&i Player: psychicmeow Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-05-06.11:31:11.ttyrec Time: (1778067071) Wed May 6 11:31:11 2026 &i/ v[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1c&i6 &i: &iKF Welcome, psychicmeow. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Powerful equine hybrids who trace their ancestry to the four winds themselves, Gale Centaurs are at their strongest while galloping swiftly towards foes. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gale Centaur Hunter&iB&i&G&iKWelcome, psychicmeow the Gale Centaur. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delvert - Necromancer e - BrigandWarrior-mage&iLu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist&iLz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. + - Recommended background * - Random background &iCM# - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help&ioM1 Tab - Gale Centaur Hunter&i&i8&iDpsychicmeow the ShooterGale CentaurHealth: 17/17 ========================Magic: 1/1========================AC: 1Str: 12EV: 9Int: 8SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbow&i:JM>####>...## ##...⌠....## ##....⌠..⌠....#....⌠......⌠.....⌠...................#....@..(.#####...#####...#..⌠...........⌠...⌠.......⌠.....###.......###&iR&iVWelcome, psychicmeow the Gale Centaur Hunter.Will you prevail where others failed? Will you find the Orb of Zot?&i[&i>Press ? for a list of commands and other information.  Found 5 stones. Found two escape hatches in the floor.&it&i[ _Found a staircase leading out of the dungeon.&i՝ >####>#...## ##....⌠....#####....⌠..⌠....#....⌠.......⌠.....⌠....⌠............ #....<..(.# ####..@####  #...# #..⌠.. #.....#..⌠...⌠......⌠...###.......### #########&i &i[ 21.0 (1 _&iZ &iѵ &i$&iv  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   g - Spellcasting   0.0   1.4  -2           b - Unarmed Combat   0.0   1.2  -1  &i            c + Ranged Weapons 4.0   5.0   0               d - Armour   0.0   1.0   0      e + Dodging2.1   2.5  +1      f + Stealth1.1   1.4  +2      &iI                                                    &i            The relative cost of raising each skill is in cyan.  &iThe species aptitude is in white.  [?] Help[=] set a skill target  &i_[/] auto|manual mode [*] useful|all skills [!] training|cost|targets&iO  a - Fighting   2.0 e - Dodging   2.1 f - Stealth   1.1&i&i&i[psychicmeow the Shooter>####>#Gale Centaur...## ##....Health: 17/17 ========================&i7L⌠....#####....⌠.Magic: 1/1========================..⌠....#....⌠...AC: 1Str: 12....⌠.....⌠....⌠EV: 9Int: 8................SH: 0Dex: 15#....<..(.#XL:  1 Next:  0% Place: Dungeon:1####..@####Noise: ---------  Time: 1.0 (0.0)#...#a) +0 shortbow&iǩ#..⌠..Fire: a) +0 shortbow#.......#..⌠...⌠........⌠.....###.......############Welcome, psychicmeow the Gale Centaur Hunter.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information.  Found 5 stones. Found two escape hatches in the floor. _Found a staircase leading out of the dungeon.&i&i&i2&i&i&i3&i&i &i2&iتB&iB&i&i&i &i"&iu&iZ&id&i&i&i&iA&i&i&i&i5&i ,&i&i&it,&i&i&iC,&i&i`&ig&i,&i1&i&ij&in&il&iO&i&i&i&i &i&i,&i&i &i&i9 _You now have 12 gold pieces.&i&i&i&i97 _You open the door.&i&i&i&i&i &ig&i&i@  There is an open door here.&i&i: _&i;&i &i &i &i &i&is&i&iQ&i&i&i&i&i&ip&i&iJ&i&iM&i&iL&iJ &i!&i!&i*"&iI$&is%&i%&ia&&i9&iz;&i;&it<&iF>&iM?&i?&iv@&i B&ioC&iC&iD&i E&i F&ifF&iF&ifH&iI&iJ&i@J&iL&iL&iMM&iM&iFPB&iP&i`R&iS,&iS&iwV&icW&iW&i0X&iOY&ixZ,&iZ&ig\&iu]&i]&i ^&i_&i`&iTe&if&i}f&if&i}jX&ilB&im&in&iqB&is&it&igt&it&iu&iw&iw,&iy,&ilz&i#{&i&i&i&i&i&iMZ&i&im4..⌠....#....⌠...&i ....⌠.....⌠....⌠ ................ #....<..(.# ####...#### ##...## # .###### ##..⌠..## #.>...[..## #.......####.. #@##..⌠...⌠..##...56.0 (55.0) #.......⌠......... #.###.......###..# #.#.#########...## #.##.#.# ##'## #.##.#.# #.# #.##.#.# #.#&iDc #......# ##.## ####.### ##...## &i&i,7.0 (56&i)&iiS _Found a leather armour. Found a stone staircase leading down.&i]\ &i\ &i] &i\` &ilb &ih B&i{   You see here a +0 leather armour.&i| c  You encounter a rat.&i  ⌠....#####... ..⌠....#....⌠ ....⌠.....⌠.. ............. #....<..(.# ####...### ##...## ..##.####### ##..⌠..## ....>..@[..## #.......##.......####.##..⌠...⌠..#.##..#r #.......⌠.....#. #. #.###.......# #. #.#.#########.#. #.##.#.# ## r   rat (asleep).. #.##.#.# ### #.##.#.# #&i| @ #......# &iB 60.0 (3.0)r.r1.0 (4 _&i &i &i{8 &i; &i>B &i(E Z _A rat is nearby!&i 2)&i=s rYou shoot an arrow. The arrow closely misses the rat.&it7===2.3 (1.3&iz&i}T _The rat completely misses you.&iSb .  You shoot an arrow. The arrow hits the rat.&iXS&iM&i*583.5 (1.2&i^&iG _You kill the rat!&i +_&i1X&i3&iU4&i4&i6&io8&i8&i!:&iT<&io>&i>&i?&iCR  There is a stone staircase leading down here.&ihE&iFF _&i=H&iJJ&iK&ifL&iM&iO&iQ&i:R&iHS&iT&iV&iW&iX&iZ&i=\&i\&iD]&i9_&ia&ib&ic&id&ilf&if&ig&ii&iXk&iVp&ip&ir&iXt&it&iu&iw&i7y&iyy&iy&i{&i|&i(}&i}&i>&iS&i,&i&i,&i&i&i\&i&i#&i&i,&i&ir&i&i+&i&i&ii  You encounter a hobgoblin.&i˘# .#g# .....#######  #.......#  #@# .# --- +.####.##.# >##  #.........# ...##.####.#..# ⌠... #.#..# ..⌠&iGT #....# .... g   hobgoblin (asleep) ###.##### .... #.....# #.#####.# &iM083.5 (20.0)&išO---4.5 (21 _&i&i&i ))))g    You shoot an arrow. The arrow hits the hobgoblin.  The hobgoblin shouts!&i3G.g&ic+...&i;===5.8 (1.3)&i&ib _The hobgoblin is severely wounded.&iB # .#.# ...g.#######  #.......#  #@# .#  +.####.##.# >##  #.........#  #.####.#..#  #.#..#  #....#  ###.#####  #.....#  #####.# &int # .#.# ...g.#######  #.......#  #@# .#  +.####.##.# >##  #.........#  #.####.#..#  #.#..#  #....#  &iJo###.#####  #.....#  #####.# &it&iRu&imy&i/ _A hobgoblin is nearby! .  You shoot an arrow. The arrow hits the hobgoblin.)))&i#...&i6257.0 (1.2&i&i!M _You kill the hobgoblin!&iե&i&iK&iϮH _No target in view!&i\&i&i&i&i&iP _&i&i,&i&i&ii&i&iV&i' &i|; &i< &ii= &i\> B&i<@ &i@ &i@ &i8A &iB &iB &i,C &iC &iD &iE ,&iF &iG &iH &i3H &iH &iI &iLJ &iJ &iJ &iK &iL &iL &iS &i3X % #####.##+##.# #.....# #.. #...#.+ +.# #.#...# #..  ######.###.# #.#  #......# .... ...  #.###### #.#.# #.#  #.# ####+  ---116.0 (29.0)  #....>...#   #.#.#.##.#   #.#....# &iY 1# #.. ... #...#.#  #. #.#  .$ # &i.] &ia^ H---7.0 (30&ia &idd ; _Found a stone staircase leading down.&i  _No target in view!&iDM &iM &ibN &iP &iQ &iW P _&ihW &iW &iRX &iY &i \ ,&i\ &iB^ &i_ &i_ &iH` &ia &i_c &ic &iBd &ipf &ih i  You encounter a hobgoblin.&in  #.###### #.#.# #.#  #.# ####+  ###.######  #....>...#  #.#.#.##.#  #.#....#.##  # #.......+  ##...#.##  ##@##.# #g....$..#  #.##   #.#.#  &ivo . ..# #. g   hobgoblin (asleep) #.# .. #.# #&iku 222.0 (5.0)&iv &iv +3.0 (6 _&ix{ &i} &ikh .  You shoot an arrow. The arrow hits the hobgoblin!&io>)))&i1...&i@41===4.2 (1.2&iJ&iM _You kill the hobgoblin!&i:/ _You now have 18 gold pieces (gained 6).&iY=3&i=&it?&i@&iA&iA&iB&i-D&iD&iD&iE&ijG&iG&iHH&iJ&iK&iK&iL&iYN&iO,&ioP&iUR&iS&iT&iT&i*V&iW&iW&iX&iw[&i^&iX^&i%_&ib&ib&iBl&im&io&iq&iq&is&iFz #.###.##.# #..## #........#  #. # #.###.#.## # # #.#.### ## #.....# .... #...###.###.....# #.#.# #......... #.#.###.###..... .........@# ...--- &i8|~......###.# # ...### #.#  #...# ###     &i4037.2 (13.0)&íH---8.2 (14&i&if _c - a scroll labelled COSOLA JOREDWEDU&i&i>&i&iH _No target in view!&i&i]&i&i&i-&i)P _&iz&i&iK&i2&i,&i\&i&ix&iy,&iR&i&i,&i,&i&i  #.#.####   #.....# ...   #...###.###.....   # #.#.# #.........   #.#.#.###.###.....   #...........# ...   #.......###.# #   #...######.#   #...@.....#46.2 (8.0) &i   ###########      &il&i&iT _Key pressed, stopping explore.&i&i&i&iH _No target in view!&iM&iT&i&i^ _No target in view!&i&iX&i&i&i _&iS&i&i&i4&i{&i&i &i,&iF&i&i}&i·&i&iκ&i&i9&i&id&i&i&il&i&i,&i&i&i&i@&i&i&i&i&is&iS&i&i&i&i&iF,&i&i&i&i9&i&i>&i)&i&ig&i>,&i&iU&iV&i=&i&i &iJ&i,&i-&i&i,&i&i&i&i9&i&i&i&i#&i&i&i&i\&io&i}7 _You open the door.&iC&i&i&i(%  &iThere is an open door here.&i&i  _&ic!&i6$&i&&i&&i'&i)&i)+&i+&ia,&iN/&i0&i+1&i1&i-3&i4&i5&i5&iw8&i:,&i:&i _You open the door.  There is an open door here. _ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.&i< _&iޓ&i&i&i"&i&i&i&iE&i&i`&i'&iv&i&iTThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.&i]3&i&iYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.&iE&i _&i&iM&i&i2&i&i}&i&i<&iP&i&i&ig&i׺&i&i&i&i&i&&iW&i&i&i&i,&i&i,&i&i&i&iP&i&i&i&i)&i&i[&i&in&i^&i&i'&i&i&iS&i&iu&i|,&i&iI&im&i&i&i&i&i&ip&i&i&i&i_&i&i,&i&i&i&i&in&iX&i &i &i4 &i &i( &i &in &i &i &i. &im &i &i &i There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter a bat.&i$ .## ##...## #.# #.##.# #.#.# .### ##+## #.###.##.# #.##. ...# ... #........# #.##. ##.###..... #####.#### #.##.  #......... #.# #.... ##.###..... #.# ####. .....# ...  #. .###.# b######. ####.# ....#. .....# ##### ###### &i  b   bat (asleep)&it 1212.2 (66.0)&i 33.2 (67 _&i &i8! &i_H b †  You shoot an arrow. The arrow hits the bat!&iL \))))))&i '......&iZ D50===4.4 (1.2)&i, &iP G _You kill the bat!&i &i &ix ,&i &i B&i' &i$ &i &iM &i &i &i- &i0 &i &i1 &iS &i@ &i &i &i &iA# &if$ &i$ &iH' &i ) &ih+ &i+ &i, &i. &i1 B&i: @  #.###.#.## ##...## #.# #.##.  #.# #.#.### ###+### #.##  #.###.....# #.....# #.......  #.#...###.###.....# #####.####.#.# #.........# # &i:  #.#.#.###.###.....# .#  #...........#.....# #.#  #.......###.##..†###########.#  ##...######.# #&i ; D........# ---  ##.........# ########  ###########You pick up a parchment of Alistair's Intoxication and begin reading...&i@ .22.4 (8.0&iaB G---3.4 (9&iF &iJ P _You add the spell Alistair's Intoxication to your library.&iM &ixN &iT &iU H _No target in view!&i&i&i&iF&i&i: _&i&iGB&i&i &i&in&i &i&i&i&i&i0&i"&i^&i&i,&i&i &i&i&i&i7 _You open the door.&i &i &ia &iG@  There is an open door here.&i&i _&i&i&i&iH&i8&i&i &i &i"&i%&i**X&i,,,&i,&i}/&i2,&i3&i4&i$6&i9,&i9&is;,&i<&i>&i!%  There is an open door here. _&i0&i{&i@&io&iN&iO&iO&iS,&iT&iU&i1W&i[B&i\&i]&i^&i^&iUa&ib,&i:c&id&ie&i9f&if&ih&i0j&iuj&ij&i,m&iZn&iAo,&iaq&ir&ihs,&i`u&iv,&iw&ix&iz&icz&iz&i|&i,~&i~&i!&i&i,&i-&i&i&iن&ih&i"&i&i,&i&i׏  You encounter a goblin. It is wielding a +0 club.&i6 .+#  #.# .. . #.# g# #. ##.###### .# ...##.......# .>  ...#.....##.# .#  ........###.# .#  .......####.#####.# ................@.# ...##..####.####### .. #.......# # ##.#######.##.##&i) g   goblin (asleep)  ####..###  ##.#.#.#.### &iR #..........#######&ir .g72.4 (49.0)  Found a stone staircase leading down.&iCQg&i5==3.4 (50&i̪&i*( _The goblin shouts!&im0 )))) You shoot an arrow. The arrow hits the goblin.&ii'.g&iٷ,...&iH9=4.6 (1.2)&i&iZ _The goblin is almost dead.&iC .+# #.# .. . #.# .#  .#....# g>..##.# .#.###.# .#.####.#####.#.........@.#.####.####### #.......# # ##. #.#&ijDp #.##  ####..###  .#.###  .&i$ .+# #.# .. #.# .#  .#&i....# g>..##.# .#.###.# .#.####.#####.#.........@.#.####.####### #.......#&i @ ##. #.# #.##  ####.  . &i38 .&i&iV &i&i] _A goblin is nearby!&i%H))))&i`'.g&i..5.9 (1.3 _You shoot an arrow. The arrow closely misses the goblin.&i .+# #.# .. . #.# .#  .#....# .>..##.# g#.###.# .#.####.#####.#&i6.........@.#.####.####### #.......# # ##. #.# #.##  ####..###  &ieA.#.###  .&id@Y .+# #.# .. #.# .#  .#....# .>..##.# g#.###.# .#.####.#####.#.........@.#.####.####### #.......# ##.&i@Y #.# #.##  ####.  .  .&i;m _A goblin is nearby!))))&i4L.g.g&ie<>&i`(7.2&ia&im _You shoot an arrow. The arrow barely misses the goblin.&i 5)&iqx g You shoot an arrow. The arrow closely misses the goblin.&i3y 66--&iXy !8.5&i &i 9 _The goblin hits you with a +0 club.&i ( .+# #.# .. . #.# .#  .#....# .>..##.# .#.###.# .#.####.#####g#.........@.#&i .####.####### #.......# # ##. #.# #.##  ####..###  .#.### &i 0 .&imf  .+# #.# .. #.# .#  .#....# .>..##.# .#.###.# .#.####.#####g#.........@.#&if .####.####### #.......# ##. #.# #.##  ####.  .&i.g W  .&irl &i"m &ir &i!v ] _A goblin is nearby!&i )You shoot an arrow. The arrow hits the goblin.&i. (&itW &i>[ 589.7 (1.2&ib &if J _You kill the goblin!&iч&iC&ilj&i=7== _HP restored.&i_&i&iQ&i&i$  Things that are here:&i_  a +0 club; a goblin corpse&i}&i _&i&i&i;&i:==&iu&i&i&id&i&i&i,&i>&i,  There is a stone staircase leading down here. _&i&i&i<&iu&ik&i&i&i6 &i$&i(,&if+&i/&i2&i3&iv6&i'9&iS<&i<&i?&iA&iiE&iH,&iGM&iO,&iQ&iT&i;U&iV&i_  # # .#&i` #.#####.##. #.#........ &iC`###..@..P....---302.7 (23.0) &ie`##.#.#.P♣♣♣P.. &i`###....#.P♣ P.. &i`..........♣♣♣P.P&i` ###....#.PPP...P #...............&i` #.####.#..P.PP..&i` #.#..♣♣♣..P&i[a.+# ##.#.P♣ ..P _You now have 31 gold pieces (gained 13).&i!c:---&i)h&ijT _Key pressed, stopping explore.&i&i&i&i H _No target in view!&i;3&ia4&i9&i<H _No target in view!&iV&isV&iW&i[&i]&ibP _&id&id&i/f&ig&ii,&ij&il&in&in&iZo&iyq&its,&i"t&iu&iv&i5w&iw&iFz&i:{,&i|&i}&iQ,&i>&i _You now have 32 gold pieces (gained 1).&i&i&i&i&i)&iw&iY,&i&iZ&in&i<&i#&i_&i&iC&i_  You encounter a hobgoblin.#.#####.#####.#####.#####........#.###.##.##.###.#.#..####...#.##.###.#.#...........##.......#.####...########...# ##.## ###.# #@# #.# #.# #.# .+# #.#### g. #.#... ~[3&i`&9;49m.~ ###..... ~.~. ##.#.#.P♣ g   hobgoblin (asleep) ≈.~.. ###....#.P♣ ≈.≈~.. ..........♣ ###....#.PP35.7 (36.7 (34 _&iUU †You shoot an arrow. The arrow hits the hobgoblin.))&i-..&iD75===7.9 (1.2)&iO&i)M _You kill the hobgoblin!&iI&if&i~####.####........##.##.##.###...####...#.##.###..........##...... .####...########. ##.## ###. #.#  #..0.0#.+&i'.####&i.†. .#...).~.~###...~.~.~.##.#.#.P♣~.≈.~.###...~≈.≈..........~≈_###....#.PP..........&i&ir5---8.9 (1&i_ _Found a whip. Found a faded altar of an unknown god.&id &i& --- _No target in view!&iz< &i=P  _You open the door.  There is an open door here. _&i=~ &iC &iǦ &i &i- &i ,&i &iԭ ,&i̮ &iܯ &i> ,&i̱ &i &i ,&i۵ &iӸ &iB &i- &i &i &i &i &iD &i" &i &i &i$ &i &i &ip &i &i &i &i &i# &i) &i &i? &i &i &i &iC &i &ic &i &i &io &i &i &i ,&i &i ,&i &i &i &i+ &iu &i &it ,&i &iS &i &ij &i &iV &ix &iz ,&i{ &iK~ ,&i~ &i &i &iA &iw &i &ij &i &i &i &i &i &iݕ &ij &i ,&iݛ &iI &i ,&i- X&i &i5 &iȬ X&i ,&i &i &i۳ &i$ &i &iZ &i &i' &ie &i &iL B&ic &i ,&i &i &i &iR &i+ &i &i4 &i &i &i &i &iL ,&iJ &i &i &i0 &i &i" ,&i &i7 &ii B&i$  #.......####...### .......#####.##&i   #.####.....#  #.....#####.#.  ##.##.#.....#.'## &i  ##..#..~.....†...## ##....#~.~.).~.~#..##&i  &i% }##....#..~.~.~.~..#..# &iE #....@#...~.≈.~...#...97.9 (5&if 9.0)&i  &i ##....#...~≈.≈~...#... &if #....#...~≈_≈~...#. &i  #.#..#..~.~≈~.~..#..#  #.#...#~~~~.~~~~#..##  #.##.#.#..~.~..#..##  #.##.#..#.~.~.#.+##  #.##.#.#.##.##.#.# #......##.....##.#&i, &i &i T _Key pressed, stopping explore.&i' &i) &i/ &iL2 H _No target in view!&i &i &i &i &i` &iϪ | _&i &i &iG X&i &i &i &iA &ic B&iƿ &i &i &i &i &id &i &iU &i &i &iF &i! &i3 &i &i &i &i &i` &i &i &iq &i &i &iL &i ,&i &i3 &it &i &i/ &i &i &i &i 4&i&i&i^&i&i X&i&i=&i&i;&iG&iI&iI&iJ&ivM&iO&i@P,&iWX&iIX&iY&iCZ&i [&i]&i_&iw_&iq`&ie&i5f,&ig&ii&inB&iw&iux&iz,&iz&i;|&ib.......#####.## ###.# .####.....##.# #.# # .....#####.#.# #.# .# .##.#.....#.'## #.#####.## .#..~.....†...## #.#....... ..#~.~.).~.~#..## ###.....P... .#..~.~.~.~..#..## ##.#.#.P♣♣♣P. .#...~.≈.~...#...####....#.P♣ P. .#...~≈.≈~...#..@+..........♣♣♣P. .#...~≈_≈~...#...####....#.PPP.. .#..~.~≈~.~..#..###............ ..#~~~~.~~~~#..## #.####.#..P.PP. .#.#..~.~..#..## #. #.#..♣♣♣.. .#..#.~.~.#.+## ##.#.P♣ ..&iQ[40m  .#.#.##.##.#.# #..#.P♣♣♣..  ...##.....##.# #.##.PP.P..  .######.####.######.###.##....... &iC###...'......427.9 (30###...&iq&iM======8.9 (31&iz&i &i7_As you open the door, it creaks loudly!&ip&i&i^ _No target in view!&it3&i† _  There is an open door here.&i&i _&i]&i=&i&i&iV&i&i&ia&iE&i&i&ie&i!&il&i$t#####.#.# #.# .# #.....#.'## #.#####.##. ~.....†...## #.#........ ~.).~.~#..## ###.....P.... ~.~.~.~..#..## ##.#.#.P♣♣♣P.. ~.≈.~...#...####....#.P♣ P.. ~≈.≈~...#...'..........♣♣♣P.P .~≈_≈~...#...####....#.PPP...P ~.~≈~.~..#..###.@... ------33.9 (5.0) ~~~.~~~~#..## #.####.#..P.PP.. &i7..~.~..#..## #. #.#..♣♣♣..P #.~.~.#.+## #. ##.#.P♣ ..P .##.##.#.# #. #..#.P♣♣♣... #.....##.# #( #.##.PP.P..P ###.####.######.###.##........  #...##.......#.....>...P.P... ##...#.....##.&i0...♣♣♣..P&i`------4.9 (6&i&iNq _Found 6 javelins.&iHH _No target in view!&iP _No target in view!&i3&i:&i.+&i}-&i53: _&i5&i7&iN9&i=:&i<&i>&i6?&iA&iB&i1R&im&ij  You encounter an endoplasm.&i##.##.###.#.# .#.##.###.#.# .J ...##.......# .# ########...# .# ## ###.# .# # #.# .# # #.# .# ## #.#####.##.##. .## #.#... ..## ###.....P......P #..## ##.#.#.P♣♣♣P..♣♣♣ ..####....#.P♣ P..♣ #...'..........♣♣♣P.P♣####....#.PPP...P.P[&i1;39;49m J   endoplasm (asleep)..###.................. ..## #.####.#..P.PP..P.P .## #.# #.#&i044.9 (10.0)&ix35.9 (11 _&iF&i&ic# ))))))J    You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.&i).J.&i! .J....===7.2 (1.3) _The endoplasm is almost dead.&i]y  .. .# J# ###.# .# # #.# .# # #.# .# #.#####.##.##.  #.#...@.......  ###.....P......P  ##.#.#.P♣♣♣P..♣♣♣ ..#.P♣ P..♣ ......♣♣♣P.P♣ ....#.PPP...P.P &iy ........... &iE Z #.####.#.P.P  #.#  &i @ .. .# J# ###.# .# #.# .# #.# .# #.#####.##.##. &i`  #.#...@.......  ###.....P......P  ##.#.#.P♣♣♣P..♣♣♣ ..#.P♣ P..♣......♣♣♣P.P♣....#.PPP...P.P ........... #.####.#.P.P&i 9 #.# &i 4&i. &i0 a _An endoplasm is nearby!&iZR f .  You shoot an arrow. The arrow hits the endoplasm.&if R))))&i 2....&i! 1918.5&iX &iH M _You kill the endoplasm!&i? I&iO &iU &iZ ,&i[ &i` &im ,&iws &iu &iu &iw &i| &i &iN &iƂ &i &iF &i &iY &i` &i &i &iU &iI &i &il &i &i ,&i c  You encounter a rat.&iP ......# #####.# #####.# ...#.# #######.#.# ###. ..##.#.# #... r..### ......#. #....#...#.##..#  ###.#...@.# ---  #.# #.##....# #  #.# #.##.##......  #.#####.##.##..#.#.  #.#................ &i`  ###.....P......P..P...r   rat (asleep)  ##.#.#.P♣♣♣P..♣♣♣...♣♣♣ ##....#.P♣ ♣P..♣ P..♣........♣♣♣P.P♣ P♣&iT .57.5 (9.0&i` R---8.5 (10.0) _&i &i &i]` .  You shoot an arrow. The arrow hits the rat!&iKbE))&i&..&iL&iU......#psychicmeow the Shooter #####.#Gale Centaur #####.#Health: 17/17 ======================== ....#.# #######Magic: 1/1======================== ###.#.# ###. ...#AC: 1Str: 12 ###.#.# #... ...###EV: 9Int: 8 &i8......# #.#. #....SH: 0Dex: 15 ###...# #.#.##..#XL:  1 Next: 100% Place: Dungeon:1###.# #.#...@.#Noise: ===------  Time: 459.8 (1.3)#.# #.##....# #a) +0 shortbow#.# #.##.##......Fire: a) +0 shortbow#.#####.##.##..#.#.#.#................###.....P......P..P...  ##.#.#.P♣♣♣P..♣♣♣...♣♣♣ ##....#.P♣ ♣P..♣ P..♣ .........♣♣♣P.P♣ P♣ [40&iLzm_The endoplasm is almost dead. _An endoplasm is nearby!You shoot an arrow. The arrow hits the endoplasm. _You kill the endoplasm! _You encounter a rat.You shoot an arrow. The arrow hits the rat!&i _You kill the rat!You have reached level 2!&i/  --more--&i E24/242/22 0% &i &i 4 _&i_&i&i&id&i&iP _&i&i$&i&i&i&i &i &i &i&i&i&iC&i&i#&i$&i*'&i'&i(&i%,&i,&i -&i.&io0&i4&iB5&it8&iP;&i@&i A&icB&iE&i~I&iJ&i:K&iN&iR&i T&iU&iX&ir[&i[&it]&ij  You encounter an endoplasm and a ball python.&ir ###.....#  #.......#######. ....  #.#.##.......... ...#  #.#.##..#######.....  #.#.....# ..###  #.##....###### .....J  #.##.##......##....#.##.##..#.#.#..#+### ................@.......--- ...P......P..P...P..PP.. .P♣♣♣P..♣♣♣...♣♣♣P..♣♣♣P .P♣ ♣P..♣ ♣P..♣ ..P♣ ..♣♣♣P.P♣ ♣..P♣ ...♣ &is.PPP...P.P.P... P.... J   endoplasm (asleep) ............... ..... S   ball python (constriction, asleep) ..P.PP..P.PP.P S.P.P.♣♣♣..P&i}073.8 (14.0)&i~O---4.8 (15 _&i&ie&i*   . ....  .. ...#  .....  ..# ..###  .###### .....J  ......##.... #..#.#.#..#+### .......@....... .P..P...P..PP.. ♣♣...♣♣♣P..♣♣♣P  ♣P..♣ ♣P..♣ ..P♣  ♣..P♣ ...♣ P.P... P.... ...... .....  S.P.P. &iq=   . ....  .. ...#  .....  ..# ..###  .###### .....J  ......##.... #..#.#.#..#+### .......@....... .P..P...P..PP.. &i`6♣♣...♣♣♣P..♣♣♣P  ♣P..♣ ♣P..♣ ..P♣ ♣..P♣ ...♣P.P... P.... ...... .....  S.P.P.&ie&i&i;&id _There are monsters nearby!&i" ))))))J  You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.&iNJ.J......===6.0 (1.2)&i] _The endoplasm is almost dead.&if .  You shoot an arrow. The arrow hits the endoplasm.&i ))))S   ball python (constriction, asleep)&i S.  You kill the endoplasm!S.&i]o....S)&i{67.2 _The ball python hisses angrily.&i   . ....  .. ...#  .....  ..# ..###  .###### ......  ......##.... #..#.#.#..#+### &ii.......@....... .P..P...P..PP.. ♣♣...♣♣♣P..♣♣♣P  ♣P..♣ ♣P..♣ ..P♣  ♣..P♣ ...♣ P.P... PS... ...... .....  ..P.P. &iA]    . ....  .. ...#  .....  ..# ..###  .###### ......  ......##.... #..#.#.#..#+### .......@....... .P..P...P..PP.. &i] ♣♣...♣♣♣P..♣♣♣P  ♣P..♣ ♣P..♣ ..P♣ ♣..P♣ ...♣P.P... PS... ...... ..... ..P.P.&if &ig &ivo &ir b _A ball python is nearby!&iu  ))))))You shoot an arrow.  The arrow barely misses the ball python.The arrow hits the plant. The plant begins to die.&i"N 8S.&iW W.P...&iW (8.4&i.` &ic 3 _The plant is lightly damaged.&i    . ....  .. ...#  .....  ..# ..###  .###### ......  ......##.... #..#.#.#..#+### .......@....... .P..P...P..PP.. ♣♣...♣♣♣P..♣♣♣P  ♣P..♣ ♣P..♣ ..P♣  ♣..P♣ .S.♣ P.P... P.... ...... .....  ..P.P. &ic    . ....  .. ...#  .....  ..# ..###  .###### ......  ......##.... #..#.#.#..#+### .......@....... .P..P...P..PP.. &id .♣♣...♣♣♣P..♣♣♣P  ♣P..♣ ♣P..♣ ..P♣ ♣..P♣ .S.♣P.P... P.... ...... ..... ..P.P.&i7m &ie  _A ball python is nearby!&iQ ))))))The arrow hits the plant. The plant begins to die. _The plant is lightly damaged.&i0=S.S..P...9.6 _The plant is lightly damaged.&if   . ....  .. ...#  .....  ..# ..###  .###### ......  ......##.... #..#.#.#..#+### .......@....... .P..P...P..PP.. ♣♣...♣♣♣PS.♣♣♣P  ♣P..♣ ♣P..