_iWw Player: psymon Game: DCSS 0.34 Server: crawl.dcss.io Filename: 2026-02-16.00:08:02.ttyrec Time: (1771200482) Mon Feb 16 00:08:02 2026 _i [?1051l[?1052l[?1060l[?1061h_i V)0[?7h[?25l[?1c_iB _i _i' Welcome, psymon. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Sprigganx - Naga g - Trollp - Tenguy - Octopode h - Deep Elfq - Oniz - Felid i - Armataurr - BarachiA - Mummy Coglins ride enchanted exoskeletons able to wield weapons in both hands, wrapping slow-revving metal around their puny goblinoid frames. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Coglin Hunter_iv _i{ _iE Welcome, psymon the Coglin. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunter l - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealot_i Tm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalist_i xz - Alchemist Hunters carry a shortbow, light armour and a scroll of butterflies. _i t+ - Recommended background * - Random background # - Recommended character_i ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Coglin Hunter_iSE_i)_i3`psymon the ShooterCoglinHealth: 16/16 ========================Magic: 1/1========================AC: 3Str: 11EV: 11Int: 8SH: 0Dex: 17XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)_i3a) +2 sling {Clara}  c) +0 sling {Kendra}Fire: a) +2 sling {Clara} _i9#.#.#.#.#...######## ~~≈≈≈≈~~~##~ ~~≈≈~~ß~#~~ ~~~~ß ~##≈~~####~~≈##≈≈~#@.#~≈≈##≈≈~#..#~≈≈#_i:o#≈~~#++#~~≈##~~ß ~~##~ß~#..~~#........_iJ You whisper farewell to Clara. Welcome, psymon the Coglin Hunter.The splendid Orb of Zot lies far below, as if waiting for you to find it._iLPress ? for a list of commands and other information._iښ_i[ _Found a staircase leading out of the dungeon._i_iԾ_i_i:> _Unknown command._i 3_i!_ik#_iX%_i): __i*_i-_i-_i0_i45 _You open the large door._i6_i7_i8_i<E  There is a large open door here._iPAA  You enter the shallow water._iA?Water _i|C_i6GN _Moving in this stuff is going to be slow._iJ_iJ_ifL_iN_iQ_iQ_iR_icU_i}X_iX(_iY_iba; #~~ß~~~~ß~~##≈§~####~~≈##≈§~#<.#~§§#_ia#≈≈~#..#~§≈# #≈~~#''#~§§# #~~ß~~~~ß§~# _ia#~ß~~≈§§§ß~# ...~~~§≈≈§§~~# ....#...§@§### .............# _i.bO......#####...# ...... ...:..... .....#_iSb.. .#.... .....#_iub/ .##_ib]You pick up a parchment of Chain Lightning and begin reading..._i#vo~~≈≈~#<.#~≈~≈§#~§≈~~8.8 (8.89.8 (9_iw_izH _You add the spell Chain Lightning to your library._i _i־ l  Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting_iI 2.0   7%   0   g + Spellcasting   0.0    -2           b + Unarmed Combat   0.0    -1          _i     c + Ranged Weapons 3.6  85%  -1          _i      d + Armour   0.0    -1      e + Dodging1.7   7%  -1      f + Stealth0.7   1%  -1      _i                                             _ih                     _i FThe percentage of incoming experience used to train each skill is in brown.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets_ih(Cost Cost  3.0  1.4  1.2  4.8  1.2  2.4  1.2 relative cost of raising each skill is in cyan. _iiotraining|cost_i6TargetTarget--  --  --  --  --  --  --  current training targets, if any.[-] clear all targetscost|targets_ia_i(va-z] setselected target _i.<[?25h[?0c0 _i< [?25l[?1c_iC&8.0  -1  The species aptitude is in white.=] set aall targets_i, a * Fighting   2.0_io a - Fighting   2.0_i~* e * Dodging   1.7_io e - Dodging   1.7_i  f * Stealth   0.7_ip f - Stealth   0.7_iVf _im _it #~~ß~~~~ß~~#psymon the Shooter#≈§~####~~≈#Coglin#≈≈~#<.#~≈§#Health: 16/16 ========================#≈≈~#..#~≈§#Magic: 1/1========================#≈~~#''#~§≈#AC: 3Str: 11#~~ß~~~~ß~~#_iiu 'EV: 11Int: 8#~ß~~≈§§~ß~#SH: 0Dex: 17...~~~§≈≈§§~~#XL:  1 Next:  0% Place: Dungeon:1_iu /....#...§@§###Noise: ---------  Time: 9.8 (0.0).............#_iu a) +2 sling {Clara}  c) +0 sling {Kendra}......#####...#_iv UFire: a) +2 sling {Clara} ...... ...:#..... .....#...#.........#.## _You open the large door.  There is a large open door here.  You enter the shallow water. _iv _Moving in this stuff is going to be slow.  You pick up a parchment of Chain Lightning and begin reading... _You add the spell Chain Lightning to your library._i| _i+} _i _iք _ih_ih_io_iIqH _No target in view!_izhI_iik_isn_i?sP __iv,_i#w_iy_i8}B_i~_i=_i_i_i2_ib_i_i_i   #≈≈~#..#~≈§# #§~~#''#~~§# #~~ß~~~~ß~~# #~ß~~≈≈~~ß~# ...~~~≈≈≈§~~~# ....#......### .............## ......#####...## ..............@# ......####.....# .. .....#......  ####.....#### ##.#.## ..#.#####.##._ir#  You pick up a parchment of Confusing Touch and begin reading..._i/14.8 (5.0)_iW+5.8 (6_i_iH _You add the spell Confusing Touch to your library._i__iZa_ie_irhH _No target in view!_ii I_i6n _iq c  You encounter a rat._iy  §~~#''#~~~~ß~~~~ß~~ß~~≈≈~~ß...~~~≈≈≈§~~_iz .#......###.........## .######...## ...........#r# ####...@.#_i;z  .. .....#......# _iiz R####.....#####_iz er   rat (asleep)_iz K#.#_i T.r0_i §§§≈§§§r_i J====6.8 (1_i _iɔ - _The rat squeaks loudly._i=g )You shoot a sling bullet._i; †_iGThe sling bullet closely misses the rat.You shoot a sling bullet. The sling bullet hits the rat!_i))_iU _i S,†_iUj1===-8.1 (1.3_iU+Rev _iK[_i]G _You kill the rat!_iD3_iSE_iKG_iI_idM,_iM%  _iM:You see here a rat corpse._i,P_iP/ __iBQ_iS_iU_iU_i+W_iY_i([_if[_i9\_i^_i__i__i`_iEb_ic_i#d_i e_if_iMh_ih_i\i_ij_il_im_im_iRo_iq_icq_iEr_i6t_iv_iNv_i.w_ix_iXz_iz_i{_i!#.#. #.#. #._i>#.#_iPg##...########. #..._icn#~~~§≈≈≈~~~##. #...._ivm#~ß~~≈≈~~ß~##. #....._ii#~~ß~~~~ß~~##. ......_il#≈§~####~~≈##. #......_i#≈≈~#<.#~≈§##.##.!....._iЂ#≈≈~#..#~≈§##.@..#----_ig#§~~#''#~~§####..# _i #~~ß~~~~ß~~# #..# #~ß~~≈≈§~ß~# #._i(.# _i3t...~~~≈§§≈~~~# #..# _iD3....#..§§§.### _iTn#..# .............## _irX#..# ......#####...##_i4#..# _i҃S...............#.#....#_i029.1 (11.0)_iI---30.1 (12_il_i` _c - a scroll labelled FIUBOEMAPP_i _i _ii _i H _No target in view!_i __i_i__i_i_i_i)  #.#.  ..  #.#. #. #.## ##...########. #...# #~~~§≈≈≈~~~##. #..... #~ß~~≈≈~~ß~##. #...... #~~ß~~~~ß~~##. ....... #≈§~####~~≈##. ##....... #≈≈~#<.#~≈§##.##@!......2.1 (2.0) #≈≈~#..#~≈§##....#....). _i #§~~#''#~~§####..# ..... #~~ß~~~~ß~~# #..# ...# #~ß~~≈≈§~ß~# #..# ###~~~≈§§≈~~~# #..##..§§§.### #..#.....## #..######...###_iG$..#_i_i4_i\$3.1 (3_i _iv * _Found a short sword._i3_i_i_i@ #.#. .. #.#. #. #.## ...#. #...# ~~~§≈≈≈~~~##. #.....# ~ß~~≈≈~~ß~##. ##. ~~ß~~~~ß~~##. #. ≈§~####~~≈##. ##. ≈≈~#<.#~≈§##.##.@.0 _i≈≈~#..#~≈§##....#....).) §~~#''#~~§####..##.....# ~~ß~~~~ß~~# #..# #...# ~ß~~≈≈§~ß~# #..# #### ~~~≈§§≈~~~# #..#_i"#..§§§.### #..### #..# _i_i+4.1 (1_i_i^6 _Found a hand axe._i+5.1 (2_i_iQQ _d - a dark potion_i _iL _i _i _i B_i _iY ,_i> _iv _i,_i_iP_i,_i_i _i_i_iZ_i_iU_i_i_iuC  You see here a +0 short sword._i$ ... .. #. ##.## ..######. ##...## #.. ≈~~~##. ##.....##..# ~ß~##. ##.......#.# ß~~##. #..........# #~~≈##. ##..........## _i %@#~≈§##.##.......@....# 41.1 (6 #~≈§##....#....).)#.#.>. #~~§####..##.....## _i8% ß~~# #..###...## §~ß~# #..# #### _i_%≈~~~# #..# §.### #..#_i%\## #..# _i.A2.1 (7_i4_i67; _Found a stone staircase leading down._i3_i_i_iQ... .. ..#. ##.## #....# ###. ##...###.#.. ~##. ##.....##..# ~##. ##.......#.# ##. #....# ≈##. ##...## §##.##............# §##....#....).)#@#.>.#4.1 (2 §####..##.....##.# ## ~# #..###...###.. # #..# ##### #.#. ~# #..# #_ix..## ## #..# #.. .## #..# #..###..# #).. ...#.#..5.1 (3_i_i# _Found a whip._ij_iBk_ip_iRsH _No target in view!_ivg 3_ig _ij _il _ip : __iiq _iWx ###. ##...###.#.. ~##. ##.....##..# ~##. ##.......#.# #..........# ≈##. ##..........## §##.##............# _ix §##....#....).)#.#.>.###..##.....##.##.## ~# #..###...###@...# 6.1 (1 ~# #..# ##### #.#.#.# #..## #_iwy  #..> .##.. ..##)......#.#....# ........†#..###.# ##.....# #......#_iF _iӁ +7.1 (2_i; _i 9 _Found an escape hatch in the floor._iև4_i_iH _No target in view!_i3_i._ig_iN  You encounter a goblin. It is wielding a +0 club._i~##.....##..# ##.......#.# .... ≈##. #...## .. §##.##..# .....#....).)#.#.>.###..##.....##.##.# ~# #..###...###....#  ##### #@#.#.# #..## #> .##....##)......#.#....# .........g   goblin (asleep)†#..###.# ##.....## #......# ...g ....###08.1 (1 __i_iX_iX_ip`_imb] _A goblin is nearby!_i )))))g  )You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!_i )  The goblin is moderately wounded.You shoot a sling bullet. The sling bullet hits the goblin._iM)_i:!F......)_if$j2===9.4 (1.3Rev _i+_i.J _You kill the goblin!_iO_i_ik_iH _No target in view!_iH_i2I_iJ_icO_iRj  You encounter an endoplasm._iY##. ##...# ##. #.._i Zc.# .... ##. ##...## .... ##.##.....##... _i3Z##....#....).)#.#.J.# ####..##.....##.##.## # #..###...###....# _iXZ# #..# ##### #.#.#.# _i|Z@# #..# #.@## # #..# #..># _iZ#..# #.....#..# _iZk#).......#....# .........._i[s†#..###.# .##.....###J   endoplasm (wandering)...# # ....).# ...#### _i4[<......# #._iX[###_i<]_ii]J>J0.0_ie(_ii<---50.4 (1 __in_ir_iև Z  ..# ....  ..## .... ...##... ).)#.#.>.# #.##J## # #....# # #..# ##### #.#.#.# # #..# #.@## #_i>  #..# #..># #..# #.....  #)......  .......... † .##.....###  # ....).#  ......# _iTT  ..# ....  ..## .... ...##... ).)#.#.>.# #.##J##  #....#  #..# ##### #.#.#.#  #..# #.@##_ib #..# #..># #..# #.....  #)......  ..........† .##.....###  # ....).# ......#_il#_i#9---_iS*_i-a _An endoplasm is nearby!_i> )) You shoot a sling bullet. The sling bullet hits the endoplasm._i4S )))))_ilThe endoplasm is severely wounded.You shoot a sling bullet._i).J._iH p...>.._i 6===1.6 (1.2_i_i _iU_The sling bullet barely misses the endoplasm._is .  You shoot a sling bullet. The sling bullet hits the endoplasm._i@)_i4k ))))))You kill the endoplasm!_i+...>..._if42.8Rev+ _i_i/ _You shoot a sling bullet._i}_i_i#.#.#  #..# #. #.....#.# # _i%.# #.#)......#.# #.#....# ##..........# _i†#..###.# #.##.....#### _iؼ....# #.#.....).#  .#### #.##....._i ## ## #.#.....#  _i- #.#..@..# ---_iW # ####### #  _iX #   _iV    _iҽ    _iq    _iQ  _i#/60.0)_i#---_i%3.8 (11_i_i<Z _f - a smoky silvery potion_i~ _i _i` _i  _i :_No target in view!_i|_i7}_i,_i'P __ijB_i`_i_i=_i~_i_i}_ixL~~# #..# #..###..# ### #..# . #..>#.#.#_iڜ ..## #..# #. #.....#.# # ...###..# #.#)......#.# ....#.#....# ##..........# †#..###.# #.##.....#### _i=......# #.#.....).# .....#### #.##.......# .#.## ## #@#.....# 6.8 (3.0) ..#.#_ix  #.#.....# ##.##?####### _iy #.##.##.#_i۝#.#..##.#).# _i _i_i?+7.8 (4_i_i# _Found a mace._i"4_i_iH _No target in view!_i< _i< _i> _inA _i'D _iG : __iI _iK _iL _ijM _iU ..###. #.....#.# # ...## #.#)......#.#..#.#....# ##...........†#..###.# #.##.....### ._iU #......# #.#.....).# .#### #.##.......# #.#.## ## #.#.....##.# #.#.....# ###.#  #@######    .# _iU +###_iZ\ +9.8 (2_i\ ,70.8 (3_ib _ie a _e - a scroll labelled DOAFFU NUBU_i~_iٍ_i,_i3_iG_iߜ_i&_iz_i8_i_is_iͤ_in_i_i_i_i_i_i:_ir_i1_i;<  You see here a +0 mace._i1_i __i_i:_i_iX_i_i_i_iZ_i_il_iM  You encounter a bat._i_i ####.....#### #.##.......#  ##.#.## ## #.#.....# _iR ...#.# #.#.....#  #####.# ### #.####### _iO#.# ..# #.#  #.# # ###.####.# _i ###.#........#  _i......#.####.#  #....@...).# _i ####.####### #b #.#.#. b   bat (asleep)#.#._i_i$9.8 (9_i\_i80.8 (1_i 0.0) _i] __i<_i_i7 )b  You shoot a sling bullet. The sling bullet hits the bat._iq )The bat is moderately wounded.You shoot a sling bullet._i[ &b._i_^ b.  The sling bullet closely misses the bat._i+f _if ;===2.0 (1.2)_if +Rev _im _io _The bat barely misses you. The bat closely misses you._iTm .  You shoot a sling bullet. The sling bullet hits the bat._i(_iZ*l ))))You kill the bat!_i)...._if53.2Rev+ _i2_iv _i!_You shoot a sling bullet._i*_i_i^ _No target in view!_if3_i<_iC _i`:_No target in view!_iBU_iU_iY_i>\H _No target in view!_iT_iϬ_i_iH _No target in view!_i_i_ia_iH _No target in view!_i" I_i# _i9& _i) : __i+ _iI6 jRev _iW7 _i'9 _i{9 _i+: _i; _i= _i> _im> _i@ _ihA _iA (_iB _iE __iG _iI _ibI _iI _iJ _iL _iUL _iL _iO _iP ,_iQ _iR _iT ,_iT _iU _iJW _iW _iW _iX _i.Z _iuZ _iZ _i[ _i] _i] _i^ _i` _iaa _ia _iGb _i~c _id _i7e _ie _ikh _ii _iGj _ij _il _im ,_in _iuo _ip _iq _i~q _ir _it _i u _iBu _iw _i}}  ##.# #.###.####.# #######..###....#_i~  ...............#.####.# #######.####........).# #.# ####.####### #.# #.# _iM~ %#.# #.# #.# #.# #@# #.#_iz~ ---102.2 (19.0)...)....# #.#_i~ .######## #.# #.# _i~ _i _i H---3.2 (20_if _i c _No target in view! _Found a short sword._i _i` _i _i/ H _No target in view!_i_i_i_i. _i4"_i%P __i&_i6'_i'_i*_i,_i\,_i,_i._i0_in0_i41_i"8_i2:,_i:_i/@C  You see here a +0 short sword._iCB_iB __iC_i?E_iG_itG_iHH_iI_iK_i-L_iL_i9N_i!P_iwP_idQ_iS_iZU_iU_i|V_i>X_iY_iKZ_i![_i\_iJ^_i^_ie__i a_ib_ic_ic_id_i;f_if_if_i:h_ii,_iZj_i]k_il_il_i\m_i8o_ip_iq_iq_ir_iXt,_it_iv_iw_i1x_idx_iy_i#{_is{_iA|_i}_i~_i,_i;_i_i_i=_i_ij_i_i_i҆_i6,_i_i_i_i+_i_i_iǍ_i _ig_i _iđ_i_i_i_i,_iȖ_i_iԙ_i_iݚ_iQ_i?_i_iV_i?_iB,_i-_iM_i k  You encounter a ball python._i|#..# #.# #..# #.# ##..# ########.# #..##...)....# #_i#...........######## #.##.########## #.##.# #.###############.. #..........@....... _if|#################.S  _iS   ball python (constriction, asleep)_iHS34.2 (31._i0S._iNS)_iD,5.2 (32_i_i5 _The ball python hisses angrily._id )))) You shoot a sling bullet. The sling bullet hits the ball python._i .  The ball python is severely wounded.You shoot a sling bullet. The sling bullet hits the ball python._i"& _ié ....._i~n6===6.5 (1.3)Rev _i\_iO _You kill the ball python!_i) 3_i _i H _No target in view!_i6 _i7 _ia8 _i2: _i; _id@ P __i.B B_iAC _iD _iE & _iE _iG _iQI _iI _iJ _iK _iIM _iM _i!N _ikQ ,_iQ _iR _i,S _iT _iT _iU _iW _iX ,_i~Y _iZ _i\ _i\ _i}] _i|a _ib _ic _ic _iLe _i*g ,_ig _ih _ij ,_i,k _i4p n_iDq _iq _ir _iis _it _iu _iu _iv _ix _irx _ix _iz _i{ _i0| _ir| _i} _i~ _i< _i _i _io _i͂ _i7 _iD _i _i _ip _i _iو _i' _i _i6 _i   You encounter a rat. ##### #r# ..## ##.## #######. ...# ........ #..########. #..##. #..# #. #.@# _i #.--- #..# #.#..#########.#..########...)....#...........#########.##########r   rat (asleep)#.####.###############.#.................69.5 (33.0)---70.5 (34 __iL ))))))r  _iNYou shoot a sling bullet. The sling bullet hits the rat._i" )The rat is moderately wounded._i}G.r_i8....._itf===1.8 (1.3)Rev _i_iw _You shoot a sling bullet. The sling bullet barely misses the rat._iJM )))))_i[K=))You shoot a sling bullet._i .  The sling bullet closely misses the rat.You shoot a sling bullet. The sling bullet hits the rat!_iKT)_id C......._iNh k73.0 (1.2Rev+ _im _io G _You kill the rat!_i0 _i _i _i H _No target in view!_i3 _i _i _i` H _No target in view!_i _iu _i _i H _No target in view!_i` _ia _ixf _ih H _No target in view!_i3_iB_ilqRev  __iX_i_i(_i"_iL_i_iB_i,_il_i(_i_i_i3_i _i_iY,_i_i__i  You encounter a goblin. It is wielding a +0 dagger._i,\......#####.. #................. #... ......####.. #... .. .....#_i #..# #### #..# ###.###..###........g........... ####...##### ---......... #...#####.## #_iL..........# ....#######..#  #..# # g   goblin (asleep).# ..# #.# #_i|80.0 (7.0---1.0 (8 __i_i`il )))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!`iE )The goblin is heavily wounded.You shoot a sling bullet.`is .g  The sling bullet barely misses the goblin.`i..`iL===2.3 (1.3Rev `i`i`iM- _You hear an angry hiss.`iEr )You shoot a sling bullet. The sling bullet hits the goblin.`iUw T))`ir q ))You kill the goblin!`iO .)..83.6Rev+ `i  `it `i !_You shoot a sling bullet.`i] `iC `i `i `i  `i `ie :_No target in view!`i  _No target in view!`i* `i+ `i/ `i82 H _No target in view!`i93`i+`igH _No target in view!`i)I`i+`iq0k  You encounter a ball python.`i6@................#####....... ......####... .. .....#####. `i6#..# #####S###..### ... ....)..@....... #########.####### ........#  #####.########................#######..#`i?7####### S   ball python (constriction, wandering)..#.`i7'0.0`i>;)`iSB;---4.6 (1 _`i\E`iF`i'Ku .  You shoot a sling bullet. The sling bullet hits the ball python!`iOY)))`i2q )You kill the ball python!`i \M.)..`iA_>9===5.8 (1.2`id`i3g/ _You shoot a sling bullet.`i_ `i `i `i `ij `i B`i `i= `i `i `i `i[ `i2 `io `i<" `i" >Rev `i# `is$ `i% `i!& `ie' `i* `i 4 #§~~#''#~~§####. .#~~ß~~~~ß~~# #.##.#~ß~~≈≈§~ß~# #.#...~~~≈§§≈~~~# ##......#..§§§.### #####..$.............## `i4 1[.............#####...## #...................# #.####....†---90.8 (5.0 #.........#......#... #..#.....## ####..... #..##......# ##.#.`i;5 }###.###..###...... ...#.#....)..........#.#....#####.######## #`i5 #..........# ##....#####.## #######..`iF `iF F---1.8 (6`iM `ibO ( _Found a ring mail.`iK `iGL `iAT `i>V H _No target in view!`i3`i`i`i`i P _`i^ >`i`i`i``i`i`iX,`iS`iA _You now have 13 gold pieces.`iI 3`i7!`i"`i_/`i1,`i2`i3`i5`i5`ic6`i~9`i:`i7;`i;`i=`i @`iK@`i7A`iB`iD`iE`iIX`i3K`i/N`iO`i#P`iP`igR`iS`i4T`iT`izV`iiX,`iY`i~Z`iV\`i\`ii]`i_`i_a`ia`i/b`iRd`iqfc  You encounter a rat.`iMlG#...r .## #.... ... .... ..# #.#. ## ... #.# #.#.  ..#.. #.# ##...#### ... #.# #~~~§≈≈≈~.#####.###.## #~ß~~≈≈~~`il.......@....# #~~ß~~~~ß.#####.###..# #≈§~####~ #. #..# #≈≈~#<.#~ #. #..####≈≈~#..#~ #. #.....#§§~#''#~ `ilc#. ##.##.#~~ß~§§~ß r   rat (asleep) #. #.##.#~ß~~§≈§~`iGm .. #.#...~~~§§§≈~ ##......#.§§§§.`io_.r209.8 (18.0)`imuJr`iw410.8 (19 _`i[|`i"~`i; †You shoot a sling bullet. The sling bullet hits the rat.)))))`in ))You kill the rat!`ic?j.†.....`izA`ipsymon the Shooter#.... .##Coglin#..†. ...Health: 16/16 ========================.... ..# #.#.Magic: 1/1========================## ... #.# #.#.AC: 3Str: 11..#.. #.# ##...#### EV: 11Int: 8... #.# #~~~§≈≈≈~ SH: 0Dex: 17.#####.###.## #~ß~~≈≈~~ XL:  1 Next: 100% Place: Dungeon:1.......@....# #~~ß~~~~ß Noise: ===------  Time: 212.1 (1.3).#####.###..# #≈§~####~ a) +2 sling {Clara}  c) +0 sling {Kendra}[1`iZ1;15H#. #..# #≈≈~#<.#~ Fire: a) +2 sling {Clara} #. #..####≈≈~#..#~ Rev #. #.....#§§~#''#~#. ##.##.#~~ß~§§~ß #. #.##.#~ß~~§≈§~ .. #.#...~~~§§§≈~ ##......#.§§§§.  _No target in view! _You now have 13 gold pieces. _You encounter a rat.`i#You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat! _You shoot a sling bullet.`iy _You encounter a rat.  You shoot a sling bullet. The sling bullet hits the rat.  You kill the rat! _You shoot a sling bullet.  Your Ranged Weapons skill increases to level 4!You have reached level 2!`i7/  --more--`iD22/222/22 0% `iS`i14 _`i*`i*`i ,`i$0`iL1`i4P _`i7,`i7`i:`i<`i=`i=`im@`iCj  You encounter an endoplasm.`izJ  #.....J.# #.......###..†......  ........# #.#.#### .....#.# #.#. .....#... #.# ##...### #....# #.# #~~~§≈≈≈`iBK..#####@###.## #~ß~~≈≈~---#............# #~~ß~~~#.#####.###..# #≈§~#### #.# #..# #≈≈~#<.# #.# #..####≈≈~#..# #.# #.....#§§~#''# J   endoplasm (asleep) #.# ##.##.#~~ß~§`iK #.# #.##.#~ß~~§≈§`iLb..# #.#...~~~§§§≈`iT-5.1 (3.0`iVX---6.1 (4 _`i\`i]`im ))))))JYou shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.`id  The endoplasm quivers.You shoot a sling bullet.`i'.J`i[=.....`iNb===7.3 (1.2Rev `i2`iM _The sling bullet hits the endoplasm but does no damage.`i` )))))You shoot a sling bullet. The sling bullet hits the endoplasm.`i  ))The endoplasm is lightly wounded.  You shoot a sling bullet.`iChh.J........`i5ic8.6 (1.3Rev+ `in`i"qc _The sling bullet barely misses the endoplasm.`i .  You shoot a sling bullet. The sling bullet hits the endoplasm!))))`i*& `i:+V)))You kill the endoplasm!`i7....`i%...`i089.9`i¶>Rev* `i:`i/ _You shoot a sling bullet.`iS`itjRev+ `i`i`i`i`iW`iT`i>`i|`i`i`iRk  You encounter a ball python.`iE#.. #.#####.# #.....#.# #.......# # #.......##.#  `i#..†.......#  #........# #.#.#######......#.# #.#........@#...##.# ##...---`i.....##....###.# #~~~§..!..#####.###.## #~ß~~S. #............# #~~ß~`i'[#.#####.###..# #≈§~ #.# #..# #≈≈~# S   ball python (constriction, asleep)`iP #.# #..####≈≈~# #.# #.....#§§~#`i}^ #.# ##.##.#~~ß~`i7.23.9 (4.0`i|---4.9 (5Rev  _`i`i`in †You shoot a sling bullet. The sling bullet hits the ball python!`ip))))))`i/r )You kill the ball python!`i.....!†`io12===6.1 (1.2Rev+ `i`i / _You shoot a sling bullet.`ih 3`io `iq H _No target in view!`i `is `iH `iY H _No target in view!`i`ib`i`i1H _No target in view!`is`i`i`iH _No target in view!`iB.`i.`it4`i.7H _No target in view!`iE3`ijG`iJ`iNP _`iSB`inY,`i[TRev `i\`iD_`ia`i_a`iqb`id`ikg,`ih`ioW #.....#.# `iRo#.......# # #.......##.# #..†.......# `i}o#........#########......#.#####........#...##.# `io #........##....###.#  .##..@..#####.###.## ---`io* #†.##............#  #.! #.#####.###..# `io& #.. #.# #.# #..#  #.. #.# #.# #..##`i[p#.. #.# #.# #.....#.. #.# #.# ##.##.... .. #.# #.##. ..# #.#..`iDv.31.1 (5.0`iwF---2.1 (6`ig _No target in view! _j - a grey potion`i _No target in view!`i0 3`i> `i `ii `i E _`ib `i 3`i `i `i `i `i `i o #.......##.# #..†.......# #..# ########......#.# ####........#...##.##........##....###.# .##.....#####.###.## #†.##............# #.@##.#####.###..# #..##.# #.# #..# #..##.# #.# #..## #..##.# #.# #.... #..##.# #.# ##. .... .. #.# #.## ##.# ..# #. #.# ### ##.. #####..`i +5.1 (3`iY +6.1 (4`iw `i Q _k - a blue potion`i& _No target in view!`i`i`i`iP _`i7 `i g  You see here a ball python corpse.`iE`i _`i`i`iuB`i`i`i`iB`iQ`i ,`i`i`i`i`i'`i*`i`i4`ix`iI`i,`i'`i!,`iY!`in#M _You now have 30 gold pieces (gained 17).`iq$`i$`i$`i%`i&,`i8'`i(`i),`i|)`iT*`i'+`iY+`i+`iE-`iz/i  You encounter a hobgoblin.`i5 #........###.  #.##.....#####.###.  #.##†.#...  .##..##.#####.###.   #.##..##.# #.# #.   #.##..##.# #.# #.   #.##..##.# #.# #.  .##..##.# #.# ##  ....... #.# #  ####.##.g ..# #    ###   #####  `i6+ [.....   .###.. g   hobgoblin (asleep)    #..    #..   #..`i>049.1 (13.0)`i?450.1 (14 _`iD`iJF`i ))))))gYou shoot a sling bullet. The sling bullet hits the hobgoblin.`i )The hobgoblin is lightly wounded.  You shoot a sling bullet.`iݗ<g.`io*.....`i f===1.4 (1.3)Rev `iĤ`i]c _The sling bullet barely misses the hobgoblin.`i ))))) You shoot a sling bullet. The sling bullet hits the hobgoblin.`i3 †The hobgoblin is severely wounded.You shoot a sling bullet. The sling bullet hits the hobgoblin.`iҸS`i)B*.....`i>Fg202.7Rev+ `iCK`i@MM _You kill the hobgoblin!`i _No target in view!`i]`i`i`iJH _No target in view!`i`iw`i^ _No target in view!`iC=3`iB`iEH _No target in view!`id3`iSj`inH _No target in view!`i\`i)]`i^`i``ib`i>| _Rev `i|`i|(`i}`i`iN3`i`i`i2`ig`i3`i`i,`ic`i`i,`i`ic`iZ`i`i`iИ`i,`ik`i`i`i`i`i2X`iӫ`iѭ,`i<`i`i`i`i``iv`i,`i`ib`i,`i`ij`i`i`i`i`i,`i`ii`i',`i`i=`i,,`i`ik`i`i`i`i`i`ia`i`iQ`i`ig`i`i`i@`i`iW`i`iB`i`i-`i`i`i`i7 `i `ih `i`i,`i`iq`is,`i`i`i`i`i`ij`i>!`iv!`i"`id%`i%`i&`i*w _No target in view! _You now have 35 gold pieces (gained 5).`i,`iL-`ig.`i5`i28`i8`iF9`i3<`iK>,`iZ?`iB`iFB`iDI`iK,`ijL`iO`iQ,`iQ`iQYX`iY`i-\`ii\`i]`i``i]b,`ic`ig`ieo`ip`iq`it`ix,`i}y`i|`i~,`i`iJ`i]X`iS`i1`i`i`iu`i`i`iI`iђ`i`i`i`iV`i`iz`i`i``i`i,`iǢ`i,`i.`iW`i `in`i`i`iG,`i`i`ip`i,`i-`i߲,`i|`iP`iѶ,`i`i`i`i&`i`i`i`iԿ`iJ`i`i0`ia`iC`i'`i`i`i`i `i.`io`iu`i`i`i6 `iw `i `i `i `i `i `iA h`iD B`iG `iW   You see here a +0 whip. _`iY `iy^ `i_ `i` `ia `i=d `idg ,`ipi `iCk `inn ,`io `iu B`iWv `ix `iz ,`i{ `iF~ `i) `iv `i `io `i `ie `i0 `iݑ `i ,`i `i `ir ,`i `i\ `i` `i `i@ `i `i `ip `i `i `ih    .### .>.   ... ........   ##.## #....#.$.   ##...###.#...#.###   ##.....##..##.....#  ##.......#.# #.....#  `i #..........# #.....#  #..........###..@..#  ---349.7 (97.0) ............##.....#  .#....).)#.#.>.#.#.#   .##.....##.##.##.#.#  .###...###....##.#.#  `iŴ .# ##### #.#.#.#.#.#  .# ### #..###..#.# .# ##.###..>#.#.#.# .# ##.#.##.....#.#?# `i `i I---50.7 (98`i `it ; _Found a stone staircase leading down.`i `it `i{ `i( H _No target in view! `iHW `iW `i^ `i\aH _No target in view! `i  `i  `i  `i `i `i: _ `i `i, `iC `i `i\, `i/ `i `iN! `i! `if" `i# `i% `i& `i& `i), `iK* `ic/L _You now have 43 gold pieces (gained 8). `i)03 `i0 `ic3 `i4 `iB5 `i5 `i?8 `i9 `i: `i: `i< `i> `i> `iw? `iA `iaC, `i]D `iG `iH, `iI `i L `iM `i%N `iN `iP `iR `iWR `iGT `iU `iW, `irX `iZ `i\ `i] `i] `iLd `if `ig `i#i `ik `ip `i}q `i-s `iu `iix `iy `i| `i `iǁ `i* `i\  `i `i_X_e - 2 scrolls labelled DOAFFU NUBU (gained 1) `i `ie `i `iܑ `iϕ `i `i `i0 `i `i؞ `i `iw `i `iX< `i `iX `i `ic, `i `i `i `i `iG `i-  `i) `i* `i+, `i1n `i2c  You encounter a rat. `i: ###  ..#   #.#   # #.#   ....####.#   r......@.#   ###.####.# #####  ###.####.####.>.#  ................#  #. ###.####....#...# ####. ##...###.#...#.### r   rat (asleep) ~~##. ##.....##..##.....# ß~##. ##.......#.###.....# ~~##. #..........# #.....# `i>U.r91.7 (41 `iDJr `iCE5==2.7 (42 `iJ `iL- _The rat squeaks loudly. `i  ### ..# #.# # #.# ....####.# `i  .r.....@.# ###.####.# #####  .####.>.#  ...  #. ....#...#  `i . .#...#.###   `i !..##.....#   `i  L.###.....#   #.....#  `i{ ### `iW..# #.# # #.# ....####.# .r.....@.# ###.####.# #####   `i.####.>.#  ... `iz  #. ....#.. `i՛,  `iQ.#...#.###  ..##.... .###.....  #..... `i `i `i& `iZ _A rat is nearby! `i †You shoot a sling bullet. The sling bullet hits the rat.))))) `i j ))You kill the rat! `iN.†..... `i8l5=3.9 (1.2)Rev  `iL `i/ _You shoot a sling bullet. `i] `i `i `iH _No target in view! `i `i0 `i `i* _ `iw., `io2B `i2 `iZu  You encounter an endoplasm.. J# ###.. ..# #. #.#####.###### #.#...####.#---##...†....... ######.####.# ##### ###.####.####.>.# .#. ................# .#. #. ###.####....#...# J   endoplasm (wandering) ...########. ##...###.#...#.## ~~§≈≈≈~~~##. ##.....##..##..... ß~~≈≈~~ß~##. ##.......#.###.....J.400.9 (7.0---1.9 (8 _ `i x `ix `iT ))))))J   `i TYou shoot a sling bullet. The sling bullet hits the endoplasm. `iWt .  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the endoplasm. `i+y R `i 7...... `i. @33===3.1 (1.2 `i +Rev  `i  `iR M _You kill the endoplasm! `iwf `ig `il `inH _No target in view! `i83 `it `i `i `iyP _ `i, `i `i `i> `i `i_ `if `i `i0 `i `i&, `i `i `i `i3 `i0 `i `i `iE `i `i, `iM `iVM _You now have 58 gold pieces (gained 15). `iV  `i  `i|  `i}  `i , `i  `i `i( `is `i `i `iB `i `iJ, `i `i_ `i `i `iB `i `iV `i `i `i6 `iZ ### ..# # #.# #.## #.# #?...# #.#---21.1 (18.0) #........#.# #.#......####...###.## .....[ ##..##...##### ..... #.......  . $.... #.###...##### ###.# .... #.####.###### ..#.# .... #...........## ....# # ######...†---2.1 (19 _Found a robe. `i44 `iS `iVH _No target in view! `i  `i  `i  `i  `i i  You encounter a hobgoblin. `i` ## ####. ..# #. #.# #.#.# #.# #?..@......# #.# #..#.# #.#.####...###.## `i #.....[ ##..##...#...... #..... . g$..... #.###...g   hobgoblin (asleep)#.# #.....# #.####.###### `i+ .#.# #..... #...........#.# # ######...† `i-,0.0) `i23.1 (1 _ `i)  `io  `i ## ###  #. ..#  #. #.#  #.#.######## #.#  #?..@......# #.#  #........#.# #.#  .......####...###.##  #.....[ ##..# #...... #... . g$.....  #.....#  #.....  # † `ih ## ###  #. ..#  #. #.#  #.#.######## #.#  #?..@......# #.#  #........#.# #.#  .......####...###.##  #.....[ ##..# #...... #... . g$.....  #.....#  #.....  # † `in `io `i x `ixJ _A hobgoblin is nearby! `ix `i(  ))))))g  You shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts! `i )The hobgoblin is moderately wounded.You shoot a sling bullet. `iO A.g `iU B...... `iV b===4.3 (1.2Rev  `i~`  `ic   `iXc V_The sling bullet closely misses the hobgoblin. `i< `i{ ## ###  #. ..#  #. #.#  #.#.######## #.#  `i;#?..@......# #.#  #........#.# #.#  .......####...###.##  #.....[ ##..# #...... #... . .g.....  #.....#  #.....  # † `i< ## ###  #. ..#  `i:=#. #.#  #.#.######## #.#  #?..@......# #.#  #........#.# #.#  .......####...###.##  `i=6#.....[ ##..# #...... #... . .g.....  #.....#  #.....  # † `i:F `iF `iM `iO` _A hobgoblin is nearby! `iU ))))) `it1f You shoot a sling bullet. The sling bullet hits the hobgoblin. `i $The hobgoblin is almost dead.You shoot a sling bullet. The sling bullet hits the hobgoblin. `iTS `iGx KYou kill the hobgoblin! `iP.....K   kobold (wandering) `iSl415.6 (1.3Rev+  `iZ `i_q _You encounter a kobold. It is wielding a +0 whip.`i4 ## ###  #. ..#  #. #.#  #.#.######## #.#  #?..@......# #.#  #........#.# #.#  .......####...###.##  #.....[ ##..# #...... #... . K$.....  #.....#  #.....  # †`ic ## ###  #. ..#  #. #.#  #.#.######## #.#  #?..@......# #.#  #........#.# #.#  .......####...###.##  #.....[ ##..# `i5#...... #... . K$.....  #.....#  #.....  # †`i)3`i9`i] _A kobold is nearby!`iJ )))))))You shoot a sling bullet.`i3 )  The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.`ij9U)`i b  You kill the kobold!)bb$`i......b   bat (wandering)`in56.9Rev* `i`iGT _You encounter a bat.`iO \)))))))`ik  You shoot a sling bullet. The sling bullet barely misses the bat.`i6 )b)......8.1 (1.2 _You shoot a sling bullet. The sling bullet barely misses the bat.`i `ie `i `i H _No target in view!`i 3`i `id H _No target in view!`i>3`i[H^ _No target in view!`iZ `i `i )`i{+H _No target in view!`i-n`in`i"y`iazH _No target in view!`i3`i,`i4`i _No target in view!  A bat comes into view.`i  ### ### #.. ..#`i# #.# #.# #.#.# #.# #?.# #.# #.#.# #.# .......####...###.##`i #.....[. ##..##... #......# #.. . .)$.....# #.###...`ib   bat (wandering)#.# b#.....## #.####.`i.#.# #..... #`i'X..# #`iF< ######...†`if!`i(0.0`ií"b.`i'b)`i `iļ;---9.1 (1 _`it`iV`iG  ### ###  #.. ..#  # #.# #.#  #.#.######## #.#  #?.@.......# #.#  #........#.# #.#  .......####...  #.....[. ##.. #b.....#  . .)$.....#  .#.....##  #.....  # †`i  ### ###  #.. ..# `iX  # #.# #.#  #.#.######## #.#  #?.@.......# #.#  #........#.# #.#  `i 0.......####...  #.....[. ##.. #b.....# `i  . .)$.....#  .#.....## `iC #.....  # †`i `i 9---`i `i\ Z _A bat is nearby!`iRX )))))You shoot a sling bullet.`i The sling bullet closely misses the bat.You shoot a sling bullet.`i\!.b`i4]-b.`ip]b.`ih1....`ih7===30.2 (1.1`ip`irG _The sling bullet hits the bat but does no damage.`i)`it ### ###  #.. ..#  # #.# #.#  `i #.#.######## #.#  `iяQ#?.@.......# #.#  #........#.# #.# `i8 ....b..####...`i"  `iI-#.....[. ##.. #......# `iq `i+. .)$.....#  .#.....## `iK #.....  # †`i)  ### ###  #.. ..# `i*  # #.# #.#  #.#.######## #.#  #?.@.......# #.#  #........#.# #.#  ....b..####...  #.....[. ##.. #......#  `i+ `. .)$.....#  .#.....##  #.....  # †`i6 `i|7 `i@ `iB Z _A bat is nearby!`iѾ V)))))`iG  You shoot a sling bullet. The sling bullet misses the bat.You shoot a sling bullet.`iu 'b.`i .b  The sling bullet closely misses the bat.`i f gThe bat closely misses you.`i `i 'b.`iH ..$g   hobgoblin (wandering)b   bat`i ,1.4 (1.2`i p _You encounter a hobgoblin.`iUq †  You shoot a sling bullet. The sling bullet hits the bat.`i\)`i )))))You kill the bat!`ig9g)`i qb†...$`iu5502.7 (1.3`iD}`iD/ _You shoot a sling bullet.`iu .  You shoot a sling bullet. The sling bullet hits the hobgoblin.`io))))`i?'p )You kill the hobgoblin!`i-D†....`i483.9 (1.2`io`i@/ _You shoot a sling bullet.`i`i`i`i H _No target in view!`ie3`i2 `i H _No target in view!`iXG `iH `iO `iR H _No target in view!`i `i `iV `iy H _No target in view!`iF `i `i `i `i H _No target in view!`iG3`iFN`idPC _No target in view!`i&3`i0`i3`i`i `i`i_P _`i`i`i`i `i 6Rev+ `ip`iy _e - 3 scrolls labelled DOAFFU NUBU (gained 1)`i###..##.##.#######.#.. ..##.# #.# #.#.######## #.# #..........# #.# #@†.# #.#---6.9 (3.0..........####...###.###.##.....[.# ##..##...## #......#.# #......... #.. .)$.....#.# #.###...## #.#####.# ..#.....## # #.####. #.....#.##.##...... #......... #.......##.####.#># ######...† #.......##.# #####`i#`ic$F---7.9 (4`i*`i -; _Found a stone staircase leading down.`iD`i.E3`iH`iPX`iR,`i7T`i'_`ia`ilRev `iq  You now have 65 gold pieces (gained 7).`i`ve _You see here a hobgoblin corpse.`ix3`i z`i}<  You see here a +0 whip.`io`i/ _`i`i`i3`i~`i*`iĊ,`ir`i`i,`iyn`i`i,`i`i1`i/`i`i`ik`i`iA`i`i `if,`iף`i`i,`i4`i`i%B`i`i,`iw`i`i,`i5`i4`i4`iԵ`i5`it`iG`i`i`i̹`i`i `iR`iB`i`iO`i`i`i`i`iX`i`i?`i`i`iW`i`i`i1`i`i`i`i,`i`i\`i`i,`i`i,`i`iL _You now have 74 gold pieces (gained 9).`iS3`i`i`i`i`i `i/`i,`i`i``i"B`iI,`i`i1`i `i* ,`i``i`i`i+`iU`iB`i`i`iO`i`ia `iG'`i),`i*`i-`i$0,`i:5,`i5`i6`ir7`i:`i<,`i=`i?`i(B`iB`i3C`iE`i>G,`iH`iqJ`iL`iwL`izM`iQ`ixS,`i[`iK]`i b,`ib`ih<  You see here a +0 whip.`inK _`io`i2s`is`itt`iv`iy`iuy`iG{`i&X`i„`i:`i`i`i~`i`i`i  You encounter a hobgoblin.`i###########  #.........#  #.#######.#  #.# #.######### ### ######.# #.#......g. ..# .......# #.#@# #.# ######.# #.#.######## #.# # #.# #..........# #.# # #.#######.†......#.# #.# #...........####...###.## ###.##.....[.####..##...#g   hobgoblin (asleep) # ###...#......#`iB[44m.# #.. #.....)†.....#.# #.###...########.#...#.....##.# #.####.502.9 (65.0)3.9 (66 _`iPI )))))gYou shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!`i  The hobgoblin is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hobgoblin.`iV<hg.g.`iE#...`iE;===5.2 (1.3)`i3F+Rev `iL`iNa _The hobgoblin is heavily wounded.`ij ))))You shoot a sling bullet.`i;7  The sling bullet closely misses the hobgoblin.You shoot a sling bullet.`i1g.`i2..6.4 (1.2Rev+ `i`iHc _The sling bullet barely misses the hobgoblin.`i[s .  You shoot a sling bullet. The sling bullet hits the hobgoblin!`i, A))`i `io )You kill the hobgoblin!`iT(...`i 5667.7 (1.3`i '`i)/ _You shoot a sling bullet.`i:`i;`i&A`i*CH _No target in view!`iu 3`ilx `iz H _No target in view!`i 3`i `ij  `i B_No target in view!`i2 3`i `i H _No target in view!`i 3`iN `i `i `i} | _`ib `iu `i TRev `i `i `i ,`i `i" `i% B`i* `i+ ,`i, `i. `i$0 `i0 (`i#1 `i2 `i3 `i04 `i4 `i6 `i6 `i@7 `i~7 `i8 `i9 `i9 `i: `i?; `ib< ,`i< `i> `i0? `i? ,`i@ `iB `iB ,`iC `iD ,`i?E `iF `i.G `iiG `iG `iH `iI `iI `i6J `idK `i/L `iqL `iL `iN `i@O ,`iO `iS `iDT `iT `iU `i"W `iX `iNX `iX `i+Z `i/[ `i[ `i[ `iF] `i_ ,`i `i `i `i `iB `iz _  You see here a rat corpse.`i `iv  _`i `iH `ic ,`i `i< `i `i) `i `i `i0 ,`iݙ `i/ `i# `i` `i `iQ `iz `iʡ `i `i `i `i `i `ih `i` `i `i `if `i? `i ,`i `i B`i `i% ,`i `il H.##.....[.####..##...########## ..#......#.# #................# ..)†.....#.# #.###...########.# ..#.....##.# #.####.###### #.# .##.......## #...........####.# .####.#>### ######...†.......# .# #.#.# ######.####.# .# #.#.# #########.####.### ## #.#.# #@................---41.7 (34.0) `i  #.#.# #.#######.####....  ##.§§########.# ##...###.#..  #~~§≈§≈≈~~~##.# ##.....##..###~ß~~≈≈~~ß~##.# ##.......#.####~~ß~~~~ß~~##.# #..........# #≈§~####~~≈##.###..####≈≈~#<.#~≈§##.##............≈≈~#..#~≈§##....#....).)#.#.>`i :---`i `i E _Done exploring.`iG _No target in view!`it73`i @`i4T......†..........0.0)`i^[ _Done exploring.`iI`i$4`i `i E _Done exploring.`i;3`i=`iG`i6I`iM: _`iN`iO`iIP`iP`iU`icV`iV`iW`iY`iZ`i[[`i[`in^`i{_`i_`i``iec`id`id`i|e`i(h`ixi`ii`ij`im`ihn`in`io`i|r`it,`it`ig``i`iX`i,`i`i`i`iÓ`ii`ix`i`i`i`i7`i`iK`i`i"`i`iL`i8`iS`iX`iF`i`iy`i(`i`i`i`i`i,`i`i`iE,`ik`i`i@,`i`i`i!,`i`i`i`i$`iS`iN`iF`i`i#`i`i `iV`i`i1 #.# #..........# #.# # #.#######.†......#.# #.# # #...........####...###.# .# ###.##.....[.####..##...### ###...#......#.# #.......... #.....)†.....#.# #.###...#######.#...#.....##.# #.####.#### .`i....#.##.##.......## #.......... .......##.####.#@### ######...†.72.7 (31.0) .......##.# #.#.# ###### ..÷.......# #. ######### ........### #.#.# #........ ......#.# #.#.# #.#### `iJ.#...##.# ##...########.# ##. ....###.# #~~~≈≈≈≈~~~##.# ##.. ###.###.## #~ß~~≈≈~~ß~##.# ##... .........# #~~ß~~~~ß~~##.# #....`i`i^`ic _There is a stone staircase leading down here.`i\; `i-< `iB `iI `iN 83.7 (1.0) _`iQ `i &2`i R #. #. #.## #... #..# # ..####  #.#....#  `ik #.<@# ###........  ###...##.  #### `i8: 5.2 (2.5< _You climb downwards.  Found a stone staircase leading up. _There is a stone staircase leading up here.`iU`iB`i`i`i`i$ _`iC,`ii  You encounter a dart slug.`i.. #. #. #.## #... ##..# #...#### #.#.@..##.<<#!..# ###........###...##.w#### #`iy}w   dart slug (asleep) `i -6.2 (1.0`i4 27.2 (2 _`i`iU`i ))))))w  You shoot a sling bullet.`iuO  The sling bullet hits the dart slug but does no damage.  You shoot a sling bullet. The sling bullet hits the dart slug.`i 7w.`i .......===8.4 (1.2Rev `i `i a _The dart slug is heavily wounded.`i  ))))) You shoot a sling bullet. The sling bullet hits the dart slug.`iۓ ))The dart slug is almost dead.You shoot a sling bullet.`i KThe sling bullet completely misses the dart slug.`i-w.`i!....K   kobold (wandering)`ic9.7 (1.3Rev+ `i%`i&s _You encounter a kobold. It is wielding a +0 dagger.`i= †You shoot a sling bullet. The sling bullet hits the dart slug!`iB )))) `i@w )))You kill the dart slug!`icK2K.`ioX....†..8381.0`i\`i_/ _You shoot a sling bullet.`ix )))))))You shoot a sling bullet.`i67 )The sling bullet barely misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold.`i;U)`ii!...†).`is72.2 (1.2Rev* `i`iJ _You kill the kobold!`ia`i`i`i,H _No target in view!`i `i `iz `i H _No target in view!`iU `iV `i\ `i}_ H _No target in view!`i̕ `i `i `i H _No target in view!`iN `iV `i `iu H _No target in view!`iF3`imK`iMC _No target in view!`iS3`ieY`ih[`iP _..#. #. #.###... ##..# #...#####.#....#.<<#---###......†).# ###...##.. ##### ## 30---4.2 (2Rev+ `ipbj _l - a fizzy ruby potion`ii`i`i `i`i,`ir,`i`i`i=`i`i`i`i`i4`i`i>Rev `i̮`i9e  You see here a dart slug corpse.`i|`i  _`i`i8>  You see here a +0 dagger.`ij`iH _`i9`i[`i5`im`iw`ie  You see here a dart slug corpse.`ih`iR`i `i_`i`i`i`i`i`iV`i`i6 `i `i+You encounter an adder.`i^`i  #....... #....#. #...S`ilX#. #...`iP#.## #...`iQ#... ..# `i`s##..# #.# `iR#...#####@# `i`#.#....##.## `iV#.<<#...#..## `id###......†).#####.`iL###...##........`iL*##############`iyS   adder (asleep) `i$`iZ`i `i `i %93.2 (9`i `i 4.2 (1`iV 0.0) `i _`i `i* `i@ ))))SYou shoot a sling bullet.  The sling bullet hits the adder but does no damage.`i  )))The adder hisses angrily.  You shoot a sling bullet.`i.S.S`i&:......`ik'f===5.4 (1.2)Rev `i-`i10_ _The sling bullet barely misses the adder.`i )))))))You shoot a sling bullet.`iD3  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.`i Q.S`i- O.S`iT 2....`iλ c6.7 (1.3Rev+ `i `i ] _The adder is heavily wounded.`i  You shoot a sling bullet. The sling bullet hits the adder.`ia )))))))The adder is severely wounded.`i ......SYou shoot a sling bullet. The sling bullet misses the adder.`i W0---8.0`i@ `i * _The adder bites you.`i1 o .  You shoot a sling bullet. The sling bullet hits the adder.`i7 (`i )))))))You kill the adder!`iB J.......`i=D `iK (psymon the Shooter#.....Coglin.. #....Health: 20/22 =====================---#. #....Magic: 2/2========================#. #...AC: 3Str: 11#.## #...EV: 11Int: 8#... ..#SH: 0Dex: 17##..# #.#XL:  2 Next: 141% Place: Dungeon:2#...#####@#`i]L Noise: ===------  Time: 599.2 (1.2)#.#....##.##a) +2 sling {Clara}  c) +0 sling {Kendra}#.<<#...#..##Fire: a) +2 sling {Clara} ###......†).#####.Rev* ###...##........##############You shoot a sling bullet. The sling bullet hits the adder.  `iL AThe adder is severely wounded.You shoot a sling bullet. The sling bullet misses the adder. _The adder bites you.  You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder!`i O _You shoot a sling bullet.  You have reached level 3!`i[ /  --more--`im  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? `i 5/27=3/39320%  You feel agile. x2`i`i4"  Your brain swirls with designs for a diabolic ramjet. You just need some more _time...`i* `ir* `iL+ `i2 qRev+ _`i|3 `i3 a6==`i4 `i6 `i6 `i7 `i9 ,`ij: `i< TRev `i7= `i/? `i? #7`i? E==`ii@ `i4C 1 _HP restored.`iJ PM<....# #............ ..#####... #.......#..# ---605.2 (6.0..#####.# #....##.## #.<<#...#..##Rev ...†)....##`iQ `iXR F---6.2 (7`ihW `iIZ 9 _Found a stone staircase leading up.`iN `i `i`iH _No target in view!`iI 3`iڤ `i `i `i `iK ^psymon the Shooter#.......#Coglin#..<....##Health: 27/27 ========================#........hMagic: 3/3========================.. #.......#AC: 3Str: 11#. #.......#EV: 11`iZ #Int: 8#. #.......#SH: 0Dex: 19#.#####.......#XL:  3 Next: 20% Place: Dungeon:2#.......@#Noise: ---------  Time: 606.2 (0.0)##..#####.#a) +2 sling {Clara}  c) +0 sling {Kendra}#...#####.#Fire: a) +2 sling {Clara} #.#....##.##Rev #.<<#...#..#####......†).#####.h   Natasha (asleep)###...##........##############Your brain swirls with designs for a diabolic ramjet. You just need some more `i _time... _HP restored. _Found a stone staircase leading up. _No target in view!  