ui Player: psychicmeow Game: DCSS trunk Server: crawl.dcss.io Filename: 2026-05-07.21:26:13.ttyrec Time: (1778189173) Thu May 7 21:26:13 2026 wi3[?1051l[?1052l[?1060l[?1061h)0[?7h[?25l[?1cWelcome, psychicmeow. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolkl - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Powerful equine hybrids who trace their ancestry to the four winds themselves, Gale Centaurs are at their strongest while galloping swiftly towards foes. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Gale Centaur Air Elementalistxid@ xi xi Kpsychicmeow the GustyGale CentaurHealth: 14/14 ========================Magic: 3/3========================xib AC: 1Str: 9EV: 9Int: 14SH: 0Dex: 12xi XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)xi :-) Nothing wieldedxiϹ ?Cast: Shockxi 7   xi D  # xi ≈P# ####.P..#xi'  #@..~~.P# xiL 9######### xi   xi o     xi 7   xi E xiH xi xi Welcome, psychicmeow the Gale Centaur Air Elementalist.Will you be the one to retrieve the awesome Orb of Zot from the depths?xi_ Press ? for a list of commands and other information.xi5z q _Found a staircase leading out of the dungeon.yi,yi0  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 1.7   2.8  -2           b - Unarmed Combat   0.0   1.2  -1   g + Conjurations 0.8   1.2  -1      h + Air Magic3.6   2.8  +2          yi2 c - Armour   0.0   1.0   0      d + Dodging2.1   2.5  +1      e + Stealth2.1   2.1  +2                                                      iF3k0X                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsziZw zi}   psychicmeow the Gusty  Gale Centaur  Health: 14/14 ========================  Magic: 3/3========================  AC: 1Str: 9#  EV: 9Int: 14zi~ ≈P#  SH: 0Dex: 12####.P..#  XL:  1 Next:  0% Place: Dungeon:1#@..~~.P#  Noise: ---------  Time: 0.0 (0.0)#########  -) Nothing wielded  Cast: Shock          Welcome, psychicmeow the Gale Centaur Air Elementalist.Will you be the one to retrieve the awesome Orb of Zot from the depths?zi~ Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.zi zi zin zi| zi} zi%~ zi/ ziJ zi ziɐ {i[  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   f + Spellcasting 1.7   2.8  -2           b - Unarmed Combat   0.0   1.2  -1   g + Conjurations 0.8   1.2  -1      h + Air Magic3.6   2.8  +2           c - Armour   0.0   1.0   0  [39;49{iBm    d + Dodging2.1   2.5  +1      e + Stealth2.1   2.1  +2                                                               [3{i4m               The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets{i . f - Spellcasting   1.7 g - Conjurations   0.8 d - Dodging   2.1 e - Stealth   2.1|i? > f + Spellcasting 1.7}i%X h * Air Magic   3.6}i|TargetTarget--  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets}i <[?25h[?0c0 ~iHM [?25l[?1c3.0 current training targets, if any.=] set aall targetsia-z] setselected target i(M<[?25h[?0c0 i1 [?25l[?1c11.0  +2  =] set aall targetsi  psychicmeow the Gusty  Gale Centaur  Health: 14/14 ========================  Magic: 3/3========================  AC: 1Str: 9#  EV: 9Int: 14≈P#  SH: 0Dex: 12####.P..#  XL:  1 Next:  0% Place: Dungeon:1#@..~~.P#  Noise: ---------  Time: 0.0 (0.0)#########  -) Nothing wielded  Cast: Shock          Welcome, psychicmeow the Gale Centaur Air Elementalist.Will you be the one to retrieve the awesome Orb of Zot from the depths?i)Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.i i i i iH iz P _iu i i i i hWater i' 9 _You enter the shallow water.i= iF (i" ,i* 3iF- i. io0 i0 i1 i4 i5 ,im6 iD8 iF< Bi= io? i? i@ iB i$E i{E <Water iF iJ 9 _You enter the shallow water.iM i!N iO iQ 7 _You open the door.iS iT (i,U iX @  There is an open door here.iY iZ  _iZ i\ i^ ,i^ i_ iea ,ib id i/g Biog ih ih ibi ij ilp ip i^r it iu iw i{ Xi| i7| i| i} i~ i~ ic i iЁ ,i i i$ ic iՉ i i iC iv iU ix iԒ i< i   You encounter a frilled lizard and a rat........ ....... ....... ....... r......  .......#####  ...........#  l......@...#  ###........#  #........## Shock#.........#..########.###..#...#### l   frilled lizard (asleep)[37i< m.###....# r   rat (asleep)####.# #.#.l36.0 (36.0).rlrwandering)7.0 (37iV N _The frilled lizard hisses angrily.i\iigid _There are monsters nearby!in( i/....... ....... ....... ....... ....... r......#####  ...........#  .l.....@...#  ###........#  #........##  #.........#  ..########.###  .. #...####  . ###....#  ####.#  #.# i~ ....... ....... ....... ....... ....... r......#####  ...........#  .l.....@...#  ###........#  #........##  #.........# ..########.# .. #...####  . ###....#  ####. #.# _There are monsters nearby!i1: †iGThe zap hits the frilled lizard.*******r   rat (wandering)iE.r.†.....iLx2--------8=8.0 (1.0)iQiwWR _You kill the frilled lizard!i{ G.rik i 1----------------Contam: 10% -9i i C _You miscast Shock. Nothing appears to happen.ib †The zap hits the rat.*******iX6C††.....i:0----------------16=40Shocki@iBG _You kill the rat!iiVii0K _You are out of magic!i3ig _i_iiT>--------iKi iWi {8% i) M6i i i 74iU i i+ 72i is 91i ?========1i i i 'i i Z _Your magical contamination has completely faded away.i> iJ i( ij i ii i @========i i! ,i" i$ i?$ i2% i& i(' i' i) i+* iS+ i!- ir- i-. i0 iI0 i@3 Bi3 ir5 i5 >2========i?6 ia7 iN9 ,iO: i; i,< i= i> i?? i9@ iA iB @========iB iqD iD iE iG ifG iCH iI iJ iJ itL iL iM iO ,iP iQ ,iR iDT iT iaU iV iJW iX iZ j3========iZ[ i_ 4 _Magic restored.iBg ig ii ik im in ,i r is iu i]u iCx i[z iz @========i | i i n  You encounter a frilled lizard.i! Y..........# #.........# #.........# #.........# #.........# #.........##### #.............#iy  #..††.........# #.####@.......#- #........## #.........#i Shock ..########.### ... #...####iӒ  ... ###....#l   frilled lizard (asleep) ... #i7 ###.#.l. #.# #.#iĥ 079.0 (39.0)i N-80.0 (40 _iԶ i iH   #.........#  #.........#  #.........#  #.........#  #.........#####  #.............#  #..††.........#  #.####@.......#  #........##  #.........#  ..########.###  ...   ...   ...   .l. #.#  #.# ip   #.........#  #.........#  #.........#  #.........#  #.........#####  #.............#  #..††.........#  #.####@.......#  #........##  #.........#  ..######## ...  ...   ...  .l.  #.# _A frilled lizard is nearby!i~   #.........#  #.........# i #.........#  #.........#  #.........#####  #.............# i, #..††.........#  i$R#.####@.......#  #........## iF$ #.........#  ih2..########.###  ... i+  ...  i  ...  i5 .l. #.# i' #.# i0b   #.........#  #.........#  #.........#  #.........#  #.........#####  #.............#  #..††.........#  #.####@.......#  #........##  #.........#  ..######## ...  ...   ...  .l.  #.#iii6iWe _A frilled lizard is nearby!is+ d *****l  **The zap hits the frilled lizard.  The frilled lizard is heavily wounded.i 2l...... .2--------=1.0 (1.0)iL$ 8 _The frilled lizard hisses angrily.il ###.#..#####.............#..††.....#.####..... #...########.###... #...####..##.......l ####..... ########l.i 1riT r   rat (wandering)i" .-2i( i* T _You encounter a rat.i3 ***** *The zap hits the frilled lizard.i r.  The frilled lizard is heavily wounded.l.i-7....r1----------------==3 _The rat squeaks loudly.iy †The zap hits the frilled lizard.i *****r   rat*iƥOr...†...0----------------25-4Shocki9iӱ i/L_You kill the frilled lizard!iL`ia8-igiZjK _You are out of magic!iF  _You are out of magic!iQ6 #.......####...........††#### #....)...########.###......† #...####..$.r..##......... ####... .###### #.###...r.-5 _Found a dagger and 8 gold pieces.iG- #.# #.........# #.........##### #.............# #..††..# #.####.## #.###...####..##...)..@########.###...r†# #...####$....# ###....##.......# ####.##.# #.##.####### #.##  #.## #... ###+i .  You stampede towards the rat! You closely miss the rat. You kick the rat.iSiy33=6Stampede i iG _You kill the rat!ii}3iZH _No target in view!i ii)iH _No target in view!i 3i i# i' >i2) M _You stop stampeding.i?. i/ >--------i/ i1 i2 i2 i4 i]5 i96 i*8 i9 ,i? p1========if i8h V========in nin io ir ,is iv iy iz i| ic} i~ i iT i ia i i݊ XiM i' T2========iP i ,i( Xi ,iN l========i@ i i i: iE ,it iM i i׬ i ,i i ,i/ i i iW i ,i> 3========i i ,i i i ?======== _You now have 8 gold pieces.i%" Bi0 ,i%@  #.........##### #.............# #..††.........# #.####........# ###.# #........#. # #...####............#.###...)...########...............†# #........@.......# ##-125.0 (39.0)##..#.......#  ...>.#.......# .#.#######...#####.#.. ..##### i?m -6.0 (40 _Found a stone staircase leading down.i" #.# #..##### #.....# #..††..#  #.####.#  ###.# #.##. # #...####.........#...#.###...)...########.#....†# #..i# ...............# ###...##..#.......# # ...>.#..............#.#######...#####.#.. ..i# ## ####i{* i4 17.0 (1.0)ir: i; i #.# #.........##### #....# #..††.# #.####.# ###.# #.## . # #...####.# ...#.###...)...##.#.†# #..# ###....##..#.# #...>..........#####.#.. ..## ####i3iU&8i i\#.# #.........##### #...# #..††.# #.####.# ###.# #........## . # #...####.# ...#.###...)...##.#.†# #...#.iY^# ###....##..#.# #.........# # ####ieiq&9iwiuyim#.# #...# #...##### #.....# #..††..#  #.####........#  ###.# #........## . # #...####.........# ...#.###########.### .†# #...##.........# ###......##..#.# #### ...>.#.......# #.......#.######## ...#####.# # .. ..# # # ##### ii'30i%iO _You see here a +0 dagger.i0 i= Wield or unwield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weaponsa - a +0 daggeri F[?] describe selected [!] equip|wield|wear[tab] equip|unequip iL #.........#psychicmeow the Gusty#.........#Gale Centaur#.........#####Health: 14/14 ========================#.............#Magic: 3/3========================#..††.........#AC: 1Str: 9#.####........#EV: 9Int: 14###.# #........##SH: 0Dex: 12. # #...####.........#XL:  1 Next: 33% Place: Dungeon:1...#.###...@...########.### Noise: ---------  Time: 130.0 (0.0)..............†##...## -) Nothing wielded...............####... Cast: Shock[2iϕ 7X...##..#.......#####...>.#.......##.......#.######## ...#####.## .. ..## # #####  _No target in view! _No target in view! _You stop stampeding. _You now have 8 gold pieces. _Found a stone staircase leading down. _You see here a +0 dagger.i i x5 (0.5b) +0 daggeri i . _b - a +0 dagger (weapon)i2The floor.ivii#.........#psychicmeow the Gusty#.........#iGale Centaur#.........#####Health: 14/14 ========================#.............#Magic: 3/3========================i _#..††.........#AC: 1Str: 9#.####........#EV: 9Int: 14i_###.# #........##SH: 0Dex: 12. # #...####.........#XL:  1 Next: 33% Place: Dungeon:1...#.###...@...########.### Noise: ---------  Time: 130.5 (0.5)..............†##...## b) +0 dagger...............####... Cast: Shock...##..#.......#####...>.#.......#iT#.......#.######## i...#####.## .. ..## i# #####  _No target in view! _You stop stampeding. i_You now have 8 gold pieces. _Found a stone staircase leading down. _You see here a +0 dagger. _b - a +0 dagger (weapon)ii2;is3i4ti:i i #.........# #.........### ### #...........i|#. ..# #..††.......#.. #.# #.####.......... #.# ###.# #......#.... #.# #...####...... #.....#.....###### #......@.........†# 42.5 (12.0) ........#  ##..#.......#  ........>.#.......# ..........#.####### #.....#####.# [...........# ############# iiw,3.5 (13i>i% _Found a helmet.i3iiih;Bi=igDiDi/GiLigOiTBi*XiXi]i`id,i@eigisr,i@ti;wi9ziziA|iii;iiڈiiiii>  You see here a +0 helmet.iiia _iQiָ#.....#.# #...###.....#.###..... ##....... #......... #####......##..# #............>.# ###.#..........#.########.##.....#####.# =...@[...........#######.############## ...  #### iiX,50i,4.5 (11iid _c - a scroll labelled JOZAYCV OFUOSOi+ièiiii˽,iii #.....#.# #. #.....#.### ##... #... #####......##..### #............>.#[. ###.#..........#. #.####.##.....#####. #..@....[....7.5 (3.0) ######.### ...# #####iA8.5 (4iiU2 _Found a robe.i4 +9.5 (5i0i38 _c - a ring of protection from coldiVtPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from cold[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i` i i I#.....#.# #. psychicmeow the Gusty#.....#.###. Gale Centaur##........... Health: 14/14 ========================#............ Magic: 3/3========================i 5#####......##..#. AC: 1Str: 9## #............>.#. EV: 9Int: 14[. ###.#..........#. SH: 0Dex: 12#.####.##.....#####. XL:  1 Next: 33% Place: Dungeon:1#..@....[........... Noise: ---------  Time: 159.5 (0.0)######.############# b) +0 dagger...#Cast: Shock##### _b - a +0 dagger (weapon) _Found a helmet. _You see here a +0 helmet. _c - a scroll labelled JOZAYCV OFUOSO _Found a robe. _c - a ring of protection from coldiY iG$ 60.0 (0.5 _c - a ring of protection from cold (worn)i3i3iiXi]iiiPi,,ii)i[iiIiisi'ii] iiii<  You see here a +0 robe.iSi _iii iG!iU"if%i',i(i*i,i,i~/i@7niV9i:i;io=iABiBiFiOi]OiSiSV,i[WiW[i^\i\iF]i^i`iaiaicidiei%knikiliEmimioip,iSqiri\t,itia|  You encounter a kobold. It is wielding a +0 dagger.i8#.# #.......[.#.# ######.#####.# ...# #####.# ##### #.....#  #.#####  #.# #.#######.  #.@......K  ##########  Shock K   kobold (asleep)iac82.0 (22.0)3.0 (23 _iˏii #.# #.......[ #.#  #.# ...#  #####.# #####  #.....#  #.#####  #.# #.#######.  #.@......K  ########## i #.# #.......[ #.#  #.# ...#  #####.# #####  #.....#  #.#####  #.# #.#######.  #.@......K  ##########   ii i˖io] _A kobold is nearby!i/ #.# #.......[ #.#  #.# ...#  #####.# #####  i0 #.....#  #.#####  #.# #.#######.  #.@......K  ########## i #.# #.......[ #.#  #.# ...#  #####.# #####  #.....#  #.#####  #.# #.#######.  #.@......K  ##########  i iimi# s _A kobold is nearby!i13 m )The zap hits the kobold.i? r*******i B......)i 2--------41=4.0 (1.0)Shocki ig J _You kill the kobold!ii2iDD _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iE_i$ _i iiiiLiГiǔimj--------ii8i@iYBii ixi i\izi7i{i˥iiiM,iiɪi[j3========iYii̺Bii/ii@========iiiwiitipio i"i&i(i+iWQ  You see here a +0 dagger. _iuUi?YiZib]īi{,i'i+iy,i,iiibiiBiZiiwiii!i%i=4i?i_LiMiPiRiHRiSiUiYi\i]icigBiyniiisiisii2im iK d You encounter an endoplasm.i5..J...  #..  #.# #.##  ... #.# ########@# ..-#........# ..##........# ##..####Shock#........# #.......#........# #.#...####........# #...#...#J   endoplasm (asleep)########.#####.....#.##...........#.# ## #######.....#.# #.i61236.0 (52.0)iEc-7.0 (53 _iIi` ..J ... #.. #.# ##.## ... #.# #@# ..  #........# ..#  #........#   #........# i  #........#   #........#   ########.#  #.......  . i} ..J ... #.. #.# ##.## ... #.# #@# ..  #........# ..#  #........#   #........#  #........#  #........#   ########.# #.......  . iۈa _An endoplasm is nearby!i  *******J  if;  The zap hits the endoplasm.iMj'.Jik rThe endoplasm is moderately wounded.i7s.....r   rat (wandering)i~p2--------=8.0 (1.0)iBiFT _You encounter a rat.in.J.r.i#1iZ----------------Contam: 10% i'-9i>iC _You miscast Shock. Nothing appears to happen.i/) e .  The zap hits the endoplasm. .  You kill the endoplasm!The zap hits the rat.*******i ....... 0----------------66=40Shock _You kill the rat! _Your Air Magic skill increases to level 4!i^ i_ id if K _You are out of magic!il3ii΢iF| _idBiT--------ii٫i,ii O8% iii276iii974iix1========2 _Your magical contamination has completely faded away.iCV========i?i,ii?ii i5iiioii9iciii.iT2========i$ikii/iii/i4Biim@========iiv,ii,iiiBiiBi,iiiipi,i:iiT3========iini4,iiliii@i2iil@========ii<iAiiiiMiiiiiUiii,i]ioiii'i i c  You encounter a bat.i ....... .......#.. ...b...# #.# ....... ....#..###.##### ....... .....#.........##....... ......i#####.###..#....... #.....########.# ##.#....... #.....#........# #.@..# #.....-#........# ###..#### #.....#........# #....... #.....Shock#........# #.#...### #.....i#........# #...#...# #..††.########.#####.....#.# #.#### b   bat (asleep)i; #...........#.# ###.# ########.....#.# #...####.....#.###.......i-083.0 (43.0)iw8M-4.0 (44 _i>i ?iU .... ... .......  #.. ...b...  # #.# .......  ##### .......  #.........##.......  #####.###..#.......  .# ##.#.......   #.@..#   ###..####   #.......   #.#...###   #...#...# #..††  ...#.#  ..#.# ###.#  ..#.# iS .... ... .......  #.. ...b...  # #.# .......  ##### .......  #.........##.......  #####.###..#.......  .# ##.#.......   #.@..#   ###..####   #.......  i,: #.#...###   #...#...# #..††  ...#.#  ..#.# ###.#  ..#.# iiiilZ _A bat is nearby!iD *******b  The zap hits the bat.iY^ w.b..b..bib 9.....ixe p2--------=5.0 (1.0)i1j il \ _The bat is severely wounded.i J .  The zap hits the bat.i} K*******i JiͶT........1----------------756Shock _You kill the bat!iެijii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii _i-,i--------i iK,i2================iC3================  You encounter a bat.ii!i........+ iϳ5........# i" in4........#i i4........#ilb ........# ######### iη .$......# #........# i? ........# #..........  .......@###.......... - .b.#.................  # #.######.......... Shock #..###.######..........  #.........##............iN #####.###..#........# #.. b   bat (asleep)########.# ##.#........# #..#........# #....#####.# #..iZ#........# ###..#### #..321.0 (35.0)-2.0 (36 _i5i}.+.#.#.#.# #.$......# #.#.# #..###..b.#........ #. #.######.  #..###.######...  #.........## #####.###..#..# # #.# ##.#........# # #.# #....#####.# # #.# ###..#### #i~!.bi>Ab..biNbi13.0 (1.0)i iiE .........+ .........# .........# .........# .........#   ..$......#   .........#   .....b.@.#  ....#..........  #. #.######...  #..###..  #.... #####          iN 3 .........+ .........# .........# .........# .........#   ..$......#   .........#   .....b.@.#  ....#..........  #. #.######...  #..###..  #.... #####          iBQ iV iN\ Z _A bat is nearby!i E .........+ .........# .........# .........# .........#   ..$......#   .........#   .....b.@.#  ....#..........  #. #.######...  #..###..  #.... #####          i  .........+ .........# .........# .........# .........#   ..$......#   .........#   .....b.@.#  ....#..........  #. #.######...  #..###..  #.... #####     i4     izii#i&Z _A bat is nearby!i^J .  The zap hits the bat.ir*******iN#.......iS] 2--------83=4Shock i]P_You kill the bat!i _Your Spellcasting skill increases to level 2!iqiiAi"H _No target in view!i%i20i$5i7 i8_You can't see any susceptible monsters within range! (Use Z to cast anyway.)iGiXi|]iZH _No target in view!i"ii!i5!i%f _iP%i&i&i'i*i`*>--------iL+i,i -i-i6/ik/i,0iy1i1i2iI4,i.5i6iJ6i;Xi<i=i=i?j3========i@iBiDiEiFi'Hi1JiyJiKiMiO,iPi#SiWl========i+XiZiSZi\i^i^i_i8dM _You now have 19 gold pieces (gained 11).ieieifihik,iikiCmininioisi_sisiEti>vi_w,ixi/yiz,i{i:}i)~ik~i~iiici4i͂i҃i,iziiiAi.iaiiiic  You encounter a rat.i*#. .#. ... .#.#. .r. . .. [. #.#. ..#.#.#.##.#  $....#.#  #..#.#  #..@.# - ####.#...#  #....###.# Shocki# #.######.#### #.#.........+ #...........# r   rat (asleep) #...........# #.#.......iӝz #.............# ########i053.0 (29.0)ifF-4.0 (30i4i0: _Found 4 gold pieces and a ring mail.i C #. .#. ...  .#.#. .r.  . .. [. #.#. .. #.#.#.##.# $....#.# #..#.# #..@.# ####.#...#  #....###.#  #.######.####  #.  #.  #..  #.#...  . i|  #. .#. ...  .#.#. .r.  . .. [. #.#. ..ie}  #.#.#.##.# $....#.# #..#.# #..@.# ####.#...#  i} #....###.#  #.######.# #. #.  #.. i }#.#... . iP i@ i i Z _A rat is nearby!i4C #. .#. ...  .#.#. .r.  . .. [. #.#. .. #.#.#.##.# $....#.# #..#.# #..@.# ####.#...#  #....###.#  #.######.####  #.  #.  #..  #.#...  . i? #. .#. ...  .#.#. .r.  . .. [. #.#. .. #.#.#.##.# $....#.# #..#.# #..@.# ####.#...#  #....###.#  #.######.# #. #.  #.. #.#... . iaiii+Z _A rat is nearby!i7l †The zap hits the rat.i<*******ii.†.....i2--------91=5.0 (1.0)Shocki3i] _You kill the rat!i=i/^ _No target in view!i2^ibihi.tH _No target in view!iii  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)im ix iF i2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iZ i i i P _iN --------iW i i! ,i# i( 3========i, Bi- i0 id4 i  You encounter a hobgoblin.ilG  g. # #... #. .#...... .#.#..#.†. . ...#[. #.#.. ..#.#.#.##.##.$..@.#.#-#####..#.# #....#Shock ####.#...# #....###.# #.######.####g   hobgoblin (asleep) #.#..+ #...# #....#i[Y 0672.0)ie M-8.0 (13 _il im i s g....  # #... #. .#......  .#.#..#.†.  . ...#[.  #.#.. ..  #.#.#.##.#  #.$..@.#.#  #####..#.#  iD #....#  ####.#...#  #....###.#  #.######.####       i$ g....  # #... #. .#......  .#.#..#.†.  i3*. ...#[.  #.#.. ..  #.#.#.##.#  #.$..@.#.#  #####..#.#  #....#  ####.#... #....###.# #.######.####    iD-i'<iiM` _A hobgoblin is nearby!i,o.....# g.... . ## #.... ..#...#.......#.#.#..#.†.... ...#[...# #.#.......##.#.#@##.$....#####..#. #....####.#...#...###.# #####.#####+i=89.0) _i1iiii iZ.....# i iV-g.... . i iN## #.... .. i i#...#.......# io i.#.#..#.†... i9 i. ...#[...# iR i#.#.......# iB i2#.#.#@##.# i0 i#.$....#.# il iB#####..#.#  #....#  ic####.#...# i i #....###.# ij i #.####i iw ii i iQi$ i$? .....#  g.... .  ## #.... ..  #...#.......#  .#.#..#.†...  . ...#[...#  #.#.......#  #.#.#@##.#  #.$....#.#  #####..#.#  #... ####.#. #....###.#  #.####  iii˭` _A hobgoblin is nearby!ini2--------Contam: 10% 70iiLC _You miscast Shock. Nothing appears to happen.ii~1----------------211iiiC _You miscast Shock. Nothing appears to happen.i *******g _A hobgoblin is nearby! _A hobgoblin is nearby! _You miscast Shock. Nothing appears to happen. _You miscast Shock. Nothing appears to happen.  The zap hits the hobgoblin.  The hobgoblin is lightly wounded.i6L G.giT 7.....iU t0----------------==2iV /Shockind S _The hobgoblin shouts! You hear a shout!i lilisiwK _You are out of magic!i .....#  ..... .  ## #g... ..  #...#.......#  .#.#..#.†...  iJ. ...#[...#  #.#.......#  #.#.#@##.#  #.$....#.#  #####..#.#  #....#  ####.#...#  #....###.#  #.####     iUu .....#  ..... .  ## #g... ..  #...#.......#  .#.#..#.†...  . ...#[...#  #.#.......#  #.#.#@##.#  #.$....#.#  #####..#.#  #... ####.#. #....###.#  #.####   _A hobgoblin is nearby!id##  ...... .### #g... ..#...#.......#..#l#.#..#.†............#[ #.#@......##.#.#.##.#.###.$....######..# #....####.#.....###.# l   frilled lizard (wandering)#####.#####+i . ###. .........### #g....... #...#.......##l#.#..#.†..........@.#[...#..#.#.#.......#.#.##.#.##.$....#.######..# #....# ###.#.....######.####You stampede towards the hobgoblin!.gl.i,--3Stampede  _You encounter a frilled lizard.i ......# .....# .....###. .. #####........ #l..#g......#$..#.#.#..#.†...i%.#[...#.#.#.#.# #.#.#.##.#.## #.$....#.# #####..#.# #....# ####.#...# #....#ig##.#  #.######.####iqp .gFound 13 gold pieces.idig--4 iZN_You stop stampeding.i .lYou hit the hobgoblin but do no damage.The hobgoblin is lightly wounded.ik =5 _The hobgoblin misses you.it c .  You hit the hobgoblin. You kick the hobgoblin.iv @.lii~ l   frilled lizard (wandering)i~ i psychicmeow the Gusty......#Gale Centaur.....#Health: 14/14 ========================.....###.Magic: 0/3------------------------.........AC: 1Str: 9#####........EV: 9Int: 14 Contam: 21% #..l#.......#SH: 0Dex: 12$..#.#.#..#.†...XL:  1 Next: 108% Place: Dungeon:1.......@..#[...#Noise: =--------  Time: 376.0 (1.0)...#.#.#.......#b) +0 dagger#.#.#.##.#.##Cast: Shock[2i 7X#.$....#.######..#.##....#l   frilled lizard (wandering)####.#...##....###.##.######.####Found 13 gold pieces. _You stop stampeding.You hit the hobgoblin but do no damage.The hobgoblin is lightly wounded. _The hobgoblin misses you.You hit the hobgoblin. You kick the hobgoblin. _You kill the hobgoblin!You have reached level 2!iĚ /  --more-- i C20/2052 3%  i\  i7 4 _ i[+.....# .....#  .....###. ......... #####........ #..l#.......# $..#.#@#..#.†...........#[...#....#.#.#.......#.. #.#.#.##.#.## #.$....#.######..#.# #...# ####.#...# #....###.#ll7 i\ i F _The frilled lizard bites you but does no damage. ia) .  You hit the frilled lizard.1968 _You kill the frilled lizard! i i i i  iB_No target in view! i3 i+ i iT7 _ i i05 i ioL1==== i*3 iH i\ i71 i i( i99%  i, i177 i; i i$V====5 i ir  i 73 i  i  You encounter a goblin. It is wielding a +0 club. i! -gShockg   goblin (wandering)86.0 (8 im& ; ib' T1-7.0 (9 _ i/  i52  itD J         #####  #...#  $..#.#@#..#.†...  ....g......#[...#  ....#.#.#.......#  .. #.#.#.##.#.##  #.$....#.#  #####..#.#  #....#  ####.#...#    i^         #####  #...#  $..#.#@#..#.†...  ....g......#[...#  ....#.#.#.......#  .. #.#.#.##.#. #.$....#.# #####..#.#  #... ####.#.  i.  i i i] _A goblin is nearby! iJ         #####  #...#  $..#.#@#..#.†...  ....g......#[...#  ....#.#.#.......#  .. #.#.#.##.#.##  #.$....#.#  #####..#.#  #....#  ####.#...#    ibS         #####  iTp#...#  $..#.#@#..#.†...  ....g......#[...#  ....#.#.#.......#  .. #.#.#.##.#. #.$....#.# i\T#####..#.#  #... i UX####.#.  i[ i_ ibe iwi] _A goblin is nearby! iȁP******* im!.g i .....  The zap misses the goblin.0----=8.0 (1Shock i ifK _Your magical contamination has completely faded away. iU/......# .....# .....###. .......... #####........... #...#.......#..$..#.#.#..#.†.........g@....#[...##.#.#.......# #.#.#.##.#.## #.$....#.# #####..#.# #....#####.#...# #....###.# #.######.####9 _The goblin barely misses you. iR  You hit the goblin. Your kick misses the goblin.The goblin is heavily wounded.90 iWX io[S _The goblin barely misses you. ih  You closely miss the goblin.The goblin is heavily wounded.1 i]  i = _The goblin hits you but does no damage. i&  You closely miss the goblin.The goblin is heavily wounded. i b1====2Shock i  i W _The goblin completely misses you. ixh )You hit the goblin. io( i^103Shock i iOJ _You kill the goblin! iDU i\ i9c i{eH _No target in view! i3 i2 ic  You encounter a rat. ierShockr   rat (wandering) i%0 i iP-4.0 (1 _ i iM S         . #####........  r.. #...#.......#  ..$..#.#.#..#.†...  ......)@....#[...#  .....#.#.#.......#  ... #.#.#.##.#.##  . #.$....#.#  #####..#.#  #....#  ####.#...#  #....###.#    iP          . #####........  i> r.. #...#.......#  ..$..#.#.#..#.†...  ......)@....#[...#  .....#.#.#.......#  i%E k ... #.#.#.##.#.##  . #.$.. #####. #....#  ####.# #....# iE 8  iM  iQ 8- iW  iY Z _A rat is nearby! iGl †The zap hits the rat. i(ML******* ix i|†.$...) ir 0----3=5Shock iE'] _You kill the rat! iU _You are out of magic! i6 i_7 iK8 i: i:@f _ i@ i n---- i1==== i iM i i==== i` i, i i4B i, iF i i6 i im2===== i, iB i, ix-M===== i^\3========== icX iwC4===== iy, iy i, ii i===== i2, i i iTO5===== i iשX iK i[, i i i.....###.[.. ......... i. >. #####........†....#...#.......#..$..#.#.#..#.†......).....#[...#.....#.#.#........ #.#.#.##.#.##. #..# -450.0 (55.0) #####..#.#  #....# .#...##.#.........+#...........##...........# iF-1.0 (56 i i] _Found a ring mail. Found a stone staircase leading down. iL=====2.0 (57 i i = _You now have 23 gold pieces (gained 4). i  iV  i B i0 _You now have 36 gold pieces (gained 13). i=  i  i~  i  i{  i  it  i , iy , i  iM  i? %  i FYou encounter a ball python. iW B#....[..... .........#.....>..#####........#...†....#...#.......##........#.#.#..#.†...#.........).....#[...##..#.#.#.......###.......#.#.#.##.#.###.....#.#......#........#@#####..#.########.#.# #....#..$.. ####.#...#Shock....#.#....###.#....#.#.######.####.....# #.#.........+ S   ball python (constriction, asleep)###...# #...###.S. #...# #.#...# i 6 -63.0 (11 i? I4.0 (12 _ iA  i #....[.....   #.....>..#  #...†....#  #........#†...  #.........)[...#  ...#.  ..#.  #.#..  #@#  #.#   ..$..   ....#.  ....#.#  i .....# #  ###...#   ##.S.    iv/ #....[.....   #.....>..#  #...†....#  #........#†...  #.........)[...#  ...#.  ..#.  #.#..  #@#  #.#   ..$..   ....#. ....#.# .....# #  ###...#  ##.S.  i^0 i7i59i?iBb _A ball python is nearby!il #....[.....   #.....>..#  #...†....#  #........#†...  #.........)[...#  ...#.  ..#.  #.#..  #@#  #.#   ..$..   ....#.  ....#.#  .....# #  ###...#   ##.S.    i3 #....[.....   #.....>..#  #...†....# ii4 #........#†...  #.........)[...#  ...#.  ..#.  i4#.#..  #@#  i4#.#   ..$..   ....#.i5o ....#.# iC5.....# #  ###...# i5u ##.S.  i<i>iDi:Fb _A ball python is nearby!iig4-----Contam: 10% 5.0)i}iC _You miscast Shock. Nothing appears to happen.i .>..#####..†....#...#......#.#.#..#.†.........).....#[...#....#.#.#....#.......#.#.#.##.#.# #.#......#.# ...############.#@# #... ......$...####.#...#........#.#....###........#.#.######.####........# #.#.........+#####...# #..# b   bat ( ##.S.S   ball python (constriction, asleep) ##b#..i_  †....#...#.....#.#.#..#.†............).....#[...#........#.#.#....#..##.#.# #.....#.#......#.# .......#.############.#.#.# #... ......$@..####.#...#..#.#....###.#.######.#### #.#.........+#####...# #..# ##.S. ##b#. #.#..#You stampede towards the ball python!i% b.b.b.b6Stampede  _You encounter a bat.ikd S***** *S  )*  You stampede towards the ball python! _You encounter a bat.  The zap hits the bat.  The bat is severely wounded.  The zap hits the ball python.  The ball python is severely wounded.i b.  The ball python hisses angrily.b.i 6S.i6 t ..  You stop stampeding.iA z19--3----------i 1=7i = _The bat hits you.iG .  You hit the bat.i]6S.i6S.i]S   ball python (constriction)i~^20==78iiG _You kill the bat!i.#.#..#.†............).....#[...#.......#.#.#....#....##.#.# #.....#.#......#.# .......#.############.#.#.# #... ......$...####.#...#.@#.#....###S#.#.######.####.# #.#.........+#####.# ##... ##.#. #.#..# i}  You stampede towards the ball python! You barely miss the ball python.i/NThe ball python is severely wounded.i[h9Stampede ii3 _The ball python is staggered.i_' ij.  You barely miss the ball python. You kick the ball python.ij   You kill the ball python!iP2070Shocki5TT _You stop stampeding.i  _No target in view!iIi'----- _==8% i(i`)76i<04i1V4=====2iD4c1i:ii@ _Your magical contamination has completely faded away.iSCS=====iDiF,iKXiMiNiPiU,iUiXigYiZi>\ia5=====ih  You encounter a hobgoblin.i= #...†....#...#.......# #........#.#.#..#.†... #.........).....#[...# #........#.#.#.......##.......#.#.#.##.#.## #.....#.#......#.# .......#.#####..#.########.#.#.# #....# g...####.#...#-#.#.#....###.# #.#.#.######.####Shock........# #.#.+##### #.#.. #.# g   hobgoblin (asleep)#.#.#.# #.#.##.##.#.[4i0mg866.0)gi05==7.0 (17i _The hobgoblin shouts! _You see here 9 gold pieces.iX! #...†  #........#†...  #.........)[...#  #........#  ##.......#  #.....#.#  .......#.#  #######.#.#.#   .g.....@...#  #........#.#  #........# #........#  ######...#  ##...  ##.# #.#i #...†  #........#†...  #.........)[...#  #........#  ##.......#  #.....#.#  .......#.#  #######.#.#.#   .g.....@...#  #........#.#  #........# #........#  ######...#  ##...  ##.# #.# _A hobgoblin is nearby!i! #...†  #........#†...  #.........)[...#  #........#  ##.......#  #.....#.#  .......#.#  #######.#.#.#   .g.....@...#  #........#.#  #........# #........#  ######...#  ##...  ##.# #.#iQ #...†  #........#†...  #.........)[...#  #........#  ##.......#  #.....#.#  .......#.#  #######.#.#.#   i.g.....@...#  #........#.#  #........# #........#  ######...#  ##...  ##.# #.#i#4iv _A hobgoblin is nearby!i ******* The zap hits the hobgoblin.i6 b.g..g....4------8.0) _The hobgoblin is almost dead.ir †The zap hits the hobgoblin.i&*******iXJiiHp rYou kill the hobgoblin!.†....r   quokka (wandering)i;J3----------7-9iQi$VW _You encounter a quokka.i *******r  The zap hits the quokka.izGR.riK7†....iYMP2----------iM 90iViY^ _The quokka is heavily wounded.iB ******* The zap hits the quokka.i.r†r gThe quokka is almost dead.i ...g   goblin (wandering)ie1----------1iiq _You encounter a goblin. It is wielding a +0 club.is M .  The zap hits the quokka.i~ I *******g   goblin  You kill the quokka!The zap hits the goblin.  The goblin is severely wounded.i i .g†....0---------34=2i /Shocki i ( _The goblin shouts!i_ 4iiwK _You are out of magic!iW- _You are out of magic!i5  #...†....#...#.#   #........#.#.#..#.†...   #.........).....#[...#   #........#.#.#.#   ##.......#.#.#.##.#.##   #.....#.#......#.#   .......#.#####..#.#   #.#.#.# #....#  .g†...@$...####.#...#  .#..#.#....###.#   #.#.#.######.   #.# #.#.   ######...# #.   ##... #.   ##.#.#.   #.#... [1i5V7d  #.##.iX>  #...†....#...#.#   #........#.#.#..#.†...   #.........).....#[...#   #........#.#.#.#   ##.......#.#.#.##.#.##   #.....#.#......#.#  i>l .......#.#####..#.#  is? #.#.#.# #....#  #..g†..@.$...####.#...#  .#.#.#....###.#   #i@.#.#.######.   #.# #.#   ######...# #   ##... #   ##.#.#   #.#..  #.##iA.giI8 iIq--3Stampede i)PiR6 _You stampede towards the goblin!ip  #...†....#...#.  #........#.#.#..#.†  #.........).....#[...  #........#.#.#.  ##.......#.#.#.##.#.  #.....#.#......#.#  .......#.#####..#.#  #.#.#.# #....#  #...g.@..$...####.#...# .#.#.#....###.#  #ip.#.#.######.  #.# #.#  ######...# #  ##....#  ##.#.#  #.#..  #.##i/si{  #...†....#...#  #.#.#.#..#.†iC|  #.).....#[  #.#.#.#  ##.#.#.#.##.#.  #.....#.#......#.#  .#.#####..#.# i} #.#.#.# #....#  #...g@...$...####.#... .#.#.#....###.  # #.#.#.######.  #.# #.#  ######...# #  ##....#  ##.#.#  #.#. iM}B #.##i,iN=-4iliu _You stampede towards the goblin! The goblin closely misses you.iӹ   You closely miss the goblin. You kick the goblin.  The goblin is severely wounded.You stop stampeding.5 _The goblin closely misses you.ieg )You hit the goblin.i\----76 _You kill the goblin!ii?iinH _No target in view!iKiiii: _iJ1========iBii,i=iiW2=====ii,ii =====i ,ii,i3i itiiii>iAiii`!i!i#iI&,i'i)i3*;3=====ij*i,i-,i/ij1i1i3i5io5i6i8i)9======i:is<i<i>i@iAiRBi>DiDiEiGiVHiIiLiLiGNi'Q,iLRiSiBTQ4=====iUiWi$XiYi|[i[i`iJcici1eigi?h'=====ihiiiBnini|i.},i~i,iIi45==========i _You now have 45 gold pieces (gained 9).ii3iXitiaiBii#,iXi)iCii;ii_i i iiiiXiie",i0i2,i 9,i9i7:i;iDi[Ei.GiHiIiJi(Ki.LiLiMizNiOiOiVPiQiTBiUiViWi(XiZi>\i\iU]i^i<`i`iOciei2iiiisjikismiminiepiqiritiuidv,iwixi}z,io{i}}i~iDiiiii i~ii iiiiOiiĜiўBi1iiiiϥiiUi-iKi~iʫiiiװi0iiiiiiiiviViiiiiiaiiiyii/iiiiPiii,i*iiQiiiiBipiiRi]i)iiiiieiiimiBiiiiiOi,iiiciiiq i ,iiXiii ii}ii~ih iR(ni_)i+,i,i~.i.i/in2i4i{4i5i7i_9i:i:iW@ijB,i;DiGiLiNiQ,iSiySiTiUi8XiXi3Yi[i3} _You open the door.  There is an open door here. _  You encounter a rat.ij#.#.#..#.†... .).....#[...# #.#.#.......# #.#.#.##.#.## #......#.#.. #####..#.#.# #.# #....#.# ######.# ..####.#...# #.....r# #.#....###.# ##@####### - #.#.######.####......... #.#.#.........'.i8.. Shock #.#...........#.. ..#...........########## #.#...........#r   rat (asleep) #.............# ######### ##............# #........# ##............# #..........i262024.0)ibM-15 _iiYi9S†There is an open door here. _You encounter a rat.  The zap hits the rat.  The rat is heavily wounded.  The rat squeaks loudly.  The zap hits the rat.*****iB....†i4-----41===2.0)ShockiiG _You kill the rat!i]i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iJ iK iK iM iS f _iV -----ibW iW iIX i\ Xit\ i] i^ ,i_ ir 5=====is iTt it ======i u iv i"w izw i3x i} _  You see here a rat corpse.iM~ i~  _iq i ig iƂ ,i i$ Bi i i, i i i io iŒ i֎ i i> iĐ i iē ,i4 i Bi i i| i iF i i it ,iݞ iŸ i ii i i iv ,i i iA i i iٯ i6 i i i i i) i2 iw i߸ it im i ,i iQ i i i i3 i iI iz i i i- iI i= i< i i i i iM iO i i{ ,i i7 ig ,i i i i{ i i- i iu i i% i i) i iz iC i i i i- i iS iC ip i io i iF i i i i! iw! i! i@# i$ ,i% ib& iH' i' i' i* i + ,iN+ i*, i, ,i, ig. i/ ix/ i/ i'1 i2 ,i2 i7 i8 i9 i9 iY< i= ,i> i#@ iA BilD iE i1F iF iK XiM i0O iO ioP inT BiU iW iY i"Z iZ i\ if^ i^ i_ iMb i`d id i.f in ip i4q ir ibu iGx ,iy i{ i=} i} i;~ iS iҁ iF iق iU iJ ,i i i9 i i ir i i i ij iA ,i i4 i i i i i ,in i i z  You encounter a hobgoblin and an endoplasm.i r ### ######### #.# ..g.J...# #.#### #@# #.....--- ####.# #.###. #....######### #.# #.in Shock #. #.##.........# #.###. #.####.##.........# #.##.. #.......+.........# #.##.. J   endoplasm (asleep) #.......#.........###.##.. g   hobgoblin (asleep) iָ #....[....................######.....>..#####............if 095.0 (73.0)i O---6.0 (74 _i i i i\ Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 12% 2  b - SwiftnessAir12% 3  c - AirstrikeAiri36% 4 4 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti i" i'   psychicmeow the Gusty  Gale Centaur  Health: 20/20 ========================Magic: 5/5========================AC: 1Str: 9###EV: 9Int: 14##########.#SH: 0Dex: 12..g.J...##.#### XL:  2 Next: 41% Place: Dungeon:1#@##..... Noise: ---------  Time: 696.0 (0.0)####.##.###. b) +0 dagger#....######### #.# #. Cast: Shock#. #.##.........# #.###.#.####.##.........# [3i( 4m#.##..#.......+.........# #.##.. J   endoplasm (asleep)#.......#.........###.##.. g   hobgoblin (asleep)#....[.................... ########.....>..#####............The rat squeaks loudly.  The zap hits the rat. _You kill the rat! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a rat corpse. _You encounter a hobgoblin and an endoplasm.iC  Okay, then. _i$ b ############# #.# ...g.J.@.# #.###.#######.# #.... ####.# #.###iܒ  #....######### #.# # #. #.##.........# #.### #.####.##...# #.##. #.+.........# #.## #.......#.###.## i* `#....[........i i 27.0 (1 _i i-*******J  g   _Okay, then.  The zap hits the endoplasm.  The endoplasm is almost dead.  The endoplasm quivers.  The zap hits the hobgoblin.  The hobgoblin is almost dead.iOA .JihB<.giH....iLb4-----===8iQA _The hobgoblin shouts!iP .  The zap hits the endoplasm.i .  You kill the endoplasm!The zap hits the hobgoblin.i"r*******i\$.......idd3----------55--9Shockilii%lM _You kill the hobgoblin!i[ i9--ii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i i  Spells (Memorise)TypeFailure Level  a - Static DischargeConjuration/Air 12% 2  b - SwiftnessAir12% 3  c - AirstrikeAir36% 4 4 spell levels left i ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitii6i$  psychicmeow the Gusty  Gale Centaur  Health: 20/20 ========================  Magic: 3/5==============----------AC: 1Str: 9EV: 9Int: 14###SH: 0Dex: 12###########.#XL:  2 Next: 55% Place: Dungeon:1.......@.##.### Noise: =--------  Time: 699.0 (0.0).#######.##.... b) +0 dagger####.##.### Cast: Shockia#....######### #.# ##. #.##.........# #.####.####.##.........# #.##. #.......+.........# #.##. #.......#.........###.##. #....[...................  _The hobgoblin shouts!  The zap hits the endoplasm.  You kill the endoplasm!The zap hits the hobgoblin. _You kill the hobgoblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i#i`Memorise Static Discharge, consuming 2 spell levels and leaving 2? Y - Yes  N - Noi iH   psychicmeow the Gusty  Gale Centaur  Health: 20/20 ======================== i ` Magic: 3/5==============----------AC: 1Str: 9EV: 9Int: 14###SH: 0Dex: 12###########.#XL:  2 Next: 55% Place: Dungeon:1.......@.##.### Noise: =--------  Time: 699.0 (0.0)i) 1.#######.##.... b) +0 dagger####.##.### Cast: ShockiX ^#....######### #.# ##. #.##.........# #.####.####.##.........# #.##.i  #.......+.........# #.##. i (#.......#.........###.##. #....[...................  _The hobgoblin shouts!  The zap hits the endoplasm.  i You kill the endoplasm!The zap hits the hobgoblin. _You kill the hobgoblin! i/ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i <-700.0 (1 _ip i i># E-1.0 (2iX% i/ A2.0 (3i:2 i7 _You start memorising the spell. You continue memorising. x2i; i5? itA c _You finish memorising. Spell assigned to 'b'.iSiT3ipViY| _iZZ,iZi`[i[i[i\i\i/]i]i"^Q4=====i^i_,ig`iQa,iaiOb,ibiicic======iVdidiei|eicf,ifig,ihihiiiMiiii8jipji7kikikililO5=====iVmixiOy,iyiziu{,i{iK}i},i ~i~ii======isiiiiEiiiiIiքiisii iFiiYiӑi^i,iwiii,i,ii4iiiʥiiiبiFiīi­iiiѰiiMiioiiitiiiii;i~iiiiiiHiii0iiii<iiiii,ii,iiiHi}iiPiiiiiU,i iiiiIi%io,iiSiriii+i,iii,iiiieiiim i i? i i i i iiiLiii  You encounter a kobold. It is wielding a +0 short sword.i8$= #.##### #.....# #.###.# ###### #.# #.# .....# #.###.###### .....# #.##.......# . .....# #.##..####.# ... .....###.##..####.#....K i%%L................@....... #....................... #.......####.#......#### Shock #..#.÷............#.# ...#[...###########... #.......# #......# ...K   kobold (asleep) #.##.#.#####.####.# [.. ...#.#.......# #.# ... #..#.#.####### #.#i!2055.0 (53.0)i(8,6.0 (54i=iD+ _Found a plate armour.ir    #.# #.# iP## .# .  .# ... .##..####.#....K ................@....... ............... ###.#......#### ÷............#.# [...###########...  in ...  [..  #.# ...  #.#i\N;  i%Ot  #.# #.# ## .# .  .# ... .##..####.#....K ...............@....... ............... ###.#......#### ÷............#.#[...###########...  ...  [.. #.# ... #.#iUiZiait] _A kobold is nearby!i" i:   #.# #.# ## .# .  .# ... .##..####.#....K ................@....... ............... ###.#......#### ÷............#.# [...###########...   ...  [..  #.# ...  #.#iȀ ;  i   #.# #.# ## .# .  i 7.# ... .##..####.#....K ...............@....... iS ............... ###.#......#### i ÷............#.#[...###########...iۂ Z  ...  [..i d #.# ... #.#i i֪ i i ] _A kobold is nearby!ir  *******K  The zap hits the kobold.  The kobold is moderately wounded.i i,v 1K.i| -.....ij l4-----==7.0 (1.0)i iU ( _The kobold shouts!i ******* The zap hits the kobold.i9RK.KiX-..........i2Zq3-----------8i_ia_ _The kobold is severely wounded.iNm )The zap hits the kobold.i[H*******ibD....)..iun2----------8-9ShockiuiEwJ _You kill the kobold!iC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i$x 3iwy i| ih : _i5 i i iV ,i i. n  You encounter a frilled lizard.i  .l...............-Shockl   frilled lizard (wandering)i +62.0 (3ik ------3.0 (4 _iUT #    #.# #.# ## .# .  .# ... ##..####.#....l .......@....).. ............... ###.#......#### ÷............#.# [...###########...   ...  [..  #.# ...  #.#i     #.# #.# ## .# .  .# ... ##..####.#....l .......@....).. ............... ###.#......#### ÷............#.#[...###########...  ...  [.. #.# ... #.#i iE iie _A frilled lizard is nearby!i" i   #.# #.# ## .# .  .# ... ##..####.#....l .......@....).. ............... ###.#......#### ÷............#.# [...###########...   ...  [..  #.# ...  #.#ig    #.# #.# ## .# .  .# ... ##..####.#....l .......@....).. ............... ###.#......#### ÷............#.#[...###########...  ...  [.. #.# ... #.#iqi xi~iDe _A frilled lizard is nearby!iNC*******i?W.......1-----=4.0 (1Shock _The zap misses the frilled lizard.i~4i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i _2==========iiimBii,i,iilp  A frilled lizard comes into view.i"l-Shockl   frilled lizard (wandering)i/75.0 (11.0)iij-6.0 (12 _iD j    #.# #.#iE  ## .# .  .# ..l ##..####.#..... .......@....).. ............... ###.#......#### ÷............#.# [...###########...   ...  [..  #.# ...  #.#iE     #.# #.# ## .# .  .# ..l ##..####.#..... .......@....).. ............... ###.#......#### ÷............#.#[...###########...  ...  [.. #.# ... #.#i> i i i e _A frilled lizard is nearby!i iiiwF _Unknown command.iڇU .  The zap hits the frilled lizard.i*S*******iz4.......iZ$1-----62=7.0)Shockio+id.R _You kill the frilled lizard!i=c imo ir iCu _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i]IiǾit2===== _i+,iyig,iniii iS=====iiiXiiiii,iMiEiY3=====i=====ili,iwiQ4=====ie i ,i_ i,iiBi ip======ii,i]ii8i i_"i"i#i',i//iF1,i2i/8Bi9i9O5=====i<i=@iBiBiDiFiHi5IiJiPXi.TihViV======iWiZi\i*]i9a,igBiii~|,i~iQi,i5iZi),iii8ii1i&iiiii#.# #.# ######### #.###.######.......# #.##.......#.......# #.##..####.#.......# #.##..####.#.......#.........).................... .####.#......######....%..#.#..@.....-823.0 (46.0) .###########.. .# #......#......####.####.#..[...#........# #.#.........#$#i###### #.#........## # ######.#.......... # #.....†##.......## ##.#........iiF-4.0 (47ii0 _Found a rimehorn talisman.in_iuBiyi|iiŌiÏi;i\iki,iiiimiAii  You now have 52 gold pieces (gained 7).ii< _You see here a +0 robe.iiEiieij  You encounter an endoplasm.i...#.......# #.#.......# #...######## ......)...........+ .................# ######....%.##### #.#...............#J# ####...................#iG#............@# ##.#..[...#......#  #.#.........#[### Shock  #.#........##.# ##.#...........# ..†##.......##.# J   endoplasm (asleep) #####........#.# .............#.# .............###i.J32.0 (8.0)J3.0 (9i^ _The endoplasm quivers.iE ****** The zap hits the endoplasm.iwJ.....J.4-----=4.0 (1i+i] _The endoplasm is almost dead.ie P .  The zap hits the endoplasm.i E*****i .....iя 3----------85Shocki M _You kill the endoplasm!iC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iL _-----i+R,iTiZ,i\i0qiqiҍ04==========iri|iɪ+5=====iԷiirS=====ifii_$ni7M _You open the door.  There is an open door here. _i :i#<Bi>i @i|@i@iMBiCi)DisDiwHi{IiIi/Ji\G  #. #.# ### #.# # ####.#### #.......# # ## ..############.# ......+......@'...>#-72.0 (37.0) ........##.......####.# ##....%.#####'# ............#.# ..............#######......###.#........ .#......# #.#.########[### #.#.###.# #.#.# _You open the door.ic[ _Found a stone staircase leading down.iQPuiwU_ _  iyVThere is an open door here.iWi^ _i?_,ic`iM  There is a stone staircase leading down here. _i/   There is a stone staircase leading down here. _i+i _You now have 70 gold pieces (gained 18).i#####.......####.# ....+.......'...># ...##.......####.# .%.#####'#### #.# .....#.# #. .......#######.## .###.#..........# .# #.#.#######..#  [### #.#.# #@.#  -86.0 (14# #.#.##.........#  .# #.#.##.####..#.# .# #.#.. ...#.# .# #.##. ..##  .# #.# . ...#    ## #...    #.[3id9;49m[#     i,7.0 (15itiK$ _Found a cloak.iQ i <id ,i i ii\ Ni_ Xi` i#i iS{ `iӧ   You encounter a bat. .. ....###.##  ######### #.#  #.....# #.#  #.###.#####.#  #.# #.......#  .. #.# #########  .........# #.#  .......# #.#  #.........##  #.........# #..b..... #.........# ######### Shock #.........# #.........##### #.............#  b   bat (asleep) #..††.........# #.####........# #.# iN [34m#........##934.0 (475.0 (48 _i .. .##  ### #.#  #.....# #.#  #.###.#####.#  #.# #.......#   #.#    #.# #.# #@# #..b.....  ######### †† ip .. .##  ### #.#  #.....# #.#  #.###.#####.#  #.# #.......#   #.#    #.# #.# #@# #..b.....  ######### †† iCi9Z _A bat is nearby!i ****b  The zap hits the bat.i0b. .b  The bat is severely wounded.i>..4-----=6.0 (1.0)i@iAQ _The bat closely misses you.iXN †  The zap hits the bat.ihC****iFN .†..i?Z3----------727ShockiQ[iaG _You kill the bat!i i i  i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iS iT id ,ip $ _it Biju ix Bi ~ }-----i 4=====i1 [=====i 5=====  You see here a bat corpse.===== _i ,iv vi i# i_Xi"i,i9i{  You see here a bat corpse. _iXidXiiw,iiiR!,i#i)iV+,i,i0.i0Bi%:i:,i]i^i_i`ibi]didisfigi0iiiiEjiGlii,,iiiͅiuiqi:iiiiߍir,iiiv,i'iiiuikiiOiii\ii4i,iCiBiJi ii\iiiaikiwiiSi_iBiM _You now have 84 gold pieces (gained 14).iii i- i i i ii,iiixi4,i4i:>i+@ i: i4 i i> iZ i\, i] iMa ib i9c id ii ilB i~ iFn i1 i, iM i? id iR i i| ibB i i. iJ i i, i? iY, i i , i4 iV! i" i# in# i' i?(, i) i,,, i, i- i0 i 4, iJd if i`i, iUm, io ip iv i1w ix i:y isn iŅ@  There is an open door here. i҇ i5 _ i͋ i, i i i i] i i i i iۛ i i؟ i[ iV i iإ iG iϭ i i i< i5 izs  You encounter a rat and a dart slug. i R i# ######### #..r.w....# #.#- i #.# #.# ###### #.# #.#Shock .....# ####.#### #.# .....# #.......# #.# .....# #.......# #.#w   dart slug (asleep) .....########.......####.#r   rat (asleep) ).....+. is......'...># ...........##.......####.# iYMw.1069.0 (132.0) iCw i>-70 i43 _ i  i iː [?25h[?0c iʓM  Search for what [? for help]?  i@ [?25l[?1c i P  Okay, then. i  i D _!iGl †The zap hits the rat.!iy ****   You kill the rat!The zap hits the dart slug.!i^Iow..w..!iO#4!i`O-----5=1.0) !i w _The dart slug is heavily wounded.!i(l **** The zap hits the dart slug.!i*.w..3----------2 _The dart slug is severely wounded.!i= **** The zap hits the dart slug.!iV=w†!i..!i4o2----------3!i!i] _The dart slug is almost dead.!iP .  The zap hits the dart slug.!i?**!i<.†!i1----------894Shock!i$!i%M _You kill the dart slug!!i-PX[?25h[?0c  Search for what [? for help]? "iB [?25l[?1c1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:1] a cloak#i?Level 1 of the Dungeon<>>>(Press ? for help) ##.##.##........#.#.#..#.÷............#.#...............#.# #.##.##.##.........).....#[...###########...................#######.###.##.##........#.#.#.......# #......#.............###.#..........##.##.###.......#.#.#.##.#.#####.####.#..[...#......# #.#.#######..##.##.###.....#.#......#.#.......# #.#.........#[### #.#.#######..####.##.........#.#####..#.#.####### #.#........##.# #.#.##.........#######.##########.#.#.# #....#.# ######.#...........# #.#.##.####..#.#....##.###...)........####.#...# #.....†##.......##.# #.#..#.......#.#.##.##.....#........#.#....###.# ##.#######........#.# #.##.##.....##.#.##.########........#.#.######.####.................#.# #.#.........##.#.##.###........#.#.#.........'.................### #.#..##.##...........#######...#.#...........#......... #i@ #.#..#..##.[##.#.#######....#...........########## ##......###..##...###.#.#...........##..#..#####.......##.#.............# ###########..#.........###.###.##............# #........######## #....######### #.##.##............# #...............# #....#.....# #.########.###...........###...............######....#.###.#####.##................#...........................#....#.# #.......##.......#####.####.######.........................#.############.......# #..###.######....................#....#.#......##.......# ##.........##....................#....#.#....#.##.......# #####.###..#........###.........#....#.####.#.##iA#psychicmeow the GustyGale CentaurHealth: 20/20 ========================Magic: 1/5====--------------------AC: 1Str: 9EV: 9Int: 14SH: 0Dex: 12XL:  2 Next: 89% Place: Dungeon:1Time: _The dart slug is severely wounded.The zap hits the dart slug. _The dart slug is almost dead.The zap hits the dart slug. _You kill the dart slug!Search for what [? for help]? cloak _#i&#i',#i2B#i?*2=====  There is an open door here. _=====#i?#i@#iH#ilI#it3=====#iu>=====#iu#iv#i[x#ix#iy#i,}#iB#iQ...# #.#.#######..# [### #.#.#######..### .# #.#.##.........######  .# #.#.##.####..#.#....#  .# #.#..#.......#.#.##.#  #iK.# #.##.##.....##.#.##.#  .# #.#.........##.#.##.##  ## #.#..##.##...........#  #.#..#..##.@##.#.#####   Noise: --------- 1098.0 (24.0)#iʿd##......###..##...#  b) +0 dagger#..#..#####.......#  Cast: Shock#..#.........###.## #....######### #.# #....#.....# #.#   #####....#.###.#####.#   ....#....#.# #.......#   .........#.###########  #ia- _You see here a +0 cloak.#i7 Wear or take off which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Armoura +0 cloak[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip #im ...# #.#.#######..#  psychicmeow the Gusty [### #.#.#######..###  Gale Centaur .# #.#.##.........######   Health: 20/20 ======================== .# #.#.##.####..#.#....#   Magic: 3/5==============---------- .# #.#..#.......#.#.##.#   AC: 1Str: 9 .# #.##.##.....##.#.##.#   EV: 9Int: 14 .# #.#.........##.#.##.##   SH: 0Dex:[39;49#il <m 12 ## #.#..##.##...........#   XL:  2 Next: 89% Place: Dungeon:1#.#..#..##.@##.#.#####   Noise: ---------  Time: 1098.0 (0.0)##......###..##...#  b) +0 dagger#..#..#####.......#  Cast: Shock#..#.........###.## #....######### #.# #....#.....# #.#   #####....#.###.#####.#   ....#....#.# #.......#   .........#.###########   _The dart slug is almost dead.The zap hits the dart slug. _You kill the dart slug! _Search for what [? for help]? cloak _There is an open door here. _You see here a +0 cloak.#iW #i1 _#i !#iK)#iOA9.0 (1#iS#i[-100.0 (2#it#i}#i+1.0 (3#i(#i'#iD+2.0 (4#i0#i#i^64=====3.0 (5 2 _You start putting on your armour. You continue putting on your +0 cloak. x5#i?#ip _You finish putting on your +0 cloak.$i93$i$i{$i| _$i$i$i$i$i======$i$if,$i$i$iI$i$i!$iW$i$in,$i$i$i]$i$i$iA$i$i$iR$i$iX$iO5=====$i$i $i $im $it $i_$i$i$i$i$i$i:$i$i$i $i======$i$i $id,$iL$iB$i$iA $i $if"$iM#$i#$iQ$$i%$i&$i '$in'$i($i))$i{)$iB*$i|+$i,$i-$i-$i.$i!0,$i0$iL2$i2,$i3$i3$i!4,$ir4$il6B$i(7$i9R  There is a stone staircase leading down here.$i@$iB _$iB$igD$iE,$iVF$iG$iH$iI$iI$iLX$ikN$iO,$iP$iQ$iR,$iRS$iT$iU$iU$i;V$iW$ieX$iX$iUY$id$id$i e$ij$ilk$ik$il$il$iq$is,$is$ix$iy$ily,$i}$i~$i7$i|$i   You see here a rat corpse. _$i,$i$ij$i,$iէ$i$im$iƫ$i$i$i ,$io$iϵ$i$i,$i7 _You open the door.$i$iL$i˿$iL@  There is an open door here.$im$i] _$i$i$i$i$i$i$i$iv$i$iF  You see here a rimehorn talisman.$i$iI _$i$i$i$iK$i$i$i,$iy$i$i$ic$in$iS $iq $i $i$i$i,$i$i $iF#$i#$i%$i+($i+,$i,$i`]N##.#..........%.#####'#### ........#.#...............#.# #########...................##### $ix^ #......#.............###.#...... ##.####.#..[...#......# #.#.##### ...# #.#.........#[### #.#.##### #### #.#.... #.#.##...  ######.#...........# #.#.##.###.....†##..... #.#..#...64.0 (61.0) $iD_@##.#######........#.# #.##.##.. #.................#.# #.#...... '.................### #.#..##.# #.................# #.#..#..# ##########........# ##......## #$i`t #........# #..#..#### # ################# #..#...... # #. #....#####$io$iv$iE _Done exploring.$i$i$in$i`~ %.......0.0) _Done exploring.$i[ 3$i $i] $i $i $i; E _Done exploring.%i^Read which item? Scrolls  c - a scroll labelled JOZAYCV OFUOSO [!] read|quaff[?] describe selected&i##.#......######....%.#####'#### psychicmeow the Gusty ........#.#...............#.#Gale Centaur #########...................##### Health: 20/20 ========================#......#.............###.#...... Magic: 5/5======================== ##.####.#..[...#......# #.#.##### AC: 2Str: 9 ...# #.#.........#[### #.#.##### EV: 9Int: 14 #### #.#........##.# #.#.##... SH: 0Dex: 12  ######.#...........# #.#.##.## XL:  2 Next: 89% Place: Dungeon:1  #.....†##......@##.#&ib #.#..#... Noise: ---------  Time: 1164.0 (0.0) ##.#######........#.# #.##.##.. b) +0 dagger #.................#.# #.#...... Cast: Shock '.................### #.#..##.# #.................# #.#..#..# ##########........# ##......##  ##........# #..#..####  # ################# #..#......  # #........######## #....#####  _You open the door. _There is an open door here. _You see here a rimehorn talisman. _Done exploring. _Done exploring. _Done exploring.&i#P  Okay, then.&i?Gb _&i`&iPut on or remove which piece of jewellery? Jewellery (go to first with "=) &i c - a ring of protection from cold (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip &i##.#......######....%.#####'#### psychicmeow the Gusty ........#.#...............#.#Gale Centaur #########...................##### Health: 20/20 ========================#......#.............###.#...... Magic: 5/5======================== ##.####.#..[...#......# #.#.##### AC: 2Str: 9 ...# #.#.........#[### #.#.##### EV: 9Int: 14 #### #.#........##.# #.#.##... SH: 0Dex: 12  ######.#...........# #.#.##.## XL:  2 Next: 89% Place: Dungeon:1  #.....†##......@##.#&if #.#..#... Noise: ---------  Time: 1164.0 (0.0) ##.#######........#.# #.##.##.. b) +0 dagger #.................#.# #.#...... Cast: Shock '.................### #.#..##.# #.................# #.#..#..# ##########........# ##......##  ##........# #..#..####  # ################# #..#......  # #........######## #....#####  _There is an open door here. _You see here a rimehorn talisman. _Done exploring. _Done exploring. _Done exploring. _Okay, then.&iP  Okay, then.&i&i&i. _'i'iWhere to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon 'i'ie##.#......######....%.#####'#### psychicmeow the Gusty ........#.#...............#.#Gale Centaur #########...................##### Health: 20/20 ========================#......#.............###.#...... Magic: 5/5======================== ##.####.#..[...#......# #.#.##### AC: 2Str: 9 ...# #.#.........#[### #.#.##### EV: 9Int: 14 #### #.#........##.# #.#.##... SH: 0Dex: 12  'iKB######.#...........# #.#.##.## XL:  2 Next: 89% Place: Dungeon:1  #.....†##......@##.# #.#..#... Noise: ---------  Time: 1164.0 (0.0) ##.#######........#.# #.##.##.. b) +0 dagger #.................#.# #.#...... Cast: Shock '.................### #.#..##.# 'i #.................# #.#..#..# ##########........# ##......##  ##........# #..#..####  # ################# #..#......  # #........######## #....#####  _You see here a rimehorn talisman. _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Okay, then.'iS 'iS 'i'i'iy$ _'i 'iY"'i:$'i$'i%'i('iX*'i*'i+'io.'i/'iP0'iF1'iD6 _Done exploring.Okay, then. _ You see here a +0 robe.'i7'is8 _'i9'iA'ibD,'iG'iFJ'iwL,'iM'iO'i*Q'iQ'iR'i U'iV,'iW'iEZ'i['i\,'i`'ib,'i]c'ie'if,'ig'ii'iLk,'iNl'iwo@  There is an open door here.'i~p'i3q _'iq'is'iu,'iu'i(w'iy,'i{y'iz'i1~'i~'i|'iƂ@  There is an open door here.'i['iK _'i,'i/'i'iM'iϋB'i'i}'i'io  There is a stone staircase leading down here.'i'i$ _'iÓ'i4 h2'i\ + _You climb downwards.  'i] Found 10 gold pieces.'is L ..### #####  ###......  $....# 87.5 (23.5) ......#.#####  .#.## #.# ..# .## #. .. .. 'it 'iv a _There is a stone staircase leading up here.'i  _'i ,'i- 'i 'iA 'i` 'i& B'i+ ,'iO- 'i}5 M _You now have 94 gold pieces (gained 10).'iNN G#.#...##.#...##.....##..#..##.....##.....##### ###### #.........###......##.......<....#'iP  #.#####95.5 (8.0)..#.##.#.#.......##.#....#.....#. ..#.#.##.....#.!#...#.#.... ..##.....#.... .. ....... >#.'iH^ 'i A6.5 (9'i ; _Found a stone staircase leading down.(i7#.....#psychicmeow the Gusty#..#..#Gale Centaur#.....#Health: 20/20 ========================#.....##### #####Magic: 5/5========================# #.........###......AC: 2Str: 9....##.......<....#EV: 9Int: 14#.........#.#####SH: 0Dex: 12........#.##.#.#XL:  2 Next: 89% Place: Dungeon:2.......##@#....#Noise: ---------  Time: 1197.5 (1.0).....#....#.#.##b) +0 dagger.....#.!#.(i<..#.#Cast: Shock.......##.....#....... ........... .>#...@   Terence (asleep)... .....@bb   bat (asleep)... ......... _You climb downwards.  Found 10 gold pieces. _There is a stone staircase leading up here. _You now have 94 gold pieces (gained 10). _Found a stone staircase leading down.  You encounter Terence the Veteran and a bat.(iiD/  --more--)it)iShock 8.5 (2 _)iO ***)ip**@  **The zap hits Terence.  Terence is moderately wounded.)i#Ab..)iL)i@2@.)ib)ix.....b.)if4-----==9.5 (1)i")i{% _Terence shouts!)i *******The zap misses the bat. The zap hits Terence.)i%b.)i%b.)i..)i%b.)i@b   bat...)is3-----------200)i)i^ _Terence is moderately wounded.)iY †  The zap hits the bat.*)iV †)iɫ 2----------93-1Shock)i/ )i G _You kill the bat!)i  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)*i,M#.#..##.....#  #.....##### ###### #.........###..........##.......<.... #.........#.#####.#@##.#..##.#....#...†#.#.##.....#.!#...#.#...##................. .........-2 _*i*i )#.#...# #.#...# #.....# #..#..# #.....#  #.....##### ##### # #.........###..........##<....#  #......@..#.#####........#.##.#.# .......##.#....# .....#...†#.#.##.....#.!#...#.#.##.....#....... .....@.... .>#...... *i @-3*i *iN +i`#.#...# #.#...# #.....# #..#..# #.....#  #.....##### ##### # #.........###..........##<....# +i b #.........#.#####..#.##.#.# .......##.#....#.....#...†#.#.#.....#.!#...#.#.##.....#....... ........... .>#...+il+i }&4+i+i}5^#.#...# #.#...# #.....# #..#..# #.....#  #.....##### ##### # #........@###..........##<....#  #.........#.#####.#.##.#.#.......##.#.........#...†#.#.##.....#.!#...#.#.##.....#....... ....@@   Terence-----5Shock+i;+i=+i+i+i>+i+i #.#...##.#...# #.....# #..#..# #.....# #.....##### ###### #.........###...... ....##<....#  #.........#.##### ........#.##.#.# .......##@#....#.....#...†#.#.##.....#.!#...#.#.......##.....#. ....... .... .>#...@+i .@   Terence+i &6+i +i% ,i #.#...# #.#...# #.....# #..#..# #.....# #.....##### ##### # #.###...... ....##.....# #.#.##### .#@##.#.# .##.#...#.....#...†#.#.##,i_a.....#.!#...#.# .##.....#. ....... ,i;@.,iR7,iؾa _There is a stone staircase leading up here.,i  psychicmeow the Gusty #.#...# Gale Centaur #.#...# Health: 20/20 ======================== #.....# Magic: 1/5====-------------------- #..#..# AC: 2Str: 9 #.....# EV: 9Int: 14 #.....##### #####  SH: 0Dex: 12  # #.........###......  XL:  2 Next: 93% Place: Dungeon:2  ....##.....**@....#  Noise: ---------  Time: 1207.5 (0.0) #......@*.#.#####  b) +0 dagger  ........#.##.[33,im#.# Cast: Shock  .......##.#....#  .....#...†#.#.##  .....#.!#...#.# @   Terence  .......##.....#  ....... .......  .... .>#...Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, 72% to hit),iQtpsychicmeow the Gusty#.#...#Gale Centaur#.#...#Health: 20/20 ========================#.....#Magic: 1/5====--------------------#..#..#AC: 2Str: 9#.....#EV: 9Int: 14#.....##### #####SH: 0Dex: 12# #.........###......XL:  2 Next: 93% Place: Dungeon:2....##.....**@....#Noise: ---------  Time: 1207.5 (0.0)#.....***.#.#####b) +0 dagger........#.##.#.#Cast: Shock.......##.#....#.....#...†#.#.##.....#.!#...#.#@,iu*   Terence.......##.....#....... ........... .>#...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, 72% to hit)  The zap hits Terence but does no damage.,i\...@.,i3=8.5 (1,i ,ip   Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, 72% to hit)  The zap hits Terence but does no damage. _Terence is moderately wounded.-iY  psychicmeow the Gusty #.#...# Gale Centaur #.#...# Health: 20/20 ======================== #.....# Magic: 0/5------------------------ #..#..# AC: 2Str: 9 #.....# EV: 9Int: 14 #.....##### #####  SH: 0Dex: 12  # #.........###......  XL:  2 Next: 93% Place: Dungeon:2  ....##.....**@....#  Noise: =--------  Time: 1208.5 (0.0) #......@*.#.#####  b) +0 dagger  ........#.##.-iʺ#.# Cast: Shock  .......##.#....#  .....#...†#.#.##  .....#.!#...#.# @   Terence  .......##.....#  ....... .......  .... .>#...Casting: Shock (safe; 8% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, 72% to hit)-inpsychicmeow the Gusty#.#...#Gale Centaur#.#...#Health: 20/20 ========================#.....#Magic: 0/5------------------------#..#..#AC: 2Str: 9#.....#EV: 9Int: 14#.....##### #####SH: 0Dex: 12# #.........###......XL:  2 Next: 93% Place: Dungeon:2....##.....**@....#Noise: =--------  Time: 1208.5 (0.0)#.....***.#.#####b) +0 dagger........#.##.#.#Cast: Shock.......##.#....#-i@.....#...†#.#.##.....#.!#...#.#@   Terence.......##.....#....... ........... .>#...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, 72% to hit)  The zap hits Terence.-ie:@.-iq*.....-iG1====9.5 (1  Aiming: Shock (safe; 8% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, 72% to hit)  The zap hits Terence. _Terence is heavily wounded.-i -i -i -is J.@-i -ie /-10-i -i  ====1- _Terence screams, "Stand, coward! You want a fight, show some honour!"-i #..†......#  #.#######.#  #.# #.#  #.# #.# ####.#### #.# #.......# #.# #.......# #.#  #####.####.#  ....'.......'...@#  ...##.####.#  .%.#####'####  .......#.# # .........#######.## ...###.#..........#  ...# #.#.#######..#   [### #.#.#######..###   .# #.#.##.........######   -i- \2.0 (2.5Shock-i3 -i04 ! _You climb upwards.-iS6 c _There is a stone staircase leading down here..iÞ.iǟ3.iJ.i: _.i2==========.i.i{.i.i.i.i.i.i+,.i[.i.i2.ig3=====.i.i.i.i.iz.i.iC,.i.i.i9======.i.i4=====.i.i<,.iI,.i=.i(.iW======.i.i\G5=====.iI`O 54.0 (42.0) _Magic restored..if.i .i`E _Done exploring..i.i / Level 1 of the Dungeon<>>>(Press ? for help)###############.#############.........##.######..†......##.#######.##.....##.#######.##.# ####.##.###.##.# #.##.# #....######### #.# #.# ##########.# #.##.# #.##.........# #.###.######.......#####.#### #.##.####.##.........# #.##.......#.......##.......# #.##.......+.........# #.##..####.#.......##.......# #.##.......#.........###.##..####.#.......########.......####.##....[............................)...........'.......'...@#########.....>..#####...............................##.......####.##.....##...÷....#...#.......####.#......######....%.#####'#### #.###.##.##........#.#.#..#.÷............#.#...............#.# #.##.##.##.........).....#[...###########...................#######.###.##.##........#.#.#.......#[40.i0 m #......#.............###.#..........##.##.###.......#.#.#.##.#.#####.####.#..[...#......# #.#.#######..##.##.###.....#.#......#.#.......# #.#.........#[### #.#.#######..####.##.........#.#####..#.#.####### #.#........##.# #.#.##.........#######.##########.#.#.# #....#.# ######.#...........# #.#.##.####..#.#....##.###...)........####.#...# #.....†##.......##.# #.#..#.......#.#.##.##.....#........#.#....###.# ##.#######........#.# #.##.##.....##.#.##.########........#.#.######.####.................#.# #.#.........##.#.##.##.iP #######.###...........###...............######....#.###.#####.# #................#...........................#....#.# #....ir ....# ######.####.######.........................#.########### #.......# #..###.######....................#....#.#......# #.......# ##.........##....................#....#.#....#.# #.......# #####.###..#........###.........#....#.####.#.# #.......# ########.# ##.#........# #.........#....#..†.....# #.......# #..# #....#####.# #.........#....########## #.# #..# ###..#####.# #.........###### #.# #..# #.........# #.........##### #.......# ## #.#...##### #....# ######### #..# #...#...# #..††.........# ########.#####.....#.# #.####........# ##.# ###.# #.## #######.....#.#[3.i_ [9;49m #...##### #.###########.### ##................†# #...#### #.........# ###....# #####......##..#.......# ####.# ########............>.## .# #..[..####.#..........#.####### #.# #.###.####.##.....#####.##.######### #.# #.......[##.........#/i/i<#..†......#  psychicmeow the Gusty#.#######.#  Gale Centaur#.# #.#  Health: 20/20 ========================#.# #.#  Magic: 5/5========================####.#### #.#  AC: 2Str: 9#.......# #.#  EV: 9Int: 14#.......# #.#  SH: 0Dex: 12 #####.......####.#  XL:  2 Next: 93% Place: Dungeon:1 ....'.......'...@#  Noise: ---------  Time: 1254.0 (0.0) ...##......./ig####.#  b) +0 dagger .%.#####'#### #.#  Cast: Shock .......#.# #.# .........#######.## ...###.#..........#   ...# #.#.#######..#   [### #.#.#######..###   .# #.#.##.........######    _Terence is heavily wounded. _Terence screams, "Stand, coward! You want a fight, show some honour!" _You climb upwards. _There is a stone staircase leading down here. _Magic restored. _Done exploring. _/i^O/i,/i/i[,/i^,/iX/i/i/i/i)/i/i/iN/iE/i/iD/i/ip/iA/if/i/i/i/i/i,/i /i/i/i*/i /iH ,/iF /i/ii/iK/i"!/i!/i<$/if&/i@(,/iq+/i//iX1,/i8B/i 9/i9/i</iD?,/i"A/iYD/iF,/iH/idK/iJL,/iiM/iP/iS,/iV/iWX/ixZ/iZ/ix[/iS^,/i_/iR`/i`/ib/ic/imd/id/if/iJh,/i"i/il/iBn/in/io/iq/ir/iRs/is/iu/iw,/i#x/imy/iyz/iz/i....# #...#...# #..÷÷........ ###.#####.....#.# #.####.......#...........#.# ###.# #.......#######.....#.# #...####....... #.....#.###.......####### ##................÷#  #..................#  #####......##..#.......# ####.....@.#.......# 93.0 (39.0)####.#..........#.####### #.####.##.....#####.# #.[...........# ######.##############[37/i¥Zm #......# #.###### #.# #.# _There is a stone staircase leading down here./ij/it/iz/if/iWN4.0 (1.0) _/i# 2  You climb downwards.  Level annotation: Terence/iY ..... #... ..... ...... #####  #..@#  ....#  #.#.#.#.......# .........S...# # #.# #.......# ... g......##g   hobgoblin (asleep) #.# #.#...##S   ball python (constriction, asleep) .> .###### /i/ :5.5 (2.5Shock/iK)  _You encounter a hobgoblin and a ball python.Found a stone staircase leading down. _There is a stone staircase leading up here./i.. ##### #..@# .............#  #.#.#.#.......#  .........S...#  # #.# #.......#  ... g......##  #.# #.#...##  .> .###### /ic k ##### #..@# .............#  #.#.#.#.......#  .........S...# # #.# #.......# ... g......##  #.# #.#...##  .> .######  _There are monsters nearby!/i K../i  /i ##### #..@# .............#  #.#.#.#.......#  .........S...#  # #.# #.......#  ... g......##  #.# #.#...##  .> .###### /io F ##### #..@# .............#  #.#.#.#.......#  .........S...# # #.# #.......# ... g......##  #.# #.#...## /i"p w .> .###### /iou /iIw /i4| /i~ d _There are monsters nearby!/i_; †/i;The zap hits the ball python./i4^*****0in8`..†..0iu4-----6=6.5 (1.0 _You kill the ball python!0i*****g  The zap hits the ball python. _You kill the ball python!  The zap hits the hobgoblin.  The hobgoblin is lightly wounded.hobgoblin shouts!  The zap hits the hobgoblin.0i?T9g.0i2^0...0ibr3----------==70ii0ijd _The hobgoblin is moderately wounded.0ioR .  The zap hits the hobgoblin.0i******0i=XE......0iZ0i t....#psychicmeow the Gusty .....Gale Centaur #...Health: 20/20 ======================== .....Magic: 2/5=========--------------- ......AC: 2Str: 9EV: 9Int: 14SH: 0Dex: 12#####XL:  2 Next: 103% Place: Dungeon:2#..@#Noise: =--------  Time: 1298.5 (1.0).............#b) +0 dagger#.#.#.#.......#Cast: Shock.........†...## #.# #.......#... .......###.# #.#...##.> .######The zap hits the hobgoblin.  The hobgoblin is lightly wounded.  The hobgoblin shouts! [20iu|1d The zap hits the hobgoblin. _The hobgoblin is moderately wounded.The zap hits the hobgoblin. -- _You kill the hobgoblin!You have reached level 3!  --more--1is  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? 2i6/266------63 1% Shock2iDi _You feel clever. x23i33i3i  _3i,j  You encounter an endoplasm.3i;-ShockJJ   endoplasm (wandering)3ibX3i]&300.5 (23ia3ipL-1.5 (3 _3iDw3ix3i.. ##### #..@# .............#  #.#.#.#.......#  .........†...#  # #.# #.......#  ... J......##  #.# #.#...##  .> .###### 3i0 d3i1  ##### #..@# .............#  #.#.#.#.......#  .........†...# # #.# #.......# ... J......##  #.# #.#...## 3i3 r.> .###### 3iV 43i\ w _An endoplasm is nearby!3i 3i . _You encounter an endoplasm. _An endoplasm is nearby!  The zap hits the endoplasm.  The endoplasm is almost dead.  The endoplasm quivers.  The zap hits the endoplasm.3i `*****3im 9.....3i 1-----5=2.5 (1Shock3i 3i| M _You kill the endoplasm!3i3i3i^ _No target in view!4i$4i4i4iH _No target in view!4iJuI4ipv4iz: _4ie|,4id}4i]i  You encounter a hobgoblin.4i2====-gShockg   hobgoblin (wandering)4iO+4.5 (24i]4iL-5.5 (3 _4i 4i.. ##### #..@# g............#  #.#.#.#.......#  .........†...#  # #.# #.......#  ... .......##  #.# #.#...##  .> .###### 4iq  ##### #..@# g............#  #.#.#.#.......#  .........†...# # #.# #.......# ... .......##  4ir /#.# #.#...## .> .###### 4ijy 4i 44i ` _A hobgoblin is nearby!4ig> *******gThe zap hits the hobgoblin.  The hobgoblin is lightly wounded.4iH A.g4id ......4iU c1----==6.5 (14i 4i: + _The hobgoblin shouts!4i%.#. 4i/#>#..... ##### #.@<#.g.##.#.#.#.# .........†...# #.#.#.#.#..............###.# #.#.#...## .> ...######.g4ij?/--75i5i 5iL ***** The zap hits the hobgoblin.5iE.g....0--------=-8Shock5i^d _The hobgoblin is moderately wounded.5i_#.....#. .>#...5i.. ##### #@.<#.g.#5i'.##.#.#.#.# .........†.# #.#.#.#..# ..............####.# #.#.#...## .> ...######5i?@.g5iD-95i5i5i  You hit the hobgoblin.  The hobgoblin is severely wounded.5-=105i=5i- _The hobgoblin hits you.5i †You hit the hobgoblin.5ik .815ie" 5i$ M _You kill the hobgoblin!5i 5iȢ 5i 5ig H _No target in view!6i 6i36i\6ibW---- _6i6il&6=6i( 6ix)+_HP restored.6i*L1====6i|+6i2/,6i/6i2,6i36i.7O=6i76ib:6ip<R====6i?6i@6iSA6iC6idD6iE6iJX6iK6iL6iuOg  Terence comes into view.6ih[-@Shock@   Terence (wandering)6i_0232.0)6ik=6ioM-4.5 (13 _6iv6iw7iܫ.....#  >#...   ##### #.@<# @.....†.# .##.#.#.#.# .........†...##.#.#.#..#..............####.# #.#.#...##.> ...######7i3@7i;.@   Terence2====5.0) 7i7iV7iA #  #...   ##### 7in #..@# .@....†.# .##.#.#.#.# .........†...##.#.#.#.#..............#####.# #.#.> ..7i? 3@7i .@   Terence7i &67i 7i  7i S_There is a stone staircase leading up here.7i= .@7 _8i4.@88i9....# psychicmeow the Gusty ..... Gale Centaur #... Health: 26/26 ======================== ..... Magic: 1/6====-------------------- ...... AC: 2Str: 9  EV: 9Int: 16  SH: 0Dex: 128i: ##### XL:  3 Next:  8% Place: Dungeon:2 #**@# Noise: ---------  Time: 1328.5 (0.0) ....@**........#  b) +0 dagger .##.#.#.#.......#  Cast: Shock .........†...#  #.#.#.#.......#  ..............##  @   Terence ###.# #.#.#...##  8i<.> ...###### Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 ring mail (lightly wounded,  72% to hit)8ix....#psychicmeow the Gusty .....Gale Centaur #...Health: 26/26 ======================== .....Magic: 1/6====-------------------- ......AC: 2Str: 9EV: 9Int: 16SH: 0Dex: 12#####XL:  3 Next:  8% Place: Dungeon:2#**@#Noise: ---------  Time: 1328.5 (0.0)....***........#b) +0 dagger.##*#.#.#.......#Cast: Shock.........†...##.#.#.#.......#..............##@   Terence###.# #.#.#...##8iE{[16;10H.> ...######Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 ring mail (lightly wounded,  72% to hit)  The zap hits Terence.8iGK.@8iW..†..8ij3=9.5 (18i? 8iR   Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 ring mail (lightly wounded,  72% to hit)  The zap hits Terence. _Terence is moderately wounded.8iAi....# psychicmeow the Gusty ..... Gale Centaur #... Health: 26/26 ======================== ..... Magic: 0/6------------------------ ...... AC: 2Str: 9  EV: 9Int: 16  SH: 08ikkDex: 12 ##### XL:  3 Next:  8% Place: Dungeon:2 #**@# Noise: =--------  Time: 1329.5 (0.0) .....@*........#  b) +0 dagger .##.#.#.#.......#  Cast: Shock .........†...#  #.#.#.#.......#  ..............##  @   Terence ###.# #.#.#...##  .> ...###### 8ik$Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, 72% to hit)8iN ....# psychicmeow the Gusty ..... Gale Centaur #... Health: 26/26 ======================== ..... Magic: 0/6------------------------ ...... AC: 28isO Str: 9  EV: 9Int: 16  SH: 0Dex: 12 ##### XL:  3 Next:  8% Place: Dungeon:2 #..@# Noise: =--------  Time: 1329.5 (0.0) ......@........#  b) +0 dagger .##.#.#.#.......#  Cast: Shock 8ivP .........†...#  #.#.#.#.......#  ..............##  @   Terence ###.# #.#.#...##  .> ...###### Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight line8iP Aim: Terence, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, 72% to hit)8iX  ##### 8iY #..@#        8i5Z  ###.#  .>  8i[ Contam: 10% -30.5 (1Shock8ia 8ie MConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: Terence, wielding a +0 flail and wearing a +0 ring mail (moderatelywounded, 72% to hit) _You miscast Shock. Nothing appears to happen.8i$   Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8iX& 8-8i+ 8i. e _You don't have enough magic to cast this spell.8i5 8i 7 8i< 8iN? F _Unknown command.8i  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8i8i8ie _You don't have enough magic to cast this spell.8i8i8i8i F _Unknown command.9iG@9iA9iI9iMN@†9i;W9i6\-1 _9iH9iR&19iYY#...#...# #..÷÷........ ###.#####.....#.# #.####.......  #...........#.# ###.# #.......  #######.....#.# #...####....... #.....#.###.......#########................÷##..................######......##..#.......# ####............@.#.......# ..####.#..........#.####### #.####.##.....#####.# #.......[...........# 9i[ ######.############## #......# #.###### #.# #.#9ii-3.0 (2.59i.9i! _You climb upwards.9ic _There is a stone staircase leading down here.9i ~ _1====8% 649i:. ====21 _Your magical contamination has completely faded away.9i5 2====9i; 9i> 9i/@ 9iA 9iC 9i E 9iF 9iI 9iK 9iM 9iO 9iQ 9i?R ====9iR 9i:T 9iZ 9i\ 9i^ 9ia 9i/b 9ic 9ie 9if 9i#h 9i%j 9i4k 9im 9i&o 9i9p 9iq 9is 9iu 9iu 39iPv ====9iv 9i 9i> 9iO 9i 9i+ 9i> 9i 9iH 9i 9i ====9i 9i 9i 9i 9i 9i 9i* 9i 9i 9i, 9i 9i 9i 9i5 9iD 9iR 9i 9i 9i1 9i 59i ====9iD 9i 9i 9i 9i( 9i/ 9i6 9i====6====9i0O 86.0 (53.0) _Magic restored.9i 99i>9i@E _Done exploring.:i:iLevel 1 of the Dungeon<>>>(Press ? for help)#.......# #........# ###..#####.# #.........#######.......# #........# #.........# #.........######.......# #........# #.#...##### #.............########## #........# #...#...# #..÷÷.........#########.#####.....#.# #.####........##...........#.# ###.# #........#########.....#.# #...####.........##.....#.###.......########.#####................÷##...#####..................####....######......##..#.......#####.#########............@.#.......##.##..[..####.#..........#.########.##.###.####.##.....#####.##.##########.# #.......[...........##.........##.# ######.#################+#####'##.# #......##~.~≈P.~######.# #.#######P~...P≈##.....# #.##~≈~.≈.:iB~##.##### #.##~~~...~##.# #.##P.P.≈≈P##.#######.#####.P..##........)##<..~~.P#:i$#.####.##...# #.##.......#.......# #.......# #.##.+...# #.##..####.#.......# #.......# #.##.#...###.##..####.#.......########.......####.##....[....................)...........'.......'...>#########.....>..#####...............................##.......####.##.....##...÷....#...#.......####.#......######....%.#####':i/#### #.#:iI##.##.##........#.#.#..#.÷............#.#........##.##.##.##.........).....#[...###########............#######.###.##.##........#.#.#.......# #....###.#..........##.##.###.......#.#.#.##.#.#####.####.#..[...#......# #.#.#######..##.##.###.....#.#......#.#.......# #.#...#[### #.#.#######..####.##.........#.#####..#.#.####### #.#........##.# #.#.##.........#######.##########.#.#.# #....#.# ######.#...........# #.#.##.####..#.#....##.###...)........####.#...# †##.......##.# #.#..#.......#.#.##.##.....#........#.#....###.# ##.#######........#.# #.##.##.....##.#.##.########........#.#.######.####.................#.# #.#.........##.#.##.###........#.#.#...'.................### #.#..##.##...........#######...#.#...........#.................# #.#..#..##..##.#.#######....#...........##########........# ##......###..##...##.#.#...........##........# #..#..#####.......#.#.............# ################# #..#.........###.##.##............# #........######## #....#:i######## #.##.##......# #...............# #....#.....# #.#:i~[ :i: ....# #...#...# #..÷÷........ psychicmeow the Gusty ###.#####.....#.# #.####....... Gale Centaur#...........#.# ###.# #....... Health: 26/26 ========================#######.....#.# #...####....... Magic: 6/6========================#.....#.###.......####### AC: 2Str: 9##................÷#EV: 9Int: 16#..................#SH: 0Dex: 12#####......##..#.......#XL:  3 Next:  8% :í 1 Place: Dungeon:1 ####............@.#.......#Noise: ---------  Time: 1386.0 (0.0) ..####.#..........#.#######b) +0 dagger #.####.##.....#####.#Cast: Shock #.......[...........# ######.############## #......# #.###### #.# #.# _Unknown command. _You climb upwards. _There is a stone staircase leading down here. _Your magical contamination has completely faded away. _Magic restored. _Done exploring.:iA :i :iQ : _:i :i, ,:i1 :i/ :i :i :i2 :iN B:i :i :i :ix :i :i% :i :i :i :i :i1 ,:i :i? :iN :i$ ,:i[ :iV :i :i\ :ig :i :ix :ie :i :i :i :i :i} :i :i :i :i :i~ ,:i :i :io :i8 :i :i ,:i :i :i, :i :i3 :i :ic :i ,:i :i :ix :i :i :i :i :i :i :i :i? ,:i :i :i :i :i4 :iR! :i" :i" :i/# :i/& :i=' :i( ,:iS+ :i7, :i, :i - :iQ/ :id0 :i0 :im1 :i3 :i4 ,:i5 :i7 :i9 ,:i9: :i7< :i= ,:i> :i@ :iA :iA :iB :iD :iE ,:iF :i'I :iOJ ,:iTK :i M :iN :irN :iN :i5P :i/Q :iQ :iR :iS :iU :izU :iV :i}W :iX :iPY :iY :i=[ :i[ :iD\ :i\ :i$^ :iP_ ,:i_ :i\a :ib :ic ,:i]d :i]e :ie :if :i Z #..†......#   #.#######.#   #.# #.#   #.# #.#  :i ####.#### #.#  #.......# #.#  #.......# #.#  #####.......####.#  ....''...@#  425.0 (39.0).##.......####.#  .%.#####'#### #.#  .#.# #.#  .........#######.##  ...###.#..........#   ...# #.#.#######..#   [### #.#.#######..###   :i .# #.#.##.........######   :i :i܌ :i c _There is a stone staircase leading down here.:i 4:iF :i :iG 86.0 (1.0) _:i:ihJ 2  You climb downwards.:iv#.#...#  #.#...#  #.....#   #..#..#   #.....#   #.....##### #####  # #...###......  ....##.......@....#  #...#.#####  ........#.##.#.  .......##.#....  .....#...†#.#.##:i  .....#.!#...#.#  .......##.....#  ....... .......  .... .>#...;iw/-7.5 (2.5;i9h _Level annotation: Terence;i7;a _There is a stone staircase leading up here.;i;i;i;i;i;i: _;is;i,;iI;i;i;i ;i;i&  You encounter a ball python.;i],I#..#..# #.....# #.....##### ##### ###.........###...... .S..##.......<....# .##.........#.##### ........#.##.#.# .#....# .....#..@†#.#.## .....#.!#...#.# .......##.....#Shock ....... ........ ..... .>#...$. ..... ........S   ball python (constriction, wandering) .... ......... .... .. .... ;i7-33.5 (6.0;i^e4.5 (7 _;i=   ##### #####  ##....  .S..##.......<....#  .##.........  ........#.##.#.#  .......##.#....#  .....#..@†#.#.##  .....#.!#...#.#  .......##.....#  ....... ........  ..... .>#...$.  ..... ........  .... .........  .... .. .... ;iö   ##### #####  ##....  .S..##.......<....#  .##.........  ........#.##.#.#  .......##.#....#  .....#..@†#.#.##  .....#.!#...#.#  .......##.....#  ....... ........ ..... .>#...$. ..... ........  .... ......... .... .. .... ;i;i ;i;ib _A ball python is nearby!;i:    ##### #####  ##....  ;i; .S..##.......<....#  .##.........  ........#.##.#.#  .......##.#....#  .....#..@†#.#.##  .....#.!#...#.#  .......##.....#  ....... ........  ..... .>#...$.  ..... ........  .... .........  .... .. .... ;iR    ##### #####  ;iL ##....  .S..##.......<....#  .##.........  ........#.##.#.#  .......##.#....#  .....#..@†#.#.##  .....#.!#...#.#  ;i H.......##.....#  ....... ........ ..... .>#...$. ..... ........  .... ......... .... .. .... ;i ;i% ;iD ;i b _A ball python is nearby!;i{ 2 ******S  )The zap hits the ball python.  The ball python is heavily wounded.;i|@.S;i~@.S;iL/...;id5----=5.5 (1;i;iؘ5 _The ball python hisses angrily.<ib #..#..# #.....# #.....##### ##### ###.........###...........##.......<....#.##S........#.##### ........#.##.#.# .##.#....# .....#.@.†#.#.## .....#.!#...#.# .......##.....# ....... .........# .>#...$.. .......... ........... .. ....<i dG.S<ik<i o.-6<i1u<iv<i R .  The zap hits the ball python.<i%T*****<iX2.....<i4--------10=7Shock<ie _You kill the ball python!<ij3<i.<iB<i,<i/<i~<i <i<i%<i:----<i<i;<i<im<i<i!<i6<i<i\P5====<i<i,<i}<i<i@<i)<i?<i<ip<im<i<====<i@<i<ix<i<i/,<i<i,<i<is<i<i<i<i"<i<iv <i N6====<i <i 4 _Magic restored.<ig<i<i<i) .#.....##### ########.........###...........##.......<....# .##.........#.####........#.##.#.# .......##.#........#...†#.#.##...#.# -.......##........... ....................# <i/0558.0)<i]7F-6.5 (19<i<<i>X _d - a murky white potion<iWn<i{<i|<iyH _No target in view!<i 3<i` <i  _====<ih <i <i B<i <i X<i X<id ,<i <i <i <i  <i  <i <iH <i.  _You now have 103 gold pieces (gained 9).<iy/ <i3 <i8 B<i: <i> g  Terence comes into view.<iu ....#...÷#.#.## ....#..#...#.# ......##.....######## ..................... .....#..>#......## ................## .................# .....###.........## <iv #..... ###......@.# .. #..# #####.##...##@.<#Shock###............†........########.##.#.#.#.......# . .........†...# @   Terence (wandering) <iv [#.#.#.#.......# .....@........#####.# #.#.#...##<i0 -67.5 (11<iu <i 38.5 (12 _<i <i <iw .÷.#...#.#....######## ............ >#......##.......##........#........## ###......@.# <iow .. #......#..# #####  ........##...##@.<#  ###............†.  #######.##.#.#. . .........† <iw %#.#.#. ..... <iw ,###.#  <iO.÷.#...#.#....######## ............ >#......##.......##........#<i........## ###......@.#  .. #......#..# #####  <i........##...##@.<#  <i###............†. <i#######.##.#.#. . .........†<i=s #.#.#.<ibe ..... ###.# <i <i<ib-<i3<i6\ _Terence is nearby!=iS.÷.#...#.#....######## ............ >#......##.......##........#........## ###......@.#  .. #......#..# #####  ........##...##@.<#  ###............†.  #######.##.#.#. . .........† #.#.#. ..... ###.#  =i?.÷.#...#.#....######## ............ >#......##.......##........#........## ###......@.#  .. #......#..# #####  ........##...##@.<#  ###............†. #######.##.#.#. . .........† #.#.#. ..... =i8###.# =i]=i=i=iE \ _Terence is nearby!=i&* *****@**The zap hits Terence.  Terence is lightly wounded.=icx@........=ij5----==9.0) =i5=i9% _Terence shouts!=i *******The zap hits Terence.=iH .=iYP p.....@.=i\ 4---------70Shock=iKc =ij 1 _Terence is lightly wounded.>i>iM8->i >io _You can't see any susceptible monsters within range! (Use Z to cast anyway.)>i;>iы>i>i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)>iQ>ib]>itc>if _You can't see any susceptible monsters within range! (Use Z to cast anyway.)?i...##.#....#.#...÷#.#.###..#...#.# ##.....########.................#..>#......##..##......###.# ...... ###........# ?i.. #......#..# ##### ..##...##@.<####............†.#######.##.#.#.#....... . ..@......†... ?i..#.#.#.#.......  ..............# ?i3@?i|!@   Terence.?iQ5E-1Shock _?i<?i6>?i7 .......##.#....# psychicmeow the Gusty .....#...÷#.#.## Gale Centaur .....#..#...#.# Health: 26/26 ======================== .......##.....########  Magic: 3/6============------------ ......................  AC: 2Str: 9 ?ij8......#..>#......## EV: 9Int: 16 .................## SH: 0Dex: 12 ..................# XL:  3 Next: 10% Place: Dungeon:2 ......###.......@.##  Noise: ---------  Time: 1471.5 (0.0) ...... ###......*.#  b) +0 dagger ?i9 .. #......#*.# #####  Cast: Shock ........##*..##@.<#  ###........*...†........# #######.##*#.#.#....... @   Terence?i9 . .@.......†... ..#.#.#.#....... ..............#Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 ring mail (lightly wounded,  72% to hit)@i'%.......##.#....#psychicmeow the Gusty .....#...÷#.#.##Gale Centaur .....#..#...#.#Health: 26/26 ======================== .......##.....########Magic: 3/6============------------ ......................AC: 2Str: 9 ......#..>#......##EV: 9Int: 16 .................##SH: 0Dex: 12 ..................#XL:  3 Next: 10% Place: Dungeon:2 ......###.......@.##Noise: ---------  Time: 1471.5 (0.0) ...... ###......*.#b) +0 dagger.. #......#*.# ###@i&##Cast: Shock........##*..##@.<####........*...†........########.##*#.#.#....... @   Terence. .*.......†.....#.#*#.#.....................#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 ring mail (lightly wounded,  72% to hit)  The zap hits Terence.@iۘ9@.@i?.....@i3=2.5 (1@i@i  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 ring mail (lightly wounded,  72% to hit)  The zap hits Terence. _Terence is lightly wounded.@iQ N ..#.##.#.#  .......##.#....#  .....#...÷#.#.##  .....#..#...#.#  ##.....########  ................  #..>#......##  #  .........#  ......###.#...... ###........# .. #......#..# ##### .##...##@.<####............†.@i A#######.##@#.#.#... .# .........†#.#.#.#......@i? :@.@i @i .-3@i @i @i ..##.........#.##### ..#.##.#.# .......##.#....# .....#...÷#.#.## .....#..#...#.#  ##.....######## ................ #..>#......## # .........# ......###.#...... ###........ #......#..# ##### .##...##@.<# ###.........@..†.#######.##.#.#.#... .# .........†@@i . @.  Terence bares his teeth.@i`@ij@-4@iE@i|  Terence looks you up and down. "You're not a real warrior! I'll show you a @iY_warrior!"Ai& .....##.......<....# ..##.........#.##### ..#.##.#.# .......##.#....# .....#...÷#.#.## .....#..#...#.#  ##.....######## ................ #..>#..@...## # .........# ......###.#...... ###......... #......#@.# ##### .##...##@.<####............†.#######.##.#.#.#...Ai&9@.Ai6.Ai2&5Ai7Ai$9Aib .....##.......<....#  psychicmeow the Gusty  ..##.........#.#####  Gale Centaur  ........#.##.#.# Health: 26/26 ========================  .......##.#....# Magic: 2/6========----------------  .....#...÷#.#.## AC: 2Str: 9  .....#..#...#.# EV: 9Int: 16  .......##.....########  SH: 0Dex: 12  ......................  XL:  3 Next: 10% Place: Dungeon:2  ......#..>#..@...##  i3c0mNoise: ---------  Time: 1475.5 (0.0)  ..............*..##  b) +0 dagger  ...............*..#  Cast: Shock  ......###.......*.##  ...... ###......@.#  .. #......#..# #####  @   Terence ........##...##@.<#  ###............†...... #######.##.#.#.#....Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 ring mail (lightly wounded,  72% to hit)Ai>  .....##.......<....#psychicmeow the Gusty..##.........#.#####Gale Centaur........#.##.#.#Health: 26/26 ========================.......##.#....#Magic: 2/6========----------------.....#...÷#.#.##AC: 2Str: 9.....#..#...#.#EV: 9Int: 16.......##.....########SH: 0Dex: 12......................XL:  3 Next: 10% Place: Dungeon:2......#..>#..@...##Noise: ---------  Time: 1475.5 (0.0)..............*..##b) iB? ;10;1m+0 dagger...............*..#Cast: Shock......###.......*.##...... ###......*.#.. #......#*.# #####@   Terence........##*..##@.<####.........*..†......#######.##.#.#.#....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 ring mail (lightly wounded,  72% to hit)  The zap hits Terence.Ai 9@.Ai2 n... ..Ai 3=6.5 (1Ai2 Ai) ]  Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Terence, wielding a +0 flail and wearing a +0 ring mail (lightly wounded,  72% to hit)  The zap hits Terence. Ai P_Terence is moderately wounded.BiQJ ###..###...... .....##.......<....# ..##.........#.##### ..#.##.#.# .......##.#....#BiR .....#...÷#.#.## .....#..#...#.#  ##.....######## ................ #..>#......### .BiIR# ...........#BixR ......###.@.##BiR#...... ###........# .. #......#..# #####BiR .##...##@.<####............†.BiRBiV9@.Bib\Bi_.-7BifBigBi  #.....##### ##### ###.........###...........##.......<....# ..##.........#.#####........#.##.#.# .......##.#....# .....#...÷#.#.##.....#..#...#.# .......##....@######## ................#..>#####...##...............@..#......###...## ...... ###..#.. ##..# #####........##...##@.<#Bio:@.BiBing3====-8Bi1%BiN 6  BipO ##### ##### ###.........###.........##.......<....##.........#.#####..#.##.#.#..##.#.....÷#.#.###..#...#@# .##.....########................#..>#......####........@.##...# ###..#...... ##..#.. #..# ####Bi%Q 9@.BiX Bi[ &9Bi}b Bikd BiV; #..#  #.....##### ###### ###.........###.........##.......<....##.........#.#####.#.##.#.#Bi@< ..##.#....#.÷#.#@###..#...#.# .##.....########................#..>#...@..####.....#.....####...#...... ##..#BiY? :@.Bi7G BiM '80Bi(U Ci .#.....# Ci-  #.....##### ###### ###.........###.........##.......<....##.........#.#####.#.##.#..##.#..@.#.÷#.#.##Cit l#..#...#.# ##.....########........@.......Ci6 B#..>#......####...........#......####..#CiF 6@.Ci <1Cia Cij Ci 9#.#...# #.....# #..#..# #.....#  #.....##### ###### ###.........###...........##.......<....# ..##.........#.#####..##.#@# .......##.#....# .....#...÷#.#.#.....#..#...##.##....@########......................#..>#......####........##....#Ci# 8@.Ci Ci8 E====2Ci Cia Ci#.#  #.....##### ###### ###.........###.........##.......<....###.........#@#####.#.##.#..##.#.....÷#.#.##Ci >#..#...#@###.....########................#..>######Ci8@.Ci#Ci=&3CiCiDiG #.#..#  ##### ###### ###...###.........##.......@....###.........#.#####.#.##.#..##.#.....÷#.#@###..#...#.# ##.....########................#..>#####Di8@.DigDi&4DiDia _There is a stone staircase leading up here.Di  psychicmeow the Gusty #.#...# Gale Centaur #.#...# Health: 26/26 ======================== #.....# Magic: 2/6========---------------- #..#..# AC: 2Str: 9 #.....# EV: 9Int: 16 #.....##### ######  SH: 0Dex: 12  ###.........###......  XL:  3 Next: 10% Place: Dungeon:2  .....##.......@....#  Noise: ---------  Time: 1484.5 (0.0)  ..##.........#*#####  b) +0 dagger  ........#.##.#*#i[1;34H Cast: Shock  .......##.#...@#  .....#...÷#.#.##  .....#..#...#.# @   Terence  .......##.....########  ......................  ......#..>#......#### _Terence is moderately wounded. _There is a stone staircase leading up here.  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineEi psychicmeow the Gusty#.#...#Gale Centaur#.#...#Ei~Health: 26/26 ========================#.....#Magic: 2/6========----------------#..#..#AC: 2Str: 9#.....#EV: 9Int: 16Ei#.....##### ######SH: 0Dex: 12###.........###......XL:  3 Next: 10% Place: Dungeon:2.....##.......@....#Noise: ---------  Time: 1484.5 (0.0)..##.........#*#####Ei:Ub) +0 dagger........#.##.#*#Cast: Shock.......##.#...*#Eik .....#...÷#.#.##.....#..#...#.#@   TerenceEi.......##.....########............................#..>#......####EiCasting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.EisAiming: Shock (safe; 6% risk of failure)  Ei Press: ? - help, Shift-Dir - straight lineThe zap hits Terence.  Terence is moderately wounded.Ei-S:@.EiY".Ei[3=5.5 (1Ei@aEiCconfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  EicPress: ? - help, Shift-Dir - straight lineThe zap hits Terence.  Terence is moderately wounded. _The zap misses Terence.FiE4FiFi:@.Fi#D-6FiFiN1-Fi#..†......#  #.#######.#  #.# #.#  #.# #.# ####.#### #.# #.......# #.# FirP#.......# #.#  #####.####.#  ....'.......'...@#  ...##.####.#  .%.#####'####  .......#.# # .........#######.## ...###.#..........#  ...# #.#.#######..#    [### #.#.#######..###    .# #.#.##...######   Fi3====8.0 (2.5ShockFieFi! _You climb upwards.Fi7c _There is a stone staircase leading down here.Gi,Gi}z _====4========5========iJ7m6====GiӺ8 518.0 (30.0) Gi_Magic restored. _Done exploring.GiiS GiYY Level 1 of the Dungeon<>>>(Press ? for help)###GiY ############.#############.........##.######..†......##.#######.##.....##.#######.##.# ####.#GiZ !#.###.##.# #.##.# #....######### #.# #.# ##########.# #.#GiOZ #.# #.##.........# #.###.######.......#####.#### #.#GiZ #.####.##.........# #.##.......#.......##.......# #.##.......+.........# #.##..####.#.......##.......# #.#GiZ #.......#.........###.##..####.#.......########.......####.##....[............................)...........'.......'...@#GiZ x########.....>..#####...............................##.......####.#Gi?[ #.....##...÷....#...#.......####.#......######....%.#####'#### #.###.##.##........#.#.#..#.÷............#.#...............#.# #.##.##.##.........).....#[...###########...................#######.###.##.##........#.#.#.......# #......#.............###.#..........##.##.###.......#.#.#.##.#.#####.####.#..[...#......# #.#.#######..#Gir[ #.##.###.....#.#......#.#.......# #.#.........#[### #.#.#######..###Gi[ B#.##.........#.#####..#.#.####### #.#........##.# #.#.##.........#######.##########.#.#.# #....#.# ######.#...........# #.#.##.####..#.#....#Gi[ #.###...)........####.#...# #.....†##.......##.# #.#..#.......#.#.##.##.....#........#.#....###.# ##.#######........#.# #.##.##.....##.#.##.########........#.#.######.####.................#.# #.#.........##.#.##.##Gi S#######.###...........###...............######....#.###.#####.# #................#...........................#....#.# #.......# ######.####.######.........................#.########### #.......# #..###.######....................#....#.#......# #.......# ##.........##....................#....#.#....#.#Gi{ U #.......# #####.###..#........###.........#....#.####.#.# #.......# ########.# ##.#........# #.........#....#..†.....# #.......# #..# #....#####.# #.........#....########## #Gi .# #..# ###..#####.# #.........###### #.# #Gi ..# #.........# #.........##### #.......# ## #.#...##### #Gi' g....# ######### #..GiX # #...#...# #..÷÷.........# ########.#####.....#.# #.####.......Gi{ ;.# #Gi u#.# ###.# #.##Gi  #######.....#.# #...##### #.###########.##Gi '# Gi$ ##................÷# #...####GiD O #.........# ###....Gi_ '# Giu O#####......##..#.......# ####.Gi '# Gi :########............>.#Gi R# .#Gi  #..[..####.#..........#.####### #.# Gi #.###.####.##.....#####.##.######### GiU #.# #.......[##.........#HiHi'#..†......#  psychicmeow the Gusty#.#######.#  Gale Centaur#.# #.#  Health: 26/26 ========================#.# #.#Hi (  Magic: 6/6========================####.#### #.#  AC: 2Str: 9#.......# #.#  EV: 9Int: 16#.......# #.#HiH(  SH: 0Dex: 12 #####.......####.#Hij(  XL:  3 Next: 10% Place: Dungeon:1 ....'.......'...@#Hi(  Noise: ---------  Time: 1518.0 (0.0) Hi(...##.......####.#  b) +0 dagger Hi(.%.#####'#### #.#  Cast: Shock Hi(n.......#.# #.# Hi ).........#######.## ...###.#..........#Hip)s   ...# #.#.#######..#   [### #.#.#######..###   Hi).# #.#.##.........######   Hi)lTerence is moderately wounded. _The zap misses Terence. Hi)M_You climb upwards. _There is a stone staircase leading down here. Hi)M_Magic restored. _Done exploring.Hi*Hi+Hi0>Hi<@Hi@$ _HiDHiHHiqJHiJHiKHi$RHi'SHiSHiTHiZHi[Hi\\Hi\Hi bHicHi}cHidHiiHijHiCkHikHi6qHiUrHirHi*sHi3xHiRyHiyHiwzHiHiHi\Hi HiHiHiHiHi׎HiHieHiHiHiݖHi?HiHiHiɝHi/HiϞHi|HiHiHiHiHi,Hi:HigHiг,HiHiHi!,HiHiHiHiHiSHi\XHiHi}HiHioHiUHi,Hi`HiHi)HiwHiHiNHiHi HiGHiXHiHiDHipHiHiHi ,HieHiZ Hin Hi Hi HiW Hi Hi Hif Hi Hie Hi Hi Hi- Hi ,HiJ Hi `Hi BHi nHi Hi! BHi/ `....# #...#...# #..÷÷........ ###.#####.....#.# #.####.......Hi0 #...........#.# ###.# #.......#######.....#.# #...####.......Hi(0 ) #.....#.###.......####### ##................÷#  #..................# HiM0 < #####......##..#.......# ####.....@.#.......# 57.0 (39.0)Hip0 ####.#..........#.####### #.####.##.....#####.# #Hi0 .[...........# ######.############## #......# #.######Hi0 y #.# #.#Hi8 Hi< Hi> c _There is a stone staircase leading down here.Hi Hi Hi8 Hiɳ Hi 88.0 (1.0) _Hi, Hi= J 2  You climb downwards.Hi ####### ............ #......#### .......## ........# ........## #........# #......#..# ##### .......##...##..@# #............÷........# ######.##.#.#.#.......# .# .........÷...# Hi ..#.#.#.#.......# ..............## ###.# #.#.#...## .> ...###### Hi&-9.5 (2.5Hi-Hi/R _Level annotation: TerenceHi^2a _There is a stone staircase leading up here.IiX _Ii$(.#### ## ......# ## # #..# ######### Ii%.....##...##..<#...## .....÷........## #####.##.#.#.#..@....#610 .# .........÷...#  ..#.......# .....#####Ii &w.#...##.>.....###### .#.#[#####Ii}/Ii8+2.5 (3Ii?Ii`- _Found a leather armour.Ii.s3IixtIipwIi9XIiIiIiIiņIiH  You encounter a goblin. It is wielding a +0 dagger.Ii;...## #........# #......#..# #########Ii].##.g.##..<#...## #......÷........## #######.##.#.#.#.......# .#..........÷...#Ii ..#.#.#.#.......# ......Ii .## ###.#.#.#.#...##Ii3& .>.....#####Shock .#.#[Ii[j# ####Ii g   goblin (wandering) Ii IiIIg.4.5 (2IiIi25.5 (3 _IiIi'Ii]# ######### ...##..<#...## ...÷........## #.#.#.......#  Ii .#..........÷...#  ..#.#.#.#.......#  ........@.....##  ###.#.#.#.#...##  .>.....######  .#.#[# ####Ii4*Ii͐  ######### ...##..<#...## ...÷........## #.#.#.......#  .#..........÷...#  ..#.#.#.#.......#  ........@.....##  ###.#.#.#.#...##  .>.....######  .#.#[# #### Ii— Ii IiY Ii ] _A goblin is nearby!Ii; # ######### ...##..<#...## ...÷........## #.#.#.......#  .#..........÷...# IiȎ  ..#.#.#.#.......#  ........@.....##  ###.#.#.#.#...##  .>.....######  .#.#[# ####Ii *IiU& ######### ...##..<#...## ...÷........## #.#.#.......#  .#..........÷...#  ..#.#.#.#.......#  ........@.....##  ###.#.#.#.#...##  .>.....######  .#.#[# #### Ii},IiCIiJIiOM] _A goblin is nearby!Ji# ######### ...##..<#...## ...÷........## #.#.#.......#  .#..........÷...#  ..#.#.#.#.......#  ........@.....##  ###.#.#.#.#...##  .>.....######  .#.#[# ####Ji ######### ...##..<#...## ...÷........## #.#.#.......#  .#..........÷...#  ..#.#.#.#.......#  ........@.....##  ###.#.#.#.#...##  .>.....######  .#.#[# #### JiwJiJiJi] _A goblin is nearby!Jim )The zap hits the goblin.Ji+Z******* JiYO)......Ji5----2=6.5 (1Shock _You kill the goblin!Ji?Ji9JimJi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)JiFJ 3JiJ JiM JiuS f _JigT JiV ,JiAX Jih[ Ji\ :----Ji] Jia JiLa Ji]b Jie JiOe Jif Jigi Jii Jij Jim ,Jio JiUr Jir N6====Jit Jiw 4 _Magic restored.Ji? ====Ji Ji Ji& Ji Ji Ji ,Jip Ji Ji Ji? Ji$ Ji Ji Jid Jih Ji Ji Ji| Jil Ji Ji JiB JiA Ji1 JiD Ji Ji Jic Ji ,Ji Ji Ji Ji Ji Jix Ji  Jij Ji? Ji Ji ,Ji Ji} Ji ,Ji JiK Ji JiC! Ji! Ji$ Ji& ,Ji`' Ji( Ji, f  You encounter an adder.Ji<  .......##.....######## ...................... .S....#..>#......#### .................## ..................# ......###.........## ...... ###........## ......####......#.)##### #....@........##...##.- .....#####............÷.... #######.##.#.#.Shock. #.#...... #..#.#.#.##....... S   adder (wandering)###.#.#.#.>....##.#.#[Ji F /97.5 (31.0)JiL JiLV M-8.5 (32 _Ji] Ji4     >  ...  ....  ........##  ...... ###........##  ......####......#.) #....@........ .....#####............÷ ... #######.##. .#.#. #.. ##.. ###. #.>.... [Kim"     >  ...  ....  ........##  ...... ###........##  ......####......#.) #....@........ .....#####............÷ ... #######.##. .#.#. #.. ##.. ###. #.>.... [KiKiKi Kiמ] _An adder is nearby!Kim     >  ...  ....  ........##  ...... ###........##  ......####......#.) #....@........ .....#####............÷ ... #######.##.Ki .#.#. #.. ##.. ###. #.>.... [Ki:     >  ...  ....  ........##  ...... ###........##  ......####......#.) #....@........ .....#####............÷ ... #######.##. .#.#. #.. ##.. ###. #.>.... [ _An adder is nearby!Ki *******S  The zap hits the adder.  The adder is lightly wounded.Ki{Q.SKig9.....Ki`i5----=9.5 (1.0) KiYKiG _The adder hisses angrily. You hear a loud squeak.Kin$ L*******Kiq Q.SKi 6.......Ki i4--------600Ki Ki O _The zap misses the adder.Kio ******* The zap hits the adder.Ki Q.SKi rThe adder is heavily wounded.Ki Q.SKih ...r   ratKi m3--------1Ki Ki= T _You encounter a rat.KixH*******Ki5@.rKiEQ.SKi6.......Ki%m2--------2KimKiO _The zap misses the adder.Li ******* The zap hits the adder.Li_.S.rLig0.....Liic1--------3LiqLisY _The adder is almost dead.LiG.rLig  You miscast Shock. Nothing appears to happen. The adder bites you.Lio=5-0Li--------Contam: 10% 4ShockLiLiD LidE_The adder closely misses you.Lii4LiLiK _You are out of magic!Li/ G .  You hit the adder.Liz G.rLi r   ratLi! /355Li Liھ I _You kill the adder!Li s .##.....# .....Lix  ......#..>#......#### ......## ......# ......###.........## .....r# ###........##Li )......####......#.) #...@.........##...##Li˩ r.#####............÷Li \.. #######.##.#.#...Li W #.#.J.Li Q #..#.#.#.. ##.Li: hJ   endoplasm (asleep)LiV .Liq ###.#.# r   rat #.>...Li D ##.#.#Liz & Li .rLi˰ LYou encounter an endoplasm.Li> LiA #6Lik 9=-6Li Li ) _Found a long sword.Mit .J  You closely miss the rat.The endoplasm quivers.MiIRJMi.=7MiRMiP _The rat barely misses you.Mit: J.  You closely miss the rat. You kick the rat.  The rat is heavily wounded.Mij<b1====8ShockMiHMiL Mi QJ_The rat barely misses you.Mi"E .  You hit the rat.Miw$'J.Mi/)Mi;.79MiCMiFG _You kill the rat!Mi1A .##.....#.......#..>#......####...##...#.###.##.#####........##.)......####......#.) #.##....#####..J. #######.##.#.... #.#.... #..#.#..g..# ##..... ###.#. g   hobgoblin (asleep)###### #.> ##.#.J.=-10 _You encounter a hobgoblin.Miw e .  You hit the endoplasm. You kick the endoplasm.Mi g   hobgoblin (asleep)Mi S8% 41=1Mi c _You kill the endoplasm!Mi .................#..>#####>......## ....#.###.## .......#####..## .)......####......#.)##Mi :#..##.......##..........@#####............# #######.##.#.# #.#...# #..#.#g..## ##....... ###.######## #.> ##.# ###Mi Mi g====6-2Mi Mi ; _Found a stone staircase leading down.NiP}#..>##### >............## ............#.......###.##NiҤ......#####..##...)......#####.)##.#..##.............##..........#####........# #######.##.# #.#...#Ni #..#g..## ##.......Ni0 ############ #.> NiU]## # NiȯNiH4-3Ni>Ni\1 >......## .............#.........###.##........#####..#.)......#####.)#.#..##.......##...........#####........# #######.##.# #..# #..#g..## ##..... #############  ## # Ni8Ni@24Ni Ni"NiG..............####.........#####...)......#.)#.#..##.......#..........#####.. #######.##Niy #.#..#g..##.....#  ############ #. ## NiW" ggThe hobgoblin shouts!Niv&3---1====5Ni,Ni/- _The hobgoblin hits you.Ni{  You closely miss the hobgoblin. Your kick misses the hobgoblin.The hobgoblin hits you.0------=---6NiK _Your magical contamination has completely faded away.NiBl  You closely miss the hobgoblin. Your kick misses the hobgoblin.Nio B---7Niu Niw W _The hobgoblin closely misses you.NiW †You hit the hobgoblin. You kick the hobgoblin.Nij)Niv1=--2====48Niuw/ShockNi#}NiM _You kill the hobgoblin!OiHOiQOOi UOiWH _No target in view!OidWOiaOifOihH _No target in view!Oi) Oiq  Spells (Memorise)TypeFailure Level  a - SwiftnessAirOi h8% 3  b - AirstrikeAirOiϸ Q26% 4 3 spell levels left Oi ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitPiPiIPi......................# psychicmeow the Gusty..........###.........## Gale Centaur..........#####........# Health: 21/26 ===================-----....)......####......#.) Magic: 2/6========----------------Pi`m.#.#..##.............##. AC: 2Str: 9..........#####......... EV: 9Int: 16..........# #######.## SH: 0Dex: 12..........##.#. XL:  3 Next: 44% Place: Dungeon:2.......@..#Pi#..# Noise: =--------  Time: 1618.5 (0.0)......†..####.. b) +0 dagger.........#Pi### Cast: Shock###########.Piu###You closely miss the hobgoblin. Your kick misses the hobgoblin. Pi_The hobgoblin closely misses you.You hit the hobgoblin. You kick the hobgoblin. Pi_You kill the hobgoblin! _No target in view! _No target in view!Pi1PiMemorise Swiftness, consuming 3 spell levels and leaving 0? Y - Yes Pi"' N - NoPi6 Piݽ Q......................# psychicmeow the Gusty..........###.........## Gale CentaurPi x..........#####........# Health: 21/26 ===================-----....)......####......#.) Magic: 2/6========----------------.#.#..##.............##. AC: 2Str: 9Pi= t..........#####......... EV: 9Int: 16..........# #######.## SH: 0Dex: 12..........#Pih #.#. XL:  3 Next: 44% Place: Dungeon:2.......@..#Pi #..# Noise: =--------  Time: 1618.5 (0.0)......†..##Piÿ ##.. b) +0 dagger.........#### Cast: Shock###########.##Pi m#You closely miss the hobgoblin. Your kick misses the hobgoblin. Pi _The hobgoblin closely misses you.You hit the hobgoblin. You kick the hobgoblin. _You kill the hobgoblin! Pi5 9_No target in view! Pi 3_No target in view!Pi 3-9.5 (1Pi PiR u _This spell is quite dangerous to cast!Pi F-20.5 (2Pi Pi Pi +1.5 (3Pi( Pi g _You start memorising the spell. You continue memorising. x3PiF g   goblin (wandering)Pi f2=2.5 (4ShockPi Pi _You encounter a goblin. It is wielding a +0 dagger.PiV" Pi' PiO* c _You finish memorising. Spell assigned to 'c'.Qi+f   ..........# ..........## ....)......#) .#.#..##... ..........# g.........#  ..........#  .......@..#  ......†..##  .........# Qih ##########   Qi4U   ..........# ..........## ....)......#) .#.#..##... ..........# g.........#  ..........#  .......@..#  ......†..##  .........#  ##########   QiyZQiz_Qils _A goblin is nearby!Qi@.gQiQic1----Contam: 10% 3.5 (1QiQiC _You miscast Shock. Nothing appears to happen.Qi& ># ..................###........#####............)......####......#.#.#..##......##..#####........g.# #######.#.# #.....# †..##..........############# QiqK.gQi?Qi&4QiQiQi| m )The zap hits the goblin.Qi E*******Qi D.).....Qi& 0--------6=5ShockQi&+ QiM-  Qio- <_You kill the goblin!Qiֹ Qi Qi' Qi= H _No target in view!Qi,QiQi͞QiH _No target in view!QiQiQi.Qi^Qi Qi+=_You are out of magic!RiRiRiJRiH _No target in view!RiRi= _3=Ri1====Ri RiRiqRiSRi$98% RiRihRiz4==6RiSRiRiRV====4Rijc2Ri3RiM1RisRiI5==RiRiZ _Your magical contamination has completely faded away.RiqRiRi+Ri~RiRiRiO2====RiVRiRih6==Ri%Ri 1 _HP restored.Ri\RiRi*,RiRiRi3<====RiRiRiP9=RiRiRicRiRi,Ri{Rie&3====RiFRi\Z====Ria`Ri.bRio4====Ri'pRit,RiuRix,RizRiu~Ri,RiƄR====Ri}RiRiRi~Ri,BRiRiRi]Riٮ,Ri7RiRiWRiRiRiKP5====Ri/Ri,Ri-Ri,RiRiRi*RiTRi]Ri&====Ri&RiGRiRi2RiRi,RiRiRiRiRiRi?Ri|RiRiRi`Ri0RiN6====Ri*RiRiRiRiRiwRi,RiRiRiRi" Ri Ri RiRi<====RiRi`Ri,RiRiRi#Ri4$Ri%Ri)Ri~+,Ri,Ri2Ri5,Ri8Ri:;Ri?Rie?RiARiDRiGRi8HRiJRiLRiORiORiQRipy ..##....... #.##..# .#..# #.....###.........## ##...............#...÷###................#..#...................##..#.....#Rizm........#..>....>............-..............##.................###...........###.........)......###......#.#.#..##.......#####.............#####Ri_z#.#...........# #.....).........#Ri089.5 (64.0)Ri?G-90.5 (65RiRiQ _f - a pink potionRi;Ri<<Ri>RiCRiGRioGRi4L,Ri}PM  You encounter a bat.RiPRibk###....b. ......##........ ... #...##.........#.##..# .#.#.##......######...÷#.###.#..#...##..Riic##....#.....#............#..>#...........>.....Shock........##....Ric7.....###.......................#####b   bat (wandering)####.........)......####..Ric......#.#.#..##.........#####.............#####..Rio01.5 (1.0)Rip.RiwRRih2.5 (2Shock _The bat leaves your sight.Ri 3Ri RiM Ri~ Ri ,Riw Ri Ril RiU Rie Ri Ri+ Ri| Ri" Ri,% Ri% Riz& Ri+ Ri- ,Ri. Ri0 Ri)3 Ri3 Rir4 Ri9 Ri6= e  A bat comes into view.Ri#X &.b..... #.#...# ...... #.#...# ....... #.....# ....... #..#..#  . #.....#  ## #.....#####  #####.........##RiGY  .......###<......#.##...##.........#@#.##..#...#.#.##.#Shock#.....###..##.###...............#...÷#.#.###................#..#...#.# b   bat (wandering)#...................##.....##..................#.......#..>#....Riix *8.5 (6Ri y .RiI RRiK Z9.5 (7ShockRi@ Ri 0 _The bat leaves your sight.RiS RiM Ri Riz H _No target in view!SiISiSie  A bat comes into view.Si#b......# #.# #.#...##.# #.#...##.# #.....#.# #..#..#!.# #.....#   #.....###Sir9 .......@.#####..# .......#.......##....... ......#.##...##.........#Shock #.##..#...#..#.##.# #.....###...##.#... ##...............#...÷#.#. b   bat (wandering) ##................#..#...#. #............## #.........Si!SiR.b0SiD.bSi0b.SiBSi-700.5 (1SiySw _Found a bubbling sapphire potion.Si #.......# #b......#   #.......#   #.......#   ........#   !.......#  Si# ........##  .......@.# .......#....... ......#.##...##. #.##..#...#..... #.....###....... ##......#...÷ SiSN##..... ...Si  #.......# #b......#   #.......#   #.......#   ........#   !.......#   ........##  .......@.# .......#....... ......#.##...##. #.##..#...#..... Si *#.....###....... ##......#...÷ ##..... ...Si Siq SiU! Si" Z _A bat is nearby!SiBq W #.......# #b......#   #.......#   #.......#   ........#   !.......#   ........##  .......@.# .......#....... SiDy ......#.##...##. #.##..#...#..... #.....###....... ##......#...÷ ##..... ...SiF # #.......# #b......#   #.......#   #.......#   ........#   !.......#   ........##  .......@.# .......#....... ......#.##...##. #.##..#...#..... #.....###....... ##..Si ....#...÷ ##..... ...Si Si Si  Sio Z _A bat is nearby!SiA ******b  The zap hits the bat.Si{K.b.bSi $.bSi*..SiD_5----=1SiSi[ _The bat is heavily wounded.Si4 ######### #.#  #.# #.#...# #Si/.# #.#...#r#.......# #.....#.....b...# #..#..#!.# #.....#  #.....###SiV...#####.. ........#.......##......Si ......#.##...##......... #.##..#...#..#.## #.....###...##.#.Si? ##.....#...÷#.# r   rat (asleep) ##.........#..#...# ###Si   ######### #.#  #.# #.#...# #.# #.#...#r#.......# #.....#Si{S.....b...# #..#..#!.# #.....#  #.....###...#####.....#.......##.....#.##...##.......#.##..#...#..#.##Si #.....###...##.#. S   ball python (constriction, asleep)Si7 ##......#...÷#. r   rat (asleep) ##Si >#..#You stampede towards the bat!Sib b.  You encounter a rat. You encounter a ball python.The rat squeaks loudly. The ball python hisses angrily.Si3>.SSi'.bSiyf JThe bat hits you.Si@.rSiJ   endoplasm (wandering)b   batS   ball python (constriction)r   ratSi5-=2Stampede SiSi@[ _You encounter an endoplasm.Ti7 b.  You miss the bat. You kick the bat, but do no damage.The bat is heavily wounded.You stop stampeding.Ti'8E.STi8%.bTiT9@.JTi8:G.rTi;L!STi;DTiEq4---3TiMTi"O' _The bat hits you.Ti .  The zap hits the bat.  The bat is severely wounded.The zap hits the rat.Tib******* Tio6 b.  You kill the rat!The endoplasm quivers..J.b..STiɒY..!.b.J3--4--------8-4TiTi' _The bat hits you.Tiv] # #.# #.# #.#...## #.# #.#...#.#.# #.....#.J.# #..#..##..!.b.@...# #.....#Ti5^.S.....## #.....#.######.#.......###......#.##...## ##.##..#...#.#. #.....###.........##.# ##...............#...÷# ##.#..#Tied # #.# #.# #.#...#.#. #.# #.#...#<...#.# #.....##...JTif'.# #..#..# #..!.b@....# #.....#.S.....## #.....#.##### #.#.## ##......#.##...## ##.##..#...#.#. #.....###.........##. ##...............#...÷ ##.#..#Tii| .b  You stampede towards the bat! Found a stone staircase leading up.Tijk&.JTik).bTiZmz gThe bat closely misses you.Tiv <g   hobgoblinb   batS   ball python (constriction)You encounter a hobgoblin.Tiaxh5Stampede TiTi2C _The ball python bites you but does no damage.Ti b.  You hit the ball python.  The ball python is severely wounded.Ti  Ti"! .J  You stop stampeding..b.g -6 _The bat hits you. The ball python barely misses you.Tiۓ q †You hit the ball python.Ti $.bTi b.Ti .gYou kill the ball python!The bat hits you but does no damage.  The endoplasm freezes you.TiY (Ti 2-507 _You are frozen. You resist.Ti Tis  Ti \_Your Air Magic skill increases to level 5!UiM****UiZv).bUiwb.Ui| .gThe zap misses the bat. The bat barely misses you.The endoplasm freezes you.Ui+-..UiF1--3--------Ui8UiUii1 _You are frozen. You resist.Ui b.Ui% .b  You hit the endoplasm but do no damage. The bat hits you but does no damage.Ui@.gUiОUi.&9UiUi`O _The endoplasm misses you.Ui F .  Casting: Shock (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The endoplasm is struck by an arc of lightning.Uiٳ C Ui[ 3 #########  #.......#  #.......#  .#. #.......#  <...#.......#  #...g.......#  #..!.**.b..#  ......†.....##  ##...........# #.........#... ##......#.##.. ##.##..#...#.g   hobgoblin Ui Z#.....###.b   bat ##..........÷You kill the endoplasm!Ui ( #########  #.......#  #.......# Uib  .#. #.......#  <...#.......#  #...g.......#  #..!.**.b..#  ......†.....##  ##...........# #.........#... ##......#.##.. ##.##..#...#. #.....###. ##..........÷  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *Ui|Eb.UiI #########  #.......#  #.......#  UiJK.#. #.......#  <...#.......#  #...g.......#  #..!.**b...#  ......†.....## UiPJc ##...........# #.........#... UiJ##......#.##.. ##.##..#...#. UiJ#.....###. ##..........÷UiJUi! #########  #.......#  #.......#  .#. #.......#  <...#.......#  #...g.......#  #..!.**b...#  ......†.....##  ##...........# #.........#... ##......#.##.. ##.##..#...#. Uil"#.....###. ##..........÷Ui$g .b  The lightning grounds out. The bat hits you.UiU%".Ui%%gUio.E.@Ui=219---2--------3=10Vi;l _* * * LOW HITPOINT WARNING * * *ViM4Vi5Vi=Vi w^ _You are too injured to fight recklessly!Vi_4VigVij^ _You are too injured to fight recklessly!Wi\ # #.#. # #.# #.#....#. #.# #.#....<...#.# #..... #.# #..#.. #..!g@.....# #.....#......†..b..## #.....#.#####Wib]K #.#.## ##......#.##...## ##.##..#...#.# #.....###...## ##...............#... ##.#..#Wib b.  You stampede towards the hobgoblin! You hit the hobgoblin.  You kick the hobgoblin, but do no damage.b.Wi5m  The hobgoblin is moderately wounded.Winp-1Stampede WiuWiw _The bat hits you but does no damage. The hobgoblin completely misses you.Wix##... #. .. #.#. #. #.# #.#.#..#.# #.#.<...#.# #Wi #.# #..# #..g@.b....# # #......†.....## # ###.##### #.#.## ##......#.##...## ##.##..#...#Wi_. #.....###. ##...............# ##.#..Wi| ##...# ..#.###. ...#.#. #..#.# #.##...#..#.# #.#.<...#.# #Wi #.# #..# #.g@..b....# # #......†.....## # ###.##### #.#.## ##......#.##...## ##.##..#...# #.....###. ##.......# ##.#Wiz b.  You barely miss the hobgoblin.Wi!b.WiW'.b.Wis  The hobgoblin is moderately wounded.Wi]?-2WiWiP _The hobgoblin closely misses you.WiE _You see here a bubbling sapphire potion.Wiq####...# #. ..#.##########.. ...#.......#..#..#.......# #.# #...#..#.# #.# ...<...#.# #Wi: #.....b.....# #.. #g@!.# # #......†.....## # ###.##### #.#. ##......#.##...## ##.##..#...#WiA #.....### ##.......# ##.#WiFz .b  You barely miss the hobgoblin.Wi+b.Wi   The hobgoblin is moderately wounded.Wi%3WiWi _The bat completely misses you. The hobgoblin barely misses you.Wi5 $You hit the hobgoblin. You kick the hobgoblin.Wi*8 !b  You kill the hobgoblin!Wi?9>b.b.WiJ@zb   batWiD}20=-----74WiJWiMT _You stop stampeding.Wi#  ####...# #....#.##########......#.......# .....#..#.......# #. #...#..#.......# #. ...<...#.# # #.# #Wi?  #@.!b......# # #......†.....## # ###.##### #.#. ##......#.##...## ##.##..#...# #.....### ##....... ##.Wi. b.Wi Eb!Wi| Wi &5Wi Wi f _The bat barely misses you.Things that are here:Wi? x _14 gold pieces; a hobgoblin corpseXif .b  You miss the bat.The bat is heavily wounded..bXi6 _The bat closely misses you.XiA:z####...# #....#.######### ###......#.......# .....#..#.......# #.##...#..#.......# #.#...<...#.# #.#.# #.#$@!.# #.#......†.....## #.###.b.#####.#.#.###......#.##...##.##.##..#...#.#.....###.##.......###.#b.Xi<%.bXid7 _The bat hits you but does no damage.Xim   psychicmeow the Gusty ####...# Gale Centaur #....#.#########  Health: 20/26 ==================------ ###......#.......#  Magic: 1/6====-------------------- .....#..#.......# #.# AC: 2Str: 9 #...#..#.......# #.# EV: 9Int: 16 ...<...#.......# #.. SH: 0Dex: 12 #...........# #.. XL:  3 Next: 57% Place: Dungeon:2 #$@!...Xin ....# #.. Noise: =--------  Time: 1717.5 (0.0) #....*.†.....## #.. b) +0 dagger ###..b........#####.. Cast: Shock #.........#.......# ##......#.##...##.. ##.##..#...#...... b   bat #.....###........ ##...............# ##................# _The bat hits you but does no damage.  Casting: Static Discharge (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 52% to hit)Xi#psychicmeow the Gusty####...#Gale Centaur#....#.#########Health: 20/26 ==================------###......#.......#Magic: 1/6====--------------------Xi$t.....#..#.......# #.# AC: 2Str: 9#...#..#.......# #.# EV: 9Int: 16...<...#.......# #.. SH: 0Dex: 12#...........# #.. XL:  3 Next: 57% Place: Dungeon:2#$@!.......# #.. Noise: =--------  Time: 1717.5 (0.0)#....*.†.....## #.. b) +0 daggerXi8%5###..*........#####.. Cast: Shock#...**....#.......###..**..#.##...##..##.##..#...#...... b   bat#.....###........##...............#Xi%1##................# _The bat hits you but does no damage.  Casting: Static Discharge (safe; 9% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Xi%Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bat (moderately wounded, 52% to hit)Xig%b.Xi2.....XiY1=8.5 (1Xi`Xi]  Casting: Static Discharge (safe; 9% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 6% risk of failure)  Press: ? - help, Shift-Dir - straight lineXi'Aim: a bat (moderately wounded, 52% to hit) _The zap misses the bat. The bat closely misses you. The bat barely misses you.YiщG .  You hit the bat.YiSYi]89ShockYi7YiG _You kill the bat!YiYivYi;YiYivH _No target in view!ZiU3ZiWZio^Zi1d#2Zi&==== _2==ZiBZi!Zi<====ZiZiZiZi1Zi9(J=3=Ziw0Zi73====Ziu4======5==Zic 6==4=====Zi Zi====  You encounter a rat.r-Shockr   rat (wandering)45.5 (26.0)-6.5 (27 _Zi  ####r..# #....#.#########  ###......#.......#  .....#..#.......#  #...#..#.......#  ...<...#.......#  #...........#  #$@!.......#  #......†.....##  ###......... #......... ##......#. ##.##..# #.....# ##......Zi҃ ####r..# #....#.#########  ###......#.......#  .....#..#.......#  #...#..#.......#  ...<...#.......#  #...........#  #$@!.......#  #......†.....##  ###......... #......... ##......#. ##.##..# #.....# ##...... _A rat is nearby!Zi  ####r..# #....#.#########  ###......#.......#  .....#..#.......#  #...#..#.......#  ...<...#.......#  #...........#  #$@!.......#  #......†.....##  ###......... #......... ##......#. ##.##..# #.....# ##......Zi  ####r..# #....#.#########  ###......#.......#  .....#..#.......#  #...#..#.......#  ...<...#.......#  #...........#  #$@!.......#  #......†.....##  ###......... #......... ##......#. ##.##..# #.....# ##......ZiVu Z _A rat is nearby!Zi;  ####r..# #....#.#########  ###......#.......#  .....#..#.......#  #...#..#.......#  ...<...#.......#  #...........#  #$@!.......#  #......†.....##  ###......... #......... ##......#. ##.##..# #.....# ##......Zi  ####r..# #....#.#########  ###......#.......#  .....#..#.......#  #...#..#.......#  ...<...#.......#  #...........#  #$@!.......#  #......†.....##  ###......... #......... ##......#. ##.##..# #.....# ##...... _A rat is nearby!Zi* ####r..# #....#.#########  ###......#.......#  .....#..#.......#  #...#..#.......#  ...<...#.......#  #...........#  Zi*#$@!.......#  #......†.....##  ###......... #......... ##......#. ##.##..# #.....# ##......[iD ####r..# #....#.#########  ###......#.......#  .....#..#.......#  #...#..#.......#  ...<...#.......#  #...........#  [im#$@!.......#  #......†.....##  ###......... #......... ##......#. ##.##..# #.....# ##......[i4[i%[i[iU [iӤT_A rat is nearby![il †The zap hits the rat.[i*******[iU†......[i-3----60=7.5 (1.0)Shock[iD] _You kill the rat![i7 [iR [ik [i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[iu  _4====[i R====[i [i ,[i [i [i" [i 5====[i B[itU ====[i7 6====[i ####†..# #....#.######### ###......#.......# .....#..#.......# #.#.#...#..#.# #.#....<...#.# #.#.# #..##$.@.# #.-#......†.....## #.###.#####.#.#.###......#.##...##.##.##..#...#.#.....###.##.......#.##.#.71.5 (24.0)-[40[ie &m2.5 (25[iEN ^ _j - a bubbling sapphire potion\ik====\iP  You now have 117 gold pieces (gained 14). _You see here a hobgoblin corpse.\i\_\i,\ib\iX\i\i%\ix\iR\i  You encounter a hobgoblin. .# .##  ####†..#  #....#.#########  ###......#.......#  #.....#..#.......#  #.#...#..#.......# ..@.<...#.......#  ##.#.#...........#  #.#..#†.........# Shock #.##......† .g ###...........## #.........#g   hobgoblin (asleep) ##......#.##.. ##.[\iy40m##..# #.....###...80.5 (8.0)1.5 (9 _\iv .#  .##  ####†..#  #....#.  ###.....  #.....#  #.#...#..#  #..@.<...#  ##.#.#.....  #.#..#†...  #.##......†  .g ###.. ## #.... ##... ##.#\i` .#  .##  ####†..#  #....#.  ###.....  #.....#  #.#...#..#  #..@.<...#  ##.#.#.....  #.#..#†...  #.##......† .g ###.. ## #.... ##...\ia\ ##.#\in\i _A hobgoblin is nearby!\i^5 .#  .##  ####†..#  #....#.  ###.....  #.....#  #.#...#..#  #..@.<...#  ##.#.#.....\i  #.#..#†...  #.##......†  .g ###.. ## #.... ##... ##.#\i_ Y .#  .##  ####†..#  #....#.  ###.....  #.....#  #.#...#..#  #..@.<...#  ##.#.#.....  #.#..#†...  #.##......† .g ###.. ## #.... ##... ##.#\ib \ij \i ` _A hobgoblin is nearby!\iJ  .#  .##  ####†..#  #....#.  ###.....  #.....#  #.#...#..#  #..@.<...#  ##.#.#.....  #.#..#†...  #.##......†  .g ###.. ## #.... ##... ##.#\i4  .#  .##  ####†..#  #....#.  ###.....  #.....#  #.#...#..#  #..@.<...#  ##.#.#.....  #.#..#†...  #.##......† .g ###.. ## #.... ##... ##.#\iS* ` _A hobgoblin is nearby!\il ****gThe zap hits the hobgoblin.  The hobgoblin is lightly wounded.\i.g...5----=2.5 (1 _The zap misses the hobgoblin.]im>.# .######†..# #....#.############......#.......# #.....#..#.# #.#...#..#.# #....<...#.# ##@#.#....# #.#..#†...# #g##......†.....## ..####...........# ### #.#.. ##......#.## ##.##..#...# #.....###.#.......g.-3]iHD *** The zap hits the hobgoblin.  The hobgoblin is almost dead.]i{]iGg..2----4--------=4]i ]i<. _The zap misses the hobgoblin. The hobgoblin hits you.  You barely miss the hobgoblin.You kick the hobgoblin, but do no damage.The hobgoblin is almost dead.3=---5]iP]iRW _The hobgoblin closely misses you.]i  You completely miss the hobgoblin.The hobgoblin is almost dead.6]iPV _The hobgoblin barely misses you.]iS  .#  .##  ####†..#  #....#.  ###.....  #.....#  #.#...#..#  #....<...#  ##@#  #g#..#†  #.#† ..# ###   ]i  .#  .##  ####†..#  #....#.  ###.....  #.....#  #.#...#..#  ]i #....<...#  ##@#  #g#..#†  #.#† ..# ###   ]i# 4]i v _A hobgoblin is nearby!]i4  You hit the hobgoblin but do no damage. Your kick misses the hobgoblin.]i GThe hobgoblin is almost dead.]i V0---7]iB ]i - _The hobgoblin hits you.]iƕ .  The zap hits the hobgoblin.***]i +...]ii3--------48Shock]iG:c _You kill the hobgoblin!^iZ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^iKB3^i!C^i F^ipK1=-- _^iaMf4====^iWN^i?P^i>Q,^iR^iSSh2==^iS^i\U,^iV^iW^iQX<====^iX^i^^i_^i`^i3===5====4=====5==^i^ig^ih6==^i^iK6=========^iZX^i,^i^i+^i^iz^iѳ^i7 _You open the door.^i3^i^ik@  There is an open door here.^i^in _^i^i^i*,^i^i^ic  You encounter a bat.^i   #b..#  #...# .#  #...# .##  ...# ####†..#  ..# #....#.######  ^i..###......#.....  #.....#..#.....  #.@.#.#...#..#.....-  #...#....<...#.....  #...##.#.#.........Shock   #+#####'###.#..#†.   #.......###.##†.   ######......####........ b   bat (wandering)  ######## #........   ##......#   ##.##..#^i,0823.5 (35.0)^i .^i R^i+-4.5 (36Shock^iJ0 _The bat leaves your sight.^i I^i ^i e  A bat comes into view.^i GMb^i-    .## ###†..#  #....#.########.....#...#..#....<...#Shock  #...##.#.#.........'###..###.b   bat (wandering).....^i0 .b0.0).b.b^i9 Nb^i*D 25.5 (1 _^i _ ^i  #...# #...# #...# .#  #.b.# .##  #...# ####†..#  #...#  #...# #.@.# #...# #...#....< #...# #+#####'##† ..#† ... ######## ^i3x #...# #...# #...# .#  #.b.# .##  #...# ####†..# _i  #...#  #...# #.@.# #...# #...#....< #...# #+#####'##† ..#† ... ########  _A bat is nearby!_iL †  The zap hits the bat._i5*******_iF...†..._iR$5----6=6Shock_i,_i-G _You kill the bat!_iJ _No target in view!_i_i._i)^ _No target in view!_i I_i _i $ __i) ----_i> _i} B_i _i _i ,_in _iV ,_in _ih d6====_i9 _i _if ,_iM _i _i _i _i _i& _i| _i _ia _i _i _ik <====_i _i; _  You see here a bat corpse._ip _i  __i _i _ii _i _i# _i _iY ,_i _i _i! ,_i _i _i? ,_i _i^ _i ,_i! _i# _i% ,_i% _i' _i) _iZ* _i"+ _i, _i/ B_i1 _i5 c  You encounter a rat._iN          #####  #...##   ##.....##   ##.......##   #...@#....# -  #...###...#   #... #...# Shock  #... #...#  #... #...#_iO 1  #..r #...# .# r   rat (asleep)  #... #.†.# .##  #... #...# ####†..# #...# #....#.##_iy 048.5 (22.0)_i/ M-9.5 (23 __i _i{-  #####  ##...##  ##.....##  ##.......##  #...@#....#  #...###...#  #... #...#  #... #...#  #... #...#  #..r #...# .#  #... #.†.# .##  #... #...# ####†..#  #...# `iw= #####  ##...##  ##.....## `iy ##.......##  #...@#....#  #...###...#  #... #...#  #... #.. #... #.. #..r #...# .#  #... #.†.#  #... #...# ####† #...# `i _A rat is nearby!`i%  #####  ##...##  ##.....##  ##.......##  #...@#....#  #...###...#  #... #...#  #... #...#  #... #...#  #..r #...# .#  #... #.†.# .##  #... #...# ####†..#  #...# `iݰ| #####  ##...##  ##.....##  ##.......##  #...@#....#  #...###...#  #... #...#  #... #..`i? #... #.. #..r #...# .#  #... #.†.#  #... #...# ####† #...# `i%`i`i%`iZ _A rat is nearby!`ioL .  The zap hits the rat.`imt?*****`it** `iJN........`i 5----7=50.5 (1.0)Shock`i4`i~G _You kill the rat!`io`iI`i^ _No target in view!`iY J`i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)`io `i `i H _No target in view!`i7 I`i  _----6====`iHO ====`iq `i¿  _You open the door.  There is an open door here. _`iR `i+ `i `i{ ,`i,`i `iE``iF`iH`iK`iqN`iW`im`it`i}`i  You see here a rat corpse.`iK _`i\ ##...##  ##.....## ....... ##.......## ..... #....#....# ....< `i#...###...## ... #...# #...#.. ... #...# #...##..##.# `i@o#...# #...# #....# #...# #...# #@# -94.5 (44.0) `i#...# #.†.# #.### #...# #...# ####†..# `i֡#...# #...# #....#.######### `iy#...# #...###......#.......# #...# #...#.....#..#.......# # `i#...# #...#.#...#..#.......# # #...# #...#....<...#.......# # `i)#...# #...##.#.#...........# `ip`iF-5.5 (45`i)`i; _Found an escape hatch in the ceiling.aiO_aiyM #####  ##...## ###.....####  ##.....## ..........#.......## #>.........#....# .....<..###...## ......#.. ....#..##.#...0.0).# #...# ####.# aiSy.# #.†.# #.## #...# #...# ####†..#..#.....#...#..#.....<...aiai+6.5 (1ai\aio9 _Found an escape hatch in the floor.aiai]6XaiKE #)......#  ##  ##### . #  ##...## ####.....####..  ##.....## .............# ##.......## #>............#....# #.....<......##...## #..@........9.5 (3..##............##..##.#....... aiO#...# #...# #....#....... ai([#...# #...# ####.#....... #...# #.†.# #.########...aibais-900.5 (4ai}ai# _Found a club.ain& gai+ Bai- Bai . aiP aiIm #### ##...##  ##.....##  #)......#  ##  ##### #.......# # #...#######.....####... ai {..##........# 7.5 (7 .......####>...... ...#....# #.....<. ..###...####...... ..# #...#..##..........[ ..# #...##..##.#........ ..# #...# #....#........ ..# #...# ####.#........ ..# #.†.# #.########8.5 (8 _Found a cloak.bibibi,biobiB%big(biw*,bi,big.bi@0bi 1bi1biF4bi@7biMbiUBbiWbi]nbi_biZb,bicbifbihbi ibiibi[kbim,biInbiobi@qbiqbiSrbisbiWubivbivbiwbi%ybiybi&zbi}|bi}bim~bi~bibi)bibi6biXbi3bi%,bi biqbic  You encounter a rat.bi## ######### ###........ ....####### .......# .......# .......###### .....[......###### .......####.....@#  ######....# ...######Shock ######## ....# .....# biϞ,######## ......# r   rat (asleep).....# ....r..#.....# ###.#...#.....# #.#...#biIX29.5 (21.0)r.biKrbiO6==30.5 (22bibi  . .......#..#.[......#######.....@# ######........  ...######  ....# .....# ...r..# .......# ###.#...#  _The rat squeaks loudly.bi{ . ....bic{...#..#.[......#######.....@# ######........  ...######  ....# .....# ...r..# .......# ###.#...# bi _A rat is nearby!bi6r.bi#bi_5----Contam: 10% bi2--1.5 (1.0) bi9Y _You miscast Shock. Nothing appears to happen.bi4 .  The zap hits the rat.*****.#**bi> L.......bi< 4--------9=-2Shockbi bi G _You kill the rat!civJciv _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ci><3 _ci<:----ci=ci?ciI8% 6ci=^G5====421 _Your magical contamination has completely faded away.====ci m,cincioci q,cir,ci4tciu,ciQvci~wciwci<V6====ci,cicicici<====ci  You encounter a ball python.cik)####### ........ .####### # ....# S.# ...######....[......###### .....####......####......# ######...@.......-# ######...######### ##### #........# Shock #........# ##### #........# ....# #........# ciS   ball python (constriction, asleep)# ####.#...## #.#...## #.....#cin057.5 (25.0)ci M-8.5 (26 _cici7cim# S. ...  .... [###### ..... .....####......  ######...@.......  ######...#########  #........# #........# #........# #........# ####  ci9 %# S. ...  .... [###### ..... .....####......  ######...@.......  ######...#########  #........# #...... #..... #........# ####  cij  _A ball python is nearby!cim # S. ...  .... [###### ..... .....####......  ######...@.......  ######...#########  #........# #........# #........# #........# ####  ciz'# S. ... ciM( .... [###### ..... .....####......  ######...@.......  ######...#########  #........# #...... #.....ciRW #........# ####  cifx _A ball python is nearby!ciއX *****ciَ**S  )The zap hits the ball python.ciJK.Scib;.....ci!i5----=9.5 (1.0) ci'civ7   # ### ..# ci8.S.###### ##.[......###### ..####......####.# ######....# ######...# #........# #........# #........## #........# # #### _The ball python is severely wounded.di# .S.Sdi di/-60diw!di?t# ###### ......  ############ ## #.## ..###### #...###. [......#######...S####......##### .......... ..# ######...########### ### #........#   ### #.# # #........## #### #.#...# .  You stampede towards the ball python! You hit the ball python.71=1ShockStampede didiO _You kill the ball python!di _You can't see any susceptible monsters within range! (Use Z to cast anyway.)di3di _You can't see any susceptible monsters within range! (Use Z to cast anyway.)diPdididiH _No target in view!di f _You stop stampeding.----di l6====di |  You encounter an adder.di  ##### .....  ##### ######## # .# #.## . .###### #...###....#######...-####......####.S# #..............Shock .# ######...############ ##  #.# S   adder (asleep) ## #........## ###di w8.5 (7-9.5 (8 _di di  #######  # .......  #.## .......  #...###....... #...@....... ###........S  ...........  ############       dit-Adi. #######  # .......  #.## .......  #...###....... #...@....... ###........S  ...........  ############      di<eieijei l] _An adder is nearby!eir #######  # .......  #.## .......  #...###....... #...@....... ###........S  ...........  ############       ei57 #######  # .......  #.## .......  #...###....... #...@....... ###........S  ...........  ############      eieiSei] _An adder is nearby!ei# *******S    The zap hits the adder.eiV`S......eixe5----=70.5 (1eiei] _The adder is heavily wounded.ei   ## # # #. # #.## #. ###### #...###.#######. ####......####.......S. # ######.... # ######...#  #.# S.S.-1ei[ei<eiڄC*****ei6S.eiQ0.....eio4--------=2eieiO _The zap misses the adder.ei ******* The zap hits the adder.eij 3S.eiz .....3--------3 _The adder is almost dead.fi~x †The zap hits the adder.fiÆD*******fi$9†......fi^2--------924Shockfi fi%I _You kill the adder!fi)  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fi4sfi|fi|fi% _You can't see any susceptible monsters within range! (Use Z to cast anyway.)fi{NfiWOfiIPfi T: _fiXXfi`----3====fi'cfiefi%ffigfiuhfiifimkfin,fi|nfi&rfir<====fitfiwfixfiVyfi {fi{fiW|fig~fi~fifififififiYfififi݇%4fi++====fifiF,fitfi8,fi+fi`fiɑfififiX&====fififi,fiLfitfifififififififiPfifiOfi'fiڧfiHI5====fifi,fifiBfiQfifitfi fi^R====fifi*fififififi1fifi2fij,fifi ,fifid6====fifiGfi,fivfifiy,fififiafifififi'~====fifi,Xfi~fi,fifi+fiBfi@ fiNfidfi2fiA8XfiD;fi=fi >fi`?fi@fi CBfiDfi:HBfiKb  You see here an adder corpse.fiMfiHN _fiOfiPfiRfi@SfiSfiUfiW,fi#Zfi[fi\fiO^,ficnfie,fiffizkfim,fiFofi8qfisBfivfiwfiNxfizfi|fi}BfiUfizXfiۈXfi3fifiM _You now have 126 gold pieces (gained 9).fiIfifiњfiY,fiEfifi|  You encounter a rat.######## #####......# #.........# ..# ##########.##......# #.# #...............#### #.### #...........##### ...###...........# .....†........## ####...........@# - .............. ..##########Shock ..#...... ..# ....r ..# .....r   rat (asleep) ..# .... ..# .... ..#2049.5 (75.0)-50.5 (76 _fi l  #####......#  #.... ..# ##########.##......# #.# #............. #.### #...........##### #...........#.....†........##.......@#............... #########...... ...... ....r ..... .... .... fiw :  ####......#  #.... ..# ##########.##......# .# #............. .### #...........##### ...........#.....†........##.......@#............... #########...... ............... ........fiW} fiބ 4fi! Z _A rat is nearby!fix  #####......#  #.... fiLn..# ##########.##......# #.# #............. #.### #...........##### #...........#.....†........##.......@#............... #########...... ...... ....r fi..... .... .... giSx  ####......#  #.... ..# ##########.##......# .# #............. .### #...........##### giay4...........#.....†........##.......@#............... #########...... ............... ........giy gigiagi!p _A rat is nearby!giI *******r  The zap hits the rat.  The rat is heavily wounded.gi2r.gim4.......gigic5----==1.5 (1.0) gigiW- _The rat squeaks loudly.giYRr. SYou miscast Shock. Nothing appears to happen.S   ball python (constriction, wandering)r   rat4--------Contam: 10% --2 _You encounter a ball python.gi ####......# ##.........# .# ##########.##......# .# #...............#### .### #..##### ...###..# #.....†.## #............########...........#################.# ...r# .....# ..# .....S# .......#gi K##.........#  ##########.### # #...............#### ### #...##### .###...# #.....†## #.....######### ....gi) ........ ################ ##. # #...r # ...... # .. # .......S # gic ......... # ♣##.# #gi3 7r.gi> 8S.giV gi --3Stampede gi% gi7 ; _You stampede towards the ball python!gi   # ######### # #........  #......... .......#†........##......######### ............... #@....... ##..r..... ##........ #......... #......S.. # .......... # .......... # ♣##.......# #giÿ    #########  #........  #......... .......#†........##......######### ............... #@....... #..r..... #........ ......... ......S.. ..........  ..........  ♣##.......# _There are monsters nearby!gi0gi>o ##########.###  #...............#### # #....##### .###...# ...†## #............########## .................. ############### #.@r #.... ... .........S ♣.....gi ♣♣.. ♣♣####  gi S.  You stop stampeding.gigi8=4gif _The rat barely misses you.hi@   ...  ... ......#hi@&†........##...########## ........... #.........  #.@r......  #.........  .......S...  .............  hiKA♣.............  ♣♣............  ♣♣##.......##  #.......# hi%   ...  ... ......#†........##...########## ........... #.........  #.@r......  #.........  .......S...  ............. ♣............. ♣♣............  ♣♣##.......##  #.......# hihiDhihi d _There are monsters nearby!hiM} .  You hit the rat.S.hi)hi.45himhidG _You kill the rat!hi  †The zap hits the ball python.*******hi~V...†...hiL 3--------66Shock _You kill the ball python!hiuS hi` hif hi?i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)hihiӓhi\hihiP _hirhi4hihi<98% hihiGX4====6hihihiVhi74hiʦhiohi72hihib=hiXhiZ _Your magical contamination has completely faded away.hig<====hihihihiƳhi,hi!hihiihiٷhi,hihihiMhihi1hiP5====hihi8,hihihi,hi,hihiAhi<====hi~hi,hiT6====hihihhihihiChiBhihiD,hiGhi~====hihis,hihihiw,hithihi,hihi hiq #.### #.....#### # #...###....#####.....†........## .....####............########## ####...........................#...################.........##......... hiF......# ♣♣♣♣♣##.....†... ......# ♣@♣.............-87.5 (31.0) ......#♣..♣.............. #.#...# .+.♣♣♣♣....... #.#...# )..# ♣♣............ #.....# ## ♣♣##.......## #..#..#hi;#.......# #.....##.......# #.....##### ###### #.......# #.........###...... .......hi&%hi)F-8.5 (32hi/hi2E _Found a hammer. Found a runed translucent door.ii3iiii,ii iiN## #...###...........#psychicmeow the Gusty .#######.....†........##Gale Centaur ......####............########## Health: 26/26 ======================== #####........................... Magic: 6/6======================== ####...################......... AC: 2Str: 9 .......##......... EV: 9Int: 16 .......#♣♣♣♣♣##.....†... SH: 0Dex: 12 .......#♣♣♣.♣............. XL:  3 Next: 96% Place: Dungeon:2 .......#♣.@♣.............. Noise: ---------  Time: 2088.5 (0.0) iiy##.#...# #j..+.♣♣♣♣............. b) +0 dagger#.#...# #)..# ♣♣............ Cast: Shock#.....# ###♣♣##.......###..#..##.......##.....##.......#j   Crazy Yiuf (asleep)#.....##### ###### #.......# ##.........###...... ....... ...##.......<....# _You kill the ball python! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Your magical contamination has completely faded away. _Found a hammer. Found a runed translucent door.  You encounter Crazy Yiuf the Enlightened. He is wielding a +4 quarterstaff ofchaos and wearing a +0 cloak of stealth.ii/  --more--jix Q _ji} jiw ,jio ji ji ji Bji ji ji 7 _Crazy Yiuf shouts!jiK 3ji ,ji ji Bjiz jiԩ jiH ji Bji jil ji jiS jiѶ ,ji ,jis ji ji˿ ,ji ji ji ji5 jiW ji ji ji ji jiP ji$ ji{ jid ji= ji ,ji8 ji8 ji jiK ji# jib ji ji ji ji ji jiz ji  ji1# ji+ Xji0 ji3 BjiV ji ji ji| jiH ,jiЫ ji Bji ##############... ...........### #...... ####### ##########.##... ..# ###.# #....... ..# #.### #...........########## #...###...........# [######.....†........## ####......####............###### ######.....@................121.5 (33.0) ..# ######...################.... ### #........##.... #........# ♣♣♣♣♣##.... ### #........# ### ♣♣♣.♣........ ..# #........# #÷..#♣..♣......... ..# ####.#...# ij Qm#.j.+.♣♣♣♣........  ..# #.#...# #)..#♣♣ ♣♣....... # #.....# ##♣♣##.... ji ,ji T _Key pressed, stopping explore.ji Iji ji| ji^ $ _ji ,ji ,ji/ ji ji ,ji ji ji ji* ji ji ji ,ji& ji;" ji$ ,ji% ji( ji* ji+ jiT, ji. ji0 ji1 jib2 jiz6 ji8 Bjiu jim~ ,ji ,ji" jib jia ji ji g  Terence comes into view.ji  #........#♣♣♣♣♣## ####### #........# ### ♣♣♣.♣ ......# #........# #÷..#♣..♣......# ####.#...# #.j.+.♣♣♣♣....# #.#...# #)..#♣♣ ♣♣.......# #.....# ### ♣♣## ......# #..#..##....# #.....# †.....## #....@##### ###### #.....#####.........###...... # .....#.......##.......<....# #Shock ...#.##...##.........#i+E0m.##### # #..#...#........#.##.#.# #.###...##.#....# @   Terence (wandering)...........#...÷#.#.##...........#..#.@.#.#.............##.....########34.5 (1ji(35.5 (14 _jihjiL kiXr .#  #........# ###  #........# #÷ ####.#...# #.j.+ #.#...# #)..#♣♣  #.....# ###  #..#..# #.....# † #....@#####  #.........# ....##.......<....# .##.........#.##### ki...#.##.#.# ...##.#....# ..#...÷#.#.## ...#..#.@.#.#  kiV .#  #........# ###  #........# #÷ki ####.#...# #.j.+ #.#...# #)..#♣♣  #.....# ###  #..#..# #.....# † #....@#####  #.........# ....##.......<....# .##.........#.##### ...#.##.#.# ki$...##.#....# ..#...÷#.#.##...#..#.@.#.#kiki3 _Terence is nearby!ki .#  #........# ###  #........# #÷ ####.#...# #.j.+ #.#...# #)..#♣♣  #.....# ###  #..#..# #.....# †kiJ #....@#####  #.........# ....##.......<....# .##.........#.##### ...#.##.#.# ...##.#....# ..#...÷#.#.## ...#..#.@.#.#  kiH .#  #........# ###  #........# #÷ ####.#...# #.j.+ #.#...# #)..#♣♣  #.....# ###  #..#..# #.....# † #....@#####  kiN#.........# ....##.......<....# .##.........#.##### ...#.##.#.# ...##.#....# ..#...÷#.#.##...#..#.@.#.#kiQkifkiNmkiVo\ _Terence is nearby!ki *****@**The zap hits Terence but does no damage.ki1p y@.......ki 5----==6.0)  _Terence shouts!ki: `*******kiF ;@÷ki <.....kiM o4---------7ki C _The zap misses Terence.lig-***likh$**li :@.li0...liu3---------8li}li - _The zap misses Terence.li @.  You miscast Shock. Nothing appears to happen.lili2--------Contam: 10% -9lili_  Terence says, "I've sent legions of armataurs to their deaths. With their _elephants."li *** The zap hits Terence.  Terence is moderately wounded.The zap hits Terence.li,9@..1--------=40 _Terence is heavily wounded.li7@.li 0--------2-1Shock _You miscast Shock. Nothing appears to happen.mi  You hit Terence but do no damage. You kick Terence.  Terence is severely wounded.=2miT _Terence completely misses you.mir  You hit Terence but do no damage. Your kick misses Terence.  Terence is severely wounded.2----3 _Terence hits you with a +0 flail.mi  mi(  You completely miss Terence. You kick Terence, but do no damage.Terence is severely wounded.mi &4miܦ mi; Q _Terence closely misses you.miw  You barely miss Terence. You kick Terence.  Terence is severely wounded.mi b1====5Shockmi miL Q _Terence closely misses you.miy|  You closely miss Terence.  Terence is severely wounded.mi~&6mig _Terence closely misses you.ni  You hit Terence but do no damage.Terence is severely wounded.1-----7ni ni7 _Terence hits you with a +0 flail.nim  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.ni  You hit Terence but do no damage. Your kick misses Terence.  Terence is severely wounded.ni A188ni% ni Q _Terence closely misses you.niq   .#  #........# ###  #........# #÷ ####.#...# #.j.+ #.#...# #)..#♣♣  #.....# ###  #..#..# #.....# † #....@#####  nir #....@....# ....##.......<....# .##.........#.##### ...#.##.#.# ...##.#....#  ..#...÷#.#.## ...#..#...#.#  You hit Terence.  Terence is almost dead.niJn .#  #........# ###  #........# #÷ ####.#...# #.j.+ #.#...# #)..#♣♣  #.....# ### niKX #..#..# #.....# † #....@#####  #....@....# ....##.......<....# .##.........#.##### ...#.##.#.# ...##.#....# ..#...÷#.#.##...#..#...#.#ni_F  Terence hits you with a +0 flail.nib15-------====69nilnipV _* * * LOW HITPOINT WARNING * * *oi  .#  #........# ###  #........# #÷ ####.#...# #.j.+ #.#...# #)..#♣♣  #.....# ###  #..#..# #.....# † #....@#####  #....@....# ....##.......<....# .##.........#.##### ...#.##.#.# ...##.#....# ..#...÷#.#.## ...#..#...#.# oi You barely miss Terence. Your kick misses Terence.  Terence is almost dead.oii .#  #........# ###  #........# #÷ ####.#...# #.j.+ #.#...# #)..#♣♣  #.....# ###  #..#..#oij #.....# † #....@#####  #....@....# ....##.......<....# .##.........#.##### ...#.##.#.# ...##.#....# ..#...÷#.#.##...#..#...#.#oiYF  Terence hits you with a +0 flail.oi9/26 -----------1450oi߯oiV _* * * LOW HITPOINT WARNING * * *oi  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oi _You don't have enough magic to cast this spell.oiV  .#  #........# ###  #........# #÷ ####.#...# #.j.+ #.#...# #)..#♣♣  #.....# ### oi^ #..#..# #.....# † #....@#####  #....@....# ....##.......<....# .##.........#.##### ...#.##.#.# ...##.#....# ..#...÷#.#.## ...#..#...#.#  You barely miss Terence. You kick Terence, but do no damage.Terence is almost dead.oi5 N .#  #........# ###  #........# #÷ ####.#...# #.j.+ #.#...# #)..#♣♣  #.....# ###  #..#..# #.....# † #....@#####  #....@....#oi} x ....##.......<....# .##.........#.##### ...#.##.#.# ...##.#....# ..#...÷#.#.##...#..#...#.#oi{ F  Terence hits you with a +0 flail.oi `7-------21oi oi @ _* * * LOW HITPOINT WARNING * * *oia oil  You hit Terence but do no damage. Your kick misses Terence.  Terence is almost dead.oim e8=-02oiZv oiy P _Terence barely misses you.oim(  Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oivE{ _You don't have enough magic to cast this spell.pi $You hit Terence but do no damage. You kick Terence.pi#........#♣♣♣♣♣## psychicmeow the Gusty ####### #........# ### ♣♣♣.♣.... Gale Centaur ......# #........# #÷..#♣..♣..... Health: 8/26=======----------------- ......# ####.#...# #.j.+.♣♣♣♣.... Magic: 1/7===--------------------- ......# #.#...# #)..#♣♣ ♣♣... AC: 2Str: 9 pi......# #.....# ###♣♣## EV: 9Int: 16 Contam: 8% ......# #..#..## SH: 0Dex: 12 ......# #.....## XL:  3 Next: 158% Place: Dungeon:2 †.....## #....@##### ###### # Noise: =--------  Time: 2153.5 (1.0) pi$.......#####....$....###...... # b) +0 dagger .....#.......##.......<....# # Cast: Shock ...#.##...##.........#.##### # #..#...#........#.##.#.## ...###.........##.#....# .............#...÷#.#.## .............#..#...#.# ...............##.....########Terence is almost dead. _Terence barely misses you.Casting: Shock (safe; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You hit Terence but do no damage. You kick Terence.pir _You kill Terence!You have reached level 4!piPpi/  --more--pi, 10/338-10433% Shockpi  pi% L_You feel stronger.qi 6 _1=2===42qi] _Your magical contamination has completely faded away.2====qiQqi,qiFqiqiI3=qijqi$qiU3===qiqiBqi,qi^qiqiJqi14=====qiqi,qixqiqitqiqiqiuK5=qiqiqi]qiLqi qiU4===qiqixqiqiqiqi<S6=qiqi.qiqiv qi Q===qiqi,qiqi.qiW7==qiqi,qi4qiL,qi}qikqiO5===qi qi"^8==qi9#qi<,qi .qi0;===qi2qi85qi`6K9=qin7qi|:,qiB;qi<qi=qi>qi@qiAqiBqiDqiE20=6===qiFqiI,qiJqiM,qi@QBqiRqiEUqiUy1=====qi@WqirY,qi [qi]qic]qi^qi`qitaqibqidqi e^2==qipfqihqi1iM7===qijqilqilqioqitpqiqqi4rqitqibuK3=qivqiRyqiy;===qiL{qil}qi}qi!qipqiqiqiqiN24=qiqiqiqi_qi̍qi;M8===qiqi,qiǛqiqij5==qiqiSqiˤqi=qiYQ===qiqiqi#qiqiqiU6=qi7qiW,qiqiqiDqiqi,qiqiqi!K7=qiQqiqiqi\qi,qiqiqi>qiqiqiUh8==qiqi qiqi=qiaBqi/,qiqi6~9==qiqqi,qiqiqi qiqiqiqiqiX qi O30=qi qi-qiqi qi,qiqiqi+qiqi&qiK1=qiKqi",qi#qi8&qi',qik*,qim,qi.qie/h2==qie3,qi3qi6qi8,qi9qi>Bqi}@qiAh3==qiBqiEqi3I,qiLqiQk  You now have 137 gold pieces (gained 11).  Things that are here:qiRqiDTqi@]| _a +0 flail; a +0 ring mail; the human corpse of Terenceqi_`qi`qitbqieqi'hqih9=qijqimqip,qirqitqiwqi'xqiyqiO|qi~qiSqiqiqiqi qiqijP  There is a stone staircase leading up here.qiqiގ _qizqiqiqi%qi4qiqiܜqioqiGqi,qilqiqiqirqiqiUqi-qie,qiгqiqiqiqiԷqieqiqiYqiȼqiDqi,qi*qi qiBqiqi,qiqiBqiNqiqi?,qiqixqi,qi+qi qiqi_qi\qi`qi5qiqiGqiMqi  You encounter a goblin. It is wielding a +0 club.qi....)....###......# #.......# .##.......<....#### #.......# ...#.##### #.......# #.##.#.# ######### ##.#....##...÷#.#.##  #..#...#.#  ##.....############## ................@......g -qi\#..>#......########### ........##Shock...........# ..###.........#######........## g   goblin (asleep)####......#.)############...##...##..<#...#######....÷........qi:g.26714.0)qiC Qgqi 5==85qi qi ( _The goblin shouts!qi /).  .....<..  .#####  .#  ..#÷#.#.##.#.############## .......@.....g. qi >#......########### ....####) < ÷ qi59).  .....<..  .#####  .#  ..#÷#.#.##.#.############## .......@.....g. >#......########### ....##)<÷ri? ri5] _A goblin is nearby!rivD).  .....<..  .#####  .#  ..#÷#.#.##.#.############## .......@.....g. >#......########### ....####) < ÷ ri'u).  .....<..  .#####  .#  ..#÷#.#.##.#.############## .......@.....g. ri(S>#......########### ....##)<÷ri-ri.ri3ri6] _A goblin is nearby!riM ******* The zap hits the goblin.rig.....g..7----9.0) ri%w _The goblin is moderately wounded.ri)....###......# #.# ##.......<....#### #.# #.##### #.# #.##.#.# # ##.#....# #...÷#.#.## #..#...#.# ##.....#......@...g..##..>#......#...## # #####.## riP)....###......# #.# .<....#### #.# #.##### #.# #.##.#.# # ##.#....# ...÷#.#.## ..#...#.# ##.....# g..# #..>#......# ## # #####.## ri)g.ri--70Stampede riri 6 _You stampede towards the goblin!ri w)  <      ÷############## .......@.g...# >#......############ ##)ri O < ÷ ri0 ~)  <      ÷############## .......@.g...# ri1 1>#......############ )<÷ri7 riG8 7-ri> ri@ ] _A goblin is nearby!ri )....###......# #.# .<....#### #.# #.##### #.# #.##.#.# # ##.#....# ÷#.#.## #...#.# ##.....# g...# ..>#......# ## # .## ri  You stampede towards the goblin! You miss the goblin.The goblin is moderately wounded.ri \1--=1ri ri= 9 _The goblin hits you with a +0 club.rio s ****The zap hits the goblin.ri_ g...  The goblin is heavily wounded.You stop stampeding.ril 0---6------2rilri 9 _The goblin hits you with a +0 club.si)   You barely miss the goblin. Your kick misses the goblin.The goblin is heavily wounded.3sit T _The goblin closely misses you.siM )  The zap hits the goblin.siA****sio[)...si&c5------44Shocksiisi{kJ _You kill the goblin!si3sisisiK1=si-Xsi,sisie6===si2==si#sisi.si|si;===si,sih3==si$sipsisiisisifsisi"sisisisiYi=7===sisi$sisi sisisisisiqsisi Q===si si siU si si,si~sisisisisi`sisi>siM8===sisi"si&#si#si$siT),si)si*si.si0,si0si4siN6Q===si7si;siD<si<si=siAsiCsi|CsifDsiGsivIsiIsiJsiNsi[P,siQsi&UsiVsi*WsiHXsi[si_si`si bsiAfsihsihsirisimsinsihosiosi4rsississihtsivsi2x,sixsi{si|si|siO}sisisiLsiՂsisiw,silsi6sisimsi-siđsi_sisi̔sisi˙sisisisie,sisisisisisiCsisisizsiksisi|sisi:si,sizsiVBsisiRsi,sisiM>  You see here a +0 dagger.sisi _siLsisi3sisiPsi sib,si;sisi ...........>.......... ...................... ##.................### ...................### ####.........)......## . ......#.#.#..##..... ...#####.............### .......#.#...........# _...).........#-326.5 (52.0) ...si8a...........# #.......÷..## ##.........# ########### sisi F-7.5 (53si|si%9 _Found a blossoming altar of Fedhas.sisisisi,siOsi,si,sisisipsisisiHsisisipsiPsi}sisibsi.si},siEsisi}Bsi1 si si( si si si si si siPsiasisihsisisi~sisisi,sisisisi,sisisiFsisi!si",si #siz$sio%,si&si<si@siLBsi CsiCsiGsi[IsiJsiJsiNsiPsi?QsiQsisXsiGZsi6[si[si_si\asiasi csifsihsi7isijsi nsi psipsioqsiRusi wsiwsixsi~si#sisisisiSsiΆsisisi{,sisisisisi͒si)g  You see here a hobgoblin skeleton.siDsi  _sisisisi0siDsisik,si?sisisisisisi+sisihsi.siб,sisiBsisiisisida  You see here a rat skeleton.sisi] _sisisi5sisi1si|sisisisiXsisisi,si$ si. Bsi si siu Jsiy si`| ,sḯ si  You see here a +0 cloak. _si Bsiw BsiV si9 siN ,si si si si si si si siz siw si si si@ ,si& si si si si Xsi si si} si siO si Bsi ,si2 siP si siv si si si sie si siy si# si% ,si ' si* si, ,sik. si1 si3 si34 si5 sin8 si: si: si*< si9? si3A siA siC siE siG sisH siM siR BsiT siW siY sie sivf sih siSj sin silo siCq sir sis sit siv si~x siy siz si{ sit} siL~ si~ si nsi si siS Bsi si si ,si Xsi si1 Bsi˭ si_ si ,si si  _Crazy Yiuf shouts!...#######.....÷..## ##......####............###############.......................... ######...################........ #........##........ #........# ♣♣♣♣♣##.....÷.. #........# ### ♣♣♣.♣............ #........# #÷..#♣..♣............. ####.#...# #..j+@♣♣♣♣............421.5 (94#.#...# #)..#♣♣ ♣♣.....#.....# ### ♣♣##.......##..#..# #.......##.....# #.......##.....##### ######## #.......# j   Crazy Yiuf ####....)....###......# #.......# .....##.......<....####i? 0m #.......# ..##.........#.##### #.......#si siw+ IsiA .............................♣......♣....0.0)siG si$M siO ] _Could not explore, unopened runed door.siuIsi _Could not explore, unopened runed door.tiƎ3ti6ti"ti]tiIti] _Could not explore, unopened runed door.tiD3tiOFtih]tiSbtiagtih] _Could not explore, unopened runed door.tiP tifY ] _Could not explore, unopened runed door.ti ti ti  _Could not explore, unopened runed door.You can't see any susceptible monsters within range! (Use Z to cast anyway.)uifui\uiI\ _Unknown command.vil`Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon viviº...#######.....÷........##psychicmeow the Gusty ##......####............######### Gale Centaur######.......................... Health: 33/33 ======================== ######...################........ Magic: 8/8======================== #........##........ AC: 2Str: 10 #........#♣♣♣♣♣##.....÷.. EV: 9Int: 16 #........# ### ♣♣♣.♣............ SH: 0Dex: 12 #........# #÷..#♣..♣............. XL:  4 Next: 34% Place: Dungeon:2 ####.#...# #..j+@♣♣♣♣............ Noise: ---------  Time: 2421.5 (0.0)#.#...# #)..#♣♣ ♣♣........... vi}A b) +0 dagger#.....# ###♣♣##.......# Cast: Shock#..#..##.......##.....##.......##.....##### ######## #.......# j   Crazy Yiuf ####....)....###......# #.......# .....##.......<....#### #.......# ..##.........#.##### #.......# _Could not explore, unopened runed door. _Could not explore, unopened runed door. _Could not explore, unopened runed door. _Could not explore, unopened runed door. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.vividvivi _vi,vi3viE#vi^(Bvi+IXvivivi vi̒viviLvi,viviXvi,vi,viXvi vi>,vivivi,viDvi viXvivivi~vi' vi>vi@,vibPviZXvicvif,vi[lvinm,viSnviaviW,vivivi',vitvivivio$BviAvi,CviRsXvizBvi XvinviJXvivivi,vivinviviviIa  You see here a bat skeleton.vivi _vivivi6vivivivi viO vi vi vi` vi vi viT  There is a stone staircase leading down here. _vi[ viB 3  You climb downwards.vij  You encounter a kobold and a frilled lizard. _The kobold is quivering stones.vi? AThere is a stone staircase leading up here.vih vi    ## ...#   .. ..#   # . ... #   #. #...#.#   #.. .#.#.   .. ...   #.#.#.#   #....@#72.0 (50.5)   #......l+   ##...#### Shock   #....   #....   #..#.K   kobold (missile, asleep)   #.K..l   vi frilled lizard (asleep)   #.#.#  vi viu d _There are monsters nearby!viG  ## ...# .. ..# # . ... #  #. #...#.#  #.. .#.#. .. ... #.#.#.# #....@# #......l+  ##...####  #.... #.... #..#. #.K.. #.#.#wiGe ## ...# .. ..# # . ... #  #. #...#.#  #.. .#.#. .. ... #.#.#.# #....@#wib' #......l+  ##...####  #.... #.... #..#. #.K.. #.#.# _There are monsters nearby!wi; ## ...# .. ..# # . ... #  #. #...#.#  #.. .#.#. .. ... #.#.#.# #....@# #......l+  ##...####  #.... #.... #..#. #.K.. #.#.#wiP ## ...# .. ..# # . ... #  #. #...#.#  #.. .#.#. .. ... #.#.#.# #....@# #......l+  ##...####  #.... #.... #..#. #.K.. #.#.# _There are monsters nearby!wi f† _There are monsters nearby! _There are monsters nearby! _There are monsters nearby!  The zap hits the frilled lizard.  The frilled lizard is heavily wounded.  The zap hits the frilled lizard.wikA**wi4 <.†wi 7---5=3.0 (1.0)  _You kill the frilled lizard!wi  )The zap hits the kobold.*****#.***wiJ r.....).wi[ 6------64Shockwi_ wid J _You kill the kobold!xi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)xi+xi /xi9xiY; xi5<:_No target in view!xixixiixi7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)xi0 _---xi;=,xi5A7===xixB,xiCxiDxiF;===xiIxiKxisLxiMxiQxitRximSxi8Z,xi[xi`,xiexiQfxif#8xiWg*===xihxim4 _Magic restored.xi txiZuxiuxi}xi===xixixiBxi xiF<  You encounter a frilled lizard. #.......#   #....##.#   #..#.##.#   #.)..##.#   #.#.###.#####.##   #.#.###........#   #.......#####..#   ###.###.#   #@# #.#-  #.......l  #####.##.Shock  #.#   #..   ###l   frilled lizard (asleep)   i139;49m 508.0 (34.0)rThe frilled lizard hisses angrily.l.lr   rat (wandering)-9.0 (35 _You encounter a rat.xi n' #.......#  #....##.#  #..#.##.#  #.)..##.#  #.#.###.  #.#.###..  #.......  ###.###.#  #@# #.#  #......l.  #####.##r  #.#  #..  ### xi"  #.......#  #....##.#  #..#.##.#  #.)..##.#  #.#.###.  #.#.###..  #.......  ###.###.#  #@# #.#  #......l.  #####.##r ###  _There are monsters nearby!xix ' #.......#  #....##.#  #..#.##.#  #.)..##.#  #.#.###.  #.#.###..  #.......  ###.###.#  #@# #.#  #......l.  #####.##r  #.#  #..  ### xi ,  #.......#  #....##.#  #..#.##.#  #.)..##.#  #.#.###.  #.#.###..  #.......  ###.###.#  #@# #.#  #......l. xi- #####.##r ### xiX3 xih7 xi < xiB d _There are monsters nearby!xiW .  The zap hits the frilled lizard.xi̳y *******r   rat  You kill the frilled lizard!The zap hits the rat.  The rat is severely wounded.xiA7r.yig+.....yir7---7==10.0 (1.0) yi yi4- _The rat squeaks loudly.yi1yi3V #....