .#. ...#  .. ...###  #. .....  ##.#..####.  #..@....... 56.7 (17.5) ##.########  #.   .. +.# ## iniqi t  _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here.iJ i5 Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($72)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomi 8Yredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:1 ! D:2 **!i[ psychicmeow the Zephyrmancer.. ####Gale Centaur## .. ...#Health: 50/50 ========================..#. ...#i] Magic: 11/11 ========================.#. ...#AC: 2Str: 9.. ...###EV: 8Int: 17#. .....SH: 0Dex: 12##.#..####.XL:  7 Next:  3% Place: Dungeon:4#..@.......Noise: ---------  Time: 4056.7 (0.0)##.########f) +2 dagger (venom)#.Cast: Shock..+.### _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.ic iyg ii ii!3iiZiP _i *#....#_+  ....#### ## ......# ..#.....# .#.....# ......###.#i4 #.#.......##.#@.####.#7.7 (1#..<.......##.##########...+.###iim+8.7 (2isiv _You climb downwards. _There is a stone staircase leading up here.down here. _You climb downwards. _There is a stone staircase leading up here. _Found a broken altar of Ashenzari.ilIii  There is a stone staircase leading up here.ii+ _iiƳiK,i޵iiiiiiDiii۾iiili8i*iii ..#.....# .#.....#. ......###.#.. #.#........... ##.#..####.#i.... #..<.......#...). ##.#########......##.####.#......'@.....# 65.7 (7......'.#####......### ..............[.......# _You open the large door.iM _Found a leather armour.iiii'ii: _iE  There is a large open door here.i>i _iG!i#i&i_'i(i9 ....####+### ## ......#...# ..#.....# ...# .#.....# ...# ......###.#...## #.#.............###.#..####.#...#..<.......#)@.##.#########i9§.......##.####.#≈........'......#≈........'.#####.#§.......###.....#.....#....[##......#iA ....####+### ## ......#.# ..#.....#.# .#.....#.## ......###.#.## #.#iA..###.#..####.#.#..<.#.@..##.#K.§.......##.####.#≈.'......#≈.'.#####.#g.§.###iB.#g   hobgoblin (asleep).#K   kobold (asleep).[##  ......#iJv  You encounter a kobold and a hobgoblin.irV_8.7 (3§§§iZB9.7 (4Shock _iaiq _You see here a +1 long sword of freezing.i=W    ++### ##   .....#   ......#  iSX y .......##   ........##   .........##  ..........#..<  .......@..#  K.§.......#  ≈≈........'......#  §§........'.#####.#  g§§.......###  iIY ..........#  ..........#  ........[##  i9    ++### ##   .....#   ......# i   .......##   ........##   .........##  ..........#..<  .......@..#  K.§.......#  ≈≈........'......#  i1 §§........'.## g§§.......### ..........#  ..........#  ........[##i  i% ii i iJ d _There are monsters nearby!i *******KThe zap hits the kobold but does no damage.iL A.Ki WThe kobold shouts! The hobgoblin shouts!§gi  i0 .§§....≈.§§§gYou encounter a phantom.i e0---==70.7 (1i̜ i 4 _The phantom leaves your sight.i7 ******* The zap hits the kobold.if 1Wih G.Kih ?.giMq §§§........§≈..iq [≈W   phantomg   hobgoblinK   koboldi.u e9/11 ------iu 1i| i<~ a _The kobold is moderately wounded.iȻo )The zap hits the kobold.i *******  You kill the kobold!The zap hits the phantom.i:W§i9g.i §....§§....≈....§§§§.§ii8-----2i+i5 _The phantom is lightly damaged.i; †i9The zap hits the hobgoblin!i<D*****i]**iAW)i|:..§§§i54.......§§)§..≈.§...≈†.§...iØD7----iq3ii.M _You kill the hobgoblin!ieJ*******iqA.Wi{ .....≈≈§).≈≈..§§.§§ic6----4iXiQ _The zap misses the phantom.i, *******The zap hits the phantom but does no damage.i8W.ir&/..).§§§§§≈§§..§..§.§i6)j5-----5iT0iH35 _The phantom is lightly damaged.i ******* The zap hits the phantom.io @.Wiv ........§....§ix j4-----6i> i b _The phantom is moderately damaged.ip6*******iēCW§irD  #....#_+  ....#### ###++#### ## ......# W.## ..#.....# .......@.# .#.....# ..## ......###.....## #.#...........iU..###.#..####.......#..<.........§§..##.########≈..≈.......##.####.#?≈§).......'......# §§§§......'.#####.#The zap misses the phantom. The phantom hits you. The phantom blinks!isiX.§§≈ix$48ir-3----7iAi< _You blink. Found a scroll of identify.i$** Confirm with . or Enter, or press ? or * to list all spells.  struck by an arc of lightning.  The phantom is heavily damaged.  You are struck by an arc of lightning.  The phantom is struck by an arc of lightning.  The phantom is severely damaged.i W@You are struck by an arc of lightning. The lightning grounds out.i2----2----=8ii~+ _The phantom hits you.i*** You are struck by an arc of lightning. The lightning grounds out. _The phantom hits you.  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The phantom is struck by an arc of lightning!  The phantom is almost destroyed.i W@)You are struck by an arc of lightning. The lightning grounds out.il0----0------9Shockiib+ _The phantom hits you.i^#   Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i`$i*i,e _You don't have enough magic to cast this spell.i7V   Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iW i] i` c  Casting: Static Discharge (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Static Discharge (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.iè .onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Static Discharge (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You hit the phantom.i T?≈i? 2=18-80 _You destroy the phantom!i i j _Your Air Magic skill increases to level 9!ii8-iGiSH _No target in view!iGi| _No target in view!i3iViii\3= _iw4=iiXir5=----iii:K6=iik7=i^iui0p8=1==i i399i2=iib50=i(ij1 _HP restored.iiiP==ii,iiO=i8i,iG 2====3====4====iI,iKiMi{MieihiBiT5==i(jil,imi pizpiwqisisiti wi|w:==ixii9i$ii]ii,izi,ii iO6===irig,i˜i,ii,imi\iɢ;===ii,iik,ii|,iiҰd7==imi=iiin,ii,iii"3==iiiEii,iKiiiikd8==ii,iEiOiiia,iii(:==ii,iAijiii_,iLi],iib9==iRiii6iii1i,i i id :==in i",ii,ifi,ii/#f10/11==it%i'ib(i*i,iy-i.i0i01if2i5i5:==i6ii9is:i;i =,i>ivA,iBiEiMFM1===iGiL4 _Magic restored.iSP3i!RiUiNY,iZi\i:^,i_iyaiy#....#_+....#######++#### ## ......##........## ..#.....##..........## .#.....##............## ....................## #.#...........###.#..#........#..<...-172.7 (92.0)....)..##.####≈..≈.......##.####?≈≈).......'.....•.....!≈≈........'.#####≈..≈†......###i {........#........# ....§...[#iciލd===-3.7 (93ini?+ _Found 2 flux baubles.i iK i" i;' i. BiI2 i/6 i6 i9 i< i$@ i@ iC it ##........## ..#....##..........## .#....##............## ##......## #.##........###.#............#..<........)..##.###§§§≈.......##.##≈≈).'..•.....§≈§........'.≈..≈†......### .....#..........##...............[####.# ### iu i| ≈..6.7 (3.0)!≈≈iЍ +7.7 (4i3 i . _i - a scroll of identifyit iu i;w i{ iH i i i3 i iU i) v _w - 2 potions of heal wounds (gained 1)if i i i i i i i i i i if i i i i i iQ i is i i* i i i iC i i3 i" i i i i i> i i i~ i i i = _You open the large door.i ix i ib E  There is a large open door here.i im  _i) i iTiiniciai ,i iy i i iiiH,ii{i$iiiCi,iiiiiMi ,ic!i"i#io$i$i%im'i (,i*iK,i,,i~.i/i40i0i1i73i3,i!6i8,iT9i:iZ<i<ib=iD?i@iAiAiACiDi6EiEi;GiIiIiIiKiMiNiNi^Oi=P,iPiQiR,i3SiTiJUiUiVi]i^i7_i_i9bicididihiiiiiiik= _You open the large door.iqm3imipE  There is a large open door here.iqi)r _irisi5u,iYvifxiz,i;|i~ii(iiiiri)iii$i"iiiϒiLiMiHi^iԘi~ii<iiyi4iYou open the large door. _There is a large open door here.   You encounter a kobold. It is wielding a +0 whip and quivering stones.i ### #.K #.# #.## #....#_+ #..# ... ####''#### ## ...... ##...@....## ..# ##..........## .#.....##............## ......Shock##...## #.#...##...###.#..##....#..<... K   kobold (missile, asleep)#...).##.###########.......≈§.≈..##.#####...#.'........≈≈).......'......i K2269.0)K)§The kobold shouts! You hear a shout!iJ((((i.A...'.im?6===7.7 (50iCiIW _The kobold throws a stone. The stone hits you but does no damage.i08 ### #.K #.# #.## _ #..#  ####''#### ##  ##...@....##  ##..........##  ##............##  ij##..............##  ##............... #..................#..< #...............)  .......§..≈.....  #...#.'.≈≈)i}~ ### #.K #.# #.## _ #..#  ####''#### ##  ##...@....##  ##..........##  ##............##  ##..............##  ##............... #..................#..< #...............)  .......§..≈.....  #...#.'.≈≈)iiDii] _A kobold is nearby!iq ] )The zap hits the kobold.  The kobold is heavily wounded.The zap hits the kobold.*****i C)...'0-----8.7 (1.0)Shock _You kill the kobold!ii9--ini  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iiii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i^iiiypiQs _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i"i)Shopping list: 9 items, total cost 1300 gold pieces  a - [D:2] 30 gold a potion of curing (unknown)b - [D:1] 52 gold a potion of brilliance (unknown)  c - [D:2] 80 gold a potion of heal wounds  d - [D:2] 100 gold a potion of haste (unknown) i e - [D:1] 104 gold a potion of heal wounds  f - [D:1] 104 gold a potion of magicg - [D:1] 104 gold a potion of ambrosia (unknown)  h - [D:2] 286 gold an orb of attunement  i - [D:2] 440 gold a Gell's gravitambourine (2/2) You have 131 gold pieces [!] travel|examine|delete items [a-i] choose item[Esc] exiti)i+i-psychicmeow the ZephyrmancerGale CentaurHealth: 50/50 ========================Magic: 10/11 =====================---AC: 2Str: 9EV: 8Int: 17SH: 0Dex: 12XL:  7 Next: 18% Place: Dungeon:4Time:The kobold is heavily wounded.The zap hits the kobold. _You kill the kobold! i._You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iH0i0iW2i)8i<i5A; _iDiFiGi)IiLi0P,i RiWUiuY,i|[i^iaibidigik,i8r,iu,iwil{iui$G1===iiiȈ,i)ii,ioiE  There is a large open door here.ii _iiiߢik<===iiiNi֪iĬi֭iYiݰiiX  There is a stone staircase leading up here.i iiP% _izi|&3iٜBi! _You climb upwards.iǧR  There is a stone staircase leading down here.i֨i[ _iiiwiiii,iriGiW,iڳi۵i,i iYi,iiiWiټiZi־iiFii#iQi,ii,i[i%ii_iisi iii)iBiiiirigi$iiiX  There is a stone staircase leading up here.i]i>i% _iiM&2ii,i i_You climb upwards.iR  There is a stone staircase leading down here.ifL _i'ii,iiM,iiii,iL iN i i iaimib,i(iwiii iiiSiRiIi ,iQ"i#,iR$i&i'i(i(i5+i},i,in-ia/iS0i0i0il3i4,i=5i7i8i:,i:i%<i~<i<i>i?iD@i@iBiD,iEiGiAI,iIiEKi\LiLiMiNiPioPiPiRiGT,iXUiViPXiXiVYi%[i\i]i]i8aBiaidiSfYou climb upwards. _There is a stone staircase leading down here.up _You climb upwards. _There is a stone staircase leading down here. ifL A ball python comes into view.iqp##############...........## ###............# .###########........~~~.# ....................≈∩~.# .###########........~≈~S# .###########.......÷....# ................@#....###Noise: --------- ##.#.###########.######f) +2 dagger (venom)#.#.#....÷^........#Cast: Shock ##.#.#.#########.##.# ...#.#.##.##.# ...#.#.##.##.#irCS   ball python (constriction, wandering) ...#.#.##.##.# ##.#.#.##.##.##...#.##.##.#iQwPS.4287.7 (59.0)iGxO~Si iM-8.7 (60 _i)imi i: iW i M _You can't go down here!i ≈The zap hits the ball python!  You kill the ball python!iW*******i`.~≈~..÷iRn0---=9.7 (1.0)Shockiqis( _You hear a splash.i i i# i% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)in[?25h[?0c  Search for what [Enter for "armor", or ? for help]? ic [?25l[?1ciP  Okay, then.i)iiʲ. _i9 #############  #.## # #....# ###########~~~.# ...........≈∩~.# ###.~≈~.# ###########.÷....# ................#....### #.#.###########.######.#.#....÷^........# #.#.#.#########.##.##.#.# #.##.##.#.# #.##.# ..#.#.# #.#i@; #.# #.#.#.# #.##.#iB iN 6-90 _iS iT i5#############  #.##  #....# ##########~~~.# ...........≈∩~.# #.~≈~.# ##########.÷....# ...............#....### .#.###########.###### .#.#....÷^........##.#.#########.##.##.#.# #.##.##.#.# #.##.# iii@-1i}ifi############# #.##  #....# #########~~~.# ..........≈∩~.# .~≈~.# #########.÷....# .............#....### #.###########.###### #.#....÷^........# #.#.######## i+i&2iHiiiiџiT _Why would you want to do that?iG .##############...........#. ########.~~~.# .........≈∩~.# ########~.# .÷....# .............#....### ###########.###### .#....÷^........# .#.#########.##.# .#.#  iD i y---3Water i i 2 _You enter the shallow water.iI      #############  #.##   #....#  #######~~~.#  ........≈@~.#  .~≈~.#  #######.÷....#  .id ...........#....### ###########.###### #....÷^........#    #.#########.##.#    #.# #.##.#    #.# #.##.#   i i 04iB i j _There is an entrance to Aqegiroah's Distillery here.ilixWelcome to Aqegiroah's Distillery! What would you like to do?  a -  40 gold a potion of brilliance (unknown)  b -  60 gold 2 potions of curing (unknown)  c $  30 gold a potion of curing (unknown)  d $  30 gold a potion of curing (unknown)  e $  100 gold a potion of haste (unknown)  f $  80 gold a potion of heal wounds  g -  30 gold a potion of lignification (unknown)h -  40 gold a potion of might (unknown)  i -  10 gold a potion of moonshine  j -  80 gold a potion of mutation (unknown) You have 131 gold pieces. You are short 109 gold pieces for the purchase. [Esc] exitiz[!] buy|examine items[a-j] mark item for purchase [/] sort (type) [Enter] buy shopping list [A-J] put item on shopping listi X  a -  40 gold a potion of brilliance (unknown)b -  e + 100 gold a potion of haste (unknown)h - j -  After the purchase, you will have 31 gold pieces.marked items iY Purchase items for 100 gold? (y/N)ina - b - e $  8eal wounds  f -  30 gold a potion of lignification (unknown)  g -  40 gold a potion of might (unknown)  h -  10 gold a potion of moonshine io i -  80 gold a potion of mutation (unknown) 31 gold pieces. You are short 109 gold pieces for the purchase.ishopping listIiBKi)QiW  psychicmeow the Zephyrmancer  Gale Centaur  Health: 50/50 ========================  Magic: 10/11 =====================---#############  AC: 2Str: 9#...........##  EV: 8Int: 17#............#  SH: 0Dex: 12 #######........~~~.#  XL:  7 Next: 18% Place: Dungeon:2 ...............≈@~.#iY  Noise: ---------  Time: 4294.7 (0.0) #######........~≈~.#  f) +2 dagger (venom) #######.......÷....#  Cast: Shock ............#....### ###########.###### #....÷^........#   #.#########.##.#   #.##.##.#   #.##.##.#   _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Search for what [Enter for "armor", or ? for help]? _Okay, then. _Why would you want to do that? _You enter the shallow water. _There is an entrance to Aqegiroah's Distillery here.i[p  n -> h - 2 potions of haste (gained 1)  Thank you for shopping at Aqegiroah's Distillery!ixxi9~ih _You can access your shopping list by pressing '$'.i3i/i: _iy1===i` 6.7 (2 _Magic restored.iiiE _Done exploring.io3iiZ&0i$i(io*E _Done exploring.i4 iǼ Where to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon ic iv   psychicmeow the Zephyrmancer  Gale Centaur  Health: 50/50 ========================  Magic: 11/11 ========================#############  AC: 2Str: 9#...........##  EV: 8Int: 17#............#  SH: 0ix |Dex: 12 #######........~~~.#  XL:  7 Next: 18% Place: Dungeon:2 ...............≈@~.#  Noise: ---------  Time: 4296.7 (0.0) #######........~≈~.#  f) +2 dagger (venom) #######.......÷....#  Cast: Shock ............#....### ###########.###### #....÷^........#   #.#########.##.#   #.##.##.#   #.##.##.#  n -> h - 2 potions of haste (gained 1)  Thank you for shopping at Aqegiroah's Distillery! _You can access your shopping list by pressing '$'. _Magic restored. _Done exploring. _Done exploring.iRy iy i i i RWater i A _You enter the shallow water.i/ i (i i* a  You see here a rat skeleton.i` i  _iA i iڠ i i iϥ i i i iG i i i iY iJ i in iY i ,i i i ,i iտ iZ i i i ir i ,i ii ,i i iZ Bi; i ir i i i i il ia i i ,i i i# ,i il ,i i i i ,i i- ,i ip ib i iV i( i* i i i ii ,i i; if i i i& i it i i ip i i i| iT i iA i i i~ i i i ig i i i ,iQ ie i Bi Y  There is a stone staircase leading down here.i ir iB $ _i i &3i ,i i # _You climb downwards.i ##   ####### ......# ######### .####.#### #.......# .##......####.#####.# .##.#.##..##.# #######.##@##.# 330.2 (33.5) .##.### #.......# ....# ####.#### .#### #.#### . #....# ......# #....# i 3..###.# ##...# ..###.# ##.## ......# #.# iM iY i a _There is a stone staircase leading up here.iL iE 3iɭ ,0.0)iӲ i i[ _ _Partly explored, can't reach some places.i3i4!ie:i;i?i=B_ _Partly explored, can't reach some places.i iDrink which item? Potions  g - 2 potions of magic  h - 2 potions of haste  w - 2 potions of heal wounds iq d - 2 potions of moonshine  f - 2 grey potions  j - 2 bubbling white potions  l - a brown potion  o - a sedimented dark potion [!] read|quaff|evoke[?] describe selectediU iW iz ##  psychicmeow the Zephyrmancer  Gale Centaur  Health: 50/50 ======================== #######  Magic: 11/11 ======================== ......# #########  AC: 2Str: 9 .####.#### #.......#  EV: 8Int: 17 .##......####.#####.#  SH: 0Dex: 12 .##.#.##.........##.#  XL:  7 Next: 18% Place: Dungeon:3 ......#######.##@##.#  Noise: ---------  Time: 4330.2 (0.0) .##.### #.......#  f) +2 dagger (venom) ....#####.####  Cast: Shock .#####.iD| n#### .#######....# ......##....#   ..###.###...#   ..###.###.##   ......##.#   _You see here a rat skeleton. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Partly explored, can't reach some places. _Partly explored, can't reach some places.  Okay, then. _iO 3ip i, 4i0 i1 _ _Partly explored, can't reach some places.i_i'bWhere to? (Tab - D:3, ? - help)  D - Dungeon i i"##  psychicmeow the Zephyrmancer  Gale Centaur  Health: 50/50 ======================== #######  Magic: 11/11 ======================== ......# #########  AC: 2Str: 9 .####.#### #.......#  EV: 8Int: 17 .##......####.#####.#  SH: 0Dex: 12 .##.#.##.........##.#  XL:  7 Next: 18% Place: Dungeon:3 ......#######.##@##.#  Noise: ---------  Time: 4330.2 (0.0) .##.### #.......#  f) +2 dagger (venom) ....#####.####  Cast: Shock .#####.i%#### .#######....# ......##....#   ..###.###...#   ..###.###.##   ......##.#   _You climb downwards. _There is a stone staircase leading up here. _Partly explored, can't reach some places. _Partly explored, can't reach some places. _Okay, then. _Partly explored, can't reach some places.i`= _i?Bi}@iAiBiFCiCiDiEiFFiFi8Hi(IiJ,iKiSLi`M,iNiOiP,iQi_RiR,iQTiPU,iUiWiWiUXiXiQZi[i[i[i^Y  There is a stone staircase leading down here.i[_i`ia$ _iai?&4i'BiB,iDD# _You climb downwards.iGT #.###....#_+ #..#....#### ###''#### ## ......# ........## ..#.....# ...## .#.....# iU.........## ......###.# ....## #.#........ ...........###.#..####.# §.§......#..@.......# 47.7 (17.5).........)..##.######### ≈.§≈.......##.####.# ..≈§§§......'......#..≈§§.......'.#####.#§.§§†......###§..§§......#...........#.....[##i^i5diga _There is a stone staircase leading up here.ii eWhere to? (Tab - D:4, ? - help) i6 D - Dungeon i`i3 #.###....#_+psychicmeow the Zephyrmancer#..#....####Gale Centaur ###''#### ## ......#Health: 50/50 ======================== iz........## ..#.....#Magic: 11/11 ======================== .........## .#.....#AC: 2Str: 9 ..........## ......###.#EV: 8Int: 17 ...........## #.#........SH: 0Dex: 12 ............###.#..####.#XL:  7 Next: 18% Place: Dungeon:4 ....§.§......#..@.......#Noise: ---------  Time: 4347.7 (0.0) ..........)..##.#########f) +2 dagger (venom) ..≈.§≈.......##.####.#Cast: Shock ...≈§§§......'......# ...≈§§.......'.#####.# ..§.§§†......### ..§..§§......# ..........[3i7m...# ...........[## _Partly explored, can't reach some places. _Okay, then. _Partly explored, can't reach some places. _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.iMiiuii[ _Sorry, I don't know how to get there.i+i-i-i2i5i9P _i<,ih=i?iiiiii:i6i iAiiiKiiHiiiiviii i!i#"ir$ie&i'i'iK)i^+i,i,i.i^0,i1i4i6,i7i :i<id=i~>i+@iyBiCiCiGiJiJi7KiVNi-PiPiaQi.SiUiVi-WiXiZii[i[i_i`iKa,icieiFfi4gihiji;k,i#mio,ipisiQuiuiviyi-{i{iG|i~i1iҀidii;i(i`i.iJiiFiiiМinirii,iXi˭ikiiiivi@i¸iλiXi7iѿi,iii/iiiiG,i7ifiiiiiiiUi[ii iiiBiyiiWiiPii#ii;i!ii'i7i4iiZiiiPii,iii&i ie i iu iiimiii]ii_ixi iiSimi-ii/i9ii i !i!i#i5$i$i%i'i(,iG*i9,i,iG-i.iU0i0i`1it2iF4i4iS5i,6i8,i9i;iIiJ,iMiSXi?TiT,iViYiY,i\i ]i]iU^i_iaikbibici-eieiifigiiiJjijikimiXninipiqiBriri tiuitv,iSyizi{,iE}ibi ,iti=iidimiliii^iid,iži͠i[iiiiiiըi©iP,iZii,i1iii ii$,iܷiWiii iii~iOilP  There is a stone staircase leading up here.iUi _ifii1iiii-iiiiiiYiiiiiri`  You encounter a goblin. It is wielding a +0 dagger.ie.....## #..#.....#...# #.#.# ......###..#.....###.# ##.## .......##........###.#####.#.#.#.............##.#..####.####### .§.§..<.......# )..##.######### §≈i*.##.####.# ≈§§§......'.....@# ≈§§.'.#####.# §§†......### .# Shock§§......# .........# .........[## g..#g   goblin (asleep)......## ...## ♣...##iS1433.7 (86.0)iυ34.7 (87 _iAii #..#...# #.#.# ..# ##.## ...#####.# .#.............# .#.. <. )..##.######### .##.####.#.'.....@#.'.#####.#† .# .. ... [## g..#  ...#  ♣... iDH #..#...# #.#.# ..# ##.## ...#####.# .#.............# .#.. <. )..##.######### .##.####.#.'.....@#.'.#####.#† .# .. ...[## g..#  ...# ♣...iNiUi[i]] _A goblin is nearby!ia> *****g  **The zap hits the goblin.  The goblin is heavily wounded.i;Gg.i&Ce......iXHj0---===5.7 (1.0) iNiPR _The goblin shouts! You hear an angry hiss. You hear a shout!i?o )The zap hits the goblin.i*****#*i*i2 l...)...io; 9/11 -------6Shockin@ iC  i?D <_You kill the goblin!i_ia3ieijni\ng  You encounter an iguana.iz......# ##....#####..#..............#..<......---Shockll   iguana (wandering)i|+8.7 (2iiL-9.7 (3 _iӗiҙiD3  #.#.#  ##.##    < )##### .##.####.#.'.....@#.'.#####.#† .# .. .). [## l..#  ...#  ♣... i  #.#.#  ##.##    < )##### .##.####.#i].'.....@#.'.#####.#† .# .. .).[## l..#  ...# ♣...i\iii=^ _An iguana is nearby!i;A  #.#.#  ##.##    < )##### .##.####.#.'.....@#.'.#####.#† .# .. .). [## l..#  ...#  ♣... i.   #.#.#  ##.##    < )##### .##.####.#.'.....@#.'.#####.#† .# .. .).[## l..#  ...# ♣...i i i iJ ^ _An iguana is nearby!i i Read which item? Scrolls  i - a scroll of identifyr - a scroll of revelation  w - a scroll of enchant weapon i  N - a scroll of noise  c - a scroll labelled DOUQOE XAGO  d - a scroll labelled TOSOSE XEBES  e - 2 scrolls labelled PET QIDARAEMM  h - a scroll labelled WUZORPHUICS  k - a scroll labelled RAUFISITIN  m - a scroll labelled VIXUBEQAISK [!] read|quaff|evoke[?] describe selectediiA!io*.....## #..#.....#...# #.#.#psychicmeow the Zephyrmancer ......###..#.....###.# ##.##Gale Centaur .......##........###.#####.#Health: 50/50 ======================== ........##.#.#.............#Magic: 9/11===================----- .........###.#..####.#######AC: 2Str: 9 .§.§......#..<.......#EV: 8Int: 17 .......)..##.#########SH: 0Dex: 12 .§≈.......##.####.#XL:  7 Next: 18% Place: Dungeon:4 ≈§§§......'.....@#i,1Noise: ---------  Time: 4439.7 (0.0) ≈§§.......'.#####.#f) +2 dagger (venom) .§§†......### .#Cast: Shock ..§§......#.. ..........#.). ........[##l..#l   iguana (wandering) ........##...# .......#♣... ......## _The goblin shouts! You hear an angry hiss. You hear a shout!  The zap hits the goblin. _You kill the goblin! _You encounter an iguana. _An iguana is nearby! _An iguana is nearby!i.i2Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled DOUQOE XAGO  d - a scroll labelled TOSOSE XEBES  e - 2 scrolls labelled PET QIDARAEMM  h - a scroll labelled WUZORPHUICS iD3 k - a scroll labelled RAUFISITIN  m - a scroll labelled VIXUBEQAISK Potions (select first with !)  f - 2 grey potions  j - 2 bubbling white potions  l - a brown potion  o - a sedimented dark potion[?] describe selectedi< iC iK .....## #..#.....#...# #.#.#psychicmeow the Zephyrmancer ......###..#.....###.# ##.##Gale Centaur .......##........###.#####.#Health: 50/50 ======================== ........##.#.#.............#Magic: 9/11===================----- .........###.#..####.#######AC: 2Str: 9 .§.§......#..<.......#EV: 8Int: 17 iRM f.......)..##.#########SH: 0Dex: 12 .§≈.......##.####.#XL:  7 Next: 18% Place: Dungeon:4 ≈§§§......'.....@#Noise: ---------  Time: 4439.7 (0.0) ≈§§.......'.#####.#f) +2 dagger (venom) .§§†......### .#Cast: Shock ..§§......#.. ..........#.). ........[##l..#l   iguana (wandering) ........##...# .......#♣... ......## _The goblin shouts! You hear an angry hiss. You hear a shout!  The zap hits the goblin. _You kill the goblin! iDN _You encounter an iguana. _An iguana is nearby! _An iguana is nearby!i_ l.As you read the scroll of identify, it crumbles to dust.  c -> a - a scroll of enchant armourif Xlikl ,40.7 (1i q is 0 _The iguana hisses angrily.i-s#..#.....###.# ##.## ........###.#####.# #.#.............# #.#..####.####### §.§..<.......# .....)..##.######### §≈.......##.####.## §§§'...... §§.......'.##### §§†### #...# ......# ....... i ........#.......l[##.........####.........# # #......♣...## #...♣.. . i0>l)i*9i:&1i+AiPCi  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iL i i i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i i ii  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i~s.....###..#.....###.# ##.##  psychicmeow the Zephyrmancer ......##........###.#####.#  Gale Centaur .......##.#.#.............#  Health: 50/50 ======================== ........###.#..####.#######  Magic: 5/11==========-------------- §.§......#..<.......#  AC: 2Str: 9 ......)..##.#########  EV: 8Int: 17 §≈.......##.####.## SH: 0Dex: 12 §§§......'......#.# XL:  7 Next: 18% Place: Dungeon:4 §§.......'.#####@# Noise: ---------  Time: 4441.7 (0.0) §§†......### #.**# f) +2 dagger (venom) .§§......# ....*l*[it\37m Cast: Shock .........#.....***. .......[##.........# .......###.........#  l   iguana ......# #......♣... .....## #...♣.. .... ....## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (empty space bonus: 7/8)i@d.....###..#.....###.# ##.##psychicmeow the Zephyrmancer ......##........###.#####.#Gale Centaur .......##.#.#.............#Health: 50/50 ======================== ........###.#..####.#######Magic: 5/11==========-------------- §.§......#..<.......#AC: 2ieStr: 9 ......)..##.#########EV: 8Int: 17 §≈.......##.####.##SH: 0Dex: 12 §§§......'......#.#XL:  7 Next: 18% Place: Dungeon:4 §§.......'.#####@#Noise: ---------  Time: 4441.7 (0.0) §§†......### #...#f) +2 dagger (venom) .§§......# .....*.Cast: Shock .........#.......). .......[##.........# .......###.........#l   iguana iHf......# #......♣... .....## #...♣.. .... ....## _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i`g@Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (empty space bonus: 7/8)icl.  Casting: Shock (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: an iguana (empty space bonus: 7/8)  The open air twists around violently and strikes the iguana!i>o9 iArg6======2.7 (1i{i~^ _The iguana is heavily wounded.iv  You closely miss the iguana.The iguana is heavily wounded.iex b39-------3iH i + _The iguana bites you!i  You completely miss the iguana.The iguana is heavily wounded.i 40=-------4i^ i L _The iguana misses you.i] ##.##    < ) ##.####.##'......#.##*#† #..*# .......#.......).[##.........# #.........#  i>" #......♣...  #...♣.. .... Confirm with . or Enter, or press ? or * to list all spells.The iguana is struck by an arc of lightning.  The iguana is severely wounded.You are struck by an arc of lightning.  The iguana is struck by an arc of lightning.  The iguana is almost dead.i} ##.##    < ) ##.####.##'......#.##*#† #..*# .......#.......).[##.........##.........#  #......♣... #...♣.. ....i  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *iu ##.##    < ) ##.####.##'......#.##*#† #..*# .......#.......).[##.........# #.........#  #......♣...  #...♣.. .... iI} ##.##    < ) ##.####.##'......#.##*#† #..*# .......#.......).[##.........##.........#  #......♣... #...♣.. ....iXQ @lThe lightning grounds out. The iguana bites you.iwS36--4-----=5iYiK\V _* * * LOW HITPOINT WARNING * * *i(tP .  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The iguana is struck by an arc of lightning.iez  ##.##    < ) ##.####.##'......#.##*#† #..*# .......i~{#.......).[##.........# #.........#  #......♣...   #...♣.. ....   You kill the iguana!i N ##.##    < ) ##.####.##'......#.##*#† #..*# .......#.......).[##.........##.........#iO #......♣... #...♣.. ....i1U  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *i?@.i35---2---------246Shocki i0 _The lightning grounds out.iIiYiz36=iEW7=i&iTw8=i?"i]#r9=----if$i'i(40=3==iz)i,i:-U1=i-i0in1K2=i2i5ie6N3=i6i:i:h5===i;il>i>h6==i?iBi{CU7=i DiRGiGK8=iHiKiPL9=4==iMiQiv,iPwiYz,i{i~,i ii:==iBi",i1i͋,i3i_,iёi"iiiiO6===ii,iޜi-,i\i,iii;===ii,i0i,i1iiqiii6N7==iҹiȼ,ii,ii/,iHiP==iMi,iOi,iiXiiKiiN8==i;iN,i-iiiii6ii i:==i!iiiiPi,ii7iiUiO,iiLiL9==iiBi,ii8--503.7 (57.0)i9--ii*T _Key pressed, stopping explore.i1  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i.i ij i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i iL 3i> i $ _i i iY :==i i iT i i iY i. i ,i i i P10/11==i i* i iv i ,i i ,iU io i :==i i{ ,i i ,i ,i ,i c1===i i 4 _Magic restored.i i i_ iL! i% i% iN& i_( i9  .##...####.# .##.#.#.............###.#..####.###### §.§......#..<.......# ......)..##.######## §≈.....##.## §§'......#.#.'.#####.##†### #..19.7 (16 iL; r.§§#........)#..#.......).##...... ..... '####iC iL -20.7 (17iR iT * _Found a short sword.i i im i i j  You encounter an endoplasm.i  .##.#.#.............###.#..####.###### §.§......#..<.......# ......)..##.######## §≈.....#.## §§'......#.#.#####.#†#####...### .§§#......@.)#.......).Cast: ShockJ   endoplasm (wandering)i t....... ..J... .#i$ N0.0)J.iQ i' P===1.7 (1 _iS i iQ`5  < ) #.##.#.####.##†#####...### #......@.)# #.......).# [##.........# i`#.........#  #......♣...  #...♣.. ....  #...... .....  ....... .J.... i  < ) #.##.#.####.##†#####...### #......@.)# #.......).# [##.........# #.........# #......♣...i=# #...♣.. ....  #...... ..... ....... .J....ii iQia _An endoplasm is nearby!iIT  < ) #.##.#.####.##†#####...### #......@.)# #.......).# [##.........# #.........# i #......♣...  #...♣.. ....  #...... .....  ....... .J.... i  < ) #.##.#.####.##†#####...### #......@.)# #.......).# [##.........# #.........# #......♣... #...♣.. ....  #...... .....iF ....... .J....iEiۨiia _An endoplasm is nearby!i#.......##.#.#.............#  psychicmeow the Zephyrmancer ........###.#..####.#######  Gale Centaur §.§......#..<.......#  Health: 50/50 ======================== ......)..##.#########  Magic: 7/11===============--------- §≈.......##.####.## AC: 2iStr: 9 §§§......'......#.# EV: 8Int: 17 §§.......'.#####.## SH: 0Dex: 12 §§†......#####...###  XL:  7 Next: 24% Place: Dungeon:4 .§§......#......@.)#  Noise: ---------  Time: 4521.7 (0.0) .........#.......).#  f) +2 dagger (venom) .......[##.........#  Cast: Shock .......###.........# ......# #......♣... .....## #...♣.. ....  J  iL endoplasm (wandering) ....## #...... ***.. '#### ....... *J*... .# _An endoplasm is nearby!Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an endoplasm (wandering, hasn't noticed you, empty space bonus: 5/8)i V.......##.#.#.............#psychicmeow the Zephyrmancer ........###.#..####.#######Gale Centaur §.§......#..<.......#Health: 50/50 ======================== ......)..##.#########Magic: 7/11===============--------- §≈.......##.####.##AC: 2Str: 9 §§§......'......#.#EV: 8Int: 17 §§.......'.#####.##SH: 0Dex: 12 i: B§§†......#####...###XL:  7 Next: 24% Place: Dungeon:4 .§§......#......@.)#Noise: ---------  Time: 4521.7 (0.0) .........#.......).#f) +2 dagger (venom) .......[##.........#Cast: Shock .......###.........# ......# #......♣... .....## #...♣.. ....if MJ   endoplasm (wandering) ....## #...... ..... '#### ....... .*.... i .# _An endoplasm is nearby!Casting: Static Discharge (safe; 4% risk of failure)  i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an endoplasm (wandering, hasn't noticed you, empty space bonus: 5/8)i! .  Casting: Static Discharge (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: an endoplasm (wandering, hasn't noticed you, empty space bonus: 5/8)  The open air twists around violently and strikes the endoplasm!i* d===2.7 (1Shocki62 i4 M _You kill the endoplasm!i i i i Bi i i id ,i i ,i i! iW iv iO i i i ,i5! i# ;8i$ )==iF& i) ,i+ id/ ,i0 i3 i)5 i^5 i8 i59 :==i: i> i> iK@ iC iyD iE iJH iH iI iU b9==iW i~Z iZ i\ i3a ,ic ig ,ii im i6n :==io is ,it i{x ix iy i| ,iS~ i iV P10/11==i i: ,i iތ i iS i ,i i i) :==i i ,iޜ i@ iz iD iu i i" i ,i 1===i i c#.#..####.####### §..<.......# .....)..##.######### ≈.......##.####.## §'......#.# .......'.#####.## †#####...###......#........)# .......#.......@.# ---55.7 (33.0)[##.........# ###.........# # #......♣...i @## #...♣....## #......... #### ......... # ....##.) #i i H---6.7 (34i iZ _Found a falchion.i O _You see here a +0 dagger.iKiLimNiRiViP[: _i[i]q)..##.######### ......##.####.## §......'......#.# .'.#####.## †......#####...####........)# .......#.......).# iq.....[##.........# ###........@# 7.7 (1.0)# #......♣.........## #...♣.........###iYri## #..............# ### ................. ....##.)..<. ##.# ##.. .# ##....##. ir iC{i+8.7 (2iik9 _Found a stone staircase leading up.i3iVi!ifiQ===iiM,iixiiiHii,iii X`iZi[i\i&_iBciciUeiiim,inijqi.visvixiWip,ii5iiԊ,i.i,iiii<iKi;iѯ,i,iii'iiiȾiiiHi4ifiiiiii i,ieii  You encounter a kobold. It is wielding a +0 whip.i+ ##....##..#..##.  ##.#.##..........  #.#.###.#.#.#..####.  #.##.###............  .#.................  ...#####...###...# #...# #...# #...###...###.. #......@......K #.....$ ..................i$Shock #.##...###...###.. # ##..# #...# ..# #...# K   kobold (asleep)##.... ......iT7#.... ......i080.7 (22.0)i=,1.7 (23i> i+ _Found 15 gold pieces.iV .  .........  .#.#.#..####.  ............  ............  ...###...#  #...# #...#  #...###...###..  #......@......K  #.............$  ..................  #.##...###...###..  # ##..# #...# .  ....# #...#  ##.... ......  #.... ...... i .  .........  .#.#.#..####.  ............  ............  ...###...#  #...# #...#  #...###...###..  #......@......K  #.............$  ..................  #.##...###...###.. # ##..# #...# . ....# #...#  ##.... ..... #.... ...... iiii] _A kobold is nearby!in  .  .........  .#.#.#..####.  ............  ............  ...###...#  #...# #...#  #...###...###..  #......@......K  #.............$ i  ..................  #.##...###...###..  # ##..# #...# .  ....# #...#  ##.... ......  #.... ...... io  .  .........  .#.#.#..####.  ............  ............  ...###...#  #...# #...#  #...###...###..  #......@......K  #.............$  ..................  #.##...###...###.. io V# ##..# #...# . ....# #...#  ##.... ..... #.... ...... iv iOw i| i ] _A kobold is nearby!iM )  The zap hits the kobold.iH*******i"......)i*0---=2.7 (1.0)Shocki`0i83J _You kill the kobold!iKig iEi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iiiik _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i3iiin: _i,ii!",i*#in'i'9---i)i,i,i2.i1,i13i6i_6M1===i7i:i=i2>iD?i{AiDiEi1FiaHiKiKiMi#Oi\RiR;===iTiUiY,iZ[iQ]i`i`iIbi,digi(hi jim,i|oitM _You now have 46 gold pieces (gained 15).iTx  You encounter a kobold. It is wielding a +0 dagger.iV#..#..##.##  #.......... ...K#  ##.#.#.#..####.#.##.  ##..................  ...................  ##...# #...#  #...# #...# #...# .# #...###...###...###...# #.............). -  iN#............... ...... Shock ##...###...###...###...# ##..# #...# #...# ..# ....# #...# #...# .#  K   kobold (asleep) ##................. . #..................  ............... i70975.0)i>M-8.7 (16 _i<igiC O ...K####.#.##. ........ ......  #...#  #...# #...# #...# .#  ..###...###...#  .......)@.......  ............... ............... ..###...###...#  ##..# #...# #...# ..#  ....# #...# #...# .# ...... .  ........   i5  ...K####.#.##. ........ ......  #...#  #...# #...# #...# .#  ..###...###...#  .......)@.......  ............... ............... ..###...###...#  ##..# #...# #...# ..#  ....# #...# #...# .# ...... .  ........   i i^ i iK ] _A kobold is nearby!i/ O ...K####.#.##. ........ ......  #...#  #...# #...# #...# .#  ..###...###...#  .......)@.......  ............... ............... ..###...###...#  ##..# #...# #...# ..#  ....# #...# #...# .# ...... .  ........   i  ...K####.#.##. ........ ......  #...#  #...# #...# #...# .#  ..###...###...#  .......)@.......  ............... ............... ..###...###...#  ##..# #...# #...# ..#  ....# #...# #...# .# ...... .  ........   i ib i i ] _A kobold is nearby!iL3  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i;iR> Your spells (cast)TypeFailure Level  a + ShockConjuration/Air 2% 1  b - Static DischargeConjuration/Air 4% 2 c - SwiftnessAir1%3  d - AirstrikeAiri>O4%4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exiti i i E#..#..##.##  psychicmeow the Zephyrmancer #.......... ...K#  Gale Centaur ##.#.#.#..####.#.##.  Health: 50/50 ======================== ##..................  Magic: 11/11 ======================== ...................  AC: 2Str: 9 ##...###...# #...#  EV: 8Int: 17  #...# #...# #...# .#  SH: 0i 4Dex: 12  #...###...###...###...#  XL:  7 Next: 24% Place: Dungeon:4  #.............)@.......  Noise: ---------  Time: 4598.7 (0.0)  #......................  f) +2 dagger (venom) ........................  Cast: Shock ##...###...###...###...# ##..# #...# #...# ..# ....# #...# #...# .#  K   kobold (asleep) ##................. . #.................. ............... _You now have 46 gold pieces (gained 15). iO _You encounter a kobold. It is wielding a +0 dagger. _A kobold is nearby! _A kobold is nearby!Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i i #..#..##.##  psychicmeow the Zephyrmancer #.......... ...K#  Gale Centaur ##.#.#.#..####.#.##.  Health: 50/50 ======================== ##..................  Magic: 11/11 ======================== ...................  AC: 2Str: 9 ##...###...# #...#  EV: 8Int: 17  #...# #...# #...# .#  SH: 0Dex: 12  #...###...###...###...#i/   XL:  7 Next: 24% Place: Dungeon:4  #.............)@.......  Noise: ---------  Time: 4598.7 (0.0)  #......................  f) +2 dagger (venom) ........................  Cast: Shock ##...###...###...###...# ##..# #...# #...# ..# ....# #...# #...# .#  K   kobold (asleep) ##................. . #.................. ............... _You now have 46 gold pieces (gained 15). _You encounter a kobold. It is wielding a +0 dagger. _A kobold is nearby! _A kobold is nearby!i Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i P  Okay, then.i) i i . _iP4i8  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0     0   h - Spellcasting   3.0    -2           b - Unarmed Combat   0.0    -1   i - Conjurations   1.1    -1   c - Throwing   0.0    -2   j * Air Magic   9.4  100%  +2  i9         d - Short Blades   0.0    -1   k - Evocations   0.0    -1           e - Armour   0.0     0       f - Dodging   2.1    +1       g - Stealth   2.1    +2  i:!            i?:        il:        i:_    i:!            i:_    i;        i?;    The percentage of incoming experience used to train each skill is in brown.  i;The species aptitude is in white.  [?] Help[=] set a skill target  i;[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsii ir iy #..#..##.##  psychicmeow the Zephyrmancer #.......... ...K#  Gale Centaur ##.#.#.#..####.#.##.  Health: 50/50 ======================== ##..................  Magic: 11/11 ======================== ...................  AC: 2Str: 9 ##...###...# #...#  EV: 8Int: 17  #...# #...# #...# .#  SH: 0Dex: 12  #...###...###...###...#  XL:  7 Next: 24% Place: Dungeon:4  #.............)@.......  Noise: ---------  Time: 4598.7 (0.0)  #......................i){ o  f) +2 dagger (venom) ........................  Cast: Shock ##...###...###...###...# ##..# #...# #...# ..# ....# #...# #...# .#  K   kobold (asleep) ##................. . #.................. ............... _You encounter a kobold. It is wielding a +0 dagger. _A kobold is nearby! _A kobold is nearby!Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.iI iP i i3 iw O ...K####.#.##. ........ ......  #...#  #...# #...# #...# .#  ..###...###...#  .......)@.......  ............... ............... ..###...###...#  ##..# #...# #...# ..#  ....# #...# #...# .# ...... .  ........   i*A ...K####.#.##. ........ ......  #...#  #...# #...# #...# .#  ..###...###...#  .......)@.......  ............... ............... ..###...###...#  ##..# #...# #...# ..#  ....# #...# #...# .# ...... .  ........   ii ii] _A kobold is nearby!i4 *******K  The zap hits the kobold.  The kobold is severely wounded.irG.Ki&8.....i*d0---==9.7 (1i}1iY3( _The kobold shouts!i*X*******iFD.KiN7.....iTRp9/11 ------600iYi[P _The zap misses the kobold.iPCm )The zap hits the kobold!iH*******i{d..)....iS8-----1ShockiiSJ _You kill the kobold!i8 i i i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i2 3i i iG : _i i# i i_! ,i" i& ii& 8--i' i* i8+ L9==i, i/ ,i0 i4 ,iw5 i:7 ,i8 i0: P==i; i > iF> i? iB ,iC i(F ,iF i I ,iAJ iL f10/11==iM iO ,iZP i[ ,i\ i` ,ia if iMf :==ig ij ij ihl io ,iq iKt ,iu ix c1===iy i| i iJ i_ iƃ i6 ,i i* iI ix in i( iP i ;===iA iӑ i ,i: i# i i i i i ,i iˠ iӢ ,i i i ,i i i .##.#  ....# ##.  .... #..  .... #.#  .##.# #.#  i g.##.##########.#  ...... .....##.#  #.#..####.#.##.#########  ..i ...)....#  - ..i1 B.......iU #  ###...###...###...###..#  # #...# #...# #...# #  ###...###...###...#  i e..........).........  ..........  ........... ###...###...###...# iش - i 32.7 (31.0)  You now have enough gold to buy a potion of brilliance on D:1.  You can access your shopping list by pressing '$'.i F-3.7 (32i iz = _You now have 53 gold pieces (gained 7).i}}3i iiiʉBi,i@ii,ii\ii{iiii͗ii if  You encounter an adder.ip #..  #.#   #.#  #########.#  . .....##.#  ####.#.##.#########  )...........#  ..................#  .###...###...###@.#  .i׬S# #...# #...# #..#  .###...###...# #..#  Shock .....)............#  ..................#  ......:.#  S   adder (asleep)###...###...###..# i # #...# ...# #.S#  i<.# #...# ..# iz18.7 (5.0)iB29.7 (6 _iri i# #..  #.#  #.#  .  .######### )...........# .........# #@.#  #...# #...# #..#  #..# )i...# ...# ..:.# ##..#  #...# ...# #.S#  #...# ..# i #..  #.#  #.#    .######### )...........# .........# #@.#  #...# #...# #..#  #..# )...# ...# ..:.# ##..#  #...# ...# #.S#  #...# ..# ini+ii] _An adder is nearby!i2A #..  #.#  #.#  .  .######### )...........# .........# #@.#  #...# #...# #..#  #..# )...# ...# i..:.# ##..#  #...# ...# #.S#  #...# ..# iA  #..  #.#  #.#    .######### )...........# .........# #@.#  #...# #...# #..#  #..# )iKB ...# ...# ..:.# ##..#  #...# ...# #.S#  #...# ..# iG iZO iS iU ] _An adder is nearby!i T *****S  **The zap hits the adder.  The adder is moderately wounded.i E 9S.i7K F......iL d0---=40.7 (1iiQ iT / _The adder hisses angrily.i  #.. psychicmeow the Zephyrmancer #.# Gale Centaur #.# Health: 50/50 ======================== #########.# Magic: 6/11=============----------- . .....##.# AC: 2Str: 9 ####.#.##.######### EV: 8Int: 17 ......)...........# SH: 0Dex: 12 ..................# XL:  7 Next: 24% Place: Dungeon:4 .###...###...###@.# Noise: =--------  Time: 4640.7 (0.0) .# #...# #...# #..# f) +2 dagger (venom) .###...###...# #..#i d Cast: Shock .....)