♣ ..P♣  ♣..P♣ ...♣ P.P... P.... ...... .....  ..P.P. &iL"&i5   . ....  .. ...#  .....  ..# ..###  .###### ......  ......##.... #..#.#.#..#+### .......@....... .P..P...P..PP.. ♣♣...♣♣♣PS.♣♣♣P  ♣P..♣ ♣P..♣ ..P♣ ♣..P♣ ...♣P.P... P.... ...... ..... ..P.P.&it _A ball python is nearby!&i&i&i&iR _No reachable target in view!&i&iI&i h _No reachable target in view!&i&i&ii6h _No reachable target in view!&iG# ###.....# &iS# #.......#. .... # #.#.##... ...# # #.#.##..#..... # #.#.....# ..### # #.##....###### ...... # #.##.##......##....#.##.##..#.#.#..#+### #...P......P..P...P..PP.. #.P♣♣♣P..♣♣♣...♣♣♣PS.♣♣♣P #.P♣ ♣P..♣ ♣P..♣ ..P♣.♣♣♣P.P♣ ♣..P♣ ...♣ #.PPP...P.P.P... P.......... ..[&im.... #..P.PP..P.PP.P .&i.P.P. #..♣♣♣..PS.&i&i>---800 _&i&i&iTj .  You shoot an arrow. The arrow hits the ball python.&iZC))&i$...&i@10===1.8 (1.2&i&iO _You kill the ball python!&iA&i|&i&iH _No target in view!&i:.# ###.....# .# #.#. .... .# #.#.##. ...# .# #.#.##..#..... .# #.#.....# ..### .# #.##....###### ...... .# #.##.##......##.... .#####.##.##..#.#.#..#+### .#..P......P..P...P..PP.. .#.P♣♣♣P..♣♣♣...♣♣♣P..♣♣♣P .#.P♣ ♣P..♣ ♣P..♣ &i..P♣.♣♣♣P.P♣ ♣..P♣ ...♣ .#.PPP...P.P.P... P............ ...... .#..P.PP..P.PP.P ..P.P. .#..♣♣♣..P&i&i=---20 _&i&i&i &i :---&iE &i H _No target in view!&iJ #.# ###.....# #.# #.#. .... ..# #.#.##. ...# ..# #.#.##..#..... #.# #.#.....# ..### #.# #.##....###### ...... #.# #.##.##......##.... #.#####.##.##..#.#.#..#+### #.#. #.....P......P..P...P..PP.. #.#.P♣♣♣P..♣♣♣...♣♣♣P..♣♣♣P ..#.P♣ ♣P..♣ ♣P..♣ ..P♣.♣♣♣P.P♣ ♣..P♣ ...♣.#.PPP...P.P.P... P........... ...... #.#..P.PP..P.PP.P[39;&iXL 49m. ..P.P. #.#..♣♣♣..P3 _&iԢ 4&i &i] H _No target in view!&i _&ih,&i&i&i&i&i,&i,&i!&i"&i%&i,&&i~(&i)&ia*&i7-&i.&i.&i/&i5X&iN8&i8&i=,&i5?&i A&ilA&iB&iC&iIB&iR,&iS&i&i5F&i=I] _A goblin is nearby!&i-ae )  You shoot an arrow. The arrow hits the goblin.&igh)))&i0...&iR032.2&i"&iJ _You kill the goblin!&iǫJ&iôH _No target in view!&iQ&i&i&i[&i&i" $ _&iX&i)&i,&i&i&i&i,&i)&iP  You see here a +0 leather armour. _&i^&i)c,&il&ip&is,&iMt&i  You encounter a quokka.##........# #.....# .......##.#####.....# ##..................# #...####.#####.....# ##........# #.....# ##........# #.###[#  #..#+###### #)# #.#  # #.###.#  .P..PP...# #.@...#  --- ♣P..♣♣♣P.# #..#####  ♣..P♣ .. #...  ♣...♣ .....  PP.... ###.r.   ##..  r   quokka (asleep)  ....P. &i  ##.  ##  24.2 (12.0)---5.2 (13 _&i&iL )))r  You shoot an arrow. The arrow hits the quokka.&isr....&ig;===6.5 (1.3)&i &i%Z _The quokka is almost dead.&iu   #.....# ......#  #.....#  #.....#  #.###[#  #)# #.#  #.###.#  #.@...#  #..#####  .. #...  ....r  ###...  ##..   ##.  ## &i"  #.....# ......#  #.....#  #.....#  #.###[#  #)# #.#  #.###.#  #.@...#  #..#####  .. #...  ....r  ###...  ##..   ##.  ##  _A quokka is nearby!&i^S)))))&ir.r....7.7 (1.2&i&in _You shoot an arrow. The arrow closely misses the quokka.&iw   #.....# ......#  #.....#  #.....#  #.###[#  #)# #.#  #.###.#  #.@...#  #.r#####  .. #...  .....  ###...  ##..   ##.  ## &iɻ   #.....# ......#  #.....#  #.....#  #.###[# &iy  #)# #.#  #.###.#  #.@...#  #.r#####  .. #...  .....  ###...  ##..   ##.  &i̼ >## &i+  _A quokka is nearby!&i) F)))&i"v Pr..&iF 9.0 (1.3 _You shoot an arrow. The arrow misses the quokka. The quokka misses you.&ih   #.....# ......#  #.....#  #.....#  #.###[#  #)# #.#  #.###.#  #.@...#  #.r#####  .. #...  .....  ###...  ##..   ##.  ## &i   #.....# ......#  #.....#  #.....#  #.###[#  #)# #.#  #.###.#  #.@...#  #.r##### &i t .. #...  .....  ###...  ##..   ##.  ## &ik 4&i &i& ] _A quokka is nearby!&iK †You shoot an arrow. The arrow hits the quokka.&ifS S&i &i 72030.2 (1.2&it &iu J _You kill the quokka!&i4&i^ _No target in view!&iZI&i\&i&_&ib: _&id&ico&i#q,&ib  You see here a quokka corpse.&i&ik5 _&iN&ir&i&iN&i&i`&ik  You encounter a ball python.&i P..PP...# ##.....#  P..♣♣♣P.# ##.†#####  ..P♣ ...##...##  ...♣ +.......#  P.... ####...####  ...... ##.....#  ....P. ##....#   ##...#   ##@##  --- #.#   #.#  #.#  #.#  #.# S   ball python (constriction, asleep)&i?  #.# S.#&iH-8.2 (8.0&iN---9.2 (9 _&i#&i)&i~[j .  You shoot an arrow. The arrow hits the ball python.&i\`|)))))) &i`)&i&%......4===40.4 (1.2 _You kill the ball python!&iL&iJP&iQ&i-e&iHX&i+  You encounter a rat. #.#  P... #.#  .... #.#  P... ## #.#  ♣P. #.#####.#  ♣P.. #...##.#  ♣♣♣...###.....# P.....r#.#.####  #@##.# ---###.#  ..#  ###    r   rat (asleep)      53.4 (13.0)---&i,4.4 (14 _&i&ir &i .  You shoot an arrow. The arrow hits the rat.&i0&iNY7===5.6 (1.2)&icQG _You kill the rat!&im&ilC&i&i&i=  You encounter a ball python.....P♣♣♣...###.....# ...P..P......#.#.#### S........##.##.# .P...P.#####.# ..♣♣♣P.......# ... ♣P.#######  ♣...♣♣♣..#  PPP...P...#  .......@...# ---.#####.###..... #. #.#### ## ...>####>##..#...## ##.... #.# S   ball python (constriction, asleep)⌠....#####....⌠. ##..⌠....#....⌠.......⌠.....⌠....⌠&i=[11;76H&iZ66.6 (11.0)---7.6 (12 _&i&iB&i~ )))))S)You shoot an arrow.  The arrow hits the ball python but does no damage.&i .S.S....===8.8 (1.2)&i K _The ball python hisses angrily.&iw Z .. .  ...P... &iI D .....##.##.# . P.S.P...P.#####.# . ♣P..♣♣♣P.......#  ♣... ♣P.#  ♣...♣♣♣..#  PPPP...P...#  .......@...#  .#####.###.....  #. #.####  ## ...  >## ##>##..#  ...##  #.#   ##    &iSU & .. .  ...P...  .....##.##.#  P.S.P...P.#####.#  ♣P..♣♣♣P.......#  ♣... ♣P.#  ♣...♣♣♣..#  PPPP...P...#  .......@...#  .#####.###.....  &iKV #. #.####  ##   >## ##>  ...##  #.#       &ii  _A ball python is nearby!&i †You shoot an arrow. The arrow hits the ball python.&i O))))&i2 2....&i& 23170.0&i. &i{C O _You kill the ball python!&i &i &iZ &i9 &iZ &izW  You see here a ball python corpse. _&i~&i&i &iX&iB&i&iJ&ia,&iL&iʿ&i<n&i&i&i&i&i&ib&i&i&i&i&i&iW&i#&i&i&ia&i&i&i&ic &iRP  You encounter a quokka.&i&i# ##.#.P♣ ♣..P ♣..P♣ ... ♣.. # #..#.P♣♣♣...♣♣♣..P♣♣♣...♣♣♣P.# &i# #.##.PP.P..P............P....# ###.##.........................# ....>...P.P....P.P.P.PP....P...## ###.#...♣♣♣..P♣♣♣..P♣♣♣..P♣ ♣P..##.##.P♣ ♣P.. ♣...♣ ♣...♣ ♣P... ###)##..♣♣♣...♣♣♣...♣♣♣..P♣♣♣...# ....##.PPP@......P..P......--- ######.........................###...PP..P..PP..PP.†.P...P.###..♣♣♣...♣♣♣...♣♣♣P..♣♣♣P... ♣P.. ♣...♣ ♣...♣ ♣P.## ♣P$ ♣P..♣[&it qm ♣...♣♣♣..# r   quokka (asleep) P.. ....PPPPP...P...# r.. .................# ##### .......#####.###...&i.087.0 (17.0)&i/O---8.0 (18 _&i%=&ie.&i^0&iJ:&i>R _No reachable target in view!&i  ♣..P ♣..P♣ ... ♣.. # ..P♣♣♣. # ....... ...... >.P.P.P..P♣   ♣P.. ♣...♣ ♣...♣ )##..♣♣♣...♣♣♣...♣♣♣.......P@......P............... #...PP..P..PP..PP.† #..♣♣♣...♣♣♣...♣♣♣P. ♣P.. ♣...♣ ♣...♣  ♣P$ ♣P..♣ ♣...  P.. ....PPPPP..  r.. .................#  &iL  ♣..P ♣..P♣ ... ♣..  ..P♣♣♣.  ....... ...... >.P.P.P..P♣   ♣P.. ♣...♣ ♣...♣ )##..♣♣♣...♣♣♣...♣♣♣.&i*......P@......P............... #...PP..P..PP..PP.† #..♣♣♣...♣♣♣...♣♣♣P. ♣P.. ♣...♣ ♣...♣  ♣P$ ♣P..♣ ♣...  P.. ....PPPPP.. r.. .............. &i)4&i'&i] _A quokka is nearby!&i#2&ij3&i@&iCR _No reachable target in view!&i &iz  ♣..P ♣..P♣ ... ♣.. # ..P♣♣♣. # ....... ...... >.P.P.P..P♣   ♣P.. ♣...♣ ♣...♣ )##..♣♣♣...♣♣♣...♣♣♣.......P@......P............... #...PP..P..PP..PP.† #..♣♣♣...♣♣♣...♣♣♣P. ♣P.. ♣...♣ ♣...♣  ♣P$ ♣P..♣ ♣...  P.. ....PPPPP..  r.. .................#  &i  ♣..P ♣..P♣ ... ♣..  ..P♣♣♣.  ....... ...... >.P.P.P..P♣   ♣P.. ♣...♣ ♣...♣ )##..♣♣♣...♣♣♣...♣♣♣.......P@......P............... #...PP..P..PP..PP.† #..♣♣♣...♣♣♣...♣♣♣P. ♣P.. ♣...♣ ♣...♣  ♣P$ ♣P..♣ ♣...  P&io#.. ....PPPPP.. r.. .............. &i}4&is _A quokka is nearby!&i4&i )&i)R _No reachable target in view!&i\  ♣..P ♣..P♣ ... ♣.. # ..P♣♣♣. # ....... ...... >.P.P.P..P♣   ♣P.. ♣...♣ ♣...♣ )##..♣♣♣...♣♣♣...♣♣♣.......P@......P............... #...PP..P..PP..PP.† #..♣♣♣...♣♣♣...♣♣♣P. ♣P.. ♣...♣ ♣...♣  ♣P$ ♣P..♣ ♣...  P.. ....PPPPP..  r.. .................#  &i U  ♣..P ♣..P♣ ... ♣..  ..P♣♣♣.  ....... ...... >.P.P.P..P♣   ♣P.. ♣...♣ ♣...♣ )##..♣♣♣...♣♣♣...♣♣♣.......P@......P............... #...PP..P..PP..PP.† #..♣♣♣...♣♣♣...♣♣♣P. &iq ♣P.. ♣...♣ ♣...♣  ♣P$ ♣P..♣ ♣...  P.. ....PPPPP.. r.. .............. &i5 4&i  &i e _No reachable target in view!A quokka is nearby!No reachable target in view!A quokka is nearby!No reachable target in view!A quokka is nearby!&i K &iM &i5Y &iG[ EA quokka is nearby!No reachable target in view!A quokka is nearby!No reachable target in view!A quokka is nearby!No reachable target in view!&iqT   ♣..P ♣..P♣ ... ♣.. # ..P♣♣♣. # ....... ...... >.P.P.P..P♣   ♣P.. ♣...♣ ♣...♣ )##..♣♣♣...♣♣♣...♣♣♣.......P@......P............... #...PP..P..PP..PP.† #..♣♣♣...♣♣♣...♣♣♣P. ♣P.. ♣...♣ ♣...♣  ♣P$ ♣P..♣ ♣...  P.. ....PPPPP..  r.. .................#  &iH  ♣..P ♣..P♣ ... ♣..  ..P♣♣♣.  ....... ...... >.P.P.P..P♣   ♣P.. ♣...♣ ♣...♣ )##..♣♣♣...♣♣♣...♣♣♣.......P@......P............... #...PP..P..PP..PP.† #..♣♣♣...♣♣♣...♣♣♣P. ♣P.. ♣...♣ ♣...♣  ♣P$ ♣P..♣ ♣...  P&i}#.. ....PPPPP.. r.. .............. &i4&i &iENo reachable target in view!A quokka is nearby!No reachable target in view!A quokka is nearby!No reachable target in view!A quokka is nearby!&iG"A quokka is nearby!No reachable target in view!A quokka is nearby!No reachable target in view!A quokka is nearby!Unknown command.&i  ♣..P ♣..P♣ ... ♣.. # ..P♣♣♣. # ....... ...... >.P.P.P..P♣   ♣P.. ♣...♣ ♣...♣ )##..♣♣♣...♣♣♣...♣♣♣.......P@......P............... #...PP..P..PP..PP.† #..♣♣♣...♣♣♣...♣♣♣P. ♣P.. ♣...♣ ♣...♣  ♣P$ ♣P..♣ ♣...  P.. ....PPPPP..  r.. .................#  &iś  ♣..P ♣..P♣ ... ♣..  ..P♣♣♣.  ....... ...... >.P.P.P..P♣   ♣P.. ♣...♣ ♣...♣ )##..♣♣♣...♣♣♣...♣♣♣.&i*......P@......P............... #...PP..P..PP..PP.† #..♣♣♣...♣♣♣...♣♣♣P. ♣P.. ♣...♣ ♣...♣  ♣P$ ♣P..♣ ♣...  P.. ....PPPPP.. r.. .............. &i!&iժ&ir&i] _A quokka is nearby!&i&i&ix&iR _No reachable target in view!&i_  ♣..P ♣..P♣ ... ♣.. # ..P♣♣♣. # ....... ...... >.P.P.P..P♣   ♣P.. ♣...♣ ♣...♣ )##..♣♣♣...♣♣♣...♣♣♣.......P@......P............... #...PP..P..PP..PP.† #..♣♣♣...♣♣♣...♣♣♣P. ♣P.. ♣...♣ ♣...♣  ♣P$ ♣P..♣ ♣...  &i`P.. ....PPPPP..  r.. .................#  &in &i   ♣..P ♣..P♣ ... ♣..  ..P♣♣♣.  ....... ...... >.P.P.P..P♣   ♣P.. ♣...♣ ♣...♣ )##..♣♣♣...♣♣♣...♣♣♣.......P@......P............... #...PP..P..PP..PP.† #..♣♣♣...♣♣♣...♣♣♣P. ♣P.. ♣...♣ ♣...♣  ♣P$ ♣P..♣ ♣...  P.&i . ....PPPPP.. r.. .............. &i% &iB' &i4 &i9 ] _A quokka is nearby!&i\ &iH` &iOj &iȄ R _No reachable target in view!&iu &i  _No reachable target in view!&iT&i{V&ip^&id&ieA quokka is nearby!No reachable target in view!A quokka is nearby!No reachable target in view!&iH.# #..#.P♣♣♣...♣♣♣..P♣♣♣...♣♣♣P.# (# #.##.PP.P..P............P....# .###.##...................# .....>...P.P....P.P.P.PP....P...# ####.#...♣♣♣..P♣♣♣..P♣♣♣..P♣ ♣P..  #.##.P♣ ♣P.. ♣...♣ ♣...♣ ♣P.. ####)##..♣♣♣...♣♣♣...♣♣♣..P♣♣♣ .....##.PP......P.......P..P..... #######...@...............# #...PP..P..PP..PP.†.P...P. #..♣♣♣...♣♣♣...♣♣♣P..♣♣♣P.. ♣P.. ♣[37&iIm...♣ ♣...♣ ♣P.# ♣P$ ♣P..♣ ♣...♣♣♣..P... ....PPPPP...P...#.r.. .................# ###### ##.# .......#####.###.. .....# #.#. #.# #.#&iU&iW89.0) _&iq&im4&iՃNo reachable target in view!A quokka is nearby!No reachable target in view! __&iJ4&i&iuR _No reachable target in view!&i#(# #.##.PP.P..P............P.... #.###.##................... #.....>...P.P....P.P.P.PP....P... #####.#...♣♣♣..P♣♣♣..P♣♣♣..P♣ ♣P. # #.##.P♣ ♣P.. ♣...♣ ♣...♣ ♣P #####)##..♣♣♣...♣♣♣...♣♣♣..P♣♣♣ ......##.PP......P.......P..P. ########....... # #...PP..P@.PP..PP.†.P...P. # #..♣♣♣...♣♣♣...♣♣♣P..♣♣♣P. ♣P.. ♣...♣ ♣...♣ ♣P ♣P$P ♣P..♣[&i40m ♣...♣♣♣..P...P ....PPPPP...P... #.r..................... ####### .##.##........#####.###. ......# .. #. #.#. #.# # ##.##.# # # ### ..&i&iM.90 _&i&i&i` &ib &ia No reachable target in view! ____&in #.###.##........ .#.....>...P.P....P.P.P.PP....P .#####.#...♣♣♣..P♣♣♣..P♣♣♣..P♣ ♣P .# #.##.P♣ ♣P..♣ ♣...♣ ♣...♣ ♣P .#####)##..♣♣♣...♣♣♣...♣♣♣..P♣♣♣ .......##.PP......P.......P..P. .########....... .# #...PP..P..PP..PP.†.P...P ## #..♣♣♣..@♣♣♣...♣♣♣P..♣♣♣P ♣P..♣ ♣...♣ ♣...♣ ♣P ♣P$P♣ ♣P..♣ ♣...♣♣♣P...P.....PPPPP.&i 9..P ##.r................. .####### #.##.##........#####.### .......# # .. #... #.#. #.# # ###.##.# ##. ###### # ### #.##.#>## ##>##&i &i{ -1 _&i$ &i' &i) &i_* &iH2 &i4 c ____&i1..#.....>...P.P....P.P.P.PP....P #.#####.#...♣♣♣..P♣♣♣..P♣♣♣..P♣ ♣ #.# #.##.P♣ ♣P..♣ ♣...♣ ♣...♣ ♣ #.#####)##..♣♣♣...♣♣♣...♣♣♣..P♣♣♣ ........##.PP......P.......P..P. #.########.............. ..# #...PP..P..PP..PP.†.P &i2### #..♣♣♣...♣♣♣...♣♣♣P..♣♣♣ ♣P@.♣ ♣...♣ ♣...♣ ♣ ♣P$P♣ ♣P..♣ ♣...♣♣♣ #P...P.....PPPPP...P ###..r................. ..####### #.##.##........#####.## #.......# # .. #...##.#. #.# ###.##.# ##. ###### # ####.##.# #. >## ##># ........# ...## ##....&iZ`2 _&i#.#####.#...♣♣♣..P♣♣♣..P♣♣♣..P♣ ♣ #.##.P♣ ♣P..♣ ♣...♣ ♣...####)##..♣♣♣...♣♣♣...♣♣♣..P♣♣ ........##.PP......P.......P..P.. #.########............... ..# #...PP..P..PP..PP.†.P ##♣♣♣...♣♣♣...♣♣♣P..♣♣♣ ♣P..♣ ♣...♣ ♣...♣ P♣ ♣P♣ ##...P...P.....PPPPP...P. ####...r.................. ..#########.##.##........#####.## #.......# # .. #...##.#. # .###.##.# ##. [&i-34m###### # ## # #. >## ># ....... ...## ##.... ####.#⌠....#####....⌠3 ____You see here 13 gold pieces.&iӤ ))r  &iDYou shoot an arrow. The arrow hits the quokka.&i;9r..===4.2 (1.2&i=&iAZ _The quokka is almost dead.&iEK)))))&iR.r&im ...  You shoot an arrow. The arrow closely misses the quokka.5.5 (1.3&iT _The quokka closely misses you.&i\ >))&i Hr.&i V3-6.8&i &i _You shoot an arrow. The arrow barely misses the quokka. The quokka bites you.&iM >))&is   #.##.P♣ ♣P..♣ ♣...♣ ♣...♣ )##..♣♣♣...♣♣♣.P......P........ #...PP..P.† #..♣♣♣...♣ ♣P..♣ ♣...♣ ♣...♣  ♣P@P♣ ♣P..♣ # #...P.).P.....P #....).........##.##.##....... # .. #...##.#. #.# &i ##. ###### # ###  #. >## ##> ...##  &im  #.##.P♣ ♣P..♣ ♣...♣ ♣...♣ )##..♣♣♣...♣♣♣.P......P........ #...PP..P.† #..♣♣♣...♣ ♣P..♣ ♣...♣ ♣...♣  ♣P@P♣ ♣P..♣  #...P.).P.....P #....).........##.##.##....... # .. #...##.#.  ##. ###### # ###  #. >## ##> ...##&i1[m  &ic r.  You shoot an arrow. The arrow closely misses the quokka. The quokka bites you.  * * * LOW HITPOINT WARNING * * *The quokka twitches its whiskers.&ijf18------8.1&iE&iS _The quokka barely misses you.&i(1&i3&i2;&iE^ _You are too injured to fight recklessly!&i>))&iPHr.&iQ-9.2 (1.1&iZ&i\ _You shoot an arrow. The arrow misses the quokka. The quokka closely misses you.&iJ&i1^ _You are too injured to fight recklessly!&ie .  You shoot an arrow. The arrow hits the quokka.&iS&i$o&ir77600.4 (1.2&i|z&iS}J _You kill the quokka!&ir #.# #.##.P♣ ♣P..♣ ♣...♣ ♣...♣ #.#####)##..♣♣♣...♣♣♣...♣♣♣..P♣ .........##.PP......P.......P..P. ##.########............. ...# #...PP..P..PP..PP.†.P #### #..♣♣♣...♣♣♣...♣♣♣P..♣♣ &is ♣P..♣ ♣...♣ ♣...♣ #..♣♣♣P$P♣♣♣P..♣ ♣...♣ ###...P.@.P.....PPPPP...P .### #..................... ...#########.##.#######.# .#.......# # .. #...##.#. #. ..###.##.# ##. ###### # ###&it #.##.# #. >## ##> .........# ## ...## ##... .####.#..# ⌠....#####....⌠ ..# #.#..# ..⌠....#....⌠.&i~ &i r9=-------10&i &i &ikf p#.#####)##..♣♣♣...♣♣♣...♣♣♣..P♣ ..........##.PP......P.......P..P ###.########............. ....# #...PP..P..PP..PP.†.P ##### #..♣♣♣...♣♣♣...♣♣♣P..♣ #. ♣P..♣ ♣...♣ ♣... ##..♣♣♣P$P♣♣♣P..♣ ♣...♣ ### #...P...P.....PPPPP... #.### #....@................ ....#########.##.##&ig ##### #.#.......# # ..##...##.#. #. #..###.##.# ##.####### # # +.####.##.# #.# >## #.........# ### ...## ##.. #.####.#..# ⌠....#####. ...# #.#..# ..⌠....#....⌠. #.## #....# ....⌠.....⌠.&isq &is B---2&i~ &iy8 3&i? &i A &iE ,&icH B&iK 20==&ih 81==2==&i&j &i{k &i6l &im &io &ip h3==&iq &i6u &iw ,&ix &iay &iz &i} &i} &i@ &iX &i h4==&i# &i &i &iNJ &i[ &i &i ,&i1 &i &ig &i@ &i  &iK G_You now have 45 gold pieces (gained 13).&i O=&iA &i &i &iq &i$ &i &io &iȮ &i &ie &i ,&i. &i &i &i ,&i &i &i &iz &i. ,&i &i &i &i &i &i9 &i &i &i &i &iu# &i$ ,&i' &i2 X&iB5 &i.= ,&i> &iOP &i` &i*b &ib &id &if &ih &ii &ij &izm &i B&i &il &i &ic &i@ &i &i &i X&iį &i6 &iY &i+ &i &iY X&iV &i &i0 &i ,&i &iT &i` B&i0 &i~ ,&iO &io ,&i ,&iF &iE &i &i- &i6 &i &i &i &il &i5" ,&i" &ik$ &iC% &i% &i& &iL( &i* ,&i - M _You now have 60 gold pieces (gained 15).&i- &i0. &i. &i1 &iR B&iHT &iV ,&iV &iY &ijZ &iZ &i[ &i] &i2 &i ,&i( &i ,&i0 &i &i ,&iΘ &i &iO &iȚ &iZ &i &i &i &iŸ &i ,&i &i &i ,&if &i3 &iF &i &i &i8 ,&i ,&i &iU ,&i &iG &i &i &i &i &i9 ,&i &i &i2 &i3 ,&ir &i &i ,&i X&i &i &iF &i &iM &iZ &i ,&iJ &i. &i &i &i| &i] &i &i &i &i &i> &i &i &i/ ,&i &i &i &i? &i &i &i" &i} &i &iT &i! &i &i &iP &i/ &i &i &i &i &i# &i &i &i ,&i1 &i% &i &i &i &i &i &i &i &i &i &i &iq &iZ &i8 &i &i6 &i5 @ _You open the door.&iq6 @  There is an open door here.&i'8 &i8  _&im9 &iH< &i= &i= &iAC &iE &iG &iH &iI &iPL &i N B&iQ &iQ &iR &iS &iV &iz ,&i{ &i9 n&i &i &ip &iÈ &iӌ B&ib ,  There is a dry fountain here.&i3  You see banana yellow graffiti saying that the ghost of Norbak the orc stillhaunts Preben for abandoning them on the fountain.&i &i  _&iC &i# &i) &i &i0 X&iK &i ,&i &i X&i &i &i' &i &i &i> .##.##........#####.###.........###...##.#.# #.###.####...##### ####...# ##.##  #.# >## ##>##..# #.#  ### ...## ###....##.# #.# ⌠....#####....⌠..### #.#  ..⌠....#....⌠..... #.#  ....⌠.....⌠....⌠.. #.#  ...... #.###73533.0) # #....<..(.###### #... # ####...#### #... # &i]? ##...## #### ##.. ####### ##..⌠..## ##..####... ...[..####.......####...'........ .#..⌠...⌠..##....####...## #.# #.......⌠.........## ##.### #.###.......###..## ##### _Key pressed, stopping explore. _&i@ <  There is a fountain of clear blue water here.&ipI  You briefly stop to clean your shortbow.&iM 5 _&iN &iqQ &iQ &iS &iZX R  There is a fountain of clear blue water here.&i:Y &i*Z  _&i[ &i] &iA` ,&ia &ibd &i5f ,&iVg &i)i &ij &iXk &il &iRo &ir ,&ir &it &iv &i-w &iy &iC~ &i ,&iC &iȂ &iU B&i! &ii ,&iI &i" &iQ &i0 &i &i &i, ,&i &iκ &i &i &i~ &i &i: &ie &i &iB &iR &i &i# &i &i B&i &i7 ,&i &i &i &iO &i &i-&i B&i &i &i&i&i &iA,&i&i&i1",&i#&iO)&i*&i[+&i/,&i2&i3&i 4&i5&i;&i?&iT@&iQF&ic  There is an open door here. _&iJj&ik&il,&ir&is&i.t&it&iz&i{&i.|&i}&i&i&ig&ĩ&i&i&i&i&i&iА&iN&i&iI&i&i,&iC&iН,&iǞ&iT&iX&iˣ&i)&i&iש&iD&i&i&iޮ&iP&i&iA&i&i&i@&i&i&iX&i&i&i#&i&i &ih&ii&ia,&i&i&i&i)&i&i&i&i &i &ix&i&i+"&i<#&i'&iX4&i?5&iX:,&i<,&i>&i@&iM$&i1'B&i ,&i/,&i/0&io3&i4&i*5&iSn&i_X&if#.##......##........# #.###[# #.##..#.#.#..#+###### #)# #.# ...................# #.###.# ....P..P...P..PP...# ##..... ..♣♣♣...♣♣♣P..♣♣♣P.#####.†#### ..♣ ♣P..♣ ♣..P♣ ♣....##...## .P♣ ♣..P♣♣♣...♣♣♣P.+.......# .P.P.P....PP.......####...#### .......@..# ##.....# 809.4 (74.0) ..P.PP.P.P.....P...# ##....# .P ♣..P♣♣♣P..♣♣♣P.# ##...#[39&iRg;49m .P ♣..P♣ ♣...♣ ♣..# ##.## ..♣♣♣..P♣♣♣...♣♣♣P.# #.#P............P....# #.#.................# #.# ...P.P.P.PP....P...#### #.# .P♣♣♣..P♣♣♣..P♣♣♣P..#.#####.#&iAh&i7o&iqT _Key pressed, stopping explore.&iѕI&iכ&i&i1 _&is,&iY&ia&i&i&io&i&i&i&i&i&iX&i&i &i&i&i&i&i4&i&i&i%&i&iuB&iW&i &i2&i&i&i&i&i&iV&i!,&id$&i )&i%0,&i0&i4&iBB&iE&iN&i6O&i T&iNW&iY,&ib,&ig,&ik&iu ##.#.#.P♣♣♣P..♣♣♣...♣♣♣P..♣♣♣P ####....#.P♣ ♣P..♣ ♣P..♣ ♣..P♣ ♣. '&i.♣♣♣P.P♣♣♣..P♣♣♣...♣♣♣P ####....#.PPP...P.P.P....PP...... ##...............................  #.####.#..P.PP..P.PP.P.P.....P..  #.# #.#..♣♣♣..P♣♣♣..P♣♣♣P..♣♣♣P  #.# ##.#.P♣ ♣..P♣ ♣..P♣ ♣...♣ ♣.  #.# #..#.P♣♣♣..@♣♣♣..P♣♣♣...♣♣♣P26.4 (17  #(# #.##.PP.P..P............P... ##.###.##........................ .#.....>...P.P....P.P.P.PP....P.. .#####.#...♣♣♣..P&i♣♣♣..P♣♣♣..P♣♣♣P .# #.##.P♣ ♣P..♣ ♣...♣ ♣...♣ ♣P  .#####)##..♣♣♣...♣♣♣...♣♣♣..P♣♣♣. ....##.PP......P.......P..P...  .########........................ &i&i&iE _Done exploring.&iw4&i?^ _No target in view!&i&i&ii&it}...............0.0)...&i&i*&i,E _Done exploring.&i/&i{0&i=<&iMH _No target in view!&i&i&i8&i4&i[ _Done exploring.&i(D &i0_  _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!&ibV &iX No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.&i &i &iB &i\ Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!&iR 3&iLU &iY &i ,&i No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.&iLh&iiRead which item? Scrolls  s - a scroll of butterflies  c - a scroll labelled COSOLA JOREDWEDU&ij][?] describe selected&i&i&&i1# ##.#.#.P♣♣♣P..♣♣♣...♣♣♣P..♣♣♣P psychicmeow the Shooter ####....#.P♣ ♣P..♣ ♣P..♣ ♣..P♣ ♣. Gale Centaur '..........♣♣♣P.P♣♣♣..P♣♣♣...♣♣♣P Health: 24/24 ======================== ####....#.PPP...P.P.P....PP...... Magic: 2/2======================== &i2##............................... AC: 1Str: 12  #.####.#..P.PP..P.PP.P.P.....P.. EV: 9Int: 8  #.# #.#..♣♣♣..P♣♣♣..P♣♣♣P..♣♣♣P SH: 0Dex: 15  #.# ##.#.P♣ ♣..P♣ ♣..P♣ ♣...♣ ♣. XL:  2 Next: 37% Place: Dungeon:1  #.# #..#.P♣♣♣..@♣♣♣..P♣♣♣...♣♣♣P Noise: ---------  Time: 826.4 (0.0)  #(# #.##.PP.P..P............P... a) +0 shortbow ##.###.##........................ Fire: a) +0 shortbow .#.....>...P.P&i:4....P.P.P.PP....P.. .#####.#...♣♣♣..P♣♣♣..P♣♣♣..P♣♣♣P .# #.##.P♣ ♣P..♣ ♣...♣ ♣...♣ ♣P  .#####)##..♣♣♣...♣♣♣...♣♣♣..P♣♣♣.  .......##.PP......P.......P..P...  .########........................  _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring.&i ?Done exploring.No target in view!Done exploring.No target in view!Done exploring.  Okay, then.&i?&iPI&iL. _&i) Where to? (? - help)  D - Dungeon &iI9&iN# ##.#.#.P♣♣♣P..♣♣♣...♣♣♣P..♣♣♣P psychicmeow the Shooter ####....#.P♣ ♣P..♣ ♣P..♣ ♣..P♣ ♣. Gale Centaur '..........♣♣♣P.P♣♣♣..P♣♣♣...♣♣♣P Health: 24/24 ======================== ####....#.PPP...P.P.P....PP...... Magic: 2/2======================== ##............................... AC: 1Str: 12  #.