##.#  yi4#..#.##.#  #.)..##.#  #.#.###.#####.## #.#.###........#  #.......#####..#  ###.###.#   #.###.###. #.@....r.# #####.##.#  #.#  #.. ###   yi?</r.yiB8 yi1C/--1yiGyi,Jyi?`8******yi/r.yi1..r...6------=-2 _The zap misses the rat.yi؎ .  The zap hits the rat.******yi<......5------83Shock _You kill the rat!yif 4yiO  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)yi  _  You encounter a bat.yi b-Shockb   bat (wandering)yi* =4.yip0 Ryi< -5.0 (2Shock _The bat leaves your sight.zi\zi;]zibzi+lzir---6======  A bat comes into view.zi3bShockb   bat (wandering)ziW+23.0 (8zi.zi*bzi zi24.0 (9 _zizi ziA   #..#.##.#  #.)..##.#  #.#.  #.#.zi6  #...  ###.###.#  #.###.###b  #.@......#  #####.##.#  #.#  #..  ### ziYzi   #..#.##.#  #.)..##.#  #.#.  #.#.  #...  ###.###.#  #.###.###b  #.@......#  #####.##.# #.# ziziziziZ _A bat is nearby!zi D*******zi).b.zi:b.b.ziV...bzie5---=5.0 (1zizi67 _The zap misses the bat.zizizo  #....##.#  #..#.##.#  #.)..##.#  #.#.###.#####.##  #.#.###.#  #.......#####..#  ###.###.#  #.###.###. #..@..b..#  #####.##.#  #.#    #....##.#  #..#.##.#  #.)..##.#  #.#.###.#####.##  #.#.###..#  #.......#####..#  ###.###.#  #.###.###. #...@.b..#  #####.##.#  #.# zip > #.. #### b..b6Stampede ziax zi X _You stampede towards the bat! The bat hits you but does no damage.zi †  The zap hits the bat.  The bat is severely wounded.The zap hits the bat.zi p**zi i †.  You kill the bat!zi& ---97Shockzi T _You stop stampeding.zi!m _No target in view!{i#{i){i.{iF2 _You can't see any susceptible monsters within range! (Use Z to cast anyway.){i?k{iq{iu{iH _No target in view!{i(I{i2: _{iC`{iJ,{iL{i_6==={ia,{ice{ikX{il;==={il{ipB{i!u,{iv{iy{icz{iR{{i~{iv{i{i{iWM7==={i({i,{i2{i,{i^{ij{i{i{iQ==={i{i+{i!{i{i{i-8===  You see here a bat corpse. _{i==={iMX{i{i,{i{iW,{i{iI   You open the door.  You encounter 2 orcs and an orc wizard.#.#.#.# #....<###......<..##......†+.........+##...####.....o..o #.......# ...(..o #....##.# ..... #..#.##.# ... #.)..##.# #'# #.#.###.#####@## -#.#.###........# #.......#####.Shock###.###.# ##...###.###.###.....##........#...##o   orc wizard (asleep)#####†##.##..######oo 2 orcs (asleep) #.##..[3{i 0m......... #........######.o70.0 (43.0).o.o{ioooo{i6===1.0 (44{i) _The orc shouts! The orc wizard shouts! The orc shouts! _Found 4 poisoned darts. Found a stone staircase leading up.{ip   #....<###......<..#  †+.........+  ......o..   ...(..o   ....o   ...  #.) #'#  #@##  #........#  ..#####..#   ##...##  ....#  #........#...##  #####†##.##..######  #.##...........  #... {is   #....<###......<..#  †+.........+  ......o..   ...(..o   ....o   ...  #.) #'#  #@##  #........#  ..#####..#   ##...# .... #........#...##  #####†##.##..######  #.##...... #...{i {i8d _There are monsters nearby!{i ******* The zap hits the orc wizard.{iU v ....o.'  {iV OThe orc wizard is moderately wounded.{io s  The orc wizard casts a spell at you.{i Qoo{i {i O.o{i {i {i Y7---2.0 (1.0) {i% {i( 2 _You resist with some effort.|i ******The zap hits the orc.  The orc is moderately wounded.The zap hits the orc wizard.|iq(oo.o.o|ih-1..'|i/H6--------3 _The orc wizard is heavily wounded.|ij )The zap hits the orc.|iqj *******|i5   orcYou kill the orc!|i |i Joo|i|iN.o|i3\...)'..|iu"5------42--4|iSj _The zap misses the orc wizard.|i.[ *******The zap hits the orc wizard.|iv.o.o....'.4------5 _The orc wizard is heavily wounded.|ii ******* The zap hits the orc wizard.|i .ooo.....3------6 _The orc wizard is severely wounded.|iPN ******* The zap hits the orc wizard.|i o)The orc wizard is almost dead.|i I...(.o)2------7 _The orc wizard hits you but does no damage.|i2q )The zap hits the orc wizard.}i *******o   orc  You kill the orc wizard!}iȻ;.o...(.1------778}i|M _The zap misses the orc.}i}iU1--9}i}is _You completely miss the orc. The orc hits you with a +0 club.}i29---2===80}i  _You hit the orc but do no damage. The orc hits you with a +0 club.}i}i)&1}i _You hit the orc but do no damage. The orc hits you but does no damage.}iw )You hit the orc. You kick the orc.}i(}i>]92Shock}i4 ] _You kill the orc!}i$ }i }i }i H _No target in view!}i[}ic}imj}ioH _No target in view!~is30- _~iL===1=~i8~i,~iEn~ifU3===~i~i~2==~i\~iK,~i~i(,~i~i Q===~i ~i ~i5h3==~ia~i1 _HP restored.~iZ~i~i%!,~i#~iXm=4======5===~is~iB~i===~iX,~iC~i~i~i4~i~i~i~i~i_~i~i~iO6===~i~i,~i9~i,~iy~iM,~i7~i===~iB~i0,~i"7===~iI#~i2&~ig';===~i(~i+~io,~i-~i71~i1~i3~i6~i>7~i8~i=,~i?~iC~i&DM8===~iZE~iJ~iMN,~iNP~iU*  There is an open door here.~iX[  Items here: )) [[ †.~i\~iy] _~i_~ie~iWi~ij~iVk~iXv}===~i"~X~iE~i~i~i~i,~i~i8~i 7 _You open the door.~i3~i~iG@  There is an open door here.~i  You encounter a goblin. It is wielding a +0 club.~iC<...# ...# .... # ...#.# ##+# ~i.#.#. ##...## .... ##.....## .#.# ##.......## ### ..<###......<..####.$..g ....†+.........'@.....#- ..####.........####..## .....##...(...## #Shock ..##.###.....# #.##.# ##..)# ..##.# ##)## g   goblin (asleep) .###.#####.## .###........# .....#####..~i8"#~i1643.0 (61.0)~iM-4.0 (62 _~i~ih # ##+# ##...## ##.....## ##.......## ### <...<..####.$..g †+.........'@.....# ......####..## .(...## # ....## ##..)## ##)###.##~i: # ##+# ##...## ##.....## ##.......## ### <...<..####.$..g †+.........'@.....# ......####..## .(...## # .... ##..)~i ##)###.##~i"~i;~ir~i`] _A goblin is nearby!~i  # ##+# ##...## ##.....## ##.......## ### <...<..####.$..g †+.........'@.....# ......####..## .(...## # ....## ##..)## ##)###.##~i-  # ##+# ##...## ##.....## ##.......## ### <...<..####.$..g ~i. †+.........'@.....# ......####..## .(...## # .... ##..) ##)###.##~i6 ~i? ~ine s _A goblin is nearby!~iW  *******g  The zap hits the goblin.  The goblin is severely wounded.~iJ g. gThe goblin shouts! You hear a shout! $.gg...g 2 goblinsYou encounter a goblin. It is wielding a +0 dagger.7---==5.0 (1.0)  _The goblin shouts!~iP= # #  # #.# ##+# #.#. ##...##  ##.....## # #.# ##.......## .###g<###......<..####.$.g†+.'.@....# ####..####..## ##...(...## ## ##.###.....## .##.# ##..)####.# ##)## g   Robin (wandering) ###.#####.## ggg 3 goblins (1 launcher, 1 wandering) ~iW ~ir  You encounter Robin of the Strong Arm and a goblin.The goblin is carrying a +0 sling.~ig   ~i" --more--~i i).g.ig.i0gg)6i i~ # _Robin shouts!iP.#.#. #i.#.# ##+# .#.#. ##...##. ##.....## # .#.# ##.......## .###g ..<###......<..####.$.g.g.†+.'@....g#.####.####..##.##...(...## ##.##.###.....## #.##.# ##..)## ..##.# ##)##gg 2 goblins .###.#####.## .###.# .....#####..#gg..g..g   Robingg 2 goblins--7iiiv` ...#.#. # #...#.# ##+# #.#.#. ##...##. ##.....## # #.#.# ##.## .###..<###......<..####.$..gg.†+.@....gg#.####.####..##ia.##...(...## ##.##.###.....## .#.##.# ##..)## )..##.# ##)##gg 2 goblins #.###.#####.## #.###...# ......#####..#ibg.icg.i--8 _There is an open door here.i| H# ...#.# i  ..... # .#...#.# ##+# .#.#.#. ##...##. ##.....## # .#.#.# ##.## .###..<###......<..####.$..gg.†+'...gg.# #...####.####..##.##...(...## ##.##.###.....## ..#.##.# ##..)## .)..##.# ##)## .#.###.#####.## .#.###........# .#####..#g.g.---9 _i@# ...#i2 psychicmeow the Gusty .....# Gale Centaur  ..... # Health: 33/33 ======================== .#...#.# ##+# Magic: 6/8==================------ .#.#.#. ##...## AC: 2Str: 10 ...... ##.....## #  EV: 9Int: 16 .#.#.# ##.......## .###.  SH: 0Dex: 12 ....<###......<..####g$..gg  XL:  4 Next: 79% Place: Dungeon:3 ......†+........@***g...#  Noise: ---------  Time: 2649.0 (0.0) #...####.........####..##  b) +0 dagger ..in.....##...(...## ##  Cast: Shock ....##.###.....## ..#.##.# ##..)## .)..##.# ##)## gg 2 goblins .#.###.#####.## .#.###........# .......#####..# _There is an open door here.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 60% to hit)i## ...# psychicmeow the Gusty .....# Gale Centaur  ..... # Health: 33/33 ======================== .#...#.# ##+# Magic: 6/8==================------ .#.#.#. ##...## AC: 2Str: 10 ...... ##.....## #  EV: 9Int: 16 .#.#.# ##.......## .###.  SH: 0Dex: 12 ....<###......<..####g$..gg  XL:  4 Next: 79% Place: Dungeon:3 ......†+........@'..)...#  Noise: ---------  Time: 2649.0 (0.0) #...####.........####..##  b) [i 32m+0 dagger .......##...(...## ##  Cast: Shock ....##.###.....## ..#.##.# ##..)## .)..##.# ##)## gg 2 goblins .#.###.#####.## .#.###........# .......#####..#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 60% to hit)  The zap hits the goblin.i6g ...#  ..... # ##+#   #   .###. < †*******#   ##  ) ##)##g   goblinip ig'..)..g   Robing   goblin80=50.0 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (severely wounded, 60% to hit)  The zap hits the goblin. _You kill the goblin!i1b!# ...# psychicmeow the Gusty .....# Gale Centaur  ..... # Health: 33/33 ======================== .#...#.# ##+# Magic: 5/8===============--------- .#.#.#. ##...## AC: 2idStr: 10 ...... ##.....## #  EV: 9Int: 16 .#.#.# ##.......## .###.  SH: 0Dex: 12 ....<###......<..####g$..gg  XL:  4 Next: 80% Place: Dungeon:3 ......†+........@****..g#  Noise: =--------  Time: 2650.0 (0.0) #...####.........####..##  b) +0 dagger .......##...(...## ##  Cast: Shock ....##.###.....## ..#.##.# ##..)## .)..##.# ##)## g   Robin .#.###.#####.## g   gobliie`n .#.###........# .......#####..# _You kill the goblin!Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)iii# ...#psychicmeow the Gusty .....#Gale Centaur..... #Health: 33/33 ======================== .#...#.# ##+#Magic: 5/8===============--------- .#.#.#. ##...##AC: 2Str: 10 ...... ##.....###EV: 9Int: 16 .#.#.# ##.......## .###.SH: 0Dex: 12 ....<###......<..####***.ggXL:  4 Next: 80% Place: Dungeon:3 ......†+........@****..g#Noise: =--------  Time: 2650.0 (0.0) #...####.........####..##b) +0 dagger .......##[37ikm...(...## ##Cast: Shock ....##.###.....## ..#.##.# ##..)## .)..##.# ##)##g   Robin .#.###.#####.##g   goblin .#.###........# .......#####..#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)  The zap hits the goblin.isug..g.gi $'..g 2 goblins (1 launcher)1.0 (1i{?onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (60% to hit)  The zap hits the goblin. _The goblin is severely wounded.i# ...# psychicmeow the Gusty .....# Gale Centaur  ..... # Health: 33/33 ======================== .#...#.# ##+# Magic: 4/8============------------ .#.#.#. ##...## AC: 2Str: 10 ...... ##.....## #  EV: 9Int: 16 .#.#.# ##.......## .###.  SH: 0Dex: 12 ....<###......<..####.$g.gg  XL:  4 Next: 80% Place: Dungeon:3 ......†+........@***g.g.#  Noise: =--------  Time: 2651.0 (0.0) #...####.........####i [39;49m..##  b) +0 dagger .......##...(...## ##  Cast: Shock ....##.###.....## ..#.##.# ##..)## .)..##.# ##)## g   Robin .#.###.#####.## gg 2 goblins (1 launcher) .#.###........# .......#####..# _The goblin is severely wounded.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 60% to hit)iO# ...# psychicmeow the Gusty .....# Gale Centaur  ..... # Health: 33/33 ======================== .#...#.# ##+# Magic: 4/8============------------ .#.#.#. ##...## AC: 2Str: 10 ...... ##.....## #  EV: 9Int: 16 .#.#.# ##.......## .###.  SH: 0Dex: 12 ....<###......<..####.$g.gg  XL:  4 Next: 80% Place: Dungeon:3 ......†+........@'..).g.#  Noise: =--------  Time: 2651.0 (0.0) #...####.........####[40iIEm..##  b) +0 dagger .......##...(...## ##  Cast: Shock ....##.###.....## ..#.##.# ##..)## .)..##.# ##)## g   Robin .#.###.#####.## gg 2 goblins (1 launcher) .#.###........# .......#####..#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (severely wounded, 60% to hit)  The zap hits the goblin. ...#  ..... # ##+#   #   .###. it< †*******#   ##  ) ##)## g   goblin (i  Aim  Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 dagger (severely wounded, 60% to hit)  The zap hits the goblin.  You kill the goblin!Robin.iKV P .g@'..).g.  Robin is moderately wounded.1--12.0 (1i_ i Y _Robin throws the goblin at you! The goblin hits you with a +0 club.iH # ...# psychicmeow the Gusty .....# Gale Centaur  ..... # Health: 31/33 ======================-- .#...#.# ##+# Magic: 3/8=========--------------- .#.#.#. ##...## AC: 2Str: 10 ...... ##.....## #  EV: 9Int: 16 .#.#.# ##.......## .###.  SH: 0Dex: 12 ....<###......<..####.$..gg  XL:  4 Next: 81% Place: Dungeon:3 ......†+.......g@'..).g.#  Noise: =--------  Time: 2652.0 (0.0) #...####.........####i [m..##  b) +0 dagger .......##...(...## ##  Cast: Shock ....##.###.....## ..#.##.# ##..)## .)..##.# ##)## g   Robin .#.###.#####.## g   goblin (launcher) .#.###........# .......#####..# _Robin throws the goblin at you! The goblin hits you with a +0 club.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club and carrying a +0 sling (60% to hit)i # ...#psychicmeow the Gusty .....#Gale Centaur..... #Health: 31/33 ======================-- .#...#.# ##+#Magic: 3/8=========--------------- .#.#.#. ##...##AC: 2Str: 10 ...... ##.....###EV: 9Int: 16 .#.#.# ##.......## .###.SH: 0Dex: 12 ....<###......<..####.$..ggXL:  4 Next: 81% Place: Dungeon:3 ......†+.*******@'..).g.#Noise: =--------  Time: 2652.0 (0.0) #...####.........####..##[4i3 k0mb) +0 dagger .......##...(...## ##Cast: Shock ....##.###.....## ..#.##.# ##..)## .)..##.# ##)##g   Robin .#.###.#####.##g   goblin (launcher) .#.###........# .......#####..#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club and carrying a +0 sling (60% to hit)  The zap hits the goblin.i~ gAim: a goblin, wielding a +0 club and carrying a +0 sling (60% to hit)  The zap hits the goblin.  The goblin is severely wounded.  Robin roars a battlecry!  The goblin goes into a battle-frenzy!goblin hits you but does no damage.i ......gg 2 goblins (1 launcher, 1 wandering, s…)4====3.0 (1 _You encounter a goblin. It is wielding a +0 club.i1Q# ...# psychicmeow the Gusty .....# Gale Centaur  ..... # Health: 31/33 ======================-- .#...#.# ##+# Magic: 3/8=========--------------- .#.#.#. ##...## AC: 2Str: 10 ...... ##.....## #  EV: 9Int: 16 .#.#.# ##.......## .###.  SH: 0Dex: 12 ....<###......<..####.$..gg  XL:  4 Next: 81% Place: Dungeon:3 i......†+.......g@'..).gg#  Noise: ==-------  Time: 2653.0 (0.0) #...####.........####..##  b) +0 dagger .......##...(...## ##  Cast: Shock ....##.###.....## ..#.##.# ##..)## .)..##.# ##)## g   Robin .#.###.#####.## gg 2 goblins (1 launcher, 1 wandering, s…).#.###........# .......#####..#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club and carrying a +0 sling (severely wounded,  strong, 60% to hit)i# ...# psychicmeow the Gusty .....# Gale Centaur  ..... #i{ Health: 31/33 ======================-- .#...#.# ##+# Magic: 3/8=========--------------- .#.#.#. ##...## AC: 2Str: 10 ...... ##.....## #  EV: 9Int: 16 .#.#.# ##.......## .###.  SH: 0Dex: 12 ....<###......<..####.$..gg  XL:  4 Next: 81% Place: Dungeon:3 ......†+.......)@'..).gg#  Noise: ==-------  Time: 2653.0 (0.0) #...####.........####..##  b) +0 dagger .......##...(...## ##  i~[33mCast: Shock ....##.###.....## ..#.##.# ##..)## .)..##.# ##)## g   Robin .#.###.#####.## gg 2 goblins (1 launcher, 1 wandering, s…).#.###........# .......#####..#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club and carrying a +0 sling (severely wounded,  strong, 60% to hit)  The zap hits the goblin.i$ ...#  ..... # ##+#   #   .###. < †+.*******   ##  )iW&  ##)##g   goblin (wandering, strong)iǡgAiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club and carrying a +0 sling (severely wounded,  strong, 60% to hit)  The zap hits the goblin.  You kill the goblin!......).2-4.0 (1i5 _Robin throws the goblin at you!i: i< j ## ...# #.....#  ..... # .#...#.# ##+# #.#.#. ## ...... ## # #.#.#.# ##.......## .###. #....<###<@.####.$..gg...†+).'..).g.# ##...####........g####..## #.......##...(...## ## #....##.###.....## #..#.##.# ##..)## #.)..##.# ##)## #.#.###.#####.## #.#.###........#i= 4g.i@ 6g.iJ i V }2=--5iKk i   ## ...# ##.....# #. ..... # #..#...#.# ##+# #..#.#.#. ##...## #. ##.....## #  #.#.#.# ##.## .###.  #....<###......@..####.$..gg  #......†+.).g..)g..#  ##...####.####..##  #.##...(...## ##  #....##.###.....##  #..#.##.# ##..)##  #.)..##.# ##)##  #.#.###.#####.##  #.#.###.#ii4g.iN$g'iTgi E====6i7a _The goblin shouts! You hear a shout! _There is a stone staircase leading up here.i   psychicmeow the Gusty  ## ...# Gale Centaur ##.....# Health: 32/33 =======================- #. ..... # Magic: 2/8======------------------ #..#...#.# ##+# AC: 2Str: 10 #..#.#.#. ##...## EV: 9Int: 16 #....... ##.....## #  SH: 0Dex: 12  #.#.#.# ##.......## .###.  XL:  4 Next: 82% Place: Dungeon:3  #....<###......@*g####.$..gg  Noise: ====-----  Time: 2656.0 (0.0)  #......†+.......)*'..g...#  b) +0 dagger i  ##...####........*####..##  Cast: Shock  #.......##...(...## ##  #....##.###.....##  #..#.##.# ##..)## g   Robin  #.)..##.# ##)## g   goblin (strong)  #.#.###.#####.##  #.#.###........# _The goblin shouts! You hear a shout! _There is a stone staircase leading up here.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linei  psychicmeow the Gusty  ## ...# Gale Centaur ##.....# Health: 32/33 =======================- #. ..... # Magic: 2/8======------------------ #..#...#.# ##+# AC: 2Str: 10 #..#.#.#. ##...## EV: 9Int: 16 #....... ##.....## #  SH: 0Dex: 12  #.#.#.# ##.......## .###.  XL:  4 Next: 82% Place: Dungeon:3  #....<###......@.)####.$..gg  Noise: ====-----  Time: 2656.0 (0.0)  #......†+.......).'..g...#  b) +0 dagger  ##...####[3i7m.........####..##  Cast: Shock  #.......##...(...## ##  #....##.###.....##  #..#.##.# ##..)## g   Robin  #.)..##.# ##)## g   goblin (strong)  #.#.###.#####.##  #.#.###........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.  The goblin is severely wounded.The zap hits the goblin.  ## ...# ..... # ##+#   #    .###.  #....<**####.$..gg  †*  *   i        #.)     ig)g  Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the goblin.  The goblin is severely wounded.The zap hits the goblin.  You kill the goblin!iN.)..g   goblin (strong)i^hiia3=---7.0 (1iq _You encounter a goblin. It is wielding a +0 dagger.i   psychicmeow the Gusty  ## ...# Gale Centaur ##.....# Health: 32/33 =======================- #. ..... # Magic: 1/8===--------------------- #..#...#.# ##+# AC: 2Str: 10 #..#.#.#. ##...## EV: 9Int: 16 #....... ##.....## #  SH: 0Dex: 12  #.#.#.# ##.......## .###.  XL:  4 Next: 83% Place: Dungeon:3  #....<###......@**####.$..gg  Noise: =--------  Time: 2657.0 (0.0)  #......†+.......).**g)g..#  b) +0 dagger [i7 40m ##...####.........####..##  Cast: Shock  #.......##...(...## ##  #....##.###.....##  #..#.##.# ##..)## g   Robin  #.)..##.# ##)## g   goblin (strong)  #.#.###.#####.##  #.#.###........#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +4 club, wearing a +0 animal skin and wearing a +0  helmet (moderately wounded, 77% to hit)i5psychicmeow the Gusty## ...#Gale Centaur ##.....#Health: 32/33 =======================- #. ..... #Magic: 1/8===--------------------- #..#...#.# ##+#AC: 2Str: 10 #..#.#.#. ##...##EV: 9Int: 16 iK8#....... ##.....###SH: 0Dex: 12  #.#.#.# ##.......## .###.XL:  4 Next: 83% Place: Dungeon:3  #....<###......@**####.$..ggNoise: =--------  Time: 2657.0 (0.0)  #......†+.......).***)g..#b) +0 dagger##...####.........####..##Cast: Shock  #.......##...(...## ###....##.###.....###..#.##.# ##..)##g   Robin  #.)..##.# ##)##g   goblin (strong)#.#.###.#####.###.#.###........#Confirm with . or Enter, or press ? or * to list all spells.Aiming:if9l Shock (safe; 4% risk of failure)  i: Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +4 club, wearing a +0 animal skin and wearing a +0  helmet (moderately wounded, 77% to hit)  The zap hits Robin.ig.  Press: ? - help, Shift-Dir - straight line: Robin, wielding a +4 club, wearing a +0 animal skin and wearing a +0  helmet (moderately wounded, 77% to hit)  The zap hits Robin.  Robin is heavily wounded.  Robin roars a battlecry! .)'.gThe goblin goes into a battle-frenzy!=8.0 (1i' _You hear a shout!iV  psychicmeow the Gusty  ## ...# Gale Centaur ##.....# Health: 32/33 =======================- #. ..... # Magic: 0/8------------------------ #..#...#.# ##+# AC: 2Str: 10 #..#.#.#. ##...## EV: 9Int: 16 #....... ##.....## #  SH: 0Dex: 12  #.#.#.# ##.......## .###.  XL:  4 Next: 83% Place: Dungeon:3  #....<###......@**####.$..gg  Noise: ==-------  Time: 2658.0 (0.0)  #......†+.......).**gg...#  b) +0 dagger  ##...####[3i7m.........####..##  Cast: Shock  #.......##...(...## ##  #....##.###.....##  #..#.##.# ##..)## g   Robin  #.)..##.# ##)## g   goblin (strong)  #.#.###.#####.##  #.#.###........#Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +4 club, wearing a +0 animal skin and wearing a +0  helmet (heavily wounded, 77% to hit)iu psychicmeow the Gusty## ...#Gale Centaur ##.....#Health: 32/33 =======================- #. ..... #Magic: 0/8------------------------ #..#...#.# ##+#AC: 2Str: 10 #..#.#.#. ##...##EV: 9Int: 16 #....... ##.....###SH: 0Dex: 12  #.#.#.# ##.......## .###.XL:  4 Next: 83% Place: Dungeon:3  #....<###......@**####.$..ggNoise: ==-------  Time: 2658.0 (0.0)  #......†+.......).***g...#b) +0 dagger##...####.........####..##iCast: Shock  #.......##...(...## ###....##.###.....###..#.##.# ##..)##g   Robin  #.)..##.# ##)##g   goblin (strong)#.#.###.#####.###.#.###........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +4 club, wearing a +0 animal skin and wearing a +0  helmet (heavily wounded, 77% to hit)  The zap hits Robin.iyV.)g.).'.g)Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +4 club, wearing a +0 animal skin and wearing a +0  helmet (heavily wounded, 77% to hit)  The zap hits Robin.  Robin is severely wounded.iѽb-9.0 (1Shocki is _Robin throws the goblin at you! The goblin barely misses you.iu 8  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i { _You don't have enough magic to cast this spell.iD iI iO \ _Unknown command.imiiZjig.28---60ii ---2. _The goblin hits you with a +0 dagger.  You climb upwards.i##......#.##...##.........#. ##.##..#...#........#.##.#. #.....###.........##.#.... ##...............#...÷#.#.# i##................#..#...#.# #...................##.....# #........................... ####...........#..>#.... ###............g@................ .................... #...###........###...... #................#####.... ..#######.........)......####.... .............#.#.#..##........... g   goblin (strong) ......#####.............#####.... i..........#.#...........# ##### #.._....).........#i5-1.5 (2.5i i o _Level annotation: 1 runed translucent door, Crazy Yiufic _There is a stone staircase leading down here.i h & )You hit the goblin. You kick the goblin.1===4=2.5 (1.0iv J _You kill the goblin!i9 i%U i] ^ _No target in view!iʗii^ _No target in view!i i ##......#.##...##.# ##.##..#...#.#.##.# #.....###.##.# ##.#...÷#.#. ##.#..#...#. #.##..... # ####.#..>##.@>#...###.### ##.#####.#.)......####.#.#.#..##.#####.............#####.#.#...........# .#.._.).#9=-3 _ _You see here a +0 dagger.ii i"i%i+Xii.iH3Q===i5i$30=1=2===2===== _You start resting.HP restored.i8-iZ785.0)3==9.5 (16 _i73iC3=======iWi9\idiiikU4===iNqievixi$|iiZiφi7iȎigii;===iIiϟiiii5iBiziii5===i,ii===i Xi i i ,i;i6===ii!===iP'iL.Bir27===iG;i f=== _You start resting.Magic restored.i^724.5 (458===5.5 (46 _ib8 i2VisLevel 2 of the Dungeon <<<<>>>>_(Press ? for help)  #.......###.##......÷.....## #.....##### ######## #.......#   ######......####...........#####....)....###......# #.......#  ######## #.........#.......##.......<....#### #.......#  ##......#.##...##.........#.##### #.......#  ##.##..#...#........#.##.#.##########  #.....###.........##.#....#  ##...............#...÷#.#.##  ##................#..#...#.#  #...................##.....###############  #....................................)...#  ####..................#..>#......############  it######............@>..................##  #......................................#  ####...###.................###.........##  #######.......................#####........##  #.......#######.........)......####......#.)############  #..................#.#.#..##.............##...##..<#...##  #...........#####.............#####............÷........##  #...............#.#...........# #######.##.#.#.#.......#  #####.#.._..........).........##.#..........÷...#  #.......#######...........##..#.#.#.#.......#  ###.....# #.......÷..####..............##  ####### ##.........####.#.#.#.#...##imG@>iaL>>iP i% ##......#.##...##.........# psychicmeow the Gusty##.##..#...#........#.##.# Gale Centaur#.....###.........##.#... Health: 33/33 ========================##...............#...÷#.#. Magic: 8/8========================##................#..#...#. AC: 2Str: 10#...................##..... EV: 9Int: 16#.......................... SH: 0Dex: 12####..................#..>#... XL:  4 Next: 84% Place: Dungeon:2 ####............@>............... Noise: ---------  Time: 2725.5 (0.0) ................................. iw' b) +0 dagger ##...###.................###..... Cast: Shock ##.......................#####... ...#######.........)......####... ..............#.#.#..##.......... .......#####.............#####... ...........#.#...........# #### .#.._..........).........# _No target in view! _You see here a +0 dagger. _You start resting. _HP restored. _You start resting. _Magic restored.i) iGD BiUH R  There is a stone staircase leading down here.iS a _iX Bi\ i0` i` ib i f iht Xiu ,iw i| i` i i Bi ....#.......##.......<....#### #. ..#.##...##.........#.##### #. ..#...#........#.##.#.# ## ..###.........##.#....# ............#...÷#.#.## ............#..#...#.# .......##.....############ .............) .............#..@#......#########37.5 (12.0))>........## ........ ..###..........#####..)......####......#.)###### #.#.#..##.............##...##.. ..#####............÷.. .i y# #######.##.#.#.# i# i(* iY, c _There is a stone staircase leading down here.ibn Spells (Memorise)TypeFailure Level  a - AirstrikeAir17% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti;....#.......##.......<....#### #. psychicmeow the Gusty ..#.##...##.........#.##### #. Gale Centaur ..#...#........#.##.#.### Health: 33/33 ======================== ..###.........##.#....#Magic: 8/8======================== ............#...÷#.#.##AC: 2Str: 10 ............#..#...#.#EV: 9Int: 16 ..............##.....############ SH: 0Dex: 12 ...............................). XL:  4 Next: 84% Place: Dungeon:2 .............#..@#......#########i9E Noise: ---------  Time: 2737.5 (0.0) ....)>..................##b) +0 dagger .........................#Cast: Shock .............###.........## .............#####........## .......)......####......#.)######  ..#.#.#..##.............##...##..  .............#####............÷..  .#...........# #######.##.#.#.#  _You start resting. _HP restored. _You start resting. _Magic restored. _There is a stone staircase leading down here. _There is a stone staircase leading down here.  Okay, then.ib _iiti/ixi.28.5 (1 _i[iJ 3  You climb downwards.i    ## ...#   ##.....#    #. ..... #   #..#...#.# ##+#   #..#.#.#. ##...##   #....... ##.....##   #.#.#.# ##.......##   #....@###......<.)   #......÷+.......).'g.)   ##...####.........####   #.......##...(...##   #....##.###.....##   #i y..#.##.# ##..)##   #.(..##.# ##)##   #.#.###.#####.##   #.#.###........#iSm .40.0 (2.5i  _Level annotation: Robin _There is a stone staircase leading up here.i 3i iC iv iq $ _i iV ,i3 i ic i iF in 4ij ,i iT i! n  You encounter a frilled lizard.iS     ##### iJ  #...#####l.  #.......... ###..@###.....### #........# Shock#..#...#.# ##+##..#.#.#.# ##...###........###.....##l   frilled lizard (asleep)##.#.#.####.......##...<###......<.)####.....÷+.).'g.)i* -7.0 (7.0i 28.0 (8 _i i in ##### #...#####l.  #..........  ###..@# ##.....###  #........#  #..#...#.# ##+#  #..#.#.#.#   #........#  ##.#.#.#  #....<#<.) ÷).'g.)iG ##### #...#####l.  #..........  ###..@# ##.....###  #........#  #..#...#.#  #..#.#.#.#  #........#  ##.#.#.# #....<#<.) ÷).'g.)iii4ie _A frilled lizard is nearby!if/ *******l  The zap hits the frilled lizard.  The frilled lizard is heavily wounded.i1K.li).....ic7---=9.0 (1i_ih8 _The frilled lizard hisses angrily.i* .  The zap hits the frilled lizard.*******it SYou kill the frilled lizard!i{w@Six,S.i .....S   ball python (constriction, wandering)   #......÷+.......).'g.)You encounter an adder. You encounter a ball python.iZb6------5i 50iHi2 _The adder leaves your sight.ii F*******i  i{ gThe zap misses the ball python.You hear an angry hiss.i1 2Sio B.Si]. H.....S   adderg   goblinS   ball python (constriction, wandering)5------1 _You encounter a goblin. It is wielding a +0 dagger.i(T i[ % iKq  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   g + Spellcasting 2.9   4.2  -2           b - Unarmed Combat   0.0   1.2  -1   h - Conjurations   0.8   1.2  -1       i * Air Magic   5.9   4.2  +2   c - Short Blades   0.0   1.2  -1         [40ijs m      d - Armour   0.0   1.0   0       e - Dodging   2.1   2.5  +1       f - Stealth   2.1   2.1  +2                                                 [34it m                     The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi i psychicmeow the Gusty  Gale Centaur  Health: 33/33 ========================  Magic: 5/8===============---------  AC: 2Str: 10  #####EV: 9Int: 16  i#...#####.SSH: 0Dex: 12  #.........SXL:  4 Next: 85% Place: Dungeon:3  ###..@#Noise: =--------  Time: 2751.0 (0.0)  ##.....###b) +0 dagger  #........#Cast: Shock  #..#...#.# ##+#  #..#.#.#.# ##...##  #........###.....##S   adder  ##.#.#.####.......##g   goblin  #....g###......<.)#### S   ball python (constriction, i>!wandering)  #......÷+.......).'g.)You kill the frilled lizard!You encounter an adder. You encounter a ball python. _The adder leaves your sight.  The zap misses the ball python.You hear an angry hiss. _You encounter a goblin. It is wielding a +0 dagger.i%i'iרi{$ *******S  )The zap hits the ball python.  The ball python is severely wounded.i.Sg<ii 5S.i8%.....i:c4---2.0 (1iBinE5 _The ball python hisses angrily.i F*******i< wS..Si 8g.iɚ gThe zap misses the ball python.i[ e.....g 2 goblinsi k3------3i i q _You encounter a goblin. It is wielding a +0 club.i9 .  The zap hits the adder.  The adder is lightly wounded.  The zap hits the ball python.iJ M*******i*o gS.g.iq @g<is 3S.iz W...S...i i2------64it e _You kill the ball python!i`=<*****isg.g.S..S...1------5 _The zap misses the adder.i_ **** The zap hits the adder.i{S.g.g.i8'..0------6Shocki,i/` _The adder is moderately wounded.iH^il_ijgiKiK _You are out of magic!i^g. _The adder is moderately wounded. _You are out of magic!  You hit the adder.  The adder is heavily wounded.  The adder bites you.  You are poisoned.i8`6g.iiil29=====---1===7ShockPois i }iA _The adder poisons you! The adder bites you.iU g.You miss the adder. Your kick misses the adder.The adder is heavily wounded.iْ i b6------8iK iԟ w _You feel sick. The goblin barely misses you. The adder bites you.iH  g.You miss the adder.The adder is heavily wounded.---9iK ip] _You feel sick. The adder closely misses you. The goblin barely misses you.i  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i>ise _You don't have enough magic to cast this spell.iz   ##### #...#####..  #...S......  ###..@# ##...gg###  #........#  #..#...#.# ##+#  #..#.#.#.#   #........#  ##.#.#.#  #....<#<.) ÷).'g.)You closely miss the adder. Your kick misses the adder.The adder is heavily wounded.i  ##### #...#####..  #...S......  ###..@# ##...gg###  #........#  #..#...#.# ##+# i  #..#.#.#.#  #........#  ##.#.#.#  #....<#<.) ÷).'g.)i   You closely miss the adder. Your kick misses the adder.  The adder is heavily wounded.  You feel sick. The adder bites you.  * * * LOW HITPOINT WARNING * * *  You are more poisoned.  The adder poisons you! The goblin misses you.i w4=====-60i iP ~ _The goblin hits you but does no damage. The adder completely misses you.i}  ##### #...#####..  #...S......  ###..@# ##...gg###  #........#  #..#...#.# ##+#  #..#.#.#.#   #........#  ##.#.#.#  #....<#<.) ÷).'g.)You hit the adder. Your kick misses the adder.The adder is heavily wounded.i[ ##### #...#####..  #...S...... i ###..@# ##...gg###  #........#  #..#...#.# ##+#  #..#.#.#.#  #........#  ##.#.#.#  #....<#<.)i[ ÷).'g.)i gYou feel sick. The goblin hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *ig   Robin (wandering)S   addergg 2 goblinsiA20====----===1i7 _The goblin closely misses you. The adder bites you but does no damage.i; M ##### #...#####..  #...S......  ###..@# ##...gg###  #........#  #..#...#.# ##+#  #..#.#.#.#   #........#  g ##.#.#.#   #...g<#<.) ÷).'g.)* * * LOW HITPOINT WARNING * * *The goblin closely misses you. The adder bites you but does no damage.  The adder is almost dead.  Robin shouts!i ##### #...#####..  #...S......  ###..@# ##...gg###  #........#  #..#...#.# ##+#  #..#.#.#.#  #........#  ##.#.#.# i #...g<#<.) ÷).'g.)i,  ##### #...#####..  #...S......  ###..@# ##...gg###  #........#  #..#...#.# ##+#  #..#.#.#.#   #........#  ##.#.#.#  #...g<#<.) ÷).'g.)The adder bites you.  * * * LOW HITPOINT WARNING * * *i'z ##### #...#####..  #...S......  ###..@# ##...gg###  #........#  #..#...#.# ##+#  #..#.#.#.#  #........#  ##.#.#.#  #...g<#<.) ÷).'g.)i,  ##### #...#####..  #...S......  ###..@# ##...gg###  #........#  #..#...#.# ##+#  #..#.#.#.#   #........#  ##.#.#.#  #...g<#<.) ÷).'g.)The goblin hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *i8 z ##### #...#####..  #...S......  ###..@# ##...gg###  #........#  #..#...#.# ##+#  #..#.#.#.#  #........#  ##.#.#.#  #...g<#<.) ÷).'g.)i g(1 strong)The goblin hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *Robin roars a battlecry!13==--------=2ii"e _The goblin goes into a battle-frenzy!i^ ie†You barely miss the adder. You kick the adder.in[ i]o ##### #...#####..  #...†......  ###..@# ##...gg###  #........#  #..#...#.# ##+#  io#..#.#.#.#   #........#  ##.#.#.#  gg 2 goblins (1 strong) ip#...g<#<.)#### ÷ikp@).'g.)You kill the adder!iM ##### #...#####.. iO #...†......  ###..@# ##...gg###  #........#  #..#...#.# ##+#  #..#.#.#.#  #........#  ##.#.#.#  #...g<#<.) ÷).'g.)iM\I ih]h ##### #...#####..  #...†......  ###..@# ##...gg###  #........#  #..#...#.# ##+#  #..#.#.#.#   #........#  i^:##.#.#.#  #...g<#<.) ÷).'g.)You feel sick. The goblin hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *iL< ##### #...#####..  #...†......  ###..@# ##...gg###  #........#  #..#...#.# ##+#  #..#.#.#.#  #........#  ##.#.#.#  #...g<#<.) ÷).'g.) g.  The goblin hits you with a +0 club.iP psychicmeow the Gusty  Gale Centaur  Health: 8/33=====-------------------  Magic: 1/8===---------------------  AC: 2Str: 10  #####EV: 9Int: 16  #...#####..SH: 0Dex: 12  #...†......XL:  4 Next: 100% Place: Dungeon:3  ###..@#Noise: =--------  Time: 2763.0 (1.0)  ##...gg###b) +0 dagger  #........#Cast: Shock  #..#...#.# ##+#Pois  #..#.#.iR#.# ##...##  #........###.....##g   Robin  ##.#.#g####.......##gg 2 goblins (1 strong)  #....<###......<.)####  #......÷+.......).'g.)You barely miss the adder. You kick the adder.  You kill the adder!You feel sick. The goblin hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *The goblin hits you with a +0 club. _* * * LOW HITPOINT WARNING * * * -----You feel sick. The goblin hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *  The goblin hits you with a +0 club. _* * * LOW HITPOINT WARNING * * *Your Air Magic skill increases to level 6!You have reached level 5!i}/  --more--i 9/389-5 0% Pois Your stampede becomes supported by the winds.i iC _You feel the spiteful East Wind laying your enemies bare.i^ #####  #...##### #...@....... ###...#######. ##...gg###  #........#  #..#...#.# ##+# #..#.#.#.# ##...##  #........##  ##.#.#g##.## #....<###......<.)####.g.iCpE  ##### #...#####...  #...@.......  ###..g#######.  ##...g.### #........# #..#...#.# ##+#  #..#.#.#.#   #......  ##.#.#  #....<<.)You feel sick. The goblin attacks as it pursues you!iX  ##### #...#####...  #...@.......  ###..g#######.  ##...g.### #........# #..#...#.#  #..#.#.#.#   #......  ##.#.# #....<<.)i` g.  The goblin hits you with a +0 dagger.g.i%e i 4=---4Pois  _* * * LOW HITPOINT WARNING * * * _You see here an adder corpse.ilYDrink which item? Potions  g - a potion of magic  d - a murky white potion  f - a pink potion  j - a bubbling sapphire potion [!] read|quaff[?] describe selectediӗiâipsychicmeow the GustyGale CentaurHealth: 4/38==----------------------Magic: 1/9==----------------------AC: 2Str: 10EV: 9Int: 16#####SH: 0Dex: 12#...#####...XL:  5 Next:  0% Place: Dungeon:3#...@.......Noise: =--------  Time: 2764.0 (0.0)###.gg#######.b) +0 dagger##.....###Cast: Shock#........#Pois #..#...#.# ##+##..#.#.#.# ##...##g   Robin#.....g..###.....##[i+40mgg 2 goblins (1 strong)##.#.#.####.......###....<###......<.)####.Your stampede becomes supported by the winds. _You feel the spiteful East Wind laying your enemies bare.You feel sick. The goblin attacks as it pursues you!  The goblin hits you with a +0 dagger. _* * * LOW HITPOINT WARNING * * * _You see here an adder corpse. g.  It was a potion of mutation. You feel extremely strange.  A pair of horns grows on your head!iP You feel sick. The goblin hits you but does no damage.  Robin roars a battlecry!i i3=-=5.0 (1Pois ii! i\"V_The goblins go into a battle-frenzy!iG1Read which item? Scrolls  c - a scroll labelled JOZAYCV OFUOSO [!] read|quaff[?] describe selectedii(iV0spsychicmeow the GustyGale Centauri1Health: 3/38=-----------------------Magic: 1/9i2==----------------------AC: 2Str: 10EV: 9Int: 16#####SH: 0Dex: 12#...#####...XL:  5 Next:  0% Place: Dungeon:3#..g@.......Noise: ==-------  Time: 2765.0 (0.0)###..g#######.b) +0 dagger##.....###Cast: Shock#........#Pois #..#...#.# ##+##..#.#.#.# ##...##g   Robin#.....g..###.....##gg 2 goblins (strong)##.#.#.####.......###....<###......<.)####. _You see here aniX3 adder corpse.  It was a potion of mutation. You feel extremely strange.  A pair of horns grows on your head!You feel sick. The goblin hits you but does no damage.  Robin roars a battlecry! _The goblins go into a battle-frenzy!iV$  ##### #...#####...  #..g@.......  ###..g#######.  ##.....### #........# #..#...#.# ##+#  #..#.#.#.#   gg 2 goblins (strong) #.....g  ##.#.#.  #....<<.)As you read the scroll labelled JOZAYCV OFUOSO, it dissolves into smoke.i& ##### #...#####...  #..g@.......  ###..g#######.  ##.....### #........# #..#...#.#  #..#.#.#.#   #.....g ##.#.#. #....<<.)  ##### #...#####...  #..g@.......  ###..g#######.  ##.....### #........# #..#...#.# ##+#  #..#.#.#.#   #.....g  ##.#.#.  #....<<.)It was a scroll of fog. You feel sick. The goblin hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *i ##### #...#####...  #..g@.......  ###..g#######.  ##.....### #........# #..#...#.#  #..#.#.#.#   #.....g ##.#.#. #....<<.)i  ###.§§#####...#.§g@§§.....#.§g#######.#...§§#......#..#...#..#.#.#.....g.#.#.The goblin hits you with a +0 dagger.i 1--6.0 (1Pois iiV _* * * LOW HITPOINT WARNING * * *i`U--iE\ _Unknown command.iV iX Drink which item? Potions  g - a potion of magic iY  f - a pink potion  j - a bubbling sapphire potion[?] describe selectediiipsychicmeow the GustyGale CentaurHealth: 1/38------------------------Magic: 1/9==----------------------AC: 2Str: 10EV: 9Int: 16#####SH: 0Dex: 12#.§§#####...XL:  5 Next:  0% Place: Dungeon:3#.§g@§§.....Noise: =--------  Time: 2766.0 (0.0)###.§g#######.b) +0 dagger##...§§###Cast: Shock#........#Pois #..#...#.# ##+##..#.#.#.# ##...##gg 2 goblins (strong)#.....g..###.....####.#.#.####.......###....<###......<.)####.As you read the scroll labelled JOZAYCV OFUOSO, it dissolves into smoke.  It was a scroll of fog. You feel sick. The goblin hits you with a +0 club.  * * * LOW HITPOINT WARNING * * *The goblin hits you with ais +0 dagger. _* * * LOW HITPOINT WARNING * * * _Unknown command.i   It was a potion of curing. You feel better. The goblin closely misses you.ia 0/38 ======2===7.0 (1 _The goblin hits you but does no damage.ia##### #.§§#####... #.§g§ ###.§g#. ##...§§### #..#.#.#.# ##...## ##.#.#.####.## .#....<###......<.)####.$id§gif g§i&ya-8i   psychicmeow the Gusty  Gale Centauri} 5  Health: 10/38 ======------------------  Magic: 1/9==----------------------  AC: 2Str: 10  EV: 9Int: 16 ##### SH: 0Dex: 12 #.§§#####...  XL:  5 Next:  0% Place: Dungeon:3 #.§gg@§§....  Noise: ---------  Time: 2768.0 (0.0) ###.§§#######.  b) +0 dagger ##...§§### Cast: Shock #........# iL r#..#...#.# ##+#  #..#.#.#.# ##...##  gg 2 goblins (strong) #.....g..###.....##  ##.#.#.####.......## . #....<###......<.)####.$ _The goblin hits you but does no damage.  Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  i Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (grey smoke, strong, 60% to hit)i  psychicmeow the Gusty  Gale Centaur  Health: 10/38 ======------------------  Magic: 1/9==----------------------  AC: 2Str: 10  EV: 9Int: 16 ##### SH: 0Dex: 12 #.§§#####...  XL:  5 Next:  0% Place: Dungeon:3 #.§g§@§§....  Noise: ---------  Time: 2768.0 (0.0) ###.§§#######.  b) +0 dagger ##...§§### Cast: Shock #........# #..#...#.# ##+#  #..#.#.#.# ##...##  gg 2 goblins (strong) #.....g..###.....##  ##.#.#.####.......## . #....<###......<.)####.$Casi:ting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (grey smoke, strong, 60% to hit)  The zap hits the goblin.i^ #####i   #.§**          g   goblin    #....<<.)####.$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 club (grey smoke, strong, 60% to hit)  The zap hits the goblin.  You kill the goblin!il!§giysi x3=9.0 (1iviP _The zap misses the goblin.iVL .##### ...#.§§#####.....#.§§g§@§......###.§§#######.#.##...§§### iM #..#.#.#.# ##...## #.....g..###.....## ###.#.#.####.## .##....<###......<.)####.$.iO §gi8V iW I1-70i] i_ i  psychicmeow the Gusty  Gale Centaur  Health: 11/38 ======------------------  Magic: 0/9------------------------  AC: 2Str: 10 .  EV: 9Int: 16 ##### ...  SH: 0Dex: 12 #.§§#####.....  XL:  5 Next:  0% Place: Dungeon:3 #.§§§g@§......  Noise: ---------  Time: 2770.0 (0.0) ###.§§#######.#.  b) +0 dagger ##...§§### Cast: Shock #........# #..#...#.# ##+#  #..#.#.#.# ##...##  g   goblin (stirong) #.....g..###.....## # ##.#.#.####.......## .# #....<###......<.)####.$. _The zap misses the goblin.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a goblin, wielding a +0 dagger (grey smoke, strong, 60% to hit)i  psychicmeow the Gusty  Gale Centaur  Health: 11/38 ======------------------  Magic: 0/9------------------------  AC: 2Str: 10iA .  EV: 9Int: 16 ##### ...  SH: 0Dex: 12 #.§§#####.....  XL:  5 Next:  0% Place: Dungeon:3 #.§§§§@§......  Noise: ---------  Time: 2770.0 (0.0) ###.§§#######.#.  b) +0 dagger ##...§§### Cast: Shock i #........# #..#...#.# ##+#  #..#.#.#.# ##...##  g   goblin (strong) #.....g..###.....## # ##.#.#.####.......## .# iU#....<###......<.)####.$.Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight linei-Aim: a goblin, wielding a +0 dagger (grey smoke, strong, 60% to hit)  The zap hits the goblin.i7=i .  ##### ...    #.§§**  ic      i$      i   #....<<.)####.$ iȁ-gi§g   Robin (wandering)ieT1=1.0 (1ShockiiiMConfirm with . or Enter, or press ? or * to list all spells.Aim  i_Press: ? - help, Shift-Dir - straight line: a goblin, wielding a +0 dagger (grey smoke, strong, 60% to hit)  The zap hits the goblin. _You kill the goblin!i# ..#.###### ....##.§§#####.....##.§§g§§@.###.§§#.#.###...§§### #..#.#.#.# ##...###.....g..###.....## # ##.#.#.####.## .##iK #....<###......<.)####.$.. iNic.-2iiiN %# ..# .#.#.# ##### #....# #.§§#####.....#.#.§§g§###.§§#.#.###...§§### #..#.#.#.# ##...## #.....g..###.....## # ##.#.#.####.## .##....<###......<.)####.$..gi] ]-3i h# #.# .#.# .. #.#.# ##### ##....# #.§§#####.....#.##.§§g§####.§§#i .#.###...§§### ..#.# ## #..#.#.#.# ##...## #.....g..###.....## # ##.#.#.####.## .###.#....<###......<.)####.$..gi i R2=4iJ iB iap5.# #.# .# .# #.# .#... ##.#.# ##### ##....# #.§§#####.....#.# #.§§g§§§§.# ###.§§#######.#.### ##...§§### ... #.# .####..#...#.# ##+##..#.#.#.# ##...###.....g..###.....## ###.#.#.####.## .###.#....<###......<.)####.$..gg#§§.#5i\.# ##.# .# #.###.# #.#... ##.#.# ##### ##....# #.§§#####.....#.##.§§g§§§........# ###.§§#######@#.### ##...§§### #...# #........# #.####..#...#.# ##+##..#.#.#.# ##...###.....g..###.....####.#.#.####...###.....<###......<.)####.$..gg#......÷+.).'g.)...#it5#§§.1==6i9 e #.# .##.#... ##.#.# ##### ##....# #.§§#####.....#.#g§§.........####.§§#######.#.#####.. #@..# ........###...#.# ##+# ##...####.........####..##i"k i{ <7iP u ##... ##.#.# ###### ##....#.#.§§#####.....#.g§§.........####.§§#######.#.####.. #...# ........####...#.# ##+# #.#.# ##...###.......##...(...## ##i" i o3==8i i i'.....................<.'.......).'##.........##ii &9i#> _You open the door.iɔM ... ##.#.# ###### ##....#.iF.§§#####.....#.#g§§.........####.§§#######.#.####.. #...# ........####...#.# ##@# #.#.# ##...##...g..###.....#######.####...(...###....##.###.....##iYi`iM==i 80iXiQ _There is an open door here.i ##.#.# ###### ##....#.#.§§#####.....#.#g§§.........###.§§#######.#.####.. #...# i&........i]###...#.# ##'## #.#.# ##.@.##...g..###.....####.#.#.####.......## .###.##.....###..#.##.# ##..)##iMik]c4=1 _ioipp ##### ##....#..§§#####.g§§........###.§§#######.#.####.. #...# ........###...#.# ##'## #.#.# ##...##...g..###..@..####.#.#.####.......## .###. #....<###......<.)####.$..gg..##..)###.(..##.# ##)##2iqi  .§§#####.g§§........###.§§#######.#.####.. #...# ........###...#.# ##'## #.#.# ##...##...g..###.....####.#.#.####...@...## .###. #....<###......<.)####.$..gg..÷'.).'..)...# #.(..##.# ##[###.###.#####.iF i &3i iZ im#.§§g§§.........# ###.§§#######.#.###  ##...§§### #...#  #........# #.###  #..#...#.# ##'##  #..#.#.#.# ##...  #.....g..###..###.#.#.####...###.....<###.....@<.)####.$..gg #......÷'.).'..)...# it##...####..####..## #.......##...(...## ###....##.###.....###..#.##.# ##..)###.(..##.# ##[i1###.#.###.#####.###.#.###........#iiC4i^oG#.§§g§§.#  ###.§§#######.#.### ##...§§### #...# #.# #.### #..#...#.# ##'## #..#.#.#.# ##...## #.....g..###.....## # ##.#.#.####.## .###.  #....<###..)####.$..gg  #......÷'.).'..)...#  ##...####.####..##  #.(..##.# ##[## i5=2===5ii i<S_There is a stone staircase leading up here.i 4i,: iyF n _Sorry, you're not good enough to have a special ability.iiiGiF _Unknown command.i-iInnate Abilities, Weirdness & Mutationsa - You have hooves in place of feet.b - Armour fits poorly on your strangely shaped body.c - You stampede swiftly towards enemies and can push them backward.d - The East Wind leaves your foes to susceptible to magic after you Rampage.i?Fe - You have a pair of small horns on your head.igi<i #.§§g§§.........#psychicmeow the Gusty###.§§#######.#.###Gale Centaur ##...§§### #...#Health: 15/38 =========--------------- #........# #.###Magic: 2/9=====------------------- #..#...#.# ##'##AC: 2Str: 10 #..#.#.#.# ##...##EV: 9Int: 16 #.....g..###.....###SH: 0Dex: 12 ##.#.#.####.......## .###.XL:  5 Next:  1% Place: Dungeon:3  #....<###......@.)####.$..ggNoise: ---------  Time: 2785.0 (0.0)  #......÷'.......).'..)...#b) +0 dagger##...###i #.........####..##Cast: Shock#.......##...(...## ###....##.###.....###..#.##.# ##..)###.(..##.# ##[###.#.###.#####.###.#.###........# _You kill the goblin! _You open the door. _There is an open door here. _There is a stone staircase leading up here. _Sorry, you're not good enough to have a special ability. _Unknown command.i_#i-i8i:i6iiii:H6.0 (1 _i<=H 2  You climb upwards.iF ##......#.##...##.........#. ##.##..#...#........#.##.#. #.....###.........##.#.... ##...............#...÷#.#.# ##................#..#...#.# #...................##.....# #...........................  ####...........#..>#.... ###............)@................ .................... #...###........###...... #................#####.... ivH..#######.........)......####.... .............#.#.#..##........... ......#####.............#####.... ..........#.#...........# ##### #.._....).........#i!i"&7.5 (2.5ie0i1o _Level annotation: 1 runed translucent door, Crazy Yiufi4c _There is a stone staircase leading down here.i/  _i 16=i 7=3===8====9==4==20=iq4 ==1=5===2=iW it ===3=iv iFx ^4==i~ i݄ i™ 6===i5 i Bi= i K5=iq i i i ih Q===i i] i i̿ i 6=i iE im i =7==27==i` i ,i& i i_ il i) i :==io iX i W8=ig i iM iI i! i i i i# i8 i if 59=i F8===iF i i i i iZ i $30i`! C====i# i ' ,i"< Xi? iB K1=iE iJ ,i}M iO iP M9===icR i7V 4 _Magic restored.iV iX i[ i#\ a2==in^ iPa ia ic i'f i~f ;===ii il iUm ivq iq i.r ?3=iZr i=t iw ,iy i*} ,ib 4=i Bi i i i$ ,i i iG R5==il ie i iݠ i Xi BiU i #6iݮ 2=i i iZ i i i" i i@ i 57=i i i i i i@ i R8==i iY i 1 _HP restored.ifIiF<Xi?i>C,i FifikO=iFqiUri ui9viXwi|iJiiѾ,iYi$  Things that are here:i~  a +0 ring mail; a +0 flail; the human skeleton of Terenceii# _iiikiiniiiBiiiZ,iGi& i ,i-,iQiii|iki i"i&i(,i)i-i/i/iihiji|m,iniuXi6wi |iE|il}iii,iji iiPiiKii(ixi,i.i#i>Biši",i6niiibi:i#iBini)iiiiLi,iiw...#######.....÷........## ##......####............###############...................... ######...################........ #........##........ #........# ♣♣♣♣♣##.....÷.. #........# ### ♣♣♣.♣.... #........# #÷.j#♣..♣.........#.#...# #...+@♣♣♣♣...922.5 (135.0)  #.#...# #)..#♣♣ ♣♣..  #.....# ### ♣♣##.......#  #..#..##.......#  #.....##.......#  #.....##### ########[i =m ## j   Crazy Yiuf (wandering) ####....[....###......# #.......###.......<....#### #....... ..##...#.##### #.......#i\ Spells (Memorise)TypeFailure Level  a - AirstrikeAir16% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti *i4i <...#######.....÷........##psychicmeow the Gusty iL<##......####............######### Gale Centaur######.......................... Health: 38/38 ======================== ######...################........ Magic: 9/9i<======================== #........##........ AC: 2Str: 10 #........#♣♣♣♣♣##.....÷.. EV: 9i<^Int: 16 #........# ### ♣♣♣.♣............ SH: 0Dex: 12 i=#........# #÷.j#♣..♣............. XL:  5 Next:  1% Place: Dungeon:2 i:=0####.#...# #...+@♣♣♣♣............ Noise: ---------  Time: 2922.5 (0.0)ii= #.#...# #)..#♣♣ ♣♣........... b) +0 dagger#.....# ###i>Y♣♣##.......# Cast: Shock#..#..##.......##.....##.......##.....##### ######## #.......# j   Crazy Yiuf (wandering) ####....[....###......# #.......# .....##.......<....#### #.......# ..##.........#.##### #.......# _Level annotation: 1 runed translucent door, Crazy Yiuf _There is a stone staircase leading down here. _Magic restored. _HP restored.  Things that are here: _a +0 ring mail; a +0 flail; the human skeleton of TerenceinZ  Okay, then. _i[ifWhere to? (Tab - D:2 @ (x,y), ? - help)  D - Dungeon i< i[ ...#######.....÷........##psychicmeow the Gusty ##......####............######### Gale Centaur######.......................... Health: 38/38 ======================== ######...################........ Magic: 9/9======================== #........##........ AC: 2Str: 10 #........#♣♣♣♣♣##.....÷.. EV: 9Int: 16 iC\ #........# ### ♣♣♣.♣............ SH: 0Dex: 12 #........# #÷.j#♣..♣............. XL:  5 Next:  1% Place: Dungeon:2 ####.#...# #...+@♣♣♣♣............ Noise: ---------  Time: 2922.5 (0.0)#.#...# #)..#♣♣ ♣♣........... b) +0 dagger#.....# ###♣♣##.......# Cast: Shock#..#..##.......##.....##.......#im] P#.....##### ######## #.......# j   Crazy Yiuf (wandering) ####....[....###......# #.......# .....##.......<....#### #.......# ..##.........#.##### #.......# _There is a stone staircase leading down here. _Magic restored. _HP restored.  Things that are here: _a +0 ring mail; a +0 flail; the human skeleton of Terence _Okay, then.iib ,icq ir iLw : _iy| i} i~ ,iB i i ,i i i iE iO XiT itT iW ,idk ix iz ,ii{ im i iL Xi i i Xi ni Bi) i4 i6 i @ XiRD iF iF iH iMM iO iP iQ i-[ Xia iAd id iEg i[j i iT Bi ,i ,ir i> i* if iY i2 i ,ig i a  You see here a bat skeleton.i| i  _ig iԲ i BiQ i i3 iL i< i   There is a stone staircase leading down here. _ih J 3  You climb downwards.i ig f  Level annotation: Robini" i# i ' _Robin leaves your sight.i   #.§§g§§.........#   ###...#######.#.###   ##.....### #...#   #........# #.###   #..#...#.# ##'##   #..#.#.#.# ##...##   #........###.....##   ##.#.#.####.......##   #....@###......<.)####73.0 (50.5)   #......÷'.......).'..)   ##...####....iS [34m.....###   #.......##...(...##   #....##.###.....##   #..#.##.# ##..)##   #.(..##.# ##[##   #.#.###.#####.##   #.i i i^ a _There is a stone staircase leading up here.is i i i' i% e  Robin comes into view.is Q ###...#######.#.###  ##.....### #...#  #........# #.###  #..#...#.# ##'##  i# #g.#.#.#.# ##... #........###... ##.#.#.####.... #....<###......<.)####. #.....@÷'.......).'..). ##...####..####.iT  #.......##...(...## Shock i d#....##.###....## i #..#.##.# ##..)## i̾ #.(..##.# ##[## g   Robin (wandering) i @#.#.###.#####.## i{ {#.#.###........# #.......#####..#im +0.0)i5 iYS24.0 (1 _i[i]]ia}   ##.....### #...#  #........# #.###  #..#...#.# ##'##  #g.#.#.#.#   #.........##  ##.#.#.####.......##  #....<###......<.) #.....@÷'.......).'..) ##...####..... #.....(...##  #.....##  #. ##..)##  #.( ##[##       i^(   ##.....### #...#  #........# #.###  #..#...#.# ##'##  #g.#.#.#.#   #.........##  ##.#.#.####.......##  #....<###......<.) #.....@÷'.......).'..) ##...####..... #.....(...##  #... #. ##..) #.( ##[##    [37ij)miW4i6Z _Robin is nearby!i ******g    The zap hits Robin.  Robin is moderately wounded.i: J.giDB N....<iF _8---==5i^N iP # _Robin shouts!i | ******The zap hits Robin.i).g...<i".k7-------6i;i<>Y _Robin is heavily wounded.i  ****** The zap hits Robin.if$.g.....<6------7iD _Robin is severely wounded.ii=h )The zap hits Robin.i֎O*****iY ..).<5-----88Shockit[ _You kill Robin!i{Ji; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i i1  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i5  _---ik? {6===iB ,iY Bih Xir }===i/| i~ i i[ i- i iW iB i i i i d7==iy i ,i i ==i ,i< iP ,i ig ,i iI ,iJ U8======9=== _Magic restored.  There is a stone staircase leading up here. _iIu   #.§§g§§.........#   ###...#######.#.###   ##.....### #...#   #........# #.###   #..#...#.# ##'##   #..#.#.#.# ##...##   #........###.....##   ##.#)#.####.......##   #...@<###......<.)###-   #......÷').'.   ##...####.........###   #.......##.(...##  iu [13;11H #....##.###.....##   #..#.##.# ##..)##   #.(..##.# ##[##   #.#.###.#####.##   #.#.###........#iZ   #.§§#####.....#.#  #...)§§.........#  ###...#######.#.###  ##.....### #...#  #........# #.###  #..#...#.# ##'  #..#.#.#.# ##  #........### ##.#@#.####.......##   #....<###......<.)##  #......÷'.......).'.  ##...####.........##  #.......##...(...##  #....##.###.....##  #i ..#.##.# ##..)##  #.(..##.# ##[##  #.#.###.#####.##3012.0 (34.0)-3.0 (35  Things that are here: _a +4 club; a +0 animal skin; a +0 helmeti893i;iODi\HiNn=== _i=Q,i~RiUiY,iZi^i?a,iIci,  You see here a frilled lizard skeleton. _  There is an open door here. _i(iHiii1ici޿iUii,ii\^  Things that are here:  a +0 club; a +0 slingi i _iiPi7,i+ i%@  There is an open door here.iIi _i,ipi ii1iy!i%,i&iM:Y  Items here: )) ÷÷.i<i= _i=ic@iCiDiEitK,ipMiQN _You now have 153 gold pieces (gained 16).iTi UitViYimi=,iԌiFiiiiwiiiݘi&iis.#.###### ...#... .###.# '## #.# ..## #.# ...## ### #.# ....## ##.###.# i3..<.)####......#####.#.. ...).'..)...###.@|...... .....####..## ##.###^... (...## #.## ##.# # ...## #.#  ik.)## #.# .# [## ##. ## .### ..# ..#iΰ#.### ### # ... ### #.# ## #.# ## #.# ## ### #.# ## ##.###.# <.)####......#####.#.).'..)...###..@.i±####..## ##.###^. ...## #.## ##.# .#.## #.# .# )## #.# .# ## ##. ## ##i-40.0 (27i4,1.0 (28ii7s _You see here a staff of cold.i,3i!-i"<P _iAXi*CiFiHiIiIiKi[MiMigNiOiSBi*Ui{ViVii3ii0i iDi,iiiBii.iuigitiBi8i ,ii4i iSiix  You see here a staff of cold.i5 _i%idiZi;iii id ii'c  You encounter a bat.i? ###  ...  #.# . #.# ##### b. #.# #.... ..  ### #.# #.#.# .# # ##.###.# #.#.#..# ####......#####.#....### '..)...###..|. ####..## ##.###^.....### # #.## ##.##...#.## Shock  #.# #.##...# #  #.## ##.##...#  ##.## ##.#####.#b   bat (asleep) [iS@940m ##.###.## .# ##...## .# ##.##i/W-77.0 (36i-l38.0 (37 _itiviRLv ### ... #.# .  #.# ##### b.  #.# #.... ..  ### #.# #.#.# .# #  #.#.#..# .#####.#....### )...###..|...@.......  ##.###^.....### # #.## ##.##...#.##  #.# #.##...# #  #.## ##.##...#  ##.## ##.#####.#  ##.###.## .# ##...## .# ##.##i ### ... #.# .  #.# ##### b.  #.# #.... ..  ### #.# #.#.# .#   #.#.#..# .#####.#....### )...###..|...@.......  ##.###^.....###  #.## ##.##...#.##  #.# #.##...# #  #.## ##.##...#  ##.## ##.#####.#  ##.###.##ix[40m .# ##...## .# ##.##iiUiWiZ _A bat is nearby!i v ### ... #.# .  #.# ##### b.  #.# #.... ..  ### #.# #.#.# .# #  #.#.#..# .#####.#....### )...###..|...@.......  ##.###^.....### # #.## ##.##...#.##  #.# #.##...# #  #.## ##.##...#  ##.## ##.#####.#  ##.###.## .# ##...## .# ##.##iF  ### ... #.# .  #.# ##### b.  #.# #.... ..  ### #.# #.#.# .#   #.#.#..# .#####.#....### )...###..|...@.......  ##.###^.....###  #.## ##.##...#.##  #.# #.##...# #  #.## ##.##...#  ##.## ##.#####.#  ##.###.##i" [40m .# ##...## .# ##.## _A bat is nearby!i *******b  The zap hits the bat.i/).b.i5(.b.ieI(.b.iJ... .8---=9.0 (1.0) iJiN^ _The bat is moderately wounded.igJ .  The zap hits the bat.iQ*****i/......i' 7------980Shock _You kill the bat!i(KTraining target 3.0 for Spellcasting reached!i.i0m _Your Spellcasting skill increases to level 3!ii| _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i.i>4iA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iQ 3i f _i] niP i W ---i,X iYZ iZ i[ i ^ i^ M8===i_ ia i6b ib id ite ihf i2h ih iWi i m g===ips ni|| i~ c9===i ,ir i i i i ,i+ i iڎ i i i i i! Q===i i^ i i4 iz i˞ i" i i) i  #.#...ß.?.ß. .......... ._..ß.....ß### ............. #...ß...ß.  #.# .....ß...  #.# #######........  #.# #......@.# -102.0 (22.0)ih  #.# #.#.##.### .###.# #.#.#..# .....#####.#....### ..###..|...........+ .## ##.###^.....#### ## ##.##...#.## # #.##...### ## ##.##...#i i F-3.0 (23i~ i( < _Found a hide-covered altar of Uskayaw.i i iƿ ,i ,i iY i- i i i<i?iu@iuAiCiGikHic[ni| #.  #.  #. #  ###. .#.# ##...####.#.# i|####......... #.......ß....#.# #.#...ß.@.ß....# ##............... #.._..ß.....ß..## ## #............## #.#...ß...ß..#i|  #.......ß....# .#####.........# i|.# #........####...# .# #.#.#iR}L#.### ....#i210.0 (7.0)i;+1.0 (8i6_iSa _c - a scroll labelled HOABRE AFIRi  You encounter an orc. It is wielding a +0 hand axe. #o# #.. #.#  #.#  #.#  #.# #  ###.# .#.# ##..@####.#.# ####. #.......ß....#.#Shock #.#...ß...ß....# ##............... #.._..ß.....ß..##o   orc (wandering) ###[4i|0m #.....##.. #.#...ß...ß..# #.# #.......ß....#3.0 (2ii24.0 (3 _i'i'e( *******o  The zap hits the orc.  The orc is moderately wounded.iQ.oi8.....i d8---==5.0 (1iix07 _The orc shouts! You hear a shout!i3 ******* The zap hits the orc.i׵ Q.oi 7.....i5 7-------6 _The orc is severely wounded.igj )The zap hits the orc.iof*******id..)....iD6-----10-7Shock_ _You kill the orc!i)ipii) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i_+i6i<iW? _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii9iݼi7iWP _iiiBiyi8--ii*iiiiN7==i)i,iiii ii8i!iP==ii`  You encounter an orc. It is wielding a +0 dagger.iYo-..Shock.o   orc (wandering)i.20.0)i:iM-8.0 (11 _i9_i-il [ #o# #.. #)# #.# #.# #.# #  ###.# .#.#  ##..@#  ####............  #.......ß....#.#  #.#...ß...ß....#  ##...............  #.._..ß.....ß..##  #............##  #.#...ß...ß..#   in / #o# #.. #)# #.# #.# #.# #  ###.# .#.#  ##..@#  ####............  #.......ß....#.#  io #.#...ß...ß.... ##.............. #.._..ß.....ß..##  #............## #.#...ß...ß..# i^v ikx i} i [ _An orc is nearby!i [ #o# #.. #)# #.# #.# #.# #  ###.# .#.#  ##..@#  ####............  #.......ß....#.#  #.#...ß...ß....#  ##...............  #.._..ß.....ß..##  #............##  #.#...ß...ß..#   id! #o# #.. #)# #.# #.# #.# #  ###.# .#.#  ##..@#  ####............  #.......ß....#.#  #.#...ß...ß.... ##.............. #.._..ß.....ß..##  #............## #.#...ß...ß..# irisiyiX{[ _An orc is nearby!i\X*******iDN.oi|LJ)....iNi6--=9.0 (1.0) iU9_i~W> _The zap hits the orc but does no damage.i%X*******i%N.oi,...i ..ie5-----30iST _The zap hits the orc but does no damage.ib ******* The zap hits the orc.iwM)oiI8.....ik4------1i9_ij[ _The orc is heavily wounded.iU *******The zap hits the orc but does no damage.i Q.oi X..)..i j3-----2i4 9_i [ _The orc is heavily wounded.i-t j )The zap hits the orc.iv f*******i '..iJ ]).)..i x--23Shockio! 9_i" G _You kill the orc!ihivi~i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ijiiAiH _No target in view!i3iii: _iKiii,iuiiiri,ii  You encounter an orc. It is wielding a +0 dagger.il(o-Shock_o   orc (wandering)8.0 (5i/i1L-9.0 (6 _iG7i;if #o# #.. #)# #.# #)# #.# #  ###.# .#.#  i*j##..@#  ####............  #.......ß....#.#  #.#...ß...ß....#  ##...............  #.._..ß.....ß..##  #............##  #.#...ß...ß..#   i:U  #o# #.. #)# #.# #)# #.# #  ###.# .#.#  ##..@# iU ####............  #.......ß....#.#  #.#...ß...ß.... ##.............. iRV#.._..ß.....ß..##  #............## #.#...ß...ß..# i]i_iYfih[ _An orc is nearby!ib  #o# #.. #)# #.# #)# #.# #  ###.# .#.#  i C##..@#  ####............  #.......ß....#.#  #.#...ß...ß....#  ##...............  #.._..ß.....ß..##  #............##  #.#...ß...ß..#  i@ ' i - i( 2#o# #.. #)# #.# #)# #.# #  ###.# .#.#  ##..@#  ####............  #.......ß....#.#  #.#...ß...ß.... ##.............. #.._..ß.....ß..##  #............## #.#...ß...ß..# i [ _An orc is nearby!i% *******o  i zThe zap hits the orc.  The orc is moderately wounded.ia] Q.oid j).)..if c2---==40.0 (1im iho % _The orc shouts!i xN.oi6yi{1------Contam: 10% --1i<iC _You miscast Shock. Nothing appears to happen.i ******* The zap hits the orc.ii)o..)..---=-2_ _The orc is almost dead.i5.:.#..)o)#   #  ###@#  ##...####.#.#####............#.......ß....#. #.#...ß...ß....##............... #.._..ß.....ß..## ###...........## ...#...ß...ß#.#.:.#..)o)#   #  ###.#  ##...####.#.####............#.......ß....# #.#...ß...ß....##............... #.._..ß[39;i49m.....ß..## ###...........## .oYou stampede towards the orc! Found a parchment of Fireball.(exposed)2===-3Stampede _i34 _A bitter wind exposes the orc.iٟe )You hit the orc.i0b   You kill the orc!ir3=4Shocki?8_iT _You stop stampeding.ii-!i&ik) i'+B_No target in view!i 4io. ^ _No target in view!i  3iF i i: : _i Bi ===8% i iy M6i( i" s3===4i$ iw' i* M2i- =i3  _Your magical contamination has completely faded away.i;5 iN7 ib8 ;===i9 i; ,i;@ i&B iyB i{G BiG iI iI i&K iM iM #4i+N 1==icO iQ iQ iS iY BiZ if\ i^ ,iP_ :==ic Xin Bi~ 5===iӁ iP ,i i iD i ,i^ i g===iȰ Xi i& iշ i iڻ id iҿ i# i i[ i O6===i i iY in i i i[ i ,ii i- Q===i i il iU i i| i i ih i i\ ,i i i8 %7i] )==i i! ic i i i il i i iiiV3==iiuiil i ,i iiYiikiiPii 8===it"iq%i%i'i,Bi.i/%===i/i1iy5i5i7i>,iCAiUD,iFiOI,iXJiKi3LiLiKNiOM9===iOiSiTiUiw\iVfZ  Items here: )) [ †.i^jik _i3mi:pics,iui={@  You see here a +0 hand axe.i~iX=== _iՋiiiGiߔipi—i~iQ ##....#.###.###...##....@.......-#####.####.##  #........  #)####.## #.# #)# #.# # ###.# .#. ##...####.#.#You pick up a parchment of Fireball and begin reading...i1211.0 (67.0)iF-2.0 (68iiYA _You add the spell Fireball to your library.igi7lBiliqBi8sitiuivi:yiRzizi{i}ii͍i2iʏiiڕBii͘ii˙i6i~iƜiii*#+##.##.#######.#### #.........# ###.##......# .> iUl#.###.###...#.##.# #.............@..# 24.0 (12#####.####.##.#### #.........# #)####.#####.# #.##)# #.i#.# ####.# ií ii,5.0 (13i0Q _Found a stone staircase leading down.ii%Xi&i"(,iBi GR  There is a stone staircase leading down here.i7o) _is,ïBiVJi) # #. <.# . #.. ..  #.##.#  #.##..#.#  #.......#   ......#   #...#   #.@#### 48.0 (2 #.###.##  #.##...## #+# #.......# #.# ####...## #.# ##.##   ######.#### #.#   #.........#########.#   #.##......##..>.....#  i<i,9.0 (24ii; _Found an escape hatch in the ceiling.iK' YiZ, i, ,i%/ i2 Bi~3  i3 L There is an escape hatch in the ceiling here.i4 i5  _i=6 i&7 iS8 i8 i8 i: i=; i; i< ia= itA Xi8B ,iB iD i{F iF iXG iH iQJ ,iJ iK iL iM iM iO ,iBP iP i|R iS ,i*T i4V iV i0W iW iX iY iZ iZ i[ i\ i\ ia] i^ ix_ i_ iH` id id Bie i2l il iNm im i"n io ip ,i(q iCs i_t it i u iy idz iz i8{ i| i Xi i i ,i i i i i: is i* i i iG i iC i i i i i i iv i Biן i i iU i iާ i i6 i i i5 Bi\ ip iʱ i i 7 _You open the door.iD iĶ i i @  There is an open door here.i2 iۼ  _i i, iv BiU i ,i i i iY iQ i i iM i i7 i i Bi i Biy i ,i XiS ,i! ,i iw iO iO i i i0 i. io i iC i6) ####... #> ##...... . ##...#.## .## #......## ... #.###...#.## #.# #.........## #.# ######..#### #.# #..# #ii+  #@# ##..####315.0 (66 #.# ##....... #.## ##.....### #..## ##.......## #######...####.........# .............'.........+ #######...####.........# #..## ##.......## #.#.## ##.....##i(0 io5 ,6.0 (67i9 iU< ; _Found a stone staircase leading down.iX iڎ i iՑ i] i Xip i iK i f  You encounter a quokka.ia 4## ###.  ####...#> ##......#. # ##...#..#.##.###.# #......#..r.......##.###...#.##.........######..#####.##..# # Cast: Shock#.###..#####.###.........r   quokka (asleep)....i (.......'..iڭ 18.0 (2.0)iʰ 29.0 (3 _i i i} ##  #.  #>  #. #  ..#.##.###.#  #..r.......# #@#  #.#  #.# #..#  #.#  #.#  #.##  #..##  #..i  ##  #.  #>  #. #  ..#.##.###.#  #..r.......# #@#  #.#  #.# #..#  #.#  #.#  #.##  #..##  #..i(iEiPi[$] _A quokka is nearby!i ##  #.  #>  #. #  ..#.##.###.#  #..r.......# #@#  #.#  #.# #..#  #.#  #.#  #.##  #..##  #..i  ##  #.  #>  #. #  ..#.##.###.#  #..r.......# #@#  #.#  #.# #..#  #.#  #.#  #.##  #..##  #.. _A quokka is nearby!i M .  The zap hits the quokka.i W*****i i .....8---4=20.0 (1Shock _You kill the quokka!i( i iA i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii ip^ _No target in view!iiiiH _No target in view!i43i iiE| _i-itiiO---iΘii6i͚iޛi iiѝii7iiM9===iiעiiߤ,ipi iRiiiiiti\iii;===iiiwiiŲiݳiʹi%i]iiiGiiZiXiiDiiiiziizii,iiiViii iQi2iRifiii4i4iiiiiiQiiT,ii]i ic You encounter a hobgoblin.i#..##.##.# ###..#.##.###.##g #..........##.#.# ##.####.#####ig#..# ##..# #.# ###..# ##..## #.#  #...###..## #.#  #....#..## #.# #.@.## #.## -###.# #..##  #.########...###Shock ................' ..########...####.### #..## # g   hobgoblin (asleep)i6# #.#.## #..#.## #.###.#i044.0 (24.0)iJ M-5.0 (25 _iii  #  # #..#.#  #g #....... #.# ##.####. #..# ##..# #.#  #..# ##..## #.#  #...###..## #.#  #....#..## #.#  #.@.## #.##  ###.# #..##  #.# ... ..##iw .### #..##  #      i_  #  # #..#.#  #g #....... #.# ##.####. #..# ##..# #.#  #..# ##..## #.#  i`#...###..## #.#  #....#..## #.#  #.@.## #.##  ###.# #..##  #.# ... ..## .### #..##  iQ`Y#   i` iggijsiNzi}` _A hobgoblin is nearby!i: Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from cold (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ii)i ##..##.##.# #psychicmeow the Gusty#iQ#9#..#.##.###.#Gale Centaur#g#..........##. Health: 38/38 ========================ix##.###.####.#####. Magic: 9/9i#========================#..# ##..# #.# ## AC: 2Str: 10iq$#..# ##..## #.#EV: 9Int: 16#...###..## #.#SH: 0Dex: 12#....#..## #.#XL:  5 Next: 14% Place: Dungeon:3#.@.## #.##Noise: ---------  Time: 3345.0 (0.0)###.##..## # b) +0 daggeri$X#.########...#### Cast: Shock................'..########...####.####..## # g   hobgoblin (asleep)##.#.###..#.###.###.# _You kill the quokka! i6%,_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _No target in view! _No target in view! _You encounter a hobgoblin. i]%S_A hobgoblin is nearby!iSd  Okay, then. _i^ ******i"g  The zap hits the hobgoblin.  The hobgoblin is almost dead.i2 G.gi1....id8---==6.0 (1iiK+ _The hobgoblin shouts!i= r †The zap hits the hobgoblin.iO R*****ii G†....i5 7------5-7Shocki i M _You kill the hobgoblin!i i - _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iC!i!i"i#i'| _i)iF)i)i +ix+9---i ,i'-in-i.id/i/i@8===iA,iAiwN===9===iN,iOiPiAQiQiQiSi,Ti]TiTiriug===iyXinix  You see here a hobgoblin corpse. _iiii+Zi!i,ii\ iJ ,i i i-iiii7 _You open the door.iji"iK%i)@  There is an open door here.i -5 _i80,i1i8,i<i ?itAisCiOi6] _You open the door.  There is an open door here. _i[iMi|Biiɕiii̗iii niiiii\idi iVi-iiRii(Bi2ini0##.......## ##...### #..##.....## ##.## #.#......###.# #.####.. #.# #.#.... #.# ##.##. #.# ## #.# #.##.######.# #>......@...# #-419.0 (72.0)....######## . # .# #-20.0 (73iki9 _Found an escape hatch in the floor.iii,iiniiaiRiiiii,ibiJiiiii9iRiXiXiDXii io i i}i+iO-,i1Xi88ni9ip},i. _You open the door.iXiN@  There is an open door here.iÞiD _ii>iVibni=Xib,iiiihiiNiii iii ,ii#i/iitN _You now have 167 gold pieces (gained 14).i3i+i:,ii ixii iiBi\iQ i> i,i%iXii[ii Xi"i(ni`)i)i+i.Bi0,id2,i3if4i4i8i=>ir?,iBiC,ijDi"FiH,iHiOiPiPioTiqUi/Y,i5[i^Xi`i*bibiciwiilimimiq,iririuiviXwiwiyi{i_{i|i @  There is an open door here.ii _iii,iՈii`ii ii#ii0iiiΔiii,iiUi,iiiiiyiiN,iiiii˪ii`iiiiiiXiii$ii"iiպi3iii|iվiTiii/iiGiiiiii>,ii,i i0i#i|ii:i;iii"ii7iiiuiiixiY,iii}Bioiii@iwiCii iiS,iiOi,iii>iiiWiiKii^ipii' i i i i< iibiiiiilii|iIiiiiiii`i ,i i"ih#i#i$iy%iq'Biq(i)ir)i)i3i)5,i5i59,i:,iQ<i=i=i2>iGAiC,iZDiGiHi Ii]JiLi Ni OilOi Rijs,iT{iА##.#.#.########.#### #.......ß #....#.# #.....# #.#...ß.. .....#.# #.###.# ##...... .......# #.# #.# #.._..ß... ##.#.### #.###.# #.......#...# #.....# #.#...ß..#.######.### #.......ß ##'## #.# #######..... #...## #@# #........##544.0 (124.0) .....## ### #.# #.#.##.### ......## ##.###.# #.#.#..# ....<.)####......#####.#....### .....).'..)...###..|...........+ .......####..## ##.###^.....#### ..(ih[40m...## #.## ##.##...#.## .....## #.# #.##...### #..)## #.## ##.##...#iiəT _Key pressed, stopping explore.iA3i+iiio$ _i ii iiiifiTiQiiii9 ii,iiiic"i%#icUY  You see here a staff of cold. _  There is a shaft here. _igp  You encounter an adder.iPz #.# #.##...  #.## ##.##...#  ##.## ##.#####.#  ##.###.## #.#  ##...## #.#  ##.## #.# #.# #.# #.#  #.# #######.# #...S.... ..# ######### Shock #########  S   adder (asleep) i˂362.0 (18.0)i33.0 (19 _ijiiB  #.# .###  #.## ..#  ##.## #.#   #.#   #.# ##.## #.# #.# #.# #.# #.# i #.# #@# #...S....  ######### i;  #.# .###  #.## ..#  ##.## #.#   #.#   #.# ##.## #.# #.# #.# #.# #.# #.# #@# #...S....  #########   iA iH 4iJ ] _An adder is nearby!iD *****S    The zap hits the adder.iZ4S.iJ.S...ih8---=4.0) ii` _The adder is moderately wounded.i=****iN4S.i..i c7------5ii _The zap misses the adder. The adder barely misses you.i3 ** The zap hits the adder.  The adder is heavily wounded.i,4-The zap hits the adder.ib S.  The adder is almost dead.6-----6 _The adder misses you.iC0 .  imDCasting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The adder is struck by an arc of lightning.iJ **You kill the adder!i >@.i 5--4--------22=i 87Shocki i < _You are struck by an arc of lightning.ii Spells (Memorise)TypeFailure Level  a - AirstrikeAir14% 4  b - FireballConjuration/Fire 99% 5 4 spell levels left i ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exiti ij%  #.# #.##...###psychicmeow the Gusty#.## ##.##...#Gale Centaur##.## ##.#####.#Health: 35/38 ======================--##.###.## #.#Magic: 4/9==========--------------##...## #.#AC: 2Str: 10##.## #.#EV: 9Int: 16#.##.#SH: 0Dex: 12#.##.#XL:  5 Next: 22% Place: Dungeon:3#.##@#Noise: ==-------  Time: 3567.0 (0.0) #######.##........b) +0 dagger ........##########Cast: Shock #########     _The adder misses you.Casting: Shock[0;10i> m (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The adder is struck by an arc of lightning.  You kill the adder! _You are struck by an arc of lightning.Memorise Airstrike, consuming 4 spell levels and leaving 0? Y - Yes  N - Noii~ #.# #.##...###psychicmeow the Gusty#.## ##.##...#Gale Centaur##.## ##.#####.#Health: 35/38 ======================--##.###.## #.#Magic: 4/9==========--------------##...## #.#AC: 2Str: 10i##.## #.#EV: 9Int: 16#.##.#SH: 0Dex: 12#.##.#XL:  5 Next: 22% Place: Dungeon:3#.##@#Noise: ==-------  Time: 3567.0 (0.0) #######.##........b) +0 dagger ........##########Cast: Shock #########i9   ij  _The adder misses you.i`Casting: Shock (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iThe adder is struck by an arc of lightning.  You kill the adder! _You are struck by an arc of lightning.i 4--8.0 (1iMi u _This spell is quite dangerous to cast!ipF--9.0 (2iii>4670.0 (3if"ig'i++1.0 (4iB/i4i(7]5===2.0 (5i:i? _You start memorising the spell. You continue memorising. x4i5CiGiAIc _You finish memorising. Spell assigned to 'd'.i"3iibi$ _iu"7=i#in#;===i$i%i0&,i*(i(a8==i)i*1 _HP restored.i*iE+i,i,i .i|.e6===i/i0ip09=i 2,i2i2i3,i4i~5i5;===i:6iB7,i7i9i9,i:i:i/;iB<i<i>7==i?i&@i`@iAiAiaBiYCiCiuDi>EiE:==iZFiG,iHiIiaIivJiJiKiKiLiMi|MiNiNM8===iOiPi0QiTXiTiU,i3a===9===ibidBieiFfifi1giiijijiRkilimi0n;===i3oipi4qiqqiriVsibt,itiviviwixiyiGzia~i,ii<,iii˄iTBiQiiii&i,iii,iIi1ii1iiiiFiɔi%ii,iݘi,ii=i3,i iiiФiZi/iik##.#....### .... ...........+ ....>.. ##^.....#### ..... ##...#.## ..... ##...### ..! ##...# ... ####.# '#####.# .##..#.# #.#634.0 (62.0)  #.# ##.##.#  #.# ##...#.#  #.# #......##.##########...#.# ##.........###.##.##.##.##########.######.......# #...........#### #############i!!,5.0 (63i'Q _Found a stone staircase leading down.i3iiiWiqBii4ii@  There is an open door here.ii _iviik,ii ,#####.........# ######...## .#.##.### ##.....##.#.#..# ##.......##.#....####.........### ..........+.....>...'.i ^.....####.........# #...#.## #.......# #...### #...@.# #...# ##...## ###.# ##'#### #.#  #.##..i r#.# #.##.##.# ##.##.##.# ##...#.#i #.# #......##.##########...#.# #i|19.0 (4.0)i+,40.0 (5if[i[ _d - a metallic brown potioni iq i i i ic ,i i ,i~ i i ,i i i| ,i i i; i i iS @  There is an open door here.i ia  _i i~ i i1 ii i' it i i( i i ,i ,i@ ,i niyB ......##  ...ß..# .# .ß....# #.  ......# ..  ####...## .#   ##.....## ###.#  ##.......## ##.#.###.#  ......####........#  +.....>...'.....@..# ......####...#.#  #.......## ##.## # ##.....## ###  #...##   ##'####    #.##..    #.##.#   [ieC 39;49m ##.##.#  i I 051.0 (11.0)iU B2.0 (12iV N _M - a potion of mutationiiii' _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii ##  ß..# .#  ß....# ##.  # #..  ...## #.#  ##.....## ###.# #  #.## ##.#.###.#  .####.#  .....>...'......@.#  0.0) ..####...#.#  #.......## ##.##.#  ##.....## ### <# ##...## .# ##'#### .# #.##.. .# #.##.# .# ##.##.#  iT3.0 (1 _Found a stone staircase leading up.ib@i,A3iCiHBiJiL,iPiRiٓ i$,iޗBi!iiXiiP _You now have 176 gold pieces (gained 9).iiBiiif,i[,ii-iii,i2ii@iiJi iVii.iAiiiiQic,ii,ipii]iiiKiOiciIiixii%ii,iRiiiidiii/iiiR,iiH i ia i i i; ,irii,idii,iXiisii+i|iE,iiyEiJ,i\i]i6^i^iza,ibibidigiUgigi|hiiikBimitBi8vi wiwiwiiqii}i pisi,iiii&i,iii,i`iiiii8iiiiiiiii,ii@  There is an open door here.ii= _ii,i&iOi,i%iiii"ii,iiPXi<i'BimiBi Bii!,i~iiN,iiih,iixiie,i iie,itii/ibiiYi,i@ ii i2 iF ,i' i i< ,i i i ig iG Xi i i ii iU i iZ i i i i ig i ia i i i) i iG i i3 ,iM4 ,i'< i< i= i>= i^ `if  There is a stone staircase leading up here. _il im Bis ibt it iu iz i{ iS| i| i{ i i ,i i Bi iߔ ,i< i$ i ,i, i i2 i{ i( i8 i8 i{ i1 i԰ @  There is an open door here.iԱ i  _iU i i iֹ i i i i" i i i i i iu i i i i i iV i i i Bi1 i ,i i ,iJ ,i i! ,i# i& i( ,i9 iO> Bi> iC i]D iD i;F i)K iS ,iT if[ i] i_ i_ id iJg ,ig im Bin i|r i(t ipt iu iy iF{ i{ i| i i i" i i i iۉ i i ,iv iw i ,ij ,iC Bi i Xi #####...####.........#.......# .........'.........+.......# #####...####.........####...##  #..## ##.......## #..####  #.#.## ##.....## #.###.##  #..#.## ##...## #.##...##  #.###.# ##+## #.......# i  ##.#.## #.# ####...## ##.## #@# ##.## 81562.0) #.# ######.#### #.#  #.# #.........#########.# i  #.# #.##......##..>.....# #.###.###...#.##.########i>  #................# #####.####.##.#### #.........# #)####.####i@ i i& T _Key pressed, stopping explore.iP Ii i iK : _i i i i i! 7 _You open the door.i 3iA i, w  There is an open door here. _i. ,i0 il6 i: ni; ,iF 4ikG iG iwH iTJ iJ iK iK iL iPM iM i N ioO iO iP iP iQ iR iAS iU ,iU iU iQV iX iY ijY iY iZ i[ i[ iL\ i^ i_ i)` i` ia ib ,iOc ie ,ie ie i)i Xivn Xio iGp ip ip ir is ,ibt iv iv iGw ix iVy i z iXz i3{ i)| i| i} i} iH  There is a stone staircase leading down here. _ig i1 i- ,iͅ i i* is i i i ,i i i( i i iq i] Bi i ,iϕ i( i[ i i7 iH i< ,i i i i@ i֠ i iY ,iW i   ##########  ######### #........#  #.......# #.######.# ######## #.##..#.# #.######.#### .......###.##....# #.##........# #.####........#..###.##>###.##.# ...#######...###@.##.##.# #.##.##64.0 (49.0) ....# ##..#+#'#..#.##.###.##.## ...## #..###.###..........##.## #.## #†###._ ##.####.#####... #.# #..### ##.i7 ![40m.# #.# #### #.# ##..## ##..## #.# #'## #...###..## #.# ...## #....#..## #.##  ....## ##.#...## #.## ##  _You open the door. _Found a sparkling altar of Nemelex Xobeh.i9Iis:i:i? _  There is an open door here. _iT^| ########## ######### #........##.......# #..# ########## #.##..#.# #.######.### .........###.##....# #.##.........####........#..###.##>###.##.#######...###..##.##.# #.##.....# ##..#+#'#..#.##.###.##. #....## #..###@###..........##.6.0 (2.0) #.#.## #†###._.###.####.#####. iY_~#.#.# #..###.###..# #.# .# ##..#####..## #.# ..#'## #...###..## #.##...## #....#..## #.# #.....## ##.#. #.##....## ##.###.# #..##....####...##.########...##iaiqei###.##. EV: 9Int: 16 .....#######...###..##.##.# #.##. SH: 0Dex: 12 #.....# ##..#+#'#..#.##.###.##. XL:  5 Next: 22% Place: Dungeon:3 #....## #..###@###..........##. Noise: ---------  Time: 3866.0 (0.0) #.#.## #†###._[39;49iXm.###.####.#####. b) +0 dagger #.#.# #..###.###..# #.# ## Cast: Shock #.#.# ##..#####..## #.# ..#'## #...###..## #.# ##...## #....#..## #.# #.....## ##.#...## #.## .......## ##.###.##..## #  ........####...##.########...####  _Found a sparkling altar of Nemelex Xobeh. _There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Done exploring.ii+iii IiY i2 q _Done exploring.i6 Ii#i)i1i2@ _Done exploring.i1Where to? (Tab - D:3, ? - help)  D - Dungeon i i+##########psychicmeow the Gusty######### #........#Gale Centaur#.......# #.######.#Health: 38/38 ======================== ########## #.##..#.# #.######.### Magic: 9/9======================== .........###.##....# #.##........ AC: 2Str: 10 ###.####........#..###.##>###.##. EV: 9Int: 16 .....#######...###..##.##.# #.##. SH: 0Dex: 12 #.....# ##..#+#'#..#.##.###.##. XL:  5 Next: 22% Place: Dungeon:3 #....## #..###@###..........##. Noise: ---------  Time: 3866.0 (0.0) i~,m#.#.## #†###._.###.####.#####. b) +0 dagger #.#.# #..###.###..# #.# ## Cast: Shock #.#.# ##..#####..## #.# ..#'## #...###..## #.# ##...## #....#..## #.# #.....## ##.#...## #.## .......## ##.###.##..## #  ........####...##.########...####  _Done exploring. _Done exploring. _Done exploring. i,_Done exploring. _Done exploring. _Done exploring.iP-iBi>OiOiTy _ _ There is an open door here.i=UiU _iViZXiY,i,Zi\íi  There is a stone staircase leading down here. _i J 4  You climb downwards.i0 ,i i9   You climb downwards.  You encounter an orc priest and 4 orcs.  An orc is wearing a +0 scale mail of willpower. An orc is wielding a +2 tridentof venom.  Found three items. Found an escape hatch in the floor.  There is a stone staircase leading up here.i iS   ..... ....  ...#   ...##   ...## ##   ##o..#..#   ##.......#   #.o.@....#  79.5 (13.5) i- #.o.o)..o.#   #..........#  Shock #...........   ##......!?..   #......>...   o   orc priest (asleep) iZ #........#.   oooo 4 orcs (1 polearm, asleep) #.........     _There are monsters nearby!i ..... .... ...#  ...##  ...## ##  ##o..#..#  ##.......#  #.o.@....#  #.o.o)..o.#  #..........#  #...........  ##......!?..  #......>...  #........#.  #......... iˀR ..... .... ...#  ...##  ...## ##  ##o..#..#  ##.......#  #.o.@....#  #.o.o)..o.#  #..........#  #...........  ##......!?..  #......>...  #........#.  #.........  _There are monsters nearby!i  Casting: Static Discharge (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i i  Your spells (cast)TypeFailure Level i( Ja - ShockConjuration/Air4%1  b + Static DischargeConjuration/Air 7% 2 c - SwiftnessAir4%3  d - AirstrikeAir14%i 44 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitiioi*  psychicmeow the Gusty.....  Gale Centaur....  Health: 38/38 ========================...#  Magic: 9/9is========================...##  AC: 2Str: 10...## ##  EV: 9Int: 16##o..#..#  SH: 0Dex: 12##.......#  XL:  5 Next: 22% Place: Dungeon:4#.o.@....#  Noise: ---------  Time: 3879.5 (0.0)#.o.o)..o.#  b) +0 dagger#..........#   Cast: Shocki#...........  ##......!?..  #......>...   o   orc priest (asleep)#........#.   oooo 4 orcs (1 polearm, asleep)iP#.........  iFound three items. Found an escape hatch in the floor.  There is a stone staircase leading up here. _There are monsters nearby! _There are monsters nearby!Casting: Static Discharge (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i-i]  psychicmeow the Gusty.....  Gale Centaur....  Health: 38/38 ========================...#  Magic: 9/9========================ic...##  AC: 2Str: 10...## ##  EV: 9Int: 16##o..#..#  SH: 0Dex: 12##.......#  XL:  5 Next: 22% Place: Dungeon:4#.o.@....#  Noise: ---------  Time: 3879.5 (0.0)i)#.o.o)..o.#  b) +0 daggeril#..........#   Cast: Shock#...........  ##......!?..  im#......>...   o   orc priest (asleep)#........#.   oooo 4 orcs (1 polearm, asleep)#.........  Found three items. Found an escape hatch in the floor.  There is a stone staircase leading up here. i_There are monsters nearby! _There are monsters nearby!Casting: Static Discharge (safe; 7% risk of failure)  i\Confirm with . or Enter, or press ? or * to list all spells.i P  Okay, then.iHiyD _iPW 80.5 (1 _ĩ B3########## ######### #........# #.......# #.######.# # #.##..#.# #.######.#### ### ###.##....# #.##........# ####.. .......#..###.##@###.##.# ##..... ###...###..##.##.# #.##.###...#.###..#+#'#..#.##.###.##.##......##..###.###..........##.###...#.##†###._.###.####.#####.........##..###.###..# #.# ######..#####..#####..## #.# #..# #...###..## #.# ##..### #....#..## #.###...... i} \2.0 (2.5Shocki|;  _You climb upwards. _There is a stone staircase leading down here.i]iygLevel 3 of the Dungeon <<<<>>>>^__(Press ? for help)################### #........##.......# #.######.############## #.##..#.# #.######.#### ###########...........###.##....# #.##........# ####........######.####.####........#..###.##@###.##.# ##.......###.#######...........#######...###..##.##.# #.##.###...#.##.# #.##..........##.....# ##..#+#'#..#.##.###.##.##......##.# #.##.###......##....## #..###.###..........##.###...#.##.###.####ihH#.# #..##.###.#.## #†###._.###.####.#####.........##........##.###..##.# #.#.# #..###.###..# #.# ######..####.##..#..##......##.###.#.# ##..#####..## #.##..# #.##..#..#iiV#..###........#'## #...###..## #.###..####.##..#<.##..# ####.####...## #....#..## #.###........##.....##..######.###.....## ##.#...## #.## ##.....###.##.##.###.........##.......## ##.###.##..## ##.......##.##..#.###.#...####.........####...##.########...####.........#.......##........'.........'.......................'.........+.......##.#...####.........####......########...####.........####...###.##.## ##.......## ##...####..## ##.......## #..#####.##########.....## ##.###.#.## ##.....## #.###.###.# #.........###.##..#.## ##...## #.##...###.# #.######..#### #.##.###.# ##'## #.......#i!#.###......##....## #..###.###..........##.###...#.##.###.#####.# #..##.###.#.## #†###._.###.####.#####.........##........##.###..##.# #.#.# #..###.###..# #.# ######..####.##..#..##......##.###.#.# ##..#####..## #.# #..# #.##..#..##..###........#'## #...###..## #.# ##..####.##..#<.##..# ####.####...## # #.# ##......#..######.###.....## ##.#...## #.## ##.....###.##.##.####.......## ##.###.# #..## ##.#..#.##.#...####.........####...##.########...####.........#.......#  #........'.........'.......................'.+#  #.#...####.........####......########...####.........####...##  #.##.## ##.......## ##...### #..## ##.......## #..###iA$ #.##########.....## ##.## .## ##.....## #.###.## #.# #...... #.# .#.#### #.##...## #.# #.######..#### #.# #.# ##'## #.......# #.# #.# .# #.# #.#.## #.# ####...## #.#####.###.##..##.# #.# ##.## #.# ##.##...##..##.# #.# #.# ######.#### #.#######.###.#...##.######.# #.# #.#########.# #.# #....>..........#  #.# #.##..>..... #.###........########  #.###.###...#.##.########  ## icF #................#  ####  #####.####.##.#### i i@ P  psychicmeow the Gusty  Gale CentaurHealth: 38/38 ========================##########Magic: 9/9========================######### #........#AC: 2Str: 10#.......# #.######.#EV: 9Int: 16 # #.##..#.# #.######.#### ### SH: 0Dex: 12 ###.##....# #.##........# ####.. XL:  5 Next: 22% Place: Dungeon:3 .......#..###.##@###.##.# ##..... Noise: ---------  Time: 3882.0 (0.0) ###...###..##.##.# #.##.###...#.# b) +0 daggerit j##..#+#'#..#.##.###.##.##......# Cast: Shock#..###.###..........##.###...#.##†###._.###.####.#####.........##..###.###..# #.# ######..### ##..#####..## #.##..##...###..## #.###..### #....#..## #.###......  _There are monsters nearby!Casting: Static Discharge (safe; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You climb upwards. _There is a stone staircase leading down here.i i i`' i( i, : _iY/ i0 ,i0 i37 ,i7 ,i; iN< i< iV= i@ i9B iB ,iF iCG iG iAH iK iK i&L iL iP iP i?Q iQ iU i V iWV iV ikX iX iY iNY i[ i[ i\ i\ iY^ i^ i&_ ,ia ia ,iDb ie if izf if iAi ij ij ij ism iTn in i2o iDq i>r ir is i~u iv iw iw iy iz iz i{ i} i~ i% i iK @  There is an open door here.i} i(  _i i iЈ i iЉ iN iT i i i iJ i iW i i i ,i is ,i: i# i% i ,i i/ iK ,i iX ,i* i ,i/ i۽ i i  #.##.## ##.......## ##...### i #.##########.....## ##.##  iQ u#.# #.........##i #.#ie s#.# #.######..#### #.##.# #.# #........# #.##.#####.###.##..##.# #.#  #...........##..##.# #.#  #######.###.#...##.######.#  #.# #....@..........# 9130.0) #.###........########  #.........####  ########.## #.# #.# #.##### #.....# #.###.# _There is an escape hatch in the floor here.iM-i6)Level 3 of the Dungeon <<<<>>>>^__(Press ? for help)##.#...####.........####...##.########...####.........#.......##........'.........'.......................'.........+.......#i;7#.#...####.........####......########...####.........####...###.##.## ##.......## ##...####..## ##.......## #..#####.##########.....## ##.###.#.## ##.....## #.###.###.# #.........###.##..#.## ##...## #.##...##in7#.# #.######..#### #.##.###.# ##'## #.......#i7#.# #.# #........# #.#i7##.#.## #.#####...###.#####.###.##..##.# #.#i7E##.## #.###.##i 8#...........##..##.# #.##.# ######.#####.#i28#######.###.#...##.######.##.# #.........#########.#i8#.# #....@..........##.# #.##......##..>.....##.###........#########.###.###...#.##.#########.........#####................#########.#######.####.##.#####.#i8M#.........##.##)####.####i8R#.######.# #.##.....#i 9^#)# #.#########.###.#i/9h#.# #.#......########### iY9j#.# #.####.# #.#.####.#.........#i9G #.###.##########i9K##...####.#.####.#.#######.# i9T#.#............#####......................# #.#i9E iE  #.......# #.######.# ############# #.##..#.# #.######.#### ##########  #...###.##....# #.##........# ####........# iF  #####.####.####........#..###.##>###.##.# ##.......###.# ######...........#######...###..##.##.# #.##.###...#.##.# #.# #..........##.....# ##..#+#'#..#.##.###.##.##......##.# #.# #.###......##....## #..###.###..........##.###...#.##.###.#### #.# #..##.###.#.## #÷###._.###.####.#####.........##........# #.###..##.# #.#.# #..###.###..# #.# ######..####.##..#..# #......##.###.#.# ##..#####..## #.# #..# #.##..#.i:G #..###........#'## #...###..## #.# ##..####.##..#<#..# ####.####...## #....#..## #.# ##........###..######.###.....## ##.#...## #.## ##.....###.##.##.#.........##.......## ##.###.##..## ####.##..#.#iH F##.#...####.........####...##.########...####.........#.......##........'.........'.......................'.+.......##.#...####.........####......########...####.........####...###.##.## ##.......## ##...####..## ##.......## #..#####.##########.....## ##.###.#.## ##.....## #.###.###.# #.........## #.##..#.## ##...## #.##...## #.# #.######..#### #.##.###.# ##'## # #.# #.# #........# #.# iH ##.#.## #.# ####...## #.#####.###.##..##.# #.#  ##.## #.# ##.## iϕ #...........##..##.# #.##.# ######.#####.########.###.#...##.######.##.# #.........#########.##.# #....@..........##.# #.##......##..>.....##.###........#########.###.###...#.##.#########.........#####................#########.#######.####.##.####i< iI  #.##.## ##.......## ##...###izJ psychicmeow the Gusty#.##########.....## ##.##Gale Centaur#.# #.........###.#Health: 38/38 ========================#.# #.######..#### #.#Magic: 9/9========================#.# #.# #........# #.#AC: 2Str: 10  #.#####.###.##..##.# #.#EV: 9Int: 16  #...........##..##.# #.#SH: 0Dex: 12  #######.###.#...##.######.#XL:  5 Next: 22% Place: Dungeon:3iTK r#.# #....@..........#Noise: ---------  Time: 3912.0 (0.0)#.###........########b) +0 dagger#.........####Cast: Shock########.###.##.##.######.....##.###.#Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _You climb upwards. _There is a stone staircase leading down here. _There is an open door here. _There is an escape hatch in the floor here.iK iL idf f _io Xis iXu i0v iv iG} i~ iF i ,i ,iU i iJ ,i) i` i i i i+ Xi i0 ,iS i ix i i i @  There is an open door here.i ir  _iD i i ,i5 i{ i i7 i i i ,iU i i i` i i i i^ i i\ i( i XiYin,iiiiiii iidiiIi-#Bi>i0AiAiFBiBiuEiJFiFimGiIi!K,iKiMiNiEOiOi RiSiU,iX@  There is an open door here.iYiY _iZi]iNBii,i  There is an open door here. _iӽinii=iXii,iiBiirii}# ##.......## #..####  ## ##.....## #.###.##  .## ##...## #.##...##  #.# ##'## #.......#  iH.## #.# ####...##  ## #.# ##.##  # ######.#### #.#  # #.........#########.#  # #.##......##..#  650.0) i###.###...#.##.########  ...............#  ###.####.##.####  #.........#  #)####.####   #.# #.#   #)# #.########   #.# #.#......###########   iiSiqn open doorescape hatch in the floor here.open d _ stone staircase leading down here.i(ii1i d3.0 (1.0) _iS]4 ##  #..   ##..#   #...   ###...   ##...#   ###...#   #...@#   ......###   <#...   ### iή-4.5 (2.5i6<i _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.i 3i ,i i P _i i i$ iP i i i i i8 i i i i Bi Bi i i; ,i i i_ i iz i ,if io! i5$ i$ i% i& iG) i) i* i+ io/ i0 io0 iy2 i 5 f  You encounter a quokka.i@ ,.r# ...#..........# ....# #.... ##..# ###@.# ##...## ###..###Shock##...#####...####...###r   quokka (asleep)###...##iA I#...<##......###i,R 077.5 (13.0)iV 38.5 (14 _ihz i  .r#  ...#.  ..... iu  .....#  ....#  #....  ##..#  ###@.# ##...## ###..### ##...##i g ###...## ##...###  ###...##  #...<##  i "i .r#  ...#.  .....  .....#  ....#  #....  ##..#  ###@.# ##...## ###..### ##...# ###...# ##...###  ###...  #...<   _A quokka is nearby!iH .r#  ...#.  .....  .....#  ....#  #....  ##..#  ###@.# ##...## ###..### ##...## ###...## ##...###  ###...##  #...<##  i& .r#  ...#.  .....  .....#  ....#  #....  ##..#  ###@.# ##...## ###..### ##...# ###...# ##...###  ###...  #...<  i,4i2/] _A quokka is nearby!iF *******r  iGBThe zap hits the quokka.i].riP\.ri>.....iIh8---=9.0) iiIa _The quokka is moderately wounded.i_`*******i!Y.ri0@..... .ijd7------80iiMP _The zap misses the quokka.i!j ******* The zap hits the quokka.i .r.....6-----1i _ _The quokka is severely wounded.i\ M .  The zap hits the quokka.i l*******iK........i5-----32Shocki֙i$J _You kill the quokka!i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i^i3ii$ _i?---6======7====ii"Bi&,i(i+,iz-i0,i4i9,i9i>i?M8===i?i)D,i!EiI,iJiLPBi#eiCfQ===iyjil,iQoioipitit,ixiy,i 9=== _Magic restored.igBinii=Q===iGiBini,i,iiAiijifBi8i,ii,i+ii#,iii,iii,iii.,ii i- BiniBiJi3KBiLiOiOiUBiUV,iWiY,icZiZi]i3^iR_i`iFdidieifibj,i2ki8mip,iGqiriW#.. i@i&2ixiiF m##..# ###..## ##..## ##...## ## #...# ###..### iwG # ##..## ##...## #...@#####...# ###...## #..@.#...## ##...### ####.....# ###...## ####.####...<## #.### #.<#...## #..####..# #..## ##..##..# #..#iH #..# ##..#..# #....# #.iK 0@iyQ @   Edmund (wand)iX 33Shocki^ i9` ie.@===4i&   Casting: Airstrike (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i0) iB,   Casting: Airstrike (quite dangerous; 14% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Airstrike (quite dangerous; 14% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.i>/ ##..# ###..## ##..## ##...## .## #...# ###..###iN?.# ##..## ##...##  #...@#####...# ###...## #..@.#...## ##...### ####.....# ###...## ####.####...<## #.@...@.### #.<#...## #..####..# #..## ##.i?.# #..# #..# #..# ##.. #..# #.. ..# #.i; ##..# ###..## ##..## ##...##  .## #...# ###..### iQ ....# ##..## ##...## #...@#####...# ###...## #..@.#...## ##...### ####.....# ###...## ####.####...<## #.@..@..### #.<#...##i' #..####..# #..## ##..# #..# #..# #..# ##.. #..# #..  ..# #.i <.@iDd, exposed)i3===5Stampede iiJonfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Airstrike (quite dangerous; 14% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. i!_You don't have enough magic to cast this spell. _You stampede towards Edmund! A bitter wind exposes Edmund.i&  ix>Casting: Airstrike (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iii.e _You don't have enough magic to cast this spell.iB? ##..# ###..## ##..## ##...## .## #...# ###..### ....# ##..## ##...## #...@#####...# ###...##iC #..@.#...## ##...### ####.....# ###...## ####.####...<## #..@@...### #.<#...## #..####..# #..## ##..# #..# #..# #..#iiD0 ##.. #..# #.. ..# #.iP  You stampede towards Edmund! You closely miss Edmund.  Edmund is heavily wounded.iRRi4======iR6i f@ _Edmund is staggered.i  ##..# ###..## psychicmeow the Gusty ##..## ##...##  Gale Centaur  .## #...# ###..###  Health: 38/38 ========================  ....# ##..## ##...##  Magic: 0/9------------------------  #...@#####...# ###...##  AC: 2Str: 10 #..@.#...## ##...###  EV: 9Int: 16 ####.....# ###...##  SH: 0Dex: 12 ####.####...<##  XL:  5 Next: 23% Place: Dungeon:4 #.*@@...###  Noise: =--------  Time: 4066.5 (0.0) #.*#*..##  b) +0 dagger[34i m #..####..#  Cast: Shock #..## ##..#  Stampede  #..# #..#  #..# ##..  @   Edmund (wand, exposed) #..# #..  ..# #. Casting: Airstrike (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: Edmund, wielding a +4 dire flail of concussion, wearing a +0 ring mail andcarrying a wand of polymorph (heavily wounded, exposed, empty space bonus: 3/8)i##..####..## psychicmeow the Gusty##..####...## Gale CentauriX.###...# ###..###Health: 38/38 ========================....# ##..## ##...##Magic: 0/9------------------------#...@#####...# ###...##AC: 2iLStr: 10#..@.#...## ##...###EV: 9Int: 16####.....# ###...##SH: 0Dex: 12####.####...<##XL:  5 Next: 23% Place: Dungeon:4#..*@...###Noise: =--------  Time: 4066.5 (0.0)#.<#...##ieb) +0 dagger#..####..#Cast: Shock#..## ##..#Stampede #..##..##..###..@   Edmund (wand, exposed)i0#..##....##.Casting: Airstrike (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (quite dangerous; 14% risk of failure)  Press: ? - help, Dir - move targetAim: Edmund, wielding a +4 dire flail of concussion, wearing a +0 ring mail andcarrying a wand of polymorph (heavily wounded, exposed, empty space bonus: 3/8)i ##..#     .## #...#   ....#     ###...##   ##...### i&  ###...##  ####.####...<##  #..*@...###  #.<#...##  #..####..#  #..## ##..#  #..# #..#  #..# ##..   #..# #..  ..# #. Press: ? - help, Dir - move target  iAim: Edmund, wielding a +4 dire flail of concussion, wearing a +0 ring mail andcarrying a wand of polymorph (heavily wounded, exposed, empty space bonus: 3/8)The air twists around and strikes Edmund.  Edmund is severely wounded.  Edmund grinds his teeth, and then sighs.i\ ##..#     .## #...#   ....#     ###...##   ##...###   ###...##  ####.####...<##  #..*@...###  #.<#...##  #..####..#  #..## ##..#  #..# #..# #..# ##..  #..# #. ..#  i  ##..# ###..## ##..## ##...##  .## #...# ###..###  ....# ##..## ##...## #...@#####...# ###...## #..@.#...## ##...### ####.....# ###...## i.####.####...<## #..@.@..### #.<#...## #..####..# #..## ##..# #..#..# ##.. i,,#..# #....# #.  Edmund hits you with a +4 dire flail of concussion!  * * * LOW HITPOINT WARNING * * *iC.@i22-----------1====7.5 (1ii; _Concussive force sends you backwards.i˖ ##..# ###..## ##..## ##...## .## #...# ###..### ....# ##..## ##...## #...@#####...# ###...## #..@.#...## ##...### ####.....# ###...## ####.####...<## #..@@...### #.<#...## #..####..# #..## ##..# #..# #..# #..# ##.. #..# #.. ..# #.[39;i49m ##..# ###.. ##..## ##...## .## #...# ###..### ....# ##..## ##...## #...@#####...# ###...## #....#...## ##...### ####.....# ###...## ####.####...<## #.@@....### #.<#...## #..####..# #..## ##..# #..# #..# #..# ##.. #..# #..[39;i{%49m ..# #.  You barely miss Edmund. Your kick misses Edmund.  Edmund is severely wounded.ii #i($z2=====--8i)i ,F _Edmund zaps a wand. You resist with some effort.iq ##..# ###.. ##..## ##... .## #...# ###..### ....# ##..## ##...##i[ro #...@#####...# ###...## #....#...## ##...### ####.....# ###...## ####.####...<## #@@.....### #.<#...## #..####..# #..## ##..# #..# #..# #..# ##.. #..# #.. ..# #.i  You closely miss Edmund.  Edmund is severely wounded.Edmund clears his throat.i3=----------3======--9iۇiO _Edmund barely misses you.id  Casting: Airstrike (quite dangerous; 14% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iiaie _You don't have enough magic to cast this spell.iii/iFF _Unknown command.i1 ; ##..#  i 4  .## #...#  ....# ##..##   #...@#####...#   #....#...##   ####.....# ###...## if  ####.####...<##  #**.....###  #.<#...##  i #..####..#  #..## ##..#  #..# #..#  i o#..# ##..  #..# #..  i9 ..# #.  _You don't have enough magic to cast this spell. ix l_Unknown command.  Edmund is struck by an arc of lightning. i F Edmund is severely wounded.iRo < ##..#    .## #...#  ....# ##..##   i#p \#...@#####...#   #....#...##   ####.....# ###...##  ####.####...<##  #**.....###  #.<#...##  ip #..####..#  #..## ##..#  #..# #.. #..# ##..  #..# iq N ..#  iw  Edmund is struck by an arc of lightning.  Edmund is severely wounded.You are struck by an arc of lightning.  i x K* * * LOW HITPOINT WARNING * * *i   ##..#    .## #...#  ....# ##..##   #...@#####...#   #....#...##   ####.....# ###...##  ####.####...<##  #**.....###  #.<#...##  #..####..#  #..## ##..#  #..# #..#  #..# ##..  #..# #..  ..# #. The lightning grounds out.i ##..#    .## #...#  ....# ##..##   #...@#####...#   #....#...##   ####.....# ###...##  ####.####...<##  #**.....###  #.<#...##  i#..####..#  #..## ##..#  #..# #.. #..# ##..  #..#  ..#  iǨ ##..# ###..###..## ##...#.## #...# ###..### ....# ##..## ##...## i#...@#####...# ###...## #....#...## ##...### ####.....# ###...## ####.####...<## #@.@....### #.<#...## #..####..# #..## ##..# #..# #..##..# ##.. #.i[  Edmund hits you with a +4 dire flail of concussion!  * * * LOW HITPOINT WARNING * * *igG.@iųn10--------1------=iC 70ii?; _Concussive force sends you backwards.i   Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iNii"e _You don't have enough magic to cast this spell.iB  ##..# ###..# psychicmeow the Gusty iC h##..## ##...## Gale Centaur  .## #...# ###..###  Health: 10/38 ======------------------  ....# ##..## ##...##  Magic: 0/9------------------------  #...@#####...# ###...##  AC: 2Str: 10 #....#...## ##...###  EV: 9Int: 16 ####.....# ###...##  SH: 0Dex: 12 ####.####...<##  XL:  5 Next: 23% Place: Dungeon:4 iD #.@@....###  Noise: ==-------  Time: 4070.5 (0.0) #.<#...##  b) +0 dagger #..####..#  Cast: Shock #..## ##..#  Stampede  #..# #..#  #..# ##..  @   Edmund (wand, exposed) #..# #.. i@E  ..# #. Casting: Static Discharge (safe; 6% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 4% risk of failure)  Press: ? - help, Shift-Dir - straight lineiE Aim: Edmund, wielding a +4 dire flail of concussion, wearing a +0 ring mail andcarrying a wand of polymorph (severely wounded, exposed, 86% to hit)i3i5That beam is likely to hit you. Continue anyway? Y - Yes  N - Noi0 iI ##..####..# psychicmeow the Gusty##..####...## Gale Centaur.###...# ###..### Health: 10/38 ======------------------....# ##..## ##...##Magic: 0/9------------------------iK #...@#####...# ###...##AC: 2Str: 10#....#...## ##...###EV: 9Int: 16####.....# ###...##SH: 0Dex: 12####.####...<##XL:  5 Next: 23% Place: Dungeon:4#****...###Noise: ==-------  Time: 4070.5 (0.0)#.<#...##b) +0 dagger#..####..#Cast: Shock#..## ##..#Stampede #..##..##..###..@   Edmund (wand, exposed)#..##...[iK m.##.Aim: Edmund, wielding a +4 dire flail of concussion, wearing a +0 ring mail andcarrying a wand of polymorph (severely wounded, exposed, 86% to hit)  The zap hits Edmund.  Edmund is almost dead.The zap hits Edmund.  Edmund is almost dead.i ].@@.i :*i carrying a wand of polymorph (severely wounded, exposed, 86% to hit)  The zap hits Edmund.  Edmund is almost dead.The zap hits Edmund.  Edmund is almost dead.The zap misses you. Edmund zaps a wand. You turn into a sentient fungus.iO F.........####...<.@f.....<#.....####................iP l118-1.5 (1-) Spores (confuse)iP oShockFungus Stampede iU imW O _Your +0 robe, +0 dagger and +0 cloak meld into your body.i  ##..# ###.. ##..## ##... .## #...# ###..### ....# ##..## ##...## #...@#####...# ###...## #....#...## ##...### ####.....# ###...## ####.####...<## #.### #.<#...## #..####..# #..## ##..# #..# #..# #..# ##.. #..# #..  ..# #.i% Really attack while wielding nothing? Y - Yes  N - Noi  ii ##..# ###.. psychicmeow the Gusty ##..## ##...# Gale Centaur  .## #...# ###..### Health: 10/38 ======------------------  ....# ##..## ##...##  Magic: 0/9------------------------ #...@#####...# ###...##  AC: 12Str: 10 #....#...## ##...###  EV: 18Int: 16 ####.....# ###...##  SH: 0Dex: 12 ####.####...<##  XL:  5 Next: 23% Place: Dungeon:4 #@f.....###  Noise: =--------  Time: 4071.5 (0.0) #.<#...##  -) Spores (confuse) #..####..#  Cast: Shock #..## ##..#  [0;10;1i"mFungus Stampede  #..# #..#  #..# ##..  @   Edmund (wand, exposed) #..# #..  ..# #. The zap hits Edmund.  Edmund is almost dead.The zap misses you. Edmund zaps a wand. You turn into a sentient fungus. _Your +0 robe, +0 dagger and +0 cloak meld into your body.  You closely miss Edmund.  Edmund is almost dead.iG ##..#    .## #...#  ....# ##..##   #...@#####...#   #....#...##   ####.....# ###...##  ####.####...<##  #@f.....###  #.<#...## iu #..####..#  #..## ##..#  #..# #..# #..# ##..  #..#  ..#  iT5##..# ###..###..## ##...#.## #...# ###..### ....# ##..## ##...## #...@#####...# ###...## #....#...## ##...### ####.....# ###...## ####.####...<## ih #@.f....### #.<#...## #..####..# #..## ##..# #..# #..##..# ##.. #  The zap misses you. Edmund zaps a wand. You turn into a sentient fungus. _Your +0 robe, +0 dagger and +0 cloak meld into your body.  You closely miss Edmund.  Edmund is almost dead.  Edmund hits you with a +4 dire flail of concussion!  * * * LOW HITPOINT WARNING * * *i_).@2/38 -----1===2.5 (1 _Concussive force sends you backwards.il  ##..# ###.. ##..## ##... .## #...# ###..### ....# ##..## ##...## #...@#####...# ###...## #....#...## ##...### ####.....# ###...## ####.####...<## #.### #.<#...## #..####..# #..## ##..# #..# #..# #..# ##.. #..# #..  ..# #. )You release spores at Edmund!...#.......####...<.....[10;i 16H.<#.....####...............##..####.. psychicmeow the Gusty##..##iF ##...# Gale Centaur.###...# ###..### Health: 3/38=-----------------------....# ##..## ##...##Magic: 2/9=====-------------------#...@#####...# ###...##AC: 12Str: 10#....#...## ##...###EV: 18Int: 16####.....# ###...##SH: 0Dex: 12####.####...<##XL:  5 Next: 114% Place: Dungeon:4#)f.....###Noise: =--------  Time: 4073.5 (1.0)#.<#...##-) Spores (confuse)#..####..#Cast: Shock#..## i [34m##..#Fungus Stampede #..##..##..###..#..##....##.Edmund is almost dead.Edmund hits you with a +4 dire flail of concussion!  * * * LOW HITPOINT WARNING * * * _Concussive force sends you backwards.  You release spores at Edmund! _You kill Edmund! -  * * * LOW HITPOINT WARNING * * * _Concussive force sends you backwards.  You release spores at Edmund! _You kill Edmund!Your Air Magic skill increases to level 7!You have reached level 6!  --more--i4510==-6 7% isi4 _i : ##..###...#.##...# ###..##...# ##..## ##...##  #...@#####...# ###...##  #....#...## ##...### ###.....# ###...##  ####.####...<##  #)......### .f#...## #..####..##..## ##..##..# #..#..i9 i/ 8-4iZ i M _You stop stampeding.i a _There is a stone staircase leading up here.ioiR-4=5 _ii=-3##............## #####.####.#...ß...ß..# #.# #.......ß....# ##.#### #######.........## #.....# #........#####...## #.###.# #.#.##.### ##.....## ###.# #.# #.#.#..# ##.......## ##.#.###.# #.#....####.........####........# ..........+.....f...'........#### #^.....####.........####...#.# #...#.## ##.......## ##.##.# #...### ##.....## ####<# #...# ##...## #.# ###.# ##'########## #.##.# #.##.......# #.##.# #.##.#####.#[39ig\;49m #.##.###.##.#####.###.#i  d3===7.0 (2.5i# i7' ! _You climb upwards.i' c _There is a stone staircase leading down here.i( Ii) iv. _5i. ib0 ,io1 i2 i2 ;===i3 i4 i85 i]6 i7 i7 I6=i8 i9 i: i; i@< is< T4==iI> i_? i? iy@ iB i7=iB iD ,iRE i{F iF :==iG iH iI I8=iI iK iQK iL iM iM i"O iP i]P i)Q iR i S 9=5===iT iU ,iV iX ,i=Y iTZ iZ i[ i9^ i^ 10/45====Fungus i_ ia r _Your transformation is almost over.ia ic id iDd i*e i| i| S1=i~ i i@ N6==ir i ,i˃ iф i i4 "2=  You stop sporulating.==  9 _Your +0 robe, +0 dagger and +0 cloak unmeld from your body.3=7==4===5==8===6=i] ,i. id i <===i i4 `7=i i1 i iZ i ,i iX i 8=9==i# i iJ i> ik i iH i ,i i$ 19===i i/ ,i iD iv i iT ,i& iZ L20=iB K10/10===i i 4 _Magic restored.i i9 iw ,iM i i T1=i i6 i) <===i i ,i,Bi0ia22=iA3i3iq4i5i6iT7iw8i8T3=i9iw;i;ip<i=i>i>i.@in@i%Ai-Cb4=iRDiaGBiTH,irF5=6=7=8=9=ivXixBi30==iN1=iiXiiO32=ii,ii,ii,i֗iGiX3=ihiii,iRi?iixii:itL4=ii,i5iiʩ,i#iZV5=ii ,iijii˱i,ii\L6=iiiiii.i~i:i,iiiV7=i^iiii,iiiGL8=iiBiiii,imiiV9=iii$ii]iiHi,iiIiM40=iiiGi1=ib2=i{iiRiiwiii/3=iiiiSi,ii4=idiRiUiiGiKii5==ii @227.0 (150.0)b) +0 dagger _HP restored.i iiE _Done exploring.iiAi^i(i088.0) _i ifB=4i̜" i##..## ##... .## #...# ###..### ....# ##..## ##...##  #...@#####...# ###...##  isA#....#...## ##...###  ####.....# ###...##  ####.####...<##  #[......### i_ #.@#...##  #..####..#  #..## ##..#  #..# #..# #..# ##.. #..# #.. ..# #. .. i+-9.5 (2.5i"4i7# _You climb downwards.i<9a _There is a stone staircase leading up here.iJ3iziJ@iD{ ##..# ###. i{K##..## ##... .## #...# ###..##....# ##..## ##...###...@#####...# ###...## #....#...## ##...#######.....# ###...######.####...<## #@......### #.<#...## #..####..# #..## ##.. #..#..# #..## #..#.. ..##...iT(0.0i?\330.5 (1 _idimw]  p - a wand of polymorph (9)  Things that are here:i1.5 (2 _a +0 ring mail; a +4 dire flail of concussioniT Ii; iN i ,i i ,i^ i i ,i i i ,i i iC Ji! iG% ,i& i( i, i^, i#/ i(2 i@4 ,i%6 i7 iK> BimY iYa  #[......### ##.<#...##  ia ##..####..#  ##..## ##.. ##..## #..# ##..## ##. ##..## # ##..## ig M..# .## :##   ...# i8z 45.5 (14.0)6.5 (15 _f - a cyan potioni Ii7 i i ,iwz##..####..# ##..## ##..###..## #..###..## ##.##..## ##..##  #...#  ##..## #.@## #..## #..# #.###..  You pick up a parchment of Kiss of Death and begin reading...8.5 (2.0)9.5 (3i\ _You add the spell Kiss of Death to your library.iSq 3iDv iw ,iz ,i i  #. # #  #...#  ##..###..##.52>.# ##. . ..#.i5 i |3.5 (4 _Found a stone staircase leading down.i  You encounter an ufetubus.iI ##..## # ##..##  ##..## ##..## #...# ##..## ##..## ##..## #@.## #..## >...##Shock ##..#  ##. .55   ufetubus (asleep) .. #..i5X04.5 (1 _iRiti    ##..##  ##..##  ##..##  #...#  ##..##  ##..##  ##..##  ii#@.##  #..## >...## ##..# ##.i i^.5 .. #..i!iC   ##..##  ##..##  ##..##  #...#  ##..##  ##..##  ##..##  #@.##  #..## >...## ##..# ##. .5iM .. #.. iii۹iy` _An ufetubus is nearby!i}   ##..##  ##..##  ##..##  #...#  ##..##  ##..##  ##..##  #@.##  #..## >...## ##..# ##.i* .5 .. #..i"O    ##..##  ##..##  ##..##  #...#  ##..##  ##..## iO  ##..##  #@.##  iO #..## >...## iO ##..# ##. iO K.5 ..iP ; #.. iU iI\ ib ic  id R_An ufetubus is nearby!i I *****5  **The zap hits the ufetubus.  The ufetubus is moderately wounded.iu :5.i} @......i d9/10 ---===5it i < _The ufetubus shouts! You hear a shout!ie*******iM5.5. KThe zap misses the ufetubus....K   kobold (missile).8-------6 _You encounter a kobold. It is wielding a +0 short sword and quivering stones.ibe*******i5. 5The zap misses the ufetubus.i ....5 2 ufetubi (1 wandering).  You encounter an ufetubus.iEO((((i*z=....i{4-7-------7iZ _The kobold throws a stone. The stone hits you.i ***The zap hits the ufetubus.  The ufetubus is severely wounded.i 445.i575.iE K.  The zap misses the ufetubus. The ufetubus hits you. The ufetubus misses you..5.37-----6-----8iuHi5Kl _The ufetubus barely misses you. The ufetubus hits you.i{ .5You miscast Shock. Nothing appears to happen.  The ufetubus shouts!iE}5K.iX5i4-----5----Contam: 10% ==9i%i˖/ _The ufetubus hits you. x2i$ G .  Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The ufetubus is struck by an arc of lightning.ij    ##..##  ##..##  ##..##  #...# i  ##..##  ##..##  ##..##  #*.##  i  }#.*## >...## i1 c##.K# ##.i[  .5 5   ufetubusi - .. i e#..You kill the ufetubus!i    ##..##  ##..##  ##..##  #...#  i 0##..##  ##..##  ##..##  #*.##  #.*##i o >...## i ##.K# ##.i R .5 ..iI < #.. i  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *i5..K.iH@.K   kobold (missile)-3-------9-60 _The lightning grounds out.i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iiR8-i;i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iM ]##..#.#####..##...# ##@. #..>..K####..###. ...#..ir[ 35ish 9K.i# E5   ufetubusK   kobold (missile)--1 _iq##..# ##..##..#####..##...# #. #.K>...####.5###. ...ij5.5.i_iT   ##..##  ##..##  ##..## i ##..##  ##..##  #...#  ##..##  i##@.##  ##(.##iD #.(## i(#5K## >...## iH+##..# iiL##. ..i* ..i.^   ##..##  ##..##  ##..##  ##..##  ##..##  #...#  ##..##  ##@.##  ##(.## #.(## #5K## >...# ##..# ##. .. ....  The kobold throws a stone. The stone hits you.i...i}3-=-2ii+V _* * * LOW HITPOINT WARNING * * *i8'<#...## ##..# ##..# #..##.###..##...# #.. #5K>...####..###.5.K.i*i?4==----3i)[......###<#...## ##..# ##..# #..# ##..#.##..####.@.# ##..5K #>...####..###.5.5.iy4=-4i6 r####.####...<[......###<#...## ##..# ##..# #..# ##.. #..i ##.@###.#...# .5##..K #>...####..#iF i E((((((i$ (ip #5iDq .i9{ f..@...i} .=5i  _The kobold throws a stone. The stone barely misses you.i #[......##.<#...## .####..# ##..# #..# ##.. #. # #.@.# ##5.##. #.K.>.##..# ##.ic,K. _* * * LOW HITPOINT WARNING * * * _The kobold throws a stone. The stone barely misses you.  You stampede towards the ufetubus! You hit the ufetubus.  iYou kick the ufetubus, but do no damage.  You headbutt the ufetubus.  The ufetubus is moderately wounded.i 5. (exposed)A bitter wind exposes the ufetubus. The ufetubus slips past you!5=====8% 6Stampede iX _The ufetubus barely misses you. x2i.#.<#...## .####..# ##..# #..# ##. #5  #...# ##@.##K #..>.##..#  ##. ...5i  ##.<  ##..  ##..## ##..#  ##..##  ##..##  ##..##  ##..##  #.5.#  ##@.##  ##..## ##.K## #..## #..## i>...## ##..# ##. ..You stop stampeding.i_j ##.<  ##..  ##..## ##..#  ##..##  ##..##  ##..##  ##..##  #.5.#  i`##@.##  ##..## ##.K## #..## #..## >...## ##..# ##. i`-..ig  ##.<  ##..  ##..## ##..#  ##..##  ##..##  i6hn##..##  ##..##  #.5.#  ##@.##  ##..## ##.K## ihf#..## #..## >...## ##..# ##. ..The ufetubus attacks as it pursues you! The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *iiiPE ##.<  ##..  ##..## ##..#  ##..##  ##..##  ##..##  ##..##  #.5.#  ##@.##  ##..##iRg ##.K## iTU#..## #..## >...## ##..# ##. ..iz K.  The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *27----67 i_The ufetubus barely misses you. The ufetubus closely misses you.i.####..# ##..# #.. #   #.5.##..##K. >.##..#  ##. ..i=i{.i15i    ##..##  ##..##  iM##..##  ##..##  ##..##  #...#  ##5.##  i##@K##  ##..## #..## #..## i+>...## i O##..# ##.i&( ..iB inj..The kobold closely misses you. The ufetubus attacks as it pursues you!i   ##..##  ##..##  ##..##  ##..## i ##..##  #...#  ##5.##  ##@K##  i##..## #..##id #..## i1i>...# ij##..# ##. i_.. ..i  The ufetubus hits you.  * * * LOW HITPOINT WARNING * * *i5-----6=====48ii3V _The ufetubus closely misses you.i 9 $i Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The kobold is struck by an arc of lightning.i     ##..##  ##..##  ##..##  ##..##  ##..##  #...#  ##*.##  ##**##  ##..## #..## #..## >...## ##..# ##. .. ..You kill the kobold!The ufetubus is struck by an arc of lightning.  The ufetubus is heavily wounded.i+    ##..##  ##..##  ##..##  ##..##  iØ }##..##  #...#  ##*.##  ##**##  ##..## #..## i #..## >...#i- f ##..# i^ e##. .. i -..iZ .You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *The ufetubus is struck by an arc of lightning.i *  You kill the ufetubus!iT.@$i 3--4-----iM q211=9Shocki i i'"_The lightning grounds out.i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i4iыiQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iKibi;i  Casting: Static Discharge (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Static Discharge (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i}' ##..####..# ##..## ##..# ##..## #..###..## ##.##..## ###..## #...# ##..## ##.@## ##..## #..##  #>...####..###....ii^--70 _Your magical contamination has completely faded away.  You now have 190 gold pieces (gained 14).  Things that are here:4---1.5 (2i˪i  ie)_a +0 short sword; a stonei& Ii7 Bi^ Q-----i2 i=5=5===6=i{(Q===iW7=6==8===9=i]iE^i_i7bibici+fifg30==7if)==igijijiriuiviMw#1isw:===i@xir|i|i}i0iyi=iiFiji32=8===iыi,iii͐iiw,i/3====iiaK4=iiKiҮ#9i)==iȯi~i۲ii:i{i+iih#5i2=iSii:==ii,idi{,iiaiK6=iiiiii;10/10===ii,i4 _Magic restored.i<#7ic2=ii]ii1iiXiXi$i;===i"ia8=ii i iu i4iviQii[iik9=ii ,i'Xi*iT+L40=i,ic/,iq0i3,i4i8,i9i =iH=#1iw=2=iw>iBi\,iliP ,i.ii+52=iTi>iBi,ii[iimi i ?3=i!i!iY$i$i%i )i)i9*i-i:W4=5== _HP restored.iw]e=i_izb,ieciMeigihiiikihp,iqisixBi'}i%ici,iii,i,iA##...####......##.....###.....##  #...##.#  #..###.## ##.# #..# #.### ##.#...# #@....#366.5 (95.0) #......##.....#.....## #........# #>..................#.#[.......###. 7.5 (96 _Found a pair of gloves. Found a stone staircase leading down.i3i9i ,i'iE  You encounter a hobgoblin. #.....## #.....## #...##.# #..###.## # #.# #..###.# ## ##.#...# ###.....# ##......###.@.....#.##.#Shock>...#..#.#.[###.#g   hobgoblin (asleep)# .#...g9.5 (2.0)i#P70.5 (3 _i-X     #  #.# #..###.#  ## ##.#...#  ###.....#  ##......##  #.@.....#  #.......##  #........#  #>.........#  #.........#.#  #.[.......###.#  .........## .#  ...g....##ixk     #  #.# #..###.#  ## ##.#...#  ###.....#  ##......##  #.@.....#  #.......##  #........#  #>.........# #.........#.# #.[.......###.#  .........## .# ...g....## i/4i` _A hobgoblin is nearby!iBiWQ     #  #.# #..###.#  ## ##.#...#  ###.....#  ##......##  #.@.....#  #.......##  #........#  #>.........#  #.........#.#  #.[.......###.#  .........## .#  ...g....##i      #  #.# #..###.#  ## ##.#...#  ###.....#  ##......##  #.@.....#  #.......##  #........#  #>.........# #.........#.# #.[.......###.#  .........## .# ...g....## i i8 v _A hobgoblin is nearby!i _ *****g  **The zap hits the hobgoblin.  The hobgoblin is moderately wounded.iB 8g.ik J......i 9/10 ---==1.5 (1 _The hobgoblin shouts!i *******The zap hits the hobgoblin but does no damage.iv'8g.i0<....i0...i@j8------2i%i d _The hobgoblin is moderately wounded.iR .  The zap hits the hobgoblin.ie*****i9***iS........i7-----2-3ShockiiM _You kill the hobgoblin!i1iipi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iiyi%ii: _iwiii,iUii9---iiiO8===iZi i iM i5 i i  i9 iQ i i  iG ;===i i@ i iy i< is i i! i! i# io' i' 69==i' i) iZ6 i7 i8 i}; i; :==i = i? i? i$A iAD i~D iL i'P irP iQ iY Bi[ iG\ ;10/10===ik\ iu^ i,a i e ,iwf ih i&l ,i]m iup is is iu iy i| i| ;===i#~ iy iW f  #.# #..###.#   ## ##.#...#   ###.....#   ##......##   ##.......#  i  ##.......##  ........#  >.........#  ..#.#-99.5 (26.0) i 5 [.......###.#  .## .#  .#   #iB p#   #.ic ,### i Z  ### i Y  .)...#i 6##  iߘ i_ i٫ H-400.5 (27iW ia $ _Found a sling.iV  iV ## ##.#...#  ###.....# iW5.# i9W+. .i]W# iWo........ >.iW..# iW8..#.# iW##.# iX4. .#i!X i?X/  i^X< # iXI#  #iX2## iXN .)...#iX4 #...iXT## ikiq11.5 (1.0)ivizW _You see here a +0 pair of gloves.i4(i5Wear or take off which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn)  d - a +0 cloak (worn) Floor Items ([,] to select) i=5Armouric5a +0 pair of gloves[?] describe selected [!] equip|wield|wear|put oni5y[tab] equip|unequip iiUi ## ##.#...#psychicmeow the Gusty  ###.....#Gale Centaur  ##......##Health: 45/45 ========================  ##.......#Magic: 10/10 ========================  ##.......##AC: 2Str: 10  ##........#EV: 9Int: 16  ##>.........#SH: 0Dex: 12  ##.........#.#XL:  6 Next: 12% Place: Dungeon:4  #.@.......###.#Noise: ---------  Time: 4401.5 (0.0)  #.........## .#b) +0 dagger  #.........##Cast: Shock  #........## [i34m #.......###  #......##  .)...###  #...##  _The hobgoblin is moderately wounded.The zap hits the hobgoblin. _You kill the hobgoblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a sling. _You see here a +0 pair of gloves.i i3 _ii}f  You start putting on your armour.i|++2.5 (1i1i-:iGE+3.5 (2iJi^Ti^+4.5 (3ici/liw+5.5 (4i~i/i+6.5 (5iKi' 3 _You continue putting on your +0 pair of gloves. x5itiiǷc _You finish putting on your +0 pair of gloves.i* i  Spells (Memorise)TypeFailure Level  a - Kiss of Deathib Conjuration/Necromancy 16% 1  b - FireballConjuration/Fire 99% 5 1 spell level left i ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitii~i  ## ##.#...#psychicmeow the Gusty  ###.....#Gale Centaur  ##......##Health: 45/45 ========================  ##.......#Magic: 10/10 ========================  ##.......##AC: 3Str: 10  ##........#EV: 9Int: 16  ##>.........#SH: 0Dex: 12  ##.........#.#XL:  6 Next: 12% Place: Dungeon:4  #.@.......###.#Noise: ---------  Time: 4406.5 (0.0)  #.........## .#b) +0 dagger  #.........##Cast: Shock  #........## [iz34m #.......###  #......##  .)...###  #...##  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a sling. _You see here a +0 pair of gloves.  You start putting on your armour. _You continue putting on your +0 pair of gloves. x5 _You finish putting on your +0 pair of gloves.iP  Okay, then.i4il. _i3ioiQiiAP _i&Biii/,i!iZioiiWi iiiii,ivii~iii =  You see here a +0 sling.i+5 _iii,i~i|iiUii2i",i"i[pi7\i],i^i%`ifiiijimiqi0ririti~x,iQyih}i~i9iiłiiiiiŽii'iNi_iiiitiiFiiiڢBiini'iڨi2iririݮiiiiii-iκimiiiiti,i,iiiEii,  You encounter an orc. It is wielding a +0 short sword.io ##.......# ##.......## .. #........## #.o >.........# ### #... ........#.####.# #.... i.......###.##.## #..... ......## #.#..####..... .....## ##.####...# i"....## #.##..@# ..### #....### i@.## #..### ij7Shock ## iT#..# if#.## #.. io   orc (wandering) i.#..i8 .#. iOL# ##i.o44.5 (38.0)5.5 (39 _io ^  ..  #.. i( >.........# ### #..o ..####.# #.... ...##.## #..... . #.#..####.....  ##.####...#  #.##..@# #....### #..### #..# #.## #.. #.. .#. # ##iz)   ..  #.. >.........# ### #..o ..####.# #.... .ig* G.##.## #..... . #.#..####.....  ##.####...#  #.##..@# #....### #..### #. #.## i* #.. #.. .#. # ##i0 iw6 i0< i> [ _An orc is nearby!i* 7  ..  #.. >.........# ### #..o ..####.# #.... ...##.## #..... . #.#..####.....  ##.####...# iԄ #.##..@# #....### #..### #..# #.## #.. #.. .#. # ##i*G  .. i+ #.. >.........# ### #..o ..####.# #.... ..##.## #..... . #.#..####.....  ##.####...#  #.##..@# #....### #..### #. #.## #.. #.. .#. i,N# ##i2i8i.oq _An orc is nearby!ix *******oThe zap hits the orc.  The orc is lightly wounded.iD9_ oThe orc shouts!.o.....o 2 orcs (1 polearm)i8>`9/10 ---==6.5 (1i> .0) izCizGr _You encounter an orc. It is wielding a +0 trident.iZ*******i) oThe zap misses the orc.i21o.iT.oi"....oo 3 orcs (1 polearm, 1 wandering)i'j8------7iK _You encounter an orc. It is wielding a +0 club.i[K ***i[=****The zap hits the orc.ifQ.oiUS.oi& i_oThe orc is severely wounded.iO3o.i.....o 4 orcs (1 polearm, 2 wandering)il7------8iio _You encounter an orc. It is wielding a +0 club.iU *******The zap hits the orc.  The orc is almost dead.iW 7o.i7X T.oiX .iY U.oi[ r oThe zap misses the orc.i[ ib r....ooie d6-----9ik ip o _You encounter an orc. It is wielding a +0 club.ij )The zap hits the orc.i?*******oo 3i03o.i0$.i01oi10oi3i3i:..)...oo 4 orcs (1 polearm, 2 wandering)i@r5----350iHGi`JG _You kill the orc!iͤI **iY*****The zap hits the orc.  The orc is moderately wounded.i, .oThe zap misses the orc.i2o..oo.i8...ooo)i:r4-----=1iqNiQ( _The orc shouts! x2i2 *******The zap hits the orc.  The orc is almost dead.The zap hits the orc.i1U.oi77} .oThe orc is almost dead.if:i ;iPl...o.iTR3--3iTO------2i^icC _The orc hits you from afar with a +0 trident.iyj )The zap hits the orc.i  )  You kill the orc!The zap hits the orc.i******* 2 orcsi&\  sYou kill the orc!g.o.o....)).s   scorpionoo 2 orcsg   hobgoblin (wandering)iȋ L4=---5-3 _You encounter a scorpion. You encounter a hobgoblin.i'- u******* You encounter a scorpion. You encounter a hobgoblin.The orc is lightly wounded.  The orc is almost dead.  The zap hits the scorpion.i s.  The scorpion is moderately wounded.i] g.o.s.o.i i/ )it ]..gi \2---=4i i + _The hobgoblin shouts!iT# ## . ........## #.i.......# ### #s....####.# #..g .#.##.## #oo....#.#..####)).....##.####.@.#.#.##...#### #....####..### ##.##.###.. #.. .#.i # # ## .## #.i.# ### #s...####.# #..g#.##.## ##oo#.#..####@)......##.####...######.iA.#.##...#### #....####..####..# #.###.. #..i .sYou stampede towards the orc! A bitter wind exposes the orc. x2i`/g.iU.oie(exposed)(exposed)i39---3===-5i"BStampede iip _A bitter wind exposes the scorpion. The orc hits you with a +0 club.  Things that are here:iq _a +0 trident; an orc corpseiSP i[Q_)You hit the orc.iSH .si=TkYou kill the orc!g.iWiWJ)oi҅L   orc40=---6 _You stop stampeding.i5J )Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The orc is struck by an arc of lightning.iM.  Confirm with . or Enter, or press ? or * to list all spells.The orc is struck by an arc of lightning.  The scorpion is struck by an arc of lightning.  The scorpion is heavily wounded.hobgoblin is struck by an arc of lightning. ***   You kill the hobgoblin!The scorpion is struck by an arc of lightning.  The scorpion is almost dead.i?U.sinI.iLf1-----7=7iRiZ0 _The lightning grounds out.i’   Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i!i i̜e _You don't have enough magic to cast this spell.i   Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iiiic  Casting: Static Discharge (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Static Discharge (safe; 4% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.iP ###.....# psychicmeow the Gusty ##......## ..  Gale Centaur #.......# ...  Health: 40/45 =====================--- .......## ....  Magic: 0/10------------------------ .......## #....  AC: 3Str: 10 ........# ### #.....  EV: 9Int: 16 ......#.####.# #......  SH: 0ibDex: 12 .....###.##.## ##)......  XL:  6 Next: 17% Place: Dungeon:4 ....## #.#..####@s......  Noise: ==-------  Time: 4457.5 (0.0) ...## ##.####...######.  b) +0 dagger ..## #.##...###i  Cast: Shock ### #....### # #..### iF #..# s   scorpion (exposed) #.##iy t #.. #.. _You don't have enough magic to cast this spell.  i!Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, exposed, 85% to hit)iD ###.....# psychicmeow the Gusty ##......## ..  Gale Centaur #.......# ...  Health: 40/45 =====================--- .......## ....  Magic: 0/10iXEk------------------------ .......## #....  AC: 3Str: 10 ........# ### #.....  EV: 9Int: 16 ......#.####.# #......  SH: 0Dex: 12 .....###.##.## ##)......  XL:  6 Next: 17% Place: Dungeon:4 iE6....## #.#..####@)......  Noise: ==-------  Time: 4457.5 (0.0) ...## ##.####...######.  b) +0 dagger ..## #.##...###iE Cast: Shock ### #....### # #..### #..#i F s   scorpion (exposed) #.## #..i;F #..Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i\FAiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineiFAim: a scorpion (almost dead, exposed, 85% to hit)  The zap hits the scorpion.iK#  ..  ...  ....  #....  ###     iALo  *******       #..# #.## #..iuL2 #..ip5)......i_cZephyrmancer40-8.5 (1iShockonfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 3% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (almost dead, exposed, 85% to hit)  The zap hits the scorpion. iB_You kill the scorpion!i1ij _Your Air Magic skill increases to level 8!i, il- Casting: Shock (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i-8-i;3i5e _You don't have enough magic to cast this spell.ioiؚii՟iE: _ii;1iTi `1==ipiiiKi,iiiEK2=initP==iii3=2==4=iiw:==i`in~5==i i ,iLi,iiiU3===ii<i9=i iC!,i"i5.,i0i3Q===i5iE9,i;i=i>i\?iBiICiDi/GirGT4==iHiKi Li MiJPiPiTQiT,iViXP==i;[i],i_ib,idifigiq5===itiauimwiey,ip{i ~,i~iPi;===i!ii~i"iiii@i,iiui(N6==iyl==7==ii,iHiT,ii,iGiP==iPiQii7i,iXi7iiiiO8===iiBi,ii,iiQ===igi i i} i i i0 i ,i i i L9==i i ,iU iy i i0 i i i i i :==iC i! i" i)# i% i& i' i* ,i`+ i- i1. Q10/10===i/ iO3 i5 i$6 iR7 i= _  Items here: ))) [[ ††.i@ iA  _iB i{H <  You see here a +0 club.iK i-L  _iM ihO iR iIR ;===iS iW iRZ iZ i\\ i ^ i` ia ib if i{i ii i!k i0m io ,iq iv ix iAy iz i} i i i$ ii i iI i i5 iy i i i i, id i iO i iK iЕ i- i ,i^ i in i i5 i i֨ i i i, i iٯ iN i i ,i i i\ ,iַ i i ,i' i i ,i i9 i ,iW i i ,i i i% i_ i i< i& ,i iF i ,iI i i ,i i$ i i iQ i i i i\ i i ib i i i i, i ij i[ Bi i$ in i i i{ i i i iD i i1 i, i& ii i i i< i i i i  i= i i  i ,i i$ i3 i  You encounter a hobgoblin.i@  #...##.......... ... ##..#####..###### .. #...# #...# . ##..## #...# ## iA ~##..## #..## ##. #..## ##..# #.o ##.## #..## #.o ##..# #..# #.. #..## #@## #..-  #####.## #..# ##. iA = #..#.## #...#.Shock  #....## #....#. iyB R #.....## #.....#.#......## ......#g   hobgoblin (asleep) iB ##.......# ......# #.........# ....g..# ...........#iVQ 2579.5 (121.0)iZ N-802 _iw_ ia i ~ #...##...  ##..#####..######  #...# #...#  iL ##..## #...#  ##..## #..##  #..## ##..#  ##.## #..##  ##..# #..#  #..## #@## i #####.## #..#  #..#.## #...  #....## #....  #.....## #.....  #..i L ......# . ......# #..i \ ....g..# ..i޶  #...##...  ##..#####..######  #...# #...#  ##..## #...#  ##..## #..##  i a#..## ##..#  ##.## #..##  ##..# #..#  #..## #@##  #####.## #..#  #..#.## #...  #....## #....  #.....## #.....  #.. ......# . ......#..i2  ....g..# ..i i iW v _A hobgoblin is nearby!ib ^ #...##...  ##..#####..######  #...# #...#  ##..## #...#  ##..## #..##  #..## ##..#  ##.## #..##  ##..# #..#  #..## #@## ic D #####.## #..#  #..#.## #...  #....## #....  #.....## #.....  #.. ......# . ......# #.. ....g..# ..i} #...##...  ij##..#####..######  #...# #...#  ##..## #...#  i##..## #..##  iK#..## ##..#  ##.## #..##  ir##..# #..#  #..## #@##  #####.## #..#  #..#.## #...  #....## #....  #.....## #.....  #.. ......# i . ......#.. ....g..# ..i i$i+i-` _A hobgoblin is nearby!i# #...##...  ##..#####..######  #...# #...#  ##..## #...#  ##..## #..##  #..## ##..#  ##.## #..##  ##..# #..#  #..## #@##  #####.## #..#  #..#.## #...  #....## #....  #.....## #.....  #.. ......# . ......# #.. ....g..# ..iV #...##...  ##..#####..######  #...# #...#  ##..## #...#  ##..## #..##  #..## ##..#  ##.## #..##  ##..# #..#  #..## #@##  #####.## #..#  #..#.## #...  #....## #....  #.....## #.....  #.. ......# .i ......#.. ....g..# ..iK _A hobgoblin is nearby!iQ *****g  *i*The zap hits the hobgoblin.  The hobgoblin is heavily wounded.ii8g.im?.....ixm9/10 ---==1.0) i~i܁+ _The hobgoblin shouts!iD ***** **itE1The zap hits the hobgoblin.i$8g.i<.....iPj8------2ii] _The hobgoblin is almost dead.ix &**ix 9*****i1 8g.i >.....iY l7------3i i _The zap misses the hobgoblin.i  #...##...  ##..#####..######  #...# #...#  ##..## #...#  ##..## #..##  #..## ##..#  ##.## #..##  ##..# #..#  #..## #@##  #####.## #..#  #..#.## #...  #....## #....  #.....## #..g..  #.. ......# . ......# #.. .......# ..i #...##...  ##..#####..######  #...# #...#  ##..## #...#  ##..## #..##  i#..## ##..#  ##.## #..##  ##..# #..#  #..## #@##  #####.## #..# iʯ #..#.## #...  #....## #....  #.....## #..g..  #..id ......# .i. ......#.. .......# ..iY ixiiiL` _A hobgoblin is nearby!iOU' †The zap hits the hobgoblin.*****..#**inn...†...iO6-----14Shock _You kill the hobgoblin!iRiWi4\i^H _No target in view!iEii˟i¢H _No target in view!i i% io i i $ _i  nia i iB N--i i i! N7==i:Z ==8======9====iZ i*[ i\ i] i] i_ i_ Q10/10===iR` ia ic ic iTd ihf ig ih ih ij iol il i i i :==i i i@ i ix iå h5==iu i0 ,ij i- i Q10/10===i iP i ,if i* it ..##....# ###..## ###.###.#  ##.#### #..... #..# #... ##.# #### ### #..###.....##.@.......--700.5 (53.0)........)#...#..###..:...?iM #....< #####i i c=--1.5 (54i< i 4 _Found an escape hatch in the ceiling.i r _You see here a hound corpse.iu3iiƎii$ _isiӗij  You encounter an endoplasm.i#.###.# ###.####  ##..... #..# ##... ##.##  #### ##.## ####### #..###.......iu ##.†.........##.....#...@...)#...#...JShock###..:...?i##....< #######J   endoplasm (asleep) i,i޲12.5 (1.0)iP===3.5 (2 _iQiӽi#.####   #..#   ##.##  #### ##.## #######  #..###.......  ##.†.........  ##..........  #...@...)...  #...........  #..........J  ###..:...?..  ###....<..  ####### i@;Y#.####   #..#   ##.##  #### ##.## #######  #..###.......  ##.†.........  ##..........  #...@...)...  #...........  #..........J  i;(###..:...?.. ###....<.. ####### i Bi"FiKiMa _An endoplasm is nearby!i=R .  The zap hits the endoplasm.iC*******i........i9/10 ---3=4.5 (1Shockiia iG_You kill the endoplasm!iȗ i i iy H _No target in view!i2R i\ iUc ie  ie _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iTiYUiVi/Zi^: _iEbibiRdig,i\i\i]i`ivd,ieihij,iOli2p,iqi{ _e - 2 scrolls labelled KUNUIR BAUWEGI (gained 1)i }iiivii-i~ii,ipii i,igi^i5,itii,iҡi$#  ...##? ...#. ...# ..###..#  #.##..#  ### ##..#  # ##..#  ## #.@#  .## ###########.##  ..###........#.##  i(#.†............# ##............## #.......)......### #................# #.............#....# i5Z###..........#####.# iK034.5 (14.0)i,5.5 (15iia _h - a scroll labelled RINARA RYTIij i{ Ri i i  #..........#   #...........   ##......!?..##   #......>....#   #........#  #........  #..#   i ##..#   ##@.#  ##..##  #...#  ##..##  ##..## i  iX K##..## i   ##..##   i #..##  #######.##  i ,40iX ,6.5 (11i i  i% Z_k - a scroll labelled DEIVOVOLIEiwi}xi^yi!|iiR,i6ie  You encounter a jelly.i#.o.o)..o.#  #..........#  #...........#  ##......!?..##  #......>....#  #........# #..........#  #....J.  . ##..# Shock#...#  #.. .. iDJ   jelly (asleep)..##.. #.i17.5 (1.0)i28.5 (2 _iiLi #.o.o)..o.#  #..........#  #...........#  ##......!?..##  #......>....# ih  #........#..#  #..........#  #....J.#..#  ##@.#  ##..##  ##..##  #...#  ##..##  i~##..##  ##..##  ##..##  #..## i #.o.o)..o.#  #..........#  #...........#  ##......!?..##  #......>....#  #........#..#  io#..........#  #....J.#..#  ##@.#  ##..##  ##..##  #...#  ##..##  ##..##  i###..##  ##..##  #..## i'4i-i0\ _A jelly is nearby!iP *******JThe zap hits the jelly.  The jelly is lightly wounded.i J.Ji /......i$ g9/10 ---=9.5 (1i7 i Z _The jelly quivers.ina *******iNoG The zap hits the jelly.i2oi ......Jo   orc (wandering)The jelly is moderately wounded.8-----50 _The jelly barely misses you.iר** Confirm with . or Enter, or press ? or * to list all spells.struck by an arc of lightning.  The jelly is heavily wounded.You are struck by an arc of lightning.  The jelly is struck by an arc of lightning.  The jelly is severely wounded.i? oYou are struck by an arc of lightning. The lightning grounds out.iAL.oiCn oThe orc shouts!i M.)...J@ooo 3 orcs (2 wandering)iO4-6-------=1iWiY< _The jelly hits you but does no damage.iM .  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The jelly is struck by an arc of lightning.i6 **ooo 3 orcs (2 wandering)  You kill the jelly!i@Q.oiTA1o.iA1o.i`B.oiJ5.@i"Lo   orc priest (wandering)ooo 3 orcs (2 wandering)i_P3--4----------652iWiRZ< _You are struck by an arc of lightning.i  Casting: Static Discharge (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i 4i- i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i? O ****ip@ ***o1The zap hits the orc.  The orc is heavily wounded.The zap hits the orc.i 3o.i Q.oi Q.oi +o.i ...oo4=3--------3iD i: 1 _The orc is lightly wounded.i *******o  The zap hits the orc.  The orc is severely wounded.The zap misses the orc. The zap hits the orc priest.it o.  The orc priest is heavily wounded..o.o.ooiz..o 4 orcs (1 polearm, 1 wandering)i@|h2------4i= _You hear a shout!i_8; )The zap hits the orc.*******oo 3 _You hear a shout!  The zap hits the orc.  You kill the orc!  The zap hits the orc.  The orc is severely wounded.  The zap misses the orc priest. The zap hits the orc.i.iO.oi-E.oi O.oi^o)..o 2 orcs (1 polearm)ih1-----65iiO iN_The orc is severely wounded.i) _The orc is severely wounded.The zap hits the orc.  The orc is almost dead.The zap hits the orc priest.  The orc priest is severely wounded.  The zap hits the orc.i%*******    orci80oip@.oiָN.oik.)..o 2 orcs (1 wandering)i5==0----6ShockiiG _You kill the orc!i i i i? K _You are out of magic!iy iy i i  i0 =_You are out of magic!iiiDiAK _You are out of magic!i<} K #.o.<  #....)....##  #.o........##  #..)........# #...o..!?..##  #......>....#  #....o...#..# ....# #.....@#..# i2~ <#...###..# ## ##..##  ##..##  #...#  ##..##  ##..##  ##..##  ##..## i  ##.......#  #...<  #....)  #.o#  #..)........# ##...o..!?..##  #......>....#  #....o...#..# ....# #......#..#  #...###..## i y######..##  ##..##  #...#  ##..##  ##..##  ##..## iC 9o.i) .oYou stampede towards the orc! A bitter wind exposes the orc.i1 f(exposed), 1 exposed)iB 3--2====7ShockStampede iˮ r _The orc hits you with a +0 whip. A bitter wind exposes the orc priest.i;# ##o..#..# # ##.......  #...<  #..o.)  #..i#  #..)........# ###......!?..## # #...oo.>....# # ##..# # ....# ##......#..# # #...###..## #iǖ######..## # ##..## # #...# # ##..##  ##..## i`.# ...## ## .# ##...#..# ## ##....... # #...< #iў  #..o.)  #..#  #..)........# ###..o...!?..## .# #...@o.>....# .#i1I #....)...#..# .# ....# .##......#..# .# #...###..## .#i7######..## .# ##..## .# #...# ##iK ##..## i!e )You hit the orc.i6I.oi o   orc (wandering)You kill the orc!i~39----3=======78iJi= _The orc priest hits you with a +0 club.ii# ...## ##  # ##...#..#  # ##.#   #...<....##   #...o)....##  #.##  i$^#..).#  # ##..)...!?..##  # #....@o>....#  # #....)...#..#  # #.#  # ##......#..#  # #...###..##  # ######..##  # ##..##  # #...#  # ##..##  iL ...## ##   ##...#..#   ##.#  #...<....##  #...o)....##  #.##  #..).#   ##..)...!?..##   #.id....#   #....)...#..#   #.#   ##......#..#   #...###..##   ######..##   ##..##   #...#   ##..##  i o.  You hit the orc priest but do no damage.i r  The orc priest is severely wounded.i&  The orc priest mumbles some strange prayers to Beogh against you.i4=====9 _You barely resist.iTO...## ##  ##...#..#  ##.#  iR #...<o...##  #....)....##  #.##  #..).#  ##..)...!?..##  #.#  #....)...#..#  #.##  ##......#..#  #...###..##  ######..##  ##..##  #...#  ##..##  ...## ##  ##...#..#  ##.#  #...<o...##  #.[39;4ie"9m...)....##  #.##  #..).#  ##..)...!?..##  #......>@o..#  #....)...#..#  #..##  ##......#..#  #...###..##  ######..##  ##..##  #...#  ##..##   )You barely miss the orc priest. You kick the orc priest. .oYou kill the orc priest!o   orc40=-6=======79==60i#i&% _The orc shouts!i####   ...#####  ##...#..#  ##.......  #...<  #....o i~ #..#  #..)........# #..)...@?..##  #......>.)..#  #....)...#..#  ....## #......#..#  #...###..## ######..##  ##..##  #...# iU.....  ######   ...#####  ##...#..#  ##.......  #...<  #....o  #..#  #..)...@....# iӌ#..)...!?..##  #......>.)..#  #....)...#..#  ....## #......#..#  #...###..## ######..##  ##..## iL)oi@(exposed)i47=======---1i i<R _You stampede towards the orc! A bitter wind exposes the orc.i  )Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The orc is struck by an arc of lightning. **You kill the orc!i )@39-5----80==-2Shock _You are struck by an arc of lightning.i=aioi\ _Unknown command.ip4 i*5 i8 i?@ i E >iK c _You stop stampeding.i L L40=iRP iQW iW i[ i` ica :----id ij iHk N6==in it iu U1=i Bi i i i i i #2iI E===i˕ i i9 ip i iR iv i g  You encounter an iguana.i" l--Shockl   iguana (wandering)i /73.5 (11.0)i i> N--4.5 (12 _iBK iL iJ  ...#  l..##  ...#####  ##...#..#  ##.......#  #...<....##  #....)....##  #.....)....##  #..)...@....#  ##..)...!?..##  #......>.)..#  #....)...#..#  #..........##  ##......#..#  i `#...###..##  ######..##   iw ...#  l..##  ...#####  ##...#..#  ##.......#  #...<....##  #....)....##  #.....)....##  #..)...@....#  ##..)...!?..##  it#......>.)..#  #....)...#..#  #..........##  ##......#..#  #...###..##  ######..##   i{#i:iAiD^ _An iguana is nearby!il?X ...#  l..##  ...#####  ##...#..#  ##.......#  #...<....##  #....)....##  #.....)....##  #..)...@....#  ##..)...!?..## i? #......>.)..#  #....)...#..#  #..........##  ##......#..#  #...###..##  ######..##   i ...#  l..##  ...#####  ##...#..#  ##.......#  #...<....##  #....)....##  #.....)....##  #..)...@....#  ##..)...!?..##  #......>.)..#  #....)...#..# i #..........##  ##......#..#  #...###..##  ######..##   iiii^ _An iguana is nearby!i *******lThe zap hits the iguana but does no damage.iqoG.li~n..<))ip3==5.0) iǚiӝ0 _The iguana hisses angrily.iX ..... ...# psychicmeow the Zephyrmancer ##### ***##i [ Gale Centaur l*.##### Health: 43/45 ======================-- ##*..#..# Magic: 2/10====-------------------- iD ##.......# AC: 3Str: 10 #...<....##  EV: 9Int: 16i V #....)....##  SH: 0Dex: 12 #.....)....##  XL:  6 Next: 80% Place: Dungeon:4 #..)...@....#  Noise: =--------  Time: 4775.5 (0.0)i  ##..)...!?..##  b) +0 dagger iC #......>.)..#  Cast: Shock in #....)...#..#  i b#..........##  i” m##......#..#  l   iguana #...###..## i f ######..##  i Q##..## _The iguana hisses angrily.  iD Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iy Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targeti DAim: an iguana (empty space bonus: 5/8)iB ..... ...#  psychicmeow the Zephyrmancer iJ R##### ...##iL   Gale Centaur*..#####  Health: 43/45 ======================--##...#..#  Magic: 2/10====--------------------##.......#  AC: 3Str: 10#...<....##  EV: 9Int: 16#....)....##   SH: 0Dex: 12iZ #.....)....##   XL:  6 Next: 80% Place: Dungeon:4#..)...@....#   Noise: =--------  Time: 4775.5 (0.0)##..)...!?..##   b) +0 dagger#......>.)..#   Cast: Shock#....)...#..#  #..........##  ##......#..#   l   iguana#...###..##  ######..##  ##..## _The iguana hisses angrily.  Casting: [0;10;i&[ 1mShock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (empty space bonus: 5/8)i?H .l  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  Aim: an iguana (empty space bonus: 5/8)  The air twists around and strikes the iguana!iP 8 i6c 4==6.5 (1ih ij _ _The iguana is severely wounded.izm]  Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i>iXi/e _You don't have enough magic to cast this spell.i6nibi˟\ _Unknown command.i"P######. ......  #######  # ...##### # ##l..#..# # ##.......  #...< iPv #....)  #..#  #..)........# ##..)...!?..## # #......>.)..# # #....)...#..# #i Q ....## ##......#..# #i;Q #...###..## #######..## iSG.liU/Ki_K   kobold (missile, wandering)ih0---7iA _You encounter a kobold. It is wielding a +0 dagger and quivering stones.Things that are here:i6 _a +0 dagger; a +0 leather armour; an orc corpseiIl..... ..K# ##### .##  ...#####  ##...#..#   ##..l....#   #...<....# #....) #.....) #..)  ##..)...!?..##   #......>.)..#   #....)...#..#   #..........##   ##..#   #...###..##  ######..##   ##..##[39;im;49m  i%nG.lin0Kix.K   kobold (missile, wandering)i}iV~B---8 _iJi#### .K.##  ...##### ##...#..#  ##.......#  #...l....# #....) #.....) #..)........#  ##..)...@?..##  ......>.)..#  #....)...#..#  #..........##  ##..#  ...###..##  ######..##  ##..##  #...#  <lK.K   kobold (missii le, wandering)4=9 _You see here a bubbling sapphire potion.i3}  K..##### ##...#..#  ##.......#  #...<....# #....li}  #.....) #..)........#  ##..)...!?..##  ......>@)..#  #....)...#..#  #..........##  ##..#  ...###..##  ######..##  iM~  ##..## #...#  ##..##  i i: K80 _i[? iB i2S iU iX#### ...##   ...#####  ##...#..#  ##.......  #...<  #....l  #.....)....##  #..)........# #..)...@?..##  #......>.)..#  #....)...#..#  ....## #......#..#  #...###..## ######..##  ##..##  #...# ibP.....  ##### K..##   ...#####  ##...#..#  ##.......  #...<  #....l  #.....)....##  #..)...@....# #..)...!?..##  #......>.)..#  #....)...#..#  ic3....## #......#..#  #...###..## K   kobold (missile, wandering)######..##  ##..## iSeB)lif.ip K(exposed)  You stampede towards the iguana! A bitter wind exposes the iguana.is3===1Stampede i {i}3 _The kobold leaves your sight.iM###### .... ...... KK.#  #######  # ...##### # ##...#..# # ##.......  #...<  #i!N  #..#  #..)........# ##..)...!?..## # #......>.)..# # #....)...#..# # ....## ##......#..# iN2KK 2 kobolds (1 polearm, 1 missile, wand…)# #...###..## #######..## ixXW ..... ####### .... ....... KK.#  .######  .# ...##### .# ##...#..# ##iY ##....... # # # #  #.....)....##  #..)........# ##..)...!?..## .#iZ #......>.)..# .# #....)...#..# .# ....## .##......#..# .# #...###..## id.KThe kobold leaves your sight.  You encounter a kobold. It is wielding a +0 trident.  You hit the iguana but do no damage.  You headbutt the iguana, but do no damage.The iguana is severely wounded.  shouts! x2ie;.KioLKK)is5==5==========2i{i}L _The iguana barely misses you.iP _You see here a +0 war axe.iޮ- i .....iܹA ######## .... ....... .K.#  .###### K..##  i.# ...##### ..# ##...#..# .## ##. .# #i/ ## #....) # #.....)....##   #..)........# ####..)...!?..## .#i #......>.)..# .# #....)...#..# .# ....## .##......#..# i, .iKYou barely miss the iguana.The iguana is severely wounded.iD.KiiRX36-----6iR=======3iii$ _The iguana bites you!ia _There is a stone staircase leading up here.ipV d  psychicmeow the Zephyrmancer ..... Gale Centaur ######## ....iV 8 Health: 36/45 ===================----- ........ ...# Magic: 2/10====-------------------- ..###### .K.## AC: 3Str: 10 ..# K..#####  EV: 9Int: 16 iYW ..# ##**.#..#  SH: 0Dex: 12 .## ##*l*....#  XL:  6 Next: 80% Place: Dungeon:4 iW .# #.**@....##  Noise: ==-------  Time: 4783.5 (0.0) ## #....)....##  b) +0 dagger iW # #.....)....##  Cast: Shock # #..)........#  Stampede iW ### ##..)...!?..## iX ..# #......>.)..#  l   iguana (exposed) i=X ..# #....)...#..#  KK 2 kobolds (1 polearm, 1 missile) ..# #..........## ..# ##......#..# iiX $_There is a stone staircase leading up here.  Casting: Airstrike (dangerous; 5% risk of failure)  iX Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (severely wounded, exposed, empty space bonus: 6/8)i  psychicmeow the Zephyrmancer.....  Gale Centaur ######## ....  Health: 36/45 ===================----- ........ ...#  Magic: 2/10====-------------------- ..###### .K.##  AC: 3Str: 10 ..#K..#####  EV: 9Int: 16 ..###...#..#  SH: 0Dex: 12 .####.*.....#  XL:  6 Next: 80% Place: Dungeon:4 .##...@....##  Noise: ==-------  Time: 4783.5 (0.0) ###....)[39i;49m....##   b) +0 dagger ##.....)....##   Cast: Shock ##..)........#   Stampede #####..)...!?..##  ..##......>.)..#   l   iguana (exposed) ..##....)...#..#   KK 2 kobolds (1 polearm, 1 missile) ..##..........##  ..###......#..#  _There is a stone staircase leading up here.  Casting: Airstrike (dangerous; 5% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike [39;i<49m(dangerous; 5% risk of failure)  Press: ? - help, Dir - move targetAim: an iguana (severely wounded, exposed, empty space bonus: 6/8)i †  Casting: Airstrike (dangerous; 5% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 5% risk of failure)  Press: ? - help, Dir - move target  i Aim: an iguana (severely wounded, exposed, empty space bonus: 6/8)  The open air twists around violently and strikes the iguana!i^ KK 2 kobolds (1 polearm, 1 missile)  You kill the iguana!i#>((iaG.KiyH.†i$:9=4.5 (1iiՐW _The kobold throws a stone. The stone hits you but does no damage.i3&v .  . #########. ....... #..###### ...##  .# KK.##### ..# ##...#..# .## ##.# ..# #...< .## #....) .# #.....)....##   #..)........# #####..)...!?..## .# #......>.)..# .# #....)...#..# †..# ....## iO(E.Ki%3c  You stop stampeding.i5q3===--5i>iP@ i@>_The kobold barely misses you.i Ct _You see here an iguana corpse.iz8  ...... # ..... .... ...##  ...##  .K.#####  ##K..#..#  ##.@.....#  #...<....##  #....)....##  #.....)....##  #..)........#  ##..)...!?..##  #......>.)..# i{ #....)...#..# †..#  You hit the kobold.  The kobold is heavily wounded.The kobold hits you with a +0 dagger.iMQX ...... ..... .... ...##  ...##  .K.#####  ##K..#..#  ##.@.....# i\R+ #...<....##  #....)....##  #.....)....##  #..)........#  ##..)...!?..##  #......>.)..#  #....)...#..# †..#  i _U  The kobold hits you from afar with a +0 trident.ibh2----6i)pl _* * * LOW HITPOINT WARNING * * *i. i i iA ^ _You are too injured to fight recklessly!i`v  )Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The kobold is struck by an arc of lightning.i J **i    kobold (polearm)You kill the kobold!The kobold is struck by an arc of lightning.i& K)The kobold is severely wounded.i@+^1-----=7i4i!7= _The kobold hits you but does no damage.iB   Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i@Ei3NiQe _You don't have enough magic to cast this spell.ib# #. #.. ######### ..... ......... ....## #..###### #...## .K.#####. ##@..#..##iU##.†.....# .<....## #)....## ....)....# ..)........# #####..)...!?..#..>.) .)...#..ij $You stampede towards the kobold! You hit the kobold.iRi2==---1-8ShockStampede ii ` _You kill the kobold!Things that are here:i K _a +0 dagger; 3 stonesiK  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ii-ixiݏi iRiД_You can't see any susceptible monsters within range! (Use Z to cast anyway.)iE-M #. #########....... ......... .....## #..###### #...## #.@.####. ##)..#..####.†.....# .#...<....## .###....)....##  #......>.ii8-9i+in _You stop stampeding.You now have 206 gold pieces (gained 16).ic3---90.5 (2i>i]0 _You see here a +0 trident.iLx M # #########....... ......... #.....## ix {#..###### #..@## ##.).####. ##)..#.. ..####.†.....# .## ###..)...!?.i i +1.5 (1i} iM ii>i|iiw3=====ii#4i9(=iq i iaii ,iib%i&;===ii+i.ih/U5=i1i4iJ5i17iU;i;i=iAi2BT4==iXDiHiIK6=iuKi%O,iQi&UiUiWiq[P==i;]iKi7=iiii$id8=5===iig,ixiR,iGi(,i%iQ9====i+i,iĶiNiiYi,iAii?L40=iiyiN6==ii iiii}U1=i`i<,iii:==ii,i#ia2=i2 iibi iuiN7==iisiii#k3=i%i),i-i2iu7:==il9iL=i=K4=iKiNMiQe8===iSirX~5==i\Yi]iwm===ioO=iAtiu,i"wi {,i}i,iii:L9==i\i,ii<,iFBiiP==iAiİ,ii-,iiikiiiioQ10/10===i|i|iaii@i?  You see here a +0 trident.ii _ii$  Things that are here:iz:  a +0 dagger; 3 stonesii _iic  You see here an iguana corpse.iiB=== _i\iiK ,iiiii2iD<#########....... ......... #.....## #..###### #...## ...# ##.).##### ...# ##)..#..# ..## ##.†.....# ..# #...<....#### #....)....## .# ..)....## ## ..)........# #####..)...!?..##. #......>.)..#.#i/=G #....)...#..# †..# #..........## ...# ##......#.. ...# #...###..# ... ######..## iJA ......... #.....## #..###### #...## ...# ##.).##### ##)..#..###.†... ...<....###.)....## .)....## #iK......###..)...!?..## ... #......>.)...######..# ...###..##  i%X1856.5 (65.0)i{e,7.5 (66iniXsy _You see here a +2 trident of venom.iixiѮi}iPiR$ _ii$  Things that are here:ir  a +0 whip; a +0 leather armour; an orc corpseiQi _iii,ikii,iDii,ii_ ,i+iy _j - 2 bubbling sapphire potions (gained 1)i3iOibA?### #...##   ##.).#####   iAY##)..#..#   ##.†.....#   iA#...<....##   iA#....)....##   iB#.....)....##   i`B#..)........#   ##..)....@..##   #......>.)..#   iB#....)...#..#   iB#..........##   iB##......#..#   iB#...###..##   ######..##  iCz ##..##   i3CZ#...#  iM264.5 (7.0)i[+5.5 (8ibidd _l - a scroll labelled JEDONI UCSIUSTiYiiiiBiiiii i ,i ik Xi_F   Things that are here:  a +0 dagger; 3 stonesiI i`J  _iL i2O iR iS iU i-X i[ i[ i] ia iDe ie ilg i8j il il izn i$q is is iu iw iz iz i| i2~ i| iǀ i iQ i i i i _M - 2 potions of mutation (gained 1)iz i i i i i iX iJ iH iy i iw i ,i i/ iq i i޸ iO i@ i~ iѿ i= ix i i iG i/ io iF i i i? i$ ip i( ij iZ i5 i i i i i i i i i[ i i i i9 ip iC i i i i[ i+ i i i| i i i i iP i i` i iR i i` i6 i i i i iN i Bi i ,iS i7 iJ is i i i i,$ .####  ....###. ##...  ....#... #....  .......# ##....  .....# #.?...  ....# ..... ....# ...## .#### #..# i5% ## #@# # #.## ##.# #.# #.## ##.# #.## #..# ##.#i* 1905.5 (40.0)i70 ,6.5 (41i4 iV7 T _n - an orange potionin[?25h[?0c  Search for what [Enter for "cloak", or ? for help]? i[?25l[?1c4 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:4] a +2 trident of venom  b - [D:4] a +0 scale mail of willpower  c - [D:4] a +4 dire flail of concussiond - [D:3] 4 poisoned dartsi $Level 4 of the Dungeon <<<<>>>(Press ? for help)  .##  ##..##  #..###...............##   ....####..##io  #..######............#...#   #..>...####.....#########..........########  ####..## i #...##...........#.....######..###..#####..###### ####...##i ##...####...# #...###.).######......###..## #...#i l##)..#..##.....####..## #..##iq ##.†.....##.....###..## ##..##...<....###...##.###.## #..###....)....## #..###.##  ###..# #..#i #.....)....## #.#  #..###.##..## ##.##i #..)........# ##  ##.#...######.## #..####i ##..).......## ###.....##..#.##i  #.....##......>.)..# ##......##i/ j#....###.....##....)...#..# iR q##.......##.....## ##..†..##..........##ir  ##.......###......## #......###......#..#i  ##........####.......#  ##......##...###..##i  ##>.........# ### ##.........# #.......#i ######..## ##.........#.####.# ##...........##.#.....#i ##..####.........###.##.## ##)..............##....##...#i ##.........## #.#..####))..............###..##i4 f##..###.........## ##.####...######........#.###.#iS (##..##i i i gpsychicmeow the Zephyrmanceri Gale CentaurHealth: 45/45 ========================Magic: 10/10 ========================i AC: 3Str: 10EV: 9i Int: 16SH: 0Dex: 12i. XL:  6 Next: 91% Place: Dungeon:4Time: iM _l - a scroll labelled JEDONI UCSIUSTThings that are here: _a +0 dagger; 3 stones ik {_M - 2 potions of mutation (gained 1) _n - an orange potioni _Search for what [Enter for "cloak", or ? for help]? egoiw i i i i i ; _i? i i i i} i ii iE i i i{ i i i i! i i i i= i i_ i ,iP i i i\ i i? i i] i i i i  i% i i i  i iQ i i i il iV! i! i" i% is' i' ip( i+ i, i, i- iC0 i1 ,i2 i5 i7 ,i: i^< i> ,iBB ioF iI iHI iJ iO i^d i;i ii ik iZo i[t iu iyx i"| i݃ ,iu i i ,iK i ?  You see here a +0 trident.iB i _iף i $  Things that are here:iu :  a +0 dagger; 3 stonesi" i _iM i c  You see here an iguana corpse.i  _i iX iY i E..........#.....#### #..###########...## ...###.).##### ...###)..#..# ..####.†.....# ..##...<....## .###....)....##  .#iQ #.....)....##  ###..@........#   Noise: --------- 4937.5 (31.0) ######..).......##   b) +0 dagger ...#i #......>.)..#   Cast: Shock ...##....)...#..#  †..#i %#..........##  ...###......#..#    ...#i R#...###..##    ...#######..##    i  _...###..##  i;' i/ i2 y _You see here a +2 trident of venom.iѨiWWield or unwield which item (- for none)?- - Unarmed Inventory Items Hand Weapons (go to first with ))  b - a +0 dagger (weapon) iGFloor Items ([,] to select) Hand Weapons ina +2 trident of venom[?] describe selected i[!] equip|wield|wear|put on[tab] equip|unequip i2iiY..........#.....####  psychicmeow the Zephyrmancer #..###########...##  Gale Centaur ...###.).#####  Health: 45/45 ======================== ...###)..#..#  Magic: 10/10 ======================== ..####.†.....#  AC: 3Str: 10 ..##...<....##  EV: 9Int: 16 .##i#....)....##   SH: 0Dex: 12 .##.....)....##   XL:  6 Next: 91% Place: Dungeon:4 ###..@........#   Noise: ---------  Time: 4937.5 (0.0) ######..).......##   b) +0 dagger ...##......>.)..#   Cast: Shock ...##....)...#..#  †..##..........##  ...###......#..#    ...##...###..##    ...#ip######..##    ...###..##   _Search for what [Enter for "cloak", or ? for help]? ego _You see here a +0 trident.  Things that are here: _a +0 dagger; 3 stones i_You see here an iguana corpse. _You see here a +2 trident of venom.ij|  You unwield your +0 dagger.  Your +2 trident of venom begins to drip with poison!i|8.5 (1f) +2 trident (venom)iI i8 _f - a +2 trident of venom (weapon)i Iig i iE   Things that are here:  a +0 whip; a +0 leather armour; an orc corpse _i$ i i d  Things that are here:  a +0 dagger; a +0 scale mail of willpower; an orc corpse _i ,i i& i ,iX i i iq iQ i Bi7 ,i i i i i ,i i i i i i! i i ,i  ,i i i iU ,i3 i^ i ,i iV i! ,i" i' iY i]u iy iz} ,i} iB i ,i: i it i iy iߓ ,i~ i iX i ,i iR i i i i i8 Xir Bi i1 i| i ir i i i0 ie i iP c  You see here a hound skeleton.i i  _ia ,i: i ih ix Bid ,i iT i i= i> ig i i i i^ i i i` i ,i i| ,iu i i i i i1 ,ia i  ,i i_ iy i ic iR ir i i i i ,i i i ie if i\! i" i# i+ i- i. i/ i/ i0 i.2 i3 ,i> i@ Xi~B iFD iD iE iF i[H ieI ,iDJ iM Bi&N iQ XiR iR iOS iT i0W ,inW ifX iY i[ i=] ir i i i i iv ,i i i. i iI i/ i i ,i i i iM i i i ,i i i# ,i i i i i? iy i ,is i i  ##.. #..# .##..# ..##..## ...#..##  .... ##..#  >?... ##..##  #.....#### #...#  #..@.### ##..## iu 504002.0) ###....#####...# # ####....#...## ## ####.....# ###. ####.####... #[......# ##.<#...## i ##..####..# ##..## ##..i>iM,13i{i5"; _Found a stone staircase leading down.i3iMiciiziHi,iin   ......[..   .......#   ##......#   #.......# ##   ##....... ##.   #.......# #..  .#....... ##..  ...>?..@.# ##..#4.5 (3.0)  ####.....#### #...  #####....### ##..  ###....#####...#  ####....#...##  ####.....#   ####.##   #[....   ##.<#..i/i-$5.5 (4iP0io:- _Found a leather armour.i3ii2ii,iUiii]iij  You encounter a marrowcuda.iov   ......[..  .......#   ##......# i  #.......#   ##.......#i   # #.......# ic ...#.......#i1 #   F.....>@....#i_D #   .######.....#### #.   #####....### ##.iShock  ###....#####..  iE ####....#...   ####..... F   marrowcuda (dormant)  ####.#  #[  ##.<i ].F7.5 (2iOFi28.5 (3 _isiR _You see here a scroll labelled JEDONI UCSIUST.i[  ......[..  .......#  ##......#  #.......#  ##.......#  # #.......#  ....#.......#  .F....>@....#  .######.....####  #####....###  ###.. ### #[ ##.<ii ......[..  .......#  ##......#  #.......#  ##.......#  # #.......#  ....#.......#  .F....>@....#  .######.....####  #####....### ###..####[##.< _A marrowcuda is nearby!imi  ......[..  .......#  ##......#  #.......#  ##.......#  # #.......#  ....#.......#  .F....>@....#  .######.....####  #####....###  ###.. ### #[ ##.<i@ %i6 K ......[..  .......#  ##......#  #.......#  ##.......#  # #.......#  ....#.......#  .F....>@....#  .######.....####  #####....### ###..####[##.<iG 4i i  ig S_A marrowcuda is nearby!i z *******The zap hits the marrowcuda.iZ J.Fid ..F...>if g9/10 ---=9.5 (1i m imo 8 _The marrowcuda is lightly damaged.it/6*******io+.F...F..>8-----50ij _The zap misses the marrowcuda.i!R ******* The zap hits the marrowcuda.i/J.FiC.Fi`.....F>i}d7-----1ii5e _The marrowcuda is moderately damaged.iL  psychicmeow the Zephyrmancer ......[..  