̈́i Player: psychosociety Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-02-05.17:02:08.ttyrec Time: (1770310928) Thu Feb 5 17:02:08 2026 ̈́i69 [?1051l[?1052l[?1060l[?1061ḧ́i*; V)0[?7h[?25l[?1c̈́i ̈́i psychosociety the NimbleGnoll of Qazlal *****.Health: 92/92 ========================Magic: 23/23 ========================AC: 18Str: 7Doom: 17%EV: 23̈́i Int: 20SH: 6Dex: 23XL: 12 Next: 33% Place: Dungeon:9Noise: ---------  Time: 12532.8 (0.0)b) +9 lance "Wyrmbane" {slay drac, rPois r̈́iS YThrow: 6 boomerangs̈́iYM...#....#####....## ###......... ...#.....##.....## #<......... ......#.......<.### #....~≈≈~≈~ ..###.#......#....## ##....~##### ......#......###...###.....≈#.))# ...#.....#...####...##.....≈#)∩.. ...#.###.#....#####........~#.).# ̈́iZ...#.....#.....####........~##### ......#.....#.......#÷.....~~~~~≈ ..###.#.###.#..§@######.......... ......#.....#...## #..######## ...#.....#.....☼# ##..## ...#.###.#.###..###.)# ̈́iBZ...#.....#......### #..### # ̈́ifZg......#.....#...#.## ###...#### ̈́iZ..###.#.###.#......# ##......... ..÷...#.....#......# #.......### ̈́iZE...#.....#........## ##.....## ̈́iZ\...#.###.#.###...## ##....#̈́ieWLevel annotation: exclusion: staircasë́i*hWelcome back, psychosociety the Gnoll Hexslinger.Qazlal says: Let the forces of nature tear it all down!̈́in̈́i% _Press ? for a list of commands and other information.̈́i-q̈́isDungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (11/15) Temple (1/1) D:7 Lair (1/5) D:10  Orc (1/2) D:9 Bailey (visited) The Realm of Zot is guarded by orbs of winter. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenosElyvilon FedhasGozag ($566)Hepliaklqanä́i=txKikubaaqudgha MakhlebNemelex XobehOkawaruQazlal RǘiktRSif MunaTrogUskayaw VehumetWu JianXom̈́it1Yredelemnul ZinThe Shining One ̈́itJiyva Shops: (press $ to reach them - yellow denotes antique shop) ̈́itD:5 ? Annotations: (press ! to add a new annotation) ̈́iuD:9 exclusion: staircase Orc:1 Erolchä́i ̈́iwS ̈́iU 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] Dahiral's Magic Scroll Shoppë́i; (Level 5 of the Dungeon <<<>>>^∩(Press ? for help)  #.P..#†# #.# #..# #.#  #..P.#.# #.##..# #.#  #....#.# #.# ############# #..# #.#  ##...#.# #.###...........# #..# #.#  #.###.# #......########.#####..#######.#######  ### #.# #####..# #.<.....................#  #.##..# #..[....#########.#####.#####  ̈́iײ J##.####### ##..# #.####..........#...........#  ##.#......# #...## #.# #..#######.#######.###.#  ##.###.###.###..#.######.# #..# #.# #.###.#  #.## ##........###.......# #..### #.# #...#.#  ##.###.###.###..#.######## #..<.# #.# ###.#.#  ̈́i K##.#.## #.###.#.###.##.#####.##.#.#  ##.## #.##..#.##..........###### #.#.#  ### #.#...#.####.............# #.#.#  #...♣...##..##########.# #.#.#  #..♣≈♣..# ###########..##>####.#.#  #.♣≈∩~♣.# #............##......#.#  #..♣≈♣..####.##########.#########.#  ##..♣.....÷..##.........#########.#  ̈́iʳ ##............................##########.#  #....#######################............#  ####################̈́ḯiT̈́i%n...#....#####....## ###......... psychosociety the Nimble ...#.....##.....## #<......... Gnoll of Qazlal *****. ......#.......<.### #....~≈≈~≈~ Health: 92/92 ======================== ..###.#......#....## ##....~##### Magic: 23/23 ======================== ......#......###...###.....≈#.))# AC: 18Str: 7̈́i&}Doom: 17% ...#.....#...####...##.....≈#)∩.. EV: 23Int: 20 ...#.###.#....#####........~#.).# SH: 6Dex: 23 ...#.....#.....####........~##### XL: 12 Next: 33% Place: Dungeon:9 ......#.....#.......#÷.....~~~~~≈ Noise: ---------  Time: 12532.8 (0.0) ̈́i'..###.#.###.#..§@######.......... b) +9 lance "Wyrmbane" {slay drac, rPois r ......#.....#...## #..######## Throw: 6 boomerangs ...#.....#.....☼# ##..## ...#.###.#.###..###.)# ...#.....#......### #..### # ......#.....#...#.## ###...#### ̈́iZ'..###.#.###.#......# ##......... ..÷...#.....#......# #.......### ...#.....#........## ##.....## ...#.###.#.###...## ##....#Level annotation: exclusion: staircasë́i'Welcome back, psychosociety the Gnoll Hexslinger.Qazlal says: Let the forces of nature tear it all down! _Press ? for a list of commands and other information.̈́i!.3̈́iL4̈́iS#...## #.##...)#....########.#.....##.....## #<.............#.......<.### #....~≈≈~≈~~ .###.#......#....## ~#####≈..#......###...###.....≈#.))#~#.....#...####...##.....≈#)∩..~#.###.#....#####........~#.).#~#.....#.....####........~#####~...#.....#....@..#÷.....~~~~~≈~ .###.#.###.#..§.######.............#.....#...## #..##########.....#.....☼# ##..###.###.#.###..# ##.)̈́i8!##.....#......### #..### ...#.....#...#.## ###...#### .###.#.###.#......# #... .÷...#.....# #..#####.....#.....##.....#̈́iZ§○̈́i_K======3.8 (1 _̈́iO9§̈́ikb#...## #.....####...). .#....#####....## ###. .#.....##.....## #<.#.<.### #....~≈≈~≈~~. ###.#......#....## ##....~#####≈.#......###...###.....≈#.))#~. .#.....#...####...##.....≈#)∩..~. .#.###.#....#####..~#.).#~. .#.....#.....####........~#####~.#.....#..§..@.#÷.....~~~~~≈~. ###.#.###.#..§.######.#.....#...## #..# .#.....#.....○̈́ib#.###.#.###.#.....#......### #..### ##.....#...#.## ###...####. ###.#.###.#......# ##. ÷...#.....#......# #.# ̈́i>m○..4.8 (2̈́is'§̈́i)̈́i@...# #̈́i........̈́i) ̈́i;:#...## #.̈́io ##...) ̈́i'#....#####..̈́i###. ̈́iz#.....##.....## #<........... ̈́i ...#.̈́iB<.### #....~≈≈~≈~~. ̈́i##.#......#....## ##....~#####≈. .̈́i#..#......###...###.....≈#.))#~. ̈́iy#.....#...####...##.....≈#)∩..~.[ ̈́i#.###.#....#####.○......~#.).#~. ̈́i z#.....#.....####@.......~#####~. ̈́iM...#.....#..§....#÷.....~~~~~≈~.# ̈́i##.#.###.#....######............ .̈́iw..#.....#...## #..##̈́i######### ̈́i]Y#.....#......# ##..##̈́i  ̈́im#.###.#.###..# ##.)#̈́i)  ̈́i#.....#......### #..### ####  ̈́i...#.....#...#.## ###...####...  ##.#.###.#......# #.....  ...#.....#̈́ir #..#### ̈́ḯi☼̈́i○̈́ḯih*5.8 (3̈́ḯi`k## #.###. ...# #........) ...## #.....####...) ....#####....## ###...##.....## #<............# ̈́i-l..#.......<.### #....~≈≈~≈~~..# #.#......#....## ##....~#####≈..# ..#......###...###.....≈#.))#~..# .....#...####.☼.##.....≈#)∩..~.[# .###.#....#####.@......~#.).#~..#..#.....####........~#####~. ..#.....#..§....#÷.....~~~~~≈~.# #.#.###.#....######............# ..#.....#...## #..########### ̈́i~l.....#......# ##..## .###.#.###..# ##.)# ..#......### #..### ##### ..#.....#...#.## ###...#### #.#.###.#......# #.....̈́iwh○○.̈́ix*6.8 (4̈́ḯi## #.###.## ##.).### #.....####...)...######....## ###....###.....## #<...# .#.<.### #....~≈≈~≈~~..# .#......#....## ##....~#####≈..# #......###...###.....≈#.))#~..# #...####.○.##.....≈#)∩..~.[# ###.#....#####○°~#.).#~..# #.....####........~#####~..# #.....#.......#÷.....~~ .#.###.#....######.#̈́i.....#...## #..# #......# ##..## ###.#.###..# ##.)# #......### #..### # .#.....#...#.## ###...####....# .#.###.#......# ##.#̈́i○°.○§̈́i(*7.8 (5̈́ḯi7Z# #.÷....### # ## 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#.###.#.## #.##.#####. # #.##..#.# #. #.#...#.# ###.. #...♣...# #.. #..♣≈♣..# #..#̈́iYEF #.♣≈∩~♣.# #...# #..♣≈♣..####.#.# ##..♣.....÷..##. ##.......... #....####### ###### ̈́iLA6.8 (84̈́i R̈́i)#.###.###..#.######.# #..# # ##........###.......# #..### ####.###..#.######## #..<.# # #.###.#.## #.##.##### #.##..#. #........ #.#...#.# ###....... #...♣...# #..##### #..♣≈♣..# ###########..#  #.♣≈∩~♣.# #............# #..♣≈♣..####@##########.#̈́i ##..♣.....÷..##.........##### ##................. #....######################  ̈́i.A7.8 (85̈́i/̈́i& ##........###.......# #..### ###.###..#.######## #..<.#  #.###.#.## #.##.### #.##..#. #........ #.#...#.# ###...... #...♣...# #..#### #..♣≈♣..# ###########..#  #.♣≈∩~♣.# #............# #..♣≈♣..####.##########.# ##..♣.....÷@.##.........#### ##......................... #....##################### ###̈́ih6### ̈́i&̈́i&+8.8 (86̈́i*̈́iH# ##.###.# #..####.###.###..#.# #..<.# .#.## #.###.#.## #.##. #.## #.##..#.# ## #.#...#.# ###.. #...♣...# #.. #..♣≈♣..# ###########..# #.♣≈∩~♣.# #......# #..♣≈♣..####.##.# ##..♣.....@..##.̈́i-I ## #.... ######̈́iO:○̈́iO+9.8 (87̈́iT̈́i ̈́i# ##.###.# #..### .###.###.###..#.# #..<.# ̈́i#.#.## #.###.#.## #.##. ##.## #.##..#.# #  ### #.#...#.#̈́im6 ###.. #...♣...# #.. #..♣≈♣..# #####..#̈́i #.♣≈∩~♣.# #.....# #..♣≈♣..####.##.# ##..♣....@÷..##. ##.○ #.... ̈́i9v######You see here a jackal skeleton.̈́i§...°20.8 (88 _̈́ḯib%J.## ##.###.# #..### #.###.###.###..#.# #..<.# ##.#.## #.###.#.## #.##.  ##.## #.##..#.# # ### #.#...#.# ###.. #...♣...# #.. #..♣≈♣..# #..# #.♣≈∩~♣.# #.̈́i&g...# #..♣≈♣..####.##.# ##..♣...@.÷..##. ##....§...° #.... ######̈́i,B☼.̈́i,+1.8 (89̈́i0'§̈́i##.###.###.###..#.######.# #..#  ##........###.......# #..###.###.###..#.######## #..<..## #.###.#.## #.##.## #.##..#.# #....̈́i### #.#...#.####.. #...♣...# #.. #..♣≈♣..# ###########.. #.♣≈∩~♣.# #............ #..♣≈♣.@####.##########.#..♣.....÷..####....§................ #....#######################̈́iA§.̈́i+2.8 (90̈́iu9§̈́i ##.###.###.###..#.######.# #..#  #.## ##.###.# #..  ##.###.###.###..#.# #..< ##.#.## #.###.#.## #.## ##.## #.##..#.# # ### #.#...#.# ### #...♣...# #.̈́ik #..♣≈♣..# #. #.♣≈∩~♣.# #.. #..♣≈♣@○####.# ##..♣...§.÷..## ## #.... ######̈́i,L§○̈́i+3.8 (91̈́ih J§.§̈́i~l ##.#......# #...## #.# #.. ##.###.###.###..#.######.# #.. #.## ##........###.......# #..##.###.###..#.######## #...## #.###.#.## #.#.## #.##..#.# #.### #.#...#.#### #...♣...# # #..♣≈♣..# ########### #.♣≈∩@♣.# #.......... #..♣≈♣.○####.###########..♣.§.§.÷..###...○............... #̈́im{[34m....#####################̈́iv §♣.○°°You enter the shallow water.̈́ive5.4 (92.6Water ̈́i{n○§.§̈́i  ##.#......# #...## #.# # ##.###.###.###..#.######.# # #.## ##.###.# # ##.###.###.###..#.# # ##.#.## #.###.#.## #. ##.## #.##..#.# # ### #.#...#.#  #..§♣.○.#̈́i.   #..♣≈♣..#  #.♣≈@~♣.# #. #..♣≈♣.°####. ##..♣.§.§.÷..## ##...°. #....## ###### _Moving in this stuff is going to be slow.̈́i:..○♣...̈́i66.4 (93̈́i&§̈́ḯḯiSr _There is an entrance to Dahiral's Magic Scroll Shoppe here.̈́i ̈́i% Welcome to Dahiral's Magic Scroll Shoppe! What would you like to do?  a -  676 gold a scroll of acquirement (unknown)b -  52 gold a scroll of amnesia (unknown)  c -  52 gold a scroll of poison  d -  52 gold a scroll of poison  e -  97 gold a scroll of revelation You have 690 gold pieces. [Esc] exit[!] buy|examine items[a-e] mark item for purchase [/] sort (type)[A-E] put item on shopping lisẗ́i" ̈́i ̈́i  ##.#......# #...## #.# #. psychosociety the Nimble##.###.###.###..#.######.# #. Gnoll of Qazlal *****.#.## ##........###.......# #. Health: 92/92 ========================##.###.###.###..#.######## #. Magic: 23/23 ========================##.#.## #.###.#.##̈́iO #. AC: 18Str: 7Doom: 17%##.## #.##..#.##. EV: 23Int: 20### #.#...#.### SH: 6Dex: 23#..§♣...#XL: 12 Next: 33% Place: Dungeon:5̈́i+ #..♣≈♣..# ########## Noise: ======---  Time: 12626.4 (0.0)#.♣≈@~♣.# #......... b) +9 lance "Wyrmbane" {slay drac, rPois r#..♣≈♣..####.######## Throw: 6 boomerangs##.○♣...§.÷..##......##..................#....#################### _You see here a jackal skeleton.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is an entrance to Dahiral's Magic Scroll Shoppe here.̈́i ̈́i ̈́i ̈́ḯiMWelcome to Dahiral's Magic Scroll Shoppe! What would you like to do?  a -  676 gold a scroll of acquirement (unknown)̈́ib -  52 gold a scroll of amnesia (unknown)  c -  52 gold a scroll of poison  d -  52 gold a scroll of poison  e -  97 gold a scroll of revelation You have 690 gold pieces. [Esc] exiẗ́il[!] buy|examine items[a-e] mark item for purchase [/] sort (type)[A-E] put item on shopping list"̈́iD "̈́itF "̈́iM  ##.#......# #...## #.# #. psychosociety the Nimble##.###.###.###..#.######.# #. Gnoll of Qazlal *****.#.## ##........###.......# #. Health: 92/92 ========================"̈́iM ##.###.###.###..#.######## #. Magic: 23/23 ========================##.#.## #.###.#.###. AC: 18Str: 7Doom: 17%##.## #.##..#.##. EV: 23"̈́i N VInt: 20### #.#...#.### SH: 6Dex: 23"̈́iFN #..§♣...#XL: 12 Next: 33% Place: Dungeon:5"̈́iN E#..♣≈♣..# ########## Noise: ======---  Time: 12626.4 (0.0)#.♣≈@~♣.# #......... b) +9 lance "Wyrmbane" {slay drac, rPois r"̈́iN #..♣≈♣..####.######## Throw: 6 boomerangs"̈́iN ##.○♣...§.÷..##......##..................#....##############"̈́ihO 5###### _You see here a jackal skeleton.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is an entrance to Dahiral's Magic Scroll Shoppe here."̈́iZU "̈́iU "̈́iTY "̈́irZ #̈́is##.#......# #...## #.# #.##.###.###.###..#.######.# #.#.## ##.###.# #.##.###.###.###..#.# #.##.#.## #.###.#.## #.###.## #.##..#.# #.### #.#...#.# ##..§♣...# ##..♣≈♣..# ##.♣≈∩@♣.# #..........#..♣≈♣..####.###.○♣...§.÷..##.##......#....##########̈́i °°♣....  You enter the shallow water.#̈́iHd8.0 (1.6Water #̈́iN8§#̈́izP@ _Moving in this stuff is going to be slow.#̈́ir .♣.○.  You unwield the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}.#̈́is 590a) +2 slingFire: a) +2 sling #̈́ix #̈́i=z . _a - a +2 sling (weapon)$̈́i ##.#......# #...## #.# # ##.###.###.###..#.######.# # #.## ##.###.# # ##.###.###.###..#.# # ##.#.## #.###.#.## #. ##.## #.##..#.# # ### #.#...#.#  #...♣.○.#  #..♣≈♣..#  #.♣≈@~♣.# # #..♣≈♣.°####. ##..♣.....÷..## ##.[34$̈́ivm.... #....## ######$̈́ik§♣...$̈́i130$̈́i$̈́ir _There is an entrance to Dahiral's Magic Scroll Shoppe here.&̈́ilWelcome to Dahiral's Magic Scroll Shoppe! What would you like to do?  a -  676 gold a scroll of acquirement (unknown)b -  52 gold a scroll of amnesia (unknown)  c -  52 gold a scroll of poison  d -  52 gold a scroll of poison  e -  97 gold a scroll of revelation You have 690 gold pieces. [Esc] exit[!] buy|examine items[a-e] mark item for purchase [/] sort (type)[A-E] put item on shopping list'̈́i)F a + b - c - d - e -  After the purchase, you will have 14 gold pieces.[Enter] buy marked items)̈́iuY Purchase items for 676 gold? (y/N)*̈́iua  a -  52 gold a scroll of amnesia (unknown)  b - poison  c - d -  97revelation d*̈́i8D+̈́iz+̈́i^+̈́iJ ##.#......# #...## #.# #. psychosociety the Nimble##.###.###.###..#.######.# #. Gnoll of Qazlal *****.#.## ##........###.......# #. Health: 92/92 ========================##.###.###.###..#.######## #. Magic: 23/23 ========================##.#.## #.###.#.###. AC: 15Str: 7Doom: 17%+̈́i$##.## #.##..#.##. EV: 23Int: 20### #.#...#.### SH: 6Dex: 23#..§♣...#XL: 12 Next: 33% Place: Dungeon:5+̈́i!#..♣≈♣..# ########## Noise: ======---  Time: 12630.0 (0.0)#.♣≈@~♣.# #......... a) +2 sling+̈́i5##..♣≈♣..####.######## Fire: a) +2 sling##..♣.....÷..##......##..................+̈́i[#....#################### +̈́i _Moving in this stuff is going to be slow.  You unwield the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}. _a - a +2 sling (weapon) _There is an entrance to Dahiral's Magic Scroll Shoppe here.+̈́i#)  You unwield the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}. _a - a +2 sling (weapon) _There is an entrance to Dahiral's Magic Scroll Shoppe here.  A - a scroll of acquirement+̈́i+̈́i}+̈́io _Thank you for shopping at Dahiral's Magic Scroll Shoppe!+̈́i ##.#......# #...## #.# #.##.###.###.###..#.######.# #.#.## ##.###.# #.##.###.###.###..#.# #.+̈́i ##.#.## #.###.#.## #.###.## #.##..#.# #.### #.#...#.# ##..§♣...# +̈́i ##..♣≈♣..# #+̈́i- J#.♣≈∩@♣.# #.#..♣≈♣..####.###..♣.....÷..##.##......#....#######+̈́i] -##+̈́i } °○You enter the shallow water.+̈́i d1.6 (1.6Water +̈́i +̈́ig @ _Moving in this stuff is going to be slow.,̈́idN,̈́i SxRead which item? Scrolls  g - a scroll of fog  t - 3 scrolls of teleportation  A - a scroll of acquirementa - a scroll of enchant armour  p - a scroll of poison  r - 2 scrolls of revelation ,̈́iS N - 4 scrolls of noise  V - a scroll of vulnerability  c - a scroll labelled HUSEKK EGONADGH  e - a scroll labelled AKHLEA ZUADU [!] read|quaff|evoke[?] describe selected,̈́i ##.#......# #...## #.# #.. psychosociety the Nimble##.###.###.###..#.######.# #.. Gnoll of Qazlal *****.#.## ##........###.......# #.. Health: 92/92 ========================##.###.###.###..#.######## #.. Magic: 23/23 ========================##.#.## #.###.#.###.# AC: 15Str: 7Doom: 17%##.## #.##..#.##.. EV: 23Int: 20### #.#...#.#### SH: 6Dex: 23#..§♣.°.## XL: 12 Next: 33% Place: [4,̈́i[0mDungeon:5#..♣≈♣..# ########### Noise: ======---  Time: 12631.6 (0.0)#.♣≈∩@♣.# #.......... a) +2 sling#..♣≈♣.○####.######### Fire: a) +2 sling##..♣.....÷..##....... Water ##...................#....#####################A - a scroll of acquirement _Thank you for shopping at Dahiral's Magic Scroll Shoppe!  You enter the shallow water. _Moving in this stuff is going to be slow.,̈́iWP  Okay, then.,̈́i,̈́i ,̈́i / _-̈́itw##.###.###.###..#.######.# #..##.## ##........###.......# #..###.###.###.###..#.######## #..<.## #.###.#.## #.### #.##..#.# #...# #.#...#.# ### #..§♣.°.#  #.#..♣≈♣..# ###########.#.♣≈∩~♣.# #...........#..♣≈♣@○####.############..♣.....÷..##........##.................###################### .○2.6 (1 _§-̈́iM&#.## ##........###.......# #..# ##.###.###.###..#.######## #..<..## #.###.#.## #.##.# #.##..#.# #....# #.#...#.# ### #..§♣...#  #.#..♣○♣..# ###########.#.♣≈∩~♣.# #...........#..♣≈♣.○####.############..♣..@..÷..##.........#.............#....####################### -̈́ir,m°○°-̈́iT-&3-̈́i3B°°-̈́i4-̈́i -̈́iP Read which item? Scrolls  g - a scroll of fog  t - 3 scrolls of teleportation -̈́i ; A - a scroll of acquirementa - a scroll of enchant armour  p - a scroll of poison  r - 2 scrolls of revelation  N - 4 scrolls of noise  V - a scroll of vulnerability  c - a scroll labelled HUSEKK EGONADGH  e - a scroll labelled AKHLEA ZUADU [!] read|quaff|evoke[?] describe selected1̈́il A - a scroll of acquirement. A wonderful scroll which causes the creation of a valuable item, with the readerchoosing from a small selection. The items offered will often be a good match for the reader's skills; and if nothing recommends itself, the reader can alwayschoose a heap of gold. It is a very rare scroll. Stash search prefixes: {inventory} {scroll} Menu/colouring prefixes: identified good_item scroll _________________ He had stopped trying to think. He just repeated his litany over and over: “I aman animal, you see that. I don’t have the words, they didn’t teach me the words.1̈́i I don’t know how to think, the bastards didn’t let me learn how to think. But ifyou really are... all-powerful... all-knowing... then you figure it out! Look into my heart. I know that everything you need is in there. It has to be. I never sold my soul to anyone! It’s mine, it’s human! You take from me what it isI want... it just can’t be that I would want something bad! Damn it all, I can’tthink of anything, except those words of his... ‘HAPPINESS FOR EVERYBODY, FREE, AND NO ONE WILL GO AWAY UNSATISFIED!’”  -Arkady and Boris Strugatsky, “Roadside Picnic”. 1972.  trans. Antonina W. Bouis, 1977.6̈́i5Read which item? Scrolls  g - a scroll of fog  t - 3 scrolls of teleportation  A - a scroll of acquirement  a - a scroll of enchant armour  p - a scroll of poison  r - 2 scrolls of revelation  N - 4 scrolls of noise  V - a scroll of vulnerability  c - a scroll labelled HUSEKK EGONADGH  e - a scroll labelled AKHLEA ZUADU [!] read|quaff|evoke[?] describe selected7̈́id 7̈́i 7̈́i /#.## ##........###.......# #..## psychosociety the Nimble ##.###.###.###..#.######## #..