####.#..P.PP..P.PP.P.P.....P.. EV: 9Int: 8  #.# #.#..♣♣♣..P♣♣♣..P♣♣♣P..♣♣♣P SH: 0&ioPDex: 15  #.# ##.#.P♣ ♣..P♣ ♣..P♣ ♣...♣ ♣. XL:  2 Next: 37% Place: Dungeon:1  #.# #..#.P♣♣♣..@♣♣♣..P♣♣♣...♣♣♣P Noise: ---------  Time: 826.4 (0.0)  #(# #.##.PP.P..P............P... a) +0 shortbow ##.###.##........................ Fire: a) +0 shortbow .#.....>...P.P....P.P.P.PP....P.. .#####.#...♣♣♣..P♣♣♣..P♣♣♣..P♣♣♣P .# #.##.P♣ ♣P..♣ ♣...♣ ♣...♣ [3&iP>4m♣P  .#####)##..♣♣♣...♣♣♣...♣♣♣..P♣♣♣.  .......##.PP......P.......P..P...  .########........................  _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring. _Okay, then.&i.R&iT&iAd&i?h&iz _&i~&i&iф&i&i&i8&i&i`&i8&i;&i&ia&io&i&i,&ic&i˷&i&i&ip&i&i\&i&i&i5Y  There is a stone staircase leading down here.&i&i: _&i&i&2&i,&i&ih _You climb downwards.  Found a leather armour. Found a stone staircase leading down.&i'  #.##  ....  ...#  ##...##  ......#  ....#..  ##.....#  &i#@.#37.9 (11.5) #.## .[# #.## #. &i2#. &i4z>. #. &i&i&i a _There is a stone staircase leading up here.&i8   You aren't carrying any jewellery or talismans. _&i=Q I&i T _.. ##.##)..... ...# ####...## .......# ....#..###@....#8.9 (1.0)#<.###....#.#.#.[##.## #.>.#.&iŇ &i d9.9 (2 _Found a club.&iO93&ie:&i=&i?&i&i,X&i@.&iB0&i2&i2&iS3&iu6&in9&i9&i:&i4=&i.@,&iQA&iGC&iE&iF&iF&iH&iQ ## # ##. .#. .. .#.###.##).# # ##########@..## 45.9 (6..............# ####...#....#..# #...###.....#<.#...# #<.###.......# #.## ###...#.[#.##.### &iX&iX+6.9 (7&iH_&iXa9 _Found a stone staircase leading up.&iR&ix&i &iH _No target in view!&i[&i\&i]&i`&ijf _&ik,&i2m&in&iq,&ir&iu&i+x&ix&iy&i{&i~,&i~&i&i&i&iU&i&i:,&iۉ&i&iɎ&iI&iK&i&i[&iǕ&iq&in&i,&i&i&iKk  You encounter a ribbon worm.&iH< . ..# ?.....#### ##..... w......##...... #. #.@.......&i- .# ###.###...# . #...##### # #.###.###.... #.#...#... .# #...###.##).# w   ribbon worm (asleep)#..........#......###...##############...##&i057.9 (11.0)&i38.9 (12 _&iٿ&i&i+i ))))))w  You shoot an arrow. The arrow hits the ribbon worm.&il9w.&i'......&i<===60.0 (1.1)&i&i9 _The ribbon worm is lightly wounded.&iw&ixY .  .. &iay= # ?..  .w.#### ##....  . .......##......  #. #.@.......  .# ###.###...#  . #...##### #  #.###.###....  &iy#.#...#... .#  #...###.##).#  #.....  ......###.  ...##&iN .  ..  # ?..  .w.#### ##....  . .......##......  #. #.@.......  .# ###.###...#  . #...##### #  #.###.### #.#...#...  #...###.##).#  #..... ......###.  .&in4&iRi&iB _A ribbon worm is nearby! ))))) You shoot an arrow. The arrow hits the ribbon worm!&i .w....1.3 (1.3 _The ribbon worm is heavily wounded.&i` J . &i  ..  # ?..  ..w#### ##....  . .......##......  #. #.@.......  .# ###.###...#  . #...##### #  #.###.###....  #.#...#... .#  #...###.##).#  #.....  ......###.  ...##&iv 5 .  ..  # ?..  ..w#### ##....  . .......##......  #. #.@.......  .# ###.###...#  . #...##### #  #.###.### #.#...#...  #...###.##).#  #..... ......###.  .&i%| &iE b _A ribbon worm is nearby!&iJ ))))You shoot an arrow. The arrow hits the ribbon worm.&i1 Q.w&ip: +...&i < -2.5 (1.2&iB &iE M _The ribbon worm is heavily wounded.&i-i &i U .  ..  # ?..  ...#### ##....  . ...w...##......  #. #.@.......  .# ###.###...#  &i . #...##### #  #.###.###....  #.#...#... .#  #...###.##).#  #.....  ......###.  ...##&i .  ..  # ?..  ...#### ##....  . ...w...##......  #. #.@.......  .# ###.###...#  . #...##### #  #.###.### #.#...#...  #...###.##).#  #..... ......###.  .&ia&i &i&&i4 ))) _A ribbon worm is nearby!You shoot an arrow. The arrow hits the ribbon worm!&iJ.w&iQO.. &i-3.6 (1.1&i3&i_ _The ribbon worm is almost dead.&i) †You shoot an arrow. The arrow hits the ribbon worm!&i@))&in!..&ir6484.8 (1.2&i~e _You kill the ribbon worm!&ie4&ii&ikH _No target in view!&i&iL&i &i*$H _No target in view!&iީ &i &it &ij H _No target in view!&ij 4&i8n &ip H _No target in view!&i3&i&i) _  You encounter a frilled lizard.##..##..# #.######.#  #........  ......# # #.?..# ...#### ###.@..# ---. ....†..##......## #. #............. .# ###.###...#...#. #...#######l#...#.###.###.... # #&ii[m.l   frilled lizard (asleep)#.#...#... .##...###.##)#..........#&i848.8 (4.0---9.8 (5 _&igm .  You shoot an arrow. The arrow hits the frilled lizard.&i2P)))&i0...&iXA51===71.0 (1.2&i&iR _You kill the frilled lizard!&i_&ij,&ic&iM##  .. # .######.######... ........# --- ...#### ###....# . ....†..##......## #. #.............###&i,20&iaG---3.0 (2&i&ia _d - a scroll labelled WITOCETTYRR&i &iw &i &i H _No target in view!&i 3&i &i &i &i} : _&iT B&iy &i &i& &i &i &i: &i &i ,&i &i ,&i &i `&i" &iV ,&in &iG &i ,&ie &i &iz &i &i B&i@ &i  ####  ... ## ##.#  ....###@)#  #.....##  #####.### #.....# # #..###.# .# #.# #.######.## #..####.......... #............## # ..#######....#&i`8  ##### #... ## ##.# ....###.@# #.....## #####.#### #...#..####.# _You now have 62 gold pieces (gained 2).86.0 (13.0)7.0 (14 _You see here the +2 falchion of Jisuwn {flame, rN+ Int+2}.&i 4&i &i H _No target in view!&i  _&i &iQ n&i!S &iV &iX ,&i] n&i^ ,&i` &ia &i,b &ib &id &iRf &iOg ,&ih &ij ,&iml &idm &iXo B&ip &ir ,&is &iw &iA| B&i| &i,~ &i~ &i~ &iT &if ,&iه &i( X&i &ig ######...########## ## ##.#..........###.# #.)##########.....# ..## ##..#...# #.#### #..###@.#907.0 (20 &i .....# #.##>....# .###.# #.##.###..# # #.######.##. .... ####.......... ##### ..........## ######....# # ## ###....# ..##......##&i &i ,8.0 (21&ik &i ; _Found a stone staircase leading down.&i&io| _No target in view!&i3&iT&i\&i&i-$ _&i,&i,&i&ip&iu&i&i0,&il&i,&i&iB&io,&i&i,&ic  You encounter a bat.&i#..###.# #.##.###..####.# #.######.##........##..####............#######............###.###..#######....# #. ..#### ###....# #. &ixa...†..##......###.#####  #.................#  ###.###...#..@####..#  #...#######.#.###.......###.# &i.#...#... .#.. ..# ...###.##).## .b. ....b   bat (asleep) .###...#### ###.##...#&i S#......#&i -23.0 (15&i 34.0 (16 _&i&i&i+ )))b  You shoot an arrow. The arrow hits the bat.&i1b.b.b.===5.2 (1.2) _The bat is heavily wounded.&ie  ..###  #.# #........#  ...  ...###  #....# #.# ###....# #.#†..##......###.#####  #.................#  #..@#  #.#.b.# .# ...###.#  .#.. ..# ).## ...  ....  ###. &i  ..###  #.# #........#  ...  ...###  #....# #.# ###....# #.#†..##......###.#####  #.................#  #..@#  #.#.b.# .# ...###.#  .#.. ..#).## ... ....  ###.&i4&i&ixZ _A bat is nearby!&iTP)))))&i  .b  You shoot an arrow. The arrow barely misses the bat..b&iB b.&i)..&i(6.4&ie&i$: _The bat hits you but does no damage.&iHd  ..###  #.# #........#  &iiF...  ...###  &ir#....# #.# ###....# #.#†..##......###.#####  #.................#  #..@#  #.#...# .# ...###b#  .#.. ..# ).## ...  ....  ###. &i J  ..###  #.# #........#  ...  ...###  #....# #.# ###....# #.#†..##......###.##### &i 6 #.................#  #..@#  #.#...# .# ...###b#  .#.. ..#).## ... ....  ###.&i &i &i &ic Z _A bat is nearby!&i5 b .  You shoot an arrow. The arrow hits the bat.&i9 A)&i "..&iX 057.6&i &i G _You kill the bat!&iĕ 3&i& &i &iI B&i &i &i* ,&i &i &i &ir &iͶ &i &i% &i &i &i &i B&i &i &iw &i &i &i ,&i0 &i? &i &i& &i &i> &i ,&i &i &i ,&i &i &i &i &i &i &i ,&i &i &i &i &iA &i8 &i ,&iD &i7 &iK ,&i &i &iL &i &i &i &i ,&i &i &i! &i &i &i &i ,&i &i' &i &iW ,&i= &iv &i &i5 &i &i ,&i% &ih &i ,&i &i &i ,&i &i &iE &i &i &i> &i &i4 &i &iI! &i" ,&iB# &iR% &i*( ,&i( &i* &iu- ,&i- &i/ &in1 &i1 &i2 &i4 &i]6 ,&id7 &i; ,&i; &i@ _d - 2 scrolls labelled WITOCETTYRR (gained 1)&iA &iB &isC ,&iE &iF &i*G &iG &iI &iU &iŋ &i ,&if &it &i B&iE &i &ik &i &i &i ,&ih &i &i8 &i &i &i &i &iǤ &io ,&iU &iO &i& &iij &i &i &i &i &iغ &i0 ,&i &i ,&i ,&i &i &i &i &i &i &i &i &i &iY &i &i1 &i &i &i ,&i &i &i# ##########...## ##..# ..............# ####..## ####...#....#..# ##....#####.....#<.#######..#### ...# #<.###..............###### .# #.## ####...#######......## #.[# ####.## ######..# #.## #....# #### #. #..##@# ---88.6 (61.0) #. .... #..#  >. .## ##.#  #. .#&i  .# .# .# .( &i &i H---9.6 (62&i &iB - _Found 6 poisoned darts.&i &i &i6 &i H _No target in view!&i2u _&it:B&i<&iT?&iF@&i@&ijB&iG&i:H&iI&iK&i#N,&iO&irS&i1U,&iCW&i`Y&i3w&ix&iw&i,&iE&i\&i,&i˜&i\&i`,&i&i &i ...# #<.###.......... .# ##.## ####...#### #.[# ####. #.## ##.... #.#####..##.##  ###.##....###..#  ##.>....#### ##.#  #####..#.#### #.#  #......@.##.#1006.6 (17.0) ..##...#.# #....#.# #.?..#.(#.........#.....###....#...>.#&i&i,7.6 (18&i&iy; _Found a stone staircase leading down.&i &i &i"&i.H _No target in view!&in&iD&i&i'&i&i$ _&i ,&iH&i&i&i&i&i&i@&i"  #.## ##....#  #.#####..##.## ##.##....###..###.>....#### ##.######..#.#### #.##........# #.#..##.....# #.# #.....# #.# #.@...# #.( #......... ... #.....####  #.....# #...>.# #.....#  #.....# #######e - a scroll labelled RATAURENNYYou pick up a parchment of Blink and begin reading...10.6 (3.0)1.6 (4&i2$> _You add the spell Blink to your library.&i+k&i'l&iq&iyuH _No target in view!&i&i&i!&i7&i2&i3!: _&i!&id$,&iB%&i}/&i7&i8&iz8&i:&i2=,&iF>&i....#### ##.# #####..#.#### #.# #........# #.# ..##.....# #.# #.....# #.# #.....##########.( #........@........ 8.6 (7#.....######## #.....# #...>.##.....##.....######## &i&i&imT _Key pressed, stopping explore.&i:&i &i&iH _No target in view!&i4&i^ _No target in view!&ia>&i`?3&iB&iVD&iIP _&iDJ&iJ&iK&iM&iO,&iP&iwR&i%T,&iU&iV&ipX&iX&iY&i\&ica,&ib&i.h&i&i<&i&i &iW&i&in&i &i&i&i,&i&i&i&i.&iV...###..# #### ##.# # #.# #.# ##########  #.# #........#  #.#######....!... #######.(#............ &i~*..................# #####.......# #..........###..# ##########.# ..# #.# ..# #.# ..# #...# ####&ia035.6 (17.0)&i,6.6 (18&i,&iwT _f - a silvery potion&i &in &i} &i H _No target in view!&i 3&i &iO &iQ #..##.## ..###..# ## ##.# #.##.# ########## #.# #........## #.#######....!..... ######.(#.......# ..........@# 0.0) ####...# #..........###..# ##########.# ...##.# )...##.# .....#&i. #.. .....#### ...###&i A7.6 (1&i &i # _Found a club.&i&i&i&iћH _No target in view!&i~23&i3&i6&i8k  You encounter a ball python.&i>M#....# #### #..##.# ..###. ### # #########  #........## #.#######....!..... ######.(#.....# ......###### ###...# &i?|#..........###..#S# ..#.S   ball python (constriction, wandering).......###&iM0S.&i7S.&i&i$28.6 (1 _&ix'&it)&i=S )))))))You shoot an arrow.&i5.S.......===9.9 (1.3&i&i^ _The arrow barely misses the ball python.&i8 #### &iB ##.# #.# #.# ##########  #.# #........##  #.#######....!..... (#.......@.....# ........###### ........#  .S...###..#  ####.# ...#  #.# )...#  #.# .....#  &iS#.. .....#  ###  &i*  ####  ##.# #.# #.# ##########  #.# #........##  #.#######....!..... (#.......@.....# ........###### ........#  .S...###.  ####.# . #.# )...#  #.# .. #.. ... &i+4### &i3&i4&iy;&ie>b _A ball python is nearby!&iZw ))))))You shoot an arrow.&iKS..&ih....S...&i)41.2&i&ib _The arrow completely misses the ball python.&i&i 2#.## ######..# ....# #### .##.## ..# # ##.# #.##.# ########## #.# #........#### &i  #.#######......--- ####.(#......#### ....###### ##.............#  #....S.....##..#  ##########.# ...##.# )&i9...##.# .....##.. .....#&i-3.2 (2.0&iDG---4.2 (3&i&ii%R _j - a green potion&ic&id&ik&inH _No target in view!&iOw I&iz &i"} &i} $ _&i ,&i҄ m  A ball python comes into view.&i ..##.## ###..# ### ##.# #.# #.# ########## #.# #........####&i  #.#######............ ######.(#.............#### ................@###### ....S.......#  #....S.....###..#  ##########.# ...# #.# )...# #.# .....#S   ball python (constriction, wandering) #.. .....# ### ...### &i@ +5.2 (1&i &i 26.2 (2 _&i &iĞ &i"M  ))))))S  )You shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily.&i A.S&i -.....&i 7===7.4 (1.2&i | _The ball python is moderately wounded.&i o ##.# #.# #.# ##########  #.# #........####  #.#######............ (#.............#### .......@###### .S......#  .....###..#  &i ####.# ...#  #.# )...#  #.# .....#  #.. .....#  ### ...### &id ##.# #.# #.# ##########  #.# #........####  #.#######............ (#.............#### .......@###### .S......#  .....###..#  ####.# .. #.# ).. #.# .....#  #.. ..... ### ...### &iV &i#&i1x _A ball python is nearby!&iC †You shoot an arrow. The arrow hits the ball python.&iHO)))))&i,.....&i088.6&i-&iO _You kill the ball python!&i$ _No target in view!&i&iF _  You encounter a goblin. It is wielding a +0 dagger.&iQY#..#  ##.#  #.# #.# ###########.# #........#####.#######............ ###.(#.............#### ..............###### #†......##@..# ---....S.....###..#......# ##########.# #...#...g#. #.# #)...#..#..#.# #.....##...#.. #.....# ..g   goblin (asleep)### ....### . #####&id51.6 (3.0---2.6 (4 _&iE )You shoot an arrow. The arrow hits the goblin.&iUOP))))&iRn....62===3.7 (1.1&iz&iJ _You kill the goblin!&i,&i+X&i[&i^ B&i!B&i&i&i&iD&iP &iZ?&iDn&ijE&iAHB&iJ,&iO&ibQ&i S,&iNT&iU&iW&iGX&iY&i[&id&ie,&ih&ik,&il&inn&ipB&ir&itf  You encounter an adder.&i} #.# #)...#..#...# .# #.....##....# #.. #.....##....# ###.....###..#..#   ###### #.#.#.# #  &i~ #..#..# S###  ##...## ....#  #...##.....#  #...#@.#  --- #..#....#   #.#......#   ##........#   ##########   &i<  S   adder (asleep)     &i71.7 (18.0)---2.7 (19 _&i&i&iP? ))&ik)S  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.&i8U.S&i<T.S&i_. .===3.9 (1.2)&i &i ] _The adder is heavily wounded.&iE 9 #.# #)..#  #.# ..#  #.. ##....#  #..#..#   #.#.#.# #  #..#..# .###  ##...## ....#  #...##S....#  #...#@.#  #..#....#  #.#......#  ##........#  ##########  &iX  #.# #)..#  #.# ..#  #.. ##....#  #..#..#   #.#.#.# #  #..#..# .###  ##...## ....#  #...##S....#  #...#@.#  #..#....#  #.#......#  ##........#  ########## &i J&ip ] _An adder is nearby!&i8 b .  You shoot an arrow. The arrow hits the adder.&i= Y)&i .. #.# #)...#..#...#  psychicmeow the Shooter#.# #.....##....#  Gale Centaur#.. #.....##....#  Health: 24/24 ========================###.....###..#..#  Magic: 2/2========================###### #.#.#.# #  AC: 1Str: 12#..#..# .###  EV: 9Int: 8##...## ....#  SH: 0Dex: 15#...##.....#  XL:  2 Next: 103% Place: Dungeon:2#...#@.#&i   Noise: ===------  Time: 1075.1 (1.2)#..#....#  a) +0 shortbow#.#......#  Fire: a) +0 shortbow##........# ##########         You shoot an arrow. The arrow hits the adder.  The adder hisses angrily. _The adder is heavily wounded. _An adder is nearby!You shoot an arrow. The arrow hits the adder. _You kill the adder!&i  _The adder is heavily wounded. _An adder is nearby!  You shoot an arrow. The arrow hits the adder. _You kill the adder!Your Ranged Weapons skill increases to level 5!You have reached level 3!  --more--&i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? &i0(9/29&i1$3/373 1% &i>h _You feel agile. x2&i,3&i-&i5f _&i:B&i:&i=&i?,&iB&iC&i F,&iF&i!I&iJ&idK&iK&i_M&iN&iO&iuO&iQ&iR&i/S&iS&iU&iWB&iX&iUY&iY&i>Z&iT[&i^X&i_&i`&i`&ic&id,&id&ikf&ig,&ih&iKjB&ij&iq ####          ########## #........#########  #................#  .........#### #@## --- ....############..#  ....##...##...###.#  .###..#......#.##.#  .# #...#...)#..##.#  .# #)...#..#...##.# .# #.....##....##.# .. #.....##....##.# ##.....###..#..##.# &iw089.1 (14.0)&iGyI---90.1 (15&i"}&iNe _h - a scroll labelled LEVVOM UMOBUCKE&iGF &i5G &iG &iJ &iL &i$Q ,&iGY X&i\] ,&ib^ &i_ &ig n&ihn B&iR &i &i ,&i &i &ij &i4 &i3 &i &ib &i &i[ &i| ,&i: &i &i &i9 &i* &i &iT &i ,&i &i ,&i &i$ &i ,&i &if X&ik &ii &i, &i &i X&i &i &ic &i &i &i5 ,&i &i n&i& X&i( ,&in* &i+ &i- &i. &i0 &i1 &i2 &i&3 &i3 &i5 &i6 &i77 &ip8 &ip9 &i: ,&i< &ih n&ii ,&ik &io &i:w &ix &iy &ih B&i &i9 &i &i &i &i˞ n&i_ ,&i= &ik &i ,&i= &i &i: ,&i &i &iʼ &iU &i- &i &i ,&i &i6 C  You see here 6 poisoned darts.&i_ K _&ib &iD &i &ic &iW &i ,&i/ &i &i &i &i &ik &i &iG &i &i &i &iz &i &i> &i &iJ &iK &iZ &i ,&iv &i7 &i &i8 &iW ,&iv ,&i &i &iz B&i B&ih% &is* P  There is a stone staircase leading up here.&i, &i`-  _&iB/ &i1 &i5 &iC6 &i7 &iM: &i< &iT> ,&i9J n&iQK ,&iL &iQO &iuP &iQ &iQ &iS &iV &iV &iW &ib <  You see here a +0 club.&ijd &i=e  _&ie &i:h &imj &ij &ik &im &ir  You encounter a kobold. It is wielding a +0 hand axe and quivering stones.&iy  ...#### ###....# #.# . ....†..##......###.######. #.................#.# ###.###...#...####... #...#######.#...###. #.###.###.......###.#### #.#...#...#.#........### #...###.##).#######....# #......@...## ##.... ....K.###...####&iz J#####  ##########...## ##.  ..............######..  ####...#....#..## ##....# #...###.....#<.#######..#### K   kobold (missile, wandering)  ...# #<.###..............###  .# ##.## ####...#######.... #.[# ####.## #####&i K155.1 (6.6.1 (66 _&i &iF <   #.#  . ....† #.  .#  . #...### ###. #.#...#...#.# #...###.##).# #K.....@...##  ......###...####  &i #...##  ......##  #....#..##  #.....#<  ...# #<.###...  .# ##.## ####. #.[# ####.## &iw   #.#  . ....† #.  .#  . #...### ###. #.#...#...#.# #...###.##).# #K.....@...##  ......###...####  #...##  ......##  #....#..##  #.....#<  ...# #<.###...  .# ##.## ####. #.[# ####.## &i4&i&i] _A kobold is nearby!&i )You shoot an arrow. The arrow hits the kobold.&i W)))))&iB.....3===7.4 (1.3) _You kill the kobold!&i 3&i &iY&i$&iB&i&id&i&i&i ,&i"&i.$&i&,&i(&i 0,&i0&is1&i8 ...#### ###....# #. . ....†..##......###. #. #..... .## ###.###...#...# .. #...#######.#. &i9#.###.###....... #.#...#...#.#...... #...###.##).###### #)@........## #---62.4 (5.0 .......###...####  ##########...##  ..............## # &i5:-####...#....#..## # #...###.....#<.#######. ...# #<.###... .# ##.## ####...###### #.[# ####.##&i;:---&i@&iYCT _Key pressed, stopping explore.&iNW4&i]&ioH _No target in view!&i4&i &i!H _No target in view!&i3&i%&ia&iæ&i$ _&i۳&i&i7,&i&i&ip,&i{&i8&iy&i&i&i*&i,&i,&i&in&iJ&i&ir&i&i&i&i,&i&i)B&i&i&i&is&i&i! #.# #.##### )# #..####..... #.. #.... ###..#######........#### ###..?......†..##...... .#.# #... #..### ###.###...##@...# #...######74.4 (12.0) ##..##.###.###...... #..###.#...#...#.#.. ##.## #...###.##).##.#####..####).........##.............###...####......##########...##....................##&iW#Z[39;49m.#########...#....#..##&i'S5.4 (13 _Found a falchion.&i4&i&i &i:_No target in view!&i?3&iA&iC&i$F&i!KP _&i(N,&iP&iR&iT&ilU&iW&i[&iU\&i]&ib{ _e - 2 scrolls labelled RATAURENNY (gained 1)&ie&ivf&inh&ij&ipX&ir&iBs&i~t&inv&ix,&i9{&i|&iC,&i&i&i&i&ip&i#&i8,&is&i&i),&iO&i&i&iY&i&iX.. )## #.... #####..# # #. ....#.####..### #. #........#####. ###....... ###...#.#######.###...##..### #####.....####....# #..#..@######..##.###.#....## #..###.#...#....##. ##.## #...###.## #.#####..####)..... #......###.. .......##########..  ...................&i   ..#########...#....  #...###.... &io889.4 (14 _k - a scroll labelled IZI DUJUYX&i 4&i &i H _No target in view!&iE _&i  _&iٳ  ..######..# #.#. #.. ....#.####! #.# #........#.# ###.......#.# ###...#.#####.###...##..### ##.....####....#  #.#.##..##.## #.@..## #..###.#.92.4 (3.0)....# ##.## #...#.#####..####)...$ .. #.............### ... #########..[. ..............#.... ..#########...##.......# #...### ...# #<&i &i +3.4 (4&iG &i # _Found a robe.&i J&i< H _No target in view!&i+&is.3&i0&i8P _&i=B&ic@&iB&iJD&i(H&iJ&iM&iP,&iR&iqV&iX&iO[&i|\&i=a&ic&id&im&in&iq&iUr&ids&i)w&ix&ix&i|M _You now have 75 gold pieces (gained 13).&i~&i&i&i&i&i&i&i&i3&i&i&iǒn&iB&iy&i&iU&i&iۭ,&i ...# ## ....  ...  #.. ##  ##... )## # #....######..# # #.##.. ....#.####. #@##...... #.##.# ###... #.##.# ###...#.### #.##.###...##..#&i #.##.... #.#...######..##.########....## #..###.##.......##.# ##.## #.#....##.##.#####..####)&i%1211.4 (18.0)&i,2.4 (19&iJi _l - a yellow potion&iQ&iQ&iW&iYH _No target in view!&i} _&iaB&i&iq,&ic&iY`&i&i},&i&in&im&i&i\&i&iF,&i&i0&i)####.## #...#... ## ##.#.... ....###.)#########.## #.....## #....#..# #####.####....##.# #.....##....##@# #..###.#28.4 (16##....##.### #.# #.###...####..)## #..####..#....######..# #........#.##.......#.####..#######.##.#####........#### ###.##.# ###..........##..#.##.# ###...#.######...#.##.###...##..### ###.###9.4 (17 _Found a dagger.&i&i.&i|&iH _No target in view!&ixRI&iT&i_U&iV$ _&iZX&ic&id&iEg,&inX&iIp&ir&i`t&it&imu&itx&i3z,&i.{&in}&i~,&i&i(&i&i&i&ip&i&iA&iW&iu&i,&i &i,&i &in&i@&i2&i+&i&i&i&i`&i&iנ&iȢ&i&i}&iU&i&iv&i&i&i&i&iB&i&i&iN,&i=&iη&i&i;&i&i&iۼ&i%&i@&i*&i&i0&i &i &i,&i)&i[&i,&ip&i&i2,&iB&i&i&i&i&i&i&i7&i&ib&i,&i&i&i|,&i&iu&i&id&i[&i2&ij,&ie&i~&i&i\&i&i&iw&i&i&iB&iv&iLB&i&i>&i,&i&iMX&i,&iF&i&i"...#..# #####.#### #..###. ...##.# ##.....# #.##>.. ...##.# #..###.# #.##.# ...##.### ##.## #.######.##. .####..)## #..####............ &iFm.######..# ##............###.### .......#.####..#######....# #.# .#####........########....# #.# .# ###........@.##......###.##65.4 (36 .# ###...#.######................ .###...##..### ###.###...#...#### .....####....# #...#######.#...## ..######..##.###.###.......###. .## #..###.#...#...#.#........ .# ##.## #...###.##).#######. .#####..####).........## ## .............###...#### &i &iF#&i!%T _Key pressed, stopping explore.&i8 _No target in view!&i 3&i &i# &i$ &i* : _&i:1 &i2 &i2 &i&4 &i= ##.# ..###.# #.## .##.### ##.## #.######.##... ###..)## #..####............# #####..# ##............# ....#.####..#######....# #.# ####........########....# #.#  ###..........##......###.#####  ###...#.######.................# ##...##..### ###@###...#...####..7.4 (2&i> .0)..####....# #...#######.#...### ######..##.###.###.......### # #..###.#...#...#.#........#  ##.## #...###.##).#######.... ####..####).........## ##.... ...........###...#### ##### ....##########...## ##.....## ####..&i? &i+D &ilN T _Key pressed, stopping explore.&i` &ia &ih &ij H _No target in view!