............# ..................# ...............***# S   adder .###...###...###S*# .# #...# ...# #**# i0 P.# #...# ..# _The adder hisses angrily.  iW Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  iz Press: ? - help, Dir - move targetAim: an adder (moderately wounded, empty space bonus: 6/8)i#..  psychicmeow the Zephyrmancer#.#  Gale Centaur#.#  Health: 50/50 ======================== #########.#  Magic: 6/11=============----------- . .....##.#  AC: 2Str: 9 i####.#.##.#########   EV: 8Int: 17 ......)...........#   SH: 0Dex: 12 ..................#   XL:  7 Next: 24% Place: Dungeon:4 .###...###...###@.#   Noise: =--------  Time: 4640.7 (0.0) .# #...# #...# #..#   f) +2 dagger (venom) .###...###...# #..#   Cast: Shock .....)............#  ..................#  ................:.#   S   iadder .###...###...###*.#  .# #...# ...# #..#  .# #...# ..# i=_The adder hisses angrily.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ieAiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetizAim: an adder (moderately wounded, empty space bonus: 6/8)i †  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: an adder (moderately wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the adder!iSi*k6==1.7 (1Shockii9I _You kill the adder!iG  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iIiii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iiiiF _Unknown command.ip3ii?iXP _ii?i1i`iLiiLiթi[,iUieiN7==iviNiii,iϵi7iwi.i+ij:==ii,isiiii\ii/iBiiiii<N8==ii:iii5,ii>ioiii:==iii3iiviigiiiiiL9==ii,iiviifiiiii:==ii,ii;,i5i,iii+P10/11==i ikiii,iL i ,i} iP==isi:ijiii3iIi6,i;i<iii;iM1===i+i!i",i#i8%i 'iT'i4(i)i,,i,ix.i0i1;===i1iM3i5,if6ihH ####.#.##.######### ......)...........# ..................# .###...###...###..## #...# #...# #..# .###...###...###..)..............................---##...###...###† #...# ## #...# #...# # ..  ........... ..ivIa #  You pick up a parchment of Summon Ice Beast and begin reading...i%O086.7 (45.0)iVH---7.7 (46i:[i-]I _You add the spell Summon Ice Beast to your library.i iD iM i i Biy b  You see here an adder corpse.i i1  _i iP i   You encounter an orc. It is wielding a +0 flail.i '.###...###...###.. .# #...# #...# ####...###...###....)..........................................###...###...###†# #...# #...# ## #...# #...# #...............................Shock............... #...### #... #o   orc (asleep) #.. #i ].. ..oi 19.7 (2.0)i' 390.7 (3 _i_, im1 i5*p  #...# #...# #..# ##..# )....# ...# i*...# #†.#  #...# #...# #..#  #...# #...# #@.# .........# .........# .........#  #...###..# i*r #... #..#  #.. #..#  .. ..o# i*!iK  #...# #...# #..# ##..# )....# ...# ...# #†.#  #...# #...# #..#  #...# #...# #@.# .........# .........# .........#  #...###..#  #... #..#  #.. #..#  .. ..o# iixii3[ _An orc is nearby!i(   #...# #...# #..# ##..# )....# ...# ...# #†.#  #...# #...# #..#  #...# #...# #@.# .........# .........# .........#  #...###..#  #... #..#  #.. #..#  .. ..o# i   #...# #...# #..# ##..# )....# ...# ...# #†.#  #...# #...# #..#  #...# #...# #@.# .........# .........# .........#  #...###..#  #... #..#  #.. #..#  .. ..o# i it i i: [ _An orc is nearby!i *****o**The zap hits the orc.  The orc is lightly wounded.it oThe orc shouts!iu -oi| .....o 2 orcs (1 wandering).iK~ d0---==1.7 (1i ic o _You encounter an orc. It is wielding a +0 mace.imio Spells (Memorise)TypeFailure Level  a - Summon Ice BeastioIce/Summoning 58% 3 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitim i' i`. .###...###...###..#   psychicmeow the Zephyrmancer .# #...# #...# #..#   Gale Centaur .###...###...###..#   Health: 50/50 ======================== .....)............#   Magic: 10/11 =====================--- ..................#   AC: 2Str: 9 i / ..................#   EV: 8Int: 17 .###...###...###†.#   SH: 0Dex: 12 .# #...# #...# #..#   XL:  7 Next: 26% Place: Dungeon:4 .# #...# #...# #@.#   Noise: ==-------  Time: 4691.7 (0.0) ..................#   f) +2 dagger (venom) i/ ..................#   Cast: Shock ..................#  #...###..#  #... #..#   oo 2 orcs (1 wandering)#.. #..#  .. .oo#   _An orc is nearby! _An orc is nearby!The zap hits the orc.  i!0 The orc is lightly wounded.  The orc shouts! _You encounter an orc. It is wielding a +0 mace.iX6 P  Okay, then.i:7 i`< i> . _i'x *******The zap hits the orc.i# >ooi[ i 5o.i0H.......imf9/11 ---2.7 (1iU i [ _The orc is heavily wounded.il )The zap hits the orc.i*****o   orc (**i 4o.io@......ih i8-----3i\%iI(G _You kill the orc!iTl )The zap hits the orc!iX****** * io oYou kill the orc!iU.....o   orc wizard (wandering))# ik7----74ii#x _You encounter an orc wizard. It is wielding a +0 dagger.ih`*******id8o.iek.....oi,vc6----5izie|T _The zap misses the orc wizard.i ***** **The zap hits the orc wizard.iU Ao)i] C......iH_ j5-----6ie ig e _The orc wizard is moderately wounded.i|   #...# #...# #..# ##..# )....# ...# ...# #†.#  #...# #...# #..#  #...# #...# #@.# .........# .........# .........#  #...###..#  #... #o.#  #.. #.)#  .. ...# i/   #...# #...# #..# ##..# )....# ...# ...# #†.#  #...# #...# #..#  #...# #...# #@.# .........# .........# .........#  #...###..#  #... #o.#  #.. #.)#  .. ...# i i i i7! b _An orc wizard is nearby!i  #...# #...# #..# ##..# )....# ...# ...# #†.#  #...# #...# #..#  #...# #...# #@.# .........# .........# .........#  #...###..#  #... #o.#  #.. #.)#  .. ...# iV<  #...# #...# #..# ##..# )....# ...# ...# #†.#  #...# #...# #..#  #...# #...# #@.# .........# iX.........# .........#  #...###..#  #... #o.#  #.. #.)#  .. ...# i^i`ifiYib _An orc wizard is nearby!i5 ***** **The zap hits the orc wizard!im8o.iNu>.....iwj4-----7i}i^ _The orc wizard is almost dead.ilHs )The zap hits the orc wizard!iM****** * iol...)...i+y--328Shocki,i]N _You kill the orc wizard!iL iw i i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i+ i i_$ i-( i/) $ _i, i~. ,i/ i4 i`4 i5 ia9 ,i: i~= i= i> iQB ,iC iF ,iNH iJ iGK T5==iML iBO ,icP iS i6S iT i W iHW iX i\ P==i] i_ i` i"a i#d ,ie ih ,ii il ,iXn iRq iq O6===ir iu iu iv i4y ixy iz i~ Bi i9 ;===i ī ,i i i, i iZ i i iW iڐ N7==iʑ i[ ,i io i iϙ iȜ ,i i if :==i iT i i i iE i iԭ i[ ,i: d8==iu i~ ,iط iں ,i i ,i iE i :==i ii i i iY i i i ,i i ,i i i E9==i i ,iA i Bi ,i iU i :==ix iL ,it il ,i ip i i i i P10/11==i i ik i i4 ,i{ i ,i iT i :==i i i ic i ,i i i i i i* M1===id i2 i i/ i^ i iG" i" i# ik+ i- ,i:2 ,iL5 Q===i 6 i8 i< ,i= i.@ i F ,iX .....................# .....................# ##...###...###...###†.#  #...# #...# #...# #..#  #...# #...###...###..# .............# .....................# .....................#  ..###..@###).# - #...# #..#  #...# #.)#   ...#  ....... .... .......... .# ..###...## #...#  i a -762.7 (64.0)  A malevolent force fills the Dungeon...ih /  --more--iMS  You fall into a shaft and drop 1 floor!iU5  --more--i   #..  #.#  #.#i'  #.#  #.#  #.#  #.#  #@#  #....#   ####.#   #    il0 i7 _The shaft crumbles and collapses.iiU3iiibiniEiviiiui@iviii],iii^f  You encounter an adder.iX #.# #.#  #.#  #.#  #.#  #.### #.... ####.  #......$..$ #....#S....Shock #.#.#. .... #.#.... ### #.##$..#S   adder (asleep) . . !# # ..?.i 7.7 (5.0)sFound 31 gold pieces and a scroll labelled ETTERH HONELOG.is   scorpion (wandering)S   adder (asleep)i+8.7 (6i i Y _You encounter a scorpion.io+ #.# #.# #.# #.# #.# #.#### #....# ####.# #@# #......$..$  #....#S....  #.#.#. ....  #.#.... ###  #.##$..#  . . !#  # ..?s i  #.# #.# #.# #.# #.# #.#### #....# ####.# #@# #......$..$  #....#S....  #.#.#. .... #.#.... ###iV l #.##$..#  . . !#  # ..?i 4i i d _There are monsters nearby!i #.# psychicmeow the Zephyrmancer #.# Gale Centaur #.# Health: 50/50 ======================== #.# Magic: 7/11===============--------- #.# AC: 2Str: 9 #.#### EV: 8Int: 17 #....# SH: 0Dex: 12 ####.# XL:  7 Next: 32% Place: Dungeon:5 #@# Noise: ---------  Time: 4768.7 (0.0) #....***..$  f) +2 dagger (venom) #....#S*...  Cast: Shock #i.#.#* *...  #.#.... ###  #.##$..#  s   scorpion (wandering) . . !#  S   adder (asleep) # ..?s  _There are monsters nearby!Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (asleep, empty space bonus: 6/8)i` #.#psychicmeow the Zephyrmancer  #.#Gale Centaur  #.#Health: 50/50 ========================  #.#Magic: 7/11===============---------  #.#AC: 2Str: 9  #.####EV: 8Int: 17  #....#SH: 0Dex: 12  ####.#XL:  7 Next: 32% Place: Dungeon:5  #@#i:Noise: ---------  Time: 4768.7 (0.0)  #......$..$f) +2 dagger (venom)  #....#*....Cast: Shock  #.#.#. ....  #.#.... ###  #.##$..#s   scorpion (wandering)  . . !#S   adder (asleep)  # ..?s  _There are monsters nearby!Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an adder (asleep, empty space bonus: 6/8)i .  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: an adder (asleep, empty space bonus: 6/8)  The open air twists around violently and strikes the adder!!i 7s.iQsi1=3===9.7 (1iei!I _You kill the adder!i2#.# #.####....### #.# #......$..$#....#.....#. ....i_.... ####.##$..#. . s## ..?.i#si!!iiӖ1---70iݜii[U #.#####....#### #......$..$#....#.....#.#.#. ....... ####$.s# . . !## ..?.iV :s.i%Z ib B---1ig i(j i #.# psychicmeow the Zephyrmancer #.# Gale Centaur #.# Health: 50/50 ======================== #.# Magic: 3/11======------------------ #.# AC: 2Str: 9 #.#### EV: 8Int: 17 #....# SH: 0Dex: 12 ####.# XL:  7 Next: 33% Place: Dungeon:5 #@# Noise: ---------  Time: 4771.7 (0.0) #......$..$  f) +2 dagger (venom) #....#.....  Cast: Shock[40im #.#.#* *...  #.#..*s ###  #.##$**#  s   scorpion . . !#  # ..?.  _You kill the adder!Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (empty space bonus: 5/8)i #.#psychicmeow the Zephyrmancer  #.#Gale Centaur  #.#Health: 50/50 ========================  #.#Magic: 3/11======------------------  #.#AC: 2Str: 9  #.####EV: 8Int: 17  #....#SH: 0Dex: 12  i(####.#XL:  7 Next: 33% Place: Dungeon:5  #@#Noise: ---------  Time: 4771.7 (0.0)  #......$..$f) +2 dagger (venom)  #....#.....Cast: Shock  #.#.#. ....  #.#...* ###  #.##$..#s   scorpion  . . !#  # ..?.  _You kill the adder!Casting: Airstrike (dangerous; 4% risk of failure)  iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (empty space bonus: 5/8)iMs.  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target  Aim: a scorpion (empty space bonus: 5/8)  The open air twists around violently and strikes the scorpion.iZ9 i5===2.7 (1iGic _The scorpion is moderately wounded.iq]  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i:vi{ie _You don't have enough magic to cast this spell.iiiOiF _Unknown command.i<h#.# #.####...### #.# #......$..$#....#.....#s ........ ####.##$..#. . !## ..?.s.s.---3 _iv #.#####....#### #..s...$..$#....#.....#.#.#. ....... ###iiw #$..# . . !## ..?.ij 4 (very poisoned, exposed)You stampede towards the scorpion! You hit the scorpion.  The scorpion is poisoned. You kick the scorpion.  The scorpion is moderately wounded.i 5=====--4Stampede i iҥ T _The scorpion is staggered. A bitter wind exposes the scorpion.i  #.# psychicmeow the Zephyrmancer #.# Gale Centaur #.# Health: 50/50 ======================== #.# Magic: 1/11==---------------------- #.# AC: 2Str: 9 #.#### EV: 8Int: 17 #....# SH: 0Dex: 12 ####.# XL:  7 Next: 33% Place: Dungeon:5 #@# Noise: =--------  Time: 4774.7 (0.0) #.*s*..$..$  f) +2 dagger (venom) #.***#..... i  Cast: Shock #.#.#. ....  Stampede  #.#.... ###  #.##$..#  s   scorpion (very poisoned, exposed) . . !#  # ..?. Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (heavily wounded, very poisoned, exposed, empty space bonus:  5/8)i #.#psychicmeow the Zephyrmancer  #.#Gale Centaur  #.#Health: 50/50 ========================  #.#Magic: 1/11==----------------------  #.#AC: 2Str: 9  #.####EV: 8Int: 17  #....#SH: 0Dex: 12  ####.#XL:  7 Next: 33% Place: Dungeon:5  #@#Noise: =--------  Time: 4774.7 (0.0)  #..*...$..$f) +2 dagger (venom)  #....#.....Cast: Shock  #.#.#. ....Stampede  #.#.... ###  #.[4iNz0m##$..#s   scorpion (very poisoned, exposed)  . . !#  # ..?.  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (heavily wounded, very poisoned, exposed, empty space bonus:  5/8)i{†onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a scorpion (heavily wounded, very poisoned, exposed, empty space bonus:  5/8)  The air twists around and strikes the scorpion!i3)in45==5.7 (1Shocki!b _You kill the scorpion!iP ix y _Unknown command.i3iژiiE _You stop stampeding.iini%iiiɳiiPJ2==ii,iֿiiiiVi ii i:==i>i ,ii,iiiiiiT3==ii,ioiq ,i ii(ilii2P==i3i>4i6i9i5:i*<i@iLAiBi%Fj4==iqHixL,iMiPiYQiSiDViViDYi[i]P==iz`,ibid,i;eiwg,ihiiiiijivlj5==i miCpipiCriuiui\wiWz,i{i~P==iini܂iiĉ,ifi΍,ii4iO6===iViiii,iqA===7==ii,i,iiP==ii4,i/i_,iiiii,ipimd8==iji-i,i==i<,iip,ii,i>ijiL9==i=i,ii,ii,i[ii&P==i!i`"i$i&,iF+Bi+i/|10/11==i1,i2i5,i6i7,i8i_;P==i<i>,i?i B,iCi E,iFiH,iIiKc1===iLiUO4 _Magic restored.i^  You see here a scorpion corpse. _ic,i&fifik,inQ===i5wXiwi _You now have 71 gold pieces (gained 18).iiXii߈iieiji'i5 #.#  #.#  #.#  #.# ######### #.#### #.......# #....# #.......# i`<####.# #...$...#.## ###.###.....$....< #..†......@...#---864.7 (89.0) #....#........#  #.#.#......$..#  #.#....######## #.##$..# . ...#!# #.....?. ++####.# ii-H---5.7 (90iiiz _Found a stone staircase leading up.  You now have enough gold to buy a potion of heal wounds on D:2.  You can access your shopping list by pressing '$'.i,6.7 (91ii> _You now have 84 gold pieces (gained 13).i$i= _You now have 101 gold pieces (gained 17).iBIiE,iGGiIi;[#.# #.# #.# #.#ii#.# ######### #.#### #.......# #....# #.......# ####.# #.......#.##..###.###....<..#..†..........#.....#....#..# ...#...$..# .#.#....#########.##$..#ij. ...#!##.....?.++####.#i{ 71.7 (5.0)  You now have enough gold to buy a potion of heal wounds on D:1, buy a potion ofmagic on D:1, or buy a potion of ambrosia on D:1.  You can access your shopping list by pressing '$'.2.7 (6 _You now have 111 gold pieces (gained 10).i3ibiiBiii*i7iiQ,i i%,i/'i:+N _You now have 121 gold pieces (gained 10).iT3iVi%^,igihikin,iMpi{i~,iiӉi ii!i0iʕi(iJii(r _You now have 128 gold pieces (gained 7).iA #....# #.......#.# ####.# #.......#.##.. ###.###..........<.. #..†..........#..... #....#........# ... #.#.#.........# . #.#....######## #.##...#  ........#@# i  .###.....?...#  #++####.#.#  .# # . .. .# .. i086.7 (14.0)i,7.7 (15iis!S _n - a golden potioni 3i6 X####.. ###.###..........<#..†..........#...#....#........# .#.#.........# #....######## ##.##...# ........#.#######.....@...# #++####.# .# # .#.##ik> 18.0)i*F +9.7 (2iI iK d _c - a scroll labelled ETTERH HONELOGiHQi|RWhere to? (Tab - D:5, ? - help)  D - Dungeon i;iEA####.# #.......#.##..psychicmeow the Zephyrmancer###.###..........<..Gale Centaur#..†..........#.....Health: 50/50 ========================#....#........# ...Magic: 11/11 ========================i6F#.#.#.........# .AC: 2Str: 9#.#....########EV: 8Int: 17##.##...#SH: 0Dex: 12........#.####iFgXL:  7 Next: 45% Place: Dungeon:5.###.....@...#Noise: ---------  Time: 4889.7 (0.0)#++####.#.#f) +2 dagger (venom).# #Cast: ShockiF[.#...#iF..##You can access your shopping list by pressing '$'. iG_You now have 111 gold pieces (gained 10). _You now have 121 gold pieces (gained 10). _You now have 128 gold pieces (gained 7). i6G_n - a golden potion _c - a scroll labelled ETTERH HONELOGiGiHi8LiBNiSniTiWiXi/YiQZi2\i^^,i_iai,circi=di6fi^h,iiikium,imioir,iriti{v,ikwiyizi0{i{i}i,iǀiii؄i iiP,i+iiq  You encounter a bombardier beetle.iqx# # #...## # # #....# .# # #....##. # #########...... #### #.......#.. .. ...# #.......#.# .## ##.# #.i͕#.##..#.##. ##.###..........@......B ..†..........#.......##. ....#........###...###Shock .#.#.........# #.i..# .#....######## #...# .##...##...#i{B   bombardier beetle (asleep) iA....#.#### #...# .........# ....# ie2++####.#.#id1902.7 (13.0)i33.7 (14 _iia _There is a stone staircase leading up here.i .# psychicmeow the Zephyrmancer # #...## #  Gale Centaur # #....# .#  Health: 50/50 ======================== # #....##.  Magic: 7/11===============--------- i # #########......  AC: 2Str: 9 #### #.......#.. .. EV: 8Int: 17 ...# #.......#.# .##  SH: 0Dex: 12 ##.# #.......#.##..#.##*  XL:  7 Next: 45% Place: Dungeon:5 ##.###..........@.....*B  Noise: ---------  Time: 4903.7 (0.0) ..†..........#.......##*  f) +2 dagger (venom) ....#........###...###  Cast: Shock .#.#.........# #...# .#....######## #...# .##...# #...#  B   [3iy n3mbombardier beetle (asleep) ....#.#### #...# .........# ....# ++####.#.# _There is a stone staircase leading up here.  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i YAiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (asleep, empty space bonus: 3/8)i #psychicmeow the Zephyrmancer ##...## #Gale Centaur ##....# .#Health: 50/50 ======================== ##....##.Magic: 7/11===============--------- # #########......AC: 2Str: 9 #### #.......#.. ..i EV: 8Int: 17 ...# #.......#.# .##SH: 0Dex: 12 ##.# #.......#.##..#.##.XL:  7 Next: 45% Place: Dungeon:5 ##.###..........@......*Noise: ---------  Time: 4903.7 (0.0) ..†..........#.......##.f) +2 dagger (venom) ....#........###...###i Cast: Shock .#.#.........# #...# .#....######## #...# iB .##...##...#B   bombardier beetle (asleep) i ;....#.#### #...# .........# ....# ++####.#.# _There is a stone staircase leading up here.  i (Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i RAiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (asleep, empty space bonus: 3/8)i $BB    Casting: Airstrike (dangerous; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a bombardier beetle (asleep, empty space bonus: 3/8)  The open air twists around violently and strikes the bombardier beetle!===4.7 (1 _The bombardier beetle is heavily wounded.iR # psychicmeow the Zephyrmancer # #...## #  Gale Centaur # #....# .#  Health: 50/50 ======================== # #....##.  Magic: 3/11======------------------ # #########......  AC: 2Str: 9 #### #.......#.. .. EV: 8Int: 17 ...# #.......#.# .##  SH: 0idS Dex: 12 ##.# #.......#.##..#.##*  XL:  7 Next: 45% Place: Dungeon:5 ##.###..........@.....*B  Noise: ===------  Time: 4904.7 (0.0) ..†..........#.......##*  f) +2 dagger (venom) ....#........###...###  Cast: Shock .#.#.........# #...# iT 0.#....######## #...# .##...# #...#  B   bombardier beetle ....#.#### #...# .........# ....# ++####.#.# _The bombardier beetle is heavily wounded.Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (heavily wounded, empty space bonus: 3/8)i #psychicmeow the Zephyrmancer ##...## #Gale Centaur ##....# .#Health: 50/50 ======================== ##....##.Magic: 3/11======------------------ # #########......AC: 2Str: 9 #### #.......#.. ..EV: 8Int: 17 ...# #.......#.# .##SH: 0Dex: 12 ##.# #.......#.##..#.##.i XL:  7 Next: 45% Place: Dungeon:5 ##.###..........@......*Noise: ===------  Time: 4904.7 (0.0) ..†..........#.......##.f) +2 dagger (venom) ....#........###...###Cast: Shock .#.#.........# #...# .#....######## #...# .##...##...#i B   bombardier beetle ....#.#### #...# iU .........# ....# ++####.#.# _The bombardier beetle is heavily wounded.Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targeti Aim: a bombardier beetle (heavily wounded, empty space bonus: 3/8)iM.  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a bombardier beetle (heavily wounded, empty space bonus: 3/8)  The open air twists around violently and strikes the bombardier beetle!il(i 525.7 (1Shock _You kill the bombardier beetle!i{ i3"k _Your Air Magic skill increases to level 10!i]  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i iie _You don't have enough magic to cast this spell.i(i.i[3iL5F _Unknown command.i)i]*i*i-iw1P _i1iZ2i3iB4i5i6i7i#8i9i9i:i<j4==iR=i5?i?i)@iAiDBiCiDijEiFi HiH:==iIiJiJiKiM,iFNi&P,iPivRiRT5==iSi0UiUi7Vi#X,iXi0ZiZi[i\P==i]iM_i_i>`iaibibiwd,i*eiufifi_gihi\iO6===i*jikiMlimi2o,ioieqiqi1risi2t;===itiv,ixiWyiyizi |i|i }i~i-N7==ii_,iFiiiia,i iӈiZ:==iiƋiMii,ili6,iSii N8==ii,iiviii,ii1i:==i]iӤBi)ihimi',iܪiimi@ib9==ioiڲi.iip,i*i3,iɽ|==i,iMi2iii,iii&P10/11==ii}iii}iixi&ii7iip:==i4ii[ii,ii,ifi3iM1===i~iiBii,iiii=i1iii[;===iiitix,iiii-iiiGii=iiiiiO i i' i iiii#ii#p.. ###############.# .......#--- #.# .######..####.# #.# #...## # #.# #....# .# #.# #....##.# #.# #########.......# #.#### #.......#.......# #....# #.......#.##.##.# ####.# #.......#.##..#.##..i(079.7 (74.0)i.-I---80.7 (75i0iI2Q _p - a pink potioniiېWhere to? (Tab - D:4, ? - help)  D - Dungeon ii}Gpsychicmeow the ZephyrmancerGale CentaurHealth: 50/50 ========================Magic: 11/11 ========================AC: 2Str: 9EV: 8Int: 17SH: 0Dex: 12 #..###############XL:  7 Next: 52% Place: Dungeon:5 #.#.......@......#Noise: ---------  Time: 4980.7 (0.0) #.#.######..####.#f) +2 dagger (venom) #.##...## #iJCast: Shock #.##....# .# #.##....##.# #.# #########.......# #.#### #.......#.......# #....# #.......#.##.##.# ####.# #.......#.##..#.##.. _Your Air Magic skill increases to level 10!Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Unknown command. _p - a pink potioniEi i*ii Xiiiini˸iiiDiiiiƿiiii~ii@ii,iii!ihi2i2iiiAiW  There is a stone staircase leading up here.i>ii$ _iiY{&4i}ib}i}i~! _You climb upwards.iA.## #.# .## .# .# ##      ##  92.2 (11.5) #.####.#   ...   ##.##   #..   .. . #.#     .# .# #.#   ##.##. #..    iW{.......  iiՋi֍c _There is a stone staircase leading down here.ï 3i i i i P _i ##  #  #  #     ######## #>.....# .>####.####. #......@.$ 3.2 (1.0)i9 ######.##.#. #.. .. .. ..# #.# .# .##.# # .##.##.#..  ......i ###  ..#.##.#  ###. iҤ i +4.2 (2i i ; _Found a stone staircase leading down.i i i i iii:iiiN _You now have 143 gold pieces (gained 15).ia"3i.#i$i&i&i;'i(i?+,i+i\.i0ii8iY:i<i<i=i0?i]BiBiCiOi,Re  You encounter a jelly.i\Y.## #.# ...# ### # ######## i]J.. #>.....# ...>####.####.##  #...@........#  ######.##.#..#  #.......# Shock  .. . #.##.##.#  .# .# #.##.##.# #iD^##. #.......# J   jelly (asleep)... ####.#### ###..#.##.##.###.......# ##.#ik25012.2 (18.0)iq33.2 (19 _ivixifi heWhere to? (Tab - D:4, ? - help) izi6 D - Dungeon i?iJ##.## psychicmeow the Zephyrmancer ##.# Gale Centaur ...# Health: 50/50 ======================== #### Magic: 11/11 ========================  AC: 2Str: 9 # ########  EV: 8Int: 17 J.. #>.....#  SH: 0Dex: 12 ....>####.####.##  XL:  7 Next: 52% Place: Dungeon:4 #...@........#  Noise: ---------  Time: 5013.2 (0.0) ######.##.#..#  f) +2 dagger (venom) #.......#  Cast: Shock  .. . #.##.##.#  .# .# #.##.##.# i%Lm###.##.##. #.......#  J   jelly (asleep) ......... ####.#### ###..#.##.# #.# .##.......# ##.# _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Found a stone staircase leading down. _You now have 143 gold pieces (gained 15). _You encounter a jelly.i 9 # ########  J.. #>.....#  ....>####.####.##  #...@........#  ######.##.#..#  #.......#  .. . #.##.##.  .# .# #.##.##.i #.......#  ####.  i i# i i \ _A jelly is nearby!i *******JThe zap hits the jelly.  The jelly is lightly wounded.iQ.Ji]...>..i$c0---=4.2 (1i)iNVZ _The jelly quivers.i) ******* The zap hits the jelly!i^J.JiT..J....if9/11 -----5iik] _The jelly is heavily wounded.iEie_You now have 128 gold pieces (gained 7). _n - a golden potion _c - a scroll labelled ETTERH HONELOG _You encounter a bombardier beetle.There is a stone staircase leading up here.  The open air twists around violently and strikes the bombardier beetle! _The bombardier beetle is heavily wounded.The open air twists around violently and strikes the bombardier beetle! _You kill the bombardier beetle!Your Air Magic skill increases to level 10!You don't have enough magic to cast this spell. _p - a pink potion _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _Found a stone staircase leading down. ir_You now have 143 gold pieces (gained 15). _You encounter a jelly.A jelly is nearby!The zap hits the jelly.  The jelly is lightly wounded. _The jelly quivers.The zap hits the jelly!  The jelly is heavily wounded.iw(see here a scorpion corpse. _You now have 71 gold pieces (gained 18). _Found a stone staircase leading up.  You now have enough gold to buy a potion of heal wounds on D:2.  You can access your shopping list by pressing '$'. _You now have 84 gold pieces (gained 13). _You now have 101 gold pieces (gained 17).  You now have enough gold to buy a potion of heal wounds on D:1, buy a potion of magic on D:1, or buy a potion of ambrosia on D:1.  You can access your shopping list by pressing '$'. _You now have 111 gold pieces (gained 10). _You now have 121 gold pieces (gained 10). _You now have 128 gold pieces (gained 7). _n - a golden potionc - a scroll labelled ETTERH HONELOG _You encounter a bombardier beetle.  There is a stone staircase leading up here.  The open air twists around violently and strikes the bombardier beetle! _The bombardier beetle is heavily wounded.i)lopen air twists around violently and strikes the bombardier beetle! _You kill the bombardier beetle!  Your Air Magic skill increases to level 10!You don't have enough magic to cast this spell. _p - a pink potion il  i*  i3 ##.##psychicmeow the Zephyrmancer ##.#Gale Centaur ...#Health: 50/50 ======================== ####Magic: 9/11===================-----AC: 2Str: 9#########EV: 8Int: 17... #>.....#SH: 0Dex: 12..J.>####.####.## i 5 `XL:  7 Next: 52% Place: Dungeon:4#...@........#Noise: =--------  Time: 5015.2 (0.0)######.##.#..#f) +2 dagger (venom)#.......#Cast: Shock.. .#.##.##.#.# .##.##.##.# ###.##.##.#.......#J   jelly .........####.#### ###..#.##.##.# .##.......###.# _A jelly is nearby!The zap hits the jelly.  The jelly is lightly wounded. _The jelly quivers.The zap hits the jelly! _The jelly is heavily wounded. iD:  i=  i~B  iuD  i` t*******  The zap hits the jelly.jelly is lightly wounded. _The jelly quivers.  The zap hits the jelly! _The jelly is heavily wounded.  The zap hits the jelly. i~J.J iOe..>.. ijZ8--6.2 (1 i@ i^ _The jelly is severely wounded. i,nL .  The zap hits the jelly! iqR******* i%d....>.. i17----87Shock i, iL I _You kill the jelly! iG i iR i3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) i:3 i i if _ i i% io i i i8-- i i i{N8== i iA i i i iA ix i+ ii i i i:== i iA, i i, iw iV, i i5b9== i i i i* ih i i i| i i i i:== i i' it i i i il i i iO iW iP10/11== iW i i  i  i  i1  in  i i iu i it:== i i iC i i , i i,, i iB", i# i& i2'M1=== i' ia*4 _Magic restored. i, i0- i- iI/ i1 i!2 i2 i3 iJ6 i6 i6 i08 i; ix;;=== i; i?R  There is a stone staircase leading down here. iVB iB _ iC imE iqI, iJ iJ iL iM iM i*O iQ iR iR iT iW iX iX i=Z i\ i+] i] i\a id iSd id iqe ig iTg ig ii ik, iil im ip, iq iqs iv iKw iw iy i|, i} i i, i i i, i1 i i i; i iK i` i ib i iѤ, i i i, i i2 i, i i޵ iT iɹ iz i iG i i i i, i i i iG i i i, i i i i i ix i, i i' iP i i i iB i i, i i iE, i i i i? i i io i i9 ic i, i i i, im i i|, i iW  i  i*  is  i i i ik i i, i i i  You encounter an orc. It is wielding a +0 hand axe. i{& ..##...###...###.. # #.##.............) #.##.##.............. #.........................##.##...###...###...######.###..# #...# #.. #.........# #...# #.. #.##.##..............#.##@##..............-#.##................. io'8#.#####...###..Shock #.# ..# #.. o# ### .. o   orc (asleep) . . . i5089.2 (72.0) i=N-90.2 (73 _ iMB iI ir ..##. # #.##.) #.##.##. #....... #.# .######.###..# #...#  #.........# #...#  #.##.# #.##@# #.##........ #.#####...###.  #.# ..#  #.. o#  ### ..  .  i[ ..##. # #.##.) #.##.##. #....... #.# .######.###..# #...#  #.........# #...#  #.##.# #.##@# #.##........ #.#####...###.  #.# ..# #.. o# ### ..  . i i iy il i[ _An orc is nearby! i  i3Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($126)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop)  isD:1 ! D:2 **! i! i-..##...###...###.. psychicmeow the Zephyrmancer# #.##.............) Gale Centaur#.##.##.............. Health: 50/50 ========================#.................... Magic: 11/11 ========================.....##.##...###...###.. AC: 2Str: 9.######.###..# #...# #.. EV: 8Int: 17#.........# #...# #.. SH: 0Dex: 12#.##.##.............. XL:  7 Next: 58% Place: Dungeon:4 i.,#.##@##.............. Noise: ---------  Time: 5090.2 (0.0)#.##................. f) +2 dagger (venom)#.#####...###.. Cast: Shock#.# ..##..o####..o   orc (asleep)... _You kill the jelly! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Magic restored. _There is a stone staircase leading down here. _You encounter an orc. It is wielding a +0 hand axe. _An orc is nearby! i36 i ; i< i *****o  The zap hits the orc.  The orc is severely wounded. i P. iiTw.... iW0---=1.2 (1Shock i2\ i^M _The zap misses the orc. iNR  iW  i,\  i[^ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i#n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? iJR [?25l[?1ci(t it 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] iQu F a - [D:4] a broken altar of Ashenzarii9Level 4 of the Dungeon<<>>_(Press ? for help) ###############............#####.####..#.......##.####..#.##.##.#########.#........#...........##.#.##...#...##.######.##.#.##.......##.# #.#######............#..# #.##.(...............#### #.##.#####...#....####..# #.##.## ##.##....#_+...# #.##..# ####....####..# #.#####''#### ##.......#..## ##.####........## #..#.....#...# #.#.###..........###..#.....###.# ##.####............##........###.#####.###..............##.#.#.............###................###.#..####.########.........§.§......#..<.......##...............)..##.############## ###############.......≈.§≈.......##.####.###...### #>.....##...#.'........≈§§§......'......#.# ######....>####.####.###.....'.•......≈§§.......'.#####.## .......i:Z..#............#it> 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a broken altar of AshenzariiH  iTi\ia..##...###...###.. psychicmeow the Zephyrmancer# #.##.............) Gale Centaur#.##.##.............. Health: 50/50 ========================#.................... Magic: 10/11 =====================---.....##.##...###...###.. AC: 2Str: 9.######.###..# #...# #.. EV: 8Int: 17#.........# #...# #.. SH: 0Dex: 12#.##.##.............. XL:  7 Next: 58% Place: Dungeon:4iBc#.##@##.............. Noise: =--------  Time: 5091.2 (0.0)#.##................. f) +2 dagger (venom)#.#####...###.. Cast: Shock#.# ..##...####.... .  _An orc is nearby!The zap hits the orc.  The orc is severely wounded. _The zap misses the orc. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Search for what [Enter for "armor", or ? for help]? ashigimipis. _ii3iiV  _ ##.##Health: 50/50 ======================== #..................Magic: 10/11 =====================---....##.##...###...##AC: 2Str: 9.######.###EV: 8Int: 17.........# #...# #SH: 0 Dex: 12i x.XL:  7 Next: 58% Place: Dungeon:4@##.....Noise: =--------  Time: 5091.2 (0.0)................. f) +2 dagger (venom)####...###.. Cast: Shock# ....####..  . An orc comes into view.ilz..............-oShocko   orcii+2.2 (1iiL-3.2 (2 _i}$i%ir3  # #.#) #.##.# #..... #.# .######.###..# #...#  #.........# #...#  #.##.# #.##@# #.##........ i 4#.#####o..###.  #.# ..#  #.. .#  ### ..  . i # #.#) #.##.# #..... #.# .######.###..# #...#  #.........# #...#  #.##.# #.##@# #.##........i\ #.#####o..###.  #.# ..# #.. .# ### ..  .ii1ii[ _An orc is nearby!i1  # #.#) #.##.# #..... #.# .######.###..# #...#  #.........# #...#  #.##.# #.##@# #.##........ iĎ #.#####o..###.  #.# ..#  #.. .#  ### ..  . i% , # #.#) #.##.# #..... #.# .######.###..# #...#  #.........# #...#  #.##.# #.##@#i&  #.##........ #.#####o..###.  #.# ..# #.. .# ### ..  .i_- i0 i=5 i7 [ _An orc is nearby!i ***** The zap hits the orc.igb 9o.ii 1...il f9/11 --=4.2 (1iq it \ _The orc is severely wounded.i? ***** The zap hits the orc.i o.  The orc is almost dead.i+...ia8----5ii+` _The orc suddenly cheers.i )The zap misses the orc. The zap hits the orc!iޭj**i4,).i=7----6ShockiAiCG _You kill the orc!iGA3iBiEiI8==iJiN,iPiT,iUifY,iZi@^i^:==i_iQc,i.diCgigiDhik,ilipitpE9==i"qiWu,i(viaz,i#{iD,iii:==iӅi,i^iǎ,izi,i~i],ii]i͛I10/11==ini2,i۠i,,ii,iii:==ii,ii,ibi,iiiF1===iiÿi,ii@  You see here a +0 hand axe.iie _iizi,iiif  You encounter an adder.i#.##.##...............#................##.##...###...###...##.######.###..# #...# #...# #.........###...# #...###.##.##...............#.##.##...............#.##.).........#.#####@..###.. ..##-#.# #...# #.. ....#  Shocki### #...... . #....... .. ##.......S .... S   adder (asleep)#...###...###...# .. .. i1126.2 (30.0)ik===-7.2 (31 _iiUi ... ..# ##..# #...# #...#  ....###...#  #.##.##........ #.##.##........ #.##.)......... #@..###..  i #.# #...#  #.. ....#  ### #......  #.......  ##.......S  #...###..  #...# .. .. iM ... ..# ##..# #...# #...#  ....###...#  #.##.##........ #.##.##........ #.##.)......... #@..###..  iN1#.# #...#  #.. ....#  ### #......  #.......  ##.......S  #...###..  #...# ..  iUiVbi-hij] _An adder is nearby!i  ... ..# ##..# #...# #...#  ....###...#  #.##.##........i  #.##.##........ #.##.)......... #@..###..  #.# #...#  #.. ....#  ### #......  #.......  ##.......S  #...###..  #...# .. .. i Z ... ..# i `##..# #...# #...#  ....###...#  #.##.##........ #.##.##........ #.##.)......... #@..###..  i 1#.# #...#  #.. ....#  ### #......  #.......  ##.......S  #...###..  #...# ..  i i i! i ] _An adder is nearby!iy#............##.##...###...###...###.######.###..# #...# #...#  #.........###...# #...####.##.##..................#.##.##...#.##.)..........#.#####...###.. ..####.# #.@.# #.........# #######........ #....#S. ......###... ..####...# ... #...# ..i/!4S.i!/S.i*FSi ,08.2 (1.0) iK2i4/ _The adder hisses angrily.ig.....##.##...###...###...###.######.###..# #...# #...# #. #.........###...# #...###.#.##.##...................#.##.##..........#.##.).........#.#####...###.. ..####.#####...# #.#........@# #.######.............. #..... ..#S.... ......###...# ..###iqh#...# ...# .. #.#...# ..##.... io.######.###..# #...# #...# #. #.........###...# #...###.#.##.##...................#.##.##......#.##.)......#.#####...###.. ..####.#####...# .# #.#.........###...###.######....@....... ... #...#igpS......###...## ..####...# ...# .. #.#...# ..# #.... ....... .ir9S.iy/(exposed)i|h9Stampede ii~V _You stampede towards the adder! A bitter wind exposes the adder.i  You barely miss the adder. You kick the adder.  The adder is lightly wounded.  You stop stampeding.i9=30ii4.= _The adder bites you but does no damage.i †  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The adder is struck by an arc of lightning.  The adder is severely wounded.You are struck by an arc of lightning.  is struck by an arc of lightning.i **  You kill the adder!i] T@†iZf 48-9/11 -----60=1Shockij ik 0 _The lightning grounds out.iSl  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i4i\@iuEiH _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iiiuiih9- _iϑiML50=iBi1 _HP restored.iS10/11==---ii`iiiviѠiihi̥9=iiiI:==iPiiiίii^iɲi),iֵi:iM1===i"iiiλiii,iMiUiieii4i5i;===iiiJiii+i,i.i)i,iiyiAiiiiiiwiiaiiii,i\i4i,itiqii1iuii,i|ioi+,iii#,iiisiiipio i i" ib i`iiiIiiiiFiZ,iuif i#,i[$i%i',i'i*-i/iX/i/i0i2,iu3i4iN6,i7if8i:i:im;i{<i>,i?i@iCiTCiCiDisGiGiHiMiO,iOi0QiYR,iRiSiT,iQUilViW,i%Xi)Yi Zi^ZiZi[i\i.],i-^i`i`i0ai)bisc,icidi f,itfiKgih,i3iiji..)9.2 (2.0)###.............iy B ####i iQ -200.2 (3i if ; _Found a stone staircase leading down.iw i2 i i i ,i Bi i i id ,i i. i i iO i @  You see here a +0 hand axe.i i  _iG i i ,ip i iN ,i i R  There is a stone staircase leading down here.i i  _i i i ,i i i4 i iM i i! ,i! ij$ i& ,i' i}) i*+ ,i+ i,- iB/ i/ i0 i1 iv4 i4 ,i6 i8 i@9 iu9 i: i1= i= i= i[@ iB ,iJC iD iG iG i%H iI i{M i"N ,iP iR iFS i|S iT iX ,irY iZ i^ ,iv^ i_ ic ,id if ij Bi}m io i  You encounter a dart slug.iH{  # #.# w #.##.#. ###. .....##.##.# .######.##.# #....#.# #.##.# ##.## #.##.# #.@.# #.##.) #...# #.#####...# #.Shock###.##.....i| #.####### #.# # w   dart slug (asleep) #.# #i.  #.# #.######i 025.2 (25.0)i< 36.2 (26 _i iқ iI *******w  The zap hits the dart slug.iG.wid&:......i0h0---=7.2 (1.0) i6i9d _The dart slug is moderately wounded.iP .  The zap hits the dart slug!i f*******i=E........iD9/11 -----18ShockiHi}KM _You kill the dart slug!i% i 3iɻ i XiJ iv i2 ,i i8 8--i i i ,iZ i P10/11==i i ,i i ,ik i{ i i id %  i FYou encounter a ball python.i CS-...Shock...S   ball python (constriction, wandering)...i +37.2 (9i i5 Z==-8.2 (1i 0.0) _i i i #  .  S  ##.  #.#  #.#  #.#  ##.##  #.@.# #.##.) #...#  #...#  ###.#  #.#  #.#  #.#  #.# i& i6R #  .  S  ##.  #.#  #.#  #.#  ##.##  #.@.# #.##.) #...#  #...#  ###.#  #.#  #.#  #.# iRj #.# iUWi^i_cieb _A ball python is nearby!iR .  The zap hits the ball python!i_f*******i E........i'9/11 --=9.0)ShockiuiO _You kill the ball python!ig*i?.i2iR5H _No target in view!idiiiH _No target in view!iI i iI i H _No target in view!ip i}q 3iQu iy P _iez ,i~ ,i  ir iف P10/11==i i ,i iy i܈ i+ ih ,iЋ i i P==i5 ,iɒ i ,ie i iv ,iޙ i; M1===i i$ i ,iW i۠ is ,i i i i` i i iԫ i< ;===iӬ i i i i i i i i\ i ,i i i: ,i i i5 ,i id ig ,i if i ,i= i{ i iO i i i ,i2 ir i+ ,i i) i ,i i iw i ih ib i i- i i i ,i< iG i ,i8 iX i#" ,iO# i$ ii( ,i) i+ i- ic. i6/ i1 i4 ,i-8 ,iB ,iD i6I iVN iN iP iUR i}V iV iX ijY i\ i] i] ia iTd id i4e if idi ij ixj ik iMo io i)p iPs iu i*v iv i{ iC} ,i} i~ i ,i iт i ,i i iG i i= iŽ i{ ,i io iP i$ i| iL i ir i iˡ iܤ iA i i i i iǬ i/ i iZ i i ih iĽ iP i i7 i i i i i iM i i ,i i io ,i i i i* i iz i ###..# #.## ##.#.###.#.#.#.#....# ##.## ##.##.###.......#.##.#####.###.#........#####............#####...###.#ß#.####..###.#####...# #.+#+#'###.....#..#......##...###i ]......'...##......#.##.##.......+#+#+###..####....#.##.##.......#ß..####.@.##.............-302.2 (63.0)##............##.##...###.#.#######.######.###..# #.#.# #.# #.........####.# #.# #.##.##.......##.## ... #.##.##....... #...# ... #.##.)........ #...# ..< #.#####...###.i#  #...# #.#####...# #. iB i% F-3.2 (64i i/ 9 _Found a stone staircase leading up.i!pipi#qiQviyi!zi=~,iiXii%iiibiiȉi4ii,iiWiҎiiٗicii[ini۝i2iiii`iiTiŨiWii­,imiii|iȳiisii;iciY,iii,iioi*iiiiiiiEiiyii@  There is an open door here.i  You encounter a wight. It is wielding a +0 hand axe.i-## ####### #......# #.## ##... #.###..# #.# ##.# ###..# #.## ##.# #....# ##.## ##. #.##.#####.###.#.. #####............## i#z #ß#.####..###.## +#+#+#'###.....#..# .......@'...###.## +#+#+#+###..####....#.## #ß..####...##..Shock ##............## #.#######.###### #.# #.# #iz   wight (dormant) #.# ###.###.## ##.## #.....#.## #...# #.....#.##i-20.2 (17i|31.2 (18 _ii2i i   #.##   #.#   #.##   ##.##  ## #z #ß#.### +#+#+#'###..... .......@'...# +#+#+#+###..# #ß..####.. ##........ . #.# #.#  iiS#.# ###. ##.## #... #...# i    #.##   #.#   #.##   ##.##  ## #z #ß#.### +#+#+#'###..... .......@'...# +#+#+#+###..# #ß..####.. ##........ . #.# #.#  #.# ###. ##.## #... #...# i iQ ig r _A wight is nearby!i    #.##   #.#   #.##   ##.##  ## #z #ß#.### +#+#+#'###..... .......@'...# +#+#+#+###..# #ß..####.. ##........ . #.# #.#  #.# ###. ##.## #... #...# i_    #.##   #.#   #.##   ##.##  ## #z #ß#.### +#+#+#'###..... .......@'...# +#+#+#+###..# #ß..####.. ##........ . #.# #.#  #.# ###. ##.## #... #...# i i iH i \ _A wight is nearby!i~..# #.....########.#####.## ### ####### #......# #.## ##..#.###..# #.# ##.# ###..# #.## ##.# #....# ##.## ##.## #.##.#####.###.#.. #####............ #z##ß#.####..###.# +#+#+#@###.....#..#.............'...##......#.#+#+#+#+###..####....#.# #ß..####...##.. ##............ #.#######.#####i= #.# #.# #.. #.# ###.###. ##.## #.....#.ii82.0) _iŢiQ _There is an open door here.i **z    Confirm with . or Enter, or press ? or * to list all spells. wight is struck by an arc of lightning.  The wight is moderately damaged.  You are struck by an arc of lightning.  The wight is struck by an arc of lightning.  The wight is heavily damaged.it9 z@You are struck by an arc of lightning. The lightning grounds out.iL; P: 40/49 (50)-----P: 9/11 -----==3Draini@ i1C x _The wight hits you with a +0 hand axe! You feel drained.i?f     #.##   #.#   #.##   ##.##  ### #*# +#+#+#*# .........'...# #+#+#+#+###..# #ß..#   #.# #.#  #.#  ##.## Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The wight is struck by an arc of lightning.i5g P!  The wight is almost destroyed.i6: =    #.##   #.#   #.##   ##.##  ### #*# +#+#+#*# .........'...# #+#+#+#+###..# #ß..# #.# #.#  #.#  ##.## i?  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *i0 5    #.##   #.#   #.##   ##.##  ### #*# +#+#+#*# .........'...# #+#+#+#+###..# #ß..# #.# #.#  #.#  ##.## iȪ =    #.##   #.#   #.##   ##.##  ### #*# +#+#+#*# .........'...# #+#+#+#+###..# #ß..# #.# #.#  #.#  ##.## i۰ z@The lightning grounds out. The wight hits you with a +0 hand axe!is 31---------7---------4i i V _* * * LOW HITPOINT WARNING * * *i W )Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The wight is struck by an arc of lightning.i      #.##   #.#   #.##   ##.##  ### #*# +#+#+#*# .........'...# #+#+#+#+###..# #ß..#  i #.# #.# #..  #.#   ##.##  You destroy the wight!i5    #.##   #.#   #.##   ##.##  ### #*# +#+#+#*# .........'...# #+#+#+#+###..# #ß..# #.# #.#  #.#  iV-##.## iЪK  You are struck by an arc of lightning.iH)@i ealth: 31/50 -----agic: 5/11---------75Shock _* * * LOW HITPOINT WARNING * * *iiu i _Your life force feels restored.i  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ii$ii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i   Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iii]i`  Casting: Static Discharge (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Static Discharge (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iP 3iv i iL2= _3=ii4=iVigii5=-----i4i36=6===iixm7=ipi!iM"K8=i"i&ic'U9=i'i+i2,j40====i,i/i|0U1=i1i3iF4K3=i4iD8~4==i8i:i;d5=ia=6=7==i=i?k7=iL@iBiBa8=iEiEd9=i9GiGi50===iHiI,i7JiWKiKiKiN,iNiPi}Pj=8==iPi@SiSiSiWi'XiXiB[i[i?\i`ix`P==ic,i2die,i&fipg,igi]iiib9==i3k,ikil,ikmi o,i~oijpip:==iqisijsisiLuiuiui'wipwiwi;yiqyiyi|i|P10/11==i~i,i4iKiiڄi,iiP==ii,iyiGiiiY,i ic1===ijii ,iiiݡ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)asting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You open the door.  You encounter a weeping skull.iæ ### ####### #......# #.## ## #.### ##.# #....# ##.## ##.#iL##.#####.###.#..#####............#)##ß#.####..####+#+#+#'###.....#..#...........@.'...##......#.#--#+#+#+#'###..#####z##ß..#Cast: Shock###z   weeping skull (dormant)#...# #.....#.#i073.2 (48.0)iN--4.2 (49 _iҶiie**z    You open the door. _You encounter a weeping skull.  The zap hits the weeping skull.  The weeping skull is lightly damaged.  The weeping skull gives a chilling moan.  The zap hits the weeping skull.i}:z.iN○@°iD0---====5.2 (1.0) i:○i9h _The weeping skull is moderately damaged.i'iThat beam is likely to hit you. Continue anyway? Y - Yes  N - Noi]; i.B ixC That beam is likely to hit you. Continue anyway? Y - Yes  N - No [Y]es or [N]o only, please.ih i i ### ####### #......