Gale Centaur .......#  Health: 45/45 ======================== ##......#  Magic: 3/10=======----------------- #.......#  AC: 3Str: 10 ##.......#  EV: 9Int: 16 # #.......#  SH: 0Dex: 12 ....#**.....# # XL:  6 Next: 91% Place: Dungeon:4iN ....*F*@....# ## Noise: =--------  Time: 5051.5 (0.0) .######.....#### #. f) +2 trident (venom) #####....### ##. Cast: Shock ###....#####.. ####....#... ####..... F   marrowcuda ####.# #[. ##.< _The marrowcuda is moderately damaged.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a marrowcuda (moderately damaged, empty space bonus: 4/8)i| psychicmeow the Zephyrmancer  ......[..Gale Centaur  .......#Health: 45/45 ========================  ##......#Magic: 3/10=======-----------------  #.......#AC: 3Str: 10  ##.......#EV: 9i}Int: 16   # #.......#SH: 0Dex: 12   ....#.......## XL:  6 Next: 91% Place: Dungeon:4   .....*>@....### Noise: =--------  Time: 5051.5 (0.0)   .######.....#####. f) +2 trident (venom)  #####....### ##. Cast: Shock  ###....#####..  ####....#...  i@####..... F   marrowcuda  ####.#  #[.  ##.< _The marrowcuda is moderately damaged.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a marrowcuda (moderately damaged, empty space bonus: 4/8)iq.F  Casting: Shock (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target  Aim: a marrowcuda (moderately damaged, empty space bonus: 4/8)  The air twists around and strikes the marrowcuda.ii 4==2.5 (1iWi˽b _The marrowcuda is heavily damaged.i{  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i{ _You don't have enough magic to cast this spell.iǣi$i*i0 _Unknown command.iĮi FF@FFF 3 marrowcudas (2 summoned)iP FYou hit the marrowcuda but do no damage.  You headbutt the marrowcuda.  The marrowcuda is severely damaged.  The marrowcuda bites you.  Another marrowcuda is drawn to the feast!  The marrowcuda bites you.i i37-------3.8 (1.3i i ? _Another marrowcuda is drawn to the feast!i5 §You barely miss the marrowcuda. You kick the marrowcuda!  You destroy the marrowcuda!ijAc§>i I§.§@.§.§i:KiQ| psychicmeow the Zephyrmancer  ......[..Gale Centaur  .......#Health: 37/45 ===================-----  ##......#Magic: 3/10=======-----------------  #.......#AC: 3Str: 10  ##.......#EV: 9ivRInt: 16   # #.......#SH: 0Dex: 12   ....#...§...## XL:  6 Next: 111% Place: Dungeon:4   ......§@....### Noise: =--------  Time: 5055.1 (1.3)   .######§.§..#####. f) +2 trident (venom)  iS(#####....### ##. Cast: Shock  ###....#####..  ####....#...  ####.....   ####.#   #[.   i3S##.< Another marrowcuda is drawn to the feast!  The marrowcuda bites you. ioS"_Another marrowcuda is drawn to the feast!  You barely miss the marrowcuda. You kick the marrowcuda!  You destroy the marrowcuda! _The marrowcuda disappears in a puff of smoke! x2iT _Another marrowcuda is drawn to the feast!  You barely miss the marrowcuda. You kick the marrowcuda! i-U You destroy the marrowcuda! _The marrowcuda disappears in a puff of smoke! x2  Your Air Magic skill increases to level 9!You have reached level 7!i^/  --more--iO 41/501-7 5% Shocki#R 4 _i>P3iQiTiYh2= _i ZitZT4==i[i`Bib,i^ciek3=iLgifiP==iji)mipminipa4=iTri1t,iuiw95i+x1==iAyi{i{i"}i|iU5=iSi igiiP==iiԉi(K6=i݋ii5iDie,iiAe6===iiiU7=i@iBi-iiiri;===i:i=iǧK8=iѨiiCiMi,iii!U9=ibiTiµN7==iii0iúi,iiiEL50=iiiF:==i]iiaiiiiii_9=iii1N8==i}i,ii,i5id,iii:==iAiMiiiiiih,ii}iL9==iiQiiiR,iiiii+i:==ii% i` i i i] ixitiii iiiiJP10/11==iihiii,i< i"iC"i#i6%i%:==i&i(i%)i*i,i -iN.i0,i1iE1=== _l - 2 scrolls labelled JEDONI UCSIUST (gained 1)  There is a stone staircase leading down here.iFiJK _iyKiLQ===ig~ih,iJii?kiclilimioi\qiqiritiv,iwip~iBii1iζi)i,ipijiiiiviiiiBiiiOiiiiZii ii7ii+iii$iciiii@iiiiii6iii!i4iliiJi;iiidii' i\ i i iiiii;i,ii,iWiri,iii ,i!i#iQ%i%iq&i)$  Things that are here:i,r  a +0 ring mail; a +4 dire flail of concussioni.i^/ _i20i2i3i3i4i{6i8,i9i;i#=iU=iB>iI@i*BiWBi\CiQEiiG,iHiKiLi4Mi8NilPiQi{R,iTiUiUiVi_Xii`iYb,ici_dieieigihiiiji%kilimi ninipi%riari?sitiHviviHwi9zR  There is a stone staircase leading down here.iq{i | _ig|i}iRi,ii`,iigiiKiiiNjk  You encounter a ball python.i ##..#  #.##..##  #S ##..##  #.. #...#  #.. ##..##  #... ##.)##i֙  ##...# ##..##  #.....#### ##..##   #.@..####..## -  ####..>...##   ####..## Shock  ##..# ##...### #......# S   ball python (constriction, asleep) i#.....## #.....## #...##.#i2180.1 (125.0)iDM-16 _i*ii ##. #.##. #S ##..##  #.. #...#  #.. ##..##  #... ##.)##  ##...# ##..##  #.....#### ##..##  #.@..####..##  ####..>...##  ####..##  ##..#   i        ip&##. #.##. #S ##..##  #.. #...#  #.. ##..## iq #... ##.)##  ##...# ##..##  #.....#### ##..##  #.@..####..##  ####..>...##  ####..##  ##..     iq( i|iiib _A ball python is nearby!iX> ##. #.##. #S ##..##  #.. #...#  #.. ##..##  #... ##.)##  ##...# ##..##  #.....#### ##..##  #.@..####..##  ####..>...##  ####..##  ##..#           i:&##. #.##. #S ##..##  #.. #...#  #.. ##..## iC #... ##.)##  ##...# ##..##  #.....#### ##..##  #.@..####..##  ####..>...##  ####..##  ##..i      iiiyi b _A ball python is nearby!iB > ##. #.##. #S ##..##  #.. #...#  #.. ##..##  #... ##.)##  ##...# ##..##  #.....#### ##..##  #.@..####..##  ####..>...##  ####..##  ##..#           is ##. #.##. #S ##..##  #.. #...#  #.. ##..##  #... ##.)##  ##...# ##..##  #.....#### ##..##  #.@..####..##  ####..>...##  ####..##  ##..      i< Ji b _A ball python is nearby!i{OJ  ##.  #. ##..  #. ##..#  #S# ##..##  #.. #...#  #..# ##..##i...## ####..##  ##..# iP ##...###  #......#   #.....##  #.....##iSG.SiYNS)i+]02.0) iaiyd5 _The ball python hisses angrily.it †The zap hits the ball python.i@W*****i Y.†...iǦ0---=3Shocki;iaO _You kill the ball python!i i i iR _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i_ ik  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i iD i i ih : _iI i i! i ,i" ix ---i ,i i iP M1===i i i i i i i i\ i i i i ik i i i* ;===i i{ i i i i iS i i i{ i i4 i i iS i i i i i i| i i i: i i i i[ii\iiiiV R  There is a stone staircase leading down here.i i  _ih iixiiiipiiR8iT=i?iU@i AiFiGi.........# ### ##... r   quokka (wandering) ##.........#.####.# ##.... ##........r###.##.## ##)....  ##.........## #.#..####))....i݊d214.1 (31.0)r.iÐiM-5.1 (32 _iuiuim3m ##...### #......# #.....## #.....## #...##.# #..###.## #  #.## #..###.#  ### ##.#...#  ###.@...#  ##......##  ##.......#  ##.......##  ##........##  ##>.........# ###  ##........r#.  ##.........###.##.## ##)   ))i ##...### #......# i#.....## #.....## #...##.# #..###.## # i;] #.## #..###.#  ### ##.#...#  ic###.@...#  ##......## io ##.......#  i##.......##  ##........## i ##>.........# ###  i|##........r#.  i&##.........###.##.## ##)   iH3))iiiiO] _A quokka is nearby!i2 ##...### #......# #.....## #.....## #...##.# #..###.## #  #.## #..###.#  ### ##.#...#  ###.@...#  i##......##  ##.......#  ##.......##  ##........##  ##>.........# ###  i׶##........r#.  ##.........###.##.## ##)   ))iiV ##...### #......# i[W#.....## #.....## #...##.# #..###.## #  iW #.## #..###.#  ### ##.#...#  ###.@...#  ##......##  ##.......#  ##.......##  iX##........##  ##>.........# ###  iIX|##........r#.  ioX##.........###.##.## ##)   ))iO_iais _A quokka is nearby!ib.X******i!.rr.iĵ>.....ih0---=6.1 (1.0) iiP _The zap misses the quokka.ig *****r  *The zap hits the quokka.i Br.i 7....i, f9/11 -----7i? i ^ _The quokka is heavily wounded.i O .  The zap hits the quokka.iЗ \*****iW r* i;C......iG8----68ShockiBMiOJ _You kill the quokka!iɌi. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i}iiЍi* _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iˏ3i=ii$ _ii8--iii7iiOiL9==ii!i_iiliikiʢiiiiT:==i!iiiͨiکi#ii iaiǬiiP10/11==iJi߯i-iiiƲiiiiiiU:==iiKiiTii3iiQ,iiiM1===iiii@ii;iCi{iihibii&icii ;===ihizii,iii>,i iiNiiiia,iiiGimii_itii@i^iIii i`iJiiiiBii,i iZiiiiikiyi$iiiiHi>iiUiiiiii:ii$iiia ,i i ii.iiiG,iiiii@ii\iiAiiii<iiUi|iiii3ii #i$i<$i$i%i&i&i_'i(i)i)i+*iG+i,iG,i,i-i.,i/i0iz1i1i(2i2iz3i3i3i4i5iF5it5iz6i7i7i8i:i-;i;i;i<iS=i}=i=iLiMi*NiNi TitT,iTicZiZi#[ii[i{^i_i_iT`ieifiJgi+himi:oiloi[pivi xiTxi?yi~iNiiiilii?iiܑ,i@ii5idiuiiiiei٩iiii$  Things that are here:itb  a +0 trident; an orc skeletoni5 _ii<  You see here a +0 club.iiM _ii~iii*ii,iii,iiiciiEiir,iciCiiii$Xi0it1i9i9i:i<i>i`>i>i BiBiBi5Ci%EiEi3FiFiHiI,ihJisLiFMiMiNi\PiQ,iNRiTiUi#ViViYiGZiZi[i\]iU^i^i_iaibibi!cidieieiDfihiiiii;jiAlim,ihniqis,i!uiwiyi/ziK{i8~i$ii iiiiEiicii6iiijiiiniÙii iii8iƢii?ii2iiiii-,iiiʰiiȱifi,ii9iAi{i4iwiFii+i ii#iiiii^ivi`iiiii+,iiiicii/ivi-iyi,iii,iOiDii6iiiKisii!iiiiiiii9ii/iiiJ,iiKiii _e - 3 scrolls labelled KUNUIR BAUWEGI (gained 1)i3i)iidiiiia,iiiZiiiiii0iiiiii,iHi8i,iioiiiyiqi]iiii,ii"i4$ir$i%i,i.Bi3i4i4i6i<i=i=i>iAiA,iYBiEivFiFi Gi]JiKiKiLiQiQ,iRiUiU,iUi[i\,iG]iaiFb,iwbieieififikli2miuminiytiuivievi}iL~,i~ipii%iiio,iiikBiiiМi~ii!iciiTiH,iiiiحiBiiJ,ii}iUiii~iicixiNi#,iiiii^ii,iiiCiwiini[iii^iMiiiiiii6i iVii,i iIiiMiiieiii$ici{i+iQiiiJiii7i)i`iiij,i6ioiiigiii7iiwii<iii* iQ i i i iG i i i i ip iu i@ iy i i i. ,i` i i i i) i, i i. i iD i i i& i  i ,i i i ,i$ i i i i io i ,i! i# i\% ,i& ij) i4+ ,i], iQF # #..##..#### ##..# ###..## ##..## ##...## ### #...# ###..### ..### ##..## ##...## ....#####...# ###...## ###....#...## ##...#######.....# ###...## ####.####..@<##  -420.1 (202.0)#[......###  ##.<#...##  ##..####..####..## ##..####..## ##..#####..## ###..##..## ##..##  ##..## ##..##[3iF 9;49m- _Key pressed, stopping explore.iql  _ip Xieq ir ,i?s iuu iCv iov iv iw ix ix iy iz iz iz iz i{ i| i| ib} i iŅ i 0  You encounter a kobold. It is wielding a +0 short sword, wearing a +6 ring ofstrength and quivering stones.iB 1 ###.## #####......### #######.#.........#### #.#..  #....K..........###. ##....  ##...............#... #.....  ##..#................# ##.....  #..#####...........# #......##..# ####.......# #...... ##..## ####@...# #.....# #..## ##..#### #####.. iݝ #..# ###..####.Shock ..## ##...## #. ..# ###..### ## .## ##...## # K   kobold (missile, wandering) .# ###...## i # ## ##...### # # ###...i> ###iϫ _.K30.1 (10.0)ii NK)iV 5==1.1 (11i i ( _The kobold shouts!i;   ####......###  ##.#.........####  #...............###.  .K.........#...  ..............#  #...........#  ##..# ####.......#  ####@...#  ##..####  ###..##  ##...## ###..### ##...##i X ###...## ##...### # ###...##i   ####......###  ##.#.........####  #...............###.  .K.........#...  ..............#  #...........#  ##..# ####.......#  ####@...#  ##..####  ###..##  ##...## ###..###i s ##...## ###...## ##...### ###..i1 ie i i ] _A kobold is nearby!i  ####......###  ##.#.........####  #...............###.  .K.........#...  ..............#  #...........# i- ##..# ####.......#  ####@...#  ##..####  ###..##  ##...## ###..### ##...## ###...## ##...### # ###...##ixR3 iR> ####......###  ##.#.........####  #...............###.  iS.K.........#...  ..............#  iS4#...........#  ##..# ####.......#  ####@...#  ##..####  ###..## iSM ##...## ###..### ##...## ###...## ##...### ###..iZidizkim] _A kobold is nearby!i@m $The zap hits the kobold.iDX*******iP.$...i ..i0----2.1 (1.0)ShockiZiViJ _You kill the kobold!iʪi%8-i9$ i_You can't see any susceptible monsters within range! (Use Z to cast anyway.)i ik iǎ i iE | _i ,iؗ iЙ O---iȚ i# i i i; i i` i> ,i% iP c1===i i i. i i] iy i8 ,i iܳ i i ic i޸ ik g===i޿ i ie ig i iU i i_ i   ### ###.####  #######  ##.#..####  #........###.  ##.....@.........#... - i ##..#................# # #..#####...........# # ##..# ####.......## # ##..## ####....#  #..## ##..#### ##..# ###..##  ##..## ##...##  #...# ###..###You now have 223 gold pieces (gained 17).  g - a +6 ring of strengthi? 0464.0)i F-7.1 (15i# iD L _Items here: ( ) [ †.i6i77i<8i=i=?i,iiHiiziji,i i i i9irii,iiiiiFi!i&#i$i$i%i*'iL(i(i.)i*i_+i+iL/,i/,i0i1iv2i2iJ3i6i7,i98i8i9i2:i:i+<i =,i=iJ?i?i@ic@i|AiBi=BiBigX  ### ###### ##.#######....## ......### ### #####.......# ........#### ###.# #.#.........## ...........###..@###............#63.1 (16 .).........#...####...........## ..............## ##..........## #...........### #.........### ####.......## #.......###ih=####....# #.....#####..######..####..##  #.###...## #.##itlilpiZrE _Done exploring.iIiŮn..0.0).............i|i´iE _Done exploring.i3IiViS[i3^i`E _Done exploring.i| wRead which item? Scrolls i  c - a scroll labelled HOABRE AFIR  e - 3 scrolls labelled KUNUIR BAUWEGI  h - a scroll labelled RINARA RYTI  k - a scroll labelled DEIVOVOLIE  l - 2 scrolls labelled JEDONI UCSIUST [!] read|quaff|evoke[?] describe selectedi i" i   psychicmeow the Zephyrmancer  Gale Centaur  Health: 50/50 ========================Magic: 11/11 ========================#########AC: 3Str: 10 ##.#######....## EV: 9Int: 16 ......###### #####.......# SH: 0Dex: 12 ........#### ###.# #.#.........## XL:  7 Next:  6% Place: Dungeon:4 i_ I...........###..@###............# Noise: ---------  Time: 5463.1 (0.0) .).........#...####...........### f) +2 trident (venom) ..............## ##..........##Cast: Shock #...........### #.........### ####.......## #.......#######....# #.....#####..#### #####..####..####.###...###.##You now have 223 gold pieces (gained 17).  g - a +6 ring of strength _Items here: ( ) [ †. _Done exploring. _Done exploring. _Done exploring.i!  As you read the scroll labelled KUNUIR BAUWEGI, it crumbles to dust.  It is a scroll of identify.iy /  --more--i)#i 4Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled HOABRE AFIR  h - a scroll labelled RINARA RYTI  k - a scroll labelled DEIVOVOLIE  l - 2 scrolls labelled JEDONI UCSIUST Potions (select first with !)  d - a metallic brown potion  f - a cyan potion  j - 2 bubbling sapphire potions  n - an orange potion[?] describe selectedikiܦi  psychicmeow the Zephyrmancer i Gale Centaur  Health: 50/50 ========================Magic: 11/11 ========================#########AC: 3Str: 10 ##.#######....## EV: 9Int: 16 ......###### #####.......# SH: 0Dex: 12 ........#### ###.# #.#.........## XL:  7 Next:  6% Place: Dungeon:4 ...........###..@###............# Noise: ---------  Time: 5463.1 (0.0) .).........#...####...........### f) +2 trident (venom) ..............## ##..........##Cast: Shock #...........### #.........### ####.......## #.......#######....# #.....#####..####i[40m #####..####..####.###...###.## _Items here: ( ) [ †. _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled KUNUIR BAUWEGI, it crumbles to dust.  It is a scroll of identify.i*i+4.1 (1iIiY _c -> a - a scroll of enchant armour; e -> i - 2 scrolls of identifyi DRead which item? Scrolls  a - a scroll of enchant armouri - 2 scrolls of identify  h - a scroll labelled RINARA RYTI  k - a scroll labelled DEIVOVOLIE  l - 2 scrolls labelled JEDONI UCSIUST [!] read|quaff|evoke[?] describe selectedi   psychicmeow the Zephyrmancer  Gale Centaur  Health: 50/50 ========================Magic: 11/11 ========================#########AC: 3Str: 10 ##.#######....## EV: 9Int: 16 ......###### #####.......# SH: 0Dex: 12 ........#### ###.# #.#.........## XL:  7 Next: [39;49m 6% Place: Dungeon:4 ...........###..@###............# Noise: ---------  Time: 5464.1 (0.0) .).........#...####...........### f) +2 trident (venom) ..............## ##..........##Cast: Shock #...........### #.........### ####.......[i. 40m## #.......#######....# #.....#####..#### #####..####..####.###...###.## _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled KUNUIR BAUWEGI, it crumbles to dust.  It is a scroll of identify. _c -> a - a scroll of enchant armour; e -> i - 2 scrolls of identifyIdentify which item? (\ to view known items) Scrolls (select first with ?)  h - a scroll labelled RINARA RYTI  k - a scroll labelled DEIVOVOLIE  l - 2 scrolls labelled JEDONI UCSIUST Potions (select first with !)  d - a metallic brown potion  f - a cyan potion  j - 2 bubbling sapphire potions  n - an orange potion[?] describe selectedi:  psychicmeow the Zephyrmancer  Gale Centaur  Health: 50/50 ========================Magic: 11/11 ========================#########AC: 3Str: 10 ##.#######....## EV: 9Int: 16 ......###### #####.......# SH: 0Dex: 12 ........#### ###.# #.#.........## XL:  7 Next:  6% Place: Dungeon:4 ...........###..@###............# Noise: ---------  Time: 5464.1 (0.0) .).........#...####...........### f) +2 trident (venom) ..............## ##..........##Cast: Shock #...........### #.........### ####.......[iVL40m## #.......#######....# #.....#####..#### #####..####..####.###...###.## _Done exploring. _Done exploring. _Done exploring.  As you read the scroll labelled KUNUIR BAUWEGI, it crumbles to dust.  It is a scroll of identify. _c -> a - a scroll of enchant armour; e -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust.5.1 (1 _h -> b - a scroll of blinkingi_4ib77Read which item? Scrolls  b - a scroll of blinkinga - a scroll of enchant armour  i - a scroll of identify  k - a scroll labelled DEIVOVOLIE i7  l - 2 scrolls labelled JEDONI UCSIUST [!] read|quaff|evoke[?] describe selectedii)i  psychicmeow the Zephyrmancer  Gale Centaur  Health: 50/50 ========================Magic: 11/11 ========================#########AC: 3Str: 10 ##.#######....## EV: 9Int: 16 ......###### #####.......# SH: 0Dex: 12 ........#### ###.# #.#.........## XL:  7 Next:  6% Place: Dungeon:4 ...........###..@###............# Noise: ---------  Time: 5465.1 (0.0) .).........#...####...........### f) +2 trident (venom) i ..............## ##..........##Cast: Shock #...........### #.........### ####.......## #.......#######....# #.....#####..#### #####..####..####.###...###.## _Done exploring.  As you read the scroll labelled KUNUIR BAUWEGI, it crumbles to dust.  It is a scroll of identify. _c -> a - a scroll of enchant armour; e -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _h -> b - a scroll of blinkingi  psychicmeow the Zephyrmancer  Gale Centaur  Health: 50/50 ========================  Magic: 11/11 ========================  #########  AC: 3Str: 10 ##.#######....##  EV: 9Int: 16 ......### ### #####.......#  SH: 0Dex: 12 ........#### ###.# #.#.........## XL:  7 Next:  6% Place: Dungeon:4 ...........###..@###............# Noise: ---------  Time: 5465.1 (0.0) .).........#...####...........### f) +2 trident (venom) ..............## ##..........##  Cast: Shock #...........### #.........### ####.......## #.......###  ####....# #.....###    ##..##i.@## #####..#    ###..## ##.#    ##...###.##  It is a scroll of identify. _c -> a - a scroll of enchant armour; e -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _h -> b - a scroll of blinkingBlink to where?Press: ? - help, Dir - move targetiĮ  psychicmeow the Zephyrmancer  Gale Centaur  Health: 50/50 ========================Magic: 11/11 ========================#########AC: 3Str: 10 ##.#######....## EV: 9Int: 16 ......###### #####.......# SH: 0Dex: 12 ........#### ###.# #.#.........## XL:  7 Next:  6% Place: Dungeon:4 ...........###..@###............# Noise: ---------  Time: 5465.1 (0.0) .).........#...####...........### f) +2 trident (venom) i..............## ##..........##Cast: Shock #...........### #.........### ####.......## #.......#######....# #.....#####..#### #####..####..####.###...###.## _c -> a - a scroll of enchant armour; e -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _h -> b - a scroll of blinkingBlink to where?Press: ? - help, Dir - move targetOkay, then.i:ii. _it* i*- sRead which item? Scrolls ie-  b - a scroll of blinkinga - a scroll of enchant armour  i - a scroll of identify  k - a scroll labelled DEIVOVOLIE i-  l - 2 scrolls labelled JEDONI UCSIUST [!] read|quaff|evoke[?] describe selectedi i$ i >  psychicmeow the Zephyrmancer  Gale Centaur  Health: 50/50 ========================Magic: 11/11 ========================#########AC: 3i\ Str: 10 ##.#######....## EV: 9Int: 16 ......###### #####.......# SH: 0Dex: 12 i< ........#### ###.# #.#.........## XL:  7 Next:  6% Place: Dungeon:4 ...........###..@###............# Noise: ---------  Time: 5465.1 (0.0) .).........#...####...........### f) +2 trident (venom) ..............## ##..........##Cast: Shock #...........### #.........### ####.......## #.......#######....# #.....#####..#### #####..####..####.###...###.## _c -> a - a scroll of enchant armour; e -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. ic _h -> b - a scroll of blinkingBlink to where?Press: ? - help, Dir - move target i 6_Okay, then.i iK Identify which item? (\ to view known items) Scrolls (select first with ?)  k - a scroll labelled DEIVOVOLIE  l - 2 scrolls labelled JEDONI UCSIUST Potions (select first with !) i  d - a metallic brown potion  f - a cyan potion  j - 2 bubbling sapphire potions  n - an orange potion[?] describe selectediWi]ib  psychicmeow the Zephyrmancer  Gale Centaur i'c? Health: 50/50 ========================Magic: 11/11 ========================#########AC: 3iPcStr: 10 ##.#######....## EV: 9icInt: 16 ......###### #####.......# SH: 0Dex: 12 ic,........#### ###.# #.#.........## XL:  7 Next:  6% Place: Dungeon:4 iUd...........###..@###............# Noise: ---------  Time: 5465.1 (0.0) .).........#...####...........### f) +2 trident (venom) ..............## ##..........##Cast: Shock #...........### #.........### id&####.......## #.......#######....# #.....#####..#### #####..####..####.###...##id#.## _c -> a - a scroll of enchant armour; e -> i - 2 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _h -> b - a scroll of blinkingidBlink to where?Press: ? - help, Dir - move target _Okay, then.ir]  As you read the scroll of identify, it crumbles to dust.is+6.1 (1i5vixQ _k -> p - a scroll of poisoni!dididi=&0iAiΐi E _Done exploring.i8i 9ic9i\ilaicieE _Done exploring.i| i~ SPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from cold (worn)g - a +6 ring of strengthi M[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip iii  psychicmeow the Zephyrmancer  Gale Centaur  Health: 50/50 ========================Magic: 11/11 ========================###i######AC: 3Str: 10 ##.#######....## EV: 9Int: 16 ......###### #####.......# SH: 0i\YDex: 12 ........#### ###.# #.#.........## XL:  7 Next:  6% Place: Dungeon:4 ...........###..@###............# Noise: ---------  Time: 5466.1 (0.0) ik.).........#...####...........### f) +2 trident (venom) ..............## ##..........##Cast: Shock i#...........### #.........### ####.......## #.......###i####....# #.....#####..#### #####..#i4###..####.###...###.##i*YPress: ? - help, Dir - move target _Okay, then.iQAs you read the scroll of identify, it crumbles to dust. _k -> p - a scroll of poison _Done exploring. i0_Done exploring.i W  You feel stronger.i$366 (0.5i#)i+6 _g - a +6 ring of strength (worn)iHIi{&0i_iiPE _Done exploring.i-IiJiNiQiSE _Done exploring.ii$mWhere to? (Tab - D:4 @ (x,y), ? - help) i6 D - Dungeon ig i   psychicmeow the Zephyrmancer  Gale Centaur  Health: 50/50 ========================Magic: 11/11 ========================#########AC: 3Str: 16 ##.#######....## EV: 9Int: 16 ......###### #####.......# SH: 0Dex: 12 i ........#### ###.# #.#.........## XL:  7 Next:  6% Place: Dungeon:4 ...........###..@###............# Noise: ---------  Time: 5466.6 (0.0) .).........#...####...........### f) +2 trident (venom) ..............## ##..........##Cast: Shock #...........### #.........### ####.......## #.......#######....# #.....#####..#### #####..####..####.###...###.## _Done exploring. _Done exploring.  You feel stronger. i _g - a +6 ring of strength (worn) _Done exploring. _Done exploring.ii i i i i P _i i iC iR id ,i i; i iN i i il i iG i7 i- i i9 i i i i i( i i i i i i iP i i i i iD i i* i i i i i i i i4 ,i i i i iQ i il i i i1 i ,i_ i_! i7" i" i# i`' P  There is a stone staircase leading up here.i-) i)  _i* i- i3. i. id/ i1 i2 i,3 i3 i5 i6 i6 i7 i9 iv: i: iU; iZ= iv> i> i? ixB iB iaC iC iG P  There is a stone staircase leading up here.iH ihI  _iJ iK ijM iM iN iP iQ i4R iV XiW iZ ,i;[ ij\ i_ iQp iq ir iAs is iu iv iw iw iz Biz iP| iV} i} i~ i i i i i i i# iJ i' iˉ ,iP i Y  There is a stone staircase leading down here.i f _i2v 5  You climb downwards.iVi̇ _You encounter an orc priest, 2 orcs and an orc wizard.There is a stone staircase leading up here.iS +##############  ...........o...  ...........o.o.  .......@....... 510.1 (43.5) ...............  .............o. Shock ............... ..#+##+##...... . ...... o   orc priest (asleep) ...... o   orc wizard (asleep) ...... oo 2 orcs (asleep) iYi[d _There are monsters nearby!ijm1im7 +##############  ...........o...  ...........o.o.  .......@.......  ............... ina .............o.  ...............  i@nI..#+##+##......  . ......  iinR......  ...... i +##############  ...........o...  ...........o.o.  .......@.......  ...............  .............o.  ............... ..#+##+##...... . ......  ......  ...... iG iaii)d _There are monsters nearby!iEi<iiF _Unknown command.iD  psychicmeow the Zephyrmancer  Gale Centaur  Health: 50/50 ========================  Magic: 7/11===============---------  AC: 3Str: 16 +##############  EV: 9Int: 16 ..........*o*..  SH: 0Dex: 12 ..........*o*o.  XL:  7 Next:  6% Place: Dungeon:5 .......@.......  Noise: ---------  Time: 5510.1 (0.0) ...............  f) +2 trident (venom) i.............o.  Cast: Shock ...............  ..#+##+##......  . ......  o   orc priest (asleep) ......  o   orc wizard (asleep) ......  oo 2 orcs (asleep) _Unknown command.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i`Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 club (asleep, empty space bonus: 4/8)ir: .o**.o****ip..*o*.******i.o.***o*iD...*o***Aim: an orc priest, wielding a +0 club (asleep, empty space bonus: 8/8)i,psychicmeow the ZephyrmancerGale CentaurHealth: 50/50 ========================Magic: 7/11===============---------AC: 3Str: 16+##############EV: 9Int: 16...........o...SH: 0Dex: 12...........o.o.iXL:  7 Next:  6% Place: Dungeon:5.......@.......Noise: ---------  Time: 5510.1 (0.0)...............f) +2 trident (venom).............*.Cast: Shock.................#+##+##.............o   orc priest (asleep)......o   orc wizard (asleep)......oo 2 orcs (asleep) _Unknown command.Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 club (asleep, empty space bonus: 8/8)iw )  The open air twists around violently and strikes the orc priest!i oYou kill the orc priest!The orc shouts! x2iD.oi 1o.ih  JYou encounter an orc. It is wielding a +0 hand axe.i Oooi ioJ   jelly (wandering)owandering)i=Uooo 3 orcsi>12===1.1 (1iiV _You encounter a jelly.iLD*****i o.......ooThe zap misses the orc.The orc wizard shouts!ii8*i$ ooo 3 orcs  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!i>6o..oJ.i7N.oi!@.{igA_6---2i3IiK _Deactivating autopickup; reactivate with Ctrl-A.iζ x *****The zap hits the orc.i 8 V.oi8 .o{.i9 3o.i,: 7J.iM ....5-------3i2N iP ^ _The orc is moderately wounded.iI *******The zap hits the orc.  The orc is heavily wounded.The zap hits the orc.i .JThe orc is lightly wounded.i3o.i o.  The jelly quivers.i.ioo..J..Ji49-4------4i5L _The orc hits you with a +0 club.iā )The zap misses the orc. The zap hits the orc.iJ *******i   2 orcsYou kill the orc!The zap hits the jelly.i4o.i: v  The jelly is moderately wounded.iX 1J.ito).J...i8-3----5i%iV!6 _The orc hits you with a +0 club.i j )The zap hits the orc.i *******   orcYou kill the orc!The zap hits the jelly.ix" 6)i%# co.J.iX+ T))J....i. g2----36i@ i-C G _The jelly is heavily wounded.ipC iHBiPCi4KiL4o.iRNiN-J.i:UiY69-7i\iEC 9 --iC `4-You climb upwards.iJ Q  #.###..## i K   #.####..##   #†.##...#   #..####..##   #...###.)## iAK /  ##...## ##..##   #.....#### ##..## ilK k  #..##....####..##   ########..@...##  iK } ####..##  iK  ##..#   ##...### iK   #......#  iL  #.....##  i-L #.....##  #...##.# iRL ` #..###.## ###i 3==8.6 (2.5ShockiK i} Q _Reactivating autopickup.i c _There is a stone staircase leading down here.ic i i' i iڇ P _i\ L50=i1 i  i H_HP restored.iE iƎ iG :==iD iב i9 i9 io iҕ 9=i͖ iO i i i i #4i 1==i? i id iѣ Xik ,i iv iҧ :==iѨ i i iH ie i i i ih i< i i >5==iA i i iK ,ib i i3 $==ia i^ i id i i3 i iE i ,i? i) ,i i e6===i i% i iW i" ,iU i i i i/ i ;===i i i i is i i i i' i i i N7==i i ,i i i iN i"BiiD:==iiiiiiii?iiiiaN8==iiiLii i i!iq#,if$i&ij&:==i'i(iV)iP*i+i,i,i.i.iU/i0i91i2i\3i3#9i4)==i4i?6i6i7i8iP9i:i <,i=iw?P==i?i'AimAi?BiCiCiDiFiFFiDGiHiI'10/11iJI)==i JiK,i$LiKMiMi:NixOiOiPidRiR:==iSiTi&UiUiWiWiXiYiZiY[i\ic]M1===ih^iO 84.6 (66.0) _Magic restored.iii7E _Done exploring.i. i6 ~Level 4 of the Dungeon <<<<>>>>(Press ? for help)##..## ##..###........#####ii7 ##..## ##..#####.........##.###..#####..###..........###.###..####..####...........##.####..####..###............###†.##...###..###.............##..####..####..###.............##...###.)#####.###.............####...####..####.####..............###.....#### ##..####..###...............###..##....####..##i7 ##..######............#...#########..@...####.....#########..........############..###...##...........#.....######..###..#####..###########...####...####...# #...###.).######......###..## #...#i7 ##)..#..##.....####..## #..####.÷.....##.....###..## ##..##...<....##i8 7#...##.###.## #..###....)....###..###.## #####..# #..##.....)....###.## #..###.#iY8 e#..## ##.###...........#### ##.#...######.## #..######..).......#####.....##..#.###.....##......>.)..#i$ ##...####..####.####......###.....#### ##..####..###......###..##....####..##  ##..######..#...#########..@...##  ##.....#########..######## ####..##  #...##...........#.....#### ##..# i  ##..#####..###########...## ##...###  #...# #...# ##.).##### #......#  ##..## #...# ##)..#..# #.....## ##..## #..## ##.÷# #.....## #..## ##..# #...< #...##.##.## #..## #....)....## #..###.## #####..# #..# #.....)....## #.## #..###.##..## ##.## #...........#### ##.#...######.## #..#### #..).......## ###.....##..#.## #.. #......>.)..# ##......###....## #......)...#..i # ##.......##.....## ##..÷.. #.....## ##.......###......## #......# ##....##........####.......## ##......# #...###..####>.........# ### ##.........###.......# ######..####.........#.####.# ##...........##.#.....# ##..####.........###.##.## ##)..............##.... #...###.........## #.#..####))..............###..# ##..##iiOY  #.###..##psychicmeow the Zephyrmancer   #.####..##Gale Centaur   #†.##...#Health: 50/50 ========================   #..####..##Magic: 11/11 ========================   #...###.)##AC: 3Str: 16 ii  ##...####..##EV: 9Int: 16   #.....#### ##..##SH: 0Dex: 12   #..##....####..##XL:  7 Next: 13% Place: Dungeon:4   ########..@...##Noise: ---------  Time: 5584.6 (0.0)  ####..##f) +2 trident (venom)  ##..#Cast: Shock  ##...###  #......#  #.....##  #.....##  #...##.#  #..###.## ###You climb upwards. _Reactivating autopickup. _There is a stone staircase leading down here. _HP restored. _Magic restored. _Done exploring.iiiԹii: _ini,iiiioi=i:ijii:iwiidiiii,iii,i]iiiDii?iiiiiiiuiiiiVii,iIi5iibiii@iiiXiiiii[igii}i #..###.## ###  #.## #..###. ### ##.#...# ###.....# ##......## ##.......# ##.......## ##........## ##@.........# ###601.6 (17.0)##.........#.####.#il##.........###.##.####.........## #.#..####.........## ##.####.##........## #.##...#.......### #....####......## #..####.)...### ..#iiic _There is a stone staircase leading down here.i 4iw ij i0 82.0) _iI i& J 5  You climb downwards.i. j .....#  ....#  ....#  ....#+###  #........  i. #........  #........  #@.....l.  #  #.  #..h..... #........ ...###### l   iguana (asleep) ...#i5/ h   hound (asleep) ...# i :4.1 (2.5Shocki\ iӟ ] _You encounter a hound and an iguana.iѡ a _There is a stone staircase leading up here.iռ L .....#  ....#  ....#  ....#+###  #........  #........  #........  #@.....l.  #........  #........  #..h.....  #........  ...######  ...# ...#iT/ .....#  ....#  ....#  ....#+###  #........  #........  #........  #@.....l.  #........  #........  #..h..... #........ ...######  ...# ...# iiiiU"d _There are monsters nearby!ij ******hThe zap hits the hound.  The hound is lightly wounded.i|9h.i}1l.i~9h.ĩ.....lwandering)i|0---====5.1 (1.0iiY& _The hound barks!i   psychicmeow the Zephyrmancer .....#  Gale Centaur ....#  Health: 50/50 ======================== ....#  Magic: 6/11=============----------- ....#+###  AC: 3Str: 16 #........  EV: 9Int: 16 #........  SH: 0Dex: 12 #........  XL:  7 Next: 13% Place: Dungeon:5 #@*...l..  Noise: ====-----  Time: 5605.1 (0.0) #h*......  f) +2 trideni t (venom) #**......  Cast: Shock #........  #........  ...######  l   iguana (wandering) ...# h   hound ...# _The hound barks!  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (lightly wounded, empty space bonus: 4/8)i psychicmeow the Zephyrmancer.....#Gale Centaur....#Health: 50/50 ========================....#Magic: 6/11=============-----------....#+###AC: 3Str: 16#........EV: 9Int: 16#........SH: 0Dex: 12#........XL:  7 Next: 13% Place: Dungeon:5#@....l..i Noise: ====-----  Time: 5605.1 (0.0)#*.......f) +2 trident (venom)#........Cast: Shock#........#...........######l   iguana (wandering)...#h   hound...# _The hound barks!  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move targetAim: a hound (lightly wounded, empty space bonus: 4/8)i .l  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 4% risk of failure)  Press: ? - help, Dir - move target: a hound (lightly wounded, empty space bonus: 4/8)  The air twists around and strikes the hound!  The hound is heavily wounded.it Uh iT 48-===-6.1 (1i# i * _The hound bites you.i .lYou miss the hound. Your headbutt misses the hound.The hound is heavily wounded.i iW---7.4 (1.3iliz _The hound barely misses you. The hound bites you but does no damage.id .lYou barely miss the hound. You kick the hound, but do no damage.iOThe hound is heavily wounded.iFiC--8.7iri i_The hound completely misses you. The hound barely misses you.if V l.  i'!You barely miss the hound. Your headbutt misses the hound.The hound is heavily wounded.The iguana hisses angrily.i*l7--=10.0in/i+2h _The hound bites you. The hound closely misses you.i d l.  You hit the hound but do no damage. Your kick misses the hound.Your headbutt misses the hound.The hound is heavily wounded.  The hound barely misses you. The hound bites you but does no damage.6--1.3 _The iguana bites you.iIi**  Casting: Airstrike (dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The iguana is struck by an arc of lightning.  The iguana is lightly wounded.  The hound is struck by an arc of lightning.  The hound is severely wounded.i$/ hlThe lightning grounds out. The hound barely misses you.5---=20ii _The iguana barely misses you.idm †Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The hound is struck by an arc of lightning.if***   You kill the hound!iguana is struck by an arc of lightning.  The iguana is moderately wounded.The lightning grounds out.  The iguana is struck by an arc of lightning.  The iguana is severely wounded.im @†lYou are struck by an arc of lightning. The lightning grounds out.ir39----3-------93iwiy+ _The iguana bites you!iq \ †Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The iguana is struck by an arc of lightning.i   .....#  ....#  ....#  ....#+### i5!  #........  #........  #........  #*.......  #†*......  #........  #........  #........ i!  ...######   ...#  ...# i! g  You kill the iguana!i * .....#  ....#  ....#  ....#+###  #........  #........  #........  #*.......  #†*......  #........  #........ i #........ ...###### ...# ...# i] K  You are struck by an arc of lightning.i J@†iڙ 7-----1--------244Shocki ii V _* * * LOW HITPOINT WARNING * * *iPiPiQiTiXXieYi8\i\K8=i]i4_i_:----ik`ieBifiNgU9=ihiji$kJ2==ikiAn,ioi|qiqiriJub40=i?==1=i',iɄii7T3==iAif,i`ici52=iiŎiɐi)iiNi:==ivi]iU3=iBii=ii)iiT4==iݣi̥i(K4=iiniǩiyi֬i8ii.i:==i`ii{U5=iDiiNigiiiiiMK6=i6iKiT5==iwiiWii,ii97i2=iKii4:==iwi i]iiiOK8=i;i ihiie6===i{i ,iiGiU9=iiiiQiQ===iViob50=iiN _HP restored.ivi,iii@N7==iiO=iiI,ii,i i@i:==ii,i@iiiwiJ,iii}iDiDiN8==i;i,iRihiiii# io i i i:==ii,iiiiDi#ieii;b9==ii,i8iiLii7i~ii!i":==i#i<$it$i$i&,i'i0*i*i@+i-i .P10/11==i/iX0i0i1i2i2iR3i4,i5if6i6:==i7is9,i:i<,i=i@i@iAi"C,iCirEiEM1===i%ix'id*,i +iq,if.,i /i>2i5,i6i6iM9,i]:i<i>ix?i?iZAiJ ...  ######...  #......###+#####  #......#..@....# # #......#.......# .. #......#.......# ... #......#... ...+###......###....#######+####.......# .#.......'.........)..## .........#............# .........#............#i*Q####+###+####..................................'34.3 (13.0)iViA\M======5.3 (14i_ia= _As you open the door, it creaks loudly!i&i0'i3(iD.Xis2@  There is an open door here.i|3i3 _i45i6iUBiV,i1Wi:[M _You now have 231 gold pieces (gained 8).i]i^3iV_i`,iaiGcid,iFeifi[gigigihiiiiijimi?oisoioiLr7 _You open the door.ititiuiy@  There is an open door here.iziz _iL{i]|i~i~iiii*iiʅi,iii,ii7 _You open the door.iiiii,ii@  There is an open door here.i.i _iii1iniˠi-itiiN _You now have 248 gold pieces (gained 17).ic3iii,iiti,iViiiiHii,iiPiai iviii4ii`i2ii<i!ii}iiicii,i:i*iiii=,iiii[iiqiv,iii,iiyipiiAii,iiii~iiriiiniiii[ii  You open the door.  You encounter a quokka.i#.......# #.......# #.......# ##.##...### ####.##...##.. #.....#...#i #... #.....#...# +....#.....#...# #..r.'@....#...#------ #....#.....#...# #######...#######Shock #....##...#.....# ..........#.....# ..........#.....#r   quokka (asleep) ..........#.....# ####+###'###.....# #...........#'####iG g.r76.3 (41i K.ri"_riR------7.3 (42 _iiYiy    #.......#  #.......#  ##.##...#  ## ####.##...#  #.. #.....#...#  #... #.....#...#  +....#.....#...#  #....r@....#...#  #....#.....#...#  #######...#######  ...#i,  ...#  ...#  ...#  '###.....#  ....#'#### i~    #.......#  #.......#  ##.##...#  ## ####.##...#  #.. #.....#...#  #... #.....#...#  +....#.....#...#  #....r@....#...#  #....#.....#...#  #######...#######  i ...# ...# ...#  ...# '###. ....#'iɅ i7 iʍ is ] _A quokka is nearby!i4*****igR....rishh0---=8.3 (1.0) ikin _The zap misses the quokka. The quokka barely misses you.i M '  You puncture the quokka!i((i]5\9.6 (1.3Shocki:iFJ _You kill the quokka!i&i.i13i4H _No target in view!i8 i/9 i9 i.< i? P _i:@ iD {---i4E iE iE iG ,iH ihJ iJ M1===imK iVM iN i3O iO i6R @  There is an open door here.iS iT  _i,U ifW iQY iY iZ iy[ i\ i(] ;===i1` Bi` ia i\b ic ic iMd ie i+g i|g ih ii iZk ik i4l im io ip ,iq ips is iUt iu iv i;w iw ix i_z iz i{ i4} it  You open the door.  A jelly comes into view.i :#.....#.......##.....#.......##.....#.......##.....#.......#. ##..####.##...#..## ###..####.##...#..#.....#...#..#.....#...#..#.....#...#-.....##....'.....#...#..J #....#.....#...#Shock. #######...#i ###### #....##...#.....# ..........#.....# J   jelly (wandering) ..........#.....# ..........#.....# ####+###'###.....#iȓ 097.6 (18.0)i i M-8.6 (19 _iR i il    #.....#  #.....  #....  . ##..# i  ..## ###..#  ..... #....#  ......#....#  ......'@...#  .....##....'...  ..J #....#...i  . #######..           i    #.....#  #.....  ix!f#....  . ##..#  ..## ###..#  ..... #....#  ......#....#  ......'@...#i!  .....##....'...  i$"M..J #....#...  . #######..      i'i0i4iO7\ _A jelly is nearby!i*m *******JieThe zap hits the jelly.  The jelly is lightly wounded.iR;J.iY3.'....i{]h0---=9.0) ibidZ _The jelly quivers.i@ *******The zap hits the jelly.iO:J.i9i.'.......9/11 -----800ix3 _The jelly is lightly wounded.iY ******* The zap hits the jelly!i% i& C.Ji2 i#: I.....J'iqA a8----1i I igK ] _The jelly is heavily wounded.i8 ******* The zap hits the jelly.i J.Ji] ......7----2io i4 ^ _The jelly is severely wounded. i'  Casting: Shock (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.jelly is struck by an arc of lightning.  The jelly is almost dead.  You are struck by an arc of lightning.  The jelly is struck by an arc of lightning. i" **  You kill the jelly! i?#'@47--5-------31=3Shock i=GF _The lightning grounds out. i=3 i$ iB i iD i i8=-6===-- i ig, i iB i iUU9= i i i4=== iߜ iw50=7=====8==  You encounter a drude. iH............ i .--5'.Shock5   drude (wandering) i023.6 (20.0) i iN--4.6 (21 _ i in i( E   #.....#  #.....  #....  . ##..#  ..## ###..#  ..... #....#  ......#....#  ......'@...#  ....5##....'...  ... #....#...  . #######..            io    #.....#  i  #.....  #....  . ##..#  ..## ###..#  ..... #....# iR ~  ......#....#  iɸ ! ......'@...#  ....5##....'...  ... #....#...  i v . #######..   i P     i  i  i  iv \ _A drude is nearby! iJ******* i_ 5.  The zap misses the drude. i>`F.5 i%ey....5 if7--====5.6 (1.0) ij i)m' _The drude shouts! iT66******* i ......5The zap misses the drude. The drude hits you! Your doom draws closer. i4-----6----Doom: 16%=---6 iW _The drude hits you. Your doom draws closer. i{Zm**  Confirm with . or Enter, or press ? or * to list all spells.  The drude is struck by an arc of lightning.  The drude is lightly wounded.  You are struck by an arc of lightning.  The drude is struck by an arc of lightning.  is lightly wounded. i|8   #.....#  #.....  #....  . ##..#  ..## ###..# iN  ..... #....#  ......#....#  ......**...#  .....##....'...  ... #....#...  . #######..            i L   #.....#  #.....  #....  . ##..#  ..## ###..#  ..... #....#  ......#....#  ......**...#  .....##....'...  ... #....#...  . #######..       5@You are struck by an arc of lightning. The drude hits you.  * * * LOW HITPOINT WARNING * * *35--------4-------24=--7 i8  _Your doom draws closer. The drude barely misses you. i    #.....#  #.....  #....  i%  . ##..#  ..## ###..#  ..... #....#  ......#....#  ......**...#  .....##....'...  ih ... #....#...  . #######..     i F      i g   * * * LOW HITPOINT WARNING * * *  i _Your doom draws closer. The drude barely misses you.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i8 The drude is struck by an arc of lightning.  The drude is moderately wounded. i7    #.....#  #.....  #.... i&   . ##..#  ..## ###..#  ..... #....#  ......#....#  ......**...#  .....##....'...  ... #....#...  . #######..  ik Q     ir   i  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * * i `    #.....#  #.....  #....  . ##..#  ..## ###..#  ..... #....#  ......#....#  ia ......**...#  .....##....'...  ... #....#...  . #######..            i3G   #.....#  #.....  #....  . ##..#  ..## ###..#  ..... #....#  i4......#....#  ......**...#  .....##....'...  ... #....#...  . #######..      i4  i)=    #.....#  #.....  #....  . ##..#  ..## ###..#  ..... #....#  ......#....#  i=W ......**...#  .....##....'...  ... #....#...  . #######..    i|>"       The lightning grounds out. The drude hits you.  * * * LOW HITPOINT WARNING * * *Your doom draws closer. The drude hits you but does no damage. ix   #.....#  #.....  #....  . ##..#  ..## ###..#  ..... #....#  ......#....#  ......**...#  .....##....'...  ... #....#...  . #######..       i 5@The drude hits you.  * * * LOW HITPOINT WARNING * * * i2-------2--------- i!Q39%  8 iD& i(k _Your doom draws closer. The drude closely misses you. iA   #.....#  #.....  #....  . ##..#  ..## ###..#  ..... #....#  ......#....#  ......**...#  .....##....'...  ... #....#...  . #######.. ij{           * * * LOW HITPOINT WARNING * * * _Your doom draws closer. The drude closely misses you.Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The drude is struck by an arc of lightning.  The drude is heavily wounded. ix   #.....#  #.....  #....  . ##..#  ..## ###..#  ..... #....#  ......#....#  ......**...#  .....##....'...  ... #....#...  . #######..       iJ  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * * iQw   #.....#  #.....  #....  . ##..#  ..## ###..#  ..... #....#  ......#....#  ......**...#  .....##....'...  ... #....#...  . #######..            iH   #.....#  #.....  #....  . ##..#  ..## ###..#  ..... #....#  ......#....#  ......**...#  .....##....'...  ... #....#...  . #######.. iI       iQ 5@The lightning grounds out. The drude hits you.  * * * LOW HITPOINT WARNING * * * iS17--------0--------49Shock iW iZj _Your doom draws closer. The drude barely misses you. ip   Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iq( i^v ize _You don't have enough magic to cast this spell. i5  Casting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Casting: Static Discharge (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Static Discharge (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. i/'  _You don't have enough magic to cast this spell.asting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.asting: Static Discharge (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iL(  i-  i0 c  Casting: Static Discharge (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Static Discharge (safe; 3% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. i\^   #.....#  i" #.....  #....  . ##..#  ..## ###..#  ..... #....# iq  ......#....#  ......5@...#  i{.....##....'...  ... #....#...  iw . #######..    iG#    i,     i _You don't have enough magic to cast this spell.asting: Static Discharge (safe; 3% risk of failure)  i%q Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You barely miss the drude. Your kick misses the drude.  The drude is heavily wounded. i>   #.....#  #.....  #....  . ##..#  ..## ###..#  ..... #....#  ......#....#  ......5@...#  .....##....'...  ... #....#...  . #######..        The drude closely misses you. The drude hits you.  * * * LOW HITPOINT WARNING * * *Your doom draws closer. The drude hits you but does no damage.6-----58%  -30.9 (1.3 _The drude barely misses you. i.    #.....#  #.....  #....  . ##..#  ..## ###..#  ..... #....#  ......#....#  ......5@...#  .....##....'...  ... #....#...  . #######..           You miss the drude. Your kick misses the drude.The drude is heavily wounded. i)b   #.....#  #.....  #....  . ##..#  ..## ###..#  ..... #....#  ......#....#  ......5@...#  .....##....'...  ... #....#...  . #######..       ii~    #.....#  #.....  #....  . ##..#  ..## ###..#  ..... #....#  ......#....#  ......5@...#  .....##....'...  ij... #....#...  . #######..           The drude hits you.  * * * LOW HITPOINT WARNING * * * i:   #.....#  #.....  #....  . ##..#  ..## ###..#  ..... #....#  ......#....#  ......5@...#  .....##....'...  ... #....#...  . #######..       ii,iKipj5==i?i_9=i\i~,ii,i#ii:==ikii(T20=ii iwii,iii(O6===iwiiT21=iYiii>i(ii;i i \2====i i if i i iiPiiifi+i3=7==iii,iiBiia4=iii:==idir,ii i!,i|#i5=i#i%,i&iK(d8==i(i)i *a6=i+,i+iR,i,i-i/f==i0O7i\1i2Bi3,i4i4b9==i<5i57i8=i7i9it:i:i<,iI=i>i?^9===i?iA,iLBi3D,iOEi4Fi G,iHiH30=10/11==iI,iIiJ,i#KiKi;LK1=iLi7MiM:==iMiN,iNiO,iOiPi2=iQiR,iSiTiaUM1===iUirWiWK3=i4XiY,i \Xi~\i\;===iS]i9_i4=i_i`ipaiaiciciVdi?fifiygil5=i:oBiqd36=irqi siusisicviviwi|7=i},iO~i,iiiK8=i˂iHiiiІ,ii,iei9=iɎ,ii iL40=iir,ii",i&iNiii1=i9i9ii%K2=ii%iiߧiii[ii U3=iiϮ,imiiriֱij,iii$K4=ii]5=iLi,iiI,iihiijiiPK6=iiiDii,iiiU7=isiiiQii@iikiiHiiK8=iiiiiiiiiiiuiU9=ii^i(ii%i,ib50=iiPi'ilii7 _You open the door.iiiCi@  There is an open door here.ii _i}ii5i9=ii.iS,iiW i iiTiqii/iYiigAiNt.?... #..#...##+# ##..####.#...##.####..####.#.......#....#.... #.......#....#.... +.......'....#.... ## ..##....'.....#.(.##......##....#...........@.....########...--.#...........##....##... #...........#.......... ######......#..........#......#..........#......####+###'## #......#.......... .......#..........  #.......... 98652.0)[37iwm73iz _c - a scroll labelled OCKUUNN JOOPHAiwi?iigi!ii&Bi(iS)iH*i,i.iV/iw0id2i4i5i(6iA1i,BiEb _h - 2 throwing netsiGidHiHiJigLiLi}Mi6OiQi RiRiKUiKXiXiYi!\ir^i^i_i2bi}di eiei~hijiXkilinipiWqiHri_ti)w,iKxizi|i|i~ii3,iaii> _a - 2 scrolls of enchant armour (gained 1) _You open the door.  There is an open door here.i _iBiiu,i,iI,id,i'iiimii& _You open the door.  There is an open door here.ii^ _iiui,iiiiwii;ii idiieiiVi@  There is an open door here.ivi _iioi,iipiW,i?iiiiiiOiii! i i i iJ ii ii)ii?iiii>iiiIiiIi!i$You open the door. _There is an open door here. _You open the door. _There is an open door here.  An orc wizard comes into view.i:t........######......##..........#...##......##.......................######........#...........#........#...........#.........######......#..............#......#..............#......####+#.#....#.#@...#......#..#.##.#.#.#.........#..... ......#..#... #Shock#. .#.##... .# .. ##. . ..#. .# ######. o.. .. # #......###' o   orc wizard (wandering)iztK.#. .. ##...#.#.##.. ##......#...6035.5 (48.0)o.i}Xoix6===6.5 (49ii9, _The orc wizard shouts!i 4 .. i ........#...##. ............... ........ ........ ........###### .............# .............# iB #@...# #.#...... ... ......#..#...  #. .#.##... .# ..  #. . o.#. .# i n . ... .. #  .#. ..  #.#.##..  ... ic  .. ........#...##.ic  ............... ........ ........ ........###### .............# .............# #@...#id  #.#...... ... ......#..#...  #. .#.##... .# ..  #. . o.#. .#  . ... .. #  .#. ..  #.#.##..  ... ij in i5r is b _An orc wizard is nearby!i *******The zap hits the orc wizard.i79o.ijC......0-----7.5 (1.0) iIi0K8 _The orc wizard is lightly wounded.iB 7 i ........######......##.... psychicmeow the Zephyrmancer ........#...##......##.... Gale Centaur ....................###### Health: 50/50 ======================== ........#...........##.... Magic: 6/11=============----------- ........#...........#..... AC: 3Str: 16iE )Doom: 73%  ........######......#..... EV: 9Int: 16   .............#......#..... SH: 0Dex: 12 i .............#......####+# XL:  7 Next: 37% Place: Dungeon:5 .#....#.#@...#......#..... Noise: =--------  Time: 6037.5 (0.0) #.##.#.#.#.........#..... f) +2 trident (venom) ... ...***#..#... #..... Cast: Shocki-  #. .#.##o*. .# .. #..... #. . **#. .# ######..... . ... .. # #......###' o   orc wizard .#. .. #......#... #.#.##.. #......#...i  ... #......#...Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  i Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, empty space bonus: 6/8)i# o........######......##.... psychicmeow the Zephyrmancer........#...##......##.... Gale Centaur....................###### Health: 50/50 ========================ir$ ........#...........##.... Magic: 6/11=============-----------........#...........#..... AC: 3Str: 16Doom: 73% ........######......#..... EV: 9Int: 16  .............#......#..... SH: 0Dex: 12.............#......####+# XL:  7 Next: 37% Place: Dungeon:5.#....#.#@...#......#..... Noise: =--------  Time: 6037.5 (0.0)i}% #.##.#.#.#.........#..... f) +2 trident (venom)... ......#..#... #..... Cast: Shock#. .#.##*.. .# .. #.....#. . ..#. .# ######...... ... .. # #......###' o   orc wizard.#. .. #......#...#.#.##.. #......#...... #......#...Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, empty space bonus: 6/8)i;" m)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the orc wizard!i) Si7 242==8.5 (1Shocki"> i[? N _You kill the orc wizard!i<iF(iNiH _No target in view!iMiisiH _No target in view!ihBi3CiADi=Hf  You encounter a quokka.iTg...#...##...........i+U...Shockrr   quokka (wandering)i[&0i aif<---9.5 (1 _imini j ....... ....... ........ ........i E ........###### .............# .............# #@...# #.#...... ... ......#..#...  #. .#.##).. .# ..  #. . r.#. .#  . ... .. #  .#. ..  i ;#.#.##..  ... ii ) i ....... ....... ........ ........ ........###### .............# .............# #@...#i  #.#...... ... ......#..#...  i #. .#.##).. .# ..  #. . r.#. .#  . ... .. #  iP {.#. ..  #.#.##..  ... i,$ i% :---i, iB. G _A quokka is nearby!i. iГ  *****r  **The zap hits the quokka.i Cr.i! D......i g5---=40i # i-% Z _The quokka is almost dead.i(0' i0H)The zap hits the quokka.iI5@*****i5* * iY..).i...i#4i<----- 1Shockii~J _You kill the quokka!inzTi{H _No target in view!ii֫iiH _No target in view!iiiiif _iiiT5==iaiGiii i i} i` ,iii<:==iiimiiiIihiiHiRi!i["O6===i#i &i&i'i)i%*iV+i=.,iu/i1iF2;===i3iX5i5i6iQ9i9i~:i7=i=i>i B,icCiEi FN7==i2GisIiIiJiL,iNiPiPiQiSiS:==iUiW,iYi5[i[i\i[_,i`ibicN8==ieigigihiSkikili0oioipirir:==iqtiv,iWxizizi{iu}i}iiiFL9==iii`iii,ii!XiO:==iiia,iFiili,ii7,i"ii0310/11==ii`i ,iiͳiTiĵ:==iiOiڸi]i,ii},i|ii3M1===iiik,i[,i,ii_iWiidiiio;===iWidiiiRii,iiiBiMiAi ieiGiI,iiihii:ioiiiG!Bi "iR"i8iC,i8EisGiIiIikLiPiQiCRiqSiTiOViViWi\i ^iO^i _iais #. .#.##)....#......# i*t### #.#.#....#...#.###### ... ........#..##.#...... ... .>.ß.#.......#......# ... ..#.#.##....#......# ... #...........#......# .). .##.#.##.#......#......# ... #...+###...... it... #@...#.##+##-111.5 (70.0) ... #....##.#.......' ... ...................# ... .........#.........#...###...#.........###.. ###########.....#... .......#.....+ .......#.....# .......#.....#i{iF-2.5 (71iriA _Found a staircase to the Ecumenical Temple.iv 3iw i i ni ,ix i i q  You encounter a bombardier beetle.iu ........ .##.ß.>.ß.#.. <)J..... .. . .#...#.#.##....o..... ..#. ..#...........#..i ...). .#.##.#.##.#......#...............#...+###.. ##...... ### #.#.#.##...  ...... #...#.#.#....##.  ...... #..........  ...... #......@......#.........i  ###.....###...#..... #.....# ###########Shock # .# #...... .#.i| 2 #.....B# .......#.B   bombardier beetle (asleep) #......+ .......'...######.# #.####.#... #+###.i 17.5 (5.0)iR 28.5 (6 _iy i i ........ .##.ß.>.ß.#.......#.. psychicmeow the Zephyrmancer <)J..... .. . .#...#.#.##....#.. Gale Centaur ..o..... ..#. ..#...........#.. Health: 50/50 ======================== ......). .#.##.#.##.#......#.. Magic: 7/11===============--------- ........ ..........#...+###.. AC: 3Str: 16Doom: 72% ##...... ### #.#.#.##....#....... EV: 9Int: 16   ...... #...#.#.#....##.#....... SH: 0Dex: 12  ...... #....................... XL:  7 Next: 42%i.  Place: Dungeon:5  ...... #......@......#......... Noise: ---------  Time: 6118.5 (0.0) ###.....###...#......... f) +2 trident (venom) #.....# ###########... Cast: Shock #...... .......#... #....** .......#... #....*B# .......#... B   bombardier beetle (asleep) #....**+ .......'... ######.# #.####.#... #+###. _You encounter a bombardier beetle.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (asleep, empty space bonus: 5/8)i ........ .##.ß.>.ß.#.......#.. psychicmeow the Zephyrmancer <)J..... .. . .#...#.#.##....#.. Gale Centaur i] ..o..... ..#. ..#...........#.. Health: 50/50 ======================== ......). .#.##.#.##.#......#.. Magic: 7/11===============--------- ........ ..........#...+###.. AC: 3Str: 16Doom: 72% ##...... ### #.#.#.##....#....... EV: 9Int: 16  iV ...... #...#.#.#....##.#....... SH: 0Dex: 12...... #....................... XL:  7 Next: 42% Place: Dungeon:5...... #......@......#......... Noise: ---------  Time: 6118.5 (0.0)###.....###...#......... f) +2 trident (venom)#.....# ###########... Cast: Shock#...... .......#...#...... .......#...#.....*# .......#... B   bombardier beetle (asleep)#......+ .......'...i6 ######.# #.####.#...#+###. _You encounter a bombardier beetle.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (asleep, empty space bonus: 5/8)iB.  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move target  Aim: a bombardier beetle (asleep, empty space bonus: 5/8)  The air twists around and strikes the bombardier beetle!i|B  i?===9.5 (1ii8j _The bombardier beetle is severely wounded.iŽ5........ .##.ß.>.ß.#.......#.. psychicmeow the Zephyrmancer <)J..... .. . .#...#.#.##....#.. Gale Centaur ..o..... ..#. ..#...........#.. Health: 50/50 ======================== ......). .#.##.#.##.#......#.. Magic: 3/11======------------------ ........ ..........#...+###.. AC: 3Str: 16Doom: 72% ##...... ### #.#.#.##....#....... EV: 9Int: 16   ...... #...#.#.#....##.#....... SH: 0Dex: 12 i ...... #....................... XL:  7 Next: 42% Place: Dungeon:5  ...... #......@......#......... Noise: ===------  Time: 6119.5 (0.0) ###.....###...#......... f) +2 trident (venom) #.....# ###########... Cast: Shock #...*** .......#... #...*B* .......#... #...***# .......#... B   bombardier beetle #......+ .......'... ######.# #.####.#... #+###. _The bombardier beetle is severely wounded.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [3iy9;49mAirstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (severely wounded, empty space bonus: 8/8)iS........ .##.ß.>.ß.#.......#.. psychicmeow the Zephyrmancer <)J..... .. . .#...#.#.##....#.. Gale Centaur ..o..... ..#. ..#...........#.. Health: 50/50 ======================== ......). .#.##.#.##.#......#.. Magic: 3/11i======------------------ ........ ..........#...+###.. AC: 3Str: 16Doom: 72% ##...... ### #.#.#.##....#....... EV: 9Int: 16  ...... #...#.#.#....##.#....... SH: 0Dex: 12iDE...... #....................... XL:  7 Next: 42% Place: Dungeon:5...... #......@......#......... Noise: ===------  Time: 6119.5 (0.0)###.....###...#......... f) +2 trident (venom)#.....# ###########... Cast: Shock#...... .......#...ir#....*. .......#...#......# .......#... B   bombardier beetle#......+ .......'...######.# #.####.#...#+###. _The bombardier beetle is severely wounded.Casting: Airstrike (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i:Aiming: Airstrike (dangerous; 3% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (severely wounded, empty space bonus: 8/8)iM.  Casting: Airstrike (dangerous; 3% risk of failure) i  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a bombardier beetle (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the bombardier beetle!!iIiii ii 1820.5 (1Shock iP^_You kill the bombardier beetle!i.iV k _Your Air Magic skill increases to level 10!iF M ........#..## ... .##.ß.>.ß.#... iF p<)J.. . .#...#.#.##o..... ..#. ..#.....). .#.##.#.##.#...... .. ..........#...+### #### #.#.#.##...#.#.#....##.#....... #..........####...#......iG #.....# ###########...#######.#iN iiZ A---1 _i` iXb i6 M#########.#.#.#.###.. ........#..## ... .##.ß.>.ß.#... <)J.. . .#...#.#.##iZ -o..... ..#. ..#.....). .#.##.#.##.#...... .. ..........#...+### ##### #.#.#.##...#...#.#@#....##.#....... #..........###.....###...#.........#......+i$ i B---2i i iM #. .#.##)....#.... ######## ## #.#.#..#.###.. ........#..## ... .##.ß.>.ß.#... ig<)J.. . .#...#.#.##o..... ....#. ..#.....). ....#.##.#.##.#...... ................#...+### #### ##...#...#.#.#....##.##.................... #.............#.........###....##### #......iiZ&3i i/iM... ......# #. .#.##)....#.... ######## ## #.#.#....#...#.###.. ........#..## ... .##.ß.>.ß.#... <)J .. . .#...#.#.##o..... ....#. ..#.....)#.##.#.##.#...... .........@......#...+### #####.#.#.#.##...#.#.#....##.#...... #................................#....###...# ..##.#......iXi&4ii_i#.##.#.#.#...... ..........#..#. .# #. .#.##)....#..... ####### ## ..#.#.#....#...#.#### ... . ........#..##.#. ....... ...##.ß.>.ß.#.......#. )J..... ......#...#.#.##....#. .io..... ....#....#...........#.). ....#.##@#.##.#......#. ....... ..............#...+### #...... ###.#.#.#.##....#.#...... #...#.#.#....##.#'...... #...............#...... #.............#.####.....###...#.........##.....# ###########.#...... .#.i(ii&5iii?VkM.#....#.#....# .#.##.#.#.#.....# ..........# .#.#. .#.##)....#..... ####### ## ..#.#.#....#...#.####i}WQ.. ..........#..## ..##.ß.>.ß.#... )J ......#...#.#.## .o....#...@#.....). ....#.##.#.##.#...... ...............#...+###... #...... ###.#.#.#.##....#.......###........# #####i{`ih>4==ii6i;oipi M........#.#....#.#....#. .#.##.#.#.#......# ..........# ...#.#. .#.##)....#..... ####### ##...#.#.#.#.####..............#..## .....##.ß.>.ß.#... )J ......#@..#.#.## .o.......#......)#.##.#.##.#...... ....... ..............#...+###...#.#.#.#.#.. .....###..i i^ &7iQ i i.#..............#. ##.#....#.#....#. ..#.##.#.#.#.......# ..........#..#. ...#.#.#.#.##)....#...... ###### ##...#.#.#....#...#.##### ..............#..##.#. ...... ...##.ß.@.ß.#.......#. J..... ......#...#.#.##....#. o..... ....#....#...........#.). ....#.##.#.##.#......#. ...... ..............#...+###.... ...... ###.#.#.#.##....#.## ...... #...#.#.#...[39;4i49m.##.#'. ...... #...............#. ...... #.............#.#.8 _There is a staircase to the Ecumenical Temple here.iriwiL}iZi-9 _i`iF_h== Templeiiii)Xi,i^ii0:==iiii1XiiiгiԵiEM1===ii| __85.0 (54.0) _Magic restored.i`ii)E _Done exploring.i3ieiʲ,0.0)iiiQE _Done exploring.iiThe Ecumenical Temple <________(Press ? for help) ###  ##_##  #### #...# ####  #..# ##.## #..#  #####..## #.# ##..#####  iR#_.####.###.###.####._#  #.#..###.##.##.###..#.#  #####..##.#.#.##..#####  ###...#.#...### i ### ###.....### ###  ##.####.......####.##  iĬ#_........@........_#  ##.####.......####.##  ### ###.....### ### iM ###.........###  #####..##.#.#.##..#####  i#.#..###.##.##.###..#.#  #_.####.###.###.####._#  iKf#####..## #.# ##..#####  ix#..# ##.## #..#  #### #...# ####  i5##_##  ###iuI.@i 7..i| 7..i 7..i7..ia7..i _7..i7..i 7_.iLiW"#..# ##.## #..#psychicmeow the Zephyrmancer#####..## #.# ##..#####Gale Centaur#_.####.###.###.####._#i Y*Health: 50/50 ========================#.#..###.##.##.###..#.#Magic: 11/11 ========================#####..##.#.#.##..#####AC: 3Str: 16Doom: 71% ###...#.#...###EV: 9Int: 16  ### ###.....### ###SH: 0Dex: 12##.####.......####.##XL:  7 Next: 48% Place: Temple#_........@........_#Noise: ---------  Time: 6185.0 (0.0)iYy##.####.......####.##f) +2 trident (venom)### ###.....### ###Cast: Shock###.........########..##.#.#.##..######.#..###.##.##.###..#.#iY#_.####.###.###.####._######..## #.# ##..######..# ##.## #..# _There is a staircase to the Ecumenical Temple here. iZ_You climb downwards. Welcome to the Ecumenical Temple! _There is a staircase back to the Dungeon here. _Magic restored. _Done exploring. _Done exploring.iZ&i4\iT_i`ieP _i-fifiYgiiiiljikijkiEmi0nini?oiqiqi4ririNti!uiuivi3wixixixizizi5{i{i~Xig #..# ##.## #..# #####..## #.# ##..# #_.####.###.###.### #.#..###.##.##.###. #####..##.#.#.##..# ###...#.#...### ### ###.....### # ##.####.......#### #@........<.......i94.0 (9 ##.####.......#### ### ###.....### # ###.........### #####..##.#.#.##..# #.#..###.##.##.###.  #_.####.###.###.###  #####..## #.# ##..#  #..# ##.## #..# i'i&i`h _There is a shimmering blue altar of Sif Muna here.ivB iF 25.0 (1 _iO iO iO  You kneel at the altar of Sif Muna.i/  --more--iD$Sif Muna the Loreminder Sif Muna the Loreminder is a contemplative but powerful deity, served by those who seek magical knowledge. Followers who triumph over their foes can call upon the Loreminder for magical power and the ability to cast spells beyond their magical training. The devout are rewarded with a supply of spellbooks taken directly from Sif Muna's legendary library. Favour - Sif Muna is neutral towards you. Granted powers:(Cost)You can call upon Sif Muna for magical energy.(Piety-)You can freely open your mind to new spells.(Piety--)You can call upon Sif Muna to cast any spell from your library. (Piety---)Sif Muna will gift you books as you gain piety. [!]: Overview|Powers|Wrath [J/Enter]: join religioni i i #..# ##.## #..# psychicmeow the Zephyrmancer#####..## #.# ##..# Gale Centaur#_.####.###.###.### Health: 50/50 ========================#.#..###.##.##.###. Magic: 11/11 ========================#####..##.#.#.##..# AC: 3Str: 16Doom: 71% ###...#.#...### EV: 9Int: 16  ### ###.....### # SH: 0Dex: 12##.####.......#### XL:  7 Next: 48% Place: Temple#@........<....... Noise: ---------  Time: 6195.0 (0.0)##.####.......#### f) iT G+2 trident (venom)### ###.....### # Cast: Shock###.........########..##.#.#.##..##.#..###.##.##.###. #_.####.###.###.### #####..## #.# ##..# #..# ##.## #..#  _There is a staircase back to the Dungeon here. _Magic restored. _Done exploring. _Done exploring. _There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna.   Sif Muna welcomes you!iE /  --more--iE2   of Sif Muna ......6.0 (1 _iU  Unknown command.ii%ie _Press < or > to pray at altars.ifbWhere to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple iei#5#..# ##.## #..# psychicmeow the Zephyrmancer#####..## #.# ##..# Gale Centaur of Sif Muna ......#_.####.###.###.### Health: 50/50 ========================#.#..###.##.##.###. Magic: 11/11 ========================#####..##.#.#.##..# AC: 3Str: 16Doom: 71% ###...#.#...### EV: 9Int: 16  ### ###.....### # SH: 0Dex: 12##.####.......#### XL:  7 Next: 48% Place: Temple#@........<....... Noise: ---------  Time: 6196.0 (0.0)##.####.......#### f) iQ[0;10;1m+2 trident (venom)### ###.....### # Cast: Shock###.........########..##.#.#.##..##.#..###.##.##.###. #_.####.###.###.### #####..## #.# ##..# #..# ##.## #..#  _Done exploring. _There is a shimmering blue altar of Sif Muna here.  You kneel at the altar of Sif Muna. _Sif Muna welcomes you!Unknown command. _Press < or > to pray at altars. _  There is a staircase back toivS the Dungeon here. _i-U Dungeon:5i@ _You climb upwards. Welcome back to the Dungeon!iWN.............#...................#......##.#....#.#....#....... ..#.##.#.#.#...........# ..........#..#.........#.#.#.#.##[....#...... ###### ##...#.#.#....#...#.#### ...... ..............#..##.#.... ...... ...##.ß.@.ß.#.......#207.5 (11.5) J..... ......#...#.#.##....#.... o..... ....#....#.......... ....). ....#.##.#.##.##.... ...... ..............#...+###.... ...... ###.#.#.#.##....#.......## ...... #..[iOK34m.#.#.#....##.#.......'. ...... #.......................#. ...... #.............#.........#.iu_iii _There is a staircase to the Ecumenical Temple here.i3ii8|  An orc comes into view.i ######..............# ..............# ##.#....#.#....# . ..#.##.#.#.#.. ...# ..........#..# ...#.#.#.#.##[....#..... ####### ##...#.#.#....#...#.####. .......@......#..##.# ....... ...##.ß.>.ß.#.......# )J..... ......#...#.#.##....#Shockio..... ....#....#...........#). ....#.##.#.##.#......#. ..............#...+###... o   orc (wandering) #...... ###.#.#.#.##o...#.#  ...... #...#.#.#....##.#.'  ...... #..#i,0.0)ii28.5 (1 _i8i5i D d ......... ........ ##.#....# iD O. ..#.##. ...# ..... ...#.#.#.#.##[. ##...#.#.#....# .......@......# ...##.ß.>.ß.#.. ) ......#...#.# ....#....#.....). ....#.##.#.##.#. ..............# ###.#.#.#.##   #...#.#.#....#   i  ......... ........ ##.#....# . ..#.##. ...# ..... ...#.#.#.#.##[. ##...#.#.#....# .......@......# ...##.ß.>.ß.#.. ) ......#...#.# ....#....#.....). ....#.##.#.##.#. ..............# ###.#.#.#.##   #...#.#.#....#   i i i i [ _An orc is nearby!iS ......... ........ ##.#....# . ..#.##. ...# ..... ...#.#.#.#.##[. ##...#.#.#....# .......@......# ...##.ß.>.ß.#.. ) ......#...#.# ....#....#.....). ....#.##.#.##.#. ..............# ###.#.#.#.##   #...#.#.#....#   i; ......... ........ ##.#....# . ..#.##. ...# ..... ...#.#.#.#.##[. ##...#.#.#....# .......@......# ...##.ß.>.ß.#.. ) ......#...#.# ....#....#.....). ....#.##.#.##.#. ..............# ###.#.#.#.##   #...#.#.#....#   iiLq _An orc is nearby!ip ......... ........ ##.#....# . ..#.##. ...# ..... ...#.#.#.#.##[. ##...#.#.#....# .......@......# ...##.ß.>.ß.#.. ) ......#...#.# ....#....#.....). ....#.##.#.##.#. ..............# ###.#.#.#.##   #...#.#.#....#   ikK ......... ........ ##.#....# . ..#.##. ...# ..... ...#.#.#.#.##[. ##...#.#.#....# .......@......# ...##.ß.>.ß.#.. ) ......#...#.# ....#....#.....). ....#.##.#.##.#. ..............# ###.#.#.#.##  il #...#.#.#....#   iriii/[ _An orc is nearby!i9A *****o  **The zap hits the orc.  The orc is severely wounded.i9.i>....o. i0---==9Shockii% _The orc shouts!i i i ia _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i? iq" iY) i+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iii i. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i1u3irif  An orc comes into view.i>Shockoo   orciT&0i*.i3<--10.5 (1 _iii^ )The zap hits the orc.  You kill the orc!iNa*****i )icm>...)iv9/11 ----- 9=-1ShockiR~i[ _Sif Muna accepts your kill.iih(ii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i;~ i i i P _i --i i i I10/11==iO i۞ Bi. Biפ ,i; iè i3 :==i iެ iz i i ,i i9 i i i iu iȺ i i M1===i i 4 _Magic restored.i i3 ie i i iH i i i ,i i i i ;===i i i ,i i i ,i+ i i ,ia i i i/ i" i iW ,iG i it   There is an open door here.i   _iy i$ Xin& ,i$' ie "  There is an open door here.  You encounter a jackal.h....#.. ##########..###### .........# .........# .. ..........# ....... ## ......- #######'#######..... ..............#.....Shock ..............#..... ##............#..... ##########...#.....h   jackal (asleep) ##'#. ##...... ##.#42.5 (31.0)i k M-3.5 (32 _ip ir is  h.. .. #..  ###..######  ..........#  ..........#  ..........#  #....@..#  #######'## ... ..... ....... ####... ##'# ##..... .iD48 h.. .. #..  ###..######  ..........#  ..........#  ..........#  #....@..#  #######'## ... ..... ....... i5####... ##'# ##..... .iM: iW i  i] _A jackal is nearby! iKz h.. .. #..  ###..######  ..........#  ..........#  ..........#  i #....@..#  #######'## ... ..... ....... ####... ##'# ##..... . i h.. .. #..  ###..######  ..........#  ..........#  ..........#  #....@..#  #######'##  i... ..... ....... ####... i##'# ##..... . i i=, i0 i3] _A jackal is nearby! i *******h   iThe zap hits the jackal.  The jackal is almost dead. iG.h if hThe jackal barks! iɂ, iZD.h i\ ....h 2 jackals (1 wandering)You encounter a jackal. x2 ii0---==4.5 (1.0) iL iX3 _The jackal leaves your sight. i& .  The zap hits the jackal.  You kill the jackal! i *******h   jackal ( i@.h iŒ@...... ip9/11 ----- -5 ih i6[ _Sif Muna accepts your kill. i; *******h   i The zap hits the jackal.  The jackal is moderately wounded. i32 r.hh i;3 D.h i8 ......h 2 jackals (1 wandering) i< s8----=6 iB  iK ,!iL !i?M !iM !i$N !iQ ,!iZ 10/11==!i[ ,!i ==!i n!iЁ !iɂ !ir M1===!i !i܆ !i? ,!ib !i !i .<.... ....  ...   #†.  ########†.###### ..# .....# -94.5 (45.0)............# ...##.......# . #######'####### ..............# ..............###............#!i ##########...# ##'##......!i !iΪ F-5.5 (46!i !ir ; _Found an escape hatch in the ceiling.!i3!ii!i7!i!iX!i;===!i+!i!i!i!iT!ib  You see here a jackal corpse.!i!i _!i    There is an open door here. _!i !i !i|!i!i!iF,!ic!i!iH!i!i]!ii!i.!ij,!i !i"!i#,!i$!i&!i''!i)!i,*!i*!i@+!i5N _You now have 268 gold pieces (gained 20).!i7!i7!i8!i;!ie=!i>,!iA"i,"iv"i"i,"i"i"i2"i"i7"id"i"i"i"i,"i"i^"i"i["i"i` "i!"iU""i""i]$"i%"i3&"i&"iW("i)"i/*"i*"i,"ih."i."i/"i]3"iU5"i6"i6"iAB"irB"iCD"iF"iPG"i6H"i:J"iK"iKL"ikM"iO"i1Q,"iuR"iT"iV,"iW"i Z"i["i\"ij]"iZ_"ia,"ib"i...............#..............##.......#..............#######'#######.....................#....................#. #...##............#. ##...###########...#. #...@##.......###'##.337.5 (42 #.............##.... +..................## #..............#..................##..................#+##################............... ....................##"i"iN,8.5 (43"i"i9 _Found an escape hatch in the floor."iʠ"iy  #..###†.######.   #..>..............#..   #...........#...   #.>...............#....  #.###....  #..#######'######  #...............  #......................   #@..##............9.5 (1.0)   ##...###########..   #....##.......###'   #.......##   +...   #.   #...............   #............   +##################."i}"iۿ,40.5 (2"i"ij; _Found a stone staircase leading down."i3"i"i֨"iD"i"iJ"ivB"i"i"B"i$"iB'@  There is an open door here."i)"iK* _"i*"iv0"iF #...#....##.......##   #...#.......##   #...+....   #...#...   #...#....   #...#...............   ####'################  "i.H #...  #...@.......53.5 (13.0) #..........<)J....  #............o.......  #..........) #....  #.....#'##'## #  #.....#.. .  #  #..<..#...  #   ...... #"iLR"i3^,4.5 (14"id"ig9 _Found a stone staircase leading up."i~  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#iY?3#iW@#i^,#ic: _#if#iag#ig#ii#ik#im#iGn#io#iq#is#i>t#iBu#iww#iLy#iy#iz#i)~#i),#i}#i'#i.#i#iŇ#i  There is an open door here. _#iZB#i#i B#iI#i,#i/#id#i?,#i#iN#i#i4#i#i #i?B#i},#i#if#i#in,#i#ic#i,#i#i7 _You open the door.#i$h  You encounter a bullfrog.#i #.....#.....#.......#....  #..........##.......###.....###.  ############.....#### #.....# ## #.....# #  #.....# #  #.....# ##  #.....# #......+  #.....# ######.#  ####@## #..$....# #F......#Shock #.......# #.......# #..F   bullfrog (asleep) #..#iTo #+###. #i-75.5 (21#iw,6.5 (22#i"#ib# _Found 9 gold pieces.#iQ _There is an open door here.#ir .  ##.....  #.....####   #.....#   #.....#   #.....#   #.....#   #.....#  #i+t ####@## #..$....# #F......# #.......# #.......# #.......# #.......# #+###...##i9  .  ##.....  #.....####   #.....#   #.....#   #.....#   #.....#   #.....#   ####@## #iN #..$....# #F......# #.......# #.......# #.......# #.......# #+###...# #i#i#iz#i_ _A bullfrog is nearby!#i. k*****F   __A bullfrog is nearby!The zap hits the bullfrog.  The bullfrog is lightly wounded.  The bullfrog croaks.  The zap hits the bullfrog!#i z.F.F#i 8$..#i j0---===7.5 (1.0) #iC #i_ c _The bullfrog is moderately wounded.$i] *****The zap hits the bullfrog.$i9F.$i.....9/11 -------8$ic$i` _The bullfrog is heavily wounded.$i@ ***** The zap hits the bullfrog.$iWA.F$ic_ ...  The bullfrog is severely wounded.$iaj8------9$iU _The bullfrog hits you but does no damage.$i ***** The zap hits the bullfrog.$i $iP!!$i"F$i#.$i~$.$i3(]..  The bullfrog is almost dead.$i)45$i)---$i*7$is+----$iS3680$i6 $i7$iM8_The bullfrog hits you.$i|  $i~ !$iV *$iI *$i *$í *$il *$i 0The zap hits the bullfrog.$i 1  .  ##.....  #.....####   #.....#   #.....#   #.....#   #.....#   #.....#   ####@## #..$.*..# #...*...# #..*....# #.*.....# #*......# #.......# #+###...#The bullfrog is almost dead.$i*  .  ##.....  #.....####   #.....#   #.....#   #.....#   #.....#   #.....#   $i ####@## #..$.*..# #...*...# #..*....# #.*.....# #*......# #.......# #+###...# $i 9 F$i O....  The bullfrog hits you! x2$i o31----------6$iy F----=1$i$ $iO V _* * * LOW HITPOINT WARNING * * *$i} $i $i t _You are too injured to fight recklessly!$i# $i! $i $i ^ _You are too injured to fight recklessly!%idt%iw%it _You are too injured to fight recklessly!&iT †You hit the bullfrog.  You kill the bullfrog!68 63-2.8 (1.3Shock _Sif Muna accepts your kill.&i( #.....#.###.....### ############.....#### #.....# # #.....# #......  #.....# #...... #.....# #......# #.....# #......+ #.....# ######.##.####'## #..$.@..# #.......# #.#  #.#  #.#  #.# #+###...# #####&i--30 _You see here a bullfrog corpse.&i[A$ #.##.###..... #.....#### #.....#  #.....# #...... #.....# #...... #.....# #......# #.....# #......+ #.....# ######.# #.####'## #..$@†..# #.# #.#  #.#  #.#  #.#  #+###...# #####&iJ2=------7==-4 _&i5^&i0 ' #.##.###..... #.....#### #.....# #.....# #...... #.....# #...... #.....# #...... #.....# #......# #.....# ######. #.####'## #..@.†..# #.# #.#  #.#  #.#  #.#  #+###...#  #####5&i98 &iJ@ &idG +6.8 (2&iK &iN  &izO 8_You now have 277 gold pieces (gained 9).'i]'i i'ip'iu^ _You are too injured to fight recklessly!'i'iw _You are too injured to fight recklessly!'i!3= _==4=8==5===36=9=='iB'i'iKW7='i'i,'i'i==8='i,'i,'i='i,'i'i}B'i'i9=10/11=='i'i'i5b40='i'iP=='ii'i,'i'i,'ik1='i 'i M1==='i  'i ,'ix 'i ,'i6 g2====3='i38 3'i8 D4='iY: 'i; ,'ip< 'iz= 'i= 'i> 'i"? 'i? U5='i8@ 'i#A 'iA 'iB 'iI 6='iJ 'i[K 'i/L 'iL 'icM 'iN 'iO N7='iO 'iFP 'iP 'iFQ 'iQ 'iiR 'iR 'iS 'iRT 'iT 'iU 'iZV K8='iV 'iW 'iX ,'iCY 'iY ,'iZ 'iv[ ,'iX\ 'i\ U9='iR] 'i^ 'i^ 'i_ 'i_ 'i` 'i` 'ia 'i3b L50='ib 'i:e 1 _HP restored.'iIf 'if 'iAg 'ii 'ij 'ifk 'ik 'iJm 'in ,'i0o 'i:p 'i6q 'iq 9='i=r 'iWs 'i!t 'iu ,'iTv 'i#...#....... # ...#...#....... # ### #.####'#....... # ##.####.###.....##### #.........##.........#.....# #...).....#.....# #...@)....#.....#-556.0),i #.........#.....# ########## ##.######'#.....#......# ###........#####.......# #........#......# #........# .........# #........# ........)# #........# .........# #........#,i,ikF-6.8 (17,i ,i; _Found a stone staircase leading down.,ij3,iSo,iKq,i|r,,iFw,,ix,ix,iy,i4{,i },i},i~,iB,i,i;,i,iև,i,i,i%,iu,i2,iɏ,i,it,i,iÚ,i,i՟,i,i,i,i,i_,i,i,i,i,,i,iS,i,iȷ,iĸ,ia,i߾,i`,iR,i,i,i;,i$,i,i,,i,i,i3@  There is an open door here.,i,iN _,i(,i,it,i,io,i,iu,i,i,i,id,,i,i,i,ip,i,it,i,i,i,it,i,i*,i<,i,iL,i,i,i ,iJ"#.##.####.#.....#+##### #########'###..........  #.....#...#..........  #.....#...#..........  #.....#...#<......... #.....#...#÷÷.) #....>#...#.. #.....#...#..........  ######.####'#..@....... 78.8 (22 ##.####.###.....######.. .........#.....# #.........#.....# #...).....#.....# #....)....#.....# #.#.....# ##.######'#.....#  ###........#####,i(,i2,9.8 (23,iC9,i;' _Found a bardiche.,i _,i,,iBX,i!,,i#,i#,i$,i^',i(,,i*,iK-,i.,i/,iM0,i 3,i46,,ip7,i/:,iSJ,iU,iW,,iX,iZ,i],,i^,ihn,iFj,ik,iXl,i(n,io,iAp,iEq,iUs,i0t,it,iu,iv,ix,ix,iGy,i{,iT|,,iM _You now have 284 gold pieces (gained 7).,i,ĭ3,i,iߊ,i,i%,i7 _You open the door.,i..............# ..............#....#  ..............+....#  <.............#....#  ÷÷.......)....#..>.#  ..............#....  ..............#...  ..............##'####  ..######........@...#  90 ..# #............#  ..# #............# ..# #............# ..# #............# ..# #............#   ..# #............#  # ,ij.#############     700.8 (21 _Found a stone staircase leading down./i}/i/iʐ/i/i /i{ /i^ /i 0i/2The floor.0i0iE..............#  psychicmeow the Zephyrmancer ..............#....#  Gale Centaur of Sif Muna ...... ..............+....#  Health: 50/50 ======================== <.............#....#  Magic: 11/11 ======================== ÷÷.......)....#..>.#  AC: 3Str: 16Doom: 67% ..............#....  EV: 9Int: 16  ..............#...  SH: 0Dex: 12 ..............##'####0iR.  XL:  7 Next: 69% Place: Dungeon:5 ..######........@...#  Noise: ---------  Time: 6700.8 (0.0) ..# #............#  f) +2 trident (venom) ..# #............#  Cast: Shock ..# #............# ..# #............# ..# #............#   ..# #............#   ### .#############     _Found a stone staircase leading down. _There is an open door here. _Found a bardiche. _You now have 284 gold pieces (gained 7). _You open the door. _Found a stone staircase leading down.0i 0iE0i- 0i. 0iY0 0i:3 0id5 0iB9 ,0i: @  There is an open door here.0iu= 5 _0i> 0iB 0iC ,0iD 0iF 0iG 0i]H 0iH 0iTL R  There is a stone staircase leading down here.0iM 0ivN  _0iP 0i:S 0iT 0iT 0iU 0iNW 0ilX 0i[ B0i^ B0ia 0i c 0ic 0ipd 0ig 0i,h 0ih 0i=j 0iLu 0i@x 0iy 0i M _You open the door.0i 30i 0i @  There is an open door here.0i} 0i&  _0iK 0i B0i) #.....# #.....# ###..##.###+####### ###.....#..##.#...# ..#.....+....#...# #.....#..#...# #.....#.....#.....#...# '.....#.....#.....#...# #.#.....#+#####[@...#...# #'###........##...# #...#....#....# #...#...'....# #...#<..#....# #...#÷÷.)....#..>.# #...#...#....#...#..............#....# ###'#..............##'[340i +m####0iM +.#.#.#.#.###..##.###+########.....#..##.#.....#...#.#.....+.....#.....#...#0i| .#.....#.....#.....#...#.#.....#.....#.....#...#.'.....#.....#.....#...# #0i= #.#.....#+#####@....#...# ##'###...##...# .#...#..#....# .#...#....'....# .#...#<.#....# .#...#÷÷.)....#..>.# >#...#.#....# .#...#.#....# ####'#.##'####0i 015.8 (15.0)0i6.8 (16 _You see here an orb of energy.1i31i1iA1iyi _1iLq1itB1i w1i1i1iPN _You now have 301 gold pieces (gained 17).1i1i31i1i}1ic1iD1i1i1i1i1i1ix1i,1i1iB1i#1i%&1i '1i'1i@<1iK?,1i@1iP,1iVS,1ie1ig1i h1ij1i}1i.1i1ie1iq1i,1i1i1i1i1il 1i1iI1i> 1i#1i]-1iR0,1i511iO;,1ib<1iI=1iE1iF1ihG1iG1iqQ1i3S1i{T1iJU1i^1id`1ia1ia1im1itB1iw1ix1iKy1iy1i$1iH,1i1iۋ1i1i1i1i1i1iV1i01iC1i,1iv1i(J1i1iGB1i1i1i_1i.1i1iGA9#.#....#.#....#......#......#.##.#.#.#.........#..............#..#......#... .......#.#.#.#.##[....#......#... 1izB.######...#.#.#....#...#.######..................#..##.#......##....##.ß.>.ß.#.......#......#........#...#.#.##....#......#. .......#....#...@.......#......#.67.8 (51 )......#.##.#.##.#......#......#. ..............)..#...+###......## ...###.#.#.#.##....#.......##+### ...#...#.#.#....##.#.......'..... ...#.......................#.....  1iC...#.............#.........#.....  ...###.....###...#.........###..#  #############.....#..# 1iO1iX1i]ZT _Key pressed, stopping explore.1iu31iv1i1i 1i&$ _1i1il1i1iĜ1i1i+1iɦ1ig1i:1i  There is a staircase to the Ecumenical Temple here. _1i1it1i31iW1i1iX1i1iw1i1i1in1i9  There is an open door here. _1i1i 1i1i1iU1iZq  There is an open door here. _1ir]B1iM  #######  ##############  #..........<.#.....#  #............#.....#  #............'.....#  #............#.....#  #######@###÷.#.....#####98.8 (3 #...##..###÷.######.... #..>..............#..... #.................#..... #.>...............# #........##..... #........#######'####### #.................... #....................There is an open door here.1i(1iL1i@E _Done exploring.1iJ I1i 0.0)............'..1i 1i E _Done exploring.2i)2i^32i2i'2i12ig72i99E _Done exploring.2i 2iDRead which item? Scrolls  b - a scroll of blinkinga - 2 scrolls of enchant armour  p - a scroll of poison  c - a scroll labelled OCKUUNN JOOPHA 2i  l - 2 scrolls labelled JEDONI UCSIUST [!] read|quaff|evoke[?] describe selected3i13i83iHApsychicmeow the ZephyrmancerGale Centaur of Sif Muna ......#######Health: 50/50 ========================##############.....#Magic: 11/11 ========================#..........<.#.....#AC: 3Str: 16Doom: 67% 3iBB#............#.....#EV: 9Int: 16  #............'.....#SH: 0Dex: 12#............#.....#XL:  7 Next: 69% Place: Dungeon:5#######@###÷.#.....##### Noise: ---------  Time: 6798.8 (0.0)#...##..###÷.######..... f) +2 trident (venom)3ixB#..>..............#..... Cast: Shock#.................#.....#.>...............#.....#........##.......#..... #........#######'####### #......................#3i]CG #......................#3iCE  _There is an open door here. _There is an open door here.  There is an open door here. _Done exploring. _Done exploring. _Done exploring.3iuP  Okay, then.3i 3i!3i3i. _3itPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  g - a +6 ring of strength (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip 4iߔ4i*4ipsychicmeow the ZephyrmancerGale Centaur of Sif Muna ......#######Health: 50/50 ========================##############.....#Magic: 11/11 ========================#..........<.#.....#AC: 3Str: 16Doom: 67% #............#.....#EV: 9Int: 16  #............'.....#SH: 0Dex: 12#............#.....#XL:  7 Next: 69% Place: Dungeon:5#######@###÷.#.....##### Noise: ---------  Time: 6798.8 (0.0)#...##..###÷.######..... f) +2 trident (venom)#..>..............#..... Cast: Shock#.................#.....#.[34i"3m>...............#.....#........##.......#..... #........#######'####### #......................# #......................#  _There is an open door here.  There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Okay, then.  Okay, then.4il _5iu5ivWhere to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple 5ia&5iLpsychicmeow the ZephyrmancerGale Centaur of Sif Muna ......#######Health: 50/50 ========================##############.....#Magic: 11/11 ========================#..........<.#.....#AC: 3Str: 16Doom: 67% #............#.....#EV: 9Int: 16  5i8N#............'.....#SH: 0Dex: 12#............#.....#XL:  7 Next: 69% Place: Dungeon:5#######@###÷.#.....##### Noise: ---------  Time: 6798.8 (0.0)#...##..###÷.######..... f) +2 trident (venom)#..>..............#..... Cast: Shock#.................#.....#.>...............#.....#........##.......#..... #........#######'####### #......................# #......................# There is an open door here. _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Okay, then.5iO'5iUP5i]5i_5id| _5ie5ig5i+i5ii5i\j5ik5il5im5in5ip _Done exploring.Okay, then. _ There is a stone staircase leading down here.5iq5ir5i,s$ _5is5ixM 65iyT5ij{# _You climb downwards.5i #.#  #.#   #.#   #.#   #.#   #.#  5i #.#   #@#  805.3 (6.5 ###                5i5i5i 5iS_There is a stone staircase leading up here.5i45iI5i 5i$ _5i]n5i>5i,5i5i5i5ie5i 5i5i,5i5i5i5iZ5i5i5i5i#5i5iX5i^5i5iC5iO5i(5i5i5i5i5i,5i5i5iW,5i5i,5iO5i.5i,5i15i6iR  You encounter a scorpion.########################s6i......@................######################## Shock  s   scorpion (asleep) 38.3 (33.0)6ih39.3 (34 _6il6in6i. ############### s......@................ ###############6ikv ############### s......@................ ###############  6i6iد6i6i_ _A scorpion is nearby!6iM+ ############### s......@................ ###############6il,<6iv ############### s......@................ ###############  6i6i6ie6i;_ _A scorpion is nearby!6i .s................6i؅ L.s6id 6i t40.3 (1.0)Stampede 6i 6iҒ 8 _You stampede towards the scorpion!6is [*******s6i H.s6i) N...s...6i ]0---=16i0 6i C _The zap hits the scorpion but does no damage.7idG.s7i k7ipl9/11 -----Contam: 10% -27iQq7iC _You miscast Shock. Nothing appears to happen.7iB ******* The zap hits the scorpion.7i׃J.s7iN.....s.7iDh8----=37i(7ic _The scorpion is moderately wounded.7ix *******The zap hits the scorpion.7irJ.s7iv!......7iwb7----47i1z7i|` _The scorpion is heavily wounded.7ix% †  Confirm with . or Enter, or press ? or * to list all spells.  The scorpion is struck by an arc of lightning.  The scorpion is severely wounded.  You are struck by an arc of lightning.scorpion is struck by an arc of lightning.  You kill the scorpion!7ik) **  Sif Muna accepts your kill.7iL O†@7i 48-5-------581=5Shock7i 7i 0 _The lightning grounds out.7if  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.7i b 7ie 7ik 7i=n _You can't see any susceptible monsters within range! (Use Z to cast anyway.)8i8i38i8i[p6===-- 8i _You stop stampeding.8iL8i8iG8i8iU9-8% 8i8i8irU===68i8ia8i748i8il8i!^50=28i8i 1 _HP restored.8iP 718i 8i 8i n7==8iw _Your magical contamination has completely faded away.8i?8i8iU9=8i8i8i,8i8i`:==8i8i)8i,8i>8i,8iD8i8ia8i=8i,8i8i%d8==8iR 8i ,8iM"8i"8iO#8i5$8i$8i%8iq&8i&$==8i',8i)8i3*8i*8i,8i,8i-8i/B8i08i1L9==8i 28i*38i3,8i858i58iE68i!78i78i)88iD98i9:==8iI:8i";8i;8ik<8i=8i>8i>8i?8i5@8i@8iB8iBP10/11==8i C8iD8iE8iE8i&F,8iF8iGB8i;H8iHP==8iDI8iI,8iJ8i.K8iK8iL8i1M8iM8iN8ioO8iO8i*Q8iQM1===8iR8i~W} _Magic restored.8i_Zd  You see here a scorpion corpse.8i \8i:]5 _8i^8i4`,8i=a8ib8ic8iyd;===8i&e8i@f8ig8ihh,8iSj8ik8i0l,8im8in8io,8i=q8ihr8iqs,8iqt8iu,8iu8iSv8iv,8iw8ix8ix8iy,8iBz8i|,8i|8i ~8is8i!,8i8i%8i,8i_,8i,8i\8i8i,8iq8i،8if,8i8i؏8i,8i8i8i~,8i8i,8i 8i8i=8iȖ,8i8iH8iҘ,8i\8i8ip,8ia8i8iv,8i8i8i,,8i8i[8i,8i8i*,8i¡8i8i8iG,8i8i,8i8i8ieB8i8i,8iͪ,8i/8i8i,8iX8i8i>,8i8i8i8i8iٴ8i8i8i(8i8i8i3,8i58i  You open the door.  You encounter 4 orcs.An orc is wielding a +2 vampiric hand axe.8i  ###  #.##.##.###############################..................†............#.###############################.######  #..............@#--  ########'#...Shock.....o.....#...oo..#oooo 4 orcs (1 polearm, asleep).####.###.o ...8ic924.3 (79.0)o.8iii oThe orc shouts! x38ic:o.8i(Q.o8i :o.8is oo   orc wizard (wandering)oooo 4 orcs (1 polearm)You encounter an orc wizard. It is wielding a +0 dagger.8iN6===5.3 (808i8ib   ###  #.#  #.#   #..................†.  #.  #.#########  #..............@#  #######'# ... ..... ..oo..#  o.o....#  o####.###  .. ... _The orc shouts!8iO  ###  #.#  #.#   #..................†.  #.  #.#########  #..............@#  #######'# ... ..... ..oo..# o.o....#  o####.###  .. ... 8i8i̲8i8iOd _There are monsters nearby!8i  ###  #.#  #.#   #..................†.  #.  #.#########  #..............@#  #######'# ... ..... ..oo..#  o.o....#  8io####.###  .. ...8ig   ###  #.#  #.#   #..................†.  #.  #.#########  #..............@#  #######'# ... ..... ..oo..# o.o....#  o####.###  .. ...  _There are monsters nearby!8i<[   ###  #.#  #.#   #..................†.  #.  #.#########  #..............@#  #######'# ... ..... ..oo..#  o.o....#  8io\ o####.###  .. ...8iQ   ###  #.#  #.#   #..................†.  #.  #.#########  #..............@#  #######'# ... ..... ..oo..# o.o....#  o####.###  .. ... 8i 8i 8i 8i( d _There are monsters nearby!9i.Q*****9i o.  The zap misses the orc.o.9itoo.o.9iW6o.9i~'..o9iE`0---6.3 (1.0) 9ie9i, _The orc wizard shouts!9iC *9i1I****The zap hits the orc.9i3o.o.o.o.o.9i+J'..9/11 -------7 _The orc is moderately wounded.9i *****The zap hits the orc.9i o.  The orc is severely wounded.9i*fo.9iJ;o.9i0...9i48-8------89i?9iC _The orc hits you from afar with a +0 trident.9i8  )The zap misses the orc. The zap hits the orc!  You kill the orc! ****** 3*Sif Muna accepts your kill.9i" .9i( mo.o'9i@4 ... 2.  The zap hits the orc but does no damage.9i: ;*9iU ! oo 2 orcs (1 polearm)  The orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!9iY n{7---- ==9 _Deactivating autopickup; reactivate with Ctrl-A.:iE|\ )You hit the orc.  You kill the orc! .  Sif Muna accepts your kill.o:i2--30.6 (1.3 _The orc barely misses you.:i5u| ### #.# #.# #. #..................† #. #.# #.............@.# #'# oo.! ....... ....### .......#   orc ( .####.### .. ...:iw:iy,o:i.o 2 orcs (1 polearm)9---10:i78{:iǒ _Found a murky brown potion. The orc barely misses you.:iM _You see here a +0 whip.:iS8  ### #.# #.# #. #.† #. #.# #){# #o# .o.! ....... ......### .......#   orc .####.### .. ...:iV :io *You hear some strange, mumbled words.  A puff of flame appears from out of thin air!:i` 8o':i# c  The puff of flame hits you! The orc attacks as it pursues you!:i _1----=2:i :i T _The orc completely misses you.:i5  ### #.# #.# #. #.†:ip  #. #.# #.o{# #'# .o.! ....... ......### .#  .####.###  .. ...:i ^)o:i 0o:i oo 2 orcs (1 polearm):iU `8==--3:iE :iY :iQE ### #.# #.# #.:idF #.† #. #.# #.)o# #o# .o.!  .  ......### .#  .####.###  .. ...:iG:iI:iI2o':iV:iNo2=-----4;il.  psychicmeow the Zephyrmancer ### Gale Centaur of Sif Muna ...... #.# Health: 42/50 ====================---- #.# Magic: 7/11===============--------- #.########################## AC: 3Str: 16Doom: 65%  #..................†........ EV: 9Int: 16   #.########################## SH: 0Dex: 12 #.###############  XL:  7 Next: 82% Place: Dungeon:6 #..........@**oo#  Noise: ---------  Time: 6934.6 (0.0) ###############'#  f) +2 trident (venom) .o.!  Cast: Shock .......  ......### ;i1  .......#  oo 2 orcs (1 polearm) .####.###  .. ... The puff of flame hits you! The orc attacks as it pursues you! _The orc completely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;i.  psychicmeow the Zephyrmancer ### Gale Centaur of Sif Muna ...... #.#;iTN Health: 42/50 ====================---- #.# Magic: 7/11===============--------- #.########################## AC: 3Str: 16Doom: 65%  #..................†........ EV: 9Int: 16   #.########################## SH: 0Dex: 12 #.###############  XL:  7 Next: 82% Place: Dungeon:6 #..........@..o)#  Noise: ---------  Time: 6934.6 (0.0) ###############'#  f) +2 trident (venom) ;i7.o.!  Cast: Shock .......  ......###  .......#  oo 2 orcs (1 polearm) .####.###  .. ... Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits something! The zap hits the orc.  The orc is heavily wounded.The zap misses the orc. The zap hits the orc!  You kill the orc!;i ### #.# #.#;i7O †;i   ****#  ;ix5  .o.!     o   orc ( ;iQ ..   The zap hits something! The zap hits the orc.  The orc is heavily wounded.  The zap misses the orc.!  You kill the orc!  ;idSif Muna accepts your kill.  The zap hits the orc.;ie..;i'mNo) ;iBq3=5.6 (1;i>w;iyW _The orc is almost dead.;i  psychicmeow the Zephyrmancer ### Gale Centaur of Sif Muna ...... #.# Health: 42/50 ====================---- #.# Magic: 6/11=============----------- #.########################## AC: 3Str: 16Doom: 65%  #..................†........ EV: 9Int: 16   #.########################## SH: 0Dex: 12 #.###############  XL:  7 Next: 82% Place: Dungeon:6 #..........@**o*#  Noise: =--------  Time: 6935.6 (0.0) ###############'#  f) +2 trident (venom) .o.!  Cast: Shock ......;iA.  ......###  .......#  o   orc (polearm) .####.###  .. ... The zap hits the orc. _The orc is almost dead.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line;i9  psychicmeow the Zephyrmancer ### Gale Centaur of Sif Muna ...... #.# Health: 42/50 ====================---- ;i=#.# Magic: 6/11=============----------- #.########################## AC: 3Str: 16Doom: 65%  #..................†........ EV: 9Int: 16   #.########################## SH: 0Dex: 12 #.###############  XL:  7 Next: 82% Place: Dungeon:6 #..........@..))#  Noise: =--------  Time: 6935.6 (0.0) ###############'#  f) +2 trident (venom) .o.!  Cast: Shock .......  ......###  .......#  o   orc (polearm) .####.###  .. ... Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all ;i>&spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the orc.  You kill the orc!;ii@;iB ### #.# #.# †   ****#    .o.!      ..  ;i ..))Sif Muna accepts your kill.36.6 (1Shock;i;if _Something hits you but does no damage.;iu  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;i= ;iA (;i/H ;ilK _You can't see any susceptible monsters within range! (Use Z to cast anyway.);i ;i ;i ;i F _Unknown command.;iB  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.;i ;i ;i ;i _You can't see any susceptible monsters within range! (Use Z to cast anyway.);i] ;i^b ;ij \ _Unknown command.<i@  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.<i <i8<i<i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)<i3(<i,<i2<i5F _Unknown command.=iul  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.=i `  psychicmeow the Zephyrmancer ### Gale Centaur of Sif Muna ...... #.# Health: 42/50 ====================---- #.#=ida< Magic: 5/11==========-------------- #.########################## AC: 3Str: 16Doom: 65%  #..................†........ EV: 9Int: 16   #.########################## SH: 0Dex: 12 #.###############  XL:  7 Next: 83% Place: Dungeon:6 #..........@..))#  Noise: =--------  Time: 6936.6 (0.0) ###############'#  f) +2 trident (venom) .o.!  Cast: Shock ....... =ixb ......###  .......#   .####.###   .. ...     _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line=i:5@*=ip opsychicmeow the Zephyrmancer###Gale Centaur of Sif Muna ......#.#Health: 42/50 ====================----#.#Magic: 5/11==========--------------#.########################## AC: 3Str: 16=ir 9Doom: 65% #..................†........ EV: 9Int: 16  #.########################## SH: 0Dex: 12#.###############XL:  7 Next: 83% Place: Dungeon:6#..........@****#Noise: =--------  Time: 6936.6 (0.0)###############'#f) +2 trident (venom).o.!Cast: Shock.............###.......#.####.###.. ... _Unknown command.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line=i_ ..))7.6 (1 _Something hits you but does no damage.=ig  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.>it  psychicmeow the Zephyrmancer ### Gale Centaur of Sif Muna ...... #.# Health: 42/50 ====================---- #.# Magic: 4/11========---------------- #.########################## AC: 3Str: 16Doom: 65%  #..................†........ EV: 9Int: 16   #.########################## SH: 0Dex: 12 #.###############  XL:  7 Next: 83% Place: Dungeon:6 #..........@..))#  Noise: =--------  Time: 6937.6 (0.0) ###############'#  f) +2 trident (venom) .o.!  Cast: Shock ....... >iA  ......###  .......# >i  .####.###   .. ...     _Something hits you but does no damage.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line>i5@*>i psychicmeow the Zephyrmancer###Gale Centaur of Sif Muna ......#.#Health: 42/50 ====================----#.#Magic: 4/11========----------------#.########################## AC: 3Str: 16Doom: 65% #..................†........ EV: 9Int: 16  #.########################## SH: 0Dex: 12#.###############XL:  7 Next: 83% Place: Dungeon:6#..........@****#Noise: =--------  Time: 6937.6 (0.0)###############'#f) +2 trident (venom).o.!Cast: Shock.............###.......#.####.###.. ... _Something hits you but does no damage.Casting: Shock (safe; 1% risk of failure)  >ii Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line>i# v..))1>i" ?-8.6 (1>i* >ic, K _Something hits you.?i?i j9.9 (1.3MCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock  Press: ? - help, Shift-Dir - straight line _Something hits you. _You hit something. Something hits you but does no damage.?iT?ivU_5==41.2?i7\?iT`z _You miss something. Something hits you but does no damage.?i1  You barely miss something. Something hits you but does no damage.?inB-2.5?i~ ?iM_Something hits you.?i?iW39-3.8?i8{?i! _You barely miss something. Your kick misses something. Something hits you.?ib  ### #.# #.# † #.###############  #..........@{.))#  ###############'#  .o.!            .. ...    ?iB g ### #.# #.# † #.###############  #..........@{.))#  ###############'#  .o.!      ..  ?iDY  You closely miss something. Your kick misses something. Something hits you.?i] a6--5.1?iXi ?ij  ?ik H_* * * LOW HITPOINT WARNING * * *@il  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@iz@iЅ4@ij @ip@ii_You can't see any susceptible monsters within range! (Use Z to cast anyway.)@iTh  Casting: Shock (safe; 1% risk of failure)  @ii\Confirm with . or Enter, or press ? or * to list all spells.@ij )Something is struck by an arc of lightning.  Sif Muna accepts your kill.@i  ### #.# #.# @i † #.###############  #..........**.))#  ###############'#  .o.!        @is ]    .. ... @i6    Reactivating autopickup.@i  ### #.# #.# † #.###############  #..........**.))#  ###############'#  .o.!      ..    You feel a bit more experienced. You are struck by an arc of lightning.@iv| *@)33---3----4 8=60@iP @i= V _* * * LOW HITPOINT WARNING * * *@i  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AiAipl1--------7AiAi> _The air crackles with electrical energy.Ai83Ai3Ai"Ai"Ai3(O4Ai(;=-Ai!*Ai,Ai-L2==--Ai/Ail2Ai3Ai v5===36=Ai{Ai~AiM3==Ai AiyAiAioAiAi'W7=AiQAiAiAiAi P==AiAi?AiזK8=Ai2AiĚAiSAijAiОAiyAiAiMAiݣT4==AiZAiAi_U9=AiAi;Ai۬AiͭAi2AiAiAiAiS40===AiAi)AiAi~AisAiAi~Ai\AiAi-Ai@Ai;AiU1=Ai1Aidj5==AiuAiAiAi?AiAiKK2=AiAiAiAiAiGAi:==AiVAiAiDAibAiAiU3=AiAiAiJAilAiAiO6===AiAiAiAiAi`a4=AiAiAiAiAi Ai$ ;===Ai AiN- $5=7==6=7===AiK AiP 8=AiS d8==Aiz AiӅ Ai Ai AiT k9=AiL Ai Ai^ AiH Ai :==Aiח Aia ,AiF Aiʞ Aia L50=Ai Ai. ,Ai AiT Ai L9==Ai Ai0 BAi O=Ai BAi f==AiU Ai0 Ai Ai Ai Ai Ai Ai Ai Ai~ Ai Ait P10/11==Ai Ai Ai^ Ai Ai Ai Ai/ AiE Ai Ai Ai Ai :==Aiy Ai Ai+ Ai AiZ Ai Aib Ai 1===Ai Ai4 Ai ,Ai Ai $  Things that are here:Ai ;  a +0 dagger; a +0 robeAi6! Ai!  _Ai# Ai5& AiR) ,Ai%+ Ai= "### #.# #.# #.####...†...#.####.### #....).@)# --###'# .).! .............###.......#Aij> .####.###.. ...Ai>E   ###  #.#  #.#  #.##.†.#.##.#  #..).)@#  #'# AiE .).! .............###.......#.####.###.. ...  Items here: )) [ †.AirM 27028.1 (81.0)AiT l===--9.1 (82 _AikZ Air  Things that are here: _a +2 vampiric hand axe; a +0 leather armour; an orc corpseBiJ###.##############################.................†............#######################################..........).))##############0.0) #......).!..)..#........................#####.......####.###.. ...## #.#Bi,  Found a scimitar.  A malevolent force fills the Dungeon...Bik/  --more--Ci0 :*Ci31 ==========30.1 (1Mark Ci3With a horrendous wail, an alarm goes off!  A sentinel's mark forms upon you.You hear a shout! x3; You hear a croak. You hear a shout! x4Ci<s@ _You hear an angry growl. You hear a shout! x2CiAQ _There is an open door here.Di3Di\DiVDi: _DiѮ,DiDiDiDinDi`BDi  You encounter a kobold. It is wielding a +0 short sword.Di--------- ShockK   koboldKDi+4.1 (4DiDiAS---------5.1 (5 _Di"DiDif ###  #.#  #.#   †   #########  ....).))#  #@# #......).!..)..  #..............  ..........#####  ..........#  ...####.###  #.. ... ## #K#Di s ###  #.#  #.#   †   #########  ....).))#  #@# #......).!..)..  #..............  ..........#####  ..........# ...####.###  #.. ... ## #K# DiDiaDi=s _A kobold is nearby!Di$ ***** **The zap hits the kobold.Di KThe kobold is severely wounded.Dia V)....K   kobold brigand (missile).0---=6.1 (1DiU Di  You encounter a kobold brigand. It is wielding a +0 dagger and quivering _curare-tipped darts.Di*8 ***** **The zap hits the kobold brigand!DiD8 )Di.....KThe kobold brigand is moderately wounded.Di  ((((((The kobold brigand throws a dart. The dart hits you.  You are poisoned.You have difficulty breathing.EiK\).....Ei44======---9/11 -----7Slow Pois Mark Ei66EiA\ _You feel yourself slow down.Ei9 *******The zap hits the kobold brigand!Ei ).....KThe kobold brigand is heavily wounded.You feel very sick.Eil(((((((Ei; FThe kobold brigand throws a dart. The dart barely misses you.Ein& @).....F   bullfrogYou encounter a bullfrog.EiXsl(((((((Eil@).....Ei!%1-----8----8.6 (1.5 _The kobold brigand throws a dart. The dart misses you.Ei/ *******The zap hits the kobold brigand.Ei F.  The kobold brigand is heavily wounded.K.Ei#KF.)..K   kobold38---7----40.1 _You feel very sick.Ein( )The zap misses the bullfrog. The zap misses the kobold brigand.The zap hits the kobold.  You kill the kobold!*******#EiY F.  Sif Muna accepts your kill. KYou feel sick.K.F.K)K. lYou encounter a kobold. It is wielding a +0 dagger.)l   iguanaK   kobold7--6---- 1.6Ein _You encounter an iguana.Ei - _You are too injured to fight recklessly!Ei  _You are too injured to fight recklessly!Fi Z _You are too injured to fight recklessly!FiFFi  _You are too injured to fight recklessly!Fi g  ### #.# #.#  #.############################# #..................†........... #.############################# #.############### #...........).@)#Fi ###############'#  #......).!..).. #......F....... ..........##### l......K..# ...####.### #.. .K.K   kobold## #)#FiD 8F.Fi @F)Fi} 6K.FiB 8K.Fi-   ###  #.#  #.#   †   ##########  .....).@)#  ########F# ).!..)..  ........  .K.#####  ...#  ###  #.. ... ## #)#FimS  ###  #.#  #.#   †   ##########  .....).@)#  ########F# ).!..)..  ........  .K.###FiD ...#  ###  #.. ... ## #)FiJ  You feel sick. The bullfrog hits you.Fir33=--7==3.1FiFiO _* * * LOW HITPOINT WARNING * * *Fi0" Fi"e_Items here: )) [ †.Gi ### #.# #.# #. #.† #. #.# #..)@))# #F# #......).!..).. #.............. ..K.##### l.........#F   bullfrog ...####K### #.. ...  ## #)#F'2--4.6GiGid _You feel sick. The bullfrog barely misses you.Gi" ### #.# #.# #. #.† #. #.# #..@.F)# #'# #......).!..).. #....... .K.##### l.#  ...####K###  #.. ...  ## #)#Gi&n F)You feel sick.Gi)0KGiE>   ###  #.#  #.#   †   #.###############  #...........@F))#  ###############K#  ).!..)..    Gin@    K   kobold brigand (missile)   F   bullfrog #.. ...  ## #)# You are no longer poisoned.Gi  ###  #.#  #.#   †   #.###############  #...........@F))#  ###############K#  ).!..)..         #..  ## #)Gi;  The bullfrog hits you.Gi 27---6.1Mark Gi, _* * * LOW HITPOINT WARNING * * *Things that are here:Gi.L _a +0 dagger; a +0 robeGi  ### #.# #.# #. #.† #. #.# #.@)F))# #K# #......).!..).. #.  .K.##### l.# ...####K###  #.. ...  ## #)#F.Gi 1K'Gi` ### #.# #.# † #.###############  #..........@F.K)#  ###############'#  ).!..)..          #.. ...  ## #)# GiH ### #.# #.# † #.###############  #..........@F.K)#  ###############'#  ).!..)..         Gi#..  ## #)Gim KThe bullfrog hits you.GiDK)Gi  ### #.# #.# † #.###############  #..........@FK))#  ###############K#  ).!..)..          #.. ...  K   kobold ## #)# * * * LOW HITPOINT WARNING * * *Gi3 ### #.# #.# GiT† #.###############  #..........@FK))#  ###############K#  ).!..)..         #.. ...  ## #)Gi  The bullfrog hits you.16--------7.6GiGi,V _* * * LOW HITPOINT WARNING * * *Hi Hi EDrink which item? Potions  g - a potion of magic  M - 2 potions of mutation  d - a metallic brown potion  f - a cyan potion  j - 2 bubbling sapphire potions Hi n - an orange potion [!] read|quaff|evoke[?] describe selectedKi+Ki*Ki40psychicmeow the Zephyrmancer###Gale Centaur of Sif Muna ......#.#Health: 16/50 =======-----------------#.#Magic: 7/11===============---------#.########################## AC: 3Str: 16Doom: 64% #..................†........ EV: 9Ki<Int: 16  #.########################## SH: 0Dex: 12#.###############XL:  7 Next: 88% Place: Dungeon:6#..........@FK))#Noise: =--------  Time: 7047.6 (0.0)###############K#f) +2 trident (venom)#......).!..)..Cast: Shock#..............Slow Mark ........K.#####l.........#K   kobold brigand (missile)...####K###F   bullfrog#.. ...K   kobold## #)#Things that are here: _a +0 dagger; a +0 robe  The bullfrog hits you.  * * * LOW HITPOINT WARNING * * *The bullfrog hits you. _* * * LOW HITPOINT WARNING * * *Kiv K'  It was a potion of haste. You feel yourself speed up.  j -> h - a potion of hastel  ### #.# #.# † #.###############  #..........@FKK)#  ###############l#  ).!..)..          #.. ...  l   iguana ## #)#  K   koboldThe bullfrog hits you but does no damage.KiGL ### #.# #.# † #.###############  #..........@FKK)#  ###############l#  ).!..)..         #.. ...  ## #)# Ki]W  The bullfrog hits you.59.1 (1.5Fast+Slow Mark Ki^Ki_V _* * * LOW HITPOINT WARNING * * *Li` ### #.# #.# #. #.† #. #.# #.FKK)# #l# #......).!..).. #.  .K.##### l.# ...####K### #.. ... ## #)#LilF)l'Liw3K.LiLi/}-500Fast Mark LiX q _You feel yourself speed up.Li ### #.# #.# #. #.† #. #.# #Li[.FK.Kl# #'# #......).!..).. #.  .K.##### l.# ...####K### #.. ... ## #)#Li 7F.Li7K)LiN.KLi EK)Liޞ7l)LicK 2 koboldsLi]D-8 (0.7LiLi _You encounter a kobold. It is wielding a +2 short sword of flaming.MiƛR ### #.# #.# #. #.† #. #.# #.FK)Kl)# #K#Mi< #......).!..).. #.  .K.##### l.# ...####K### #.. ... ## #)#Mi-F.Mih-K.MiBK.Mi'Mi*KMi:l)MiK(1 missile)8==1.5MiMi _You encounter a kobold. It is wielding a +0 dagger and quivering stones.Mi E ### #.# #.# #. #.† #. #.# #.FK.Kl))# #K# #.....K).!..).. #.  .K.##### l.# ...####K### #.. ... ## #)#   koboldF.K.Mi6_2.1 (0.6Mi  ### #.# #.# #. #Mi .† #. #.# #.FK..Kl))# #K#Mi < #.....K).!..).. #.  .K.##### l.# ...####K### #.. ... ## #)#Mi -F.Mi 9K)Mi7 +l.Mi Mi D68 (0.7Mi Mi Mi  ### #.# #.# #. #.† #. #.# #....@.F.K.Kl.))# #K# #.....K).!..) # .K. l.# ...####K### #.. ... ## #)#F.Mi| iK.K.Mi 7l)Mi Mia '3.5Mi# Mi Ni=v ### #.# #.# #. #.† #. #.#Ni?G #...@.F.K.Kl).))# #K# #.....K).!..) # .K. l.# ...####K### #.. ... ## #)#Ni@\F.K.Ni>INiJD==4.2Ni]NiO_Ni ### #.# #.# #. #.† #. #.# #..@.F..KK.l).))# #K# #.....K).!.. # .K. l.# ...####K### #.. ...K   kobold ## #)#F.K.l.l   iguanaK   kobold9Nim! ### #.# #.# #. #.. #. #.# #.@.F..K.Kl.).))# #K# #.....K).! # .K. l.# ...####K### #.. ...K   kobold ## #)#F.K.K.l.l   iguanaK   kobold5.5 (0.6NiuNiR P ### #.# #.# #.################ #................. #.######### #@###############Ni A #..F..K.Kl..).))################K#  #.....K).! #... K. l......... ...####K## K   kobold #.. ...F.NiA /K.Ni 0K.Ni Ni% `7==6.2 (0.7Ni Ni U _The bullfrog barely misses you.Ni83##################................###############.F..K.K.l..).))###############K# K).!#.. F   bullfrog.K.l............####K##Ni4F.Ni ### #.# #.# #.####### #........ Ni/&#@# #F#  #..).))#  ####  ).!OiMW ### #.# #.# #.####### #........ #@# #F#  #..Oi ).))#  ####  ).!Oi  The bullfrog attacks as it pursues you! The bullfrog hits you!9/50 ----=9OiOiOV _* * * LOW HITPOINT WARNING * * *Oi### #.# #.##.##################.@................#.########OiQ##F############### #....K.K.l..).))# ###############K##.....K).!#...K.#l.........Oiʝ6F.OiOi0--7.6OiOiOi### #.# #.# #.##.†#F##.# #....K.K.l..).))# ###.....K).!.#..K.# Oik2F.Oi"f=-8.3OiOi ~ _The bullfrog attacks as it pursues you! The bullfrog closely misses you.PiZPiURead which item? PiScrolls  b - a scroll of blinkinga - 2 scrolls of enchant armour  p - a scroll of poison  c - a scroll labelled OCKUUNN JOOPHA  l - 2 scrolls labelled JEDONI UCSIUST [!] read|quaff|evoke[?] describe selectedQiQiQi\  psychicmeow the Zephyrmancer  Gale Centaur of Sif Muna ......Health: 9/50====--------------------Magic: 8/11=================-------###AC: 3Str: 16QiDoom: 64% #.#EV: 9Int: 16  #.#SH: 0Dex: 12#.################## XL:  7 Next: 88% Place: Dungeon:6#.F@...............† Noise: =--------  Time: 7058.3 (0.0)#.################## f) +2 trident (venom)#.###############Cast: Shock#....K.K.l..).))#Fast Mark ###############K##.....K).!.. F   bullfrog#...................K.##l.........# _You encounter a kobold. It is wielding a +2 short sword of flaming. Qi_You encounter a kobold. It is wielding a +0 dagger and quivering stones. _The bullfrog barely misses you.The bullfrog attacks as it pursues you! The bullfrog hits you! _* * * LOW HITPOINT WARNING * * * _The bullfrog attacks as it pursues you! The bullfrog closely misses you.Qi5U  psychicmeow the Zephyrmancer  Gale Centaur of Sif Muna ......  Health: 9/50====--------------------  Magic: 8/11=================------- ###Qi96 AC: 3Str: 16Doom: 64%  #.# EV: 9Int: 16   #.# SH: 0Dex: 12 #.################## XL:  7 Next: 88% Place: Dungeon:6 #.F@...............† Noise: =--------  Time: 7058.3 (0.0) #.################## f) +2 trident (venom) #.###############  Cast: Shock #....K.K.l..).))#  Fast Mark  QiD7###############K#  #.....K).!.. F   bullfrog #........... ........K.## l.........# _The bullfrog barely misses you.The bullfrog attacks as it pursues you! The bullfrog hits you! _* * * LOW HITPOINT WARNING * * * _The bullfrog attacks as it pursues you! The bullfrog closely misses you.Blink to where?Press: ? - help, Dir - move targetQi5@*QiQ9.*Qi 9.*QiC 9.*Ri(9.*Ri9.*RiH9.*Rie7  psychicmeow the Zephyrmancer  Gale Centaur of Sif Muna ......Health: 9/50====--------------------Magic: 8/11=================-------###AC: 3Str: 16Doom: 64% #.#EV: 9Int: 16  #.#SH: 0Dex: 12#.######################### XL:  7 Next: 88% Place: Dungeon:6#.F§......@........†....... Noise: =--------  Time: 7058.3 (0.0)#.######################### f) +2 trident (venom)#.###############Cast: Shock#....K.K.l..).))#Fast Mark ###############K##.....K).!..)..#......................K.#####l.Ri]9........# _The bullfrog barely misses you.The bullfrog attacks as it pursues you! The bullfrog hits you! _* * * LOW HITPOINT WARNING * * * _The bullfrog attacks as it pursues you! The bullfrog closely misses you.Blink to where?Press: ? - help, Dir - move targetRiaFRiJn-9 (0.6ShockRiQRiTq  The bullfrog hits you! _* * * LOW HITPOINT WARNING * * * _The bullfrog attacks as it pursues you! The bullfrog closely misses you.Blink to where?Press: ? - help, Dir - move target _As you read the scroll of blinking, it crumbles to dust.TiO### #.# #.# #.##.F§.†.#.##.# #....K.K.l..).))# Ti10/509==-9.6 (0.7TiF### #.# #.# #.#Ti+ #.F§.†.#.##.# #....K.K.l..).))# Ti#.Tix-60.2 (0.6Ti<TiITikx### #.# #.# #.##.F§.#.##.# #....K.K.l..).))# TiwTi|*9 (0.7TiTi-Ti d### #.# #.# #.##.F§.#.##.# #....K.K.l..).))# Ti8 TiV TiV ,1.5 (0.6Ti' Ti TiU x###  #.#  #.#  #.##.F§.#.##.#  #....K.K.l..).))# Tia Tif I==2.2 (0.7Tinn Ti

4=Yi 5=YiK BYi ,Yi Yi Yiu b6=Yi Yi ,Yi Yi ,Yi Yi ,Yi Yi P7Yi Yi ,Yi Yi ,Yi Yi j8=YiG _You start resting.A bullfrog comes into view.Yi F.ShockF   bullfrog (wandering)Yi 0123.6 (28.0)YiY( YiS. 34.6 (29 _Yi4 Yi8 Zi\ Zi Zir Zi ^ _You are too injured to fight recklessly![i _You are too injured to fight recklessly![i% #.# psychicmeow the Zephyrmancer #F# Gale Centaur of Sif Muna ...... #*# Health: 28/50 =============----------- #*# Magic: 10/11 =====================--- #*# AC: 3Str: 16Doom: 64%  #*# EV: 9Int: 16   #*# SH: 0Dex: 12 #*# XL:  7 Next: 88% Place: Dungeon:6 #@# Noise: ---------  Time: 7124.6 (0.0) ###[ir'[39;49m f) +2 trident (venom)  Cast: Shock  F   bullfrog (wandering) _You are too injured to fight recklessly! _You are too injured to fight recklessly!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 67% to hit)[i3#.#   psychicmeow the Zephyrmancer#*#   Gale Centaur of Sif Muna ......#*#   Health: 28/50 =============-----------#*#   Magic: 10/11 =====================---#*#   AC: 3Str: 16Doom: 64% #*#   EV: 9Int: 16  #*#   SH: 0Dex: 12#*#   XL:  7 Next: 88% Place: Dungeon:6#@#   Noise: ---------[i  Time: 7124.6 (0.0)###   f) +2 trident (venom)  Cast: Shock    F   bullfrog   Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (wandering, hasn't noticed you, 67% to hit)  The zap hits the bullfrog.  The bullfrog is moderately wounded.[i{c3.FPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: a bullfrog (wandering, hasn't noticed you, 67% to hit)  The zap hits the bullfrog.  The bullfrog is moderately wounded.The bullfrog croaks.[iAeE.F[ii/K[ioC....K   kobold brigand (missile)F   bullfrog[iqE==5.6 (1 _[iw[iy[iϟ  #.# psychicmeow the Zephyrmancer #K# Gale Centaur of Sif Muna ...... #.# Health: 28/50 =============----------- #F# Magic: 9/11===================----- #*# AC: 3Str: 16Doom: 64%  #*# EV: 9Int: 16   #*# SH: 0Dex: 12 #*# XL:  7 Next: 88% Place: Dungeon:6 #@# Noise: ==-------  Time: 7125.6 (0.0) ###[1[i0 5X f) +2 trident (venom)  Cast: Shock  K   kobold brigand (missile)  F   bullfrogThe bullfrog is moderately wounded. _The bullfrog croaks.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (moderately wounded, 67% to hit)[i #.#   psychicmeow the Zephyrmancer#*#   Gale Centaur of Sif Muna ......#*#   Health: 28/50 =============-----------#*#   Magic: 9/11===================-----#*#   AC: 3Str: 16Doom: 64% [i' #*#   EV: 9Int: 16  #*#   SH: 0Dex: 12#*#   XL:  7 Next: 88% Place: Dungeon:6#@#   Noise: ==-------  Time: 7125.6 (0.0)###   f) +2 trident (venom)  Cast: Shock    K   kobold brigand (missile)  F   bullfrog  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight [i4 lineAim: a bullfrog (moderately wounded, 67% to hit)  The zap hits the bullfrog!  The bullfrog is heavily wounded.[i ;.FPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  [i 1Aim: a bullfrog (moderately wounded, 67% to hit)  The zap hits the bullfrog!  The bullfrog is heavily wounded.The zap misses the kobold brigand.[i O.K[it ,...[i D-6.6 (1 _[i [i [i  #.# psychicmeow the Zephyrmancer #.# Gale Centaur of Sif Muna ...... #K# Health: 28/50 =============----------- #.#[i  Magic: 8/11=================------- #F# AC: 3Str: 16Doom: 64%  #*# EV: 9Int: 16   #*# SH: 0Dex: 12 #*# XL:  7 Next: 88% Place: Dungeon:6 #@# Noise: =--------  Time: 7126.6 (0.0) ### f) +2 trident (venom)  Cast: Shock  K   kobold brigand (missile)  F   bullfrogThe bullfrog is heavily wounded. _[i The zap misses the kobold brigand.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (heavily wounded, 67% to hit)[i {#.#   psychicmeow the Zephyrmancer#*#   Gale Centaur of Sif Muna ......[i #*#   Health: 28/50 =============-----------#*#   Magic: 8/11=================-------#*#   AC: 3Str: 16Doom: 64% #*#   EV: 9Int: 16  #*#   SH: 0Dex: 12#*#   XL:  7 Next: 88% Place: Dungeon:6#@#   Noise: =--------  Time: 7126.6 (0.0)###   f) +2 trident (venom)  Cast: Shock [i )    K   kobold brigand (missile)  F   bullfrog  Shift-Dir - straight lineAim: a bullfrog (heavily wounded, 67% to hit)  The zap hits the bullfrog!  The bullfrog is almost dead.The zap hits the kobold brigand.  The kobold brigand is heavily wounded.[i] G.F[i^ E.F[ib O.K[il %..[io W97.6 (1 _[iw [iz [i} #.# psychicmeow the Zephyrmancer #.# Gale Centaur of Sif Muna ...... #.# Health: 29/50 =============----------- #K# Magic: 7/11===============--------- #.# AC: 3Str: 16Doom: 64%  #.# EV: 9Int: 16   #F# SH: 0Dex: 12[i #*# XL:  7 Next: 88% Place: Dungeon:6 #@# Noise: =--------  Time: 7127.6 (0.0) ### f) +2 trident (venom)  Cast: Shock  K   kobold brigand (missile)  F   bullfrogThe zap hits the kobold brigand. _The kobold brigand is heavily wounded.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 67% to hit)\i\ #.# psychicmeow the Zephyrmancer #.# Gale Centaur of Sif Muna ...... #.# Health: 29/50 =============----------- #K# Magic: 7/11===============--------- #.# AC: 3Str: 16Doom: 64%  #.# EV: 9Int: 16   #†# SH: 0Dex: 12 #.# XL:  7 Next: 88% Place: Dungeon:6 #@# Noise: =--------  Time: 7127.6 (0.0) ###\i f) +2 trident (venom)  Cast: Shock  K   kobold brigand (missile)  F   bullfrogAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (almost dead, 67% to hit)  The zap hits the bullfrog.  You kill the bullfrog!  #.#  #*#  #*#  #*#  #*#  #*#  #*#  #*#  #@#  ###    [4\il0mShift-Dir - straight line  Aim: a bullfrog (almost dead, 67% to hit)  The zap hits the bullfrog.  You kill the bullfrog!Sif Muna accepts your kill.The zap hits the kobold brigand.\i?M .KThe kobold brigand is heavily wounded....†.\iid 3101%8.6 (1 _Training target 11.0 for Air Magic reached!  Your Air Magic skill increases to level 11!You need to enable at least one skill for training.  --more--\i4\i   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i - Spellcasting   3.0   5.7  -2           b - Polearms   0.0   1.2  -1   j - Conjurations   0.8   1.2  -1   c - Unarmed Combat   0.0   1.2  -1   k - Air Magic  11.0   9.5  +2   d - Throwing   0.0   1.4  -2     \i      l - Invocations   0.0   0.7  +2   e - Short Blades   0.0   1.2  -1   m - Evocations   0.0   1.2  -1           f - Armour   0.0   1.0   0       g - Dodging   2.1   2.5  +1       h - Stealth   2.1   2.1  +2              [\iQ`37m                                        You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets\i> f + Armour 0.0\i[E g - Dodging \i #.#   psychicmeow the Zephyrmancer#.#   Gale Centaur of Sif Muna ......#.#   Health: 29/50 =============-----------#.#   Magic: 7/11===============---------#K#   AC: 3Str: 16Doom: 63% #.#   EV: 9Int: 16  #†#   SH: 0Dex: 12#.#   XL:  7 Next: 101% Place: Dungeon:6#@#   Noise: =-------- \ik  Time: 7128.6 (1.0)###   f) +2 trident (venom)  Cast: Shock    K   kobold brigand (missile)   Sif Muna accepts your kill.The zap hits the kobold brigand. _The kobold brigand is heavily wounded.Training target 11.0 for Air Magic reached!  Your Air Magic skill increases to level 11!You need to enable at least one skill for training.\i #.#   psychicmeow the Zephyrmancer#.#   Gale Centaur of Sif Muna ......#.#   Health: 29/50 =============-----------#.#   Magic: 7/11===============---------#K#   AC: 3\i &Str: 16Doom: 63% #.#   EV: 9Int: 16  #†#   SH: 0Dex: 12#.#   XL:  7 Next: 101% Place: Dungeon:6#@#   Noise: =--------  Time: 7128.6 (1.0)\i 3###   f) +2 trident (venom)  Cast: Shock  \i  K   kobold brigand (missile)   \iX Sif Muna accepts your kill.The zap hits the kobold brigand. _The kobold brigand is heavily wounded.\i{ Training target 11.0 for Air Magic reached!  Your Air Magic skill increases to level 11!\i IYou need to enable at least one skill for training.\i   Your Armour skill increases to level 1!You have reached level 8!\i   \i" (--more--^i33/572-78 0% ^ir^iKP _You feel clever._iK_iZ  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.0   0   i - Spellcasting   3.0   5.7  -2           b - Polearms   0.0   1.2  -1   j - Conjurations   0.8   1.2  -1   c - Unarmed Combat   0.0   1.2  -1   k - Air Magic  11.0   9.5  +2   d - Throwing   0.0   1.4  -2     _i[      l - Invocations   0.0   0.7  +2   e - Short Blades   0.0   1.2  -1   m - Evocations   0.0   1.2  -1          f + Armour1.0   2.0   0       g - Dodging   2.1   2.5  +1       h - Stealth   2.1   2.1  +2              _idg[40m                                        The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets_i͌  f * Armour   1.0`iGp f - Armour   1.0`i= a + Fighting 0.0cit~> l + Invocations 0.0di diu #.#   psychicmeow the Zephyrmancer#.#   Gale Centaur of Sif Muna ......#.#   Health: 33/57 =============-----------#.#   Magic: 7/12==============----------#K#   AC: 3Str: 16Doom: 63% #.#   EV: 9Int: 17  #†#   SH: 0Dex: 12#.#   XL:  8 Next:  0% Place: Dungeon:6#@#   Noise: =--------  di %[33mTime: 7128.6 (0.0)###   f) +2 trident (venom)  Cast: Shock    K   kobold brigand (missile)   Training target 11.0 for Air Magic reached!  Your Air Magic skill increases to level 11!You need to enable at least one skill for training.  Your Armour skill increases to level 1!You have reached level 8! _You feel clever.eiu.KeileiSP-9.6 (1 _eiH 5-  #######  ##############.....#  #..........<.#.....#  #............#.....#  #............'.....#  #............#.....#  #######'###÷.#.....#  #...##..###÷.######.  #..@..............#.  #.................#.  #.>...............#.  #........##.......#.  #........#######'###  #...................  #...................   #...##...##.........   #...##...########### ei>74=31.1 (2.5Shock _You climb upwards. _There is a stone staircase leading down here.ei@_eik8== _eieipei?ei,a5=eiO==6=9==7=8===9=10/12==ei>40==41=1==2===3=2== _Magic restored.4===56eiT@>=7=eiAeiDBeiBeiD,ei@EeiFeiFeiKHeiIa8=eiKeiLeiLeiMeiOeiAOeiOeiQQeiQ#9eiQ2=eiReiSei.TeiUeiYneiZeif50=1=ei23=eiG4=5=6=eieieireiK7=eiei1 c 210.1 (79.0) _HP restored.eiU3 ei4  ei4 7_Done exploring.eiv eiց ei ei~ ei 81.1 (1.0) _ei ei+_= 6eiei- #.#   #.#   #K#   #l#   #.#   #K#   #†#   #.#   #@#   ###           K   kobold brigand (missile)   l   iguana (wandering)   K   kobold  ((You climb downwards. The kobold brigand throws a dart. The dart eipphits you.  You are poisoned.You have difficulty breathing.fi.l†.fi0==---=2.6 (2.5ShockSlow Pois fiwfiU _You feel yourself slow down.fia _There is a stone staircase leading up here.fi *)  The kobold brigand is heavily wounded.The zap hits the iguana!  The iguana is heavily wounded.The iguana hisses angrily.  The zap hits the kobold!  You kill the kobold!*******l  fi .).lK†.  Sif Muna accepts your kill.fiS  ((You feel sick. The kobold brigand throws a dart. The dart hits you.  You are more poisoned.You have difficulty breathing.fi# †.  You feel as though you will be slow longer.fit=  #.#  #.#  #)#  #.#  #l#  #K#  #(#  #(#  #@#  ### The kobold brigand throws a dart. The dart hits you.  You are more poisoned.fi #.#  #.#  #)#  #.#  #l#  #K#  #(#  #(#  #@#  fi(P### fiNfi#  You have difficulty breathing.  * * * LOW HITPOINT WARNING * * *giN@†.giU 38==============--------1-- 4.1 (1Pois giS\gi_k _You feel as though you will be slow longer.hi----- #.#  #.#  #)#  #.#  #l#  #K#  #†#  #.#  #@#  ### hi #.#  #.#  #)#  #.#  #l#  #K#  #†#  #.#  #@#  ###  K* * * LOW HITPOINT WARNING * * *hi} K   kobold (missile, wandering)You feel extremely sick.hi@  #.#  #K#  #)#  #.# hin #l#  #K#  #(#  #(#  #@#  hi=### hi.&hi]The kobold brigand throws a dart. The dart hits you.  You are lethally poisoned!hi #.#  #K#  #)#  #.#  #l#  #K#  #(#  #(#  #@#  ###   You have difficulty breathing.  * * * LOW HITPOINT WARNING * * *hi†.25==------5.6Pois hiP -------- 5 _You feel as though you will be slow longer.hi ####### ##############.....# #..........<.#.....# #............#.....# #............'.....# #............#.....# hi#######'###÷.#.....# #...##..###÷.######. #..@..............#. #.................#. #.>...............#. #........##.......#. #........#######'### hi.#................... #...................  #...##...##......... #...##...########### hi2 hiO <    #######'###÷ #...##..###÷ #..@....... #.......... #.>........ #........##hi #........# #.......... #.......... #...##...## hi  #######'##...##..####..@.......higQ#..........#.>........#........###........##..........#..........hi#...##...##You climb upwards.  * * * LOW HITPOINT WARNING * * *hiѝ|9/57 --------7.8 (3.7Shock _You feel extremely sick. _There is a stone staircase leading down here.highieE--------hiԽhiz _There is a lethal amount of poison in your body!iiii'iiL3\ _Unknown command.ii ii= =Drink which item? Potions  g - a potion of magic  h - a potion of haste  M - 2 potions of mutation  d - a metallic brown potion  f - a cyan potion  n - an orange potion [!] read|quaff|evoke[?] describe selectedjiB jiw ji 4 ####### psychicmeow the Zephyrmancer  ##############.....# Gale Centaur of Sif Muna ......  #..........<.#.....# Health: 9/57===---------------------  #............#.....# Magic: 11/12 ======================--  #............'.....# AC: 3Str: 16ji Doom: 63%  #............#.....# EV: 9Int: 17   #######'###÷.#.....# SH: 0Dex: 12  #...##..###÷.######. XL:  8 Next:  0% Place: Dungeon:5  #..@..............#. Noise: ---------  Time: 7217.8 (0.0)  #.................#. f) +2 trident (venom)  #.>...............#. Cast: Shock  #........##.......#. Slow Pois  #........#######'###  #...................   ji #...................   #...##...##.........   #...##...########### You climb upwards.  * * * LOW HITPOINT WARNING * * * ji !_You feel extremely sick. _There is a stone staircase leading down here. _There is a lethal amount of poison in your body! _Unknown command.ji   < #######'###÷ #...##..###÷ #..@....... #.......... #.>........ #........## #........# #.......... #.......... #...##...##It was a potion of ambrosia.  You are confused.jiX  <    #######'###÷ #...##..###÷ #..@....... #.......... #.>........ #........## #........# #.......... #.......... #...##...## ji$E  You feel invigorated.  * * * LOW HITPOINT WARNING * * *82==9.3 (1.5Conf Slow Pois Ambros jiFjiCN _You feel extremely sick.li Drink which item? Potions  g - a potion of magic  h - a potion of haste  M - 2 potions of mutation  f - a cyan potion  n - an orange potion [!] read|quaff|evoke[?] describe selectedliO3li9li@ ####### psychicmeow the Zephyrmancer  ##############.....# Gale Centaur of Sif Muna ......  #..........<.#.....# Health: 8/57===---------------------  #............#.....# Magic: 12/12 ========================  #............'.....# AC: 3li6A#Str: 16Doom: 63%  #............#.....# EV: 9Int: 17   #######'###÷.#.....# SH: 0Dex: 12  liA#...##..###÷.######. XL:  8 Next:  0% Place: Dungeon:5  #..@..............#. Noise: ---------  Time: 7219.3 (0.0)  #.................#. f) +2 trident (venom)  #.>...............#. Cast: Shock  #........##.......#. Conf Slow Pois Ambros  #........#######'###  #...................   #...................   li)B#...##...##.........   #...##...###########  _Unknown command.li]BIt was a potion of ambrosia.  You are confused.You feel invigorated.  * * * LOW HITPOINT WARNING * * * liBO_You feel extremely sick.liHP  Okay, then.liVI'liMliO. _li=P Z < #######'###÷ #...##..###÷ #..@....... #.......... #.>........ #........## #........# #.......... #.......... #...##...##li!   <    #######'###÷ #...##..###÷ #..@....... #.......... #.>........ #........## #........# #.......... #.......... #...##...## li!* e  * * * LOW HITPOINT WARNING * * *li'= 920.8 (1.5 _You feel very sick.li liH 11/57 ====2.3Pois li li S _You feel very sick.miI  You feel less invigorated.  You feel less confused.mi.N7======3.8Slow Pois miRmiT miTE_You feel very sick.mi 5==-5.3 _You feel sick.mi_qmiW{A-6.8miDmi mi&_You feel sick.miWz 3=-8.3 _You feel sick.miV3  You feel sick.mi]{2=-9.8miamiTb[ _You are no longer poisoned.nik] #  #.....#  #.<.#.....#  #....#.....#  #.....'.....#  niZ^#......#.....#  #######'###÷.#.....# #...##..###÷.######. #..>#. #.#. #.>.#. #.##.#. #.#######'# #.ni_. #. #...##...##. #...##...#.nifnicnB331.3nisnitni* #  ######.....#  #...<.#.....#  #......#.....#  #......'.....#  #............#.....#  #######'###÷.#.....# #...##..###÷.######. #..>.#. #.#. #.>.#. #.##.#. #.#######'# #... #... #...##...##.. #...##...#.ni.ni ==2.8ni=ni)j 45=6=7=8=9=niKw Bni J20=12=ni Xnḭ 3=24=5=ni ni ni ni_ niǷ ni R67=ni m _You start resting.ni ni 079.3 (46.5)ni 980.8 (48.0niT niX [ _You feel yourself speed up.oi/<oi<oi=oi?oi?K8=oiCXoiyDoiDoiFoiFoiGoiGoiIoiqI=9=oiIoigJoiKoiLoiLoi4NoiwNoicOoiPoiP630=oiQoiQoi'Soi}SoiIToiU,oiVoiWoiXoiXoiZoisZ=1=oiZoim[oi\oi)]oi^oi_,oi`oiaoi-bK2=oi9coi3doihdoimeoi34=5=6=7=oioioioiCoioi4oi|S8=oiKoikoioiͺoioi*oi oi:oiK9=oioiP,oioi,oiVoioioioioi:40oioi1oitoiEoiQoioiToid41=oi}oi,oiXoi,oi4oi,oioigoiW2=oioioioi6oiy,oiEoia3=oioioioioioiEoi oiEoioiGoik4=oioioi%oioi&oiNoi1oi;5oioi3,oi1oioi6oioi0oi~K6=oigoioioioioi0oi oijoioioioiU7=oi.oioiKoi/oiQoioiQoioiK8=oioi[ ,oiW oi oiy oi9 oiJoi{oitoioiU9=oi~oioioioioioioib50=oioiqoioioi,oioioi+oioi^(1=oi(;2oi)oi*,oi+oi,oi-oi-oi/,oi/oi 1oia1K3=oi12oiT6Xoi6oiI7oiW8oi8U4=oi9oi:oi:oi;oi<oi<oi=oi>oi?K5=oi?oiAoiRAoi;Boi8CoinCoiDoiE,oi|FoiGoi HU6=oiHoiJ,oi1KoiL,oiNoiPk _You start resting.HP restored.oiP_oiao13100.0)oiya7=11 _oi~oioiæoiLevel 5 of the Dungeon <<<<>>>>>(Press ? for help)#####################.....############################..........<.#.....#oi#......#...#.....#.......##............#.....##......'...#.....#.......##............'.....##......#...#.....#.......##............#.....##......#...#.....#.......########'###÷.#.....####################...##+####..####.##...##...##..###÷.######..............#..###...##.####..####.##...##..>.@............#..............#....#.......#....#.....#...#oiE,#.................#..............#....#.......#....#.....#...##.>...............#..............'....'.......'....#.....#...##........##.......#..............######......##....'.....#...##........#######'#######.........#...##......##....#.....#...#oil#......................#.....................########...########......................#.........#...........##....##...#.....##...##...##............#.........#...........#..........#.....#oi#...##...###########...#.........######......#..........#.....##...#....##.......###'##..............#......#..........#.....##...#.............##..................#......####+###'###.....#oiC#...+..................##.#....#.#....#......#...........#'#####...#.....................#.##.#.#.#.........#...........#...##...#..................#...........#..#......#...........#...##...#..................#.#.#.#.##[....#......#...........#...#oig V>.@pi"<>>piwC >####'##################...#.#.#....#...#.######...........#...##..................................#..##.#......###'############.......................##.ß.>.ß.#.......#......#.......##..........<)[.............#...#.#.##....#......#.......##.......................#....#...........#......#.......##................)......#.##.#.##.#......#......#.......#qi^#..........<)[.............#...#.#.##....#......#.......##.......................#....#...........#......#.......##......qi>_)......#.##.#.##..#......#.......##..)+###......###....#####.....#'##'##.###.#.#.#.##....#.......##+####.......##.....#.....#.#...#.#.#....##.#.......'.........)..##qiz_#..<..#.....#.......#..............#............##.....#.....##....#qi_I#............##.##qi__###.....######..##.###+#################qi_t#### #.....###############.#.....#...# qi"`#.....# #......#..........#.....+.....#.....#...# qiG`u# #......#.##.....#...#qip`@ #.....# #qi`F#.#.....#.....#...# qi`z#.....# #......'..........'#...#qi`{############.....# ######.####.#+#####[qia#........#.####'## ############'###....##........#....†..#qi=a_#.....#...#....#.........#.......#qifaU#.....#...#....'.##qian#.....#...#<.............#....##qia~#.....#...#÷÷.......)..#..>.#qia#.......##....>#...#..............#....#qiaH###.....#...#.........qisb.....#....##'###...# ######.####'#.......##'####qiqi[7 qiz[#######psychicmeow the Zephyrmancer  ##############.....#qi[*Gale Centaur of Sif Muna ......  #..........<.#.....#Health: 57/57 ========================  qi)\#............#.....#Magic: 12/12 ========================  qi[\f#............'.....#AC: 3qi~\tStr: 16Doom: 63%  qi\#............#.....#EV: 9Int: 17  qi\ #######'###÷.#.....### SH: 0qi\?Dex: 12  qi]5#...##..###÷.######... XL:  8 Next:  0% Place: Dungeon:5  qit]#..>.@............#... Noise: ---------  Time: 7381.8 (0.0)  #.................#... f) +2 trident (venom)  #.>...............#... Cast: Shock  #........##.......#...  qi]#........#######'#####  #.....................qi]w   #.....................qi]   #...##...##...........qi^{   #...##...###########.. qi;^`You feel sick. _You are no longer poisoned. qi_^_You start resting. _You feel yourself speed up. _You start resting. qi^*_HP restored.qie_'qi`qic}qiqi],qiXqiɠqiqi=qi qi!qi<qiqi'qiqi:qiqiPqiqiwqi,qiqiqiqiqi]Xqi- qi qi&,qinBqi5qiC$qi%,qi&qi4 _You are no longer poisoned.You start resting. _You feel yourself speed up.qi75uYou start resting. _HP restored.  There is an open door here.qi6qi7 _qi8ri\ri7BriJ ririHriri/Xri!"ri$BriO0u  There is an open door here. _ri63ri9ri<rid<ri=riHriHriIriQJri3Tri9V,ri@WrikriErBri|wriyrizriririri^riririQ,rivriririyri,riX  There is a staircase to the Ecumenical Temple here.riʾriϿ _ririYXriri}riririri rikri0ririKririririririyri0rivWriZrik,riqXriu,ri8vriwri{ri{ri{ri|riri҂riri ri>riririri rir,ririsri,ririhri,ri$riri,riFri`ri|XriiriNri(,ri7ririSriririnriririri)rivriDrin@  There is an open door here.ria _ri,rifririririS riR..#.....#.....#...#  ..#.....#.....#...#  ..#.....#.....#...#  ..#+#####[....#...#  .............##...#  .............#....#  .............'....#  .............#....#  ÷.......)....#..@.#  439.8 (58.0) ri .............#....#  .............#....#  .............##'####  .######............#  .# #............#  .# #............#  .# #............#  .# #............#  ri/ri"rii%c _There is a stone staircase leading down here.riz`ri940.8 (1.0) _ririDM 6riU ### ###  #@# #.#  #.# #.#  #.# #.##### #.# #.F§... #.# #.##### #.# #.##### #.# #....K. #.# ####### ri62.3 (2.5riri# _You climb downwards.ri4a _There is a stone staircase leading up here.ri_riRrizP _riri0ririririSriririri,ri{rirrihri,ririXri$,ririri(ritri|riri ,ri$ riC rih ri2 Bri0 ,ri ri ri  #.# #.##### #.# #.##### ri2 w#.# #....K. #.# ####### #.##.##.#.  53.3 (11.0)..............< ####.##.####### rie i# .....#ri 6## ri' ri- ,4.3 (12rij7 O _Found a stone staircase leading up.riޚ riF ri nriʥ ri7 ri riO ril riɰ ri ri̱ riɳ ri ri riM rit ri .#.# .#.# .#.# # #.#.# ####.##.#.##.#.#ri \..............<.####.##.#########............####@########8.3 (4.0))....# ....=.### #####ri ^.# ri riF +9.3 (5riY ri` % _Found a dagger.si#siI$si%si+si.si2Bsi @ #.#.# #.#.## #.#.#####.##.#.##.#.# ..............<. ####.##.######## #.............########.########[$...).@..# siz@460.3 (1#.....=.##########.. ###. #.#..#si@#siMsi U+1.3 (2si[si^- _Found a leather armour.sisi< #.#.## #.#.#####.##.#.##.#.# ..............<. ####.##.######## #..............########.########[$...)....#  #.....@.### #######...# ###..# #..# #.# .# # 2.3 (1siEA3.3 (2siJ8 _i - a ring of protection from firesi si si si si   You see here a +0 dagger.si  _si Bsi si5 si BsiM Bsi _You now have 318 gold pieces (gained 17).si=' F  You see here a +0 leather armour.siP+ si+  _si. si1 si8 si 9 sic: si< siC siC siIE siG siM siQN siO siR siQX siX siZ sii R  #.#   #.#   ### #.#.#   # ... #.#.#  si.j w #...# #.#.#  .#.# #.#.#   ..## #.#.#   #[.# # #.#.#   #@.####.##.#.##.#.  sij  # #................<  #.#.#####.##.#######  #.#.# #...........  #...########.#######  sik ##.[....)....#  ###.......###  #######...#  ###..#si{q 78 M   #### ...#..#.#.# #...##  # #.#.# siWr ? #..####.##.#.##.#. #................<  #.#.#####.##.########sil| 075.3 (12.0)si ,6.3 (13siއ sim s _You see here an orb of glass.ti%3titiCti{.M  #####>...ti[/N..#.# #..@## 0.0)#.#[.# # #.#.# .. #..####.##.#.##.#.  ### #................<.####..[....)##......ti;tid+7.3 (1ti6tQ _Found a stone staircase leading down.tizti؅tiWtiti.,ti,ti,tiAtiti_,tititi,ti^titi,ti)tiJtitititititititiDti Jti! Bti$ N _You now have 328 gold pieces (gained 10).ti. _ti2 ,ti3 ti46 tiK tiO tiV Bti>Z tiZ ti \ tin] tic tiTc tikd tiTf ti6m ,ti=n ti_r tiv tiw tiEx tiz ti Xti ti tix ,ti tiC ti ti$ ,ti tia ######.#.##.#.#.#....K.K.l..).))# ....##.#.##.#.#.###############K# ###.##.#.##.#.#.#....K).  #.##.#.##.#.#.#.......  #.##.#.##.#.#.# ........K  #.##.#.##.#.#.######..l........ ###.##.#.##.#.#............####K# .............<...###### #.. ... ###.##.########.@# # #)#511.3 (34.0)  #....................# ######.########........∩ ..)....# .........# .....### .##.####### ####...# #. #.#  ###..# # #.. #..#tia!  ##$ #.#2.3 (35 _Found Cuiz Tea's Tremendous Tomes.ti ti Xtir ti ti tiV ti tiE ti ti tio ti ti! ti ti+ ti ti. ti ti ti ti ti ti ,ti_ ti tir tij tiI N _You now have 341 gold pieces (gained 13).ti _ti ti ti tiB tig" ti" tiI ticL ,tiM tiP tiQ tiR tiS tiY ti`c Welcome to Cuiz Tea's Tremendous Tomes! What would you like to do?  a - 1150 gold the Commentary on the Vibrating Necropsyb - 1389 gold the Compendium of Arcane Weapons  c - 1096 gold the Grimoire of the Injurious Curse  d - 1222 gold the Incunable of the Door  e - 1041 gold Sif Muna's Precepts of Tropical Death  f -  889 gold Sif Muna's Tome of the Compass and Misfortune  g - 1173 gold the Thoughts on Conflict  h - 1076 gold the Volume of the Mirage and Technology You have 341 gold pieces. tic *[Esc] exit[!] buy|examine items[a-h] mark item for purchase [/] sort (type)[A-H] put item on shopping listviXbuy|examineexamine item[Enter] describevi" The Commentary on the Vibrating Necropsy. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Kiss of DeathConjuration/Necromancy 1 yes vi b - Soul SplinterNecromancy1 no  c - Construct Spike Launcher Forgecraft2 no  d - Cigotuvi's PutrefactionNecromancy/Air4no  e - Forge Phalanx BeetleForgecraft6no  f - Spellspark ServitorConjuration/Forgecraft7no  g - Diamond SawbladesForgecraft7no  h - InfestationNecromancy8noyi,-Welcome to Cuiz Tea's Tremendous Tomes! What would you like to do?  a - 1150 gold the Commentary on the Vibrating Necropsy  b - 1389 gold the Compendium of Arcane Weapons  c - 1096 gold the Grimoire of the Injurious Curse  d - 1222 gold the Incunable of the Door  e - 1041 gold Sif Muna's Precepts of Tropical Death  f -  889 gold Sif Muna's Tome of the Compass and Misfortune  g - 1173 gold the Thoughts on Conflict  h - 1076 gold the Volume of the Mirage and Technology You have 341 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listyi The Compendium of Arcane Weapons. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Iskenderun's BattlesphereConjuration/Forgecraft4no  b - Flame WaveConjuration/Fire4no  c - ArcjoltConjuration/Air5no  d - FireballConjuration/Fire 5 yes  e - Conjure Ball LightningConjuration/Air6no  f - Orb of DestructionConjuration7no  g - Lehudib's Crystal SpearConjuration/Earth8no  h - Fire StormConjuration/Fire9no|i` uWelcome to Cuiz Tea's Tremendous Tomes! What would you like to do?a - 1150 gold the Commentary on the Vibrating Necropsy  b - 1389 gold the Compendium of Arcane Weaponsc - 1096 gold the Grimoire of the Injurious Curse  d - 1222 gold the Incunable of the Door  e - 1041 gold Sif Muna's Precepts of Tropical Death  f -  889 gold Sif Muna's Tome of the Compass and Misfortune  g - 1173 gold the Thoughts on Conflict  h - 1076 gold the Volume of the Mirage and Technology |iUa You have 341 gold pieces. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe|ia [A-H] put item on shopping list}ib $  You are short 1048 gold pieces for the purchase.}i  The Grimoire of the Injurious Curse. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Magic DartConjuration1 no  b - JinxbiteHexes2 no  c - Inner FlameHexes/Fire3 no  d - Rending BladeConjuration/Forgecraft4no  e - AnguishHexes/Necromancy4no  f - Summon Mana ViperHexes/Summoning5no  g - Lehudib's Crystal SpearConjuration/Earth8no  h - DiscordHexes8noi\7rWelcome to Cuiz Tea's Tremendous Tomes! What would you like to do?a - 1150 gold the Commentary on the Vibrating Necropsy  b $ 1389 gold the Compendium of Arcane Weapons  c - 1096 gold the Grimoire of the Injurious Curse  d - 1222 gold the Incunable of the Door  e - 1041 gold Sif Muna's Precepts of Tropical Death  f -  889 gold Sif Muna's Tome of the Compass and Misfortune  g - 1173 gold the Thoughts on Conflict  h - 1076 gold the Volume of the Mirage and Technology You have 341 gold pieces. You are short 1048 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listiM The Incunable of the Door. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Lesser BeckoningTranslocation2 no  b - Volatile Blastmotes Fire/Translocation 3 no iQ c - Dimensional BullseyeHexes/Translocation4no  d - Vhi's Electric ChargeTranslocation/Air4no  e - DispersalTranslocation6no  f - Malign GatewaySummoning/Translocation 7no  g - Manifold AssaultTranslocation7no  h - DisjunctionTranslocation8noi\Welcome to Cuiz Tea's Tremendous Tomes! What would you like to do?a - 1150 gold the Commentary on the Vibrating Necropsy  b $ 1389 gold the Compendium of Arcane Weapons  c - 1096 gold the Grimoire of the Injurious Curse  d - 1222 gold the Incunable of the Doore - 1041 gold Sif Muna's Precepts of Tropical Death  f -  889 gold Sif Muna's Tome of the Compass and Misfortune  g - 1173 gold the Thoughts on Conflict  h - 1076 gold the Volume of the Mirage and Technology You have 341 gold pieces. You are short 1048 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listiX Sif Muna's Precepts of Tropical Death. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - ScorchFire2 no  b - Sublimation of Blood Necromancy2 no  c - Ignite PoisonFire/Alchemy4no  d - Cigotuvi's PutrefactionNecromancy/Air4no  e - Martyr's KnellNecromancy/Summoning4no  f - FireballConjuration/Fire 5 yes  g - Plasma BeamFire/Air6no  h - Borgnjor's RevivificationNecromancy8noi<-Welcome to Cuiz Tea's Tremendous Tomes! What would you like to do?a - 1150 gold the Commentary on the Vibrating Necropsy  b $ 1389 gold the Compendium of Arcane Weapons  c - 1096 gold the Grimoire of the Injurious Curse  d - 1222 gold the Incunable of the Door  e - 1041 gold Sif Muna's Precepts of Tropical Death iڳ f -  889 gold Sif Muna's Tome of the Compass and Misfortune  g - 1173 gold the Thoughts on Conflict  h - 1076 gold the Volume of the Mirage and Technology You have 341 gold pieces. You are short 1048 gold pieces for the purchase. iT[Esc] exit[!] buy|examine items[a-h] examine item i[/] sort (type) [Enter] describe[A-H] put item on shopping listid Re $ 2089i Sif Muna's Tome of the Compass and Misfortune. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - JinxbiteHexes2 no  b - BlinkTranslocation2 no  c - Volatile Blastmotes Fire/Translocation 3 no  d - Tukima's DanceHexes3 no  e - Cause FearHexes4no  f - SilenceHexes/Air5no  g - Summon Mana ViperHexes/Summoning5no  h - Manifold AssaultTranslocation7noi,Welcome to Cuiz Tea's Tremendous Tomes! What would you like to do?a - 1150 gold the Commentary on the Vibrating Necropsy  b $ 1389 gold the Compendium of Arcane Weapons  c - 1096 gold the Grimoire of the Injurious Curse  d - 1222 gold the Incunable of the Door  e $ 1041 gold Sif Muna's Precepts of Tropical Death  f -  889 gold Sif Muna's Tome of the Compass and Misfortune iKS g - 1173 gold the Thoughts on Conflict  h - 1076 gold the Volume of the Mirage and Technology You have 341 gold pieces. You are short 2089 gold pieces for the purchase. [Esc] exit[!] buy|examine itemsi3[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listi The Thoughts on Conflict. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - FoxfireConjuration/Fire 1 no  b - Stone ArrowConjuration/Earth 3 no  c - Flame WaveConjuration/Fire4no  d - Iskenderun's BattlesphereConjuration/Forgecraft4no  e - Brom's Barrelling BoulderConjuration/Earth4no  f - ArcjoltConjuration/Air5no  g - Fulsome FusilladeConjuration/Alchemy8no  h - Chain LightningConjuration/Air9noi|Welcome to Cuiz Tea's Tremendous Tomes! What would you like to do?a - 1150 gold the Commentary on the Vibrating Necropsy  b $ 1389 gold the Compendium of Arcane Weapons  c - 1096 gold the Grimoire of the Injurious Curse  d - 1222 gold the Incunable of the Door  e $ 1041 gold Sif Muna's Precepts of Tropical Death  f -  889 gold Sif Muna's Tome of the Compass and Misfortune  g - 1173 gold the Thoughts on Conflict  h - 1076 gold the Volume of the Mirage and Technology You have 341 gold pieces. You are short 2089 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listiGbRg $ 3262i The Volume of the Mirage and Technology. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} iDMenu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Construct Spike Launcher Forgecraft2 no i b - Forge Lightning SpireAir/Forgecraft4no  c - Forge Blazeheart GolemFire/Forgecraft4iCno  d - Summon Seismosaurus EggSummoning/EarthiC4no  e - Summon Mana ViperHexes/Summoningi .5no  f - Hoarfrost Cannonadei5?Ice/Forgecraft5no  g - Fortress Blastin]Forgecraft6no  h - Malign GatewaySummoning/Translocation 7inoiWelcome to Cuiz Tea's Tremendous Tomes! What would you like to do?a - 1150 gold the Commentary on the Vibrating Necropsy  b $ 1389 gold the Compendium of Arcane Weapons  c - 1096 gold the Grimoire of the Injurious Curse  d - 1222 gold the Incunable of the Door  e $ 1041 gold Sif Muna's Precepts of Tropical Death  f -  889 gold Sif Muna's Tome of the Compass and Misfortune  g $ 1173 gold the Thoughts on Conflict  h - 1076 gold the Volume of the Mirage and Technology You have 341 gold pieces. You are short 3262 gold pieces for the purchase. [Esc] exit[!] buy|examine items[a-h] examine item [/] sort (type) [Enter] describe[A-H] put item on shopping listiiioqix"#.##.#.#.##.....K).!..).. psychicmeow the Zephyrmancer #.##.#.#.#i{#.............. Gale Centaur of Sif Muna ...... #.##.#.#.#........K.##### Health: 57/57 ======================== #.##.#.#.######..l.........#Magic: 12/12 ======================== #.##.#.#............####K###AC: 3Str: 16Doom: 63% ......<...###### #.. ...EV: 9Int: 17  ########..######### #)#SH: 0Dex: 12 ................##XL:  8 Next:  0% Place: Dungeon:6 ########........@#Noise: ---------  Time: 7531.3 (19.0) # #..........##f) +2 trident (venom) # #.##.#######Cast: Shock # #. #.######## .# # #..i`|N[34m....... ..# ##.#.##### #.##...#.##.#####.# _You see here an orb of glass. _Found a stone staircase leading down. _You now have 328 gold pieces (gained 10). i+}_Found Cuiz Tea's Tremendous Tomes. _You now have 341 gold pieces (gained 13).  There is an entrance to Cuiz Tea's Tremendous Tomes here.i(ii[ _Found a stone staircase leading down. _You now have 328 gold pieces (gained 10). _Found Cuiz Tea's Tremendous Tomes. _You now have 341 gold pieces (gained 13).  There is an entrance to Cuiz Tea's Tremendous Tomes here. _You can access your shopping list by pressing '$'.iJiF _Unknown command.i0 i i= i> iu i P _i it i i iZ i i it i ie i i ,i ,i Xi  ,i iU i % iv% iX& iF( is, i, i- i4/ il3 i3 i4 iD ................<...###### #.. .#####.##.########..######### .# #............## .########.########∩ [....)....# #.......... #.......### #.##.#######...# #.##.######## ###..# #.##......... #..# #@###.#.##### #.# #.# #...# .# #.# #.### i^E # #.# #.# ... #.# #.. #.# #?. ..# #.##... iGM -45.3 (14iS ,6.3 (15iY i] ` _d - a scroll labelled ELUSOITAPOi_iiBiӥ,iiiA,ibiiiOiGP _a - 3 scrolls of enchant armour (gained 1)iiibiii,iViis,ig _c - 2 scrolls labelled OCKUUNN JOOPHA (gained 1)ii[ i i iiiiii4iini'  #.......##.#  ######..##.#  #.....#  #.##.....  #.# .####  #.# ..#  #.# #.#  #.####.######  #....@....... 63.3 (17 #######......iy(w ####> iE4.3 (18 _Found a stone staircase leading down.ii3iiiű,i",iiii,iViih,iiiUiiisiiiLii?,iiiiDiiiii{iiiuiiii-iiip,iii,i0isiTii ioi,iLi5i,iviwiFiii<iiiniih,iiiC i i iD ii[iiiEii1iiiGiiif,iiiS!,i!i"i}%i%i&i'iO+i+i+iE.7 _You open the door.ie1i1i1i/5@  There is an open door here.i8i@9 _i :i;i?iU?i?ifBi\F,iGiHiWLiLi MiNiR,iRiViXiYizYiH\i_i/`i`iScig,ihijin,ioiqiv,ivi+yi~j  You encounter a black bear.i۬.# #.............. .# ..........##### .######..l.....h...# ............####.### ..###### #.. ... ..######### #)# ........## #.# ........∩# #.# ........## ##@#### #.####### #.....# #.######## #.....# Shock #......... #.....# ##.#.##### #.....##...##.....########h   black bear (wandering)#.#####'#.......... ##.##.#.######### ##.##.#.#[37i{m602.3 (33.3 (39 _iiQ _There is an open door here.id 3   ... ...# #.###  #.. ... #)# #.#∩# #.# ##@####  #.....#  #.....#  #.....#  #.....#  #...# #.....#  #.### ##'#...  #.#.###  #.#.# i    ... ...# #.###  #.. ... #)# #.#∩# #.# ##@####  #.....#  #.....#  #.....# #.....#  #...# #.....#  #.### ##'#... #.#.### #.i iU _A black bear is nearby!iiz6Read which item? Scrolls  a - 3 scrolls of enchant armour  p - a scroll of poison  c - 2 scrolls labelled OCKUUNN JOOPHA  d - a scroll labelled ELUSOITAPO  l - 2 scrolls labelled JEDONI UCSIUST [!] read|quaff|evoke[?] describe selectedi=8iyJ.##..............psychicmeow the Zephyrmancer .#..........#####Gale Centaur of Sif Muna ...... .######..l.....h...#Health: 57/57 ======================== ............####.###Magic: 12/12 ======================== ..###### #.. ...AC: 3Str: 16Doom: 63% ..######### #)#EV: 9Int: 17  ........## #.#SH: 0Dex: 12 ........∩# #.#XL:  8 Next:  0% Place: Dungeon:6 ........## ##@####Noise: ---------  Time: 7603.3 (0.0) #.####### #.....#f) +2 trident (venom) #.######## #[3iK7m.....#Cast: Shock #......... #.....# ##.#.##### #.....##...##.....########h   black bear (wandering)#.#####'#.......... ##.##.#.######### ##.##.#.# _Found a stone staircase leading down. _You open the door. _There is an open door here. _You encounter a black bear. _There is an open door here. _A black bear is nearby!ii  Okay, then. _iXq   ... ...# iY.#.###  #.. ...iY #)# #.#∩# #.# ##@####  #.....# i#Z #.....#  #.....#  #.....#  #...# #.....# iWZI #.### ##'#...  #.#.### iZ: #.#.# iQ   ... ...# #.###  #.. ... #)# #.#∩# #.# ##@####  #.....#  #.....#  #.....# #.....#  #...# #.....#  #.### ##'#... #.#.###iF #.i'i,i{2iq5a _A black bear is nearby!i") 3   ... ...# #.###  #.. ... #)# #.#∩# #.# ##@####  #.....#  #.....#  #.....#  #.....#  #...# #.....#  #.### ##'#...  #.#.###  #.#.# iۿ    ... ...# #.### i_ @ #.. ... #)# #.#∩# #.# ##@####  #.....#  #.....#  #.....#i # #.....#  #...# #.....# i #.### ##'#... #.#.###id f #.i i i w _A black bear is nearby!i.# #..............  psychicmeow the Zephyrmancer .# .....***..#####  Gale Centaur of Sif Muna ...... .######..l....*h*..#  Health: 57/57 ======================== ............####*###  Magic: 8/12================-------- ..###### #.. ... AC: 3Str: 16Doom: 63% ..######### #)# EV: 9Int: 17  ........## #.# SH: 0Dex: 12 ........∩# #.# XL:  8 Next:  0% Place: Dungeon:6 ........## ##@####  Noise: ---------  Time: 7603.3 (0.0) #.####### #.iS....#  f) +2 trident (venom) #.######## #.....#  Cast: Shock #......... #.....# ##.#.##### #.....#  #...# #.....########  h   black bear (wandering)  #.### ##'#.......... ##.# #.#.######### ##.# #.#.# _A black bear is nearby!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (wandering, hasn't noticed you, empty space bonus: 6/8)i.##..............psychicmeow the Zephyrmancer .#..........#####Gale Centaur of Sif Muna ...... .######..l.....*...#Health: 57/57 ======================== ............####.###Magic: 8/12================-------- iZ..###### #.. ...AC: 3Str: 16Doom: 63% ..######### #)#EV: 9Int: 17  ........## #.#SH: 0Dex: 12 ........∩# #.#iXL:  8 Next:  0% Place: Dungeon:6 ........## ##@####Noise: ---------  Time: 7603.3 (0.0) #.####### #.....#i˓f) +2 trident (venom) #.######## #.....#Cast: Shock i"#......... #.....# ##.#.##### #.....##...#i#.....########h   black bear (wandering)#.#####'#.......... ##.##.#.######### ##.##.#.# _A black bear is nearby!Casting: Shock (safe; 1% risk of failure)  iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  iPress: ? - help, Dir - move targetAim: a black bear (wandering, hasn't noticed you, empty space bonus: 6/8)i.h  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a black bear (wandering, hasn't noticed you, empty space bonus: 6/8)  The open air twists around violently and strikes the black bear!!  The black bear growls angrily.i#yh  iX9==i===4.3 (1ii!^ _The black bear is almost dead.i .  The zap hits the black bear!  You kill the black bear!i)f*******i-d....)..i9 9/598--0 1--5Shock i:_Sif Muna accepts your kill.Your Fighting skill increases to level 1!ib@iCl _Your Invocations skill increases to level 1!iq7  _i; iC --i4D i_H iH iI iiN iN iKO iS iS N9==iT iIY ,iZ i^ i_ i` ive ie iipAiyFiGiIid########################## .F§..................... .########################## .##############iye>K.K.l..).[[#........ ##############'#........ #......).@..)....--- #................ ..........###########............# ..........####.####### ###### #.............. #########$..##)####### ie......###.. #.# ......∩##. #.#ip044.3 (39.0)iyF-5.3 (40i:iX _j - a murky brown potioniiiBiiuiibi`iiii !i"i%ie4,i8i>iDiNEiGi!LiQui{,i{iN _You now have 353 gold pieces (gained 12).i3iФini'ii<iiBin#.#.#.# ###..........####### #.#.#.######............# #.#.#............####. ..<...########.... #####..#...##)i ............###..###.# #####........∩##.## #.#  #..........###.# ##'#####.##.####### #@# #.....##.##.########..# #.....##.##...........# #.....#  #.###.#.######## #.....#  #.# #...# #.....########  #.# #.### ##'#..........i.###.# #.#.###########.# #.#.# ###..##.# i2 #.#.#iW-59.3 (14i-60.3 (15i"id _e - a scroll labelled ONGUCO YNIDOLAi }i! BiH iA i) ,i{ i i ,i ,i ,i i# i03 ,i7 i= iMC ,iCF idJ iEP iP iR iU i\ ,i+] i_ iHm #################### .K.K.l..).[[#........ ##########'#........  #......)....)....  ##................  ###.####### ....# .......####.############ in #####...........@......> 73.3 (13 ######...##)#########... ...###..###.# ...∩##.## .# ...###.# ##'#### ######.# #.....###..# #.....#..# #.....###### #.....#iz ii ,4.3 (14ia iX ; _Found a stone staircase leading down.i3iEii` K.K.l..).[[#. '#. #......)....).... ##. in###.# .# ####.#...........>#0.0)...##)#.###..###.# )∩##.i###.... iiKi+5.3 (1i1iV% _Found a dagger.i_iin,iiۤiKiƦi"i8iii(iAii>....)....).... #. .............. #K .......####### #) .......# #. ####.############# #l .........>########K ..##)#########..........#†###.# #...)......#. #.# #..@.!.....#<81.3 (6 ##'#### #.........>## # #.....# #.......... # #.....# #.......... # #.....# #.......... #.....# #.....^....  #.....########.####### [i37m ##'#...........#  #.#.#########i#+2.3 (7iU-i,19 _Found an escape hatch in the floor.iy4i5i6i :iD,iU,iXi:YikZiraiaici`hs _j - 2 murky brown potions (gained 1)irmimioiqiYviviwiyi~i&iuiiii,ii2iiՏiXivi,iiii,i@  There is an open door here.iٷiӸ _iii]ii}iiiii~i!iciipiiF,ii*it,iiZiiaiaiGii]iii{iiiibiii[iiii)iiiN _You now have 370 gold pieces (gained 17).i i0 i ih i i7 i i i i i is is# i# i$ i' i+ iV, iJ- i1 iC L# #.#.# #.......# # #.#.# #.......# ######.#.# #.......# ........#.# #.......# ######.# #.......# iKD # #.#######...## #.# #.##......### #.##############....###### ...........!....@.###  710.3 (28.0)#......#########.#   ######>.. ....  iD # ##...[. #....# #......∩ #....#.. #......# iE !iN iW ,1.3 (29i<^ ia Q _Found a chain mail. Found Herreuna's Magic Scroll Boutique.iiri,..##.# #.#.# #....... #..##.# #.#.# #....... #.....#####.#.# #....... #.##.....#.# #....... #.##.######.# #....... #.##...# #.#######...####.# #.##......###.#####....###### #......########......#########.# ######>.. .... # ##...[. #....#.. #......∩ #....#.. #......#ij* r6.3 (5.0)7.3 (6ie ] _k - a bubbling emerald potioni iQ i i i i ni- viO ii!i &,ik-,ia2i2iz4i7i}<i<i >i@ivEiYFiGihJiRO,i8Ti?XiucWelcome to Herreuna's Magic Scroll Boutique! What would you like to do?  a -  325 gold a parchment of Bombardb -  114 gold a parchment of Maxwell's Portable Piledriver  c -  75 gold a parchment of Searing Ray  d -  97 gold a scroll of enchant armour  e -  52 gold 2 scrolls of identify  f -  52 gold a scroll of poisong -  292 gold 3 scrolls of revelation (unknown)  h -  97 gold a scroll of revelation (unknown)  i -  97 gold a scroll of revelation (unknown)  j -  52 gold a scroll of vulnerability (unknown) You have 370 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping listi7   a -  325 gold a parchment of Bombard  e +  52 gold 2 scrolls of identify After the purchase, you will have 318 gold pieces.