&i˂&i&&i{&i _No target in view! _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view!&i&i &i&i&ik&iC$ _&i,&i&i&iF&i*&i&iG&i&i&il&i&i B&iQ&&i&i&i,&iv&ip&i_ &i !&io"&i&&in(,&i3)&i+&iH-,&iv.&i]0&i2,&i3&iT6&i"8,&i9⁢&iN=,&ic>&iA@&i,&i:&i&i&id&i&i&i B&iS &i ,&iC&i&ix,&i&iZ&iS&i&i`&i&iP&i&i&&iE,@ _Key pressed, stopping explore. _No target in view! _Key pressed, stopping explore.No target in view! _You now have 88 gold pieces (gained 13).&ia.3&i/&i0&iR2,&i3&i6&i8,&i9&iH>&i?,&i@&iB&i;I #.......# ###...###. ........# ##...####<.# ...####.# ##..### ##. ### #.# #..## #.[# &iI#.# #.## #.## #.###.# #.### ## #.##..# ###.##. #...###....## ##.>.... &i.J. #..@..#######..#.###301.4 (34.0) <.....##.####........#  ...##.........##.....#  . #........#### &iK#.......## #.....## #.......# #........ #.......# #.....### #.......# #.....# #.......# #...>.#&iP&iQ,2.4 (35&iV&iX9 _Found a stone staircase leading up.&i4&i&i1 &isB_No target in view!&i6&i@ _&iOEn&i+G&i`&i8u&i.y,&iz&i{&i`}&iX~&i&i&i(&i&i&i&i,&iߌ&i&i!&i&i&i&iY&io&i͗&i&i_&is&iU&i͸X&i+&i2,&i&i&i,&i&i&iz&i&in&iF&i>B&iCX&i&i>,&i&i&iD&i&iu&iA&iY,&iT&iQ&i,&i&i&iU,&ix&i&i,&i&i&iL&i&i&i&i,&i(&i&i;&i%&iL&i&iX&i,&i&i &i",&i#&i])&i*,&i+&ibB  #....##.##.##   #.......##........   ####...........   #..[...........   #.......#######  ##.......#   ##.........# ##.   #.....####.# ##..#   #@.#### #.# #..36.4 (34   #.## #.# #.##   ### #.###  ##### #.##   #...###.##   #####.##.....######    #..<.....##.####... &ieC~[34m   #.....##.........##    #....###........### &iE&iGE _Done exploring.&ii _No target in view!&i&iM3&i+........####..0.0).....##........##...##.....###.. _Done exploring.&i)  _No target in view!&iD8 &i`9 &i= &i>Z &i] &i^ &i|  _No target in view! _Done exploring.No target in view!Done exploring.No target in view!Done exploring.&i &i-" &i7( &i"* _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!&i݁ I&iƦ No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.&iPWhere to? (Tab - D:2, ? - help)  D - Dungeon &i&i #....##.##.#####.. psychicmeow the Shooter  #.......##........ Gale Centaur  ####............## Health: 29/29 ========================  #..[........... Magic: 3/3========================  #.......####### AC: 1Str: 12  ###.......# ### EV: 9Int: 8  ##.........# ##.. SH: 0Dex: 17  #.....####.# ##..# XL:  3 Next:  3% Place: Dungeon:2  #@.#### #.# #..## Noise: ---------  Time: 1336.4 (0.0)  #.&iM## #.# #.## a) +0 shortbow  ####.###.#Fire: a) +0 shortbow  ##### #.##..#  #...###....##  #####.##.....######   #..<.....##.####...   #.....##.........##   #....###........###  _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring.&iY _&ion&i &iB&i%&i&iQ&i&i&i,&iD &i&B&i'&i *&i+&iD,&i,-&i/&iD1&i1&i2&iE7&i8&ix9&i9&i<&i=&iY>&i?&i-A&i%B&iB&i-D&iF&iCH&iI&iI&iWL&iM&iTN&i1O&i Q&iR&izT&iU&i X&i_&icX&id&i5f&if&iGg&iui&i4j&ij&irk&i8m&in&io&iq&is&ixX&i"z&iz&i{&i}&i B&i&ic&i&i%X&i&iDone exploring.No target in view!Done exploring.No target in view! _Done exploring. &i 5 There is a stone staircase leading down here.&i&iǛ&i$ _&i&ip v 3  You climb downwards.&ir &iIy _You encounter a ball python and a goblin.Found a robe and a coppery potion.  There is a stone staircase leading up here.&i9  ############  ...........#  ...........#  .........S.####  ...........[...  ...........#  #@#65.9 (29.5) #.# #g  ... #.# #..g   goblin (asleep) ###S   ball python (constriction, asleep) &i#; &iB z _There are monsters nearby!&i,  ############  ...........#  ...........#  .........S.####  ...........[...  ...........#  #@# #.# #g# ... #.# #.. ###&i: W ############  ...........#  ...........#  .........S.####  ...........[...  ...........#  #@# #.# #g# ... #.# #.. ###  _There are monsters nearby!&i^ v ############  ...........#  &i G...........#  .........S.####  ...........[...  ...........#  #@# #.# #g# ... #.# #.. &iO :###&i?_W ############  ...........#  ...........#  .........S.####  ...........[...  ...........#  #@# #.# #g# ... #.# #.. ###  _There are monsters nearby!&iE ############  ...........#  ...........#  .........S.####  ...........[...  ...........#  #@# #.# #g# ... &i=d#.# #.. ###&iK ############  ...........#  ...........#  .........S.####  ...........[... &i(M  ...........#  #@# #.# #g# ... #.# #.. ### &iS&iT&iZ&i^d _There are monsters nearby!&iye )  You shoot an arrow. The arrow hits the goblin!&iЀ)S   ball python (constriction, asleep)&i,&i.J!S&i6e.S)&iVC5===7.2 (1.3)&i|&iJ _You kill the goblin!&ip{ )))))You shoot an arrow.&i%K.S&i ..!.  The arrow barely misses the ball python.&iI[8-8.4 (1.2&i&i0 _The ball python bites you.&iy )))))You shoot an arrow.&i*  ....SThe arrow barely misses the ball python.9.6 _The ball python bites you but does no damage.&i4 H ))))&i 1)You shoot an arrow.&ib( ....SThe arrow completely misses the ball python.9=&i@) '70.7 (1.1&i5 Y _The ball python bites you but does no damage.&iU8  You shoot an arrow.&iKy  The arrow hits the ball python but does no damage.  The ball python bites you.&iMV8-1.8&iT&iWC _The ball python bites you but does no damage.&iy )))))You shoot an arrow.&i ....SThe arrow barely misses the ball python.3.0 (1.2&ic&o _The ball python closely misses you.&iHy )))))You shoot an arrow.&i_ ....SThe arrow closely misses the ball python.The ball python bites you but does no damage.&i-4.1 (1.1&i&iY _The ball python closely misses you.&i$& &it&d†You shoot an arrow. The arrow hits the ball python!&iW+(&i&&i^9=75.2&i&iO _You kill the ball python!&i0 &i &ig &i H _No target in view!&i &i &i &i;&i0&i _  You see here a ball python corpse.&i&i(* _&i9,&i+6B&i<&iBH############ ..# ....# .........@.#####---...........[....#.......†...###.##..#.###<##### #.##)#...#.#&i4J!#..&iT8.2 (3.0=---9.2 (4&iW&iZT _n - a coppery potion&il&im&iFn&iPxX&i|B&iZ&iS<  You see here a +0 robe.&i&i _&i&i؊&i,&i&iq&i,&i&i!&i&i&i1&iW&iB&i&id,&i&iI&i,&i&i7&iȴ,&i&i&i,&i|&i&i{,&i&&i, &i?  You encounter a goblin. It is wielding a +0 club............#...........#...........######...........[....#.......†...###.## ..#.###<#### #.##### # ##.....# ###)##########.# #.@.........##.# #.#.#######....# #.#... ###### #.###.# #. .# .. #g   goblin (asleep) .. g. 405.2 (26.0)6.2 (27 _&iT&iL   ....#  ...  ....[....#  †...###.##  <#### #.#####  # #.# #.....#  ###)##########.#  #.@.........##.#  #.#.#######....#  #.#...   #.###.#  #. .#  .. #  .. g.&i֦?   ....#  ...  ....[....#  †...###.##  <#### #.#####  # #.# #.....#  ###)##########.#  #.@.........##.#  #.#.#######....#  #.#...   #.###.# #. .# .. #  .. g. &iH&i&i&s _A goblin is nearby!&i5 L   ....#  ...  ....[....#  †...###.##  <#### #.#####  # #.# #.....#  ###)##########.#  #.@.........##.#  #.#.#######....#  #.#...   #.###.#  #. .#  .. #  .. g.&ih [   ....#  ...  ....[....#  †...###.##  <#### #.#####  # #.# #.....#  ###)##########.#  &ij #.@.........##.#  #.#.#######....#  #.#...   #.###.# #. .# .. #  .. g. &ip &ir &iy &i{ ] _A goblin is nearby!&i, )You shoot an arrow. The arrow hits the goblin.&ix ))))))&iP E......&iK3 8===7.4 (1.2) _You kill the goblin!&i&ij&i&i:H _No target in view!&i3&io| _&i&&iX&i&iEOQ  You encounter an endoplasm..†...###.##..#.###<#### #.##### # #.# #.....# ###)##########.# #...........##.# #.#.#######....#  #.#...# ###### #.###.# #..@..# ---#.....#### #.........)..##.....#... J   endoplasm (asleep)#J..#(... 12.4 (5.0J.  Found 5 poisoned darts.J---3.4 (6&im&i7x^ _The endoplasm quivers.&id  .  You shoot an arrow. The arrow hits the endoplasm.))))&iŚn J  You kill the endoplasm!&iQ..).J   endoplasm&i@10===4.6 (1.2&iW&i [ _You encounter an endoplasm.&ib2 †  <####   # #.#   ###)  #..  #.#.  #.#...#   #.###.#  #..@..#  #.....####  #..... ....).. ##....J #..... #..... #(....&i~ †  <####  &i # #.#   ###)  #..  #.#.  #.#...#   #.###.#  &iL#..@..#  #.....####  #..... ....).. ##....J #..... #..... #(.... &iC _An endoplasm is nearby!&iŞ .  You shoot an arrow. The arrow hits the endoplasm!)))&i 0...&iY$025.8&i*&ifM _You kill the endoplasm!&i &i&iI&if&iB&i&i c  You encounter a rat.&i,& ..#.###<#### #.##### # #.# #.....# ###)##########.# #...........##.# #.#.#######....# #.#...# ###### #.###.# ...#+#.....##....@####--- #.....# .....)..####.....# #...... #......r   rat (asleep) #(..... .r......&i@z60---7.8 (2 _&iKG&iH&i.! †You shoot an arrow. The arrow hits the rat!&iB* )))))....)&iH J......&i ?4===9.0 (1.2&i &i G _You kill the rat!&i   # #.# #..... ###)##########...........#.#######.....# #####.###.# ...#+#.....# #.....#### 0.0.....)###....######[...---20.0 (1&iX ( _Found a ring mail.&i C --- _No target in view!&i&i C  You encounter a goblin. It is wielding a +0 dagger and carrying a +0 sling.&iv ###)##########...........#.#######...g..# #####.. #.###.# ..#+#.... #.....##### .....)###... ..(.........†..g   goblin (launcher, asleep)#######[..... #.......&iyX01.0 (1 _&ix&iћ&i )You shoot an arrow. The arrow hits the goblin.&i)T))))))&iu7......&i6===2.2 (1.2 _You kill the goblin!&iI&i&i&iK&i22  You encounter a ball python..#....). #.#...# #####... #.###.# ...#+#...  #.....######.....# .....)..# ######## #....@.......--- .......(..............&i†&i.....#######[....... #........S   ball python (constriction, asleep)&i #...:....S.&ik,30&iaN---4.2 (2 _&i &i&i~ .  You shoot an arrow. The arrow hits the ball python.))))))&ip1...&iG[...7===5.5 (1.3&iO _You kill the ball python!&i&i&i&iz  You encounter a frilled lizard....#+#.....# #.....#### ###.....# .....)..# ###.....###########...............#...............#(.................†..---#######[ # #...:l #....#...l   frilled lizard (asleep)..............7.5 (2.0l.&i`Nl&i2G---8.5 (3&iN _The frilled lizard hisses angrily.&ir )))))))You shoot an arrow.&il........===9.6 (1.1 _The arrow closely misses the frilled lizard.&i v )))))))You shoot an arrow.&i˔ 2l.&iw 3.......&iG .30.8 (1.2&iɪ x _The arrow closely misses the frilled lizard.&i   #.....#### ###.....# .....)..# ###.....##########  &iT #...............  #...............  #(..............  ...†......@.......  #######[.......... &i  #.......l...  #...:.......  #...........  #........... &i ' ............  &i =............. &i~   #.....#### ###.....# .....)..# ###.....##########  #...............  #...............  &i #(..............  ...†......@.......  #######[..........  #.......l...  #...:....... #........... #...........  ............ &i ............. &i &iO &i { _A frilled lizard is nearby!&iBP †You shoot an arrow. The arrow hits the frilled lizard!&inwJ)))&i(...&i>591.9 (1.1&i:&i"R _You kill the frilled lizard!&i8f&ig&ih&im&i4q&iu,&i&iɅ&i(&i҉&i&ig;..)..# ###.....########## #............... #............... #(.................†.......#######[... #.......† #---3.9 (2.0 #........&i.............###########..<.&i&iuG---4.9 (3&i~&i _Found an escape hatch in the ceiling.  You pick up a parchment of Vampiric Draining and begin reading...&i+5.9 (4&i&iJ _You add the spell Vampiric Draining to your library.&i4&i0&iH _No target in view!&i&i&ix&iiH _No target in view!&i/&i0&iM7&i9&i1=f  You encounter a quokka.&iE ###.....########## #............... #.. #(.....†... #######[... #.......†... #........... #.. #......&itF..###########r   quokka (asleep)<..r.&i H`0r.&iHRr<&iP`r&i@V26.9 (1 _&i^&i`&i<e .  You shoot an arrow. The arrow hits the quokka!&ioZ))))&i#T ;....&i@Y @23===8.1 (1.2&i_ &i!c J _You kill the quokka!&i" _&i0  You encounter an orc wizard. It is wielding a +0 dagger.&i7S R #............... #... #(......†... #######[. #†... #..... #.. #...........###########<. o   orc wizard (asleep)...o..0.0&im Y---9.1 (1 _&i A ))&i )))o)You shoot an arrow. The arrow hits the orc wizard.  The orc wizard shouts!&ij 8o.&ip j....<.&iq 8===40.3 (1.2&i}y &i} 8 _The orc wizard is lightly wounded.&i    #...............  #(..............  ...†..............  #[..........  #.......†...  &i w#...........  #...........  #.@.........  .................  .................  .................  ......###########  ....<. ...o.. ......&i|   #...............  #(..............  ...†..............  #[..........  #.......†...  #...........  #...........  #.@.........  .................  .................  ............... ......######### ....<. ...o.. ...... &i&%&i%&i+&i.b _An orc wizard is nearby!&i!d )))))))You shoot an arrow.&iAo.&i......1.5 _The arrow closely misses the orc wizard.&i5_   #...............  #(..............  ...†..............  #[..........  #.......†...  #...........  #...........  #.@.........  .................  .................  .................  ......###########  ....o. ...... ......&i   #...............  #(..............  ...†..............  #[..........  #.......†...  #...........  #...........  #.@.........  .................  .................  ............... ......######### ....o. ...... ......  _An orc wizard is nearby!&i] )))) You shoot an arrow. The arrow hits the orc wizard.&iQ; ....  The orc wizard is moderately wounded. ****The orc wizard gestures at you while chanting.&iC&i....5----2.8 (1.3&i4&iY1 _The puff of flame hits you.&ib_   #...............  #(..............  ...†..............  #[..........  #.......†...  #...........  #...........  #.@.........  .................  .................  .................  ......###########  ....o. ...... ......&i\   #...............  #(..............  ...†..............  #[..........  #.......†...  #...........  #...........  #.@.........  .................  .................  ............... ......######### ....o. ...... ...... &iJ&i _An orc wizard is nearby!)))))))&ixo<o.&i-D......&iC4.0 (1.2&i &i>k_You shoot an arrow. The arrow barely misses the orc wizard.&iL  &i+ )You shoot an arrow. The arrow hits the orc wizard!&i H))&ijd ..85.1 (1.1 _You kill the orc wizard!&i 4&i &i H _No target in view!&iJ _No target in view!&i~&i&i&i&iÊu6=--- _&i`&ipa7==&iӢ&ig&i&iݰ&i]&ik&i^&i9,&i7&iH  You encounter an orc. It is wielding a +0 hand axe.&i 8==.---o   orc (wandering)o&iwD53.1 (8.0&i&iN---4.1 (9 _&i&iK&iTq   #...............  #(..............  ...†..............  #[..........  #.......†...  #...........  #...........  #.@.........  .................  .................  .....)...........  ......###########  ....<. ...... .o....&i   #...............  #(..............  ...†..............  #[..........  #.......†...  #...........  &iDp#...........  #.@.........  .................  .................  &i~.....)......... ......#########&i ....<. ...... .o.... &i &i6&i&i&iG[ _An orc is nearby!&i, q   #...............  #(..............  ...†..............  #[..........  #.......†...  #...........  #...........  #.@.........  .................  .................  .....)...........  ......###########  ....<. ...... .o....&iI_ C   #...............  #(..............  ...†..............  #[..........  #.......†...  #...........  #...........  #.@.........  .................  .................  .....)......... ......######### ....<. ...... &i` C.o.... &i"i &ij &iq &i| [ _An orc is nearby!&iٖ e)))))))&i 9o.&i L......&ix! 7===5.2 (1.1&iچ  _You shoot an arrow. The arrow closely misses the orc.&i~ a)))))))&i  .oYou shoot an arrow. The arrow closely misses the orc.......o6.4 (1.2 _The orc shouts!&i ))))) You shoot an arrow. The arrow hits the orc.&iF;o.&iP>....&i=7.6 _The orc is moderately wounded.&iR )))) You shoot an arrow. The arrow hits the orc.&i,;o.&ib36...&i4V9=8.8&i<&if?W _The orc is almost dead.&i5 )))You shoot an arrow.  The arrow hits the orc but does no damage.&i\Ho.o. oThe orc is almost dead.&igF.o 2 orcs (1 wandering)9.9 (1.1 _You encounter an orc. It is wielding a +0 hand axe.&i  )You shoot an arrow. The arrow hits the orc.)o   orc (&iq :o.&i  .961.0 _You kill the orc!&i  )))))o  You shoot an arrow. The arrow hits the orc.  The orc shouts!&i| :o.&iU n.))..&i -2.2 (1.2&iʋ &ia \ _The orc is severely wounded.&iB ))&ilj))You shoot an arrow.  The arrow hits the orc but does no damage.&iLo..).=3.3 (1.1 _The orc is severely wounded.&i>&i`)))))))&ix;o.&id&i.)...4.5 (1.2&i&i^k _You shoot an arrow. The arrow closely misses the orc.&i/f)))))))&i:o.&iAH.....&i5(5.7&i _You shoot an arrow. The arrow barely misses the orc.&i )You shoot an arrow. The arrow hits the orc!)&i} &i~ .&i 1946.9&i ] _You kill the orc!&in &i &ib &i H _No target in view!&il&i&i;&i^&i' &i : _&i&i ,&i&i5&i&i>&iK!&i& &i'T Items here: )) [ †.&i7+&i+ _&i".&i0$  Things that are here:&iM4;  a +0 dagger; a +0 robe&i6&i7 _&iK9&i^;&i>&i>&i@&iE&iH&iI&iK&i!O&iQ,&iW&i\&if,&ibi&iw|########.........................................)........... :........)........... .........############.....<..# #........# #........# #....@...# ---75.9 (9.0 ##  #........#  #........# #.$..!... #........#&i2x .......... ##.........#&iy:---&i(&i>T _Key pressed, stopping explore.&i4&iE&i>H _No target in view!&i&ic&i&ig^ _No target in view!&i&iq&iR&i&ib: _&i+ ,&ix &i&iB&ij&i&id,&i`&i(.........########### #.....<..#  #..#  #..#  #........# .........$....####.#########.# .# # &i^++9.9 (4&iV-,80.9 (5&i8&ilDX _o - a fuming ruby potion&i _No target in view!&i@I _&iE&iJB&ikNN _You now have 105 gold pieces (gained 17).&i$\&iu&ix&iu{&i~,&i&i/&i,&i&iϤ&i&iP&i#&iA  ...†.......... .## #######[...... .. # #....... # #.#. #....... #. ... #....... #.##.#########....... #.................... #..........).......&iC{ #.@........)....... #...........####### #####.....<..# #........# #........##........##........##........##........#You pick up a parchment of Apportation and begin reading...&i095.9 (15.0)&ip,6.9 (16&i&iD _You add the spell Apportation to your library.&iT  _No target in view!&i &i9 &i &i &i &i` $ _&i% .### .#######[ ..##.# # ###.#..# # #.....# # #.##.######### #..........#####.#..........)#.....#..........)#.###@#...........####502.9 (6.0)$>......#####.....<..# #>..##### #........### #........# #........# #........# #........# #........# #........#[&ia& I37m3.9 (7&i( _ _Found an escape hatch in the floor. Found a stone staircase leading down.&iG&iH&i&i&H _No target in view!&i8&i;I&i5=&iqB| _&iaC&iE&i]M ..##.# # ###.#..# #&iIN #.....# # #.##.######### #........... #####.#)#.. #.....#...)#.###.#....##$>..@...#####.....<..5.9 (2 ##>..##### #........ ##.. #........&iN #.$ #........#.. #........#.< #........ #.. #........ ##. #........  #........ &iU&i8]A6.9 (3&id9 _Found a stone staircase leading up.&i5N4&ie^ _No target in view!&i@&i&i&i&iԠ&iP _&i,&i  You encounter an adder.&i#.... # #.##.#########.## # #...............##.#####.#..........)#....#.....#) #..#.###.#. #$>......#####.....< ##>..####### #. ##.@....... #..... #.$....... # #......... # #.<....... # #......... # ##..###### #S   adder (asleep) ...# # #S.. ...####&i_!&i+8.9 (2&i229.9 (3 _&iv&i&iC) )))))S  )You shoot an arrow. The arrow hits the adder!  The adder hisses angrily.&igrS.S.&iM$.<.===11.1 (1.2 _The adder is severely wounded.&iO   .## # &i, ...##.###) #....#..) #..#.## #$>...< ##>..#######  ##.@.......  #.$.......  #.........  #.<.......  #.........  ##S.######  ...#  #... &i0   .## #  ...##.###) #....#..) #..#.## #$>...< ##>..#######  ##.@.......  #.$.......  #.........  #.<.......  #.........  ##S.######  ...#  #...  _An adder is nearby!&iG .  You shoot an arrow. The arrow hits the adder.))))&iA k$.<.&iP #.....## psychicmeow the Shooter#.##.######### Gale Centaur.## # #............. Health: 29/29 ========================...##.#####.#..........) Magic: 3/3========================#....#.....#..........) AC: 1Str: 12#..#.###.#........... EV: 9Int: 8#$>......#####.....<. SH: 0Dex: 17##>..####### #....... XL:  3 Next: 116% Place: Dungeon:3##.@....... #....... Noise: ===------  Time: 1512.3 (1.2)#&iQ .$....... #....... a) +0 shortbow#......... #....... Fire: a) +0 shortbow#.<....... #.......#......... #.......##..###### #....... ...##....... #... ........... ####.......  _You encounter an adder.You shoot an arrow. The arrow hits the adder!  The adder hisses angrily. _The adder is severely wounded. _An adder is nearby!You shoot an arrow. The arrow hits the adder. _You kill the adder!You have reached level 4!&iZ /  --more--&iM36/364/484 9% &i"&i%O _You feel agile.&i~ 3&i &if &iA P _&iՉ ,&i &i0 N _You now have 122 gold pieces (gained 17).&iǒ &i. &i &iA &ir B&iM R  There is a stone staircase leading down here.&i &ix  _&i &i &i &i &i M _You now have 129 gold pieces (gained 7).&i &i &iũ &iA &i@  ....†.[ .### . .. ..##.#  .. ###.#..# .# #.# #.....# ... #.# #.##.#######..## #.# #.........#...##.#####.#.#..@.#.....#.---9.3 (7.0###..#.###.#. #.>......#####&i  ##>..####### # ##......... # #......... # #......... # #.<....... ##......... #&i &i H---20.3 (8&i' &i - _Found a leather armour.&i &i &i4&i@  You encounter a frilled lizard.&iC...... .[ .### .l..# .. ..##. ...# .. ###.#.. #..## #.# #..... #...## #.# #.##.## #..####.# # #@..##.#####.# ###....#.....# ###..#.###. #.>......##### ##>..####### # ##......... # l   frilled lizard (asleep) #......... # #......... # #.<....... #&iK+4.3 (4&iL25.3 (5 _&iQ&i.. ##>..        #.< &i .. ... .[ .###  l..# ..  ...# ..  #..## #.#  #...## #.#  #..####.#  #@..# ###....# ###..# #.>.. ##>..        #.< &i&i&i&i2e _A frilled lizard is nearby!&iZ8 Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 50% 1b - BlinkTranslocation63% 2  c - Vampiric DrainingNecromancy86% 3  d - Alistair's Intoxication Alchemy100% 5 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&i_Ppsychicmeow the Shooter... Gale Centaur....[ .### . Health: 36/36 ========================l..