# #.## ##... psychicmeow the Zephyrmancer#.###..# #.# ##.# Gale Centaur###..# #.## ##.# Health: 50/50 ========================#....# ##.## ##.## Magic: 10/11 =====================---#.##.#####.###.#.. AC: 2Str: 9#####............# EV: 8Int: 17#)##ß#.####..###.# SH: 0Dex: 12#+#+#+#'###.....#..#.... XL:  7 Next: 71% Place: Dungeon:4......○@°'...##......#.# Noise: ====-----  Time: 5375.2 (0.0)#+#+#+#z###..####....#.# f) [0;i 10;1m+2 dagger (venom)#.##ß..####...##.. Cast: Shock#####............##.#######.######.# #.# #.. z   weeping skull#.# ###.###.###.## #.....#.##...# #.....#.#The zap hits the weeping skull.  The weeping skull is lightly damaged.  The weeping skull gives a chilling moan.  The zap hits the weeping skull. _The weeping skull is moderately damaged.Okay, then.iY iI i i5 . _i ** _The weeping skull is moderately damaged. _Okay, then.  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iG The weeping skull is struck by an arc of lightning.  The weeping skull is moderately damaged.i9 °@.°z°You are struck by an arc of lightning. The lightning grounds out.i146--8/11 ----==--6.2 (1iWh○@.°i4 _The weeping skull touches you.i4M** _The weeping skull touches you.tatic Discharge (safe; 3% risk of failure)  The weeping skull is severely damaged. ih[ '°°@○'z.  The weeping skull is struck by an arc of lightning.i^ P: 44/49 (50)---P: 6/11 ----------7Drainid 9○ig p _The weeping skull touches you. You feel drained.inc **  The weeping skull is almost destroyed.i @zThe lightning grounds out.iC ***The weeping skull's misery overflows.i ☼☼..@°i% -4---------8i* 9☼i ; _The wave of grief passes through you.i<1**The weeping skull's misery overflows. _The wave of grief passes through you.  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The weeping skull is struck by an arc of lightning.  The weeping skull is almost destroyed.i# ○○@.○iPszYou are struck by an arc of lightning. The lightning grounds out.i c2---------9iC○○i[ _The weeping skull closely misses you.i/'  The weeping skull is almost destroyed.You are struck by an arc of lightning. The lightning grounds out. _The weeping skull closely misses you.i*Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The weeping skull is struck by an arc of lightning.i~ **iǧ>You destroy the weeping skull!iGBd@.°'iGt ealth: 43/50 -agic: 0/11--------8580Shock _You are struck by an arc of lightning. The lightning grounds out.iLL○°ilOi _Your life force feels restored.i#*   Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i*iw/i1e _You don't have enough magic to cast this spell. i iLevel 4 of the Dungeon <<<>>>_(Press ? for help)#........####''####..................................# #..# ####.###.......#...##.###....##.).....<........#.....# #.###.....# #.....########.#####.####............##.#.....# #.##.##### ####### #......# #.## ##....##..#..##.##########.#  i#.###..# #.# ##.#.##................##.# ###..# #.## ##.#.###.#.#.#..####.#.##.######### #....# ##.## ##.##.###..............)...........# #.##.#####.###.#................................# #####............#####...###...###...###...###..#  iE #○##ß#.####..###.#####...# #...# #...# #...# #..#  i #+#+#+#○###.....#..#......##...###...###...###...###..#  .......@.°...##......#.##.##.............)............#  i #+#+#+#'###..####....#.##.##..........................#  #.##ß..####...##................................#  i6u#####............##.##...###...###...###...###†.#  i#.#######.######.###..# #...# #...# #...# #..# #.# #.# #.........###...###...###...###..#  i:#.# ###.###.##.##..........................#  i;##.## #.....#.##.##..........................#  i);#...# #.....#.##.)...........................#  ir#...# #...<.#.#####...###...###...###...###).#  i-#...# #.....#.#####...# #...# #...# #...# #..#  i###.# #.....#.........###...###...###...###.[#  i\!iw!i&!i/z### ####### #......# #.## ##... psychicmeow the Zephyrmancer#.###..# #.# ##.# Gale Centaur###..# #.## ##.# Health: 43/50 ====================----#....# ##.## ##.## Magic: 0/11------------------------#.##.#####.###.#.. AC: 2Str: 9#####............# EV: 8!iInt: 17#○##ß#.####..###.# SH: 0Dex: 12#+#+#+#○###.....#..#.... XL:  7 Next: 85% Place: Dungeon:4.......@.°...##......#.# Noise: ==-------  Time: 5380.2 (0.0)!iO#+#+#+#'###..####....#.# f) +2 dagger (venom)#.##ß..####...##.. Cast: Shock#####............##.#######.#####!i9j#.# #.# #.. #.# ###.###.# ##.## #.....#.# #...# #.....#.# You destroy the weeping skull! _You are struck by an arc of lightning. The lightning grounds out. _Your life force feels restored.!i4Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.!i!i "!i#!i\ !i\ !i$a !iLd F _Unknown command."iU 3"iwV "iv` %4=5=1=="ic "ic K6="id "i`h "ih U7="ii "im a8="in "i:r k _You start resting.HP restored."i]| 50==)'.'--"i +5.2 (5"iʈ |===--6.2 (6 _"i5 "i #i3#i#i#i,#iJ#i#i{#i#i #i#i#i-#i#i#iZJ2==#i#iT,#i>#iU#i#iM#ij#i#i#i#i:==#i#i,#i#i#i'#i#i#iO#i}#ij3==#i#i],#iH#i ,#i #i#iA#i#i #iX:==#i#i,#iC#i#i#i#i#,#i#i#j4==#il#i#i#i^#i #i #iX!#i"#i"#i##i$P==#i>%#i&#i&#i'#i*,#i+#i .#ib.#i=/#iV2,#i3#im6j5==#i8#i:#i:#iW;#iV=#i=#i=#im@,#i@#iC#iC:==#iD#i'J,#iJ#iM#i.N#iO#iT,#iT#iX#iNYO6===#iZ#ij\#i\#i]#i`#i3a#ib#id#id#ie#ii#ii;===#ij#i:o,#i|o#iLs#is#i!t#iw,#ix#i.|#ip|N7==#i}#ie,#i#i,#i6#i7,#i>#i#i߉:==#i#i,#il#i,#i#i,#io#i"#iT#i#iT#iN8==#i~#iq#iŤ#i#i,#iΩ#i,#i<#i #iG:==#i#i,#iR#iE#ip#iк#i#iټ#iU#ib9==#i#i,#i#i#iQ#i#i#iC#i#i`#i:==#i"#i<#in#i#i#i#i#i #iz#i1#i9#iP10/11==#ir#i,#i#i#iL#i#i,#iw#i#i:==#i'#i[,#i@#i:,#i#in,#i7#i!#iO#i#in _You start resting.Magic restored.#i#i1465.2 (79.0)#i!c1===6.2 (80 _#i%#ic'#i4#i5Where to? (Tab - D:3, ? - help)  D - Dungeon $i$i4### ####### #......# #.## ##... psychicmeow the Zephyrmancer#.###..# #.# ##.# Gale Centaur###..# #.## ##.# Health: 50/50 ========================#....# ##.## ##.## Magic: 11/11 ========================#.##.#####.###.#.. AC: 2Str: 9#####............# EV: 8Int: 17#)##ß#.####..###.# SH: 0Dex: 12#+#+#+#'###.....#..#.... XL:  7 Next: 85% Place: Dungeon:4.......@.'...##......#.# Noise: ---------  Time: 5466.2 (0.0)#+#+#+#'###..####....#.# f) +2 dagger (venom)$iL5z#.##ß..####...##.. Cast: Shock#####............##.#######.######.# #.# #.. #.# ###.###.# ##.## #.....#.# #...# #.....#.#  _You don't have enough magic to cast this spell. _Unknown command. _You start resting. _HP restored. _You start resting. _Magic restored.$i6$i67$iD$iI$i N,$iN$iT,$i#U$iY@  There is an open door here.$i^$i_ _$iV`$id$i;g,$i6h$ij$in,$io$ir$ix,$iz$i}$i%$iu$i$i$i,$i$i$i݌$iB,$i$i,B$i}$i$iӘ$iG$i$it,$i$i$iF,$i$i$ig$i$i$i$i[,$iѬ$i}$ik,$i$i³$ia,$i$i$i,$iԻ$iY$i,$i8$i$i,$i$iM$iN$i$i$i.$i$iU$i$iC$i,$i$iE$ib,$iR$i$i^,$i8$iBY  There is a stone staircase leading down here.$i$iV$i$ _$i$iJ 5  You climb downwards.$i$i$i_$i _You encounter a black bear.There is a stone staircase leading up here.$i$iң  ..## . ... .. ... ... ..# ..#####..# .......##.#  #...h....#  #.@#93.7 (27.5)..........# ###############..#.# Shock ..........# #...... ###..####.# #... ...#...## # ####.####h   black bear (asleep)#....# .#.#....##.# .. ###.......#$i$if$ia _A black bear is nearby!$iO ..##  . ...  .. ...  ... ..#  ..#####..#  .......##.#  #...h....#  #.@# ..........# ######..#.#  #......  #... ...   # ####.####   .# .   .. $i]0  ..##  . ...  .. ...  ... ..#  ..#####..#  .......##.#  #...h....#  #.@# ..........# ######..#.#  #...... #... ...   # ####.####   .# .   ..$i5 $i8 $i< $i$@ a _A black bear is nearby!$i O ..##  . ...  .. ...  ... ..#  ..#####..#  .......##.#  #...h....#  #.@# ..........# ######..#.#  #......  #... ...   # ####.####   .# .   .. $iu  ..##  . ...  .. ...  ... ..#  ..#####..#  .......##.#  #...h....#  #.@# ..........# ######..#.#  #...... #... ...   # ####.####   .# .  $iv  ..$iy $i=} $i5 $iJ a _A black bear is nearby!$i! ****h  The zap hits the black bear.$i1h.$i6&..$inh0---=4.7 (1.0) $i $ie _The black bear is moderately wounded.%i  psychicmeow the Zephyrmancer ..##  Gale Centaur . ...  Health: 50/50 ======================== .. ...  Magic: 6/11=============----------- ... ..#  AC: 2Str: 9 ..#####..#  EV: 8Int: 17%iA ...***.##.#  SH: 0Dex: 12 #.*h*....#  XL:  7 Next: 85% Place: Dungeon:5 #.@# Noise: =--------  Time: 5494.7 (0.0) ..........#  f) +2 dagger (venom) ###############..#.#  Cast: Shock ..........# #...... %i###..####.# #... ...  #...## # ####.####  h   black bear  #....# .# .  #....##.# .. ###.......# _The black bear is moderately wounded.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (moderately wounded, empty space bonus: 5/8)%i jpsychicmeow the Zephyrmancer..##Gale Centaur....Health: 50/50 ========================.....Magic: 6/11=============-----------.....#AC: 2Str: 9..#####..#EV: 8Int: 17.......##.#SH: 0Dex: 12#..*.....#XL:  7 Next: 85% Place: Dungeon:5%i >#.@#Noise: =--------  Time: 5494.7 (0.0)..........#f) +2 dagger (venom) ###############..#.#Cast: Shock ..........# #...... ###..####.# #... ...#...## # ####.####h   black bear#....# .#.#....##.#.. ###.......# _The black bear is moderately wounded.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.%ib Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (moderately wounded, empty space bonus: 5/8)%i h  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target: a black bear (moderately wounded, empty space bonus: 5/8)  The air twists around and strikes the black bear!  The black bear is severely wounded.%iY g41-----==5.7 (1%i %i L _The black bear bites you. The black bear claws you. x2%iZ   psychicmeow the Zephyrmancer ..##  Gale Centaur . ...  Health: 41/50 ===================----- .. ...  Magic: 2/11====-------------------- ... ..#  AC: 2Str: 9%i  ..#####..#  EV: 8Int: 17 ...***.##.#  SH: 0Dex: 12 %i #.*h*....#  XL:  7 Next: 85% Place: Dungeon:5 #.@# Noise: ===------  Time: 5495.7 (0.0) ..........#  f) +2 dagger (venom) ###############..#.#  Cast: Shock %i@ ..........# #...... ###..####.# #... ... %i{  #...## # ####.####  h   black bear  #....# .# .  #....##.# .. ###.......# %i /_The black bear bites you. The black bear claws you. x2  Casting: Airstrike (dangerous; 3% risk of failure)  %i MConfirm with . or Enter, or press ? or * to list all spells.%i Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (severely wounded, empty space bonus: 5/8)%iɝ psychicmeow the Zephyrmancer..##Gale Centaur....Health: 41/50 ===================-----.....Magic: 2/11====--------------------.....#AC: 2Str: 9..#####..#EV: 8Int: 17.......##.#SH: 0Dex: 12#..*.....#XL:  7 Next: 85% Place: Dungeon:5#.@#Noise: ===------  Time: 5495.7 (0.0)..........#f) +2 dagger (venom) ###############..#.#Cast: Shock ..........# #...... %iΞ ###..####.# #... ...#...## # ####.####h   black bear#....# .#.#....##.#.. ###.......# _The black bear bites you. The black bear claws you. x2  Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (severely wounded, empty space bonus: 5/8)%i5 7.  Casting: Airstrike (dangerous; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a black bear (severely wounded, empty space bonus: 5/8)  The air twists around and strikes the black bear!!%i6 (%iK +2=103%6.7 (1  Aim: a black bear (severely wounded, empty space bonus: 5/8)  The air twists around and strikes the black bear!! %iѣ _You kill the black bear!  Training target 11.0 for Air Magic reached!  Your Air Magic skill increases to level 11!  You need to enable at least one skill for training.%i /  --more--%i@&i  Skill  Level Train  Apt Skill  Level Train  Apt  a - Fighting   0.0     0   h - Spellcasting   3.0    -2           b - Unarmed Combat   0.0    -1   i - Conjurations   1.1    -1  &i|S c - Throwing   0.0    -2   j - Air Magic  11.0    +2          &i& d - Short Blades   0.0    -1   k - Evocations   0.0    -1           e - Armour   0.0     0       f - Dodging   2.1    +1       g - Stealth   2.1    +2                              [15;22&iH                            &i,    You need to enable at least one skill.[?] Help[=] set a skill target  &i8[/] auto|manual mode [*] useful|all skills [!] training|cost|targets&i&isD a - Fighting &iN&i3&i  a + Fighting  0.0  100%'i 60%  f + Dodging 2.1  40%(iƪ7+)iQ+6  a - Fighting   0.0    i + Conjurations 1.1  33%-34 g + Stealth 2.1  33%In manual mode, experience is spread evenly across all activated skills.auto|manual*iPM  a + Fighting  0.0  100% i - Conjurations   1.1    f - Dodging   2.1    g - Stealth   2.1   +is50%  f + Dodging 2.1  50%,i)34 k + Evocations 0.0  33%33,i argetarget--  -- -- 2.0 -- -- -- --  -- --  -- ,i a-z] set[-] clear selected targettrainingtargets,i :[?25h[?0c0 -i [?25l[?1c-i%T5.0   0  The current training targets, if any.  The species aptitude is in white.=] set aall targets.ia-z] setselected target.i [?25h[?0c.i/5.0 /i [?25l[?1c/i |8.0 =] set aall targets0ia-z] setselected target0i=[?25h[?0c0 0io  [?25l[?1c0ia 8.0  +1 =] set aall targets2i, = h + Spellcasting 3.03i&na-z] setselected target3i..........$......##@#####..---5890.0) #..##........ #.......####. .# ##......# ....##......# .............# #.##.###.....##### . # #.......... .. #.....####:iH---7.7 (91:i:iH9 _Found an escape hatch in the floor.:i> 3:i? :iA :i_H B:ic\ G _You now have 171 gold pieces (gained 14).:i&b X:id B:ih :iPi :ii :iq :iMq :is ,:it :iu :iJv :iw :ix :iy :i'z :i{ :i8 n:iC :i B:iƆ :iÇ ,:i؉ :i X:i3 B:iZ B:i, :i :i ####### #.....# .###.# ######.###.######### #......#......@....# 604.7 (17#.###........##.##.# ###.###..#.#.>.# .# ...............# :ia .# .....##.#####..# ># #.#..##........# .##.......####.. ..##......# ### .# ..##......#:i+ 5.7 (18 _Found a stone staircase leading down.:i 3:i :i :i B:i n:i1! ,:i! :i" :i& B:if' :i( ,:i/) :i4+ :i+ :i, :io, :i7. :i. :iT/ ,:i?L  #.###.# ######.###.######### #......#...........# #.###........##.##.# #.###..#.#.>.##.##.# .............##.##.# ...##.#####..##>##.# #..##........##.##.# #.......####....@..# 16.7 (11 ##......# ####.#### ......# #.# :iZM .# .) ###.....#####.##  #...........####.#..## #. #####..#:iTQ :iV ,7.7 (12:iY :i[ & _Found a trident.;in;in;iUo;iq;iis;inyn;i  You see here a +0 trident. _;i!;i;i;i;i.;i;i@,;i;i_;i);is;i;i#;i$ _You now have 184 gold pieces (gained 13).;iRX;iS;iS;iT;ir#####..# .....# #.##.## ...##.######## .............# #..###.#####.# . #..# #.#####.#### ... ...# #.##.......###..... ..## #.##.##.##.@?.....[49.7 (3# #.......########... #.......... ####..####.# #....# ##.#.# ...... #...#. .#..50.7 (33;iu;i1 ;iq#_Found a chain mail.;i63;i8;i:;iF ..# .....# .##.## ##.# ##.......# .[# ..###.#####.# ... ..# #.#####.#### ..# #.##.......###.## #.##.##.##..@.....[.0.0);i?H #.......##.#.# # ;iM;iLS+1.7 (1;iX;id2 _Found a robe.;ii+2.7 (2;io;icp. _i - a scroll of identify;i|;i;i:;i;i;i3 B;i ;i ;i ;iw ;i,;i;i;i;ie;ih;i;i;i!B;iO#,;i+$;i&;i+3,;iz4;i>B  You see here a +0 chain mail.<i;<i _<i <ip%,<iu'<iK)<i+<i ,<i,<i/<i0,<i1<i4<i;7,<iE8<i:<i;<i;<<i2=<i><i?<i0@<i@<iXB<ihC<iC<iED<iE<i9G<iG<iG<i`J<iK,<i!L<iM<i&O<iuO<iO<iQ<i$S<ivS<iS<iV<iW<iX,<iY<i([<io[<i[<i"]<i^^<i^<i^<i7`<i]a<ia<iCb<ic<i#e,<ie<iNg<i@h<ih<ih<isj<igk<ik<il<io<ipB<inr<iIs<is<is<i~u<i{,<i|<iQ~<iT<i<i<ia<i<i<iN<iڄ<i*<is<i<i<i,<i<i<iʍ<i<i<i֏<i$<i,<i<iB<iO<ieB<i՚<i<i<iǝ<iN<i<i,<iâ<i0<iu<iZ<iy<i<iߩB<i}B<iq<i<iR<i6<i<i<ix<i<i  You encounter an orc. It is wielding a +0 flail and quivering boomerangs.<iQ6 ###...# ##.## #.# #.# #.# ###########.# # ..#........# ..##.#####.#.######## #......@##.#.#  <iL&..##o##......#  ####.### Shock #.#####.# #.......# #########o   orc (missile, asleep) <i"098.7 (46.0)<i 39.7 (47 _<iU<i2<i  ###...#  ##.##  #.#  #.#  #.#  .#  # ..#........#  ..##.#####.#.  #......@##.#.#  ..##o##......#  ####.###  .#  .#   <iˠO ###...#  ##.##  #.#  #.#  #.#  .#  # ..#........#  ..##.#####.#.  #......@##.#.#  ..##o##......#  ####.###  .# <im.  <i\<i4 _An orc is nearby!<iG ###...#  ##.##  #.#  #.#  #.#  .#  # ..#........#  ..##.#####.#.  #......@##.#.#  ..##o##......#  ####.###  .#  .#   <i3<i~ ###...#  ##.##  #.#  #.#  #.#  .#  # ..#........#  ..##.#####.#.  #......@##.#.#  ..##o##......#  <if####.###  .# .  <i<iF<iW<iy[ _An orc is nearby!<i@ l )The zap hits the orc!<iD K***<i D..)<i 1--=700.7 (1.0)Shock<i <i= G _You kill the orc!<iB<i<i<i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)=i=i0=i^=i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)=iҊ3=i=iI=i,$ _=ijX=i,=i'=i=i8--=i֙=i=iޛ=iq=i,=i:=i/=iL2===i{=i=i  You encounter an ogre. It is wielding a +0 giant club.=ixM ###...# ##.## #.# #.# #.# #.# # ..#........#.##.#####.#.# #.##.#.#-O..##)##......## ####.###Shock #.#####.# #.......# #O   ogre (asleep)=iN7.7 (7.O=iUO=i4==8.7 (8=i =i6& _The ogre shouts!=iQ   ##.##  #.#  #.#  #.#    #  =iRB ...##.####  #.....@.##.#.#  .O.##)##......#  # ####.###  #     =i]   ##.##  #.#  #.#  #.#    #   ...##.####  #.....@.##.#.#  .O.##)##......#  # ####.###  #   =i=i\ _An ogre is nearby!=ish    ##.##  #.#  #.#  #.#    #   ...##.####  #.....@.##.#.#  .O.##)##......#  # ####.###  #     =iO v   ##.##  #.#  #.#  #.#    #   ...##.####  #.....@.##.#.#  .O.##)##......#  # ####.###  #=iP P   =ii =i =i` =i \ _An ogre is nearby!=iO D***********=ip;k.O......=i]Ab1---9.7 (1=iF=iRN _The zap misses the ogre.>i ###...#  psychicmeow the Zephyrmancer ##.##  Gale Centaur #.#  Health: 57/57 ======================== #.#  Magic: 7/12==============---------- #.#  AC: 2Str: 9 ###########.#  EV: 8Int: 17 # ..#........#  SH: 0Dex: 13 ...##.#####.#.########  XL:  8 Next:  1% Place: Dungeon:5 #**...@.##.#.#  Noise: =--------  Time: 5709.7 (0.0) .*O##)##......#  f) +2 dagger (venom) # ####.###  Cast: Shock #.#####.[3>i'3m#  #.......#  #########  O   ogre _The zap misses the ogre.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>i`Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (empty space bonus: 3/8)>i###...# psychicmeow the Zephyrmancer>i##.## Gale Centaur#.#Health: 57/57 ========================#.#Magic: 7/12==============----------#.#AC: 2Str: 9###########.#EV: 8Int: 17# ..#........#SH: 0Dex: 13...##.#####.#.########XL:  8 Next:  1% Place: Dungeon:5#.....@.##.#.#Noise: =--------  Time: 5709.7 (0.0)..*##)##......#f) +2 dagger (venom)# ####.###Cast: Shock#.#####.##.......##########O   ogre _The zap misses the ogre.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike ([0;>i10;1mdangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (empty space bonus: 3/8)>iO.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an ogre, wielding a +0 giant club (empty space bonus: 3/8)  The air twists around and strikes the ogre!>iM9 >i5==10.7 (1>i>i] _The ogre is severely wounded.>i ###...#  psychicmeow the Zephyrmancer ##.##  Gale Centaur #.#  Health: 57/57 ======================== #.#  Magic: 3/12======------------------ #.#  AC: 2Str: 9 ###########.#  EV: 8Int: 17 # ..#........#  SH: 0Dex: 13 ..*##.#####.#.########  XL:  8 Next:  1% Place: Dungeon:5 #*O*..@.##.#.#  Noise: ===------  Time: 5710.7 (0.0) ..*##)##......#  f) +2 dagger (venom) # ####.###  Cast: Shock[12>i;13H #.#####.#  #.......#  #########  O   ogreCasting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (severely wounded, empty space bonus:  4/8)>iG###...# psychicmeow the Zephyrmancer##.## Gale Centaur#.#Health: 57/57 ========================#.#Magic: 3/12======------------------#.#AC: 2Str: 9###########.#EV: 8Int: 17# ..#........#SH: 0Dex: 13...##.#####.#.########XL:  8 Next:  1% Place: Dungeon:5#.*...@.##.#.#Noise: ===------  Time: 5710.7 (0.0)...##)##......#f) +2 dagger (venom)# ####.###Cast: Shock#.#####.##.......##########O   ogreCasting: Airstrike (dangerous; 2%>iO[39;49m risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an ogre, wielding a +0 giant club (severely wounded, empty space bonus:  4/8)>ii)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an ogre, wielding a +0 giant club (severely wounded, empty space bonus:  4/8)  The air twists around and strikes the ogre!>i(>i k8/58101.7 (1Shock>ie>iH _You kill the ogre!>iX]  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>iN]>ib>ide _You don't have enough magic to cast this spell.>i̳>i>i]>i¿F _Unknown command.>i. 3>is!>i#>iL(P _>i)>i*>iC,,>iC->iH/>i/T4==>iE:>i ;>i|;>it=>iL=.---6.7 (5>iQ:--->itV>iXT _Key pressed, stopping explore.>i35>i9>i/??i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)?i$3?id?i# ?if _?i?if==?i$,?i#?i?iF?i?i,?i?i?iUT5==?i?i_?i?ip ?ih",?ia#?i%,?i&?i(?iO):==?i*?i,,?i-?i&/,?iU0?i1?i2?i2?i4?i5T6==?i=6?i7?i-8?i9?i:?i:?i <?iB==?i~C?iC?iGX?i[I?iIN7==?iJ?iL,?iM?iP,?iP?iS,?i{S?iU?iV:==?iV?i\X?iX?iyY?is[?i[?i\?iq^,?i_?iad8==?iZeX?i+g,?i/h?ij?i~j?iqk?imP==?inn?ip,?i^q?irs,?iot?iMv,?iXw?ixyd9==?iz?iz|,?i]}?i(?i}?i?iU,?i?iP==?i?i!,?i?i?i#?i?i,?i?i9f10/12==?iD?i?i,?ir?ie,?it?i1?iy?iP==?i?i'B?i?i^?i?ib1==?i?i?i?iϨ?i?i?i?i?iҭ?i?iP==?i̱?i,,?i?iƶ,?iǷ?i,?ij?ib2==?i?i?i,?it?i?i,?i?i?i[,?i@?iU$  Things that are here:?ib=  a +0 flail; 3 boomerangs?i~?i2A== _?i<?i?i<,?ic?i ?i,?i?i?i1?iz?i?i$  Things that are here:?i  a +0 giant club; an ogre corpse?i?i! _?i6?i?i ?iZ?iD?iC?i,?i ?i ?ig ?i ?i?i{?i?i?i?i?i?ih?i~?i,?i?if!O _a - 2 scrolls of enchant armour (gained 1)?i#?iw#?i!$?iL&?i'?i'?i(?iS+?i,,?i-?i/?i0?i:1?i2?i3?iBJ##.#.# #.# ...... #.# #.#...#. .###.#.#.. ....#..... ......#.##.# ...$ ###..#.##.##..... ##. #......<# #.#.####.##@# #.95.7 (79.0)#.........# #.######.##################.##.###.......#........?iB#...##.#####.#.########.#.).....##.#.##...##)##......#######.#####.####.#####.#?i I?iN,6.7 (80?iS?igV9 _Found a stone staircase leading up.?iEP?iP?iQ?iYT?i\X?iU]?i]?i^?i:a?iqc,?id?if?ii,?ik?inP  There is a stone staircase leading up here.?ip?iq _?i5r?iet?iEv?iv?iw?iy?im{?ih?i?iƆ?iψ,?i?i?iՌ,?iI?i,?i?iݔN _You now have 202 gold pieces (gained 18).?i43?i<n?i?i,?i?i?iƢ,?i?i?i,?i?i?iܭ,?i?i"?iӰ?i?i?i?i?i?iY?if?i#?ik?i?i?i?i?i?i?i`,?i?iX?iw?i;X?i,?i?i?i,?i(?i?im,?i?i?i,?i"?i?ig?i?iJ?i?i! ..# #....##.##### ..# .# ##.#.##...... #.# ###.# #............ #.##.. ....# #.#...#.... ...... ...# #.#.#..... ..##.. .. ...# #.....#.... ###....###..# #.##.##..... #.....>...# #.##.##..... # #@# #......<#####824.7 (28 # #.####.##.#### #?i  #.........# # ######.########### ##.###....... #...##.#####.#  #.#.).....##.#  #...##)##.....  ######.#####.# ?i8?i,5.7 (29?i?i ; _Found a stone staircase leading down.?i ?ic ?i ?i ?i ?ia B?iU ?i ?i ?i ?iX ?i ?i: ?i ?i ?i ?ix ?i ?iv 2## # ####.#### #.......# .# .# #[. #..........# .##.# #... ####..####.# ....# #.. ### #....##.#### #... ..# ##.#.##. .##.# ##...#####.# #........ ..#.##.. ...........# #.#...#... ........?iT ......# #.#.#. ....##.. .......@...# #.....#....9.7 (4.0) ..### .#....###..# #.##.##.... ..##.....>...# #.##.##.... ..##....###.## #......< ..##.. #.####.##.#### ..###.........# ..#?i ######.######## ##.###. #...##.####?iI ?i B30.7 (5?i$ - _Found a leather armour.?iw ?i o?i *  You encounter an orc. It is wielding a +0 dagger.?i*.##..#.##..............# #.#... ...<....................# #.#.#.. #.......##..............# #.....# ###...#######.#....###..# #.##. # #...# #.#.....>...# #.##.## # #...# #.#....###.## # ?i* #...# #.#....# #.####.##.##  #...# #.#....# #.........#  ....# #...@..# ######.##### ####.### ##.### #... #...##.#Shock #....# #.#.)... ...#.# #...##)# ?i;+(#....# ######.# o   orc (asleep) #.#### #.#o.. #.. ###?iB044.7 (14.0)?iP,5.7 (15?iX?i'^; _Found a stone staircase leading down.@iQ... <..........# ..........# .#....###..# # #...# #.#.....>...# # #...# #.#....###.##  #...# #.#....#  #...# #.#....#   ....# #...@..#  ####.###  #...  #....# #.#.) ...#.# ) #....#  #.####  o.. @iQ... <..........# ..........# .#....###..#  #...# #.#.....>...#  #...# #.#....###.##  #...# #.#....#  #...# #.#....#   ....# #...@..#  ####.###  #...  #....# #.#.) ...#.# ) #....#  @i8#.####  o.. @ih@i q _An orc is nearby!@i... <..........# ..........# .#....###..# # #...# #.#.....>...# # #...# #.#....###.##  #...# #.#....#  #...# #.#....#   ....# #...@..#  ####.###  #...  #....# #.#.) ...#.# ) #....#  #.####  o.. @i... <..........# ..........# .#....###..#  #...# #.#.....>...#  #...# #.#....###.##  #...# #.#....#  #...# #.#....#   ....# #...@..#  ####.###  #...  #....# #.#.) ...#.# ) #....#  @i#.####  o.. @i@i`/@i9@i;[ _An orc is nearby!@i ? *****o  **The zap hits the orc.  The orc is almost dead.@i Mo>@i >.....@i h1--==6.0) @i' @iP : _The orc shouts! You hear a shout! x3@iAl )The zap hits the orc.@i ****** * Ai2j.....).Ai0-----7ShockAi#Ai;%G _You kill the orc!Ai&Ai-8-AiAiZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)AiXRAiZAiP`Aic _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Ai$3Ai~Ai~  You encounter an orc. It is wielding a +0 mace.AiL......................Shocko   orc (wandering)oAi"&0AiB;Ai/:-8.7 (1 _AijAiAia  <..........# ..........# #....###..# # #...# #.#.....>...# # #...# #.#....###.##  #...# #.#....#  #...# #.#....#   ....# #...@..#  ####.###  #...  #....# #.#.) ...#.# ) #....#  #)####  >.o Ai7  <..........# ..........# #....###..#  #...# #.#.....>...#  #...# #.#....###.##  #...# #.#....#  #...# #.#....#   ....# #...@..#  ####.###  #...  #....# #.#.) ...#.# ) #....#  #)####  >.o Ai Ai 8-Ai q _An orc is nearby!Aiw`*******AiH6o.Ai#A......Aim9/12 ----=9AifAi > _The zap hits the orc but does no damage.Bi- *******The zap hits the orc.BiX| sThe orc is lightly wounded.Bi"ZJo)Bic!....s   scorpiono   orcBiudd8----50BiiBikY _You encounter a scorpion.Bi3` *******The zap misses the orc. The zap hits the scorpion.Bi:s.Bi8o.Bi oThe scorpion is lightly wounded.Bi...o 2 orcs (1 wandering)Bic7----1BiBiq _You encounter an orc. It is wielding a +0 dagger.Bi1 *******The zap misses the orc. The zap hits the scorpion.  The scorpion is lightly wounded. _You encounter an orc. It is wielding a +0 dagger.The zap hits the orc.  The orc is heavily wounded.  The zap hits the scorpion.Bii s)The scorpion is lightly wounded.Bi=j8o.BijE.oBiHl2s.Bit..o.Bi/wr6----==2Bi~Bi% _The orc shouts!Bi l )The zap hits the orc!BiR * ******   orc*You kill the orc!The zap hits the orc.BiT o..sBi[ ^...).Bia R--1--3Biui Bil 1 _The orc is lightly wounded.Ci}1##.#######...#####.# #...... #.##..#.##.......# ...<.......#.#.. #.......##................ ###...#########.>...# #.##.## ###.## #......#.####.##.####.#.........# ....#......# ##########.####.###..Ci~F... ..##.##o...#.)....s.#.# #...##)....# ######)#####>....Ci1oCiIo)Ci;3s.Ci!co 2 orcsCiVP---4CiCiq _You encounter an orc. It is wielding a +0 dagger.Ci`_ ......# #.........# ##.#.####.#######...#####.# #...... #.##..#.##.......# ...<...........#.#.. #.......##................ ###...#########...>...# #.##.## ###.## #......Ciq` ####.##.####.#.........# ....# #......# ##########.####.###..o.. ..##.##s..#.)...o..#...##)....# ######)#####CiKd 1Cie 7o.Cim P(1 missile, 1 wandering)Cip @-5CiFw Ci  _You encounter an orc. It is wielding a +0 short sword and quivering boomerangs.Ci} ####### #.........# #.........# ##.#.####.#######...#####.# #...... #.##..#.##........# ...<............#.#.. #.......##..............# #..... ###...#########...>...# #.##.## ###.## #......####.##.###.#.........# Ci T....# #......# ##########o####.###..... ..##.##s..#.)...o..#...##)....# #####CiѢ Is)Ci 4o.Ci ,oCi 7o.Cin ro 3 orcs (1 missile)Ciޮ &6Ci1 Ci7 Di%## ####..######### #.........# #.........# ##.#.####.#######...#####.# #...... #.##..#.##.......# ...<.............# #.#.#.. #.......##..............# #..... ###...#########.>...# #.##.## ###.## #......####.##.####....# #.........#Di'#....#...o..# ##########.####.###..s.. ..##.# 2#o..#.)...o..#...##)Di(7s.Di*Eo)Di+,oDi,8o.Di?-3s.DiP5xo 3 orcs (1 missile).Di(8&7Di?DiADi C [.........## ####..######### #.........# #.........# ##.#.####.#######...#####.# #...... #.##..#.##...# ...<...........# #.#.#.. #.......##................ ###...#########...>...# #.##.## ###.## #.......####.##.Di E####.o..# #.........#....#...s..# ##########.####.###.. 2 ..##.##o..#.)...Di^DiEDi]+oDi!$9o.Di-o 3 orcs (1 missile))Die<C8DiJMc#....# .# #[..# #......... psychicmeow the Zephyrmancer #....##.# #...# ####..#### Gale Centaur #.......# #...####### #....## Health: 58/58 ======================== #.......# #.........# ##.#.## Magic: 2/12====-------------------- #.##.##.#######...#####.# #...... AC: 2Str: 9 #.##..#.##..............# #.#...# EV: 8Int: 17 ...<....................# #.#.#.. SH: 0DiMDex: 13 #.......##..............# #.....# XL:  8 Next: 11% Place: Dungeon:5 ###...#######.#.@..###..# #.##.## Noise: ---------  Time: 5858.7 (0.0) # #...# #.#.....>...# #.##.## f) +2 dagger (venom) DiN# #...# #.#***.###.## #...... Cast: Shock  #...# #.#*o*.# #.####.##.##  #...# #.#***.# #.........#  ....# #...s..# ######.##### s   scorpion ####.### ##.###.. ooo 3 orcs (1 missile) DiN#oo. #...##.# #)...# #.#.)... _You encounter an orc. It is wielding a +0 short sword and quivering boomerangs.DiHOCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetDisOiAim: an orc, wielding a +0 dagger (lightly wounded, empty space bonus: 8/8)EiЙ ...o.**.**Ei@ .*#*.**Fih .#**.***Fi *.*s*Aim: a scorpion (empty space bonus: 6/8)Gi#....# .# #[..# #......... psychicmeow the Zephyrmancer #....##.# #...# ####..#### Gale Centaur #.......# #...####### #....## Health: 58/58 ======================== #.......# #.........# ##.#.## Magic: 2/12====-------------------- #.##.##.#######...#####.# #...... AC: 2GiStr: 9 #.##..#.##..............# #.#...# EV: 8Int: 17 ...<....................# #.#.#.. SH: 0Dex: 13 #.......##..............# #.....# XL:  8 Next: 11% Place: Dungeon:5 ###...#######.#.@..###..# #.##.## Noise: ---------  Time: 5858.7 (0.0) # #...# #.#.....>...# #.##.## f) +2 dagger (venom) # #...# #.#....###.## #...... Cast: ShockGi#...# #.#.o..# #.####.##.###...# #.#....# #.........#....# #...*..# ######.##### s   scorpion####.### ##.###.. ooo 3 orcs (1 missile)#oo.#...##.#Gig#)...# #.#.)... _You encounter an orc. It is wielding a +0 short sword and quivering boomerangs.Casting: Shock (safe; 1% risk of failure)  Gi[Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (empty space bonus: 6/8)Gitv .  The open air twists around violently and strikes the scorpion!!Gi8o.Gi-o.Gi9o.Giu'ooo 3 orcs (1 missile)Gi?. 9/5997===9.7 (1 _You kill the scorpion!Your Fighting skill increases to level 1!Gi 7Gi'k _Your Evocations skill increases to level 1!GiE #....# .# #[..# #......... psychicmeow the Zephyrmancer #....##.# #...# ####..#### Gale Centaur #.......# #...####### #....## Health: 59/59 ======================== #.......# #.........# ##.#.## Magic: 1/12==---------------------- #.##.##.#######...#####.# #...... AC: 2Str: 9 #.##..#.##..............# #.#...# EV: 9Int: 17 ...<....................# #.#.#.. SH: 0Dex: 13 #.......##..............# #.....# XL:  8 Next: 17% Place: Dungeon:5 ###...#######.#.@..###..# #.##.## Noise: ===------  Time: 5859.7 (0.0) # #...# #.#.Giu m*...>...# #.##.## f) +2 dagger (venom) # #...# #.#.o..###.## #...... Cast: Shock  #...# #.#....# #.####.##.##  #...# #.#....# #.........#  ....# #......# ######.##### ooo 3 orcs (1 missile) ####o### ##.###.. #o.. #...##.# #)...# #.#.)... _Your Evocations skill increases to level 1!Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (lightly wounded, 74% to hit)Gikj#....# .# #[..# #......... psychicmeow the Zephyrmancer #....##.# #...# ####..#### Gale Centaur #.......# #...####### #....## Health: 59/59 ======================== #.......# #.........# ##.#.## Magic: 1/12==---------------------- #.##.##.#######...#####.# #...... AC: 2Str: 9 #.##..#.##..............# #.#...# EV: 9Int: 17 ...<....................# #.#.#.. SH: 0Dex: 13 #.......##..............# #.....# XL:  8 Next: 17% Place: i"k49mDungeon:5 ###...#######.#.@..###..# #.##.## Noise: ===------  Time: 5859.7 (0.0) # #...# #.#.*...>...# #.##.## f) +2 dagger (venom) # #...# #.#.*..###.## #...... Cast: Shock#...# #.#.*..# #.####.##.###...# #.#.*..# #.........#....# #...*..# ######.##### ooo 3 orcs (1 missile)####*### ##.###..#*..#...##.##)...# #.#.)...Aim: ik449man orc, wielding a +0 dagger (lightly wounded, 74% to hit)  The zap hits the orc.  The orc is heavily wounded.The zap hits the orc.  The orc is severely wounded.The zap hits the orc.Gi:o.GioThe zap hits the orc.  The orc is heavily wounded.The zap hits the orc.  Gi\The orc is severely wounded.The zap hits the orc.  The orc is heavily wounded.Gi7o.Gi 8o.Gi&..o 4 orcs (1 missile)GiNb2==--60.7 (1GibGiq _You encounter an orc. It is wielding a +0 dagger.Hi-&#....# .# #[..# #......... psychicmeow the Zephyrmancer #....##.# #...# ####..#### Gale Centaur #.......# #...####### #....## Health: 59/59 ======================== #.......# #.........# ##.#.## Magic: 1/12==---------------------- #.##.##.#######...#####.# #...... AC: 2Str: 9 #.##..#.##..............# #.#...# EV: 9Int: 17 ...<....................# #.#.#.. SH: 0Dex: 13 #.......##..............# #.....# XL:  8 Next: 17% Place: Dungeon:5 HiM'###...#######.#.@..###..# #.##.## Noise: =--------  Time: 5860.7 (0.0) # #...# #.#.o...>...# #.##.## f) +2 dagger (venom) # #...# #.#....###.## #...... Cast: Shock  #...# #.#....# #.####.##.##  #...# #.#....# #.........#  ....# #...o..# ######.##### oooo 4 orcs (1 missile) ####o### ##.###.. #.o. #...##.# #)...# #.#.)... _You encounter an orc. It is wielding a +0 dagger.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hi'5Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (heavily wounded, 74% to hit)HiE+#....# .# #[..# #......... psychicmeow the Zephyrmancer #....##.# #...# ####..#### Gale Centaur #.......# #...####### #....## Health: 59/59 ======================== #.......# #.........# ##.#.## Magic: 1/12==---------------------- #.##.##.#######...#####.# #...... AC: 2Str: 9 #.##..#.##..............# #.#...# EV: 9Int: 17 ...<....................# #.#.#.. SH: 0Dex: 13 #.......##..............# #.....# XL:  8 Next: 17% Place: Dungeon:5 ###...#######.#.@..###..# #.##.## Noise: =--------  Time: 5860.7 (0.0) # #...# #.#.oi_,49m...>...# #.##.## f) +2 dagger (venom) # #...# #.#....###.## #...... Cast: Shock  #...# #.#....# #.####.##.##  #...# #.#....# #.........#  ....# #...o..# ######.##### oooo 4 orcs (1 missile) ####)### ##.###.. #.o. #...##.# #)...# #.#.)...Aim: an orc, wielding a +0 dagger (heavily wounded, 74% to hit)  The zap hits the orc.  The orc is heavily wounded.The zap hits the orc but does no damage.  The orc is severely wounded.The zap hits the orc.Hi84> .# #[..#  #...#       < Hi4}   #...# #.#.*  #...# #.#.*  #...# #.#.*..#  #...# #.#.*..#   ....# #...*..#  3 orcs Hiv5F####*###  #*o.  #)...# #.#.)Hi:>o.Hi1o.HiJMo...  The zap hits the orc.  The orc is heavily wounded. but does no damage.  The orc is severely wounded..  You kill the orc!Hi+1.7 (1HitHi: _The orc hits you but does no damage.Hii#....# .# #[..# #......... psychicmeow the Zephyrmancer #....##.# #...# ####..#### Gale Centaur #.......# #...####### #....## Health: 59/59 ======================== #.......# #.........# ##.#.## Magic: 0/12------------------------ #.##.##.#######...#####.# #...... AC: 2Str: 9 #.##..#.##..............# #.#...# EV: 9Int: 17 ...<....................# #.#.#.. SH: 0Dex: 13 #.......##..............# #.....# XL:  8 Next: 17% Place: Dungeon:5 Hiz###...#######.#.@..###..# #.##.## Noise: =--------  Time: 5861.7 (0.0) # #...# #.#.o...>...# #.##.## f) +2 dagger (venom) # #...# #.#....###.## #...... Cast: Shock  #...# #.#....# #.####.##.##  #...# #.#.o..# #.........#  ....# #......# ######.##### ooo 3 orcs Hi4####o### ##.###.. #... #...##.# #)...# #.#.)... _The orc hits you but does no damage.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (heavily wounded, 74% to hit)Hi>#....# .# #[..# #......... psychicmeow the Zephyrmancer #....##.# #...# ####..#### Gale Centaur #.......# #...####### #....## Health: 59/59 ======================== #.......# #.........# ##.#.## Magic: 0/12------------------------ #.##.##.#######...#####.# #...... AC: 2HiStr: 9 #.##..#.##..............# #.#...# EV: 9Int: 17 ...<....................# #.#.#.. SH: 0Dex: 13 #.......##..............# #.....# XL:  8 Next: 17% Place: Dungeon:5 ###...#######.#.@..###..# #.##.## Noise: =--------  Time: 5861.7 (0.0) # #...# #.#.)...>...# #.##.## f) +2 dagger (venom) Hi|# #...# #.#....###.## #...... Cast: Shock  #...# #.#....# #.####.##.##  #...# #.#.o..# #.........#  ....# #......# ######.##### ooo 3 orcs ####o### ##.###..Hig #... #...##.# #)...# #.#.)...HiCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Hi7QAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (heavily wounded, 74% to hit)  The zap hits the orc!Hi5> .# #[..#  #...#       < Hib   #...# #.#.*  #...# #.#.*  #...# #.#.*..#  #...# #.#.*..#   ....# #...*..#  2 orcsHi6N ####*###  #*..  #)...# #.#.)HiPress: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (heavily wounded, 74% to hit)  The zap hits the orc!  You kill the orc!  The zap hits the orc.  The orc is severely wounded.Hif:o.HigJo)Hi{q@)..HiuZ2.7 (1ShockHi}HiȀM _The zap misses the orc.Hi6 2#.###..####..###### #..........# ##.###.##.#######...#####.# #.......#.##..............# #.#...# ...<.......#.. #.......##.....# #.....# #Hi8 O##...#######.#....#####.# # #...# .>......###.## #......  o..# #.####.##.##.........#...o..# ######.##### ####)### .. #... ...##.#)...##.)......#..##)#Hi6B ..###### #..........# ##.###.##.#######...#####.# #.......#.##..............# #.#...# ...<...........#.. #.......##.......# #.....# ###...#######.#....###..# #.##.# #HiB  #...# #.#.)...>.###.## #......  o..# #.####.##.##.........# ...o..# ######.##### ####)### .. #... ...##.#)...##.)......#HiC N..##)##...#####.HiG o.  You stampede towards the orc! A bitter wind exposes the orc.HiO A(exposed)Hi5R 1==3ShockStampede HikZ Hi] o _The orc barely misses you. A bitter wind exposes the orc.Hi  o.  You hit the orc. You kick the orc, but do no damage.The orc is almost dead.You stop stampeding.HiZ( Hi(* #8Hih* ;-4Hi&1 Hi*3 8 _The orc hits you with a +0 dagger.Hij{  You closely miss the orc.The orc is almost dead.HiHi@-5HiHit _The orc hits you with a +0 dagger. The orc closely misses you.Ii 1 poisoned, exposed)You hit the orc. The orc is poisoned.  The orc is almost dead.Ii9=2====6IiIiy _The orc completely misses you. The orc hits you but does no damage.Iimg )You hit the orc.IioY    orc (Iio=You kill the orc!IiuT8-7IiƀIi/8 _The orc hits you with a +0 dagger.Ii   orcYou hit the orc.  The orc is severely wounded.IiT9=8IiYIi g _The orc is no longer exposed. The orc misses you.Ii9V B )Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The orc is struck by an arc of lightning.Ii]  **Ii] 1You kill the orc!Ii J@)Ii =0----8=9Ii /ShockIi Ii W _You are struck by an arc of lightning. The lightning grounds out.Ii   Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ii Ii Ii e _You don't have enough magic to cast this spell.JiJiJiJiJi$ _JixJiJi2JiJi,Ji Ji3Ji:----JiJihJiJ1==JiJiOJiJiJJiJiTJi, Ji Ji JiyJi>P==JiJiJiUJiJiJi:JiJiz!,Ji~#Ji&Jig&J2==Ji"(Ji*Ji2+Ji,Ji90,Ji1Ji3JiB4Ji5Ji'8Ji8:==Ji~>BJiU?JiQG,Ji$IJiL,JiNJiQJiQ43==Ji RJiCTJi(Z,JiZJi%^Ji^Ji`JicJi`dJifJihJii:==JiMkJi nJiQnJi2pJirJisJitJiwJi"xT4==JizJip|JiX}JiPJiOJiJiJiJiNJiJiJih$==JiJiJi۠JiRJi,Ji,Ji|JiJiJiJiJiðJiNT5==JiJi)JiJiJimJiлJiJiJiJiJi-Ji:==JiJiJi#JiJi;,JiJiyJiJiJiJiQT6==JiJi,Ji(JiJiJiJi,JiJiJi:==JiJiJiJiJiJi3JiJiJi%7Ji#)==JiJifJiJiJi,Ji Ji Ji Ji JiJiM:==JiJi"Ji"Ji%Ji)Jif)Jiu+Ji.Ji/Ji1Ji14Ji4N8==Ji6Ji[9Ji9JiZ;Ji>,Ji?JiCJieCJiEJiHP==JiJJiMJiMJiOJiRJiVSJiiUJi]XJiFYJiYZJi ]Jiz]N9==Ji^_JiqbJibJiPeJi,hJihJiOjJim,JioJisJis:==JiuJi=y,JiZ}Ji~JiJiրJiP10/12==Ji JiJiJiJiLJiΏ,JiJiޔJi4JiRJiJi:==JiJiJiJiJiJiJi̭JiJiJi]JiQJiL1==JiJiyJiJiJiJi_JiJicJiJiJiJi|:==JiJimJiJinJi`JiJiJiJiGJiJi^JiJi,E2==JiRJiwJi JiL Jim Jii  Things that are here:  a +0 dagger; a +0 leather armourJiJi _Ji<Ji Ji$Ji%Ji9'Ji*Ji.JiS/:==Ji1Ji9[  Items here: ( ) [ †.Jip=Ji> _JiAJiaDJiGJitHJiJJiQJiTJi0UJibJifJilJi3mJioJirJiyBJiJiJiJiJisJiJiJiJiJihJi_JiBJiJiJiJiJiCJi,Ji'JiJiJiMJi۰JiQJi,JiJiJiJiֺJi9JiJiSJiJiJiJixJiJiJiJi; #......# #...##.#####.# #)...#.# #.#.).....  #....#.#.# #...##)##......#  #...#....#.# ######.#####.### Jij ##.##)####.##### #.#####.#  #...>..........# #.......#  ## ##......###.# #########  #.###### #.#  #@#--978Ji~09.0) #[...# Ji#.#### # JiJi}"--Ji&9.7 (110JimJig- _Found a pair of gloves.Jiu Ji OGear: 7/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +2 dagger of venom (weapon)c - a +0 dagger Ji Missiles (go to first with ()  b - a throwing netd - 2 darts of disjunction Armour (go to first with [)  e - a +0 troll leather armour (worn)  g - a +0 helmet (worn)a - a +0 robeJix Ji Ji#......# #...##.#####.#.## psychicmeow the Zephyrmancer#)...#.# #.#.).....##.#.# Gale Centaur#....#.#.# #...##)##......# Health: 59/59 ========================Ji8#...#....#.# ######.#####.### Magic: 12/12 ========================##.##)####.##### #.#####.#AC: 2Str: 9#...>..........# #.......#EV: 9Int: 17Jin## ##......###.# #########SH: 0Dex: 13Ji #.###### #.#XL:  8 Next: 18% Place: Dungeon:5##@#JiNoise: ---------  Time: 5979.7 (0.0)#[...#f) +2 dagger (venom)Ji9O#.####Cast: Shock#Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Things that are here: _a +0 dagger; a +0 leather armour JisU_Items here: ( ) [ †. _Found a pair of gloves.Ji@Ji JiJiNKi$  #)...#.# #.#.).....##.#.#....#.#.# #...##)##......##...#....#.# ######.#####.### ##.##)####.##### #.#####.#  #...>..........# #.......# ## ##......###.# #########Ki%  #.###### #.#  # ####.# #[.@.# #.#### # Ki5- KiF0 ,80.7 (1Ki5 Ki7 Ki:B  #)...#.# #.#.).....##.#. #....#.#.# #...##)##...... #...#....#.# ######.#####. ##.##)####.##### #.#####.# #...>..# #.# ## ##......###.# # #.###### #.# # ####.# #[@..# #.####Ki-C  #.#.##KiS KiU &1KiZ Ki[ KiKid #)...#.# #.#.).....##.# #....#.#.# #...##)## #...#....#.# ######.#####. ##.##)####.##### #.#####.# #...>.# #.#Kii ## ##......###.# # #.###### #.# # ####.# #@...# #.#### #.# #.. ###KitKiw&2Ki|KiW _You see here a +0 pair of gloves.Li)OLiQWear or take off which item? Inventory Items LiQArmour (go to first with [)  e - a +0 troll leather armour (worn)  g - a +0 helmet (worn)a - a +0 robe Floor Items ([,] to select) Armoura +0 pair of glovesLi-R[?] describe selected [!] equip|wield|wearLi[R[tab] equip|unequip Li Li# Li8) #)...#.# #.#.).....##.# psychicmeow the Zephyrmancer#....#.#.# #...##)##..... Gale Centaur#...#....#.# ######.#####.# Health: 59/59 ========================##.##)####.##### #.#####.# Magic: 12/12 ========================#...>..........# #.......# AC: 2Li) <Str: 9## ##......###.# ######### EV: 9Int: 17#.###### #.#SH: 0Dex: 13# ####.#XL:  8 Next: 18% Place: Dungeon:5#@...#Noise: ---------  Time: 5982.7 (0.0)#.####f) +2 dagger (venom)#.#Cast: Shock#..### Li) _You don't have enough magic to cast this spell.  