GpiL  Player: psychicmeow Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-05-07.10:58:15.ttyrec Time: (1778151495) Thu May 7 10:58:15 2026 Ipi [?1051l[?1052l[?1060l[?1061hIpiV)0[?7h[?25l[?1cIpi,Welcome, psychicmeow. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Powerful equine hybrids who trace their ancestry to the four winds themselves, Gale Centaurs are at their strongest while galloping swiftly towards foes. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gale Centaur HunterIpiIpio| Ipi psychicmeow the ShooterGale CentaurHealth: 17/17 ========================Magic: 1/1========================AC: 1Str: 12EV: 9Int: 8SH: 0Dex: 15XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 shortbowFire: a) +0 shortbowIpi ###+##@..####+#Ipi Ipi3 Welcome, psychicmeow the Gale Centaur Hunter.Everyone else who sought the Orb of Zot has failed. Will you be different?Ipi Ipi Press ? for a list of commands and other information.Ipi Ipi [ _Found a staircase leading out of the dungeon.JpiJpivJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.0   3.0   0   g - Spellcasting   0.0   1.4  -2      Jpi     b - Unarmed Combat   0.0   1.2  -1          JpiG    c + Ranged Weapons 4.0   5.0   0               d - Armour   0.0   1.0   0  Jpi(    e + Dodging2.1   2.5  +1  Jpi˛     f + Stealth1.1   1.4  +2                      Jpi        Jpi7            Jpih                Jpi            JpiԜKThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  Jpi[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsJpi  a - Fighting   2.0 e - Dodging   2.1 f - Stealth   1.1KpiOKpiWKpiSi*psychicmeow the ShooterGale CentaurHealth: 17/17 ========================Magic: 1/1========================AC: 1Str: 12EV: 9Int: 8SH: 0Dex: 15###+#XL:  1 Next:  0% Place: Dungeon:1#@..#Noise: ---------  Time: 0.0 (0.0)###+#a) +0 shortbowFire: a) +0 shortbowWelcome, psychicmeow the Gale Centaur Hunter.Everyone else who sought the Orb of Zot has failed. Will you be different?Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.KpiW# _Kpi'Kpi(Kpi)Kpid)Kpi*/ _You open the door.Kpi+Kpi+Kpii,KpiRDThere is an open door here. _ _You open the door.  There is an open door here. _KpiDKpijF7 _You open the door.Kpi`G3KpiHKpibJYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.KpiKKpiL _KpiLKpi6NKpiWO,KpiOKpiTBKpiZKpisvKpih,KpiKpi\KpiThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.  You encounter a ball python.Kpi_............ #######... .....!#####.# ......#......##......##..........####.@.....?##...#......####'###......##..## ......####'#+ ......##..## ##..###S   ball python (constriction, asleep)###'#+.###<..#S####+#KpiP016.0 (16.0)Kpiǡ37.0 (17 _KpidKpi Kpi Kpi;Kpib _A ball python is nearby!Kpi4o .... .... .... #######  ... .....!#  ####.# ......#  ......##......#  #..........#  ###.@.....?#  #...#......#  ###'###......#  #..## ......#  ###'#+ ......#  #..## ##..###  ###'#+ .##  #<..# S#  ###+#Kpi&  .... .... .... #######  ... .....!#  ####.# ......#  ......##......#  #..........#  ###.@.....?#  #...#......#  ###'###......#  #..## ......# ###'#+ ......# #..## ##..###  ###'#+ .## #<..# S# ###+# _A ball python is nearby!Kpi j .  You shoot an arrow. The arrow hits the ball python.Kpi3 ))))).###)Kpip ......8===8.2 (1.2)Kpiv Kpix O _You kill the ball python!Kpi! Kpi Kpi ^ _No target in view!Kpiw& _No target in view!LpiA _Lpi GLpivJLpiKLpiMLpi` ....  ....  Lpi.... ########  ... #.....!#  ####.# #......#  ......##......#  #..........#  ###.......@#  ---#...#......#  ###'###......#  #..## #......#  ###'#+ #......#  #..## ###..###    ###'#+ #.##    #<..# #.#    ###+#   Lpi.24.2 (6.0Lpi G---5.2 (7LpiLpic _c - a scroll labelled EMNEDA ELUTWELpiVT _No target in view!LpiILpi~L3LpiMLpiW _Lpi[,Lpi\Lpi]Lpi0_Lpi`Lpi&aLpiaLpi h....  Lpi7===9.4 (1.2LpiBLpi@Ec _The ball python is heavily wounded.Lpih ` ...... ...... .....S ....   ... #......#  ######.###......#  ........##......#  #.@........#  ###........#  #...#......#  ###'###......#  #..## #......#   #......#  #..## ###..###   #.##  #<..# #.# Lpi 2 ...... ...... .....S ....   ... #......#  ######.###......#  LpiH ........##......#  #.@........#  ###........#  #...#......#  ###'###..... #..## #..... Lpi  #......#  #..## ###..#Lpi Lpi   Lpi  Lpi a#<..# Lpid Lpi< Lpi Lpi( b _A ball python is nearby!Lpi h .  You shoot an arrow. The arrow hits the ball python!Lpi" Q))))Lpi Lpi u....1640.6Lpi O _You kill the ball python!Lpi} Lpi~ Lpi> Lpi Lpi j  You encounter an endoplasm.Lpi yJ...# ........ ............... .. ######## ...# #......########.###......#.......@.##......#.....##...#Lpi ... ###..#. #...#..# ###'###..# #..## #......#J   endoplasm (wandering) ###'#+ #......# #..## ###..### ###'#+ #.##Lpi '0.0Lpi޺ R---1.6 (1 _Lpi LpiB LpiC " ))))))J    You shoot an arrow. The arrow hits the endoplasm.  The endoplasm quivers.Lpi '.JLpi Lpi .....===2.9 (1.3 _The endoplasm is almost dead.Mpi MpiN.  You shoot an arrow. The arrow hits the endoplasm.)))))Mpia8.....Mpi1334.2MpiғMpiM _You kill the endoplasm!MpiGMpiHMpiHMpiLMpiMMpi/RBMpiSBMpi|VMpiQ]#.....)..# ..##...#..........#Mpi]..........# ..........# ..........# #######---6.2 (2.0##......###....#######.###.............##.........##............ ###......... #...#...... ###'###....... #..## #......#MpicMpi2d#---Mpisd$7.2 (3MpiiMpi% _Found a rapier.Mpi/MpiMpi^ _No target in view!MpiYzuMpiU _MpiBMpiMpivMpi MpiMpiLMpiMpiZMpiMpiMpiMpiMpi|MpiMpiN,MpiMpiXMpil,MpiMpiHMpiݭ,MpiMpi~Mpi},Mpi'MpiMpiJ,MpiMpiMpiMpicMpiMpiMpi#,MpiMpiMpi,MpidMpiMpi,MpiuMpiMpi,MpiMpiMpic  You encounter a rat.Mpi#.#.###'#+ #. .# ##.# #.###..###.#..####.. ##.###'#+r......# #..#<..# ... .....###.####+# ... #..........# ###.###..###....# #......### #..@#......##  ###...###...... ##..# #..#### #..# #.## #..# #.#Mpi #... #.. r   rat (asleep) ..... .####. ..Mpiw073.2 (26.0)Mpi34.2 (27 _MpiLMpi<Mpi{ †You shoot an arrow. The arrow hits the rat!Mpi3P))))Mpi2....MpiD41===5.4 (1.2)Mpi] _You kill the rat!Mpi$Mpi$Mpi%Mpi(Mpi .XMpi7/,Mpi40MpiK2Mpis3Mpi3Mpi4Mpi7Mpid8Mpi8MpiI9Mpi ;Mpi<,Mpi\=Mpi(?Mpi@Mpi@MpiAMpioDMpijN,MpiOMpiRMpiSMpiSMpiTMpiWMpiRYMpiZ,Mpi\Mpic.#.#...........###.#### .. #....##..........# . ###.###..###....# #.##.............#######.#..#...#......###......####...###......Mpid#..####.# ##..# #..#### #.# #..# #.## #@# #..# #.#---84.4 (9.0 #.# #... #..... ...........!. .####.####.#... .#.# .. . .. ) Mpit---5.4 (10.0) _Found a short sword.Mpiݵ _No target in view!Mpi  _Mpiھ  . ###.###... #.##.....######.#..#...#......## #......####...###......#..####.# ##..# #..#### #.# #..# #.##  #.# # #######.#####... #.. MpiO I#......@............6.0)####....!....####. #####.#...#  .#.#.# .. . .... ) .. ..>..7.4 (2 _Found a stone staircase leading down.MpiI JMpiJ H _No target in view!Mpi= 4Mpi Mpi H _No target in view!Mpi9 _Mpi%Y#.##.............### ####.#..#...### #......####...###......#..####.# ##..# #..####  #.# #..# #.## #.# #..# #.# #######.#####... #.. #................... ########.  #####.#...#  #.#.#.# #.. . ..#... ) ..... ....>..#....8.4 (19.4 (2 _f - a fuming ruby potionNpiLNpiNpitNpikH _No target in view!NpiINpi3NpiדNpin: _Npi:Npi  You encounter a goblin. It is wielding a +0 dagger.Npi)####.#..#...### #......####...###......#..####.# ##..# #..####  #.# #..# #.## #.# #..###.# #######.#####....#.. #................... Npi####.........####.  #####.#@..#  #.#.#.# #.... .. #....) ........ .##...>..... #g   goblin (asleep)..#........####....g####Npi,90.4 (1NpiX21.4 (2 _Npi Npi( )You shoot an arrow. The arrow hits the goblin!NpiK))))))Npi^E......Npi50===2.6 (1.2 _You kill the goblin!Npiq7Npi^`NpiNpi'NpiONpiQ,Npip#.# #..# #.## #.# #..###.### ####.#####....#.... .................. Npi0#.........####..# #####.#...# ##.# #.#.#.###..# #.........####### #....)......@$..#---101.6 (9.0)#.........######.!##...>......# ..)...#........# #####....)#####.....##..[..##.....Npi`Npi.K---2.6 (10.0)NpiNpi% _Found a dagger.Npi݇4Npi-^ _No target in view!Npi]ONpiONpiQNpiSNpiUNpiZ: _NpiI[Npi[Npim]Npib@ _You now have 6 gold pieces.Npii_Npi jNpikNpikNpinNpi~qj  You encounter an endoplasm.Npi5#.# #..###.### #.#####....#.... ............... ####..# #.#...# ##.#  #.#.#.###..#  #.........########....)..........## #.........######@!# ...>......# ##...)..J .#........# #####.. ##....)####.....#  #..[..# J   endoplasm (asleep)  #..... Npin6.6 (4.0)7.6 (5 _NpiWNpiKNpih ))))))J    You shoot an arrow. The arrow hits the endoplasm.Npi J.Npi ]!..).J.Npi 7===8.9 (1.3Npi x _The endoplasm is severely wounded.NpiV   ##.#    ..#######  #....)..........###@!#> ##...).J.  #####.. )####    #..[..#  Npi_ A  ##.#    ..#######  #....)..........###@!#> ##...).J.  #####.. )####    #..[..#   Npisj Npi'k Npiq Npis a _An endoplasm is nearby!NpiM .  You shoot an arrow. The arrow hits the endoplasm!)))))Npi`!..)..6610.1 (1.2NpibM _You kill the endoplasm!Npi3NpiFNpiNpiNpik8.# #..###.### .#####....#....  ####..# .#...# ##.# #.#.#.###..# #.####### #....)....## .######.@# --->......# ##...). #.# ######. 10---2.1 (2 _j - a ruby potionOpi OpiOpib OpiH _No target in view!Opi9{ _No target in view!Opia _Opi^#OpiO  You see here a +0 dagger. _ #####.#...# ##.# #.#.#.###..# #.........####### ##....)..........## ##.........######..#### #...>......# ##...). ...#........# ###### ####....)#### #...@.# #..[..#  #.....#  ####### Opi|WOpiOX #.#.#.###..# #.........########....)..........####.........######..### #...>......# ##...)...#..# ##### ####....)####  #.....#  #..@..# #.....# ####### Opir27.1 (15.0)8.1 (16Opiv _You see here a scarf of shadows.Opi504Opi4OpiMH _No target in view!OpiuOpi`wOpizOpi}Opi _OpiwOpiOpiBOpioBOpiOpi,Opi:OpiOpi2OpiOpiOpiOpiOpi Opi~Opi9OpiOpiOOpiOpiOpi+OpiOpiOpiOpi Opi ,Opi OpiI Opi Opi Opi4   You encounter a rat. ####........ #####.#.. #.#.# #.... ##.... ##.......### #######...>..r.....######.......#.........#######....######### #.... #..[.#....#####r   rat (asleep)445.1 (17 _Opi ))))))rYou shoot an arrow.  The arrow hits the rat but does no damage.Opi$ Opi% 9.rOpi#E .....===6.4 (1.3) _The rat squeaks loudly.Opi †You shoot an arrow. The arrow hits the rat.))))) Opi' &.....Opi:( 6757.5 (1.1Opi. OpiX0 G _You kill the rat!OpiD OpiG c  You encounter a bat.OpiM A #### #####.#  # ##.. ##b...##### #######...>..†....######.......# #@.......#######--- ## # #. # OpiN b   bat (wandering)80.Opi"S & OpiS G---9.5 (2Opik\ F _The bat leaves your sight.Ppi4% _No target in view!PpiPpiPpi.^ _No target in view!Ppiņ X[?25h[?0c  Search for what [? for help]? QpiǛu[?25l[?1c7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a stone staircase leading down  b - [D:1] a scarf of shadowsc - [D:1] a +0 dagger  Qpi }d - [D:1] a short sword  e - [D:1] a staircase leading out of the dungeon  f - [D:1] a dagger  g - [D:1] a rapierQpi~Level 1 of the Dungeon<>(Press ? for help)  .. #....##..........#   . ###.###..###....#  #.##.............###Qpi ####.#..#...#......##   #......####...###......  #..####.# ##..# #..####    #.# #..# #.###.# #..###.### QpiR#######.#####....#.... #.................... Qpiw####.........####..# #####.#...# ##.# #.#.#.###..#Qpi&1#.........#######  QpiG##....)..........##  .  .. ##.........######..####.... Qpit ....##### #######...>......# ##...)..... Qpi ...†....######.......#........# ######....  #@.......#######....)#### . ########## #.....# QpiM#..[..##.....########Qpi"RpiZpsychicmeow the ShooterGale CentaurHealth: 17/17 ========================Magic: 1/1========================AC: 1Str: 12EV: 9Int: 8SH: 0Dex: 15XL:  1 Next: 75% Place: Dungeon:1Time: _You kill the rat!You encounter a bat. _The bat leaves your sight. _No target in view! _No target in view!  Search for what [? for help]? @  You encounter a bat. _The bat leaves your sight. _No target in view!  Search for what [? for help]? @  A bat comes into view.####.......#####.#.#.#.#...##.....##........##### #######...>..b.†....######.......#...#.@......#piv\0m######... Noise: --------- ########## #... a) +0 shortbow#..[ Fire: a) +0 shortbow#...####b   bat (wandering)149.5 (0.0). 50.5 (1Rpi{Rpi0 _The bat leaves your sight.Rpi! Rpif" Rpi' Rpi N _There are no items here.Rpi IRpi Rpi^ %  Rpi @A bat comes into view.RpiP + #..####.....#####.# #.# # ## ..##..Rpi  ....##### #######...>...†...@######.......#....###........#######b ########## #..RpiӞ  # #..### b   bat (wandering)Rpi_ O0b.Rpi 4b.Rpiu /b.RpiE H1.5 (1 _RpiF Rpid .. ....##### > b..†...@# ....###........ Rpidl. ########## SpiV .. ....##### > b..†...@# ....###........ . ##########  Spi;SpiݽSpiSpiZ _A bat is nearby!Spi7NO .. ....##### > b..†...@# ....###........ . ########## Spi< .. ....##### > b..†...@# ....###........ . ##########  Spi=Spi#Spi SpiSpiZ _A bat is nearby!SpiKb †  You shoot an arrow. The arrow hits the bat.SpiP@))))))Spi2C..†...Spi]@83===2.7 (1.2SpiSpi:G _You kill the bat!Spi _No target in view!Spi5SpiSpiMSpilSpiSpiVP _Spi*SpirSpiSpiSpiSpi2SpiSpiSpiSpi SpiSpi}_  You see here a rat corpse.Spi5 _SpiSpi` Spi Spi  Spi SpiP Spi Spi Spi Spij Spi+ Spiv Spi Spi Spi Spi Spi Spiz Spi Spi Spi` Spi Spi Spi  Spi Spi SpiS BSpiM Spif ,Spi Spi Spi} Spi Spi Spi Spi Spi Spio SpiL Spi+! Spi^! Spi! Spi:# Spi0$ Spig$ Spi$ SpiH& Spi' Spi' Spi ( Spi) Spi|* Spi* Spi++ Spi`, Spi`- Spi- Spi . Spi$/ Spi/ Spi"0 Spi0 Spi 2 Spi3 BSpi4 Spi5 Spi56 Spi6 Spih8 ,Spi8 SpiZ9 Spi; ,Spiz; Spi; Spi= Spi= Spi8> Spi? ,SpiiB XSpiC SpiC Spi`D Spi~K  ########..  #.@....... ---80.7 (28.0) #.######.# # Spi L #.##.# #.# ##.# #.#.