#.. ..##. Magic: 4/4========================...#.. ###.#.. AC: 1Str: 12#..## #.# #.....# EV: 9Int: 8#...## #.# #.##.## SH: 0Dex: 18#..####.# #...... XL:  4 Next:  9% Place: Dungeon:3#@..##.#####.#.... Noise: ---------  Time: 1525.3 (0.0)###....#.....#.... a) +0 shortbow[1&iQH1;18H###..#.###.#.... Fire: a) +0 shortbow#.>......#######>..####### ###......... # l   frilled lizard (asleep)#......... ##......... ##.<....... # _You now have 122 gold pieces (gained 17). _There is a stone staircase leading down here. _You now have 129 gold pieces (gained 7). _Found a leather armour. _You encounter a frilled lizard. _A frilled lizard is nearby!&iWP  Okay, then.&i_X&ij^&ia. _&i P .  You shoot an arrow. The arrow hits the frilled lizard!))))))&iv3......&i@10===6.5 (1.2&i &i8R _You kill the frilled lizard!&i3 J&i, H _No target in view!&i* 3&i, &i. &i8  _&i 9 &i; &i< &i< &iK ,&iRM ,&iM &iW ... .. [..... ......&ib : .[ .##.....# .. ... .. ###. #.# # #.# #.##---30.5 (4.0####.# #&ic ...##.#####.####....#.....#. ###..#.###.#. #.># ##>..##### ##.. #..&i4j &i$k G---1.5 (5&ip &it ( _Found a ring mail.&ie  _No target in view!&iʉ&i/&i&iĜ&ik  You encounter a ball python.&i-_MS... &i...... [..... ...... [ .##......#  ........## .. ####.@### ..##...## #####..####.# #..##...##.#####.#.#S   ball python (constriction, asleep)&i\&0&iN22.5 (1 _&i&ig&i(  ))))))S  )You shoot an arrow. The arrow hits the ball python.  The ball python hisses angrily.&iH.S.S&i4....&iڴ7===3.6 (1.1&i&ic _The ball python is heavily wounded.&iГ .... ..... ..S.. [.....&i̕? ...... .[  ......# ..  .......## ..  #.@### #.#  ##...## #.#  ###..####.#  ##... ###... ###. #.> ##>&i-1 .... ..... ..S.. [..... ...... .[  ......# ..  .......## ..  #.@### #.#  ##...## #.#  ###..####.#  ##... ###... ###. #.> ##>&i 6&i6&i\=&i7Eb _A ball python is nearby!&i\b )))))))You shoot an arrow.&iG.S&i;.......&i-4.8 (1.2&i u _The arrow closely misses the ball python.&iJm .... ..... ..... [..S.. ...... .[  ......# ..  .......## ..  #.@### #.#  ##...## #.#  ###..####.#  ##... ###... ###. #.> ##>&id  .... ..... ..... [..S.. ...... .[  ......# ..  .......## ..  #.@### #.#  ##...## #.#  ###..####.#  ##... ###... ###. #.> ##>&i! &i &i &i b _A ball python is nearby!&i*  )))))))You shoot an arrow.&i G.S&i ;.......&i -5.9 (1.1&i$ t _The arrow barely misses the ball python.&i_  .... ..... ..... [..... ....S. .[  ......# ..  .......## ..  #.@### #.#  ##...## #.#  ###..####.#  ##... ###... ###. #.> ##>&iL  .... ..... ..... [..... ....S. .[  ......# ..  .......## ..  #.@### #.#  ##...## #.#  ###..####.#  ##... ###... ###. #.> ##> _A ball python is nearby!&iv †You shoot an arrow. The arrow hits the ball python.&i \))&ia] &..&iAd 517.1 (1.2&iWk &io O _You kill the ball python!&i &iS &i &iͮ &i* &i B&it B&iI &i# &i, ,&i &i &i &i@ &i &i &i&iu,&i4&i ,&i7:#...........+..........#.................... #?......# #.......# #......###### #....@......# ---46.1 (9.0#...........# #...........# #.[.....#####.......†.# .[..........## .............## #+#......#..### #.##......##...## #.#--- _Key pressed, stopping explore.&i]e&i\z| _No target in view!&i3&i|&i| _&i  You encounter an endoplasm. .)J... #:..... #...... #......... +...............#............#.....#  #?#  ##  ######## #...........# #...........# &iEp#...........# J   endoplasm (asleep) #.[.....##### .......†.# .[ ....## ..&if2J .J8.1 (2  Found a bardiche.J9.1 (3 _The endoplasm quivers.&iM :You shoot an arrow. The arrow hits the endoplasm!&iWr)))))&i-5....&iy.&i@3===50.3 (1.2&i&iM _You kill the endoplasm!&iq(&i8)&iJ^ _No target in view!&iE&i0 Spells (Memorise)TypeFailure Level  a - ApportationTranslocation 50% 1b - BlinkTranslocation63% 2  c - Vampiric DrainingNecromancy86% 3  d - Alistair's Intoxication Alchemy100% 5 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit&i&i\&i%psychicmeow the Shooter.)..........Gale Centaur#......:.....Health: 36/36 ========================#.............Magic: 4/4========================#.............AC: 1Str: 12.. +............EV: 9Int: 8...#............SH: 0Dex: 18#...........#XL:  4 Next: 13% Place: Dungeon:3#?.@....#Noise: ===------  Time: 1550.3 (0.0)#.......#a) +0 shortbow##......######Fire: a) +0 shortbow#...........##...........##...........#[&i'O15;15H#.[.....#####.......†.#.[ ..........##.. You encounter an endoplasm.Found a bardiche. _The endoplasm quivers.You shoot an arrow. The arrow hits the endoplasm! _You kill the endoplasm! _No target in view!  Okay, then. _&i ^_&i^&id: _&if&i=j&ij&il&iMr&iBs&iKu&iP{{ _e - 3 scrolls labelled RATAURENNY (gained 1)&i}3&i&i&i,&i4&iȉ&i},&iy&i&i,&i&i&i&i&i&iC  You encounter a frilled lizard.&ic l##.....### #..........  # .. # ..##### ...... ..)... #........---.. #..............&iB... #.............. .... +...................#.....#...........##... l   frilled lizard (asleep)####.......## ...#.......# ##########&i+8.3 (8&iN---9.3 (9 _&in&if _You see here a parchment of Leda's Liquefaction.&i&i&i9 &i|/l##.....### &i &i#.......... &i  &iY#.......... &i &i' .. #.......... &ip &i ..#####.......... &i &i ................. &iK &i..)............. &i; . #......@....... &i ' .. #.............. &ik' ... #.............. &i' .... +.............. &i( .....#.............. &i= &i!#...........##... &i &i"####.......## ... &i_ &it#.......# ## &i3  &i  l##.....###  #..........  #..........  .. #..........  ..#####..........  .................  ..).............  . #......@.......  .. #..............  ... #.............. &i  .... +..............  .....#.............. #...........##...  ####.......## ... &i #.......# ## &i &i &i &i e _A frilled lizard is nearby!&iy  l##.....###  #..........  #..........  .. #..........  ..#####..........  .................  ..).............  . #......@.......  .. #..............  ... #..............  .... +..............  .....#..............  #...........##...  ####.......## ...  #.......# ##   &i> &ii? !&i?  &i@ el##.....### &i[@  &i@ ;#.......... &i@  &i>A :#.......... &iA  &iB `.. #.......... &iB  &iC J..#####.......... &iPC  &iC @................. &iC  &iLD ^..)............. &iD . #......@....... &iD .. #.............. &i;E ... #.............. &iE a .... +.............. &iE l .....#..............&iF  &inF #...........##... &iF  &iF p####.......## ...&i&G  &ifG y#.......# ##&iG  &iG &iH &iP &iVR &iR &ifZ &iM^  &i^ &i_ A_A frilled lizard is nearby!&i6_ &i  &i &i. .  &i =You shoot an arrow. The arrow hits the frilled lizard!&i &i6 )&i )&iţ )&i )&iG )&i )&i &i4&i6.&i6.&i7.&i|8.&i=9.&i9.&i-?&i?4&i@ ===&iz@60.4 (1.1&iV&iW\ &i+]&i]._You kill the frilled lizard!&iO^&i  _No target in view!&i(, _No target in view!&iO &i!&i.&i.&iE.&i.&iU d....  You pick up a parchment of Leda's Liquefaction and begin reading...&i!!0.0&i*&i+ ---&iH,1.4 (1&ix6&i: ⁢&i;>_You add the spell Leda's Liquefaction to your library.&i--- _No target in view!&i _&i,&i&i=B&i&i&i&i&i&i &i ,...................#&i f..)...............# &i* P#..........&i] *# &i P#..........&i 3# ## &i s. #..........&i' )#..) &i[ ].. +.......... &i @...#............&i 3#...........##.&i )####.......###&i #7.4 (6&iO B#.......# #######&i [##......###### . &i 8 #...........#&i 8 #...........#&i #...........#&iJ &i 3#.[.....#####&i &i |.......†.# .[ .###&i) / &iX ^..........## .. ..##&i# / &i[ &i- &iM &i $8.4 (7&i &iO  &i &i _Found a mace.&i- &in &i(! &i) &i&-  &i- &i. :_No target in view!&iU  _&iZ &iX_ &ia &ii B&i[j &in &io &io &i`r &iu &i= ,&i/ &i &io &iӎ &i5 &iQ &i &i &i &i &i &i &i &i &iĤ &i9 &i{ &i &i &i &iij ,&id &i &i &iԺ &i &i8 &i &iy &i &i &iq &iM &i &i &iF &i &i &i &i; &i &i &i &i &i &il &i &i &ic &i- &i ,&i &i &i& &i &i &i ,&i &i &i &i &i} &i 7 _You open the door.&i &i> &i9 &i @  There is an open door here.&i &i  _&i &i]$ &il' &i' &i* &i/ &i3 &i5 &i8 &i; &i3? ,&iA &iG &iJ &iJ &iM &iP &i-S ,&i&U &i_  ############ ...........# .###...........#..............#..............[ ......# #######.......†...# ......# ?..#.###<#### ......# #........# #.# ......# #........# ###)#### ......# ####........# #....... ......######..+........+ #.#.#### ......#..).#.##.....)..# #.#...# &ica k..............'......... #.###.# ....#.##........#+#.....# #..#.##########.....####&im \97.4 (29.0)8.4 (30&i]} &i c _m - a scroll labelled CISAEPS ICUXY&i &iW &i &i H _No target in view!&inI&ir&i# .# ### .#  .# ....[.# #.†...## &i#..@..?..#.###<#### 0.0)# #........# #.# # #........# ###)## ####........# #.######..+........+ #.#.#&iW#..).#.##..'.>#.##.#+ .#.&i5A9.4 (1&i&iu; _Found a stone staircase leading down.&i&i&i(&iH _No target in view!&i= _&i|CX&iE&ijrB&iK[############ ...........#  ...........#  ...........### ...........[...# #######.......†...###.# #.....@..#.###<#### #.## #........# #.# #..# #........# ###)#### ####........# #...######..+........+ #.#.#######.#..).#.##.....)..# #.#...# ##. 602.4 (33.4 (4 _q - a scroll labelled PUSATHR ULUQY&i _No target in view!&i0&i&i3&il&iC&i$ _&iSn&i&i############# #...#  #...#  #...######  #....[....#  #######..@....÷...###.## 6.4 (3 #........#.###<#### #.#### #........#.# #.# #..... #........#.###)##########  ####........#.#........... #####..+........+.#.#.#######....).#.##.....)..###.#...# #####'.........>#.###.##.##........#+#&i&iT _Key pressed, stopping explore.&iV4&i&i/5H _No target in view!&if &i &iQ ^ _No target in view!&i_M  _&iS &ie &i; &i &i &i[ ,&i &i &i ,&iڝ &i, &i ,&i &iż &i ,&i &iN &i &i &iW &iz &il ,&i &i &ib &i0 &i &iK &i ,&i &i1 B&i &i ,&i &i[ &i ,&i &i &i ,&ig! &i$ &i^% &i2' ,&ip( &i) &i * &i+ &i, &i. &i. &i0 &iD `&iE &iI B&i] &i^ &i&_ &ic &id &if &ig &i,h &ik &io B&i r &it &il &iτ ,&i &iR &i X&i7 &il &iy &i2 &i &iM ,&i &i' &i &i &iC &i- &i ,&i &i{ &iB ,&iM &i &i &iQ &i &i &i{ B&i &i &i n&iw &i X&i &i &i &i~ ,&ii &i &im &i& &iq &i &iN &i &i_ `&i0 &i3 X&iK4 &i25 &iK6 &i6 &i6 &iA &idB &iC &iD &iE &i4F &iTG &iI B&iK &igK &iK &iKM &iM &iO B&iMT &iV ,&iV &i` ###########.........##########.### #.#######.# .. #.........#&ii  #. #.######### #. ###.#  #. #...#  #.####.###  #.@....# 81.4 (75.0) ########  &iEk &ifq &it  &iu N_Key pressed, stopping explore.&i &iė &i &iȞ _No target in view! _Key pressed, stopping explore.No target in view! __Key pressed, stopping explore.No target in view!&i<3&il=&i?&ijP _&i7n&ie,&i&i7!&iZ"&i"&i#&i$&i%&iH&,&iA'&i (&i(&i')&i1*&i+&i+&i ,&i-&i6.&i.&i/&i0,&iJ1,&i(3&i3&i3&i<4&ih5&i9B&iL=X&iHAn&i&i&iX&i _Key pressed, stopping explore.No target in view! __Key pressed, stopping explore. _No target in view!  There is a stone staircase leading up here.&iK _&ikB&i&i&i"&i/&i&i&i&i  There is a stone staircase leading down here.&i  _&i &i &i"B&i&i&i[&i\&i&i,&i&i_,&i ,&i@#&i%%B&i>m#...........# #..#.# #...........# #....#.....####.[.....##### #....###.####........†.# #..[.# #.####...........## #....# #...##............## #....# ###.#..#+#......#..### ##.### #.....##......##...## #.# #.##.##......# ###.@####.# #......710.4 (29#####....##.#####.#....#. ###....#.....#......###..#.###.#.....#.>......#######>..######### ##.........## #.........## #.........## [&io37m _Key pressed, stopping explore. _No target in view!&i2I&i&iF&i"f _&i&i&i&i4,&i&i&iB&i&i&ii  You encounter a hobgoblin.&i$ #+#.[.....##### #....## ........†.# #..[.#  ..........## #....#  ...........## #....#  #+#......#..### ##.###  #.#......##...## #.#  ........#####..####.#  #.#####.# ##...##.## #@# ###....# #.........###..#.## #.......g. #.> #......... ##>..## +......... ##....#......... #.... g   hobgoblin (asleep)#......... #....#&i&[39;49m......... #.<.. #....20.4 (10g.&i,Ng&i\.5==1.4 (11&i)4&i6+ _The hobgoblin shouts!&iTh .  You shoot an arrow. The arrow hits the hobgoblin.&i'3))))&i1&i*+H.....&i1A5=2.6 (1.2)&i7&i#9M _You kill the hobgoblin!&i1&i1&i7&iD:H _No target in view!&if _..........## #....# ...........## #....# ##+#......#..### ##.### ##.#......##...## #.# #........#####..####.# ##.#####.# ##...##.##### ##.########....#.... #.........###..#.#..@......# #.>..---4.6 (2.0#.# ##>..#+...# ##.#.# #.....#.# #.#.# #.<##.$[0&i;10m# #....<.....# ###..###....##---5.6 (3 _Found a stone staircase leading up.&i &i &i &i H _No target in view!&i  _&iA &i" &i &i &ic &i &i] &i &i| &iН &iΞ &i M _You now have 135 gold pieces (gained 6).&iP &i &i &i& &i &i &i &i &i &i &i &i &i۳ &i( &iմ &i= B&iX &i &i &i &iھ &iK &iW &i &i &i &i; ,&i &i &i &iZ &i &i6 &i &i7 &i &i &i &i &i &i &iq ,&i &i &i &i+ &i` &i &i &i &i &iz &i &i &i &iy &i- &i &i &i &i &i &i &i+ &i &in &i ,&iK &i &i" &i# &i$ &i) &ic0 B&i0 &iQ4 &i4 &ii6 &i8 &iMc   You encounter a ball python.&im _ #...........# #.. #...........# #.. ###+#.[.....##### #.. ..........÷.# #.. ...........## #.. ...........## #..+#......#..### ####.##.#......##...## #.&in m.......@....#####..####S.###.#####.# ##...##... ##.########## #.........### #.........# #.> ###.........# ##> S   ball python (constriction, asleep) #.+.........# ## #.#.........# #.#.........# &i 561.0)7.6 (32 _&i j .  You shoot an arrow. The arrow hits the ball python!&i9 g))))))&isR+......&iUC6===8.7 (1.1)&ii\&ihO _You kill the ball python!&i>3&i&i&i)&i+,&i&i&iX&i&i&i&iG&i&i&i&i&iX&i*&i&i&i&i&i&i&i&i&i&i&i&i>&i&i&i&i&i'$  _m - 2 scrolls labelled CISAEPS ICUXY (gained 1)&i v&iMz _You now have 147 gold pieces (gained 12).&iZT_&iU,&iV&iW&iX&i(Y&iY&i:[&id\&i ]&i.^&iVa&ibB&id&i2f,&if&ih&ij&ij&il&i!&i8&i&i&iG&i|&i&iB&i2&i1&i?,&ilB&i&i-&i&i&i#n&i'&iO&i,&i&i"&i #&i&B&i(&i5&i7&i9,&i:&i<&i?,&i?&iA&iXC&iC&iD&ioG&iI,&iDJ&iPM&iO&i{O&iR&iLS$ &iH\_You open the door.&i^3&i__&inh .........#...........##.... ####.......###.... #.......# ####### ##......###### # #...........# ##.#######...........# #.......#...........# ########@#.[.....##### #&ih---821.7 (63.0)#.............÷.# ##...............## #####................## ##.......##+#......#..### #&iHiS###.#####.##.#......##...## #..................#####..##........###.#####.# ##...#............# ##.########..&ii9There is an open door here.&ij:---&ip&irT _Key pressed, stopping explore.&i*4&iђ&i~H _No target in view!&ii&i&iW&iP _&i5n&iӸ,&i&i&i&i&i  . #   >.... #.....   .... #.....  ..... +...........  ......#...........  &i#.# #..#   #.# ####.##   #.# #.#   #@# ##......##9.7 (8.0)   #.# #.........   #.#######.........   #.......#.........   #######'#.[.....#   #.............÷.#   #............... &i  ####.............   #.......##+#......&i&i,30.7 (9&i&i; _Found a stone staircase leading down.&i4&i&iH _No target in view!&ik&ik&i+p&irH _No target in view!&i0I&i&iM ..)#.....#&i1>....∩.... # +......#......####. 0&i####.#  #.#######...............'&iNE &i&iW+1.7 (1&i8&iT7 _Found Veov Lirph's General Store.&i3 4&i ^ _No target in view!&iS &iՐ &i &iA &i &iї $ _&i ,&i &iP &iv &i &iN ,&i &iV &iW &i &i &iʭ &iq &iد &i &i &i Welcome to Veov Lirph's General Store! What would you like to do?  a -  88 gold 4 boomerangsb -  55 gold 2 flux baubles  c -  63 gold a parchment of Call Imp  d -  55 gold a +0 quarterstaff  e -  369 gold the +2 ring mail "Razabon" {Str+2 Int+4}  f -  800 gold the +9 ring mail of Iwol {-Tele rElec Str+8}g -  247 gold 3 scrolls of enchant armour (unknown)  h -  44 gold a scroll of poison (unknown) You have 147 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list&ibuy|examineexamine item[Enter] describe&i ubuy|examinemark item for purchase&i g $  You are short 100 gold pieces for the purchase.[Enter] buy shopping list&if &im &i-t  #..... psychicmeow the Shooter  ....#..... Gale Centaur  ... .. #..... Health: 36/36 ========================  ... ..#####..... Magic: 4/4========================  #.. ............ AC: 1Str: 12  #.#####..)........ EV: 9Int: 8  #.....#.#......... SH: 0Dex: 18  #>......#......... XL:  4 Next: 16% Place: Dungeon:3  &iu `#@....#.#......... Noise: ---------  Time: 1836.7 (5.0)  #.......+......... a) +0 shortbow  #.......#......... Fire: a) +0 shortbow  #.#.###...........  ###.# ####.......#  #.# #.......#   #.# ##......#   #.# #.......   #.#######.......  _Found a stone staircase leading down. _No target in view! _No target in view! _Found Veov Lirph's General Store. _No target in view!  There is an entrance to Veov Lirph's General Store here.&iz &i} &i " _No target in view! _Found Veov Lirph's General Store. _No target in view!  There is an entrance to Veov Lirph's General Store here. _You can access your shopping list by pressing '$'.&iH3&iI&iM&ia.####[.... . .. .#####. ....#####..).....#..#0∩....#.#&ib.....+......#.#.###....###.# ###...# ## &ih&im+7.7 (1&ip&ir _Found a robe.&iptc _There is a stone staircase leading down here.&ib_&ifM  ##....## .####[............ .) .. .... ..#####. ....#####..)&iygT#.#0>.....∩....#.#  #.......+..........#&in&iyd8.7 (1 _Found a club.&iw3&iy&iS}&i&i&i.,&i,&iE&i&i,&it&iԒ&i;,&iy&i&iy&iќ&i &iL&i,&i &i&iP,&i©&i &i&iI&i&io&i&iҳ&i&i¸&iX&i&iW&i&i-&iw&ii&i&i&i&i&i&i&i9&iv&i7&i,&ia&i,&i}p  You encounter a bat and a goblin.&i        &i### ## #.. .##  #.## ..##  #.#:#...##  &i #.##@# ..#  #...#.#..  &i@##..##.#  #....#.#&ii6. &ib##....##.# .##.....#   #####[......#.b #&ig   goblin (asleep)   #...........#..g&i9. b   bat (asleep)   #.......)...# $!&io. #...........#####.&i7".&i0524.0)&i?,3.7 (15&i&&i| _Found a parchment of Shock, 9 gold pieces and a cyan potion.&i6 )You shoot an arrow. The arrow completely misses the bat.The arrow hits the goblin!&i))))))b   bat&i_F.b&iO,b.&i{~....bwandering)&iC7===4.8 (1.1)&ij&izJ _You kill the goblin!&i \)))))))&ifQ I.b&iR 0b.&iS >.b&iS +b.&i\ j....!&i^ -6.0 (1.2&ie &i h j _You shoot an arrow. The arrow barely misses the bat.&i r ### ## #.. .##  &it #.## ..##  #.#:#...##  #.##@# ..#  #...#.#..  ##..##.#  #....#.#.  ##....##.#  #####[......#b.  #...........#..) #.......)...# $! #.....&iY  ### ## #.. .##  #.## ..##  #.#:#...##  #.##@# ..#  #...#.#..  ##..##.#  #....#.# ##....##.#  #####[......#b.  #...........#..) #.......)...# $! #.....&i[ &i ] &i d &if Z _A bat is nearby!&i* .  You shoot an arrow. The arrow hits the bat.))))&iW.....&i087.2&i&&i^*1 _You kill the bat!&i%,&i44&i&i#H _No target in view!&i&i`&i&i*H _No target in view!&i+&i+&iU.&iS0&i2&i7: _&in<@   &i<     ### ##   #.. .##  &i<  #.###..#   #.#@#...##---&i"=  #.##.# ..#  &iJ= #...#.#..  ##..#&is=  #....#.#. &i= ##....##.# .##  &i= #####[......#.. #  &i=h #...........#..)#  &i> #.......)...# $!#You pick up a parchment of Shock and begin reading...&iC,80&iFG---9.2 (2&iiJ&iL> _You add the spell Shock to your library.&i &i B&i &i ,&ia &i  ### ## #.. .##&i  #.###..## #.#.#...## .. #.##.##..#.... #...#.#....... ##..##.## &iS  #....#@#. 63.2 (4 ##....##.# .##.....### &i ,#####[......#.. #........... #...........#..)#........... #.......)...# $!........... #...........#####...... #####.....&i; ..... #.#####..)....... #.#........&iX &i &i T _Key pressed, stopping explore.&i; &i`< &iwD &izG H _No target in view!&ijI&im&izp&iq$ _&iu,&ix&itx&iy&i|&i#.###..## #.#..#.#.#...###.....#%#.##.##..#....##.##...#.#.......#.###..##.##...##.# #....#.#...#.# ##....##.###.##.....########[......#...#...........#...........#.@)#............5.2 (2#.......)...#:$!#............#...........#####...# #####.....# #.#####..)......# #.....#.#.......#  #>......####∩....#.#....##.......+...&i&i+6.2 (3&i&i- _Found a quill talisman.&i&i&i̮&iH _No target in view!&i _No target in view!&iƹ&i&i&i<&i{&i: _&i?&i&i3&iM _You now have 156 gold pieces (gained 9).&i&ix&i&i#.#.#...###.....#%#.##.##..#....##.# #...#.#.......#.# ##..##.##...##.# ....#.#...#.# &is8##....##.###.##.....########[......#...#...........#...........#..)#.#.)...#:.@#.##....#####.#  #####.....&i#  #.#####..)#.....#.#.#>......#.###&i^#∩....#.#.#..#.......+..&i'#.#.&i&9&i,70.2 (4&i&iCQ _p - a cyan potion&iq4&i&i &i":_No target in view!&id _&i,&iy&iǧS  #.#.#...###.....#%&i_ #.##.##..#....##.# #...#.#.......#.# ##..##.##...##.# #....#.#...#.# ##....##.###.##.....### #####[......#...#.. #..#..)#.. #.......)...#@..#..# #..#####..# #####..#  #.#####..)..#  #.....#.#..# #>......#.. #∩....#.#..# #.......+ #.......#You pick up a parchment of Hoarfrost Cannonade and begin reading...&i+2.2 (2&i +3.2 (3&i&iL _You add the spell Hoarfrost Cannonade to your library.&i&i&i4&iH _No target in view!&iW2 &i3 &i4 &i  _&i ,&iM &i C  You see here a quill talisman.&i؝ &iw  _&i@ &i &i4 &i &i &ix &i &i &i &iy &i &i &ir &i &i B&i &i &im &i &i &i ,&i &i &i &i &in &i &i ,&i &i &i &i &i &i &i ,&i ,&i B&i &i_ &i &i  &i 3 &iO5 &i5 &iOB X&iC &iG &iI &iDJ &iM &i:Q &iS &iT &iU &iY &iG\ &i\ &i`^ &i b &id &ie &if &ifi &ik &ik &i &i &i' &i &i| &i &i, ,&i &i &iE ,&is &iy &i̯ ,&i &i &iغ ,&if &i X&if &i &iC &i &i &i ,&i &i- &i0 B&i &i~ ,&ip &ib &iv &i% &i &i9! ...#.#.......#.#....# #..##.##...##.##....# #....#.#...#.#...#.## #....##.###.##.....###### [......#...#............# .......#..)#............# ...)...#...#............# # .......#####............# # ................@.......# 9129.0) .#####..)...............# .....#.#................# ### >......#................######..+ ∩....#.#................#..).#.# .......+................' .......#.....................#.# .#.###...[39;49&i" m........##..........#.## ##.# ####.####.##&i( &i- T _Key pressed, stopping explore.&iE &iF &iN &iP H _No target in view!&i 3&iu &i^ &i &i $ _&i &iY &i3 ,&i &i$ &i &i! &irG X&iI &iKK ,&iO &iY ,&iZ &in[ &ic B&ind &im X&iv &iz ,&i} &i &i &i &i &i@ &i۔ ,&i &iH &i &i ,&ir &i X&i\ V  There is an open door here.