>%g  Player: psywombats Game: DCSS 0.32 Server: crawl.dcss.io Filename: 2025-02-10.16:11:42.ttyrec Time: (1739203902) Mon Feb 10 16:11:42 2025 ?%g [?1051l[?1052l[?1060l[?1061h?%g C)0[?7h?%g [?25l[?1c?%g%! Welcome, psywombats. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Demonspawnu - Vampire d - Gargoylem - Djinniv - Demigod e - Draconiann - Sprigganw - Formicid f - Trollo - Ghoulx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf HexslingerJ%gmWelcome, psywombats the Vine Stalker. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Fire Elementalist Zealotm - Warperv - Ice Elementalist f - Berserkern - Hexslinger  w - Air Elementalist g - Cinder Acolyteo - Enchanterx - Earth Elementalist h - Chaos Knightp - Reavery - Alchemist Hexslingers carry a sling, and use hex magic to make their foes more vulnerable to attacks from afar. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf HexslingerX%g X%gb'cWelcome, psywombats the Vine Stalker Monk. You have a choice of weapons.  a - short sword(-1 apt)  b - mace (-1 apt)  c - hand axe (-1 apt)  d - spear (-1 apt)  e - falchion (-1 apt)f - unarmed(+0 apt) + - Recommended random choice * - Random weapon % - List aptitudesBksp - Return to character menu ? - Helpb%g1 b%gpsywombats the PokerVine Stalker **....Health: 11/11 ========================Magic: 2/2========================AC: 2Str: 13EV: 11Int: 10SH: 0Dex: 16XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 spearNothing quivered##+####....##.@..##....#######Welcome, psywombats the Vine Stalker Monk.Will you be the one to retrieve the splendid Orb of Zot from the depths?b%gc%gPress ? for a list of commands and other information.c%g c%gm [ _Found a staircase leading out of the dungeon.d%g"x d%g~x d%g5y d%g{ d%g| d%g : _d%gM d%g΃ ,d%gH d%gֆ / _You open the door.d%g| 3d%g" d%g 8There is an open door here.d%g: d%g  _d%g d%g7 d%gq ,d%g d%g 7 _You open the door.d%gp d%g d%g d%gϘ @  There is an open door here.d%gC d%g  _d%gN d%gP d%g ,d%g. d%gm 7 _You open the door.d%gb 3d%g d%g d%g ,d%g: d%g You open the door. _There is an open door here. _You open the door. _There is an open door here. _d%gΫ 7You open the door.  There is an open door here.d%ge d%gڭ  _d%ge d%g> d%g\ 4###############g..'...'....+ #@..##'### ##'##....# #...#.<..#d%g` #...#....##...######.....g   goblin (asleep)##.##.##. #.#. #.d%gȿ 11.0 (11.0)   A goblin comes into view. It is wielding a +0 club.d%g b.gg===d%g\ M2.0 (12 _The goblin shouts!e%g /##############.g.'@..'....+#+###...##'##e%g ##'##..#.<....#...###### .....e%g ##.##.# #.e%g e%g 0.g'e%g- ----3e%gd .0)e%gx e%g9f%g   psywombats the Poker  Vine Stalker **....  Health: 11/11 ========================  Magic: 2/2========================  AC: 2Str: 13  EV: 11Int: 10  SH: 0Dex: 16 ##############  XL:  1 Next:  0% Place: Dungeon:1 #..g*@..'....+  Noise: ---------  Time: 13.0 (0.0) #+###...##'###  a) +0 spear ##'##....#  Nothing quivered #...#.<..#  #...#....#  #...######  g   goblin .....  ##.##.#  #. #. A goblin comes into view. It is f%g9 wielding a +0 club. _The goblin shouts!  Reach: a) +0 spearPress: ? - help, Dir - move target, f - goblinAim: a goblin, wielding a +0 club (haloed, 75% to hit and 72% to hit with your  bite)f%g   psywombats the Poker  Vine Stalker **....  Health: 11/11 ========================  Magic: 2/2========================  AC: 2Str: 13  EV: 11Int: 10  SH: 0Dex: 16 ##############  XL:  1 Next:  0% Place: Dungeon:1 #..g'@..'....+  Noise: ---------  Time: 13.0 (0.0) #+###...##'###  a) +0 spear ##'##....#  Nothing quivered #...#.<..#  #...#....#  #...######  g   goblin .....  ##.##.#  #. #. _The goblin shouts!  %g 6mReach: a) +0 spearPress: ? - help, Dir - move target, f - goblinAim: a goblin, wielding a +0 club (haloed, 75% to hit and 72% to hit with your  bite)  You reach to attack! You hit the goblin. ##############  #...g@..'....+  #+###...##'###  ##'##....#  #...#.< #...# #...######   ..... ##.##.# #. 4.0 (1f%g  f%g7 W Reach: a) +0 spearPress: ? - help, Dir - move target, f - goblinAim: a goblin, wielding a +0 club (haloed, 75% to hit and 72% to hit with your  bite)  You reach to attack! You hit the goblin. _The goblin is moderately wounded.g%g3 M  You hit the goblin. You bite the goblin.g%g9 1)g%g> -2=g%gd> 5g%gC g%gF 4 _You kill the goblin!g%gMF h%gE" # #...@...'....+ #+###...##'### ##'##....# #...#.<..# #.h%gRFk..#....# #...###### ..... ##.##.#  #. #.h%gLh%gL.-6h%gPh%gmTp  There is an open door here. _You see here a +0 club.h%g4_h%gh%g]P _h%gӯh%g h%gXh%gh%gc,h%gAh%g  ## #.@.)...'....+-h%gH9.0 (3 #'###...##'####.. ##'##....##.÷ #...#.<..##.. #...#....#### #...######h%gpf ..... ##.##.# h%gN #. #. h%g1_You open the door.h%gs _Found a ball python skeleton.i%g#Q############## #...)...'....+ #@###...##'###....##'##....# #.÷..#...#.<..# #....#...#....# ######...###### .....##.##.# #. #. #. #.20.0 (1 _ _There is an open door here.i%gf3i%gfi%gii%gcli%gl$ _i%gr,i%gr,i%gsi%gw@  There is an open door here.i%g yi%g{y _i%gzi%g|i%g~i%g~i%gi%gi%g,i%gi%gۈ _You open the door. _Found a ball python skeleton. _There is an open door here. _There is an open door here.   You see here a +0 clubi%g1.i%g.i%gċ _i%gi%gi%gi%gi%g7i%g@  There is an open door here.i%gi%g- _i%gGi%gi%gmi%gi%g~i%gqi%g,i%gwi%gi%gK###############...)...'....+##'###...##'####....##'##....##.÷..#...#.<..##....#...#....# ######...######.. i%g........@....... 30.0).####.##.###.##. #. .#. #.># ##.# #..# #.#. .## # i%gZi%g,1.0 (11i%gui%gH; _Found a stone staircase leading down.j%gucj%gcj%gHej%gJhj%g9jj%g@nBj%go,j%g9pj%grj%g$tj%ghtj%gtj%g8wj%gzBj%gM}j%g~j%gH~j%g~j%gj%g,Bj%gj%gƅj%gj%gyj%gj%gj%g1j%gj%g)j%g,j%g8j%gj%ga,j%gȐj%gj%gj%gdj%gj%gj%gĖj%gj%gjj%g_j%g,j%gj%g.j%g\j%gj%g j%gj%gʡj%gj%guj%gj%gͦj%gj%gj%gKj%g},j%guj%gyj%gɭj%gj%grj%gaj%gq,j%gj%gKj%g~j%gj%g+j%gҸj%g׹j%gj%gj%gj%g,j%gyj%gӾj%g߿j%gj%gj%g j%gj%gLj%gj%gj%gG,j%gDj%g+j%g,j%gj%gj%goj%gj%gj%gWj%gj%g$j%g,j%g j%gQ,j%gaj%gj%gj%gj%g,j%gj%gj%g,j%gj%gxj%gX,j%g&j%g\  ##.  ...############# #..#...)...'.... #.##'###...##'## #.#....##'##.... #.#.÷..#...#.<.. ###.#....#...#.... #@..######...##### #.#............... #.###.####.##.###. #.# #.####.#.#.##. #.# #...##.>###.#. #.#####.##.## ##..  ..........## ##.  #.#######..## ##.%g? 34m. ##..###.#. j%gY65.0 (346.0 (35j%gj%gcU _e - 2 silvery potionsj%g$ Ij%g j%g j%gd j%gE ,j%gb j%g j%g j%g j%g3 j%gb j%g j%gl j%g۾ j%g j%g j%g j%g #.#....##'##.....#.÷..#...#.<..###.#....#...#....#...######...######.#...............#.###.####.##.####.# #.####.#.#.##.# #...##.>###.######.##.## ##..70.0 (4.0).....>..........## #########.#######..## ##.j%g  ##..###. #.#.#... #.##.#####.# #.####. ..# ###j%gE j%gS +1.0 (5j%g j%gO ; _Found a stone staircase leading down.k%gZk%g3[k%g[k%g^k%gG`k%g`k%gd,k%gfk%gSfk%gfk%g/ik%gjk%gjk%gikk%gmk%gnk%g ok%gok%g_qk%gr,k%grk%gktk%guk%gvk%gwk%gyk%gyk%g zk%gzk%g}|k%g}k%g}k%gh~k%gqk%gBk%gJk%g,k%gFk%gSk%g݈,k%g6k%gk%gBk%g4k%g?,k%gڐk%gk%gٓ,k%gPk%g'k%g,k%g+k%gR  There is a stone staircase leading down here.k%gK _k%gϠk%g,k%gUk%gmk%gIBk%gak%gٿk%g|k%g,k%gBk%gk%g,k%g~k%gCk%gd,k%gk%gCk%gQk%gk%gk%gk%g,k%gn,k%gk%gk%g k%gk%gBk%gk%g #.### #.# # #.# # #####.# #........>..#.. #.#########.####...# #.# #.# ......####.# #.# .......@...# #.# .###### #.###...##..#.g###### g   goblin (asleep)  100.0 (29.0)  A goblin comes into view. It is wielding a +0 club.k%gCg.gk%g;6===1.0 (30k%gk%g#( _The goblin shouts!l%gtkZ  #.   #.#   #.#   #.   ## #........>.   #.. #.#.  #...## #.# #.#  .####.# #.#  ....# #.#  .###### #.  #..g## #   #..   ##     l%gg...---2.0 (1.0)l%gU@ + #.## psywombats the Poker #.#  Vine Stalker **.... #.#  Health: 11/11 ======================== ###########.## Magic: 2/2========================l%gA l ## #........>.... AC: 2Str: 13 #.. #.#########.## EV: 11Int: 10 ##...## #.# #.#  SH: 0Dex: 16 .......####.# #.#  XL:  1 Next: 20% Place: Dungeon:1 .......@....# #.#  Noise: ---------  Time: 102.0 (0.0) .....g.###### #.## a) +0 spear ##...## #... Nothing quivered #..#### ##  g   goblinA goblin comes into view. It is wielding a +0 club. _The goblin shouts!  Reach: a) +0 spearl%gA Press: ? - help, Dir - move target, f - goblinAim: a goblin, wielding a +0 club (haloed, 75% to hit and 72% to hit with your  bite)l%g4q S #.## psywombats the Poker  #.# Vine Stalker **....  #.# Health: 11/11 ========================  ###########.## Magic: 2/2========================  ##l%gs #........>.... AC: 2Str: 13  #..#.#########.## EV: 11Int: 10  ##...## #.##.# SH: 0Dex: 16  .......####.##.# XL:  1 Next: 20% Place: Dungeon:1  .......@....##.# Noise: ---------  Time: 102.0 (0.0)  .....g.#######.## a) +0 spear  ##...###... Nothing quivered  #..####  ##  g   goblin    A goblin comes into view. It is wielding a +0 club. _The goblin shouts!  Reach: a) +0 spearl%g`s Press: ? - help, Dir - move target, f - goblinAim: a goblin, wielding a +0 club (haloed, 75% to hit and 72% to hit with your  bite)l%gs +9 (0.9l%g1z l%go~ L _The goblin shouts!  Reach: a) +0 spearPress: ? - help, Dir - move target, f - goblinAim: a goblin, wielding a +0 club (haloed, 75% to hit and 72% to hit with your  bite) _You reach to attack! You barely miss the goblin.m%g #.## psywombats the Poker #.#  Vine Stalker **.... #.#  Health: 11/11 ======================== ###########.## Magic: 2/2======================== ## #........>.... AC: 2Str: 13 #.. #.#########.## EV: 11Int: 10 ##...## #.# #.#  SH: 0Dex: 16 .......####.# #.#  XL:  1 Next: 20% Place: Dungeon:1 .......@....# #.#  Noise: ---------  Time: 102.9 (0.0) .....g.###### #.## a) +0 spear ##...## #... Nothing quivered #..#### ##  g   goblin%g,49mbite) _You reach to attack! You barely miss the goblin.Reach: a) +0 spearPress: ? - help, Dir - move target, f/p - goblinAim: a goblin, wielding a +0 club (haloed, 75% to hit and 72% to hit with your  bite)m%g) #.## psywombats the Poker #.#  Vine Stalker **.... #.#  Health: 11/11 ======================== ###########.## Magic: 2/2======================== ## #........>.... AC: 2Str: 13 #.. #.#########.## EV: 11Int: 10 ##...## #.# #.#  SH: 0Dex: 16 .......####.# #.#  XL:  1 Next: 20% Place: Dungeon:1 .......@....# #.#  Noise: ---------  Time: 102.9 (0.0) .....g.###### #.## a) +0 spearm%g*| ##...## #... Nothing quivered #..#### ##  g   goblin _You reach to attack! You barely miss the goblin.Reach: a) +0 spearPress: ? - help, Dir - move target, f/p - goblinAim: a goblin, wielding a +0 club (haloed, 75% to hit and 72% to hit with your  bite)  You reach to attack! You hit the goblin.m%g;5#.# #.#  ## > #..  ##...## #.# #.#  .......####.# #.#  ......g@....# #.#  .......######  ##...##  #.. ## 3.8 (0.9m%gYw _The goblin is moderately wounded.n%g\37  You hit the goblin. Your bite misses the goblin.The goblin is severely wounded.8/11 -------=n%gq5 4.7n%gF?n%gA9 _The goblin hits you with a +0 club.n%g1zN  You hit the goblin.)9==-----45.7 (1.0 _You kill the goblin!n%g0   #.   #.#  # #.#  #. n%g1 #.   ##. #.>  #... #.#.  #...### #.# #.#  #.####.# #.#  #......@.....# #.#  #.###### #.  #...###n%g1  #   #...   ###    n%gJ2 n%g9 n%g: 10/11====-6n%gU n%gHZ  Things that are here: _a +0 club; a goblin corpse&gF+3&g/,&g11=====&g: _HP restored.&g;,&g<&gAB&g6B&gD&g8GQ===&g4H&gJ&gL,&gM&g$~&gϟB&g̠&g:&g&g&gZn&gB&g j&g.&g;&g>B&g@&g&B&g,&g>&gx _You now have 6 gold pieces.&gl>&gn ##   #.   #. #.####   #....#.  #...... - #....######.K  #.#.##   #.#.## #..#.#######. #.###........K   kobold (asleep) ##.#.#######. ##.## #.#&gPx 59.7 (53.0)  A kobold comes into view. It is wielding a +0 short sword.&gK.K==60.7 (54 _The kobold shouts!&g 8## #. #. #.#### #....#####.#.#.....@....K.#....######.#.#.## #.#.###..#.#.###.. ##.#.##.###.#&g@ &g1 4K.&g$ :--1.7 (1.0)&g &g &gN## #. #. #.#### #....#####.#.#.K.#....######.#.#.## .#.#.## #.###. K.SS   ball python (constriction, wandering)K   kobold--2 _A ball python comes into view.&g1  psywombats the Poker  Vine Stalker **....  Health: 11/11 ======================== ## Magic: 2/2&g======================== #. AC: 2Str: 13 #. EV: 11Int: 10 #.#### SH: 0Dex: 16 &gm#....#####.#...  XL:  1 Next: 40% Place: Dungeon:1 #......@*K.....  Noise: ---------  Time: 162.7 (0.0) #....######...S  a) +0 spear #.#.## .  Nothing quivered #.#.## #..#.#######.  #.###........  S   ball python (constriction, wandering) &g##.#.#######.  K   kobold ##.## #.# _The kobold shouts! &g_A ball python comes into view.Reach: a) +0 spearPress: ? - help, Dir - move target, f - kobold&g$~Aim: a kobold, wielding a +0 short sword (haloed, 75% to hit and 72% to hit  with your bite)&g>L   psywombats the Poker  Vine Stalker **....  Health: 11/11 ======================== ## Magic: 2/2======================== #. AC: 2Str: 13 #. EV: 11&gM }Int: 10 #.#### SH: 0Dex: 16 #....#####.#...  XL:  1 Next: 40% Place: Dungeon:1 #......@.K.....  Noise: ---------  Time: 162.7 (0.0) #....######...S  a) +0 spear #.#.## .  Nothing quivered #.#.## #..#.#######.  #.###........  S   ball python (constriction, wandering) ##.#.#######.  K   kobold ##.## #.#Reach: a) +0 spearPress: ? - help, Dir - move target, f - koboldAim: a kobold, wielding a +0 short sword (haloed, 75% to hit and 72% to hit  with your bite)  You reach to attack!  The ball python hisses angrily.&guU /  --more--&geL  You hit the kobold.&ga< &gW## #. #. #.#### #....#####.#...  #......@.)...S.  #....######....  #.#.## .    S)  ##.## #.#&gwI53.7 (1&gB _You kill the kobold!&gn4 ## #. #. #.#### # .#....#####.#.#.)...S.#....######....##.#.## #. #.###. S.4&g6 &g> &g &g; &g &g fA goblin comes into view. It is wielding a +0 dagger.&ga gS..bg   goblin (wandering)b   bat (wandering)S   ball python (constriction)&g &5&g d _A bat comes into view.&g  psywombats the Poker  Vine Stalker **....  Health: 11/11 ======================== ## Magic: 2/2======================== #. AC: 2Str: 13 #. EV: 11&gInt: 10 #.#### # .  SH: 0Dex: 16 #....#####.#g...  XL:  1 Next: 50% Place: Dungeon:1 #.......@*S.....  Noise: ---------  Time: 165.7 (0.0) #....######....#  a) +0 spear #.#.## #.b  Nothing quivered #.#.## #..#.#######.  #.###........  g   goblin (wandering) ##.#.#######.  b   bat (wandering) ##.## S   ball python (constriction) #.# &g_You kill the kobold!A goblin comes into view. It is wielding a +0 dagger. _A bat comes into view.Reach: a) +0 spearPress: ? - help, Dir - move target, f - ball pythonAim: a ball python (haloed, 78% to hit and 76% to hit with your bite)&g_V  psywombats the Poker  Vine Stalker **....  Health: 11/11 ======================== ## Magic: 2/2======================== #. AC: 2Str: 13 #. EV: 11Int: 10 &go`#.#### # .  SH: 0Dex: 16 #....#####.#g...  XL:  1 Next: 50% Place: Dungeon:1 #.......@)S.....  Noise: ---------  Time: 165.7 (0.0) #....######....#  a) +0 spear #.#.## #.b  Nothing quivered #.#.## #..#.#######.  #.###........  g   goblin (wandering) ##.#.#######.  b   bat (wandering) ##.## S   ball python (constriction) &gja#.#Reach: a) +0 spearPress: ? - help, Dir - move target, f - ball pythonAim: a ball python (haloed, 78% to hit and 76% to hit with your bite)  You reach to attack!  The goblin shouts!  You hit the ball python.&gb&gc&g[d&gd&g m ## #. #. #.#### # .  #....#####.#.... &gm5 #.......@S.gb...  #....######....#  #.#.## #..    g b&gnt ##.## #.#>5===6.7 (1&g7v&gbx&g/  --more--&g, d _The ball python is moderately wounded.&gn&gݿGA bat comes into view.&gbgb..b 2 bats (1 wandering)&gy/--7&g&g" _The ball python misses you. The ball python barely misses you.&g: O--&g &g > _Unknown command.&g  psywombats the Poker  Vine Stalker **....  Health: 11/11 ======================== ## Magic: 2/2======================== #. AC: 2Str: 13 #. EV: 11Int: 10 #.#### # .  SH: 0Dex: 16 #..b.#####g#....  XL:  1 Next: 50% Place: Dungeon:1 &goB#.......@Sb.....  Noise: =--------  Time: 167.7 (0.0) #....######....#  a) +0 spear #.#.## #..  Nothing quivered #.#.## #..#.#######.  #.###........  g   goblin ##.#.#######.  bb 2 bats (1 wandering) &g##.## S   ball python (constriction) #.#&gA bat comes into view. _The ball python misses you. The ball python barely misses you. _Unknown command.Reach: a) +0 spearPress: ? - help, Dir - move target, f/p - ball pythonAim: a ball python (haloed, 78% to hit and 76% to hit with your bite)&g& gS _The ball python misses you. The ball python barely misses you. _Unknown command.  Reach: a) +0 spearPress: ? - help, Dir - move target, f - goblin, p - ball pythonAim: a goblin, wielding a +0 dagger (haloed, 75% to hit and 72% to hit with  &gVS  psywombats the Poker  Vine Stalker **....  Health: 11/11 ======================== ## Magic: 2/2======================== #. AC: 2Str: 13 #. EV: 11Int: 10 #.#### # .  SH: 0Dex: 16 #..b.#####g#....  XL:  1 Next: 50% Place: Dungeon:1 #.......@Sb.....  Noise: =--------  Time: 167.7 (0.0) #....######....#  a) +0 spear #.#.## #..  Nothing quivered #.#.## #..#.#######.  #.###........  g   goblin ##.#.#######.  bb[ &gUZ39;49m 2 bats (1 wandering) ##.## S   ball python (constriction) #.# _Unknown command.Reach: a) +0 spearPress: ? - help, Dir - move target, f - goblin, p - ball pythonAim: a goblin, wielding a +0 dagger (haloed, 75% to hit and 72% to hit with  your bite)  The ball python is in the way. You barely miss the ball python. &g+b  Reach: a) +0 spear  Press: ? - help, Dir - move target, f - goblin, p - ball python  Aim: a goblin, wielding a +0 dagger (haloed, 75% to hit and 72% to hit with  your bite)  The ball python is in the way. You barely miss the ball python.Your bite misses the ball python. The ball python bites you. &gj ## #. #. #.#### # .  #....#####g#....  #.....b.@Sb.....  #....######....#  #.#.## #..      bb ##.## #.