You encounter Natasha, Servant of Life and Death.`i /  --more-- `i  `i  `is  `i : 7.2 (1 _ `i  `i  `i ))))))hYou shoot a sling bullet. The sling bullet hits Natasha.  Natasha hisses angrily. `i~  Natasha is lightly wounded.  You shoot a sling bullet. The sling bullet hits Natasha. `i 1h. `i h.  Natasha is moderately wounded. `iGNatasha wildly gestures. `iG r.....===8.4 (1.2 `iw `il _Natasha glows brightly for a moment.!`iuR)))))!`i  You shoot a sling bullet. The sling bullet barely misses Natasha.  You shoot a sling bullet. The sling bullet hits Natasha!!`i .hNatasha is severely wounded.Natasha wildly gestures.!`i|3...!`ic9.7 (1.3Rev+ !`iy _Natasha shimmers violently.!`i )))))You shoot a sling bullet.!`iR .  The sling bullet closely misses Natasha.  You shoot a sling bullet. The sling bullet hits Natasha!  You kill Natasha!!`iV<)!`iO.....!`iu9310.8 (1.1Rev* !`iV!`in` _Natasha growls in agony!!`it3!`i!`i|H _No target in view!!`i+ 3!`i0 !`i4 H _No target in view!!`it !`iu !`i{ !`il~ H _No target in view!!`i 3!`i; !`i H _No target in view!!`i !`i9 !`i- !`iF H _No target in view!!`ic3!`i9i!`iikC _No target in view!!`i_3!`i3!`ia5!`i=qRev+ _!`i=!`ibA"`i%,"`i"`i"`ib"`i"`i "`i "`i "`i."`i"`i"`i"`i*>Rev "`iN"`i0"`i,"`i6"`i"`i"`i"`i"`i "`i""`i#"`i#"`i%"`i)T"`i&+"`i-"`i-"`iI."`i/"`iF1"`i1"`iZ2"`i4"`i5"`i/6"`i6"`i7"`i8"`i8"`i8"`i9"`iL:"`iy:"`i:"`i8<"`ie>,"`i?"`iBA"`iC,"`iyD"`iF"`iIH"`i}H"`iH"`iLB"`iX"`i.["`i]"`i_"`i"a"`ic"`i/f"`if"`ih"`i\p"`iq#.#"`ipqR####.#### #.#  "`iq]#.......# #.#  "`ir[#..<....####.####  "`i?w#...............#  #.......##.#.^#.#  #.......##.#..#.#  #.......##....#.# ##.......##.##.#--- ....####.......#. ###.# ####..... ###.# #.###### .##.## #.# ..#..## #.# ...†).#####.# ..##........# #############"`i}030.8 (20.0)"`i~H---1.8 (21"`im"`i^ _h - a scroll labelled LOPPUA AKES"`iq"`i"`i"`iH _No target in view!"`i 3"`i "`i: "`iG "`iw  _"`i4 "`i^6 "`i9 ,"`i9 "`i: "`i< "`i< "`iw= "`iy> "`i? ,"`iy@ "`iB "`iD ,"`ihE "`iG "`id  ..## .#[#. #..... .....# #...... ....... ##.#######....... .........@.......49.8 (18 ...#.##.#.#...... ........#.# ###.# .......... ###..##.#.# ..........## .#.######..# #. ##.# # #.#50.8 (19 _Found a ring mail."`i7"`i"`i""`iH _No target in view!#`i!I#`i,#`i]#`i(psymon the Shooter..###@Coglin.#[#.##`if3Health: 27/27 ========================#......Magic: 3/3========================.....##AC: 3Str: 11##.......EV: 11Int: 8#........SH: 0Dex: 19##.#######........XL:  3 Next: 93% Place: Dungeon:2..........@......SNoise: ---------  Time: 650.8 (0.0)#`i,...#.##.#.#.......a) +2 sling {Clara}  c) +0 sling {Kendra}........#.#####.##Fire: a) +2 sling {Clara} ..........##`i###..##.#.#..........##@   Jessica (wand, asleep).#.######..#S   ball python (constriction, asleep)#`iO#. ##.###.# _h - a scroll labelled LOPPUA AKES _No target in view! _Found a ring mail. #`i_No target in view!  You encounter Jessica the Apprentice Sorceress and a ball python.Jessica is carrying a wand of polymorph.#`il%/  --more--$`ij $`ip $`iz Y 1.8 (1 _$`it~ $`i^ %`i, ))))))@  )You shoot a sling bullet. The sling bullet hits Jessica.  Jessica shouts!%`i< )Jessica is heavily wounded.You shoot a sling bullet.%`iC6S.%`i K.@%`i>4S.%`i2...%`iT..Swandering)%`ib===3.0 (1.2Rev %`iT _The sling bullet closely misses Jessica.%`i9e )))))))You shoot a sling bullet.%`i n  The sling bullet closely misses Jessica.  You shoot a sling bullet.%`ip K.@%`ip 3S.%`ir K.@%`iz ;....%`i"{ ^4.2Rev+ %`i* %`iL > _The sling bullet closely misses Jessica.%`i? )You shoot a sling bullet. The sling bullet hits Jessica.%`ij )))S   ball python (constriction, wandering)%`i* ~ ))))You kill Jessica!%`ih .%`i x...)...%`iK %`i psymon the Shooter..###.Coglin.#[#.#Health: 27/27 ========================#......Magic: 3/3========================...).##AC: 3Str: 11##.......EV: 11Int: 8#........SH: 0Dex: 19##.#######........XL:  3 Next: 170% Place: Dungeon:2..........@.......Noise: ===------  Time: 655.3 (1.1)...#.##.#.#.......a) +2 sling {Clara}  c) +0 sling {Kendra}........#.#####.##Fire: a) +2 sling {Clara} ..........#Rev+ ###..##[3%`i 9;49m.#.#..........##.#.######..##. ##.###.#The sling bullet closely misses Jessica.  You shoot a sling bullet. _The sling bullet closely misses Jessica.  You shoot a sling bullet. The sling bullet hits Jessica.  You kill Jessica! _You shoot a sling bullet. _The sling bullet closely misse  You shoot a sling bullet. The sling bullet hits Jessica.  You kill Jessica! _You shoot a sling bullet.  %`i^ vYour Ranged Weapons skill increases to level 5!You have reached level 4!%`i /  --more--'`i8L33/334/49440% '`i'`iP _You feel clever.'`iV3'`ivX'`iX]'`i^m  A ball python comes into view.'`id#. ##..###...#[#.####...... ....).##S# #.##.#######................#.##.#.#................#.#####.###..........# ..'`ise###..##.#.# ##S   ball python (constriction, wandering)..........##.#.######..##. ##.#'`igFS.0.0'`ih5S.'`io'`iHu;---6.3 (1 _'`i!w'`i&y'`iv u .  You shoot a sling bullet. The sling bullet hits the ball python!'`iz V))))'`ix ))You kill the ball python!'`in wYou shoot a sling bullet.'`i4..)..w   dart slug (wandering)'`iʎ>2===7.5 (1.2'`iʔ'`iD _You encounter a dart slug.'`im(`i`? #. ##  ..###w.  .#[#.##  ##......  ....).##.  ##........  #.........  #.@....... (`i` ...................  ...#.##.#.#........  ........#.#####.###  ..........# ..  (`i`.#.# ##  ....## .#.######..# #. ##.#(`i  #. ##  ..###w.  .#[#.##  ##......  ....).##.  ##........  #.........  #.@.......  ...................  ...#.##.#.#........  (`i 9........#.#####.###  ..........# .. .#.# ##  .. .#.#### #. (`i (`i (`i (`i ` _A dart slug is nearby!(`ip )))))w  You shoot a sling bullet. The sling bullet hits the dart slug.(`i  The dart slug is heavily wounded.You shoot a sling bullet. The sling bullet hits the dart slug.(`i{ K.w(`iu Z.)..(`i& f8.7Rev* (`i& (`iƏ ] _The dart slug is almost dead.)`i ))))))You shoot a sling bullet.)`ix †The sling bullet completely misses the dart slug.You shoot a sling bullet. The sling bullet hits the dart slug!)`i}<))`i/.†.)..)`i/69.9)`iq )`i3M _You kill the dart slug!)`i 3)`i )`i )`i B)`i{ )`i ,)`i )`iL )`i k  You encounter a ribbon worm.)`i .. #w ### .. . .###. ### . ....###.. #. #.#[#†### #?##.#  #.....@.##.# --- ####  #.........# )`i O##.#######.........# ...................#...#.##.#.#........# w   ribbon worm (wandering)........#.#####.###.#..........# ... ..###..##.#.# ####)`iG e.w61.9 (2.0)`i Ww)`i ---2.9 (3Rev+ _)`i2$ )`i% $  Things that are here:)`i' c _a +0 club; a +0 robe; a wand of polymorph (7))`in  ))))You shoot a sling bullet. The sling bullet hits the ribbon worm.)`i )The ribbon worm is lightly wounded.  You shoot a sling bullet.)`iQ.w)`iV.[.)`ifu===4.2 (1.3Rev* )`i#)`ic&e _The sling bullet barely misses the ribbon worm.*`i )))You shoot a sling bullet. The sling bullet hits the ribbon worm.*`i,  The ribbon worm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ribbon worm.*`i$Q.w*`ie[. *`i,5.4 (1.2*`i*`iQf _The ribbon worm is moderately wounded.*`i~ )))))You shoot a sling bullet.*`iY  The sling bullet completely misses the ribbon worm.You shoot a sling bullet. The sling bullet hits the ribbon worm.*`i).w... *`i2'6.6*`i*`i<f _The ribbon worm is moderately wounded.*`i ) You shoot a sling bullet. The sling bullet hits the ribbon worm!*`i [The ribbon worm is heavily wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm!*`i (*`i7 .*`i9< 0517.8*`i"Z  _You kill the ribbon worm!*`iu ^ _No target in view!*`iˮ *`i *`i *`if H _No target in view!*`i *`i: *`i ^ _No target in view!*`i;*`i:<*`i=+`i ...  p - a wand of polymorph (7)  Things that are here:+`i (0.0+`iw4---8.8 (1+`i +`i* _a +0 club; a +0 robe+`i^O---+`iy+`iH _No target in view!+`i 3+`i +`i@ +`i +`iq $ _+`iɝ +`i +`iM TRev+ +`i̤ +`i +`i +`i +`i +`i{ +`i] +`iű +`iW +`i +`iz ,+`iE +`i +`iC +`i >Rev +`i +`i  ... ### #.### ###.. .... .#.###.. ### ......###.. +`i@ #.##.#[#†### #@##.......# #.....).##.# ###........# #.........# ##.#######.........# ...................# ...#.##.#.#........#+`i  ........#.#####.###.# ..........# ... ..+`i ,74.8 (6+`i *5.8 (7+`iW +`i d _m - a scroll labelled TEFFYRO AFEESK,`iT,`iU,`i]^ _No target in view!,`i8 ,`i9 ,`iR: ,`i~= ,`iE M ...  ### #.###>.#####.. ....# ......#.###..# ###.....[......###.. #[#†##0##...........).#####......#.........#......##.#,`iWL ,`iM *6.8 (1,`iS ,`i5U N _Found a ring mail. Found a stone staircase leading down.-`iW3-`i\-`iT_H _No target in view!-`iClI-`iqq-`iEu-`iHv$ _-`iz-`iz-`i5 ... . #####.###%>.#####.......# ..#.###..# ###......[@.....###..7.......#.##.#[#†###...#####.##.......#. #.....).##.###..# #...-`i......# ##.#######.......# ..............# ...#.##.#.#.......-`iK8.8 (2-`i-`i[0 _Found a talisman of death.-`iR -`i -`i -`if H _No target in view!-`i: 3-`i? -`i7E -`iH -`iAM : _-`iN -`iQ ,-`iS -`iLU -`i^ ##.#..#......#... #####.######%>.#####.......#..........#.###..# ###..[......###..)......@..#.##.#[#†###80###...#####.##.......# #.. -`i_ ).##.# #. ###........## #...###.#######...# ...................# ...#.##.#.#........# ........#.#####.###.#-`ilg -`i*h +1.8 (3-`in -`ip ' _Found a hand axe..`i24.`i.`i .`iб:_No target in view!.`i .`i .`iO .`i3 | _.`i B.`i .`i ,.`i .`i .`i ,.`i5 .`ig .`i ,.`i" .`i% R  There is a stone staircase leading down here..`i( .`i(  _.`i(* .`i/ ,.`i/ .`il0 .`i.2 .`i4 ,.`i5 .`i7 .`i9 ,.`io; .`i= .`i? .`iT@ .`i@ .`iB .`iD .`iD .`iE .`inG .`iI ,.`i/J .`iK .`iM ,.`iN .`igQ .`i S .`iMS .`iT .`iU .`iV ,.`iW .`iX .`iY .`i Z .`iaZ .`i\ .`i] .`iH^ .`i^ .`ia .`ib .`i!c .`ic .`ie .`if ,.`ig .`ih .`iBj .`ij .`ij .`il .`iZm .`im ,.`ip .`iAx  #.> #.. #..  #.#  #.##  #..  #.# ##########@# 702.8 (21.0)# #.......##.##.# #.##.##..#.......# ..........##.#######.##..####.#..............########.########.###.##.`i~ .`i ,3.8 (22.`i .`iŅ ; _Found a stone staircase leading down./`i /`i/`i/`iH _No target in view!/`iI/`i/`i/`iP _/`i/`iU/`iܵ/`i/`i(,/`i/`i /`i,/`iJ/`iu/`i/`i,/`i/`ic/`i/`i/`i/`i/`i1/`ia/`i/`i!/`i/`i/`i/`i|/`i,/`iU/`i?/`i/`i/`i/`i/`i/`i7/`i/`i@/`i/`i/`i/`ii  You encounter a hobgoblin./`ir##.#######...g$. #.>#  #..####.#  #....##.#  #.##.##. #.##.##. #.......g   hobgoblin (asleep) #.##. ###########.# /`i-#.......##.##.#/`ix .g15.8 (1  Found 2 gold pieces./`iMg/`iK====6.8 (13/`i/`i+ _The hobgoblin shouts!/`i ) You shoot a sling bullet. The sling bullet hits the hobgoblin./`iT )The hobgoblin is moderately wounded.You shoot a sling bullet./`i F$g/`i ===-7.9 (1.1)Rev /`i /`iA d _The sling bullet closely misses the hobgoblin.0`iu  You shoot a sling bullet. The sling bullet hits the hobgoblin.0`i  The hobgoblin is almost dead.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.0`id  The hobgoblin is almost dead.-9.1 (1.2Rev+ 0`ih0`iYk@ _The hobgoblin hits you but does no damage.0`is .  You shoot a sling bullet. The sling bullet hits the hobgoblin!0`i(0`io )You kill the hobgoblin!0`i&.0`iP0420.30`i0`i/ _You shoot a sling bullet.0`i0`i0`iC0`iWH _No target in view!0`i!0`id 0`iE0`iZH _No target in view!0`i P0`iQ0`i@T0`itVH _No target in view!0`i I0`i H _No target in view!0`i 0`i 30`iO 0`iF 0`i | _0`i# 0`i% 0`i٬ 0`i. >Rev 0`i 0`iD 0`i ,0`i L _You now have 76 gold pieces (gained 2).0`i 0`ii 0`i 0`iA 0`iL 0`i 0`i 0`i 0`iy >0`i 0`i 0`iU 0`i 0`i 0`i 0`i` ,0`i" 0`i 0`i n0`iT ,0`iN 0`i ,0`i: 0`i 0`i* 0`i 0`i 0`i 0`i ,0`i- 0`iU 0`i c  You encounter a bat.0`i .#............ ......####.......@.#---b#######.# #.## #..# 0`i" ##.# ##.######b   bat (asleep) #.......# #.>####.# 0`iK 1#..####.#0`ib 034.3 (14.0)0`i{ O---5.3 (15 _0`i 0`il 0`iJ ))))))b  You shoot a sling bullet. The sling bullet hits the bat.0`i= .  The bat is severely wounded.You shoot a sling bullet. The sling bullet hits the bat.0`i D)0`io......5===6.5 (1.2)Rev 0`i0`ivG _You kill the bat!1`iF631`i"91`i;H _No target in view!1`il1`iim1`i=q1`isH _No target in view!1`i<x _1`iN1`iT,1`i1`iŖB1`id1`i 1`i1`i*1`i1`iB1`i1`iF1`iŸ1`i/1`i',1`i1`iR1`i\,1`i%1`i1`i`1`i1`i41`i(1`iϯ1`i1`i۰1`i1`i+,1`i1`iշ1`i!,1`i1`iؼ1`i;,1`i޿1`ij1`i-1`if1`i=1`i1`iE1`i1`i~1`i,1`i1`ivL _You now have 84 gold pieces (gained 8).1`i31`i1`i  ######## .......###### #..# #......# ###..###......# #.@...........#---1`i Y #.##.#..###......#####.......###.........##..........#######.##.##.##.##### #.##1`iA#. #....# #..# # ###### ##.#  1`i##.#  #... You pick up a parchment of Tukima's Dance and begin reading...1`iN054.5 (18.0)1`iH---5.5 (191`i1`iG _You add the spell Tukima's Dance to your library.1`i^ 1`i_ 1`ic 1`i}e H _No target in view!2`iM2`i2`i2`i2`i2`ijP _2`iu############# #..)........######  #@.# #......# 6.0) ###..###......#  #.............# #.##.#..###......#####.......###.........#2`iT )#...........#######.##.##.##.##### #.###. #....##..## ########.#2`i&2`i'+7.5 (22`i+2`i.' _Found a hand axe.2`ip2`iq2`i=v2`ixH _No target in view!2`i% 32`i^' 2`i) 2`i\, 2`i0 P _2`i2 ,2`i3 2`i{5 2`if7 2`i7 2`iO8 2`i): 2`iX< ,2`iR= 2`iHB @  You see here a +0 hand axe.2`iC 2`iD  _2`iSE 2`iF 2`iBH ,2`i]I 2`iJ 2`iL ,2`ihM 2`i P 2`iQ 2`iQ 2`isR 2`iT 2`iV ,2`iV 2`i\X 2`i~Z ,2`ik[ 2`i ] 2`i^ 2`i^ 2`i_ 2`ia 2`ic ,2`id 2`if 2`ijq ,2`ir 2`i t 2`iu 2`iv 2`iv 2`ix 2`iWz 2`iz 2`i,{ 2`i} ,2`iX~ 2`i L _You now have 88 gold pieces (gained 4).2`i 32`i 2`iG 2`i ,2`io 2`iG 2`i ,2`i 2`i 2`i– 2`i ,2`i 2`iΜ 2`i 2`i 2`iϟ 2`i X2`i 2`iP 2`i ,2`iS 2`i 2`i] 2`i 2`i 2`i 2`i 2`in 2`ig  #.##.#..###......####  #.......###.........#  #...........#######.#  #.##.##.##### #.##  #.##....# #..# #.#########.##.####.#####..####### #......#......#@# #.>####825.0)#.......#..# #..#####.....P####.+. #....####....## #..) #.##.######## ## #.##.## #...... #.##.## ##########.## # #.......##.2`iS ,3.5 (262`i 2`i E _Found a hammer. Found a runed translucent door.2`i`K 2`iK 2`iP 2`izR H _No target in view!3`i\I3`i3`i# 3`i3`iw<#.......###.........#psymon the Shooter#...........#######.#Coglin#.##.##.##### #.##Health: 33/33 ========================#.##....##..#Magic: 4/4========================#.#########.#3`iAC: 3Str: 11#.####.##### EV: 11Int: 9#..########....... SH: 0Dex: 19#......#.###3`i"1#.>####. XL:  4 Next: 55% Place: Dungeon:2#.......#@.#3`i\#..####. Noise: ---------  Time: 783.5 (0.0)3`i#.....P####.+..j# #....##. a) +2 sling {Clara}  c) +0 sling {Kendra}##....## #..)# #.##.##. Fire: a) +2 sling {Clara} 3`i######### #.##.##.#.......#.##.### j   Crazy Yiuf (asleep)##########.##.## #.......##.##.##.##.##..#.......# _You see here a +0 hand axe. 3`i_You now have 88 gold pieces (gained 4). _Found a hammer. Found a runed translucent door. _No target in view!  3`iCYou encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff ofchaos.3`i*/  --more--5`iSQ _5`iFY5`iY5`iZ5`i[5`i^5`ia,5`ib5`il5`i~n5`in5`ip5`iu5`i.x5`iy5`iNz5`i5`i5`i45`i5`id5`i",5`i5`ik5`ih5`i5`i5`i5`iD5`i5`i5`i5`i,5`i5`i'5`i,5`i5`iߢ5`i`,5`i5`i5`iB5`i5`i65`i~5`iɮ5`i05`i+5`ir5`i5`i 5`i(,5`iϹ5`iS5`i5`i5`iͿ5`i:5`i/5`ii5`i;5`i5`iT5`i5`i75`i5`i,5`i5`ih5`i15`im5`iQ5`i$5`iX5`i5`i5`i5`i5`iL,5`i5`i+5`iT5`i5`i5`iz5`i!5`im5`i5`i5`i5`i45`i5`i5`iK5`i5`i5`ic5`if5`i5`i.5`i5`i,5`i)5`iB5`iB5`iy5`i5`i 5`i 5`i 5`i95`iC5`ii5`i5`i"5`i5`i},5`i5`i5`i,5`i5`i 5`ib"5`i"5`iq#5`i&5`i,(,5`i9)5`iQ+5`i'-5`if-5`iP.5`i05`ih2,5`i35`i55`i7,5`i85`iA95`iV:5`i:5`i:5`i_<5`in=,5`i >5`i$?5`i@5`iE@5`i@5`iA5`iB5`iB5`i_C5`ibD5`iE,5`iBF5`iDG5`iAH,5`iH5`iI5`ikJ5`iJ5`iJ5`iK5`iL5`iL5`iM5`iN5`iO,5`iP5`iIQ5`izR5`iR5`iS5`iU5`iV5`i>W5`iW5`i/Y5`i[,5`i[5`ii]5`i_,5`i`5`ia5`inc5`ic5`id5`i`f5`ig,5`ih5`ij5`i l5`iXl5`i%m5`inn5`iup5`ip5`ivn5`iv5`ix5`ix5`iy5`iz5`i{5`i|5`iW|5`i~5`i5`i(5`i5`i5`iт5`i5`i5`i5`i5`if5`i5`i,5`i 5`ib5`i5`i5`i5`iۑ5`i5`i15`i,5`i5`i)5`i^5`i5`iQ5`i5`i{5`i՞5`i5`iB5`i-5`i5`i5`iޥ5`iڧ5`iw5`iʨ5`iҪ5`i,5`i5`i/5`i5`i*5`i5`i³5`iµ,5`iƶ5`iw5`i,5`i95`i<5`iu,5`i5`i5`i5`i5`iq5`i/5`i5`i5`iF5`i;5`i5`i5`ic#.#####.##..####.#psymon the Shooter#................#Coglin##########.#######Health: 33/33 ========================#.#Magic: 4/4========================##.##AC: 3Str: 11#...#EV: 11Int: 9#...#...SH: 0Dex: 19#...# #####.### XL:  4 Next: 55% Place: Dungeon:25`i#####@>.#####.......# Noise: ---------  Time: 860.5 (77.0)##...........#.###..# # a) +2 sling {Clara}  c) +0 sling {Kendra}.............[......###. Fire: a) +2 sling {Clara} .##.).........#.##.#[#†######...#####.##......#...# #.....).## h   Natasha (wandering)#...# ###.......#.h.# #........##.#######........ _You now have 88 gold pieces (gained 4). _Found a hammer. Found a runed translucent door. _No target in view!  You encounter Crazy Yiuf the Enlightened. He is wielding a +3 quarterstaff of _chaos.You encounter Natasha, Servant of Life and Death.5`i /  --more--7`i7`i+<7`iN4h.7`i7`i< 1.5 (78 _7`i7`iW _You see here a talisman of death.7`i?j )))))h7`iYou shoot a sling bullet. The sling bullet hits Natasha.  Natasha hisses angrily.7`iu  Natasha is lightly wounded.  You shoot a sling bullet.  The sling bullet hits Natasha but does no damage.7`i8h.7`i7....7`ie;===2.7 (1.2)7`i+Rev 7`i 7`iA 1 _Natasha is lightly wounded.7`i )))) You shoot a sling bullet. The sling bullet hits Natasha.7`i  Natasha is moderately wounded.You shoot a sling bullet. The sling bullet hits Natasha.7`i{ ....  Natasha is heavily wounded.7`iš ****Natasha stares at you and mumbles some strange words.7`iK' h.  The magic dart hits you.  Natasha howls an incantation.7`iq/0...7`iI029---4.0 (1.3Rev+ 7`i67`iF9k _Natasha's front paws start to glow.8`it )))))))You shoot a sling bullet.8`iJn  The sling bullet closely misses Natasha.  You shoot a sling bullet.8`i8h.8`i>.....8`i=,5.2 (1.28`i8)T _The sling bullet closely misses Natasha.8`i\6_)))))))8`iн  You shoot a sling bullet. The sling bullet barely misses Natasha.  You shoot a sling bullet. The sling bullet hits Natasha.8`iFh.h.....6.5 (1.3Rev* 8`i-M8`iZO 8`iOI_Natasha is almost dead.8`i@f .  You shoot a sling bullet. The sling bullet hits Natasha.  You kill Natasha!8`i:hS8`i )))))))Natasha yowls pathetically as she dies!8`izQ.......8`if30---977.7 (1.28`i8`i/ _You shoot a sling bullet.8`i؞8`i8`i8`iGH _No target in view!8`ib38`iũ8`i[H _No target in view!8`iJ8`i8`i8`i H _No target in view!8`i(8`i )8`iS:8`iS<H _No target in view!8`i 8`i 8`i{ 8`iq 8`i $ _8`i ,8`ic 8`i 8`i 8`i (Rev+ 8`i; 8`i{ 8`i 8`i 51=8`i  8`ir 8`i! 8`i! 8`i# 8`i% 8`i% 8`iI' 8`i* 8`iE* >Rev 8`i+ 8`iC. 8`i. #28`i. E==8`iw0 8`i2 8`i2 8`i4 8`i6 8`i6 8`i8 8`i; 8`iI; (8`i7= 8`i? 8`i? 8`i%@ a3==8`iA 8`i,H 8`i(J 8`irJ 8`iL 8`iNN 8`iQ 8`iXQ 8`iS 8`iT 8`i~W ,8`iX 8`iZ 8`i] 8`it] 9=8`i)_ 8`i` 8`ic ,8`id 8`if 8`ij ,8`i`l 8`ip 8`i\w i  You encounter a hobgoblin.8`iz Y ##########.####### #.# ### ##.### !.# #...#8`iH{ M#g #.# #...##!.# #.# #...# ###..... #.######%>.#####..#.....#.##...........#.##......@............[...8`i{ O---#.......##.).........#.#.##.#########...#####.# .. #...# #..... #...# ####. #...# #. g   hobgoblin (asleep)# ##.#######.8`i{ @ ... 8`i| 6...#.##.#.#8`iF 085.7 (18.0)8`i? F---6.7 (19 8`iz _8`i 8`i 8`iMA )))))gYou shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.8`ix †The hobgoblin shouts!  You shoot a sling bullet. The sling bullet hits the hobgoblin.8`iR9`i"2.....9`i"9`i+##########.####### psymon the Shooter#.#Coglin### ##.##Health: 33/33 ========================# !.# #...#Magic: 4/4========================#† #.# #...#AC: 3Str: 11#!.# #.# #...# ### EV: 11Int: 99`i.,(..... #.######%>.#####.. SH: 0Dex: 19#.....#.##...........#.# XL:  4 Next: 100% Place: Dungeon:2#......@............[... Noise: ===------  Time: 887.9 (1.2)#.......##.).........#.# a) +2 sling {Clara}  c) +0 sling {Kendra}#.##.#########...#####.# Fire: a) +2 sling {Clara} ..#...# #.. Rev 9`i,...#...# ####.#...# #. ###.#######. ........... ...#.##.#.#  _No target in view! _You encounter a hobgoblin.You shoot a sling bullet.  The sling bullet hits the hobgoblin but does no damage.  9`i-ZThe hobgoblin shouts!  You shoot a sling bullet. The sling bullet hits the hobgoblin.9`i/ _You kill the hobgoblin!You have reached level 5!9`iD:/  --more--9`i C8/385/55 0% 9`i2 9`i1 4 _:`iN_:`iRf  You encounter a jackal.:`ic................##########.####### #.#  ###.## h#†  #!.# #.# #...# ###:`i4d..... #.######%>.#####..#.....#@##...........#.#.....[.........##.).........#.##.#########...#####.# .....:`id....### h   jackal (wandering).#...# #.##.#######.........:`i;e'0.0:`ij,!:`isR:`iIw4---8.9 (1:`iҀI _The jackal leaves your sight.:`idO---:`i:`ieH _No target in view!;`iI;`il;`iӾ;`i[ _;`iE;`i;`ip;`i=;`ih  A jackal comes into view.;`i#.##.##..#...................##.###.#####.##..####.##................# ##########.####### # #.# ####.####.## #.....!.# #...# † #@# #...# #!.# #.# #...# ###;`ip..... #.######%>.#####..#.....#.##...........#.##.....h.............[...#.......##.).........#.# h   jackal (wandering)#.##.#########.......;`i,90.9 (2;`i;`i-21.9 (3 _;`i;`i;`i&        # #.#  ####.#### ##.##  #.....!.# #...#  #† #@# #...#  #!.# #.# #...#  ..... #.######%> #.# ..[ ..##.) ### ... #...#  .... #...# ;`iR        # #.#  ####.#### ##.##  #.....!.# #...#  #† #@# #...#  #!.# #.# #...#  ..... #.######%> #.# ..[ ;`i ;..##.) ### ... #...#  .... #...# ;`i ;`iX ;`i& ;`i ] _A jackal is nearby!<`ieV )))))<`i/You shoot a sling bullet.<`ib  h  The sling bullet closely misses the jackal.You shoot a sling bullet. The sling bullet hits the jackal.  The jackal barks!<`i, h.  The jackal is almost dead.<`i@...<`i8b===3.0 (1.1Rev <`i<`i9< _You hear a bark! x2; You hear a shout!<`ix †You shoot a sling bullet. The sling bullet hits the jackal.<`i'} a))<`i { )))You kill the jackal!<`iކ p hYou shoot a sling bullet.<`i ..†..h   jackal<`i8 k14.2 (1.2Rev+ <`iF <`iܝ W _You encounter a jackal.<`i1 )))))You shoot a sling bullet.<`iwJ  The sling bullet closely misses the jackal.You shoot a sling bullet.<`i h.h†..5.3 (1.1<`i <`i J _The sling bullet hits the jackal but does no damage.<`i ) You shoot a sling bullet. The sling bullet hits the jackal.<`i .The jackal is severely wounded.You shoot a sling bullet. The sling bullet hits the jackal.<`iՏ S<`i8 hYou kill the jackal!You hear a bark!<`i .h   jackal<`i" n26.4Rev* <`i* <`iW, W _You encounter a jackal.<`i{>  You shoot a sling bullet. The sling bullet hits the jackal.<`i> !The jackal is moderately wounded.You shoot a sling bullet. The sling bullet hits the jackal.<`i` R<`iV<`iY437.6 (1.2<`ia<`ibJ _You kill the jackal!<`i<`i<`i<`iH _No target in view!=`i93=`i=`il=`i/ =`i_=`i=`i_=`iYf  You encounter a jackal.=`i #..#.##.......##.# #..#.##.##..#..... #.............##.# #.#####.##..####.# #................# ##########.####### # #. ####.#### ##.## #.....@.# #...#--- #†.#..#.# #...#  #!.#..#.# #...# ## ......#.######%>.#####. #.....#†##..# #...h......[.. h   jackal (wandering) #.......##.).........#.#.##.####=`i\A[34m#####...#####. ... #...# #.80.hh.=`i=`iM---9.6 (2 _=`i=`i~ _You see here a coppery potion.=`i R r .  You shoot a sling bullet. The sling bullet hits the jackal.=`iW o))))=`i | )))You kill the jackal!=`i{g R.......=`ij @5===900.8 (1.2=`ir =`it / _You shoot a sling bullet.>`i>`i>`i>`i >`i6:_No target in view!>`i3>`i>`iB-..>`i(0.0>`i]4---1.8 (1>`i >`iT _n - a coppery potion>`iO--->`i>`iH _No target in view!>`i>`i>`i*>`iy>`i_>`iذ: _>`i>`i  You encounter a goblin. It is wielding a +0 club and carrying a +0 sling.>`i_ #......####.#####.##..####..#....#:##########.#####.# #.# ####.#### ##.## #.......# #...# #†.#..#.# #...# #!.#@.#.# #...#......g..#.######%>.####..##.....#†##........... #...................[ #.......##.). #.##.#########...#### g   goblin (launcher, wandering) .....# #...# ......# #...##.# #...#[>`i;/K2>`i<)>`i+3.8 (2>`i=Rev+ _>`i{>`i?`iS  You shoot a sling bullet. The sling bullet hits the goblin.?`i )The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the goblin.?`i)?`i~o ?`iq u===5.0 (1.2Rev* ?`iy ?`i} J _You kill the goblin!@`i3@`i@`iH _No target in view!@`iaI@`i@`iK : _@`i`@`ie  Things that are here:  a +0 club; a +0 sling; a goblin corpseRev+ _@`iR@`i{!,@`i#@`i, #.. ###.#####.##.. ..# #:####.@`i- #.# #.# ####.#### ##.## #.......# #...# #†.#..#.# #...#...##@.#..#.# #...#---...)..#.######%>....##.....#†##.... #.........@`i.O... #.......##.).. #.##.#########...# # .....# #...#  ......# #...#  ###.# ## #...# @`i6-8.0 (3.0@`iT7F---9.0 (4@`i]=@`i?_ _o - a sedimented coppery potion@`i\I@`i^@`i`@`id,@`iYh,@`ih>Rev @`imj@`iUl@`io,@`i.q@`iE{n@`i@ ##################..#.##......#..#.##.##..#... #............>########.#####.##..###........#............... #@##########.####13 #.# #.#  ####.#### ##.## @`i #.......# #...#  #†.#..#.# #...#...##..#..#.# #...# .........)..#.######%>.###.....##.....#†##............... #...................[@`i@`i8*4.0 (5@`i@`i; _Found a stone staircase leading down.  You pick up a parchment of Dispel Undead and begin reading...@`iؙ55.0 (6@`i@`iԣF _You add the spell Dispel Undead to your library.A`iA`i>A`iA`iH _No target in view!A`ihA`iA`iA`i A`i A`iP _A`i8,A`iA`i A`i',A`i+,A`iP1BA`iI2A`i4A`iB5A`i|6A`i7A`ix:,A`iC;A`i@<A`ii>,A`iC,A`i%D,A`i/EA`iFA`i HA`icHA`iHA`ijKR  There is a stone staircase leading down here.A`iLA`iM _A`iuNA`iQA`iJQA`iQA`i+T{ _c - 2 scrolls labelled FIUBOEMAPP (gained 1)A`iV3A`i~WA`iXA`iZ,A`i[A`iF\A`i1^,A`i^A`i_A`iraA`iaA`i&bA`ibA`ic,A`iRdA`i@eA`ifA`i.gA`iygA`iAhA`iiA`iiA`iJjA`i0kA`im,A`i!nA`ioA`i{r  You encounter a kobold. It is wielding a +1 whip of venom and quivering stones.A`i}###.. #..###### #......>########.#.###........#.. # #.# ########. ####.###.# #.# #.....@..# ####.#.##.##### #......... #†.#..#...K ...##..#..#.#.# .........)..#. # .....##.....#† K   kobold (missile, asleep) .... #....... ... # .. #.##.###A`i34.0 (19.0)5.0 (20 _A`i )))K  )You shoot a sling bullet. The sling bullet hits the kobold.A`iN )))The kobold is moderately wounded.You shoot a sling bullet.A`i rK.K.A`i 7...A`i f===6.2 (1.2)Rev A`i A`i a _The sling bullet closely misses the kobold.B`i/o ))You shoot a sling bullet.B`iM  The sling bullet closely misses the kobold.You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.B`i88K.B`i>B`i6?c7.3 (1.1Rev+ B`iDB`iFa _The kobold is moderately wounded.B`ic )You shoot a sling bullet. The sling bullet hits the kobold.B`i.iRB`i"p )))))You kill the kobold!B`iu]  You shoot a sling bullet.  You hear an angry hiss.B`iDz ....)hh   Natasha (wandering)  B`izbYou encounter Natasha, Servant of Life and Death.B`i/  --more--C`ipC`is h.  Natasha mumbles some strange words.C`i5{=C`i!~468.5 (1.2C`iC`ioc _Natasha shimmers violently.C`iF ))))))You shoot a sling bullet.C`is M  The sling bullet closely misses Natasha.C`iO 9h.C`iW )...9.7Rev* C`i*^ C`i` W _You shoot a sling bullet. The sling bullet barely misses Natasha.D`i )You shoot a sling bullet. The sling bullet hits Natasha.D`i5  Natasha is lightly wounded.  You shoot a sling bullet.  The sling bullet hits Natasha but does no damage.D`iby h.  Natasha is lightly wounded.D`if  Natasha hisses.D`ib-41.0 (1.3D`i-D`i7P _Natasha barely misses you.D`i  You shoot a sling bullet. The sling bullet hits Natasha!D`iz )))))Natasha is severely wounded.D`i ....hYou shoot a sling bullet. The sling bullet barely misses Natasha.D`iB ^1-----2.2 (1.2D`i3D`i( _Natasha claws you!D`i3k )))))You shoot a sling bullet.D`i n  The sling bullet closely misses Natasha.  You shoot a sling bullet.D`iA} ....hThe sling bullet completely misses Natasha.D`i8B'3.4D`i GD`iIQ _Natasha closely misses you.D`iV{2)))))D`i + )You shoot a sling bullet. The sling bullet misses Natasha.  You shoot a sling bullet. The sling bullet hits Natasha.  You kill Natasha!)D`i 0D`iՒD`i9%....)D`iD`il2=----284.6D`i۠D`iU _You feel Natasha's spirit has finally been put to rest.D`ivD`i8D`iD`iH _No target in view!D`ie D`iF D`iD`iH _No target in view!D`i` D`iMa D`if D`ih H _No target in view!D`i D`i{ D`ir D`ia H _No target in view!D`i D`i D`iG D`i H _No target in view!D`i D`i D`i D`i D`i f _D`i^ D`i7 D`i >Rev+ D`iT D`iN D`i #3D`i 2=D`i D`i D`iS D`iI D`i ,D`i{ D`i D`i >Rev D`i D`iM D`i K4=D`i~ D`i3 D`iv D`i D`i ,D`i D`iH D`i{ (D`i7 D`i D`i h5==D`i D`i D`iQ D`i0 D`i D`i[ D`in D`iW D`i D`i^D`iKD`iU6=D`i\D`iD`iD`ioD`i,D`iD`ib D`i D`ib D`i a7=D`i D`i@D`iuD`iaD`iD`i2D`i1D`i,D`iD`i8D`ixh8==D`iD`i....>.###.............---D`i-    #   #   # #  ### #....>#.  .. #.###.#   #. #.# #. D`i%M  ####.###.# #.#   #....@...# ####.  D`ia #.##.##### #   ... #†.#..#   ...## ...##..#..#   #.#. .)..#  D`if # . .....##.....#  D`ig# .... #  D`iW ... #  D`i j .. #.##.D`i%068.6 (24.0)D`i&H---9.6 (25D`i)D`i6. _No target in view! __Items here: ( ) ††.E`ii3E`ihE`iE`iE`iP _E`iE`iE`i|E`iE`iHE`i9=E`iE`iE`iE`iE`iE`iE`iE`iE`iE`iE`i,E`i=E`i E`iI,E`iE`iE`i,E`iQE`iE`iE`iE`i\E`iWE`iVE`iE`iE`iE`ik  You encounter a ribbon worm.E`i #.##.##.##### #..  #.......##† ###...### ...##.  #.#.# ........   #...# .....##.  ##.## .... #.  E`iuF#####.## ... #..  ......# .. #.#  #.###@.# # ...   #..#  E`i ...# ###   #.#.# #.E`iO  #! ..  .. .#.w   ribbon worm (wandering)  E`i .. .## ... w.  E`iM.79.6 (10.E`i )E`is -80.6 (11E`i E`iP 8 _The ribbon worm leaves your sight.F`iLF`iF`ixF`iyF`iCF`iBF`im  A ribbon worm comes into view.F`i##...### ...# #.#.# ........ #...# ..#.# ######.## #......# #.##.###..# . ## .... #.F`i ###.##.# #. #! ..# .. .#.#..w .##...... .. ...F`iLw   ribbon worm (wandering)##... ! ..###....F`i11.6 (1.0)F`iF`im22.6 (2 _F`iF`iG`iM   #.#.#  #...#  ##.## ....  #####.## ...  #......# ..  #.###..# #  ##..#  #.@.#  #.#.# #.  #! ..#  .. .#.#  ..w .##..  .... .. ...  ##... !# ..#  ##.. .. .. G`i   #.#.# G`i #...#  ##.## ....  #####.## ...  #......# ..  #.###..# #  ##..# G`i~ #.@.# G`i #.#.# #.  #! ..# G`iX .. .#.# ..w .##.. .... .. ... G`i ##... !# ..# ##.. .. ..G`i G`ikG`iG`ikb _A ribbon worm is nearby!G`i )))wYou shoot a sling bullet.G`iš  The sling bullet hits the ribbon worm but does no damage.  You shoot a sling bullet. The sling bullet hits the ribbon worm.G`i$:w.G`iM+S.!G`i,b===3.8 (1.2Rev G`i?2G`i59 _The ribbon worm is lightly wounded.G`iI ))))))You shoot a sling bullet.G`i. f  You shoot a sling bullet. The sling bullet hits the ribbon worm. _The ribbon worm is lightly wounded.  You shoot a sling bullet.  The sling bullet barely misses the ribbon worm.  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.G`ij  .!w..(catching breath).  The ribbon worm is lightly wounded. ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.G`i6 G`i% B.!  5  5.0+2 sling {Clara} Held Rev+ G`i) . _You are caught in a web!G`iU  _You are caught in a web!G`i8 G`iT G`i d _You are caught in a web!G`iU 3G`ij G`i N _You are caught in a web!G`iG`iG`iG`iN _You are caught in a web!H`iN3H`iuH`i P _You are caught in a web! _H`i H`iGH`iH`i9". _H`iq3H`ikxH`izI`i8w.I`iD11 ---I`i~60+2 sling {Clara} Rev I`iI`i' _You disentangle yourself.I`i- ) You shoot a sling bullet. The sling bullet hits the ribbon worm.I`i2  The ribbon worm is moderately wounded.You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.I`iEDw!I`i.9 I`iżm===7.1 (1.1Rev+ I`i|I`if _The ribbon worm is moderately wounded.I`ij  You shoot a sling bullet. The sling bullet hits the ribbon worm!I`iM  The ribbon worm is heavily wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.I`iz  The ribbon worm is almost dead.I`i'{k8.3 (1.2Rev* I`iI`iY _The ribbon worm closely misses you.I`i †You shoot a sling bullet. The sling bullet hits the ribbon worm.I`i)I`i8r )You kill the ribbon worm!J`i ~=†J`i0309.5J`iJ`it/ _You shoot a sling bullet.J`i7J`iJ`iSJ`i H _No target in view!J`i3J`iXJ`iH _No target in view!J`iCJ`iDJ`iKJ`iPNH _No target in view!J`iJ`iJ`iJ`i H _No target in view!J`i4J`i5J`i6J`i;:J`i<J`i@: _J`iBJ`iEJ`iFJ`iIJ`iKg  You see here a ribbon worm corpse.J`i.OJ`iPERev+ _J`iQJ`i[  #...# .....##  ##.## .... # #####.## ... # J`i\c#......# .. #  #.###..# #   ##..# ...  #...# ###  #†#.# #  #@#..# --- #......#.#J`i]|  ##.....##.. #........... ##....!###..#  ##..... ..J`i]  ##.#### J`i^o ### J`iQ92.5 (3.0---3.5 (4 _p - 2 glowing yellow potionsJ`i{ 3J`i J`i J`i J`i# nJ`i$ J`ic& J`i' J`ib( J`i/) J`i+ J`iN- J`i- >Rev J`i. J`i1 ,J`i2 J`i5 l _d - 2 dark potions (gained 1)J`i7 J`i8 J`i8 J`it: J`im< J`i< (J`i= J`i> J`iH@ J`i@ J`i(A J`iB J`i`D ,J`iDE J`iF J`iG ,J`iH J`iEJ J`iL J`iZL J`iL J`i+N J`iNO J`iO J`i!P J`iR J`idS J`iS J`i T J`ifV J`iAY BJ`i Z J`i[ J`i[ J`i\ J`i^ J`i_ J`i&` J`i` J`ia J`id f  You encounter an adder.J`iqj  #####.## ... #.......##.)  #......# .. #.##.#######  #.###..# # .....# J`ij  ##..#### ......#  #...##.##########.# ##  # #†#.#.#......# #.J`ik   #.##.#..###..##.#  J`i2k #......#.#...##.####S# J`iVk " ##.....##.....@......#  #...........###.###### J`izk  ##.....###..# .# J`ik ##.............#  ##.############J`ik  ###S   adder (wandering) J`il = # J`i?l )#J`iQm 11009.5 (16.0)J`im O.SJ`ics J`it +10.5 (17 J`iZt _J`iy J`i/{ K`i  ... )   ..   #   ##..#### K`i!  #...##.##########.# ##  # #†#.#.#......# #.  #.##.#..###..##.#  #......#.#...##.####.#  .##.....@....S.#  ......###.###### K`i7@ .###..# .#  .#  K`ic### ###K`i4K`i7  ... )   ..   #   ##..####   #...##.##########.# ## K`i8  # #†#.#.#......# #.  #.##.#..###..##.#  #......#.#...##.####.#  .##.....@....S.#  ......###.######  .###..# .#  .#  ## ### K`iz>K`i>K`iCK`iE] _An adder is nearby!K`iH ))))S    You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.K`i>  The adder is moderately wounded.You shoot a sling bullet. The sling bullet hits the adder.K`i) 0S....===1.6 (1.1)Rev  _The adder is severely wounded.L`i}^l ))))))You shoot a sling bullet.L`iY .  The sling bullet barely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.L`inT)L`iv"......L`izk82.8 (1.2Rev+ L`i_ _You kill the adder!L`it3L`iL`iH _No target in view!L`iL`iL`ixL`iH _No target in view!L`i L`i: L`itL`iH _No target in view!L`iSL`i8TL`iYYL`i[H _No target in view!L`iso3L`ipL`irL`itL`i`t$ _L`i9xBL`ixL`i]yL`i,zL`i{L`ik{>Rev L`i{L`i|L`i~}L`i}L`i-~L`isL`iL`i>L`iL`iL`iL`i(L`iwL`iɅL`iyL`ĭL`iKL`iL`ihL`iW,L`iL`iҋL`iǏL`i,L`iL`i!L`iL`iL`iHL`iL`iCL`iL`i֗L`iL`i ,L`iL`iAL`i;,L`iL`i\L`i,L`iZL`iL`iL`i L`iGL`itL`if,L`iͱL`iL`iеL`i*L`iuL`iLL`i\L`iL`iL`iL`i7,L`izL`i,,L`i4L`i{ _c - 3 scrolls labelled FIUBOEMAPP (gained 1)L`iL`iL`i-L`i;L`ic,L`iL`iL`iL`iL`iL`i;L`iL`iL`iVL`iL`ixL`iL`i L`i.  # ####.###.# #.#  #. #....)...# ####.####  #.##.##.##### #.......#.......###########†.#..#.###...####.......##..#..#.#L`i #.#.# #...........)..#.## #...# #.......##.....#†## ##.## #.......##......... #####.## #.@.....##.......##---L`i #......# #.......##.##.##### #.###..# #######.......# ##..#### #.......#L`iC #...##.##########.##### #†#.#.#......# #.##.##.#..###..##.# #.##......#.#...##.####.# L`iw ##.....##............#You pick up a parchment of Summon Ice Beast and begin reading...L`ir039.8 (27.0)L`i I---40.8 (28L`iOL`i I _You add the spell Summon Ice Beast to your library.L`ig 4L`i L`i H _No target in view!L`iůL`iWL`i[L`iJL`i1L`iV: _L`i%L`iBL`ijL`iL`iL`iaL`iL`ioL`iL`iL`i/L`i-,L`ikL`iL`iL`i L`iL`irL`ig,L`iL`iEL`iL`iPL`iL`iL`iL`iuL`iL`iL`iL`iL`iL`iVL`i/L`itL`iL`iL`i L`i L`i L`iL`i},L`iGL`iBL`iL`iL`iL`iL`iL`i?L`i L`ie#L`i%L`i%L`i>'L`i)L`i,,L`i!.L`i0L`i"3L`i|3L`i4L`iE;@  You see here a +0 hand axe.L`ij=L`i= _L`i>L`i>@M`i3M`i|M`icM`iM`i\M`iM`ij M`ixM`i M`iM`i5M`ivM`iX,M`i!M`iK#M`i;%M`i%M`i*'M`i)M`i*M`i*M`i%,M`i".M`i0M`iT0M`i|1M`i=M`i{DnM`iEBM`i`GBM`iGM`i~I,M`iIM`iQJM`iKM`iMM`iWMM`iMM`ijPBM`iPM`iQM`iRM`iRM`iLSM`iTM`izUM`iHWBM`iX,M`iXM`iYM`isZM`iZM`i[M`i\M`i^BM`i[_M`i`M`i`M`ia,M`ib,M`iOcM`i5eM`if,M`ixfM`igM`ih,M`ihM`iznXM`inM`ioM`i:pM`ipM`irM`isM`itM`itM`i vM`i,wM`iwM`i xM`i yM`i,zM`izM`izM`i|M`i}M`i%~M`ip~M`iM`i+,M`iM`iƂM`iM`iM`iiM`iχM`inM`i,M`iM`iM`iΎM`i7M`iM`i,M`ixM`iM`i=M`iM`iM`iؔM`icM`iM`iBM`iM`iM`i7,M`iM`iPM`iM`i<M`iM`iaM`iFM`iM`i̠M`iM`iǢM`iM`irM`i M`iM`i,M`iHM`iM`iM`iIM`i[M`iM`i4M`iM`iƯXM`i԰M`i~M`iұM`iCM`iM`iM`i7M`i޵M`ieM`iaM`i½M`iWM`iM`iM`iWM`iM`iM`iM`ieM`iM`iM`i5,M`iM`iM`iM`iM`iM`iM`iM`iM`iRM`i*M`iM`iSM`iM`i3M`iM`iM`i%M`iM`i+M`i}M`iM`iM`iM`iM`iJM`iNM`iM`iCM`iM`iM`iM`iDM`iM`iGM`iM`iM`iM`iM`igM`iM`iM`iM`iM`iM`iM`iM`i? M`i M`iM M`i M`iA M`it M`i<M`iM`iM`iM`iM`iM`i-M`iqM`iEM`iM`igM`iM`iM`iuM`i* ,M`i_!M`i[#M`i%k  You encounter a ball python.M`i-b...#.###..# ###  ..[......###.. ...#.##.#[#.### ####.##.#M`i.d#.....).##.####........##.........######### #####.........##....S.# ..............##@# ##.#.#........#..##.# M`iZ....#.#####.###.#...#. .....# #............. ##.#.# #######......# M`i.X.....## ##.##### S   ball python (constriction, asleep) ####..# ##M`i.[##.#.#M`i:GS.128.8 (8M`iANS)M`iB4=9.8 (89M`i!IM`i L5 _The ball python hisses angrily.M`iټ )) You shoot a sling bullet. The sling bullet hits the ball python.M`i+H .  The ball python is heavily wounded.You shoot a sling bullet. The sling bullet hits the ball python.M`i-K(M`i...M`in9==30.9 (1.1)Rev M`iM`i M`iA_You kill the ball python!M`i_M`imM`i M`iyH _No target in view!M`iʷ3M`i1 _M`i >M`iM`iXM`iM`iM`iM`iqnM`iJBM`iM`iM`iM`iM`i@M`iM`i M`iNM`iM`iM`iM`iM`iEM`iM`iM`iM`i0M`i)M`iM`iM`i_M`iVM`iM`i7M`iM`iM`il,M`iM`iM`i,M`iAM`i~M`iKM`iM`iM`i9M`iM`i?M`iM`iM`igM`iM`iM`iPM`i>M`iM`iM`i^M`iM`iM`irM`iM`iM`iP,M`inM`i,M`i-M`i=M`iM`i9M`iM`iM`iM`iM`il N _You now have 104 gold pieces (gained 16).M`iH M`i M`i M`ix M`ieM`iM`i M`i6M`iM`iDM`iM`iM`iM`i M`i,M`irM`iM`iLM`iM`iM`iM`i"M`iM`iM`iM`iWM`iTM`i,M`i)M`io M`i,!M`iv!M`i!M`i\#M`i$M`iT$M`i$M`i&M`if/..#  #.####  #.#  #.#  ..#  ###    M`i/> .#.#########   .......@...# ---66.9 (36.0) [#########.#M`i/`  #.# M`i0m #.#  M`iU0E ... #.#  ###.# #.#    ....M`i0 #.#   ###..# ####.#M`i0_   ....###..#.# M`i0E M`i/6M`i6H---7.9 (37M`i:M`i<- _Found a leather armour.N`i?N`iN`iN`iH _No target in view!N`iIN`iN`ipN`if _N`iN`i֮N`iN`iԱ,N`iN`i N`i8N`iwN`iJN`iN`i N`iGN`i*N`ikN`iN`iN`iN`iN`ioN`iN`iN`imN`i`N`iN`iN`iN`iN`iN`iN`i.F  You see here a +0 leather armour.N`iN`iU _N`iN`iEN`iN`i!N`iN`iN`iN`iN`iQN`iN`i0N`iN`iN`iN`i?N`iN`iuN`iN`i<N`i~N`iZN`iN`iIN`iN`i7N`iN`i9N`iN`i|N`iN`iN`i9N`iN`i?N`iZN`iN`ivN`iaN`iq N`i N`i N`i N`iL N`i N`iN N`i N`i$ N`i N`i% N`iU N`i N`i N`i N`i N`i N`i N`iN N`iz N`i N`ij N`i N`i N`i! ,N`io$ N`i' N`i* N`i+ N`i, N`iH. N`i0 N`i0 N`i(2 N`i6 N`i7 N`iL8 N`iI9 N`is; N`i< N`iD= N`i? N`iFB N`i8D N`iD N`iE N`iH N`i.J N`iJ N`i$L N`iON N`iP N`i&Q N`iR N`iT N`iW ,N`isX N`iTZ N`i \ N`iV\ N`i] N`i&_ N`i` N`ia N`i%b N`i+f N`iYh ,N`ii N`ik N`iim N`im N`io N`ip N`ir N`is N`it N`ix N`iz ,N`i{ N`i N`iD ,N`i N`iK N`i N`iU N`i) N`i N`ii BN`iy N`i N`iQ N`iW N`i N`iF N`i N`iƲ N`i N`i N`ie N`iy N`i N`i N`i6 N`i N`i N`i ,N`iz N`ih N`i` ,N`i? N`i N`i@ N`i N`i N`iy N`i ,N`i N`im N`i ,N`i N`i N`i N`i N`i N`i/ A  You see here a +0 ring mail.N`i 5 _N`i N`i N`i N`i N`i N`iM N`i N`i N`i N`i N`i> N`i N`i N`ij N`it ,N`i- N`iR N`i# BN`i' N`i' N`i1( N`i) N`i, N`i. N`i. N`i 4 ,N`i4 N`i*5 N`i<= N`i? N`iE N`i/F N`iH N`iK N`i N`i N`i N`iۑ N`i N`iU N`i N`i N`i N`iM N`i N`iK N`i N`iۚ N`i N`i N`i N`i? N`i N`iߢ R  There is a stone staircase leading down here.N`i N`iĤ  _N`i N`i N`i N`in N`iA N`i N`i N`i N`i N`iޭ N`i N`iY N`iZ N`i1 N`iH N`i N`i ,N`i N`iֵ N`i N`iv N`i N`ij N`iS N`i N`i N`ic N`i  Items here: ( ) ÷÷.N`iV N`i  _N`iS N`i' N`i j  You encounter a goblin. It is wielding a +0 club.N`i, N`iV +        #   #   #   N`i ########  ######### #....>########  #.g.....# #.###........#   #@# #.# ########.# N`i # ####.###.##.#  N`iC #. #....)...# ####.#  N`i #.##.##.##### #.....   #.......###########÷.#..   ###...####.......##..#.. g   goblin (asleep)   #.#.# #...........)..   #...# #.......##..... N`io   ##.## #.......##.....N`i .258.9 (91N`i 39.9 (92 _N`i N`iY N`iG% ))))g  You shoot a sling bullet. The sling bullet hits the goblin.  