<. Gnoll of Qazlal *****.##.#.## #.###.#.##7̈́i5 0#.##. Health: 92/92 ========================##.## #.##..#.##.... Magic: 23/23 ========================### #.#...#.####.. AC: 15Str: 7Doom: 17%7̈́i #..§♣...##.. EV: 23Int: 20#..♣°♣..# ###########.. SH: 6Dex: 23#.♣≈∩○♣.# #............ XL: 12 Next: 33% Place: Dungeon:57̈́i R#..♣≈♣.°####.##########. Noise: ======---  Time: 12633.6 (0.0)7̈́i ##..♣..@..÷..##......... a) +2 sling##..................... Fire: a) +2 sling7̈́iG #....####################### _Thank you for shopping at Dahiral's Magic Scroll Shoppe!  You enter the shallow water. 7̈́iq \_Moving in this stuff is going to be slow. _Okay, then.7̈́i 7̈́i< Choose an item to acquire.  a - the +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}b - the Lectures on the Illusory Cucurbite  c - the conjuration staff of Analysis {rPois rCorr Str-3 SInv Conj}7̈́i d - 1061 gold pieces (you have 14 gold) [!] acquire|examine items [a-d] select item for acquirement[Esc] exit=̈́iyacquire|examineexamine item>̈́imacquire|examineselect item for acquirement?̈́i"yacquire|examineexamine item?̈́i} macquire|examineselect item for acquirement@̈́iq yacquire|examineexamine itemÄ́iO macquire|examineselect item for acquirementB̈́i}yacquire|examineexamine itemD̈́i F The +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}. A machine that fires metal slugs via applied thaumaturgy. Some enchant their projectiles to fall forward instead of down, others bewitch the slugs with a fatal attraction to their targets. All are slow, loud, and blast out thick smokewith each shot. Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.5) is reached at skill level 18.Your skill: 8.7At current training (3%) you reach 18.0 in about 14.3 XLs. Wearing heavy armour would reduce your attack speed with this weapon.Current attack delay: 2.1. Damage rating: 57 (Base [16 + 12 (Hvy)] x 132% (Dex) x 132% (Skill) + 8 (Ench)).Heavy: Any ammunition fired from it deals dramatically more damage, butattacks with it are much slower. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. If you switch to wielding this weapon: Your EV would increase by 0.7 (23.4 -> 24.1). z̈́i Choose an item to acquire.  a - the +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}  b - the Lectures on the Illusory Cucurbite  c - the conjuration staff of Analysis {rPois rCorr Str-3 SInv Conj}  d - 1061 gold pieces (you have 14 gold) [!] acquire|examine items [a-d] examine item[Esc] exit}̈́i[= The Lectures on the Illusory Cucurbite. A book of magic spells. It is an ancient artefact. You acquired it on level 5 of the Dungeon. Stash search prefixes: {artefact} {artifact} {book} }̈́i%>LMenu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Poisonous VapoursAlchemy/Air1 no  b - Mephitic CloudConjuration/Alchemy/Air 3 no  c - Martyr's KnellNecromancy/Summoning 4 no  d - IrradiateConjuration/Alchemy 5 no  e - Yara's Violent Unravelling Hexes/Alchemy5 no  f - Summon ForestSummoning/Translocation 5 no}̈́ia>̈́iD Martyr's Knell Beckons forth the soul of a long-dead martyr to shield your allies for a time. This soul suffers a portion of the damage your allies would otherwise receive. If it is slain (again!), it will transform into a flayed ghost, inflicting illusory wounds on foes. Such wounds are fleeting, and will disappear when the ghost departs - unless you kill its victims first. Level: 4Schools: Necromancy/SummoningFail: 11% Power: 42% Range: N/A Noise: A bit loud Miscasting this spell causes magic contamination and also either summons a nameless horror or deals up to 15 draining damage. You can sustain at most one martyred shade summoned by this spell.̈́i The Lectures on the Illusory Cucurbite. A book of magic spells. It is an ancient artefact. You acquired it on level 5 of the Dungeon. Stash search prefixes: {artefact} {artifact} {book} Menu/colouring prefixes: identified spellbook book  SpellsTypeLevelKnown  a - Poisonous Vapours̈́i RAlchemy/Air1 no  b - Mephitic CloudConjuration/Alchemy/Air 3 no  c - Martyr's KnellNecromancy/Summoning 4 no  d - IrradiateConjuration/Alchemy 5 no  e - Yara's Violent Unravelling Hexes/Alchemÿ́i; q5 no  f - Summon ForestSummoning/Translocation 5 nö́i DChoose an item to acquire.  a - the +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}  b - the Lectures on the Illusory Cucurbite  c - the conjuration staff of Analysis {rPois rCorr Str-3 SInv Conj}  d - 1061 gold pieces (you have 14 gold) ̈́i i[!] acquire|examine items [a-d] examine item[Esc] exiẗ́i,c  The conjuration staff of Analysis {rPois rCorr Str-3 SInv Conj}. A staff that increases the power of conjurations cast by its wielder. If the wielder is skilled in Evocations and Conjurations, they can blast those they ̈́ic strike with pure energy. Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12.Your skill: 7.3At current training (3%) you reach 12.0 in about 5.4 XLs.Current attack delay: 0.8. Damage rating: 5 (Base 5 x 92% (Str) x 128% (Skill)). rPois: It protects you from poison. ̈́ic rrCorr: It protects you from acid and corrosion. Str-3: It affects your strength (-3). SInv:̈́ic cIt lets you see invisible. Conj:It increases the power of your Conjurations spells. ̈́id eIt falls into the 'Staves' category. It is a one-handed weapon. It is an ancient artefact. ̈́i5d 0You acquired it on level 5 of the Dungeon. ̈́i` Choose an item to acquire.  a - the +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}  b - the Lectures on the Illusory Cucurbite  c - the conjuration staff of Analysis {rPois rCorr Str-3 SInv Conj} ̈́ia  d - 1061 gold pieces (you have 14 gold) [!] acquire|examine items [a-d] examine item[Esc] exiẗ́i ̈́i Iacquire|examinë́i select item for acquiremenẗ́i + Acquire the +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}? (y/N)̈́i# ̈́i #.## ##........###.......# #..## psychosociety the Nimble ##.###.###.###..#.######## #..<. Gnoll of Qazlal *****.##.#.## #.###.#.###.##. Health: 92/92 ========================##.## #.##..#.##.... Magic: 23/23 ========================### #.#...#.#̈́i ###.. AC: 15Str: 7Doom: 17%#...♣...##.. EV: 23Int: 20#..♣≈♣..# ###########.. SH: 6Dex: 23̈́i ?#.♣≈∩○♣.# #............ XL: 12 Next: 33% Place: Dungeon:5̈́i H#..♣≈♣○°####.##########. Noise: ======---  Time: 12633.6 (0.0)̈́i ##..♣..@..÷..##......... a) +2 sling̈́i ###......☼.............. Fire: a) +2 sling#....####################### _Thank you for shopping at Dahiral's Magic Scroll Shoppe!  You enter the shallow water. _Moving in this stuff is going to be slow. _Okay, then.̈́i +4.6 (1̈́i\ 9°̈́ij  You enter the shallow water. _Moving in this stuff is going to be slow. _Okay, then. _Something appears at your feet!̈́iC °°.§○̈́iD &5̈́i5J ̈́iM _G - the +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}̈́i 3Wear or take off which item? Armour (go to first with [)  h - the +2 cloak of Sloth (worn) {^Drain Int+4}  o - an orb of stardust (worn)  F - +2 steam dragon scales (worn)  I - a +2 helmet (worn)  p - a +0 ring mail of willpower  t - +1 steam dragon scales  w - a +2 robe of resistance  z - a +0 scale mail of command  D - a +0 cloak of airH - a +0 pair of boots  J - +0 acid dragon scales  K - a +1 leather armour of fire resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ̈́i ̈́i#.## ##........###.......# #..## psychosociety the Nimble ##.###.###.###..#.######## #..<. Gnoll of Qazlal *****.##.#.## #.###.#.###.##. Health: 92/92 ========================##.## #.##..#.##.... Magic: 23/23 ========================### #.#...#.####.. AC: 15Str: 7Doom: 17%#...♣...##.. EV: 23Int: 20#..♣≈♣..# ###########.. SH: 6Dex: 23#.♣≈∩°♣.# #............ [40̈́i`!mXL: 12 Next: 33% Place: Dungeon:5#..♣≈♣°.####.##########. Noise: ======---  Time: 12635.6 (0.0)##..♣.§@..÷..##......... a) +2 sling##......○.............. Fire: a) +2 sling#....####################### _Moving in this stuff is going to be slow. _Okay, then. _Something appears at your feet! _G - the +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}̈́iP  Okay, then.̈́i=̈́ḯi*/ _̈́ḯi(/Wear or take off which item? Armour (go to first with [)  h - the +2 cloak of Sloth (worn) {^Drain Int+4}  o - an orb of stardust (worn)  F - +2 steam dragon scales (worn)  I - a +2 helmet (worn)  p - a +0 ring mail of willpower  t - +1 steam dragon scales  w - a +2 robe of resistance  z - a +0 scale mail of command  D - a +0 cloak of airH - a +0 pair of boots  J - +0 acid dragon scales  K - a +1 leather armour of fire resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ̈́ic̈́iḯig#.## ##........###.......# #..## psychosociety the Nimble ##.###.###.###..#.######## #..<. Gnoll of Qazlal *****.##.#.## #.###.#.###.##. Health: 92/92 ========================##.## #.##..#.##.... Magic: 23/23 ========================### #.#...#.####.. AC: 15Str: 7Doom: 17%#...♣...##.. EV: 23Int: 20#..♣≈♣..# ###########.. SH: 6Dex: 23#.♣≈∩°♣.# #............ [40̈́i@mXL: 12 Next: 33% Place: Dungeon:5#..♣≈♣°.####.##########. Noise: ======---  Time: 12635.6 (0.0)##..♣.§@..÷..##......... a) +2 sling##......○.............. Fire: a) +2 sling#....####################### _Okay, then. _Something appears at your feet! _G - the +8 hand cannon of Abomination {heavy, Dex+2 Stlth+} _Okay, then.̈́iP  Okay, then.̈́i;̈́iE _̈́i&̈́i;Wield or unwield which item (- for none)?- - Unarmed Hand Weapons (go to first with ))  a - a +2 sling (weapon)  b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}  c - a +1 dagger of draining  e - a +7 war axe  i - a +3 falchion  j - a +0 trident of flaming  k - a +0 flail of draining  q - a +4 quarterstaff of chaos  r - a +0 dagger of speed  s - the +7 staff of the Meek {protect, meekguard}  u - a +1 trident of venom  C - a +0 quarterstaff of draining  E - a +3 scythe of freezing  G - the +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}  L - a +1 short sword of venom Magical Staves (go to first with |)  n - a staff of cold  x - a staff of fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip ̈́ḯḯim#.## ##........###.......# #..## psychosociety the Nimble ##.###.###.###..#.######## #..<. Gnoll of Qazlal *****.##.#.## #.###.#.###.##. Health: 92/92 ========================##.## #.##..#.##.... Magic: 23/23 ========================̈́i\### #.#...#.####.. AC: 15Str: 7Doom: 17%#...♣...##.. EV: 23Int: 20#..♣≈♣..# ###########.. SH: 6Dex: 23̈́iJY#.♣≈∩°♣.# #............ XL: 12 Next: 33% Place: Dungeon:5#..♣≈♣°.####.##########. Noise: ======---  Time: 12635.6 (0.0)##..♣.§@..÷..##......... a) +2 sling##......○.............. Fire: a) +2 sling̈́it#....####################### _Something appears at your feet! ̈́i_G - the +8 hand cannon of Abomination {heavy, Dex+2 Stlth+} _Okay, then. _Okay, then.̈́i P  Okay, then.̈́i ̈́ḯie/ _̈́i&  Armour : F - +2 steam dragon scales  Helmet : I - a +2 helmet  Gloves : (nothing)  Boots : (nothing)̈́i&̈́i+̈́i{- _Cloak : h - the +2 cloak of Sloth {^Drain Int+4}΄iF #.## ##.###.# #..  ##.###.###.###..#.# #..< ##.#.## #.###.#.## #.## ##.## #.##..#.# # ### #.#...#.# ### #...♣...# # #..♣≈♣..# # #.♣≈∩°♣.# # #..♣≈♣°.####.## ##..♣.@...÷..## ##......○ #.... ######΄iN~.○.○΄iFO26.6 (1 _΄iT΄i^U΄il ##.###.###.###..#.######.# #..# #.## ##........###.......# #..## ##.###.###.###..#.######## #..<.##.#.## #.###.#.###.####.## #.##..#.# #...### #.#...#.# ###.#...♣...# #.#..♣≈♣..# ############.♣≈∩~♣.# #............#..♣≈♣.@####.############..♣.§...÷..####....○.○..............#....#######################΄i §○○.°΄i &7΄i (§΄i ΄i .## ##........###.......# #..####.###.###..#.######## #..<..## #.###.#.## #.##.## #.##..#.# #....# #.#...#.# ### #...♣...#  #..##..♣≈♣..# ###########..##.♣≈∩~♣.# #............##..♣≈♣§.####.##########.###..♣.§.@○÷..##.........##....○.°......#....######################## ΄iRH°°..΄i&8΄i9§΄iu΄igY#.###.###..#.######## #..<.# .## #.###.#.## #.##.## #.##..#.# #......# #.#...#.# ### #...♣...#  #..###..♣≈♣..# ###########..# ΄i:#.♣≈∩~♣.# #............# #..♣≈♣§.####.##########.# ##..♣.§..°÷..##.........##....°.@........#....######################### ΄i).......@.○΄iW&9΄i΄i?΄i#.###.###.###..#.# #..<.# ##.#.## #.###.#.## #.##.  ##.## #.##..#.# # ### #.#...#.# ### #...♣...#΄iB #.. #..♣≈♣..# ###########..# #.♣≈∩~♣.# #....# #..♣≈♣..####.##.# ##..♣.....÷..##΄is. ##.○ #.... ###΄i(###΄i::☼΄i'40΄i΄i΄i M.## ##........###.......## #.###.##.#.######## #..< ##.#.## #.###.#.####.###.## #.##...### #.#...####.....♣...# ..♣≈♣..# ###########♣≈∩~♣.# #.............♣≈♣..####.############..♣...@☼÷..##.΄i ###........○.............#....###################΄i: q○@○°΄i &1΄i ;○΄i~ ΄it#.## ##.###.# #.. ##.###.###.###..#.# #..<. ΄i ##.#.## #.###.#.## #.##. ##.## #.##..#.# # ### #.#...#.# ### #...♣...# #.. #..♣≈♣..# #.. #.♣≈∩~♣.# #΄i^. #..♣≈♣..####.##. ##..♣..@.○÷..##. ##΄i.° #....  ######΄i t○○.○...΄i[&2΄i΄i΄i, ΄i Gear: 39/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon)  b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}  c - a +1 dagger of draining  e - a +7 war axe  i - a +3 falchion  j - a +0 trident of flaming ΄i< P k - a +0 flail of draining  q - a +4 quarterstaff of chaos  r - a +0 dagger of speed  s - the +7 staff of the Meek {protect, meekguard}  u - a +1 trident of venom  C - a +0 quarterstaff of draining  E - a +3 scythe of freezing  G - the +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}  L - a +1 short sword of venom Missiles (go to first with ()d - 6 boomerangs  ΄ix v - a javelin  y - 13 poisoned darts Armour (go to first with [)  h - the +2 cloak of Sloth (worn) {^Drain Int+4} ΄iж [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]΄i+΄iy2΄i9/#.## ##........###.......# #..## psychosociety the Nimble ##.###.###.###..#.######## #..<. Gnoll of Qazlal *****.##.#.## #.###.#.##΄i:#.##. Health: 92/92 ========================##.## #.##..#.##.... Magic: 23/23 ========================### #.#...#.####.. AC: 15Str: 7Doom: 17%#...♣...##.. EV: 23΄iP:)Int: 20#..♣≈♣..# ###########.. SH: 6Dex: 23΄i:#.♣≈∩~♣.# #............ XL: 12 Next: 33% Place: Dungeon:5#..♣≈♣..####.##########. Noise: ======---  Time: 12642.6 (0.0)΄i:##..♣..@.○÷..##......... a) +2 sling##...○.○............... Fire: a) +2 sling#....#######################Helmet : I - a +2 helmet΄i);Gloves : (nothing)  Boots : (nothing) _Cloak : h - the +2 cloak of Sloth {^Drain Int+4}΄i_A΄iA΄i_G΄iH΄i΄iGear: 39/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - a +2 sling (weapon)  b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}  c - a +1 dagger of draining  e - a +7 war axe  i - a +3 falchion  j - a +0 trident of flaming  k - a +0 flail of draining  q - a +4 quarterstaff of chaos  r - a +0 dagger of speed  s - the +7 staff of the Meek {protect, meekguard}  u - a +1 trident of venom  C - a +0 quarterstaff of draining  E - a +3 scythe of freezing ΄i G - the +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}  L - a +1 short sword of venom Missiles (go to first with ()d - 6 boomerangs  v - a javelin  y - 13 poisoned darts Armour (go to first with [)  h - the +2 cloak of Sloth (worn) {^Drain Int+4} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]΄i  F - +2 steam dragon scales (worn)Ihelmet (wor΄ign)  p - a +0 ring mail of willpowert - +1 steam dragon scalesw2 robe of resistance  ΄itz0 scale mail of command  Dcloak of air  H - a +0 pair of boots ΄iP J - +0 acid dragon scalesK1 leather armour of fire resistance Magical Staves (go to first with |)  n - a staff of coldx - a staff of fire ΄iJewellery (go to first with "=)  f - a +5 ring of evasion (worn)  A - a +6 ring of dexterity (worn)  g - a ring of flight  l - a +6 ring of strength  B - a +6 ring of strength  M - a +6 ring of intelligence Talismans% ΄iՍo m - a medusa talismanbot΄iURn  n - a staff of cold  x - a staff of fire΄i.  x - a staff of fire  A - a +6 ring of dexterity (worn)΄ijH  A - a +6 ring of dexterity (worn)  l - a +6 ring of strength΄iE j  n - a staff of cold  l - a +6 ring of strength΄i M o - an orb of stardust (worn)  J - +0 acid dragon scales  n - a staff of cold95%΄it ΄i pArmour (go to first with [)  h - the +2 cloak of Sloth (worn) {^Drain Int+4}  D - a +0 cloak of air  J - +0 acid dragon scales86΄iƙ My - 13 poisoned darts  z - a +0 scale mail of command  D - a +0 cloak of air2΄iiMissiles (go to first with ()d - 6 boomerangs  v - a javelin  t - +1 steam dragon scales  z - a +0 scale mail of command69΄ir  e - a +7 war axe  i - a +3 falchion  j - a +0 trident of flaming  k - a +0 flail of draining  q - a +4 quarterstaff of chaos  r - a +0 dagger of speed  s - the +7 staff of the Meek {protect, meekguard}  u - a +1 trident of venom  C - a +0 quarterstaff of draining  E - a +3 scythe of freezing  G - the +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}L1 short sword of venom Missiles (go to first with ()  d - 6 boomerangs  v - a javelin  y - 13 poisoned dart΄ius Armour (go to first with [)  h - the +2 cloak of Sloth (worn) {^Drain Int+4}  o - an orb of stardust (worn)  F - +2 steam dragon scales (worn)  I - a +2 helmet (worn)  p - a +0 ring mail of willpower17΄i8N b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}  c - a +1 dagger of draining  u - a +1 trident of venom  E - a +3 scythe of freezing 8΄if?΄iF΄i] page down [PgUp|<] page up [Esc] exit΄i7[top]΄i΄iO#.## ##........###.......# #..## psychosociety the Nimble ##.###.###.###..#.######## #..<. Gnoll of Qazlal *****.##.#.## #.###.#.###.##. Health: 92/92 ========================##.## #.##..#.##.... Magic: 23/23 ========================### #.#...#.####.. AC: 15Str: 7Doom: 17%#...♣...##.. EV: 24Int: 20#..♣≈♣..# ###########.. SH: 6Dex: 25#.♣≈∩~♣.# #............ XL: [39΄iB!;49m12 Next: 33% Place: Dungeon:5#..♣≈♣..####.##########. Noise: ======---  Time: 12643.6 (0.0)##..♣..@☼°÷..##......... G) +8 hand cannon of Abomination {heavy, D##...°.°§.............. Fire: G) +8 hand cannon of Abomination#....####################### _G - the +8 hand cannon of Abomination (weapon) {heavy, Dex+2 Stlth+}  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? G - the +8 hand cannon of Abomination (weapon) {heavy, Dex+2 Stlth+}  Adjust to which letter? (? for menu, Esc to quit)΄i  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? G - the +8 hand cannon of Abomination (weapon) {heavy, Dex+2 Stlth+}  Adjust to which letter? (? for menu, Esc to quit)  a - the +8 hand cannon of Abomination (weapon) {heavy, Dex+2 Stlth+}aa΄i΄ilE _G - a +2 sling΄i ΄iu Gear: 39/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with )) ΄i  a - the +8 hand cannon of Abomination (weapon) {heavy, Dex+2 Stlth+}  b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}  c - a +1 dagger of draining  e - a +7 war axe  i - a +3 falchion  j - a +0 trident of flaming  k - a +0 flail of draining  q - a +4 quarterstaff of chaos  r - a +0 dagger of speed ΄i  s - the +7 staff of the Meek {protect, meekguard}  u - a +1 trident of venom  C - a +0 quarterstaff of draining ΄i\ E - a +3 scythe of freezing  G - a +2 sling  L - a +1 short sword of venom Missiles (go to first with ()d - 6 boomerangs  ΄i v - a javelin  y - 13 poisoned darts Armour (go to first with [) ΄i J h - the +2 cloak of Sloth (worn) {^Drain Int+4} ΄i [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]΄i4G - a +2 sling. A piece of cloth and leather for launching stones, adequate for hunting small game like rabbits or goblins. Base accuracy: +0 Base damage: 7 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.  