[Enter] buy marked itemsi/X Purchase items for 52 gold? (y/N)iI im--a -  e -  52 gold a scroll of poison  f -  292 gold 3 scrolls of revelation (unknown) 97a  i -  52 gold a scroll of vulnerability (unknown) iIiO  e -  52 gold a scroll of poisonf -  h +  97 gold a scroll of revelation (unknown) After the purchase, you will have 221 gold pieces.[Enter] buy marked itemsiX Purchase items for 97 gold? (y/N)igf -   h -  52 gold a scroll of vulnerability (unknown) hHiii#.#######...##psychicmeow the Zephyrmancer#.##......###Gale Centaur of Sif Muna ...... #########....######Health: 59/59 ======================== ...........###Magic: 12/12 ======================== .#########.#########AC: 3Str: 16Doom: 60% >.............#....##EV: 9Int: 17  ########...[..#...#SH: 0Dex: 12#....#...#.#XL:  8 Next: 10% Place: Dungeon:6#......@...#Noise: ---------  Time: 7730.3 (13.0)#....#...###f) +2 trident (venom)#...i[39;49m...#..#Cast: Shock#........###......$###.......########## _There is an open door here. _You now have 370 gold pieces (gained 17). _Found a chain mail. Found Herreuna's Magic Scroll Boutique. _k - a bubbling emerald potionThere is an entrance to Herreuna's Magic Scroll Boutique here.  i - 2 scrolls of identify _You now have 370 gold pieces (gained 17). _Found a chain mail. Found Herreuna's Magic Scroll Boutique. _k - a bubbling emerald potion  There is an entrance to Herreuna's Magic Scroll Boutique here.  i - 2 scrolls of identify  e -> r - 2 scrolls of revelation (gained 1) _Thank you for shopping at Herreuna's Magic Scroll Boutique!iaRead which item? Scrolls  a - 3 scrolls of enchant armouri - 2 scrolls of identify  r - 2 scrolls of revelation  p - a scroll of poison  c - 2 scrolls labelled OCKUUNN JOOPHA  d - a scroll labelled ELUSOITAPO  l - 2 scrolls labelled JEDONI UCSIUST [!] read|quaff|evoke[?] describe selectedi=i_#.#######...##psychicmeow the Zephyrmancer#.##......###Gale Centaur of Sif Muna ...... #########....######Health: 59/59 ======================== ...........###Magic: 12/12 ======================== .#########.#########AC: 3Str: 16Doom: 60% >.............#....##EV: 9Int: 17  ########...[..#...#SH: 0Dex: 12#....#...#.#XL:  8 Next: 10% Place: Dungeon:6#......@...#Noise: ---------  Time: 7730.3 (0.0)#....#...###f) +2 trident (venom)i[|#......#..#Cast: Shock#........###......$###.......########## _Found a chain mail. Found Herreuna's Magic Scroll Boutique. _k - a bubbling emerald potionThere is an entrance to Herreuna's Magic Scroll Boutique here.  i - 2 scrolls of identify  e -> r - 2 scrolls of revelation (gained 1) _Thank you for shopping at Herreuna's Magic Scroll Boutique!Identify which item? (\ to view known items) Scrolls (select first with ?)  c - 2 scrolls labelled OCKUUNN JOOPHA  d - a scroll labelled ELUSOITAPO  l - 2 scrolls labelled JEDONI UCSIUST Potions (select first with !)  f - a cyan potion  j - 2 murky brown potions  k - a bubbling emerald potion  n - an orange potion[?] describe selectedimG i~JI#.#######...##i$Kpsychicmeow the Zephyrmancer#.##......###Gale Centaur of Sif Muna ...... #########....######Health: 59/59 ======================== ...........###Magic: 12/12 ======================== .#########.#########AC: 3Str: 16Doom: 60% >.............#....##EV: 9Int: 17  ########...[..#...#SH: 0Dex: 12#....#...#.#XL:  8 Next: 10% Place: Dungeon:6#......@...#Noise: ---------  Time: 7730.3 (0.0)#....#...###f) +2 trident (venom)#......#..#iKCast: Shock#........###......$###.......########## _Found a chain mail. Found Herreuna's Magic Scroll Boutique. _k - a bubbling emerald potionThere is an entrance to Herreuna's Magic Scroll Boutique here.  i - 2 scrolls of identify  e -> r - 2 scrolls of revelation (gained 1) _Thank you for shopping at Herreuna's Magic Scroll Boutique!iD  As you read the scroll of identify, it crumbles to dust.1.3 (1 _c -> N - 2 scrolls of noiseiN=Read which item? Scrolls  a - 3 scrolls of enchant armouri - a scroll of identify  r - 2 scrolls of revelation  p - a scroll of poison  N - 2 scrolls of noise iPC d - a scroll labelled ELUSOITAPO  l - 2 scrolls labelled JEDONI UCSIUST [!] read|quaff|evoke[?] describe selectedi*i92i ;*i;#.#######...##i<;psychicmeow the ZephyrmanceriK<&#.##......###i<8Gale Centaur of Sif Muna ...... i<,#########....######i.=cHealth: 59/59 ======================== i=E...........###i>cMagic: 12/12 ======================== i?_.#########.#########i@#AC: 3i*A,Str: 16i|A-Doom: 60% iA>.............#....##iB#EV: 9i]BQInt: 17  iB########...[..#...#iB-SH: 0i:C.Dex: 12iC#....#...#.#iCXL:  8 Next: 10% Place: Dungeon:6i3D]#......@...#iDvNoise: ---------  Time: 7731.3 (0.0)iDh#....#...###iE6f) +2 trident (venom)ipE#......#..#iE"Cast: Shocki Fq#........##iXFN#......$##iF1#.......#iF$#########iKG[There is an entrance to Herreuna's Magic Scroll Boutique here.  iG i - 2 scrolls of identify  iH1e -> r - 2 scrolls of revelation (gained 1) i2Ic_Thank you for shopping at Herreuna's Magic Scroll Boutique!  iI>As you read the scroll of identify, it crumbles to dust. iJ&_c -> N - 2 scrolls of noisei[JiNi?S$iSMIdentify which item? (\ to view known items) iTiScrolls (select first with ?) iQU0 d - a scroll labelled ELUSOITAPO iU? l - 2 scrolls labelled JEDONI UCSIUST iUiPotions (select first with !) iFV+ f - a cyan potion iV j - 2 murky brown potions iV# k - a bubbling emerald potion ik n - an orange potioni][?] describe selectedi i i 7#.#######...##psychicmeow the Zephyrmancer#.##......###Gale Centaur of Sif Muna ...... #########....######Health: 59/59 ======================== ...........###Magic: 12/12 ======================== .#########.#########AC: 3Str: 16Doom: 60% >.............#....##EV: 9Int: 17  ########...[..#...#SH: 0Dex: 12i #....#...#.#XL:  8 Next: 10% Place: Dungeon:6#......@...#Noise: ---------  Time: 7731.3 (0.0)#....#...###f) +2 trident (venom)#......#..#Cast: Shock#........###......$###.......##########There is an entrance to Herreuna's Magic Scroll Boutique here.  i - 2 scrolls of identify  e -> r - 2 scrolls of revelation (gained 1) _Thank you for shopping at Herreuna's Magic Scroll Boutique!  As you read the scroll of identify, it crumbles to dust. _c -> N - 2 scrolls of noisei'  As you read the scroll of identify, it crumbles to dust.2.3 (1iT L _d -> s - a scroll of butterfliesiiYRead which item? Scrolls  a - 3 scrolls of enchant armourr - 2 scrolls of revelation  s - a scroll of butterflies  p - a scroll of poison  N - 2 scrolls of noise  l - 2 scrolls labelled JEDONI UCSIUST [!] read|quaff|evoke[?] describe selectedi23i iBi5JiR#.#######...##psychicmeow the Zephyrmancer#.##......###Gale Centaur of Sif Muna ...... #########....######Health: 59/59 ======================== ...........###Magic: 12/12 ======================== .#########.#########AC: 3Str: 16Doom: 60% >.............#....##EV: 9Int: 17  ########...[..#...#SH: 0Dex: 12#....#...#.#XL:  8 Next: 10% Place: Dungeon:6#......@...#Noise: ---------  Time: 7732.3 (0.0)#....#...###f) +2 trident (venom)#...[i+S 39;49m...#..#Cast: Shock#........###......$###.......##########e -> r - 2 scrolls of revelation (gained 1) _Thank you for shopping at Herreuna's Magic Scroll Boutique!  As you read the scroll of identify, it crumbles to dust. _c -> N - 2 scrolls of noiseAs you read the scroll of identify, it crumbles to dust. _d -> s - a scroll of butterfliesiYP  Okay, then.i`(iEfih. _itWIi?aiImi$ _iBiiioiiliikiiiR,i,i,iN _You now have 231 gold pieces (gained 10).iIiXiijBiWi i ,i iiJi,iii>ij"i%i$&i)'i+)i,io-ik.i10i4i5i6i7i|;i;i<if>iPBiBi+CiDi{HiHiIIiJiN,iqOi)QiTi7UiUirXife#.....######.#.# #....#.##..........#.# #....  #.##.##########.# #....  #.##...# #.#######. ig' #.####.# #.##......  #.####.##############....##### #......................##########......#########.#############>@............#...51.3 (19.0) #.#########...[..#. #. #....#...ig# #. #......∩. #. #....#... i`hv+. #......#.  #. #........ #<#.......# #.......#ihE isix,2.3 (20i i; _Found an escape hatch in the ceiling.iaiAiii  There is a stone staircase leading down here.i e  You encounter a jelly.i #.##................#.# # #.##.################.# # #.##...# #.####### #.####.# #.##.... #.####.##############....####i #......................###  #######......#########.###### ######>.............#.. #@#########...[..# #.# #....#. #.. #......∩Shock #.=. #....#. +...# #......# #...# #....... J   jelly (wandering) #<..# #.......ib #J..# #....... ########i13.3 (1.0)ii24.3 (2 _iNi3aiD         #####  ....  ..#######iD ######>....... #@#[ #.#  #.. ∩ #.=.  +...#  #...#  iEn#<..#  #J..# i _         #####  ....  ..####### ######>....... #@#[ #.#  #.. ∩ #.=.  +...#  #...#  #<..#  #J..# i"' i-8 \ _A jelly is nearby!ijV #.##................#.# #... psychicmeow the Zephyrmancer  #.##.################.# #... Gale Centaur of Sif Muna ......  #.##...# #.####### Health: 59/59 ========================  #.####.# #.##..... Magic: 8/12i*k================--------  #.####.##############....#### AC: 3Str: 16Doom: 60%  #......................###  EV: 9Int: 17   #######......#########.###### SH: 0Dex: 12 iXk######>.............#.. XL:  8 Next: 10% Place: Dungeon:6 ik#@#########...[..# Noise: ---------  Time: 7754.3 (0.0) #.# #....#.. f) +2 trident (venom)ik #.. #......∩ Cast: Shockik #.=. #....#.. ikI+...# #......# il3#...# #....... J   jelly (wandering) #**.# #....... i@lg#J*.# #....... ifl<######## _A jelly is nearby!il8Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a jelly (wandering, hasn't noticed you, empty space bonus: 3/8)ii #.##................#.# #... psychicmeow the Zephyrmancer#.##.################.# #... Gale Centaur of Sif Muna ......#.##...##.####### Health: 59/59 ========================iEL#.####.##.##..... Magic: 8/12================--------#.####.##############....#### AC: 3Str: 16Doom: 60% #......................###EV: 9Int: 17  #######......#########.###### SH: 0Dex: 12######>.............#.. XL:  8 Next: 10% Place: Dungeon:6#@#########...[..# Noise: ---------  Time: 7754.3 (0.0)#.#id#....#.. f) +2 trident (venom)#..#......∩ Cast: Shock#.=.i#....#..+...# #......##...# #....... J   jelly (wandering)#<..# #.......i#*..# #.......######## _A jelly is nearby!i.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  igPress: ? - help, Dir - move targetAim: a jelly (wandering, hasn't noticed you, empty space bonus: 3/8)iMJ.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a jelly (wandering, hasn't noticed you, empty space bonus: 3/8)  The air twists around and strikes the jelly!  The jelly quivers.iY WThe jelly is almost dead.iW   bes kemwar (wandering)J   jelly===5.3 (1 _You encounter a bes kemwar.i"  #.##................#.# #... psychicmeow the Zephyrmancer  #.##.################.# #... Gale Centaur of Sif Muna ......  #.##...# #.####### Health: 59/59 ========================  #.####.# #.##..... Magic: 4/12========----------------  #.####.##############....#### AC: 3Str: 16Doom: 60%  #......................###  EV: 9Int: 17   #######......#########.###### SH: 0Dex: 12 ######>.............#.. XL:  8 Next: 10% Place: Dungeon:6 #@#########...[..# Noise: ===------  Time: 7755.3 (0.0) #.# #....#.. f) +2 trident (venom)i$ [1K #.. #......∩ Cast: Shock #.=. #....#.. +...# #......# #**.# #....... W   bes kemwar (wandering) #J*.# #....... J   jelly #W*.# #....... ######## _You encounter a bes kemwar.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a jelly (almost dead, empty space bonus: 4/8)ii #.##................#.# #... psychicmeow the Zephyrmancer#.##.################.# #... Gale Centaur of Sif Muna ......#.##...##.####### Health: 59/59 ========================#.####.##.##..... Magic: 8/12iY================--------#.####.##############....#### AC: 3Str: 16Doom: 60% #......................###EV: 9Int: 17  #######......#########.###### SH: 0Dex: 12######>.............#.. XL:  8 Next: 10% Place: Dungeon:6#@#########...[..# Noise: ===------  Time: 7755.3 (0.0)#.##....#.. f) +2 trident (venom)ib#..#......∩ Cast: Shock#.=.#....#..+...# #......##...# #....... W   bes kemwar (wandering)#J..# #....... J   jelly#W..# #.......########Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i%Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a jelly (almost dead, empty space bonus: 4/8)  Okay, then.i$Ti _ii <The zap hits the jelly.  You kill the jelly!iI *****W**Sif Muna accepts your kill.The zap hits the bes kemwar.i8W.i{>.....i 7======--59 3--6.3 (1 _The bes kemwar is lightly damaged.iy #.##................#.# #... psychicmeow the Zephyrmancer  #.##.################.# #... Gale Centaur of Sif Muna ......  #.##...# #.####### Health: 59/59 ========================  #.####.# #.##..... Magic: 3/12======------------------  #.####.##############....#### AC: 3Str: 16Doom: 59%  #......................###  EV: 9Int: 17   #######......#########.###### SH: 0Dex: 12 ######>.............#.. XL:  8 Next: 13% Place: Dungeon:6 #@#########...[..# Noise: =--------  Time: 7756.3 (0.0) #.# #....#.. f) +2 trident (venom) iQzw[40m#.. #......∩ Cast: Shock #.=. #....#.. +...# #......# #**.# #....... W   bes kemwar #W*.# #....... #**.# #....... ######## _The bes kemwar is lightly damaged.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bes kemwar (lightly damaged, empty space bonus: 5/8)iw #.##................#.# #... psychicmeow the Zephyrmancer#.##.################.# #... Gale Centaur of Sif Muna ......#.##...##.####### Health: 59/59 ========================#.####.##.##..... Magic: 3/12======------------------#.####.##############....#### AC: 3Str: 16Doom: 59% #......................###EV: 9Int: 17  #######......#########.###### SH: 0Dex: 12######>.............#.. XL:  8 Next: 13% Place: Dungeon:6#@#########...[..# Noise: =--------  Time: 7756.3 (0.0)#.##....#.. f) +2 trident (venom)#[3ii}9;49m..#......∩ Cast: Shock#.=.#....#..+...# #......##...# #....... W   bes kemwar#*..# #.......#...# #.......######## _The bes kemwar is lightly damaged.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bes kemwar (lightly damaged, empty space bonus: 5/8)iPW<  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a bes kemwar (lightly damaged, empty space bonus: 5/8)  The air twists around and strikes the bes kemwar!i  ==7.3 (1 _The bes kemwar is heavily damaged.i ]  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i"i)i,e _You don't have enough magic to cast this spell.iG{4iiEF _Unknown command.iq ###############..# #.#########.....#############....####.....................### ######......#########.###### ######>.............#.. #.#########...[..# #....#....#..∩=.##..+...#..##W.<.####### ..# #.#########.....#############....####.....................### ###############.###### ######>.............#.. #.#########...[..### #....#....#..∩=#..+....##W.<.###########ir [37mW.(exposed)4==---8Stampede  _You stampede towards the bes kemwar! A bitter wind exposes the bes kemwar.i #.##...# #.####### psychicmeow the Zephyrmancer  #.####.# #.##..... Gale Centaur of Sif Muna ......  #.####.##############....#### Health: 59/59 ========================  #......................###  Magic: 0/12------------------------  #######......#########.###### AC: 3Str: 16Doom: 59%  ######>.............#.. EV: 9Int: 17   #.#########...[..# SH: 0Dex: 12 #.### #....#.. XL:  8 Next: 13% Place: Dungeon:6 #@..# #......∩ Noise: ---------  Time: 7758.3 (0.0) #**.# #....#.. [3i3mf) +2 trident (venom) +W*.# #......# Cast: Shock #**.# #....... Stampede  #<..# #....... #...# #....... W   bes kemwar (exposed) #...# ######## #####  _You stampede towards the bes kemwar! A bitter wind exposes the bes kemwar.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bes kemwar (heavily damaged, exposed, empty space bonus: 5/8)i #.##...##.####### psychicmeow the Zephyrmancer#.####.##.##..... Gale Centaur of Sif Muna ......#.####.##############....#### Health: 59/59 ========================i#......................###Magic: 0/12------------------------#######......#########.###### AC: 3Str: 16Doom: 59% ######>.............#.. EV: 9Int: 17  #.#########...[..# SH: 0Dex: 12i#.### #....#.. XL:  8 Next: 13% Place: Dungeon:6#@..# #......∩ Noise: ---------  Time: 7758.3 (0.0)i7#.=.# #....#.. f) +2 trident (venom)+*..# #......# Cast: Shocki#...# #....... Stampede #<..# #.......#...# #....... W   bes kemwar (exposed)#...# ############# _You stampede towards the bes kemwar! A bitter wind exposes the bes kemwar.  Casting: Airstrike (dangerous; 1% risk of failure)  iPConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targeti!Aim: a bes kemwar (heavily damaged, exposed, empty space bonus: 5/8)i .  The air twists around and strikes the bes kemwar!  You destroy the bes kemwar!i0)i6  61/6187===9.3 (1i }Shock _Sif Muna accepts your kill.i&i(l _Your Invocations skill increases to level 2!ih _#.####.# #.##......#.####.##############....######......................### #######......#########.####### ######>.............#... #.#########...[..##.### #....#...#...# #......∩#.@.# #....#...+...# #......##...# #..ii e#<..# #.##...# #.##...# ############## i~ 1==---60iV i4 _You stop stampeding.---1.3 (2i2 i 1 _j - a +4 ring of protectionii9Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from cold (worn) iP g - a +6 ring of strength (worn)i - a ring of protection from fire  j - a +4 ring of protection[?] describe selected [!] equip|wield|wear|put oni[tab] equip|unequip i2i7i?6 #.####.##.##...... psychicmeow the Zephyrmancer#.####.##############....##### Gale Centaur of Sif Muna ......i@#......................###Health: 61/61 ========================#######......#########.####### Magic: 1/12==----------------------######>.............#... AC: 3Str: 16Doom: 58% #.#########...[..#. EV: 9Int: 17  #.### #....#... SH: 0Dex: 12#...# #......∩. XL:  8 Next: 17% Place: Dungeon:6#.@.# #....#... Noise: ---------  Time: 7761.3 (0.0)+...# #......#. f) +2 trident (venom)#...# #........ Cast: Shock#<[iAm..# #.......##...# #.......##...# ##############The air twists around and strikes the bes kemwar!  You destroy the bes kemwar! _Sif Muna accepts your kill. _Your Invocations skill increases to level 2! _You stop stampeding. _j - a +4 ring of protectioniK  To do this, you must remove one of the following items:(? for menu, Esc to cancel)ixL< or c - a ring of protection from cold; > or g - a +6 ring of strengthiY  You remove your +6 ring of strength.  You feel weaker.i670i!2.3 (1i3iR8 _j - a +4 ring of protection (worn)i;fifiZgikihpBicqirivi wiywi8{i~{i|iSiili$iJ2==i ifi͉ioiTiiMi ioiiai:==i2i՚,ii,iiTiäJ3==iwiרiEii@iiiiviʲi-i:==i7iiii1ii]iiPi~i iwT4==iii4iiii4i%iii`i:==ii|iiiciiiieiiiT5==ii4iiic,iiZ,iii :==imii,ig i i i ilM6==imii-iiwiiiBi i!:==i!i3&i&i'ig*i*iD+i.iU/i/i3ib3N7==i4iZ7i7iC8i;iZ<i<i"A,i$BiEFP==iFi^JiJiiKi.OiOiOi4TiTi UiYiYN8==iZi],i^iai$bibififiFgi"lil:==iMmiqiSririviwviwiX{i{N9==i|iiIiiii{iDBiP==i]i*ii,i,i iii,if10/12==i}iEii"i)iiAii+iiIi:==iDiJiiiLBii{i iGiL1==i Xi ie i i i' if iD P==i i\ i i+ i i i` i5 ,i< i ig L2==i i i ,i i# i'  You open the door.  You encounter a bombardier beetle.i*2  #.####.##############....#### #......................###  #######......#########.###### ######>.............#.. i2 #.#########...[..##### #.### #....#...... #...# #......∩......#...# #....#.......'@..# #......#B.....#...# #........... #<..# #ShockiV3 .... #...# #.... #...# #######.. #####B   bombardier beetle (asleep)+iC 1846.3 (84.0)iI 37.3 (85 _i] i   ...  ..# ######>. #.#[ #### #.###  ..... #...# ∩ ......#...#  ......'@..# id  B.....#...#  ..... #<..#  .... #...#  ... #...#  .. #####  +i\u   ...  ..# ######>. #.#[ #### #.###  ..... #...# ∩ ......#...#  ......'@..#  B.....#...#  ..... #<..#  .... #...#  ... #...#  .. #####  +  _A bombardier beetle is nearby!i   ...  ..# ######>. #.#[ #### #.###  ..... #...# ∩ ......#...#  ......'@..#  B.....#...#  ..... #<..#  .... #...#  ... #...#  .. #####  +i:  ...  ..# ######>. #.#[ #### #.###  ..... #...# ∩ ......#...#  ......'@..#  B.....#...#  ..... #<..#  i;.... #...#  ... #...#  .. #####  + iAiGiSMiOh _A bombardier beetle is nearby!ias0 #.####.#.... #.....### #......##. ######>..# #.##...[..####.### #....#..#...# #.......#...# #....#.@...# #......[B.....#...# #..#<..# #...#...# #....#...# .....######+#####ixK.BiPBi08.3 (1.0) i=i& _Found a leather armour.i@Q _There is an open door here.i A #.####.##############....### psychicmeow the Zephyrmancer #......................###  Gale Centaur of Sif Muna ...... #######......#########.##### Health: 61/61 ======================== i ######>.............#. Magic: 8/12================-------- #.#########...[.. AC: 7Str: 10Doom: 58%  ########.### #....#. EV: 9Int: 17   .......#...# #...... SH: 0Dex: 12 .......#...# #....#. XL:  8 Next: 17% Place: Dungeon:6 .***...@...# #...... Noise: ---------  Time: 7848.3 (0.0) [*B*...#...# #...... f) +2 trident (venom) .***...#<..# #...... Cast: Shock [4i 0m.......#...# #...... .......#...# ####### .......#####  B   bombardier beetle #+##### iJ a_There is an open door here.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i RAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (empty space bonus: 8/8)i0 #.####.##############....### psychicmeow the Zephyrmancer#......................###Gale Centaur of Sif Muna ......#######......#########.##### Health: 61/61 ========================######>.............#. Magic: 8/12================--------iG #.#########...[.. AC: 7Str: 10Doom: 58% ########.### #....#. EV: 9Int: 17  .......#...# #...... SH: 0Dex: 12.......#...# #....#. XL:  8 Next: 17% Place: Dungeon:6.......@...# #...... Noise: ---------  Time: 7848.3 (0.0)[.*....#...# #...... f) +2 trident (venom).......#<..# #...... Cast: Shock.......#...# #.............#...# #######.......#####[14;i +38HB   bombardier beetle#+##### _There is an open door here.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i JAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (empty space bonus: 8/8)i˓ †  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a bombardier beetle (empty space bonus: 8/8  The open air twists around violently and strikes the bombardier beetle!!  You kill the bombardier beetle!ik )iS 21===9.3 (1Shock _Sif Muna accepts your kill.ic i _Your Fighting skill increases to level 2!iG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ii(ini _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDi\NiTi\WF _Unknown command.iiiili$ _iixii iSiiiiO*9==i[i\\i^iTciXdi$fikiBl:==isni si\ti3viy{i|i~iFigiDiii 10/12i==iiRiiiiiii-iWiiiu:==iixBii'ijiiMi}iniL1==ifii.iritiiaiiKiyiei:==i=iii\ii{iiirL2==i6iiiGi iiiidiQi q  You encounter a bombardier beetle.i< >............ #.#########... ###########.### #...B.........#...# #..#........#...# #. #........'...# #..i< #.[.†....#...# # #........#<..# #.. ##...# #---..........#...# ######........##### Shock ###+######  B   bombardier beetle (asleep) iKX080.3 (31.0)ijO---1.3 (32 _iqiYsi*W  > ###########.###  B.........#...#  #........#...#  #........'...#  #.[.†....#...#  #........#<..#  #.....@..#...#  ..........#...#  ##........#####  ###+###### iP < > ###########.###  B.........#...#  #........#...#  #........'...# i  #.[.†....#...#  #........#<..#  #.....@..#...#  ..........#...#  ##........#####  ###+######  i i i iT# h _A bombardier beetle is nearby!i$  > ###########.###  B.........#...#  #........#...#  #........'...#  #.[.†....#...#  #........#<..#  #.....@..#...#  ..........#...#  ##........#####  ###+###### ip > i ###########.###  B.........#...#  i#........#...#  iH #........'...#  #.[.†....#...#  #........#<..#  #.....@..#...#  ..........#...#  ##........#####  i###+######  iiiTih _A bombardier beetle is nearby!i; *******BThe zap hits the bombardier beetle.iJ.Bia...†.i3g1--=2.3 (1.0) iiG? _The bombardier beetle is lightly wounded.iλ ******* The zap hits the bombardier beetle.iG.B...†.igZa0----3iaicl _The bombardier beetle is moderately wounded.i3 *******The zap hits the bombardier beetle.i J.Bi| d....†.i e9/12 ----4i  i i _The bombardier beetle is heavily wounded.i *****The zap hits the bombardier beetle.i zB..†.i c8----5i i} i _The bombardier beetle is heavily wounded.i *****The zap hits the bombardier beetle but does no damage.iQ.Bi[.†.i c7----6i̯i_i _The bombardier beetle is heavily wounded.i *****The zap hits the bombardier beetle.i.B.†.6----7 _The bombardier beetle is heavily wounded.ic ***** The zap hits the bombardier beetle.if..B†.iai5----8iie _The bombardier beetle is almost dead.ik,! †The zap hits the bombardier beetle.  You kill the bombardier beetle!***** if..††.i--7 49Shockiq _Sif Muna accepts your kill.i#G iG 'iH iM iR ,i[T iT i V i 6==i l==7==iE ==8==iH iM BiQ iRR :==iXS iGX iX iY i]] i] i^ iGc ic id iyh ih N9==ij in i&o iap is i\t i'u ihy iy iz i~ i~ :==i iʄ i- ix i i i iW iƛ '10/12i )==i6 iJ i iͣ i i i i il i iȶ i7 :==iK i i7 i# ,i i$ iZ i 1==i i i i iz i= i :==iX iM i it i Bi i ir i# i L2==i i$ i, Bi 8 i; i< i> iA idE iE iG iL 7 _You open the door.iO i\P :==iSQ i0T il[ iV\ iR] ija @  There is an open door here.ig ig  _i>i ik io iOp iq is iwx ,iy i:| i il i i3 i iX iL iT i ij i7 i i% i i i5 iV i i; i i q  You encounter a bombardier beetle.i  ######>.## .. .. # #.# ..#..B ...###########.# ...#. .#...........# #... ... #........# #..#.. #..†.....' #... #.[.†....# #.### #........#< #@..###........#- ###............#.. #####........###Shock ###'#######.#i #.#B   bombardier beetle (asleep)#.##.#i0 !#.#i 1956.3 (67.0)i/& j-7.3 (68 _i* u#######......##+ ##. .## ######>.#.## .. .. # iE+ ..#..B ...###########.#...#. .#...#... ...##........##..#..# #..†.....'#...# #.[.†....#.### ...#<...###.....###............#..#####........######'i+ #######i9 iMC 08.3 (1.0) iK iM i| #+ ##. .## > #.## .. .. #  ..#..B ...### ...#. .#... #... ...# #..#..# #..† #...# #.[.† #@### < #...# ###.... #####..   #.#  #.#  #.#  #.# iB #+ ##. .## > #.## .. .. #  ..#..B ...### ...#. .#... #... ...# #..#..# #..† #...# #.[.† #@### < #...# ###.... #####..  #.#  #.# #.# #.#i/ _A bombardier beetle is nearby!i) #+ ##. .## > #.## .. .. #  ..#..B ...### ...#. .#... #... ...# #..#..# #..† #...# #.[.† #@### < #...# ###.... #####..   #.#  #.#  #.#  #.# iңu #+ ##. .## > #.## .. .. #  ..#..B ...### ...#. .#... #... ...# #..#..# #..† #...# #.[.† #@### < #...# ###.... #####..  #.#  i#.# #.# #.#i"i7icih _A bombardier beetle is nearby!i ( ic-#+ ##. .## > #.## .. .. #  ..#..B ...### ...#. .#... #... ...# #..#..# #..† #...# #.[.† #@### < #...# ###.... #####..   #.#  #.#  #.#  #.# iAA  #+ ##. .## > #.## .. .. #  ..#..B ...### ...#. .#... #... ...# #..#..# #..† #...# #.[.† #@### < #...# ###.... #####..  #.#  #.# #.# #.# _A bombardier beetle is nearby!i #######......# psychicmeow the Zephyrmancer #+ ##. .## ######>. Gale Centaur of Sif Muna ...... #.## ** .. # #.# Health: 61/61 ======================== ..#.*B ...###########.# Magic: 8/12================-------- ...#* .#...........#.. AC: 7Str: 10Doom: 57%  #... ...##........#.. EV: 9Int: 17   #..#..# #..†.....'.. SH: 0Dex: 12 #...# #.[.†....#.. XL:  8 Next: iO24% Place: Dungeon:6 #@### #........#<. Noise: ---------  Time: 7958.3 (0.0) #...###........#.. f) +2 trident (venom) ###............#.. Cast: Shock #####........### ###'######  #.#  B   bombardier beetle (asleep) #.#  #.#  #.# _A bombardier beetle is nearby!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (asleep, empty space bonus: 4/8)iؐ#######......# psychicmeow the Zephyrmancer#+ ##. .## ######>. Gale Centaur of Sif Muna ......#.## .. .. ##.# Health: 61/61 ========================..#..* ...###########.# Magic: 8/12================--------...#. .#...........#.. AC: 7Str: 10Doom: 57% #... ...##........#.. EV: 9Int: 17  #..#..# #..†.....'.. SH: 0Dex: 12#...# #.[.†....#.. XL:  8 Next: 24% [40i$mPlace: Dungeon:6#@### #........#<. Noise: ---------  Time: 7958.3 (0.0)#...###........#.. f) +2 trident (venom)###............#.. Cast: Shock#####........######'#######.#B   bombardier beetle (asleep)#.##.##.# _A bombardier beetle is nearby!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (asleep, empty space bonus: 4/8)ig.B  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a bombardier beetle (asleep, empty space bonus: 4/8)  The open air twists around violently and strikes the bombardier beetle!B  i===9.3 (1 _The bombardier beetle is severely wounded.i #######......# psychicmeow the Zephyrmancer #+ ##. .## ######>. Gale Centaur of Sif Muna ...... #.## .. .. # #.# Health: 61/61 ======================== ..#.** ...###########.# Magic: 4/12========---------------- ...#B .#...........#.. AC: 7Str: 10Doom: 57%  #.** ...##........#.. EV: 9Int: 17   #..#..# #..†.....'.. SH: 0Dex: 12 #...# #.[.†....#.. XL:i]C  8 Next: 24% Place: Dungeon:6 #@### #........#<. Noise: ===------  Time: 7959.3 (0.0) #...###........#.. f) +2 trident (venom) ###............#.. Cast: Shock #####........### ###'######  #.#  B   bombardier beetle #.#  #.#  #.# _The bombardier beetle is severely wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (severely wounded, empty space bonus: 4/8)iI#######......# psychicmeow the Zephyrmancer#+ ##. .## ######>. Gale Centaur of Sif Muna ......#.## .. .. ##.# Health: 61/61 ========================..#... ...###########.# Magic: 4/12========----------------...#* .#...........#.. AC: 7Str: 10Doom: 57% #... ...##........#.. EV: 9Int: 17  #..#..# #..†.....'.. SH: 0Dex: 12#...# #.[.†....#.. XL:  8 Next: 24% Pilace: Dungeon:6#@### #........#<. Noise: ===------  Time: 7959.3 (0.0)#...###........#.. f) +2 trident (venom)###............#.. Cast: Shock#####........######'#######.#B   bombardier beetle#.##.##.# _The bombardier beetle is severely wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bombardier beetle (severely wounded, empty space bonus: 4/8)iJ.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a bombardier beetle (severely wounded, empty space bonus: 4/8)  The open air twists around violently and strikes the bombardier beetle!  You kill the bombardier beetle!2/622760.3 (1Shock _Sif Muna accepts your kill.i=ii ,i# N5==is% iI P==iT ik ir 6==i- ==7==i ,i i_ ==iS i i i iT i i i2 i im i i i G8==iu Bi[ i ,i ==i Bi i N9==i` ie1 ,i2 i6 i6 i7 i< i= i= iB ifC :==iD iI i@J iQ Bih iw 10/12==i i BiL i i |==i@ Bi Bii Xi, 1==i i i{ i ==i, XiPL 2==i~  #...... ##.#########..... #+ ##...## ######>#.###..#..## #.#..#.......###########...#._.#....#.....##........##..# #..'..# #.[.†....#---8020.3 (60.0)#.### #.#< #...###.####......#.#####........#####'######  #.#  #.#  #.#i ---1.3 (61 _Found a glowing silver altar of Zin.i ==i i ni<.   You open the door.  You encounter a bullfrog.iq/  #.### #.##.### ..# #.##...# ##.#### ###.####.# #..... ..##.####.#ip0 f #.F.. ..##...... ... ##.######## #'# ##...## #####..#..## ..#.......########....#._.#.Shock#.##.......##....#.###..#..###..†..#.# ##...## #.[.†. F   bullfrog (asleep)#.# ##.### #.....#.# #...###.....#.# ###.........iD .F33.3 (12F4.3 (13 _iEG iiFie\ _Unknown command.i! ###  ..#  ##.####  #.....  #....  .F.  #'#   #@#  #..# #....#._ #.##... #.###..#† #.# ##...## #.[.† #.# ##.###  #.# #.. #.# iDž ###  ..#  ##.####  #.....  #....  .F.  #'#   #@#  #..# #....#._ #.##... #.###..#† #.# ##...## #.[.† #.# ##.###  #.# #.. #.#  _A bullfrog is nearby!iQ? ###  iS..#  ##.####  #.....  #....  .F.  #'#   #@#  #..# #....#._ #.##... #.###..#† #.# ##...## #.[.† #.# ##.###  #.# #.. #.# i`Lj ###  ..#  ##.####  #.....  #....  .F.  #'#   #@#  #..# #....#._ #.##... #.###..#† #.# ##...## #.[.† #.# ##.###  ifM#.# #.. #.# iSiWigu _A bullfrog is nearby!i iu******The zap hits the bullfrog.i<.F ....  The bullfrog is lightly wounded.1--=5.0) i&i  The zap hits the bullfrog.  The bullfrog is lightly wounded. _The bullfrog hits you but does no damage.  You barely miss the bullfrog. Your kick misses the bullfrog.Your headbutt misses the bullfrog.6.6 (1.3 _The bullfrog closely misses you. x2iF  (very poisoned)You puncture the bullfrog! The bullfrog is poisoned. You kick the bullfrog.  Your headbutt misses the bullfrog.The bullfrog is almost dead.i{58--=7.9 _The bullfrog barely misses you. The bullfrog hits you.i '  You completely miss the bullfrog. Your kick misses the bullfrog.The bullfrog is almost dead.You kill the bullfrog!iGRi --6 34-9.2i~Shock _Sif Muna accepts your kill.i<il _Your Invocations skill increases to level 3!i - _No target in view!i -- _9i x2==i ,i/ 60=i iy i i P==i i3 Bi! i˶ k1=i ,i in ,i i i> K2=i i 1 _HP restored.i 3ij i @  There is an open door here.i/ i  _i^ i, i6 i ,i iA i 9=i i iz i? Bi i ,i, i5 i ,i\ iE i i i1 it i ,i i i i  iX i i i i_ iR i6 Bi] i" ,iH$ iu% i( i( i( i* i- ,i]. i0 i2 iT3 i4 i}5 iU8 ,i8 i@; i= ,it> i? iG XiH iPI ,iK iO ,iP iS iNW iW inX iZ ip i iע i i ic i i6 i iϳ ir i i iV i Xi niiBiii"Bi&i)i*,i3Xi4i:i<iz=iy?iFBiHiN,i PiXF  You see here a +0 leather armour.i]i^ _i`iXcipti8wiiXi|Bini,iңi/Bi۪iiii=BiR#i`i XiiuBiIBiLiQXiQ}RiiiUiiBii$Xi,i~iiiJiXibi'BiCXiG### ### #<##########.# #.#........#.# #.####.###.#.######.#......#.#.F§............#.#.##.#.#@#.##############-100.0)#.#.##.#.#.#.####### #######.#.##.#.#.#....K.K.l..).[[ .....##.#.##.#.#.###############' ####.##.#.##.#.#.# #......)#.##.#.##.#.#.# ##...... # #.##.#.##.#.#.# ###... # #.##.#.##.#.#.######..... ####.##.#.##.#.#............####-ikT _Key pressed, stopping explore.i!Ii-iE1i6P _i;iE<i<i_iaiHeiTfifi&kiBtXix,iyi}iăBiiiiiAii)iiiݛ,iiiʣiuiii,iviuiibiiiii,ii'iiiiK Bi^,i,ii*ni-iy/i~1i5iCXi0F,i5Jicim,imiTi,iiGi,iuiKi,i$ii2,iiC  You see here a +0 short sword.i5 _i>i%  There is an open door here. _i+ i$i5Xi>Xiq,ixriviz,id|iii`iXiiiBi!Bi%i,Xi0i2,ijiqXi{r,isi~iBiӅiR  There is a stone staircase leading down here.iK _iUiG  There is an open door here. _  There is an open door here.iK _iiGi?ii  #.###..#..###........'...# ##.# ##...## #.[......#...# ##.# ##.### #........#<..# ##.# #...###........#...# ##.# ###............#...# ##.# #####........######.# ###'######  #.# #@#211.2 (72.0) #.# #.# #.# #.# #.# ..# ### iiGT _Key pressed, stopping explore.i:_iC _iIniMBiQi<^idBigioiiQmXip,iqiEriwBixi~iiiii\,i%iiiWiiOi6i,iiBi #.# ###'# #.# #.#  #.# #.#  #.# #.#  #.# #.#  #.# #.# #.# #.#.#############.#..............#31.2 (20################ i@ii<E _Done exploring.iڄ Ii@ ....................0.0)i i E _Done exploring.iIii,iE _Done exploring.ii <Read which item? Scrolls  a - 3 scrolls of enchant armourr - 2 scrolls of revelation  s - a scroll of butterflies  p - a scroll of poison  N - 2 scrolls of noise i l - 2 scrolls labelled JEDONI UCSIUST [!] read|quaff|evoke[?] describe selectedi"ii#.####'## psychicmeow the Zephyrmancer#.##.# Gale Centaur of Sif Muna ......#.##.# Health: 62/62 ========================i #.##.# Magic: 12/12 ========================#.##.# AC: 7Str: 10Doom: 56% #.##.# EV: 9Int: 17  #.##.# SH: 0Dex: 12#.#############.# XL:  8 Next: 34% Place: Dungeon:6#@..............# Noise: ---------  Time: 8231.2 (0.0)i################# f) +2 trident (venom)Cast: Shock _There is an open door here. _There is an open door here. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring.i?P  Okay, then.i(i9i. _i~(i=KPut on or remove which piece of jewellery? iAJewellery (go to first with "=)  c - a ring of protection from cold (worn)  j - a +4 ring of protection (worn)g - a +6 ring of strength  i - a ring of protection from fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i iY#.####'## psychicmeow the Zephyrmancer#.##.# Gale Centaur of Sif Muna ......#.##.# Health: 62/62 ========================#.##.# Magic: 12/12 ========================#.##.# AC: 7Str: 10Doom: 56% #.##.# EV: 9Int: 17  #.##.# SH: 0Dex: 12#.#############.# XL:  8 Next: 34% Place: Dungeon:6#@..............# Noise: ---------  Time: 8231.2 (0.0)################# f) +2 trident (venom)Cast: Shock _There is an open i door here. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _Okay, then.i6P  Okay, then.is!(i&ik-. _ii&Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - Temple ii>#.####'## psychicmeow the Zephyrmancer#.##.# Gale Centaur of Sif Muna ......#.##.# Health: 62/62 ========================#.#i #.# Magic: 12/12 ========================#.##.# AC: 7Str: 10Doom: 56% #.##.# EV: 9Int: 17  #.##.# SH: 0Dex: 12#.#############.# XL:  8 Next: 34% Place: Dungeon:6#@..............# Noise: ---------  Time: 8231.2 (0.0)################# f) +2 trident (venom)Cast: Shock _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Okay, then.i 'iy!i(,i/i>0$ _iT5,i8,iX9i<i?i@,iDi2GiG,iXKi:N,iNi^Ri,UiU,iDYiG\,i\i`ieBiÌiUiiՒiؕiXii,i?iBiiݬ,iaiii/i̳i6iBiiii:ii,iiii/iii*,ii iXiQiiic _Done exploring.Okay, then. _ There is an open door here.ii i_i{iipiii-iiCii% ii(iGi*iifii!i5(iX)iu;i>@  There is an open door here.iCiD _iEiGiqi^ri.siui|yi'zizi{iieiiEiP,iiOkay, then. _There is an open door here.   stone staircase leading down here.iPii$ _iikTM 7izUi](id^i`# _You climb downwards.ih)                   #####  #...#  #.@.# 65.7 (34.5)  #...#  ##+##       i5kinipqa _There is a stone staircase leading up here.iEi3iiٳiϸP _iȼBi #####...<7.7 (2.0)#'# ... .._.........+###+###+ _You open the door.i!Y _Found a hazy altar of Hepliaklqana.izi@3i5ii: _i@  There is an open door here.ii? _iii1iiiiiQiii _You open the door.i  There is an open door here. _iiiPi i- ##. #.# <. .. ..###.# .. ..#... . ....# .#...## #########.....# #...#........# #.<.#.⌠..@# 76.7 (9 iV#...#.....#  ##+###'###'####  #...........#  #.⌠..._...ß.#  #...........#  ##+###+###+## ii/7.7 (10.0)iiM9 _Found a stone staircase leading up.i i iM i i ig i i   You encounter a kobold. It is wielding a +0 dagger.i #. .# ##.####.##.# <..........###.#K...#..#...#.......#  #.#...## ##########...#.....@..##.<.#.⌠...#.## #...#.....#.#Shock##+###'###'####.##...........# +##.⌠..._...ß.# K   kobold (asleep)#...........###+###+###+##i 18.0)i 29.7 (2 _i i` i)+ #. .# ##  .####.##.# <..  ........###.#  K...#..#...  #.......#  #.#...##  #########.....#  i*!#...#.....@..#  #.<.#.⌠...#.##  #...#.....#.#  ##'####.#  ....# +#  _...ß.#  .....#  ix  #. .# ##  .####.##.# <..  ........###.#  K...#..#...  #.......#  #.#...##  #########.....#  #...#.....@..#  i#.<.#.⌠...#.##  #...#.....#.#  ##'####.#  ....# +#  _...ß.#  .   iYiiWip] _A kobold is nearby!iL #. .# ##  .####.##.# <..  ........###.#  K...#..#...  #.......#  #.#...##  #########.....#  #...#.....@..#  #.<.#.⌠...#.##  #...#.....#.#  ##'####.#  ....# +#  _...ß.#  .....#  ir  #. .# ##  .####.##.# <..  ........###.#  K...#..#...  #.......#  #.#...##  #########.....#  #...#.....@..#  #.<.#.⌠...#.##  #...#.....#.#  ##'####.#  ....# +#  _...ß.#  .  is  iGx i ih i ] _A kobold is nearby!i L #. .# ##  .####.##.# <..  ........###.#  K...#..#...  #.......#  #.#...##  #########.....#  #...#.....@..#  #.<.#.⌠...#.##  #...#.....#.#  ##'####.#  ....# +#  _...ß.#  .....#  i0  #. .# ##  .####.##.# <..  ........###.#  K...#..#...  #.......#  #.#...##  #########.....#  #...#.....@..#  i1#.<.#.⌠...#.##  #...#.....#.#  ##'####.#  ....# +#  _...ß.#  .   i.7iZii ] _A kobold is nearby!i, *******K  The zap hits the kobold.  The kobold is moderately wounded.i}_.K oThe kobold shouts! You hear a shout!i&i....o   orc (wandering)K   koboldiHle1--===80.7 (1ioiuo _You encounter an orc. It is wielding a +0 whip.ijJ*****iqe.K.iWu...K   koboldi@xB0----ix(--1iz}iP _The zap misses the kobold.i_ )The zap hits the kobold.  You kill the kobold!i\d X*****i ' i\ vKSif Muna accepts your kill.You hear a shout!i; 0oi , .i| $.)..K   kobold brigand (missile)o   orc (wandering)i8 You encounter a kobold brigand. It is wielding a +0 short sword and quiveringpoisoned darts.iF 9/12 ---- =-2i ir ' _You hear a shout!i U ******i *i  o  The zap hits the kobold brigand.  The kobold brigand is moderately wounded.The zap hits the orc.iF .K.oirH z oThe orc is heavily wounded.i&J KYou encounter an orc warrior. It is wielding a +0 war axe.iR .)..o   orc warrioriS KK   kobold brigand (missile)o   orcK   kobold (missile)iU l8----3iM[ i*` _You encounter a kobold. It is wielding a +0 dagger and quivering stones.i:K******* The orc is heavily wounded.You encounter an orc warrior. It is wielding a +0 war axe. _You encounter a kobold. It is wielding a +0 dagger and quivering stones.The zap hits the kobold brigand.  The kobold brigand is heavily wounded.  The zap hits the orc.i .oK.)..  The orc is almost dead.i8 ((((The kobold brigand throws a dart. The dart hits you!i.iiO.oi .)..K   kobold (missile)  You are poisoned.i R((((((iL.)..@.i"====7----4Pois i*i,m _The kobold throws a stone. The stone barely misses you.i] *******iޢP The zap hits the kobold brigand.i& .KThe kobold brigand is severely wounded.oi).o.Ki 0....i0.o   orcK   kobold (missile)i359--6-----5iGi _You feel very sick.iC&O ****i'*The zap hits the orc warrior.  The orc warrior is lightly wounded.  The zap hits the kobold brigand.iA .KThe kobold brigand is severely wounded.iE.oi>M)oi߭iDD.Ki!(..iR7--5iM-----6iiB$ _You feel sick.i X *****i z The zap misses the orc warrior. The zap hits the kobold brigand.iٛ m .KThe kobold brigand is almost dead..o.o.KiL J. i @--7iY i $ _You feel sick.iW**The kobold brigand is almost dead. i}n_You feel sick.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The orc warrior is struck by an arc of lightning.  The orc warrior is lightly wounded.i8Q.Ki:A)oi/=J.oi=G.KiI7@iLx5-3----=8iUi}YK _You are struck by an arc of lightning. You feel sick.iM B  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-i' i] e _You don't have enough magic to cast this spell.ilz _Unknown command.iliiiZF _Unknown command.i  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Unknown command.Unknown command.  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i"if)i,e _You don't have enough magic to cast this spell.i  .. .#  #. .# ##..####.##.# <.......###.#....#..#....Ko.....# #K#...## #########@o...#i _ #...#........## #.<.#.⌠...#.## #...#.....#.# ##+###'###'####.# #...........# +# #.⌠..._...ß.# #...........###+###+###+##i ( )You stampede towards the kobold brigand!  You barely miss the kobold brigand. You kick the kobold brigand.  You kill the kobold brigand!i .oSif Muna accepts your kill.A bitter wind exposes the orc warrior. A bitter wind exposes the orc.i oA bitter wind exposes the kobold. You feel sick.i!   .. .#  . #. .# ##  .o####.##.# <..  ........###.# i  ....#..#....  #K......#  #o#...##  #@o...#  #...#........##  #.<.#.⌠...#.##  ii #...#.....#.#  ##'####.#  ...# +# (exposed)  _...ß.# o   orc priest (wandering)  i .....#(exposed)  , exposed)You encounter an orc priest. It is wielding a +0 club.i  .. .#  . #. .# ##  .o####.##.# <..  i ........###.#  ....#..#....  #K......#  #o#...##  #@o...#  #...#........##  #.<.#.⌠...#.##  i #...#.....#.#  ##'####.#  ...# +#  _...ß.#  .....#  i C )Ki HThe orc warrior hits you with a +0 war axe!i iO 45/63=----4==--4 i] 419Stampede _* * * LOW HITPOINT WARNING * * *i i i _Your Fighting skill increases to level 3!i5) _* * * LOW HITPOINT WARNING * * * _Your Fighting skill increases to level 3!  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The orc is struck by an arc of lightning.  You kill the orc!iO )Sif Muna accepts your kill.The kobold is struck by an arc of lightning.  You kill the kobold!i ****  #...........#  iJy ##+###+###+##orc warrior is struck by an arc of lightning.  The orc warrior is moderately wounded.You are struck by an arc of lightning.  The orc warrior is struck by an arc of lightning.  The orc warrior is moderately wounded.iG.oi&  .. .#  . #. .# ##  ..####.##.# <..  o.......###.#  ....#..#....  #)*.....#  #*#...## iMI #**...#  #...#........##  #.<.#.⌠...#.##  #...#.....#.#  ##'####.#  ...# +#  _...ß.#  .....#  The lightning grounds out. You feel sick.icc .. .#  . #. .# ##  ..####.##.# <..  o.......###.#  ....#..#....  #)*.....#  iMdT#*#...##  #**...#  #...#........##  #.<.#.⌠...#.##  #...#.....#.#  ##'####.#  ...# +#  id_...ß.#  ...  iNp ))@oThe orc warrior hits you with a +0 war axe.iFx43=-----2----90i|i~V _* * * LOW HITPOINT WARNING * * *iP   Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iQA-iQXi-[e _You don't have enough magic to cast this spell.i B.. .#. #. .# ## ..####.##.# <.. o.......###.# ....#..#.... #)).....#  #)#...##iC#########.o...# #...#...@....## #.<.#.⌠...# #...#.....#.###+###'###'####.# #...........# +# #.⌠..._...ß.#  #...........# ##+###+###+## iYI .oYou stop stampeding.iRe  You feel sick.  The orc warrior attacks as it pursues you!iSf2=-1iciyhX _The orc warrior barely misses you.iSC. #. .# ## ..####.##.# <.. o.......###.# ....#..#.... #)).....# iT; #)#...###########.....# #...#....o...## #.<.#.⌠@..#.# #...#.....#.###+###'###'####.# #...........# +# #.⌠..._...ß.# #...........# ##+###+###+## i5X .oYou feel sick.  You are no longer poisoned.i(Yi^_  . #. .# ##  i?_ <..  ###.#  .#....  #)).....#  #)#...##  i_#########.....#  #...#........##  #.<.#.⌠@o.#.##  #...#.....#.#  i_##'####.#  ...# +#  _...ß.# iF`.....# +###+##i`lThe orc warrior is no longer exposed.  The orc warrior attacks as it pursues you!iXa . #. .# ##   <..  ###.#  .#....  #)).....#  #)#...##  #########.....#  #...#........##  #.<.#.⌠@o.#.##  #...#.....#.#  ##'####.#  ...# +#  _...ß.# .....# +###+ i6]P  The orc warrior hits you with a +0 war axe!i^q3----=2iHeigV _* * * LOW HITPOINT WARNING * * *iq  ..####.##.# <.. o.......###.# ....#..#.... #)).....#  #)#...###########.....# #...#........##ir  #.<.#.⌠.o.#.# #...#.@...#.##+###'###'####.# #...........# +# #.⌠..._...ß.# #...........# ##+###+###+## it} i U3==----iQ 3i i0 i$' i.oCasting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0------==4ShockSwift  _You feel quick.i  o.......###.#  ....#..#.... #)).....#  #)#...##########........#........#<.#.⌠...#.## ..#..o..#.# i }##+###'###@####...........# +⌠..._...ß.# .........#+###+###+#i& i' m3-----5.4 (0.7i- i/ Q _The orc warrior barely misses you.i1 Q _There is an open door here.iU = ....#..#.... #)).....#  #)#...###########.....# #...#........## #.<.#.⌠...# #...#..o..#.##+###'###'####.# #........@..# +# #.⌠..._...ß.#  #...........# ##+###+###+## .o--6.2 (0.8 _iD8i9M ....#..#.... #)).....# #)#...## #########.....# #...#........## #.<.#.⌠...#.## #...#.....#.# ##+###'###o####.# #.# +# #.⌠..._...ß.# #.# ##+###+###+##i<U'oiND    #))  #)#...##  ....#  ....##  #.<.#.⌠...#.##  #...#.....#.#  ##+###'###'####.#  #.......@o..# +#  #.⌠..._...ß.#  #...........#  ##+###+###+## The orc warrior attacks as it pursues you!i"   #))  #)#...##  ....#  ....##  #.<.#.⌠...#.##  #...#.....#.#  ##+###'###'####.#  #.......@o..# +#  #.⌠..._...ß.#  #...........#  ##+###+###+##  i`)P  The orc warrior hits you with a +0 war axe!i*Z19-----==9 (0.7ii1i<4V _* * * LOW HITPOINT WARNING * * *ijR  ....#..#....   #)).....#   #)#...##   #########.....#   #...#........##   #.<.#.⌠...#.##  iS. #...#.....#.#   ##+###'###'####.#   #.o..# +#   #.⌠..._...ß.#   #.#   ##+###+###+##      iy--------7.7 (0.8i o.......###.#  ....#..#....  )).....#   #)#...##   #########.....#   #...#........##   #.<.#.⌠...#.##   #...#.....#.#   ##+###@###'####.#   #........o..# +#   #.⌠..._...ß.#  #...........# ##+###+###+##    o.--8.4 (0.7 _There is an open door here.i2 z..####.##.# <..o.......###.#....#..#....#))..... #)#...#########.......#........##<.#.⌠# #.@.#.....##+###'###'####.#.......o...# +#i3 #.⌠..._...ß.##...........###+###+###+##ih Xo.o   orc warrior20-----9.1 _i o #. .# ##..####.##.# <..o.......###.#....#..#....#))..... #)#...#########.......#........##⌠# #...#.....#+###'###'####......o....# +#⌠..._...ß...........##+###+###+##i i i %8i> i a _There is a stone staircase leading up here.i i i i  9o.i  i  5300.8 (1.0 _i i" L 6i6+   #.....#############.#.# #...  #.##................#.# #...  #.##.################.# #...  #.##...# #.####### #####.####.#i , F #.##..... ...##.####.##############....#### ...##......................### #.#########......#########.###### ...## ######@.............#.. .#..## #.#########...[..# .....###########.### #....#.. ._.#...........#...# #......∩ .....##........#...# #....#.. .#..###........'...# #......#i,  ...## #.[......#...# #.......  #.### #........#<..# #.......  #...###........#...# #....... iz 1=1==2.3 (2.5i/ i} ! _You climb upwards.i c _There is a stone staircase leading down here.iG V _2===32==Swift i i  _You start to feel a little slower.4=iiiP==iciGii.iZiS5=iUiO73iX==-Swift i"a _You feel sluggish.i#i $i&i',i*ir+:26i+i/i0P==iz3i4iu4i9i:S7=i;i?i|@itAiET4==iFiCGiLilMa8=iQiRiSiXiYiYi^i_:==i+`idifS9=igiumiPn,isisi>ti?yiyy30=5==iziiGii݇q _You start to feel a little faster.ii)iҍiU91i ii:==iiWiiiiiiЧi^2=i~i֮k _You no longer feel sluggish.ip.6==3===47==i5=i,i ii:==i4i&iK6=ii iiEiNiii i 7=8==i i,ieip,ii,iiH8=i} )==i i&,i,Xi\2i>3O9i{8i9N9==i9i>i,?i?i)[j40===i} 1=10/12==2=i P==i'w3=i\,ii,iҏi1==4iKig,ii,i%i\45===iͮi,i),iٴii<W6=iib2==iiO4 _Magic restored.iiKi#iiMi;7ii4i:==i2i,i_ia8=i<isiiiii#iai U9=ii8Biii.i,i$i8 b50=i iBi.iiRiiA U1=i!ik&i 'i'i-,i.i}3i4%2i4ik3=4=iPn;5i}i~i.6=i,ii=iƑU7=iiwiiciě,iiia8=iiK,iiiiiO,iܴi[U9=i iiii,i}iip&60i,iBi|iiXiiIK1=ii2,i=iiii ,iiiGU2=iij,i9iiiiyiK3=iniv N 442.3 (140.0) _HP restored.i'i,i.E _Done exploring.iiLevel 6 of the Dungeon <<<<>>>>_∩∩(Press ? for help)#.##.####.###.##.#.#########'###.##.......##.##.#.# #.......##.#######..##.##.#.# #.......##.##.....#############.#.# #.......##.##.##................#.# #.......##.###########iH#.##.################.# #.......##...........##.##...##.#######...#############.#########.####.##.##......####.........##.####.##############....#######.........##......................####...####.#########......#########.###########'####...## ######@.............#....###.###..#..###.#########...[..#...##..#.......###########.### #....#...#.##....#._.#...........#...# #......∩...##.##.......##........#...# #....#...###i}#.###..#..###........'...# #......#..##.# ##...## #.[......#...# #........###.# ##.### #........#<..# #.......###.# #...###........#...# #.......##.# ###............#...# #########i/u#.# #####........######.####'######in#.# #.#.#####.##.########..#########...##)##....ijo......##†##.# #.#.# #.............###..###.# #...)......##.##.# #...########.##........∩##.## #.# #..........##<##.# ##.[....)....#.....###.# ##'#### #.........>######.#######.......###i=p#########.# #.....# #..........##.....# ...##..# #.....# #..........######.# ###..##........# #.....# #..........#.# ##..# #.###.#.######## #.....# #.....^....##.# ##.# #.# #...# #.....##.#########.# #.# #.# #.### ##'#....iq0.......##.# #.####.###.# #.#.##'###.# #.......##.# #.#.# #.......##.# ######..##.# #.#.# #.......##.# #.....#######.#.# #.......##.# #.##.........#.# #.......##.########### #.##.################.# #.......#iq#...........# #.##...# #.#######...#############.#########.####.# #.######.........##.####.##############....#####.........##..............####...####.#########......#########.##iq ##'####...## ######@.............#....####..#..## #.#########...[..#...#it ### #...## #.##.#.##.#.#.# ###..........#########)##.####.#[.# #.##.#.##.#.#.######............##.##......#..####.##.#.##.#.#............####.##############l#iu#.####.#................<...########..................>#########K#>i  #.#.##.#.#.#.#########################################.##.#.##.#.#.#.#########################.#############.#.##.#.#.#....K.K.l..).[[#........##.#i Q#>........##.#.##.#.#.###############'#........##.##...#####.##.#.##.#.#.##......)....)....##.##.#.# #.##.#.##.#.#.###................##K#>ii5( #.....#############.#.# #... psychicmeow the Zephyrmancer#.##................#.# #... Gale Centaur of Sif Muna ......#.##.################.# #... Health: 63/63 ========================#.##...##.####### Magic: 12/12 ======================== #####.####.##.##..... AC: 7Str: 10Doom: 54% ...##.####.##############....#### EV: 9Int: 17  ...##......................###SH: 0i7Dex: 12 #.#########......#########.###### XL:  8 Next: 41% Place: Dungeon:6 ...## ######@.............#.. Noise: ---------  Time: 8442.3 (0.0) .#..###.#########...[..# f) +2 trident (venom) .....###########.### #....#.. Cast: Shock ._.#...........#...# #......∩ .....##........#...# #....#.. .#..###........'...# #......#  ...## #.[......#...# #.......  #.### #........#<..# #.......  #...###........#...# #.......  _You feel sluggish. _[4i80mYou start to feel a little faster. _You no longer feel sluggish. _Magic restored. _HP restored. _Done exploring.i9iFi\LiTM$ _ioQiSiKyiZ}i{ii,i2i,iwii,iiin,iViipBii'i,iigi i\imiiZiiiCiiUi9iigiii>i,iciwi",iWi-i,iiBii'i#imii,ii* i,iii,i}iNi>`i?,i9AigCiKG,i2HiJiOi&PisVi [i+a,i/oXipisi&BipiiÈiii,iii=ii)#  You see here an orb of glass. _i9 ###  #<##### #.#.   #.####.   #.# #.#.##. #.#.##.  ###.#.##.  ##.#.##81.3 (39.0)  ...#####.##.#.##. i' #.#.# #.##.#.##  ### #...## #.##.#.##.  #.####.#[.# #.##.#.##  #......#..####.##.#.##.  #.####.#........  #.# #.#.#####.##.#####  #.# #.#.# #...iiic _There is a stone staircase leading down here.iجiiPiaiK82.3 (1.0) _iii' iX7i-ii= ### i iw..#i<$ i i4#.#i$ i iy#.#####.# iY  i ir  i  i Z#######.# i = i 63.8 (2.5i i # _You climb downwards.i a _There is a stone staircase leading up here.ie Ii i P _i4 i ,i; Tie= i   You encounter a sky beast.......#F ....##.....## #.....##.#.#...##.......##....# #####@##### #.........# ..#.###...#.##........^....+###.###...#.###.#...i .##.#F   sky beast (asleep)#.#.#### ##.#.##.#.#####.#521.8 (38.0)2.8 (39 _i0Al ......#  F ....#  #.....#  # #.....#  #.#.#...#  #.......#  #....# #####@#####  #.........#  ..#.###...#.##  ..^....+  #...#.##  #.#....##.#  #.#.#### #  #.#.# #.#. iG( ......#  F ....#  #.....# iU # #.....#  #.#.#...#  #.......#  #....# #####@#####  #.........#  ..#.###...#.##  ..^...i$ #...#.# #.#....##.#  #.#.#### # #.#.# #.#.iieii` _A sky beast is nearby!i{+ i4 iY8 i_; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i   psychicmeow the Zephyrmancer **....#  Gale Centaur of Sif Muna ...... F ....#  Health: 63/63 ======================== #*....#  Magic: 8/12================-------- # #.....#  AC: 7Str: 10Doom: 54%  #.#.#...#  EV: 9Int: 17   #.......#  SH: 0Dex: 12 #....# XL:  8 Next: 41% Place: Dungeon:7 #####@#####  Noise: ---------  Time:[39;i &49m 8522.8 (0.0) #.........#  f) +2 trident (venom) ..#.###...#.##  Cast: Shock ........^....+  ###.###...#.##  #.#....##.#  F   sky beast (asleep) #.#.#### #  #.#.# #.#.#####.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Swiftness (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (asleep, empty space bonus: 3/8)i{psychicmeow the Zephyrmancer......#Gale Centaur of Sif Muna ......* ....#Health: 63/63 ========================#.....#Magic: 8/12================--------# #.....#AC: 7Str: 10Doom: 54% #.#.#...#EV: 9Int: 17  #.......#SH: 0Dex: 12#....#XL:  8 Next: 41% Place: Dungeon:7#####@#####Noise: ---------  Time: 8522.8 (0.0)#.........#f) +2 trident (venom)..#.###...#.##Cast: Shock........^....+###.###...#[39;4i}e9m.###.#....##.#F   sky beast (asleep)#.#.#### ##.#.##.#.#####.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Swiftness (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (asleep, empty space bonus: 3/8)ir.F  Casting: Swiftness (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a sky beast (asleep, empty space bonus: 3/8)  The open air twists around violently and strikes the sky beast!iyyF  iU===3.8 (1i/a _The sky beast is heavily wounded.i  psychicmeow the Zephyrmancer ......#  Gale Centaur of Sif Muna ...... * *...#  Health: 63/63 ======================== #F*...#  Magic: 4/12========---------------- # #**...#  AC: 7Str: 10Doom: 54%  #.#.#...#  EV: 9Int: 17   iu#.......#  SH: 0Dex: 12 #....# XL:  8 Next: 41% Place: Dungeon:7 #####@#####  Noise: ===------  Time: 8523.8 (0.0) #.........#  f) +2 trident (venom) ..#.###...#.##  Cast: Shock ........^....+  ###.###...#.##  #.#....##.#  F   sky beast i<#.#.#### #  #.#.# #.#.#####.# _The sky beast is heavily wounded.iCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (heavily wounded, empty space bonus: 5/8)ipsychicmeow the Zephyrmancer......#Gale Centaur of Sif Muna ....... ....#Health: 63/63 ========================#*....#Magic: 4/12========----------------# #.....#AC: 7Str: 10Doom: 54% #.#.#...#EV: 9Int: 17  #.......#SH: 0Dex: 12#....#XL:  8 Next: 41% Place: Dungeon:7#####@#####Noise: ===------  Time: 8523.8 (0.0)#.........#f) +2 trident (venom)..#.###...#.##Cast: Shock........^....+###.###[30im...#.###.#....##.#F   sky beast#.#.#### ##.#.##.#.#####.# _The sky beast is heavily wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a sky beast (heavily wounded, empty space bonus: 5/8)iyu.  Confirm with . or Enter, or press ? or * to list all spells.Aimi|  Press: ? - help, Dir - move target: a sky beast (heavily wounded, empty space bonus: 5/8)  The open air twists around violently and strikes the sky beast!  You kill the sky beast!i(i5= 1504.8 (1 _Sif Muna accepts your kill. _Your Invocations skill increases to level 4!iF G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i>i(ii} _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iiiiOF _Unknown command.i l[?25h[?0c  Search for what [Enter for "ego", or ? for help]? ic [?25l[?1ciskim>7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle)  a - [carried] f - a +2 trident of venom (weapon) Results elsewhere ([,] to cycle)  b - [D:7] 7 poisoned darts (4 further duplicates in 1 pile)  c - [D:6] a +2 vampiric hand axe  d - [D:6] an orb of glass  e - [D:5] an orb of energy  f - [D:4] a +0 scale mail of willpower  g - [D:4] a +4 dire flail of concussioni/Level 6 of the Dungeon <<<<>>>>_∩∩i.n(Press ? for help) #<##########.# #.#........#.# #.####.###.#.########################################### #.#......#.#.F§........................................# #.#.##.#.#.#.#########################################.# #.#.##.#.#.#.#########################.# ############.#.##.#.#.#....K.K.l..).[[#........##.# #>........##.#.##.#.#.###############'#........##.#i #...#####.##.#.##.#.#.# #......)....)....##.##.#.# #.##.#.##.#.#.###................##K#### #...## #.##.#.##.#.#.# ###..........#########)##.####.#[.# #.##.#.##.#.#.######............##.##......#..####.##.#.##.#.#............####.##############l##.####.#................<...########..................>#########K##.# #.#.#####.##.########..#########...##)#########..........##†##.# #.#.# #....................###..###.##...)......##.##.# #...########.########........∩##.## #.#ie#..........##<##.# ##.[....)....# #..........###.# ##'#### #.........>######.#######.......### #.##.#########.# #.....# #..........##.....# #######...## #.##.########..# #.....# #..........######.####..## #.##...........# #.....# #..........##.###..# #.###.#.######## #.....# #.....^....##.###.# #.# #...#iW5#.....########.########ii&i`psychicmeow the ZephyrmancerGale Centaur of Sif Muna ......Health: 63/63 ========================i*Magic: 4/12========----------------AC: 7Str: 10Doom: 51% EV: 9Int: 17  SH: 0Dex: 12XL:  8 Next: 50% Place: Dungeon:7Time: _Your Invocations skill increases to level 4!Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.Search for what [Enter for "ego", or ? for help]? ii(iiiiQ _ini,iiii,ii,i."iy%i&U5==i'i )i4,i,i8-i/i[2i2ia3iq==6====  There is a stone staircase leading up here.i1yQ _iM 6iiQY7==iÔi! _You climb upwards.iR  There is a stone staircase leading down here.ii _ivici\,iii,iviɴiS;==iiil #.#......  #.#.##.#.  #.#.##.#.  ############.#.##.#.  #>........##.#.##.#.  #...#####.##.#.##.#.  i_#.#.# #.##.#.##.#.   ### #...## #.##.#.##.#.   #.####.#@.# #.##.#.##.#. Noise: --------- 8550.3 (25.5)   #......#..####.##.#.##.#. f) +2 trident (venom)   #.####.#................< Cast: Shock   #.# #.#.#####.##.####### i2  #.# #.#.# #...........   #.# #...########.#######    #.# ##.[....)....# #.    ##.#######.......### #.    #.....# #######...## #. iS:---iqis _You see here an orb of glass.i2i 6oWear or take off which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn)  d - a +0 cloak (worn)  e - a +0 pair of gloves (worn) Floor Items ([,] to select) Armour an orb of glass[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i6" io$ i1  #.#...... psychicmeow the Zephyrmancer  #.#.##.#. Gale Centaur of Sif Muna ......  #.#.##.#. Health: 63/63 ========================  ############.#.##.#. Magic: 7/12==============----------  #>........##.#.##.#. AC: 7Str: 10Doom: 51%  #...#####.##.#.##.#. EV: 9Int: 17   #.#.# #.##.#.##.#. SH: 0Dex: 12   ### #...## #.##.#.##.#. XL:  8 Next: 50% Place: Dungeon:6   #.####.#@.# #.##.#.##.#. Noise: ---------  Time:[i2 37m 8550.3 (0.0)   #......#..####.##.#.##.#. f) +2 trident (venom)   #.####.#................< Cast: Shock   #.# #.#.#####.##.#######   #.# #.#.# #...........   #.# #...########.#######    #.# ##.[....)....# #.    ##.#######.......### #.    #.....# #######...## #.  _Unknown command. _Search for what [Enter for "ego", or ? for help]? _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You see here an orb of glass.iu= ihG / _i;J iS f  You start putting on your armour.i[Y +1.3 (1i^ iAh im +2.3 (2ios i{ i: \8==3.3 (3i i i +4.3 (4i i i֫ +5.3 (5iְ iN z _You continue putting on your orb of glass. x5iX i; i ^ _You finish putting on your orb of glass.i IiW i# $ _i4 f==i i Bia ,i: iq ,iA i i N9==i% i i i i i9 i ib ,i i iW :==i i iD i i i i8 i i3 f10/12==i i i? i! Bi<$ i$ iE% i( P==i) i, ,iU. i0 ,i1 i4 ,i5 i8 i9 E1==i%: iS= ,i> iBA ,iB iD i8E iE i[I P==i6J iRM ,iON iiQ ,i&R iZU ,iV i^Y iZ L2==i[ i#w >...84.3 (29.0) _Magic restored.i{ i i^ E _Done exploring.i̤i0Where to? (Tab - D:6 @ (x,y), ? - help)  D - Dungeon  T - Temple ii\  #.#...... psychicmeow the Zephyrmancer  #.#.##.#. Gale Centaur of Sif Muna ......  #.#.##.#. Health: 63/63 ========================  i1#############.#.##.#. Magic: 12/12 ========================  #>........##.#.##.#. AC: 7Str: 10Doom: 51%  #...#####.##.#.##.#. EV: 9Int: 17   #.#.# #.##.#.##.#. SH: 0Dex: 12   ### #...## #.##.#.##.#. XL:  8 Next: 50% Place: Dungeon:6   #.####.#@.# #.##.#.##.#. Noise: ---------  Time: 8584.3 (0.0)   #......#..####.##.#.##.#. f) +2 trident (venom)   #.####.#................< Cast: Shock   #.i+$# #.#.#####.##.#######   #.# #.#.# #...........   #.# #...########.#######    #.# ##.[....)....# #.    ##.#######.......### #.    #.....# #######...## #.  _You see here an orb of glass.  You start putting on your armour. _You continue putting on your orb of glass. x5 _You finish putting on your orb of glass. _Magic restored. _Done exploring.iz%i.i$3i4$ _i9,i;,i<i>iBBiCiFiYG,i=JY  There is a stone staircase leading down here.iJi;O: _iQi^M 7i`>iaiVc# _You climb downwards.i"m #.#.#####.#  #.........#  ##.#.######  ####.#.####  #....#....####  #.#######....#  #....#....# in ####.#.#####.#####.#  #.#.# #@....... 90.8 (6.5 #...# #######.#  ##### iqiuiya _There is a stone staircase leading up here.i Iia ii$ _iiXi5,  You encounter a wyvern.i9#.#.#####.#  #.........# .###.#.###### .# ###.#.#### .## ....iD:(### .k## .#######....# ...# ....#.# ... ###.#.#####.#####.#.# #.#.# #<....@...# #...# #######.### ##### .#Shock.#.#..k   wyvern (asleep).#.#im@d.k4.8 (4.0iAS.kiLOki625.8 (5 _iii^ G    .#   .# .##  ..##  ...#  k.. #.#####.#.#  #.#.# #<....@...# iO #...# #######.###  ##### .# .# .# .. i D.# .#iӬ     .#   .# .##  ..##  ...#  k.. #.#####.#.#  #.#.# #<....@...#  #...# #######.###  ##### .# .# .# .. .# .# i3 i iS iֿ ] _A wyvern is nearby!i    .#   .# .##  ..##  ...#  k.. #.#####.#.#  #.#.# #<....@...#  #...# #######.###  ##### .# .# .# .. .# .#i(b! iRdy   .#   .# .##  ..##  ...#  k.. #.#####.#.#  #.#.# #<....@...#  #...# #######.###  ##### .# .# .# .. .# .# ihimiqit] _A wyvern is nearby!i} ***** The zap hits the wyvern.iQ.ki...1--=6.8 (1 _The wyvern is moderately wounded.i #.#.#####.# psychicmeow the Zephyrmancer  #.........# .# Gale Centaur of Sif Muna ......  ##.#.###### .# Health: 63/63 ======================== ###.#.#### .##  Magic: 7/12==============---------- ....#....#### ..##  AC: 7Str: 10Doom: 51% .#######....# ...#  EV: 9Int: 17  ....#....##.# **.  SH: 0Dex: 12 ###.#.#####.#####k#.#  XL:  8 Next: 50% Place: Dungeon:7  #.#.# #<....@**.#  Noise: =--------  Time:[3i 9;49m 8596.8 (0.0)  #...# #######.###  f) +2 trident (venom)  ##### .# Cast: Shock .# .# .. k   wyvern .# .# _The wyvern is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern (moderately wounded, empty space bonus: 4/8)iK _ #.#.#####.#psychicmeow the Zephyrmancer#.........# .#Gale Centaur of Sif Muna ......##.#.###### .#Health: 63/63 ======================== ###.#.####.##Magic: 7/12==============---------- ....#....#### ..##AC: 7Str: 10Doom: 51% .#######....# ...#i9 EV: 9Int: 17  ....#....##.# ...SH: 0Dex: 12 ###.#.#####.#####*#.#XL:  8 Next: 50% Place: Dungeon:7#.#.# #<....@...#Noise: =--------  Time: 8596.8 (0.0)#...# #######.###f) +2 trident (venom)#####.#Cast: Shock.#.#..k   wyvern.#.# _The wyvern is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern (moderately wounded, empty space bonus: 4/8)ip k  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wyvern (moderately wounded, empty space bonus: 4/8)  The air twists around and strikes the wyvern.  The wyvern is moderately wounded.  The wyvern bites you but does no damage.i >==7.8 (1i i( T _The wyvern closely misses you.i  #.#.#####.# psychicmeow the Zephyrmancer  #.........# .# Gale Centaur of Sif Muna ......  ##.#.###### .# Health: 63/63 ======================== ###.#.#### .##  Magic: 3/12======------------------ ....#....#### ..##  AC: 7Str: 10Doom: 51% .#######....# ...#  EV: 9Int: 17  ....#....##.# **.  SH: 0Dex: 12 ###.#.#####.#####k#.#  XL:  8 Next: 50% Place: Dungeon:7  #.#.# #<....@**.#  Noise: ===------  Tii ]me: 8597.8 (0.0)  #...# #######.###  f) +2 trident (venom)  ##### .# Cast: Shock .# .# .. k   wyvern .# .# _The wyvern closely misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern (moderately wounded, empty space bonus: 4/8)i;  #.#.#####.#psychicmeow the Zephyrmancer#.........# .#Gale Centaur of Sif Muna ......##.#.###### .#Health: 63/63 ======================== ###.#.####.##Magic: 3/12======------------------ ....#....#### ..##i" AC: 7Str: 10Doom: 51% .#######....# ...#EV: 9Int: 17  ....#....##.# ...SH: 0Dex: 12 ###.#.#####.#####*#.#XL:  8 Next: 50% Place: Dungeon:7#.#.# #<....@...#Noise: ===------  Time: 8597.8 (0.0)#...# #######.###f) +2 trident (venom)#####.#Cast: Shock.#.#..k   wyvern.#.# _The wyvern closely misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dani# gerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern (moderately wounded, empty space bonus: 4/8)i"k Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern (moderately wounded, empty space bonus: 4/8)  The air twists around and strikes the wyvern!  The wyvern is severely wounded.i=&48.8 (1i,i.W _The wyvern completely misses you.i|w  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.i4iiZF _Unknown command.iy' izy**  The wyvern is struck by an arc of lightning.  The wyvern is almost dead.You are struck by an arc of lightning.  The wyvern is struck by an arc of lightning.  The wyvern is almost dead.i,     .#   .# .##  ..##  ...#  ... #.#####*#.#  #.#.# #<....*...#  #...# #######.###  ##### .# .# .# .. .# .#You are struck by an arc of lightning. The lightning grounds out.ii    .#   .# .##  ..##  ...#  ... #.#####*#.#  #.#.# #<....*...#  #...# #######.###  ##### .# .# .# .. .# .# i~ k@The wyvern bites you! x242--------1-----9 _* * * LOW HITPOINT WARNING * * *i@  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.- _You don't have enough magic to cast this spell.i  i  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iq i i  i ] Casting: Static Discharge (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Static Discharge (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.i 4i ip onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Static Discharge (safe; 2% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.are too injured to fight recklessly!i _The wyvern bites you but does no damage.ir †You hit the wyvern.  You kill the wyvern!i(i7/66---48%  65-2.4Shockiii[ _Sif Muna accepts your kill.i9" N#.#.# #.#.#####.# #+# #.........# #.# .#.###### #.# ##.#.#### ##.## ..#....#### ##...## #######....# #.....##### ...#....##.# #......... ##.#.#####.#####@#.#  #.#.# #<........#  #...# #######.#########.##.##.#...#.#.#i( i1 y82==---i2 30i6 i: s _You see here a wyvern corpse.iJiS8-iXiYF _Unknown command.i&VZ _9=iv[f==i40=3==1iv,iWiɓi:==i+i1iS2=iiki iigi#T4==iiͥibK3=i+ii6iܬiiůi[iip4===iiη,iiڻi[ii*iK5=iiimT5==iiJiiaiiNii#96iiifi.:==i2i@iiaiZiN47=isiihiidiT6==iiiW8=iDii,iDiiiiYn9==ii,icixi" i i i }50=7==i- iii0ii/iiiJii~1===ihiF!i!it"im%i&i&i(i)%2i"*i,i-N8==i.i0i1i1i3i<4K3=i4id7i'8,in:i::==i;i=i>U4=i`?iA,iBiDiEiFiFiGd9==iIiIZ5=iJ,iUKiLiMiNiPiPh6===i2QiMTiTiUiIXiXizYi~]iY^W710/12==i0_isa,ibic,i_dixeifa8=i"hih:==iii$l,iNmip,ipilsisU9=iti3xixL1==iyi}i}i~i i&60iiiiii:==i%ii_K1=iii@iiii.ii12=2==ii4 _Magic restored.i[iimi,iIi;3i7i֩:==iBiib,ii],ijiK4=ii,iViiiGiirU5=iiZiii,iliigK6=ii/1 _HP restored.i;3iiii,iiiF,iJiir9=iGiini+,iii4iiiY  You open the door.  You encounter a scorpion.i]........###...#.##.........# ......^....+.........+.###...#.##s........i(.#....##.# ....... #.#.#### # !.... .#.# ... #.#.#####.# #'# .........# #@# ##.#.###### #.# ##.#.#### ##.## Shock i...#....#### ##...## #######....# #.....##### ...#....##.# ##.........s   scorpion (asleep) ##.#.#####.#####†#.#####.#.# #<........#i[#...# #######.###i099.4 (96.0)i 5700.4 (97 _i iv _Found a purple potion.iLi#.........# ^....+.........+ ........  .......  # !.... ... #'# #@# #.# ##.## ##...##  #....  ##......... ##†#.####  #.#.# #<........#  #...#  i@ #.........# ^....+.........+ ........  .......  # !.... ... #'# #@# #.# ##.## ##... #.... ##......... ##†#.  #.#.# #<........#  #...#  _A scorpion is nearby!i #.........# ^....+.........+ ........  .......  # !.... ... #'# #@# #.# ##.## ##...##  #....  ##......... ##†#.####  #.#.# #<........#  #...#  i. #.........# ^....+.........+ ........  .......  # !.... ... #'# #@# #.# ##.## ##... #.... ##......... ##†#. i0 #.#.# #<........#  #...# i25 i+7 i< iC _ _A scorpion is nearby!i ******s  The zap hits the scorpion.ipQ.sihw\. !.'i=yg1--=1.4 (1.0) i~ic _The scorpion is moderately wounded.i}I#.........# psychicmeow the Zephyrmancer #.###...#.##.........#  Gale Centaur of Sif Muna ...... ......^....+.........+  Health: 66/66 ======================== #.###...#.##***......  Magic: 7/12==============---------- #.#....##.# s*.....  AC: 7Str: 10Doom: 48% #.#.#### # *.... EV: 9Int: 17  #.#.# ... SH: 0Dex: 12 #.#.#####.# #'# XL:  8 Next: 65% Place: Dungeon:7 #.........# #@# Noise: =--------  Time: 8701.4 (0.0) ##.#.###### #.#iJW f) +2 trident (venom) ##.#.#### ##.## Cast: Shock ...#....#### ##...## #######....# #.....##### ...#....##.# ##.........  s   scorpion ##.#.#####.#####†#.####  #.#.# #<........#  #...# #######.### _The scorpion is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (moderately wounded, empty space bonus: 5/8)i <#.........#psychicmeow the Zephyrmancer #.###...#.##.........#Gale Centaur of Sif Muna ...... ......^....+.........+Health: 66/66 ======================== #.###...#.##.........Magic: 7/12iI)==============---------- #.#....##.# *......AC: 7Str: 10Doom: 48% #.#.#### # !....EV: 9Int: 17  #.#.#...SH: 0Dex: 12 #.#.#####.# #'#XL:  8 Next: 65% Place: Dungeon:7 #.........# #@#Noise: =--------  Time: 8701.4 (0.0) ##.#.###### #.#f) +2 trident (venom) ##.#.#### ##.##Cast: Shock ...#....#### ##...## #######....# #.....##### ...#....##.# ##.........s   scorpion ##.#.#####.#####†#.####[16;i#+d2H#.#.# #<........##...# #######.### _The scorpion is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (moderately wounded, empty space bonus: 5/8)i .s  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a scorpion (moderately wounded, empty space bonus: 5/8)  The air twists around and strikes the scorpion!  The scorpion becomes as fragile as glass!i' _ (vitrified)iAZ ==2.4 (1 _The scorpion is severely wounded.i ! #.........# psychicmeow the Zephyrmancer i<" #.###...#.##.........#  Gale Centaur of Sif Muna ...... ......^....+.........+  Health: 66/66 ======================== #.###...#.##.........  Magic: 3/12======------------------ #.#....##.# ***....  AC: 7Str: 10Doom: 48% #.#.#### # s*... EV: 9Int: 17  #.#.# *.. SH: 0Dex: 12 #.#.#####.# #'# XL:  8 Next: 65% Place: Dungeon:7 #.........# #@#i#  Noise: ===------  Time: 8702.4 (0.0) ##.#.###### #.# f) +2 trident (venom) ##.#.#### ##.## Cast: Shock ...#....#### ##...## #######....# #.....##### i# l...#....##.# ##.........  s   scorpion (vitrified) ##.#.#####.#####†#.####  #.#.# #<........#  #...# #######.### _The scorpion is severely wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.il$ Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (severely wounded, fragile as glass, empty space bonus: 5/8)iJ F#.........#psychicmeow the Zephyrmancer #.###...#.##.........#Gale Centaur of Sif Muna ...... ......^....+.........+Health: 66/66 ======================== #.###...#.##.........Magic: 3/12iK ======------------------ #.#....##.# .......AC: 7Str: 10Doom: 48% #.#.#### # *....EV: 9Int: 17  #.#.#...SH: 0Dex: 12 #.#.#####.# #'#XL:  8 Next: 65% Place: Dungeon:7 #.........# #@#Noise: ===------  Time: 8702.4 (0.0) ##.#.###### #.#f) +2 trident (venom) ##.#.#### ##.##Cast: Shock ...#....#### ##...## i]L #######....# #.....##### ...#....##.# ##.........s   scorpion (vitrified) ##.#.#####.#####†#.#####.#.# #<........##...# #######.### _The scorpion is severely wounded.Casting: Airstrike (dangerous; 1% risk of failure)  iBM Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a scorpion (severely wounded, fragile as glass, empty space bonus: 5/8)i= E!si i 43.4 (1i] ih 6  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a scorpion (severely wounded, fragile as glass, empty space bonus: 5/8) _The air twists around and strikes the scorpion but does no damage.i~   Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.iH&#.........# ^....+.........+ .........  .......  # !.... s.. #'# #@# #.# ##.## ##...##  #....  ##......... ##†#.####  #.#.# #<........#  #...#  ipA#.........# ^....+.........+ .........  .......  # !.... s.. #'# #@# #.# ##.## ##...ir #.... ##......... ##†#.  #.#.# #<........#  #...# izi|ii[_ _A scorpion is nearby!i?ii1\ _Unknown command.i` † _A scorpion is nearby! _Unknown command.  You reach to attack! You hit the scorpion but do no damage.  The scorpion is poisoned.  The scorpion is severely wounded.  You kill the scorpion!i*k (iq O 6 71---4.7 (1.3Shock _Sif Muna accepts your kill.Your Fighting skill increases to level 4!iv i l _Your Invocations skill increases to level 5!id h---if ih H _No target in view!i3iii$ _i{i%iiiZiT4==i1i,i*i1,i,i.iN1i2i2i5i/6:==i6i;iF<i<i?,i1@iBiC,iFiGT5==iXIiM,iNiLRiRiuSiViWiXi;[i[:==i"]i`,iaid,ifiiij,i|6==i},i~i BiˈiP==iTiiҍiiiiٙiN7==i`ii'Bi!,iiiAi9i:==iiiiSi4iTiiiiiiN8==iii-ii,ii,iDiui#:==iiiii' iI i i,iFiHiN9==iiiiiiSii',i i"i#:==i$i&,i'i110/12==i3,i3i6i6i7i:i;iC<i>i>:==ia?i`BiCiCiF,iGi:M,iQi@TiTL1==ilUiX,iYiX^iR_i`ibicidi{fiiP==i"kikialinioi>pis,itizx2==iziy},ih~i@  There is an open door here.ivi& _i i*iipiOiMii:==iiw #  #....# ##...#  #####.##### ##.....##  #.........###.## ..#.###...#.##...# ........^....+.........+##.###...#.##.........#  #.#....##.# #.......#  #.#.#### # #@....#  #.#.# ##†..##  #.#.#####.# ##'##  #.........# #.#  ##.#.###### #.# ####.#.#### ##.##....#....#### ##...## #.#######....# #.....##### #....#....##.# ##.........it073.7 (69.0)i ,4.7 (70iGiS _d - a purple potioniEiGiIiMiuPiVBiWi@XiXi%\i_,i5`ibid,iei^hi kikiDlimipiq,iVsiu,izviyiz,i{id7 _You open the door.ii3iw@  There is an open door here.iNjit _iivi,iiɪi`i,iiViyi&iiq$ ## ### .. ###.#########.####.# #......@...........# ......######.....#### ......# ##...## #.....# ##.## # #.....# #.# #.#.#...# #.# #.......# ##'##  ##... #####.##### ##.....##95.7 (216.7 (22 _c - a potion of curingiiiii,iiilii^iY,i8iii0,iiEiiji=iWiiriiiF,iiai_,icXi ,i i$i%,iL&i(i+,i-iv/i92i2i3i5i8,i:i;it>i?igA,iD,i.GioHikJiKiLiFNiQ,iQiTSi[i]i\dXifiUgigikifnBikq;  There is a shaft here.iZui(v _iviLzi|}i~i~i`i݂i,ihic,iqiiBii ,iؒiݗii$,iiiiiiZiiiifw  You encounter an orc warrior and 2 orcs.i #.##..........#.......#######.......# ### ###.#.....#. ..#.#.....## #. #.#.#.#...# ##.##.###.#.......# iooo.....#.###....## # ##.#@#.#####.##### ## #.#....#.#.........###. ..........#.###...#.##..Shock ................^....+.. ........###.###...#.##.. .#......# #.#....##.###. o   orc warrior (asleep) ##.#.#.# #.#.#####.# ## oo 2 orcs (asleep) .......# #.#.# #.# # ##.##### #.#.#####.#iV-838.7 (4i39.7 (43 _i.iig . #.##....... #..... #.......#  ## ....#  . ...#  # #. ...#  ##.##.###...#  ooo.....#..##  ##.#@#.#####  #.#....#. ........... ................^.. ........###. .#......#  ##.#.#.#   .......# #.#.# #.# ii 6   i  #.##....... #..... #.......#  ## ....#  . ...#  # #. ...#  ##.##.###...#  ooo.....#..##  ##.#@#.#####  #.#....#. ........... ................^.. ........###. .#......#  ##.#.#.#   .......# #.#.# #.#    _There are monsters nearby!iA?d #.##....... #..... #.......#  ## ....#  . ...#  # #. ...#  ##.##.###...#  ooo.....#..##  ##.#@#.#####  #.#....#. ........... ................^.. ........###. .#......#  ##.#.#.#   .......# #.#.# #.#    i #.##....... #..... #.......#  ## ....#  . ...#  # #. ...#  ##.##.###...#  ooo.....#..##  ##.#@#.#####  #.#....#. ........... ................^.. ........###. .#......#  ##.#.#.#   .......# #.#.# #.#    _There are monsters nearby!ic% *****o1 asleep)The zap hits the orc.  The orc is heavily wounded.iЭJ.oiȰ{o..oi1...ooij1--===40.7 (1.0) iiV _The orc shouts! x2; The orc warrior shouts! You hear a shout! x2i #.####.#######. #.##.........#. #.......#### #. #.......###. ###.#.....# .. ..#.#.....# # #. #.#.#.#...####o##.###.#.......# #.o.o..@.#.###....## #o#.##.#.#.#####.##### # #.#....#.#.........### ..........#.###...#.## ................^....+#........###.###...#.#.#......# #.#....##.#o 3 orcs (1 polearm, 1 wandering)#.##.#.#.[i33m# #.#.#####.# .......# #.#.# #.#i7o.i`.o.oi:ooii{;)i0---1ii r _You encounter an orc. It is wielding a +0 trident.iL ****** _You encounter an orc. It is wielding a +0 trident.  The zap hits the orc.  The orc is almost dead.The zap hits the orc warrior.  warrior is lightly wounded.  The zap misses the orc. The zap hits the orc.il J.oi n {o..oip oThe orc is moderately wounded.iZy woo 4 orcs (1 polearm)ip{ 0----=--2i in v _You encounter an orc. It is wielding a +0 short sword.iH ******The zap misses the orc. The zap misses the orc warrior. The zap hits the orc.i+ J.oi- P.oi. .oThe orc is severely wounded.i0 J.oi7 :oi 9 e9/12 ----3i"@ i|B Q _The orc closely misses you.i9Z )  The orc is almost dead.  The zap hits the orc.  You kill the orc!i`l****** 3 orcsiC.oiL o.  Sif Muna accepts your kill.iLTooi3B.)it8---- 24iik i,_The orc hits you but does no damage.i.B)  Sif Muna accepts your kill. _The orc hits you but does no damage. warrior but does no damage.  The orc warrior is lightly wounded.  The zap hits the orc.  You kill the orc!i9 ****** 2 orcsSif Muna accepts your kill.iJ.oi o.  The zap misses the orc.i}.)..ooi0---7----5iyi[B _The orc warrior hits you with a +0 scimitar.i{)The zap misses the orc. _The orc warrior hits you with a +0 scimitar.  The zap hits the orc warrior.  The orc warrior is moderately wounded.The zap hits the orc.  You kill the orc!****** if   orci#k .)..)oSif Muna accepts your kill.The orc warrior hits you with a +0 scimitar!51--------=6i: _The orc hits you but does no damage.i9z ******The zap hits the orc warrior.il|  #.  #.  #.   ##.   ..   # #.   ###.##.### i'n #.#  #.#.##o#.#  #.#....# ......... ..........^ #........### #.#......#  #.##.#.#.#    #.#.# #.# The orc warrior is moderately wounded.iaC ; #.  #.  #.   ##.   ..   # #.   ###.##.###  #.#iD N  #.#.##o#.#  #.#....# ......... ..........^ #........### #.#......#  #.##.#.#.#    #.#.# iV  .)..)oThe orc warrior hits you with a +0 scimitar.  * * * LOW HITPOINT WARNING * * *45-----6---7iZ ib : _The orc hits you but does no damage.i i 8-i^ i ^ _You are too injured to fight recklessly!i ***  The orc is moderately wounded.The lightning grounds out.is struck by an arc of lightning.  The orc is severely wounded.  warrior is struck by an arc of lightning.  The orc warrior is severely wounded.i{D  #.  #.  #.   ##.   ..   # #.   ###.##.###  #.)..)**.#  #.#.##*#.#  #.#....# ......... ..........^ #........### #.#......#  #.##.#.#.#    #.#.# #.# You are struck by an arc of lightning.i #.  #.  #.   ##.   ..   # #.   ###.##.###  i#.)..)**.#  #.#.##*#.#  #.#....# ......... ..........^ #........### #.#......#  #.##.#.#.#    #.#.# i&& iM2o@oThe orc warrior hits you with a +0 scimitar!  * * * LOW HITPOINT WARNING * * *iO436-----4------=8i =i?P _The orc barely misses you.iO)* * * LOW HITPOINT WARNING * * * _The orc barely misses you.  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The orc is struck by an arc of lightning.  You kill the orc!iȪ **  Sif Muna accepts your kill.iH  #.  #.  #.   ##.   ..   # #.   ###.##.###  iJ#.)..)o*.#  #.#.##*#.#  #.#....# ......... ..........^ #........### #.#......#  #.##.#.#.#    #.#.# #.# You are struck by an arc of lightning.i  #.  #.  #.   ##.   ..   # #.   ###.##.###  #.)..)o*.#  #.#.##*#.#  #.#....# ......... ..........^ #........### #.#......#  #.##.#.#.#    #.#.# i) @)The orc warrior hits you with a +0 scimitar!i.21---------2-------- 9i5i7V _* * * LOW HITPOINT WARNING * * *i) warrior is struck by an arc of lightning.  The orc warrior is almost dead.You are struck by an arc of lightning.  The orc warrior is struck by an arc of lightning.  You kill the orc warrior!  Sif Muna accepts your kill.id **  i\You can now call upon Sif Muna for magical energy.izC)@i*2/67------0--------3850Shockii0 _The lightning grounds out.i H   Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iI(iOiRe _You don't have enough magic to cast this spell.i i ia iU i : _i ,i i i I3=in i< i\ L1==--i i ,i i i S4=iz ii ,i i iz :==i i i 75i i i i i i: i0 i `2==i, i@ u6=it ,i i ,i i i f7===i! i<$ ,i% i) ,if+ i. :28iN/ 0=i0 i7 iN8 J3==i: i@ ,iA iD iE K9=i@G iJ iK iM iP i|Q :==iR iU iV iW i[ i\ :30i^ ia iIb T4==id i,h ,i j im in S1=io is iRt iu ix iy :==iz i~ i K2=i6 i i iЇ i ,i͍ i iܑ [35==ie il ,iN i ,ig iˤ i~ iڨ i 4===i i i i i˹ ,i \5=6==6==is 7=i i N7==i w8=i i i i iR ,iI i9 i :==i i i 99i il i i iB i i i% 40=8==i<1 i7 w1=i5: i; :==i< i@ iB ijD iG iKH S2=iJ iM ,ivO iR iU N9==iW i[ i"\ ik] i=a ia K3=i)c i+f if ig ik P==iGn iq O4is iv iw i 10/12==5=6===iƨ i i i iy i] i i ia iv 27i 1==i" ,i) ,i 48===i i i iK i W9=i i ,i i iΜ L2==i i <50i i ,i i ie i i iֳ h1===i i i i i ,i i i i~ i k2=i Bi) i ,i i i %3i Bi io i i i] i K4=i ij i iS i i i i i U5=ia iV ,i i il i1 i@0 6--95808.0)i; 9--iC iE T _Key pressed, stopping explore.iMU 3iW iSs D6= _isu ixv U7=ix i| i| iM~ i iQ iK iE i %8iX iC Xi_ i ie il a9=i iq ,i ,iW i 60=i i i@ ib ,i i i~ i+ i;1iiiii i ii%w2=i@iTiiiGi,i#k3=i.%i2,iE6i(<,iBiCiD%4iGiLBiP,iQiUi|ViYiS^w5=iaibidig,isiilimU6=i,oir,iSti*xixipziW7=iv,i%i $  Things that are here:iE  a +0 scimitar; a +0 plate armouriiΓ _i~ici$iݞi/,iQO=iiȭiTiiriiifiii,iiBixi8iiBiDi\i(i,iviii1i5iMi ,iieiiiii,iiiiyiiBii?i,iipiiiiBiiiP,ii$,iii ### i ##########.## .......@.......######9016.7 (58.0).#####.######.......#  #.. #######.#  #... #.# ##.. #.# ##. ####.####  #) #........  #. #.##.###.  ###.##.###. i)ie7.7 (59 _Found a mace.i6io8i6:i:i{;i>i@iMAiBiCiEiFiGiIiKiLi=MiNi%Q,iQimSiViwWi Xik`<  You see here a +0 mace.i cic _itdigi.k  You open the door.  You encounter a kobold geomancer. It is wielding a +0 dagger.iby ##############.##  #...............######  #.#####.######.......# ##...## #######.##.....##.###...###.###.## ####.### #)# #....... #@# #.##.### #'# ###.##.### ... #.)..))..#Shock ..... #.#.##)#.# ....... #.#....#......... ......... K   kobold geomancer (asleep)+.K.......+ .........#.........# #........# #.#......#i225.7 (8.0)i26.7 (9 _ii$i*   ...  #.#####.##  ##...##   #.....# #.#  ##...## #.#  ##.##  #)# i, #@#  #'#  ... #.)..)) ..... ) .......  .........  +.K.......+  #.........# i   ...  #.#####.##  ##...##   #.....# #.#  ##...## #.#  ##.##  #)#  #@#  #'#  ... #.)..)) ..... ) .......  .........  +.K.......+  #.........#  _A kobold geomancer is nearby!iI *****K*iJ o*The zap hits the kobold geomancer.  The kobold geomancer is lightly wounded.i? K.'.....1--==7.7 (1iWI H _The kobold geomancer shouts!i$ ##############.##  psychicmeow the Zephyrmancer #...............######  Gale Centaur of Sif Muna *..... #.#####.######.......#  Health: 67/67 ======================== ##...## #######.#  Magic: 7/12==============---------- #.....# #.#  AC: 7Str: 10Doom: 43%  ##...## #.#  EV: 9Int: 17   ##.## ####.### SH: 0Dex: 12 #)# #....... XL:  8 Next: 82% Place: Dungeon:7 #@# #.##.### Noise: ==-------  Time: 9027.7 (0.0) #'#[34i&m ###.##.### f) +2 trident (venom) ... #.)..))..# Cast: Shock ..... #.#.##)#.# **..... #.#....# *K*...... ......... K   kobold geomancer +***......+ ......... #.........# #........# #.#......#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, empty space bonus: 7/8)iR>##############.##psychicmeow the Zephyrmancer#...............######Gale Centaur of Sif Muna *.....#.#####.######.......#Health: 67/67 ========================##...## #######.#Magic: 7/12==============----------#.....##.#AC: 7iStr: 10Doom: 43% ##...###.#EV: 9Int: 17  ##.######.### SH: 0Dex: 12#)##....... XL:  8 Next: 82% Place: Dungeon:7#@##.##.### Noise: ==-------  Time: 9027.7 (0.0)#'# ###.##.### f) +2 trident (venom)... #.)..))..# Cast: Shock..... #.#.##)#.#....... #.#....#.*....... ......... K   kobold geomancer+.........+ .........#.........# #........##.#......#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * toi list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, empty space bonus: 7/8)iK.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (lightly  wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the kobold geomancer!i9 iS==8.7 (1i iQh _The kobold geomancer is heavily wounded.i? ##############.##  psychicmeow the Zephyrmancer #...............######  Gale Centaur of Sif Muna *..... #.#####.######.......#  Health: 67/67 ======================== i)##...## #######.#  Magic: 3/12======------------------ #.....# #.#  AC: 7Str: 10Doom: 43%  ##...## #.#  EV: 9Int: 17   ##.## ####.### SH: 0Dex: 12 #)# #....... XL:  8 Next: 82% Place: Dungeon:7 #@# #.##.### Noise: ===------  Time: 9028.7 (0.0) #'# ###.##.### f) +2 trident (venom) ... #.)..))..# Cast: Shock *.... #.#.##)#.# iK*..... #.#....# ***...... ......... K   kobold geomancer +.........+ ......... #.........# #........# #.#......#Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (heavilywounded, empty space bonus: 5/8)i\##############.##psychicmeow the Zephyrmancer#...............######Gale Centaur of Sif Muna *.....#.#####.######.......#Health: 67/67 ========================##...## #######.#Magic: 3/12iN^======------------------#.....##.#AC: 7Str: 10Doom: 43% ##...###.#EV: 9Int: 17  ##.######.### SH: 0Dex: 12#)##....... XL:  8 Next: 82% Place: Dungeon:7#@##.##.### Noise: ===------  Time: 9028.7 (0.0)#'# ###.##.### f) +2 trident (venom)... #.)..))..# Cast: Shock..... #.#.##)#.#*...... #.#....#......... ......... K   kobold geomancer+.........+ .........#.........# #........##.#......#Casting: [0;ic_10;1mAirstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (heavilywounded, empty space bonus: 5/8)ic#### Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (heavilywounded, empty space bonus: 5/8)  The air twists around and strikes the kobold geomancer!  The kobold geomancer is almost dead.ienThe kobold geomancer casts a spell next to you.  The wall shatters!i @'..KThe blast of rock fragments hits you but does no damage.iQc=======9.7 (1ii' _You hear a shout!id]  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i.ifie _You don't have enough magic to cast this spell.i. ]  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i ;  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.iR X   ...  #.#####.##  ##...##   #.....# #.#  ##...## #.#  ##.##  #)#  #@#  #'#  ... #.)..)) i ..... ) K......  .........  +.........+  #.........# iJ +   ...  #.#####.##  ##...##   #.....# #.#  ##...## #.#  ##.##  #)#  #@#  #'#  ... #.)..)) ..... ) K......  .........  +.........+  #.........# iR iKT iGZ ip] }onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.A kobold geomancer is nearby!iAixCiUi X iX8_Unknown command.i ...............###########.######....... ##...## #######.....# #...# ##.## ####.### #)# ........##.######...# #.)..))..#.....# #.#.##)##K......# #.#...#...# .........i ++## ##### #.##.#.#i 8K.ic i G-------30i i _You hear a shout!i+ Q _There is an open door here.i  #.#####.######.......# ##...## #######.# #.....# #.# ##...## #.#i  ##.#####.## #)# #...... #.# #.##.###'## ###.##...# #.)..))..K....# #.#.##)#........# #.#......# ........ +.+  #.# # ### #.#...... ## #.##.#.#. .......i% )You stampede towards the kobold geomancer!  You hit the kobold geomancer.  You kill the kobold geomancer!iy Si "5====0 9=------1ShockStampede iDi[ _Sif Muna accepts your kill.iT ##...## #######.# #.....# #.# ##...## #.# ##.####.# #)# #..... #.# #.##.##'## ###.##....## #.)..))...# #.#.##)#iV.......# #.#....# ... +.+  #.# # ### #.# ## #.##.#.# ##! ..... ##.###i`p  Found a sedimented golden potion.iiB-2i|oiNrj _You stop stampeding.Things that are here:itL _a +0 dagger; a +0 robei #.....# #. ##...## #. ######. #)# #.... #.# #.###'## ###.##....## #.)..)))....## #.#.##)..# #.#....# ... +.+  #.# # ### #.# ## #.##.#. ##! ..... #+i4_ ##.## #.iiG-3 _iiHi 3i i Biu i <====i in 96iG 1==i i ,i i+ ,i* i# ,i it i :==i> i@ ,iA iM 7==iP ,iR iU ihV iW i[ i[ :==i\ i_ ,ia iIi i(m ,iv 8==iv i< i n==i ,i iױ d9==i) i i i ii ,i i i i^ i ik i 3==i i i ,i: iJ i) i io ,iI i P10/12==iLi 3,i7i >BiC,iDiYHibI:==iJi5N,iwQiWBi]i]L1==i,_ic,i-eijiL==2==ii==##...## #.)..)).##)....## #.#.##)##.......## #.#...#.........# ....+.........+ .......#.........# #.......##.......## #.#......##.....## #.##.#.#.##@..## ..... ##+## ##.#### #. 88.7 (55.0)9.7 (56 _iEo - a sedimented golden potioniiq3i _You open the door.i   There is an open door here. _iF#i#.........# .......+.........+ ........#.........# #........###.......## #.##i$##.....## #.##.#.#.# ##...## # ##'## ##.##### #.# #.  #@#93.7 (4.0).#  ... #....>###...#####.####.#...i+i2+4.7 (5i9ig;; _Found a stone staircase leading down.ikIi iix,iXii%i,ii  You encounter a gnoll bouda. It is wielding a +0 club.iZ ##.....## #.##.#.#.# ##...## # ##'## ##.#### #.# #.  #.# ##.## ##...## #....># ###.@.#####.###.# Shock j..iN ##.# #.#  j   gnoll bouda (wandering)... #. #.# ##..####.##.# <..7.7 (3i%)i.)8.7 (4 in _iwi i.  iw  ##...##  ##'##  #.# #.  #.# ##.##  ##...##  #....>#  ##.@.##  ##.##  #.# j.. ##.# #.# .. #.# . #. #.# ##   <.. i5 7   i X##...##  ##'##  #.# #.  #.# ##.##  ##...##  #....>#  ##.@.##  ##.##  #.# j.. ##.# #.# .. #.# . #. #.#   <if i i 4iؼ b _A gnoll bouda is nearby!i#    ##...##  ##'##  #.# #.  #.# ##.##  ##...##  i f#....>#  ##.@.##  ##.##  #.# j.. ##.# #.# .. #.# . #. #.# ##   <.. i%p    ##...##  ##'##  #.# #.  #.# ##.##  ##...##  #....>#  ##.@.##  ##.##  #.# j.. ##.# #.# .. #.# . #. #.#   <iO  _A gnoll bouda is nearby!i%4/ *** The zap hits the gnoll bouda.  The gnoll bouda is moderately wounded.The zap hits the gnoll bouda but does no damage.iZD ..jThe gnoll bouda is moderately wounded.1--===9.7 (1 _You hear a shout! x2i ***The zap misses the gnoll bouda.The zap hits the gnoll bouda but does no damage.inKCj.iR".iTk0-----100iYiN\f _The gnoll bouda is moderately wounded.in *******The zap hits the gnoll bouda!ih*j......9/12 ------1 _The gnoll bouda is heavily wounded.i *******The zap hits the gnoll bouda but does no damage.if , j......  The gnoll bouda is heavily wounded.3--8ij F-----2ir T _The gnoll bouda hits you with a +0 club.i )  Confirm with . or Enter, or press ? or * to list all spells.gnoll bouda is struck by an arc of lightning.  The gnoll bouda is severely wounded.You are struck by an arc of lightning.  The gnoll bouda is struck by an arc of lightning!  You kill the gnoll bouda!i **  Sif Muna accepts your kill.iU?@)iZ^{2--6------i`39 4=3Shockizi~W _You are struck by an arc of lightning. The lightning grounds out.i  Casting: Static Discharge (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iiL i_You can't see any susceptible monsters within range! (Use Z to cast anyway.)iȣIip  You encounter a gnoll. It is wielding a +0 halberd.i....Shockjj   gnoll (polearm, wandering, swift)i\0j.i--4.7 (1 _i   ##...##  ##'##  #.# #.  #.# ##.##  ##...##  i ^#....>#  ##.@.##  ##)##  #j# ... ##.# #.# .. #.# . #. #.# ##   <.. iա    ##...##  ##'##  #.# #.  #.# ##.##  ##...##  #....>#  iԤ Y##.@.##  ##)##  #j# ... ##.# #.# .. #.# . #. #.#   <i{ iO 9--i i \ _A gnoll is nearby!i. a*******iy )j.....  The zap misses the gnoll.i|s5------=5iiE _The gnoll hits you from afar with a +0 halberd.ij2  , very poisoned,…)You reach to attack! You hit the gnoll. The gnoll becomes as fragile as glass!  The gnoll is poisoned.  The gnoll is moderately wounded.id6==7.0 (1.3iiS _The gnoll closely misses you.i, )You reach to attack! You hit the gnoll.  You kill the gnoll!iǿ oSif Muna accepts your kill.io   orc (wandering)3 58.3i>iv _You encounter an orc. It is wielding a +0 short sword.i##.......## #.#.....##.....## #.##.#.#i"##.o.## .......##'####.######. #.#   ##.## #...##..@.>###...####)####)# ...#  . #. #.# ##i#..# #..##.......## #.#.....##.....## #.##.#.#i1$##.o.## .......##'####.######. #.#   ##.## ##.@.##....>##...####)####)# ...#  .. #.#i(&N.oi/i)2X8======i2y-90Stampede i]8i;3 _You stampede towards the orc!i5 R++ ..........# #..##.......## #.#.....##.....## #.##.#.###...## .......##o####.######. #.#   ##@## ##...##....>##...####)####)# ...# i; -##+.........+ ..........# #..##.......## #.#.....##.....## #.##.#.###...## .......##o##i< F##.######. #@#   ##.## ##...###....>###...####)####)# ...#i> N'oiCH A, exposed)iK 9======-10iP iU R _You stampede towards the orc! A bitter wind exposes the orc.i )You puncture the orc!  You kill the orc!   Sif Muna accepts your kill.iDd410/12==== 6=1.6 (1.3Shock _You stop stampeding.iGi _No target in view!i/ibii(@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iu _izBi|iiK5=iiiŇ:==iЈi,iAi^,iHiXi86=1==i"i,ii*,i߻i~iK7=iii3==iiBiiViBiO=iBix2==ii1Bii==i,i i !i!i% i% Things that are here:iU^ ia a +0 club; a +0 chain mail; a gnoll corpse  You encounter a gnoll. It is wielding a +0 club. ##'## ##.##### #)# #.  #.# ##.##  ##...## ....> ##...## ##)## #-.............# ..#####.###### Shock #.#.. #.#. #. #.# ## j   gnoll (wandering)..####.##.# <..o......j###.#....#..#....31.6 (20.0)[39;49i(dm-2.6 (21 _  Things that are here: _a +0 halberd; a +0 robeiñ Q ##'##  #)# #.  #.# ##.##  ##...##  #....>#  ##...##  ##)##  #@# .............#  ..#####.######  #.# .. #.# . #. #.# ##  #.# <..  .j###.#   iN  ##'##  #)# #.  #.# ##.##  ##...##  #....>#  ##...##  ##)##  #@# .............#  ..#####.######  #.# .. #.# . #. #.# ##  #.# < .j# iQ ioS i[ i] \ _A gnoll is nearby!iVaQ ##'##  #)# #.  #.# ##.##  ##...##  #....>#  ##...##  ##)##  #@# .............#  ..#####.######  #.# .. #.# . #. #.# ##  #.# <..  .j###.#   i ##'##  #)# #.  #.# ##.##  ##...##  #....>#  ##...##  ##)##  #@# .............#  ..#####.######  #.# .. #.# . #. #.# ##  #.# < .j#i8 iiir _A gnoll is nearby!iU *****j  **The zap hits the gnoll!i:j.i5>.....ig1--=3.6 (1.0) iKi ] _The gnoll is heavily wounded.iI **i*** **The zap hits the gnoll.idi:j.i:v<.....iwa0----4iL~iۍ^ _The gnoll is severely wounded.i ***** **The zap hits the gnoll.iy :j.iХ .....9/12 ----5i Y _The gnoll is almost dead.iţ )  The zap hits the gnoll.  You kill the gnoll!i *******i6 L...)...i> 8---- 76ShockiF i>I [ _Sif Muna accepts your kill.i9i>i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ip3i$iih: _i,ijip,iitiRN9==i_i"iii,iJii,iUi:==iiiiiH,iiiiiiP10/12==ie i~  You encounter an orc. It is wielding a +0 club.i0.....-oShocko   orc (wandering)482.0)-9.6 (13 _i7i^i{| ##'##  #)# #.  #.# ##.##  i~##...##  #....>#  ##...##  ##)##  #@# ...........o.#  ..#####.######  #.# .. #)# . #. #.# ##  #.# <..  ..###.#   i l ##'##  #)# #.  #.# ##.##  ##...##  #....>#  ##...##  ##)##  #@# i ...........o.#  ..#####.######  #.# .. #)# i . #. #.# ##  #.# < ..# ie i7  _An orc is nearby!i  *****o  The zap hits the orc.  The orc is moderately wounded.in4o.iJ..o..iΗn9/12 --===50.0) iÞi>% _The orc shouts!i| )The zap hits the orc.  You kill the orc!iSiB*****i)@..)..iI48---- --1Shockie:i<[ _Sif Muna accepts your kill.i1-- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iv:iAiM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iȚigiiei$ _i^iӷiٹi)ici9==i  You encounter a gnoll. It is wielding a +0 flail.it -jShockj   gnoll (wandering)i +6.6 (5i iz L-7.6 (6 _i@& i, i Q ##'##  #)# #.  #.# ##.##  ##...##  #....>#  ##...##  ##)##  #@# ..j.......)..#  ..#####.######  #.# .. #)# . #. #.# ##  #.# <..  ..###.#   iEU ##'##  #)# #.  #.# ##.##  ##...##  #....>#  ##...##  ##)##  #@# ..j.......)..#  ..#####.######  iH_#.# .. #)# . #. #.# ##  #.# < ..# i*QiLm _A gnoll is nearby!iV *******j  The zap hits the gnoll!iK.ji/*......i*d8--=8.6 (1i2ih] _The gnoll is heavily wounded.i #) #.  #.# ##.####...##  #....>#  ##...##  ##)# ...#####)####.# ....j..@...)..######.###### #.# .. #)#. #. #.# ## ..####.##.# <.. o.......###.# ....#..#.... #)).....#iAF.jii>.-9i?iiI *******iQG The zap hits the gnoll.i*iC.ji!......iyb7----=i( 60it _The gnoll is severely wounded.i )The zap hits the gnoll.  You kill the gnoll!*******i/B......)i6---- 81Shockiii igM_Sif Muna accepts your kill.i >iu iQ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iw 3iؠ ih i} $ _iI i d7==ih i8 i i ==i Bi Bi] i i i i|*8==i,,i.iM4f==i=BiL?,iY[i>bd9==icii,iki@v,iwi:|ic}iT~ivi:==ii~,iZi`iXifiW,ii10/12==iN,ii==1==iiiiyii$==2==i(i-i.i0i<  You see here a +0 club.iW== _iiii i"i'im=~##)## ...#####)####.#......)....)..#...#####.###### #.# .. #)# . #. #.# ##i>8..####.##.# <...@.###.# -206.6 (45.0)).....#..#.... ..##)).....###[#...###########.....##...#........###.<.#.⌠...#.###...#.....###+###o###'####.#iIiCmF-7.6 (46iz@ _Found a short sword.igiziikiqi~Bioi,iAi......)....)..# ...#####.###### ### #.#  .. #)# . #. #.# ##..####.##.# <.. ..........###.# .).....#..#.... ..##)(@....#  ##[#...## ia#########.....##...#........## #.<.#.⌠...#.## #...#.....####+###o###'####.#...........# '# #.⌠..._...ß.#i2 ...#####.###### #####.# . ..##)##. #.##.# ##..####.##.# <..iֻ ..........###.# .).....#..#.... ..##)(.....#  ##@#...###########.....# #...#...# #.<.#.⌠...# #...#.....#.##+###o###'####.# #...........# '# #.⌠..._...ß.# #...........#i19.6 (2.0)i,10.6 (3ii _Items here: ( )) [ ÷.i)3ii8it _  Things that are here:ilc  a +0 dagger; a kobold skeletoniN(ig* _i-i0iDiFiIiNiSi0UiVi^ici*eififlizXi,iiiUiyiRirigii,iW4iii9Xii,ikili|ig,ieiiB,ie,i,iiXinil,iiŪ,i@iiEi},iitiBi5ii4,iSiB,i i3i6i;,iHiSiuVi5YBi\i^i_,ibicid,ifinBioizsBiq.iXidiioXiii,ii+ ia ni iP ,i XiO i i ,i! i$ i% i& i* i+ i~, i2- iJ   An orc warrior comes into view.iF   #.###.###.# ##.## #.# #.# #.# ##...##  #.# #.###.# #....>#  #.###.....## ##...##  #.##.......# ##)##  #.##.###...#####)####  #.##.###......)....).  #..........#####.#### ####@#####.#####.#  #..........##)#  ####..####.##.#Shock  ##...####.##.#iL  <  ###....o.......###.  #......).....#..#... o   orc warrior (wandering)  #.##.....##)(.....#  . ##....###[#...##  #########.....#i 080.6 (70.0)i I1.6 (71 _iM i i K E #.###.###.# ##.##  #.# #.# #.#   #.# #.###.# #....>#  #.###.....##   #.##.......# ##)##  #.##.###...#####) #.##.###......)....) #..........# ####@#####.  #..........##)#  ####..###  ##...# < .o. )... #)(  . [   iz N #.###.###.# ##.##  #.# #.# #.#  ir  #.# #.###.# #....>#  #.###.....##   #.##.......# ##)##  #.##.###...#####) #.##.###......)....)i  #..........# ####@#####.  #..........##)#  ####..###  ##...# < .o. )... #)( . [ i i is i c _An orc warrior is nearby!iûE #.###.###.# ##.##  #.# #.# #.#   #.# #.###.# #....>#  #.###.....##   #.##.......# ##)##  #.##.###...#####) #.##.###......)....) #..........# ####@#####.  #..........##)#  ####..###  ##...# < .o. )... #)(  . [   ie #.###.###.# ##.##  #.# #.# #.#   #.# #.###.# #....>#  #.###.....##   #.##.......# ##)##  #.##.###...#####) #.##.###......)....) #..........# ####@#####.  #..........##)#  ####..###  ##...# < .o. )...i)g [m #)( . [ iy _An orc warrior is nearby!iZ$H ***i:*iRG`***oThe zap hits the orc warrior.i7o.ia.....1--=2.6 (1.0) i4O _The orc warrior is lightly wounded.i #.###.###.# ##.##  psychicmeow the Zephyrmancer #.# #.# #.# ##...##  Gale Centaur of Sif Muna *..... #.# #.###.# #....>#  Health: 67/67 ======================== #.###.....## ##...##  Magic: 7/12==============---------- #.##.......# ##)##  AC: 7Str: 10Doom: 39%  #.##.###...#####)#### EV: 9Int: 17   #.##.###......)....). SH: 0Dex: 12 #..........#####.#### XL:  8 Next: 98% Place: Dungeon:7 ####@#####.#####.#  Noise: =-------- [i37m Time: 9282.6 (0.0) #..........##)#  f) +2 trident (venom) ####**####.##.#  Cast: Shock ##.*o####.##.# < ###..***.......###. #......).....#..#... o   orc warrior #.##.....##)(.....#  . ##....###[#...##  #########.....# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (lightlywounded, empty space bonus: 6/8)i< #.###.###.# ##.##psychicmeow the Zephyrmancer i[> #.# #.# #.# ##...## Gale Centaur of Sif Muna *..... #.# #.###.# #....># Health: 67/67 ======================== #.###.....## ##...## Magic: 7/12==============---------- #.##.......# ##)##AC: 7Str: 10Doom: 39%  #.##.###...#####)#### EV: 9Int: 17   i?#.##.###......)....). SH: 0Dex: 12 #..........#####.#### XL:  8 Next: 98% Place: Dungeon:7 ####@#####.#####.#Noise: =--------  Time: 9282.6 (0.0) #..........##)#f) +2 trident (venom) ####..####.##.#Cast: Shock ##..*####.##.# < ###............###. i@#......).....#..#... o   orc warrior #.##.....##)(.....# . ##....###[#...## #########.....#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iAAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (lightlywounded, empty space bonus: 6/8)iJv.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail (lightlywounded, empty space bonus: 6/8)  The open air twists around violently and strikes the orc warrior!iAO>oi2Vm==3.6 (1Shockidz _The orc warrior is severely wounded.iŅ   An orc warrior comes into view.iҎ g.###..# #.ip .# #..###....................o.Shock.....o   orc warriori &0ib n.---4.6 (1 _i iV *****The zap hits the orc warrior but does no damage.i~o....6--=--5iiPd _The orc warrior is severely wounded.i> #.###.###.# ##.##  psychicmeow the Zephyrmancer #.# #.# #.# ##...##  Gale Centaur of Sif Muna *..... #.# #.###.# #....>#  Health: 67/67 ======================== #.###.....## ##...##  Magic: 2/12====-------------------- #.##.......# ##)##  AC: 7Str: 10Doom: 39%  #.##.###...#####)#### EV: 9Int: 17   #.##.###......)....). SH: 0Dex: 12 #..........#####.#### XL:  8 Next: 98% Place: Dungeon:7 ####@#####.#####.#  Noise: =--------  [i .40mTime: 9285.6 (0.0) #.*o*......##)#  f) +2 trident (venom) ####*.####.##.#  Cast: Shock ##...####.##.# < ###............###. #......).....#..#... o   orc warrior #.##.....##)(.....#  . ##....###[#...##  #########.....# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (severely wounded, empty space bonus: 3/8)iV  #.###.###.# ##.##psychicmeow the Zephyrmancer #.# #.# #.# ##...## Gale Centaur of Sif Muna *..... #.# #.###.# #....># Health: 67/67 ======================== #.###.....## ##...## Magic: 2/12====-------------------- #.##.......# ##)##AC: 7Str: 10Doom: 39%  #.##.###...#####)#### EV: 9Int: 17   #.##.###......)....). SH: 0Dex: 12 #..........#####.####iX [40m XL:  8 Next: 98% Place: Dungeon:7 ####@#####.#####.#Noise: =--------  Time: 9285.6 (0.0) #..*.......##)#f) +2 trident (venom) ####..####.##.#Cast: Shock ##...####.##.# < ###............###. #......).....#..#... o   orc warrior #.##.....##)(.....# . ##....###[#...## #########.....#Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (severely wounded, empty space iZ bonus: 3/8)i4 bo.  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: an orc warrior, wielding a +0 war axe and wearing a +0 chain mail  (severely wounded, empty space bonus: 3/8)  The air twists around and strikes the orc warrior.  i: TThe orc warrior is almost dead.iMj 9 iq >==6.6 (1iz i| ' _You hear a shout!iP oYou hit the orc warrior but do no damage.The orc warrior is poisoned. Your kick misses the orc warrior. o.  The orc warrior is almost dead.(very poisoned)o   orc priest5---7.9 (1.3i[idA _The orc warrior hits you with a +0 war axe.iǓ)Confirm with . or Enter, or press ? or * to list all spells.  The orc warrior is struck by an arc of lightning.  The orc warrior is almost dead.  You are struck by an arc of lightning.  The orc warrior is struck by an arc of lightning.  You kill the orc warrior!ia **o   orc priest  Sif Muna accepts your kill.ic2o.il7@imiw #.###.###.# ##.##psychicmeow the Zephyrmancer #.# #.# #.# ##...## Gale Centaur of Sif Muna *..... ix#.# #.###.# #....># Health: 67/68 =======================- #.###.....## ##...## Magic: 0/12------------------------ #.##.......# ##)##AC: 7Str: 10Doom: 37%  #.##.###...#####)#### EV: 9Int: 17   #.##.###......)....). SH: 0Dex: 12 #..........#####.#### XL:  8 Next: 108% Place: Dungeon:7 ####@#####.#####.#Noise: ==-------  Time: 9288.9 (1.0) iMz#.o........##)#f) +2 trident (venom) ####..####.##.#Cast: Shock ##...####.##.# < ###............###. #......).....#..#... o   orc priest #.##.....##)(.....# . ##....###[#...## #########.....#You are struck by an arc of lightning.  The orc warrior is struck by an arc of lightning.  You kill the orc warrior!Sif Muna accepts your kill. _The lightning grounds out.  Your Fighting skill increases to level 5!io{  You kill the orc warrior!  Sif Muna accepts your kill. _The lightning grounds out.  Your Fighting skill increases to level 5!  Your Invocations skill increases to level 6! have reached level 9!i[/  --more--i  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? i72/743----99 4% ShockiޓiS _You feel clever. x2i  (very poisoned)  You puncture the orc priest! The orc priest is poisoned.  You headbutt the orc priest.  im MThe orc priest is severely wounded.i g1=90.2 (1.3Shocki! iP$ = _The orc priest hits you with a +0 club.il)The orc priest is severely wounded. _The orc priest hits you with a +0 club.  You hit the orc priest but do no damage.  The orc priest looks as sick as possible!  You kill the orc priest!iѶ)i1 5-1.5Shockiif[ _Sif Muna accepts your kill.i<iP-i`iIH _No target in view!iGiNi]Vi\H _No target in view!i+#i&J  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting5.0   6.0   0   i - Spellcasting   3.0   5.7  -2      i{(     b - Polearms   0.0   1.2  -1   j - Conjurations   0.8   1.2  -1   c - Unarmed Combat   0.0   1.2  -1   k - Air Magic  11.0   9.5  +2   d - Throwing   0.0   1.4  -2          l + Invocations6.1   4.9  +2   e - Short Blades   0.0   1.2  -1   m - Evocations   0.0   1.2  -1      [39ir);49m     f - Armour   1.0   2.0   0       g - Dodging   2.1   2.5  +1       h - Stealth   2.1   2.1  +2                                                  [18;6i>*1H    The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsi> g + Dodging 2.1iӎ{TargetTarget--  --  --  --  i.--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetsi=[?25h[?0c0 i $ [?25l[?1c9.0  +1 current training targets, if any.=] set aall targetsia-z] setselected target i =[?25h[?0c9.0 ia [?25l[?1cie}8.0 =] set aall targetsi a-z] setselected target i![?25h[?0ci"*0 ig [?25l[?1ciu 8.0   0 =] set aall targetsi]a-z] setselected target i[ <[?25h[?0c0 i [?25l[?1ci8.0 =] set aall targetsiIv iJ #.###.###.# ##.##psychicmeow the Zephyrmancer #.# #.# #.# ##...## Gale Centaur of Sif Muna *..... #.# #.###.# #....># Health: 72/74 =======================- #.###.....## ##...## Magic: 1/13=----------------------- #.##.......# ##)##AC: 7Str: 10Doom: 37%  #.##.###...#####)#### EV: 9Int: 19   #.##.###......)....). SH: 0Dex: 12 #..........#####.####i[40m XL:  9 Next:  5% Place: Dungeon:7 ####@#####.#####.#Noise: =--------  Time: 9291.5 (0.0) #.)........##)#f) +2 trident (venom) ####..####.##.#Cast: Shock ##...####.##.# < ###............###. #......).....#..#... #.##.....##)(.....# . ##....###[#...## #########.....#The orc priest looks as sick as possible!  The orc priest is severely wounded.You kill the orc priest! _Sif Muna accepts your kill. _No target in view! _No target in view!ih i 3i i ,3 _i ,i iI i i io i ie K4=i i i i_ i5 i J2==in i. i i ig O=iW iW ,==ivc Biaj v3==iKq i R==4====5==i ==6==ii ==i ij 7=i0 i Bi* =i4 i8 d8==iq: i; i< i*> in ==9====ir iat h10/13==i niq XiD f==iތ Bi^ 1==iM ,iG  You encounter an orc priest. It is wielding a +0 trident.i -oShocko   orc priest (polearm, wandering)iN 1367.5 (76.0)ip i1 M-8.5 (77 _i i i6 Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Channel MagicPiety-19% [?] toggle between ability selection and description.iٶ i) i  #.###.###.# ##.##psychicmeow the Zephyrmancer #.# #.# #.# ##...## Gale Centaur of Sif Muna *..... #.# #.###.# #....># Health: 74/74 ======================== #.###.....## ##...## Magic: 11/13 ====================---- #.##.......# ##)##AC: 7Str: 10Doom: 37%  #.##.###...#####)#### EV: 9Int: 19   #.##.###......)....). SH: 0Dex: 12 i9 #..........#####.#### XL:  9 Next:  5% Place: Dungeon:7 ####@#####.#####.#Noise: ---------  Time: 9368.5 (0.0) #.)........##)#f) +2 trident (venom) ####o.####.##.#Cast: Shock ##...####.##.# < ###............###. #......).....#..#... o   orc priest (polearm, wandering) #.##.....##)(.....# . ##....###[#...## #########.....#The orc priest is severely wounded.You kill the orc priest! _Sif Muna accepts your kill. _No target in view! _No target in view! iU d_You encounter an orc priest. It is wielding a +0 trident.i P  Okay, then.i (i ib . _i #.# #.# #.# ##.. #.# #.###.# #....>#  #.###.....## ##...##  #.##.......# ##)##  #.##.###...#####)####. #.##.###......)....).. #..........#####.##### ####.#####.#####.#   #.@........##)#  ####o.####.##.# # ##...####.##.# <. ###............###.# #......).....#..#... #.##.....##)(.....#  . ###[[3i4m#...##  #########.....# #...#........##i 5o.ii29.5 (1 _i!i%k _Items here: )) [ †.ioo  very poisoned) _Okay, then.Items here: )) [ †.  You reach to attack! You puncture the orc priest! The orc priest is poisoned.  The orc priest shouts!  The orc priest is heavily wounded.  The orc priest closely misses you.i[}68--====70.8 (1.3iiJ _The orc priest hits you from afar with a +0 trident.ik  You reach to attack! You closely miss the orc priest.The orc priest is heavily wounded.im]=---2.1itiwA _The orc priest hits you but does no damage.i  You reach to attack! You closely miss the orc priest.The orc priest is heavily wounded.ia9-----3.4iwi9X _The orc priest closely misses you.i-; )You reach to attack! You puncture the orc priest!  You kill the orc priest!iD (iM 2==6 7-4.7ShockiBW iY [ _Sif Muna accepts your kill.i i P-i i H _No target in view!i7iH9iG:i?i4@$ _iDi FiF&70iIicMi5Ni^OiRiKS:==iTiWiXK1=i[iz_,i0aigb3==iEkioirisi{2=i Bi:==i-iƄi;3iVieiiCiii_i&a4=idiXiBiivi!iiiUie=i&iii1ii2iii iBii iiiQi,i$i i"i#i%iF'ij)i-*i*i^,iU.i/i/i7Xi=i>i?,iAi4D,iHFiGiuI,iJiVM@  There is an open door here.iUOi@P5 _iQiViWi\XiYil #...###....###[#...##  #.#############.....#  #.....#...#........##  #...ß.#.<.#.⌠...#.##  #.....#...#.....#.# in ####'###'###'####.#  #...........# '#  #.⌠..._...ß.#  #....@......# 407.7 (33.0) ##'###'###'##  .... ..#  ...ß. >.# #..... ..# #.### ### #.ivi}8.7 (34 _Found a stone staircase leading down.ii3ii5Bii,iiS@  There is an open door here.i͡5 _i imi$iRiii iX You encounter an ogre. It is wielding a +0 giant club.i\ #...###....###[#...##  #.#####.....#  #.....#.....##  #...ß.#.<.#.⌠...#.##  #.....#...#.....#.#  ####'###'##.#  #...........# '#  #.⌠..._...ß.#  #........@..#  ##'###'  ....#...# ...Shock ...ß.#.>.# ⌠.... #.....#...# O...... i8#.### ##### ###....O   ogre (asleep) #. .... ... iS212.7 (4.0)i23.7 (5 _ini}i [  ###.....#  #...#....  #.<.#.⌠...#.##  ia#...#.....#.#  ####'###'###'####.#  #...........# '#  #.⌠..._...ß.#  #........@..#  ##'###'###'##   ...  >.# ⌠....   O......  #.### ##### ###....  #. ....  ... i10 [  ###.....#  #...#....  #.<.#.⌠...#.##  #...#.....#.#  ####'###'###'####.#  ip#...........# '#  #.⌠..._...ß.#  #........@..#  ##'###'###'##   ...  >.# ⌠....  O...... #.### ##### ###....  #. .... ... iXiz _An ogre is nearby!ii #.#############.....# #.....#...#........## #...ß.#.<.#.⌠...#.## #.....#...#.....#.# ####'###'###'####.#  #...........# '# #.⌠..._...ß.# #...........# ##'###'###@## i ....#...#............ß.#.>.#.⌠.......#.....#...#.O.......#.### ##########. . ...##'##i 5O.if UOi J====4.7 (1i i7  _The ogre shouts!i# Q _There is an open door here.i`Q O⌠You reach to attack! You hit the ogre. The ogre is poisoned.igXa (very poisoned)iZL----6.0 (1.3iV_ib2 _The ogre is lightly wounded.iI  extremely poisoned, vitrified)You puncture the ogre! The ogre looks as sick as possible!  The ogre becomes as fragile as glass! You kick the ogre!  The ogre is almost dead.i[S==--7.3iiQ _The ogre barely misses you.i )  You puncture the ogre!  You kill the ogre!iۇ)i4 11-8.6Shocki [ _Sif Muna accepts your kill.ij iP-iiH _No target in view!iey 3iz i i i $ _i ,iZ i iˋ iÎ i i i i i i i i i i@ i i iۡ i ir i¨ Bie q _c - 2 potions of curing (gained 1)i i i. i i i 5  There is an open door here. _i Bi7 Bif iN i i ,i} i! ik" ,i$ i% il& i"' in* Xi, i- i9. ,i/ iW1 i2 ,i24 i5 i5 iH6 i.< ni= i> ,i? iA iA ,i%F ,iG ,iJ iO BiP i[ i<^ ia_ ,i[c ig ik ,i*m io is ,it iv ix iy iXz i6 iԃ ,i% i i iR ,i i ,is i i ,i is i ,iڕ iƖ ia ,i2 i i i ,iR iG ,i i i i ,i i i ,ia i i޴ ,i i ,i iǹ iV i ,i> i} iE i ,i i ,i ij i5 ,i iI in i i iF i9 ,i, i i ,i( iI iw ,i i1 i ,i i: i ,i i@ ...#.#.##### ...#.# #.# ####.# #.### .###'## #...# .##...## ###.## .#.....## #....# ##......## #.#..# .........###....######## .........'......@.......-77.6 (59.0) .........###....######## ##......## #.#..#  #.....## #.#..#  ##...## #.#..###'## #....##.# ###.####)im i F-8.6 (60io i * _Found a short sword.iU2i4i}  You see here a +0 short sword. _i,in,iŃ,iiniPieXiBi`i~i[iciiBii$,iii,i,i,iiivXii,iniBi_Xi?i!Xi,iiij  You encounter a shadow imp.i:  #.### #########......#  ....5... #.....##  .....##...##  .....##'##  ...#.#  ...#.####  #.###.##..  #.# ##...#.#  ##@# #......#  ##.#.#########...#.#  #.###........##.##..Shock  ##.#.#######........  ##.## #########  ###5   shadow imp (asleep)  iN.519.6 (41i7iRJ20.6 (42 _iv #.###  #....5...  .....  i.#.⌠....#...#.....#.############.#....5.....##ilv.# ##...###......# ##'###.....# #.....# #.#### ##.##.. #...# ##.# #.....#.#.#########...#.##.###........##.####.#.#######........##.## ############i-1.6 (1.0)Stampede i i: _You stampede towards the shadow imp!iS ...ß.#.>.#.⌠......... psychicmeow the Zephyrmancer #.....#...#........... Gale Centaur of Sif Muna *..... #.#############......# Health: 74/74 ======================== #...*5*..# #.....## Magic: 9/13================-------- iH..***..# ##...##  AC: 7Str: 10Doom: 34%  #......# ##'##  EV: 9Int: 19   #.....# #.#  SH: 0Dex: 12 #.....# #.#### XL:  9 Next: 11% Place: Dungeon:7 #@# ##.##.. Noise: ---------  Time: 9521.6 (0.0) #.# ##...#.# f) +2 trident (venom) ##.# #......# Cast: Shock ##.#.#########...#.# Stampede  #.###........##.##.. ##.#.#######........ 5   shadow imp (asleep) ##.## ######### ### ij_You stampede towards the shadow imp!  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a shadow imp (asleep, empty space bonus: 5/8)iS| ...ß.#.>.#.⌠......... psychicmeow the Zephyrmancer #.....#...#........... Gale Centaur of Sif Muna *..... #.#############......# Health: 74/74 ======================== i #....*...# #.....## Magic: 9/13================-------- .......# ##...## AC: 7Str: 10Doom: 34%  #......# ##'##EV: 9Int: 19   #.....##.#SH: 0Dex: 12 #.....##.#### XL:  9 Next: 11% Place: Dungeon:7 #@###.##.. Noise: ---------  Time: 9521.6 (0.0) i~ v#.###...#.# f) +2 trident (venom) ##.##......# Cast: Shock ##.#.#########...#.# Stampede  #.###........##.##.. ##.#.#######........ 5   shadow imp (asleep) ##.## ######### ### iP c_You stampede towards the shadow imp!  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a shadow imp (asleep, empty space bonus: 5/8)ir.  Confirm with . or Enter, or press ? or * to list all spells.i=Aiming: Airstrike (dangerous; 1%  Press: ? - help, Dir - move target: a shadow imp (asleep, empty space bonus: 5/8)  The air twists around and strikes the shadow imp!  You kill the shadow imp!iD(iSn2===2.6 (1Shockii{ V _You stop stampeding.10/13==i ,iތ iT ==i| ,i i i ,i i b1==i ,i iޯ i ==i: i i i i i ,i i L2==i i] i9 ,i i ,i ,is im i- :==i i i iL iS i i i ,i i i L3==id i i# ,i i' i i i^ i i i i; i i i P==i i] iB i i Xi iC i" ,i i ,i i i Bi ,i ,i is ,i i* i# i$ ,i & i8' i)( ,iX) i* if+ ,i9, i). i/ i:0 i1 i3 iq4 ,i[5 i7 i8 ,i{C iE iF i.M ,iN iO ,iS izV iwW ,iAZ iD\ ip^ ,ic Xii Xiy i| Bi Bi= i i6 i i iP iz i ,i i ,i i ni ,iɜ i iԟ i ,i^ i8 i i i i i iJ i @  There is an open door here.i iJ 5 _i i ,i i iT Xi5 i ,i i- i ,i  There is an open door here. _i+ i ,i iN i i i ia i[ iZ iH it i i ,id i i i i id iV i9 i i i ,i i i ,i iit,i,iidiK ii1"+#####.#####  #.#  #.###  #...# ## # ###.## .. ## #....# .# .## #.#..# .# . ..###....########.##...> ..'.............@....... ---601.6 (79.0) ..###....########.##.... .## #.#..# ... . ## #.#..# #### # #.#..#  #....#  ###.## #######)# .....##.#i(i+H---2.6 (80iR0i3; _Found a stone staircase leading down.ii-iiXi.,i ii(,iixiU,iBii+,i/i]RiW,i,i-iii,i8i,ii~ii,i@  There is an open door here.ij  You encounter a black bear.i #. #.# #.# ####.##### #+## #........# #...## #.##.###.# #.....# #.##.....###...... i$~######.##...>.##.....................' ######.##.....##.......h .........###......Shock  .######..## #.....#  #. #..# #...### #..# #+##h   black bear (asleep) ... ##.. iT-19.6 (17iQ20.6 (18 _iC #.# #.# i#.#  #+##  #........# #...##  #.##.###.# #.....#  #.##.....###....... .##...>.##........ ..........'@....... .....##.......h  .........###.......  .######..## #.....#  #. #..# #...##  # #..# #+##  ... ##..iW #.# #.# #.#  #+##  #........# #...##  #.##.###.# #.....#  #.##.....###....... .##...>.##........ ..........'@....... .....##.......h  .........###....... i_ZM .######..## #.....#  #. #..# #...##  # #..# #+##  ... ##.. i]i*eiiila _A black bear is nearby!i > #.# #.# #.#  #+##  #........# #...##  #.##.###.# #.....#  #.##.....###....... .##...>.##........ ..........'@....... .....##.......h  .........###.......  .######..## #.....#  #. #..# #...##  # #..# #+##  ... ##..i%!i  #.# #.# #.#  #+##  #........# #...##  #.##.###.# #.....#  i#.##.....###....... .##...>.##........ ..........'@....... .....##.......h  .........###.......  .######..## #.....#  #. #..# #...##  # #..# #+##  ... ##.. i~ _A black bear is nearby!is# iL, T Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 13% 1b - Ensorcelled HibernationHexes/Ice22%2  c - Fireballi. kConjuration/Fire 98% 5 4 spell levels left i/ ][Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitiF i #.#psychicmeow the Zephyrmancer#.#Gale Centaur of Sif Muna *.....#.#Health: 74/74 ========================####.##### #+##Magic: 13/13 ========================#........# #...##AC: 7Str: 10Doom: 34% #.##.###.# #.....#EV: 9Int: 19  #.##.....###.......SH: 0Dex: 12 ######.##...>.##........XL:  9 Next: 12% Place: Dungeon:7 ...............'@.......Noise: ---------  Time: 9620.6 (0.0) ######.##.....##.......hf) +2 trident (venom)....iL .....###.......Cast: Shock.######..## #.....##. #..# #...####..# #+##h   black bear (asleep)...##.. _There is an open door here. _Found a stone staircase leading down.  There is an open door here. _You encounter a black bear. _A black bear is nearby! _A black bear is nearby!i. P  Okay, then.i_' (i", i4. . _i]  #.# psychicmeow the Zephyrmancer #.# Gale Centaur of Sif Muna *..... #.# Health: 74/74 ======================== ####.##### #+##  Magic: 9/13================-------- #........# #...##  AC: 7Str: 10Doom: 34%  #.##.###.# #.....#  EV: 9Int: 19   #.##.....###.......  SH: 0Dex: 12 ######.##...>.##........  XL:  9 Next: 12% Place: Dungeon:7 i D...............'@.....**  Noise: ---------  Time: 9620.6 (0.0) ######.##.....##......*h  f) +2 trident (venom) .........###.....**  Cast: Shock  .######..## #.....#  #. #..# #...##  # #..# #+##  h   black bear (asleep) ... ##.. _Okay, then.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (asleep, empty space bonus: 5/8)i #.#psychicmeow the Zephyrmancer#.#Gale Centaur of Sif Muna *.....#.#Health: 74/74 ========================####.##### #+##Magic: 9/13================--------#........# #...##AC: 7Str: 10Doom: 34% #.##.###.# #.....#EV: 9Int: 19  #.##.....###.......SH: 0Dex: 12 ######.##...>.##........XL:  9 Next: 12% Place: Dungeon:7 ...............'@.......Noise: ---------  Time: 9620.6 (0.0) ######.##.....##.......*f) +2 trident (venom)i &.........###.......Cast: Shock.######..## #.....##. #..# #...####..# #+##h   black bear (asleep)...##.. _Okay, then.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (asleep, empty space bonus: 5/8)ih.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a black bear (asleep, empty space bonus: 5/8)  The open air twists around violently and strikes the black bear!  The black bear growls angrily.iMzh  i$(===1.6 (1 _The black bear is heavily wounded.iC #.# psychicmeow the Zephyrmancer #.# Gale Centaur of Sif Muna *..... #.# Health: 74/74 ======================== ####.##### #+##  Magic: 5/13=========--------------- #........# #...##  AC: 7Str: 10Doom: 34%  #.##.###.# #.....#  EV: 9Int: 19   #.##.....###.......  SH: 0Dex: 12 ######.##...>.##........  XL:  9 Next: 12% Place: Dungeon:7 ...............'@....***  Noise: ===------  iETime: 9621.6 (0.0) ######.##.....##.....*h*  f) +2 trident (venom) .........###....***  Cast: Shock  .######..## #.....#  #. #..# #...##  # #..# #+##  h   black bear ... ##.. iPT_The black bear is heavily wounded.iDRCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (heavily wounded, empty space bonus: 8/8)i>#.#psychicmeow the Zephyrmancer#.#Gale Centaur of Sif Muna *.....ih#.#Health: 74/74 ========================####.##### #+##Magic: 5/13=========---------------#........# #...##AC: 7Str: 10Doom: 34% #.##.###.# #.....#EV: 9Int: 19  #.##.....###.......SH: 0Dex: 12 ######.##...>.##........XL:  9 Next: 12% Place: Dungeon:7 ...............'@.......Noise: ===------  Time: 9621.6 (0.0) ######.##.....##......*.f) +2 trident (venom).........###.......Cast: Shoi ck.######..## #.....##. #..# #...####..# #+##h   black bear...##.. _The black bear is heavily wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (heavily wounded, empty space bonus: 8/8)i6Mi .  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a black bear (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the black bear!!  You kill the black bear!i~262.6 (1ShockiiA [ _Sif Muna accepts your kill.i՗G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i[`ih(i ni0q _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iiiiF _Unknown command.iqi5t3iu: _i>|Xi},i~iD,i9i96iG==i,iUiM  You encounter a kobold. It is wielding a +0 dagger of draining and quiveringstones..................'---KShockK   kobold (missile, wandering)iA9.6 (7iO---30.6 (8 _iϱiij n #.# #.# #.#  #+##   #...##  #.##.###.# #.....#  #.##.....###....... ...>.##........ ......'@....... ....K##........ i!  .........###.......  .######..## #.....#  #. #..# #...##  # #..# #+##  ... ##..i#9 #.# #.# #.#  #+##   #...##  #.##.###.# #.....#  #.##.....###....... i_;...>.##........ ......'@....... ....K##........  .........###.......  .######..## #.....#  #. #..# #...##  # #..# #+##  ... ##.. i@iKi{TiV] _A kobold is nearby!i  #.# #.# #.#  #+##   #...##  #.##.###.# #.....#  #.##.....###....... ...>.##........ ......'@....... ....K##........  .........###.......  .######..## #.....#  #. #..# #...##  # #..# #+## iHK ... ##..i{N #.# #.# #.#  #+##   #...##  #.##.###.# #.....#  #.##.....###....... ...>.##........ ......'@....... ....K##........  .........###.......  .######..## #.....#  #. #..# #...##  # #..# #+##  ... ##.. iiiiՏ] _A kobold is nearby!i $The zap hits the kobold!  You kill the kobold!i!W*******i2X.'..$..iB5-- =1.6 (1ShockiIiJM[ _Sif Muna accepts your kill.i/i6(iN;i>H _No target in view!iJ ic i i H _No target in view!i. Ii.1 : _iW 6==iZ P==i\ ia Bi } i~ ,i҂ ,i i iT c7=iȒ iw Xi {=i ni i i$ i N8==i iO i' i i Bih i# iڿ iz P==i i i. i iu i} i i3 iP N9==i` if Bi Bi ,ix i i :==i i i ir i| i ,i i iJ i i R10/13==i iC i i: i ,iiiiqi!i:==ii ,i iuiziiciH,iiQL1==i8iMi<i-i i i!i$,i%im(iL):==i<*i-Bi0i0i1i5b2==i6i9iO:i;i>,i?i:AiBiBiEiFP==iHiIiJi@MiNiNiQiaRi'Si UiVL3==iWiXiYiZi[[i]@  There is an open door here.i5`i a _iaio## #.# #.# #.# ####.##### #+## # #........# #...## iMq# #.##.###.# #.....# # #.##.....###.......##.##...>.##...@'........-##.##....$##.. # .........###....... # .######..## #.....# # #. #..# #...## # # #..# #+## # ... ##..iuj #.# # #.# #iUwQ####.##### #+## ## #........# #...## .# #.##.###.#..# .# #.##.....##.. .########.##...>.##. ..................'.. .########.##....@##........ .# .........###....... .#######..## #.....# .# #. #..# #...## .# # #..# #+ ##  ...##.. # ..# #i}091.6 (60.0)iņF-2.6 (61iJik  You now have 253 gold pieces (gained 22).  Things that are here:ivI==3.6 (62ii٪ _a +0 dagger of draining; a stone; a kobold corpseii3iki=,iini$iBi0iiiiiii/,i6i4iQ,iifi,iiiIi,iii' ,iD ii,ii)i,iiii,i iz",ih#i4$iB&Bi(i+BiH,i-i.,ie/iV0i^1,i)2i3iP4,i*6i8,i8i9i:i;,i<i=i>,ij@iAiB,iDiMEiZF,ipGiH,iJiMiKNi3O,iPiVni X,iXiYiZ,i^[i]\iC],i%^i_i|`,iaib,iHciWdi{ei;f,i'gihii,ijikil,imipiqigrisi(uiuiviwieyiVzi.{is|im~,iiiiLi&,i8iiņ,iii,ifipi8i i֑iÓii-,iBi˛ivi,ii`iQ,i<i9id,iiiliTi^,ifiN _You now have 264 gold pieces (gained 11).ii3ijiȾ,i̿iiiii7 _You open the door.iiii@  There is an open door here.ii _iiiiii}iiiiik,iiGiiiiiiigii,iPi2i ih i| io i,i+ii^i9ii[iYiDi i$#i%ih&id'iz*7 _You open the door.i-i.i/i4@  There is an open door here.i7i8 _i9i;ia?,iO@iBiEi  You encounter an ufetubus.i Q ... #.#.# #.#.# #  #.#.# .#  #...###.#  ##....... iR ### ####......#[#  #.. ..5.#  #.# #...@#  #.# ####.#  #.# #.# Shock  ####.##### ##'##  #........# ##...##  #.##.###.# ##.....##5   ufetubus (asleep)  #.##.....###.......###. ##.##...>.##............ ...........'............i|Z 5.761.6 (68  Found a ring mail.i\ 5The ufetubus shouts! You hear a shout!i+_C[5i`35.ig~55 2 ufetubi (1 wandering)ijK====2.6 (69ipibsZ _You encounter an ufetubus.i3f ... #.#.# #.#.# #  #.#.# .#  #...###.#  ##.......  ### ####......#[#  #.. ........5.5.#  #.# #...@#  #.# ####.#  #.# #.#   ##'##   ##...##   ##.....##  ... >.##............ . iK ... #.#.# #.#.# #  #.#.# .#  #...###.#  ##.......  ### ####......#[#  #.. ........5.5.#  #.# #...@#  #.# ####.#  #.# #.#   ##'#   ##...   ##.....##  ...>.##........iMio]z _There are monsters nearby!iĮ  ... #.#.# #.#.# #  #.#.# .# i  #...###.#  ##.......  ### ####......#[#  #.. ........5.5.#  #.# #...@#  #.# ####.#  #.# #.#   ##'##   ##...##   ##.....##  ... >.##............ . iI  ... #.#.# #.#.# #  #.#.# .#  #...###.#  ##.......  ### ####......#[#  #.. ........5.5.#  #.# #...@#  #.# ####.#  #.# #.#   ##'#  iK  ##...   ##.....##  ...>.##........iP iR ivX iZ d _There are monsters nearby!i *****The zap hits the ufetubus.i!G35.i"P ....5The ufetubus is heavily wounded.The ufetubus hits you but does no damage.imS0--2--=---3.6 (1.0) i`ic, _The ufetubus hits you.iu#".  The ufetubus hits you but does no damage. _The ufetubus hits you.  You hit  The ufetubus becomes as fragile as glass!is poisoned. You headbutt the ufetubus.  You kill the ufetubus!iE 5.  Sif Muna accepts your kill.i(O    ufetubusThe ufetubus shouts!ieU1=- 7====4.9 (1.3in\i i_The ufetubus misses you. The ufetubus closely misses you.ishouts! _The ufetubus misses you. The ufetubus closely misses you.You completely miss the ufetubus.You kick the ufetubus, but do no damage.Your headbutt misses the ufetubus. The ufetubus closely misses you.  barely misses you. The ufetubus hits you.i)0-=---6.2i"iV _The ufetubus closely misses you.iS*****iL ....5The zap misses the ufetubus. The ufetubus hits you. x2  The ufetubus hits you but does no damage.iNO 65--1-------70i^ ia U _The ufetubus barely misses you.i s (very poisoned)The ufetubus hits you but does no damage. _  You hit the ufetubus. The ufetubus is poisoned. You kick the ufetubus.  The ufetubus is almost dead.. x2  The ufetubus hits you but does no damage.ió g0---8.5 (1.3iϹ i& N _The ufetubus misses you.ih .  You closely miss the ufetubus. You kick the ufetubus.  You kill the ufetubus!io (i} -- 9.8Shocki] i [ _Sif Muna accepts your kill.io >is i,u _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iii i/ H _No target in view! i7 i? i5E i"H _You can't see any susceptible monsters within range! (Use Z to cast anyway.) i", i-3 i0 i1Y12== _ i6B i7 i9 iZ: i6; i4= i>K2= i> iIA i B:== iB i*E iE iF iH iLIU3= iJ iAW iXb3== iY iZ i[[ i\ iT]%4 i&^ i(a i b ib ie if:== ih i\i ij, ik ilK5= im irB iEt it iu iw i5xU6= ix iaz i{ i{ id~ i: i ix i[%7 iT i i iL i\ i, i i iK8= iX i= i i i< i i iA iU9= i i iu iC i iɝ i iu iK&70 iP iu iG, i; i i i iyK1= iH i, i i i0 i+ i i۴U2= i io i, iԸ i, iǻ i, iѾ iz iE%3 i iS i, id i i  i i[K4= i@ iu i i i< i i  i i i i i i iM iZ i9= i i id ###.# #.# #.# ### #.... ..# #.#.# #.# #.#.# #.# # i #.#.# #.# ..# #...###.##..... ##......@.......-815.8 (46.0) ### ####......#[##..... #.. ............# %.# #.# ####....##### # #.# ####.# #.# #.# #.##### ##'## ......# ##...## #.###.# ##.....## i_ iF-6.8 (47 iO  i - _Found a spore talisman. i3 i i i" i# i|(, i) i{* iX+ i- i0, i1 ix3 iU6 i7 i7 iT: i> il? i@ i D iE iF icG ieK iqM i7N iN iQ i`T i3U i;V i;X iZ iv[ i%\ i>^ i~a iFb ib ivC  You see here a spore talisman. ix iy _ iz i| i  i iҀ i iK i i݅ i i| iN i i2 iN i, i9 i i3, i. iY i i i i#......#[##.....## ...........###.%.## ###....##### ##.## ####.# #.#   i#.# #.#  # ##'## ###.#  # ##...## #....#  # ##.....## #....#  ###.......###...@#  33.8 (1................)..#  .'..........#.#  ##..........#.....##  ###.......#.#..#..# # ##.....##.#.....#    ##...## #.###.#   # ##'## #. .#   # #.#    i iu i,4.8 (18 i i' _Found a hand axe. i} Shopping list: 3 items, total cost 3603 gold pieces  a - [D:6] 1041 gold Sif Muna's Precepts of Tropical Death  b - [D:6] 1173 gold the Thoughts on Conflict  if  c - [D:6] 1389 gold the Compendium of Arcane Weapons You have 264 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exit i3  i  i ###......#[##.....##  psychicmeow the Zephyrmancer ...........###.%.##  Gale Centaur of Sif Muna *..... ###....##### ##.## i   Health: 74/74 ========================####.##.#  Magic: 13/13 ========================#.##.#  AC: 7Str: 10Doom: 32% # ##'## ###.##  EV: 9Int: 19  # ##...## #....#  SH: 0Dex: 12 # ##.....## #....# i. 5  XL:  9 Next: 17% Place: Dungeon:7 ###.......###...@#  Noise: ---------  Time: 9834.8 (0.0) ##................)..#  f) +2 trident (venom) .'.................#.#  Cast: Shock ##..........#.....## ###.......#.#..#..# i  # ##.....##.#.....#  ##...## #.###.#   # ##'## #. .#   # #.#   _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  i _No target in view! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a spore talisman. _You see here a spore talisman. _Found a hand axe. i[  i ( i  id  im[  i\ 3 i!^  i_  i`  iSe X i0f  i}g  ih  ici , in @  You see here a +0 hand axe. io  ip 5 _ iq  iQs  is  it  iw  i0x  ix , iy  iz  i={  i{  i|  i~  im  i  i$  i  ic , i  ix  i  i  ix  i  i+ , i~  i  i> , i$  iH  i , iȏ  iw  it , i%  i  i0  iȕ  i  i  iH  iҘ  iY  i  i , i  i  i , i  i  i , i  i֞  ic  i  i  iڢ  ip , i  i  iĥ , i٦  iا  ik , i  iʩ  iz , i7  i B i  i  iB  i  ih  i  i< , i7  i  i-  i  i`  i  i"  i  i  i  i  i<  i  is  i  i  i@  i  i  ik  i~  i  i  i]  iL  i , i  i  iB  i , i  i  iz  i]  iv  iP  i/ , ih  i  i  iv  i  i  if , i  i  i , is  i  i , i  i&  i , i1 @  There is an open door here. i  i  _ it  i  i , i  i?  iN  i2  i  i  i  i  i  if  ib  i5!  i!  i#  i%  i&  i['  i(  i)  i* , i+  i,  iz- , i.  id0  i1 , iy4 , i?  iC  iE  iF  ivG  iI  iJ  iK  iL  iM  iN  iO , iPP  i.Q B iQ  iR  iS , iT  iZU , i8V  iW  iW B iX  idY , i5Z  i[[  i]  i] , i^  i_ , i=`  i`  ia B ib  ic  ivd , i=e  if , if , iWh  i%i , i8j  ik  il , im  in  io , ip  i^q B idr  i1s , is  it  i9v  iv , i4x  ix  iy , i}z  iE{ , iI|  i}  i~  i~ , i  i_  i2 , i  i[  i( , i  i‡  i , i  iފ  i , i  i B iR  i' B i  iǐ B i  io B i  ib  i% , i  i  i , i^  i  iy , iH  i , iߟ  i  i{  iI , iť  ir  iS , i  id  i) , ij  i֮  i , i  i  ir , iԵ  i  i , i\  iD  i , iV  iJ  i , iؿ  i B ip  i= , i  i  i B i~  iG , i  i , i , ia  iT  i! , i  i , i , i  i , i  i , ir , iA , i , i&  i , i  i;  iB , i  i6  i , i  i  i , i  i  id , i  i$  i , i  i  i , i  i  i , if  i  i , i  i]  i , im iH, i i i, i i i i , ix X i i, i i i, i i iE i,, i iO i$, i i i, i$" iR#, i$ i&@  There is an open door here. i") i)5 _ i+ i/X i1 iz2, i4 i<6 i7, i=: i; i<, i#>7 _You open the door. i5? i?3 iA@  There is an open door here. iB iC5 _ iD iE iF, iG iUI i$J, itL iM iTN, iO i^RB iTX;  There is a shaft here. iY iZ _ i[ i\ i] i^, iR` ia inb, id if, ig ii izj ipk i[l im irB is iGv, i)w ix i% iC, i i i i| i i  i i iW iÔ i im i# iN i i> i iZ i iע i iإ i1 i# iީ i, iv i0 i i i i iø i  i i i i3 i i i` iG, i i i, i^ i i iN i i iU i i i$ i, iJ i* i~, i i i i i i i i i i iW, ig i ij i, i} i i i@ it i i] i i1 ih, i i i i8 i$  i  i  i  is i9{...# ##.....## #.##.#.#.# #.#.## ##...## #........# #.#.# ..## ##'## ####.##### #.#.# ..### #)# #.# #.... ....# #.# #.# ##.#. ###.# ##.## #.# ####.#.#.# ##...###### #.# #....#. # i;##.# #....>#...####.# #.##### ....## ##...##..@.....# #....#.10005.8 (171.0) .....# ##)###...###### ####.#. ##...#####)####.## #.#.)....)..# #... .....#####.###### #### ####.#####.# .)......##)#..####.##.# ########### ...####.##.# #<........# i? i iE _Done exploring. i3 i i.#..............0.0) i iq[ _Done exploring. i iN3 i i i;" i$E _Done exploring. i'J iN3 i i) iؐ iE _Done exploring. i  i <Read which item? Scrolls  a - 3 scrolls of enchant armourr - 2 scrolls of revelation  s - a scroll of butterflies  p - a scroll of poison  N - 2 scrolls of noise  i  l - 2 scrolls labelled JEDONI UCSIUST [!] read|quaff|evoke[?] describe selected i i i@...# ##.....## #.##.#.#.# #.#.# psychicmeow the Zephyrmancer ...# ##...## #........# #.#.# Gale Centaur of Sif Muna *..... ..## ##'## ####.##### #.#.# Health: 74/74 ======================== ..### #)##.# #.... Magic: 13/13 ======================== ....# #.# i5#.# ##.#. AC: 7Str: 10Doom: 32% ###.# ##.###.# ####.#. EV: 9Int: 19  # #.# ##...###### #.# #....#. SH: 0Dex: 12 ###.# #....>#...####.# #.##### XL:  9 Next: 17% Place: Dungeon:7 ....## ##...##..@.....# #....#. Noise: ---------  Time: 10005.8 (0.0) .....# ##)###...###### ####.#. f) +2 trident (venom) ##...#####)####.###.#. Cast: Shock ##......)....)..##... .....#####.##[4 i10m######## ####.#####.# .)......##)# #..####.##.# ########### ...####.##.# #<........# _There is an open door here. _There is a shaft here. _Done exploring. _Done exploring. _Done exploring. _Done exploring. iP  Okay, then. il _ iJ  iuM Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  j - a +4 ring of protection (worn)g - a +6 ring of strength  i - a ring of protection from fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i ic i...# ##.....## #.##.#.#.# #.#.# psychicmeow the Zephyrmancer ...# ##...## #........# #.#.# Gale Centaur of Sif Muna *..... ..## ##'## ####.##### #.#.# Health: 74/74 ======================== ..### #)##.# #.... Magic: 13/13 ======================== ....# #.##.# ##.#. AC: 7Str: 10Doom: 32% ###.# ##.###.# ####.#. EV: 9Int: 19   il# #.# ##...###### #.# #....#. SH: 0Dex: 12 ###.# #....>#...####.# #.##### XL:  9 Next: 17% Place: Dungeon:7 ....## ##...##..@.....# #....#. Noise: ---------  Time: 10005.8 (0.0) .....# ##)###...###### ####.#. f) +2 trident (venom) ##...#####)####.###.#. Cast: Shock ##......)....)..##... .....#####.########## ####.#####.# .)......##)# #..####.##.# ########### ...####.##.# #<........# _There is a shaft here. _Done exploring. _Done exploring. _Done explor i6ving. _Done exploring. _Okay, then. i:P  Okay, then. iC( i i. _ iC  iG Where to? (Tab - D:7, ? - help)  D - Dungeon  T - Temple i: i8W...# ##.....## #.##.#.#.# #.#.# psychicmeow the Zephyrmancer ...# ##...## #........# #.#.# Gale Centaur of Sif Muna *.....  iY..## ##'## ####.##### #.#.# Health: 74/74 ======================== ..### #)##.# #.... Magic: 13/13 ======================== ....# #.##.# ##.#. AC: 7Str: 10Doom: 32% ###.# ##.###.# ####.#. EV: 9Int: 19  # #.# ##...###### #.# #....#. SH: 0Dex: 12 ###.# #....>#...####.# #.##### XL:  9 Next: 17% Place: Dungeon:7 ....## ##...##..@.....# #....#. Noise: ---------  Time: iX[[39;49m 10005.8 (0.0) .....# ##)###...###### ####.#. f) +2 trident (venom) ##...#####)####.###.#. Cast: Shock ##......)....)..##... .....#####.########## ####.#####.# .)......##)# #..####.##.# ########### ...####.##.# #<........# _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Okay, then. iR\ ii ibl im$ _ icr, iu iPv iaw iz i|, i~ i i, i6 i؅XOkay, then. _ Things that are here: imC  a +0 club; a +0 leather armour ic iA _ iӍ i i(, iq i  iƤ i i i$  Things that are here: i1<  a +0 halberd; a +0 robe iX i7 _ i i=$  Things that are here: i(q  a +0 club; a +0 chain mail; a gnoll skeleton i~5 _ il ir iH  i4i There is a stone staircase leading down here. i i$ _ i]i giwjpsychicmeow the ZephyrmancerGale Centaur of Sif Muna *.....Health: 74/74 ========================Magic: 13/13 ========================AC: 7Str: 10Doom: 32% EV: 9Int: 19  SH: 0Dex: 12XL:  9 Next: 17% Place: Dungeon:8Noise: ---------  Time: 10016.8 (11.0)f) +2 trident (venom)Cast: Shock _a +0 club; a +0 chain mail; a gnoll skeleton _There is a stone staircase leading down here.  You climb downwards.  You hear the solemn chanting of funerary rites.There is an entrance to the Necropolis on this level. Hurry and find it beforethe portal closes!i>/  --more--i ic  _i4x..###.###.#.#........#..#.##@#8.3 (12.5i+###iLi:i?"a _There is a stone staircase leading up here.i5ih73i8i<i{=$ _iA,iPCi8D,iFiIj  You encounter a black bear.is^X .. ..h ... ###..###.#.#######......##.#.............#.@.....##.#####.##<#Shock###i`h   black bear (asleep)ix k20.3 (2.0)  The black bear growls angrily. You hear an angry hiss.izZFh.i,|.YiNY   elephant (trample, wandering)h   black beark   wyvernF   bullfrogi%*==1.3 (3 _You encounter a wyvern. You encounter a bullfrog. You encounter an elephant.iRjYkFh...######.#.#######......##. #.......i ## #@#####.# #<#  ### h   black bearF   bullfrog iK.FiD.hiT,kik   wyvernF   bullfrogi}4--2.3 (1iiؼi\.k.Fh. ###.. ###.#.#######......##............. #.......# #####.# # F   bullfrog .F.F--3ii$a _There is a stone staircase leading up here.i K.hi$ z.Fkiu k   wyvernF   bullfrogiu ]2--Contam: 10% i- 4i i C _You miscast Shock. Nothing appears to happen.i .k.  psychicmeow the Zephyrmancer k..  Gale Centaur of Sif Muna *..... ###h.  Health: 74/74 ========================i ###*#*##  Magic: 8/13==============---------- #####..*F*.##.  AC: 7Str: 10Doom: 32%  #......***....  EV: 9Int: 19 Contam: 10%  #.......#  SH: 0Dex: 12 #.#####.#  XL:  9 Next: 17% Place: Dungeon:8 #@# Noise: ---------  Time: 10024.3 (0.0) ### f) +2 trident (venom)  Cast: Shock  h   black bear  k   wyvern  F[iA 37m   bullfrog _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (empty space bonus: 7/8)iBv.k.psychicmeow the Zephyrmancerk..Gale Centaur of Sif Muna *.....###h.Health: 74/74 ========================il###.#.##Magic: 8/13==============----------#####...*..##.AC: 7Str: 10Doom: 32% #.............EV: 9Int: 19 Contam: 10% #.......#SH: 0Dex: 12#.#####.#XL:  9 Next: 17% Place: Dungeon:8#@#Noise: ---------  Time: 10024.3 (0.0)###f) +2 trident (venom)Cast: Shockh   black beark   wyvernF   bullfrog _You miscast Shock. Nothing appears to happen.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i]AAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (empty space bonus: 7/8)ig.F  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a bullfrog (empty space bonus: 7/8)  inThe open air twists around violently and strikes the bullfrog!.hi.k.Fi8 i5===5.3 (1iia _The bullfrog is severely wounded.ib .k.  psychicmeow the Zephyrmancer ...  Gale Centaur of Sif Muna *..... ###k.  Health: 74/74 ======================== ###.#h##  Magic: 4/13=======----------------- #####......##.  AC: 7idStr: 10Doom: 32%  #....***......  EV: 9Int: 19 Contam: 10%  #*F*....#  SH: 0Dex: 12 #*#####.#  XL:  9 Next: 17% Place: Dungeon:8 #@# Noise: ===------  Time: 10025.3 (0.0) ### f) +2 trident (venom)  Cast: Shock  h   black bear  k   wyvern  F   bullfrog _The bullfrog is severely wounded.Casting: Airstrike (dangerous; 1% ierisk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (severely wounded, empty space bonus: 6/8)i .k.psychicmeow the Zephyrmancer...Gale Centaur of Sif Muna *.....###k.Health: 74/74 ========================###.#h##Magic: 4/13=======-----------------#####......##.AC: 7Str: 10Doom: 32% #.............EV: 9Int: 19 Contam: 10% #.*.....#SH: 0Dex: 12#.#####.#XL:  9 Next: 17% Place: Dungeon:8#@#Noise: ===------  Time: 10025.3 (0.0)###f) +2 trident (venom)Cast: Shockh   black beark   wyvernF   bullfrog [i 37m_The bullfrog is severely wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (severely wounded, empty space bonus: 6/8)iQ †  Confirm with . or Enter, or press ? or * to list all spells.Aim  i YPress: ? - help, Dir - move target: a bullfrog (severely wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the bullfrog.  You kill the bullfrog!i K.hi Q.ki7 & i a 120i Z6.3 (1 _Sif Muna accepts your kill.i i] h _Your Dodging skill increases to level 3!i  .k.  psychicmeow the Zephyrmancer ...  Gale Centaur of Sif Muna *..... ###..  Health: 74/74 ======================== ###*#k##  Magic: 0/13------------------------ #####..*h*.##.  AC: 7Str: 10Doom: 31%  #......***....  EV: 9Int: 19 Contam: 10%  #.†.....#  SH: 0Dex: 12 #.#####.#  XL:  9 Next: 20% Place: Dungeon:8 #@# Noise: ===------  Time: 10026.3 (0.0) ### f) i +2 trident (venom)  Cast: Shock  h   black bear  k   wyvern _Your Dodging skill increases to level 3!Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (empty space bonus: 6/8)iUq.k.psychicmeow the Zephyrmancer...Gale Centaur of Sif Muna *.....###..Health: 74/74 ========================###.#k##Magic: 0/13------------------------#####...*..##.AC: 7Str: 10Doom: 31% #.............EV: 9Int: 19 Contam: 10% #.†.....#SH: 0iDex: 12#.#####.#XL:  9 Next: 20% Place: Dungeon:8#@#Noise: ===------  Time: 10026.3 (0.0)###f) +2 trident (venom)Cast: Shockh   black beark   wyvern _Your Dodging skill increases to level 3!Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (empty space bonus: 6/8)i.hConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a black bear (empty space bonus: 6/8)  The open air twists around violently and strikes the black bear!!  The black bear is almost dead.iGQ.ki8 iZ7.3 (1ShockiriU- _You hear an angry hiss.i?']  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i )i-iT0e _You don't have enough magic to cast this spell.i"KiNi7RiUF _Unknown command.iא]  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iii7e _You don't have enough magic to cast this spell.i* i|, iV/ i]0 .i1 J.hiR2 25i68 k5   drude (wandering)iF9 0---8i6= i 7--- _You encounter a drude.i #......# ##.......## #.#......# # #......# ##.....## #.##.#.#.# # #......# ##...## #........# # #.....## ##'## ####.##### # #.....### #)# #.# # ........# #.# #.# # ###.###.# ##.## #.# ### i # #.# #.# ##...###### #.# #.. # #.###.# #....@#...####.# #.# ###.....## ##...##........# #.. ##.......# ##[###...###### ### ##.###...#####)####.## ##.###......)....)..# .........#####.###### ##.#####.#####.#  #.).)......##)#####..####.##.# ###########iK -9.8 (2.5iQ iR ! _You climb upwards.iS c _There is a stone staircase leading down here.i^ilLevel 7 of the Dungeon <<<>>>^_(Press ? for help)##....###.........###..........#.###...#.##.........####...###.......'.........'..................^....'.........+.......#ihn###....###.........###........###.###...#.##.........####...######......# ##.......## #.#......# #.#....##.###.......###.........##......# ##.....## #.##.#.#.# #.#.#####.# ##.....## #.###.###.##......# ##...## #........# #.#.# #.# ##...## #.# #.# #.##.....## ##'## ####.##### #.#.#####.# ##'## #.# #.# #.####.....### #)##.# #.........# #.# #.###.###.##.........# #.##.# ##.#.###### #.# #.........##.###.###.# ##.###.# ####.#.#### ##.## #####.######.# #.# #.# ##...###### #.# #....#....#### ##...###.##.# #.###.# [ieo34m#....@#...####.# #.#######....# #.....########.##.###.....## ##...##........# #....#....##.# ##.............##.##.......# ##[###...###### ####.#.#####.#####÷#.###########.##.###...#####)####.###.#.# #<........##.##.###......)....)..##...# #######.####..........#####.############.#####.#####.#####.##.##.).)......##)####.#########..####.##.# ############.......###...####.##.# #<........##.#.###.# #######............###.#######.##.#.# #.# ##.###......).....#..#.......# #.##.#.# #.###...##i#..........#####.###### ##### #.#####.#####.#####.##.# #.).)......##)#### ####..####.##.# ############ ##...####.##.# #<........##.#.###.# #####............###.#######.##.#.# #.# ##.###......).....#..#.......# #.##.#.# #.###...#i####.##.....##)(.....#.###.# #.##...###.##.....###...###....###[#...##.# #.# #.###......#.#############.....#.###.###.# #########......#[##.....###.....#...#........##.........# #................###.%.##...ß.#.<.#.⌠...#.#######.##### #.#######....##### ##.###.....#...#.....#.# #.# #.# ####.# #.#####'###'###'####.# #.### #.# #.# #.# #...........###'## #...####.##### ##'## ###.## #.⌠..._...ß.##...## ###.##.....# ##...## #....# #..#.....## #....#.##.###.# ##.....## #....#####'###'###'##......## [3i 4m#.#..##.##.....###.......###....######.....#...#.).........###....########.##...>.##................)..##...ß.#.>.#.⌠.........'.......................'...........#.##.....#...#...........###....########.##....)##..........#.....##.##.#############......## #.#..# #..........###.......#.#..#..##.##..# #.....## #.#..# #.######..## ##.....##.#.....##.#iiD#......# ##.......## #.#......# # psychicmeow the Zephyrmancer #......# ##.....## #.##.#.#.# # Gale Centaur of Sif Muna *..... #......# ##...## #........# # Health: 74/74 ======================== iF#.....## ##'## ####.##### # Magic: 0/13------------------------ #.....### #)##.# # AC: 7Str: 10Doom: 31% ........# #.##.# # EV: 9Int: 19 Contam: 10% ###.###.# ##.###.# ### SH: 0Dex: 12 # #.# #.# ##...###### #.# #.. XL:  9 Next: 20% Place: Dungeon:7 # #.###.# #....@#...####.# #.# Noise: ---------  Time: 10029.8 (0.0) ###.....## ##...##........# #.. f) [32imHm+2 trident (venom) ##.......# ##[###...###### ### Cast: Shock ##.###...#####)####.## ##.###......)....)..# .........#####.###### ##.#####.#####.##.).)......##)#####..####.##.# ###########Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _You encounter a drude. _You climb upwards. _There is a stone staircase leading down here.iJi|Zici]eZ1=8% _ikilinio76ipi^r$  Things that are here:iwq  a +0 chain mail; a +0 club; a gnoll skeletoni{i.}>4 _ii$  Things that are here:iY<  a +0 halberd; a +0 robeiir>2 _iTiۑii C=iiRZ _Your magical contamination has completely faded away.iOiiiiwiii<  You see here a +0 club.ihi _iiiiiC2==iiiiiii,i*iiiiimii:==iiiO i6 iiXiiiqi i#i>'i(J3==i*i_-i0i1i2i7@  There is an open door here.iO;i< _i=i@itCiDiI,iJiK:==iLiNiRQi+RiRiU%  iVThere is an open door here.i>Xi1Y _iZi[i]i^,ik  #...ß.#.<.#.⌠...#.######   #.....#...#.....#.#   ####'###'###'####.#   #...........###'##   #.⌠..._...ß.##...##   #...........#.....##   ####'###'###'##......##   #.....#...#.).........###   #...ß.#.@.#.⌠.........'..53.8 (24.0)   #.....#...#im....###   #.#############......##   #........# #.....## #   ##.......# ##...## #   ##......# ##'## #    #.....###.# #    #.....##.#######    ###.### ##.##..... iXqivixc _There is a stone staircase leading down here.i _i 4== _iz   #...ß.#.<.#.⌠...#.  #.....#...#.....#.#   ####'###'###'####.#   #...........###'##   #.⌠..._...ß.##...##   #...........#.....##   ####'###'###'##......##   #.....#...#.).  #...ß.#@>.#.⌠.'4.8 (1.0)  #.....#...#.  #.#############......##   #.# #.....##  ##.# ##...##  ##......# ##'##   #.....## #.# i   #.....# #.  ###.### ##.##i i i iIi?Xi,i!i!,i_#i]$:==iP%i.&i',i*,i<+i,j5==i-i.i/,i1i2,i4i"5,i6im7:==i8i9,ib:i;i<,i+>i>?,i@iAj6==iFCi0D,iEiF,iHiI,iKi LP==iMi}N,iOiQ,iR,iSiTM7=iU,i2XiFY,i[i\,i]i^,i`iaO=i\ciOd,ifif,ihiid8==ikixl,i nio,ix,iszi{ia|:==i=}iki:ii,iii,iiiaN9==iPi:ii،in,iYiuiH,i*i:==iii,iAi,iĝi,iiR10/13==iOiLBi8BiiR,iiǮP==iiiXib1==iii,iRi7i4ii,ii:==iiii[ili-ii,i2====iBiBi _You start resting.Magic restored.iB>i1122.8 (68.0)i\b3==3.8 (69 _i*idil  #...ß.#.<.#.⌠...#.# #.....#...#.....#.# # ####'###'###'####.# # #...........###'## # #.⌠..._...ß.##...## #ic  #...........#.....## # ####'###'###'##......## # #.....#...#.).# #...ß.#.@.#.⌠.'. #.....#...#.# #.#############......## # #.# #.....## # ##.# ##...## # ##......# ##'## # #.....## #.# # #.....# #.# ###.### ##.##.i iK 14.8 (1.0)i i c _There is a stone staircase leading down here.iOii4Y5 _i77i== Magic restored. stone staircase leading down here.  You climb downwards.  You hear the solemn chanting of funerary rites.  There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!ib`/  --more--iI&8iR ...... ## .?.... .. ...... .###♣  ......# ....♣  .......#....♣♣  .............♣  .............#♣  .>.....@.......  ######.#...####  #. #...#  #. ?...# ## .#.# .# .. . . .. i'57.3 (2.5i)iW i_You hear the lone wailing of a very distant funeral chant.Found a scroll of fog and a scroll of identify.  Found a stone staircase leading down.iLa _There is a stone staircase leading up here.iai]d3igili/m$ _iqiriu%  ivhYou encounter a killer bee zombie and an unseen horror zombie.if...... ###.?.... ... ...... ..###♣......##....♣ i],.......#....♣♣ ......♣ ..#♣♣Z.>.....<..Z######.#.@.#####  #.##...# #. .?...# Shock#####.#.# .#..... ... Z   killer bee zombie (dormant)... ..Z   unseen horror zombie (dormant)... ...i_8.3 (1.09.3 (2 _i1ii-   ### .?.... ... ...... ..###♣  ......##....♣  .......#....♣♣  .............♣  .............#♣♣Z  .>.....<........Z  #.@.#####  #.##...#  #. .?...#  #####.#.#  .#...  .. ...  ... ...  ... ... i@6  ### .?.... ... ...... ..###♣ iDw ......##....♣  .......#....♣♣  .............♣ i F .............#♣♣Z  .>.....<........Z  #.@.#####  #.##...#  #. .?...#  #####.#.# .#... .. ...  ... ...  ... ... iMiOiUiXd _There are monsters nearby!i *******Z  The zap hits the killer bee zombie!iC.iHEH.Zi#G1Z.iN8....iTT#2i_U@--=30.3 (1iZi] i^^_The killer bee zombie is moderately damaged.iMh ***** i 9The zap hits the killer bee zombie!i~ZZ..i ...  The killer bee zombie is severely damaged.1----1ii&A _The unseen horror zombie leaves your sight.i'p **** The zap hits the killer bee zombie!i@ 1Z.i/ aZZ.i .i_ .  The killer bee zombie is almost destroyed.i" a0----2i( W _The unseen horror zombie leaves your sight.i .  The zap hits the killer bee zombie.  You destroy the killer bee zombie!i8 R*****i .....9/13 ----0 13ShockiI i( [ _Sif Muna accepts your kill. ijd in( is iAw _You can't see any susceptible monsters within range! (Use Z to cast anyway.) i i$ i* i-H _No target in view! i3 i̷ iɺ i$ _ i;B iJ i iR10/13== i\ imw  An unseen horror zombie comes into view. if<.Z- iShockZ   unseen horror zombie (wandering) i@*6.3 (3 i",Z. i6-Z. id iL-7.3 (4 _ i i !i!G ...... ### .?.... ...  ...... ..###♣ !i9##.... #....♣♣ .♣  .......#♣♣. .>.....<@.....Z..######.#...##### #.## #. .?...######.#.# .# .. ... ...... ...!iS$/Z.!i4%-Z.!i';.Z!i\.!i/+8.3 (1!i5!i7"i|: *******ZThe zap hits the unseen horror zombie."i1Z."i߽3Z. "iJ{DThe unseen horror zombie is lightly damaged."i(..Z....D   steam dragon (wandering)Z   unseen horror zombie9/13 --=9"i"is] _You encounter a steam dragon."i` ******* The zap hits the unseen horror zombie!"i^Z.Z."i  .DThe unseen horror zombie is moderately damaged."it(...."i.0--8----40"is"i8 _The unseen horror zombie hits you."i˻.DThe unseen horror zombie is moderately damaged. _hits you.  You hit the unseen horror zombie. You kick the unseen horror zombie.  The unseen horror zombie is moderately damaged.The unseen horror zombie barely misses you.  "iT"i\69--1.6 (1.3 "i."iN _The unseen horror zombie hits you but does no damage. x2"i# .D  _The unseen horror zombie hits you but does no damage. x2  You hit the unseen horror zombie.  Your kick misses the unseen horror zombie.  The unseen horror zombie is heavily damaged.  The steam dragon hisses angrily."is% { .DThe unseen horror zombie hits you. x2"i- WD"i. X1---2.9"iW x _The unseen horror zombie closely misses you."i .DThe unseen horror zombie hits you. x2 _The unseen horror zombie closely misses you.You barely miss the unseen horror zombie.  You kick the unseen horror zombie, but do no damage.The unseen horror zombie is heavily damaged.  The unseen horror zombie hits you but does no damage."iG J  The unseen horror zombie hits you. x2"i" 59---9==4.2"i- "i K _The unseen horror zombie hits you but does no damage.#iq8?  ...... ### .?.... ... ...... ..###♣  ......##....♣  .......#....♣♣  .............♣  .............#♣♣.  .>....D<@Z.......  ######.#...#####  #.##...#  #. .?...#  #####.#.#  .#...  .. ...   ... ...  ... ... You hit the unseen horror zombie. You kick the unseen horror zombie.  You headbutt the unseen horror zombie, but do no damage.The unseen horror zombie is severely damaged.#iB  ...... ### .?.... ... ...... ..###♣  ......##....♣  .......#....♣♣  .............♣  .............#♣♣.  .>....D<@Z....... #i  ######.#...#####  #.##...#  #. .?...# #####.#.# .#...  .. ...  ... .. ... #i' #i7.DThe unseen horror zombie hits you.  * * * LOW HITPOINT WARNING * * *#i  The unseen horror zombie hits you but does no damage. x24--5.5#i##i&a _The unseen horror zombie barely misses you.#i ...... ### .?.... ... ...... ..###♣  ......##....♣  .......#....♣♣  .............♣  .............#♣♣.  .>.....**Z.......  ######.#...#####  #.##...#  #. .?...#  #####.#.#  .#...  .. ...  ... ...  ... ... The unseen horror zombie hits you but does no damage. x2 _The unseen horror zombie barely misses you.