The goblin shouts!N`iy )The goblin is severely wounded.You shoot a sling bullet. The sling bullet hits the goblin.N`i "N`in N`i N`i/ N`iY ....40===61.1 (1.2)Rev N`i9` N`ib J _You kill the goblin!O`iGO`iO`i4O`iH _No target in view!O`i3O`iO`iE| _O`iO`iO`iO`i/O`iO`im(O`iO`i O`i O`i O`i O`iO`imO`iO`iO`ibO`iO`idO`iO`i$  Things that are here:O`i_  a +0 club; a goblin corpseO`iO`iT _O`iO`i~"O`i#O`i,$O`i4%O`iw'O`i$)O`is)O`iM*O`iv,O`i.,O`i/O`i1O`i3,O`i)5O`i_7O`i8O`i8O`i9O`i{;O`i&=O`io=O`iu>O`i@O`idBO`iBO`iCO`i#EO`iFO`iFO`ig&O`ixO`iy,O`izO`iO`isO`iO`iJO`i O`iO`iO`iO`iO`i hO`i O`i O`i O`iO`iO`iO`iO`iLO`iO`iO`ikO`iTO`iO`i O`iA!O`i"O`i$O`i%O`i&O`i&O`i*O`i+O`i$,O`i<-O`i!1O`i2,O`i4O`i8O`i:O`i;O`i/<O`ik?O`i+AO`iAO`iBO`iFO`iHO`iHO`itKO`iMO`iNO`i4OO`iPO`i SO`iTO`i^TO`iTO`iWO`iLX,O`iGYO`i[O`iL]O`i]O`iK_O`idF  You see here a talisman of death.O`ifO`iag _O`iiO`iQlO`inO`inO`ipO`isO`ituO`iuO`i~O`iO`iL,O`iO`iO`iO`iO`iO`iO`iO`iO`ikO`i/O`ivO`iΗO`iO`ilO`iO`iO`iO`imO`iC,O`i%O`iO`iO`iڦO`i O`iO`i۫O`i%O`i<O`iݯO`iXO`iO`iO`i}O`iO`iO`iO`i~O`iO`iRO`iO`i)O`i,O`iO`iO`i6O`ixO`iO`iO`iTO`iO`iiO`iO`i5O`iO`iO`iO`iO`i#O`iO`iO`i.O`iO`ia  There is a stone staircase leading down here. _O`iJ O`i4O`i,#`O`i:%BO`i7<O`i:nO`i:O`i_=O`i=O`i>O`i>O`io@O`i@O`i@AO`iAO`iBO`iD,O`iwDO`iEO`iFO`iFO`i>GO`iWHO`iI,O`iIO`iLLO`iN,O`iNO`iPO`iS,O`iqTO`iVO`iYO`i[O`i;\O`i]O`i4_7 _Crazy Yiuf shouts!O`i`O`iWb3O`ibO`il #...........#######.# #.##.##.##### #.## #.##....##..#  #.#########.#  #.####.######  #..####### #.......#  #......#.### ### #.>####.#  #.......#..##...# #..####.#  #.....P####@+j..# #....##.# ---377.1 (116.0) ##....## ###..)# #.##.##.#  ###### ### #.##.##.#  #.......# #.##.#### ################.##.# j   Crazy Yiuf #..#.##.......##.##.# `imZm# #..#.##.##..#.......# # ###.............##.#### #---O`iqO`i'rO`iO`i O`iOO`iR _No reachable target in view!P`i4P`iP`irR _No reachable target in view!S`i8  #.......###.........# #...........#######. #.##.##.##### #.## #.##....# #..# #.####### ##.#  #.##  ##.###### #..####### #.......# #......#.### ### #.>####.# #.......#.@##...# #..####.# #.....P####.+j..# #....##.#....## ###..)# #.##.##.########## #.##.##.# #.......# #.##.####S`iZ  ################.##.# #..#.##.......##.##.# #..#.##.##..#.......#S`i .S`i @jS`i֕ 88.0) _S`i՛ S`i) T`i 3T`i T`i T`i T`iV T`i ,T`ia ,T`i T`i T`id T`i T`iI T`il T`i T`i T`id T`ik T`i ,T`iJ T`i T`i' BT`i T`iz T`i T`i T`iB T`i T`i| T`i T`i T`i T`i T`iI T`i  T`i| T`i T`i9 T`i% T`i\ T`ia T`i T`ic# T`iw& T`i* T`i5- T`i0 T`i4 T`i5 T`i^7 T`i: T`i= T`i> T`iX@ T`i$C T`iE T`iF T`i4H T`iK T`ipO T`itP T`iR T`iU T`iX T`iN^ T`i_ T`ilb T`id T`iie T`i6i T`il T`ip T`iq T`ids T`iWx T`i{ T`iA| T`i~ T`i; T`i׆ T`i T`iډ T`iώ T`i T`i T`i T`i T`il T`i T`in T`ik T`i T`is T`i T`iڞ T`i T`i T`iJ T`i T`ib T`i; T`ir T`i T`iO T`i T`i T`i- T`i T`i T`i T`i T`i T`i T`i T`iy T`i T`i T`ic T`i5 T`ix T`i T`i T`i T`ij T`iV T`iu .#..###### ....###.........# ........#######.# T`i.##.##### #.## ....# #..# ##### ##.#  ##.###### ###### #.......# ...#.### ### #.@####.# 414.1 (36.0) ....#..##j..# #..####.# ..P####.+...# #....##.# ..## ###..)# #.##.##.# ###### #.##.##.##.......# #.##.### ###############.##.# ..#.##.......##.##.# ######`it40mT`ixT`ic _There is a stone staircase leading down here.V`i V`iV`iV`iN5.1 (1.0) _V`i V`i/&3V`i6z ### ... ... V`ivF#. # ...#..## #.#  ......#.#  .......@#  #..#.####  V`i)0-6.6 (2.5V`i7V`i:# _You climb downwards.V`i=a _There is a stone staircase leading up here.V`iΨ V`i̩ 3V`i ,V`i $ _V`i V`i k  You encounter a ball python.V`i # #. ##.# .#####.#####.#.......S###...........#V`iX N#.. #.#@###.. #....######..##.#.#.##.........#.##.##..........<###.#V`i v####..#.#####.##S   ball python (constriction, wandering)#..##.###.##V`i #. ##.#.####.##V`i ^.S30.6 (14.0)V`i? 1S.V`i NS)V`i 5==1.6 (15V`i V`i 5 _The ball python hisses angrily.W`iF  You shoot a sling bullet. The sling bullet hits the ball python.W`iY .  The ball python is severely wounded.You shoot a sling bullet. The sling bullet hits the ball python.W`i'*.W`id=2.7 (1.1)Rev W`iW`iO _You kill the ball python!W`i W`i W`iL W`iR H _No target in view!X`i|3X`iX`i`X`iA _X`i|X`iX`iGX`iM>X`iX`iX`ifX`iX`iX`i#RX`ij`X`iuw#.# #.##.# #.# . #.# #.# .# ##.## #.# .#####.#.## # ......###.####.### ... .......#.........###.... .#.####.#####..#........ ....##### #...@.......--- .#.#.## ##........?. .#.##.## #..####.... ..<###.# #..# ... #####.## #### # .###.## #.#.## ##.##  #X`i###X`i;x47.7 (15.0)---8.7 (16X`iX`id _q - a scroll labelled RAOROD BOACIOCX`i4X`iA^ _No target in view!X`iL X`iM X`iN X`iQ X`iT X`iZ P _X`i] BX`i{^ X`iva X`ia X`if X`ii X`im ,X`iq ,X`iy #.# #.#  #.# #.# #.# ##.## #.# #.# #.#.## #.# #.###.####.### ##...## #.........###.....#### ##.#####..#............) #### #.............# ## ##.......@?...# 52.7 (4.0)X`iz 5# #..####.....## #.# #..# ##....# ## #### ##.#.#.#.# # .# # .# .# X`i X`i8 +3.7 (5X`iԈ X`i & _Found a trident.Y`iY`i Y`iY`iH _No target in view!Y`iY`ipY`iY,Y`i   You encounter a goblin. It is wielding a +0 club.Y`i"#.# #.# #.# #.# #.# .## #.# #.# .#.## #.# #.### Y`iKH###.####.### ##...## #.###.....#.#####..#.). #.....#  ##........@...# ## #..####.....## .# #..# ##....# Y`i #.#.# #.#g# g   goblin (asleep)..# #..#Y`iQ&0Y`i_24.7 (1 _Y`iY`i- _You see here a scroll labelled LOPPUA AKES.Y`iU )You shoot a sling bullet. The sling bullet hits the goblin.Y`i$ZW))))Y`im )You kill the goblin!Y`i Y`i^ ....)1===5.9 (1.2Rev Y`i< Y`iy / _You shoot a sling bullet.Z`iZ`i7Z`iZ`iH _No target in view!Z`iE _No target in view!Z`ic3Z`ieiZ`ikH _No target in view!Z`i)XZ`ig\3Z`inZ`i#v,Z`i7} _h - 2 scrolls labelled LOPPUA AKES (gained 1)Z`i6~Z`i3Z`i"Z`iLZ`iqc  You encounter a bat.Z`iU .#  #.#  #.# #.  #.# #.#  #.# #.# ## #.# #.### .####.### ##...## ........###.....###########..#.)...b---  #.............#######  ##............#  #..####.....##  #..# ##....##### ##.#.# b   bat (asleep)#.#.##.#)#..#.#Z`iޞ-8.9 (3.0Z`iN---9.9 (4 _Z`i_Z`iZ`ix ))))))b  You shoot a sling bullet. The sling bullet hits the bat.Z`i †  The bat is moderately wounded.You shoot a sling bullet. The sling bullet hits the bat.Z`i(Z`i..)...2===61.1 (1.2Rev Z`iZ`iKG _You kill the bat![`iY _No target in view![`i#3[`i2^ _No target in view![`i _[`i,[`i2([`i[`iM[`i3[`i[`i[`i,[`is[`i[`i*,[`iI[`i[`i[`i$[`i6[`iB[`i[`i[`iS[`i[`iS[`i[`ir[`i[`iQ[`i[`i-,[`i [`i[`i[`izB[`i[`i[`iw[`i[`im[`i[`i[`iV[`i'[`i{ [`iE ,[`iy [`i[`iE[`i}[`iB[`i[`i[`i,[`i[`i[`ip,[`ic[`i[`iA,[`i[`i [`i+,[`ip,[`iH.[`i?2,[`i2[`iY5[`i]7[`i7[`i9[`i;[`i<[`i2=[`i{>[`iN?[`iA[`iA[`iB[`igD[`idF,[`i^G[`i_P[`iR,[`iS[`i0_}  ############## #.............##########..# #.# #.# #.# [`iq`#.# #.##### .### #....@# --- #...## #####.# .....######## # ........)...† .. ......####### ### ......# .....## #....# ##.#.#  You pick up a book of Winter and begin reading...[`if090.1 (29.0)[`i hH---1.1 (30[`in[`i#r~  You add the spells Frozen Ramparts, Ozocubu's Armour and Metabolic Englaciation_to your library.[`i -[`i-[`if[`ikH _No target in view![`i [`ix 3[`i [`i : _[`iF [`i X[`i B[`i [`i+ ,[`i X[`i` [`ir ,[`i?#   You see here a bat corpse.[`i%  _[`i% [`i"( [`ik+ [`i+ [`i, [`id/ [`in1 [`i1 [`i%5 ,[`i8 [`i9 [`i; [`iE ?  You see here a +0 trident.[`iCJ  You encounter a goblin. It is wielding a +0 club.[`iR .# #............##.# #.##########.#  #.# #.# #.#  #.# #.# #.#  #.# #.# #.#####  #.# #.###.....# ###.### ##...## #####.# [`iS ......###.....###########.# ##..#...........@)...†....#  #.............############  ##......g.....#  #..####.....##  #..# ##....#  #### ##.#.#g   goblin (wandering) #.#.# #.#)# ..#.#[`iST .502.1 (11[`is] [`iDb 33.1 (12 _[`igi [`iLn [`i) ))))))g  You shoot a sling bullet. The sling bullet hits the goblin.[`i )The goblin is moderately wounded.You shoot a sling bullet.\`i'g.\`i 4......\`iR ;===4.3 (1.2)\`i +Rev \`iw _The sling bullet closely misses the goblin.\`i $You shoot a sling bullet. The sling bullet hits the goblin.\`i O)))))\`i.Ln ))You kill the goblin!\`iT....$..\`iJ^5.5Rev+ \`i\`i / _You shoot a sling bullet.\`ik\`i_\`iD\`iH _No target in view!\`i(  _No target in view!\`iV 3\`i!] \`i_ H _No target in view!\`i֭ 3\`ig \`i4 H _No target in view!\`i 3\`i \`iG Rev  _  You now have 122 gold pieces (gained 18). _You see here a +0 club.\`iJ 3\`iqM \`iO \`iwR ,\`iS \`iPV \`iyX \`iIY \`iY \`i\ \`ii .#.## #.# #.### #.....# ###.####.### ##...## #####.# .#.........###.....###########.# #.#####..#............)...†....# ### #........)....############ # ##............#  #..####.....## # #..# ##....#  #### ##@#.# ---10.0) ##.#.#  #.#)# ..#.# ..# #..# #..# #..[ \`iq \`ir H---6.5 (11\`i{x \`iz - _Found a leather armour.]`iёJ]`iɒH _No target in view!]`iߋI]`i _]`ic  You encounter a rat.]`i# ##............#  #..####.....##  #..# ##....# # #### ##.#.# #.#.#  ##.#)#  #..#.#  #..#  #.@#  #..# #..[ #.####.## r   rat (asleep)r]`i?221.5 (5.0)]`i22.5 (6 _]`i\]`i]`iE †You shoot a sling bullet. The sling bullet hits the rat.]`iJ |)))))#)]`i j )You kill the rat!]`iL] t......†]`iX_ j3===3.6 (1.1Rev ]`ie ]`iMh / _You shoot a sling bullet.^`ic3^`i^ _No target in view!^`i3^`i^`i^`iֶ^`i&$ _^`i^`i^`iQ^`i^`i^`i^`iN^`il^`i ^`i^`iX ^`iJ ^`i!You see here a +0 leather armour.^`i^`ie ^`i_^`i^`i^`i,^`iJ^`iO^`i^`i^`iZ^`i^`i/,^`ig ^`i ^`i^`i^`i^`i^`i^`i^`i^`i_  You see here a rat corpse.^`i^`i! _^`i"^`i$^`i&^`ie'^`i(^`i4*^`i&,^`i,^`i,^`i.^`i0^`iW1^`i1^`i2^`i 5,^`i5^`i49^`iZ;,^`i;^`i=^`i?^`i(@^`i@^`iC^`iE,^`iE^`i"G^`iH^`i[I,^`iJ^`i8L,^`iL^`iN^`iP,^`iQ^`iR^`iVB^`iW^`iX^`i[Y^`iY^`iv\^`i_  You encounter a kobold. It is wielding a +0 whip.^`ipik #..[ #.#######. #.# # #.# .#^`ij #.# ##.#†# .. #.# .# #.#####.#.###.##..@....#---#.##.##.#.....#######.##.##.#...#..^.................######..####.#..##..# .#..K   kobold (asleep)#..# K. ..#..# ## ..##..#^`ier045.6 (22.0)^`iQsO---6.6 (23 _^`i0y^`i|^`i  )))))K  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!^`i  The kobold is moderately wounded.You shoot a sling bullet.  The sling bullet hits the kobold but does no damage.^`il BK.^`i  7....^`i f===7.8 (1.2)Rev ^`i9% ^`if) a _The kobold is moderately wounded._`i& ))))))You shoot a sling bullet._`i  The sling bullet barely misses the kobold.You shoot a sling bullet._`iCGK.....8.9 (1.1Rev+  _The sling bullet closely misses the kobold._`iDm )  You shoot a sling bullet. The sling bullet hits the kobold.)))_`im )You kill the kobold!_`i_|<...)_`i}o450.0Rev* _`i_`i/ _You shoot a sling bullet._`i}_`iq_`i_`iH _No target in view!_`i;3_`i_`i<H _No target in view!_`ivO_`ieP_`iU_`iYH _No target in view!_`i|_`i}_`i5_`iH _No target in view!_`iD3_`i;G_`iH_`iK_`i"OqRev+ __`iR,_`iS_`igV_`iY  You encounter a goblin. It is wielding a +0 club._`ix`X#..# #..# #..[......# #.#######.# #.# ##.# .##.# ###.###..#†# #....g...#.# #@# # ---#.#####.#.## _`ia #.##.......#  #.##.##.#......#######.##.##.#...#...^................#g   goblin (asleep).######..####)#..###..# #.#..##..# #.. .._`ii-2.0 (2.0_`iiM---3.0 (3 __`io_`i~_`ig@ p )  You shoot a sling bullet. The sling bullet hits the goblin!_`iF A)))_`i l )You kill the goblin!_`iV )...)_`iZ 6===4.1 (1.1_`in E _You shoot a sling bullet.``i&3``i``iH _No target in view!``i``i``i^ _No target in view!``iI3``i``i``iQ``il$ _``i;,``i 4#..# #..# #..######## #..[......# #.#######.# #.# .# #.# .# #.# ###.###..[#†# #.@..)....---50#.# #.#.###.###.#####.#.## #.##.......#  #.##.##.#...``i#######.##.##.#...#...^................#.######..####)#..##..# #.#..#``i``iF---6.1 (2``iF``iE- _Found a leather armour.``i``i``i``iRH _No target in view!a`i3a`i a`ima`i`a`iERev  _a`ia`ia`iVa`ia`ida`iɾa`i>,a`ia`i;<  You see here a +0 club.a`ia`i _a`ia`ia`ia`i(a`i(a`iva`ia`ia`ia`ima`ik  You encounter a ball python.a`ig#..#.#  #..# .##..# .  #..########  #..[......#  #.#######.##.# #.# Sa`i #.# #.# ####.#  #.# ###.###..@.###  #†# #....).......#  #.# #.#.###.####.##.#####.#.###.# ##.##.......##.#  #.##.##.#...... S   ball python (constriction, asleep) a`i##.##.##.#...#.. .............#### ##..####)#..##a`i,62.1 (6a`i23.1 (7 _a`ia`iW _You see here a +0 leather armour.a`i|& †You shoot a sling bullet. The sling bullet hits the ball python.a`i*@)a`iq )You kill the ball python!a`i7~†.5===4.3 (1.2Rev  _You shoot a sling bullet.a`i,Q:a`i1[a`ib#.......##.####.# #.##.#..........##  #.##.#...#.......#  .........######..#  a`ic####)#..## #..#  # #.#..#######..#  # #.. ..........#  # ### ..######..#  # #.@#  ---81.3 (17.0) # #...#  # ##..#   #..#   #.?#  ...# a`id  ##.#   )#     a`izla`iHnH---2.3 (18a`ira`iOu% _Found a dagger.b`i]/b`i0b`i6b`iBH _No target in view!b`i _b`i<b`i: _b`i-b`i,b`ib`iCb`iFb`iib`ib`iCb`iNb`i!i  You encounter a hobgoblin.b`iW##)#..## #..  #.#..#######..#   #.. ..........#  b`i ### ..######..#   #..#  #.  ##..  b`ii#..    g.......#   .######.#  )#  #  #   g   hobgoblin (asleep)b`i#     b`i915.3 (3.0)b`i(26.3 (4 _b`i  b`iZ _You see here a scroll labelled DOAFFU NUBU.c`i ))))))gYou shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!c`i+O .  The hobgoblin is lightly wounded.  You shoot a sling bullet. The sling bullet hits the hobgoblin.c`iSSc`iQ.......c`ij6===7.4 (1.1Rev c`i c`i8M _You kill the hobgoblin!c`i%m _No target in view!c`i7 3c`i8 c`i= c`iBB  _e - 4 scrolls labelled DOAFFU NUBU (gained 1)c`iH * #.#..#######..# # #.. ..........# # ### ..######..# # #..## #c`iCI O #...# # ##..#  #..# >######..# .......@.# ---c`iI 80..######.#  #)#  #.#  ..#  ### c`iJ   c`iQ c`iQ F---9.4 (2c`i#V c`i\X ; _Found a stone staircase leading down.c`i c`ip c`i} c`i" H _No target in view!d`iY3d`id`id`i _d`i>  You see here a +0 dagger.d`i| d`i:  _d`iZ d`i d`id`iAd`id`id`ik,d`i6d`id`i#d`iN$,d`i&d`i&),d`i/*d`i ,d`i0c  You encounter a bat.d`iS6..# #...# ..# ##..#  # #..#  .. >######..#  d`i7#...........#  b....######.# ..... #)# ......#####.#  #..@....#  #########   b   bat (wandering) d`i$8+96.4 (7d`iI>d`i5?27.4 (8 _d`iDd`iFd`i B)))))))d`i8  b  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.d`i h.b.b.bd`i ......===8.5 (1.1Rev d`iu d`i9 ^ _The bat is moderately wounded.e`i>)))))))e`ib  You shoot a sling bullet. The sling bullet barely misses the bat.You shoot a sling bullet. The sling bullet hits the bat.e`i@.b.be`i.be`iz ...  The bat is severely wounded.e`i^9.6Rev+ e`ie`iQ _The bat closely misses you.e`im .  You shoot a sling bullet. The sling bullet hits the bat.e`i& e`i*j ))You kill the bat!e`i '..e`im$67600.8 (1.2e`i*e`i+/ _You shoot a sling bullet.e`i`e`iSae`iEfe`iLhH _No target in view!e`ie`iˆe`iƋe`iH _No target in view!e`ie`ie`iQe`iWH _No target in view!e`iK e`iL 3e`iN e`i/Q e`iU P _e`iV e`iXW e`iW e`iY e`i[ ,e`i\ e`i^ e`ie   #..# #..##  #..##. #...##..# . #. ##..# .###.# #..# ....>######..# ##...........#>##.....######.#...# #)##....@.#####.#---3.8 (3.0.......#.......#e`if .####.############e`i#k e`ik u---4.8 (4Rev e`ip e`ir 9 _Found an escape hatch in the floor.e`i e`i e`i' e`i H _No target in view!f`if`i3f`if`i+f`ib!P _f`ib"f`i"f`iJ#f`i&f`i(k  You encounter a ribbon worm.f`iM/ #..##. #...# #..# . #.# ##..# # .###.## #..#w. ....>######..##. ##...........#>##.....######.# ..........# #)####.##......#####.#....#.......####.####.########## ###  w   ribbon worm (asleep)f`i'6+6.8 (2f`i717.8 (3 _f`ia<f`iL>f`ix ))))))wYou shoot a sling bullet. The sling bullet hits the ribbon worm.f`i|  The ribbon worm is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.f`i J.wf`i .>...===9.0 (1.2f`i# f`iW 9 _The ribbon worm is lightly wounded.g`iV@ ))))g`i2q) You shoot a sling bullet. The sling bullet hits the ribbon worm.g`i8  The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.g`iQ.wg`iB>...g`i _10.2Rev+ g`iy _The ribbon worm is heavily wounded.g`i% ))))You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.g`i )The ribbon worm is moderately wounded.You shoot a sling bullet.g`i43Q.wg`i9W...1.3 (1.1g`iBg`iEe _The sling bullet barely misses the ribbon worm.g`ia )))You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.g`iVmYou shoot a sling bullet. _The sling bullet barely misses the ribbon worm.  The sling bullet hits the ribbon worm but does no damage.  The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.g`i/L ...(catching breath)The ribbon worm is heavily wounded. `````The ribbon worm expels a string of sticky webbing.g`i:...@.2.4Rev*  _The stream of webbing misses you.g`i 2w )))))You shoot a sling bullet.g`iJ  The sling bullet barely misses the ribbon worm.You shoot a sling bullet. The sling bullet hits the ribbon worm.g`iU4 M>wg`i@; 0...g`i!< ,3.6 (1.2g`iA g`iC d _The ribbon worm is severely wounded.g`iaU )) You shoot a sling bullet. The sling bullet hits the ribbon worm.g`i  g`i †The ribbon worm is almost dead.You shoot a sling bullet. The sling bullet hits the ribbon worm.g`i & g`in~ !..g`i 5504.7 (1.1g`i: g`i O _You kill the ribbon worm!g`iɚ g`i g`i9 g`i H _No target in view!g`i g`i g`i2 g`i H _No target in view!g`iU  _No target in view!g`i2,g`i-g`i2g`i5H _No target in view!h`i h`ih`ih`ioH _No target in view!h`iE3h`iJh`iMC _No target in view!h`ilh`iHh`ih`iԜh`i3h`i>h`ih`i3h`iߔ _h`ih`i>Rev+ h`iFh`i<h`iY,h`ih`ih`ibh`ih`i)^Rev  h`ih`i #..# ## # #..# #.. #. # #..###.## ## #..##...###.## #...........>##### #..##...##........ #..###>##.....#### #......†.......# ##@####.##......###---25.7 (11.0) #.............#........####.####.######[..........# ###h`i?#############h`ih`iH---6.7 (12h`ih`i8# _Found a robe.h`ifh`i/h`i߳h`iH _No target in view!h`i`h`i1h`iҡh`ih`ih`i: _h`iЬh`iɮ,h`ih`ih`i}h`iسh`ih`ih`i,h`ih`iXh`i,h`idh`i_Bh`ih`ih`ih`ih`ih`ih`ih`i=h`ih`ih`ih`i,h`i{h`i<h`i#k  You encounter a ball python.h`i .$# #..###.### #.# #..##....S #.# #........#. #.# #..##...##. #.# #..###>#. #.# †#. #.# ##.####.#.#.##.#####.........#..!@.........####.######..[..........#  ############### S   ball python (constriction, asleep)h`i] ,30h`i 37.7 (11 _h`ih`ii`ie )))))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.i`i )The ball python is heavily wounded.You shoot a sling bullet.i`irh.S.i`i{)Si`it}.i`i.i`i..i`i#i`iŃ ===i`iO8.9 (1.2i`iƄ )i`i;Rev i`ii`ii`i i`ii`iA_The sling bullet barely misses the ball python.i`i(i`i* u .  You shoot a sling bullet. The sling bullet hits the ball python.i`i1 J))) i`iC q )You kill the ball python!i`i&C 8....i`iF d40.0 (1.1Rev+ i`iL i`iP / _You shoot a sling bullet.i`ib 3i`iJg i`ii H _No target in view!i`i  _No target in view!i`iPi`i'i`iei`i i`iB_No target in view!j`ij`ij`i4j`iH _No target in view!j`ij`i[j`iɣj`ij`i j`i: _j`iıW .$# #..###. ####.# #..##... ..##.# # #.##.# #..##... #.##.# #..###> #.##.# #......†# #.##.# ##.####. #.#.##.##### #..@..........####.--- ######..[.# ####j`i,10j`iu---2.0 (2Rev j`ij`iY _s - a fuming clear potionj`iLj`iMj`i`Sj`iUH _No target in view!j`i@ j`i7 3j`i j`i j`i, _j`i j`iY j`i & j`i j`i8 j`i j`i j`i j`i j`i - #..# ### .<# #..# ## #.# #..# #.. #.$# #..###.## #j`i ####.# #..##...##..##.# #....#.##.# #..##...##.#.##.# #..###>###.##@# #......†...6.0 (4# #.##.# ##.####.##..j`iF #.#.##.#####...........#.............####.##########..[..........# #j`i A###############j`i1 j`i +7.0 (5j`i j`i7 ; _Found an escape hatch in the ceiling.k`i]$k`i9%k`i/^ _No target in view!k`iϮ Ik`i k`i k`iԷ P _k`i k`i k`i7 k`i k`i k`iy k`i/ k`i k`i k`i` k`i k`i} k`i k`i k`i k`iH ,k`i@ k`i N _You now have 137 gold pieces (gained 15).k`i 3k`ik k`i k`ii ,k`i k`im k`i ,k`i k`i k`ic k`i ,k`i- k`i k`i k`i k`i k`i k`i k`i k`id k`i k`i/ k`i k`i k`iD k`i k`i k`i k`i, k`i ,k`i k`i k`i k`i2 k`i k`i  ######## #.^..... #.##### #.# k`ik  #.#  #.# # #<# # ############.# # #.@..........# #63.0 (16.0) #.#.#########.# #k`i  #. ##. ..##.# # .. #. #.##.# .. .# #.##.# ._ # #.##.# # .k`i # #.##.# ## #.#.##.#####. #............ k`i1 ' k`iy QSFound a radiant altar of Vehumet.k`i+ S   ball python (constriction, wandering)k`i ,4.0 (17k`i ;_k`i \ _You encounter a ball python.k`i2 †You shoot a sling bullet. The sling bullet hits the ball python.k`i-6 Z))))))k`iq7 )k`i& r )You kill the ball python!k`ikD....._†k`iHn1===5.2 (1.2)Rev k`iM:_k`iP/ _You shoot a sling bullet.l`i=l`iIl`il`irH _No target in view!l`il`il`iK l`ikH _No target in view!l`i"l`i#l`i$(l`i*H _No target in view!l`i 3l`i3 l`iA l`i # .^.....###### <############.............l`is -#.#@#########.0.0#. ##.......##... #..<.#.##... .##.#.##..#.##.######..[....l`i E l`i l`i= 4---6.2 (1l`i] :_l`i# 9 _Found a stone staircase leading up.l`ie O---l`i l`i@ H _No target in view!m`iN3m`iOm`iyRm`iV  You encounter a goblin. It is wielding a +0 club.m`i|]#.#######.# #.#.# #.#.# #.#<# #.############.# #.#............# #.#.#.#########.# #.#. ##@......##.# #.m`i].. #.#..<.#.##.# #... ... .##.#.##.# #.._ .._.. ## #.##.# #.†....... # #.##.# ##.m`i]T..ß.._g #.#.##.#####.. g   goblin (asleep)....... #.............m`i^_..._.. ######..[m`i.^Y #########m`i`.0g.m`igRgm`i|k57.2 (1m`imy_ ..__m`i}( _Found four altars.m`i2! )))))))You shoot a sling bullet.m`ix  The sling bullet barely misses the goblin.You shoot a sling bullet. The sling bullet hits the goblin.m`iO &g.m`i! .._ ...m`i.# b===8.3 (1.1Rev m`ib' ^_ .._m`i/) a _The goblin is moderately wounded.n`i7r )  You shoot a sling bullet. The sling bullet hits the goblin!n`ia))n`i{ )))))You kill the goblin!n`i ..)._._n`if^9.4Rev+ n`i~A__n`i/ _You shoot a sling bullet.n`i/n`i0n`i6n`i8H _No target in view!n`ihn`iin`inn`izH _No target in view!n`in`i=n`in`iH _No target in view!n`iUn`in`in`iH _No target in view!n`iDn`i[Dn`iPJn`iLH _No target in view!n`i2n`in`in`i)C _No target in view!n`i( n`i( n`iQ* n`i, n`i/ n`i4 qRev  _n`i= J#.# #.#.# #.#.# #.#<# #.############.# #.#............# #.#.#.#########.# #.#. ##.......##.# #... #.#@.<.#.##.# #.---700.._......##.#.##.# #.n`i > h._..._.)### #.##.# #.†....... # #.##.# ##.#..ß.._. #.#.##.#####......... #.............#n`iM> _..._.. ######..[._.. ########## n`i_U =---1.4 (2_...__ _Found an opulent altar of Gozag and an ancient bone altar of Kikubaaqudgha.o`i o`i%3o`i(H _No target in view!p`i֕3p`imp`ip`ip`it: _p`ip`i  You encounter a goblin. It is wielding a +0 dagger.p`iO #.# # #.# # #<# #############.# # #............# #p`i7g ##.#.#########.# ##..#. ##.......##.# #......#.#..<.#.##.# #p`i..._...@..##.#.##.# #p`iڭ ._..._.)### #.##.# # †.......# # #.##.# ##p`i 1 _..ß.._.# #.#.##.#####. ........# #.........p`i; ._..._..# ######..[.... g   goblin (asleep) ..._...## ########p`i^R##...##p`iٶ+2.4 (1p`i*3.4 (2p`i#:_p`i_7 _Found a burning altar of Makhleb.p`i )You shoot a sling bullet. The sling bullet hits the goblin.p`i L))))))p`iV| l )You kill the goblin!p`iR J)......p`i >2===4.6 (1.2p`ih p__..._p`i / _You shoot a sling bullet.q`iHq`iOIq`iPq`iTH _No target in view!q`iv3q`i|q`i~H _No target in view!q`i3q`iq`iH _No target in view!q`iq`i q`iq`ifH _No target in view!q`iOq`iaPq`ie^ _No target in view!q`i _No target in view!q`i q`i q`i q`i* q`i q`i< q`i q`iG q`i q`i : _q`i3 q`i ,q`i q`i[ q`i# q`id (q`i q`i q`i 3q`i: q`i q`i ,q`i q`i q`i i _ You encounter an endoplasm.q`i  #.# J. #.# .. #.# #. #<# # #. ############.#  #. #. ##............#  #)#.##.#.#########.# q`i  ##..#.###.......##.#  #...@..#.#..<.#.##.# --- #...._......##.#.##.#  #.._..._.)### #.##.# q`iL r #.†.......# # #.##.# #._..ß.._.# #.#.##.## ...........# #....J   endoplasm (asleep)q`ir !.._..._..# ######..[##..._...######q`i '###...###q`i< 9.J9.6 (5.0q`i QJq`i6 H---80.6 (6q`i_ y__...__q`i q`i ^ _The endoplasm quivers.r`iNc ))))) r`i#OTYou shoot a sling bullet. The sling bullet hits the endoplasm.r`iV .  The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.r`i_(r`iAg8.....r`ijj3===1.8 (1.2Rev r`iOq^_..._r`iuM _You kill the endoplasm!r`i r`i r`ia r`iS H _No target in view!r`i 3r`iu r`i r`i  You encounter a goblin. It is wielding a +0 club.r`i"  #.# .g. #.# ..# #.# ... #.# #.# #<# # #.# ############.#. #.###............# #)#.##.#.#########.# ##.@#.###.......##.# #......#.#..<.#.##.# #...._......##.#.##.# #.._..._.)### #.##.# #.†.......# # #.##. #._..ß.._.# #.#.##.# g   goblin (asleep) .r`iܹ D..........# #....... ....._..._..# ######..####..._...#####r`i (0.0r`i' ;---2.8 (1 _r`is n___r`i{ r`i-p )  You shoot a sling bullet. The sling bullet hits the goblin.r`i2v))))))r`il )You kill the goblin!s`iJ)......s`ij u4===3.9 (1.1Rev+ s`i8y_...__s`iR/ _You shoot a sling bullet.s`imss`iss`ius`i$ys`i|s`if|>Rev s`i,s`is`is`is`i>  You see here a +0 dagger.s`is`i _s`is`i:s`i i  You encounter a hobgoblin.s`ii####.# .g..... .......). .......# ..#.....s`iǚ  #.#.##.#  #.#.##.# ##########.#.##.###.........#..@#)#.##.#.######---#.......##..#.###.......s`i#.###...#......#.#..<.#. ##.#...._......##.#.s`i   #.#.._..._.)### #.s`iNC #.#.†.......# # #. g   hobgoblin (asleep)s`iq #.#._..ß.._.# #.#.s`i #...........# #... ....._..._..# ####s`i!s`i_-6.9 (3.0s`iM---7.9 (4 _s`iƪ__...__s`iƬs`i ))))))g  s`iu pYou shoot a sling bullet. The sling bullet hits the hobgoblin.  The hobgoblin shouts!s`i# )The hobgoblin is heavily wounded.You shoot a sling bullet.s`i G.gs`i1 8.....s`i֔ 6===9.0 (1.1s`i _...___s`i d _The sling bullet closely misses the hobgoblin.t`i s .  You shoot a sling bullet. The sling bullet hits the hobgoblin.t`io)))))t`ist ))You kill the hobgoblin!t`i........590.2 (1.2Rev+ t`iO0__...__t`i5/ _You shoot a sling bullet.t`iWAt`iAt`iqRt`igUH _No target in view!t`int`idot`ifut`iyH _No target in view!t`it`it`it`iXH _No target in view!t`ict`it`it`i H _No target in view!t`ip t`iq t`iKs t`iw t`i{ : _t`iɂ ,t`i Rev t`i t`iP Bt`im t`i t`i7 t`i (t`i t`i t`i 3t`iC t`i t`i Xt`i@ t`i ,t`i     #.# .   #.. .   #.# .#   #.########.##  # #...........##  >###.##.#........)..  ..................#  #...@.....#..... ---700.0)   ####.####.#.##.# t`i޿   #.# #.#.##.# ####   #.# ##.#.##.###..   #.###...#)#.##.#.# t`i 6  #.......##..#.##   #.###...#......#.#   #.# ##.#...._..   #.#.._..._.)t`i t`iP H---1.2 (11t`i v__..._t`i ; _Found a stone staircase leading down.t`i~^ t`i^ t`iKe t`ig H _No target in view!u`iu`i3u`iu`iu`i   <#   #.# .  #.. .  #.# .  #.########  # #...........## #>###.##.#).. #......@...........#0.0) #####.........#..... ####.####.#.##.#   #.# #.#.##.# ###  #.# ##.#.##.###..  #.###...#)#.##.  #.......##..#.##  #.###...#......# #.# ##.#...._`idm....2.2 (1u`ilO _Found a stone staircase leading up.u`i.u`iu`iu`i u`iB_No target in view!u`i_ u`iӯ u`i f _u`i nu`i7 Xu`iQ u`i u`i u`i u`i u`i ,u`i? u`i u`i] u`i u`i] u`i u`i u`i5 u`i) u`i| u`i0 u`io u`i? u`i, R  There is a stone staircase leading down here.u`i u`i$  _u`i u`iI u`i u`i u`i u`i' u`iq u`i u`i u`i u`i+ u`i u`i u`i       u`ia  ## ##   #. .##  u`i  #.#.....   ... #.# <#   #.# #.##.# u`i   #@# #.##..  u`i  #.# #.##.# .  #.# #.##.########.u`i( a #.# #.##..........u`iS b #>###.##.#...... u`i #................ #####.........#... u`i G ####.####.#.## u`i  #.# #.#.##You pick up a parchment of Kiss of Death and begin reading...u`i \142.0)5.2 (13u`iM u`i F _You add the spell Kiss of Death to your library.u`iu`iu`i'u`iH _No target in view!v`i2 ) v`i  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   2.0  --   0  g + Spellcasting   0.0  --  -2      v`i      b + Unarmed Combat   0.0  --  -1         v`i  h + Evocations   0.0  --  +3  c + Ranged Weapons 5.9  8.0  -1     v`iH         v`ix d + Armour0.7  --  -1     v`i < e - Dodging   1.7  --  -1      f - Stealth   0.7  --  -1     v`i             v`i@         v`i                 v`i         v`i-                 v`i     The current training targets, if any.  The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  v`i [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsw`ief w`iKg  psymon the Shooter Coglinw`iߍ  Health: 38/38 ========================  ## ##Magic: 5/5========================  #. .##AC: 3Str: 11  #.#.....EV: 11Int: 9 ... #.# <#SH: 0Dex: 19 #.# #.##.#XL:  5 Next: 55% Place: Dungeon:3 #@# #.##..Noise: ---------  Time: 1715.2 (0.0) #.# #.##.#. a) +2 sling {Clara}  c) +0 sling {Kendra} #.# #.##.########. Fire: a) +2 sling {Clara}  #.# #.##.......... #>###.`i %34m##.#........ #.................  #####.........#...  ####.####.#.##  #.# #.#.##  _Found a stone staircase leading up. _No target in view! _There is a stone staircase leading down here.  You pick up a parchment of Kiss of Death and begin reading... _You add the spell Kiss of Death to your library. _No target in view!w`i w`iy 3w`i w`i %  w`i IYou encounter a frilled lizard.w`ie M ## ## .# .##l.#.#..... #...##.# <#.w`i  .  #.# #.##.########..>###.l   frilled lizard (asleep).......w`i w`i 26.2 (1 _w`i x`i{ )))l  You shoot a sling bullet.  The sling bullet hits the frilled lizard.  The frilled lizard hisses angrily.x`i †The frilled lizard is heavily wounded.You shoot a sling bullet.  The sling bullet hits the frilled lizard.x`i Rx`iS....x`ii 6===7.3 (1.1Rev _You kill the frilled lizard!x`ix`io _Your Ranged Weapons skill increases to level 6!x`igD  _No target in view!x`i5  _x`i: x`iQ; 3x`i= x`i? x`iK@ x`i.A x`iC x`iD x`i3E x`i.F x`iG x`i}I x`i J x`iJ x`iN j  You see here a frilled lizard corpse.x`iP x`i~Q  _x`iR x`iU x`ioV x`iV x`iW x`iY x`i;[ x`i \ x`i] x`i4_ x`iia x`ia x`ib x`ii  ####..#.### #..##.## #. ##.# ### ##. $.# x`ij '## #.# ##  #$##.#  #$#.#  .## --- ..#  ..#.#   ######..# ..x`ij  #...##†.# ## #.#.....# #...##.##<# ##.###.##.# x`ik #.# #.##.. .x`iq /20.0)x`iq H---8.3 (11x`iv x`ix b _u - a scroll labelled VIUDI ETUGUEy`iY _No target in view!y`i 4y`i y`i H _No target in view!z`iz`isz`iz`icz`iz`i : _z`i,z`iz`i _You now have 151 gold pieces (gained 14).z`i!z`i!"z`iS"z`i#N _You now have 163 gold pieces (gained 12).z`i$z`iy$z`i$z`i'&z`iR'z`i'z`i(z`i)z`i)z`i*z`iN*z`i+,z`i+z`i,N _You now have 180 gold pieces (gained 17).z`i/z`i0z`i+1z`i1z`i1z`i2z`io4z`i7Bz`i8,z`i9z`iE:z`iG;,z`i;z`iy=z`i;>z`i>z`i>z`i?z`iLABz`iBz`iC,z`iNDz`iEBz`i=Fz`iGz`iJ  You encounter a kobold. It is wielding a +0 dagger.z`iN  #.#  .# #####.### .# #..........  .# #......... z`iO .# #..##.#.#  K# #.. #....##  .#####..##.#.#.# #######...........#.##. #.....@............<### #.###########..#.#####.z`iWO' #.# #..##.###.# .# #. ##.#.## z`iO.### ##.## ...# ###z`iO@K   kobold (asleep) ##.# ## #.##.# z`iPE #.#.#z`iX`46.3 (187.3 (19 _z`i[z`i?gz`iC ))K  You shoot a sling bullet. The sling bullet hits the kobold.  The kobold shouts!z`i  The kobold is moderately wounded.You shoot a sling bullet. The sling bullet hits the kobold.z`i+ G.Kz`i% .z`i& {====8.5 (1.2)Rev z`i- z`i4/ _ _The kobold is severely wounded.{`i<)){`i  )You shoot a sling bullet. The sling bullet misses the kobold.You shoot a sling bullet. The sling bullet hits the kobold!{`i<){`i:3).{`iO7===-9.6 (1.1Rev+ {`if{`imJ _You kill the kobold!{`i{`i7-{`i޶{`iH _No target in view!{`iS{`i{`iF{`i&H _No target in view!{`i:{`i_;{`i@{`iAH _No target in view!{`i1{`i{`iÑ{`i2H _No target in view!{`i _{`i: _{`i9,{`iB{`i{`iN{`i>Rev {`iQ{`i$  Things that are here:{`ija  a +0 dagger; a kobold corpse{`i{`i _{`iM{`i{`i{`iJ{`i{`i{`iS{`i{`i{`i{`i>>{`i{`iU{`iS{`i{`iW{`i{`i{`iG{`i{`i{`i,{`i2{`i{`i7 {`i {`iy,{`i{`iO{`i{`i{`i{`iFB{`iF{`iY} ###  {`iI#..  ############ #.#  # #.# ---64.6 (15.0) #.) #.#  #.# #.#  #.# # #.#.# ##.## #.# #####.#####.#.#  #.# #..........###.  #.# #...........#..  #.# #..##.#.####.## {`i#{`i#H---5.6 (16{`i({`i*# _Found a mace.{`iO2 4{`iN8 {`i= H _No target in view!|`i}|`iI3|`iϯ|`iK|`iöf _|`iJ|`i|`iߺ|`i|`id|`ic|`iο|`i(|`i|`i^|`i|`iB|`i|`i|`i|`i|`i"|`i[,|`i5|`i<  You see here a +0 mace.|`id|`i, _|`iB|`ib|`i|`i |`i6|`i|`i|`i|`i|`i|`iA,|`i|`ibn|`i|`i|`iT|`i|`iV|`i|`i3|`i[ |`i |`i |`i |`i|`imc  You encounter a bat.|`iv#.#########)# #.# ##.##.# #.# ##.##.# #.# ##.##.# ##.## ##.# #####.#####.#.## ##.# #..........###.####|`i7#.# #...........#......#.# #..##.#.####.#####.#.# #.@##....##### #.#)#####..##.#.#.## #########...........#.##.## ##..................<###.# ##.###########..#.#####.## #.# #..##. b   bat (asleep)#.# #..###.#.##|`i4#.### #b.# ##.###...# ###|`i!-80.6 (15|`iG"31.6 (16 _|`i%|`i&|`iE )))))b  )You shoot a sling bullet. The sling bullet hits the bat.|`i )The bat is moderately wounded.|`iNnb.b.b.|`iV7....|`i Xf===2.8 (1.2)Rev |`i]|`i_w _You shoot a sling bullet. The sling bullet barely misses the bat.|`i?  )# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# ##.##  |`in #.# #####.  #.# #.... #.# #... #.# #..# #.# #.@#|`i= i  #)#####..#  .....  ..........<###.#  #####.b#.#  #.# #..##.  #.# #..###.#.##  #.### #..# ##.##  #...# ### |`i$ ' )# #.#  #.# #.# #.#  #.# #.# #.#  #.# #.# ##.##  #.# #####.  #.# #.... #.# #... #.# #..# #.# #.@#  #)#####..#  .....  ..........<###.#  #####.b#.# |`iz%  #.# #..##.  #.# #..###.  #.### #..# ##.  #...# |`i, |`i, |`if |`iej Z _A bat is nearby!|`iue_)))))))|`i4  You shoot a sling bullet. The sling bullet misses the bat.You shoot a sling bullet.}`i_+Jb.b.}`i,$b.}`iY20...}`i,3c3.9 (1.1Rev+ }`i:}`i>^ _The sling bullet closely misses the bat.}`i/w  You shoot a sling bullet.  The sling bullet hits the bat but does no damage.}`iЁ )))))))The bat is moderately wounded.You shoot a sling bullet.}`i  .b  The sling bullet closely misses the bat.b.}`i#b.}`iUi... ..}`ik5.1 (1.2Rev* }`i}`i%: _The bat hits you but does no damage.}`iL3_)))))))}`i  You shoot a sling bullet. The sling bullet misses the bat.}`i@ 5 .b  }`iRA nYou shoot a sling bullet. The sling bullet barely misses the bat.}`iA #.b.}`iA b.}`iH 7....}`iI '6.3}`i*P }`iR Q _The bat closely misses you.}`ig _)))))))}`ip  You shoot a sling bullet. The sling bullet barely misses the bat.}`i/s &b.}`it .b  You shoot a sling bullet. The sling bullet misses the bat.}`io e.....7.5}`i }`ic : _The bat hits you but does no damage.}`i { ))))You shoot a sling bullet.}`i7  The sling bullet closely misses the bat.You shoot a sling bullet.}`i %b.}`in .b  The sling bullet closely misses the bat..b.}`i" -..}`i 57-}`i %8.6 (1.1}`i }`i ' _The bat hits you.}`iC w )))You shoot a sling bullet.}`i( m  The sling bullet closely misses the bat.}`i@ Nb.b.}`i2 .  You shoot a sling bullet. The sling bullet barely misses the bat.}`i ,9.8 (1.2}`iZ }`i" : _The bat hits you but does no damage.}`i17 q †  You shoot a sling bullet. The sling bullet hits the bat!}`i%< )}`i )))))))You kill the bat!}`iSS†......}`i?X[8=90.9 (1.1}`i^}`iSa/ _You shoot a sling bullet.}`irn3}`io}`iir}`is}`iw,}`ix%  }`ix:You see here a bat corpse.}`iz}`i{ _}`i|}`i}`i}`i}`i}`i˃}`i}`i:=Rev+ }`i%}`i*}`i}`i.}`ie}`i\}`i}`i0}`i}`in}`i}`i}`iU}`i}`i}`iؖ}`i.>Rev }`i}`iZ}`i,}`i}`iG}`iY}`i_,}`iˠ}`i}`i}`i}`iߣ}`iݤ}`i-(}`i}`i}`i*3}`i}`i}`i}`i(}`i}`i}`ie}`iï}`iȰ}`i}`iշ2#.# #..##.###.## #.# #..###.#.## #.### #..# ##.## #...# ####..## ### }`i'###.# ## #......##.##.# #.####.##.#.#.## #.##### }`iP?#..###....###.....# #...#>......@.###.# ---805.9 (15.}`iz0)#..#.##...###.# }`i#####..#.... ..# ...##†.# ### ..}`iĸ .#.....# #.#.#. ...##.##<# #.#....}`i  #.###.##.# #.#.#.#. #.# #.##.. # ... .# #.# #.##.#.# }`iEP# }`ib}`iH---6.9 (16}`i}`i'; _Found a stone staircase leading down.~`iĩ4~`iA~`ikH _No target in view!~`i) ~`i ~`i ~`i ~`i ~`i- P _~`i ~`i ~`iR ~`i B~`i{ ~`i ~`i ~`i4 ~`i ~`i ~`i ~`i5 ~`iػ ~`i1 ~`i ~`i- ~`io ~`i_ ~`i ~`i ~`it ~`iC ~`i| ~`i ~`i_ ~`i ~`i8 ,~`i ~`i ~`i ~`i ~`i ~`iX ~`i ,~`i ~`i ~`iP ,~`i ~`i ~`i ~`iD ~`i ~`i ~`i ~`i? ~`i ~`iW ~`i? ~`i ~`i ~`iz ~`i ,~`i ~`i+ ~`i ~`i[ ~`i ~`i ~`iD ~`i ~`ip ~`i ~`in ,~`i ~`i ~`i ,~`i ~`i ~`i{ ~`i ~`i: ~`i ~`i ~`i ~`i* ~`i" ~`i ,~`i> ~`i ~`i| X~`i B~`i X~`i   There is a stone staircase leading down here. _~`id `~`i  There is a stone staircase leading up here. _~`i& ~`i/ ~`i8 ~`iA ~`iL ~`iKU 4~`i^ ~`i&_ ~`iF` ,~`i` ~`ia ~`ib ~`ib ~`i_c ~`ie ~`if ~`i^f ~`if ~`ih ~`ii ~`i$j ~`ij ~`il ~`i%n ~`in ~`iAo ~`iq ~`iS J~`i ~`i ,~`i ~`i. ~`i܅ ~`i ~`iʇ ~`i; ~`i ,~`i ~`i ~`i ,~`i ~`io ~`i B~`iB <  You see here a +0 club.~`iҝ ~`i~  _~`i ~`iנ ~`iW ~`iۤ B~`i X~`i ~`i ~`i ~`iï P  There is a stone staircase leading up here.~`i; ~`i  _~`iܲ ~`i ~`iR ~`i{ ~`i ~`i ~`iھ ~`i ~`i| ~`i ~`ip ~`i ~`i ~`it ~`i' ~`iK ~`iY ~`i ~`i ~`i ~`i1 ~`i? ~`iv ~`i ~`i ~`i ~`i ~`i ~`i ~`i ~`i ~`i ~`i ~`i ~`i, ,~`i ~`i ~`i ~`i+ ~`i ,~`iv ~`i ~`ih ~`iN ~`is ~`i ~`is ~`iz ~`i ~`i ~`i ~`i@ ~`i ,~`i ~`i ~`iz ~`i ~`i ~`ie ~`i ,~`i ~`i ~`i B~`i/ ~`i ~`i ~`i ~`if ~`i ~`i ~`i ~`i ~`i# ~`ii ~`iK ~`i ~`i^ ~`i ~`i* ~`i ~`i^ ~`i ~`ix ~`i ~`i0 ~`ig ~`i;! ~`im" ~`i& B~`i' ~`i( ~`i( ~`ix) ~`iC+ ~`il, ,~`i:- ~`i/ ~`i0 ~`i%1 ~`i1 ~`i3 ~`i5 ,~`if7 ~`i; ~`iL< ~`i< ~`i= ~`i? ~`i@ ~`iA ~`iB ~`iTD ~`iE ~`iE ~`iF ~`iI ~`iJ ~`iK ~`i3L ~`i[N ~`iO ~`i P ~`iHQ ~`icS ~`iU ~`i@U ~`iV ~`i`X ~`iZ ~`imZ ~`i[ ~`io] ~`i^ ~`i&_ ~`i?` ~`i%b ~`ic ~`ic ~`i,e ~`if ~`iHh ~`izh ~`ii ~`ik ~`iDl ~`il ~`irm ~`iop %  ~`ip !You see here a +0 leather armour.~`ir ~`ir  _~`is ~`i*u ~`i!v ~`i`v ~`iCw ~`i=z %  ~`i{z DYou see here a ball python skeleton.~`i{ ~`i}|  _~`iS} ~`i~ ~`i ~`i% ~`i ~`iy ~`i ,~`i ~`i ~`i ~`i ~`i ~`iI ~`i` ~`i ~`iV ~`ie ~`im ~`i ~`iQ ~`i ~`iܒ ~`i ~`i ~`i0 ~`i ~`i ~`ib ~`i ~`iz ~`i ~`ib ~`i ~`i ~`i< ~`i ~`i ~`i ~`i- ~`i~ ~`i ~`i ~`iO ~`i ~`i^ ~`i ~`iX ~`i= ~`i` ~`i ~`i ~`i ~`i/ ~`i ~`i_ ~`iX ~`iC ~`i} ~`i ~`i ~`id X~`i ~`i ~`i4 ~`ih ~`i $  Things that are here:~`i a  a +0 club; a goblin skeleton~`i ~`i  _~`iM ~`i ~`ik ~`i ~`i ~`iS ~`iA ~`i ~`i ~`i ~`i ~`i ~`i0 ~`i ~`i ~`i ~`iI ~`iA ~`i ~`i ~`i ~`i ~`iC ~`iz ~`i ~`i ~`i ~`i ~`i ~`i ~`iC ~`i ~`i ~`iP ~`iz ~`i ~`i ~`i ~`i5 ~`i} ~`i ~`i ~`iF ~`i ~`iG ~`i ~`i ~`i ~`i ~`i ~`i ~`i> ~`i ~`i ~`i ~`i ~`i{ ~`i ~`i  ,~`i ~`i ~`iA! ~`ir! ~`i! ~`i" ~`i[# ~`i# ~`i$ ~`i% ~`i% ~`i)& ~`i& ~`i~' ~`i/( ~`im( ~`i( ~`i>  ##########  #.# 957.9 (15~`i? 1.0) #### #.######.# ########### ...# #.# #.# #.......... ##)# #.# #.# #.######### ~`i4?  #.# #.# #.# #.#  #.# #.# #.# #.# ~`if? N #.# ##.## #.# #.##.#####.#.## #.# #.### ~`i? {........###.####.### ##...##~`i>@ ~`ibE ~`iKG E _Done exploring.`i|`iD}`i}`iBp0.0)........`i`i;,`iE _Done exploring.`i=`i7>`i>`i/M _`iPB`iW`iwX`iZ,`iZ`i[`i\,`i:]`i/^`i^,`i``iqi###########........# #### #.######.# ########### ...# #.# #.# #.......... ##)# #.# #.# #.##########.# #.# #.# #.#`ii|#.# #.# #.# #.##.# ##.## #.# #.# ##.#####.#.## ##.###64.9 (7 ........###.####.### ##...## ......#.........###.....######`ij.#.####.#####..#............).. ##....##### #........)....##### ##.#.#.## ##.......`iCj.....# ...#.##.## #..####.....## `ilj....<###.# #..# ##....# `ijy#.#####.## #### ##.#.`i"k`i.p`iq`i=`i >`i>`iE`iCG`ioJB`iK`i,L`iM`iN`i P`iIP`i:TB`iT`iU`ilW`iX`i0Y`i@Z`i\`i]`i]`i^`i~``ia`ib`i+c`ili#.# ##.## #.# #.# ##.#####.#.## ##.### ........###.####.### ##...## ......#.........###.....######`ii.#.####.#####..#............).. ##....##### #........)....##### ##.#.#.## ##............# ...#.##.## #..####.....## ....<###.# #@.# ##....#`iujj71 #.#####.## #### ##.#. ##.###.###.#.# #.#.####.#)# ##.###..#.# ####..#.......  .##..########`ij  .##..########  .######..[......#`ijE `ik`ip`iq`i`i)`i`i9`iE`i `i `i `i `i`i`iU`i,`iHB`i4`i`i`i;`io`iW ,`i `i!`i#`i9#`i$`i%`i&`i&`i'`i(`i+X`i:,`i`,`ip-`i.`i0`iN0`i 1`il2`i3`i3`i4`i:~# ##............# `i:} #..####.....## `i:# #..# ##....# `i:## #### ##.#.# #.#.# `iI;P ##.#)#  #..#.############# #..#.............# `iw;#.@#############.#84.9 (13.0)`i; #..######## #.# `i;#..[......# #.# #.#######.# `i;d #.# #.#`i<o# #÷# `i7<~#.## ####.#  `iT<#.# ###.###..[. `ir<#÷# #....)....... `i<[#.# #.#.###.####.`i=`i B`i.C`i  `i @ You see here a +0 leather armour.`i  _`i `i B`i" B`i `i{ `i ,`i5 `i `i' ,`i$ `i `i `i `i! `i) X`i+ `i, `i%- `i. `i;:  #..#.......# #########.# #..######## #.#`i:  #..[......# #.# #.#######.# #.##.# #.# #÷#`i ; #.# #.# ####.# #.# ###.###..[.### #÷# #..@.).......# 96.9 (12#.# #.#.###.####.# #.#####.#.###.# #.# #.##.......##.####.#`iC; #.##.##.#..........## ########.##.##.#...#.......# `ir; #.^................######..# #.######..####)#..## #..# #.# #..# #.#..#######..#`ij< `i^C `iyD `i;3`i=`i F`iI`i%M,`iM`iP`iMP`iQ`iMT`iV`iW`i Y`iY[`iD^,`i(_`ib`i(e`ie`if`i[i`ikk`ik`i1p`iO{#.# #.# ####.# #.# ###.###..[.####÷# #....).......##.# #.#.###.####.##.#####.#.###.# #.##.##.......##.####.##.##.##.#..........## #######.##.##.#...#....... .^..............@.######2002.9 (6.0) .######..####)#..## #. .# #..# #.#..#######. .# #..# #............ .# #..# ###...######..# <# #..# ####.#.`i{# #..# .# #..# #....#.# #. .# #..###.####.# # .# #..##...###.## `i}~`i`ia$`i$`i%`i,`iy.`i.`i2,`iO3`i3`io4`i5`ig7,`i_8`i9`iK;,`i<`i=`i>`i?`i@`iA`i"C,`iC`i~J#.##.##.#..........## ######.##.##.#...#....... ^................###### ######..####)#..## #. # #..# #.#..#######. # #..# #............ # #..# ###...######..#  #..# ####.#.# #..# # #..# #....#@# #.8 # #..###.####.# # # #..##...###.## `i3K# #...........