Your skill: 8.7  At current training (3%) you reach 14.0 in about 7.4 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 0.9. Damage rating: 14 (Base 7 x 137% (Dex) x 132% (Skill) + 2 (Ench)). If you switch to wielding this weapon: Your EV would decrease by 0.7 (24.1 -> 23.4). This weapon falls into the 'Ranged Weapons' category. It is a one-handed weapon.It can be maximally enchanted to +9. Stash search prefixes: {inventory} {Ranged Weapons} {one-handed} {ranged weapon}(w)ield, (d)rop, (=)adjust, or (i)nscribe.΄iA Gear: 39/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - the +8 hand cannon of Abomination (weapon) {heavy, Dex+2 Stlth+}  b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}  c - a +1 dagger of draining ΄iB  e - a +7 war axe  i - a +3 falchion  j - a +0 trident of flaming  k - a +0 flail of draining  q - a +4 quarterstaff of chaos  r - a +0 dagger of speed  s - the +7 staff of the Meek {protect, meekguard}  u - a +1 trident of venom  C - a +0 quarterstaff of draining  E - a +3 scythe of freezing  G - a +2 sling ΄iB  L - a +1 short sword of venom Missiles (go to first with ()  d - 6 boomerangs  v - a javelin  y - 13 poisoned darts ΄i C Armour (go to first with [)  h - the +2 cloak of Sloth (worn) {^Drain Int+4} ΄iyC [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]΄ija - the +8 hand cannon of Abomination (weapon) {heavy, Dex+2 Stlth+}. ΄iA machine that fires metal slugs via applied thaumaturgy. Some enchant their projectiles to fall forward instead of down, others bewitch the slugs with a fatal attraction to their targets. All are slow, loud, and blast out thick smokewith each shot. Base accuracy: +3 Base damage: 16 Base attack delay: 1.9 This weapon's minimum attack delay (1.5) is reached at skill level 18.  Your skill: 8.7 ΄i At current training (3%) you reach 18.0 in about 14.3 XLs. Wearing heavy armour would reduce your attack speed with this weapon.  Current attack delay: 2.1. ΄iDamage rating: 59 (Base [16 + 12 (Hvy)] x 137% (Dex) x 132% (Skill) + 8 (Ench)).Heavy: Any ammunition fired from it deals dramatically more damage, but΄iT attacks with it are much slower. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. If you unwield this weapon: ΄i~Y(q)uiver, (u)nwield, (d)rop, (=)adjust, or (i)nscribe.#τi pGear: 39/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - the +8 hand cannon of Abomination (weapon) {heavy, Dex+2 Stlth+}  b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}  c - a +1 dagger of draining  e - a +7 war axe  i - a +3 falchion  j - a +0 trident of flaming #τi  k - a +0 flail of draining  q - a +4 quarterstaff of chaos  r - a +0 dagger of speed  s - the +7 staff of the Meek {protect, meekguard}  u - a +1 trident of venom  C - a +0 quarterstaff of draining  E - a +3 scythe of freezing  G - a +2 sling  L - a +1 short sword of venom Missiles (go to first with ()  d - 6 boomerangs  v - a javelin  y - 13 poisoned darts Armour (go to first with [)  h - the +2 cloak of Sloth (worn) {^Drain Int+4} #τi= [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]$τi[$τi$τi9#.## ##........###.......# #..## psychosociety the Nimble ##.###.###.###..#.######## #..<. Gnoll of Qazlal *****.##.#.## #.###.#.###.##. Health: 92/92 ========================##.## #.##..#.##.... Magic: 23/23 ========================### #.#...#.####.. AC: 15Str: 7Doom: 17%#...♣...##.. EV: 24Int: 20#..♣≈♣..# ###########.. SH: 6Dex: 25#.♣≈∩~♣.# #............ $τi:"XL: 12 Next: 33% Place: Dungeon:5#..♣≈♣..####.##########. Noise: ======---  Time: 12643.6 (0.0)##..♣..@☼°÷..##......... a) +8 hand cannon of Abomination {heavy, D##...°.°§.............. Fire: a) +8 hand cannon of Abomination#....#######################G - the +8 hand cannon of Abomination (weapon) {heavy, Dex+2 Stlth+}  Adjust to which letter? (? for menu, Esc to quit)a - the +8 hand cannon of Abomination (weapon) {heavy, Dex+2 Stlth+} _G - a +2 sling%τi-  #.## ##.###.# #..  ##.###.###.###..#.# #..< ##.#.## #.###.#.## #.##%τiz. r ##.## #.##..#.# # ### #.#...#.# ### #...♣...# # #..♣≈♣..# # #.♣≈∩~♣.# # #..♣≈♣..####.##%τiR/  ##..♣.@.☼°÷..## ##...°.°§ #.... ######%τig6 w○@.○....%τim7 )4.6 (1 %τi; _%τiA= B○§%τio? &τiK&τi?L&τiS&τikl&0&τip&τirF _Done exploring.'τih 3'τin 'τi 'τi 'τiz F _Done exploring.(τi%(τi&(τiP+(τiU-I _No target in view!(τi ○°.  You unwield the +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}.  You feel an overwhelming desire to slay dragons!(τi 8335.6 (1b) +9 lance "Wyrmbane" {slay drac, rPois rThrow: 6 boomerangs(τi A○°(τi& [ _b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3})τi2 .@.°○You unwield the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}.  You feel agile.)τiX5456a) +8 hand cannon of Abomination {heavy, DFire: a) +8 hand cannon of Abomination)τiBY○°○)τi[ _a - the +8 hand cannon of Abomination (weapon) {heavy, Dex+2 Stlth+}*τiJ*τi sLevel 5 of the Dungeon <<<>>>^∩(Press ? for help) #.P..#†# #.##..# #.#  #..P.#.# #.##..# #.#  #....#.# #.# ############# #..# #.#  ##...#.# #.###...........# #..# #.#  *τi3 F#.###.# #......########.#####..#######.#######  ### #.# #####..# #.<.....................#  #.##..# #..[....#########.#####.#####  ##.####### ##..# #.####..........#...........#  ##.#......# #...## #.# #..#######.#######.###.#  ##.###.###.###..#.######.# #..# #.# #.###.#  #.## ##........###.......# #..### #.# #...#.#  ##.###.###.###..#.######## #..<.# #.# ###.#.#  ##.#.## #.###.#.###.##.#####.##.#.#  ##.## #.##..#.##..........###### #.#.#  ### #.#...#.####.............# #.#.#  #...♣...#*τi #..##########.# #.#.#  #..♣≈♣..# ###########..##>####.#.#  #.♣≈∩~♣.# #............##......#.#  #..♣○♣..####.##########.#########.#  *τi%##..♣.@.°.÷..##.........#########.#  ##............................##########.#  #..○.#######################............#  ####################*τi#.##.# ##.######.#.## #.##.######.###.#####.#####.†.# .......#P..†††#.>########.P..#†##..# ##..P..##..# #.##....#.# ############# #..# ###...#.# #.###...........# #..# .##.###.# #......########.#####..#######.########## #.# #####..# #.<.....................# #.# #..# #..[....#########.#####.####*τi ##.####### ##..# #.####..........#...............# #..#.# #..########.####.###.###.###..#.######.# #..# #.# #.###.## ##........###.......# #..### #.# #..##.###.###.###..#.######## #..<.# #.# ####.#.## #.###.#.## #.##.#####.# ##.## #.##..#.# #..........###### #### #.#...#.# ###.............# #....♣...# ###.# #.#..♣≈♣..# ###########..# #>####.#.♣≈∩~♣.# #............# ###..♣○♣..####.##########.# .*τiى *τi[  #.## ##........###.......# #..# psychosociety the Nimble##.###.###.###..#.######## #..< Gnoll of Qazlal *****.##.#.## #.###.#.###.## Health: 92/92 ========================##.## #.##..#.##... Magic: 23/23 ========================### #.#...#.####. AC: 15Str: 7Doom: 17%#...♣...##. EV: 24Int: 20#..♣≈♣..# ###########. SH: 6Dex: 25#.♣≈∩~♣.# #........... XL: 12 Next: 33%*τis  Place: Dungeon:5#..♣○♣..####.########## Noise: ======---  Time: 12646.6 (0.0)##..♣.@.°.÷..##........ a) +8 hand cannon of Abomination {heavy, D##.................... Fire: a) +8 hand cannon of Abomination#..○.###################### _b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}  You unwield the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}.  You feel agile. _a - the +8 hand cannon of Abomination (weapon) {heavy, Dex+2 Stlth+}*τi *τi(p##.###.###.###..#.######.# #..# #.## ##........###.......# #..## ##.###.###.###..#.######## #..<.##.#.## #.###.#.###.####.## #.##..#.# #...### #.#...#.# ###.#...♣...# #.#..♣≈♣..# ############.♣≈∩~♣.# #............#..♣○♣.@####.############..♣...°.÷..####.....................#..○.#######################*τi!Z≈☼.*τiB"*7.6 (1*τi&:○*τigM ##.#......# #...## # ##.###.###.###..#.###### .## ##........###.......## ##.###.###.###..#.######## #..<##.#.## #.###.#.######.## #.##..### #.#...####...♣...# .♣≈♣..# ###########♣≈∩~♣@# #.............♣≈♣..####.############..♣..☼..÷..##.........#.....####*τiё○○°8.6 (2*τi9○*τibM ##.####### ##..# ###....  ##.#......# #...## # ##.###.###.###..#.###### .## ##........###.......## ##.###.###.###..#.######## #..<##.#.## #.###.#.######.## #.##..### #.#...###.♣...# .♣≈♣○@# ###########♣≈∩~♣.# #...........#..♣≈♣..####.##########.##..♣##.......##*τi{C○.*τi*9.6 (3*τi7+τil%M #.# .[....## ##.####### ##..# ###....  ##.#......# #...## # ##.###.###.###..#.###### .## ##........###.......## ##.###.###.###..#.######## #..<##.#.## #.###.#.######.## #.##....### #.#...###.♣..@# .♣≈♣○.# ############.♣≈∩~♣.# #............#..♣≈♣##..♣...#....#####+τi@&+τi,J°°+τio-+50.6 (4+τiR2+τiוM######<....... #.# .[....## ##.####### ##..# ###....  ##.#......# #...## # ##.###.###.###..#.###### .## ##........###.......## ##.###.###.###..#.######## #..<##.#.## #.###.#.######.## #.##....### #.#...###.♣...# +τiB#..♣≈♣°.# ###########..♣..♣##.##...###+τi,..+τiמ*1.6 (5+τi+τi GM.##......########.##### ######<....... #.# .[....## ##.####### ##..# ###....  ##.#......# #...## # ##.###.###.###..#.###### .## ##........###.......## ##.###.##+τi!8.#.######## #..<##.#.## #.###.#.######.## #.##..### #.#...####...♣...##..♣♣..##..#.#....##+τi @2.6 (6+τi+τit>M..###...........# .##......########.##### ######<....... #.# .[....## ##.####### ##..# ###....  ##.#......# #...## # ##.###.###.###..#.###### .## ##........###.......## ##.###.###.###..#.######## #..<+τiu##.#.## #.###.#@######.## #.##..### #.#...#.####..♣ ♣ ... +τi-}@3.6 (7+τii+τi3\#.# #.# ############# #..# ..#.# #.###...........# #..##.# #......########.#####..# # #.# #####..# #.<.........# #..# #..[....######### ##..# #.####...........# #...## #.# #..####.###.###..#.######.# #..# .## ##........###.......# #..### +τiB#.###.###.###..#@######## #..<.# ##.#.## #.###.#.##.##.###.## #.##..#.# #...### #.#...#.# ###.#...♣...# #..##..♣≈♣..# ###########..##.♣≈∩~♣.# #............##..♣≈♣..####.##########.###..♣.....÷..#####......................+τi+τic*4.6 (8+τi++τiO\#.# #.##..# #.# #.# ############# #..# .#.# #.###...........# #..# #.# #......########.#####..###.# #####..# #.<..........# #..# #..[....########## ##..# #.####............# #...## #.# #..#####.###.###..#.######.# #..# +τiO# ##........###@......# #..### .###.###.###..#.######## #..<.# #.#.## #.###.#.##.##.## ##.## #.##..#.# #...### #.#...#.# ###....#...♣...# #..##..♣≈♣..# ###########..# +τi:Pu#.♣≈∩~♣.# #............# #..♣≈♣..####.##########.# ##..♣.....÷..####+τiW+τi@X*5.6 (9+τi]+τi}A#.# #.# #..# #.# #.# # #..# #.# #.###.# #..# .# #......#.#####..# #.# #####..# #.<. #.# #..# #..[....# #.# ##..# #.####. .#......# #...## #.# #..# ###.###.###..#.######.# #..#  ##.###.# #..### ###.###.###..#.# #..<.# .#.## #.###.#.## +τi>#.##.# #.## #.##..#.# #. ### #.#...#.# ###.#...♣...# #..##..♣≈♣..# #..# #.♣≈∩~♣.# #.# #..♣≈♣..####.#.# ##..♣.....÷..##.#+τi D6.6 (10.0)+τiX+τi..# #.# #..# .# #.# # #..# .# #.###.# #..# +τi//.# #......#.#####..# .# #####..# #.<. .# #..# #..[....# .# ##..# #.####. #......# #...## #.# #..#.###.###..#.######.# #..#  ##.###.# #..### +τiW/.###.###..#.# #..<.# #.## #.###.#.## #.##.# +τi/+.## #.##..#.# #. #.#...#.# ###.#...♣...# #..##..♣≈♣..# #..# #.♣≈∩~♣.# #.+τiJ0# #..♣≈♣..####.#.# ##..♣.....÷..##.#+τi6+τi 7+7.6 (11+τi2=+τi# #.# #..# # #.# # #..# # #.###.# #..# # #......#.#####..# # #####..# #.<. # #..# #..[....# # ##..# #.####. ......# #...## #.# #..# #.###.###..#.######.# #..# # ##.###.# #..### # #+τi.###.###..#.# #..<.# # .## #.###.#.## #.##.# ## #.##..#.# #. # #.#...#.# ###.#...♣...# #..##..♣≈♣..# #..# #.♣≈∩~♣.# #.# #..♣≈♣..####.#+τiԝ.# ##..♣.....÷..##.#+τi+τiT+8.6 (12+τi+τi  #.# #..#  #.# # #..#  #.###.# #..#  #......#.#####..#  #####..# #.<. #..# #..[....# ##..# #.####.# #...## #.# #..#. .###.###..#.######.# #..# #. #.###.# #..### #. .###.###..#.# #..<.# #. ## #.###.#.## #.##.#####. # #.##..#.# #. +τi  #.#...#.# ###.#...♣...# #..##..♣≈♣..# #..# #.♣≈∩~♣.# #.# #..♣≈♣..####.#.# ##..♣.....÷..##.#+τi+τi+9.6 (13+τi+τi(y#.# #..# ##.# # #..# ##.###..# #..# ##......##.#####..######..# #.<.#..# #..[....# ##..# #.####.## #...## #.# #..#.# ###.###..#.######.# #..# #.# .###.# #..### #.# ###.###..#.# #..<.# #.# # #.###.#.## #.##.#####.#  #.##..#.# #.##.#...#.# ###.+τi z3#...♣...# #..##..♣≈♣..# #..# #.♣≈∩~♣.# #.# #..♣≈♣..####.#.# ##..♣.....÷..##.#+τi+τiI,60.6 (14+τio+τiB#.# #..# #.#.##..# #.#.# ############# #..# #.#.###...........# #..# #.#......########.#####..############..# #.<............... #..# #..[....#########. #### ##..# #.####..........#. ...# #...## #.# #..#######.# ##.###..#.######@# #..# #.# .......###.......# #..### #.# +τi#.###..#.######## #..<.# #.#  #.###.#.##.##.#####.#  #.##..#.# #...##  #.#...#.# ###..........  #...♣...# #..########  #..♣≈♣..# ###########..#  #.♣≈∩~♣.# #............#  #..♣≈♣..####.##########.#+τiAA1.6 (15+τi+τiWM>  ###############...........# #..# ......########.#####..###########<.............. .[....######## #### ##..# ###..........#. ...# #...## ######.## ##.###..#.######. .......###.......# #..### #.#+τiX6.####+τina+τib+2.6 (16+τiOh+τi$M#.>  ###############...........# #..# ......########.#####..###########<.............. .[....######## #### ##..# ###..........#. ...# #...## ######.## +τi##.###..#.######.# #..# #.##+τivA3.6 (17+τi+τi=#..# #..# ##.##.##..# #.#.# #.># #.##.# #..# #.##.##..# #.##.# ############# #..# #.##.###...........# #..# #.##......########.#####..#######.######..# #.<............... #..# #.@[....#########.# ### ##..# #.####..........#.. ..# #...## #.# #..#######.### #.###..#.######.# #..#  ......###.......# #..### #.# #.###..#.######## #..<.# #.# #.###.#.##.##.#####.# +τi>#.##..#.# #...###  #.#...#.# ###...........  #...♣...# #..######### +τitF9○+τi8G+4.6 (18+τiM+τi##.# #..######. #..# #..# ##.## #.##..# #... #.# #.># #.# #.# #..# #.# #.##..# #.# #.# ############# #..# #.# #.###...........# #..# #.# #......########.#####..#######.## #####..# #.○@................  #..# #..[....#########.## ## ##..# #.####..........#... .# #...## #.# #..#######.#### .###..#.######.# #..# #.# .....###.......# #..### [3+τi4m#.# .###..#.######## #..<.# #.# .###.#.##.##.#####.# .##..#.# #...#### .#...#.# ###............+τiL°☼+τij+5.6 (19+τi۸:☼+τibm.# #..######.#.# ..# #..# ##.# .## #..# #. .# #.># #.# .# #..# #.# .# #..# #.# .# ###### #..# #.# .###....# #..# #.# ......########.#####..#.#..# #.°...#..# #.☼[....#.# #+τi ##..# #.####.#. # #...## #.# #..#.# ###..#.######.# #..# #.# ###.......# #..### #.# ###..#.# #..<.# #.# ###.#.## #.##.#####.# ##..#.# #.# #...#.# ###.+τi#`<○○+τi$+6.6 (20+τi"):○+τi.# #..######.#.## # #..# ##.# ## #..# #. # #.># #.# # #..# #.# # #..# #.# # ##### #..# #.# ###...# #..# #.# +τiF########.#####..#.#..# #.<...#..# #.○[....#.#  ##..# #.####○.........#. +τilj #...## #.# #..#######.#..#.######.# #..# #.# ###.......# #..### #.# ..#.# #..<.# #.# .#.## #.##.#####.# ..#.# #.# ...#.# ###.#+τiB§°+τiH+7.6 (21+τi'§+τi# #..######.#.## # # #..# ##.# # #..# #. #.># #.# #..# #.#  #..# #.#  # #..# #.# .# #..# #.# ########.#####..#.#..# #.<...  #..# #.○[...§#.# ##..# #.####°.........#. #...## #.# #..#######.# #..#.######.# #..# #.# ####.......# #..### #.# #[16;+τi|2H..#.# #..<.# #.# #.#.## #.##.#####.# ..#.# #.##.# ###.#+τiM☼°.+τi+8.6 (22+τi9§+τid #..######.#.## #. #..# ##.#####. #..# #.#.># #.##..# #.# #..# #.# # #..# #.# .# #..# #.# ########.#####..#.# #..# #.<..☼.@.... #..# #.°[...§#.#####. #..# #.####..........#. ...## #.# #..#######.#. ..#.######.# #..# #.# #. .###.......# #..### #.#[39+τid;49m #. ..#.# #..<.# #.# # +τii○○.9.6 (23+τil+τi#........###.###.##..######.#.## #.##..# ##.#####.##..# #.......#.># #.########..# #.#  #..# #.# ########### #..# #.# ........# #.○# #.# ..########.#####@.#######.####### ..# #.<..○..................# ..# #..[...§#########.#####.## #.####..........#.......# #.# #..#######.#######.# .######.# #..# #.# #.#  ###.......#+τi.< #..### #.# #.. ###### #..<.# #.# ###  #.##.##.#####.# #  #.# #...###### # °☼.70.6 (24+τi!+τi< #.#####.## ##.##.##........###.###.# #..######.#.## #.# #..# ##.#####.# #..# #.......# #.># #.########..# #.#  #..# #.# ########### #..# #.# ........# #.@# #.# ########.#####..#######.####### # #.<..○.☼................## #..[....#########.#####.## .# #.####..........#.........# #.# #..#######.#######.# #.######.# #..#[39+τi= ;49m #.# #.## ##.......# #..### #.# #...###### #..<.# #.# ###. .##.##.#####.# #.+τizC e○..○+τiC +1.6 (25+τi_I +τi M###############.# #.## ##.#...#####.## ##.##.##......###.#######.#.## ##.#####.......>###### ########## ..........# #..# #.# .########.#####.○#######.#######.....#### ##.#.+τiȲ ☼°2.6 (26+τi +τi yM)>............#.#####[## ##....## ###############.# #.## ##.#...#####.## ##.##.##......###.#######.#.## ##.#####.......>###### ########### #. ..........# #☼.# #.###..+τi\" ○§.°+τi$# +3.6 (27+τi8( +τi M#########..##.#........###).#### )>............#.#####[## ##....## ###############.# #.## ##.#...#####.## ##.##.##......###.#######.#.## ##.#####.......>###### ########### #..# #.#.#..+τi i☼○.+τi +4.6 (28+τiY +τi M #.......#.#.## #########..##.#........###).#### )>............#.#####[## ##....## ###############.# #.## ##.#...#####.## ##.##.##......###.#######.#.## ##.#####.......#######..# #.#..+τi K○°+τi +5.6 (29+τiA +τiZ +τiB +τi  You unwield the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}.  You feel agile. +τi? _a - the +8 hand cannon of Abomination (weapon) {heavy, Dex+2 Stlth+} _There is a stone staircase leading down here.,τi4,τi,τi9@°.,τi%86.6 (1.0) _,τi:§,τi&6,τi...<...##... .+.......############### #### .##......>......# #. .........#.###########.### # .###..####[# #...# #. ......#.[))# ###.# ##. ##....#[#### #.######.. ,τi....#.)..# ######### #......... .........# #.......# ########.# ###......# #....@§§# #...#○... .........# #.......# #.#.#.... #####....# #......°# #......_. ###+## #.......# #...#....#####.# #..÷....## #.###☼... ........# #........# ### ###.# .,τi.#####.# #........# #.... ........####........# #.... #########....# ### ###ß###ß#.#####'##### #,τiJ,τiBw-8.1 (2.5,τiJ§§,τi# _You climb downwards.,τi0b _There is a stone staircase leading up here.,τi ,τi Level 6 of the Dungeon <<<>>>___(Press ? for help)#......##.......##.# ##............# ####...#.##.......##########.###...#########.# #..†..##.##...<...##.......#.#...##§§.......## #.###.##..+.......############### #######.#..^####.≈≈≈§≈≈§.#,τi #.#....#..#.......#......>......##.....##.## #≈..§§§§.§##...#..#).........#.###########.### #.######.# #≈.§...≈.≈###.....##.###..####[##...# #.#......# #≈.≈._.≈.≈##.###.........#.[))####.# ##.#.###..### #≈.≈..§≈.≈##....#..##....#[#####.######..#........###§§.≈≈≈§.≈#####.##.....#.)..# ######### #.........#.....#..#.#.§≈≈≈§≈≈.#######...............# #.......# ########.###..###..#.#.....§§..## ,τi M#...##.##...###......# #....@§§# #...#○...°#..#.......#########.# #...##.##............# #.......# #.#.#.....#..#.......####.####.# #...##.##...#####....# #......°# #......_...).###........#......# #......##...### ###+## #.......# #...#.....#....#.#......#.###### #......##.....#####.# #..÷....## #.###☼....#.##.#.#..#####.##:........#.........# #........# ### ###.###...............##......##.....#####.