kZh+ Player: puylanitar Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-06-24.09:11:27.ttyrec Time: (1750756287) Tue Jun 24 09:11:27 2025 kZhX [?1051l[?1052l[?1060l[?1061hkZhzY R)0[?7h[?25l[?1ckZhY kZha kZh[e kZhJq ~Welcome, puylanitar. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf ConjurerkZha kZh% kZho Welcome, puylanitar the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental spells to reliably blast their foes. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Deep Elf ConjurerkZhXkZhkZhpuylanitar the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic DartkZh+#####+#.....###.....###...@...##.......###.....#####+###kZhҦkZh$Welcome, puylanitar the Deep Elf Conjurer.Will you prevail where others failed? Will you find the Orb of Zot?kZhkZhPress ? for a list of commands and other information.kZhkZh[ _Found a staircase leading out of the dungeon.kZh?kZhD"  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   o + Spellcasting 3.0   2.4  +3           b - Maces & Flails   0.0   1.7  -3   p + Conjurations 4.3   4.2  +1  kZhD c - Axes   0.0   1.4  -2   q - Hexes   0.0   0.6  +3   d - Polearms   0.0   1.7  -3   r - Summonings   0.0   0.8  +1   e - Staves   0.0   1.0   0   s - Necromancy   0.0   0.7  +2   f - Unarmed Combat   0.0   1.4  -2   t - Forgecraft   0.0   0.8  +1  kZhD  g - Throwing   0.0   1.0   0   u - Translocations   0.0   0.8  +1      kZh6E  v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.0   0   w - Fire Magic   0.0   0.8  +1   i - Long Blades   0.0   1.2  -1   x - Ice Magic   0.0   0.8  +1  kZhE  j - Ranged Weapons   0.0   0.6  +3   y - Air Magic   0.0   0.8  +1      kZhE z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.4  -2  kZhE}    l + DodgingkZh3F52.4   2.1  +2   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.4  -2   1 - Evocations   0.0   0.8  +1  n + StealthkZhlF2.4   1.8  +3   2 - Shapeshifting   0.0   1.0   0  The relative cost of raising each skill is in cyan.  kZhFThe species aptitude is in white.  [?] Help[=] set a skill target  kZhG[/] auto|manual mode [*] useful|all skills [!] training|cost|targetskZhNS l * Dodging   2.4kZhY n * Stealth   2.4kZh p l - Dodging   2.4kZhZ p n - Stealth   2.4kZh> u + Translocations 0.0kZhv TargetTarget--  --  --  --  --  --  --  --  --  --  --  --  kZhw --  --  --  --  --  --  --  --  -- kZhx V --  --  --  --  kZhRx L--  --  --  --  kZhyx a-z] set[-] clear selected targetkZhx ccost|targetskZh<[?25h[?0c0 kZh̝- [?25l[?1ckZh 8.0 current training targets, if any.=] set aall targetskZh u * Translocations   0.0kZh a-z] setselected target kZh| [?25h[?0ckZhU} *0 kZh- [?25l[?1ckZh`8.0 8.0 =] set akZhall targetskZh a-z] setselected target kZh<[?25h[?0c0 kZh( [?25l[?1c8.0 =] set aall targetskZhukZh0|kZh]Opuylanitar the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4+#####+EV: 11Int: 22#.....#SH: 0kZh7Dex: 13##.....##XL:  1 Next:  0% Place: Dungeon:1#...@...#Noise: ---------  Time: 0.0 (0.0)#.......#-) Nothing wielded##.....##Cast: Magic Dart###+###  Welcome, puylanitar the Deep Elf Conjurer.Will you prevail where others failed? Will you find the Orb of Zot?Press ? for a list of commands and other information. kZh.N_Found a staircase leading out of the dungeon.kZhkZhkZhkZhkZhKkZh*LkZhLkZh"OkZhPkZhU| _kZhqWkZhlYkZhZkZh[kZh\kZh_/ _You open the door.kZh`kZhakZhakZhme8There is an open door here.kZhCgkZhg _kZhhkZhkkZhz+#####+#.....###.....###...<...##.......###.....#####'### ##.##  #.@.# 5.0 (5#...........#.....#...##...........#.# ........>.. .. ...####### .. ##...kZhkZh+6.0 (6kZhkZh; _Found a stone staircase leading down.kZh3kZhkZh-kZhXkZhkZhkZhӓkZh&kZh,kZhlkZh$kZh,kZhkZhzkZh,kZhškZh8kZh,kZhͥkZhkZh,#...<...# #.......# .....##.....## ....###'### ...###.## ..)####...### ...##.......### ...##...........##...#.....#...##...@# 1kZht2.0 (6.0).......#.##..#....>....##########....######.#....... #.......#........kZhR......#kZh<kZh+3.0 (7kZh1kZh&$ _Found a sling.kZh\ 3kZh^ kZha kZhtr kZhy nkZhz kZh} ,kZh!~ kZh XkZh3 kZh$ ,kZh kZhN kZh5 kZh^ kZh kZh kZhn kZh kZh kZhמ nkZh XkZh ,kZh kZh kZh! ,kZh߬ kZh kZhz ,kZh kZhд kZhb ,kZh kZh kZh ,kZhÿ kZh kZh ,kZh kZh kZh kZh kZh kZh kZh ,kZh kZh kZh ,kZh kZh kZh ,kZht kZh) kZh ,kZh kZh    #.##   ...#   #..#   #..#   #..#  ### #..#  ##..####..#####kZhP  ###............@...#  ##......##.##########  ........##.# ...........# kZh .....###..##   #...)# #..#  kZh   #....# #..#    kZh ##...# #..#    ##...# #.# kZh E kZh 035.0 (22.0)kZh ,6.0 (23kZh kZh Y _c - 2 fuming puce potionskZhj*3kZh*kZhj-kZh/,kZhY5kZhz6,kZh7kZhC8kZh9kZh:kZhq:kZh<kZh/>kZh^>kZh>kZh@@kZhAkZhAkZhSBkZhCkZh4E,kZhEkZhGkZhH,kZhIkZhKkZhL,kZhLkZhNkZhOkZhOkZh=PkZhQkZhRkZhRkZhWSkZh@UkZhVkZhVkZh2WkZhXkZhY,kZhZkZh\kZh],kZhp^kZh$akZh-cBkZhckZhm## .. ... #####...> ...# kZhm#...##.#### ##......... .......@##.#51.0 (15 ###.######.# kZhnk....# #.# kZh;n# #..# #.# #..# #.