>###### # #..##...##......... # #..###>##.....######.# # #..............# #)# # ##.####.##......#####.# #####.............#.......#`iK`iQ`iR`ivi3`ij`iq`ivn`izw,`ix`iz`iIz`i{`i#####..####)#..## #..#  #..# #.#..#######..#  #..# #.............# `i #..# ###...######..#  #..# ####.#.# #..#  #..# #....#.# #  #..###.####.# `i@ #..##...###.#  #...........@######..# 11.9 (3  #..##...##...........#  #..###>##.....######.#  #..............# #)`iZ#  ##.####.##......#####.####.............#.......# ......####.####.########## [..........# #########`i"#`ir`iՈ`ic _There is a stone staircase leading down here.`i`iE`i `i`i+22.9 (1 _`i`i>  You climb downwards.  You hear the sound of rushing water.`i /  --more--`iQ 4  There is an entrance to a sewer on this level. Hurry and find it before the  portal rusts away!`iM ##  .#  .#  ###.###  #.....#  #.@...# `i .<....(..l.#  .##.##.....#  .> #.....# . #.##### #. l   iguana `i.H.. ## `i+4.4 (2.5< _You encounter an iguana.Found 5 poisoned darts.  Found a stone staircase leading up and a stone staircase leading down. _There is a stone staircase leading up here.`i< )You shoot a sling bullet. The sling bullet hits the iguana.`i   The iguana is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.`i1Ol...===5.5 (1.1Rev `iOS`iW4 _The iguana is lightly wounded.`i i )))You shoot a sling bullet.`i  The sling bullet barely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana.`i l..  The iguana is moderately wounded.`i ^6.6Rev+ `i- `it T _The iguana closely misses you.`i. z  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.`i _The iguana closely misses you.  The sling bullet hits the iguana but does no damage.  The iguana is moderately wounded.`i8F|  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  The iguana is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  The iguana is moderately wounded.`iOGZ7-7.8 (1.2`iM`iuPi  The sling bullet hits the iguana but does no damage.  The iguana is moderately wounded.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.  The iguana is moderately wounded. _The iguana bites you.`ip  You shoot a sling bullet. The sling bullet hits the iguana.`i  )))The iguana is severely wounded.You shoot a sling bullet.`ieF@ l..  The sling bullet barely misses the iguana.3----8.9 (1.1Rev* `iL`i)O+ _The iguana bites you.`iz  You shoot a sling bullet. The sling bullet hits the iguana.`i+  The iguana is almost dead.You shoot a sling bullet. The sling bullet hits the iguana.`i܍i  The iguana is almost dead.`iO(20.0`i`iØL _The iguana misses you.`iri )))You shoot a sling bullet.`iQ  The sling bullet closely misses the iguana.You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.`i l..  The iguana is almost dead.`iu,1.2 (1.2`i`i `iN_The iguana closely misses you.`i .You shoot a sling bullet. The sling bullet hits the iguana.`i(`in )))You kill the iguana!`i*:...`i-o4=--812.3 (1.1`i2`i85/ _You shoot a sling bullet.`iK`i1L`iQ`iSH _No target in view!`i`i `iC`iH _No target in view!`i``i`im`iKH _No target in view!`i`ig`i`iH _No target in view!`i 3`i `i `i : _`i `i `i `i `iz `iB `i `ip 5==Rev+ `i X`i `iK `i< `i `ix `i N6=`i `i+ `i >Rev `i `ih ,`i `i `i `i `i `i- `iY D7=`ig! `i# `ij# (`i$ `i& `i& `i' `i) ,`i* `i- ~8==`iy. `iu1 1 _HP restored.`i-3 `ie3 `i94 `i5 `i|7 `i7 `iD9 `i: `i< `i= `iW> `i@ `i B `inB 9=`iTC `iD `i F `iFF `iG `i=I ,`iJ `itK N _You now have 191 gold pieces (gained 11).`iKL 3`iL `iM `iuN ,`iN `iO `irP `iP `iQ `iQ `iR `iR `iS `iU `inV `iV `ihW `iZ `iP[ `i[ `i\ `i(^ `iC` ,`ia `ib `id ,`i>e `iRf `iGh ,`ih `ik `il ,`iFm `in `ip `ip `ioq `is `i u `iIu `iu `iw `i y ,`iy `i~z `i{ `iF| `i| `i9~ `i\ `i `i `i9 `im `i `i6 `ig `i `ig `i `i `i_ ,`i `i~ `id ,`iT `i `i1 `i `i3 `iF | _You hear the slow rusting of a distant drain.`i `i `i֘ `i `i= `i `iU `i `i ...[.#...##...#..?#.. ...  #.#  #@# ---65.3 (43.0)####### #.# #.....###.## #.##.......##.##.#####.......#....# ###########.#######......##.####.#---6.3 (44 _Found a leather armour.`i5`i!6`i;`iO>H _No target in view!`iB`ijC`iY^ _No target in view!`iN`i`i`i!H _No target in view!`iK`i`i`i[`i`iP _`iYB`i{B`i`ia`i,`i`i@#...#..#####...#.................. ....[. #...##..#.. #.. #...#  ##.## #.######## #.##.....###.#.##.......#.##.#####.......`i 270.3 (4.0)`i" +1.3 (5`i:`iy `iS_v - a scroll labelled DEAKHLYDINU`i$ `ie% `is* `i- H _No target in view!`i`i`iϹ`i`iʾ`iP _`i^  #...#### . #...#.. ..#####...#.##.#.............#...........[.#.......[.....#2.3 (1..`i#...##...#..#.`i6`ic+3.3 (2`i7`i) _Found a chain mail.`i-`iP.`i3`i5H _No target in view!`ig* _  You see here a +0 leather armour. _`ii`il`iR`i`i˖,`iG`i `i,`i`i`i`it`iά`i`iװ`iP`iu`iS`i,`i3`i`i*`i`i`i,`i`i,`i`iC`i`i,`i`i,`iv`i`iuB`i`i`i;`iM _You now have 194 gold pieces (gained 3).`iI`i`i`i`i`i`i`i`im`i`i `iN`i`iqX`i1X`i`i, ,`i `i `i] `i `iO `i`i@#...##.##...# ##.##########.## #..........#.# #..####.### ##### #.# #....##.####.## ....###.## #.##........... ##.......#######.#####.####.## ##.#####.`i.#####.####.# ...# ########@...........#105.3 (32.0) ##.###### #.#############......# #.  #.####.# ..>#.####.### ##..  #.##.....# ....  #.##.<...# .... <....(....# ..... ##.##.....#`i `i,6.3 (33`i "`i$; _Found a stone staircase leading down.`ic `id `ii `ik H _No target in view!`i֣ `i 3`i `i ##.#########.#.......... #.# .####.### #####...#.## ....###.####........... ##.......#######.#####.####.#######.........#####.####.# ...# ########........... ##.###### #@###########0.0)  #...... ####..>## ##........# .....<.# <....(..# ##.##.##.[..# .>`i `i +7.3 (1`i `i ) _Found a scale mail.`iw4`ix`i~{H _No target in view!`i]5`i 6`i6`i!9`i-;`i?P _`iqA`iA`iB`ibD`ieF,`iG`iIR  There is a stone staircase leading down here.`i%K`iK _`i;L`i?M`iAN`iN`iO`iQ`i9R`i*S`iW| _e - 5 scrolls labelled DOAFFU NUBU (gained 1)`i0Y`iwY`iZ`ic] _You hear the slow rusting of a very distant drain.`i_`i^_`iR``i b`i|c`ic`id`irf`ig`ig`ih`ii`i`k`ik`il`i~n`i{`iT}`i}`i7~`ia`i`i#,`i`i`i`i{`iH`iB`i`i>,`i`i]R`i#,`i`,`i`iҳ`i`ib`is`i`iQ`i`iӷ`iz`i7`i,`iQ`i`i`ix`i`i`i@`i`i`i,`i`i`i`iG`i`iv`i`iQ`i`iQ`i,`i`iR  There is a stone staircase leading down here.`i`i _`io`i`iK,`i`i`i`i-`ig`i`i`i`i5`i,`i`i`iq`iD`iI`i`iF`i`i/`ix`is`iY`i#`iV`i`i`iN`it`i`in`i`i`iT`i`ie`i`i`i5`ip`i`i`i`i`i`iG`i `iX `i `i `i `i `i `id `iF `iG `i `i" `it `i ,`i  `i $ `i X_You hear the slow rusting of a distant drain.`i `i `io `iP `i `i `i `i- `iV `i `i `i7 `i `i `i% `i' `i) `i) `i+ `i^- `i"/ `i/ `in0 `i1 `i3 `i3 `i5 `i6 `iY8 `i8 `i9 `iT; `i< `i< `i&> `i? `ifA `iA `iB `iJD `iE `i,F `ifG `iI `iJ `igK `iL `i"N `iLP `iP `iQ `iS `ioU `iU `iV `iX `iU[ `i[ `iV] `iQ` `ib `iMb `ic `ie `ig `i5h `i*i `ik `il `im `i n `iOp `is k  You encounter a ribbon worm.`iMz  #  #.  ##`iz 2.$  #...# .#  #...# #######..##  #...####....@....##  #...#.......#....... `i5{ 9#####...#.##.##.#..#.#.. .............##.#...... ...........[.##..#.. . .......[.....##..#.###..w   ribbon worm (asleep) `iu{ @.####...#.#####..#.# .  #...#........#w  #...#`i{ '#######.#`i< 83.3 (76.0)ww`iZ ,4.3 (77`i `i * _Found 9 gold pieces.`i ))))) )You shoot a sling bullet. The sling bullet hits the ribbon worm.`i  The ribbon worm is moderately wounded.You shoot a sling bullet. The sling bullet hits the ribbon worm.`i :w.`i 9....`i .`i ;===5.5 (1.2)`i +Rev `i$ `iH c _The ribbon worm is heavily wounded.`it )))))))You shoot a sling bullet.`i  The sling bullet barely misses the ribbon worm.You shoot a sling bullet. The sling bullet hits the ribbon worm.`i :w.`i`M.... `i܆.`i^c6.6 (1.1Rev+ `i`id _The ribbon worm is severely wounded.`iS )))))`i=))You shoot a sling bullet.`ia(  You shoot a sling bullet. The sling bullet hits the ribbon worm. _The ribbon worm is severely wounded.You shoot a sling bullet.  The sling bullet barely misses the ribbon worm.  You shoot a sling bullet.  The sling bullet hits the ribbon worm but does no damage.`it9w.`iE......`iZ,7.8 (1.2`i(`ic _The ribbon worm is heavily wounded.`i" †You shoot a sling bullet. The sling bullet hits the ribbon worm!`iP)))`ir ))))You kill the ribbon worm!`i|...†...`in39.0Rev* `i_`i/ _You shoot a sling bullet.`i#`ia$`i)`il,H _No target in view!`iy `i7z `i `i H _No target in view!`i `i `iܸ `i\ H _No target in view!`i 3`iF `i H _No target in view!`iwM`iM`iN`iyR`iT`iXqRev+ _`i[,`i[`i,^`ie#..#.##.## #.. #  ##.##.  ## #...$  #...# #..#  #...# #######.@## ---91.0 (2.0  `if#...####.........##  #...#.......#......... ##...#.##.##.#..#.#.....##.#.........`imfq.[.##..†.#......[...[.....##..#.###.... ##...#.#####..#.# ....<#...#........#.. ...`im`imF---2.0 (3`ixc _Found a scale mail. Found a stone staircase leading up.`i{73`i<`i?H _No target in view!`ic. 3`i/ `i1 `i64 `i"9 P _`i: `i}: `iZ; `i[= `iu> `i> >Rev `i^? `i@ `i^B `iB `iYC `iE ,`iF `imJ M _You now have 203 gold pieces (gained 9).`ifL `iL (`iM `iN `iAP `iP `i.Q `ioT `i^V ,`igW `iZ `i\\ ,`i ] `i^ `i_ `i/` `i` `ia `iAc `ic `ic `if `iIg `ig `ig `i`i `ij ,`ij `im `in `in `i}o `ip `irr ,`ir `iCt `iFu `iu `i)v `i`i@`i5A`iB`iB _h - 3 scrolls labelled LOPPUA AKES (gained 1)`i`i`i`i\`i,`i,`ia`iKf  You see here a ring of willpower.`io`i< _`i`iЩ`i,`i}`it`i9`i`i`is`i{,`i`iù`iʻ,`i`i`i,`i`i`i`i`i`i`i`i`i`i`i`iB`i`i/,`i`i`io`iM`i`i`i`iG`i`i`ix`i`i`i`i`i`ii`i5`i`ij`i`i`i`i?`i`iH`i`io `i `iy `i `i| `i `ir`i`iR,`i1`iA _You hear the slow rusting of a very distant drain.`i`i`iE`i} `i!`ih"`i#`i$`i &`i^&`i&`i(`i)`i)`i`*`iR,`ik-`i-`i=.`i0`i"1`ia1`i1`i3`i_4,`i4`i?6`in7,`i7`i&9`iG:`i:`i:`ix<`i=`i+>`i>`ifA`iyB`iB`iC`iE`iF`iaG`iH`iI`iK`iK`iL`iOR  There is a stone staircase leading down here.`iJQ`iQ _`iR`i9U`i|V`iV`iW`iY`i@[`i[`i[`i]`i-^,`i^`i_`i``i``iVa`iNc`id,`ie`ig`ih,`io`ix`iz`iM{`i|`ir`iM`iB`i`i`i`i`i`i>`iƍ`i`iJ`i`i`i}`i~,`i`iϜ`iy`iŞ`i`i`i֬`i,`i`ic`i`i`i`i`iw,`i `i]`i`iM`i`iп`in`i`i`i`i`,`i`i`i`i`i?`i`i`i)`ip`i`iG,`i`ir`i,`i`i`i,`i`iE`i`i.`i `i`i`i`i`i`i>,`i`i`i,`i`iB`iN`i`i`iU`iK`iv`i,`i3`i`i`i!`iN`iV `i, `im `i7 `i `iW `i `i `i `i  You encounter 2 orc wizards and an orc.An orc wizard is wielding a +2 dagger of holy wrath.`i 0 ## # .# #...# # ... #...# ####### ...# #...####...... ...## #...#.......#. ....#####...#.##.##.#. `i #..............##.#. #............[.##..† #..@.....[.....##..# `i 6####...#.#####..#....##. #...#........#.#. #o #...########.# #o #...# #.# `i .o #...# ##.# oo 2 orc wizards (asleep) ## ##.## #... o   orc (asleep) #.# #..# `iS ####### #.# #...`i# 317.0 (86ooYou hear the rusting of a distant drain.`i]$ `i. oooo`i/ K====8.0 (87`is7 `iU= S _The orc wizard shouts! The orc shouts! The orc wizard shouts!`i9Sv )))You shoot a sling bullet.`iH  The sling bullet barely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard.`i[8o.`i7\1o.`ia".`i3b===-9.1 (1.1)Rev `ik`in `iIo`io*_The orc wizard is lightly wounded.`i0o ))You shoot a sling bullet.`i@  The sling bullet closely misses the orc wizard.You shoot a sling bullet. The sling bullet hits the orc wizard.`ipo.o.`ic`iH-20.3 (1.2`iH6Rev+ `i%`i%b _The orc wizard is heavily wounded.`iwd  You shoot a sling bullet. The sling bullet hits the orc wizard.`ip  The orc wizard is severely wounded.You shoot a sling bullet. The sling bullet hits the orc wizard.`ipm  The orc wizard is almost dead.`i"}  The orc wizard gestures at you while chanting.`iA  You resist with some effort.`i]9*`if    orc wizardThe orc wizard gestures wildly while chanting.The orc wizard flickers and vanishes!`i {Deactivating autopickup; reactivate with Ctrl-A.`i9*`i o   orc  The orc wizard casts a spell.`iL8{.`iT4{`ibUF====1.5`iEe`ii; _The orc wizard flickers and vanishes!`iU2)`ii  )) You shoot a sling bullet. x2; The sling bullet hits the orc.`iP.{.`i8o.`i,`i\===-2.7`i:`iW _The orc is almost dead.`i\`i#A)))`i o.  You shoot a sling bullet. x2; The sling bullet barely misses the orc.`i4{`i8#7`iy--3.8 (1.1Rev* `i`i% ) _Something hits you. Something hits you but does no damage.You shoot a sling bullet. The sling bullet hits the orc!`iX)`iLj )You kill the orc!`i {)You shoot a sling bullet. Something completely misses you.`iu455.0 (1.2`i`if _Something hits you but does no damage.`i$`i`i`i ^ _No target in view!`id `i `i ^ _No target in view!`ic `i `i H _No target in view!`i `i `i `i H _No target in view!`i. `i/ `i5 `i8 H _No target in view!`i3w `iw `i>~ `i8 C _No target in view!`i `i? `i `i `i`i<`iU`im`i?)`i)`i/`i1`i `i> `iF  You shoot a sling bullet. x2; Something hits you but does no damage.`iE F-6.1 (1.1`i `i S _Something hits you.`i p )You shoot a sling bullet.`i%g  Reactivating autopickup.`i_9)`i# )You feel a bit more experienced. You shoot a sling bullet.`i*  You hear some strange, mumbled words.  A magic dart appears from out of thin air!  Deactivating autopickup; reactivate with Ctrl-A.`i<8{`iԽ`i### psymon the Shooter.##...## Coglin...#...# ####### Health: 33/38 ====================----...##...####...... Magic: 5/5========================...## #...#.......#. AC: 3Str: 11`i....#####...#.##.##.#. EV: 11`i-Int: 9`i>#..............##.#. SH: 0`i.Dex: 19`i#............[.##..† XL:  5 Next: 108% Place: Dungeon:4`i#.{@.....[.....##..# Noise: ===------  Time: 2327.3 (1.2)......)####...#.#####..# a) +2 sling {Clara}  c) +0 sling {Kendra}....##) #...#........# Fire: a) +2 sling {Clara} .#. #. #...########.# Rev* #. #...##.#.. #...# ##.# ## ##.## #... #.##..# ####### #.##... Reactivating autopickup.You feel a bit more experienced. You shoot a sling bullet.  You hear some strange, mumbled words.  A magic dart appears from out of thin air!  Deactivating autopickup; reactivate with Ctrl-A. `i_The magic dart hits you.  You hear some strange, mumbled words.  A magic dart appears from out of thin air!  Deactivating autopickup; reactivate with Ctrl-A. _The magic dart hits you.  Your Armour skill increases to level 1!You have reached level 6!`i/  --more--`ifk8/44---6/66 4% `i:p`ir4 _`io^,))`i`in .{You shoot a sling bullet. x2; Something hits you but does no damage.`io/78.5`i4x`izS _Something hits you.`i@`i  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   2.0  --   0  g + Spellcasting   0.0  --  -2           b + Unarmed Combat   0.0  --  -1          h + Evocations   0.0  --  +3  `i-c + Ranged Weapons 6.3  8.0  -1             d + Armour1.0  --  -1      e - Dodging   1.7  --  -1      f - Stealth   0.7  --  -1                         `ij!            `i        `i            `i            `iyBThe current training targets, if any.  The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets`i  d * Armour   1.0`i#o d - Armour   1.0`i? `i ### psymon the Shooter.##...## Coglin...#...# ####### Health: 37/44 ====================----`i ...##...####...... Magic: 6/6========================...## #...#.......#. AC: 3Str: 11....#####...#.##.##.#. EV: 11Int: 9#..............##.#. SH: 0Dex: 19#............[.##..† XL:  6 Next:  4% Place: Dungeon:4#.{@.....[.....##..# Noise: ===------  Time: 2328.5 (0.0)......)####...#.#####..# a) +2 sling {Clara}  c) +0 sling {Kendra}`i/ ....##) #...#........# Fire: a) +2 sling {Clara} .#. #. #...########.# Rev* #. #...##.#.. #...# ##.# `i ## ##.## #... #.##..# ####### #.##... Deactivating autopickup; reactivate with Ctrl-A. _The magic dart hits you.  `i 4Your Armour skill increases to level 1! _You have reached level 6!You shoot a sling bullet. x2; Something hits you but does no damage. _Something hits you.`i 3`iS `i `i,))`i|q )You shoot a sling bullet. x2`iaz )Reactivating autopickup.`ih!|.)169.6 (1.1`i)`i-6 _You feel a bit more experienced.`i# `i# `i% `i( `i,) `i - `i. `i>/ `i1 `i4 `i_5 %8`i7 `i: `iJ; >Rev+ `i~= `i@ `iVA `i>C `i&F `iF `iF D9=`ieI `iHL `iL `iN `iQ `iQ >Rev `i>` 40=`ib `i*c `i*e `ih `i.i (`ick `iu 3`i{ `ip} `i} K1=`ik `iO `i `i `it ,`i@ `i ,`i& `i `i #2`i5 2=`i^ `i@ `i `i `i= `i `i `i `iN K3=`i `i+ `i `iγ `i `i `iľ `i ,`i `i `ir h4==`i `i[ `i `iy `i+ `iI $  Things that are here:`iN  ##  .# #...#  ... #...#  ...# #...####`i H ...## #...#.# ....#####...#.##.##.# #.##.# #.[.##.. #.@......[.....##..---#......)####...#.#####...##)# #...#.`i =.#. #.# #...#.... #.# #...# #.`iD .. ..# #...# ##.. ### ##.## #`ik  #.# #.. # #.# #`i `iK  .#...#...######..#.####..... ...##..#.......# ....#####...#.##.## #.............`i [.##..#..###.)......[....#......@####...#.###.....##)# #...#......#. #.#######......#.....###.## #.#`if  a +0 dagger; a +0 robe; an orc corpse`i 055.6 (26.0)`ic #---`i #6.6 (27 `i _`i `iN $  Things that are here:`i _a +2 dagger of holy wrath; a +0 robe; an orc corpse`i7 `i `iC `i `i `i : _`ih `i `i 9=`i `i `i `i `i `i `i `i1 `i~ `i `i ,`i `i `i `io `iD `i `i ,`i `i `i ,`i2 `i  X`i `i `i `iQ `i `i3 ,`i `i# `i& `i& `i' `i* { _You hear the rusting of a drain very nearby.`i, `i, `i- `i1 `i3 ,`i64 `i5 `i6 `iA7 `i7 `i.9 `i,: `i: `i ; `i< `i> ,`iO> `iA `i"C ,`iC `i(E `iF ,`iCG `ifI `i~J `iJ `i1K `iL `iaN `iN `i O `iP `iR ,`i7o ,`iq `i[q `iFr `is `iv ,`iFv `ifw `i(y ,`iz `iV| `i a  #.####.#.########`iS # #.####.#.# ##.####.##.....# ######`i Y...........#.### #.....##.####.####.# #.##.. #......# #`i  #.###### #....# `i݆ #.# ####.# #@# 81.6 (25`i (~∩~#....# #.#~~S#.#.## #.#`i- 7~~~# #.#.##+# #. ####.#`iR .. #. #.<.S   adder (asleep)`iv # .. #.##.# ## #..>.#`i  #..###`i IYou encounter an adder.`i" `iʎ ,2.6 (26`i `i , _Found a glowing drain.`i$ `i `i  `i `ig ~SYou encounter 2 adders and a dart slug.`i F~S`i DS~`i2 AS~`i^ ;∩S`i `i8 `i `i% A _The adder hisses angrily. x2`i, `ii0 `i0 `i%3 `i> > _The adder hisses angrily.`iKE `iE `iH `isO `iT `iV `i[ ,`i] `ik `i X`im ,`i, `ik `i `iX `i `i `i `iU `i `i `ip `i `i| ,`i `i `i `i `i `i8 `i `iP `i `iS `i4 `i `i `i `i& `i ,`i `i, `i. `i4 `i9 ,`i; `iC `igG `iG `iI `iN `ibR `iR `iS `i~V `i B`i; `i `i   #..#.  ....) .##..#.   .... .......   ...# #.. #   ..# .##  ... ....  .# ##..   #.#####.....   ####@#### #......99.6 (17   #.......# #.####.   #.##.##.# #.####.   # #.##.####.##....   ##............#.##   #..##.####.####.#   #.......##......#  #...#####.##.######  [1`i H7;13H#.#.#SSw#.##.#`i[ `i `i '400.6 (18`i˯ | _Found a quarterstaff.1.6 (19`ia  _u - 2 scrolls labelled VIUDI ETUGUE (gained 1)`i `iJ `i} `i# `i `ik B`i ,`i `ih `i `i1 `i `iL `i `i `if `i `ic `i ..##..# ... #.... #.# #.## ######....####.#### #......#.#.......# #.####.#.##.##.##.# #.####.#.## #.##.####.##.....# ##@...........#.###5.6 (4.0) #..##.####  #.......##......# #...#####.##.######`ia J#.#.#SSw#.##.##...#S~~#.##.# SSS 3 adders###.#~∩~#....# w   dart slug #.#~~~#.#.`i [## #.#~~~#.#.#`i `i `i `i  ... #...  #.# #.##  #.# #####.. ####.#### #......#`i  #.......# #.####.#  #.##.##.# #.####.#.`i  # #.##.####.##.....`i#h  ##............#.# `i> #@.##.####.####.#  `iYl #.......##......# `itt#...#####.##.###### `i #.#.#SSw#.##.`i#  #...#S~~#.`i ##.#  ###.#~∩~#....#  #.#~~~#.#.##`i$  #.#~~~#.#.`i@R  #.##+##.#.#`i~^6.6 (1`i. n#.########...####.#### #......#.......# #.######.##.# #.##.####.##.... ##............#.##..##.####.####.# .....##.....#...#####.##.######.#.#SSw #...#S~~##.#~∩~#... #.#~~~#.#.#`i/ ~ #+#.....`ic3 S~w`iU< `i< &7`iD `i*H `i#####...####.#### #......#.......# #.######.## #.##.####.##.... ##............#.### #..##.####.####.# #.#.......##.....#..@#####.##.######.#SS~ ...#Sw~###.#~∩~#... #.#~~~#.#.#~`i #+#.....####....`in`i &8`i`iU`iI I####.#### #......#.......# #.######.## #.##.####.##....# ##............#.###.#..##.####.####.# .#.......##.......#####.##.######.#@#SS~ ..#Sw~##.#~∩~#... #.#~~~#.#.#~#`iJ #+#.....####.... ######`iN =~w~`iX `isY &9`ia `iQe `iD8.......# #.######.## #.##.####.##....# ##............#.##.#..##.####.####.# #.#.......##........#####.##.#####`i<#.#SS~ #..@#S~~##.#w∩~#... #.#~~~#.#.#~##+#.....####.... ######~S`i F`iF'10`iP`iS`i~##.## #.##.####.##....##............#.###.#..##.####.####.# .#.......##.....#...#####.##.#####.#.#S~~ ..#SS~###@#w∩~#... #.#~~~#.#.#~ #+#.....####.... ######`iM~S`iA@∩S`i|`i&1`iL`i`iv) ###.##....##............#.##.#..##.####.####.# #.#.......##........#####.##.######.#.#S~~ #...#S~~`i1*###.#w∩~#... #@#S~~#.#.#~~ #+#.....####.... ###### `i-M~S`i.J~S`i7`i|8&2`i@`iC`i##............#.##.#..##.####.####.# .....##.....#...#####.##.######.#.#~~~ ...#S~~##.#wS~#... #.#S~~#.#.#~~ #+#......####.... ###### ~S~w~S∩S`i`i&3`i `i`ih .#..##.####.####.# .....##.......#####.##.#####`i @#.#~~~ ..#~~~##.#S∩~#...`i a #.#wS~#.#.#S~ #+##.#`ia .....####.... ######`i ;~S`i 9~S`i 1S~`it% `i!& &4`i2. `i1 `iy #.#.......##......#  #...#####.##.######  #.#.#~~~#.##.#  #...#~~~#.##.#  `ip###.#S∩~#....#   #.#w~~#.#.##  #.#SS~#.#.#  #.##+##.#.#  #.@.....#.#  #####.....#   #######  `i    `in;~S`i8~S`i`i&5`i0 `iu _The dart slug briefly extends its eye-stalks.`i #.#.##......#  #...#####.##.######  #.#.#~~~#.##.#  #...#~~~#.##.#  ###.#~∩~#....#  #.#w~~#.#.##  #.#SSS#.#.#  `i#.##+##.#.#  #.#.#  #####.....#  #######     2   `iz2S`i,~`ih`i&6`i`i2 _The adder leaves your sight.`i7^#.#S'S 3 adders`i!_Q~S`ig`i$i&7`iuo`ijq( _You open the door.`il   #.#.##......#  #...#####.##.######  #.#.#~~~#.##.#  #...#~~~#.##.#  ###.#~∩~#....#  #.#w~~#.#.## `i*m  #.#SS~#.#.#  #.##S##.#.#  #.#.#  #####.....#  #######      `im `i7o U'S`io J~S`ip K~w`ikx `ix .=8`i~ `iр = _The adder bites you but does no damage.`i߷ #.#.......##......#psymon the Shooter  #...#####.##.######Coglin  #.#.#~~~#.##.#Health: 44/44 ========================  #...#~~~#.##.#Magic: 6/6========================  ###.#~∩~#....#AC: 3Str: 11  #.#~~~#.#.##EV: 11Int: 9  #.#Sw~#.#.#SH: 0Dex: 19  #.##S##.#.#XL:  6 Next: 16% Place: Dungeon:4  `iɸp#.@S....#.#Noise: =--------  Time: 2418.6 (0.0)  #####.....#a) +2 sling {Clara}  c) +0 sling {Kendra}  #######Fire: a) +2 sling {Clara}    SSS 3 adders  w   dart slug   _The adder leaves your sight. _You open the door. _The adder bites you but does no damage.  Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: an adder (50% to hit)`iS S.`imuzS.  Aim: an adder (50% to hit)`i3 ( #.#.......##......#psymon the Shooter  #...#####.##.######Coglin  #.#.#~~~#.##.#Health: 44/44 ========================  #...#~~~#.##.#Magic: 6/6`ik ========================  ###.#~∩~#....#AC: 3Str: 11  #.#~~~#.#.##EV: 11Int: 9  #.#Sw~#.#.#SH: 0Dex: 19  #.##S##.#.#XL:  6 Next: 16% Place: Dungeon:4  #.@)....#.#Noise: =--------  Time: 2418.6 (0.0)  #####.....#a) +2 sling {Clara}  c) +0 sling {Kendra}  #######Fire: a) +2 sling {Clara}    SSS 3 adders  w   dart slug   _The adder bites you b`i( .ut does no damage.  Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: an adder (50% to hit)  You shoot a sling bullet. The sling bullet misses the adder.The sling bullet hits the adder.`i )  Aim: an adder (50% to hit)  You shoot a sling bullet. The sling bullet misses the adder.The sling bullet hits the adder.  The adder is lightly wounded.  The sling bullet closely misses the adder.`iV' 'SThe sling bullet misses the adder.`i( 9~S`i* S'  You hear the brisk rusting of a drain.`i91 7S`ia2 a==9.7 (1.1Rev `i=: `i; S _The adder closely misses you.`i? #.#.......##......#psymon the Shooter  #...#####.##.######Coglin  #.#.#~~~#.##.#Health: 44/44 ========================  #...#~~~#.##.#`ivAMagic: 6/6========================  ###.#~∩~#....#AC: 3Str: 11  #.#~~~#.#.##EV: 11Int: 9  #.#Sw~#.#.#SH: 0Dex: 19  #.##'##.#.#XL:  6 Next: 16% Place: Dungeon:4  #.@SS...#.#Noise: ===------  Time: 2419.7 (0.0)  #####.....#a) +2 sling {Clara}  c) +0 sling {Kendra}  #######`iA;Fire: a) +2 sling {Clara}  Rev   SSS 3 adders  w   dart slug `i!B  The sling bullet misses the adder.You hear the brisk rusting of a drain. _The adder closely misses you.`iYBFire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 50% to hit)`i #.#.......##......#psymon the Shooter  #...#####.##.######Coglin  #.#.#~~~#.##.#Health: 44/44 ========================  #...#~~~#.##.#Magic: 6/6========================  ###.#~∩~#....#AC: 3Str: 11  #.#~~~#.#.##EV: 11Int: 9  #.#Sw~#.#.#`izSH: 0Dex: 19  #.##'##.#.#XL:  6 Next: 16% Place: Dungeon:4  #.@SS...#.#Noise: ===------  Time: 2419.7 (0.0)  #####.....#a) +2 sling {Clara}  c) +0 sling {Kendra}  #######Fire: a) +2 sling {Clara}  Rev   SSS 3 adders  w   dart slug   You hear the brisk rusting of a drain. _The adder closely misses you.Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 50% to hit)  You shoot a sling bullet. The sling bullet hits the adder.`in{hFire: a) +2 sling {Clara}  Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 50% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  The adder is heavily wounded.`i ~SThe adder is severely wounded.`i `i d20.8 (1.1Rev+ `i `i z _The adder bites you but does no damage. The adder barely misses you.`i #.#.......##......#psymon the Shooter  #...#####.##.######Coglin  #.#.#~~~#.##.#Health: 44/44 ========================  #...#~~~#.##.#Magic: 6/6========================  ###.#~∩~#....#AC: 3Str: 11  #.#~~~#.#.##EV: 11Int: 9  #.#~w~#.#.#SH: 0Dex: 19  #.##S##.#.#XL:  6 Next: 16% Place: Dungeon:4  #.@SS...`i#.#Noise: ===------  Time: 2420.8 (0.0)  #####.....#a) +2 sling {Clara}  c) +0 sling {Kendra}  #######Fire: a) +2 sling {Clara}  Rev+   SSS 3 adders  w   dart slug   You shoot a sling bullet. The sling bullet hits the adder.  The adder is severely wounded. _The adder bites you but does no damage. The adder barely misses you.Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 50% to hit)`iI #.#.......##......#psymon the Shooter  #...#####.##.######Coglin  #.#.#~~~#.##.#Health: 44/44 ========================  #...#~~~#.##.#`iJrMagic: 6/6========================  ###.#~∩~#....#AC: 3Str: 11  #.#~~~#.#.##EV: 11Int: 9  #.#~w~#.#.#SH: 0Dex: 19 `i1Kv #.##S##.#.#XL:  6 Next: 16% Place: Dungeon:4  #.@)))))#.#Noise: ===------  Time: 2420.8 (0.0)  #####.....#`i^K a) +2 sling {Clara}  c) +0 sling {Kendra}  #######Fire: a) +2 sling {Clara} `iKe Rev+   `iKSSS 3 adders  w   dart slug `iKl  You shoot a sling bullet. The sling bullet hits the adder.  `iLThe adder is severely wounded. _The adder bites you but does no damage. The adder barely misses you.Fire: a) +2 sling {Clara}`i>LrPress: ? - help, Shift-Dir - straight lineAim: an adder (lightly wounded, 50% to hit)`iMFire: a) +2 sling {Clara}  Press: ? - help, Shift-Dir - straight line  Aim: an adder (lightly wounded, 50% to hit)  `iYou shoot a sling bullet. The sling bullet misses the adder. x2  You shoot a sling bullet. The sling bullet misses the adder.The sling bullet hits the adder.`i>V7S'`iW9~S`i^ SS...  The adder is severely wounded.`i_,2.0 (1.2`i ###.#~∩~#....#AC: 3Str: 11  #.#~~~#.#.##EV: 11Int: 9  #.#~w~#.#.#SH: 0Dex: 19 `i{ 5 #.##S##.#.#XL:  6 Next: 16% Place: Dungeon:4  `i a#.@SS...#.#Noise: ===------  Time: 2422.0 (0.0)  #####.....#`i a) +2 sling {Clara}  c) +0 sling {Kendra}  #######Fire: a) +2 sling {Clara}  Rev+   SSS 3 adders `iQ  w   dart slug   `i The sling bullet hits the adder.  The adder is severely wounded. _The adder closely misses you.`i Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)`i i #.#.......##......#psymon the Shooter  #...#####.##.######Coglin  #.#.#~~~#.##.#Health: 44/44 ========================  `i` #...#~~~#.##.#Magic: 6/6========================  ###.#~∩~#....#AC: 3Str: 11  #.#~~~#.#.##EV: 11Int: 9  #.#~w~#.#.#SH: 0Dex: 19  #.##S##.#.#`i XL:  6 Next: 16% Place: Dungeon:4  #.@SS...#.#Noise: ===------  Time: 2422.0 (0.0)  #####.....#a) +2 sling {Clara}  c) +0 sling {Kendra}  #######Fire: a) +2 sling {Clara}  Rev+   SSS 3 adders  w   dart slug   _The adder closely misses you.Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight line`i Aim: an adder (severely wounded, 50% to hit)  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.`iSC .  Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.  The adder is severely wounded.You shoot a sling bullet. The sling bullet hits the adder.`iH , 2`i 'S ~wYou kill the adder!203.1 (1.1Rev*  _The adder barely misses you.`iq9 `i#r#.#.......##......#psymon the Shooter  #...#####.##.######`iQrCoglin  #.#.#~~~#.##.#`ir Health: 44/44 ========================  #...#~~~#.##.#Magic: 6/6========================  ###.#~∩~#....#`irnAC: 3Str: 11  `is#.#~~~#.#.##EV: 11Int: 9  `i=s#.#~~~#.#.#SH: 0Dex: 19 `i0tt #.##w##.#.#XL:  6 Next: 20% Place: Dungeon:4  #.@SS...#.#Noise: ===------  Time: 2423.1 (0.0)  #####.....#a) +2 sling {Clara}  c) +0 sling {Kendra}  #######Fire: a) +2 sling {Clara}  Rev*   SS 2 adders  `ibtw   dart slug   You shoot a sling bullet. The sling bullet hits the adder.  `itgYou kill the adder! _The adder barely misses you.`itFire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)`i ( #.#.......##......#psymon the Shooter  #...#####.##.######Coglin  #.#.#~~~#.##.#Health: 44/44 ========================  #...#~~~#.##.#Magic: 6/6`i ;========================  ###.#~∩~#....#AC: 3Str: 11  `iZ #.#~~~#.#.##EV: 11Int: 9  #.#~~~#.#.#SH: 0Dex: 19  `i #.##w##.#.#XL:  6 Next: 20% Place: Dungeon:4  #.@)))))#.#Noise: ===------  Time: 2423.1 (0.0)  #####.....#a) +2 sling {Clara}  c) +0 sling {Kendra}  #######Fire: a) +2 sling {Clara}  `iG Rev*   SS 2 adders  w   dart slug `i   _The adder barely misses you.Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: an adder (severely wounded, 50% to hit)  You shoot a sling bullet.  The sling bullet closely misses the adder.`iq WM†Aim: an adder (severely wounded, 50% to hit)  You shoot a sling bullet.  The sling bullet closely misses the adder.The sling bullet barely misses the adder.The sling bullet misses the adder.The sling bullet hits the adder!)   adder`ib S†...  You kill the adder!`i lThe adder bites you.  You are poisoned.`i 2===--44.2 (1.1Pois Rev* `i `iN , _The adder poisons you!`iۣ, #.#.......##......#psymon the Shooter  #...#####.##.######Coglin  #.#.#~~~#.##.#Health: 42/44 ======================--  #...#~~~#.##.#Magic: 6/6========================  ###.#~∩~#....#AC: 3`iuStr: 11  #.#~~~#.#.##EV: 11Int: 9  #.#~~~#.#.#SH: 0Dex: 19  #.##w##.#.#`i"XL:  6 Next: 24% Place: Dungeon:4  #.@S†...#.#`iNoise: ===------  Time: 2424.2 (0.0)  #####.....#a) +2 sling {Clara}  c) +0 sling {Kendra}  `i#######Fire: a) +2 sling {Clara}  Pois Rev*   S   adder  w   dart slug `iХ  The adder bites you.  You are poisoned. _The adder poisons you!  `i[Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight line`i7Aim: an adder (50% to hit)`irsewS dart slug (95% to hit)`iF #.#.......##......#psymon the Shooter  #...#####.##.######Coglin  `i:#.#.#~~~#.##.#Health: 42/44 ======================--  #...#~~~#.##.#Magic: 6/6========================  `i###.#~∩~#....#AC: 3Str: 11  #.#~~~#.#.##EV: 11Int: 9  #.#~~~#.#.#SH: 0Dex: 19 `iG #.##w##.#.#XL:  6 Next: 24% Place: Dungeon:4  `i=c#.@S†...#.#Noise: ===------  Time: 2424.2 (0.0)  #####.....#`ija) +2 sling {Clara}  c) +0 sling {Kendra}  #######`iFire: a) +2 sling {Clara}  Pois Rev*  `i̎ S   adder  w   dart slug `i@  You are poisoned. `i._The adder poisons you!  Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: a dart slug (95% to hit)  `i`:You shoot a sling bullet. The sling bullet hits the adder.`i) Aim: a dart slug (95% to hit)  You shoot a sling bullet. The sling bullet hits the adder.  The adder is heavily wounded.You shoot a sling bullet.  The sling bullet closely misses the adder.The sling bullet hits the dart slug.`i 'wThe dart slug is heavily wounded.`iu SYou feel sick. The adder misses you. The adder bites you.  You are more poisoned.`i{}0=====-5.4 (1.2`i`i;, _The adder poisons you!`iQ #.#.......##......#`ipsymon the Shooter  #...#####.##.######Coglin  `i##.#.#~~~#.##.#`iSHealth: 40/44 =====================---  #...#~~~#.##.#`iyMagic: 6/6========================  ###.#~∩~#....#AC: 3Str: 11  #.#~~~#.#.##EV: 11Int: 9  `i #.#~~~#.#.#SH: 0Dex: 19  #.##'##.#.#`i.XL:  6 Next: 24% Place: Dungeon:4  #.@Sw...#.#`i]Noise: ===------  Time: 2425.4 (0.0)  `iJ#####.....#a) +2 sling {Clara}  c) +0 sling {Kendra}  #######Fire: a) +2 sling {Clara} `ip Pois Rev*  `i{ S   adder  `ioOw   dart slug   You feel sick. The adder misses you. The adder bites you.  You are more poisoned. _The adder poisons you!  `iFire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 95% to hit)`iQ[ 'w`i'wAim: a dart slug (heavily wounded, 95% to hit)`iG{ #.#.......##......#psymon the Shooter  #...#####.##.######Coglin  #.#.#~~~#.##.#Health: 40/44 =====================---  #...#~~~#.##.#Magic: 6/6========================  ###.#~∩~#....#AC: 3Str: 11  #.#~~~#.#.##EV: 11Int: 9  `iH#.#~~~#.#.#SH: 0Dex: 19  #.##'##.#.#XL:  6 Next: 24% Place: Dungeon:4  #.@S†...#.#Noise: ===------  Time: 2425.4 (0.0)  #####.....#a) +2 sling {Clara}  c) +0 sling {Kendra}  #######Fire: a) +2 sling {Clara}  Pois Rev*   S   adder  w   dart slug   Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: a dart slug (heavily wounded, 95% to hit)  You shoot a sling bullet.  The sling bullet closely misses the adder.The sling bullet hits the dart slug!`iK=)`iZAim: a dart slug (heavily wounded, 95% to hit)  You shoot a sling bullet.  The sling bullet closely misses the adder.  The sling bullet hits the dart slug!  You kill the dart slug!  You shoot a sling bullet. The sling bullet hits the adder.`iVSYou kill the dart slug!The sling bullet hits the adder.  The adder is heavily wounded.  You feel very sick.  The adder bites you.  You are more poisoned.`iX35=======--56.5 (1.1`iu]`iO_, _The adder poisons you!`i(k )))))You shoot a sling bullet.`ik  The sling bullet barely misses the adder.You shoot a sling bullet.`iÐ S†...  The sling bullet closely misses the adder.You feel very sick.`iQl31-----7.6`iJ`izh _The adder bites you. The adder closely misses you.`iQ 5)))))`i  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.`i)[ S†...  The sling bullet barely misses the adder.You feel very sick.`i\ k29----8.7`i` `ib S _The adder closely misses you.`i/b  You shoot a sling bullet. The sling bullet hits the adder.`i )))))The adder is severely wounded.You shoot a sling bullet.`in S†...  The sling bullet closely misses the adder.`ioh7--9.8`it`ivL _You feel sick. The adder bites you but does no damage.`i+k )))))You shoot a sling bullet.`i  The sling bullet closely misses the adder.You shoot a sling bullet.`i@ S S†...  The sling bullet barely misses the adder.You feel sick. The adder bites you but does no damage.5--31.0 (1.2`iTC `iE R _The adder barely misses you.`iu < )))))`i /You shoot a sling bullet.`iP  The sling bullet barely misses the adder.You shoot a sling bullet.`iHV S†...  The sling bullet completely misses the adder.-2.1 (1.1 _You feel sick. The adder bites you but does no damage. x2`i5)))))`izl  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.`i$RS†... _You feel sick. The adder bites you but does no damage. x2The sling bullet misses the adder.You shoot a sling bullet.  The sling bullet completely misses the adder.feel sick. The adder bites you.  You are more poisoned.2====-3.2 _The adder poisons you!`i' 5)))))`i  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.`i4 S†...  The sling bullet closely misses the adder.`i4 i0---4.3`iK: `il< a _You feel sick. The adder barely misses you.`iW  You shoot a sling bullet. The sling bullet hits the adder.`i@ )))))The adder is almost dead.You shoot a sling bullet.`i3 S†...  The sling bullet closely misses the adder.`i_19--5.4`i `i=e _You feel sick. The adder closely misses you. x2`iS k )))))You shoot a sling bullet.`i  The sling bullet barely misses the adder.You shoot a sling bullet.`iIa S†...  The sling bullet closely misses the adder.`ib u17==-6.6 (1.2`iXg `ij 9 _You feel sick. The adder bites you.`i_k )))))You shoot a sling bullet.`ib .The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.`i<)`i3j .†...  You kill the adder!`i@ma6--97.7 (1.1`iq`is$ _You feel sick.`ii-5 _You feel sick.  You feel sick.=Rev*  _You are no longer poisoned.Rev+ `i͙6Rev 7=8=19=20=1=`iLB`i$B`i2==`i`iˣ`i`i?`i`i`iT,`i`iӫ`iK3=`i]`i,`i`iu _You hear the brisk rusting of a drain.`iδ`iϵ`i_`iL4=`i5=`i3`ii6=`i`i%`ie`i`ic,`i `i@`iK7=`if`i,`i`i>`io`i`i`i'`i`i`i8=`iB`iB`i`i`i`i`i-`i^`i`iG`i`iK9=`i`i+,`i`i_,`i`i`iA`iI`i`iT30=`it`i`i`iZ`i9,`i`i `iUK1=`i! `i ,`i3 `i ,`i` `i`id,`i32=`i9`i$ 3==4=`i05=6=`i>7= _You hear the brisk rusting of a drain.`i^Ms8=`ie9=40=1=`inx2=3=`izB`ia`i`iBw4==`iU`i`i,`iY`i`i`iƞ`iB`ip`i`i[`i#=`i˫`i`i`i|`iñ`i`ix`i `i`i`iD`i[`i`i`iF`i<`i`i`i/`iz`i`i`iU`i`i`i`i`i,`im`i `i`iR`i`iv`iB,`iP,`i`i`i`i `i `i`i`ij`i%  `iFYou encounter a ball python.`iO  `i S....   #...#  `i/> #...#### # ..  ####......# #. .`iT&  #.........# #..#  #.......).# .##..#`i}  #.........# ...... `i#..@.#.# #.. #--- `i#....#.# #..## `i#......# #.... `i A####.####.##.`iv  #.# #####.... ####.#### #......#. S   ball python (constriction, asleep) #.......# #.####.#.`i k #.##.##.# #.####.#. `i F#.##.##.####.##.....`is'2565.7 (128.0)`i(?---6`i(9 _`i.`i0`iv6 )`iwU)))))S  `i@wk)You shoot a sling bullet. The sling bullet hits the ball python.`i )The ball python is severely wounded.You shoot a sling bullet.`i} G.S`ic 9.....`i f===7.8 (1.1)Rev `i† `iu f _The sling bullet closely misses the ball python.`i> )))))))You shoot a sling bullet.`i@ .  The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python!`i $)`i 0`iM .`i#N.....`igN.`iQg308.9Rev+ `iJU`iVO _You kill the ball python!`i`ig`i9`i`i&Rev `i,`iH`i`iw`i _You hear the quick rusting of a drain very nearby.`i֤`i%`i`iH`i`i٨(`i`iN #.........##..#. #.......).#.##..#.`i #.........#....... #....#.# `il#.. # #....#.# #..## #......# #.....`i) ####.### #.##.. #.# #####`iQ ####@#### #......#..---`is73.9 (5.0 `i#.......# #.####.#. `i¯:#.##.##.# #.####.#.# #.##.##.####.##.....#`iA #.##............#.### #.#..##.####.####.# #.#.......##......# #...#####.##.###### `ih9#.#.#~~~#.##.#`iL:---`i`i7`i`i`i`i`i`i6`iV`in`i,`i`iu`i,`i`i`iF`i`ie`i`i,`i$`i`i\,`i`i9`ix,`i`i`i`i`i`i `i  `iM `i% `iy `i `i `i `i `ib `i `iU `i `i `i] `i `i\ `i ,`i `i @  There is an open door here.`i$  You enter the shallow water.Water `i% `iG' N _Moving in this stuff is going to be slow.`i ) `iB) `iC* `i+ `ia- `i- (`iy. `iY1 C  There is a glowing drain here.`iQ4 A  You enter the shallow water.`i4 ?Water `i=5 `i6 N _Moving in this stuff is going to be slow.`iz7 `i7 `i8 `iF  ####.#### #......#.. #.......# #.####.#.## #.##.##.# #.####.#.#  #.##.##.####.##.....#  #.##............#.###  #.#..##.####.####.#  #.#.......##......#  #...#####.##.######  `iF #.#.#@~~#.##.# 97.3 (23.4) #...#~~~#.##.#  ###.#~∩~#....#   #.#~~~#.#.##   #.#~~~#.#.# `i6G  #.##'##.#.#  #...†...#.#  #####.....#  ######`i]G "#`iG `i#R `i>v`iv`i!x`i`ij`iׇB`i:`i׉(`iX`io #.##.##.# #.####.#.#  #.##.##.####.##.....#  #.##............#.###  `i#.#..##.####.####.#  #.#.......##......#  #...#####.##.######  `i|#.#.#~~~#.##.#  #...#~~~#.##.#  ###.#~@~#....# 9.9 (2.6)  #.#~~~#.#.##  `iT #.#~~~#.#.#  #.##'##.#.`iҐ# #...†...#.# `i^#####.....# `iH #######`iC`i`i`iT _There is a glowing drain here.`i֡4`i\`iޫ`imL600.9 (1.0 _`i ;s a Sewer  The world spins around you as you enter the gateway.`i@T `iz@w# ..~.########  ~~~~~..@.∩.#  ~.~.########  # `i-E`i=-2.4 (2.5`i`i) _You enter a sewer!  `i˓,Found a gate leading back out of this place.`iVc _There is an empty arch of ancient stone here.`i9 `i 3`i `i f  You encounter an adder.`iG ##~..~.#~.@∩.∩.#S~.~.###S   adder (asleep)`i (0.0`i5 23.4 (1 _`i `i `i ))))))S    You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.`i_  The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.`i :S.`i 0~S`i  SThe adder is heavily wounded.`i~~.~.~S 2 adders (1 wandering)`i5b===4.5 (1.1Rev `i`i-  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.  The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.  The adder is heavily wounded. _You encounter an adder.`i m )))))))You shoot a sling bullet.`i>  The sling bullet closely misses the adder.You shoot a sling bullet.`i] ~SThe sling bullet closely misses the adder.~S`i= K.S`i 4~S`iӻ 5~S`iI |~~~~~S.S`i y5.7 (1.2Rev+ `i / _The adder hisses angrily.`i 4)))))))`i`  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet. The sling bullet hits the adder.