# #........##.....##################......###..........####........##....)###,τi &#.###################...........####..[.)##.#ß###ß###⌠###ß###ß#.#####'##########.##########..............[......#####)######<..#.....# ####### #.....................##........####.#.#...# #.....# -τi)#...#..#)...###########.### #.######.# #≈.§...≈.≈# .....##.###..####[##...# #.#......# #≈.≈._.≈.≈#  #.###.........#.[))####.# ##.#.###..### #≈.≈..§≈.≈#  #....#..##....#[#### #.######..#........###§§.≈≈≈§.≈ ####.##.....#.)..# ######### #.........#.....#..#.#.§≈≈≈§≈≈.######......-τi #.......# ########.###..###..#.#.....§§..###...##.##...###......# #....@§§# #...#○...°#..#.......#########.##...##....# #.......# #.#.#.....#..#.......####.####.##...##.##...#####....# #......°# #......_...).###........#......##......##...### ###+## #.......# #...#.....##......#.######......##.....#####.# #..÷....## #.###☼....#.##.#.#..#####.# :........#.........# ....# ### ###.###........# ..#####.# .# ################ ...###..........###..# #....)######################....# ###..[.)##ß###ß###⌠###ß###ß#.#####'##### #####.######### ......[......#####)##### #<..#.....# #######...............#-τiW[39;49m ###.#.#...# #.....#..... #.#.#...######.##..###ß###ß##...##ß###ß#>## #.#.#..........#ß..# ### ####...########.##........ #...#.P....##.###..# #ß...ß#......... #####..P_...#.# #.. ##...### #.P.P.P.#.###-τi-τiB ##...<...##... psychosociety the Nimble .+.......############### #### Gnoll of Qazlal *****. .#.......#......>......##. Health: 92/92 ======================== .........#.###########.### #. Magic: 23/23 ======================== .###..####[##...# #. AC: 15Str: 7-τi4 Doom: 17% ......#.[))####.# ##. EV: 24Int: 20 ##....#[#####.######.. SH: 6Dex: 25 ....#.)..# ######### #......... XL: 12 Next: 33% Place: Dungeon:6 .........# #.......# ########.# Noise: ======---  Time: 12678.1 (0.0) ###......# #....@§§# #...#○... a) +8 hand cannon of Abomination {heavy, D .........# #.......# #.#.#.... Fire: a) +8 hand cannon of Abomination #####....# #......°# #......_. -τi ### ###+## #.......# #...#.... ..#####.# #..÷....## #.###☼...  ........# #........# ### ###.#  ..#####.# #........##....  -τi ........####........##....  #########...........####..  ###ß###ß#.#####'########  _a - the +8 hand cannon of Abomination (weapon) {heavy, Dex+2 Stlth+} _There is a stone staircase leading down here. -τiH n_You climb downwards. _There is a stone staircase leading up here.-τi -τiH" -τi ..+.......############### ### ..#.#......>......# )..#.###########.### # #.###..####[# #...# # .......#.[))# ###.# ## .##....#[#### #.#### .....#.)..# ######### #............# #.......# ######## .###......# #....<§§# #...#○.. ...-τi .# #...@...# #.#.# .#####....# #°# #......_ .### ###+## #.......# #...#.. ...#####.# #..÷....## #.###☼.......# #........# ### ###.#####.# #.# #..........####.# #... ##########...# ###. ⌠###ß###ß#.#####'##### ## ....[......#####)#####-τi Y§○§-τi 19.1 (1 _-τi' D§§§-τi2 #..#.#......>......# #)..#.###########.### ##.###..####[# #...# ........#.[))#-τi  ###.###....#[#### #.#### #.....#.)..# ######### #............# #.......# ###########......# #....<§§# #...#○ .....# #.......# #.#.#-τi b#####....# #..@○..°# #... ..### ###+## #..§....# #...#.. .-τi i...#####.# #..÷....## #.###☼ #.........# #........# ### ########.# #-τiA l.# #........####-τid O.# # -τi <###########...#-τi  ### #⌠###ß###ß#.#####'##### # .....[......#####)##-τi 9..##........#-τi. w○°...§-τi +80.1 (2-τi5" o§§°§-τik y.#)..#.###########.### .##.###..####[# #...# .........#.[))# ###.# #..##....#[#### #.#### ##.....#.)..# ######### #...... ............# #.......# #######-τiK ###......# #..○.<§§# #...#○....# #.......# #.#.######....# #..§°...# #....### ###+## #.@§....# #...#...#####.# #..÷§...## #.###☼ .#.........# #........# ### ## .....#####.# #.# #. #..........####.#-τi  # ############...# ##⌠###ß###ß#.#####'##### ......[......#####)#####..##........# .##.#-τi °.<§.○..-τi *1.1 (3-τiޟ I§§§-τi M.##.###..####[# #...# #.........#.[))# ###.# .#..##....#[#### #.#### .##.....#.)..# ######### #..... .............# #.......# ###### #...###......# #..°.<§.# #... #......# #○......# #.#.# #...#####....# #.# #... -τi #...### ###+## #..§....# #...# #.....#####.# #@.÷§...## #.####.........# #........# ### # #.....#####.# #.# ##..........####.# # #############...# #⌠###ß###ß#.#####'##### .......[......#####)#####..##........# .##.# ##...##ß###ß#>##.#-τik ..<.○☼-τi *2.1 (4-τi ?§§-τi>x  #.........#.[))## .#..##....#[### #.#####.....#.)..# ######### #..... .............# #.......# ###### #...###< #......○....#-τiy #####....... ###+## #..§#..#####.# #..☼§...## #.## ..#..............# ### #.....##### ... ##...########.##........#-τiۂ °.○○☼-τi. *3.1 (5-τi~ :○-τi N .#..##....#[### #.#####.....#.)..# ######### #..... .............# #.......# ###### #...###< #......°....######-τio ....... ###+## #...#..#####.# #..○§...## #.## ..#........○......# ### #.....#####.-τiA #..........####☼#... #ß...ß#.......##........#-τi ..○.○°○-τi& *4.1 (6-τi -τi0c  #.....#.)..# ######### #..... .............# #.......# ###### #...###< #........######..... ###+## #...#..#####.# #..○....## #.## ..#.........# #○°......# ### #.....#####.# #.. #..........##############....#..........#.. ##...###......##........#-τig r°.☼-τiYg *5.1 (7-τim -τi .............# #.......# ##### ##...###......# #....<..# #... ##.....-τi7 .# #.......# #.#. ##...#####....# #.# #... ##...### ###+## #.# # #-τi_ W#.....#####.# #..°....## #.# ...#.........# #○.......# ### -τi z##.....#####.# #..# -τi ##..........####○☼......# -τi ,############..@..# ß###⌠###ß###ß#.#####'##### -τi# ........[......#####)#####........##........#-τiK 7...##.# ß##...##ß###ß#-τin 9>##.##...########.##-τi @.#  #ß...ß#.......##-τi >.#  ##...###......##-τi 0.#  #...##-τi -'......##.#-τi m÷°°○-τi *6.1 (8-τiU -τiA .# #.# .##...###......# #....<..# # .##.# #.......# #.# .##...#####....# #.......# # .##...### ###+## #.......# # -τiA .##.....#####.# #..÷....## #..#.# #°.......# ### .##.....#####.# #..# .###-τiB .####°○......###.@..# -τi5B #ß###⌠###ß###ß#.#####'#####.[.....-τiVB u.#####)#####......##.#-τitB 3....##.# -τiB U#ß##...##ß###ß#>##.#-τiB >#...########.##-τiC O.# #ß...ß#......-τi7C Q.##.#  ##...###......##-τiVC ^.#  #...##'......##.#-τiL [..○-τinM #7.1 (9-τiS -τiд U#.##...###......# #....<..# #. #.##......# #.......# # #.##...#####....# #.# #. ..##...### ###+## #.# # ..##.....#####.# #..÷....## # .....#.........# #........# ###.....#####.# #..# .###..........####.○......# ################....-τiZ .#ß###⌠###ß###ß#@#####'##### ..........[......#####)#####........##........#........##.# ##ß##...##ß###ß#>##.# -τi}  ####...########.##-τi l.#  #ß...ß#.......##-τi i.# ##...###......##-τi ?.# #...##'......##-τi &.##...###......##.#-τi -τi( M°○-τix .8.1 (10.0)-τi` -τi. .....#####.. . ###+## #.....#####.# #..÷....##...#..............# ##-τin.##.....#####... #..........####.°... ################........-τi.ß###⌠###ß###ß#.#####'#### ..........[.....)-τi......○.##..........##ß...ß##..>...###########-τiU8L.○-τi8+9.1 (11-τi?-τi #####.. . ###+## #.....#####.# #..÷....##...#..............# ##-τiX##.....##### #..........### -τiRn################....ß###⌠###ß###ß#.#####'#### ..........[.....)....○○@##........-τir3..#-τia...###...##.......#-τiC☼°°-τig,90.1 (12-τi9°-τi, . ###+## #.....#####.# #..÷....##...#..............# ####.....##### #..........### ################....-τiß###⌠###ß###ß#.#####'#### ..........[...☼.)....°°.##.......... ##ß##...##ß###ß#>-τi3C#....#-τiT5#......#######-τi{@○..-τi+1.1 (13-τi 9○.τi{=& ..#####.# #..÷....##...#..............# ####.....##### #..........### ################....ß###⌠###ß###ß#.#####'#### ..........[...○.).......##........ ##ß##...##ß###ß#  ##.τi=#######..............#########.τiF:☼.τi G+2.1 (14.τiK:☼.τiN.τi}S.τi(Ud _There is a stone staircase leading down here..τiuF 4.τiBJ .τiP K°○.τiXT 83.0) _.τiW .τixb &7.τi.i ?  #............#  #......  #.....#  #...>.. .τii b #.....#  #............#  #............#  #.....#  ### #.τii ..P.P# .τij s #@# #.##.##.τi,j w  #.# #.τiFj P#..ß# .τitj  #.# #######....>.. .τij { #.# ######..P#ß..# .τij n #.# #...##...##.##.τij    #.# #...##....P.P..τij    ######.# #...##.........τik    #......# #...########...τi+k 3  .τiEk Y #.##...###### #...τi`k    #.# #..........# #...τi|k E .τi -4.6 (2.5.τi .τi # _You climb downwards..τi b _There is a stone staircase leading up here.0τix 0τib| Dungeon Overview and Level Annotations Branches: (press G to reach them and ?/b for more information) Dungeon (11/15) Temple (1/1) D:7 Lair (1/5) D:10  Orc (1/2) D:90τi|  Bailey (visited) The Realm of Zot is guarded by orbs of winter. Altars: (press _ to reach them and ?/g for information about gods) AshenzariCheibriadosDithmenos0τi| WElyvilon FedhasGozag ($566)HepliaklqanaKikubaaqudgha 0τi| eMakhlebNemelex XobehOkawaruQazlal Ru0τi} GSif MunaTrogUskayaw VehumetWu Jian0τif} XomYredelemnul ZinThe Shining One Jiyva Shops: (press $ to reach them - yellow denotes antique shop) D:5 ? Annotations: (press ! to add a new annotation) 0τi} D:9 exclusion: staircase Orc:1 Erolcha<τi <τi ^ #............# psychosociety the Nimble #............. Gnoll of Qazlal *****. #............# Health: 92/92 ======================== #..........>.. Magic: 23/23 ======================== #............# AC: 15Str: 7Doom: 17% <τi/ 0#............# EV: 24Int: 20 #............# SH: 6Dex: 25 <τij #............# XL: 12 Next: 33% Place: Dungeon:7 <τi ### #.........P.P# Noise: ======---  Time: 12694.6 (0.0) <τi #@# #........##.## a) +8 hand cannon of Abomination {heavy, D <τi ^#.# #.......P#..ß# Fire: a) +8 hand cannon of Abomination #.# #######....>..<τi7 e #.# ######..P#ß..#<τiW ] #.# #...##...##.##<τiy   #.# #...##....P.P.<τi    ######.# #...##........<τi 3  <τi  #......# #...########..  <τi  #.########...###### #..  <τi  #.# #..........# #..  <τi3 |_There is a stone staircase leading up here. _There is a stone staircase leading down here. <τi g_You climb downwards. _There is a stone staircase leading up here.<τiI <τi <τi =τi# =τiL$ aThrow: 6 boomerangs=τi( =τi) =τi =τic jFire: a) +8 hand cannon of Abomination=τi =τiC >τi2c>τicaThrow: 6 boomerangs>τif>τig?τiK?τiWLjFire: a) +8 hand cannon of Abomination?τiP?τiR?τi ?τi  aThrow: 6 boomerangs?τi6! ?τi" ?τix Fire: a) +8 hand cannon of Abomination?τi ?τi @τi Throw: 6 boomerangs@τi@τiIFire: a) +8 hand cannon of Abomination@τi  Armour : F - +2 steam dragon scales  Helmet : I - a +2 helmet  Gloves : (nothing) @τiC  Boots : (nothing)@τi @τi @τi _Cloak : h - the +2 cloak of Sloth {^Drain Int+4}Aτi?AτiG@aThrow: 6 boomerangsAτiFAτitGAτiN Aτi^O TFire: a) +8 hand cannon of AbominationAτiO AτiPT Aτi V BτiBτi\aThrow: 6 boomerangsBτiBτi{BτiBτi<jFire: a) +8 hand cannon of AbominationBτiBτiBτic Bτid aThrow: 6 boomerangsBτi8i Bτi CτiCτijFire: a) +8 hand cannon of AbominationCτiCτiCτiyThrow: 6 boomerangsCτi {Cτi CτiP jFire: a) +8 hand cannon of AbominationCτi Cτi DτiNDτiDτiYThrow: 6 boomerangsDτiDτiDτi'DτiwjFire: a) +8 hand cannon of AbominationDτiDτiKDτiFDτi&GaThrow: 6 boomerangsDτiKDτi!MDτix DτiH jFire: a) +8 hand cannon of AbominationDτi Dτi4 DτiDτi:aThrow: 6 boomerangsDτiDτiEτiEτiijFire: a) +8 hand cannon of AbominationEτiEτiFτi Fτiz aThrow: 6 boomerangsFτi Fτi HτiHτiTHτi|bFire: a) +8 hand cannon of AbominationHτi$Hτi%Hτi H .#>....####P.P<##.#P#..ß.# #######....>..###  #.# #..........# #.. Hτi2 Hτi. 25.6 (1 _Hτi HτiE IτiI IτiJ IτiO IτiGQ I _No target in view!Iτi IτiIτiIτiI _No target in view!JτizArmourF - +2 steam dragon scales  HelmetI - a +2 helmet  Gloves : (nothing)  Boots : (nothing)JτiJτizJτi؋ _Cloak : h - the +2 cloak of Sloth {^Drain Int+4}Jτi| MArmour : F - +2 steam dragon scalesJτi Jτiq Jτi _Cloak : h - the +2 cloak of Sloth {^Drain Int+4}KτiOMArmour : F - +2 steam dragon scalesKτiKτi'Kτi _Cloak : h - the +2 cloak of Sloth {^Drain Int+4}KτiMArmour : F - +2 steam dragon scalesKτiCKτiVKτi _Cloak : h - the +2 cloak of Sloth {^Drain Int+4}Kτit Kτiqt aThrow: 6 boomerangsKτi?y Kτiz LτiaiMArmour : F - +2 steam dragon scalesLτiiLτi5nLτio _Cloak : h - the +2 cloak of Sloth {^Drain Int+4}LτiLLτi!MjFire: a) +8 hand cannon of AbominationLτiQLτi\SLτiĥMArmour : F - +2 steam dragon scalesLτiILτiLτiج _Cloak : h - the +2 cloak of Sloth {^Drain Int+4}Lτi Lτi aThrow: 6 boomerangsLτi~ Lτi LτitLτijFire: a) +8 hand cannon of AbominationLτiE Lτir MτisMτiftaThrow: 6 boomerangsMτixMτizMτi Fire: a) +8 hand cannon of AbominationMτi MτiYNτicNτidaThrow: 6 boomerangsNτiiNτiejNτi>NτijFire: a) +8 hand cannon of AbominationNτiNτiPτi6E PτiH Dungeon Crawl HelpManual Contents Press one of the following keys to*Table of contents PτiGI obtain more information on a certain A.Overview aspect of Dungeon Crawl.B.PτiI Starting Screen ?: List of commandsC.Attributes and Stats PτiI ^: Quickstart GuideD.Exploring the Dungeon :: Browse character notesPτiI E.Experience and Skills #: Browse character dumpF.Monsters Pτi-J ~: Macros helpG.Items &: Options helpPτiJ PH.Spellcasting %: Table of aptitudesI.Targeting /: Lookup descriptionJ.Religion Q: FAQK.Mutations V: Version informationPτiK XL.Licence, Contact, History PτiNK !: Display diagnosticsM.Macros, Options, Performance Home: This screenPτiK N.Philosophy1.PτiK List of Character Species2.List of Character BackgroundsPτiK 3.List of Skills4.List of Keys and CommandsPτiL 5.Inscriptions6.Dungeon sprint modesPτi*Movement: Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without query on) or vi keys:PτiZ+Ctrl-Q : Abandon the current character 7 8 9 y k u  and quit the game \|/\|/ Pτi+ 4-5-6h-.-lPlayer Character Information: /|\ /|\@ : display character status 1 2 3 b j nm : show skill screen Pτi7,% : character overview Rest: ^ : show religion screen . : wait a turn (also s, Del)A : show Abilities/mutations Pτil,Y5 : rest and long wait; stops whenPτi,\ : show item knowledge  Health or Magic become full orM : show your spell library Pτi,P something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armour  when 100 turns over (numpad-5)Pτi-x" : display worn jewellery$ : display gold in possession Extended Movement:E : display experience info `: auto-explore G: interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk;: examine occupied tile andTτi#}) : hand weapons (wield)F1: show Inventory list ( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g) [ : armour (Wear and Take off)  (press twice for pick up menu) ? : scrolls (read)d : Drop an item ! : potions (quaff)d#: Drop exact number of items = : rings (Put on and Remove) D : Drop the last item(s) you picked up" : amulets (Put on and Remove) % : talismans (ePoke) Item Interaction: / : wands (eVoke){ : inscribe item :τi}7m : books (Memorise, zap, Zap,f : Fire the currently quivered action  pick up to add to library)F : select an item and Fire it | : staves (wield) Q : select action to be Quivered } : miscellaneous items (eVoke) ] : swap between most recent quiver act$ : gold ($ counts gold) q : Quaff a potion 0 : the Orb of Zotr : Read a scrollCarry it to the surface and win! w : Wield an item (- for none) e : wield item a, or switch to b Other Gameplay Actions: (use = to assign slots) a : use special Ability (a! for help) v : attack with wielded item z : cast spell, abort without targets V : eVoke wand and miscellaneous item τiA*mZ : cast spell, no matter what'/c : Equip or Unequip an item I : list all memorised spellsW/T : Wear or Take off armour M : Memorise a spell from your library P/R : Put on or Remove jewellery t : tell allies (tt to shout)Tτi=o : re-do previous commandAdditional help: Ins: repeat next command # of timesMany commands have context sensitivehelp, among them X, x, f (or any form oNon-Gameplay Commands / Infotargeting), Ctrl-F, and G. F5: game menuYou can read descriptions of your Ctrl-P : show Previous messagescurrent spells (I), skills (m?) andWτis5 : rest and long wait; stops when\ : show item knowledge  Health or Magic become full orM : show your spell library  something is detected. If Health } : show runes collected  and Magic are already full, stops [ : display worn armourwhen 100 turns over (numpad-5)" : display worn jewellery $ : display gold in possession Extended Movement: E : display experience info ` : auto-explore G : interlevel travelDungeon Interaction and Information: Ctrl-F : Find itemsO/C : Open/Close door Ctrl-W : set Waypoint</> : use staircase / Dir., Shift-Dir.: long walk; : examine occupied tile and * Dir., Ctrl-Dir. : attack without move pickup part of a single stack τitmx : eXamine surroundings/targets Autofight:X : eXamine level map (X? for helpTab : attack nearest monster, Ctrl-X : list monsters, items, features moving if necessaryin view Shift-Tab, p : trigger quivered action; |: toggle view layers if targeted, aims atCtrl-O : show dungeon Overview nearest monster Ctrl-A : toggle auto-pickup Item types (and common commands)Inventory management: ) : hand weapons (wield)F1: show Inventory list ( : missiles (Quiver, fire, )/( cycle) , : pick up items (also g)Wτio on) or vi keys:Ctrl-Q : Abandon the current character7 8 9 y k uand quit the game\|/\|/4-5-6Wτio h-.-lPlayer Character Information:/|\/|\@ : display character status1 2 3 b j nm : show skill screen% : character overview Rest:^ : show religion screen . : wait a turn (also s, Del)Wτio VA : show Abilities/mutationsWτi4 tMovement:Game Saving and Quitting: To move in a direction or to attack, S: Save game and exit use the numpad (try Numlock off andCtrl-S : Save and exit without queryWτi \τi\τi \τi { #............. psychosociety the Nimble #............# Gnoll of Qazlal *****. #..........>.. Health: 92/92 ======================== #............# Magic: 23/23 ========================\τiu{ #............# AC: 15Str: 7Doom: 17% #............# EV: 24Int: 20 \τi#............# SH: 6Dex: 25 \τi### #.........P.P# XL: 12 Next: 33% Place: Dungeon:7\τi \τi#<# #........##.## Noise: ======---  Time: 12695.6 (0.0) \τi(#@# #.......P#..ß# a) +8 hand cannon of Abomination {heavy, D \τiL\τij#.# #######....>.. Fire: a) +8 hand cannon of Abomination \τie#.# ######..P#ß..# \τi#.# #...##...##.## #.# #...##....P.P.   ######.# #...##........   #......# #...########..\τi3  \τi- #.########...###### #.. \τiV  #.# #..........# #..  \τiw #.# #..........# #.. \τi~Helmet : I - a +2 helmetGloves : (nothing)  \τiBoots : (nothing) _Cloak : h - the +2 cloak of Sloth {^Drain Int+4}\τi\τi\τin \τi)"]τiArmourF - +2 steam dragon scalesHelmetI - a +2 helmetGloves  Boots(nothing)]τiҭ]τi]τin _Cloak : h - the +2 cloak of Sloth {^Drain Int+4}]τiF/ MArmour : F - +2 steam dragon scales]τi80 ]τi5 ]τiL7 _Cloak : h - the +2 cloak of Sloth {^Drain Int+4}^τiNiThrow: 6 boomerangs^τi.@ Fire: a) +8 hand cannon of Abomination^τipD ^τi,F _τic _τi3d aThrow: 6 boomerangs_τih _τij _τisFire: a) +8 hand cannon of Abomination_τi_τibτi~bτibτi0YThrow: 6 boomerangsbτi#bτiFire: a) +8 hand cannon of AbominationbτiabτiJdτitwThrow: 6 boomerangsdτi{dτi,dτi  #............. psychosociety the Nimble #............# Gnoll of Qazlal *****. #..........>.. Health: 92/92 ======================== #............# Magic: 23/23 ======================== #............# AC: 15Str: 7Doom: 17% #............# EV: 24dτi? Int: 20 #............