#.#.##.#SpiM :---SpiiQ SpiS T _Key pressed, stopping explore.Spi7j Spik Spin Spiq H _No target in view!Spipb Spic ,SpiGe SpiQ  _  You encounter a dart slug...#..#.... ##.##..#.....########..#.....##.######.####.. # ##.# ..... #.#.# ..... ...#.##.# .....# #.....#.# .....# #.#.... w   dart slug (asleep)#.# .....# .. #.#.# .w...# . ###.# #.##.4.7 (4.0)5.7 (5 _ )))Spi ))w  )You shoot an arrow. The arrow hits the dart slug!Spi 7w.Spi: F......Spig 7===6.9 (1.2Spi9% Spi( b _The dart slug is severely wounded.Spi h .  You shoot an arrow. The arrow hits the dart slug.Spi))))) TpiB.....Tpi*psychicmeow the Shooter..#Gale Centaur..#Health: 17/17 ========================..Magic: 1/1========================.. ##AC: 1Str: 12.##..#EV: 9Int: 8.....SH: 0Dex: 15########..###..XL:  1 Next: 116% Place: Dungeon:1#......@.......# Noise: ===------  Time: 188.1 (1.2)#.######.####.. # # # a) +0 shortbowTpi#.# ..... #.. Fire: a) +0 shortbow#.# ..... ...#.##.# .....# #......#.# .....# #.#.... #.# .....# .. #.. #.# .....# . ## #.##.##.  _Key pressed, stopping explore. _No target in view! _You encounter a dart slug.You shoot an arrow. The arrow hits the dart slug! _The dart slug is severely wounded.You shoot an arrow. The arrow hits the dart slug.Tpi _You kill the dart slug!You have reached level 2!Tpi'/  --more--TpiK~ E24/242/22 6% Tpi߀ Tpi 4 _Tpif Tpi:g Tpi*h Tpii Tpil Tpip P _Tpir c  You encounter a bat.Tpix #b...# #....# # ##....##. ..... # #.#.... .## ....##..###Tpisy  #........#########@.###... ---#............... #.#.######.####... # # ##.# #... . .. #...#.# ...... ...#.##.# ......# #......† b   bat (asleep)Tpi z #.# .......# #.#.....#.# .......# .. #...#.# #.......# . ###Tpi ,90Tpi) O---90.1 (2 _Tpi Tpi$ Upi=Y #b...# #....# # ##....# #. ..... #  #.#.... .##  ....##..###  #........#  #@.###...  #...............  #.######.####... # #  #.# #... . ..  #.# ......  #.# ......# † #.# .......#  #.# .......# ..  #.#  . Upi #b...# #....# # ##....# #. ..... #  #.#.... .##  ....##..### Upi #........#  #@.###...  #...............  #.######.####... # #  #.# #... . ..  #.# ...... Upi #.# ......# † #.# .......#  UpiQ#.# .......# ..  #.# Upiw/ . UpiUpiUpiUpiZ _A bat is nearby!Upi ))))))bYou shoot an arrow.Upi1q.b.b.bUpi9.Upi<...Upi<7===1.2 (1.1Upi EUpicH@ _The arrow hits the bat but does no damage.Upi #....# #....# # ##....# #. ..b.. #  #.#.... .##  ....##..###  #........#  #@.###...  #...............  #.######.####... # #  #.# #... . .. Upif #.# ......  #.# ......# † #.# .......#  #.# .......# ..  Upi2#.#  . Upity #....# #....# # ##....# #. ..b.. #  #.#.... .##  ....##..###  #........#  #@.###...  Upi8#...............  #.######.####... # #  #.# #... . ..  #.# ......  #.# ......# † #.# .......#  #.# .......# ..  #.#  . UpiUpi֊Z _A bat is nearby!Upi&gW)))))))Upi%.bUpiB$.bUpil%.bUpi4.....Upi-2.5 (1.3Upi;Upi Upi_You shoot an arrow. The arrow barely misses the bat. The bat barely misses you.Upi+ #....# #....# # ##....# #. ..... #  #.#.... .## Upi4, ....##..###  #.b......#  #@.###...  #...............  #.######.####... # # Upi,d #.# #... . ..  #.# ......  #.# ......# †Upi,> #.# .......#  #.# .......# .. Upi,7 #.#  . Upi  #....# #....# # ##....# #. ..... #  #.#.... .##  ....##..###  #.b......#  UpiF #@.###...  #...............  #.######.####... # #  #.# #... . ..  #.# ...... Upi  #.# ......# † #.# .......# Upi?  #.# .......# ..  #.#  . Upi Upi Upi Upie Z _A bat is nearby!Upi V)))))))Upiρ  b.  You shoot an arrow. The arrow misses the bat. The bat completely misses you.......3-3.8 _The bat barely misses you. The bat hits you.Upi[ e #....# #....# # ##....# #. ..... #  #.#.... .##  ....##..###  #b.......#  #@.###...  #...............  #.######.####... # #  #.# #... . ..  #.# ......  #.# ......# † #.# .......#  #.# .......# ..  #.#  . UpiN: } #....# #....# # ##....# #. ..... #  #.#.... .##  ....##..###  #b.......#  #@.###...  #...............  #.######.####... # #  #.# #... . ..  #.# ......  #.# ......# † #.# .......#  #.# .......# ..  #.#  . Upi; UpiV> UpiC Upi=E Z _A bat is nearby!Upif 8))Upi b.  You shoot an arrow. The arrow closely misses the bat. The bat hits you.Upi !..Upi B-5.1Upi Upi : _The bat hits you but does no damage.UpiS` .  You shoot an arrow. The arrow hits the bat.UpiX)Vpim.106.3 (1.2 _You kill the bat!VpiVpi4=VpidVpil1 _HP restored.VpiVpiRVpi)VpiVpiQVpiVpiBVpiVpiVpi!VpiVpioVpiiVpi9=Vpi|VpiGVpiVpi_,Vpi%VpizVpiVpiVpi-VpiVpiVpi Vpi Vpi BVpi"Vpi,VpieVpiVpi6VpiiVpi#VpiVpicVpiVpiVpiJvVpikVpi#....##....#########...........# #....######## #....# ...# ####....# #.......### .#....@.## ---214.3 (18.0) #.....##..###   ####........# ########..###.....#................. #.#.######.####....## # #. #.# #... ..... #...###.# ...... ..>...#.#..##.# ......# #......†..---pi2g7m5.3 (19 _Found a stone staircase leading down.Vpi"aVpi-bVpihhVpijH _No target in view!Vpi"^Vpi^Vpi=_Vpi3bVpi...#.#..####.. ##........#####......†......#Vpi| .......# #.#...........###.##6.3 (11 _Found a mace. _No target in view!Vpi/ _  You encounter a goblin. It is wielding a +0 dagger.....# .. ....# .. ....## .. ...........# ... ....######## ... ....#  #### #..# #+# #...... ## ....# #####.##..).....######### #..# ..... ......## #.......## #.. ...##..### #.......##..... #####..###.# #......###........# .# ####. ..............## #.. #..g   goblin (asleVpiZep) ##.####....##### #... #.#.#  #..... #...##g ##.# #.###  ...>...#.#..####.. ##.###7.3 (1.0)8.3 (2 _Vpi8 )You shoot an arrow. The arrow hits the goblin.Vpi<|)))))) VpiI=)Vpi......3===9.5 (1.2 _You kill the goblin!Vpi2 Vpi | _No target in view!Vpi4 Vpi*5 Vpi6 VpiI: Vpi< Vpi>B P _VpiSC VpiC VpiD VpiL  VpiP &M#####._ #..######## #.#VpiP .......# ..######## ##ß# ...# #### #. #'# #...... ##. #####@##..).....######---31.5 (2.0### VpiP :.....# ......## #.......## ...##..### #.......##.......VpiQ _ ...Vpi1Q M..## _You open the door.VpiS \ _Found a faded altar of an unknown god.Vpi0 P---Vpi Vpi H _No target in view!Vpi,RM # #####[_ #..######## #.......# ..#######.###ß# .#.....# #### #. #@# #...... ##.0 #####.##..).....######### #........# ... ......## #.......## #......#.# .##### #...Wpi~2.5 (1 _Found a leather armour. _There is an open door here.Wpi, _No target in view!Wpi!% _Wpi,WpiWpinWpiWpiWpiWpi]Wpi[,WpiWpiqWpiWpiWpiWpi7 _You open the door.WpiWpiWpi  There is an open door here. _Wpi2BWpiWpi% P.  ß##  P.  #.## Wpi2o##### ##[.# #####._.##.'.#..# .#######.#.#@# ..453.0).......#.#...# ...#####.###ß# # #.....# #### #.# #####'# #...... ## ....# #####.##..).....###### ....### #........# .........## #.......## #...... ...##..### #.......# #......Wpi3Wpi:WpiAT _Key pressed, stopping explore.WpibOWpiOWpi(UWpiWH _No target in view!Wpi" _No target in view!WpiNWpie _Wpiܬ  There is a faded altar of an unknown god here. _Wpi _You open the door.  There is an open door here.  You encounter a bat.Wpi31#+# ###   #P. b.#   #ß###.#   #P..#.#   #.....) ##[.#.'...... #####._.####...... #.'.#..## ....... ######.#.#.## .........#.#...# ......... b   bat (asleep) ######.###ß#  #.....# #### #.. #####'# #...... ##......#.b56.5 (11.bb=7.5 (12_ _The bat hits you but does no damage.Wpi^ .  You shoot an arrow. The arrow hits the bat!WpiP Wpi B7==8.7 (1.2)Wpi Wpiƽ G _You kill the bat!Wpic IWpi5 Wpi XWpi, Wpi WpiP Wpi Wpi Wpi Wpi Wpi Wpi Wpiu Wpi WpiA Wpin Wpi Wpi WpiS Wpi Wpi Wpi/ Wpi 7 _You open the door.Wpi/ 3Wpi Wpi @  There is an open door here.Wpi Wpi3  _WpiX Wpi Wpil ,Wpi1 Wpi Wpi ,WpiM Wpi) Wpi ,Wpi Wpi Wpi ,Wpi Wpi; Wpi Wpi Wpi) Wpi Wpi' Wpi Wpi? Wpi Wpi% Wpij Wpim Wpi] Wpi BWpi~ Wpi Wpi% Wpi& Wpi. Wpi0 Wpi1 WpiD2 Wpi3 WpiF4 Wpi5 ,Wpi6 Wpi8 Wpi: ,Wpi]; Wpi< Wpi> Wpi> Wpi? WpiB WpiC Wpi5E ,WpiG WpiI ,WpiW Wpi3] XWpia XWpib Wpid ,Wpie Wpih Wpij BWpil WpiJn Wpin Wpi[o Wpiq Wpir Wpis Wpis Wpiv Wpi'w Wpimw Wpi5x Wpiy Wpi{ ,Wpi{ Wpi| Wpi} Wpi} Wpir~ Wpi WpiS Wpi Wpi Wpi Wpi Wpi Wpi Wpi@ Wpi Wpi+ Wpi2 Wpi Wpiؖ ######### .......#.......# [......#'#####.# .......#P....#.# .....$?#ß###.#.### .......#P..#.#...# .......##.#.#.###.####.....)..###[.#.'.###....@........## ---95.7 (37.0) ##._.#####...###..........# .#..##.....### #..........# Wpi6 .#.##..##### #..........# ...##### #..........# ##ß# #..........# ...# #### ##........######## ##'# #...... ##......### Wpi֗ _##.##..).....##########.###......Wpi Wpi H---6.7 (38Wpi C _Found a leather armour.WpiJ _No target in view!Xpi   You encounter a ball python.Xpii# ##.#.......# #.[.#'#####.# #S.#P....#.# #......$?.#ß###.#.### #..#P..#.#...# ..  ##.#.#.###.####.....)..# ##[.#.'.###....## ._.#####...###.# #..##.....### #.# #.##..##### #..###### #..#ß# #.# S   ball python (constriction, asleep)# #### ##.#'# #...... ##......###......#.##..).....#pi.3H.###......#Xpi/{0.0)7.7 (1 _Xpih .  You shoot an arrow. The arrow hits the ball python.Xpii))))Xpil2....Xpi20===8.9 (1.2_ _You kill the ball python!Xpi:sXpi}Xpi _You now have 16 gold pieces (gained 10). ########  ##......## ##### ##........## ....# #.[........# ###.# #..........# ..#.# #.......@..# ---#.### #..........# XpiK#...# #..........# #.####.....)..## '.###.............####...###..........#..### #..........##### #..........# #..........#305.9 (7.0---6.9 (8 _e - a scroll labelled ITOWEM VIXIXpiB-JXpiBH _No target in view!Xpi*XpiK< _Xpi>J,XpiK,XpiNXpiPXpiuXpizXXpi=,Xpi2XpiϔXpi[Xpil  There is an open door here.XpiD5 _XpiXpiBXpi _You open the door.Xpil  There is an open door here.XpikK _XpiMBXpih.....##########.###......#...............##......##........##..........##........####........##........##...#......#  ####..#####'###......# #...# #..##.#......# #.#.###'#'#.#......#  ##.# #.###..##.@.###..###28.9 (22.0)#.. ##.###'#+#+#.# #.## ...# #..#<..# .# #.# ...###.####+# .# ..........# ..###....# ......### ##......## ..###......XpiXpi#XpipT _Key pressed, stopping explore.Xpi4Xpi)Xpi0 Xpi:9B_No target in view!Xpi} 4Xpi~ ^ _No target in view!Xpiz4Xpi5^ _No target in view!Xpi_ _XpiThere is an open door here. _Key pressed, stopping explore.No target in view! _You open the door.Xpi 3Xpi  There is an open door here. _Xpi7 _You open the door.Xpi  There is an open door here.Xpi!Xpi$5 _YpiQ _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.YpiYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  You encounter a hobgoblin. #.#.###'#'#.#......# ) ##.# #.###..##...###..### ###.. ##.###'#+#'#.# #.## ....# #..#<..#..##.# #.# ....###.####+#+#'#.# #..........# #...# ##..###....# #+#'#.....# .........### #..#####.## .#......## ###@# # ...###...... Ypi#...# #### ###..# #..# #.## .... #..###.###  .......#....  >....g   hobgoblin (asleep).  .... .####..# ...g# ##.#40.9 (11.9 (13 _Found a stone staircase leading down.YpiQ _There is an open door here.YpiQh .  You shoot an arrow. The arrow hits the hobgoblin!YpiX8~)))))..)Ypic.......Ypi(7===3.2 (1.3) _You kill the hobgoblin!YpizYpinnYpi"YpirYpiYpi/Ypi,Ypi)YpiYpieYpicYpiYpi^Ypi~YpiZ,Ypi-YpiaYpiYpiYpi Ypi ,Ypi3 YpiYpivYpiYpiYYpiYpiYpi=YpiYpiYpi)Ypi,Ypi5YpiVYpiYpi"YpiYpiYpiAYpiYpiEYpi Ypi!Ypi"Ypi&BYpi^'Ypi+,Ypi,Ypi,Ypik/Ypi0Ypi 2,Ypi3Ypi6c  You encounter a rat.Ypi>##...###...... #...##  ##..# #..#### ###..######  #..# #.## #.#.......#  #..###.#########.#.......# ###....#.............>.....# .....####........# ...####..#####..# #........## ##.# ##.####......#####..# #.@.#######.#---....##########.# ## YpiO?{..)..........## ... . ......######..#### ......# ##...).. ......# ######..r   rat (asleep))#### ....r..# ..... [..#YpiP061.2 (18.0)Ypi~RO---2.2 (19 _YpiYYpi[Ypiw>b .  You shoot an arrow. The arrow hits the rat!YpiES)))))).Ypi>.......YpikD31===3.4 (1.2)Ypi@] _You kill the rat!Ypi Ypiq" Ypi# YpiR& YpiR) Ypi4 ,Ypi6 Ypi9 Ypi= Ypio> Ypic@ Ypi^D YpiG YpiCI Ypi@K YpiN Ypi*Q Ypi.R YpiT YpiX YpiZ Ypi[ Ypie Ypis Ypiv Ypiw Ypiy Ypi| Ypi5 Ypi` Ypi} Ypi  ##.####......##   #...#######.#  #######.###### ##  ...## #......######  ..####..........#   ##...)...........#   ######..........#   #..........#   #........@.#  --- #.........   ############                  Ypi 075.4 (12.0)Ypi H---6.4 (13Ypi Ypi# [ _k - a lumpy amethyst potionYpi) 4YpiA ^ _No target in view!Ypi=  _YpiB XYpiF YpiH YpiL YpiM YpiwT YpiU YpiV YpiXX Ypi[ Ypig] ,Ypi^ YpiTb Ypibd Ypi8g ,Ypih Ypi]k ,Ypi3l Ypi#o Ypi q ,Ypi~r Ypiu Ypiv ,Ypix Ypi*z Ypi?| ,Ypi| Ypi~ Ypi Ypi܏ Ypi Ypi$ Ypiʕ ,Ypi Ypiw YpiW Ypi BYpi۪ Ypi ###.###..###....# #+#'#.....# ##.............### #..#####.## ..#...#......## ###'### # ####...###...... #...## .# ##..# #..#### ###..###### #.# #..# #.## #.#.......# #.# #..###.#########.#.......# #.#####....#.............>.....# .........@..####........# 90.4 (14 .......####..#####..# #........# ##.#...# ##.# ##.####......##  #.#.#.###..# #...#######.#  #.........##########.###### ## ##....)..........##Ypi 8[39;49m #......###### #.........######..####..........# ...>......# ##...)...........# .#........# ######..........# _Key pressed, stopping explore.Ypi Ypi Ypi YpiH H _No target in view!ZpiZpiZpiO^ _No target in view!Zpi[ _No target in view!Zpi j[?25h[?0c  Search for what [Enter for "@", or ? for help]? [pi'[?25l[?1c1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a faded altar of an unknown god[piJ[pi Level 1 of the Dungeon<>>>_(Press ? for help)[pi ##########......########### ##........###.......# #.[........##'#####.# #..........##P....#.# #..........##ß###.#.### #..........##P..#.#...# #..........###.#.#.###.####.....)..##########[.#.'.###.............###....######._.#####...###..........##....##.'.#..