#kZhgn #..# #.# kZhn#### #..# #.#  ###..####..#####.# kZhng ###................#kZhskZhx,2.0 (16kZh{kZh3~ kZhc~-_Found a stone staircase leading down.kZhkZhkZhkZhkZhBkZh XkZh kZhZ ,kZh}kZhkZhM,kZhkZhR  There is a stone staircase leading down here.kZh|kZh _kZhkZhVkZh-,kZhkZh kZh",kZh$kZh%kZh',kZh:(kZh5*kZhp+kZh+kZhh,kZh-kZh.kZhw/kZh/kZh1kZh03kZhY3kZh3kZh5kZhW7,kZh7kZh-9kZh;BkZhh=kZh>,kZh?kZhAkZhC,kZhDkZhFkZhHkZhHkZhIkZhkMkZhN,kZhOkZhQkZhS,kZhVTkZhUkZhVkZh+WkZhWkZhpZkZhe\,kZh]kZh^kZh*a,kZhakZh}ckZhme,kZhfkZhyhkZh*j,kZhFkkZh|lkZh/n,kZhokZh1qkZh;s,kZhskZhukZhv,kZhEwkZh-zkZh|,kZhh}kZhkZhkZhkZhkZh>kZhCkZhqkZhpkZhщkZh,kZhkZh]kZhqkZhkZhkZhUkZh,kZhtkZhX,kZhkZh A _You now have 11 gold pieces.kZh3kZh]kZhkZh,kZhkkZhskZhAkZhikZhkZhƫkZh,kZhkZh˰kZhkZhkZhvkZh#kZhykZhkZhkkZhmkZhkZhܻkZhkZhkZh,kZhkZhkZh-,kZh?kZhdkZhB,kZh^kZhkZh,kZhkZhkZhy,kZhkZhakZhh,kZhkZh0kZh,kZhkZhM #.# #. #.# . ##. #.##. ##.. #.##. #... #####.##.#... ###.#.#.##........ ####...#.#.##. #...####......#.#.##.kZh* #..)@.........#.#.... ##...##.#####.#..........................................####.#.#####..##.######.####.#.#####.kZhR............##.#....... ......#......##.######## .. #......##.........kZhPi ##........########kZhH #.# #.# #.# # ##.# #.##. ##..~ #.##. #...# #####.##.#...# ###.#.#.##kZhJ .......# ####...#.#.## #...####......#.#.## #..@...#.#... ##...##.#####.#......kZhuQ ............................####.#.######.##.######.####.#.###### ............##.#. ......#......##. ... #......##. ##........kZh-99.0 (47kZh`1100.0 (48.0)kZhJ)kZh/} _You see here a +2 short sword of speed.kZh^S .# # #.# #.#. #.## ##.#. #. ##..~ #. #...# #####......#...# ###.#.#..b.......# ####...#.#. #.@.####......#.#.# #..)..........#.# ##...##.#####.#Magic Dart ...................... ............####.#. #.##.######.####.#.#### b   bat (asleep)# ............##.#..... ......kZhW#......##.######... #......##.......0.0)1.0 (1kZht]kZh0a kZhbH_A bat comes into view.kZh( _A bat is nearby!kZhmR*****bkZh...b..5----=2kZhS[ _The magic dart hits the bat but does no damage.kZh!A  The magic dart hits the bat.kZh%.**kZh>...kZh4--------83Magic DartkZh|kZhG _You kill the bat!kZh!kZhkZh֡kZh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZh$kZh*kZhz0kZhq3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZh kZh kZh kZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZh kZh kZho kZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZhb.# ##.##.#. #.# ## ##.#. #.#... ##..~ #.#.... #...# #####.#kZh.....#...# ###.#.#.#.........# ####...#.#.# #...####......#.#.##..@..........#.#...##...##.#####.#...........................####.#.#####kZhL#.##.######.####.#.## ............##.#............###.#######kZh_... #......##........ #..#######kZhkZhg5-4 _kZh kZh= } _You see here a +2 short sword of speed.kZhR, kZh*. $kZh. Wear which item? Armour (go to first with [) kZh. 1 a - a +0 robe (worn)kZh!/ \[?] describe selected [!] equip|wield|wear[tab] equip|unequip kZhwkZhkZh .# ##.# puylanitar the Conjurer#.#.kZh #.# Deep Elf## ##.#.#.## Health: 10/10 ========================... ##..~#.## Magic: 4/6kZh% ================--------.... #...######.## AC: 2kZh Str: 4.....#...# ###.#.#.## EV: 11Int: 22.........# ####...#.#.## SH: 0Dex: 13kZh  #...####......#.#.## XL:  1 Next:  8% Place: Dungeon:1kZh J#..@..........#.#... Noise: ---------  Time: 104.0 (0.0)##...##.#####.#...... -) Nothing wielded....................... Cast: Magic DartkZh* E............####.#.######.##.######.####.#.###### ............##.#...... kZh  ......#......##.####### ... #......##........ ##........#######  kZh 8_You kill the bat! kZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.) kZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.) kZh( *_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) kZhQ h_You see here a +2 short sword of speed.kZh}P  Okay, then.kZhkZht kZh!#. _kZh% kZh' Wield which item (- for none)?  - - Unarmed (current attack) kZh( Floor Items Hand Weapons  a - a +2 short sword of speed[?] describe selected kZhy( [!] equip|wield|wear[tab] equip|unequip kZh@y kZh kZh .# ##.# puylanitar the Conjurer#.#.#.# Deep Elf## ##.#.kZh< U#.## Health: 10/10 ========================... ##..~#.## Magic: 4/6================--------.... #...######.## AC: 2Str: 4kZht .....#...# ###.#.#.## EV: 11Int: 22.........# ####...#.#.## SH: 0Dex: 13kZh #...####......#.#.## XL:  1 Next:  8% Place: Dungeon:1#..@..........#.#... Noise: ---------  Time: 104.0 (0.0)##...##.#####.#...... -) Nothing wieldedkZhA ....................... Cast: Magic Dart............####.#.######.##.######.####.#.###### ............##.#...... ......#......##.####### ... #......##........ ##........