Things that are here: _a +0 dagger; a +0 leather armour _Items here: ( ) [ †. Li* `_Found a pair of gloves. _You see here a +0 pair of gloves.Li2 Lid5 _Li9 LisA f  You start putting on your armour.LiE +3.7 (1LiH LieM LiN +4.7 (2Li|Q LisU Li/c ^5.7 (3Lif :6.7 (4LiAl Licn +7.7 (5LiOq Lir - 3 LiGs [_You continue putting on your +0 pair of gloves. x5Liu LiMx Li^z c _You finish putting on your +0 pair of gloves.LiLiLi/Lio Li Li| _Li4LihLiLiLi)LiLiLiL,LiLiLi,LiLiLi(Li~LiLiLiLi~Li Li!Li!Li9"Li#Li%Li%Li^&Li'LiI),Li)Li+Li1,Li,Li,Li=.Li/Lil/Li/Li0Li2Lix2Li2Li%4Li,5Li5Li6Li,7Li%8Li8Li9Lib:Lit;Li;Li+<Liu=Li]>Li(?Lii?Li@LiqALiALiBLiPCLiKDLiDLi/ELi6GLiGLiH,LiILiK,LiKLiKMLiN,LiOLifPLiQLiQLi^RLiSLiULiXULiULi#WLiX,LiYLi_ZLi\[Li[Li[Li]Li:^Li^Li _Li_Li`,LizaLibLifcLicLi!dLieLiyfLifLigLi)jBLizjLinkLi?lLilLilLiInLioLioLi!pLi~qLiurLi?s,LisLiuLiu,Li\wLiPx,LixLidzLi]{Li{LiT|Li}LiLirLiLiLig  You encounter a phantom.LiՎT # ####. #W #. #$ #.##LiJ #. #.## #. #.... #.  #. # Lix#.## ##.@# ###.# #.############## #LiڏShock.##...........###.##.#######......#....# #...### W   phantom (dormant)Ligj###### #####Li*26025.7 (38.0)Li͢36.7 (39 _LiLibMi #  #W #. #$ #. #. #. #. #.... #.  Mi#. #.## #.@# ##.# #.#  #.##.......... #.##..... #....#  ###### ##### Mi(E #  #W #. #$ #. #. #. #. #.... #.  #. #.## #.@# ##.# #.#  #.##.......... #.##..... #....#  MiKFU######  MiKMiSMiWMi$Z^ _A phantom is nearby!MiMiT #  #W #. #$ #. #. #. #. #.... #.  #. Mi`#.## #.@# ##.# #.#Mi  #.##.......... #.##..... #....#  ###### ##### Mig/ #  #W #. #$ #. #. #. #. #.... #.  #. #.## #.@# Mii ##.# #.#  #.##.......... #.##..... #....#  ######  MinMitMiByMiG{^ _A phantom is nearby!Mi{9 *******W  The zap hits the phantom!Mip G.WMi 8.....Mi g1--=7.7 (1.0) Mis Mi\ b _The phantom is moderately damaged.Mi R******Mio K$WMit 2....Miv a0----8MiBz Mi2| Q _The zap misses the phantom.Mi]Y g #.###### # #.# # #### #.# #... #$# #. #W# #.## #.# #... #.#### #.  #@##  #..# #.#MiZ  #.############## #.##...........## #.##.#######..... #....# #...######## #####Mi[ D.WMia Mi Ni? ,Ni@ Ni@ Ni^A NiB Ni0C N9==NiC NiVE ,NiE Ni{G ,NirH NiI ,Ni>J NiK NiK :==Ni6M NiCN NiN NiO NiP NiP NiNQ NiR NiR Ni|S NiU ?10/13NidU )==NiU NiW ,NiW NiY ,NiZ Ni[ ,Nia\ NiUw NiNx :==Nix Ni{ BNi7~ ,Nig Ni. ,Ni Ni Ni L1==Ni NiL NiÇ Ni Ni ,Ni Ni ,Ni Ni P==Ni Ni ,Ni Ni Ni# Ni Ni x2==NiB NiÚ NiE Ni ,Ni˝ Ni~ ,Ni Nix Ni :==Ni Ni3 Ni Ni Niz NiӦ Ni Nį NiC Ni NiR NiJ L3==Ni Ni| Niʯ ,Nix Ni Ni ,Nid Ni, Ni^ r..##.##)####.####).. #...>.......... ## ##......###... #.###### ##$.#.## #...--97.7 (64.0).# ####.# #.###..###.## .# --8.7 (65Ni ' _Found a hand axe.OiOijOi`OiOi|== _You now have 217 gold pieces (gained 15).Oi=6# # #......#  . ## #)...#.#  .. .. #....#.#.#  .# .##...#....#.#  ..#.###.##)####.##)..##...>......#.####..### ##......##..<....# #.###### ####102.7 (4.0)...#.## #.##.# #....# #####.##.###..#Oi"Oi5+3.7 (5OiOi"; _Found an escape hatch in the ceiling.OiOiOi"OiOilOiBOiOiOivOiOiBOi.OiOi,Oi@  You see here a +0 hand axe.Oi Oi _OiOiOi,OiOiAOiOihOiOiOiP Oi Oi!Oi#Oi*%Oi%Oi&Oi)Oi,BOi%.Oi/Oi0Oi0Oi-7Oi@OiAOi7BOiBOimDOiEOiRFOiFOiSIOiK,Oi9LOi/OOiR,OioTOi(WOiY,Oi'\Oi^Oi^aOiaOicOi8fOii,OikOidqOiPu,Oi&wOi}Oiu,Oi.OiOiOinOiOiOiOi=OiOi_R  There is a stone staircase leading down here.Oi˓Oi _Oi9Oi`OiOiOiśOi:Oiԣ,Oi)Oi2Oi,OiOi+XOiqOi;OiOisOiLOi,OilOiOiOi OiOiOi,OiOiN>  You see here a +0 dagger.OiOi _OiOi^OiOiOiOi#OiOi# Oi; Oi)$  Things that are here:Oi?  a +0 mace; a +0 chain mailOi*Oi _Oi@OiOi!,Oi/p  Items here: ( ) [ ÷.Oi0Oi0 _Oi%3OiBOi1EOi\HOiZJOiJOiKOiNOi@Q,OiROiUOiOXOiXOiIZOi\Oi!bOibOi}dOi@rOiBv,OiyOi}Oi\,OiOiOim,OilOiLOiOi%OiYOiOiĕOiOi OiGOi[Oi۠OiTOiOiOi OiOiOit,OiOi|Oi,OiyOiOidOi߳OieOi̶OilOi׷Oi:OinOi*OiOi-OiOiw Oi Oi OiOiuOiOiOiOi OiOi*Oi#OiROiOiOiOiOi'OirOiU Oi!Oi^"Oi"Oi$$Oi%Oi &,Oi'Oi,*BOi+Oi",Oi,Oi,Oi.OiZ/Oi/Oi&0Oi2BOi5N _You now have 227 gold pieces (gained 10).Oi6Oi7Oif7Oi8Oi:Oi:OiV;Oi<Oi=Oi>,OiR@OiwAOiAOi(BOiDOiE,OiFOi HOiHOiIOiuKOiMOiFO,OiOOiR= _You open the large door.OiUOiUOiVOi[E  There is a large open door here.OiX]Oi] _Oi^Oix`Oib,OiacOieOi}g,OiiOiTkOi%mOimOi:nOipOiq,Oit,Oiv,OivOixOiz,Oi9{Oi~Oi},Oi:Oi= _You open the large door.Oi]3OiOiLE  There is a large open door here.Oi~g  You encounter an iguana.OilV ##≈≈..≈≈##.#.#.# # #≈§≈≈.≈§≈#.....# # +..≈.≈...'.#.### # +...≈.≈§§'..^# # #≈≈§.≈≈§§#####   # ##§≈..≈§## #  #.###≈..§## Oikv  #.l.##''##  #..@..#  #######    Shock     l   iguana (asleep)   Oi-089.7 (86.0)Oi&490.7 (87 _OiOiOi .#  #≈§≈≈.≈§≈#.....#  +..≈.≈...'.#.###  +...≈.≈§§'..^#  #≈≈§.≈≈  # ##§≈..≈§##  #.###≈..§##  #.l.##''##  #..@..#  ####### Oij  .#  #≈§≈≈.≈§≈#.....#  +..≈.≈...'.#.###  +...≈.≈§§'..^#  #≈≈§.≈≈  # ##§≈..≈§##  #.###≈..§##  #.l.##''##  #..@..#  ####### Oio Oiq Oiv Oix ^ _An iguana is nearby!Oi  .#  #≈§≈≈.≈§≈#.....#  +..≈.≈...'.#.###  +...≈.≈§§'..^#  #≈≈§.≈≈  # ##§≈..≈§##  #.###≈..§##  #.l.##''##  #..@..#  ####### OiT M .#  #≈§≈≈.≈§≈#.....#  +..≈.≈...'.#.###  +...≈.≈§§'..^#  #≈≈§.≈≈  # ##§≈..≈§##  #.###≈..§##  #.l.##''##  #..@..#  ####### OitU 4OiY Oi\ Oi` Oivc ^ _An iguana is nearby!PiE ****l    The zap hits the iguana.  The iguana is moderately wounded.PiIG.lPis"#§.§.§§.###≈.§§#.##'§.PiXh2--==1.7 (1.0) PicPid0 _The iguana hisses angrily.Pi&;.lPi',d≈§..§Pi-1----Contam: 10% --2Pi;2Pi4C _You miscast Shock. Nothing appears to happen.Pi** _The iguana hisses angrily. _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  is struck by an arc of lightning.  The iguana is heavily wounded.Pit ' .≈#§'l@.§You are struck by an arc of lightning. The lightning grounds out.Piu 4-----9/13 ------==3Piy Pi| + _The iguana bites you!Pi: †tatic Discharge (safe; 3% risk of failure)  The iguana is almost dead.  is struck by an arc of lightning.Pi   .#  #≈§≈≈.≈§≈#.....#  +..≈.§..§'.#.###  +...≈.^#  #≈≈§.  # ##§≈.§§§##  #.###≈.§§##  #...##§'##  #.**.§#  #######         You kill the iguana!Pi  .#  #≈§≈≈.≈§≈#.....#  +..≈.§..§'.#.###  +...≈.^#  #≈≈§.  # ##§≈.§§§##  #.###≈.§§##  #...##§'##  #.**.§#  ####### Pi =Pis  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *PiT2 ≈≈#...'.≈..'≈≈..'†@..PiK< 4-------7--------84ShockPiVA Pi:C 0 _The lightning grounds out.Qi ..≈###.#.#.# # ##§§..§≈##.#.#.# # #≈≈≈≈.≈≈≈#.....# #. +..≈.§...'.#.### #. +...≈.≈..'..^# #. #≈≈≈.≈§≈≈##### #.Qi # ##§≈..§§##. #.###≈..§#. #...##@'#### #.†...#  #######      Qi##.#§≈§≈≈≈#.'§..'.§§≈≈#≈#§≈Qiٽh5=---5QixQiV _There is a large open door here.QiQi9--QiGQiF _Unknown command.Qi Qi 3Qi Qi 6= _7=Qi Qi 8=8==--Qi Qin e98% Qi Qi $50Qi 8=6QiX Qi^ Qiܕ m1=4Qi Qi Qi 2===2Qi QiX Qi n3=1Qiܝ Qi$ Qi U5=Qi Qi7 Z _Your magical contamination has completely faded away.QiǤ 6=9==Qi] Qin Qi K7=QiѨ QiO Qiժ U8=Qi> Qi( Qi K9=Qi# Qi P==QiS Qi- Qi Qi Qib ,Qi+ Qid O=Qi# Qiu Qi R10/13==Qiz Qi_ ,Qi Qi| Qiؿ Qi{ Qiv Qi3 Qi QiS Qi0 :==Qi Qi Qi Qi Qih Qi Qi Qi Qi Qi Qi b1==Qin Qi7 ,Qi Qi ,Qi QiG Qi QiC Qi QiU :==Qi Qi Qi Qi Qiv Qi Qi Qi9 Qi L2==Qi` Qi Qi" Qi Qin Qi Qiv Qi ,QiU Qi Qi :==Qi Qi Qi Qig Qi Qi` QiH Qi ,Qid Qi_ Qi L3==Qi Qi Qi Qi2 Qi Qif Qi ,Qi Qi c  You see here an iguana corpse.Qi Qi  _Qi' Qi Qi' Qi P==Qi Qi Qi ,QiW Qi Qi; ,Qi Qi Qi7 Qi Qi{ Qi1 Qi Qi Qi! Qi" Qi" Qi0# Qi$ Qi% ,QiJ& Qi'( QiX) Qi) ,QiW+ Qi, Qi - ,QiJ QiiL QiM ,QibN QiLP QiQ ,QibR QiS QiU ,QiV Qi3X QiTY QiY Qi5Z QiS[ Qi\ Qi\ Qi9] Qi^ Qi_ Qi` Qi` Qia QiNc Qic Qi)d Qie Qif Qif QiFg Qi2h Qii Qi`i Qii Qij Qik Qi!l Qil Qidn Qio Qixo Qio Qip Qiq Qiqr ,Qis Qit Qiu Qilu QiWv Qi.w Qiw Qiw Qiy Qiy Qi2z Qiz Qi{ Qi| Qi| QiQ} Qib~ Qi! Qix Qi Qi QiƁ Qi Qik Qi Qi΄ Qi9 Qi Qi߆ Qi Qi; Qi QiW Qih Qi Qi+ Qij QiJ Qi Qi Qi Qi QiN Qi Qi Qi QiL Qi Qi~ QiC Qi QiƖ QiI Qi Qi Qiۥ Qi Qi Qi Qi Qi ,Qim Qi޳ Qi Qi Qi> Qi Qie QiO Qi ,Qi Qi7 Qi Qi Qi[ Qi Qi Qi Qi Qi ,Qi Qi Qi ,Qi= Qi Qi Qi Qi Qiw QiN Qi Qi9 Qi QiE ,Qi Qi Qi7 ,Qi Qi Qi QiI Qi Qi: Qi Qiu Qi Qi Qi3 Qi Qi Qi Qi Qi) Qi Qi Qi Qi_ Qi Qi QiN Qi Qi4 Qi Qi QiN! Qi=# Qi5' Qi) QiU* Qi+ QiX/ Qi2 ,Qi3 Qi`7 Qi9 Qi:: Qi; Qi> Qi@ ,QikB QiD QiF QiF QiG QiI QigK ,QiiL QiN Qi-P QiP QiAQ Qi6S QiT QiCU QiU Qi_ Qiba ,Qizb Qi_e Qig ,Qi+h Qij Qil ,Qim QiCp Qir ,Qis Qiv Qix ,Qiz Qi| Qi`~ ,Qi~ Qi1 QiЂ Qi@ Qi Qiu QiІ QiG Qi QiΊ Qi BQi QiҐ BQi+ Qiē ,QiP Qiȗ Qi;  #.......# #.##.##.##......#  #.......##......#  #. .............#  #. #.##.###.....### #.##.##.# #....... #.......# #.....### #.......# ###..#### #.@.....#####..##..32025.0) #.##...........##.# #) ###..##........# #.####..##.<##..... ## #.............##..# .# ####################..#.##..# Qi+ .# #..............# #........# .####.######..####.# #.......## ......# #...###.# ####.####Qi Qi ,16Qi8 Qi. # _Found a whip.RiN3RiORiRRiSRi=X,RiXRieZ,RiE[Ri7]Ri!_,Ri_RiyaRibRiIcRicRi\eRifRifRigRi8iRiVjRijRiZkRimRinRi8oRioRiqRi/rRiprRirRitRi+uRijuRi vRi"wRixRiuxRixRi&######.###. #......#..... #.###........#########.###..#.#.>.#....................#.##.......##.######.##.##.#..#...#.##....#.......####.#.##@##.##......# ##30.0)#.......##......# #...............# RiQ#.##.##.###.....##### #.##.##.# #.......... #.......# #.....####.  #.......# ###..#####.  #.......#####..##....  #.##...........##.##. RijRiȣRicE _Done exploring.Ri RiRiWRi0.0)..........RiRiRiE _Done exploring.RiRic3Ri"DRiKRiPRi`RE _Done exploring.Rie Rif 3Ri 4RiB [ _Done exploring.SibBSiLFRead which item? Scrolls  a - 2 scrolls of enchant armouri - a scroll of identify  r - a scroll of revelation  SiF.w - a scroll of enchant weapon  N - a scroll of noise  c - a scroll labelled ETTERH HONELOG  d - a scroll labelled TOSOSE XEBES  e - 2 scrolls labelled PET QIDARAEMM  h - a scroll labelled WUZORPHUICS  k - a scroll labelled RAUFISITIN  m - a scroll labelled VIXUBEQAISK [!] read|quaff|evoke[?] describe selectedTi TiJ Ti1 1######.###.## psychicmeow the Zephyrmancer#......#..... Gale Centaur#.###........ Health: 59/59 ========================#########.###..#.#.>. Magic: 13/13 ========================#.................... AC: 3Str: 9#.##.......##.#####.. EV: 9Int: 17Ti :#.##.##.#..##........ SH: 0Dex: 13#.##....#.......####. XL:  8 Next: 28% Place: Dungeon:5#.##@##.##......# ## Noise: ---------  Time: 6331.7 (0.0)#.......##......# # f) +2 dagger (venom)#...............# # Cast: Shock#.##.##.###.....######.##.##.# #..........#.......# #.....####. #.......# ###..#####. #.......#####..##.... Ti~ #.##...........##.##.  _You see here an iguana corpse. _Found a whip. _Done exploring. _Done exploring. _Done exploring. _Done exploring.TiS Ti qIdentify which item? (\ to view known items) Ti Scrolls (select first with ?)  c - a scroll labelled ETTERH HONELOG  d - a scroll labelled TOSOSE XEBES  e - 2 scrolls labelled PET QIDARAEMM  h - a scroll labelled WUZORPHUICS  k - a scroll labelled RAUFISITIN  m - a scroll labelled VIXUBEQAISK Potions (select first with !) Ti-  f - 2 grey potions  j - 2 bubbling white potions  l - a brown potion  n - a golden potion  o - a sedimented dark potion Tia w p - a pink potion[?] describe selectedUiJMUiRUiU######.###.## psychicmeow the Zephyrmancer#......#..... Gale Centaur#.###........ Health: 59/59 ========================Ui$V#########.###..#.#.>. Magic: 13/13 ========================#.................... AC: 3Str: 9#.##.......##.#####.. EV: 9Int: 17#.##.##.#..##........ SH: 0Dex: 13UiV#.##....#.......####. XL:  8 Next: 28% Place: Dungeon:5#.##@##.##......# ## Noise: ---------  Time: 6331.7 (0.0)#.......##......# # f) +2 dagger (venom)#...............# # Cast: Shock#.##.##.###.....######.##.##.# #..........#.......# #.....####. #.......# ###..#####. UirW#.......#####..##.... #.##...........##.##.  _You see here an iguana corpse. _Found a whip. _Done exploring. _Done exploring. _Done exploring. _Done exploring.Uiw]  As you read the scroll of identify, it crumbles to dust.Ui1+2.7 (1UiUioY _e -> V - 2 scrolls of vulnerabilityVi8Vi{93Vi_&0VifVikVimE _Done exploring.ViwViC3Vi2.Vi/Vi4Vi36E _Done exploring.ViVi6ERead which item? Scrolls  a - 2 scrolls of enchant armourr - a scroll of revelation  w - a scroll of enchant weapon  N - a scroll of noise  V - 2 scrolls of vulnerability Vi c - a scroll labelled ETTERH HONELOG  d - a scroll labelled TOSOSE XEBES  h - a scroll labelled WUZORPHUICS  k - a scroll labelled RAUFISITIN  m - a scroll labelled VIXUBEQAISK [!] read|quaff|evoke[?] describe selectedWi7Wi>WiE######.###.## psychicmeow the Zephyrmancer#......#..... Gale Centaur#.###........ Health: 59/59 ========================Wi. Magic: 13/13 ========================#.................... AC: 3Str: 9#.##.......##.#####.. EV: 9Int: 17#.##.##.#..##........ SH: 0Dex: 13WimF#.##....#.......####. XL:  8 Next: 28% Place: Dungeon:5WiF#.##@##.##......# ## Noise: ---------  Time: 6332.7 (0.0)#.......##......# # f) +2 dagger (venom)WiF#...............# # Cast: ShockWiF#.##.##.###.....#####WiF.#.##.##.# #..........#.......# #.....####.Wi G #.......# ###..#####. WiAGy#.......#####..##.... #.##...........##.##.WicG-  WiGc_Done exploring. _Done exploring.  WiGrAs you read the scroll of identify, it crumbles to dust. _e -> V - 2 scrolls of vulnerability WiGf_Done exploring. _Done exploring.WiNP  Okay, then.WiWWi~]Wi_. _Wiٝt  You aren't carrying any jewellery or talismans.WiWi׬Wi. _Xi"XiIRead which item? Scrolls  a - 2 scrolls of enchant armourr - a scroll of revelation  w - a scroll of enchant weapon Xii N - a scroll of noise  V - 2 scrolls of vulnerability  c - a scroll labelled ETTERH HONELOG  d - a scroll labelled TOSOSE XEBES  h - a scroll labelled WUZORPHUICS  k - a scroll labelled RAUFISITIN  m - a scroll labelled VIXUBEQAISK [!] read|quaff|evoke[?] describe selectedYiYiYi######.###.## psychicmeow the Zephyrmancer#......#..... Gale Centaur#.###........ Health: 59/59 ========================#########.###..#.#.>. Magic: 13/13 ========================#.................... AC: 3Str: 9#.##.......##.#####.. EV: 9Yip#Int: 17#.##.##.#..##........ SH: 0Dex: 13#.##....#.......####. XL:  8 Next: 28% Place: Dungeon:5#.##@##.##......# ## Noise: ---------  Time: 6332.7 (0.0)#.......##......# # f) +2 dagger (venom)#...............# # Cast: Shock#.##.##.###.....#####Yi#.##.##.# #..........#.......# #.....####. #.......# ###..#####. #.......#####..##....Yi|f #.##...........##.##. As you read the scroll of identify, it crumbles to dust. _e -> V - 2 scrolls of vulnerability _Done exploring. _Done exploring. Yi _Okay, then. _You aren't carrying any jewellery or talismans.Yip%P  Okay, then.Yib.Yi2Yi4. _Yi9Yi:eWhere to? (Tab - D:5, ? - help) Yi;6 D - Dungeon Yi5Yi######.###.## psychicmeow the Zephyrmancer#......#..... Gale Centaur#.###........ Health: 59/59 ========================#########.###..#.#.>. Magic: 13/13 ========================#.................... AC: 3Str: 9#.##.......##.#####.. EV: 9Int: 17#.##.##.#..##........ SH: 0Dex: 13#.##....#.......####. XL:  8 Next: 28% Place: Dungeon:5#.##@##.##......# ## Noise: ---------  Time: 6332.7 (0.0)#.......##......# # f) +2 dagger (venom)#.....Yi<..........# # Cast: Shock#.##.##.###.....######.##.##.# #..........#.......# #.....####. #.......# ###..#####. #.......#####..##.... #.##...........##.##.  _e -> V - 2 scrolls of vulnerability _Done exploring. _Done exploring. _Okay, then. _You aren't carrying any jewellery or talismans. _Okay, then.YibYiYi-: _YiYiYiYiYiYiXYiYiYi9Yi`YiYimYiYiYi5YiYiYi,YiYi Yi Yi8 Yi YiM Yi,Yi{Yi(Yi%YiYiYiYiYiKYiYiLYi,YiQYisYiYiQYiYi!Yi=#Yi#Yi$Yi%Yi 'Yi{'Yi'Yi)Yi*Yi?+Yi+YiO-Yi.Yi.Yi/Yia1Yi2,Yi3YiB5Yis6,Yi]7Yi8Yi:Yim:Yi;YiP<Yi=Yi0>Yi>Yi@Y  There is a stone staircase leading down here.YiAYiCYiC$ _YiDYi &6YiYip,Yid# _You climb downwards.Yi               #####   #@..#  55.2 (22.5) ###.#   Yi=#              YiYiYia _There is a stone staircase leading up here.Yil Yirm 3Yin Yi"p Yiu _Yi"v Yi:w Yiw Yiw Yiy Yi;z Yiz Yiz YiI| Yi{} Yi} Yi*~ Yi@ YiG Yi Yi Yi Yi Yi` Yi Yi Yiυ Yi' Yij Yi Yi} Yiψ Yi! Yi Yi Yie Yi Yi Yi Yir Yiގ YiC YiW Yi Yi Yi Yi Yia Yi Yi Yi Yin Yi YiS Yi Yi ,Yi YiΜ Yi\ ,Yiڞ Yi Yi+ ,Yi; Yi Yi, ,Yi Yi Yi Yiz Yi Yi Yi YiX Yi Yiԭ Yi" Yi YiK Yi۳ ,Yiݴ YiA YiƸ ,Yi YiL YiԼ Yi7 Yi Yi\ Yi ,Yi Yi Yi! #.# #.# #.# #########.# #.........# ##.######### +..#... ..# #..#.#....# ##.@......# 80.2 (25.0###.#.#..# .!. <#... Yi ##.### # Yi Yi: ,1.2 (26YiDA YipC 9 _Found a stone staircase leading up.YiK Yi YiS Yi Yib XYiq YiϨ Yic YiЪ Yi5 Yi Yi> Yi ,Yiݰ Yi, w _o - 2 sedimented dark potions (gained 1)Yi 3Yi YiI YiT Yi ,Yi Yiz Yiպ Yi Yi~ YiP Yi Yi Yi Yi ,Yi, Yi YiH Yi Yi+ YiV YiK Yi Yi Yi Yi ,YiA Yi YiT Yi Yi0 Yi Yi Yi Yij Yi Yi Yi Yi Yi Yi ,Yi Yi Yi YiO Yi Yi Yi Yi Yi7 Yi YiJ Yi Yi Yi Yi Yi Yi Yi| Yi q  You encounter a bombardier beetle.Yi9 #.........# ##.######### +..#......#  #..#.#....#  ##........#  ##### ###.#.#..# B #...####.....#.## ....###....##.#<#...# Yi .......@.#....###.### ....###...###.....# . #....##.##### Shock###..##.#....#.##.....# B   bombardier beetle (asleep)#...###........#.#Yi c.B400Yik OBYi 32.2 (21 _Yi Yir _You see here a scroll labelled UBUESH SUGOOKIU.ZiXi         ##...  ##### ###.#.#..#  . #...####.....#.##  .B..###....##.#<#...#  .......@.#....###.###  ....###...###.....# Zi . #....#  ###..##.#  ....#.#  #.....#  #...###  .....   ZiP&         ##...  ##### ###.#.#..#  . #...####.....#.##  .B..###....##.#<#...#  .......@.#....###.###  ....###...###.....#  . #....#  ###..# ....# #.....#  ZiM'#...### ..... Zi,Zi1ZiM7Zi9h _A bombardier beetle is nearby!Zi<*******ZiV oThe zap misses the bombardier beetle.Zi] B.....o   orc (wandering)Zib g2--=3.2 (1.0) Zii Zip o _You encounter an orc. It is wielding a +0 club.Zin  #.........#  psychicmeow the Zephyrmancer ##.#########  Gale Centaur +..#......#  Health: 59/59 ======================== #..#.#....#  Magic: 8/13==============---------- ##........#  AC: 3Str: 9 ##### ###.#.#..#  EV: 9Int: 17 * #...####.....#.##  SH: 0Dex: 13 oB*.###....##.#<#...#  XL:  8 Next: 28% Place: Dungeon:6 ***....@.#....###.###  Noise: =--------  Time: 6403.2 (0.0) ....###...###.....#  f) +2 dagger (venom) . #....iR m##.#####  Cast: Shock ###..##.#  ....#.#  #.....#  B   bombardier beetle #...###  o   orc (wandering) .....  ...#.# _You encounter an orc. It is wielding a +0 club.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (empty space bonus: 5/8)Zi #.........# psychicmeow the Zephyrmancer##.######### Gale Centaur+..#......#Health: 59/59 ========================#..#.#....#Magic: 8/13==============----------##........#AC: 3Str: 9##### ###.#.#..#EV: 9Int: 17. #...####.....#.##SH: 0Dex: 13o*..###....##.#<#...#Zi NXL:  8 Next: 28% Place: Dungeon:6.......@.#....###.###Noise: =--------  Time: 6403.2 (0.0)....###...###.....#f) +2 dagger (venom). #....##.#####Cast: Shock###..##.#....#.##.....#B   bombardier beetle#...###o   orc (wandering)........#.# _You encounter an orc. It is wielding a +0 club.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (empty space bonus: 5/8)Zi.B  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a bombardier beetle (empty space bonus: 5/8)  The open air twists around violently and strikes the bombardier beetle!ZiE.oZi oThe bombardier beetle is heavily wounded.Zi o 2 orcs (wandering)ZiE4==4.2 (1Zi4Zibs _You encounter an orc. It is wielding a +0 hand axe.[i~ #.........#  psychicmeow the Zephyrmancer ##.#########  Gale Centaur +..#......#  Health: 59/59 ======================== #..#.#....#  Magic: 4/13=======----------------- ##........#  AC: 3Str: 9 ##### ###.#.#..#  EV: 9Int: 17 o #...####.....#.##  SH: 0Dex: 13 [i2.oB*###....##.#<#...#  XL:  8 Next: 28% Place: Dungeon:6 .***...@.#....###.###  Noise: ===------  Time: 6404.2 (0.0) ....###...###.....#  f) +2 dagger (venom) . #....##.#####  Cast: Shock ###..##.#  ....#.#  #.....#  B   bombardier beetle #...###  oo 2 orcs (wandering) .....  ...#.# _You encounter an orc. It is wielding a +0 hand axe.Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? [ior * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (heavily wounded, empty space bonus: 4/8)[iZY9#.........# psychicmeow the Zephyrmancer##.######### Gale Centaur+..#......#Health: 59/59 ========================#..#.#....#Magic: 4/13=======-----------------##........#AC: 3Str: 9##### ###.#.#..#EV: 9Int: 17o #...####.....#.##SH: 0[iEZDex: 13.o*.###....##.#<#...#XL:  8 Next: 28% Place: Dungeon:6.......@.#....###.###Noise: ===------  Time: 6404.2 (0.0)....###...###.....#f) +2 dagger (venom). #....##.#####Cast: Shock###..##.#....#.##.....#B   bombardier beetle#...###oo 2 orcs (wandering)........#.# _You encounter an orc. It is wielding a +0 hand axe.[iZCasting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (heavily wounded, empty space bonus: 4/8)[iPVH.o  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a bombardier beetle (heavily wounded, empty space bonus: 4/8)  The open air twists around violently and strikes the bombardier beetle!  The bombardier beetle is almost dead.[iW.B.o[iQ^s oo[i_+5.2 (1[iye[ig( _The orc shouts! x2[iE5 #.........#  psychicmeow the Zephyrmancer ##.#########  Gale Centaur +..#......#  Health: 59/59 ======================== #..#.#....#  Magic: 0/13------------------------ ##........#  AC: 3Str: 9 ##### ###.#.#..#  EV: 9Int: 17[iF6 . #...####.....#.##  SH: 0Dex: 13 .o*B###....##.#<#...#  XL:  8 Next: 28% Place: Dungeon:6 ..o**..@.#....###.###  Noise: ===------  Time: 6405.2 (0.0) ....###...###.....#  f) +2 dagger (venom) . #....##.#####  Cast: Shock ###..##.#  ....#.#  [i7#.....#  B   bombardier beetle #...###  oo 2 orcs .....  ...#.# _The orc shouts! x2  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  [i7Press: ? - help, Dir - move targetAim: a bombardier beetle (almost dead, empty space bonus: 3/8)[iU#.........# psychicmeow the Zephyrmancer##.######### Gale Centaur+..#......#Health: 59/59 ========================#..#.#....#Magic: 0/13------------------------##........#AC: 3[ij iStr: 9##### ###.#.#..#EV: 9Int: 17. #...####.....#.##SH: 0Dex: 13.o.*###....##.#<#...#XL:  8 Next: 28% Place: Dungeon:6..o....@.#....###.###Noise: ===------  Time: 6405.2 (0.0)....###...###.....#f) +2 dagger (venom). #....##.#####Cast: Shock[i ###..##.#....#.##.....#B   bombardier beetle#...###oo 2 orcs........#.# [i X_The orc shouts! x2  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[i` Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (almost dead, empty space bonus: 3/8)[i<.  Casting: Airstrike (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a bombardier beetle (almost dead, empty space bonus: 3/8)  The air twists around and strikes the bombardier beetle![i ~ oYou kill the bombardier beetle![i C.o[iM G.o[ito   orc wizard (wandering)[iQl60/60316.2 (1Shock[i [i(x _You encounter an orc wizard. It is wielding a +0 dagger.[iUt[iIu[i!{[i}K _You are out of magic![i @ 4[i#F [iH K _You are out of magic![i, [i- [iX4 [i6 K _You are out of magic!\iϻ #.# ##.# +..#......# #..#.#....# ##........#. ##### ###.#.#..#.. #...####.....#.##.o.o.###....##.#<#...#\iX.o..@?.#....###.###.###...###.....#.. #....##.#####+ ###..##.#  ....#.# #.....# #...### .....  ...#.#\i8c #. ##. +..#......### #..#.#....#... ##.#... ##### ###.#.#..#.. #...####.....#.##.o.o.###....##.#<#...#.o.@.?.#....###.###\i.###...###.....#.. #....##.######+## ###..##.# ....#.# #.....# #...### .....  ...#.#\iI.o\i<.o\iJ.o\i-@(exposed)\in2===---7Shock\ieBStampede \i(\i+U _You stampede towards the orc! A bitter wind exposes the orc. x2\i(Ol )  You hit the orc. The orc is poisoned. You kick the orc.\i^Qq .oYou kill the orc!\iRM.o\iwYo   orc\is]Z=--8\iOd\ifT _You stop stampeding.\i1 .oYou hit the orc. The orc is poisoned. You kick the orc.\i o very poisoned, exposed)The orc is heavily wounded.\iyV55--9\i-\i): _The orc hits you with a +0 hand axe.\i )You barely miss the orc. You kick the orc.\i;.o\i(\i 67--\iz(210\i\iG _You kill the orc!]i  You closely miss the orc wizard. Your kick misses the orc wizard.]iRr3=====1]i]i? _The orc wizard hits you with a +0 dagger.]iL  You hit the orc wizard. Your kick misses the orc wizard.The orc wizard is lightly wounded.]iNT8=2]iT]i9WA _The orc wizard hits you but does no damage.]i  (very poisoned)  You hit the orc wizard. The orc wizard is poisoned. You kick the orc wizard!  The orc wizard is almost dead.]i^9=3]iԣ]iW _The orc wizard barely misses you.]i\ ]ic)You closely miss the orc wizard.The orc wizard is almost dead.]id ]in61/61=44Shock]iQt]ivN _You kill the orc wizard!]iӻ ]i* ]i ]i4 H _No target in view!]i2 ]i9 ]i ]i ]i W== _]i ]iV ]i ]i ]i ]i ]i׹ ]io 9=]i% ]iF ]i T4==]i ]iM ]i ]i ]i ]i6 ]i; ]i ,]i ]iG ]i :==]i" ]iI ]i[ ]i ]i5 ]i ]i ]i ]i ]i ]i ]i T5==]i ]i ]iZ ]ih ]i ]i, ]iP ]i4 ]i ]i ]i ]i :==]i ]i ]i ]i] ]i ]i ]i ]i ]ic T6==]i> ]i" ]i ]i ]i ]i~]iP]i]iG]i@]i']i:==]i]iM ]i ]i ]i']i]i]i]i]i]i]i0M7=]iP]i]i]i[]iL]i]i)]i.,]i,]i.]i0]i`19=]i3]i46]i6]i%8]i:]i2;]iN<]i>]i ?]im@]ilB]iBN8==]iD]iF]iZG]i=I]iK,]iL]iO]iO]iP]iR]iS:==]icT]iV]ipW]iX]i}Z]i []i[]i^]i^N9==]i`]ib]ib]ic]if]if]ig]ii]iJj]ik]i3n]in:==]io]ir]ir]is]iu]iwv]iw]iNy]iy]i!{]is}]i~R10/13==]i;]iF]iÁ]i]ia]i]i]iʼn]iI]i]i]it:==]i]i]i+]i6]i,]i]iG]i]iݚ]i]iL1==]i͞]iҠ]i@]iW]i]is]i]i]i]i ]iy]i:==]iI]iV]iװ]i˱]i ]i]iƵ]i!]iL2==]i]i,]i]iz]i׿]i]iP]i]iS]i]i:==]i]ij,]il]i,]i]i]i]i*]ii]iL3==]i8]i4 _Magic restored.]i]i7]i1]iV]i[]i]i]i+3#..# ##.## +..#......# ## #..#.#....# ... ##..# .... ##### ###.#.#..# ..... #...####.....#.## ......###....##.#<#...# ......)..@.#....###.### -......###...###.....# ..... #....##.##### #+## ###]i1Z....#.##.....##...###..... ]i090.2 (76.0)]iF-1.2 (77]iz ]iJe _e - a scroll labelled UBUESH SUGOOKIU^i0^i1^i1^i5^i7^i8:==^iJ<,^ir>^i>^i?^i,B^iD^iE^i3F^i~H^itJ^iJ^iK^iN^iX,^i Y^ik...## .... ##### ###.#.#..# ..... #...####.....#.#......###....##.#<#...# ...)....#....###.### ..###...###.....# ... #....##.##### ^il#+#########..##.#  .......@....#.#  #########.....#  #...###  .....#..#.#...#.#....#.# ..# ^ir16.2 (5.0)^iw+7.2 (6^iI|^i~. _i - a scroll of identify^i[^i^i^ig^i^i^i¬,^ir,^ib^iE^it^iղ^i³^i^i^i^iH^i^i^i ^i^ik^i^iB^i^i^i~ ......###...###.....#  ..... #....##.#####  #+#########..##.#  ............#.#  #########.....#  ###...###  ^i##......#  #..... #@.503 #?....#.##.....# ........>....#+####.....#.....#.....#^i^is+4.2 (7^i^i; _Found a stone staircase leading down.^i^i^i^i(^i^%  ^i@You encounter a hound.^i4  #....##.#####+#########..##.#  ............#.#########.... ###...##^i4 ##......# .....#.#.......# Cast: Shock....h   hound (asleep)#.#.....h#^iHN&0^i=`25.2 (1 _^i3h^ilu _You see here a scroll of noise._i  What are your orders?  t - Shout!  Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area.f - Follow me. _i  Anything else - Cancel.`i@`i-&6`iH2`i3& _Guard this area!`i `i `iI `i  F _Unknown command.`i `i@ `im `i+ F _Unknown command.ail:h.aim8h.aisFhaiY{&7aiai?W _N - 2 scrolls of noise (gained 1)aiF9 ..... #....##.#####  psychicmeow the Zephyrmancer #+#########..##.#  Gale Centaur ............#.#  Health: 61/61 ======================== #########.....#  Magic: 9/13================-------- ###...###  AC: 3Str: 9 ##......#  EV: 9Int: 17 #.....#.#  SH: 0ai5G8Dex: 13 #.....#.#  XL:  8 Next: 34% Place: Dungeon:6 #@....#.#  Noise: ---------  Time: 6507.2 (0.0) aigG#.....#  f) +2 dagger (venom) aiGc........>  Cast: Shock ....#+####  ...**#aiG. ....*h# h   hound #....**#aiH #......# _N - 2 scrolls of noise (gained 1)  ai1H(Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ai]HAiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetaiHCAim: a hound (empty space bonus: 5/8)aiJT..... #....##.#####psychicmeow the Zephyrmancer#+#########..##.#Gale Centaur............#.#Health: 61/61 ========================aiTX#########.....#Magic: 9/13================--------###...###AC: 3Str: 9##......#EV: 9Int: 17#.....#.#SH: 0aiTDex: 13#.....#.#XL:  8 Next: 34% Place: Dungeon:6aiT#@....#.#Noise: ---------  Time: 6507.2 (0.0)#.....#aiUxf) +2 dagger (venom)........>ai@UCast: Shock....#+####.....#ai_U.....*#h   hound#......#aiU#......# _N - 2 scrolls of noise (gained 1)  aiUCasting: Airstrike (dangerous; 2% risk of failure)  aiUConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  aiUnPress: ? - help, Dir - move targetAim: a hound (empty space bonus: 5/8)aiHL h.  Casting: Airstrike (dangerous; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a hound (empty space bonus: 5/8)  The air twists around and strikes the hound!aiQ 9 aiZ 5===8.2 (1ai*_ aib Y _The hound is almost dead.biQ*****bi9E:h.biE8h.biK)..biN`8----9biRbiUO _The zap misses the hound.bicz †The zap hits the hound.big*****.#**biv.†.....bi7----7--10Shockbip bi^ I _You kill the hound!bi bi bi bi bi9 nbi+ bi bi bi bi  8--bi biU! bi! %8bi! )==bia" bi# bi4$ bi$ bi\& ,bi>' bi( bi) bi) bi^+ bi+ :==bi, bi{. bi. bic/ bi0 bi1 bi1 bi&3 biW3 bi 4 biD5 bi5 N9==biK ==biL bi(M R10/13==biN bi,P ,birQ binS ,biT biU biV biV biY P==bi@Z bi[ ,biw\ bi] ,bip^ bi_ bi3` bi` bib bi c L1==bic bipe bie biyf bizh biWi ,bi0k bik bi,l bim bin :==bio bi~p bip bicq bis biIs bis biu ,bixv bix biex L2==biUy biz biz bi{ bi9} ,bi ~ bi bi bik biӁ bi :==bi- bi, ,bi? bi bi/ bi bi bi/ 63==biM bit bi bi bi bi bi bi bi' bi biٙ a  You see here a hound corpse.bi: bi  _bi5 biU bi biP :==biϞ bi bi ,bi bi 7 _You open the door.biΥ bi bi& bi @  There is an open door here.bi bi  _bi] bim biޭ bi bi bi bi bi bi bi bi bių bi biX bie bi bi bij bi ,bi bi bi biJ bi biz bi¾ bi biA bi bi ,bi bi bi bi biy bi biW bi ,big bi ,biG bi bi Bbi biQ ,bi bi? bi ,bi bi bi ,bi bi bi bi. bi bi bi ,bi biX bi ,bi bi bi ,bi. bi$ vbi Xbio bi bi bi^ bi biZ bi biq bi+ bio bi bi bi bi bin bi5 bi^ bi bi biU bi bi% bi bi @  There is an open door here.bi biy  _bi7 bi bi bi biK bi bi9 bi biR bi] bi bi bi bi# bi$ bi$ bi% bi9( bi* ,bi* biL- bi/ bic/ biQ0 bi2 biC4 biw4 bi5 bi7 biy9 bi9 bi: bi< bi> ,bi? biA biKC biC biD biF binH biH biJ biK bi8M bigM bi?N bi(P bi bii biӇ biΈ bilj ,bi biB bi$ bif biǍ bi bi4 bif biS biq bi0 ,bi bi biw biQ bi} bi bia ,bi- bi bi@ bik bi` bi bi֢ bi biX biˤ bi bi9 bi I _i - 2 scrolls of identify (gained 1)bi_ bi bi big 7 _You open the door.biP  ..... .....##+#+#### .............# .............# ............<# /......########..........## #......#####-62414.0).#####.......##..#.............###. #.............)... #.............###. #.............# #.  #.#######'########  #.# #......... #.# ########## bi bi F-55bi bi 2 _Found a stone staircase leading up.bi[ Q _There is an open door here.bic3bibixbi biP _bibibibibi,bi0bibiV,bi'bi)biIB ..#### )# ##+#+#### ......# #.....#  #....<# #/..@........###9.2 (4.0)####.........#......#....####'#####......#..... #.#####............ #................... #.................. #................... #.... #.#######'biJbiV,30.2 (5bi\bi^# _Found a club.ci3ci΍ciciciEXcicicicifcicicie .......# .......#### .)........# .........##+#+#### .....# #...# #...<# #... ####.........#.... ....####'#####.... ..... #.##### ...... # ...... # ...... # ...... # #.#######'ci+3.2 (3ci+4.2 (4ciciU4 _b - a wand of quicksilver (11)ciOciOciPciSciUciZci\ci`ci dcidcifciicilcipcirci&uciwcixci)zci}ciEciciςciciciciicicȉciciّcicicibciciYcici[cicik ciܮ ciciLcicicici ciP<######### ci`#......@#cið`#.......#ci t#.......#### ciUw#.)........#ci#..........##+#+####ci1#..................# cix.....###.............# ciò..... #............<# ci ^.... #............#####cieYYou pick up a parchment of Searing Ray and begin reading...cifci%43.2 (9cici)4.2 (1ci\ 0.0)cicin cici6_You add the spell Searing Ray to your library.ci} ci ci ci` ci Bci ci ,ci@ ci ciF ci ci ci ci ,ci( ci ciF ,cie ci ciK ciy ci ci4 ci ci* ciZ ci ci! ,ci" ciE% ci)' ciX' ci( ci7+ cih- ci- ci>/ ci^1 ci3 ,ci%5 ci7 ciE: ,cif; ci= ci? ci? ci A ciF XciHH ciI ciI ciEK ciL ciN ciO ciO ciQ cisS ,ciPT cib  #......# #.........#......######......#............####'##............# #.##............# #..#............# #..#............# #.. ##...##......# #.. cic ^#@..##........ #.# #...#########. #.# #...# #.# ##### ^.# ###  ciGc EYou pick up a parchment of Dispel Undead and begin reading...ci)h -61.2 (17cio ,2.2 (18ciRt civ F _You add the spell Dispel Undead to your library.didiIEvoke which item? Wands  a - a wand of flame (44)b - a wand of quicksilver (11) [!] read|quaff|evoke[?] describe selectedei=eiheiT#......# #......... psychicmeow the Zephyrmancer#......######...... Gale Centaur#............####'# Health: 61/61 ========================#............# #.# Magic: 13/13 ========================ei0#............# #.. AC: 3Str: 9#............# #.. EV: 9Int: 17#............# #.. SH: 0Dex: 13##...##......# #.. XL:  8 Next: 37% Place: Dungeon:6#@..##........ #.# Noise: ---------  Time: 6662.2 (0.0)ei#...#########. #.# f) +2 dagger (venom)#...##.# Cast: Shock#####^.#### _Found a club. _b - a wand of quicksilver (11)  You pick up a parchment of Searing Ray and begin reading... _You add the spell Searing Ray to your library.  You pick up a parchment of Dispel Undead and begin reading... _You add the spell Dispel Undead to your library.ei9P  Okay, then.eieiQei. _ei3ei}eiVeiweiP _eireieiieiei+eibeieiei,eieiyeideieiei ei,ei eieieiseiaeiiei3eiei`ei1eiei]ei#eiei  You encounter an orc wizard. It is wielding a +0 dagger.ei ######### . #.......# o. #.......# ... #.......#### ... #.)........# .. #..........###.######..........#..@......###.............##......# #........##.. #......# #.......Shock... #......######.....#. #............#.. #............# # o   orc wizard (asleep)##............# ##............# ##............# #ei,71.2 (9ei62.2 (10.0) _eiei(eik#   .   o.   ...   ... #.)  ..  #.######... #..@......# ......##......#  .##.. #......#  ... #......# .#. #....... .. #.......  # #.......  #.......  #. ei8F   .   o.   ...   ... #.)  ..  #.######... #..@......# ......##......#  .##.. #......#  ... #......# .#. #....... eiF<.. #.......  # #.......  #.......  #. eiIMeiXVei\eiI_b _An orc wizard is nearby!ei #   .   o.   ...   ... #.)  ..  #.######... #..@......# ......##......#  .##.. #......#  ... #......# .#. #....... .. #.......  # #.......  #.......  #. ei4X    .   o.   ...   ... #.)  ..  #.######... #..@......# ......##......#  .##.. #......#  ... #......# .#. #....... .. #.......  # #.......  #.......  #. ei_ eif ei;k ein b _An orc wizard is nearby!fiĥ..o.... #...... #.##o..... #.#.... #.#### ..... #.).# ... #. #.###### #.###.##......# ##.##..# #......# # ...# #......######.#.. #...... #.....# ## #......# o   orc (asleep) #............# #.#fifiT03.0) fifiyq _You encounter an orc. It is wielding a +0 dagger.fi  psychicmeow the Zephyrmancer ..o.... #########  Gale Centaur ***.... #.......#  Health: 61/61 ======================== #o*.... #.......#  Magic: 9/13================-------- ***.... #.......#### AC: 3Str: 9 ..... #.)........# EV: 9Int: 17 ... #..........# SH: 0Dex: 13 #.######........... XL:  8 Next: 37% Place: Dungeon:6 #.@.......###...... Noise: ---------  Time: 6673.2 (0.0) .......##......# #...... f) iʴQ32m+2 dagger (venom) #.##..# #......# #...... Cast: Shock ...# #......######... ..#.. #............### .... #............#  o   orc wizard (asleep) ### #............#  o   orc (asleep) #............#  #............# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, empty  space bonus: 7/8)fipsychicmeow the Zephyrmancer..o.... #########Gale Centaur....... #.......#Health: 61/61 ========================#*..... #.......#fiMagic: 9/13================--------....... #.......#### AC: 3Str: 9..... #.)........# EV: 9Int: 17... #..........# SH: 0Dex: 13#.######........... XL:  8 Next: 37% Place: Dungeon:6#.@.......###...... Noise: ---------  Time: 6673.2 (0.0).......##......# #...... f) +2 dagger (venom)#.##..# #......# #...... Cast: Shock...# #......######.....#.. #............###fi%.... #............#o   orc wizard (asleep)### #............#o   orc (asleep)#............##............#fi`Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fi~Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, empty  space bonus: 7/8)fic)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (asleep, empty  space bonus: 7/8)  The open air twists around violently and strikes the orc wizard!!fi' .oYou kill the orc wizard!fiB ofi.You hear a shout!fi oYou encounter an orc. It is wielding a +0 dagger.fi  ooo 3 orcs (2 wandering)  You encounter an orc. It is wielding a +0 club.fip^ 40===4.2 (1 _You hear a bark!fifidi _Your Fighting skill increases to level 2!fi T*******fi! .oThe zap misses the orc.fi! !.fi! /ofi# J.ofi$ s JThe orc shouts! x2fi7* .......J   jelly (wandering)ooo 3 orcsfi- _8---5fi5 fiW8 V _You encounter a jelly.gi uj )The zap hits the orc.giy ******* 2 orcsYou kill the orc!The zap hits the orc.gi.V.ogiJ.ogi}:J.gi<.......giR 7------6gigi[ _The orc is heavily wounded.gi *******The zap hits the orc.gidM)ogiSeM.ogi]f.gin.......oo 2 orcsgirp6----7giygi|\ _The orc is severely wounded.gij& giNkD)The zap hits the orc.giq *giAq***gicq***giqf   orcgiJ.ogil..))...gi:h5---8gigiG _You kill the orc!gi~ ******* gi5+The zap hits the orc.gigik  The orc is severely wounded.giCr ...4----.o..gir-FF   Prince Ribbit (wandering)o   orcYou encounter Prince Ribbit.gi|/  --more--hiLm.ohiQhiV6 9 _hi ^hi_hi5 ....... # ....... #.# #)).... #.# ...)... #.#### ..... #.).# ..o #.#hi5 #.######.#.###.hi$6 .....F.##......# #.hi6 #.##..# #......# #....# #......######...#.. #....#hi6 K.... #.....# #### #......# #hi7 n#............# ##.#hi<7 @ #hiK; 5F.hi; hi8< C.Fhi9= /ohiF .Fo   orchiF hiH /-80hiDN hiP e _Prince Ribbit croaks regally.iiZP hYou hit Prince Ribbit. Prince Ribbit is poisoned.  Your kick misses Prince Ribbit.  Prince Ribbit is lightly wounded. .oYou encounter a hound.ii<)hii0Jiiu }(very poisoned)h   hound (wandering)J   jelly (wandering)o   orcii e5===1iiiiW _Prince Ribbit closely misses you.ii7 )You closely miss Prince Ribbit.  Prince Ribbit is lightly wounded.ii 3J.ii hJ   jellyo   orcii V58--2ii ii o _Prince Ribbit hits you. Prince Ribbit closely misses you.jik$ )You hit Prince Ribbit. You kick Prince Ribbit!  Prince Ribbit is moderately wounded.jiO,J o   orcjia-_9=-3jiD4ji_7@ _Prince Ribbit hits you but does no damage.jid`....... #########..J.... #.......# #))h... #.# ...)... #.#### ..... #.)........#  ... #....##+#.######......#oF.......###.......### #.#.##..# #......# #. ...# #......######..#.. #......####'.... #.# #.### #.# #. #.jid# #.#.# #.##...### #.jieH.Fjie0hjiJgJ.ojiarh   hound (wandering)o   orcji9ug60=-4ji}jiji: ..J.... #.......# #))h... #.......# ...)... #.......#### ..h.. #.)........#  ... #....##+##.######.....#.oF......###.......##......# #.#.##..# #.@....# #. ...# #......######..#.. #......####'#.... #.# #.#ji ### #.# #. #.# #.#.# #.##...### #....##.. #.#ji L.Fji Q.hji p .oThe hound barks!ji Q.hji Ehji. ~49----====5ji ji - _Prince Ribbit hits you!ji\p#))h... #.# ...)... #.......#### ..... #.)........#  ... #..........##+#+#h######...............#..o......###........##F.....# #.#.##..# #......# #. ...# #..@...######..#.. #......####'##.... #.# #.#### #.# #... #.# #.#.jipy# #.##...### #....##.. #.###...#########. #.#jiqP.FjiTrQ.hji sM.oji{=ji<a50------6jijiki #))h... #.......#  psychicmeow the Zephyrmancer ...)... #.......####  Gale Centaur ..... #.)........#  Health: 50/61 ===================----- ... #..........##+#+ Magic: 1/13=----------------------- #.######............... AC: 3Str: 9 #.h***....###.......... EV: 9Int: 17 .......##o*....# #.......... SH: 0Dex: 13 #.##..# #*F....# #.......... XL:  8 Next: 40% Place: Dungeon:6 ...# #..@...######....... Noise: ---------  Time: ki6686.2 (0.0) ..#.. #............####'## f) +2 dagger (venom) .... #............# #.## Cast: Shock ### #............# #... #............# #... #............# #... F   Prince Ribbit (poisoned) ##...##......# #... h   hound #...##........ #.## o   orc #...#########. #.# _Prince Ribbit hits you!  Casting: Shock (safe; 1% risk of failure)  kiPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetkiAim: an orc, wielding a +0 dagger (severely wounded, empty space bonus: 5/8)ki#))h... #.......#psychicmeow the Zephyrmancer...)... #.......####Gale Centaur..... #.)........#Health: 50/61 ===================-----... #..........##+#+ Magic: 1/13=-----------------------#.######............... AC: 3Str: 9#.h.......###.......... EV: 9kiInt: 17.......##*.....# #.......... SH: 0Dex: 13#.##..# #.F....# #.......... XL:  8 Next: 40% Place: Dungeon:6...# #..@...######....... Noise: ---------  Time: 6686.2 (0.0)..#.. #............####'## f) +2 dagger (venom).... #............# #.## Cast: Shock### #............# #...#............# #...#............# #... F   Prince Ribbit (poisoned)##...##......# #... h ki  hound#...##........ #.## o   orc#...#########. #.# _Prince Ribbit hits you!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger (severely wounded, empty space bonus: 5/8)kiC)  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc, wielding a +0 dagger (severely wounded, empty space bonus: 5/8)  The air twists around and strikes the orc!ki,I.hki^B FkiS§You kill the orc!kiM.hki"(ki)c1====7.2 (1kigA _Prince Ribbit blinks!liU)Fli-M)hliQ.Fli8 li4 h2=---8lilimi{ .FYou hit the hound. The hound is poisoned.  The hound is lightly wounded.mioL (very poisoned)mi49-2===--9mimiMh _The hound bites you. The hound closely misses you.mid| n...)... #.#### ..... #.)........#  ... #..........##+#+##.######................#......F..###mi} .......##).....# #.#.##..# #.h....# #. ...# #......######..#.. #......####'###.... #.# #.#### #.# #.... #.# #.#.# #.##...### #....##.. #.####...#########. #.##...# #.#mi N.Fmi M.hmi P.Fmi| mi6 ^51=-90mi mi nib#))h ...)......###....)... ... #....##+#+#niO#.######..... #....#.......##)...#.##..# #...F..# #... ...# #..h@..######........#..###'....######......##...### #...........###########.ni9 very poisoned, exposed)ed, exposed) _The hound bites you. The hound closely misses you.niYou stampede towards Prince Ribbit! You hit Prince Ribbit.  looks even sicker. You kick Prince Ribbit.  Prince Ribbit is almost dead.  Prince Ribbit is staggered. A bitter wind exposes the hound.  A bitter wind exposes Prince Ribbit. The hound closely misses you.ni2=3=====1Stampede nini  _The hound bites you but does no damage. Prince Ribbit closely misses you.ni ..J.#))h.# ...)......###....)........# ... #..........##+#+##.######..... #....#.......##).#.##..# #...@..# #... ...# #..h...######........#.....####'....######......##...### #...........ni ###ni m.#######..J.#))h ...)......###....)........# ... #..........##+#+#######..... #....#.......##).#.##..# #......# #... ...# #..h...######........#......####'......######......## #....ni  h.You miss Prince Ribbit. Your kick misses Prince Ribbit.ni l  Prince Ribbit is almost dead.ni< 35======2ni=$ ni% @ _Prince Ribbit hits you but does no damage.nio8 ....... #########  psychicmeow the Zephyrmancer  ..J.... #.......#  Gale Centaur  #))h... #.......#  Health: 53/61 ====================----  ...)