##.....### #..........##....########.#.#.##..##### #..........##...........#.#...######..........##....########.###ß##..........##....##.....#  ####  ##........##########....######'# #......  ##......###......#[pi####....######.##..).....##########.###......##.......### #........# ...............##......#[pi-##.#......## #.......##  #........##..........##.....##..### #.......##........####........#[pi]####........####..###.##........##...#......#########..###........#  .#  ####..#####'###......#[pi [pi* vpsychicmeow the ShooterGale CentaurHealth: 24/24 ========================Magic: 2/2========================AC: 1Str: 12EV: 9Int: 8SH: 0Dex: 15XL:  2 Next: 31% Place: Dungeon:1Time: _No target in view! _Key pressed, stopping explore. _No target in view! _No target in view! _No target in view!  Search for what [Enter for "@", or ? for help]? alt[pi  _[pi [pi" B[pi: n[piCB [piB [piD [pi,Q [pi_ [pic [pie [pi{f [pig [piBl [pim [pi:n [pip [pi{ [pi~ [pi [pi [pi [pi ,[pib [pi, [pi B[piȓ [pi [piǕ [pi [pi [pi [pi [pi [piJ [pi [pi [pi [pi_ [pid   You encounter a rat...######.##..).....######## ..### #........# ........... ....## #.......## #........ .##..### #.......##........ .......####..###.##........ ..###........# #.## #.####..### ............## #..##..#.# #...# # .####....#######.....r#.# #.#.### ............ #..@##) ##.# #.###.. Noise: --------- .........>...#.#..####..###.###'# a) +0 shortbow .....#####......÷......# #..#<..# Fire: a) +0 shortbow[1[piJ s8X .....# #.#...........###.####+# .....# ..##....##..........# .....# ##. ####.###..###....# # r   rat (asleep)#.##.............### #####.#..#...#......#######......####...###........r.405.4 (15.0)[pi Jr[pi 36.4 (16 _[pi [piH \piʹ\pi׺\pi\pi1\piM _You can't go down here!]piNB)))))]pi.b1r.]pi?j(...]pi8k;===7.6 (1.2)]piq]pisk _You shoot an arrow. The arrow closely misses the rat.]piBB)))))]pi1r.]pi(...]pi-8.7 (1.1]pi]pij _You shoot an arrow. The arrow barely misses the rat.]pi †You shoot an arrow. The arrow hits the rat.]pi| U)]piP .]pioT 6410.0 (1.3]piv\ ]pit] G _You kill the rat!]piR]piS]piKZ]pi\H _No target in view!^piY^pi][^pi(b^pidH _No target in view!^pi2 [?25h[?0c^pi3a  Search for what [Enter for "alt", or ? for help]? ^pi [?25l[?1c^pi^piz1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a faded altar of an unknown god^pimMLevel 1 of the Dungeon<>>>_(Press ? for help) ##########......########### ##........###.......# #.[........##'#####.# #..........##P....#.# #..........##ß###.#.### #..........##P..#.#...# #..........###.#.#.###.####.....)..##########[.#.'.###.............###....######._.#####...###..........##....##.'.#..##.....### #..........##....########.#.#.##..##### #..........##...........#.#...######..........##....########.###ß##..........##....##.....#  ####  ##........##########....######'# #......  ##......###......#####....######.##..).....##########.###......##.......### #........# ...............##......###.#......## #.......##  #........##..........##.....##..### #.......##........####........#####........####..###.#  #........##...#......#########..###........# #.## #.####..#####'###......#^pi_N [37m_pi+Dpsychicmeow the ShooterGale CentaurHealth: 24/24 ========================Magic: 2/2========================AC: 1Str: 12EV: 9Int: 8SH: 0Dex: 15XL:  2 Next: 34% Place: Dungeon:1Time: _You shoot an arrow. The arrow barely misses the rat.You shoot an arrow. The arrow hits the rat. _You kill the rat! _No target in view! _No target in view!  Search for what [Enter for "alt", or ? for help]?  __pi_piJ_pi,_pi_piO_piM_pi_pi:_pi@  There is an open door here._piݧ_piy __pi@_pi}n_pi%,_piw_piDZ_pi_pi_pim_pi_pi_pi_pi]_pix_pi|_pi_piY_pi_pis_pi_piK_pil@  There is an open door here._pi_piq __pi_pi_pib_pi_pi_pi0_pi_pi_pi[_pi_pi,_piF_pi_pi_pi_pi_piN######### ##...#.......# #.[..#'#####.# #....#P....#.# #....#ß###.#.### #....#P..#.#...# #....##.#.#.###.####... ######[.#.'.###........ ...######.@.#####...###.... Noise: --------- 431.0 (21.0) ...##.'.#..##.....### #.... a) +0 shortbow ...########.#.#.##..##### #.... Fire: a) +0 shortbow ..........#.#...######.... ...########.###ß##.... ...##.....# ##### ##...  ...######'# ##...... ##..  ...######._piR##..).....#######  ...### #........# .......... ---_piK_pid _There is a faded altar of an unknown god here._pi8w  _There is an open door here.There is a faded altar of an unknown god here.  This altar belongs to (a) Qazlal, (b) Yredelemnul or (c) Okawaru, but you can't tell which.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.`pi n  Okay, then.`pi< `pi; . _api3apiZapiUapilapiPP _apiapiapiapi`api[,apiapiapiwapiapiapiapiapiBapiapi~@  There is an open door here.apiapi5 _apiapiapiapiapi:apiapiapiyapiFapivapiapidapi apiPapiapiapiLapiapi9apiapiapiapiapiapi@  There is an open door here.apiapi _apiapiapi3 api api api-apiapiSapiJapi|apiJ,apiapipapim{Z  You see here a +0 mace. _  You encounter a ball python.api>#.'.#..##.....### #..........# ###.#.#.##..##### #..........# ..#.#...##### #..........# ###.###ß# #..........# #.....# ######## ##........########'####......# ##......########.##..).....##########.###  #........####...............##  #.......## ##@#........##. # #.......#S.....#........#### ####..###.#..##..#........##...## #.## ##.####..#####'###api..## #..##..#.# #...# #..##.########..†...#.# #.#.###'#'#.#. S   ball python (constriction, asleep).. #...##).##.# #.###..##...##>...#.#..####..###.###'#+#'#.# ###......÷......# #..#<..#..##.#apiЋ-55.0 (24api36.0 (25 _apiapiapi #.'.#.  .#.#.  .#..  .###ß#   #.....# ########  #####'####......#  #####.##..).....######  ...####.........   ##@# # #S.....##..##..# #.## ##.# #.# #...# apiu†...#.#  ).##.# >..# ÷ #..#< api #.'.#.  .#.#.  .#..  .###ß#   #.....# ########  #####'####......#  #####.##..).....######  ...####.........   ##@# #S.....##..##..# #.## ##.# #.# #...# †...#.#  ).##.# >..#÷ #..#<apiapiapiapiԒb _A ball python is nearby!api #.'.#.  .#.#.  .#..  .###ß#   #.....# ########  #####'####......# api= #####.##..).....######  ...####.........   ##@# # #S.....##..##..# #.## ##.# #.# #...# †...#.#  ).##.# >..# ÷ #..#< api #.'.#.  .#.#.  .#..  .###ß#   #.....# ########  #####'####......#  #####.##..).....######  ...####.........   ##@# #S.....#api#..##..# #.## ##.# #.# #...# †...#.#  ).##.# >..#apiS÷ #..#<api(apiapimapiGb _A ball python is nearby!apiݤ  #.'.#.  .#.#.  .#..  .###ß#   #.....# ########  #####'####......#  #####.##..).....######  ...####.........   ##@# # #S.....##..##..# #.## ##.# #.# #...# †...#.#  ).##.# >..# ÷api , #..#< api<  #.'.#.  .#.#.  .#..  .###ß#   #.....# ########  #####'####......#  #####.##..).....######  ...####.........   ##@# #S.....##..##..# #.## ##.# #.# #...# †...#.#  api= &).##.# >..#÷ #..#<api8N 4api_ x _A ball python is nearby!apiGr †You shoot an arrow. The arrow hits the ball python!apiv ?))))api g  You kill the ball python!You hear a shout!api z..g.g   goblinapi[ n7====7.1 (1.1)api api q _You encounter a goblin. It is wielding a +0 club.api} 4))api .gapi' api b===-8.3 (1.2apiapi\m _You shoot an arrow. The arrow barely misses the goblin.api  #.'.#.  .#.#.  .#..  .###ß#   #.....# ########  #####'####......#  #####.##..).....######  ...####.........   ##@# # #†...g.##..##..# #.## ##.# #.# #...# †...#.#  ).##.# >..# ÷ #..#< bpiC" #.'.#.  .#.#.  .#..  .###ß#   #.....# ########  #####'####......#  #####.##..).....######  bpi#...####.........   ##@# #†...g.##..##..# #.## ##.# #.# #...# †...#.#  ).##.# >..#÷ #..#<bpi5-bpi-8-bpi4bpi6] _A goblin is nearby!bpiW2)bpi g  You shoot an arrow. The arrow closely misses the goblin.bpiX1---9.5bpibpi9 _The goblin hits you with a +0 club.bpi~ #.'.#.  .#.#.  .#..  .###ß#   #.....# ########  #####'####......#  #####.##..).....######  ...####.........   ##@# # #†...g.##..##..# #.## ##.#bpi #.# #...# †...#.#  ).##.# >..# ÷ #..#< bpiQ^ #.'.#.  .#.#.  .#..  .###ß#   #.....# ########  #####'####......#  #####.##..).....######  ...####.........   ##@# #†...g.##..##..# #.## ##.# #.# #...# bpi S†...#.#  ).##.# >..#÷ #..#<bpinZbpi'[bpiabpic] _A goblin is nearby!bpiv}  You shoot an arrow. The arrow hits the goblin.bpi+m  The goblin is heavily wounded.bpi0----60.7 _The goblin hits you with a +0 club.bpim #.'.#.  .#.#.  .#..  .###ß#   #.....# ########  #####'####......#  #####.##..).....######  ...####.........   ##@# # #†...g.##..##..# #.## ##.# #.# #...# †...#.#  bpi ^).##.# >..# ÷ #..#< bpi1z #.'.#.  .#.#.  .#..  .###ß#   #.....# ########  #####'####......#  #####.##..).....######  ...####.........   ##@# #†...g.#bpi+{#..##..# #.## ##.# #.# #...# †...#.#  ).##.# >..#÷ #..#<bpibpibpihbpiA] _A goblin is nearby!bpi@ )You shoot an arrow. The arrow hits the goblin!bpi)bpi4bpi7d1=412.0 (1.3bpiC` _You kill the goblin!bpi=bpibpibpiH _No target in view!bpip 3bpiYr bpit bpiu $ _bpi3y Bbpiy bpi{ bpi{ bpi} bpi~ bpi~ h2==bpi bpi3 ,bpid bpi= ,bpiu bpi5 ,bpi bpi6 bpi h3==bpiٌ bpi ,bpi bpi ,bpiQ bpiϜ ,bpi; bpi bpi h4==bpiɣ bpi bpi6 bpi bpi bpis $  Things that are here:bpiA _  a +0 club; a goblin corpsebpiW bpi  _bpin bpi{ bpi} BbpiX bpi W=bpi~ L _s - 2 scrolls of butterflies (gained 1)bpi 3bpi bpi3 bpi bpi bpi | _e - 2 scrolls labelled ITOWEM VIXI (gained 1)bpi 3bpi bpi] bpi? bpi bpi bpi bpi ,bpi bpi _  You see here a rat corpse.bpip bpi\  _bpiM bpih bpi ,bpi bpi bpi ,bpi bpi% bpib ,bpiu bpi bpi Bbpi< XbpiW bpi bpi bpi bpi bpiI ,bpie bpi bpi ,bpi" bpi# bpi& Xbpi( ,bpi( bpi* bpi9, ,bpi, bpi. bpi. bpi/ bpiQ/ bpi0 bpi1 ,bpiu2 bpi3 bpi|4 ,bpi4 bpi5 bpi6 bpi6 bpi>7 bpim9 bpi9 bpi: bpig: bpi; bpiu< ,bpi= bpi@ bpiA bpiA bpi-B bpiC bpiD ,bpiE bpi[F bpi&G bpiG bpiG bpi&I bpiI bpi0J bpiJ bpiK bpioL bpiL bpiM bpirN bpi7O bpiO bpiO bpi\Q bpi R bpiR bpi%S bpiU bpiU bpiV bpi|V bpi1X bpiY bpiZY bpiY bpi&\ bpi?] ,bpi] bpik bpi(l bpil bpi:m bpi9s bpit ,bpiBu bpiKz bpi<{ bpi{ bpi3| bpiʁ bpi bpi bpi! bpiLj bpi؉ bpi0 bpi bpi bpiM ,bpi bpi bpi) Bbpi5 bpi! bpi bpi bpi= bpi bpiw bpi bpi) R  There is a stone staircase leading down here.bpi 5 _bpi bpiȮ bpi bpi< bpi bpi bpi> bpi bpij bpih bpi bpi bpiԻ bpi~ bpi ,bpi bpil bpi ,bpi bpi1 bpi} bpi bpi bpi bpi ,bpi bpiQ bpix bpi bpi bpi bpi ,bpi bpi_ bpi ,bpia bpiY bpi ,bpi bpia bpi ,bpi bpi bpi bpi_ bpi bpi{ bpi ,bpi bpiD bpi bpiW bpi bpi bpi ,bpi bpiJ. bpi5/ bpiT0 ,bpi0 bpi>3 bpi4 bpiW4 bpi%5 bpi47 bpip8 bpi8 bpi9 bpi|; bpi(= ,bpi9> bpi)@ bpi+A bpiA bpiB bpiVD bpiE bpiE bpiF bpi5H bpiI bpiZI bpiI bpiYK bpiL ,bpilM bpiP bpiQ bpiR bpiR bpiU bpiV ,bpi>W bpiY ,bpi[ ,bpib\ bpij] bpi] bpi=^ bpig m.###.####+#+#'#.# ........# #...####....# #+#'#.....# ......### #..#####.## .....########'### # ###.........#...## # #..##########..###### bpih # #.## #.#.......# ###.#########.#.@.....# ---564.0 (102.0) ..#.............>.....# ..........####........# ##..#####..# #........# bpih ##.## ##.####......## #..# #...#######.###########.#########......## #......###### .######..####.........bpii #.#bpii :---bpio bpiq T _Key pressed, stopping explore.bpi bpi` bpi bpi H _No target in view!bpi 3bpi bpi bpi bpiF P _bpi bpi[ ,bpi bpi ,bpi bpiF bpi> ,bpi bpi @  There is an open door here.bpi 5 _bpi bpiY bpi bpi bpi bpi= 7 _You open the door.bpil 3bpi bpi @  There is an open door here.bpi bpi`!  _bpi! bpi6% bpi& ,bpi`' bpi) @  There is an open door here.bpi+ bpi+  _bpi+ bpi- bpi- bpi. bpi1 bpi4 @  There is an open door here.bpi5 bpi6  _bpi6 bpiW8 bpiJ9 bpi9 bpi9 bpi(< bpir? bpiw@ ,bpiB bpiC ,bpiC bpi F bpiF bpiG bpiG bpiI bpiJ bpiJ bpi8K bpie ###..#####'###......#  #...# #..##.#......#  #.#.###'#'#.#....  #.###..##...###..# ##.###'#+#'#.# #.##  #..#<..#..##.# #. #.####+#+#'#.# #.#  .....#..##...###.#  #....###'#'#....@#  81.0 (17bpi9f I.0).### #..#####.##  ########'######  .........#...##  ..##########..######  .## #.......#  bpijf   .#.#.......#   bpif .....>.....#    .......####..#  bpif E bpih bpim bpio E _Done exploring.bpi: _No target in view!cpi1cpi(w.##..'#'#....0.0).'.... _Done exploring.cpicpicpicpi _Done exploring.No target in view!Done exploring.No target in view!cpi)3cpiL*cpitEcpiIcpidKcpilM _Done exploring.No target in view!Done exploring.No target in view!Done exploring.cpi.]cpi+^cpibcpid _Done exploring.No target in view!Done exploring.No target in view!Done exploring.No target in view!cpicpiccpicpi4cpi&cpi'No target in view!Done exploring.No target in view!Done exploring.No target in view!Done exploring.cpiA cpiC mWhere to? (Tab - D:1 @ (x,y), ? - help) cpi{C 6 D - Dungeon cpi~ cpi- ###..#####'###......#  psychicmeow the Shooter#...# #..##.#......#  Gale Centaur#.#.###'#'#.#......#  Health: 24/24 ========================#.###..##...###..###  Magic: 2/2======================== ##.###'#+#'#.# #.##  AC: 1Str: 12 cpi #..#<..#..##.# #.#  EV: 9Int: 8 #.####+#+#'#.# #.#  SH: 0Dex: 15 .....#..##...###.#  XL:  2 Next: 41% Place: Dungeon:1 #....###'#'#....@#  Noise: ---------  Time: 581.0 (0.0) ...### #..#####.##  a) +0 shortbow ..########'######  Fire: a) +0 shortbow .........#...## ..##########..###### .###.#.......#   .#########.#.......#   .............>.....#   .......####........# cpi   _No target in view! _Done exploring. _No target in view! _Done exploring. _No target in view! _Done exploring.cpi8 cpin cpiD cpi[ f _cpi cpi cpi cpiT cpi* ,cpi cpi cpi cpiU cpi cpi cpi cpiT cpiW cpi cpiT cpi cpiF6Done exploring.cpiINo target in view!Done exploring.No target in view! _Done exploring.  