#8/11 -------1------------ 1 8.7 (1Constr  &gOn &gp &gz/  --more-- &g  &g l_The ball python grabs you. The ball python constricts you.!&g Q"&gJ"&g> _Unknown command."&g06 4"&g'= "&g@ > _Unknown command."&gҽ "&g; .b  You completely miss the ball python. The bat hits you but does no damage.  The ball python bites you but does no damage."&g7 d9==-----9"&g "&g | _The ball python constricts you. The bat hits you but does no damage.#&g  You hit the ball python. Your bite misses the ball python. #&g+ The ball python is severely wounded.  The bat hits you but does no damage.  The ball python bite  The ball python constricts you.  The ball python bite#&gD==70#&gq#&g`#&gw/  --more--$&g| _The ball python constricts you. The bat barely misses you$&g 5You hit the ball python.$&g_ HYou kill the ball python!$&g uThe bat hits you but does no damage. The bat misses you.$&g $&go Yb)g$&g Trooper10/11==12 61$&gm$ $&g7(  $&g5) ,_The bat hits you but does no damage.%&g4%&gw%&gW> _Unknown command.%&gL   psywombats the Trooper  Vine Stalker **....  Health: 10/11 =====================--- ## Magic: 1/2%&gaM ============------------ #. AC: 2Str: 13 #. EV: 12Int: 10 #.#### # .  SH: 0Dex: 16 #....#####b#....  XL:  1 Next: 60% Place: Dungeon:1 #......b@*g.....  Noise: =--------  Time: 171.7 (0.0) #....######....#  a) +0 spear %&gM #.#.## #..  Nothing quivered #.#.## #..#.#######. %&gM  #.###........  g   goblin ##.#.#######.  bb 2 bats%&gM & ##.## %&gN #.# _The bat hits you but does no damage. _Unknown command.Reach: a) +0 spear%&g"N Press: ? - help, Dir - move target, f/p - goblinAim: a goblin, wielding a +0 dagger (haloed, 75% to hit and 72% to hit with  %&gMN your bite)&&gY  psywombats the Trooper&&gw  Vine Stalker **....  Health: 10/11 =====================--- ## Magic: 1/2&&g============------------ #. AC: 2Str: 13&&g #. EV: 12Int: 10&&gL #.#### # .  SH: 0Dex: 16 &&gx#....#####b#....  XL:  1 Next: 60% Place: Dungeon:1 &&g W#......b@)g.....  Noise: =--------  Time: 171.7 (0.0) #....######....#  a) +0 spear #.#.## #..  Nothing quivered #.#.## #..#.#######. &&gC #.###........  g   goblin ##.#.#######.  bb 2 bats &&g##.## #.# _Unknown command.Reach: a) +0 spearPress: ? - help, Dir - move target, f/p - goblin&&g<Aim: a goblin, wielding a +0 dagger (haloed, 75% to hit and 72% to hit with  your bite)  You reach to attack! You hit the goblin.&&g  Reach: a) +0 spearPress: ? - help, Dir - move target, f/p - goblinAim: a goblin, wielding a +0 dagger (haloed, 75% to hit and 72% to hit with  your bite)  &&g{fYou reach to attack! You hit the goblin.  You kill the goblin!&&g0&&gr&&gݦ&&gg ## #. #. #.#### # .  #....#####.#....  #......b@)b.....  #....######....#  #.#.## #..    bb 2 bats  ##.## #.#82.7 (1&&gvb  --more--&&gX_a _The bat closely misses you. The bat hits you.&&gnYou hit the bat.  The bat is severely wounded.&&g^&&g&&g*b..1===3&&g&&gm _The bat hits you but does no damage. The bat barely misses you.'&g   psywombats the Trooper  Vine Stalker **.... '>  Health: 11/11 ======================== ## Magic: 1/2============------------ #. AC: 2Str: 13 #. EV: 12Int: 10 #.#### # .  SH: 0Dex: 16 #....#####.#....  XL:  1 Next: 80% Place: Dungeon:1 '&g #....b..@*b.....  Noise: =--------  Time: 173.7 (0.0) #....######....#  a) +0 spear #.#.## #..  Nothing quivered '&g #.#.## #..#.#######.  #.###........  bb 2 bats '&g> K##.#.#######.  ##.## #.#'&gp cYou hit the bat.  The bat is severely wounded. '&g _The bat hits you but does no damage. The bat barely misses you.Reach: a) +0 spearPress: ? - help, Dir - move target, f - bat'&g ZAim: a bat (haloed, 68% to hit and 64% to hit with your bite)'&gj   psywombats the Trooper  Vine Stalker **.... '&g X Health: 11/11 ======================== ## Magic: 1/2============------------ #.'&g  AC: 2Str: 13 #. EV: 12'&g_ Int: 10 #.#### # .  SH: 0Dex: 16 #....#####.#....  XL:  1 Next: 80% Place: Dungeon:1 '&g <#....b..@)b.....  Noise: =--------  Time: 173.7 (0.0) '&g= #....######....#  a) +0 spear #.#.## #..  Nothing quivered #.#.## #..#.#######.  #.###........  bb 2 bats ##.#.#######.  ##.## #.#You hit the bat.  '&gd The bat is severely wounded. _The bat hits you but does no damage. The bat barely misses you.Reach: a) +0 spear'&g Press: ? - help, Dir - move target, f - batAim: a bat (haloed, 68% to hit and 64% to hit with your bite)'&gG '&g '&g3 = ## #. #. #.#### # .  #....#####.#....  #......b@b).....  #....######....#  #.#.## #..       '&g W##.## #.#  The bat is severely wounded. _The bat hits you but does no damage. The bat barely misses you.Reach: a) +0 spearPress: ? - help, Dir - move target, f - bat'&g Aim: a bat (haloed, 68% to hit and 64% to hit with your bite)  You reach to attack! You completely miss the bat. The bat closely misses you.'&g 4.7 (1 _The bat hits you but does no damage. The bat barely misses you.(&gN2 _Unknown command.(&gu  You hit the bat but do no damage. Your bite misses the bat.The bat is severely wounded.(&g(&g(&g9)b(&gv&5(&g(&g} _The bat misses you. The bat closely misses you. The bat misses you.)&gb  You hit the bat.  You kill the bat!)&g=jb.@))   bat)&gUk.96)&gs)&gvP _The bat barely misses you.)&gx   psywombats the Trooper  Vine Stalker **....  Health: 11/11 ======================== ## Magic: 1/2============------------ #. AC: 2Str: 13 #. EV: 12Int: 10 #.#### # .  SH: 0Dex: 16 #....#####b#....  XL:  1 Next: 90% Place: Dungeon:1 #.......@)).....  Noise: =--------  Time: 176.7 (0.0) #....######....#  a) +0 spear #.#.## #..  Nothing quivered #.#.## #..#.#######.  #.###........  b   bat ##.#.#######.  ##.## #.#You hit)&g$ $ the bat.  You kill the bat! _The bat barely misses you.Reach: a) +0 spearPress: ? - help, Dir - move target, f/p - batAim: a bat (haloed, 68% to hit and 64% to hit with your bite))&gp   psywombats the Trooper  Vine Stalker **.... )&ge  Health: 11/11 ======================== ## Magic: 1/2============------------ #. AC: 2Str: 13 #. EV: 12Int: 10 #.#### # .  SH: 0Dex: 16 #....#####b#....  XL:  1 Next: 90% Place: Dungeon:1 #.......@)).....  Noise: =--------  Time: 176.7 (0.0) #....######....#  a) +0 spear #.#.## #..  Nothing quivered #.#.## #..#.#######.  #.###........  b   bat ##.#.#######.  ##.## #.#You hit the bat.  You kill the bat! _The bat barely misses you.Reach: a) +0 spearPress: ? - help, Dir - move target, f/p - batAim: a bat (haloed, )&g 68% to hit and 64% to hit with your bite) ## #. #. #.#### # .  #....#####.#....  #.......@b).....  #....######....#  #.#.## #..       ##.## #.#7.7 (1)&g )&g*   You kill the bat! _The bat barely misses you.  Reach: a) +0 spear  Press: ? - help, Dir - move target, f/p - batAim: a bat (haloed, 68% to hit and 64% to hit with your bite) _You reach to attack! You closely miss the bat. The bat barely misses you. x2*&gB  You closely miss the bat. You bite the bat. You drain its power.  You feel invigorated.  The bat is heavily wounded.*&g%2*&g:<============8*&g *&g _The bat misses you. The bat barely misses you.*&g 5  You hit the bat.*&g C)*&g[ *&gΞ psywombats the PokerVine Stalker **....Health: 11/11 ========================##Magic: 2/2========================#.AC: 2Str: 13#.EV: 12Int: 10#.#### # .SH: 0Dex: 16#....#####.#....XL:  1 Next: 110% Place: Dungeon:1#.......@)).....Noise: =--------  Time: 179.7 (1.0)#....######....#a) +0 spear#.#.###..Nothing quivered#.#.###..#.#######.#.###........##.#.#######.##.###.# _You reach to attack! You closely miss the bat. The bat barely misses you. x2  You closely miss the bat. You bite the bat. You drain its power.  You feel invigorated.  *&g YThe bat is heavily wounded. _The bat misses you. The bat barely misses you.You hit the bat. _You kill the bat!You have reached level 2!*&g /  --more--+&gӖD6/163/32 4% +&g}+&gޞ4 _+&go  _+&g\)  Things that are here:  a +0 short sword; a ball python corpse _  Things that are here:  a +0 dagger; a goblin corpse _+&g/+&g/+&g/+&g1+&gc5+&gG+&gJ+&gP+&gR,+&gaS+&gU+&gX,+&g-_+&gg.### .## #. ... .. #. #.. .. #. #.# .#+&g_g #. #.# .#  #. #.##.##  ## ######. #.#@..# -  +&go#. .......##..#. ##....### ..##.#### #.##........ .  #....#####.#........##........))......#..##....######....### .##.#.## ##.#.... .#.#.## #.#....88.7 (9+&gUqH-9.7 (10.0) +&gu+&g&yR _f - a white potion,&g@P I,&gT ,&gY B,&g)[ ,&gf^ B,&g` ,&gc B,&gqe ,&gf ,&gKg ,&gg ,&gk ,&gRl ,&gl ,&g6m ,&goo ,&gp ,,&gq ,&gnt ,&gu ,&gv ,&gv ,&gy ,&g o#.##.# .# ## #.## .##. ...#.. #. #..... g###. #.##.# ..# ##. #.##.###.# .# #. #.##.##@## ..#####. #.#...##.#.#  .......##..###....#  ##....###....# ### #.##............. ..#####.#........#.####,&g g   hobgoblin (asleep) ......))......#..#.# ..######....###..#.# .## ##.#.........,&gĆ 296.7 (7.0),&g f.gg,&gk +7.7 (8,&gR ,&ga \ _A hobgoblin comes into view.-&g}+ J  psywombats the Poker #.# .# Vine Stalker **.... #.# .# Health: 16/16 ======================== ## #.## .# Magic: 3/3======================== #. ...#.. .. AC: 2Str: 13 #. #..... .##  EV: 12Int: 10 #. #.##.# g.# #  SH: 0Dex: 16 #. #.##.###.# .#  XL:  2 Next:  4% Place: Dungeon:1 #. #.##.##@## ..  Noise: ---------  Time: 197.7 (0.0) -&g, 0 ######. #.#...##.#.#  a) +0 spear  .......##..###....#  Nothing quivered ##....###....# ### #.##............. ..#####.#........#.####  g   hobgoblin ......))......#..#.# ..######....###..#.# .## ##.#......... _a +0 dagger; a goblin corpse _f - a white potion _A hobgoblin comes into view.Reach: a) +0 spearPress: ? - help, Dir - move target, f - hobgoblinAim: a hobgoblin (haloed, 81% to hit and 80% to hit with your bite)-&g   psywombats the Poker #.# .# Vine Stalker **.... #.# .# Health: 16/16 ======================== ## #.## .# Magic: 3/3======================== #. ...#.. .. AC: 2Str: 13 #. #..... .##  EV: 12Int: 10 #. #.##.# g.# #  SH: 0Dex: 16 #. #.##.###.# .#  XL:  2 Next:  4% Place: Dungeon:1 #. #.##.##@## ..  Noise: ---------  Time: 197.7 (0.0)  ######. #.#...##.#.#  a) +0 spear  .......##..###....#  Nothing quivered ##....###....# ### #.##............. ..#####.#........#.#### [39;-&g` b49m g   hobgoblin ......))......#..#.# ..######....###..#.# .## ##.#......... _f - a white potion _A hobgoblin comes into view.Reach: a) +0 spearPress: ? - help, Dir - move target, f - hobgoblinAim: a hobgoblin (haloed, 81% to hit and 80% to hit with your bite)  You reach to attack! You hit the hobgoblin.-&g̗  #.# .# #.# .# -&g) _## #.## .# #.  .. #.  .##  #. -&gʘ  ..# #  #. g# .#  #. #.##.##@## ..   #.#...  ....#  -&g6 ...# ...#.####  )).#-&gw C.# -&g/ +8.7 (1-&g} -&g  _A hobgoblin comes into view.  Reach: a) +0 spear  Press: ? - help, Dir - move target, f - hobgoblinAim: a hobgoblin (haloed, 81% to hit and 80% to hit with your bite)  You reach to attack! You hit the hobgoblin. _The hobgoblin is severely wounded..&gf.&g.&g.&g*F _Unknown command..&gku  You hit the hobgoblin but do no damage. Your bite misses the hobgoblin.The hobgoblin is severely wounded..&gv.=9.&gil _The hobgoblin barely misses you..&g   You hit the hobgoblin.  You bite the hobgoblin, but do no damage.The hobgoblin is almost dead.2--------200 _The hobgoblin hits you..&gI ;  You hit the hobgoblin..&g!N E..&gU /121.&gX .&g_ M _You kill the hobgoblin!/&gsM3========/&g} _Magic restored./&gN'======== _You now have 20 gold pieces (gained 14)./>),/&gO*/&g,/&g.,/&g//&g4X/&g 6/&g8,/&g ;/&g</&gj>/&g>/&g?/&g"C/&gV### .. # #.## #.### ..# ....##.# .#.#######  #........@# - #..#.#####..?...# .... #.# ###....##.#.# #.# .###.#.#  # #.# #.# .... g# #  ## #.###.##...## # g   goblin (asleep) ...#............ #.....##.###.### #.##.# #..# # 21.7 (20.0)  A goblin comes into view. It is wiel/&gW%ding a +0 club./&g[Bg.g/&g'\6===2.7 (21/&gc/&gh( _The goblin shouts!0&g###.. # #.###.### ..# ....##.# ###### #..#.########.............#...###..#.#####.@?...#.... #.# ###....# #.#.# #.# .###g#.# # #.# #.# .... .# #  ## #.###.##...## #  ...#............ 0&g #.....##.###.###  #.##.# #..# #  #.##.###.#...#0&g0&gg.---3.7 (1.0)0&g0&g0&gR   psywombats the Poker ### Vine Stalker **.... .. Health: 16/16 ========================  # #.## Magic: 3/3========================  #.### ..# AC: 2Str: 13  ....##.# ######  EV: 12Int: 10 0&gR #..#.########......  SH: 0Dex: 16 #.........#...##  XL:  2 Next: 12% Place: Dungeon:1 0&geS #..#.#####.@?...#  Noise: ---------  Time: 223.7 (0.0)  .... #.# ###g...#  a) +0 spear  #.#.# #.# .###.#.#  Nothing quivered  # #.# #.# .... .# #  ## #.###.##...## #  ...#............ g   goblin  #.....##.###.###  #.##.# #..# #  #.##.###.#...#A goblin comes into view. It is wielding a +0 club. _The goblin shouts!  Reach: a) +0 spearPress: ? - help, Dir - move target, f - goblinAim: a goblin, wielding a +0 club (haloed, 75% to hit and 72% to hit with your  bite)0&g p  psywombats the Poker ### Vine Stalker **.... .. Health: 16/16 ========================  # #.## Magic: 3/3========================  #.### ..# AC: 2Str: 13  ....##.# ######  EV: 12Int: 10 #..#.########......  SH: 0Dex: 16 #.........#...##  XL:  2 Next: 12% Place: Dungeon:10&g  #..#.#####.@?...#  Noise: ---------  Time: 223.7 (0.0)  .... #.# ###g...#  a) +0 spear  #.#.# #.# .###.#.#  Nothing quivered  # #.# #.# .... .# #  ## #.###.##...## #  ...#............ g   goblin  #.....##.###.###  #.##.# #..# #  #.##.###.#...# _The goblin shouts!  Reach: a) +0 spearPress: ? - help, Dir - move target, f - goblinAim: a goblin, wielding a +0 club (haloed, 75% to hit and 72% to hit with your  bite)  You hit the goblin.0&g 4 ### ..  # #.##  #.### ..#   ######  #..#.########......  #.........#...##  ..#  .... #.# ###)...#  #.#.# #.# .###.#.#  # #.# #.# .... .# #  ##  #      0&g G #..#   0&gN e20=4.6 (0.9  Reach: a) +0 spearPress: ? - help, Dir - move target, f - goblinAim: a goblin, wielding a +0 club (haloed, 75% to hit and 72% to hit with your  bite)  You hit the goblin. _You kill the goblin!0&g$ 0&g1% 0&g. /  --more--1&gg _Your Polearms skill increases to level 3!1&gTZ ### ..  # #.##  #.### ..# ....##.# ###### #..#.########...... #.#...## #..#.#####..@...# .... #.# ###)...#  #.#.# #.# .###.#.# ## #.###.##...## ## 1&g` R-5.6 (1.0 _1&gb 1&gi 1&g8j E-6.6 (21&gn 1&g q [ _g - a scroll labelled UNLYVA SUHUMN2&g32&g2&g!2&g#2&gu$2&g(B2&gs)2&g"*2&g-2&g9/2&g/2&g/2&g12&gn32&g32&gW42&g062&gJ2>OB2&g.#.########......# .........#...###.# .#.#####......##.#.# ###)...##.# .###.#.##.##.# ......#.##.# ##.##...#####.##.##### ............# ##.###.###.#...#@###.##..# # #.#.#........ ##.#...# # # #######g# #.###.....#.#.#####..# g   goblin (asleep) ....# ........ ..#.####40.6 (14.0)  A 2&g]Igoblin comes into view. It is wielding a +0 dagger.2&g\vg.g==1.6 (152&g6 _The goblin shouts!2&ga $.......#...###.# #.#####......##.# #.# ###)...##.# #.# .###.#.##.# #.# ......#.##.# #.##...#####.##.##### ....................# #.###.###.#...#.###.####..# # #.#.#.@...g... #.#...# # # #######.## .###.....#.#####. ...## ... .#.#####.#2&gZc 2&gi "g.2&ggj :--2.0)2&gHp 2&g!s 3&g[3&g>cKg.3&gcA--33&gi3&gk3&gn ........#...###.# psywombats the Poker #.#####......##.# Vine Stalker **.... #.# ###)...##.# Health: 16/16 ======================== #.# .###.#.##.# Magic: 3/3======================== #.# ......#.##.# AC: 2Str: 13 #.##...#####.##.#####  EV: 12Int: 10 ....................#  SH: 0Dex: 16 #.###.###.#...#.###.####  XL:  2 Next: 20% Place: Dungeon:1 #..# # #.#.#.@*g.....  Noise: ---------  Time: 243.6 (0.0) #.#...# # # #######.##  a) +0 spear .###.....# Nothing quivered #.#.#####. ...# ...# g   goblin .......[263&g yX .#.#### .#.#A goblin comes into view. It is wielding a +0 dagger. _The goblin shouts!  Reach: a) +0 spearPress: ? - help, Dir - move target, f - goblinAim: a goblin, wielding a +0 dagger (haloed, 75% to hit and 72% to hit with  your bite)3&g ........#...###.# psywombats the Poker #.#####......##.# Vine Stalker **.... #.# ###)...##.# Health: 16/16 ======================== #.# .###.#.##.# Magic: 3/3======================== #.# ......#.##.# AC: 2Str: 13 #.##...#####.##.#####  EV: 12Int: 10 ....................#  SH: 0Dex: 16 #.###.###.#...#.###.####  XL:  2 Next: 20% Place: Dungeon:1 #..# # #.#.#.@.g.....  Noise: ---------  Time: 243.6 (0.0) #.#...# # # #######.##  a) +0 spear .###.....# Nothing quivered #.#.#####. ...# ...# g   goblin [153&g@ d....... .#.#### .#.# _The goblin shouts!  Reach: a) +0 spearPress: ? - help, Dir - move target, f - goblinAim: a goblin, wielding a +0 dagger (haloed, 75% to hit and 72% to hit with  your bite)  You reach to attack! You hit the goblin.#.# ###)...##.# #.# #.##.##.##.##### . .####  # ).....  # # #######.## 3&g۬ 594.5 (0.93&g 3&g H  Reach: a) +0 spearPress: ? - help, Dir - move target, f - goblinAim: a goblin, wielding a +0 dagger (haloed, 75% to hit and 72% to hit with  your bite)  You reach to attack! You hit the goblin. _You kill the goblin!3&gM43&gÖ\ _Unknown command.4&g/#...###.# .#####......##.# .# ###)...##.# .# .###.#.##.# .# ......#.##.# .##...#####.##.##### .......# .###.###.#...#.###.# ..# # #.#.#..@). .#...# # # #.# ###.....# ## #.#4&gq64&gK845.5 (1.0 _4&g;4&g=4&g[34&g~4&g4&g,4&g4&go>  You see here a +0 dagger.4&g4&g _4&g4&g4&g84&g4&g" 4&g 4&g# ,4&g 4&g|4&g,4&gX4&gp4&g*,4&g 4&g4&g,4&g4&g`4&g,4&gg#4&g#4&gN%,4&g%&4&g(4&g)4&gD*4&g*4&g!-4&g/,4&g/4&g14&gm24&g24&g 34&g44&g5,4&g64&g*>n4&g?,4&g?4&gA4>B,4&gC4&g1E4&gE4&gF4&goF4&gH4&gH4&gI4&gI4&g,K4&gFL,4&gL4&gN4&gO,4&gsP4&gQ4&gR,4&g`S4&gDU4&glV,4&g9W4&gX4&gZ,4&gZ4&g+\4&g],4&gL^4&g`4&gUcB4&gd4&gEf,4&glg4&gh4&gCj,4&gj4&gl4&g(n,4&gn4&g*p4&gq4&gq4&g@r4&gt4&gu,4&gUv4&gx4&gy4&gy4&guz4&g|4&g}4&g}4&g4&g{4&g+,4&g4&g`4&g,4&g4&g4&g,4&g4&g4&gB4&g 4&g,4&g4&gė4&g]4&gޙ4&gw4&g4&g,4&g4&g4&gI,4&g4&g4&gB4&g+4&g,4&gw4&gR4&gP #.####.#####.#   ...##.# #.  #.##.# #. 4&g9 #....# .#.