... #.......####  Magic: 1/13=----------------------- ..... #.)........#  AC: 3Str: 9 ... #..........##+#+# EV: 9Int: 17 #.######*............... SH: 0Dex: 13 #.....*F*.###........... XL:  8 Next: 40% Place: Dungeon:6  .......##).*@*.# #........... Noise: =--------  Time: 6692.2 (0.0)  niQ9 #.##..# #...h..# #........... f) +2 dagger (venom) ...# #......######........ Cast: Shock  ..#.. #............####'### Stampede  .... #............# #.###  ### #............# #.... F   Prince Ribbit (very poisoned, exposed) #............# #.... h   hound (very poisoned, exposed) #............# #.... ##...##......# #....Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Prince Ribbit (almost dead, very poisoned, exposed, empty space bonus:  5/8)oiq ....... #########psychicmeow the Zephyrmancer..J.... #.......#Gale Centaur#))h... #.......#Health: 53/61 ====================----...)... #.......####Magic: 1/13=-----------------------..... #.)........#AC: 3Str: 9oiOrE... #..........##+#+# EV: 9Int: 17#.######................ SH: 0Dex: 13#......*..###........... XL:  8 Next: 40% Place: Dungeon:6.......##)..@..# #........... Noise: =--------  Time: 6692.2 (0.0)#.##..# #...h..# #........... f) +2 dagger (venom)...# #......######........ Cast: ShockoirC..#.. #............####'### Stampede .... #............# #.###oir### #............# #.... F   Prince Ribbit (very poisoned, exposed)#............# #.... h   hound (very poisoned, exposed)#............# #....oisd##...##......# #....Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oiXsAiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: Prince Ribbit (almost dead, very poisoned, exposed, empty space bonus:  5/8)oi>t†  Aim  Press: ? - help, Dir - move target: Prince Ribbit (almost dead, very poisoned, exposed, empty space bonus:  5/8)  The air twists around and strikes Prince Ribbit!!  You kill Prince Ribbit!oi  h   hound (very poisoned, exposed)  Prince Ribbit returns to his original shape as he dies.oi 2/626==3.2 (1 _The hound bites you. The hound barely misses you.oioik _Your Evocations skill increases to level 2!oiVQ extremely poisoned, exposed) _The hound bites you. The hound barely misses you. _Your Evocations skill increases to level 2!  You hit the hound. The hound looks as sick as possible!  Your kick misses the hound.  The hound is almost dead.  You stop stampeding.oiS>3-4oi|Zoi\= _The hound bites you but does no damage.oi>u †You hit the hound.oiGSoiY43--5Shockoi]aoicI _You kill the hound!oii oiis 8-oiw oiy H _No target in view!oi R J.......#))h...)### ..)........ ...........##+#+#oi@ $ #.######.....................†..###.......##).....# #.##..# #.. ...# #......######..#.. #............####'###..##...##.....oix #...##........ #.### oi oi c5=-6 _oii# oi3' r _You see here a hound corpse.pipiUpiƪpig  A jelly comes into view.piM6=2==J-ShockJ   jelly (wandering)pi%0pi9piW27.2 (1 _pipipi    #))h... #.......#  ...)... #.......####  ..... #.)........#  .J. #..... #.######....piw #......†..#  #).....#   #...@..#  ...# #......# pib ..#.. #.........  .... #............#  ### #............# pi': #............#  #............# piTH ##...##......#   piܗw    #))h... #.......#  ...)... #.......####  ..... #.)........#  .J. #..... #.######.... #......†..#  #).....#   #...@..#  ...# #......#  ..#.. #.........  .... #............#  ### #............#  #............#  #............#  ##...##......#  pi= pi^pipibpie\ _A jelly is nearby!pi     #))h... #.......#  ...)... #.......####  ..... #.)........#  .J. #..... #.######.... #......†..#  #).....#   #...@..#  ...# #......#  ..#.. #.........  .... #............#  ### #............#  #............#  pi; `#............#  ##...##......#   pi܊     #))h... #.......#  ...)... #.......####  ..... #.)........#  .J. #..... #.######.... #......†..#  #).....#   #...@..#  ...# #......#  ..#.. #.........  .... #............#  ### #............#  #............#  #............#  ##...##......#   pi pi piv pi \ _A jelly is nearby!qi\ *******J    The zap hits the jelly!qiuQ.Jqi[..)..qi7=1--=8qiqid] _The jelly is heavily wounded.qi= ****** The zap hits the jelly!qiQ.JqiiL.)..qi#8qi=0---9ShockqiqiY _The jelly is almost dead.qiqiqiUqiEK _You are out of magic!qiqiqiO qi3K _You are out of magic!qi_ [    #))h... #.......#  ...)... #.......####  ..... #.)........#  ... #..... #.######.... #.J....†..#  #).....#   #...@..#  ...# #......#  ..#.. #.........  .... #............#  ### #............#  #............#  #............#  ##...##......#   qit t    #))h... #.......#  ...)... #.......####  ..... #.)........#  ... #..... qiї #.######.... #.J....†..#  #).....#   #...@..#  qi ...# #......#  ..#.. #......... qi' h .... #............#  ### #............#  #............#  qiI #............#  ##...##......#  qio  qiƟ qiA qiڦ qiL \ _A jelly is nearby!qiS  ....... ######### ..J.... #.......# #))h... #.......# ...)... #.####..... #.)........# ... #..........##+#+qi  #.######...... #.J....†..###qi K .......##).@...# ##.##..# #...†..# #.. ...# #......######....... ..#.. #....####' .... #.# #.##### #qi .# # #.# # #......# #qi O#...### #...qiѼ J.Jqi qiJ ?9-700 _qiH qiW qi= . # ..J.... #.......# #))h... #.......# ...)... #.......#### ..... #.).# ... #..##+# #.###### #..J...†..### .##)@....# # #.##..# #...†..# # ...# #......###### ..#.. #.....####' .... #.# #. ### #.# # #.# # #qi?.# # ##...##......# #qiyBO.JqiRJqiKg60=-1qi7RqiTrihg )You hit the jelly.ripRriu2==6=2riN}riI _You kill the jelly!ririxriuri1H _No target in view!ri3ri ria$ri(T- _ri+,riW-ri^1h  You encounter a sleepcap.riD1=f-Shockf   sleepcap (wandering)ri&9tiFtiGti?S  ....... #########  ..J.... #.#  #))h... #.#  ...)... #.......#### ..... #.)# f.. #.##+#+#####.######......ti# #......†..###..#.......##).....# #....<#.##..# #...†..# #.....# ...# #......######.........#...#.. #............####'#####..... #.tiG# #.#####tiZ10ti{ . # ..J.... #.# #))h... #.# ...)... #.#### ..... #.).# tif.. #.##+#+#### #.######.# #......†..###. .##).....# #. #.##..# #...†..# #..tiӅ:#...# #......######.#. ..#.. #............####'#####. tiz.... #.# #.#####.titi &1titi6ti2  # J.... #.# ))h... #.# )... #.####  ..... #.).# f.. #.##+#+#### #.######.ti # #......†..###.##).....# #. ti .##..# #...†..# #.#...# #......######.#. .#.. #......ti ####'#####. #.# #.#####.ti ti &2tiF ti tiW j # J.... #.# h... #.# )... #.#### ..... #.).# f.. #.##+#+#### #.######.# #......†..###.##).....# #. ##..# #...†..# #.# ...# #......######.#. tikX #.. #.....####'#####. #.# #.#####.tig i2==3tik tiS # .... #.# h... #.# )... #.####  #.).#  f.. #.##+#+#### #.######.ti,# #......†..###.....###).....# #....<#..# #...†..# #.#ti# #......######.#. .. #.####'#####. . #.tiH# #.#####.titi~&4titiui ##  #.# ... #.# ... #.####  #.).# f.. #.##+#+####  #.######......#  #......†..###....###).....# #.uiF..<# ..# #...†..# #.# .# #......######.#. . #.####'#####.  #.# #.#####.uiYuiS&5uiuiՑui .. ######### #.......#  #.#  #.#### #.)..#  #...uie##+#+#### #.######........# #......†..###....# ..##).....# #.<## #...†..# #.##ui###### # #......#######......  #.ui .....####'#####......#  #.ui=.# #.#####.#.# #.......uiui&6uiui2uia' . ######### . #.......#  #.#  #.#### #.)..#  #...##+#+#### .######........# ......†..#### .##).....# #.<# # #...†..# #.########  #......#######......#  #......####'#####......#ui#..# #.#####.#...# #.......##.# #.)ui uiC==7ui!ui.#vi3====4==viviXvi ,==viviMT5==vivi,vi ,vi_vivivivi4,vi:==vivi2,viqvi1,vivi,vi6F6====vi7==vi*8==vi,vivia,vivivi׋viviP==vixvi,vivi,vipviLvivivilviɛN9==vivi,vi͟vivibviGvi,vi vivi:==vi.vi<vivivi8vivinviviO<10/13==vimviXvi_vivivi~viviviviºvivi_:==vivivi˿vivi vi,vivi,viviviL1==vivi,vivi,vivi,vivi?vi:==vilvix,vi$vivivivi,viviTb2==vi^vi,vivi,vivit,viviviQ:==vilvio,vi(vivi4vivi+vimviE3==vivivi,vivi vivi viE vi viC,vi0vivi vie:==vihvi)  #########  #.......# ###  #.......# ..#  #.......#####.  #.)........##>  #...##'#+#### ####...vi *...# 801.2 (84.0)†..###...# ).....# #...<# ...†..# #...##vi<* ......######...# vig*.....####'#####......### vi*...vi*...# #.#####.......##.. ...vi*}...# #.....###.vi*` ...# #...)...vi#+: _You open the door.vi-Y _Found an escape hatch in the floor.viIviviviEP _viviWvi1vij 7 _You open the door.viy vi vivi@  There is an open door here.vi vi _viviBviTvivivivi5viwvivid!vi#,viD$vi%vi'vi (vi(viV+vi>6.#... .#.. ... # ..# ###.####.. vim?......... ######## #..<....# .......# ### #@# 9.0)....# ..###.# vi?.......#####.#...# )........##>#.###....##'#'###vi?u#........#vi&@ ###.............# ## #............<# +viR@{# #.....######## #viJvi=P,10.2 (9vi~UviW; _Found an escape hatch in the ceiling.vi  You encounter 2 gnolls and an adder. ######.....#..... .#... .... # ..# ####.####..# ........@..# ######## #..<....#..j..# #######.# j.S..Shock .......# ..###.# .... .......#####.#...# ......jj 2 gnolls (1 polearm, asleep)#'.S   adder (asleep)....vi@viT2.2 (2S.S.j.vi! jThe gnoll shouts! The adder hisses angrily. You hear a shout! x2vijj   gnoll boudajj 2 gnolls (1 polearm)S   adder===3.2 (3vi v _You encounter a gnoll bouda. It is wielding a +0 club.vi 3 ####  ##.....  .#.....  .#...  ....  # ..#  ####.####..#  ........@..#  #..<....#jSj..#  #######.# .....  ..###.# j... ..# ... .)>#.### .. vi J .  vi2 a ####  ##.....  .#.....  .#...  ....  # ..#  ####.####..#  ........@..#  #..<....#jSj..#  #######.# .....  ..###.# j.....# ...)>#.### ..  .  vi vi d _There are monsters nearby!vi } ####  ##.....  .#.....  .#...  ....  # ..#  ####.####..#  ........@..#  #..<....#jSj..#  #######.# .....  ..###.# j... ..# ... .)>#.### ..  .  viʀ ####  ##.....  .#.....  .#...  ....  # ..#  ####.####..#  ........@..# viP~ #..<....#jSj..#  #######.# .....  ..###.# j.....# ...)>#.### ..  .  viYviՍvi0vi4d _There are monsters nearby!wi. ******* The zap hits the gnoll but does no damage.  The zap hits the adder!wi&8S.wi*-j.wiβ8j.wi>j.wi_&....wi̽c2----4.2 (1wiqwi!] _The adder is heavily wounded.wiQ wii$wi That beam is likely to hit you. Continue anyway? Y - Yes  N - Noxi@xi]psychicmeow the Zephyrmancer####Gale Centaur##.....Health: 62/62 ========================.#.....Magic: 11/13 ====================----.#...AC: 3Str: 9....EV: 9Int: 17# ..#SH: 0Dex: 13####.####..#XL:  8 Next: 66% Place: Dungeon:6xiE^q........@j†#Noise: =--------  Time: 6814.2 (0.0) ######## #..<....#.j...#f) +2 dagger (venom) .......# #######.# j....Cast: Shock .......# ..###.# .... xi~^.......#####.#...# ... .)........##>#.### ..j   gnoll bouda ..........##'#'#### .xi^jj 2 gnolls (1 polearm) ..................#S   adder ..###.............## xi__There are monsters nearby! _There are monsters nearby!The zap hits the gnoll but does no damage.  The zap hits the adder! xiC__The adder is heavily wounded.The zap misses the gnoll. The zap hits the adder!xih****  The zap hits the adder! _The adder is heavily wounded.The zap misses the gnoll. The zap hits the adder!  You kill the adder!  The zap hits the gnoll.  The gnoll is heavily wounded.xih jThe zap hits you.xi j.  You encounter a gnoll. It is wielding a +0 whip and quivering a throwing net.xi;j.xi.@jj 3 gnolls (1 polearm, 1 missile, 1 wa…)xiw56-----75.2 (1xixiv8 _The gnoll hits you with a +0 club.yi ######..... .#..... .#...  .# ..#####.####..#yi  .........jj# ######### #..<..@.#j....# #.......# #######.# ..... #.# ..###.# j... yi8 ]#.#####.#...# ... yiZ #.)........##>#.### .. #..##'#'#### .yi jj 2 gnolls (1 polearm) #.........# †..###.#.# #<#yi U.jyi 9j†yi$ 5jyi yi@ j   gnoll boudaj   gnollyi _7=---yi 6yi0 yi {ibz ####  psychicmeow the Zephyrmancer ##.....  Gale Centaur .#.....  Health: 57/62 ======================-- .#...  Magic: 7/13============------------ ....  AC: 3Str: 9{i # ..#  EV: 9Int: 17 ####.####..#  SH: 0Dex: 13 .......**j†#  XL:  8 Next: 67% Place: Dungeon:6 ######### #..<..@j#j....#  Noise: ---------  Time: 6816.2 (0.0) {i!R#.......# #######*# .....  f) +2 dagger (venom) #.......# ..###.# j...  Cast: Shock {iV8#.......#####.#...# ... #.)........##>#.### .. #..........##'#'#### .  j   gnoll bouda {i#..................#  j   gnoll †..###.............# ...# #............<# {i_The gnoll hits you with a +0 club.  Casting: Shock (safe; 1% risk of failure)  {iMConfirm with . or Enter, or press ? or * to list all spells.{iAiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target{iAim: a gnoll, wielding a +0 club (heavily wounded, empty space bonus: 3/8){iD **.*j*j.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (empty space  bonus: 4/8){i_####psychicmeow the Zephyrmancer##.....Gale Centaur.#.....Health: 57/62 ======================--.#...Magic: 7/13============------------....AC: 3Str: 9# ..#EV: 9Int: 17####.####..#SH: 0Dex: 13.........*†#XL:  8 Next: 67% Place: Dungeon:6 ######### #..<..@j#j....#Noise: ---------  Time: 6816.2 (0.0) #.......# #######.# .....f) +2 dagger (venom) #.......# ..###.# j...Cast: Shock #.......#####.#...# ... #.{icl[37m)........##>#.### .. #..........##'#'#### .j   gnoll bouda #..................#j   gnoll †..###.............# ...# #............<#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (empty space  bonus: 4/8)|i jThe air twists around and strikes the gnoll bouda.  The gnoll bouda is moderately wounded.|i6jj|i|i|i. j 2 gnolls (1 polearm)|i55-|i.===7.2 (1|i+(|i"+8 _The gnoll hits you with a +0 club.|iX ####  psychicmeow the Zephyrmancer ##.....  Gale Centaur .#.....  Health: 55/62 =====================--- .#...  Magic: 3/13=====------------------- ....  AC: 3Str: 9 # ..#  EV: 9Int: 17 ####.####..#  SH: 0Dex: 13 |i)2.......**jj#  XL:  8 Next: 67% Place: Dungeon:6 ######### #..<..@j#.....#  Noise: ===------  Time: 6817.2 (0.0) #.......# #######*# .....  f) +2 dagger (venom) #.......# ..###.# j...  Cast: Shock #.......#####.#...# ... #.)........##>#.### .. |iT<#..........##'#'#### .  j   gnoll bouda #..................#  jj 2 gnolls (1 polearm) |iwQ†..###.............# ...# #............<# |i(Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|iAiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target|i Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (moderatelywounded, empty space bonus: 3/8)|iE####psychicmeow the Zephyrmancer##.....Gale Centaur.#.....Health: 55/62 =====================---.#...Magic: 3/13=====-------------------....AC: 3Str: 9# ..#EV: 9Int: 17####.####..#SH: 0Dex: 13|i.........jj#XL:  8 Next: 67% Place: Dungeon:6 ######### #..<..@*#.....#Noise: ===------  Time: 6817.2 (0.0) #.......# #######.# .....f) +2 dagger (venom) |i#.......# ..###.# j...Cast: Shock |i'#.......#####.#...# ... #.)........##>#.### .. #..........##'#'#### .|i]j   gnoll bouda #..................#jj 2 gnolls (1 polearm) |i†..###.............# ...# #............<#|i(Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.|iAiming: Airstrike (dangerous; 2% risk of failure)  |iPress: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (moderatelywounded, empty space bonus: 3/8)|iHj.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (moderatelywounded, empty space bonus: 3/8)  The air twists around and strikes the gnoll bouda!|im9j†|i/<j.|i8 |i368.2 (1|i|i>d _The gnoll bouda is severely wounded.}i9 )}ipCasting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The gnoll is struck by an arc of lightning!}i***    gnoll (Confirm with . or Enter, or press ? or * to list all spells.gnoll is struck by an arc of lightning}i!  You kill the gnoll!  You are struck by an arc of lightning.  The gnoll bouda is struck by an arc of lightning.  The gnoll bouda is almost dead.}i^P2j}ib]f j)@}i]j 2 gnolls (1 polearm, 1 missile, swift)You are struck by an arc of lightning. The lightning grounds out.  The gnoll closely misses you.}ib=3-1}icq----8====9}ilr _The gnolls pick up the pace!~iU )You hit the gnoll bouda but do no damage.You kick the gnoll bouda.~iW2†~il  jj   gnoll (polearm, swift)  You kill the gnoll bouda!~iu 4-71=---20 _The gnoll barely misses you.~ia~~iQh _Your Dodging skill increases to level 4!~i)  #### ##..... .#.....## .#.... .... #. ..##.####..##.))j†#  # #..<.@..#j....# ~i* #.# #.# .....  #.# ..###.# j...  #.#####.#...# ...  #.).##>#.### ..  #.##'#'#### . ##.# .†..###.# ....# #~i+4.<#~i0,2j~i|-:.j~i-~iq2.j 2 gnolls (1 polearm, 1 missile, swift)~i35=2==------1 ~i3 _~iv7~i8i #### ##..... .#..... ### .#... .. .... #. ..# #####.####..# #.)).j# # #..<@..j#.....# #.# iX#.# ..... #.# ..###.# j...  #.#####.#...# ...  #.).##>#.### .. #i.##'#'#### . ###.# ..†..###.# id.....# #.<#i?j†i>3j.i+i>(((((ii0))ji҅=<@.iji=ioïi=7iz/==i=i' 2i-i iiJV_The gnoll throws a throwing net. The throwing net barely misses you.ii9  #### ##..... .#..... #### .#... ... .... #.# ..# #####.####..# #.))j†# # #..@..j.#.....# #.# #.# ..... #.# ..###.# j...  #.#####.#...# ...  #.).##>#.### .. #.##'#'#### . ####.# ...†..###.# ).....# #.<#iC 1j.i jThe gnoll attacks as it pursues you! The gnoll barely misses you.i .jYou encounter a gnoll. It is wielding a +0 spear and wearing a +5 ring ofevasion.i zj 3 gnolls (2 polearms, 2 swift)i^ ?8=i 3iV i _The gnoll closely misses you.There is an escape hatch in the ceiling here.i! | _You see here a throwing net.iv ####  psychicmeow the Zephyrmancer ##.....  Gale Centaur .#.....  Health: 58/62 ======================-- #### .#...  Magic: 1/13=----------------------- ... ....  AC: 3Str: 9 #.# ..#  EV: 9Int: 17 #####.####..#  SH: 0iI0Dex: 13 #.....*.*).j#  XL:  8 Next: 71% Place: Dungeon:6  ######### #..@.j.j#.....#  Noise: =--------  Time: 6823.2 (0.0)  #.......# #######.# .....  f) +2 dagger (venom)  #.......# ..###.# j...  Cast: Shock  #.......#####.#...# ...  #.)........##>#.### ..  #..........##'#'#### .  jjj 3 gnolls (2 polearms, 2 swift) i####..................# ...†..###.............# ).....# #............<# There is an escape hatch in the ceiling here. i_You see here a throwing net.  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  iQPress: ? - help, Shift-Dir - straight lineif####psychicmeow the Zephyrmancer##.....Gale Centauriʩ.#.....Health: 58/62 ======================--#### .#...Magic: 1/13=-----------------------... ....AC: 3Str: 9i#.# ..#EV: 9Int: 17iK#####.####..#SH: 0Dex: 13#.....*.*).j#XL:  8 Next: 71% Place: Dungeon:6######### #..@.*.j#.....#i^Noise: =--------  Time: 6823.2 (0.0)#.......# #######.# .....f) +2 dagger (venom)i#.......# ..###.# j...Cast: Shock#.......#####.#...# ...iq#.)........##>#.### ..#..........##'#'#### .jjj 3 gnolls (2 polearms, 2 swift) ####..................# ...†..###.............# i)<).....# #............<#Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iyAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the gnoll.  The gnoll is lightly wounded.i,3j.is-;j†iY9..)jonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the gnoll.gnoll is lightly wounded.  The zap misses the gnoll.i;Y6-4.2 (1iDiFC _The gnoll hits you from afar with a +0 spear.ir  ####  psychicmeow the Zephyrmancer ##.....  Gale Centaur .#.....  Health: 56/62 =====================--- #### .#...  Magic: 0/13------------------------ ... ....  AC: 3Str: 9 is F#.# ..#  EV: 9Int: 17 #####.####..#  SH: 0Dex: 13 #.....*.*)j†#  XL:  8 Next: 71% Place: Dungeon:6  ######### #..@.jj.#.....#  Noise: =--------  Time: 6824.2 (0.0)  #.......# #######.# .....  f) +2 dagger (venom) iys  #.......# ..###.# j...  Cast: Shock  #.......#####.#...# ...  #.)........##>#.### ..  #..........##'#'#### .  jjj 3 gnolls (2 polearms, 2 swift) ####..................# ...†..###.............# ).....# #............<# is The zap misses the gnoll. _The gnoll hits you from afar with a +0 spear.  Casting: Shock (safe; 1% risk of failure)  is Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  i t QPress: ? - help, Shift-Dir - straight linei) ,####psychicmeow the Zephyrmancer##.....Gale Centaur.#.....Health: 56/62 =====================---#### .#...Magic: 0/13------------------------... ....i AC: 3Str: 9#.# ..#EV: 9Int: 17#####.####..#SH: 0Dex: 13#.....*.*)j†#XL:  8 Next: 71% Place: Dungeon:6######### #..@.*j.#.....#is Noise: =--------  Time: 6824.2 (0.0)#.......# #######.# .....f) +2 dagger (venom)#.......# ..###.# j...Cast: Shock#.......#####.#...# ...#.)........##>#.### ..#..........##'#'#### .jjj 3 gnolls (2 polearms, 2 swift) ####..................# ...†..###.............# i &).....# #............<#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  i oPress: ? - help, Shift-Dir - straight lineThe zap hits the gnoll.  i hThe gnoll is moderately wounded.The zap hits the gnoll.iЇ 7j.iX T.ji2 `.j)jAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the gnoll.  i The gnoll is moderately wounded.The zap hits the gnoll.  The gnoll is heavily wounded.i5 7=5.2 (1Shock _The gnoll hits you but does no damage.i   Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i i e _You don't have enough magic to cast this spell.iusi ti{i ~F _Unknown command.iGg ig io ip U.jir 0j.i| i ^8=6i i` 5 _The gnoll hits you but does no damage. The gnoll completely misses you.if .# #.##.......###.......... ## #.##.##.##........[.....# # #.......########........##..........# #...#.########..####.# #####.# ##### #....##.####### #.# ....# ##.#.##.......# #.# i@g ###.# #......# #.# ....# #.#...#...@...# #.##### ....# #.#.#.........# #.#...# ....# #.....#.......# #.....# ##..# #.##.##.......# ###...# irg >...# #.##.##.......# ##.## ig ##.## #......<####### #.#  #.####.##.#### #.#  #.........# #.#  ######.##############ig $####.#i: d60=-7.7 (2.5i. i \ _A mysterious force pulls you upwards. The hatch slams shut behind you.ii4iiYi#1i=1=2=ii:1 _HP restored.iviViiNio i"i"#=i"i;$i1&i&9=i'i*,i<+i$-i-i\.i<0i0J2==i1i3i3i5i7iI7i}8i:i_:i;i'=iu=:==iM>i1@,i0AiqBiBiCiD,i Ei#F`3==iFiGiHiHiI,iAJiTKiKiKiLiL:==iMimNiNi Oi{PiPiQiSi4TT4==iUi WiUWiXi)ZinZi8[i\i\i ^i`P==iaicici+eifigiHhijiaji{ki?mimT5==ioipi@qi/risi"tiguiw,ixiyiz:==i${i|i0}iA~iiini,ii*iT6==iiJiigiދii iЎi i"iܑi-:==iMi_,ii%isiPiKiM7=i}i:iii7iriiLiiiO=i_iêiii iQiii7i5iói88==iFiii>ii,ipiлii$iiܾ:==i˿i<iritiCiiiiiiN9==iiikiii,iii"ixi2P==i>iiii,i$igiii,iR10/13==ii,iiriiib,iii:==ii8ii~i^,iaiiT#1iw)==ii$inii1,iAii*iig i :==iF iY ,i(iPivibi6,iiQi#2i)==ii(i`iii>i i Bii:==i!iD#,i+$i%i9&id'i)ic)i]*i^,i,i,E3==i-iNx -921.7 (94.0) _Magic restored.iXi[i]E _Done exploring.i i eWhere to? (Tab - D:6, ? - help) is 6 D - Dungeon i6i .# #.##.......###..........#psychicmeow the Zephyrmancer ## #.##.##.##........[.....#Gale Centaur # #.......########........#Health: 62/62 ========================#..........# #...#.####iMagic: 13/13 ========================####..####.# #####.#AC: 3Str: 9 ##### #....##.####### #.#EV: 9Int: 17 ....# ##.#.##.......# #.#SH: 0iDex: 13 ###.# #.............# #.#i?XL:  8 Next: 71% Place: Dungeon:5 ....# #.#...#...@...# #.#####iTNoise: ---------  Time: 6921.7 (0.0) ....# #.#.#.........# #.#...#f) +2 dagger (venom) i9....# #.....#.......# #.....#Cast: Shock ##..# #.##.##.......# ###...# >...# #.##.##.......# ##.## ##.## #......<####### #.##.####.##.#####.##.........##.#######.##################.# _Unknown command. i_The gnoll hits you but does no damage. The gnoll completely misses you. _A mysterious force pulls you upwards. The hatch slams shut behind you. _HP restored. iF_Magic restored. _Done exploring.iiiii< _ii i7iiUiQixii iiiii.,iiYii*ieii<iiiiiJii(iBizipii iV iV i i7 i iiiiiii,iiiiiiUi 'ib) i)S There is a stone staircase leading down here.i-iX7i7$ _i:i &6i)iii # _You climb downwards.i7####### #..<jjj.# ......# #######.# ..... ......# ..###.# j... ......#####.#...# ... )........##>#.### .. .........##'#'#### . #i .............# # .###...# ## .# #............@# +.42.2 (20.5)# #............######## #. .#####iD....#......# ## .......####'#####......####### # .......# #.#####.......##...#### .......# #.............###....##  i.......# #.............)....#...  .......# #.............###...###  #......# #.............# #....## iiiIa _There is a stone staircase leading up here.iiiii?i P _i iEiiiag  A gnoll comes into view.i 4 #.# ..#  #####.####..#  #.......)).†#  ######### #..<jjj.#.....#  # #######j# ..... i  ## ..###.# j...  ######.#...# ...  #.)........##>#.### ..  #..........##'#@#### . ##......#  ih! †......#  Shock# #............<#†..# #............##############.........#......# j   gnoll...####'#####......#######...# #.#####.......##...# ....# #...###...i)04.2 (2.0)i15.iJ25.2 (3 _iFiQ _There is an open door here.i #.# ..#    )).†#   #..#.### ..  #@#### . ...........# .†...........#  #............<# .†..# #............## #.........# i>.####'##### #. i@|f #.# ..#    )).†#   #..<jj..#   # .....   ..###.# j...  i|p#...# ...  #.)>#.### ..  #@#### . ...........# †...........#  #............<#†..# #............##il}#.........# .####'##### #. ii%iCiT i@_A gnoll is nearby!iijg #.# ..#    )).†#   #..#.### ..  #@#### . i"h...........# .†...........#  #............<# .†..# #............##i\hT #.........# .####'##### #. ihi u #.# ..#    )).†#   #..<jj..#  i  # .....   ..###.# j...  #...# ...  #.)>#.### ..  #@#### . ...........# i m†...........#  #............<#†..# #............##i$ #.........# .####'##### #. i i i& i \ _A gnoll is nearby!ix **** The zap hits the gnoll!i* Q.ji +..i b2--=6.2 (1i i ^ _The gnoll is severely wounded.iR;l )The zap hits the gnoll.icB****iVV.)..iS 1/14------27Shock _You kill the gnoll!ii i(__Your Spellcasting skill increases to level 4!iii`i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iUi ]i!diPf _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iPiQiRiWg  A gnoll comes into view.i*gj..Shock<j   gnoll (polearm, wandering)io%0i]w;)ii:-8.2 (1 _iŒiEiOk ****The zap hits the gnoll.ia Q.ji +..i j0-----=9i i[ 3 _The gnoll is lightly wounded.i **** The zap hits the gnoll!i7 Q)jiT? *..iqA g9/14 ---50iG iI Y _The gnoll is almost dead.i) it,f)The zap hits the gnoll!i8x***iJ)).i8----31ShockiiUI _You kill the gnoll!i_ifipir _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i}iii(9== _i3+i+i0,i!1i2i5i6i48i;P==i>iA,iCiF,i?IiMg  A gnoll comes into view.i[110/14==j-Shockj   gnoll (polearm, wandering)ia*8.2 (7ij;)irL-9.2 (8 _izi{i **** The zap hits the gnoll!i Q.ji =).i# i9/14 --=60.2 (1iC, i_/ Y _The gnoll is almost dead.i K****iz>Q)ji~K*..iMc8----1iVi~YO _The zap misses the gnoll.ij )The zap misses the gnoll. The zap hits the gnoll.ix***iJ)).i,)7---42Shockie.i/I _You kill the gnoll!iiB3i i,i,iie,ii;8iL(=i&i5#,iU%i(i(i*i.,iE0i2iF39=i}5ic9,i;i>,i@iCi6DN9==i>FiI,i7KiNiOiPiT,iViY:==iZiaXiVdidi=giNj,iLlioivpR10/14==iwri`y,iEi/ii^iu,iii:==iifiiiibiGira1=ii2,i@ik,i`iiIi i)i9=ii,i,i,iiikL2==i[ii)iiiPii iuiii:==i#ii=i io,iib3==ii}iiiiii,if==iMiW ,iP ioii-ib4==i{i$4 _Magic restored.i(3i*i-i0,i2iI #### .#... ... .... #.# ..#  #####.####..#  #.......)).†# ######### #..<jj..#.....# #.# #######.# ..... #.......# ..###)# j... #.#####.#.@.# ... -.)..##>#.### .. iJ#..........##'#'#### . #..................# †..###.............## #............<# †..# #............##############.........## .........####'#####......#######i - a +5 ring of evasioniS27011.2 (49.0)iWF-2.2 (50i^i"aL _Items here: )) ††.iiuii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iʨ i ib i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iK iL iL iQ iU iZ W== _i8[ $  Things that are here:i_ ^  a +0 whip; a gnoll corpseiKb ib  _id ig ij ,il in ip iPq i"s iiu iw iFx i%z iA| i~ i2 i i m  b - 2 throwing nets (gained 1)id i) iV R _There is an escape hatch in the ceiling here.i iZ i iI i i i i i< i i ik i} iϯ i+ iDz i ,i i i i0 iV i i i i i i i iv i i i i i it i iP i0 i7 i i ic i i i i] i ,i i i| ,i i i,ii i i ii*iiiioi,ii2iZii/!i/i 2,iG7i9iF=i=i>iCAiCiCiDiHiK,iLi PiQi4RisSi V7 _You open the door.iXe  You encounter a jelly.imf ###### ######  #.....##....##### +.....@.........# #### #.....##.##.###.##..... #..... #.##...# .#.....Shock #.....##.####.##.#... +.....+.............. #...J.##.##.####..###J   jelly (asleep) #.....#####.#..# #######.......[).†# #########.#..<....#.....#iuy_43.2 (31J.i-FJi34.2 (32 _iifQ _There is an open door here.ii ******The zap hits the jelly.i{;J.i6@......ig3--=5.2 (1.0) i/ip3 _The jelly is lightly wounded.i,:i;Put on or remove which piece of jewellery? Jewellery (go to first with "=) im< i - a +5 ring of evasion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iW i i&fpsychicmeow the ZephyrmancerGale CentaurHealth: 62/62 ========================Magic: 13/14 ======================--i',AC: 3Str: 9EV: 9Int: 17###### ######SH: 0Dex: 13#.....##....#####XL:  8 Next: 74% Place: Dungeon:6+.....@.........# #### Noise: =--------  Time: 7045.2 (0.0)#.....##.##.###.##..... f) +2 dagger (venom)id'#..... #.##...# .#..... Cast: Shock#....J##.####.##.#...+.....+..............#.....##.##.####..###i'J   jelly#.....#####.####..#i(#######.......[).†# ... #########.#..<....#.....# _There is an escape hatch in the ceiling here. _You open the door. _You encounter a jelly. _There is an open door here.  The zap hits the jelly. _The jelly is lightly wounded.i.P  Okay, then.i7i=iu?. _ix  psychicmeow the Zephyrmancer  Gale Centaur  Health: 62/62 ========================  Magic: 9/14===============---------  AC: 3Str: 9  EV: 9Int: 17 ###### ######  SH: 0Dex: 13 iy#.....##....#####  XL:  8 Next: 74% Place: Dungeon:6 +.....@.........# #### Noise: =--------  Time: 7045.2 (0.0) #.....##.##.###.##..... f) +2 dagger (venom) #...** #.##...# .#..... Cast: Shock #...*J##.####.##.#...  +...**+..............  #.....##.##.####..###  J   jelly #.....#####.####..#  #######.......[).†# ... #########.#..<....#.....# _Okay, then.Casting: Shock (safe; 1% risk of failure)  ibzConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a jelly (lightly wounded, empty space bonus: 5/8)ic2bpsychicmeow the ZephyrmancerGale CentaurHealth: 62/62 ========================Magic: 9/14===============---------AC: 3Str: 9EV: 9Int: 17###### ######i3SH: 0Dex: 13#.....##....#####XL:  8 Next: 74% Place: Dungeon:6+.....@.........# #### Noise: =--------  Time: 7045.2 (0.0)#.....##.##.###.##..... f) +2 dagger (venom)#..... #.##...# .#..... Cast: Shock#....*##.####.##.#...+.....+..............#.....##.##.####..###J   jelly#.....#####.####..########.......[).†# ... #########.#..<....#.....# _Okay, then.i`4Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a jelly (lightly wounded, empty space bonus: 5/8)iUJ.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a jelly (lightly wounded, empty space bonus: 5/8)  The air twists around and strikes the jelly! ==6.2 (1 _The jelly is almost dead.iGE  psychicmeow the Zephyrmancer  Gale Centaur  Health: 62/62 ========================  Magic: 5/14========----------------  AC: 3Str: 9  EV: 9Int: 17 ###### ######  SH: 0Dex: 13 #.....##....#####  XL:  8 Next: 74% Place: Dungeon:6 +.....@.........# #### Noise: ===------  Time: 7046.2 (0.0) iHB#...**##.##.###.##..... f) +2 dagger (venom) #...*J #.##...# .#..... Cast: Shock #...**##.####.##.#...  +.....+..............  #.....##.##.####..###  J   jelly #.....#####.####..#  #######.......[).†# ... #########.#..<....#.....# _The jelly is almost dead.Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iH}Aiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a jelly (almost dead, empty space bonus: 5/8)i psychicmeow the ZephyrmancerGale CentaurHealth: 62/62 ========================Magic: 5/14========----------------AC: 3Str: 9EV: 9Int: 17###### ######SH: 0Dex: 13#.....##....#####XL:  8 Next: 74% Place: Dungeon:6+.....@.........# #### Noise: ===------  Time: 7046.2 (0.0)#.....##.##.###.##..... f) +2 dagger (venom)iկ C#....* #.##...# .#..... Cast: Shock#.....##.####.##.#...+.....+..............#.....##.##.####..###J   jelly#.....#####.####..########.......[).†# ... #########.#..<....#.....# _The jelly is almost dead.Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iN uAiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a jelly (almost dead, empty space bonus: 5/8)i M.  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a jelly (almost dead, empty space bonus: 5/8)  The air twists around and strikes the jelly!!i@ Si b77.2 (1Shocki i I _You kill the jelly!iifPut on or remove which piece of jewellery? Jewellery (go to first with "=)  i - a +5 ring of evasion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iiipsychicmeow the ZephyrmancerGale CentaurHealth: 62/62 ========================Magic: 5/14========----------------AC: 3Str: 9EV: 9iXInt: 17###### ######SH: 0Dex: 13#.....##....#####XL:  8 Next: 77% Place: Dungeon:6+.....@.........# #### Noise: ===------  Time: 7047.2 (0.0)#.....##.##.###.##..... f) +2 dagger (venom)i#..... #.##...# .#..... Cast: Shock#.....##.####.##.#...+.....+..............#.....##.##.####..###i#.....#####.####..########.......[).†# i... #########.#..<....#.....# iMConfirm with . or Enter, or press ? or * to list all spells.iaAiming: Airstrike (dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetiAim: a jelly (almost dead, empty space bonus: 5/8)  The air twists around and strikes the jelly!! _You kill the jelly!iAiy>14---7 (0.5i/i%5 _i - a +5 ring of evasion (worn)i i :---i i F _Unknown command.iY iZ is[ if] ia f _ia i|d id ie ig ig T6==ig ii ,ij il ibl il in i7o io iq P==ir ivt it iFu iv ,iw i.y 97iy 1==iy i-{ i|{ i{ i~ ,i i il i i P==i8 i˅ i) i i i߈ iX iI i M8=iF i܍ i0 i3 i is i i i ik i iB O=i~ iИ iD i ,iڛ i i N9==i il iߠ im i in i im iͥ iO iȧ i9 :==i" iH i i ix ,i i i+ R10/14==i i ,il iF i i i i# i iҹ P==i̺ i ,iü i ,i2 i a1=i iK i ie i iZ i iT i i4 i i 9=i i i i i Bi ,i i{ i E2==iO i i i iS ,i iO ,i i P==iI i% ,i ih i iO i ik L3==i^ i i1 i i ,ib i# ix i i P==i_ i i ip i i i ia i [4==iE i i i iO i= i i i iA ,i  i i i :==i i i i i iV i i i i, = _You open the large door.i iO i in E  There is a large open door here.i' +#########..##....####>.'.....'.........115.7 (68.0)......####.....##.##...# #...... #.....##.####.###...... +.....+..####### #.....##.##.#### #.....#####.#### #######.......[)  ....... #########.#..<....i- i6 ,6.7 (69i< ix> 4 _Found a stone staircase leading down.i!A V _There is a large open door here.ix3iyiq|i~ihP _i؅,iiqi҉i'iiiiiii3,iiii4iؖiViciiݙiR  There is a stone staircase leading down here.iit _iߞi&iƢi!ii9iΦi.ibiie,iii,ii6iճ,ii$iK,iii޾i4i?iiYii|ii,iii|iiiiiii(################......##..#...>......''..#.##.......##..##.###......##....########.# #......##.............# #.......+....##############......#..@....... #.#.....%....$.. ### #............. ##### ##.#.......... #.... #...#.#[[....$ # #........[.... #........#. ....... #.)....# #. ....... #.... #.######i,35.7 (1io,6.7 (20i!i $R _q - 2 cyan potionsi j3imiׁ...>......'........i; #####......##.....>''##.####..########.# .........+.###############.......... #...$## ......###.#.....#.........#.i.... .[ ....#.##......†..## i,0.0)i+7.7 (1ioi& _Found a leather armour.i _You see here the quill talisman of Lohiasm {Rampage Dex+2}.i3i۱iLiԺi: _i]iiTiii,iiLiqiiii,i`iviiiN _You now have 241 gold pieces (gained 14).i#...>......''.....'#.##.......##.....####.###......##.....##..########.# #......##.....##...........# #.......+.....+........##############.....##....#....# #.....###.#.....%.......# #######......# #########.43.7 (6##.#...# #.......#.#...#.#[[....$# #.......##........[....# #.......###.....#.........# #.).......#.#.#.......# #........io.... .[.....#.######......)..#..#......†..###........##).....# #.....i"iD-+4.7 (7i5i8+ _Found a quarterstaff.iR3ihii^Bi)iw,iiir,i1N _You now have 254 gold pieces (gained 13).i4g  You encounter an iguana.iB(..########.# ###.....##...........# #.+.....+.........############iz ..#..........# ##.....%.......# ####### #i.......# #########.# ##.# #..ih. #...#.#[[.....# #.......[.......##.....#)........Cast: Shocki........#l   iguana (wandering)i_x.#l##..###...†..# #..........# #......######....#.. #............##i+7.7 (3ivi28.7 (4 _i[ii   .....#  ..########  .........#  .%.......#  #.............#  ##.#..........#  #...#.#[[.....#  #........[..@.#  iF.........# #.)  .#.......#  .... .[.....#.## )..#..#......† ........##) i|t .#l##..###...†..#  .....#  ..#.. i<   .....#  ..########  .........#  .%.......#  #.............#  ##.#..........#  #...#.#[[.....#  #........[..@.#  .........# #.)  .#.......#  .... .[.....#.##i( )..#..#......† ........##)  ir.#l##..###...†..#  .....#  ..#.. iʹi$iUt _An iguana is nearby!i B   .....#  ..########  .........#  .%.......#  #.............#  ##.#..........#  #...#.#[[.....#  #........[..@.#  .........# #.)  .#.......# i .... .[.....#.## )..#..#......† ........##)  .#l##..###...†..#  .....#  ..#.. i|    .....#  ..########  .........#  .%.......#  #.............#  ##.#..........#  #...#.#[[.....#  #........[..@.#  .........# #.)  .#.......#  .... .[.....#.## )..#..#......† ........##) i| " .#l##..###...†..#  .....#  ..#.. i i iE i ^ _An iguana is nearby!i?    .....#  ..########  .........#  .%.......#  #.............#  ##.#..........#  #...#.#[[.....#  #........[..@.#  .........# #.)  .#.......#  .... .[.....#.## )..#..#......† ........##)  .#l##..###...†..#  .....#  ..#.. i\_   .....#  ..########  .........#  .%.......#  #.............#  ##.#..........#  #...#.#[[.....#  #........[..@.#  .........# #.)  .#.......#  .... .[.....#.## )..#..#......† ........##)  .#l##..###...†..#  i]n.....#  ..#.. iJhizi+i=^ _An iguana is nearby!ih *****l*iI*The zap hits the iguana but does no damage.iT59l.i;@B.....i=Pb3--=9.7 (1iZi{\0 _The iguana hisses angrily.if †The zap hits the iguana!  The iguana is heavily wounded.The zap hits the iguana!i***** i`....†i 3/632----8050Shock _You kill the iguana!iQii _Your Fighting skill increases to level 3!il_iji5siu _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i 3i" i] i $ _i- i iW i i" ,i% i_) i@* 8--i, i/ i0 L3==iE2 iR6 i6 i:9 ir< i< i? iA ,iD iF iF :==iOH iJ ,iUL iyN ,iO i8[ i[ E4==i b i$i il il iQo ir i{w ,iHz i il j  A sleepcap comes into view.i J..#..........# ##.....%.......# ####### #.......# #########.# ###... #...#.#[[#.......[.......##.....#iv ..)...........#.#.#............ .[.....#@#####...- )..#..#......÷..### ...†....##).....# #Shock .#.##..###...÷..# #i u......# #......######...#.. #....f.......## f   sleepcap (wandering) ..... #............##### ......# i X644.0)f.i i M-5.7 (15 _iƹ iN ia    .%.......#  #.............#  ##.#..........#  #...#.#[[.....#  #........[....#  .........# #.)  #.......#  .... .[.....#@# )..#..#......÷. ..##).....#  .#.##..###...÷..#  ......# #.... ...#.. #..... ..... #.....  ####    i :   .%.......#  #.............#  ##.#..........#  #...#.#[[.....#  #........[....#  .........# #.)  #.......#  .... .[.....#@# )..#..#......÷.i  ..##).....#  .#.##..###...÷..#  ......# #.... ...#.. #..... ..... #..... ####  i iiii_ _A sleepcap is nearby!i ....#..........# #.....### psychicmeow the Zephyrmancer  .#.....%.......# #######.. Gale Centaur  #.............# #########.# Health: 63/63 ========================  ##.#..........# #.......#.# Magic: 10/14 =================-------  #...#.#[[.....# #.......#.. AC: 3Str: 9  #........[....# #.......### EV: 14Int: 17  .....#.........# #.)........ SH: 0Dex: 13  ...#.#.#.......# #.......... XL:  8 Next: 80% Place: Dungeon:6  .... .[.....#@######.......... Noise: ---------  Time:[i37m 7165.7 (0.0) )..#..#......÷..###..... f) +2 dagger (venom) ...†....##).....# #..... Cast: Shock .#.##..###...**.# #..... iq......# #...*f.######..iQ i...#.. #...**.......## f   sleepcap (wandering)i ii_..... #............# i i3#### #............# i i#............# iB1_A sleepcap is nearby!ilCasting: Shock (safe; 1% risk of failure)  iMConfirm with . or Enter, or press ? or * to list all spells.iAiming: Airstrike (dangerous; 2% risk of failure)  i3Press: ? - help, Dir - move targetieAim: a sleepcap (wandering, hasn't noticed you, empty space bonus: 8/8)iԚ' i....#..........# #.....### psychicmeow the Zephyrmanceri.#.....%.......# #######.. Gale Centauri#.............# #########.# Health: 63/63 ========================ij##.#..........# #.......#.# Magic: 10/14 =================-------i͝#...#.#[[.....# #.......#.. AC: 3i,Str: 9iz#........[....# #.......### EV: 14i͞-Int: 17i(.....#.........# #.)........ SH: 0i-Dex: 13i4...#.#.#.......# #.......... XL:  8 Next: 80% Place: Dungeon:6ie.... .[.....#@######.......... Noise: ---------  Time: 7165.7 (0.0)iŠ)..#..#......÷..###..... f) +2 dagger (venom)i&...†....##).....# #..... Cast: Shocki.#.##..###...÷..# #.....i......# #....*.######..iz...#.. #............## f   sleepcap (wandering)iӢh..... #............#iEH#### #............#i#............# i+1_A sleepcap is nearby!iCasting: Shock (safe; 1% risk of failure)  iݤMConfirm with . or Enter, or press ? or * to list all spells.iNAiming: Airstrike (dangerous; 2% risk of failure)  i3Press: ? - help, Dir - move targetiB]Aim: a sleepcap (wandering, hasn't noticed you, empty space bonus: 8/8)iri0f. iK Casting: Shock (safe; 1% risk of failure)iLonfirm with . or Enter, or press ? or * to list all spells.i^Aiming: Airstrike (dangerous; 2% risk of failure)  i8LPress: ? - help, Dir - move target  iĭnAim: a sleepcap (wandering, hasn't noticed you, empty space bonus: 8/8)  iJThe open air twists around violently and strikes the sleepcap!!iIi=f  i!ioi  ===ic6.7 (1ii iiR=_The sleepcap is almost destroyed.ii`$ia ....#..........# #.....### psychicmeow the Zephyrmancer iaa .#.....%.......# #######.. Gale Centaur ia #.............# #########.# Health: 63/63 ======================== ib ##.#..........# #.......#.# Magic: 6/14icbM==========-------------- ib #...#.#[[.....# #.......#.. AC: 3ib+Str: 9 i3c #........[....# #.......### EV: 14izc,Int: 17 ic .....#.........# #.)........ SH: 0id,Dex: 13 iqd  ...#.#.#.......# #.......... XL:  8 Next: 80% Place: Dungeon:6 id .... .[.....#@######.......... Noise: ===------  Time: 7166.7 (0.0)id i:e)..#..#......÷..###..... f) +2 dagger (venom)ie ief...†....##).....# #..... Cast: Shockif i[gg.#.##..###..***.# #.....ig ihq......# #..*f*.######..i~h ih...#.. #..***.......## f   sleepcapii iYi_..... #............# ii ii3#### #............# ii i/j#............# iojS_The sleepcap is almost destroyed.ijCasting: Airstrike (dangerous; 2% risk of failure)  ikMConfirm with . or Enter, or press ? or * to list all spells.i\kAiming: Airstrike (dangerous; 2% risk of failure)  ik3Press: ? - help, Dir - move targetikAim: a sleepcap (almost destroyed, empty space bonus: 8/8)iJ' i....#..........# #.....### psychicmeow the Zephyrmanceri.#.....%.......# #######.. Gale CentauriF#.............# #########.# Health: 63/63 ========================i##.#..........# #.......#.# Magic: 6/14iD==========--------------iG#...#.#[[.....# #.......#.. AC: 3i,Str: 9i#........[....# #.......### EV: 14i-Int: 17i8.....#.........# #.)