# SH: 6Dex: 25 ### #.........P.P# XL: 12 Next: 33% Place: Dungeon:7 #<# #........##.## Noise: ======---  Time: 12695.6 (0.0) #@# #.......P#..ß# a) +8 hand cannon of Abomination {heavy, Ddτiq  #.# #######....>.. Throw: 6 boomerangs dτi #.# ######..P#ß..# #.# #...##...##.## #.# #...##....P.P.dτi    ######.# #...##........  dτi  #......# #...########..   #.########...###### #..dτi*    #.# #..........# #..dτiS    #.# #..........# #..  dτiu _Cloak : h - the +2 cloak of Sloth {^Drain Int+4}Throw: 6 boomerangsdτi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineeτi';@.eτi ;*.eτi;*.fτi@;*.fτi" p #............. psychosociety the Nimble #............# Gnoll of Qazlal *****. #..........>.. Health: 92/92 ======================== #............# Magic: 23/23 ======================== #............# AC: 15Str: 7Doom: 17% #............# EV: 24Int: 20 #............# SH: 6Dex: 25 ### #.........P.P# XL: 12 Next: 33% Place: Dungeon:7 #<# #........##.## Noise: ======---  Time: 12695.6 (0.0) #@# #.......P#..ß# a) +8 hand cannon of Abomination {heavy, D fτiP# @#.# #######....>.. Throw: 6 boomerangs #.# ######..P#ß..# #.# #...##...##.## #.# #...##....P.P.  fτi%  ######.# #...##........   #......# #...########..   #.########...###### #..   #.# #..........# #..   #.# #..........# #.. Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.fτi& fτi0- E _gτigτiŃQuiver which action? ([-] to clear) Items ([,] to cycle)  a - Fire: a) +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}b - Throw: 6 boomerangs (quivered)  c - Throw: javelin  d - Throw: 13 darts (poison)  e - Zap: wand of flame (49)  f - Zap: wand of warping (16)  g - Zap: wand of light (12)  h - Zap: wand of charming (12)  i - Zap: wand of polymorph (4)  j - Zap: wand of mindburst (10) gτipSpells ([,] to cycle)  k - Cast: Cause Fear (4%)  l - Cast: Inner Flame (2%)  m - Cast: Metabolic Englaciation (17%)  n - Cast: Passwall (3%)o - Cast: Sigil of Binding  p - Cast: Jinxbite Abilities ([,] to cycle)  q - Abil: Upheaval  r - Abil: Elemental Force [*/%] inventory [&] all spells [^] all abilities[!] focus mode: off|onhτia #............. psychosociety the Nimble #............# Gnoll of Qazlal *****. #..........>.. Health: 92/92 ======================== #............# Magic: 23/23 ======================== #............# AC: 15Str: 7Doom: 17% #............# EV: 24Int: 20 #............# SH: 6Dex: 25 ### #.........P.P# XL: 12 Next: 33% Place: Dungeon:7 #<# #........##.## Noise: ======---  Time: 12695.6 (0.0) #@# #.......P#..ß# a) +8 hand cannon of Abomination {heavy, D #.# #######....>..τicl9m Throw: 6 boomerangs #.# ######..P#ß..# #.# #...##...##.## #.# #...##....P.P.   ######.# #...##........   #......# #...########..   #.########...###### #..   #.# #..........# #..   #.# #..........# #.. Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.hτighτiGiiτi Fire: a) +8 hand cannon of AbominationjτiX1 #............. psychosociety the Nimble #............# Gnoll of Qazlal *****. jτi#..........>.. Health: 92/92 ======================== #............# Magic: 23/23 ======================== #............# AC: 15Str: 7jτi2Doom: 17% #............# EV: 24Int: 20 #............# SH: 6jτi CDex: 25 jτi4### #.........P.P# XL: 12 Next: 33% Place: Dungeon:7 jτic#<# #........##.## Noise: ======---  Time: 12695.6 (0.0) #@# #.......P#..ß# a) +8 hand cannon of Abomination {heavy, Djτi #.# #######....>.. Fire: a) +8 hand cannon of Abominationjτi #.# ######..P#ß..# jτi#.# #...##...##.## #.# #...##....P.P.   ######.# #...##........  jτi@ #......# #...########..  jτig #.########...###### #..  jτi #.# #..........# #..  jτi #.# #..........# #..  _Okay, then.jτiFire: a) +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}Press: ? - help, Q - select action, ( or ) - cyclejτi7Shift-Dir - straight linekτi V;@.kτi%;*.kτi;*.lτi #............. psychosociety the Nimble #............# Gnoll of Qazlal *****. #..........>.. Health: 92/92 ======================== #............# Magic: 23/23 ======================== #............# AC: 15lτioStr: 7Doom: 17% #............# EV: 24Int: 20 #............# SH: 6Dex: 25 lτiNI### #.........P.P# XL: 12 Next: 33% Place: Dungeon:7 #<# #........##.## Noise: ======---  Time: 12695.6 (0.0) #@# #.......P#..ß# a) +8 hand cannon of Abomination {heavy, D #.# #######....>.. Fire: a) +8 hand cannon of Abomination #.# ######..P#ß..# lτiۨK#.# #...##...##.## #.# #...##....P.P.   ######.# #...##........   #......# #...########..  lτiN #.########...###### #..   #.# #..........# #..  lτiH #.# #..........# #.. Fire: a) +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}lτivPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.lτiϪlτiZlτiE/ _lτi lτi! aThrow: 6 boomerangslτi lτi lτiVi #............. psychosociety the Nimble #............# Gnoll of Qazlal *****. #..........>.. Health: 92/92 ======================== #............# Magic: 23/23 ======================== #............# AC: 15lτiiStr: 7Doom: 17% #............# EV: 24Int: 20 #............# SH: 6Dex: 25 lτii### #.........P.P# XL: 12 Next: 33% Place: Dungeon:7 lτipj#<# #........##.## Noise: ======---  Time: 12695.6 (0.0) #@# #.......P#..ß# a) +8 hand cannon of Abomination {heavy, D #.# #######....>.. Throw: 6 boomerangs lτijm#.# ######..P#ß..# lτij#.# #...##...##.## #.# #...##....P.P.lτij   ######.# #...##........lτik   #......# #...########..lτi?k   #.########...###### #.. lτikk  #.# #..........# #.. lτik  #.# #..........# #..  _Okay, then.Throw: 6 boomerangslτikPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linemτip ;@.mτi;*.nτiH #............. psychosociety the Nimble nτiI%#............# Gnoll of Qazlal *****. #..........>.. Health: 92/92 ======================== #............# Magic: 23/23 ======================== #............# AC: 15Str: 7Doom: 17% #............# EV: 24Int: 20nτiJI #............# SH: 6Dex: 25 nτiI### #.........P.P# XL: 12 Next: 33% Place: Dungeon:7 #<# #........##.## Noise: ======---  Time: 12695.6 (0.0) nτiJu#@# #.......P#..ß# a) +8 hand cannon of Abomination {heavy, D #.# #######....>.. Throw: 6 boomerangs #.# ######..P#ß..# #.# #...##...##.## #.# #...##....P.P.   ######.# #...##........   #......# #...########..  nτiK #.########...###### #..   #.# #..........# #..   #.# #..........# #.. Throw: 6 boomerangsnτiYKPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.nτiLnτiPnτiQ/ _oτiwoτiӹLevel 7 of the Dungeon <<<<>>>>>^__(Press ? for help) #............##########...###........##......##############  #............#........'..................................>#  #..............########...###.................###########.#  #............##########...###.######.~#~#~....##.#  oτig#..........>...............#.........#~#~#....##.#  #............########......#.........~#_#~....##.#  #............####....#.........#~#~#....#####.#  #............# ##### #....#.........~#~#~.......##.#  oτi#............# #...# ###..#.........)...........##.#  oτiܺ### #.........P.P# #...# #..#........))...#.......##.#  oτi\#<# #........##.#####...# #..#.........#.#.#.......##.#  #@# #.......P#..ß#P##...# #.........##.#)#.#.......##.#  #.# #######....>....#...# ##.#####.###.#<#.+.......#oτi#.#  #.# ######..P#ß..#P.....# #...###.###.#####.......#oτip#.#  #.# #...##...##.##.....#########.....#.........####.##oτiԻ#.#  #.# #...##....P.P..............................# #.###.# oτi.S  ######.# #...##...................................#.# #..#### #.#   #......# #...########...............................# ##....## #.#   #.########...###### #.............................### ##.##..####.# oτiQ  #.# #..........# #...............÷.)............# #.........#.# oτit  #.# #..........# #......^.......................# #.#.#.#.#.#.# oτiZ  ##.######..........# #..............................# #.........#.#   #......##..........###.............................## #.#.#.#.#.#.#pτiԑpτiڠ1 #............. psychosociety the Nimble #............# Gnoll of Qazlal *****. pτiV#..........>.. Health: 92/92 ======================== #............# Magic: 23/23 ======================== #............# AC: 15Str: 7pτiDoom: 17% #............# EV: 24Int: 20 pτi#............# SH: 6Dex: 25pτi;  ### #.........P.P# XL: 12 Next: 33% Place: Dungeon:7 pτiڢ#<# #........##.## Noise: ======---  Time: 12695.6 (0.0) #@# #.......P#..ß# a) +8 hand cannon of Abomination {heavy, D pτiw#.# #######....>.. Throw: 6 boomerangs #.# ######..P#ß..# #.# #...##...##.## pτi#.# #...##....P.P.  pτi ######.# #...##........  pτiY #......# #...########..   #.########...###### #..pτi   #.# #..........# #..  pτi #.# #..........# #.. pτi$Throw: 6 boomerangspτi_Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line _Okay, then.pτipτiƬpτirτi  #............. psychosociety the Nimble #............# Gnoll of Qazlal *****. #..........>.. Health: 92/92 ======================== #............# Magic: 23/23 ======================== #............# AC: 15Str: 7Doom: 17% #............# EV: 24Int: 20 #............# SH: 6Dex: 25 rτiy ### #.........P.P# XL: 12 Next: 33% Place: Dungeon:7 #<# #........##.## Noise: ======---  Time: 12695.6 (0.0) #@# #.......P#..ß# a) +8 hand cannon of Abomination {heavy, D #.# #######....>.. Throw: 6 boomerangs #.# ######..P#ß..# #.# #...##...##.## rτi #.# #...##....P.P.   ######.# #...##........   #......# #...########..   #.########...###### #..   #.# #..........# #..   #.# #..........# #..  _Okay, then.rτix Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight linetτi7 #............. psychosociety the Nimble #............# Gnoll of Qazlal *****. #..........>.. Health: 92/92 ======================== #............# Magic: 23/23 ======================== #............# AC: 15Str: 7Doom: 17% #............# EV: 24Int: 20 #............# SH: 6Dex: 25 ### #.........P.P# XL: 12 Next: 33% Place: Dungeon:7 #<# #........##.## Noise: ======---  Time: 12695.6 (0.0) #@# #.......P#..ß# a) +8 hand cannon of Abomination {heavy, D #.# #######....>..tτiV[40m Throw: 6 boomerangs #.# ######..P#ß..# #.# #...##...##.## #.# #...##....P.P.   ######.# #...##........   #......# #...########..   #.########...###### #..   #.# #..........# #..   #.# #..........# #.. Throw: 6 boomerangsPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then. _tτi / tτi/ jFire: a) +8 hand cannon of Abominationtτi4 tτi6 uτi  #............. psychosociety the Nimble #............# Gnoll of Qazlal *****. #..........>.. Health: 92/92 ======================== #............# Magic: 23/23 ======================== #............# AC: 15Str: 7Doom: 17% #............# EV: 24Int: 20 #............# SH: 6Dex: 25 ### #.........P.P# XL: 12 Next: 33% Place: Dungeon:7 #<# #........##.## Noise: ======---  Time: 12695.6 (0.0) #@# #.......P#..ß# a) +8 hand cannon of Abomination {heavy, D #.# #######....>..τi}39;49m Fire: a) +8 hand cannon of Abomination #.# ######..P#ß..# #.# #...##...##.## #.# #...##....P.P.   ######.# #...##........   #......# #...########..   #.########...###### #..   #.# #..........# #..   #.# #..........# #..  _Okay, then.Fire: a) +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineuτi ;@.uτi) ;*.uτi>;*.vτi;*.vτi #............. psychosociety the Nimble vτi^#............# Gnoll of Qazlal *****. #..........>.. Health: 92/92 ======================== #............# Magic: 23/23 ======================== #............# AC: 15Str: 7vτinDoom: 17% #............# EV: 24Int: 20 #............# SH: 6Dex: 25 vτivτiF### #.........P.P# XL: 12 Next: 33% Place: Dungeon:7 vτi#<# #........##.## Noise: ======---  Time: 12695.6 (0.0) #@# #.......P#..ß# a) +8 hand cannon of Abomination {heavy, D vτiQF#.# #######....>.. Fire: a) +8 hand cannon of Abomination #.# ######..P#ß..# #.# #...##...##.## #.# #...##....P.P.  vτi, ######.# #...##........   #......# #...########..   #.########...###### #..   #.# #..........# #..   #.# #..........# #..vτi5> Fire: a) +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}Press: ? - help, Q - select action, ( or ) - cyclevτikAShift-Dir - straight lineOkay, then.vτi?vτievτip/ _xτi.  You unwield the +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}.  You feel an overwhelming desire to slay dragons!xτi{/+83xτi/f36.6 (1b) +9 lance "Wyrmbane" {slay drac, rPois rxτi/YThrow: 6 boomerangsxτi 4xτi'6[ _b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}yτig #............. psychosociety the Nimble #............# Gnoll of Qazlal *****. #..........>.. Health: 92/92 ======================== yτih#............# Magic: 23/23 ======================== #............# AC: 18Str: 7Doom: 17% #............# EV: 23Int: 20 #............# SH: 6Dex: 23 yτih### #.........P.P# XL: 12 Next: 33% Place: Dungeon:7 yτih#<# #........##.## Noise: ======---  Time: 12696.6 (0.0) yτii#@# #.......P#..ß# b) +9 lance "Wyrmbane" {slay drac, rPois r yτiNiD#.# #######....>.. Throw: 6 boomerangs #.# ######..P#ß..#yτisid #.# #...##...##.##yτii #.# #...##....P.P.   ######.# #...##........yτii   #......# #...########..yτii3  yτij #.########...###### #..  yτi=j #.# #..........# #..  yτi[j #.# #..........# #..  yτij_b - the +9 lance "Wyrmbane" (weapon) {slay drac, rPois rF+ rC+ AC+3}  Throw: 6 boomerangsyτikPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineyτi K  #............. psychosociety the Nimble #............# Gnoll of Qazlal *****. #..........>.. Health: 92/92 ======================== yτiK #............# Magic: 23/23 ======================== #............# AC: 18Str: 7Doom: 17% #............# EV: 23Int: 20 #............# SH: 6Dex: 23 yτiK ### #.........P.P# XL: 12 Next: 33% Place: Dungeon:7 yτi.L #<# #........##.## Noise: ======---  Time: 12696.6 (0.0) #@# #.......P#..ß# b) +9 lance "Wyrmbane" {slay drac, rPois r yτiQL I#.# #######....>.. Throw: 6 boomerangs #.# ######..P#ß..# yτiuL l#.# #...##...##.## yτiL #.# #...##....P.P.  yτiL 1 ######.# #...##........   #......# #...########..yτiL    #.########...###### #..yτiM    #.# #..........# #..yτi&M    #.# #..........# #.. yτiGM $Throw: 6 boomerangsyτikM Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineOkay, then.yτi^N yτiR yτiS / _zτiShift-Dir - straight line _Okay, then.  You unwield the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}.  You feel agile.zτid5457.6 (1a) +8 hand cannon of Abomination {heavy, DFire: a) +8 hand cannon of Abominationzτizτi[ _a - the +8 hand cannon of Abomination (weapon) {heavy, Dex+2 Stlth+}|τiC=1 #............. psychosociety the Nimble #............# Gnoll of Qazlal *****. |τi=#..........>.. Health: 92/92 ======================== #............# Magic: 23/23 ======================== #............# AC: 15Str: 7Doom: 17% #............# EV: 24|τi=Int: 20 #............# SH: 6Dex: 25|τi= |τi->### #.........P.P# XL: 12 Next: 33% Place: Dungeon:7 |τik>#<# #........##.## Noise: ======---  Time: 12697.6 (0.0) |τi>#@# #.......P#..ß# a) +8 hand cannon of Abomination {heavy, D #.# #######....>.. Fire: a) +8 hand cannon of Abomination|τi> #.# ######..P#ß..# |τi>d#.# #...##...##.## |τi?#.# #...##....P.P.  |τi*?1 ######.# #...##........   #......# #...########..|τiN?   #.########...###### #..|τi?   #.# #..........# #..   #.# #..........# #..  _a - the +8 hand cannon of Abomination (weapon) {heavy, Dex+2 Stlth+}  |τi?MFire: a) +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}|τi@Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line|τi ;@.|τiZ ;*.}τi,;*.}τi #............. psychosociety the Nimble #............# Gnoll of Qazlal *****. #..........>.. Health: 92/92 ======================== }τi#............# Magic: 23/23 ======================== #............# AC: 15Str: 7Doom: 17% #............# EV: 24}τiJInt: 20 #............# SH: 6Dex: 25}τim }τi### #.........P.P# XL: 12 Next: 33% Place: Dungeon:7 }τiÓ#<# #........##.## Noise: ======---  Time: 12697.6 (0.0) }τi#@# #.......P#..ß# a) +8 hand cannon of Abomination {heavy, D }τi"#.# #######....>.. Fire: a) +8 hand cannon of Abomination }τiFe#.# ######..P#ß..# }τiid#.# #...##...##.## }τi#.# #...##....P.P.  }τi ######.# #...##........ }τiϔ  #......# #...########.. }τi4  #.########...###### #..   #.# #..........# #..   #.# #..........# #..}τiY{ Fire: a) +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}}τixPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight line}τi!Okay, then.}τi}τiL}τi/ _~τiɎwThrow: 6 boomerangs~τiϒ~τiτiULτiLjFire: a) +8 hand cannon of AbominationτiPτi_Rτi$ τi.3 aLevel 7 of the Dungeon <<<<>>>>>^__(Press ? for help) #............##########...###........##......##############  #............#........'..................................>#  #..............########...###.................###########.#  #............##########...###.######.~#~#~....##.#  #..........>...............#.........#~#~#....##.#  #............########......#.........~#_#~....##.#  #............####....#.........#~#~#....#####.#  #............# ##### #....#.........~#~#~.......##.#  #............# #...# ###..#.........)...........##.#  ### #.........P.P# #...# #..#........))...#.......##.#  #<# #........##.#####...# #..#.........#.#.#.......##.#  τi3 o#@# #.......P#..ß#P##...# #.........##.#)#.#.......##.#  #.# #######....>....#...# ##.#####.###.#<#.+.......##.#  #.# ######..P#ß..#P.....# #...###.###.#####.......##.#  #.# #...##...##.##.....#########.....#.........####.##τi+4 #.#  #.# #...##....P.P..............................# #.##τid4 #.#   ######.# #...##...................................#.# #..#### #.# τi4 m  #......# #...########...............................# ##....## #.#   #.########...###### #.............................### ##.##..####.#   #.# #..........# #...............÷.)............# #.........#.#   #.# #..........# #......^.......................# #.#.#.#.#.#.# τi&5  ##.######..........# #..............................# #.........#.# τiO5  #......##..........###.............................## #.#.#.#.#.#.#τivO@>τiτi1 #............. psychosociety the Nimble #............# Gnoll of Qazlal *****. τi4-#..........>.. 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'.................#...##.P.##... ##...##...........#....#...#.. ##...##......##'###..#...≈...# ##...#.......#........#######.. #....#########........ #....#.........There is a stone staircase leading up here.τi V☼☼τi 279 _τiAL°§τiBt######## ####..##### ....############.## #..#..#.... ..........>.......# #.....#........# #.....+.#####.....#. #...####.......#######.. #...##......##°☼.#..#...≈... ............##<..#....#...#... ..)÷.☼#...##.P.# .....○@#.#..PPPP...# τiun....##......##...#.#≈.PP>PP.≈#. ....##......##.....#.....P...#. .................#...##.P.##... #...##...........#....#...#.. #...##......##'###..#...≈...# #...#.......#........#######.. ....#########.......... ....#......... ....#.τi'}.○○°§τi},8.3 (140τiL○§τi3 ....############.## #..#..#..........>..........#+.#### #...##......##.......#######....##.○.#..#...≈...# τi............##<..#....#...#....)÷.○#...##.P.##....°.#.#..PPPP...###......##..@#.#≈.PP>PP.≈...##.§...#.....P......#....#....###............ ##'##............................ τikJ○○τi+91τiNB○§τi\u.....>.......# #.....#..# #.....+..#####.....#.####.......#######.. ...##......##.○.#..#...≈... ...........##<..#....#...#....)÷.○#...##.P.#....°○#.#..PPPP...#τi]##......##...#.#≈.PP>PP.≈#.##......##.§.@.