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.steam dragon is struck by an arc of lightning.  The steam dragon is lightly wounded.#iR{ ...... ### .?.... ... ...... ..###♣  ......##....♣  .......#....♣♣  .............♣  .............#♣♣.  .>.....**Z.......  ######.#...#####  #.##...#  #. .?...# #####.#.# .#...  .. ...  ... .. ...   ...... ### .?.... ... ...... ..###♣  ......##....♣ #i~P  .......#....♣♣  .............♣  .............#♣♣.  .>.....***.......  ######.#...#####  #.##...#  #. .?...#  #####.#.#  .#...   .. ...  ... ...  ... ... * * * LOW HITPOINT WARNING * * *  The steam dragon is moderately wounded.The lightning grounds out.  The unseen horror zombie is struck by an arc of lightning.  The unseen horror zombie is severely damaged.#i2I ...... ### .?.... ... ...... ..###♣  ......##....♣  .......#....♣♣  .............♣  .............#♣♣.  .>.....***.......  ######.#...#####  #.##...#  #. .?...# #####.#.# .#...  .. ...  ... .. ... #iL  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *#i;p ...... ### .?.... ... ...... ..###♣  ......##....♣  .......#....♣♣  #i.............♣  .............#♣♣.  .>.....***.......  ######.#...#####  #.##...#  #. .?...#  #####.#.#  .#...  .. ...  ... ...  ... ... #iۺ ...... ### .?.... ... ...... ..###♣  ......##....♣  .......#....♣♣  .............♣  #iҼ.............#♣♣.  .>.....***.......  ######.#...#####  #.##...#  #. .?...# #####.#.# .#...  .. ...  ... .. ... #iD@ZYou are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *lightning grounds out. The unseen horror zombie hits you.  * * * LOW HITPOINT WARNING * * *  The unseen horror zombie hits you but does no damage.  The steam dragon bites you but does no damage.#i45-----7----#i,=60 #ik#iZ _The steam dragon closely misses you.#ik ...... ### .?.... ... ...... ..###♣  ......##....♣  .......#....♣♣ #i .............♣  .............#♣♣.  .>.....**Z.......  ######.#...#####  #.##...#  #. .?...#  #####.#.#  .#...  .. ...  ... ...  ... ... The steam dragon bites you but does no damage. _The steam dragon closely misses you.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightning.  The steam dragon is moderately wounded.#i  ...... ### .?.... ...#i'  ...... ..###♣  ......##....♣  .......#....♣♣  .............♣  .............#♣♣.  .>.....**Z.......  ######.#...#####  #.##...#  #. .?...# #####.#.# .#...  .. ...  ... .. ... #i d.  You are struck by an arc of lightning.  The unseen horror zombie is struck by an arc of lightning.  The unseen horror zombie is almost destroyed.  You are struck by an arc of lightning.unseen horror zombie is struck by an arc of lightning.  #i OYou destroy the unseen horror zombie!#i  ...... ### .?.... ...#i.  ...... ..###♣  ......##....♣  .......#....♣♣  .............♣  .............#♣♣.  .>.....***.......  ######.#...#####  #.##...#  #. .?...#  #####.#.#  .#...  .. ...  ... ...  ... ... Sif Muna accepts your kill.#iG #iB  ...... ### .?.... ... ...... ..###♣  ......##....♣  .......#....♣♣  .............♣  .............#♣♣.  .>.....***.......  ######.#...#####  #.##...#  #. .?...# #####.#.# .#...  .. ... ... .. ... #i  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *#iS D@.(catching breath)The lightning grounds out.#iZ   ...... ### .?.... ... ...... ..###♣  ......##....♣  .......#....♣♣  .............♣  .............#♣♣.  .>.....D@........  ######.#...#####  #.##...#  #. .?...#  #####.#.#  .#...  .. ...  ... ...  #ii\ g... ... The steam dragon breathes steam at you.#i /  ...... ### .?.... ... ...... ..###♣  ......##....♣ #iO1  .......#....♣♣  .............♣  .............#♣♣.  .>.....D@........  ######.#...#####  #.##...#  #. .?...# #####.#.# .#...  .. ... ... .. ... #i 8 K ***  The ball of steam hits you!#i9 §@§§.....#####iH 24----------5-------28 4======7#ik #i V _* * * LOW HITPOINT WARNING * * *#ig " ...... ### .?.... ... ...... ..###♣  ......##....♣  .......#....♣♣  .............♣  ............§#♣♣.  .>.....**§§  ######.#...#####  #.##...#  #. .?...# #iK  #####.#.#  .#...   .. ...  ... ...  ... ... Confirm with . or Enter, or press ? or * to list all spells.The steam dragon is struck by an arc of lightning.  The steam dragon is heavily wounded.The steam dragon is struck by an arc of lightning.  The steam dragon is severely wounded.#i M ...... ### .?.... ... ...... ..###♣  ......##....♣  .......#....♣♣  .............♣  ............§#♣♣.  #iJ.>.....**§§  ######.#...#####  #.##...#  #. .?...# #####.#.# .#...  .. ... ... .. ... #i  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *$iO8  ...... ### .?.... ... ...... ..###♣  ......##....♣  .......#....♣♣  .............♣  ............§#♣♣.  .>.....**§§  ######.#...#####  #.##...#  #. .?...#  #####.#.#  .#...  .. ...  ... ...  ... ... The lightning grounds out.  You are engulfed in a cloud of scalding steam.$ik ...... ### .?.... ... ...... ..###♣  ......##....♣  .......#....♣♣  .............♣  ............§#♣♣.  .>.....**§§  ######.#...#####  #.##...#  #. .?...# #####.#.# .#...  .. ... ... .. ... $i D@The steam dragon closely misses you. The steam dragon claws you.$it19--------3-------==----8$i$itV _* * * LOW HITPOINT WARNING * * *$i   Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.$i;----$i&$ie _You don't have enough magic to cast this spell.$iX$i$i$iF _Unknown command.%i0 .....  ...... ### .?.... ...  ...... ..###♣ #.... #....♣♣ ..♣  .......@....§#♣♣. .>.....D§§§..§...######.#...##### #.## #. .?...######.#.# .#  ... ...%i.o ..... ...... ### .?.... ... ...... ..###♣  ......##....♣  %i.......#....♣♣  .............♣  .......@....§#♣♣.  .>.....D§§§..§...  ######.#...#####  #.##...#  #. .?...#  #####.#.#  .#...  .. ...  ... ... %i/_ ..... ...... ### .?.... ... ...... ..###♣  ......##....♣  .......#....♣♣  .............♣  %i.......@....§#♣♣.  .>.....D§§§..§...  ######.#...#####  #.##...# #. .?...# #####.#.#  .#... .. .. ... %i ..  The steam dragon bites you.  * * * LOW HITPOINT WARNING * * *%i\5----9%i%iD _The steam dragon claws you but does no damage.%ib   ..... ...... ### .?.... ... ...... ..###♣  ......##....♣  %id .......#....♣♣  .............♣  .......@.....#♣♣.  .>.....D§§§......  ######.#...#####  #.##...#  #. .?...#  #####.#.#   .#...  .. ...  ... ... You barely miss the steam dragon. You kick the steam dragon!  Your headbutt misses the steam dragon.The steam dragon is almost dead.%i@5  ..... ...... ### .?.... ... ...... ..###♣  ......##....♣  .......#....♣♣  .............♣  .......@.....#♣♣.  .>.....D§§§......  ######.#...#####  #.##...# #. .?...# #####.#.#  %i6 .#... .. .. ... %i> % .§.The steam dragon closely misses you. x2; The steam dragon bites you.  * * * LOW HITPOINT WARNING * * *%i C c1----50.8 (1.3 %iI %i*L R _The steam dragon misses you.&iF<* * * LOW HITPOINT WARNING * * * _The steam dragon misses you.  You barely miss the steam dragon.You kick the steam dragon, but do no damage.  You headbutt the steam dragon.  You kill the steam dragon!&i0L' &iM_FSif Muna accepts your kill.&iS.F   bullfrog (wandering)&im2/75-4/14=---6 312.1&is&izY _You encounter a bullfrog.&ik % ...... ###?.... ....###♣##.....#....♣♣......#♣♣.>........######.#...#####  #.##...#  .?...#####.#.F. ...... ...&iv &i} m-30Shock&i &i a _There is a stone staircase leading up here.'ix'iz8-'i'iU'ig-4 _'i9'i_= 7'i^ #...ß.#.<.#.⌠...#.#######  #.....#...#.....#.# #  ####'###'###'####.# #   #...........###'## #   #.⌠..._...ß.##...## #  'i #...........#.....## #  ####'###'###'##......## #  #.....#...#.).........###  #...ß.#.@.#.⌠.........'..  'i #.....#...#...........###  #.#############......## # 'iy% #........# #.....## #  ##.......# ##...## #  ##......# ##'## #   #.....## #.# #   #.....# #.#######'in   ###.### ##.##.....'iE 'i܇a3=5.6 (2.5'i'i-! _You climb upwards.'ic _There is a stone staircase leading down here.'i3'i*4='i5==5'i\'iDB'i.'iY'i'i'if6==='iO'ie'i'i;'i:,'i'i'ikT6=='i"'i77'i2='iT'i'i'i'iu'i'iB'i/'iT8=='i>'i'i'i'i'i!'i;'i}'iO9=7'i1=='i 'i 'i 'i 'i[ ,'i 'iT20='i'in'imP=='i.'i'iN'i'i'i&71'i'i.c8='i'in'i'iG'i4 'id I2='i!'i"'i#'i#'iL%'iy%9='i&'id(i3='i)'i*,'i-/'i1'i02N9=='i3'i5'i574'i6'i9,'i:'iu<'i<'in='i:?'ij?:=='i@(i(iI5=(i(i(i(i-(i1p _You start resting.10/14==oShocko   orc (wandering)93.6 (38.0)4.6 (39 _You encounter an orc. It is wielding a +0 hand axe.(iU( < ...  ##'##  #........  #.⌠..._.  #......  ##'##  #...#.) #.@.# #...# #####         ##'##   #.#     (i)d < ...  ##'##  #........  #.⌠..._.  #......  ##'##  #...#.) #.@.# #...# #####         ##'##   #.#     (iߗ(i(i(i[ _An orc is nearby!)i)iב)io)i^ _You are too injured to fight recklessly!)iU #...ß.#.<.#.⌠...#.####### psychicmeow the Zephyrmancer #.....#...#.....#.# # Gale Centaur of Sif Muna *..... ####'###'###'####.# # Health: 25/75 ========---------------- #...........###'## # Magic: 9/14===============--------- #.⌠..._...ß.##...## # AC: 7Str: 10Doom: 26%  #......o....#.....## # EV: 9Int: 19   ####'###*###'##......## # SH: 0Dex: 12 #.....#.*.#.).........### XL:  9 Next: 31% Place: Dungeon:7 #...ß.#.@.#.⌠.........'.. Noise: ---------  Time:[)iv40m 10194.6 (0.0) #.....#...#...........### f) +2 trident (venom) #.#############......## # Cast: Shock #........# #.....## # ##.......# ##...## # ##......# ##'## # o   orc (wandering) #.....## #.# # #.....# #.####### ###.### ##.##..... _An orc is nearby! _You are too injured to fight recklessly!  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 74% to hit))iW  #...ß.#.<.#.⌠...#.####### psychicmeow the Zephyrmancer #.....#...#.....#.# # Gale Centaur of Sif Muna *..... ####'###'###'####.# # Health: 25/75 ========---------------- #...........###'## # Magic: 9/14)iu ===============--------- #.⌠..._...ß.##...## # AC: 7Str: 10Doom: 26%  #......)....#.....## # EV: 9Int: 19   ####'###'###'##......## # SH: 0Dex: 12 #.....#...#.).........### XL:  9 Next: 31% Place: Dungeon:7 #...ß.#.@.#.⌠.........'.. Noise: ---------  Time: 10194.6 (0.0) )i #.....#...#...........### f) +2 trident (venom) #.#############......## # Cast: Shock #........# #.....## # ##.......# ##...## # )i$ ##......# ##'## # o   orc (wandering) #.....## #.# # #.....# #.####### ###.### ##.##.....)i` jAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)i Aim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 74% to hit)The zap hits the orc.  You kill the orc!)i  <     *  *  *  *  )i E*.#.)            ##'##  )i #.#        )iь w..)'.  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (wandering, hasn't noticed you, 74% to hit)The zap hits the orc.  You kill the orc!  Sif Muna accepts your kill.)i 6=5.6 (1Shock _)i8 )i )i ( #...ß.#.<.#.⌠...#.####### psychicmeow the Zephyrmancer #.....#...#.....#.# # Gale Centaur of Sif Muna *..... ####'###'###'####.# # Health: 26/75 ========---------------- #...........###'## # Magic: 8/14=============----------- #.⌠..._...ß.##...## # AC: 7Str: 10Doom: 26%  #......)....#.....## # EV: 9Int: 19   )it ####'###'###'##......## # SH: 0Dex: 12 #.....#...#.).........### XL:  9 Next: 31% Place: Dungeon:7 #...ß.#.@.#.⌠.........'.. Noise: =--------  Time: 10195.6 (0.0) )i #.....#...#...........### f) +2 trident (venom) #.#############......## # Cast: Shock #........# #.....## # ##.......# ##...## # ##......# ##'## #  #.....## #.# #)iw   #.....# #.#######  ###.### ##.##..... You kill the orc! _Sif Muna accepts your kill.Aiming: Shock (safe; 1% risk of failure)  )ih Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line)iX )iY That beam is likely to hit you. Continue anyway? Y - Yes  N - No)it)i)i$)iuThat beam is likely to hit you. Continue anyway? Y - Yes )i¾\ N - No [Y]es or [N]o only, please.*i*i' #...ß.#.<.#.⌠...#.####### psychicmeow the Zephyrmancer  #.....#...#.....#.# # Gale Centaur of Sif Muna *.....  ####'###'###'####.# # Health: 26/75 ========----------------  #...........###'## # Magic: 9/14===============---------  #.⌠..._...ß.##...## # AC: 7Str: 10Doom: 26%  #......)....#.....## # EV: 9Int: 19   ####'###'###'##......## # SH: 0Dex: 12  #.....#...#.).........### XL:  9 Next: 31% Place: Dungeon:7  #...ß.#.@.*ic(#.⌠.........'.. Noise: =--------  Time: 10195.6 (0.0)  #.....#...#...........### f) +2 trident (venom)  #.#############......## # Cast: Shock  #........# #.....## #  ##.......# ##...## #  ##......# ##'## #   #.....###.# #   #.....##.#######   ###.#####.##..... You kill the orc! _Sif Muna accepts your kill.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. _*iG*iL*iST*iW2 _Sif Muna accepts your kill.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Unknown command.*i~ *i~ *iW *i 7*i* s==810/14==*i X*i_ I9=*iN *i *iL *i f==*iX *i" *id T30=*i_ *i! ,*i *i a1=*i *ix P31*i *iD *iv *ib *i *i *i *i *ij =2=*i 2=*i *i B*i *i *i *iA b2==*it *i *iE 53=*i *i *i *i *iC *i ,*i *ig *i L4==*i *i< ,*i6 *iM ,*i} *i *i/ 5=3==*ik *i ,*i *i! *iv" *i1. 6=*i// *i0 3==*i0 *i4 *i_4 *i5 *i9 W _You start resting.*iF c7o-Shock*i>G o   orc (wandering)*iJ 0228.6 (33.0)*i{S *iV F-9.6 (34*i[ *if s _You encounter an orc. It is wielding a +0 hand axe.+i&z( < ...  ##'##  #........  #.⌠..._.  #......  ##'##  #...#.) #.@.# #...# #####         ##'##   #.#     +i Z < ...  ##'##  #........  #.⌠..._.  #......  ##'##  #...#.) #.@.# #...# #####+i          ##'##   #.#     +ii+i+i"+i{%[ _An orc is nearby!+iQ +i +i +i F _Unknown command.,i #...ß.#.<.#.⌠...#.####### psychicmeow the Zephyrmancer #.....#...#.....#.# # Gale Centaur of Sif Muna *..... ####'###'###'####.# # Health: 37/75 ===========------------- #...........###'## # Magic: 12/14 ====================---- #.⌠..._...ß.##...## # AC: 7Str: 10Doom: 26%  #......o....#.....## # EV: 9Int: 19   ####'###*###'##......## # SH: 0Dex: 12 #.....#.*.#.).........### XL:  9 Next: 31% Place: Dungeon:7 #...ß.#.@.#.⌠.........'.. Noise: ---------  Time:[39,iO;49m 10229.6 (0.0) #.....#...#...........### f) +2 trident (venom) #.#############......## # Cast: Shock #........# #.....## # ##.......# ##...## # ##......# ##'## # o   orc (wandering) #.....## #.# # #.....# #.####### ###.### ##.##..... _Unknown command.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (wandering,  hasn't noticed you, 77% to hit),i #...ß.#.<.#.⌠...#.####### psychicmeow the Zephyrmancer  #.....#...#.....#.# # Gale Centaur of Sif Muna *.....  ####'###'###'####.# # Health: 37/75 ===========-------------  #......*....###'## # Magic: 12/14 ====================----  #.⌠..._*..ß.##...## # AC: 7Str: 10Doom: 26%  #......*....#.....## # EV: 9Int: 19   ####'###*###'##......## # SH: 0Dex: 12  #.....#.*.#.).........### XL:  9 Next: 31% ,ii[33mPlace: Dungeon:7  #...ß.#.@.#.⌠.........'.. Noise: ---------  Time: 10229.6 (0.0)  #.....#...#...........### f) +2 trident (venom)  #.#############......## # Cast: Shock  #........# #.....## #  ##.......# ##...## #  ##......# ##'## # o   orc (wandering)  #.....###.# #  #.....##.#######  ###.#####.##..... _Unknown command.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (wandering,  hasn't noticed you, 77% to hit),i}F)o  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (wandering,  hasn't noticed you, 77% to hit)  The zap misses the orc.,iPJ0...,iMt3===30.6 (1 _,iOS,iU,ic. #...ß.#.<.#.⌠...#.####### psychicmeow the Zephyrmancer #.....#...#.....#.# # Gale Centaur of Sif Muna *..... ####'###'###'####.# # Health: 37/75 ===========------------- #...........###'## # Magic: 12/14 ====================---- #.⌠..._...ß.##...## # AC: 7Str: 10Doom: 26%  #......*....#.....## # EV: 9Int: 19   ####'###o###'##......## # SH: 0,i0*Dex: 12 #.....#..*#.).........### XL:  9 Next: 31% Place: Dungeon:7 #...ß.#.@.#.⌠.........'.. Noise: =--------  Time: 10230.6 (0.0) #.....#...#...........### f) +2 trident (venom) #.#############......## # Cast: Shock #........# #.....## # ##.......# ##...## # ##......# ##'## # o   orc (wandering) #.....## #.# # #.....# #.####### ###.### ##.##.....Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (wandering,  hasn't noticed you, 77% to hit) _The zap misses the orc.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line,i #...ß.#.<.#.⌠...#.####### psychicmeow the Zephyrmancer  #.....#...#.....#.# # Gale Centaur of Sif Muna *.....  ####'###'###'####.# # Health: 37/75 ===========-------------  #...........###'## # Magic: 12/14 ====================----  #.⌠..._...ß.##...## # AC: 7Str: 10Doom: 26%  ,izw#......*....#.....## # EV: 9Int: 19   ####'###*###'##......## # SH: 0Dex: 12  #.....#..*#.).........### XL:  9 Next: 31% Place: Dungeon:7  #...ß.#.@.#.⌠.........'.. Noise: =--------  Time: 10230.6 (0.0)  ,i5#.....#...#...........### f) +2 trident (venom)  #.#############......## # Cast: Shock  #........# #.....## #  ##.......# ##...## #  ##......# ##'## # o   orc (vitrified)  #.....###.# #  #.....##.#######  ###.#####.##..... ,iA_The zap misses the orc.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineThe zap hits the orc. The orc becomes as fragile as glass!  The orc is almost dead.,i%q'o  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  The zap hits the orc. The orc becomes as fragile as glass!  The orc is almost dead.  The zap misses the orc.,iy6).,iR|:1.6 (1 _,iT,iȄ,i6,i,iJ,ilF _Unknown command.,i"+  #...ß.#.<.#.⌠...#.####### psychicmeow the Zephyrmancer #.....#...#.....#.# # Gale Centaur of Sif Muna *..... ####'###'###'####.# # Health: 37/75 ===========------------- #...........###'## # Magic: 11/14 ==================------ #.⌠..._...ß.##...## # AC: 7Str: 10Doom: 26%  #......)....#.....## # EV: 9Int: 19   ####'###'###'##......## # SH: 0Dex: 12 #.....#.o.#.).........### XL:  9 Next: 31% Place: Dungeon:7 ,i], #...ß.#.@.#.⌠.........'.. Noise: =--------  Time: 10231.6 (0.0) #.....#...#...........### f) +2 trident (venom) #.#############......## # Cast: Shock #........# #.....## # ##.......# ##...## # ##......# ##'## # o   orc (vitrified) #.....## #.# # #.....# #.####### ###.### ##.##..... _Unknown command.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (almost dead,  fragile as glass, 77% to hit),i  #...ß.#.<.#.⌠...#.####### psychicmeow the Zephyrmancer  #.....#.*.#.....#.# # Gale Centaur of Sif Muna *..... ,i&! 5 ####'###*###'####.# # Health: 37/75 ===========-------------  #.....*.....###'## # Magic: 11/14 ==================------  #.⌠...*...ß.##...## # AC: 7,iZ! tStr: 10Doom: 26%  ,i! ,#.....*)....#.....## # EV: 9Int: 19   ,i! ####'###*###'##......## # SH: 0Dex: 12 ,i!  ,i! 4#.....#.*.#.).........### XL:  9 Next: 31% Place: Dungeon:7  ,i" #...ß.#.@.#.⌠.........'.. Noise: =--------  Time: 10231.6 (0.0)  ,i" (#.....#...#...........### f) +2 trident (venom)  #.#############......## # Cast: Shock  #........# #.....## #  ##.......# ##...## #  ,i" (##......# ##'## # o   orc (vitrified)  #.....###.# # ,i# ; #.....##.#######  ###.###,i)# ##.##.....,iJ# Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line,iw# Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (almost dead,  fragile as glass, 77% to hit)  The zap hits the orc but does no damage.  ,i# AThe orc is almost dead.,i .'._.'o,iF g8=2.6 (1,i ,i   Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 ring mail (almost dead,  fragile as glass, 77% to hit)  The zap hits the orc but does no damage.  The orc is almost dead. _The orc barely misses you.-in)The orc is almost dead. _The orc barely misses you.  Casting: Shock (safe; 1% ris-ik of failure)  Confirm with . or Enter, or press ? or * to list all spells.The orc is struck by an arc of lightning.  You kill the orc!-iA`  < ...-i  ##'##  #.......  #.⌠..._.  #......)-iC  ##'## -i  -iU#.*.#.) #.*.# -i}/#...# -i.#####  -i  -i    -i   ##'## -i$'  #.# #-ic9  -i[     Sif Muna accepts your kill.-i- < ...  ##'##  #.......  #.⌠..._.  #......)  -i##'##  #.*.#.) #.*.# #...# #####     -i    ##'##   #.# -i^6    -iK  You are struck by an arc of lightning.-iyiO)@-ij6-iik-9/14 --- =3-iPrEShock-ix -iey-iy2_* * * LOW HITPOINT WARNING * * *-iy-i~ -i '-i -i B-iL -i #7-i 0--i] -iw -iS -iC -i5 10/14==-8===9=-i8 -i8 K1=-ir ]401==2=2==3==-iRt -isu -iu L4=-i6z -i`| -i| -i -i` b3==-i -i> -i K5=-i -iH ,-iڏ -i ,-ib -i -i 6==-i% n _You start resting.Magic restored.-i '---i 065.6 (32.0)-iZ k4==--6.6 (33 _-i* -i .i.i?.ie.if.i7=.i*8===950=1=2354=5=[3.i9;49m6.i!.i.iT.i.i.i.iF(.i+)K7=.iG-.i0.i 1.i4.i7.i 8.in;.i?k8=.i@.i/C.iwC.i%E.iH,.i?J.i:L.iL%9.iKN.i)U.iU.iW.iMZ,.i[.i^.i_L60=.i a.i+c.inc.id.i"h,.ii.ip1=.ip.iq.i\r.iht.it.i&v.iy;2.iH{.i`}.i}.i.i.iV.i.i.i .i%.i.i}K3=.i.i.i7.i.i.i.i.i×.i+U4=.i.i!.i.i.i.i .ih.i0.i%5.i.iΩ.i .i.i.iʮ.i>.iO.iܲK6=.i.i.i.iX.i.iX.i.i.iRU7=.i..i,.iZ.i.i&.im.i.i%8.i.i].i&9=.i .i.ic.i.i.iA@70=.i.i .id.i .i.i>.i.i.i.i.i.i.i%1.i.iU.i.i.i.iP.i.iZ.iK2=.i.i.i.i(.i .i .i".i%.iP%U3=.i&.i`),.i*.iW-,.i..i 1.ix2%4.i2.i 5,.i6.i49,.i:.i=k _You start resting.HP restored..iL.iV.353.6 (87.ia\a5=4.6 (88 _.ic.id.iw .i| .iԨ .i+ .i 15.6 (1.0).is .i#V = _You start resting. _HP restored.  You climb downwards.  You hear the solemn chanting of funerary rites.  There is an entrance to the Necropolis on this level. Hurry and find it before  the portal closes!.i /  --more--/i&8/i ..... ...... ### .?.... ... ...... ..###♣  ......##....♣  .......#....♣♣  /i!.............♣  .............#♣♣.  .>.....@.........  ######.#...#####  #.##...#  #. .?...# #####.#.# .#... F. ... ... ... ... .../i!7.1 (2.5 _You hear the small ensemble of a very distant funeral chant. _There is a stone staircase leading up here.0i^" .###.?.... ... ...... ..###♣......##....♣ .....♣......♣ .0i$ #♣♣..>.....<......... ######.#@..#####  #.##...# #. .?#####.#.# .#..... 0iY4 Q.. 0iA 0iB -8.1 (1.0 _0iH 0iK 1i4.?.... ... ...... ..###♣......##....♣ 1i!.....♣......♣ ....#♣♣..>.....<......... ######.#...#####  #.##@..# #...?#####.#.#  .#..... ........ .....1iw1i&91iJ1i]1i .###♣....##.........♣...............#♣♣.>.....<........######.#...#####  #.##...## #...@...#####.# .#...................1iz'601i1iA1.1 (21i/i _g - a scroll of fog1i9  ...... ..###♣ ......##....♣ .......#....♣♣ .............♣ .............#♣♣. .>.....<......... ######.#...##### #.##...## #.# #####.#.# .#... .. .... ... ... ....... ..... ......1i +2.1 (11i 1i_ 1ih 1i 1i: 1i 2i+ ...... ..###♣ ......##....♣ .......#....♣♣ .............♣ .............#♣♣. .>.....<......... ######.#...##### #.##...## #.# #####.#.# .#...  .. ....  ... ...  .  .....  ......2i2iB&32i2i2iiwf .?.... ...  ...... ..###♣ ##.... .#....♣♣ .......♣  .............#♣♣. .>.....<.........######.#...##### #@##...## #.......######.#.# .#... .. .... ... ... ....... ......42i--nM..... ###..?. ....... ..###♣.......##....♣ ........#....♣♣..............♣ ..............#♣♣..>.....<.........######@#...#######...##.......######.#.#2i*72i@&52iG2i` 2iٴ M ..... ###?..  ..#### #....♣♣ ............#♣♣..>....@<.........#######.#...#######...##.......###.#.#.62is KM ..... ###?..  ..#### #....♣♣ .....@......#♣♣..>.....<.........#######.#...######.##...##..#2i} 2i &72i' 2iK 2i#########.# ......####~..?........ ....###♣#....#....♣♣.♣ .............#♣♣....>.....<.........########.####2i #.##...## #.......######.#.# .#... .. ....2i*2iT&82i22i3id##########.# ......#####~..?........ ....###♣~#....#....♣♣.♣ .............#♣♣.....>.....<.........#########.#### #.#### #.......######.#.# .#...3iEp3iO}&93iP3i>3iFo###########..# $~........#####~..?......... .....###♣~#....#....♣♣.♣ .............#♣♣......>.....<.........##########.##### #.#### #.......######.#.#3is3i-=703iu+ _Found 13 gold pieces.3i9]############...# $~........#####~..?... .....###♣~#....#....♣♣.♣.............#♣♣.......>.....<.........###########.#####3i# #.#### #.......#13iU3i33it C       #############  #...#  #.$~........#####  #...~...  #......###♣  #..~#....  ##....♣♣  #.  #..................#♣♣.  ......>.....<.........  ############.#####   #.##...##23i o3.1 (2 _i - a scroll of identify4i       #  #.#  #.$~.#####   #...~.   #.###♣   #..~.##....♣   #.#....♣♣   #.....♣   #.....#♣♣.   #......>.....<.   #.#...#####   #.##...##4i 4iX+4.1 (14i4iS4ia         #############  #...#   #.$4iw#####  #...~...   #......###♣  #..~#....  ##....♣♣  #.  #............#♣♣   #......>.....<........  ############.### 4i<54iB4i14iC Y        #  #.#  #.$~.#####  #...~.  #.###♣  #..~.##....♣  #.#....♣♣  #.♣  #.#  #......>.....<  #.#...4i  4i' &64i4, 4in 4iEa      #############  #...........#  #.$~.#####  #..@~......  #...###♣  #..~##....♣  #....#....♣♣  #.......♣  #4iF.#  #>.....<......  ############.#...###  #.##...4i<74i.4i5iu        5i< #############  #...#   #5i`j#####  #...~5i|;...  5i] #......###♣5iS  #..~5iҁF#....  #5iT#  #.5i[  #............5i2 5iN #......>.....<..... ############.5im5i5i$&85i5i99.1 (2 _You now have 277 gold pieces (gained 13).5ia      ############# #...........#  #..~##### #.....  #.....###♣ #..~##....♣  #........♣ #.. #.# #......>.....< ############.#...###  #.#80.1 (15i0 :     5i ############# #...........#  #..~##### 5i Z#.....  5iÎ #...@.###♣ 5i g#..~##....♣ 5i #........♣ #.5i% 8.....♣ 5i@ X#.# 5i[ y#......>.....<5iv . ############.#...#### 5i E #.# 5i 3#.......#5i 5i &15iͮ 5i^     ############# #...........#  #..~##### #.....  #.....5i _ ###♣ #..~##....♣  #........♣ #......♣  #.#♣♣ 5ic_ \#......>.....<.. ############.#...#####  #.##...## #.......5i_ ]# #####.#.#5ii 5iv &25i 6iK   #############6i #...........#  #..~##### #.....  #.....###♣6i> #..~##....♣  6if`#........♣ 6i`#......♣  6i_#.#♣♣. 6iR#......>.....<... ############.#...#####  #.### #.......# 6il#####.#.#  .#...6i_*6i:&36i?6i:B6i6  ############# #...........#  #..~#####   #.....  #.....6i###♣   #..~##....♣  #........♣   #......♣  #.6i5#♣♣.   6ic#......>.....<.........  ############.#...#####  #.##...6iCx## #.......# #####.#6it.#  .#...   .. 6i+....6i 6i&46i6iY6i"hJ ############# #...........#  #..~##### #.....  #......###♣ #..~##....♣  #........♣ #......♣  #.#♣♣. #......>.....<.........  ############.#...#####  #.##...## #.......# #####.#.# .#... .. .... ... ...6i'n6iz&56i6ic6i/^6iFbRead which item? Scrolls  g - a scroll of foga - 3 scrolls of enchant armour  i - a scroll of identify  r - 2 scrolls of revelation  s - a scroll of butterflies  p - a scroll of poison  N - 2 scrolls of noise  l - 2 scrolls labelled JEDONI UCSIUST [!] read|quaff|evoke[?] describe selected7i08 7i@#############psychicmeow the Zephyrmancer#...........#Gale Centaur of Sif Muna *.....#..~........#####Health: 75/75 ========================#...~............Magic: 14/14 ========================#..............###♣AC: 7Str: 10Doom: 26% #..~........##....♣EV: 9Int: 19  #............#....♣♣SH: 0Dex: 12#..................♣XL:  9 Next: 31% Place: Dungeon:8#.......@..........#♣♣.Noise: ---------  Time: 10385.1 (0.0)#......>.....<.........f) +2 trident (venom)############7ixA.#...#####Cast: Shock#.##...###.......######.#.#.#..... ....... ... _You hear the small ensemble of a very distant funeral chant. _There is a stone staircase leading up here. _g - a scroll of fog _Found 13 gold pieces. _i - a scroll of identify _You now have 277 gold pieces (gained 13).7iA7i`IIdentify which item? (\ to view known items) Scrolls (select first with ?)  l - 2 scrolls labelled JEDONI UCSIUST Potions (select first with !)  d - a purple potion  f - a cyan potion  j - 2 murky brown potions  k - a bubbling emerald potion  n - an orange potion  o - a sedimented golden potion[?] describe selected7i 7i #############psychicmeow the Zephyrmancer#...........#Gale Centaur of Sif Muna *.....#..~........#####Health: 75/75 ========================#...~............Magic: 14/14 ========================#..............###♣AC: 7Str: 10Doom: 26% #..~........##....♣EV: 9Int: 19  #............#....♣♣SH: 0Dex: 12#..................♣XL:  9 Next: 31% Place: Dungeon:8#.......@..........#♣♣.Noise: ---------  Time: 10385.1 (0.0)#......>.....<.........f) +2 trident (venom)########7i ####.#...#####Cast: Shock#.##...###.......######.#.#.#..... ....... ... _You hear the small ensemble of a very distant funeral chant. _There is a stone staircase leading up here. _g - a scroll of fog _Found 13 gold pieces. _i - a scroll of identify _You now have 277 gold pieces (gained 13).7i ]  As you read the scroll of identify, it crumbles to dust.7i 36.1 (17i 7i{ c _l -> t - 2 scrolls of teleportation8iU # #.# #..~.##### #...~.... #...###♣ #..~.##....♣ #.#....♣♣ #.♣ #.#♣♣. #......>.....<.. #.#...##### #.##...## 8i8i/C78it # #.# #..~.##### 8ik #...~.... #...###♣ #..~.##....♣ #.#....♣♣ #.♣ #.#♣♣. #......>.....<.. #.#...##### #.##...8i ###.......######.#.# 8i 8i &88i 8iT 8i#...........# #..~######..... #.......###♣#..~##....♣ #........♣#......♣ #.#♣♣.#......>...@.<......... ############.#...#####  #.##...## #......######.#.#8i5 .#..... ....... ..........8i 8iR&98i48ir9i#..~######...... #........###♣#..~##....♣ #........♣#......♣ #.#♣♣.#......>.....<......... ############@#...#####  #.##...## #.......# #####.#.#9i .#..... ....... ...............9iW9i'''909i{Z9i' .~.......###♣~........##....♣..........#....♣♣..............♣..............#♣♣.9iB(..>.....<........###########.#...#####  #@##...## ......#####.#.#......9i19i<9&19i>9i*#.....###♣#..~##....♣ #....#....♣#.......♣ #.......#♣♣.#......>.....<......... 9i'############.#...#####  #.##...## #.@.....# #####.#.#  .#..... ....... ................ 9i9iZ&29i9i9i #.###♣ #..~........##....♣ #.....#....♣♣ #..........♣ #.........#♣♣. #......>.....<......... ##.#...##### #.##...## #.# #####.#.# .#... 9i 9i <39iԛ 9i #.###♣  #..~........##....♣  #....#....♣♣  #.........♣  #........#♣♣.  #......>.....<.........  #.#...##### #.##...## #.# #####.#.# .#... .. .......9i> .....................9i 9i &49ir 9iq 9i]#..~##....♣ #........♣♣ #......♣ #..#♣♣. #......>.....<......... ############.#...#####  #.##...## #.......# #####@#.#  #.#...... ......... 9i...............≈...... F   bullfrog (wandering)#F.≈~.#.........~9iO9F.9i9F.9i=XF9i35Shock9i:iu..♣...........#♣♣.>.....<........ ############.#...#####  #.##...## #.......######.#.# #@#...#...........##...........##..F........##..≈........##..≈~.......#.......~.#...:i7F.:iϬ:i&6:i<:if:i #............#....♣♣  psychicmeow the Zephyrmancer #..................♣  Gale Centaur of Sif Muna *..... #..................#♣♣.  Health: 75/75 ======================== #......>.....<.........  Magic: 10/14 =================------- ############.#...#####  AC: 7Str: 10Doom: 26%  #.##...##  EV: 9:i Int: 19   #.......#  SH: 0Dex: 12 #####.#.#  XL:  9 Next: 31% Place: Dungeon:8 #@#...  Noise: ---------  Time: 10396.1 (0.0) #..***......#  f) +2 trident (venom) #..*F*......#  Cast: Shock #..***......#  #..≈........#  #..≈~.......#  F   bullfrog #.........~.#  #............  _l -> t - 2 scrolls of teleportation:id 'Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (empty space bonus: 8/8):i$;#............#....♣♣psychicmeow the Zephyrmancer #..................♣Gale Centaur of Sif Muna *..... #..................#♣♣.Health: 75/75 ======================== #......>.....<.........Magic: 10/14 =================------- ############.#...#####AC: 7Str: 10Doom: 26% #.##...##EV: 9:i;Int: 19  #.......#SH: 0Dex: 12#####.#.#XL:  9 Next: 31% Place: Dungeon:8#@#...Noise: ---------  Time: 10396.1 (0.0)#...........#f) +2 trident (venom)#...*.......#Cast: Shock#...........##..≈........##..≈~.......#F   bullfrog#.........~.##............ _l -> t - 2 scrolls of teleportation:i"<Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (empty space bonus: 8/8);i X.  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1%  Press: ? - help, Dir - move target: a bullfrog (empty space bonus: 8/8)  The open air twists around violently and strikes the bullfrog!!  You kill the bullfrog!;i );i#54===7.1 (1Shock;i;i"[ _Sif Muna accepts your kill.;iN;i(;i&;iqH _No target in view!;i;id;iD;i=H _No target in view!;i  .......#♣♣.>.....<........ ############.#...#####  #.##...## ......####.#.##.######.#....###....@......##............;i ;i 7---8 _;i ;i ;i .#♣♣. ......>.....<......... ##########.#...#####  #.##...## ;iQ :#.......# ######.#.##.######.#....##...........# #.# #.# #..≈# #..≈~#.........~.##....#.##.#;i ;i$ B---9;ik* ;iQ- ;iW@  >.....<........ ###########.#...##### # #.##...## .......# .#####.#.##.#####.#....##...........≈~.............#400<i0T`##########.#...##### # #.##...## .. #.......# .# #####.#.##.# #####.#....##...........# #.# #.# #..≈# #..≈~# #.........~.# #.....#.# ..########....#<i-^<in&1<i&s<iAu<i #.# .. #.......# .# #####.#.##.# #####.#....##...........# #.# #.# #..≈# #..≈~# #.........~.# #......#.##.# ..########....# #####<i<i;&2<i<ic"<i` #.......# .# #####.#.##.# #####.#....## #...........# #.# #.# #..≈.# #..≈~.# #...~.# #....... ##.. #.# . .# .########....# ##### <i<ibT1=3<i<i<i  #####.#.##.# #####.#....## #...........# #.# #.# #..≈.# #..≈~.# #...~.## #....... ##.. #.# ..##.########....# ##### <i <iR <i <4<i< #####.#....## #...........# #.# #.# #..≈.# #..≈~.# #...~.## #....... ##.. #.# ..#  #.########....# #####5=i U #...........# #.# #.# #..≈.#=ic #..≈~.# #...~.## #....... ##..=i #.# ..# =iŧ #.########....# #####=iK . =i=i&6=i=i| _You hear the small ensemble of a very distant funeral chant.=ic #.# #.# #..≈.# #..≈~.# #...~.## #....... ##..#.# ..#  #.########....##. ##### . =7=i\  #.# #.# #..≈.# #..≈~.# #.~.## #. #.#.. ##.# . #.# #.#....# #. ######.#=ig =i &8=i =ik =i #.# #.# #..≈.# #..≈~.# #.~.## #. #.#.. ##.# . #.# #.#....# #.. ##### #..# #.##.#=i =i*&9=i/=i2>i #.# #..≈.# #..≈~.# #...~.## #....... ##..#.# . >iN.#  #@########....#.# #######  # #. >i)Z #.  #>i[>i'l2==10>iI>i6  ≈~..........~.##....................###....... ........ ##.#########.@# #####..# # .#1>iO >iQ Read which item? Scrolls  g - a scroll of fog  t - 2 scrolls of teleportationa - 3 scrolls of enchant armour  >iR gr - 2 scrolls of revelation  s - a scroll of butterflies  p - a scroll of poison >i4R N - 2 scrolls of noise [!] read|quaff|evoke>iSR G[?] describe selected?i2L ?iP ?iCV #..≈........#psychicmeow the Zephyrmancer#..≈~.......#Gale Centaur of Sif Muna *.....#.........~.##Health: 75/75 ========================#............... Magic: 12/14 ====================----#............#.. AC: 7Str: 10Doom: 25% ##............# . EV: 9Int: 19  #.............#SH: 0Dex: 12##.########....#XL:  9 Next: 34% Place: Dungeon:8#.@######Noise: ---------  Time: 10411.1 (0.0)#..##f) +2 trident (venom)#.#Cast: Shock#.#.?iV #The open air twists around violently and strikes the bullfrog!!  You kill the bullfrog! _Sif Muna accepts your kill. _No target in view! _No target in view! _You hear the small ensemble of a very distant funeral chant.?i r 4 ########.########.......***########.......,########.......,?ir ########.......*.,#######........*,,#######.#######**,######.@##....#*#####***#####..##......,** *,,#####.##.......,,* *,,#####.##....#..,,** *,,#####.##...###.,,,* *,,?is H#####......#y#._,,* *,, y   moth of wrath (asleep)########...###.,,,* *,,########....#..,,** *,,*,,,,,,,,,* *,,As you read the scroll of revelation, it crumbles to dust.  You feel aware of your surroundings. You sensed 3 altars, and 1 shop/portal.?i 32.1 (1?i] ?i ^ _You encounter a moth of wrath.Ai########..≈~.##...~.##**#.......AiU##..#.#*..#*#.########....#**.##....#*#####**..,** *,#.,,* *#.##....#..,,** *#.##...###.,,,* *#......#y#._,,* *####...###.,,,* *#....#..,,** *#......,,,* * *** **Ai&J#########......#########......#########......#########......########.......########.#############..##....######.@##.....######.##......######.##....#.######.##...#########......#y##########...############....#. #########...... 3Bi" I #..≈..# ..≈~.# #.~.##***#...,#.BiV# #..,####*.#.............#*,,#########....#**,##*#####***######.Bi}# ,** *,######.##.......,,* *,######.##....#..,,** *,Bi# ######.##...###.,,,* *,######......#y#._,,* *,#...###.,,,* *,Bi&$ #....#..,,** *,#########......,,,* *,,Bi- Bi2 &4Bi7 Bi9 Ci ########..≈~.##...~.##** #....... ##.. #.#*. ##.#* #.########....#** .##....#*#####** ..,** *, ######CiO f.,,* * ######.##....#..,,** * ######.##...###.,,,* * ######......#y#._,,* * #########...###.,,,* * Cix #....#..,,** * #......,,,* *Ci r **,,,,,,,** **CiG Ci  &5CiW Ci Dit #..≈..# ..≈~.# #.~.##***#...,#.#..,####*.#.............#*,,#########....#**,##*#####***######.,** *,######.##.......,,* *,######.##....#..,,** *,######.##...###.,,,* *,######......#y#._,,* *,#...###.,,,* *,#....#..,,** *,#########......,,,* *,,Di/<6DiDi$Di -M. #..≈.... ≈~.......# .....~.##***..........##........#........##.........,##@########....#**,##..##....#*#####***.##*######.##.......,,* *,,. #3==7Di EiW^#.# #....#  #..≈..# #..≈~.# ##.~.##****##...,#.#..,###*.##.@...........#*,,*#########....#**,,###....#*#####***######.,** *,######.##.......,,* *,######.##....#..,,** *,######.##...###.,,,* *,######......#y#._,,* *,#...###.,,,* *,EiMvY8Ei#.# #.# #..≈.# ##..≈~.# ##.~.##*##.,##.#..,###.#*.,##.#*,,*##.#....#**,,*#######..##....#*#####***,*######..##......,** *,######.##.,,* *,######.##....#..,,** *,######.##...###.,,,* *,######......#y#._,,* *,#...###.,,,* *,Ei&9EiwEiEi#.# #.# #..≈.# 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*##.~.###.,##.#..,#.#*.,#.#*,,*#.#....#**,,*  #..##....#*#####***,*######..##......,** *,######.##.,,* *,######.##....#..,,** *,~,######.##...###.,,,* *,######......#y#._,,* *,#...###.,,,* *,FiU4==4FiFip #.# *,,,~#.# *<,#..≈.# ****,#..≈~.# *, #.~.# #.,* #.#..,* #.#*.,* #.#*,,* #.#....#**,,* * #..##....#*#####***,* ######..##......,** *,* ######.##.,,* *,* ######.##....#..,,** *,~,* ######.##...###.,,,* *,* ######......#y#._,,* *, #...###.,,,* *,Fi7&5Fi FiI'FiΟ #.# *,,,~#.# *<,#..≈.# ****, #..≈~.# *,.~.####*,..,*,.#..,*,.#*.,*,.#*,,*,.#....#**,,* *..##....#######***,* .##....#..,,** *,~,* .##...###.,,,* *,*......#y#._,,* *,...###.,,,* *,6FiZ# Fi] #.# *,,,~#.# *<,#..≈.# ****,..≈~.# *,.~.####*,..,*,.#..,*,.#*.,*,.#*,,*,.#....#**,,* *..##....#######***,* .##....#..,,** *,~,* .##...###.,,,* *,*......#y#._,,* *,Fib^ ]*...###.,,,* *,*Fil Fiy &7Fi FiÄ Gi#.#**** *,,,,~≈#.# *,,,~~~~#....Gi[# *<,,, #..≈..# ****,..≈~.# *,,.~.####*********,...,*,.#..,*,#*.,,,,,,,,*,.............#*,,********,,,########....#**,,* ****#######***,*******.,*.##.......,,* *,,* .##....#..,,** *,~,* .##...###.,,,* *,***......#y#._,,* *,*GiGi#`==8Gi[#####.#....##,*,* *,,,,~~~,Gi=#.#**** *,,,,~≈~,#.# *,,,~~~~#....# *<,,,  #..≈..# Gi****,..≈~.# *,,.~.########*****,.......,,,,*,.#..,*,#*.,,,,,,,,*,.............#*,,********,,,,########....#**,,* *****#######***,*******.,** *,* .##.......,,* *,,* .##....#..,,** *,~,* .##...###.,,,* *,***GiY9Giq#####.#.##.#*,*,* *,,,,,,,,*#####.#....##,*,* *,,,,~~~,#...........#**** *,,,,~≈~,*#.....# *,,,~~~~,*#...........# *<,,,,,,,*  #..≈........# ****,,,,,*..≈~.# *,,.~.#########****,........,,,*,.#.......,,,*,##......,,,*,.............#*jj####****,,,,,########....#**..# ******#######**#j#****** * j   gnoll bouda (asleep).,** *,,j.,,,,,* jjj 3 gnolls (1 polearm, asleep) #.##.......,,* *,,,..,,,,*.##....#..,,** *,~,* Gi`30ShockGidi _You encounter a gnoll bouda and 3 gnolls.Gi #####.#....##,*,* *,,,,~~~,,,#...........#**** *,,,,~≈~,*#.# *,,,~~~~,*,#.# *<,,,,,,,*,#..≈# ****,,,,,*, ###..≈~#  *,,,,,,,.........~.##########**............,,*,............#*,............#*,.............#*jj#####***,.########....#*#..# ****** #..##....#######**#j#****** ..##......,** *,,j.,,,,,* .##.......,,* *,,,..,,,,* .##....#..,,** *,,,...,~,* ** .##...###.,,,* *,,******,Gi #...........#**** *,,,,~≈~,*#.# *,,,~~~~,*,>#.# *<,,,,,,,*,#..≈# ****,,,,,*, ##..≈~#  *,,,,,,,.........~.###########*................,*,......#*,.#*, #..##jj######**, #.########....###..# ****** ..##....#######**#j#****** *** .##......,** *,,j.,,,,,* ##.......,,* *,,...,,,,* * ##....#..,,** *,,,...,~,* *** ##...###.,,,* *,,,....,,******,, .....#y#._,,* *,,**,,,Gi .  You stampede towards the gnoll! A bitter wind exposes the gnoll. x2  The gnoll shouts! The gnoll bouda shouts! The gnoll shouts! You hear a shout!  You hear an angry hiss.Gix j.  The gnoll hits you but does no damage. x2GiC 3kGi jjjk   wyvernj   gnoll bouda (exposed)jj 2 gnolls (1 polearm, exposed)Gi ====1Stampede Gi GiQ < _A bitter wind exposes the gnoll bouda.Hi )  The gnoll bouda is moderately wounded.  The lightning grounds out.is struck by an arc of lightning.  The gnoll is heavily wounded.is struck by an arc of lightning.  You kill the gnoll!Hi ***    gnoll (Sif Muna accepts your kill.Hiv HiV9k.Hi?W3jHi*ZC jHihZ\The lightning grounds out. The gnoll hits you with a +0 spear.HiXg )jj,jj 3 gnolls (2 polearms, 1 exposed)You encounter a gnoll. It is wielding a +0 spear.HiqxQ*Ii,  The gnoll bouda calls upon its god to heal the gnoll.Iiղtk.jIi1--2---- 5===-2Ii%Ii3 _The gnoll is healed somewhat.IicX*** The gnoll bouda is struck by an arc of lightning.  The gnoll bouda is heavily wounded.gnoll is struck by an arc of lightning.  The gnoll is moderately wounded.  The gnoll bouda is struck by an arc of lightning.  The gnoll bouda is almost dead.Ii.j.j.k.Ii3`fjj 2 gnolls (1 polearm66---0---------3IihIimkT _The lightning grounds out. The gnoll hits you with a +0 spear.JiF; k.  You barely miss the gnoll. Your kick misses the gnoll.The gnoll is heavily wounded.You stop stampeding.JilG`jj.JiH8j.Jip .  The gnoll bouda is no longer exposed. The gnoll is no longer exposed. j.  The gnoll bouda hits you with a +0 club. x2)58----1=----4.4 (1.3 _The gnoll hits you but does no damage. The gnoll leaves your sight.LiF #####.#....##,*,* *,,,,~~~, #.#**** *,,,,~≈~,*, #.# *,,,~~~~,* #...# *<,,,,,,,*  #..≈.#****,,,,,*#..≈~.......# #...~.###########**#.......,*#.#@..,* ###Li٬.##.j......,* ##.............##jj######**,,,, ##.########....###..# ******, #..##....#######**#k#****** * ..##......,** *,j,* .##.......,,* *,,...,,,,* .##....#..,,** *,,,...,~,* ** .##...###.,,,* *,,,....,,******Liv:k.Li     .....#  .....# *<  .....# .....# ...~.##########...............#@.......##.j.....######.k# #.#  *,j..  *,,...,,,,*  *,,,...,~,*  Li      .....#  .....# *<  .....# .....# ...~.##########...............#@.......##.j.....######.k# #.#  *,j..  *,,...,,,,*  *,,,...,~,*  Liޗ jThe gnoll hits you from afar with a +0 spear.Liܞ$ j)  * * * LOW HITPOINT WARNING * * *The gnoll bouda gazes fiercely through you!j.Li8,j 3 gnolls (2 polearms)52-----=50Weak  _You feel your attacks grow feeble.Mi #####.#.##.#*,*,* *,,,,,,,,* #####.#....##,*,* *,,,,~~~, #.#**** *,,,,~≈~,* #.# *,,,~~~~,* #...# *<,,,,,,,*  #..≈.#****,,,,,*#..≈~.......# #~.###########**#.............,*#............#...,*##............##jj......,*#.............##j.######**,,,, ###.########....###.k# **** ##..##....#######**#j#****** * #..##......,** *,,,* #.##.......,,* *,,...,,,,* #.##....#..,,** *,,,...,~,* *k.Mi+:*Mi  The gnoll bouda calls upon its god to heal the gnoll.Mimj.j.j)3--=6 _The gnoll is healed somewhat.MiSbD #####.#.##.#*,*,* *, #####.#....##,*,* *,,,,~~~ #...........#**** *,,,,~≈~, #.....# *,,,~~~~, #Mib ....# *<, #..≈........# ****,,,,,#..≈~.......# *#.~.#**#.,*#.#.jMi+c%.,*#Mic .##jj......,*#.##)k######**#.#....###.j# #..##....#######**#.#****** Mi0d#..##......,** *,,..,,,,,* ##.##.,,* *,,...,,,,* ##.##....#..,,** *,,,...,~,*Miv.Migx8j.MiyQj.Mi |.Mi}8j.Mi Mi   #####.#....##,*,*  #...........#****  #...........#  #...........# *<  #..≈........# .......# .....~.########.......@.j.............#j.j...........##.............##k.###MiŖ####....###j.# ######**#.#  j   gnoll bouda   jj 2 gnolls (1 polearm)    The gnoll attacks as it pursues you!Mi%r g   #####.#....##,*,*  #...........#****  #...........#  #...........# *<  #..≈........# .......# .....~.########.......@.j.............#j.j...........##.............##k.#######....###j.# ######**#.#     Mi5x R  The gnoll hits you from afar with a +0 spear.Miy e49---7Mi} Mi V _* * * LOW HITPOINT WARNING * * *Ni #####.#.##.#*,*,* *,,,,,,,, psychicmeow the Zephyrmancer  #####.#....##,*,* *,,,,~~~, Gale Centaur of Sif Muna *.....  #...........#**** *,,,,~≈~, Health: 49/75 ===============---------  #...........# *,,,~~~~, Magic: 7/14============------------  #...........# *<,,,,,,, AC: 7Str: 10Doom: 25%  #..≈........# ****,,,,, EV: 9Int: 19  #####..≈~.......# *,,,,, SH: 0Dex: 12 #####.........~.###########**,,,, XL:  9 Next: 35% Place: Dungeon:8 #####...........@*j*.......,*,,,, Noise: =-------- Ni Time: 10437.4 (0.0) #####............#j*j......,*,,,, f) +2 trident (venom) #####............##*.......,*,,,, Cast: Shock ####.............##k.######**,,,, Weak ####.########....###j.# ***** ###..##....#######**#.#******  j   gnoll bouda ##..##......,** *,,..,,,,,*  jj 2 gnolls (1 polearm) ##.##.......,,* *,,...,,,,* ##.##....#..,,** *,,,...,~,* Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (almost dead,  empty space bonus: 4/8)NiY  #####.#.##.#*,*,* *,,,,,,,, psychicmeow the Zephyrmancer#####.#....##,*,* *,,,,~~~, Gale Centaur of Sif Muna *.....#...........#**** *,,,,~≈~, Health: 49/75 ===============---------#...........#*,,,~~~~, Magic: 7/14============------------#...........#*<,,,,,,, AC: 7Str: 10Doom: 25% #..≈........#****,,,,, EV: 9Int: 19  #####..≈~.......#*,,,,, SH: 0Dex: 12 #####.........~.###########**,,,, XL:  9 Next: 35% Place: Dungeon:8 #####...........@.j........,*,,,, NiY  Noise: =--------  Time: 10437.4 (0.0) #####............#*.j......,*,,,, f) +2 trident (venom) #####............##........,*,,,, Cast: Shock ####.............##k.######**,,,, Weak ####.########....###j.# ***** ###..##....#######**#.#******j   gnoll bouda ##..##......,** *,,..,,,,,*jj 2 gnolls (1 polearm) ##.##.......,,* *,,...,,,,* ##.##....#..,,** *,,,...,~,*Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (almost deadiZ '37m,  empty space bonus: 4/8)Ni<$q)Aiming: Airstrike (dangerous; 1%  Press: ? - help, Dir - move target: a gnoll bouda, wielding a +0 club and wearing a +0 robe (almost dead,  empty space bonus: 4/8)  The air twists around and strikes the gnoll bouda!  You kill the gnoll bouda!Ni' kSif Muna accepts your kill.NiO)6j.Ni)Fk.Ni.> jYour attacks no longer feel as feeble.).k   wyvernj 3 gnolls (2 polearms) 6==8.4 (1 _The gnoll misses you.NiTFNi? Ni^_Your Invocations skill increases to level 7!QiTG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Qis Qiu  Your spells (cast)TypeFailure Level a - ShockConjuration/Air1%1  b - Static DischargeConjuration/Air 1% 2 c - SwiftnessAir1%3  d + AirstrikeAirQiv i1% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exitRi#Ri,RiK( RiVT#####.#.##.#*,*,* *,,,,,,,, psychicmeow the Zephyrmancer#####.#....##,*,* *,,,,~~~, Gale Centaur of Sif Muna *.....#...........#**** *,,,,~≈~, Health: 49/75 ===============---------#...........#*,,,~~~~, Magic: 7/14============------------#...........#*<,,,,,,, AC: 7Str: 10Doom: 25% #..≈........#****,,,,, EV: 9Int: 19  #####..≈~.......#*,,,,, SH: 0Dex: 12 #####.........~.###########**,,,, XL:  9 Next: 36% Place: Dungeon:8 #####...........@.jj.......,*,,,, Noise: i?U_0m===------  Time: 10438.4 (0.0) #####............#k........,*,,,, f) +2 trident (venom) #####............##........,*,,,, Cast: Shock ####.............##)j######**,,,, ####.########....###..# ***** ###..##....#######**#.#******k   wyvern ##..##......,** *,,..,,,,,*jjj 3 gnolls (2 polearms) ##.##.......,,* *,,...,,,,* ##.##....#..,,** *,,,...,~,*Sif Muna accepts your kill.Your attacks no longer feel as feeble. _The gnoll misses you. _Your Invocations skill increases to level 7!Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Riua #####.#.##.#*,*,* *,,,,,,,, psychicmeow the Zephyrmancer#####.#....##,*,* *,,,,~~~, Gale Centaur of Sif Muna *.....Ribb#...........#**** *,,,,~≈~, Health: 49/75 ===============---------#...........#*,,,~~~~, Magic: 7/14============------------#...........#*<,,,,,,, AC: 7Str: 10Doom: 25% #..≈........#****,,,,, EV: 9Int: 19  #####..≈~.......#*,,,,, SH: 0RijbBDex: 12 #####.........~.###########**,,,, XL:  9 Next: 36% Place: Dungeon:8 Rib#####...........@.jj.......,*,,,, Noise: ===------  Time: 10438.4 (0.0) #####............#k........,*,,,, f) +2 trident (venom) RiUc#####............##........,*,,,, Cast: Shock ####.............##)j######**,,,, ####.########....###..# ***** ###..##....#######**#.#******k   wyvern ##..##......,** *,,..,,,,,*jjj 3 gnolls (2 polearms) ##.##.......,,* *,,...,,,,* ##.##....#..,,** *,,,...,~,*RicSif Muna accepts your kill.Your attacks no longer feel as feeble. _The gnoll misses you. _Your Invocations skill increases to level 7!Ric7Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.RimP  Okay, then.RiLo(Ri,wRiy. _Ri$Riq&Evoke which item? Wands  e - a wand of paralysis (13)Ri&p - a wand of polymorph (13) [!] read|quaff|evoke[?] describe selectedSi Si# Si0  #####.#.##.#*,*,* *,,,,,,,, psychicmeow the Zephyrmancer#####.#....##,*,* *,,,,~~~, Gale Centaur of Sif Muna *.....#...........#**** *,,,,~≈~, Health: 49/75 ===============---------#...........#*,,,~~~~, Magic: 7/14============------------#...........#*<,,,,,,, AC: 7Str: 10Doom: 25% #..≈........#****,,,,, EV: 9Int: 19  #####..≈~.......#*,,,,, SH: 0Dex: 12 #####.........~.###########**,,,, XL:  9 Next: 36% Place: Dungeon:8 #####...........@.jj.......,*,,,, Si1  Noise: ===------  Time: 10438.4 (0.0) #####............#k........,*,,,, f) +2 trident (venom) #####............##........,*,,,, Cast: Shock ####.............##)j######**,,,, ####.########....###..# ***** ###..##....#######**#.#******k   wyvern ##..##......,** *,,..,,,,,*jjj 3 gnolls (2 polearms) ##.##.......,,* *,,...,,,,* ##.##....#..,,** *,,,...,~,*Your attacks no longer feel as feeble. _The gnoll misses you. _Your Invocations skill increases to level 7!Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then.Si^G :  Okay, then.Si H Si J (SivQ SiT . _Tih( #####.#.##.#*,*,* * #####.#....##,*,* *,,,,~~~ #.#**** *,,,,~≈~ #.# *,,,~~~~ #.# *< #..≈.# ****#..≈~.# *#.~.#**#.jj.,*#.#k.,*#.##..,*#.##)j######**#.#....###..# #..##....#######**#.#******#..##......,** *,,..,,,,,* 2 gnolls (1 polearm) ###.##.,,* *,,...,,,,* ###.##....#..,,** *,,,...,~,*TiHk)Ti[.jjTi.j 3 gnolls (2 polearms)Ti s50=---9.4 (1 _Ti(TiHTiU"Ti$Evoke which item? Wands  e - a wand of paralysis (13)p - a wand of polymorph (13) [!] read|quaff|evoke[?] describe selectedUiKh#####.#.##.#*,*,* *,,,,,,, psychicmeow the Zephyrmancer#####.#....##,*,* *,,,,~~~ Gale Centaur of Sif Muna *.....#...........#**** *,,,,~≈~ Health: 50/75 ================--------#...........#*,,,~~~~ Magic: 7/14============------------#...........#*<,,,,,, AC: 7UiGStr: 10Doom: 25% #..≈........#****,,,, EV: 9Int: 19  ######..≈~.......#*,,,, SH: 0Dex: 12 ######.........~.###########**,,, XL:  9 Next: 36% Place: Dungeon:8 ######..........@.kj........,*,,, Noise: ---------  Time: 10439.4 (0.0) ######............#j........,*,,, f) +2 trident (venom) Ui@:######............##.j......,*,,, Cast: Shock #####.............##).######**,,, #####.########....###..# **** ####..##....#######**#.#******k   wyvern ###..##......,** *,,..,,,,,*jjj 3 gnolls (2 polearms) Ui###.##.......,,* *,,...,,,,* ###.##....#..,,** *,,,...,~,* _The gnoll misses you. _Your Invocations skill increases to level 7!UiCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Uip^ #####.#.##.#*,*,* *,,,,,,, psychicmeow the Zephyrmancer #####.#....##,*,* *,,,,~~~ Gale Centaur of Sif Muna *..... #...........#**** *,,,,~≈~ Health: 50/75 ================-------- #...........# *,,,~~~~ Magic: 7/14============------------ #...........# *<,,,,,, AC: 7Str: 10Doom: 25%  #..≈........# ****,,,, EV: 9Int: 19  ######..≈~.......# *,,,, SH: 0Dex: 12 ######.........~.###########**,,, XL:  9 Next: 36% Place: Dungeon:8 ######..........@*kj........,*,,,i_0m Noise: ---------  Time: 10439.4 (0.0) ######............#j........,*,,, f) +2 trident (venom) ######............##.j......,*,,, Cast: Shock #####.............##).######**,,, #####.########....###..# **** ####..##....#######**#.#******  k   wyvern ###..##......,** *,,..,,,,,*  jjj 3 gnolls (2 polearms) ###.##.......,,* *,,...,,,,* ###.##....#..,,** *,,,...,~,* Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a wyvern (chance to affect: 49%)Vi#####.#.##.#*,*,* *,,,,,,, psychicmeow the Zephyrmancer#####.#....##,*,* *,,,,~~~ Gale Centaur of Sif Muna *.....#...........#**** *,,,,~≈~ Health: 50/75 ================--------#...........#*,,,~~~~ Magic: 7/14============------------#...........#*<,,,,,, AC: 7Str: 10Doom: 25% #..≈........#****,,,, EV: 9Int: 19  ######..≈~.......#*,,,, SH: 0Dex: 12 ######.........~.###########**,,, XL:  9 Next: 36% Place: Dungeon:8 ######..........@.*Vij........,*,,, Noise: ---------  Time: 10439.4 (0.0) ######............#j........,*,,, f) +2 trident (venom) ######............##.j......,*,,, Cast: Shock #####.............##).######**,,, #####.########....###..# **** ####..##....#######**#.#******k   wyvern ###..##......,** *,,..,,,,,*jjj 3 gnolls (2 polearms) ###.##.......,,* *,,...,,,,* ###.##....#..,,** *,,,...,~,*Confirm with . or Enter, or press ? or * to list all spells. _Okay, then. _Okay, then.Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a wyvern (chance to affect: 49%)VicXk(paralysed)Vi.Vi|%kj 2 gnolls (1 polearm)===40.4 (1 _Okay, then. _ Aiming: ParalysePress: ? - help, Shift-Dir - straight lineAim: a wyvern (chance to affect: 49%) _The wyvern becomes paralysed!WidWiD _You are too injured to fight recklessly!Wic1 4Wi = t _You are too injured to fight recklessly!Wik( JWi) ^ _You are too injured to fight recklessly!Xih+ #####.#.##.#*,*,* *,,,,,,, psychicmeow the Zephyrmancer #####.#....##,*,* *,,,,~~~ Gale Centaur of Sif Muna *..... #...........#**** *,,,,~≈~ Health: 50/75 ================-------- #...........# *,,,~~~~ Magic: 7/14============------------ #...........# *<,,,,,, AC: 7Str: 10Doom: 25%  #..≈........# ****,,,, EV: 9Int: 19  ######..≈~.......# *,,,, SH: 0Dex: 12 Xi######.........~.###########**,,, XL:  9 Next: 36% Place: Dungeon:8 ######..........@*kj........,*,,, Noise: ===------  Time: 10440.4 (0.0) ######............#j........,*,,, f) +2 trident (venom) ######............##j.......,*,,, Cast: Shock #####.............##).######**,,, #####.########....###..# **** XiS####..##....#######**#.#******  k   wyvern (paralysed) ###..##......,** *,,..,,,,,*  jj 2 gnolls (1 polearm) ###.##.......,,* *,,...,,,,* ###.##....#..,,** *,,,...,~,* Xi__You are too injured to fight recklessly! _You are too injured to fight recklessly!  Reach: f) +2 trident (venom)Press: ? - help, Dir - move targetAim: a wyvern (paralysed, 98% to hit and 100% to hit with your kick and  headbutt)Xi _ #####.#.##.#*,*,* *,,,,,,, psychicmeow the Zephyrmancer #####.#....##,*,* *,,,,~~~ Gale Centaur of Sif Muna *..... #...........#**** *,,,,~≈~ Health: 50/75 ================-------- #...........# *,,,~~~~ Magic: 7/14============------------ #...........# *<,,,,,, AC: 7Str: 10Xip Doom: 25%  #..≈........# ****,,,, EV: 9Int: 19  ######..≈~.......# *,,,, SH: 0Dex: 12 ######.........~.###########**,,, XL:  9 Next: 36% Place: Dungeon:8 ######..........@.kj........,*,,, Noise: ===------  Time: 10440.4 (0.0) ######............#jj.......,*,,, f) +2 trident (venom) Xi ######............##j.......,*,,, Cast: Shock #####.............##).######**,,, #####.########....###..# **** ####..##....#######**#.#******  k   wyvern (paralysed) ###..##......,** *,,..,,,,,*  jj 2 gnolls (1 polearm) ###.##.......,,* *,,...,,,,* ###.##....#..,,** *,,,...,~,* Press: ? - help, Dir - move targetXiP Aim: a wyvern (paralysed, 98% to hit and 100% to hit with your kick and  headbutt)  You reach to attack!  The helpless wyvern fails to defend itself.  You hit the wyvern. The wyvern is poisoned.Xiiy   #####.#....##,*,*  #...........#****  #...........#  #...........# *< #..≈........# Xiv~.......# ......~.#######...................................##).#######....###..# ######  ed, very poisoned)  j 3 gnolls (2 polearms)  Xi18=---1.7 (1.3 Xiv!Xiz$.  Aim: a wyvern (paralysed, 98% to hit and 100% to hit with your kick and  headbutt)  You reach to attack!  The helpless wyvern fails to defend itself.  You hit the wyvern. The wyvern is poisoned _The wyvern is lightly wounded.Xi #####.#.##.#*,*,* *,,,,,,, psychicmeow the Zephyrmancer #####.#....##,*,* *,,,,~~~ Gale Centaur of Sif Muna *..... #...........#**** *,,,,~≈~ Health: 51/75 ================-------- #...........# *,,,~~~~ Magic: 8/14=============----------- #...........# *<,,,,,, AC: 7Str: 10Doom: 25%  #..≈........# ****,,,, EV: 9Int: 19  ######..≈~.......# *,,,, SH: 0Dex: 12 XiJ######.........~.###########**,,, XL:  9 Next: 36% Place: Dungeon:8 ######..........@*kj........,*,,, Noise: ---------  Time: 10441.7 (0.0) ######............#jj.......,*,,, f) +2 trident (venom) ######............##........,*,,, Cast: Shock #####.............##).######**,,, #####.########....###..# **** ####..##....#######**#.#******  k   wyvern (paralysed, very poisoned) Xiw###..##......,** *,,..,,,,,*  jjj 3 gnolls (2 polearms) ###.##.......,,* *,,...,,,,* ###.##....#..,,** *,,,...,~,* You hit the wyvern. The wyvern is poisoned. _The wyvern is lightly wounded.  Reach: f) +2 trident (venom)Press: ? - help, Dir - move targetAim: a wyvern (moderately wounded, paralysed, very poisoned, 98% to hit and  100% to hit with your kick and headbutt)XiC  #####.#.##.#*,*,* *,,,,,,, psychicmeow the Zephyrmancer #####.#....##,*,* *,,,,~~~ Gale Centaur of Sif Muna *..... #...........#**** *,,,,~≈~ Health: 51/75 ================-------- #...........# *,,,~~~~ Magic: 8/14=============----------- #...........# *<,,,,,, AC: 7Str: 10Doom: 25%  #..≈........# ****,,,, EV: 9Int: 19  ######..≈~.......# *,,,, SH: 0Dex: 12 XiD ######.........~.###########**,,, XL:  9 Next: 36% Place: Dungeon:8 ######..........@.kjj.......,*,,, Noise: ---------  Time: 10441.7 (0.0) ######............#j........,*,,, f) +2 trident (venom) ######............##........,*,,, Cast: Shock #####.............##).######**,,, #####.########....###..# **** ####..##....#######**#.#******  k   wyvern (paralysed, very poisoned) ###..##......,** *,,..,,,,,*  jjj 3 gnolls (2 polearms) ###.##.......,,* *,,...,,,,* ###.##....#..,,** *,,,...,~,* Press: ? - help, Dir - move targetXiOE )Aim: a wyvern (moderately wounded, paralysed, very poisoned, 98% to hit and  100% to hit with your kick and headbutt)  You reach to attack!  The helpless wyvern fails to defend itself.  You hit the wyvern.XiN    #####.#....##,*,*  #...........#****  #...........#  #...........# *< #..≈........# ~.......# ......~.#######XiO .................................##).#######....###..# ######     XiRQ 43.0 (1.3 XiX XiZ   Aim: a wyvern (moderately wounded, paralysed, very poisoned, 98% to hit and  100% to hit with your kick and headbutt)  You reach to attack!  The helpless wyvern fails to defend itself.  You hit the wyvern. _The wyvern is heavily wounded.Yi #####.#.##.#*,*,* *,,,,,,, psychicmeow the Zephyrmancer Yi#####.#....##,*,* *,,,,~~~ Gale Centaur of Sif Muna *..... #...........#**** *,,,,~≈~ Health: 51/75 ================-------- #...........# *,,,~~~~ Magic: 8/14=============----------- YiE[#...........# *<,,,,,, AC: 7Str: 10Doom: 25%  #..≈........# ****,,,, EV: 9Int: 19  ######..≈~.......# *,,,, SH: 0Dex: 12 Yin######.........~.###########**,,, XL:  9 Next: 36% Place: Dungeon:8 Yi######..........@*kjj.......,*,,, Noise: ---------  Time: 10443.0 (0.0) ######............#j........,*,,, f) +2 trident (venom) Yi######............##........,*,,, Cast: Shock #####.............##).######**,,, Yi'#####.########....###..# **** Yi####..##....#######**#.#******  k   wyvern (paralysed, very poisoned) ###..##......,** *,,..,,,,,*  jjj 3 gnolls (2 polearms) ###.##.......,,* *,,...,,,,* Yi'###.##....#..,,** *,,,...,~,* You hit the wyvern. _The wyvern is heavily wounded.YiSReach: f) +2 trident (venom)Press: ? - help, Dir - move targetAim: a wyvern (heavily wounded, paralysed, very poisoned, 98% to hit and 100%  Yiy*to hit with your kick and headbutt)Yi#####.#.##.#*,*,* *,,,,,,, psychicmeow the Zephyrmancer#####.#....##,*,* *,,,,~~~ Gale Centaur of Sif Muna *.....#...........#**** *,,,,~≈~ Health: 51/75 ================--------#...........#*,,,~~~~ Magic: 8/14=============-----------#...........#*<,,,,,, AC: 7Str: 10Doom: 25% #..≈........#****,,,, EV: 9Int: 19  ######..≈~.......#*,,,, SH: 0Dex: 12 ######.........~.###########**,,, XL:  9 Next: 36% Place: Dungeon:8 ######..........@.kjjYi [37m.......,*,,, Noise: ---------  Time: 10443.0 (0.0) ######............#j........,*,,, f) +2 trident (venom) ######............##........,*,,, Cast: Shock #####.............##).######**,,, #####.########....###..# **** ####..##....#######**#.#******k   wyvern (paralysed, very poisoned) ###..##......,** *,,..,,,,,*jjj 3 gnolls (2 polearms) ###.##.......,,* *,,...,,,,* ###.##....#..,,** *,,,...,~,*Press: ? - help, Dir - move targetAim: a wyvern (heavily wounded, paralysed, very poisoned, 98% to hit and 100%  to hit with your kick and headbutt)  You reach to attack!  The helpless wyvern fails to defend itself.  You hit the wyvern.YiW44.3 (1.3 YiYi  Aim: a wyvern (heavily wounded, paralysed, very poisoned, 98% to hit and 100%  to hit with your kick and headbutt)  You reach to attack!  The helpless wyvern fails to defend itself.  You hit the wyvern. _The wyvern is severely wounded.Yit #####.#.##.#*,*,* *,,,,,,, psychicmeow the Zephyrmancer #####.#....##,*,* *,,,,~~~ Gale Centaur of Sif Muna *..... #...........#**** *,,,,~≈~ Health: 51/75 ================-------- #...........# *,,,~~~~ Magic: 8/14=============----------- Yiu#...........# *<,,,,,, AC: 7Str: 10Doom: 25%  #..≈........# ****,,,, EV: 9Int: 19  ######..≈~.......# *,,,, SH: 0Dex: 12 ######.........~.###########**,,, XL:  9 Next: 36% Place: Dungeon:8 ######..........@*kjj.......,*,,, Noise: ---------  Time: 10444.3 (0.0) Yiv ######............#j........,*,,, f) +2 trident (venom) ######............##........,*,,, Cast: Shock #####.............##).######**,,, #####.########....###..# **** ####..##....#######**#.#******  k   wyvern (paralysed, very poisoned) ###..##......,** *,,..,,,,,*  jjj 3 gnolls (2 polearms) ###.##.......,,* *,,...,,,,* ###.##....#..,,** *,,,...,~,* You hit the wyvern. _The wyvern is severely wounded.Reach: f) +2 trident (venom)Press: ? - help, Dir - move targetAim: a wyvern (severely wounded, paralysed, very poisoned, 98% to hit and 100%  to hit with your kick and headbutt)Yi#####.#.##.#*,*,* *,,,,,,, psychicmeow the Zephyrmancer#####.#....##,*,* *,,,,~~~ Gale Centaur of Sif Muna *.....#...........#**** *,,,,~≈~ Health: 51/75 ================--------#...........#*,,,~~~~ Magic: 8/14=============-----------#...........#*<,,,,,, AC: 7Str: 10Doom: 25% #..≈........#****,,,, EV: 9Int: 19  ######..≈~.......#*,,,, SH: 0Dex: 12 ######.........~.###########**,,, XL:  9 Next: 36% Place: Dungeon:8 ######..........@.kjjYi [37m.......,*,,, Noise: ---------  Time: 10444.3 (0.0) ######............#j........,*,,, f) +2 trident (venom) ######............##........,*,,, Cast: Shock #####.............##).######**,,, #####.########....###..# **** ####..##....#######**#.#******k   wyvern (paralysed, extremely poisoned) ###..##......,** *,,..,,,,,*jjj 3 gnolls (2 polearms) ###.##.......,,* *,,...,,,,* ###.##....#..,,** *,,,...,~,*Press: ? - help, Dir - move targetAim: a wyvern (severely wounded, paralysed, very poisoned, 98% to hit and 100%  to hit with your kick and headbutt)  You reach to attack!  The helpless wyvern fails to defend itself.  You hit the wyvern. The wyvern looks as sick as possible!25.6 (1.3   Aim: a wyvern (severely wounded, paralysed, very poisoned, 98% to hit and 100%  to hit with your kick and headYiM butt)  You reach to attack!  The helpless wyvern fails to defend itself.  You hit the wyvern. The wyvern looks as sick as possible! _The wyvern is severely wounded.Zip; #####.#.##.#*,*,* *,,,,,,, psychicmeow the Zephyrmancer #####.#....##,*,* *,,,,~~~ Gale Centaur of Sif Muna *..... #...........#**** *,,,,~≈~ Health: 52/75 ================-------- #...........# *,,,~~~~ Magic: 7/14============------------ #...........# *<,,,,,, AC: 7Str: 10Doom: 25%  #..≈........# ****,,,, EV: 9Int: 19  ######..≈~.......# *,,,, SH: 0Dex: 12 Zi/qb######.........~.###########**,,, XL:  9 Next: 36% Place: Dungeon:8 ######..........@*kjj.......,*,,, Noise: ---------  Time: 10445.6 (0.0) ######............#j........,*,,, f) +2 trident (venom) ######............##........,*,,, Cast: Shock #####.............##).######**,,, Zi r#####.########....###..# **** ####..##....#######**#.#******  k   wyvern (paralysed, extremely poisoned) ###..##......,** *,,..,,,,,*  jjj 3 gnolls (2 polearms) ###.##.......,,* *,,...,,,,* ###.##....#..,,** *,,,...,~,* _The wyvern is severely wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead, paralysed, extremely poisoned, 100% to hit)Ziu #####.#.##.#*,*,* *,,,,,,, psychicmeow the Zephyrmancer #####.#....##,*,* *,,,,~~~ Gale Centaur of Sif Muna *..... Zi#...........#**** *,,,,~≈~ Health: 52/75 ================-------- #...........# *,,,~~~~ Magic: 7/14============------------ #...........# *<,,,,,, AC: 7Str: 10Doom: 25%  #..≈........# ****,,,, EV: 9Int: 19  ######..≈~.......# *,,,, SH: 0Dex: 12 ######.........~.###########**,,, XL:  9 Next: 36% Place: Dungeon:8 ######..........@.†jj.......,*,,, Noise: ---------  Time: 10445.6 (0.0) ######............#j........,*,,, f) +2 trident (venom) ######............iW40m##........,*,,, Cast: Shock #####.............##).######**,,, #####.########....###..# **** ####..##....#######**#.#******  k   wyvern (paralysed, extremely poisoned) ###..##......,** *,,..,,,,,*  jjj 3 gnolls (2 polearms) ###.##.......,,* *,,...,,,,* ###.##....#..,,** *,,,...,~,* Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a wyvern (almost dead, paralysed, extremely poisoned, 100% to hit)  The zap hits the wyvern!  You kill the wyvern!Zi]          *<Zi8   *******)  jjj 3 gnolls (2 polearms)     Press: ? - help, Shift-Dir - straight line: a wyvern (almost dead, paralysed, extremely poisoned, 100% to hit)  The zap hits the wyvern!  You kill the wyvern!  Sif Muna accepts your kill.The zap misses the gnoll. The zap hits the gnoll.ZiJj)ZiR.jZi(N.jj....Zi/ 22%1044=6.6 (1 _The gnoll is heavily wounded.Your Fighting skill increases to level 6!Zi47Zio;h _Your Dodging skill increases to level 4!Zii  #####.#.##.#*,*,* *,,,,,,, psychicmeow the Zephyrmancer #####.#....##,*,* *,,,,~~~ Gale Centaur of Sif Muna *..... #...........#**** *,,,,~≈~ Health: 52/75 ================-------- #...........# *,,,~~~~ Magic: 6/14==========-------------- #...........# *<,,,,,, AC: 7Str: 10Doom: 22% #..≈........# ****,,,, EV: 10Int: 19 ######..≈~.......# *,,,, SH: 0Dex: 12 ######.........~.###########**,,, XL:  9 Next: 44% Place: Dungeon:8 ######..........@*jj........,*,,, Noise: Zii 2[40m=--------  Time: 10446.6 (0.0) ######............#j........,*,,, f) +2 trident (venom) ######............##........,*,,, Cast: Shock #####.............##).######**,,, #####.########....###..# **** ####..##....#######**#.#******  jjj 3 gnolls (2 polearms) ###..##......,** *,,..,,,,,* ###.##.......,,* *,,...,,,,* ###.##....#..,,** *,,,...,~,* _Your Dodging skill increases to level 4!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 77% to hit)ZiI #####.#.##.#*,*,* *,,,,,,, psychicmeow the Zephyrmancer#####.#....##,*,* *,,,,~~~ Gale Centaur of Sif Muna *.....#...........#**** *,,,,~≈~ Health: 52/75 ================--------#...........#*,,,~~~~ Magic: 6/14==========--------------#...........#*<,,,,,, AC: 7Str: 10Doom: 22%#..≈........#****,,,, EV: 10Int: 19 ######..≈~.......#*,,,, SH: 0Dex: 12 ######.........~.###########**,,, XL:  9 Next: 44% Place: Dungeon:8 ######..........@*******....,*,,, Noise: Zi J=--------  Time: 10446.6 (0.0) ######............#j........,*,,, f) +2 trident (venom) ######............##........,*,,, Cast: Shock #####.............##).######**,,, #####.########....###..# **** ####..##....#######**#.#******jjj 3 gnolls (2 polearms) ###..##......,** *,,..,,,,,* ###.##.......,,* *,,...,,,,* ###.##....#..,,** *,,,...,~,*Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 77% to hit)  The zap hits the gnoll.  The gnoll is severely wounded.The zap hits the gnoll.Zib j†j)j....7.6 (1  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (moderately wounded, 77% to hit)  The zap hits the gnoll.  The gnoll is severely wounded.The zap hits the gnoll. _The gnoll is moderately wounded.Ziv7 Zi%q#####.#.##.#*,*,* *,,,,,,, psychicmeow the ZephyrmancerZi} Zi#####.#....##,*,* *,,,,~~~ Gale Centaur of Sif Muna *.....ZiN Zi#...........#**** *,,,,~≈~ Health: 52/75 ================-------- Zi,#...........# *,,,~~~~ Magic: 5/14ZiS========---------------- Zi #...........# *<,,,,,, AC: 7Zi %Str: 10Doom: 22% #..≈........# ****,,,, EV: 10Int: 19 Zi8 ######..≈~.......# *,,,, SH: 0Dex: 12 Zi ######.........~.###########**,,, XL:  9 Next: 44% Place: Dungeon:8 Zip 8######..........@jjj........,*,,, Noise: =--------  Time: 10447.6 (0.0) Zi ######............#)........,*,,, f) +2 trident (venom) ZiO ######............##........,*,,, Cast: Shock Zi o#####.............##).######**,,, Zi3 [#####.########....###..# **** Zi ####..##....#######**#.#******  jjj 3 gnolls (2 polearms) Zi'###..##......,** *,,..,,,,,* Zin'###.##.......,,* *,,...,,,,* Zi'###.##....#..,,** *,,,...,~,* ZiR_The gnoll is moderately wounded.Zi}Casting: Shock (safe; 1% risk of failure)  ZiMConfirm with . or Enter, or press ? or * to list all spells.ZiGsAiming: Shock (safe; 1% risk of failure)  Zi;Press: ? - help, Shift-Dir - straight lineZiAim: a gnoll, wielding a +0 flail (severely wounded, 77% to hit)[i\* #####.#.##.#*,*,* *,,,,,,, psychicmeow the Zephyrmancer #####.#....##,*,* *,,,,~~~ Gale Centaur of Sif Muna *..... #...........#**** *,,,,~≈~ Health: 52/75 ================-------- #...........# *,,,~~~~ Magic: 5/14========---------------- #...........# *<,,,,,, AC: 7Str: 10Doom: 22% #..≈........# ****,,,, EV: 10Int: 19 [im{######..≈~.......# *,,,, SH: 0Dex: 12 ######.........~.###########**,,, XL:  9 Next: 44% Place: Dungeon:8 ######..........@j)j........,*,,, Noise: =--------  Time: 10447.6 (0.0) ######............#)........,*,,, f) +2 trident (venom) ######............##........,*,,, Cast: Shock #####.............##).######**,,, #####.########....###..# **** ####..##....#######**#.#******  jjj 3 gnolls (2 polearms) ###..##......,** *,,..,,,,,* ###.##.......,,* *,,...,,,,* ###.##....#..,,** *,,,...,~,* Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 flail (severely wounded, 77% to hit)  [i:The zap hits the gnoll.  The gnoll is almost dead.The zap hits the gnoll!  You kill the gnoll![i          *< [i[  *******)   2 gnolls (1 polearm)   [i  Aim: a gnoll, wielding a +0 flail (severely wounded, 77% to hit)  The zap hits the gnoll.  The gnoll is almost dead.The zap hits the gnoll!  You kill the gnoll!  Sif Muna accepts your kill.[inj.jj.....36==18.6 (1[i _The zap misses the gnoll. The gnoll closely misses you.[i / )  [i SYou hit the gnoll.  You kill the gnoll![i    gnoll (Sif Muna accepts your kill.[ix 459.9 (1.3 [iM [i" K _The gnoll misses you.[i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.[i [i [i( [i4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)\i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.\iz\iz\i \iQ  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)\i\#####.#.##.#*,*,* *,#####.#....##,*,* *,,,,~~~,#.#**** *,,,,~≈~,#.# *,,,~~~~,#.# *<,#..≈.# ****,..≈~.# *,.~.#**,.j.,*,.\i]#).,*,.##..,*,.##).######**,.#....###..# *..##....#######**#.#****** \iio, exposed)You stampede towards the gnoll! You barely miss the gnoll.You headbutt the gnoll.  The gnoll is moderately wounded.\ip8=====500Stampede \iy\ize _A bitter wind exposes the gnoll. The gnoll misses you.\ip}N _You see here a +0 flail.\iM#####.#.##.#*,*,* *,*#####.#....##,*,* *,,,,~~~,#...........#**** *,,,,~≈~,*#.....# *,,,~~~~,*#....# *<,*#..≈........# ****,,,,,*..≈~.......# *,.~.#**,.),*,.#).,*,.##..,*,.\iN##).######**,.#....###..# *..##....#######**#.#****** * #..##......,** *,,...##.,,* *,,...,,,,*.##....#..,,** *,,,...,~,* *\ig#####.#.##.#*,*,* *,*#####.#....##,*,* *,,,,~~~,#...........#**** *,,,,~≈~,*,#...........# *,,,~~~~,*,#...........# *<,*,#..≈........# ****,,,,,*,..≈~.......# *,.~.#**,.)),*,.#).,*,..##..,*,...##).######**,.#....###..# ******, #..##....#######**#.#****** * .##.,,* *,,. .##....#..,,** *,,,...,~,* *\iz \i{)You hit the gnoll. The gnoll is poisoned. You kick the gnoll.  You kill the gnoll!\i R\i&54\i؞=10/14=======01Shock\i[ _Sif Muna accepts your kill.\i #####.#.##.#*,*,* *,**,#####.#....##,*,* *,,,,~~~,#.#**** *,,,,~≈~,*,#.\i V# *,,,~~~~,*,>#.\i # *<,*,#..≈........# ****,,,,,*,..≈~.......# *,.~.#**,.)).@.,*,.#).,*,...##..,*, #.....##).######**, #.##....###..# ******, ..##....#######**#.#****** * .##......,** *,,..,,,,,* * ##.,,* *,,...,,,,* * ##....#..,,** *,,,...,~,* *\i \i 8-2\iK. \iZ _You stop stampeding. _You see here a +0 spear.\iw #####.#.##.#*,*,* *,**,* #####.#....##,*,* *,,,,~~~, #.#**** *,,,,~≈~,*, #.# *,,,~~~~,*,>, #.# *<,*, #..≈.# ****,,,,,*, #..≈~.......# \ix *, #.~.#, #.)).)*, #.#).*, #....##..*, .....##).#, .#\i r....###..# ******, .##....#*##.#****** * ##......,** *,,..,,,,,* * #.,,* *,,...,,,,* *, #....#..,,** *,,,...,~,* ***,\ip G-3 _\iR \i] ]i]i]i>]i?5=]i-]im1=====]i/]i\,]i ]i _You hear the small ensemble of a very distant funeral chant.]i%6]i]iN =]i? ]i]i"K7=]i ]i,]i]i~&]i&L2==]i(]iR2k8=]i6]i8,]i:]iEEB]iJ]ifKX9==]iJM]iLS,]iZ]iUb]i#c]id]i_k]iq>60=3==1===]iv24== _Magic restored.]i]iB]i]iF]ia3=]i!]iP==]iT]iT]i]i*]ik4=]i ]ib B]il B]iA5]iB]iD]itK]iKK6=]iWN]i+R,]iV]iY,]i*\]ib]i|cU7=]ihe]il]im]io]it]iv]i{]i~]i%8]i]i,]i*]i]i,]iג]i]i\K9=]i=]i=,]iA]i5B]i,]i]il70=]i]i,]i]i8,]i]i612=]i]i _You hear the gathering chorus of a very distant funeral chant.]i ]i,]i]i k3=]im]iK!]i!]iH#]ig*]i+]i-]i1]i1%4]i3]i=]i >]iD]i4H,]ivI]i:M95]iM(=]iN]i~U1 _HP restored.]i,^3]is`]iCd]i6k]ik]i5o]isq]iw]iy]i5z]ii}]i]iV9=]i]i]i]iؑ]i]i ]i,]i]i]i~,]ig]i]iO,]i]i]i]i]i]i}]i]ia]i]iG]i_]i]i,]i,]i=]i]i]i]i_]i?]id....##).#######*,,,,,,,,, ]iT....###..# ******,,,,,,,,,,,~ ########.####### ****+****, ** #.........# **,****,,, ,* #.........# *,,*,,,, ]i.,** #.......~.#,+*,,,, ,,* #.........###***,,,,,**** ]i,,* #...........#*,,,,,,,,,***,* ,,* #]i....@#,,,,,,,,,,,*,,*529.9 (76.0) ,** #]iI......P....,** ,* #..........]ixK>,* ]il** ##########....P^...k,,,,,** * #..#.......,,,,** ]i#..##.....,,,,** ]i#######...,,*** ###.#.##.,**]iSE #####......##.*******]i( ]iY']iI<30.9 (77]iM4 _Found a staircase to the Lair.]i ]i= ]i_ ]i5 ]i g  A drude comes into view.]i  #..# ******~ ########.####### ****+****,,,, ** #.........# **, ,.......,,*,,,*...~.# **#.+ ,,....###**#...,,****.....#*.....,,,,***,*]i[ ....#..5...,,,,,*, ,*..P....,,,,,,,* ....> Cast: Shock5   drude (wandering)#.......k.....**,,,,*]i2 .50.0)5.]iy ]i 21.9 (1 _]iy) ]i, ]ip #######  #.........#  #.........#  #.......~.# **#. #.........###**#...]i&q #...........#*...5. #...........#...... #..........@..P....]iGqL #.................>  ##########....P^... *]ieq+ #..#......  ]iqe#..##.....  #######...,,***  ##.,**  ]iq4   ^i- #######  #.........#  #.........# ^i #.......~.# **#. #.........###**#... #...........#*...5. #...........#...... #..........@..P.... #.................>  ##########....P^...  #..#...... #..##..... #######...,,***  ##.  ^iS4^iO^i\ _A drude is nearby!_i$,0....###..# ******,,,,,,,,,,,~ psychicmeow the Zephyrmancer ########.####### ****+****,,,, Gale Centaur of Sif Muna *..... ** #.........# **,****,,,, Health: 75/75 ======================== ,* #.........# *,,*,,,,,,, Magic: 10/14 =================------- ,** #.......~.# **#.+*,,,,,,, AC: 7Str: 10Doom: 20% ,,* #.........###**#***,,****,,, EV: 10Int: 19 ,,* #...........#*..*5*,,,,***,* SH: 0Dex: 12 ,,* #...........#...***,,,,,*,,* XL:  9 Next: 45% Place: Dungeon:8 _i,,** #..........@..P....,,,,,,,** Noise: ---------  Time: 10531.9 (0.0) ,* #.................>,,,,,,,*  f) +2 trident (venom) ** ##########....P^...k,,,,,**  Cast: Shock * #..#.......,,,,**  #..##.....,,,,**  #######...,,***  5   drude (wandering) ###.#.##.,**  #####......##.*******  #.......k.....**,,,,* _A drude is nearby!_i2-Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  _i^-Press: ? - help, Dir - move targetAim: a drude (wandering, hasn't noticed you, empty space bonus: 8/8)_i....###..# ******,,,,,,,,,,,~ psychicmeow the Zephyrmancer ########.####### ****+****,,,, Gale Centaur of Sif Muna *..... ** #.........#**,****,,,, Health: 75/75 ======================== ,* #.........#_i*,,*,,,,,,, Magic: 10/14 =================------- ,** #.......~.# **#.+*,,,,,,, AC: 7Str: 10Doom: 20% ,,* #.........###**#...,,****,,, EV: 10Int: 19 ,,* #...........#*...*.,,,,***,* SH: 0Dex: 12 ,,* #...........#......,,,,,*,,* XL:  9 Next: 45% Place: Dungeon:8 _i",** #..........@..P....,,,,,,,** Noise: ---------  Time: 10531.9 (0.0) ,* #.................>,,,,,,,* f) +2 trident (venom) ** ##########....P^...k,,,,,** Cast: Shock *#..#.......,,,,**#..##.....,,,,**#######...,,***_i,5   drude (wandering)###.#.##.,**_iMf#####......##.*******#.......k.....**,,,,* _A drude is nearby!_iqCasting: Shock (safe; 1% risk of failure)  _iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  _iPress: ? - help, Dir - move targetAim: a drude (wandering, hasn't noticed you, empty space bonus: 8/8)_i$. _i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  _iPress: ? - help, Dir - move target: a drude (wandering, hasn't noticed you, emp_i ^ty space bonus: 8/8)  The open air twists around violently and strikes the drude!!  _i*=You kill the drude!_i^(_iml7===2.9 (1Shock_i_iz[ _Sif Muna accepts your kill._iaG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i T_i__if_ii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)_i_i_i>_iF _Unknown command._i_G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells._i _i _i _i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)_i z _Unknown command._ib _i _i _i _i! : __i/) _ii* _i$, _i)2 h  You encounter a basilisk._i#d .---Shockll   basilisk (wandering)_ig +4.9 (2_if{ _i #---_iB +5.9 (3 __i_ `i....###..# ******,,,,,,,,,,,~ psychicmeow the Zephyrmancer ########.####### ****+****,,,, Gale Centaur of Sif Muna *..... ** #.........# **,****,,,, Health: 75/75 ======================== ,* #.........# *,,*,,,,,,, Magic: 6/14==========-------------- ,** #.......~.# **#.+*,,,,,,, AC: 7Str: 10Doom: 20% ,,* #.........###**#...,,****,,, EV: 10Int: 19 ,,* #...........#*.....,,,,***,* SH: 0Dex: 12 ,,* #...........#......,,,,,*,,* XL:  9 Next: 47% Place: Dungeon:8 `ir@,** #..........@..P....,,,,,,,** Noise: ---------  Time: 10535.9 (0.0) ,* #.................>,,,,,,,*  f) +2 trident (venom) ** ##########....P^...k,,,,,**  Cast: Shock * #..#.......,,,,**  #..##.***.,,,,**  #######l*.,,***  l   basilisk (wandering) ###.#*##.,**  #####......##.*******  #.......k.....**,,,,* `i._You encounter a basilisk.Casting: Airstrike (dangerous; 1% risk of failure)  `iMConfirm with . or Enter, or press ? or * to list all spells.`i/Aiming: Airstrike (dangerous; 1% risk of failure)  `i]Press: ? - help, Dir - move targetAim: a basilisk (wandering, hasn't noticed you, empty space bonus: 5/8)`i۳....###..# ******,,,,,,,,,,,~ psychicmeow the Zephyrmancer ########.####### ****+****,,,, Gale Centaur of Sif Muna *..... ** #.........#**,****,,,, Health: 75/75 ======================== ,* #.........#*,,*,,,,,,, Magic: 6/14==========-------------- ,** #.......~.# **#.+*,,,,,,, AC: 7Str: 10Doom: 20% ,,* #.........###**#...,,****,,, EV: 10Int: 19 ,,* #...........#*.....,,,,***,* SH: 0Dex: 12 ,,* #...........#......,,,,,*,,* XL:  9 Next: 47% [33`imPlace: Dungeon:8 ,** #..........@..P....,,,,,,,** Noise: ---------  Time: 10535.9 (0.0) ,* #.................>,,,,,,,* f) +2 trident (venom) ** ##########....P^...k,,,,,** Cast: Shock *#..#.......,,,,**#..##.....,,,,**#######*..,,***l   basilisk (wandering)###.#.##.,**#####......##.*******#.......k.....**,,,,* _You encounter a basilisk.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: [3`iݴI7ma basilisk (wandering, hasn't noticed you, empty space bonus: 5/8)`if l.  The air twists around and strikes the basilisk!!l  `is`i5===6.9 (1`i`ia _The basilisk is severely wounded.`i@ ....###..# ******,,,,,,,,,,,~ psychicmeow the Zephyrmancer ########.####### ****+****,,,, Gale Centaur of Sif Muna *..... ** #.........# **,****,,,, Health: 75/75 ======================== ,* #.........# *,,*,,,,,,, Magic: 2/14===--------------------- ,** #.......~.# **#.+*,,,,,,, AC: 7Str: 10Doom: 20% ,,* #.........###**#...,,****,,, EV: 10Int: 19 ,,* #...........#*.....,,,,***,* SH: 0Dex: 12 ,,* #...........#......,,,,,*,,* XL:  9 Next: 47% Place: Dungeon:8 ,** #..........@..P....,,,,,,,** Noise: ===------  Ti`i ome: 10536.9 (0.0) ,* #.................>,,,,,,,*  f) +2 trident (venom) ** ##########....P^...k,,,,,**  Cast: Shock * #..#.***...,,,,**  #..##*l*..,,,,**  #######*..,,***  l   basilisk ###.#.##.,**  #####......##.*******  #.......k.....**,,,,* _The basilisk is severely wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (severely wounded, empty space bonus: 6/8)`i |....###..# ******,,,,,,,,,,,~ psychicmeow the Zephyrmancer ########.####### ****+****,,,, Gale Centaur of Sif Muna *..... `iy ** #.........#**,****,,,, Health: 75/75 ======================== ,* #.........#*,,*,,,,,,, Magic: 2/14===--------------------- ,** #.......~.# **#.+*,,,,,,, AC: 7Str: 10Doom: 20% ,,* #.........###**#...,,****,,, EV: 10Int: 19 ,,* #...........#*.....,,,,***,* SH: 0Dex: 12 ,,* #...........#......,,,,,*,,* XL:  9 Next: 47% Place: Dungeon:8 `i ,** #..........@..P....,,,,,,,** Noise: ===------  Time: 10536.9 (0.0) ,* #.................>,,,,,,,* f) +2 trident (venom) ** ##########....P^...k,,,,,** Cast: Shock *`i #..#.......,,,,**#..##.*...,,,,**#######...,,***l   basilisk###.#.##.,**#####......##.*******#.......k.....**,,,,* _The basilisk is severely wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`iG }Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a basilisk (severely wounded, empty space bonus: 6/8)`i †  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a basilisk (severely wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the basilisk!  You kill the basilisk!`i )`ib, l18547.9 (1Shock`i2 `i5 [ _Sif Muna accepts your kill.`i} ]  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.`i `i `ik e _You don't have enough magic to cast this spell.`i`i4`iF _Unknown command.aiK1ai1ai3ai9ai>: _aiCaiCJ3==ai`EaiKaiLaiNaiTaiTaiUai2\aiv\ai]aidP==aiufail,ai_naipu,aivai{ai]~S4=aiaiV,aiai,ailai,aiMaiaiC9=ai[aiaifaiJaiQ,ai*aiaiT5==aijai,aiTai,ai/ai,ai aiP==ai&aiaiaiaiB _You hear the gathering chorus of a funeral chant nearby.aiai{j6==ai>ai,aiRai{,aiai,ai?aigai:==aiai ,ai aiIai}aiaij7==aiai,ai8aig#ai#ai$ai),ai +ai|1P==aie2ai6,ai8ai3=,ain>aioBaiBM8=aiDai/IaimIaiJaiO,aiPaiNU,aiVaiH\ai\9=ai]aic,aieaij,aikaiqd9==ai>saix,aizai|,aiai,aiӉaiai:==ai^ai,aijai,aiai ,aiaih10/14==ai"aiaiϱaiai*,aisaiȾ,aiFaiai:==aiaiA,aiWai ,ai2aia1=aiaiaiJaiWai,ailair,aiaiai9=aiGaiDaiaizaiaiPai[ai9 b2==aih aiaiaiai,aiLai),aiai$ai$:==ain&ai^,  You encounter an orc wizard. It is wielding a +0 dagger.aiYEo---Shocko   orc wizard (wandering)aiW0607.9 (70.0)aiiaaiDoom: 18% ,,* #.........###**#...,,****,,, EV: 10Int: 19 ,,* #...........#*.{...,,,,***,* SH: 0Dex: 12 ,,* #.........**#......,,,,,*,,* XL:  9 Next: 54% Place: Dungeon:8 diY.,** #.........*@*.P....,,,,,,,** Noise: ==-------  Time: 10612.9 (0.0) dio,* #.........***.....>,,,,,,,*  f) +2 trident (venom) ** ##########....P^...k,,,,,**  Cast: Shock * #..#.......,,,,**  #..##.†...,,,,**  #######...,,***   ###.#.##.,** di(  #####......##.*******   #.......k.....**,,,,* diZ  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  diCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.di΢Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetdi**.*#*.@**...di .#**.#**..  You can't see that place.di h ****ei~****.***eii....###..# ******,,,,,,,,,,,~ psychicmeow the Zephyrmancer ########.####### ****+****,,,, Gale Centaur of Sif Muna *..... ** #.........#**,****,,,, Health: 75/75 ======================== ,* #.........#*,,*,,,,,,, Magic: 5/14========---------------- ,** #.......~.# **#.+*,,,,,,, AC: 7Str: 10Doom: 18% ,,* #.........###**#...,,****,,, EV: 10Int: 19 ,,* #...........#*.*...,,,,***,* SH: 0Dex: 12 ,,* #...........#......,,,,,*,,* XL: eio 9 Next: 54% Place: Dungeon:8 ,** #..........@..P....,,,,,,,** Noise: ==-------  Time: 10612.9 (0.0) ,* #.................>,,,,,,,* f) +2 trident (venom) ** ##########....P^...k,,,,,** Cast: Shock *#..#.......,,,,**#..##.†...,,,,**#######...,,***###.#.##.,**#####......##.*******#.......k.....**,,,,* _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetei$  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  The open air twists around violently and strikes something!  Sif Muna accepts your kill.eiz  Reactivating autopickup.You feel a bit more experienced.eiJ;5=3.9 (1eiei˸' _You hear a shout!ei#######.####### ****+****,,,,, * #.........# **,****, * #..# *,.*,,,, ** #.~.# *##.+*, #..###*##....,**** ,* #..##.$....,,,***,** ,* #.#....,,* ** #..P,** * #....>* * ##########....P^....,,,,,**  #..#.......,,,,**  #..##.†,,,**#######....,***###.#.##**#####......##.*******#.......k.....**,,,,*i0m****#.h.....#,**,****oo   orc priestei?---4Shock _You encounter an orc priest. It is wielding a +0 whip.fi(Q Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Channel MagicPiety-12% [?] toggle between ability selection and description.fifi#######.####### ****+****,,,,, psychicmeow the Zephyrmancer * #.........#**,****,,,,, Gale Centaur of Sif Muna *..... * #.........#*,o*,,,,,,,, Health: 75/75 ======================== ** #.......~.# *##.+*,,,,,,,, Magic: 5/14========---------------- ,* #.........###*##....,****,,,, AC: 7Str: 10Doom: 18% ,* #...........##.$....,,,***,** EV: 10Int: 19 ,* #...........#.......,,,,*,,* SH: 0Dex: 12 ** #.............P.....,,,,,,** XL: fi 9 Next: 55% Place: Dungeon:8 * #...........@.....>.,,,,,,*Noise: ---------  Time: 10614.9 (0.0) * ##########....P^....,,,,,**f) +2 trident (venom)#..#.......,,,,**Cast: Shock#..##.†....,,,**#######....,***###.#.##..**o   orc priest#####......##.*******#.......k.....**,,,,*****#.h.....#,**,****The open air twists around violently and strikes something!  Sif Muna accepts your kill.Reactivating autopickup.You feel a bit more experienced. _You hear a shout! _You encounter an orc priest. It is wielding a +0 whip.  Okay, then.fi6 fi' fi!< . _fi} !..###..# ******,,,,,,,,,,,~ ######.####### ****+****,  #.........# **,#***  #...# *,o#, * #.~.# *##.+#,,,,, * #.###*##.....****,,,,, * #..##.$fi j***,*** * #.#...*,,* #.P.....*  #.................> ##########....P^#..#....#..##.†.....,,#######.....*** ###.#.##..#*#####......##.#******#.......k.....**,,,,*.ofi fi2 25.9 (1 _fi: fi = fi y).#######*,,,,,, ..###..# ******,,,,,,,,,,,~ ######.####### ****+*..*,#***  ... *,...~.# *##o+#,,,,....###*##.....****,,,,,......##.$***,***......#@.*,, *P....*.................>,##########....P^,,,,**...,,,**..##.†.....,,**#######.....*** ###.#.##.*####......##.#*****  The orc priest calls down the wrath of Beogh upon you.60-----6fiq ' _Beogh smites you!giN##.........*, .##).#######*,,,,,,, .###..# ******,,,,,,,,,,,~ #####.####### ****+****,#.# **,#***  #..# *,.#,  #.~.# *##o+#.,,,,  #.######.....#***,,,,,,  #.##@$***,****  #...........#........P,,*,,* #.............P.....*#.................>*##########....P^#..#....#..##.†......,#######...** ###.#.##..#*.oYY   elephant (trample, wandering)o   orc priest6==giw?[9d7giv4giKgiXgi[ gio  Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Channel MagicPiety-12% [?] toggle between ability selection and description.hihik%hi#/b.##.........*,,,,,,,,,,,,,,,,,,,, psychicmeow the Zephyrmancer .##).#######*,,,,,,,,,,,,,,,,,,,, Gale Centaur of Sif Muna *..... .###..# ******,,,,,,,,,,,~,,, Health: 60/75 ===================----- #####.####### ****+****,,,,,,, Magic: 6/14==========--------------#.........#**,#***,,,,,,, AC: 7Str: 10Doom: 18%#.........#*,.#,,,,,,,,,, EV: 10Int: 19#.......~.# *##.+#Y,,,,,,,,, SH: 0hig0Dex: 12#.........######.o...#***,,,,,, XL:  9 Next: 55% Place: Dungeon:8#...........##@$......,***,**** Noise: ---------  Time: 10617.9 (0.0)#...........#........P,,*,,*f) +2 trident (venom)#.............P.......,,,,**Cast: Shock#.................>...,,,,*##########....P^......,,,**#..#.........,,**Y   elephant (trample, wandering)#..##.†......,**o   orc priest#######.....#**###.#.##..#*You feel a bit more experienced. _You hear a shout! hi0_You encounter an orc priest. It is wielding a +0 whip. _Okay, then.The orc priest calls down the wrath of Beogh upon you. _Beogh smites you!hiP  Okay, then. _hi.##.........*,,,,,,,,,,,,,,,,,,,, psychicmeow the Zephyrmancer .##).#######*,,,,,,,,,,,,,,,,,,,, Gale Centaur of Sif Muna *..... .###..# ******,,,,,,,,,,,~,,, Health: 60/75 ===================----- #####.####### ****+****,,,,,,, Magic: 2/14===---------------------  #.........# **,#***,,,,,,, AC: 7Str: 10Doom: 18%  #.........# *,.#,,,,,,,,,, EV: 10Int: 19  #.......~.# *##*+#Y,,,,,,,,, SH: 0Dex: 12  #.........######*o*..#***,,,,,, XL:  9 Next: 55% Place: Dungeon:8  #...........##@$***...,***,**** Noise: ---------  Time: 10617.9 (0.0)  #...........#........P,,*,,*  f) +2 trident (venom) im #.............P.......,,,,**  Cast: Shock  #.................>...,,,,*  ##########....P^......,,,**  #..#.........,,**  Y   elephant (trample, wandering) #..##.†......,**  o   orc priest #######.....#**  ###.#.##..#* _Okay, then.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 whip (empty space bonus: 6/8)hit).##.........*,,,,,,,,,,,,,,,,,,,, psychicmeow the Zephyrmancer .##).#######*,,,,,,,,,,,,,,,,,,,, Gale Centaur of Sif Muna *..... .###..# ******,,,,,,,,,,,~,,, Health: 60/75 ===================----- #####.####### ****+****,,,,,,, Magic: 2/14===---------------------#.........#**,#***,,,,,,, AC: 7Str: 10Doom: 18%#.........#hi6*m*,.#,,,,,,,,,, EV: 10Int: 19#.......~.# *##.+#Y,,,,,,,,, SH: 0Dex: 12#.........######.*...#***,,,,,, XL:  9 Next: 55% Place: Dungeon:8#...........##@$......,***,**** Noise: ---------  Time: 10617.9 (0.0)#...........#........P,,*,,*f) +2 trident (venom)hi;#.............P.......,,,,**Cast: Shock#.................>...,,,,*##########....P^......,,,**#..#.........,,**Y   elephant (trample, wandering)#..##.†......,**o   orc priest#######.....#**###.#.##..#* _Okay, then.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 whip (empty space bonus: 6/8)hiYoY)(vitrified)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 whip (empty space bonus: 6/8)  The open air twists around violently and strikes the orc priest.  The orc priest becomes as fragile as glass!  The orc priest is lightly wounded.  The elephant trumpets!*hi>  ) #     *,.#   *##.+#  ###.o...#  #*$......  #........P  ...P.......  .........>...,,,,*  ##....P^......,,,**  #..#.........,,**  #..##.†......,**  hi #######.....#**   The orc priest calls down the wrath of Beogh upon you.hit )      *,.#   *##.+#  ###.o...#  #*$......  #........P  ...P.......  .........>...  ##....P^...... #..#.........,,**  #..##.†......,**  #######.....#   Pain shoots through your body!hi K.Yhi 7@hi n52---===8.9 (1hiuW l _* * * LOW HITPOINT WARNING * * *ii.##).#######* ..###..# ******~ ######.####### ****+****,,,  #.........# **,#*** #.# *,.#,, * #ii~.# *##.+#. * #...######.o..Y#*** * #...##.$......,***,*** * #.#@.P,,*,,* * #.............P.......,,,,** #.................>...,,,, ##########....P^......,,,** #..#... #..##.†...... #######.....# ###.#.##*#####......##.#******ii!K.oii I.Yii iidh3------9iiiiii .###..# ******~ #######.####### ****+****,,, * #.........# **,#*** * #.........# *,.#,, ** #.......~.# *##.+#. ii; ,* #.........######.....#*** ,* #...........##.$o..Y..,***,** ,* #...........#........P,,*,,* * #...........@.P.......,,,,** #.....>...,,,, * ##########....P^......,,,** iiv #..#... #..##.†......ii  #######.....# ###.#.##..#* ii #####......##.#****** #.......k.....**,,,,*ii+ K.oii^ ".ii 'Yii iig C---20iiz ii jihji?% Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Channel MagicPiety-jip12% [?] toggle between ability selection and description.ji...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer #######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... * #.........#**,#***,,,,, Health: 53/75 ================-------- * #.........#*,.#,,,,,,,, Magic: 2/14===--------------------- ** #.......~.# *##.+#.,,,,,,, AC: 7Str: 10Doom: 18% ,* #.........######.....#***,,,, EV: 10Int: 19 ,* #...........##.$......,***,** SH: 0Dex: 12 ,* #...........#..o..Yji&..P,,*,,* XL:  9 Next: 55% Place: Dungeon:8 ** #...........@.P.......,,,,** Noise: ---------  Time: 10620.9 (0.0) * #.................>...,,,,*f) +2 trident (venom) * ##########....P^......,,,**Cast: Shock#..#.........,,**#..##.†......,**#######.....#**Y   elephant (trample)###.#.##..#*o   orc priest (vitrified)#####......##.#******#.......k.....**,,,,*The orc priest becomes as fragile as glass!  The orc priest is lightly wounded.  The elephant trumpets!  The orc priest calls down the wrath of Beogh upon you.Pain shoots through your body! _* * * LOW HITPOINT WARNING * * *oit0m..Yji{7=========1.9 (1Channel jiԘjiL _You channel some magical energy.ji}H 3...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer #######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... * #.........# **,#***,,,,, Health: 53/75 ================-------- * #.........# *,.#,,,,,,,, Magic: 3/14=====------------------- ** #.......~.# *##.+#.,,,,,,, AC: 7Str: 10jiH Doom: 18% ,* #.........######.....#***,,,, EV: 10Int: 19 ,* #...........##**......,***,** SH: 0ji!I VDex: 12 ,* #...........#*o*.....P,,*,,*  XL:  9 Next: 55% Place: Dungeon:8 jiI ** #...........@*P*.Y....,,,,**  Noise: ---------  Time: 10621.9 (0.0) * #.................>...,,,,*  f) +2 trident (venom) * ##########....P^......,,,**  Cast: Shock jiI #..#.........,,**  Channel  jiI #..##.†......,** jiJ  ji8J #######.....#**  Y   elephant (trample) jiYJ ###.#.##..#*  o   orc priest jizJ N#####......##.#******  jiJ #.......k.....**,,,,* jiL Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 whip (lightly wounded, empty space bonus:  6/8)ki f...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer #######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... * #.........#**,#***,,,,, Health: 53/75 ================-------- * #.........#*,.#,,,,,,,, Magic: 3/14ki[ =====------------------- ** #.......~.# *##.+#.,,,,,,, AC: 7Str: 10Doom: 18% ,* #.........######.....#***,,,, EV: 10Int: 19 ,* #...........##.$......,***,** SH: 0Dex: 12 ki  ,* #...........#.*......P,,*,,* XL:  9 Next: 55% Place: Dungeon:8 ** #...........@.P..Y....,,,,** Noise: ---------  Time: 10621.9 (0.0) * #.................>...,,,,*f) +2 trident (venom) * ##########....P^......,,,**Cast: Shock#..#.........,,**Channel ki> `#..##.†......,**#######.....#**Y   elephant (trample)kik ###.#.##..#*o   orc priest#####......##.#******ki #.......k.....**,,,,*Casting: Airstrike (dangerous; 1% risk of failure)  ki Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  ki Press: ? - help, Dir - move targetAim: an orc priest, wielding a +0 whip (lightly wounded, empty space bonus:  ki 6/8)ki .oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc priest, wielding a +0 whip (lightly wounded, empty space bonus:  6/8)  The open air twists around violently and strikes the orc priest.Yki u. 54ki% =7==========2.9 (1 _The orc priest is heavily wounded.li  ###### * #.........# * #.........# *,. #.......~.# *##.+ #.........######.... #...........##.$.... #...........#...Y...  #...........@oP..... * #.................>. * ##########....P^....  #..#.......  #..##.†......,**  #######.....#**  ##..#*  (very poisoned) #.   You hit the orc priest. The orc priest is poisoned.  The orc priest is almost dead.The orc priest calls down the wrath of Beogh upon you.liZ ######  #.........#  #.........# *,. #.......~.# *##.+ #.........######.... #...........##.$.... #...........#...Y... li<I #...........@oP.....  #.................>.  ##########....P^....  #..#.......  #..##.†.... lix#######.....#**  ##..#*  liJ#. limg Y.  Beogh smites you!liپ  ###### * #.........# * #.........# *,. #.......~.# *##.+ #.........######.... #...........##.$.... #...........#..Y....  #...........@oP..... * #.................>. * ##########....P^.... li #..#.......  #..##.†......,**  #######.....#**  ##..#*  #.   * * * LOW HITPOINT WARNING * * *lii ######  #.........#  #.........# *,. #.......~.# *##.+ #.........######.... #...........##.$.... #...........#..Y....  #...........@oP.....  #.................>.  ##########....P^....  #..#.......  #..##.†.... #######.....#**  ##..#*  #. li} Y.  The orc priest hits you with a +0 whip.li6li43----12/14===============4.2 (1.3liliɭV _* * * LOW HITPOINT WARNING * * *lijF T)The orc priest hits you with a +0 whip. _* * * LOW HITPOINT WARNING * * *  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightning.  You kill the orc priest!liP i***  Sif Muna accepts your kill.  The elephant is struck by an arc of lightning.  The elephant is lightly wounded.  The fungus is struck by an arc of lightning.fungus begins to die.  The fungus is lightly damaged.li K.Yli Pli{ ----4============76-50li li 0 _The lightning grounds out.miS|...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer #######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... * #.........# **,#***,,,,, Health: 43/75 =============----------- * #.........# *,.#,,,,,,,, Magic: 10/14 =================------- ** #.......~.# *##.+#.,,,,,,, AC: 7Str: 10Doom: 17% ,* #.........######.....#***,,,, EV: 10Int: 19 ,* #...........##.$......,***,** SH: 0Dex: 12 ,* #...........#**......P,,*,,*  XL:  9 Next: 56% Place: Dungeon:8 ** #...........@YP.......,,,,**  i|mNoise: ==-------  Time: 10625.2 (0.0) * #...........***...>...,,,,*  f) +2 trident (venom) * ##########....P^......,,,**  Cast: Shock #..#.........,,**  Channel  #..##.†......,**  #######.....#**  Y   elephant (trample) ###.#.##..#*  #####......##.#******  #.......k.....**,,,,* _The lightning grounds out.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (lightly wounded, empty space bonus: 5/8)niV7...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer #######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... * #.........#**,#***,,,,, Health: 43/75 =============----------- * #.........#*,.#,,,,,,,, Magic: 10/14 =================------- ** #.......~.# *##.+#.,,,,,,, AC: 7Str: 10Doom: 17% ,* #.........######.....#***,,,, EV: 10Int: 19 ,* #...........##.$......,***,** SH: 0Dex: 12 ,* #...........#........P,,*,,* XL: i#>9;49m 9 Next: 56% Place: Dungeon:8 ** #...........@*P.......,,,,** Noise: ==-------  Time: 10625.2 (0.0) * #.................>...,,,,*f) +2 trident (venom) * ##########....P^......,,,**Cast: Shock#..#.........,,**Channel #..##.†......,**#######.....#**Y   elephant (trample)###.#.##..#*#####......##.#******#.......k.....**,,,,* _The lightning grounds out.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  ni?Press: ? - help, Dir - move targetAim: an elephant (lightly wounded, empty space bonus: 5/8)niSo  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1%  Press: ? - help, Dir - move target: an elephant (lightly wounded, empty space bonus: 5/8)  The air twists around and strikes the elephant.  The elephant is lightly wounded.niB? Yo   orc (wandering)You encounter an orc. It is wielding a +0 dagger.The elephant closely misses you.ni4=3======6.2 (1niniF _The elephant trunk-slaps you but does no damage.nig...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer #######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... * #.........# **,#***,,,,, Health: 44/75 ==============---------- * #.........# *,.#,,,,,,,, Magic: 9/14===============--------- ** #.......~.# *##o+#.,,,,,,, AC: 7Str: 10Doom: 17% ,* #.........######.....#***,,,, EV: 10Int: 19 ,* #...........##.$......,***,** SH: 0Dex: 12 ,* #...........#**......P,,*,,*  XL:  9 Next: 56% Place: Dungeon:8 ** #...........@YP.......,,,,** iim Noise: ===------  Time: 10626.2 (0.0) * #...........***...>...,,,,*  f) +2 trident (venom) * ##########....P^......,,,**  Cast: Shock #..#.........,,**  Channel  #..##.†......,**  #######.....#**  Y   elephant (trample) ###.#.##..#*  o   orc (wandering) #####......##.#******  #.......k.....**,,,,* _The elephant trunk-slaps you but does no damage.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; ni;j1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (lightly wounded, empty space bonus: 5/8)niű...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer #######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... * #.........#**,#***,,,,, Health: 44/75 ==============---------- * #.........#*,.#,,,,,,,, Magic: 9/14===============--------- ** #.......~.# *##o+#.,,,,,,, AC: 7Str: 10Doom: 17% ,* #.........######.....#***,,,, EV: 10Int: 19 ,* #...........##.$......,***,** SH: 0Dex: 12 ,* #...........#........P,,*,,* iȴ33mXL:  9 Next: 56% Place: Dungeon:8 ** #...........@*P.......,,,,** Noise: ===------  Time: 10626.2 (0.0) * #.................>...,,,,*f) +2 trident (venom) * ##########....P^......,,,**Cast: Shock#..#.........,,**Channel #..##.†......,**#######.....#**Y   elephant (trample)###.#.##..#*o   orc (wandering)#####......##.#******#.......k.....**,,,,* _The elephant trunk-slaps you but does no damage.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spni_ells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (lightly wounded, empty space bonus: 5/8)ni(.o  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an elephant (lightly wounded, empty space bonus: 5/8)  The air twists around and strikes the elephant!  The elephant is moderately wounded.You feel less invigorated.niĽ<  ni###### * #.........# * #.........# *,.ni #.......~.# *##.+ #.........######.o.. #...........##.$.... #...........#.......  #...........@*P..... * #.................>. * ##########....P^....  #..#.......  #..##.†......,**  niG#######.....#**   ##..#*  o #.   The orc shouts!ni  ######  #.........#  #.........# *,. #.......~.# *##.+ #.........######.o.. #...........##.$.... #...........#.......  #...........@*P.....  #.................>.  ##########....P^....  #..#.......  #..##.†.... #######.....#**  ##..#*  #.  YThe elephant tramples you.  * * * LOW HITPOINT WARNING * * *You hold your ground!2-ni V[40m13/14=======7.2 (1ni \ _The elephant trunk-slaps you but does no damage.niC s...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer #######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... * #.........# **,#***,,,,, Health: 42/75 =============----------- * #.........# *,.#,,,,,,,, Magic: 9/14===============--------- ** #.......~.# *##.+#.,,,,,,, AC: 7Str: 10Doom: 17% ,* #.........######.o...#***,,,, EV: 10Int: 19 ni ,* #...........##.$......,***,** SH: 0Dex: 12 ,* #...........#**......P,,*,,*  XL:  9 Next: 56% Place: Dungeon:8 ** #...........@YP.......,,,,**  Noise: ===------  Time: 10627.2 (0.0) * #...........***...>...,,,,*  f) +2 trident (venom) * ##########....P^......,,,**  Cast: Shock #..#.........,,**  #..##.†......,** ni( ' #######.....#**  Y   elephant (trample) ###.#.##..#*  o   orc #####......##.#******  #.......k.....**,,,,* _The elephant trunk-slaps you but does no damage.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (moderately wounded, empty space bonus: 5/8)niuf ...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer #######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... * #.........#**,#***,,,,, Health: 42/75 =============----------- * #.........#*,.#,,,,,,,, Magic: 9/14===============--------- ni(g ** #.......~.# *##.+#.,,,,,,, AC: 7Str: 10Doom: 17% ,* #.........######.o...#***,,,, EV: 10Int: 19 ,* #...........##.$......,***,** SH: 0Dex: 12 nig ,* #...........#........P,,*,,* XL:  9 Next: 56% Place: Dungeon:8 ** #...........@*P.......,,,,** Noise: ===------  Time: 10627.2 (0.0) * #.................>...,,,,*f) +2 trident (venom) * ##########....P^......,,,**Cast: Shock#..#.........,,**ni4h X#..##.†......,**#######.....#**Y   elephant (trample)nih ###.#.##..#*o   orc#####......##.#******#.......k.....**,,,,* nih N_The elephant trunk-slaps you but does no damage.  nih (Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ni i Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetniKi }Aim: an elephant (moderately wounded, empty space bonus: 5/8)nio .  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an elephant (moderately wounded, empty space bonus: 5/8)  The air twists around and strikes the elephant!  The elephant is heavily wounded.nio 3o.nib|  ni~ sYA nearby fungus withers and dies.ni +8.2 (1niw ni X _The elephant barely misses you. x2oi...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer #######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... * #.........# **,#***,,,,, Health: 42/75 =============----------- * #.........# *,.#,,,,,,,, Magic: 5/14========---------------- ** #.......~.# *##.+#.,,,,,,, AC: 7Str: 10Doom: 17% ,* #.........######o....#***,,,, EV: 10Int: 19 ,* #...........##.$......,***,** SH: 0Dex: 12 ,* #...........#**......P,,*,,*  XL:  9 Next: 56% Place: Dungeon:8 ** #...........@Y*.....oiު..,,,,**  Noise: ===------  Time: 10628.2 (0.0) * #...........***...>...,,,,*  f) +2 trident (venom) * ##########....P^......,,,**  Cast: Shock #..#.........,,**  #..##.†......,**  #######.....#**  Y   elephant (trample) ###.#.##..#*  o   orc #####......##.#******  #.......k.....**,,,,* _The elephant barely misses you. x2  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of faioilure)  Press: ? - help, Dir - move targetAim: an elephant (heavily wounded, empty space bonus: 6/8)oi|...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer #######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... * #.........#**,#***,,,,, Health: 42/75 =============----------- * #.........#*,.#,,,,,,,, Magic: 5/14========---------------- oi** #.......~.# *##.+#.,,,,,,, AC: 7Str: 10Doom: 17% ,* #.........######o....#***,,,, EV: 10Int: 19 ,* #...........##.$......,***,** SH: 0Dex: 12 ,* #...........#........P,,*,,* XL:  9 Next: 56% Place: Dungeon:8 ** #...........@*........,,,,** Noise: ===------  Time: 10628.2 (0.0) * #.................>...,,,,*f) +2 trident (venom) oi8* ##########....P^......,,,**Cast: Shock#..#.........,,**#..##.†......,**#######.....#**Y   elephant (trample)###.#.##..#*o   orc#####......##.#******#.......k.....**,,,,* _The elephant barely misses you. x2  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oi}Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (heavily wounded, empty space bonus: 6/8)oil.o  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an elephant (heavily wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the elephant!oi Y The elephant is severely wounded.oiG39.2 (1oioi _The elephant closely misses you. The elephant misses you.oiQ 5...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer #######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... * #.........# **,#***,,,,, Health: 43/75 =============----------- * #.........# *,.#,,,,,,,, Magic: 1/14=----------------------- oiR 0** #.......~.# *##.+#.,,,,,,, AC: 7Str: 10Doom: 17% ,* #.........######.....#***,,,, EV: 10Int: 19 ,* #...........##.o......,***,** SH: 0Dex: 12 oiIR D,* #...........#**......P,,*,,*  XL:  9 Next: 56% Place: Dungeon:8 ** #...........@Y*.......,,,,**  Noise: ===------  Time: 10629.2 (0.0) oiR 6* #...........***...>...,,,,*  f) +2 trident (venom) * ##########....P^......,,,**  Cast: Shock #..#.........,,** oi]S B #..##.†......,**  #######.....#**  Y   elephant (trample) ###.#.##..#*  o   orc #####......##.#******  #.......k.....**,,,,* _The elephant closely misses you. The elephant misses you.oiS Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (severely wounded, empty space bonus: 6/8)oi~ ...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer #######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... * #.........#**,#***,,,,, Health: 43/75 =============----------- * #.........#oi9 *,.#,,,,,,,, Magic: 1/14=----------------------- ** #.......~.# *##.+#.,,,,,,, AC: 7Str: 10Doom: 17% ,* #.........######.....#***,,,, EV: 10Int: 19 ,* #...........##.o......,***,** SH: 0Dex: 12 ,* #...........#........P,,*,,* XL:  9 Next: 56% Place: Dungeon:8 oi ** #...........@*........,,,,** Noise: ===------  Time: 10629.2 (0.0) * #.................>...,,,,*f) +2 trident (venom) * ##########....P^......,,,**Cast: Shock#..#.........,,**#..##.†......,**#######.....#**Y   elephant (trample)###.#.##..#*o   orc#####......##.#******oi #.......k.....**,,,,* _The elephant closely misses you. The elephant misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.oi+ ~Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (severely wounded, empty space bonus: 6/8)oi7v Q$ooi+ oiˬ  ###### * #.........# * #.........# *,. #.......~.# *##.+ #.........######.... #...........##.$.... #...........#.o.....  #...........@*...... * #.................>. * ##########....P^....  #..#.......  #..##.†......,**  #######.....#**  ##..#*  #.    Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an elephant (severely wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the elephant but does no  damage.oix : ######  #.........#  #.........# *,.oih  #.......~.# *##.+ #.........######.... #...........##.$.... #...........#.o.....  #...........@*...... oi  #.................>.  ##########....P^....  #..#....... #..##.†.... #######.....#**  ##..#*  #. oi YThe elephant tramples you!  * * * LOW HITPOINT WARNING * * *You hold your ground!oiŞ f31----30.2 (1oi oi| F _The elephant trunk-slaps you but does no damage.pi?  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.pi<pipiG\ _Unknown command.qi0Z Ability - do what?CostFailure  Invocations -  X - Renounce ReligionNone0% a - Channel MagicPiety-11% [?] toggle between ability selection and description.qi\<qi^Sqi~...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer #######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... * #.........#**,#***,,,,, Health: 31/75 =========--------------- * #.........#*,.#,,,,,,,, Magic: 1/14=----------------------- ** #.......~.# *##.+#.,,,,,,, AC: 7Str: 10Doom: 17% ,* #.........######.....#***,,,, EV: 10Int: 19 ,* #...........##.$......,***,** SH: 0Dex: 12 ,* #...........#.o......P,,*qiT,,* XL:  9 Next: 56% Place: Dungeon:8 ** #...........@Y........,,,,** Noise: ===------  Time: 10630.2 (0.0) * #.................>...,,,,*f) +2 trident (venom) * ##########....P^......,,,**Cast: Shock#..#.........,,**#..##.†......,**#######.....#**Y   elephant (trample)###.#.##..#*o   orc#####......##.#******#.......k.....**,,,,*You hold your ground! _The elephant trunk-slaps you but does no damage.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. qi_You don't have enough magic to cast this spell. _Unknown command.o.  You channel some magical energy. The elephant barely misses you.5=======--1.2 (1Channel qi F _The elephant trunk-slaps you but does no damage.qi ...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer #######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... * #.........# **,#***,,,,, Health: 31/75 =========--------------- * #.........# *,.#,,,,,,,, Magic: 1/14qi =----------------------- ** #.......~.# *##.+#.,,,,,,, AC: 7Str: 10Doom: 17% ,* #.........######.....#***,,,, EV: 10Int: 19 ,* #...........##.$......,***,** SH: 0Dex: 12 ,* #...........#o*......P,,*,,*  XL:  9 Next: 56% Place: Dungeon:8 ** #...........@Y*.......,,,,**  Noise: =--------  Time: 10631.2 (0.0) * #...........***...>...,,,,*  f) +2 trident (venom) * ##########....P^......,,,**  Cast: Shock #..#.........,,** qiw   Channel  #..##.†......,**  #######.....#**  Y   elephant (trample) ###.#.##..#*  o   orc #####......##.#******  #.......k.....**,,,,* _The elephant trunk-slaps you but does no damage.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (severely wounded, empty space bonus: 5/8)ri2...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer #######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... * #.........#**,#***,,,,, Health: 31/75 =========--------------- * #.........#*,.#,,,,,,,, Magic: 1/14=----------------------- ** #.......~.# *##.+#.,,,,,,, AC: 7Str: 10Doom: 17% ,* #.........######.....#***,,,, EV: 10Int: 19 ,* #...........##.$......,***,** SH: 0Dex: 12 ,* #...........#o.......P,,*,,*i540m XL:  9 Next: 56% Place: Dungeon:8 ** #...........@*........,,,,** Noise: =--------  Time: 10631.2 (0.0) * #.................>...,,,,*f) +2 trident (venom) * ##########....P^......,,,**Cast: Shock#..#.........,,**Channel #..##.†......,**#######.....#**Y   elephant (trample)###.#.##..#*o   orc#####......##.#******#.......k.....**,,,,* _The elephant trunk-slaps you but does no damage.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spelri6ls.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (severely wounded, empty space bonus: 5/8)riS-Y  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an elephant (severely wounded, empty space bonus: 5/8)  The air twists around and strikes the elephant.  The elephant is almost dead.  ri-eThe orc hits you but does no damage. The elephant closely misses you.ri&/G7===========ri[/,==2.2 (1ri'7ri9N _The elephant misses you.riF 5...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer #######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... * #.........# **,#***,,,,, Health: 31/75 =========--------------- * #.........# *,.#,,,,,,,, Magic: 3/14=====------------------- riOG ** #.......~.# *##.+#.,,,,,,, AC: 7Str: 10Doom: 17% ,* #.........######.....#***,,,, EV: 10Int: 19 ,* #...........##.$......,***,** SH: 0Dex: 12 ,* #...........#o*......P,,*,,*  XL:  9 Next: 56% Place: Dungeon:8 ** #...........@Y*.......,,,,**  Noise: ===------  Time: 10632.2 (0.0) riG l* #...........***...>...,,,,*  f) +2 trident (venom) * ##########....P^......,,,**  Cast: Shock #..#.........,,**  Channel riG  #..##.†......,**  #######.....#**  Y   elephant (trample)riH  ri>H ###.#.##..#*  o   orc ridH k#####......##.#******  #.......k.....**,,,,* riH @_The elephant misses you.riH (Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.riH Aiming: Airstrike (dangerous; 1% risk of failure)  riI Press: ? - help, Dir - move targetAim: an elephant (almost dead, empty space bonus: 5/8)riE ...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer #######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... * #.........#riAF **,#***,,,,, Health: 31/75 =========--------------- * #.........#*,.#,,,,,,,, Magic: 3/14=====------------------- ** #.......~.# *##.+#.,,,,,,, AC: 7Str: 10Doom: 17% ,* #.........######.....#***,,,, EV: 10riH Int: 19 ,* #...........##.$......,***,** SH: 0Dex: 12 ,* #...........#o.......P,,*,,* XL:  9 Next: 56% Place: Dungeon:8 ** #...........@*........,,,,** Noise: ===------  Time: 10632.2 (0.0) * #.................>...,,,,*f) +2 trident (venom) * ##########....P^......,,,**Cast: Shock#..#.........,,**Channel #..##.†......,**#######.....#**Y   elephant (trample)###.#.##..#*o iH z0m  orc#####......##.#******#.......k.....**,,,,* _The elephant misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (almost dead, empty space bonus: 5/8)ri ) ###### * #.........# * #.........# *,. #.......~.# *##.+ #.........######.... #...........##.$.... #...........#o......  #...........@*...... * #.................>. * ##########....P^....  #..#.......  #..##.†......,**  #######.....#**  ##..#*  #.    Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an elephant (almost dead, empty space bonus: 5/8)  The air twists around and strikes the elephant but does no damage.  The orc closely misses you. The elephant closely misses you.riG ######  #.........#  #.........# *,. #.......~.# *##.+ #.........######.... #...........##.$.... #...........#o......  #...........@*......  #.................>.  ##########....P^....  #..#.......  #..##.†.... #######.....#**  ##..#*  #. riwQk YThe elephant trunk-slaps you.riSX296=====riKS#3.2 (1ri&\ri^V _* * * LOW HITPOINT WARNING * * *si"...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer siZ#######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... * #.........# **,#***,,,,, Health: 29/75 =========--------------- * #.........# *,.#,,,,,,,, Magic: 2/14===--------------------- ** #.......~.# *##.+#.,,,,,,, AC: 7siLStr: 10Doom: 17% ,* #.........######.....#***,,,, EV: 10Int: 19 si,* #...........##.$......,***,** SH: 0Dex: 12 si,* #...........#o*......P,,*,,*  XL:  9 Next: 56% Place: Dungeon:8 ** #...........@Y*.......,,,,**  Noise: ===------  Time: 10633.2 (0.0) * #...........***...>...,,,,*  f) +2 trident (venom) * ##########....P^......,,,**  Cast: Shock #..#.........,,**  Channel  #..##.†......,**  #######.....#**  Y   elephant (trample) ###.#.##..#*  o   orc #####......##.#******  #.......k.....**,,,,* _* * * LOW HITPOINT WARNING * * *siCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (almost dead, empty space bonus: 5/8)si$si$...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer #######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... * #.........#**,#***,,,,, Health: 29/75 =========--------------- * #.........#*,.#,,,,,,,, Magic: 2/14===--------------------- ** #.......~.# *##.+#.,,,,,,, AC: 7Str: 10Doom: 17% ,* #.........######.....#***,,,, EV: 10Int: 19 ,* #...........##.$......,***,** SH: 0Dex: 12 ,* #...........#o.......P,,*,,* XL:  9si Next: 56% Place: Dungeon:8 ** #...........@*........,,,,** Noise: ===------  Time: 10633.2 (0.0) * #.................>...,,,,*f) +2 trident (venom) * ##########....P^......,,,**Cast: Shock#..#.........,,**Channel #..##.†......,**#######.....#**Y   elephant (trample)###.#.##..#*o   orc#####......##.#******#.......k.....**,,,,* _* * * LOW HITPOINT WARNING * * *Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: AirstrsiOike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an elephant (almost dead, empty space bonus: 5/8)sik K)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: an elephant (almost dead, empty space bonus: 5/8)  The air twists around and strikes the elephant!  You kill the elephant! o   orc  Sif Muna accepts your kill. 30/786=======1744.2 (1 _The orc hits you but does no damage. _Your Dodging skill increases to level 5!si)_ <...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer #######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... si_ )* #.........# **,#***,,,,, Health: 30/78 =========--------------- * #.........# *,.#,,,,,,,, Magic: 2/14===--------------------- ** #.......~.# *##.+#.,,,,,,, AC: 7Str: 10Doom: 11% ,* #.........######.....#***,,,, EV: 10Int: 19 ,* #...........##*$......,***,** SH: 0Dex: 12 ,* #...........#o*......P,,*,,*  XL:  9 Next: 74% Place: Dungeon:8 si` ** #...........@**.......,,,,**  Noise: ===------  Time: 10634.2 (0.0) * #.................>...,,,,*  f) +2 trident (venom) * ##########....P^......,,,**  Cast: Shock #..#.........,,**  Channel  #..##.†......,**  #######.....#**  o   orc ###.#.##..#*  #####......##.#******  #.......k.....**,,,,* _Your Dodging skill increases to level 5!siWa Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger (empty space bonus: 4/8)si ...###..# ******,,,,,,,,,,,~, psychicmeow the Zephyrmancer si# #######.####### ****+****,,,,, Gale Centaur of Sif Muna *..... * #.........#**,#***,,,,, Health: 30/78 =========--------------- * #.........#*,.#,,,,,,,, Magic: 2/14===--------------------- ** #.......~.# *##.+#.,,,,,,, AC: 7Str: 10si Doom: 11% ,* #.........######.....#***,,,, EV: 10Int: 19 ,* #...........##.$......,***,** SH: 0Dex: 12 ,* #...........#*.......P,,*,,* XL:  9 Next: 74% Place: Dungeon:8 si ** #...........@)........,,,,** Noise: ===------  Time: 10634.2 (0.0) * #.................>...,,,,*f) +2 trident (venom) si * ##########....P^......,,,**Cast: ShocksiK #..#.........,,**Channel #..##.†......,**si #######.....#**o   orc###.#.##..#*#####......##.#******#.......k.....**,,,,* _Your Dodging skill increases to level 5!Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 dagger (empty space bonus: 4/8)si )  Confirm with . or Enter, or press ? or * to list all spells.sis :Aim  Press: ? - help, Dir - move target: an orc, wielding a +0 dagger (empty space bonus: 4/8)  The air twists around and strikes the orc!  You kill the orc!si (siv( 15=====5.2 (1Shocksi0 siG3 [ _Sif Muna accepts your kill.ti G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.tititi ti _You can't see any susceptible monsters within range! (Use Z to cast anyway.)tiVt _Unknown command.ti ###..# ******,~,.####### ****+****,  #.........# **,#***,  #...# *,.#, * #.~.# *##.+#., * #.######.....#***, * #..##.$......,***,* * #.#).P,,*,,*  #..,,,,**  #.>...,,,,*  #....P^......,,,** #..#.,,** #..##.†......,**#######.....#**###.#.##..#*#####......##.# titi#10/14==============---6ti)ti,F _You feel less invigorated.  Things that are here:tim8 _a +0 whip; an elephant corpse; an orc corpseui##).#######*,,,,,,, .###..# ******,,,,,,,,,,,~ #####.####### ****+****,#.........# **,#***  #.........# *,.#,,  #.......~.# *##.+#.,,,,  #.........######.....#***,,,,,,  #...........##.$,***,****  #...........#)P,,*,,* #.)........,,,,*#.................>...,,,,* ##########....P^,#..#.........,#..##.†......,#######...** ###.#.##..#######......##.#******uiui@---7 ui&_ui##.........*, ##).#######*,,,,,,,..# ******,,,,,,,,,,,~ ####.####### ****+****,#.# **,#***#..# *,.#,,#.~.# *##.+#..,,,#.######.....##**,,,,,,,#.##..***,*****#.....#).uiEP.,*,,*  #......)......*#.................>*  ##########....P^#..#....uiv%#..##.†.......#######.....##* ###.#.##..##uiuibC328ui:uik  You now have 296 gold pieces (gained 19).  Things that are here:ui1==========9.2 (2ui]ui1[ _a +0 dagger; a +0 robe; an orc corpseuig 3uiV7Bvi%3=vi=vi"a4=viGvijd2==viXvvix95vivil,vi!Xvi6===viD7=3==vi8viP==vivii9=vi:vi&,vi/ vi0_You hear the gathering chorus of a distant funeral chant.4==vid2viH40=vipJviNviOL1==viQviXvihYvi[viI`,viebviJhvih92vijviovioviqvi{3=via4=viݡvilBviBvivi95vivivi|viȿviAvivi{vivirS6=vicviviJviviviviviqvi#7viX(=viWvivibviqviBvivi98vivivixvilvi=vivi vi\viS9=vivi*,vi]viI,vi"vi9'vi'L50=vi)viE1vi1vip=viD,viPGviMO1viQviW,viuvi2=3=vi,vi¬4viCBvige5vi2,vivivi-vihvi556= _You hear the gathering chorus of a distant funeral chant.viCviviviviW7=vi1viBviviLviAvivid%8vivi,vivi viFviNviviK9=viviLvivi vi',vi(vi.l60=vi.6Bvi28vi8M1viNviu2=3=viawviȑ4viviviXvi a5=vivivivi26=7viK89=70=1vijvi2vi 2=vi3=vi 762.2 (123.0)÷ _You hear the rising multitudes of a distant funeral chant.viD _Key pressed, stopping explore.viJIvi= _viA45=vi,viviڱ?6=viviIviBviynvi,vi}7vi,viGvi,.8=vio6Bvi)c+=vipqvi:svittvixvij|viX}vi~vi?viYvi viKvi%  viThere is an open door here.vivvi _vivi viOviCvi?,vic* *,,,,~≈~,**  *,,,~~~~,#.>.......#,***,*,,*  *<,,,....#..........,,,,,,,,*  ****,....#..........,,,****,* *,..............#**** *,,* ########*..............# *,** ..*..?...........##*****,** vi..*..........~~....,* ..*.......,,,,,,,87.2 (25.0) .#######*...?............,,,,,,,* ..# *#####.....~,,,,,,* #.####### ####'####.,,,,,,,* ........# ##.#***,.,,,,,,,,* ........# #..#,,...,,,,,,,,*  ......~.# ###.+#.....,,,,,,,,*  ........######.....###*,,,,,,,,,*  ..........##.).......#**,******** viB8.2 (26vivi1" _Found an escape hatch in the floor.  You pick up a parchment of Soul Splinter and begin reading...vi2,9.2 (27viT<\ _You add the spell Soul Splinter to your library.vi$vivivivi viXvi=viSvivi!,vi&,vi*vi+viZ,vipSH# *,,,~~~~,#.>.......#,***, # *<,......#..........,,,,, # ***#.....#....,,,* # #.....#**** #############....# )).)........#..?....##** .#).........#~~....,,,, .##.........#..........,,,, .##).########...@............,,,,..# ######....~,,, #####.####### ####'####...,,,,  #.........# ##.#***,.,,,,,  #.........# #..#,,...,,,,,  #.......~.# ###.+#.....,,,,,  #.........######.....###*,,,,,,  #...........##.).......#**,****  #....#).......P..#,,*vi6W293.2 (4.0)viAa+4.2 (5vikvikod _c - a scroll labelled ROSHRUM MEKLUYwiwif The air twists around and strikes the elephant!  You kill the elephant!Sif Muna accepts your kill. _The orc hits you but does no damage.  Your Dodging skill increases to level 5!The air twists around and strikes the orc!  You kill the orc! _Sif Muna accepts your kill.You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You feel less invigorated.  Things that are here: _a +0 whip; an elephant corpse; an orc corpseYou now have 296 gold pieces (gained 19).  Things that are here: _a +0 dagger; a +0 robe; an orc corpse _You hear the gathering chorus of a distant funeral chant. _You hear the gathering chorus of a distant funeral chant. wi__You hear the rising multitudes of a distant funeral chant. _Key pressed, stopping explore. _There is an open door here. _Found an escape hatch in the floor.  You pick up a parchment of Soul Splinter and begin reading... _You add the spell Soul Splinter to your library.  c - a scroll labelled ROSHRUM MEKLUYwirj _The elephant trunk-slaps you but does no damage.  You don't have enough magic to cast this spell.  You channel some magical energy. The elephant barely misses you.elephant trunk-slaps you but does no damage.  The air twists around and strikes the elephant.  The elephant is almost dead.  The orc hits you but does no damage. The elephant closely misses you.The elephant misses you.  The air twists around and strikes the elephant but does no damage.  The orc closely misses you. The elephant closely misses you.wik e elephant trunk-slaps you. _* * * LOW HITPOINT WARNING * * *  The air twists around and strikes the elephant!  You kill the elephant!  Sif Muna accepts your kill. _The orc hits you but does no damage.  Your Dodging skill increases to level 5!  The air twists around and strikes the orc!  You kill the orc! _Sif Muna accepts your kill.  You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You feel less invigorated.  Things that are here: _a +0 whip; an elephant corpse; an orc corpsexidqxi}~xi)#*,,,~~~~,#.>.......#,***, psychicmeow the Zephyrmancer #*<,......#..........,,,,, Gale Centaur of Sif Muna *..... #***#.....#..........,,,** Health: 78/78 ======================== ##...............#**** Magic: 14/14 ======================== #############..............#AC: 7Str: 10Doom: 11% )).)........#..?...........##**** EV: 10Int: 19 .#).........#..........~~....,,,, SH: 0Dex: 12 .##.........#................,,,, XL:  9 Next: 74% Place: Dungeon:8 .##).########...@............,,,, Noise: --------- xiPJ Time: 10794.2 (0.0) .###..# ######...........~,,, f) +2 trident (venom) #####.####### ####'####...,,,, Cast: Shock#.........###.#***,.,,,,,#.........##..#,,...,,,,,#.......~.# ###.+#.....,,,,,#.........######.....###*,,,,,,#...........##.).......#**,****#...........#).......P..#,,* _Key pressed, stopping explore. _There is an open door here. _Found an escape hatch in the floor.  You pick up a parchment of Soul Splinter and begin reading... _You add the spell Soul Splinter to your library. _c - a scroll labelled ROSHRUM MEKLUYxiҤxixixi*xi|t *,,,~~~~,#.>.#,***,* *<,......#., ***#.....#.,,,* #.#**** *#.# * ).).#..?.##* #).#.~~...., ##.#.., ##).##....@..., ###..# ######.~,.# ####'####...,#.xiuD# ##.#***,.,#.# #..#,,...,#.~.# ###.+#.....,#.######.....###*,#.##.).#**,* xiHxi+5.2 (1xixixi *,,,~~~~,#.>.#,***,*,*<,......#.,***#.....#.,,,*#.#**** *,#.# *, .).#..?.##*****, ).#.~~...., #.#., #xin t).##.,..# ######.~,.# ####'####..., #.# ##.#***,., #.# #..#,,..., #.~.# ###.+#....., #.######.....###*, #.##.).#**,* xi xi &6xi xip *,,,~~~~,#.>.#,***,*,*<,......#.xi ,***#.....#.,,,****,#.#**** *,#.# *,* ).#..?.##*****,* .xiI #.~~...., .#., ).##., #xi L..# ######.~,.# ####'####..., .# ##.#***,., .# #..#,,..., .~.# ###.+#....., .######.....###*, .##.).#**,* xi xi C7yiF*<,......#...,,,,,,,,****#.....#.,,,****,* #.......#**** *,,* ######### *,** ........#..?##*****,* .#....~~....,,,,,,#......,* .########.,* ..# ######~*####### ####'####...,,,,,,,* ........# ##.#***,.,,*# #..#,,...,*~.# ###.+#.....,*.######.....###*,,*.##.).......#**,********#).......P..#,,*).....**yi&8yiC yiyiJyiUyi /***#.....#.,,,****,*  #.......#**** *,,* ######## *,** .......#..?##*****,** #....~~....,,,,,,,* yi #......,* ########.,*  ######~* ####### ####@####...,,,,,,,* .......# ##.#***,.,,* # #..#,,...,* ~.# ###.+#...######.....###*,yiN h.##.).......#**,********#).......P..#,,*)............**....>yi 3*yi yi &9yi  _There is an open door here. _Found an escape hatch in the floor.  You pick up a parchment of Soul Splinter and begin reading... _You add the spell Soul Splinter to your library. _c - a scroll labelled ROSHRUM MEKLUY _There is an open door here.yiG   .#**** *, ########.. *,* .......#..?##****...~~....,,,,,,,............... ########................ .# ######...........~###### ####'####..., .......# ##@#***,.,#..#,,..~###.+#......... #######....P^.........#*yi9S yiIZ /800 _yiqa yi3c yi ######## *,* .......#..?....##****........~~....,,,,,,,......... #######....... .# ######...........~###### ####'####..., .......# ##.#***,.,#.@#,,..~###.+#....######.....###*,.#).....P^...#..#...........##1zi^........#..?.##*****,**.#..........~~....,,,,,,,*.#................,* .########................,* ..# ######...........~,,,,,,* #.####### ####'####...zi_ ,* ........# ##.#***,,*.# #..#,,...,*~.# ###@+#.....,*...######.....###*,*...##.).......#**,********ziA`.#).......P..#,,*..)............**......>....... zi`a########....P^.........zi`#* #..#...........##zi`F #..##.÷zimziz&2zi݆zizi!^ .~~....,,,,,,,.. .#######. ..# ######...........~ #.####### ####'####..., ........# ##.#***,.,..#,,...~###.+#.......######..@..###*,..##.).......#**,*******#).......P..#,,* ##.÷.......#########.....###ziziI&3zi%zi X .. .#######. ..# ######~ #.####### ####'####..., ........# ##.#**#..,..#,...~###.+#.......######.....###*,..##.)..@....#**,*******#).......P..#,,* ..).....*###.....######.#.##..##zi zi &4zi zi zi  ####### ..# ######~ #.####### ####'####..., ........# ##.#*##..,..#.....~###.+#.......######.....###*,..##.).......##*,*******#)....@..P..#,,* ..).....*.....> .##..#######......##.#******zi zi &5zi4 zi? zi2 .# ######~ #.####### ####'####..., ........# ##.#*##..,..#.....~###.+#.....######.....###*,..##.).......##*,*******.#).......P..#.,* ..).....*.....> ########....P^...#...##.##.......k.....**,,,,*zie6&6zi=zi?{iB #.####### ####'####..., ........# ##.####..,..#...~{i###.+#....######.....###*,..##.).......##*,*******.#).......P..#.,* .).....*. {i ########....P^...# {i>z#..#...## {i^u.......#****#.h.....#,**,****{i 7 _There is a staircase to the Lair here.{ief ........# ##.,..#...~###.+#....######.....###*,..##.).......##*,*******.#).......P..#.,* .).....*.....> ########....P^# #..#...## .##.÷## .÷.....#.##.#####.#,,,,*8 _{i1P ..#...~###.+#....######.....###*,..##.).......##*,*******.#).......P..#.,* .).....*.....> ########....P^...# #..#...## .##.÷## ######.....### #.{iP..÷...#####.#..#<#***,,,>,,,*{iw\{i#i&9{i1q{is{i ! ~###.+..######.....###*,..##.).......##*,*******.#).......P..#.,* .).....*.....> ########....P^...# #..#...## ##.÷## ######.....###  ###.#.##..## ......##.###*,,,,,*,***{i! {i) '10{i {i ; _Found a stone staircase leading down.{i = ..######.....###*,..##.).......##*,*******.#).......P..#.,* .).....*.....> ########....P^...# #..#...## ##.÷## ######..@..###  ###.#.##..## #####......##.#******.....#.#***,,,,,**{iڰ {i+ &1{i {i |iS ..##.).......##*,*******.#).......P..#.,* .).....*.....>|iSX ########....P^...# #..#...## ##.÷## ######.....###  ###.#.##@.## |iTc#####......##.#******....|iT...#*,,,,.#*****,,*|ia|ii&2|iq|irt|iT:V#).......P..#.,* ).....** ....>.* #######....P^.........#*  #..#.....## #..##.÷.## #######.....### .#.##..## #####......##@#******#.............#*,,,,* ****#.÷.....#.#*,****  #.#####.#..,,*#<#***.,.>.,,*###*,..,.#.#** *##,,.,.#* **##*..*****,*|iT<3|ipW|iZ |in[p_You hear the rising multitudes of a funeral chant very nearby.|i(-U .).....*......>.......* #######....P^.........# #..#.....## ##.÷.......## ######.....###  ###.#.##..## #####......##.#******............@#*,,,,****#.÷.....#.#*,*** #.#####.#..,,* .,.>....,.#.####,.#.**≈≈≈≈≈***,*4|i~  .....> #######....P^.........# #..#...........## #.÷.......## |i~ ######.....###  ###.#.##..## #####......##.#******.......#*,,,,****#.÷.....#@#*,*** #.#####.#....# <#***.,.>...#..#.###.##|i~ j.#*≈≈≈≈≈≈≈**,*|i |i &5|im |i |iE  #######....P^...# #..#...........## #.÷.......## ######.....###  ###.#.##..## |iF #####......##.#******.............#*,,,,****#.÷.....#.##.#** #.#####.#@...# <#**#...>|iF ###.....#.######.#*≈≈***≈≈**,*|iR |iW &6|i?] |i~_ |i  #..#...## #.÷.......## ######.....###  ###.#.##..## #####......##.#***##*.............#*,..,****#.÷.....#.##.#**|iG #.#####.#....# <#**#...###.....#.## ###...,.#* .#*≈**∩**≈**,*|i5|i]&7|i|i8c _There is a stone staircase leading down here.}iBH#..##.÷## #######.....### .#.##..## }iH#####......##.#*####*#.......#*...,* }iHV****#.÷.....#.##.#***  #.#####.#....# }iHm#<#**#...>...# ####.....#@###  ###.....#* }iI #####..* *******##.#**≈≈≈≈≈***}il.#*≈≈**.#*≈≈***}i*≈**∩≈**.#****,,,****,*8 _}i-}i}iN ######.....###  ###.#.##..## #####......##.#*####*.............#*...,****#.÷.....#.##.#**}i*O #.#####.#....# <####...>...####.....#.### ###....@#*  #####..#*******##.#.#*,,,,,,,,,,,*}i[}i `&9}iee}ig}ivE  ###.#.##..## #####......##.#*####*.............#*...,****#.÷.....#.##.#** #.#####.#....# <####...>...###.....#.## ###.....##  #####@.#*******##**≈≈≈≈≈****,,,,,,,,,,.#*20}i #####......##.#*####*#.............#*...,*  ****#.÷.....#.##.#***  #.#####.#....# #<####...>...# ####.....#.### }i  ###.....##  #####..# *******##@# **≈≈≈≈≈**#.# *≈≈#.# *≈≈***≈≈*#.#*≈**∩**≈*#.#****,,,***#.#}i k*,,,,,,,,,..#*,}i C.##}i" 4**}i Y1}iP U .......#*...,}iQ ****#.÷.....#.##.#** #.#####.#....# <####...>}i4Q ###.....#.## ###.....## }iPQ / #####..}ilQ G*******##**≈≈≈≈≈**}iQ (≈≈≈≈≈≈≈***}iQ :.***********}iQ }iZ }i` &2}ie }ig ~i ****#.÷.....#.##.#** #.#####.#....# <####...>###.....#.## ###.....##  #####..*******##**≈≈≈≈≈**≈≈≈≈≈≈≈*****∩***##~iZ&3~i~i~inP  #.#####.#....# <####...>###.....#.## ###.....##  #####..*******##**≈≈≈≈≈**≈≈≈≈≈≈≈*****∩******,,,**.~i~i?&4~i~iZ~iM<####...>###.....#.## ###.....##  #####..*******##**≈≈≈≈≈**≈≈≈≈≈≈≈*****∩******,,,**,,,,,,,,,...#*...* ******#### 5~iM~iG~i9S###.....#.## ###.....##  #####..~iS*******##**≈≈≈≈≈**≈≈≈≈≈≈≈*****∩******,,,**~iS,,,..............#*,,.......* ***####### ~iTT  ~i\~ib&6~ig~iPh~iH)  ###..... #####..#*******##.#~iy) ≈≈≈≈≈**#.# ≈≈*#.#~i) [ *≈≈***≈≈*#.#~i) % *≈#*∩**≈*#.#**#...####.#~i)  *,,.......@.#~i)  *,,........## **~i'* . **######### ~i2 ~iQ8 &7~i; ~i> ~is  ###.....## #####..# *##.# **≈≈≈≈≈**#.# *≈*#.# *≈≈***≈≈*#.# *≈##∩**≈*#.# **##...####.# *,.......@..# *.## **.# *#~i Y8ips ###.....## #####..# *##.# ##≈≈≈≈≈**#.# #≈*#.# #≈≈#**≈≈*#.# #≈##∩**≈*#.# *###...####.#ib *.......@...# *.## *#.# i(#ii&9ii1 _Found a phantasmal passage.i ###.....## #####..# #####**##.# ##≈≈≈≈≈**#.# #≈*#.# #≈≈###≈≈*#.# #≈##∩#*≈*#.# ####...####.# #...# #.## ##.#  #iix '30i/ii(| ###.....## #####..# #########.# ##≈≈≈≈≈###.# #≈##.# #≈≈###≈≈*#.# #≈##∩##≈*#.# ####...####.#i} #.....@.....# #.## ##.#  #iτi&1i7iji/####.....#.######.....## #####..# #########.# ####.# #≈≈≈≈≈≈≈##.# #≈≈###≈≈##.# #≈##∩##≈##.# ####.@.####.#i #...........# .##.........############iiz&2iiiY@ itE iJ iL idM<####...>...####.....#.######.....# #####. #########≈≈≈≈≈#≈≈≈≈###≈ #≈##@##≈#####...####.##...........##..........## i&3iUiY _There is a phantasmal passage here.iG i i i>' i2 -4 _ii8 i=a Necropolis _Found a phantasmal passage. _There is a phantasmal passage here.  The world spins around you as you enter the gateway.  You enter an ornate necropolis!  You learned that your orange potion is actually a potion of berserk rage.  n -> B - a potion of berserk rage#?##...#.....P..P..P.....#....... $l[##..#.....ß..ß..ß.....#....... ..y$#..#.................#....... ..$##..#............♣♣...#....... ..##...#.............♣...##...... .##....#........∩....♣...###..... ++.....#....♣.......♣.....####### ++.....#....♣.......♣.....####### .##....#...♣....@........###..... ..##...#...♣.............##...... ..$##..#...♣♣............#....... ..j$#..#.................#....... $o=##..#.....ß..ß..ß.....#....... #$##...#.....P..P..P.....#......# [4i0m ###.#.##.................#.....##  .....#.#....♣.♣.....♣....#....##.  ....#.##....♣♣.♣...♣♣....#....#.. i-5.7 (2.5ii; _Found a gate leading back out of this place.iεc _There is an empty arch of ancient stone here.iIii!ix&: _iZ+i0i_1iO3iX>iC,iEDiDLiT,i,ViV^idiDeifioiw,i@}iʀiOi,iiKiiiik,iذiXi,iiiii,ii=i7,i$ii iI ih iiiTi`iji=< _You open the large door.i@IiFE  There is a large open door here.i[MiN _iOiSiXiQYiX\ibijgigihi&E _You open the large door.i;  There is a large open door here. _i,ii _You encounter a wight. It is wielding a +3 mace of freezing.is _You encounter a wight. It is wielding a +0 flail.ii"i#&i)i*iY.i6i>iAi'BiMiYikginiqx,ixi _You encounter AnthonyDPS's ghost.iץ3iaiiii,iil''###..#.#...#.......D#...#.#▓≈≈ .....##⌠#.#.(.#.$($)$).#.(.#.#▓≈≈....###.....#.##..##.#.....#▓≈≈.....##.....#.##.W##W#.....#▓≈≈......#.....#z##..##.#.....#▓≈≈ ........#.....#........#.....#▓≈≈ ........#.#.(.#.z......#.(.#.#▓≈≈ i♣.♣♣....#.#...###++++###...#.#▓≈≈ .♣.♣....#.###...#▓≈≈72.7 (37.0)......#.......#▓≈≈P.....#........#▓≈≈ß.....#......#▓≈≈ ........#........####........#▓≈≈ ...♣♣...#....................#▓z≈ zz 2 wights i....♣...##..........##▓≈≈ W   AnthonyDPS's ghost (dormant)..♣...###................###▓≈≈..♣.....####################▓▓≈≈i\ i( i.! iw i i iRU N'..................0.0)........i_ il ] _Could not explore, unopened runed door.i Ii!i;iEi#K] _Could not explore, unopened runed door.ifie.The Necropolis∩∩(Press ? for help)#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##.........................#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........................'....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓#..........................'.###.##########.###.#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈▓▓############++###...###++####''###..#.#...#.......D#...#.#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓▓##...............##⌠##............##⌠#.#.(.#.$($)$).#.(.#.#▓≈≈≈≈z≈≈≈##≈≈≈≈≈≈≈▓▓##.................###..............###.....#.##..##.#.....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓##...................#................##.....#.##.W##W#.....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...##...........##..#.................#.....#z##..##.#.....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#.................#.....#........#.....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#.................#.#.(.#.z......#.(.#.#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓##.#..............#.##....♣♣...♣.♣♣....#.#...###++++###...#.#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#.#................#.#....♣.....♣.♣....#.###...@........###.#▓≈≂ic/≈≈≈≈≈≈##≈≈≈≈≈≈≈▓##.#.###......###.#.##.................#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...##$##....##?##...#.....P..P..P.....#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..##$W$##..##$l[##..#.....ß..ß..ß.....#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#..#$p...####...y$#..#.................#........####........#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..##$....++....$##..#............♣♣...#....................#▓z≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...##....++....##...#.............♣...##..................##▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#....##..o++j..##....#........∩....♣...###................###▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.....++++++++++.....#....♣.......♣.....####################▓▓≈≈≈≈≈≈≈≈##≈≈≈≈z≈≈▓#.....++++++++++.....#....♣.......♣.....####################▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#....##...++f..##....#...♣....∩........###.................##▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...##....++....##...#...♣.............##...................#i/D▓≈≈≈≈≈≈≈≈[?7l#[?7hii#''###..#.#...#.......D#...#.#▓≈≈ psychicmeow the Zephyrmancer .....##⌠#.#.(.#.$($)$).#.(.#.#▓≈≈ Gale Centaur of Sif Muna *..... ......###.....#.##..##.#.....#▓≈≈ Health: 78/78 ======================== .......##.....#.##.W##W#.....#▓≈≈ Magic: 14/14 ======================== ........#.....#z##..##.#.....#▓≈≈ AC: 7Str: 10Doom: 11% ........#.....#........#.....#▓≈≈ EV: 10Int: 19 ........#.#.(.#.z......#.(.#.#▓≈≈ SH: 0Dex: 12 ♣.♣♣i#....#.#...###++++###...#.#▓≈≈ XL:  9 Next: 74% Place: a Necropolis .♣.♣....#.###...@........###.#▓≈≈ Noise: ---------  Time: 10872.7 (0.0) ........#....................#▓≈≈ f) +2 trident (venom) ..P.....#....................#▓≈≈ Cast: Shock ..ß.....#....................#▓≈≈ ........#........####........#▓≈≈ ...♣♣...#....................#▓z≈ zz 2 wights ....♣...##..................##▓≈≈ W   AnthonyDPS's ghost (dormant) ....♣...###................###▓≈≈ ...♣.....####################▓▓≈≈ _There is a large open door here. _You encounter a wight. It is wielding a +3 mace of freezing. _You encounter a wight. It is wielding a +0 flail. _You encounter AnthonyDPS's ghost. _Could not explore, unopi~eened runed door. _Could not explore, unopened runed door.iwii9iriiioF _Unknown command.i$:#''###..#.#...#.D#...#.#▓.##⌠#.#.(.#.$($)$).#.(.#.#▓.###.....#.##..##.#.....#▓.##.....#.##.W##W#.....#▓.#.....#z##..##.#.....#▓.#.....#.#.....#▓.#.#.(.#.z......#.(.#.#▓ .♣.♣♣....#.#...###++++###...#.#▓ ..♣.♣....#.###.###.#▓.#.#▓ P..P.....#.#▓ ß..ß.....#.#▓.#.####.#▓.♣♣...#......#▓z.♣...##...........##▓ ∩....♣...###...###▓.♣.....#▓▓iJ@8z.i=AB.zi(Pia23.7 (1 _iliqi A#''###..#.#...#.D#...#.#▓.##⌠#.#.(.#.$($)$).#.(.#.#▓.###.....#.##..##.#.....#▓.##.....#.##.W##W#.....#▓.#.....#.##..##.#.....#▓.#.....#z.#.....#▓.#.#.(.#z.#.(.#.#▓ ..♣.♣♣....#.#...###++++###...#.#▓.♣.♣....#.###.###.#▓.#.#▓ .P..P.....#.#▓ .ß..ß.....#.#▓.#.####.#▓.♣♣...#......#▓.♣...##...##▓ .∩....♣...###...###▓.♣.....#▓▓i C.ziO* i2< &4iN iS iWY...........'.###.##########.###.# ####''###..#.#...#.......D#...#.#⌠#.#.(.#.$($)$).#.(.#.###.....#.##..##.#.....#iHXt##.....#.##.W##W#.....#.#.....#.##..##.#.....#.#.....#........#.....#.........#.#.(.#zz......#.(.#.#♣....#.#..@###++++###...#.#♣.♣....#.###i}X,###.# ...........#...iXb.# ..P..P.....#...#ß..ß.....#......#iX_......#####.#♣.....#i YP .......♣.....## iHY∩....♣................### i eiv<5ilxiiThe Necropolis∩∩(Press ? for help)i3#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓##........................#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##.........................#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........................'....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓#..........................'.###.##########.###.#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈▓▓############++###...###++####''###..#.#...#.......D#...#.#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈▓▓##...............##⌠##............##⌠#.#.(.#.$($)$).#.(.#.#▓≈≈≈≈z≈≈≈##≈≈≈≈≈≈≈▓▓##.................###..............###.....#.##..##.#.....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓##...................#................##.....#.##.W##W#.....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...##...........##..#.................#.....#.##..##.#.....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#.................#.....#........#.....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#.................#.#.(.#zz......#.(.#.#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓##.#..............#.##....♣♣...♣.♣♣....#.#..@###++++###...#.#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#.#................#.#....♣.....♣.♣....#.###............###.#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓##.#.###......###.#.##.................#....................#▓i.≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...##$##....##?##...#.....P..P..P.....#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..##$W$##..##$l[##..#.....ß..ß..ß.....#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#..#$p...####...y$#..#.................#........####........#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..##$....++....$##..#............♣♣...#....................#▓z≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...##....++....##...#.............♣...##..................##▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#....##..o++j..##....#........∩....♣...###................###▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#.....++++++++++.....#....♣.......♣.....####################▓▓≈≈≈≈≈≈≈≈##≈≈≈≈z≈≈▓#.....++++++++++.....#....♣.......♣.....####################▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#....##...++f..##....#...♣....∩........###.................##▓≈≈≈≈≈≈≈≈[?7l#[?7hi^N@#i <#.i!<..ix<..ij<.#ibt<#.i1<..i<..i9♣.i#S9.♣i7..i=7..i[7..ip 9∩.i C.∩iq 7..i( 7..i< iLT @...........'.###.##########.###.# psychicmeow the Zephyrmancer ####''###..#.#...#.......D#...#.# Gale Centaur of Sif Muna *..... ........##⌠#.#.(.#.$($)$).#.(.#.# Health: 78/78 ======================== .........###.....#.##..##.#.....# Magic: 14/14 ======================== ..........##.....#.##.W##W#.....# AC: 7Str: 10Doom: 11% ...........#.....#.##..##.#.....# EV: 10Int: 19 iUU ...........#.....#........#.....# SH: 0Dex: 12 ...........#.#.(.#zz......#.(.#.# XL:  9 Next: 74% Place: a Necropolis ...♣.♣♣....#.#..@###++++###...#.# Noise: ---------  Time: 10875.7 (0.0) ....♣.♣....#.###............###.# f) +2 trident (venom) ...........#....................# Cast: Shock ..P..P.....#....................# ..ß..ß.....#....................# ...........#........####........#  ......♣♣...#....................#iV   .......♣...##..................##  ..∩....♣...###................###  _You encounter a wight. It is wielding a +3 mace of freezing. _You encounter a wight. It is wielding a +0 flail. _You encounter AnthonyDPS's ghost. _Could not explore, unopened runed door. _Could not explore, unopened runed door. _Unknown command.il ifz i#~ iRi0 flail.AnthonyDPS's ghost. iԎN_Could not explore, unopened runed door. iI:_Unknown command. i_iiS i The Necropolis∩∩i *(Press ? for help)#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓▓##........................#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓##.........................#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈▓#..........................'....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈≈▓▓▓▓▓▓▓▓▓▓#..........................'.###.##########.###.#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈≈≈▓▓############++###...###++####''###..#.#...#.......D#...#.#▓≈≈≈≈≈≈≈≈#iv #≈≈≈≈≈≈≈≈▓▓##...............##⌠##............##⌠#.#.(.#.$($)$).#.(.#.#▓≈≈≈≈z≈≈≈##≈≈≈≈≈≈≈▓▓##.................###..............###.....#.##..##.#.....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓##...................#................##.....#.##.W##W#.....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...##...........##..#.................#.....#.##..##.#.....#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#....................#.................#.....#........#.....#▓≈≈≈≈≈≈≈≈#i T#≈≈≈≈≈≈≈▓#....................#.................#.#.(.#zz......#.(.#.#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓##.#..............#.##....♣♣...♣.♣♣....#.#..@###++++###...#.#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#.#................#.#....♣.....♣.♣....#.###............###.#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓##.#.###......###.#.##.................#....................#▓≈≈≈≈≈≈≈≈#i #≈≈≈≈≈≈≈▓#...##$##....##?##...#.....P..P..P.....#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#..##$W$##..##$l[##..#.....ß..ß..ß.....#....................#▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#..#$p...####...y$#..#.................#........####........#▓≈≈≈≈≈≈≈≈#ic U#≈≈≈≈≈≈≈▓#..##$....++....$##..#............♣♣...#....................#▓z≈≈≈≈≈≈≈##≈≈≈≈≈≈≈▓#...##....++....##...#.............♣...##..................##▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#....##..o++j..##....#........∩....♣...###................###▓≈≈≈≈≈≈≈≈#i *#≈≈≈≈≈≈≈▓#.....++++++++++.....#....♣.......♣.....####################▓▓≈≈≈≈≈≈≈≈##≈≈≈≈z≈≈▓#.....++++++++++.....#....♣.......♣.....####################▓▓≈≈≈≈≈≈≈≈##≈≈≈≈≈#≈▓#....##...++f..##....#...♣....∩........###.................##▓≈≈≈≈≈≈≈≈[?7l#[?7hiQ@∩i&` i ...........'.###.##########.###.# psychicmeow the Zephyrmancer ####''###..#.#...#.......D#...#.# Gale Centaur of Sif Muna *..... i ........##⌠#.#.(.#.$($)$).#.(.#.# Health: 78/78 ======================== .........###.....#.##..##.#.....# Magic: 14/14 ======================== ..........##.....#.##.W##W#.....# AC: 7Str: 10Doom: 11% ...........#.....#.##..##.#.....# EV: 10Int: 19 ...........#.....#........#.....# SH: 0Dex: 12 ...........#.#.(.#zz......#.(.#.# XL:  9 Next: 74% Place: a Necropolis ...♣.♣♣....#.#..@###++++###...#.# Noise: ---------  Time: 10875.7 (0.0) [3i; F4m....♣.♣....#.###............###.# f) +2 trident (venom) ...........#....................# Cast: Shock ..P..P.....#....................# ..ß..ß.....#....................# ...........#........####........#  ......♣♣...#....................#  .......♣...##..................##  ..∩....♣...###................###  _You encounter a wight. It is wielding a +0 flail. _You encounter AnthonyDPS's ghost. _Could not explore, unopened runed door. _Could not explore, unopened runed door. _Unknown command. _Unknown command. _  You see here a stone. _i iS ii i: ,i ,i Bi i i/ i i E  There is a large open door here.if iA 5 _i= i i i ix i[ ,i i i ,i i i5  _You encounter a weeping skull.  There is a large open door here. _iN iZ Xi%\ i߂ 4i ,i7 Xi ,i i ia ,iª iF i Xi #.##....♣♣...♣.♣♣....#.#...# .....#.#....♣.....♣.♣....#.###... ###.#.##.................#....... #?##...#.....P..P..P.....#....... $l[##..#.....ß..ß..ß.....#.......y$#..#.................#.......$##..#............♣♣...#.......##...#.............♣...##...... .##....#........@....♣...###.....904.7 (29.0) ++.....#....♣.......♣.....###### ++.....#....♣.......♣.....###### .##....#...♣....∩........###.....##...#...♣.##......$##..#...♣♣.....#.j$#..#........#. $o=##..#.....ß..[39i4 ;49mß..ß.....#....... #$##...#.....P..P..P.....#......i  _There is a gate leading back out of this place here.iBiii+iPn85.7 (1.0) _i!qBPiPi1Dungeon:8iv #<####...>...#  ####.....#.###  ###.....##  #####..#  #########.#  ##≈≈≈≈≈###.#  #≈≈≈≈≈≈≈##.#  #≈≈###≈≈##.#  #≈##@##≈##.#  ####...####.#  #...........#  #..........## ##.........# ########### iW-7.2 (2.5if ii + _Welcome back to the Dungeon!iEY _There is a collapsed entrance here.i8 i}9 i : i? iC iG : _iQT ni i i i# i i i4 it iʲ iV iӴ iS i 4i( i ,i i: iJ 4i i ,i i i i1! Bi! i" ,i% i+ i2, i4. i/ i 7 Bi7 i= Bi&@ iD i4E iE iG i^M i,N iN i@R i.......* i#N N########....P^.........#*h   black bear (wandering)#..#...........###..##.÷.......#########.....###ijb /45.2 (38.0)ik i 36.2 (39 _i ik i_ .... .. ####'# ##.####.. #..#..... ###.+#.....#..@..##.[.......##).......P..#.,* ..)............** .......>.......* ...P^.........#*  #..#...........##  #..##.÷.......##  . i.... .. ####'# ##.####.. #..#..... ###.+#.....#..@..##.[.......##).......P..#.,* ..)...................>..........P^.........#*  #..#...........## #..##.÷.......## .iia _A black bear is nearby!i.... .. ####'# ##.####.. #..#..... ###.+#.....#..@..##.[.......##).......P..#.,* ..)............** .......>.......* ...P^.........#*  #..#...........##  #..##.÷.......##  . i.... .. ####'# ##.####.. #..#..... ###.+#.....#..@..##.[.......##).......P..#.,* ..)...................>..........P^.........#*  #..#...........## #..##.÷.......## .iiii a _A black bear is nearby!i.... .. ####'# ##.####.. #..#..... ###.+#.....#..@..##.[.......##).......P..#.,* ..)............** .......>.......* ...P^.........#*  #..#...........##  #..##.÷.......##  . ih.... .. ####'# ##.####.. #..#..... ###.+#.....#..@..##.[.......##).......P..#.,* ..)...................>..........P^.........#*  #..#...........## #..##.÷.......## .i4i1)a _A black bear is nearby!iBb\*******i4y .hThe zap misses the black bear.i .'...hi2* [3--==7.2 (1i@+ .0) i5 i; 4 _The black bear growls angrily.i6j ******* The zap hits the black bear!i G.hi: 9.'....i i2-----8ie ia e _The black bear is moderately wounded.i%........#..........~~....,,,,,,,* psychicmeow the Zephyrmancer ........#................,,,,,,,* Gale Centaur of Sif Muna *..... .########.......***......,,,,,,,* Health: 78/78 ======================== ..# ######..*h*......~,,,,,,* Magic: 8/14=============----------- #.####### ####*####...,,,,,,,* AC: 7Str: 10Doom: 11% ........# ##.####..,,,,,,,,* EV: 10ij'Int: 19 ........# #..#.....,,,,,,,,* SH: 0Dex: 12 ......~.# ###.+#.....,,,,,,,,* XL:  9 Next: 74% Place: Dungeon:8 ........######..@..###*,,,,,,,,,* Noise: =--------  Time: 10948.2 (0.0) ..........##.[.......##*,******** f) +2 trident (venom) ..........#).......P..#.,*  Cast: Shock ...........)............** ................>.......* ########....P^.........#*  h   black bear #..#...........##  #..##i (2.÷.......##  #######.....### _The black bear is moderately wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (moderately wounded, empty space bonus: 6/8)iGi_........#..........~~....,,,,,,,* psychicmeow the Zephyrmancer ........#................,,,,,,,* Gale Centaur of Sif Muna *..... .########................,,,,,,,* Health: 78/78 ======================== ..# ######...h.......~,,,,,,* Magic: 12/14 ====================---- #.####### ####'####...,,,,,,,* AC: 7Str: 10Doom: 11% ........###.####..,,,,,,,,* EV: 10Int: 19 ........##..#.....,,,,,,,,* SH: 0Dex: 12 ......~.# ###.+#.....,,,,,,,,* XL:  9 Next: 74% Place: Dungeon:8 ........######..@..###*,,,,,,,,,* Noise: =--------[3iK3m  Time: 10948.2 (0.0) ..........##.[.......##*,******** f) +2 trident (venom) ..........#).......P..#.,*Cast: Shock ...........)............** ................>.......* ########....P^.........#*h   black bear#..#...........###..##.÷.......#########.....###Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (moderately wounded, empty space bonus: 6/8)  Okay, then.iiAini0. _i9G **iS*****The zap hits the black bear.i3 G.hin= 4....i= ..inD }1=====--9.2 (1iyM iO b _The black bear is heavily wounded.i *******The zap hits the black bear but does no damage.iZ G'hi :.....'i a0---50i, i+0 b _The black bear is heavily wounded.i} *****The zap hits the black bear.i+aK.hin4.'...ioG9/14 ---ir1iTziE|b _The black bear is heavily wounded.i........#..........~~....,,,,,,,* psychicmeow the Zephyrmancer ........#................,,,,,,,* Gale Centaur of Sif Muna *..... .########................,,,,,,,* Health: 78/78 ======================== ..# ######...........~,,,,,,* Magic: 5/14========---------------- #.####### ####'####...,,,,,,,* AC: 7Str: 10Doom: 11% ........# ##*####..,,,,,,,,* EV: 10Int: 19 ........# #h*#.....,,,,,,,,* SH: 0Dex: 12 ......~.# ###*+#.....,,,,,,,,* XL:  9 Next: 74% Place: Dungeon:8 ........######..@..###*,,,,,,,,,* Noise: =--------  Time:ia[37m 10951.2 (0.0) ..........##.[.......##*,******** f) +2 trident (venom) ..........#).......P..#.,*  Cast: Shock ...........)............** ................>.......* ########....P^.........#*  h   black bear #..#...........##  #..##.÷.......##  #######.....### _The black bear is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (heavily wounded, empty space bonus: 3/8)iz........#..........~~....,,,,,,,* psychicmeow the Zephyrmancer ........#................,,,,,,,* Gale Centaur of Sif Muna *..... .########................,,,,,,,* Health: 78/78 ======================== ..# ######...........~,,,,,,* Magic: 5/14========---------------- #.####### ####'####...,,,,,,,* AC: 7Str: 10Doom: 11% ........###.####..,,,,,,,,* EV: 10Int: 19 ........##*.#.....,,,,,,,,* SH: 0Dex: 12 ......~.# ###.+#.....,,,,,,,,* XL:  9 Next: 74% Place: Dungeon:8 ........######..@..###*,,,,,,,,,* Noisi+e: =--------  Time: 10951.2 (0.0) ..........##.[.......##*,******** f) +2 trident (venom) ..........#).......P..#.,*Cast: Shock ...........)............** ................>.......* ########....P^.........#*h   black bear#..#...........###..##.÷.......#########.....### _The black bear is heavily wounded.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a black bear (heavily wounded, empty space bonus: 3/8)i|.h  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a black bear (heavily wounded, empty space bonus: 3/8)  The air twists around and strikes the black bear!i-8 i4==2.2 (1iic _The black bear is severely wounded.i`..... .. ####'# ##.####.. #..#..... ###h+#.....#..@..##.[.......##).......P..#.,* ..)............** .......>.......* ...P^.........#*  #..#...........##  #..##.÷.......##  . iw..... .. ####'# ##.####.. #..#..... ###h+#.....#..@..##.[.......#i#).......P..#.,* ..)...................>..........P^.........#*  iȩ#..#...........## i#..##.÷.......## i 0.iiiKi iDS_A black bear is nearby!iN 0  (very poisoned)You hit the black bear. The black bear is poisoned.  The black bear is almost dead.The black bear misses you.i l6==--3.5 (1.3 iyiE _The black bear claws you but does no damage. x2i3 .  You hit the black bear.  You kill the black bear!i (ik m 5=-9%9--4.8Shock _Sif Muna accepts your kill.Training target 8.0 for Invocations reached!i/ i l _Your Invocations skill increases to level 8!iM` ick ir iQu H _No target in view!iIi  You encounter a centaur. It is carrying a +0 orcbow.iCoc..Shock.>.c   centaur (launcher, wandering)...i80.0.iQSc-5.8 (1Shock _The centaur leaves your sight.i7Ii,ibi",i%i*iT+7-i}-i2i[3T7==i)SXiUiVi7Xi]iM^i`ieie:==igi}lilit?8=ii,i5it,iiiin2=i٤iͲiiɵiiiiz9==iHiii,Bi,ixiif:==i5i,iis,iilh10/15==ii,ii,iir i ii iSP==iNi~,iii ij!i%iG&M1=i-(ij1,i7i=i[=i@iF,iGIiMiO9=iPiWiWi[iQbibidiji9kL2==imiNriristi}z,i|iiwiXi݈P==i9i+i}ii+,iGi*iK3=iiiiLi ieii,iii#9=iWi4==i ,==io,iii}E5==iVi&:C _Magic restored.i~Hf==iK@  There is an open door here.iQiQ _iTiBYi<^i^i`iciShihiji%miqiNriosiuiziI{i|i~ii!i$iI#*,*,* *,,,,,,,,**,*,,,, ##,*,* #....~~~..,.....,,*,*,*,**** #....~≈~.#......., .# *...~~~~.#.>.......#,** .# *<.......#..........,,,, .# ***#.....#.......... .# #...............#*** .#############..............# )).)........#..@...........##**-#)is4...#..........~~....,,,##...#................,,,##).########..........,,,###..# ######...........~,,.####### ####'####...,,, #.........# ##.####..,,,, #.........# #..#.....,,,,  * #.......~.# ###.+#.....,,,, i(21027.8 (72.0)i,8.8 (73i#i. _i - a scroll of identifyii_)  You encounter a howler monkey.i :*..,,*,* *,,,,***,**,*+* *.#*,,,* #......h.#*,*,<*,*,*** #.#*,*,* #........##,*,, ..##,*,* #....~~~..,.....,,*,*, ...#**** #....~≈~.#......., ...# #...~~~~.#.>.......# ...#*<#..........,, ...# ***#.....#...,, ...# #.@...# .~.#############..............# .)).)..#....##*Shock..#).........#..........~~......##.........#........ ....##).##................, h   howler monkey (asleep) ....###..# ######...........~[3i:"9;49m ########.####### ####'####...,* #.........# ##.####..,,iH19.8 (1.0)iIV330.8 (2 _i@_i&cir  #......h.#*,*,< #........## #....~~~.. #....~≈~.# #...~~~~.#.> *<.......# ***#.....#... #.@.......##........ )).)#........)#........#........)#........ ######... ####  i    #......h.#*,*,< #........##i #....~~~.. #....~≈~.# #...~~~~.#.> *<.......# ***#.....#... #.@.......##........ )).)#........)#........#........)#........ ######... ####  i= _A howler monkey is nearby!iJ  #......h.#*,*,< #........## #....~~~.. #....~≈~.# #...~~~~.#.> *<.......# ***#.....#... #.@.......##........ )).)#........)#........#........)#........ ######... ####  ik  #......h.#*,*,< #........## #....~~~.. #....~≈~.# #...~~~~.#.> *<.......# ***#.....#... #.@.......##........ )).)#........)#........#........)#........ ######... ####  iii\id _A howler monkey is nearby!i9 y*..,,*,* *,,,,***,**,*+*,,,,,,, psychicmeow the Zephyrmancer *.#*,,,* #.....*h*#*,*,<*,*,*** Gale Centaur of Sif Muna *..... #.#*,*,* #.....***##,*,,,,,,,,, Health: 78/78 ======================== ..##,*,* #....~~~..,.....,,*,*, Magic: 11/15 =================------- ...#**** #....~≈~.#.......,,,,, AC: 7Str: 10Doom: 9% ...# #...~~~~.#.>.......#,* EV: 10Int: 19 ...# *<.......#..........,, SH: 0Dex: 12 ...# ***#.....#..........,, XL:  9 Next: 79% Place: Dungeon:8 i; ...# #.@.............#** Noise: ---------  Time: 11030.8 (0.0) .~.#############..............#  f) +2 trident (venom) ...)).)........#..............##* Cast: Shock ....#).........#..........~~...., ....##.........#................, ....##).########................, h   howler monkey (asleep) ....###..# ######...........~ ########.####### ####'####..., ** #.........# ##.####..,, _A howler monkey is nearby!Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (asleep, empty space bonus: 5/8)i *..,,*,* *,,,,***,**,*+*,,,,,,, psychicmeow the Zephyrmancer *.#*,,,* #......*.#*,*,<*,*,*** Gale Centaur of Sif Muna *..... #.#*,*,* #........##,*,,,,,,,,, Health: 78/78 ======================== ..##,*,* #....~~~..,.....,,*,*, Magic: 11/15 =================------- ...#**** #....~≈~.#.......,,,,, AC: 7i Str: 10Doom: 9% ...##...~~~~.#.>.......#,* EV: 10Int: 19 ...#*<.......#..........,, SH: 0Dex: 12 ...#***#.....#..........,, XL:  9 Next: 79% Place: Dungeon:8 ...##.@.............#** Noise: ---------  Time: 11030.8 (0.0) .~.#############..............#f) +2 trident (venom) ...)).)........#..............##* Cast: Shock ....#).........#..........~~...., ....##.........#................, i, 7....##).########................, h   howler monkey (asleep) ....###..# ######...........~ ########.####### ####'####..., ** #.........###.####..,, _A howler monkey is nearby!i{ 3Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targeti KAim: a howler monkey (asleep, empty space bonus: 5/8)iT.h  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a howler monkey (asleep, empty space bonus: 5/8)  The open air twists around violently and strikes the howler monkey!  The howler monkey howls!igh  iF5===1.8 (1iiFa _The howler monkey is almost dead.i~' .  The zap hits the howler monkey!  You kill the howler monkey!*******ie..~~~...it0-881--2Shocki i[ _Sif Muna accepts your kill.iLi9--iiV _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iBiiifj  You encounter a killer bee.icy..Shocky   killer bee (wandering)0.yiu:-3.8 (1 _iTiL   #........#*,*,< #.....y..## #....~~~.. #....~≈~.# #...~~~~.#.> *<.......# ***#.....#... #.@.......##........ )).)#........)#........#........)#........ ######... ####  i` F  #........#*,*,< #.....y..## #....~~~.. #....~≈~.# #...~~~~.#.> *<.......# ***#.....#... #.@.......##........ )).)#........)ipa "#........#........)#........ ######... ####  i!h ix 8-i iy a _A killer bee is nearby!i? *******yi~?yThe zap hits the killer bee.  The killer bee is lightly wounded.iG.yi SThe killer bee buzzes angrily. You hear an angry hiss.i B~yiO.~..S   water moccasiny   killer beeiNo9/15 ---==4ii_ _You encounter a water moccasin.i7 *******  The zap hits the killer bee!  The killer bee is heavily wounded.The zap hits the water moccasin!i I≈yiH.SiC~yir)V.~~.i+k8-----5i3i5i _The water moccasin is moderately wounded.i1 ******* The zap hits the killer bee.i=G.yio>D.Si$?A~SiKJ ..~~~The killer bee is severely wounded.iJiMp7----6iTiWC _The killer bee stings you but does no damage.i~ †The zap hits the killer bee!  You kill the killer bee!i f*******i B≈Si E~Si" n..~~~†iR) P-737i)1 i3 [ _Sif Muna accepts your kill.i, *******The zap hits the water moccasin but does no damage.is y.S..~~~6--8 _The water moccasin is moderately wounded.iX*******iyk ..~~~.SThe zap misses the water moccasin. The water moccasin closely misses you.5---9itq _The water moccasin barely misses you.id *******The zap hits the water moccasin.i ..~~~.SThe water moccasin is heavily wounded.if4---40i&iK!F _The water moccasin bites you but does no damage.iY-**  Confirm with . or Enter, or press ? or * to list all spells.water moccasin is struck by an arc of lightning.  You are struck by an arc of lightning.  The water moccasin is struck by an arc of lightning.  The water moccasin is severely wounded.iK< S@The lightning grounds out. The water moccasin barely misses you.2-----=1i>\ _The water moccasin closely misses you.i t†Confirm with . or Enter, or press ? or * to list all spells.The water moccasin is struck by an arc of lightning.  The water moccasin is almost dead.You kill the water moccasin!i **Sif Muna accepts your kill.i J†@iJ 0------582Shocki F _The lightning grounds out.i )  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i> i\ e _You don't have enough magic to cast this spell.i\iiaiBiZ$ _i1=--i,i i<$i$9=i%i+,i -i:1,i3i7iW7J2==ig8i<i<i=iBi_,ii\_==3=i$Bi(,i)iS/i0i0iG5O=iA6i;i_;i+<i@iAinCie4====i[kBinj5==i/pi^tBivy,ipzi~,iiip:==i]iii,iת6=iiiUiiiiiiiL9=i iiTi[i?iiii8T7==iCiiiiii8iiiii:==ii,iiiiy8=ii=i,iF,ii=,i@i O=i iii4i#  You encounter an orc. It is wielding a +0 trident.i&o--Shocko   orc (polearm, wandering)iUf/99.8 (57.0)ibnixP--100.8 (58 _i<iKiN;  #.......o#*,*,< #........## #....~~~..i<\ #....~≈~.# #...~~~~.#.> *<.......# ***#.†...#... #.@.......##........ )).)#........)#........#........)#........ ######... ####  i  #.......o#*,*,< #........## #....~~~.. #....~≈~.# #...~~~~.#.> *<.......#it ***#.†...#... #.@.......##........ )).)#........)#........#........)#........ ######... ####  imiiq _An orc is nearby!ic  #.......o#*,*,< #........## #....~~~.. #....~≈~.# #...~~~~.#.> *<.......# ***#.†...#... #.@.......##........ )).)#........)#........#........)#........ ######... ####  i   #.......o#*,*,< #........## #....~~~.. #....~≈~.# #...~~~~.#.> *<.......# ***#.†...#... #.@.......##........ )).)#........)#........#........)#........ ######... ####  i%  _An orc is nearby!i; 2 )The zap hits the orc!  You kill the orc!*******i i )ij :.~~~i G.†i& i 9iH =i 1.8 (1i .0)is Shocki i i2)  i* i* 7_Sif Muna accepts your kill.i+ iiy i8ci _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii-5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDiiiCih: _i,ii"i #ic$i(iX)i*i.i.i 0i,HBiwIiIN9==i9ei*sivti,wii==iiP,i*iiDih10/15==i_==i&1=i9i:i ;9=iU<i@,iTBiFiPiVidBigi#.# #<.......#....#***#@†...#....,-51.8 (50.0)...# #...#*~.#############.# )).).#.....##.#).#~~.....##.........#..##).########..... #....###..# ######........... #########.####### ####'####...i>iGF-2.8 (51iQ _Found an escape hatch in the ceiling.i'uiVi4i ==i Bi Xi i $  Things that are here:i# `  a +0 trident; an orc corpsei<  _**,,****,,**,,,****,,***,,,,,,,,, ,,*,,*,+,,,#***,,,**,>..,,, _,*,,***,,,,.,*,*,.#....,,,*,*,*, ,,**,***,,,,#.*,,*.#...., ***,*,*****,,.#*,,.....#*,*,**** ,*,**** ***,.###......,,,,, ,,,****,.........,*,***,** ,*,,* **#........,,,,,,,, #*,,* ###### #@.......*,*,*,_,*61.8 (9.0) ,,*,* #....###.##.#'#.,,,,,,,,, *,,,* #.......)#*,*,<*,*,****** iX *,*,* #........##.*,,,,,,,,,,,, #,*,* #....~~~........,,*,*,*,* #**** #....~≈~.#.......,,,,,,,, # #...~~~~.#.>.......#,***, # #<.......#..........,,,,, # ####.†...#..........,,,**2.8 (10.0)icf ij J _Found a stone staircase leading down.i 3.8 (11 _a - 4 scrolls of enchant armour (gained 1)ia Ii k ,inv Bi ,** *,,*,*,,*,*,,* **********,** *,,*,,*,*,,,,** ** **,,****,,**,,,****,,*##,,,,,,,,,,*,+,.,#***,,,**,> _,*,,***,..,.,*,*,.#....,,,*,*,*, ,,**,***,...#.*,,*.# ***,*,****#...#*,,.....#*,*,******* **#..### ,,,** *#..,*,***,*4.8 (1.0)*,,* ###....... #*##### #........*,*,*,_, ,,*,* #....###.##.#'#.,,,,,,,,, *,,,* #.......)#*.#,<#,*,******....##.#,,. .~~ .~.~~~~.#5.8 (2 _Found a stone staircase leading up.ioiiiiji ,i+  You encounter a steam dragon and a centaur.The centaur is carrying a +0 orcbow.iJ* *,,*,*,,*,*,,* ** ** *,,*,,#,*,,,,** *..** ,,****,,**,,D**#*,,###.. iK*,,*,+,.,#**#c,.##.>.. *,,***,..,.,*.#?.#......,* **,***,...#.*,.#.#..,*,****#...#*,......##.*,*****,*** **#..###..** *#....#,***,***, ,iK!,* ###... ,,* ###### #........#.*,*,_,**Shock i"L*,* #....###.##.#'#.. ,,* #.......)#*.#.<#.#,*******,iL #........##.#,...D   steam dragon (asleep) *,* #....~~~..........*c   centaur (launcher, asleep) *** #....~≈~.#........, #...~~~~.#.>.......#,***,*,i|< Dc6.8 (1Dwandering)c)Found a scroll of identify.  The centaur shouts! You hear a shout!i4 ))))The centaur wields a +0 orcbow. The centaur shoots an arrow.i%5....i_S2--===7.8 (2 _The arrow hits you.i1    # *..#*,,###..#c,.##.>.....#?.#.......#.#............##. **#..###........ *#....@......# ###..........  #........#. #.##.#'#... .)#*.#.<#.# ...##.#,.... #....~~~.......... #....~≈~.#........ >i^    # *..#*,,###..#c,.##.>.....#?.#.......#.#............##. **#..###........ *#....@......# ###..........  #........#. #.##.#'#... .)#*.#.<#.# ...##.#,.... #....~~~.......... #....~≈~.#........ >i~iixiicd _There are monsters nearby!iFY ******D The zap hits the centaur.  The centaur is moderately wounded.The zap hits the steam dragon.i Dc....  The steam dragon is lightly wounded.i2Y)))))))i ....@..  The centaur shoots an arrow. The arrow misses you.i3--4----8.8 (1iQi( _You hear a bellow!i? ,,,,**,,,,* ** *,,*,*,,* ********** ** *,,*,,#,*,,,,** *.*** ,,****,,**,,D*##*,,###,+,.,#**#c,.##.>....,,,,,,,, *,,.,#.#?*,*,*,* **,***,...#.#?.#.#......,,,,,,,,, *,*,****#...##.......##.*,*****,*** **#..###.,,,,,,,, ,**#.....#,***,*** ##..,,,,,,,,, ,##### #........#.*,*,_,*** *###.##.#'#...,,,,,,,, ,..)#*.#.<#.#,*******....##.#,....,,,,,,,,, *,id.~~~..........*,*,*,*,* ***.~≈~.#..,,,,,,,,iv .cFound a scroll of identify.i6  You hear a shout!id=))ip G.Dio~ c ..  The centaur shoots an arrow. The arrow hits you!i1 61----=-9i{ iJ ' _You hear a shout!i  **** The zap hits the centaur.  The centaur is heavily wounded.The zap hits the steam dragon.i[ .c.Dix $.i: j3-----70iA } _The steam dragon is moderately wounded.i!  , vitrified)You reach to attack! You hit the centaur.  The centaur becomes as fragile as glass!  The centaur is severely wounded.i`O)))))iZ .@...  The centaur shoots an arrow. The arrow barely misses you.i"|     # *...*##*,,###..#.,.##.>....#D#?.#......#?c#.#......#.).....##. i#.#@....... *#...........# ###..........  #........#. #.##.#'#... .)#*.#.<#.# ...##.#,.... #....~~~......... i|k     # *...*##*,,###..#.,.##.>....#D#?.#......#?c#.#......i0 #.).....##. #@....... *#...........# ###..........  #........#. #.##.#'#... .)#*.#.<#.# i ...##.#,.... #....~~~......... i=$U  The centaur shoots an arrow. The arrow hits you!iǨ o* * * LOW HITPOINT WARNING * * *iqD.Di[.o   orc (missile)im51-------==i2.1 (1.3 iмi _You encounter an orc. It is wielding a +0 rapier and quivering boomerangs.i _You are too injured to fight recklessly!i 4i i  i P_You are too injured to fight recklessly!ii~ ii^ _You are too injured to fight recklessly!iaI  *,,,,***,,**,* *,,,,Y.**,,,,*  *,,*,*.,*,*,,* **********  *,,*,,#.*,,,,** *..*****,,**,,o*##*,,###.. ,*,,*,+,.,#**#.,.##.>....,,,,,,, ,*,,***,..,.,#.#?.#......,*,*,*,* ,**,***,...#.#Dc#.#......,,,,,,,, **,*,****#...##.iRJ |##.*,***** *,**** **#..###........,,,,,,,**#.....#,***,*** *,,* ###..........,,,,,,,,,* ###### #........#.*,*,_,** ,*,* #....###.##.#'#...,,,,,,,, Y   yak (wandering) ,,,* #.......)#*.#.<#.#,******* D   steam dragon ,*,* #........##.#,....,,,,,,,, c   centaur (launcher, vitrified) ,*,* #....~~~..*,*,*,*, o   orc (missile)i\ G   .  .   #. #.,.##.>...#.#?.#.....i\ #Dc#.#.....#.@.....# **#..###....... ...... ###.........  #........# #.#'#.. )#*.#.<#.(exposed) i(] .#,..ed, exposed) You encounter a yak.  You barely miss the centaur. Your kick misses the centaur. i]  Your headbutt misses the centaur.  The centaur is severely wounded.  A bitter wind exposes the centaur. A bitter wind exposes the steam dragon.  The yak bellows!i; t   .  . i<   #. #.,.##.>...#.#?.#.....#Dc#.#.....#.@.....# **#..###....... ......i<  ###.........  #........# #.#'#..i= )#*.#.<#. iL= A.#,.. itG    . iG .   #. #.,.##.>...i6H #.#?.#.....#Dc#.#.....#.@.....# **#..###.......iH n ...... ###......... iH #........# #.#'#.. )#*.#.<#.i/I ? .#,..iI  The centaur unwields a +0 orcbow. The centaur hits you.  * * * LOW HITPOINT WARNING * * *i(    .  .   #. #.,.##.>...#.#?.#.....#Dc#.#.....#.@.....# **#..###....... ...... ###.........  #........# #.#'#.. )#*.#.<#. .#,..  .oThe centaur kicks you..Yi+ G?Di6 i8 48----5====-30i9 BStampede iB idF V _* * * LOW HITPOINT WARNING * * *ih ****,,,,,***,* * *,,,,##*,,**,* *** *,,,,..**,,,,* *,** *,,*,*Y)*,*,,* ******** ,,,** *,,*,,#.*,,,,** *..* **,,****,,**,,.####,,###.. ,,*,,*,+,.,#**#o,.##.>....,,,,,,, _,*,,***,..,.,#c#?.#......,*,*,* ,,**,***,...#.#?@#.#......,,,,,, ***,*,****#...##D......##.*,***** ,*,**** **#..###........,,,,,,, ,,,***#.....#,***,** ,*,,* ###..........,,,,,,, #*,,* ###### #........#.*,*,_,**,* #....###.##.#'#...,,,,,,, *,,,* #)#*.#.<#.#,****** *,*,* #........##.#,....,,,,,,i )Found a club. You puncture the centaur!  You kill the centaur!iK o   orc (missile, exposed)  Sif Muna accepts your kill.i"    * *,,,,##  *,,,,..  i /)  #. .#####o,.##.>#(#?.##?@###D......#i X **#..###...... .....iC ? ..... ir 0 #........ i B#'#. )#*.#.<i d A bitter wind exposes the orc. The orc throws a boomerang.iK   *,,,,##  *,,,,..  )  #. .#####o,.##.>#(#?.##?@###D......# **#..###...... ..... .....  #........ #'#. )#*.#.<   The boomerang hits you.idW).Y   * *,,,,##  *,,,,..  .)  # .#####o,.##.>#(#?.##?@###D......# **#..###...... .....iw .....  #........ #'#. )#*.#.< * * * LOW HITPOINT WARNING * * *iGB   *,,,,##  *,,,,..  .)  # .####i`H #o,.##.>#(#?.##?@###D......# **#..###...... ..... .....  #........iH #'#. )#*.#.< ic )The steam dragon bites you.  * * * LOW HITPOINT WARNING * * *iAt it3/79--93-4 _The steam dragon claws you but does no damage.iii _Your Fighting skill increases to level 7!i** _The steam dragon claws you but does no damage. _Your Fighting skill increases to level 7!Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  is struck by an arc of lightning.  The steam dragon is moderately wounded.i1ci$7i=1@Dc   centaur (launcher, wandering)o   orc (missile, exposed)ir ((You are struck by an arc of lightning. The orc throws a boomerang.iG)@i KThe boomerang closely misses you..YiZ2* catching breath, exposed)K   kobold geomancerc   centaur (launcher, wandering) (…)You encounter a kobold geomancer. It is wielding a +0 dagger.   * *,,,,##  .  .)  #. #####o,.##.>#)#?.##?@###D......# **#..###...... ..... .....  #........ #'# )#*.#.< The steam dragon breathes steam at you.it    *,,,,##  .  .)  #. #####o,.##.>i S#)#?.##?@###D......# **#..###...... ..... .....  #........ #'# )#*.#.< i" I *  The ball of steam hits you!i o* * * LOW HITPOINT WARNING * * *i M.cin s @cc) You encounter an orc. It is wielding a +0 club.30-----3----======5i,& Q _The centaur shouts! You hear a croak.i2% ****,,,,,***,*  psychicmeow the Zephyrmancer * *,,,,##*,,**,*  Gale Centaur of Sif Muna *..... *** *,,,,K.**,,,,*  Health: 30/79 =========--------------- *,** *,,*,*.)*,*,,* ********** Magic: 9/15==============---------- ,,,** *,,*,,#.*,,,,** *..,,,,,,* AC: 7Str: 10Doom: 5% **,,****,,**,,Y####,,###..,,,,,,, EV: 10Int: 19 ,,*,,*,+,.,#**#o,.##.>....,,,,,,, SH: 0Dex: 12 _,*,,***,..,.,#)#?.#......,*,*,*, XL:  9 Next: 93% Place: Dungeon:8 ,,**,***,...#.#*@#.#......,,,,,,, Noise: ======---  Time: 11175.1 (0.0) ***,*,****#...##iC'D*.o...##.*,***** f) +2 trident (venom) ,*,**** **#..###........,,,,,,, Cast: Shock ,,,** *#...........#,***,** Stampede ,*,,* ###..........,,,,,,, #*,,* ###### #........#.*,*,_,* Y   yak ,,*,* #....###.##.#'#...,,,,,,, D   steam dragon (catching breath, exposed)*,,,* #.......)#*.#.c#.#,****** K   kobold geomancer *,*,* #........##.#,....,,,,,,, c   centaur (launcher)(…)Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: [39;i(49ma steam dragon (moderately wounded, catching its breath, exposed, empty  space bonus: 2/8)i****,,,,,***,*psychicmeow the Zephyrmancer **,,,,##*,,**,*Gale Centaur of Sif Muna *..... *** *,,,,K.**,,,,*Health: 30/79 =========--------------- *,** *,,*,*.)*,*,,* ********** Magic: 9/15==============---------- ,,,** *,,*,,#.*,,,,** *..,,,,,,* AC: 7Str: 10Doom: 5% **,,****,,**,,Y####,,###..,,,,,,, EV: 10Int: 19 ,,*,,*,+,.,#**#o,.##.>....,,,,,,, SH: 0Dex: 12 _,*,,***,..,.,#)#?.#......,*,*,*, XL:  9 Next: 93% Place: Dungeon:8 ,,**,***,...#.#?@#.#......,,,,,,, Noise: ======--- [39i;49m Time: 11175.1 (0.0) ***,*,****#...##*..o...##.*,***** f) +2 trident (venom) ,*,**** **#..###........,,,,,,, Cast: Shock ,,,***#...........#,***,** Stampede ,*,,*###..........,,,,,,, #*,,* ###### #........#.*,*,_,* Y   yak ,,*,* #....###.##.#'#...,,,,,,, D   steam dragon (catching breath, exposed)*,,,* #.......)#*.#.c#.#,****** K   kobold geomancer *,*,* #........##.#,....,,,,,,, c   centaur (launcher)(…)Casting: Static Discharge (safe; 1% risk of failure)  Confirm with .i or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (moderately wounded, catching its breath, exposed, empty  space bonus: 2/8)ib D Press: ? - help, Dir - move target  Aim: a steam dragon (moderately wounded, catching its breath, exposed, empty  space bonus: 2/8)  The confined air twists around weakly and strikes the steam dragon!  The steam dragon is severely wounded.  You are engulfed in a cloud of scalding steam.i )))))))The centaur wields a +0 orcbow. The centaur shoots an arrow.iQ.oi i3{.YThe arrow closely misses you.iһG.KiԽ4o.i   * *,,,,##  *,,,,..  )i  #. .#####Y,.##.>#o#?.##?)###D)o....# **#..###)..... .... ....  #....)... #)#. )#*.#. The yak snorts and paws the ground.The steam dragon bites you but does no damage.iJ   *,,,,##  *,,,,..  )  #.i) .#####Y,.##.>#o#?.##?)###D)o....# **#..###)..... .... ....  #....)... #)#. )#*.#. i §§@§....'  The steam dragon claws you.i28-===---6.1 (1iiV _* * * LOW HITPOINT WARNING * * *i~  ****,,,,,***,*  psychicmeow the Zephyrmancer * *,,,,##*,,**,*  Gale Centaur of Sif Muna *..... *** *,,,,..**,,,,*  Health: 28/79 ========---------------- *,** *,,*,*K)*,*,,* ********** Magic: 5/15========---------------- ,,,** *,,*,,#.*,,,,** *..,,,,,,* AC: 7Str: 10Doom: 5% **,,****,,**,,.####,,###..,,,,,,, EV: 10Int: 19 ,,*,,*,+,.,#**#Y,.##.>....,,,,,,, SH: 0Dex: 12 _,*,,***,..,.,#o#§.#......,*,*,*, XL:  9 Next: 93% Place: Dungeon:8 ,,**,***,...#.#*@#.#......,,,,,,, Noise: ===------  Time: 11176.1 (0.0) [40i m***,*,****#...##D*o....##.*,***** f) +2 trident (venom) ,*,**** **#..###........,,,,,,, Cast: Shock ,,,** *#...........#,***,** Stampede ,*,,* ###..........,,,,,,, #*,,* ###### #........#.*,*,_,* Y   yak ,,*,* #....###.##.#'#...,,,,,,, D   steam dragon (catching breath, exposed)*,,,* #.......)#*.#.c#.#,****** K   kobold geomancer *,*,* #........##.#,....,,,,,,, c   centaur (launcher)(…)Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% ri5 isk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (severely wounded, catching its breath, exposed, empty  space bonus: 2/8)iN****,,,,,***,*psychicmeow the Zephyrmancer **,,,,##*,,**,*Gale Centaur of Sif Muna *..... *** *,,,,..**,,,,*Health: 28/79 ========---------------- *,** *,,*,*K)*,*,,* ********** Magic: 5/15========---------------- ,,,** *,,*,,#.*,,,,** *..,,,,,,* AC: 7Str: 10Doom: 5% **,,****,,**,,.####,,###..,,,,,,, EV: 10Int: 19 ,,*,,*,+,.,#**#Y,.##.>....,,,,,,, SH: 0Dex: 12 _,*,,***,..,.,#o#§.#......,*,*,*, XL:  9 Next: 93% Place: Dungeon:8 ,,**,***,...#.#§@#.#......,,,,,,, Noise: ===[iq40m------  Time: 11176.1 (0.0) ***,*,****#...##*§o....##.*,***** f) +2 trident (venom) ,*,**** **#..###........,,,,,,, Cast: Shock ,,,***#...........#,***,** Stampede ,*,,*###..........,,,,,,, #*,,* ###### #........#.*,*,_,* Y   yak ,,*,* #....###.##.#'#...,,,,,,, D   steam dragon (catching breath, exposed)*,,,* #.......)#*.#.c#.#,****** K   kobold geomancer *,*,* #........##.#,....,,,,,,, c   centaur (launcher)(…)Casting: Airstrike (dangerousiŎI[39;49m; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (severely wounded, catching its breath, exposed, empty  space bonus: 2/8)iM[DAim  Press: ? - help, Dir - move target: a steam dragon (severely wounded, catching its breath, exposed, empty  space bonus: 2/8)  The confined air twists around weakly and strikes the steam dragon but does no  damage. )))))))The orc is no longer exposed. The centaur shoots an arrow.ii  * *,,,,##  *,,,,..  )  #. .#####Y,.##.>#o#§.##§)###D)o....# **#..###)..... .... ....  #....)... #)#. )#*.#. i`   *,,,,##i  *,,,,..  )  #. .#####Y,.##.>#o#§.##§)###D)o....# **#..###)..... .... ....  #....)... #)#. )#*.#. i)= .KifThe arrow barely misses you. The orc hits you with a +0 rapier.iǸQoYi[ip o.  * * * LOW HITPOINT WARNING * * *i½Ac<ieu??@....i=L5-7.1 (1i,i ip_The steam dragon barely misses you. The steam dragon closely misses you.i D  ******* ***  ****,,,,,***,*  *,,,,##*,,**,* * *,,,,..**,,,,* ** *,,#.*.)*,*,,* ********** ,,** *,,#..#K*,,,,** *..,,,,,,** *,,****,,**...####,,###.., ,*,,*,+,.,#**#o..##.>....,,,,,,, ,*,,***,..,.,#Y#@.#......,*,*,*,* ,**,***,...#.#?.#.#......,,,,,,,, **,*,****#...##Do.....##.*,***** *,**** **#..###........,,,,,,,, ,,** *#...........#,***,*** *,,* ###..........,,,,,,,, D   steam dragon (catching breath, exposed)*,,* ###### #........#.*,*,_,** c   centaur (launcher) iE ,*,* #....###.##.#c#...,,,,,,,, o   orc (missile) ,,,* #.)#*.#.<#.#,*******iG c  You stop stampeding.iaS 4))))i[ &))i A ....i ..  The centaur shoots an arrow. The arrow hits you but does no damage.((io K.@ip 0Kiq 1Yiz    ***        *,,#.*.)   *,,#..#. ..K#####o(.##.>)#@.##?Y#.###Do...i{  **#..###..... ...... ###.........Y   yak  #........#D   steam dragon (catching breath, exposed) #.#c#..K   kobold geomancer )#*.#.<c   centaur (launcher)(…)The orc throws a boomerang. The boomerang barely misses you.iV "  ***        *,,#.*.)   *,,#..# ..K#####o(.##.>#@.##?Y#.###Do... **#..###..... ...... ###.........  #........# #.#c#.. )#*.#.< D.  The yak attacks as it pursues you! The yak gores you.ia !.id e4---8il in O _* * * LOW HITPOINT WARNING * * *ip X _You see here a scroll of identify.i9Read which item? Inventory Items Scrolls  g - a scroll of fog  t - 2 scrolls of teleportationa - 4 scrolls of enchant armour  i - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  p - a scroll of poison  N - 2 scrolls of noise  c - a scroll labelled ROSHRUM MEKLUY Floor Items ([,] to select) Scrollsa scroll of identify [!] read|quaff|evoke[?] describe selectedi,r i:} i k******* ***psychicmeow the Zephyrmancer****,,,,,***,*Gale Centaur of Sif Muna *.....*,,,,##*,,**,*Health: 24/79 =======----------------- ** *,,,,..**,,,,*Magic: 5/15========---------------- iň ,** *,,#.*.)*,*,,* ********** AC: 7Str: 10Doom: 5% ,,** *,,#..#.*,,,,** *..,,,,,,** EV: 10Int: 19 *,,****,,**..K####,,###..,,,,,,,, SH: 0Dex: 12 ,*,,*,+,.,#**#o..##.>....,,,,,,,, XL:  9 Next: 93% Place: Dungeon:8 ,*,,***,..,.,#)#@.#......,*,*,*,* Noise: =--------  Time: 11178.1 (0.0) ,**,***,...#.#DY#.#......,,,,,,,, f) +2 trident (venom) **,*,****#...##.o.....##.*,*****, Cast: Shock *,**** **#..###........,,,,,,,, ,,***#...........#,***,*** *,,*[i< 14;13H###..........,,,,,,,, Y   yak *,,* ###### #........#.*,*,_,** D   steam dragon (catching breath, exposed),*,* #....###.##.#c#...,,,,,,,, K   kobold geomancer i} ,,,* #.......)#*.#.<#.#,******* c   centaur (launcher)(…)You stop stampeding.The centaur shoots an arrow. The arrow hits you but does no damage.  i The orc throws a boomerang. The boomerang barely misses you.The yak attacks as it pursues you! The yak gores you. _* * * LOW HITPOINT WARNING * * * _You see here a scroll of identify.iM b  As you read the scroll of teleportation, it crumbles to dust.im )))))))You feel strangely unstable. The centaur shoots an arrow.id J.oie E.Kih 3oiz i{ ?i6 FThe arrow barely misses you. The yak closely misses you.i  i D#@.......K   kobold geomancerF   bullfrog (wandering)You encounter a bullfrog.i >  ***  i @      *,,#F*.)   *,,#..# ...#####Ko.##.>#@.##?Y#)###o.).. **#..###.)... )..... ###....)....  #....)...# #.#c#.. )#*.#.<io   ***        *,,#F*.)   *,,#..# ...#####Ko.##.>#@.##?Y#)###o.).. **#..###.)... ..... ###....)....  #....)...# #.#c#.. )#*.#.<iu U  The centaur shoots an arrow. The arrow hits you.i. H......i/ +19--i50 6=9.1 (1Tele i7 i[: V _* * * LOW HITPOINT WARNING * * *i****,,,,,***,* *,,,,##*,,**,* * *,,,,..**,,,,* *,,#F*.)*,*,,* ***********,,#..#.*,,,,** *..,,,,,,*****,,**...####,,###..,,,,+,.,#**#Ko.##.>...., *,,***,..,.,#D#?.#......,*,*,*,* **,***,...#.#?Y#@#......,,,,,,,,, *,*,****#...##o......##.*,*****,* ,**** **#..###........,,,,,,,, ,** *#...........#,***,*** ###....,,,,,,,,, ,,* ###### #........#.*,*,_,*** K   kobold geomancer* #....###.##.#c#...,,,,,,,,, F   bullfrog (wandering)itR,* #.......)#*.#.<#.#,*******, c   centaur (launcher) *,* #.##.#,....,,,,,,,,, oo 2 orcs (1 missile)irG.Fi FThe bullfrog croaks.i^)))))))i5Q.oi6;.Ki70Yif8i9J.oiDo#@.....Y   yakK   kobold geomancerF   bullfrogiEc   centaur (launcher)(…)i G.=80i  _The centaur shoots an arrow. The arrow barely misses you.ipV *,,,,##*,,**,* *,,,,..**,,,,* *,,#.*.)*,*,,* ***#*******,,#.F#.*,,,,## *...,,,,,******,,**...####,.###...,,,,+,.,#**#.K.##.>..... ,,***,..,.,#D#Y.#.......*,*,*,****,...#.#Do#.#.......,,,,,,,, ,*,****#...##.o.@...##.*,*****,* *i X '*** **#..###.........,,,,,,,,, ** *#...........#.***,***,* ###.....,,,,,,,, ,* ###### #..#.#,*,_,*** ,* #....###.##.#c#....,,,,,,,,, ,* #.......)##.#.<#.#.*******,* D   steam dragon* #........##.#.....,,,,,,,,,, K   kobold geomancer ,* #....~~~..........*,*,*,*,*ia ij * ###### #........#.#,*,_,***,* * #....###.##.#c#.....,,,,,,,,,#.......)##.#.<#.#.#,*, * #........##.#.....,,,, * #....~~~..........#.*,*,*,*,* * #....~≈~.#.....* ik  #...~~~~.#.>.#,***,*,,*  #<.......#...*  ####.†...#..@.......,,,****,* #........#**** *,,* #########........# *,* ........#....##*****,** ........#....~~....,,,,,,,* ........#................* c   centaur (launcher) .########................,,,,,,,* ik ..# ######...........~* #.####### ####'####...,,,,,,,*i܉ i O  Your surroundings suddenly seem different.iϡ ,)))iӲ 1))))i <.....iu /.@i C )))ib ))))The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow.i`F......@The arrow closely misses you. The steam dragon leaves your sight.i!f8-1imi3r0 _The orc leaves your sight.i i 8-i  ip F _Unknown command.iE* ###### #........#.#,*,_,***,* psychicmeow the Zephyrmancer * #....###.##.#c#.....,,,,,,,,, Gale Centaur of Sif Muna *..... * #.......)##.#**#.#.#******,*, Health: 19/79 =====------------------- * #........##.#.......,,,,,,,,, Magic: 2/15===--------------------- * #....~~~..........#.*,*,*,*,* AC: 7Str: 10Doom: 5% * #....~≈~.#..........,,,,,,,,* EV: 10Int: 19  #...~~~~.#.>.......#,***,*,,* SH: 0Dex: 12  #<.......#..........,,,,,,,,* XL:  9 Next: 93% Place: Dungeon:8  ####iGf.†...#..@.......,,,****,* Noise: =--------  Time: 11181.1 (0.0) #...............#**** *,,* f) +2 trident (venom) #########..............# *,** Cast: Shock ........#..............##*****,** ........#..........~~....,,,,,,,* ........#................,,,,,,,* c   centaur (launcher) .########................,,,,,,,* ..# ######...........~,,,,,,* #.####### ####'####...,,,,,,,* _Unknown command.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 orcbow (empty space bonus: 5/8)iK# i- * ###### #........#.#,*,_,***,* psychicmeow the Zephyrmancer * #....###.##.#c#.....,,,,,,,,, Gale Centaur of Sif Muna *..... * #.......)##.#.<#.#.#******,*, Health: 19/79 =====------------------- * #........##.#.......,,,,,,,,, Magic: 6/15=========--------------- * #....~~~..........#.*,*,*,*,* AC: 7Str: 10Doom: 5% i/ * #....~≈~.#..........,,,,,,,,* EV: 10Int: 19#...~~~~.#.>.......#,***,*,,* SH: 0Dex: 12#<.......#..........,,,,,,,,* XL:  9 Next: 93% Place: Dungeon:8####.†...#..@.......,,,****,* Noise: =--------  Time: 11181.1 (0.0)#...............#**** *,,* f) +2 trident (venom) #########..............# *,** Cast: Shock ........#..............##*****,** ........#..........~~....,,,,,,,* ........#................,,,,,,,* c   centaur (launcher) .########................,,,,,,,* ..# ######...........~,,,,,,* #.#######i/ [m ####'####...,,,,,,,*Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 orcbow (empty space bonus: 5/8)  Okay, then.i-8 iN iIW iY . _i& i Read which item? Scrolls  g - a scroll of fog  t - a scroll of teleportationa - 4 scrolls of enchant armour  i - a scroll of identify  r - a scroll of revelation  s - a scroll of butterflies  p - a scroll of poison  N - 2 scrolls of noise  c - a scroll labelled ROSHRUM MEKLUY [!] read|quaff|evoke[?] describe selectedi ii i * ###### #........#.#,*,_,***,* psychicmeow the Zephyrmancer * #....###.##.#c#.....,,,,,,,,, Gale Centaur of Sif Muna *..... * #.......)##.#.<#.#.#******,*, Health: 19/79 =====------------------- * #........##.#.......,,,,,,,,, Magic: 6/15=========--------------- * #....~~~..........#.*,*,*,*,* AC: 7Str: 10Doom: 5% i ^* #....~≈~.#..........,,,,,,,,* EV: 10Int: 19#...~~~~.#.>.......#,***,*,,* SH: 0Dex: 12#<.......#..........,,,,,,,,* XL:  9 Next: 93% Place: Dungeon:8####.†...#..@.......,,,****,* Noise: =--------  Time: 11181.1 (0.0)#...............#**** *,,* f) +2 trident (venom) #########..............# *,** Cast: Shock ........#..............##*****,** ........#..........~~....,,,,,,,* i ........#................,,,,,,,* c   centaur (launcher) .########................,,,,,,,* ..# ######...........~,,,,,,* #.####### ####'####...,,,,,,,*Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 orcbow (empty space bonus: 5/8) _Okay, then.ic0 1 ....#.#.........§§§§§§§@§§§§§§....As you read the scroll of fog, it dissolves into smoke.i7   * ##.##.#c#. iU .)##.#)<#.#.# .##.#)...... ....)....#. #..).......  #.>)§§....#  #<#§§)§......  ####.†...#.§@§...... #......§§§§§....#**** ..............# ..............#..........~~................................. ######.......... ij4    ##.##.#c#. .)##.#)<#.#.# .##.#)...... ....)....#. #..).......  #.>)§§....#  #<#§§)§......  ####.†...#.§@§...... #......§§§§§....#**** ..............# ..............#..........~~................................. ######..........   The centaur shoots an arrow. The arrow hits you!i #.#c#.#.#.<#.#.##.#...............#..........§§§§....##§§§§§.....#§§@§§..........§§§§§....#......§§§.....#..............#................. #...... i 2--=2.1 (1Shocki i V _* * * LOW HITPOINT WARNING * * *iL# ....###.##.#c#.....,,,,,,,,,...)##.#.<#.#.#******,*..##.#.......,,,,,,,,~~~..........#.*,*,*,*,*≈~.#..,,,,,,,  ~~~~.#.§§§§....#,***,*<.......#§.,,,,,,###.†**** #......#**** *, #########......§§§.....# *,* ........#..............##****.................#......[16;14H####'####.. ........###.####..,,,,,,,,* iҍ§§§...~..................#'####..iL--3i# 3i% i , ,i 0 i0 _You start resting.A centaur comes into view.ib: ..#3--.#.iP .§§c§.--§....#....#Shock~........c   centaur (launcher).4..#.#..§§c§§.....§......5.1 (2ShockiU i/X 4 _The centaur leaves your sight.iG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iibii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iDjM##### #........#.#,*,_,***,*###.##.#c#.....,,,,,,,,.)##.#.<#.#.#******,*....##.#.......,,,,,,,,,~~..#.*,*,*,* *.~≈~.#..........,,,,,,...~~~~.#.§§c§....#,***,*<....,,,,####.†...#.,,,**** #.**** *,, #########.....§§ ........#.......§§§....##*****,**............c   centaur (launcher).......#####..iV###iSi 1)iӛ&....§...#§§.........§.....~~...................i y7=====6.1 (1ShockiiY _The centaur shoots an arrow. The arrow hits you but does no damage.i * ###### #........#.#,*,_,***,* psychicmeow the Zephyrmancer * #....###.##.#c#.....,,,,,,,,, Gale Centaur of Sif Muna *..... * #.......)##.#.<#.#.#******,*, Health: 13/79 ===--------------------- * #........##.#.......,,,,,,,,, Magic: 3/15====-------------------- * #....~~~..........#.*,*,*,*,* AC: 7Str: 10Doom: 5% i .* #....~≈~.#..***.....,,,,,,,,* EV: 10Int: 19  #...~~~~.#.§*c*§...#,***,*,,* SH: 0Dex: 12  #<.......#§§***.....,,,,,,,,* XL:  9 Next: 93% Place: Dungeon:8  ####.†...#§§@§§.....,,,****,* Noise: ===------  Time: 11186.1 (0.0) #......§§§§§....#**** *,,* f) +2 trident (venom) #########.....§§§......# *,** Cast: Shock ........#.......§§.....##*****,** ........#..........~~....,,,,,,,* i ........#................,,,,,,,* c   centaur (launcher) .########................,,,,,,,* ..# ######...........~,,,,,,* #.####### ####'####...,,,,,,,* _The centaur shoots an arrow. The arrow hits you but does no damage.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 orcbow (purple smoke, empty space bonus: 8/8)i- * ###### #........#.#,*,_,***,* psychicmeow the Zephyrmancer * #....###.##.#c#.....,,,,,,,,, Gale Centaur of Sif Muna *..... * #.......)##.#.<#.#.#******,*, Health: 13/79 ===--------------------- * #........##.#.......,,,,,,,,, Magic: 3/15i c====-------------------- * #....~~~..........#.*,*,*,*,* AC: 7Str: 10Doom: 5% * #....~≈~.#..........,,,,,,,,* EV: 10Int: 19#...~~~~.#.§§*§§...#,***,*,,* SH: 0i] Dex: 12#<.......#§§§§......,,,,,,,,* XL:  9 Next: 93% Place: Dungeon:8####.†...#§§@§§.....,,,****,* Noise: ===------  Time: 11186.1 (0.0)#......§§§§§....#**** *,,* f) +2 trident (venom) i (#########.....§§§......# *,** Cast: Shock ........#.......§§.....##*****,** i 5........#..........~~....,,,,,,,* ........#................,,,,,,,* c   centaur (launcher) i .########................,,,,,,,* ..# ######...........~,,,,,,* i/ #.####### ####'####...,,,,,,,* _The centaur shoots an arrow. The arrow hits you but does no damage.  i` Casting: Airstrike (dangerous; 1% risk of failure)  i MConfirm with . or Enter, or press ? or * to list all spells.i dAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 orcbow (purple smoke, empty space bonus: 8/8)i §Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a centaur, wielding a +0 orcbow (purple smoke, empty space bonus: 8/8)  The open air twists around violently and strikes the centaur!!  You kill the centaur!i7#.#o#.#.#.<#.#.##.#..............#.......§§.§.§§.....~~....o   orc (missile, wandering)i%..ii;477.1 (1i@ i[ _Sif Muna accepts your kill.io 0 ....###.##.#o#.....,,,,,,,,,...)##.#.<#.#.#******,*..##.#.......,,,,,,,,~~~..........#.*,*,*,*,*≈~.#..........,,,,,,,  ~~~~.#.§.§§....#,***,*<.......#§§§§......,,,,,,###.†§.....,,,**** #......#**** *, #########ip t.§...# *,* ........#..............##****........~~....,,,,,,,.......................... #####...... ####'####..  ........###.####..,,,,,,,,* i }#.#.o.#.......§§.§....#...#§§......§.............o   orc (missile, wandering)i \4=---8i i ...)##.#.o#.#.#******,*.##.#.......,,,,,,,,~~~..........#.*,*,*,*,*≈~.#..........,,,,,,,  ~~~~.#§§.§§....#,***,*<.......#§§§§......,,,,,,###.†...#§§.§§.**** #......§.§§§§...#**** *, #########......§@§.§...# *,* ................##****~~....,,,,,,,..#######.####..  ........##..#.....,,,,,,,,* i;$...#§§§§.#§§§§§§§§§§§§§....#~.....i.q---9Shocki4i70 _The orc leaves your sight.i= .##.#.......,,,,,,,,~~~..........#.*,*,*,*,*~≈~.#..,,,,,,,  ~~~~.#§§.§§....#,***,*<.......#§§§§......,,,,,,###.†...#§§§§§**** #......§§§§§§...#**** *, #########...... *,* .........@§§....##****...~~....,,,,,,,.......# ......~.# ###.+#.....,,,,,,,,* §§§§§.90i ~~~..........#.*,*,*,*,*~≈~.#..,,,,,,,  ~~~~.#§§.§§....#,***,*<.......#§§§§......,,,,,,###.†...#§§§§§**** #......§§§§§§...#**** *, #########......§.§§§...# *,* ........i".§§§§...##****..~~....,,,,,,,..#######+# ........######.....###*,,,,,,,,,* i§o.....#.....§§§§.....§§§§§§§........§.§o   orc (missile, wandering)ii5=1Shocki@i i  ≈~.#§o..,,,,,,,  ~~~~.#§§.§§....#,***,*<.......#§§§§......,,,,,,###.†...#.§§§§.....,,,**** #.....§§§§§§§...#**** *, #########......§.§.....# *,* ...........§....##****§.~~....,,,,,,,....####### ..# ######~ #.####### ####'####..., ........# ##.####.., ..........##.[.......##*,******** iB 2oi 0.#§§.§§...o#§§§........§.......§§§....§....o   orc (missile)i &2ic i il0 D  ~~~~.#§§.§§...o#,***,*<.......#§§§.......,,,,,,###.†...#...§.**** #........§§§....#**** *, #########.§.....# *,* .........#****~~....,,,,,,,..####### ..# ######~ #.####### ####'####..., ........# ##.####..,..#..... ..........#).......P..#.,*oiD .§...§§§.o   orc (missile)iw ]4==3iP i+#<.......#§§§....o..,,,,,,,,* ####.†...#..§§§.....,,,****,*  #........§§§....#**** *,,* #######§......# *,** .......#.......##*****,** #.~~....,,,,,,,* #......,* ########.,i,*  ######~* ####### ####'####...,,,,,,,* io,.......# ##.####..,,* # #..#...~.# ###.+.######.....###*,,i,H*.##.[.......##*,********#).......P..#.,*).....**i12oi1=...§o   orc (missile)i @64i$i]lil ###.†...#..§§....o.,,,**** #........§§.§...#**** *, ########......# *,* ........#****~~....,,,,,,,.. ####### .# ######~###### ####@####..., .......# ##.####..,..#...~###.+..######.....###*,..... ...............>.......*oiRs...§.§§o   orc (missile)i{&5ieiчQ _There is an open door here.i`   #..........§...o#**** *, ########.......§§§....# *,* .......#..............##****...~~....,,,,,,,............... ########................ .# ######...........~###### ####'####..., .......# ,#..#...~###.+i a #..######.....###*,..##.[.......##*,*******....... #######....P^.........#*id 2oio ....o   orc (missile)it -6 _iV{ i| iRTQ ########...o.# *,* .......#.......##****.......~~....,,,,,,,......... #######....... .# ######...........~###### ####'####..., .......# ##.,#.@#...~###.+..######.....###*,..##.[.......##*,*******#).......P..#.,*....P^...#..#...........##o.o   orc (missile)i:`m7===7i]giiiPI........#o..##*****,**.#..........~~....,,,,,,,*.#................,* .########................,* ..# ######...........~,,,,,,* #.####### ####'####...,* ........# ##.####,*i\.# #..#.....,*~.# ###@+#.....,*...######.....###*,*...##.[.......##*,********.#).......P..#.,*..)............**iZ......>....... i########....P^.........#* ib#..#...........##i$F #..##.÷i 2oi.o   orc (missile)i&8ieiaiQ|4 o~....,,,,,,,.. .#######. ..# ######...........~ #.####### ####'####..., ........# ##.####..,..#.....~i|X###.+#.......######..@..###*,..##.[.......##*,*******#).......P..#.,* ..).....*.....>*i }u##.÷.......#########.....###i9ShockiQI B .. .#######. ..# ######~ #.####### ####'####..., ........# ##.####..,..#....~###.+#.......######.....###*,..##.[..@....##*,*******#).......P..#.,* ..).....*###.....######.#.##..##iI iZ iTb 8=5==200i#r i1K  ####### ..# ######~ #.####### ####'####..., ........# ##.####..,..#.....~###.+#.......######.....###*,..##.[.......##*,*******iK #)....@..P..#.,* ..).....*.....> .##..#######......##.#######i` iu &1ix i#..# ######.~,,,,,, ##.####### ####'####..., i.........# ##.####,.# #..#.....,i~~.# ###.+#.....,i/T...######.....###*,iO...##.[.......##*,******..#).ioQP..#.,* ...)i0......**i6......>io. #########....P^..i.#* i N#..#..i! #i= p #..##.÷iY  #######.....# ###.#.##i "##i z#####......##.#######i < #.......##....#i iBi-&2i;im;i-r #.####### ####'####..., .........# ##.####..,..#....~###.+#.....######.....###*,..##.[.......##*,*******..#).......P..#.,* .).....*....@> #########....P^...# #..#...## .......######.÷.....#.##.####iL6@93i{=i6?i@{.........# ##.#### #.# #..#..... #~.# ###.+#..... #...######.....###* #i{s...##.[.......##*,****** #...#).P..#.,* #..)......** #......>. ##########....P^@.#* i|#..#..# #..##.÷i1| #######.....# ###.#.##iN|"##il|#####......##.####### #.............##...i|.# #####.÷.....#.##.##i|<## #.#####.#....i|!#iiϘC==4iiis  #.# #..#.....  #~.# ###.+#.....  #...######.....###*  #...##.[.......##*,*****  #..#).P..#.,*  #..)......**  #......>.  ##########....P^..#* #..#..# #..##.÷ #######.....# ###.#.#########......##.####### #.............##....# #####.÷.....#.##.#### #.#####.#....# #<####...>...#[9;i. "66H5i i imimiyi~  You start resting.An orc comes into view.io20=Shocko   orc (missile)i%0ii+26.1 (1 _iiMix- #.........# #..#.....,,,,,, psychicmeow the Zephyrmancer  #.......~.# ###o+#.....,,,,,, Gale Centaur of Sif Muna *.....  #.........######..*..###*,,,,,,, Health: 20/79 ======------------------  #...........##.[.*.....##*,***** Magic: 4/15======------------------  #...........#)...*...P..#.,*  AC: 7ii Str: 10Doom: 4%  #............)..*.........**  EV: 10Int: 19  #...............*.>.......*  SH: 0Dex: 12  ##########....P*.........#*  XL:  9 Next: 97% Place: Dungeon:8 #..#..@........##  Noise: ---------  Time: 11206.1 (0.0) #..##.÷.......##  f) +2 trident (venom) #######.....###  Cast: Shock i###.#.##..##  #####......##.#######  #.............##....#  o   orc (missile) #####.÷.....#.##.####  #.#####.#....# i) #<####...>...# You start resting. _An orc comes into view.Aiming: Shock (safe; 1% risk of failure)  i`QPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 rapier and quivering boomerangs (74% to hit)iXo? #.........#iq#..#.....,,,,,, psychicmeow the Zephyrmancer#.......~.# ###*+#.....,,,,,, Gale Centaur of Sif Muna *.....#.........######..*..###*,,,,,,, Health: 20/79 ======------------------#...........##.[.*.....##*,***** Magic: 4/15======------------------#...........#)...*...P..#.,*AC: 7Str: 10Doom: 4%  #............)..*.........**EV: 10Int: 19  #...............*.>.......*SH: 0Dex: 12  ##########....P*.........#*XL:  9 Next: [iri37m97% Place: Dungeon:8#..#..@........##Noise: ---------  Time: 11206.1 (0.0)#..##.÷.......##f) +2 trident (venom)#######.....###Cast: Shock###.#.##..#######......##.########.............##....#o   orc (missile)#####.÷.....#.##.#####.#####.#....##<####...>...#Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 rapier and quivering boomerangs (74% to hit)  The zap hits the orc.  The orc is lightly wounded.io.....^i   ~.# ###o+#.  ..######..(..##  ....##.[.(.....  ....#)...(...P..#.,*  .....)..(.........**  ........(.>.......*  #....P(.........#*  #..#..@........##  #..##.÷.......##  iN]#######.....###  ##..##  #.#  .#  ÷#    #<>...# i   ~.# ###o+#.  ..######..(..##  ....##.[.(.....  ....#)...(...P..#.,*  .....)..(.........**  ........(.>.......*  #....P(.........#*  #..#..@........##  #..##.÷.......##  #######.....###  i##..## #.# .#  ÷#  #<>i)Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line  Aim: an orc, wielding a +0 rapier and quivering boomerangs (74% to hit)  The zap hits the orc.orc is lightly wounded.throws a boomerang. The boomerang hits you.it q.....^ie i 18-5===7.1 (1i l _* * * LOW HITPOINT WARNING * * *iF  #.........# #..#.....,,,,,, psychicmeow the Zephyrmancer  #.......~.# ###o+#.....,,,,,, Gale Centaur of Sif Muna *.....  #.........######..*..###*,,,,,,, Health: 18/79 =====-------------------  #...........##.[.*.....##*,***** Magic: 4/15======------------------  #...........#)...*...P..#.,*  AC: 7Str: 10Doom: 4%  #............)..*.........**  EV: 10Int: 19  #...............*.>.......*  SH: 0Dex: 12  ##########....P*iUG v.........#*  XL:  9 Next: 97% Place: Dungeon:8 #..#..@........##  Noise: =--------  Time: 11207.1 (0.0) #..##.÷.......##  f) +2 trident (venom) #######.....###  Cast: Shock ###.#.##..##  #####......##.#######  #.............##....#  o   orc (missile) #####.÷.....#.##.####  #.#####.#....#  #<####...>...# _* * * LOW HITPOINT WARNING * * *Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 rapier and quivering boomerangs (lightly wounded,  74% to hit)i~  #.........# #..#.....,,,,,, psychicmeow the Zephyrmancer  #.......~.# ###$+#.....,,,,,, Gale Centaur of Sif Muna *..... i 6 #.........######.....###*,,,,,,, Health: 18/79 =====-------------------  #...........##.[.......##*,***** Magic: 4/15======------------------  #...........#).......P..#.,*  AC: 7Str: 10Doom: 4%  #............)............**  EV: 10Int: 19 i  #.................>.......*  SH: 0Dex: 12  ##########....P^.........#*  XL:  9 Next: 97% Place: Dungeon:8 #..#..@........##  Noise: =--------  Time: 11207.1 (0.0) #..##.÷.......##  f) +2 trident (venom) i #######.....###  Cast: Shocki  ###.#.##..##  #####......##.#######  i* #.............##....#  o   orc (missile) #####.÷.....#.##.#### iU E #.#####.#....#  #<####...>...# i¨ hPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc, wielding a +0 rapier and quivering boomerangs (lightly wounded,  74% to hit)  i TThe zap hits the orc!  You kill the orc!ib     ###*  *  i *  *  *  *ix   *          i  ÷  #<>i+O ?$.....^Shift-Dir - straight line  Aim: an orc, wielding a +0 rapier and quivering boomerangs (lightly wounded,  74% to hit)  iO The zap hits the orc!  You kill the orc!  Sif Muna accepts your kill.i` d8.1 (1Shock _ih ij i"]  #.........# #..#.....,,,,,, psychicmeow the Zephyrmancer  #.......~.# ###$+#.....,,,,,, Gale Centaur of Sif Muna *.....  #.........######.....###*,,,,,,, Health: 18/79 =====-------------------  #...........##.[.......##*,***** Magic: 3/15====--------------------  #...........#).......P..#.,*  AC: 7Str: 10Doom: 4%  #............)............**  EV: 10Int: 19 i]  #.................>.......*  SH: 0Dex: 12  ##########....P^.........#*  XL:  9 Next: 97% Place: Dungeon:8 #..#..@........##  Noise: =--------  Time: 11208.1 (0.0) #..##.÷.......##  f) +2 trident (venom) #######.....###  Cast: Shock i] '###.#.##..##  #####......##.#######  #.............##....#   i^ #####.÷.....#.##.####   #.#####.#....#   #<####...>...#  You kill the orc! _Sif Muna accepts your kill.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiYW iX That beam is likely to hit you. Continue anyway? Y - Yes iY ' N - NoiiiThat beam is likely to hit you. Continue anyway? Y - Yes i1\ N - No [Y]es or [N]o only, please.iQiF i #.........##..#.....,,,,,, psychicmeow the Zephyrmancer#.......~.# ###$+#.....,,,,,, Gale Centaur of Sif Muna *.....#.........######.....###*,,,,,,, Health: 18/79 =====-------------------#...........##.[.......##*,***** Magic: 4/15======------------------#...........#).......P..#.,*AC: 7Str: 10Doom: 4%  #............)............**EV: 10Int: 19  i!#.................>.......*SH: 0iDex: 12  ##########....P^.........#*XL:  9 Next: 97% Place: Dungeon:8#..#..@........##iz"Noise: =--------  Time: 11208.1 (0.0)#..##.÷.......##f) +2 trident (venom)#######.....###Cast: Shock###.#.##..#######......##.########.............##....######.÷.....#.##.#####.#####.#....##<####...>...#You kill the orc! _Sif Muna accepts your kill.Aiming: Shock (safe; 1% risk of failure)  iPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.i5i^>i HiLH. _iq #.........# #..#.....,,,,,, psychicmeow the Zephyrmancer  #.......~.# ###$+#.....,,,,,, Gale Centaur of Sif Muna *.....  #.........######.....###*,,,,,,, Health: 18/79 =====-------------------  #...........##.[.......##*,***** Magic: 3/15====--------------------  #...........#).......P..#.,*  AC: 7Str: 10Doom: 4%  #............)............**  EV: 10Int: 19  #.................>.......*  SH: 0Dex: 12  ##########....P^.........#*  XL:  9 Next: 97% Place: Dungeon:8 #..[4i#0m#..@........##  Noise: =--------  Time: 11208.1 (0.0) #..##.÷.......##  f) +2 trident (venom) #######.....###  Cast: Shock ###.#.##..##  #####......##.#######  #.............##....#   #####.÷.....#.##.####   #.#####.#....#   #<####...>...#  Shift-Dir - straight line _Okay, then.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineitlikv #.........##..#.....,,,,,, psychicmeow the Zephyrmancer#.......~.# ###$+#.....,,,,,, Gale Centaur of Sif Muna *.....#.........######.....###*,,,,,,, Health: 18/79 =====-------------------#...........##.[.......##*,***** Magic: 4/15======------------------#...........#).......P..#.,*AC: 7Str: 10Doom: 4%  #............)............**EV: 10i5x`Int: 19  #.................>.......*SH: 0Dex: 12  ##########....P^.........#*XL:  9 Next: 97% Place: Dungeon:8#..#..@........##Noise: =--------  Time: 11208.1 (0.0)#..##.÷.......##f) +2 trident (venom)#######.....###Cast: Shock###.#.##..#######......##.########.............##....######.÷.....#.##.#####.#####.#....##<####...>...#Shift-Dir - straight line _Okay, then.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineiOkay, then. _i} i i1 ; _Okay, then.  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.Unknown command.i< IiV i >9 _iq i i |20===iZ! Xi' j5==ia) i34 1=ig: ,i}< i B ,iC iI iJ T2==iK iQ ,iR i1X ijb ioc 36=ie ij ,iOw i ,i ii iȊ I4=i i i 9=iV i ,i i i5=i i i i i% i T7==i i, i ie i i 76iZ i ,i i i :==il iiI7=i iiikiSiM8=ii%i&S8=i(i/,ir9=30=9==i\xi1=i{iP==ii,i)iM2i"ich10/15==iiiiiT33===4=iA 1=5i~)=6=ik.i /7=2==ibir3  A yak comes into view.8=Y-ShockY   yak (wandering)66.1 (58.0)i M-7.1 (59 _i)il+i   ~.# ###$+#.  ..######.....##  ....##.[.......  ....#).......P..#.,*  .....)............**  ..........>.......*  #....P^.........#*  #..#..@......Y.##  #..##.÷.......## i` #######.....###  ##..##  #.#  .#  ÷# i)   #<i*>...# i    ~.# ###$+#.  ..######.....##  ....##.[.......  ....#).......P..#.,*  .....)............**  ..........>.......*  #....P^.........#*  #..#..@......Y.##  #..##.÷.......##  #######.....###  i##..## #.# .#  ÷#  #<>i4i2iHZ _A yak is nearby!i   ~.# ###$+#.  ..######.....##  ....##.[.......  ....#).......P..#.,*  .....)............**  ij..........>.......*  #....P^.........#*  #..#..@......Y.##  #..##.÷.......##  #######.....###  ##..##  i!#.#  i%.#  i÷#  i  i11#<>...# i\   ~.# ###$+#.  ..######.....##  ....##.[.......  ....#).......P..#.,* i]p .....)............**  ..........>.......*  #....P^.........#*  #..#..@......Y.##  #..##.÷.......##  i]#######.....###  ##..##i]? #.#i]> .#i^,  i7^8÷#iZ^  i^]#<>igiiiKri[tZ _A yak is nearby!iiifi^ _You are too injured to fight recklessly!i #.........# #..#.....,,,,,, psychicmeow the Zephyrmancer  #.......~.# ###$+#.....,,,,,, Gale Centaur of Sif Muna *..... isX #.........######.....###*,,,,,,, Health: 38/79 ===========-------------  #...........##.[.......##*,***** Magic: 8/15============------------  #...........#).......P..#.,*  AC: 7Str: 10Doom: 4% i #............)............**  EV: 10Int: 19  #.................>.......*  SH: 0Dex: 12  ##########....P^.....**..#*  XL:  9 Next: 97% Place: Dungeon:8 #..#..@.....*Y.##  Noise: ---------  Time: 11267.1 (0.0)i{ #..##.÷.....**##  f) +2 trident (venom) iϋ#######.....###  Cast: Shock i###.#.##..##  #####......##.#######  i%#.............##....#  Y   yak (wandering) #####.÷.....#.##.####  #.#####.#....#  #<####...>...# _You are too injured to fight recklessly!  Casting: Shock (safe; 1% risk of failure)  iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, empty space bonus: 7/8)i #.........##..#.....,,,,,, psychicmeow the Zephyrmancer#.......~.# ###$+#.....,,,,,, Gale Centaur of Sif Muna *.....#.........######.....###*,,,,,,, Health: 38/79 ===========-------------#...........##.[.......##*,***** Magic: 8/15============------------#...........#).......P..#.,*AC: 7Str: 10Doom: 4%  #............)............**EV: 10iInt: 19  #.................>.......*SH: 0Dex: 12  ##########....P^.........#*XL:  9 Next: 97% Place: Dungeon:8#..#..@......*.##Noise: ---------  Time: 11267.1 (0.0)#..##.÷.......##f) +2 trident (venom)#######.....###Cast: Shock###.#.##..#######......##.########.............##....#iXAY   yak (wandering)#####.÷.....#.##.#####.#####.#....##<####...>...# i_You are too injured to fight recklessly!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iʒAiming: Airstrike (dangerous; 1% risk of failure)  iPress: ? - help, Dir - move targetAim: a yak (wandering, hasn't noticed you, empty space bonus: 7/8)i[7Y. iԓ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangei`rous; 1% risk of failure)  i` Press: ? - help, Dir - move target: a yak (wandering, hasn't noticed you, empty space bonus: 7/8)  The open air twists around violently and strikes the yak!  The yak bellows!iTYi '===i38.1 (1it _The yak is moderately wounded.i7 #.........# #..#.....,,,,,, psychicmeow the Zephyrmancer  #.......~.# ###$+#.....,,,,,, Gale Centaur of Sif Muna *.....  #.........######.....###*,,,,,,, Health: 38/79 ===========-------------  #...........##.[.......##*,***** Magic: 4/15======------------------ i #...........#).......P..#.,*  AC: 7Str: 10Doom: 4%  #............)............**  EV: 10Int: 19  #.................>.......*  SH: 0iXDex: 12  ##########....P^....***..#*  XL:  9 Next: 97% Place: Dungeon:8i!? #..#..@....*Y*.##  Noise: ===------  Time: 11268.1 (0.0)iE #..##.÷....***##  f) +2 trident (venom)ig i#######.....###  Cast: Shock i###.#.##..##  #####......##.####### i #.............##....#  Y   yakiP #####.÷.....#.##.####  #.#####.#....#  #<####...>...# _The yak is moderately wounded.iCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (lightly wounded, empty space bonus: 8/8)i% i~#.........##..#.....,,,,,, psychicmeow the Zephyrmanceri ##.......~.# ###$+#.....,,,,,, Gale Centaur of Sif Muna *.....i=#.........######.....###*,,,,,,, Health: 38/79 ===========-------------#...........##.[.......##*,***** Magic: 4/15igD======------------------i#...........#).......P..#.,*AC: 7Str: 10i.Doom: 4%  i#............)............**EV: 10iInt: 19  #.................>.......*SH: 0i=Dex: 12  ##########....P^.........#*ij'XL:  9 Next: 97% Place: Dungeon:8#..#..@.....*..##iNoise: ===------  Time: 11268.1 (0.0)#..##.÷.......##if) +2 trident (venom)#######.....###Cast: Shocki###.#.##..#######......##.#######i#.............##....#Y   yaki@z#####.÷.....#.##.#####.#####.#....#i#<####...>...# _The yak is moderately wounded.ik}Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (lightly wounded, empty space bonus: 8/8)i_Y.  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.ijAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (lightly wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the yak!i8 i+9.1 (1iin[ _The yak is heavily wounded.i #.........# #..#.....,,,,,, psychicmeow the Zephyrmancer  #.......~.# ###$+#.....,,,,,, Gale Centaur of Sif Muna *..... i#  #.........######.....###*,,,,,,, Health: 38/79 ===========-------------  #...........##.[.......##*,***** Magic: 0/15i------------------------  #...........#).......P..#.,*  AC: 7Str: 10Doom: 4%  #............)............**  EV: 10Int: 19  #.................>.......*  SH: 0Dex: 12  ##########....P^...***...#*  XL:  9 Next: 97% Place: Dungeon:8 #..#..@...*Y*..##  Noise: ===------  Time: 11269.1 (0.0) i#..##.÷...***.##  f) +2 trident (venom) #######.....###  Cast: Shock ###.#.##..##  i@Z#####......##.#######  ib#.............##....#  Y   yak #####.÷.....#.##.#### i( #.#####.#....#  ii#<####...>...# _The yak is heavily wounded.iٌ0Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iAiming: Airstrike (dangerous; 1% risk of failure)  i-Press: ? - help, Dir - move targetAim: a yak (heavily wounded, empty space bonus: 8/8)i! #.........##..#.....,,,,,, psychicmeow the Zephyrmancer#.......~.# ###$+#.....,,,,,, Gale Centaur of Sif Muna *.....#.........######.....###*,,,,,,, Health: 38/79 ===========-------------#...........##.[.......##*,***** Magic: 0/15------------------------i#...........#).......P..#.,*AC: 7Str: 10Doom: 4%  #............)............**EV: 10Int: 19  #.................>.......*SH: 0Dex: 12  ##########....P^.........#*XL:  9 Next: 97% Place: Dungeon:8#..#..@....*...##Noise: ===------  Time: 11269.1 (0.0)#..##.÷.......##f) +2 trident (venom)#######.....###Cast: Shock###.#.##..#######......##.########.............##....#Y   yak#####.÷.....#.##.#####.#####.#....##<####...>...# [i18d_The yak is heavily wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (heavily wounded, empty space bonus: 8/8)ip †  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a yak (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the yak!!  You kill the yak!i[ ,i  #.........##..#.....,,,,,, psychicmeow the Zephyrmancer#.......~.# ###$+#.....,,,,,, Gale Centaur of Sif Muna *.....#.........######.....###*,,,,,,, Health: 39/79 ===========-------------i #...........##.[.......##*,***** Magic: 0/15------------------------#...........#).......P..#.,*AC: 7Str: 10Doom: 3%  i j#............)............**EV: 10Int: 19  #.................>.......*SH: 0i Dex: 12  ##########....P^.........#*i$ XL:  9 Next: 104% Place: Dungeon:8#..#..@....†...##Noise: ===------  Time: 11270.1 (1.0)#..##.÷.......##iP f) +2 trident (venom)#######.....###Cast: Shocki ###.#.##..#######......##.########.............##....#i #####.÷.....#.##.#####.#####.#....##<####...>...#Confirm with . or Enter, or press ? or * to list all spells.i Aiming: Airstrike (dangerous; 1% risk of failure)  i Press: ? - help, Dir - move targetAim: a yak (heavily wounded, empty space bonus: 8/8)  i: rThe open air twists around violently and strikes the yak!!  You kill the yak!i _Sif Muna accepts your kill.You have reached level 10!i4* /  --more--i\ 42/86610 2% ShockiV i8 4 _i<3i-3=1= _i/,it2i9i:54=iL:i<igDO=iEiP,ig52==iBiiD96i i[i iiP==i i267=3=i] i K8=ii,imi+!i!i#i.w9=i:3i3iu=iy`4==iiY P50i iiiiZ!i!i$i*iF+#1ir+M===iD/i4ia5i{7iU=i=i@i_GiGw2=5=ifMiRijSiYibBifig93iriipinp9=isrivivi(yiCiS4=i~i#i|T6==i؊iiiӒiėiFK5=iAiv,ii$i:==i ii]96iOii7=iRi,iiis97ii!iniuiil9=iieJ8=8==9=60i idP==iiQBix"i##1i>#0=i%in*i*M9=i,i<,i>iCi)DX62=iHiNiiOi:SiZi:[#=in[i]ie;3i\giniKo<10/16==i{oi[ri|BiÂiI%4iii}iiӓi3:==iuiRw5=ii9iIiuiM1=ii(k6=i.iiiiiii`i4W7=iigiiii1iiifM82==ii%i,i2a9===i >70=3=iEBiL,iPiEViWiW1ieZibO=iOcik,imi&tit#2it(=iwiF~i.L4==iiLiiioiǏ?3=ii_itiטiDi0i3==iui;4iigiiiiF55=iiii%5iCiLiii~,iii-i]6==iin  A steam dragon comes into view.iD---ShockD   steam dragon (wandering)i10369.1 (99.0)i;iQT---70.1 (100.0) _ie[i-]i)z   ~.# ###$+#  ..######.....##  ....##.[....... iӹ- ....#).......P..#.,*  iºh.....)............**  ..........>.......*  #....P^.........#* id #..#..@....†...##  #..##.÷.......##  i2@#######.....###  ##..## i_! #.# i  .# i ÷i˻#  i$  #<i *>...# iUz   ~.# ###$+#  ..######.....##  ....##.[.......  ....#).......P..#.,*  .....)............** izV ..........>.......*  #....P^.........#*  #..#..@....†...##  #..##.÷.......##  #######.....### iV_ ##..## iVZ#.#iV .#iW'  i/W÷#iLW. ihW iW]#<>iai|iic _A steam dragon is nearby!ih   ~.# ###$+#  ..######.....##  ....##.[.......  ....#).......P..#.,*  .....)............**  ..........>.......* izi #....P^.........#*  #..#..@....†...##  #..##.÷.......##  #######.....###  ##..##  #.# ii% .#  ii÷#ij  i'j  #<iHj*>...# i    ~.# ###$+#  ..######.....##  ....##.[.......  ....#).......P..#.,*  .....)............**  ..........>.......*  #....P^.........#*  #..#..@....†...##  #..##.÷.......##  #######.....###  ##..## #.# .#  ÷#  #<>i* i2 i5 c _A steam dragon is nearby!iR: #.........# #..#.....,,,,,, psychicmeow the Zephyrmancer  #.......~.# ###$+#D*...,,,,,, Gale Centaur of Sif Muna *.....  #.........######....*###*,,,,,,, Health: 76/86 =====================--- i: #...........##.[.......##*,***** Magic: 11/16 ================--------  #...........#).......P..#.,*  AC: 7Str: 10Doom: 3%  #............)............**  EV: 10Int: 19 i';7 #.................>.......*  SH: 0Dex: 12  ##########....P^.........#*  XL: 10 Next:  2% Place: Dungeon:8 #..#..@....†...##  Noise: ---------  Time: 11370.1 (0.0)iS; #..##.÷.......##  f) +2 trident (venom) i;R#######.....###  Cast: Shock ###.#.##..##  #####......##.####### i; #.............##....#  D   steam dragon (wandering) i;_#####.÷.....#.##.####  #.#####.#....#  i&<#<####...>...# iS<(Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i<Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (moderately wounded, wandering, hasn't noticed you, empty  i<space bonus: 4/8)i/ #.........##..#.....,,,,,, psychicmeow the Zephyrmancer#.......~.# ###$+#*....,,,,,, Gale Centaur of Sif Muna *.....#.........######.....###*,,,,,,, Health: 76/86 =====================---#...........##.[.......##*,***** Magic: 11/16 ================--------#...........#).......P..#.,*AC: 7Str: 10i}0jDoom: 3%  #............)............**EV: 10Int: 19  #.................>.......*SH: 0Dex: 12  ##########....P^.........#*XL: 10 Next:  2% Place: Dungeon:8#..#..@....†...##Noise: ---------  Time: 11370.1 (0.0)#..##.÷.......##f) +2 trident (venom)i0x#######.....###Cast: Shock###.#.##..#######......##.########.............##....#i0zD   steam dragon (wandering)i1#####.÷.....#.##.#####.#####.#....##<####...>...#i1Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (moderately wounded, wandering, hasn't noticed you, empty  i1space bonus: 4/8)i0.DPress: ? - help, Dir - move target  Aim: a steam dragon (moderately wounded, wandering, hasn't noticed you, empty  space bonus: 4/8)  The air twists around and strikes the steam dragon.  The steam dragon becomes as fragile as glass!  The steam dragon hisses angrily.iDC]DvitrifiedikOl72=====1.1 (1iXi&[d _The steam dragon is heavily wounded.i+ #.........# #..#.....,,,,,, psychicmeow the Zephyrmancer ix #.......~.# ###$+#*....,,,,,, Gale Centaur of Sif Muna *.....  #.........######...*D###*,,,,,,, Health: 77/86 =====================---  #...........##.[...***.##*,***** Magic: 8/16============------------ i #...........#).......P..#.,*  AC: 7Str: 10iDoom: 3%  #............)............**  EV: 10iInt: 19  #.................>.......*  SH: 0i3]Dex: 12  ##########....P^.........#*  XL: 10 Next:  2% Place: Dungeon:8 i#..#..@....†...##  Noise: ===------  Time: 11371.1 (0.0) #..##.÷.......##  f) +2 trident (venom) #######.....###  Cast: Shock i###.#.##..##  #####......##.#######  #.............##....#  D   steam dragon (vitrified) iR#####.÷.....#.##.####  #.#####.#....#  #<####...>...# _The steam dragon is heavily wounded.iCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (heavily wounded, fragile as glass, empty space bonus: 5/8)iZ 8 #.........##..#.....,,,,,, psychicmeow the Zephyrmancer#.......~.# ###$+#.....,,,,,, Gale Centaur of Sif Muna *.....#.........######....*###*,,,,,,, Health: 77/86 =====================---#...........##.[.......##*,***** Magic: 8/16============------------#...........#).......P..#.,*AC: 7Str: 10Doom: 3%  #............)............**EV: 10Int: 19  #.................>.......*SH: 0Dex: 12  ##########....P^.........#*i XL: 10 Next:  2% Place: Dungeon:8#..#..@....†...##Noise: ===------  Time: 11371.1 (0.0)#..##.÷.......##f) +2 trident (venom)#######.....###Cast: Shock###.#.##..#######......##.########.............##....#D   steam dragon (vitrified)#####.÷.....#.##.#####.#####.#....##<####...>...# _The steam dragon is heavily wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a steam dragon (heavily wounded, fragile as glass, empty space i? bonus: 5/8)i [  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a steam dragon (heavily wounded, fragile as glass, empty space bonus: 5/8)The air twists around and strikes the steam dragon!  You kill the steam dragon!  Sif Muna accepts your kill.i  252.1 (1Shock ib Q_The steam dragon scales are intact enough to wear.ie ~ _Your Dodging skill increases to level 6!iUJ G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i> i: ia:  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iL iuT i)[ i ] F _Unknown command.i/vG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ii4ii  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iSili _Unknown command.ii  _8  A bullfrog comes into view.i9=F---ShockF   bullfrog (wandering)i*6.1 (4is&i~0N---7.1 (5 _in?itBi9iiiF _Unknown command.iSX  #.........# #..#.....,,,,,, psychicmeow the Zephyrmancer  #.......~.# ###$+#.....,,,,,, Gale Centaur of Sif Muna *.....  #.........######....[###*,,,,,,, Health: 79/86 ======================--  #...........##.[.......##*,***** Magic: 4/16======------------------  #...........#).......P..#.,*  AC: 7Str: 10Doom: 2%  #............).......**...**  EV: 10Int: 19  #.................>..*F...*  SH: 0Dex: 12  ##########....P^.....**..#*  XL: 10 Next:  5% Place: DuiqY ngeon:8 #..#..@....†...##  Noise: ---------  Time: 11377.1 (0.0) #..##.÷.......##  f) +2 trident (venom) #######.....###  Cast: Shock ###.#.##..##  #####......##.#######  #.............##....#  F   bullfrog (wandering) #####.÷.....#.##.####  #.#####.#....#  #<####...>...# _Unknown command.Casting: Airstrike (dangerous; 1% risk of failure)  iY Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (wandering, hasn't noticed you, empty space bonus: 8/8)i #.........##..#.....,,,,,, psychicmeow the Zephyrmancer#.......~.# ###$+#.....,,,,,, Gale Centaur of Sif Muna *.....#.........######....[###*,,,,,,, Health: 79/86 ======================--#...........##.[.......##*,***** Magic: 4/16i ======------------------#...........#).......P..#.,*AC: 7Str: 10Doom: 2%  #............)............**EV: 10Int: 19  #.................>...*...*iGcSH: 0Dex: 12  ##########....P^.........#*XL: 10 Next:  5% Place: Dungeon:8io#..#..@....†...##Noise: ---------  Time: 11377.1 (0.0)i#..##.÷.......##f) +2 trident (venom)#######.....###Cast: Shock###.#.##..#######......##.########.............##....#iF   bullfrog (wandering)#####.÷.....#.##.#####.#####.#....#i8n#<####...>...# _Unknown command.i\Casting: Airstrike (dangerous; 1% risk of failure)  iConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  iPress: ? - help, Dir - move targetAim: a bullfrog (wandering, hasn't noticed you, empty space bonus: 8/8)iMr.F  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  iSN%Aim: a bullfrog (wandering, hasn't noticed you, empty space bonus: 8/8)  The open air twists around violently and strikes the bullfrog!  The bullfrog croaks.  The bullfrog is heavily wounded.iR& iRu.FThe bullfrog releases a deep croak.i\yF  i]=5=i1^.===8.1 (1i5fih{ _The bullfrog snags a nearby hornet with its tongue.i!8 @#.# ##.####.., #..# #..#....., #.~.# ###$+#..... #.######....[###*,,,,,,,, #..##.[.##*,****** #.#).P..#.,* #.)......* #.................>* ##########....P^@........#*#..#.......F#..##.÷.......#######.....### ###.#.##..#######......##.####### #.............##....######.÷.....#.##.#####.#####.#....#i9 >F†iY F---9iu i#.........# ##.####..,,,,,,, psychicmeow the Zephyrmancer #.........# #..#.....,,,,,,, Gale Centaur of Sif Muna *..... #.......~.# ###$+#.....,,,,,,, Health: 79/86 ======================-- #.........######....[###*,,,,,,,, Magic: 1/16=----------------------- #...........##.[.......##*,****** AC: 7Str: 10Doom: 2% #...........#).......P..#.,*  EV: 10Int: 19 #............)............**  SH: 0Dex: 12 #.................>.......*  XL: 10 Next:  5% Place: Dungeon:8 ##########....P^[i]0;10m@.***....#*  Noise: ---------  Time: 11379.1 (0.0) #..#.....*F*...##  f) +2 trident (venom) #..##.÷..***..##  Cast: Shock #######.....###  ###.#.##..##  #####......##.#######  F   bullfrog #.............##....#  #####.÷.....#.##.####  #.#####.#....# _The bullfrog snags a nearby hornet with its tongue.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% riisk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (heavily wounded, empty space bonus: 8/8)i#.........###.####..,,,,,,, psychicmeow the Zephyrmancer #.........##..#.....,,,,,,, Gale Centaur of Sif Muna *..... #.......~.# ###$+#.....,,,,,,, Health: 79/86 ======================-- #.........######....[###*,,,,,,,, Magic: 1/16=----------------------- #...........##.[.......##*,****** AC: 7Str: 10Doom: 2% #...........#).......P..#.,*EV: 10Int: 19 #............)............**SH: 0Dex: 12 #.................>.......*XL: 10 Next:  5% Place: Dungeon:8 ##########....P^@........#*[9;i38HNoise: ---------  Time: 11379.1 (0.0)#..#......*†...##f) +2 trident (venom)#..##.÷.......##Cast: Shock#######.....######.#.##..#######......##.#######F   bullfrog#.............##....######.÷.....#.##.#####.#####.#....# _The bullfrog snags a nearby hornet with its tongue.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a bullfrog (heavily wounded, empty space bonus: 8/8)i$†  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a bullfrog (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the bullfrog!!  i4AYou kill the bullfrog!iͺ)i~8017===80.1 (1Shockiil[ _Sif Muna accepts your kill.iD 3iRH i N i]S ,ibY iY ic ,iBd %1iKg im im ip i7v iv J2==i y i~ i6 %2i i ,i iЍ ,i# i0 i h3===i iӝ i i? i˥ i[ I3=i i id U4=i/ i= i ir iп i i2 i i_ W5=i i id i iN i i i k _You start resting.HP restored.i (---i$ 0977.0)i\, 6=4==---8.1 (18 _iP8 i>: i%ii2ii,i ii i^ii`iiG L===i iiii#iii|&i'S5=i)i0iz0i3i>i ?i@i^EiEi?HiKiPL9=iSOiRiSiTi"[6==i2_ir_iaid,ifik,imi sis:==i[vi{i|ii~iici ii7=ivi,isi,iSii۷,i<i9=i i[iidix,iziivT8==ii,iMi ,iiiNiii :==iia,ii c9=i iiTiiijiui ,i#i(iu)9=iU-i2i-3i6i:i`;ik>iCi[DR10/16==iGibLiLiQiuXiXim^i`iLaiciiii:==iFmiqi0ritiTiyiMiiM1=ieiBidip,iTiiiin9=i$ii<i)iUiN2==iij,ii,ii,iviti:==iiBi,ii i K3=i i_,iiii%iv i i"i^(i[)9=i8+iP/i/i1if6,i8iN4==iuP,iRidXiXi[igi*h:==itlirisiui{i)|K5=i~i,iiii,iipihihiޟ9=iiڨi[iiFiiin _You start resting.Magic restored.ii.477.1 (79ib6==8.1 (80 _io i i#.####### ####'####. .# ##.####.., ..# #..#....., .~.# ###$+#..... .######....[###*,,,,,,,,, ...##.[.##*,******* .#).P..#.,* .)......* ................@>* iPh#########....P^.........#*#..#......††#..##.÷.......#######.....### ###.#.##..#######......##.########.............##....######.÷.....#.##.####ii19.1 (1.0)i iiO..# ######...........~* #.####### ####'####.*# ##.####..,*.# #..#.....,*~.# ###$+#.....*######....[###*,,,,,,,,,.##.[.##*,********#).P..#.,* )....@.* ................>* ########....P^.........#*#..#......††#..##.÷.......#######.....### ###.#.##..#######......##.########.............##....#oi÷o   orc (wandering)i480ShockiKii########....., ..# ######...........~ #.####### ####'####...#.####... #..#...~.# ###$+#.....######....[###*,,,,,,,,,.##.[.......##*,********.#)P..#.,).....o** ................>. ########....P^.........#*.#......†÷...##..##.÷.......#########.....### ###.#.##..########.######o.i@Uoi]/==1ii_ % _The orc shouts!i p....... .########....., ..# ######...........~ #.####### ####'####...#.####... #..#.....~.# ###$+#.....######....[###*,,,,,,,,,##.[..@....##*,********.#)P..#.,)..........o.** ................>i . ########....P^.........#*.#......†÷...##..##.÷.......#########.....### ###.#.##..##i 9o.i!% b==--2i}( i) i`#.o~....,* ......#........,* ########................,,,,,,,* .# ######...........~* ####### ####'####.* # ##.####* .# #..#......* ~.# ###$+#......* ia:######...@[###*,,,,,,,,,* ##.[.##*,********#).P.o#.,* )......# ...............> #######....P^......#..#......†÷#..##.÷.......ia6#######.....###id4o.iliBoA--3iwizi ****** The zap hits the orc.i#S9o.i^2.P....i!]5--=4ii[ _The orc is heavily wounded.il )  The zap hits the orc!  You kill the orc!itO******i0.)....ip*4---5Shockihi[ _Sif Muna accepts your kill.ieiii) i _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i^-5=i_iae,iA=in _You start resting.Magic restored.i&-i/90.0)i1a6==-6.1 (11 i_ _iiiE.#.o~....,* #.,* ..* # ######..~,,,,,,* # ####'####..* # ##.####.* # #..#......!* ~.# ###$+#.* ######....@###*,* ##.[.....).##*,* #).P..#.,* ).#*...#..##..# ii17.1 (1.0)i i o _Found 2 potions of haste.  Things that are here:iD  _+0 steam dragon scales; a steam dragon corpsei~ (i cWear or take off which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn)  d - a +0 cloak (worn)  e - a +0 pair of gloves (worn)  k - an orb of glass (worn) Floor Items ([,] to select) Armour+0 steam dragon scales[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i i i? ......#..........o~....,,,,,,,*psychicmeow the Zephyrmancer ......#................,,,,,,,*Gale Centaur of Sif Muna **.... #######.................,,,,,,*Health: 86/86 ======================== # ######...........~,,,,,,*Magic: 16/16 ======================== ####### ####'####....,,,,,,*AC: 7Str: 10Doom: 1% ......###.####....,,,,,,*EV: 10Int: 19 ......##..#......!,,,,,,*SH: 0Dex: 12 ....~.# ###$+#.......,,,,,,*XL: 10 Next:  7% Place: Dungeon:8 ......######....@###*,,,,,,,,,*Noise: ---------  Time: 11497.1 (0.0) ........##.[.....).##*,********f) +2 trident (venom) ........#[3i3 !6m).......P..#.,*Cast: Shock .........)............#* ..............>.......# ######....P^.........###..#......†÷...###..##.÷.......#########.....### _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You start resting. _Magic restored. _Found 2 potions of haste.  Things that are here: _+0 steam dragon scales; a steam dragon corpsei i _i i i) +8.1 (1i3 i? i\ +9.1 (2i%b iOl iy -500.1 (3i# i W1.1 (4i 2.1 (5 6 _You start removing your armour. You continue removing your +0 robe. x5i i i N  You finish removing your +0 robe.  io AYou start putting on your armour.ix +3.1 (6iz iU i& +4.1 (7i. iD9 iF +5.1 (8iXM i+Z id +6.1 (9im iy i ,7.1 (10.0)i i 9 _You continue putting on your +0 steam dragon scales. x5i. i i- h _You finish putting on your +0 steam dragon scales.i̊3iihiiU$ _i',i.i[ii[  You now have 327 gold pieces (gained 31).  Things that are here:imio _a +0 rapier; 3 boomerangs; an orc skeletoniiYiFiiiAiih  You see here a steam dragon corpse.ii _ii2iiiiTitii]iih,ii;i,ii{iiiii i i i+,i ivp _h - 3 potions of haste (gained 2)i3iili= i} ic"ip#i&,iW(i*i2iK3iW4i6i:,iL;iZ=iA,iBiUw §§......,,,****,*  iU §....#**** #..*  ........# #.#*  ........#######.##  ....~~...........#  ...........#  ...........#  ......~......#  ##'####.........@#  ##.####..........#  #..#.......#  #)+#......#  iVe.†####...#  ....).###.########    ....P..#..#  iV  .........##    .>.......#   You pick up a parchment of Iskenderun's Battlesphere and begin reading...ig-26.1 (19ih,7.1 (20imixR _You add the spell Iskenderun's Battlesphere to your library.i~iXi܄i~i҇i~iii[iii,iݒi^i8,iՖiiiBiiAi,iiii?iVi*i$ii<i1iϵ,ii׸iiiiiiiiigiiijiiiniiiiciiiiiI _i - 2 scrolls of identify (gained 1)i@iiii',.,#D#Y.#.......*,*,*,*,,* #.#Do#.#.......,,,,,,,,,* #...##.o.....##.*,*****,*,** **#..###.........,,,,,,,,,,*  *#.....#.###,###,*,**  ###......,....,..,* #### ##.#.#._.###.#.# ###.##.#o#.........?.....# ......)##.#.<#.#@#######.#.#* 45.1 (18 .......##.#................# i...~~~..........#.#.#.#.#.#* ...~≈~.#..........#~~~~.#§>.).....#.###.#..#...#§.................# ##.†...#.............####.#  #........##### #..# ###........# #.##i8i,6.1 (19i(":_i$%7 _Found a burning altar of Makhleb.i7XiXiTZi^ibifiniqi!v,iwi~zi;BiAiڃi!iiii,iJiXiii`,ii[g _p - 2 scrolls of poison (gained 1)i33iiQi#ipiҤiiiPii~i^e  You encounter a drude.i,## *...,,,,,*****  ,.###...,,,..5,,,*  >.....,,,,..,,,*  #.......*,*,#.#,,*  #.......,,,,,..,,*  ....##.#,#####.#,##  ........,,........#  ...#.###.###.#.##  ..........@..#  #.#.#._.###.#.#  .#o#...............#  iShock#.<#.#.#######.#.##  .#................#  .#.#.#.#.##   5   drude (asleep) .................#  >.).....#.###.#..#  ...  i,50iX37.1 (11 _i9_iRi ^  ..5,,,* >..,,,* #.#,,* ..,,* ##.#,## .....# ##.###.#.## .......@..# #._.###.#.# i ...........# <#.#.#.#.## ....# #.#.## ....# >.)#.#..#  i&E   ..5,,,* >..,,,* #.#,,* ..,,* ##.#,## .....# ##.###.#.## .......@..# #._.###.#.# ...........# <#.#.#.#.## ....# #.#.## ....# >.)#.#..#  iH iR iV iX \ _A drude is nearby!iN3  ..5,,,* >..,,,* #.#,,* ..,,* ##.#,## .....# ##.###.#.## .......@..# #._.###.#.# ...........# <#.#.#.#.## ....# #.#.## ....# >.)#.#..#  iv7  i..5,,,* >..,,,* #.#,,* ..,,* ##.#,## .....# ##.###.#.## .......@..# #._.###.#.# ...........# <#.#.#.#.## i....# #.#.## ....# >.)#.#..#  iiii\ _A drude is nearby!i *******5  The zap hits the drude.i5Q.5i+O.5i2....iHf5--=8.1 (1.0) iڲic3 _The drude is lightly wounded.il ,## *...,,,,,***** psychicmeow the Zephyrmancer ,.###...,,,...,,,* Gale Centaur of Sif Muna **.... #.>.....,,,,**,,,* Health: 86/86 ======================== #.......*,*,#5#,,* Magic: 11/16 ================-------- im #.......,,,,,**,,* AC: 9Str: 10Doom: 1% ....##.#,#####.#,## EV: 10Int: 19 ........,,........# SH: 0Dex: 12 iVm @......#.###.###.#.##  XL: 10 Next:  7% Place: Dungeon:8 im ................@..#  Noise: =--------  Time: 11558.1 (0.0) .....#.#.#._.###.#.#  f) +2 trident (venom) .#o#...............#  Cast: Shock .#.<#.#.#######.#.## .#................# in h.......#.#.#.#.#.##i?n  5   drude .................# >.).....#.###.#..# ijn .................# _The drude is lightly wounded.  Casting: Shock (safe; 1% risk of failure)  in Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  in Press: ? - help, Dir - move targetAim: a drude (lightly wounded, empty space bonus: 4/8)ir ,## *...,,,,,*****  psychicmeow the Zephyrmancer ,.###...,,,...,,,*  Gale Centaur of Sif Muna **.... #.>.....,,,,..,,,*  Health: 86/86 ======================== #.......*,*,#*#,,*  Magic: 11/16 ================-------- #.......,,,,,..,,*  AC: 9Str: 10Doom: 1% ....##.#,#####.#,##  EV: 10Int: 19 ........,,........#  SH: 0Dex: 12 ......#.###.###.#.##  XL: 10 Next:  7% Place: Dungeon:8 ................@..#is   Noise: =--------  Time: 11558.1 (0.0) .....#.#.#._.###.#.#  f) +2 trident (venom) .#o#...............#  Cast: Shock .#.<#.#.#######.#.## .#................# .......#.#.#.#.#.##  5   drude .................# >.).....#.###.#..# .................# _The drude is lightly wounded.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a drude (lightly wounded, empty space bonus: 4/8)il .5  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a drude (lightly wounded, empty space bonus: 4/8)  The open air twists around violently and strikes the drude!i_t 8 i ==9.1 (1_ _The drude is severely wounded.i,## *...,,,,,***** psychicmeow the Zephyrmancer ,.###...,,,...,,,* Gale Centaur of Sif Muna **.... #.>.....,,,,..,,,* Health: 86/86 ======================== #.......*,*,#*#,,* Magic: 7/16==========-------------- #.......,,,,,*5,,* AC: 9Str: 10Doom: 1% ....##.#,#####*#,## EV: 10Int: 19 ........,,........# SH: 0Dex: 12 ......#.###.###.#.##  XL: 10 Next:  7% Place: Dungeon:8 ................@..#  Noise: ===------  Time: 11559.1 (0.0) .....#.#.[32iLm#._.###.#.#  f) +2 trident (venom) .#o#...............#  Cast: Shock .#.<#.#.#######.#.## .#................# .......#.#.#.#.#.## 5   drude .................# >.).....#.###.#..# .................# _The drude is severely wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a drude (severely wounded, empty space bonus: 3/8)i:m,## *...,,,,,*****  psychicmeow the Zephyrmancer i&n,.###...,,,...,,,*  Gale Centaur of Sif Muna **.... #.>.....,,,,..,,,*  Health: 86/86 ======================== #.......*,*,#.#,,*  Magic: 7/16==========-------------- #.......,,,,,.*,,*  AC: 9Str: 10Doom: 1% ....##.#,#####.#,##  EV: 10Int: 19 ........,,........#  SH: 0Dex: 12 ......#.###.###.#.##  XL: 10 Next:  7% Place: Dungeon:8 ................@..#  Noise: ===------  Time: 11559.1 (0.0) .....#.#.#.in_.###.#.#  f) +2 trident (venom) i}o.#o#...............#  Cast: Shock .#.<#.#.#######.#.## .#................# .......#.#.#.#.#.##  5   drude .................# >.).....#.###.#..# .................# _The drude is severely wounded.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a drude (severely wounded, empty space bonus: 3/8)i n.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a drude (severely wounded, empty space bonus: 3/8)  The air twists around and strikes the drude!  You kill the drude!iԔ.1860.1 (1Shock _Sif Muna accepts your kill.i7G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iii iE _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i8i?i EitGF _Unknown command.iG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i_izhilio _You can't see any susceptible monsters within range! (Use Z to cast anyway.)i~iiY\ _Unknown command.iԫii&ii: _iifiaisii7iii18i==iiii[ii>i\iiiiiiip==iimi i  iJ i i 9=i2 ,i i ,i i iP i! iL# i# 9=in$ i' i( ,i+ h10/16==iw, i"2 Bi2 ,i3 i9 ,i: ic= i!> :==i> iA ,i C i+E ,i*F iVI iI M1=iJ i:Q i-T ,iT iX iX 9=i Z ib Bie ,i~f iNi il N2==itr iy niAz i| ,i~ io ==3=i9 ,i i] ,i i ,i i O=i i iT i im ,i7 i ia E4==i i ,iQ i ,i i Bi| i :==i i 5==6==i.2 ==iE6 Xi8 Bi1: iv> ,i> i@ iC i?D iD iM XiO i\R iR icS i+W iWZ iZ ii[ iD` iMc ic ijd ieg il Bio i;t Biv ie{ i{ i} iH iك i5 i iW iō ii i i i2 i iu i i i ,i i@ i r  A kobold geomancer comes into view.i  ****,,,,,***,*  *,,,,##*,.#*,* * *,,,,..**....* ** *,,#K*.)*.#..* ########## ,** *,,#..#.*,...## #........### ,,****,,**...####..###........... *,,*,+,.,#**#...##.>............. *,,***,..,.,#D#?.#.......#.#.#.#. **,***,...#.#?.#@#...............--- *,*,****#...##.......##.#.#####.# ,**** **#..###.................Shock ,** *#...........#.###.###. ,,* ###................... ,,* ###### #........#.#.#._.### K   kobold geomancer (wandering) i f*,* #....###.##.#'#............ ,,* #.......)##.#.<#.#.#######. *,* ###.#..............i 0638.1 (78.0)i e---9.1 (79 _i ik i    *  )   *,,#..# ..###.....##.>.....#?.#.#.#.#.?.#@#.........#.......# **#..###........ *#...........# ###..........  #........#.#.#._ .##.#'#... .)##.#.<#.# iB    )   *,,#..# ..###.....##.>.....#?.#.#.#.#.?.#@#.........#.......# **#..###........ *#...........# ###..........  #........#.#.#._ .##.#'#... iB.)##.#.<#.# i%MiUib} _A kobold geomancer is nearby!i/F   *i  )   *,,#..# ..###.....##.>.....#?.#.#.#.#.iHY?.#@#.........#.......# **#..###........iX *#...........# ###..........  #........#.#.#._i$ .##.#'#... i2.)##.#.<#.# iY3 iY   )   *,,#..# ..###.....##.>iY.....#?.#.#.#.#.?.#@#.........iZ`#.......# **#..###........ *#...........# ###..........i2Z  #........#.#.#._ i_Z .##.#'#... .)##.#.<#.#iZ  iXcikinqirsg _A kobold geomancer is nearby!i~' .KYou miscast Shock. Nothing appears to happen.i- WKiz5 5--Contam: 10% ==40.1 (1.0) i= ;_i @ 2 _The kobold geomancer shouts!i_h ******* The zap hits the kobold geomancer!i G.Ki6....?i"h4----1i&7iF_ _The kobold geomancer is moderately wounded.i1L*******iY@.Kii.i.il..i?i i3i+---ir-i2ii_iYi ii6_The zap misses the kobold geomancer.iAiM ****,,,,,***,* psychicmeow the Zephyrmancer *,,,,##*,.#*,* Gale Centaur of Sif Muna **.... * *,,,,..**....* Health: 86/86 ======================== ** *,,#.*.)*.#..* ##########  Magic: 9/16=============----------- ,** *,,#..#**,...## #........### AC: 9Str: 10Doom: 1% ,,****,,**.*K####..###........... EV: 11Int: 19 Contam: 10% *,,*,+,.,#**#*..##.>............. SH: 0Dex: 12 *,,***,..,.,#D#?.#.......#.#.#.#. XL: 10 Next:  8% Place: Dungeon:8 **,***,...#.#?.#@#............... Noise: =--------  Time: 11642.1 (0.0) *,*,****#...##.......##.#.#####.# f) [0;1i60;1m+2 trident (venom) ,**** **#..###................. Cast: Shock ,** *#...........#.###.###. ,,* ###................... ,,* ###### #........#.#.#._.### K   kobold geomancer *,* #....###.##.#'#............ ,,* #.......)##.#.<#.#.#######. *,* #........##.#..............Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, empty space bonus: 3/8)i ****,,,,,***,*psychicmeow the Zephyrmancer*,,,,##*,.#*,*Gale Centaur of Sif Muna **.... * *,,,,..**....*Health: 86/86 ======================== ** *,,#.*.)*.#..* ##########Magic: 9/16=============----------- ,** *,,#..#.*,...## #........### AC: 9i) Str: 10Doom: 1% ,,****,,**..*####..###........... EV: 11Int: 19 Contam: 10% *,,*,+,.,#**#...##.>............. SH: 0Dex: 12 *,,***,..,.,#D#?.#.......#.#.#.#. XL: 10 Next:  8% Place: Dungeon:8 **,***,...#.#?.#@#............... Noise: =--------  Time: 11642.1 (0.0) *,*,****#...##.......##.#.#####.# f) +2 trident (venom) ,**** **#..###................. Cast: Shock ,***#...........#.###.###. ,,*###................... ,,* ###### #........#.#.#._i .### K   kobold geomancer *,* #....###.##.#'#............ ,,* #.......)##.#.<#.#.#######. *,* #........##.#..............Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, empty space bonus: 3/8)i ## Press: ? - help, Dir - move target  i Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (moderatelywounded, empty space bonus: 3/8)  The air twists around and strikes the kobold geomancer!  The kobold geomancer is severely wounded.  The kobold geomancer points next to you and mumbles some strange words.iv !Ki5w E.@i g3-=======3.1 (1it ;_i) N _The wall shatters! The blast of rock fragments hits you.i F****,,,,,***,*psychicmeow the Zephyrmancer*,,,,##*,.#*,*Gale Centaur of Sif Muna **.... * *,,,,..**....*Health: 83/86 =======================- ** *,,#.*.)*.#..* ##########i Magic: 5/16=======----------------- ,** *,,#..#.*,...## #........### AC: 9Str: 10Doom: 1% ,,****,,**..*####..###........... EV: 11Int: 19 Contam: 10% *,,*,+,.,#**#...##.>............. SH: 0Dex: 12 i R*,,***,..,.,#D#?.#.......#.#.#.#. XL: 10 Next:  8% Place: Dungeon:8 **,***,...#.#?.#@#............... Noise: =======--  Time: 11643.1 (0.0) i@ *,*,****#...##.......##.#.#####.# f) +2 trident (venom) ,**** **#..###................. Cast: Shock ,**i| *#...........#.###.###. ,,*###................... ,,* ###### #........#.#.#._.### K   kobold geomancer i *,* #....###.##.#'#............ i -,,* #.......)##.#.<#.#.#######. *,* #........##.#..............i (Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (severelywounded, empty space bonus: 3/8)iN## Press: ? - help, Dir - move target  Aim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (severelywounded, empty space bonus: 3/8)  i}The air twists around and strikes the kobold geomancer.  The kobold geomancer is almost dead.  The kobold geomancer casts a spell next to you.ig !Ki E.@iU(]71----4.1 (1i&Nd _The wall shatters! The blast of rock fragments hits you!ic-****,,,,,***,*psychicmeow the Zephyrmancer*,,,,##*,.#*,*Gale Centaur of Sif Muna **.... * *,,,,..**....*iHealth: 71/86 ===================----- ** *,,#.*.)*.#..* ##########Magic: 1/16=----------------------- ,** *,,#..#.*,...## #........### AC: 9Str: 10Doom: 1% i<8,,****,,**..*####..###........... EV: 11Int: 19 Contam: 10% *,,*,+,.,#**#...##.>............. SH: 0Dex: 12 iv*,,***,..,.,#D#?.#.......#.#.#.#. XL: 10 Next:  8% Place: Dungeon:8 i**,***,...#.#?.#@#............... Noise: =======--  Time: 11644.1 (0.0) *,*,****#...##.......##.#.#####.# f) +2 trident (venom) i;,**** **#..###................. Cast: Shock ,***#...........#.###.###. ,,*###................... ,,* ###### #........#.#.#._.### K   kobold geomancer *,* #....###.##.#'#............ ,,* #.......)##.#.<#.#.#######. *,* #........##.#..............i6Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  iPress: ? - help, Dir - move targetAim: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (almostdead, empty space bonus: 3/8)i )Aim  Press: ? - help, Dir - move target: a kobold geomancer, wielding a +0 dagger and wearing a +0 robe (almostdead, empty space bonus: 3/8)  The air twists around and strikes the kobold geomancer!  You kill the kobold geomancer!iRi! 2=10===----5.1 (1Shock _Sif Muna accepts your kill.i9_iWq _You feel the doom around you dissipate.il *,,,,##*,.#*,* *,,,,..**....* *,,#.*.)*.#..* ##########*,,#..#.*,...## #........####**,,**..)####..###......,+,.,#**#...##.>............ ,,***,..,.,#D#?.#.......#.#.#.#.i G***,...#.#?.#.#................ ,*,****#...##...@...##.#.#####.#. **** **#..###.................. ** *#...........#.###.###.# ###............. ,* ###### #..#.#.#._.### ,* #....###.##.#'#............. ,* #.......)##.#.<#.#.#######.# ,* #........##.#.............. ,* #....~~~..........#.#.#.#.#iׯ i 2==-------6 _i> ;_ix i *,,,,..**....* *,,#.*.)*.#..* ##########*,,#..#.*,...## #........#####**,,**..)####..###.....,+,.,#**#...##.>...# ,***,..,.,#)#?.#.......#.#.#.#..# ,***,...#.#?.#.#................#*#...##.......##.#.#####.#.# *** **#..###..@............... * *#...........#.###.###.# * ###............... * ###### #.#.#.#._.###.# * #....###.##.#'#............. * #.......[i 30m)##.#.<#.#.#######.# * #........##.#................ * #....~~~..........#.#.#.#.#.# * #....~≈~.#.........#i? i L8% ---7i9_iizih{iD~i im3=6iii74iki'iT==2i&ivi/4iiZ _Your magical contamination has completely faded away.iii!_3=iiiv%5iCiRiiPi,i7iyi56=i2=iiKiiii9J4==ii7=8==i9,ii Bi6#K9=is$L5=i+,i,i-i/=80=i>iBi[C9=iXFi4KiK%1iNiRiSi+Ui^6==i"h;2i6kiEp,iriw,izii2h3===i2i!iiZi;S7=i؏iiUU4=iĖiԘiGiiiiiii-%5ij2=iͶii/iiiGiai iUi{6=8==ii"1 _HP restored.iiHiiPi.iiIikiWiL===i2irii iBiqc9=iioi i-i!6,id9i>im?iAi?N=i OiTh10/16==iViY,i[i_ib_i`ie,iiinP==i8rijviOwi.zi~,iiei!M1=iiŽi*ii=i֗iIi[,iޡiO=iEi_,iiW,iiʾd2==iiL,iYi^,iuiiiii9:==ii,iii<K3=ipi ,i` i\iiriiqii"i\#9=i &i*,if-i2,iG5i:94i:)==i=i*C,iEiJiKi`MiSiSilViZii[:==i]ici+difikiliniVtitK5=iwi)~,iĀi҇i8ii,i{iid9=iߨi,ii(6==i7,iiXi6iM:==iVi>I _i - 3 scrolls of identify (gained 1)iiiii}i4I _i - 4 scrolls of identify (gained 1)i\ 3i i >  You see here a +0 orcbow.ii  _iii,ii)$  Things that are here:i!l  a +0 dagger; a +0 robe; a kobold corpsein1 _i4,i5i7i;,i=i?iC,ihEiSiV,iAYi\i@`i`iKbi\figjikiWli*oizsiCtixuiwi{i|i}iii_iiZii=iiۓiciji0N _You now have 346 gold pieces (gained 19).iiZiҠi7iѦ,iiiD,iۯiii iiѿiMiiPihicii,iT i0 i Xi& i i" iW i ,iG- i0 i: Bi= i? i? iNA iC ifK BiO iO ,iP iU iRV iW imh K _r - 2 scrolls of revelation (gained 1)il i"m idn iw if| i| i} i i ,i iȘ i ,i i i< iӫ i7 ie i ,i i i i $  Things that are here:i b  a +0 trident; an orc skeletoni i  _iq i i7 ,iV i i1 ,i, iC Xi P  There is an escape hatch in the floor here.it" ia#  _i.% i- i42 ,i24 i$= iB iB iLD i iȓ ,i9 i #<.......#..................#####.....#.............####.# #...............##### #..# ########..............# #.## .......#..............#######.## .......#..........~~...........# .......#................# ########.......................# .# ######..~# 80558.0) .####### ####'####..........# .......# ##.####...# .......# #..#.............# .....~.# ###)+#......# .......######....†####.........#[i~ v40m .........##.[.....).###.######## .........#).......P..#..# ..........)...##i i i T _Key pressed, stopping explore.i" i i i i$ i_% $ _i) iE/ @  There is an open door here.il3 i4  _i5 i5< iv@ i@ ivB iH i>M iM iO iR $  Things that are here:iZ o  a +0 rapier; 3 boomerangs; an orc skeletoni"^ i^  _ia ig i\k ik i n is ix ,iZ{ i i i6 im ib i_ ,i id $  Things that are here:i  a +0 whip; an elephant skeleton; an orc skeletoni8 i  _i̥ i i\ ,it i iN i iJ i i i i i i i- iB i iI ,i i i ,i i ic ,i i iD ,ig i iR! Xih% i% i' i+ i/ i0 i?4 iQ: <  You see here a +0 whip.iP? ig@  _iC ilJ i} u  Things that are here:  a +0 robe; a +0 club _  Things that are here:  a +0 spear; a gnoll skeleton; a wyvern skeleton _  You see here a +0 flail. _iߊ i i id iH i i i i i im i i iJ ,i i' iF ,i ix i i ib i i i i9 i i ,i i i i% ,i i ,i" i i ,i i} i i= i ir i BiH i Bi i} ,i ic i ,i i i\ m  You encounter a wyvern zombie.iQ #### **,*,** #..#.#.)#.#. ...# **,*,,,** #..#..#.#... ...#####***,****,,*♣##..##..)#### ........,*,**,,,*,,♣.'...####...####♣*,*,_,*,Z♣##......#)#..##....♣,*,,,,*♣.**#....#.#..#.#....♣♣,*♣♣♣♣.*,*####...##... ..........♣♣.♣.♣.♣*** ###..###. ..........#♣♣...@♣# ##..... ....<..........♣..# ###... ###.#...########..# ###### #...Shock  #.##...###....#.# #....###.##  #.......##.##...# #)##  #####.#.##.##.#.# ## Z   wyvern zombie (dormant)  #####.#....##[iS 39;49m.#.# #....~~~...  #.....##### #....~≈~.#.  #....# #...~~~~.#.47.1 (42.0)8.1 (43 _i%Z  )  )♣♣♣.♣.♣.♣.♣.♣*** ...@♣# <..........♣..# #######..#   ....#.#  .##...# )  .##.#.#  i&[.##.#.#  ..#####  ..# iN`  )  )♣♣♣.♣.♣.♣.♣.♣*** ...@♣# <..........♣..# #######..#   ....#.#  .##...# )  .##.#.#  iY+.##.#.#  ..#####  ..# iiniOid _A wyvern zombie is nearby!i iS Read which item? Scrolls  t - a scroll of teleportationa - 4 scrolls of enchant armour  i - 4 scrolls of identify  r - 2 scrolls of revelation  s - a scroll of butterflies  p - 2 scrolls of poison  N - 2 scrolls of noise  c - a scroll labelled ROSHRUM MEKLUY [!] read|quaff|evoke[?] describe selectedinitij}####**,*,** #..#.#.)#.#. psychicmeow the Zephyrmancer ...#**,*,,,** #..#..#.#... Gale Centaur of Sif Muna **.... ...#####***,****,,*♣##..##..)#### Health: 86/86 ======================== ........,*,**,,,*,,♣.'...####...# Magic: 16/16 ======================== ......###♣*,*,_,*,Z♣##......#)#.. AC: 9Str: 10 ...##....♣,*,,,,*♣.**#....#.#..#. EV: 11Int: 19 ....#....♣♣,*♣♣♣♣.*,*####...##... SH: 0Dex: 12 i~..........♣♣.♣.♣.♣*** ###..###. XL: 10 Next: 10% Place: Dungeon:8 ..........#♣♣...@♣###..... Noise: ---------  Time: 11848.1 (0.0) ....<..........♣..####... f) +2 trident (venom) ###.#...########..# ###### #... Cast: Shock#.##...###....#.# #....###.###.......##.##...# #.......)#######.#.##.##.#.# #........## Z   wyvern zombie (dormant)#####.#....##.#.# #....~~~...#...........##### #....~≈~.#.#...........##...~~~~.#. [1it8d_a +0 robe; a +0 club  Things that are here: _a +0 spear; a gnoll skeleton; a wyvern skeleton _You see here a +0 flail. _You encounter a wyvern zombie. _A wyvern zombie is nearby!i:iOIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ROSHRUM MEKLUY Potions (select first with !)  d - a purple potion i f - a cyan potion  j - 2 murky brown potions  k - a bubbling emerald potion  o - a sedimented golden potion[?] describe selectediߛ i i ####**,*,** #..#.#.)#.#. psychicmeow the Zephyrmancer ...#**,*,,,** #..#..#.#... Gale Centaur of Sif Muna **.... ...#####***,****,,*♣##..##..)#### Health: 86/86 ======================== ........,*,**,,,*,,♣.'...####...# Magic: 16/16 ======================== i ......###♣*,*,_,*,Z♣##......#)#.. AC: 9Str: 10 ...##....♣,*,,,,*♣.**#....#.#..#. EV: 11Int: 19 ....#....♣♣,*♣♣♣♣.*,*####...##... SH: 0Dex: 12 ..........♣♣.♣.♣.♣*** ###..###. XL: 10 Next: 10% Place: Dungeon:8 ..........#♣♣...@♣###..... Noise: ---------  Time: 11848.1 (0.0) ....<..........♣..####... f) +2 trident (venom) ###.#...########..# ###### #... Cast: Shocki $#.##...###....#.# #....###.###.......##.##...# #.......)#######.#.##.##.#.# #........## Z   wyvern zombie (dormant)#####.#....##.#.# #....~~~...#...........##### #....~≈~.#.#...........##...~~~~.#. _a +0 robe; a +0 club  Things that are here: _a +0 spear; a gnoll skeleton; a wyvern skeleton _You see here a +0 flail. _You encounter a wyvern zombie. _A wyvern zombie is nearby!iq ]  As you read the scroll of identify, it crumbles to dust.i +9.1 (1i i V _c -> A - a scroll of acquirementiIRead which item? Scrolls  t - a scroll of teleportation  A - a scroll of acquirementa - 4 scrolls of enchant armour  i - 3 scrolls of identify  r - 2 scrolls of revelation  s - a scroll of butterflies  p - 2 scrolls of poison  N - 2 scrolls of noise [!] read|quaff|evoke[?] describe selectedi iX####**,*,** #..#.#.)#.#. psychicmeow the Zephyrmancer ...#**,*,,,** #..#..#.#... Gale Centaur of Sif Muna **.... ...#####***,****,,*♣##..##..)#### Health: 86/86 ======================== ........,*,**,,,*,,♣.'...####...# Magic: 16/16 ======================== ......###♣*,*,_,*,Z♣##......#)#.. AC: 9Str: 10 ...##....♣,*,,,,*♣.**#....#.#..#. EV: 11Int: 19 ....#....♣♣,*♣♣♣♣.*,*####...##... SH: 0Dex: 12 ..........♣♣.♣.♣.♣*** ###..###. XL: 10 Next: 10% Place: Dungeon:8 ..........#♣♣...@♣###..... Noise: ---------  Time: 11849.1 (0.0) ....<i ..........♣..####... f) +2 trident (venom) ###.#...########..# ###### #... Cast: Shock#.##...###....#.# #....###.###.......##.##...# #.......)#######.#.##.##.#.# #........## Z   wyvern zombie (dormant)#####.#....##.#.# #....~~~...#...........##### #....~≈~.#.#...........##...~~~~.#. _a +0 spear; a gnoll skeleton; a wyvern skeleton _You see here a +0 flail. _You encounter a wyvern zombie. _A wyvern zombie is nearby!As you read the scroll of identify, it crumbles to dust. ieE_c -> A - a scroll of acquirementiIdentify which item? (\ to view known items) Potions (select first with !) iB  d - a purple potion  f - a cyan potion  j - 2 murky brown potions  k - a bubbling emerald potion  o - a sedimented golden potion[?] describe selectedi(ii####**,*,** #..#.#.)#.#. psychicmeow the Zephyrmancer ...#**,*,,,** #..#..#.#... Gale Centaur of Sif Muna **.... ...#####***,****,,*♣##..##..)#### Health: 86/86 ======================== ........,*,**,,,*,,♣.'...####...# Magic: 16/16 ======================== ......###♣*,*,_,*,Z♣##......#)#.. AC: 9Str: 10 ...##....♣,*,,,,*♣.**#....#.#..#. EV: 11Int: 19 i....#....♣♣,*♣♣♣♣.*,*####...##... SH: 0Dex: 12 ..........♣♣.♣.♣.♣*** ###..###. XL: 10 Next: 10% Place: Dungeon:8 ..........#♣♣...@♣###..... Noise: ---------  Time: 11849.1 (0.0) ....<..........♣..####... f) +2 trident (venom) iZ###.#...########..# ###### #... Cast: Shock#.##...###....#.# #....###.###.......##.##...# #.......)#######.#.##.##.#.# #........## Z   wyvern zombie (dormant)i)_#####.#....##.#.# #....~~~...#...........##### #....~≈~.#.#...........##...~~~~.#. i+_a +0 spear; a gnoll skeleton; a wyvern skeleton _You see here a +0 flail. _You encounter a wyvern zombie. _A wyvern zombie is nearby!As you read the scroll of identify, it crumbles to dust. _c -> A - a scroll of acquirementiP  Okay, then.iRii'. _i.i0Read which item? Scrolls  t - a scroll of teleportation  A - a scroll of acquirementi0a - 4 scrolls of enchant armour  i - 3 scrolls of identify  r - 2 scrolls of revelation  s - a scroll of butterflies  p - 2 scrolls of poison  N - 2 scrolls of noise iO1[!] read|quaff|evoke[?] describe selectediG ####**,*,** #..#.#.)#.#. psychicmeow the Zephyrmancer ...#**,*,,,** #..#..#.#... Gale Centaur of Sif Muna **.... ...#####***,****,,*♣##..##..)#### Health: 86/86 ======================== ........,*,**,,,*,,♣.'...####...# Magic: 16/16 ======================== ......###♣*,*,_,*,Z♣##......#)#.. AC: 9Str: 10 ...##....♣,*,,,,*♣.**#....#.#..#. EV: 11Int: 19 ....#....♣♣,*♣♣♣♣.*,*####...##... SH: 0Dex: 12 ..........♣♣.♣.♣.♣*** ###..###. XL: 10 Next: 10% Place: Dungeon:8 ..........#♣♣...@♣###..... Noise: ---------  Time: 11849.1 (0.0) ...i I .<..........♣..####... f) +2 trident (venom) ###.#...########..# ###### #... Cast: Shock#.##...###....#.# #....###.###.......##.##...# #.......)#######.#.##.##.#.# #........## Z   wyvern zombie (dormant)#####.#....##.#.# #....~~~...#...........##### #....~≈~.#.#...........##...~~~~.#. _You see here a +0 flail. _You encounter a wyvern zombie. _A wyvern zombie is nearby!As you read the scroll of identify, it crumbles to dust. _c -> A - a scroll of acquirement _Okay, then.Choose an item to acquire.  a - an amulet of chemistryb - a manual of iI Translocations  c - a +0 lajatang of venomd - 883 gold pieces (you have 346 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exitiyacquire|examineexamine itemici@G####**,*,** #..#.#.)#.#. psychicmeow the Zephyrmancer ...#**,*,,,** #..#..#.#... Gale Centaur of Sif Muna **.... ...#####***,****,,*♣##..##..)#### Health: 86/86 ======================== ........,*,**,,,*,,♣.'...####...# Magic: 16/16 ======================== ......###♣*,*,_,*,Z♣##......#)#.. AC: 9Str: 10 ...##....♣,*,,,,*♣.**#....#.#..#. EV: 11Int: 19 ....#....♣♣,*♣♣♣♣.*,*####...##... SH: 0Dex: 12 ..........♣♣.♣.♣.♣*** ###..###. XL: 10 Next: 10% Place: Dungeon:8 ..........#♣♣...@♣#i##..... Noise: ---------  Time: 11849.1 (0.0) ....<..........♣..####... f) +2 trident (venom) ###.#...########..# ###### #... Cast: Shock#.##...###....#.# #....###.###.......##.##...# #.......)#######.#.##.##.#.# #........## Z   wyvern zombie (dormant)#####.#....##.#.# #....~~~...#...........##### #....~≈~.#.#...........##...~~~~.#. _You see here a +0 flail. _You encounter a wyvern zombie. _A wyvern zombie is nearby!As you read the scroll of identify, it crumbles to dust. _c -> A - a scroll of acquirement _Okay, then.iz"i&Ii [?25h[?0ci a  Search for what [Enter for "ego", or ? for help]? i# [?25l[?1ciWai$c$i6d5 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] Sif Muna's Tome of the Compass and Misfortune (889 gold)b - [D:6] a parchment of Maxwell's Portable Piledriver (114 gold)  c - [D:6] the Incunable of the Door (1222 gold)  d - [D:6] the Volume of the Mirage and Technology (1076 gold)  e - [D:2] a runed translucent dooriFview iSif Muna's Tome of the Compass and Misfortune. It can be found on Level 6 of the Dungeon. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - JinxbiteHexes2 no  b - BlinkTranslocation2 no  c - Volatile Blastmotes Fire/Translocation 3 no  d - Tukima's DanceHexes3 no  e - Cause FearHexes4 no  f - SilenceHexes/Air5 no  g - Summon Mana ViperHexes/Summoning 5 no  h - Manifold AssaultTranslocation7noiܽ! i~5 matches: view  [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] Sif Muna's Tome of the Compass and Misfortune (889 gold)  b - [D:6] a parchment of Maxwell's Portable Piledriver (114 gold)  c - [D:6] the Incunable of the Door (1222 gold)  d - [D:6] the Volume of the Mirage and Technology (1076 gold)  e - [D:2] a runed translucent doori[cOThe Incunable of the Door. It can be found on Level 6 of the Dungeon. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  Spellsi@dTypeLevelKnown  a - Lesser BeckoningTranslocation2 no  b - Volatile Blastmotes Fire/Translocation 3 no  c - Dimensional Bullseye Hexes/Translocation 4 no  d - Vhi's Electric Charge Translocation/Air 4 no  e - DispersalTranslocation6no  f - Malign GatewaySummoning/Translocation 7no  g - Manifold AssaultTranslocation7no  h - DisjunctionTranslocation8noi"0 5 matches: view  [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] Sif Muna's Tome of the Compass and Misfortune (889 gold)  b - [D:6] a parchment of Maxwell's Portable Piledriver (114 gold)  c - [D:6] the Incunable of the Door (1222 gold)d - [D:6] the Volume of the Mirage and Technology (1076 gold)  e - [D:2] a runed translucent dooriThe Volume of the Mirage and Technology. It can be found on Level 6 of the Dungeon. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Construct Spike Launcher Forgecraft2 no  b - Forge Lightning Spire Air/Forgecraft4 no  c - Forge Blazeheart Golem Fire/Forgecraft 4 no  d - Summon Seismosaurus Egg Summoning/Earth 4 no  e - Summon Mana ViperHexes/Summoning 5 no  f - Hoarfrost Cannonade Ice/Forgecraft5 no  g - Fortress BlastForgecraft6no  h - Malign GatewaySummoning/Translocation 7noi5i! i j5 matches: view  [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] Sif Muna's Tome of the Compass and Misfortune (889 gold)  b - [D:6] a parchment of Maxwell's Portable Piledriver (114 gold)  c - [D:6] the Incunable of the Door (1222 gold)  d - [D:6] the Volume of the Mirage and Technology (1076 gold)e - [D:2] a runed translucent dooriJiVRi####**,*,** #..#.#.)#.#. psychicmeow the Zephyrmancer ...#**,*,,,** #..#..#.#... Gale Centaur of Sif Muna **.... ...#####***,****,,*♣##..##..)#### Health: 86/86 ======================== ........,*,**,,,*,,♣.'...####...# Magic: 16/16 ======================== ......###♣*,*,_,*,Z♣##......#)#.. AC: 9Str: 10 ...##....♣,*,,,,*♣.**#....#.#..#. EV: 11Int: 19 ....#....♣♣,*♣♣♣♣.*,*####...##... SH: 0Dex: 12 ..........♣♣.♣.♣.♣*** ###..###. XL: 10 Next: 10% Place: Dungeon:8 ..........#♣♣...@♣###..... Noise: ---------  Time: 11849.1 (0.0) ....<i..........♣..####... f) +2 trident (venom) ###.#...########..# ###### #... Cast: Shock#.##...###....#.# #....###.###.......##.##...# #.......)#######.#.##.##.#.# #........## Z   wyvern zombie (dormant)#####.#....##.#.# #....~~~...#...........##### #....~≈~.#.#...........##...~~~~.#. _You encounter a wyvern zombie. _A wyvern zombie is nearby!As you read the scroll of identify, it crumbles to dust. _c -> A - a scroll of acquirement _Okay, then.Search for what [Enter for "ego", or ? for help]? transiiuii. _im Read which item? Scrolls  t - a scroll of teleportation  A - a scroll of acquirementa - 4 scrolls of enchant armour  i - 3 scrolls of identify  r - 2 scrolls of revelation  s - a scroll of butterflies  p - 2 scrolls of poison  N - 2 scrolls of noise [!] read|quaff|evoke[?] describe selectediB+ i2 i> ####**,*,** #..#.#.)#.#. psychicmeow the Zephyrmancer ...#**,*,,,** #..#..#.#... Gale Centaur of Sif Muna **.... ...#####***,****,,*♣##..##..)#### Health: 86/86 ======================== ........,*,**,,,*,,♣.'...####...# Magic: 16/16 ======================== ......###♣*,*,_,*,Z♣##......#)#.. AC: 9Str: 10 ...##....♣,*,,,,*♣.**#....#.#..#. EV: 11Int: 19 ....#....♣♣,*♣♣♣♣.*,*####...##... SH: 0Dex: 12 ..........♣♣.♣.♣.♣*** ###..###. XL: 10 Next: 10% Place: Dungeon:8 ..........#♣♣...@♣###..... Noise: ---------  Time: 11849.1 (0.0) ....<iu? 1..........♣..####... f) +2 trident (venom) ###.#...########..# ###### #... Cast: Shock#.##...###....#.# #....###.###.......##.##...# #.......)#######.#.##.##.#.# #........## Z   wyvern zombie (dormant)#####.#....##.#.# #....~~~...#...........##### #....~≈~.#.#...........##...~~~~.#. _You encounter a wyvern zombie. _A wyvern zombie is nearby!As you read the scroll of identify, it crumbles to dust. _c -> A - a scroll of acquirement _Okay, then. _Search for what [Enter for "ego", or ? for help]? transiD ic Choose an item to acquire.  a - an amulet of chemistryb - a manual of Translocations  c - a +0 lajatang of venomd - 883 gold pieces (you have 346 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exiti( ####**,*,** #..#.#.)#.#. psychicmeow the Zephyrmancer ...#**,*,,,** #..#..#.#... Gale Centaur of Sif Muna **.... ...#####***,****,,*♣##..##..)#### Health: 86/86 ======================== ........,*,**,,,*,,♣.'...####...# Magic: 16/16 ======================== ......###♣*,*,_,*,Z♣##......#)#.. AC: 9Str: 10 ...##....♣,*,,,,*♣.**#....#.#..#. EV: 11Int: 19 ....#....♣♣,*♣♣♣♣.*,*####...##... SH: 0Dex: 12 ..........♣♣.♣.♣.♣*** ###..###. XL: 10 Next: 10% Place: Dungeon:8 ..........#♣♣...@♣###..... Noise: ---------  Time: 11849.1 (0.0) ....[3i;+ m2m<..........♣..####... f) +2 trident (venom) ###.#...########..# ###### #... Cast: Shock#.##...###....#.# #....###.###.......##.##...# #.......)#######.#.##.##.#.# #........## Z   wyvern zombie (dormant)#####.#....##.#.# #....~~~...#...........##### #....~≈~.#.#...........##...~~~~.#. _You encounter a wyvern zombie. _A wyvern zombie is nearby!As you read the scroll of identify, it crumbles to dust. _c -> A - a scroll of acquirement _Okay, then. _Search for what [Enter for "ego", or ? for help]? transi@4 iIShopping list: 3 items, total cost 3603 gold pieces  a - [D:6] 1041 gold Sif Muna's Precepts of Tropical Death  b - [D:6] 1173 gold the Thoughts on Conflict  c - [D:6] 1389 gold the Compendium of Arcane Weapons You have 346 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exiti<_travel|examineiK  Sif Muna's Precepts of Tropical Death. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - ScorchFire2 no  b - Sublimation of Blood Necromancy2 no  c - Ignite PoisonFire/Alchemy4 no  d - Cigotuvi's Putrefaction Necromancy/Air4 no  e - Martyr's KnellNecromancy/Summoning 4 no  f - FireballConjuration/Fire 5 yes  g - Plasma BeamFire/Air6no  h - Borgnjor's RevivificationNecromancy8noi0q Shopping list: 3 items, total cost 3603 gold pieces  a - [D:6] 1041 gold Sif Muna's Precepts of Tropical Death  b - [D:6] 1173 gold the Thoughts on Conflict  c - [D:6] 1389 gold the Compendium of Arcane Weapons You have 346 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exitiw The Thoughts on Conflict. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - FoxfireConjuration/Fire 1 no  b - Stone ArrowConjuration/Earth 3 no  c - Flame WaveConjuration/Fire 4 no  d - Iskenderun's Battlesphere Conjuration/Forgecraft 4 yes  e - Brom's Barrelling Boulder Conjuration/Earth 4 no  f - ArcjoltConjuration/Air 5 no  g - Fulsome FusilladeConjuration/Alchemy8no  h - Chain LightningConjuration/Air9noiL Shopping list: 3 items, total cost 3603 gold pieces  a - [D:6] 1041 gold Sif Muna's Precepts of Tropical Death  b - [D:6] 1173 gold the Thoughts on Conflict  c - [D:6] 1389 gold the Compendium of Arcane Weapons iM You have 346 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exitii<iu####**,*,** #..#.#.)#.#. psychicmeow the Zephyrmancer ...#**,*,,,** #..#..#.#... Gale Centaur of Sif Muna **.... ...#####***,****,,*♣##..##..)#### Health: 86/86 ======================== ........,*,**,,,*,,♣.'...####...# Magic: 16/16 ======================== ......###♣*,*,_,*,Z♣##......#)#.. AC: 9Str: 10 ...##....♣,*,,,,*♣.**#....#.#..#. EV: 11Int: 19 ....#....♣♣,*♣♣♣♣.*,*####...##... SH: 0Dex: 12 ..........♣♣.♣.♣.♣*** ###..###. XL: 10 Next: 10% Place: Dungeon:8 ..........#♣♣...@♣###..... Noise: ---------  Time: 11849.1 (0.0) ....<i5..........♣..####... f) +2 trident (venom) ###.#...########..# ###### #... Cast: Shock#.##...###....#.# #....###.###.......##.##...# #.......)#######.#.##.##.#.# #........## Z   wyvern zombie (dormant)#####.#....##.#.# #....~~~...#...........##### #....~≈~.#.#...........##...~~~~.#. _You encounter a wyvern zombie. _A wyvern zombie is nearby!As you read the scroll of identify, it crumbles to dust. _c -> A - a scroll of acquirement _Okay, then. _Search for what [Enter for "ego", or ? for help]? transi ****Z _A wyvern zombie is nearby!  As you read the scroll of identify, it crumbles to dust. _c -> A - a scroll of acquirement _Okay, then.Search for what [Enter for "ego", or ? for help]? trans  The zap hits the wyvern zombie.i.Z..5--=50.1 (1ii; _The wyvern zombie is lightly damaged.i **** The zap hits the wyvern zombie!iW@ .Z.ZiR .4---1i"^ ~ _The wyvern zombie is moderately damaged.i5y  You barely miss the wyvern zombie. You kick the wyvern zombie.  The wyvern zombie is moderately damaged.2.4 (1.3  _The wyvern zombie barely misses you.i2   You hit the wyvern zombie but do no damage.The wyvern zombie is moderately damaged.7---=3.7i9 i< p _The wyvern zombie bites you! The wyvern zombie misses you.i E**The wyvern zombie is moderately damaged. _The wyvern zombie bites you! The wyvern zombie misses you.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The wyvern zombie is struck by an arc of lightning.  The wyvern zombie is heavily damaged.iP ZYou are struck by an arc of lightning. The wyvern zombie barely misses you.i Z@Z   centaur zombie (wandering)iȺ f2----40 i i _ _You encounter a centaur zombie.i_...**,*,,,**.#.#..####***,****,,*♣##..##..)####.....,*,**,,,*,,♣.'...####...###♣*,*,_,*,Z♣##......#)#..##....♣,*,,,,*♣.**#....#.#..#.♣,*♣♣♣♣.*,*####...##..iQA......♣♣.♣.♣Z♣*** ###..####♣♣....♣# ##....<..........♣@.# ### ###.#...########..# ######  #.##...###....#....###.##......##.##.....)####.#.##.##.#....~~~..............####≈~.#...# ~~~.<......iN.ZiOi373=--i'-5if[ _The wyvern zombie bites you but does no damage.i/** The wyvern zombie is severely damaged.  The wyvern zombie is struck by an arc of lightning.  The wyvern zombie is severely damaged.i RZ@i 5----1---=6i! i Y _You are struck by an arc of lightning. The wyvern zombie bites you.i 7...# **,*,,,** #..#..#.#... psychicmeow the Zephyrmancer ...#####***,****,,*♣##..##..)#### Gale Centaur of Sif Muna **.... ........,*,**,,,*,,♣.'...####...# Health: 75/86 ====================---- ......###♣*,*,_,*,Z♣##......#)#.. Magic: 7/16==========-------------- ...##....♣,*,,,,*♣.**#....#.#..#. AC: 9Str: 10 ....#....♣♣,*♣♣♣♣.*,*####...##... EV: 11Int: 19 ..........♣♣.♣.♣*♣*** ###..###. SH: 0ib Dex: 12 ..........#♣♣..*Z♣# ##..... XL: 10 Next: 10% Place: Dungeon:8 ....<..........♣@*# ###... Noise: ==-------  Time: 11856.7 (0.0) ###.#...########..# ###### #... f) +2 trident (venom)  #.##...###....#.# #....###.## Cast: Shock  #.......##.##...# #.......)##  #####.#.##.##.#.# #........## i  #####.#....##.#.# #....~~~... Z   wyvern zombie  #...........##### #....~≈~.#.  #...........# #...~~~~.#.  #...........# #<.......#. _You are struck by an arc of lightning. The wyvern zombie bites you.  i Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  i9 Press: ? - help, Dir - move targetAim: a wyvern zombie (severely damaged, empty space bonus: 3/8)i݌...#**,*,,,** #..#..#.#... psychicmeow the Zephyrmancer ...#####***,****,,*♣##..##..)#### Gale Centaur of Sif Muna **.... ........,*,**,,,*,,♣.'...####...# Health: 75/86 ====================---- ......###♣*,*,_,*,Z♣##......#)#.. Magic: 7/16==========-------------- ...##....♣,*,,,,*♣.**#....#.#..#. AC: 9Str: 10 ....#....♣♣,*♣♣♣♣.*,*####...##... EV: 11Int: 19 ..........♣♣.♣.♣.♣*** ###..###. SH: 0Dex: 12 ..........#♣♣...*♣###..... XL: 10 Next: 10% Place: Dungeon:8 ....<..........♣@.####... Noise: ==-------  Time: 11856.7 (0.0) [i 10d###.#...########..# ###### #... f) +2 trident (venom)#.##...###....#.# #....###.## Cast: Shock#.......##.##...# #.......)#######.#.##.##.#.# #........#######.#....##.#.# #....~~~... Z   wyvern zombie#...........##### #....~≈~.#.#...........##...~~~~.#.#...........##<.......#. _You are struck by an arc of lightning. The wyvern zombie bites you.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern zombie (severely damaged, empty space bonus: 3/8)i.  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Airstrike (dangerous; 1%  Press: ? - help, Dir - move target: a wyvern zombie (severely damaged, empty space bonus: 3/8)  The air twists around and strikes the wyvern zombie!  You destroy the wyvern zombie!i ZSif Muna accepts your kill.i`Z   unseen horror zombie (wandering)i%1i6=7.7 (1i:if _You encounter an unseen horror zombie.iT...# **,*,,,** #..#..#.#... psychicmeow the Zephyrmancer ...#####***,****,,*♣##..##..)#### Gale Centaur of Sif Muna **.... ........,*,**,,,*,,♣.'...####...# Health: 75/86 ====================---- ......###♣*,*,_,*,Z♣##......#)#.. Magic: 3/16====-------------------- ...##....♣,*,,,,*♣.**#....#.#..#. AC: 9Str: 10 ....#....♣♣,*♣♣♣♣.*,*####...##... EV: 11Int: 19 ..........♣♣Z♣.♣.♣*** ###..###. SH: 0Dex: 12 ..........#♣♣*...♣# ##..... XL: 10 Next: 11% Place: Dungeon:8 ....<..........♣@.# ###... Noise: ===------  Time: 11857.7 (0.0) ###.#...########..# ###### #... [33i$fmf) +2 trident (venom)  #.##...###....#.# #....###.## Cast: Shock  #.......##.##...# #.......)##  #####.#.##.##.#.# #........##  #####.#....##.#.# #....~~~... Z   unseen horror zombie (wandering)  #...........##### #....~≈~.#.  #...........# #...~~~~.#.  #...........# #<.......#.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an unseen horror zombie (wandering, hasn't noticed you, empty space bonus:1/8)i_...#**,*,,,** #..#..#.#... psychicmeow the Zephyrmancer ...#####***,****,,*♣##..##..)#### Gale Centaur of Sif Muna **.... ........,*,**,,,*,,♣.'...####...# Health: 75/86 ====================---- ......###♣*,*,_,*,Z♣##......#)#.. Magic: 3/16====-------------------- ...##....♣,*,,,,*♣.**#....#.#..#. AC: 9Str: 10 ....#....♣♣,*♣♣♣♣.*,*####...##... EV: 11Int: 19 ..........♣♣*♣.♣.♣*** ###..###. SH: 0Dex: 12 ..........#♣♣....♣###..... XL: 10 Next: 11% Place: Dungeon:8 ....<..........♣@.####... Noise: ===------  Time: 11857.7 (0.0) ###.#...#i`#######..# ###### #... f) +2 trident (venom)#.##...###....#.# #....###.## Cast: Shock#.......##.##...# #.......)#######.#.##.##.#.# #........#######.#....##.#.# #....~~~... Z   unseen horror zombie (wandering)#...........##### #....~≈~.#.#...........##...~~~~.#.#...........##<.......#.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an unseen horror zombie (wandering, hasn't noticed you, empty space bonus:1/8)i Xir.ZConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: an unseen horror zombie (wandering, hasn't noticed you, empty space bonus:1/8)  The confined air twists around weakly and strikes the unseen horror zombie.Z..ZZ8.7 (1 _The unseen horror zombie is lightly damaged.i&  iCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.i in i $ i% 8_Unknown command.iE  You hit the unseen horror zombie but do no damage.The unseen horror zombie is lightly damaged.  The unseen horror zombie closely misses you. x2i~Gd6=--60.0 (1.3 iMi|PN _The unseen horror zombie hits you but does no damage. x2i|  )♣♣♣♣♣.♣.♣.♣.♣*** ♣..Z.♣# <♣@.# #..#   .#.#  #...# )  iS}#.#.#  #.#.#  #####     #<  The unseen horror zombie closely misses you. x2 _The unseen horror zombie hits you but does no damage. x2completely miss the unseen horror zombie.  You kick the unseen horror zombie.  Your headbutt misses the unseen horror zombie.  is lightly damaged.ieR  )♣♣♣♣♣.♣.♣.♣.♣*** ♣..Z.♣# <♣@.# #..#   iMS.#.#  #...# )  #.#.#  #.#.#  #####     #<iY[J  The unseen horror zombie hits you. x4iZ]m62------1.3icifV _* * * LOW HITPOINT WARNING * * *i6   )♣♣♣♣♣.♣.♣.♣.♣*** ♣..Z.♣# <♣@.# #..#   .#.#  #...# )  #.#.#  #.#.#   #####     #<You hit the unseen horror zombie. You kick the unseen horror zombie.  The unseen horror zombie is moderately damaged.io   )♣♣♣♣♣.♣.♣.♣.♣*** ♣..Z.♣# <♣@.# #..#   .#.#  #...# )  #.#.#  #.#.#  #####     #<i   The unseen horror zombie hits you.  * * * LOW HITPOINT WARNING * * *61----4==2.6i im N _The unseen horror zombie hits you but does no damage. x2i   )♣♣♣♣♣.♣.♣.♣.♣*** ♣..Z.♣# <♣@.# #..#   .#.#  #...# )  #.#.#  #.#.# (vitrified)  #####     #<  _The unseen horror zombie hits you but does no damage. x2  You hit the unseen horror zombie.becomes as fragile as glass!  You kick the unseen horror zombie.  The unseen horror zombie is heavily damaged.i   )♣♣♣♣♣.♣.♣.♣.♣*** ♣..Z.♣# <♣@.# #..#   .#.#  #...# )  iͶ #.#.#  #.#.#  #####     #<i /  )♣♣♣♣♣.♣.♣.♣.♣*** ♣..Z.♣# <♣@.# #..#   .#.#  #...# )  #.#.#  #.#.#  #####     #<You kick the unseen horror zombie.  The unseen horror zombie is heavily damaged.  The unseen horror zombie hits you.  * * * LOW HITPOINT WARNING * * *  The unseen horror zombie barely misses you.The unseen horror zombie hits you but does no damage.i   )♣♣♣♣♣.♣.♣.♣.♣*** ♣..Z.♣# <♣@.# #..#   .#.#  #...# )  #.#.#  #.#.#  #####     #<iF G  The unseen horror zombie hits you!i) `5---3.9i i @ _* * * LOW HITPOINT WARNING * * *i iR  )♣♣♣♣♣.♣.♣.♣.♣*** ♣..*.♣# <♣*.# #..#   .#.#  #...# )  #.#.#  #.#.#  #####     #< _* * * LOW HITPOINT WARNING * * *  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightning.looks even more glass-like.  The unseen horror zombie is heavily damaged.i7  )♣♣♣♣♣.♣.♣.♣.♣*** ♣..*.♣# <♣*.# #..#   .#.#  #...# )  #.#.#  #.#.#  #####     #<i  )♣♣♣♣♣.♣.♣.♣.♣*** ♣..*.♣# <♣*.# #..#   .#.#  #...# )  #.#.#  #.#.#   #####     #<  The unseen horror zombie looks even more glass-like.  The unseen horror zombie is heavily damaged.  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *is struck by an arc of lightning.  The unseen horror zombie is severely damaged.im  )♣♣♣♣♣.♣.♣.♣.♣*** ♣..*.♣# <♣*.# #..#   .#.#  #...# )  #.#.#  #.#.#  #####     #<  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *i5  )♣♣♣♣♣.♣.♣.♣.♣*** ♣..*.♣# <♣*.# #..#   .#.#  #...# )  #.#.#  #.#.#  #####  i,7>   #<iu7  )♣♣♣♣♣.♣.♣.♣.♣*** ♣..*.♣# <♣*.# #..#   .#.#  #...# )  #.#.#  #.#.#  #####     #<i__ Z@The lightning grounds out. The unseen horror zombie hits you!  * * * LOW HITPOINT WARNING * * *The unseen horror zombie misses you.38-------2---=40 i`a _The unseen horror zombie hits you but does no damage.i~ v   )♣♣♣♣♣.i= @♣.♣.♣.♣*** ♣..Z.♣# <♣@.# #..#   .#.#  #...# i"A )  #.#.#  #.#.#   #####     #<You puncture the unseen horror zombie!  The unseen horror zombie is almost destroyed.The unseen horror zombie hits you but does no damage.ij) iX;   )♣♣♣♣♣.♣.♣.♣.♣*** ♣..Z.♣# <♣@.# #..#   .#.#  #...# )  #.#.#  #.#.#  #####     #<is  iz  The unseen horror zombie hits you.  * * * LOW HITPOINT WARNING * * *i ]34-----6.2 (1.3 i i/ b _The unseen horror zombie closely misses you.ixN .  You hit the unseen horror zombie. You headbutt the unseen horror zombie.  You destroy the unseen horror zombie!i~V Ris_ -3-7.5ShockiSd if [ _Sif Muna accepts your kill.iR##### **,*,** #..#.#.)#.#.# **,*,,,** #..#..#.#..#####***,****,,*♣##..##..)##...,*,**,,,*,,♣.'...####.....###♣*,*,_,*,.♣##......#)#....♣,*,,,,*♣.♣*#....#.#..##....♣♣,*♣♣♣♣.♣,*####...##..♣♣.♣.♣.♣*** ###..###.iJ#♣♣..@.♣#i[8. .....<..........♣..# ### ####.#...########..# ###### #.. #.##...###....#.# #....###. #.......##.##...# #) #####.#.##.##.#.# #........# #####.#....##.#.# #....~~~. #.##### #....~≈~.# #.# #...~~~~.#iOi+o5--80iLiZi}2 .....#,,** #..#..#.#..#####***,****,,*♣##..##..)##......,*,**,,,*,,♣.'...####..###♣♣,*,_,*,.♣##......#)###....♣.♣,,,,*♣.♣*#....#.#...#....♣♣.♣♣♣♣♣.♣,*####...##........♣♣.♣.♣.♣*** ###..##...#♣♣....♣# ##... >.....<.........@♣..# ### #####.#...########..# ###### #  #.##...###....#.# #....### #.......##.##...# #.......) #####.#.##.##.#.# #.. #####.#....##.#.# #....~~~. #...........##### #....~≈~ #.# #...~~~~. #.# #<.......[39;49ik7 mZ.Z3=---9 _The centaur zombie leaves your sight.iHs|.# **,*,,,** #..#..#.#.#####***,****,,*♣##..##..).,*,**,,,*,,♣.'...####.###♣♣,*,_,*Z.♣##......#).##....♣.♣,,,,*♣.♣*#....#.#.#....♣♣.♣♣♣♣♣.♣,*####...##....♣♣.♣.♣.♣*** ###...#♣♣....♣# ## .>.....<.♣..# ####.#...#..# ###### # #.##...###....#.# #....### #.##.##...# #.i"u #####.#.##.##.#.# # #####.#....##.#.# #....~~~ #.##### #....~≈~ #.# #...~~~~ #.# #<i}}iC'70iiiHB.# **,*,,,** #..#..#..#####***,****,,*♣##..##..).,*,**,,,*,,♣.'...####.###♣♣,*,_,*Z.♣##......#.##....♣.♣,,,,*♣.♣*#....#.#.#....♣♣.♣♣♣♣♣.♣,*####.......♣♣.♣.♣.♣*** ###...#♣♣....♣# ## ..>.....<..♣..# #.#...#..# ######  #.##...###....#.# #.... #.##.##...# # #####.#.##.##.#.# # #####.#....##.#.# #.... #.##### #....~≈ #.# #... #.# #<36=1i,.# **,*,,,** #..#..#.#####***,****,,*♣##..##.. ~....,*,**,,,*,,♣.'.....###♣♣,*,_,*Z.♣##.......##....♣.♣,,,,*♣.♣*#....#..#....♣♣.♣♣♣♣♣.♣,*####......♣♣.♣.♣.♣*** ###.#♣♣....♣# ##.>.....<..♣..# #.#...#..# ###### #.##...###....#.# #.... #.##.##...# # #####.#.##.##.#.# # #####.#....##.#.# #.... #.##### #....~ #.# #... #.# #<2i0i[ib '.# **,*,,,** #..#.. ~.#####***,****,,*♣##..## .~....,*,**,,,*,,♣.'....###♣♣,*,_,*Z.♣## ~.##....♣.♣,,,,*♣.♣*#....#.#....♣♣.♣♣♣♣♣.♣,*####..♣♣.♣.♣.♣*** ###.#♣♣....♣# iok .>.....<..♣..# #.#...#..#  #.##...###....#.# #.... #.##.##...# # #####.#.##.##.#.# # #####.#....##.#.# #.... #.##### #.... #.# #... #.# #<iT u=3i( G.# **,*,,,** #..# .~.#####***,****,,*♣##..## ..~...,*,**,,,*,,♣.'.......###♣♣,*,_,*Z.♣## .~.##....♣.♣,,,,*♣.♣*#.....#....♣♣.♣♣♣♣♣.♣,*####.♣♣.♣.♣.♣*** .#♣♣....♣# .>.....<..♣..##.#...#..#  #.##...###....#.# # #.......##.##...# # #####.#.##.##.#.# # #####.#....##.#.# # #.##### # #.# #... #.# #<i if Q7=4i i. iXk.# **,*,,,** #..# ..~..#####***,****,,*♣##...~............,*,**,,,*,,♣.'........###♣♣,*,_,*Z.♣## ..~.##....♣.♣,,,,*♣.♣*#.#....♣♣.♣♣♣♣♣.♣,*####.♣♣.♣.♣.♣*** .#♣♣....♣#.>.....<..♣..##.#...#..#  #.##...###....#.# # #.......##.##...# # #####.#.##.##.#.# # #####.#....##.#.# # #...........##### # #...........# # #.# #<5[9;1il7Hi#.# **,*,,,** #.. #..~..#####***,****,,*♣##.. #...~............,*,**,,,*,,♣.' #.....###♣♣,*,_,*Z.♣## #..~.##....♣.♣,,,,*♣.♣*# #.#....♣♣.♣♣♣♣♣.♣,* #.♣♣.♣.♣.♣*** #.#♣♣....♣# #......>.....<..♣..##.#...#..#  #.##...###....#.# # #.......##.##...# # #####.#.##.##.#.# # #####.#....##.#.# # #...........##### # #...........# [34im# #.# #<ii)S4==6iUii_p #.# **,*,,,** #  #..~........#####***,****,,*♣##  #...~............,*,**,,,*,,♣.'  #.....###♣♣,*,_,*Z.♣##  #..~.##....♣.♣,,,,*♣.♣*#  #.#....♣♣.♣♣♣♣♣.♣,*  #.♣♣.♣.♣.♣***  #.#♣♣....♣#  #......>.....<..♣..#  #.#...#..#  #.##...###....#.# # #.......##.##...# #i=a #####.#.##.##.#.# # #####.#....##.#.# # #...........##### # #...........# # #.# #ihirB87iwixi #.# **,*,,,** # #..~........#####***,****,,*♣## #...~............,*,**,,,*,,♣.' #....###♣♣,*,_,*Z.♣## #..~.##....♣.♣,,,,*♣.♣*# #.#....♣♣.♣♣♣♣♣.♣,* #.♣♣.♣.♣.♣*** #.#♣♣....♣# #......>.....<.♣..# #.#...iK#..#  #.##...###....#.#  #.......##.##...# #####.#.##.##.#.# #####.#....##.#.# #...........##### #...........# #.#iAi&8iPibi^  #.# **,*,,,**  #..~..#####***,****,,*♣i=` z #...~............,*,**,,,*,,♣. #....###♣♣,*,_,*Z.♣ #..~.##....♣.♣,,,,*♣.♣* #.#....♣♣.♣♣♣♣♣.♣,* #.♣♣.♣.♣.♣*** #.#♣♣....♣# #......>.....@..♣..# #.#...#..# #.##...###....#.# #.......##.##...# #####.#.##.##.#.# #####.#....##.#.# #..........##### #...........#  #.#iRu <9ix iB{ a _There is a stone staircase leading up here.iiriPii9== _iXi6iS5=iwij40=iis,i%iii-iȤs1==iQi,iXi%i|q26==iBi,ii3i>S3=iiNf==iu 4=i]i\L7=iiY,iiiO5i'",i"iO&i&9=i[)i+O6i,i/iY0T8==i0iG5i5S7=iCBiEiEFicGiKK,iKiXPt8===iPiSi)TiTiZi[ic99=iCeig,iiiliJm:50inipi`q9=ifrizBi}1=ii'R10/16==imBiQin2===3ii;i6M1=i,ic,ii2i4=iii,i?i9=ii=iK5=iiCiiiiBN2==iqiii26iii^ilioii$ii67==iiiiiiUiCi~ i i =8=i,D3=iii iXiLiiia39==604==i4i;i;i<i6@i@iCBiEiFS1=iGiRKiK:==i,MiOiPiRiT<62iZU2=iViYijZK5=i[ieBigi"k;3imBipiPrm4=iuiviviziK{io~i~iz5=6==i܀iiiiiiBiz6===i8Bii2%7iݠi,iai?iרii:i%8iޭini*iiK9=iʺiIi5iվiiii1ixV70=ii@iii6iiii%1iiNiiiE2=iMi},iii:i-,iU3=iBii Bi\ ;4iz iBi[,i,i%5i}$,ik%i%i(,i06=i1ih2i(3iS:i<;i;iUCixDiLN7=iMisRBi\8id9=i6rH80=isQ1i/|2i}i~,ii$,iiya3=iUiiixU4=iiܕiziXi+;5iȟi2,iiG,iiɪi^a6=iгi ,ii:iiiXiiRii9=iii-iiiii',ii"i ',i'i)io+,i+i-i3Xiy@  You encounter a wyvern zombie.iXM *,*** #......# ######## **,*,** #..#.#.) .......# **,*,,,** #..#..# iYF.......######♣*,****,,*♣##..##..) .............♣,**,,,*,,♣.'...#### ..........###♣♣,*,_,*Z.♣##......# .......##....♣.♣,,,,*♣.♣*#....#.# ........#....♣♣Z♣♣♣♣♣.♣,*####...# ..............♣♣@♣.♣.♣*** ###.. ..............#♣♣....♣# ##. ..>.....<..........♣..# ##Shock #######.#...########..# #######.##...###....#.# #....###.......##.##...# #...... Z   wyvern zombie (wandering)#####.#.##.##.#.# #......#####.#....##.#.# #....~~#...........##### #....~≈iZ2203152.0)i\.ifVZii[23ShockixP _The wyvern zombie leaves your sight.i[  A centaur zombie comes into view.i" *** #....# *,*** #...... ######### **,*,** #..#.# **,*,,,♣♣ #..#..#######♣*,**♣♣.Z*♣##..##.. i_~.....♣,**...♣,,♣.'...##....###♣♣,♣._.♣Z.♣##......#....♣.♣Z...♣♣.♣*#....#.#....♣♣@♣♣♣♣♣.♣,*####.......♣♣.♣.♣.♣*** #.............#♣♣....♣#Shock ...>.....<..........♣..# # ########.#####..# #### #.##...###....#.# #....# Z   wyvern zombie (wandering) #.......##.##...# #Z   centaur zombie (wandering) #####.#.##.##.#.# #..... #####.#.#.# #....~i9LZ.0.0)i.ijZ3.5 (1iXv _Found a basalt altar of Yredelemnul. The centaur zombie leaves your sight.iJ ***  *,***    ♣ .....♣♣,♣Z_.♣.♣....♣♣♣♣. ....♣# >.....<..♣..# ##..#         i\= ***  *,***    ♣ .....♣♣,♣Z_.♣.♣....♣♣♣♣. ....♣# >.....<..♣..# ##..#         iW4i z _A wyvern zombie is nearby!i  ***  *,***    ♣ .....♣♣,♣Z_.♣.♣....♣♣♣♣. ....♣# >.....<..♣..# ##..#         i\\  ***  *,***    ♣ .....♣♣,♣Z_.♣.♣....♣♣♣♣. ....♣# >.....<..♣..# ##..#         i_ d _A wyvern zombie is nearby!iF ***Z  iȼThe zap hits the wyvern zombie.iUz ZThe wyvern zombie is lightly damaged.i7Ws.Z.i^ Z.  You encounter a killer bee zombie.iv`]5--=4igfii> _The killer bee zombie leaves your sight.i,L *** #....## psychicmeow the Zephyrmancer *,*** #...... Gale Centaur of Sif Muna **.... ######### **,*,** #..#.#. Health: 86/86 ======================== ........# **,*,,Z♣♣ #..#..# Magic: 11/16 ================-------- i'M........######♣*,**♣♣..*♣##..##.. AC: 9Str: 10 ~.............♣,**...♣,Z♣.'...### EV: 11Int: 19 ...........###♣♣,♣*_.♣Z.♣##...... SH: 0Dex: 12 ........##....♣.♣Z*..♣♣.♣*#....#. XL: 10 Next: 13% Place: Dungeon:8 .........#....♣♣@♣♣♣♣♣.♣,*####... Noise: =--------  Time: 12034.5 (0.0) iM...............♣♣.♣.♣.♣*** ###. f) +2 trident (venom) ...............#♣♣....♣# ## Cast: Shock ...>.....<..........♣..# # inNc########.#...########..# ###### #.##...###....#.# #....# Z   wyvern zombie #.......##.##...# #..... #####.#.##.##.#.# #..... #####.#....##.#.# #....~ _The killer bee zombie leaves your sight.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iN^Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern zombie (lightly damaged, empty space bonus: 2/8)iS***#....## psychicmeow the Zephyrmancer*,*** #...... Gale Centaur of Sif Muna **.... #########**,*,** #..#.#. Health: 86/86 ======================== ........#**,*,,Z♣♣ #..#..# Magic: 11/16 ================-------- ........######♣*,**♣♣..*♣##..##.. AC: 9Str: 10 ~.............♣,**...♣,Z♣.'...### EV: 11Int: 19 ...........###♣♣,♣._.♣Z.♣##...... SH: 0Dex: 12 ........##....♣.♣*...♣♣.♣*#....#. XL: 10 Next: 13% Place: Dungeon:8 .........#....♣♣@♣♣♣♣♣.♣,*####... Noise: =--------  Time: 12034.5 (0.0) ...............♣♣.♣.♣.♣**i* ###. f) +2 trident (venom) ...............#♣♣....♣### Cast: Shock ...>.....<..........♣..## ########.#...########..# #######.##...###....#.# #....# Z   wyvern zombie#.......##.##...# #.....#####.#.##.##.#.# #.....#####.#....##.#.# #....~ _The killer bee zombie leaves your sight.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern zombie (lightly damaged, empty space bonus: 2/8)i2 Z  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wyvern zombie (lightly damaged, empty space bonus: 2/8)  The air twists around and strikes the wyvern zombie!  The wyvern zombie is heavily damaged.The wyvern zombie bites you but does no damage.i" 4==5.5 (1i1I _ _The wyvern zombie completely misses you.i2  *** #....## psychicmeow the Zephyrmancer *,*** #...... Gale Centaur of Sif Muna **.... ######### **,*,** #..#.#. Health: 86/86 ======================== ........# **,*,,Z♣♣ #..#..# Magic: 7/16==========-------------- ........######♣*,**♣♣..*♣##..##.. AC: 9Str: 10 ~.............♣,**...♣,Z♣.'...### EV: 11Int: 19 ...........###♣♣,♣*_.♣Z.♣##...... SH: 0Dex: 12 ........##....♣.♣Z*..♣♣.♣*#....#. XL: 10 Next: 13% Place: Dungeon:8 .........#....♣♣@♣♣♣♣♣.♣,*####... Noise: ===------  Time: 12035.5 (0.0) ...............♣♣.♣.♣.♣*** ###. f) i j[40m+2 trident (venom) ...............#♣♣....♣# ## Cast: Shock ...>.....<..........♣..# # ########.#...########..# ###### #.##...###....#.# #....# Z   wyvern zombie #.......##.##...# #..... #####.#.##.##.#.# #..... #####.#....##.#.# #....~ _The wyvern zombie completely misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern zombie (heavily damaged, empty space bonus: 2/8)iG ***#....## psychicmeow the Zephyrmancer*,*** #...... Gale Centaur of Sif Muna **.... #########**,*,** #..#.#. Health: 86/86 ======================== ........#**,*,,Z♣♣ #..#..# Magic: 7/16==========-------------- ........######♣*,**♣♣..*♣##..##.. AC: 9Str: 10 ~.............♣,**...♣,Z♣.'...### EV: 11Int: 19 ...........###♣♣,♣._.♣Z.♣##...... SH: 0Dex: 12 ........##....♣.♣*...♣♣.♣*#....#. XL: 10 Next: 13% Place: Dungeon:8 .........#....♣♣@♣♣♣♣♣.♣,*####... Noise: ===------  Time: 12035.5 (0.0) ...............♣♣.[34iJ m♣.♣.♣*** ###. f) +2 trident (venom) ...............#♣♣....♣### Cast: Shock ...>.....<..........♣..## ########.#...########..# #######.##...###....#.# #....# Z   wyvern zombie#.......##.##...# #.....#####.#.##.##.#.# #.....#####.#....##.#.# #....~ _The wyvern zombie completely misses you.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern zombie (heavily damaged, empty space bonus: 2/8)iJ JZ  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wyvern zombie (heavily damaged, empty space bonus: 2/8)  The air twists around and strikes the wyvern zombie.ipU .  The wyvern zombie is heavily damaged.iw QZZiy Y4-6.5 (1iE 8_i̋ X _The wyvern zombie bites you. The centaur zombie leaves your sight.i  *** #....## psychicmeow the Zephyrmancer *,*** #...... Gale Centaur of Sif Muna **.... ######### **,*,** #..#.#. Health: 84/86 =======================- ........# **,*,ZZ♣♣ #..#..# Magic: 3/16====-------------------- ........######♣*,**♣♣..*♣##..##.. AC: 9Str: 10 ~.............♣,**...♣,Z♣.'...### EV: 11Int: 19 ...........###♣♣,♣*_.♣Z.♣##...... SH: 0Dex: 12 ........##....♣.♣Z*..♣♣.♣*#....#. XL: 10 Next: 13% Place: Dungeon:8 .........#....♣♣@♣♣♣♣♣.♣,*####... Noise: ===------  Time: 12036.5 (0.0) ...............♣♣.♣.♣.♣*** ###. f) +2 trii pdent (venom) ...............#♣♣....♣# ## Cast: Shock ...>.....<..........♣..# # ########.#...########..# ###### #.##...###....#.# #....# Z   wyvern zombie #.......##.##...# #..... #####.#.##.##.#.# #..... #####.#....##.#.# #....~ _The wyvern zombie bites you. The centaur zombie leaves your sight.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern zombie (heavily damaged, empty space bonus: 2/8)i/.***#....## psychicmeow the Zephyrmancer*,*** #...... Gale Centaur of Sif Muna **.... iB#########**,*,** #..#.#. Health: 84/86 =======================- ........#**,*,ZZ♣♣ #..#..# Magic: 3/16====-------------------- ........######♣*,**♣♣..*♣##..##.. AC: 9Str: 10 ~.............♣,**...♣,Z♣.'...### EV: 11Int: 19 ...........###♣♣,♣._.♣Z.♣##...... SH: 0Dex: 12 iI........##....♣.♣*...♣♣.♣*#....#. XL: 10 Next: 13% Place: Dungeon:8 .........#....♣♣@♣♣♣♣♣.♣,*####... Noise: ===------  Time: 12036.5 (0.0) ...............♣♣.♣.♣.♣*** ###. f) +2 trident (venom) ...............#♣♣....♣### Cast: Shock ...>.....<..........♣..#i # ########.#...########..# #######.##...###....#.# #....# Z   wyvern zombie#.......##.##...# #.....#####.#.##.##.#.# #.....i I#####.#....##.#.# #....~ _The wyvern zombie bites you. The centaur zombie leaves your sight.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wyvern zombie (heavily damaged, empty space bonus: 2/8)iW2M.  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a wyvern zombie (heavily damaged, empty space bonus: 2/8)  The air twists around and strikes the wyvern zombie!  You destroy the wyvern zombie! ZSif Muna accepts your kill.. ZYou encounter a centaur zombie.47.5 (1Shock _The centaur zombie leaves your sight.i]  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i:i{ _You don't have enough magic to cast this spell.iiz _Unknown command.i4  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i]e _You don't have enough magic to cast this spell.ii i\ _Unknown command.iO7  A killer bee zombie comes into view.Z.ShockZ   killer bee zombie (wandering)0Z.,i^u'---iv8.5 (1 _iiki/  ***  *,***    ♣ ....♣♣,♣._.♣.♣....♣♣♣♣. ....♣# >.....<..♣..# ##..#         iY > ***  *,***    ♣ ....♣♣,♣._.♣.♣....♣♣♣♣. ....♣# >.....<..♣..# ##..#         i:e P---i({ ~ _A killer bee zombie is nearby!i& ******ZThe zap hits the killer bee zombie.i.ZZ.Z. ,...  The killer bee zombie is lightly damaged.5=9 _The centaur zombie leaves your sight.i ****The zap hits the killer bee zombie.i3_ZZZ.iC,.Z   centaur zombie (wandering)2-40i\Iw_ _The killer bee zombie is lightly damaged.i>0 *** The zap hits the killer bee zombie!i .  The killer bee zombie is heavily damaged.i *Zi Z..Z1---1i i ^ _The killer bee zombie barely misses you.io ***The zap hits the killer bee zombie.iAM .ZThe killer bee zombie is heavily damaged.if  ih X..ZZThe killer bee zombie hits you.0-0---2Shocki0o i]r H _The killer bee zombie hits you but does no damage.id _You are out of magic!iD64i6Ea _You are out of magic!iZ.killer bee zombie hits you. _The killer bee zombie hits you but does no damage. _You are out of magic! _You are out of magic!  You barely miss the killer bee zombie. Your kick misses the killer bee zombie.  The killer bee zombie is heavily damaged. ZThe killer bee zombie misses you..Z,Z 2 centaur zombies (1 wandering)3.8 (1.3im8_i^ _The killer bee zombie barely misses you.i .ZYou closely miss the killer bee zombie. You kick the killer bee zombie.  Your headbutt misses the killer bee zombie.The killer bee zombie is almost destroyed. .ZThe killer bee zombie closely misses you..i Z    centaur zombieThe killer bee zombie hits you.ib78--5.1iֳi^ _The killer bee zombie barely misses you.iP| .  You puncture the killer bee zombie!  You destroy the killer bee zombie!iZ.Z,ZZ 2 centaur zombies (1 wandering)-1=6.4Shocki_ _Sif Muna accepts your kill.ir]  You completely miss the centaur zombie.The centaur zombie completely misses you.The centaur zombie closely misses you. The centaur zombie hits you.5-7.7 _The centaur zombie kicks you but does no damage.im .  You hit the centaur zombie. You kick the centaur zombie!iV ZThe centaur zombie is moderately damaged.The centaur zombie completely misses you.iY ,The centaur zombie closely misses you. The centaur zombie hits you.4-9.0 _The centaur zombie closely misses you.im .  You hit the centaur zombie. You kick the centaur zombie!i#  Z   centaur zombieThe centaur zombie is heavily damaged.50.3iv&i( _The centaur zombie closely misses you. The centaur zombie barely misses you.iD - .  You hit the centaur zombie. You kick the centaur zombie.  You headbutt the centaur zombie.  You destroy the centaur zombie!i 5=51.6Shocki iT! [ _Sif Muna accepts your kill.i[  _No target in view!ik B ####....*** #....### *,*** #......# ######## ** #..#.#.)# **,*,,,♣♣ #..#..# .######♣♣,*♣♣♣..*♣##..##..)..♣.♣*...♣Z,♣.'...####..###♣♣.♣._.♣Z.♣##......#ir I##....♣.♣@...♣♣.♣*#....#.##....♣♣.♣♣♣♣♣.♣,*####...#♣♣.♣.♣.♣*** ###.............#♣♣....♣# ##. ..>.....<..........♣..# #######.#...########..# ###### #.##...###....#.# #....###.......##.##...# #.#####.#.##.##.#.# #......i 0Zi .i :Z,iN a2==-20i iY ; _The centaur zombie leaves your sight.i.- _No target in view!iD*** #....## *,*** #...... #########*,*,** #..#.#. ........#Z,♣♣ #..#..#.######♣♣,*♣♣♣..*♣##..##. ~.......♣.♣*...♣,,♣.'...###ij###♣♣.♣._.♣Z.♣##......##....♣.♣....♣♣.♣*#....#...#....♣♣@♣♣♣♣♣.♣,*####..........♣♣.♣.♣.♣*** ###..#♣♣....♣# ##>.....<..........♣..# # ########.#...########..# #### #.##...###....#.# #....# #.......##.##...# #..... #####.#.##.##.#.# # #####.#....##.#.# #....~i0Zi$,Z   centaur zombie (wandering)i+k6=3Shock _i1i4i/ *,*** #...... ########**,*,** #..#.#.) .......# **,*,,,♣♣ #..#.######♣♣,*♣♣♣Z.*♣##..##..).....♣.♣*...♣,,♣.'...#### .###♣♣.♣._.♣Z.♣##......##....♣.♣....♣♣.♣*#....#.#....♣♣.♣♣♣♣♣.♣,*####...#..♣.♣*** ####♣♣....♣# >.....<....♣..# #######.#...########..# ###### #.#....#.# #....#.......##.##...# #......#####.#.##.##.#.# #. #####.#....##.#.# #....~~ #.......### #....~≈ 4Shocki3 i4 i{ l#######**,*,** #..#.#.) ......# **,*,,,♣♣ #..#..#.#######♣♣,*♣♣♣Z.*♣##..##..)#.....♣.♣*...♣,,♣.'...####.###♣♣.♣._.♣Z.♣##......#)##....♣.♣....♣♣.♣*#....#.#.....♣♣.♣♣♣♣♣.♣,*####...#..♣.♣.♣*** ####♣♣@...♣# >.....<..........♣..# # ######.#...########..# ######  #.#....#.# #....####.......##.##...# #.......#####.#.##.##.#.# #.#####.#....##.#.# #....~~~#.......### #....~≈#.# #...~~~~i0 t5_i`; ik| ......**,*,,,♣♣.#.#####♣♣,*♣♣♣Z.*♣##..##..)......♣.♣*...♣,,♣.'...####.###♣♣.♣._.♣Z.♣##......#)##....♣.♣....♣♣.♣*#....#.#..#....♣♣.♣♣♣♣♣.♣,*####...##......♣♣.♣.♣.♣*** ###......#♣♣....♣# ##.. .>.....<........@.♣.. ### ######.#...########..# ######  #.##...###....#.# #....###...........#i`#<...... i7===6ir8_isiii i>83=9==80=4==1==25=3=i=4=i,i6==5 _You start resting.HP restored.i8_i82.6 (26.0)6===3.6 (27 __iw.# **,*,,,♣♣ #..#..#..######♣♣,*♣♣♣Z.*♣##..##..).♣.♣*...♣,,♣.'...####.###♣♣.♣._.♣Z.♣##......#.##....♣.♣....♣♣.♣*#....#.#.#....♣♣.♣♣♣♣♣.♣,*####.......♣♣.♣.♣.♣*** ###...#♣♣....♣# ## ..>.....<..♣..# #.#...#..# ######  #.##...###....#.# #.... #.##.##...# # #####.#.##.##.#.# # #####.#....##.#.# #.... #.##### #....~≈ #.# #... #.# #<iAi14.6 (1.0)iRii| _iS 7=i e=i ,i* i i i; i i 9=i i Bi_ 8==i ib i iq )==9=i =10/16==i ,iS i i i\ i i i |==i) ,i 1=iD i: =2==iC ==i'D ,iU 3=i^ =i_ Bia ia L4==iqb i R==5==i ,i i8 ,i6 i8 n _You start resting.Magic restored.i i 1145.6 (61.0)i b6==6.6 (62 _iϛ i i~==  A centaur zombie comes into view.i ####.....###.# *** #....###..##.# *,♣♣* #......##.... ## **,♣.♣* #..#.#.)#.# .# **,*,..♣♣ #..#..#.#... .######♣♣,*♣♣♣Z.♣♣##..##..)####..♣.♣*...♣..♣.'...####...#####♣♣.♣._.♣..♣##......#)#.. .##....♣.♣....♣♣@♣*#....#.#..#.#. ..#....♣♣.♣♣♣♣♣.♣.#####...##..... ........♣♣.♣.♣.♣♣## ###..###...Shock ........#♣♣....♣# ##. ..<..........♣..# ### #.#...########..# ###### #..... Z   centaur zombie (wandering) #.##...###....#.# #....###.##.# #.......##.##...# #.......)##.# #####.#.##.##.#.#[39;49i7m #........##.#.Z51.6 (5.0).Z2.6 (6 __ **Z  The zap hits the centaur zombie!i2; .ZThe centaur zombie is moderately damaged.The centaur zombie hits you.4-5--=3.6 (1i<~_ _The centaur zombie kicks you but does no damage.i i i ir F _Unknown command.io  You miscast Shock. Nothing appears to happen.3-4---Contam: 10% 4isz _The centaur zombie closely misses you. The centaur zombie kicks you.inYou miscast Shock. Nothing appears to happen. _The centaur zombie closely misses you. The centaur zombie kicks you.  You hit the centaur zombie. You headbutt the centaur zombie.  The centaur zombie closely misses you.  i,5.9 (1.3 i i/ _The centaur zombie closely misses you. The centaur zombie misses you.it**  The centaur zombie kicks you but does no damage. iN_The centaur zombie closely misses you. The centaur zombie misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.is struck by an arc of lightning. i~W The centaur zombie is moderately damaged.i Z@You are struck by an arc of lightning. The lightning grounds out.i40-2----=60 iix _The centaur zombie hits you. The centaur zombie barely misses you.i ** You are struck by an arc of lightning. The lightning grounds out. _The centaur zombie hits you. The centaur zombie barely misses you.tatic Discharge (safe; 1% risk of failure)!  The centaur zombie is severely damaged.i + Z@You are struck by an arc of lightning. The lightning grounds out.  The centaur zombie hits you but does no damage.  The centaur zombie closely misses you. The centaur zombie barely misses you.79-0------7 i N_The centaur zombie misses you.i ** Confirm with . or Enter, or press ? or * to list all spells.The centaur zombie is struck by an arc of lightning.  The centaur zombie is almost destroyed.  You are struck by an arc of lightning.  The centaur zombie is struck by an arc of lightning.  The centaur zombie is almost destroyed.ip Z@You are struck by an arc of lightning. The centaur zombie barely misses you.iisi 8-9/16 -----8 _The centaur zombie kicks you but does no damage.i4>.  You are struck by an arc of lightning. The centaur zombie barely misses you. _The centaur zombie kicks you but does no damage.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The centaur zombie is struck by an arc of lightning.  You destroy the centaur zombie!i-G **Sif Muna accepts your kill.i L.@io9=7-----9Shockii4iH< _You are struck by an arc of lightning.i w  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i=i@iCFiUI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)iYiZiZi\ib8% _6i4die80=4ififA---2i5hiiihi71iiilimy18==imir _Your magical contamination has completely faded away.isBijtit%2iR==3=9=i4=i_iɖ=510/16==6= _HP restored.iP==i ig9=ibi iFii1=iiGiͣi!BiبiO9=iiVi,iz2==i5iyiiiPi iiʸ,i?|==iiHiiMiigiK3=iiiiiifi9=iiBii1ii{_--204.9 (45.0)......iy9--i'iXT _Key pressed, stopping explore.ii ii6H _No target in view!ik 64== _iܥ i# ,ib i iM P==iݩ i ,i i& a5=i i ,ib ,i iԯ ,it i i O=iP iK ,i i ,i{ i b6==i in i t  You encounter a howler monkey zombie.iA  ####### # ####.....###. *** #....###..##. ♣,♣♣* #......##.... ### *♣Z♣.♣* #..#.#.)#.# **,*...♣♣ #..#..#.#...######♣♣,*♣♣♣..♣♣##..##..)### ........♣.♣*...♣@.♣.'...####...##...###♣♣.♣._.♣..♣##......#)#..###....♣.♣....♣♣.♣##....#.#..#.#Shock#....♣♣.♣♣♣♣♣.♣.#####...##.♣♣.♣.♣.♣♣## ###..### .........#♣♣....♣# ##.Z   howler monkey zombie (wandering) ...<..........♣..# ###....#.#...########..# ###### #.... i l #.##...###....#.# #....###.##.i 4.21.9 (17i YZiE x==2.9 (18Shocki i A _The howler monkey zombie leaves your sight.i 4i i H _No target in view!io  _  A howler monkey zombie comes into view.iz 4 ###### ####... ### #....### ♣.♣♣♣ #......## ####### *♣@♣.♣♣ #..#.#.).# *♣.♣...♣♣ #..#..#....######♣♣Z♣♣♣♣..♣♣##..##..)Shock.........♣.♣♣...♣..♣.'...####i{ x###♣♣.♣._.♣..♣##......#)##....♣.♣....♣♣.♣##....#.#. Z   howler monkey zombie (wandering)....#....♣♣.♣♣♣♣♣.♣.#####...## .............♣♣.♣.♣.♣♣## ###..# .............#♣♣....♣# ##..i~ Z5.9 (3.0)Z.ic i 26.9 (4 _i i in ###  ♣.♣♣♣  *♣@♣.♣♣ ) *♣Z♣...♣♣ ♣.♣♣♣♣..♣)♣.♣♣...♣..♣♣♣.♣._.♣..♣♣#  i% ###  ♣.♣♣♣  *♣@♣.♣♣ ) *♣Z♣...♣♣ ♣.♣♣♣♣..♣)♣.♣♣...♣..♣♣♣.♣._.♣..♣♣   _A howler monkey zombie is nearby!iq ###  ♣.♣♣♣  *♣@♣.♣♣ ) *♣Z♣...♣♣ ♣.♣♣♣♣..♣)♣.♣♣...♣..♣♣♣.♣._.♣..♣♣#  iftp ###  ♣.♣♣♣  *♣@♣.♣♣ ) *♣Z♣...♣♣ ♣.♣♣♣♣..♣)♣.♣♣...♣..♣♣♣.♣._.♣..♣♣  ix}i9i _A howler monkey zombie is nearby!iC   psychicmeow the Zephyrmancer  Gale Centaur of Sif Muna **....  Health: 86/86 ========================  Magic: 12/16 ==================------ ###### AC: 9Str: 10 ####..... EV: 11Int: 19 ### #....###. SH: 0Dex: 12 ♣.♣♣♣ #......## XL: 10 Next: 15% Place: Dungeon:8 ####### *♣@♣.♣♣ #..#.#.)# Noise: ---------  Time: 12226.9 (0.0) ......# *♣Z♣...♣♣ #..#..#.# f) +2 trident (venom) ......######♣♣*♣♣♣♣..♣♣##..##..)# Cast: Shock ............♣.♣♣...♣.[37iE Um.♣.'...####. .........###♣♣.♣._.♣..♣##......#) ......##....♣.♣....♣♣.♣##....#.#. Z   howler monkey zombie (wandering) .......#....♣♣.♣♣♣♣♣.♣.#####...## .............♣♣.♣.♣.♣♣## ###..# .............#♣♣....♣# ##..Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey zombie (wandering, hasn't noticed you, empty space bonus:  1/8)iM psychicmeow the ZephyrmancerGale Centaur of Sif Muna **....Health: 86/86 ========================iN Magic: 12/16 ==================------###### AC: 9Str: 10####..... EV: 11Int: 19####....###. SH: 0Dex: 12♣.♣♣♣ #......## XL: 10 Next: 15% Place: Dungeon:8 #######*♣@♣.♣♣ #..#.#.)# Noise: ---------  Time: 12226.9 (0.0) ......#*♣*♣...♣♣ #..#..#.# f) +2 trident (venom) ......######♣♣.♣♣♣♣..♣♣##..##..)# Cast: Shock ............♣.♣♣...♣..♣.'...####. .........###♣♣.♣._.♣..♣##......#) ......##....♣.♣....♣♣.♣##....#.#. Z i*O   howler monkey zombie (wandering) .......#....♣♣.♣♣♣♣♣.♣.#####...## .............♣♣.♣.♣.♣♣## ###..# .............#♣♣....♣###..Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iO rAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey zombie (wandering, hasn't noticed you, empty space bonus:  1/8)iX ZZ  Aiming: Airstrike (dangerous; 1%  Press: ? - help, Dir - move target: a howler monkey zombie (wandering, hasn't noticed you, empty space bonus:  1/8)  The confined air twists around weakly and strikes the howler monkey zombie!  The howler monkey zombie is moderately damaged.ifZ d1--===7.9 (1i` 9_iq 8 _The howler monkey zombie hits you.i@  You closely miss the howler monkey zombie.You kick the howler monkey zombie!  The howler monkey zombie is severely damaged.--9.2 (1.3 i_ _The howler monkey zombie hits you but does no damage.i!k] .  You puncture the howler monkey zombie!  iNmMYou destroy the howler monkey zombie!i^ySiRD2--=-30.5Shock_ _Sif Muna accepts your kill.i?i[:i=iEH _No target in view!i7  _3=3=i< 4=i= O=im> i? Bi@ iA %5iA iSC iC L4==iD iD i.E i iB i-F ikF iF iI iRL Y  A moth of wrath comes into view.iL if #########............#[#########............##########.............##########.########....#########..##....########..##......,** #######.##.......,,* #######.##....#..,,**  ######@##...###.,,,* -- ######......#y#._,,*  #########...###.,,,*  #########....#..,,** # #########......,,,* # **,,..,,,** # y   moth of wrath (asleep) **,,.,*** ****** ii 086.5 (56.0)ip N--7.5 (57 _i.w is i  .[ #. . #. #######. ######..  ######.#  ######.#  ######@#  ######......#  #########...##  ...#  ....,,,*  **,,..,,,**  **,,.,***   i7h .[ #. . #. #######. ######..  ######.#  ######.#  ######@#  ######......#  #########...##  ...#  ....,,,*  **,,..,,,**  **,,.  i5jixqd _A moth of wrath is nearby! i4< .[ #. . #. #######. ######..  ######.#  ######.#  ######@#  ######......#  #########...##  ...#  ....,,,*  **,,..,,,**  **,,.,***    i .[ #. . #. #######. ######..  ######.#  ######.#  ######@#  ######......#  #########...##  ...#  ....,,,*  **,,..,,,**  **,,.   i  iFd _A moth of wrath is nearby! i #########............#[ psychicmeow the Zephyrmancer #########............## Gale Centaur of Sif Muna **.... ########.............## Health: 86/86 ======================== ########.########....## Magic: 12/16 ==================------ #######..##....######## AC: 9Str: 10 ######..##......,** # EV: 11Int: 19 ######.##.......,,* # SH: 0Dex: 12 ######.##....#..,,** # XL: 10 Next: 15% Place: Dungeon:8 ######@##...###.,,,* # Noise: ---------  Time: 12287.5 (0.0) ######......#y#._,,* # f) +2 trident (venom) ##### i2####...###.,,,* # Cast: Shock #########....#..,,** # #########......,,,* # **,,..,,,** # y   moth of wrath (asleep) **,,.,***  ****** Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a moth of wrath (asleep, fire blocked by an iron grate, empty space bonus:0/8) i #########............#[ psychicmeow the Zephyrmancer#########............## Gale Centaur of Sif Muna **....########.............## Health: 86/86 ========================########.########....## Magic: 12/16 ==================------#######..##....######## AC: 9Str: 10######..##......,** # EV: 11Int: 19######.##.......,,* # SH: 0Dex: 12######.##....#..,,** # XL: 10 Next: 15% Place: Dungeon:8######@##...###.,,,* # Noise: ---------  Time: 12287.5 (0.0)######......#*#._,,*  i [34m# f) +2 trident (venom)#########...###.,,,* # Cast: Shock#########....#..,,** ##########......,,,* #**,,..,,,** # y   moth of wrath (asleep)**,,.,*********Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a moth of wrath (asleep, fire blocked by an iron grate, empty space bonus:0/8) i +yyAim  Press: ? - help, Dir - move target: a moth of wrath (asleep, fire blocked by an iron grate, empty space bonus:0/8)  The confined air twists around weakly and strikes the moth of wrath.  The moth of wrath's fur bristles in rage as it notices you.===8.5 (1 iN Q _The moth of wrath is lightly wounded. iQ #########............#[ psychicmeow the Zephyrmancer #########............## Gale Centaur of Sif Muna **.... ########.............## Health: 86/86 ======================== ########.########....## Magic: 8/16============------------ #######..##....######## AC: 9Str: 10 ######..##......,** # EV: 11Int: 19 ######.##.......,,* # SH: 0Dex: 12 ######.##....#..,,** # XL: 10 Next: 15% Place: Dungeon:8 ######@##...###.,,,* # Noise: ===------  Time: 12288.5 (0.0) ######......#y#._,,* # f) +2 trident (venom)[11; iCUE10H #########...###.,,,* # Cast: Shock #########....#..,,** # #########......,,,* # **,,..,,,** # y   moth of wrath **,,.,***  ****** Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a moth of wrath (lightly wounded, fire blocked by an iron grate, empty  space bonus: 0/8) i/t#########............