........ SH: 0io-Dex: 13i4...#.#.#.......# #.......... XL:  8 Next: 80% Place: Dungeon:6i 4.... .[.....#@######.......... Noise: ===------  Time: 7166.7 (0.0)i)..#..#......÷..###..... f) +2 dagger (venom)i...†....##).....# #..... Cast: Shocki.#.##..###...÷..# #.....ib......# #...*..######..i...#.. #............## f   sleepcapih..... #............#iH#### #............#iT#............# iS_The sleepcap is almost destroyed.iCasting: Airstrike (dangerous; 2% risk of failure)  iMConfirm with . or Enter, or press ? or * to list all spells.iAiming: Airstrike (dangerous; 2% risk of failure)  i3Press: ? - help, Dir - move targeti zAim: a sleepcap (almost destroyed, empty space bonus: 8/8)iXi'Mi/.  i{Casting: Airstrike (dangerous; 2% risk of failure) iN Confirm with . or Enter, or press ? or * to list all spells.iAimi!  iSLPress: ? - help, Dir - move targetiw: a sleepcap (almost destroyed, empty space bionus: 8/8)  iVFThe open air twists around violently and strikes the sleepcap!i)ib37.7 (1ShockiiO _You destroy the sleepcap!i G  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i i- i i4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i i i i% F _Unknown command.ik} G  Casting: Airstrike (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iG iP id if _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ir# 3i& i+ i/ : _in3 ,i6 i9 ,i[< i? i@ iB iF iF T7==iI iL iM i%P iS iT iXW iZ ,i] ia ita :==iEd i h ,ij ion ,i>q is c8=iu iy ,i{ im ,iu i i i i- i| 9=i ip ,i i i i i id i i d9==i& i| ,iQ i ,iI i iҼ i i i :==i iR ,i4 i ,i i; iz R10/14==i( i ,i i ,i i ,i i i\ :==i i, if iWiv,i i6 il 51=i iii<ihi5,ii#,i^AiEiHF9=iJi*N,i0QiTiUiXi\b2==iJ_i\b,ieiFi,i3uif},iii:==ii,ii,iib3==ii,i i,i iH,i/ii:==iiͷ,i}iڽiii.iL4==iiiY,iii,i(iyiXiiiaipi:==iiRiiii ii\iii+,i1iiiii^!i#,i%iA(im*i*i,i.iV1,i"3i<5i"7iX7i8ic?id,iiyi,i i% i,iiJi3=`i!D  ........##  ....)......#......  ....#...#.....%.....  .......#....  ...#.#.##.#......  # .......#...#.#[[...  #. #..#..#........[ iD\ #.#.........#  #..@##....#.#.#---241.7 (74.0)  ###..........[.....#  ####......#)..#..# iD ###..#.....†...  #....#.#.##.. iDw #...........  iE ####.....#..#   #.#i?Ek   ##########ibEE iLiTH---2.7 (75iZi=]% _Found a rapier.iq3i|ri,wi.A  .  #....)......#  #....#...#.....%  #........#  #....#.#.##.#  #........#...#.#[[  #.)#..#..#.[  #.#.#  #.@.##....#.#.#0.0)  ###....[.....  ####......#)..#.. i ###..#.....†..  #....#.#.##.  #...........  ####.....#..  #.  iFiē+3.7 (1iߚi$ _Found a spear.iGiRHi=IiLiNiSBiT,iUiiqiiXiii iiii$iųi[i,i@iiϹi;iiii+iiiiiiioiigiiBiii`ii|iiiiwiDii ii,iRiBi{iiiiiii7iii(,ii iX i iKi=iiQi iK$@  There is an open door here.i&in' _i(i+i-,i)0i4Y  Items here: )) ÷÷.iq6i7 _i8i:$  Things that are here:i=`  a +0 whip; a gnoll skeletoni(@i@ _ijBi)Ei#Gi\GiIi_KiMiFNiOiQi^TiTiVinZi\i]i_ibaiciciveijil,iBnipi}s,iDuieyd  You see here an adder skeleton.i|{i| _i}iiiii i,iwi&iiiGiiiikiזii ######## .##....##### .'.........######## .##.##.###.##.....# .##.##...#..#.....# # .##.####.##.#.....##...# .+..............@......> 317.7 (74.0) .##.##.####..##########. .#####.####..# iZ##.......[).÷##### ##.#..<....#.....#### .#.#######.##.......# .#.....###)##.......# .#####.#.).##.......# ....##>#.####.......#iCiw,8.7 (75ii'; _Found a stone staircase leading down.i iv i i% i i Bi" im i i iy i iU ix i i i@ i> iE i i i i i i% i i& %  iS BYou encounter an iguana.i % ### #####....#########...# #.##.....##...# ..#..#.....##...# ##.##.#.....##...## ##### ........@># #<..###..##########.# ###.#..# .##.#Shock ...[).÷##### l#i #.# <....#.....#### .# #.# ####.##.......# .# #.# l   iguana (asleep)##)##.......# .# #.#.).##.......# .# #.# >#.####.......# #.#i 224.7 (6.0)i 25.7 (7 _i i iB ######...##...##...#...##...## ##### .......@># #<..# ########.# ###.#  .# #.# [).÷##### l# #.# < .# #.#  .# #.# ) .# #.# ) .# #.# >#.# i ######...##...##...#...##...## ##### .......@># #<..# ########.# ###.#  .# #.# [).÷##### l#  < .#  .# #.# ) .# ) .#  >ii1ii|^ _An iguana is nearby!i *****l  The zap hits the iguana.  The iguana is lightly wounded.i0 8l.i7 0...i: c3--==6.7 (1i9@ iB 0 _The iguana hisses angrily.i@.i0--8/14 -------59Shocki^i< _You are struck by an arc of lightning.i  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.isiyiYi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iQi`RiPSi UiY1= _2=i[i\~3=9==--i\i^1 _HP restored.i_i_i`i8aiaiSc,idi(eieL===i\fi]gigibhiliiiijikiki]limignR10/14==ioiJpipiuqirisisititiuizviv:==ifwixixisyizizi^{iw|i|i|D1=i}i~i~iiŀiiiilii#i9=ii#iqi!iS,iiii#2i)==ii#ihi ii_i=iБiiii:==ii͕,ii;iui iiL3==i.iGiiii\iiOiwi'i7i:==i:iy,i'i=ii iOi64==i¨iTi>iNii4iR  There is a stone staircase leading down here.ii߲ _iiiiiiii:==iipii#i{iiiLiiieii6iqi,iKiEi<iiiid  You open the door.  You encounter an orc wizard and 2 orcs.An orc is wielding a +1 short sword of venom.iz................>##<..# ####..##########.####.###..##.##.# ..[).÷##### #.#.##.....#### #.#.# ###.##.......# #.#.# ###)##.......# #.#.# #.).##.......###.# i- #.# #.####.......##.@#  #.# -- #'####.....####'## #########.# ....#.....# ... #.........# Shock..#.....#.o.. ##.######### ....<if+o..> +..#......# ....########..ß. #..#.#....# o   orc wizard (asleep)iY...#......#.o.. ##........# oo 2 orcs (asleep) #####......####### ###.#.#..# iI#####.......##...####.....#.##iC077.7 (48.0)i N--8.7 (49 _ii a _Found a staircase to the Ecumenical Temple.ig u.># #<..# #.# ###.#  #.# #.# [).÷##### #.# #.#  #.# #.#  #.# #.# ) #.# #.# )##.# #.# #.@# #.# #'##   ...  #.o..  <+o..>  #..ß.  #.o..  #######   i| .># #<..# #.# ###.#  #.# #.# [).÷##### #.# #.#  #.# #.#  #.# #.# ) #.# #.# )##.# #.# #.@# #.# #'##   ...  #.o.. <+o..> i #..ß.  #.o..  ####### ip i i i> d _There are monsters nearby!i u.># #<..# #.# ###.#  #.# #.# [).÷##### #.# #.#  #.# #.#  #.# #.# ) #.# #.# )##.# #.# #.@# #.# #'##   ...  #.o..  <+o..>  #..ß.  #.o..  #######   iw#.># #<..# #.# ###.#  #.# #.# [).÷##### #.# #.#  #.# #.#  #.# #.# ) #.# #.# )##.# #.# #.@# #.# #'##   ...  #.o.. <+o..> #..ß.  #.o..  ####### ii,ii0d _There are monsters nearby!io *****oo1 asleep) _There are monsters nearby!The zap hits the orc.  The orc is severely wounded.  The orc shouts!  The zap hits the orc wizard.  The orc wizard is lightly wounded.i`W iooiW 8o.iX 9o.i` '..oib ~3--====9.7 (1.0) ih ijj < _The orc wizard shouts! The orc shouts!i7 *****The zap misses the orc. The zap hits the orc.iqo.o.i9o.i''i2----=---80iiW _The orc is almost dead.ir) )  The zap misses the orc wizard. The zap hits the orc.i31 ******   orcYou kill the orc!The zap hits the orc.i" ')o..oThe orc is almost dead.ix *The orc wizard points at you and mumbles some strange words.i}D;o.iL&'iQ56---1----6=--1i>ZiC\1 _The puff of flame hits you!i5W*****iY jo.o.i'/.....i+7---0----2i>/i0T _The zap misses the orc wizard.iR  You miscast Shock. Nothing appears to happen.iF  The orc wizard points at you and mumbles some strange words.i[z.iڀ)i3-9/14 ---Contam: 10% -3ii . _The magic dart hits you.i * The zap misses the orc wizard. The zap hits the orc wizard!  The orc wizard is severely wounded.i: 9oi? 4-8----4i^G inI q _You feel a bit more experienced. The orc wizard misses you.i|> s )The zap hits the orc wizard.i]D ?*ib *)i 5--85Shocki7 iM N _You kill the orc wizard!iniiie _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i1h  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i/i7i<i? _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iii8i+i7= _8==ii'U9=iaiMi&60iii_1=8% iii(o2=6iIiiJ53=iO9==4iiic02iOii\71ii=iiZ _Your magical contamination has completely faded away.i7L===i|i0,iiiWifi,iiiMR10/14==ii,i ik i i i7,i9i+ij:==ii,iii,iii)K1=iiii i!i"i#i$i%i&i3(i(9=i)i+,i,i /,iL0i2i2L2==i4iI6,in7i8i8i4:i2<,ip=i>i;?:==iA@i{B,iCi-F,i'GiHi"I#3iCI)==iYJiLihLiMiwOiOi0QiRiRilTiViV:==iWiYiYiZi\i]i"^i_i`L4==i"ai%eif,i/hijilili5ni6rG  There is an open door here.  Things that are here:i####..##########.# ###.# .####..# #.# #.# ...[).÷##### #.# #.# <....#.....#### #.# #.# ####.##.......# #.#iO #.# .###)##.# #.# #.# .#.).##.###.# #.# >#.####.##..#i #.# '#'####.....####@## #########.#- ......#.....#.)..)..##.........#.#.....#....ß..##.#########iۄ~<#.....+...>...+..#......i.########..ß....#..#.#....#.#......#.......##........# i1^'#####......############.#.#..# .#####.......##...####.....#.## ivM......###....##.#<#...iQ ####..# #.#  #.# .[).÷##### #.# #.# .#.....#### #.# #.# ###.#..# #.# #.# )##.# #.# #.# #.).##.###.# #.# #.####.i,@##..# #.# #'####.....####)#############.# .....#.....#.)..@..##.........# #.....#....ß..##.######### <#.....+...>...+..#......# ########..ß....#..#.#....##......#.......##........# #####......############.#.#..# #####.##...####.....#.##.....###....##.#<#...#)....#....###.###  a +0 dagger; a +0 robe; an orc corpseiŖ1430.7 (45.0)iM-1.7 (46 _i¤i$  Things that are here:i/j _a +1 short sword of venom; a +0 chain mailiq IiS8 U..0.0)iA i?G iI E _Done exploring.i iiWhere to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple ic'i>####..##.##.#psychicmeow the Zephyrmancer ..[).÷##### #.##.#Gale Centaur ....#.....#### #.##.#Health: 63/63 ======================== ###.##.......# #.##.#Magic: 14/14 ======================== ###)##.......# #.##.#AC: 3Str: 9 #.).##.......###.##.#EV: 14Int: 17 #.####.......##..##.#SH: 0Dex: 13 #'####.....####)#############.#i@XL:  8 Next: 88% Place: Dungeon:6 .....#.....#.)..@..##.........#Noise: ---------  Time: 7431.7 (0.0) .....#.....#....ß..##.#########f) +2 dagger (venom) ....<#.....+...>...+..#......#Cast: Shock ....########..ß....#..#.#....# ....#......#.......##........# #####......############.#.#..# #####.......##...####.....#.## ............###....##.#<#...# ............)....#....###.###There is an open door here.  Things that are here: _a +0 dagger; a +0 robe; an orc corpseThings that are here: _a +1 short sword of venom; a +0 chain mail _Done exploring.id@iAi?JiKiP: _iRG  There is an open door here.  Things that are here:iTj  a +0 dagger; a +0 robe; an orc corpsei2WiW _iXiZi\,iQ^i`iaicai;bicildidiVeifigigiphiVii>jidjijiki1mimini$pi(qidqiribsi\titi.ui xY  There is a stone staircase leading down here.ixilyiz$ _izih&7iiYii~# _You climb downwards.i'P ##.########  #....@....# 44.2 (12.5) i'#..######.#  # i*iP,i.a _There is a stone staircase leading up here.iZ Ji)i85.2 (1.0) _ii&6it ########### ....#########...# ###.##.....##...# ..#..#.....##...# #.##.#.....##...## ##### ................@# #<..# ####..##########.# ###.# ####..# #.##.# ..[).÷##### #.##.# ....#.....#### #.##.# ###.##.......# #.##.# ###)##.......# #.##.# #.).##.......###.##.# #.####.......##..#iC!#.#i&-6.7 (2.5i+i,-! _You climb upwards.i/c _There is a stone staircase leading down here.iWhere to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple iN iOg psychicmeow the ZephyrmancerGale Centaur #Health: 63/63 ======================== ##########Magic: 14/14 ======================== ....#########...#AC: 3Str: 9 ###.##.....##...#EV: 14Int: 17 ..#..#.....##...#SH: 0Dex: 13 #.##.#.....##...#######XL:  8 Next: 88% Place: Dungeon:6 ................@##<..#Noise: ---------  Time: 7446.7 (0.0) ####..##########.####.#f) +2 dagger (venom) ####..##.##.#Cast: Shock ..[).÷##### #.##.# ....#.....#### #.##.# ###.##.......# #[39;49ih m.##.# ###)##.......# #.##.# #.).##.......###.##.# #.####.......##..##.# _a +0 dagger; a +0 robe; an orc corpse _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.ii iHr i%s iw P _iIx ix iy i{ i} ,i~ iҀ i4 i ig i i= ,i} i i" ,i i! i i i- i+ i ,i" ia iG ,i i G  There is an open door here.  Things that are here:iv j  a +0 robe; a +0 dagger; an orc corpsei- i  _i2 iY i ,i& i i iB i i _  There is a staircase to the Ecumenical Temple here.i7 i i $ _i i t Temple  You climb downwards. Welcome to the Ecumenical Temple!iz ,i i. 0 _Found a radiant altar of Vehumet.i+  ♣♣♣♣♣ ♣♣♣≈≈≈♣♣♣♣♣ ♣♣≈≈≈≈≈~~♣♣♣♣♣♣≈ ♣♣≈≈≈≈≈≈≈~~~♣♣♣ ♣♣♣≈≈~ ♣♣§≈≈≈≈~≈...~~~♣♣ ♣♣≈≈≈~. ♣≈≈≈≈~≈.......~~♣♣♣~≈~... ♣≈≈≈≈~~.@~.§.♣........♣♣♣61.2 (14.5) ♣♣≈≈~..~.~♣♣.§..♣..~~~.~. ♣≈≈≈~..~♣♣........~~..♣. iJ ♣♣~...♣.~.._......~..... ♣~........~..~♣♣.....~♣ ♣~.._...♣........._...♣  ♣~~.........._..♣......  ♣♣~..........~..♣♣.....  ♣~~..♣......♣.......~. i  _There is a staircase back to the Dungeon here.i­ ♣♣♣♣♣♣♣♣≈≈≈♣♣♣♣♣♣≈≈≈≈≈~~♣♣♣♣♣≈≈~~~♣♣♣ ♣♣♣≈i §≈≈≈≈~≈...~~~♣♣ ♣♣≈ ♣≈≈≈≈~≈.......~~♣♣♣~≈~. ♣≈≈≈≈~~.<~.§.♣........♣♣ ♣♣≈≈~..@.~♣♣.§..♣..~~~.~ ♣≈≈≈~..~♣♣........~~..♣ ♣♣~...♣.~.._......~... ♣~........~..~♣♣.....~i  ♣~.._...♣........._... ♣~~.........._..♣..... ♣♣~..........~..♣♣ ♣~~..♣......♣.......~ ♣♣~~..♣...~.~.._.~~.~iS ]§§§iNh2.2 (1.0)Water iW§§__§iY2 _You enter the shallow water.i]♣♣♣♣♣♣♣♣≈≈≈♣♣♣♣♣≈≈≈≈≈~~♣♣♣♣♣≈≈~~~♣♣♣ ♣♣♣≈§≈≈≈≈~≈...~~~♣♣ ♣♣≈ ♣≈≈≈≈~≈.......~~♣♣♣~≈~. ♣≈≈≈≈~~.<~.§.♣........♣ ♣♣≈≈~..~.~♣♣.§..♣..~~~.iH^ ♣≈≈≈§.......~~.. ♣♣§...♣.~.§_......~... ♣~........~..~♣♣. ♣~.._...♣........._.. ♣~~.........._..♣. ♣♣~..........~..♣♣ ♣~~§.♣......♣... ♣♣~§..♣...~.~.._.~~. ♣~~~.~...........i^iYfi_p03iv§§§__§iw@ _Found a shimmering blue altar of Sif Muna.i= ♣♣♣≈≈≈♣♣♣♣♣≈≈≈≈≈~~♣♣♣♣♣♣♣≈≈≈≈≈≈≈~~~♣♣♣ ♣♣♣≈♣♣§≈≈≈≈~≈...~~~♣♣ ♣♣≈≈i}>N♣≈≈≈≈~≈.......~~♣♣♣~≈~.~.<~.§.♣........♣♣♣≈≈~..~.~♣♣.§..♣..~~~. ♣≈≈≈§..~♣♣........~~.♣♣§..@♣.~.§_. ♣~........~..~♣♣.._...♣........._....i>G....i>~♣~~~.~....♣♣~~.♣..._..~~~~~..i>D iFD.~iQ&4iVf§__iWi-n ♣♣≈≈≈≈≈~~♣♣♣♣♣♣♣≈≈≈≈≈≈≈~~~♣♣♣ ♣♣♣≈♣♣§≈≈≈≈~≈...~~~♣♣ ♣♣≈≈♣≈≈≈≈~≈.......~~♣♣♣~≈~.~.<~.§.♣........♣♣♣≈≈~..~.~♣♣....♣..~~~. ♣≈≈≈§..~♣♣........~~.i,.♣♣§...♣.~.._.. ♣~..@.....~..~♣♣.._...♣........._~.........._..♣..♣♣~~.♣...§♣~~~........♣♣._.~ iW.iz7≈§~..~♣♣§~_iC&5iH§§__iK9 _Found a bloodstained altar of Trog.i n ♣♣≈≈≈≈≈≈≈~~~♣♣♣ ♣♣♣≈♣♣≈≈≈≈≈~≈...~~~♣♣ ♣♣≈≈♣§≈≈≈~≈.......~~♣♣♣~≈~.≈≈≈≈~~.<~.§.♣........♣♣♣≈≈~..~.~♣♣....♣..~~~. ♣≈≈≈~..~♣♣§.......~~.♣♣~...♣.~.._. ♣~........~..~♣♣..i ♣........._~.........._..♣..♣♣~..♣♣~♣~~~.....♣♣~~~..♣♣....♣♣.... iY i &6i m§§__i _ _There is a radiant altar of Vehumet here.iN  You kneel at the altar of Vehumet.iu/  --more--i&iVehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. [!]: Overview|Powers|Wrath [J/Enter]: join religioniD| ♣♣≈≈≈≈≈≈≈~~~♣♣♣ ♣♣♣≈ psychicmeow the Zephyrmancer♣♣≈≈≈≈≈~≈...~~~♣♣ ♣♣≈≈≈ Gale Centaur♣§≈≈≈~≈.......~~♣♣♣~≈~. Health: 63/63 ========================♣≈≈≈≈~~.<~.§.♣........♣ Magic: 14/14 ========================♣♣≈≈~..~.~♣♣....♣..~~~. AC: 3Str: 9♣≈≈≈~..~♣♣§.......~~.. EV: 14Int: 17♣♣~...♣.~.._......~... SH: 0Dex: 13♣~........~..~♣♣..... XL:  8 Next: 88% Place: Templei| ♣~..@...♣........._.. Noise: ---------  Time: 7466.2 (0.0)♣~~.........._..♣.... f) +2 dagger (venom)♣♣~..........~..♣♣... Cast: Shock♣~~..♣......♣.......♣♣~~..♣...~.~.._.~~.♣~~~.~............~ ♣♣~~.♣..._..~~~~~.. ♣~~~........♣♣._.~ ♣♣~~~..♣♣....♣♣....  _There is a staircase back to the Dungeon here. _You enter the shallow water. _Found a shimmering blue altar of Sif Muna. _Found a bloodstained altar of Trog. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.  Vehumet welcomes you!  --more--iا  Vehumet offers you knowledge of Sandblast.i֫ /  --more--iT#k§≈≈≈§§§i+y  of Vehumet ......7.2 (1 _i0T__i1i Where to? (Tab - Temple, ? - help) D - Dungeon  T - Temple i|2 i'= ♣♣≈≈≈≈≈≈≈~~~♣♣♣ ♣♣♣≈ psychicmeow the Zephyrmancer♣♣§≈≈≈§~≈...~~~♣♣ ♣♣≈≈≈ Gale Centaur of Vehumet ......♣§≈≈≈~≈.......~~♣♣♣~≈~. Health: 63/63 ========================♣≈≈≈≈~~.<~.§.♣........♣ Magic: 14/14 ========================♣♣≈≈~..~.~♣♣....♣..~~~. AC: 3Str: 9♣≈≈≈~..~♣♣§.......~~.. EV: 14Int: 17i > ♣♣~...♣.~.§_......~... SH: 0Dex: 13♣~........~..~♣♣..... XL:  8 Next: 88% Place: Temple♣~..@...♣........._.. Noise: ---------  Time: 7467.2 (0.0)♣~~.........._..♣.... f) +2 dagger (venom)♣♣~..§.......~..♣♣... Cast: Shock♣~~..♣......♣.......♣♣~~..♣...~.~.._.~~.♣~~~.~............~ i> %♣♣~~.♣..._..~~~~~.. ♣~~~........♣♣._.~ i5? f♣♣~~~..♣♣....♣♣....  _Found a shimmering blue altar of Sif Muna. _Found a bloodstained altar of Trog. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.  Vehumet welcomes you! i`? k_Vehumet offers you knowledge of Sandblast.i? iA iE i&H i4M BiP iVQ iR i#U P _Found a snail-covered altar of Cheibriados.ib if ,ig iZj Z  There is a staircase back to the Dungeon here.im in io $ _ip in.Dungeon:6iDq,iri u> _You climb upwards. Welcome back to the Dungeon!i<....#.....#### #.# #.# ####.##.......# #.# #.# .###)##.......# #.# #.# .#.).##.......###.# #.# >#.####.......##..# #.# '#'####.....####[#############.# ......#.....#.)..[..##.........# ......#.....#....ß..##.######### .....<#.....+...@...+..## 74.7 (7.5 .....########..ß....#..#.#....# .....#......#.......##........# '#####......############.#.#..# .#####.......##...####.....#.## .............###....##.#<#...# .............)....#....###.### [16id.............###...###.....# .............# #....##.#####i̔iii _There is a staircase to the Ecumenical Temple here.iZi[eWhere to? (Tab - D:6, ? - help) i\D D - Dungeon  T - Temple iwi;<....#.....#### #.##.# psychicmeow the Zephyrmancer ####.##.......# #.##.# Gale Centaur of Vehumet ...... .###)##.......# #.##.# Health: 63/63 ======================== .#.).##.......###.##.# Magic: 14/14 ======================== >#.####.......##..##.# AC: 3Str: 9 '#'####.....####[#############.# EV: 14Int: 17 ......#.....#.)..[..##.........# SH: 0Dex: 13 ......#.....#....ß..##.######### XL:  8 Next: 88% Place: Dungeon:6 .....<#.....+...@...+..#......#Noise: --------- [40i<om Time: 7474.7 (0.0) .....########..ß....#..#.#....#f) +2 dagger (venom) .....#......#.......##........#Cast: Shock '#####......############.#.#..# .#####.......##...####.....#.## .............###....##.#<#...# .............)....#....###.### .............###...###.....# .............# #....##.#####Vehumet welcomes you! _Vehumet offers you knowledge of Sandblast. _Found a snail-covered altar of Cheibriados. _There is a staircase back to the Dungeon here. _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.i}=ikGiIinM: _i:OiRi{RiTiViaY,i[i]i*k..#.....#### #.# #.# .##.......# #.# #.# #)##.......# #.# #.# ).##.......###.# i m#.# ####.......##..# #.# ####.....####[#######.# #.....#.)..[..##...# #.....#....ß..##.### <#.....+...>..@+..#......# ########..ß....#..#.#....# #......#.......##........# #.#'..#7.7 (3..#....#.#....iL======8.7 (4iCS _As you open the door, it creaks loudly!iieWhere to? (Tab - D:5, ? - help) iCD D - Dungeon  T - Temple io@i\..#.....#### #.##.#psychicmeow the Zephyrmancer #.##.......# #.##.#Gale Centaur of Vehumet ...... #)##.......# #.##.#Health: 63/63 ======================== iO]).##.......###.##.#Magic: 14/14 ======================== ####.......##..##.#AC: 3Str: 9 ####.....####[#############.#ik]YEV: 14Int: 17 i]...#.....#.)..[..##.........#SH: 0i],Dex: 13 i]...#.....#....ß..##.#########i]XL:  8 Next: 88% Place: Dungeon:6 i]..<#.....+...>..@'..#......#iL^Noise: ======---  Time: 7478.7 (0.0) ..########..ß....#..#.#....#f) +2 dagger (venom) ..#......#.......##........#ic^*Cast: Shock iy^###......############.#.#..# i^B###.......##...####.....#.## i^U..........###....##.#<#...# i^5..........)....#....###.### i^^..........###...###.....# ..........# #....##.##### i^_Vehumet offers you knowledge of Sandblast. _Found a snail-covered altar of Cheibriados. i_5_There is a staircase back to the Dungeon here. i_p_You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here. i$_(_As you open the door, it creaks loudly!i`ilbilimimi:rir ir: There is an open door here.i'viv _i\yii,iiii6i[ii,iziW  There is a stone staircase leading up here.iivi$ _iiȔ&5i,ii! _You climb upwards.i/####...# #.#....# #.........# .......# #......# ######.#### ####..## ####[###### ##.###.  #### #####......# #...##.  ##########...#[...#.# #.#.)..  .....#....#.#.# #...##)  #.##.##.##...#....#.# ######.  #.##.##.###.##)####.##### #.  #.##.)..##...@.......#.------88.2 (9.5  #.####..###.##......###.# ##  #..<....# ####.###### #  ######.## ###[4ie0m.### #### #.# #.....# #.... #.# #.....# #.#### #.# #.....# ##### #.# #.....# #.....# #.# #.....# ###.#iƹ=------i7iRc _There is a stone staircase leading down here.i93i9i\(0.0ibiiikE _Done exploring.i23iE3igi@jilqi?sE _Done exploring.iN(i)eWhere to? (Tab - D:5, ? - help) i)D D - Dungeon  T - Temple i_Iif####...# #.#....# #.........# psychicmeow the Zephyrmancer .......# #......# ######.#### Gale Centaur of Vehumet ...... ####..## ####[###### ##.###. Health: 63/63 ========================#### #####......# #...##. Magic: 14/14 ========================##########...#[...#.# #.#.).. AC: 3irgStr: 9#..........#....#.#.# #...##) EV: 14Int: 17#.##.##.##...#....#.# ######. SH: 0Dex: 13#.##.##.###.##)####.##### #. XL:  8 Next: 88% Place: Dungeon:5ig3#.##.)..##...@..........# #. Noise: ---------  Time: 7488.2 (0.0)#.####..###.##......###.# ## f) +2 dagger (venom)ig#..<....# ####.###### #.#Cast: Shockig######.## ###.### ####.##.# #.....# #....#ih#.# #.....# #.#####.# #.....# #.#####iHh#.# #.....# #.....##.# #.....# #####.# _There is an open door here. ih_There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. ihf_Done exploring. _Done exploring.i/jiliyi|i(: _i>  You see here a +0 dagger.iui _iXiiiii2i_iii$  Things that are here:i?  a +0 chain mail; a +0 macei i _iiOii$ii'Z  Items here: ( ) [ ÷.i[i _iiii,iii,iii%iYiici;,i\iiV,iBii i i iiiiji!iii9ie i"i[#i`%ih(i;,i,i.i01iZ3i3iD5iB7i8,i9i;ir=,iz>i/@iAiAiCi/FiiGiGiHiwJiKiLiLivOW  There is a stone staircase leading up here.i7PiQiiR$ _i*Si/&4iь,i$i! _You climb upwards.i.## #.# .## i.# .# ##   i̤ ##### ########   #...### ##  i)513.7 (25.5)  iA ######....>####.####.##  .........#............#  ifz.#####..#######.##.#..#  i#.#####..# #.......#  #........# #.##.##.#  i-  iݥ#.##.##.## #.##.##.#    i #.##.##.# #.......#    ........###########.####  iXE iTiic _There is a stone staircase leading down here.iitiiigiP _i i[iiii#iiii?iiiii=iiZ i i i R  There is a stone staircase leading down here.i0i;5 _isi,iUi,i,iNii?!,i!i3i'5,i5i:i=i=i@>iBi!E,iEiJiL,iIMiQiT,iCUijYi],i]itaic,idi5hi&l,i/mipis,iuiyi},iZi iiAiiiiii]iי,iӛi-iiixi*i,iii,iii,iuibiI,ii_i,iIii i,iiin,iii iW,iiGiiibizi ,i!i#iH(i{(i+i-i0i0i2i4i?9,iQ:i)<iA?i?i@iBiDFiFiGiyIiN,iGPiYi\i^,i`idiTei|fihimiminiqi)uihuivixi_}i}i~iƁiiaiIiiinjiiziuiiiiԝ,iiiDiii iiii@  There is an open door here.i]i _iniiiiZ,i iXiii>  You open the door.  You encounter a mummy.i#### ####### #......# #.## ##.. #.###..# #.# ##. #.###..# #.## ##.iY #.#....# ##.## ##.# #.#.##.#####.###.#. #######............iO#[##ß#.####..###. +#+#+#+#'###.....#..#...i~ .......@..'...##......#. +#+#+#'#'###..####....#.i #M#.##ß..####...##.Shockie #######............ i;#.#######.#### i*#.# #.# #. M   mummy (dormant) i#.# ###.###. ##.## #.....#. #...# #.....#.i769.7 (56.0M.i2Mi470.7 (57 _iVii w  #......# #.##  #.###..# #.#  .# #.##  ib.# ##.##  . #######. #[##ß#. +#+#+#+#'###... .......@..'...# +#+#+#M#'###..# #.#.# ##### #.# #.#  #.#  ##.##  #...# i o \  #......# #.##  #.###..# #.#  .# #.##  .# ##.##  . #######. ip #[##ß#. +#+#+#+#'###... .......@..'...# +#+#+#M#'###..# #.#.# #####iq ^ #.# #.#  iq #.#  ##.##  #...# i"y i} i i \ _A mummy is nearby!i   #......# #.##  #.###..# #.#  .# #.##  .# ##.##  . #######. #[##ß#. +#+#+#+#'###... .......@..'...# +#+#+#M#'###..# #.#.# ##### #.# #.#  #.# i = ##.##  #...# iZ   #......# #.##  #.###..# #.#  .# #.##  .# ##.## i[  . #######. #[##ß#. +#+#+#+#'###... .......@..'...# +#+#+#M#'###..# #.#.# i[ 9##### i\ #.# #.#  #.# iC\ 9 ##.##  io\ .#...# iug i"h iq r _A mummy is nearby!i]s\  #......# #.##  #.###..# #.#  i&t.# #.##  .# ##.##  . #######. #[##ß#. +#+#+#+#'###... .......@..'...# +#+#+#M#'###..# #.#.# iOt-##### #.# #.# iqt' #.#  ##.## it) #...# i(  #......# #.##  #.###..# #.#  .# #.##  .# ##.##  . #######. #[##ß#. +#+#+#+#'###... .......@..'...# +#+#+#M#'###..# #.#.# ##### #.# #.#  #.#  ##.##  #...# ieiii\ _A mummy is nearby!i|** _A mummy is nearby! _A mummy is nearby! _A mummy is nearby!  The zap hits the mummy.  The mummy is lightly damaged.  The zap hits the mummy.iQ.M.iTg3--=1.7 (1.0) iYi\` _The mummy is moderately damaged.i  **The zap hits the mummy but does no damage.  The mummy is moderately damaged.The zap hits the mummy.i<g M.  The mummy is heavily damaged.ie=iYAiA2i+B----imB2iHiNL iLiM'_The mummy misses you.iBMi<'  Confirm with . or Enter, or press ? or * to list all spells.mummy is struck by an arc of lightning!  The mummy is almost destroyed.  You are struck by an ai<rc of lightning.  The mummy is struck by an arc of lightning.  You destroy the mummy!iABm **iBVVehumet accepts your kill.i @@'i 0--0-----90=3Shocki i@ W _You are struck by an arc of lightning. The lightning grounds out.i)  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iw i| i i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i$ i i i ib s1=- _il k2=i iI i K3=id ic 1 _HP restored.i #1iu *=--i ,i i, i i\ i@ iB i 9=i i i 9=i i i; i iܴ ,i iT i L2==i} i0 ,i i i1 i i i i in i $==i i i i i ic ,iY i iT i% iv i #3i )==i i i" i i i i` iQ i i i i :==i ii ,i i ,i i i L4==i i 4 _Magic restored.iy &  i YYou open the door.  You encounter a mummy.i .......#######.#M.iK '#'###...'.--ShockM   mummy (dormant)iw i099.7 (26.0)iP--600.7 (27 _i iiD5   #.## iEX  #.#   #.##   ##.## i(E5 ##### #M#[#iKEI +#+#+#'#'###... .......@..'...#i|E3 +#+#+#'#'###..# #.#.# iE##### iE;#.# #.#  #.#  ##.## iE) #...# i    #.##   #.#   #.##   ##.##  ##### #M#[# +#+#+#'#'###... .......@..'...# i43+#+#+#'#'###..# #.#.# ##### #.# #.#  #.#  ib##.##  #...# ii igi\ _A mummy is nearby!il **M    The zap hits the mummy.  The mummy is lightly damaged.  The zap hits the mummy.i,M'img3--=1.7 (1.0) ii` _The mummy is moderately damaged.i ** The zap hits the mummy but does no damage.  The mummy is moderately damaged.The zap hits the mummy.i,'.MiZ4i 9a2----2ir?iA^ _The mummy is severely damaged.i(@ ** The zap hits the mummy.  The mummy is severely damaged.The zap hits the mummy.ic ,.Mi a1----3i i ^ _The mummy is almost destroyed.i 'almost destroyCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mummy is struck by an arc of lightning.  You destroy the mummy!ig **Vehumet accepts your kill.ip K'@iy 1-9/14 -----1=4Shocki  i < _You are struck by an arc of lightning.iiiii<2-3=iii\S10/14==-ii'ici8i ,i i i5 9=i ii&:==ii:iziki,iiiBK1=iik!,iM"i%i&i'i^*i*i+i/O=i0i4i4i5i8i8iJ9i9;i{;L2==i <ii?,iq@i,i.i,ii P==i i>,iiZ,iiniL3==ii,i i%,it&i(i)i+i/i0:==i0i5i=6ii7i:i4;i<i @i\@L4==iVAi-DiG,iHiJi[N,i\OiPi[.##### ####### #......# #.## ## #.###..# #.# # #.###..# #.## # #.#....# ##.## # #.#.##.#####.## ####### #.#[##ß#.####..##+#'#'###.....#..#....'...##.....--+#'#'###..####...i[ #.#.##ß..####...# ####### #.#######. #.# #.#  #.# ###.## ##.## #....ia\l #...# #....ih37.7 (33.0)'#Z##Z   hound zombie (dormant)im Z.  As you open the door, it creaks loudly!iosNZi$wZ======8.7 (34Shockin|i~] _You encounter a hound zombie.iD;   #.##   #.#   #.##   ##.##  ### #.#[ +#+#+#+#'#'###. .......@....'.. +#+#+#Z#'#'###. #.#.# iͲ}#####  #.# #.#  #.#  ##.##  #...# iH   #.##   #.#   #.##   ##.##  ### #.#[ +#+#+#+#'#'###. .......@....'.. +#+#+#Z#'#'###. #.#.# #####  i*I#.# #.#  #.#  ##.##  #...# iNi?RiJaicc _A hound zombie is nearby!iq** Confirm with . or Enter, or press ? or * to list all spells.The hound zombie is struck by an arc of lightning.  The hound zombie is lightly damaged.  You are struck by an arc of lightning.  The hound zombie is struck by an arc of lightning.  The hound zombie is moderately damaged.i2' @ZYou are struck by an arc of lightning. The lightning grounds out.  The hound zombie bites you but does no damage.i:, 0--2----==----9.7 (1i, .0) i2 i3 Z _The hound zombie closely misses you.iC} **The zap hits the hound zombie.  The hound zombie is heavily damaged.i @Z.i 1=-1-----------40iH i _The zap misses the hound zombie. The hound zombie barely misses you.i ** Confirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightning.  The hound zombie is heavily damaged.You are struck by an arc of lightning.  The hound zombie is struck by an arc of lightning.  The hound zombie is severely damaged.i-J@Zi057--9/14 -----=1i+6i8L _The lightning grounds out. The hound zombie bites you.i?'  The hound zombie is severely damaged. _The lightning grounds out. The hound zombie bites you.  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The hound zombie is struck by an arc of lightning! i?I You destroy the hound zombie!i( **Vehumet accepts your kill.in@@'i---7------22Shocki֫iwW _You are struck by an arc of lightning. The lightning grounds out.iQ  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iiОii/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i/@i@iAi%FieJh8= _iLiMU9=iMiPi5Q&60iQiUiMV}2=8=--iWiZi[h3==i[iL_i_i%`iDd,iaei'iii9=iEji8mim9=iqnipipiqiti/uN9==iuixiyiyi|,iz}i$,iiiT:==iii(iԈiۋiiiiݐR10/14==ii,i˕iiMiəi*,iFii}:==iri 1==2==iOiBiiiiiiiiZ:==i(iiiiiOiJieiL3==iiiiiSiiHii1iiwi:==iviLiiziiiibiL4==i i i&  i`You open the door.  You encounter a hound zombie.iM###Z'..--ShockZ   hound zombie (wandering)i"088.7 (46.0)i&N--9.7 (47 _i6,i-ixp   #.##   #.#   #.##  io ##.##  ##### #Z#.#[ +#+#+#'#'#'###.i9 .......@....'.. +#+#+#'#'#'###. #.#.# #####  #.# #.#  ie'#.#  ##.##  i$#...# ib   #.##   #.#   #.##   ##.##  ##### #Z#.#[ +#+#+#'#'#'###. .......@....'.. +#+#+#'#'#'###. #.#.# ##### i)c #.# #.#  #.#  ##.##  #...# igikipisc _A hound zombie is nearby!iv  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iA= iA iF iI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i L **Z  The zap hits the hound zombie.  The hound zombie is moderately damaged.The zap hits the hound zombie.iG.ZiWi1h3--=90.7 (1.0) i ,i5 ==7==iĿ i_ i P==i i Bi i iC iU y8=i3 iu ig i ,i BiI i i 9=i iL ,ip i2 ,i i i ,i8 z9==i Bi i i iv i i i P==i i ,i i ,i i R10/14==i i  i niU i Bi:! i# P==i% ,i|& i) iY) i1 i4 iB5 K1=i7 i: id= ,iG iM O=iN imR iR iT iV ,i X i[ i[ L2==i\ i` iU` ifa id ie ie iSj ,ij im i2n :==i/o is i i iN ,iC i i L3==iB iә ,iC i i i( i ,i i i :==i iҨ i i۩ iح i/ i i۱ b4==i ij i ,ir i i9 ic i4 i i  You open the door.  You encounter a centaur zombie.i  #.##### ####### #......# #.## #.###..# #.# #.###..# #.## #.#....# ##.# #.#.##.#####. ## #_#.#.#[##ß#.#### #+#+'###.....# #...@........'...##-- '###..####Z.##ß..####Shock## #.###### #.# Z   centaur zombie (dormant) #.# ## ##.## #. #...# #.i 1838.7 (87.0)iU N--9.7 (88 _i 8_i+ iY       #.#      ### #_#.#.#[ #+#+#'#'#'#' #...@....... iɍ #+#'#'#'#'#' #Z#.# ##### #.#  #.#  i 8##.##  #...# i%      #.#      ### #_#.#.#[ #+#+#'#'#'#' #...@....... #+#'#'#'#'#' #Z#.# ##### #.#  #.#  ##.##  #...# i-iC _A centaur zombie is nearby!iZX9     iX3 #.#    iX iX ### iX'#_#.#.#[ #+#+#'#'#'#'iY2 #...@....... iEYL#+#'#'#'#'#' #Z#.#icY #####iY iY#.#  iY"#.#  ##.## iY #...# iYi      #.#      ### i1#_#.#.#[ #+#+#'#'#'#' #...@....... #+#'#'#'#'#' #Z#.#i5; #####iM5 #.# ic8 #.#  iu4##.##  i.#...# ii)ieie _A centaur zombie is nearby!i$ **Z    The zap hits the centaur zombie.  The centaur zombie is lightly damaged.  The zap hits the centaur zombie!i:Z.iih3--=40.7 (1.0) iZ8_i^i _The centaur zombie is moderately damaged.i3*f ** i*The zap hits the centaur zombie!  The centaur zombie is heavily damaged.The zap hits the centaur zombie.i Z.  The centaur zombie is severely damaged.iC1-2----1ik8_iP _The centaur zombie hits you. The centaur zombie kicks you.ig '  The centaur zombie is severely damaged. _The centaur zombie hits you. The centaur zombie kicks you.  The zap hits the centaur zombie.  The centaur zombie is severely damaged.The zap hits the centaur zombie!  You destroy the centaur zombie!il p**i "'.i 2-1----82Shocki 8_i Z _Vehumet accepts your kill.ie0  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i iw ii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iici[i`iQh3= _iiiiiii3iyb2==iii9=iqiT,i)ii;iȡiHi:==iԤiBii`ii.i8iv,iib3==ii},iLii1iظi^iii^i:==i`iBiiiiSiL4==ii_iN  You open the door.  You encounter a mummy.ie###M'..-i`ShockM   mummy (dormant)iz0619.0)i$M-2.7 (20 _iii      #.#      ##### #M#_#.#.#[ #+#'#'#'#'#' #...@.......i1n #+#'#'#'#'#' #.#.# ##### #.#  #.# i[= ##.##  #...# i6      #.#      ##### #M#_#.#.#[ #+#'#'#'#'#' #...@....... #+#'#'#'#'#' #.#.# #####i% #.#  #.#  ##.##  #...# ixiޖiĜi?\ _A mummy is nearby!ivP **M  The zap hits the mummy.  The mummy is lightly damaged.  The zap hits the mummy.iD,M'ig3--=3.7 (1.0) i8_iB3 _The mummy is lightly damaged.i'T %.Mi[ i_ 2----Contam: 10% -4ie 8_ig C _You miscast Shock. Nothing appears to happen.i **  Confirm with . or Enter, or press ? or * to list all spells.mummy is struck by an arc of lightning.  The mummy is moderately damaged.You are struck by an arc of lightning.  struck by an arc of lightning.  The mummy is heavily damaged.i$KM@i,)1-0-----==5i18_i3n _The lightning grounds out. The mummy closely misses you.i** The mummy is heavily damaged. _The lightning grounds out. The mummy closely misses you.iiCasting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The mummy is struck by an arc of lightning.  The mummy is almost destroyed.iZRM@ik[0--8/14 -------6ifaicW _You are struck by an arc of lightning. The lightning grounds out.i      #.#      #####i3 #.#_#.#.#[ #+#M#'#'#'#' #...@....... #+#'#'#'#'#' #.#.# #####ia1 #.#  #.# i' ##.##  #...# iio_      #.#      i_##### #.#_#.#.#[ #+#M#'#'#'#' #...@....... #+#'#'#'#'#'i_7 #.#.# i `;##### i9`#.#  #.#  ##.## ia`3 #...# ieihimi#p\ _A mummy is nearby!i*' _You are struck by an arc of lightning. The lightning grounds out. _A mummy is nearby!  You destroy the mummy!ir **ilNVehumet accepts your kill.iK'@i-6-------97ShockiOi< _You are struck by an arc of lightning.iiuisii w1=ih 2=7==-iii K3=iiis#8% iiii76ii-#==4iT&i&#=i('02iB(ix,i,!1i,i0.i2i=368=i`3 iX4ig9Z _Your magical contamination has completely faded away.i9i@iDibDilEiGIiIiKiNiO9=isPiiiBi9 #.##### # #......# #. #.###..# #.# #.###..# #. #.#....# ##. #.#.##.#####ij ##### #.#_#.#.#[##ß#. #+#'#'#'#'#'###..... #..@.........'...##--920.7 (53.0)i #+#'#'#'#'#'###.. #.#.#.#.#.##ß.. #####i #. #.# #.# i ##.## # #...# #i9--ii)T _Key pressed, stopping explore.i  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iz ie i i6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i9 i7: i: i= i`@ iD P _iG  You open the door.  You encounter a wight. It is wielding a +0 battleaxe.iH iQ $ #.##### # #......# #. #.###..# #. #.###..# #. #.#....# ## #.#.##. ####i'R  #.#_#.#.#[##ß#. #+#'#'#'#'#'### #.'...## #'#'#'#'#'#'###..#z#.#.#.#.#.##ß..Shock#####iIR ># #.iiR  #.#z   wight (dormant)iR v #.# ##.##iR 1 #...#iW Y1.7 (1.0)z.i_ Xzic 22.7 (2 _i i 8_icq iu          i ### #.#_#.#.#[ #+#'#'#'#' #.@....... #z#'#'#'#' i,#.#.# #####iT! #.#  iw"#.#  ##.## i) #...# i           ### #.#_#.#.#[io: #+#'#'#'#' #.@....... #z#'#'#'#' #.#.# ##### #.# ih #.# ##.##i4 #...#ii|i!ig\ _A wight is nearby!i **The zap hits the wight but does no damage.iu@z.ixb3--=3.7 (1ix~8_ix _The zap misses the wight. The wight misses you.i}**  Confirm with . or Enter, or press ? or * to list all spells.  The wight is struck by an arc of lightning.  The wight is lightly damaged.  You are struck by an arc of lightning.wight is struck by an arc of lightning.  The wight is heavily damaged.iJ@ziQ2-1------=4ij!i#f _The lightning grounds out. The wight misses you.i SM)Confirm with . or Enter, or press ? or * to list all spells.struck by an arc of lightning.  The wight is severely damaged.You destroy the wight!i **  Vehumet accepts your kill.iRo J@)io iv #.##### ####### #......# #. psychicmeow the Zephyrmancer#.###..# #. Gale Centaur of Vehumet ......#.###..# #. Health: 63/63 ========================#.#....# ## Magic: 9/14===============---------#.#.##.#### AC: 3Str: 9iEw c#############.... EV: 14Int: 17#.#_#.#.#[##ß#.## SH: 0Dex: 13#+#'#'#'#'#'###.... XL:  8 Next: 105% Place: Dungeon:4#.@..........'...## Noise: ==-------  Time: 7925.7 (1.0)#)#'#'#'#'#'###..## f) +2 dagger (venom)#.#.#.#.#.#.##ß..## Cast: Shocki{w i###############....#.#####.##.#iw a##.###...#The wight is struck by an arc of lightning.  iw The wight is severely damaged.You are struck by an arc of lightning.  The wight is struck by an arc of lightning.  inx kYou destroy the wight!Vehumet accepts your kill.iy _The lightning grounds out.  You have reached level 9!i /  --more--i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? i4iy70/70=5----99 2% ShockiԀiS _You feel clever. x2i? 3i$@ irB iG | _iI ,iRJ iL iM R10/15==iM iO iO i0P iQ iQ iaR iS i T i[T iV i|V 3==iV iX ,i\Y iO[ i[ i\ i] i] M1=i^^ i` i` iKa ie i=f if ij ,i=k im im 9=i7n ip ,ir is i,s is iu iv L2==ikv iw ix iyx iNz iz i{ i} i} ij~ iu i :==i i] i i׉ i׋ i) iތ i ik K3=i& i iÒ i i> ,i i i i5 i i 9=i3 i ,i i i+ i i˦ i i iV i L4==iq i ,i i iQ i i i. i i۸ i :==i_ iں ,iS iټ i iV i> ir L5==i i i   You open the door.  You encounter a mummy.iA $###M#.#_'.--ShockM   mummy (dormant)i 065.7 (40.0)i N--6.7 (41 _i i" io T           ##### #M#.#[ #'#'#'#'#' #.@....... #)#'#'#'#' #.#.# ##### #.# i P #.#  ##.##  #...# iN            ##### #M#.#[ #'#'#'#'#' #.@....... #)#'#'#'#' #.#.# ##### #.#  #.# ##.## #...#i@ i3 i= i \ _A mummy is nearby!i*  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iiixiX _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iH" **M  The zap hits the mummy.  The mummy is moderately damaged.The zap hits the mummy.i'.Miig4--=7.7 (1.0) ii` _The mummy is moderately damaged.iJ **The zap hits the mummy but does no damage.  The mummy is moderately damaged.The zap hits the mummy.io,.MiKa3----8ii] _The mummy is heavily damaged.i+'  Confirm with . or Enter, or press ? or * to list all spells.  The mummy is struck by an arc of lightning!  The mummy is almost destroyed.  You are struck by an arc of lightning.mummy is struck by an arc of lightning.  You destroy the mummy!i **  Vehumet accepts your kill.i_0 K'@i6 68-1-----3=9Shocki; i< W _You are struck by an arc of lightning. The lightning grounds out.iG  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iA i i i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ix 3iy i6} i< h9- _i i! L70=i5 i͇ ,iƈ i M2==-iz i i\ ,iH i i 9=iJ i iX io i iM :==i i i, iۤ i ,i iW a3=i= i i iׯ iZ ,i3 i2 ,i# im i 9=ix i Bi ,i i i L4==iU i BiX ,iG i ,i_ iF i :==i! iS i i` i ,i6 iY b5==i iQin,iii,iWir#i'ie(i)i 2i4iN5:==i7i|?i BiWBiCiKi;OiOiPiXi[,i"\idif,i(hioir,isi-{i|~,iiiۉiirih@  There is an open door here.ioi _iOiҝiiiɡiiiiPii\,iViui!itiSii,iKiUi,iiEiFii;iiiii)iiiijiiii i iN i iiJiizii!i"iY$i()i-i7.i/i<5i#:ip:iq<iAiMii$i iR i i)iMi7iii6i iD!i"i&i*,i ,i0iD4,i5iE:iX=,i?i7AiCiCiDiHiL,iNiWSiV,iXi[i],i*_ibid,ieixhi8l,imiqE  There is a large open door here.it  You encounter an orc. It is wielding a +0 war axe and quivering poisoned darts.i^##............##........###.##### #..............##.#.#........... ................###.#..####.##### ........§........#..<.......# ..............)..##.######### ......≈.§≈.......##.####.## .......≈§).......'......#.# •......≈§........'.#####.## ......§.§≈÷.....@#####...### -- ......§..........#........)# .................#.......).# Shock ...............[##.........# #..............###.........## i>'##.......o....####......♣........ o   orc (missile, wandering) ###..........##.##...♣.........## #.##........###.##..............# ...####''####....................i_8034.7 (65.0).oiҘp oThe orc shouts!ip§§oo 2 orcs (1 missile, 1 wandering)i5==5.7 (66i is _You encounter an orc. It is wielding a +0 hand axe.i~......##.#.#.........###.#.........#..< .....)..##.# .......##.####.## ).......'......#.# •.......'.#####.## ≈÷.....@#.### ........#..)# ........#.......).# ......[##.........# ......###.......####.......##.##.....###.##...i......##.#.#.........###.#.........#..< .....)..##.# .......##.####.## ).......'......#.# •.......'.#####.## ≈÷.....@#.### ........#..)# ........#.......).# ......[##...........###.......####.......##.##.....###.##...i#i/i]8iL:d _There are monsters nearby!i5......##.#.#.........###.#.........#..< .....)..##.# .......##.####.## ).......'......#.# •.......'.#####.## ≈÷.....@#.### ........#..)# ........#.......).# ......[##.........# ......###.......####.......##.##.....###.##...iD......##.#.#.........###.#.........#..< .....)..##.# .......##.####.## ).......'......#.# •.......'.#####.## ≈÷.....@#.### ........#..)# ........#.......).# ......[##...........###.......####.......##.##.....###.##...iNip]iqfi7id _There are monsters nearby!i%*******o) _There are monsters nearby! _There are monsters nearby!zap hits the orc.  The orc is severely wounded.  The zap hits the orc.  The orc is lightly wounded.iѧK.oi3E.oiOw§§≈......i _4--6.7 (1.0) ii!% _The orc shouts!iGh*******i;o.iE.oi|..§§...........ii3-----7iiyM _The zap misses the orc.i# )The zap hits the orc!  You kill the orc!iu0 *****   orc**Vehumet accepts your kill.The zap hits the orc.iJ;o.iSg≈.............i8Zh2----8ibie[ _The orc is heavily wounded.i. )The zap hits the orc.  You kill the orc!iC7****** * iw...)...i 1---9Shocki#Z _Vehumet accepts your kill.iX iye irm in _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i  i iE# i% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iiiiT _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i3iiif _ipib2==ii,iifBi8,iDiFi:==i i,iXi ,iiiK3=i?iU i!i#i',is)i},,i.i1O=i4i,6i6i>iT4==iU,iWiN[,i]ili/m:==iri=5==i]iiiiziޥ  You encounter an orc. It is wielding a +0 flail.iYY....###.#..####.....#..<# #§)..##.######### #≈§.§.......##.####.# '≈≈).......'......#. '.•......≈§..'.#####.## #.§o.≈÷......#####...### #...#........)# #............#.......).#- ##.....[##.........# ###)..###.........####Shock #.##.####......♣...... .####...##.##...♣......... .##.##.##.....o   orc (wandering) .....####''####......... .##...##.###....##.)....# #.....########.#####.####i/65.7 (26.0)i#3≈iM-6.7 (27 _ii#i..........#..< ......)..##.# .§.......##.# ≈≈).......'.. •≈≈........'. .≈÷......# ..........#)# i .......@..#).# ........[## .....)..##.......##......#.....#''###..) i..........#..< ......)..##.# .§.......##.# ≈≈).......'.. •≈≈........'. .≈÷......# ..........#)# .......@..#).# ........[## .....)..##.......##......#.....#''###..i:) iiii[ _An orc is nearby!i8K..........#..< ......)..##.# .§.......##.# ≈≈).......'.. •≈≈........'. .≈÷......# ..........#)# .......@..#).# ........[## .....)..##.......##......#.....#''###..) i ..........#..< ......)..##.# .§.......##.# ≈≈).......'.. •≈≈........'. .≈÷......# ..........#)# .......@..#).# ........[## .....)..##.......##......#.....#''###..) i i i iP [ _An orc is nearby!i @*******in .oThe zap misses the orc.iM ..§......oi h4--==7.7 (1.0) i i % _The orc shouts!i  ******* The zap hits the orc.iMQ.oi'H≈.......i*)i3-----8i1i4^ _The orc is moderately wounded.iNs *******The zap hits the orc.iJ.oik§...o...ih2----9ii[ _The orc is heavily wounded.iqsG.oi}iK1---Contam: 10% -70ibiۊC _You miscast Shock. Nothing appears to happen.i )The zap hits the orc!  