#######  kZhx @_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) kZh *_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) kZhʈ _You see here a +2 short sword of speed. _Okay, then.kZhE 7  Your hands tingle!kZh 5 (0.5d) +2 short sword (speed)kZhm kZhz < _d - a +2 short sword of speed (weapon)kZh5========6====kZhΩ4 _Magic restored.kZh3kZhrkZhˮkZh°,kZhkZhkZhA,kZh kZhkZhkZh<====kZhtkZhkZh,,kZhkkZhvkZhO,kZhFkZhkZh,kZhkZhkZh,kZhkZhkZhj  You enter the shallow water.Water kZh^kZhkZhUN _Moving in this stuff is going to be slow.kZh>kZh>kZhkZh3kZhkZh=kZhI #########  ......J  ..... ...#######.### kZhC.......@#P## #.# #######.#..## #.# .##########.#.P.###P #.##Magic Dart........##..~~.P.P.~ #.........#...#.~~~~~.#####.........#...#PP..P###.#.#.## J   endoplasm (asleep)kZh............#.P####...#.#.###########...####......#.#.##kZhS#.....#.#...kZh023.1 (18.6)kZhr ,4.1 (19kZhokZhH] _An endoplasm comes into view.kZh4  #########  ......J  ..... ... #######.###  .......@#P## #.#  #######.#..## #.#  #.#  ..~  ..# .#...# ....# #...# #...kZh.: k #########  ......J  ..... ... #######.###  .......@#P## #.#  #######.#..## #.#  #.#  ..~  ..# .#...# ....# #...# #... _An endoplasm is nearby!kZh<  #########  ......J  ..... ... #######.###  .......@#P## #.# kZh=  #######.#..## #.#  #.#  ..~  ..# .#...# kZh= L....# #...# #...kZh  #########  ......J  ..... ... #######.###  .......@#P## #.#  #######.#..## #.#  #.#  ..~kZh   ..# .#...# ....# #...# #...kZh kZhv kZh0 kZh a _An endoplasm is nearby!kZh  #########  ......J  ..... ...kZh #######.###  .......@#P## #.#  #######.#..## #.#  #.#  ..~ kZhq ..# .#...# ....# #...# #...kZhkZhD6 #########  ......J  ..... ... #######.###  .......@#P## #.#  #######.#..## #.#  #.#  ..~  ..# .#...# ....# kZhI7#...# #...kZh"=kZhBkZhGkZh~Ja _An endoplasm is nearby!kZhL~G  The magic dart hits the endoplasm!kZhD.***kZhP ;....kZh5----16=5.1 (1.0)Magic DartkZh.kZhmM _You kill the endoplasm!kZhkZhkZhkZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZhkZhkZhkZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZhd 3kZh6e kZhTg kZhg $ _kZhl kZhl kZhBp z6====kZhdr kZh M ##############J#.................................# #######@###  -........#P## #######.#..###.# Cast: Magic Dart..~.J   endoplasm (asleep).#...#...#kZhڌ +9.1 (4kZh F-30.1 (5kZh kZh ] _An endoplasm comes into view.kZhò  #  #############J#  .............  ...........  .........# #@###  ........#P## #.#  #######.#..## #.#  #.#  ..~  ..# ..# ...#kZh #  #############J#  .............  ...........  .........# #@###  ........#P## #.#  #######.#..## #.#  #.#  kZh..~  ..# ..# ...#kZhkZhckZhkZh=a _An endoplasm is nearby!kZh`3 #  #############J#  .............  ...........  .........# #@###  ........#P## #.# kZhxa #######.#..## #.#  #.#  ..~  ..# ..# ...#kZhP #  #############J#  .............  ...........  .........# #@###  ........#P## #.#  #######.#..## #.#  #.#  ..~  kZhc..# ..# ...#kZhfkZhkZh kZhva _An endoplasm is nearby!kZh *****J    The magic dart hits the endoplasm.kZhEkZhK@..J...kZhRd5----=1.1 (1kZhXkZhA[d _The endoplasm is moderately wounded.kZhūG  The magic dart hits the endoplasm.kZhͰ*.***kZh78.....kZh?4--------332Magic DartkZhEkZhdHM _You kill the endoplasm!kZh- kZhY3 kZh+8 kZh; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZh7^ kZh^ kZhG_ kZhPa kZhe | _kZhf kZh:g P5====kZhMh kZhi ,kZhj kZhLl ,kZhm kZhn ,kZh[o kZhp kZh8q <====kZh"r kZhVt d6====kZhu kZhw kZh} XkZh ,kZh kZh kZh9 ,kZhP kZh kZh kZhW <====kZhE kZh ,kZh kZh L _You now have 16 gold pieces (gained 5).kZh; 3kZh֏ kZh~ kZh ,kZha kZh` kZh ,kZh kZh kZh ,kZh& kZhݛ kZh XkZh BkZh kZhܤ ,kZhw kZhq kZhҨ ,kZhC kZh kZhX kZh kZh kZh7 kZh kZh kZh< kZh kZh kZhN kZh kZh kZh' kZh{ kZh kZh kZh ,kZhg kZh kZhW kZh kZh kZh kZh kZh~ kZh kZh kZh kZh kZh kZhJ kZh kZh kZh kZh0 kZh kZh kZh kZh kZh kZh kZh kZh? kZh kZh) kZh{ kZh kZh> kZh kZh8 ,kZh kZh kZh kZhJ kZh kZh kZhO kZh| kZh kZhD kZhd kZh kZh kZh kZh kZh kZhZ kZh kZh kZh kZhs kZh kZh kZh kZh kZhV kZhs ,kZh kZh kZh ,kZhF kZh kZh ,kZh{ kZh kZh kZh kZh kZh kZh kZhR kZh kZh kZh ,kZh@ kZhV kZh ,kZhL kZh kZh ,kZh/ kZh kZh ,kZhv kZhL kZh ,kZh kZh kZh ,kZh kZh< kZh ,kZh kZh" kZh\$ ,kZh % kZh& kZhL( ,kZhD) kZh+ kZh, kZh, kZh- kZh0 kZh1 ,kZh2 kZh4 kZh6 ,kZh)7 kZh8 kZh: ,kZh); kZh< kZh> ,kZh? kZhA kZhC ,kZh(E kZhF kZhH ,kZh;I kZhJ kZhL ,kZhO kZh.Y x .##########.#.P.###P #........##..~~.P.P.~ #........#...#.~~~~~.#####........#...#PP..P###.#.#............#.P####...#.##########...####......#.# #.............#.###.####...##.#####.#...l......@................-##............####.#.## ##.##.######.####.#.##Magic Dart # ............##.#... kZhAZ ......#......##.## ......#......##..... l   frilled lizard (asleep) .....###........#### .....# #............ ##...........kZhd 096.1 (64.0)kZhJe F-7.1 (65kZhk kZho a _A frilled lizard comes into view.kZh9 .  #..~  ...# ...# ...# ...#### #....... kZh .##.####...##.# l......@....... .##............ ##.##.######. # .... ..... ...... .....# .....# kZh# .  #..~  ...# ...# ...# ...#### #....... .##.####...##.# l......@....... .##............ ##.##.