There is an open door here.cpicpi3 _cpicpicpicpi,cpicpi @  There is an open door here.cpi cpir  _cpi cpi cpicpicpicpigcpi~cpicpicpizcpi)cpicpi cpicpicpicpi(cpiDone exploring.No target in view! _Done exploring. _There is an open door here.   stone staircase leading down here.cpiqcpiYcpi $ _cpi dpiU'J 2  You climb downwards.dpi{(dpi`)dpi)dpi, _You encounter a rat.There is a stone staircase leading up here.dpiadpi0 #..   #..   #.#   #.#   #r      # 96.5 (15.5) #.  #.#  #.. #.# .##  r   rat (asleep) . . dpiZ _A rat is nearby!dpi21 #.. #.. #.# #.# #r# #.# #.# #@# #.# #.# #.. dpi3k#.# .## . .dpiG #.. #.. #.# #.# #r# #.# dpiz#.# #@# #.# #.# #.. dpiC#.# .## . . dpidpiBdpidpi/Z _A rat is nearby!dpi4 †You shoot an arrow. The arrow hits the rat.dpi_ F))dpi" &..dpi^ C4===7.8 (1.3)dpi^ dpiB G _You kill the rat!dpie dpiD dpi dpii H _No target in view!dpi dpi dpi^ _No target in view!dpiZ Idpi dpi7dpiP _dpin  You encounter a frilled lizard.dpiA#..##†.<.---...###l##l   frilled lizard (asleep)##dpi,80dpi#!N---9.8 (2 _dpi%dpi[(epin †You shoot an arrow. The arrow hits the frilled lizard!epiۖE)))epi(...epi!epi":8===601.1 (1.3epi(epi*,R _You kill the frilled lizard!epi<3epi?epiAepiG,epi&epi>,epibnepi epivepiّepiepiFepi+epiepi+epiepi(epiepiepiepiepiepiepiepiepis,epipepi[epi`epiĩepi{epiuepiepiepiepiepiN,epi epi!epi2L  #.#.#.#.# epi>-  #<#...#.#   #.##..#.#   #.##..#.#   #....#..#  #.###†#.#  #.###.## ##..#  #.)...# #..#  ###@## ##.##---18.1 (17.0)  #.###.####...   ##...........   ##..........  epi #.#########   #.#   #.#  #..  epi!###epiepiH---9.1 (18epiepid% _Found a dagger.epigqepi#repivepi yH _No target in view!epiťepiepiIepiepi!epigP _epiepi2epi;epi  You see here a +0 dagger. _epi+Bepiepiepi`epiXepi;,epi k  You encounter a ribbon worm.epiX   epi  # ###  #$##...  #.#...  #.#..#  epi #w##....##.#   #..........#..   #@# #..  .# #.#.#.#  #.## #.#.#.#.# #..# #†#.#.#.# ##.# #.#.#.#.# #.# #.#.#.#.#w   ribbon worm (asleep) #.# #<#...#.# #.# #.##..#.# #.# #.##..#.#epi!-35.1 (16epii#36.1 (17 _epiS(epi*epiL ))))w  You shoot an arrow. The arrow hits the ribbon worm.epiQ.wepi'...epi;===7.4 (1.3)epiepi 9 _The ribbon worm is lightly wounded.epil # ###  #$##... epi# #.#... #.#..# #.##....##.#  #.w........#..  #@# #..  #.#   #.##   #..# #† epik ##.#   #.#   #.# #<  #.#   #.#  epiH w # ###  #$##...  #.#... #.#..# #.##....##.#  #.w........#..  #@# #..  #.#   #.##   #..# #† ##.#  #.#   #.# #< #.#  #.# epij epi epi epi b _A ribbon worm is nearby!epi ))) You shoot an arrow. The arrow hits the ribbon worm!epiV] .w..8.7epi` epi#b c _The ribbon worm is heavily wounded.epi¼ 5 # ###  #$##...  #.#... #.#..# #.##....##.#  #..w.......#..  #@# #..  #.#   #.##   #..# #†  ##.#   #.#   #.# #<  #.#   #.#  epiS # ###  #$##...  #.#... #.#..# #.##....##.#  #..w.......#..  #@# #..  #.#  epiT #.##   #..# #† ##.#  #.#   #.# #< #.#  #.# epiZepi[epi,aepixcb _A ribbon worm is nearby!epiK )) You shoot an arrow. The arrow hits the ribbon worm.epi9w.epihpihpihpiLhpihpihpi:hpihpiVhpihpihpihpi?hpi hpihpi6!hpi!hpi\"hpi#$hpig%hpi%hpi5&hpi(hpi\)hpi)hpiO*hpi41] hpi1O###  ##@######  ############.#.  #.............#####.. hpi2 #.#############  ##.##  #...#  #..hpi2.#  #...#  ##.##hpi77098.5 (52.0)hpic8,9.5 (53hpi <hpi6>b _h - a scroll labelled MOG JAAXAELIhpiβhpi3hpiEhpi hpixhpinhpi hpihpiehpihpihpihpi.hpihpihpi)hpifhpihpihpi)hpikhpihpihpihpihpihpihpihpihpi]hpiShpibhpihpighpihpi1  _You now have 45 gold pieces (gained 11). _You now have 61 gold pieces (gained 16).hpi hpiI ,hpi( hpiZ hpib hpi hpi hpi# hpi hpij hpi hpi hpi hpi0 hpi} hpi hpi hpi hpi> hpiw hpi` hpi hpi hpi0 hpi hpiN hpi hpi hpi hpi hpi hpi hpi #### .#.. .#####hpi! ... .#...##..> ......##.. . .......###########.#.... ................@.......727.5 (28 hpiY! 1.......###########.# ......## # # .#...## ###### hpi! hpim& hpi' ,8.5 (29hpi+ hpi- ; _Found a stone staircase leading down.hpi hpi{ 3hpi hpi& hpi) ,hpiU  ....###########.#...... ....................... ....###########.#...... ...###.#..#### ..## #.#..... ### #.#..###  #....###  #......#  #.@..#.#  #.##.#pi1W m #  #.# .#  ..# . ###. ... .#..You pick up a book of Armaments and begin reading...39.5 (1140.5 (12  You add the spells Stone Arrow, Rending Blade and Lehudib's Crystal Spear to _your library.hpi*3hpi+hpi-hpi.hpi=5hpi6,hpi7hpi9hpi:,hpi;hpi<hpi=hpi=hpi\>hpi?hpi@hpi$AhpiAipiIipim,ipiipiipi5ipiipi,ipi ipi% ipiw ipi ipi ipi! #....###  #......#  #....#.# #  #.##.#.###.# ipi#.##.#........ ...##..........###.....###.###.###.###.###... #.@...?.#9.5 (9.0)###ipiV#.#.#<..# #.####.# ipi ipiipi050.5 (10.0)ipiTipi 9 _Found a stone staircase leading up.ipiipiipiipiipidipi"ipi#ipi$,ipii%ipi&ipi (,ipiw(ipi+ipi+ipi+ipi.L _s - 3 scrolls of butterflies (gained 1)ipit/ipi/ipi/0ipi2ipi2ipi2ipi=3ipif4ipi#5ipi5ipi5ipi7ipiF8ipi8ipi8ipi:ipig;ipi;ipi<ipiG=ipi,>ipi>ipi?ipir@ipiAipiRAipi9BipikCipi#DipidDipiDipiFipiXG,ipiGipiIipiJipi+KipijKipikMipi(NipiwNipiNipi7PipiQ,ipi Ripi)SipiSipiTipiKTipipUipi\V,ipigX,ipiY,ipiVZipi8\ipi^ipiv_,ipi1aipibipilbipibipidipi4eipieipieipi,h,ipihipi{jipijipikipilipilipinipinipi@oipioipipipiqipiqipiripisipiftipitipi uipivipihwipiwipi&xipizipizipi{,ipi}ipi~ipi+ipiipiipiBipiņipi  #.#  #.#  #.# ##  #.# >#  #.# .#  #.# .#  #.# .#  #.###.##ipij #...@....82.5 (32 #####..# #.# .# # ipiőipi,3.5 (33ipiipii; _Found a stone staircase leading down.ipiRipi3ipiipikipi!Bipi",ipi#ipi&ipi:'ipi'ipi(ipi)ipik+,ipi,ipi-ipi.ipi /ipi/ipi4ipi6,ipi7ipi8ipieB,ipi6Cipi!EipiF,ipiHipiKipiIM,ipiNipiQ,ipi?RipiSipiUipiWipiVXipiYipib#.# #.# #.# #.# #.# #.# #.###.##### #.........# #####..##.# ##.##.# #.##.# ipi#c#.##@# #.##.# #.##.# .....##.#####.#ipig-94.5 (11ipii,5.5 (12ipilipioc _l - a scroll labelled EVUOHA LA PIUipi_ipiDipiLipiH _No target in view!ipiZ ipiC 3ipi҆ ipi ipil _ipi ipi ipi ipi] ipiH ipi ipi ipi) ipi ipi ipi< ipi ipi ipiA ,ipi ipi ipiߡ ipiS ipiK ipi< ipi ,ipi ipi ipi% ipi ipi ipic ipi+ ,ipi ipi ipi ipii ipi ipi  #.........# #####..##.# ##.##.# #.##.# ##### #.##.# ##...## #.##.######.....###.##.#.................####..@..###.####ipie y ##...## #.# ##### #.# #.# #.# ..####ipi .806.5 (11ipi ,7.5 (12ipi ipi3 S _n - a purple potionipi ipi ipiq ipi H _No target in view!ipi7ipi9ipi<ipiDH _No target in view!jpiWjpi 3jpi jpi jpif _jpijpiYjpijpijpim,jpijpijpidjpifjpijpi.!jpi!jpi!jpi#jpi$jpi%jpi%jpiH'jpi@(jpi(jpi)jpiZ*jpi+jpi,,jpi-jpi/jpiz/jpi/jpiP1jpi2jpi2,jpi4jpiYl%  jpi;mAYou encounter an adder.jpir; #####..#jpi*s ##.# #.# ##### #.# ##...## #.# ########.....###.# #................. #.######.....###.# #@# ##...## #.##S...# ##### #.####### #.# #.# ..# ### S   adder (asleep) jpis!jpiTy,10jpiJ}*8.5 (11 jpi} _jpiIjpijpi ))S  You shoot an arrow. The arrow hits the adder.  The adder hisses angrily.jpi1.S.SjpiB===9.7 (1.2) _The adder is heavily wounded.jpi@  #####    #### #......... #.#. #@# jpi1  #..S.# #####  ###### jpif)  #####    #### #......... #.#. #@#   #..S.# #####  ######  jpi,jpi-jpiBs _An adder is nearby!jpi R|  You shoot an arrow. The arrow hits the adder.jpih  The adder is almost dead.jpi7)20.9jpiPjpiS _The adder closely misses you.jpivcy  #####    #### #......... #.#. #@#   #..S.# #####  ###### jpiM0 _  #####    #### #......... #.#. #@#   #..S.# #####  ######   _An adder is nearby!jpiG 2)jpi W S You shoot an arrow. The arrow misses the adder. The adder misses you.The adder bites you.  You are poisoned.jpi 3=====-2.1Pois jpix B _The adder poisons you!jpi 2)jpi . SYou shoot an arrow. The arrow misses the adder. You feel sick.1---3.3jpi{ S _The adder closely misses you.jpi   #####    #### #......... #.#. #@#   jpiž #..S.# #####  ###### jpi4   #####    #### #......... #.#. #@#   #..S.# #####  ######  jpi: jpi: 8--jpiPB $ jpiB O_An adder is nearby!jpi} 2)jpi SYou shoot an arrow. The arrow completely misses the adder. You feel sick.jpi+ ,4.6 (1.3jpi jpiHs _The adder misses you. The adder bites you but does no damage.jpi  #####    #### #......... #.#. #@#  jpi #..S.# #####  ###### kpimy  #####  kpin?  #### #......... #.#. #@#   #..S.# #####  ######  kpiskpi,xkpiykpi6{] _An adder is nearby!kpi֔ †You shoot an arrow. The arrow hits the adder.kpi<)kpi#X  You kill the adder!kpi%kpiC8Q#####..# psychicmeow the Shooter##.# Gale Centaur#.# Health: 19/24 ===================-----##### #.# Magic: 2/2========================##...## #.# AC: 1Str: 12########.....###.# EV: 9Int: 8#................. SH: 0Dex: 15#.######.....###.# XL:  2 Next: 100% Place: Dungeon:2#@# ##...## #.# Noise: ===------  Time: 825.7 (1.1)kpi9#..†.# ##### #.# a) +0 shortbow#######.# Fire: a) +0 shortbow#.# Pois ..####You shoot an arrow. The arrow completely misses the adder. You feel sick. _The adder misses you. The adder bites you but does no damage. _An adder is nearby!You shoot an arrow. The arrow hits the adder.  You kill the adder! _You feel sick.kpi:z -- _An adder is nearby!  You shoot an arrow. The arrow hits the adder.  You kill the adder! _You feel sick.  Your Ranged Weapons skill increases to level 5!You have reached level 3!kpivE/  --more--kpi  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? lpi 23/293/373 0%  _You feel agile. x2lpiIlpilpinK2-lpijlpi I _You feel sick.  You feel sick.lpiB-lpilpi _You are no longer poisoned.lpilpim,lpiW Blpi!lpi""K3=lpi"lpi#,lpi$lpi%lpi)&lpi&lpi'lpi,(lpi(lpi=)lpi)U4=lpi$*lpi*lpi~+,lpil,lpi,lpi<-lpi-lpi#.lpi.lpiD/lpi/lpi0lpiX1lpi1a5=lpi{3lpi(4lpi4lpi!5lpi5lpi;6lpi7lpi7lpi7lpi~8lpi8h6==lpip9lpiV:lpi:lpiN;lpi?lpi@lpi8Ah7==lpiAmpij8==9==  You see here an adder corpse. _=mpijmpimpi)!,mpi"mpi#mpi!$mpiv$mpi<&mpi',mpi(mpid)mpiO*mpi*mpic+mpi8,mpi-,mpi.mpi\6mpi7,mpi8mpi9mpi:mpi3;mpi;mpi<mpi>Bmpi|Cmpi,DmpiDmpi5Empi MmpiMmpiNmpiOmpihP,mpiQ,mpiSBmpi3UmpiUmpiUmpi;WmpiWmpi9Y,mpiZmpi#[mpiC\mpi\mpi_,mpi_mpiL`mpi`mpibmpidBmpif,mpi.##..#.# ....#..# .###†#.# ## ##..### # #..# # #. ## ##.## .#.###.## .###.####...<....# #................# ##.......... ---83.7 (58.0)  #.######### #.  #.# #.  #.##.#  #..#.#  ####.############...........##..########.##..##.#pi+9;45H---4.7 (59 _Found a stone staircase leading up.mpimpiP'N# #<#...#.# # #.##..#.# #. # #.##..#.# #. #....#..# #.##.###†#.##.## ##..# #> ########## )...# #..# #. #........# ###.## ##.###.#.###.######.#  ##.###.####...@....#92.7 (8.0)  ##................# ##..........####.# #.######### #.# #.# #.# #.# #.##.. #.#### #.########### #...........#mpin43.7 (9 _Found a stone staircase leading down. _There is a stone staircase leading up here.mpi _mpiͣXmpimpi/mpimpi3mpimpimpi2mpimpi0mpi¯,mpi(mpis,mpimpi>mpi mpiompil,mpi/Bmpimpivmpi/mpimpimpig6mpi,mpiDmpimpi`mpimpimpimpi"mpi4$mpi %,mpiHmpiK,mpiMmpiHOmpivQmpiS,mpi%Umpi_Bmpianmpib,mpicmpi3empifmpigmpihmpiEjmpijl,mpimmpipmpirmpirmpismpivmpix,mpiuympia|mpii~mpiPnmpimpiHmpifJmpi0  #...........## #............########## #...................... #.#..........##########  ###### #.#.........###....# #.#....#...## ...#.##.###.#.########## .#.##.##..............  #(#............@..# mpi##.###.#.#..######... ............# .# .....#.#.#.## # ##.#.#.#.#.# . ##.#.#.#.#.######## #  ...#..............# ####.......##.###.# #.#.#.#.##.## You pick up a parchment of Teleport Other and begin reading...mpi֫1940.7 (47.0)mpiެ,1.7 (48mpiFmpiG _You add the spell Teleport Other to your library.mpi(mpimpi,mpiEmpikmpi"Xmpimpimpi_mpiOmpimpimpimpimpiJmpimpimpimpimpidmpimpimpimpimpimpimpimpimpimpikmpimpimpimpi- mpix mpi mpi mpi ,mpi mpi mpiD mpi mpi mpi mpi mpi mpiE mpii mpi; mpi mpi mpi mpi mpi mpi. mpi mpig mpi mpi mpiT mpi/ mpiv mpi mpi mpi mpi mpiC mpi mpi mpi mpiL mpi mpi ,mpi mpix mpi  mpij mpi mpi' mpif! ,mpi! mpiI# mpi# mpi)$ mpi$ mpi% mpit& mpi& mpi' mpix) mpi) mpi2* mpi* mpi+ mpi, mpi, mpi8- mpiY. mpi/ mpi]/ mpi/ mpi?1 mpi1 mpi,2 mpi2 mpi3 mpi4 mpi;5 mpi5 mpi6 mpi7 mpi88 mpi8 mpi: mpi; mpi; mpiK< mpi= mpib> mpi> mpi5? mpi@ mpi@ mpi9A mpi}A mpi{C mpi5D mpiD mpiD mpidF mpi4G mpiG mpiG mpiGI mpiI mpi4J mpiJ mpi#N XmpiO mpiGP mpiP mpipQ mpi0R mpiR mpiS ,mpi?U mpiV ,mpiFW mpiX mpi|Y mpiY mpi7Z mpi[ mpi]\ mpi\ mpi*] mpil^ mpi_ mpis_ mpi_ mpiYa mpi}b ,mpic mpiHd mpike mpie mpi/f mpixg mpih ,mpiqi mpij mpik mpi-l ,mpit  #.##.##. #.##..#.# mpiu  #.###.#.#  #.# #.#.# ##### #.# #.# ....# #.# #.# ###.# #.# #.# ### #.# #.# .># #@# #.# #.# #.# #.# #.# #.# #.# #.# #.# #.###.##### ..# #.........# ### #####..##.########.##.# ........# #.##.# #######.# ##### #.##.#You now have 73 gold pieces (gained 12).mpiz -87.7 (46mpiZ| ,8.7 (47mpi mpi  mpiy R_o - 2 lumpy inky potionsmpi" mpi# 3mpi$ mpi& mpiI' ,mpi, Xmpi- mpi/ k  You encounter a ribbon worm.mpi4 .# #. #####.# #.# ....#.# #.# ###.#.# #.# ### #..># #.# mpi[5 .#.##.#####w.......# #.........########## #####..##.#w   ribbon worm (asleep)#.###...## #.##.##.#########.....###.##.##.##...................#mpi7 _90.7 (2.0).wmpi; Xwmpi!= 21.7 (3 _mpiA mpi0C npiYNb #.# #.#.#  #.# #.#  #.# #.#  #.# #.# ###  #.# #.# .>#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #@#   .w......#   #########     #####   #.#       npi #.# #.#.#  #.# #.#  #.# #.#  #.# #.# ###  #.# #.# .>#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #@#   .w......#   #########  npi #####   #.#    npignpinpinpi b _A ribbon worm is nearby!npiy #.# #.#.#  #.# #.#  #.# #.#  #.# #.# ###  #.# #.# .>#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#  #@#   .w......#  npi{z #########     #####   #.#       npi #.# #.#.#  #.# #.#  #.# #.#  #.# #.# ###  #.# #.# .>#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.# npiL #@#   .w......#   #########   #####   #.