You kill the orc!*******iKD....)..i[0---=1ShockiceigZ _Vehumet accepts your kill.i iW i i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i  _1=i ,i i im iJ iR i i i k=8% i iM6ii: M4i iniQ2==2i$iM1i7i{i'ii^#w _Your magical contamination has completely faded away.i%i)P==i+il/,i1i55i5i7i;iX<K3=i>i{B,iEiI,i~KiNiNi.QiTiVU9=i}Wi6[,ih]ia,iciOgigL4==iiifn,ipisifti!viz,i<}i4i:==iiR,ii&,iFi1,iҡi|b5==ièiTi ,ii7i,iiy|  Items here: ( )) [.ii _iiNi}i:==iiiziiiiiiyi&E  There is a large open door here.iCi _iii,ii!i2iiiii.ii iK i iS ii,iiiNiii[iiHiiiOiiOi i!iE"i"iz$i%i&i&i'i)ih)i)iA+in,i,i-iS.i/,i00i2i3i3im4i@6ig7i7i7i39il:i:i ;i<i=i=i>i?iA,iliiE,iiiii!iiZ i i i i,iiiiiim<K  #####.###.......#...   #.....# #.....#######   #.##### ####### #...   #.##.##   #.##.##   #.##.#.   #.#### #.#.   #....################   ####@....#.#.#_#.#.#[-132.7 (61.0)   #######'#'#'#'#'#'  #....  #)#'#'#'#'#'  #.#.#.#.#.#  ############ i=     i\A8-iEiGE _Done exploring.i3iigI.###...................0.0)iNi+RiTE _Done exploring.iIi)4i1i44E _Done exploring.iZ ik MRead which item? Scrolls  a - 2 scrolls of enchant armouri - 2 scrolls of identify  r - a scroll of revelation  w - a scroll of enchant weapon  N - 2 scrolls of noise  V - 2 scrolls of vulnerability  c - a scroll labelled ETTERH HONELOG  d - a scroll labelled TOSOSE XEBES  e - a scroll labelled UBUESH SUGOOKIU  h - a scroll labelled WUZORPHUICS  k - a scroll labelled RAUFISITIN  m - a scroll labelled VIXUBEQAISK [!] read|quaff|evoke[?] describe selectedi  #####.###.......#...# psychicmeow the Zephyrmancer  #.....# #.....####### Gale Centaur of Vehumet ......  #.##### ####### #... Health: 70/70 ========================  #.##.## Magic: 15/15 ========================  #.##.## AC: 3Str: 9  #.##.#. EV: 14Int: 19  #.#####.#. SH: 0Dex: 13  #....################ XL:  9 Next:  3% Place: Dungeon:4  ####@....#.#.#_#.#.#[ Noise: ---------  Time: 8132.7 (0.0)  #######'#'#'#'#'#' f) +2 dagger (venom)  #........... Casit t: Shock  #)#'#'#'#'#'  #.#.#.#.#.#.  ############    _Your magical contamination has completely faded away. _Items here: ( )) [. _There is a large open door here. _Done exploring. _Done exploring. _Done exploring.i i JIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ETTERH HONELOG  d - a scroll labelled TOSOSE XEBES iI 6 e - a scroll labelled UBUESH SUGOOKIU  h - a scroll labelled WUZORPHUICS  k - a scroll labelled RAUFISITIN  m - a scroll labelled VIXUBEQAISK Potions (select first with !)  f - 2 grey potions i٨  j - 2 bubbling white potions  l - a brown potion  n - a golden potion  o - 2 sedimented dark potions  p - a pink potion  q - 2 cyan potions[?] describe selectediհ i in  #####.###.......#...# psychicmeow the Zephyrmancer  #.....# #.....####### Gale Centaur of Vehumet ......  #.##### ####### #... Health: 70/70 ========================  #.##.## Magic: 15/15 ========================  #.##.## AC: 3Str: 9  i u#.##.#. EV: 14Int: 19  #.#####.#. SH: 0Dex: 13  #....################ XL:  9 Next:  3% Place: Dungeon:4 i$  ####@....#.#.#_#.#.#[ Noise: ---------  Time: 8132.7 (0.0)  i[ 1#######'#'#'#'#'#' f) +2 dagger (venom)  #........... Cast: Shock  #)#'#'#'#'#' i C #.#.#.#.#.#.  ############  i   iξ _Your magical contamination has completely faded away. _Items here: ( )) [. i ]_There is a large open door here. _Done exploring. i f_Done exploring. _Done exploring.i ]  As you read the scroll of identify, it crumbles to dust.iU +3.7 (1iC i3 R _c -> T - a scroll of tormenti;i?Read which item? Scrolls  a - 2 scrolls of enchant armouri - a scroll of identify  r - a scroll of revelation  iR@Cw - a scroll of enchant weapon  N - 2 scrolls of noise  T - a scroll of torment  V - 2 scrolls of vulnerability  d - a scroll labelled TOSOSE XEBES  e - a scroll labelled UBUESH SUGOOKIU  h - a scroll labelled WUZORPHUICS  k - a scroll labelled RAUFISITIN i@ m - a scroll labelled VIXUBEQAISK [!] read|quaff|evoke[?] describe selectedi^iai@g_ #####.###.......#...# psychicmeow the Zephyrmancer  #.....# #.....####### Gale Centaur of Vehumet ......  ig#.##### ####### #... Health: 70/70 ========================  #.##.## Magic: 15/15 ========================  #.##.## AC: 3igStr: 9  #.##.#. EV: 14igInt: 19  #.#####.#. SH: 0ih@Dex: 13  i>h#....################ XL:  9 Next:  3% Place: Dungeon:4  ih####@....#.#.#_#.#.#[ Noise: ---------  Time: 8133.7 (0.0)  #######'#'#'#'#'#' f) +2 dagger (venom) ih #........... Cast: Shock  #)#'#'#'#'#' ih: #.#.#.#.#.#.  ############ ih   iis_There is a large open door here. _Done exploring. i@im_Done exploring. _Done exploring.  igi{As you read the scroll of identify, it crumbles to dust. _c -> T - a scroll of tormentimi;qKIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - a scroll labelled TOSOSE XEBES  e - a scroll labelled UBUESH SUGOOKIU iq` h - a scroll labelled WUZORPHUICS  k - a scroll labelled RAUFISITIN  m - a scroll labelled VIXUBEQAISK Potions (select first with !)  f - 2 grey potions  j - 2 bubbling white potions  l - a brown potion  n - a golden potion iq o - 2 sedimented dark potions  p - a pink potion  q - 2 cyan potions[?] describe selectedi+(i.i3_ #####.###.......#...# psychicmeow the Zephyrmancer  #.....# #.....####### Gale Centaur of Vehumet ......  i3#.##### ####### #... Health: 70/70 ========================  #.##.## Magic: 15/15 ========================  #.##.## AC: 3Str: 9 i4} #.##.#. EV: 14i>4wInt: 19  #.####ib4#.#. SH: 0Dex: 13  i4#....################ XL:  9 Next:  3% Place: Dungeon:4  i5####@....#.#.#_#.#.#[ Noise: ---------  Time: 8133.7 (0.0)  #######'#'#'#'#'#' f) +2 dagger (venom)  i65#........... Cast: Shock  #)#'#'#'#'#'  ic58#.#.#.#.#.#.  ############  i5  _There is a large open door here. _Done exploring. i5m_Done exploring. _Done exploring.  i*6{As you read the scroll of identify, it crumbles to dust. _c -> T - a scroll of tormentiE]  As you read the scroll of identify, it crumbles to dust.iI+4.7 (1iNiEP7 _d -> W - a scroll of brand weaponi8 i eWhere to? (Tab - D:4, ? - help) i˖ D D - Dungeon  T - Temple i i  #####.###.......#...# psychicmeow the Zephyrmancer  #.....# #.....####### Gale Centaur of Vehumet ......  #.##### ####### #... Health: 70/70 ========================  #.##.## Magic: 15/15 ========================  #.##.## AC: 3Str: 9  #.##.#. EV: 14Int: 19 i q #.#####.#. SH: 0Dex: 13  #....################ XL:  9 Next:  3% Place: Dungeon:4  ####@....#.#.#_#.#.#[ Noise: ---------  Time: 8134.7 (0.0)  #######'#'#'#'#'#' f) +2 dagger (venom)  #........... Cast: Shock  #)#'#'#'#'#'  #.#.#.#.#.#.  ############   i _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _c -> T - a scroll of tormentiB vAs you read the scroll of identify, it crumbles to dust. _d -> W - a scroll of brand weaponin i i i iq iR i i iE i i i= i iG i i~ i i i ig ,i i$ i& ,i& iA2 iM3 i3 iK4 i> iA i]A iA iK iL i_M iM iW iX iY iY ib i!e ,ie i^n i$p ip iq i{ i } ie} i} i! i iS i i1 i io i' i8 i iG i i ia iį i] i i i= i" i i i5 i` i i i i iz E  There is a large open door here.i i  _i ii,iyi!iiiIi*"i%i;&ib(i1i`5i5i9i~Ai FifFi7IiQiTiTirWif_id,igi:nis,itit{i~ii3iuE  There is a large open door here.iɍi _ikiۖiəi*iJi0iMiiiii԰ibiii/iciii%iHiii iwiiiyiiiiiiiBiiiriiii iiii, i iP iEiiiIiii i^iii#i^&i&iN(i+i.i//i0ig4i6i7i8i;i?>i>iR@i]ieii>i}i1,ii i i i- i ipBiiBiiiiiii iNiiiiiii!i"i"i#i$i&i'i'i(i`*i*i>+i,i-i.iT/i 1Y  There is a stone staircase leading down here.i1i2i3$ _i.4iA&5iCiDiEiG# _You climb downwards.i;W .####### #....##.####### #.# .......# ##.#.##.......# #.# .#####.# #.............# #.# .......# #.#...#.......# #.##### .......# #.#.#.........# #.#...# .......# #.....#.......# #.....# iX5..###..# #.##.##.......# ###...# ...>...# #.##.##.......# ##.## ..###.## #......@####### #.# 98.2 (63.5) ..# #.####.##.#### #.# ..# #.........# #.# ..# ######.##################.# ###### ##.###.......#........# .....# #...##.#####.#. ...#.# #.#.).....##.#.# .#.#.# #...##)##......# ...#.# ######.#####.###There is a stone staircase leading up here.i5aigiviS _Key pressed, stopping travel.iIi!,0.0)i+iiE _Done exploring.i3i6i ijibi{E _Done exploring.iIi8JiKiiiђiE _Done exploring.i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iieWhere to? (Tab - D:5, ? - help) iD D - Dungeon  T - Temple iiI".####### #....##.####### #.#psychicmeow the Zephyrmancer .......# ##.#.##.......# #.#Gale Centaur of Vehumet ...... .#####.# #.............# #.#Health: 70/70 ======================== .......# #.#...#.......# #.##### Magic: 15/15 ======================== .......# #.#.#.........# #.#...# AC: 3Str: 9 .......# #.....#.......# #.....# EV: 14Int: 19 ..###..# #.##.##.......# ###...# SH: 0Dex: 13 ...>...# #.##.##.......# ##.## XL:  9 Next: [39i">;49m 3% Place: Dungeon:5 ..###.## #......@####### #.#Noise: ---------  Time: 8198.2 (0.0) ..# #.####.##.#####.#f) +2 dagger (venom) ..# #.........##.#Cast: Shock ..# ######.##################.# ###### ##.###.......#........# .....# #...##.#####.#.######## ...#.# #.#.).....##.#.# .#.#.# #...##)##......# ...#.# ######.#####.###There is a stone staircase leading up here. _Key pressed, stopping travel. _Done exploring. _Done exploring. _Done exploring. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i#i^$i70i1i5P _i6i6i\7i8i:i>:i:i(<i=iC=i=i,?i AiKAiBBiDiEFiFiGiJiKiLi(MiJOiPiQiRiUiViWiWiZi],i_iobidieifijiminirpiRsiuiuiwi#zi|i}i~iY  There is a stone staircase leading down here.iiiJ$ _i(i&6i,iUic# _You climb downwards.i1#.#..<....#.....#### #.##.#######.##.......# #.# ......#.....###)##.......# #.######.#.).##.......###.# )..##>#.####.......##..# ..##'#'####.....####[#####...............#.....#.)..[..## .###.............#.....#....ß..## .i# #...........+...>...'.214.7 (16.5)# #............########..ß....#. .######.........#......#.......##.....####'#####......#### .......# #.#####.......##...####..# #.............###....## ....# #.............)....#...i    .......# #.......###...###  #......####.............# #....## i9iMiza _There is a stone staircase leading up here.i i it i ,0.0)i i i E _Done exploring.iǕ iB it i i ij i E _Done exploring.igNiOWhere to? (Tab - D:6, ? - help)  D - Dungeon  T - Temple i_ic#######.#..<....#.....#### #.#psychicmeow the Zephyrmancer ......#.#######.##.......# #.#Gale Centaur of Vehumet ...... ......#.....###)##.......# #.#Health: 70/70 ======================== ......#####.#.).##.......###.#Magic: 15/15 ======================== )........##>#.####.......##..#AC: 3Str: 9 .........##'#'####.....####[##### EV: 14Int: 19 .................#.....#.)..[..## SH: 0Dex: 13 .###.............#.....#....ß..## XL:  9 Next:  3% Place: Dungeon:6 i.# #............@#.....+...>...'. Noise: ---------  Time: 8214.7 (0.0) .# #............########..ß....#. f) +2 dagger (venom) .######.........#......#.......## Cast: Shock .......####'#####......########## .......# #.#####.......##...#### .......# #.............###....##  .......# #.............)....#...  .......# #.............###...###  #......####.............# #....##  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here. _Done exploring. _Done exploring.iii iԭi: _iaiiixii4i}i%i}@  There is an open door here.i`i _iiii>iiY  Items here: )) ÷÷.iAi _i.i$  Things that are here:i`  a +0 whip; a gnoll skeletoni i _iNi!iLiiJiSiiii!ixiiYi is i i iiiEiiCiiiiitiiiI!i#i%i6&iz'ig)i*i1+iV,i-i.i"/i/i%1iD2,i2iG4i5iT5i5i7i7i48i 9i.:i;iw;i;i@ixAiAiVBiD%  iE4There is a stone staircase leading down here.iEinFiG$ _inGi&- &7i8. i. i/ i1 # _You climb downwards.i.9  ##.########  i9 l#....@....# 39.2 (24.5) #..######.#  # i9 i< ii@ i/C a _There is a stone staircase leading up here.iO i 3i} i i0 _i i i i* i- i' il i i% i. i i i i8' #####...###.#########....<....##..######.# #..#  #.@# 44.2 (5.0) #....[.... #.########i' #.#.##  i3- i +5.2 (6iV iҘ + _Found a plate armour.iizi}iiqi7Biiihiii iiKXiisiiii,iiiiOii} i i i i[i+,i ii*iqi"iiieiiniiiIi=&i'iG(i(ij+i,i5-i[.i1i2i2iT3ix4iH5ir5i5iu6i 7iE7i|7i8i8i8i9iz:iA;i;i;i<i=i=i->i?@iAi-igi?i i@ i i i ii,iii{iii/D  You see here a +0 plate armour.i i  _i~!i"i{$i$i%i'i(,i)i+i,iE-i-i/iP1i1i2iA4i6,i7ic9iF;i;iW<i>i@if@iBAiXCikE,iFiGiIiJiJiNLi^N,iOiPiE`........... .).. ... ..  #######.....#82.2 (37.0)#####.######### #....<....# #..######.# i`F#..# #..############....[........#.###########. #.............igibm,3.2 (38iRri6u# _Found a mace.i@iuAiBiDi1FiwFiIXiJiKigMiMiNiOi2QiQiSiUiWiWiXiB[i!]iq]i|^if<  You see here a +0 mace.ihiRi _ijiDlini_niyoiqiriJsiltiIwixiJyizi|i}iX~iiJiiJ,iiiĭiՇi܈iiiiˋioidiOiLiiiiLiiiiiiiEiiiRi.i)iviiii/ii,ii'$ i[*_You now have 266 gold pieces (gained 12).i9iiiiitiiF  ...# # #..##. #..+##..+..#..#!.### +#...#..##.#.......# #.#.....### i#.#.....##.#.....#. #.#.#######... #.#.............#.#..###### ................  You pick up a parchment of Fugue of the Fallen and begin reading...i.307.2 (24iO,8.2 (25i}iL _You add the spell Fugue of the Fallen to your library.ii Spells (Memorise)TypeFailure Level  a - SandblastiTEarth19% 1b - Searing RayConjuration19%2  c - Fugue of the FallenNecromancyi50% 3  d - Summon Ice BeastIce/Summoning50% 3  e - Dispel UndeadNecromancyiNjg88% 4 6 spell levels left i][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitimiri|psychicmeow the Zephyrmancer...#Gale Centaur of Vehumet ......# #..#Health: 70/70 ========================il#. #..+Magic: 15/15 ========================.##..+AC: 3Str: 9....#EV: 14Int: 19#...#SH: 0Dex: 13#.!.### +#iXL:  9 Next:  3% Place: Dungeon:7#.@...#..#Noise: ---------  Time: 8308.2 (0.0)#.#.......#i!f) +2 dagger (venom)#.#.....###Cast: Shock#.#.....#i#.#.....#. #.#.#######iF... #.#.............#.#..######................ i_You see here a +0 plate armour. _Found a mace. _You see here a +0 mace. _You now have 266 gold pieces (gained 12).  i̮You pick up a parchment of Fugue of the Fallen and begin reading... _You add the spell Fugue of the Fallen to your library.iP  Okay, then.iii7. _i~i+iiii: _ii^iis$ iL_h - 3 potions of haste (gained 1)iKiiiiS,iiniLiwiiii+iiii"ii:i&.#### ....... #.....# ......# #.....# #.##..##. #.##..+#...###.##..+ #.....@.....# 15.2 (7.......#.#...#.......#.#...### +#i....^..#.#.....#..#.......#.#.......# <......#.#.....### ...?...#.#.....# .......#.#.....# . #.#.#######ii+6.2 (8i id#9 _Found a stone staircase leading up.i. i i io is %  i `You encounter an orc. It is wielding a +0 short sword.i " .......### #.....#.. ......##.. #.....#+.. #.##..##... #.##..+ #...###.##..+i ###...........#..#.#...#.#.#...### +#^..#.#.....#..#Shocko.......#.#.....<......#.#.....###....?...#.#.....# o   orc (asleep)i ~.....#.#.....#.#.#.#######i o ... #.#........i8 &0i 27.2 (1 _i i iRiT Spells (Memorise)TypeFailure Level i7U a - SandblastEarth19% 1b - Searing RayConjuration19%iUi2  c - Fugue of the FallenNecromancy50% 3  d - Summon Ice BeastIce/Summoning50% 3  e - Dispel UndeadNecromancy88% 4 6 spell levels left i V][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti i! i .......psychicmeow the Zephyrmancer### #.....#Gale Centaur of Vehumet ........ ......#Health: 70/70 ========================#.. #.....#iŞ Magic: 15/15 ========================+.. #.##..#AC: 3Str: 9#... #.##..+EV: 14Int: 19#...###.##..+SH: 0Dex: 13###...........#XL:  9 Next:  3% Place: Dungeon:7.......@#.#...#Noise: ---------  Time: 8317.2 (0.0)........#.#...### +#f) +2 dagger (venom).....^..#.#.....#..#Cast: Shocko.......#.#.......#.<......#.#.....###....?...#.#.....#o   orc (asleep)........#.#.....#........#.#.#######... #.#........You pick up a parchment of Fugue of the Fallen and begin reading... _You add the spell Fi, 8ugue of the Fallen to your library. _Okay, then. _h - 3 potions of haste (gained 1) _Found a stone staircase leading up. _You encounter an orc. It is wielding a +0 short sword.iA  i٦ J Okay, then.i? iɯ iձ . _ii *******o  The zap hits the orc.i= oThe orc is heavily wounded.i /oiM ......o 2 orcs (1 wandering)i b4--=8.2 (1ik i4 s _You encounter an orc. It is wielding a +0 hand axe.iH .......  psychicmeow the Zephyrmancer ### #.....#  Gale Centaur of Vehumet ...... .. ......#  Health: 70/70 ======================== #.. #.....#  Magic: 10/15 ================-------- +.. #.##..#  AC: 3Str: 9 #... #.##..+  EV: 14Int: 19 i #...###.##..+  SH: 0Dex: 13 ###...........#  XL:  9 Next:  3% Place: Dungeon:7 .......@#.#...#  Noise: =--------  Time: 8318.2 (0.0) ig**......#.#...### +#  f) +2 dagger (venom) o*...^..#.#.....#..#  Cast: Shock o*......#.#.......#  .<......#.#.....###  ....?...#.#.....#  oo 2 orcs (1 wandering) ........#.#.....#  ........#.#.#######  ... #.#........ Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword (heavily wounded, empty space bonus:  4/8)i2h.......psychicmeow the Zephyrmancer### #.....#Gale Centaur of Vehumet ........ ......#Health: 70/70 ========================#.. #.....#Magic: 10/15 ================--------+.. #.##..#AC: 3Str: 9#... #.##..+EV: 14Int: 19#...###.##..+SH: 0Dex: 13###...........#XL:  9 Next:  3% Place: Dungeon:7ie3.......@#.#...#Noise: =--------  Time: 8318.2 (0.0)........#.#...### +#f) +2 dagger (venom)*....^..#.#.....#..#Cast: Shocko.......#.#.......#.<......#.#.....###....?...#.#.....#oo 2 orcs (1 wandering)........#.#.....#........#.#.#######... #.#........Casting: Shock (safe; 1% risk of failure)  i,4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 short sword (heavily wounded, empty space bonus:  4/8)i3l)Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: an orc, wielding a +0 short sword (heavily wounded, empty space bonus:  4/8)  The open air twists around violently and strikes the orc!!  You kill the orc!i43o.i=o   orc (iC4==9.2 (1i$JiLZ _Vehumet accepts your kill.i, .......  psychicmeow the Zephyrmancer ### #.....#  Gale Centaur of Vehumet ...... .. ......#  Health: 70/70 ======================== #.. #.....#  Magic: 6/15=========--------------- +.. #.##..#  AC: 3Str: 9 #... #.##..+  EV: 14Int: 19 #...###.##..+  SH: 0Dex: 13 ###...........#  XL:  9 Next:  3% Place: Dungeon:7 .......@#.#...#  Noise: ===------  Time: 8319.2 (0.0) iw.**......#.#...### +#  f) +2 dagger (venom) o*...^..#.#.....#..#  Cast: Shock **......#.#.......#  .<......#.#.....###  ....?...#.#.....#  o   orc (wandering) ........#.#.....#  ........#.#.#######  ... #.#........ Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, empty spacebonus: 5/8)i.......psychicmeow the Zephyrmancer### #.....#Gale Centaur of Vehumet ........ ......#Health: 70/70 ========================#.. #.....#Magic: 6/15=========---------------+.. #.##..#AC: 3Str: 9#... #.##..+EV: 14Int: 19#...###.##..+SH: 0Dex: 13###...........#XL:  9 Next:  3% Place: Dungeon:7.......@#.#...#Noise: ===------  Time: 8319.2 (0.0)........#.#...### +#f) +2 dagger (venom)*....^..#.#.....#..#Cast: Shock........#.#.......#.<......i3#.#.....###....?...#.#.....#o   orc (wandering)........#.#.....#........#.#.#######... #.#........Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, empty spacebonus: 5/8)i)Aim  Press: ? - help, Dir - move target: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, empty spacebonus: 5/8)  The open air twists around violently and strikes the orc!!  You kill the orc!i oVehumet accepts your kill.i oYou encounter an orc. It is wielding a +0 short sword.ibi o   orc wizard (wandering)  You encounter an orc wizard. It is wielding a +0 dagger.i,20.2 (1iϧi0 _The orc leaves your sight.ix| .......  psychicmeow the Zephyrmancer ### #.....#  Gale Centaur of Vehumet ...... .. ......#  Health: 70/70 ======================== #.. #.....#  Magic: 2/15===--------------------- +.. #.##..#  AC: 3Str: 9 #... #.##..+  EV: 14Int: 19 #...###.##..+  SH: 0Dex: 13 ###...........#  XL:  9 Next:  3% Place: Dungeon:7 .......@#.#...#  Noise: ===------  Time: 8320.2 (0.0) **..i\}....#.#...### +#  f) +2 dagger (venom) o*...^..#.#.....#..#  Cast: Shock **......#.#.......#  .<......#.#.....###  ....?...#.#.....#  o   orc wizard (wandering) ........#.#.....#  ........#.#.#######  ... #.#........ Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i}Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, empty space bonus: 5/8)iM iU .......psychicmeow the Zephyrmancer### #.....#Gale Centaur of Vehumet ........ ......#Health: 70/70 ========================#.. #.....#Magic: 6/15=========---------------+.. #.##..#AC: 3Str: 9#... #.##..+EV: 14Int: 19#...###.##..+SH: 0Dex: 13###...........#XL:  9 Next:  3% Place: Dungeon:7.......@#.#...#iW Noise: ===------  Time: 8320.2 (0.0)........#.#...### +#f) +2 dagger (venom)o....^..#.#.....#..#Cast: Shock........#.#.......#.<......#.#.....###....?...#.#.....#o   orc wizard (wandering)........#.#.....#........#.#.#######... #.#........Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (wandering,  hasn't noticed you, empty space bonus: 5/8)  Okay, then.io] ia ig ik . _i9) *******o    The zap hits the orc wizard.  The orc wizard is moderately wounded.iz3oi;o)i......o   orc (wandering)ix5=====--1.2 (1ii, _The orc wizard shouts!i:  ******* The zap hits the orc wizard.  The orc wizard is severely wounded.i0 o.  The zap misses the orc.i9.oip~....oip4----2i&i% _The orc shouts!i_ ******* The zap hits the orc wizard.i_^J.oi3_>.oi@tV...)..ivg3-----3i*~i^ _The orc wizard is almost dead.iY *******The zap hits the orc wizard but does no damage.i.o.oi...)...---4ii^ _The orc wizard is almost dead.i# )The zap hits the orc wizard.  You kill the orc wizard!i' *******o   orciM H.oi `.).......iµ Z2-55i i Z _Vehumet accepts your kill.it )The zap hits the orc!  You kill the orc!i H*******izD....)..i݇1---6ShockiiѐZ _Vehumet accepts your kill.iJikH _No target in view!i>iIiJPiCSH _No target in view!i\K3iMiQiS$ _iWBiZYil\i\i)^i`isa8--icieifJ2==igitjijiKlioioiqit,i}viyiz:==i{i~iiiiJii_3=ii,i<iiMiiԗi#i˙iFiɜ9=i{i,iiiii/j4==ii,iUi,iBiii4if==i{iiiEiiHi7iT5==ii,iiMiihi7,i9iUi:==ii,i6iRiiJii=S6=iiviiBiQ,iiiiiI i 9=i5 iiii/ii#i,iipj7==iCi i!i"i%,iB'i)i:*i+i/.i.:==ip0i(3i3i4i9Bi;i3<M8=i=i>J,iLMiP,irSiV,iXi'[i[9=i1]i_,iaieibeifijd9==ikil,i!nipiqisiu,i9wiyi"z:==i{i|},ip~iíii}h10/15==iimii8ii7iiגi<iiP==i'i؛,ii2,i=iiqM1=iiiiki@,ii,iHiid9=i4i ,iiiiiiL2==ii3iiis,iliE,iii:==iiihiCii!ii iK3=iti],iIiiiiiiiid9=i,i iC i ie,iQiE,iiiL4==iiii!i$i)%i&i),i+i.i,/:==iE5Bi5i9,i;i >i>L5==i@i]E4 _Magic restored.iI3i5KiNiQiQiFSiHViYiYi[i_i@bib:==idipgitkiHliXnir,i3ui|K _r - 2 scrolls of revelation (gained 1)ixe  You encounter a hound.i[#...###.##..+#######...........#.?......)...#.#...##.......)...#.#...### +##...)....^..#.#.....#..#............#.#.......#.....<......#.#.....###...#.#.....#...@....#.#.....#-$..........#.#.#######............#.#........Shock....#.#..######.......................##.#..###### h   hound (asleep)h#######+#....#......# #####......# .######......#ie43004.0)h.iZFhi~5==15i{i'& _The hound barks!i|    #######......  .?......)...#  #.......)...#  #...)....^..# ............#  .....<......#  ............#  .......@....#  .$..........#  ............#  ............#  ..............  .h.........##.#  .#######+#....#  ###   iAz    #######......  .?......)...#  #.......)...#  #...)....^..# ............#  .....<......#  ............#  .......@....#  .$..........#  ............#  ............# .............. .h.........##.#  .#######+#....# ### i i i i6 \ _A hound is nearby!i)e   #######......  .?......)...#  #.......)...#  #...)....^..# ............#  .....<......#  ............#  .......@....#  .$..........#  ............#  ............#  ..............  .h.........##.#  ifd.#######+#....#  ###   im!   #######......  .?......)...#  #.......)...#  #...)....^..# ............#  .....<......#  ............#  .......@....#  .$..........#  ............#  ............# .............. iMi.h.........##.#  .#######+#....# ### iQiiio\ _A hound is nearby!i\u #...###.##..+  psychicmeow the Zephyrmancer #######...........#  Gale Centaur of Vehumet ...... .?......)...#.#...#  Health: 70/70 ======================== #.......)...#.#...### +# Magic: 11/15 =================------- #...)....^..#.#.....#..# AC: 3Str: 9 ............#.#.......#  EV: 14Int: 19 .....<......#.#.....###  SH: 0Dex: 13 ............#.#.....#  XL:  9 Next:  5% Place: Dungeon:7 .......[3i?v00m@....#.#.....#  Noise: ==-------  Time: 8431.2 (0.0) .$..........#.#.#######  f) +2 dagger (venom) ............#.#........  Cast: Shock ............#.#..######  ***....................  *h*........##.#..######  h   hound *#######+#....#......#  #####......#  .######......# _A hound is nearby!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (empty space bonus: 6/8)imh#...###.##..+psychicmeow the Zephyrmancer#######...........#Gale Centaur of Vehumet .......?......)...#.#...#Health: 70/70 ========================#.......)...#.#...### +# Magic: 11/15 =================-------#...)....^..#.#.....#..# AC: 3Str: 9i}n............#.#.......# EV: 14Int: 19.....<......#.#.....### SH: 0Dex: 13............#.#.....#XL:  9 Next:  5% Place: Dungeon:7.......@....#.#.....#Noise: ==-------  Time: 8431.2 (0.0).$..........#.#.####### f) +2 dagger (venom)............#.#........ Cast: Shock............#.#..######........................*.........##.#..###### h   hound.#######+#....#......######......#.######......# _A hound is nearby!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iXo>Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (empty space bonus: 6/8)i _.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a hound (empty space bonus: 6/8)  The open air twists around violently and strikes the hound!!  You kill the hound!6=2.2 (1Shock _Vehumet accepts your kill.i+ iI iJ iU# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iiii i": _i&iiii,ii$iE2==ii ,i ii<ici,i;ii:==iOi"i"i$i%(,iY*i~-i-K3=i/i3,i55i8,i-;i6>i>i@iGDO=i]FiIiIiRi>U,iWiZi;[L4==i]i_,inaid,ifivj,ilioi p:==iDriw,iLxi{,i~iiL5==ii1iviibiiui֗i.iΝiii*ii#######...........# .?......)...#.#...# #.......)...#.#...##+###...)....^..#.#.....................#.#.....<......#.#.....=...............#.#.............#.#.....$.@........#.#.####---62.2 (30.0).....#.#.........#.#..###).............##.#..##########+#....#..... .... #####..... ..... .######.....  ......i(E ii2e==---3.2 (31ii* _Found a short sword.i3ii ii,ii",i#i+,i3-iA _You now have 274 gold pieces (gained 8).iHiZ,ij^idij,ikipi#xBix  #...# #   #...###   #######......   .?......)...#  i - #.......)...#   ..####+###...)....^..#   ..........#   #.........<......#   #.......   #................#   #................   ##   #........   #)...........  ig$ #...............##   #.....#######+#  #.....# ###i271.2 (8.0)i+2.2 (9ii5 _j - a ring of poison resistancei<_i'?iyDBiXGiGi7IiKiPBiSiCW,iXi]i^i_iaiciLtiuilwizi}iY~i iii\i| _h - 4 scrolls labelled WUZORPHUICS (gained 3)i_ix .... ### #... ....  #... #... +...# #.# ## #...# #.# .> #...###.# ij..###.#########... .......@........)...#.#.81 . $####.###.......)...#.#. ...####+###...)....^..#.#. #............#.#. iޟX#####.........<#.#. #.........#.# #..........#.#. #................#.# i=#................#.#.i i/2.2 (10.0)iҲi,; _Found a stone staircase leading down.ii!'Inscribe which item? Hand Weapons (go to first with ))  f - a +2 dagger of venom (weapon)c - a +0 dagger i"Missiles (go to first with ()  b - 2 throwing netsd - 2 darts of disjunction Armour (go to first with [)  e - a +0 troll leather armour (worn)  g - a +0 helmet (worn)  h - a +0 pair of gloves (worn)a - a +0 robe Jewellery (go to first with "=)  i - a +5 ring of evasion (worn)j - a ring of poison resistance Wands (go to first with /)i#`a - a wand of flame (44)  b - a wand of quicksilver (11) Scrolls (go to first with ?)a - 2 scrolls of enchant armour  r - 2 scrolls of revelation  w - a scroll of enchant weapon  W - a scroll of brand weapon iZ#[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]iO.i8.... psychicmeow the Zephyrmanceri29D### #... Gale Centaur of Vehumet .......... .... Health: 70/70 ========================#... #... Magic: 15/15 ========================+...# #.## AC: 3Str: 9###...# #.## EV: 14i9Int: 19.>#...###.## SH: 0Dex: 13..###.#########......... XL:  9 Next:  6% Place: Dungeon:7.......@........)...#.#. Noise: ---------  Time: 8482.2 (0.0)i9. $####.###.......)...#.#. f) +2 dagger (venom)i9J...####+###...)....^..#.#. Cast: Shock#.....................#.#.i9#####.........<......#.#.#................#.#.i: #................#.#. i,:Y#................#.#. #................#.#.iH:r  _You now have 274 gold pieces (gained 8). id:_j - a ring of poison resistance _h - 4 scrolls labelled WUZORPHUICS (gained 3) i:S_Found a stone staircase leading down.  You don't have any such object.  i:Inscribe which item? (? for menu, Esc to quit)ie _j - a ring of poison resistance _h - 4 scrolls labelled WUZORPHUICS (gained 3) _Found a stone staircase leading down.  You don't have any such object.  Inscribe which item? (? for menu, Esc to quit)Okay, then.iliqis. _i i Put on or remove which piece of jewellery? Jewellery (go to first with "=)  i - a +5 ring of evasion (worn)j - a ring of poison resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i i؃ i &.... psychicmeow the Zephyrmancer### #... Gale Centaur of Vehumet .......... .... Health: 70/70 ========================#... #... Magic: 15/15 ========================+...# #.## AC: 3Str: 9###...# #.## EV: 14Int: 19.>i #...###.## SH: 0Dex: 13..###.#########......... XL:  9 Next:  6% Place: Dungeon:7.......@........)...#.#. Noise: ---------  Time: 8482.2 (0.0). $####.###.......)...#.#. f) +2 dagger (venom)...####+###...)....^..#.#. Cast: Shock#.....................#.#.#####.........<......#.#.#................#.#. #................#.#. #................#.#. #................#.#.  i _j - a ring of poison resistance _h - 4 scrolls labelled WUZORPHUICS (gained 3) _Found a stone staircase leading down.  You don't have any such object.  Inscribe which item? (? for menu, Esc to quit) _Okay, then.i i +7 (0.5iՔ i < _j - a ring of poison resistance (worn)iili=iBii Bi iMiii  You encounter an orc warrior. It is wielding a +0 glaive.i     ### #   ....  ## #... #  .o +...# i,! # ######.# #...#  #.. .>... #...#  #....###.###  #.........)...# i!  #..$####.###.......)...#   #...####+###...)....^..#Shock i!  #.....................#   #####.........<......# i!3  #i"..........# o   orc warrior (polearm, asleep)   #i9".........#   #...#  ic"Q #...#i1-4.7 (2.0i725.7 (3 _i<i iL ###  ....  ## #...  .o +...#  # ######.# #...#  #.. .>...  #....###.###### #......@...........) #..$####.###.......) iw#+###...)....^  <it;### .... ## #... .o +...#  # ######.# #...#  #.. .>...  #....###.###### #......@...........) #..$####.###.......)iuA #+###...)....^  <    i{iGiic _An orc warrior is nearby!i. ###  ....  ## #...  .o +...#  # ######.# #...#  i#.. .>...  #....###.###### #......@...........) #..$####.###.......) #+###...)....^  <ii;### .... ## #... .o +...#  # ######.# #...#  #.. .>...  #....###.###### #......@...........) #..$####.###.......)ijA #+###...)....^  <    iqiyiiNc _An orc warrior is nearby!i ******o)The zap hits the orc warrior but does no damage.ir 3o.iWu oThe orc warrior shouts! You hear a shout!i~ ....o   orciG c4--==6.7 (1i i } _You encounter an orc. It is wielding a +1 war axe of flaming.i {)  The orc warrior shouts! You hear a shout! _You encounter an orc. It is wielding a +1 war axe of flaming.  The zap hits the orc warrior.orc warrior is lightly wounded.zap hits the orc!  You kill the orc!i Y******ihL P.oiJU A)...ic i3-----7iAk i^n Z _Vehumet accepts your kill.i_; ****The zap misses the orc warrior.The zap hits the orc warrior but does no damage.iýU.oix oThe orc warrior is lightly wounded.i..o   orc wizard (wandering)ih2----8ii.x _You encounter an orc wizard. It is wielding a +0 dagger.i******o    iWThe orc warrior is lightly wounded. _You encounter an orc wizard. It is wielding a +0 dagger.The zap hits the orc warrior.orc warrior is lightly wounded.zap hits the orc wizard.  The orc wizard is moderately wounded.iv*3o.i+;o)iS.} oThe orc wizard shouts! You hear a shout!i/& iG0{fYou encounter an orc wizard. It is wielding a +0 dagger.i9.f   sleepcapoo 2 orc wizardsi=h1---=9iyEiLY _You encounter a sleepcap.iKI ### #   .... ..   ## #... #   iLPoo +...# #.   # ######f# #...# #.   #.. .>.o. #...###.   #....###.#########.......   #..................)...#   #..$####@###.......)...#.   #...####+###...)....^..#.  iL #.....................#.   ####<#.    #.......#.  i Mo #.#.   #.i)M?#. #.iUM^#. #.#.iNU.oiViW0--90i]iH_i '...#....#.....#......#.......#........ih 0fi cf   sleepcapi3 A--1i i ( _You open the door.i  .... .## #... #oo +...## ######f# #.. .>.f. #....###o#########........................)...#..$####.###.......).i )....^ #...................######.........< #....................).i} N.oi .i 'fi  i 62==i '=2i\# i$ ; _The orc warrior barely misses you.i]% i' Q _There is an open door here.i## #... #oo +...## ######f# #i4Q.. .>... #..###f#########.........o..........)...#$####.###.......)...####'###...)....^ #......@............#####< iqa.)..##iGN.oi͜D.fi,oieo   orc wizardi5-3 _ii۳i:oo +...## ######f# #.. .>.o. #..###.#########.........f..........)...#..$####o###.......)...####'###...)....^ #...................######< .)..#########+#....oii@-4iiQi5# ######f# #.. .>... #..###o#########.........f..........)...#$####o###.......)...####'###...)....^ #...................######i7< .)..#########+#... ####i8N.oi8/.oi9i9E.fiK:-oiqBGo 2 orc wizardsiC&5i7KizMij.. .>.o. #..###.#########..........o.........)...#$####f###.......).####o###...)....^ #...................#####< .)ij <..#########+#... #### o   orc wizard .#i!N'oi"/o.i5#F.fi0$.oiD.U.o 2 orc wizardsi0C==6i3;i<iDg ..###o#########.........o..........)...#$####.###.).####f###...)....^ #......o............#####..< .)..#########+#... ####.#   orc wizard ......o'f.oin is &7i~x iXz i ..............)...#$####o###.).####'###...)....^ #......f............#####.oir ]< #...)..#########+#... ####.#.....######i' N.oi /.oiO i !.i $fid" i% &8iR- i4 iQ$$####.###).####o###...)....^ #...................#####.f< #.o..).i.#########+#... ####.#.....######i?N.oi&E'oiE.fiiY&9i2ii9 #..$####.###.......)...#. psychicmeow the Zephyrmancer #...####'###...)....^..#. Gale Centaur of Vehumet ...... #......o..............#. Health: 70/70 ======================== ######.........<......#. Magic: 8/15============------------ #*f*.............#. AC: 3i*;Str: 9 #*o*.............#. EV: 14Int: 19 #***.............#. SH: 0Dex: 13 #................#. XL:  9 Next:  6% Place: Dungeon:7 #.@..............#. Noise: ---------  Time: 8499.7 (0.0) #)................. f) +2 dagger (venom) #...............##. Cast: Shock #.....#######+#.... #.....# #### iw;#.....# .##### o   orc warrior (polearm) #.....# ...... f   sleepcap i;J#.....# ###### o   orc wizardCasting: Shock (safe; 1% risk of failure)  iZ<Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (lightly wounded, empty space bonus: 7/8)iRU #..$####.###.......)...#. psychicmeow the Zephyrmancer  #...####'###...)....^..#. Gale Centaur of Vehumet ......  #......o..............#. Health: 70/70 ========================  iJV######.........<......#. Magic: 8/15============------------  #.f..............#. AC: 3Str: 9  #.*..............#. EV: 14Int: 19  #................#. SH: 0Dex: 13  #................#. XL:  9 Next:  6% Place: Dungeon:7  #.@..............#. Noise: ---------  Time: 8499.7 (0.0)  #)................. f) +2 dagger (venom)  #...............##. Cast: Shock  #.....#######+#....  #.....#####  #.....#.##### o [3iVP0m  orc warrior (polearm)  #.....#...... f   sleepcap  #.....####### o   orc wizard  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (lightly wounded, empty space bonus: 7/8)iK uoonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (lightly wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the orc warrior!iW .o.o.fi}X Y o 2 orc wizardsi\ h9=====500.7 (1id ig c _The orc warrior is heavily wounded.iЄ  #..$####.###.......)...#. psychicmeow the Zephyrmancer #...####o###...)....^..#. Gale Centaur of Vehumet ...... #.....................#. Health: 70/70 ======================== ######.o.......<......#. Magic: 5/15========---------------- #................#. AC: 3ih Str: 9 #*f*.............#. EV: 14Int: 19 #*o*.............#. SH: 0Dex: 13 #***.............#. XL:  9 Next:  6% Place: Dungeon:7 #.@..............#. Noise: ===------  Time: 8500.7 (0.0) #)................. f) +2 dagger (venom) #...............##. Cast: Shock #.....#######+#.... #.....# #### i m#.....# .##### o   orc warrior (polearm) #.....# ...... f   sleepcap #.....# ###### oo 2 orc wizardsi Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (heavily wounded, empty space bonus: 7/8)i$ #..$####.###.......)...#. psychicmeow the Zephyrmancer  #...####o###...)....^..#. Gale Centaur of Vehumet ......  #.....................#. Health: 70/70 ========================  ######.o.......<......#. Magic: 5/15========----------------  #................#. AC: 3Str: 9  #.f..............#. EV: 14Int: 19  #.*..............#. SH: 0Dex: 13  #................#. XL:  9 Next:  6% Place: Dungeon:7  #.@..............#. Noise: ===------i  Time: 8500.7 (0.0)  #)................. f) +2 dagger (venom)  #...............##. Cast: Shock  #.....#######+#....  #.....#####  #.....#.##### o   orc warrior (polearm)  #.....#...... f   sleepcap  #.....####### oo 2 orc wizards  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (heavily wounded, empty space bonus: 7/8)iM'oConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (heavily wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the orc warrior.i .oThe orc warrior is severely wounded.iI.fiRo i+1.7 (1iiX _The orc warrior barely misses you.i/}' i}V.oCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i~E.oi(!.id%fiiU2------i@2Swift iғihi _You feel quick. The orc warrior closely misses you.i #............)...#.# #..$####.###.......)...#.# #...####'###...)....^..#.# #..............#.# ######.o<#.# #...#.# #.o.#.#i #.o.#.# #.f#.# #..#.# #).. #...............##.# #.....#######+#.... #.....#   #.....# .###### #.....# ....... #.....########iE.oiE.oiiq57------3.5 (0.8ii@ _The orc warrior hits you with a +0 glaive!iOy#....###o#########.........#............)...#.#.#..$####.###.......)...#.#.#...####'###...)....^..#.#.#............#.#.######.........<#.#.#..o#.#.#....#.#.#.oo#.#.#.f#.#.#..#.##)....#...............##.#.io#.....#######+#....#.#.....#  #####.#.....# .#######.....# ........iӌ@.fiD.oiia8------4.3iieX _The orc warrior barely misses you.i{a U#.. .>... #...###.###....###o#########.........#............)...#.#.#..$####.###.......)...#.#.#...####'###...)....^..#.#.#............#.#.######.<#.#.#.....#.#.#...#.#.#.oo.#.#.##..f#.#.#..#.##)....#...............##.#.#.....#######+#....#.#.....#  #####.#.....# .######i$c @.oic ?.fi!h 8o.is  The orc wizard completely misses you.The orc warrior attacks as it pursues you!i`u g3--5.1ip} i J _The orc warrior hits you from afar with a +0 glaive.i # ######f# #...# #.##.#.. .>... #...###.###....###o#########.........#............)...#.#.#..$####.###.......)...#.#.#...####'###...)....^..#.#.#............#.#.######.<#.#.#.....#.#.#..oo.#.#...#...o.#.#.###...f#.#.#..#.#..##)....#...............##.#..##.....#######+#....#.#.....#  #####.i- 7o.i 1f.i 5o.i i g4-------9i i. i# oo +...# #.##..## ######f# #...# #.##..+#.. .>... #...###.##..+#....###o#########...........##............)...#.#...##..$####.###.......)...#.#...##...####'###...)....^..#.#.#............#.#.######......@..<#.#.#....o.#.#.i$#..o.o.#.#....#....f#.#.####.#.#....#..#.#..###).......#...............##.#..###.....#######+#....#.i%K.oi&Co.i'1f.i1iD5A-6.7iO>i@i&## #... #.....#  oo +...# #.##..# i@# ######f# #...# #.##..+ #.. .>... #...###.##..+ #....###o#########...........# #............)...#.#...# #..$####.###.......)...#.#...###...####'###...)....^..#.#.#............#.#.######.........<#.#.#....oo.#.#.#...o.f#.#.....#.#.#.#####.#.#.....#..#.#..####)........#...............##.#..###i8o.i}J.oiiKm53=7.4 (0.7iiui3 ## #... #.....# oo +...# #.##..#  # ######f# #...# #.##..+  #.. .>... #...###.##..+  #....###o#.#  #..)...#.#...#  #..$####.###.)...#.#...##...####'###...)....^..#.#.....##.#.#.i ######.....o...<......#.#.....##.....o.#.#.....##....of.#.#.....##.#.#.##.#.#.#.#.#..##).#.##.#..#ix 8o.i 1f.i 5o.it F.oiL i Z6=8.2 (0.8ih i iYoo +...# #.##..# # ######f# #...# #.##..+ #.. .>... #...###.##..+ #....###o#########...........# #..................)...#.#...# #..$####.###)...#.#...### #...####'###...)....^..#.#.....#.iS........o.........#.#.......######o.#.#.....## #......f.........#.#.....# #.....o..#.#.....# #.......#.#.######.#.#.......#.#.#..######).........#..##.#..######.....#######+#....#......im<.oi?.fi>.oiib7=9 (0.7izida _There is a stone staircase leading up here.if i6 ib iH K.oi @.oi{ ?.fi iS 3*i    orc wizard  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!i= 8{i? >8===9.9 (1.0iG i =6 _Deactivating autopickup; reactivate with Ctrl-A.You climb upwards.i$  #.............#.#  #####.....#  ###...###  ##......#  #.....#.#  #.....#.#  #.....#.#  #####.....#.##  #....÷......@# #......#'##### #......#.#i& j #......#.# #......#.# #......#.# ####...#.#######    ###.#.#.....#    #.#.....#.#   i 60=---11.4 (2.5Shockiސ i Q _Reactivating autopickup.i c _There is a stone staircase leading down here.iviw3ixi)|1= _2=i2}i}i}{3=4==i~ii%4iigiiցD5=i8ii#6i2=iii|X7==iiІi!iDD9=ii1  HP restored.i70==Swift iSiq _You start to feel a little slower.iڍT5==i\iiiΏiȐi*isiSi9=i(i5iŕ[==-Swift ii'a _You feel sluggish.iiɘii'iuiy,i8iiS6=iiiiisiѠi%i iii΢ii9=ili<iiiiiniNiT7==iMi0iiӪiϫi,ii,iii:==ihii,iiܰ,ic8=ipi q _You start to feel a little faster.ii&iei̷iiJiii}iO=i*ii ii8(ii _You no longer feel sluggish.9==i i,iiq,ii3,iii\:==ii,iJiiiii>R10/15==ii#,iii%,i.,iiP==iiiP,ii$,iic1=i{,iic,ii1,ii i9=iii,iziaiiiicL2==iiif,ibiiii:iiSi:==i#iiGiisiiii`iiiK3=i\iiiFiiniiP,iiO=iyi,i|iu(4==iiiiGiis:==iii0iiiiqiiRL5==iiey ---93.4 (82.0) _Magic restored.i"i&i_)E _Done exploring.i1 iH 7Level 6 of the Dungeon <<<<>>>>>(Press ? for help) #............# #.............###...###.....#  ##...##......####.............# #....##.#####  #...##........##.#######'#########..##.#  #...#########.##.# #.............#.#  #...##.##.# ###########.....#  ######..^.####...###  ######i< ##......#  #.....#.#  #.....#.#  #.....#.#  #####.....#.##  #....÷......@#  #......#'#####  #......#.#  #......#.#  #......#.#  #......#.#  ####...#.#######  ###.#.#.....#  #.#.....#.#  #.###.#.#.#  i D#.....#...#  ###########i4 #...##....#.#.#.......# #..##'#'####.....####[#############.####..........[.....#.######......#.....#.)..[..