## ### ##.#### #.#... ... ......### #.#..# #.###4&g #####...## #.#..#.....#  ###..####.#..#.....  ##...##.##@.  ###....##.#.rJ>l  ##......# ....#  ##..##.###.###  ##.##........  #...####...#  J   endoplasm (asleep) ##..........4&gK  l   frilled lizard (asleep) #..####.##  r   rat (asleep) ##..# 4&g 87.5 (42.0)  A rat, an endoplasm and a frilled lizard come into view.Found a stone staircase leading down.4&g4&g4&gi#rJ.l.Jlr====8.5 (434&g\4&gP _The rat squeaks loudly. The frilled lizard hisses angrily.5&g/ #.####.#####.# psywombats the Poker  ...##.# #. Vine Stalker **....  #.##.# #. Health: 16/16 ========================  #....# .#.## ###  Magic: 3/3======================== .###.#### #.#... ...  AC: 2Str: 13 ......### #.#..# #.###  EV: 12Int: 10 #####...## #.#..#.....#  SH: 0Dex: 16  ###..####.#..#.....#  XL:  2 Next: 29% Place: Dungeon:1 ##...##.##@*r.....  Noise: ====-----  Time: 288.5 (0.0) ###....##.#.J.l.#  a) +0 spear ##......# ....# [395&g;49m Nothing quivered ##..##.###.###  ##.##........  #...####...#  J   endoplasm ##..........  l   frilled lizard #..####.##  r   rat ##..#A rat, an endoplasm and a frilled lizard come into view.Found a stone staircase leading down. _The rat squeaks loudly. The frilled lizard hisses angrily.  Reach: a) +0 spearPress: ? - help, Dir - move target, f - ratAim: a rat (haloed, 81% to hit and 80% to hit with your bite)5&g! #.####.#####.# psywombats the Poker  ...##.# #. Vine Stalker **....  #.##.# #. Health: 16/16 ========================  #....# .#.## ###  Magic: 3/3======================== .###.#### #.#... ...  AC: 2Str: 13 ......### #.#..# #.###  EV: 12Int: 10 #####...## #.#..#.....#  SH: 0Dex: 16  ###..####.#..#.....#  XL:  2 Next: 29% Place: Dungeon:1 ##...##.##@.r.....  Noise: ====-----  Time: 288.5 (0.0) ###....##.#.J.l.#  a) +0 spear ##......# ....5&gN#  Nothing quivered ##..##.###.###  ##.##........  #...####...#  J   endoplasm ##..........  l   frilled lizard #..####.##  r   rat ##..#Found a stone staircase leading down. _The rat squeaks loudly. The frilled lizard hisses angrily.  Reach: a) +0 spearPress: ? - help, Dir - move target, f - ratAim: a rat (haloed, 81% to hit and 80% to hit with your bite)  You reach to attack! You hit the rat. .  ...##.# #.  #.##.# #.  #....# .#.## ### .#### #.#... ... ...### #.#..# #.### ...## ....#  ###...[39;495&g?m...#  ##...J.....  ###...l>.#  ##......# ....#  ##..##.###.###  ##.##........  #...####...#  ##...  #..   ##..# 33----9.5 (15&g5&g _The rat squeaks loudly. The frilled lizard hisses angrily.  Reach: a) +0 spear  Press: ? - help, Dir - move target, f - ratAim: a rat (haloed, 81% to hit and 80% to hit with your bite)  You reach to attack! You hit the rat. _You kill the rat!5&ge Q----5&g 5&g F _Unknown command.6&g' #.####.#####.# psywombats the Poker  ...##.# #. Vine Stalker **....  #.##.# #. Health: 16/16 ========================  #....# .#.## ###  Magic: 3/3======================== .###.#### #.#... ...  AC: 2Str: 13 ......### #.#..# #.###  EV: 12Int: 10 6&g#####...## #.#..#.....#  SH: 0Dex: 16  ###..####.#..#.....#  XL:  2 Next: 33% Place: Dungeon:1 ##...##.##@*J.....  Noise: ---------  Time: 289.5 (0.0) ###....##.#..l>.#  a) +0 spear ##......# ....#  Nothing quivered ##..##.###.###  ##.##........ 6&g #...####...#  J   endoplasm ##..........  l   frilled lizard #..####.##  ##..#You reach to attack! You hit the rat. _You kill the rat! _Unknown command.6&gޫReach: a) +0 spearPress: ? - help, Dir - move target, f - endoplasmAim: an endoplasm (haloed, 98% to hit and 100% to hit with your bite)6&g #.####.#####.# psywombats the Poker  ...##.# #. Vine Stalker **....  #.##.# #. Health: 16/16 ========================  #....# .#.## ###  Magic: 3/3======================== .###.#### #.#... ...  AC: 2Str: 13 ......### #.#..# #.###  EV: 12Int: 10 #####...## #.#..#.....#  SH: 0Dex: 16  ###..####.#..#.....#  XL:  2 Next: 33% Place: Dungeon:1 ##...##.##@.J.....  Noise: ---------  Time: 289.5 (0.0) ###....##.#..l>.#  a) +0 spear 6&gݒU##......# ....#  Nothing quivered ##..##.###.###  ##.##........  #...####...#  J   endoplasm ##..........  l   frilled lizard #..####.##  ##..#You reach to attack! You hit the rat. _You kill the rat! _Unknown command.Reach: a) +0 spearPress: ? - help, Dir - move target, f - endoplasmAim: an endoplasm (haloed, 98% to hit and 100% to hit with your bite)6&g6&g .  ...##.# #.  #.##.# #.  #....# .#.## ### .#### #.#... ... ...### #.#..# #.### ...## ....#  ###......#  ##...J†.....  ###..l.>.#  ##......# ....#  ##..##.###.###  6&gh##.##........  #...####...#  ##...  #..  ##..# 6&gK.90.4 (0.96&g6&g  _You kill the rat! _Unknown command.  Reach: a) +0 spearPress: ? - help, Dir - move target, f - endoplasmAim: an endoplasm (haloed, 98% to hit and 100% to hit with your bite) _You reach to attack! You hit the endoplasm but do no damage.6&g  You hit the endoplasm. You bite the endoplasm. You drain its power.  The endoplasm is severely wounded.The endoplasm freezes you.6&gdz ml. 6&gw d5--=1.4 (1.06&g 6&g % _You are frozen.7&gi`;  You hit the endoplasm.7&gb7&g300:&gԆ:&gA _You barely miss the quokka. The quokka closely misses you.:&gg  You hit the quokka.  The quokka is severely wounded.The quokka bites you but does no damage.:&g `2------1.1 (0.9:&g :&g + _The quokka bites you.:&g u  You barely miss the quokka. You bite the quokka.:&gv y†:&g) s3=-----542.1 (1.0:&g :&g8 J _You kill the quokka!;>#.####.#####.#  ...##.# #.  #.##.# #.  #....# .#.## ###  ###.#### #.#... ...  ..### #.#..###.###  ...## #.#..#.....#  ###..####.#..#.....#. ##...##.##.@†. ###....##.#...>.#) ##......#.....#  ##..##.###.###  ##.##........  #...####...#[;&g537m  ##.......... #..####.##.# ##..#  ;&g%.4===-3 _Found a whip. _You see here a quokka corpse.;&gz5=== _6===;&gmX;&g#;&g},;&g(;&g;&g7,;&gD;&gf==;&gV;&g- ;&g ,;&g' ;&g ;&g ,;&gA n;&g ;&g ,;&gI ;&g ;&g ,;&g ;&g[ ;&g ,;&gR ;&g@ ;&g ,;&g ;&g ;&gP ,;&g& ;&g% <  You see here a +0 whip.;&gH& ;&g{'  _;&g6 ;&g#8 ;&gf9 ,;&g9 ;&g:; ;&g^< ,;&g+> ;&g? ;&gKA ,;&gB ;&gC ;&gD ,;&gE ;&gZH ;&ggI ,;&gPJ ;&g.L ;&gYM ,;&gm ,;&gm ;&go ;&gx  #...####...#..# ##...........## #..####.##.## ##..# #.##.# #..# #.##.# ##.# #.##.# #.# #.##.# #.###.##.# #.@...##.#- ;&gx #.######.# ...  #.##  #g  # # g   goblin (asleep) .#.   ...   ##. ;&gy . ;&g} 36.1 (33.0)  A goblin comes into view. It is wielding a +0 dagger.;&g Bg.g;&gȇ 6===7.1 (34;&gA ;&gR } _The goblin shouts! You hear a shout! _You see here 8 gold pieces.=&g5 ##...........##  #..####.##.  ##..# #.##. =&g #..# #.##.#  ##.# #.##.#  #.# #.##.#  #.###.##.#  #.$...##.#  #@######.# ).......#  #####g###  #. =&g # # ..#.  ... ###.=&g9( =&gZ=&gVg.=&g_;---8.1 (1.0)=&g_=&g& _Found a war axe.>&g+8  You hit the goblin.>&gr4f)>&g7_8=--9.0 (0.9>&gk=>&g @J _You kill the goblin!>&gRH #..####.##  ##..# #.##.  #..# #.##.#  ##.# #.##.#  #.# #.##.#  #.###.##.#  #.$...##.# ...######.######.# ..).....@.# >&gS9 .######.###  #.  # #. #..#. #. ...#.   K   kobold (missile, wandering) ####.#K   ..    >&gb  A kobold comes into view. It is wielding a +0 dagger.>&gnNK).>&gbo6=40.0 (1.0>&gl _The kobold shouts! _You see here a +0 dagger.>&gP9 ##.......... #..####.##.# ##..# #.##.#  #..# #.##.#  ##.# #.##.#  #.# #.##.#  #.###.##.#   #.$...##.#   ..######@######.#  .).....).#  ######.###  #.   # #.  #. #.    .... #K    ###.#.   ..  >&gJ; ]--1 _>&g |#...####...#..#  ##.......... #..####.##.# ##..# #.##.#  #..# #.##.#  ##.# #.##.#  #.# #.##.#  #.###.##.#   #.@...##.#  ..######.######.# .).....).#  ######.###  #.   # #.  .#. #.  ... #K  ##.#.  >&gn W--2>&g >&gY >&g KK   kobold (missile)>&gP +3.0 (2>&g? >&g = _You now have 28 gold pieces (gained 8).?&g? ##...........##  #..####.##  ##..# #.##.  #..# #.##.#  ##.# #.##.#  #.# #.##.#  #.###.##.#  #.....##.# ..######@######.#  .).....).#   ######.###  #K  # #. ..#. #. ... #K ###. #.  .. ?&gRK.?&g+4.0 (1?&g7?&g@&g ##...........##  psywombats the Poker #..####.##.##  Vine Stalker **.... ##..# #.##.#  Health: 16/16 ======================== #..# #.##.#  Magic: 3/3======================== ##.# #.##.#  AC: 2Str: 13 #.# #.##.#  EV: 12Int: 10 #.###.##.#  SH: 0Dex: 16 #.....##.#  XL:  2 Next: 58% Place: Dungeon:1 ..######@######.#  Noise: ---------  Time: 344.0 (0.0) .).....*.# a) +0 spear ######K### Nothing quivered #.  # #. ..#. #.@&g  K   kobold (missile) .... #K ###. #. .. _You see here a +0 dagger. _You now have 28 gold pieces (gained 8).  Reach: a) +0 spearPress: ? - help, Dir - move target, f - koboldAim: a kobold, wielding a +0 dagger and quivering stones (haloed, 75% to hit  and 72% to hit with your bite)@&gw##...........##   psywombats the Poker#..####.##.##   Vine Stalker **....##..# #.##.#  Health: 16/16 ========================#..# #.##.#  Magic: 3/3========================##.# #.##.#  AC: 2Str: 13#.# #.##.#  EV: 12Int: 10#.###.##.#  SH: 0Dex: 16#.....##.#  XL:  2 Next: 58% Place: Dungeon:1..######@######.#  Noise: ---------  Time: 344.0 (0.0).).....).[0;@&g|b10m#  a) +0 spear######K###  Nothing quivered#. ##. ..#.#.  K   kobold (missile) ....#K ###.#. .. _You see here a +0 dagger. _You now have 28 gold pieces (gained 8).  Reach: a) +0 spearPress: ? - help, Dir - move target, f - koboldAim: a kobold, wielding a +0 dagger and quivering stones (haloed, 75% to hit  and 72% to hit with your bite)9 (0.9now have 28 gold pieces (gained 8).  Reach: a) +0 spear  Press: ? - help, Dir - move target, f - koboldAim: a kobold, wielding a +0 dagger and quivering stones (haloed, 75% to hit  and 72% to hit with your bite) _You reach to attack! You hit the kobold but do no damage.@&g@&gg@&gC@&g(F _Unknown command.@&gNm 4@&g @&g F _Unknown command.A&gN ##...........##  psywombats the Poker #..####.##.##  Vine Stalker **.... ##..# #.##.#  Health: 16/16 ======================== #..# #.##.#  Magic: 3/3======================== ##.# #.##.#  AC: 2Str: 13 #.# #.##.#  EV: 12Int: 10 #.###.##.#  SH: 0Dex: 16 #.....##.#  XL:  2 Next: 58% Place: Dungeon:1 ..######@######.#  Noise: ---------  Time: 344.9 (0.0) .).....*.# a) +0 spear ######K### Nothing quivered #.  # #. ..#. #.A&gȃ K   kobold (missile) .... #K ###. #. .. _Unknown command. _Unknown command.Reach: a) +0 spearPress: ? - help, Dir - move target, f/p - koboldAim: a kobold, wielding a +0 dagger and quivering stones (haloed, 75% to hit  and 72% to hit with your bite)A&ghh ##...........##  psywombats the Poker #..####.##.##  Vine Stalker **.... ##..# #.##.#  Health: 16/16 ======================== #..# #.##.#  Magic: 3/3======================== ##.# #.##.#  AC: 2Str: 13 #.# #.##.#  EV: 12A&ghInt: 10 #.###.##.#  SH: 0Dex: 16 #.....##.#  XL:  2 Next: 58% Place: Dungeon:1 ..######@######.#  Noise: ---------  Time: 344.9 (0.0) .).....).# a) +0 spearA&gi^ ######K### Nothing quivered #.  # #. ..#. #. K   kobold (missile) .... #K A&gwi.###. #. .. A&gir_Unknown command.Reach: a) +0 spearPress: ? - help, Dir - move target, f/p - koboldA&giAim: a kobold, wielding a +0 dagger and quivering stones (haloed, 75% to hit  and 72% to hit with your bite)  You reach to attack! You hit the kobold.A&gLr   #..##  ##..#   #..#   ##.# A&grs  #.#   #.###.##.#  #.....##.#    A&gsd.).....K.#  ######.###  #. A&gRs # #. #.  #KA&gsl #. ..A>-5.8 (0.9A&g|A&g*MReach: a) +0 spear  Press: ? - help, Dir - move target, f/p - koboldAim: a kobold, wielding a +0 dagger and quivering stones (haloed, 75% to hit  and 72% to hit with your bite)  A&gYou reach to attack! You hit the kobold. _The kobold is severely wounded.S&g8  You hit the kobold.S&gY)62=6.7S&glJ _You kill the kobold!S&g #..####.##  ##..# #.##.  #..# #.##.#  ##.# #.##.#  #.# #.##.#  #.###.##.#  #.....##.# ...######.######.# . .).....@.#  . ######.###  #.  # #. #..#. #. ... #.   g   goblin (wandering) ####. #.   g.    S&g#  A goblin comes into view. It is wielding a +0 dagger.S&g+Cgg.S&gp,5=7.7 (1.0S&gN3S&g9 _The goblin shouts! _Items here: ( )) †.T&guj ##..# #.##.  #..# #.##.#  ##.# #.##.#  #.# #.##.#  #.###.##.#  #.....##.# .....######.######.# .).....).#  #. ######@###  T&g)k#.#  # #.# ##..#. #.# ...... #.# #####. #g#  ... #.# T&gnT&gv(g.T&gw6--8 _T&gT&gT&g   # ##.... ..T&g t...######.####..).....).# # ######.### #@# # ##..#. .....g #####.g   goblin..#T&g_ T&g Rg.T&g A--9T&gU U&g(,U&g,U&gf5U&g9N _There are no items here.U&g)  #..# #.##.#  psywombats the Poker ##.# #.##.#  Vine Stalker **.... #.# #.##.#  Health: 16/16 ========================U&gi  #.###.##.#  Magic: 3/3======================== #.....##.#  AC: 2U&g Str: 13 .. ...######.######.#  EV: 12U&g Int: 10 .. ..).....).#  SH: 0U&g ,Dex: 16 U&g #. ######.###  XL:  2 Next: 62% Place: Dungeon:1 U&g #@# Noise: ---------  Time: 349.7 (0.0) U&g Q # #*#U&g?  a) +0 spear ##..#. #g# Nothing quivered U&g ...... #.# #####. #.# ... g   goblin #.# ..# U&g _Items here: ( )) †. _There are no items here.  U&g XReach: a) +0 spearPress: ? - help, Dir - move target, f - goblinU&g( zAim: a goblin, wielding a +0 dagger (haloed, 75% to hit and 72% to hit with  your bite)U&gU  #..# #.##.#  psywombats the Poker ##.# #.##.#  Vine Stalker **.... #.# #.##.#  Health: 16/16 ======================== #.###.##.#  Magic: 3/3======================== #.....##.#  AC: 2Str: 13 .. ...######.######.#  EV: 12Int: 10 .. ..).....).#  SH: 0Dex: 16 #. ######.###  XL:  2 Next: 62% Place: Dungeon:1 #@# Noise: ---------  Time: 349.7 (0.0)  # #.# a) +0 spear ##..#. #g# Nothing quivered ...... #.# #####. #.# ... g U&g   goblin #.# ..# _There are no items here.  Reach: a) +0 spearPress: ? - help, Dir - move target, f - goblinAim: a goblin, wielding a +0 dagger (haloed, 75% to hit and 72% to hit with  your bite)  You reach to attack! You hit the goblin.U&g  #..#   ##.#   #.#   #.##  #..  ...######.  ..)U&g     #@# U&g ~ # #g#U&g  #.# #.# #.# ...  #.#U&g < ..# U&gh ,50.7 (1U&gT U&g]   Reach: a) +0 spear  Press: ? - help, Dir - move target, f - goblinAim: a goblin, wielding a +0 dagger (haloed, 75% to hit and 72% to hit with  your bite)  You reach to attack! You hit the goblin. _The goblin is severely wounded.V&gˀ  You barely miss the goblin.The goblin is severely wounded.V&g`3-----=1V&gV&g; _The goblin hits you with a +0 dagger.V&g %  V&g You hit the goblin.V&gb D)V&g q4==---62.6 (0.9V&g V&g J _You kill the goblin!V&g t # #V&g* ... .....######.####).....).# #V&gN  ######.## V&gl Q#.# V&g # ##..#.V&g . V&g .....V&g 8.###V&gР V&g: V&g, 5===-3.6 (1.0V&g V&gL  Things that are here: _a +0 dagger; a goblin corpseW&g?IW&gW&g6=== _W&gOW&gvBW&gŷW&g,W&gW&g]W&gݿ,W&g}W&g%W&gW&g :==W&g/W&gW&g,W&gcW&gGW&gS,W&g W&gW&g,W&g!W&gW&gW&gW&gZW&gA t##.....######.######.# ......).....).# .##.######.### .## # # #)# ###..#. #. ........ #.# .######. #########.###.# .# .......@......#- .# #########.##### ##  ...# ##### W&g Z62.6 (93.6 (10.0) W&gv _h - a scroll labelled OBA FUEFEMX&gB3X&gX&gTX&gg,X&gv,X&gBX&g$X&gNX&g{X&g'X&gX&g>,X&gX&gX&g#X&gVX&gBX&gX&gX&gսX&gX&g7nX&gX&g#X&gsX&gX&gdX&gX&gX&gX&g,X&gX&gX&g:XX&g,X&gX&gpX&g,X&gX&g.X&g,X&gX&gnX&g,X&guX&gX&gKX&gzX&gX&gX&g,X&g',X&gX&g0X&gX&gX&gX&gX&gX&g X&g/ X&gY X&g? X&gX&gX&gX&g{X&g.X&gX&gX&gX&g*X&g,X&gjX&g5X&g% ,X&g6!X&g"X&gE%,X&g&X&g-XX&gh/X&g1,X&g23X&gS7BX&g9X&gn<X&g>,X&g@X&gBX&g&E,X&gFX&ghIX&g_L,X&g MX&gOX&gPX&gPX&gQX&gSX&gT,X&gUX&gGXX&g[,X&gk[X&geXX&giX&gjX&gjX&g/lX&gnX&ghq,X&grX>X&gw,X&gxX&gP{X&g},X&gWX&gX&g,X&gX&g,X&gX&g{ _h - 2 scrolls labelled OBA FUEFEM (gained 1)X&g3X&gX&gX&ga,X&gX&gX&gN,X&gX&gX&gG,X&gX&gX&g9,X&gX&gEX&g,X&gEX&gխX&gX&gX&gX&gӱX&gX&gX&gzX&g϶7 _You open the door.X&g 3X&gX&g@  There is an open door here.X&g3X&gھ _X&gSX&gX&gx,X&gX&gC ###....##. ##...... ##..##. ## ##.##. .### #...# ... ##... #.# #..# #########.## ##.. #...)...'....+..@+ #.. X&gj#'###...##'###...# ##. ....##'##....##'## ## #. .÷..#...#.<..#...# ..# #. ....#...#....#...# ...# #. #####...######...######...######. .........................).....). .####.##.###.##...##..########.## .####.#.#.##.##.......##.#X&g~#####'....+415.6 (52##+##X&gX&gxM======6.6 (53X&gX&g= _As you open the door, it creaks loudly!Y&g}IY&gxY&gY&g-Y&gԇBY&gY&gЉ,Y&g3Y&gY&g,Y&gY&gY&gY&gY&gaY&g/Y&g Y&gMY&gY&gY&gY&gДY&gY&g>Y&g2.##....###.#### #.#..... ............### #.#..### .####+#####...## #.#..#..# ###..####.#..#....# ##...##.##.††..#...### ###....##.#....### ##......#...  #. #....### ##..##.### Y&g  ...### ####@...# ##.##...------ #...###...###.l.# #...## #.....### ..###...... ###.### . #..### ###########.####### ##..# )...'....+...'....+ #..# l   frilled lizard (asleep) #...##'###...###+## ##.# # ##'##....##'## ## #.# #. #...#.<..#...# #.###.Y&g Y&g------24.6 (8.0)  A frilled lizard comes into view.A malevolent force fills the Dungeon...Y&gĮ/  --more--Z&g DS  You fall into a shaft and drop 1 floor!Z&gL/  --more--Z&gR Z&g Z&g Z&gb  Z&g .##Z&g  Z&g) ..Z&g  Z&g ..#Z&gO  Z&g J.#Z&g p # .#Z&g  Z&g #.#.##.#Z&g. 2Z&g  Z&g #....@.#Z&g w ###.......# Z&g < ####.####  .# .# ∩# Z&g g.# .# Z&g Z&g,H -5.4 (8.8Z&gWJ Z&gT  _The shaft crumbles and collapses. _Found Oggurumi's Jewellery Shop.[&g .##... #.# #.# [&g/ f# ..# #.#.##.# #......##.####...@...# ####.#### [&gU #.# #.#[&gu N.∩#..[&g Z#..#[&g ....#[&g J6.4 (1.0 _[&gs [&gx \&gce .##..#.### #. .#.#.##.# #.....##.####...... ####@#### #.# ......#\&g"i\&gj&7\&gm\&go\&gJ5..#.### #. .#.#.##.# ##......##.####.......# ####.####\&gH #@# .∩........#......##.###..#\&g\&g^&8\&gl\&gP\&g[ v#.### #. ..#.##.# #.....##.##...... ####.### #.# #.∩...................#.#.###..#.. ...#\&g \&g &9\&g \&g ]&g# ## #. ..#.##.# #.....##.##...... ####.### #.# ##..........#..]&g.....## ...#]&gl]&g'30]&g5]&g6m _There is an entrance to Oggurumi's Jewellery Shop here.]