#[ psychicmeow the Zephyrmancer#########............## Gale Centaur of Sif Muna **....########.............## Health: 86/86 ========================########.########....## Magic: 8/16============------------#######..##....######## AC: 9Str: 10######..##......,** # EV: 11Int: 19######.##.......,,* # SH: 0Dex: 12 i=######.##....#..,,** # XL: 10 Next: 15% Place: Dungeon:8######@##...###.,,,* # Noise: ===------  Time: 12288.5 (0.0)######......#*#._,,* # f) +2 trident (venom)#########...###.,,,* # Cast: Shock i>#########....#..,,** ##########......,,,* #**,,..,,,** # y   moth of wrath**,,.,*********Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  i>Press: ? - help, Dir - move targetAim: a moth of wrath (lightly wounded, fire blocked by an iron grate, empty  space bonus: 0/8) i+syAim  Press: ? - help, Dir - move target: a moth of wrath (lightly wounded, fire blocked by an iron grate, empty  space bonus: 0/8)  The confined air twists around weakly and strikes the moth of wrath.  The moth of wrath is lightly wounded.9.5 (1 _You hear a loud squeak. i #########............#[ psychicmeow the Zephyrmancer #########............## Gale Centaur of Sif Muna **.... ########.............## Health: 86/86 ======================== ########.########....## Magic: 4/16======------------------ #######..##....######## AC: 9Str: 10 ######..##......,** # EV: 11Int: 19 ######.##.......,,* # SH: 0Dex: 12 ######.##....#..,,** # XL: 10 Next: 15% Place: Dungeon:8 ######@##...###.,,,* # Noise: ===------  Time: 12289.5 (0.0) ######......#y#._,,* # f) +2 trident (venom) i; #########...###.,,,* # Cast: Shock #########....#..,,** # #########......,,,* # **,,..,,,** # y   moth of wrath **,,.,***  ****** Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a moth of wrath (lightly wounded, fire blocked by an iron grate, empty  space bonus: 0/8) i0+ i#########............#[ psychicmeow the Zephyrmancer#########............## Gale Centaur of Sif Muna **....########.............## Health: 86/86 ========================########.########....## Magic: 4/16======------------------#######..##....######## AC: 9Str: 10######..##......,** # EV: 11Int: 19######.##.......,,* # SH: 0Dex: 12######.##....#..,,** # XL: 10 Next: 15% Place: Dungeon:8######@##...###.,,,* # Noise: ===------  Time: 12289.5 (0.0)######......#*#._,,* #[ im f) +2 trident (venom)#########...###.,,,* # Cast: Shock#########....#..,,** ##########......,,,* # i3**,,..,,,** # y   moth of wrath**,,.,********* iCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a moth of wrath (lightly wounded, fire blocked by an iron grate, empty  space bonus: 0/8) iMrAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a moth of wrath (lightly wounded, fire blocked by an iron grate, empty  space bonus: 0/8)  The confined air twists around weakly and strikes the moth of wrath.  The moth of wrath is moderately wounded. i i|y r   rat i*990.5 (1Shock i i(T _You encounter a rat. iK%+ i% i/#########............#[ psychicmeow the Zephyrmancer #########............## Gale Centaur of Sif Muna **.... ########.............## Health: 86/86 ======================== i40 ########.########....## Magic: 0/16------------------------ #######..##....######## AC: 9Str: 10 ######..##......,** # EV: 11Int: 19 ######.##.......,,* # SH: 0Dex: 12 id0######.##....#..,,** # XL: 10 Next: 15% Place: Dungeon:8 ######@##...###.,,,* # Noise: ===------  Time: 12290.5 (0.0) i0 ######......#y#._,,* # f) +2 trident (venom) i0 #########...###.,,,* # Cast: Shock i0o #########....#..,,** # i0N#########....r.,,,* # i$1~**,,..,,,** # y   moth of wrath **,,.,***  r   rat iI1 ******  ik1  i1(Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i 2Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a moth of wrath (moderately wounded, fire blocked by an iron grate, empty  space bonus: 0/8) i'W#########............#[ psychicmeow the Zephyrmancer#########............## Gale Centaur of Sif Muna **....########.............## Health: 86/86 ========================########.########....## Magic: 0/16 iX------------------------#######..##....######## AC: 9Str: 10######..##......,** # EV: 11Int: 19######.##.......,,* # SH: 0Dex: 12######.##....#..,,** # XL: 10 Next: 15% Place: Dungeon:8######@##...###.,,,* # Noise: ===------  Time: 12290.5 (0.0)######......#*#._,,* # f) +2 trident (venom) iY#########...###.,,,* # Cast: Shock#########....#..,,** ##########....r.,,,* # i\Y**,,..,,,** # y   moth of wrath**,,.,***r   rat****** iY(Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i ZAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a moth of wrath (moderately wounded, fire blocked by an iron grate, empty  space bonus: 0/8) iz9Mr.  Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a moth of wrath (moderately wounded, fire blocked by an iron grate, empty  space bonus: 0/8)  The confined air twists around weakly and strikes the moth of wrath.  The moth of wrath is moderately wounded. rYou hear a loud squeak.yr 2 rats (1 wandering)1.5 (1Shock i6 iT _You encounter a rat. i.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. i  i  i  i F _Unknown command. iDp ]  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ip  ix  i e _You don't have enough magic to cast this spell. i^)  i8+  i[R \ _Unknown command. iqP#..##.#...##)#.########....########..##..r.#############..##......,** #.######.##.....r.,,* #.######.##....#..,,** #.######.##...###.,,,* #.######.@....#y#._,,* #.#########...###.,,,* #.#########....#..,,** #.#...r..,,,* #. **,,.r.,,** #.*** **#* rrr 4 rats (3 wandering)  i\t1r. it7r. iKvP.r. ir r 3 rats (1You encounter 2 rats. i 0---2 iR i0 _The rat leaves your sight. i#.##.#.##).#.########....###.#######..##.r..#######..##......,** #.######.##....r..,,* #.######.##....#..,,** #.######.##...###r,,,* #.######..@...#y#._,,* #.#########...###.,,,* #.#..r.#..,,** #.#...* #.*#..r...,** #*#....#** *##### rrrrr 5 rats (3 wandering)r.r..r.r iځ [mr.---3 _You encounter a rat. id #..##).##.########....###.#..##....#############..##...r...** #...######.##...r....,* #.######.##....#...,** #.######.##...## #.######......#y#r_,,* #.#########@r.###..,,* #.#########....#...,** #.##.......),* #. ##.r.....** ####...##*####  rrrr.r .rFound a quarterstaff. Found a bloodstained altar of Trog..r[11 i 5;20Hr. i̿  i g1==4Shock i  i ; _The rat bites you but does no damage. ia .  You puncture the rat!  You kill the rat! i b .rSif Muna accepts your kill.r..r.r.r.r.rr.rrr 4 rats====5.8 (1.3  _The rat squeaks loudly. x2 iD& †You completely miss the rat. You kick the rat.  You kill the rat! i? iNr..r  3 ratsSif Muna accepts your kill. itT i]l=---7.1 i b  ifbC_The rat misses you. i †You hit the rat.  You kill the rat!r. i4  2 ratsSif Muna accepts your kill.---8.4 i i; _The rat bites you but does no damage. iZ .You completely miss the rat. You kick the rat.  You kill the rat!r. igdn   rat ihD=9.7 iW{q _Sif Muna accepts your kill. i .You puncture the rat!  You kill the rat! i?&  i2==301.0Shock i i[ _Sif Muna accepts your kill. i!I #.##).##.########....###..##..##....#.#######..##.#* #.######.##.)* #.######.##....#....** #.######.##...###...,* #.######...††.#y#._.,* #. iI ##.@.###...,* #.##....#....** #.##.).* #.##.#* ###....###*#####  i>X  ib 4-20 ij  il # _Found a whip. i/ #.##).##.########....###..# #..##....####.#######..##.## #.######.##.)# #.######.##....#....#* #.######.##...###....* #.######...††.#y#._.)* #.##..@###...)* #.##....#....#* #.##. i ).# #.##.## # ######  ir  i] @-3 i  ig n _Found an athame and a scorched dagger.iU#.............).####.########....###..# #..##....##########.##.##iFV#....)# #.##....#....###...###....#...††@#y#._.)####...###...)#....#*#########.).# #.....##.......## ########....#########i`ii&4iti xi˘iJiլiLT _Failed to move towards target.i*iA;iLiR iqSF_Failed to move towards target.itEiLidVi"YT _Failed to move towards target.io ijv i j _Failed to move towards target.iiDZiiij _Failed to move towards target.ib4iiO _Failed to move towards target.iO #########............##..... psychicmeow the Zephyrmancer ########.............##).### Gale Centaur of Sif Muna **.... ########.########....###..#  Health: 86/86 ======================== #######..##....##########.## Magic: 2/16===---------------------iC ######..##.......## #..... AC: 9Str: 10 ######.##........)# #..... EV: 11Int: 19 i######.##....#....#* #..... SH: 0Dex: 12 i ######.##...###....* #..... XL: 10 Next: 15% Place: Dungeon:8 i; ######...††@#y#._.)* #..... Noise: ---------  Time: 12304.0 (0.0) ic#########...###...)* #..... f) +2 trident (venom) i#########....#....#* #..... Cast: Shock iJ#########.......).# #..... ##.......## ###### i##....###  y   moth of wrath i+######  i! _Failed to move towards target. _Failed to move towards target.  iG VReach: f) +2 trident (venom)Press: ? - help, Dir - move targetim Aim: a moth of wrath (moderately wounded, fire blocked by an iron grate, 62% tohit and 59% to hit with your kick and headbutt)ič #########............##..... psychicmeow the Zephyrmancer########.............##).### Gale Centaur of Sif Muna **....########.########....###..# Health: 86/86 ========================#######..##....##########.## Magic: 2/16===---------------------######..##.......## #..... AC: 9Str: 10######.##........)# #..... EV: 11i| ZInt: 19######.##....#....#* #..... SH: 0Dex: 12######.##...###....* #..... XL: 10 Next: 15% Place: Dungeon:8######...††@#y#._.)* #..... Noise: ---------  Time: 12304.0 (0.0)#########...###...)* #..... f) +2 trident (venom)i #########....#....#* #..... Cast: Shock#########.......).# #.....##.......## ########....###i͎ y   moth of wrath###### i _Failed to move towards target. _Failed to move towards target.  i VReach: f) +2 trident (venom)Press: ? - help, Dir - move targeti2 Aim: a moth of wrath (moderately wounded, fire blocked by an iron grate, 62% tohit and 59% to hit with your kick and headbutt)i i. iD   Reach: f) +2 trident (venom)  Press: ? - help, Dir - move targetAim: a moth of wrath (moderately wounded, fire blocked by an iron grate, 62% tohit and 59% to hit with your kick and headbutt) _There's something in the way.iA  #########............##..... psychicmeow the Zephyrmancer ########.............##).### Gale Centaur of Sif Muna **.... ########.########....###..#  Health: 86/86 ======================== #######..##....##########.## Magic: 2/16===--------------------- ######..##.......## #..... AC: 9Str: 10 ######.##........)# #..... EV: 11Int: 19 ######.##....#....#* #..... SH: 0Dex: 12 ######.##...###....* #..... XL: 10 Next: 15% Place: Dungeon:8 iy }######...††@#y#._.)* #..... Noise: ---------  Time: 12304.0 (0.0) #########...###...)* #..... f) +2 trident (venom) #########....#....#* #..... Cast: Shock #########.......).# #..... ##.......## ###### ##....###  y   moth of wrath ###### hit and 59% to hit with your kick and headbutt) _There's something in the way.  Reach: f) +2 trident (venom)Press: ? - help, Dir - move targetAim: a moth of wrath (moderately wounded, fire blocked by an iron grate, 62% tohit and 59% to hit with your kick and headbutt)i =#########............##..... psychicmeow the Zephyrmancer########.............##).### Gale Centaur of Sif Muna **....########.########....###..# Health: 86/86 ========================#######..##....##########.## Magic: 2/16===---------------------######..##.......## #..... AC: 9Str: 10######.##........)# #..... EV: 11Int: 19######.##....#....#* #..... SH: 0Dex: 12######.##...###....* #..... XL: 10 Next: 15% Place: Dungeon:8######...††@#y#._.)i=N* #..... Noise: ---------  Time: 12304.0 (0.0)#########...###...)* #..... f) +2 trident (venom)#########....#....#* #..... Cast: Shock#########.......).# #.....##.......## ########....###y   moth of wrath######hit and 59% to hit with your kick and headbutt) _There's something in the way.  Reach: f) +2 trident (venom)Press: ? - help, Dir - move targetAim: a moth of wrath (moderately wounded, fire blocked by an iron grate, 62% tohit and 59% to hit with your kick and headbutt)i?ixL _There's something in the way.  Reach: f) +2 trident (venom)  Press: ? - help, Dir - move targetAim: a moth of wrath (moderately wounded, fire blocked by an iron grate, 62% tohit and 59% to hit with your kick and headbutt) _There's something in the way.iGE #########............##..... psychicmeow the Zephyrmancer ########.............##).### Gale Centaur of Sif Muna **.... i########.########....###..#  Health: 86/86 ========================i i #######..##....##########.## Magic: 2/16===--------------------- iJ######..##.......## #..... AC: 9Str: 10 ######.##........)# #..... EV: 11ir-Int: 19iI ######.##....#....#* #..... SH: 0i<Dex: 12 i!######.##...###....* #..... XL: 10 Next: 15% Place: Dungeon:8i ######...††@#y#._.)* #..... Noise: ---------  Time: 12304.0 (0.0) i#########...###...)* #..... f) +2 trident (venom) #########....#....#* #..... Cast: Shock #########.......).# #.....i ##.......## ###### ##....###  y   moth of wrathiC8 ###### iihit and 59% to hit with your kick and headbutt) _There's something in the way.  iVReach: f) +2 trident (venom)Press: ? - help, Dir - move targetiAim: a moth of wrath (moderately wounded, fire blocked by an iron grate, 62% tohit and 59% to hit with your kick and headbutt)i#########............##..... psychicmeow the Zephyrmancer########.............##).### Gale Centaur of Sif Muna **....########.########....###..# Health: 86/86 ========================#######..##....##########.## Magic: 2/16===---------------------######..##.......## #..... AC: 9Str: 10######.##........)# #..... EV: 11Int: 19######.##....#....#* #..... SH: 0Dex: 12######.##...###....* #..... XL: 10 Next: 15% Place: Dungeon:8######...††@#y#._.)i* #..... Noise: ---------  Time: 12304.0 (0.0)#########...###...)* #..... f) +2 trident (venom)#########....#....#* #..... Cast: Shock#########.......).# #.....##.......## ########....###y   moth of wrath######hit and 59% to hit with your kick and headbutt) _There's something in the way.  Reach: f) +2 trident (venom)Press: ? - help, Dir - move targetAim: a moth of wrath (moderately wounded, fire blocked by an iron grate, 62% tohit and 59% to hit with your kick and headbutt) _There's something in the way.  Reach: f) +2 trident (venom)  Press: ? - help, Dir - move targetAim: a moth of wrath (moderately wounded, fire blocked by an iron grate, 62% tohit and 59% to hit with your kickiΉ_ and headbutt) _There's something in the way.i3 #########............##..... psychicmeow the Zephyrmancer ########.............##).### Gale Centaur of Sif Muna **.... ########.########....###..#  Health: 86/86 ======================== #######..##....##########.## Magic: 2/16===--------------------- ######..##.......## #..... AC: 9Str: 10 ######.##........)# #..... EV: 11Int: 19 ######.##....#....#* #..... SH: 0Dex: 12 ######.##...###....* #..... XL: 10 Next: 15% Place: Dungeon:8 ######...††@#y#._.)* #..... Noise: ---------  Time: 12304.0 (0.0) #########...###...)* #..... f) +2 trident (venom) #########....#iO[0;10m....#* #..... Cast: Shock #########.......).# #..... ##.......## ###### ##....###  y   moth of wrath ###### hit and 59% to hit with your kick and headbutt) _There's something in the way.  Reach: f) +2 trident (venom)Press: ? - help, Dir - move targetAim: a moth of wrath (moderately wounded, fire blocked by an iron grate, 62% tohit and 59% to hit with your kick and headbutt)i7T#########............##..... psychicmeow the Zephyrmancer########.............##).### Gale Centaur of Sif Muna **....########.########....###..# Health: 86/86 ========================#######..##....##########.## Magic: 2/16===---------------------######..##.......## #..... AC: 9Str: 10######.##........)# #..... EV: 11Int: 19######.##....#....#* #..... SH: 0Dex: 12isU######.##...###....* #..... XL: 10 Next: 15% Place: Dungeon:8######...††@#y#._.)* #..... Noise: ---------  Time: 12304.0 (0.0)#########...###...)* #..... f) +2 trident (venom)#########....#....#* #..... Cast: Shock#########.......).# #.....##.......## ########....###y   moth of wrath######hit and 59% to hit with your kick and headbutt) _There's something in the way.  Reach: f) +2 trident (venom)Press: ? - help, Dir - move targetAim: a moth of wrath (moderately wiUyounded, fire blocked by an iron grate, 62% tohit and 59% to hit with your kick and headbutt)ie`ilo _There's something in the way.  Reach: f) +2 trident (venom)  Press: ? - help, Dir - move targetAim: a moth of wrath (moderately wounded, fire blocked by an iron grate, 62% tohit and 59% to hit with your kick and headbutt) _There's something in the way.i #########............##..... psychicmeow the Zephyrmancer ########.............##).### Gale Centaur of Sif Muna **.... ########.########....###..#  Health: 86/86 ======================== #######..##....##########.## Magic: 2/16===--------------------- ######..##.......## #..... AC: 9Str: 10 ######.##........)# #..... EV: 11Int: 19 ######.##....#....#* #..... SH: 0Dex: 12 ######.##...###....* #..... XL: 10 Next: 15% Place: Dungeon:8 ######...††@#y#._.)* #..... Noise: ---------  Time: 12304.0 (0.0) #########...###...)* #..... f) +2 trident (venom) #########....#iO[0;10m....#* #..... Cast: Shock #########.......).# #..... ##.......## ###### ##....###  y   moth of wrath ###### hit and 59% to hit with your kick and headbutt) _There's something in the way.  Reach: f) +2 trident (venom)Press: ? - help, Dir - move targetAim: a moth of wrath (moderately wounded, fire blocked by an iron grate, 62% tohit and 59% to hit with your kick and headbutt)iA#########............##..... psychicmeow the Zephyrmancer########.............##).### Gale Centaur of Sif Muna **....########.########....###..# Health: 86/86 ========================#######..##....##########.## Magic: 2/16===---------------------######..##.......## #..... AC: 9Str: 10######.##........)# #..... EV: 11Int: 19######.##....#....#* #..... SH: 0Dex: 12il######.##...###....* #..... XL: 10 Next: 15% Place: Dungeon:8######...††@#y#._.)* #..... Noise: ---------  Time: 12304.0 (0.0)#########...###...)* #..... f) +2 trident (venom)#########....#....#* #..... Cast: Shock#########.......).# #.....##.......## ########....###y   moth of wrath######hit and 59% to hit with your kick and headbutt) _There's something in the way.  Reach: f) +2 trident (venom)Press: ? - help, Dir - move targetAim: a moth of wrath (moderately wilounded, fire blocked by an iron grate, 62% tohit and 59% to hit with your kick and headbutt)in _There's something in the way.  Reach: f) +2 trident (venom)  Press: ? - help, Dir - move targetAim: a moth of wrath (moderately wounded, fire blocked by an iron grate, 62% tohit and 59% to hit with your kick and headbutt) _There's something in the way.iߡ  #########............##..... psychicmeow the Zephyrmancer ########.............##).### Gale Centaur of Sif Muna **.... ########.########....###..#  Health: 86/86 ======================== #######..##....##########.## Magic: 2/16===--------------------- ######..##.......## #..... AC: 9Str: 10 ######.##........)# #..... EV: 11Int: 19 ######.##....#....#* #..... SH: 0Dex: 12 ######.##...###....* #..... XL: 10 Next: 15% Place: Dungeon:8 ######...††@#y#._.)* #..... Noise: ---------  Time: 12304.0 (0.0) #########...###...)* #..... f) +2 trident (venom) #########....#i O[0;10m....#* #..... Cast: Shock #########.......).# #..... ##.......## ###### ##....###  y   moth of wrath ###### hit and 59% to hit with your kick and headbutt) _There's something in the way.  Reach: f) +2 trident (venom)Press: ? - help, Dir - move targetAim: a moth of wrath (moderately wounded, fire blocked by an iron grate, 62% tohit and 59% to hit with your kick and headbutt)i6Y #########............##..... psychicmeow the Zephyrmancer########.............##).### Gale Centaur of Sif Muna **....########.########....###..# Health: 86/86 ========================#######..##....##########.## Magic: 2/16===---------------------######..##.......## #..... AC: 9Str: 10######.##........)# #..... EV: 11Int: 19######.##....#....#* #..... SH: 0Dex: 12######.##...###....* #..... XL: 10 Next: 15% Place: Dungeon:8######...††@#y#._.)iY N* #..... Noise: ---------  Time: 12304.0 (0.0)#########...###...)* #..... f) +2 trident (venom)#########....#....#* #..... Cast: Shock#########.......).# #.....##.......## ########....###y   moth of wrath######hit and 59% to hit with your kick and headbutt) _There's something in the way.  Reach: f) +2 trident (venom)Press: ? - help, Dir - move targetAim: a moth of wrath (moderately wounded, fire blocked by an iron grate, 62% tohit and 59% to hit with your kick and headbutt)id iw  _There's something in the way.  Reach: f) +2 trident (venom)  Press: ? - help, Dir - move targetAim: a moth of wrath (moderately wounded, fire blocked by an iron grate, 62% tohit and 59% to hit with your kick and headbutt) _There's something in the way.i, 8 ) ######  ##....### ##.......##  #........)#  #....#....#*  ######.##...###....*  ######...††@#y#._.)*  #########...###...)*  #....#....#*  #.......).#  ##.......##  ##....###  ###### i  ) ######  ##....### ##.......##  #........)#  #....#....#*  ######.##...###....*  ######...††@#y#._.)*  #########...###...)*  #....#....#*  #.......).#  ##.......##  ##....###  ###### i i i i d _A moth of wrath is nearby!idq #.## #.##). #.########....###..# iq#..##....####. ######..##.## # ######.##.)# # ######.##....#....#* # ######.##...###....* #iDr/ ######...†@.#y#._.)* #ir #########...###...)* # ##....#....#* # ##.).# # ##.##  ##....### ######ixsi~i325.0 (1 _i'i&p _You see here a rat corpse.i #.## #.##). #.########....###.. #..##....#. ######..##.## # ######.##i.)# # ######.##....#....#* # ######.##...###....* # ######...@†.#y#._.)* # #########...###...)* # ##....#....#* # iP##.).# # ##.##  ##....###  ######igi-6 _iiip _You see here a rat corpse.iF  #.## #.##). #.########....### #..##....# ######..##.## # ######.##.)# # ######.##....#....#* # ######.##...###....* # ######..@††.#y#._.)* # #########...###...)* # ##....#....#* # ##.).# # ##.##  ##....###  ######iG [37miO -7 _iU iUW i  #.## #.##) #.########....### #######..##.... ######..##.......## # ######.##........)# # ######.##....#....#* # ######.##...###....* #i N ######.@.††.#y#._.)* # #########...###...)* # #....#....#* # #.......).# # ##.......##  ##....### ######i iq R3=8i i= ik ) # #######.. ######..##.......##  ######.##........)#  ######.##....#....#*  ######.##...###....*  ######.@.††.#y#._.)*  #########...###...)*  ...#....#*  .....).#  ##.......##  ##....###  ###### i ) # #######.. ######..##.......##  ######.##........)#  ######.##....#....#*  ######.##...###....*  ######.@.††.#y#._.)*  #########...###...)*  ...#....#*  .....).#  it##.......##  ##....###  ##### i ii*id _A moth of wrath is nearby!i  ) # #######.. ######..##.......##  ######.##........)#  ######.##....#....#*  ######.##...###....*  ######.@.††.#y#._.)*  #########...###...)*  ...#....#*  .....).#  ##.......##  ##....###  ###### iy  ) # #######.. ######..##.......##  ######.##........)#  ######.##....#....#*  ######.##...###....*  ######.@.††.#y#._.)*  #########...###...)*  ...#....#*  .....).#  ##.......##  ##....###  #####  _A moth of wrath is nearby!i18 #.#[ ##..## #............. ########.########.... #######..##....######## ######..##.......## # ######.##........)# # ######.##....#....#* # ######@##...###....* # ######...††.#y#._.)* # #########...###...)* # i*Q#....#....#* ########).# ...## #....#########iƳiJ9 _i )).#...[#..#.........###.########....#..##....#######.###....)# .#....###...###.......††.#y#._.)####...###...)..#....#*#########.......).##.......## ###....#########10i i^=4====5==6==iJBi"Ki0RiIUiWiZi\i\==i]i_iWfigihiPli|nin7i9o=ioi5ri;viwiCzi|iф=ĭiihii,iNi ioT8==iiiiJiii-ii1iyiniٝ:==iMi\iiiiii/iѥi+79=i`i~i(ipii%iЯi.i ii׳iֵi.i2=iӷiZii iniοiK10/16==iiiiTiTiiiii}iiP==iBiA,iby1=i inii4=i;,iQ=,iK?iCiiy2i?==i i i iiii(iii iiE ==i:!i"i7%i&i'i+i-.i.3i5=i=Bi ######.@.††.#*#._.)* #. Noise: ===------  Time: 12398.0 (0.0)#########...###...)* #. f) +2 trident (venom)i #########....#....#* #. Cast: Shock#########.......).# #.##.......## ####....###y   moth of wrath######i (Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targeti yAim: a moth of wrath (lightly wounded, fire blocked by an iron grate, empty  space bonus: 0/8)i?$My Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a moth of wrath (lightly wounded, fire blocked by an iron grate, empty  space bonus: 0/8)  The confined air twists around weakly and strikes the moth of wrath.9.0 (1 _The moth of wrath is moderately wounded.iD #########............##. psychicmeow the Zephyrmancer ########.............##) Gale Centaur of Sif Muna **.... ########.########....### Health: 86/86 ======================== #######..##....######### Magic: 0/16------------------------ ######..##.......## #. AC: 9Str: 10 ######.##........)# #. EV: 11Int: 19i> ######.##....#....#* #. SH: 0Dex: 12 ######.##...###....* #. XL: 10 Next: 15% Place: Dungeon:8ip ######.@.††.#y#._.)* #. Noise: ===------  Time: 12399.0 (0.0) #########...###...)* #. f) +2 trident (venom) #########....#....#* #. Cast: Shock #########.......).# #.i?B ##.......## ## ih##....###  y   moth of wrath ###### ii(Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iAiming: Airstrike (dangerous; 1% risk of failure)  iPress: ? - help, Dir - move targetAim: a moth of wrath (moderately wounded, fire blocked by an iron grate, empty  i(space bonus: 0/8)i #########............##. psychicmeow the Zephyrmancer########.............##) Gale Centaur of Sif Muna **....########.########....### Health: 86/86 ========================#######..##....######### Magic: 0/16------------------------######..##.......## #. AC: 9Str: 10######.##........)# #. EV: 11Int: 19######.##....#....#* #. SH: 0i 9Dex: 12######.##...###....* #. XL: 10 Next: 15% Place: Dungeon:8######.@.††.#*#._.)* #. Noise: ===------  Time: 12399.0 (0.0)#########...###...)* #. f) +2 trident (venom)#########....#....#* #. Cast: Shock#########.......).# #.##.......## ####....###i y   moth of wrath######Casting: Airstrike (dangerous; 1% risk of failure)  i Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  i, Press: ? - help, Dir - move targetAim: a moth of wrath (moderately wounded, fire blocked by an iron grate, empty  iP space bonus: 0/8)iP AMyConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a moth of wrath (moderately wounded, fire blocked by an iron grate, empty  space bonus: 0/8)  The confined air twists around weakly and strikes the moth of wrath.400.0 (1iW i~Z h _The moth of wrath is moderately wounded.iG &  i 7Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i ic i  iF __You don't have enough magic to cast this spell.i> Ji*W F _Unknown command.i  i  iҜ UCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i i  i iH W_You don't have enough magic to cast this spell.iR _Unknown command.i@  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Unknown command.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iMii_e _You don't have enough magic to cast this spell.i.| Evoke which item? Wands  e - a wand of paralysis (12)p - a wand of polymorph (13) [!] read|quaff|evoke[?] describe selectediyi i)-#########............##. psychicmeow the Zephyrmancer########.............##) Gale Centaur of Sif Muna **....########.########....### Health: 86/86 ========================#######..##....######### Magic: 0/16------------------------######..##.......## #. AC: 9Str: 10######.##........)# #. EV: 11Int: 19######.##....#....#* #. SH: 0Dex: 12######.##...###....* #. XL: 10 Next: 15% Place: Dungeon:8######.@.††.#y#.i ._.)* #. Noise: ===------  Time: 12400.0 (0.0)iM#########...###...)* #. f) +2 trident (venom)#########....#....#* #. Cast: Shock#########.......).# #.##.......## ####....###y   moth of wrath######Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Unknown command.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Okay, then. _i{ 1 #.#[ ##..## #............. ########.########.... #######..##....######## ######..##.......## # ######.##........)# # ######.##....#....#* # ######@##...###....* #iv X ######...††.#y#._.)* # #########...###...)* # #....#....#* ########).# ...## #....#########i R---1.0 (1 _i i i. )).#...[#..#.........###.########....#..##....#######.###....)# .#....###...###.......††.#y#._.)####...###...)..#....#*#########.......).##.......## ###....#########i B---2i i iQHLM~.###.)).#...[#..#.........###.########....#..##....#######.###....)# .#....###...###....######...††.#y#._.)* ##i}Uino1=3i ..))...#[#...#...#.##########..##....######..##.......## ##.)#....#*###......††.#y#._.)#######i i&4iFiiX1 ` .#[#...#...#.##########..##....######..##.......## ##.)#....#*###......††.#y#._.)###...###...)...#.....y   moth of wrath.5if im#.##.#...##)#.########....########..##....#############..##.......## #.######.##........)# #.######.##....#....#* #.######.##...###....* #.######.@.††.#y#._.)* #.#########...###...)* #.#########....#....#* #.#.......).# #. ## #### #### 6iQ|#.##.#.##).#.########....###.#######..##....#######..##.......## #.######.##........)# #.######.##....#....#* #.######.##...###....* #.######..@††.#y#._.)* #.#########...###...)* #.#....#....#* #.#.......).# #.##.......## ###....### ######ii^B=7i4i #.##.#.##).##.########....###.#..##....#.######..##.## #.######.##.)# #.######.##....#....#* #.######.##...###....* #.######...@†.#y#._.)* #.#########...###...)* #.##....#....#* #.##.).# #.##.## ###....### i# i &8i  _You see here a rat corpse.i#.##.#.##).##.########....###..##..##....#.#######..##.## #.######.##.)# #.######.##....#....#* #.######.##...###....* #.######...†@.#y#._.)* #.#########...###...)* #.##....#....#* #.##.).# #.##.## ###....### i|-9 _ii ieb_You see here a rat corpse.i> #.##.#.##).##.########....###..# #..##....####.#######..##.## #.######.##.)# #.######.##....#....#* #.######.##...###....* #.######...††@#y#._.)* #.#########...###...)* #.##....#....#* #.##.).# #.##.## ###....### ######ii-[2==10 _i)*in w _You don't have enough magic to cast this spell. _Okay, then. _You see here a rat corpse. _You see here a rat corpse.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.i { _You don't have enough magic to cast this spell.iG  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.iiii _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ii{iMiF _Unknown command.i&i=|J1 _i#Hi/W&2ihi 8 i &3i* iA iX i)a it Y==4i  #.## #.##). #.########....###..# #..##....####. ######..##.## # ######.##.)# # ######.##....#....#* # ######.##...###....* # ######...†@.#y#._.)* # #########...###...)* # ##....#....#* # ##.).# # ##.##  ##....iu ### ######5iC p _You see here a rat corpse.i #.## #.##). #.########....###.. #..##....#. ######..##.## # ######.##.)# # ######.##....#....#* # ######.##...###....* # ######...@†.#y#._.)* # #########...###...)* # ##....#....#* # ##.).# # ##.##  ##....### [i@37m ######i_(iPY3=6 _i:`ihp _You see here a rat corpse.iM #.## #.##). #.########....### #..##....# ######..##.## # ######.##.)# # ######.##....#....#* # ######.##...###....* # ######..@††.#y#._.)* # #########...###...)* # ##....#....#* # ##.).# # ##.##  ##....###  ######iNi[37m7 _ig #.## #.##) #.########....### #######..##.... ######..##.......## # ######.##........)# # ######.##....#....#* # ######.##...###....* #iN ######.@.††.#y#._.)* # #########...###...)* # #....#....#* # #.......).# # ##.......##  ##....### ######ii&8iii  #.#[ ##..## #............. ########.########.... #######..##....######## ######..##.......## # ######.##........)# # ######.##....#....#* # ######@##...###....* # ######...††.#y#._.)* # #########...###...)* # #....#....#* ########).# ...## #....#########i i> <9i i )).#...[#..#.........###.########....#..##....#######.###....)# .#....###...###.......††.#y#._.)####...###...)..#....#*#########.......).##.......## ###....#########iX i `=20iYM~.###.)).#...[#..#.........###.########....#..##....#######.###....)# .#....###...###....######...††.#y#._.)* ##1 iM ≈~.......# .........~.###.....)).#.....[#...#......... iH###.########....#..##....#######.####........)# .#....# i.{######.##...###....* # ia i i' i.&2 i> i4A i[ Where to? (Tab - Necropolis @ (x,y), ? - help)  D - Dungeon  T - Temple L - Lair i  i  )########..≈~.......#psychicmeow the Zephyrmancer#########.........~.### Gale Centaur of Sif Muna **.... ix #########...........)). Health: 86/86 ========================#########............#[ Magic: 3/16====--------------------#########............## AC: 9Str: 10########.............## EV: 11 i Int: 19########.########....## SH: 0Dex: 12#######..##....######## XL: 10 Next: 15% Place: Dungeon:8######@.##.......## # Noise: ---------  Time: 12422.0 (0.0)######.##........)# # f) +2 trident (venom) i ######.##....#....#* # Cast: Shock######.##...###....* #######...††.#y#._.)* # i^! #########...###...)* # #########....#....#* # #########.......).# # ##.......## # i! r Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command. _You see here a rat corpse.  iE" ;_You see here a rat corpse. i"  i#  i1  i1  iv7 4== i7  i8  iB  iD  i(E  iE  iuJ  iN  i)O  iP  i'U  iW  iW :== i}Y  i]  i_  i_  ib  ie  ih , i^j  i&n  ijs 5= ix  i0y  iy  i+{  iS~  i٨ =6== ik  iͱ B i#  i f== iB f  There is a stone staircase leading up here. i 5 _ i X i  i  if #7 i 0= it  iP  i  i  i  i  i , i  i^  i  iv  i  i Y  There is a stone staircase leading down here. i  i  i "=  i _ ij  i &9 i  i  i  i # _You climb downwards. i          iT      #   #####.#   #..@..#  48.5 (26. i 5) #.#####   #     i            i  ii  i a _There is a stone staircase leading up here.!i!iߋ!i!iB8== _==!iSX!i9=!i!iR!i,!i!i!iP!iǴ!i!ip9=!i!i!i!iŻ!io!i<10/16==!i !i!i4,!i!i!i,!i!i!i!i!i.:==!i!i!iF!i!i>!ix!i!i:!izM1=!i!id,!i!i^!i!i[!i)=2====3=!i-B!i0O=!it1!i4!i5!ij5!i7,!i9!iG?x4==!i?!i?!iS@!iB!iB!iC!iI!i4J!iJ!iM!iMM:==!iM!iKQ!iQ!iR!iUB!i.[w5=!io]!ib^!i^!iza!ia!iLb!id!id!ipe!ih!ih#=!ih!in!ir,!iqs!i*wb6==!iw!iy4 _Magic restored.!i{!i{!i:|!i}!i#,!ih!i!i!i!ia!iQ!i׈!i*:==!i!i؊!i^B!ivP  There is a stone staircase leading up here.!if!i _!i!i!ie!iB!iT!iԟ!iU!i!iq,!i&!i!i,!i!i!i!iD!i!iP!i$!i,!i9!i!iW!i&!i!i!iO!iE,!iu!i!i!i!iFt#.##### #.# #.# #.# #.# !iI#.# #.#   ##.#   #.@#  517.5 (69.0!i1 #.##   #. #. #= #.!iT #. >. !i !iP!iL}8.5 (70 _Found a stone staircase leading down.!i[eI!ig!i.#  ###  !iG223.5 (5.0)!i+4.5 (6!i!i4 _m - a ring of resist corrosion!iu|  There is a stone staircase leading down here.!iɏ _!i!i!i!i,!i!i6!i۟B!i3!i!i!i!iq!i!i#!iX!i!i!iy!i!i!i<!i!iDz!i!i!i!iW!i޺!i&!i!iZ!iɿ!i5!i!i!i|!i!i!i!i!i!i!i!i!i!i!ik!i!i$!i!i"!i!i+!i!i!i!ii!i!iT!i!iC!i!i!iO!i!i5!i!i{!i !i !i !i' ,!i !i !i" !i& !ib' !i( !i* !i]. !i. !iB0 !i2 !iP !iTS ,!iS !i+Z x _t - 2 scrolls of teleportation (gained 1)!i] !i_ !ia !i=c !if !ig !i2h !iDj !iP  #.. .........# ###.#########.######## #.....# #.# .....###.# #.#######.# #.......# #.........# ###.......###.######### <.............# #..........### #.....@...## 60.5 (36.0)#..#.###.## # #.#  ..# #### 1.5 (37!iZ !ie H _Found a stone staircase leading up.!iө ,2.5 (38!iR !iX d _c - a scroll labelled ADEPYUTHR OCEE"iN"Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  j - a +4 ring of protection (worn)g - a +6 ring of strength  i - a ring of protection from fire  m - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip $i#.. .........# psychicmeow the Zephyrmancer###.#########.## Gale Centaur of Sif Muna **....###### #.....# #.# Health: 86/86 ========================.....###.# #.#######.# Magic: 16/16 ========================#.......# #.........# AC: 9Str: 10###.......###.######### EV: 11Int: 19<.............#SH: 0Dex: 12#..........###XL: 10 Next: 15% Place: Dungeon:9#.....@...##Noise: ---------  Time: 12562.5 (0.0)[10$iY;11H#..#.###.##f) +2 trident (venom)# #.#Cast: Shock..##### _Found a stone staircase leading down. _m - a ring of resist corrosion _There is a stone staircase leading down here. _t - 2 scrolls of teleportation (gained 1) _Found a stone staircase leading up. _c - a scroll labelled ADEPYUTHR OCEE  Okay, then. _$iq _$i,$i $i$i,$iѓ$i.$iޚ$i,$i$i$iʢ$iq$in$i$i$iĨ$ik$iݬ$i$i0i _M - 3 potions of mutation (gained 1)$ik  You encounter 2 orc wizards.$i.....###.# #.#####.......# #...... #####.......###.##### #.<.............#  #..........###  #.........##  #..#.###.##$i #..#.###.# #@.......#oo.........#############.###Shock$iz#.#.#$i..#oo 2 orc wizards (asleep)##$i^9.5 (770.5 (8 _$i-$i   #.......#  #####..... #.<......  #....  #.........##  #..#.  #..#.###.#  #@.......#  oo.........#####  ########.###  #.# #.# ..# ##$i f   #.......#  #####..... #.<......  #....  #.........##  #..#.  #..#.###.#  #@.......#  oo.........#####  ########.###  #.#$i  #.# ..# ## $i $iK  _There are monsters nearby!$i    #.......#  #####..... #.<......  #....  #.........##  #..#.  #..#.###.#  #@.......#  oo.........#####  ########.###  #.# #.# ..# ##$i'   #.......#  #####..... #.<......  #....  #.........##  $ie(#..#.  #..#.###.#  #@.......#  oo.........#####  ########.###  #.# $i(#.# ..# ## $i;/$i!d _There are monsters nearby!%i! #.......# #.....#####.###.#### #.<......#  #### #  #..#.### #..#.###.o#######........#.oo....@....#####o########.###  #.#  #.# ..# ##o   orc warrior (asleep) oo 2 orc wizards (asleep)o   orc (asleep)%ii/ o.  You encounter an orc warrior and an orc.%i2+o.%i3Loo%i4%iB@oooowandering)owandering)%i`A4==1.5 (1%iM%iQ- _The orc warrior shouts!%iG4 *******o1 wandering)  The zap hits the orc warrior but does no damage.  The zap hits the orc wizard.  The orc wizard is heavily wounded.%i .oo.oooo....oo5--2 _The orc wizard shouts! x2; The orc shouts!%iCQ******* _The orc wizard shouts! x2; The orc shouts!  The zap hits the orc warrior.orc warrior is lightly wounded..  The orc is severely wounded.  The zap hits the orc wizard!%iB_oo%i 3oo.o...4----3%iF%i8^ _The orc wizard is almost dead.%i3 *******The zap misses the orc warrior. The zap misses the orc wizard.%i 2The zap hits the orc wizard.%i .o.o%iG C.o%il Q.o%i, &..%im I3----%i 4%i% %i( b _The orc wizard is heavily wounded.%i Z)  The zap hits the orc warrior but does no damage.%i %orc warrior is lightly wounded.  The zap misses the orc wizard. The zap hits the orc wizard.  The orc wizard is heavily wounded..  You kill the orc!%i" B******* %iӦ <.o%i ;.o%it H.o%iӫ ' %i _oSif Muna accepts your kill.%i ).oo.o.o   orc (wandering)%iۻ `2---5%i= %i o _You encounter an orc. It is wielding a +0 club.%io)The zap hits the orc warrior!arrior is moderately wounded. wizard.  The orc wizard is almost dead.The zap hits the orc wizard!  You kill the orc wizard!%iA*******    orc wizard&i?ro..o.o.)8/881---66&iF&in[ _Sif Muna accepts your kill.&i&A9 )&ixAThe zap misses the orc warrior. The zap hits the orc wizard.  You kill the orc wizard!&i/K *******o   orc  Sif Muna accepts your kill.&iKzThe zap hits the orc.  The orc is moderately wounded.&i@J)o&i@ ).).o The orc shouts!&i7r0---7=7&i&i'Y _The orc warrior closely misses you.&i l .oYou barely miss the orc warrior.You kick the orc warrior, but do no damage.You headbutt the orc warrior.&ivu  The orc warrior is moderately wounded.&icxd1=-8.8 (1.3 &iW&iX _The orc warrior barely misses you.&if7 )oYou hit the orc warrior but do no damage.The orc warrior is poisoned. You kick the orc warrior.  The orc warrior is heavily wounded.&iC(poisoned)&ij4---80.1&i6&iD _The orc warrior hits you with a +0 long sword.&io  .oYou barely miss the orc warrior. You kick the orc warrior.  The orc warrior is heavily wounded.&i@w &iUx (1.4&i &i Q _The orc warrior misses you.&i )oYou barely miss the orc warrior.&i  The orc warrior is heavily wounded.The orc warrior hits you with a +0 long sword!&i m71-----=2.7&iU &i Y _The orc warrior closely misses you.&i# extremely poisoned)The orc warrior hits you with a +0 long sword! closely misses you.You hit the orc warrior.  The orc warrior looks as sick as possible!  You kick the orc warrior, but do no damage.  The orc warrior is severely wounded.&iD$|2---=-4.0&i+&iA-B _The orc warrior hits you but does no damage.'i-l    #####..... #.<......  #....  #...'ilm  #..#.###.##  #..#.###.#  .#######........#  ).).)oo@....#####  .########.### 'imS #.#  #.#  'iDm2..#  ## 'ikm'im 'imwYou hit the orc warrior but do no damage.The orc warrior looks as sick as possible!  'imNThe orc warrior is severely wounded.'iX@   #####..... #.<......  #....  #...  'i Zk#..#.###.##  #..#.###.#  .#######........#  ).).)oo@....#####  .########.###  #.#  #.# ..# ## 'inZ 'imS  The orc warrior hits you with a +0 long sword!'io_58----2'io<===5.3'i2~'iCV _* * * LOW HITPOINT WARNING * * *'i''i'i&t _You are too injured to fight recklessly!'i'i'ij'i^ _You are too injured to fight recklessly!'i'i'it _You are too injured to fight recklessly!'i>I #.......# #..... psychicmeow the Zephyrmancer #####.......###.#### Gale Centaur of Sif Muna **....'i{ #.<.............#  Health: 58/88 ===============--------- #..........###  Magic: 11/16 ================-------- #.........##  AC: 9Str: 10 'i#..#.###.##  EV: 11Int: 19 'i#..#.###.#  SH: 0Dex: 12 'i= .#######........#  XL: 10 Next: 17% Place: Dungeon:9 'ihq).).)oo@....#####  Noise: ==-------  Time: 12585.3 (0.0) 'i.########.###  f) +2 trident (venom) 'i#.#  Cast: Shock #.#  ..#  ##  o   orc warrior (extremely poisoned)  o   orcCasting: Shock (safe; 1% risk of failure)  'i&Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (severely wounded, extremely poisoned, 74% to hit)(iP#.......# #..... psychicmeow the Zephyrmancer#####.......###.#### Gale Centaur of Sif Muna **....#.<.............#Health: 58/88 ===============---------#..........###Magic: 11/16 ================--------#.........##AC: 9(ixGStr: 10#..#.###.##EV: 11Int: 19#..#.###.#SH: 0Dex: 12.#######........#XL: 10 Next: 17% Place: Dungeon:9*******@....#####Noise: ==-------  Time: 12585.3 (0.0).########.###f) +2 trident (venom)#.#Cast: Shock#.#(i..###o   orc warrior (extremely poisoned)o   orcConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(iF Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (severely wounded, extremely poisoned, 74% to hit)  The zap misses the orc warrior. The zap hits the orc.(i).).)oo Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (severely wounded, extremely poisoned, 74% to hit)  The zap misses the orc warrior. The zap hits the orc.  The orc is heavily wounded.(i[i9=-6.3 (1(i (i~#X _The orc warrior barely misses you.(iu #.......# #..... psychicmeow the Zephyrmancer #####.......###.#### Gale Centaur of Sif Muna **.... #.<.............#  Health: 59/88 ================-------- #..........###  Magic: 10/16 ===============--------- #.........##  AC: 9Str: 10 #..#.###.##  EV: 11Int: 19 #..#.###.#  SH: 0Dex: 12 (ih.#######........#  XL: 10 Next: 17% Place: Dungeon:9 ).).)oo@....#####  Noise: =--------  Time: 12586.3 (0.0) .########.###  f) +2 trident (venom) #.#  Cast: Shock #.#  ..#  ##  o   orc warrior (extremely poisoned)  o   orc(i>Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  (i!Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (almost dead, extremely poisoned, 74% to hit)(i #.......# #..... psychicmeow the Zephyrmancer(iA#####.......###.#### Gale Centaur of Sif Muna **....#.<.............#Health: 59/88 ================--------#..........###Magic: 10/16 ===============---------#.........##AC: 9Str: 10(i #..#.###.##EV: 11Int: 19#..#.###.#SH: 0Dex: 12.#######........#XL: 10 Next: 17% Place: Dungeon:9).).)oo@....#####Noise: =--------  Time: 12586.3 (0.0).########.###f) +2 trident (venom)#.#Cast: Shock#.#..###o   orc warrior (extremely poisoned)o   orcCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(i@Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(ijAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (almost dead, extremely poisoned, 74% to hit)(iBZContam: 10% 7.3 (1(i(iլnConfirm with . or Enter, or press ? or * to list all spells.(iAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (iD(almost dead, extremely poisoned, 74% to hit) _You miscast Shock. Nothing appears to happen. The orc warrior misses you.(ijY #.......# #..... psychicmeow the Zephyrmancer #####.......###.#### Gale Centaur of Sif Muna **.... #.<.............#  Health: 59/88 ================-------- #..........###  Magic: 9/16=============----------- #.........##  AC: 9Str: 10 #..#.###.##  EV: 11Int: 19 Contam: 10%  #..#.###.#  SH: 0Dex: 12 .#######........#  XL: 10 Next: 17% Place: Dungeon:9(i9ZZ ).).)oo@....#####  Noise: =--------  Time: 12587.3 (0.0) .########.###  f) +2 trident (venom) #.#  Cast: Shock #.#  ..#  ##  o   orc warrior (extremely poisoned)  o   orc(idZ(iZCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(iZAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(iZAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (almost dead, extremely poisoned, 74% to hit)(i> #.......# #..... psychicmeow the Zephyrmancer #####.......###.#### Gale Centaur of Sif Muna **.... #.<.............#  Health: 59/88 ================-------- (iUh#..........###  Magic: 9/16=============----------- #.........##  AC: 9Str: 10 #..#.###.##  EV: 11Int: 19 Contam: 10%  (i#..#.###.#  SH: 0Dex: 12 .#######........#  XL: 10 Next: 17% Place: Dungeon:9 ).).)o)@....#####  Noise: =--------  Time: 12587.3 (0.0) .########.###  f) +2 trident (venom)(i #.#  Cast: Shock #.# (i4" ..#  (iZM##  o   orc warrior (extremely poisoned)  o   orc(i|(iAiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line(ihAim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (i(almost dead, extremely poisoned, 74% to hit)  You miscast Shock. Nothing appears to happen.  You kill the orc warrior!(i(iE.o(iZ    #.<  (i T       (i    (i "  (i Z  #.# (i< 8 #.# (i] b..# ##(i} do   orc (i 0(iU29-8.3 (1(in (i"EPress: ? - help, Shift-Dir - straight line  Aim: an orc warrior, wielding a +0 long sword and wearing a +0 plate armour  (almost dead, extremely poisoned, 74% to hit)  (iD#You miscast Shock. Nothing appears to happen.  You kill the orc warrior! _Sif Muna accepts your kill.(i #.......# #..... psychicmeow the Zephyrmancer #####.......###.#### Gale Centaur of Sif Muna **.... #.<.............#  Health: 59/88 ================-------- #..........###  Magic: 8/16============------------ #.........##  AC: 9Str: 10 #..#.###.##  EV: 11Int: 19 Contam: 20%  #..#.###.#  SH: 0Dex: 12 .#######........#  XL: 10 Next: 19% Place: Dungeon:9 ).).).o@....#####  Noise: ---------  Time: 12588.3 (0.0) (is\.########.###  f) +2 trident (venom) #.#  Cast: Shock #.#  ..#  ##  o   orcCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 74% to hit)(iK > #.......# #..... psychicmeow the Zephyrmancer #####.......###.#### Gale Centaur of Sif Muna **.... #.<.............#  Health: 59/88 ================-------- (iYM #..........###  Magic: 8/16============------------ #.........##  AC: 9Str: 10 #..#.###.##  EV: 11Int: 19 Contam: 20%  #..#.###.#  SH: 0Dex: 12 .#######........#  XL: 10 Next: 19% Place: Dungeon:9 ).).).)@....#####  Noise: ---------  Time: 12588.3 (0.0) .########.###  f) +2 trident (venom) #.#  Cast: Shock #.#  ..#  ##  o   orc(iPN Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 74% to hit)  The zap hits the orc.  You kill the orc!(iT W   #.<            *******    #.#  #.# ..# ## (i ).).).)(iq 60=9.3 (1Shock(i (i   Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 club and wearing a +0 leather armour (heavilywounded, 74% to hit)  The zap hits the orc.  You kill the orc! _Sif Muna accepts your kill.(i  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.(iW (ih_ (ine (ih _You can't see any susceptible monsters within range! (Use Z to cast anyway.)(iw (i~ (ii (i F _Unknown command.(ie%(i%(i.'(i8,(i1: _(i:4,(i6(i:(iD;h19=(i<(iA(iA)i)i)iV)iK )iY)i=T218)iC)iP)i)iL=6)i)i)i174)i")i))iZ*Z63=10/16)i*1==2)i:)iC)i=D70)iF)iO)iP98% )iS)i2Y)iYq4=6)i\)if)i\gT==4)ij)ix)iyy72)i6s511= _Your magical contamination has completely faded away.)iD6=)ir)iC7==82==9==70=3=1=)iO=)i")i $,)i %)i ,Q2)i20b4==)i0)i 5,)i>7)i&:)ie:%3)i=)i?)i@)iA)iEE)iE3==)iJG)iLLa4=)iV)i`,)ijc)inw5=)i r)irU5=)iv)iy,)i{)i~)iQ)i)i76=6==7=)i,)iB)i)iqh8===)i#)iB)iȹ)i-)i|)i)i%9)i)i,)i)i,)i)iI<80)i)i/)ix)i)i)i9)i )im)i8K1=)i)i)iU)i)i)i)i)i})iMU2=)i)i,)iR)i)i$%3)i)i)i")i)i ,)i)i ;4)i)i)iG)i)iC")i")i%)i()iT)K5=)i4)i@B)i/E,)iG)i9K)iKU6=)iL)iWB)i\B)iv`;7)i.B)i)i,)idz)iw8=)i\1 _HP restored.)ik3)i)i )i|,)i)i})i9)i)i)i_)ix)i9=)i)i)i)i)i)i)i)i)i)i)is,)i)i)if)i)i )iX)ir)i,)i)i)i ,)i )ieX)i;)i)i)i)i)i** #.<....... #.......... #..## #..#.###.## #..#.###.##.#######........##).).).).....##########.########.###)iz+.......@# #.# -684.3 (95.0)....[#.######.###### #........#####)i+?###### )i[-5.3 (96 _Found a ring mail.)ibI)iHf)ij)ij)in,)ir)is)it)iA  You see here a +0 ring mail.)is)i _)i)i{)i,)i~)iQ  You encounter an orc wizard. It is wielding a +0 dagger. #.<#.. #......... #......#.# #..#.###.# #..#.##< #.#######......... #).).).).....##o....#####.########.###.....# #.#.....[#.######.########........#Shock ##########o   orc wizard (asleep)9.3 (4.0)90.3 (5)i)i9 _Found a stone staircase leading up.)i #.< #..  ...  #.#  #.#  <  ... #).).).) o....#####.###  .......@.....# #.#  ..........[#.#  ############   )i_ #.< #..  ...  #.#  #.#  <  ... #).).).) o....#####.###  .......@.....# #.#  ..........[#.#  ############    )i)i)i>)i.b _An orc wizard is nearby!)ix & )i ~*******o  The zap hits the orc wizard.)i, G.o)i7 '......)i8 b5--=1.3 (1)i@ )iC 8 _The orc wizard is lightly wounded.)i$ ******* The zap hits the orc wizard.)iH oThe orc wizard is heavily wounded.)i / o.....o   orc (wandering)You encounter an orc. It is wielding a +1 whip of electrocution.)i *****The orc wizard gestures at you while chanting.)iE*.....)iG7-4---=2)iP)iZ1 _The puff of flame hits you.*i ******* The zap hits the orc wizard.  The orc wizard is severely wounded.*iK6R.o*iC o.....  The zap misses the orc.*iIs  The orc wizard casts a spell at you.*i*ih3----3*i*i( _You easily resist.*ir )The zap hits the orc wizard.  You kill the orc wizard!*ixj ********i' oSif Muna accepts your kill.*iw'6o.*in/M.o.....o   orc wizard (wandering)*i2-2---20-4*i7*i<x _You encounter an orc wizard. It is wielding a +0 dagger.*iЙ *******o  The zap hits the orc.*i*G.o*iC)o*iG%X.)o....*ix&S8=1*i&=---5*i-*in/[ _The orc is heavily wounded.*it )The zap hits the orc.  You kill the orc!*i D******* *i .oSif Muna accepts your kill.*i( .))....o*i1 =0---=6*i*E *i6H , _The orc wizard shouts!*i` *******The zap hits the orc wizard.*i } oThe orc wizard is lightly wounded..o oYou encounter an orc. It is wielding a +0 falchion and quivering boomerangs.*i$ ....oo 2 orcs (1 missile, 1 wandering)--7*i&+ *i:  _You encounter an orc. It is wielding a +1 short sword of speed.*i ******* The zap hits the orc wizard.+i[Q.o+ih .))o...ooThe orc wizard is moderately wounded.+iQo ***The orc wizard points at you and mumbles some strange words.+iQ.o+ie...oo+iN}1--9/16 ---+it8+i+iR. _The magic dart hits you!+i. +i +i#*******+iO +i2The zap hits the orc wizard!+iR .oThe orc wizard is severely wounded.+i^ o.)oo...+i^_o)The orc shouts!+id ***The orc wizard points at you and mumbles some strange words.+i*.o...8---==9+i+i A _The magic dart hits you but does no damage.+i{ *******The zap misses the orc wizard.+iCN)o+i9.o+iG.o+i t.)).o..+iD s7-----700+i+i.> _The zap hits the orc but does no damage.+i ******* The zap hits the orc wizard.+iLK.o+i<.o+iZN.o+iw .)).oo.+i 2--6-----1+i' +i3 ^ _The orc wizard is almost dead.+iY )The zap misses the orc wizard. The zap hits the orc wizard.  You kill the orc wizard!+iS ? +i **.*Sif Muna accepts your kill.The zap hits the orc.+i :o.+iΤ O.o+iT $.+i{ p5---12+ii +i 1 _The orc is lightly wounded.+i v *****The zap hits the orc.+iF)o+iTI.o+i.8)...+i^4---3+i+iG[ _The orc is heavily wounded.,iz )The zap misses the orc. The zap hits the orc.  You kill the orc!,i**.*   orc (,i )..)Sif Muna accepts your kill.,iV3-4,i,iw  ,i ;_The orc misses you.,i6 )You hit the orc. The orc is poisoned. You kick the orc, but do no damage.,i7rThe orc is almost dead.You kill the orc!,i)B& ,iL\5.6 (1.3Shock,iV,iV ,i WM_Sif Muna accepts your kill.,i#,i,iW,iH _No target in view!,i,i,i,iI,id ,i,i :_No target in view!,iP 3,i)\ ,ia ,ie B4 _,iyh ,,ij ,in ,,ip ,it ,iUt K5=,ilv ,igz S5=,iz ,i|| ,iW ,i ,iw ,ix ,i #6,iֆ 2=,i ,iq ,i ,i ,iO ,i~ #=,i ,i ,i ,iX %7,ix ,iU ,,i6 ,i$ ,i T6==,iw ,i# ,is K8=,i ,iC ,i ,iC ,i ,i ,i? ,il ,i :==,i ,i O=,i ,i ,i #7,i" 0=,i6 ,i ,,i6 ,i ,i ,i ,i ,i- ,i ,ia ,i 9=,i ,i] ,i ,i ,i ,ir ,i ,i ,i$ T8==,i} ,i ,,i  B,i$ ,ie ,i ,iu ,iq ,i 3==,i ,i! ,,i# ,i3' ,i' ,i) ,i, ,i, M9=,i. ,i 3 ,io3 ,i45 ,i8 ,,i: ,i0> ,i\> ,ij@ ,iC O=,iE ,iDI ,iI ,ivK ,i#V ,i]V )10/16,iV )==,iNY ,ip] ,,i_ ,ic ,,iKe ,iMi ,ii ,ik ,in ,iOo :==,iQq ,iu ,i{v ,ip X,i ,iƁ M1=,i ,iU ,,i^ ,i ,,i ,i ,,i ,i ,i" 9=,i ,iF ,,iC ,iǭ ,,i0 ,i d2==,i ,i ,,i ,i ,,if ,i ,,ig ,i P==,i( ,i ,,i ,iK a3=,i^ ,i! ,,ic ,i ,i4 ,ii ,i ,i ,i ,i O=,i0 ,i ,,iC ,i{ ,,i ,i% 94,in )==,i ,i ,,i ,i ,,i  ,i ,i ,i ,i P==,i ,i4" ,,i#$ ,i' ,i' ,i:* ,iC- ,i- K5=,i/ ,i3 ,,i5 ,i8 ,,i: ,i> ,,i@ ,iR e=,ix 6==.....-[,iHy #.. #.#.. ... #..$. #.# #..#.#..?.. #.# #..#..<... #.#######........... #).).).).....#...#####.########.#,iy ))..))......# #.# ......@...[#.######.##############........# ########## ,i 083.6 (78.0),i F-4.6 (79,iK ,i \ _Found a scroll of revelation and 16 gold pieces.  Things that are here:,iš _a +1 short sword of speed; a +0 leather armour; an orc corpse,i ,i ,i ,i ,i) ,i] : _,i $  Things that are here:,i j  a +0 dagger; a +0 robe; an orc corpse,i[ ,i  _,iq ,i ,i4 ,i~ :==,i,i]@ #.<,i\ #.#####.## #.. # ##.#...... ... #..,i #...$....# #.# #.. #...?....# #.# # #..<.....# #.#######..,ier##........# #).).).)..........#####.########. #...))@.))......# #. #........)...[#.######.,iZ###############........#########,is&\ #.< #.#####.## #.. # ##.#...... ... # #...$....# #.# #,i', #...?....# #.# # #..<.....# #.##.# #).).).).#####.#,i'k #...)@..))......# # #.)...[#.###### ,i'1# ,i<617.6 (3.0),iwB+8.6 (4,i&J,iL  ,iMThings that are here:,iO ,iOe_a +1 whip of electrocution; an orc corpse,iP-i:-i-i-if-i-i7: _-i-iq-i-i-i?-i-i-i_-i[-i-i-i-i,-i-iDK _r - 3 scrolls of revelation (gained 1)-ik-i-ic-i> -il -i-ib _You now have 362 gold pieces (gained 16).-ic-if,-ig-imh-ii-ii-i\j-ik-il-il-il-io-io-ip-ifuN _You now have 372 gold pieces (gained 10).-ijw-iw-ix-iy-i{,-if|-i}-i-i2-i{-i -i)&  -i_You encounter a two-headed ogre. It is wielding a +0 dire flail and a +0 giantspiked club.-iё ## .. .# -i;.# ##.###.#.  #...[..O.  #@# #.# #.#Shock-iw#.##.# ### ###.# ...-i&#. O   two-headed ogre (asleep)#.#####.####..##.#...........-iےa#........# #.#-i O.804.6 (16.0)  Found a pair of boots.-i~EO-i5==5.6 (17-iԧ-i; _The two-headed ogre shouts in stereo!-i} *****The zap hits the two-headed ogre!-ik3O.-ioC..[-iZrf5---6.0) -iw-i{= _The two-headed ogre is lightly wounded.-iW& D*****-ij O....4----7-i Y _The zap misses the two-headed ogre..i c ##...iP ###.###.#....O....# ...### ##.iy .# ... ...i j.....#........# #.#.iG .i ]-8Shock.i .ie .i D ##..###.###.#....O...# ### ##...#..<.....# #.##### O.i O   two-headed ogre.i&M-9Shock.i.i~ /i..####.###.#..O.O.../iS# ### ##... .####.####../iyS##.#........./i........# #.#<#####/id####...).).)./i/iU.O/ir/i'10/i/in####.###.#....O...O# .### ##... .####.####.. ##.#.................# #.#<#########....).).).....#####.#####/iN.O/i/i@-1/i/i/iTl##.###.#....O...# O.### ##... .####.####.. ##.#.................# #.##..<.########....).).)............#####.#########...))..))......#.O5=2/iH##.###.#....O...# O.### ##... .####.####.. ##.#.................# #.##....#..<..#########......).).)............#####.#########...))..))......# #........)...[#.###/iN.O/i/i&3/i)/iR /i ...O...# O.### ##... .####.####.. ##@#.........#........# #.##........#<.....##########........# #).).)......#####.#########...))..))......# #........)...[#.#################..../i N.O/iW/i&4/i/ir70iK#.# #.# ##.# #.# #O# ### ####.# ... #.<0i#.#####.####.. ##.#........... #..@.....# #.# #.# #.# #..<.....# #.######0iɎ ####........# #).).).).....#####.######0i!####...))..))......#  #........)...[#.####0i&b###############..... ######0ia0iǛ0iգ&50i:0iT0i#.# ###.# .#.# #O# ### #####.# ... #.<.#.#####.####.. ###.#........... ##........# #.# ##.# #.# ##..<.....# #.###########........# #).).).)......#####.###########...))..))......# #........)...[#.####################...... ####### 0ir0iuq=6Shock0iX0iS0is|#.# ..#.# ##O# ### ######.# ... #.<..#.#####.####.. ###.#........... #.#........# #.# #.#.# #.# #.0i| #..<.@...# #.#######.####........# #).).).).......#####.############...))..))......#  #........)...[#.#####################.......0i}S ######## 0ix2O0iO   two-headed ogre0iL37Shock0iʖ0iј0i #.# ##O# #### #####.#.# ... #.<...#O#####.####.. ###.#........... #.#........# #.# #.#.# #.# #.#..<.....# #.#######.####.....@..# #).).).).......#####.############...))..))......# #. #........)...[#.######.###############........ ######### .O.O0i <80i 0iY 1i#O# #### #####.#.# ... #.<...#.#####.####.. ###.#........... #.#..O.....# #.# #..##........# #.# #..##..<.....# #.#######.####........# #).).).).......1i_#####.########.#####...))..))......# #.# #........)...[#.######.################........# ##########1iQ.O1i1i$U6==91i1i1i #O# #### #####.. psychicmeow the Zephyrmancer #.# ... #.<.... Gale Centaur of Sif Muna **.... #.#####.####.. #... Health: 88/88 ======================== ##.#........... #... Magic: 12/16 ==================------ #..***...# #.# #..# AC: 9Str: 10 #..*O*...# #.# #..# EV: 11Int: 19 #..***...# #.#######... SH: 0Dex: 12 ####........# #).).).).... XL: 10 Next: 21% Place: Dungeon:9 ..........@#####.########.# Noise: --------- 1iv[40m Time: 12819.6 (0.0) ####...))..))......# #.# f) +2 trident (venom) #........)...[#.######.# Cast: Shock ###############........# ##########  O   two-headed ogreCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club  (lightly wounded, empty space bonus: 8/8)1i+c #O# #### #####.. psychicmeow the Zephyrmancer#.# ...#.<.... Gale Centaur of Sif Muna **....#.#####.####.. #... Health: 88/88 ========================##.#........... #... Magic: 12/16 ==================------#........# #.# #..# AC: 9Str: 10#...*....# #.# #..# EV: 11Int: 19#..<.....# #.#######... SH: 0Dex: 121ic ####........# #).).).).... XL: 10 Next: 21% Place: Dungeon:9..........@#####.########.# Noise: ---------  Time: 12819.6 (0.0)####...))..))......# #.# f) +2 trident (venom)#........)...[#.######.# Cast: Shock###############........###########O   two-headed ogreCasting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i#d Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club  (lightly wounded, empty space bonus: 8/8)1i] .Oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club  (lightly wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the two-headed ogre!!1ih 8 1ik 6===20.6 (11it 1ifv h _The two-headed ogre is severely wounded.1i( W #O# #### #####.. psychicmeow the Zephyrmancer #.# ... #.<.... Gale Centaur of Sif Muna **.... #.#####.####.. #... Health: 88/88 ======================== ##.#........... #... Magic: 8/16============------------ #........# #.# #..# AC: 9Str: 10 1ip #...***..# #.# #..# EV: 11Int: 19 #..<*O*..# #.#######... SH: 0Dex: 12 1i ####...***..# #).).).).... XL: 10 Next: 21% Place: Dungeon:9 1i ..........@#####.########.# Noise: ===------  Time: 12820.6 (0.0) ####...))..))......# #.# f) +2 trident (venom)1i C #........)...[#.######.# Cast: Shock ###############........# ##########1iF   O   two-headed ogre1in 1i (Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1i Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club  (severely wounded, empty space bonus: 8/8)1iq #O# #### #####.. psychicmeow the Zephyrmancer#.# ...#.<.... Gale Centaur of Sif Muna **....#.#####.####.. #... Health: 88/88 ========================##.#........... #... Magic: 8/16============------------#........# #.# #..# AC: 9Str: 10#........# #.# #..# EV: 11Int: 19#..<.*...# #.#######... SH: 0Dex: 12####........# #).).).).... XL: 10 [1iDr L33mNext: 21% Place: Dungeon:9..........@#####.########.# Noise: ===------  Time: 12820.6 (0.0)####...))..))......# #.# f) +2 trident (venom)#........)...[#.######.# Cast: Shock###############........###########O   two-headed ogreCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target1ir Aim: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club  (severely wounded, empty space bonus: 8/8)1iss)Aim  Press: ? - help, Dir - move target: a two-headed ogre, wielding a +0 dire flail and a +0 giant spiked club  (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the two-headed ogre!!  You kill the two-headed ogre!1i& 1iz< 361.6 (1Shock _Sif Muna accepts your kill.Training target 8.0 for Fighting reached!  Your Fighting skill increases to level 8!1i1iAh _Your Dodging skill increases to level 7!1i"G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.2ijw2i2i2it _You can't see any susceptible monsters within range! (Use Z to cast anyway.)2i#2iI/2i62i :F _Unknown command.2iv? 2i? 2iM 2iT 2i#Y $ _2inY 2i^ 2i_ 2i$b 2ih 2ih 2i2k 2ip 2iup M9=2i9 A=2i ,2iU 2i? ,2i 2i^ 2iʬ R10/16==2i 2i ,2i< 2i 2i: 2i 2i 2i 2i 2iu 2i :==2i[ 2i^ 2i 2i 2i ,2ix 2i c1=2i 2i 2i 2iG 2iz ,2i 2i 2iY 2i 2i 2i 9=2if 2i 2iI 2i 2i d2==2iu 2i 2i 2i 2ib 2i 2i! 2i|' ,2iG5 2i@ ==2iC 2iG 2iH 2ih 2i 3==4==2i{ 2iȉ 2i 2i 2iő 2i 2iו 2i ,2i+ 2i 2i :==2i 2i ,2i 2i 2i K5=2i 2i 2i 2i- 2i 2iB 2i 2=2iV 2iE ,2i 2i1 2ie 2i 2iK b6==2i 2i` 2i 2iZ 2i  2iR7 ==2i; 2i> 2iC ,2iF 2irJ 2idP 2i] 2ila 2ij 2i q ,2is 2i#w 2i{ 2i| 2i[~ 2i 2iU 2i 2ij 2i] 2i 2i 2i n2i .###.###.#.  ##...O....##.###2i1 L#.# ##### ####### #.#.# .... .....###.#.# ..# #....#O# ######.#.######...#.# #....@..#.#.<.........2ig ---#.#####.####...# #........2i Q##.#...............##........#........####.#..#.###.#........# #.# #..#.###.2i_ D#..<.)...# #.#######........####........# #).).).).....####...........#####.########.#######...))..))......# #.#2i) 083.6 (62.0)2ic H---4.6 (632ii 2i~ X _b - a scroll of blinking2i2I3i/`3i33i63i63i83iDF3irM3iN3iP3iY3i^3i_3i[b3ih3i3i}3i7,3iX3i3i3iS3i3iU3i3iY3i3i3i&3ir3i3i3i:,3i3i3i,3iL3i63if,3i3ia3if3i3ig3i3i3i.3i3i3iB3i3i>3i&3i3i3i[3i3i)B3i3i53i3i73i3i,3iq3i3iE,3iL3i3i 3i 3iZ 3i 3i3i3i3ix3i3i3i3i3i3i73i3io3i ,3i!3i"3i<3i`=3iA,3iEC3iC3ijD3i\JB3iYNN _You now have 387 gold pieces (gained 15).3iO3i&P3iP3inT3iT,3ipU3iOW3iZ,3iD[3i\3ibX3i|i3ij3il,3il3i>n3ipp3ip3ip3ibr3i t3iPt3it3i2v3iw3ix3ix3iz3i|B3i~3i,3iw3i3i&3ik3i3iJ3i,3i3i3i3i׌3i^3i63i,3i3i3iA3i3iі3iH3i&3i}3i3i>3i&3i3i֞3i3iX3i3i)3iդ3i7,3i3i,3i3i3i3ip3i3iX3i3ix3i13ie3i3i3i3i3iw3i3i 3ib"3i#3iI$3i$3i&3i?+3i+3i+3ib53i5X3i<83i83i93i:3i<3i=3i=3i?3i B3i}B3iKC3iG3iI3i=J3iJ3iL3iM3i$N3iN3iO3iJV3iV3iW3i:Z3iH^X3io_,3i(`3i*a3ib,3ic3ie3ih,3ii3il3i  You encounter a centaur. It is carrying a +0 orcbow. #############  #.....?...$.c  #...........#  #@# #.#..#  #.# #.#..#  #.# ##.#..# Shock #.####.....## #...#....... ###.# .....# c   centaur (launcher, asleep) #.# #..## #.# #...# #.#####.#####.#.962.6 (783.6 (793i3ii+ _Found 12 gold pieces.3iOf ############# 3i #.....?...$.c  #...........#  #@#   #.#   #.#   #.#  3i|#...  ###.#   #.# #..##  #.# #...#  3i5,.#####.#.# 3i%3ie ############# 3i #.....?...$.c  3i?b#...........#  3imR#@#   3iR#.#   3i–z#.#   #.#3i& 3i K#...3i/W ###.#   3iRO#.#  3i#.# #... 3i^.#####.#.3ic3i(3i,3ig^ _A centaur is nearby!3i #############  #.....?...$.c  #...........#  3iD#@#   #.#   #.#   #.#  3im#...  3i###.#   3i5#.# #..##  #.# #...# 3iأ  .#####.#.# 3i3i; #############  #.....?...$.c  #...........#  #@#   #.#   #.#   #.# 3i;#... ###.#   #.#  #.# #... .#####.#.3iB3iD3iJ3iL^ _A centaur is nearby!3iM/ *******c  )The zap hits the centaur.  The centaur is moderately wounded.3iO1c.3i\v $....  The centaur shouts!3i  )))))The centaur wields a +0 orcbow. The centaur shoots an arrow.4i]'[.$...4i+#34i,s--5--==4.6 (1.0) 4i24i'5) _The arrow hits you.4i'###############.....?...$c..#.....@.....# ....##.#####.#..# # #.# #.#..# #.# ##.#..#4i#.######...#....... ###.# .....##.# #..## #.# #...#4i2h4i h   howler monkey (wandering)  You encounter a howler monkey.4i B))))4iv .$c.h..h  The centaur shoots an arrow. The arrow hits you.4i{I---54ih4i". _The howler monkey howls!4i1| *****The zap hits the centaur.4iȐ .$c..  The centaur is heavily wounded.4i 4iE))))))4iG3h.4iiPs.$@...4iSh4---=64i[Z4i\p _The centaur shoots an arrow. The arrow closely misses you.4ij  psychicmeow the Zephyrmancer  Gale Centaur of Sif Muna **....  Health: 83/88 ======================--  Magic: 10/16 ===============---------  AC: 9Str: 10  EV: 11Int: 19 ##############  SH: 0Dex: 12 #.....?...*ch.  XL: 10 Next: 36% Place: Dungeon:9 #.....@...**#  Noise: ==-------  Time: 12966.6 (0.0) ....##.#####.#..#  f) +2 trident (venom) # #.# #.#..#  Cast: Shock[4i,40m #.# ##.#..#  #.####.....##  #...#.......  c   centaur (launcher) ###.# .....#  h   howler monkey #.# #..##  #.# #...# _The centaur shoots an arrow. The arrow closely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 orcbow (heavily wounded, empty space bonus: 3/8)4i,; psychicmeow the ZephyrmancerGale Centaur of Sif Muna **....Health: 83/88 ======================--Magic: 10/16 ===============---------AC: 9Str: 10EV: 11Int: 19##############SH: 0Dex: 12#.....?...$*h.XL: 10 Next: 36% Place: Dungeon:9#.....@.....#Noise: ==-------  Time: 12966.6 (0.0)4iG< ....##.#####.#..#f) +2 trident (venom)# #.# #.#..#Cast: Shock#.# ##.#..##.####.....###...#.......c   centaur (launcher)###.# .....#h   howler monkey#.# #..###.# #...# _The centaur shoots an arrow. The arrow closely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a centaur, wielding a +0 orcbow (heavily wounded, empty space bonus: 3/8)4i} )  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a centaur, wielding a +0 orcbow (heavily wounded, empty space bonus: 3/8)  The air twists around and strikes the centaur!  You kill the centaur!.hh.h   howler monkey4i 8=7.6 (1 _Sif Muna accepts your kill.4i< T  psychicmeow the Zephyrmancer  Gale Centaur of Sif Muna **....  Health: 83/88 ======================--  Magic: 6/16=========---------------  AC: 9Str: 10  EV: 11Int: 194i @ ##############  SH: 0Dex: 12 #.....?..***..  XL: 10 Next: 38% Place: Dungeon:9 #.....@..*h*#  Noise: ===------  Time: 12967.6 (0.0) ....##.#####*#..#  f) +2 trident (venom) # #.# #.#..#  Cast: Shock #.# ##.#..#  #.####.....## 4iR  #...#.......  h   howler monkey ###.# .....# 4i} # #.# #..##  4i d#.# #...# _Sif Muna accepts your kill.4i 0Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.4i) MAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (empty space bonus: 6/8)4i Lpsychicmeow the ZephyrmancerGale Centaur of Sif Muna **....Health: 83/88 ======================--Magic: 6/16=========---------------AC: 9Str: 10EV: 11Int: 194il ##############SH: 0Dex: 12#.....?...$)..XL: 10 Next: 38% Place: Dungeon:9#.....@...*.#Noise: ===------  Time: 12967.6 (0.0)....##.#####.#..#4i f) +2 trident (venom)# #.# #.#..#Cast: Shock#.# ##.#..##.####.....###...#.......h   howler monkey###.# .....#4i d#.# #..###.# #...# 4i$ M_Sif Muna accepts your kill.4iH Casting: Airstrike (dangerous; 1% risk of failure)  4il Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  4i vPress: ? - help, Dir - move targetAim: a howler monkey (empty space bonus: 6/8)4ih.  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a howler monkey (empty space bonus: 6/8)  The open air twists around violently and strikes the howler monkey!4ih hThe howler monkey is almost dead.4iLh 2 howler monkeys4iO348.6 (14ia4i$^ _You encounter a howler monkey.5ip: 5i psychicmeow the Zephyrmancer  Gale Centaur of Sif Muna **....  Health: 84/88 ======================--  Magic: 2/165i===---------------------  AC: 9Str: 10  EV: 115i\%Int: 19 ##############  SH: 0Dex: 12 #.....?.***).h  XL: 10 Next: 38% Place: Dungeon:9 5i|^#.....@.*h*.#  Noise: ===------  Time: 12968.6 (0.0) 5i....##.#####.#..#  f) +2 trident (venom) # #.# #.#..#  Cast: Shock5iY #.# ##.#..#  5iJ#.####.....##  5i#...#.......  hh 2 howler monkeys ###.# .....# 5i: #.# #..##  #.# #...# 5i,P_You encounter a howler monkey.5iI0Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5igAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target5iAim: a howler monkey (almost dead, empty space bonus: 5/8)5i 5i +5i psychicmeow the ZephyrmancerGale Centaur of Sif Muna **....Health: 84/88 ======================--Magic: 6/16=========---------------AC: 9Str: 10EV: 11Int: 19##############SH: 0Dex: 12#.....?...$).hXL: 10 Next: 38% Place: Dungeon:9#.....@..h..#Noise: ===------  Time: 12968.6 (0.0)....##.#####.#..#f) +2 trident (venom)# #.# #.#..#Cast: Shock#.# ##.#..##.####.....###...#.......hh 2 howler monkeys###.# .....##.# #..##5i #.# #...#Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a howler monkey (almost dead, empty space bonus: 5/8)  Okay, then.5i 45il 5iO . _5i 7*****5iT dh.h.5i S.h...5iI y5====----9.6 (15i 5iB cMConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a howler monkey (almost dead, empty space bonus: 5/8) 5i| _Okay, then. _The zap misses the howler monkey.5iE† _Okay, then. _The zap misses the howler monkey.  The zap hits the howler monkey.  The howler monkey is almost dead.  The zap hits the howler monkey!  You kill the howler monkey!5i' *.**   howler monkey6iTTU.h6i^X...†6i,ps--9--706i q _Sif Muna accepts your kill.6i5K#.#.....?...$).#.†..h# 6i)!....##.#####.#..# # #.# #.#..# #.#.#...#. ## #.##.....?...$).#...h# ....##.#####.#..# # #.# #.#..# #...#.  h.  You stampede towards the howler monkey!6i_/.(exposed)6il75=7===-1Stampede 6i?6i@7 _A bitter wind exposes the howler monkey.6iBz _You see here a howler monkey corpse.6i h.  You reach to attack! You puncture the howler monkey!  The howler monkey is poisoned.  The howler monkey is heavily wounded.6i  very poisoned, catchin…)You stop stampeding.The howler monkey hoots and howls with incredible vigour!=========2.9 (1.3 _You hear an angry buzzing noise. x26i\ .  You puncture the howler monkey!  You kill the howler monkey!6i](6id6ie6=40==-------4.2Shock6ik6iZn[ _Sif Muna accepts your kill.6i 6i >-------6i$ 6i & H _No target in view!6ia 6i 6i 6i 6i : _6im 6i ;===6i 6i 6i0 q78==6i 6i 6i` 6i$ B6i ,6i K8=6i 6i7 6i :==6i 6i> 6i 6i* 6in ,6i& 6i6ii=9=6i6iL ,6i 6i,6i6i6i6i 6i6i 9=6i9!6i '6i(6i D.10/16==6iNn6i:==6iA7i7iB7iI7iT ,7i 7ia5=7il7i,7iF7i;,7ic7ii&7i&7ii(7i,7i-7i.2=7i/7i47i57i77i<7i=7i?7iD7iaEL6==7iH7i5K7ivZt##############.#>#.....?..@$).....--3031.2 (57.0)#.......†...#..##....##.#####.#..# # #.# #.#..##.# ##.##7i [#.######...#..###.# .....##.# #..##7i@g7i;mG--2.2 (587ir7imu; _Found a stone staircase leading down.7igx7iZy7i_z7io~7i7iF,7i7i݋7i7iVN _You now have 399 gold pieces (gained 12).7iw7i:==7i 7i.7i7iX7ic7i7id7i7i7i7i,7i7ik7i7i7i9I _i - 4 scrolls of identify (gained 1)7i37i7i7i,7i7i7i7i7i7i7iF,7i 7i7i7iX&J7i>-]###?#.#.#. ##############.##. #..........).... .##.......†...#..# #......@...##.#####.#..#47.2 (15 #.####.##.###.# #.#..# ... #.# #.# ##.#..# ..##. #.# #.####.....#7i-#.. .. #.# #...#.......#. .. #.# ###.# .....# # ... #.# #.# #..#  _.⌠ +.# #.# #...  #.#####.#####.#. 7i087iD?,8.2 (167iG7iGF _Found a glowing golden altar of the Shining One.7iN7i,7ih7i]7i,7i7i7i B7i#7i%7i*B7i68 ######### 7iw8 #@.......  #.#######  #.#7i8 #.###############. #.##..........)7i8 ######.##.......†...#..7i95 #..........##.#####.#..#.####.##.###.# #.#...##.# #.# ##.#.7i497iA255.2 (7.0)7itF+6.2 (87iTL7iTS _g - a scroll of fog8iu8iRead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog 8iJ t - 2 scrolls of teleportation  A - a scroll of acquirementa - 4 scrolls of enchant armour  i - 4 scrolls of identify  r - 3 scrolls of revelation  8is - a scroll of butterflies  p - 2 scrolls of poison  N - 2 scrolls of noise  c - a scroll labelled ADEPYUTHR OCEE 8i[!] read|quaff|evoke[?] describe selected8i8i\$8i,  psychicmeow the ZephyrmancerGale Centaur of Sif Muna **....Health: 88/88 ========================Magic: 16/16 ========================AC: 9Str: 10EV: 11Int: 19SH: 0Dex: 12#########XL: 10 Next: 40% Place: Dungeon:9#@.......Noise: ---------  Time: 13056.2 (0.0)#.#######f) +2 trident (venom)#.#Cast: Shock#.###############.#.##..........)...######.##.......†...#.. #..........##.#####.#.. #.####.##.###.# #.#.. ...##.# #.# ##.#..  _No target in view! _Found a stone staircase leading down. 8i-_You now have 399 gold pieces (gained 12). _i - 4 scrolls of identify (gained 1) _Found a glowing golden altar of the Shining One. _g - a scroll of fog8i 08iDyIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ADEPYUTHR OCEE Potions (select first with !)  d - a purple potion  f - a cyan potion  j - 2 murky brown potions  k - a bubbling emerald potion  o - a sedimented golden potion[?] describe selected:io:is:iz#  psychicmeow the ZephyrmancerGale Centaur of Sif Muna **....Health: 88/88 ========================:izMagic: 16/16 ========================AC: 9Str: 10EV: 11:i{[Int: 19SH: 0:i?{Dex: 12#########XL: 10 Next: 40% Place: Dungeon:9#@.......:il{Noise: ---------  Time: 13056.2 (0.0)#.#######f) +2 trident (venom)#.#:i{}Cast: Shock#.###############.#.##..........)...######.##.......†...#.. #..........##.#####.#..:i{ #.####.##.###.# #.#.. :i|...##.# #.# ##.#..  _No target in view! :i@|_Found a stone staircase leading down. _You now have 399 gold pieces (gained 12). _i - 4 scrolls of identify (gained 1) :if|u_Found a glowing golden altar of the Shining One. _g - a scroll of fog:i,]  As you read the scroll of identify, it crumbles to dust.:i+7.2 (1:iڣ:iæZ _j - 2 potions of moonshine:i-A I:i+B :iI B:i6L :iO :iP :iQ :iR :iV :iV :iLW :iX :i_ ,:ij_ :ia :if :if :ig :iPj :ibp :ip :iq :it :ix :iy :iy :iL| :iz :iˁ :i| :i :i' :i݉ :i :i :ȉ :i ,:i :i :ir ,:i& :iר :i :ic :i :im :i ,:iϳ :i :i X:i :i ,:i :iv  :i d You encounter a killer bee.:i  ############# ............# .##########.###### .##......# .###############@#>. .##..........)......# .##.......†...#..####Shock .....##.#####.#.. .##.###.# #.#.. .##.# #.# ##.#..#y   killer bee (wandering) .##.# #.####.....## .##.# #...#....y.. ..#.# ###.# .....#747.0)y.:if Ryy:iX yy 3 killer bees (wandering)  You encounter a killer bee. x3:iO ,5.2 (18:i< :iD$ 7 _The killer bee leaves your sight.:i <:i5 ) ............##.###### #......##@#>. ....)......# .†...#..#### ####.#..# #.#..# #.# ##.#..# ...## :i&Q.yy ###.# ;i@3 ............##.###### #......##@#>. ....)......# .†...#..#### ####.#..# #.#..# #.# ##.#..# ...# .;i@ ###.# ;iI;i;i-z _There are monsters nearby!;i:v ............##.###### #......##@#>. ....)......# .†...#..#### ####.#..# #.#..# #.# ##.#..# ...## .yy ###.# ;iD: ............##.###### #......#;i}E#@#>. ....)......# .†...#..#### ####.#..# #.#..# #.# ##.#..# ...# . ###.#  _There are monsters nearby!;iR *****y2 wandering)**The zap hits the killer bee.  The killer bee is moderately wounded.;i,yy.yy.y.y. yThe killer bee buzzes angrily. x3y.y.. ....yyyy 4 killer bees (1 wandering)yYou encounter a killer bee.5--==6.0)  _The killer bee leaves your sight.;i c*******;i y.  The zap misses the killer bee.;i dy.y.;i7 2y.;iv yThe killer bee buzzes angrily. You hear an angry buzzing noise.;i< 6y.;i 5y.;i= 2y.;iա 5y.;i) 1y.;i ..yy 5 killer bees (1 wandering)..;i A4---;i߹ 7;i6 ;i [ _You encounter a killer bee.;i _ *****;ia **The zap hits the killer bee.  The killer bee is heavily wounded.The zap hits the killer bee.;iNy y.  The killer bee is lightly wounded.yy.y.y.y.;iOy.y.y.;i?Qy.y.y.;i1Zm.yy 6 killer bees..;i\`3---8;ib;id4 _The killer bee buzzes angrily.<i *******The zap hits the killer bee.  The killer bee is almost dead.<i <iyy.  The zap misses the killer bee.<i y.  The killer bee stings you but does no damage.<i<iE1y.<izy<i.<i6y.<i' <ijy.  The killer bee stings you. The killer bee closely misses you. x2<iYy.....3--2----9<i?W _The killer bee barely misses you.<i, .  The zap hits the killer bee.  You kill the killer bee!<i ***** 5**Sif Muna accepts your kill.The zap hits the killer bee.<ih y.  The killer bee is lightly wounded.y. y.  The killer bee closely misses you. The killer bee barely misses you. y.....  The killer bee closely misses you. The killer bee stings you.<i1--1---1-80<iFW _The killer bee barely misses you.<i.y.  The killer bee closely misses you. The killer bee stings you. _The killer bee barely misses you.You hit the killer bee but do no damage.The killer bee is poisoned. Your kick misses the killer bee.  Your headbutt misses the killer bee.  The killer bee is lightly wounded.<i .yThe killer bee stings you but does no damage. x2  The killer bee barely misses you. x2<i y.  The killer bee stings you but does no damage.  The killer bee barely misses you. x2<i_l (1 very poisoned)  The killer bee stings you but does no damage.<i$79-2==1.5 (1.3 <iN<iW0 _The killer bee stings you.<iZ.y _The killer bee stings you.  You miss the killer bee. Your kick misses the killer bee.The killer bee is moderately wounded..  You are poisoned.y..  You are poisoned.  The killer bee poisons you! The killer bee closely misses you.The killer bee stings you but does no damage.re more poisoned.<ie.  The killer bee poisons you!  The killer bee stings you but does no damage.3===---2.8Pois <iuk<imP _The killer bee misses you.<i U .  You puncture the killer bee!  You kill the killer bee! .ySif Muna accepts your kill.y.<i"  <i" <i)# <ii# <i# <i%  <i% ............#<iA& '#.######<i& 0 #......#<i' B#@#>. <iU' H....).yyy..# <i' J.†...#y.#### <i' >####.#..#<i8( #.#..# #.# ##.#..# 4 killer bees<i( e ...## ....<i4 U ###.# You feel very sick.<ik <ic <i <i" <ia <i  <i C............#<i2 G#.######<ix f #......#<i |#@#>. <i* ....).yyy..# <i .†...#y.#### <i j####.#..#<i  ] #.#..#<iU #.# ##.#..#<i <i 1...#<i V .... ###.# <i, ).y<i NSif Muna accepts your kill. <i H You feel very sick.  <i $The killer bee stings you.  <i! 1* * * LOW HITPOINT WARNING * * *<ij JYou are more poisoned.  <i #The killer bee poisons you!<is  <i !<iT <i <i <i <i7  <iu ............#<i '#.######<i 0 #......#<i B#@#>. <i X....).yyy..# .†...#.y#### ####.#..# #.#..# #.# ##.#..# ...## .... ###.# The killer bee stings you but does no damage.  The killer bee barely misses you.The killer bee stings you but does no damage.<i  ............##.###### #......##@#>. ....).yyy..# .†...#.y#### ####.#..# #.#..# #.# ##.#..# ...# .... ###.# <i( m  The killer bee barely misses you. The killer bee stings you.  * * * LOW HITPOINT WARNING * * *64=====----24.1  The killer bee barely misses you. The killer bee stings you.  * * * LOW HITPOINT WARNING * * * _misses you. The killer bee closely misses you.raining target 8.0 for Dodging reached!  Your Dodging skill increases to level 8!  You need to enable at least one skill for training.  --more--=in  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   9.0   0   i - Spellcasting   3.0   5.7  -2           b - Polearms   0.0   1.2  -1   j - Conjurations   0.8   1.2  -1   c - Unarmed Combat   0.0   1.2  -1   k - Air Magic  11.0   9.5  +2   d - Throwing   0.0   1.4  -2     =i8[40m      l - Invocations   8.0   6.4  +2   e - Short Blades   0.0   1.2  -1   m - Evocations   0.0   1.2  -1           f - Armour   1.0   2.0   0       g - Dodging   8.0   7.6  +1       h - Stealth   2.1   2.1  +2              [39;=ie49m                                        You need to enable at least one skill.[?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsAi|6 > i + Spellcasting 3.0Bi> j + Conjurations 0.8Bi+Bi@1Bi:Tpsychicmeow the ZephyrmancerGale Centaur of Sif Muna **....Health: 64/88 =================-------Magic: 12/16 ==================------ #############AC: 9Str: 10 ............#EV: 11Int: 19 .##########.######SH: 0Dex: 12 .##......#XL: 10 Next: 42% Place: Dungeon:9 .###############@#>.Noise: =--------  Time: 13084.1 (1.3) .##..........).yyy..#f) +2 trident (venom) .##.......†...#.y####Cast: Shock .....##.#####.#..#Pois .##.###.# #.#..# Bi;.##.# #.# ##.#..#yyyy 4 killer bees .##.# #.####.y...## .##.# #...#....... ..#.# ###.# .....#The killer bee barely misses you. The killer bee stings you.  * * * LOW HITPOINT WARNING * * * _The killer bee misses you. The killer bee closely misses you.Training target 8.0 for Dodging reached!  Your Dodging skill increases to level 8!You need to enable at least one skill for training.BiABiHBiJm _Your Conjurations skill increases to level 1!Bi*b e ############## #............# #.##########.###### #.# #....@.# #.###############.#>. #.##..........).yyy..# #.##.......†...#.y#### ......##.#####.#..# #.##.###.# #.#..# 3.##.# #.# ##.#..# #.##.# #.####.y...###.# #...#.......Bic .Bi}d 5y.Bi?f @y.Bif /yBi n Bi`v 59--50Bi<{ S _You feel very sick.CiGD  #  #.#  #.##.######  #.# #...@.y#  #.#######.#>.  #.##.).yy...# ##.##.†...#.y####.##.#####.#..# ##.##.###.# #.#..#   killer bee.##.# #.# ##.#..# ##.##.# #.####.y...##  ..##.# #...#.Ci-y.Ci yYou feel very sick.The killer bee attacks as it pursues you!Ci>y.Ci*yCiZ .yy 3 killer bees  The killer bee stings you but does no damage.Cin7--=6CiCi5 W _The killer bee barely misses you.Ci  ##### #...# #.##.###### #.# #..@.yy# #.Ci D#######y#>. #.##.).y....##.##.†...#.y#### .##.#####.#..##.##.###.# #.#..#  ...##.# #.# ##.#..# .##.##.# #.####.y...##  ..##.# #...#.Ci -y.CiU +y.Ci ;y.Ci *yCi y 4 killer bees  You feel very sick.Ci f4--7CiR Ci X _The killer bee closely misses you.Di   psychicmeow the Zephyrmancer  Gale Centaur of Sif Muna **....  Health: 54/88 ==============----------  Magic: 11/16 ================--------  AC: 9Str: 10  ############## EV: 11Int: 19  #............# SH: 0Dex: 12  #.##########.######  XL: 10 Next: 42% Place: Dungeon:9  #.# #..@yyy#  Noise: =--------  Time: 13087.1 (0.0)  #.###############y#>.  f) +2 trident (venom)  #.##..........).y....#  Cast: Shock ###.##.......†...#.y####  Pois i $0m........##.#####.#..# ###.##.###.# #.#..#  yyyy 4 killer bees  ...##.# #.# ##.#..# .##.##.# #.####.y...##  ..##.# #...#....... You feel very sick. _The killer bee closely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDie psychicmeow the ZephyrmancerGale Centaur of Sif Muna **....Health: 54/88 ==============----------Magic: 11/16 ================--------AC: 9Str: 10##############EV: 11Int: 19#............#SH: 0Dex: 12#.##########.######XL: 10 Next: 42% Place: Dungeon:9#.##..@**y#Noise: =--------  Time: 13087.1 (0.0)#.###############*#>.f) +2 trident (venom)#.##..........).y....#Cast: Shock ###.##.......†...#.y####Pois ........##.#####.#..# ###.##.###.# #.#..#yyyy 4 killer bees  ...##.# #.# ##.#..# .##.##.# #.####.y...##..##.# #...#.......i bHThe killer bee is moderately wounded.The zap hits the killer bee!  The killer bee is heavily wounded.The zap hits the killer bee.  The killer bee is moderately wounded.The zap hits the killer bee.Di .The zap hits the killer bee!  The killer bee is heavily wounded.The zap hits the killer bee.  The killer bee is moderately wounded.The zap hits the killer bee.  The killer bee is severely wounded.Di *yDi yy.You feel sick. The killer bee closely misses you.Di; u22==8.1 (1Di m _The killer bee barely misses you.Eio  psychicmeow the Zephyrmancer  Gale Centaur of Sif Muna **....  Health: 52/88 ==============----------  Magic: 11/16 ================--------  AC: 9Str: 10  ############## EV: 11Int: 19  #............# SH: 0Dex: 12  #.##########.######  XL: 10 Next: 42% Place: Dungeon:9  #.# #..@yyy#  Noise: =--------  Time: 13088.1 (0.0)  #.###############y#>.  f) +2 trident (venom)  #.##..........)......#  Cast: Shock ###.##.......†...#.y####  Pois iHM0m........##.#####.#..# ###.##.###.# #.#..#  yyyy 4 killer bees  ...##.# #.# ##.#..# .##.##.# #.####.y...##  ..##.# #...#....... You feel sick. The killer bee closely misses you. _The killer bee barely misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFiSyyy#y#Fiu  psychicmeow the Zephyrmancer  Gale Centaur of Sif Muna **....  Health: 52/88 ==============----------  Magic: 11/16 ================--------  AC: 9Str: 10  ############## EV: 11Int: 19  #............# SH: 0Dex: 12  #.##########.######  XL: 10 Next: 42% Place: Dungeon:9  #.# #..@y.y#  Noise: =--------  Time: 13088.1 (0.0)  #.###############y#>.  f) +2 trident (venom)  #.##..........)......#  Cast: Shock ###.##.......†...#.y####  Pois ......Fi~..##.#####.#..# ###.##.###.# #.#..#  yyyy 4 killer bees  ...##.# #.# ##.#..# .##.##.# #.####.y...##  ..##.# #...#....... The zap hits the killer bee!  The killer bee is almost dead.The zap hits the killer bee!  The killer bee is severely wounded.The zap misses the killer bee. The zap hits the killer bee.  You kill the killer bee!         #.# #..@***#  >.   †    3   #.#       Sif Muna accepts your kill.The zap hits the killer bee.Fi y.The killer bee is severely wounded.Fim  #####  ...#  #.######  #.# #..@***#  ######.#>.   †    Firv  #.#       FiOg5Fih   #####  ...#  #.######  #.# #..@***#  ######.#>.   †     #.#     Fi@ yyyYou feel sick. The killer bee misses you. The killer bee stings you.  * * * LOW HITPOINT WARNING * * *You are more poisoned.46===--39.1 (1 _The killer bee poisons you!Fi9  psychicmeow the Zephyrmancer  Gale Centaur of Sif Muna **....  Health: 46/88 ============------------  Magic: 10/16 ===============---------  AC: 9Str: 10  ############## EV: 11Int: 19  #............# SH: 0Dex: 12  #.##########.######  XL: 10 Next: 43% Place: Dungeon:9  #.# #..@yyy#  Noise: =--------  Time: 13089.1 (0.0)  #.###############.#>.  f) +2 trident (venom)  #.##..........)......#  Cast: Shock ###.##.......†...#.y####  Pois iռ0m........##.#####.#..# ###.##.###.# #.#..#  yyy 3 killer bees  ...##.# #.# ##.#..# [16d.##.##.# #.####.y...##  ..##.# #...#....... You are more poisoned. _The killer bee poisons you!  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFi   psychicmeow the Zephyrmancer  Gale Centaur of Sif Muna **....  Health: 46/88 ============------------  Magic: 10/16 ===============---------  AC: 9Str: 10  ############## EV: 11Int: 19  #............# SH: 0Dex: 12  #.##########.######  XL: 10 Next: 43% Place: Dungeon:9  #.# #..@†yy#  Noise: =--------  Time: 13089.1 (0.0)  #.###############.#>.  f) +2 trident (venom)  #.##..........)......#  Cast: Shock ###.##.......†...#.y####  Pois ........##.#####Fi .#..# ###.##.###.# #.#..#  yyy 3 killer bees  ...##.# #.# ##.#..# .##.##.# #.####.y...##  ..##.# #...#....... Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the killer bee.  You kill the killer bee!Fi *†Press: ? - help, Shift-Dir - straight lineThe zap hits the killer bee.  You kill the killer bee!  Sif Muna accepts your kill.!Fi s         #.# #..@***#  >.   †  y   killer bee   #.#       Sif Muna accepts your kill.The zap misses the killer bee. The zap hits the killer bee.Fift y.  The killer bee is almost dead.y†Fiv Fi O4690.1 (1Fii Fi $ _You feel sick.Fi!I   psychicmeow the Zephyrmancer  Gale Centaur of Sif Muna **....  Health: 44/88 ============------------  Magic: 9/16=============-----------  AC: 9Str: 10  ############## EV: 11Int: 19  #............# SH: 0Dex: 12  #.##########.######  XL: 10 Next: 46% Place: Dungeon:9  #.# #..@y**#  Noise: =--------  Time: 13090.1 (0.0)  #.###############.#>.  f) +2 trident (venom)  #.##..........)......#  Cast: Shock ###.##.......†...#.y####  Pois FiJ 4........##.#####.#..# ###.##.###.# #.#..#  y   killer bee  ...##.# #.# ##.#..# .##.##.# #.####.y...##  ..##.# #...#....... The killer bee is almost dead. _You feel sick.  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineFiR   psychicmeow the Zephyrmancer  Gale Centaur of Sif Muna **.... Fil  Health: 44/88 ============------------  Magic: 9/16=============-----------  AC: 9Str: 10  ############## EV: 11Int: 19  #............# SH: 0Dex: 12  #.##########.######  XL: 10 Next: 46% Place: Dungeon:9  #.# #..@††.#  Noise: =--------  Time: 13090.1 (0.0)  #.###############.#>.  f) +2 trident (venom)  #.##..........)......#  Cast: Shock ###.##.......†...#.y####  Pois ........##.#####.#..# ###.##.###.# #.#..#  y   killer bee  ...##.# #.# ##.#..# .##.##.# #.####.Fi y...##  ..##.# #...#....... Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the killer bee.  You kill the killer bee!        #.# #..@***#  >.   †     #.#     Fi[††.onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe zap hits the killer bee.  You kill the killer bee!  Sif Muna accepts your kill.2-71.1 (1Shock _You feel sick.Gic  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GibGiNf7-GipGi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Gii3Gi\ _Unknown command.GilGizmGi!oGiJtGiyO1Gi _You feel sick.0-Gi3 _You feel sick.GiT39-GiGi3 _You feel sick.GiR10/16==GiGi3 _You feel sick.Gi?98GiәGi _You feel sick.7 _You feel sick.  = Gió_You are no longer poisoned.==GiٶGiDg81=GiYGiBGi@GiU,Gi9=Gi2GiXGiS:40GiGiPGid2==GiBGiGiX#1Gi0=GiQGiGi2GiGiGi':==Gi)Gia2=GiGi GihGiWGi Giw Gi ^33=Gi Gi GiQ Gir GiG Gi GiE Gi Giq =4=Gi Gi GiK Gi; =5=4==Gi> Git@ Gi"B O6GiR ==7Giu| 5=Gid i8=Gi =9=Gii Giܨ Gi= Gi۩ GiI Gi L6==Gi Gi0 501==Gi+ i2=GiR Gi BGi 3=Gi Gi Gi Gi Gig Gi" Gi e4Gi/! 5=6=Gi' Gi8 Gid: Gi< GiC ,GiD GiqI GiJ 97GiM GiO GimP Gi L89=60=12Gi nGi Gi 63=4=56=7=8Gic Gi Gi ,Gi Gi ,GiQ Gi %9Gi Gi Gi Gi GiB Gi ,Gi GiL L70=Gi Gi ,Gi Gi ,Gi Gi k1=Gi Gi Gi Gi} Gi ,Gi Gi ;2Gib Gi, ,Gi Gi GiO Gi  Gi~ Q3Gi- ,Gi Gi ,Gi Gi Gi K4=Gi= Gi Gi] Gi GiY Gi Gi_ Gi! 5=Gi" GiG# Gi# Gi% Gi,& %6Gi' Gi) Gi`* Gi< 7=Gi=? BGiB BGiG k8=GiFH GiP GiQ Gi R GiU Gi V GiV Gii 980GiBj Gil ,Gim Giq Giq Gir Giu Giu K1=Giv Giz Gi{ Gi{ Gi~ Gi  Gi Gi Gi U2=Gi Gi Gix Gi| Gi GiW GiZ Gi Q3GiK Gi GiS Gi GiX Gi# GiB Gi %4Gi Gi6 Gi Gi K5=Gi Gis Giȯ Gi Gi% Gi Gi Giv Gi U6=Gi Gil GiѼ Gi Gi Gi Gi Gi $78=  Things that are here:  a killer bee corpse; a killer bee corpse _  You see here a killer bee corpse. _=Gi/  There is a stone staircase leading down here. _GiY1 Gi 2 Gi\7 Gi: ,GiOs & _p - 3 scrolls of poison (gained 1)Gi Gi" ,Gi Gi5  You encounter an orc warrior. It is wielding a +2 heavy halberd and carrying a+0 orcbow.Giq  ##### #####...########## .††.#...........@......o- ###.#>..######.##. )......##Shock .#..#### .#..# .#..#o   orc warrior (polearm, launcher, wande…).#..# .....Gi o.26473.0)-54 _Gi*> Z  #################### .††.#...........@.....o. .#>..############.##. ...###Gis  #################### .††.#...........@.....o. .#>..############.##. ...## _An orc warrior is nearby!Hi-  #################### .††.#...........@.....o. .#>..############.##. ...###Hi:-Hi  #################### .††.#...........@.....o. .#>..############.##. ...##Hic _An orc warrior is nearby!HiZ  #################### .††.#...........@.....o. .#>..############.##. ...###HiHXG  #################### .††.#...........@.....o. .#>..############.##. ...##HiX HiD4HiۇHixc _An orc warrior is nearby!Hi *******o)The zap hits the orc warrior but does no damage.Hi_S .....o.  The orc warrior shouts! You hear a shout!  The orc warrior unwields a +2 heavy halberd. )))))))The orc warrior wields a +0 orcbow. The orc warrior shoots an arrow.Hi >.@.....Hi g5--==6.0) Hi i _The arrow closely misses you.Hi ;*******Hi6 Q.....o.Hi< )))))))The zap misses the orc warrior. The orc warrior shoots an arrow.Hi .@.....  The arrow closely misses you.Hi Hi a4----7Hi: HiY ' _You hear a shout!Hi { *******The zap hits the orc warrior.Hi,F 3o.Hil ....o..3----8Hiđ O _The orc warrior is lightly wounded.Ii$N ******* The zap hits the orc warrior.Ii ....o..  The orc warrior is moderately wounded.Ii;))))Iis ....  The orc warrior shoots an arrow. The arrow hits you!79---2---=9Iiyt' _You hear a shout!Ii{ *******The zap hits the orc warrior.Ii!\ ....o..  The orc warrior is moderately wounded.))))Ii)....Ii5----1----70IiIieJ _The orc warrior shoots an arrow. The arrow hits you.Ii.{ *******The zap hits the orc warrior.Ii3o.IiN...o...Iie6----1Ii Iic f _The orc warrior is moderately wounded.Ii;*******Ii...o... )))The zap misses the orc warrior. The orc warrior shoots an arrow.IiX (...IiZ ^0-=2Ii`` Ii- < _The arrow hits you but does no damage.Ii  Ii߰ u*******The zap hits the orc warrior.IiH ...o...  The orc warrior is moderately wounded.IiV >)))))))Iid >...@...Ii G9/16 ---Ii 3Ii Ii s _The orc warrior shoots an arrow. The arrow barely misses you.Ii L *******The zap hits the orc warrior but does no damage.Ii ...o...  The orc warrior is moderately wounded.Ii& :)))Iiv(...Iivw1-8---Ii w4Ii~IiJ _The orc warrior shoots an arrow. The arrow hits you.JiF;*******JiQ...o...Ji )))))))The zap misses the orc warrior. The orc warrior shoots an arrow.Ji\>...@...Jid`h7---5Ji}fJiiR _The arrow barely misses you.Ji;*******JiJ oThe zap misses the orc warrior. ...o...o   orc wizard  You encounter an orc wizard. It is wielding a +0 dagger.)))Ji ...6---6JiLJi] _The orc warrior shoots an arrow. The arrow hits you but does no damage.Jie##### ...# ††.#............@..o..#>..#o##.# ......## #..# #..# #..# ...## ##### ...# †.#...@.o..#>..#o##.### # ..# ..# ..# ..##  o.  You stampede towards the orc warrior! A bitter wind exposes the orc warrior. oA bitter wind exposes the orc wizard.oo, expos…)(exposed)o   orc (polearm)2-8===--7StamJiPgpede  _You encounter an orc. It is wielding a +0 trident.Ji  oA bitter wind exposes the orc wizard. _. It is wielding a +0 trident.  You closely miss the orc warrior. You kick the orc warrior.  Your headbutt misses the orc warrior.  The orc warrior is moderately wounded.  You stop stampeding.JiS 7o.Ji) ( o 2 orc wizards (exposed)  You encounter an orc wizard. It is wielding a +0 dagger.The orc warrior unwields a +0 orcbow.  The orc warrior wields a +2 heavy halberd.Ji, `=-8.4 (1.3Ji5 Ji5@ X _The orc warrior barely misses you.Ki **Ki[*You are struck by an arc of lightning.  The orc warrior is struck by an arc of lightning.  The orc warrior is heavily wounded.izard is struck by an arc of lightning.  The orc wizard is moderately wounded.Kio.@oo6---=90 Ki Kis _The lightning grounds out. The orc warrior barely misses you.Ki/7** Confirm with . or Enter, or press ? or * to list all spells.You are  The orc warrior is struck by an arc of lightning.  The orc warrior is severely wounded.KiuR@o1 exposed)15-----80 _The lightning grounds out. The orc wizard is no longer exposed.Ki>V )The orc warrior is severely wounded. _The lightning grounds out. The orc wizard is no longer exposed.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You miscast Static Discharge. Nothing appears to happen.  The orc warriorKi 9*Ki_    orc wizard  The orc wizard mumbles some strange words.The orc wizard flickers and vanishes!Ki [   ###################### †.......@ooo.... >..############*##.##  # #Deactivating autopickup; reactivate with Ctrl-A.Ki Ki &  #################### †.......@ooo.... >..############*##.##  #  {The orc warrior hits you with a +2 heavy halberd!  * * * LOW HITPOINT WARNING * * *57----3-----Contam: 10% =1Ki4 Ki ' _You hear a shout!Kiڵ *o**  Confirm with . or Enter, or press ? or * to list all spells.arrior is struck by an arc of lightning.  The orc warrior is almost dead.  Something is struck by an arc of lightning.  The orc is struck by an arc of lightning.  The orc is severely wounded.Ki_4   ###################### †.......@*o*.... >..############*##.##  # Ki7R#The lightning grounds out.Ki\  #################### †.......@*o*.... KiM48>..############*##.##  # Ki|5 ooo{The orc warrior hits you with a +2 heavy halberd!Ki7`45-------1Ki 8H-------2Ki6?LiV _* * * LOW HITPOINT WARNING * * *Li(   Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Li)8-Li"1Life _You don't have enough magic to cast this spell.Li< )You hit the orc warrior but do no damage.The orc warrior is poisoned. You kick the orc warrior.  You kill the orc warrior!o.. oSif Muna accepts your kill.Li"@O o   orc wizardoo 2 orcs (1 polearm)  You encounter an orc. It is wielding a +0 flail.Li&Ht6---9-3.7 (1.3 LiVMLi]YP _The orc wizard misses you.Li %  Li  You barely miss the orc wizard. Your headbutt misses the orc wizard.Li B-5.0Li& Li/( A _The orc wizard hits you but does no damage.Lih  You closely miss the orc wizard. Your kick misses the orc wizard.Li2 D76.3Liu Li [ _The orc wizard completely misses you.LiJ   You barely miss the orc wizard. Your kick misses the orc wizard.The orc wizard barely misses you.Li["2==-7% 7.6{Li`%A _The orc wizard hits you but does no damage.Mi:  You puncture the orc wizard!  The orc wizard is severely wounded.Mi8x8=5=8.9MiܖMiX _The orc wizard closely misses you.Mi&  MiYou closely miss the orc wizard. Your kick misses the orc wizard.The orc wizard is severely wounded.MiK2-90.2MiKMiA _The orc wizard hits you but does no damage.MiY )You hit the orc wizard.  You kill the orc wizard!Mi՜2o.MiC)oMiMiRR.oMiT oo 2 orcs (1 polearm)  Sif Muna accepts your kill.Something barely misses you.Mi5c50-1.5MiMiqK _Your magical contamination has completely faded away.Mi s   ###################### †.......@)o..... >..############o##.##  # #You stampede towards the orc! You hit something. The orc closely misses you.Mi   #################### †.......@)o..... >..############o##.##  #   Something hits you.Mi {5-==2.8Mib 8{Mi V _* * * LOW HITPOINT WARNING * * *MiI  Mi@( I)You stampede towards the orc! You hit something.  Sif Muna accepts your kill. o.  Reactivating autopickup.3=4.1 _You feel a bit more experienced. The orc hits you but does no damage.Mi9)Confirm with . or Enter, or press ? or * to list all spells.  The orc is struck by an arc of lightning.  The orc is severely wounded.  You are struck by an arc of lightning.  The orc is struck by an arc of lightning.  You kill the orc!Nii )Sif Muna accepts your kill.The orc is struck by an arc of lightning.  You kill the orc!Nix***  The orc is struck by an arc of lightning.  You kill the orc!  Sif Muna accepts your kill.The orc is struck by an arc of lightning.  You kill the orc!  Sif Muna accepts your kill.NiI@))NiԬ6-1---1=50ShockNiRNii  You kill the orc!  Sif Muna accepts your kill.The orc is struck by an arc of lightning.  You kill the orc!  Sif Muna accepts your kill. _The lightning grounds out.Ni7   Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ni=NiBNiee _You don't have enough magic to cast this spell.Ni   Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Ni&NiNi!   Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. Ni$"Z_You don't have enough magic to cast this spell.Ni##### ...# .#....@. .#>..#)##.##.## .# #### ..Ni # .### .## ..## ## NiNie6--6 _NiNiYonfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. _Items here: ))))) [[[[ †.Ni%  ##### ...# #....)# #>..#)##.##.### #.# #### ... # #.## # #.# # #.. ## ### Ni Nic H--7 _Ni" Ni Ni  ...# ....).# >..#)##.##.# ## #.# # ... ##.## #.# #.. ### Ni Ni' B78Ni=c Oi IOi Z---2==8=Oi ,Oi Oi 9===OiI Oi% Oi Oi Oi~ Oi Oi Oi Oi e503=Oiu Oi ,Oi Oi Oit Oi Oi {1Oi 9=OiM Oi Oie Oi* 2=4==3=4==Oi, OiA/ Oi/ S5=Oi0 Oi5 5=Oi': Oi; ,Oi= Oij> Oim? OiB OiC G6==OiC OiBE OitG OiG OiVI OiK Oi!L OicM OiO Oi7P [76==OiP OixS OiS Oi!U Oi-W OiW Oi*Y Oi[ OiC\ 98Oi] Oi_ OiQ` :==Oia OiYd Oid Oif OiJl 9=Oiv i7=Oiw Oi`z Oiz Oi{ Oi~ Oi1 L60=Oi Oi Oi Oif Oi/ Oi 9=Oi e1Oi Oi Oi~ j8==Oi ,Oi Oi 2Oie Oi :==Oi Oi Oi3 N63=Oih BOi Oi Oi] M9=Oi Oio 4=Oi BOi BOi m5=Oip Oi Oio Oi 6=10/16==Oi8 Oi BOiE ,Oi Oi Oi] U7=Oi Oi5 J==81=9=70=2==1=2==OiEC OiE OiF OiG OifP }33=OiS OiyS OiV Oia Oib Oid Oih Oi0i K4=Oil Oio Oiq 9=Oir OiU ,Oi) Oi{ 5=4==Oi ,Oi Oi/ Oi Oi Oi Oi %6Oi Oi& Oi{ :==Oi Oif Oi{ Oi Oiߢ Oi D7=Oiv Oi! Oi K5=Oi Oi׮ 8=Oi =Oi Oi %9Oi Oi ,Oi Oi x6==OiN <80Oi Oi9 ,Oi 1===Oib BOi ,Oi Oih Oi U2=Oi{ Oi Oi~ Oi Oi Oi* Oi Oi Oia %3Oi Oi" ,Oij Oi ,Oiw OiG Oi %4Oi OiN Oi Oi " Oi( BOic+ Oi+ K5=Oi;- Oi/ Oi0 Oi1 Oi{4 ,OiQ5 OiT Q6=78=Oin A=Oit nOi{ XOi XOi׈ XOi XOi> Oi Oiy Oiҗ XOi Oi/ BOi BOi Oi Oi} Oi Oi| Oiǧ Oi ,Oi Oi_ OiF ,Oi Oi[ Oi ,Oi ,Oi OiBOio$#####.# #.##.....# #.##.##### #.##.##.# ######.##.# ....# #######.####### #.#.# #.............# #.#  #.# #.#####.#####.#####.#  #.# #..<..#445Oi_%47.0)  #.# ######..#.#####  #.# #.#  #.# #.##.# #.##.# #.##.# #.#  #.# #.##.###.#Oi+OiD0Oi 4T _Key pressed, stopping explore.Oif _OizOi|Oi)}Oi}Oi~OiXOiOi9  There is a shaft here. _OiXOinOi;.....####.# #.............# # ###### #.# #.#####.#####.#####Oicg#.# #> #.......#..<.#.# #. ######..#.### #.# #. #..#.# #.# #. #..#.# #.# #. #..#.# #.# #.##########..#.# #.#...^.......#.#64.1 (19.0) #.#######.##.# #.# #.##.# #.# #.#..# #.## #.#.## #..# #.#.# ##.# #.#.# #.####OiΧg####.#.# #######.##.......#.#OiROiP,5.1 (20OiQ _Found a stone staircase leading down.Pib  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Pi/)PiU-Pi1PiW4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)Pi)EIPi _  There is a stone staircase leading down here. _Pi0PiBPi Pi Pi Pir Pi PiPiXPi.PiPiPi~Pi BPiPiPicPiPiX PiK",Pi#PiZ0Pi2Pi3Pi5Pi;BPiX<Pi>PiAPiBPiCPiEPiHPiHPiIPiNKPiMPiMPiNPiPPiRPi_SPiqTPiVPi6\Pi\Pi ^Pi_PiaPiybPiZcPi=fPihPihPijPikPimPinPinPi7pPir,PirPi.xPi}|Pi|Pi}PiDPiPi5PiPiPiPiPiAPiPiPiiPiPiPiPiPipPi{PiPi#PiwPijPiPiPihPimPiLPif,Pi0PiPipPicPiPiPirPiPiPiPi'Pi~PiPioPiѭPi,Piɰ,PiFPiPi_Pi,PiPi&Piu- _d - 2 purple potions (gained 1)Pi"/Pi0PiX2Pi2Pi3PiEPiFPiGPiIPiVIPiJPiKPiLPiMPiMPiFOPi7QBPiU,Pi!VPib]PibnPiFiXPi9jPikPilPioBPicynPi|BPiPiBPiJPivXPi PiTXPiΑPiPiוPi4PiPi}Pi%  PiԬ@You see here a +0 pair of boots.PimK _Pi.PiUPiĵPiPi/Pi),PiPiPi PiePiGPi9PiPiyPi PiPii,PiPiPi+PiPitPiPi5PiPidPiPiPi&PiPiPiGPiPihPiPiPi9PiPiPPi1PiPiPitPiPiPiGPiPiaPiPiPiPiBPiPi{Pi,PimPiBPi' Pi Pi Pi PiPiPiqPi\Pi)Pi,Pi[PiQPi)PiPi*nPi(: #...  #.#.# #.#.  #.#.## ... #.#.  #....# #.# #.#.  #.... #.# #...  #.... #.# ###.  #...# #.# #.  #..# #.# ######.  # #.# #......  #..# ##.###.###.#  #..# #......# #..  #..#####.####.###.#  Piq;[33m#........# #...[...  ##.####### #.######  #.....##.#  #####.# #.#   #.#Pi=2600.1 (135.0)PiD,16PiJPi\- _b - a wand of light (5)Pi_PieBPiXPiPiXPirPi=PiPiPiPijXPi?,PiPiPi,Pi˦PiPiPiΩ,PiPi_BPiPi±PiGPiPiPirPiPiOPiTPi,PiPiPiPiBPiPi,PiwPiPi(Pi,PiPiDPi:BPi)Pi...# ..##.# #.. ..# #. ... # ...._.⌠ #########   #.......)  # 20.1 (19.0) #.# #### #.# #.#..#### #.#..#........#######.##............# #.#.# ##.#####..# PiN #.#.# #..# #.#.# #..# PiPi+,1.1 (20PiPi& _Found an orcbow.Pi Pi >  You see here a +0 orcbow.PiF  _  You see here a +0 orcbow. _PiL PiSg Pih ,Pi3i Pi)k Pipl Pil Pim Pio Pi!~ ,PiI Pi< Pi  #.############ ####.# #.####### #... #.##.#..# #... ###.###### #.#..#####.# #........#######.#........# #.#.####...........######## #.#.# ####.#####..## #.#.# #.....# #..## #.#.# #.@...# #..## # #.#.# #.....# #...#  #.#.# #.....# #.#.#  #.#.## #.....# #.#.# #....# ##.#### #.#.## #....# #.Pi [33m# #....#  #....# #.#..#  #...## #.#..#  ##..# #.# ######..#####Pi -52.1 (31Pi ,3.1 (32Pi Pi ` _e - a scroll labelled JIW ONWEPEPi Pi Pi` Pi Pi< Piq ,Pij Pi Pi Pi Piܫ Pi BPi PiI Pi Pi1 Piv XPiD Pi Pi Pi* Pi ,Pi ZPi~ ,Pi] BPi# ,Pi} Pi Pi Pi ,Pi Pi  ######.##.......÷...#..##..........##.#####.#..# #.####.##.###.# #.#..#  ...##.# #.# ##.#..#  ..##.##.# #.####.....## #..##..##.# #...#......... #. #_...#.# ###.##.....##Pi  # .#....#.# #.###.#..##  #._.⌠.'@# #.# ###...# 77.1 (24 ##########P.P$.#.#####.#####.#.# .....)....#_.. #.............#.# ############P ####.##..######.## ###### #.............. #.#..# #............## ##### #.#..#####.#..######## ....#######.#........#..# ###...........########..# Pi$ _You open the door.Pi! x _Found a radiant altar of Vehumet and a blossoming altar of Fedhas.Qi _  There is an open door here. _QiBQiz _You now have 410 gold pieces (gained 11).Qi|QiQQiQiQiF]  There is a glowing golden altar of the Shining One here.QiQi _Qi<QimQiQiQigQi: Qi`QiQiQiQiQiNQimQi]  There is a glowing golden altar of the Shining One here.QiQi _Qi!Qiw$Qio&Qi&Qi(Qi6,  There is a dry fountain here.Qi9  You see jagged white graffiti saying that Donald should shut up and stopcomplaining on the fountain.Qi<Qi= _Qi?QiGBQiJQiM@  There is an open door here.QiUOQi P _QiS,Qi6TQiTQiNUQiXgQii,QionQiq,Qi e - 2 potions of enlightenmentTikTipURead which item? TifqScrolls  b - a scroll of blinking  g - a scroll of fog  t - 2 scrolls of teleportation  A - a scroll of acquirementTiot%a - 4 scrolls of enchant armour  i - 2 scrolls of identify  r - 3 scrolls of revelation  s - a scroll of butterflies  p - 3 scrolls of poison  N - 2 scrolls of noise  c - a scroll labelled ADEPYUTHR OCEE  e - a scroll labelled JIW ONWEPE [!] read|quaff|evoke[?] describe selectedTitTiTiq #.# #.# ###### psychicmeow the Zephyrmancer  #.# #.# #..... Gale Centaur of Sif Muna **....  #.# #.#####.#### Health: 88/88 ========================  #.# ##.#......... Magic: 16/16 ========================  #.# #........#### AC: 9Str: 10 Ti z #.# #........# # EV: 11Int: 19  #.# #..<.)...# # SH: 0Dex: 12  ##.####........# # XL: 10 Next: 51% Place: Dungeon:9  #.@...........##### Noise: ---------  Time: 13781.1 (0.0)  TiU##.####...))..))... f) +2 trident (venom)  ### #........)... Cast: Shock  Ti;#############      Ti_There is an open door here. _Done exploring. _Done exploring. Ti_Done exploring.  As you read the scroll of identify, it crumbles to dust. _d -> e - 2 potions of enlightenmentTiTieIdentify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled ADEPYUTHR OCEE  e - a scroll labelled JIW ONWEPE Potions (select first with !) Ti f - a cyan potion  k - a bubbling emerald potion  o - a sedimented golden potion[?] describe selectedTiL Ti Ti4  #.# #.# ###### psychicmeow the Zephyrmancer  #.# #.# #..... Gale Centaur of Sif Muna **....  #.# #.#####.#### Health: 88/88 ========================  #.# ##.#......... Magic: 16/16 ========================  #.# #........#### AC: 9Str: 10  #.# #........# # EV: 11Int: 19  #.# #..<.)...# # SH: 0Dex: 12  ##.####........# # XL: 10 Next: 51% Place: Dungeon:9  Ti  #.@...........##### Noise: ---------  Time: 13781.1 (0.0)  ##.####...))..))... f) +2 trident (venom)  ### #........)... Cast: Shock  #############  Ti ]    _There is an open door here. _Done exploring. _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _d -> e - 2 potions of enlightenmentTi ]  As you read the scroll of identify, it crumbles to dust.Ti +2.1 (1Ti Ti X _c -> V - a scroll of vulnerabilityTiTi/Read which item? Scrolls  b - a scroll of blinking  g - a scroll of fog Tiܩu t - 2 scrolls of teleportation  A - a scroll of acquirementa - 4 scrolls of enchant armour  i - a scroll of identify  r - 3 scrolls of revelation  s - a scroll of butterflies  p - 3 scrolls of poison  N - 2 scrolls of noise  V - a scroll of vulnerability  e - a scroll labelled JIW ONWEPE [!] read|quaff|evoke[?] describe selectedUiGUi/UiH #.# #.# ###### psychicmeow the Zephyrmancer  #.# #.# #..... Gale Centaur of Sif Muna **....  #.# #.#####.#### Health: 88/88 ========================  UiϬ#.# ##.#......... Magic: 16/16 ========================  #.# #........#### AC: 9Str: 10  #.# #........# # EV: 11Int: 19  Ui[#.# #..<.)...# # SH: 0Dex: 12  ##.####........# # XL: 10 Next: 51% Place: Dungeon:9  Ui_ #.@...........##### Noise: ---------  Time: 13782.1 (0.0)  Ui##.####...))..))... f) +2 trident (venom)  ### #........)... Cast: Shock  #############   Ui֭   Ui c_Done exploring. _Done exploring.  UikAs you read the scroll of identify, it crumbles to dust. _d -> e - 2 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _c -> V - a scroll of vulnerabilityUiȰUi=Identify which item? (\ to view known items) Scrolls (select first with ?)  e - a scroll labelled JIW ONWEPE Potions (select first with !)  f - a cyan potion  k - a bubbling emerald potion  o - a sedimented golden potion[?] describe selectedUi}Ui #.# #.# ###### psychicmeow the Zephyrmancer  #.# #.# #..... Gale Centaur of Sif Muna **....  #.# #.#####.#### Health: 88/88 ========================  #.# ##.#......... Magic: 16/16 ========================  #.# #........#### AC: 9Str: 10  #.# #........# # EV: 11Int: 19  #.# #..<.)...# # SH: 0Dex: 12  ##.####........# # XL: 10 Next: 51% Place: Dungeon:9 iץ40m #.@...........##### Noise: ---------  Time: 13782.1 (0.0)  ##.####...))..))... f) +2 trident (venom)  ### #........)... Cast: Shock  #############      _Done exploring. _Done exploring.  As you read the scroll of identify, it crumbles to dust. _d -> e - 2 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _c -> V - a scroll of vulnerability  As you read the scroll of identify, it crumbles to dust.Ui+3.1 (1UiO _e -> w - a scroll of enchant weaponUiIUiJR0UiKE _Done exploring.Ui Ui6 Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  j - a +4 ring of protection (worn)g - a +6 ring of strength  i - a ring of protection from fire  m - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip Vi #.# #.# ###### psychicmeow the Zephyrmancer  #.# #.# #..... Gale Centaur of Sif Muna **....  #.# #.#####.#### Health: 88/88 ========================  #.# ##.#......... Magic: 16/16 ========================  #.# #........#### AC: 9Str: 10  #.# #........# # EV: 11Int: 19  #.# #..<.)...# # SH: 0Dex: 12  ##.####........# # XL: 10 Next: 51% Place: Dungeon:9 id #.@...........##### Noise: ---------  Time: 13783.1 (0.0)  ##.####...))..))... f) +2 trident (venom)  ### #........)... Cast: Shock  #############      _d -> e - 2 potions of enlightenment  As you read the scroll of identify, it crumbles to dust. _c -> V - a scroll of vulnerabilityAs you read the scroll of identify, it crumbles to dust. _e -> w - a scroll of enchant weapon _Done exploring.  Okay, then.ViViBVi. _Wi$WiV3Wiu~WiHq _Done exploring.Wib8}Wi[ _Done exploring.WiȄ Wi sRead which item? Scrolls Wi  b - a scroll of blinking  g - a scroll of fog  t - 2 scrolls of teleportation  A - a scroll of acquirementa - 4 scrolls of enchant armour  r - 3 scrolls of revelation  s - a scroll of butterflies  w - a scroll of enchant weapon  p - 3 scrolls of poison  N - 2 scrolls of noise  V - a scroll of vulnerability WiL [!] read|quaff|evoke[?] describe selectedXij Xi| Xi_  #.# #.# ###### psychicmeow the Zephyrmancer  #.# #.# #..... Gale Centaur of Sif Muna **....  Xi #.# #.#####.#### Health: 88/88 ========================  Xi> #.# ##.#......... Magic: 16/16 ========================  #.# #........#### AC: 9Str: 10  Xi ,#.# #........# # EV: 11Int: 19  #.# #..<.)...# # SH: 0Dex: 12  Xiۄ ;##.####........# # XL: 10 Next: 51% Place: Dungeon:9  #.@...........##### Noise: ---------  Time: 13783.1 (0.0)  Xi ##.####...))..))... f) +2 trident (venom)  XiJ ### #........)... Cast: Shock  #############  Xi    Xi As you read the scroll of identify, it crumbles to dust. _e -> w - a scroll of enchant weapon Xi _Done exploring. _Okay, then. _Done exploring. Xi 0_Done exploring.Xi|  Okay, then. _Zi*2The floor.Zi) #.# #.# ###### psychicmeow the Zephyrmancer  #.# #.# #..... Gale Centaur of Sif Muna **....  #.# #.#####.#### Health: 88/88 ========================  #.# ##.#......... Magic: 16/16 ========================  #.# #........#### AC: 9Str: 10  #.# #........# # EV: 11Int: 19  #.# #..<.)...# # SH: 0Dex: 12  ##.####........# # XL: 10 Next: 51% Place: Dungeon:9  iR;15H#.@...........##### Noise: ---------  Time: 13783.1 (0.0)  ##.####...))..))... f) +2 trident (venom)  ### #........)... Cast: Shock  #############      _e -> w - a scroll of enchant weapon _Done exploring. _Okay, then. _Done exploring. _Done exploring. _Okay, then.ZiZi[?25h[?0c _Done exploring.Okay, then.Done exploring.Okay, then.  Search for what [Enter for "trans", or ? for help]? [i [?25l[?1c[itc [i}j 11 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] [ik =Results at your position ([,] to cycle)  a - [carried] f - a +2 trident of venom (weapon)  b - [carried] k - an orb of glass (worn) Results elsewhere ([,] to cycle)  c - [D:9] a +1 whip of electrocution  d - [D:9] a +1 short sword of speed  e - [D:9] a +2 heavy halberdf - [D:7] 7 poisoned darts (4 further duplicates in 1 pile)  g - [D:7] a +0 dagger of draining  h - [D:6] a +2 vampiric hand axe  i - [D:5] an orb of energy  j - [D:4] a +0 scale mail of willpower  k - [D:4] a +4 dire flail of concussionY iY iY i #.# #.# ###### psychicmeow the Zephyrmancer  #.# #.# #..... Gale Centaur of Sif Muna **....  #.# #.#####.#### Health: 88/88 ========================  #.# ##.#......... Magic: 16/16 ========================  #.# #........#### AC: 9Str: 10  #.# #........# # EV: 11Int: 19 Y i1U #.# #..<.)...# # SH: 0Dex: 12  ##.####........# # XL: 10 Next: 51% Place: Dungeon:9  #.@...........##### Noise: ---------  Time: 13783.1 (0.0)  ##.####...))..))... f) +2 trident (venom) Y i ### #........)... Cast: Shock  #############    Y i3B  _Done exploring. _Okay, then. _Done exploring. _Done exploring. _Okay, then.Search for what [Enter for "trans", or ? for help]? egoY ikY iu Y iY i. _Z iEIZ imZ iq _Done exploring.Z ixqIZ iܖZ iɜZ i`Z i E _Done exploring.Z iO Z i T Read which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 2 scrolls of teleportation  A - a scroll of acquirementa - 4 scrolls of enchant armour  r - 3 scrolls of revelation  s - a scroll of butterflies  w - a scroll of enchant weapon  p - 3 scrolls of poison  N - 2 scrolls of noise Z iT  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selected\ ia\ i"\ iZ #.# #.# ###### psychicmeow the Zephyrmancer  #.# #.# #..... Gale Centaur of Sif Muna **....  \ i>#.# #.#####.#### Health: 88/88 ========================  #.# ##.#......... Magic: 16/16 ========================  #.# #........#### AC: 9Str: 10  #.# #........# # EV: 11Int: 19  #.# #..<.)...# # SH: 0Dex: 12  \ i4##.####........# # XL: 10 Next: 51% Place: Dungeon:9  #.@...........##### Noise: ---------  Time: 13783.1 (0.0)  ##.####...))..))... f) +2 trident (venom)  \ i/### #........)... Cast: Shock  #############      _Done exploring. _Done exploring. _Okay, then. _Search for what [Enter for "trans", or ? for help]? ego _Done exploring. _Done exploring.\ iP  Okay, then.\ i[\ i\ iL. _\ ij\ iPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  j - a +4 ring of protection (worn)g - a +6 ring of strength  i - a ring of protection from fire  m - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ] iq] ic] i #.# #.# ###### psychicmeow the Zephyrmancer  #.# #.# #..... Gale Centaur of Sif Muna **....  #.# #.#####.#### Health: 88/88 ========================  #.# ##.#......... Magic: 16/16 ========================  ] i#.# #........#### AC: 9Str: 10  #.# #........# # EV: 11Int: 19  #.# #..<.)...# # SH: 0Dex: 12 ] io ##.####........# # XL: 10 Next: 51% Place: Dungeon:9  #.@...........##### Noise: ---------  Time: 13783.1 (0.0)  ##.####...))..))... f) +2 trident (venom)  ### #........)... Cast: Shock  ] i+#############    ] il  _Done exploring. _Okay, then. _Search for what [Enter for "trans", or ? for help]? ego _Done exploring. _Done exploring. _Okay, then.] iP  Okay, then.] i] i5!] i;L. _] iO ] i Fire/throw/use which item? Missiles (go to first with ()  h - 2 throwing nets Wands (go to first with /)b - a wand of light (5)  e - a wand of paralysis (12)  p - a wand of polymorph (13) Scrolls (go to first with ?)  b - a scroll of blinkings - a scroll of butterflies  p - 3 scrolls of poison  V - a scroll of vulnerability^ i?^ i #.# #.# ###### psychicmeow the Zephyrmancer  #.# #.# #..... Gale Centaur of Sif Muna **....  #.# #.#####.#### Health: 88/88 ========================  #.# ##.#......... Magic: 16/16 ========================  #.# #........#### AC: 9Str: 10  #.# #........# # EV: 11Int: 19  ^ io#.# #..<.)...# # SH: 0Dex: 12  ##.####........# # XL: 10 Next: 51% Place: Dungeon:9  #.@...........##### Noise: ---------  Time: 13783.1 (0.0)  ##.####...))..))... f) +2 trident (venom)  ### #........)... Cast: Shock  #############      _Search for what [Enter for "trans", or ? for help]? ego _Done exploring. _Done exploring. _Okay, then. _Okay, then.Okay, then.^ i ^ i^ i4. _^ iZ! ^ i5$ Where to? (Tab - D:9, ? - help)  D - Dungeon  T - Temple L - Lair^ ir  #.# #.# ###### psychicmeow the Zephyrmancer  #.# #.# #..... Gale Centaur of Sif Muna **....  #.# #.#####.#### Health: 88/88 ========================  #.# ##.#......... Magic: 16/16 ========================  #.# #........#### AC: 9Str: 10  #.# #........# # EV: 11Int: 19  #.# #..<.)...# # SH: 0Dex: 12  ##.####........# # XL: 10 Next: 51% Place: Dungeon:9 [3^ i 4m #.@...........##### Noise: ---------  Time: 13783.1 (0.0)  ##.####...))..))... f) +2 trident (venom)  ### #........)... Cast: Shock  #############      _Search for what [Enter for "trans", or ? for help]? ego _Done exploring. _Done exploring. _Okay, then. _Okay, then. _Okay, then. ^ i 4_^ i~ ^ i ^ i ^ i^ i B^ iS ^ iU^ i[^ i^ i^ i^ i^ iy ^ i"^ iH^ iL^ imM^ iO^ ieY^ i]^ i^^ i`^ ieh^ ixk^ ik^ i#n^ iu^ ix^ iCy^ i{^ irDone exploring.Okay, then.Okay, then. _ You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giant  spiked club.^ i#........# #...[....# ##.####### #.######## ^ id #.....# #.# #######  #####.# #.# #. #.# #.# #..#######. #.# #.# ######.#.######. #.# #.# #.......#.#.<...^ i2 #.# #.#####.####...##.##.. #.# ##.#..^ i.##.. #.# #........####O#######^ i #.# #........# #.# #Shock ^ i_#.# #..<.)...# #... ^ iХ ##.####........# #).).).)...  #.............#####.########. O   two-headed ogre (wandering)  ##.####...))..))......# #. ### #........)...[#.######.^ iZ ###############........^ iǯ-92.1 (9.^ iWO^ i^3.1 (10.0)Shock^ i^ i< _The two-headed ogre leaves your sight._ iDI_ iԂ.0.0)........._ i[ _Done exploring._ ic6 3_ i7 _ i p _ iy _ i _ i E _Done exploring.` i؀` is` iך^ _No target in view!` i Read which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 2 scrolls of teleportation  A - a scroll of acquirementa - 4 scrolls of enchant armour  r - 3 scrolls of revelation  s - a scroll of butterflies  w - a scroll of enchant weapon  p - 3 scrolls of poison  N - 2 scrolls of noise  V - a scroll of vulnerability [!] read|quaff|evoke[?] describe selecteda iF#........# #...[....#psychicmeow the Zephyrmancer ##.####### #.########Gale Centaur of Sif Muna **....#.....# #.############ Health: 88/88 ========================#####.# #.##.......... Magic: 16/16 ========================#.# #.##..#######. AC: 9Str: 10#.# #.# ######.#.######. EV: 11Int: 19#.# #.# #.......#.#.<... SH: 0Dex: 12#.# #.#####.####...##.##.. XL: 10 Next: 51% Place: Dungeon:9#.# ##.#..@.......O....##.. Noise: ---------  Time: 13793.1 (0.0)#.#a iW8[39;49m #........####.#######.. f) +2 trident (venom)#.# #........# #.# #.. Cast: Shock#.# #..<.)...# #.#######..##.####........# #).).).)...#.............#####.########. ##.####...))..))......# #. ### #........)...[#.######. ###############........ You encounter a two-headed ogre. It is wielding a +0 giant club and a +0 giantspiked club. _The two-headed ogre leaves your sight. _Done exploring. _Done exploring. _No target in view!  Okay, then.a i: a iT(_a iɧa i3a iDa ika i/a i7IE _Done exploring.a i Ia i  _Done exploring.b iH.# #...[....# .# #.# #.....# #.# # #####.# #.# #.#.# #.# #..#.#.# #.# ######.#.######.#.# #.# #.......#.#.<.#.# #.#####.####...##.##.#.# ##.#.O....##.#.# #.####.#..##.# #.# #.# #..##.# #..<.)...# #.#.##.####.# #).).).).#.#####.#.# O   two-headed ogre (wandering)##.####...))..))......# i89;49m #.#### #.)...[#.######.##.#O.O==4.1 (1Shock _The two-headed ogre shouts in stereo!c i?##.####### #.########  #.....# #.# ###########  #####.# #.# #.......... #.# #.# #..####### #.# #.# ######.#.###### #.# #.# #.......#.#.<. #.# #.#####.####...##.## #.# ##.#.........O.....## #.# #..####.####### #.# #.# #.# #.. #.# #..<.)...# #.#######..#.####........# #).).).) #.....####.######## i@tm ##.####...))..))......# #. ### #........)...[#.######. ###############........ ########O.--5c isc iӏ #.....# #.# ########## #####.# #.# #......... #.# #.# #..####### #.# #.# ######.#.###### #.# #.# #.......#.#.<. #.# #.#####.####...##.## #.# ##.#........O......## #.# #..####.####### #.# #.# #.# # #.# #..<.)...# #.########.####........# #).).).) #.....####.######## ##.####...))c i#...))......# # ### #........)...[#.###### ###############...... ######## O.--6c ic ihc i'  #####.# #.# #........ #.# #.#c i(  #..###### #.# #.# ######.#. #.# #.# #.......#.#.<. #.# #.#####.####...##.## #.# ##.#.......O.......## #.# #..####.####### #.# #c i) s.# #.# #c i4 . #.# #..<@)...# #.########.####........# #).).).) #.....####.####### ##.####...))..))......# ### #........)...[#.#### ###############...... ####### O.c i3 Y7c ir  #.# #.# #..##### #.# #.# ######.#. #.# #.# #.......#.#.< #.# #.#####.####...##.# #.# ##.#......O........ #.# #..####.#### #.# #.# #.#  #.# #..<.)...# #.######.####..@.....# #).).).) #.....####.###### ##.####...))..))......#  ### #........) iO l9;49m...[#.#### c i ###############..... ###### O.8d i  #.# #.# #.. #.# #.# ######.#. #.# #.# #.......#.#. #.# #.#####.####...##. #.# ##.#.....O. #.# #.####. #.# #.# #.# #.# #..<.)...# #. ##.####.# #).).). #.#####. ##.####...))..))......# ### #.)...[#. #d i P[m O.d iE d iT" &9d i e il #.# #.# ######.#. #.# #.# #.......#. #.# #.#####.####...## #.# ##.#....O........ #.# #........####.#### #.# #.# #.#  #.# #..<.)...# #.######.####........# #).).) #.....####.#### ##.####...))..))......#  ### #........)...[#.## ###############... ####O.e i{. [800f i #.# #.# ######.#.## psychicmeow the Zephyrmancer #.# #.# #.......#.# Gale Centaur of Sif Muna **.... #.# #.#####*####...## Health: 88/88 ======================== #.# ##.#..*O*......... Magic: 12/16 ==================------ #.# #.....***####.#### AC: 9Str: 10 #.# #........# #.#  EV: 11Int: 19 #.# #..<.)...# #.#### SH: 0Dex: 12 ##.####........# #).).) XL: 10 Next: 51% Place: Dungeon:9 #......@......#####.#### Noise: ---------  Time: i5m 13800.1 (0.0) ##.####...))..))......#  f) +2 trident (venom) ### #........)...[#.## Cast: Shock ###############... ####  O   two-headed ogreCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (empty space bonus: 6/8)f i #.# #.# ######.#.## psychicmeow the Zephyrmancer#.# #.# #.......#.# Gale Centaur of Sif Muna **....#.# #.#####.####...## Health: 88/88 ========================#.# ##.#...*.......... Magic: 12/16 ==================------#.# #........####.#### AC: 9Str: 10#.# #........# #.#EV: 11Int: 19#.# #..<.)...# #.#### SH: 0Dex: 12##.####........# #).).) XL: 10 Nef i Ixt: 51% Place: Dungeon:9#......@......#####.#### Noise: ---------  Time: 13800.1 (0.0)##.####...))..))......# f) +2 trident (venom)### #........)...[#.## Cast: Shock###############...####O   two-headed ogreCasting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (empty space bonus: 6/8)f ij .Oonfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (empty space bonus: 6/8)  The open air twists around violently and strikes the two-headed ogre!f i ===1.1 (1 _The two-headed ogre is lightly wounded.f i6 #.# #.# ######.#.## psychicmeow the Zephyrmancer #.# #.# #.......#.# Gale Centaur of Sif Muna **.... #.# #.#####.####...## Health: 88/88 ======================== #.# ##.#.***.......... Magic: 8/16============------------ #.# #....*O*.####.#### AC: 9Str: 10 #.# #....***.# #.#  EV: 11Int: 19 #.# #..<.)...# #.#### SH: 0Dex: 12 ##.####........# #).).) XL: 10 Next: 51% Place: Dungeon:9 #......@......#####.#### i0m Noise: ===------  Time: 13801.1 (0.0) ##.####...))..))......#  f) +2 trident (venom) ### #........)...[#.## Cast: Shock ###############... ####  O   two-headed ogreCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (lightly wounded, empty space bonus: 8/8)g iè#.# #.# ######.#.## psychicmeow the Zephyrmancer#.# #.# #.......#.# Gale Centaur of Sif Muna **....#.# #.#####.####...## Health: 88/88 ========================#.# ##.#.............. Magic: 8/16============------------#.# #.....*..####.#### AC: 9Str: 10#.# #........# #.#EV: 11Int: 19#.# #..<.)...# #.#### SH: 0Dex: 12##.####........# #).).) XL: g i[40m10 Next: 51% Place: Dungeon:9#......@......#####.#### Noise: ===------  Time: 13801.1 (0.0)##.####...))..))......# f) +2 trident (venom)### #........)...[#.## Cast: Shock###############...####O   two-headed ogreCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (lightly wounded, empty space bonus: 8/8)g i7MO.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (lightly wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the two-headed ogre! 2.1 (1 _The two-headed ogre is moderately wounded.g iV8 #.# #.# ######.#.## psychicmeow the Zephyrmancer #.# #.# #.......#.# Gale Centaur of Sif Muna **.... #.# #.#####.####...## Health: 88/88 ======================== #.# ##.#***........... Magic: 4/16======------------------ #.# #...*O*..####.#### AC: 9Str: 10 #.# #...***..# #.#  EV: 11Int: 19 #.# #..<.)...# #.#### SH: 0Dex: 12 ##.####........# #).).) XL: 10 Next: 51% Place: Dungeon:9 #......@......#####.#### Noise:  i9&49m===------  Time: 13802.1 (0.0) ##.####...))..))......#  f) +2 trident (venom) ### #........)...[#.## Cast: Shock ###############... ####  O   two-headed ogreCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (moderately wounded, empty space bonus: 8/8)g is#.# #.# ######.#.## psychicmeow the Zephyrmancer#.# #.# #.......#.# Gale Centaur of Sif Muna **....#.# #.#####.####...## Health: 88/88 ========================#.# ##.#.............. Magic: 4/16======------------------#.# #....*...####.#### AC: 9Str: 10#.# #........# #.#EV: 11Int: 19#.# #..<.)...# #.#### SH: 0Dex: 12##.####........# #).).) XL: 10  i-u|3mNext: 51% Place: Dungeon:9#......@......#####.#### Noise: ===------  Time: 13802.1 (0.0)g i\|##.####...))..))......# f) +2 trident (venom)### #........)...[#.## Cast: Shock###############...####O   two-headed ogreCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (moderately wounded, empty space bonus: 8/8)g inM.OConfirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (moderately wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the two-headed ogre!! 3.1 (1g i,~ _The two-headed ogre is severely wounded.g in #.# #.# ######.#.## psychicmeow the Zephyrmancer #.# #.# #.......#.# Gale Centaur of Sif Muna **.... #.# #.#####.####...## Health: 88/88 ======================== #.# ##.#.............. Magic: 0/16------------------------ #.# #..***...####.#### AC: 9Str: 10 #.# #..*O*...# #.#  EV: 11Int: 19 #.# #..***...# #.#### SH: 0Dex: 12 ##.####........# #).).) XL: 10 Next: 51% Place: Dungeon:9 #......@......#####.#### Noise: ===------   imTime: 13803.1 (0.0) ##.####...))..))......#  f) +2 trident (venom) ### #........)...[#.## Cast: Shock ###############... ####  O   two-headed ogreCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (severely wounded, empty space bonus: 8/8)h iw#.# #.# ######.#.## psychicmeow the Zephyrmancer#.# #.# #.......#.# Gale Centaur of Sif Muna **....#.# #.#####.####...## Health: 88/88 ========================#.# ##.#.............. Magic: 0/16------------------------#.# #........####.#### AC: 9Str: 10#.# #...*....# #.#EV: 11Int: 19#.# #..<.)...# #.#### SH: 0Dex: 12##.####........# #).).) XL: 10 Next:  i7m51% Place: Dungeon:9#......@......#####.#### Noise: ===------  Time: 13803.1 (0.0)##.####...))..))......# f) +2 trident (venom)### #........)...[#.## Cast: Shock###############...####O   two-headed ogreCasting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (severely wounded, empty space bonus: 8/8)h iC)Aim  Press: ? - help, Dir - move target: a two-headed ogre, wielding a +0 giant club and a +0 giant spiked club  (severely wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the two-headed ogre!!  You kill the two-headed ogre!h i6 & h i# 664.1 (1Shock _Sif Muna accepts your kill.Your Spellcasting skill increases to level 4!h iB _Your Conjurations skill gained 2 levels and is now at level 3!j ii#.# #.# #..###.# #.# ######.#.###.# #.# #.......#.#.#.# #.#####.####...###.# ##.#j iz.........#.# #........####.######.# #...)....# #.# #.# #..<.)...# #.#######.#### #).).).#.............#####.#######.####...))..))......# ### #........)...[#.##################....#####j ij---5 _j iC#####.# #.# #.......#.# #.# #..###.# #.# ######.#.#####.# #.# #.......#.#.<#.# #.#####.####...##.##.# ##.#.........#.# #........####.#######.# #...)....# #.# .# #..@.)...# #.########.#### #).).).)#.............#####.########.####...))..))......#### #........)...[#.###################.....######j ir1=---6j ij i"a _There is a stone staircase leading up here.j i(S#.....# #.# ##############.# #.# #........#.# #.# #..###.# #.# ######.#.######.# #.# #.......#.#.<.#.# #.#####.####...##.##.# ##.#.........#.# #........####.########.# #...@....# #.# .# #..<.)...# #.#########.####j inv #).).).).#.............#####.#########.####...))..))......#### #........)...[#.####################......#######j i8j ilKg7 _  Things that are here:j i8R _a +0 giant club; a +0 giant spiked club; a two-headed ogre corpsek ik i Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 8% 1b - Soul SplinterNecromancy14%1  c - Ensorcelled HibernationHexes/Ice21%2  d - Iskenderun's BattlesphereConjuration/Forgecraft 58% 4  e - FireballConjuration/Fire90% 5 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitl i l i l iG #.....# #.########## psychicmeow the Zephyrmancer#####.# #.##........ Gale Centaur of Sif Muna **....#.# #.##..###### Health: 88/88 ========================#.# #.# ######.#.##### Magic: 1/16=-----------------------#.# #.# #.......#.#.<. AC: 9Str: 10#.# #.#####.####...##.## EV: 11Int: 19#.# ##.#...............## SH: 0Dex: 12#.# #........####.####### XL: 10 Next: 66% Place: Dungeon:9#.# #...@....# #.#l iIM[39;49m # Noise: ---------  Time: 13807.1 (0.0)#.# #..<.)...# #.####### f) +2 trident (venom)##.####........# #).).).). Cast: Shock#.............#####.#########.####...))..))......#### #........)...[#.####################......####### _Sif Muna accepts your kill.Your Spellcasting skill increases to level 4! _Your Conjurations skill gained 2 levels and is now at level 3! _There is a stone staircase leading up here.  Things that are here: _a +0 giant club; a +0 giant spiked club; a two-headed ogre corpse  Okay, then. _m i_{l[?25h[?0c  Search for what [Enter for "ego", or ? for help]? n i  [?25l[?1cn ion is$n iru?7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] Sif Muna's Precepts of Tropical Death (1041 gold)b - [D:6] a parchment of Bombard (325 gold)  n iP{!c - [D:6] a parchment of Searing Ray (75 gold)  d - [D:6] the Commentary on the Vibrating Necropsy (1150 gold)  e - [D:6] the Compendium of Arcane Weapons (1389 gold)  f - [D:6] the Grimoire of the Injurious Curse (1096 gold)  g - [D:6] the Thoughts on Conflict (1173 gold)o iBFview o i+ The Commentary on the Vibrating Necropsy. It can be found on Level 6 of the Dungeon. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Kiss of DeathConjuration/Necromancy 1 yes  b - Soul SplinterNecromancy1 yes  c - Construct Spike Launcher Forgecraft2 no  d - Cigotuvi's Putrefaction Necromancy/Air4 no  e - Forge Phalanx Beetle Forgecraft6 no  f - Spellspark Servitor Conjuration/Forgecraft 7 no  g - Diamond SawbladesForgecraft7 no  h - InfestationNecromancy8nor i' 7 matches: view  [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] Sif Muna's Precepts of Tropical Death (1041 gold)  b - [D:6] a parchment of Bombard (325 gold)  c - [D:6] a parchment of Searing Ray (75 gold)  d - [D:6] the Commentary on the Vibrating Necropsy (1150 gold)e - [D:6] the Compendium of Arcane Weapons (1389 gold)  f - [D:6] the Grimoire of the Injurious Curse (1096 gold)  g - [D:6] the Thoughts on Conflict (1173 gold)r i;0The Compendium of Arcane Weapons. It can be found on Level 6 of the Dungeon. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Iskenderun's Battlesphere Conjuration/Forgecraft 4 yes  b - Flame WaveConjuration/Fire 4 no  c - ArcjoltConjuration/Air 5 no  d - FireballConjuration/Fire 5 yes  e - Conjure Ball Lightning Conjuration/Air 6 no  f - Orb of DestructionConjuration7 no  g - Lehudib's Crystal SpearConjuration/Earth8no  h - Fire StormConjuration/Fire9not iI 7 matches: view  [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] Sif Muna's Precepts of Tropical Death (1041 gold)  b - [D:6] a parchment of Bombard (325 gold)  c - [D:6] a parchment of Searing Ray (75 gold)  d - [D:6] the Commentary on the Vibrating Necropsy (1150 gold)  e - [D:6] the Compendium of Arcane Weapons (1389 gold)  f - [D:6] the Grimoire of the Injurious Curse (1096 gold)  g - [D:6] the Thoughts on Conflict (1173 gold)t i4 The Grimoire of the Injurious Curse. It can be found on Level 6 of the Dungeon. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Magic DartConjuration1 no  b - JinxbiteHexes2 no  c - Inner FlameHexes/Fire3 no  d - Rending BladeConjuration/Forgecraft 4 no  e - AnguishHexes/Necromancy 4 no  f - Summon Mana ViperHexes/Summoning 5 no  g - Lehudib's Crystal SpearConjuration/Earth8no  h - DiscordHexes8nov i 7 matches: view  [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] Sif Muna's Precepts of Tropical Death (1041 gold)  b - [D:6] a parchment of Bombard (325 gold)  c - [D:6] a parchment of Searing Ray (75 gold)  d - [D:6] the Commentary on the Vibrating Necropsy (1150 gold)  e - [D:6] the Compendium of Arcane Weapons (1389 gold)  f - [D:6] the Grimoire of the Injurious Curse (1096 gold)g - [D:6] the Thoughts on Conflict (1173 gold)v ir The Thoughts on Conflict. It can be found on Level 6 of the Dungeon. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - FoxfireConjuration/Fire 1 no  b - Stone ArrowConjuration/Earth 3 no  c - Flame WaveConjuration/Fire 4 no  d - Iskenderun's Battlesphere Conjuration/Forgecraft 4 yes  e - Brom's Barrelling Boulder Conjuration/Earth 4 no  f - ArcjoltConjuration/Air 5 no  g - Fulsome FusilladeConjuration/Alchemy8no  h - Chain LightningConjuration/Air9noz iM 7 matches: view  [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] Sif Muna's Precepts of Tropical Death (1041 gold)  b - [D:6] a parchment of Bombard (325 gold)  c - [D:6] a parchment of Searing Ray (75 gold)  d - [D:6] the Commentary on the Vibrating Necropsy (1150 gold)  e - [D:6] the Compendium of Arcane Weapons (1389 gold)  f - [D:6] the Grimoire of the Injurious Curse (1096 gold)  g - [D:6] the Thoughts on Conflict (1173 gold)z i  #.....# #.########## psychicmeow the Zephyrmancer#####.# #.##........ Gale Centaur of Sif Muna **....#.# #.##..###### Health: 88/88 ========================#.# #.# ######.#.##### Magic: 1/16=-----------------------#.# #.# #.......#.#.<. AC: 9Str: 10#.# #.#####.####...##.## EV: 11Int: 19#.# ##.#...............## SH: 0Dex: 12#.# #........####.####### XL: 10 Next: 66% Place: Dungeon:9#.# #...@....# z i n[40m#.# # Noise: ---------  Time: 13807.1 (0.0)#.# #..<.)...# #.####### f) +2 trident (venom)##.####........# #).).).). Cast: Shock#.............#####.#########.####...))..))......#### #........)...[#.####################......####### _Your Conjurations skill gained 2 levels and is now at level 3! _There is a stone staircase leading up here.  Things that are here: _a +0 giant club; a +0 giant spiked club; a two-headed ogre corpse _Okay, then.Search for what [Enter for "ego", or ? for help]? conjz i z i4 z i z iI  z i (_z iz i1{ i@i ### #........)...[#.####################......####### _Unknown command.{ i _Unknown command.{ i"{ i#{ i,&{ i*{ i.: _{ i2=={ i=={ ijB{ i3={ i{ i B{ iu{ iMba=4====5=={ i \6===={ iƲ,{ i7={ im={ iz,{ iP { i18=={ i==9==10/16===={ ia,{ iN{ i1={ i,{ i{ iB{ i{ i{ iR{ i ={ i! 2===={ i( X{ i3 3={ i4 { iX ,{ i[ B{ iHi {={ ij ,{ i$n { is ,{ i3u { i 4=={ iE ,{ i { i { i ,{ i { i) -96.1 (89.0){ i { i j _Key pressed, stopping explore.{ i { i { i { iI m== _{ i ,{ i { iX 5={ ib ,{ i ,{ i { i { i B{ i*! O={ i# { i ' { i' { i? { iR x6=={ i .906.1 (10{ i q _Done exploring.{ iN 3{ i { im ,0.0){ i { i1 [ _Done exploring.| ilI| i\| iN| i}| iE _Done exploring.| iQ _No target in view!| i| i,  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   9.0   0   i + Spellcasting 4.0   7.1  -2          | i= b - Polearms   0.0   1.2  -1   j + Conjurations 3.0   4.8  -1  | i5  c - Unarmed Combat   0.0   1.2  -1   k - Air Magic  11.0   9.5  +2   d - Throwing   0.0   1.4  -2           l - Invocations   8.0   6.4  +2   e - Short Blades   0.0   1.2  -1   m - Evocations   0.0   1.2  -1           f - Armour   1.0   2.0   0       g - Dodging   8.0   7.6 [| iK7 m +1       h - Stealth   2.1   2.1  +2                                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto[39;4| i8 9m|manual mode [*] useful|all skills [!] training|cost|targets iM i i #.....# #.########## psychicmeow the Zephyrmancer#####.# #.##........ Gale Centaur of Sif Muna **....#.# #.# i#..###### Health: 88/88 ========================#.# #.# ######.#.##### Magic: 16/16 ========================#.# #.# #.......#.#.<. AC: 9Str: 10#.# #.#####.####...##.## EV: 11Int: 19#.# ##.#...............## SH: 0Dex: 12#.# #........####.####### XL: 10 Next: 66% Place: Dungeon:9#.# #...@....# #.# # Noise: ---------  Time: 13906.1 (0.0)#.# #..<.)...# #.####### f)  i5+2 trident (venom)##.####........# #).).).). Cast: Shock#.............#####.#########.####...))..))......#### #........)...[#.####################......####### _Unknown command. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _No target in view! i? iE  i i@ i Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 8% 1b - Soul SplinterNecromancy14%1  c - Ensorcelled HibernationHexes/Ice21%2  d - Iskenderun's BattlesphereConjuration/Forgecraft 58% 4  e - FireballConjuration/Fire90% 5 7 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit ia  iV  i  #.....# #.########## psychicmeow the Zephyrmancer#####.# #.##........ Gale Centaur of Sif Muna **....#.# #.##..###### Health: 88/88 ========================#.# #.# ######.#.##### Magic: 16/16 ========================#.# #.# #.......#.#.<. AC: 9Str: 10#.# #.#####.####...##.## EV: 11Int: 19#.# ##.#...............## SH: 0Dex: 12#.# #........####.####### XL: 10 Next: 66% Place: Dungeon:9#.# #...@....# #.#[ i ,37m # Noise: ---------  Time: 13906.1 (0.0)#.# #..<.)...# #.####### f) +2 trident (venom)##.####........# #).).).). Cast: Shock#.............#####.#########.####...))..))......#### #........)...[#.####################......####### _Unknown command. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _No target in view!  Okay, then. i}  i^  ib. _ i i i8 i i iQ i)E _Done exploring. iR iA rock wall. A wall consisting of simple rock. It can be dug through. _________________ “I know not whether Laws be right,  iy  Or whether Laws be wrong;  All that we know who lie in gaol  Is that the wall is strong;  And that each day is like a year,  A year whose days are long.”  -Oscar Wilde, “The Ballad of Reading Gaol”. 1898. i9Y i4~ #.....# #.########## psychicmeow the Zephyrmancer#####.# #.##........ Gale Centaur of Sif Muna **....#.# #.##..###### Health: 88/88 ========================#.# #.# ######.#.##### Magic: 16/16 ========================#.# #.# #.......#.#.<. AC: 9Str: 10#.# #.#####.####...##.## EV: 11Int: 19#.# ##.#...............## SH: 0Dex: 12#.# #........####.####### XL: 10 Next: 66% Place: Dungeon:9#.# #...@....# #.# i0 # Noise: ---------  Time: 13906.1 (0.0)#.# #..<.)...# #.####### f) +2 trident (venom)##.####........# #).).).). Cast: Shock#.............#####.#########.####...))..))......#### #........)...[#.####################......####### _Done exploring. _Done exploring. _Done exploring. _No target in view! _Okay, then. _Done exploring. iO i]$ m[?25h[?0c  Search for what [Enter for "conj", or ? for help]?  i [?25l[?1c i4 .1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] Sif Muna's Precepts of Tropical Death (1041 gold) ipFview  i Sif Muna's Precepts of Tropical Death. It can be found on Level 6 of the Dungeon. A book of magic spells. It is an ancient artefact. Stash search prefixes: {in_shop} {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - ScorchFire2 no  b - Sublimation of Blood Necromancy2 no  i  c - Ignite PoisonFire/Alchemy4 no  d - Cigotuvi's Putrefaction Necromancy/Air4 no  e - Martyr's KnellNecromancy/Summoning 4 no  f - FireballConjuration/Fire 5 yes  g - Plasma BeamFire/Air6 no  h - Borgnjor's RevivificationNecromancy8no i ' 1 match: view  [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:6] Sif Muna's Precepts of Tropical Death (1041 gold) i' #.....# #.########## psychicmeow the Zephyrmancer#####.# #.##........ Gale Centaur of Sif Muna **....#.# #.##..###### Health: 88/88 ========================#.# #.# ######.#.##### Magic: 16/16 ========================#.# #.# #.......#.#.<. AC: 9Str: 10#.# #.#####.####...##.## EV: 11Int: 19#.# ##.#...............## SH: 0Dex: 12#.# #........####.####### XL: 10 Next: 66% Place: Dungeon:9#.# #...@....# #.#[ im # Noise: ---------  Time: 13906.1 (0.0)#.# #..<.)...# #.####### f) +2 trident (venom)##.####........# #).).).). Cast: Shock#.............#####.#########.####...))..))......#### #........)...[#.####################......####### _Done exploring. _Done exploring. _No target in view! _Okay, then. _Done exploring.  Search for what [Enter for "conj", or ? for help]? plasma i i i&D _ iJ iS ### #........)...[#.####################......####### _Unknown command. i3 i i\2 ieU~ ### #........)...[#.####################......####### _Done exploring. i4 i i iet  iw  i [ _Done exploring. i I in  iy  i [ _Done exploring. i G  Skill  Level Cost  Apt Skill  Level Cost  Apt  i a - Fighting   8.0   9.0   0   i + Spellcasting 4.0   7.1  -2           b - Polearms   0.0   1.2  -1   j + Conjurations 3.0   4.8  -1   c - Unarmed Combat   0.0   1.2  -1   k - Air Magic  11.0   9.5  +2   d - Throwing   0.0   1.4  -2           l - Invocations   8.0   6.4  +2   e - Short Blades [ i39;49m  0.0   1.2  -1   m - Evocations   0.0   1.2  -1           f - Armour   1.0   2.0   0       g - Dodging   8.0   7.6  +1       h - Stealth   2.1   2.1  +2                             [40 i|m                         The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i<oMaces & FlailspAxes 4  -2   q - Hexes  0.0   1.2  -1Polearms2  -1   r - Summonings0.0   1.4  -2  e - Staves0.0   1.2  -1   s - Necromancy 0.0   1.4  -f - Unarmed Combatt - Forgecraft4  -2g - Throwing0.0   1.4  -2   u - Translocations   0.0   0.8  +1         v - Alchemy0.0   1.4  -2  h - Short Blades   0.0   1.2  -1   i= w - Fire Magic0.0   1.2  -1  i - Long Blades0.0   1.2  -1   x - Ice Magic0.0   1.2  -1  j - Ranged Weapons   0.0   1.0   0   y - Air Magic11.0   9.5  +2  z - Earth Magic0.0   1.2  -1  k - Armour1.0   2.0   0  l - Dodging8.0   7.6  +1   0 - Invocations8.0   6.4  +2  m - Shields0.0   0.8  +1   1 - Evocations0.0   1.2  -1  n - Stealth2.1   2.1  i?[37m +2   2 - Shapeshifting   0.0   1.4  -2  useful|all ir+? w + Fire Magic 0.0 iO i* i i' iU#.....# #.########## psychicmeow the Zephyrmancer#####.# #.##........ Gale Centaur of Sif Muna **....#.# #.##..###### Health: 88/88 ========================#.# #.# ######.#.##### Magic: 16/16 ========================#.# #.# #.......#.#.<. AC: 9Str: 10#.# #.#####.####...##.## EV: 11Int: 19#.# ##.#...............## SH: 0Dex: 12#.# #........####.####### XL: 10 Next: 66% Place: Dungeon:9#.# #...@....# #.# #[3 i7m Noise: ---------  Time: 13906.1 (0.0)#.# #..<.)...# #.####### f) +2 trident (venom)##.####........# #).).).). Cast: Shock#.............#####.#########.####...))..))......#### #........)...[#.####################......####### _Done exploring. _Search for what [Enter for "conj", or ? for help]? plasma _Unknown command. _Done exploring. _Done exploring. _Done exploring. iR i i% i[' i 3 i  ii  iY  i  i E _Done exploring. iLI i~ i it i  i<7_Done exploring. ifI i, iLDone exploring. i=H 4Equip or unequip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  f - a +2 trident of venom (weapon)b - a +0 dagger Armour (go to first with [)  d - a +0 cloak (worn)  e - a +0 pair of gloves (worn)  k - an orb of glass (worn)  l - +0 steam dragon scales (worn)a - a +0 robe Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  j - a +4 ring of protection (worn)g - a +6 ring of strength  i - a ring of protection from fire  m - a ring of resist corrosion Floor Items ([,] to select) Hand Weapons a +0 giant club a +0 giant spiked club[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ik  i  #.....# #.########## psychicmeow the Zephyrmancer#####.# #.# i #........ Gale Centaur of Sif Muna **....#.# #.##..###### Health: 88/88 ========================#.# #.# ######.#.##### Magic: 16/16 ========================#.# #.# #.......#.#.<. AC: 9Str: 10#.# #.#####.####...##.## EV: 11Int: 19#.# ##.#...............## SH: 0Dex: 12#.# #........####.####### XL: 10 Next: 66% Place: Dungeon:9#.# #...@....# #.# # Noise: ---------  Time: 13906.1 (0.0)#.# #..< i9 .)...# #.####### f) +2 trident (venom)##.####........# #).).).). Cast: Shock#.............#####.#########.####...))..))......#### #........)...[#.####################......####### _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Done exploring. i> F  Okay, then. iB  ik D _ iq ior iKt i i iy iE _Done exploring. iI iD4 iI iME _Done exploring. ih "Put on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  j - a +4 ring of protection (worn)g - a +6 ring of strength  i - a ring of protection from fire  m - a ring of resist corrosion[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip i i3 #.....# #.########## psychicmeow the Zephyrmancer#####.# #.##........ Gale Centaur of Sif Muna **....#.# #.##..###### Health: 88/88 ========================#.# #.# ######.#.##### Magic: 16/16 ========================#.# #.# #.......#.#.<. AC: 9Str: 10#.# #.#####.####...##.## EV: 11Int: 19#.# ##.#...............## SH: 0Dex: 12#.# #........####.####### XL: 10 Next: 66% Place: Dungeon:9#.# #...@....# #.#[39;4 i 9m # Noise: ---------  Time: 13906.1 (0.0)#.# #..<.)...# #.####### f) +2 trident (venom)##.####........# #).).).). Cast: Shock#.............#####.#########.####...))..))......#### #........)...[#.####################......####### _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Done exploring. _Done exploring.  Okay, then. i ip i0. _ i Where to? (Tab - D:10, ? - help)  D - Dungeon  T - Temple L - Lair iYc  i L #.....# #.########## psychicmeow the Zephyrmancer#####.# #.##........ Gale Centaur of Sif Muna **....#.# #.##..###### Health: 88/88 ========================#.# #.# ######.#.##### Magic: 16/16 ========================#.# #.# #.......#.#.<. AC: 9Str: 10#.# #.#####.####...##.## EV: 11Int: 19 i #.# ##.#...............## SH: 0Dex: 12#.# #........####.####### XL: 10 Next: 66% Place: Dungeon:9#.# #...@....# #.# # Noise: ---------  Time: 13906.1 (0.0)#.# #..<.)...# #.####### f) +2 trident (venom)##.####........# #).).).). Cast: Shock#.............#####.#########.####...))..))......#### #........)...[#.####################......####### _Done exploring. _Done exploring. _Okay, then. _Done exploring i< . _Done exploring. _Okay, then. i  i:  i  i $ _ i  i<  i  i%  i  i, , i , i  i9%  is&  i)2  i:6  iY9 , i;  i@  i*D , iE  iI  iL  iL  iO  iR  iT  i&U  iW  i{Z  i\ , i]  i"`  i.a  ia  ib  ii n ik , i)l  ir X is  it  iu , iw  ilx  iy , i@{  i{  i|  i$}  iI  i , i=  i$  iR  i  i  i  i  iF  i  iȌ  iߍ  iv  i  i9  iK  i  iy  i  i  i  iE  i  i  i  iT  iϝ  i] B i  i}  i&  iɤ  i;  iӮ  iݯ , i , i , i  i  i , i>  ii , i- , i  i  i , i  i  i  i?  i  im  iT  i  i  i+  iE  i  iu  i  i  i , i X i  i , i}  i$  i  io , iJ  i  i  it , i7  i  i^  i Okay, then.Done exploring. _Okay, then.  There is a stone staircase leading down here. i  i  i5 $ _ i  i\'10 i, i  i _You climb downwards.  Found a scroll labelled AJOMOXK MUPHAU and a ring of willpower.  Found two stone staircases leading up. i' .#.. ......  .... .....  ..... ....  .....###... #  .=......#.#  #.?.....# .  #....<.#....  <..... 51.6 (45.5) #......##.#.    iB(. ......#.....# .....###....#..... #.......♣. #.#.. i#7 iAw _There is a stone staircase leading up here. iO i i~ i i i$ _ i i i, i/ iE4.. ##. ##..# .....#... ...... i7.. .....#....... ....#.......###....#.....=......#.# #.@.....# . #....<.#.... #...<.<..... ##.#. #........# ..........# ......#.....# .....###....#..... #.... iF13.6 (2.0) i! +4.6 (3 i8 z _c - a scroll labelled AJOMOXK MUPHAU iG3 i iX. ....... ##.#. .##..#. .....#...# ........# .....#..# ....#....###....##.....@......#.#.......#.......# ......###....<.#........ #...<.<........ ###.#... #..#. ..........# ......#.....# .....###....# i+6.6 (2 i&+7.6 (3 imT io- _n - a ring of willpower i Shopping list: 3 items, total cost 3603 gold pieces  a - [D:6] 1041 gold Sif Muna's Precepts of Tropical Death  b - [D:6] 1173 gold the Thoughts on Conflict  i c - [D:6] 1389 gold the Compendium of Arcane Weapons You have 410 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exit i\  in psychicmeow the Zephyrmancer... .....Gale Centaur of Sif Muna **........ ##.#.Health: 88/88 ========================....##..#. .....Magic: 16/16 ========================.....#...# ......AC: 9Str: 10.........# .....#EV: 11Int: 19.........# ....#SH: 0Dex: 12.........###....#XL: 10 Next: 66% Place: Dungeon:10#.....@......#.#Noise: ---------  Time: 13957.6 (0.0).......#.......# .f) +2 trident (venom).....###....<.#....Cast: Shock.... #... ip W<.<........ #......##.#... #........#. ..........#......#.....#.....###....# _You climb downwards.  Found a scroll labelled AJOMOXK MUPHAU and a ring of willpower.  Found two stone staircases leading up. _There is a stone staircase leading up here. _c - a scroll labelled AJOMOXK MUPHAU _n - a ring of willpower i ; i iO i  i i<  i$, i& ik iX i  i  ir i0 i06, iB iJ, iM iP iU iW i-y i? i?@ i;Kj y 2 killer bees (wandering)  i8LEYou encounter a killer bee. i?b0---8 iXt i}x7 _The killer bee leaves your sight. isC....y....yy.......# .............# ....#...........###....#. iE..#....#.#......♣♣♣.......# ......?♣......###....<.#...)..).........###...<.<...♣...!♣..##......##♣.......@..♣♣..#..........#.#.....#.....#######....#....# # .... #......♣.# #.#. iF. #.....♣♣.# . iH0y i ihy.y id.yy 2 killer bees (wandering) i&B---9 i  i iR.........y..y.....# ....# ...........###....# ...#............#.# ......♣♣♣.......#. ......?♣......###....<.#....)..).........###...<.<.. iL.♣...!♣..##......##.#♣..........♣♣..#..# ........# .#.....# .....#######....# ....# # .... #......♣.# #.# #.....♣♣.# #... i&qy.y i,/.y   killer bee (wandering) iC'90 ig iu iˊ......###....# ..y#............#.# ......♣♣♣.......# .......?♣......###....<.#.....)..).........###...<.<...♣...!♣..##......##.#♣..........♣♣..#........# ........# .#.....# .....#######....# ....# # #.... .... #......♣.# #.# #.....♣♣.# #...... ... i@G.y iZE.y i i s9=1 iN G  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i9  i\  Your spells (cast)TypeFailure Level a - ShockConjuration/Air1% i ^1  b - Static DischargeConjuration/Air 1% 2 c - SwiftnessAir1%3  d + AirstrikeAir1% 4 Select a spell to cast [?] help [!]/[I] toggle spell headers [Esc] exit i iY..................###....#psychicmeow the Zephyrmancer..........#............#.#Gale Centaur of Sif Muna **..........♣♣♣.......#.......# . Health: 88/88 ========================......?♣.y....###....<.#.... Magic: 9/16=============-----------.)..).........###...<.<..... AC: 9Str: 10.♣...!......♣..##......##.#. EV: 11Int: 19♣..........♣♣..#........#SH: 0Dex: 12.........................#XL: 10 Next: 67% Place: Dungeon:10...........@....... i=#.....#Noise: ---------  Time: 13991.6 (0.0).....####.........###....#f) +2 trident (venom)....# ##........# #....Cast: Shock.... #......♣.# #.#....#.....♣♣.##......y   killer bee (wandering).................  Sif Muna accepts your kill. _You encounter a killer bee.You encounter a killer bee. _The killer bee leaves your sight.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells...................###....#psychicmeow the Zephyrmancer..........#............#.#Gale Centaur of Sif Muna **..........♣♣♣.......#.......#[40 im . Health: 88/88 ========================......?♣.y....###....<.#.... Magic: 9/16=============-----------.)..).........###...<.<..... AC: 9Str: 10.♣...!......♣..##......##.#. EV: 11Int: 19♣..........♣♣..#........#SH: 0Dex: 12.........................#XL: 10 Next: 67% Place: Dungeon:10...........@.......#.....#Noise: ---------  Time: 13991.6 (0.0).....####.........###....#f) +2 trident (venom)....# ##........# #....Cast: Shock.... i0[m #......♣.# #.#....#.....♣♣.##......y   killer bee (wandering).................  Sif Muna accepts your kill. _You encounter a killer bee.You encounter a killer bee. _The killer bee leaves your sight.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Okay, then. i4 iVFD _ iWE  ..................###....#  psychicmeow the Zephyrmancer ..........#............#.#  Gale Centaur of Sif Muna **.... ......♣♣♣**.....#.......# . Health: 88/88 ======================== ......?♣*y*...###....<.#.... Magic: 5/16=======----------------- .)..)...***...###...<.<..... AC: 9Str: 10 .♣...!......♣..##......##.#. EV: 11Int: 19 ♣..........♣♣..#........#  SH: 0Dex: 12 .........................#  XL: 10 Next: 67% Place: Dungeon iF :10 ...........@.......#.....#  Noise: ---------  Time: 13991.6 (0.0) .....####.........###....#  f) +2 trident (venom) ....# ##........# #....  Cast: Shock .... #......♣.# #.#..  .. #.....♣♣.#  #......  y   killer bee (wandering) ........  .........  _Okay, then.Casting: Airstrike (dangerous; 1% risk of failure)  iG Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (wandering, hasn't noticed you, empty space bonus: 7/8) ijP ..................###....#psychicmeow the Zephyrmancer..........#............#.#Gale Centaur of Sif Muna **..........♣♣♣.......#.......# . Health: 88/88 ========================......?♣.*....###....<.#.... Magic: 5/16=======-----------------.)..).........###...<.<..... AC: 9Str: 10.♣...!......♣..##......##.#. EV: 11Int: 19♣..........♣♣..#........#SH: 0Dex: 12.........................#XL: 10 Next: 67% Place: Dungeon:10...........@ iR [39;49m.......#.....#Noise: ---------  Time: 13991.6 (0.0).....####.........###....#f) +2 trident (venom)....# ##........# #....Cast: Shock.... #......♣.# #.#....#.....♣♣.##......y   killer bee (wandering)................. _Okay, then.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (wandering, hasn't noticed you, empty space bonus: 7/8) ip†  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a killer bee (wandering, hasn't noticed you, empty space bonus: 7/8)  The open air twists around violently and strikes the killer bee!!  You kill the killer bee! i6u ySif Muna accepts your kill.You hear an angry buzzing noise. ixA.y iCy iѡ=9===2.6 (1 i i[ _You encounter a killer bee. i #......