`i4~S`iK.S`ia ~~~~~The adder is heavily wounded.2--6.8 (1.1 _The adder bites you.`i{_  You shoot a sling bullet. The sling bullet hits the adder.`i_ †The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder.`icP   adder`ij5~S`i9S.`i`is48.0 (1.2Rev* `it`iI _You kill the adder!`i54)))))))`i;  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.`i ;4~S`iB ~~~~~The sling bullet closely misses the adder.`iB[1--9.1 (1.1`iF`iH* _The adder bites you.`i]  You shoot a sling bullet. The sling bullet hits the adder.`i:  `i)The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.`iTkm  The adder is severely wounded.`ik-10.3 (1.2`io`iq* _The adder bites you.`if †You shoot a sling bullet. The sling bullet hits the adder.`i[& `ibq )))))))You kill the adder!`iB~~~~~~†`i481.4 (1.1`i}`i/ _You shoot a sling bullet.`iL`i`i `iT H _No target in view!`iW3`ir[`ij]H _No target in view!`i{`i|`ii`ihH _No target in view!`iK`i`i`i:H _No target in view!`i `iJ `i `iا `i| _2`i TRev+ `iR `ia `i `i `i ,`i `ib `i K3=`iH `i{ TRev `i `i ,`i `i ,`i `i `i ~4==`if 1 _HP restored.`i < `i `is   You see here an adder corpse.  You enter the shallow water.Water  _Moving in this stuff is going to be slow.`i\ e=`i R `i   You enter the shallow water.Water `i  _Moving in this stuff is going to be slow.   You enter the shallow water.Water enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.`i  `i:  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter an adder and 2 endoplasms.########.....###########.~~~.~~~..~.########≈≈≈≈≈≈~~~~~~~~~~†.∩.∩.# #.~≈~~~~.~.~.######## #.~≈~.######## #~~≈~@# --- #~~≈~~.S~..J. #~~≈~~~~~~~~~#.~≈≈≈≈≈≈≈≈≈≈#~~≈~~~~~~~~~#.≈≈~~~~....JS   adder (asleep)#~~≈~~#######JJ 2 endoplasms (asleep)[`i@ 39;49m#.~≈~~#36.6 (25.2)S.J.`ia n SJ`i b1 asleep)The endoplasm quivers.`i =--8.2 (26.8Water `i `iM S _The adder closely misses you.`i9_  You shoot a sling bullet. The sling bullet hits the adder.`i)  The adder is lightly wounded.  You shoot a sling bullet. The sling bullet hits the adder.`i J.  The adder is moderately wounded.The endoplasm quivers.`i&J.`inRJ`ie==9.3 (1.1)Rev `i]`ig _The adder misses you. The adder closely misses you.`iM? _  You shoot a sling bullet. The sling bullet hits the adder.`i )))))The adder is heavily wounded.`i7 J.`i8"J.`iz@ S~≈~.  You shoot a sling bullet. The sling bullet misses the adder.`iA(40.4`iL`iO `iOM_The adder closely misses you.`iYP)))))`i0  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.  The sling bullet hits the adder but does no damage.`iDp J~The adder is heavily wounded.`iqGJ~`i!y_S~≈.`i1z3-1.5Rev+ `i(`ig _The adder barely misses you. The adder bites you.`i )))You shoot a sling bullet.  The sling bullet barely misses the adder.The sling bullet hits the endoplasm.`i(  The endoplasm is almost dead.You shoot a sling bullet. The sling bullet hits the adder.`i+.J.`i J~The adder is heavily wounded.`ig"S`i9~≈`i<f2.6Rev* `i\`iعR _The adder barely misses you.`i )))))You shoot a sling bullet.`iau  The sling bullet closely misses the adder.`iibPYou shoot a sling bullet. The sling bullet hits the adder.`iQ J~The adder is almost dead.`iwS~≈~.`i`i?N4=3.7`im`iS _The adder closely misses you.`iK †You shoot a sling bullet. The sling bullet hits the adder.`idJJ 2 endoplasms`i )))))You kill the adder!`i+,JJ~`i/4z†~≈~.`i=0434.8`iE`iH/ _You shoot a sling bullet.`i`c  You shoot a sling bullet. The sling bullet hits the endoplasm.`i  The endoplasm is heavily wounded.You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.`iTm J~The endoplasm is heavily wounded.`iy=5.9`iA|`i~A _The endoplasm splashes around in the water.`i ~You shoot a sling bullet. The sling bullet hits the endoplasm.`iu   endoplasm`igp )))))))You kill the endoplasm!`iE~~≈`iH~~~~`i '7.0`i`i `i !_You shoot a sling bullet.`iC ~You shoot a sling bullet. The sling bullet hits the endoplasm!`iuP)))`iw ))You kill the endoplasm!`iU%~~~≈~~`i*P=48.2 (1.2`i0`i53/ _You shoot a sling bullet.`i9D`iHE`iI`iLLH _No target in view!`i 3`iن `i H _No target in view!`i `i `ix `i H _No target in view!`i" `iq$ `i) `i;+ H _No target in view!`i~  _No target in view!`ib`i`i|Y _No target in view!`iQ_`itWa  You encounter a dart slug.`i_^` #######.....########`i^ ###.~~~.~~~..~.########≈≈≈≈≈≈~~~~~~~~~~†.∩.∩. #.~≈~~~~.~.~.#######.######## `i_~~≈~~####### †.~....~~~~~~~.~≈≈≈≈≈≈≈≈≈≈~~≈~~~~~~~~~w   dart slug (asleep)#w~≈~.#`idQ0.0w.`i~ww---9.8 (1.6 _`i|`i%}`ik )))))You shoot a sling bullet.`i ~The sling bullet hits the dart slug but does no damage.  You shoot a sling bullet. The sling bullet hits the dart slug!`i )`i ~≈≈≈~`i؋ ?5===50.9 (1.1`i `i M _You kill the dart slug!`i`ih`iZ`iH _No target in view!`i`iR`iL`i `i"`i&fRev*  _`it(b  You see here an adder corpse.`i!+`i+ _`i,`iC.`iJ2A  You enter the shallow water.`i2DWater Rev+ `i3`if6N _Moving in this stuff is going to be slow.`i8`i89Rev+ `i9`i8<`i?{  You encounter a ball python and a dart slug.`iE####### #.....######## ###.~~~.~~~..~.######## `i?E+≈≈≈≈≈≈~~~~~~~~~~†.∩.∩.# #.~≈~~~~.~.~.######## #.~≈~.######## `iEu#~~≈~~######~~≈~~†.~.@......S---#~~≈~~~~~#.~≈≈≈≈≈`iE#~~≈~~~~~#.≈≈~~~~.........~`iE#~~≈~~#######~≈≈≈≈w   dart slug (asleep)`iF#.~≈~~# ≈~≈≈≈S   ball python (constriction, asleep)`i6===7.6 (1.1`iާ`ioM _You kill the dart slug!`i9u .  You shoot a sling bullet. The sling bullet hits the ball python.`i>E))))))`iq )You kill the ball python!`i[x SYou shoot a sling bullet.`i'*.`it ......  You encounter an adder.`if8.7Rev* `i$`i'2 _The adder leaves your sight.`i;`i<`iTC`iEH _No target in view!`is`i:t`i^ _No target in view!`i`i`iө`iQH _No target in view!`iM`i`i`iH _No target in view!`iR,`i,`i[1`i2H _No target in view!`iZt`it`i+x`iyC _No target in view!`i`i`i`iμ`i`  An adder comes into view.`i`# #.....# ###.~~~.~~~..~.# ≈≈≈≈≈≈~`i†.∩.∩.# #.~≈~~~~.~.~.# #.~≈~.# #~~≈~~##~~≈~~†.~..S`iS#~~≈~#.~≈`i"#~~≈~`im#.≈≈~~~~.~`i|#~~≈~~#~≈`i2fS   adder (wandering)`i #.~≈~~# ≈~≈#.~≈~.# †≈`iDS.0.0`iES`i;---9.7 (1 _`io`i`i k )))))You shoot a sling bullet.`i>M  The sling bullet hits the adder but does no damage.  You shoot a sling bullet. The sling bullet hits the adder!`iS ES.`i [....===60.8 (1.1`iJ s _The adder is heavily wounded.`iZXo .  You shoot a sling bullet. The sling bullet hits the adder!`i]C))))`izm )))You kill the adder!`icL.......`if5512.0 (1.2`ik`im/ _You shoot a sling bullet.`iɂ`iO`i`ikH _No target in view!`i`i6`i`i `i:_No target in view!`ie `i `i`i(H _No target in view!`i}S `iS `iwY `i9[ H _No target in view!`iK `i `i `i `i `i : _`i. `i9 `i `iP `i `iV `i `iS `i `i j  You encounter an endoplasm.`i #######  #.....######## ##.~~~.~~~..~.######## ≈≈≈≈≈~~~~†.∩.∩.#  #.~≈~~~~.~.~.########  #.~≈~.########  #~~≈~~####  #~~≈~~†.~......@......J---  #~~≈~~~~#.~≈≈≈≈#~~≈~~~~≈#.≈≈~~~~.........~~≈~≈≈#~~≈~~#######~≈≈≈≈≈≈≈~~J   endoplasm (asleep)#.~≈~~# ≈≈~≈≈≈≈#.~≈~.# ≈≈†≈≈≈≈≈≈~~~`iv -5.0 (3.0`i ---6.0 (4Rev+ _`i `i5! `i s .  You shoot a sling bullet. The sling bullet hits the endoplasm!`i E))))))`iio )You kill the endoplasm!`i>.......`iQ}2===7.1 (1.1Rev* `i `iq/ _You shoot a sling bullet.`iY`i8Z`i_`iKaH _No target in view!`i`iNJ`i`i`ii  You encounter a dart slug.`i9 # #.....# .~~~.~~~..~.# ~†.∩.∩.# `i!#.~≈~~~~.~.~.# #.~≈~.# #~~≈~~# #~~≈~~†.~.......@.. #~~≈~ `i)x#.~≈ #~~≈~≈~~≈ #.≈≈~~~~.`iZ~~≈~≈≈~ #~~≈~~#~≈~~≈`iw   dart slug (asleep) #.~≈~~# ≈≈~≈ `i#.~≈~.# ≈≈†≈≈≈≈≈≈~~~w`i(0.0`i;---8.1 (1 _`iܨ`i+`iW )))))w)You shoot a sling bullet. The sling bullet hits the dart slug.`i )The dart slug is lightly wounded.  You shoot a sling bullet.`id ~≈~~~≈w`id 6===9.2 (1.1`ip `is  `i\t `it C_The sling bullet completely misses the dart slug.`it `i ))))) )You shoot a sling bullet. The sling bullet hits the dart slug.`ii  The dart slug is severely wounded.You shoot a sling bullet. The sling bullet hits the dart slug.`iuFw~`i b~≈~~~`i03≈`ig,700`i`i] _The dart slug is almost dead.`iQ )))))`iu)You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.`i!  The dart slug is almost dead.You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.`i3~≈~≈≈≈`iY,1.3 (1.1`i!`i$] _The dart slug is almost dead.`i7M ~You shoot a sling bullet. The sling bullet hits the dart slug.`iR)))))~~≈)`i p )You kill the dart slug!`ilc~≈~≈≈≈~`i?h/32.4`i)n`ip/ _You shoot a sling bullet.`i`i`if`i!H _No target in view!`i`i-`iW`ipH _No target in view!`i) `i `iP `i H _No target in view!`id `i`e `ik `in H _No target in view!`i| `i6 `iu `iʹ `i `i- P _`iR `i `i `i~ `i %  `iU EYou encounter an endoplasm.`i  ...######## ~~.~~~..~.######## ~~~†.∩.∩.# ≈~~~~.~.~.######## ≈~.######## `i v≈~~### ≈~~†.~..........@......J--- ≈~~~ ≈≈≈ ≈~~~≈~~≈≈≈~ ≈~~~~...`i; u~~≈~≈≈~~~ `ij ≈~~#######~≈≈≈≈≈≈≈~~≈≈≈J   endoplasm (asleep) ≈~~# ≈≈≈~≈≈≈ `i ≈~.# ≈≈†≈≈≈≈≈≈~~~~≈≈≈`iA -4.4 (2.0`ik M---5.4 (3 _`i `iO `ia! ))))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.`i=@  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.`iJ.`i".....J.`i6===6.5 (1.1`i`i/a _The endoplasm is heavily wounded.`iFy ))))) You shoot a sling bullet. The sling bullet hits the endoplasm.`il .  The endoplasm is severely wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.`iB (`iO!......`iܔ'7.6`ih`iM _You kill the endoplasm!`i`i`i `i3H _No target in view!`i 3`i `i  `i :_No target in view!`iH 3`iL `iO H _No target in view!`i{o `io `iOu `iVw H _No target in view!`i I`i `i f  You encounter an adder.`i  # .~~~..~.# ~†.∩.∩.# `i ~~~~.~.~.# ~.# ~~# ~~†.~.... `i( ~~≈~~≈≈≈~ ~~~~.`iT ~~≈~≈≈~~~~S ~~#`iy ~≈~~≈S   adder (asleep) `i t~~# ≈≈≈~≈ `i ~.# ≈≈†≈≈≈≈≈≈~~~~≈`ii (0.0`i ;---8.6 (1 _`i `iq `i1 ))))))S  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.`iJh )The adder hisses angrily.`i4S.`iQ7S~`iUs~~≈≈~`i6===9.7 (1.1`iZ`ir _You shoot a sling bullet. The sling bullet misses the adder.`i} )))))))You shoot a sling bullet.`i  The sling bullet barely misses the adder.You shoot a sling bullet.`i SThe sling bullet closely misses the adder.`iǎ MS≈`i 0S≈`i `i~ S`i .`i) ~~S   ball python (constriction, wandering)`i -80.9 (1.2`i `i \ _You encounter a ball python.`iʵ )))))S  )  The sling bullet closely`i* 5 _You encounter a ball python.You shoot a sling bullet.  The sling bullet completely misses the adder.The sling bullet hits the ball python.  The ball python hisses angrily.`i1<  The ball python is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.`i MS≈`iS FS~`iп 8S~`i wThe adder is moderately wounded.`i #S≈`i `i, A~≈≈w   dart slug (wandering)S   ball python (constriction)`i +10`i `iZ Z _You encounter a dart slug.`i m )))))))You shoot a sling bullet.`iz  The sling bullet barely misses the adder.You shoot a sling bullet.  The sling bullet hits the adder but does no damage.`i S~The adder is moderately wounded.`i IS~`i SS.....  The adder bites you but does no damage. The adder bites you.  You are poisoned.`i 3==-3.0 (1.1Pois Rev* `i} `i% , _The adder poisons you!`iE  .  You shoot a sling bullet.  The sling bullet barely misses the adder.The sling bullet hits the ball python.)`i ))))))You kill the ball python!You shoot a sling bullet.`iG wThe sling bullet closely misses the adder.You feel sick.`iI w~You encounter a dart slug.`iJ k wThe adder bites you.`iR S......ww 3 dart slugs (2 wandering)`iGV 1==--44.1`i\ `i^ Z _You encounter a dart slug.`i m )))))))You shoot a sling bullet.`iZu  The sling bullet closely misses the adder.`iPYou shoot a sling bullet. The sling bullet hits the adder.`i~ w.  The adder is almost dead.S......ww10--5.2`iś`i\L _You feel sick. The adder bites you but does no damage.`i>&  `iSYou shoot a sling bullet.  The sling bullet hits the adder but does no damage.`i )))))))The adder is almost dead.You shoot a sling bullet.`iU ~wThe sling bullet closely misses the adder.You feel sick. The adder bites you but does no damage.`iDw~`iI=S......`iV39-6.3`ie`ijR _The adder barely misses you.`i†.∩.∩.################ †.......@S...... ~~~~~~~~~~~~~w~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ~~~~~~~≈~~≈≈≈~~ ....~~≈~≈≈~~ww. ~≈≈≈≈≈≈≈~~≈≈≈≈≈  ≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈†≈≈≈≈≈≈~~~~≈≈≈≈ `ir†.∩.∩.################ †.......@S...... ~~~~~~~~~~~~~w~ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ~~~~~~~≈~~≈≈≈~~ ....~~≈~≈≈~~ww.~≈≈≈≈≈≈≈~~≈≈≈≈≈  ≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈†≈≈≈≈≈≈~~~~≈≈≈≈ `iy`iy`i`i!d _There are monsters nearby!`iO]m )))))))You shoot a sling bullet.`i .  The sling bullet closely misses the adder.You shoot a sling bullet. The sling bullet hits the adder!`i)www 3 dart slugs (1 wandering)`ids .......  You kill the adder!`i@w a8-870`i~ `i $ _You feel sick.`ii ))))You shoot a sling bullet. The sling bullet hits the dart slug.`ig  The dart slug is lightly wounded.  You shoot a sling bullet. The sling bullet hits the dart slug.`iF ~≈≈≈wwThe dart slug is heavily wounded.You feel sick.  You are no longer poisoned.`i  ``````The dart slug launches a dart at you.`iL @~~≈≈≈The slug dart misses you. ``````The dart slug launches a dart at you.`i>)x.@~≈≈≈`i)-8.4 (1.1Rev* `i,0`i92O _The slug dart misses you.`iWC ~`iaX\You shoot a sling bullet. The sling bullet hits the dart slug!`i^u)))) 2`iZ ~You kill the dart slug!You shoot a sling bullet. The sling bullet hits the dart slug!)   dart slug`id| w~You kill the dart slug!`iou~≈≈≈~~`i0609.5`i;`iu _The dart slug briefly extends its eye-stalks.`i )))) You shoot a sling bullet. The sling bullet hits the dart slug!`i8  The dart slug is severely wounded.You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.`i ....  The dart slug is severely wounded.`iB ```````The dart slug launches a dart at you.`iQV..@....`i~R(90.6`iUY`ig . _The slug dart misses you.You shoot a sling bullet. The sling bullet hits the dart slug!`ilC))))`i: )))`i`7You kill the dart slug!`i ~>.......`i9=11.7 _You shoot a sling bullet.`iښ`i``i`iӨ^ _No target in view!`i`i^ _No target in view!`iJ`i`i`iH _No target in view!`i  _No target in view!`i I`i- H _No target in view!`iI9 `i9 `i? `ikA C _No target in view!`if I`iu `i`i3`i`i%: _`i`i`i`iV`i`i`i `i@!m40=Rev+ `i^"`i$`i$`i%`i',`i)`i*`iJ+#1`ip+(=`iW,`iX.`i.>Rev `ik/`i1`i2`i 3`i4`i 5`i6`i 8`i`8`i8Y2=`ih9`im;3`iZ<`i >`io>`iJ?`iA`iQA`iB`i`iOK3=`iC`i`i/`i`i`i6`i`i `i^ `i a4==`ig `i`iEh _ You encounter a dart slug.`iD # .~~~..~.# `i}†.∩.∩.# .~.~.# .# #†.~......@.---`i≈~~≈≈≈~.~~≈~≈≈~~~~.#`i$~≈~~≈≈≈≈≈~w   dart slug (wandering) ~`i/# ≈≈≈~≈w .# ≈≈†≈≈≈≈≈≈~~~~≈≈≈≈~`i^1709.7 (18.0)`io P---10.7 (19 _`ib&`iJ(`i ))))))w  You shoot a sling bullet. The sling bullet hits the dart slug.`i  The dart slug is heavily wounded.You shoot a sling bullet. The sling bullet hits the dart slug.`iY&~≈≈≈~≈w`i'f===1.8 (1.1)Rev `iD.`i/0b _The dart slug is severely wounded.`i ))))))You shoot a sling bullet. The sling bullet hits the dart slug.`i Q  The dart slug is severely wounded.You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.`i Lw~`i ~≈≈≈~≈`i ^2.9Rev+ `i x _The dart slug is severely wounded.`i' †You shoot a sling bullet. The sling bullet hits the dart slug.`iG- X))))))`i5 p )You kill the dart slug!`i(: ~~≈≈~.†`i< K=24.0`iA `iC / _You shoot a sling bullet.`iQ `i)R `i{V `iFX H _No target in view!`ix`iy`i+~`iIH _No target in view!`i!3`iG`iʮH _No target in view!`iy9`ia:`i:`i<`iS>`iBP _`iC`iBD`iD`iF`iH`iH>Rev `iLK,`i N,`i8O`iP`i4R  You encounter a ball python and a frilled lizard.`iW #### .######## †.∩.∩.# .~.######## #### #........#---..~~.`i;X≈~~≈≈≈~~~~≈≈~. .......~~≈~≈≈~~~~..~~≈~S ###~≈≈≈≈≈≈≈~~≈≈≈≈≈†.~≈~lS   ball python (constriction, asleep)  ≈≈≈~≈≈≈≈≈~.~≈~`iXQl   frilled lizard (asleep)  ≈≈†≈≈≈≈≈≈~~~~≈≈≈≈~~~≈~`i6`z8.0 (4.0---9.0 (5 _`ic`i!e`i  ))))))S  )You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.`i9 )The ball python is severely wounded.You shoot a sling bullet.`ihS.l.`iFS~`i($~~≈≈lwandering)`i$5===20.0 (1`i+`i1-f _The sling bullet closely misses the ball python.`i †You shoot a sling bullet.  The sling bullet barely misses the ball python.The sling bullet hits the frilled lizard.`i S))))))`i R )You kill the frilled lizard!You shoot a sling bullet.`i cS≈S≈`i ]~~≈≈~`iU 1†`iT k31.1 (1.1Rev+ `i( `iq e _The sling bullet barely misses the ball python.`i †You shoot a sling bullet. The sling bullet hits the ball python.  You kill the ball python!`i<J))`i܆y )))))You hear a splash.`i~≈†~≈~~`i,2.3 (1.2`i*`i / _You shoot a sling bullet.`i3`i4`ik9`i;H _No target in view!`ik<`iS=`iB`iDH _No target in view!`ij}`i*~`i7`iH _No target in view!`if`i`i`i&H _No target in view!`i{`i!`i=`i`i `iaP _`i`ip`i3`i`iz`iTRev `iL4`iZ>`i"`i`i9`i`i`if  You encounter an adder.`i\.∩.# #### ########### `i................## ~~~~~~~~~~~~~~~..# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.# ~~~≈~~≈≈≈~~~†≈≈~.# `i~~≈~≈≈~~~~..~~≈~@# --- ≈≈≈≈~~≈≈≈≈≈†.~≈~.# `iP"~.~≈~~# ≈≈≈~~~~≈≈≈≈~~~≈~~# ≈≈≈~~~≈~~# ≈≈≈~~≈~~# `ihS   adder (asleep) `i~≈~~~≈~~# `i≈~≈≈~≈~S#`i.30.3 (8.0`iN---1.3 (9 _`i `i{ _You see here a frilled lizard corpse.`i )))))S)You shoot a sling bullet.  The sling bullet hits the adder but does no damage.`iG  The adder hisses angrily.  You shoot a sling bullet. The sling bullet hits the adder.`i :S.`iW 8S~`iX a.~~~`iD `===2.3 (1Rev `i s _The adder is heavily wounded.`iz7 )))) You shoot a sling bullet. The sling bullet hits the adder.`i )))The adder is almost dead.You shoot a sling bullet.`i3rS~S~`i':a.~~.`i:c3.4 (1.1Rev+ `i @`iJ` _The sling bullet closely misses the adder.`i )))))))You shoot a sling bullet.`i!†  You shoot a sling bullet. _The sling bullet closely misses the adder.  You shoot a sling bullet.  The sling bullet barely misses the adder.  You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder!)`i֙x.~†~~~.`iQ 74.5 _You hear a splash.`i`io _Your Ranged Weapons skill increases to level 7!`i `i`iֻ`i `i:_No target in view!`i`iy`i,`iH _No target in view!`irD`iE`iI`iKH _No target in view!`i |`i }`i`iH _No target in view!`i`i`i`i`i%`iđ: _`i  You enter the shallow water.Water Rev+ `iٙN _Moving in this stuff is going to be slow.`i`i6Rev `i͝`ib  You see here an adder corpse.`iK _`iϧ`iBj  You encounter an endoplasm.`i~~~~~~~~~~~~~~~..# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.# ~~~≈~~≈≈≈~~~†≈≈~.# `i߰~~≈~≈≈~~~~..~~≈~†# ≈≈≈≈~~≈≈≈≈≈†.~≈~. ≈≈≈≈≈≈≈≈≈≈≈~.~≈~~~~~~≈≈≈≈~~~≈~†`i ≈≈≈~~~≈~~ ≈≈≈--- `iRc~≈~~~≈~~ ≈~≈≈~≈~. ≈≈≈≈≈≈~~`i ≈≈#≈≈##≈≈J   endoplasm (asleep) #≈≈≈~. #~≈≈~J`i.40.3 (5.8`iO---1.9 (7.4 _`iw`i `i« B )))))J  )You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.`ie*  The endoplasm is moderately wounded.You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.`i &J.`i |~.~~~`i 6===3.0 (1.1`iy `i d _The endoplasm is moderately wounded.`iH$u .  You shoot a sling bullet. The sling bullet hits the endoplasm!`i4U)))))#`iַ@ ))`it7You kill the endoplasm!`iF~.~~~..`iOf84.1Rev+ `ixQ`iS/ _You shoot a sling bullet.`id`ie`iIl`inH _No target in view!`i3`iͱ`iOH _No target in view!`i`i`i`iH _No target in view!`i+ `i, `i1 `i4  `i-4 B_No target in view!`i9j `ij `io `ir H _No target in view!`i  _No target in view!  You encounter a dart slug.`iƺ  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~ ~~~≈~~≈≈≈~~~†≈≈`i ≈~≈≈~~~~..~~≈~† ≈≈≈≈~~≈≈≈≈≈†.~≈~.≈≈≈≈≈≈≈~.~≈~~~~~~≈≈≈≈~~~≈~† ~ ≈≈≈~≈~`iǻ ≈~≈≈~≈~.≈≈≈≈≈~~#`i kw   dart slug (asleep)`i #w~≈~.#`i (0.0`i l---5.7 (1.6Rev  _`i; `i `i )))))w  )You shoot a sling bullet. The sling bullet hits the dart slug.`iK  The dart slug is moderately wounded.You shoot a sling bullet.  The sling bullet hits the dart slug but does no damage.`ido ~~≈≈`ids≈≈wThe dart slug is moderately wounded.`ik ``````The dart slug launches a dart at you.`i~~≈≈≈≈3-===6.8 (1.1Rev+ `it`i- _The slug dart hits you.`iWu .  You shoot a sling bullet. The sling bullet hits the dart slug!`i)))))≈~.#)`ip )You kill the dart slug!`i:?~~≈≈≈≈.97.9`iB`ibD/ _You shoot a sling bullet.`i\I`iD^H _No target in view!`i `i `ia `i H _No target in view!`i' `i `i `i H _No target in view!`iZ `i `iu `i H _No target in view!`ih `idh `iji `ik `io : _`i7p `ip `iq `i t `it #4`it A=Rev `iu `iw `iz `iz >Rev `i{ `iz~ `iM _No target in view! _No target in view! `i _ You enter the shallow water.  Moving in this stuff is going to be slow.  You encounter a ball python.`i `i ^~~≈~≈≈~~~~..~~≈~† ≈≈≈≈≈†.~ ≈≈≈≈≈≈≈≈≈≈≈~.~≈~~`i܉ ~~~~≈≈≈≈~~~≈~† ≈≈≈~~ `i ≈≈≈~~≈~~ ~`i ~`i ~≈≈~≈~.`i{ y≈≈≈≈≈---≈#≈≈≈~~≈## #≈≈≈~. #~≈≈~.`i .~`i S   ball python (constriction, asleep)`iފ q~~≈~S`i .51.9 (4.0`i ---3.5 (5.6Water Rev _`iΙ `i `iL& )))))S  ))You shoot a sling bullet. The sling bullet hits the ball python.  The ball python hisses angrily.`i~G )The ball python is severely wounded.You shoot a sling bullet.`is S.  The sling bullet closely misses the ball python.`iN6S.`iɻK~~..`i6===4.7 (1.2`i`i- _You hear an angry hiss.`imw .  You shoot a sling bullet. The sling bullet hits the ball python.`irW))))`iD )))You kill the ball python!`i| p lYou shoot a sling bullet.`iA ~~...l   frilled lizard.`i =5.8 (1.1Rev+ `iM `iH _ _You encounter a frilled lizard.`i .  You shoot a sling bullet.  The sling bullet hits the frilled lizard.`i |)))))#)`iM u )You kill the frilled lizard!`i ~~.....60 _You shoot a sling bullet.`i 3`iC `it H _No target in view!`i( `i( `i- `i0 H _No target in view!`ij `ik `i6t ^ _No target in view!`iP`i`i`ie`in  You encounter a frilled lizard.`i"M ≈≈≈≈~~≈≈≈≈≈†.~≈~.≈≈≈≈≈≈≈~.~≈~~~~~~≈≈≈≈~~~≈~† ~ ≈≈≈~≈~≈~≈≈~≈~.≈≈≈≈≈~~≈≈#≈# #≈≈≈~.~l   frilled lizard (wandering)#~~~l.#0l~l≈`i`i{=---8.4 (1.6 _`iC`i`i )))))))You shoot a sling bullet.`i}≈You encounter a frilled lizard.  You shoot a sling bullet.  The sling bullet closely misses the frilled lizard.  You shoot a sling bullet.  The sling bullet hits the frilled lizard.  You kill the frilled lizard!`i-U)≈~.#`i! ~~≈≈≈~~`i ?70===9.5 (1.1`i[`i5( _You hear a splash.`i `iə `i` `iu H _No target in view!`i~ 3`i `i* H _No target in view!`i6` `i` `iDa `iKc `id `i8h : _`ih `i.j `ij ARev+ `i`k `il `in `ifn >Rev `io `i.p `izq `iq `imr `is `i u `iSu `iu `iKw `ix `ix `iy `iz `i{ `i4| (`i| `i} `i  `ip `i `i `iF `i `i! `ih `id `i `iI `i `i A  You enter the shallow water.`i ?Water `i `iP N _Moving in this stuff is going to be slow.`i `i `i `if `ie `i `i3 `i `ih k  You encounter a ball python.`i  ≈≈#≈≈≈~~# ≈##≈≈≈~~# #≈≈≈~.# #~≈≈~.# #.~≈~.# #~≈≈~.# `i! 7#~~≈~.###########~~~~.#S...~~~@~~~....#---################  S   ball python (constriction, asleep) `iT )`i X.S74.9 (15.4)`i 9.S`ij NS)`i I---6.5 (17.0`iM `iU 5 _The ball python hisses angrily.`im )))))))You shoot a sling bullet.`i  The sling bullet barely misses the ball python.You shoot a sling bullet.`iiy.S...S~~~===7.0)Rev  _The sling bullet barely misses the ball python.`iu .  You shoot a sling bullet. The sling bullet hits the ball python!`i;))) `i#)t ))))You kill the ball python!`iV....~~~`iKc8.6 (1.1Rev+ `i`i/ _You shoot a sling bullet.`i`i`i`iH _No target in view!`ia+ `i+ `i0 `ig2 H _No target in view!`iT `iU `i[ `iq` H _No target in view!`i  _No target in view!`i `i `i `iz  `i B_No target in view!`iRev  _`i _No target in view! _ You encounter a frilled lizard.`iK% ≈≈#≈≈≈~~# ≈##≈≈≈~~# #≈≈≈~.# #~≈≈~.# #.~≈~.# #~≈≈~.# #~~≈~.###~~~~.#l.....~@~~~~~....#---##l   frilled lizard (wandering)`iV.l80.2 (1.6`iy9.l`iMl`iO---1.8 (3.2 _`i2!`iZ"`i&m )))))))You shoot a sling bullet.`i((  The sling bullet closely misses the frilled lizard.You shoot a sling bullet.`i@.l`i...l..~===2.8 (1.0`i$`i]a _The sling bullet misses the frilled lizard.`iSs .  You shoot a sling bullet.  The sling bullet hits the frilled lizard.))) `i w ))))You kill the frilled lizard!`i| V......~`i# c3.9 (1.1Rev+ `i `i+ / _You shoot a sling bullet.`iו `it `i~ `i H _No target in view!`i `ic `i> `i? H _No target in view!`i9  _No target in view!`i`iR`i`i΄H _No target in view!`in`iFo`ir`iEu `iiuB_No target in view!`i`i`ii`i`id`i*qRev  _`iTRev `i`i`i _No target in view! _ You encounter an endoplasm.`i ≈≈#≈≈≈~~# ≈##≈≈≈~~# #≈≈≈~.# #~≈≈~.#`iNw #.~≈~.# #~≈≈~.# #~~≈~.####~~~~.#J......@.~~~~~~~....#---###`iJ   endoplasm (asleep)`iz6.5 (2.6---7.5 (3 _`io`i`iX ))))))JYou shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.`is  The endoplasm is lightly wounded.  You shoot a sling bullet. The sling bullet hits the endoplasm.`i .J`i%N..... `im===8.6 (1.1Rev+ `ih`ind _The endoplasm is moderately wounded.`i ))))) You shoot a sling bullet. The sling bullet hits the endoplasm.`i1= ' `ib= .  The endoplasm is heavily wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.`iA & `i .....`iO /19.7`iU `i[ M _You kill the endoplasm!`ij `i `i `i H _No target in view!`i%4 3`i5 `i88 H _No target in view!`ig`ig`iGk`im `i+m:_No target in view!`iHg`ig`itk`imH _No target in view!`id`i`i`iH _No target in view!`i`iF`i`if`i`iP _`i _No target in view! _ You encounter an endoplasm.`ig ≈≈#≈≈≈~~# ≈##≈≈≈~~# #≈≈≈~.# #~≈≈~.# #.~≈~.# #~≈≈~.# #~~≈~.###~~~~.#J`i..~~~~~~~....#---##J   endoplasm (asleep)`ib-900`iM---1.7 (2 _`i`i7`i`! ))))))J  You shoot a sling bullet. The sling bullet hits the endoplasm.  The endoplasm quivers.`i .  The endoplasm is moderately wounded.You shoot a sling bullet. The sling bullet hits the endoplasm.`i& `i$m!......`i'p>2===2.9 (1.2`i4t`ivM _You kill the endoplasm!`i 3`i? `i H _No target in view!`i `ig `i `i `i `i= P _`i `i `i) `i| `iF `ix `i `i `i i  You encounter a dart slug.`i$  ≈≈#≈≈≈ ≈##≈≈≈ #≈≈≈ #~≈≈ #.~≈ #~≈≈ #~~≈####~~~w.....~~~~~~~..---#w   dart slug (asleep)`i4 -5.9 (3.0`i* |---6.9 (4Rev  _`i  `iD `i? ))))))w  You shoot a sling bullet. The sling bullet hits the dart slug.`i{ †The dart slug is severely wounded.You shoot a sling bullet. The sling bullet hits the dart slug.`i& `iE!......`iHu3===8.1 (1.2Rev+ `iM`ihOM _You kill the dart slug!`i73`i`iH _No target in view!`is `i `i@ `i! H _No target in view!`ii 3`ij `il H _No target in view!`iǝ `i" `io `i `iɡ `i f _`iX >Rev `iŦ `i `i. `i\ `i `i `i  `ií c You encounter a dart slug.`iQ   ≈#~.###w...†....~~~~~---w   dart slug (asleep)`i /801.1 (3.0`i M---2.1 (4 _`iG `iվ `iU ))))))w  You shoot a sling bullet. The sling bullet hits the dart slug.`i  The dart slug is severely wounded.You shoot a sling bullet. The sling bullet hits the dart slug.`iɚ w...†..  The dart slug is severely wounded.`iП ``````The dart slug launches a dart at you.`i %M...†..`i%e2--===3.2 (1.1`i+`i,- _The slug dart hits you.`i2s .  You shoot a sling bullet. The sling bullet hits the dart slug.`i>)))))) `iio )You kill the dart slug!`i N....†..`i#f44.3Rev+ `i6'`i')/ _You shoot a sling bullet.`ig`ixh`isl`inH _No target in view!`it`iu`izw`i.yH _No target in view!`i `im `i `i H _No target in view!`i 3`i ^ _No target in view!`im^ `i^ `ic `id H _No target in view!`iP  _3=-Rev `i `i 4== `i `iK `i~ `i `i" `iR `i `i> `i _No target in view! _ You encounter an endoplasm and a frilled lizard.`i .J~≈.~~~.l........---J   endoplasm (asleep)l   frilled lizard (asleep)`i .l12.3 (8.0  The frilled lizard hisses angrily.`i %.J`i SThe endoplasm quivers.`i/ 0S   adder (wandering)J   endoplasml   frilled lizard`i G---3.3 (9`i `iJ P _You encounter an adder.`io v _You see here a dart slug corpse.`i ))))S  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.`i=  The adder hisses angrily.  You shoot a sling bullet. The sling bullet hits the adder.`is .lThe adder is lightly wounded.`i]L≈S`i3~J`i_l SYou hear an angry hiss.`i8~S`iQ?.l`i)...S   ball python (constriction)l   frilled lizard`ik~====4.5 (1.2Rev `i`i\ _You encounter a ball python.`io )) You shoot a sling bullet. The sling bullet hits the adder!`i  The adder is almost dead.You shoot a sling bullet. The sling bullet hits the adder.`ix ≈S.S~S`ihy x J  The adder is almost dead.`iy 0~J`i~ \.J 2 endoplasms`i~ c5.6 (1.1Rev+ `is q _You encounter an endoplasm.`ie ))You shoot a sling bullet.  The sling bullet closely misses the adder.`i#V †The sling bullet hits the ball python but does no damage.  You shoot a sling bullet. The sling bullet hits the adder.`i'[ U )`id 7.S`i $.J`iO 1l.`iE .`i 3860`i. `i I _You kill the adder!`i †You shoot a sling bullet. The sling bullet hits the ball python!`i` )l   frilled lizard `i ))))))You kill the ball python!You shoot a sling bullet.`i >.J~`iU J`i *....JJ.`i$ l97Rev* `i+ `i, c _The sling bullet barely misses the endoplasm.`i? )You shoot a sling bullet. The sling bullet hits the endoplasm.`ij  The endoplasm is heavily wounded.You shoot a sling bullet.  The sling bullet hits the endoplasm but does no damage.`iAE 4†J`iE .J`iE D.l`i!M B8.7 (1.1`i}Q `iS  `i4S S_The endoplasm is heavily wounded.`ie †You shoot a sling bullet.  The sling bullet barely misses the endoplasm.The sling bullet hits the endoplasm!`i )   endoplasm`i(D .  You kill the endoplasm!You shoot a sling bullet. The sling bullet hits the endoplasm.`i!HU )`i/<.l`i.`i48090`i`iM _You kill the endoplasm!`im )))))))You shoot a sling bullet.`i[/  The sling bullet barely misses the frilled lizard.You shoot a sling bullet.`iz>†l`i#.....`is-20.8 (1.1`i?`il _The sling bullet completely misses the frilled lizard.`i †You shoot a sling bullet.  The sling bullet hits the frilled lizard!`i& `ijz )))))))You kill the frilled lizard!`i0Z.....††`i5'1.9`i!`i / _You shoot a sling bullet.`i# _No target in view!`iVB`iB`i5H`iJH _No target in view!`i`iB`i`iVH _No target in view!`iI`i`i&`iH _No target in view!`iD(`i(`i/`iZ2H _No target in view!`i5I`i7`i9`i=: _`i@ _No target in view! _ You see here a frilled lizard corpse.`iA`iUB _`iyC`i}F$  Things that are here:`i+H  a ball python corpse; an adder corpse`iI`iJ _`i?K`i.M`iO`iiO>Rev+ `i?P`iR`iTn  You encounter a frilled lizard.`i([#l~≈~~##~~≈~.##~~≈~~##.~≈~~# #~~≈~.# #~~≈~.# #.~≈~.# #.~≈~@#--- #.~~~.#######`i{[&#.....†††.............######################l   frilled lizard (asleep)`ixez5.9 (4.0---6.9 (5 _`ik`i)Y  .  You shoot a sling bullet.  The sling bullet hits the frilled lizard!`iv^ Y)))))) `i: t )You kill the frilled lizard!`i o .~~≈≈~~`io {1===7.9 (1Rev* `i+v `iw / _You shoot a sling bullet.`i3`i`i\H _No target in view!`i8+`i+`i,`i.`i0`i3[Rev+ _`i;4`ib6 `i6h You encounter a frilled lizard.`iuEql.~≈~~.~~≈~.~.~≈~~~`iE~---≈~.#~≈~.#.~~~.###.....†††.............`iE###################### l   frilled lizard (asleep)`iIS.l8`iOMl`i8PF---9.9 (2`iV`iX8 _The frilled lizard hisses angrily.`i ))))))You shoot a sling bullet.`i0 †The sling bullet barely misses the frilled lizard.You shoot a sling bullet.  The sling bullet hits the frilled lizard.`iҊ <)`i R†~~≈`i  8~~`i v===31.0 (1.1Rev* `iLC `iE R _You kill the frilled lizard!`iz`iz`i`i؁H _No target in view!`i3`iS`i"`i+`ilERev+ _`ip,`iA  You enter the shallow water.`iӔDWater Rev+ `iR`iXN _Moving in this stuff is going to be slow.`i`i4`i`i`i`i>Rev `i`i`i#  You enter the shallow water.Water Rev `i`ixN _Moving in this stuff is going to be slow.`i`iU(`i`i`iB`im  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.`i*`iCB`iq`ie`i`i(`i`iZ`i]`i`iN`i`i+`iS`i`i`i`i`i1`i`ig≈≈≈≈≈≈~~~~~~~~~~†.∩.∩.##.~≈~~~~.~.~.#########.~≈~.#########~~≈~~########################~~≈~~†.~....................#~~≈~~~~~~~~~~~~~~~~~~~~~~~~~#.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#~~≈~~~~~~~~~~~~~~~~≈~~≈≈≈~~~#.≈≈~~~~....@....~~≈~≈≈~~~~..---55.0 (24.0)#~~≈~~#######~≈≈≈≈≈≈≈~~≈≈≈≈≈†#.~≈~~# ≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~#.~≈~.# ≈≈†≈≈≈≈≈≈~~~~≈≈≈≈~#.~≈~.# ≈≈≈≈≈~. ≈≈≈~#.~≈~~# ≈≈≈≈.?~ ≈≈≈ #.~≈~~#≈≈≈.:[)~≈~ #†`i?[34m~≈~~#≈≈~~.:)≈~≈ #.~≈~~#≈≈≈ `i`i H---6.0 (25`i`ia  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi`i 3ng to be slow. _Found a morningstar.`iG`i`iԓ`iՕH _No target in view!`iD 4`ix `iq H _No target in view!`i<\ `i\ `iAf `ig H _No target in view!`iZq 3`is `i0w `ik| _Moving in this stuff is going to be slow. _Found a morningstar. _No target in view!  You enter the shallow water.`i6 UWater `i N _Moving in this stuff is going to be slow.`iX x  You encounter a ball python and an adder.`i =#.~≈~.######## #~~≈~~##########################~~≈~~†.~......................#~~≈~~~~~~~~~~~~~~~~~~~~~~~~~~~#.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#~~≈~~~~~≈~~≈≈≈~~~†≈#.≈≈~~~~.........~~≈~≈≈~~~~..~~#~~≈~~#######~≈≈≈≈≈≈≈~~≈≈≈≈≈†.#.~≈~~# #≈≈≈@≈≈≈≈≈≈≈≈≈≈≈≈≈~.~`i #.~≈~.# #≈≈†≈≈≈≈≈≈~~~~≈≈≈≈~~~#.~≈~.# #≈≈≈≈≈≈≈≈~..~ ≈≈≈~~#.~≈~~# #≈≈≈≈≈≈≈.?~~S ≈≈≈~#.~≈~~# #≈≈≈≈≈≈.:[)~~ ~≈~~#†~≈~~# #≈≈≈≈≈~~.:)~S ≈~≈≈~ S   adder (asleep)#.~≈~~# #≈≈≈≈≈≈~~.≈≈. ≈≈≈≈≈ S   ball python (constriction, asleep)#~~≈~.# ##≈≈≈≈≈≈≈≈≈≈≈ ≈≈#≈#~~≈~~# ≈##`i 17.6 (1.6)`i 39.2 (3.2 _`i޻ `ij `i( ))))))S  You shoot a sling bullet. The sling bullet hits the adder.  The adder hisses angrily.`iֱ  The adder is lightly wounded.  You shoot a sling bullet. The sling bullet hits the adder.`i6 S.  The adder is heavily wounded.`i71S.`i7#S~`i8`i8JS~`i0D~≈≈≈≈?~~S)`i)Ec===60.2 (1.0Rev `iO`iQ5 _The ball python hisses angrily.`i<)))))))`i`i%  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.`ioS)S.`i>S?`i8i≈≈≈~.`ic1.3 (1.1Rev+ `i`ix_ _The sling bullet barely misses the adder.`i$ )) You shoot a sling bullet. The sling bullet hits the adder.`i|] )))))The adder is severely wounded.You shoot a sling bullet.`ikS≈S≈`iwkS.S≈`ii≈[) ≈≈`i '2.4`i6`i` _The sling bullet closely misses the adder.`iMm )))))))You shoot a sling bullet.`i3  The sling bullet completely misses the ball python.You shoot a sling bullet.`ib& `i!( S`i( ≈`i-  `i- "`iB. w`i. AThe sling bullet closely misses the ball python.`i. RThe ball python bites you. The ball python grabs you.  `i/ fThe ball python constricts you. The adder bites you.`iU `ipV -S≈≈≈≈≈≈`iNW bw   dart slug`iW sS   ball python (constriction)`iW `iY `ieY 1`iY --`iY  `iY 1 `iZ  `iAZ 3`imZ 0`iZ IConstr Water Rev* `iZ `i-r `i]{  `i{ `iO| 6_You encounter a dart slug.`i} `i  `i `i )))))))`iJ /You shoot a sling bullet.`iJ ≈The sling bullet barely misses the ball python.You shoot a sling bullet. The sling bullet hits the ball python!`iN <)`i w.  You kill the ball python!`iZ I≈≈≈≈≈≈≈`i V11 4.5 (1.1`iG `ib { _The adder bites you but does no damage. The adder closely misses you.`i \)))))))`i  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet. The sling bullet hits the adder.`i4 S≈.[`i {)≈≈The adder is almost dead.`i Z2--50`i,% S _The adder bites you but does no damage.`i4 ≈You shoot a sling bullet. The sling bullet hits the adder!`i: w   dart slug`iZ )))))))You kill the adder!`iC Fw~`iM ≈≈.[≈≈`iiP 466.6 (1.1`iX `i%[ / _You shoot a sling bullet.`im )))))))You shoot a sling bullet.`i6  The sling bullet completely misses the dart slug.You shoot a sling bullet. The sling bullet hits the dart slug!`i≈≈.[w≈≈70`i`i] _The dart slug is almost dead.`ivu )  You shoot a sling bullet. The sling bullet hits the dart slug.`iۨM))))`iA!`iR2| )))You kill the dart slug!`i≈≈.[)≈≈`i478.7 (1.1`ia`i `i%)_You shoot a sling bullet.`i|`i{ _No target in view!`iO3`iH`ixH _No target in view!`i+`i1,`i4`i6H _No target in view!`iT`imU`i^`idH _No target in view!`iG`i`i`iЖH _No target in view!`i_3`iGY _No target in view!`iL`i5M`iN`i8X3= _`ia`if`iof`ih`i`l`il4==Rev+ `iQo`is`iv`iw`i=y`i|`i`i7ARev+ `i`i.`i`i؈>Rev `i_`i`i$`iu9=`i<`i`iΜ@ _ You enter the shallow water.`iUWater Rev `i`iN _Moving in this stuff is going to be slow.`i.`i(`iZ`iӫ`i`i `i `i`i`i<`ii`i`i`iB`i۽`i{`iB`ij`i`i`i`i`i,`i`i%`i`i&`i`iV`i`i&`ia`i:`i`iP(`i`i`i`i`i`i`i&`i`i`i`i X######### .............## ~~~~~~..# ≈≈≈≈≈~~.# `i ~~~~~~~≈~~≈≈≈~~~†≈≈~.# ....~~≈~≈≈~~~~..~~≈~†# ~≈≈≈≈≈≈≈~~≈≈≈≈≈†.~≈~.# ≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~@~≈~~# ---96.3 (27.6) ~≈≈≈≈≈≈~~~~≈≈≈≈~~~≈~†# ≈≈≈≈≈~..~~~~≈≈≈~~~≈~~# ≈≈≈≈.?~~..≈≈~≈≈≈~~≈~~# ≈≈≈.:[)~~..≈≈~≈~~~≈~~# ≈≈~~.:)~.~~~≈≈~≈≈~≈~`i [37m.# ≈≈≈~~.≈≈...~≈~~# ≈≈≈≈≈≈≈≈≈~∩~~≈≈#≈≈≈~~# ≈##≈≈≈~~#`i `i H---7.3 (28`i `i B _Found a gate leading back out of this place.`iP`i8Q`io\^ _No target in view!`i3`i`i:`iA  You enter the shallow water.`iaUWater `iGN _Moving in this stuff is going to be slow.`i`i4`i`iu`i`i*`i,`i`i,`i@`i~`i`i`i`i`ih  You encounter a bullfrog.`iCd≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.# ~~~~~~~~~~≈~~≈≈≈~~~†≈≈~.#~~≈~≈≈~~~~..~~≈~†# ###~≈≈≈≈≈≈≈~~≈≈≈≈≈†.~≈~.# #≈≈≈~.~≈~~# `i#≈≈~≈≈≈≈≈≈~~~~≈≈≈≈~~~≈~†# ≈≈≈≈≈≈≈≈~..~~~~≈≈≈~~~≈~~# ≈`i.?~~..≈≈~≈≈≈~~≈~~#`i≈≈≈≈≈.:[)~~..≈≈@≈~~~≈~~# ≈≈≈≈≈~~.:)~.~~~≈≈~≈≈~≈~.#≈~~.≈≈...~≈≈≈≈≈≈≈~~# `i-#≈≈≈≈≈≈≈≈≈≈≈~∩~~≈≈#≈≈≈~~# ≈≈≈≈~≈≈≈##≈≈≈~~# `iV ≈≈≈≈≈≈####≈≈≈~.#F   bullfrog (asleep) `iF≈≈### #~≈≈~.#`i ### #.~≈~.# #~≈≈~.#`iX905.3 (8.0)≈F`iQ9F≈`i5;F≈`i;F≈`ijXF`i5==6.9 (9.6`i`i< _The bullfrog gives a loud, deep croak!`i! ))You shoot a sling bullet. The sling bullet hits the bullfrog.`i ))))The bullfrog is lightly wounded.  You shoot a sling bullet.`i,EF∩`i- FThe sling bullet closely misses the bullfrog.`i28≈≈≈F 2 bullfrogs (1 wandering)≈`i8`=7.9 (1.0Rev `iB`iZY _You encounter a bullfrog.`iq )You shoot a sling bullet. The sling bullet hits the bullfrog.`iX )))))The bullfrog is moderately wounded.You shoot a sling bullet.`i$~ F~The sling bullet closely misses the bullfrog.F≈`i F≈The bullfrog gives a loud, deep croak!`iŋ∩≈≈F≈8Rev+ `i`iݖN _The bullfrog misses you.`i> ))))))You shoot a sling bullet.`i5  The sling bullet closely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog.`i;F≈`i ~FThe bullfrog is moderately wounded.`i[F~≈≈≈10.0 (1.1`i|`iaY _The bullfrog closely misses you. x2`i ))))))You shoot a sling bullet.  The sling bullet closely misses the bullfrog.`i  The sling bullet barely misses the bullfrog.You shoot a sling bullet. The sling bullet hits the bullfrog.`i EF∩`i F~The bullfrog is heavily wounded.F~`i F≈≈≈3-10Rev* `i `i  `i{ `i _The bullfrog hits you.`iI b  You shoot a sling bullet. The sling bullet hits the bullfrog.`i ≈The bullfrog is severely wounded.You shoot a sling bullet. The sling bullet hits the bullfrog!`ir ~   bullfrog`ih  You kill the bullfrog!The bullfrog misses you.`iri `iyu ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.#psymon the Shooter ~~~~~~~~~~≈~~≈≈≈~~~†≈≈~.#Coglin .......~~≈~≈≈~~~~..~~≈~†#`iu Health: 43/44 =======================- ###~≈≈≈≈≈≈≈~~≈≈≈≈≈†.~≈~.#Magic: 6/6======================== `iv )#≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~.~≈~~#AC: 3Str: 11 `iv #≈≈~≈≈≈≈≈≈~~~~≈≈≈≈~~~≈~†#EV: 11Int: 9 ≈≈≈≈≈≈≈≈~..~~~~≈≈≈~~~≈~~#SH: 0Dex: 19 ≈≈≈≈≈≈≈.?~~..≈≈~≈≈≈~~≈~~#`iv XL:  6 Next: 117% Place: a Sewer `iv ≈≈≈≈≈≈.:[)~~..≈F@≈~~~≈~~#Noise: ===------  Time: 2912.1 (1.1) `i(w ≈≈≈≈≈~~.:)~.~~~≈≈~≈≈~≈~.#`iw ]a) +2 sling {Clara}  c) +0 sling {Kendra} ≈≈≈≈≈≈~~.≈≈...~≈≈≈≈≈≈≈~~#Fire: a) +2 sling {Clara} #≈≈≈≈≈≈≈≈≈≈≈~∩~~≈≈#≈≈≈~~#Water Rev* ≈≈≈≈~≈≈≈##≈≈≈~~#`ix ≈≈≈≈≈≈####≈≈≈~.#F   bullfrog≈≈≈### #~≈≈~.#####.~≈~.#`iRev+ `i'x`iz`iz`i|`i"`iK5=`i`i,`iD`iTRev `i^`iZ,`iu`i <36`im(=`iӔ`ic>`i`iϛ,`i`im7=`i`i ,`i`i`i`i`i4`i~`iN`ia8=`i`iI`i`ie`i`i`i`iQ`i#9`iܹ2=`ij`i`i`i1`i`i@`ik`i,`i`iC`iL40=`i`iD`i`il`i`i`i`i`i-U1=`i`iU`i`i`i,`i`iO,`i`i`ixK2=`i8`id,`i`i`i`i`ig,`i`i#`iU3=`i `iM ,`i `i ,`i `i> a4=`in `i% ,`i `i? ,`i= `i ,`is `i k5=`ij! `i# `i$ `i% `i) ,`if* `i, `iC- K6=`i0 `i2 ,`i:4 `i6 ,`i9 `i; `iD< `i= `ir@ `i@ U7=`iF B`iG `iI ,`ifK `iM `i)N #8`i]N (=`i]P `iR `ieS `i/U `izW ,`i\ B`iq^ `i` `iUa U9=`i8c `ie `i\f `ig `ij ,`im `io ,`iq `is `it L50=`iv `i ~ `iL ,`i `i `i `i; `i< `i `iӤ =`i `iu I`i `if  You enter the shallow water.Water `iM ≈≈≈≈≈≈~~.#~~~~~~≈~~≈≈≈~~~÷≈≈~.# `i ~~~~.........~~≈~≈≈~~~~..~~≈~÷# ~~#######~≈≈≈≈≈≈≈~~≈≈≈≈≈~.~≈~.# ~~# #≈≈≈~≈≈≈≈≈≈~.~≈~~# ~.# #≈≈~≈≈≈≈≈≈~~~~≈≈≈≈~~~≈~÷# ~.# #≈≈≈≈≈≈≈≈~..~~~~≈≈≈~~~≈~~# `ig ~~# #≈≈≈≈≈≈≈.?~~..≈≈~≈≈≈~~≈~~# ~~# #≈≈≈≈≈≈.:[)@~..≈≈~≈~~~≈~~#--- ~~# #≈≈≈≈≈~~.:)~.~~~≈≈~≈≈~≈~.# ~~# #≈≈≈≈≈≈~~.≈≈...~≈≈≈≈≈≈≈~~# `i +~.# ##≈≈≈≈≈≈≈≈≈≈≈~∩~~≈≈#≈≈≈~~# ~~#≈≈≈≈≈≈~≈≈≈##≈≈≈~~# ~~#≈≈≈≈≈≈####≈≈≈~.# ~.####≈≈≈≈≈≈#### #~≈≈~.# ~.#`i  ######## #.~≈~.# ~.# #~≈≈~.#`iU 8 ~~~~~~~~~~~~~~~~≈~~≈≈≈~~~÷≈≈~.# ≈~~~~.........~~≈~≈≈~~~~..~~≈~÷# `i ≈~~#######~≈≈≈≈≈≈≈~~≈≈≈≈≈~.~≈~.# ≈~~# #≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~.~≈~~# ≈~.# #~~~~≈≈≈≈~~~≈~÷# ≈~.# #≈≈≈≈≈≈≈≈~..~~~~≈≈≈~~~≈~~# ≈~~# #`i l.?~~..≈≈~≈≈≈~~≈~~# ≈~~# #:[)~~..≈≈~≈~~~≈~~# `i c≈~~# #≈≈≈≈≈~~.:@~.~~~≈≈~≈≈~≈~.# ≈~~# #≈≈≈≈≈≈~~.≈≈...~≈≈≈≈≈≈≈~~# ≈~.# ##≈≈≈≈≈≈≈≈≈≈≈~∩~~≈≈#≈≈≈~~# ≈~~# ≈≈~≈≈≈##≈≈≈~~# ≈~~# #`i ≈≈≈####≈≈≈~.