&g]&gWelcome to Oggurumi's Jewellery Shop! What would you like to do?  a -  420 gold an amulet of reflection (unknown)  b -  477 gold the ring of False Pretenses {rElec rF+ rCorr Str+3 Slay-4}c -  504 gold a +6 ring of dexterity (unknown)  ]&g`d -  504 gold a +6 ring of intelligence (unknown)  e -  280 gold a ring of poison resistance (unknown)  f -  280 gold a ring of positive energy (unknown)  g -  350 gold a ring of willpower (unknown) ]&g? You have 28 gold pieces. [Esc] exit[!] buy|examine items]&giR[a-g] mark item for purchase [/] sort (type)[A-G] put item on shopping listm&g m&g7# #.#psywombats the Poker# #. ..#Vine Stalker **....m&g#.#.##.# #Health: 16/16 ========================#......##.#Magic: 3/3========================###.......#AC: 2m&ggStr: 13####.####EV: 12Int: 10#.#SH: 0Dex: 16##.#XL:  2 Next: 66% Place: Dungeon:2#.@#m&gENoise: ---------  Time: 430.4 (0.0)........#a) +0 spear.#......#m&gNothing quivered#......#........#m&g.#.###..#... ...#m&g'## ...#A frilled lizard comes into view.A malevolent force fills the Dungeon...You fall into a shaft and drop 1 floor! m&gH_The shaft crumbles and collapses. _Found Oggurumi's Jewellery Shop. _There is an entrance to Oggurumi's Jewellery Shop here.m&g!4m&gm&go&gIo&g"o&g _o&g&o&g_o&g_, ###.......# #. ####.#### #. #.## #. ##.##.####.########.∩#.................#.......##.#......#.......##.#......#.......@.........#r##.#.###..#...... #........#....... ###......######.. #######.. #.. .#r   rat (asleep) # #o&g0s 9.4 (9  A rat comes into view.o&gl)j.rro&g -1==40.4 (10.0) o&g">o&gjc- _The rat squeaks loudly.p&g| ###.# #.# ####.#### #.# #.# # #.# ##.##.####.##.∩##...........##.##.#......#.##.#......#..........#.r.....##.#.###..#.##........#..###......#.#####... #######.. #...# .# #...# #...#p&gp&gr.--1.0)p&gd ###.# #.# ####.##### #.# #.# #. #.# ##.# ##.####.########.∩# #..#.#.##.#......#.##.#......#.r.#.##.#.###..##.##.##.........###......##.#####...# #..# #...# .#  #...# p&gӛc #...#p&gԞp&g\p&gr....rr 2 rats (1 wandering)--2p&gp&gV _A rat comes into view.q&g ###.......#  psywombats the Poker #.# ####.####  Vine Stalker **.... # #.# #.#  Health: 16/16 ======================== #. #.# ##.#  Magic: 3/3======================== ##.####.########.∩#  AC: 2Str: 13 #.................#  EV: 12Int: 10 .#.......##.#......#  SH: 0Dex: 16 .........##.#......#  XL:  2 Next: 66% Place: Dungeon:2 r....r*@...........#  Noise: ---------  Time: 442.4 (0.0) .........##.#.###..#  a) +0 spear #........##........#  Nothing quivered #.........###......#  #.#####...# #######.. q&g # #...# .#  rr 2 rats (1 wandering) #...#  #...# A rat comes into view. _The rat squeaks loudly. _A rat comes into view.Reach: a) +0 spearPress: ? - help, Dir - move target, f - ratAim: a rat (haloed, 81% to hit and 80% to hit with your bite)q&gUC ###.......#  psywombats the Poker #.# ####.####  Vine Stalker **.... # #.# #.#  Health: 16/16 ======================== #. #.# ##.#  Magic: 3/3======================== ##.####.########.∩#  AC: 2Str: 13 #.................#  EV: 12Int: 10 .#.......##.#......#  SH: 0Dex: 16 .........##.#......#  XL:  2 Next: 66% Place: Dungeon:2 r....r.@...........#  Noise: ---------  Time: 442.4 (0.0) .........##.#.###..#  a) +0 spear q&gV #........##........#  Nothing quivered #.........###......#  #.#####...# #######..  # #...# .#  rr 2 rats (1 wandering) #...#  #...#  _The rat squeaks loudly. _A rat comes into view.Reach: a) +0 spearPress: ? - help, Dir - move target, f - ratAim: a rat (haloed, 81% to hit and 80% to hit with your bite)  You reach to attack! You completely miss the rat.q&gWq&gP_   #.#   # #.# #.#  #. #.# ##.#  ##.####.##∩#  #........  .#...  .........##.#......#  .r....r@...........#  .........##.#.###..#  #....q&g.`  #......... #.#####...#  # #...# .# rr #...# #...# q&gb`4==3.4 (1q&ggq&g(j _A rat comes into view.  Reach: a) +0 spear  Press: ? - help, Dir - move target, f - ratAim: a rat (haloed, 81% to hit and 80% to hit with your bite)  You reach to attack! You completely miss the rat. _The rat squeaks loudly.q&g _Unknown command.q&g 5  You hit the rat.q&g .r....   rat70-4q&g ] _You kill the rat!r&g&P ###.# #.# ####.#### # #.# #.# #. #.# ##.# ##.####.########.∩# #...##.#.##.#......#.##.#......#.r.#.##.#.###..##.##.# #.###......#  #.#####...# #.. # #...# .# #...# #...#r&g]r&g`.r--5r&gr&g ###... #.# ####. #. #.# #.# #. #.# ##.# ##.####.########.∩# #..#.#.#.##.#......#.##.#......#.r.##.##.#.###..##.##.# #.###......#  #.#####...# #.. #. #...# .#. #...#. #...#.r-6r&g  ###....... psywombats the Poker .. #.# ####.### Vine Stalker **.... #. #.# #.#  Health: 16/16 ======================== #. #.# ##.#  Magic: 3/3======================== ##.####.########.∩#  AC: 2Str: 13 #.................#  EV: 12Int: 10 .#.#.......##.#......#  SH: 0Dex: 16 ...........##.#......#  XL:  2 Next: 70% Place: Dungeon:2 ......r@.............#  Noise: ---------  Time: 446.4 (0.0) #..........##.#.###..#  a) +0 spear ###........##........#  Nothing quivered #.........###......#  #.#####...# #######..  #. #...# .#  r&gL [33mr   rat . #...#  . #...#  _Unknown command.You hit the rat. _You kill the rat!Reach: a) +0 spearPress: ? - help, Dir - move target, f - ratAim: a rat (haloed, 81% to hit and 80% to hit with your bite)r&g: ###....... psywombats the Poker.. #.# ####.### Vine Stalker **....#. #.##.#Health: 16/16 ========================#. #.###.#Magic: 3/3========================##.####.########.∩#AC: 2Str: 13#.................#EV: 12Int: 10.#.#.......##.#......#SH: 0Dex: 16...........##.#......#XL:  2 Next: 70% Place: Dungeon:2......r@.............#Noise: ---------  Time: 446.4 (0.0)#..........##.#.###..#a) +0 spearr&g ###........##........#Nothing quivered#.........###......##.#####...# #######..#. #...#.# r   rat. #...#.#...# _Unknown command.You hit the rat. _You kill the rat!Reach: a) +0 spearPress: ? - help, Dir - move target, f - ratAim: a rat (haloed, 81% to hit and 80% to hit with your bite)4---=7.4 (1r&g$   You hit the rat. _You kill the rat!  Reach: a) +0 spearPress: ? - help, Dir - move target, f - ratr&g$ Aim: a rat (haloed, 81% to hit and 80% to hit with your bite) _You barely miss the rat. Your bite misses the rat. The rat bites you.s&g;Lo  You barely miss the rat. You bite the rat.s&gUE†s&gZh5=--58s&g`s&geG _You kill the rat!s&g|G ### .. #.# ####. #. #.# #.# #. #.# ##.#. ##.####.########.∩#.. #...##.#.#.##.#......##.##.#......#.s&gH.##.##.#.###..# ###.##.# #..###......#  #.#####...# #.. s&g\HZ #. #...# .# . #...# .. #...#s&g`P6===-9s&gVs&g.Yp _You see here a rat corpse.s&gn _s&g  #......# ### ###..... ..# #.# ####.# #.# #.# #.# #.# #.# ##.#. ##.####.########.∩# .. #.....# #.#.#.##.#......# ###.#......#-0..†..............#[##..##.#.###..####.s&g" C.# #.........###......# #.#####...# #######. #. #...#. .. #...#.. #...#s&g s&g ,50.4 (1s&g s&g  s&g _Found a cloak.t&gi### ###....#. ..# #.# #####. #.# #.# #.# <. #.# #.##.t&g.#. ##.####.########.∩#....#.................#.#.###.#......###....##.#........†........[##..........##.#.###.. ###.##........ #..###...... #.#####...# ###### #. #...# .. #...#... #...# t&g7<t&g&1t&g6t&g9 _Found a stone staircase leading up.t&gA#. ..# #.# #### #.# #.# #.# # <.# #.# #.## #.#..##.####.#######....#................ #.#.###.#####....##.#...†....... .[##..@.......##.#.### ###.##..... #..### #.#####...# ###### #.# #...# ..# #...#.... #...# ###t&g̵t&gt&g{&2t&gR t&g$ P #. ..# #.# #.# #.# #.# t&g%  #.<.###.# #.#  #.#..##.####.# #....# #.#.#.##.##.##.#.† .[##.##.#.### ###.## #.### #.#####...#  #.# #...# ..# #...# .... #...# ###t&g, t&g- C==3t&g5 u&g ### ###. #. ..# #.# ## ##.# #.# #.#  #.<.###.# #.#  #.#..##.####.########....#.......... #.#.#u&g.##.#######...........##.#......†...........###.[##..##.#.### ###. #.........###... #.#####.# #### #.# #...# ..# #...#.... #...####u&g;<4u&gu&gu&g% ### ### #. ..# #.# u&g' ##.## #.# #.# #.<.###.# #.# #.#..##.####. #....#. #.#.#.##.##.##.#.†#.[##.##.#. #. ###.##.. #..##### #.#####...#  #.# #...#  ..# #...#  .... #...#  ###u&g_.u&g8/&5u&g4u&g7u&gm ###  #. ..# #.#  ##.## #.# #.# #.<.###.# #.# #.#..##.####. #....#.. #.#.#.##.##.##.#.†.####.[##.##.#. #.. ###.## .... #..### ###.. #.#####...# #.. #.# #...#.(. ..# #...#### .... #...#  ###u&gqu&gXr&6u&g!xu&gz% _Found 5 stones.u&g] b#. ..# #.# #.## #.# #.# #.<.###.# #.# #.#..##.####.#### #....#........... #.#.#.##.##########....##.#.......†....... .####.@##..........##.# #..####........##...... #.........######..#. #.#####...# # #..#.##.# #...# .(.. ...# #...# ###. .... #...# . ### u&g& <7u&g/ d _You see here a +0 cloak.v&gcv&g6&8v&g: _i - a +0 cloakv&g4 v&g Wear which item? Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn)i - a +0 cloak[?] describe selected [!] equip|wield|wearv&g [tab] equip|unequip w&gw&gw&g#. ..# #.#psywombats the Poker##.## #.# #.#Vine Stalker **....#.<.###.# #.#Health: 16/16 ========================#.#..##.####.#### Magic: 3/3========================#....#........... AC: 2Str: 13#.#.#.......##.# EV: 12Int: 10#########...........##.# SH: 0Dex: 16#..............†........ XL:  2 Next: 75% Place: Dungeon:2.####.@##..........##.# Noise: ---------  Time: 458.4 (0.0)#..####........##.. a) &g>1m+0 spear..... #.........### Nothing quivered###..#. #.#####...# ##..#.##.# #...#.(.. ...# #...####. .... #...#. ### _You see here a rat corpse. _Found a cloak. _Found a stone staircase leading up. _Found 5 stones. _You see here a +0 cloak. _i - a +0 cloakw&gw&gI+9.4 (1w&g:w&gCw&g,60.4 (2w&g w&gw&gh+1.4 (3w&gw&g6A2.4 (4w&g?w&gjA3.4 (5w&gu 3 _You start putting on your armour. You continue putting on your +0 cloak. x4w&gkzw&g|Z _You finish putting on your +0 cloak.w&g w&g Level 2 of the Dungeon<∩(Press ? for help)  ...   #.#  # #.#  # #. ..#  #.#.##.# #  #......##.#     ###   ###.......#  #.   ..# #.# ####.####  ##.## #.# #.##.#  #.<.###.# #.###.#  #.#..##.####.########.∩#  #....#.................#   #.#.#.......##.#......#  #########...........##.#......#  #..............†..............#   .####.@##..........##.#.###..#   #..####........##........#   ..... #.........###......#  ###..#. #.#####...# #######..   #..#.##.# #...# .#   .(.. ...#  #...#   ###. ....  #...#   . ###   w&g ^<@x&g}9#. ..# #.#psywombats the Poker##.## #.# #.#Vine Stalker **....#.<.###.# #.#Health: 16/16 ========================#.#..##.####.#### Magic: 3/3========================#....#........... AC: 3Str: 13#.#.#.......##.# EV: 12Int: 10#########...........##.# SH: 0Dex: 16#..............†........ XL:  2 Next: 75% Place: Dungeon:2.####.@##..........##.# Noise: ---------  Time: 463.4 (0.0)#..####........##.. a)x&gK +0 spear..... #.........### Nothing quivered###..#. #.#####...# ##..#.##.# #...#.(.. ...# #...####. .... #...#. ### _Found a stone staircase leading up. _Found 5 stones. _You see here a +0 cloak. _i - a +0 cloak _You start putting on your armour. You continue putting on your +0 cloak. x4 _You finish putting on your +0 cloak. _#..##.# # ##.# &gI0m#.#.# ##.## ### ## #.. ..# #.#  ##.## #.# #.#  #.@.###.# #.# 9.4 (6#..##.####.###### #....#.... ##.#.#.......##.#..#########...........##.#..#..............†.......... .####..##..........##.#.# #..####........##.... ..... #.........###..  _There is a stone staircase leading up here.x&g_o4x&gu70.4 (1 _x&g<##.# #. ##.# #.  ...# .#.##########  #### #.#..........#  .### #.#..###.###.#  ...## #.#..#.....#.##  ##..####.#..#.....#..#  ##...##.##.††.......#  x&ge>31###....##.#...@.#).#  ## ##......#.....#..#  .### ##..##.###.###..#  ...# ##.##..........#  ##.l.# #...####...#..#  ..###...........##  . #..####.##.##  ####..# #.##.#  .+#..# #.##.#  x&g>x&gEx&g-1.9 (2.5x&g4x&g} _You climb upwards. _There is a stone staircase leading down here.y&gy&g(y&gpy&gy&g;y&g$$ _y&gV,y&g,y&gy&g{y&g,y&gy&gx y&g Y You see here a rat corpse.y&gy&g# _y&gy&gb  You see here a quokka corpse.y&gy&gj _y&gky&gy&g,y&gy&gy&g`y&g y&gTy&gy&gOy&gy&gWy&gy&gxy&gy&gy&g@y&gOy&gy&gwy&gZBy&gy&gpy&gYy&gy&gOy&gy&g^y&gy&gy&gy&gby&gy&gGy&gry&g&,y&gy&g"y&gy&gBy&g'y&g y&gd y&g y&g7 y&g y&gBy&gcy&g@y&gy&gy&gy&gy&gy&gy&gy&gy&gYy&gy&gNy&g#y&g$y&gu%y&g%&y&g'y&g>*,y&gU+y&go-y&g.y&g.y&gw/y&g1y&gY2y&g2y>3y&g`5y&g7y&g[7y&g7y&g:y&g<,y&g4=y&g>y&g?y&g?y&g@y&gYBy&gcDy&gDy&g~Ey&gLGy&gHy&gI,y&ggKy&gL,y&gMy&gOy&geQy&gQy&gpRy&g`Ty&gUy&g Vy&gWy&g|Yy&g+[y&g[y&go\y&gh_y&g>ay&gay&gIby&gjdy&g.fy&gjfy&ggy&gmiy&gky&gky&gly&gny&gqy&gqy&gry&g'vy&gx,y&gyy&g}y&gy&gy&g!vy&gBy&gXy&gXy&gy&gNy&gy&g:y&g4y&gGy&gwy&g-y&gy&gN,y&gyy&gy&gK....##..###....##.#.##.....  ##....###....########.#.##.####  #.##.........................##.#........#.########..#.###.## ..))......#..#.# #....# #... ####....###..#.########....###.##  ##.#.........................#y&g4 #.#......#.##...#####+#####.. #####.##### #@.### # ###524.9 (53.0) ......# #...## ..# # #####. #..### #...###  ....# #....###y&g^ y&g#...# #. #....# y&g#..# ...### ####... #.. #...###...###y&gj #) #.....### y&gEa##. ###.###y&gy&g,5.9 (54y&gy&g# _Found a whip.z&gz&gz&gz&gz&g!Xz&ga,z&g z&gFz&g,z&gz&g z&g% ,z&g4 z&gz&grz&gz&gz&gz&g,z&gQz&g:z&gz&g,z&g#z&gi%z&g%z&gX'z&g*z&g+z&g,z&g-z&g0z&g1,z&g2z&g4z&g6,z&g7z&gp><  You see here a +0 whip.z&gG@z&g8A _z&gAz&gPEz&gG,z&gKHz&gJz&gwL,z&g2Nz&gOz&gRz&g4Sz&gSz&g5Vz&gWz&gWz&gXz&gZz&g[z&g\z&g\z&gcz&gez&gUez&gfz&giz&gQnBz&g7oz&gpz&g/qz&g`rz&gvz&gFw,z&gxz&gb{z&g|z&g|z&g`}z&gz&gz&gpz&g݄z&g\z&g`,z&gez&gz&gBz&g4z&gh,z&gsz&gVz&g,z&g`z&gz&gƲz&gz&gz&g  Things that are here:  a +0 dagger; a goblin skeletonz&g@5 _z&gmz&gTz&g ,z&gSz&gnz&g # #.# #.#  ##### #.###.##... #.....#........... #.##.....##.###. z&g#.##.##.# #..# #  #.##.##.###.#...#  #.##.##.##.###.... ## #######.##.#...##.#.#### #. (......@##..###....# 58.9 (33 #. ########....###....#### z&g#.#### #.##..............#....#####.#........#.###........))......#..#.##....######....###..#.##### z&gE#.#.## ##.#............. #.#.## #.#......#.##... z&gx#..#.#######.#####.##.#..## z&gJz&g,9.9 (34z&gz&g$% _Found 6 stones.{&g{&gz{&g`{&g@{&g{&gu{&gI{&g{&gR{&g{&g{&g{&g{&g|{&g{&g{&g{&g#{&g{&g{&gq{&g֪{&g{&g{&g,{&gm{&g{&g{&g{&g{&gD{&gV{&gڶ{&gf{&g{&g{&gC{&g{&gN{&g{&gͿ{&gF{&g`{&g{&g{&gS{&gf{&g[  .. (# #.## ### ..# {&g_...##.# #.#..#.########..##.........#....#..#.#####. #....##.# ###).. #@#.# #.# .###.#70.9 (11 #.#.# #.# ......{&g' #####.#.###.##...##### {&gQ#.....#............... {>w#.##.....##.###.###.#. {&gP#.##.##.###..# # #. #.##.##.###.#...# #{&g #.##.##.##.###.....###########.##.#...##.#.#####.#.{&g{&gc,1.9 (12{&g{&gD% _Found 6 stones.{&gU I{&g {&gz {&g۠ ,{&gG {&gݤ {&g? {&gx {&gN {&g ,{&gԪ {&gŬ {&gR ,{&g {&g {&gF {&g {&gC {&gA {&ge {&g {&gN {&gj {&g {&gk {&gD {&g' {&gK {&g {&gZ {&g {&g ,{&g {&g ;  You see here 6 stones.{&g| {&g  {&g< _{&g {&g {&g {&g9 {&g {&g9 ;  You see here 6 stones.{&g {&ge  _{&gV {&g {&gC ,{&g {&g> {&g {&g {&gm {> {&g {&gM {&g {&g8 {&g {&g {&g {&g {&g {&g4 {&g {&gl {&gn ,{&g {&g {&g {&g {&g {&ga {&gO ,{&g {&g {&g {&g {&g {&g. {&g {&g {&g  {&g {&g#! {&g" {&g# {&g4$ {&g<( {&g) {>* {&g^+ {&gj- {&g. {&g {&g> {&g@ {&giA {&gA {&g8B {&gC {&gD {&g E {&grE {&gF {&g,H {&gTH {&gH {&gSk   There is an open door here. _.### ####...#### ###....##.#... ## ###....#....### ##......#... # ###....##.##....### ##..##.###. ###....####.####....# ##.##..... #...###...###...###.l.# #...#### ..##..###.....### ..###.... ##.###.####.### . #..#### ###########.####### ##..# # )...'....+...'..@.+ #..# #.667.9 (96 #...##'###...###'## ##.# #. ##'##....##'## [.. ## #.#[{&g| 37m #. #...#.<..#...#..>.# ..# #.### #...#....#...#....#...# #.... #...######...######...######.#### .....................).....).#### #.##.###.##...##..########.###. #.#.#.##.##.......# #.# #.##You see here 6 stones.open the door. _There is an open door here. _You open the door.open the door. _There is an open door here. _You open the door. _Found an escape hatch in the floor.|&gO  ## ###....#....### ##..... # ###....##.##....### ##..##.### ###....####.####....# ##.##.... #...###...###...###.l.# #...#### ..##..###.....### ..###...... ##.###.####.### . #..#############.####### ##..# |&g @)...'....+...'....+ #...##'###...###@### ##'##....##'##.[..# ## ...#.<..#...#..>.# ..#.... #.>###.#.##...#...##)# #.#|&g |&g 88.9 (1.0) _|&g" |&g$  |&g% C_There is an open door here.|&g ###....##.##....### ##..##.### ####....####.####....# ##.##......###...###...###.l.# #...######..###.....### ..###..... .##.###.####.### . #..####|&gc :##########.####### ##..# # .)...'....+...'....+ #..# # ##...##'###...###'## ##.# # .##'##....##'##.@..# ## #.# # |&g n.#...#.<..#...#..>.# ..# #.### .#...#....#...#....#...# #... #|&g #...######...######...######.### ......................).....). ##.##.###.##...##..########.###..|&g% :  ##.#.#.##.##.......# #.# #.#  ##.>###.#.##...#...# #)# #.#  ##.## ##..###..#...# #.# #.# |&gJ |&ge |&g< $9 |&gf _|&g |&g l _You see here a +2 hat.}&gs=70}&g}&gB _j - a +2 hat}&g }&g Wear which item? Armour (go to first with [)  b - a +0 robe (worn)  d - an orb of light (worn)  i - a +0 cloak (worn)  j - a +2 hat[?] describe selected [!] equip|wield|wear[tab] equip|unequip ~&gRW~&gmi## ###....##.##....### ##..##.### psywombats the Poker ####....####.####....# ##.##.... Vine Stalker **.... ##...###...###...###.l.# #...#### Health: 16/16 ======================== #..##..###.....### ..###...... Magic: 3/3======================== .##.###.####.###. #..#### AC: 3Str: 13 ############.#########..# # EV: 12Int: 10 .)...'....+...'....+#..# # SH: 0Dex: 16 ##...##'###...###'####.# # XL:  2 Next: 75% Place: Dungeon:1 .##'##....##'##.@..# ## #.# # Noise: --------- [39;4~&gj9m Time: 670.9 (0.0) .#...#.<..#...#..>.# ..# #.### a) +0 spear .#...#....#...#....#...# #.... Nothing quivered ##...######...######...######.