#.....P...#.............#...##.P.##.....###...........#....#...#.. ...##......##'###..#...≈...# ...#.......#........#######.. ...#########................τi]#................#................τi]># #'##. .....τi[hk°°.☼τih,402τioK°§τiC#.# #.....+.#####.....#.####.......#######..##......##.°.#..#...≈..........##<..#....#...#....)÷.°#...##.P.#.....○#.#..PPPP...#τi##......##.☼.#.#≈.PP>PP.≈#.##......##.§...#.....P...#.......#@..##.P.##.....###...........#....#...#........##......##'###..#...≈...##.......#........#######..#########................#..............#.τi......#) '##......... ....τi6..°τie○.○τij+13τigτiP# #.....+.#####.....#. .##......##.......#######. .##......##...#..#...≈...#.##<..#....#...#.)÷..#...##.P.##.τiPo°#.#..PPPP...#. .##......##.○.#.#≈.PP>PP.≈#. .##......##.....#.....P...#.#.@.##.P.##.....#.# .##.τi#Q#..○.#...#. .##......##'###..#...≈...#......⌠ .#.τiDQ}#........#######. .#..........τidQN⌠ .#.......... .#.τiQX...........#)# ##.τiQ[......)τi[j.☼○§τig\+24τidτic}># #.....#.## #.....+.# ........#####.....' ##......##.......#######..# ####...#..#...≈...####<..#....#...#..#)÷..#...##.P.##........# .......#.#..PPPP...#......# τiE##......##.○.#.#≈.PP>PP.≈#......# ####.....#@....P...#....... ...#☼..##.P.##.....#.# ##.....#..○.#...#.... ###'###.§#...≈...⌠ #.......#..#######. τi:7#########...⌠ #....τieF... #.....#)#. #τiD)[#τiFi.○§°τi+35τi'§τiOF>.# #.....#.#)# #.....+.#...#####.....#.'. #......##.......#######.#. #......##...#..#...≈...#.#.##<..#....#...#.#.)÷..#...##.P.##.#..#.#..PPPP...#......#. #......##...#.#≈.PP>PP.≈#......#. #......##.....#.@...P...#.#○..##.P.##.....#.#.# #.τi2G#.§°.#...#. #......##'###.§#...≈...#......⌠. .#........#######.........⌠. ........ ........#)#.# .)[)#.τiSv○..46τi[9§τigN>.# #.....#.#).# #.....+.#...#####.....#.'. ......##.......#######..#. τiB......##...#..#...≈...#.#.##<..#....#...#...#.τi@)÷..#...##.P.##.#.τid.#.#..PPPP...#......#. τi_......##...#.#≈.PP>PP.≈#......#. ......##.....#..@..P...#.τi+#○..##.P.##.....#.#.#. .#.§..#...#. τi......##'###..#...≈...#......⌠.#........#######.τif_........τi&>......⌠.....τiR.....#)#.#[)[).#.τiqτimS§°.τi+57τi'§τi>I>.# #.....#.#).# #.....+.#...#####.....#.'.##.......#######.#.τi>##...#..#...≈...#.......#.##<..#....#...#...#.)÷..#...##.P.##.#..#.#..PPPP...#......#.τiX?=##...#.#≈.PP>PP.≈#......#.##.....#..°@.P...#.#°..##.P.##.....#.#.#.##....#...#.##'###..#...≈...#......⌠.#........#######...τiu?v_............⌠.τi?i..#)#.#[#τi?I)[).#.τi?τi>LV..○τiLτiL$68τiTτi|M########.## #..#..#.#'##># #.....#.#).# #.....+.#......#####.....#'.##.......#######........#.##...#..#...≈...#.......#.##<..#....#...#..#.τi)÷..#...##.P.##........#.....#.#..PPPP...#......#.##...#.#≈.PP@PP.≈#......###.....#...§.P...#........... .........#...##.P.##.....#.#.#.#.#....#..○#.....##'###..#...≈...#......⌠..... τi[l#.#######.._..τiϹ.....⌠...#)#.#[#)[)τiU`☼.°τi+79τi9☼τi<τiτi] _There is a staircase to the Lair here.τiY4τiτih_○☼.τi 88.3 (1.0) _τi:○τi.Lair:1τi #.......#  ##.......#  #........#  #.......#  #......# τiC ##......#  ###.......##  #.#........#  ... #...÷.....P# τij= ..# #...@§....## #...#.. ##..§.....# τiD#.#.#..## ##.§.....#.# ### #P.###..##.# #........# ##........##  #...÷..####.......## τiƹ #...÷..##  ###.....[..##  ##τi^# #####τi%-9.8 (2.5τi.2§§τi0G _You climb downwards. Welcome back to the Lair of Beasts!τir3{ _There is a staircase back to the Dungeon, spattered with blood here.τi 3τi&τiNM#.....# ##.##.  ## ### #.#........ ... τiO.@.....P# ... ..#...<§....## #...#.. ##..§.....##..#τiZK○☼τif[450.8 (1.0 _τiaM☼§τiԋ M #....## #.....# #.##.  ##......# ###...○...# τiJ#.#.@.☼.... ... .÷.....P ... ..# #...<§....####τih(...##τiSYou see here a wolf skeleton.τi°○☼.τib11.8 (2 _τiϝW○§§τi8M #....## #.....# ##.##.  ##......# ##.@.°...## #.#...○.... τi.. ...#..☼÷.....P#.##.......#τica○○.○τi*2.8 (3τi:○τi M #....## #.....# ###.##.. #○ ##@.....# ##..○....###.#...○....#.###........##τir °°○..°○÷.τi *3.8 (4τi  L°°τi M ....#  #....## #.....# ##.##..  ##......# ###..°....###P.###..##.#○.°...°4.8 (5τir M. ....#  #....## #.....# #.##.##..##.○....##........#.#○○○..5.8 (6τir τi Y.....#...... .....# ....## #τi S## .# ## #..@..#...○...#.###..○...# ##.○....####.......## Y   yak (wandering) #.#...#τi  ... #...÷.....P# .. ..# #...<÷....# ...#.. .# .#.#..## ##.......#.#τi c  You encounter a yak.τi| C.Yτi$ ∆☼°○°°τi +6.8 (7τi@ τi> : _The yak bellows! You hear a bellow!τi R  Cast which spell? (? or * to list) τi-  psychosociety the Nimble  Gnoll of Qazlal *****. ∆ ......#  Health: 92/92 ======================== Y.....  Magic: 20/23 ====================---- .....#  AC: 15Str: 7Doom: 17% #....##  EV: 24Int: 20 ##.....##  SH: 6Dex: 25 #...☼...#  XL: 12 Next: 33% Place: Lair:1 ##.......#  Noise: ======---  Time: 12856.8 (0.0) #..@.....#  a) +8 hand cannon of Abomination {heavy, Dτip1 #...°○..#.#  Fire: a) +8 hand cannon of Abomination ##..°...#  ##.°....#  ###.......##  Y   yak #.#........# . ... #...÷.....P# .. ..# #...<÷....## ...#.. ##........# .#.#..## ##.......#.# Cast which spell? (? or * to list) Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 92%)τi1psychosociety the NimbleGnoll of Qazlal *****.∆ ......#Health: 92/92 ========================*.....Magic: 20/23 ====================----.....#AC: 15Str: 7Doom: 17%#....##EV: 24Int: 20##.....##SH: 6Dex: 25#...☼...#XL: 12 Next: 33% Place: Lair:1##.......#Noise: ======---  Time: 12856.8 (0.0)#..@.....#a) +8 hand cannon of Abomination {heavy, D#...°○..#.#Fire: a) +8 hand cannon of Abomination##..°...###.°....####.......##τiY   yak#.#........# . ...#...÷.....P# .. ..# #...<÷....## ...#.. ##........# .#.#..## ##.......#.#Cast which spell? (? or * to list) Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 92%)τia _Y(inner flame)τi\ 9.YPress: ? - help, Dir - move target: a yak (chance to affect: 92%)  The yak is filled with an inner flame.  Your orb unleashes a flurry of shooting stars!τii ○v○.v°§...Y, ally target)τij b7.8 (1-Star τiHs τi ) _You hear a bellow!τiǙpsychosociety the NimbleGnoll of Qazlal *****.∆ ......#Health: 92/92 ========================......Magic: 20/23 ====================----.Y...#AC: 15Str: 7Doom: 17%#*...##EV: 24Int: 20##*....##SH: 6Dex: 25#.*.○...#τi=XL: 12 Next: 33% Place: Lair:1##.*.....#Noise: ======---  Time: 12857.8 (0.0)#..@v....#a) +8 hand cannon of Abomination {heavy, D#.○.v°..#.#Fire: a) +8 hand cannon of Abomination##§.....#-Star ##......####.......##Y   yak (inner flame, ally target)#.#........# . ...#...÷.....P# τiv.. ..# #...<÷....## ...#.. ##........# .#.#..## ##.......#.#Fire: a) +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}τi/Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineτihNAim: a yak (inner flame, ally target, 83% to hit)τiq8 psychosociety the NimbleGnoll of Qazlal *****.∆ ......#Health: 92/92 ========================......Magic: 20/23 ====================----.....#AC: 15Str: 7Doom: 17%#....##EV: 24Int: 20##.....##SH: 6Dex: 25#...○...#XL: 12 Next: 33% Place: Lair:1##.......#Noise: ======---  Time: 12857.8 (0.0)#..@v....#a) +8 hand cannon of Abomination {heavy, Dτi9 W#.○.v°..#.#Fire: a) +8 hand cannon of Abomination##§.....#-Star ##......####.......##Y   yak (inner flame, ally target)#.#........# . ...#...÷.....P# .. ..# #...<÷....## ...#.. ##........# .#.#..## ##.......#.#Shift-Dir - straight lineAim: a yak (inner flame, ally target, 83% to hit)  You shoot a slug. The slug hits the yak!!!  Qazlal accepts your kill.τi,> T))))τiS F########τiFv○Aim: a yak (inner flame, ally target, 83% to hit)  You shoot a slug. The slug hits the yak!!!  Qazlal accepts your kill.  The yak explodes!τiJv○τix v§v○v○v○τi@○vτiU.§..§§§....°°..°...°.§.°τi]=6460.1 (2.3τi[§§§°§§τi, _You hear a bellow! x2τiDv○v§τiDv○τiMDv○τi# §°§§§..°...°.°....○τi$,1.1 (1.0τi'+°§§§°°τi.) _You hear a bellow!τiYv○v○v○○v°°.§§§.°°§○........○1=2°§§§.°τiLv○τi N☼vτi!?v○τiG"M§vτi+3..☼.°§°§§v..○§§°τi-%3τixB}☼.°°τiDτi62○τil7L○vτiI82vτi{9G○vτiJ°○..§§.§§°°°○○..τi+%4τi*°§§°§§ _You hear a bellow!τi 4○τi i ○You hear a bellow!τip °..☼§.....°.°..○τi! %5τi) °§☼§§...°§○τi, U _Your shooting star dissipates.τi1 .°☼.....°.§§...○τi2 A=6τi8 §§§§°§τi: ) _You hear a bellow!τiQ §○..☼..°τi %7τi §§§§τi τik-Yτil/Yτim.Yτiu.§☼☼○.§.τiv_YYY 3 yaksτiHwS2=8τi}c§☼§§τiX _You encounter a yak. x3τi `  Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.τi|j  psychosociety the Nimble  Gnoll of Qazlal *****. ∆ YY....#  Health: 92/92 ======================== ......  Magic: 19/23 ===================----- Y§☼..#  AC: 15Str: 7Doom: 16% #○☼..##  EV: 24τijInt: 20 ##.....##  SH: 6Dex: 25 #.......#  XL: 12 Next: 34% Place: Lair:1 τik##.......#  Noise: ======---  Time: 12868.1 (0.0) #..@.§...#  a) +8 hand cannon of Abomination {heavy, D #..§....#.#  Fire: a) +8 hand cannon of Abomination ##○.§...#  -Star  ##......#  ###.......##  YYY 3 yaksτil τi~l$#.#........# . ... #...÷.....P# .. ..# #...<÷....## ...#.. ##........# .#.#..## ##.......#.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetτil?Aim: a yak (chance to affect: 92%)τijpsychosociety the NimbleGnoll of Qazlal *****.∆ YY....#Health: 92/92 ========================......Magic: 19/23 ===================-----*§☼..#AC: 15Str: 7Doom: 16%#○☼..##EV: 24Int: 20##.....##SH: 6Dex: 25#.......#XL: 12 Next: 34% Place: Lair:1##.......#Noise: ======---  Time: 12868.1 (0.0)#..@.§...#a) +8 hand cannon of Abomination {heavy, D#..§....#.#Fire: a) +8 hand cannon of Abomination##○.§...#-Star ##......####.......##YYY 3 yaks#.#[τi{40m........# . ...#...÷.....P# .. ..# #...<÷....## ...#.. ##........# .#.#..## ##.......#.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move targetAim: a yak (chance to affect: 92%)τi dY(1 inner flame)τiy.Y.YτiYAiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a yak (chance to affect: 92%)  τi8-The yak is filled with an inner flame.τi34τi(☼°☼☼§..YYYY 4 yaks (1 wandering, 1 inner flame)τi*9.1 (1τiY☼§YτivU _You encounter a yak.τi `  Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.τi;  .YYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. YThe yak bellows! §YYou encounter a yak..Y.Y○○○.○°YYYYY 5 yaks (7--70Will/2 Jinx -Star τi&C S§YYτi F Y _The yak is engulfed in blazing flames. Flame seeps out of the yak.τiHBpsychosociety the NimbleGnoll of Qazlal *****.∆ Y.....#Health: 92/92 ========================Y.Y...Magic: 17/23 =================-------Y§○..#AC: 15Str: 7Doom: 16%#Y○..##EV: 24Int: 20##*....##SH: 6Dex: 25#.*.○...#XL: 12 Next: 34% Place: Lair:1##.*.§...#Noise: ======---  Time: 12870.1 (0.0)#..@.....#a) +8 hand cannon of Abomination {heavy, D#.......#.#Fire: a) +8 hand cannon of Abomination##°.§...#Will/2 Jinx -Star ##......####.......##τi&CYYYYY 5 yaks (1 inner flame)#.#........# . ...#...÷.....P# .. ..# #...<÷....## ...#.. ##........# .#.#..## ##.......#.#Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (flame, moderately wounded, inner flame, chance to call a sprite on  τiYCattack: 71%, 83% to hit)τip psychosociety the NimbleGnoll of Qazlal *****.∆ Y.....#Health: 92/92 ========================Y.Y...Magic: 17/23 =================-------Y§○..#AC: 15Str: 7Doom: 16%#Y○..##EV: 24Int: 20##)....##SH: 6Dex: 25#.).○...#XL: 12 Next: 34% Place: Lair:1##.).§...#Noise: ======---  Time: 12870.1 (0.0)#..@.....#τiq a) +8 hand cannon of Abomination {heavy, D#.......#.#Fire: a) +8 hand cannon of Abomination##°.§...#Will/2 Jinx -Star ##......####.......##YYYYY 5 yaks (1 inner flame)#.#........# . ...#...÷.....P# .. ..# #...<÷....## ...#.. ##........# .#.#..## ##.......#.#Aim: a yak (flame, moderately wounded, inner flame, chance to call a sprite on  attack: 71%, 83% to hit)  You shoot a slug. The slug hits the yak!! Flame seeps out of the yak.  The yak is almost dead.τiK .Y.YτiL" ○attack: 71%, 83% to hit)  You shoot a slug. The slug hits the yak!! Flame seeps out of the yak.  The yak is almost dead.  The yak is engulfed in blazing flames.τi. ^#######YYYY 4 yaksThe yak explodes!  The fiery explosion engulfs the yak!!  The yak is heavily wounded.fiery explosion engulfs the yak!!τi] .Y§YThe fiery explosion engulfs the yak!!  The yak is heavily wounded.  The fiery explosion engulfs the yak!!  The yak is heavily wounded..Y§Y.Y§yak is engulfed in blazing flames. x3  You kill the yak!τih .☼§§§....#°....°°.○°... 3 yaksτir <472.2 (2.1τiyz U§§○τi} P _Qazlal accepts your kill.τipsychosociety the NimbleGnoll of Qazlal *****.∆ ......#Health: 92/92 ========================......Magic: 17/23 =================-------Y☼§..#AC: 15Str: 7Doom: 14%#§YY.##EV: 24Int: 20##§.*..##SH: 6Dex: 25#.°*....#XL: 12 Next: 37% Place: Lair:1##..*§...#Noise: ======---  Time: 12872.2 (0.0)#..@.°...#a) +8 hand cannon of Abomination {heavy, D#.°.○°..#.#τifFire: a) +8 hand cannon of Abomination##......#Will/2 Jinx -Star ##......####.......##YYY 3 yaks#.#........# . ...#...÷.....P# .. ..# #...<÷....## ...#.. ##........# τi‚.#.#..## ##.......#.#Fire: a) +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (chance to call a sprite on attack: 71%, 83% to hit)τi]Tpsychosociety the NimbleGnoll of Qazlal *****.∆ ......#Health: 92/92 ========================......Magic: 17/23 =================-------Y☼§..#AC: 15Str: 7Doom: 14%#§YY.##EV: 24Int: 20τi ##§....##SH: 6Dex: 25#.°.....#XL: 12 Next: 37% Place: Lair:1##...§...#Noise: ======---  Time: 12872.2 (0.0)#..@.°...#a) +8 hand cannon of Abomination {heavy, D#.°.○°..#.#Fire: a) +8 hand cannon of Abomination##......#τiD'Will/2 Jinx -Star ##......####.......##YYY 3 yaksτi#.#........# . ...#...÷.....P# .. ..# #...<÷....## τi...#.. ##........# .#.#..## ##.......#.#τiPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineτiAim: a yak (chance to call a sprite on attack: 71%, 83% to hit)  Okay, then.τiτi`☼§§§τi_/ _τi_Upsychosociety the NimbleGnoll of Qazlal *****.∆ ......#Health: 92/92 ========================......Magic: 17/23 =================-------Y☼§..#AC: 15τi:Str: 7Doom: 14%#§YY.##EV: 24Int: 20##§.*..##SH: 6Dex: 25#.°*....#XL: 12 Next: 37% Place: Lair:1##..*§...#Noise: ======---  Time: 12872.2 (0.0)#..@.°...#a) +8 hand cannon of Abomination {heavy, D#.°.○°..#.#τitFire: a) +8 hand cannon of Abomination##......#Will/2 Jinx -Star ##......####.......##τiJYYY 3 yaksτi˗#.#........# . ...τi#...÷.....P# .. ..# #...<÷....## τi2...#.. ##........# .#.#..## ##.......#.#Fire: a) +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}τig?Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a yak (chance to call a sprite on attack: 71%, 83% to hit)τiXpsychosociety the NimbleGnoll of Qazlal *****.∆ ......#Health: 92/92 ========================......Magic: 17/23 =================-------Y☼§..#AC: 15Str: 7Doom: 14%#§Y..##EV: 24Int: 20##§....##SH: 6Dex: 25#.°.....#XL: 12 Next: 37% Place: Lair:1##...§...#Noise: ======---  Time: 12872.2 (0.0)τik#..@.°...#a) +8 hand cannon of Abomination {heavy, D#.°.○°..#.#Fire: a) +8 hand cannon of Abomination##......#Will/2 Jinx -Star ##......####.......##YYY 3 yaks#.#........# . ...#...÷.....P# .. ..# #...<÷....## τiB...#.. ##........# .#.#..## ##.......#.#τixShift-Dir - straight lineAim: a yak (chance to call a sprite on attack: 71%, 83% to hit)  You shoot a slug. The slug hits the yak!!!  You kill the yak!τiA))) 2 yaksτi% F§YAim: a yak (chance to call a sprite on attack: 71%, 83% to hit)  You shoot a slug. The slug hits the yak!!!  You kill the yak!  Qazlal accepts your kill.τin §The yak is engulfed in blazing flames. x2  You kill the yak!τi  §YQazlal accepts your kill.§○§☼....°°...°°.§   yakτiܪ 8/24=3404.3 (2.1 _The yak is engulfed in blazing flames.τi \§○§☼°°τi n _Your Spellcasting skill increases to level 8!τi+psychosociety the NimbleGnoll of Qazlal *****.∆ ......#Health: 92/92 ========================......Magic: 18/24 ==================------§○§..#AC: 15Str: 7Doom: 13%#§☼..##EV: 24Int: 20##Y....##SH: 6Dex: 25τi#.*.....#XL: 12 Next: 40% Place: Lair:1##.*°....#Noise: ======---  Time: 12874.3 (0.0)#..@.....#a) +8 hand cannon of Abomination {heavy, D#..°°...#.#τiخ1Fire: a) +8 hand cannon of Abomination##..§...#Will/2 Jinx -Star ##......#τi###.......##Y   yakτi5#.#........# . ...τiW#...÷.....P# .. ..# #...<÷....## τiy...#.. ##........# .#.#..## ##.......#.#τiPress: ? - help, Q - select action, ( or ) - cycleτiShift-Dir - straight lineAim: a yak (flame, heavily wounded, chance to call a sprite on attack: 71%, 83%to hit)τiw Bpsychosociety the NimbleGnoll of Qazlal *****.∆ ......#Health: 92/92 ========================......Magic: 18/24 ==================------§○§..#AC: 15τiVx tStr: 7Doom: 13%#§☼..##EV: 24Int: 20##Y....##SH: 6Dex: 25#.).....#XL: 12 Next: 40% Place: Lair:1##.)°....#Noise: ======---  Time: 12874.3 (0.0)#..@.....#a) +8 hand cannon of Abomination {heavy, D#..°°...#.#τix Fire: a) +8 hand cannon of Abomination##..§...#Will/2 Jinx -Star ##......####.......##Y   yakτix #.#........# . ...#...÷.....P# τiy .. ..# #...<÷....## ...#.. ##........# τi'y .#.#..## ##.......#.#Aim: a yak (flame, heavily wounded, chance to call a sprite on attack: 71%, 83%τiKy =to hit)  You shoot a slug. The slug hits the yak!  τioy FThe yak is severely wounded.τi` :*τiqs >§A giggling sprite leaps out and makes the yak trip over its own hooves.  The yak is almost dead.The yak is engulfed in blazing flames.  You kill the yak!τiZ} §°☼○..○○..°..○τi 426.4 (2.1τi u☼○○§τi P _Qazlal accepts your kill.τi ∆ ......# ...... §°☼..# #§○..###§....##...○...# ##○......# #........# #.°.@...#.###.○§...# ##......# ###.......##τiA #.#...  ...#...÷.....P## #...<÷....###.. ##........# #.#..## ##.......#.#.....## #P.###..##.#τi .○°°○.°.§τi3 ,7.4 (1.0τi۝ l§§°§τi τi7^ ∆ ......#  .......  §.○..#  #§○..##  ##§....##  #...°...#  ##°......#  #...○....#  #.#.#  ##.°....#  ##§.....#  ###.##  #.#.#    ... #...÷.....P#     ..# #...<÷....##    .#.. ##.#  [39;49τi^Km  .#..## ##.#.#   ## #P.###..##.#   τih☼°§☼°..○☼τii18τioz§☼§°☼°.τigp ☼τirm _The sprites lose interest in your situation.τiM∆........#.......τi^Y§.○..#  #☼°..## #§....# #...°τi#°☼....°@.○.# .......#.#τi##.°..##§..☼..# .###........#τih§.°☼☼τi..§.○...○.@.○..○τiS9=9τi}l§§○τiτi   .......##  /........# ........  #§.°..#  ☼°..##  ##☼....##  .....§.#  ##.○..@○.#  #......○.#  #.......#.# ##......# #  ##§..○..#  ###.##  τi ' #.#........#  .. #...÷.....P#  ..# #...<÷....# #.. .#  τi §○†☼§§@°°τi &80τi ☼§○§τi 3 _Found a wand of warping (2).τiSM..( .......## /........#........#§.°..# τiK #○†..## #☼....# #...§@§##.○.§°.# #.......#.# # #τiH..÷.....PτiE☼..○○°.§...☼...°τi^%1τiDP§@§τi. _Found 4 poisoned darts.τi   ..# ...(P #.......###τiW  #/........# ........ τi} ☼....  #○†○.#τi   ##○.@..## τiŻ z #...§.§.# τi ##.°.§...#  #.☼τi   #.......#.#  ##......###τi2   ##...°..# τiz  #####  #.#........# . #...÷.....P# τi ☼°†°○.○.τi %2τi R§○τi τi]#.# #..# ...(P   #.......###τif #/........# #........# ☼....  #°@°.#  ##○....## τi" #.○.§.§.#  ##...§...# #τi.○ #.......#.#τi ##......### ##......#τiQt #### #.#........#τi○○.°°.§...τi?A=3τiߧN§○τi\q _You see here a yak corpse.τi: #P# #.# #..##...(P  #.......###/........##..○.....#○@...# ##°†..# ##°....## #.°§...# ##.......# #.○ #........# ##....### ##...... #####τi8○τir†§...°τi[20=4 _τi8τiA τi .## #P# #. #..##...(P #.......###/........##..@.....##P#○....### ##††..# ##°.§..## #.....# ##.......# #.......° #.......#.# ##.### ##......τi3§○°†.τi%5τiFτiτi /# .## #P# #. #..##...