######. # .... ..... ...... .....# .....# kZhbkZhkZhkZhe _A frilled lizard is nearby!kZh8 .  #..~  ...# ...# ...# ...#### #....... .##.####...##.# l......@....... .##............ ##.##.######. # .... ..... ...... .....# .....# kZhs .  #..~  ...# ...# ...# ...#### #....... .##.####...##.# l......@....... .##............ ##.##.######. # .... kZh..... ...... .....# .....# kZhkZh^kZhkZhe _A frilled lizard is nearby!kZh .  #..~  ...# ...# ...# ...#### #....... .##.####...##.# l......@....... .##............ ##.##.######. # .... ..... ...... .....# .....# kZh^] .  #..~  kZh]_...# ...# ...# ...#### kZhG^<#....... .##.####...##.# l......@....... kZh^n.##............ ##.##.######. # .... ..... ...... kZh^K.....# .....# kZhekZhfkZhRlkZhToe _A frilled lizard is nearby!kZhL  The magic dart hits the frilled lizard.kZh.******kZh,.......kZh5----41=8.1 (1.0)Magic DartkZhkZhR _You kill the frilled lizard!kZh kZh kZh[ kZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZho kZhv kZhs| kZhB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZh3kZhkZh:kZh| _kZhfkZhkZhUkZhPkZhN6====kZh{kZhZkZh,kZhkZhkZhkkZhkZhqkZhkZhkZhkZhkZhkZh8kZh{<====kZh<kZh kZh,kZhTkZhkZh3kZh^kZhkZh&kZhL,kZhkZh kZhkZh#kZhkZhkZhkZhkZhOkZhkZh,kZhkZh?kZhN,kZhkZhIkZhUkZhzkZh kZha kZhr ,kZh6 kZh kZh,kZh,kZhkZh,kZhokZhVkZh,kZhkZhhkZhkZh)kZhqkZh~kZh#kZhOkZhkZh\!kZh;#,kZh#kZh@%kZhL&,kZh&kZh'kZh(kZh(kZhm)kZh{*kZh+kZh+kZh,kZh-kZh.kZh.kZhf/kZh)47 _You open the door.kZho5kZh5kZhG6kZh9@  There is an open door here.kZhe;kZh< _kZh<kZh>kZh2@,kZh@kZhkZh,kZhkZhkZh,kZhkZhYkZhx,kZhkZh; kZh ,kZh kZhv 7 _You open the door.kZh3kZhP=kZhE@  There is an open door here.kZhnGkZhG _kZhxHkZhKkZhLkZhMkZhMkZhOkZhQ,kZhFRkZhV _open the door. _There is an open door here. _You open the door. _There is an open door here.   staircase leading out of the dungeon here.kZhWkZh? _  There is an open door here. _ ##.....## ###.... #...<...####...... #.......##........ ##.....###........ ###'### #.....## ##.## ##...)# ###...### #....#  ###.......####...# # ###...# #- #.....#...##....#..# ..........#.##.........Magic Dart.......>..............##..#########Zhcm....######.#h ....... .# h   jackal (asleep) .......# .# ..............#kZhw242.1 (44.0)-3.1 (45kZhkZhY _A jackal comes into view.kZh ##.....##  #...<... #...... ##.... ###'###  ##.##   ###...###   ###.......#  kZh#..@.......  #.....#...##.  ..........#.# .......>...... ..#########....  kZh'7h  .#  kZhN5 .#   kZhp  kZhkZhXl ##.....##  #...<... #...... ##.... ###'###  kZhl##.##   ###...###   ###.......#  #..@.......  kZhm+#.....#...##.  ..........#.# .......>...... ..#########.... h  .#     kZhxkZhykZhkZh] _A jackal is nearby!kZh ##.....##  #...<... #...... ##.... ###'###  ##.##   ###...###   ###.......#  #..@.......  #.....#...##.  ..........#.# .......>...... ..#########....  h  .#   .#     kZhe% ##.....##  #...<... #...... ##.... ###'###  ##.##   ###...###   ###.......#  #..@.......  #.....#...##.  ..........#.# .......>...... ..#########.... kZh1fh  .#     kZh)nkZhIvkZh{kZhs~] _A jackal is nearby!kZh ##.....##  #...<... #...... ##.... ###'###  kZh{##.##   ###...###   ###.......#  #..@.......  #.....#...##.kZh<  ..........#.# .......>......kZhА[ ..#########....  h  .# kZh$j  .#     kZh&  ##.....##  #...<... #...... ##.... ###'###  kZh>' b##.##   ###...###   ###.......#  #..@.......  #.....#...##.kZh' -  ..........#.# .......>...... ..#########.... kZh' h  .#    kZh"(  kZh. kZh36 kZh; kZh? ] _A jackal is nearby!kZhD D  The magic dart hits the jackal!kZhU }******.kZhv> L.......kZhF 5----58=4.1 (1.0)Magic DartkZhL kZhHN J _You kill the jackal!kZh;TkZhXkZhb^kZh` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZhMkZhkZhkZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZhgkZhDlkZhrkZht _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZh3kZhxkZhkZh$ _kZhkZhkZhN6====kZhkZhTkZhͤ,kZhvkZhBkZh2kZhkZhν #...<...#### #.......### ##.....###.. ###'### ##. ##.## ##...)#. ###...### #....#.. ###.......####...#...##...........##... #.@...#...##....#..-#............#.##.......##.>.....Magic Dart #...#########....####... .......#.) .......# h   jackal (asleep)#. ........#h ......# kZhw 50.1 (6  A jackal comes into view.kZhE-1.1 (7kZhkZhu% _Found a dagger.kZhz  #...< #  .. ###'###  #. ##.##  #. ###...###  #.. ###..... #...##....... #.@...# #............# ##........>.... #...#########. .....   .#.)   #.   #h  kZh 5 #...< #  .. ###'###  #. ##.##  #. ###...###  #.. ###..... #...##....... #.@...# #............# ##........>.... #...#########. ..... kZh  .#.)   #.  #h  kZh kZh, kZh5 kZh78 ] _A jackal is nearby!kZh i k #...< #  .. ###'###  #. ##.##  #. ###...###  #.. ###..... #...##....... #.@...# #............# ##........>.... #...#########. .....  kZhi  .#.)   #.   #h  kZh) \ #...< #  .. ###'###  #. ##.##  #. ###...###  #.. ###..... #...##....... #.@...# #............# kZh ##........>.... #...#########. .....  .#.)   #.  #h  kZh kZh kZhv kZh! ] _A jackal is nearby!kZh [ *****h  *The magic dart hits the jackal.  The jackal is almost dead.kZhMkZhU....)..kZh`[5----==2.1 (1Magic DartkZh!= _The jackal barks!kZh\kZhakZhfkZhi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZhkZhbkZhkZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZhc3kZhdkZhgkZhkP _kZhm,kZhokZhgpkZhkZh ...--4.1 (2Magic Darthh   jackalkZh 9--kZhOkZh] _A jackal is nearby!kZhN  #...< #  .. ###'###  #. ##.##  #. ###...###  #.. ###..... #...##....... #.@...# #............# ##........>.... #..h#########. .....   .#.)   #.   #.  kZhj  #...< #  .. ###'###  #. ##.##  #. ###...###  #.. ###..... #...##....... #.@...# #............# ##........>.... #..h#########. .....  .#.)   #.  #. kZhck  kZhr kZhus kZhz kZh| ] _A jackal is nearby!kZh{  #...< #  .. ###'###  #. ##.##  #. ###...###  #.. ###..... #...##....... #.@...# #............# ##........>.... #..h#########. .....   .#.)   #.   #. kZh - kZh! #...< #  .. ###'###  #. ##.##  #. ###...###  #.. ###..... #...##....... #.@...# #............# ##........>.... #..h#########. .....  .#.)   #.  #. kZh" kZh*kZh+kZh3kZh6] _A jackal is nearby!kZh + _You can't see any susceptible monsters within range! (Use Z to cast anyway.) __A jackal is nearby!  The magic dart hits the jackal.kZhCh**.kZhT7...kZh_ 4--------75=5.1 (1Magic Dart _You kill the jackal!kZhdkZh go _Your Translocations skill increases to level 1!kZhkZhkZh|5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZhd3kZhfkZhhkZhm5==== _kZh_nkZhvp,kZhqkZhs,kZh)ukZhwR====kZhxkZh"{d6====kZhb|kZhkZhI,kZh0kZhkZhN #.......##.... ##.....### ...... ###'### # #.... ##.## ## #... ###...### #.. #.......####S #.......##....#..#.....#...##....##....@.......#.##...- ##>.... #...#########....####Magic Dart...... .......kZhJ#.). .#. #... ........S   ball python (constriction, asleep). #... # #...kZh,62.1 (7kZh:E-3.1 (8kZhjkZh'^ _A ball python comes into view.kZh6 ##....  ......   #.... ##.##  #... ###...###  #... ###... S #...##..... ....#..#.....#. #....@....... ##........>.. #...######## ......   ...#.).   .. #...   . #...   #...kZh: ##....  ......   #.... ##.##  #... ###...###  #... ###... S #...##..... ....#..#.....#. #....@....... ##........>.. #...######## ......  ...#.).  .. #...   . #...  #... kZh.kZh8kZhkZhpb _A ball python is nearby!kZh  ##....  ......   #.... ##.##  #... ###...###  #... ###... S #...##..... ....#..#.....#. #....@....... ##........>.. #...######## ......   ...#.).   .. #...   . #...   #...kZh=  ##....  ......   #.... ##.##  #... ###...###  #... ###... S #...##..... ....#..#.....#. #....@....... kZh '##........>.. #...######## ......  ...#.).  .. #...   . #...  #... kZh1 kZh kZhE kZh x _A ball python is nearby!kZh  kZh !kZhC ***kZhu ***kZh =S  kZh !)  kZh +The magic dart hits the ball python.  kZh* :The ball python is moderately wounded.kZhj kZh]zkZh@kZh.kZhC'S..kZhm ...kZh,kZh5kZh ----kZh^=kZh4.1 (1kZhkZh kZh;kZh'_The ball python hisses angrily.kZhBI  The magic dart hits the ball python.kZhkZh-.**kZh ***kZhF!kZh@kZh ...kZhT ...kZh/kZh4kZh@#--------kZh83kZhѬ 5kZhMagic DartkZh^kZh&kZh kZh0kZh+_You kill the ball python!kZhkZhkZh&kZh['kZh\.kZhF2 kZh2kZh^3_You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZh2kZhkZhkZhkZh kZhkZh+_You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZhkZhkZhkZh kZh_kZh4 kZh_kZhkkZh}kZh6kZh kZhkZhkZhP5kZh====kZhkZhkZhkZhXkZhkZhkZhkZhnkZh kZhB kZh kZhkZhO<====kZhtkZhkZhTkZh16====kZhkZhkZhC!kZh%kZhL&kZh((kZh'+kZh/kZh/kZhW1kZh]5kZh78kZh=kZh?kZhBkZh FkZhF<====kZhHkZh"LkZh8OkZhOkZhQkZhTkZhWkZhlXkZhYkZh\kZh@l#.. #...####... ..####...##..... .....#..#.....#...# ..#............#.#kZhmA #.##........>...#####.##...#########.kZhm.#...................#.).####.kZhm[....$.@.#.....# -79kZh4nQ4.0).........#.....# kZhn.........#.....# .#.......#.....#kZhn_ ####.#.###kZho&....#kZhco6 ..#.. kZho2 ###### kZhp kZh|kZhG-80.1 (15kZh_kZh+ _Found a plate armour.kZhf 3kZh kZh kZh ,kZhv ,kZh ,kZh kZhX ,kZh kZh M _You now have 35 gold pieces (gained 19).kZh( 3kZhd kZh" kZh% ,kZh& kZh) kZh8  #.... ## #.. #...##### ..####...##...###. .....#..#.....# ...## ..#.......##... #.##........>....g#####.##...#######..................@......#.).#######..[........#.....# kZh9  #.....#.....#Magic Dart #.....#.....# #.#.#.......#.....##r#.####.#.###....#g   goblin (asleep)# .. ..#.........r   rat (asleep)#.# #######kZhJ 15.1 (5.0)kZhO +6.1 (6kZhg x _A rat and a goblin come into view.kZhG  #....  #..  #  ###.  # ...##  ..##... > kZh ......g#####.## .......#....... .......@......#.) ..#..[........#  #...........# kZh ' #...........#  kZh  "#.#.#.......#  kZh0 6#r#.####.#.##  kZhS "# .. ..#...  kZhw <#.# ####### kZhc  #....  #..  #  ###.  # ...##  ..##... >kZh ? ......g#####.## .......#....... .......@......#.) ..#..[........#  #...........# kZh A #...........#kZhR  #.#.#.......# #r#.