### ......................).....).### ##.##.###.##...##..########.###..  ##.#.#.##.##.......##.# #.#  ##.>###.#.##...#...##)# #.#  ##.## ##..###..#...##.# #.#  _There is an open door here. _You open the door. _Found an escape hatch in the floor. _There is an open door here. _You see here a +2 hat. _j - a +2 hat~&grA1.9 (1~&gLu~&gg{~&g +2.9 (2~&g~&gEA3.9 (3~&g|~&g~&gh+4.9 (4~&gR~&gA5.9 (5~&g^ 5 _You start putting on your armour. You continue putting on your +2 hat. x4 _You finish putting on your +2 hat.~&g  _  There is an open door here. _ _You open the door.~&g  There is an open door here. _~&g ~&g ~&g ~&g ~&g" ~&g]$  ~&g$ ~&g% _You open the door.~&g[( ~&g) ~&g + ~&gP/ ~&gGQ B~&gT $ ~&gT _You open the door.~&gmX ~&gBY ~&g[ ~&gg There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here. _~&gi ~&gq X~&gos ,~&g~ n~&gѧ ...#### ###....##.#...>.#).# ..#....### ##......#.....#..# ##....### ##..##.###.###..# #.####....# ##.##..........# #...###.l.# #...####...#..# .....### ..###...........## ##.### . #..####.##.## ###############..# #.##.# +...'....'...'..@#..# #.##.# 89.9 (14.0) #...###'##...###'##.# #.##.# ##'##....##'## ...#.# #.##.# ...#..>.#...#..÷.#.###.##.# #...#....#...#....#.....##.#...######...######..# ............).....).######.#[~&g S40m..##..########.###......#......# #.# #.###### _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door. _Found a ball python skeleton.&g&g&gn&gf _&g63  There is an open door here. _&gDX&gK  There is an open door here. _&gqN&g,Q&goQ&gYS&gZ@  There is an open door here.&ge_&g#` _&gMa&g~&g&g &gߣB&g&gN&g&g&gi&gf&gſ,&g&g&g,&g[&gh&glX&g.X&g&g¿B&gx&gn  There is an open door here. _&g&g&g.########....###.#### #.#......................### #.#..###. .##...#####'#####...## #.#..#... .#..### ###.### ###..####.#..#... ...## #..#..# ##...##.##.††.. .### ####...#### ###....##.#... ###....#....### ##......#... # ###....##.##....### ##..##.###. ###....####.####@...# ##.##........###...###.l.# #...####. ..##..###.....### ..###....... ##.###.####.### . #..####. ###########.###############..# #. )...'....+...'....'...'...#..# #. l   frilled lizard (asleep) #...##'###...###'##...###'##.# &gB#.'##....##'##....##'##....#.# #. #...#.<..#...#..>.#...#..÷.#.###.&gG.729.9 (40&g)xl.l&g 5=30.9 (41&g&gm 8 _The frilled lizard hisses angrily.&gg&g&g&g1e _A frilled lizard is nearby!&gn2#....###.#### #.#.### #.#..###.# ##...#####'#####...## #.#..#. #..### ###.### ###..####.#..#.## #..#..# ##...##.##.††. ### ####...#### ###....##.#...> ###....#....### ##......#.  ###....##.##....### ##..##.###.#....####.####.@..# ##.##. ...###...###...###l..# #...####. .##..###.....### #..###. #.###.####.### #.##..####.##.####..# #.# ...'....+...'....'...'...#..# #.# ...##'###...###'##...###'##.# #.# #'##....##'##....##'##....#.# #.# ...#.<..#...#..>.#...#..÷.#.###.#l.&g5@-1.9 (1.0) _&g ?  You barely miss the frilled lizard. You bite the frilled lizard.†9=2.8 (0.9&g R _You kill the frilled lizard!&g< /....###.#### #.#.### #.#..###.# #...#####'#####...## #.#..#. ..### ###.### ###..####.#..#. .## #..#..# ##...##.##.††. ####...#### ###....##.#...>.  ###....#....### ##......#. &g ###....##.##....### ##..##.###.# #....####.####..@.# ##.##.###...###...###...# #...####. ##..###.....### ##..###. .###.####.### #.##..####.#.####..# #.#&gڞ f'....+...'....'...'...#..# #.###'###...###'##...###'##.# #.# '##....##'##....##'##....#.# #.##.<..#...#..>.#...#..÷.#.###.#&gڥ &gT 5-3.8 (1.0&g  _You see here a frilled lizard corpse.&g_&g`&gQa&g d&ge&g-jP _&gyj&gk&gk&gm&g6o,&g|o&g9`&gЛ&.#####'#####...## #.#.#.# ## ###.### ###..####.#..#.....#..  #..#..# .##.††..  ####...#### ...>.#) ##....#....###...#.....# ....##.##....### ##..##.###.###. ..####.####..†.#####.##.....&g...###...###...###...####...#.. .###.....###..##@.###.....#-40.8 (7 #.####.####.###.##.##..####.##.######.###############..# #.##.# ...+...'....'...'...#..# #.##.#'###...###'##...###'##.# #.##.#..##'##....##'##....#.# #.##.#<..#...#..>.#...#..÷.#.###.##.# ....#...#....#...#....#.....##.# #####...######...######.###&g&g&gE _Done exploring.&gpn&gn&gIo&g†.....0&g&gE _Done exploring.&g_&gjLevel 1 of the Dungeon<>>>>(Press ? for help)#........))......#..#.##....# #....# #.#.########## #....######....###..#.########....###.#### #.#..........# #.#.## ##.#.........................### #.#..###.###.# #.#.## #.#......#.##...#####'#####...## #.#..#.....#.## &gj)#..#.#######.#####.##.#..### ###.### ###..####.#..#.....#..# #.###........# #.##...## #..#..# ##...##.##.††.......# ##.#.#######.#####.#..### ####...#### ###....##.#...>.#).# ##.## #.........## ###....#....### ##......#.....#..#&gDku #.##.####...## ###....##.##....### ##..##.###.###..# #.##.# #..#####....####.####..†.#####.##..........# &gqk#.##.# #..###...###...###...###...###...####...#..# ###########.#&gk #.# ##)###..##..###.....###..##@.###...........## #...........##.###..##.##.###.####.####.###.##.##..####.##.## #.############.....###############.###############..# #.##.##.#####..#...)...'....+...'....'...'...#..# #.##.#&glx#.##.##'###...##'###...###'##...###'##.# #.##.##.#&gIl #.#....##'##....##'##....##'##....#.# #.##.##.####.#.÷..#...#.<..#...#..>.#...#..÷.#.###.##.#&glQ#...####.#....#...#....#...#....#...#....#.....##.#&gm###.##...######...######...######...######.######.##.##.#...........................).....).######.##.##.###.####.##.###.##...##..########.###......##.##.# #.####.#.#.##.##.......##.# #.######&gUO@>&g'&gi.#####'#####...## #.#..#.....#.# psywombats the Poker ## ###.### ###..####.#..#.....#.. Vine Stalker **....&g#..#..# ##...##.##.††....... Health: 16/16 ========================####...#### ###....##.#...>.#). Magic: 3/3======================== ##....#....### ##......#.....#.. AC: 5Str: 13 ....##.##....### ##..##.###.###.. EV: 12&g6Int: 10 ..####.####..†.#####.##.......... SH: 0Dex: 16 ##...###...###...###...####...#.. XL:  2 Next: 79% Place: Dungeon:1 &g+.###.....###..##@.###...........# Noise: ---------  Time: 740.8 (0.0) #.####.####.###.##.##..####.##.## a) +0 spear ######.###############..# #.##.# Nothing quivered &gV....+...'....'...'...#..# #.##.# #'###...###'##...###'##.# #.##.# ....##'##....##'##....#.# #.##.# .<..#...#..>.#...#..÷.#.###.##.# ....#...#....#...#....#.....##.# #####...######...######.######.# _A frilled lizard is nearby!You barely miss the frilled lizard. You bite the frilled lizard. _You kill the frilled lizard! _You see here a frilled lizard corpse. _Done exploring. _Done exploring.&g >&g(&g&gZ| _&g&g&g,&gA&g.%  &gaEYou see here a frilled lizard corpse.&g&g6 _&g&g&gk&g&gv&g,&g&gr&gK&g&g&gB&gc&g&g&g&g.&gn&g&g&g~&g,&g}&g&g,&g*&g-&gk&g&g,&g&g0,&g&gR@  There is an open door here.&g\&g _&g&g&gc ,&g &g &g[ &g &g &g@  There is an open door here.&g&g- _&g&g&go&g&g5&g###....####.####..†.#####.##..... #...###...###...###...###...#### ..##..###.....###..##..### &g K##.###.####.####.###.##.##..#############.###############..# # )...'....+...'....'...'...#..# # #...##'###...###'##...###'##.# #'##....##'##....##'##....#.# # #...#.<..#...#..@.#...#..÷.#.###.58.8 (18.0)..#....#...#....#...#....#..... #...######...######...######.####.................).....).#### #.##.###.##...##..########.###... #.#.#.##.##.......# #.# ## #.>###.#.##...#...# #)# #.## ##..###..#...# #.# &g<.## ##..........# #.# &g&g &g'#] _Done exploring. _You see here a&gW# frilled lizard corpse. _There is an open door here. _escape&g# hatch in the floor here.&gH$ 4&gD z9.0) _&gG  ..... #.........###......#  ###..#. #.#####...# #######. #..#.##.# #...# .# .(.. ...## #...#  ###. ..... #...#  . ###.###...##  .#.#...........  .S........$.... 2 #......@[......  ##.###.###...##  ... ..#  #### .  S   ball python (constriction, asleep)   You &g Rslide downwards. The hatch slams shut behind you..SS)60.6 (1.8 _The ball python hisses angrily. _Found a robe and 15 gold pieces.&g..... #.###......# ###..#. #.#####...# #.. #..#.##.# #...# .# .(.. ...## #...# ###. ..... #...# . ###.###...#.#.#..$.#.S.....@.##.###.###...#... ...# #### ...#.###&g&g B.S&g 310 _&g&gM _You see here a +0 robe.&gI. ..... #.###......# ###..#. #.#####...# #.. #..#.##.# #...# .# .(.. ...## #...# ###. ..... #...# . ###.###...### .#.#. .$..... #..S...@[&g.. ##.###.###...### ... ...# #### ...# .## #&g&g.S2 _&g\ ..... #.........###......#  psywombats the Poker  ###..#. #.#####...# #######.. Vine Stalker **.... #..#.##.# #...# .# Health: 16/16 ========================&g] .(.. ...## #...#  Magic: 3/3======================== ###. ..... #...#  AC: 5Str: 13 . ###.###...###  EV: 12Int: 10 .#.#............  SH: 0Dex: 16 ..........$.....  XL:  2 Next: 79% Place: Dungeon:2 #...S..@[.......  Noise: ---------  Time: 762.6 (0.0) ##.###.###...###  a) +0 spear ... ...#  Nothing quivered &g+^<#### ...#  .##  #  S   ball python (constriction)You slide downwards. The hatch slams shut behind you. &gk^_The ball python hisses angrily. _Found a robe and 15 gold pieces. _You see here a +0 robe.  Reach: a) +0 spearPress: ? - help, Dir - move target, f - you&g*r..... #.........###......# psywombats the Poker###..#. #.#####...# #######.. Vine Stalker **....#..#.##.# #...#.# Health: 16/16 ========================.(.. ...## #...#Magic: 3/3========================###. ..... #...#AC: 5&gW'Str: 13. ###.###...###EV: 12Int: 10.#.#............SH: 0Dex: 16..........$.....XL:  2 Next: 79% Place: Dungeon:2#...S..@[.......Noise: ---------  Time: 762.6 (0.0)##.###.###...###a) +0 spear... ...#Nothing quivered#### ...#.###S   ball python (constriction) &g1_Found a robe and 15 gold pieces. _You see here a +0 robe.  Reach: a) +0 spearPress: ? - help, Dir - move target, f - youThat would be overly suicidal.  Okay, then.&g&g'&g. _&g: &g &gB..S&g23.6 (1 _&g'&gR ..... #.........###......#  psywombats the Poker  ###..#. #.#####...# #######.. Vine Stalker **.... #..#.##.# #...# .# Health: 16/16 ======================== .(.. ...## #...#  Magic: 3/3======================== ###. ..... #...#  AC: 5&g^Str: 13 . ###.###...###  EV: 12Int: 10 .#.#............  SH: 0Dex: 16 ..........$.....  XL:  2 Next: 79% Place: Dungeon:2 #.....S@[.......  Noise: ---------  Time: 763.6 (0.0) ##.###.###...###  a) +0 spear ... ...#  Nothing quivered #### ...#  .## &g5 #  S   ball python (constriction)Press: ? - help, Dir - move target, f - youThat would be overly suicidal. _Okay, then.Reach: a) +0 spearPress: ? - help, Dir - move target, f - ball pythonAim: a ball python (haloed, 78% to hit and 76% to hit with your bite)&g ..... #.........###......#  psywombats the Poker  ###..#. #.#####...# #######.. Vine Stalker **.... #..#.##.# #...# .# Health: 16/16 ======================== .(.. ...## #...#  Magic: 3/3======================== ###. ..... #...#  AC: 5Str: 13 . ###.###...###  EV: 12Int: 10 .#.#............  SH: 0Dex: 16 &g<Q..........$.....  XL:  2 Next: 79% Place: Dungeon:2 #.....S@[.......  Noise: ---------  Time: 763.6 (0.0) ##.###.###...###  a) +0 spear ... ...#  Nothing quivered #### ...#  .##  #  S   ball python (constriction)That would be overly suicidal. _Okay, then.Reach: a) +0 spearPress: ? - help, Dir - move target, f - ball pythonAim: a ball python (haloed, 78% to hit and 76% to hit with your bite)  You hit the ball python.&g .....    #.#  .# #...#  .(.. ...## #...#  ###. ..... #...#  &g. ###.###...###  .#.#............  ..........$.....  #.....†@[.......  ##.###.###...###  ... ...#  #### ... .## # &g>83=4.5 (0.9&gc&gA] _Okay, then.  Reach: a) +0 spearPress: ? - help, Dir - move target, f - ball pythonAim: a ball python (haloed, 78% to hit and 76% to hit with your bite)  You hit the ball python. _You kill the ball python!&g ..... #.###......# ###..#. #.#####...# #.. #..#.##.# #...# .# &g% {.(.. ...## #...# ###. ..... #...# . ###.###...### .#.#. .$..... #.....†.@. ##.###.###...### ... ...# #### ...#.###&g &g 5-5.5 (1.0&g &g% M _You see here a +0 robe.&gi;#..####.##........# ..... #.........###......# ###..#. #.#####...# #######.. #..#.##.# #...# .#.(.. ...## #...# &gv<###. ..... #...# . ###.###...####.#.#..........@$#.....†.[........##.###.###...####... ....##### .....#....#...##...#&gE&gFG-6 _&gN&gP&gT#..####.##.# ..... #.........###......#  ###..#. #.#####...# #.. &g#V#..#.##.# #...# .# .(.. ...## #...# ###. ..... #...# . ###.###...#.#.#...#.....†.[.##.###.###...#... .....##### .#?.....##.#...#&gXa<7&gk&gtr _Found a scroll labelled OBA FUEFEM.&gz+8.5 (2&g|&g3> _You now have 43 gold pieces (gained 15).&g'I&g'&g B&g&g&g,&g&gj$&g%&gb&&g(&g+,&g4-&gz0&g0&g23&g6{ _h - 3 scrolls labelled OBA FUEFEM (gained 1)&g83&g9&g<&gDX&g>c ...##.....##  #####.......#  ##.....##  #.....##  ## #.#...# ##.. #.##### #.... #.#  #....(#.#  # 79.5 (11.0) .#...# ....!...####..#####..# #.....#### 80.5 (12&gg&g`i% _Found 6 stones.&g3) E #####....... ##.....#.....## #### #.#...# ##... #.####.....#.# (#.........####.##.#...#.@..........!...####.#######..# ...&g) 0#&g1 &g1 11.0)&g7 &gs9 &g&gĉ3&g&g&g,&g&gB&g &g,&g&g ##.....## #.....########.#...# ##...##.##### #.....#.#  ##....(#.#&gj #........####.## #.#...#.........&gQ #....@...####.## #.#####..#  #..... ..###.# #&gpN### # &gߦV4.5 (35.5 (4&gL&gV _k - an amethyst potion&g;f &gk X&gl &g ~######.#...# ##...##.##### #.....#.# ##....(#.# #........####.###.#...#.........#........####.## #.#####..#### #.#####...@.# 91.5 (6#.......###.# #.####### .# .. .....<#...#...#&gO A2.5 (7&g O _Found a stone staircase leading up.&g)J3&gJ&gAM&gRO,&gIZ&g+\,&g@]&g_&g a&gJa&gb&g:ln&goB&gq&gwX&gy&gy&gԄ&g?&g&g,&g &g^&g&g7&g&g&gB&gd&gӘ&g&g:&g&geX&g&gQ&gz&gC&g^&gl&g&g&g(&go&g&g,&gB&g&g.....†.[......... #.###.#&g### ..#.#...## ....#&g#####.......# .....##.....## ....#&g....## #[...  ######.#...# ... &gF8##...##.#########.##.## #.....#.# #....@.....#813.5 (21.0) &gp)#....(#.# #.##.#####... ........####.##.# &g.#...#..........# ........####.##.# &g.#####..####.##.# .#####.....#..... &g.......###.###### .#########.###&g&g ,4.5 (22&g&gk# _Found a robe.&gC3&g&g&g&gEB&g,&g?&g&g#....... ................ ># $ ...†.[..........#.##.# ###.######...#.#  ...##.....####......# #####..&ge1 .......# ##.....## .....###.  #.....## ##[.......####.#...# #.6.5 (2.0) ...##.#########.##.##.# #.# #..........#..(#.# #.##.#####....####.##.# .#&g !..#..........# #.....####.##.# ####..####.##.# ####.....#.....&g A7.5 (3&g &gZ#; _Found a stone staircase leading down.&g &gd  _You now have 52 gold pieces (gained 9).&g &go &g #&g ## &gi R# .# &g <#.#.###..# .. &g Z........## .# &g ###......##. S##  #######... .. &g; # #.#.### .# &g` # #.....###.# &g R #.....@.# # ###### ###.##.....# &g u..#######.##.....#&gp. /....>##...........#.##.##.##.....# ######...#.##.##.....# S   adder (asleep)####......##.######## ..##...... .####.....###.#33.5 (16.0).SS4.5 (17 _An adder comes into view.&gN4#.#......# psywombats the Poker .........# .# Vine Stalker **.... #.#.###..# .. Health: 16/16 ======================== #........## .# Magic: 3/3======================== ###......##. .##  AC: 5Str: 13 # #######... .. EV: 12Int: 10 # #.#.### S# SH: 0Dex: 16 # #.....###.# XL:  2 Next: 83% Place: Dungeon:2 # #.....@.# #  Noise: ---------  Time: 834.5 (0.0) ###### ###.##.....#  a) +0 spear ......#######.##.....#  Nothing quivered .......>##...........# ......#.##.##.##.....# #####&g5t#...#.##.##.....#  S   adder .####......##.######## ..##.......##.# .####.....###.# _Found a stone staircase leading down. _You now have 52 gold pieces (gained 9). _An adder comes into view.Reach: a) +0 spearPress: ? - help, Dir - move target, f - adderAim: an adder (haloed, 65% to hit and 60% to hit with your bite)&gy#.#......# psywombats the Poker .........# .# Vine Stalker **.... #.#.###..# .. Health: 16/16 ======================== #........## .# Magic: 3/3======================== ###......##. .##  AC: 5Str: 13 # #######... .. EV: 12Int: 10 # #.#.### S# SH: 0Dex: 16 # #.....###.# XL:  2 Next: 83% Place: Dungeon:2 # #.....@.# #  Noise: ---------  Time: 834.5 (0.0) &g###### ###.##.....#  a) +0 spear ......#######.##.....#  Nothing quivered .......>##...........# ......#.##.##.##.....# ######...#.##.##.....#  S   adder .####......##.######## ..##.......##.# .####.....###.# _You now have 52 gold pieces (gained 9). _An adder comes into view.Reach: a) +0 spearPress: ? - help, Dir - move target, f - adderAim: an adder (haloed, 65% to hit and 60% to hit with your bite)  You reach to attack! You hit the adder.&gq .# .. .# .##   .. #.#.### .# #.....###S# #.....@.# #  ###.##.....# .##.....# >##...........#.##.##.....#.##.##.....#  .##.########..5.4 (0.9&g&gw[ _An adder comes into view.  Reach: a) +0 spear  Press: ? - help, Dir - move target, f - adderAim: an adder (haloed, 65% to hit and 60% to hit with your bite)  You reach to attack! You hit the adder. &gR_The adder is heavily wounded.&gd7  You hit the adder.&gbE.&g<&gk#.#......#psywombats the Poker .........#.#Vine Stalker **.... #.#.###..#..Health: 16/16 ======================== #........##.#Magic: 3/3======================== ###......##. .##AC: 5Str: 13 # #######... ..EV: 12&g.Int: 10 ##.#.### .#SH: 0Dex: 16 ##.....###.#XL:  2 Next: 141% Place: Dungeon:2 ##.....@.# #Noise: =--------  Time: 836.3 (0.9) ###### ###.##.....#a) +0 spear &g......#######.##.....#Nothing quivered .......>##...........# ......#.##.##.##.....# ######...#.##.##.....# .####......##.######## ..##.......##.# .####.....###.#Press: ? - help, Dir - move target, f - adderAim: an adder (haloed, 65% to hit and 60% to hit with your bite)  You reach to attack! You hit the adder. _The adder is heavily wounded.&g bYou hit the adder. _You kill the adder!