#    npinpinpinpi b _A ribbon worm is nearby!npiV- )))))You shoot an arrow. The arrow hits the ribbon worm.npi(K.wnpi"....npi/7===2.9 (1.2npinpiz9 _The ribbon worm is lightly wounded.npid )))) You shoot an arrow. The arrow hits the ribbon worm.npiK.wnpi ...npi-4.0 (1.1npi(npif _The ribbon worm is moderately wounded.npib e ))))You shoot an arrow.npi8 K.wnpi ..npi (5.1npiN npi ^ _The arrow barely misses the ribbon worm.npi ))You shoot an arrow. The arrow hits the ribbon worm.npi7 (..npi8 (6.2npi= npi6@ c _The ribbon worm is heavily wounded.opi †You shoot an arrow. The arrow hits the ribbon worm!))opi o..opi77.4 (1.2 _You kill the ribbon worm!opiKopivMopiQopi{SH _No target in view!opi>} opi0~ opi opic H _No target in view!opi ###### #.# #.# .....# #.# #.# ####.# #.# #.# ### #.# #.# .># #.# #.# #.# #.# #.# #.# #.# #.# #.#########.# #.###.#####.....†.@.# #.........########### #####..##.# ############.##.# .........# #.##.# ########.###### #.##.# # #.#...## #.##.# # #.#########.....###.##.# # #.##...................# # #.##.######.....###.####---80 _piV 7HppiPppi3ppi  You see here a ribbon worm corpse.ppippig _ppiJppippippi6ppi~ppippippiWppippi+ppi BppiOppippiuppi ppiXppioppippippippidppi!,ppippi#ppi%ppi&ppi&ppi)ppi+*ppi*ppi+ppi-ppi/ppi0ppi0ppi2ppi7ppi}FppiHppiMppizOppiP,ppiwQppi1SppiSppi[TppiTppiHVppivWppiWppi9XppiYppiZppiV[ppi[ppi ]ppi^ppi^ppi^ppia`ppiqappiappiSbppicppidppieppieppiBgppiippiippijppikppimppimppi,nppiqP  There is a stone staircase leading up here.ppiGsppis _ppitppivppiwppi"xppixppi{ppi|ppiR}ppi}ppiJR  There is a stone staircase leading down here.ppioppi9 _ppi߃ppippipppiׇppippizppippi,ppippippi&ppippi:ppiP,ppippiV,ppi6,ppiSppi,ppiMppippi,ppippi͢Xppippi,ppippippi,ppippippijppippi~ppippi,ppippippi,ppippi7ppippio,ppippippivppippiSppippippippippippippippi'ppippi}ppippisppi:R  There is a stone staircase leading down here.ppi5 _ppipppippippiRppippi vppi ppi ppi ppippi,ppippi_ppi%Xppil(ppi(ppi)ppi+ppiC-ppi-ppiX.ppi/ppi2,ppi>4ppis5ppi6ppi7ppi7ppi:ppir<ppi=,ppiD?ppiA,ppiBppi}ppiQ,ppiYppiZppiBppippippi,ppikppi*ppiǘ,ppiBppippiߜppi,ppi#ppiFppi>,ppippi5ppi8BppippiOppiͥ,ppiЦppi}ppippi ppi`ppippi|ppi̫ppippi˭ppiTppippi1ppiرppi,ppi&ppippih,ppiĶppippi,ppidppiBppippisBppiKppi,ppizppi7ppi,ppi:ppippippi!,ppippi,ppi?ppi`ppippi,ppi ppiXppippi,ppippippi'ppi~ppisppiVppi,ppiJppippi,ppippi+ppippippippi;ppi,ppi`ppi,ppippippippi?,ppiI,ppippiappitppix,ppippi,ppippih,ppi4ppippic,ppippippippippipppi,ppiwppippippicppippippi",ppippippi,ppippi ppi-ppi6,ppi|ppi ,ppi ppi ppi ppi+ ppi3 ppippippippi/ppippippiWppippi #.##...## #.##.#  #.#########.....###.##.#  #.##...................#.##.######.....###.####.##.# ##...## #.# #..†.# ##### #.# ###### #.# ######.# ppiF#########.......@......# --- ..........##### # ppiA$_1112.4 (114.0)35ppi (ppi *Z _p - a viscous brown potionppiO 3ppi ppi ppi ,ppi nppi? ppi ppit ppi˽ ppiH ppi ppi\ ppi ppi, ppi ppi ppi ppig ppi4 ppi ppi ppii ppiw ppi ppi4 ppi ppiH ppi ,ppin ppi ppi ppi ppi^ ppi ,ppiI ppi ppi ppi4 ppi ppi ppi ppi- ppi ppi ppi ,ppi ppi ppi ppi ppi_ ppi ppip ppi ppi{ ppi ppi ,ppi* ppi  ppi3' 1  There is a stone staircase leading down here. _ppi( ppiC+ ppi+ ppi$, ppi, ppi,/ ppi0 ppi}0 ppi0 ppi5 ppi6 ppiq6 ppi6 ppi 9 ppi.: ppix: ppi/; ppiJ= ppi > ppi\> ppi> ppi@ ppi[A ppiA ppiA ppiC ppiD ppiD ppiKE ppiF ppiG ppiH ppiH ppi:J ppiK ppimK ppiK ppi~M ppiHN ppiN ppiO ppiP ppi]Q ppiQ ppi.R ppi/S ppiS ppiMT ppiT ppiU ppiV ppiV ppi?W ppioX ppiVY ppiY ppi Z ppit[ ppib\ ppi\ ppiJ] ppi,_ ppi\` ppi` ppiWa ppib ppid ppird ppid ppif ppif ppi%g ppixg ppii ppi^j ppij ppi#k ppil ppiqm ppim ppin ppio ppiap ppip ppiq ppir ppis ppis ppi3t ppiiu ppiFv ppiv ppiv ppiy ppiy ppiIz ppiz ppi| ppi%~ ppi~ ppi9 ppi" ppi ,ppi ppi. ppiބ ppi, ppip ppii ppi ppio ppiX ppi ppi ppi ppi5 ppi` ppi ppi! ppi ppi“ ppi ppi_ ppi ppi ppiL ,ppi ppi2 ppiH ,ppi ppi& Bppi7 u _p - 3 viscous brown potions (gained 2)ppiw ppiɮ ppi- ppi@ ppi ppiR ppi ppi( ppi\ ,ppi̵ ppi ppi4 ppi ,ppi XppiY ppi ppi ppi2 ppi ppim ,ppi ppi ppiv ppi׿ ppi ppi] ppi ppit ppi ppi Bppi ppi ppi ppiF ppi ppi ppi ppi* ,ppi ppiR ppi ppie ppi ppi6 ppi_ ppi ppie ppi ppi ppir ppi7 ppi^ ppi] ppiq ppi ppi ppi L _You now have 77 gold pieces (gained 4).ppiZ ppi ppia ppi ppi ,ppi ppi ,ppif ppi1 ppid ppi^ Bppi/ ppie ppi[ ppi ppiZ ppi ppiO ppi- ppi ppiv ,ppi ppi ppi~ ,ppi\ ppis ppi Bppi ppi ppi ppi ppi# ppi$ ppiO% ppi& ppi+ ppi- ppi. ppi. ppi1 ppi/3 ppi3 ppiw4 ppi6 ppi^8 ppi8 ppi9 ppi< ppi= ,ppi> ppi6A ppiB ppiC ppiC ppiE ppiDG ppiG ppiH ppi;J ppiK ppiL ppiL ppisN ppiO ppiHP ppiQ ppi1R ppi.....# #.# #.#ppiar /216.4 (103ppis ,74ppiw ppiy ] _q - a bubbling coppery potionppi ppi* 3ppi ppi ppit nppiF ppi ppiB ppi ppi\ ppi ppi ppiB ppi ppi ppi ppi9 ppi ppi ppi ppi ppi ppi ppi ppiL ppi ppi ppi ppio ppi& ppi ppi] ppi ppi ppi ppi# ppi ppi% ppi ppi ppi` ppi/ ppiL ppiQ ppi ppiz ppi# ppiw$ ppi$ ppi% ppi' ppi ) ppiq) ppi1* ppi, ppi- ppi. ppi. ppi0 ppi1 ppig2 ppi+3 ppi5 ppi*6 ppi6 ppi&7 ppiz8 ppiW9 ppi9 ppi7: ppi; ppi< ppi= ,ppiq? ppi@ ppiA ppiuA ppiB ppiC ppiLD ppiD ppi*F ppiF ppihG ppiG ppiI ppiiJ ppiJ ppiK ppi^L ppi=M ppiM ppi N ppi w - a scroll of enchant weapon; e -> i - a scroll of identifyupiMupi]Read which item? Scrolls  i - a scroll of identifys - 3 scrolls of butterflies  w - a scroll of enchant weapon  h - a scroll labelled MOG JAAXAELI  l - a scroll labelled EVUOHA LA PIU upi[!] read|quaff[?] describe selectedupiXupi|upi~  #..........#.##.## psychicmeow the Shooter  #.##.#####.#.##.## Gale Centaur  #.##.# #(#...... Health: 29/29 ========================  #.##.#####.###.#.# Magic: 3/3======================== upi] #.##.##........... AC: 1Str: 12  #.##.#.......#.#.# EV: 9Int: 8  #.##.#..##.#.#.#.# SH: 0Dex: 17  #.##....##.#.#.#.# XL:  3 Next:  7% Place: Dungeon:2  #@.........#...... Noise: ---------  Time: 1287.4 (0.0)  ######.#####...... a) +0 shortbow #.# #.#.#.# Fire: a) +0 shortbow #.## #.#.#.# #..# #÷#.#.# ##.# #.#.#.#  #.# #.#.#.# upi 7 #.# #<#...#  #.# #.##..#  _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled ITOWEM VIXI, it crumbles to dust.  It is a scroll of identify. _c -> w - a scroll of enchant weapon; e -> i - a scroll of identifyupi*upiXNIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled MOG JAAXAELI  l - a scroll labelled EVUOHA LA PIU Potions (select first with !)  d - a dark potion  f - a fuming ruby potion  j - a ruby potion  k - a lumpy amethyst potion  n - a purple potion upi o - 2 lumpy inky potions  p - 3 viscous brown potions  q - a bubbling coppery potion[?] describe selectedupiupi  #..........#.##.## psychicmeow the Shooter  #.##.#####.#.##.## Gale Centaur upiV #.##.# #(#...... Health: 29/29 ========================  #.##.#####.###.#.# Magic: 3/3========================  #.##.##........... AC: 1Str: 12  #.##.#.......#.#.# EV: 9Int: 8  #.##.#..##.#.#.#.# SH: 0Dex: 17  #.##....##.#.#.#.# XL:  3 Next:  7% Place: Dungeon:2  #@.........#...... Noise: ---------  Time: 1287.4 (0.0)  ######.#####...... a) +0 shortbowpi:UH #.# #.#.#.# Fire: a) +0 shortbow #.## #.#.#.# #..# #÷#.#.# ##.# #.#.#.#  #.# #.#.#.#  #.# #<#...#  #.# #.##..#  _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled ITOWEM VIXI, it crumbles to dust.  It is a scroll of identify. _c -> w - a scroll of enchant weapon; e -> i - a scroll of identifyupif/  As you read the scroll of identify, it crumbles to dust.8.4 (1 _h -> t - a scroll of teleportationupiw Iupiq7 <0upi> [ _Done exploring.upi[;  You aren't carrying any jewellery or talismans.upi=upi?. _vpi٦ Where to? (Tab - D:2, ? - help)  D - Dungeon vpim vpi-  #..........#.##.## psychicmeow the Shooter  #.##.#####.#.##.## Gale Centaur  #.##.# #(#...... Health: 29/29 ========================  #.##.#####.###.#.# Magic: 3/3========================  #.##.##........... AC: 1Str: 12 vpiJ #.##.#.......#.#.# EV: 9Int: 8  #.##.#..##.#.#.#.# SH: 0Dex: 17  #.##....##.#.#.#.# XL:  3 Next:  7% Place: Dungeon:2  #@.........#...... Noise: ---------  Time: 1288.4 (0.0)  ######.#####...... a) +0 shortbow #.# #.#.#.# Fire: a) +0 shortbow #.## #.#.#.# #..# #÷#.#.# ##.# #.#.#.#  #.# #.#.#.#  #.# #<#...#  #.# #.##..# vpiOZIt is a scroll of identify. _c -> w - a scroll of enchant weapon; e -> i - a scroll of identify  As you read the scroll of identify, it crumbles to dust. _h -> t - a scroll of teleportation _Done exploring. _You aren't carrying any jewellery or talismans. _vpiXvpiRvpivpi  You see here a +0 dagger. _vpiq  There is a stone staircase leading down here. _wpi{&3wpi|,wpi}wpi# _You climb downwards.wpi #+# #.# #.# #.# wpiÄ#@#324.9 (36.5) ### wpifwpiIwpi a _There is a stone staircase leading up here.wpiwpiv3wpiwpiwpiB _wpi .....########.......∩#...............'8.9 (4.0).#.##<#### _You open the door.wpi1O _Found Timuot's Book Shop.wpi/wpin3wpiwpiwpiZ: _wpiC  There is an open door here. _Welcome to Timuot's Book Shop! What would you like to do?  a - 1120 gold a manual of Armourb -  257 gold a parchment of Alistair's Walking Alembic  c -  182 gold a parchment of Anguish  d -  81 gold a parchment of Blink  e -  350 gold a parchment of Bombard  f -  728 gold a parchment of Dragon's Call  g -  81 gold a parchment of Lesser Beckoning  h -  81 gold a parchment of Scorch You have 77 gold pieces. [Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listypi17&a $ ypiQ8 You are short 1043 gold pieces for the purchase.[Enter] buy shopping list~pi)"Qd $ 124~piq ~piRw ~piP| psychicmeow the ShooterGale CentaurHealth: 29/29 ========================Magic: 3/3========================AC: 1Str: 12#+#EV: 9Int: 8....SH: 0Dex: 17....########~pi| XL:  3 Next:  7% Place: Dungeon:3..........@#Noise: ---------  Time: 1333.9 (5.0)...........#a) +0 shortbow.#.......#Fire: a) +0 shortbow#.......#####'#......#.#.######.#.##.#.#~pi} #<#.# _You climb downwards. _There is a stone staircase leading up here. _You open the door. _Found Timuot's Book Shop. _There is an open door here.  There is an entrance to Timuot's Book Shop here.~pip ~pi΃ ~pi _There is a stone staircase leading up here. _You open the door. _Found Timuot's Book Shop. _There is an open door here.  entrance ~pi {to Timuot's Book Shop here. _You can access your shopping list by pressing '$'.pi{pi}3pi~pipi : _piXpi|pipiWpipinpiϏ,pipipi8pipipipi pi|piӗpiMpi7piʚpi)pipipiWpipippibpiʡpipiTpipipiLpiLpi5pipipipiqpi,piJpipipiXpirpi,pi.pivpipi(pi}pi,piBpiApipipipipipipipipipiVpipipipipiipiypiqpipi&pipi"pipipipi #.#.########.#.##.#.##<#.####.# pi#.# #.# )#######.# .........#56.9 (23.0) ################## pi pipi8(,7.9 (24pi-pi/% _Found a dagger.pipipiGpipipipiBpiApi pi!pi#pi=$pi$pi&pi](pi(pi?)pi+pi7-pi-pie.piF0pi1pig2piH3pi4pi6pi7pi7piF:piv<pi<pi=piM>  You see here a +0 dagger.piOpiTP _pi$QpiTpi;WpiWpixYpi[pip^pi_pi%`picpiRfS  You encounter a dart slug.pifpiTr..........∩...........# .#.......#.⌠. #.......#.... .####'#......:##########.# #.#.##.............# #.#.#####.#..$....... #.#.#........ #<#.#..#.#.........w ###.##.......... #.##.######### #.##)###############.##.................# w   dart slug (asleep)###################pix-68.9 (11piz39.9 (12 _pi/pi\pi e ∩  .⌠.  pi1 f.... . ...:##########.#  .............# #.#.#  ####.#..$....... #.#.#  ........@....... #<#.#  ..#.#.........w ###.#  #.......... #.#  #.######### #.#  #)  #........ pi ? # pi3w  ∩  .⌠.  .... . ...:##########.#  pi3x \.............# #.#.#  ####.#..$....... #.#.#  ........@....... #<#.#  ..#.#.........w ###.#  #.......... #.#  #.#########  pix #) #........  # piy pi| pĩ pi` pi ` _A dart slug is nearby!pi8 ))))))wYou shoot an arrow.pi2w.pi,.....pi-<===71.0 (1.1)pi pi'F _The arrow hits the dart slug but does no damage.piB )))))piY You shoot an arrow. The arrow hits the dart slug.piVv .....  The dart slug is moderately wounded.pi| `````The dart slug launches a dart at you.pi*.....6---2.1pi6C _The slug dart hits you.piX ))))) You shoot an arrow. The arrow hits the dart slug.pi9/.....pi?g7=--3.3 (1.2pipiF] _The dart slug is almost dead.piq+ .  You shoot an arrow. The arrow hits the dart slug.)))))pi ......144.4 (1.1 _You kill the dart slug!piT pi pid pi H _No target in view!pi4pi piH _No target in view!pipid3pipi | _piGpih8==pi#pipipipi,pi]:pi;,pi<pi?O=pi@pipiK9=pipi1 _HP restored.pi 3piN pi pilM#######∩.... .⌠.  #.......#.. .####'#......:##########piX# ........#####.#.---.........<..#.#.### #.......... #.#pi.)........#pi 83.4 (9.0  You now have enough gold to buy a parchment of Blink on this level.  You can access your shopping list by pressing '$'.pi K---4.4 (10.0)piJ&pi(= _You now have 85 gold pieces (gained 8).pi 3pipipi,m=pi?pisMk  You encounter a ball python.pij .... #.. ....####.. .##..#### . ##...S.. .#... ##.⌠....  ###...... .##:##########.# # .......@...........# # #...####.#.......... # ................ # ...#.#.......... ##.##.#.#..........# # #.#.######### S   ball python (constriction, asleep) #.#)############# #.#..............###############.S8.4 (4.0)pi!l[37m.SS)=9.4 (5piK _The ball python hisses angrily.pi!' ....  #..  ##..  ##..####  ##......  ##.⌠....  ###....S.  .......:##########.#  .......@...........#  #...####.#..........  . ................  ...#.#..........  .#..........  # # #.#.#########  #.#) #.#pi*T ....  #..  ##..  ##..####  ##......  ##.⌠....  ###....S.  .......:##########.#  .......@...........#  #...####.#..........  . ................  ...#.#..........  .#..... # # #.#.#########  #.#) #.