&iy 5 _&iw &i &i& &i &i&i,&i&i&i&i&is&i%&i%,&i)&i,&i/,&i}1&i5&i8,&i:&i=&iB&iB&iD&i{I&iK&iHL&i8N&iQ&ibU&iU&iX&i<\&i`&i`&ic&io  Things that are here:  a +0 club; a goblin skeleton _&iy,&iy,&i8|&i&i,&i&i&i ,&in&iǕn&i&i&iW&i&i&iJ&iߩ&i&iخ&i6&i&i&i&ii&iT&i&ir&iû&iI&i@&i&i&i&iv###.....#  .....)..#  ###.....###########   #...............#   #.........#  ###(........#  ÷........#  #######[....#  # #÷.@.#  50.2 (38 # #..#  # #.#  #######.#  ........#  ).#  ).#  .......############  .....<..# &i&&iH&i E _Done exploring.&i4&i^ _No target in view!&i&i&i&ih............0.0)&i &ip[ _Done exploring.&i&i]&i'&iH _No target in view!&iG&iH&ieI&il&il&i&iE _Done exploring.&ir4&i _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!&i3&i&i&i&i&i No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.&i Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!&i 3&iB &iS 4&i s No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.&iDxDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (3/15) Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($42)HepliaklqanaKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RuSif MunaTrogUskayaw VehumetWu JianXomYredelemnul ZinThe Shining One Shops: (press $ to reach them - yellow denotes antique shop) D:3 *&i&i<###.....#  psychicmeow the Shooter .....)..#  Gale Centaur ###.....###########  Health: 36/36 ========================#...............#  Magic: 4/4========================#...............#  AC: 1Str: 12 ###(..............#  EV: 9Int: 8 ...÷..............#  SH: 0Dex: 18 &i #######[..........#  XL:  4 Next: 18% Place: Dungeon:3 # #.......÷.@.#  Noise: ---------  Time: 1950.2 (0.0) # #...........#  a) +0 shortbow # #...........#  Fire: a) +0 shortbow #######...........# ..................# ......)...........#   ......)...........#   .......############   .....<..# &ij  _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring.&i&i&i&itWhere to? (Tab - D:3, ? - help)  D - Dungeon &i&iBH###.....#  psychicmeow the Shooter .....)..#  Gale Centaur ###.....###########  Health: 36/36 ========================#...............#  Magic: 4/4========================#...............#  AC: 1Str: 12 ###(..............#  EV: 9Int: 8 ...÷..............#  SH: 0Dex: 18 #######[..........#  XL:  4 Next: 18% Place: Dungeon:3 # #.......÷.@.#  Noise: ---------  Time: 1950.2 (0.0) # #...........# [37&i6J m a) +0 shortbow # #...........#  Fire: a) +0 shortbow #######...........# ..................# ......)...........#   ......)...........#   .......############   .....<..#   _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring.&imX _&ijy&iR}B&i=&i*,&iȄ&i&i",&i&i&i,&i&i٘&i&i&i&iB&i&i&iu&i˫&iH&ib&i],&i&i&i:&iy&i$&i{&iX&i&iz&i&iB&i/&i,&i&i&i,&i&i&i,&i&iDone exploring.No target in view!Done exploring.No target in view! _Done exploring.  You see here a +0 club.&iV&i _&iE&i&i,&i&iW  There is a stone staircase leading up here.&i&i&i$ _&i&id&2&i&i&i&iR! _You climb upwards.&i......#########...#....#..## .# ###...###.....#<.###### ......# ##...####<.###.......... .####.# ##..### ##.## ####...#### &i## #.# #..## #.[# ####.##  #.# #.## #.## ##....#  #.###.# #.#####..##.##  #.##..# ###.##....###..# ..###....## ##.@....#### ##.# 72.7 (22.5)#.....#######..#.#### #.# ...##.####.......#.# .........##....#.# ##.###....#.####  #.......## #.....##########.(#..  #.......# #....................  #.......# #.....&i########......†  #.......# #.....##.......&i&i&i=c _There is a stone staircase leading down here.&i3 &i< Where to? (Tab - D:2, ? - help)  D - Dungeon &i&i&u......#########...#....#..##psychicmeow the Shooter ......# ###...###.....#<.###### Gale Centaur ......# ##...####<.###.......... Health: 36/36 ======================== .####.# ##..### ##.## ####...#### Magic: 4/4======================== ## #.# #..## #.[# ####.##AC: 1Str: 12#.# #.## #.## ##....#&i'EV: 9Int: 8#.###.# #.#####..##.##SH: 0Dex: 18 ### #.##..# ###.##....###..#XL:  4 Next: 18% Place: Dungeon:2 ..###....## ##.@....#### ##.#Noise: ---------  Time: 1972.7 (0.0) ##.....#######..#.#### #.#a) +0 shortbow ...##.####........##.#Fire: a) +0 shortbow ##.........##.....##.# &i(<##........###.....##.#####.......## #.....##########.(#.. #.......# #.................... #.......# #.....########......† #.......# #.....##.......  _No target in view! _Done exploring. _You see here a +0 club. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here.&i)&iY*&i:3f _&iQ4&i&3&i,&ij&i# _You climb downwards.&i+* #############  #...........#  #...........#  #...........######  #...........[....# &i+ #######.......÷...###.##  #........#.###@#### #.##### 5.2 (2.5  #........#.# #.# #.....#  #........#.###)##########.# #..#.#...........##.# ..+.+.#.#.#######....# .##.....)..###.#...# ###### ..'...>#.###.# .##..#+#.....# .##########.....####&i@-&i3&i4a _There is a stone staircase leading up here.&i=&i:Where to? (Tab - D:3, ? - help)  D - Dungeon &i&ipsychicmeow the ShooterGale Centaur#############Health: 36/36 ========================#...........#Magic: 4/4========================#...........#AC: 1Str: 12#...........######EV: 9Int: 8&i #...........[....#SH: 0Dex: 18#######.......÷...###.##XL:  4 Next: 18% Place: Dungeon:3#........#.###@#### #.#####Noise: ---------  Time: 1975.2 (0.0)#........#.# #.# #.....#a) +0 shortbow#........#.###)##########.#Fire: a) +0 shortbow &i. ###........#.#...........##.# ..+........+.#.#.#######....# .##.....)..###.#...# ###### ..'.........>#.###.# .##........#+#.....# &i_ .##########.....#### _You see here a +0 club. _There is a stone staircase leading up here. _You climb upwards. &i _There is a stone staircase leading down here. _You climb downwards. _There is a stone staircase leading up here.&if &i &i&i&ig$ _&i;!&iD"&i,$,&i>%&i)<  You see here a +0 club.&iG,&i, _&iJn&iʄ&i<,&i&ip&i,&i&i&io&i&i&iY&i&ir&i.&iw&i&i&i&iq7 _You open the door.&i&im&iY&iβ@  There is an open door here.&i'&i _&i&i%o  There is a stone staircase leading down here.&i&i{$ _&i^&iW J 4  You climb downwards.&iP &i &ih &i Udown here.  You climb downwards. _You encounter a kobold and a jelly.  Found a scroll labelled COSOLA JOREDWEDU.  Found an escape hatch in the ceiling.  There is a stone staircase leading up here.&i8Y &i~a ##+#####.# #........#  K#  ....<....#  #  ?.#  ..#  J......@.# 88.7 (13.5) .........#  &ib v.........#  .........# .........# .........# J   jelly (asleep) .........# K   kobold (asleep) .........# &id &iuk &in d _There are monsters nearby!&i } ##+#####.# #........# K........# ....<....# .........# .......?.# .........# J......@.# .........# .........# &i .........# .........# .........# .........# .........#&iD ##+#####.# #........# K........# ....<....# .........# .......?.# .........# J......@.# .........# .........# .........# .........# .........# .........# .........# &i;M&iN&i_T&ilVd _There are monsters nearby!&i' ))))))J  You shoot an arrow. The arrow hits the jelly.  The jelly quivers.&iL&J.J&i.#.....&iӂ;===9.8 (1.1)&iv _The jelly is moderately wounded.&ib ))))) You shoot an arrow. The arrow hits the jelly!&i J.J&i ?.K&i f....K&i .91.0 (1.2&ij &i Y _The jelly is almost dead.&i9 b .  You shoot an arrow. The arrow hits the jelly.&i?  )))).........#&i ?.K&i (....&i t 592.2 _You kill the jelly!&i8 &i: o _Your Ranged Weapons skill increases to level 6!&iM))))))&iG.K&i4......&ie-3.3 (1.1&iO _You shoot an arrow. The arrow barely misses the kobold.&iM))))))&iRG.K&ib\6......&i](4.4&ic&iMgm _You shoot an arrow. The arrow barely misses the kobold.&iYw )You shoot an arrow. The arrow hits the kobold.&i |D))&i!..605.6 (1.2 _You kill the kobold!&i&iO&i2&i H _No target in view!&i &i &i &i4 H _No target in view!&it &i &iF  _&iF &i%G &iH &iM  &iGM {_c - 2 scrolls labelled COSOLA JOREDWEDU (gained 1)&iP &iP &iCR &iT &iW &iUW &iDX &iZ &il] &i] &i_ &i` &iߪ &i^ ,&i  &i | You encounter a goblin. It is wielding a +0 dagger.&i|  #.... ...... #....##...... #&iղ ...... #............###................g.........# ---##+#####.# #........# .........#....<....#....)....# g   goblin (asleep).........#.........#.......<.#&i 02003.6 (8.0&iѼ E---4.6 (9 &i! _&i &iZ &ih )You shoot an arrow. The arrow hits the goblin.&ipmF)))&i)...&i?1===5.8 (1.2&iV&iJ _You kill the goblin!&i3&i&iX&iM> ## ###.).......0.0 ........#......#+#####.# ######........#.......................#&iά&i5---6.8 (1&i4Q _Found a stone staircase leading down.&iFm&iVn:---&it&ivH _No target in view!&iE3&ic _&i$  You encounter a howler monkey.Mh.>.# ###### ####....#)...#.# ........#......###+#####.########h   howler monkey (asleep).....#.h9.8 (3h==10.8 (4&ie. _The howler monkey howls!&igzx )))))You shoot an arrow.&iGQ.h&iO.h&i,...&i5=1.9 (1.1&i+&iJ _The arrow hits the howler monkey but does no damage.&iT l )))You shoot an arrow.&i~ Q.h&i &..&i 3.1 (1.2 _The arrow hits the howler monkey but does no damage.&i t #.... ......  #.... ....>.#  #.... #......#  #....##......#  #..h.........#  #............#  ###............#  .......@...)...#  ...............#  ........#......#  ##+#####.########  ..# ..# ....<....# ....)....# &ip  #.... ......  #.... ....>.#  #.... #......#  #....##......#  #..h.........#  #............#  &i K###............#  .......@...)...#  ...............#  &il ........#......#  ##+#####.####### &i 2..# &i &i@ ..# ....<....# ....)....# &i &i 4&i d _A howler monkey is nearby!&i^ )) You shoot an arrow. The arrow hits the howler monkey.&i Q.h&iO N.h&i/ .&i@ (4.3&i &i h _The howler monkey is moderately wounded.&i!y t #.... ......  #.... ....>.#  #.... #......#  #....##......#  #............#  #............#  ###....h.......#  .......@...)...#  ...............#  ........#......#  ##+#####.########  ..# ..# ....<....# ....)....# &i  #.... ......  #.... ....>.#  #.... #......#  #....##......#  #............#  #............#  ###....h.......#  .......@...)...#  ...............#  ........#......#  ##+#####.####### ..# ..# ....<....# ....)....# &i4&i&id _A howler monkey is nearby!&iÌ  You shoot an arrow. The arrow hits the howler monkey!&i%  The howler monkey is severely wounded.&i V5-5.5&i4-G _The howler monkey hits you.&i=t #.... ......  #.... ....>.#  #.... #......#  #....##......#  #............#  #............#  ###....h.......#  .......@...)...#  ...............#  ........#......#  ##+#####.########  ..# ..# ....<....# ....)....# &i #.... ......  #.... ....>.#  #.... #......#  #....##......#  #............#  #............#  ###....h.......#  .......@...)...#  ...............#  ........#......#  ##+#####.####### ..# ..# ....<....# ....)....# &i&id _A howler monkey is nearby!&im )))You shoot an arrow.&i8 ..hThe arrow barely misses the howler monkey.6=6.6 (1.1&i<t _The howler monkey completely misses you.&iMm )))You shoot an arrow.&i^7  #.... ......  #.... ....>.#  #.... #......#  #....##......#  #....).......#  #....).......#  ###....).......#  .......@...)...#  ...............#  ........#......#  ##+#####.########  ..# ..# ....<....# ....)....# The arrow completely misses the howler monkey.&ic3 #.... ......  #.... ....>.#  #.... #......#  #....##......#  #....).......#  #....).......#  ###....).......#  .......@...)...#  ...............#  ........#......#  ##+#####.####### ..# ..# ....<....# ....)....# &i8 ..hThe howler monkey hits you! The howler monkey hits you.&i:k24--------7.8 (1.2&iB&iTV _* * * LOW HITPOINT WARNING * * *&iD&i̍&iv&ie^ _You are too injured to fight recklessly!&i) &i &iq &i ^ _You are too injured to fight recklessly!&iJpsychicmeow the Shooter#.... ......Gale Centaur#.... ....>.#Health: 24/36 ================--------#.... #......#Magic: 4/4========================#....##......#AC: 1Str: 12#............#EV: 9Int: 8#............#SH: 0Dex: 18###....h.......#XL:  4 Next: 61% Place: Dungeon:4.......@...)...#Noise: ===------  Time: 2017.8 (0.0)...............#a) +0 shortbow........#......#Fire: a) +0 shortbow##+#####.#########.....&iKJ...#.........#h   howler monkey....<....#....)....#.........# _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a howler monkey (heavily wounded, 63% to hit)&i (psychicmeow the Shooter#.... ......Gale Centaur#.... ....>.#Health: 24/36 ================--------#.... #......#&i0Magic: 4/4&i=========================#....##......#AC: 1Str: 12#............#EV: 9Int: 8#............#SH: 0&ig$Dex: 18###....†.......#XL:  4 Next: 61% Place: Dungeon:4&iv.......@...)...#Noise: ===------  Time: 2017.8 (0.0)...............#a) +0 shortbow........#......#Fire: a) +0 shortbow##+#####.#########........#.........#h   howler monkey&i....<....#....)....#.........#&iEFire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight line&i}Aim: a howler monkey (heavily wounded, 63% to hit)  You shoot an arrow. The arrow hits the howler monkey!  You kill the howler monkey!&i(&iAdpsychicmeow the Shooter#.... ......Gale Centaur#.... ....>.#Health: 24/36 ================--------#.... #......#Magic: 4/4========================#....##......#AC: 1Str: 12#............#EV: 9Int: 8#............#SH: 0Dex: 18###....†.......#XL:  4 Next: 116% Place: Dungeon:4.......@...)...#Noise: ===------  Time: 2018.9 (1.1)...............#a) +0 shortbow........#......#&imFire: a) +0 shortbow##+#####.#########........#.........#....<....#....)....#.........#Fire: a) +0 shortbowPress: ? - help, Q - select actionShift-Dir - straight lineAim: a howler monkey (heavily wounded, 63% to hit)  You shoot an arrow. The arrow hits the howler monkey! _You kill the howler monkey!&iPress: ? - help, Q - select actionShift-Dir - straight line  &iGAim: a howler monkey (heavily wounded, 63% to hit)  You shoot an arrow. The arrow hits the howler monkey! _You kill the howler monkey!  You have reached level 5!&i/  --more--&iؔ 8/415/55 8%  Your stampede becomes supported by the winds.&i5 &i7 { _You feel the generous West Wind guiding your aim.&i[N 3&i9P &iR &iW : _&i&Z &iZ &i5\ &i_ &i/` 99&i+b &iSe ,&i3g &ij &in &ir &i#v &iv &ixx &i/{ &i{ N30=&i>} &ix &i &iK &iN &i &i5 &i &i &i &i̐ &i j1==&i &i B&i &iC &i &iL &i &i &iW &i U2=&i &in B&i ,&i| &i &i &iu &i a3=&iV &i B&i{ &i &i &i &i &i &ik &i U4=&i &iP ,&i &ie ,&i X&ip a5=&i  &i ,&i &iE ,&i?! &i$ &i$ h6==&i)& &i) &i[) &i*, &iU0 &i0 &i; &iO@ ,&iB &iF &iF U7=&i5H &iM ,&iDP &iS &iT &iU &ioe 8=&ie &ii ,&ik &in &io &iq &is &i t U9=&iu &iMx ,&iI{ &i} &i~ &iK &iˎ ,&i &i b40=&i &i ,&iқ &iN ,&i &i% 1== _HP restored.&i? 3&iw W=&i ,&i &iC &i &i2 &i &i &im &i &i( &iL &i &iG &i\ &i &i4$ X&i$ ,&iX% &i' &i* ,&i* &i- 7 _You open the door.&iF &iG &idI &i8P @  There is an open door here.&ihe ..[......# .........# .........# .........# ...# #..###### ....... #.... ---83.9 (65.0)#######'# #########......+ ..... #......##......# ....#.............#............#..........>.#....##...#....##&il ^---4.9 (66&iwt &i׍ ( _Found a ring mail.&iF &i &i &i   You encounter a ball python and a clockroach...[......# .# .# .# .# #.##.#.......#'#......B#......+..  #......##......#...#............#)...#............#..S..B   clockroach (asleep, warded)#..........>.#......S   ball python (constriction, asleep)#....##......#.......#....&i ,0.0)&i +5.9 (1&i  &i! W _Found a runed hand axe.&iwG .  You shoot an arrow. The arrow hits the ball python!))))&i Y.....&i5 ?9===7.1 (1.2&i &i O _You kill the ball python!&i7E..[......# ...# .# .# .# #.####### #........ #. #######@#......B#########......+....... #......##......#....... #............#)...... #.#....... #>.#....... #....##......#....... #....##......# #......#---80 _There is an open door here.&i[......#.#.#.#..#  ######## #. #.....@......... #######'#......B #########......+.......#......##......#... #............#)...... #............#. #..........>.#. #....##......#....... #....##......#---9 _&i #.#########[......#.#.#.#...#  ######## #. #.......&i .. #######'#......B #########......+.......#......##......#.... #..#)...... #...#. #..........>.#. #....##......#.......&i; =90&iz &i &i #!#. ~.#.##########....[......#.#.#.#....#  ######## #. #......... #######'#B #########......+.......&is T#......##......#..... #.#)...... #...#. #.....>.#.&i <1&i &i~ Z _Found a fizzy grey potion.&i  ~ ..#!#. ~.#.#########~#....[......#O.#.#.#.....# ############ #. #......... #######'#B #########......+.O   ogre (asleep)#......##......#. #.#)...... #...#.&iG.O&i~TO&i;  You encounter an ogre. It is wielding a +0 giant club.A malevolent force fills the Dungeon...&i'/  --more--&i T  You fall into a shaft and drop 3 floors!&i -Generating dungeon...o\\/o/ building the Dungeon \o\&i< /o/&iC< \o\&iL&i!psychicmeow the ShooterGale CentaurHealth: 41/41 ========================Magic: 5/5========================AC: 1Str: 12EV: 9Int: 8SH: 0Dex: 18XL:  5 Next:  9% Place: Dungeon:7Noise: ---------  Time: 2092.1 (1.0)a) +0 shortbowFire: a) +0 shortbow &i4"_You kill the ball python! _There is an open door here. _Found a fizzy grey potion.  You encounter an ogre. It is wielding a +0 giant club.A malevolent force fills the Dungeon...You fall into a shaft and drop 3 floors!&iE(..#..##.##.##.##.##.##@##..##...&i(##.###..###&i-7 _The shaft crumbles and collapses.&i&i3&i&im..####.#.0..<##.##.# #.. ..## >.. ...&iD&iA3.1 (1&i\ _Found an escape hatch in the ceiling and an escape hatch in the floor.&iP1..# #.# #.# #.# #.# #.# ##.# #..#####..@.<###.##.# .. ..### >.. .&i8&i*:&4&i>&ieA&iRT..# #.# #.# #.# #.# #.# ##.# #..#### #...@<# ##.##.# #.. ... ### ..>...∩.........[.!.#.##...#&i"_  Found a leather armour and a murky clear potion.&i*`&5&iDe&ih; _Found Ciola Voucud's Weapon Boutique.&i ..# #.# #.# #.# #.# #.# ##.# #..#### #....@# ##.##.# #...... &i Q###...>..?..∩.....#.........#.#..[.!.##.#&i &i~ &6&i &i* ^ _Found 2 scrolls labelled WITOCETTYRR.&i c _There is an escape hatch in the ceiling here.&i ###..####..<##.## #......####...>......#..####.#.# #.##&i+&i -7 _&i&i&im ##..#####....<##.##.### #...@..###...>..... .?..∩.....#≈~##....# .#&i&i&8&i&i&irb#.# #.# #.# ##.# #..#####....<# ##.##.####......####.####..@>.....#≈≈≈.?..∩.....###≈~#.........# &i3## #.#..[.!.## #.#.##...##.#.# #.##....# .# .. ##&i&i&9&ig&i&i2  ##..#####....<##.##.### #......####.#≈≈###...>....≈≈≈.?..@.....###≈~#.... ## #.#..[.!.#.#o   orc warrior (asleep)#o   orc wizard (asleep)&i2 Yo.o&iA &iB (100&iI &i#K  You encounter an orc warrior and an orc wizard. _The orc warrior is wielding a +0 battleaxe of electrocution.&i1N r _There is an entrance to Ciola Voucud's Weapon Boutique here.&i&i Welcome to Ciola Voucud's Weapon Boutique! What would you like to do?  a -  97 gold a +0 arbalest  b -  236 gold a +0 heavy broad axec -  26 gold a +0 dagger  d -  551 gold the +1 morningstar of Welfare {pain, rF+ rN+ Str+2}e -  65 gold a +0 quarterstaff  f -  78 gold a +0 scimitar  g -  39 gold a +0 spear  &i h -  45 gold a +0 trident You have 156 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list&i[&iO`&iih#.#psychicmeow the Shooter#.#Gale Centaur##.#Health: 41/41 ========================#..####Magic: 5/5========================#....<#AC: 1Str: 12##.##.###EV: 9Int: 8#......####.#SH: 0Dex: 18≈≈###...>.....#&iLj0XL:  5 Next:  9% Place: Dungeon:7≈≈≈.?..@.....##Noise: ---------  Time: 2100.1 (0.0)#≈~#.........#a) +0 shortbow## #.#..[.!.##Fire: a) +0 shortbow#.#.##...##.#.# #.##....# .#o   orc warrior (asleep).. ##&itjo   orc wizard (asleep)o.o &ij_Found Ciola Voucud's Weapon Boutique. _Found 2 scrolls labelled WITOCETTYRR. &ij~_There is an escape hatch in the ceiling here.  You encounter an orc warrior and an orc wizard. &ij_The orc warrior is wielding a +0 battleaxe of electrocution. _There is an entrance to Ciola Voucud's Weapon Boutique here.&i\s&iFu&i{&i|~&i&irWelcome to Ciola Voucud's Weapon Boutique! What would you like to do?  a -  97 gold a +0 arbalest  b -  236 gold a +0 heavy broad axec -  26 gold a +0 dagger  d -  551 gold the +1 morningstar of Welfare {pain, rF+ rN+ Str+2}e -  65 gold a +0 quarterstaff  f -  78 gold a +0 scimitar  g -  39 gold a +0 spear  h -  45 gold a +0 trident You have 156 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping list&i a + e - f -  After the purchase, you will have 59 gold pieces.[Enter] buy marked items&iX Purchase items for 97 gold? (y/N)&iP  a -  236 gold a +0 heavy broad axe  b -  26 gold a +0 dagger  c -  551 gold the +1 morningstar of Welfare {pain, rF+ rN+ Str+2}  d -  65 gold a +0 quarterstaff  e -  78scimitar  f -  39pear45trident &iVgG&i|&i&i#.#psychicmeow the Shooter#.#Gale Centaur##.#&iRHealth: 41/41 ========================#..####Magic: 5/5========================#....<#AC: 1Str: 12##.##.###EV: 9&i@Int: 8#......####.#SH: 0Dex: 18≈≈###...>.....#&iXL:  5 Next:  9% Place: Dungeon:7&i;≈≈≈.?..@.....##Noise: ---------  Time: 2100.1 (0.0)#≈~#.........#a) +0 shortbow## #.#..[.!.##Fire: a) +0 shortbow#.#.##...#&iؙ#.#.# #.##....# .#o   orc warrior (asleep).. ##o   orc wizard (asleep)o.o _Found Ciola Voucud's Weapon Boutique. _Found 2 scrolls labelled WITOCETTYRR. _There is an escape hatch in the ceiling here.  &i'You encounter an orc warrior and an orc wizard. _The orc warrior is wielding a +0 battleaxe of electrocution. _There is an entrance to Ciola Voucud's Weapon Boutique here.&i6  c - a +0 arbalest&i4&i&io _Thank you for shopping at Ciola Voucud's Weapon Boutique!&i  #.# #.# #.# ##.#  #..#### #....<# ##.##.###  #......####.# ≈≈###.@.>.....#&i ≈≈.?..∩.....####≈~#.........#&ia !## #.#..[.!.## #.#.##...# #.#.# #.##o   orc wizard (asleep)....# .#. ..o ##o.o&il FYou encounter an orc wizard. It is wielding a +0 dagger.