# ≈~.# ######## #~≈≈~.# ≈~.# ######## #.~≈~.# ≈~.##~≈≈~.# ≈~.# #~~≈~.# _Moving in this stuff is going to be slow.`i. 087.1 (68.4)`iH R---8.1 (69`ib `i { _You see here a +1 mace of holy wrath.`iG `i\H `iPK `iP `iS `iCW : _`ia  ~≈~≈~~≈≈≈~~~÷≈≈~.#≈~~~~.........~~≈~≈≈~~~~..~~≈~÷# ~≈~~#~≈~~≈≈≈≈≈~.~≈~.# `i6b ~≈~~# #≈≈≈~≈~.~≈~~# ~≈~.# #≈≈~≈≈≈≈≈≈~~~~≈≈≈≈~~~≈~÷# ~≈~.# #≈~..~~~~≈≈≈~~~≈~~# ~≈~~# #≈.?~~..≈≈~≈≈≈~~≈~~# ~≈~~# #≈≈≈≈≈≈.:[)~~..≈≈~≈~~~≈~~# `ic ~≈~~# #≈≈≈≈≈~~.@)~.~~~≈≈~≈≈~≈~.# ~≈~~# #≈≈≈≈≈≈~~.≈≈...~≈~~# ~≈~.# ##≈~∩~~≈≈#≈≈≈~~# ~≈~~# #≈~≈##≈≈≈~~# ~≈~~# ##≈###≈≈≈~.# ~≈~.# ####≈≈≈≈≈≈#### #~≈≈~.#  ~≈~.#`ic  # #.~≈~.#  ~≈~.# #~≈≈~.#  ~≈~.# #~~≈~.# You pick up a parchment of Teleport Other and begin reading...`iIm ]9.1 (1.0)90.1 (2`iAw `iSy G _You add the spell Teleport Other to your library.`iق`i`i`i&)`i78 M≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~ ~≈~~~~~~~~~~~~~~~~≈~~≈≈≈~~~÷≈≈~. ≈≈~~~~.........~~≈~≈≈~~~~..~~≈~÷######~≈~~.~≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~.~≈~~ #≈≈~≈≈≈≈≈≈~~~~≈÷.`ijh≈~..~~~~≈≈≈~≈.?~~..≈≈~≈≈≈≈.:@)~~..≈≈~≈~~~≈~~~~..)~.~~~≈≈~≈≈~≈~.~# #≈≈≈≈≈≈~~.≈≈...~≈≈≈≈ ~≈~.# ##≈≈≈≈≈≈≈≈≈≈≈~∩~~≈≈#≈≈≈~~#`i&0`i+1.1 (1`iԹ`i{ _You see here a scarf of invisibility.`i$`i`i`i?`i`i: _`iVM~~~~~~~~~~~~~~~~~~~~~~~~~~~~.≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~ ~≈~~~~~~~~~~~~~~~~≈~~≈≈≈~~~÷≈≈~. `i{ ≈≈~~~~.........~~≈~≈≈~~~~..~~≈~÷######~≈~~.~≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~.~≈~~ #≈≈~≈≈≈≈≈≈~~~~≈÷.≈~..~~~~≈≈≈~`i()≈.@~~..≈≈~≈≈≈≈.:[)~~..≈≈~≈~~~≈~~~~..)~.~~~≈≈~≈≈~≈~. ~≈~~# #≈≈≈≈≈≈~~.≈≈...~≈≈≈≈≈≈≈~~#########`i&2`i/+3.1 (2`in _b - a scroll of blinking`i݈`i`iNj`i`i&`i6,`ij .~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~. ~`i[~≈~~~~~~~~~~~~~~~~≈~~≈≈≈~~~÷≈≈~. .≈≈~~~~.........~~≈~≈≈~~~~..~~≈~÷ `iա{~~≈~~#######~≈≈≈≈≈≈≈~~≈≈≈≈≈~.~≈~. .~≈~~# #≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~.~≈~~ .~≈~.# #`i~~~~≈≈≈≈~~~≈~÷ .~≈~.# #≈≈≈≈≈≈≈≈~..~~~~≈≈≈~~~≈~~ `i.~≈~~# #..~~..≈≈~≈≈≈~~≈~~ .~≈~~# #`ixg[)~~..≈≈~≈~~~≈~~ †~≈~~# #≈≈≈≈≈~~..)~.~~~≈≈~≈≈~≈~. .~≈~~# #≈≈≈≈≈≈~~.≈≈...~≈≈≈≈≈≈≈~~ ~`i~≈~.# ##≈≈≈≈≈≈≈≈≈≈≈~∩~~≈≈#≈≈≈~~ ~~≈~~# ##`iƢ≈≈~≈≈≈##≈≈≈~~ .~≈~~# ##≈≈≈####≈≈≈~. ~`il~≈~.# ######## #~≈≈~. ~`i#~≈~.# ######## #.~≈~. .~≈~.##~≈≈~.You pick up a parchment of Leda's Liquefaction and begin reading...`i%+4.1 (1`i+5.1 (2`i0`iUL _You add the spell Leda's Liquefaction to your library.`io ~≈~~.# ~≈~~≈~~≈≈≈~~~÷≈≈~.# ≈≈~~~~.........~~≈~≈≈~~~~..~~≈~÷# ~≈~~#~≈~~≈≈≈≈≈~.~≈~.# ~≈~~# #≈≈≈~≈~.~≈~~# `i 2~≈~.# #≈≈~≈≈≈≈≈≈~~~~≈≈≈≈~~~≈~÷# ~≈~.# #≈~..~~~~≈≈≈~~~≈~~# ~≈~~# #≈..~~..≈≈~≈≈≈~~≈~~# `i ~≈~~# #≈≈≈≈≈≈..@)~~..≈≈~≈~~~≈~~# ~≈~~# #≈≈≈≈≈~~..)~.~~~≈≈~≈≈~≈~.# ~≈~~# #≈≈≈≈≈≈~~.≈≈...~≈~~# ~`iC ≈~.# ##≈~∩~~≈≈#≈≈≈~~# ~≈~~# ##≈`i ~≈≈≈##≈≈≈~~# ~≈~~# ##≈####≈≈≈~.# ~≈~.# ####≈≈≈≈≈≈#### #~≈≈~.# ~≈~.# # #.~≈~.# ~≈~.# `i 2#~≈≈~.#`iY `i +6.1 (1`i `i { _You see here a scarf of invisibility.`i`iEquip or unequip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Clara}  c - a +0 sling (offhand) {Kendra} Armour (go to first with [)  b - a +0 leather armour (worn) Floor Items ([,] to select) `iEArmour a scarf of invisibility`i-\[?] describe selected [!] equip|wield|wear[tab] equip|unequip `i`il`i~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈~~.# psymon the Shooter ~≈~~~~~~~~~~~~~~~~≈~~≈≈≈~~~÷≈≈~.# Coglin `io≈≈~~~~.........~~≈~≈≈~~~~..~~≈~÷# Health: 50/50 ======================== ~≈~~#######~≈≈≈≈≈≈≈~~≈≈≈≈≈~.~≈~.# Magic: 7/7======================== `i̤n~≈~~# #≈≈≈~≈≈≈≈≈≈≈≈≈≈≈≈≈~.~≈~~# AC: 3Str: 11 ~≈~.# #≈≈~≈≈≈≈≈≈~~~~≈≈≈≈~~~≈~÷# EV: 11Int: 9 ~≈~.# #≈≈≈≈≈≈≈≈~..~~~~≈≈≈~~~≈~~# SH: 0`i]Dex: 19 ~≈~~# #≈≈≈≈≈≈≈..~~..≈≈~≈≈≈~~≈~~# XL:  7 Next: 24% Place: a Sewer ~≈~~# #≈≈≈≈≈≈..@)~~..≈≈~≈~~~≈~~# Noise: ---------  Time: 2996.1 (0.0) ~≈~~# #≈≈≈≈≈~~..)~.~~~≈≈~≈≈~≈~.# a) +2 sling {Clara}  c) +0 sling {Kendra} `iӥ|~≈~~# #≈≈≈≈≈≈~~.≈≈...~≈≈≈≈≈≈≈~~# Fire: a) +2 sling {Clara} ~≈~.# ##≈≈≈≈≈≈≈≈≈≈≈~∩~~≈≈#≈≈≈~~# ~≈~~# ##≈≈≈≈≈≈≈≈≈≈≈~≈≈≈##≈≈≈~~# ~≈~~# ##≈≈≈≈≈≈≈≈≈≈≈≈####≈≈≈~.#  ~≈~.# ####≈≈≈≈≈≈#### #~≈≈~.#  ~≈~.######### #.~≈~.#`i{D  ~≈~.##~≈≈~.#  _You add the spell Teleport Other to your library. _You see here a scarf of invisibility. _b - a scroll of blinkingYou pick up a parchment of Leda's Liquefaction and begin reading... _You add the spell Leda's Liquefaction to your library. _You see here a scarf of invisibility.`im`i _`i4`i|f  You start putting on your armour.`i+7.1 (1`iV`iA8.1 (2`i`iF`i+9.1 (3`if`i)D3000.1 (4`i`i`i+1.1 (5`i`i  _You continue putting on your scarf of invisibility. x5  You finish putting on your scarf of invisibility.`i `i`iZ _You become transparent for a moment.`inf`if`ih`ip`ir`iv: _`i7x`iz`iz`i|`i`i,`i`i?`iŐ`i7n`i`i+`ii`i`i`i`i`ie`ie`i`i,`i `iH`i+  You enter the shallow water.Water `i`iLN _Moving in this stuff is going to be slow.`i`i`i`i`i,`i`i]`i`i`i`i.`i`i`i,`i\`i`i,`i`i`i`iD`i `i `i `i (`i] `i `i `i `i `i `i `i& `i[ `ia `i  ,`i `ik `i$ A  You enter the shallow water.`i]$ ?Water `i& `i?, N _Moving in this stuff is going to be slow.`i/ `i/ `i1 `i5 `i7 ,`i9 `i< `i? ,`iA `i%E `iTG `iG `i5I `iV n`ibW `i&X `iY `i\ `i^ `i_ `i` `id `izf `if `ih `iDl `io ,`iVq `iu `iw `ix (`iy `i| `i. `ix `iJ `i `iv `iʆ `iF `iX `iэ ,`i `i `iT `i `i[ `i{ `i ,`i٘ `iq `iN ,`i `i. `i} `i `iƢ `i? `i= B`i `i A  You enter the shallow water.`i ?Water `i `iV  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi`i dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.`i 3`i `is `if `i `i׼ `i `i> `ie `iX `i `i `i9 (`iI `i G _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.`i `i `i  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.`iX ?Water `i< `ia  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. `i P You enter the shallow water. _Moving in this stuff is going to be slow.`i `i `i `i/ `iU `i (`i `i `i= `if `i$ `i `i `i& `iQ `i, `ii _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. `i v You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.`i ?Water `i `i1  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi`im dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.`i `i$ `i `i `i5 `i `i8 `iE `i `i( (`i `ig `i _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi`iJ ng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.`i ?Water `i `i  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goi`iW dng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.`i{ `i `i `i! `i# `iU# (`i $ `ic% `ip(  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.`i( ?Water `i) `i- K  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.`iT. `i/ `i71 `i1 (`i32 `i3 `i4 `i4 `i5 `i8 h _Moving in this stuff is going to be slow.  You enter the shallow water`i9 . _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a frilled lizard skeleton.`iq: `i!;  _`i; `iZ= `i~> `i> `i? `i/A `iKB `iB `ilC `iD `ibF ,`i-G `iH `iI `i J `iJ `iL `i^R A  You enter the shallow water.`iR ?Water `iS `iU  `i V H_Moving in this stuff is going to be slow.`iW `iW (`iX `i5Z `iL] A  You enter the shallow water.`i] )Water `i] `i^ `i` N _Moving in this stuff is going to be slow.`iwb `ib (`i`c `id `ih A  You enter the shallow water.`i7i ?Water `iEj `i?m   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.`i _`i+ B`i0 j`i߹ `ir `iȻ `i ,`i X`i  _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.`i ?Water `i `i   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.`i 3`i `i `i `i( A _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.`i ,`i `i `i ,`i `i `i `iD `ii `i C _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here a frilled lizard skeleton.`i `i#  _`i `i `i  A  You enter the shallow water.`iY ?Water `i `i N _Moving in this stuff is going to be slow.`if `i `iI! `i$ `i$ `i$ (`i% `i' `il* A  You enter the shallow water.`i* ?Water `it+ `i%. N _Moving in this stuff is going to be slow.`i&/ `i/ `i0 `i 2 `iU3 >`i4 `i6 `i 7 3`i7 `i: `i: `i0; `i; `i= `i> `i> `i|? `i B `i;C ,`iD `iE `iF `i G `iG `iI `iJ `iJ `iJK `i2M `iZN `iN `i/O `iQ $  Things that are here:`iT  a ball python skeleton; an adder skeleton`iwU `iU  _`i"V `iY l  You see here a frilled lizard skeleton.`iZ `i[  _`i{[ `ij] `iB^ `i^ `i_ `i.a `ia `ib `iqb `id `id `ie `ike `if `ig `ih ,`i,j `ij `ik `ik `iCm `im `in `in `i `ió `i `i `i} `i `i ,`i˸ `i< `ik ,`i( `i `i  You enter the shallow water.Water `i d _Moving in this stuff is going to be slow.`i `i `i `i `im ,`i@ `i `i `i (`i, `if `i A  You enter the shallow water.`iY ?Water `i `i   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.`i3 `i `i `iA `iV `i `ia `i `i ,`i `i> ; _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here an adder skeleton.`i8 `i  _`i? `i( `i >`i u`ib l  You see here a frilled lizard skeleton.`i `i  _`iQ `i( `i2 ,`iY `iI `i ,`i `i  `i `i4 `ig `i `ij `i `i1 `i `i$ ,`i `i> `i\ ,`i `iL `i `ig ,`i `i `i5 `i `i `i `if `i  `in `iz `i `i `i'! `i" `i6" `i" `i$ `i% `id& ,`i' `i8) `ip) `i* `i+, `i- ,`ib. `i0 ,`i31 `i1 `i3 `i4 ,`i5 `i6 `i8 ,`iA9 `i: `iY< ,`i< `i> `i? ,`i@ `iA `iBC ,`iC `ifE `iF ,`iSG `iH `iJ `i4J `iK `iL `iM `iM `iN `iDP `i0Q ,`i R `iCS `i]T ,`iT `i1V `i;Y A  You enter the shallow water.`iY ?Water `i[ `i)] N _Moving in this stuff is going to be slow.`i^ >`i_ `i` `i8b 3`i c `i f d  You see here an adder skeleton.`ih A  You enter the shallow water.`i0i ?Water `i}j `il N _Moving in this stuff is going to be slow.`iCm `i}m (`in `ip `ir A  You enter the shallow water.`is ?Water `i`t `i2v N _Moving in this stuff is going to be slow.`iYw `iw `ix `id `i `iC `iт `i `i҉ `i `iˊ `i2 `i, `in (`i@ `i  #######  #.....########  #######@~~~.~~~..~.####231.7 (230.6) #≈≈≈≈≈≈≈≈≈~~~~~~~~~~†.∩. #######.~≈~~~~.~.~.#### #.~≈~.######## #~~≈~~########### #~~≈~~÷.~......... #~~≈~~~~~~~~~~~~~~ #.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #~~≈~~~~~~~~~~~~~~`iq E _Done exploring.ai#main Ability - do what?CostFailure  f - Invent GizmoNone0% g - Evoke InvisibilityDrain28% aid{g[?] toggle between ability selection and description.ai¬aiai(psymon the ShooterCoglinHealth: 50/50 ========================Magic: 7/7========================AC: 3Str: 11EV: 11Int: 9#######SH: 0Dex: 19#.....########aiXL:  7 Next: 24% Place: a Sewer#######@~~~.~~~..~.##### Noise: ---------  Time: 3231.7 (0.0)#≈≈≈≈≈≈≈≈≈~~~~~~~~~~†.∩. a) +2 sling {Clara}  c) +0 sling {Kendra}ai#######.~≈~~~~.~.~.##### Fire: a) +2 sling {Clara} #.~≈~.########ai#~~≈~~############aiP@#~~≈~~÷.~......... #~~≈~~~~~~~~~~~~~~ #.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ #~~≈~~~~~~~~~~~~~~aix You see here an adder skeleton.  aiYou enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. ai0_Done exploring.aiP  Okay, then.aiaiai. _ai ai ai ai ~~~.~≈~.~≈~.~~≈~~~~≈~~÷.~.........~.~ai ai ai E _Done exploring.aiai8aiaiaiaikP _ai,aiai%ai|,aiBaiaiaiRaiaiaiA  You enter the shallow water.ai?Water ai)aiRN _Moving in this stuff is going to be slow.aiai=aiaiNai_Taiai A  You enter the shallow water.aiU?Water aiail _Moving in this stuff is going to be slow.ai aioaiaiA  You enter the shallow water.ai?Water aiai?  You enter the shallow water. ai_Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow waterai4. _Moving in this stuff is going to be slow.ai>ai{(ai<aiai W _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water aiai  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is goiaidng to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.aixai _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You see here an adder skeleton.ai$a _aiaiai  ####### #.....######## #.~~~.~~~..~.######## ≈≈≈≈~~~~~~~~~~÷.@.∩.# 49.7 (18.0) aiE#.~≈~~~~.~.~.######## #.~≈~.######## #~~≈~~########################### #~~≈~~÷.~........................ #~~≈~~~~~~~~~~~~~~~~~~~~~~~~~~~~ #.~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ aiw#~~≈~~~~~~~~~~~~~~~~≈~~≈≈≈~~~÷≈≈~ #.≈≈~~~~.........~~≈~≈≈~~~~..~~≈aiai*aic _There is an empty arch of ancient stone here.ai+" _ ....######## ~~~.~~~..~.## ~~~~~~~~~~÷.∩.@.# 51.7 (2.0) ~≈~~~~.~.~.## ~≈~.######## ~≈~~# ~≈~~÷.~..## ~≈~~..# ~≈≈~~.# ~≈~~≈~~≈≈≈~~~÷≈≈~.# ≈≈~~~~..~~≈~≈≈~~~~..~~≈~÷#ai~1j _There is a gate leading back out of this place here.aiaiai"aik)ai-22.7 (1 _ai0ai.Dungeon:4ai5T #.##.##.# #.####.#.#  #.##.##.####.##.....#  #.##............#.###  #.#..##.####.####.#  #.#.......##......#   #...#####.##.######   #.#.#~~~#.##.#   #...#~~~#.##.#   ###.#~@~#....# aiy  #.#~~~#.#.##   #.#~~~#.#.#   #.##'##.#.#   #...÷...##   #####.....#  #######    ai9-4.2 (2.5ai?ai@+ _Welcome back to the Dungeon!aiCY _There is a collapsed entrance here.ai3aiai%ai  You enter the shallow water.Water ai _Moving in this stuff is going to be slow.aiai&aih(aiai9@  There is an open door here.aiai- _aiaiaiXaiai(aihaiHaipaiaiIai aiOai,ai{ai ai= ,ai ai8ai,aipaiaiai:ai>aiai7aiaiai.aiz,ai"ai aij",aiS#ai%ai2'ai'aiQ(aic*ai,,ai-ai/aiX1,ai2ai5ai6ai_6aiS7ai%9ai:ai2;ai <ai=ai@,aiAaiaai0,aiaiai aiX ai ai ai&,aiaiai-,aiaiGai,aiai.ai`8aix;aiCnaiDaiEaiHaiDK,ai_LaiIOaiPaiHQaiRaiTaiVaiVaiXaiZai[ai\ai]aiN_aiaaiPaaibaidaiKeaieaifaii,aijail{ _c - 4 scrolls labelled FIUBOEMAPP (gained 1)aiwn3ai}vaiai,aicai?ai]RaiXai,ai(ai5,aiBaiXaiaiXXai(,aiaiaiai ai #########psymon the Shooter#.......###Coglin#.#####...##Health: 50/50 ========================#.####.....#Magic: 7/7========================#.##.......#AC: 3ai Str: 11#.##.#.....#EV: 11Int: 9#.##.##...###.#SH: 0Dex: 19#........########....M.#XL:  7 Next: 24% Place: Dungeon:4###...##......@...# ...ai1Noise: ---------  Time: 3322.4 (68.2)#...############# .....#a) +2 sling {Clara}  c) +0 sling {Kendra}####......##. .....###Fire: a) +2 sling {Clara} #.........##..#......####.......).#.##..#..# #....#.........#........# #.... M   Menkaure (dormant)####....#.#aiZ#.. #..###.)..#....#.##..##......)##ai#......##........##)# _There is a collapsed entrance here.  aitYou enter the shallow water. _Moving in this stuff is going to be slow. _There is an open door here. ai_c - 4 scrolls labelled FIUBOEMAPP (gained 1)  You encounter Menkaure, Prince of Dust.ai~/  --more--ai  3.4 (69 _ai~ ))))))MYou shoot a sling bullet. The sling bullet hits Menkaure.  Menkaure shouts!aio )Menkaure is lightly damaged.  You shoot a sling bullet.ai 1M.ai -.....ai f===4.4 (1.0)Rev ai$ ai' B _The sling bullet completely misses Menkaure. aiZT )))))You shoot a sling bullet. The sling bullet hits Menkaure. ai   Menkaure is lightly damaged.  You shoot a sling bullet. The sling bullet hits Menkaure. ai}f .....  Menkaure is moderately damaged. aiWl8* aiB (fast)Menkaure gestures wildly while chanting. aieM5.5 (1.1 aid6Rev+  ai ai1 _Menkaure seems to speed up. ai: )))))You shoot a sling bullet. The sling bullet hits Menkaure. ai}  Menkaure is heavily damaged.You shoot a sling bullet. The sling bullet hits Menkaure. ai1M. ai*+.... ai'6.6 ai  ai )))))) _Menkaure is severely damaged.You shoot a sling bullet. air  The sling bullet completely misses Menkaure.  You shoot a sling bullet. aia$wM..M ai,3...... ai-T70Rev*  ai- ai4 ai6> _The sling bullet barely misses Menkaure. aiJ  aiK)) You shoot a sling bullet. The sling bullet hits Menkaure. ait  Menkaure is almost destroyed.You shoot a sling bullet. The sling bullet hits Menkaure. ai `uM..8 ai-os _Menkaure is almost destroyed. ai~n .  You shoot a sling bullet. The sling bullet hits Menkaure! ai=) ai n ))You destroy Menkaure! aiY(... ai0 kirmisher539.7 (1.1 _You shoot a sling bullet.  Training target 8.0 for Ranged Weapons reached!  aiVYour Ranged Weapons skill increases to level 8! ai] aith _Your Alchemy skill increases to level 1! ai ai aiV ai]H _No target in view! ai{ aiE aig airH _No target in view! aio8  ai9  aiG  aisJ H _No target in view! ai n  ain  ait  aiv H _No target in view! ai I ai` H _No target in view! aiM ai ai ai #No target in view! ai ai ai, ai  aiD _Rev+  ai, ai ai, ai ai aiV ai aiC ai ###### .. .....### #. . ####...## .. .. ###.....# ##.#.# #.......# ..... #.#.....# ...  aiU#.##...## ####.#.# ## ......######## #...---34.7 (5.0 ...##..........##.#..... #... ...############# .....## #... ......# #.>.....### #... ......# #..#......##### ....).# .##..#..###.........   ai<2......# ........# #.........  ....#.# #..##..###.)......[  ....#.# #..##......)####...  aiQ ai)F---5.7 (6 ai  ai%8 _Found a stone staircase leading down. ai _ aij TRev  aiv X ai8  ai  aiȓ  ai  # ## : .#.#. ###  ..... ..### ###.#.#....## #........ # ###@#.##... 9.7 (4..# #..... ..# #.....##  ai_ #...## ####.#.#.# ## ########......#.# #...# ##..........##.#...... #...# ##############.....### #...#### #.>.....### #...#..# #..#......#####...#.# ai 640.7 (5 ai޻  ai Y _Found a parchment of Kiss of Death. ai\ aiQx  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   2.0  --   0   o + Spellcasting 0.0  --  -2           aiPb + Maces & Flails 0.0  --  -1   p + Conjurations 0.0  --  -1  c + Axes0.0  --   0   q + Hexes ai-0.0  --  -1  d + Polearms0.0  --  -1   r + Summonings0.0  --   0  e + Staves ai0.0  --  -1   s + Necromancy0.0  --   0  f + Unarmed Combat 0.0  --  -1   t + Forgecraft0.0  --  +2  g + Throwing ai0.0  --  -1   u + Translocations 0.0  --   0      v + Alchemy1.2  --  +1  h + Short Blades 0.0  --  -1   w + Fire Magic0.0  --  -1   aiwi + Long Blades0.0  --   0   x + Ice Magic0.0  --  -1   ai j - Ranged Weapons   8.0  --  -1   y + Air Magic0.0  --  -1   ai/    z + Earth Magic0.0  --  -1   aix k - Armour   1.0  --  -1      l - Dodging   1.7  --  -1   0 + Invocations ait0.0  --  -2  m + Shields0.0  --  -3   1 + Evocations ai 0.0  --  +3   aiu n - Stealth   0.7  --  -1   2 + Shapeshifting 0.0  --  -2  The current training targets, if any.  The species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsaih ai ai Hpsymon the SkirmisherCoglin#Health: 50/50 ========================## :.Magic: 7/7========================.#.#.AC: 3Str: 11 ai ###.....EV: 11Int: 9 ..######.#.#..SH: 0Dex: 19 #...###........XL:  7 Next: 53% Place: Dungeon:4 .....####@#.##...Noise: ---------  Time: 3340.7 (0.0) .....##..........a) +2 sling {Clara}  c) +0 sling {Kendra} .....##.....##.##Fire: a) +2 sling {Clara} aiE #...## ####.#.#.### ...########......#.##...# ##..........##.#...... #...# ai ##############.....### #...###  ...##.>.....### #...#..  ...##..#......#####...#.#  _No target in view! ai _No target in view! _No target in view! _No target in view! ai2 p_Found a stone staircase leading down. _Found a parchment of Kiss of Death.ai ai2 ai ai ai;ai?x  Skill  Level Target Apt Skill  Level Target Apt  a - Fighting   2.0  --   0   o + Spellcasting 0.0  --  -2          aiI@4b + Maces & Flails 0.0  --  -1   p + Conjurations 0.0  --  -1  c + Axes0.0  --   0   q + Hexes0.0  --  -1  d + Polearms0.0  --  -1   r + Summonings0.0  --   0  e + Staves0.0  --  -1   s + Necromancyai|@0.0  --   0  ai@f + Unarmed Combat 0.0  --  -1   t + ForgecraftaiA0.0  --  +2  g + Throwing0.0  --  -1   u + Translocations 0.0  --   0      v + Alchemy1.2  --  +1  h + Short Blades 0.0  --  -1   w + Fire Magic0.0  --  -1  i + Long Blades0.0  --   0   x + Ice Magic0.0  --  -1   j - Ranged Weapons   8.0  --  -1   y + Air Magic0.0  --  -1      aidBz + Earth Magic0.0  --  -1   k - Armour   1.0  --  -1      l - Dodging   1.7  --  -1   0 + Invocations0.0  --  -2  m + Shields0.0  --  -3   1 + Evocations0.0  --  +3  aiB n - Stealth   0.7  --  -1   2 + Shapeshifting 0.0  --  -2  The current training targets, if any.  aiBThe species aptitude is in white.  [?] Help[=] set a skill target [-] clear all targets  aiB[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsaiai%ai = a + Fighting 2.0'ai b * Maces & Flails   0.0'ai:o b - Maces & Flails   0.0(ai; c * Axes   0.0(aio c - Axes   0.0)ai;  d * Polearms   0.0)ain o d - Polearms   0.0*ai e * Staves   0.0*ai> o e - Staves   0.0+ai  f * Unarmed Combat   0.0,aiYo f - Unarmed Combat   0.0-aiK g * Throwing   0.0-aiMo g - Throwing   0.0.aiF h * Short Blades   0.0.aip h - Short Blades   0.0.aiDj  i * Long Blades   0.0.aip i - Long Blades   0.00aiX| m * Shields   0.00aiip m - Shields   0.02ai o * Spellcasting   0.02aizp o - Spellcasting   0.02ai9  p * Conjurations   0.02ai@ p p - Conjurations   0.03ai"@ q * Hexes   0.03ai2p q - Hexes   0.04aif r * Summonings   0.04ai9p r - Summonings   0.04ai  s * Necromancy   0.05aip s - Necromancy   0.06aiL t * Forgecraft   0.06aiXp t - Forgecraft   0.06aiu  u * Translocations   0.06ai p u - Translocations   0.07aij) v * Alchemy   1.27aiq v - Alchemy   1.27aiX w * Fire Magic   0.08aiq w - Fire Magic   0.08aik.  x * Ice Magic   0.09ai.6q x - Ice Magic   0.0:ai_Q y * Air Magic   0.0:aiq y - Air Magic   0.0:ai+  z * Earth Magic   0.0:aiq z - Earth Magic   0.0 j + Ranged Weapons 8.0Jai8+Kai@ l * Dodging   1.7LaiZ48+Mai  m * Shields   0.0Nai p m - Shields   0.0OaiA8+TaiJp l - Dodging   1.7TaiW 8+Vai m * Shields   0.0Vaip m - Shields   0.0Yai> n + Stealth 0.7hai hai haim psymon the SkirmisherCoglin#Health: 50/50 ========================## :.Magic: 7/7========================.#.#.AC: 3Str: 11 ###.....EV: 11Int: 9 ..###hai ###.#.#..SH: 0Dex: 19 #...###........XL:  7 Next: 53% Place: Dungeon:4 .....####@#.##...hai Noise: ---------  Time: 3340.7 (0.0) .....##..........a) +2 sling {Clara}  c) +0 sling {Kendra} .....#haiE f#.....##.##Fire: a) +2 sling {Clara} #...## ####.#.#.#hais ## ...########......#.##...# hai V##..........##.#...... #...# ##############.....### #...###  ...#hai #.>.....### #...#..  ...##..#......#####...#.#  hai _No target in view! _No target in view! _No target in view! _No target in view! hai4 p_Found a stone staircase leading down. _Found a parchment of Kiss of Death.hai hai3 hai& hai] jai jai   Skill  Level Target Apt Skill  Level Target Apt a + Fighting2.0  --   0  g - Spellcasting   0.0  --  -2  jaiO i         b - Unarmed Combat   0.0  --  -1  h - Alchemy   1.2  --  +1          c + Ranged Weapons 8.0  --  -1  i - Evocations   0.0  --  +3  jai         jai > d - Armour   1.0  --  -1     e + Dodgingjai 1.7  --  -1     f + Stealthjai 0.7  --  -1     jai0         jaiZ l    jai         jai         jai         jai n    jai)         jain             jai     The current training targets, if any.  jai The species aptitude is in white.  [?] Helpjai [=] set a skill target [-] clear all targets  jai [/] auto|manual mode [*] useful|all skills [!] training|cost|targetslaia-z] setselected target oai,<[?25h[?0c0 qai [?25l[?1cqai 27.0   0 =] set aall targetssai  c * Ranged Weapons   8.0taio c - Ranged Weapons   8.0uai= c + Ranged Weapons 8.0uai^~ a-z] setselected target vai<[?25h[?0c0 xai&" xai8 [?25l[?1cxai%14.0  -1 =] set aall targets}ai-9a-z] setselected target }aiz[?25h[?0c}ai*0 aiX [?25l[?1caie7.0  -1 =] set aall targetsai f * Stealth   0.7aiPp f - Stealth   0.7ai> f + Stealth 0.7ai~\a-z] setselected target ai=[?25h[?0c0 aik" ail [?25l[?1cai65.0  -1 =] set aall targetsail ai ai psymon the SkirmisherCoglin#Health: 50/50 ========================## :.Magic: 7/7========================.#.#.AC: 3aiR Str: 11 ###.....EV: 11Int: 9 ..######.#.#..SH: 0Dex: 19 #...###........ai iXL:  7 Next: 53% Place: Dungeon:4 .....####@#.##...Noise: ---------  Time: 3340.7 (0.0) .....#ai o#..........a) +2 sling {Clara}  c) +0 sling {Kendra} .....##.....##.##ai Fire: a) +2 sling {Clara} #...## ####.#.#.### ...########......#.##...# ##..........##.#...... #...# ai ##############.....### #...###  ...##.>.....### #...#..  ...##..#......#####...#.#ai,   _No target in view! _No target in view! _No target in view! _No target in view! _Found a stone staircase leading down. aiV D_Found a parchment of Kiss of Death.ai ai ai ai; ai{3aiaiϔaiiaiҖaiK,ai,aiaiaižaiJaiaiKaiai߫aiai%aiaidaiaiaiaihaiaiַaiaiai}aiaiaiaixaiJai.aioai aiaim,aicaio  You see here a parchment of Kiss of Death.aiHx  You encounter a goblin and a ball python.ai.#.# .. .#  ### .#  ##.## .# .#  ##.#.##.#...## #.###:@......S ##.#.#. #............. ai4###.#.#...#...## #.........#....g ###.#.##....# ...# g   goblin (asleep) #............. ... S   ball python (constriction, asleep) #.....##.##### ..# #  ####.#.#.# .# ## aiJS.510.0)ai$NS)ai,1.7 (11aiai5 _The ball python hisses angrily.ai †You shoot a sling bullet. The sling bullet hits the ball python.aiD)))))ai*r ))You kill the ball python!aiN.....†.aiyf===2.7 (1.0)Rev aicaip/ _You shoot a sling bullet.aizR )You shoot a sling bullet. The sling bullet hits the goblin.aiW p))))))ai m )You kill the goblin!ail ......)3.8 (1.1Rev+ ais aiau / _You shoot a sling bullet.ai ai ai/ aiט H _No target in view!ai3aiGaiH _No target in view!aiaiaiai4H _No target in view!ai3aikai H _No target in view!aiQaiQaiXaiYH _No target in view!aixi3ai"jai#naipaiqERev  _aivBaiwai]xai{ai}ai}ai~aiaiai(aiaibai7aiaiaiьaiaiai'aiaiW,aiaiBaiai aiai_aiaiaiaiaia,aicaiaiW,aiaiaiާai0aiШaiϫaiaiaiai"ai,aiaiaiaihaiai@ai~aiaiĶaiRaiaiaiaiaiɼaiaiai|ai1aiai@aiai aiai"aiaiaiaiaiaiai,aiaiaiaiailaiaiaiaiaiaiaiOaiaiai-,aiai(ai,ailaiaiaiaiTaikai*aiaiaiaiaiBaiaiaiai)aiLaiaiFaiaiaiaiaiYaitaiaiaiai ai]aiT ai ai; aiq ai aiaiaiaiaib,aiaio _No target in view! _b - 2 scrolls of blinking (gained 1)ai:##### ######... #...#### ##.## #.#....#######...# #...##...........# ##.......#####..@# ---96.8 (43.0)  aiT#..####.# ####....#  #..####.# .####  #.....#.##### .#  ##.##.#.....# (#.##.#.....# ai^,#..........# .#####.#.....# .  ### #.#.....#aiM$ai$H---7.8 (44ai~)aiN+J _Found 3 large rocks.ai3aiaiHaiXZaiaiBaiGBaiai=aiaaiaiaiaiai.aiaiIaiaioaiEai,aiairaiai^aiai`  You see here 3 large rocks.aiai _aiaiai6 ai ai1 ai aiaivai5aiai,aiKainai,aiO!ai#aib%ai%aim&ai'ai(aiP)ai)ai+ai,ai"-aij.ai\/ai80ai0ai'1ai3ai<4ai4ai)5aie8aiE9ai9ai:ai<ai=ai >ai>ai,@aimBBai?EaiEaiEaiFaipHaiKBaiN>  You see here a +0 dagger.ai\w _ai],ai!^ai`,aibaiydaieai-fai4gaiiai^kaikailaiqBaiBrai>taiuai1vai,waixairz,aip{ai|ai~ai~aiaiޅaiņai6aiaiai2aiaiAaihaiaidai|aiai,aiai]ailai֛aiFaiŸai ,aiai-aiɧai4aiaiaiŭai,aiaiai;aiaifaiaiaiQaimaiaiainaiai"aiTaiýai+aiaiaiaiyaiZQ#.##.#.....##.....##.##### #.##.##...## ####.#.#.##.# # #........########......#.##.# # ###...##..........##.#......# #  #...##############.....#### # ###......# ########.>.....### # .........# #.....##..#......##### .......).# #.....##..#..###...... .........# #....@.......# #......453.8 (56 ###....#.# #.....#..##..###.[.... #....#.# #.....#..##......)####aifp #......# #######........##)# # ####.### #.##..#.###.# # #.# #####.......###.# ####.#### #......#........# #.......# #.####.#.######## # #.##.##.# #.####.#.#aiaiaiE _Done exploring.aiM4aiai?H _No target in view!ai֯Iai.............0.0)aiai:[ _Done exploring.aiY 4aiɕ aiD H _No target in view!aiai0aiai@ 4aid ailE _Done exploring.ai aiF ai ais aic ai! f _aif Bai ai aim ai ai aio ai ai ai aiP ai aib ##...## #.........#....)#.....# ###.#.##....#.... .# #................. .#.....# #.....##.#####... .# ####.#.#.##.# ##.# .....########......#.##.# #...##..........##.#......# #...##############.....#### #...#ai # ########### #...#8.8 (5 .....# #.....##..#......#####...# ...).# #.....##..#..###.......... .....# #............# #.......... ...#.# #.....#..##..###.[......[. ...#.# #.....#....)####...#  ai *.....# #######........##)# #...#  ##.### #.##..#.###.# #...# #.# #####.......###.# #...# aiY ai ai$ _Done exploring.No target in view!Done exploring.No target in view! _Done exploring. _There is a stone staircase leading down here.ai #. # S   adder (asleep) ai+ .61.3 (2.5ai aiK } _You encounter an adder.Found a stone staircase leading down.ai a _There is a stone staircase leading up here.ai/A )))S    You shoot a sling bullet. The sling bullet hits the adder.ai]  The adder is heavily wounded.You shoot a sling bullet.  The sling bullet hits the adder but does no damage.aiQ .SThe adder is heavily wounded.ai S 5Something shouts, "Scamper away, thou peeagling unchin-snouted fustilarian!"aiY..5   white impaiZb===2.3 (1.0Rev ai_ai_bZ _You encounter a white imp.ai? )) You shoot a sling bullet. The sling bullet hits the adder.aia'  The adder is severely wounded.You shoot a sling bullet. The sling bullet hits the adder.ai:S.aijA5.ai-..ai\3Rev+ aiaiķY _The adder is almost dead.aig †You shoot a sling bullet. The sling bullet hits the adder.aiV )aiok )You kill the adder!aiC5>ai59†.ai-54ai;ai/ _You shoot a sling bullet.ai ) You shoot a sling bullet. The sling bullet hits the white imp.aiٞ )))The white imp is heavily wounded.You shoot a sling bullet.ai&h5.....ai&k5.4 (1.1Rev* ai+aib.d _The sling bullet closely misses the white imp.aiWw  You shoot a sling bullet. The sling bullet hits the white imp.aij  The white imp is almost dead.You shoot a sling bullet.  The sling bullet hits the white imp but does no damage.ail  The white imp is almost dead.ai +60aiai@ _The white imp hits you but does no damage.aihh ))You shoot a sling bullet.ai,  The sling bullet closely misses the white imp.You shoot a sling bullet.ai †5The sling bullet barely misses the white imp.aiĺm  The white imp gestures at you.ai]AaiA^42----7.5 (1.1aiFaiJ1 _The puff of frost hits you!ail .  You shoot a sling bullet. The sling bullet hits the white imp. aip ))You kill the white imp!ais=†.ai6v/78.6aizai}/ _You shoot a sling bullet.aiӋaiuaiaiݒH _No target in view!aiorairaiwaizH _No target in view!ai ai? ai aij H _No target in view!ai5 ai5 ai9 ai< H _No target in view!aiuV aiV aiZ ai:] H _No target in view!aig Iaij ain f _aiMp aip aiq 93----ai=q 6Rev+ aiq ais ai1t ait aiv ai w aiTw ai"y aiy K4=ai"z ai| jRev aiC} ai{} ai~ ai aiI aiʀ ai r _No target in view! _You hear a distant slurping noise.ai> U5=ai ai aiچ (aiX ai 3aiw ai͋ ai& aiL D6=ai ai ,aii ai~ ,aiё ai7 ,ai ai ai U7=ai ai ,ai ai ai+ ai ai ai^ K8=ai& ai ai air aiϤ ai aiĥ ai ai aiY ai> ai U9=aiz aiǬ ai aiz ai8 aiw ai[ aiֱ ,aia ai4 ai E50=ai ai 1 _HP restored.aiX 3ai ai] ai ,ai ai$ ai ai aic aix b  You see here an adder corpse.ai E##.# ...# #..# #..## #..##. #..##. #..###†.<#..@###---99.6 (31.0) #.> #.. #..ai #..#..#..#.=ai0 ai f=---500.6 (32ai4 ai H _Found a jade ring.ai}d aid aie aig ai/j ain BaiC M  There is a stone staircase leading down here. _ai ai Bai aiօ ai. ai aiy e  You encounter a hound.aiБ K##. h..#.##.##..#.##.# #..#....# #....#..# #..#.#..# #.#.#..# #.@.#..# ##..#..## ##.#†.<#ai  #...### #.>## #..#h   hound (wandering) #..# #..#ai9 ,#..#aiH 06.6 (6.0)aij ai\ 27.6 (7 _ai ai aiǩ ))))))You shoot a sling bullet.ai, hThe sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.aiE?haiQN.hai,...ai`===8.6 (1Rev aiۺai3 _The hound is lightly wounded.aiV ))) You shoot a sling bullet. The sling bullet hits the hound.ai2  The hound is moderately wounded.You shoot a sling bullet. The sling bullet hits the hound.ai`M.haiMf,...aifc9.7 (1.1Rev+ ai maio] _The hound is heavily wounded.aiv ))))))You shoot a sling bullet.ai  The sling bullet closely misses the hound.You shoot a sling bullet.aiFU.haibGP.haiNN....aiqN(10.8ai TaiV_ _The sling bullet barely misses the hound.ai}' ai[}b You shoot a sling bullet. The sling bullet hits the hound.ai   The hound is severely wounded.You shoot a sling bullet. The sling bullet hits the hound.aiGh  The hound is almost dead.aiȗj10Rev* ai2aiER _The hound barely misses you.aiul ))You shoot a sling bullet.ai?  The sling bullet closely misses the hound.You shoot a sling bullet.ai .hThe sling bullet closely misses the hound.ai[49-2.9 (1.1aiaiR _The hound bites you. The hound bites you but does no damage.ai 5 †You shoot a sling bullet. The sling bullet hits the hound.ai8(aip ))You kill the hound!ai AW.†aiEEc50=6430ai##ai7? +6.9 (3ai? =---7.9 (4Rev+ _ai#E aigJ aiV )))j    You shoot a sling bullet. The sling bullet hits the gnoll.  The gnoll shouts!ai  ))))The gnoll is moderately wounded.You shoot a sling bullet.ai1a jThe sling bullet barely misses the gnoll.aiaO.jaiic& aicsjYou encounter a gnoll. It is wielding a +0 club.ai]e jYou encounter a gnoll. It is wielding a +3 flail.ai%m... ?.jjj 4 gnolls (1 polearm, 2 wandering)aiDns===8.9 (1Rev* aitaizq _You encounter a gnoll. It is wielding a +0 spear.ai8 ))You shoot a sling bullet. The sling bullet hits the gnoll.ai~p  The gnoll is heavily wounded.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.ai .jThe gnoll is heavily wounded.ai| 8.jai ai g.j.ai r.jj 3 gnolls (1 polearm)ai %9ai# ai` ' _The gnoll shouts!aiX l ))You shoot a sling bullet.ai )The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll!ai @) 2aivi Q.jaii N.jaitr $.ai v .620aix| ai~ I _You kill the gnoll!ai$ )You shoot a sling bullet. The sling bullet hits the gnoll.ai?I  The gnoll is moderately wounded.You shoot a sling bullet. The sling bullet hits the gnoll.aiQ.jaiv .  The gnoll is severely wounded.aiN_41-----2.0 (1.1aiaaiC _The gnoll hits you from afar with a +0 spear!aiI l ))You shoot a sling bullet.ai~  The sling bullet closely misses the gnoll.You shoot a sling bullet.ai Sjai+ .ai X.   gnollai] +30ai aip ` _The sling bullet closely misses the gnoll.ai+ ) You shoot a sling bullet. The sling bullet hits the gnoll.ain> )The gnoll is heavily wounded.You shoot a sling bullet.ai( y)jjai 0jai Qjj 3 gnolls (1 polearm)ai7 *9 (0.9aiT ai. _ _The sling bullet barely misses the gnoll.ai m ))You shoot a sling bullet.ai%  The sling bullet closely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.aig )jThe gnoll is almost dead..jai~8jaiJ-----5.0 (1.1aiCaii8 _The gnoll hits you with a +0 club.aio )  You shoot a sling bullet. The sling bullet hits the gnoll.ai, 2aiL )You kill the gnoll!You shoot a sling bullet. The sling bullet hits the gnoll.ai  .jThe gnoll is lightly wounded.aim'ai*/96.1ai0aiM3S _The gnoll closely misses you.aiy_  You shoot a sling bullet. The sling bullet hits the gnoll.ai  The gnoll is moderately wounded.You shoot a sling bullet.  The sling bullet hits the gnoll but does no damage.ai  The gnoll is moderately wounded.The gnoll hits you from afar with a +0 spear.aiI/07.2aizaiXR _The gnoll barely misses you.aiǠm ))You shoot a sling bullet.ai'  The sling bullet barely misses the gnoll.You shoot a sling bullet. The sling bullet hits the gnoll.aig .jThe gnoll is severely wounded.ai3180aiai ai̸_The gnoll barely misses you. The gnoll closely misses you.ai )You shoot a sling bullet. The sling bullet hits the gnoll!ai,S   gnoll (ailq ))You kill the gnoll!ai .)You shoot a sling bullet. The gnoll hits you but does no damage.ai?e37--719.3 (1.1aiXai1C _The gnoll hits you from afar with a +0 spear.ai% )You shoot a sling bullet. The sling bullet hits the gnoll.ai )The gnoll is severely wounded.You shoot a sling bullet.aix7 j)The sling bullet barely misses the gnoll.aiQ8,300ai.@aiBR _The gnoll barely misses you.aiw )You shoot a sling bullet. The sling bullet hits the gnoll.ai&}?)aik )You kill the gnoll!ai))8=-31.4 (1.1 _You shoot a sling bullet.ai+aiaiaiWH _No target in view!aiai{aiaiH _No target in view!aiM aiN aiO aiU aiZ  aiZ ai[ :_No target in view!ai 3aiO ai  ai :_No target in view!ai/ ai ai@ ai H _No target in view!ai oaioaiqaisaipxP _aixaiIzai(|ai|>Rev+ ai}aiaiNairN9=aiaiai*ai(aiaiaiaiyai̎>Rev aiaiaiL40=aiai,aiTai,aiaijai#1ai==ai'aißaiaiai9ai}aiaiFaiaiaiwai52=aiaiai!ai\aiaiaiaiaiai#3ai 2=aiaiaiٺaiJai7aisai8aiaiai0aiaiai%D4=aiaiaiaiai5aisaiai}ai#5ai2=aieai{aiaiaiai1aiBaiaiaiai`aiaiD6=aiaiaiZaiaitaiJU7=aiBaiaiai ai< ai: ai K8=aiaiaifaiaiaiGaiyaiaiaiaiaiai89=ai aiP!aib#ai#ai$ai'ai'ai(aiS+ai+ai+E50=aiB-ai8n---..†.ai3@>78 M#####... ..... ..... ...... #.# ......##.#.# ai@......).##..#....##..#.#..#ai@?.#.ai@ ..aiG074.4 (43.0)aitH#---aiH%5.4 (44aiMaiTP_ _No target in view! _ Things that are here:aiEV _a +3 flail; a +0 club; a gnoll corpseaiq ai@r ais aiv aiy ai| P _ai ai ai aiъ  .. ###### .###..... .#ai .. .#. #.#. #.# .##.#.# .......@..#.##.#....####).#.##.#aiI :. #..#....# #....#..# #..#.#..#ai} #†#.#..# #...#...#..ai T###.#†.<#aiˋ ry - a scroll labelled TAK GUANKIUWUCThings that are here:ai% 17.4 (2.0)ai #=ai' $8.4 (3ai4 ai [ _a +0 spear; a +0 whip; a gnoll corpseaip_airaiLaiai nai<Xaiaiai!ai $ai*Bai1* ###  #.#  #.# .. ai1T#.######### .# #..##.....# .# #.........# .# #.........##.# #@........##.# #.........##.#.# #.........)..#.##.ai2Q#......####).#.##.#......# #..#....#......# #....#.. ai<2#......# #..#.#.. ######## ##†#.#..aih2[  #...#..ai2 You pick up a parchment of Foxfire and begin reading...ai9088.4 (10.0)aiL:,9.4 (11aih@aizC@ _You add the spell Foxfire to your library.ai.\ai\ai^]aiaaiTcai g,aigaiiai+jaihkaimaibpaipaiqai/tai/vaivaiwaiyai=|ai|ai'~aiai3aimaiaiai,aiai։aiaiBaisaiaiאaiai(aiai$  Things that are here:aiF%  aiqEa +0 spear; a +0 whip; a gnoll corpseaiaiL _aivaiaiaiªai aiíaiïaiaiaiaiJaixaiai/aiF,aiͼaiaiaiaiaiaiBaiaiaiaiaikaiai'aiai;aiaiOaiaiaiQ,aiai7 _You open the door.aiai<aiaiH@  There is an open door here.ainai _aiWaiwaiaiaiqai[aiiaiai5aiaiFaiai. _You open the door.  There is an open door here.ai _aiai~nai%BaiaioaiainaiaiMaiaiaiai)aixai.aiai`aiaiai$c # ### #. #.# ###.## #.##### ai%`#####ß #.'...# ###⌠.⌠#####.###.# ..#.>.'@....# #.# 624.4 (35###⌠.⌠#####.###'#### #ß#### #........# ###.## #........##.# #........##.##########.####ai%#..##.....##.#.........##. aie&c#.........##.# _You open the door.ai( _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a staircase to the Ecumenical Temple.aiCaiU3aiKai ai _Found 2 bubbling black potions.aia@  There is an open door here.aiai> _aiaiai,aiai# _Found 4 gold pieces.aiM#?###..$ #.# ### #.# #.#ai# ###.### #.##### #####ß# #.'...#.#####⌠.⌠#####.###.#!..#.@.'.....# #.#ai#7.0)####⌠.⌠#####.###'####aiZ$ #ß##### #........# ###.### #........# #.# #........# #.####.#### #..##.....##.# #.........##.#ai$N #...##.#ai%ai9*ai,i _There is a staircase to the Ecumenical Temple here.aiٴ4ai%ai ai28.4 (1 _aiai.Templeai≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ai~T≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈.................≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈...................≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈...⌠.....@.....⌠...≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈...................≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈.................≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ai≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈aiތ4  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ai E ai-9.9 (2.5ai#aiAE _You climb downwards. Welcome to the Ecumenical Temple!aid _There is a staircase back to the Dungeon here.ai. ai- aib aiB ai ai P _ai Bai@ ai ai ai ai Xai ai aif ai ai$ .......................................⌠.....<.....⌠......................ai C.................≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.@.≈≈≈≈≈≈≈≈34.9 (5.0≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈ai ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈...≈ai ai ai aioaiwpairaiuaiwai6xaiv|,ai~aib~aiai aiԃaiaidaiai{aiaiQailaiai^aiƐai?.................≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈...≈9.....ai...................._....._....._...aiMaiaiai* ai ai~ ai ai ai ,ai} 8 _Found three altars.ai 3ai ai 7 _Found four altars.ai ai3 aiF aij 8 _Found three altars.ai ai ai[ ai ai ,ai ai  ≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈...≈44.....ai, ...................._....._....._...._..._._..._._..._...._....._....._...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ aiN ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ai ai ai aiaiaiaiKaiai,aiP _Found a snail-covered altar of Cheibriados.aiaiaiaiaiaiai=aisaiOaiaiai...≈≈# ...≈≈# ...≈≈# ...≈≈# ...≈≈# .....≈# ai^.................# ..._....._....._...# aiV._..._._...@._..._.# 8.9 (4..._....._....._...# ..