(P #.....§.###/.@..○...#τi #..°.....# #P#°....######††..# ##†.§..## #.......# ##.......# #....... .#.# ##.###τii! k○§.○.τih" %6τi!* τi+ τi w .### .## #.P# #.# #.## #.○.....(P# #.....§.### #/@.§.○...# ##........# #P#°....## ####††..## ##†.§..## #.....# ##....# #.....#  #.#.#  ##......###τij°○§.°.τi%7τi߅&§τitτiS7 .......### .## #.P# #.# #τiTO.## #.°.....(P# #.....§.### #@.○§.°...# ##........# #P#.....## ####††..## ##†.§.## #......# ##......# #........#  #.#.# τiUJ ##......###τi]..§○§...τiO^A=8τipdd§..§§τi&jK.°τijX1=9.4 (2τin9§τizqD _c - a wand of warping (18) (gained 2 charges)τiЁτiτi$τiO _There are no items here.τi.......## .......### ..## #.P# #.# #.## τi*#.......(P# #.@§....### #..°§.....# ##........# #P#.....######††..##τiS##†....##......τitv.###.......#τij#..##.......#.#τi`☼..○τi290.4 (1 _τi:○τi+τiu .## .### .## #.P# #.# #....☼...## #.(P# #..@....### τi> #.# ##..○.....# #P#.....#######†....###.......###.......# τi b○○○°τiֵ %1τi 9°τi τi!B.## ..### ..## #.P# τiB#.# #....○...## #.(P# #...@...### #..○○.....# ##..°.....# ### τiB#.......###.......# τiB τiP{§.○○☼..τiQ%2τi(bj§○○☼τiiS.## .### .## #.P# #.# #..§.○...## #...○...(P# τi#....@..### #..○○.....# ##☼.......# ##†....###.......###. τigτi°.§°°°○..○τiA=3τi9°τiτi  ..... .## ..### ...## #.P# #........# #..§.°.§.## #...°..@(P# ##.......### #..°°.....# ##○..○....#τim #P#.....######††..####†....##.......####..#τi .....☼...☼τi  _2=4τi &§τi~ ` _You feel your willpower return.τi"O  .....  .##  .###  .##  #.τi#P#  #.#  #......§.##  τiI##.....☼.@P#  ##.......### τi#  #.....☼...#  ##○..○....# τi# #P#.....##  τi $^ ####††..##   ##†....##   τi0$#.......#   ##.τiP$Z#   τis$2#.#  τi$E τi2○○.○°..°5τiS98§τiD○.○○.○....τi}F*6.4 (2τi(LτiN7 _y - 17 poisoned darts (gained 4)τiR  .....  .##  .###τiAS )  .##  #.P#  #.○#  #.##τifS   #.....○@.P# τiS ##.......###  #.....○.○.#τiS   ##........#τiS #P#.....## ####††..##τiS ##†....## #.......#τiT 5 ##.#τi'T 4 #.#τi6_ ~○°°☼°τi_ *7.4 (1τixf :☼τi&i τi6 . ......  # #..## #.......P# #.....○.○ #.....@..## #.....°..P##.......### #.....°☼°.#τi#........# #P#.....######††..# ##†....## #.# ##.#τi☼○.°.○.○.τiA=8τiR 8°τiy τi τi τi τi ☼○°..○○°τi %9τiX q○○°○τi ○○..○°§.°τi$ Z3=900.4 (2τi τi §○°..○°.§.τip *1.4 (3τi J°§§τi m○°...°.τih *2.4 (4τii W§§§τix §.°.....○.τi *3.4 (5τiO 8§τi< z.○○°.τi F=4.4 (6τi^ J§..§τi .°☼°.§τi X4=5.4 (7τi) '§τi .○.☼☼ _Magic restored.τi *6.4 (8τic V§○☼τi ..○§○○τi7 *7.4 (9τi ○○§○○τi. °°.@§☼○τiy .8.4 (10.0)τi% °§§§○○τi- ○.○.○.§°°τiv. G=9.4 (11τi3 A○°τiB; M○○○○τi; 3..τi< ,10.4 (12τiA D○○τi?J °°○°°...○τiK 61.4 (13τiP 8°τiK{ .. .  τi{  #....## #......°P# #....@.°○# #....○.§.## #...°°...P#τi d#......○### #.........##........# #P#.....######††..# ##†## #.# _Your orb has finished recharging its magic.τiӉ ○§..°°....°τi τi+ $2.4 (14τi 9°τi@ ....... .#.........○.## #...@.§.P# #.......°# #....°...## #........P##......°### #.........#τiA A#........# #P#.....######†† ##†##τi t☼§...τi +3.4 (15τic τiM.. ## ....### τi#N.....☼§@.○.##...#.....§.P#........#.##P#.....##τin☼○§@§°.τiTτi+4.4 (16τi 9°τi"w M##P...#.....# ☼## ..@.### ..○§.§°.##...#.......P####........ _You hear a loud caw.τi"☼○○..§.τi+5.4 (17τi'§τid)M# ###...b...##P...#.....τi)f......# ☼@## ....### .....○..§..##.τi*b   raven (wandering)###........τi2e  You encounter a raven.τi4C.bτi Lm.b§○°§..6.4 (18 _§○§τiE  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.τi .bYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped.τi B.bτi ☼vv.§.§(ally target)τi 2--7.0)Will/2 Jinx -Star τi M☼§τi E _Your orb unleashes a flurry of shooting stars!τi!psychosociety the NimbleGnoll of Qazlal *****...# ###.......Health: 92/92 ========================...##P...#...Magic: 22/24 ======================--............AC: 15Str: 7Doom: 13%...........EV: 24Int: 20τiVN........b.SH: 6Dex: 25......§.*XL: 12 Next: 42% Place: Lair:1......☼v#Noise: ======---  Time: 12917.4 (0.0)......v@##a) +8 hand cannon of Abomination {heavy, D.........###Fire: a) +8 hand cannon of Abomination......§.§..##Will/2 Jinx -Star ...#.......P#τi#. #........#b   raven (ally target)# #........###........P###.......####.........###........#τi޹0Fire: a) +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineτiMkAim: a raven (ally target, chance to call a sprite on attack: 71%, 66% to hit)τiΦ !psychosociety the NimbleGnoll of Qazlal *****...# ###.......Health: 92/92 ========================...##P...#...Magic: 22/24 ======================--............AC: 15Str: 7Doom: 13%...........EV: 24Int: 20τi7 ..........SH: 6Dex: 25......§..XL: 12 Next: 42% Place: Lair:1......☼v#Noise: ======---  Time: 12917.4 (0.0)......v@##a) +8 hand cannon of Abomination {heavy, DτiT .........###Fire: a) +8 hand cannon of Abominationτin ......§.§..##Will/2 Jinx -Star τi ...#.......P##. #........#τi b   raven (ally target)# #........##τi G#........P#τi̧ u##.......####.........###........#τi *Shift-Dir - straight lineτi Aim: a raven (ally target, chance to call a sprite on attack: 71%, 66% to hit)  You shoot a slug. The slug hits the raven!!!  τi :You kill the raven!τi I))τiY v○Aim: a raven (ally target, chance to call a sprite on attack: 71%, 66% to hit)  You shoot a slug. The slug hits the raven!!!  You kill the raven!  Qazlal accepts your kill.v○τi|Y Mv○τiY >v○τi![ Mv○τi[ Gv○τiM] Dv○τi^ Iv○τie ....○°°..§τihk C249.7 (2.3 _τiPq J°§τis τis.# ###..##P...#...#>.v..#.#.v..#.○#τit.°°.##.##...###.§§.§..##.#.......P##. #........# # #........## #.P#  ##.......###  #τi`uX.#  ##.#τi-yS○vτitzKv○τi|Dv○τi}<v○τi"°°v°°°.○.○τi-20.7 (1.0τi΍}°v°°°τi< _Found a stone staircase leading down.τi # ###............##P...#...#>.........°..#v°v°..#°..#...°#.......@°.###.....○..## #..........###......§.○§..##....#P####..#.### #.## #........P#### #.#τi4 v○v○○vv○τiIM°.....°°°.○v...○○..°.3=1°°°° _The sprites lose interest in your situation.τiW .# #......# ###........##P...#...#.>...v°.#.°°°...#.○v....#.°#.##.....○○.## #.### #.°...## #....#.P# ###..#.# ####.## #.P#  ##.###  #.#τiY Fv○τiZ S○vτi\ Kv○τi\ 6○vτi\ τijd °°....○°°°....°τid <§.τie %2τil r°°°○τi;n τiz_## #..  #....# ###..........v.##P...#...#>..°°..#.........#τi`d○°°....#.@°....#......v....######.....°○.##  #...§## #.....## #....#P####..#.τi`####.## .P####τicJ○vτidKv○τieJ○vτi;fG○vτim°..○..○@.τimu§°°...°τin%3τi|tX°§°°τivτiw.### #...# #......°.#####..v.##P...#...#.>.#.#τi".○......#..##.....§°....## ####..°...°.##  #..v§......### #.## #....#.P# ###..#..#τiZm ####..##  #τi[.P#  ##.###τi1○τi*4○τi .°○°☼@.§......°τi!τi"%4τi)°§§°§τi -X _Your shooting star dissipates. x2τiz#.##  ## #.. τi){ #..#####..........°.##P...#...#>......#..○......#.@.°......#......☼°.§....####.....§.....######..#τi{ #..°§# #.....## #....#P####..#.####.## .Pτiv.○...○.§○.○..τiA=5τi§○..§§τi*τif #.###....#### #...## #......#####..##P...#...#.>.#.○...○......##.##.....§○..§....# ###..○..§.....## ####.## #.### #...## #....#...P# ###..#....# τi.g  ####.##  #.P#τip ☼°○...○.§τir S4=6τi /§τie ##.##.#....#### #..).## #......#####..##P...#...#.☼>.#τi޼.○...°......# #.# ##.....§○.# ###..○.§§.....## ####.## #...###τif  #.....## #....#....P# ###..#.....#  ####τiY.##  #.P#τiI○§.°....○°°.§.τif%7τisP§§τi( _Found a shortbow.τi PτiQ[Gear: 39/52 gear slots (Left/Right to switch category) Hand Weapons (go to first with ))  a - the +8 hand cannon of Abomination (weapon) {heavy, Dex+2 Stlth+}  b - the +9 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3}  c - a +1 dagger of draining  e - a +7 war axe  i - a +3 falchion  j - a +0 trident of flaming  k - a +0 flail of draining  q - a +4 quarterstaff of chaos  r - a +0 dagger of speed  s - the +7 staff of the Meek {protect, meekguard}  u - a +1 trident of venom  C - a +0 quarterstaff of draining  E - a +3 scythe of freezing  G - a +2 sling  L - a +1 short sword of venom Missiles (go to first with ()d - 6 boomerangs  v - a javelin  y - 17 poisoned darts Armour (go to first with [)  h - the +2 cloak of Sloth (worn) {^Drain Int+4} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]τi`  i - a +3 falchion  j - a +0 trident of flaming  k - a +0 flail of drainingq4 quarterstaff of chaos  r0 dagger of speed  s - the +7 staff of the Meek {protect, meekguard}u1venomτi7yCquarterstaff of draining  E3 scythe of freezingGτi2 sling  L - a +1 short sword of venom Missiles (go to first with ()  d - 6 boomerangs τiS v - a javelin  y - 17 poisoned darts τiArmour (go to first with [)  h - the +2 cloak of Sloth (worn) {^Drain Int+4} τiX8 o - an orb of stardust (worn)  F - +2 steam dragon scales (worn)  I - a +2 helmet (worn)  p - a +0 ring mail of willpower  t - +1 steam dragon scales21%τi&   v - a javelin  y - 17 poisoned darts  w - a +2 robe of resistance6τiQ y - 17 poisoned darts τiه h - the +2 cloak of Sloth (worn) {^Drain Int+4}  z - a +0 scale mail of command  D - a +0 cloak of air34τiτit'τi|0Rpsychosociety the NimbleGnoll of Qazlal *****.##.##Health: 92/92 ========================.#....#####..Magic: 24/24 ========================)........## #.....AC: 15τi0sStr: 7Doom: 12%..........#####.......EV: 24Int: 20...........##P...#...#SH: 6τi0Dex: 25......○>............#τi1XL: 12 Next: 44% Place: Lair:1......§.°..........#τi=1Noise: ======---  Time: 12927.7 (0.0)#.....@○.........#τin1a) +8 hand cannon of Abomination {heavy, D##.....§°.......#Fire: a) +8 hand cannon of Abominationτi1###..°.§......##Will/2 -Star ####........###..........###τi1j#............###....#.......P#τi1_###..#........#####........##τi1#........P# _Found a stone staircase leading down. _The sprites lose interest in your situation. τi2p_Your shooting star dissipates. x2 _Found a shortbow.τi9τi:τi[AτinCτiRemove which piece of jewellery? Jewellery (go to first with "=)  f - a +5 ring of evasion (worn)  A - a +6 ring of dexterity (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequipτipτi3{τiRpsychosociety the NimbleGnoll of Qazlal *****.##.##Health: 92/92 ========================.#....#####..Magic: 24/24 ========================)........## #.....AC: 15τisStr: 7Doom: 12%..........#####.......EV: 24Int: 20...........##P...#...#SH: 6τićDex: 25......○>............#τiXL: 12 Next: 44% Place: Lair:1......§.°..........#τiNoise: ======---  Time: 12927.7 (0.0)#.....@○.........#τi5Pa) +8 hand cannon of Abomination {heavy, Dτi_##.....§°.......#Fire: a) +8 hand cannon of Abominationτi###..°.§......##Will/2 -Star τi####........###..........####............###....#.......P####..#........#τi$'####........###........P# τiP_Found a stone staircase leading down. _The sprites lose interest in your situation. _Your shooting star dissipates. x2 τiw_Found a shortbow.τiThe sprites lose interest in your situation.Your shooting star dissipates. x2 _Found a shortbow.  Okay, then.τiτi+τiɢ/ _τih w #. # ##.##  ..#....## #.. ) #τivi ###.............##P...#...#.○>..#...°..##.○..#.....§°.......####..°.§..######τii B## #.τii I# #.....τii i## #....#P####..#τij .####.τi!j ##τit ○>☼§@..○..°...τiv 18.7 (1 _τi| 1§§τiO τiH ## #. # ##.###  ..#....## #.. ) ####.............##P...#...#.@○>☼τiE;..#.......§§...#####...○..°..#........####....§...##τi###### #.# #.....##τiA #....#P####..#τi?.τi○§°>○°....τi%9τia§○§τiτiS## #. .# ##.### ...#....#### #.. ..).## #..... ......○§....#####. .##P...#...# τi^.>○.# .§§.# ####...°.# ##.τiCZ...####...######...###..#.. τi|○§..○.○τix&30τi&§τiτi*p## #. .# ##.### ...#....#### #.. ..).## #..... ......○§..○.#####. .##P...#...# .○.# .§§.# ####....○.# ##...####..######..###....####.. τi-M°§..°☼°.°.☼1§☼ _There is a stone staircase leading down here.τi 3τi_" τi# .....○...○☼..○τi( 02τi+ 9○τi 2 _Your orb has finished recharging its magic.τi H.. #.... .+....# . . .#...# .. #. #....###P.#  ...##:.........  °......  .§.....   τi\  §.  ......○.....P.. ##.####### #...... #......# #.....+τi  τi ,4.2 (2.5τi# 8§τi L _You climb downwards.  Found a parchment of Plasma Beam.τi? b _There is a stone staircase leading up here.τiY . ........ #....  .+....# . . .#...# ..#. #....###P.###:...τi°......§......<...§..............○.....P..###.###......##### ###...... .. #......# .#.....+.τiH○☼.○°τi_,5.2 (1.0τi9○τiy( _You hear a croak.τi( ....## . ........ #....  .+....# . . .#...# ..#.#. #....###P.###:...○°......τi(;...§.........<.☼.○§...............°.....P..P###.###......##### ......###........ #.....τi(R.# .#.....+.τi0g.○...○○.○6○...○.§τin MP# ### ....###.. ......... #....#  .+.  . .#...# ..τin e#.#. #....###P.#.....##@......○..○...○.§.........<.............τiL{ °°.☼.°..○.°.τiD| %7τiu 9°τir ( ○○.....○..°...You pick up a parchment of Plasma Beam and begin reading...  You add the spell Plasma Beam to your library.τiR *8.2 (2τi :○τi\ 3 _You hear a loud, deep croak!τiτiτiτiO _There are no items here.τir...P#### .....###.. ....... #....# +....# .. .#...# .. #.#. #....###P.# .....##.......... .....○○. .......○ ..< ......°.......τiP.P###.###### ## ......#.. ##.............#.#.....+.τi○°°○☼..τi^19.2 (1 _τir:☼τiτi\ ...P#### .....###.. ....... #....# +....# .. .#...# .. #.#. #....###P.# .....##.○........ .....°°... .......○ .☼< ... .PP###.###### ## ......#.. ##.#......##.....+. τi ○○..°○.○τi} &40τiW 9○τi τi4 τiX### .....### ....  .. #....#  .+....# .. .#.#.#. #....###P.#.....##○○............°.○..○....P#..#.....+.τiO°°○.○○§τi01τi}W°○○τi X _You feel your willpower return.τif3b _There is a stone staircase leading up here.τi h..○°°°§h   black bear2○° _You encounter a black bear.τi-  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.τi$  ### .....###  psychosociety the Nimble .. .......  Gnoll of Qazlal *****. .. #....#  Health: 92/92 ======================== τiO |.+....# .  Magic: 21/24 =====================--- . .#...# ..  AC: 15Str: 7Doom: 12% τio #.#. #....###P.#  EV: 24Int: 20 .....##..........  SH: 6τi Dex: 25 ........○..○.....  XL: 12 Next: 44% Place: Lair:2 τi ........°........  Noise: ======---  Time: 12942.2 (0.0) τiɀ ..h.....°@.......  a) +8 hand cannon of Abomination {heavy, D τi ..........°......  Fire: a) +8 hand cannon of Abomination .........§§...P..  P###.###......###  ## ......#..  h   black bear ##......... τiG  #......#..  #.....+. Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  τic zPress: ? - help, Dir - move targetAim: a black bear (chance to affect: 93%)τij### .....###psychosociety the Nimble.. .......Gnoll of Qazlal *****... #....#Health: 92/92 ========================.+....# .Magic: 21/24 =====================---. .#...# ..AC: 15Str: 7Doom: 12%#.#. #....###P.#EV: 24Int: 20.....##..........SH: 6Dex: 25........○..○.....XL: 12 Next: 44% Place: Lair:2........°........τiNoise: ======---  Time: 12942.2 (0.0)..*.....°@.......a) +8 hand cannon of Abomination {heavy, D..........°......Fire: a) +8 hand cannon of Abominationτi.........§§...P..P###.###......##### ......#..τi:h   black bear##.........#......#..τity#.....+.Confirm with . or Enter, or press ? or * to list all spells.Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  τirPress: ? - help, Dir - move targetAim: a black bear (chance to affect: 93%)τiUNh(inner flame)τiW .hAiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, Dir - move target  Aim: a black bear (chance to affect: 93%)  The black bear is filled with an inner flame.τi^ ;○..°τi^ ○.○vv.., ally target)τi_ b3.2 (1-Star τie ChhτiLi E _Your orb unleashes a flurry of shooting stars!τi͊`  Casting: Inner Flame (mildly dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.τi> v○You beckon some vexing sprites to accompany your attacks.τiLJ?v○τi5Kv○τi○v.hτiד○°...°..○°°°°τi219--4Will/2 Jinx -Star τi>○h.v°°°hτi-< _You feel your willpower being sapped.τi  b### .....###psychosociety the Nimble.. .......Gnoll of Qazlal *****... #....#Health: 92/92 ========================.+....# .Magic: 19/24 ===================-----. .#...# ..AC: 15τiq Str: 7Doom: 12%#.#. #....###P.#EV: 24Int: 20.....##..........SH: 6τi zDex: 25.......○°........τi XL: 12 Next: 44% Place: Lair:2.......°..○......τi Noise: ======---  Time: 12944.2 (0.0)....h*v**@.......a) +8 hand cannon of Abomination {heavy, D......v°°........τi* KFire: a) +8 hand cannon of AbominationτiZ .........§§...P..Will/2 Jinx -Star P###.###......###τi C## ......#..h   black bear (inner flame, ally target)##.........#......#..τi #.....+.Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black bear (inner flame, ally target, chance to call a sprite on attack:71%, 81% to hit)τi f### .....###psychosociety the Nimble.. .......Gnoll of Qazlal *****... #....#Health: 92/92 ========================.+....# .Magic: 19/24 ===================-----. .#...# ..AC: 15Str: 7Doom: 12%#.#. #....###P.#EV: 24Int: 20.....##..........SH: 6Dex: 25.......○°........XL: 12 Next: 44% Place: Lair:2.......°..○......Noise: ======---  Time: 12944.2 (0.0)....h))))@.......τi_ va) +8 hand cannon of Abomination {heavy, D......v°°........Fire: a) +8 hand cannon of Abomination.........§§...P..Will/2 Jinx -Star P###.###......##### ......#..h   black bear (inner flame, ally target)##.........#......#..#.....+.Aim: a black bear (inner flame, ally target, chance to call a sprite on attack:71%, 81% to hit)  You shoot a slug. The slug hits the black bear!!  Flame seeps out of the black bear.τij *71%, 81% to hit)  You shoot a slug. The slug hits the black bear!!  Flame seeps out of the black bear.  The black bear is severely wounded.τip} v○A giggling sprite leaps out and smacks the black bear with its own front paw.  Flame seeps out of the black bear.τi=~Gv○τi ○The black bear is almost dead.The shooting star hits the black bear!τiцK*))τi.+○τi3 #########Qazlal accepts your kill.τi Rv○τi5 @§vτi F§vτi ]..°.§§§....°§§...°§§....°°°...#τi<156.4 (2.2τiY$§§§§§...°°τi'O _The black bear explodes!τi v○v§τi .§§§.☼.☼.§§.....°.°τi. τi [20=7.4 (1.0τiZ V☼°τi: τiʽ=§vτi-A○vτi]§☼§.○.○°...§.v.§...τi:18τiU)☼§.○.○§§°§.v.§τim _The sprites lose interest in your situation.τi6Q○vτi8F○vτi`?+§☼☼.○☼§...○§§.°.§§°τiA%9τiF§§.°.§§°τi3IτiF 3○τi...# ...§.....###....#...####....######## #.# #.....## #....#P#Єi C☼..○Єi( 34.9 (1.0 _Єi 9○Єi^7 U ## #.  .# ##.###   ...#....## #..  ..)........## # .○..#####....... ...○...##P...#...# §.>............# ...○§Єi7 C......###.....#...####.....######## ## #.....##Єi6C ○@.°°○.ЄiC *5.9 (2ЄiJ D○○ЄiLu; ## #. .# ##.###  ..#....## #.. )...@....## #○○.°..#####......#.........°...##P...#...#.....○.§.>..#...○..........####......#...####......######## ##Єi0~~○°○...°Єi~*6.9 (3Єi>]°○...°ЄiRp] ### #.#  ..# ##.###   ....#.@..#### #.. ).....○..## #........°○.°..#####..P#.....○...°...##P...#.. #.....○...>.. #...°....####.......#...####...########ЄiΌ1○☼..°..°....°.7.9 (4°ЄiTw ###.## #.#....# ##.###......#....#####..$....).@...○..##....☼..°....####P#.....°.......##P...# #.....°...>......... #.........  #####  ## Єi=U ####  ####.##  ..##  _You hear a croak.Єit°○○☼....Єi&*8.9 (5Єi)Єi Єi Єi9#Єi5 ###Єiq#.## #.#.####.###.#....#### #.$....)@....°..## #.○○☼......#####.P#......##P...#. #.> # #####. ##.# ###.## ####.## #. _You hear an angry hiss.Єi o ☼F$...§F   bullfrog (wandering) #..........#You encounter a bullfrog.Єi Єi% ,.FЄi☼.°○○Єi29.9 (6 _ЄiЄiЄiVipsychosociety the NimbleGnoll of Qazlal *****.Health: 92/92 ========================Magic: 24/24 ========================AC: 15Str: 7Doom: 11%####EV: 24Int: 20ЄiW#.## #.#SH: 6Dex: 25.....####.###XL: 12 Next: 45% Place: Lair:1.......#.☼..#####. Noise: ======---  Time: 13079.9 (0.0).F*****@.......