&i B#F&ip F   rock fish (wandering)o   orc wizard (asleep)&i¼ +1.1 (1&i &i9 Z _You encounter a rock fish.&i M ##.# #..###....<# ##.##.###  #...@..####. ≈≈###...>.....#≈≈≈.?..∩###≈~#.........#...# .. .Fo ##&iC2&i`M ##.# #..####....<# ##.##@###  #......####. ≈≈###...>.....#≈≈≈.?..∩.....##~##....# .#&i&i&3&i~&in&iuM. ##.# ####....@# ##.##.### &il #......####≈≈###...>.....#...#..####.#.# #.##&i&i&4&iy _There is an escape hatch in the ceiling here.&i &iX"*Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +0 shortbow (weapon)&i"uc - a +0 arbalest[?] describe selected [!] equip|wield|wear[tab] equip|unequip &i&i6&iP..#psychicmeow the Shooter#.#Gale Centaur#.#Health: 41/41 ========================#.#Magic: 5/5========================#.#AC: 1Str: 12#.#EV: 9Int: 8##.#SH: 0Dex: 18#..####&iUXL:  5 Next:  9% Place: Dungeon:7#....@#Noise: ---------  Time: 2104.1 (0.0)##.##.###a) +0 shortbow#......####.#Fire: a) +0 shortbow≈≈###...>.....#&i#≈≈≈.?..∩.....####≈~#.........### #.#..[.!.###.#.##...##.#.# #.## _There is an entrance to Ciola Voucud's Weapon Boutique here.  &ic - a +0 arbalest _Thank you for shopping at Ciola Voucud's Weapon Boutique!  You encounter an orc wizard. It is wielding a +0 dagger. _You encounter a rock fish. &iRV_There is an escape hatch in the ceiling here.&it &i< You unwield your +0 shortbow.&i5.1 (1c) +0 arbalestc) +0 arbalest&iF _c - a +0 arbalest (weapon)&i&i&i&i&i<6&iq6################......@.......#.############# &iD-7.6 (2.5&ir _A mysterious force pulls you upwards. The hatch slams shut behind you.&i. u&i7 &i@8 ,&i8 &iw: &i< &i_> ,&i\? &i*A &iA &i)B &i2C &iuE &iF &iF &i{G &iI &iJ ,&iK &i#N &iN ,&iUP &imR &iR &imS &iT &iW ,&iJW &iX &iZ B&i\ &iC^ &i^ &i_ &iE` &i$c ,&iWc &i7d &iwh X&itk  You encounter a gnoll. It is wielding a +0 spear.&iZp F #.############# #.# #.# #.# #.# &ip #.#  ### #.# &ip  .j...##.####   #&ip !# &iq   #+##+##+#  j   gnoll (polearm, asleep)&ix 021.6 (14.0)&iy 32.6 (15 _&i &i &izu )))))j  )  You shoot a bolt. The bolt hits the gnoll.  The gnoll shouts!&i} .jThe gnoll is heavily wounded.&i....===4.2 (1.6) _You hear a shout! x2&iOT 8)))))&i J.j&i. jYou shoot a bolt. The bolt barely misses the gnoll.&if F.j&i F.j&i y..j 2 gnolls (polearms, 1 missile)&i -5.9 (1.7&ir $ &i _You encounter a gnoll. It is wielding a +0 spear and quivering a throwing net.&iy ))You shoot a bolt. The bolt hits the gnoll.&iA.j.j.7.5 (1.6&iIC^ _The gnoll is severely wounded.&i8 M...............#############.... #.### #.# ...j.##@#####.j.....##+##+##+#   gnoll (polearm)&i< 3j&iB s.j 2 gnolls (polearms, 1 missile)&iC 5--80&it\ a _The gnoll misses you.&i ##############.............############ ### #@# .....##.#####jj.....##+##+##+#&i 1j&i .j   gnoll (polearm)&iu P---9&i &i1 &i4@##############.............############ ### #.# .....##.###j.j....#+##+##+#j.&i^6,j&i;=[j 2 gnolls (polearms, 1 missile)&i)>a35----=30&i|RY _The gnoll hits you from afar with a +0 spear.&i+##############.............############ ### #.# .....##j###j.j....#+##+##+#jj.jjj 2 gnolls (polearms, 1 missile)-1&i5&i##############.............############ ### #......##j###j..j...#+##+##+#&iNj.-2&i ##############.............############ #.### #j.....##.###j..j...#+##+##+#j.j.6=---3&iu!&i0&iY psychicmeow the Shooter Gale Centaur Health: 36/41 =====================--- Magic: 5/5======================== ###############AC: 1Str: 12 #..............EV: 9Int: 8 #.#############SH: 0Dex: 18 #.#XL:  5 Next:  9% Place: Dungeon:6 #@#Noise: ---------  Time: 2133.5 (0.0) #*#c) +0 arbalest #*#Fire: c) +0 arbalest #j#  ### #*#  .....##j####jj 2 gnolls (polearms, 1 missile) #j....[3&i|Z4m..# #+##+##+# _The gnoll misses you. _The gnoll hits you from afar with a +0 spear.  Fire: c) +0 arbalestPress: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 65% to hit)&iJ psychicmeow the Shooter Gale Centaur Health: 36/41 =====================--- Magic: 5/5======================== ###############AC: 1Str: 12 #..............EV: 9Int: 8 #.#############SH: 0Dex: 18 #.#XL:  5 Next:  9% Place: Dungeon:6 #@#Noise: ---------  Time: 2133.5 (0.0) #)#c) +0 arbalest #)#Fire: c) +0 arbalest #j#  ### #.#  .....##j####jj 2 gnolls (polearms, 1 missile)[3&i@#4m #j......# #+##+##+#Fire: c) +0 arbalestPress: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 65% to hit)  You shoot a bolt. The bolt hits the gnoll.  The gnoll is moderately wounded.&iH:j.&i?..M((Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 65% to hit)  You shoot a bolt. The bolt hits the gnoll.  The gnoll is moderately wounded.  The gnoll throws a throwing net. The throwing net hits you.&i:j.&i q.jj 2 gnolls (polearms)&i  4  ===5.2 (1.7+0 arbalestHeld &i!&if6 _You become entangled in the net!&ij  You cannot shoot with your +0 arbalest while held in a net.&iwD _&it| `  You cannot shoot with your +0 arbalest while held in a net.&i=} &i &i . _&i  You cannot shoot with your +0 arbalest while held in a net. _&iv`  You cannot shoot with your +0 arbalest while held in a net.&iXw&i\}&iY. _&iPlHj.  ###  #..  #.#  #.# #@# #.# #j# #j# ### #.# #.####  #j......#  #+##+##+# You struggle against the net.&i^f ###  #..  #.#  #.# #@# #.# #j# #j# ### #.# #.####  #j.... #+##+#  The gnoll hits you from afar with a +0 spear!29-------60 _* * * LOW HITPOINT WARNING * * *&i   ###  #..  #.#  #.# #@# #.# #j# #j# ### #.# #.####  #j......#  #+##+##+# You struggle against the net.&io  ###  #..&i>   #.#  #.# #@# #.# #j# #j# ### #.# #.####  #j.... #+##+#&i™  The gnoll hits you from afar with a +0 spear.7--------7&i) l _* * * LOW HITPOINT WARNING * * *&i.  ###  #..  #.#  #.# &i #@# #.# #j# #j# ### #.# #.####  #j......#  #+##+##+# You struggle against the net.&i ###  #..  #.#  #.# #@# #.# #j# #j#&if ### #.# #.####  #j.... #+##+#&i;` _* * * LOW HITPOINT WARNING * * *  You struggle against the net.  The gnoll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *  You struggle against the net.  The gnoll hits you from afar with a +0 spear.&ij?-8&i,&iQ  You struggle against the net.  The gnoll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *  You struggle against the net.  The gnoll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *&iR &iR 0 9 9&i S L+0 arbalest&iX &if   The gnoll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *  You struggle against the net.  The gnoll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * * _You rip the net and break free! The gnoll closely misses you.&i. psychicmeow the Shooter Gale Centaur Health: 27/41 ===============--------- Magic: 5/5======================== ###############AC: 1Str: 12 #..............EV: 9Int: 8 #.#############SH: 0Dex: 18 #.#XL:  5 Next:  9% Place: Dungeon:6 #@#Noise: =--------  Time: 2139.2 (0.0) #*#c) +0 arbalest #j#Fire: c) +0 arbalest #j#  ### #.#  .....##.####jj 2 gnolls (polearms) #j.[&i؀237m.....# #+##+##+# _* * * LOW HITPOINT WARNING * * * _You rip the net and break free! The gnoll closely misses you.Fire: c) +0 arbalestPress: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 65% to hit)&i> &ipsychicmeow the Shooter Gale Centaur Health: 27/41 ===============--------- Magic: 5/5======================== ###############AC: 1Str: 12 #..............EV: 9Int: 8&i #.#############SH: 0Dex: 18 #.#&i XL:  5 Next:  9% Place: Dungeon:6 #@#Noise: =--------  Time: 2139.2 (0.0) #.#c) +0 arbalest #)#&i]Fire: c) +0 arbalest #j#  ### #.# &ib .....##.####jj 2 gnolls (polearms) #j......# #+##+##+#Fire: c) +0 arbalest&iPress: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 65% to hit)  &i"lYou shoot a bolt. The bolt hits the gnoll!  You kill the gnoll!&i0r)   gnoll (polearm)&iz3j.&itv ###  #..  #.#  #.# #@# #)# #j# #.# ### #.# #.####  #j......# &iV #+##+##+# &ih ###  #..  #.#  #.# #@# #)# #j# #.# ### #.# #.####  #j.... #+##+#.  Press: ? - help, Q - select actionShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (heavily wounded, 65% to hit)  You shoot a bolt. The bolt hits the gnoll!  You kill the gnoll!  The gnoll hits you from afar with a +0 spear.&ijx1---16==40.8 (1.6&i'p&icV _* * * LOW HITPOINT WARNING * * *&i{ psychicmeow the Shooter Gale Centaur Health: 21/41 ============------------ Magic: 5/5======================== ###############AC: 1Str: 12 #..............EV: 9Int: 8 #.#############SH: 0Dex: 18 #.#XL:  5 Next: 16% Place: Dungeon:6 #@#Noise: ===------  Time: 2140.8 (0.0) #*#c) +0 arbalest #j#Fire: c) +0 arbalest #.#  ### #.#  .....##.####j   gnoll (polearm)[15&i|*;5H #j......# #+##+##+#The gnoll hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *Fire: c) +0 arbalestPress: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 65% to hit)&i  psychicmeow the Shooter Gale Centaur Health: 21/41 ============------------ Magic: 5/5======================== ###############AC: 1Str: 12 #..............EV: 9Int: 8 #.#############SH: 0Dex: 18 #.#&i pXL:  5 Next: 16% Place: Dungeon:6 #@#Noise: ===------  Time: 2140.8 (0.0) #.#c) +0 arbalest #)#Fire: c) +0 arbalest #.#  ### #.#  .....##.####j   gnoll (polearm) #j......# #+##+##+#&i/ -Fire: c) +0 arbalestPress: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear (heavily wounded, 65% to hit)  &iZ lYou shoot a bolt. The bolt hits the gnoll!  You kill the gnoll!&i @)&iB` .&ivt v2242.5 (1.7 _&i81 psychicmeow the Shooter &i1CGale Centaur Health: 22/41 ============------------ Magic: 5/5========================&i1F ###############&i1iAC: 1Str: 12 &i-2#..............EV: 9Int: 8 &iI2u#.#############SH: 0&if2CDex: 18 &i24#.#&i2XL:  5 Next: 24% Place: Dungeon:6 #@#&i2Noise: ===------  Time: 2142.5 (0.0) &i2k#.#c) +0 arbalest&i 3H #)#&i&3SFire: c) +0 arbalest &iB3C#.# &i]3 ### #.# &iz3u .....##.#### &i30#j......#&i3: #+##+##+#&i3 &i3Aim: a gnoll, wielding a +0 spear (heavily wounded, 65% to hit)  You shoot a bolt. The bolt hits the gnoll! _You kill the gnoll!&i-4|Fire: c) +0 arbalestPress: ? - help, Q - select action&iJ46Shift-Dir - straight line&i psychicmeow the Shooter Gale Centaur Health: 22/41 ============------------ Magic: 5/5======================== ###############AC: 1Str: 12 #..............EV: 9Int: 8 #.#############SH: 0Dex: 18 #.#XL:  5 Next: 24% Place: Dungeon:6 #@#Noise: ===------  Time: 2142.5 (0.0) #.#c) +0 arbalest #)#Fire: c) +0 arbalest #.#  ### #.#  .....##.#### #j......# #+#[3&i 7m#+##+#You shoot a bolt. The bolt hits the gnoll! _You kill the gnoll!Fire: c) +0 arbalestPress: ? - help, Q - select actionShift-Dir - straight lineOkay, then. _&i &i &i &i &i! : _&ii! &i! &i^+ &i0 &i0 S3=&i1 &it &i] =4==5=&iT &i 6=7=&i ,&iK &iѶ i8=&i0 &iR B&i$ 9=&i4 &i` ,&i; &i" &iu N30=&iO &i1==2=&i&i &i &iT &i&i4a3=&i&i>&i&i&i7&i &i,&i2&i$4=&i%&i"&&i'&i*,&i+&i0C _You kill the gnoll!  Fire: c) +0 arbalestPress: ? - help, Q - select actionShift-Dir - straight line _Okay, then. &i0[ You encounter a gnoll. It is wielding a +0 club.&i5---j   gnoll (wandering)j&i 6089.5 (47.0)&i=&iI>P---90.5 (48 _&ifC&iH&i )))))j    You shoot a bolt. The bolt hits the gnoll.  The gnoll shouts!&i_Mj.&i`7j.&iwP.).&iwi5====2.0 (1.5)&i}&i] _The gnoll is heavily wounded.&iJ ))) You shoot a bolt. The bolt hits the gnoll.&i :j.&i I.)&i9 (3.5&i &i ^ _The gnoll is severely wounded.&ir )You shoot a bolt. The bolt hits the gnoll!&i I))&i% .)6==325.1 (1.6&i^ I _You kill the gnoll!&i54&iE8&i7;H _No target in view!&iH_&i? _7=&iR&iT&igX&iX&iFZ&iu]&iY_a8=&ib,&ic&if&iomn&ir9=&is,&i}  Something unseen opens the door.  You sense a monster nearby.&i6---'208.1 (13.0)---9.1 (14 _&i]&i=^&ioW  You encounter a gnoll. It is wielding a +0 club.j   gnoll (wandering)j0.0)&iq&iv310.1 (1 _&iw&i}&i  )You shoot a bolt. The bolt hits the gnoll!&i)))))####)&i/ FYou kill the gnoll!.))..F   marrowcuda (wandering).&i 40=9===1.7 (1.6 _You encounter a marrowcuda.&iS )))))F)You shoot a bolt.&i V iF)F..)).3.3 _The bolt hits the marrowcuda but does no damage.&iOI u ))))You shoot a bolt.&iD :F.&i 8F.&iT .)1==5.0 (1.7 _The bolt hits the marrowcuda but does no damage.&i/ )) You shoot a bolt. The bolt hits the marrowcuda!&i2LF)&i 3JF)&i$;&i/X-6.6 (1.6&i[&i^b _The marrowcuda is heavily damaged.&i6_)))))))&iVFFF)..FF 3 marrowcudas (2 summoned).)The bolt hits the marrowcuda! _The marrowcuda is heavily damaged.The bolt closely misses the marrowcuda.  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  The marrowcuda closely misses you. The marrowcuda bites you.&i_35----8.3 (1.7&i-&i- ? _Another marrowcuda is drawn to the feast!&iB §You shoot a bolt. The bolt hits the marrowcuda!  You destroy the marrowcuda!&i%KL§.&iN)&i&i 7820.0 _The marrowcuda disappears in a puff of smoke! x2&i&io _Your Ranged Weapons skill increases to level 7!&ik &i?l &iq &i u H _No target in view!&ig3 _6=---&iX&i&ip&i&i&i &ifU7=&i&i ,&i &iy,&i&iB&ia8=&i^&i1(&i)&i7*U9=&is+&iV.,&i/&i1,&ii3&i5,&i6&i8&iA9640=&ig9&i:&ib=,&i>&igA,&iJ1==&iRd _HP restored.&iS&iYB&iY&i^[  Items here: )) ††.&ia&igk _&im&i)p$  Things that are here:&ir^  a +0 club; a gnoll corpse&i4w&i0x@= _&iy&i[|&i\&i&iۀ&i&i&i&i&i׉&iڌ&i.&i&i&]  There is an open door, spattered with blood here.  Things that are here:&iB^  a +0 club; a gnoll corpse&iyK _&i&i,,&iF&iN&i _You open the door.  There is an open door here. _ #)#  ####. #.#  .....##.#### #.......#  ###'##)##+###   #.....#.....#   #.....#.....#   .'##'##'##+##+  . ..#@....#---54.0 (34.0)  #..#'###+#  #. #..  + '.._  .#....  ..#'###+ . #..  '#[37&i=>m '## &i6&iH---5.0 (35&iO _Found a hazy altar of Hepliaklqana.&i  Your movement speed is average. Your attack delay is about 1.5.&i&i &i Your damage rating with your +0 arbalest is about 22 (Base 16 x 120% (Dex) x _117% (Skill)).&i4&i'&i&i  #)#  #.##)#  ####.##.#   .....##.####  #.......#   ###'##)##+###  #.....#.....#  #.....#.....#  .'##@##'##+##+  .#..#.....#  #..#'###+#  #..#..  +..'.._  #..#....  #..#'###+&i  #..#..  '# '##&i86.0 (1.0) _&i&iQ _There is an open door here.&i M.) #.##)####.##.# .....##.### #.......# ##'##)##+## #..@..#.....##.'##'##'##+##+#.#..#.....#  #..#'###+#.+#..#..&i &i -7 _&iz &i &i?@M.) #.##)####.##.# .....##.### #.......# ##'##)##+## #.....#.....#.'##'##'##+##+  #.#..#.....## #..#'###+##+#..#'###8&iM.) #.##)####.##.# .....##.#### #.......# ###@##)##+##&i% #.....#.....#  #.'##'##'##+##+#..#....## #..#..#..#...&io9 _There is an open door here.&iۙ\M############.) #.##)######.##.# #.....##.### #@......# ###'##)##+###.....#  #.....#.....#.##.#..'..&iנ&i_.60 _&i&i&isl%  #.............  .##.############  #.##.#  #.##.#  #.##.#  #.##)#&il  #.##)#  #####.##.#   #...@.##.####  #.###.......#   ###'##)##+###  #.....#.....#  #.....#.....#  #.'##'##'##+##+&idmW  #.#..#.....#  #.#..#'###+#  # #..#..&i_u&iv&1&i3&i.   #  .##.  #.##.#  #.##.#  #.##.#  #.##)#  #.##)#  #####.##.#  #..@..##.####&iB/ K  #.###.......#  # ###'##)##+###  #.....#.....#  #.....#.....#  #.'##'##'##+##+  #.#..#.....#  #.#..#'###&ik/ y+#   # #..#..&i7 &i8 &2&i> &iB &iQ #. .##.# #.##.#  #.##.#  #.##.#  #.##)#  #.##)#  #####.##.#  #...@.##.####  #.###.......#  # ###'##)##+###  #.....#.....# #.....#.....# #.'##'##' #.#..#.....# #.#..#'###+# &i&i[&3&i&i&i  ############### #.##.............. #.##.############# #.##.#  #.##.#  #.##.#  #.##)#  #.##)#  #####@##.#  #.....##.####  #.###.......#  # ###'##)##+### #.....#...&i8 g..# #.....#.....# #.'##'##'##+##+ #.#..#.....# #.#..#'###+#&i% &iU' &4&it, &i/ &i> tM##############.............############.) #@##)#####.##.# #.....##.###  #.###.......##.#.5&i" &i$ &iM##############.............############.) #.##)####.##.#   #.....##.######'#&i$&i\&6&iU&iY&iiM<##############.............############.)&iv #.##)  #####.##.#...7 _Found a stone staircase leading up.&ijM..<##############.............############.) #.##)#...8&iWq&iWs&iV xM#..<##############.............############. #.##)##'#&ig Y9&i M #..<##############.............############ #.##.##..70&iOF)M# #..<##############.............############ &iFb#.##.#..#&iuY1&i$M# .##..<##############.............############ #.##.##.#&i)&i^*&2&i>3&iLX|. .##.#..<##############.............############.) #.##)&i^&i_&3&i&iM##. #.#..############### #.##..............#.#&i&i0&4&i#&i'a _There is a stone staircase leading up here.&i M ##. #.#&i <## #.#################.#&i׷ &ij -5 _&iw &iA &iR ##..###.##.# ################.# #.##)#&i &i%&6&ix&ia _There is a stone staircase leading up here.&i(.&i9/&i3&i8&i=C7 _&iQ(H 5  You climb upwards.&i/;N  # #### ##. ##.S## ...#≈...## #..##•$# #≈o@Yl≈# #.l?⌠Y≈# #..##..#  ##...≈## ##..## #### Y   yak S   water moccasin Y   ice beast ll 2 iguanas(…)You encounter a water moccasin, an orc, a yak, 2 iguanas and an ice beast.&i&iͬE====8.5 (2.5&i?&in _The iguana hisses angrily. The yak bellows! The iguana hisses angrily.  Found four items.&ic _There is a stone staircase leading down here.&i4&i&i &i8_Unknown command.'i'i 'i'iYK)S'iO$l'i # #### ##. ##.)##  'i...#≈S..##  #..##•$#  #≈o@Y$≈#  #.l?lY≈#  #..##..# 'i# ##...≈##  ##..##  ####  'i^ # #### ##. ##.)##  ...#≈S..##  #..##•$#  #≈o@Y$≈#  #.l?lY≈#  #..##..#  ##...≈## ##..## #### l'i` §The orc barely misses you. The yak gores you!  * * * LOW HITPOINT WARNING * * *'i29--------==--9.5 (1.0'i 'i@E --------6.@.--. _The iguana misses you.'iLM ## 'iKV.. .#  .#  .#   ##.#   #ol#   #@##   #Y#   #.################  #.##.............. 'iV #.##.############# #.##.# #.##.#l   iguana #.##.#o   orc'iWE #.##)#'iXh30=--81.0 (2.5'i~'i# _You climb downwards.'ia _There is a stone staircase leading up here.'iI'ijMRead which item? Scrolls  s - a scroll of butterflies  c - 2 scrolls labelled COSOLA JOREDWEDU  d - 2 scrolls labelled WITOCETTYRR  e - 3 scrolls labelled RATAURENNY  h - a scroll labelled LEVVOM UMOBUCKE  k - a scroll labelled IZI DUJUYX  m - 2 scrolls labelled CISAEPS ICUXY  q - a scroll labelled PUSATHR ULUQY [!] read|quaff[?] describe selected'i'i'i psychicmeow the Shooter ##Gale Centaur ..Health: 30/41 =================------- .#Magic: 5/5======================== .#AC: 1Str: 12 .#EV: 9Int: 8 ##.#SH: 0Dex: 18 #ol#XL:  5 Next: 78% Place: Dungeon:6 #@##Noise: ---------  Time: 2281.0 (0.0) #Y#c) +0 arbalest #.################ Fire: c) +0 arbalest #.##.............. #.##.############# #.##.#Y   yak['i^1K #.##.#l   iguana #.##.#o   orc #.##)# _Unknown command.The orc barely misses you. The yak gores you!  * * * LOW HITPOINT WARNING * * * _The iguana misses you. _You climb downwards. _There is a stone staircase leading up here.'i#|bbbbbbbbY(ally target)(ally target)(ally target) _You climb downwards. 'i+$#_There is a stone staircase leading up here.  As you read the scroll of butterflies, it crumbles to dust.  You hear the flapping of tiny wings.  The yak is knocked back by the sudden gust.  The iguana is knocked back by the sudden gust.'i%+2.0 (1'i,bbbbbbb'i0A _The orc is knocked back by the sudden gust.'i? 5)'iո 7b.'i G.b'i @  ## .. b# b# b# ##b# #o)# #@## #b# #b# #b# #b# #Y##.#  #.##.#  #.##.#  #.##)# You shoot a bolt. The bolt barely misses the iguana.'i ## .. b# b# b# ##b# #o)# #@## #b# #b# #b# #b# #Y##.#  #.##.#  #.##.#  #.##)'i\l _The orc is knocked back by the sudden gust.shoot a bolt. The bolt barely misses the iguana.The yak misses your butterfly. The orc hits you with a +0 short sword.  * * * LOW HITPOINT WARNING * * *  The iguana closely misses you.  The yak completely misses your butterfly.28-===3.6 (1.6'i"bbbbbbbb _The orc closely misses you.'iZ5)'ib. ## .b .# b# b# ##b# #o)# #@## #b# #b# #b# #b# #Y##.#  #.##.#  #.##.#  #.##)# 'i= ## .b .# b# b# ##b# #o)# #@## #b# #b# #b# #b# #Y##.#  #.##.# 'i #.##.#  #.##)'i .bYou shoot a bolt. The bolt barely misses the iguana. The iguana bites you.'i  ## .. b# b# b# ##b# 'i{G#o)# #@## #b# #b# #b#'i #b# #Y##.#  #.##.# 'iޭQ #.##.#  #.##)# 'i@* * * LOW HITPOINT WARNING * * *'i ## .. b# b# b# ##b# #o)# #@## #b# #b# #b# #b# #Y##.#  #.##.#  #.##.#  #.##)  ## .. b# b# b# ##b# #o)# #@## #b# #b# #b# #b# [4'ii0m#Y##.#  #.##.#  #.##.#  #.##)# The yak closely misses your butterfly. The orc hits you with a +0 short sword.  * * * LOW HITPOINT WARNING * * *'iC ## .. b# b# b#'ie ##b# #o)# #@## #b# #b# #b# #b# #Y##.#  #.##.# 'i #.##.#  #.##)'iW lThe iguana bites you!16--------5.1 (1.5'ibbbbbbb _* * * LOW HITPOINT WARNING * * *'i= †You shoot a bolt. The bolt hits the iguana!!o   orc (ally target)'iIH.b'iJ@.b'iQS$  ## .. b# b# .#'iS ##b# #ob# #@## 'iS#b# #b# 'i*T8#b# 'i^T#b# #Y##.#  'iTa#.##.#  #.##.# 'iT #.##)# 'iT4You kill the iguana!'i, ## .. b# b# .# ##b# #ob# #@## #b# #b# #b# #b# #Y##.#  #.##.#  #.# #.##) b.  The yak misses your butterfly. The orc hits you with a +0 short sword.'i -6b.'iMAO  ## .b .# b# b# ##.# #ob# #@## #b# #b# #b# #b# #Y##.#  #.##.#  #.##.#  #.##)# * * * LOW HITPOINT WARNING * * *The yak completely misses your butterfly.'i V ## .b .# b# b# ##.# #ob# #@## #b# #b# #b#'i  #b# #Y##.#  #.##.# 'iL #.# #.##)'i L  The orc hits you with a +0 short sword.'i 9/41 -----------96.6'iV" ubbbbb'i" Dbb'i& V _* * * LOW HITPOINT WARNING * * *'ic: *  'i:  ###  #.b  #.#  'i: F#b#  'i ; b#  ##.# 'i0; b #o@# 'iR; . #b#'it;  'i)< #b# #b################ 'i_< #b##.............. #b##.#############'i< Z #Y##.#  'i= #.##.# #.##.#'i4? U.b'i@ P.b'iA N.b'iK .  You swap places with your butterfly. The yak gores your butterfly!  Your butterfly dies!'i~  'i ib.  Your butterfly disappears in a burst of colours!.b10/41------70bbbbbb _The orc hits you but does no damage.'i t _You see here an iguana corpse.'i *)'iL#.b.b'i#3b.'in$4b.'i$9b.'i_%U.b'i1 .  