####.#.##  # .. ..#...kZh  #.# ####### kZh kZh kZhu kZh d _There are monsters nearby!kZho #....  #..  #  ###.  # ...##  ..##... > ......g#####.## .......#.......kZhp .......@......#.) ..#..[........#  #...........#  #...........#  #.#.#.......#  #r#.####.#.##  # .. ..#...kZhpL  #.# ####### kZhl #....  #..  #  ###.  # ...##  ..##... > kZh)......g#####.## .......#....... .......@......#.) ..#..[........#  #...........#  kZh,b#...........# kZhU#.#.#.......# kZh#r#.####.#.##  kZh}# .. ..#... kZh #.# ####### kZhkZhkZh4kZhd _There are monsters nearby!kZhD  The magic dart hits the goblin.kZh)*r   ratkZhn&.kZhm5----91=7.1 (1kZhkZh<J _You kill the goblin!kZhA  The magic dart hits the rat.kZhy****†kZhx?....kZhykZhio#.... ## puylanitar the Conjurer#.. #...####. Deep Elf#..####...##... Health: 10/10 ========================###. .....#..#..... Magic: 4/6kZh-================--------# ...## ..#.......... AC: 2Str: 4..##... #.##........> EV: 11Int: 22......)#####.##...###### SH: 0Dex: 13.......#................ XL:  1 Next: 100% Place: Dungeon:1.......@......#.).###### Noise: =--------  Time: 288.1 (1.0)..#..[........#.....#d) +2 short sword (speed)#...........#.....#Cast: Magic Dart#...........#.....##.#.#.......#.....##†#.####.#.###....## .. ..#Zh0m.........#.# ####### _A rat and a goblin come into view. _There are monsters nearby! _There are monsters nearby!The magic dart hits the goblin. _You kill the goblin!The magic dart hits the rat. _You kill the rat!You have reached level 2!kZhA/  --more--kZh65/155/8-----2 0% Magic Dart _kZh _6===7======kZh*===8===kZhkZhkZhkZhE) kZh,*  kZh*Things that are here:  kZhQ+<a +0 dagger; a goblin corpsekZh/kZh^0 _kZh2kZhu6kZh9kZh:;===kZh(=kZh@kZh1EkZh%FkZhaHkZhNkZhSkZhTkZh VkZhpYkZh\kZhm]kZh|_kZhckZhf,kZhikZhlkZhokZhikZh..........# ## ...... ...  .......#.# #kZh kZhd#......#.# kZhg.####...#.##.# #.. kZhF ......... #.# ..kZhOz #....####.# kZh ####..@##....### ..#.kZhm-kZh #.........##...# #.##kZh\*#.kZh&.)#####.##kZhnUMagic Dart#.kZh &..#.......kZh,#......kZhe/........#kZh1#.........#..[........# g   hobgoblin (asleep)#########kZh֦0..# kZh|#.#...........##.#.#.#.......#kZh1311.1 (23.0)kZh[.ggkZhGF-2.1 (24kZhikZh\ _A hobgoblin comes into view.kZh  ..........#  ...... ...  .......#.#  #......#.#  .g####...#.##.# #..  ......... #.#  kZh )#....####.#  ####..@##....###  #.........##...#  #.............) #.............. #............... #.........#..[ #########.#... #.#...kZhP  ..........#  ...... ... kZhwR  .......#.#  #......#.#  .g####...#.##.# #..  ......... #.#  #....####.#  ####..@##....###  #.........##...#  #.............) #.............. #............... #.........#..[ #########.#... #.#...kZhUZ kZh^ kZh8f kZhl ` _A hobgoblin is nearby!kZhw ? ..........#  ...... ...  .......#.#  #......#.#  .g####...#.##.# #..  ......... #.#  #....####.#  ####..@##....### kZhYx  #.........##...#  #.............) #.............. #............... #.........#..[ #########.#... #.#...kZhO ..........#  ...... ...  .......#.#  #......#.#  .g####...#.##.# #..  ......... #.#  #....####.#  ####..@##....###  #.........##...#  kZhb#.............) #.............. #............... #.........#..[ #########.#... #.#...kZhkZhkZh;#kZh%` _A hobgoblin is nearby!kZh. ..........#  ...... ...  .......#.#  #......#.#  .g####...#.##.# #..  ......... #.#  #....####.#  ####..@##....###  #.........##...#  #.............) #.............. #............... #.........#..[ #########.#... #.#...kZh$ ..........#  ...... ...  .......#.#  #......#.#  .g####...#.##.# #..  ......... #.#  #....####.#  ####..@##....###  #.........##...#  #.............) #.............. #............... #.........#..[ #########.#... #.#...kZh=&kZh+kZhX2kZh4` _A hobgoblin is nearby!kZh.f ***** The magic dart hits the hobgoblin.kZhkZhl  The hobgoblin is almost dead.kZh"B.g....B   giant cockroach (wandering)g   hobgoblinkZhi7---=3.1 (1.0)kZhkZh1 b _A giant cockroach comes into view.kZhQG  The magic dart hits the hobgoblin.kZhnV_.****kZhkZh,w. .....kZh6------64Magic DartkZhkZhM _You kill the hobgoblin!kZhkZhkZh kZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZh? kZhM kZhO kZhR _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZhkZh kZh(kZhG+ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZh3kZhkZhZkZhekZh P _kZhDkZh=B...-5....##..Magic Dart..B   giant cockroachkZhc8-kZhhkZhf _A giant cockroach is nearby!kZh3 ..........#  ...... ...  .......#.#  #......#.#  ..####...#.##.# #..  B........ #.#  #....####.#  ####..@#kZh  #.........##...#  #.............) #............. #............. #.........#..[ #########.#... #.#...kZhr ..........#  ...... ...  .......#.#  #......#.#  ..####...#.##.# #..  B........ #.#  #....####.#  ####..@#  #.........##...#  #.............) #............. #.............kZhUH #.........#..[ #########.#... #.#...kZhdkZhkZhkZhf _A giant cockroach is nearby!kZh  ..........