≈≈# ai≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈###aiqaiai] _There is an iron altar of Okawaru here.aiN  You kneel at the altar of Okawaru.ai$/  --more--aieU ai5X TWarmaster Okawaru Okawaru is a dangerous and powerful god of battle. Followers are expected to constantly prove themselves in combat, and may channel Okawaru's might to enhance their prowess. Okawaru demands that followers prove themselves by their aiqX own strength alone, and so worshippers are forbidden from gaining allies by any means. Okawaru pays little heed to easy victories, but will reward worshippers for heroic feats against mighty foes. aiX oFavour - Okawaru is neutral towards you. Granted powers:(Cost)aiX _Okawaru requires that you fight alone, and prevents you from gaining allies. aiX 5You can gain great but temporary skills.aiY U(2 MP, Piety-)You can speed up your combat.(5 MP, Piety--)aiYY You can enter into single combat with a foe.(7 MP, Piety--)Okawaru will gift you throwing weapons as you gain piety. Okawaru will grant you a choice of weapons... once. Okawaru will grant you a choice of armour... once. ai~Y [!]: Overview|Powers|Wrath [J/Enter]: join religionai ai ≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# psymon the Skirmisher ≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Coglin ≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Health: 50/50 ======================== ai ≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# Magic: 7/7======================== ai1 ≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# AC: 3Str: 11 aia ≈≈≈≈≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈≈≈≈≈≈≈≈≈# EV: 11Int: 9 ≈≈≈≈≈≈.................≈≈≈≈≈≈≈≈# SH: 0ai Dex: 19 ≈≈≈≈≈..._....._....._...≈≈≈≈≈≈≈# XL:  7 Next: 73% Place: Temple ai ≈≈≈≈≈._..._._...@._..._.≈≈≈≈≈≈≈# Noise: ---------  Time: 3648.9 (0.0) ai I≈≈≈≈≈..._....._....._...≈≈≈≈≈≈≈# a) +2 sling {Clara}  c) +0 sling {Kendra} ai? I≈≈≈≈≈≈.................≈≈≈≈≈≈≈≈# Fire: a) +2 sling {Clara} ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# aib ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ai ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ai ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# _Found three altars. ai͔ e_Found four altars. _Found three altars. _Found a snail-covered altar of Cheibriados. ai q_There is an iron altar of Okawaru here.  You kneel at the altar of Okawaru.aiL a  Okawaru welcomes you!ai֟ /  --more--aid  of Okawaru ......ain+9.9 (1 _aipS___aifai.BaiBaiCaiTT>....0ai!XaiZai\E _Done exploring.aiIIaiMaiSPaiU: _aiPVaiWai!faivgai iaikaimainaiqaiZi≈≈...≈≈≈≈...≈≈≈≈...≈≈≈≈...≈≈≈≈...≈≈≈≈≈...≈≈aiI≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.@.≈≈≈≈≈≈≈≈aiˁ54.9 (5≈≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈≈ai~≈≈≈≈≈≈≈≈.....≈≈≈≈≈≈aiAc.................≈≈aid..._....._....._...≈≈≈≈≈≈≈._..._._..._._..._.≈≈≈≈≈≈≈ai ..._....._....._...≈≈≈≈≈≈≈aij .................≈≈aiׂz ≈≈ aiaiai" aip aim aiS air ai* ,aie aiT ai ai ai ai aiK ai aij ai ,ai+ ai ai ,ai ai #................... #................. #.. #≈... #≈... #≈... #≈... #≈... #≈@..9 #≈... #≈≈ #≈≈≈≈≈≈≈≈...≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈ #ai c≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈ #≈≈≈≈≈≈≈.....≈≈≈≈≈ #.................ai=! ai' ai* aiJaiaiai4ai2aiaiaiaiPaiaiaiaiҔaiaiaie≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈.......................................⌠.....<.....⌠............................................64..≈...≈≈≈≈≈≈≈≈...≈≈≈≈≈≈≈aiaiai2aiaiai,aiaiaiai ai}aiai#aiaicai',aiainw≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ ≈.≈ ≈................... ≈...⌠.....@.....⌠...8.9 (4 ≈................... ≈................. ≈.. ≈...≈ ≈...≈ ≈...≈ ≈...≈ ≈...≈aiz aiai3d _There is a staircase back to the Dungeon here.ai'aiaiaiai29.9 (1 _aiXai@z.Dungeon:5aip ### ..$ #.# ###  #.# #.#  ###.### #.#####  #####ß# #.'...#  .#####⌠.⌠#####.###.#  ..!..#.@.'.....# #.#  ######⌠.⌠#####.###'####  #ß##### #........#  aid###.### #........# #.# #........# #.##########.#### #..##.....##.# #.........##.# #.........##.#ai.71.4 (2.5aiai> _You climb upwards. Welcome back to the Dungeon!aiNi _There is a staircase to the Ecumenical Temple here.ai Iai ai| ai P _aiH ai ai& ai V  There is an open door here.ai  _ai ai ai< ,aih aiM aiE ,aiY ai ai ai ai ai aik ,ai ai ai` ai ai ai ai= ai aiZ ai2 ai ,ai} ai= ai ,aik ai aiM ,aiaiYaiaiai)ai) ain ai ai aiaiMai|aivaiUaiaiai ai aiaiTaiai\ai"ai"ai$ai&ai(ai(ai)ai ,ai/g  You encounter a phantom.aiK6#..##.....##.##.........##.####.........##.#..#.........##.#.# #.........##.#.# #.........)..#.##.# #......####).#.##W# ai6#......# #..#....# #......# #..@.#..# #......# #..#.#..# ######## ##†#.#..# ai7, #.....###..#..####.#†.<#W   phantom (wandering) #...##aiA7# #.>## #.aig7#.#ai7/90.4 (19.0)ais?aiK@31.4 (20 _aiFaiHaiC))))aiN  You shoot a sling bullet. The sling bullet misses the phantom.You shoot a sling bullet.aiqK.Wai..W===2.5 (1.1)Rev aiaie _The sling bullet completely misses the phantom.ai/x ))))You shoot a sling bullet.aiʷ  The sling bullet closely misses the phantom.You shoot a sling bullet. The sling bullet hits the phantom.ai91W.aiB)..ai$Cb30Rev+ ai.WK _The phantom is lightly damaged.aig7))ai.  You shoot a sling bullet. The sling bullet misses the phantom.You shoot a sling bullet.aijqK.Waix..aiy,4.4 (0.9aiaiǁb _The sling bullet closely misses the phantom.aiw{  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.aih8  The phantom is lightly damaged.  You shoot a sling bullet. The sling bullet hits the phantom!aiq  The phantom is moderately damaged.aik5.4 (1.0Rev* aiai:T _The phantom barely misses you.aia  You shoot a sling bullet. The sling bullet hits the phantom.ai  The phantom is moderately damaged.You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.ai1  The phantom is moderately damaged.49-6ai7aif^+ _The phantom hits you.ail.)ai  You shoot a sling bullet. The sling bullet misses the phantom.You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.aiq& ai^WThe phantom is moderately damaged.ai,7.5 (1.1aiaiԡT _The phantom barely misses you.aig )You shoot a sling bullet.aiIT  The sling bullet completely misses the phantom.You shoot a sling bullet. The sling bullet hits the phantom.ai WThe phantom is heavily damaged.80ai> _The phantom barely misses you.aiHai>a  You shoot a sling bullet. The sling bullet hits the phantom.aimThe phantom is heavily damaged. _The phantom barely misses you.  You shoot a sling bullet.  The sling bullet hits the phantom but does no damage.ai_n  The phantom is heavily damaged.aimf5---9.6 (1.1ai ai + _The phantom hits you.ai  You shoot a sling bullet. The sling bullet hits the phantom.ai )The phantom is severely damaged.You shoot a sling bullet.ai, z WThe sling bullet closely misses the phantom.ai, )700.7ai/4 aig6  ai6 J_The phantom completely misses you.aiJ g )You shoot a sling bullet.ai  The sling bullet completely misses the phantom.You shoot a sling bullet. The sling bullet hits the phantom.ai!\ WThe phantom is almost destroyed.ai] e3---10ai,e aig + _The phantom hits you.ais .  You shoot a sling bullet. The sling bullet hits the phantom.  You destroy the phantom!ai (ai1 r )Okawaru accepts your kill.aiϯ aiӰ .ai\ ai -aiI 92ai 2ai# ai  ai ai !_You shoot a sling bullet.ai aid ai aiW H _No target in view!ai3ai:aiH _No target in view!ai*aiA+aiA1ai3H _No target in view!ai<3aiai_H _No target in view!aiC_ai_ai `aiCbaig~4= _aiigaihai/kaikailaiRoaioaioe5=Rev+ aipaisaisaitaivaiDwai$xaizaizai9|aiu~ai~66=ai~.Rev ai+ai#aipaiai$ailai!aiaiBaisY7=aiaiaiLaiaiaibaiFaiv,aiʔaiŖai"K8=aiail,aiaihaiaiaiȩaiU9=ai.aixaiai_ai,aiŰaiaifaiaiaiL50=ai4ai߻1 _HP restored.ai3aitaiai,ai3ai{|  You encounter a quokka.ai#.##########.### #..##.....##.# ..?... #.........##.### ..... #.........##.#.. .... #...##.#.# ... #...##.#.# r. ai#...)..#.##.# #......####).#.##.# aiV#......# #..#..@.# --- #......# #....#..# ai8#......# #..#.#..# ######## ##†#.#.ai8#...#.##..#..## ai]r   quokka (asleep)##.#÷.<#ai#...####.>#ai"#aia026.7 (24.0)ai#---ai %7.7 (25aiaivf _Found a scroll labelled YRUOK MAUCENO.aifn ))r  You shoot a sling bullet. The sling bullet hits the quokka.ai  The quokka is heavily wounded.You shoot a sling bullet. The sling bullet hits the quokka.ai5U.rai6W.rai?ai?====8.7 (1.0)Rev aiFaiIZ _The quokka is almost dead.ai5)ai, †You shoot a sling bullet. The sling bullet misses the quokka.You shoot a sling bullet. The sling bullet hits the quokka.  You kill the quokka!)ai 6†ai \9Rev+ aiaiP _Okawaru accepts your kill.aiq*3aim1ai4H _No target in view!aiV 3aig aij  aik aik :_No target in view!aiJ ai aiF ai H _No target in view!aiG  _No target in view!aip _ai ai [Rev  _ai6 b  You see here a quokka corpse.ai j  You encounter a marrowcuda.ai: .### #........# .# #........#.......# .##########.####.......# ..##.....##.# #..?....# ai .##.####.......# .##.#..........# .##.#.##.......# .ai y..##.#.##.....F.# .ai d..)..#.##@# --- ai ......####).#.##†# ......# #..#....# ai= ......# #....#..# ......# #..#aii .#..# ####### ##†#.#..# ai F   marrowcuda (dormant)#...#..###..#####.#÷.<#aiP t30---1.7 (2 _ai aia ai/G ))))FYou shoot a sling bullet.ai ))The sling bullet hits the marrowcuda but does no damage.  You shoot a sling bullet.aiad3F.aih)....aieim===2.6 (0.9Rev+ ai]qaiRev aibaidaij #.# ## aiai5?aiqAaiSCaiCaiDaiFaiVIaiIaiJaiMai8PaiPai?Rai`Uai(WaiWaiZXai[ai\,aiV]aiT^ai>_ai_ai`aiaaic,aidaifainm.>.#.##.# #.# #.#####aioP #.#...# ##.#...# #.@....# 94.4 (17.0) #......#  #......#  #......# #.....###### #..........# ## ##.##.####.# aip~.$ #.##.# #.# .# ### #.##.# #.#ai uai}uaiu%5.4 (18ai zai|; _Found a stone staircase leading down.aiLai-aiai(H _No target in view!ai aiʏ ai) aiʓ ai ai P _ai( ai ai> aij aiĝ ai$ ai aiߟ ai ai aiL ai aip aiХ ai ain aiӨ ai ai aiߪ aig ai ai~ ai R  There is a stone staircase leading down here.aiA ai  _ai ai ai. ai ai6 ai_ ai aie ,aig ai Bais aiC ai ai ai ai ai ai% ai ai ai ai ai ai  ###  #..  ###.# ## ai4 _.... .# ###.####.#  ......#.# aid  ############.##.#[####.#ai  ..>.............@......# ai ##.########..####.###### ai Z#.##...# ...  ai N#.###..# .##ai  #.##### #..# .. #  ai2 #.#...# #..# ..   aiR .#...# #..# #.#    ais #......# #..# .#    #......# ..#ai R  aiT    ###   #..  ai ###.# ###  .... ..#  ###.####.#  ai  ......#.#  ###########.##.#@####.#  .>....................#  #.########..####.###### ai #.# #...# ....  ai0 #.# ##..# #.##.#  ai t#.##### #..# #.. # #.#...# #..# #..  #.#...# #..# ##.#  ......# #..# .# ai .817.4 (22ai{ ,8.4 (23ai  _You see here the +1 pair of boots of Optimism {rF+}.aiaiVaivaiH _No target in view!aiaizaiaiai0ai: _ai ai#,ai$ai&ai')ait)ai*aiG8  ###   #..  ####.######  .......@..#   .###.####.#   ......#.#  ############.##.#[####.# ...>....................# ##.########..####.######  #.# #...# ....aifH  #.# ##..# #.##.#  #.##### #..# #.. #  You pick up a parchment of Lehudib's Crystal Spear and begin reading...ai]N222.4 (4.0)aiN+3.4 (5aiTaiWP _You add the spell Lehudib's Crystal Spear to your library.aiaiaiai'H _No target in view!ai ai ai ai8 ai{ ai P _ai ai ai ai ai~ ai ai ai ai ai ai ai ais ,aiB ai aiJ ,aiZ ai> aiF ,ai ai' ai ,ai ,ai& ,aiM ai ai< ai{ aiaiGaiaiAai^aiai ai aiR ai aiaaiaiaiaiai&ai9ai^ai5,aioaiaiaiai ai#ai%ai%ai 'ai)aiY+ai+aid,ai.ai?/,ai/ai1ail3,ai<4ai4ai 7,ai7ai9ai2;,ai;ail=ai?,ai@aiAaiBaiBaiCaiVDaisFaiAGaiGaiIai^JaiJaiJaitNaiP,aizQaiSaipUaiUaiVai/XaiYaiKZaiZai\aix^ai@_ai_aiwaaiic,aimdaieaigaigai+iai!kaixlailaimai=oaipaipaiqaisaiStaitaiLuaivai>x,aiyaiWzai{aiE|ai}ai~ai ,aiaiVaiai„aiai&ai,aibaiai+aiA,aiWai}aif,aivaiaiaiaiaiynaiaiĩaiYaiXai*aiͰaiainaiaieaiaiaiaiai,aiaiBaikaiaiGaiaiaiJaiaiET###..#.#.##.#  psymon the Skirmisher ##### #..#.#..#.#  Coglin of Okawaru ...... #...# #..#.#..#.#  Health: 56/56 ======================== #...# #..#.##.#.#  Magic: 8/8======================== ....# #..#....#.#aiy  AC: 3Str: 11 ....# ..#.####.#  EV: 11Int: 9 ....##.# #.#  SH: 0Dex: 20 ....# ..######.#  XL:  8 Next:  2% Place: Dungeon:5 ...######.......@.#  Noise: ---------  Time: 3877.4 (54.0) ........#o#########  a) +2 sling {Clara}  c) +0 sling {Kendra} ##.####.#  Fire: a) +2 sling {Clara} ##.# #.# ##.# #.# ##.####.#  o   Blorkula the orcula (dormant) ##.#...[# ##.#.####.# ##.)......# ai_You see here the +1 pair of boots of Optimism {rF+}. _No target in view!  You pick up a parchment of Lehudib's Crystal Spear and begin reading... _You add the spell Lehudib's Crystal Spear to your library. _No target in view!  You encounter Blorkula the orcula. He is wielding a +0 battleaxe.ai/  --more--ai0ai[Vo.ai o==8.4 (55 _No target in view!  You pick up a parchment of Lehudib's Crystal Spear and begin reading... _You add the spell Lehudib's Crystal Spear to your library. _No target in view!  You encounter Blorkula the orcula. He is wielding a +0 battleaxe. _Blorkula the orcula shouts!aiJ )))))You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.aij  Blorkula the orcula is lightly damaged.  You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.ai| .o....=9.4 (1.0)Rev aiU ai< = _Blorkula the orcula is lightly damaged.ai1b )))) You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.ai  Blorkula the orcula is moderately damaged.You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.aik<.oais ...ai980 _Blorkula the orcula is moderately damaged.ai )))You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.aiJ  Blorkula the orcula is heavily damaged.You shoot a sling bullet.  The sling bullet hits Blorkula the orcula!ai ...  Blorkula the orcula is severely damaged.ai ***Blorkula the orcula points at you and mumbles some strange words.aie(...aig4-----1Rev+ aioair1 _The puff of frost hits you!aim ))) You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.ai  .  Blorkula the orcula is almost destroyed.You shoot a sling bullet.  The sling bullet hits Blorkula the orcula.aibbbb 4 vampire bats (wandering)aiGbb..bb.1 wandering)ai%2aidaiX  Blorkula the orcula avoids the killing blow by scattering into a rainbow of _bats!aiY )You shoot a sling bullet. The sling bullet hits the vampire bat.aiZG{) _bats!The sling bullet hits the vampire bat.  The vampire bat is heavily damaged.  You shoot a sling bullet.  The sling bullet closely misses the vampire bat. ai;.b.b.bai\ b.The vampire bat is lightly damaged.ai1aik3.5 (1.1Rev* aiaiX _The vampire bat barely misses you.aiPSM)))))The vampire bat is lightly damaged. _The vampire bat barely misses you.  The sling bullet completely misses the vampire bat.sling bullet hits the vampire bat.aix  The vampire bat is lightly damaged.  You shoot a sling bullet. The sling bullet hits the vampire bat!ai>K.bai5 .bThe vampire bat is almost destroyed.The vampire bat bites you.ai4b.ai8.baiN5.baiJ.baiN 8bbai I-----40ai ai H _The vampire bat draws vitality from your injuries!ai]' )You shoot a sling bullet.  The sling bullet closely misses the vampire bat.The sling bullet hits the vampire bat!ai  .  The vampire bat is heavily damaged.You shoot a sling bullet. The sling bullet hits the vampire bat.  You destroy the vampire bat!aiҺ j) 3ai= .b.b.baia> 9.bai@ .bThat felt strangely unrewarding.aiH <aiH %5aiN aiQ C _The vampire bat bites you but does no damage.aij .  You shoot a sling bullet. The sling bullet hits the vampire bat!  You destroy the vampire bat!aip V 2aiB  )))That felt strangely unrewarding. You shoot a sling bullet.  The sling bullet barely misses the vampire bat.The sling bullet hits the vampire bat.aiy .b.b.bai u  The vampire bat is moderately damaged.ai %6ai ai:  ai aiZ 5_The vampire bat bites you but does no damage.ai~ )))))))You shoot a sling bullet.  The sling bullet barely misses the vampire bat.aiڭ ai5  The sling bullet misses the vampire bat.You shoot a sling bullet.ai .....bbThe sling bullet hits the vampire bat but does no damage.  The vampire bat bites you.ai+ %5aib 7.4 (0.9aiV ^ _The vampire bat draws vitality from your injuries!ai e  You shoot a sling bullet. The sling bullet hits the vampire bat!aio ) _The vampire bat draws vitality from your injuries!  You shoot a sling bullet. The sling bullet hits the vampire bat!  The vampire bat is heavily damaged.  The sling bullet closely misses the vampire bat.sling bullet hits the vampire bat.aiN bThe vampire bat is heavily damaged.The vampire bat barely misses you. The vampire bat bites you.ai Z3-8.4 (1.0aiaiH _The vampire bat draws vitality from your injuries!ai)The vampire bat is heavily damaged.The vampire bat barely misses you. The vampire bat bites you. _The vampire bat draws vitality from your injuries!  You shoot a sling bullet.sling bullet closely misses the vampire bat.  The sling bullet hits the vampire bat.ai ' aij))))))The vampire bat is severely damaged.You shoot a sling bullet.ai<& .....bbThe sling bullet barely misses the vampire bat. x2aiH'%9ai,ai\/X _The vampire bat barely misses you.ai.barely misses the vampire bat. x2 _The vampire bat barely misses you.  You shoot a sling bullet.  The sling bullet misses the vampire bat.The sling bullet hits the vampire bat.  You destroy the vampire bat!ai )   vampire bataiy ))))))That felt strangely unrewarding. You shoot a sling bullet.ai3 b.  The sling bullet closely misses the vampire bat.ai7b.aiZD....ai &90aiA"ai>%C _The vampire bat bites you but does no damage.aiV6m )))))))You shoot a sling bullet.ai  The sling bullet misses the vampire bat.You shoot a sling bullet. The sling bullet hits the vampire bat!aiQ>q.b.baiDA......aivE,1.3 (0.9aiKai Nd _The vampire bat is almost destroyed.ai%b! )You shoot a sling bullet. The sling bullet hits the vampire bat.  You destroy Blorkula the orcula!Okawaru is honoured by your kill.aifRai- )))))))A faint prismatic mist rises from Blorkula's broken form and then dissipates.aibwV......)aiL| 5/57-22.3 (1.0 _You shoot a sling bullet.aiˀai&h _Your Stealth skill increases to level 1!aiaiaiaiJH _No target in view!aiaiaiaiH _No target in view!ai63aiF^ _No target in view!ai^3ai3ai[H _No target in view!ai  _No target in view!ai! ai ai aiy #No target in view!ai8F aiF ai'L aikN aiaiaiai@aiai P _aiai aiaiaiIai>Rev+ ai{ai{aiai[56=aiai ai6aiaiaiaiaaiaiaiai$Z  #.###.####.# #.#aiI_  #........#.# #.#aihE ########.##.#[####.#ai ...................#ai: #######..####.###### ai #...#......#   ai##..#.#.##.#  #### #..#.#..#.# ai4  #..#.#..#@#  aix---8.3 (6# #..#.##.#.# ai ...# #..#....#.# ...# ..#.####.# ai...# #.# #.# ...# ..######.# ai..######......)..# .......#.######### #aiQ.####.#  aio9---aiai9aiIaiaiuai7=aiai)>Rev aiaiaiai& ai!aivai#aiaiSaiaiaiV8=ai ai!ai$ai$%aio&ai'ail)ai)ai+ai\3 ###  ###########.#  #...#  #####.###.# .#.# .###.###.#  #......#.# ###########.##.#@####.# 905.3 (7>....................# #.########..####.###### #.# #...#......# #.# ##..#.#.##.# #.##### #..#.#..#.# #.#...# #..#.#..#.# #.#...# #..#.##.#.# ......# #..#....#.# ai3ai7ai9 __You see here the +1 pair of boots of Optimism {rF+}.ai^ vEquip or unequip which item?  - - Unarmed Inventory Items Hand Weapons (go to first with ))  a - a +2 sling (weapon) {Clara}  c - a +0 sling (offhand) {Kendra} Armour (go to first with [)  b - a +0 leather armour (worn)  d - a scarf of invisibility (worn) Floor Items ([,] to select) Armour the +1 pair of boots of Optimism {rF+}[?] describe selected [!] equip|wield|wear[tab] equip|unequip aiUaiKai/  psymon the Skirmisher###  Coglin of Okawaru ......###########.#  Health: 48/57 ====================----#...........#  Magic: 8/8========================#####.#########.#  AC: 3Str: 11#..........# #.#  EV: 11Int: 9#.###.####.# #.#  SH: 0Dex: 20#........#.# #.#  XL:  8 Next: 22% Place: Dungeon:5 ###########.##.#@####.#  Noise: ---------  Time: 3905.3 (0.0) .>....................#  a) +2 sling {Clara}  c) +0 sling {Kendra} #.#######ir3m#..####.######  Fire: a) +2 sling {Clara} #.##...#......# #.###..#.#.##.# #.##### #..#.#..#.#   #.#...# #..#.#..#.#   #.#...# #..#.##.#.#   ......# #..#....#.#   _No target in view! _No target in view! _No target in view! _No target in view! _No target in view! _You see here the +1 pair of boots of Optimism {rF+}.aiI ai7  _airaif  You start putting on your armour.aiI96.3 (1aiEai+7.3 (2ai ai|%ai%+8.3 (3ai)aiV-ai-+9.3 (4ai1ai,5ai5650=ai5%10.3 (5ai8ai: 5 _You continue putting on the +1 pair of boots of Optimism {rF+}. x5ai8;aiZ>ai@s _You finish putting on the +1 pair of boots of Optimism {rF+}.aiv ai aiy aiV ai5 | _ai ai{ #1ai 2=ais ai aiK ai ai ,ai ai ai" %2ai ai( aiW ai" aie ai ai ai" ai` ai ai aiX K3=ai ai ai ai ai ai ai aiH ai N4=ai aiJ ai ai ai ,aiF ai ai aih ai aiM aiq D5=ai ai` ai ai aii ai ai ai aiP aiu N6=ai ai aim ai aih ,ai aiq ai ai ai aiT a7=ai ai ai ai ai ai` ai ai ai ai aiG ai ai$ ai ai 9=ais ai, ai ai ai\ ai ai ai& air aiP ai ai, aiY aiu ai ai aiw ai ai ai] ai ai ai ai ai( aiC ai ai ai ai ai ai ,ai ai ,aih ai ai ai! ai<" aif' ai( air) ai;* ai, aiF. ai. ai/ ai!2 ai2 ai&3 ai3 ai`5 ai6 ,ai7 ai39 ai: ai; ai; aiW= ai> ai? ai/@ aiuA aiC ,aiC aiD aiE ai F aiF aiG ai I aixI ai J ai;K aiL aiL ai\M aiN aiO aiP aiP aixQ aiR aiiS ai"T aiT aiU aiV aiV aidW aipX aiY ,aif[ ,ai[ aiK\ ai\ aiG^ ai^ ai0_ ai` ai^a aia ai,b aic ai~d ,aie aig %  aih -There is a stone staircase leading down here.aiki aij  _aij aik ail aiAm aim aio aip ,ai6q ai^r ais ait ait aiu aiSw aiw ai(x ai|} ai+ `#< aik ## #.  #. #. #####. ai #. #..... #. #.###. ai #. #..... ######.################. ai j.......@.....>..........71.3 (61.0) ai ######.######.########.. #. #.# #..ai5  #. #.# ##. ai (#. #.##### #. #. #.#...# #. #. ##.#...# #. #. #......# #. ai _#......# #.ai ai ,2.3 (62ai aiH 9 _Found a stone staircase leading up.aiaiai;aiailai ai^ai+aiqaiaiaiai/aiaiaiaiFaiaiai7  There is a stone staircase leading down here. _aimaiSaiaiaiaiuaiai]aiaiaiai\aiCaiaiaiSaiaiaiaiaiai aiLaiaiaiYaiai=ai <###########.# . #...........# .#####.#########.# aiD  .#..........# #.# .#.###.####.# #.# .ail >#........#.# #.# .################.##.#.####.# ai .......>....................# .######.########@.####.###### ai 87.3 (15 . #.# #...#......# ai . #.# ##..#.#.##.# ai =. #.##### #..#.#..#.# . #.#...# #..#.#..#.#ai  . ##.#...# #..#.##.#.# ai= . #......# #..#....#.#ai_  #......# #..#.####.##......# #..#.# #.#ai" aiBaiaiaiai5aiaiaiBaiOaiyaiai2aiiaiaiaiMaiaiailaiaiaiiaiaiaiai_aiaiaiaiaiqai|ai3ai{aiai:ailaiaiEaiOaiaiaizaiOaijaiaiaipaiai"aiaie############.##.#.####.#  ..>....................#  ##.########..####.######  aiD #.##...#......#   #.###..#.#.##.#   #.##### #..#.#..#.#  aii #.#...# #..#.#..#.#  aij##.#...# #..#.##.#.#  #......# #..#.@..#.#  ai99.3 (12 #......# #..#.####.#  ai#......# #..#.# #.#  ai#......# #..######.#  #.....######......)..#  ai##..........#.#########    ##.##.####.#.#aiB  #.##.# #.#.#aic  #.##.# #.#.#ai<  aiai2ai}ai?aiNIaiNaiTnai}W,ai XaivY,ai%Zai \ai]ai^ai{^ai_ai`ai aaiaaibaidaipdaidaieaigBai?haihaiiai:iaiiaijaijai#kaikaijlailaimaimaiHnaiynainaiaoai paiFpaipaiqaiqaiqaiQrairaivsaisaisaiuaiwaiVwaixaiayaizai{ai{ai~aitaiՀainaiۄ  aiThings that are here:ai.# ##..#.#.##.#  .##### #..#.#..#.#  .#...# #..#.#..#.#  .#...# #..#.##.#.#  .....# #..#....#.# aiw .....# #..#.####.#  .....# #..#.# #.#  .....# #..######.#  ai....######......@..#  4016.3 (17 .ai..#.#########  .##.####.#.#  ai.##.# #.#.#  .##.# #.#.# aiE .##.####.#.#  .##.#...[#.# aipP .##.#.####.#  aij.##.)......#  aiaiTaiȓ ai_a +0 battleaxe; a +0 robe; the orc corpse of Blorkula the orculaai ai+ ai ai8 ai ai : _ai[" ai$ aih$ ai@% ai& ai( aiE( ai( aiw* ai+ ai , aiw, ai. ai0 ,ai1 ai3 ai5 ai5 ai6 aij8 ai9 ai:: ai: ai< ai3> ai> ai!? aiA aiA ai B airB ai`C ai!D aiYD aiD aiE ai-F aizF ai.G aiH aiI ai'J aiJ aiK ai&M aiM ai0N aiO aiP aiP aiQ aiQ aiR aiS aiWS aiS aiuT aiT aiT aifU aiU aiV aiTV aiV aiY XaiZ ai[Z aiZ aiZ aiy[ ai[ ai[ aif\ ai\ ai.] ai[] ai] ai^ ,ai=_ ai` ai` ai` aia aijd  aid L There is a stone staircase leading down here.aif aig  _aiuh aii aij aiOk aik aim aihn ain aio aio ai.'.....# #.# #.####.#ai -60.3 (44ai1 ai 31.3 (45 _ai ai ai@1 )))J  You shoot a sling bullet. The sling bullet hits the jelly!  The jelly quivers.ai  The jelly is moderately wounded.You shoot a sling bullet. The sling bullet hits the jelly.aiI:J.aipO..===2.2 (0.9)Rev aiuTai#V] _The jelly is heavily wounded.aia ))You shoot a sling bullet. The sling bullet hits the jelly.ai?j  The jelly is heavily wounded.You shoot a sling bullet. The sling bullet hits the jelly.aiZJ.Jai.aic3.2 (1.0Rev+ ai`ai^ _The jelly is severely wounded.ai? ) You shoot a sling bullet. The sling bullet hits the jelly.ai4 .  The jelly is almost dead.You shoot a sling bullet. The sling bullet hits the jelly.  You kill the jelly!aiRaix.aiw 64 _Okawaru accepts your kill.ai!ai#o _Your Ranged Weapons skill increases to level 9!ai0ai1ai95aiV7H _No target in view!ai^ai_aifaihH _No target in view!aiai&aiaiCH _No target in view!aik3aiHaiAH _No target in view!ai`DaiDaiIaiBKH _No target in view!ai3+ _ai",ai2Rev aiB3,ai4ai%5ai6ai6ai7ai9ai":(ai:air=fNo target in view! _You now have 207 gold pieces (gained 4).ai?aiX?ai7@aiAaiBaiBai\CaiDaiDai4EaiEai~FaiMG,aiGaiHaiSIaiIaiJaiKaiLaiLaiMaiOaiPaiPai,RaiHSaiTaiTaiUai-WaiaX,aiYaiZ,ai[ai] _y - 3 scrolls labelled TAK GUANKIUWUC (gained 1)aiY^ai^ai^ai_aidm #. #.#.#.. #.#... .$#.aid#. #.#.#.#.##.....## #. #..@# ########---828.0)..)...#.### #........#.... #...######.########... ###........##.. ######.### ###aid #. #.# #.#  # ###.### #.# #####ß# #.' .#####⌠.⌠#####.#ai"haihH---3.2 (19aiglaim$ _Found a flail.aiaiai9aiH _No target in view!ai qaiqai1raitaiwf  You encounter an adder.ai.~ #.$. ## #.. ##. #.. # .. .$ # #. #. # #.#.## # #....## # #.@.# #aiw.)...#.### #....#....##...######. #.... ###........# #... ######.### ### #... #.# #.# S   adder (asleep) #S. ###.### #.##.. #####ß# #.' .#####⌠.⌠#####.#aip 0.0)S.  Found 16 gold pieces.ai7S.aiXSai+4.2 (1aiKai˔/ _The adder hisses angrily.aiF V)))))ai  You shoot a sling bullet. The sling bullet misses the adder.You shoot a sling bullet.aiL ;S.aiS 4....ai6T [===5Rev ai"Z aiF\ I _The sling bullet hits the adder but does no damage.ai]Q ))))ai7)You shoot a sling bullet.aiN  The sling bullet completely misses the adder.You shoot a sling bullet.ai?;S.aiM7.....ai,6.3 (1.1aiaic _The sling bullet completely misses the adder.aiHh )You shoot a sling bullet.ais ))))The sling bullet hits the adder but does no damage.  You shoot a sling bullet.ai_;S.ai ...  The sling bullet barely misses the adder.ai b70Rev+ aiaiR _The adder barely misses you.ai@3 )))))You shoot a sling bullet.ai(  The sling bullet completely misses the adder.You shoot a sling bullet. The sling bullet hits the adder.ai&A S....  The adder is moderately wounded.aiBd8Rev* aiGGaiJ= _The adder bites you but does no damage.aiv~_  You shoot a sling bullet. The sling bullet hits the adder.ai )))))The adder is heavily wounded.ai3 S....  You shoot a sling bullet. The sling bullet misses the adder.The adder bites you.  You are poisoned.ai6==-9Pois Rev* aiaix, _The adder poisons you!ai )))))You shoot a sling bullet.aiPr  The sling bullet completely misses the adder.ai>U S....  You shoot a sling bullet. The sling bullet misses the adder. You feel sick.5-90.2 (0.9ai.{ _The adder bites you but does no damage. The adder closely misses you.ai )))))You shoot a sling bullet.ai  The sling bullet completely misses the adder.You shoot a sling bullet.ai- S....  The sling bullet closely misses the adder.ai Z4-1.2 (1.0ai aih L _You feel sick. The adder bites you but does no damage.ai5U y  You shoot a sling bullet.  The sling bullet hits the adder but does no damage.ai  The adder is heavily wounded.You shoot a sling bullet. The sling bullet hits the adder.aizd l  The adder is heavily wounded.aiEe 53-aie %2.1 (0.9aij aism a _You feel sick. The adder barely misses you.ai{ f .$. # #.. #. #..aiJ| i .. .$ #. #. #.#.## #....##  aiq| h#.@.#  ...)..S#.### ai| ; ##....##... #.... ###... ai| f #... ######.###  #... #.#  #..   ai} ;#..  ai  .$. # #.. #. #.. .. .$ #. #. #.#.## #....##  #.@.#  ...)..S#.###  ##....##... #.... ###...  #... ######.###  #... #.#  #..   #..  ai ai ai aii ai" ] _An adder is nearby!aiq  You shoot a sling bullet. The sling bullet hits the adder.ai )))))The adder is severely wounded.You shoot a sling bullet.ai֩ S....  The sling bullet closely misses the adder.1=-ai 3.0aiai9 _You feel sick. The adder bites you.aiSG .You shoot a sling bullet. The sling bullet hits the adder.  You kill the adder!aitKSai )))))Okawaru accepts your kill.aiPU .....  You shoot a sling bullet. You feel sick.aiX 0=-74.0 (1.0Rev* ai] ai_ [ _You are no longer poisoned.ai{ ai ais ai H _No target in view!ai ai ai9 ai H _No target in view!ai5 ai ai1! ai# H _No target in view!aih aii aiKn aip H _No target in view!aiaiairai,ai˳u _1aiXai!aioai[aiai3>Rev+ aiaiaaiaiai;2aiai1,ai_aiaijTRev aia3=aiAaiaijaiaiai%(aiaivai#4ai2=ai ai|aiaiaiaiiaitaiai#aiai aiK5=aiaiai;aiai,aik6=aiDai,ai5aiaiai3aiai,aia7=aiaiai0,aifaiai h  You encounter a scorpion.ai##### #..).....  #.......  .$...s. # #..... #. #.... ai`.. .$. #. #.#  #.#@## --- #....##  ###...# #...)...#.### #......##....##...######.##ai` #.... ###........# s   scorpion (asleep) #.... ######.### ## #...? #.# #.#.... ###.### #.ai1118.0 (24.0)aiH---9.0 (25ai$A _Found a quarterstaff.ai ))))sYou shoot a sling bullet. The sling bullet hits the scorpion.ai )))The scorpion is lightly wounded.  You shoot a sling bullet.ai U.sai >.....ai? d===9 (0.9)Rev ai ai b _The sling bullet barely misses the scorpion.ai )))You shoot a sling bullet. The sling bullet hits the scorpion.aiZ  The scorpion is lightly wounded.  You shoot a sling bullet. The sling bullet hits the scorpion.aiA.s....=21.0 (1.1 _The scorpion is moderately wounded.aih' )))))))You shoot a sling bullet.ai9  The sling bullet barely misses the scorpion.You shoot a sling bullet. The sling bullet hits the scorpion.aiN2U.sai :D.......ai;a9 (0.9Rev+ ai=AaiCa _The scorpion is severely wounded.ai` )You shoot a sling bullet. The sling bullet hits the scorpion.ai ))))))The scorpion is severely wounded.You shoot a sling bullet.aitaiv$ai|sai~8.....ai,2.9 (1.0aiaiyb _The sling bullet barely misses the scorpion.aiH ))))aizC)))You shoot a sling bullet.ai)†The sling bullet barely misses the scorpion.  The sling bullet closely misses the scorpion.The sling bullet hits the scorpion!  You kill the scorpion!  Okawaru accepts your kill.ai4/T)aiϷl.....$†aiQ*343.8 (0.9aiPai~b _You can now gain great but temporary skills.ai^3aiaiH _No target in view!ai)aiF*ai/ai1H _No target in view!aiD{3aiPaiH _No target in view!ai| ai ai aiL aiq M.......[...$# ######).....###........) .$........ .....#. #........... #.$.......#. #@# 0#.#.## #....## ai ###...######## Rev+ ...ai ai 4---4.8 (1ai8 ai * _Found a trident and a robe.ai u _You see here a scorpion corpse.aiO---aiai@H _No target in view!aiKaiMaiNaiQaiTaiY: _aiM\ai\ai^aiQbN _You now have 222 gold pieces (gained 15).ai9fTRev ai4gaitjailaimainai(qaisai?tairuai _You now have 238 gold pieces (gained 16).aiu  You see here a +0 quarterstaff. _  You see here a +0 robe. _ai4Bai ai=XaiM _You now have 245 gold pieces (gained 7).aiaibaiE,ai,ai=aiai,aiaiaiai/ai!ai}aiG ai aiaiRaiOaiaiaimaieaiaieai"ai(Bai+ai6.ai.ai_0ai2ai5ai6ai7ai<d  You see here a scorpion corpse.aio?ai? _aiAaiDaiuGaiGai{Iai*LaiKNaiNaiOaiQaiSaiTaiUaiWai/ZaiZai@\ai}^ai`aiDaaibaidai?gaigaihai,kai@n,ainair,aiXuaiHy| _e - 6 scrolls labelled DOAFFU NUBU (gained 1)ai{ai]|aiu}aiai:aiai@ai׆aiaiai0aiNaiai]aiaiXai#....)...#.### #........# #.##....##...######.######## #....####........##....# ######.### ####....# #.# #.##....### ###.### #.#####......## #####ß# #.'...######..#####⌠.⌠#####.###.#..@..#.>.'.....# #.#######⌠.⌠#####.###' #ß##### #..... ###.### #..... #.# ai[34m# #.##########. #..##.....##. #.........##. #.........#65.8 (41.0)6.8 (42 _t - 2 bubbling black potionsaiuai Xaiai?ai&aiCaiai0ai[aiaiaiaiaiaiaiai0aiZaiaiXaiaiai3aiai5aihaiai`aiai,aiaiaiaiaiaiaiaiPai,aiaiaiGaiIai   #.###..# ...#..........# #..#†####....# ##.#.## #....# #....###....# ########...### #....)...#.###  #.##....##...##### #@##....####.....79.8 (13#....?##....# ######.#.....##....# ##.....##....### ####.....##......## #####.....#######..#####⌠#.....# ##.....#.>#.[...# #######⌠ ai -#ß##ai,C80.8 (14ai.ai0# _Found a robe.ai( _No target in view!ai\Bai;Cai=DaiFaiHaiQ| _aiU _q - 2 scrolls labelled RAOROD BOACIOC (gained 1)aiVaiIWaiVXaiZai\ai\ai]ai`7 _You open the door.ai1baiqbaicaig@  There is an open door here.aihaii _aijaimBaiQnaipaiq,airaitaiuai vaivai{,ai{ai|ai~ai=aiaiaiՂaiai,aiaiŇai!aikai$aiaigaiaiWnai,ai5aiaiaiai8aiwai;aiaiaiۚaiai֛aiHaiTaiaiaisaiai:aivaiaiGai%aiqaiaiaiai aiyai,ai&,aiaiaiZaiɮaiaiaifaiaizai߳aiaiaiai{aiai9aiAaiai7aiBai!aiaiTai׼ai5ai aiJaiaiaiai0aiaiaiai aiaiai6aiaiai_air,aiaiaiai]aiaiSai3aiaiai/aiaiaiaiBaiaiai  #.# #..... ai#.# #..... #.# #.....  ####.# .  #..#.# #..... aiIC ##..#.# #.[...  #..<#.# #.....ai6  ##.##.#   #.@...# 219.8 (39 ai #######          aiai-20.8 (40ai5ai9 _Found a stone staircase leading up.ai8 ai aiN ai ai aiL Xai ai ai2 ai ai ai ai ai ai ai ai ais ai ai ai ai% aia ai aiW ai ai ai9 ai ain ai ai, ai ai ai& ,ai ai' ai_ ai aiW ai ai ai' ai ai9 aie ai ai= ai ai ai/ ai ai8 ain ai ai3 ai ai ai ai aiD ai ai ai9 ai ai ai ai ai aiJ ai ai ai ai ,ai ai5 aii ai ai ai ai ai aiq ai ai ai] ai ai ai ai ai aiF ai ai aiC ai ai ai+ ai aiI! ai! ai! aiV" ai" ai # aiD# ai# aib$ ai$ ai$ ai`% ai% ai.& aix& ai' ai' ai' ai' ai( ai=) aiv) ai) ai* ai+ aiE+ ai+ ai, ai, ai, ai1- ai,. ai. ai. ai/ ai/ ai90 ain0 ai0 ai:1 ai1 ai1 aie2 ai3 ai5 %  ai6 EYou encounter an ice beast.ai; a   aiW; o    ##########ai;  #.@....... #.#######Y #.#   #.#   #.# #.#########  ai; I #.#ai; .......... Y   ice beast (asleep)ai<  #.#.#.# #...[..  ai6<  #.#.#.# #..)...  aiO< r #.#.#.#######......aiA -56.8 (36ai}B 37.8 (37 _aiE ai:G ai?mo ))))))YaimTYou shoot a sling bullet. The sling bullet hits the ice beast.ai )The ice beast is lightly wounded.  You shoot a sling bullet.ais 8Y.aiGx *.....aiy f===8.8 (1.0)Rev ai} ai c _The sling bullet barely misses the ice beast.ai )))))You shoot a sling bullet. The sling bullet hits the ice beast.aiT?  The ice beast is lightly wounded.  You shoot a sling bullet. The sling bullet hits the ice beast.ai3Y.ai$....ai&9ai6Rev+ aiaid _The ice beast is moderately wounded.ai m )))))))You shoot a sling bullet.aiw  The sling bullet barely misses the ice beast.You shoot a sling bullet. The sling bullet hits the ice beast.ai3Y.aiN...Y...ai&60aiai d _The ice beast is moderately wounded.aiJ )))You shoot a sling bullet. The sling bullet hits the ice beast.aiY))))  The sling bullet barely misses the ice beast.The sling bullet hits the ice beast. _The ice beast is moderately wounded.  heaviaiP3Y.aiUUN..Y....ai_d1Rev* aieaigc _The sling bullet barely misses the ice beast.aim )))))))You shoot a sling bullet.ai  The sling bullet barely misses the ice beast.You shoot a sling bullet.  The sling bullet hits the ice beast but does no damage.ai V..Y....aiУ,2.7 (0.9aiaiۭa _The ice beast is heavily wounded.ai )) You shoot a sling bullet. The sling bullet hits the ice beast.aiJ  The ice beast is severely wounded.You shoot a sling bullet. The sling bullet hits the ice beast.ai3Y.ai.ai,3.7 (1.0aiaib _The ice beast is severely wounded.aij/ )You shoot a sling bullet. The sling bullet hits the ice beast.aid  The ice beast is severely wounded.You shoot a sling bullet. The sling bullet hits the ice beast.ai63Y.aii=l  The ice beast is almost dead.ai$>,4.8 (1.1aiBaiSDW _The ice beast closely misses you.aiXm )))))))You shoot a sling bullet.aib .  The sling bullet closely misses the ice beast.You shoot a sling bullet. The sling bullet hits the ice beast.  You kill the ice beast!ai~T)aii #.......aiRev aiaiaiaiaiַai{aiaiaiaiai ########### #.........# aiT#.#######.# #.# #.# #.# #.#  #.# #@################---70.0) #.# #>....................ai #.#.#.#.#.###...[....##### #.#.#.#...# #..).....###ai #.#.#.#######........).# aiE#.#.#...........# aiC#.#.#.#.#.###..........# #.#.#.#.#.###..........# ailJ########.#.#.#.#...#..........#aiaiG---6.8 (11aiaiTNo target in view! _Found a stone staircase leading down.ai{aiaiaiH _No target in view!aiP  _aiT _aiV aiW ai X aiX aiY aiZ aiD[ ai[ ai\ aic] ai] ai ^ ai=` ai a aila aia aib aiuc aic ai d ai+e aif aif aig ail ail aim aigm aiyo ai/p ailp aip aihr ai0s aius ais aiu aiu aiQv aiv aiFx aix aix ai0y aiz aiz aiz aiz ai:| ai| aiV} ai} ai ai ai0 ai ai ai ai" ai ai ai ai2 ai air ai ai ai aiď aih ai ai ai( ai" aij ai; ai aiߖ ai aiO ai- ai ai ai ai ai ai/ aiě ai; ai^ ai ai] ai ai4 aim ai) ai S  There is an open door here. _ai. z  You see here a +0 flail. _aig aiH   You see here a scorpion corpse. _aic ai ai; ai ai ai  aie ai ai" ai$ ai% aiR& aiT( ai* ai]* ai+ ai- ai/ ai/ aiK1 aiS3 ai4 ai}5 ai6 aik9 ai: ai ; ai,< ai= ai? ai?? ai @ aiZA aiB ,ai]C aiD aiE aiE aiF aiG ai}H aiH aiI aiJ aiK ai?L aiOM aiN aiO ai6P aiP aiQ aiR aiR aiES ai)T aiT aiU aioU aiV aicW aiW aiX aizY ailZ aiZ ai@[ aid ai-f aif aig ai$j ai k aiYk aik ai*n aio ai@o aio ai4y ai%{ ai{ ai4| ai| ai ai ai^ ai ai aḯ ai ait ai ai܈ ai3 ai ai Xai7 ai aiS aiȒ ai aip aiʖ aiO ai aiH ,ai ai aiq ,ai aiJ aiN ai ai= aiE aiY ai aiq ai aiV ai aih ai aiG ai ai ai ai# aif ai: air ai ,ai ai ai Bai) ai ,ai[ ~aiq ai ai ai6 ,ai+ ait aiy ai ai ai^ ai ai ai aic ai] aim ai ai aiZ ai ai7 ai ai aii ai aiB aiN ai' air ai ai ai aiJ ,ai ai~# d  You see here a quokka skeleton.ai% ai%  _ai~' ai) ai[+ ai+ ai, ai. ai0 ai0 ai1 ai3 ai4 ai@5 ai(6 aiN8 aio9 ai9 ai: ain< ai= ai> ai? ai%A aikB aiB aiaC aiGF d  You see here an adder skeleton.aiG ai-H  _ai!I aiJ ai L aiaL aiM aiO R  There is a stone staircase leading down here.ai6Q aiQ  _aiR aidT aiU aiU aiV aiW aiX ai Y aiY aiZ ai \ aid\ ai\ ai@^ ai,_ aiv_ ai_ ai|a ai"c ainc ai3d aik l  You see here a +6 ring of intelligence.aiPm aim  _ain ai6q air air ais aiqv aiw aiw aix ai2z ai[{ ai{ ai| ai} ai aig ai ai ai ai ai ai ai ai7 ai߆ ai ai5 ai߉ ai ai ai ai ai ai ai| aiؐ aim aiڒ aiѓ ai ai aiÕ ai ai ai ai aiܙ ai ,aiV ai: ai aiϝ aiG ai6 ai~ ai- aiB ai? ai ai_ ai ai ai ai ai# aiH ai ai ai aiͭ ai ai aiƯ ai ai aie aiC ai aiM ai ai aiƵ ai ai< N _You now have 255 gold pieces (gained 10).ai ai ai ai ai ai ai9 aiI ai aif aiҾ aiʿ ai ai ai ai ai ai ais ai ai ai ai ai~ ai aiZ ai ai ai ai ai aiT ai aiZ ai ai ai ai ,ai ai/ ai ,ai9 ai ,ai4 ai ai aib ai ai% aip ai ai aiH ai ai ai ai ai ai ai ai ai ai ,ai ai( aij ai `# #.# #.####.###### ###'####.####'## .......#.......# .......#.......# .......#.......# aie ###.####.......# .##.# #.......####### .##.####.......#.....# .##.#..........#@###.# 450.8 (174.0) ai 7.##.#.##.......#.# #.# .##.#.##.......#.# #.# .)..#.##.#######.# #.# ai ##).#.##÷# #.# #.#  #..#....# # #.# #.#  ai -#....#..# .. #.###.#  #..#.#..# #.#...#.#  ##÷#.#..# .....#.###ai! ai% ai( T _Key pressed, stopping explore.aitL ai.M aiR aiT  aiU :_No target in view!aiaiaiaiaiaiP _ai,aiܶBaiE4ai,ai|,aiFnai<aiaiaiMaiai4aicaiaiaiaiaaiIaiGaiuaiaisaiaiaiai[aiBai1aiaiai}aiaiaiaipaiaiaiaiaiai ai ai ai@@..# #..#.#..##.##.#...#.# ##÷#.#..##........#.### ai#...#..##..#.....#...# ##..#..##..#####.###.# ##.#÷.<#............#ai   #...###...####.##### #.>## #...#..#.# #..# #...#.##.#ai@ #..# #.@.#....# aio(#..#.!....#.#### #..#.###..#.#  ai#..# ...#.# #.=######.#.aif# #.........#.aiq# #.#########.#aia #.# #..#.# ai8X#.# #....#ai4368.8 (18.0)ai,9.8 (19aiai![ _x - a fuming coppery potionaiaiai˔aiȞaiaiai,aicaiaiaiaiɩaiaiai###### ##÷#.#..##........#.### #...#..##..#.....#...# ##..#..##..#####.###.# ##.#÷.<#............# #...###...####.#####aiX #.>## #...#..#.#  #..# #...#.##.# #..####...#....# #..#.@....#.#### #..#.###..#.ai #..#. ...#.# #.=######.#.# #.........#.#aiU #.#########.# #.# #..#.# #.# ....# #.# ##.###ai272.8 (3.0)aik+3.8 (4aiͼai-T _D - a silvery potionai aib ai ai ai2 ai Xaim ai aii  #...#..##..#.....#...# ##..#..##..#####.###.# ##.#÷.<#............# #...###...####.##### #.>## #...#..#.#  #..# #...#.##.# #..####...#....#ai P #..#......#.#### #..#@###..#.# 5.8 (2 #..#......#.# #.=######.#.# #.........#.# #.#########.# #.# #..#.# #.# #....# #.# ##.### #.