You shoot a bolt. The bolt completely misses the orc.The yak gores your butterfly!!  Your butterfly dies!'i: oYour butterfly disappears in a burst of colours!'i<6==9.1 (1.5'iAbbbbbb'ixE: _The orc hits you but does no damage.'i } )You shoot a bolt. The bolt hits the orc!'i ('i^x.bb<'ixN.b'iy0b.'iy7b.'iyG.b'iz5b.'i&{7b.'iZ{3b.'i}8Y.'i}>b)'i~C<b'i~~G.b'iņV  You kill the orc!'i'i psychicmeow the Shooter Gale Centaur ###'iw2Health: 10/41 =====------------------- #..Magic: 5/5======================== #b#AC: 1Str: 12 #b#EV: 9Int: 8 #b#SH: 0Dex: 18 ##b#'iXL:  5 Next: 100% Place: Dungeon:6 #)@#Noise: ===------  Time: 2290.6 (1.5) #<##c) +0 arbalest #b#'iFire: c) +0 arbalest #.################ #b##.............. 'i#Y##.############# Y   yak #.##.# #.##.# #.##.#The yak gores your butterfly!!  Your butterfly dies!'iHYour butterfly disappears in a burst of colours! _The orc hits you but does no damage.  You shoot a bolt. The bolt hits the orc!  You kill the orc!'i˒ _The yak closely misses your butterfly.You have reached level 6!'iB/  --more--'i ~2/48=6/66 0% 'i 'iw  'i 'iF _'i 'i  ##..bb #b##)b<##b#.################b##..............Y##.#############†bb.b<'i 6Y.'i 6b.'i'iJl3=---10'ibbbbb'ic#: _You swap places with your butterfly.'i ##..bb ##b#b†b##.#b################Y##..............############'iv)bb<'i6b.'i9b.'i7b.'io6Y.'i'iB---2'i bbbbbb'i : _You swap places with your butterfly.'i 7 ###'i b. #b##bb'i #b##.#'i< kY################.............############'i U.b'i 1b.'i| 8Y.'iC 'i 3bbbbbb _You swap places with your butterfly.'iI  ########b........ #b#bbb#b###Y###############.............'i4K 5b.'iK H.b'iL 8b.'i.b 'iJNF.b 'i>S 'iXT&1 'izXfb.b 'i_ 'i^#.. #.# #.. #.# #.# #.# ##.#.# #...b.b..@..# #.#.# #.# #  'ibb.b..b.b 'ih 'i,iR6=2 'im 'i@p 'i #....#.#..#....#.#.##.#.##.#.# #.#.# #...b.b...@.# #.#.# #.# .# #b# .###b# ..#bb# ..#Y## ###  'ip =.b 'i <.b 'i{ >.b 'i F.b 'i 9b. 'iY <.b 'i  'iC &3 'i :b 'iX  'i #####.... #.#.. #.... #.#.# #.#.#  #.#.# #########b#@# #......b....# #.#########.# #.# #.#b# #.###b# #..#bb# #..#Y######.#bb.b.b. 'i$.4b 'i' 'i{M ####....#...########.#...b..b..#.#########.#### 'i1b 'i4b. 'i 'i &5 'iN9b 'iޖ 'i M# #######.......#...... #.#.########.#b#....b..b...###.. 'i) 7b. 'i  'i0 \7=6 'i ;b 'i  'iM #########........#.#....#....#. #.#b#########.#.##.. 'iF.b 'i3b. 'iC2b 'iznb.b. 'ia 'ih&7 'iTbb 'i& 'i-###########........####.#.........#...#.#.##.#b#  #.#.##########.#b##....b..b...##.#########.##.# #.#b# #.#.bb..b 'i41 'iw2&8 'i6Jbb 'ik9 'i4########## #........#####.#..@.......#....######..#.#.##.#b# #.#.##########.#.##....b..b..b##.#########.##. 'i 7b. 'i6b. 'i:.b. 'i 'iO8=9 'i6;b 'i 'i # #.##.#.#..b.######.#.#.## #.#.##.#.#  'i2  'ia S.b 'i 3b. 'i*  'iQ '10 'i ;b 'i  'iV # #.##.#.#...b######.#.#.## .#.#.# b.b..b1b 'i# #.##.#...b.##....######....##.#.## ..##.#.#  'i"V#  'i[. 'iR2 'if _Your butterfly disappears in a burst of colours! 'i 'i)6## #.# #.#.# #....######....# #.#.## ...# #.#.# ß.##.#.# ....#.# ## 9=3 'i- 'i2 'i ### #.# #.#.# #....######....# #.#.## ....#  'im #.#.# ß+ß.##.#.# #.#....#.# . .##>b..b..b# .# # #.#  'i 3.#  'i  'i7 &4 'i  'i ; _Found a stone staircase leading down. 'i###########........########.#.....# #....######@...# #.#.## #....# #.#.# #ß+ß.# #.#.# ##.#...  'i]######.#.# . .##># ..b..b..b# .# # # ########.# .# 'if#.# +ß  'i 'iu&5 'i 'i###########........########.#............# #....######....# #.#.## #.@..#  'iH#.#.# #ß+ß.# #.#.# ##.#.... #####.#.# . .##># .b..b..b# .# # # #######.# .# #.#  'i+ß#.##.. 'i 'i[20=6 'i 'i 'i j'...#..# 'i `##.#ß+. . 'id  'i &7 'i^  'i ( _You open the door. 'i ##########........########...............#######.##  #ß@ß##.#.....> #### ..#.##>#.+..# # #. .#..8 _Found a stone staircase leading down. _There is an open door here.'i6 ##########........########.........#######.##  #ß'ß'i##@#.....> ####+..#.##>#. .b..b..b+..# # # .. ..####'i'i-9 _'i$'i-'i-########## #........####### #.#............#'io #....######....# #.#.## #....#'i9 #.#.# #ß'ß.# #.#.# ##.#.....> 'i######.#.# +@.#.##>#. 'iB..b..b..b# +..# # # ########.# ##.#  #.# ß+ß #.# . ..'ib #.. . ..# #.. ..'iA ...'i` #### ### 'iP+1=20'i,'iGu q#.#####.....'#.....'#.####1 _You open the large door.'i8########## #........####### #.#............# #....######....# #.#.## #....# #.#.# #ß'ß.# #.#.#.######.#.....> #######.#.#.....'..#.##>#. ...b..b..b#.....@..# # # #########.#.######.# 'i59 #.# ß+ß. # #.# . ..# # #.. . ..# # #... ... # #### ### ###############'iA<2'i'iV _There is a large open door here.'in # #.####### #.#..# #....######....# #.#.## #....# #.#.# #ß'ß.# #.#.#.######.#.....>#.#.#.....'..#.##>#..b..b..b#....@'..# # # .#.#.######.# 'ioX.# #.# ß+ß. b# #.# . ..# b# #.. . ..# b# #.. .. ... ## #### ### ##'iw'iy-3 _'i|'i~'i}; # #.# #.#.# #....######....# #.#.## #....# #.#.# #ß'ß.# #.#.#.######.#.....>#.#.#.....'..#.##>#. #....b..b..b#...@.'..# # # #.#.#.######.# #.# #.# ß+ß. #b# #.# . ..# #b# #.. . ..# bb# #.. .. ... Y## #### ### 'i<~/.# .#'i'iy2=4'i!  # #.# #.#.# #....######....# #.#.## #....# #.#.#. #ß'ß.#'i! D #.#.#.######.#.....>  #.#.#.....'..#.##>#.  #....b..b..b#..@..'..# # #  #.'i6" #.#.######.#  #.# #.# ß+ß.  #b# #.# . ..# ##b#'i["  #.. . ..# #bb# #.. .. ... 'i}" ]#Y## #### ### 'i" 1#.# #.#'i+ 'i, &5'ig1 'i4 'i  # #.# #.#.#'iI < #....######....# #.#.## #....# #.#.#. #ß'ß.# #.#.#.######.#.....> #.#.#.....'..#.##>#. #....b..b..b#.@...'..# # # #.#.#.######.# #.# #.#. ß+ß. #b# #.## . ..#  ##b# #.. . ..#  #bb# #.. .. ...  #Y##'i  #### ###  #.#  #.#'i <6'i 'i 'i!b #........####### #.#............# #....######....# #.#.##. #....# #.#.#.. #ß'ß.# #.#.#.######.#.....>#########.#.#.....'..#.##>#. #....b..b..b#.....'..# # #'i" #.#########.#@######.#  #.# #.#.._.F#ß+ß. #b# #.##...⌠#. ..##b# #.. #####. ..# #bb# #... ... #Y## #### ###F   bullfrog (asleep) #.#  #.################ #.##..............'i-h  You encounter a bullfrog.'i.T3=7'i39_'i79 _Found a shadowy altar of Dithmenos.'i#.........#######.##. .. #ß'ß######.#.....>########....'..#.##>#.....b..b..b#.....'..# # # #########.#.######.#  #.#@._.F#ß+ß.b#...⌠#. ..##. ####b .. ...Y#### ###.#   ###############..............#############F.'i)WF'i%0===8'i'i;* _The bullfrog croaks.'iw#.#.# #....######....# #.#.##. #....# #.#.#.. #ß'ß.# #.#.#.######.#.....> #.#.#.....'..#.##>#. #....b..b..b#.....'..# # # #.#.#.######.# #.# 'izxK#.#.@_F.#ß+ß. #b# #.##...⌠#. ..#  ##b# #..######. ..#  #.# 'i_~-#.#.# #....######....# #.#.##. #....# #.#.#.. #ß'ß.# 'i~#.#.#.######.#.....>  #.#.#.....'..#.##>#.  'i~/#....b..b..b#.....'..# # #  #.#.#.######.#  #.# 'i~#.#..@F.#ß+ß.  #b# 'i #.##...⌠#. ..# ##b# 'i=#..######. ..# #.# 'il'i)) Found a shadowy altar of Dithmenos. _The bullfrog croaks'i\.  You stampede towards the bullfrog!  The bullfrog is knocked back by the wind.  You shoot a wind-blessed bolt.  The wind-blessed bolt pierces through the bullfrog!'i_ 1F.'i'i|9Stampede Salvo (1) 'i'iCZ _The bullfrog is severely wounded.'ia _There is a shadowy altar of Dithmenos here.'iU#.#.# #....######....# #.#.##. #....# #.#.#.. #ß'ß.# #.#.#.######.#.....> #.#.#.....'..#.##>#. #....b..b..b#.....'..# # # #.#.#.######.# #.# 'iV#.#.._@F#ß+ß. #b# #.##...⌠#. ..# b# #..######. ..# bb# #.. .. ... .# 'i^l )You shoot a wind-blessed bolt.'i            > >#.  # # #.######.#  #.#.._@)#ß+ß.  #.##...⌠#. ..#  #..######. ..#  #.. .. ...  #### ### The wind-blessed bolt barely misses the bullfrog.'i           > >#.  # # #.######.#  #.#.._@)#ß+ß.  #.##...⌠#. ..#  #..######. ..# 'i6 #.. .. ...  #### 'i? FThe bullfrog misses you. The bullfrog hits you.'im}18--302'i7_'i1V _* * * LOW HITPOINT WARNING * * *'i" †You shoot a salvo of bolts. The bolt hits the bullfrog!'i('i X [  You kill the bullfrog!'i\ 9--252.1 (1.5Salvo (1) 'ia 'ie T _You stop stampeding.'i #.#.# #....######....# #.#.##. #....# #.#.#.. #ß'ß.# #.#.#.######.#.....> .#.#.....'..#.##>#. ....b..b..b#.....'..# # # .#.#.######.# .# #.#.._.@#ß+ß. b# 'i #.##...⌠#. ..# b# #..######. ..# # #.. .. ... #'i 'iu 5---30'iD 'i$ u _You see here a bullfrog corpse.'i'i'i)'i+'i20='iN'if I'i 'i 'iO 'iA 'i K1='i 'i'i'i'i5'i'i'i'im'i'i'iKS2='i'iC'i'i'in,'i 'i5# _You start resting.A yak comes into view.'i2*Y_---Y   yak (wandering)'i*/44.1 (11.0)'iB1<'i235.1 (12 _'i78_'i:'i WG.Y'i0_'i7`_3=6.0)'ie'ig'iw <.Y'i} 'i~ &7'i 'iR 'i #.#.# #....######....# #.#.##. #....# #.#.#.. #ß'ß.# #.#.#.######.#.....>#.#.#.....'..#.##>#. #....b..b..b#.....'..# # # #.#.#.######.# #.# #.#..Y@†#ß+ß. #b# #.##...⌠#. ..# #b# #..######. ..# bb# #.. .. ... Y##'ii #### ### .# .# .##. .##.#'i ))) You stampede towards the yak! The yak is knocked back by the wind.  You shoot a wind-blessed bolt.  The wind-blessed bolt pierces through the yak!'i. .Y_The yak is moderately wounded.'i/===8Stampede Salvo (1) 'i4'i7+ _The yak is staggered.'i`#.#.# #....######....# #.#.##. #....# #.#.#.. #ß'ß.# #.#.#.######.#.....> .#.#.....'..#.##>#. ....b..b..b#.....'..# # # .#.#.######.# .# #.#.Y_.@#ß+ß. b# #.##...⌠#. ..# b# #..######. ..# # 'i#.. .. ... # 'i8.Y'ia'i]q4=---9'i'iM _You stop stampeding.'iu _You see here a bullfrog corpse.'iޤ  #.#.# #....######....# #.#.##. #....# #.#.#.. #ß'ß.#'i; 5 #.#.#.######.#.....>#.#.#.....'..#.##>#. #....b..b..b#.....'..# # # #.#.#.######.# #.# #.#..Y@†#ß+ß. #b# #.##...⌠#. ..# #b# #..######. ..# bb# #.. .. ... Y## #### ### .# .# .##. .##.#'ic  ))) You stampede towards the yak! The yak is knocked back by the wind.  You shoot a wind-blessed bolt.  The wind-blessed bolt pierces through the yak!'is .Y_The yak is severely wounded.===50Stampede Salvo (2) _ _The yak is staggered.'i #.#.# #....######....# #.#.##. #....# #.#.#.. #ß'ß.# #.#.#.######.#.....> .#.#.....'..#.##>#. ....b..b..b#.....'..# # # .#.#.######.# .# #.#.Y_.@#ß+ß. b# #.##...⌠#. ..# b# #..######. ..# # #.. .. ... # 'iH 8.Y'i 'i ;---1'i! 'i M _You stop stampeding.'iU u _You see here a bullfrog corpse.'i"" #.#.# #....######....# #.#.##. #....# #.#.#.. #ß'ß.# #.#.#.######.#.....>#.#.#.....'..#.##>#. #....b..b..b#.....'..# # # #.#.#.######.# #.# #.#..Y@†#ß+ß. #b#'i3 #.##...⌠#. ..# #b# #..######. ..# bb# #.. .. ... Y## #### ### .# .# .##. .##.#'i †You stampede towards the yak! The yak is knocked back by the wind.  You shoot a wind-blessed bolt.  The wind-blessed bolt pierces through the yak!!'i?)))'iH.†_'i  kirmisher82===2Stampede Salvo (3) _You kill the yak!'iÝ'iΠo _Your Ranged Weapons skill increases to level 8!'iz 'i{ 'i 'iX F _Unknown command.'i$\'i\'i%]'iix5= _You stop stampeding.2'ik'i l=6='i-l'il'i^o'io:1'ip'ir,'it'it'iZu'iu'iw'ixa7='izT'i|'i }'ix}'i'iTS8='i'i\,'iV'i'io,'iL,'i*'iى'i*K9='i'i,'i''i,'i'i,'i'iŕ'i T30='i'i^,'ij'iB'iȠa1='i'iS'i'i'i=,'i'i'i'ix'i'iS2='i'i,'i*'iŲ'i'i['i\'iK3='i'iܹ'i,'i'iL'i'i,'i'i'i1S4='i'i'i>'i'iU'i'i'i'ik /35=6=7=8='i",'iv@9=40='iAk1='i+B'iI'iK'i.LK2='iL'iO,'iP'iR,'iS'i*W,'i X'iN['i[U3='i\'iΎ4='i'iGU5='iё'i*'i~'i'i'iҗ'i'iD'i'iۜ'i'iK6='iϠ'iX'i'i'i'i^'i'i?'iU7='i 'i'i>'i'i'iL'i'i'i$8='i1 _HP restored.'iI'iP  There is a shadowy altar of Dithmenos here.'i'iJ _'il'i_  You see here a yak corpse.'i'i _'il'i['i'ie='i,'i'i'i  You encounter an orc warrior. It is wielding a +0 dire flail.'i ##########  #........####### #.#............#  #....######....#  #.#.##...⌠#.... 'iF#.#.#.._.o#ß'ß.# #.#.#@######.#.....>---  #########.#.#.....'..#.##>#. 'i5 #....b..b..b#.....'..# # #  #.#########.#.######.# 'iE #.# #.#.†_.†#ß+ß.  #b##.##...⌠#. ..#'i*o   orc warrior (asleep)  ##b# #..######. ..# 'iZ #bb# #.. .. ... 'iy #Y## ###'i1440.1 (88.0)'iH---1.1 (89'i'is @ _Found a shimmering blue altar of Sif Muna.'i       #####....#  #.#.##...⌠#....#  #.#.#.._.o#ß'ß.#  #.#.#@#>  #.....'..#.##>#.  #.....'..# # #  #.######.#  #.# #.#.†_.†#ß+ß.  #b# #.##...⌠#. ..# 'i ##b# #..######. ..#  #bb# #.. .. ...  #Y## #### ### 'is        #####....#  #.#.##...⌠#....#  #.#.#.._.o#ß'ß.#  #.#.#@#>  #.....'..#.##>#.  #.....'..# # #  #.######.'i t  #.# #.#.†_.†  #b# #.##...⌠#. ..#  ##b# #..######.   #bb# #.. ..   #Y## #### 'iz'iC{'i'i c _An orc warrior is nearby!'i`        #####....#  #.#.##...⌠#....#  #.#.#.._.o#ß'ß.#  #.#.#@#>  #.....'..#.##>#.  #.....'..# # #  #.######.#  #.# #.#.†_.†#ß+ß.  #b# #.##...⌠#. ..#  ##b# #..######. ..#  #bb# #.. .. ...  #Y## #### ### 'i        #####....#  #.#.##...⌠#....#  #.#.#.._.o#ß'ß.#  #.#.#@#>  #.....'..#.##>#.  #.....'..# # #  #.######.  #.# #.#.†_.† 'i  #b# #.##...⌠#. ..#  ##b# #..######.   #bb# #.. ..   #Y## #### 'i 'ir 'i 'i c _An orc warrior is nearby!'iD )))oYou shoot a bolt. The bolt hits the orc warrior.'i:3o.'i3A._'iN;===2.7 (1.6)'i+I__'i9 _The orc warrior is lightly wounded.'i i ))))You shoot a bolt.'ir 3o.'i~ o_⌠4.1 (1.4'i I__'i ^ _The bolt closely misses the orc warrior.'iJ   You shoot a bolt. The bolt hits the orc warrior.'iB         #####....#  #.#.##...⌠#....#  #.#.#.o_..#ß'ß.#  #.#.#@#>  #.....'..#.##>#.  #.....'..# # #  #.######.#  #.# #.#.†_.†#ß+ß.  #b# #.##...⌠#. ..#  ##b# #..######. ..#  #bb# #.. .. ...  #Y## #### ### The orc warrior is moderately wounded.'iD       #####....#  #.#.##...⌠#....#  #.#.#.o_..#ß'ß.#  #.#.#@#>  #.....'..#.##>#.  #.....'..# # #  #.######.  #.# #.#.†_.†'i;  #b# #.##...⌠#. ..#  ##b# #..######.   #bb# #.. ..   #Y## #### 'iz"S  The orc warrior hits you with a +0 dire flail!'i#a36------5.6 (1.5'i*9_'iN.V _* * * LOW HITPOINT WARNING * * *'i'i'i'i ^ _You are too injured to fight recklessly!'iH5'i5'i);'ip>^ _You are too injured to fight recklessly!'i z##########........########.........#######.##...⌠#.o_..#ß'ß######.#.....>########'io ....'..#.##>#.....b..b..b#. # # #########.#.######.#  #.#.†_.†#ß+ß.b#...⌠#. ..##.#####b .. ...Y#'i W### ###.#'iN Q.o'i 'iM =---60 _'i 'iܙ 'i ##########........########.........#######.##...⌠.._..#ß'ßo######.#.....>#########.#.#.....'..#.##>#.....b..b..b # # #########.#.######.#  #.#.†_.†#ß+ß.b#...⌠#. ..##.#####b .. ...Y#### ###.################'iN N.o'iR 'idB---7'i'i@ 'it 'i~ Read which item? Scrolls  c - 2 scrolls labelled COSOLA JOREDWEDU  d - 2 scrolls labelled WITOCETTYRR  e - 3 scrolls labelled RATAURENNY  h - a scroll labelled LEVVOM UMOBUCKE  k - a scroll labelled IZI DUJUYX  m - 2 scrolls labelled CISAEPS ICUXY  q - a scroll labelled PUSATHR ULUQY [!] read|quaff[?] describe selected'id 'i##########psychicmeow the Skirmisher#........#######Gale Centaur#.#............#Health: 36/48 ==================------#....######....#Magic: 6/6========================#.#.##...⌠#....#AC: 1Str: 12'iaY#.#.#.._..#ß'ß.#EV: 9Int: 8#.#.#.######.#.....>SH: 0Dex: 18#########.#.#o....'..#.##>#.XL:  6 Next: 82% Place: Dungeon:6#....b..b..b#@....'..# # #'iNoise: ---------  Time: 2447.6 (0.0)#.#########.#.######.#c) +0 arbalest#.##.#.†_.†#ß+ß.Fire: c) +0 arbalest#b##.##...⌠#. ..###b##..######. ..##bb##.. .. ...'i_o   orc warrior#Y##########.##.################You shoot a bolt. The bolt hits the orc warrior.  'i4The orc warrior is moderately wounded.The orc warrior hits you with a +0 dire flail! _* * * LOW HITPOINT WARNING * * * _You are too injured to fight recklessly! _You are too injured to fight recklessly!'i        ##  #.#.##.  #.#.#.. 'i;P #.#.#.######.>  #o....'..#.##>#.  #@....'..# # #  #.######.#  #.# #.#.†_.†#ß+ß. 'i[ #b# #.##...⌠#. ..#  ##b# #..######. ..#  #bb# #.. .. ...  #Y## #### ###  #.#   As you read the scroll labelled COSOLA JOREDWEDU, it dissolves into smoke.  'i%6It was a scroll of fog.  c -> g - a scroll of fog'iG        ##  #.#.##. 'i T #.#.#..  #.#.#.######.>  #o....'..#.##>#.  #@....'..# # # 'i|  #.######.#  #.# #.#.†_.†#ß+ß.  #b# #.##...⌠#.  'i ! ##b# #..######.   #bb# #.. .. ... 'i #Y## ####   #.# 'i  'i ####.#..§######.§§..'..§§..'..§######.The orc warrior hits you with a +0 dire flail!!'i!% 16----------===8.6 (1_ _* * * LOW HITPOINT WARNING * * *'i@ 'iB uRead which item? Scrolls  g - a scroll of fog  d - 2 scrolls labelled WITOCETTYRR  e - 3 scrolls labelled RATAURENNY  h - a scroll labelled LEVVOM UMOBUCKE  k - a scroll labelled IZI DUJUYX  m - 2 scrolls labelled CISAEPS ICUXY  q - a scroll labelled PUSATHR ULUQY [!] read|quaff[?] describe selected'i ##########psychicmeow the Skirmisher#........#######Gale Centaur#.#............#Health: 16/48 ========----------------#....######....#Magic: 6/6========================#.#.##...⌠#....#AC: 1Str: 12#.#.#.._..#ß'ß.#EV: 9Int: 8#.#.#§######.#.....>SH: 0Dex: 18#########.#.#o§§..'..#.##>#.XL:  6 Next: 82% Place: Dungeon:6#....b..b..b#@§§..'..# # #Noise: ===------  Time: 2448.6 (0.0)#.#########.#§######.#c) +0 arbalest#.##.#.†_.†#ß+ß.Fire: c) +0 arbalest#b##.##...⌠#. ..###b##..######.[3'i &9;49m ..##bb##.. .. ...o   orc warrior#Y##########.##.################ _You are too injured to fight recklessly!  As you read the scroll labelled COSOLA JOREDWEDU, it dissolves into smoke.  It was a scroll of fog.  c -> g - a scroll of fog  The orc warrior hits you with a +0 dire flail!! _* * * LOW HITPOINT WARNING * * *  As you read the scroll labelled RATAURENNY, it crumbles to dust.  It is a scroll of identify.'i /  --more-- 'i7BDIdentify which item? (\ to view known items) Scrolls (select first with ?)  d - 2 scrolls labelled WITOCETTYRR  h - a scroll labelled LEVVOM UMOBUCKE  k - a scroll labelled IZI DUJUYX  m - 2 scrolls labelled CISAEPS ICUXY  q - a scroll labelled PUSATHR ULUQY Potions (select first with !)  f - a silvery potion  j - a green potion  l - a yellow potion  n - a coppery potion  o - a fuming ruby potion  p - a cyan potion[?] describe selected 'iPN  'iPq  'i~ ##########psychicmeow the Skirmisher#........####### 'i Gale Centaur#.#............#Health: 16/48 ========----------------#....######....#Magic: 6/6========================#.#.##...⌠#....#AC: 1Str: 12#.#.#.._..#ß'ß.#EV: 9Int: 8#.#.#§######.#.....>SH: 0Dex: 18#########.#.#o§§..'..#.##>#.XL:  6 Next: 82% Place: Dungeon:6#....b..b..b#@§§..'..# # #Noise: ===------  Time: 2448.6 (0.0)#.#########.#§######.#c) +0 arbalest#.##.#.†_.†#ß+ß.Fire: c) +0 arbalest#b##.##...⌠#. ..###b##..######. ..##bb##.. .. ...o  'iύ [43m  orc warrior#Y##########.##.################It was a scroll of fog.  c -> g - a scroll of fog  The orc warrior hits you with a +0 dire flail!! _* * * LOW HITPOINT WARNING * * *As you read the scroll labelled RATAURENNY, it crumbles to dust.  It is a scroll of identify. 'iɟ §§##..###d -> t - 2 scrolls of teleportation; e -> i - 2 scrolls of identify 'i N7--9.6 (1 'iϱ 8_ 'ia   'i C_The orc warrior misses you."'iU"'iRead which item? Scrolls  g - a scroll of fog  t - 2 scrolls of teleportationi - 2 scrolls of identify  h - a scroll labelled LEVVOM UMOBUCKE  k - a scroll labelled IZI DUJUYX  m - 2 scrolls labelled CISAEPS ICUXY  q - a scroll labelled PUSATHR ULUQY [!] read|quaff[?] describe selected"'iJ"'io"'i8x##########psychicmeow the Skirmisher#........#######Gale Centaur#.#............#Health: 17/48 ========----------------#....######....#Magic: 6/6========================#.#.##...⌠#....#AC: 1Str: 12#.#.#.._..#ß'ß.#EV: 9Int: 8#.#.#§######.#.....>SH: 0Dex: 18"'ixV#########.#.#o§§..'..#.##>#.XL:  6 Next: 82% Place: Dungeon:6#....b..b..b#@§§..'..# # #Noise: =--------  Time: 2449.6 (0.0)#.#########.#§######.#c) +0 arbalest#.##.#§§_.†#ß+ß.Fire: c) +0 arbalest"'iy#b##.##...⌠#. ..###b##..######. ..##bb#"'iCy#.. .. ...o   orc warrior"'ihy;#Y##########.#"'iyd#.################The orc warrior hits you with a +0 dire flail!! "'iy_* * * LOW HITPOINT WARNING * * *As you read the scroll labelled RATAURENNY, it crumbles to dust.  "'iyIt is a scroll of identify.  d -> t - 2 scrolls of teleportation; e -> i - 2 scrolls of identify _The orc warrior misses you."'iy"'iK  As you read the scroll of teleportation, it crumbles to dust.50.6 (1Tele __ _You feel strangely unstable. The orc warrior barely misses you."'ia ........########.........#######.##...⌠.._..#ß'ß§######.#.....>#########.#.#o§§..'..#.##>#.....b..b..b#§"'ib  # # #########.#@######.#  #.#§§§.†#ß+ß.b#§..⌠#. ..##.#####b"'ieb  .. ...Y#### ###.################.............."'id K§o"'i l {       "'iYl =   _  "'il 1>  #§§§"'il >#.  "'il \#o§§ # #  "'il >#@# "'im #.# #.#§§§.†#ß+ß.  #b# #.##§..⌠#. ..# "'i#m b ##b# #..######. ..#  #bb# #.. .. ... "'iBm 7 #Y## #### ###  #.# "'iam '   "'im T The orc warrior attacks as it pursues you!"'itj         _  >  #§§§>#.  #o§§ # #  #@#  #.# #.#§§§.†#ß+ß.  #b# #.##§..⌠#. ..#  ##b# #..######. ..#  #bb# #.. ..   #Y## #### ###  #.#    "'iS  The orc warrior hits you with a +0 dire flail!"'icw3/48 -------=1"'i7_"'iV _* * * LOW HITPOINT WARNING * * *#'iO^#.#.....# #....######....# #.#.##...⌠#....# #.#.#.._..#ß'ß.# #.#.#§######.#.....>#########.#.#§§§..'..#.##>#. #....b..b..b#o§§..'..# # # #.#########.#§######.# #.# #.#§@§.†#ß+ß.#b# #.##§..⌠#. ..###b# #..######. ..#  #bb# #.. .. ...  #Y## #### ####.#    #.#################.##..............  #.##.#############§o  The orc warrior attacks as it pursues you!  The orc warrior hits you with a +0 dire flail!  You die...#'iQr-13/48 --------#'i/  --more--#'i #'i Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  c - a +0 arbalest (weapon)#'iM a - a +0 shortbow Armour (go to first with [)  b - a +0 leather armour (worn)$'i6~9Goodbye, psychicmeow.470 psychicmeow the Skirmisher (level 6, -13/48 HPs)Began as a Gale Centaur Hunter on May 6, 2026.Mangled by an orc warrior... wielding a +0 dire flail(17 damage)... on level 6 of the Dungeon.The game lasted 00:02:39 (2411 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb$'i5$'ii$'irl? [?25h[?0c [?1051l[?1052l[?1060l[?1061l