#  ...... ...  .......#.#  #......#.#  ..####...#.##.# #..  B........ #.#  #....####.#  ####..@#  #.........##...#  #.............) #............. #............. #.........#..[ #########.#... #.#...kZh] ..........#  ...... ...  .......#.#  #......#.#  ..####...#.##.# #..  B........ #.#  #....####.#  ####..@#  #.........##...#  #.............) #............. #............. #.........#..[ #########.#... #.#...kZhNekZhjkZhrkZh|u  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) __A giant cockroach is nearby!kZhH**** __A giant cockroach is nearby!  The magic dart hits the giant cockroach.kZh@,kZhJN..B..kZhLJ---=6kZhSkZhuVg _The giant cockroach is heavily wounded.kZh_ ** The magic dart hits the giant cockroach.kZh7 kZh? L.B.kZh!A X5---7kZhG kZhJ c _The giant cockroach is almost dead.kZhJ M  The magic dart hits the giant cockroach!kZhP †*kZh &.kZh 4------138Magic DartkZh kZh$ S _You kill the giant cockroach!kZh@kZh@kZhAkZhNDkZhDkZhIXkZhN{5===kZhO,kZh;QkZh|S,kZhTkZhV,kZhWkZh[Z6======kZh[kZh],kZhO_kZha,kZh"ckZhbe,kZhtfkZhhkZhh;===kZhjkZhrlkZhlF7===kZhnkZho,kZhqkZhs,kZh ukZhlv,kZhwkZh zQ===kZh{kZh}M8===kZh~kZhkZh kZhQ( ....w#.... ..........# # ..... .#.# #......#.# ...####...#.##.# #.. ............##.# ..## #†@..####.# ...- ####...##....### .. #..##...# #.Magic Dart #...)#####.# ##...... #..... w   dart slug (asleep) #.........#..[.#########.#. #.#....357.0)kZh]F-6.1 (18kZhykZhƷ\ _A dart slug comes into view.kZh6 ....w#....  ..........#  ..........  .......#.#  . #......#.#  ...####...#.##.# #..  ............##.#  #†@..####.#  ####...##  #........  #.............) #............ #............ #.........#..[kZhq7; #########.#..kZhY ....w#....  ..........#  ..........  .......#.#  . #......#.#  ...####...#.##.# #..  ............##.#  #†@..####.#  ####...##  #........  #.............) #............ #............ #.........#..[ #########.#..kZhjkZhTkZhkZh` _A dart slug is nearby!kZh* ....w#....  ..........#  .......... kZh* .......#.#  . #......#.#  ...####...#.##.# #..  ............##.#  #†@..####.#  ####...##kZh*d  #........  #.............) #............ kZh+k#............ #.........#..[ #########.#..kZhg ....w#....  ..........#  ..........  .......#.#  . #......#.#  ...####...#.##.# #..  ............##.#  kZh #†@..####.#  ####...##  #........  #.............) #............ #............ kZh+#.........#..[ #########.#..kZhkZhakZhkZh` _A dart slug is nearby!kZhW0 ******w    kZh1 "The magic dart hits the dart slug.kZh w......  The dart slug is heavily wounded.kZh ``````The dart slug launches a dart at you.kZh7N F......kZhW 4--7---=7.0)kZhw^ kZh` - _The slug dart hits you.kZh ****** The magic dart hits the dart slug.kZhcF......kZhmc6------8kZh:ukZhix] _The dart slug is almost dead.kZh  The magic dart hits the dart slug.†******kZh,F......kZhv85------279Magic DartkZh`c _You kill the dart slug!kZh2kZhkZhkZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZhPkZhkZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZh,kZh IkZhƨ5==6===kZh1 _HP restored.kZhkZhkZhkZhkZhdkZhBkZhkZhN=====kZhkZhZc7===kZhkZh,kZh@kZhYBkZhw,kZhkZhkZh0l8======kZhtkZhakZh kZh kZh XkZh kZhz Q===kZh! kZh $ kZhB6   ......#### ###...#  #=............†#....  #....l..............#  ........ ..........   ##.#.#.. .......#.#   #......# #......#.#   #####...#.##.#  #.....@.........##.# -  ##.#.#####†...####.#   # ####...##....### Magic Dart   #.........##...#   #.............)##   #.......#. l   frilled lizard (asleep)   #........  ZhB7 16;12H #.........#..[  #########.#kZhM 0534.0)kZh+W F-4.1 (15kZhO` kZhb a _A frilled lizard comes into view.kZhA  ......####   #=............†#....  #....l....  ........   ##.#.#..   #......#   #......####...  #.....@.......  ##.#.#####†...  # #    ) [kZhW  ......####   #=............†#....  #....l....  ........  kZh` M ##.#.#..   #......#   #......####...  #.....@.......  ##.#.#####†...  # # )[kZh kZh: kZh kZhp e _A frilled lizard is nearby!kZh ......####   #=............†#....  #....l....  ........   ##.#.#..   #......#   #......####...  #.....@.......  ##.#.#####†...  # #    ) [kZh' ......####   #=............†#....  #....l....  ........   ##.#.#..   #......#   #......####...  #.....@.......  ##.#.#####†...  # # )[kZhkZhL@ _A frilled lizard is nearby!kZh  ......####   #=............†#....  #....l....  ........   ##.#.#..   #......#   #......####...  #.....@.......  ##.#.#####†...  # #    ) [kZh' ......####   #=............†#....  #....l....  ........   ##.#.#..   #......#   #......####...  #.....@.......  ##.#.#####†...  # # )[kZh?4kZhkZhQe _A frilled lizard is nearby!kZhL  The magic dart hits the frilled lizard.kZh†****kZhF7....kZh^Q7---31=5.0)Magic DartkZh^h _You kill the frilled lizard!kZhr _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZh kZh kZh9 kZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZhU \ _8===kZho===kZhkZhkZh+kZhkZhL7kZh28  #......