# _A ball python is nearby!pi ) You shoot an arrow. The arrow hits the ball python.piq oThe ball python is severely wounded.You hear a shout!pi{r G.SpiQ{ o   orcS   ball python (constriction)piE| 7==90.6 (1.2pi pi o _You encounter an orc. It is wielding a +0 mace.pi :You shoot an arrow. The arrow hits the ball python!pi(piV:o.pi8pi561.7 (1.1pipi%O _You kill the ball python!pi9 ....  #..  ##..  ##..####  ##......  ##.⌠....  ###......  .......:##########.#  ....o..@...........#  #...####.#..........  . ................  ...#.#..........  .#..........  # # #.#.#########  #.#) #.#piq ....  #..  ##..  ##..####  ##......  ##.⌠....  ###......  .......:##########.#  ....o..@...........#  #...####.#..........  . ................  ...#.#..........  pi.#..... # # #.#.#########  #.#) #.#pipipi=piS[ _An orc is nearby!pib ))You shoot an arrow.pi`GJ.opi^HC.opi~PpivQ-3.0 (1.3piYpi!n@ _The arrow hits the orc but does no damage.pi^8  You shoot an arrow.pioO  The arrow hits the orc but does no damage.pi-4.1 (1.1pipiQ _The orc closely misses you.pi# ....  #..  ##..  ##..####  ##......  ##.⌠....  ###......  .......:##########.#  ......o@...........#  #...####.#..........  . ................  ...#.#.......... piH$ .#..........  # # #.#.#########  #.#) #.#piλ ....  #..  ##..  ##..####  ##......  ##.⌠....  ###......  .......:##########.#  ......o@...........#  #...####.#..........  . ................  ...#.#..........  .#..... # # #.#.#########  #.#) #.#pipipipi[ _An orc is nearby!piz  You shoot an arrow. The arrow hits the orc.pim  The orc is moderately wounded.pi@_4-----5.3 (1.2pipiz6 _The orc hits you with a +0 mace.pi j ....  #..  ##..  ##..####  ##......  ##.⌠....  ###......  .......:##########.#  ......o@...........#  #...####.#..........  pi3 . ................  ...#.#..........  .#..........  # # #.#.#########  #.#) #.#pi D 6 ....  #..  ##..  ##..####  ##......  ##.⌠....  ###......  piCE n.......:##########.#  ......o@...........#  #...####.#..........  . ................  ...#.#..........  .#..... # # #.#.#########  #.#) #.#pi5M pi'N piT piVW [ _An orc is nearby!piq )You shoot an arrow. The arrow hits the orc!piNv Rpi pi 6216.4 (1.1pi pi G _You kill the orc!pi pi pi? pi! H _No target in view!pibpi_dpiu^ _No target in view!pi _5=----6==piRpi4pi7pi9piM:9=pi;pib>pi>K7=pi,@piBpi&CpiDpiFpiAGpiHpiJpi KpiLpipNpiNh8==piPpiRpi&Spi_TpiRWpiWpiYpiv\,pi(]piB_pi_h9==piapidpizf,piRhpiUs M#+# #  ### ##..  ##..##### .... ##........ ##.⌠....# #...###.......# .###.@##########---......)......#pi6t#...####.#..... ................ #.....#.#You pick up a parchment of Jinxbite and begin reading...piz1416.4 (20.0)piE{H---7.4 (21pipi A _You add the spell Jinxbite to your library.pipi$pipipiӱpipipi,pi 9=pipiRpipiapi&pi#pipiLpiYpiSpir,pipipi,pipipiwpi-pi=pipiXpipipipipippilpi _f - 2 fuming ruby potions (gained 1)piQ)...... .⌠..#  ...# ## ..# .. .# .#  #.# #.####.#+#  #.##...........  #.........>....# ##..@?...............31.4 (14 ##..########.......... ##............. .#.....##.⌠....#####... #.....pi ###.......# .####'........##########.# #.#......)............# #.##...####.#.......... #............. #<#pipiW,2.4 (15pi!pil#; _Found a stone staircase leading down.piNR _s - 4 scrolls of butterflies (gained 1)#).......#....... ###....... ...[.... #...... #.⌠..# .# ...# .##  #.@# .. 9.4 (7.0) ##.# .# #  #.###.####.#+#  #.##........... #.........>....## ##................. ##..########........ ##....iS16;29H.#... ##.⌠....#####... #...40.4 (8piT# _Found a mace.pipiF-  You encounter a dart slug. #..w.....# #........# #).......# #........#######...............[.......#....# ..# .#...# .## #..# ..  ##.# .# # #.###.####.#+# #.## w   dart slug (asleep) #.........>....# ##........ #####......pi;e1.4 (12.4 (2 _ _There is a fountain of clear blue water here.pi) ))))))w  You shoot an arrow. The arrow hits the dart slug!piG.wpiH8.....pi,7===3.5 (1.1pi`pi] _The dart slug is almost dead.pi8. pi/ pi0.  pi118You shoot an arrow. The arrow hits the dart slug.pi\<piL@)piA)piUB)piC)piC )pi+DpiDpiNpiS pil g  You kill the dart slug!pio5....piu.g   goblinpi#584.7 (1.2pi+pi4<q _You encounter a goblin. It is wielding a +0 club.pi̟ pi F)))))))pi ).g.pi! g.pi@) a.....6.0 (1.3pi. pihd m _You shoot an arrow. The arrow barely misses the goblin.pi 0))pi  g.  You shoot an arrow. The arrow completely misses the goblin.7.2 (1.2 _The goblin hits you but does no damage.piܥ + #........#  #........#  #).......#  #........###  ####...........  ....[.......#  #.......#  #.@g.# .#  ##...# .##  ##..# ..  ##.# .# #  #.#  #.#  #..> ##..pi6S #........#  #........#  #).......#  #........###  ####...........  ....[.......#  #.......#  #.@g.# .#  ##...# .##  ##..# ..  ##.# .#  #.# #.#  #..> ##..pih!] _A goblin is nearby!pi-c )  You shoot an arrow. The arrow hits the goblin.pi|Rpie6L308.5 (1.3pi%<pijJ _You kill the goblin!piq+pi,pi9^ _No target in view!pipipiנpiH _No target in view!piS  _piZ = .# #.# #.# #).#  ####.#####...........[.......#.....# ---⌠).#.#...# .##.# ..#.# .# # #.###.####.#+# #.##........... #.> ##........piO] 78 M########..)  pi] ########............#.#####.......#. ##.⌠).#.#.# ##...# .##.pi2e ,90pi3f H---50.5 (2pik pip v _You see here a scarf of shadows.pipi Spells (Memorise)TypeFailure Level  a - JinxbiteHexes63% 2  b - Stone ArrowConjuration/Earth 86% 3  c - Teleport OtherTranslocation 86% 3 pipH d - Rending BladeConjuration/Forgecraft 99% 4  e - Lehudib's Crystal Spear Conjuration/Earth 100% 8 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitpipi piMpsychicmeow the Shooter.#########Gale Centaur.........#Health: 29/29 ========================#........#Magic: 3/3========================#........#AC: 1Str: 12#).......#EV: 9Int: 8#........###SH: 0Dex: 17.#####...........XL:  3 Next: 30% Place: Dungeon:3.......@.......#Noise: ---------  Time: 1450.5 (0.0).#####.......#.a) +0 shortbowpig##.⌠).#.#.#Fire: a) +0 shortbow##...# .####..# ..##.# .# ##.###.####.#+# #.##........... #.........>....  _A goblin is nearby!You shoot an arrow. The arrow hits the goblin. _You kill the goblin! _No target in view! _No target in view! _You see here a scarf of shadows.piP  Okay, then.pipipij!. _pib-pin.piS7pi=8F _Unknown command.pi pi+ pif pi pi@ pi P _pi/ ,pi pi] Bpi pi pi- ,pi pi pi ,piu pim pi ,pi pii pi pic pii pi pic ,pi pi pi~ pi9 pi ,pi" ,pi pi pi pi3 pi pi" pi ,pipi dpiIe4pikppi|psychicmeow the Shooter...Gale Centaur .######### #.#Health: 29/29 ======================== .........# @..Magic: 3/3pil}======================== #........# #.#AC: 1Str: 12 #........# #.#EV: 9Int: 8 #).......# #.#SH: 0Dex: 17 #........#######.#######XL:  3 Next: 30% Place: Dungeon:3 #...............@.......pi}Noise: ---------  Time: 1468.5 (18.0) ..[.......######.#######a) +0 shortbow #.......#.# #.#Fire: a) +0 shortbow piR~##.⌠).#.#.# #.###...#...#### #.###..##.....# #.#pi~@   Terence (asleep)##.###.##...#.##.###.####.#+#pi#.##........... _No target in view! _No target in view! _You see here a scarf of shadows. pi]_Okay, then. _Unknown command.You encounter Terence the Veteran. He is wielding a +0 short sword.pi/  --more--pi&pix-pi4pi:< 9.5 (19 _pi]<pi@pi s... .######### #.#........@.. ##.#).#######.#######pi............... ..[.######@####### #.......#.# #.# #.⌠).#.#.  ##...#...#### ##..##..... ##.###.##... ##.#+.............>....########piqpi270.0)pipipi?l.######### #.# .........@.. ##.#).piim:######.#######............... ..[.######.####### #.......#.# #@# #.⌠).#  ##...#...#### ##..##..... ##.###.##... ##.#+.............>....#########...........∩pi_upiDv&1pi{pi}pi  ........@.. ##.#).######.#######pi ............... ..[######.####### #.......#.# #.# #.⌠).#  ##...#...#### ##..##..... ##.###.##... ##.#+##..########............#pi pi &2pi pi piLpiLevel 3 of the Dungeon<>∩(Press ? for help)piS  ...  .#########  #.#  .........#  @..  #........#  #.# #........# #.##).......# #.#  #........#######.####### pisy .#####.......................  .......[.......######.####### piR .#####.......#.# #.#pi  ##.⌠).#.#.# #@###...#...#### #.#pi*##..##.....# #.#pi,##.###.##...#.##.###.####.#+# pi*#.##........... pi#.........>....##########....................∩#pi13##..########............#piJL##............. .#.......###.⌠....#####... #.......######## pie` ###.......#  .####'#.......... pi~i ........##########.#  #.#.######### piS.@piJ A..pi A..pik@..pi@..pi@..piO @..pij A@.pi>....@................pi1-pi;.........# @..psychicmeow the Shooter #........# #.#Gale Centaur #........# #.#Health: 29/29 ======================== #).......# #.#Magic: 3/3piU< ======================== #........#######.#######AC: 1Str: 12 #.......................EV: 9Int: 8 ..[.......######.#######pi<SH: 0Dex: 17 #.......#.# #.#pi<XL:  3 Next: 30% Place: Dungeon:3 ##.⌠).#.#.# #@#Noise: ---------  Time: 1472.5 (0.0)  ##...#...#### #.#a) +0 shortbow##..##.....# #.#Fire: a) +0 shortbowpi%=##.###.##...#.##.###.####.#+##.##...........piH=#.........>....##########....................∩#pil=N##..########............# _No target in view! pi=_No target in view! _You see here a scarf of shadows. pi=_Okay, then. _Unknown command. _You encounter Terence the Veteran. He is wielding a +0 short sword.pi=pi>piCpiEpi{jpijpihkpinpiopitXpietpitpipvpiSwpiwpixpizpi{pi.|pi|pi\_No target in view!You see here a scarf of shadows. pi_Okay, then. _Unknown command. _You open the door.pispipipi@  There is an open door here.piŇpi _pipipiߌpiCpi.piBpipipi piWpi2pi7pipipipiipipiOpi"pipipi&pipi]pi4pipi pipipiYpipi0pi+pizpipi,piqpipi3piWpiqpipi8piBpi?pipipipipi1pipipiIpipipi9piYpipi.pi\pipipiVpipi,piMpipiMpipiPpipipipitpipipi;pipipipiZpipipipiPpipipi4pipi^piFpi:pipipiypipipi_pipi-,pipipi8pipi/pipibpipicpipipiOpi<pipiy,pipi-pi}pipiLpipi piG pic pipipipi&pipipikpipi]pi`pipipi"pi$piC%piy&pi )pi*pi+pi9,pi.pi0pi1pi+2pi@ #.# #.# ##.### .... #####.. # #. ......##### .# .##..#######.....# .# .......@......#..#..# ####### ####.######...##.#..# ......# @.. ............# ......# #.# ###..#.##.##^# ......# #.# ....#.##.# # ......# #.# #....#.##.# ......#######.########.##. .....piA..##. ........####### #.pi\F1517.5 (45.0)pigG,8.5 (46pi]LpiNc _c - a scroll labelled JUAVAPS SALYOpi pi# pi pi> pi; pi Bpi pi pi pi pig pi pio pi pih ,pi pi0 pi pi pi{ piG pi Bpi pi ,pi? pi pi! pi2" pi" piA$ pi5% pi% pi & pi\' pi}( pi( piF) pi+ pi+ pi, pi- pi. piy/ pi/ pi=0 pi2 pi3 pi3 pi4 pi6 pi7 pi\7 pi7 pi9 pi: pi: piQ; pi< pi&> pik> pi? pi@ piA pi)B piC piE piF piG piG pi1I pi~J piJ pi:K piM piN piN piQO piP piQ piQ pitR piS piT piU pisU piV piW piW pikX piY piZ piC[ pi[ pi] pi:^ pi|^ pi^ pi_ pi=a piva pia pic pie ,pi|e pihg piJh pih pi&i pik pien j  You encounter an endoplasm.pis ######### pit J.......#  ####@####  #.......#  #.##.##.#  piBt # #.##.# #.##.# piyt %#.##.# J   endoplasm (asleep) #.#pit #.# ..##.#pit / .########pi u pi>{ -46.5 (28pi~| 37.5 (29 _pi pi piH  ######### J.......#pi  ####@####  #.......#  #.##.##.#  # #.##.#  #.##.# pi > #.##.#  #.##.# pi, T ..##.#  . piCT pi######### J.......# pi9!~####@####  #.......#  #.##.##.#  # #.##.# #.##. #.##.#  #.##. ..##.pi!^ .pi(pi )pi-pi/a _An endoplasm is nearby!piZ ######### J.......# ####@####  #.......#  #.##.##.#  # #.##.#  #.##.#  #.##.#  #.##.#  ..##.#  . pi ######### J.......# ####@####  #.......#  #.##.##.#  # #.##.# #.##. #.##.#  #.##. ..##. .pipiXpi!pi'a _An endoplasm is nearby!pi6 ))))))J  You shoot an arrow. The arrow hits the endoplasm.pi.J SThe endoplasm is severely wounded.pi:.....S   adder (wandering)J   endoplasmpi;===8.7 (1.2)pipiW _You encounter an adder.pieA)))pi7 .J  You shoot an arrow. The arrow barely misses the adder.S.pi .Jpid.Spi:(9.9piPpi/ _The adder hisses angrily.piT ) You shoot an arrow. The arrow hits the adder.pi,X K.Spi^Y / .J  piY NThe adder is heavily wounded.pih_ pi,` .51.0 (1.1piAi h _The adder barely misses you.pi0v  ######### ....J...# ####@####  #..S....#  #.##.##.#  # #.##.#  #.##.#  #.##.#  #.##.#  ..##.#  . pi L ######### ....J...# ####@####  #..S....#  #.##.##.#  # #.##.# #.##. #.##.#  #.##.#  pi# ..##. .pi; pi pi pi| d _There are monsters nearby!pi 2)piO .Jpi SYou shoot an arrow. The arrow barely misses the adder. The adder bites you.pi ]6---2.3 (1.3pi i _The adder closely misses you.pi|2)pi..Jpi~6 SYou shoot an arrow. The arrow closely misses the adder.pi7-3.4 (1.1pia=pi%@= _The adder bites you but does no damage.piA .  You shoot an arrow. The arrow hits the endoplasm.pi\  You kill the endoplasm!pi2------34.6 (1.2 _The adder bites you.pi |  You shoot an arrow. The arrow hits the adder.piu h  The adder is almost dead.piv (5.8piz pi9| s _The adder misses you. The adder bites you but does no damage.pi2)pi{ SYou shoot an arrow. The arrow barely misses the adder.pig3=--6.9 (1.1pipiS _The adder closely misses you.piE2)pi ######### ........# ####@####  #..)....#  #.##.##.#  # #.##.#  #.##.#  #.##.#  #.##.#  ..##.#  . pi2p ######### ........# ####@####  #..)....#  #.##.##.#  # #.##.# #.##. #.##.#  #.##. ..##.pi= .pin< SYou shoot an arrow. The arrow closely misses the adder. The adder bites you. x2* * * LOW HITPOINT WARNING * * *You are poisoned.pi1====--8.1 (1.2Pois pi5piA, _The adder poisons you!pi 2)pi{  ######### ........# ####@####  #..)....#  #.##.##.#  # #.##.#  #.##.#  #.##.#  #.##.#  ..##.#  .pi&| You shoot an arrow. The arrow barely misses the adder. You feel sick.piN ######### ........# ####@####  #..)....#  #.##.##.#  # #.##.#  pi`O#.##. #.##.#  #.##. ..##. .piVQ  ######### ........# ####@####  #..)....#  #.##.##.#  # #.##.#  #.##.#  #.##.#  pi-W#.##.#  ..##.#  . The adder bites you.  * * * LOW HITPOINT WARNING * * *pi) ######### ........# ####@####  #..)....# pi* #.##.##.#  # #.##.#  #.##. #.##.# pi* #.##. ..##. .pi1m SThe adder bites you.pi2v15===-------9.4 (1.3pi"7pi-9V _* * * LOW HITPOINT WARNING * * *pi †You shoot an arrow. The arrow hits the adder.pi)pieX  You kill the adder!pihO-----5760.7pimpio$ _You feel sick.pix ######### ........# ####.#### #..@....# #.##.##.# # #.##.# #.##.# #.##.# #.##.# ..##.#pix .#####.########..............#pi_ '4----10 _You feel sick. _You see here an adder corpse.piU######### ........# ####@#### #..†....# #.##.##.# # #.##.# #.##.##.##.##.##.# ..##.######.########pipi p3-----2pipi$ _You feel sick.piQ##########.......@.# .#######.#### #..†....# #.##.##.## #.##.# #.##.# #.##.# #.##.# ..##.#pid3  You feel sick.pieg2--3pie piGlpiLn[ _You are no longer poisoned.piQF##.##.#.#### #..†....# #.##.##.# # #.##.# #.##.# #.##.# #.##.#  ..##.#pi5LpiqM&4piQpiSpil pi pi pi, pi 3=piU pi pi piO pi pi pi ^4==pi pi ,pi pi pid pi: pi pi piq piE pi ^5==piB pi pim pi pi pi piR pi@ pic pi pi piF ^6==pi pi ,pi, pi pi! pi pi pi pi6 pi pix ^7==pi pi! pi" piu" piB# pi|# pi# pi$ pi$ piE% pi& pi& K8=pi ' pi' pi'( pi( pi* ,piH* pi+ pi=+ pi+ pi{, pi, pi+- piw. i9=pi. pi/ pi/ pi90 pi 1 piC1 pi1 pi2 pi2 pi3 pi3 piF4 _20==pi4 pi5 pi6 piM6 pi7 pie7 pi7 pi9 ,pi9 pi: pi ; k21==pi; pi< ,piF= pi> ,pi? pi@ BpiA 2==pi1B pi C piQC piC pizD piD pi E piG BpiG piiH ~3==piRI piI piI piJ ,pirK piIL pixL piL piM piN U4=piQ piUR pi|R pi 5=6==7==8== _You start resting.HP restored.630.7 (66.0)9==1.7 (67 _pi 3pip pi pi pi 9=pi{ pi$ piY pi pi ,pik pi pi piS pi pi pi[ piX ,pi pi/ pif pi pi ,pis pi pi piS pi pi~ pi pi pi< pi piL ,pi piƖ pi pi piǘ pi pib piޚ ,piS pi pi˜ pi piK pi pi pi7 piu pi pig pi pi̢ piw pi piR piK ,piۦ pi piY pi pi pi2 piê pi1 ,pi pi ,piS pi piޯ pit piu pi pi pio pi pi: pi^ ,pi pi pi> pi piȸ pi pi pi pi pi piZ pi pi pi pi> piþ pi̿ pi pi pi pi pi pi pi pip pi ,pi pi9 pi_ pi piH ,pi pi pi pi pi ,piE pi| ,pi piD piu pi pi pi! pi piQ ,pi pi pi pie piP pi pi pia ,pi pi pi piW pi ,pi pi. ,pi pi pi pi@ pi) piY pi pi ,pi pi_ pi pi pi ,pim pi\ pi pi pi. ,pi} pi pi> pi0? ,pi@ ,piA piA pi4B piB piC piC piD piE piE piF piF pi5G piI Bpi$J piRJ piJ piL piKL piL piqN piN piKO piQ ,pixQ piYR piR piR piT BpiLU pinU piU piV pik piMl piJn ,pio pio pinp pip piq piq pi$r pis piWs pis pi } W _You start waiting.pi .730.7 (99pi -1.7 (100.0)pi pi # _Done waiting.pipiGear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) pibArmour (go to first with [)  b - a +0 leather armour (worn)pi&  pibi pi)q piIv psychicmeow the ShooterGale CentaurHealth: 29/29 ========================Magic: 3/3piv g========================AC: 1Str: 12EV: 9Int: 8SH: 0Dex: 17###########piv QXL:  3 Next: 57% Place: Dungeon:3#......@..#Noise: ---------  Time: 1731.7 (0.0)piw #.#######.####a) +0 shortbow#..†....#pi+w Fire: a) +0 shortbow#.##.##.#piPw k# #.##.##.##.##.##.#pi|w E#.##.#..##.#You feel sick. piw _You are no longer poisoned. _You start resting. _HP restored. _You start waiting. _Done waiting.pi| pi} pi\ pi piIpiwpipiϝBpi2pinpi"pipid,pipib  You see here an adder corpse.pipi3 _pipi"pipi_piݪpipiޭpi1pipijpiNpiDZpi\pipiܴpipispipiwpiθpipipipiapipipi"#.........##.#######.#####..†....##.##.##.##.##.##.## # #.##.##.##..#. #.##.##.#piqf....<#.##.##.#.##.#410.0)......#####.#########.##.................##....#####........##...........#####..#.##..#######.....#..#..............#..#..# ######## ####.######pi...##.#..# .......# @.. ............#pipi,2.7 (11pipi]9 _Found a stone staircase leading up.pipipipipiSpipiLXpipiP  There is a stone staircase leading up here.pipiP _pipippipipi pipiKpipixpipipiLpi۸pipipi»piͼpipi%piapipipipipipipipi/pipirpipipipi pipiFpipi&pig ###  ..#  #.#  piF#.############ #.##.........#...#####.##.#######.####.piSV.......#..†....#54.7 (12......##.#..#..#.##.##.#..... #.#..#..#.##.##.#.... #.#..#..#.##.##.#... #.#..#..#.##.##.#[. #.#....<#.##.##.# piH. #.#..........##.#  #.#.......#####.# pi #.##........... pipi,5.7 (13pipi- _Found a leather armour.pi2pi/3pi=4pi7pi:%  pi4;]You encounter a kobold. It is wielding a +0 dagger.pi{BQ ### ..# #.# #.#. #.##.#.#####.##.#........#..†.....##.#..#..#.##.##.K...... #.#..#..#.##.##.... #.#..#..#.##.##..... #.#..#..#.##.##.pi%D.[..... #.#....<#.##.##. K   kobold (asleep).....$ #.#..........##........ #.#.......#####. #.##....piI 0.0)K.  Found 8 gold pieces.piPNKpiQU4==6.7 (1piVpiZ pi[,_The kobold shouts! You hear a shout!pi}  ###  ..#  #.#    pi} . #.#  ....#####.##.## .......@........#..† .K.....##.#..#. ....... #.# .......  .......  .[..... < ......$ pi~ 4 .......  pi  ###  ..#  #.# pi    . #.#  ....#####.##.## .......@........#..† .K.....##.#..#.pi Z ....... #.# .......  pi S.......  .[..... <pi  Y ......$  pi0 .......  pi pi pi>% pi' ] _A kobold is nearby!pie@))))))))))piA.Kpi$7K.pil KYou shoot an arrow. The arrow barely misses the kobold.pin.......K 2 kobolds (1 missile)pi 5=7.9 (1.2pipiW  You encounter a kobold. It is wielding a +0 short sword and quivering poisoned _darts.pi  )You shoot an arrow. The arrow hits the kobold.)))   kobold (piK....89.0 (1.1piJ _You kill the kobold!piv )You shoot an arrow. The arrow hits the kobold.pip)))))pi4.....pi76060.2 (1.2piژpiJ _You kill the kobold!pi?WpiXpi{^pi`H _No target in view!pis  You shoot an arrow. The arrow hits the kobold. _You kill the kobold!  You shoot an arrow. The arrow hits the kobold. _You kill the kobold! _No target in view!pi pi8 pi pi( pi pi : _pi pi ,pi pi pi ,pi! pi$ pi' pi' pi) pit+ pi- pi<. pi0 pi7 s..#.######### #.#.........# #.#########.........# #.##................#####.##.######........)............#.............##.#..#..#.#........##.#..#..#....)@....##.#..#..#.#---pi_7 ##..........##.#..#..#.# #....[.....##.#....<#.# #.........$##.#....... #..........##.#.......#pi7  #..........# #.##.... #..........# #.##....# #..........# #.#..... pi7 E#.##..###pi> ) ..##.# #.#.# #..# #.##.#####.##..).....#...##.#..#..#.pia> Z....##.#..#..#..@.....##.#..#..#.#.##.#..#..#. #....[.....##.#....<#. #.$##.# #pi> 8.##.#....... #.# #.##.... #.# #.##.... #.# #.#.... #.##..piN -5.2 (5.0piP G---6.2 (6piW piZ  _You kill the kobold!  You shoot an arrow. The arrow hits the kobold. _You kill the kobold! _No target in view! _ Things that are here:pi\ _a +0 short sword; 7 poisoned darts; a kobold corpsepi3pipi"pipi: _pipiE pi pi] piZpi,pi,pi@pipipiHpi,piHpi",pi$pi,L _You now have 93 gold pieces (gained 8).pi4.3pi/pi2pi4pi4pih6pi8pi:pi(;pi)<pi>pir@pi@pi Bpi6pi,pitpipi pi^ pi pi pipipipiRpiOpipipi+pipi'pi|pi!pi"#piM#piu$pi9&pi'pi'pi)pi*pi,piW,piF-pi.pi0,pi"1piG2pi3,pi4pi8pi8pi9pi9pi:pi;pi<pi<pi=pi>pi?pi?pi@piBpiLBpiBpiiDpiGf  You encounter a jackal.piM .......)... ..h ###........ #.# #.# #....[... #.# #.# #........ #.# #.# #........ #.# #.# #.. #.# #.# #.......piMM # #.# #.# #.......#####.#@###.####..........................##########.#####.######.##### #. ### # # ##..... #..... h   jackal (asleep) #).... #......#####.....piNRx h90.2 (24.0)  The jackal barks!piCSD.hpiS;.hpi[Z|hh 2 jackals (1 wandering)pi[5==1.2 (25pi`picW _You encounter a jackal.pi{ ) ..h . #h# #.# #....[.. #.# #.# . #.# #.#  #.# #.# . #.# #.# . # #.# #.# . #@#.. ................... #####.#####.### #. ###  #  #)pi;K ) ..h . #h# #.# #....[.. #.# #.# . #.# #.#  #.# #.# . #.# #.# . # #.# #.# . #@#.. ................... #####.#####.### #. ###  #  #)piApiApinGpi`Id _There are monsters nearby!pi ) ..h . #h# #.# #....[.. #.# #.# . #.# #.#  #.# #.# . #.# #.# . # #.# #.# . #@#.. ................... #####.#####.### #. ###  #  #)pih ) ..h . pii#h# #.# #....[.. #.# #.# . #.# #.#  #.# #.# . #.# #.# . # #.# #.# . #@#.. ................... #####.#####.### #. ###  #  #)pippirpivpixd _There are monsters nearby!pi5 )))))You shoot an arrow. The arrow hits the jackal.pi1 .h.hpi_7 .hThe jackal is almost dead.pi? ,...pin@ 9=2.3 (1.1)piH pikJ m _The jackal stops to sniff the ground.pi 2 )))You shoot an arrow.  The arrow hits the jackal but does no damage.pi  .hThe jackal is severely wounded..h.h..h3.4pi pi ' _The jackal barks!piE .  You shoot an arrow. The arrow barely misses the jackal.The arrow hits the jackal.pi)))   jackalpi] .h.hpiPpi044.5pipiH J _You kill the jackal!piӱ †You shoot an arrow. The arrow hits the jackal.piRpi<pi @575.8 (1.3pihEpiGJ _You kill the jackal!piXpipi pi!H _No target in view!pipipiPpiH _No target in view!pi/3pipiÁpipiP _pi6pipi(piqpipipipipiNpipi.piٮpiOpipipi pipipi,piTpiV,piWpi3pipipi'pibpipi pi pi pi piE 7 _You open the door.pi pi pi pi @  There is an open door here.pi j  You encounter an endoplasm.pi ..........# #..#? ######...#########.#. ##...........[....... #......#####......... ###...⌠.## ##..... #......## ##..J #.....## #pi1! ####+#.##....## #......@'....# ---#.....###....+ .... #....# #### .....# #......# #+.......# ## J   endoplasm (asleep)#......⌠.# ##........... ###.. pi\! 0.....pi% .J822.8 (27.0)  Found a scroll labelled SOHEVV NYZXAVVE.pi, QJpi- H---3.8 (28pi3 pi6 ^ _The endoplasm quivers.pi T ..#  ..#? . ####.#. ##...[ ....... #.... ....... ###...⌠.##  ..... #......##  ... #.....##  ####+#J##....##  #......@'....#  #.....###....+  #.... #....#  #### .....#  #......#  ..#     piN  ..#  ..#? . ####.#. ##...[ ....... #.... ....... ###...⌠.##  ..... #......##  ... #.....##  ####+#J##....##  #......@'....#  #.....###....+  #.... #....#  piO #### .....# #......#  ..#     piV piW pi] pi` a _An endoplasm is nearby!piUu )))))You shoot an arrow.piQ ....J  The arrow completely misses the endoplasm.The endoplasm closely misses you.The endoplasm freezes you.piUk6---===5.1 (1.3)pipi% _You are frozen.pixf .  You shoot an arrow. The arrow hits the endoplasm!piRpiO6pi:6716.2 (1.1pi@pilCM _You kill the endoplasm!piGpi=pipi!H _No target in view!pi pii pi piV H _No target in view!piz 3pi7 pi piv _7=--pi, pi ,pi pi piD pi[ piV pi pi pi, 98piY E==pi8 pi pi piD pi pig piz pi ,pi pi pi a9==pi pi d _HP restored.pi pi pi/ pir pi pi pi" ,pik$ pi%' pi5) pi) 9=pi* piX- pi/ ,pi/ pi{2 pi3 pi4 pi5 pi7 pi9 piO9 piH: pi^< piV= pi= pip> piE #######.#.###.####.......................# #######.#####.######.# #.######### #### #.........#..... #########.# #......############.# #) .....#...........# #. ...#@#######...#####.pi#F ---#####.#.# ##...................# #......#####.........####...⌠.## ##........##......##........##.....##piaF #####+#.##....###.......'....##.....###....+pidR 44.2 (18.0)---5.2 (19piS e _e - a scroll labelled SOHEVV NYZXAVVEpi<pi<pi=pi1@piApiBpipi@pi:piApi* ,pi pi pipipipi"pif$,pi%pi(pi),pi*pi,pi.pi.pi70pi}2pit3pi3pi4pi>pi@piApiApiCpiDpiDpiEpiGpiqI,piaJpiGLpiM,piNpiQ,pi&SpiVN _You now have 108 gold pieces (gained 15).piLXpiXpiYpi[pi/\piy\pi]piapibpiAcpi dpil    #.#  ####### #.  #.....# #.#.#   #.....# #.#.# pialr  #.....# #.#.#   #.....# #.#†#   #.....##.#########.#.#  #....@'.>............pil65.2 (20   #.....############.### pil  #........# #.### pil@  ###.#....###### #....   #.#....pil ####   #.#.........########pi#m-  piDm  #............#......   pikm #######......#.#####   pim ######.#.# ##  _You open the door.pip[ _Found a stone staircase leading down.pi! _  There is an open door here. _  There is a stone staircase leading down here. _pipipipiL,pipiBpipi|pi(pipipipixpipi.pipipi!pipipi,pipipipi,piTpipi,piTpikpipiipiEpi,pibpipi/pitpinpipi{pipi[pi9pipipipi pip pi pi pi<piPpipiopi pipipipipipispipiQpin,pinpipiX pi piq!pi(pi~*,piH+pi-pi/pi0pi41pi3pi6,pi_6piH8pi9,pi:pi?pi@piCApiApiCpihDpiDpiEpiH,picIpiIpiKpi-M,piFNpiRpiRpi+SpiSpiJUpi9VpiVpiWpizXpiyYpiYpi[Zpi[pi\pif]pi]pi?_piY`pi`piFapiepigpihpiipijpidlpilpimpippiRqpiqpi=rpivtpi&vpiuvpixwpipipipipi\pipi6pi!pi piRpipipipiepi\piːpiIpipi7pi>pipipi4pipipipipiXpiBpipiЭBpi*pi?pipipipimpipi(piPpi(pipiYpipi"pipi=pi@piRpi,pi8pipipipipipipipipipipipipipiMpipippi*piK,pipipipiapipi pipipi.pibpipiPpi pi( pi ,pii pipipi3pipipifpipivpi/pis,pipiapi,pi{piS!pix",pi"pi+pi,pir-pi-piH0piW1pi1pi;2pi3piq5,pi)6pi7pi8pi9pi9piA;piN<pi<pi<pi>pi?,pi @piApipBpiBpiCpiDpi6EpiEpiEpiLGpi(H,piHpiJpiJpiGKpiKpiLpiMpiMpiZNpiOpiP,piQpi3SpiCT,piUpiVpiK[,piZ\pi\^pi_,pi`piapibpi,cpicpijepif,pigpioipilk,pi9lpinpiBopiopirppiJrpiJspispi9tpivpiw,piypiypi {,piR|pi-pi&piwpi4pi!pipi]pipipivpipi>pipi]pipipipi,pi5piǤpipiZpiեpipiީ,piEpipiz,pi piԲpi(,pipipi}pipi3pipi9pipi'pi>pipihpipipipiOpipi5pipiepipipipipibpippi,pi:pipipipipipipipiXpipipipi}pipipipirpi}pipipimpipipi/pipiRpiJBpi3pipipirpigpiHpipipipi,pipi ,pi ,pipi ,pi(pi*,pi*pi6piy`pi`pi&j,pijpikpinpixppippiqpiTtpi"vpi`vpiwpizpi^|pi|pi}piqpipiHpipiօpĭpipipi1piMpipihpiWpiK,pi؎pipipi+pipipi7piopi_pipi5pijpi9pipiO,pipizpipi̤pipipiʯ,pipi"piյpi=pi2pi_pi,piSpi+piоpipipipi,pipipiM,pipipipiipiWpipi*pi] pi ,pi  ### #......###..###### +.......###......... #......⌠.## ##.⌠....### ..........#####.......#  ............##### #.#.......)....... pi#.#.#...####.#.... #.#............... #@.........#.#2020.2 (155.0) #######.##.#.#.... #.##.#. #.##.#.#)### #.##.#.#.... #.##.#. #.##.#.# #.##.. #.#### pip\_t - 2 scrolls of teleportation (gained 1)pipi#j _Key pressed, stopping explore.pi^MIpiMpiOpi~SP _piSpihTpiTpiVpi=X,piXpiZpi\,pi\pi^pi`,pi`apiepihBpigkpilpilpimpiupi"x,piypiD|pi}pi6~pi)pipipi|pipi pijpia,pipiu,piÓpipiP  You open the door.  You encounter 3 gnolls.pi<###......#.#######...#####.......######.#.# ##...........[..........# #......#####.................####...⌠.## ##.⌠).#...........##......## ##...#...........##.....### ##..#########+#.##....##.# ##.###.......'