##.........#####......#)..#..#......÷..###.............#.....#....ß############..#.....†....##).....# #............<#.....+...>...'..#......##....#.#.##..###...÷..# #............##..ß....#..#.#....##...........## #......######.........#......#.......##........#####.....#..# #............####'#####......############.#.#..##........# #............# #.#####.......##...####.....#.############ #............# #.............####.#<#...#i5 #............# #.............)....#....###.####............# #.............###...###.....###...##......####.............# #....##.######...##........##.#######'#########..##.#...#########.##.# #.......#.##...##.##.# ###########.....#######..^.# ###...######### ##......# #.....#.# #.....#.######.....#.###....÷......@##......#'#####i'K B   ########.##.......##.....##.##.###.##.....##...#   #.....######.###......##.....##.##...#..#.....##...#   #.........########.# #......##.....##.####.##.#.....##...#######   #....#.............# #.......+.....+.....................>##<..#   #..#####........##############.....##.##.####..##########.####.#   #....)......#..........# #.....#####.####..##.##.#   #....#...#.....%.......# #######.......[).÷##### #.##.# iPL   #........#.............# #########.#..<....#.....#### #.##.#   #....#.#.##.#..........# #.......#.#######.##.......# #.##.#   #........#...#.#[[.....# #.......#.....###)##.......# #.##.#   #.)#..#..#........[....# #.......#####.#.).##.......###.##.#   ##.#.........#.........# #.)........##>#.####.......##..##.#>iGi%O #.............#.#  psychicmeow the Zephyrmancer###########.....#  Gale Centaur of Vehumet ......###...###  Health: 70/70 ========================##......#  Magic: 15/15 ========================#.....#.#  AC: 3Str: 9#.....#.#  EV: 14Int: 19#.....#.#  SH: 0Dex: 13#####.....#.##iNP  XL:  9 Next:  6% Place: Dungeon:6#....÷......@#  Noise: ---------  Time: 8593.4 (0.0)#......#'#####  f) +2 dagger (venom)#......#.#  Cast: Shock#......#.# #......#.# #......#.#  ####...#.#######  ###.#.#.....#  #.#.....#.#   _You start to feel a little slower. _You feel sluggish. _You start to feel a little faster. _You no longer feel sluggish. _Magic restored. _Done exploring.iQiQiJZiZiM^f _i^,i`ii#@i@iB,iDiDirEiFiHiJIiIiKiMiMiQNiOiQiCRi.SiSiUiUi#ViCWiXiYioYiyZi\i\il]i^i aipaiaici{e,ieigihii,iiikial,i$mioBinpi s,isi-tiuiCv,i@wixi;yiyieziF|i|i|iB~iii iii+imixii݆i)i iiÉi/iBiiDixiyiiuiiiVi,iiݕi&ili+i٘,i,iiԪiHi}iЮi,i\ii\i,,iϹiii}i]i5iii>iBiDii~,iii-iiiiiiuiP,i?ii,iiiiiii m  An orc wizard comes into view.i_)..# ....# ....# ###.# ##.#######≈##.......# ≈##.#####.##########≈##i### #..oo<....# #####.≈.# #..######@#####.....~.##..# #.......###.~.##..############.# #####Shock#....[........#.# #.##.###########.#.####.##.............#......#i'oo 2 orc wizards (wandering)#.###########.#.######### # idX.o69.9 (42.0)i;.oi*oib o   orc warrior (polearm, wandering)oo 2 orc wizardsi 6==70.9 (43ii, _The orc wizard shouts!i$ )..###  ≈#  ≈#  .######## ##≈##  ### #..ooo....#   #@#####.....~.#  #..# #.......#  #######.# ##### i'  #....[.# #.#  .  ......#    ### ##### i` )..###  ≈#  ≈#  .######## ##≈##  ### #..ooo....#   #@#####.....~.#  #..# #.......#  #######.# #####  #....[.# iGa  . ......#    ###  ig i(j ip ir d _There are monsters nearby!iq Y)..###  ≈#  ≈#  .######## ##≈##  ### #..ooo....#   #@#####.....~.#  #..# #.......#ir  #######.# #####  #....[.# #.#  .  ......#    ### ##### i )..###  ≈#  ≈#  .######## ##≈##  ### #..ooo....#   #@#####.....~.#  #..# #.......#  #######.# #####  #....[.#  i . ......#    ###  iiiGid _There are monsters nearby!i *****The zap misses the orc wizard. The zap hits the orc wizard.i1<<oi> o<o..The orc wizard is moderately wounded.iBC:*i( ij   orc wizard  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!i<{oiii_4--1.9 (1.0) iTi: _Deactivating autopickup; reactivate with Ctrl-A.i @ N*****o  )  The orc wizard flickers and vanishes! _Deactivating autopickup; reactivate with Ctrl-A.  The zap hits the orc wizard.  The orc wizard is moderately wounded.zap hits the orc warrior.  The orc warrior is moderately wounded.i <.oi <.oi 2.i i3----=2i i2 - _The orc warrior shouts!iv/q****The orc warrior is moderately wounded. _The orc warrior shouts!  The zap hits the orc wizard.  The orc wizard is heavily wounded.The zap hits the orc warrior.iֱ<.oi>.{i"<oi!iiнi2-----3iiAf _The orc warrior is moderately wounded.il9)The zap hits the orc warrior. _The orc warrior is moderately wounded.The orc wizard is severely wounded.izard!  You kill the orc wizard!iq@**iz.ik8.oi .)iz1---8--4iG i Z _Vehumet accepts your kill.i@ ..# # ##.# ##  #.#######≈#  #.......# ≈#  #.#####.##########≈#iwA 0### #....<.o).# #####.≈.#  #..######.#####.....~.# #..# #.@.....###.~.# #..############.# ##### #....[........#.# #.# #.###########.#.####.##.............#......##.###########.#.###### ### ##### iB iD J.oiI iNM .-5iR iST i# # .# ## #.# ≈# #.i# ≈# #.#####.######## ##≈## ### #....<..o.# #####.≈.# #..######.#####.....~.# #..# #.###.~.# #..######.# ##### #....[.#.# #.# iF#.#.#.###### iviF)oi i@-6i i iwv# # .# ## .# ≈# .# ≈# .#####.######## ##≈##  #....<..).# #####.≈.# iixy#..######o#####.....~.# #..# #.###.~.# #..######.# ##### #....[.#.# #.# #.#.#.###### iy}P.oiO  The orc warrior attacks as it pursues you!iU59----2iT;====7i6iJ _The orc warrior hits you from afar with a +0 glaive!i+# # # ## # ≈# # i_g≈# #####.# ##≈##  #....<..).# #####.≈.# #..######.#####.....~.# #..# #.o..@..###.~.# #..######.# ##### #....[.i#.# #.# #.#.#.###### i! i G.oi%i%X61------iE& 8i)iV+i' ##  ≈# # ≈# .# ##≈##  #....<..).# #####.≈.# iM4#..######.#####.....~.# #..# #..o..@.###.~.# #..######.# ##### #....[.#.# #.# #.#.#.####.##.#......##.#.#.###### ### #####iiUJ.oiqiH2=--i9iiqiSS ## ##### ≈# ....#  ≈# ###.######## ##≈##  #....<..).# #####.≈.#  #..######.#####@....~.#  #..# #...o...###.~.#  #..############.# ######....[........#.# #.#  #.###########.#.####.#  #.............#......#  #.###########.#.##############iiF.oie  ## ≈# ≈#  ##≈##  #....<..).# #####.≈.#  #@....~.#  #..# #....o..###.~.#  #######.# #####  #....[#.# #.#  #.####.#  #......#  i#.######  ### #####The orc warrior attacks as it pursues you!i ## ≈# ≈#  ##≈##  #....<..).# #####.≈.#  #@....~.# i #..# #....o..###.~.#  #######.# #####  #....[#.#   #.#  #......#  #.#  ### ##### iY  The orc warrior hits you from afar with a +0 glaive!im46------===80i9{iV _* * * LOW HITPOINT WARNING * * *i`##  ≈# # ≈# .# ##≈## #....<..).# #####.≈.# #..######.#####.@...~.# #..# #..{.o..###.~.# #..#.# ##### #....[.#.# #.# #.#.#.####.# #.#......# #.#.#.###### ### #####ivA.{iSF.oii7=-----==---1iioisnL##  ≈# # ≈# .# ##≈## ....<..).# #####.≈.# ..######.#####..@..~.# ..# #...{.o.###.~.# ..#.# ##### ....[.#.io .#.#. .#......# .#.#. #####itp.iNq:o.ivixp8=---2i}iUiw ##  ≈# # ≈# .# ##≈## <..).# #####.≈.# ######.#####o..@.~.# # #.###.~.# ##.# ##### #......# ix iz _.oi> i B93iB i i##  ≈# # ≈# # ##≈## <..).# #####.≈.# ######.#####.o..@~.# # #.###.~.# ###.# ##### #......#  ic.oi{i50=3=4ii)i8Mb###  #≈#  #≈#  ##≈## <..).# #####.≈.# .#####..o..@.#  #.###.~.# ##.# ##### i NC#......# iOF.oiQz  You enter the shallow water.  The orc warrior attacks as it pursues you!i{WiXY1==5Water i]iH`X _The orc warrior barely misses you.i ### #≈#  #≈# ###### ##≈## <..).# #####.≈@# ####.#####...o.~.# i  #.......###.~.# ##########.# ##### [........#.# #.# ########.#.####.# .........#......# ########.#.###########i i F.oi i @2-6i i1 i  psychicmeow the Zephyrmancer  Gale Centaur of Vehumet ......  Health: 52/70 =================-------  Magic: 9/15==============---------- ### AC: 3Str: 9 #≈# EV: 14Int: 19 #≈# SH: 0Dex: 13 ###### ##≈## XL:  9 Next:  8% Place: Dungeon:7 <..).# #####**@# Noise: ---------  Time: 8686.9 (0.0) ####.#####...*o*.# f) +2 dagger (venom) i #.......###**.# Cast: Shock ##########.# ##### [........#.# #.# ########.#.####.# o   orc warrior (polearm) .........#......# ########.#.###### #####Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (moderately wounded, empty space bonus: 6/8)i psychicmeow the ZephyrmancerGale Centaur of Vehumet ......Health: 52/70 =================-------Magic: 9/15==============----------###AC: 3Str: 9#≈#EV: 14Int: 19#≈#SH: 0Dex: 13 ########≈##XL:  9 Next:  8% Place: Dungeon:7 <..).# #####.≈@#Noise: ---------  Time: 8686.9 (0.0) ####.#####....*~.#f) +2 dagger (venom)#.......###.~.#Cast: Shock ##########.# ##### [........#.# #.# ########.#.####.#o   orc warrior (polearm) .........#......# ########.#.###########Casting: ShockiE M (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (moderately wounded, empty space bonus: 6/8)i onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (moderately wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the orc warrior!i   ### #≈# #≈# ##≈## <..).# #####.≈@##....*~.#  i ..###.~.# ##### [ #.#  #####The orc warrior is severely wounded.ig  ### #≈# #≈# ##≈## <..).# #####.≈@##....*~.#  ..###.~.# ##### [  #####i o~.#The orc warrior hits you from afar with a +0 glaive!i! o38----===7.9 (1i; i V _* * * LOW HITPOINT WARNING * * *iQh  psychicmeow the Zephyrmancer  Gale Centaur of Vehumet ......  Health: 38/70 =============-----------  Magic: 5/15========---------------- ### AC: 3Str: 9 #≈# EV: 14Int: 19 #≈# SH: 0Dex: 13 ###### ##≈## XL:  9 Next:  8% Place: Dungeon:7 <..).# #####**@# Noise: ===------  Time: 8687.9 (0.0) ####.#####...*o*.# f) +2 dagger (venom)  #.......###**.# Cast: [3iZim7mShock ##########.# ##### [........#.# #.# ########.#.####.# o   orc warrior (polearm) .........#......# ########.#.###### #####Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (severely wounded, empty space bonus: 6/8)iYpsychicmeow the ZephyrmancerGale Centaur of Vehumet ......Health: 38/70 =============-----------Magic: 5/15========----------------###AC: 3Str: 9#≈#EV: 14Int: 19#≈#SH: 0Dex: 13 ########≈##XL:  9 Next:  8% Place: Dungeon:7 <..).# #####.≈@#Noise: ===------  Time: 8687.9 (0.0) ####.#####....*~.#i[Vf) +2 dagger (venom)#.......###.~.#Cast: Shock ##########.# ##### [........#.# #.# ########.#.####.#o   orc warrior (polearm) .........#......# ########.#.###########Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (severely wounded, empty space bonus: 6/8)iRConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour  (severely wounded, empty space bonus: 6/8)  The air twists around and strikes the orc warrior.ivg o The orc warrior is almost dead.iiG98.9 (1i*p8{isQ _The orc warrior misses you.i(  psychicmeow the Zephyrmancer  Gale Centaur of Vehumet ......  Health: 39/70 =============-----------  Magic: 1/15=----------------------- ### AC: 3Str: 9 #≈# EV: 14Int: 19 #≈# SH: 0Dex: 13 ###### ##≈## XL:  9 Next:  8% Place: Dungeon:7 <..).# #####**@# Noise: ===------  Time: 8688.9 (0.0) ####.#####...*o*.# f) +2 dagger (venom)  #.......###**.# Cast: Shoi^ck ##########.# ##### [........#.# #.# ########.#.####.# o   orc warrior (polearm) .........#......# ########.#.###### #####Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (almostdead, empty space bonus: 6/8)i 7psychicmeow the ZephyrmancerGale Centaur of Vehumet ......Health: 39/70 =============-----------Magic: 1/15=-----------------------###AC: 3Str: 9#≈#EV: 14Int: 19#≈#SH: 0Dex: 13 ########≈##XL:  9 Next:  8% Place: Dungeon:7 iu8<..).# #####{≈@#Noise: ===------  Time: 8688.9 (0.0) ####.#####....*~.#f) +2 dagger (venom)#.......###.~.#Cast: Shock ##########.# ##### [........#.# #.# ########.#.####.#o   orc warrior (polearm) .........#......# ########.#.###########Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (almostdead, empty space bonus: 6/8)i8)Aim  Press: ? - help, Dir - move target: an orc warrior, wielding a +0 glaive and wearing a +0 plate armour (almostdead, empty space bonus: 6/8)  The air twists around and strikes the orc warrior.  You kill the orc warrior!i9E.{i?(isF40129.9 (1ShockiKiPNZ _Vehumet accepts your kill.iEiJf1=--90iOihQM _You closely miss something. Your kick misses something.iO7  You hit something.iT2=2==--1iYi#\1 _You hear a splashing noise.iv  )You hit something but do no damage. You kick something!  Vehumet accepts your kill.You hear a splash. x2i~ g  Reactivating autopickup.ĭ K4/71142iŒ i 6 _You feel a bit more experienced.i ### #≈# #≈# ########≈## .<..).# #####.≈.# #####.#####....)@.#  #.......###.~.# ###########.# ##### .[........#.# #.# #########.#.####.# ..........#......# #########.#.###### ##### i i 5=-3Water i i H _You enter the shallow water.  Things that are here:i L _a +0 dagger; a +0 robeit:### #iv #≈# # #≈# #########≈## ..<..).# #####.≈.# ######.#####....)).# #.......###@~.# ############.# ##### ..[........#.# #.# ##########.#.####.# ...........#......# ##########.#.###### ##### io~i6=-4 _iiiM ##  #≈# ######## ##≈# ..<..).# #####.≈.######.#####....@).# #.......###.~. ############.# ##### ..[........#.# #.#ii U7==5iXi$  Things that are here:iT _a +0 glaive; a +0 plate armouri P###  #≈#  #≈#  ##≈## <..).# #####.≈.# .#####....)@.#  #.###.~.# ##.# ##### i] iH 8=6Water iy i& H _You enter the shallow water.  Things that are here:i L _a +0 dagger; a +0 robeiiGear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +2 dagger of venom (weapon)c - a +0 dagger Missiles (go to first with ()  b - 2 throwing netsid - 2 darts of disjunction Armour (go to first with [)  e - a +0 troll leather armour (worn)  g - a +0 helmet (worn)  h - a +0 pair of gloves (worn)a - a +0 robe Jewellery (go to first with "=)  i - a +5 ring of evasion (worn)  j - a ring of poison resistance (worn)i>iipsychicmeow the ZephyrmancerGale Centaur of Vehumet ......Health: 48/71 ================--------###Magic: 2/15===---------------------#≈#AC: 3Str: 9#≈#EV: 14Int: 19 i#########≈##SH: 0Dex: 13 .<..).# #####.≈.#XL:  9 Next: 14% Place: Dungeon:7 #####.#####....)@.#Noise: ---------  Time: 8696.9 (0.0)#.......###.~.#f) +2 dagger (venom) ###########.# #####Cast: Shock .[........#.# #.#Water #########.#.####.# ..........#......# #########.#.########### _a +0 dagger; a +0 robe  Things that are here: _a +0 glaive; a +0 plate armour _You enter the shallow water.  Things that are here: _a +0 dagger; a +0 robeiyi iiYiii!i0iϷV9 _i950iXB3=iغi3iN52=i/iiW3=iiIiK4=iiig5==iii%6iiiK7=i iiU8=iUiiq94==iliQiL60=iigiU2=iiliK3=ii}i?4=i)==i0ii%5iiiK6=i ii|7=5==iSii%8i;i9iK9=i~iif$70i2=iniZih1===ii1 _HP restored.iFiiiiiy i S6=i i in 9=i i i iE iv i i i| i 9=iA i ,i1 i i i i i T7==iL i* i i i i" i i i ih i' i :==ix iX" i" if# i% i% i3& i' il( M8=i1) i* i* i_+ i, i7- i- i0 ,i0 i1 i92 9=i2 i3 ,iS4 is5 i5 i96 it7 d9==i#8 i9 i0: i%; i< iB= i= i? i? i@ iB iC :==iC iD ,i}E iF iJG i'H iJ iJ R10/15==iK iM iM iM i*O ,iO iaQ iQ iR iGT iT :==iU iW ,iX i,[ ,i] i] i^ i6_ i` i7a M1=i)b id ,ie i h ,ih ij iNj ij ik i"l 9=im in ,io iq iq ir iyt it L2==iu iw i"x i\y i{ i| i| i~ i~ i i P==i0 iŅ ig i: i i i) i\ i K3=i i4 ,iV i i i iM i i i i9 9=iV i9 iӝ i iD i ic iڤ in [4==iڦ ,i_ i ,i% i ie i i i :==i i\ ,i# i iT i i b5==i i 4 _Magic restored.i i% (i i $  Things that are here:i C  a +0 glaive; a +0 plate armouri ih  _i i> i i i` i i i :==i i i in iP iD i ,i i i i i i i i iP iW i i i i if i i i\ i, BiJ i ii il iM $  Things that are here:i ;  a +0 dagger; a +0 robei= i  _i(! i\$ i& i& i_' iK* i!, iz, iq- i1 P  There is a stone staircase leading up here.i3 i4  _i5 iK8 i: ,i; i> i!@ i@ iA iC iWF iF iG iI iK iJL iL iO iP iNQ ibR i{T iU ,iV iX i6Z ,iZ i[ i\ ,i*] i^ i6a Bibb i9c ,ic ie iPg ,iKh ii ik ,il icn ip ,i.q ir ,iys is i,u iv iw iw iy ig{ i{ i-| i} i i i iX i ,i i i iM i i i6 i i i& iJ i i ig i ,i} i iΙ i ,i i #........f.......#.#.....##......o.........#.#.....##................#.#.########................#.#........#................#.#..#######)..........................  #...............##.#..######  #.....#######+#....#......# i  #.....# #@######......##.....# #.######......#  #.....# #.............#  #.....# #########..)..# #.....# #.....# #####.#i@  #.#### #..... i? ..........#.........#........#...............'823.9 (127.0)i is M======48i i3 = _As you open the door, it creaks loudly!ii i) iu it i Bi? @  There is an open door here.i i  _i i i j  A sleepcap comes into view.i# ...####'###...)....^..#.#.....#.. #.........f.#.#.......# i p######.........<......#.#.....### #........#.#.....# #.........#.#..... #................#.#.####### #................#.#........ #................#.#..###### #).........@................------ #...............##.#..###### #.....#######'#....#......#Shock #.....# #.######......##.....# #.######......##.....# #.............# f   sleepcap (wandering)in #.....# #########..)..##.....##.....#i 06.9 (2.0)i i Q------7.9 (3 _i? i irG)....^...........f.#......<......# #................#  #................#  #................# #................# #................#. #).........@....... #...............##. #.....#######'#....   #.#####   #.#      )..#     i#)....^...........f.#......<......# #................#  #................#  #................# #................# #................#. #).........@....... #...............##. #.....#######'#....   #.#####  #.#     )  iUi%ii_ _A sleepcap is nearby!iCG)....^...........f.#......<......# #................#  #................#  #................# #................# #................#. #).........@....... #...............##. #.....#######'#....   #.#####   #.#      )..#     i )....^...........f.#......<......# #................#  #................#  #................# #................# #................#. i9#).........@....... #...............##. #.....#######'#....   #.#####  #.#     )  ii8iiE_ _A sleepcap is nearby!i-1 *******f  The zap hits the sleepcap.iiBD.fi8i5.i.i.i5.i.ii>4i--ix=i8.9 (1ii5 ii(_The sleepcap is lightly damaged.i$ C...####'###...)....^..#.#.....#.. psychicmeow the Zephyrmancer #.................***.#.#.......# Gale Centaur of Vehumet ...... ######.........<..*f*.#.#.....### Health: 71/71 ======================== #............***.#.#.....#  Magic: 10/15 ================-------- #................#.#.....#  AC: 3Str: 9 #................#.#.####### EV: 14Int: 19 #................#.#........ SH: 0Dex: 13 #................#.#..###### XL:  9 Next: 14% Place: Dungeon:7 iS% #).........@................ Noise: =--------  Time: 8828.9 (0.0) #...............##.#..###### f) +2 dagger (venom) #.....#######'#....#......#  Cast: Shock #.....# #.######......#  #.....# #.######......#  #.....# #.............#  f   sleepcap #.....# #########..)..#  #.....#  #.....# _The sleepcap is lightly damaged.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sleepcap (lightly damaged, empty space bonus: 8/8)i$s ...####'###...)....^..#.#.....#.. psychicmeow the Zephyrmancer #.....................#.#.......# Gale Centaur of Vehumet ...... ######.........<...*..#.#.....### Health: 71/71 ========================#................#.#.....#Magic: 10/15 ================--------#................#.#.....#AC: 3Str: 9#................#.#.####### EV: 14it Int: 19#................#.#........ SH: 0Dex: 13#................#.#..###### XL:  9 Next: 14% Place: Dungeon:7#).........@................ Noise: =--------  Time: 8828.9 (0.0)#...............##.#..###### f) +2 dagger (venom)#.....#######'#....#......# Cast: Shock#.....# #.######......##.....# #.######......##.....# #.............# f   sleepcap#.....# #########..)..##.....##.....# _The sleepcap is lightly damaged.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [40iu /mAirstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sleepcap (lightly damaged, empty space bonus: 8/8)iIn .f  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a sleepcap (lightly damaged, empty space bonus: 8/8)  The open air twists around violently and strikes the sleepcap!iv 8 i~ 4==9.9 (1i i a _The sleepcap is severely damaged.i> V...####'###...)....^..#.#.....#.. psychicmeow the Zephyrmancer #.....................#.#.......# Gale Centaur of Vehumet ...... ######.........<..***.#.#.....### Health: 71/71 ======================== #............*f*.#.#.....#  Magic: 6/15=========--------------- #............***.#.#.....#  AC: 3Str: 9 #................#.#.####### EV: 14Int: 19 #................#.#........ SH: 0Dex: 13 #................#.#..###### XL:  9 Next: 14% Place: Dungeon:7 i- Q#).........@................ Noise: ===------  Time: 8829.9 (0.0) #...............##.#..###### f) +2 dagger (venom) #.....#######'#....#......#  Cast: Shock #.....# #.######......#  #.....# #.######......#  #.....# #.............#  f   sleepcap #.....# #########..)..#  #.....#  #.....# _The sleepcap is severely damaged.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sleepcap (severely damaged, empty space bonus: 8/8)i"...####'###...)....^..#.#.....#.. psychicmeow the Zephyrmancer #.....................#.#.......# Gale Centaur of Vehumet ...... ######.........<......#.#.....### Health: 71/71 ========================#.............*..#.#.....#Magic: 6/15=========---------------#................#.#.....#AC: 3Str: 9#................#.#.####### EV: 14Int: 19iх#................#.#........ SH: 0Dex: 13#................#.#..###### XL:  9 Next: 14% Place: Dungeon:7#).........@................ Noise: ===------  Time: 8829.9 (0.0)#...............##.#..###### f) +2 dagger (venom)#.....#######'#....#......# Cast: Shock#.....# #.######......##.....# #.######......##.....# #.............# f   sleepcap#.....# #########..)..##.....##.....# _The sleepcap is severely damaged.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, ior press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sleepcap (severely damaged, empty space bonus: 8/8)is<M.fCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a sleepcap (severely damaged, empty space bonus: 8/8)  The open air twists around violently and strikes the sleepcap.iDi~W,30.9 (1i ^iaa _The sleepcap is severely damaged.i:L...####'###...)....^..#.#.....#.. psychicmeow the Zephyrmancer #.....................#.#.......# Gale Centaur of Vehumet ...... ######.........<......#.#.....### Health: 71/71 ======================== #............***.#.#.....#  Magic: 2/15===--------------------- #............*f*.#.#.....#  AC: 3Str: 9 #............***.#.#.####### EV: 14Int: 19 #................#.#........ SH: 0Dex: 13 #................#.#..###### XL:  9 Next: 14% Place: Dungeon:7 i;Q#).........@................ Noise: ===------  Time: 8830.9 (0.0) #...............##.#..###### f) +2 dagger (venom) #.....#######'#....#......#  Cast: Shock #.....# #.######......#  #.....# #.######......#  #.....# #.............#  f   sleepcap #.....# #########..)..#  #.....#  #.....# _The sleepcap is severely damaged.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sleepcap (severely damaged, empty space bonus: 8/8)iT...####'###...)....^..#.#.....#.. psychicmeow the Zephyrmancer #.....................#.#.......# Gale Centaur of Vehumet ...... ######.........<......#.#.....### Health: 71/71 ========================#................#.#.....#Magic: 2/15===---------------------#.............*..#.#.....#AC: 3Str: 9i#................#.#.####### EV: 14Int: 19#................#.#........ SH: 0Dex: 13#................#.#..###### XL:  9 Next: 14% Place: Dungeon:7#).........@................ Noise: ===------  Time: 8830.9 (0.0)#...............##.#..###### f) +2 dagger (venom)#.....#######'#....#......# Cast: Shock#.....# #.######......##.....# #.######......##.....# #.............# f   sleepcap#.....# #########..)..##.....##.....# _The sleepcap is severely damaged.Casting: Airstrike[iYk0;10m (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sleepcap (severely damaged, empty space bonus: 8/8)ic.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a sleepcap (severely damaged, empty space bonus: 8/8)  The open air twists around violently and strikes the sleepcap!!  You destroy the sleepcap!i(ib51.9 (1ShockiFiZ _Vehumet accepts your kill.i i+iisiiXii~I3=iYi5ii-iigi-iiiiij9=iDi iqi;i#iiLi3j4==ii,i\iii"iiikiiJ:==i"iuiiikiiiimiYiiT5==iiiiii\iiBiizi i} :==i i i i)iiCiiiAS6=iiHii;iiDiiaiii8i9=ii ,i!i?#i#ik$i%i&T7==io'i(ic)i.*i+iJ,i,i.i(/i/iN1i1:==i2i4i4iF5i<7,iq8i:i<;M8=i<iA>i>i @iAiBBicCioEi FiFiHiBI9=i]JiiLiLiMiP,iLQiSiSN9==iTiViIWiWiZBi\,i ^i_i`:==igaiciciVdi[f,iogi#iiiR10/15==ijiUlilimioi pipiurisisiauiu:==ivixi.yizi{iP|i7}iiM1=iqi?i˂ii7ii}i'iiii9=i^i`,ihis,iiiviiiiL2==i2iD,ivixi*iמiiCiȡiMi:==iii+iiJiii93i(=iDiiiQi iiNiX,itii͹9=iҺiʼiVii߿,iiziL4==ii,iHiDiiii ii\i:==ii,iiiiDiizE5==i-iZiiii?ii=iiiiQiiRii6:==ii i iT iai3iiqiiii'ii"iN%i&i0'is*i,i,-i.i0i2i3i4i6i8i9i:id<iu>,i?ieAiBiCiDiEiS .  #.>.# ## #..  #...# oo +..  #...#######f# #..  #......>... #..  #....###.#########..  #...........)  #..$####.###.......[  #..@####'###...)---93302.0)  ##.................. i1U= ######.........<...  #.............  #.............  #......   #.............  #.............  #)............ i[iaH---43igi\j; _Found a stone staircase leading down.iiiiiϝiBi`### ..... .> ## # oo +#######f#..>... ###.#########...........).....[...####'###...)##...............######.........<....i5(..i 5.0)  You now have enough gold to buy an orb of attunement on D:2.  You can access your shopping list by pressing '$'.i*+6.9 (2ii ? _You now have 288 gold pieces (gained 14).i` it 3i iƣ io i ni i id iz iH if i iе i0 i$ i iɻ iŽ i i1 i" i i i i i i ,i i i i` i& i i iJ i i  #.#  #  # .####  #.# ....  #.#.# ##.## ### #...  ..... ... .... ....  #.>.##.#####.#####... #.....  #...##......@)...+...# #.##..  #...#######.####.#...# #.##  #......>.........#...###.##  #....###.#########. iw & #..................)...#.#  #...####.###.......[...#.#  #...####'###...)....^..#.#  ##..............#.# ######.........<#.#i ^#.# #.# #.# .#### #.# .#.#.# ###.## ### #.....#..... .... .... ......##.>.##.#####.#####... #.....#i 6#...##.......@...+...# #.##..##...#.####.#...# #.##..+#......>.........#...###.##..+#....###.#########.##........)...#.#...##...####.###.[...#.#...##...####'###...)....^..#.#.##.#.#.######.<......#.#.iF 046.9 (10.0)i_ ,7.9 (11i6 iM $  Things that are here:i _a +1 war axe of flaming; an orc skeletonia3iTiiiP _ii%ipi'i7iiiaigiiiWi,iniiiiiFisi i4ii)iiiii*i i]ii7i`iiPiiMisijiiii\,ii*iriiii,[37miaii@,iiWiJiiiiitiiKii ,i}i/iiiX7 _You open the door.iiii @  There is an open door here.iih _ii ia,i9i-iiii"ii1iiih!i!i"i%iY&i&i'i)i"+i+iF,i/i/im0i1w _o - 3 sedimented dark potions (gained 1)i2i33ix4i5iH6i6iV9i<  You encounter a wight. It is wielding a +3 dire flail.iGK]##############...........# #.# #...........# #.# ###...........# z #.# #.'...........# ... #.# #.#...........#..... #.# #.#####.....@....... #.# #.################.# #.# #.........Shock #.####.....## ........iFL...# ...###.....#z   wight (dormant) ...# #.##..# ...# #.##..+ ...###.##..+iWZ.z78.9 (3i1]Wzia39.9 (32 _ifixi$4 ############# #...........# #...........# ###...........# .  #.'...........# .z.  #.#...........#.....  #.#####.....@.......  #.################.#  #. #.####. ......  i ############# #...........# #...........# ###...........# .  #.'...........# .z.  #.#...........#.....  #.#####.....@.......  #.################.#  #.i'.####. ......  iiviRia\ _A wight is nearby!i&R ############# #...........# #...........# ###...........# .  #.'...........# .z.  #.#...........#.....  #.#####.....@.......  #.################.#  #. #.####. ......  i & ############# #...........# #...........# ###...........# .  #.'...........# .z.  #.#...........#.....  #.#####.....@.......  #.################.#  #..####.i  ......  i6 i i iz \ _A wight is nearby!i,  psychicmeow the Zephyrmancer  Gale Centaur of Vehumet ...... ############# Health: 71/71 ======================== #...........# Magic: 11/15 =================------- #.# #...........# AC: 3Str: 9 #.# ###...........# *  EV: 14Int: 19 #.# #.'...........# *z*  SH: 0Dex: 13 #.# #.#...........#..***  XL:  9 Next: 15% Place: Dungeon:7 #.# #.#####.....@.......  Noise: ---------  Time: 8979.9 (0.0) #.# #.################.#  f) +2 di]agger (venom) #.# #......... Cast: Shock #.####.....## ...........# ...###.....# z   wight ...# #.##..# ...# #.##..+ ...###.##..+Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +3 dire flail and wearing a +0 robe (empty space  bonus: 6/8)i!psychicmeow the ZephyrmancerGale Centaur of Vehumet ......#############Health: 71/71 ========================#...........#Magic: 11/15 =================------- #.# #...........#AC: 3Str: 9 #.# ###...........# .EV: 14Int: 19 #.# #.'...........# .*.SH: 0Dex: 13 #.# #.#...........#.....XL:  9 Next: 15% Place: Dungeon:7 #.# #.#####.....@.......Noise: ---------  Time: 8979.9 (0.0) iӃR#.# #.################.#f) +2 dagger (venom) #.# #.........Cast: Shock #.####.....## ...........# ...###.....#z   wight ...# #.##..# ...# #.##..+ ...###.##..+Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +3 dire flail and wearing a +0 robe (empty space  bonus: 6/8)iJ)Aim  Press: ? - help, Dir - move target: a wight, wielding a +3 dire flail and wearing a +0 robe (empty space  bonus: 6/8)  The open air twists around violently and strikes the wight!!  You destroy the wight!iʅ zVehumet accepts your kill.i_z(wandering)iF58===80.9 (1iΛiѤ _You encounter a wight. It is wielding a +3 short sword of freezing.i~t  psychicmeow the Zephyrmancer  Gale Centaur of Vehumet ...... ############# Health: 71/71 ======================== #...........# Magic: 7/15===========------------- #.# #...........# AC: 3Str: 9 #.# ###...........# *  EV: 15Int: 19 #.# #.'...........# .*z  SH: 0Dex: 13 #.# #.#...........#...**  XL:  9 Next: 18% Place: Dungeon:7 iV#.# #.#####.....@.......  Noise: ===------  Time: 8980.9 (0.0) #.# #.################.#  f) +2 dagger (venom) #.# #......... Cast: Shock #.####.....## ...........# ...###.....# z   wight (wandering) ...# #.##..# ...# #.##..+ ...###.##..+Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +3 short sword of freezing and wearing a +0 robe  (wandering, hasn't noticed you, empty space bonus: 4/8)ikspsychicmeow the ZephyrmancerGale Centaur of Vehumet ......#############Health: 71/71 ========================#...........#Magic: 7/15===========------------- #.# #...........#AC: 3Str: 9 #.# ###...........# .EV: 15Int: 19 #.# #.'...........# .)*SH: 0Dex: 13 i0#.# #.#...........#.....XL:  9 Next: 18% Place: Dungeon:7 #.# #.#####.....@.......Noise: ===------  Time: 8980.9 (0.0) #.# #.################.#f) +2 dagger (venom) #.# #.........Cast: Shock #.####.....## ...........# ...###.....#z   wight (wandering) ...# #.##..# ...# #.##..+ ...###.##..+Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +3 short sword of freezing and wearing a +0 robe  (wandering, hasn't noticed you, empty space bonus: 4/8)iz.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wight, wielding a +3 short sword of freezing and wearing a +0 robe  (wandering, hasn't noticed you, empty space bonus: 4/8)  The open air twists around violently and strikes the wight!i zThe wight is heavily damaged.iwzz 2 wights (1 polearm, 1 wandering)i+1.9 (1im iq _You encounter a wight. It is wielding a +0 spear.i<  psychicmeow the Zephyrmancer  Gale Centaur of Vehumet ...... ############# Health: 71/71 ======================== #...........# Magic: 3/15====-------------------- #.# #...........# AC: 3Str: 9 #.# ###...........# *  EV: 15Int: 19 #.# #.'...........# *zz  SH: 0Dex: 13 #.# #.#...........#..***  XL:  9 Next: 18% Place: Dungeon:7 #.# #.#####.....@.......  Noise: ===------  Time: 8981.9 (0.0) #.# #.################.#  i@[40mf) +2 dagger (venom) #.# #......... Cast: Shock #.####.....## ...........# ...###.....# zz 2 wights (1 polearm, 1 wandering) ...# #.##..# ...# #.##..+ ...###.##..+Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +3 short sword of freezing and wearing a +0 robe  (heavily damaged, empty space bonus: 5/8)i)ipsychicmeow the ZephyrmancerGale Centaur of Vehumet ......#############Health: 71/71 ========================#...........#Magic: 7/15===========------------- #.# #...........#AC: 3Str: 9 #.# ###...........# .EV: 15Int: 19 #.# #.'...........# .zzSH: 0Dex: 13 #.# #.#...........#.....XL:  9 Next: 18% Place: Dungeon:7 i(#.# #.#####.....@.......Noise: ===------  Time: 8981.9 (0.0) #.# #.################.#f) +2 dagger (venom) #.# #.........Cast: Shock #.####.....## ...........# ...###.....#zz 2 wights (1 polearm, 1 wandering) ...# #.##..# ...# #.##..+ ...###.##..+Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +3 short sword of freezing and wearing a +0 robe  (heavily damaged, empty space bonus: 5/8)  Okay, then.i{iii. _i{  *******z)The zap hits the wight but does no damage.  The wight is heavily damaged.i;z)iKD.zi zThe zap hits the wight but does no damage.i .....z 3 wights (1 polearm)i?z6=====----2.9 (1i{i_t _You encounter a wight. It is wielding a +5 falchion.iT\ *******The zap hits the wight.  The wight is almost destroyed.The zap hits the wight.i;K.ziI.ziG.ziC)...i*q5-----3iji` _The wight is moderately damaged.i )The zap hits the wight.  You destroy the wight!i ******* 2i:i zVehumet accepts your kill.ij _z.z.i{ M).)..z 3 wights (1 polearm, 1 wandering)4---204i i1 t _You encounter a wight. It is wielding a +0 hand axe.il u *******The zap hits the wight.iE 1z.iz |.zz.i ..z....z)i _3----5ii i 3 _The wight is lightly damaged.i:u *******The zap hits the wight.i>1z.i3@K.zi*A8z)i Ij.z..z..iJA--6i#RiT] _The wight is heavily damaged.iTO *******The zap hits the wight!  The wight is almost destroyed.The zap hits the wight.i z.  The wight is lightly damaged.  The wight hits you from afar with a +0 spear!iLzzi>d.z.z...iP: 61/69 (71)---P: 2/15 -=7Draini;i;Q _You feel drained.iTW)wight hits you from afar with a +0 spear! _You feel drained.  The wight is moderately damaged.zap hits the wight!  You destroy the wight!i******* 2 wightsiji]z.z.i:ql).)).iv ealth: 62/71 ----agic: 1/15---3-8 _Vehumet accepts your kill.Your life force feels restored.i{~ih _Your Dodging skill increases to level 5!ie *The zap misses the wight.The zap hits the wight but does no damage.iT1z.i  ############# #...........# #...........# ###...........# .  #.'...........# .).  #.#...........#))...  #.#####.....@*z.....  #.################.#  #. #.####. ......  The wight is moderately damaged.i ############# #...........# #...........# ###...........# .  #.'...........# .).  #.#...........#))...  #.#####.....@*z.....  #.################.#  #..####. ......  it zThe wight hits you with a +5 falchion!iM5----0---=9ShockiipV _* * * LOW HITPOINT WARNING * * *i i) i i ^ _You are too injured to fight recklessly!i i i> i ^ _You are too injured to fight recklessly!iKl z.  You hit the wight.iR!   ############# #...........# #...........# ###...........# .  #.'...........# .).  #.#..........z#))...  #.#####.....@z......  #.################.#  #. #.####. ......  The wight is heavily damaged.iD ############# #...........# #...........# ###...........# .  #.'...........# .).  #.#..........z#))...  #.#####.....@z......  #.################.#  #..####. ......i^)  iNK  The wight hits you with a +5 falchion.i s49-----90i* i V _* * * LOW HITPOINT WARNING * * *i   ############# #...........# #...........# ###...........# .  #.'...........# .).  #.#..........z#))...  #.#####.....@z......  #.################.#  #. #.####. ......  i qYou hit the wight but do no damage.The wight is heavily damaged.i % ############# #...........# #...........# ###...........# .  #.'...........# .).  #.#..........z#))...  #.#####.....@z......  #.################.#  #.i` .####. ......  i   ############# #...........# #...........# ###...........# . i  #.'...........# .).  #.#..........z#))...  #.#####.....@z......  #.################.#  #. #.####. ......  i The wight completely misses you. The wight hits you with a +5 falchion!  * * * LOW HITPOINT WARNING * * *il * ############# #...........# #...........# ###...........# .  #.'...........# .). i  #.#..........z#))...  #.#####.....@z......  #.################.#  #..####. ......  i `  You feel drained.i4 xP: 33/68 (71)------iЮ 3=1Draini i V _* * * LOW HITPOINT WARNING * * *i+  ############# #...........# #...........# ###...........# .  #.'...........# .).  #.#..........z#))...  #.#####.....@z......  #.################.#  #. #.####. ......  You barely miss the wight. You kick the wight, but do no damage.iGThe wight is heavily damaged.i ############# #...........# #...........# ###...........# . i΀E #.'...........# .).  #.#..........z#))...  #.#####.....@z......  #.################.#  #..####. ......  iN  ############# #...........# #...........# ###...........# .  #.'...........# .).  #.#..........z#))... i> #.#####.....@z......  #.################.#  #. #.####. ......  The wight completely misses you. The wight hits you with a +5 falchion!  * * * LOW HITPOINT WARNING * * *i ] ############# #...........# #...........# ###...........# .  #.'...........# .).  #.#..........z#))...  #.#####.....@z......  #.################.# i^ #..####. ......  ig`  You feel drained.ih~17/65----------2ioirV _* * * LOW HITPOINT WARNING * * *i # #.#  #.# #.#  #.# ###.# .  #.# #.'.# .).  #.# #.#..........z#))... i b #.# #.#####....@.z......  #.# #.#####.#  #.# #. ##.####.....## ............# #...###.....# +...# #.##..# #...# #.##..+ #...###.##..+i=K.zi+iii98-----P: 1/15 =-3ShockiDiXx _The wight attacks as it pursues you! The wight closely misses you.iOT # #.# #.# #.# #.# ###.# . #.# #.'.# .). #.# #.#.#))... #.# #.#####...@.zz...... #.# #.#####.# #.# #.#.####.....## .# ##...###.....# .+...# #.##..# .#...# #.##..+ .#...###.##..+i Q5z.iQ7z.iYi~Zz9=--4i`i:bi7 # #.# #.# #.# #.# ###.# . #.# #.'.# .). #.# #.#iA.z.#))... #.# #.#####..@.z.. #.# #.#####.# #.# #.#.####.....## .##...###.....# ..+...# #.##..# #.#...# #.##..+ ..#...###.##..+i1z.i1z.i #############  #...........#  #.# #...........#  #.# ###...........# .  #.# #.'...........# .).  #.# #.#........z..#))... i #.# #..@z.........  #.# ############.#  #.#   i. #############  #...........#  #.# #...........#  #.# ###...........# .  #.# #.'...........# .).  #.# #.#........z..#))...  #.# ik#..@z.........  #.# ############.#  #.#   i@p  The wight attacks as it pursues you! The wight hits you with a +5 falchion.iaP6--=5iiQV _* * * LOW HITPOINT WARNING * * *i9  # #.# #.# #.# #.# ###.# . #.# #.'.# .). #.# #.#.z..#))... #.# #.#####.@.z... #.# #.#####.# #.# #.i : #.####.....## .##...###.....# ...+...# #.##..# ##.#...# #.##..+ ...#...###.##..+i: 1z.il; 1z.i; /z.iB iC d7=--6iwI iTK ioirRead which item? Scrolls  a - 2 scrolls of enchant armourr - 2 scrolls of revelation  w - a scroll of enchant weapon  W - a scroll of brand weapon  N - 2 scrolls of noise  T - a scroll of torment  V - 2 scrolls of vulnerability is e - a scroll labelled UBUESH SUGOOKIU  h - 4 scrolls labelled WUZORPHUICS  k - a scroll labelled RAUFISITIN  m - a scroll labelled VIXUBEQAISK [!] read|quaff|evoke[?] describe selectedi i iS psychicmeow the ZephyrmancerGale Centaur of Vehumet ......#############HP: 17/65 (71) ======------------------#...........#MP: 1/15=-----------------------#.# #...........#AC: 3Str: 9#.# ###...........# .EV: 15Int: 19#.# #.'...........# .).SH: 0Dex: 13#.# #.#......z....#))...XL:  9 Next: 23% Place: Dungeon:7i `#.# #.#####.@z..........Noise: ---------  Time: 8996.9 (0.0)#.# #.################.#f) +2 dagger (venom)#.# #.........Cast: Shock #####.####.....##Drain ...............# ####...###.....#zz 2 wights ...+...# #.##..# ##.#...# #.##..+ ...#...###.##..+* * * LOW HITPOINT WARNING * * *You feel drained. _* * * LOW HITPOINT WARNING * * * _The wight attacks as it pursues you! The wight closely misses you.The wight attacks as it pursues you! The wight hits you with a +5 falchion. _* * * LOW HITPOINT WARNING * * *i) P  Okay, then.iE i" i$ . _i iэ Drink which item? Potions  g - 2 potions of magic  h - 3 potions of haste  w - 2 potions of heal wounds  d - 2 potions of moonshine  f - 2 grey potions  j - 2 bubbling white potions  l - a brown potion  n - a golden potion  o - 3 sedimented dark potions  p - a pink potion  q - 2 cyan potions i [!] read|quaff|evoke[?] describe selectedi\DiEiLpsychicmeow the ZephyrmancerGale Centaur of Vehumet ......i[#############HP: 17/65 (71) ======------------------#...........#MP: 1/15=-----------------------#.# #...........#AC: 3Str: 9#.# ###...........# .EV: 15Int: 19#.# #.'...........# .).SH: 0Dex: 13#.# #.#......z....#))...XL:  9 Next: 23% Place: Dungeon:7#.# #.#####.@z..........Noise: ---------  Time: 8996.9 (0.0)#.# #.################.#f) +2 dagger (venom)#.# #.........Cast: Shock #####.####.....##Drain ...............# ####...###.....#zz[i_40m 2 wights ...+...# #.##..# ##.#...# #.##..+ ...#...###.##..+You feel drained. _* * * LOW HITPOINT WARNING * * * _The wight attacks as it pursues you! The wight closely misses you.The wight attacks as it pursues you! The wight hits you with a +5 falchion. _* * * LOW HITPOINT WARNING * * * _Okay, then. #############  #...........#  #.# #...........#  #.# ###...........# .  #.# #.'...........# .).  #.# #.#......z....#))...  #.# #.@z..........  #.# ############.#  #.#   i8b #############  #...........#  #.# #...........#  #.# ###...........# .  #.# #.'...........# .).  #.# #.#......z....#))...  #.# #.@z.......... i.: #.# ############.#  #.#   iFC iG  iHYou feel yourself speed up. The wight hits you with a +5 falchion!  * * * LOW HITPOINT WARNING * * *iiR6/65 (71) ----==7.9 (1Fast DrainicR _The wight barely misses you.i0? ############# #.# #.# #.#  #.# ###.# . # #.# #.'...........# .). # #.# #.#....@.z....#))... # #.# #.#####..z.......... # #.# #.################.# # #.# .... ######.####.....## ................# #####...###.....# i2)...+...# #.##..# ###.#...# #.##..+i32z.i5E  The wight attacks as it pursues you! The wight hits you with a +5 falchion!  You die...i#t-9/65 (71) ------id/  --more--iiF#Gear: 10/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +2 dagger of venom (weapon)c - a +0 dagger Missiles (go to first with ()  b - 2 throwing netsd - 2 darts of disjunction Armour (go to first with [)  e - a +0 troll leather armour (worn)  g - a +0 helmet (worn)  h - a +0 pair of gloves (worn)a - a +0 robe Jewellery (go to first with "=)  i - a +5 ring of evasion (worn) i$= j - a ring of poison resistance (worn)iC08iuGoodbye, psychicmeow.2408 psychicmeow the Zephyrmancer (level 9, -9/65 (71) HPs)Began as a Gale Centaur Air Elementalist on May 6, 2026.Was an Initiate of Vehumet.Mangled by a wight... wielding a +5 falchion(16 damage)... on level 7 of the Dungeon.The game lasted 00:11:58 (8992 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the OrbiiUicX? [?25h[?0c [?1051l[?1052l[?1060l[?1061l