&g  You reach to attack! You hit the adder. _The adder is heavily wounded. &g: You hit the adder. _You kill the adder!Your Fighting skill increases to level 3!You have reached level 3!&g/  --more--&g4  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? &g M20/204/45320% &g &g U _You feel stronger. x2&gC2&g2&gV3&g5&g9: _&gp=,&gSdB&gCf&gg&gg&gh&gk&gl,&gin&gp&gMrB&gt&gVv,&gw&gx&gz,&gz&g,B&g&g&gQ#.∩# # #### ....# ...# ## ....## #... ....##.####..# .. #..# ....... .# ....##.##.#..# ....##.......####... #.. -  #.#.#####.######  #.....###.#  #.......# # # ###.##.....# .#######.##.....#.>......##.##.##.##.....# #...#.##.##.....#44.3 (8.0-5.3 (9 _l - a sapphire potion>>&gu&gPw&gx&g|n&g܂&g<,&g&g&gi&g&g &g:&g,&g&gǍ&g&g?&g&g&g4,&g&g5&gZ,&g&g\&g:&g_&g&g&gʜ,&g4&g&g     ####   ...######   #.......#####  ##..#........#######  ....##.###.......#  ##.#..# #.# #.#####.#  ......####.# #. ......# #.##. #####.###### #.# .# ..###.# #.. .. ......# # ### K## #.##.....# .#  K   kobold (missile, asleep) #.##.....# .# .........# .# ##.....#  &gF 57.3 (12.0)KK)A kobold comes into view. It is wielding a +0 short sword.The kobold shouts!((((&gO`@...&gO6===8.3 (13&g,W&g9_q _The kobold throws a stone. The stone completely misses you.&g-  #### ...###### #.......##### ###..#........#######  .......##.###.......#  #.#..# #.# #.#####.#  &gk- %.....####.# #....#   #.......# #.##@#  ####.###### #.##.#  .###.# #.....  &g- r...# # ####K## .&g- ##.....# #.#  &g- .##.....# #.#  ........# #.# &gF.  .##.....# #.#  .##.....#  &g1 &g5 NK.&g6 ;---9.0)&gH &gQ  psywombats the Poker  #### Vine Stalker **....  ...###### Health: 20/20 ========================  #.......##### Magic: 4/4======================== ###..#........#######  AC: 5Str: 15 .......##.###.......#  EV: 12Int: 10 #.#..# #.# #.#####.#  SH: 0Dex: 16 .....####.# #....# XL:  3 Next: 20% Place: Dungeon:2  #.......# #.##@# Noise: ---------  Time: 859.3 (0.0) ####.###### #.##*# a) +0 spear .###.# #...K. Nothing quivered .....# # ####.## .##.....# #.# .##.....# #.# K &g  kobold (missile) ........# #.# .##.....# #.# .##.....#The kobold shouts! _The kobold throws a stone. The stone completely misses you.Reach: a) +0 spearPress: ? - help, Dir - move target, f - koboldAim: a kobold, wielding a +0 short sword and quivering stones (haloed, 75% to  hit and 72% to hit with your bite)&g  psywombats the Poker  #### Vine Stalker **....  ...###### Health: 20/20 ========================  #.......##### Magic: 4/4======================== ###..#........#######  AC: 5&gjStr: 15 .......##.###.......#  EV: 12Int: 10 #.#..# #.# #.#####.#  SH: 0Dex: 16 .....####.# #....# XL:  3 Next: 20% Place: Dungeon:2  #.......# #.##@#&g Noise: ---------  Time: 859.3 (0.0) ####.###### #.##.# a) +0 spear .###.# #...K. Nothing quivered .....# # ####.## .##.....# #.# .##.....# #.# K   kobold (missile) ........# #.# &go.##.....# #.# .##.....#The kobold shouts! _The kobold throws a stone. The stone completely misses you.Reach: a) +0 spearPress: ? - help, Dir - move target, f - koboldAim: a kobold, wielding a +0 short sword and quivering stones (haloed, 75% to  hit and 72% to hit with your bite)&gT  ####      #  #.# #.  #....#     #.##K#  #.....  # ####.##  #.#  #.#  #.#  #.# 60.3 (1&g _throws a stone. The stone completely misses you.  Reach: a) +0 spear  Press: ? - help, Dir - move target, f - koboldAim: a kobold, wielding a +0 short sword and quivering stones (haloed, 75% to  hit and 72% to hit with your bite) _You reach to attack! You barely miss the kobold.&g;&g<&g &g B&g &g &g# (======&gQ &g &gI &g &g" &g &g &g ,&g &g &gz &g &g &gĺ &g &g &g &g &g ,&gj &g &gg ,&g n&gH &ge ,&g &gV ,&g &g &g &g &g &go &g3 &gV B&g &g` ,&g &g~ &g ,&gK &go &g7 ,&g &g &gF &gk &g &g &gD X&gx ,&g &g &g ,&gK &g &g &g &gK &gw &g B&go &g #######.##.....##.# .>##...........##.# #.##.##.##.....#&g 1#.# ...#.##.##.....# ##.# ##.########## #..# &g .....##.# ..# #.## ###.# #.# #.# [..&g !# ###.#####.# ......#.###.##..@......# &g= - ##.##.# #.......###### &g J#.# #........# # w#....##.#&g j  .#.## #..### #.#  ...# ## #.#&g    w   dart slug (asleep)  .###  ..# &g)   ###    &g 096.3 (33.0)&gc uw.w&g ,7.3 (34&g &gT \ _A dart slug comes into view.&ggG..>##...........# #.# #.##.##.##.....# #.# ..#.##.##.....##.# &gț...##.########## #..# .##.# ..# #.## #.# #.# #. &g#[........# ###.#####.# .&g#.###.##.........# &g4##.##.# #....@..###### &gO.....#.# #w.......#  &gk####.... ..#....##.# &g .#.## #..### #.#&g ...# ## #.# .### ..# &g؜9 ### &g &gh&g<w.&g18.3 (1.0)&g@&gд&g9" .>##.# #.# ..#.##.##.##.....# #.# ##...#.##.##.....# ##.# #......##.### #..#.##.# ..# #.## #.....###.# #.# #.# ##[.# ###.#####.# &g" #.#.###.##.# #.##.##.# #w..@...######.#.# #.##.......#....##.# &g # D# .#.## #..#####.# # ...# ##. #.# &gZ# # .### # ..# # ### &g# %.#&g' &g/1 j.w9&g7 &g6: &gL...>##...........# #.#  psywombats the Poker ..#.##.##.##.....# #.#  Vine Stalker **.... ##...#.##.##.....# ##.#  Health: 20/20 ======================== #......##.########## #..#  Magic: 4/4======================== .......##.# ..# #.##  AC: 5Str: 15 &gn#.....###.# #.# #.#  EV: 12Int: 10 ##[........# ###.#####.#  SH: 0Dex: 16 #.......#.###.##.........#  XL:  3 Next: 22% Place: Dungeon:2 #.##.##.# #.w*@...######  Noise: ---------  Time: 899.3 (0.0) &g......#.# #........#  a) +0 spear #####.......#....##.#  Nothing quivered # .#.## #..#####.# # ...# ##. #.# # .### # ..#  w   dart slug #### .#_HP restored. _Magic restored. _A dart slug comes into view.Reach: a) +0 spearPress: ? - help, Dir - move target, f - dart slugAim: a dart slug (haloed, 98% to hit and 100% to hit with your bite)&g_...>##...........##.#psywombats the Poker ..#.##.##.##.....##.#Vine Stalker **.... ##...#.##.##.....# ##.#Health: 20/20 ======================== &gM4#......##.########## #..#Magic: 4/4======================== .......##.#..# #.##AC: 5Str: 15 #.....###.##.# #.#EV: 12Int: 10 &gzw##[........# ###.#####.#SH: 0Dex: 16 #.......#.###.##.........#&gXL:  3 Next: 22% Place: Dungeon:2 #.##.##.# #.w.@...######Noise: ---------  Time: 899.3 (0.0) &gH......#.# #........#a) +0 spear #####.......#....##.#>TNothing quivered # .#.## #..#####.# # ...# ##. #.# # .### # ..#w   dart slug #### .#&gS_Magic restored. _A dart slug comes into view.Reach: a) +0 spearPress: ? - help, Dir - move target, f - dart slugAim: a dart slug (haloed, 98% to hit and 100% to hit with your bite)  You reach to attack! You hit the dart slug.&g/900.2 (0.9&g&g _A dart slug comes into view.  Reach: a) +0 spear  Press: ? - help, Dir - move target, f - dart slugAim: a dart slug (haloed, 98% to hit and 100% to hit with your bite)  You reach to attack! You hit the dart slug. _The dart slug is heavily wounded.&g? 4&g &gN F _Unknown command.&g9%.>##.# #.#.#.##.##.##.....# #.##...#.##.##.....# ##.# ##......##.# #..# #.##.# ..# #.## ##.....###.# #.# #.#  ##[.## ###.#####.#  #.#.###.##&gv:6.# ##.##.##.# #.w@....######.#.# #.# .#####.#....##.# .# .#.####..#####.# .# ...# ##. #.# .# .### #. ..# .#&g:_# ### ..#&gC&gLD.=1.2 (1.0&gI&gLA _The dart slug bites you but does no damage.&gN   You hit the dart slug.  The dart slug is severely wounded.2.1 (0.9&g'&gV _The dart slug barely misses you.&g S  You hit the dart slug. You bite the dart slug.&gE.&g;1313.0&g&g+M _You kill the dart slug!&gs.>##.# #.#.#.##.##.##.....# #.##...#.##.##.....# ##.##......##.########## #..# ##.##.# #g ..# #.###.....###.# #. #.# #.# ##[.##. ###.#####.# #.#.###.##.##.##.##.# #.@.....######.#.# #.# #.#####.......#....##.# #.# .#.####..#####.# ..# ...# ##. #.# #.# .### #. ..#g   goblin (asleep) #.# ## [3&gĪn4m###.# 0  A goblin comes into view. It is wielding a +0 dagger..gg==4.0 (1&g( _The goblin shouts!&gj#######.##.....# #.#..>##...........# #.# .....#.##.##.##.....# #.###...#.##.##.....# ##.###......##.########## #..# ...##.# #.. ..# #.## ####.....###.# #g# #.# #.# # ##[........##.####.#####.#  #.......#.###@##.........# ####.##.##.# #.###### .........#.# #........##.#####.......#....##.# ##.# .#.####..#####.# &g&...# ...# ##.# #.# ##.# .### #.. ..# ##.#### ### ....&g&g::.g&g0---5&g&gN&g}E  You barely miss the goblin. Your bite misses the goblin.=--9 (0.9 _The goblin hits you but does no damage.&g2" 93&g" =------6.9 (1.0&g( &g+ _You hit the goblin but do no damage. The goblin hits you with a +0 dagger.&gh  You hit the goblin. You bite the goblin. You drain its power.  You feel invigorated.  The goblin is severely wounded.&g :4======&g9 7&g > T _The goblin closely misses you.&g  You hit the goblin.)58.8 (0.9 _You kill the goblin!&g &g} &g_ &g  &g ,&g,! ,&g" ,&g# &g' &gP) &g) >======&g#+ &g, &go. ,&gs/ &g2 &gD5 ,&g5 &g7 &g}: ,&g< &gg> &g @ ,&g"A &gE &g5G &gG &g]H &g=K &gL ,&gM &gP &gQ ,&gR &gT &g!Y B&gY &g[ &g>\ &gG] &g^ &g/` &gn` &gwa &g0c &gd ,&ge &g/i >  You see here a +0 dagger.&gj &g0k  _&gl &ghm &gn &g o &go &gt &gu ,&gv &gKy &gz ,&g{ &g~ >  You see here a +0 dagger.&g &g`  _&gM &gDŽ &g &g& &g߆ &g &g ,&go &g &g_ ,&g &gř &gۚ &g &gҞ &g &g &g &g &g &gѦ &g &g ###.....#.##.##.....# ##.....####......##.######### #.......##.......##.# #..........####.....###.# #.## #.....## ##[........##)####.#### #.#...# #.......#.###.##....... #.#########.##.##.# ##.......### #.# #..........#.####........# &g޳ b#.# #.##.#####.@.....#....##.#-34.8 (26.0) ..####.##.# #.#.####..#####.#.# #...# ##.#####.# ..####.##.# #.### #.......# ..####.##.# #. #########..#..... .) .###.###### #####.###  #.....#&gۻ \-5.8 (27&g &gN % _Found a rapier.&g &g &gΕ &gx &g &gʙ &g& X&g &g &g ,&g_ &g3 &g ,&gn &gf &gD ,&g &g >  You see here a +0 rapier.&g &g(  _&g &g &g ,&g &g &g ,&g^ &g0 &g ,&ga &g &gi ,&gg &g &g ,&gm &g &ga &g &g &g& &g! &gW &g n&g &g% &ge &g &g' ,&g% &g M _You now have 63 gold pieces (gained 11).&g &g &gs &g &g ,&g &g &g/ ,&g &g &g ,&g &g@ &g &g &g ,&g &g" &g# &gO$ &g% &g& &g~( ,&g) &g8 E #....<# #.......#  #.....# #.......#  #.....# #.......#  ####### #.......#  #.......#  #.......#  #.......#  #########.####  #.....@.#.#  #.#####.#.#  #......#  .....##.### #.## #.# ..# ####    623.8 (28&g; &g= R _m - an inky potion&gG &gH &gI &gXK &gML &gBP &gS X&gnT &gTV ,&gV &gX &g^g &gg &gg &gi &gk ,&gk &gKp X&g v&g i ####### #.......# #.......# ## #.......# l. #.......##^ #########.#####. #.......#.##. #.#####.#.#&g] {.##.##.###.##......#........##.#############.#####.# &g #.......# #########  l   frilled lizard (asleep) &g -74.8 (11&g  .○A frilled lizard comes into view.The frilled lizard falls through a shaft!5.8 (12&g &gg 7 _The shaft crumbles and collapses.&g ,&g? &gsD &gF ,&gG &gK &gM ,&g|O &gV &gX ,&gY &g\ &g_^ ,&gO .##..####........##.........##..###.###..#.##.#####...# #.####..#.##.# #...# .....(......### #...# .#####.......# #...# ...###.###...#### ##.#.#............. #.@................1040.8 (44.0)...>...#.....÷.[..........###.###.###.###...####. #......##.....###[3&gז E4m#...######.......# .. ##.....## #.....##  ######.#...#  ##...##.##1.8 (45 _Found a stone staircase leading down.&g<*I&gb-&gv.,&g3B&gM4,&g@&gAR  There is a stone staircase leading down here.&gsFK _&g]G&gMX&gN&g-O&gCP&gnR&gCT,&gU&g:W&gY,&gQZ&gd],&g<^&gaL _You now have 68 gold pieces (gained 5).&g+c&gwc&gc&gqe&gf&gf&gg&g3i&gi&g;j&gj&gm&gn,&go&gq&g&s,&gzs&gHu&gv,&gw&gy&gz,&gz&g}&g~&g&g&g&g],&g*&g…&g&g&g &gr&g&g&g&g@&g=,&gι&g&g/B&g&gX&g&g|&g&gJ&g,&gv&gB&gB&g/B&g&g_,&gI&gw&g&g?&g&g5&g&g>&g&g&g>,&g&g5&gB&g-&g.&g&4X&g;c&geB&g߂&gB&g&g&gB&g&gT&gX&g&g&gD&g&g&gB&g4&g&gR&gȦ&gO&gZ,&gܩ&g2&g,&g&g?X&g&g&g,&g&g&g,&gC&g&g,&gK&g&gN&g&g1&g&g&g&g&gb=#.# #.......#####.......# #...# #.# #.......# #...###.###...## &g#.# #...#...## ##.#.#........... #.## #..###...###................ ...# #...#....>...#.....÷.[...... ...# #.......###.###.###.###...## ...###.......# #..#......##..... &g%^......###########...###### ......# #.....@..## ##.....# &gc......# #.#####..# #.....## ...##.## #.#####..#######.#...# ...#.#.## #.##.....##...##.### &gz....###.# #.##.##.##.....#.# #.. ####.#.####.##.##.##....(#.# #.&g3##.............#........####.################.#...#........ #........####.&g134.8 (935.8 (94 _o - a scroll labelled JURGHI NETZABAKLEO&gH3&gI&gR&gS&gX,&gY&gq[,&g\&g@a&gc&gc&ge&g&g ,&g&g&g+&g&gƬ&gM&g&g&g&g&gA,&g&gƾ&gZ,&g&g&g,&g&g &g&g&g&gQX&gn&g&g&g&g&gY,&g&g*&g&gw&g &g&gm,&g&g&g&gA&g&g&g &g( &g,&g,&g&g&g&g&g&g< B&g[!&g*$&g&&g&&ge(&g*&g,,&gH.&g0&g2,&g4&g}7&g9&g:&g-<&g@&gE,&gG&gbv&g&g&g_.......# #### ....##.#......##.. ...###### ....##.#......##.# #.......##### ..............##.####..## ....##.#.###..##.........##.### ....##........##.##.#..# #.# #....###......##.......####.# #.. ##...# #######.....>#.......# #.#  #...# #.#@#####.###### #72.8 (37  #...# #.....###.# #..  #...# ###.......#### ### ##...####### ###.##.....#&gmN ...........#######.##.....# ............>##...........# [..........#.##.##.##.....# ##......#.##.##.....# # #.....####......##.########## 3.8 (38 _Found a stone staircase leading down.&g&g&g&gX&g0,&g,&g&g&g:,&g&g&g&g&g&gG!&g#,&gJ  There is an entrance to Oggurumi's Jewellery Shop here. _&gMX&gd&g*e&g k&gk&g|v&gB`&g7 ### .S #. ####.### #....@.# ....##.#.#   # ...#.# #####.# #.# #####.##### S   adder (asleep) #.........# #.#..#.##.# #.#..#.##.# 224.8 (51  An adder comes into view..SS==5.8 (52 _The adder hisses angrily.&ge8  You hit the adder. Your bite misses the adder.The adder is lightly wounded.-6.8 (1.0)  _The adder barely misses you.&g  You hit the adder but do no damage. Your bite misses the adder.The adder is lightly wounded.&grG-7.7 (0.9&gR&gp= _The adder bites you but does no damage.&gs  You barely miss the adder. Your bite misses the adder.The adder is lightly wounded.8.6&gu&gyK _The adder misses you.&gy  You closely miss the adder.The adder is lightly wounded.&gz X19--9.5&g~ &gj R _The adder bites you. The adder bites you but does no damage.&g֥L  You closely miss the adder.The adder is lightly wounded.20==30.5 (1.0 _The adder closely misses you.&gW  You hit the adder.  The adder is moderately wounded.1&g&gS _The adder closely misses you.&g0  You barely miss the adder.The adder is moderately wounded.&g1&2&g5&g8K _The adder misses you.&g^v  You hit the adder but do no damage. Your bite misses the adder.The adder is moderately wounded.&g>>∩(Press ? for help)####.........##.#.###.##†#####......#.##.....# ########.###.#####.##.######.######.##.........#####.# ########.#..#.##.##....# #.....##.#..#.##.##.#### #.....##.#....##.##.# #.....##.#.##.##.##.# #.....##......##.##.#######..@..####.......#&g&#......####.### ####.######.####.# #.##.##.<.###.# #.###.##.#..##.####.########.∩###########....#.................###########.......###.#.#.......##.#......##.......#######.#####.# #########...........##.#......##.####.......######.#####.### #..............÷..............##.####..#........####### #.##......####.####..##..........##.#.###..##.........##.###.......# #.##.##.#........##..####........##........##.##.#..####.# #.#####.# #.##.##.######.#.......##.........###......##.......####.# #....##.# &g#.#######..@..####.......##......####.### ####.######.####.# #.# #.##.<.###.# #.##.##.#..##.####.###∩# ##########....#...........###########.......###.#.#.......##.#......##.......######&g#.#####.# #########...........##.#......##.####.......######.#####.### #..............÷..........###..#........########.##......####.####..##..........##.#.###..##.........##.###.......##.##.##.#........##..####........##..#.#..####.# #.#####.##.##.##.######.#.......##.........###......##.......####.# #....##.##.......# #.####..#.##.#####...# #######.....>#.......# #.##.##.#####.#### #.####..#.##.# #...# #.#.#####.###### #.##)##.##.# ######.....(......### #...# #.....###.##.......#&g#.# #.......#####.......# #...# ###.......#### ####.#### #.# #.......####.###...####### ###.##.....##.# #.# #...#...## ##.#.#.&g&.......#######.##.....# #.# ##.## #..###...###..........>##...........# #.# #...# #...#....>...#.....÷.[#.##.##.##.....# #.#  #...# #.......###.###.###.###...######...#.##.##.....# ##.# ####...### #..#......##.....####......##.########## #..# #.........###########...######.......##.......##.# #......# #.## &g &g##.#####.#psywombats the Poker#.######.#####Vine Stalker **....#.##.........#Health: 20/20 ========================####.# ########.#..#.##.#Magic: 4/4========================#....# #.....##.#..#.##.#AC: 5Str: 15#.#### #.....##.#....##.#EV: 12Int: 10#.# #.....##.#.##.##.#SH: 0Dex: 16#.# #.....##......##.#XL:  3 Next: 68% Place: Dungeon:2#.#######..@..####.......#Noise: ---------  Time: 1289.0 (0.0)#......####.### ####.####a) +0 spear&gM[31X##.####.# #.##.#Nothing quivered#.<.###.# #.###.##.#..##.####.########.∩##....#.................###### ##.#.#.......##.#......##....  ######...........##.#......##.###  ............÷..............##.###  _The hobgoblin is severely wounded.You hit the hobgoblin but do no damage. You bite the hobgoblin. _You kill the hobgoblin! _You see here a hobgoblin corpse. _You now have 76 gold pieces (gained 8). _Done exploring.&g&gH&g&gwP _&ge,&g'&g &g &g &g" &gM&g,&gb&g &g,&g&gp&gB&g #&g$,&g%&g3)&gd+,&g}-&g=a  You see here a rat skeleton.&g?&g@ _&g^A&g4E&gG,&gH&gL&g.N,&ghO&gS&gZ&gwZ&gQ]&gu_&g`,&ga&gnc&gd,&ge&ghg&gi,&g~k&gXm&go,&gmq&gs&gsu,&gv&g%x&gz,&g0{&gq}&g,&g@&g&g,&gބ&g&g^&g݈&gÉ&g3.##.##.######.#.......##......... .......# #.####..#.##.#####... ###.#### #.####..#.##.# #...#.# ######.....(......### #...#.# #.......#####.......# #...#.# #.......# #...###.###...&g>r#.# #...#...## ##.#.#.........##.## #..###...###..............#...# #...#....@...#.....÷.[....310.0 (21.0)  #...# #.......###.###.... &g##...###.......# #..#......##.... ........###########...######..... ........# #........## ##.... ........# #.#####..# #..... ##...##.## #.