....#..##.. #.###.....###...@'..j### #.##pi#.....###....#.j.... #####.........##..... ##...#####......##..._ ##..+.......##.j. ##.#......⌠.##.. ##.⌠.... jjj 3 gnolls (2 polearms, asleep)!...........#####.......#######...............#######.#.......)...pid32.2 (12.0)j.pi8j.pi0j.piմHjjj)piK====3.2 (13pipi6# _The gnoll shouts! x3pi\ _Found a faded altar of an unknown god.pi i   ##....[   #....  ###...⌠.## ##.⌠)  #......##  #.....###  #.##....##.#  #.......'....#..##..  #...@'jj.###  #....#......  ####.........##.....  #####......##.j._  +.......##...  #......⌠.##..  !...........### #######..... #####.)pi%    ##....[   #....  ###...⌠.## ##.⌠)  #......##  #.....###  #.##....##.#  #.......'....#..##..  #...@'jj.###  #....#......  ####.........##.....  #####......##.j._  +.......##...  #......⌠.##..  !...........### #######..... #####.)pi͜ pi pi z _There are monsters nearby!piJ${ )You shoot an arrow. The arrow hits the gnoll.pij. j.The gnoll is moderately wounded.pi'pig6---===-4.3 (1.1)pi<pik!C _The gnoll hits you from afar with a +0 spear.pi{ )You shoot an arrow. The arrow hits the gnoll.piwj.   ##....[   #....  ###...⌠.## ##.⌠)  #......##  #.....###  #.##....##.#  #.......'....#j.##..  #...@)j..###  #....#......  ####.........##j....  #####......##..._  +.......##...  #......⌠.##..  !...........### #######..... #####.)The gnoll is heavily wounded.pid   ##....[   #....  ###...⌠.## ##.⌠)  #......##  #.....###  #.##....##.#  #.......'....#j.##..  #...@)j..###  #....#......  ####.........##j....  pi2e#####......##..._  +.......##...  #......⌠.##..  !...........### #######..... #####.)pig .jThe gnoll hits you from afar with a +0 spear.piVqpiq#1piwK--------5.4pipz'_pie}V _* * * LOW HITPOINT WARNING * * *picM....#...........# # ####......#.#######...#####. ######.#.# ##...........[ .# #......#####..... .####...⌠.##⌠).# .##......##. ..........##.....###pi.#######+#.##....##.# #. #.......'..@.#..##.. #. #.....###....jj..### #.# #.....###....#...... #####.........##j.... ##..#####......##..._ ##..# +.......##... ## #......⌠.##.. ##.⌠ !...........#####......#######........#pi 9j.pipipi).pi!wj 2 gnolls (pi,#h2=------6piR# 0pi+pi,piqC .#.# ##......#.#######...##### ######.#.# ##.[ .# #......##### .####...⌠.## ##.⌠). .##......## ##... .##.....### ##.. #+#.##....##.# ##. #.'.@..#j.##.. #. #.....###....j...### #. #.....###....#j..... # ####.........##..... ## #####......##..._ ##..ijE 9m +.##... ## #......⌠.##.. ##.⌠ !...##### #.piM 6j'piN ,jpi*O 2j.pie .j 3 gnolls (2 polearms)---7picp pi-.#.# ##......#.#######...##### ######.#.# ##.[ .# #......##### .####...⌠.## ##.⌠) .##......## ## .##.....### ## #+#.##....##.# ## #.'@..j#..##.. # #.....###....jj..### # #.....###....#...... #pi. ####.........##..... ## #####......##..._ ## +.##... ## #......⌠.##.. ##.⌠ !..##### #pi,01j.pi Vj'j.8_pidpiI#.#.# ##......#.#######...##### ######.#.# ##.[ ..........# #......##### ..........####...⌠.## ##.⌠ ..........##......## ## ...##.....### ## #+#.##....##.#  #.@..j.#..##..  #.....###...jj...### piJ, #.....###....#......  ####.........##.....  #####......##..._ ## +.......##... ## #......⌠.##.. ##.⌠ !....##### #piK1j.piLDj.pi ^piZ1j'pix9 _There is an open door here.pi  #.#.# #  #......#.#######...#####pi  ######.#.# ##...[ ..........# #......##### ....####...⌠.## ##. ..........##......## ## ....##.....###  #+#.##....##.#  #'.jjj#..##.. #.....###....'...### #.....###....#...... ####.........##..... #####......##..._  +.......##... ## #......⌠.##.. ##. !...........##### #.ji S0;1mj.j.pi pi y3==40 _pi pi pi^ #.############.# #)  #......#...........# ########......#.#######...#####. ######.#.# ##......... .# #......### ..........####...⌠.## ..........##......## ..........##.....##########+#@##....##.#  #.......'j.j.#..##.. #.....###.j..'...### #.....###....#......####.....#####_  +.......##... # #⌠.##.. ## !.....#####j. i^m  #)  ...#..  ..#.# ######.#.#  ..........#  ..........#  ..........#  ..........#  #@#  #.......j..j.#  #.....###.j..'  #.....###....#  ####.........#  ###..  .    !The gnoll attacks as it pursues you!pit#  #)  ...#..  ..#.# ######.#.#  ..........#  ..........#  ..........#  ..........#  #@#  #.......j..j.#  #.....###.j..'  #.....###....# ####.........# ###..  .    ! j.  The gnoll hits you from afar with a +0 spear.j.17-----=1pipi>V _* * * LOW HITPOINT WARNING * * *pir- #.#.# #.# # #.#...############.# # #............#...........# ########......#.#######...##### ######.#.# ##......... .# #......### .####...⌠.## .##......## ........@.##.....##########+#.##....##.#  #.......j.j..#..##.. #.....###j...'...### #.....###..........####..... 2 gnolls (1 polearm)#####_ +.......##... #⌠.##.. #.j'jj.polearms)i].t2H-2_pi###.#....###### #.........# #.#...# #.#  #.#..############.#  #............#...........# #######......#.#######...#### #######.#.# ##......... .# #......### .####...⌠.## .##......## ..........##.....##########+#.##....##.#  #......j'j...#..##.. #.....###j...'...### #.....###.....####.....#####_ +.......##...jpi7j.pi.piD1 polearm)pi&@-3pi9_pi piV  #........# #.######### ###.#....###### #.........# #.#..# ##.# #.#..############.# #............#...........# #######......#.#######...###########.#.# ##.........# #......###.####...⌠.##.##......##...........##.....###########+#j##....##.# #.......jj...#..##.. #.....###....'...### #.....###....#......####.....#####_j'j.           ##  .#  .#.# ########.#.#  ...........# iM 9;9H .......@...#  ...........#  .........j.#  ########+#.#  .j' ##. .The gnoll attacks as it pursues you!pi(          ##  .#  .#.# ########.#.#  ...........#  .......@...#pi  ...........#  .........j.#  ########+#.# .j' ##. .pi pi jThe gnoll hits you from afar with a +0 spear.pi".j 3 gnolls (2 polearms)piM$s6------=4pi1]  The gnoll attacks as it pursues you!hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *  The gnoll attacks as it pursues you!hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *pi7#.....############.#####.#######........# #.######### ####.#....###### #.........# ##.#.........# .# #.#...############.# #............#...........# #######......#.#######...############.#.# #....# #......####.####...⌠..##. .........j.##.#########+#.##....##.##......jj....#..##..  2 gnolls (1 polearm)#.....###....'...####.....###....#......####.........##.....piI9j.pi9j.pi3jpi?'j 3 gnolls (2 polearms)pig.-5pispipi '.>......................###########.#####........# #.###########.#....###### #.........# #.......# pi< #.........############............#...........# #######......#.#######...############@#.# ##......... #......####...####...⌠.##j.............##########+#j##....##.# pi .j'....#..##..###....'...###.....###....#.pi Kj.pi :j.pi  >   ..#   ..######   #.#.........#   #.#.........##  #............#  #......# #@#.#  ...........#  pi ........j..#  ...........#  pi .........j.#  ########+#.#  pi .pi   pi> ###pic   pi  pi hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * * pi˲ The gnoll attacks as it pursues you!hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * * pi % The gnoll attacks as it pursues you!piE  >   ..#   ..######   #.#.........#   #.#.........##  #............#  #......# #@#.#  ...........#  ........j..#  ...........# .........j.# ########+#.#  . ### j. _* * * LOW HITPOINT WARNING * * *  The gnoll attacks as it pursues you!hits you from afar with a +0 spear. _* * * LOW HITPOINT WARNING * * *  The gnoll attacks as it pursues you!hits you from afar with a +0 spear!pi 7/29 ---------==6 _* * * LOW HITPOINT WARNING * * *pi  #.....##.#########.#.###.#### #.....'.>..................... #.....############.#####.#### #........# #.######### ###.#....###### #.........# #.#.# #.# #.############.# #......#...........# #######....@.#.#######...### ########.#.# ##........ ...........# #......### ........j..####...⌠.## ...........##......## .........j.##.....###########+#j##....##.# #.......'....#..##.. #.....###....'...###j.ji" 9m.j.--7pi pi #.....##.#### #.#†# #.# # #.....##.#########.#.###.#### #.....'.>.................... #.....############.#####.#### #........# #.############.#....###### #.........# #.#.# #.# #.############.# #......#...........# #######......#.#######...## ########.#.# ##....... ..j.# #......## ....####...⌠.## ..j.##......## ..........j##.....###########+#.##....##.# #.......'....#..##.j.jpiد.j.8=---------8pipi #.....##....# #.#.# #.#  #.....##.#### #.#†# #.#  #.....##.#########.#.###.### #.....'.>................... #.....############.#####.### #........# #.############.#....###### #.........# #.#.# #.# #.############.# #......#...........#######......#.#######...#pi ########j#.# ##...... ...# #......# .j.####...⌠.## .j##......## ...........##.....###########+#.##....##.#pi9:j.pi9j.pi6j.pi pi!.=9piM*pi,,w _The gnoll attacks as it pursues you! The gnoll barely misses you.piJC  #.....#####.## #.#.# #.# #.....##....# #.#.# #.# #.....##.#### #.#†# #.#  #.....##.#########.#.###.## #.....'.>.................. #.....############.#####. #........# #.##########.#....###### #......... #.#.# #. #.############. #............#...........#######....j.#.####### ########.#.# ##..... .j.# #...... j.####...⌠.# ..##......## ...........##.....###pi #.....####.#####. #..# #. ###.#....###### # #.#.# # #.#.## #.j..# #......#.# ########j#.# ## ....# # 2 gnolls (1 polearm) .j.####...⌠. ..##...... .##.....i mpi(3jpi9j.pib9j.pigj 3 gnolls (2 polearms).pib@-1pipipi/  #.....# #...# #.#.# #.   #.....#####.## #.#.# #.   #.....##....# #.#.# #.   #.....##.#### #.#†# #.   #.....##.#########.#.###   #.....'.>................   #.....############.#####.   #........# #.######  pi02###.#...@###### #.......   #.#.........#   #.#j..###########   #............#.......  #######....j.#.#######   ########.#.# ##   j.# #...   .####...⌠   .##......pi 3.pi34j.pi759j.pi<J   #...# #.#.#   #.#.#  #. #.#.#  #.. #.#†#  #... #.....'.> #.....#### pi=#........#  ###.#...@######  #.#.....j...#  #.#.........# #............# #######...j..# ########.#.#  2 gnolls (1 polearm) j..# The gnoll attacks as it pursues you!pi$  #...# #.#.#   #.#.#  #. #.#.#  #.. #.#†#  #... #.....'.> #.....#### #........# pi= ###.#...@######  #.#.....j...#  #.#.........# #............# #######...j..# ########.#.#  ..#   pi"R  The gnoll hits you from afar with a +0 spear!pi_$V1------==2pi,pi/V _* * * LOW HITPOINT WARNING * * *pi   ####### #...#####.#.# #   #.....# #...# #.#.# #   #.....#####.## #.#.# #   #.....##....# #.#.# #   #.....##.#### #.#†# #   #.....##.#########.#.###  piL V #.....'.>..............   #.....############.   #......@.# #.#####  ###.#....###### #......   #.#.....j...#   #.#.##########   #............#.......  #######...j..#.#######   ########.#.# ##   j..# #...   .####pi*. jj.j.j 3 gnolls (2 polearms).-3 _The gnoll attacks as it pursues you! The gnoll barely misses you.pie  # #...#####.#.#   #.....# #...# #.#.#   #.....#####.## #.#.#   #.....##....# #.#.#   #.....##.#### #.#†#   #.....##.#.#.  #.....'.>  #.....#####.pi  #.# #.  ###.#....###### #  #.#....j....#   #.#..  #..j...#  #######......#. 2 gnolls (1 polearm)  ########j#.# ##  .# #  .####pi3jpi9j.pi# 1j.pi j 3 gnolls (2 polearms).pi@O--4pipi\piY  #......##.#.#  ####### #...#####.#.#  #.....# #...# #.#.#  #.....#####.## #.#.#  #.....##....# #.#.#  #.....##.#### #.#†  #.....##.#########.#.#  #.....'.>............. pi$ #....@############.  #........# #.### ###.#....###### #....  #.#...#   #.#.....j...########  #............#...... pi|J#######...j..#.#####  ########.#.# ##  .# #pia4j.pi<2j.piTrj.j.pipir@-5pipipiu , #...##........  #......##.#.# ####### #...#####.#.#  #.....# #...# #.#.#  #.....#####.## #.#.# pi  #.....##....# #.#.#  #.....##.#### #.#†#  #.....##.#########.#.## #.....@.>.............. #.....############.# #........# #.#### ###.#..j.###### #..... #.#....j....#  #.#.........######### #........j...#.......  pi #######......#.######  ########.#.# ##. pil pit E------6pi> pi Q _There is an open door here.piܸ. #...##.# #......##.#.# ####### #...#####.#.# # #.....# #...# #.#.# # #.....#####.## #.#.# # #.....##....# #.#.# # #.....##.#### #.#†# #pi3 #.....##.#.#.# #.....'@>. #.....#.# #........# #.# ###.#..j.###### #. #.#....j....# # #.#..# #........j...#. #######......#.# #.#.# ##.pi2jpij   gnoll (polearm)piY2=7 _pipipi[ #...##.#+   #......##.#.###.   ####### #...#####.#.# #.   #.....# #...# #.#.# #.   #.....#####.## #.#.# #.   pit#.....##....# #.#.# #.   #.....##.#### #.#†# #.   #.....##.#.#.###.   #.....'.@. #....j#.#####.   #........# #.#   ###.#..j.###### #.   #.#....j....# #   #.#.#   #.j...#.   #......#.#.   #.#.# ##.pi^5j.pi(  The gnoll attacks as it pursues you!  The gnoll hits you from afar with a +0 spear.  You die...piNka-1/29 -pi0{/  --more--piCpinGear: 2/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 shortbow (weapon) Armour (go to first with [) piI b - a +0 leather armour (worn)piZc pid +pil pio Goodbye, psychicmeow.56 psychicmeow the Shooter (level 3, -1/29 HPs)Began as a Gale Centaur Hunter on May 7, 2026.Slain by a gnoll... wielding a +0 spear(3 damage)... on level 3 of the Dungeon.pipp 4The game lasted 00:01:33 (2039 turns). Best Crawlers -1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnpiq LVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnpijq THuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orbpi[ pi pi*/ ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l