## #.. a) +8 hand cannon of Abomination {heavy, DЄiW.......°○○......#####... Fire: a) +8 hand cannon of Abomination..P#.............##P...#. #.........>..........#.................... F   bullfrog#####................Єi.X##..............####...........######........###..........#Fire: a) +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}ЄiXPress: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a bullfrog (72% to hit)ЄiZpsychosociety the NimbleGnoll of Qazlal *****.Health: 92/92 ========================Magic: 24/24 ========================AC: 15Str: 7Doom: 11%####EV: 24Int: 20#.## #.#SH: 6Dex: 25.....####.###XL: 12 Next: 45% Place: Lair:1.......#.☼..#####. Noise: ======---  Time: 13079.9 (0.0).$...§)@.......## #.. a) +8 hand cannon of Abomination {heavy, D.......°○○......#####... Fire: a) +8 hand cannon of Abomination..P#.............##P...#. #.........>..........#....................Єi F   bullfrog#####................##..............####...........######........###..........#Shift-Dir - straight lineAim: a bullfrog (72% to hit)  You shoot a slug. The slug hits the bullfrog!!  You kill the bullfrog!Єiד|)))))ЄiRVSAim: a bullfrog (72% to hit)  You shoot a slug. The slug hits the bullfrog!!  You kill the bullfrog!  Qazlal accepts your kill..S$S.S.....§.#.°.§)@.§°..°°S   black mambaЄiU6082.2 (2.3Єiy§§° _You encounter a black mamba.Єipsychosociety the NimbleGnoll of Qazlal *****.Health: 92/92 ========================Magic: 24/24 ========================AC: 15Str: 7Doom: 10%####EV: 24Int: 20#.## #.#SH: 6Dex: 25.....####.###XL: 12 Next: 45% Place: Lair:1.....§.#.°..#####. Noise: ======---  Time: 13082.2 (0.0).$.S***@.§.....## #.. a) +8 hand cannon of Abomination {heavy, D......°..°......#####... Fire: a) +8 hand cannon of Abomination..P#...°.........##P...#. #.........>........ЄiZ ..#.................... S   black mamba#####................##..............####...........######........###..........#Fire: a) +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a black mamba (66% to hit)Єi G*psychosociety the NimbleGnoll of Qazlal *****.Health: 92/92 ========================Magic: 24/24 ========================AC: 15Str: 7Doom: 10%####EV: 24Int: 20#.## #.#SH: 6Dex: 25.....####.###XL: 12 Next: 45% Place: Lair:1.....§.#.°..#####. Noise: ======---  Time: 13082.2 (0.0)ЄiGa.$.†.§)@.§.....## #.. a) +8 hand cannon of Abomination {heavy, D......°..°......#####... Fire: a) +8 hand cannon of Abomination..P#...°.........##P...#. #.........>..........#.................... S   black mamba#####................##..............####...........######........###..........#Shift-Dir - straight lineAim: a black mamba (66% to hit)  You shoot a slug. The slug hits the black mamba!!!  You kill the black mamba!ЄiNz)))Єi .....#...†..°@.........§...°Aim: a black mamba (66% to hit)  You shoot a slug. The slug hits the black mamba!!!  You kill the black mamba!  Qazlal accepts your kill.Єi"H9%84.4 (2.2 _Єi#"<°Єi%j _Your Fighting skill increases to level 8! Єi  # ####.### #.##.....####.###........#....#### #.$.†..@........## #........#####.P#.§...°.......##P....# #.>. # ##### ##. ###. ####. #. Єi g☼5.4 (1.0 Єi L§.☼ Єi x _You hear an angry hiss. _You see here a +0 shortbow. Єi؟l # ### ##.### #.##.....####.###........#....#### .$.†.@°.## #...#####.P#.§.☼.°.##P.# #.>#. # Єi!# ##### ## ###. ####. # Єib§)○.. Єi-6 _ Єi׸9§ Єi Єif Z ##[40m ### Єi  ##.#### #.#.##.....####.###....§...#....####.$.†@.).## l.......######....P#.§.○.##P.###.>.#. #l   basilisk (wandering) # ##### ## ### #### # Єi ! Єi؛ @l. Єi ○○. Єi &7 Єi ;○ ЄiB Z _You encounter a basilisk. ЄiM) ## ### ##.#### #.# Єi)S.##.....####.###....§...#....####.l..$○@..).##.○ Єi)..#....P#...○.##P.###.> Єi$*W.#.# # ЄiM*# ## ##### ## ### Єiw*m #### # Єi?:;○ ЄiOAi  The basilisk gazes at you. Єi]○°○° Єi&8 Єi3:° Єi+ _You resist with some effort. Єi>y _You see here a black mamba corpse. Єi  Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. Єi .lYou beckon some vexing sprites to accompany your attacks.  You feel your willpower being sapped. Єi°☼v○.@v°.(ally target) Єi2--9Will/2 Jinx -Star  Єi! ЄiE _Your orb unleashes a flurry of shooting stars! Єi n  You feel your willpower being sapped. _Your orb unleashes a flurry of shooting stars!  Єi= Casting: Jinxbite (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Єi  psychosociety the Nimble  Gnoll of Qazlal *****.  Health: 92/92 ========================  Magic: 19/24 ===================-----  AC: 15Str: 7Doom: 9% ## ###  EV: 24Int: 20 ##.#### #.#  SH: 6Єi[qDex: 25 ..##.°...####.###  XL: 12 Next: 48% Place: Lair:1 ......☼v...#....####  Noise: ======---  Time: 13089.4 (0.0) ...l.○.@v.)........##  a) +8 hand cannon of Abomination {heavy, D .......°............#### Fire: a) +8 hand cannon of Abomination Єi.#....P#.............##P Will/2 Jinx -Star  .....###.........>...... Єi..#.# #................ l   basilisk (ally target) # ## #####............ ##...........Єi5 ###......... ####...... Єi #.......Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Єi,Press: ? - help, Dir - move targetAim: a basilisk (ally target, chance to call a sprite on attack: 71%, chance toaffect: 93%)ЄiUpsychosociety the NimbleGnoll of Qazlal *****.Health: 92/92 ========================Magic: 19/24 ===================-----AC: 15Str: 7Doom: 9%#####EV: 24Int: 20##.#### #.#SH: 6Dex: 25Єi..##.°...####.###XL: 12 Next: 48% Place: Lair:1......☼v...#....####Noise: ======---  Time: 13089.4 (0.0)...*.○.@v.)........##a) +8 hand cannon of Abomination {heavy, D.......°............#### Fire: a) +8 hand cannon of Abomination.#....P#.............##P Will/2 Jinx -Star .....###.........>........#.# #................ l   basilisk (ally target)# ## #####............##...........###.........####......#.......Aiming: Inner Flame (mildly dangerous; 2% risk of failure)  Press: ? - help, DЄiir - move targetAim: a basilisk (ally target, chance to call a sprite on attack: 71%, chance toaffect: 93%)Єi flinner flame, ally target)Єiv○vv○ЄijG.lЄiGL☼vЄi7Jv°Єi..☼○°°.§lЄi+90.4 (1Єib?°°Єi  Press: ? - help, Dir - move target  Aim: a basilisk (ally target, chance to call a sprite on attack: 71%, chance toaffect: 93%) _The basilisk is filled with an inner flame.Єipsychosociety the NimbleGnoll of Qazlal *****.Health: 92/92 ========================Magic: 19/24 ===================-----AC: 15Str: 7Doom: 9%#####EV: 24Int: 20##.#### #.#SH: 6Dex: 25..##...☼.####.###XL: 12 Next: 48% Place: Lair:1......○°...#....####Noise: ======---  Time: 13090.4 (0.0)....lvv@°.)........##a) +8 hand cannon of Abomination {heavy, D....................#### Fire: a) +8 hand cannon of Abomination.#...§P#.............##P Will/2 Jinx -Star .....###.........>........#.#Єii #................ l   basilisk (inner flame, ally target)# ## #####............##...........###.........####......#.......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (inner flame, ally target, chance to call a sprite on attack:  71%, 73% to hit)Єipsychosociety the NimbleGnoll of Qazlal *****.Health: 92/92 ========================Magic: 19/24 ===================-----AC: 15Str: 7Doom: 9%#####EV: 24Int: 20##.#### #.#SH: 6Dex: 25..##...☼.####.###XL: 12 Next: 48% Place: Lair:1......○°...#....####Noise: ======---  Time: 13090.4 (0.0))))))))@°.)........##a) +8 hand cannon of Abomination {heavy, D....................#### Fire: a) +8 hand cannon of Abomination.#...§P#.............##P Will/2 Jinx -Star .....###.........>........#.#Єi_[39;49m #................ l   basilisk (inner flame, ally target)# ## #####............##...........###.........####......#.......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (inner flame, ally target, chance to call a sprite on attack:  71%, 73% to hit)Єi8S*Shift-Dir - straight line  Aim: a basilisk (inner flame, ally target, chance to call a sprite on attack:  71%, 73% to hit)  You shoot a slug. The slug barely misses the basilisk.Єi!WN drained, ally …)A giggling sprite leaps out and makes the basilisk trip over its own talons.  Flame seeps out of the basilisk.  The basilisk is lightly wounded.  Theing star hits the basilisk! Flame seeps out of the basilisk.ЄiO2°ЄiE v○The basilisk is moderately wounded.v°Єi( *))l   The shooting star hits the basilisk! Flame seeps out of the basilisk.  The basilisk is moderately wounded.basilisk is knocked back. The shooting star hits the basilisk!  Flame seeps out of the basilisk.ЄiX○ .lThe basilisk is severely wounded.Єi1°°°.○...°°$.@.°°l)ЄiC,2.6 (2.2Єi°○l§lЄi 4 _The basilisk is knocked back.Єipsychosociety the NimbleGnoll of Qazlal *****.Health: 92/92 ========================Magic: 19/24 ===================-----AC: 15Str: 7Doom: 9%#####EV: 24Int: 20##.#### #.#SH: 6Dex: 25..##...°.####.###XL: 12 Next: 48% Place: Lair:1.....°°.○..#....####Noise: ======---  Time: 13092.6 (0.0)...°°**@..)........##a) +8 hand cannon of Abomination {heavy, D...l*°..............#### Fire: a) +8 hand cannon of Abomination.#...§P#°............##P Will/2 Jinx -Star .....###.........>........#Єi.# #................ l   basilisk (inner flame, drained)# ## #####............##...........###.........####......#.......Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a basilisk (severely wounded, inner flame, lightly drained, chance to calla sprite on attack: 76%, 73% to hit)Єidpsychosociety the NimbleGnoll of Qazlal *****.Health: 92/92 ========================Magic: 19/24 ===================-----AC: 15Str: 7Doom: 9%#####EV: 24Int: 20##.#### #.#SH: 6Dex: 25..##...°.####.###XL: 12 Next: 48% Place: Lair:1.....°°.○..#....####Noise: ======---  Time: 13092.6 (0.0)...°°$.@..)........##a) +8 hand cannon of Abomination {heavy, D.....°..............#### Fire: a) +8 hand cannon of Abomination.#...§P#°............##P Will/2 Jinx -Star .....###.........>........#Єi.# #................ l   basilisk (inner flame, drained)# ## #####............##...........###.........####......#.......Aim: a basilisk (severely wounded, inner flame, lightly drained, chance to calla sprite on attack: 76%, 73% to hit)  You shoot a slug. The slug hits the basilisk!!!  Qazlal accepts your kill.)))ЄiJ#########Єi.....°°§§.$°@°§§§.§.#§.§.P#..ЄiLj20=8504.7 (2.1Єi°§.$°@°§§§§.§ЄiM  a sprite on attack: 76%, 73% to hit)  You shoot a slug. The slug hits the basilisk!!!  Qazlal accepts your kill. _The basilisk explodes!Єin ## #### ##.#### #.##..##.....####.###.....°°..#....####.§§.$@†°.).##.§§§.§....#§.§.P#.##......###.>.#.# #.Єi3;# ## ##### ## ### #### #○..§§.$@†.§§§5.7 (1.0Єi6p§§§§§ЄiC9ЄiP # ##. ### ## ##.#### #.#.#..##.....####.###....○....#....####.§§.@°†..).##.§§§.§....#§.§.P#.......###..>.#.# #..#.## #####. ### ### #### #§.☼°§☼.@.§§☼..§6§☼§☼§Єi@  Єim !Єi$ /○.Єi §ЄiG +§☼Єi § ЄiF ^_The sprites lose interest in your situation.Єi >You now have 27 gold pieces (gained 13).Єi" ЄiZ# #7.7 (2Єi, Єi, §Єil- b§☼.@.§Єi- +§☼Єi. 2§.§Єi[. Єi2  Єi2 Єi2 H_You see here a bullfrog corpse.ЄiQd` ###. ##### ##.#### #..#..##.....####.###....§.○.....#....####§☼.†.§..)........##§§☼@......##.#§.§.P#.....###..>.......#..##..... Єii○☼○§○@○§.§=8.7 (1§§Єi~Y ###. ###### ##.#### #..#..##.....####.###....§.○.....#....####☼○.†.§..)........##§§○.○.....##...#§.§@P#..........###.........>......#.# #..........#....# ..°§○§1=9Єi☼○.†§§§§§.§Єi###. #### ### ##.#### #.##.#..##.....####.###.......°.....#....####☼○.†§§..)........##....§§○.○.......#F...#§.§.P#.............@###>......#.## #.###.## ##### . ### ###F   cane toad (wandering) ####...  #.... #.... ###...F.○°.†§†§°.°§[4ЄiO0m100§§§.§ _You encounter a cane toad.Єie Fpsychosociety the Nimble#Gnoll of Qazlal *****.##. ###Health: 92/92 ========================# ### ##.#### #.#Magic: 21/24 =====================---#.#..##.....####.###AC: 15Str: 7Doom: 8%..............#....#### EV: 24Int: 20Єi I.....○°.†§†..)........## SH: 6Dex: 25.....§§°.°.............# XL: 12 Next: 50% Place: Lair:1Єi .F**#§.§.P#............. Noise: ======---  Time: 13100.7 (0.0)....***@###.........>... a) +8 hand cannon of Abomination {heavy, DЄi .....#.## #............. Fire: a) +8 hand cannon of AbominationЄi! .###.## #####......... Will/2 -Star .##........#Єi= ###...... F   cane toad####...ЄiX '#....#....#....Єis Y###..Fire: a) +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}Єi Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (79% to hit)Єi?psychosociety the Nimble#Gnoll of Qazlal *****.##. ###Health: 92/92 ========================# ### ##.#### #.#Magic: 21/24 =====================---#.#..##.....####.###AC: 15Str: 7Doom: 8%..............#....#### EV: 24Int: 20.....○°.†§†..)........## SH: 6Dex: 25.....§§°.°.............# XL: 12 Next: 50% Place: Lair:1))))#§.§.P#............. Noise: ======---  Time: 13100.7 (0.0)....Єi)))@###.........>... a) +8 hand cannon of Abomination {heavy, D.....#.## #............. Fire: a) +8 hand cannon of Abomination.###.## #####......... Will/2 -Star .##........####...... F   cane toad####...#....#....#....###..Fire: a) +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (79% to hit)Єig.FPress: ? - help, Q - select action, ( or ) - cycle  Shift-Dir - straight line  Aim: a cane toad (79% to hit)  You shoot a slug. The slug barely misses the cane toad.Єi iD.FЄi"k?.FЄiv°..†.☼.......#§.§°°.Єiv32.9 (2.2 _Єi☼§.§°ЄiЄiqjpsychosociety the Nimble#Gnoll of Qazlal *****.##. ###Health: 92/92 ========================# ### ##.#### #.#Magic: 21/24 =====================---#.#..##.....####.###AC: 15Str: 7Doom: 8%..............#....#### EV: 24Int: 20.....°..†.†..)........## SH: 6Dex: 25.....§☼................# XL: 12 Next: 50% Place: Lair:1....#§.§°P#............. Noise: ======---  Time: 13102.9 (0.0)....F**@[40Єijm###.........>... a) +8 hand cannon of Abomination {heavy, D.....#.## #............. Fire: a) +8 hand cannon of Abomination.###.## #####......... Will/2 -Star .##........####...... F   cane toad####...#....#....#....###..Fire: a) +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (79% to hit)Єi(psychosociety the Nimble#Gnoll of Qazlal *****.##. ###Health: 92/92 ========================# ### ##.#### #.#Magic: 21/24 =====================---#.#..##.....####.###AC: 15Str: 7Doom: 8%..............#....#### EV: 24Int: 20.....°..†.†..)........## SH: 6Dex: 25.....§☼................# XL: 12 Next: 50% Place: Lair:1....#§.§°P#............. Noise: ======---  Time: 13102.9 (0.0)....F))@Єis*-[33m###.........>... a) +8 hand cannon of Abomination {heavy, D.....#.## #............. Fire: a) +8 hand cannon of Abomination.###.## #####......... Will/2 -Star .##........####...... F   cane toad####...#....#....#....###..Shift-Dir - straight lineAim: a cane toad (79% to hit)  You shoot a slug. The slug hits the cane toad!!  The cane toad is severely wounded.Єi.○..°☼..○Єi2=5.1 (2.2 _°§.☼○Єizpsychosociety the Nimble#Gnoll of Qazlal *****.##. ###Health: 92/92 ========================# ### ##.#### #.#Magic: 22/24 ======================--#.#..##.....####.###AC: 15Str: 7Doom: 8%..............#....#### EV: 24Int: 20........†.†..)........## SH: 6Dex: 25.....§○..°.............# XL: 12 Next: 50% Place: Lair:1....#§.☼.P#............. Noise: ======---  Time: 13105.1 (0.0)....F**@###......Єi%|...>... a) +8 hand cannon of Abomination {heavy, D.....#.## #............. Fire: a) +8 hand cannon of Abomination.###.## #####......... Will/2 -Star .##........####...... F   cane toad####...#....#....#....###..Fire: a) +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (severely wounded, 79% to hit)Єipsychosociety the Nimble#Gnoll of Qazlal *****.##. ###Health: 92/92 ========================# ### ##.#### #.#Magic: 22/24 ======================--#.#..##.....####.###AC: 15Str: 7Doom: 8%..............#....#### EV: 24Int: 20........†.†..)........## SH: 6Dex: 25.....§○..°.............# XL: 12 Next: 50% Place: Lair:1....#§.☼.P#............. Noise: ======---  Time: 13105.1 (0.0)....F))@#Єie##.........>... a) +8 hand cannon of Abomination {heavy, D.....#.## #............. Fire: a) +8 hand cannon of Abomination.###.## #####......... Will/2 -Star .##........####...... F   cane toad####...#....#....#....###..Shift-Dir - straight lineAim: a cane toad (severely wounded, 79% to hit)  You shoot a slug.  The slug hits the cane toad but does no damage.Єi ☼°...☼.○○§°Aim: a cane toad (severely wounded, 79% to hit)  You shoot a slug.  The slug hits the cane toad but does no damage.  The cane toad is severely wounded.Єi"37.3 (2.2 _ЄiE○°ЄiЄipsychosociety the Nimble#Gnoll of Qazlal *****.##. ###Health: 92/92 ========================# ### ##.#### #.#Magic: 22/24 ======================--#.#..##.....####.###AC: 15Str: 7Doom: 8%..............#....#### EV: 24Int: 20........†.†..)........## SH: 6Dex: 25.....☼°................# XL: 12 Next: 50% Place: Lair:1....#☼.○○P#............. Noise: ======---  Time: 13107.3 (0.0)....F**@###....ЄiZ.....>... a) +8 hand cannon of Abomination {heavy, D.....#.## #............. Fire: a) +8 hand cannon of Abomination.###.## #####......... Will/2 -Star .##........####...... F   cane toad####...#....#....#....###..Fire: a) +8 hand cannon of Abomination {heavy, Dex+2 Stlth+}Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: a cane toad (severely wounded, 79% to hit)ЄiVV1psychosociety the Nimble#Gnoll of Qazlal *****.##. ###Health: 92/92 ========================# ### ##.#### #.#Magic: 22/24 ======================--#.#..##.....####.###AC: 15Str: 7Doom: 8%..............#....#### EV: 24Int: 20........†.†..)........## SH: 6Dex: 25ЄiPW.....☼°................# XL: 12 Next: 50% Place: Lair:1....#☼.○○P#............. Noise: ======---  Time: 13107.3 (0.0)....†§°@###.........>... a) +8 hand cannon of Abomination {heavy, D.....#.## #............. Fire: a) +8 hand cannon of Abomination.###.## #####......... Will/2 -Star .##........####...... F   cane toad####...#....ЄiWP#....#....###..Shift-Dir - straight lineЄiWAim: a cane toad (severely wounded, 79% to hit)  You shoot a slug. The slug hits the cane toad!!  ЄiW?You kill the cane toad!ЄiX_y))Єi)*○..○○.°°Єi,1.○Єi*-Aim: a cane toad (severely wounded, 79% to hit)  Єiy-6You shoot a slug. The slug hits the cane toad!!  Єi1AYou kill the cane toad!  ЄiS2#Qazlal accepts your kill.Єi2Єi=CЄiC3ЄiPD=ЄiD6ЄiD3ЄiDE9.4 (2.1 Єi}E_ЄiSЄiSU○ЄiUЄixXЄi1###. ######## ##.#### #.##.#..##.....####.###.............#....####......†.†..)........#..○..○...........#○.°°P#....†.○.###> .....#@## #. .###.### ##### . ### ### ####  # #Єi-2o ### ##Єi <v°..°°...§Єi<-10.4 (1.0Єi9○ЄiЄi,_ #  ##. ### ##### ##.#### #.# Єi- ##.#..##.....####.### ##.......#....##....†.†..)...°..°......#°...P#.^.....†@○§###>.......#.## #......###.### ###. .#.#####..#### # # #.#Єi8W○§°Єi9%1Єi?=°§Єi;AЄi q # ##. ### ##### ##.#### #.# ##.#..##.....####.####..............#...........†.†..)..○°..°....#°§..P#.^.....@.°§###.>.#.## #.###.### #####.. .## ##. ## ### #### # # # Єi5 n.....○.#.○2○ _You see here a cane toad corpse.ЄiR ###. ###########.#### #.#.#..##.....####.#######..............#....#...........†.†..)................○.#.§..P#^.....†○°§###......@.#.## #.###.### #####. .## ##. ##  ### ###ЄiiS # # # # ЄiZ m○.○.Єi[ H=3 _Єic Єi]e  Єi # ##. ### ########.#### #.# ##.#..##.....####. ####..............#....#....†.†..)#......○.#○...P#.^.....†○.§###.#.## #.###.### #####.. .## ##... ## ###..# .  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