#####..#######.#  #...#.#.## #.##.....##...##.#  #....###.# #.##.##.##&gv8.# &gK&gc _There is a stone staircase leading down here.&g7 4&gU= &g?D &gI 81.0 (1.0) _&gK &g+ N ### #.. #.# #.#3 #@# #.# #.# #.# ..# ### &g, &g0 &g +8 (1.8&g &g) } _You climb downwards. _There is a stone staircase leading up here.&g&gs&g&gI&g &g P _&gA&gu&g}&g:&g&g7&g9&g:&g2<,&gW=&g=&gP>,&g?&gAB,&gB&gD&gE,&gF&g+G&gI,&gI&ghK&g.M,&gM&gN&g$P,&gP&gQ&gUS,&gS&gT&gU&gU&gRV&gW&g2Y>Y&gY&g[&g\,&gE]&g_&gd`&g`&g`&gb&gc,&gc&gd&gg,&gh&gh&gj,&gk&gCl&goX&gq&gq&gr&gr&gxt>>&gv&g|########....<..#.##@#####33.8 (22.0)#........#####.###.#..##.###.##.# #.##.##.##.##.##.##.##.#&gۉ4.8 (23 _Found a stone staircase leading up.&gb I&gR &g &g   There is a stone staircase leading up here.&g  _&g+ ,&g &g &g] ,&g &g &g &g &g9 &g &g  ,&g B&g c##### ...#######.#############......@.......<...#&g +#S#############.##.##### #........# ####.###.# #..##.# &g ##.##.# S   adder (wandering) #.##.# #.##.#&g I #.##.#&g& -44.8 (10&gl' ,5.8 (11&g+ &g. Y _An adder comes into view.&gBD ##### ...# #.# #........<...# #S#.##. #. ####.###. #..##. ##.##. #.##. #.##. #.##.&gG>S.&gH06.8 (1.0) &gN&g3Q&g  ##### ...# #.# #.S.<...# #.#.##. # ####.### #..## ##.## #.## #.## #.##&gm &gH &g_..SS&g\&7&gQ&g&gI  psywombats the Poker  Vine Stalker **....  Health: 20/20 ========================  Magic: 4/4========================  AC: 5Str: 15 #####  EV: 12Int: 10 ...#  SH: 0Dex: 16 #######.############  XL:  3 Next: 68% Place: Dungeon:3 #...S@.........<...#  Noise: ---------  Time: 1347.8 (0.0) #.#############.##.### a) +0 spear #....... Nothing quivered ####.### #..## ##.## S   adder #.## #.## #.## _Found a stone staircase leading up. _There &gis a stone staircase leading up here. _An adder comes into view.Reach: a) +0 spearPress: ? - help, Dir - move target, f - adderAim: an adder (haloed, 65% to hit and 60% to hit with your bite)&g~psywombats the PokerVine Stalker **....Health: 20/20 ========================Magic: 4/4========================AC: 5Str: 15#####EV: 12Int: 10...#SH: 0Dex: 16#######.############XL:  3 Next: 68% Place: Dungeon:3#...S@.........<...#Noise: ---------  Time: 1347.8 (0.0)#.#############.##.### a) +0 spear#....... Nothing quivered####.####..####.## S   adder#.###.###.## _An adder comes into view.Reach: a) +0 spearPress: ? - help, Dir - move target, f - adderAim: an adder (haloed, 65% to hit and 60% to hit with your bite)  You hit the adder. You bite the adder. You drain its power.  The adder is heavily wounded.[39&guA;49m=8.8 (1&g&g  Reach: a) +0 spear  Press: ? - help, Dir - move target, f - adderAim: an adder (haloed, 65% to hit and 60% to hit with your bite)  You hit the adder. You bite the adder. You drain its power.  The adder is heavily wounded. _The adder misses you.&g  You hit the adder. Your bite misses the adder.The adder is severely wounded.&g -9.7 (0.9&g a _The adder misses you.&gpC  You hit the adder.  The adder is almost dead.&g?D )50.6&g(I &gL R _The adder barely misses you.&g_s  You barely miss the adder. You bite the adder.&gq†&g1951.5&g&g*I _You kill the adder!&gm z ##### ...# &g* #.# #....<...# #.#.##. # ####. #.. ##. #.&g k #. #.&g9 &g 5-2.5 (1.0&g &gz s _You see here an adder corpse.&ge 3&g &g &g1 &g P _&g &g &g) &gg &g &g &g@ &g &gM ,&g &g &g &g &g &g} &gI a#####...########.#########&g <... #...†..........<......###.##.#.......@.&g  #..-S......#.&g . #######.#.#&g_ % &g C#.#.##.#.##.#.#&g v S   ball python (constriction, asleep)#.#.##...#&g . #&g { 7.5 (5  A ball python comes into view.&g &g S.S)&g &g $8.5 (6&g &g5 _The ball python hisses angrily.&g / ####### ...##.. #######.#.... #...†.<.###.#..S...@.. ##.#.######. &g ).######.#.# #.#.# #.#.# #.#.# #.#.# #...# &g &g$ A.S&g$ +9.5 (1&g* &g- &gC##. ##### ##.# ...# ##...# #######.#..... #...†.#......###.##....S. #.#.#.######. #.######.#.# #.#.# #.#.# #.#.# #.#.# #...#&gD&gT.S60&gd#=  You hit the ball python.&g?+E†&g/=7=1.4 (0.9&g4&g7O _You kill the ball python!&gk {#. #. #. ##### ##.# ...# ##...## #. ##.....# #...† #......###. #...... .#.#.######.  #.######.#.#  #.#.# #.#.# #.#.# #.#.# #...#&g &g 5-2.4 (1.0&g &g  &g j_You see here a ball python corpse.&g&gN&g&g&g&gP _&g,&g&gn&g,&g&g&gn r.$.. ... ...  ...  #.# #.# &g|#.# #####  ##@## ...#- ##...## #######.#### ##.....# #...†.......#......###.###########.....†...........#..#.......#.######.r   quokka (asleep)#.#.######.#.##.##. #.#.#.# ## #.#.#&g&gv 6.4 (4  A quokka comes into view.&g1.&ge+7.4 (5&g&gI _Found 15 gold pieces. The quokka moves out of view.&g M.........$..r.......  #@# #### ##.## ...#  ##...## #######.######.....# #...†.......#......†r   quokka.##..#&gG /.&g +8.4 (1&g7 &g &g.p3&g[q&gws&gzM##.##........##...$....>......r.......  #.# #### ##.## ...# &gX|##...## #######.####...........#r   quokka#.....†....#.######.#&gP~&0&g&gT.r&gG+9.4 (1&g&g\; _Found a stone staircase leading down.&gD &g;E 6=70.3 (0.9&gK &gPN _You barely miss the quokka. The quokka misses you.&gp(  You hit the quokka. You bite the quokka, but do no damage.The quokka is severely wounded.&g((1.2&g/&g1S _The quokka barely misses you.&g  You barely miss the quokka.The quokka is severely wounded.&g0(2.1&g&gT _The quokka closely misses you.&g  You hit the quokka but do no damage.The quokka is severely wounded.&g(3.0&gLi _The quokka barely misses you.&g5F 8  You hit the quokka.&gCS O†&gS &g^ psywombats the Poker##.......#Vine Stalker **....#........#Health: 20/20 ========================#...$....Magic: 4/4========================>......AC: 5Str: 15.....EV: 12Int: 10...SH: 0Dex: 16#†#&g9_ XL:  3 Next: 102% Place: Dungeon:3#@#Noise: =--------  Time: 1374.0 (1.0)#.######a) +0 spear##.##...#Nothing quivered##...## #######.######.....# #...†.......#......###.###########.....†...........&gy_ #..#.......#.######.#.#.######.#.#The quokka is severely wounded. _The quokka closely misses you.&g_ You hit the quokka but do no damage.The quokka is severely wounded. _The quokka barely misses you.You hit the quokka.&ga _You kill the quokka!You have reached level 4!&g-n /  --more--&gL4/245/564 1% &g&gR _You feel stronger.&gvr I&gu &gx &g%} : _&g} b  You see here a quokka corpse.&gi &g  _&gh &gH &g؍  .(#  ##.##  ##...######.##........##.##...$....##...>.......##..@..#-6.0 (2##...## ##†## #.##.########.##...#... ..... &g [-7.0 (3&g$ &g . _Found 3 silver javelins.&g>M## .(#  ##.##  ##...#### #....##...$#...>..@....######.....#.#&g>##...####†##....&gI&g,J+8.0 (1&g*R&g*S&g[M## .(#  ##.##  ##...#### #....#.##....>......#####.....#.###...## #...&gf<9&gk&gDs&gs,80.0 (2&gy&g\> _You now have 91 gold pieces (gained 15).&gG"M## .(#  ##.##  ##...#### #.##....>......#####.....#.#...#.#&g-&gH.+1.0 (1&g5&g98&g SM##&g  .(#  ##.##  ##...##### #.##.#...>.......#&g #####......##.#&g &gG &2&gS &g &g- TM###&g¢  .(#  ##.##  ##.@.###### #.##........#......#.#&g <3&gH &g &g;zM#########......(#  ##@##  ##...######.##........#........###†## #4&gQM########......@# ..#####.##  ##...#####.......#&gR_#........####...##.#&g Z&gZ&5&gfk _You see here 3 silver javelins.&gu &g 6Throw: 3 javelins (silver) &g &g/ U _p - 3 silver javelins&g&gB&gR&g\>&gܬ&g:&gg&g˵B&g&g,&gg###.##########. #.#####.......##. #.......#####.##$########.# ##...#..####...###.....4048.0)&g#####.#......#.##...... #.#.######.##...... #.#.# #...>..... #.#.# #####..... #.#.# ##...# .)#.# ##†## ###.# #.# #.# #.#&g&g,5.0 (19&g&g% _Found a dagger.&g." X ###&g# w #.S ######### #.##.#####....... #.##.......##### ######@########.# ###.........####...####.#####.#......#.## #.#.######.## #.#.# #...> #.#.# #####.... S   ball python (constriction, asleep) #.#.#...&gm#  .)#.##†####.# #.#&g/ m  A ball python comes into view.&g8 r.SS)&g9 :==6.0)&gLL &gQ y _The ball python hisses angrily. _You see here 15 gold pieces.&g'P ### #..  #S# #.# ######@#  #.........# #.#####.#.... #.#.#### #.#.# #...> #.#.#  #.#.#  .)#.# ##† ###.# &g* ### #..  #S# #.# ######@#  #.........# #.#####.#.... #.#.#### #.#.# #...> #.#.#  #.#.#  .)#.# ##† ###.#  _A ball python is nearby!&g   psywombats the Poker  Vine Stalker **....  Health: 24/24 ========================  Magic: 5/5======================== ### AC: 5Str: 16 #.. ######### EV: 12Int: 10 #S##.#####.......# SH: 0Dex: 16 #*##.......#####.# XL:  4 Next:  1% Place: Dungeon:3 ######@########.# ##... Noise: ==-------  Time: 1406.0 (0.0)&g  #.........####...###.... a) +0 spear #.#####.#......#.##..... Throw: 3 javelins (silver)  #.#.######.##..... #.#.# #...>.... #.#.# #####.... S   ball python (constriction) #.#.# ##... .)#.# ##†# ###.# #.# _The ball python hisses angrily. _You see here 15 gold pieces. _A ball python is nearby!&g Reach: a) +0 spearPress: ? - help, Dir - move target, f - ball pythonAim: a ball python (haloed, 78% to hit and 76% to hit with your bite)&g   psywombats the Poker  Vine Stalker **....  Health: 24/24 ========================  Magic: 5/5======================== ### AC: 5Str: 16 #.. ######### EV: 12Int: 10 #S##.#####.......# SH: 0Dex: 16 #.##.......#####.# XL:  4 Next:  1% Place: Dungeon:3 ######@########.# ##... Noise: ==-------  Time: 1406.0 (0.0) #.........####...###.... a) +0 spear #.#####.#......#.##..... Throw: 3 javelins (silver)  #.#.######.##..... #.#.# #...>.... #.#.# #####.... &gи % S   ball python (constriction) #.#.# ##... .)#.# ##†# ###.# #.# _You see here 15 gold pieces. _A ball python is nearby!Reach: a) +0 spearPress: ? - help, Dir - move target, f - ball pythonAim: a ball python (haloed, 78% to hit and 76% to hit with your bite)  You reach to attack!&g  ### #..  &g> r#. #S   #.........# #.#####.#.... #.#.#### #.#.# #...> #.#.#  #.#.#  .)#.# ##† ###.# --&g 9 (0.9&g &g A ball python is nearby!  Reach: a) +0 spear  Press: ? - help, Dir - move target, f - ball pythonAim: a ball python (haloed, 78% to hit and 76% to hit with your bite)  You reach to attack! _You hit the ball python but do no damage.&g &g =  You hit the ball python.&go.&gFY3=-7.8&g&geO _You kill the ball python!&ggM###. #############...... #@##.......#####.# ######$########.# ###.........####...####.#####.#......#.##......#.####.)#&gmh-8.8 (1.0&g  ####.. ###########.#####.............###########@########.# ##...#.........####...###.#.#####.#......#.##..#.####.)#&g ^###.##.# &g0 &g @-9&g 10.8 (2 _You now have 106 gold pieces (gained 15).&g#&g$I&g@2&g2&g3&g[4&g6&g8,&g9&g;&g>B&g@&g C,&gC&g{E&gH,&gH&gJ&gEOX&gQ,&g S&gU&gRX,&gZ,&g],&g5^&g`&gb,&gd&ge&g&g&gIX&g',&g&g&g,&gl&g$&g<B&gΰ&g,&g&g,&g&g&g&g&g&ga&g&gaB&g?&g,&g&g[&gB&g,&g&g]&g,&g&g&gQ,&g&gf&gwB&g- &g ,&g &g &gB&g&gi&g&g &gP&g,&gB&g&g,&g&g&g ,&gl &g"&g$B&g'&gE(,&g )&gY*&g~+&g+&g ,&g-&g2X&g4,&g85&g;6&g7&g7&g28&g9&g;,&g<&g=&g?,&g?&gA&g&g&,&g &g .####.###.##...# ......# ##### ##...## #######.## &gU {......###...####.....# #...†..... ....####.###.##......###.######## ..#.....## ##.#.....†........... &g W..####..# #..#.......#.. ........## ##.#.######.#.# &g@.#######.###.##..# #.#.# ## ##... #.#.# ###### #.# #.#.# # ... #.#.# #.###. #...#.. ..#. ##&gS   ball python (constriction, asleep)#S# &gM 65.8 (55.0)  A ball python comes into view.&gIL .  The ball python hisses angrily.6.8 (56 _The ball python moves out of view.&g&g&g&g*&gR&gN&g&gsB&g#A&gFu .....# ##### ##...## #######.## .##...####.....# #...†.....####.###.##.##.#########.....## ##.#.....†........... ###..# #..#.......#.###### &g)GV........## ##.#.######.#.# #######.###.##..# ## ##...#### ##### 7.8 (1.0) #.....##S###.# #..#.. ...#S   ball python (constriction)&gG&gXx _A ball python is nearby!&gfU ......# ##### ##...## #######.## psywombats the Poker ......###...####.....# #...†..... Vine Stalker **.... ....####.###.##......###.######## Health: 24/24 ======================== ..#.....## ##.#.....†...........  Magic: 5/5======================== ..####..# #..#.......#.######.  AC: 5Str: 16 ........## ##.#.######.#.#  EV: 12Int: 10 .#######.###.##..# #.#.#  SH: 0Dex: 16 ## ##...####.# #.#.#  XL:  4 Next:  3% Place: Dungeon:3 # ##### #@# #.#.#  Noise: ---------  Time: 1467.8 (0.0) # #.*...# #.#.#  a) +0 spear # #S###.# #...#  Throw: 3 javelins (silver) &gU [0;10m #.. ...  #. ###  #. S   ball python (constriction) #The ball python hisses angrily. _The ball python moves out of view. _A ball python is nearby!Reach: a) +0 spearPress: ? - help, Dir - move target, f - ball pythonAim: a ball python (haloed, 78% to hit and 76% to hit with your bite)&g ......# ##### ##...## #######.## psywombats the Poker ......###...####.....# #...†..... Vine Stalker **.... ....####.###.##......###.######## Health: 24/24 ======================== ..#.....## ##.#.....†...........  Magic: 5/5======================== ..####..# #..#.......#.######.  AC: 5Str: 16 ........## ##.#.######.#.#  EV: 12Int: 10 .#######.###.##..# #.#.#  SH: 0Dex: 16 &g@ ## ##...####.# #.#.#  XL:  4 Next:  3% Place: Dungeon:3 &g p# ##### #@# #.#.#  Noise: ---------  Time: 1467.8 (0.0) # #.....# #.#.#  a) +0 spear # #S###.# #...#  Throw: 3 javelins (silver)  #.. ...  #. ###  #. S   ball python (constriction) #&g I _The ball python moves out of view. &g _A ball python is nearby!Reach: a) +0 spearPress: ? - help, Dir - move target, f - ball pythonAim: a ball python (haloed, 78% to hit and 76% to hit with your bite)  You reach to attack!&g2T #####   #...†# ##.#.....†  #..#&gw  ##.#.##  #.#.#   #.#.# &g~ ##### #@# #.#.#  #.S...# #.#.#  #.###.# #...#  #.. ... &g#. ### #. # &g&-8.7 (0.9&g! _A ball python is nearby!  Reach: a) +0 spear  Press: ? - help, Dir - move target, f - ball pythonAim: a ball python (haloed, 78% to hit and 76% to hit with your bite)  You reach to attack! _You hit the ball python but do no damage.&gŦ  You hit the ball python but do no damage.You bite the ball python.&g F†&g 84=9.6&g &g` O _You kill the ball python!&gB{.###...####.....# #...†....####.###..###.########.....## ##.#.....†............####..# #..#.......#.######........## ##.#.######.#.# #######.###.##..# #.#.# ##...####.# #.#.# . ########.### #.#.# .# #.@...# #.#.# .#&g| #.###.# #...# .. ...  #.. ### #.. #.# #...&g&g6-70.6 (1.0&ġ&gx _You see here a ball python corpse.&gQ _&gFT &gT $ _&gW ,&gY ,&g[ &gd] &g_ B&g_ &g#b ,&gjb &g i n&gj &gj &g@k &gl &g'n ,&gn &gp &gq &gr &gr > &gv ,&gv &g x &glz ,&gz &g{ &g~ ,&g^~ &gˀ &go &gg B&gƍ &g B&gՑ &g ,&g &g1 &g+ ,&gW &g1 &g ,&g &g &gۤ ,&g &g &g ,&g, &gB &g B&gU &g! ,&gٴ &gq &g ,&g7 &g ,&gu &gK N _You now have 117 gold pieces (gained 11).&g7 &g &g &g{  ##.###.###...#  #..# #.......#  #..###.#####.# #  #......# #.#  #.##.### #.# #.  #.##.# #.# #<  ..##.# #.# #.  ...##.#######.#### #.  ...###....... #.-  ##.# ###............# ..  #. #.#####.##.#.### #.# ..... #.# #&g Y[40m.# ... .# #.# # #.#95.6 (25.0)&gd ,6.6 (26&g- &gT ` _q - a scroll labelled PETTINEFAP&g&gb&g&g &g#&g$&g|(,&gm)B&g*&g-,&g-&g10&g8o#..###.#####.# #...##......# #.# #.##.##.### #.# #.#  #.##.# #.# #<#  ..##.# #.# #.# ...##.#######.####.# ..###............####.# .# ###............# ..# &g 9c. #.#####.##@#.# ###  #.#..  #.##.#.##### .....#.##.###.##.# g   hobgoblin (asleep)#.g.&g=19.6 (3.0)&gDegg.&gE-500.6 (4&gJ&g[N\ _A hobgoblin comes into view.&g'....# ####.##  #<... .######.#######............### .# ###............. . #.#####.##.#.####. ## #.#.@....... #.#.#####.....#.# #.##.# #  #g #..&gV()##&g+&g6eg.1.6 (1&g9&g<&g|##.##  <.#. &g.######.#######............#### ###.....#&g. . #.#####.##.#.####. ## #.#......... ##@#.######.......#.# ..##.##.# #&gŏp#.##g# #.&g_ #..## &g&gߜNg.&g{&2&g_&g(&gFy #.##.### #.# #.#  psywombats the Poker  #.##.# #.# #<#  Vine Stalker **....  ..##.# #.# #.#  Health: 24/24 ======================== ...##.#######.#### #.#  Magic: 5/5======================== ..###............### #.#  AC: 5Str: 16 .# ###............# ..#  EV: 12Int: 10 . #.#####.##.#.####. ###  SH: 0Dex: 16 #.#.........  XL:  4 Next:  4% Place: Dungeon:3 #.##@#.#####  Noise: ---------  Time: 1502.6 (0.0) #......*#.#  a) +0 spear ..##.##g# #  Throw: 3 javelins (silver) [3&gWz4m #.##.# #. #.# #.. g   hobgoblin ### _You now have 117 gold pieces (gained 11). _q - a scroll labelled PETTINEFAP _A hobgoblin comes into view.Reach: a) +0 spearPress: ? - help, Dir - move target, f - hobgoblinAim: a hobgoblin (haloed, 81% to hit and 80% to hit with your bite)&ggE #.##.### #.# #.#  psywombats the Poker  #.##.# #.# #<#  Vine Stalker **....  ..##.# #.# #.#  Health: 24/24 ======================== ...##.#######.#### #.#  Magic: 5/5======================== ..###............### #.#  AC: 5Str: 16 &gpF.# ###............# ..#  EV: 12Int: 10 . #.#####.##.#.####. ###  SH: 0Dex: 16 #.#.........  XL:  4 Next:  4% Place: Dungeon:3 #.##@#.#####  Noise: ---------  Time: 1502.6 (0.0) #.......#.#  a) +0 spear ..##.##g# #  Throw: 3 javelins (silver)  #.##.# #. #.# &gG#.. g   hobgoblin ### _You now have 117 gold pieces (gained 11). _q - a scroll labelled PETTINEFAP _A hobgoblin comes into view.&gRHReach: a) +0 spearPress: ? - help, Dir - move target, f - hobgoblinAim: a hobgoblin (haloed, 81% to hit and 80% to hit with your bite)&gR  #.# #.#   #.# #<#   #.# #.# #### #.# ..### #.#  ....# ..#  ####. ###  .....    #......g#.#  ..##.##.# #  #.##.# #. #.# #.. ### &g9S-3.5 (0.9&gX&gY[ _q - a scroll labelled PETTINEFAP _A hobgoblin comes into view.  Reach: a) +0 spear  Press: ? - help, Dir - move target, f - hobgoblinAim: a hobgoblin (haloed, 81% to hit and 80% to hit with your bite) &g[g_You reach to attack! You hit the hobgoblin but do no damage.&g_  You hit the hobgoblin but do no damage.You bite the hobgoblin, but do no damage.&g0=4.4&g2&g(V _The hobgoblin barely misses you.&gi  &gfn  You hit the hobgoblin but do no damage.5.3 _The hobgoblin hits you but does no damage.