#.# ......♣♣♣y......#...... ......?♣.†....###....<.#.. .)..).........###...<.< .♣...!♣..##......##.# ♣....♣♣..#........# .......# #.....# .....######....# ....# ##.# #.... .... #♣.# #.#..  #♣.# #......♣ ... ..  ..y.y---3 i? i( iG ..........#............#.#  psychicmeow the Zephyrmancer ......♣♣♣.......#.......#  Gale Centaur of Sif Muna **.... ......?♣.***..###....<.#... Health: 88/88 ======================== i .)..)....*y*..###...<.<.... Magic: 1/16=----------------------- .♣...!...***♣..##......##.# AC: 9Str: 10 ♣..........♣♣..#........#  EV: 11Int: 19 .........................#  SH: 0Dex: 12 ...................#.....#  XL: 10 Next: 69% Place: Dungeon:10 .....####.@.......###....#  Noise: ---------  Time: 13993.6 (0.0) ....# ##........# #....  f) +2 trident (venom) .... #......♣.# #.#.. Cast: Shock .. #.....♣♣[ i~z40m.#  #......♣  .........  y   killer bee .........  .........  _You encounter a killer bee.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (empty space bonus: 8/8) ibZ..........#............#.# psychicmeow the Zephyrmancer......♣♣♣.......#.......#Gale Centaur of Sif Muna **..........?♣.†....###....<.#... Health: 88/88 ========================.)..).....*...###...<.<.... Magic: 1/16=-----------------------.♣...!......♣..##......##.# AC: 9Str: 10♣..........♣♣..#........# EV: 11Int: 19.........................# SH: 0Dex: 12...................#.....# XL: 10 Next: 69% Place: Dungeon:10.....####[ i$]40m.@.......###....# Noise: ---------  Time: 13993.6 (0.0)....# ##........# #.... f) +2 trident (venom).... #......♣.# #.#.. Cast: Shock..#.....♣♣.##......♣.........y   killer bee.................. _You encounter a killer bee.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (empty space bonus: 8/8) iyJ†  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a killer bee (empty space bonus: 8/8)  The open air twists around violently and strikes the killer bee!  You kill the killer bee!yy(wandering) i70===4.6 (1 _Sif Muna accepts your kill. iU ♣♣♣y......#.# ?♣.†....###....<.#...)..).....†...###...<.<.♣...!......♣..##......##.# ♣....♣♣..#........# ..............#..######## ## #.... ♣.# #.#.. .. ♣♣.# ....♣♣....y.y.y   killer bee (wandering) ih0---5 iH i! q?♣.†....###....<.#...)..).....†y..###...<.<.♣...!......♣..##......##.# ♣....♣♣..#........# ....................######### ## #.... ♣.# #.#.. .. ♣♣.#  .♣ ........♣♣.....♣ .y i$) E.y i].  i8 B---6 i|@  iD  ib.)..).....†...###...<.<...♣...!......♣..##......##.#♣.........y♣♣..#........# .........# .#.....# .....#######....# ....# ### #.... .... #......♣.# #.# #.@...♣♣.#  #. #...................♣♣........♣ .......... . iTD.y i/y. i6 iD&7 i i; i :.....?♣.†..<.#)..).....†...###...<.<.....♣...!......♣..##......##.#. ♣.........y♣♣..#........#..####.##....## #..# #.... .....♣.# #.#....♣♣.# #♣  # . ..........♣.♣......... ..... i@ ♣♣♣.......#.......# .....?♣.†....###....<.#)..).....†...###...<.<.....♣...!......♣..##......##.#. ♣.........y♣♣..#.........#..####.##....## #..# #.... .....♣.# #.#....♣♣.# #♣ #. . ..........♣♣y. i sy.y i 5y. i y oYou stampede towards the killer bee! i y 2 killer bees (wandering)o   orc wizard (wandering) i 3===8Stampede  i!  i- x _You encounter an orc wizard. It is wielding a +0 dagger. iEM ......?♣.†....###....<.#.. .)..o....yy...###...<.< .♣...!......♣..##......##.# ♣..........♣♣..#........# .................# ........#.....# .....######....# ....# ##.# #.... .... #♣.# #.#..  #♣.#  #......♣ #..................♣♣..... ........♣ ..... .. ...... i\WB†y iW?.y i[0) iro?♣.y   killer bee9 iw izT _You stop stampeding. iz .♣♣♣.......#.......# ....o?♣.†....###....<.#)..).....†...###...<.<.....♣...!....y.♣..##......##.# ♣..........♣♣..#.........#..####.##....## #..# #.... .....♣.# #.#....♣♣.# #♣ # .. ........o   orc wizard (wandering).....♣♣♣ iz{ 3....#......#.# i .♣♣♣y......#.......# ....o?♣.†....###....<.#)..).....†...###...<.<.....♣...!....y.♣..##......##.# ♣...♣♣..#............#..####.##....## #..# #.... .....♣.# #.#....♣♣.# #♣ #y 2 killer bees (wandering)  ........♣ i ~ .yYou stampede towards the killer bee! i D.y i .yThe orc wizard shouts! The killer bee buzzes angrily. You hear a shout! i !. iʼn $y i E.o ie yy1 exposedo5========4000Stampede  _A bitter wind exposes the killer bee. i ..........#............#.#  psychicmeow the Zephyrmancer ......♣♣♣.......#.......#  Gale Centaur of Sif Muna **.... ......?♣.†....###....<.#... Health: 88/88 ======================== .)..).o...y...###...<.<.... Magic: 1/16=----------------------- .♣...!......♣..##......##.# AC: 9Str: 10 ♣.......***♣♣..#........#  EV: 11Int: 19 .........*y*.............#  SH: 0Dex: 12 .........***.......#.....#  XL: 10 Next: 70% [ i33mPlace: Dungeon:10 .....####.@.......###....#  Noise: ==-------  Time: 14000.6 (0.0) ....# ##........# #....  f) +2 trident (venom) .... #......♣.# #.#.. Cast: Shock .. #.....♣♣.#  Stampede  #......♣  #..........  yy 2 killer bees (1 exposed) ............  o   orc wizard .............  ........♣♣..... _A bitter wind exposes the killer bee.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of f iailure)  Press: ? - help, Dir - move targetAim: a killer bee (exposed, empty space bonus: 8/8) i1..........#............#.# psychicmeow the Zephyrmancer......♣♣♣.......#.......#Gale Centaur of Sif Muna **.... i2......?♣.†....###....<.#... Health: 88/88 ========================.)..).o...y...###...<.<.... Magic: 1/16=-----------------------.♣...!......♣..##......##.# AC: 9Str: 10♣..........♣♣..#........# EV: 11Int: 19 i2..........*..............# SH: 0Dex: 12...................#.....# XL: 10 Next: 70% Place: Dungeon:10 i3.....####.@.......###....# Noise: ==-------  Time: 14000.6 (0.0)....# ##........# #.... f) +2 trident (venom).... #......♣.# #.#.. Cast: Shock..#.....♣♣.#Stampede #......♣#..........yy 2 killer bees (1 exposed)............ i3o   orc wizard.....................♣♣..... _A bitter wind exposes the killer bee.  iF4+Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target i4IAim: a killer bee (exposed, empty space bonus: 8/8) i i9.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a killer bee (exposed, empty space bonus: 8/8)  The open air twists around violently and strikes the killer bee!  You kill the killer bee!†y.y iCG    killer bee  Sif Muna accepts your kill. ****The orc wizard points at you and mumbles some strange words. i....1--2==1=1.6 (1 _The magic dart hits you! im.###.......#......#.#♣♣♣.......#.......# .....?♣.†.....<.#)..).o...†...###...<.<.....♣...!......♣..##......##.# ♣y.♣♣..#........#...####.##....## #..# #.... .....♣.# #.#....♣♣.# #♣  #  .. iy .............###.......#......#.#♣♣♣.......#.......# .....?♣.†.....<.#)..).o...†...###...<.<.....♣...!......♣..##......##.# ♣y.♣♣..#......#...####.##....## #..# #.... .....♣.# #.#....♣♣.# #♣  #.  .oYou stampede towards the killer bee! A bitter wind exposes the killer bee.(exposed)3=== i[40m--2 _The killer bee barely misses you. The killer bee closely misses you. iy....y....#......# ..............###........#......#.#♣♣♣.......#.......# .....?♣.†....###....<.#)..)..o..†...###...<.<.....♣...!♣..##......##.# ♣♣♣..#........#...####.##....#.# #..# #.........♣.# #.#....♣♣.# #♣ #.......y..#.y...#..... .........###.........#... ip.........#.#♣♣♣.......#.......# .....?♣.†....###....<.#)..)..o..y...###...<.<.....♣...!♣..###.# ♣♣♣..#..............#..####.##....#.# #..# #.... .....♣.# #.#....♣♣.# #♣ i$" .oYou miss the killer bee. Your kick misses the killer bee.(exposed)2--5====--3 _The killer bee barely misses you. x2; A bitter wind exposes the orc wizard. i  ...........y..#...# ...... psychicmeow the Zephyrmancer ....y.............# .....# Gale Centaur of Sif Muna **.... ..................# ....#  Health: 82/88 ======================-- ..................###....#  Magic: 1/16=----------------------- ..........#............#.#  AC: 9Str: 10 ......♣♣♣.......#.......#  EV: 11Int: 19 ......?♣.***..###....<.#... SH: 0Dex: 12 .)..)....*y*..###...<.<.... XL: 10 Next: 71% Place: Dungeon:10 .♣...[0; i` 10;1m!..o*@*♣..##......##.# Noise: =--------  Time: 14003.6 (0.0) ♣..........♣♣..#........#  f) +2 trident (venom) .........................#  Cast: Shock ...................#.....#  Stampede  .....####.........###....#  ....# ##........# #....  y   killer bee (exposed) .... #......♣.# #.#.. o   orc wizard (exposed) .. #.....♣♣.#  #......♣ _The killer bee barely misses you. x2; A bitter wind exposes the orc wizard.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike  i (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (exposed, empty space bonus: 7/8) i ...........y..#...# ...... psychicmeow the Zephyrmancer....y.............# .....# Gale Centaur of Sif Muna **......................# ....# Health: 82/88 ======================--..................###....# Magic: 1/16=-----------------------..........#............#.# AC: 9Str: 10......♣♣♣.......#.......#EV: 11Int: 19......?♣.†....###....<.#... SH: 0Dex: 12 iS W.)..).....*...###...<.<.... XL: 10 Next: 71% Place: Dungeon:10.♣...!..o.@.♣..##......##.# Noise: =--------  Time: 14003.6 (0.0)♣..........♣♣..#........# f) +2 trident (venom).........................# Cast: Shock...................#.....# Stampede .....####.........###....#....# ##........# #.... y   killer bee (exposed) i .... #......♣.# #.#.. o   orc wizard (exposed)..#.....♣♣.##......♣ _The killer bee barely misses you. x2; A bitter wind exposes the orc wizard.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a killer bee (exposed, empty space bonus: 7/8) i i#†  Confirm with . or Enter, or press ? or * to list all spells.  Aim  Press: ? - help, Dir - move target: a killer bee (exposed, empty space bonus: 7/8)  The open air twists around violently and strikes the killer bee!  You kill the killer bee! o   orc wizard  Sif Muna accepts your kill. i0 *The orc wizard points at you and mumbles some strange words. ipx.76--2==4.6 (1 i iի1 _The puff of flame hits you. i_p .y..#...#  ....y......# ..... ...........# ....# ...........###....# ..........#.#.# ......♣♣♣.#.# ......?♣.†....###....<.# .)..).....†...###...<.< .♣...!..o@..♣..##......##. ♣o.♣♣..#.# ..o...# ....#.....# .....####.###....# ....# ##.# #.... o[4 is0mpriest (wandering) .... #......♣.# #.#. o   orc wizard (exposed) .. #.....♣♣.#o   orc (wandering)  #......♣ i o. _The puff of flame hits you.  You stampede towards the orc wizard!  You encounter an orc and an orc priest.The orc priest is wearing a +1 leather armour of cold resistance.You hit the orc wizard. Your kick misses the orc wizard.  The orc wizard is heavily wounded.o. i?N  i\3===--5 i2H _The orc wizard is staggered. iP  .y..#...#  ....y.....#  ..................# .... ..........###.... ..........#.#. ......♣♣♣.#.# ......?♣.†....###....<.# .)..).....†...###...<.< if  .♣.o.!.o@...♣..##......## ♣.o.♣♣..#. ... .#..... .....####.###.... ....# ##.# # .... #......♣.# #.# .. #.....♣♣.#  #......♣ iAq b .y..#...#  ...........#  ............#  ..........### ..........# iq Q.# ......♣♣♣.#. ......?♣.†....###....<.# .)..).....†...###...<.< .♣.o.!o@....♣..##...... ♣.o ir .♣♣..#  .# .....####.### i7r  ....# ##.# # i^r  .... #......♣.# #.. #.....♣♣.#  i)u H #......♣ iE )You hit the orc wizard.  You kill the orc wizard! i 4o. i G.o i o   orc i_  i 7=-5======3--6 i  iί [ _Sif Muna accepts your kill. i  ...........y..#...# ... psychicmeow the Zephyrmancer ..................# ... Gale Centaur of Sif Muna **.... ..................# ... Health: 77/88 =====================--- ..................###... Magic: 1/16=----------------------- ..........#............# AC: 9Str: 10 ......♣♣♣.......#....... EV: 11Int: 19 ......?♣.†....###....<.# SH: 0Dex: 12 .).***....†...###...<.<. XL: 10 Next: 73% Place: Dungeon:10 . i; ♣o*o*)@....♣..##......# Noise: =--------  Time: 14006.6 (0.0) ♣.***......♣♣..#....... f) +2 trident (venom) ........................ Cast: Shock ...................#.... Stampede  .....####.........###... ....# ##........# #.. o   orc priest (wandering) .... #......♣.# #. o   orc ... #.....♣♣.#  #......♣ Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% ri i sk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (empty  space bonus: 8/8) i3p ***.*o!***. i"%***)o*.  Aim: an orc priest, wielding a +0 dagger and wearing a +1 leather armour of  cold resistance (wandering, hasn't noticed you, empty space bonus: 6/8) i...........y..#...# ... psychicmeow the Zephyrmancer..................# ... Gale Centaur of Sif Muna **......................# ... Health: 77/88 =====================---..................###... Magic: 1/16=-----------------------..........#............# AC: 9Str: 10......♣♣♣.......#....... EV: 11Int: 19......?♣.†....###....<.# SH: 0Dex: 12.)..).....†...###...<.<. XL: 10 Next: 73% Place: Dungeon:10.♣* i .o!)@....♣..##......# Noise: =--------  Time: 14006.6 (0.0)♣..........♣♣..#....... f) +2 trident (venom)........................ Cast: Shock...................#.... Stampede .....####.........###.......# ##........# #.. o   orc priest (wandering).... #......♣.# #. o   orc...#.....♣♣.##......♣Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim:  i [40man orc priest, wielding a +0 dagger and wearing a +1 leather armour of  cold resistance (wandering, hasn't noticed you, empty space bonus: 6/8) i? 9 ) i The open air twists around violently and strikes the orc priest!!  You kill the orc priest! i F.o i( o   orc i 3==7.6 (1 i0  iK [ _Sif Muna accepts your kill. iY .y..#...# ..............# ..............# .............###.....#..♣♣♣.#.?♣.†....###....<..)..).....†...###...<.< .♣)..o@.....♣..##...... ♣.♣♣..#..#.####.###.# ##.# #. #......♣.# #.. #..♣♣.#  #......♣ i:i   orc (very poisoned, exposed)You stampede towards the orc! You hit the orc. The orc is poisoned.  You kick the orc, but do no damage. Your headbutt misses the orc.The orc is severely wounded. i"m\3===--8 ib~ id` _The orc is staggered. A bitter wind exposes the orc.  Things that are here: i֒{ _a +0 dagger; a +0 robe; an orc corpse i]  .y..#...# .............# .............#  i'^ .............###.....#.♣♣♣.#.?♣.†....###....<.)..).....†...###...<. .♣).o@).....♣..## ♣.♣♣..#..#.####.###.# ##.# #♣..... #......♣. i^ #. #...♣♣.#  #......♣ iEx  .y..#...# ...# ...# ............###....#.♣♣♣.#.?♣.†....###.....)..).....†...###...< .♣)o@!).....♣..## ♣.♣♣..# ..#.####.###♣......## ##.# ♣..... #.....♣.# ...... #.....♣♣.#  #......♣ iސ )You hit the orc.  You kill the orc! i ( i  85======--9Shock _Sif Muna accepts your kill. i  i k _Your Fire Magic skill increases to level 1! i3 i iu  You stop stampeding.You encounter a troll. i i0 i0ShockTT   troll (wandering) i5&0 ix@ iEEE-10.6 (1 _ i;i i"k i  i xGear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +2 trident of venom (weapon)b - a +0 dagger Missiles (go to first with ()  h - 2 throwing nets Armour (go to first with [)  d - a +0 cloak (worn)  e - a +0 pair of gloves (worn)  k - an orb of glass (worn)  l - +0 steam dragon scales (worn)a - a +0 robe Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  j - a +4 ring of protection (worn)g - a +6 ring of strength  i - a ring of protection from fire  m - a ring of resist corrosion  n - a ring of willpower i   i$p...........y..#...#psychicmeow the Zephyrmancer.....................#Gale Centaur of Sif Muna **.........................#Health: 78/88 =====================---.....................### Magic: 5/16=======-----------------.............#.......... AC: 9Str: 10.........♣♣♣.......#.... EV: 11Int: 19.........?♣.†....###.... SH: 0Dex: 12....)..).....†...###...< XL: 10 Next: 73% Place: Dungeon:10.♣))@!).....♣..##.... Noise: ---------  Time: 14010.6 (0.0)♣..........♣♣..#.... [ i^v40mf) +2 trident (venom)....................... Cast: Shock..T...................#.........####.........###♣......## ##........#T   troll (wandering)♣♣..... #......♣.#...... #.....♣♣.##......♣You hit the orc.  You kill the orc! _Sif Muna accepts your kill. _Your Fire Magic skill increases to level 1!You stop stampeding. _You encounter a troll. i  ...........y..#...#  psychicmeow the Zephyrmancer .....................#  Gale Centaur of Sif Muna **.... .....................#  Health: 78/88 =====================--- .....................### Magic: 1/16=----------------------- .............#.......... AC: 9Str: 10 .........♣♣♣.......#.... EV: 11Int: 19 .........?♣.†....###.... SH: 0Dex: 12 ....)..).....†...###...< XL: 10 Next: 73% Place: Dungeon:10 .♣))@!).....♣..##....  i [33mNoise: ---------  Time: 14010.6 (0.0) ♣..........♣♣..#.... f) +2 trident (venom) ***.................... Cast: Shock .*T*..................#. .***....####.........### ♣......## ##........#  T   troll (wandering) ♣♣..... #......♣.#  ...... #.....♣♣.#  #......♣ _You encounter a troll.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (wandering, hasn't noticed you, empty space bonus: 8/8) in ...........y..#...#psychicmeow the Zephyrmancer.....................#Gale Centaur of Sif Muna **.........................#Health: 78/88 =====================---.....................### Magic: 1/16=-----------------------.............#.......... AC: 9Str: 10.........♣♣♣.......#.... EV: 11Int: 19.........?♣.†....###.... SH: 0Dex: 12....)..).....†...###...< XL: 10 Next: 73% Place: Dungeon:10.♣))@!).....♣..##.... Noise: ---------  Time: 14010.6 (0.0)♣..........♣♣..#.... f) [0; i "10;1m+2 trident (venom)....................... Cast: Shock..*...................#.........####.........###♣......## ##........#T   troll (wandering)♣♣..... #......♣.#...... #.....♣♣.##......♣ _You encounter a troll.Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (wandering, hasn't noticed you, empty space bonus: 8/8) i ?.T  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a troll (wandering, hasn't noticed you, empty space bonus: 8/8)  The open air twists around violently and strikes the troll!! i T  ===1.6 (1 _The troll is heavily wounded. i|H..........# .......# .............###.....#......♣♣♣.......#.?♣.†....###....<....)..).....†...###...< .♣)).!).....♣..##.....♣...@......♣♣..#..............T#........######♣## ### ♣♣..... #......♣.# ...... #.....♣♣.#...... #.#.....T iN9---2 i\ i,.# ..............###......#......♣♣♣.......#.?♣.†....###....<....)..).....†...###...< .♣)).!).....♣..##......♣♣..........♣♣..#...............T#........######♣## ### ♣ ir #......♣.# ...... #.....♣♣.# ...... #. #...... i  i ]2==---3 i%  iY(  i .###......#....#.♣♣♣.......#. i '?♣.†....###....<.#....)..).....†...###...< .♣)).!).....♣..##......#.♣♣..........♣♣..#...............T#........######♣......## ### ♣♣..... #......♣.# ...... #.....♣♣.#...... #. iY .. #.... ... i! i>.T i i&4 i i iI .### .....#. .♣♣♣.# .?♣.†....###....<. ....)..).....†...###...<.< .♣)).!).....♣..##...... .♣♣.♣♣..#  .....T.# .####.### ♣......## ##..# # ♣♣..... #......♣.# # ...... #.....♣♣.# ...... #......♣ ... #..........  .  . i6O$  iO.### .....# .♣♣♣.# .. iO.?♣.†....###....< iP ....)..).....†...###...<. iHPM .♣)).!).....♣..##.♣♣.♣♣..# imPU  .....T iP.# iP3 .#### iP.### iP ♣......## ##........# # iQ ♣♣..... #......♣.# i4QK ...... #.....♣♣.# iuQ^ ...... #......♣ iQ;... #. iQ'....  iQ.  iQ1 . iR iT<.T iubB(exposed) iPj804=====5Stampede  i֭l _You stampede towards the troll! A bitter wind exposes the troll. ip  .....................###. psychicmeow the Zephyrmancer .............#........... Gale Centaur of Sif Muna **.... .........♣♣♣.......#..... Health: 80/88 =====================--- .........?♣.†....###....< Magic: 0/16------------------------ ....)..).....†...###...<. AC: 9Str: 10 i <.♣)).!).....♣..##..... EV: 11Int: 19 ..♣♣..........♣♣..#..... SH: 0Dex: 12 ....***................. XL: 10 Next: 73% Place: Dungeon:10 i .....*T*@.............#.. Noise: ---------  Time: 14015.6 (0.0) .....***####.........###. f) +2 trident (venom) i ♣......## ##........# # Cast: Shock i ♣♣..... #......♣.#  Stampede  ...... #.....♣♣.#  ...... #......♣  T   troll (exposed) .... #..........  .... ............  ............. _You stampede towards the troll! A bitter wind exposes the troll.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  i Press: ? - help, Dir - move targetAim: a troll (moderately wounded, exposed, empty space bonus: 8/8) iI.....................###. psychicmeow the Zephyrmancer.............#........... Gale Centaur of Sif Muna **.............♣♣♣.......#..... Health: 80/88 =====================---.........?♣.†....###....< Magic: 0/16------------------------....)..).....†...###...<. AC: 9 i Str: 10.♣)).!).....♣..##..... EV: 11Int: 19..♣♣..........♣♣..#..... SH: 0Dex: 12........................ XL: 10 Next: 73% Place: Dungeon:10......*.@.............#.. Noise: ---------  Time: 14015.6 (0.0)........####.........###. f) +2 trident (venom)♣......## ##........# # Cast: Shock♣♣..... #......♣.#Stampede ...... #.....♣♣.# i; ...... #......♣T   troll (exposed)....#.......... in.... ......................... _You stampede towards the troll! A bitter wind exposes the troll.  i(Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iAiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (moderately wounded, exposed, empty space bonus: 8/8) ig.T  Casting: Airstrike (dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a troll (moderately wounded, exposed, empty space bonus: 8/8)  The open air twists around violently and strikes the troll! i(8  iP===6.6 (1Shock iz i i  i &P_The troll is severely wounded. i[  .### .....# ...♣♣♣.# .........?♣.†....###.... ....)..).....†...###...<. .♣)).!).....♣..##.♣♣.♣♣..# .# .####.### ♣......## ##........#  ♣♣..... #......♣.#♣...... #.....♣♣.#.. #......♣... #.... .  . . ......# .........♣♣♣.#  i] .........?♣.†....####....)..).....†...###...#.. .♣)).!).....♣..##.♣♣.♣♣..#..#.####..♣......## ##.# ♣♣.....# #......♣.# ♣......# #.....♣♣.#.# #......♣.. #... .  .  .............# .........♣♣♣.. .........?♣.†. #....)..).....† #.. .♣)).!).... ....♣♣......... ............... ......T@....... .........####.. .♣......##   ♣♣.....#   ♣......#[40 ih m   ........#   very poisoned, exposed) .........   .........    You puncture the troll! The troll is poisoned. You headbutt the troll.  The troll is almost dead. i<@  .............# .........♣♣♣.. .........?♣.†. #....)..).....† #.. .♣)).!).... ....♣♣......... ............... ......T@....... .........####.. .♣......##   ♣♣.....#   ♣......#  ........#   .........  .........   i9\  The troll bites you. The troll claws you. x265----2===-7Shock i  i^ V _* * * LOW HITPOINT WARNING * * * i . .......# .........♣♣♣.##.........?♣.†....### #....)..).....†...####.. .♣)).!).....♣..##.♣♣.♣♣..#...####..♣......## ##.# ♣♣.....# #......♣.#  ♣......# #.....♣♣.# .# #......♣. #.. .  . i ..?.............#..........♣♣♣.# #.........?♣.†....### #....)..).....†...####....♣)).!).....♣..##.♣♣.♣♣..#...####..♣......## ##.. ♣♣.....# #......♣. ♣......# #.....♣♣. ..# #......♣ .. # ..    iqd .?.......... ..........♣♣ #.........?♣.† #....)..).....† ###....♣)).!).. ......♣♣....... ............... ......T@....... ...........#### ...♣......##  . ♣♣.....#  ♣......#  ........#   ..........  ........... Found a scroll of poison. You barely miss the troll.The troll is almost dead. il .?.......... ..........♣♣ i܏#.........?♣.† ir #....)..).....† ###....♣)).!).. ......♣♣....... ............... ......T@....... ...........#### ...♣......##  . ♣♣.....#  ♣......#  ........#   ..........  ...........   .?.......... ..........♣♣ #.........?♣.† #....)..).....† ###....♣)).!).. ......♣♣....... ............... ......T@....... ...........#### ...♣......##  . ♣♣.....#  ♣......#  ........#   ..........  ........... [39 ii;49mThe troll bites you.  * * * LOW HITPOINT WARNING * * * ir  .?.......... ..........♣♣ #.........?♣.† #....)..).....† ###....♣)).!).. ......♣♣....... ............... ......T@....... ...........#### ...♣......##  . ♣♣.....#  ♣......#  ........#   ..........  ...........  i6  The troll claws you!  * * * LOW HITPOINT WARNING * * * ir 58------4======--8 i = _The troll claws you but does no damage. iT ..................... psychicmeow the Zephyrmancer .?.............#....... Gale Centaur of Sif Muna **.... ..........♣♣♣.......#. Health: 58/88 ===============--------- #.........?♣.†....###. Magic: 0/16------------------------ #....)..).....†...###. AC: 9Str: 10 ###....♣)).!).....♣..##. EV: 11Int: 19 ......♣♣..........♣♣..#. SH: 0Dex: 12 .....***................ XL: 10 Next: 73% Place: Dunge ion:10 .....*T@................ Noise: =--------  Time: 14018.6 (0.0) .....***...####......... f) +2 trident (venom) ...♣......## ##........ Cast: Shock . ♣♣.....# #......♣. Stampede  ♣......# #.....♣♣. ........# #......♣  T   troll (very poisoned, exposed) .......... #......... ........... ........... ............ _The troll claws you but does no damage.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? iI- help, Dir - move targetAim: a troll (almost dead, very poisoned, exposed, empty space bonus: 7/8) i..................... psychicmeow the Zephyrmancer.?.............#....... Gale Centaur of Sif Muna **..............♣♣♣.......#. Health: 58/88 ===============---------#.........?♣.†....###. Magic: 0/16------------------------#....)..).....†...###. AC: 9Str: 10###....♣)).!).....♣..##. EV: 11Int: 19......♣♣..........♣♣..#. SH: 0Dex: 12........................ XL: 10 Next: 73% Place: Dungeon:10......*@................ i Noise: =--------  Time: 14018.6 (0.0)...........####......... f) +2 trident (venom)...♣......## ##........ Cast: Shock. ♣♣.....# #......♣. Stampede ♣......# #.....♣♣.........# #......♣ T   troll (very poisoned, exposed).......... #.................... ....................... _The troll claws you but does no damage.  Casting: Airstrike (dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a troll (almost dead, very poisoned, exposed, empty space bonus: 7/8) i.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a troll (almost dead, very poisoned, exposed, empty space bonus: 7/8)  The open air twists around violently and strikes the troll!  You kill the troll! i{< ij i&m9==9.6 (1Shock i i[ _Sif Muna accepts your kill. ik i _You stop stampeding.9= i% B i,*  i* I1= iJ 60= iN , iYX  iI\  if]  ib  if K1= ivf  il  iw  ix  ix{  iQ  i  i  i  i! e22== i  i  id  i 63===4= iҵ  i J3=5 i  i g6== i`  i B i `4== i  i\  io d7= i+ , i;  iw  in  i!  in& n8== i)  id?  i@  iA p95= iD  i`H  iH  iK  iT , i\U  i9Z b70= i\  ia O= id  i 1=6==2 i  iz , i  i P== i F37=4== i= 5=8==6 ihH , i,....#.?......#...........♣♣♣.......#.........?♣.†. #....)..).....†...####....♣@).!)..#.....♣♣♣♣..#........................................♣........# i/O212506.0) iZH---67 ivb id$  Things that are here: i~h _a +0 dagger; a +1 leather armour of cold resistance; an orc corpse iO i i iw;F _Unknown command. iS4 iSl\ _Unknown command. i 3 i  ii# == _ i @  Things that are here:  a +0 hand axe; a +0 leather armour; an orc corpse _ iE  iS  ia , i/e  i ...y..#...# ..............# ...............# ...............###..?......#...... i ♣♣♣.......#...#...?♣.†....###....<#....)..).....†...###...<###....♣)).@).....♣..##.........♣♣.... i +♣♣..#............................#...........####...###. i& ...♣......## ##........# .. ♣♣.....# #...♣......# #...  i1 19.6 (3.0) i| ,30.6 (4 iL  i3 R _d - a brown potion i  i  i  i] i ih , i  i, i i  i iW i(x _t - 3 scrolls of teleportation (gained 1) i* i+ i- i*2 if if iv, i }B i i; i i, iB i iǜ i i ip icX io .....#.....   i............. # .......## ....†..# .... ................ ....................... .....?.@...........#40.6 (10.0) .....♣♣♣. >..###.♣.†....# > #....)..).....†...# ###....♣))..).....♣. ......♣♣..♣♣.  ...............  .....................  ...........####......  i0 i ,1.6 (11 i# i'> _Found two stone staircases leading down. i i i"n i " iLJ   #..#.....   #..   #..   #..†.   #   #   #   #.....@.............#2.6 (1.0)   #...♣♣♣   #>..###...♣.†...   #>. #....)..).....†..  #> ###....♣))..).....♣  # ......♣♣...♣   ..........   ..........   ..#### i|n3.6 (2 _Found a stone staircase leading down.4.6 (3 i[q isX _p - 4 scrolls of poison (gained 1) i-I i5X iL i=| iuB i iX iI i, i- i0, i1 i[5 iR6 i> i> iC iF, im iq iw i&, i i i, iX i i i i>, i" i, i i  i  i/  i  i&  i0 X i3 B i4  i ;  i; m  You encounter a komodo dragon. ib  #..............####.........#  #......♣## ##........#  #......♣♣.....# #♣.#  #......♣# #.....♣♣.#  #......## #♣  #.......####  #..........  #............  ##.#......♣♣@..♣♣... ##.#...#..♣ . ##.#..##... ..Shock ##.... ......♣... ##.........♣♣ .. ###l....... . l   komodo dragon (asleep) #.#....... ##......$$  iBu 064.6 (20.0) i m5.6 (21 _Found 28 gold pieces. i p #...  #......♣......##  #......♣♣.....#  #......♣......#  #.............##   #..............####.  #...................  #...................  ♣@....... ♣..........♣  ............   ......♣...  ##.........♣♣ ..  ###l....... .  #.#.......  ##......$$.  i p #...  #......♣......##  #......♣♣.....#  #......♣......#  #.............##   #..............####.  #...................  #...................  ♣@....... ♣..........♣  ............   ......♣... ##.........♣♣ .. ###l....... .  #.#....... ##......$$.  i@  i  _A komodo dragon is nearby! i#p #...  #......♣......##  #......♣♣.....#  #......♣......#  #.............##   #..............####.  #...................  #...................  ♣@....... ♣..........♣  ............   ......♣...  ##.........♣♣ ..  ###l....... .  #.#.......  ##......$$.  i #...  #......♣......##  #......♣♣.....#  #......♣......#  #.............##   #..............####.  #...................  #...................  ♣@....... ♣..........♣  ............   ......♣... ##.........♣♣ .. ###l....... .  #.#....... ##......$$.  i i id _A komodo dragon is nearby! i˄p #...  #......♣......##  #......♣♣.....#  #......♣......#  #.............##   #..............####.  #...................  #...................  ♣@....... ♣..........♣  ............   ......♣...  ##.........♣♣ ..  ###l....... .  #.#.......  ##......$$.  i[V #...  #......♣......##  #......♣♣.....#  #......♣......#  #.............##   #..............####.  #...................  #...................  ♣@....... ♣..........♣  ............   ......♣... ##.........♣♣ .. ###l....... .  #.#....... ##......$$.  idd _A komodo dragon is nearby! iz i ij i4F _Unknown command. i0  #..............####.........# psychicmeow the Zephyrmancer  #......♣......## ##........# Gale Centaur of Sif Muna **....  #......♣♣.....# #......♣.# Health: 88/88 ========================  #......♣......# #.....♣♣.# Magic: 12/16 ==================------  #.............## #......♣  AC: 9Str: 10  #..............####.......... EV: 11Int: 19  #............................ SH: 0Dex: 12  #............................ XL: 10 Next: 79% Place: Dungeon:10  ##.#......♣♣@.........♣♣..... Noise: ----- iF m----  Time: 14165.6 (0.0) ##.#...#..♣..........♣ ..... f) +2 trident (venom) ##.#..##............. ..... Cast: Shock ##.... ......♣...  ##.***.....♣♣ ..  ###l*...... .  l   komodo dragon (asleep) #*#.......  ##......$$.  _Unknown command.Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (asleep, empty space bonus: 5/8) i˰  #..............####.........# psychicmeow the Zephyrmancer#......♣......## ##........# Gale Centaur of Sif Muna **....#......♣♣.....# #......♣.# Health: 88/88 ========================#......♣......# #.....♣♣.# Magic: 12/16 ==================------#.............## #......♣AC: 9Str: 10#..............####.......... EV: 11Int: 19#............................ SH: 0Dex: 12#............................ XL: 10 Next: 79% Place: Dungeon:10##.#......♣♣@[ i R40m.........♣♣..... Noise: ---------  Time: 14165.6 (0.0)##.#...#..♣..........♣ ..... f) +2 trident (venom)##.#..##............. ..... Cast: Shock##.... ......♣...##.........♣♣ ..###*....... .l   komodo dragon (asleep)#.#.......##......$$. _Unknown command.Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (asleep, empty space bonus: 5/8) iq l.  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a komodo dragon (asleep, empty space bonus: 5/8)  The air twists around and strikes the komodo dragon!  The komodo dragon hisses angrily. i4 l  ===6.6 (1 i  i   iT b_The komodo dragon is moderately wounded. ix #..............####.........# psychicmeow the Zephyrmancer  #......♣......## ##........# Gale Centaur of Sif Muna **....  #......♣♣.....# #......♣.# Health: 88/88 ========================  #......♣......# #.....♣♣.# Magic: 8/16============------------  #.............## #......♣  AC: 9Str: 10  #..............####.......... EV: 11Int: 19  #............................ SH: 0Dex: 12  #............................ XL: 10 Next: 79% Place: Dungeon:10  ##.#......♣♣@.........♣♣..... Noi iTzse: ===------  Time: 14166.6 (0.0) ##.#...#..♣..........♣ ..... f) +2 trident (venom) ##.#..##............. ..... Cast: Shock ##...* *.....♣...  ##..*l*....♣♣ ..  ###***..... .  l   komodo dragon #.#.......  ##......$$.  _The komodo dragon is moderately wounded.Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (moderate i[Aly wounded, empty space bonus: 7/8) i\z #..............####.........# psychicmeow the Zephyrmancer#......♣......## ##........# Gale Centaur of Sif Muna **....#......♣♣.....# #......♣.# Health: 88/88 ======================== iz#......♣......# #.....♣♣.# Magic: 8/16============------------#.............## #......♣AC: 9Str: 10#..............####.......... EV: 11Int: 19#............................ SH: 0 i{$Dex: 12#............................ XL: 10 Next: 79% Place: Dungeon:10##.#......♣♣@.........♣♣..... Noise: ===------  Time: 14166.6 (0.0)##.#...#..♣..........♣ ..... f) +2 trident (venom)##.#..##............. ..... Cast: Shock##.... ......♣...##...*.....♣♣ ..###........ .l   komodo dragon#.#.......##......$$.  i}&_The komodo dragon is moderately wounded.Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, empty space bonus: 7/8) it;l. i{ i+7.6 (1 ic iMConfirm with . or Enter, or press ? or * to list all spells.  Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a komodo dragon (moderately wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the komodo dragon but does no _damage. iI #..............####.........# psychicmeow the Zephyrmancer  #......♣......## ##........# Gale Centaur of Sif Muna **....  #......♣♣.....# #......♣.# Health: 88/88 ========================  #......♣......# #.....♣♣.# Magic: 4/16======------------------  #.............## #......♣  AC: 9Str: 10  #..............####.......... EV: 11Int: 19  #............................ SH: 0Dex: 12  i& #............................ XL: 10 Next: 79% Place: Dungeon:10  ##.#......♣♣@.........♣♣..... Noise: ===------  Time: 14167.6 (0.0) ##.#...#..♣..........♣ ..... f) +2 trident (venom) ##.#..##**........... ..... Cast: Shock ##.... l*....♣...  ##...***...♣♣ ..  ###........ .  l   komodo dragon #.#.......  ##......$$.  _damage.  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [0;10;1 i2mAirstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, empty space bonus: 6/8) i} #..............####.........# psychicmeow the Zephyrmancer#......♣......## ##........# Gale Centaur of Sif Muna **....#......♣♣.....# #......♣.# Health: 88/88 ========================#......♣......# #.....♣♣.# Magic: 4/16======------------------#.............## #......♣AC: 9Str: 10#..............####.......... EV: 11Int: 19#............................ SH: 0Dex: 12#............................ XL: 10 Next: 79% Place: Dungeon:10##.#......♣♣@[39;4 iւ9m.........♣♣..... Noise: ===------  Time: 14167.6 (0.0)##.#...#..♣..........♣ ..... f) +2 trident (venom)##.#..##............. ..... Cast: Shock##.... *.....♣...##.........♣♣ ..###........ .l   komodo dragon#.#.......##......$$. _damage.  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (moderately wounded, empty space bonus: 6/8) iY~Ml.  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iJAim  Press: ? - help, Dir - move target: a komodo dragon (moderately wounded, empty space bonus: 6/8)  The open air twists around violently and strikes the komodo dragon! i9  i+8.6 (1 i iEf _The komodo dragon is severely wounded. i@ #..............####.........# psychicmeow the Zephyrmancer  #......♣......## ##........# Gale Centaur of Sif Muna **....  #......♣♣.....# #......♣.# Health: 88/88 ========================  #......♣......# #.....♣♣.# Magic: 0/16 iF------------------------  #.............## #......♣  AC: 9Str: 10  #..............####.......... EV: 11Int: 19  #............................ SH: 0Dex: 12  inE #............................ XL: 10 Next: 79% Place: Dungeon:10  ##.#......♣♣@.........♣♣..... Noise: ===------  Time: 14168.6 (0.0) i##.#...#.*♣*.........♣ ..... f) +2 trident (venom) i##.#..##*l*.......... ..... Cast: Shock i i##.... ***...♣...  ##.........♣♣ ..  iS###........ .  l   komodo dragon #.#.......  ##......$$.  i _The komodo dragon is severely wounded.Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target iAim: a komodo dragon (severely wounded, empty space bonus: 7/8) i[ #..............####.........# psychicmeow the Zephyrmancer#......♣......## ##........# Gale Centaur of Sif Muna **....#......♣♣.....# #......♣.# Health: 88/88 ========================#......♣......# #.....♣♣.# Magic: 0/16------------------------#.............## #......♣AC: 9Str: 10#..............####.......... EV: 11Int: 19#............................ SH: 0Dex: 12#............................ XL: 10 Next: 79% Place: Dungeon:10##.#......♣♣@.......[40 i]m..♣♣..... Noise: ===------  Time: 14168.6 (0.0)##.#...#..♣..........♣ ..... f) +2 trident (venom)##.#..##.*........... ..... Cast: Shock##.... ......♣...##.........♣♣ ..###........ .l   komodo dragon#.#.......##......$$. _The komodo dragon is severely wounded.Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a komodo dragon (severely wounded, empty space bonus: 7/8) i% .  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a komodo dragon (severely wounded, empty space bonus: 7/8)  The open air twists around violently and strikes the komodo dragon!!  You kill the komodo dragon! in- ) i|3 c869.6 (1Shock i:  iF [ _Sif Muna accepts your kill. i< _Unknown command. iU  _1= iρ = iç 2== iש  iP  i  i~  iޭ  i  i&  iH |== i` 3== i. n i6 4====5= iG W= i4` 6==== iQg  i* 7==8====9==10/16==== i  i , i  i%  i  i  iҮ  im M1= ig  iP  iX  iд  i¶  i:  iO  iԻ B i  i =2== iF h==3== io "4====5== i}q , it B i  i8 6==== _You now have 423 gold pieces (gained 13). _You now have 438 gold pieces (gained 15). iƱ  iH  i  ie  i . iq%U##........ ........♣...# # .......♣♣♣........#. .............## # .#.........##.# .. #............#... ###............ #..#........... ####.....###..## ---29425.0)#......# #.##....##. ##.#...# ##. ..#.#._ ####### #####   ---56 _Found a shadowy altar of Dithmenos. i i i i" iu$ i * i- i8, i~9 i4>, i> i? i1 iK, i io  if , i  in is i> iV" i$ i&, i, i.B id/ i<1 i5B i7 i: i;, i\> i0@ i@ iA iUE iuJ iL iM iUB i^X il, im in izq i%v iKz, iB~ i~ i.B iN i i  i i i͘ i iq _c - 4 potions of curing (gained 2) i i3 i i i= iO i i i i i iV i i iB i i= ........# #.... ♣.# #.#.........♣♣.##.. .......♣.....#. ...................# ...$. .......# .... .............# ..♣♣.........#### ..♣..........#.#.. ................#...#.. ......#.#........#.## ......#.##........###. .......#####.........#. .....##.#.............# ........#.............. ....................... .......................You pick up a parchment of Jinxbite and begin reading...321.6 (26.0)2.6 (27 i iA _You add the spell Jinxbite to your library. i/E iE i5x _You now have 445 gold pieces (gained 7). i\ i i: i i1#.# # .##.....<.#....... ...<.<............##.#..... ......# #....)..# #.....#. iO#.....# #...##.. ###....###...###@#.# 32.6 (10 # #.....#....#.#..# # #.#...........#.#? ##..#.#................#.#............................##.........###...............####..... i&}3.6 (11 _Found a rapier. i  i0 <.#................... .<.................... ##............ ..# #....).......... # #.....#........ # #...##......... ###...###.#.# #.....#....#.#..##  #.#...........#@#? 5.6 (2.0) .#.............).. .#.#.................... ..#.....................##...........###...........####.................#.#................# iZ7  iR h6.6 (3 _Found a shortbow. iA _ i   You encounter an orc. It is wielding a +0 flail. i . ##.#............# #....).............# #.....#..........o.# #...##.............###...###.#.# .......#....#.#..###.....##...........#.#?.....# #.#.............@...)..# #.#...Shock###o   orc (asleep) .#.#.. iD 4..#...##### i| ^.o0 iv oThe orc shouts! You hear a shout! iB o ipYou encounter an orc wizard. It is wielding a +1 dagger of electrocution. iMo   orc wizard (wandering)oo 2 orcs (1 wandering)==7.6 (1 _You encounter an orc. It is wielding a +0 whip. iQ< .......  #....).....o  #.....#...........o  #...##..........o.. #.#.# ...... .#.#..###.....# .....#.#?.....# .......@...)..# ............... ............... ............... ............... ............... ............... ...............  i,G< .......  #....).....o  #.....#...........o  #...##..........o..  i\%#.#.# ...... .#.#..###.....# .....#.#?.....# .......@...)..# ............... ............... ............................................. ............... ............... i iz _There are monsters nearby! iA< .......  #....).....o  #.....#...........o  #...##..........o.. #.#.# ...... .#.#..###.....# .....#.#?.....# .......@...)..# ............... ............... ............... ............... ............... ............... ...............  izw< .......  #....).....o  #.....#...........o  #...##..........o.. #.#.# ...... .#.#..###.....#  is{.....#.#?.....# .......@...)..# ............... ............... ............................................. ............... ............... i i i* id _There are monsters nearby! iN *******o  The zap hits the orc but does no damage. i .oThe zap hits the orc wizard but does no damage.o.o. iM ...?o i U5--8 i  i % _The orc shouts! iZ******* iv\.o.o.o iT....?.4----9 _The zap misses the orc. iB * iF******The zap hits the orc. is.oo.  itoThe orc is severely wounded.o. oYou encounter an orc. It is wielding a +0 flail....?ooo 4 orcs (1 missile, 1 wandering) iO ib3----40 i! iz _You encounter an orc. It is wielding a +0 hand axe and quivering boomerangs. i *******o)The zap misses the orc. The zap hits the orc.  The orc is severely wounded. i.o.o io..o iB o ii....?The orc shouts! iS((((((( iq....?.@2---=1 _The orc throws a boomerang. The boomerang closely misses you. il <....................  psychicmeow the Zephyrmancer .##.#...................  Gale Centaur of Sif Muna **.... ...# #....)...........o.  Health: 88/88 ======================== ...# #.....#............  Magic: 8/16============------------ ...# #...##........o...o  AC: 9Str: 10 ...###...###.#.# .o....  EV: 11Int: 19 .....#....#.#..###.....#  SH: 0Dex: 12 #.#...........#.#**....# im   XL: 10 Next: 86% Place: Dungeon:10 #.#.............@o*.)..#  Noise: ==-------  Time: 14341.6 (0.0) #.#.............***.....  f) +2 trident (venom) .#......................  Cast: Shock .##..................... .###.................... .####...................  o   orc wizard .#.#....................  oooo 4 orcs (1 missile) ....#...#............... .....#.####......Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: an orc, wielding a +0 flail and wearing a +0 scale mail ( i) `severely wounded,empty space bonus: 6/8) iF ****o**... i*o***?***.. i*o*o*...  Aim: an orc wizard, wielding a +1 dagger of electrocution and wearing a +0 robe(empty space bonus: 7/8) i?<....................psychicmeow the Zephyrmancer .##.#...................Gale Centaur of Sif Muna **.... ...# #....)...........o.Health: 88/88 ======================== ...# #.....#............Magic: 8/16============------------ ...# #...##........o...oAC: 9Str: 10 ...###...###.#.# .*....EV: 11 i2Int: 19 .....#....#.#..###.....#SH: 0Dex: 12 #.#...........#.#?.....#XL: 10 Next: 86% Place: Dungeon:10 #.#.............@o..)..#Noise: ==-------  Time: 14341.6 (0.0) #.#.....................f) +2 trident (venom) .#......................Cast: Shock .##..................... .###....................  i|].####...................o   orc wizard .#.#....................oooo 4 orcs (1 missile) ....#...#...............  i.....#.####......Casting: Shock (safe; 1% risk of failure)  i4Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  iPress: ? - help, Dir - move targetAim: an orc wizard, wielding a +1 dagger of electrocution and wearing a +0 robe(empty space bonus: 7/8) i d )The open air twists around violently and strikes the orc wizard!!  You kill the orc wizard!o. .oSif Muna accepts your kill..ooooo 4 orcs (1 missile) i| 3=2.6 (1 i, g _The orc closely misses you. i7.<. ..##.#....................# #....)..............# #.....#.........o...# #...##...........o..###...###.#.# .o.... #.....#....#.#..###.....#  #.#.#.#?.....# .#.#.o..)..# .#.#. ..#. ..##. ..###. ..####. ..#.#..#...#. ......#.####...... i@M((((((( iw....?@. i/o. iU.o iQ)o i i/--3 i8 is _The orc throws a boomerang. The boomerang closely misses you. i(  )You barely miss the orc. You kick the orc.  You kill the orc!.o.o.o i]0 L 3 i4 e9=--4.9 (1.3 i>  iA [ _Sif Muna accepts your kill. i<. ##.#................... # #....)............. # #.....#............ # #...##.............  i;###...###.#.# .o.o.. .....#....#.#..###.....# #.#.#.#o.....# #.#....)..# #.#. #. ##.###.####. #.#.#...#.  i})oo. i i+50 ib ij _The orc completely misses you.Things that are here: iQ _a +0 flail; a +0 scale mail i ` .oYou barely miss the orc. You headbutt the orc. o.  The orc is heavily wounded. i&,7.2 (1.3 ixf _The orc barely misses you. iY r )You hit the orc. You kick the orc.  You kill the orc!Sif Muna accepts your kill..o)o  2You can now freely open your mind to new spells.*8.5 i] T _The orc completely misses you. if @# ................... ##.#................# #....).........# #.....#........# #...##..........###...###.#.# .)..... ....#....#.#..###o....# .#.....#.#@.....# .#.)o..)..# #.. ##.. ###.. ### #.#......#...#........., exposed)  iM  You can now freely open your mind to new spells. _The orc completely misses you.  You stampede towards the orc! You closely miss the orc.You kick the orc, but do no damage.The orc is severely wounded.  A bitter wind exposes the orc. x2; The orc hits you with a +0 hand axe.79---11/16====90Stampede  i  ih   i G_The orc hits you with a +0 flail!  Things that are here: iظ _a +0 whip; a scroll labelled NIGOPH HOTHUVO i)Things that are here: _a +0 whip; a scroll labelled NIGOPH HOTHUVOCasting: Airstrike (mildly dangerous; 1% risk of failure)  i Confirm with . or Enter, or press ? or * to list all spells.e orc is struck by an arc of lightning!  You kill the orc! iQ$)e orc is struck by an arc of lightning!  You kill the orc!  Sif Muna accepts your kill.  You are struck by an arc of lightning.ng. i] ***  Sif Muna accepts your kill. iP)@) iZ80---9/16  i=m---=50Shock i i,  i*_The lightning grounds out. ie  i2s q iX  _You stop stampeding.1=10/16==- i  ih , i 2===31= id  i  i  ie  i %4 i  i  i  i  i  i 9= i  i  io K5= i0  i  i  i  i  i N2== i-  i  i U6= i  i , iQ5 7==3= i7  ij8 D8= i{>  i?  iz?  iAC  iH , i_ {= i2 =4== i  i B i  i $== i  i  io B i B i  a5= i  i B iV = i^  i=_  isb  ig  ig L6== il  i --  e - a scroll labelled NIGOPH HOTHUVO i 093.5 (43.0) i G--4.5 (44 i[  i - _You see here a +0 whip. i? ivj .## ........ .................#...............  ibk~# #....)......... # #.....#........ # #...##........... ###...###.#.# #.)........#....#.#..###)@...# ...#.#).....# .....))..)..# .. .. ...... ##. ikS/ #....... iz*78 M# .## .. .#......).....#.... ......... ###...###.#.# #.@.......#....#.#..###)....###.#.#)... .............))..)..#................. i16.5 (2.0) iH==7.5 (3 i i$  Things that are here: i _a +1 dagger of electrocution; a +0 robe; an orc corpse i _ in i i _e - a wand of paralysis (16) (gained 4 charges) iv i(, i i iF i i i iyB iu  i iA iDGn ifR, ire _V - 2 scrolls of vulnerability (gained 1)  You encounter a wight. It is wielding a +0 war axe. iK    .##   z.... ..   .......   ..... #   ..#..#   .. #..#.#   .... #...#   ....###.@###   ...........#   ..........##  Shock ...........#  ...##  ..#   z   wight (dormant)..#  .[1 i$6;18H..#  ....#   i0420.0) i38.5 (31 _ i i i3*******z iG.z i%0. ... i%. iI7f5--=9.5 (1.0) i+G iJ@ _The zap hits the wight but does no damage. iV******* i\.z.. ...4---30 i0 i@ _The zap hits the wight but does no damage. i'   psychicmeow the Zephyrmancer ...... .##  Gale Centaur of Sif Muna ***... ..... .. Health: 88/88 ======================== ***.... Magic: 10/16 ===============--------- z*... #  AC: 9Str: 10 *.#..#  EV: 11Int: 19 .. #..#.#  SH: 0Dex: 12 .... #...# XL: 10 Next: 86% Place: Dungeon:10 ....###.@###  Noise: =--------  [ i1 33mTime: 14430.5 (0.0) ...........#  f) +2 trident (venom) ..........##  Cast: Shock ...........# ..................## ...................#  z   wight ...................# ...................# ...................# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 war axe and wearing a +0 robe (empty space bonus:  5/8) ii   psychicmeow the Zephyrmancer...... .##  Gale Centaur of Sif Muna ***........ ..  Health: 88/88 ========================.......  Magic: 10/16 ===============---------*.... #  AC: 9Str: 10..#..#  EV: 11Int: 19.. #..#.#  SH: 0Dex: 12.... #...#  XL: 10 Next: 86% Place: Dungeon:10....###.@###  Noise: =--------  Time: 14430.5 (0.0)...........# i   f) +2 trident (venom)..........##  Cast: Shock...........# ..................## ...................#  z   wight ...................# ...................# ...................# Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 war axe and wearing a +0 robe (empty space bonus:  5/8) i+ YPress: ? - help, Dir - move target  Aim: a wight, wielding a +0 war axe and wearing a +0 robe (empty space bonus:  5/8)  The open air twists around violently and strikes the wight!  The wight is heavily damaged.  You hear a bellow!Y.zM...................#  YY 2 yaks (wandering) #..........#==1.5 (1 i{  i# W _You encounter a yak. x2 i *******The zap hits the wight but does no damage. iz>4 .YThe wight is heavily damaged..Y.z.....YY9/16 --2 _The yak bellows! x2 i1 ...... .##  ....Y ..  .......  i ..Y.. #  ..#..#  .. #z.#.#  .... #...#  #.@###  ...........#  ..........##  ...........# .........## ..........# ..........# ..........# ..#  i{[ ...... .##  ....Y ..  .......  ..Y.. #  ..#..#  .. #z.#.#  .... #...#  #.@###  ...........#  ..........##  ...........# .........## ..........# ..........# ..........# ..#  i i i iʲd _There are monsters nearby! i#...... .##  ....Y...#  .......  ..Y..##  ..#..# .. #z.#.#  .... #..  ....###..### iˣ  .......@...#  ...##  .....# ...........## ...# ...# ...# )...# #...#  iD.Y i.z.Y.z.Y i)[.Y i7---3 _ iܼ i i h ........ .......  ..Y..## ..#.... #Y.#.#.... #...# ...###z.###.......##. .........# i io.# ).# #. i`mD.Y inE.Y i oE.z izo  The wight attacks as it pursues you! The wight hits you with a +0 war axe. i|P: 81/86 (88)--=--4Drain i iQ _You feel drained. iT   .....##. .Y#..#.. #..#.#... #Y..# .###..###...z......#.# .........#. ).# #.#.#.# #.)#z.Y.Y.z iu z 2 wights  You encounter a wight. It is wielding a +0 dagger. i74----P: 10/16 == if5 i i:` _The wight attacks as it pursues you! The wight hits you with a +0 war axe! iE .......  psychicmeow the Zephyrmancer .z...##  Gale Centaur of Sif Muna ***... . ..#..#  HP: 74/86 (88) ====================---- .. #Y.#.#  MP: 6/16=========--------------- .... #...#  AC: 9Str: 10 ....###Y.###  EV: 11Int: 19 ......***..#  SH: 0Dex: 12 ......*z*.##  XL: 10 Next: 86% Place: Dungeon:10 ......*@*..# iG\  Noise: =--------  Time: 14435.5 (0.0) ...................##  f) +2 trident (venom) ....................#  Cast: Shock ....................#  Drain ....................# )...................#  YY 2 yaks .#..................#  zz 2 wights #...................# ##.#.# #.).........## Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 war axe and wearing a +0 robe (heavily damaged,  empty space bonus: 7/8) i .......  psychicmeow the Zephyrmancer.z...##  Gale Centaur of Sif Muna ***.... ..#..#  HP: 74/86 (88) ====================----.. #Y.#.#  MP: 6/16=========---------------.... #...#  AC: 9Str: 10....###Y.###  EV: 11Int: 19...........#  SH: 0Dex: 12.......*..##  XL: 10 Next: 86% Place: Dungeon:10.......@...#  Noise: =--------  Time: 14435.5 (0.0) ...................## [3 i8u9;49m f) +2 trident (venom) ....................#  Cast: Shock ....................#  Drain ....................# )...................#  YY 2 yaks .#..................#  zz 2 wights #...................# ##.#.# #.).........## Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 war axe and wearing a +0 robe (heavily damaged,  empty space bonus: 7/8) i)Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a wight, wielding a +0 war axe and wearing a +0 robe (heavily damaged,  empty space bonus: 7/8)  The open air twists around violently and strikes the wight!!  You destroy the wight! i~.z zSif Muna accepts your kill. iD.Y i+ E.Y iMz(1 wandering) iC58==6.5 (1 ix$ i2Gv _You encounter a wight. It is wielding a +0 long sword. i:S9 .z...##.. .z#..#.. #..#... #Y..# .###..###...Y...)..#.... .........##. ).# #.   wight#.#.# #.)#.#..###)....###....Y.zz izV.Y.Y iU.Y 3 yaks (1 wandering)z 2 wights (1 wandering)---7 _You encounter a yak. i_>M.. Yz#... #z.#. #...# ###Y.### i ?.......#Y..#.... .........#.# ).# #. 2 yaks#.#.# #.)#   wight.#..###)....###....# ....#.#).....#  iAD.z iB*z ipH)Y.Y iyN`.z 2 wights (1 wandering) igA---8 io iq i%. #z.#. #z..# ###..###...Y...#)..##Y... ............#. ).# #.#.#.# #.)#.#..###)....###....#   wight ....#.#).....# #....#..))..)..###...# i,rz.z i-!. i-$Y iQ.E.Y i`.z 2 wights (1 wandering) i S6=9 i iF i. #.z.# ###z.###.......#Y..##....# .........Y..#.... ).# #.#.#.# #.)#.#..###)....###....# ....#.#).....# #....#   wight..))..)..###...#..........z.z.Y)Y.z 2 wights (1 wandering)40 i iȪ i!&###.z###...z...#)..##Y...# ............##Y.... ).# #.#.#.# #.)#.#..###)....###....# ....#.#).....# #....#..))..)..###...#   wight.............##.z.z.Y.Y i>.z 2 wights (1 wandering)1 i'[ ir ....z..z..##....# .........Y..##....Y. ).# #.#.#.# #.)#.#..###)....###.... ....#.#).....# #....#..))..)..###...#.............##   wight... igu 0z iv >)z ix .Y.Y i _.z 2 wights (1 wandering) ia 7=7=2 i  i\&`)z.#z...# ............##Y....Y ). .# #.#.#.# #.)#.#..###)....###.... ....#.#).....# ..))..)..###...#.............##..   wight##.zz.Y.Y.z.z 2 wights (1 wandering)3 i] ioa i z... ............##z...Y. )Y .#. #.#.#.# #.)## #.#..###)....###.... ....#.#).....# ..))..)..###...#.............##.#   wight....#.#z.Y.z.Y i`.z 2 wights (1 wandering) i-84 i% i' igB.........z...#.....z.Y ). .#Y #..#.#.# #.)#.#..###)....###@...# ....#.#).....# ..))..)..###...#.............##.......#....#   wight......##.## z.Y.z.Y i[.z 2 wights (1 wandering)5 i7 z.................z ).......Y .#........ #........Y#.#.# #.).........#.#..###)....###.... ....#.#).....# ..))..)..###...#.............##......#.......#......#........#   wight......#.## ## z.Y.z.z 2 wights (1 wandering)=6 i:R  i z....... )....zY .#..... #........# ##.#.# #.)......Y..#.#..###)....###.... ....#.#).....# ..))..)..###@..##.............##...........#..............#....#.......#.##    wight.### ##.#  i .Y.Y.Y.z iR  i= S9=7 i   i  i. ). .#.z #...Y...# # ik-i#.#.# #.)...##.#..###)....###Y... ....#.#).....# #...))..)..###...##...........##.##.## ### ##.#  ##.#.Y.Y8==8 iX ii iS ....................#  psychicmeow the Zephyrmancer )...................#  Gale Centaur of Sif Muna ***... .#.............z....#  HP: 79/86 (88) ======================-- #...................#  MP: 7/16==========-------------- ##.#.# #.)......Y..##  AC: 9Str: 10 #.#..###)....###....#  EV: 11Int: 19 ....#.#).....# #Y...#  SH: 0Dex: 12 ......))..)..###*..##  XL: 10 Next: 88% Place: Dungeon:10 ................@..##  Noise: ---------   i [33mTime: 14448.5 (0.0) ....................#  f) +2 trident (venom) ....................#  Cast: Shock ..................#.#  Drain ...................## ................#.##  YY 2 yaks ................### z   wight #.............#.#  #...........#.## _You encounter a yak.Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (84% to hit) i[ ....................#  psychicmeow the Zephyrmancer )...............*...#  Gale Centaur of Sif Muna ***... .#.............z*...#  HP: 79/86 (88) ======================-- #...............*...#  MP: 7/16==========--------------  i ##.#.# #.)......*..##  AC: 9Str: 10 #.#..###)....###*...#  EV: 11Int: 19 ....#.#).....# #*...#  SH: 0Dex: 12 ......))..)..###*..##  XL: 10 Next: 88% Place: Dungeon:10 ................@..##  Noise: ---------  Time: 14448.5 (0.0) ....................#  f) +2 trident (venom) ....................#  Cast: Shock ..................#.#  Drain ...................## ..... i ...........#.##  YY 2 yaks ................###  z   wight #.............#.# #...........#.## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (84% to hit)  The zap hits the yak but does no damage.  The zap hits the yak. i .z.Y.Y... i =9.5 (1  Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (84% to hit)  The zap hits the yak but does no damage.. _The yak is lightly wounded. i}....................#  psychicmeow the Zephyrmancer )...................#  Gale Centaur of Sif Muna ***... .#..................#  HP: 79/86 (88) ======================-- #..............z....#  MP: 6/16=========--------------- ##.#.# #.).........##  AC: 9Str: 10 #.#..###)....###Y...#  EV: 11Int: 19 ....#.#).....# #....#  SH: 0Dex: 12 ......))..)..###Y..##  XL: 10 Next: 88% Place: Dungeon:10 ................@..##  Noise: =--------  Time:[ iv39;49m 14449.5 (0.0) ....................#  f) +2 trident (venom) ....................#  Cast: Shock ..................#.#  Drain ...................## ................#.##  YY 2 yaks ................### z   wight #.............#.#  #...........#.## _The yak is lightly wounded.  i~Casting: Shock (safe; 1% risk of failure)  i=/Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (84% to hit) iiK....................#  psychicmeow the Zephyrmancer )...............*...#  Gale Centaur of Sif Muna ***... .#..............*...#  HP: 79/86 (88) ======================-- #..............z*...#  MP: 6/16=========--------------- ##.#.# #.)......*..##  AC: 9Str: 10 #.#..###)....###*...#  EV: 11Int: 19 ....#.#).....# #*...#  SH: 0Dex: 12 ......))..)..###*..##  XL: 10 Next: [40 iQ m88% Place: Dungeon:10 ................@..##  Noise: =--------  Time: 14449.5 (0.0) ....................#  f) +2 trident (venom) ....................#  Cast: Shock ..................#.#  Drain ...................## ................#.##  YY 2 yaks ................###  z   wight #.............#.# #...........#.## Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (84% to hit)  The zap hits the yak!  The yak is lightly wounded.  The zap hits the yak. i,.z .YThe yak is lightly wounded. iR...Y i48050.5 (1 i iI _The yak misses you. iY....................#  psychicmeow the Zephyrmancer )...................#  Gale Centaur of Sif Muna ***... .#..................#  HP: 80/86 (88) ======================-- #...................#  MP: 5/16=======----------------- ##.#.# #.)......z..##  AC: 9 i)\Str: 10 #.#..###)....###....#  EV: 11Int: 19 ....#.#).....# #Y...#  SH: 0Dex: 12 ......))..)..###Y..##  XL: 10 Next: 88% Place: Dungeon:10 ................@..##  Noise: =--------  Time: 14450.5 (0.0) ....................#  f) +2 trident (venom) ....................#  Cast: Shock ..................#.#  Drain ...................## ................#.##  YY 2 yaks ................### z i\   wight #.............#.#  #...........#.## _The yak misses you.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 84% to hit) im....................#  psychicmeow the Zephyrmancer  i)...............*...#  Gale Centaur of Sif Muna ***... .#..............*...#  HP: 80/86 (88) ======================-- #...............*...#  MP: 5/16=======----------------- ##.#.# #.)......*..##  AC: 9Str: 10 #.#..###)....###*...#  EV: 11Int: 19 ....#.#).....# #*...#  SH: 0Dex: 12 ......))..)..###*..##  XL: 10 Next: 88% Place: Dungeon:10 ................@.. i˅[40m##  Noise: =--------  Time: 14450.5 (0.0) ....................#  f) +2 trident (venom) ....................#  Cast: Shock ..................#.#  Drain ...................## ................#.##  YY 2 yaks ................###  z   wight #.............#.# #...........#.## Aim: a yak (lightly wounded, 84% to hit)  The zap hits the yak.  The yak is lightly wounded.  The zap hits the yak.  i^9The yak is lightly wounded.  The zap hits the wight. i>zY.z.YThe zap hits the yak.yak is lightly wounded.zap hits the yak.yak is lightly wounded.zap hits the wight.wight is lightly damaged....YY 3 yaks (1 wandering)71---=1.5 (1 iP> _The yak gores you! iܫL .YYou puncture the yak! The yak is poisoned. Your kick misses the yak.You headbutt the yak..z . i^YThe yak is heavily wounded. iEw, 1 very poisoned)2.8 (1.3 iqj _The yak closely misses you. x2 i.# .).......# .#......# #.Y....# #.#.# #.).........## .#.#..###)....###....# .#.#).....# #z...# .))..)..###YY.## .## .# .# .#.# i .## .#.##  2 yaks (.### #.#.# . #.#.##  i<K.Y i  .zThe yak gores you. The yak attacks as it pursues you! i0 iO----30 iX i] P _The yak barely misses you. i .# .).....# .#...........# i  .##........Y....# .###.#.# #.).........## .#.#..###)....###....# .#.#).....# #....# .))..)..###Yz.## .Y..## .# .# .#.# .## .#.## #.### #.#.# #. #.#.##  i> K.Y i J.Y i G.z iA  iC f68--4 ixb a _The yak attacks as it pursues you! The yak gores you. i.# .).............# .#............# .##.......Y....# .###.#.# #.).........## .#.#..###)....###....# .#.#).....# #....# .))..)..###...## .Yz..## .Y....# .# .#.# .##.#.## .#.### #.#.##. #.#.##Y.Y.z.6==5 i i3; _The yak gores you but does no damage. i"z...#.........#)........#...#........#.##..............Y....###.#.# #.).........###.#..###)....###....##.#).....# #....#))..).@###...##.Yz...##Y.....#...#.#....## ...#.## ..#....### .###..#.#Y..z.Y ii9=6 i i=^ _The yak attacks as it pursues you! The yak gores you but does no damage. i=^.....#.....#.......# #....)......# #.....#..........# #...##...................# #...###.#.# #.).........## #....#.#..###)....###....##.#)...@.# #....#))..)..###...##.Y.....##Yz.....#...#.#....##..#.## ...#....###Y.z.Y.-7 i  .###.#.#..#  #....).#  #.....#.......#  #...##...................# ##...###.#.# #.).........## .#....#.#..###).@..###....#.#.#).....# #....#))..).Y###...##Yz.....##....#...#.# #....##..#.##Y.z. i U-8 in4  iS#..#  .##....zz....##.# ..# .#......# # #....).# # #.....#...# # #...##..........# ###...###.#.# #.@.........###....#.#..###)....###....#..#.#)...Y.# #....#....))..).z###...##..Y##....#...#zz 3 wights (2 wandering).# ##....## iq7Y. i1t i)Y..z.zYz. ibY 3 yaks (1 wandering, 1 very poisoned)z170===9 _You encounter 2 wights.Things that are here: i _a +1 dagger of electrocution; a +0 robe; an orc corpse i.# )..## .# #..# # .##.....#zz......# ...# #.#......# .# #....).# .# #.....# i.# .# #...##........# .###...###.#.###.).........###....#.#..###).Y..###....# ##.#)...z.# #....# #...))..)Y.###...## #..........##..... iXY....#.......#.# i7Y. i7Y. iK.z iEG.z iO2Y. i 7z. i i]65-=60 i iK _The yak attacks as it pursues you! The yak gores you. ib .# .)..## #.#.#.# .# .##.## #.#.z.z.# ##.#.# ..# #....).# ..# #.....#.# ..# #...##.# ..###...###.#.###.Y.##.#....#.#..###).z..###....# .#.#.#)..Y..# #....# .#.))..)..###...## .#........## #.........Y.....# ##.........# ###.#.#Y.Y).z.zz.Y.Yz7==1 i~ < _The yak bellows! i.# .)..## .#.#.#.# ..# .##.## .#.# <.# .##.#.z.z.#.# #....).#.# #.....#.#.# #...##.Y.#.###...###.#.###.z.##.#....#.#..###)Y...###....# #.#...#.#).....# #....# #.#......))..)..###...## #.#........Y.....## .#........# .##.............# .###.#.#Y.z.Y.z).zY.Yz6---[9; i  66H2 i i\ iC.# .)..## ..#.#.#.#.# .##.## <.#.# .<.# ..##.#.z.#.# #....)...z.#.# #.....#.#.# #...##....@.YY.#.###...###.#.###z).## #.....#....#.#..###)....###....#  #.#....#.#).....# #....# .#.#.......))..)..###...## .#.#.....Y......## 2.#......# ..##...........# ..###.#.#z. iY.z..zYz iֵs--3 i Z#.# ...#...........# iݒ ...# .##...# .<.#.......#<.# ...##.#....z.#...# #....)..#.# #.....#...z.#.# #...##.....YYz.# #....###...###.#@###.)..#  #.....#....#.#..###)....###....#  #.#...........#.#).....# #....#  i ..#.#.......))..)..###...## ..#.#...................Y......## .............#.##.........#.### iK .........#.#.####..## i K.z i 1Y. ip . i K.z i .Y. i Cz 2 i %4 i  i  iFW ..# .##...<.#..............<...... ....##.#.............# #....).......z..# #.....#......... i9X . #.....# #...##...zYY..... ##....###...###.#.###z).  #.....#....#.#@.###)....###.... #.#...........#.#).....# #.... #..#.#.............))..)..###.#.#...................Y...................##..........### iY ..#..####...#.# i\ 1z. ik] K.Y i^ . i_ *Y. iSt z   wight ipy g7==5 i*  _The yak attacks as it pursues you! The yak barely misses you. i@G<.#......<............... .....##.#..............# #....)......z.# #.....#........ .#.....# #...##..z.Y.. ###....###...###.#Y###z) i #.....#....#.#..###)....###... # #.#.........@.#.#).....# # ##..#.#...))..)..### ....#.#........Y................##..###.#.####...#..#....#...#.# i% iK.Y iK.z i/z i1Y i*K.Y iY 3 yaks (1 poisoned)z 2 wights i%6 it i"t _The yak attacks as it pursues you! The yak closely misses you. i? .Y i~Casting: Shock (safe; 1% risk of failure)  iYcConfirm with . or Enter, or press ? or * to list all spells. i1z. iV0z iG.z ivY.zY iY iBz 3 wights iI4----=7Swift Drain iS i% _You feel quick. i\ V.<.#.<.<........##.#.......# #....).......# #.....#.......#.....# #...##....zz .###....###...###.#z###z) .# #.....#....#.#Y.###)....### .# #.#.Y#.#).....# # .##..#.#.)Y..)..###.#.#.Y.#.##.###..####.#.#.#..#...#..Y..zz. i z 285=-----8.5 (0.7 i  ix  i~g #....<.# #...<.<................. #......##.#............ #.# #....)......# #.....#......#.....# #...##...zz ..###....###...###.#.###z).# #.....#....#.#Yz###)....### ♣.# #.#.Y.#.#).....# # ♣.##..#.#.)Y..)..### ♣.....#.#.Y.#.##.###.####.#.#.#.#...#.Y).Y--9.2 i##....<.# ##...<.<................ ##......##.#........... .#.# #....).....# #.....#.....#.....# #...##...zz.###....###...###.#.###z).# #.....#....#.#.z###)....### .♣.# #.#.YY#.#).....# #♣.##..#.#.Y)..)..### .♣.....#.#.Y.#.##.###.####.#.#..#...#.Y.z.z.Y)Y.9 iQ _The yak snorts and paws the ground. i:#....<.##...<.<.......... .##......##.#........... ..#.# #....)......# #.....#....#.....# #...##..z.z.###....###...###.#.###z).# #.....#....#.#z.###).... ..♣.# #.#.YY.#.#).....# .♣♣.##..#.#.Y))..).. ..♣.....#.#.Y.#.##.###.####   wight.#.#.#...# i<_Y.z iCq.zY. ipICz 2 wights i1M-70.7 (0.8 iY iD[ il& i(.###....<.# .###...<.<............##......##.#...... ♣..# i`).# #....).# #.....#.#.....# #...##..z.z.###....###...###.#.###z).# #.....#....#.#.z###).....♣.# #.# i).Y.Yz#.#).....# ..♣♣.##..#.#.Y.))..)...♣.....#.#.Y.#.##.###  i$*c♣.####.#.#.#...# i81]Y.Y. ii9==1.4 (0.7 i*Z.###....<.# ..###...<.<...... ♣..##......##.#.......♣..#.# #....)....# #.....#.#.....# #...##..z.z.###....###...###.#.###z).# #.....#....#.#.z###).....♣.# #.#...@..Y.Y.z#.#)......♣♣.##..#.#.Y.))..)...♣.....#.#.Y.#.##.### 2♣.####   wight ♣.#.#.#...#zzY.z.YY...Y 3 yaks (1 poisoned)[15;39 i`hHzz 3 wights2.2 (0.8 izb irc i U.###....<.#.###...<.<...... .♣..##......##.#........ .♣♣..#........# #....).....# #.....#.#.....# #...##..z.z.###....###...###.#.###z).# #.....#....#z#z.###).♣.# #.#..@..Y.Y.z.#.#).♣♣.##..#.#.Y..))..).♣.....#.#..#.##.### 2 .♣♣.#### 2 .♣.#.#.#...#.z.zY.Y i .Y 3 yaks (1 poisoned)3.0 iJ:}...#.......# .##.###....<.#..........  ia;†...###...<.<........... ..♣..####.#......♣♣..#.# #....).......# #.....#.....#.....# #...##..z.z....###....###...###.#.###z)...# #....@#....#.#z.###)..♣.# #.#.#.....YY.zY.#.#)..♣.##..#.#z....))..)♣.....#.# i;.#. 2... ..♣♣.####♣#.#.... i=2Y. iRA-z. i9C1z. iC1Y. iQ iAW%8 i4 iAw .#.# .## †....###....<.# .†...###...<.<.♣..##......##.#.♣♣..#........# #....)...# #.....#.#.....# #...##..z.z.###....###...###.#.###z) #.# #...@.#....#.#z.###) #......♣.# #.#.#....YY.z.Y.#.#) #.....♣♣.##..#.#.z.....)).. #......♣.....#.#.#.##.###.♣♣.####.♣.#.#z.Y.70=4.6 i #......# ...# ♣.......#.......#...## .†....###....<.#..†...###...<.<....♣..####.#.....♣♣..#.# #....)........# #.....#.....#.....# #...##..z.z....###...@###...###.#.###z ##........# ##.....#....#.#z.###)  #......♣.# #.#.#...Y.Yz..Y.#.#)  #♣.##..#.#z.....))  #♣.....#.# #......#.   yak......##.....♣♣.####z i H[40mYY. i 5..Y 2 yaks (1 poisoned)z   wight6==5.3 (0.7 i  i  iOM.###... i ..#............#.### ...# ♣.......#.......#...## .†..<.#...†...###...<.<......###.#......♣♣..#)......#.... ..#....@# ..z.z... #.##....###...###.#.###z #..# ##.....#....#.#z.###) i(.♣.# #.#.#..Y.Y.z..Y.#.#)  #.....♣♣.##..#.#......z......))..... ...... ..###......  i  i1Y6.0Shock i{ i i.# ....#.###....# .. ...#............#.###. ...# ♣♣.......#.......#...## ♣.†....###....<.#.....†...###...<.<......♣..####.#.....♣♣..#.# #....).......@.# #.....#... ....#.....# #...##..z.z...####...###.#.####........# ##.....#....#.#z.### #......♣.# #.#.#..Y.Y.z..Y.#.#)  #♣.##..#.#z))  #♣.....#.# ##.......#. i  i %7 i5  ip  i.# .....#.# #....#  i.###....# .. ....#......#.###. ...#♣♣.......#.......#...## .♣.†....###....<.#...†...###...<.<... ).....♣..####.#.....♣♣..#.# #....).......# #.....#... .. i\....#.....# #...##..z.z. #...####...###.#.#........# ##.....#....#.#z.## iP` #......♣.# #.#.#..Y.Y.z..Y.#.# #♣.##..#.#z)  i #♣.....#.# ###. i 1Y iY   yak in?17.4Shock ii i4 iY †..#...##  .###....# .. ....#......#.###.....# ♣♣♣.......#.......#...##♣.†..<.#...... ....†...###...<.<....... )..###.#......♣♣..#)....#.... ....#.....# ..z.z. ###...###....###...###.##...# ##...Y.#....#.#z.#.♣.# #.#.#..Y.Y.z..Y.#.#♣♣.##...z)  #♣.....#.# i` I==8.2 (0.8 irh  i  i ?.....†..#...# ......  psychicmeow the Zephyrmancer  i?............# #.....#  Gale Centaur of Sif Muna ***... ............# #....#  HP: 71/86 (88) ===================----- ............###....# ..  MP: 2/16===--------------------- ....#............#.###.....#..... AC: 9Str: 10 ♣♣♣.......#.......#...##......... EV: 11Int: 19 .♣.†....###....<.#............... SH: 0Dex: 12  i@....†...###...<.<................ XL: 10 Next: 88% Place: Dungeon:10 ).....♣..##.....@##.#............ Noise: ---------  Time: 14478.2 (0.0) ......♣♣..#........# #....)...... f) +2 trident (venom) ...................# #.....#..... Cast: Shock .............#.....# #...##..z.z. Swift Drain ###.........###...*###...###.#.##  iGA ##........# ##..*Y.#....#.#z.## Y   yak  #......♣.# #.#.#**Y.Y.z..Y.#.#  #.....♣♣.##..#.#......z......)  #......♣.....#.#.............. _The yak snorts and paws the ground.Casting: Swiftness (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  iAPress: ? - help, Dir - move targetAim: a yak (lightly wounded, empty space bonus: 5/8) i8 .....†..#...# ......psychicmeow the Zephyrmancer ............# #.....#Gale Centaur of Sif Muna ***... ............# #....#HP: 71/86 (88) ===================----- ............###....# ..MP: 2/16===--------------------- ....#............#.###.....#..... AC: 9Str: 10 ♣♣♣.......#.......#...##......... EV: 11Int: 19 .♣.†....###....<.#............... SH: 0Dex: 12 ....†...###...<.<................ XL: 10 Next: 88% Place: Dungeon:10 ).....♣..# i?B #.....@##.#............ Noise: ---------  Time: 14478.2 (0.0) ......♣♣..#........# #....)...... f) +2 trident (venom) ...................# #.....#..... Cast: Shock .............#.....# #...##..z.z. Swift Drain ###.........###....###...###.#.####........# ##...*.#....#.#z.## Y   yak#......♣.# #.#.#..Y.Y.z..Y.#.##.....♣♣.##..#.#......z......)#......♣.....#.#.............. _The yak snorts and paws the ground.Casting: Swiftness (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: [39; iC M49mAirstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (lightly wounded, empty space bonus: 5/8) ix tY.  Casting: Swiftness (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (lightly wounded, empty space bonus: 5/8)  The air twists around and strikes the yak.YY 2 yaks (1 poisoned) iV 4===9.2 (1 i'0   iz2  i43 #_The yak is lightly wounded. iQ t  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iW  i  iv e _You don't have enough magic to cast this spell. i3B iH iR iUF _Unknown command. ih   Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell. i[ _Unknown command. i5?..##..#.  i?'†..#........#.# #....# .###....# .. ....#......#.###.....# ♣♣♣.......#.......#...##♣.†..<.# ....†...###...<.@....... )..###.#......♣♣..#.#).......# #.....#.... ....#.....# ..z.z. ###..###...Y###...###.##..# ##...Y.#....#.#z.#.♣.# #.#.#..Y.Y.z..Y.#.#♣♣.##z) i/u8Y. i)x0Y. i ii2=---9 (0.7 _ i ia _There is a stone staircase leading up here. iqI }.......##..#. .....  psychicmeow the Zephyrmancer .....†..#...# #......  Gale Centaur of Sif Muna ***... ............# #.....#  HP: 72/86 (88) ====================---- ............# #....#  MP: 1/16=----------------------- ............###....# ..  AC: 9Str: 10  iZK ....#............#.###.....#..... EV: 11Int: 19 ♣♣♣.......#.......#...##......... SH: 0Dex: 12 .♣.†....###....<.#............... XL: 10 Next: 88% Place: Dungeon:10 ....†...###...<.@................ Noise: ---------  Time: 14479.9 (0.0) ).....♣..##.....*##.#............ f) +2 trident (venom) ......♣♣..#......*.# #....)...... Cast: Shock .................*.# #.....#..... Swift Drain .............#....Y# #...##..z.z. ###.........###...Y###...###.#.##[39 i L U;49m YY 2 yaks (1 poisoned)  ##........# ##.....#....#.#z.##  #......♣.# #.#.#..Y.Y.z..Y.#.#  #.....♣♣.##..#.#......z......) _There is a stone staircase leading up here.  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 84% to hit) iYYalmost dead, poisoned, 84% to hit) i .......##..#. .....  psychicmeow the Zephyrmancer .....†..#...# #......  Gale Centaur of Sif Muna ***... ............# #.....#  HP: 72/86 (88) ====================---- ............# #....#  MP: 1/16=----------------------- ............###....# ..  AC: 9Str: 10 ....#............#.###.....#..... EV: 11Int: 19 ♣♣♣.......#.......#...##......... SH: 0Dex: 12 .♣.†....###....<.#............... XL: 10 Next: 88% Place: Dungeon:10 ....†...###...< ih [37m.@................ Noise: ---------  Time: 14479.9 (0.0) ).....♣..##......##.#............ f) +2 trident (venom) ......♣♣..#........# #....)...... Cast: Shock ...................# #.....#..... Swift Drain .............#....Y# #...##..z.z. ###.........###....###...###.#.## YY 2 yaks (1 poisoned)  ##........# ##.....#....#.#z.##  #......♣.# #.#.#..Y.Y.z..Y.#.#  #.....♣♣.##..#.#......z......)Press: ? - help, Shift-Dir - straight lineAim: a yak (almost dead, poisoned, 84% to hit)  The zap hits the yak but does no damage.  The yak is lightly wounded.  The zap hits the yak.  You kill the yak! ..... †      [5;2 i 1H .. †† )**.# #....)*.# *# *   yak   ##...*   #.#.#*  ) i'q dY.z iN~ .....z   wight i j7-92=80.9 (1 il  i {  Aim: a yak (almost dead, poisoned, 84% to hit)  The zap hits the yak but does no damage.yak is lightly wounded.zap hits the yak.  You kill the yak! _Sif Muna accepts your kill. i\.......##..#. .....  psychicmeow the Zephyrmancer .....†..#...# #......  Gale Centaur of Sif Muna ***... ............# #.....#  HP: 72/87 (88) ===================----- ............# #....#  MP: 0/16------------------------ ............###....# ..  AC: 9Str: 10 ....#............#.###.....#..... EV: 11Int: 19 ♣♣♣.......#.......#...##......... SH: 0Dex: 12 .♣.†....###....<.#............... XL: 10 Next: 92% Place: Dungeon:10 ....†...###...<.[4 i7m@................ Noise: =--------  Time: 14480.9 (0.0) ).....♣..##.....*##.#............ f) +2 trident (venom) ......♣♣..#......*.# #....)...... Cast: Shock ..................Y# #.....#..... Swift Drain .............#.....# #...##..z.z. ###.........###....###...###.#.## Y   yak  ##........# ##.....#....#.#z.## z   wight  #......♣.# #.#.#z.Y.Y.z..Y.#.#  #.....♣♣.##..#.#......z......) _Sif Muna accepts your kill.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock[ iv36m (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 84% to hit) iS.......##..#. .....psychicmeow the Zephyrmancer .....†..#...# #......Gale Centaur of Sif Muna ***... ............# #.....#HP: 72/87 (88) ===================----- ............# #....#MP: 0/16------------------------ ............###....# ..AC: 9Str: 10 ....#............#.###.....#..... EV: 11Int: 19 ♣♣♣.......#.......#...##......... SH: 0Dex: 12 .♣.†....###....<.#............... XL: 10 Next: 92% Place: Dungeon:10 ....†...###...<.@[39;4 imU9m................ Noise: =--------  Time: 14480.9 (0.0) ).....♣..##.....*##.#............ f) +2 trident (venom) ......♣♣..#......*.# #....)...... Cast: Shock ..................*# #.....#..... Swift Drain .............#....*# #...##..z.z. ###.........###...*###...###.#.## Y   yak##........# ##.....#....#.#z.## z   wight#......♣.# #.#.#z.Y.Y.z..Y.#.##.....♣♣.##..#.#......z......)Casting: Shock (safe; 1 iWn% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 84% to hit)  The zap hits the yak! iY.z.z....z 2 wights i&1=1.9 (1onfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (lightly wounded, 84% to hit)  The zap hits the yak! _The yak is moderately wounded. i2.......##..#. .....  psychicmeow the Zephyrmancer .....†..#...# #......  Gale Centaur of Sif Muna ***... ............# #.....#  HP: 72/87 (88) ===================----- ............# #....#  MP: 0/16 i j------------------------ ............###....# ..  AC: 9Str: 10 ....#............#.###.....#..... EV: 11Int: 19 ♣♣♣.......#.......#...##......... SH: 0Dex: 12 .♣.†....###....<.#............... XL: 10 Next: 92% Place: Dungeon:10  i....†...###...<.@................ Noise: =--------  Time: 14481.9 (0.0) ).....♣..##.....*##.#............ f) +2 trident (venom) ......♣♣..#......Y.# #....)...... Cast: Shock ...................# #.....#..... Swift Drain .............#.....# #...##..z.z. ###.........###....###...###.#.## Y   yak  ##........# ##..zz.#....#.#z.## zz 2 wights  #......♣.# #.#.#..Y.Y.z..Y.#.#  #.....♣♣.##..#.#......z......) _The yak is moderately wounded.Casting: Shock (safe; 1% risk of failure)  inConfirm with . or Enter, or press ? or * to list all spells.Aiming: Shock (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 84% to hit) i .......##..#. .....psychicmeow the Zephyrmancer .....†..#...# #......Gale Centaur of Sif Muna ***... ............# #.....#HP: 72/87 (88) ===================----- ............# #....#MP: 0/16------------------------ ............###....# ..AC: 9Str: 10 ....#............#.###.....#..... EV: 11Int: 19 ♣♣♣.......#.......#...##......... SH: 0Dex: 12 .♣.†....###....<.#............... XL: 10 Next: 92% Place: Dungeon:10 ....†...###...<.@[39;4 i 9m................ Noise: =--------  Time: 14481.9 (0.0) ).....♣..##.....*##.#............ f) +2 trident (venom) ......♣♣..#......*.# #....)...... Cast: Shock .................*.# #.....#..... Swift Drain .............#....*# #...##..z.z. ###.........###...*###...###.#.## Y   yak##........# ##..z*.#....#.#z.## zz 2 wights#......♣.# #.#.#*.Y.Y.z..Y.#.##.....♣♣.##..#.#......z......)Aiming: Shock[40 i em (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 84% to hit)  The zap hits the yak.  The yak is heavily wounded.The zap hits the wight! iՁ OY.z.z....3=2.9 (1Shock i   Press: ? - help, Shift-Dir - straight lineAim: a yak (moderately wounded, 84% to hit)  The zap hits the yak.  The yak is heavily wounded.The zap hits the wight! _The wight is heavily damaged. im YYou hit the yak. You kick the yak, but do no damage.The yak is heavily wounded. z.  You start to feel a little slower.z.Y. ibY 2 yaks4.2 (1.3Swift  iz_ _The yak misses you. iR   ..... † #...... ...# #.....# ...# #....# ...###....# .. ........#.###..#.......#...##†#....<.#......†...###...<.@....... )#.....Y##.#...#........# #....)..........# ....#....z# ...###...z#  ...# ##..Y.  .♣.# #.#.#..  )You closely miss the yak. Your kick misses the yak.The yak is heavily wounded. i8h a ..... † #...... ...# #.....# ...# #....# ...###....# ..  ii ^........#.###..#.......#...##†#....<.#......†...###...<.@....... )#.....Y##.#...#........# #....)..........# ....#....z#  izi ...###...z#  ...# ##..Y.  .♣.# #.#.#..  ) ii  ihn  zThe yak gores you!z.z.Y. i{ T  ..... † #...... ...# #.....# ...# #....# ...###....# .. ........#.###..#.......#...##†#....<.#......†...###...<.@....... )#.....Y##.#...#........# #....).........z# ....#....z# ...###...Y#  ...# ##...z 3 wights  .♣.# #.#.#..  )* * * LOW HITPOINT WARNING * * * i  ..... † #...... ...# #.....# ...# #....# ...###....# .. ........#.###..#.......#...##†#....<.#......†...###...<.@....... )#.....Y##.#...#........# #....).........z# ....#....z# ...###...Y#  ...# ##...  .♣.# #.#.#..  ) z.  The yak gores you.z.[3 i 9;49m61----=5.5 _* * * LOW HITPOINT WARNING * * * i i i i^8z. iW1Y. iP2z. i$5z. i.62=----60 i i =9-. _The yak closely misses you. #.#..#######.# ###...##.....# ###.#.##.######.##.# #####.###### #.#.......# #######.####### ......####.# #.............# ####### #.# #Y#####.#####.#### #.# #@# #.......#..< ### #.# #.# ######..#.## #.## #.# #.# #..#.# #.## #.# #.# #..#.# ###.## #.# #.# #..#.# ##.# #.# #.##########..#.# Y  [3 i%9;49m yak ###.## #.# #.....^.......#.# .#.## #.# ############.##.# #.## #.##.##.# iO4-8.0 (2.5 iN i ! _You climb upwards. ic _There is a stone staircase leading down here. i#M- i54t _You are too injured to fight recklessly! i i i  i ^ _You are too injured to fight recklessly! i 3 i  i֭ ^ _You are too injured to fight recklessly! i j    i޿  #.#  #.#  ####  #..  #.# #Y# #.# #@# < #.# #.#  #.# #.#   #.# #.#   iL  #.# #.#  # ##.# #.# #.#   yak (vitrified) #.# #.....^  #.# ### i   #.# You barely miss the yak. The yak becomes as fragile as glass! You kick the yak!The yak is almost dead. i   #.#  #.#  ####  #..  #.# #Y# #.# #@# < #.# #.#  #.# #.#   #.# #.#   iEO #.# #.#  ##.# #.# #.#  #.# #.....^ #.# ### #.# i7  The yak gores you! i 53---1===9.3 (1.3Shock i iV _* * * LOW HITPOINT WARNING * * * i .  You hit the yak.  You kill the yak!   Sif Muna accepts your kill. ealth: 53/88 ---5-90.6Shock-Swift  _You feel sluggish.Your life force feels restored. _Your Fire Magic skill increases to level 2! ieM.....###### .#..#####..... ####### ....#.# #####.###### #.# ....######.###### ......###............# ###########.#####.#### ># #.......#..<## ###### #.## .#.## #.# #.##..#.####4--2.1 (1.5 _ i  ij I i@ agic: 1/16=5=2==6===7 iD u3= iF B iG O8 iH , iI , iK  i3S %=9= _You start resting. i c 8- in \507.1 (15.0)8.1 (16 ies  ixv b _You start to feel a little faster. i4== in60= iW _You start resting. i:1 iQ212.1 (4.0) iR==3.1 (5 if  i \ _You no longer feel sluggish. i>I i?, i"D5=2 iD, iE itQ363==4=6==5== iRw6= iPS iS iS i=T i)U iUS7= iU iV iWU7= i^W i(X, iX iw8=8==970===1=9= i2=310/16== i4===5=1=6=7=2==8=9==803=1= i^[m=2=4==3==45=5=6== _You start resting.Magic restored.7 i088.1 (75.0) ib6==9.1 (76 _ iF i V _You start resting.HP restored. i  i +91.1 (2.0) i}8=2.1 (3 _ i Level 9 of the Dungeon <<<>>>^___(Press ? for help)#......##.# #.# ##.#..# #.##.......#########...##.##.# #.####.....####.#####...........##..##..##.# #...#...........####.#######.##..#_...#.# ###.##.....#######.# #.##..#....#.# #.###.#..#######.# #.####._.⌠.'.# #.# ###...##.....# #.##############P.P..#.#####.#####.#.##.##### #.##.......)....#_...#.............#.##.##.##.#############PP#####.##..######.#######.##.##.####### #.................# #######.####### #.##.##.#..# #............####.# #.............# #.####.###### #.#..#####.#..######## #.# #@#####.#####.#####.##........#######.#........#..##.# #># #.......#..[40 i _m<..##.#.####...........########..#####.# #.# ######..#.######.#.# ####.#####..##..##.## #.# #.##..#.##.#.# #.....# #..##..#.#.## #.# #.##..#.##.#.# #.....# #..## #...###.## #.# #.##..#.##.#.# #.....# #...# #..## ##.# #.# #.##########..#.##.#.# #.....# #.#.# ##..###.## #.# #.....^.......#.##.#.## #.....# #.#.##.#.#.## #.# ############.##.##....# ##.#### #.#.## #.##.## #.# i: a#.##.##....# #.# #....# #.##.##.##.#..##....# #.# ###..# #.##.##.###.#.## iv& M@> iG1 >#...## #.##..# #.##.##..##.#.###..# #.# ######..#######.##.###.# iD$#.#.##..# #.# #...............##.##.########.#.##..# ##.###.###.#.##########.#########.##.......#.##..# #......# #...##...........##.#######.##..#####.####.###.#.###########..#########.......>.##........# #...[....##.............##########.####### #.###########.#########.###.....# #.############### #.....# #.# i i.....#######.#psychicmeow the Zephyrmancer #.#..#######.#Gale Centaur of Sif Muna ***... ###...##.....#Health: 88/88 ======================== ###.#.##.#####Magic: 16/16 ======================== ....#.##.#AC: 9Str: 10 #####.#######.#EV: 11Int: 19 ...........# #######.#######SH: 0Dex: 12 ......####.# #.............#XL: 10 Next: 95% Place: Dungeon:9 ####### #.# #@#####.#####.#### Noise: ---------  Time: 14592.1 (0.0)#.# #># #.......#..< f) +2 trident (venom) ####.# #.# ######..#.## Cast: Shock #.## #.# #[39;49 im.##..#.# .#.## #.# #.##..#.# ###.## #.# #.##..#.# # ##.# #.# #.##########..#.# ###.## #.# #.....^.......#.# .#.## #.# ############.##.# _You start resting. _You no longer feel sluggish. _You start resting. _Magic restored. _You start resting. _HP restored. i iB i iv i3B i i $ iG. iWI i(J iJ iK iM iHN iN ikO iQ iR iAS iS ikZX ikX i( ipQ #.##.#   #.#..#  # #.#.##  # #.#.#  # #.#.#  # #######.#.#  # #.......#.#  # #.#######.#  ##.......@.#  628.1 (36.0)  i...........########  ######.## ..# #.#   #.#######.#   #.........#     #.#########   ..#   ### iE  i^j _You no longer feel sluggish.You start resting. _Magic restored. _You start resting.HP restored. _There is a stone staircase leading down here. iT  i 4 i  i= N9.1 (1.0) _ i '10 i  iu  i  .........##..#. ..... .......†..#...# #...... ..............# #.....# ..............# #....# ..............###....# .. ......#............#.###.....#... ..♣♣♣.......#.......#...##....... ...♣.†....###....Y.#............. ).....†...###...@zz..............).....♣..##....z.##.#.......... ........♣♣..#........# #....).......................# #.....#... ...............#.....# #...##..z. .####.........### i$ ....###...###.#. Y   yak# ##........# ##.....#....#.#z. zzz 3 wights #......♣.# #.#.#..Y.Y.z..Y.# # #.....♣♣.##..#.#......z.....You climb downwards. The wight hits you with a +1 dagger. You feel drained. i^Z P: 78/87 (88)---=30.6 (2.5ShockDrain ig  ih _The wight misses you. The wight hits you but does no damage. The yak gores you. i'm v_There is a stone staircase leading up, spattered with blood here. iu1.6 (1.0 i-U  ---P: 16/16 <9.. _The yak barely misses you. #.##.#   #.#..#  # #.#.##  # #.#.#  # #.#.#  # #######.#.#  # #.......#.#  # #.#######z#  #########......Y@z#  .........########  #########.## # #.# #.#######.# #.........# #.#########  2 ..# ### [39 ilV ;49m i <9-3.1 (2.5 i 7 _You climb upwards. i c _There is a stone staircase leading down here. iII****(vitrified) iJare struck by an arc of lightning. The lightning grounds out.  The wight is struck by an arc of lightning.  The wight is moderately damaged.  You are struck by an arc of lightning.  The wight is struck by an arc of lightning.  The wight is moderately damaged. i zY@zYou are struck by an arc of lightning. The wight hits you with a +0 flail.  You feel drained. The wight hits you but does no damage.1/85-4---==4.1 (1.0 i i; _The yak gores you but does no damage. i  i )The wight is struck by an arc of lightning.  The wight becomes as fragile as glass!  The wight is severely damaged.You destroy the wight! ***   wight  Sif Muna accepts your kill. iZT    #.#..# # #.#.## # #.#.# # #.#.# # .# # .# # #.#######*# ......Y**# ..########  #.# i     #.#..#  #.#.##  #.#.#  #.#.#  .#  .#  #.#######*# ......Y**# ..########  #.# i$     #.#..# # #.#.## # #.#.# # #.#.# # .# # .# # #.#######*# ......Y**# ..########  #.# i& The lightning grounds out. The wight hits you with a +0 flail!  * * * LOW HITPOINT WARNING * * * i   #.#..#  #.#.##  #.#.#  #.#.#  .#  .#  #.#######*# ......Y**# ..########  #.# i L    #.#..# # #.#.## # #.#.# # #.#.# # .# # .# # #.#######*# ......Y**# ..########  #.#You feel drained.* * * LOW HITPOINT WARNING * * * i5   #.#..#  #.#.##  #.#.#  #.#.#  .#  .#  #.#######*# ......Y**# ..########  #.# z@)The yak gores you!53/84------2/17--------75 i i@ _* * * LOW HITPOINT WARNING * * * id iA))  The wight is struck by an arc of lightning.  The wight is almost destroyed.You are struck by an arc of lightning.wight is struck by an arc of lightning.  You destroy the wight! ***   Sif Muna accepts your kill. iU)Y@ i4-----0-------86 iS ix _You are struck by an arc of lightning. The yak closely misses you. i"**Sif Muna accepts your kill. _The yak closely misses you.Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The yak is struck by an arc of lightning.  The yak is heavily wounded. i]CY@ i^{8/17 -----7 im i:qp _You are struck by an arc of lightning. The yak misses you. itM   #.#..# # #.#.## # #.#.# # #.#.# # .# # .# # #.#######)# ......**)# ..########  #.# The yak is heavily wounded.  The yak is severely wounded. iʹ   #.#..#  #.#.##  #.#.#  #.#.#  .#  .#  #.#######)# ......**)# ..########  #.# iThe yak is struck by an arc of lightning.  The yak is severely wounded.  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * * i^ CY@ i` 1-6------8 if  idi V _The lightning grounds out. The yak gores you but does no damage. i    #.#..# # #.#.## # i  #.#.# # #.#.# # .# # .# # #.#######)# ......**)# ..########  #.#  _The lightning grounds out. The yak gores you but does no damage.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!  The yak looks even more glass-like.  The yak is almost dead. i5}    #.#..#  #.#.##  #.#.#  #.#.#  .#  .#  #.#######)# ......**)# ..########  #.# i K†  The yak looks even more glass-like.  The yak is almost dead.  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * *is struck by an arc of lightning.  You kill the yak! *Sif Muna accepts your kill. iI†@ i#.##.#  psychicmeow the Zephyrmancer#.#..#  Gale Centaur of Sif Muna ***... ##.#.##  HP: 50/86 (88) =============----------- ##.#.#  MP: 5/17 i =======----------------- ##.#.#  AC: 9Str: 10 ########.#.#  EV: 11Int: 19 ##.......#.#  SH: 0Dex: 12 ##.#######)#  XL: 10 Next: 102% Place: Dungeon:9 #########......†@)#  Noise: ==-------  Time: 14639.1 (1.0) ...........########  f) +2 trident (venom) #########.##  Cast: Shock ..# #.#  Drain #.#######.# #.........#   #.#########   ..#   ###  The yak is almost dead.You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * * iAThe yak is struck by an arc of lightning.  You kill the yak!Sif Muna accepts your kill. _You are struck by an arc of lightning.  You have reached level 11! i/  --more-- i3/92 (94-8--1 1% Shock i i4 _ i Z _4= i 5=- iS  i , i/  i [66== iQ  i , id  i$ , i  i  i O7 i  i P== i  i , i  i 8=7= i  i  i  i , i  i  iC K9= i  i  i 9= iy  i  i  i  i=  i +608 i] 0= i>  i  i  i  i , i  i"  i  iB 21 i i4 i9= ie i2=9== i i ia i^K3= i i i, i i6 i%:== iV i>" i"94 i!$ i.10/18=5 i0 i1 i3 i;4 i5 iz6 i)7 i9 i:j66== i< i< i7= i= i[1=7= ig8= ih iJj ij ik iLn in|9=2== io iq i r i1s i0w iw iny iz i{V70= iF} i iS== i iu#1 i03= iΊ i, iV i2 ißO= it, i_ iw3=4= iD i̲T4== i i4;5 i i|x5== i67=== i iK6= i i iU8= i i i< i> i i i iWW9= i, i7=801== i$, i i, i ip i i[2=8 iG)== i i%# _Magic restored.3 i(X i+ i$,:== i, iw/ i20%4 iG2 i5 i<6 iK;X in? i@K5= i i i i  i  i  i  iS6= i, i i(, io i` i%7 i  i" i# iX$ i' i' iT( i* i}*%8 i7., i. i0 i1 i2 iJ3 i5 i,6K9= in7 i8 i|9 iA: iJ iKV90= iL iN i|O i]R iU iU iX iZ iZ%1 i\ ii2= i~'-- iH #.##.#  #.#..#   #.#.##   #.#.#   i?=#.#.#   #.#.#   #.#.#   #.#)#  ......†>@#  #  .##  .# #.#   iF2.#.#  .#  .#  .#    _HP restored. i17410.0) iG--501 i  Things that are here: _a +1 dagger; a +0 robe iBWhere to? (Tab - D:9 @ (x,y), ? - help)  D - Dungeon  T - Temple L - Lair iP ij&#.##.#  psychicmeow the Zephyrmancer#.#..#  Gale Centaur of Sif Muna ***...#.#.##  HP: 92/92 (94) ========================#.#.#  MP: 18/18========================#.#.#  AC: 9Str: 10#######.#.#  EV: 11Int: 19#.......#.#  SH: 0Dex: 12#.#######)#  XL: 11 Next:  1% Place: Dungeon:9 ########......†>@#  Noise: ---------  Time: 14750.1 (0.0) ..........########  f) +2 trident (venom) ########.##  i([39;49m Cast: Shock .# #.#  Drain .#######.# .........#   .#########   .#   ##   _You are struck by an arc of lightning. _You have reached level 11! _Magic restored. _HP restored.  Things that are here: _a +1 dagger; a +0 robe iNQ _  There is a stone staircase leading down, spattered with blood here. _ i&10 iB  You climb downwards. The wight misses you. The wight hits you with a +0 dagger. i).........##..#. ..... .......†..#...# #......  i..............# #.....# ..............# #....# ..............###....# .. ......#............#.###.....#... ..♣♣♣.......#.......#...##....... ...♣.†....###....<.#............. ).....†...###..z@.<..............).....♣..##......##.#.......... ........♣♣..#........# #....)....Shock....................# #.....#... ...............#.....# #...##..z. . ic####.........###....###...###.#. z   wight ## ##........# ##.....#....#.#z. # #......♣.# #.#.#..Y.Y.z..Y.# #.....♣♣.##..#.#......z..... i4+2.1 (2 ie0/91-=3.6 (3.5 iI iJ _You feel drained. iw _There is a stone staircase leading up, spattered with blood here. iLd T.........##..#. .....  psychicmeow the Zephyrmancer .......†..#...# #......  Gale Centaur of Sif Muna ***... ..............# #.....#  HP: 90/91 (94) =======================- ..............# #....#  MP: 14/18==================------ ..............###....# ..  AC: 9Str: 10 ......#............#.###.....#... EV: 11Int: 19  is ..♣♣♣.......#.......#...##....... SH: 0Dex: 12 ...♣.†....###.***<.#............. XL: 11 Next:  1% Place: Dungeon:10 ).....†...###.*z@.<.............. Noise: =--------  Time: 14753.6 (0.0) ..).....♣..##.***..##.#.......... f) +2 trident (venom) ........♣♣..#........# #....).... Cast: Shock .....................# #.....#... Drain ...............#.....# #...##..z. .####.........###....###...###.#. z   wight ## ##........# ##.....#....#.#z. # #......♣.# #.# iu [m.#..Y.Y.z..Y.# # #.....♣♣.##..#.#......z.....Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 dagger and wearing a +0 robe (empty space bonus:  7/8) i .........##..#. .....psychicmeow the Zephyrmancer .......†..#...# #......Gale Centaur of Sif Muna ***... ..............# #.....#HP: 90/91 (94) =======================- ..............# #....#MP: 14/18==================------ ..............###....# ..AC: 9Str: 10 ......#............#.###.....#... EV: 11Int: 19 ..♣♣♣.......#.......#...##....... SH: 0Dex: 12 ...♣.†....###....<.#............. XL: 11 Next:  1% Place: Dungeon:10 ).....†...###..[0;1 iz 0;1m*@.<.............. Noise: =--------  Time: 14753.6 (0.0) ..).....♣..##......##.#.......... f) +2 trident (venom) ........♣♣..#........# #....).... Cast: Shock .....................# #.....#... Drain ...............#.....# #...##..z. .####.........###....###...###.#. z   wight ## ##........# ##.....#....#.#z. # #......♣.# #.#.#..Y.Y.z..Y.# # #.....♣♣.##..#.#......z.....Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming:  ii cAirstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 dagger and wearing a +0 robe (empty space bonus:  7/8) iĭ "z i4'  Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a wight, wielding a +0 dagger and wearing a +0 robe (empty space bonus:  7/8)  The open air twists around violently and strikes the wight!  The wight is almost destroyed.1===4.6 (1 _The wight hits you but does no damage. i_|@.........##..#. .....  psychicmeow the Zephyrmancer .......†..#...# #......  Gale Centaur of Sif Muna ***... ..............# #.....#  HP: 91/91 (94) ======================== ..............# #....#  MP: 10/18=============----------- ..............###....# ..  AC: 9 i~Str: 10 ......#............#.###.....#... EV: 11Int: 19 ..♣♣♣.......#.......#...##....... SH: 0Dex: 12 ...♣.†....###.***<.#............. XL: 11 Next:  1% Place: Dungeon:10 ).....†...###.*z@.<.............. Noise: ===------  Time: 14754.6 (0.0) ..).....♣..##.***..##.#.......... f) +2 trident (venom) ........♣♣..#........# #....).... Cast: Shock .....................# #.....#... Drain ...............#.....# #...##..z. .####.........###....###...###.#. z[40 i~m   wight ## ##........# ##.....#....#.#z. # #......♣.# #.#.#..Y.Y.z..Y.# # #.....♣♣.##..#.#......z.....Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 dagger and wearing a +0 robe (almost destroyed,  empty space bonus: 7/8) i.........##..#. .....psychicmeow the Zephyrmancer .......†..#...# #......Gale Centaur of Sif Muna ***... ..............# #.....#HP: 91/91 (94) ======================== ..............# #....#MP: 10/18=============----------- ..............###....# ..AC: 9Str: 10 ......#............#.###.....#... EV: 11Int: 19 ..♣♣♣.......#.......#...##....... SH: 0Dex: 12 ...♣.†....###....<.#............. XL: 11 Next:  1% Place: Dungeon:10 ).....†...###..[0;1 i0;1m*@.<.............. Noise: ===------  Time: 14754.6 (0.0) ..).....♣..##......##.#.......... f) +2 trident (venom) ........♣♣..#........# #....).... Cast: Shock .....................# #.....#... Drain ...............#.....# #...##..z. .####.........###....###...###.#. z   wight ## ##........# ##.....#....#.#z. # #......♣.# #.#.#..Y.Y.z..Y.# # #.....♣♣.##..#.#......z.....Casting: Airstrike (mildly dangerous; 1% risk of failure)  [4 i0mConfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a wight, wielding a +0 dagger and wearing a +0 robe (almost destroyed,  empty space bonus: 7/8) i$4)Aim  Press: ? - help, Dir - move target: a wight, wielding a +0 dagger and wearing a +0 robe (almost destroyed,  iempty space bonus: 7/8)  The open air twists around violently and strikes the wight!  You destroy the wight! i/R i"% i12-5.6 (1Shock i8 ir;[ _Sif Muna accepts your kill. iU^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i./ i9 i)E _You can't see any susceptible monsters within range! (Use Z to cast anyway.) i3 iA i2F _Unknown command. i _ iw2= i _HP restored.1= iB i i#= i i" i6= i: i , i 2== i5, iY== i][ ii`c3= ia i)e, io i|B i= i ivB i ic i ih iK4= i iM i i i5 ip iG i i i" i i9= iK i5==== i ij i> iB iK6= i i iI i99= iP  io  i2 i in i+K7= i i$ i& i& i>) iJ+9= i, i/ is0 i.5 i9 i: i= iH98 iK)== i~J _Magic restored. i3 iF, iln== ixX i iAX iYB iw i  You encounter a kobold. It is wielding a +2 short sword of holy wrath. i@  ..... ...  ##.#.. .K .. .##..#. ......##  io...#...# #........#### .... #.....#...#.# .....# #....# #...# ...###....# #...##... ...........#.###@....#..---..#.......#...##.....###....<.#.................Shock###..)<.<................... ♣..##......##.#................. ♣♣.. i...#.#....)............ K   kobold (asleep) .............###.....#........... .......#.....# #...##..z.z....... ......###....###...###.#.###z) i1811.6 (56.0) i$ i/]---2.6 (57 _ iY i  i ;  ..... ... .  i  .K ..  ......## ...  ..####  ...#.#   #...#  #...##... #@....##...##......<.#............)<.<...............##.#.............#.#....).....##....# ) iͧ   ..... ...  .K ..  ......## ...  ..####  ...#.#   #...#  #...##... #@....##...##......<.#............)<.<...............##.#.............#.#....).....##....# ) i7  i  i s _A kobold is nearby! i(   ..... ... .  .K ..  ......## ...  ..####  ...#.#   #...#  #...##... #@....##...##......<.#............)<.<...............##.#.............#.#....).....##....# ) iq   ..... ...  .K ..  ......## ...  ..####  ...#.#   #...#  #...##... #@....# i #...##......<.#............)<.<...............##.#.............#.#....).....##....# ) i  i  i  i ] _A kobold is nearby! i"  iG ..... ... .  .K ..  ......## ...  ..####  ...#.#   #...#  #...##... #@....##...##......<.#............)<.<...............##.#.............#.#....).....##....# ) iR  ..... ...  .K ..  ......## ...  ..####  ...#.#   #...#  #...##... #@....##...##......<.#............)<.<...............##.#.............#.#....).....##....# ) in[ ik it ix] _A kobold is nearby! iw69 ) iQpThe zap hits the kobold.  You kill the kobold! ip******* i  i~KSif Muna accepts your kill. i@...... iK   kobold brigand (missile, wandering) i4 g7--=3.6 (1.0) i i  i] You encounter a kobold brigand. It is wielding a +0 whip and quivering _curare-tipped darts. iG} *******K   i?)The zap hits the kobold brigand!  The kobold brigand is moderately wounded. i .K.....  The kobold brigand shouts! You hear a shout! i=#_(((((( i`c.....@ i#6 iAD---=4 i i l _The kobold brigand throws a dart. The dart misses you. iD$ *******, vitrified)The zap hits the kobold brigand!  The kobold brigand becomes as fragile as glass! iݻ )K KThe kobold brigand is heavily wounded. it ....K   kobold (wandering) i f5---5 i  iB s _You encounter a kobold. It is wielding a +0 dagger. i6 ******* The zap hits the kobold brigand! iV .K.K. i...KThe kobold brigand is almost dead.The kobold shouts! iT  ((((The kobold brigand throws a dart. The dart hits you.  You are poisoned.You have difficulty breathing. iG.K iE KYou feel yourself slow down. i$....K 2 kobolds (1 missile, 1 wandering) i|87=--4---=6Slow Pois Drain _You encounter a kobold. It is wielding a +0 dagger and quivering stones. ij  psychicmeow the Zephyrmancer  ..... ..K Gale Centaur of Sif Muna ***... . ##.#.. *K ..  HP: 87/92 (94) ======================-- .##..#. ....*K## ...  MP: 10/18=============----------- ..#...# #.....***#### .... AC: 9Str: 10 ......# #.....#...#.# .... EV: 11Int: 19 ......# #....# #...# .... SH: 0Dex: 12 ......###....# #...##... .... XL: 11 Next:  1% Place: Dungeon:10 ...........#.###@....#........... Noise: ==-------  Time: 14816.6 (0.0) ....#.......#...##[ i40m............... f) +2 trident (venom) ..###....<.#..................... Cast: Shock ..###..)<.<...................... Slow Pois Drain ♣..##......##.#.................. ♣♣..#........#.#....)............ K   kobold brigand (missile, vitrified) .............###.....#........... KK 2 kobolds (1 missile, 1 wandering) .......#.....# #...##..z.z....... ......###....###...###.#.###z)...Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 whip and quivering curare-tip ixped darts  (almost dead, fragile as glass, empty space bonus: 5/8) i) psychicmeow the Zephyrmancer..... ..KGale Centaur of Sif Muna ***... . ##.#...K..HP: 87/92 (94) ======================-- .##..#. .....*##... MP: 10/18=============----------- ..#...# #........####.... AC: 9Str: 10 ......# #.....#...#.#.... EV: 11Int: 19 ......# #....# #...#.... SH: 0Dex: 12 ......###....# #...##... .... XL: 11 Next:  1% Place: Dungeon:10  i*...........#.###@....#........... Noise: ==-------  Time: 14816.6 (0.0) ....#.......#...##............... f) +2 trident (venom) ..###....<.#..................... Cast: Shock ..###..)<.<...................... Slow Pois Drain ♣..##......##.#.................. ♣♣..#........#.#....)............ K   kobold brigand (missile, vitrified) .............###.....#........... KK 2 kobolds (1 missile, 1 wandering) .......#.....# #...##..z.z....... ......###....###...###.#.###z)... i,Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (almost dead, fragile as glass, empty space bonus: 5/8) i2q)Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a kobold brigand, wielding a +0 whip and quivering curare-tipped darts  (almost dead, fragile as glass, empty space bonus: 5/8)  The open air twists around violently and strikes the kobold brigand!  You kill the kobold brigand! .  Sif Muna accepts your kill.)K KYou feel very sick.K)KKKK 3 kobolds (1 missile, 1 wandering) 51=2=8.1 (1.5 _You encounter a kobold. It is wielding a +0 dagger. _Your Conjurations skill increases to level 4! i8  psychicmeow the Zephyrmancer  ..... ..K Gale Centaur of Sif Muna ***...  i<. ##.#.. .K ..  HP: 85/92 (94) ======================-- .##..#. ....**## ...  MP: 7/18=========--------------- ..#...# #.....*K*#### .... AC: 9Str: 10 ......# #.....#**.#.# .... EV: 11Int: 19 ......# #....# #...# .... SH: 0Dex: 12 ......###....# #...##... .... XL: 11 Next:  2% Place: Dungeon:10 ...........#.###@....#........... Noise: ===------  Time: 14818.1 (0.0) ....#.......#...##............... f) +2 trident (venom) ..###....<.#.....................[39;4 i9m Cast: Shock ..###..)<.<...................... Slow Pois Drain ♣..##......##.#.................. ♣♣..#........#.#....)............ KKK 3 kobolds (1 missile, 1 wandering) .............###.....#........... .......#.....# #...##..z.z....... ......###....###...###.#.###z)... _Your Conjurations skill increases to level 4!Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (empty space bonus: 6/8) i+ ipsychicmeow the Zephyrmancer..... ..KGale Centaur of Sif Muna ***... . ##.#...K..HP: 85/92 (94) ======================-- .##..#. .....)##... MP: 7/18=========--------------- ..#...# #......*.####.... AC: 9Str: 10 ......# #.....#...#.#.... EV: 11Int: 19 ......# #....# #...#.... SH: 0Dex: 12  i......###....# #...##... .... XL: 11 Next:  2% Place: Dungeon:10 ...........#.###@....#........... Noise: ===------  Time: 14818.1 (0.0) ....#.......#...##............... f) +2 trident (venom) ..###....<.#..................... Cast: Shock ..###..)<.<...................... Slow Pois Drain ♣..##......##.#.................. ♣♣..#........#.#....)............ KKK 3 kobolds (1 missile, 1 wandering)  i.............###.....#........... .......#.....# #...##..z.z....... ......###....###...###.#.###z)... _Your Conjurations skill increases to level 4!Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a kobold, wielding a +0 dagger (empty space bonus: 6/8) i W -)  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Dir - move target: a kobold, wielding a +0 dagger (empty space bonus: 6/8)  The open air twists around violently and strikes the kobold!  You kill the kobold! )KSif Muna accepts your kill.You feel sick..KKK 2 iw  iz p4=-9.6 (1.5 i  i ' _You hear a shout! iG *******K) i L )KThe zap hits the kobold but does no damage.)K KYou feel sick.)K)Kz .....z   wight (wandering)KKK 3 kobolds (2 missiles)You encounter a kobold. It is wielding a +0 short sword and quivering stones. i -((( i1  ic 3...3-6---21.1 _The kobold throws a stone. The stone hits you but does no damage. iw9 )The zap hits the kobold.  You kill the kobold! iF ******* 2 kobolds (1 missile)Sif Muna accepts your kill. i.z)K.K.....z25-----2.6 i_ _The zap misses the kobold. You feel sick. i? )The zap hits the kobold.  You kill the kobold!***   kobold ( iq+ )zSif Muna accepts your kill.You feel sick.)K)z iD )..  You are no longer poisoned. i=>(( id,.. i=4---4.1Drain i" i'%W _The kobold throws a stone. The stone hits you but does no damage. iv ******* The zap hits the kobold. i#.z.K i..)).-5.6 i  ia _The kobold is moderately wounded. icx )The zap hits the kobold.  You kill the kobold! i *****  Sif Muna accepts your kill.The zap hits the wight. i )z)z).33-7.1 iN@ I _The wight is lightly damaged. i, ** The zap hits the wight.  The wight is lightly damaged.  The zap hits the wight. i .zThe wight is moderately damaged. i_2---8.6 iah _The wight barely misses you. iD  You hit the wight but do no damage. Your kick misses the wight.The wight is moderately damaged.43==30.5 (1.9 _The wight misses you. The wight closely misses you. iH+ _The wight misses you. The wight closely misses you.You barely miss the wight. Your headbutt misses the wight.  The wight is moderately damaged.The wight hits you with a +0 long sword.  You feel drained.  The wight hits you with a +0 long sword.0/902.5 (2.0 _You feel drained. i*W  You closely miss the wight. You kick the wight. You headbutt the wight!  The wight is almost destroyed.14 i%^ idV _The wight closely misses you. x2 i )The wight is almost destroyed. _The wight closely misses you. x2  Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  The wight is struck by an arc of lightning.  You destroy the wight! **Sif Muna accepts your kill. iq F )@You are struck by an arc of lightning.1---3=6.0 (1.5ShockDrain iu [ _You feel yourself speed up. i]   i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i"'  iw-  i0 e _You don't have enough magic to cast this spell. iӫ ih[2=-- _23== i\4=3== it, i iI# i%$%5 i& id6== ig8 i=;6 i>_4= i A iX 7= i i= i k8= i$ iE(i5= iu3X iUQ9 iX, i:ce= ii, ikL90= is i  ij6== iJ i, i iҍ i iO= ix i9 i2:== i i5, iV ii7= i i iO= i i, i i{, i i iS8= i iM, i i i is i}, i iG=9== iyX ih== i_10/18= i i, ia=1== iz i, i i2== i B i7  iI== ivy3= i%, i9' i-B i1, i3 i:e= i$> i? iA iJ iQLK4= iS, isU iX id, i|= i- i i{ iEb5== i ie iB i  i i i==6= i i+B i i3  ij 9= iF i, i i]a7= iV* i0, iS:B iK iVI--933.0 (97.0).. iW<.<......##.... i;-- _Key pressed, stopping explore. _ i= iux8== iȢ|  Things that are here: i??  a +0 long sword; a +0 robe i.K _ i  i Things that are here:  a +0 short sword; 5 stones; a kobold corpse _  You see here a +0 dagger.== _ i!w ...... . ..... . ... ## ....  ...##.##...   ...............   iV# ##.#.........).  .. ##..#. .......)## †..#...# #......@.#### ...# #.....#.).#.# .....# #....###)..# .....###....# #)..##... ......#.###.....#. .....#.......#...##.....###....<.#..........###..)<.<.............. .♣..##......##.#.............. i0 M#.#.. i1.......  ..... ## ....... ...##.##..... .......#  ##.#..)...# ..##..#. .## †..#.).### i2+.#.).#.# .......# #....###)..#... Drain.#. ........Items here: ( )) †. i>241.0 (8.0) iK12.0 (9 _ iT iV$  Things that are here: iYU _a +0 whip; a curare-tipped dart iF3 i i?@). i `5M######.#  . ... ## ....... ...##.##....... ....  ##.#.....# ..##..#. .)##..# †..#.).####.#.).#.# .......# #....###)..#........ iu&0 i3.0 (1 _  Things that are here: _a +2 short sword of holy wrath; a kobold corpse i ....[.#. ......####......#.# .... . ........ ## ... ...##.##........  ....#  0 ##.#...)...# .. .##..#. .......)##..# ... #...# #......).#### .# #.....#.).#..# #....###)..# .###....# #)..##... ......#.###.....#.#.......#...## i  i c4.0 (1 _Found a robe. i) i+ i, il8 i?, i , i#, ic% im- i/ i}2, i5 i8 iE9 i: i= ip@ iA icF iL i Q iQ iS iW iY iZ iz\ i_ iFb ic id i[h i=uB iVx i|, iV~ i1 iȃ iy i iz iB i۩J ir, i[ i i i i=X iI i i/ i in, i ij i i4 i iB i i, i; i ip i i9 iA iM i-m _f - 2 cyan potions (gained 1) i5n iV=X iBB iD i]Z` ic il _You open the door. i  There is an open door here. _ i+ iыL####################  ####..#...#..#.........  ..#.#..#.......'###.###+ ..#............#@.#⌠#..# ...............#.+###+.# ...........######  ..........# .⌠#  #......# #####....... #.+[.#.#...#.... #..#####.. +##.#.#... i>/89.0 (45.0)'..._.#..#####+ # i,M### i iԱM======90.0 (46 i i6 _As you open the door, it creaks loudly! i,X _Found a broken altar of Ashenzari. i I i3 _  There is an open door here. _ i-) _You open the door.  There is an open door here. _ i+0j _You open the door. iK1 ihC6  There is an open door here. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here.   _ ifRYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. iU iWThere is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. iY5 _ i\ i], ibYou open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. igThere is an open door here. _You open the door. _There is an open iAhHdoor here. _You open the door.  There is an open door here. i*i5 _ ii ir ipt, i;u iU i i+ iv iqYou open the door. _There is an open door here. _You open the door. _There is an open door here. _c - 5 potions of curing (gained 1) i i,B i i i i, i i'B iX i[ i i i, iB i:B iA ixM iS, i:^ ie iB i*X ibX i/>  You see here a +0 rapier. i i _ i i iU, i i} i ik i i i i ir i i" i i i  i-  i  i  i i iT, iB i, i i i, iD  i(n ia), iS* i, i)- i., iwA iAC, iD ipg ih il i i, ig iB iX iX i i i! iO i< i i i i iy, iV i, i2'n iD i6JB iQn iR, iS iMW, iY, iZ i9\, i0] i` ia ib, i!i ij, il im io, iq iUt iRy i!|, i5} i~ i, i iB i i i i iY i, i i/ i i, iQ i= i> iݴ i iA i i~ i i i iy i io i i i i7 i i i i B i; .#....#.#..###(....###....# ..........#.#).....# #....# ............[)..)..###...## .........................## ..........................# ..........................# ........................#.# #........................##..............@.....#.##------5085.0 (95 #...#.................### .#.####.............#.####.##...........#.##..........###.#....###....##..........# #....# ...........###...##.............#.## iF<------ iRP iRT _Key pressed, stopping explore. i5I iP _ i i# iT, iw i5 i i ip i i i i i, iT i iF X ivT , iCV  iY  ic  i5g , ii  i} B i"~  iK X i\  iݷ  i , i(  i  i , i&  i  i  iR  iw  i  il  i  i  i  iL , io  i1  i>  iV  iZ  iL  i , iX  i  ix  i  i  i  i  i  i , i   Things that are here:  a +0 dagger; a +0 robe _ i/  i#  i% B i&*  i|, , i.  i>:  i; , i+>  i@  i@  iA  iOE  iG  i%H  i*I  iJ  iL  iM  iN  iP  iR  iS  iT  iV  iW  iX  iY  ib  i~c  id , i g  izw X i$ 0 .........##... #.. ........###... ... .........#.#.. i; ##.. .............. ... .............. ..###.. .............. ..... #...........## ..###..####............. )......@#.#.............120.0 (3.#.......#........ #.............###.#..... #....... i% |........##..#..... #.......................#...###.. #...........................# #..  #..................# #..  #...................###..  #............#............  i  i  i +1.0 (36 iH 9 _Found a club. i~ iV it i i# i id, i, iN ia i i i iG i< .##.##..#. .............#. #.............. ...............####.............### ...............#.#._.###...........................###.@.......4.0) i.ß......####....# ...###..####....... .).......#.#.......  #........#.......#.....  #...............###.#..  #...............##..#..  #..........#...###  #.........# # io i@5.0 (4 i6 _Found an opulent altar of Gozag. iv" i# i$ i0X ioAX iB iC, iFM, iN, i~Q i{T ic i ih i̯ iBB i%n i iM i i i} .#.  ... # ###### _. .######## #.#..#.. ....#..######...##.#.#.##.....#....###.#.....##...##......##...######.........##.##..#................@....#.#40.0 (15.0)  ##...###...............#....ß..................####...###.............###................#[#._.###............................#...###................ ..ß########.. i i?+1.0 (16 i {_ _Found a sacrificial altar of Ru. i-  i  i  ii p _There is a strange disturbance nearby! i i"" i( i.,p _There is a strange disturbance nearby! i  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iqM iP ip _You can't see any susceptible monsters within range! (Use Z to cast anyway.) iV  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i   psychicmeow the Zephyrmancer .#.  Gale Centaur of Sif Muna ***... ... #  HP: 90/90 (94) ======================== ###### _. .########  MP: 14/18==================------ #.#..#.. ....#......##### AC: 9Str: 10 ####...##.#.#.##.....#....# EV: 11 i' Int: 19 ##.#.....##..{##......##...# SH: 0Dex: 12  #####.........##*##..#.......... XL: 11 Next:  3% Place: Dungeon:10  ..............*@*...#.#......... Noise: ---------  Time: 15141.0 (0.0)  ##...###......***......#........ f) +2 trident (venom)  ...ß..................##........ Cast: Shock  ##...###.............###........ Drain  ......................#.#.....[.  ##._.###........................   ................................   ##...###........................   i+ [17d ..ß......####...........####...  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target io****.@**... i;*#*.***.. ipsychicmeow the Zephyrmancer.#.Gale Centaur of Sif Muna ***...... #HP: 90/90 (94) ========================###### _. .########MP: 14/18==================------#.#..#.. ....#......##### AC: 9Str: 10####...##.#.#.##.....#....# EV: 11Int: 19##.#.....##..*##......##...# SH: 0Dex: 12  #####.........##.##..#.......... XL: 11 Next:  3% Place: Dungeon:10  ...............@....#.#......... Noise: ---------  Time: 15141.0 (0.0)  ##...###.[40 im..............#........ f) +2 trident (venom)...ß..................##........ Cast: Shock##...###.............###........ Drain  ......................#.#.....[.##._.###........................ ................................ ##...###........................ ..ß......####...........####...  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target ic .{{.  Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  The air twists around and strikes something.  Something hits you. i~$  i>& 85 i' -- iu( === i+) 2.0 (1 i}4  iv8   i9  i}: h_Deactivating autopickup; reactivate with Ctrl-A. i7;  i0^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i  psychicmeow the Zephyrmancer .#.  Gale Centaur of Sif Muna ***... ... #  HP: 85/90 (94) ======================-- ###### _. .########  MP: 10/18=============----------- #.#..#.. ....#......##### AC: 9Str: 10 ####...##.#.#.##.....#....# EV: 11Int: 19 ##.#.....##.{.##......##...# SH: 0Dex: 12  #####.........##*##..#.......... XL: 11 Next:  3% Place: Dungeon:10  ..............*[ i46m@*...#.#......... Noise: ===------  Time: 15142.0 (0.0)  ##...###......***......#........ f) +2 trident (venom)  ...ß..................##........ Cast: Shock  ##...###.............###........ Drain  ......................#.#.....[.  ##._.###........................   ................................   ##...###........................   ..ß......####...........####...  _Deactivating autopickup; reactivate with Ctrl-A.Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target i& i o****.@**... iqnZ***.. i1psychicmeow the Zephyrmancer.#.Gale Centaur of Sif Muna ***...... #HP: 85/90 (94) ======================--###### _. .########MP: 10/18=============-----------#.#..#.. ....#......##### AC: 9Str: 10####...##.#.#.##.....#....# EV: 11Int: 19##.#.....##.*.##......##...# SH: 0Dex: 12  #####.........##.##..#.......... XL: 11 Next:  3% Place: Dungeon:10  ...............@....#.#......... Noise: ===------  Time: 15142.0 (0.0)  ##...###.[40 i=m..............#........ f) +2 trident (venom)...ß..................##........ Cast: Shock##...###.............###........ Drain  ......................#.#.....[.##._.###........................ ................................ ##...###........................ ..ß......####...........####...  _Deactivating autopickup; reactivate with Ctrl-A.Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target i. i.PThe air twists around and strikes something! iH63.0 (1 i7{_  Casting: Airstrike (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  The air twists around and strikes something! _Something barely misses you. i0^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ic/J  psychicmeow the Zephyrmancer .#.  Gale Centaur of Sif Muna ***... ... #  HP: 86/90 (94) ======================-- ###### _. .########  MP: 6/18========---------------- #.#..#.. ....#......##### AC: 9Str: 10 i1####...##.#.#.##.....#....# EV: 11Int: 19 ##.#.....##..{##......##...# SH: 0Dex: 12  #####.........##*##..#.......... XL: 11 Next:  3% Place: Dungeon:10  ..............*@*...#.#......... Noise: ===------  Time: 15143.0 (0.0)  ##...###......***......#........ f) +2 trident (venom)  ...ß..................##........ Cast: Shock  ##...###.............###........ Drain  ......................#.#.....[.  ##._.###........................   .......................[34 i|2m.........   ##...###........................   ..ß......####...........####...  _Something barely misses you.Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target io****.@**... i *#*.***.. iJkpsychicmeow the Zephyrmancer.#.Gale Centaur of Sif Muna ***...... #HP: 86/90 (94) ======================--###### _. .########MP: 6/18========----------------#.#..#.. ....#......##### AC: 9Str: 10####...##.#.#.##.....#....# EV: 11Int: 19##.#.....##..*##......##...# SH: 0Dex: 12  #####.........##.##..#.......... XL: 11 Next:  3% Place: Dungeon:10  ...............@....#.#......... Noise: ===------  Time: 15143.0 (0.0)  [40 ilm##...###...............#........ f) +2 trident (venom)...ß..................##........ Cast: Shock##...###.............###........ Drain  ......................#.#.....[.##._.###........................ ................................ ##...###........................ ..ß......####...........####...  _Something barely misses you.Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target i.{.{The air twists around and strikes something! i# ia]_4.0 (1Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  The air twists around and strikes something! _Something barely misses you. i! ^  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. i  psychicmeow the Zephyrmancer .#.  Gale Centaur of Sif Muna ***... ... #  HP: 86/90 (94) ======================-- ###### _. .########  MP: 2/18==---------------------- #.#..#.. ....#......##### AC: 9Str: 10 ####...##.#.#.##.....#....# EV: 11Int: 19 ##.#.....##...##......##...# SH: 0Dex: 12  #####.........##*##..#.......... XL: 11 Next:  3% Place: Dungeon:10  ..............[40 im*@*{..#.#......... Noise: ===------  Time: 15144.0 (0.0)  ##...###......***......#........ f) +2 trident (venom)  ...ß..................##........ Cast: Shock  ##...###.............###........ Drain  ......................#.#.....[.  ##._.###........................   ................................   ##...###........................   ..ß......####...........####...  _Something barely misses you.Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target i r.@**.*** iFp***.*** ipsychicmeow the Zephyrmancer.#.Gale Centaur of Sif Muna ***...... #HP: 86/90 (94) ======================--###### _. .########MP: 2/18==----------------------#.#..#.. ....#......##### AC: 9Str: 10####...##.#.#.##.....#....# EV: 11Int: 19##.#.....##...##......##...# SH: 0Dex: 12  #####.........##.##..#.......... XL: 11 Next:  3% Place: Dungeon:10  ...............@.*..#.#......... Noise: ===------  Time: 15144.0 (0.0)  ##...### icZ[30m...............#........ f) +2 trident (venom)...ß..................##........ Cast: Shock i##...###.............###........ Drain  ......................#.#.....[.##._.###........................ ................................ ##...###........................ ..ß......####...........####...  _Something barely misses you.Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target i.The open air twists around violently and strikes something!0-5.0 (1  Casting: Airstrike (mildly dangerous; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  The open air twists around violently and strikes something! _Something hits you. iS` .#. ... # ###### _. .## #.#..#.. ....#...... ####...##.#.#.##.....#.... ##.#.....##...##......##... #####.........##.##..# ......@.....#.# ##...###..# ...ß......## ##...###..### ....#.#.....[ ##._.###. .. ##...###. ..ß......####.#### i i1----6_ i ix  You swing at nothing. Something hits you. i03===--7.3 (1.3 i{_ _Something hits you but does no damage. i &  iW {.  You hit something but do no damage. Something hits you..{ i< 74--8.6  iSG `_Something hits you but does no damage. i .  You hit something. Your kick misses something. You headbutt something. i iB--9.9 i  i S _Something hits you. i } .#. ... # ###### _. .# #.#..#.. ....#...... ####...##.#.#.##.....# ##.#.....##...##......## #####.##.##..# ..#.# ##...###..# ...ß......## ##...###..### ..#.#..... ##._.###. . ##...###. ..ß......####.#### i2  i   iz %500 i 7_ i \ _Something barely misses you. iY  You hit something.  Sif Muna accepts your kill. ig  Reactivating autopickup. i$r5/93==62.2 (1.3 i9_ i6 _You feel a bit more experienced. i.#. ... # ###### _. .# #.#..#.. ....#......#####...##.#.#.##.....#.##.#.....##...##......##.#####.##.##..#...#.#.##...###..#....ß......##.##...###..###...#.#.....[##._.###....##...###....ß......####.####. i i|4=-30 i 6=78=5= i| 9= i E=806== i  i(  i Q1 i f== i X ir 2=7= i  i; 3== iV  ic 48=5 i f B iTq r=6=9== iWt B iw k7= iIx , iz  i7|  i|  i}  iɁ 8== i  iׄ  i{  iȒ  i Q10/18= i  i ;9 iI  iH  i  i  iX , i:  i ~90== i  iި X i M1= ig  i  iˬ U1= i X i  i 2 i  i e= iظ  if  i9  i[< r3=2=====3==4==5== i|  i 4==6== io B iH B i 7==8==== i , iG , i%  i  in X i  i  i  i , i"  iEX i  i  i4, i  There is a sacrificial altar of Ru here. _ i iu i% i. i?B inDX iH iMB i:SB iU iWY i]B ij i| i iޖ i) ib iX iI ip iY i i iB i  iV i i  i i6n i i i? ivB i4 iM, i6 i i i i i) i ix i ib i, iq i i ii i  i i i i il), i*, i9, ib:, i i i i  i i i, i! iU$ iP% iw( i6 iHB iU iW iY i[ iih il, ifq id| i, i ii iޒ, iǕ iB iJ iIX i i i5X i i i~ iS i i[ iS i i?$ i( i) i* iTPL ...............#............#.### ...........♣♣♣.......#.......#... ##..........♣......###....<.#....#....[..[.........###..)<.<..... ##....♣[[..[.....♣..##......##.#. .....♣♣..........♣♣..#........#.# ..............................### ................#.....# # ...####.###....###-29946.0)  iT..♣......## ### ##.....# ..♣♣.....# #♣.###.#.# ..♣......# #.....♣♣.##..#.# ..## ##♣.....#.#... ..........####.....# .......## .............### .....♣♣..........♣♣.#### i?e i>j ilT _Key pressed, stopping explore. iI i _ i!B i i, i id i iB i inB i i4 i i iB iZ iU B i iD#, i % i/ i0 i%2 i}6B iB7 i8 i{9 i0: i; iU= i> i> i@ iA iB iCC iD iF iF i>G i I iXJ iK iK iM i1O iO iP izR iS iT i9U iV iW i~X i Y i .....#.####....#.# .....###.##...........#.## ...#.............### ...........#....###....## ................# #....# .....###...##  i\A......#.## ##............## ###.#....@..## 325.2 (26.0) _.#.##.#.##.#.##^### ..##############.#### ###  i i iXE _Done exploring. iI iO  ..........#....0.0). i [ _Done exploring. i b I i  i 3 i E _Done exploring. i I i i' iz[ _Done exploring. iwRead which item? Scrolls  b - a scroll of blinking  g - a scroll of fog  t - 3 scrolls of teleportation  A - a scroll of acquirementa - 4 scrolls of enchant armour  r - 3 scrolls of revelation  s - a scroll of butterflies  w - a scroll of enchant weapon  p - 4 scrolls of poison  N - 2 scrolls of noise  V - 2 scrolls of vulnerability  c - a scroll labelled AJOMOXK MUPHAU  e - a scroll labelled NIGOPH HOTHUVO [!] read|quaff|evoke[?] describe selected i% ig......#.####.............#.#psychicmeow the Zephyrmancer .......###.##...........#.##Gale Centaur of Sif Muna ***... #.........#.............###HP: 93/93 (94) ======================== ...........#....###....##MP: 18/18======================== ................# #....#AC: 9Str: 10 ................###...##EV: 11Int: 19 ...................#.##SH: 0Dex: 12 ##..................##XL: 11 Next:  6% Place: Dungeon:10 .##......#.#....@..##Noise: ---------  Time: 15325.2 (0.0) _.#.##.#.##.#. i##^###f) +2 trident (venom) ....##############Cast: Shock ...##Drain ..## ### _There is a sacrificial altar of Ru here. _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _Done exploring.  Okay, then. _ i& iPut on or remove which piece of jewellery? Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  j - a +4 ring of protection (worn)g - a +6 ring of strength  i - a ring of protection from fire  m - a ring of resist corrosion  n - a ring of willpower[?] describe selected [!] equip|wield|wear|put on i[tab] equip|unequip i  i......#.####.............#.#psychicmeow the Zephyrmancer .......###.##...........#.##Gale Centaur of Sif Muna ***... #.........#.............###HP: 93/93 (94) ======================== ...........#....###....##MP: 18/18======================== ................# #....#AC: 9Str: 10 ................###...##EV: 11Int: 19 ...................#.##SH: 0Dex: 12 ##..................##XL: 11 Next:  6% Place: Dungeon:10 .##......#.#....@..##Noise: ---------  Time: 15325.2 (0.0) _.#.##.#.##.#.[40 im##^###f) +2 trident (venom) ....##############Cast: Shock ...##Drain ..## ### _Key pressed, stopping explore. _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then.  Okay, then. i  i8 i. _ i Shopping list: 3 items, total cost 3603 gold pieces  a - [D:6] 1041 gold Sif Muna's Precepts of Tropical Death  b - [D:6] 1173 gold the Thoughts on Conflict  c - [D:6] 1389 gold the Compendium of Arcane Weapons You have 445 gold pieces [!] travel|examine|delete items [a-c] choose item[Esc] exit iU......#.####.............#.#psychicmeow the Zephyrmancer .......###.##...........#.##Gale Centaur of Sif Muna ***... #.........#.............###HP: 93/93 (94) ======================== ...........#....###....##MP: 18/18======================== ................# #....#AC: 9Str: 10 ................###...##EV: 11Int: 19 ...................#.##SH: 0Dex: 12 ##..................##XL: 11 Next:  6% Place: Dungeon:10 .##......#.#....@..##Noise: ---------  Time: 15325.2 (0.0) _.#.##.#.##.#[4 i0m.##^###f) +2 trident (venom) ....##############Cast: Shock ...##Drain ..## ### _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Okay, then. i2 ir Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 5% 1b - Soul SplinterNecromancy13%1  c - Ensorcelled HibernationHexes/Ice19%2  d - JinxbiteHexes19%2  e - Iskenderun's BattlesphereConjuration/Forgecraft 47% 4  f - FireballConjuration/Fire65% 5  i9 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit ir......#.####.............#.#psychicmeow the Zephyrmancer .......###.##...........#.##Gale Centaur of Sif Muna ***... #.........#.............###HP: 93/93 (94) ======================== ...........#....###....##MP: 18/18======================== ................# #....#AC: 9Str: 10 ................###...##EV: 11Int: 19 ...................#.##SH: 0Dex: 12 ##..................##XL: 11 Next:  6% Place: Dungeon:10 .##......#.#....@..##Noise: ---------  Time: 15325.2 (0.0) _.#.##.#.##.#[4 it@0m.##^###f) +2 trident (venom) ....##############Cast: Shock ...##Drain ..## ### _Done exploring. _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Okay, then. i#zLOkay, then.   iC i* ik. _ i# i`  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   8.0   9.0   0   i + Spellcasting 4.9   7.1  -2   i         b - Polearms   0.0   1.2  -1   j + Conjurations 4.1   5.9  -1   c - Unarmed Combat   0.0   1.2  -1   k + Fire Magic2.6   3.6  -1   d - Throwing   0.0   1.4  -2   l - Air Magic  11.0   9.5  +2   ie         e - Short Blades   0.0   1.2  -1   m - Invocations   8.0   6.4  +2       n - Evocations   0.0   1.2  -1   f - Armour   1.0   2.0   0       g - Dodging   8.0   7.6  +1       h - Stealth   2.1   2.1  +2                i                                      The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets i  i ......#.####.............#.#psychicmeow the Zephyrmancer .......###.##...........#.##Gale Centaur of Sif Muna ***... #.........#.............###HP: 93/93 (94) ======================== ...........#....###....##MP: 18/18======================== ................# #....#AC: 9Str: 10 ................###...##EV: 11Int: 19 ...................#.##SH: 0Dex: 12 ##..................##XL: 11 Next:  6% Place: Dungeon:10 .##......#.#....@..##Noise: ---------  Time: 15325.2 (0.0) _.#.##.#.##.#.[40 iO:m##^###f) +2 trident (venom) ....##############Cast: Shock ...##Drain ..## ### _Done exploring. _Done exploring. _Done exploring. _Okay, then. _Okay, then. _Okay, then. iU: ip i3 i' icOkay, then.Done exploring. isf3 ih i i iI iROkay, then.Done exploring. id&  i) Where to? (Tab - D:10, ? - help)  D - Dungeon  T - Temple L - Lair i, iy6P[?25h[?0c......#.####.............#.# i7psychicmeow the Zephyrmancer .......###.##...........#.##Gale Centaur of Sif Muna ***... #.........#.............###HP: 93/93 (94) ======================== ...........#....###....##MP: 18/18======================== ................# #....#AC: 9Str: 10 ................###...##EV: 11Int: 19 ...................#.##SH: 0Dex: 12 ##..................##XL: 11 Next:  6% Place: Dungeon:10 .##......#.#....@..## i98RNoise: ---------  Time: 15325.2 (0.0) _.#.##.#.##.#.##^###f) +2 trident (venom) ....##############Cast: Shock ...##Drain ..## ### _Okay, then. _Okay, then. _Okay, then.  i8_Done exploring. _Done exploring.  What level of the Lair of Beasts? (default 1, ? - help)  i  [?25l[?1c i i3 i ix i;: _ io i io i i i i i i iG i2I, ilJ iO iCQ iQ iR iW i$Y iY iZ is_ i1` i` ia ike i&g ig ilh ik i$m im ifn iq it it iu iX iL i" i( i( i i~ i: i1 iɗ i@B i& i i i iy i iU i iS i i i i iv, i; ik iu i i im  There is a stone staircase leading up, spattered with blood here. i i i$ _ iw i(9 _You climb upwards.  There is a stone staircase leading down, spattered with blood here. _ i_ iGa  You see here a yak skeleton. i  i  _ i  i iU i i i6 i iB i i2* i+, i/ ii4 i5 i: i< iA iB iC iGD i\H iI iiJ iK iN iqP i;Q iQ iU iV ioW i X i[ ij\ i ] i] i*_ i_, im` ib ic iLd id if i4g, ig ij i&k ik iol i n in iBo, iq ir i|s it i,w i9x ix iy i| i}}, i~ i iI i i i i? i i i̋ i, i i{ iW i) i i i i i` i iM i i i iX i}, iت i i iG iï i, i i7P  There is a stone staircase leading up here. i i~ _ i& i iX i  i i9 i i i i i i i i i i i i i i i i i i i i if, i i  ig  i4  iA  i  iV  i  i  i  i  i  i  i#  i'  i}(  i5*  i,  i.  i/  i 2  i7  i9F C  Things that are here:  a +0 giant spiked club; a +0 dire flail; a two-headed ogre skeleton _ iQ  iVX  i_[  i\  ii^  ia W  There is a stone staircase leading up here. id  ik P _ i& %8 i , i 7 _You climb upwards. i R  There is a stone staircase leading down here. i  i  _ iN  i  i]  i  iߙ  iI  i  i  i  i%  i{  i-  i  iӭ B i  i  i , i0  i  i , i  i  iR  i)  iq  i  ig  iF  i  i^  i  i0  i  i R  There is a staircase to the Lair here. it  i  i $ _ i#  i4q -Generating dungeon...o\\/o/ building the Dungeon \o\ iF < /o/ i< \o\ iT< /o/ iH< \o\ iЌtbuilding the Lair of Beasts /o/ iF  i psychicmeow the ZephyrmancerGale Centaur of Sif Muna ***...HP: 93/93 (94) ========================MP: 18/18========================AC: 9Str: 10EV: 11Int: 19SH: 0Dex: 12XL: 11 Next:  6% Place: Lair:1Time:Drain _a +0 giant spiked club; a +0 dire flail; a two-headed ogre skeleton _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _There is a staircase to the Lair here.  You climb downwards. Welcome to the Lair of Beasts! i  i  iU  i^ +#........##.......h.##>.....h.+...S.....##...>....##........##........##.@......#Noise: --------- 15410.7 (85.5)#.##..#####f) +2 trident (venom)# ###Cast: Shock i AS   water moccasin (asleep)hh 2 wolves (asleep)There is a stone staircase leading down here.aircase to the Lair  downwards. Welcome to the Lair of Beasts! _You encounter a water moccasin and 2 wolves.  Found two stone staircases leading down.  There is a staircase back to the Dungeon here. i  i  i; d _There are monsters nearby! i"  psychicmeow the Zephyrmancer #........#  Gale Centaur of Sif Muna ***... #.......h.  HP: 93/93 (94) ======================== ##>***..h.+  MP: 14/18==================------ ..*S*....#  AC: 9Str: 10 #.***....#  EV: 11Int: 19 #........#  SH: 0Dex: 12 #........#  XL: 11 Next:  6% Place: Lair:1 #.@......#  Noise: ---------  Time: 15410.7 (0.0) #.##..#####  f) +2 tr i%0ident (venom) # ###  Cast: Shock  Drain  S   water moccasin (asleep)  hh 2 wolves (asleep) _There are monsters nearby!Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (asleep, empty space bonus: 8/8) i psychicmeow the Zephyrmancer#........#Gale Centaur of Sif Muna ***...#.......h.HP: 93/93 (94) ========================##>.....h.+MP: 14/18==================------...*.....#AC: 9Str: 10#...>....#EV: 11Int: 19#........#SH: 0Dex: 12#........#XL: 11 Next:  6% Place: Lair:1#.@......#Noise: ---------  Time: 15410.7 (0.0)#.##..#####f) +2 trident (venom)# ###Cast: ShockDrainS   water moccasin (asleep)hh 2 wolves (asleep) _There are monsters nearby!Casting: Airstrike[36 i am (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (asleep, empty space bonus: 8/8) i.h  Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (asleep, empty space bonus: 8/8)  The open air twists around violently and strikes the water moccasin!  The water moccasin hisses angrily.  The water moccasin is moderately wounded..S ihS  hh i===1.7 (1 _The wolf howls! x2; You hear a howl! You hear a bellow! You hear a howl! i_^ ****** ir>*The zap hits the water moccasin. ig.h.h h  The water moccasin is heavily wounded..S.h iz.h.h i.....h 3 wolves i$[3--2 i iQU _You encounter a wolf. i<   psychicmeow the Zephyrmancer #........#  Gale Centaur of Sif Muna ***... #.........  HP: 93/93 (94) ======================== ##>......h+  MP: 9/18============------------ ......h..#  AC: 9Str: 10  i #***>....#  EV: 11Int: 19 #*S*h....#  SH: 0Dex: 12 #***.....#  XL: 11 Next:  6% Place: Lair:1 #.@......#  Noise: ==-------  Time: 15412.7 (0.0) #.##..#####  f) +2 trident (venom) # ###  Cast: Shock  Drain  S   water moccasin  hhh 3 wolves _You encounter a wolf.Casting: Shock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike ([39;49 i 8mmildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, empty space bonus: 8/8) i psychicmeow the Zephyrmancer#........#Gale Centaur of Sif Muna ***...#.........HP: 93/93 (94) ========================##>......h+MP: 9/18============------------......h..#AC: 9Str: 10#...>....#EV: 11Int: 19#.*.h....#SH: 0Dex: 12#........#XL: 11 Next:  6% Place: Lair:1#.@......#Noise: ==-------  Time: 15412.7 (0.0)#.##..#####f) +2 trident (venom)# ###Cast: ShockDrainS   water moccasinhhh 3 wolves _You encounter a wolf.Casting: [ iƗ =37mShock (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (heavily wounded, empty space bonus: 8/8) ijU.S  Casting: Shock (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target  Aim: a water moccasin (heavily wounded, empty space bonus: 8/8)  The open air twists around violently and strikes the water moccasin!.h h  The water moccasin is almost dead..h.h .h  You encounter a wolf.h.h. h 4 wolves86--=3.7 (1 iΙp _The water moccasin closely misses you. The wolf bites you! iU  psychicmeow the Zephyrmancer #........#  Gale Centaur of Sif Muna ***... #.......h.  HP: 86/93 (94) ======================-- ##>.......+  MP: 5/18======------------------ ......h..#  AC: 9Str: 10 #...>....#  EV: 11Int: 19 #***h....#  SH: 0Dex: 12 #*Sh.....#  XL: 11 Next:  6% Place: Lair:1 #*@*.....#  Noise: ===------  Time: 15413.7 (0.0)[ iW10;13H #.##..#####  f) +2 trident (venom) # ###  Cast: Shock  Drain  S   water moccasin  hhhh 4 wolves  izS_The water moccasin closely misses you. The wolf bites you!  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move targetAim: a water moccasin (almost dead, empty space bonus: 6/8) iepsychicmeow the Zephyrmancer#........#Gale Centaur of Sif Muna ***...#.......h.HP: 86/93 (94) ======================--##>.......+MP: 5/18======------------------......h..#AC: 9Str: 10#...>....#EV: 11Int: 19#...h....#SH: 0Dex: 12#.*h.....#XL: 11 Next:  6% Place: Lair:1#.@......#Noise: ===------  Time: 15413.7 (0.0)#.##..#####f) +2 trident (venom)# ###Cast: ShockDrainS   water moccasinhhhh 4 wolves _The water moccasin closely m iaisses you. The wolf bites you!  Casting: Airstrike (mildly dangerous; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)   iPress: ? - help, Dir - move targetAim: a water moccasin (almost dead, empty space bonus: 6/8) i'†Confirm with . or Enter, or press ? or * to list all spells.Aiming: Airstrike (mildly dangerous; 1% risk of failure)  Press: ? - help, Dir - move target: a water moccasin (almost dead, empty space bonus: 6/8)  The open air twists around violently and strikes the water moccasin!  You kill the water moccasin! i|.hh. i=.h i YSif Muna accepts your kill.The wolf bites you but does no damage. i% Y   yak ealth: 87/94 agic: 5/1884.7 (1 _You encounter a yak. _Your life force feels restored. iхr .h  You puncture the wolf! i .h  The wolf is heavily wounded..h i6 i5.h i=.h iًG.Y iی=.h ih:.h ix  The wolf closely misses you. The wolf bites you. x2 ic1---6.0 (1.3  i| i!< _The wolf bites you but does no damage. i   i .h  You closely miss the wolf. You kick the wolf.  You headbutt the wolf, but do no damage. i .YThe wolf is severely wounded. i .h  The wolf barely misses you. x3; The wolf closely misses you. i  i 0--6==--7.3 i  i ^ _The wolf misses you. The wolf bites you. iM`***  is struck by an arc of light iD ning.   iũMThe wolf is almost dead.  The wolf is struck by an arc of lightning.  The wolf is moderately wounded.The wolf is struck by an arc of lightning.  The wolf is moderately wounded. i .h  The lightning grounds out. The wolf bites you but does no damage.Y. i hhh4---=80  i _The wolf closely misses you. The wolf bites you but does no damage. i;<†  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The wolf is lightly wounded.wolf is struck by an arc of lightning.  You kill the wolf!***** 3The lightning grounds out.  The wolf is struck by an arc of lightning!  The wolf is heavily wounded.  You are struck by an arc of lightning.  The wolf is heavily wounded. i .YThe lightning grounds out. The wolf barely misses you. The wolf misses you. is YThe wolf bites you. The wolf barely misses you. The wolf bites you.  The wolf bites you but does no damage. iNhh@†hY 2 yaks (1 wandering) i73--2------99 i ixT _You encounter a yak. i?[ #........#  #........Y  ##>.......+  .........#  #...>Y...#  #........#  #.**.....#  #.*†.....#  #.##*.#####  # ### The wolf is moderately wounded.You are struck by an arc of lightning. The lightning grounds out.  The wolf is struck by an arc of lightning!  The wolf is almost dead.The wolf is severely wounded. iw  #........#  #........Y  ##>.......+  .........#  #...>Y...#  #........#  #.**.....#  #.*†.....#  #.##*.#####  # ###   iV  You are struck by an arc of lightning.  * * * LOW HITPOINT WARNING * * * iĪ Y.The lightning grounds out.  The yak bellows! i| YThe wolf completely misses you. x2; The wolf bites you but does no damage. i G.Y i "  #........#  #.......YY  ##>.......+  .........#   i #...>....#  #...Y....#  #.**.....#  #.*†.....#  #.##*.#####  # ###  i ^  YYY 3 yaks (1 wandering)You encounter a yak.The wolf bites you but does no damage. The wolf closely misses you. i  #........#  #.......YY  ##>.......+  .........#  #...>....#  #...Y....#  #.**.....#   i #.*†.....#  #.##*.#####  # ###   iЙ o hh@h  The wolf bites you. i@ 67---0-----20Shock iG  il V _* * * LOW HITPOINT WARNING * * * i,   Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. iE  i2  iB e _You don't have enough magic to cast this spell. iS " #.# #.YY ##>.+ .# #...>....# #...Y....# #.hh.....# #@<†.....# #.##h.##### ## ### 2 yaks i =.h i h.The wolf bites you but does no damage. The wolf attacks as it pursues you! iY.YY. i)# #.......Y#  #......Y..  ##>.......+  .........#  #...>....#  #........#  #.hY.....#  #@hh.....#  #.##..#####  ## ###   i'%Y 3 yaks (1 wandering) it #.......Y#  #......Y..  ##>.......+  .........#  #...>....#  #........#  #.hY.....#  #@hh.....#  i #.##..#####  ## ###   it  The wolf barely misses you. The wolf bites you. ip65---1 i iV _* * * LOW HITPOINT WARNING * * * im9#.......Y# #Y..##>.......+ ..# #...>....# #........# #.hY.....##.hh.....###..##### ### ###  2 yaks ih<h†h† iEG.Y i  i@-2 i[ iQ _The wolf barely misses you. iz i  i  i>^ _You are too injured to fight recklessly! i .You miss the wolf. You kick the wolf!  You kill the wolf! i zh<.h i 0Y iV Y.Sif Muna accepts your kill. i: h<.Y il Y 3 yaks (1 wandering) 2 i  6-1=-103.6 (1.3Shock _The wolf closely misses you. iɭ  i m _Your Spellcasting skill increases to level 5! i<    #......Y..  ##>.......+  .....Y...#  #...>....#  #........#  #hY......#  ##h<†.....#  #@#  ### ###  (1 very poisoned)You hit the wolf. The wolf is poisoned. Your kick misses the wolf.The wolf is heavily wounded. i   #......Y..  ##>.......+  .....Y...#  #...>....#  #........#  #hY......#  ##h<†.....#  #@#  ### ###    .h  The wolf bites you.. h<* * * LOW HITPOINT WARNING * * *.YY†Y   #.........  ##>.....Y.+  .........#  #...Y....#  #........#  #h†......#  ##hY†....[4 i0m.#  #@#  ### ###  i6m   #.........  ##>.....Y.+  .........#  #...Y....#  #........#  #h†......#  ##hY†.....#  #@#   iU### ###    >YThe wolf barely misses you. The wolf bites you. i i_59-4.9 i iTV _* * * LOW HITPOINT WARNING * * * i .You puncture the wolf!  You kill the wolf! i .h  Sif Muna accepts your kill. i0.YY<.Y i    #.........  ##>.......+   i......Y..#  #...>....#  #........#  #YY......#  ##h<†.....#  #@#  ### ###  Y iܑ  h   wolfThe yak bellows! i@e   #.........  ##>.......+  ......Y..#  #...>....#  if> #........#  #YY......#  ##h<†.....#  #@#  ### ###    ijp8  The wolf bites you. iKyy5--1=6.2 i i2V _* * * LOW HITPOINT WARNING * * * iK0 .YYou miss the wolf. Your kick misses the wolf. Your headbutt misses the wolf.The wolf is almost dead. iqp.YY† i8    i#n#.........  ##>.......+  .........#  #...>Y...#  #........#  #Y†......#  ##hY†.....#  #@#  ### ###  i|a    #.........  ##>.......+  .........#  #...>Y...#  #........#  #Y†......#  ##hY†.....#  #@#  ### ###    ih%   i3jSThe wolf completely misses you. The wolf bites you. i~kr0----7.5 irl _* * * LOW HITPOINT WARNING * * * i .YYou closely miss the wolf.The wolf is almost dead. i 7 i G.Y i+ : i  i8 1=-=-8.8 i  i| U _The wolf closely misses you. x2 iF .You puncture the wolf!  You kill the wolf! i@.Y ijY. işBY< iV&  i=]2=230.1 i i[ _Sif Muna accepts your kill. iӽA †Y iYou barely miss the yak. You kick the yak, but do no damage.You headbutt the yak. i%   iThe yak is lightly wounded. i i!1.4 i iz  irK_The yak closely misses you. i  You barely miss the yak. You kick the yak.  The yak is lightly wounded. iV2=2.7 i i; _The yak gores you but does no damage. i (1 very poisoned)You hit the yak. The yak is poisoned. You kick the yak.  The yak is lightly wounded. i(4.0 i i> _The yak gores you but does no damage. x2 i kYou hit the yak. The yak looks as sick as possible! You headbutt the yak.  The yak is moderately wounded. i  extremely poisoned)k   rime drake (wandering)You encounter a rime drake.33===5.3 _The yak barely misses you. i .kYou barely miss the yak. i     #.........  ##>.......+  .........#  #...>....#  #........#  #Y†...k..#  ##YY†.....#  #@#  i)  ### ### The yak is heavily wounded. i    #.........  ##>.......+  .........#  #...>....#  #........#  #Y†...k..#  ##YY†.....#  #@#  ### ###    iN x .kThe yak gores you. i  i ^0-6.6 iէ  i V _* * * LOW HITPOINT WARNING * * * i( k.You hit the yak. The yak looks as sick as possible! You kick the yak.  You headbutt the yak.  The yak is severely wounded. i+7k. i34 i6=1= i7!7.9 i(? iBT _The yak closely misses you. x2 i* k†  You barely miss the yak. Your kick misses the yak. i46k  The yak is severely wounded. iZ7(9.2 iN= iO@Q _The yak closely misses you. i.L †You barely miss the yak. You kick the yak!  You kill the yak! itP †kSif Muna accepts your kill. iY  2 yakskThe rime drake hisses angrily. i` T 2= ia ==4=40.5 _The rime drake closely misses you. if  im k _Your Fire Magic skill increases to level 3! i  You barely miss the rime drake. Your kick misses the rime drake. i\4=-1.8 ipX _The rime drake bites you but does no damage. iɤ  (very poisoned)You hit the rime drake. The rime drake is poisoned.  Your kick misses the rime drake.The rime drake is lightly wounded. i^3-3.1 iy iE _The rime drake bites you but does no damage. x2 iE  , catching b…)You barely miss the rime drake. You kick the rime drake.   iRG OThe rime drake is moderately wounded. iL     #.........  ##>.......+  .........#  #...>....#  #........#  #Y†......#  ##kY†.....#  #@#   iN ### ###   The rime drake breathes ice at you. i+ {   #.........  ##>.......+  .........#  #...>....#  #........#  #Y†......#  ##kY†.....#  #@#  ### ###   k   The icy flash freeze hits you. You partially resist.   iU2 @* * * LOW HITPOINT WARNING * * * i  i 48-====4.4Frozen  i  i W _You are encased in ice. i   You barely miss the rime drake. Your kick misses the rime drake.The rime drake is moderately wounded.The rime drake barely misses you. iR\=---5.7 i iB _The rime drake bites you but does no damage. iv** The rime drake is struck by an arc of lightning!  The rime drake is heavily wounded.The yak is struck by an arc of lightning.  The yak is lightly wounded.  The rime drake is struck by an arc of lightning.  The rime drake is severely wounded. i&" hYk) i$ 9-2---=--60 i+  i. s _The lightning grounds out. The rime drake closely misses you. iO 0M†The rime drake becomes as fragile as glass!  The rime drake is severely wounded.!  You kill the rime drake! iX o***  You kill the rime drake!  Sif Muna accepts your kill.  The yak is moderately wounded.yak is struck by an arc of lightning.  The yak is lightly wounded. i .YThe lightning grounds out.Y< i io1----77  iw i` _The ice encasing you melts away.! iS%   Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! i\+ _You don't have enough magic to cast this spell.! i*   Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.! i ! i ! i   Casting: Static Discharge (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  Casting: Static Discharge (safe; 1% risk of failure)! i onfirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.! i [.Y _You don't have enough magic to cast this spell.asting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't have enough magic to cast this spell.  You barely miss the yak. Your kick misses the yak.  The yak is lightly wounded.! i ! i Q50-9.0 (1.3 ! i ! i w _The yak gores you but does no damage. The yak closely misses you.! i^  Y<You barely miss the yak. You kick the yak, but do no damage.You headbutt the yak.    #.........  ##>.......+  .........#  #...>....#  #........#  #Y†......#  ##Y<†.....#  #@#  ### ### The yak is lightly wounded.! i   #.........  ##>.......+  .........#  #...>....#  #........#  #Y†......#  ##Y<†.....#  #@#  ### ###   ! i! i7  The yak gores you.! i>49-! i"50.3! i! iV _* * * LOW HITPOINT WARNING * * *" iJ3) .YYou completely miss the yak. Your kick misses the yak. You headbutt the yak.    " i 5l#.........  ##>.......+  .........#  #...>....#  #........#  #.†......#  ##YY†.....#  #@#  ### ### The yak is moderately wounded." i[    #.........  ##>.......+  .........#  #...>....#  #........#  #.†......#  ##YY†.....#  #@#  ### ###   " i9   The yak gores you!0--=1.6 _* * * LOW HITPOINT WARNING * * *" ik Y<You hit the yak. The yak is poisoned." i    #.........  ##>.......+  " iV.........#  #...>....#  #........#  #Y†......#  ##Y<†.....#  #@#  ### ###  (1 very poisoned)The yak is moderately wounded." i    #.........  ##>.......+  .........#  #...>....#  #........#  #Y†......#  ##Y<†.....#  " i#@#  ### ###   " iv .YThe yak gores you!" i    #.........  ##>.......+  .........#  #...>....#  " iT#........#  #.†......#  ##YY†.....#  #@#  ### ### " iK* * * LOW HITPOINT WARNING * * *" i   #.........  ##>.......+  .........#  #...>....#  #........#  #.†......#  ##YY†.....#  #@#  ### ###   " i7  The yak gores you." ih32------2.9" ij" iV _* * * LOW HITPOINT WARNING * * *" i}3 Y<You completely miss the yak. Your kick misses the yak." i%B    #.........  ##>.......+  .........#  #...>....#  #........#  #Y†......#  ##Y<†.....#  #@#  ### ### The yak is moderately wounded." i%   #.........  ##>.......+  .........#  #...>....#  #........#  #Y†......#  ##Y<†.....#  #@#  ### ###   " i(  The yak gores you!21-----2==4.2 _* * * LOW HITPOINT WARNING * * *" i(! .YYou hit the yak. The yak looks as sick as possible!  You headbutt the yak, but do no damage." i# > ext" i% Hremely poisoned)The yak is heavily wounded." i& ^2----5.5" i, " i5/ P _The yak barely misses you." i Y<You closely miss the yak." iP5 ." i*^YThe yak is heavily wounded." i" iB-6.8" ig _The yak closely misses you.# i    #.........  ##>.......+  .........#  #...>....#  #........#  #.†......#  ##YY†.....#  #@#  ### ###  , 1 vitri…)You hit the yak. The yak becomes as fragile as glass!  The yak looks as sick as possible! You kick the yak!  You headbutt the yak, but do no damage.The yak is almost dead.# iޞ   #.........  ##>.......+  .........#  #...>....#  #........#  #.†......#  ##YY†.....#  #@#  ### ###   Y # i Y<The yak gores you!# ize  * * * LOW HITPOINT WARNING * * *# i̬U10---=8.1# i߲# iƴP _The yak barely misses you.# ib- †* * * LOW HITPOINT WARNING * * * _The yak barely misses you.  Casting: Static Discharge (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.The yak is struck by an arc of lightning.  You kill the yak!# i3 **   yakSif Muna accepts your kill.# i C.Y# i 6@# i 0--990Shock# i # i < _You are struck by an arc of lightning.$ iNjA    #.........  ##>.......+  .........#  #...>....#  #........# $ i #.†......#  ##Y<†.....#  #@#  ### ### You barely miss the yak. You headbutt the yak, but do no damage.The yak is moderately wounded.$ ife   #.........  ##>.......+  .........#  #...>....#  #........#  #.†......#  ##Y<†.....#  #@#  $ izh### ###   $ io7  The yak gores you.$ iq7/94 ----1=--60.4 (1.3Shock$ iOx$ i{V _* * * LOW HITPOINT WARNING * * *$ i|/(very poisoned)The yak gores you. _* * * LOW HITPOINT WARNING * * *hit the yak but do no damage. The yak is poisoned. You kick the yak!!  You die...$ iz$ i4|h-2/94 ---$ i/  --more--% i_% iybFGear: 14/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  f - a +2 trident of venom (weapon)b - a +0 dagger Missiles (go to first with ()  h - 2 throwing nets Armour (go to first with [) % ic2 d - a +0 cloak (worn)  e - a +0 pair of gloves (worn)  k - an orb of glass (worn)  l - +0 steam dragon scales (worn)a - a +0 robe Jewellery (go to first with "=)  c - a ring of protection from cold (worn)  j - a +4 ring of protection (worn)g - a +6 ring of strength  i - a ring of protection from fire  m - a ring of resist corrosion  n - a ring of willpower% i0 8% i.4 % i6 kGoodbye, psychicmeow.9190 psychicmeow the Zephyrmancer (level 11, -2/94 HPs)Began as a Gale Centaur Air Elementalist on May 7, 2026.Was a Priest of Sif Muna.Slain by a yak (9 damage)... on level 1 of the Lair of Beasts.The game lasted 00:20:01 (15383 turns). Best Crawlers -% i~8 1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the Orb3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the Orb5.60103003 tswnVSHs-27 escaped with the Orb6.57869660 tswnVSWn-27 escaped with the Orb7.57456732 tswnReCA-27 escaped with the Orb8.55202097 tswnVSCK-27 escaped with the Orb9.51243449 tswnAtWn-27 escaped with the Orb  10.50009587 tswnVSHu-27 escaped with the Orb  11.48742712 tswnHuFE-27 escaped with the Orb  12.47301008 tswnMiCA-27 escaped with the Orb  13.33579707 tswnKoSh-27 escaped with the Orb% i; % i % i ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l