#######.ai "#ai ai_ aix E _Done exploring.ai^3aiE_ai&x/..0aia|ai}aiDE _Done exploring.ai6P aiP aiZQ aiY ai#Z ai] : _ai^ ai)` ai` ai=a aixc ai}d aie aif ai h ai]i aii aizj ail ailn ain aio aiq air ai1s ais aiu aiv aiPw aix ai z aik{ ai{ aiJ| aiH~ ai ai ai aiɂ ai~ aiƒ ai ai؅ ai aiֆ aip ai ai؉ ai' ai ai l  You see here a +6 ring of intelligence.ai ai  _ai@ ai̒ ai aii ai- ai ai ai] ai aio ai aiқ ai ai ai\ ai ai ai aiW ai ail ai #......# #..#....#######.# ##......# #....#..##....#......# #..#.#..##.##.#...#ai] ######## ##÷#.#..##........#.##...#..##..#.....#...#..#..##..#####.###. ##.#÷.<#............ai  #...###...####.#### #.@## #...#..#.#93.8 (18.0)aiū #..# #...#.##.# #..####...#....#ai n #..#......#.####aiO u #..#...#.# #..#......#.# #.=######.#.#ai{  #.........#.# #.#########.#ai ai ai+ c _There is a stone staircase leading down here.aivJai }ai+84.0) _aiфaiwDJ 6  You climb downwards.aiI   ### aimJ #l.  #.#  #.#  #$# aiJh #.#  #.#  #@#  aiJA #.#   #.#   #$aiK  #..  ##. aicKl   iguana (asleep)  .  ..aiK0 ai-6.3 (2.5ai _You encounter an iguana.Found 27 gold pieces.aiJa _There is a stone staircase leading up here.ai6 )ai6))))l  You shoot a sling bullet. The sling bullet hits the iguana.aisq  The iguana is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.ai l..$..ai( b===7.2 (0.9Rev ai) ai$ 4 _The iguana is lightly wounded.aiH )))))You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.ai#_The iguana is lightly wounded.  You shoot a sling bullet.  The sling bullet hits the iguana but does no damage.aiJ.l.laitO@$..ai/P,8.3 (1.1ai|TaiPW4 _The iguana is lightly wounded.ai )))You shoot a sling bullet. The sling bullet hits the iguana.ai  The iguana is lightly wounded.  You shoot a sling bullet. The sling bullet hits the iguana.aiG.laiI&..aib90Rev+ aiaiNa _The iguana is moderately wounded.ai ))You shoot a sling bullet. The sling bullet hits the iguana.aiK  The iguana is heavily wounded.You shoot a sling bullet. The sling bullet hits the iguana.ai,..aiC.500.2 (0.9aiai*_ _The iguana is severely wounded.aic ))))))You shoot a sling bullet.ai $The sling bullet barely misses the iguana.You shoot a sling bullet. The sling bullet hits the iguana.  You kill the iguana!ai<)ai,xh...$..aiY} 8/58481.2 (1.0Rev* _Okawaru accepts your kill.ai,aii _Your Fighting skill increases to level 3!aiȐaisaiailH _No target in view!aiaiaiaiYH _No target in view!aiaiai2aiH _No target in view!ai,& ai& ai* ai, H _No target in view!ai\ 8 _Rev+  _You now have 267 gold pieces (gained 12).Rev ai  There is a stone staircase leading up here. _ai >ai _ai ai[ ai ai ai N _You now have 282 gold pieces (gained 15).ai ai ai aiz ai! aiG" aiE# ai$ ai% aiD& ai ' ai( ai)* ai* ai=+ ai- ai4  #.# #<#  #.# ai4 O #.#  #.##  #..# # ##.###.# #.....# #.@...#---ai4 165.0) #..:#.# #.#.# #aiK5  #.... #.#.## ai5 #.#.# #$#[# #. .#ai5 !ai; aiE= H---7.2 (16aiL ai_O - _Found a leather armour.aiaiai/^ _No target in view!ai 3ai ai P _ai^ ai o  #<#  ai/ #.#  #.# # #.## .# #..# .# ##.###.#  #.....#  #.....#  aiN! #..@#.#  #.#.# #  #....  #.#.## #.#.# #$#[# #.#.#  #.#  You pick up a parchment of Vhi's Electric Charge and begin reading...ai& 18.0)aiq' +9.2 (2ai+ ai / N _You add the spell Vhi's Electric Charge to your library.ai_aiai",aiaiaiXaiaiYai!ai*"ai"ai$ai&,ai'ai-)ai*ai~+ai,ai/ai/ai 0ai=4d _You now have 299 gold pieces (gained 17).ai4aiz5ai{7ai8ai8aih9ai:aiU<ai<aiK=aih>ai?ai @ai@aiC,ai EaiGN _You now have 317 gold pieces (gained 18).aiHaiHai^IaiKaiLaiLaiMai:OaiVZ  #.#.###  #.#.#  #.#[#   #.#.#   #.#.#  ai(W #.#.#   #.#.#   #.#.######  #.@.......32.2 (13.0)  ###.#####)  .#  ..  ###    ai]ai],3.2 (14ai7baiye$ _Found a sling.ailaiai4aiai0ai,ai~ai{aiaiaiJaiaiaiaiai,aioaiaiaiPaiaigaiXai5aiaiai#ai; ai aic ai aiRaidaiaiai(ai3aiai8ai ai!ai"ai'aiD*ai+ai-ai2ai4aiP5ai6aiRAnaiI  #.#.#  #.#.# #.#  #.#.# #.# .  #.#.# #.#  #.#.######.#  #..........####  ###.#####)......######  #.####.............  #...........@.# 47  ########.####.#  ###.#.# )# .# aiTMaioN,8.2 (15ai"SaiJU' _Found a hand axe.aiDIaiai(ai,aiaiaiaiD!ai#ai%ai&ai'ai)ai*aiK+aiW,ai.ai1aiv1ai12ai3aiV5ai5ai6ai7ai8ai=9ai9ai);ai<ai<aiP=ai>ai2@,ai@aiwBaiCaiFDaiDaiTGaiH,aiAIaiFKaiLaiMaiMaioOai_# #.# #.# ######.# #.# .......####.# #####)......###### ####.............# ............####.# ######.####.# #.#  ### #.# #.#  #.# #@# 60.2 (12 #.# #.... .##)# .# ..#.##. .⌠.#.## ..._.ß..)...⌠..aidai?e,1.2 (13aihaikI _Found a flail. Found a glowing silver altar of Zin.ais Iai~ nai Bai ai+ ,ai ai ai] ai ai: ai ai Bai ai ai ai ai aiҜ ai̝ ai | _e - 7 scrolls labelled DOAFFU NUBU (gained 1)ai aiY ai ai; ai aiX ait ai ai aie aiޭ aib ai aiֿ ai + #.##.#psymon the Skirmisher ###.##.# @#Coglin of Okawaru *..... ....########.### .#Health: 58/58 ======================== .........#.....##.##aig vMagic: 8/8======================== ....####.#.....#...###AC: 5Str: 11 ###.# #.#...........#EV: 11Int: 9#.# #.#.....#...#.SH: 0Dex: 20#.# #.#.....##.##XL:  8 Next: 48% Place: Dungeon:6#.# #..##.##.@.#Noise: ---------  Time: 4571.2 (10.0)  ai .......#.#...#.#$#a) +2 sling {Clara}  c) +0 sling {Kendra}##)##.##...ß...#.#Fire: a) +2 sling {Clara} #.##. #.⌠...⌠.#..#.## ....._.....##.#.ß..)ß.#.#@   Eustachio (asleep)#...⌠...#..#.#...#.### _You now have 317 gold pieces (gained 18). _Found a sling. _Found a hand axe. _Found a flail. Found a glowing silver altar of Zin. _e - 7 scrolls labelled DOAFFU NUBU (gained 1)  You encounter Eustachio the Magnificent. He is wielding a +0 rapier.ai /  --more--aihkaiqaixai|< 2.2 (11 _aiaiai1X ))))))@You shoot a sling bullet. The sling bullet hits Eustachio.  Eustachio shouts!aik  Eustachio is lightly wounded.  You shoot a sling bullet. The sling bullet hits Eustachio.aiaG.@aih8.....ai>jf===3.2 (1.0)Rev aioair` _Eustachio is moderately wounded.aiW )))))You shoot a sling bullet. The sling bullet hits Eustachio.ai aiq Eustachio is moderately wounded.You shoot a sling bullet.  The sling bullet hits Eustachio but does no damage.ai #G.@ai%$E.@ai5.,...aiC/,4.3 (1.1ai8aiY;` _Eustachio is moderately wounded.aicy ))))You shoot a sling bullet.ai  The sling bullet closely misses Eustachio.  You shoot a sling bullet. The sling bullet hits Eustachio.aiX-J@...aiS.c5.2 (0.9Rev+ ai|6aib9` _Eustachio is moderately wounded.aiVB )))aiW7)You shoot a sling bullet.aigp  The sling bullet closely misses Eustachio.  You shoot a sling bullet.aisvQ @..r..r   quokka (summoned)The sling bullet barely misses Eustachio.aiJw'6.1aiai0e _Eustachio mumbles some strange words.ai )) You shoot a sling bullet. The sling bullet hits the quokka.ai$  The quokka is severely wounded.You shoot a sling bullet. The sling bullet hits the quokka.ai G.@ai˦].rai$...aiek7.1 (1.0Rev* aiaiƳZ _The quokka is almost dead.aiF )))ai/You shoot a sling bullet.aiQk §The sling bullet barely misses the quokka.ai}RYou shoot a sling bullet. The sling bullet hits the quokka!  You kill the quokka!aiIV<)aiN hThe quokka's corpse disappears in a puff of smoke!Eustachio gestures wildly while chanting.aiVi5.§5aiQ5   drude (summoned)h   hound (wandering)5   ufetubus (summoned)ai%8aiai aiP_You encounter a hound.aiFu )))You shoot a sling bullet.aiu  The sling bullet completely misses the ufetubus.aiPG.haiQE.@aiU? .haipUYou shoot a sling bullet. The sling bullet misses the ufetubus.The ufetubus hits you but does no damage.ai"VR.5ai]e.§5ai^65--ai_%9.0 (0.9aigeai h, _The ufetubus hits you.aiy7 )ai&z>))You shoot a sling bullet.aipq  The sling bullet barely misses the ufetubus.aid .  You shoot a sling bullet. The sling bullet misses the ufetubus.The hound barks!ai9.haiaiO.5ai 1.#.#.##aiWh.§§.@§55   drude (summoned)5   ufetubus (summoned) ai<-80.0 (1.0aiai _The ufetubus barely misses you. The ufetubus completely misses you.ai: §aiYou shoot a sling bullet. The sling bullet hits the ufetubus!  You kill the ufetubus!ait(aiCI: )aiI The ufetubus disappears in a puff of smoke!You shoot a sling bullet. The sling bullet hits the drude!ai40@aiN.5ai0hai (.#.#.##.....@   Eustachio5   drude (summoned)h   hound9 (0.9aiai8` _The drude is moderately wounded.ai4 _  You shoot a sling bullet. The sling bullet hits the drude.aiE ) _The drude is moderately wounded.  You shoot a sling bullet. The sling bullet hits the drude.  The drude is heavily wounded.  The sling bullet closely misses the drude.The sling bullet hits the hound!ai9E .  The hound is heavily wounded.h.aiF @55   drude (summoned)h   hound3---Doom: 9%1.9 (1.0aiK aiM ~ _The drude hits you. Your doom draws closer. The drude barely misses you.aiZ u )))You shoot a sling bullet.ai o  The sling bullet closely misses the drude.ai<[ Q.5ai \ N.haid\ -@aie  ....@   Eustachio5   drude (summoned)h   houndYou shoot a sling bullet. The sling bullet misses the drude.aif ,2.8 (0.9ail ain _The drude completely misses you. The drude misses you.ai[ D)))ai]  You shoot a sling bullet. The sling bullet misses the hound.You shoot a sling bullet. The sling bullet hits the hound.aiۍ .@The hound is severely wounded.aiJ .hThe hound bites you but does no damage. The hound misses you.ai `0--19%aiI 3.8 (1.0ai ai w _The drude hits you. Your doom draws closer. The drude misses you.ai\ y  You shoot a sling bullet.  The sling bullet hits the hound but does no damage.aiH P)  The sling bullet hits the hound but does no damage.  The hound is severely wounded.  You shoot a sling bullet.  The sling bullet closely misses the hound.Eustachio.aiu @§The sling bullet closely misses the hound.Eustachio.  Eustachio is heavily wounded.  The hound bites you but does no damage. The drude hits you.  Your doom draws closer. The drude closely misses you.Eustachio casts a spell.ai f fEustachio blinks!ai >.hai Xf   sleepcap (wandering)5   drude (summoned)h   houndai @47--ai P29%  4aiY ai Y _You encounter a sleepcap.ai7 )ai>))You shoot a sling bullet.aiI  The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound.ai .@The hound is almost dead.The hound bites you but does no damage. The drude hits you.aiD.fai} ..hf  Your doom draws closer. The drude hits you. Your doom draws closer.ai$40aiHg----455.7 (0.9ai#ai>&= _The hound bites you but does no damage.aiCu )))You shoot a sling bullet.ai †The sling bullet closely misses the hound.You shoot a sling bullet. The sling bullet hits the hound!  You kill the hound!aiנ:) ai38b...†b   bat (summoned, wandering) shoot a sling bullet. The sling bullet hits the hound!  You kill the hound!  Okawaru accepts your kill.The drude hits you but does no damage. The drude hits you.r doom draws closer.  Eustachio gestures wildly while chanting.ai634-----61%  526.7 (1.0ai>aiA _The drude hits you. Your doom draws closer. The drude closely misses you.ai]g )You shoot a sling bullet.ai[  The sling bullet barely misses the drude.You shoot a sling bullet.aieL.b.baifbaih .@The sling bullet barely misses the drude.aiit.frais5r   river rat (summoned) (…)ai5t.7aiE{ai0~ _The drude barely misses you. The drude misses you. The bat misses you.ai.)aiH&  You shoot a sling bullet. The sling bullet misses the drude.You shoot a sling bullet. The sling bullet hits the drude.ai} .  The drude is severely wounded.aiobai r@The bat hits you but does no damage. The bat barely misses you.aiaiE.faiЯ.aiHN.rai5Pb5ai3---73 8ai/ai~ _The drude barely misses you. The drude hits you. Your doom draws closer.aig )You shoot a sling bullet.aiq  The sling bullet closely misses the drude.You shoot a sling bullet.  The sling bullet hits the drude but does no damage.ai §The drude is severely wounded.aiR†bbai=z §@The drude disappears in a puff of smoke!aiThe bat misses you. The bat closely misses you.Eustachio mumbles some strange words..ai$faiR.rai .r   river rat (summoned)ai Ubb 2 bats (summoned)ai .9aiai=b _Eustachio blinks! The bat barely misses you.aiH*D)))ai#  You shoot a sling bullet. The sling bullet barely misses the bat.ai; §b  You shoot a sling bullet. The sling bullet barely misses the bat.†ai<6 §ai4=efThe bat hits you. The bat hits you but does no damage.ai~Bg.rbaiH .5555   white imp (summoned)aiIe(…)Eustachio mumbles some strange words.aiI\2-90aiQaiZT: _The bat hits you but does no damage.aiHw ) You shoot a sling bullet.  The sling bullet barely misses the river rat.The sling bullet hits the sleepcap!ai  The sleepcap is moderately damaged.You shoot a sling bullet.ai~.ail b  The sling bullet hits the river rat but does no damage.aic .  The bat barely misses you.Eustachio calls on the powers of shadow!ai^.brai_24----1ai1ai7o _The river rat bites you! The white imp barely misses you.aiai0aiaiJ^ _You are too injured to fight recklessly!ai/ aic0 ai6 ai 9 ^ _You are too injured to fight recklessly!ai|####.# #.# .# .....########.### .#......#.....##.######.#.....#...### ####.# #.#...........# # #.# #.#.....#b.f#. #.# #.#.....##r## #.# #..##.##..5#.......#.#...#@#b# ##)##.##...ß...#@# #.##. #.⌠...⌠.#55 #.## ....._.....## .#.ß..)ß.#.# #...⌠...#..f   sleepcap #.#...#.###r   iYmriver rat (summoned) ..##.##.. 5   white imp aibaibaiڕ.ai˖+f.ai15aiL.aiS 5.5   shadow imp (summoned)b   bat (summoned)The bat hits you. The bat hits you but does no damage.aisK------2aiai0 _The bat leaves your sight.ai: ) You shoot a sling bullet. The sling bullet barely misses the bat.The sling bullet hits the river rat.aid  You shoot a sling bullet. The sling bullet barely misses the bat.  The sling bullet hits the river rat.  The river rat is heavily wounded.  You shoot a sling bullet.  The sling bullet closai .b  The river rat is severely wounded.ai,ai5==3.6 (0.9aiaib: _The bat hits you but does no damage.aif6####.##.# .#psymon the Skirmisher .....########.### .#Coglin of Okawaru *..... ..........#.....##.##Health: 24/58 =========--------------- .....####.#.....#...###Magic: 8/8======================== ####.# #.#...........#AC: 5Str: 11Doom: 73% # #.# #.#.....#bf.#.EV: 11Int: 9  #.# #.#.....##r##SH: 0aiC7Dex: 20#.# #..##.##.*b#XL:  8 Next: 52% Place: Dungeon:6.......#.#...#@#5#Noise: ===------  Time: 4593.6 (0.0)##)##.##...ß...#@#a) +2 sling {Clara}  c) +0 sling {Kendra}#.##. #.⌠...⌠.#.5Fire: a) +2 sling {Clara} #.## ....._...5.##Rev* .#.ß..)ß.#.##...⌠...#..f   sleepcap#.#...#.###ai7Br   river rat (summoned)..##.##..5   shadow imp (summoned)b   bat (summoned)The sling bullet hits the river rat.  The river rat is severely wounded. _The bat hits you but does no damage.  Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: a river rat (severely wounded, summoned, 65% to hit)aik r.aig{m*bAim: a bat (summoned, 56% to hit)ai6rbriver rat (severely wounded, summoned, 65% to hit)ai1####.##.# .#psymon the Skirmisher .....########.### .#Coglin of Okawaru *..... ..........#.....##.##Health: 24/58 =========--------------- .....####.#.....#...###Magic: 8/8======================== ####.# #.#...........#AC: 5Str: 11Doom: 73% ai2# #.# #.#.....#bf.#.EV: 11Int: 9  #.# #.#.....##r##SH: 0Dex: 20#.# #..##.##.)b#XL:  8 Next: 52% Place: Dungeon:6.......#.#...#@#5#Noise: ===------  Time: 4593.6 (0.0)##)##.##...ß...#@#a) +2 sling {Clara}  c) +0 sling {Kendra}#.##. #.⌠...⌠.#.5Fire: a) +2 sling {Clara} #.## ....._...5.##Rev* .#.ß..)ß.#.##...⌠...#..f   sleepcapai3#.#...#.###r   river rat (summoned)..##.##..5   shadow imp (summoned)b   bat (summoned)The river rat is severely wounded. _The bat hits you but does no damage.  Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: a river rat (severely wounded, summoned, 65% to hit)  You shoot a sling bullet. The sling bullet hits the river rat.ai )))Fire: a) +2 sling {Clara}  Press: ? - help, Shift-Dir - straight line  Aim: a river rat (severely wounded, summoned, 65% to hit)  You shoot a sling bullet. The sling bullet hits the river rat.  The river rat is almost dead.You shoot a sling bullet.ai>Eb. aiA5The sling bullet closely misses the river rat.5.5aiKQ$.aiQ.r$5   white55 2 shadow imps (summoned)(…)aiS34.6 (1ai^aiaT _The bat closely misses you. x2ai ####.##.# .#psymon the Skirmisher .....########.### .#Coglin of Okawaru *..... ..........#.....##.##Health: 24/58 =========--------------- .....####.#.....#...###Magic: 8/8======================== ####.# #.#...........#AC: 5Str: 11Doom: 73% # #.# #.#.....#bf.#.EV: 11Int: 9  #.# #.#.....##r##SH: 0Dex: 20#.# #..##.##.b5#XL:  8 Next: 52% Place: Dungeon:6.......#.#...#@#$#Noise: ===------  Time:aiO"r[37m 4594.6 (0.0)##)##.##...ß...#@#a) +2 sling {Clara}  c) +0 sling {Kendra}#.##. #.⌠...⌠5#.5Fire: a) +2 sling {Clara} #.## ....._...5.##Rev* .#.ß..)ß.#.##...⌠...#..f   sleepcap#.#...#.###r   river rat (summoned)..##.##..5   white imp (summoned)55 2 shadow imps (summoned) (…)You shoot a sling bullet.  The sling bullet closely misses the river rat. _The bat closely misses you. x2  Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: a river rat (almost dead, summoned, 65% to hit)aimr5white imp (summoned, 68ai ####.##.# .#psymon the Skirmisher .....########.### .#Coglin of Okawaru *..... ..........#.....##.##Health: 24/58 =========--------------- .....####.#.....#...###ai Magic: 8/8======================== ####.# #.#...........#AC: 5Str: 11Doom: 73% # #.# #.#.....#bf.#.EV: 11Int: 9  #.# #.#.....##r##SH: 0Dex: 20#.# #..##.##.b5#XL:  8 Next: 52% Place: Dungeon:6.......#.#...#@#$#Noise: ===------  Time: 4594.6 (0.0)##)##.##...ß...#@#a) +2 sling {Clara}  c) +0 sling {Kendra}#.##. #.⌠...⌠5#.5ai͂ Fire: a) +2 sling {Clara} #.## ....._...5.##Rev* .#.ß..)ß.#.##...⌠...#..f   sleepcap#.#...#.###r   river rat (summoned)..##.##..5   white imp (summoned)55 2 shadow imps (summoned) (…)The sling bullet closely misses the river rat. _The bat closely misses you. x2  Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: a white imp (summoned, 68% to hit)  You shoot a sling bullet. The sling bullet hits the bat.ai2 §Press: ? - help, Shift-Dir - straight line  Aim: a white imp (summoned, 68% to hit)  You shoot a sling bullet. The sling bullet hits the bat.  ai, The bat is moderately wounded.  You shoot a sling bullet. The sling bullet hits the bat!  You kill the bat!ai_ :ai G†rai 25.ai +5.ai֖ aiu bai .ai f§r   river rat (summoned)5   white imp55 2 shadow imps (summoned)b   batai` ai #5ai[ H=5.5 (0.9ai ai e _The bat's corpse disappears in a puff of smoke!aiF ......########.### .#......#.....##.######.#.....#...#######.# #.#...........# #.# #.#.....#f..#.  #.# #.#.....##b## #.# #..##.##§r5.......#.#...#§#$# ##)##.##...ß.@5#@# #.##. #.⌠...⌠.#.5 #.## ....._..5..## .#.ß..)ß.#.# #...⌠...#... #.#...#.#####h   black bear (asleep).##.iɳ 33m##.. r   river rat#. h. ..5   white imp55 2 shadow imps (summoned)(…).rai W5.ai †b  You encounter a black bear.ai) *fai .#.f   sleepcapr   river ratai 5   white imp (summoned) ai+ 5--6.5 (1.0ai ai  ai B_The shadow imp misses you.ai=####.# #.# .# )########.### .......#.....##.## ......####.#.....#...### #.####.# #.#...........# ### #.# #.#.....#...#. #.# #.#.....##f##ai/o #.# #..##.##.b5# .......#.#..@#r#$##)##.##...ß..5#@# #.##. #.⌠...5.#.5#.###....._.....###.#.ß..)ß.#.#. #...⌠...#...55 2 shadow imps (summoned) #.#...#.##### #..##.##..#. h. ..aiC3rair=5⌠ai,.aiR5r   river rat5   shadow imp (summoned)aiO---7aiaiai ##.# #.# #.# ...####.# #.# .# #)########.### .#......#.....##.## ........####.#.....#...###.####.# #.#...........#### #.# #.#.....#...#. #.# #.#.....##f## #.# #..##@##.b5# .......#.#...#5#$##)##.##...ß5r.#@# #.##. #.⌠...⌠.#.5#.###....._.....## #.#.ß..)ß.#.#...#...⌠...#...## #.#...#iC :37m.##### #..##.##..r.55.ai׫ .5 2 shadow imps (summoned)ai ?-8ai޳ aiR aiB §  You shoot a sling bullet. The sling bullet hits the river rat!  You kill the river rat!ai 55 2 shadow imps (summoned)ai!% ))))))The river rat's corpse disappears in a puff of smoke!You shoot a sling bullet.aibaiȨ*.aii5. b  The sling bullet barely misses the shadow imp.ai,.@ai...@   Eustachio.55 2 shadow imps (summoned)b   bat (summoned)ai]6====9aiai+A _The shadow imp hits you but does no damage.aiW Drink which item? Potions  d - 2 dark potions  f - a smoky silvery potion  j - a grey potion  k - a blue potion  l - a fizzy ruby potion  n - a coppery potion  o - a sedimented coppery potion  p - 2 glowing yellow potions  s - a fuming clear potion  t - 2 bubbling black potions  x - a fuming coppery potion  D - a silvery potion [!] read|quaff|evoke[?] describe selectedai ai ai ##.# #.##.#psymon the Skirmisher ...####.##.# .#Coglin of Okawaru *..... #)......########.### .#Health: 26/58 ==========-------------- .............#.....##.##Magic: 8/8aiQ 7======================== ........####.#.....#...###AC: 5Str: 11Doom: 73% ##.####.# #.#...........#EV: 11Int: 9  ### #.# #.#.....#...#.SH: 0Dex: 20#.# #.#....@##f##XL:  8 Next: 52% Place: Dungeon:6ai }#.# #..##@##.b5#Noise: ===------  Time: 4599.5 (0.0).......#.#.55#.#$#a) +2 sling {Clara}  c) +0 sling {Kendra}##)##.##...ß.b.#@#ai Fire: a) +2 sling {Clara} #.##. #.⌠...⌠.#.5Rev* #.###....._.....###.#.ß..)ß.#.#@   Eustachio...#...⌠...#...ai 55 2 shadow imps (summoned)## #.#...#.#####b   bat (summoned)#..##.##..You shoot a sling bullet. The sling bullet hits the river rat!  You kill the river rat!The river rat's corpse disappears in a puff of smoke!You shoot a sling bullet.  The sling bullet barely misses the shadow imp. _The shadow imp hits you but does no damage.aiK P  Okay, then.ai- 'ai$ ai@ . _bil##.# #.##.#psymon the Skirmisher ...####.##.# .#Coglin of Okawaru *..... #)......########.### .#Health: 26/58 ==========-------------- .............#.....##.##Magic: 8/8======================== ........####.#.....#...###AC: 5Str: 11Doom: 73% ##.####.# #.#...........#EV: 11Int: 9  ### #.# #.#.....#...#.SH: 0Dex: 20#.# #.#....@##f##XL:  8 Next: 52% Place: Dungeon:6#.# #..##@##.b5#Noise: ===------  Time:[39;49bi#.m 4599.5 (0.0).......#.#.55#.#$#a) +2 sling {Clara}  c) +0 sling {Kendra}##)##.##...ß.b.#@#Fire: a) +2 sling {Clara} #.##. #.⌠...⌠.#.5Rev* #.###....._.....###.#.ß..)ß.#.#@   Eustachio...#...⌠...#...55 2 shadow imps (summoned)## #.#...#.#####b   bat (summoned)#..##.##..The sling bullet barely misses the shadow imp. _The shadow imp hits you but does no damage. _Okay, then.Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: a shadow imp (summoned, 65% to hit)bi_4 *@5 _The shadow imp hits you but does no damage. _Okay, then. bi5  Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (heavilywounded, 59biK##.# #.##.#psymon the Skirmisher ...####.##.# .#Coglin of Okawaru *..... #)......########.### .#Health: 26/58 ==========-------------- .............#.....##.##Magic: 8/8======================== ........####.#.....#...###AC: 5Str: 11Doom: 73% ##.####.# #.#...........#EV: 11biLInt: 9  ### #.# #.#.....#...#.SH: 0Dex: 20#.# #.#...))##f##XL:  8 Next: 52% Place: Dungeon:6#.# #..##@##.b5#Noise: ===------  Time: 4599.5 (0.0).......#.#.55#.#$#a) +2 sling {Clara}  c) +0 sling {Kendra}##)##.##...ß.b.#@#Fire: a) +2 sling {Clara} #.##. #.⌠...⌠.#.5Rev* biMu#.###....._.....###.#.ß..)ß.#.#@   Eustachio...#...⌠...#...55 2 shadow imps (summoned)## #.#...#.#####b   bat (summoned)#..##.##.. _Okay, then.bi"NFire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (heavilywounded, 59% to hit)  You shoot a sling bullet.bi  Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (heavilywounded, 59% to hit)  You shoot a sling bullet.  The sling bullet closely misses Eustachio.  You shoot a sling bullet.  The sling bullet hits Eustachio but does no damage.bii\@b.bia @.  Eustachio is heavily wounded.bi5b*fbiybbip'f   sleepcap55 2 shadow imps (summoned)b   bat (summoned)biq[22-600.4 (0.9biA}biq _The shadow imp closely misses you. The shadow imp hits you.bi~R)))))bia   You shoot a sling bullet. The sling bullet misses Eustachio.  You shoot a sling bullet.bi= f.  The sling bullet barely misses Eustachio.  The shadow imp misses you.The shadow imp hits you but does no damage.bi..b..b..b@bbb 4 bats (summoned, 2 wandering)1.4 (1.0bibie _Eustachio mumbles some strange words.bi )))))You shoot a sling bullet.bi)f  The sling bullet barely misses Eustachio.  You shoot a sling bullet. The sling bullet hits Eustachio.bi .b  Eustachio is heavily wounded.biK.b.bbi!%.b.big ...@)The bat closely misses you. The bat barely misses you. The shadow imp hits you.The shadow imp spits at you.The shadow imp hits you but does no damage.bi$Y19---2.3 (0.9bibi< _Eustachio hits you but does no damage.bi_t )))))You shoot a sling bullet.bi%  The sling bullet closely misses Eustachio.  You shoot a sling bullet. The sling bullet hits Eustachio!bim §  Eustachio is severely wounded.biՇ ?b.bi] f.  The shadow imp disappears in a puff of smoke!The bat barely misses you. The bat hits you but does no damage. x2bi% b.biŔ & bi 5The bat closely misses you. The bat misses you.bi}  @§The bat hits you but does no damage. The shadow imp barely misses you.Eustachio casts a spell.bi7 >...5   white imp5   shadow imp (summoned)(…)bi a20=-3.3 (1.0biB bi ' _Eustachio blinks!bić ##.# #.##.#psymon the Skirmisher ...####.##.# .#Coglin of Okawaru *..... #)......########.### .#Health: 20/58 ========---------------- .............#.....##.##Magic: 8/8======================== ........####.#.....#...###AC: 5Str: 11Doom: 73% ##.####.# #.#.....@.....#EV: 11Int: 9  ### #.# #.#..fb*#...#.SH: 0Dex: 20#.# #.#.bb*5##f##XL:  8 Next: 52% Place: Dungeon:6#.# #..##@##.b5#Noise: biڈ [m===------  Time: 4603.3 (0.0).......#.#.5b#.#$#a) +2 sling {Clara}  c) +0 sling {Kendra}##)##.##...ß...#@#Fire: a) +2 sling {Clara} #.##. #.⌠...⌠.#.5Rev* #.###....._.....###.#.ß..)ß.#.#@   Eustachio...#...⌠...#...f   sleepcap## #.#...#.#####5   white imp (summoned)#..##.##..5   shadow imp (summoned)(…)Eustachio casts a spell. _Eustachio blinks!  Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armbi` Your (severelywounded, 59% to hit)bi##.# #.##.#psymon the Skirmisher ...####.##.# .#Coglin of Okawaru *..... #)......########.### .#Health: 20/58 ========---------------- .............#.....##.##Magic: 8/8======================== bi........####.#.....#...###AC: 5Str: 11Doom: 73% ##.####.# #.#.....@.....#EV: 11Int: 9  ### #.# #.#..fb)#...#.SH: 0Dex: 20#.# #.#.bb)5##f##XL:  8 Next: 52% Place: Dungeon:6#.# #..##@##.b5#Noise: ===------  Time: 4603.3 (0.0).......#.#.5b#.#$#bia) +2 sling {Clara}  c) +0 sling {Kendra}##)##.##...ß...#@#Fire: a) +2 sling {Clara} #.##. #.⌠...⌠.#.5Rev* #.###....._.....###.#.ß..)ß.#.#@   Eustachio...#...⌠...#...f   sleepcap## #.#...#.#####5   white imp (summoned)#..##.##..5   shadow imp (summoned)(…)_Eustachio blinks!  Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelybi$kwounded, 59% to hit)  You shoot a sling bullet. The sling bullet hits Eustachio!biU)))  Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (severelywounded, 59% to hit)  You shoot a sling bullet. The sling bullet hits Eustachio!  Eustachio is almost dead.biLe .b  The sling bullet closely misses Eustachio.bil 5.  The bat hits you but does no damage. The bat hits you.  The bat completely misses you. The bat barely misses you. b.  The bat hits you but does no damage. The bat hits you.bi #.# #.# #.# .# ###.### .# #.....##)## bi!#.....#)..###  #.#.....).....#  ### #.# #.#b.f5)#...#.  #.# #.#..b).##f##  big#.# #..##@##.b5#  #.5b#.#$#  ##)##.##...ß...#@#  #.##. #.⌠...⌠.#.5  #.###....._.....## bih  #.#.ß..)ß.#.#  ...#...⌠...#...  ## #.#...#.#####   bi #.# #.# #.# .# ###.### .# #.....##)## #.....#)..###  #.#.....).....#  ### #.# #.#b.f5)#...#.  biZ#.# #.#..b).##f##  #.# #..##@##.b5#  #.5b#.#$#  ##)##.##...ß...#@#  #.##. #.⌠...⌠.#.5  #.###....._.....biƿ #.#.ß..)ß.#.#  ...#...⌠...#...  ## #.#...#.#####  biO bicq ..@.b§  biAThe bat hits you but does no damage. x2; The shadow imp hits you.bi+16--bi.4.2 (0.9bibi V _* * * LOW HITPOINT WARNING * * *bii##.# #.##.#psymon the Skirmisher ...####.##.# .#Coglin of Okawaru *..... #)......########.### .#Health: 16/58 ======------------------ .............#.....##.##Magic: 8/8======================== ........####.#.....#...###AC: 5Str: 11Doom: 73% ##.####.# #.#.....@.....#EV: 11Int: 9  ### #.# #.#b.f5*#...#.SH: 0Dex: 20#.# #.#..bb.##f##bi>^XL:  8 Next: 52% Place: Dungeon:6#.# #..##@##.b5#Noise: ===------  Time: 4604.2 (0.0).......#.#.5b#.#$#a) +2 sling {Clara}  c) +0 sling {Kendra}##)##.##...ß.§.#@#Fire: a) +2 sling {Clara} #.##. #.⌠...⌠.#.5Rev* #.###....._.....###.#.ß..)ß.#.#@   Eustachio...#...⌠...#...f   sleepcapbiI## #.#...#.#####5   white imp (summoned)#..##.##..5   shadow imp (summoned)(…)The bat hits you but does no damage. x2; The shadow imp hits you. _* * * LOW HITPOINT WARNING * * *Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 59% to hit)bi##.# #.##.#psymon the Skirmisher ...####.##.# .#Coglin of Okawaru *..... #)......########.### .#Health: 16/58 ======------------------ .............#.....##.##Magic: 8/8======================== ........####.#.....#...###AC: 5Str: 11Doom: 73% ##.####.# #.#.....@.....#EV: 11Int: 9  ### #.# #.#b.f5.#...#.SH: 0Dex: 20#.# #.#..b§.##f##XL:  8 Next: 52% Place: Dungeon:6#.# #..##@##.b5#Noibise: ===------  Time: 4604.2 (0.0).......#.#.5b#.#$#a) +2 sling {Clara}  c) +0 sling {Kendra}##)##.##...ß.§.#@#Fire: a) +2 sling {Clara} #.##. #.⌠...⌠.#.5Rev* #.###....._.....###.#.ß..)ß.#.#@   Eustachio...#...⌠...#...f   sleepcap## #.#...#.#####5   white imp (summoned)#..##.##..5   shadow imp (summoned)(…)Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdeadbi, 59% to hit)  You shoot a sling bullet. The sling bullet hits the bat!  You kill the bat!bi`a)))))Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 59% to hit)  You shoot a sling bullet. The sling bullet hits the bat!  You kill the bat!The bat's corpse disappears in a puff of smoke!  You shoot a sling bullet.bi/ .b  The sling bullet barely misses Eustachio..b .fThe bat closely misses you. The bat hits you but does no damage.  The bat closely misses you.5. .5.#.@.5 2 shadow imps (summoned)Eustachio gestures wildly while chanting.*bi>  #.# #.# #.# .# ###.### .# #.....##.## #...5.#...###  #.#.....@.....#  ### #.# #.#..5..#...#.  #.# #.#.bbf.##f##  #.# #..##*##.b5#  #.5.#.#$#  ##)##.##...ß.b.#@#  #.##. #.⌠...⌠.#.5  #.###....._.....##  #.#.ß..)ß.#.#  ...#...⌠...#...  ## #.#...#.#####  bi}\ The shadow imp gestures at you.bi  #.# #.# #.# .# ###.### .# #.....##.## #...5.#...###  #.#.....@.....#  ### #.# #.#..5..#...#.  bi #.# #.#.bbf.##f##  #.# #..##*##.b5#  #.5.#.#$#  ##)##.##...ß.b.#@#  #.##. #.⌠...⌠.#.5  bi H#.###....._..... #.#.ß..)ß.#.#  bi; Z...#...⌠...#...  bic ## #.#...#.#####  bi  bi+ C  Pain shoots through your body!bi4] §bin^ ` b.  * * * LOW HITPOINT WARNING * * *bi^ bii d@b.§§bij H4-biJk 5.1 (0.9bit biw : _The bat hits you but does no damage. biK##.# #.##.#psymon the Skirmisher ...####.##.# .#Coglin of Okawaru *..... #)......########.### .#Health: 14/58 =====------------------- .............#.....##.##Magic: 8/8 biwL3======================== ........####.#...5.#...###AC: 5Str: 11Doom: 73% ##.####.# #.#.....@.....#EV: 11Int: 9  ### #.# #.#..5.*#...#.SH: 0Dex: 20#.# #.#b.bf.##f##XL:  8 Next: 52% Place: Dungeon:6#.# #..##@##.b5# biLNoise: ===------  Time: 4605.1 (0.0).......#.#.5.#b#$#a) +2 sling {Clara}  c) +0 sling {Kendra}##)##.##...ß..§#@#Fire: a) +2 sling {Clara} #.##. #.⌠...§.#.5Rev* #.###....._.....## biM(#.#.ß..)ß.#.#@   Eustachio...#...⌠...#...f   sleepcap## #.#...#.#####5   white imp (summoned)#..##.##..55 2 shadow imps (summoned) (…)* * * LOW HITPOINT WARNING * * * _The bat hits you but does no damage.  Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight line biNAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 59% to hit) bi##.# #.##.#psymon the Skirmisher ...####.##.# .#Coglin of Okawaru *..... #)......########.### .#Health: 14/58 =====------------------- .............#.....##.##Magic: 8/8========================  biܩ........####.#...5.#...###AC: 5Str: 11Doom: 73% ##.####.# #.#.....@.....#EV: 11Int: 9  ### #.# #.#..5..#...#.SH: 0Dex: 20#.# #.#b.bf.##f##XL:  8 Next: 52% Place: Dungeon:6#.# #..##@##.b5#Noise: ===------  Time: 4605.1 (0.0).......#.#.5.#b#$#a) +2 sling {Clara}  c) +0 sling {Kendra}##)##.##...ß..§#@#Fire: a) +2 sling {Clara} #.##. #.⌠...§.#.5Rev* [13;7 bitmH#.###....._.....###.#.ß..)ß.#.#@   Eustachio...#...⌠...#...f   sleepcap## #.#...#.#####5   white imp (summoned)#..##.##..55 2 shadow imps (summoned) (…)_The bat hits you but does no damage.  Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 59% to hit)  You shoot a sling bullet. The sling bullet hits the sleepcap. bi1   Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 59% to hit)  You shoot a sling bullet. The sling bullet hits the sleepcap.  The sleepcap is heavily damaged. bi b bi. .b  The sleepcap is heavily damaged. bi hb.b. bi K.@ bi_ "  #.# #.# #.# .# ###.### .# #.....##.## #...5.#...###  #.#...........#  ### #.# #.#.b5.@#...#.  #.# #.#.b.f.##f##  #.# #..##@##.b5#  #.5b#§#$#  ##)##.##...ß..§#@#  #.##. #.⌠...§.#.5  #.###....._.....##  #.#.ß..)ß.#.#  bi( +...#...⌠...#...  ## #.#...#.#####   The bat hits you but does no damage. The bat barely misses you. bi  #.# #.# #.# .# ###.### .# #.....##.## #...5.#...###  #.#...........#  ### #.# #.#.b5.@#...#.  #.# #.#.b.f.##f##  #.# #..##@##.b5#  #.5b#§#$#  bi ##)##.##...ß..§#@#  #.##. #.⌠...§.#.5  #.###....._..... #.#.ß..)ß.#.#  ...#...⌠...#...  ## #.#...#.#####    bin 1-  The sleepcap is heavily damaged.The bat hits you but does no damage. The bat barely misses you.The sleepcap releases spores at you.  * * * LOW HITPOINT WARNING * * *  You are engulfed in a cloud of soporific spores!  You fall asleep. bi /  --more-- bi9 > #.# #.# #.# .# ###.### .# #.....##.## #...5.#...###  #.#...........#  ### #.# #.#.b5.@#...#.  bio  #.# #.#.b.f.##f##  #.# #..##@##.b5#  #.5b#§#$#  ##)##.##...ß..§#@#  #.##. #.⌠...§.#.5  #.###....._.....##  #.#.ß..)ß.#.#  ...#...⌠...#...  ## #.#...#.#####    bi9  bi<   #.# #.# #.# .# ###.### .# #.....##.## #...5.#...###  #.#...........#  ### #.# #.#.b5.@#...#.  #.# #.#.b*f.##f##  #.# #..##@##.b5#  #.5b#§#$#  ##)##.##...ß..§#@#  #.##. #.⌠...§.#.5  #.###....._..... # bi D.#.ß..)ß.#.#  ...#...⌠...#...  ## #.#...#.#####    The white imp gestures at you.The puff of frost hits you! bi  #.# #.# #.# .# ###.### .# #.....##.## #...5.#...###  #.#...........#  ### #.# #.#.b5.@#...#.  #.# #.#.b*f.##f##  #.# #..##@##.b5#  bi $#.5b#§#$#  ##)##.##...ß..§#@#  #.##. #.⌠...§.#.5  #.###....._.....##  #.#.ß..)ß.#.#  ...#...⌠...#...  ## #.#...#.#####    bi  #.# #.# #.# .# ###.### .# #.....##.## #...5.#...###  #.#...........#  ### #.# #.#.b5.@#...#.  #.# #.#.b*f.##f##  #.# #..##@##.b5#  #.5b#§#$#  ##)##.##...ß..§#@#  #.##. #.⌠...§.#.5  #.###....._..... #.[40 bi m#.ß..)ß.#.#  ...#...⌠...#...  ## #.#...#.#####     biT U You wake up. bii   bi k  bil . bil b  bil 1* * * LOW HITPOINT WARNING * * * bi1m  bio   bi*p  bip . biq 5 biq gThe shadow imp misses you. The bat closely misses you. bir  biO|  bi} . bi} ⌠ bi}  biM  bi 24/58  bi5 ---- bi #6.1 (1 bi  bi   biQ  bi ,_The bat hits you but does no damage. big##.# #.##.#psymon the Skirmisher ...####.##.# .#Coglin of Okawaru *..... #)......########.### .#Health: 4/58 bi2p=----------------------- .............#.....##.##Magic: 8/8======================== ........####.#.....#...###AC: 5Str: 11Doom: 73% ##.####.# #.#..5........#EV: 11Int: 9  ### #.# #.#..5.@#...#.SH: 0Dex: 20 bi*#.# #.#.bbf.##f##XL:  8 Next: 52% Place: Dungeon:6#.# #..##@##.b5#Noise: ===------  Time: 4606.1 (0.0).......#.#.5b#§#$#a) +2 sling {Clara}  c) +0 sling {Kendra} bi##)##.##...ß...#@#Fire: a) +2 sling {Clara} #.##. #.⌠...⌠.#.5Rev* #.###....._.....###.#.ß..)ß.#.#@   Eustachio biS...#...⌠...#...f   sleepcap## #.#...#.#####5   white imp (summoned)#..##.##..55 2 shadow imps (summoned) (…)The shadow imp misses you. The bat closely misses you. _The bat hits you but does no damage.  Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight line bihAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 59% to hit) bi=##.# #.##.#psymon the Skirmisher ...####.##.# .#Coglin of Okawaru *..... #)......########.### .#Health: 4/58=----------------------- .............#.....##.##Magic: 8/8======================== ........####.#.....#...###AC: 5Str: 11Doom: 73% ##.####.# #.#..5........#EV: 11 bi>Int: 9  ### #.# #.#..5.@#...#.SH: 0Dex: 20#.# #.#.bbf.##f##XL:  8 Next: 52% Place: Dungeon:6#.# #..##@##.b5#Noise: ===------  Time: 4606.1 (0.0).......#.#.5b#§#$#a) +2 sling {Clara}  c) +0 sling {Kendra}##)##.##...ß...#@#Fire: a) +2 sling {Clara} #.##. #.⌠...⌠.#.5Rev* #.###....._.....###.#.ß..)ß.#.#@   Eustachio...#...⌠...#[4 bi?0m...f   sleepcap## #.#...#.#####5   white imp (summoned)#..##.##..55 2 shadow imps (summoned) (…)_The bat hits you but does no damage.  Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 59% to hit)  You shoot a sling bullet. The sling bullet hits the sleepcap. bib  Aim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 59% to hit)  You shoot a sling bullet. The sling bullet hits the sleepcap.  The sleepcap is heavily damaged.  You shoot a sling bullet.  The sling bullet hits the sleepcap but does no damage. biM .b  The sleepcap is heavily damaged.The bat hits you but does no damage. The bat closely misses you. biNEb.b. biS7 @ bimU§The bat barely misses you.Eustachio mumbles some strange words. biW.5.b bics #.# #.# #.# .# ###.### .# #.....##.## #....@#...###  #.#..5........#  bic$ ### #.# #.#.b.b§#...#.  #.# #.#..5f.##f##  #.# #..##@##.b5#  #.5.#§#$#  ##)##.##...ß..b#@#  #.##. #.⌠...⌠.#.5  bidB#.###....._.....##  #.#.ß..)ß.#.#  ...#...⌠...#...  ## #.#...#.#####    biV  #.# #.# #.# .# ###.### .# #.....##.## #....@#...###  #.#..5........#  ### #.# #.#.b.b§#...#.  #.# #.#..5f.##f##  #.# #..##@##.b5#  #.5.#§#$#  ##)##.##...ß..b#@#  #.##. #.⌠...⌠.#.5  #.###....._..... #.#.ß..)ß. biV #.#  ...#...⌠...#...  ## #.#...#.#####    .b  Eustachio blinks! The sleepcap closely misses you. The shadow imp hits you.b..5 bii_  bi` U1-7.1 (1 bi i  biEl V _* * * LOW HITPOINT WARNING * * *biC$ ##.# #.##.#psymon the Skirmisher ...####.##.# .#Coglin of Okawaru *..... #)......########.### .#Health: 1/58------------------------ .............#.....##.##Magic: 8/8======================== bi% ........####.#....@#...###AC: 5Str: 11Doom: 73% ##.####.# #.#....*......#EV: 11Int: 9  ### #.# #.#.5b*§#...#.SH: 0Dex: 20#.# #.#.b5f.##f##XL:  8 Next: 52% Place: Dungeon:6#.# #..##@##.b5#Noise: ===------  Time: 4607.1 (0.0).......#.#.5.#§#$#a) +2 sling {Clara}  c) +0 sling {Kendra}##)##.##...ß..b#@#Fire: a) +2 sling {Clara} #.##. #.⌠...⌠.#.5Rev* [0bi\& ;10m#.###....._.....###.#.ß..)ß.#.#@   Eustachio...#...⌠...#...f   sleepcap## #.#...#.#####5   white imp (summoned)#..##.##..55 2 shadow imps (summoned) (…)Eustachio blinks! The sleepcap closely misses you. The shadow imp hits you. _* * * LOW HITPOINT WARNING * * *Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight lineAim: Eustachio, wielding a +0 rapier and wearing a +0 leather armour (almostdead, 59% to hit)biLSX @.bic..5fbiw..5fbi .fAim: a sleepcap (heavily damaged, 98% to hit)bip? u@5fwhite imp (summoned, 6bi r @5@bi @@5Aim: a shadow imp (summoned, 65% to hit)biF g @.5bi)* ##.# #.##.#psymon the Skirmisher ...####.##.# .#Coglin of Okawaru *..... #)......########.### .#Health: 1/58------------------------ .............#.....##.##Magic: 8/8bii+ ======================== ........####.#....@#...###AC: 5Str: 11Doom: 73% ##.####.# #.#...........#EV: 11Int: 9  ### #.# #.#.5b.§#...#.SH: 0Dex: 20#.# #.#.b5f.##f##XL:  8 Next: 52% Place: Dungeon:6#.# #..##@##.b5#Noise: ===------  Time: 4607.1 (0.0).......#.#.5.#§#$#a) +2 sling {Clara}  c) +0 sling {Kendra}##)##.##...ß..b#@#Fire: a) +2 sling {Clara} #.##. #.⌠...⌠.#.5[4bi, 0mRev* #.###....._.....###.#.ß..)ß.#.#@   Eustachio...#...⌠...#...f   sleepcap## #.#...#.#####5   white imp (summoned)#..##.##..55 2 shadow imps (summoned) (…)Eustachio blinks! The sleepcap closely misses you. The shadow imp hits you. _* * * LOW HITPOINT WARNING * * *Fire: a) +2 sling {Clara}Press: ? - help, Shift-Dir - straight linebiw- 'bi!5 biC7 . _bi