&g  You hit the hobgoblin. You bite the hobgoblin. You drain its power.  The hobgoblin is almost dead.&gk(6.2&g&gmW _The hobgoblin closely misses you.&g8~;  You hit the hobgoblin.&gLF†&g577.2 (1.0&g&gM _You kill the hobgoblin!&g*   <.. .######.#######............#### ###... . #.#####.##.#.####. ## #.#......... ####.##.#.#####&g+ #......@#.# ..##.##.#  #.##.# .&gL2 D-8&g>7 &g^; v _You see here a hobgoblin corpse.&gh _&g m,&gn,&go&gq&gs,&glt&gu&g\w,&gOx&gy&g|&g|&gN}&g9&g&gE&g&g&gbB&g&gH,&g&g&g܋,&g$>&g9,&g&gː&gX,&gǒ&ge&g,&g&gO&gי,&gG&g&gX>,&g&g0&g,&g9&g&g,&g&g&g%B&gq&g&gn&g&g&&g&g&gջ,&gM&g&g ,&g&g(&g,&g &g&g,&g!&g&g,&g9&g&gX,&g&g&gB&g)&g,&g&g&gB,&g&gf&g,&g&g&g&g&gi&g&gz,&g&gT&gq,&g&gB&g,&g&g&&g,&g&g&gy,&g&g&g,&g&g&g&g&g&gb  You see here an adder corpse.&g&g. _&g&gX&g&gxX#........#  .>.......#  ##.....#.#   ##...##.#   ##†## #   #.##.# ######### &g##.## .J......#  ##...## #######@############- ##.....# #...†..........<...# #......###.#############.##.##### #.....†...........# #........# &g 1.#.......#.######.# ####.###.# #.######.#.# #.##..##.# J   endoplasm (asleep) &g#..# #.#.# #.###.##.# ##.# #.#.# #.##.##.# ##.### #.#.# #.##.##.#&g!050.2 (42.0)&g",1.2 (43&g(&gN+] _An endoplasm comes into view.&gm#.# ##.# ..>.......# ###.....#.#...##.#&gn#†## # #.#  #.# .######### ##.## ..J....@.# &gIn( ##...##########.############ ###.....# #...†..........<...# &gon#......###.#############.##.###†...........# #........ &gn..#.......#.######.# ####.###. .#.######.#.# #.#&gn #..##..# #.#.# #.#&gn #.##.&gn#.# #.#.# #.# #.##.&gx&g_y12.2 (1.0)&g~&gY&g5.##.# .##.#.>.##.....#.# ##...##.#&g@ ##†## # #.# #.# #.# ##.###..J...@..# # ##...#.#&g##.....# #...†..........<...# &g.##......###.#############.##. #.#.....†.# # #..#&gw.#.######.# ####.### #.#.######.#.# #.#&g5 #..## .##..# #.#.# #.#&g ##.###.# #.#.# #.# #.##&g&gW.JJ&gN&3&g &g^ _The endoplasm quivers.&g'#.##.# #.##.# #...>.##.....#.# ##...##.# ##†## # #.# #.# #.# ##.###...J.@...## ##...##.## &g.####.....# #...†..........<...# #.##......###.#######.##. ##.#.....†.# # &ge #..#.#.######.# ####. #&gd#.#.######.#.# #.# #.. &g/#.##..# #.#.# #.# ##. .####.# #.#.# #.#&gT@ #.&g&g..J&g&4&g&g&gf #.##........# psywombats the Poker #.##........# Vine Stalker **.... #...>.......# Health: 24/24 ======================== #####.....#.# Magic: 5/5========================  ##...##.# AC: 5Str: 16 ##†## # EV: 12Int: 10 #.# SH: 0&g Dex: 16 #.# #.#########  XL:  4 Next:  7% Place: Dungeon:3 ##.###....J@...#  Noise: ---------  Time: 1554.2 (0.0) ## ##...##########.############  a) +0 spear &g; .####.....# #...†..........<...#  Throw: 3 javelins (silver) #.##......###.#############.##.## ##.#.....†...........# #......  #..#.......#.######.# ####.## J   endoplasm ##.#.######.#.# #.# #..# #.##..# #.#.# #.# ##.# .####.# #.#.# #.# #.# &g_ _You see here an adder corpse. _An endoplasm comes into view. &g _The endoplasm quivers.Reach: a) +0 spearPress: ? - help, Dir - move target, f - endoplasm&g bAim: an endoplasm (haloed, 98% to hit and 100% to hit with your bite)&g) #.##........#psywombats the Poker #.##........#Vine Stalker **.... #...>.......#Health: 24/24 ======================== #####.....#.#Magic: 5/5========================##...##.#AC: 5Str: 16##†## #EV: 12Int: 10#.#SH: 0Dex: 16#.# #.#########XL:  4 Next:  7% Place: Dungeon:3##.###....J@...#Noise: ---------  Time: 1554.2 (0.0) ## ##...##########.############ a) +0 spear .####.....# #...†..........<...# Throw: 3 javelins (silver) #.##......###.#############.##.## ##.#.....†...........# #......#..#&g M.......#.######.# ####.## J   endoplasm ##.#.######.#.# #.##..# #.##..# #.#.# #.###.# .####.# #.#.# #.##.# _The endoplasm quivers.Reach: a) +0 spearPress: ? - help, Dir - move target, f - endoplasmAim: an endoplasm (haloed, 98% to hit and 100% to hit with your bite)  You hit the endoplasm. You bite the endoplasm. You drain its power.  The endoplasm is almost dead.&g 3=5.2 (1&g7   Reach: a) +0 spear  Press: ? - help, Dir - move target, f - endoplasmAim: an endoplasm (haloed, 98% to hit and 100% to hit with your bite)  You hit the endoplasm. You bite the endoplasm. You drain its power.  The endoplasm is almost dead. _The endoplasm closely misses you.&g  You completely miss the endoplasm. You bite the endoplasm..96 _You kill the endoplasm!&g .#.##.# ##.##.#  #...>.#  #####.....#.# ##...##.# ##†## # #.# #.# #.# ##.###.## ##...##.## ..####.....# #...†.<...# ##.##......###.#.##.  ##.#.....†.# # #..#.#.######.# ####.  ##.#.######.#.# #.# #.. ##.##..# #.#.# #.# ##. ..####.# #.#.# #.# #.-7&gy _&gp ,&g@" X&g" &g# &g. &g. &g|1 B&g_4 &g5 &g5 &gT6 &g8 &g: ,&g; &g> &g@ B&gB &g;D &gdD &gD &g?G &gI ,&gI &g W &gX ,&gY &g7] b  You see here a quokka corpse.&g_ 5 _&g]` &gb &g1d ,&gd &gf &gg ,&gyh &gj &gUl &gl &gm &go &gx &gez ,&g){ &g-} &gI ,&g &g] &gA &gw &g &g) &g &gӆ &gJ &gl &g &g &g^ &g &g &g &gY &g &g &g &g1 &g[ g  You see here a ball python corpse.&g &g  _&g > &g &gO &gݚ &g &g B&g X&g' &g1 &gU &g &g &g ##.## ##...####.# #.#.#  #.# ########.### #.#.## #.†...# #.#.#.# ##.###.###...#&g #. #..# #.......# #..###.#####.# #......# #.# &g #.##.### #.# #@##.# #.#- #r...##.# #.#  #....##.#######.####  #...###............# ##.# ###....... #. #.#####.##.#. r   quokka (asleep) &gȱ #. #.#.... #. ####.##.#. &g D#......†&gJ 088.2 (31.0)&gӷ &g u..rr&g ,9.2 (32&g &g Y _A quokka comes into view.&g  You hit the quokka. Your bite misses the quokka.The quokka is severely wounded.&g:=90.1 (0.9)&g2&gS _The quokka barely misses you.&g '  You hit the quokka. You bite the quokka, but do no damage.The quokka is almost dead.&g' (1.0&gS- &g/ S _The quokka barely misses you.&gYJ 8  You hit the quokka.&g7P p.&gT /129&glY &gl[ J _You kill the quokka!&gF3&g,&gX&gɢ,&g&gg&g,&gȨ&g&g&&gB&g&g&g&g<X&g #.# ####.# #.# #.# #.# ####.# #.# ### #..... #.#... ..##.# #.#.####. #.#&g## ###........ #.#.._##.......... #.....@....####. -#...##.##...# ### #.. ...#  #..#&gS .... ...#. S   adder (asleep) #...S...#&gh   jackal (asleep) #..h# # &g( 605.9 (14.0)  An adder and a jackal come into view.Found a white marble altar of Elyvilon.  The adder hisses angrily. The jackal barks! You hear a loud squeak.&gSSh..h.==6.9 (15&g< _You hear a bark!&g'.# .###.# ### #......#... ..##.##.#.####. ##. ###....... &gv.._##... ........#####...##@##...# ### #... #..#...............S#.#.#####.h.....# #...# ## h 2 jackals (1 wandering)rh r   rat (wandering)&g2q  A rat and a jackal come into view.&g&g&g&g,&g~Sh..rh..&gv17.0)&g&gƵ' _The jackal barks!&gҢ  #.# #.# psywombats the Poker #.# ####.# Vine Stalker **.... #.# ### #..... Health: 24/24 ======================== #.#... ..##.# Magic: 5/5======================== # #.#.####. #.# AC: 5Str: 16 ##. ###........ #.  EV: 12Int: 10 #.._##..........  SH: 0Dex: 16 #..........####.  XL:  4 Next: 12% Place: Dungeon:3 #...##@##...#  Noise: ==-------  Time: 1607.9 (0.0) ### #*.....#  a) +0 spear #S.#.....  Throw: 3 javelins (silver)  .h........ &g' 1  ...#.#.####  #.......#  S   adder #.rh# ##  hh 2 jackals #.... r   rat _You hear a bark!  A rat and a jackal come into view. _The jackal barks!  Reach: a) +0 spearPress: ? - help, Dir - move target, f - adderAim: an adder (haloed, 65% to hit and 60% to hit with your bite)&g/  #.# #.# psywombats the Poker #.# ####.# Vine Stalker **.... #.# ### #..... Health: 24/24 ======================== #.#... ..##.# Magic: 5/5&g J======================== # #.#.####. #.# AC: 5Str: 16 ##. ###........ #.  EV: 12Int: 10 #.._##..........  SH: 0Dex: 16 &gٽ #..........####.  XL:  4 Next: 12% Place: Dungeon:3 #...##@##...#  Noise: ==-------  Time: 1607.9 (0.0)&g;  ### #......#  a) +0 spear #S.#.....  Throw: 3 javelins (silver)  &gg R.h........  ...#.#.####  &g #.......#  S   adder #.rh# ##  hh 2 jackals&g  #.... r   rat&g GA rat and a jackal come into view. &g _The jackal barks!  Reach: a) +0 spearPress: ? - help, Dir - move target, f - adderAim: an adder (haloed, 65% to hit and 60% to hit with your bite)  You reach to attack! You hit the adder.&g &g &g6 &g G #.#  #.#  #.# ###  #.#...  &gd # #.#.####.  ##. ###........ #.  #.._##.......... &g - #..........####.    ### #S.....#  #.h#.....  ......... &g< ...#.#.## #.hr....#  &g` #...# ##  #.... &g* 6--8.8 (0.9&g &g . _The jackal barks!  Reach: a) +0 spearPress: ? - help, Dir - move target, f - adderAim: an adder (haloed, 65% to hit and 60% to hit with your bite)  You reach to attack! You hit the adder. _The adder is lightly wounded.&gKf #.# #.#####. #.# #. #.# #### #.# ### #.... #.#... ..##. # #.#.####. #. ##. ###. #. #.._##.......... #....@.....####. #...##.##...#### #S.....# #.h#.... .......... ...#.#.#### #.hr....# #.[4&ggf0m..# ###....&gh&gdi&gj&g*l&gl>GS.h&g0u.r..   jackal&guV=-9.8 (1.0&gZ}&g{ _The adder attacks as it pursues you! The adder completely misses you.&gڅ* #.# #.##### #.# ### #.# ####.. #.# ### ##. #.#... ..## #%# #.#.####. # ##.. ###. # #.._##. #.####. #...##S##...# #### #.h....# #..#..... ........ .r.#.#.#### #.......# #...# ##  #....&gψ&g&g c  Found a serpent talisman. The adder attacks as it pursues you!&gt%Sh.&g&'10&g&gV _The adder completely misses you.&g#h  You hit the adder.  The adder is moderately wounded.&gl nh. &gm -1.7 (0.9&g{u 8%&gx @ _The adder bites you but does no damage. x2&g& s  You hit the adder. Your bite misses the adder.&gܢ 3 h h 2 jackalsThe adder is severely wounded.2.6%&g- S _The adder closely misses you.&g%  &g;You closely miss the adder.&g&g! %The adder is severely wounded.&gm"(3.5&g{*:%&g$.= _The adder bites you but does no damage.&gOF 7  You hit the adder.&gH &gI &gLK &gL &g+T %hrhh 2 jackalsr   rat&gY 1274.4&g%` &gyc I _You kill the adder!&g#P &gQ (5.3&gKX :%&g` _You hit the jackal but do no damage. You bite the jackal, but do no damage.'g%Ba  You hit the jackal.  The jackal is moderately wounded.3-6.2 _The jackal closely misses you. The jackal bites you.'g-d  You hit the jackal.'g<L %r.   jackalYou kill the jackal!4=307.1'g@'gC> _The jackal bites you but does no damage.'gY8  You hit the jackal.'g'grr.r   rat'g*528.1 (1.0'g:%'g7J _You kill the jackal!'g5  You hit the rat.'g †39.0 (0.9 _You kill the rat!'g| #.# #.#####.#.# #.## #.# ####.'g} .. #.# ### #.#. #.#... ..##.#%# #.#.####. #.##.. ###. #.#.._##. #....@.....####. #...##.##...# #### #......# #...............#.#.#####.......#'g~ |#...# ## 'g 'g 6-20.0 (1.0'g܈ 'gH  Things that are here: _a rat corpse; a jackal corpse; a jackal corpse'g #.# #.##### #.# # ## #.# #### .. #.# ### # #. #.#... ..## #%# #.#.####. # ##.. ###. # #.._##. #...@†.....####. #...##.##...# #### #......# #..#..... ........ ...#.#.#### #.......# #...# ##  #....=-'g >[39;49m1 _'gb5#.## ###..... #.# #.### #.# ### #.# ### .. #.# ### #.. #. #.#... .. #%## #.#.####.  ##..####........'g>J #..@##.......... #....†.....####. #...##.##...#######......# #..# .......... ...#.#.#### #.......# #...# ##'g4%'g&2'g'g%e _There is a white marble altar of Elyvilon here.'g C #...###.#.## ###.... #.# #.### #.# #### #.# ## ..# #.# ### #. #.# #.#... .. #%## #.#.####. ##@.####. #.._##.......... #....†.....####. #...##.##...#######......# #..# .......... ...#.#.#### #.....'g ..#'g 'g -3 _'g4 ?%'gv' M.##.#####...###..##.## ###....#.###  ### ##'g2(. ### #.# .. .. #@## #.#.######..#####.._##.........#....†.....####....##.#..#.'g6'g6&4'g:'g8=V _You see here a serpent talisman.'g'g&5'ge'g:, _r - a serpent talisman'g 'g   Skill  Level Train  Apt Skill  Level Train  Apt a + Fighting3.3  26%  -1   j + Spellcasting   0.0     0           b + Axes   2.1    -1      c + Polearms'g 3.6  50%  -1   k + Shapeshifting   0.0    -1   d + Staves   2.1    -1       e + Unarmed Combat   0.0     0       f + Throwing   0.0    -1                       g + Armour   0.0    -2      h + Dodging2.9  18% 'g  -2      i + Stealth0.2   6%  +3                                              'gj "The percentage of incoming experience used to train each skill is in brown.  Skills enhanced by cross-training are in green.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [_] enhanced|base level  'g [!] training|cost|targets 'g<  'g  'g  'g i#....##.##### psywombats the Poker#...###...... Vine Stalker **....##.## ###.... Health: 24/24 ========================#.# #.### Magic: 5/5========================#.#AC: 5Str: 16#### #.### EV: 12 'g ;Int: 10..# #.# ### #. SH: 0Dex: 16 'g #.# #.#... .. XL:  4 Next: 33% Place: Dungeon:3#@## #.#.####. 'gU Noise: ---------  Time: 1625.0 (0.0)##..####........a) +0 spear#.._##..........Throw: 3 javelins (silver) #....†.....####. 'g} #...##.##...#######......##..#............... 'g {...#.#.#### _You kill the rat!Things that are here:  'g _a rat corpse; a jackal corpse; a jackal corpse  'g L_There is a white marble altar of Elyvilon here.  'g ^_You see here a serpent talisman. _r - a serpent talisman 'g  'g  'g  'g8  'g  'g, Drop what?18/52 slots (_ for help) Hand Weapons (select all with ))  a - a +0 spear (weapon)  'gs 6Missiles (select all with ()  p - 3 silver javelins (quivered) Armour (select all with [)  b - a +0 robe (worn)  'g d - an orb of light (worn)  i - a +0 cloak (worn)  j - a +2 hat (worn) Talismans (select all with %)r - a serpent talisman  'g Scrolls (select all with ?)  g - a scroll labelled UNLYVA SUHUMN  'g@ h - 3 scrolls labelled OBA FUEFEM  n - a scroll labelled ZIUFUY TIHA  o - a scroll labelled JURGHI NETZABAKLEO  q - a scroll labelled PETTINEFAP  'gd Potions (select all with !)c - a potion of ambrosia  'g I e - 2 silvery potions  f - a white potion  'g [Up|Down] select [PgDn|>] page down [PgUp|<] page up[Esc] exit  'g Letters toggle [.|Space] toggle selected[top] 'g (1 turn)  a - a +0 spear (weapon)  r + a serpent talisman[Enter] accept (1 chosen) 'g& #....##.##### psywombats the Poker#...###...... Vine Stalker **....##.## ###.... Health: 24/24 ========================#.# #.### Magic: 5/5========================#.#AC: 5Str: 16#### #.### EV: 12Int: 10..# #.# ### #. SH: 0Dex: 16 'g( #.# #.#... .. XL:  4 Next: 33% Place: Dungeon:3#@## #.#.####.Noise: ---------  Time: 1625.0 (0.0)##..####........a) +0 spear#.._##..........Throw: 3 javelins (silver) #....†.....####.#...##.##...#######......##..#..................#.#.#### _You kill the rat!Things that are here: _a rat corpse; a jackal corpse; a jackal corpse _There is a white marble altar of Elyvilon here. _You see here a serpent talisman. _r - a serpent talisman 'g( +6.0 (1 'g-  'g"@ 2 _You drop a serpent talisman.'g+%#...###.......##.## ###.# #.#####.# #### #.# ###..# #.# ### #..#.# #.#... ..##%## #.#.####. ##.@####........ #.._##... #....†.....####. #...##.##...#######......# #..#.............#.#.#####.......'g:,!#'g21%'g3&7'gO8'g":'gH} #.## ### #.# #.#### ####### ..### #..#... ..#%######. ##..####.......#..@##....†.....######.##...# ..#...#...# ##'gj<8'gf'ge _There is a white marble altar of Elyvilon here.'gTZ O  You kneel at the altar of Elyvilon.'gb /  --more--'g'grElyvilon the Healer Elyvilon the Healer welcomes all kind souls prepared to help others. Those individuals can expect to gain powerful healing abilities, by which they can avoid bloodshed. Elyvilon appreciates exploration of the dungeon. Elyvilon's followers can convert to the Shining One or Zin while keeping some piety. Favour - Elyvilon is neutral towards you. Granted powers:(Cost)Elyvilon occasionally guards your life. You can purify yourself.(2 MP, Piety-)You can heal and attempt to pacify others.(2 MP, Piety-)You can provide healing for yourself.(2 MP, Piety-)You can call upon Elyvilon for divine vigour.(Piety--)[!]: Overview|Powers|Wrath [J/Enter]: join religion'gI The Healer offers followers a number of means to heal themselves from damage andother ill effects. Followers may also attempt to pacify hostile monsters and turn them neutral. Elyvilon may directly intervene to save a follower's life, and if there has been no such intervention recently, is sure to prevent a killing blow against especially pious followers. Elyvilon may also occasionally protect the follower's allies from death. Elyvilon likes it when you explore the world. Overview|Powers'gP Elyvilon strongly dislikes it when you use evil magic or items, you attack non-hostile holy beings, you attack neutral beings, you attack allies or you kill non-hostile holy beings. Elyvilon forgives followers for abandonment; however, those who later take up the worship of an evil god will be punished. (Kikubaaqudgha, Yredelemnul, Makhleb, Lugonu and Beogh are evil gods.) Elyvilon is not a god known for wrath. Still, those earning Elyvilon's ire will find the Healer occasionally protecting their foes from their attacks, and even from death. Elyvilon's wrath lasts for a relatively long duration.Powers|Wrath*'g~g *'gm *'gUu ##.## ###..... psywombats the Poker#.# #.#### Vine Stalker **....#.#Health: 24/24 ========================#### #.#### Magic: 5/5========================*'gu ..# #.# ### #.. AC: 5Str: 16#.# #.#... ..# EV: 12Int: 10#%## #.#.####.SH: 0Dex: 16*'gu 5##..####........XL:  4 Next: 33% Place: Dungeon:3#..@##..........*'g5v Noise: ---------  Time: 1628.0 (0.0)#....†.....####.a) +0 spear#...##.##...#Throw: 3 javelins (silver) ######......##..#...............*'gSv R...#.#.#####.......##...# ## *'gqv _There is a white marble altar of Elyvilon here. _You see here a serpent talisman. *'gv @_r - a serpent talisman _You drop a serpent talisman. *'gv z_There is a white marble altar of Elyvilon here.  You kneel at the altar of Elyvilon.*'gA{ *'g{ *'g *'gK . _*'gI6U  Unknown command.*'g6*'g<*'g&? _Press < or > to pray at altars.+'g+'gSave game and exit? Y - Yes  N - No+'gR+'g<+'gOF+'gHD [?25h[?0c [?1051l[?1052l[?1060l[?1061l