#   #......#   #......###   #........   #......###   #.........   #......########...  #@............†#..-  #....†............ kZh9 #................. ###.#.#........... .....####...... .....####...#.# .....# #.#.#####†...###  #.#.#####...##kZh@066.1 (11.0)kZhHF-7.1 (12kZhOkZhT5 _e - a ring of poison resistancekZh{kZh}cPut on which piece of jewellery? Jewellery (go to first with "=)  e - a ring of poison resistance[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip kZhtkZhLkZhn puylanitar the Conjurer #......#Deep Elf #......#Health: 15/15 ======================== #......###Magic: 8/8======================== #........AC: 2Str: 4 #......###EV: 11Int: 22 #.........SH: 0Dex: 13 #......########... XL:  2 Next: 31% Place: Dungeon:1 kZh}#@............†#.. Noise: ---------  Time: 367.1 (0.0) #....†............ d) +2 short sword (speed) #................. Cast: Magic Dart ###.#.#........... #......####...... #......####...#.#  #...............#  ##.#.#####†...###  #.#.#####...##..  _A frilled lizard is nearby!The magic dart hits the frilled lizard. _You kill the frilled lizard! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _e - a ring of poison resistancekZhkZh +6 (0.5kZhkZhr< _e - a ring of poison resistance (worn)kZhL"_kZh#kZhN$kZh(kZh/nkZh/,kZh1kZhXCkZhNb      ########  #......#  #......#  #......#  #......######  #....@......> 72.6 (5.0 #......######  #..........  #......########...# #.............†.... #....†..............# #............ ###.#.#...........#.# #......####......#.#kZh-VkZhzz3.6 (6 _Found an escape hatch in the floor.kZhۆ  #.  ######## #.#.  #......# >.#.  #......# .##  #......# #.  #......######...  #...........>.# .#..#  #......######.#...#  #.........# 9  #......########...#  #.............†#....  #....†..............# #  kZhK #.............. .  ###.#.#...........#.# #......####......#.# #......####...#.##.# #.. #.........##.# ..## kZh }80.6 (7 _Found a stone staircase leading down.kZhYkZh'.... .............. ##..# ####....##.... ...######## #....###.# #........# #....# #.... ## ##. #........# #....###... .# #>. #........# #......#. .# #.# #........# ######...... .# #.# #........###........... .######.###.####...........92.6 (12.0) ......>.#...# #......##########' .###kZh)###.#...# ......## ............# ##........ # .########...# #........ # ........†#....##........ #. ........##......##.... ## ..............(......... # #.....#.##. #.....3.6 (13kZh0kZh;% _Found 9 stones.kZhN3kZhkZhkZh9kZhrkZhXtBkZh8wkZhn|BkZh.~kZhBkZhXkZhnkZh9kZhkZhtkZhkZhBkZhkZh*,kZh{kZhEkZh,kZh,kZh,kZhXkZh~kZh ,kZh kZh-kZh1,kZh!0kZhf3kZh6,kZh7kZh<kZh?,kZh@kZhJkZhL,kZhPkZh=RkZhT,kZhwVkZhYkZhaXkZhd,kZh,kZhkZhBkZh&kZhXkZhBkZhXkZhBkZhkZhkZhިkZh1kZh,kZhMkZhkZhkZhhkZhBkZh XkZh XkZhkZhkZhZ,kZhkZhy"J ..# #.#####  #.....###  +.......  #.....#  #.#..#  kZh%.#######...g#  ........@# ##.#....###.###  ..............# ###Magic Dart ####....####### ..... ####....############### ......................... g   hobgoblin (asleep) ####....####..##########. #######....######## #. #.##....# #. 443.6 (50  A hobgoblin comes into view.kZh+mg.gkZh.K====4.6 (51kZhV3kZh6+ _The hobgoblin shouts!kZh 7*kZh Dg.7---=---5.6 (1.0) _The magic dart hits the hobgoblin but does no damage.kZhظkZh=H;  The magic dart hits the hobgoblin but does no damage.3----6---------6 _The hobgoblin hits you.kZh  The magic dart hits the hobgoblin!.kZh&.kZh5------77Magic DartkZh9c _You kill the hobgoblin!kZhkZhkZh kZhh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZh^ 4==--6=== _=====5==7===kZh?f kZh1g kZhg ==8======kZhh kZhk kZhl ,kZh7m kZhTq BkZhq kZhws kZh\u kZhu kZhv kZhkx kZhz ;===kZhqz kZhL~ kZh+ 7 _You open the door.kZhԤ kZh   There is an open door here. _kZh BkZh kZh kZhj ,kZh kZh kZh ,kZha kZh2              ###########   #...@.....#-   #.#######.#####   #.....#.....###   #.....'........   #.....#.....###   #⌠....#.#..#...   .#######....#    .........##.#  ##.#....###.###70.6 (23.0)-1.6 (24 _f - a scroll labelled DIAL VOESIENkZh>3kZhkZhkZhkZhBkZhBkZhDkZhkZh,kZhkZhkZhkZh7kZh-BkZhkZh],kZhkZhTkZh,kZh kZh!kZh $,kZhn$kZh&kZh(BkZh-XkZhP.kZh)0,kZh0kZh3kZh,5,kZh5kZhn7kZh8,kZh9kZh.;kZh=BkZh>kZh?,kZh@kZhAkZhCkZhiCkZhCkZhhFkZh8H,kZhHkZhTkZhWkZhZkZhZkZhR\kZh^kZhha,kZhwbkZh&ekZh#h,kZhikZhmkZh!sA  You enter the shallow water.kZhs?Water kZh ukZhx$ kZhy*_Moving in this stuff is going to be slow.kZhW{kZh{(kZhi}kZhkZh ...............# ............##.##### ..........#.##.#...# # ########.#####.#.###_# .........#P##....###.#.# ###..##.###~~P#.# .# ########.#.P.###P~.P.#.##.# ....##..~~.P.P.~...##.##.# .....#...#.~~~~~@#####.##.# -68.8 (51.2) .....#...#PP..P###.#.#.##.# ....†....#.P####...#.#.##.# #####...####......#.#.##.######.# #.............#.#.......... #.####...##.#####.#.......###### ..........................>....# #####.#.#####...##.####..####.#.#####.Zh 0m_kZhF-9.8 (52kZh|8_kZh< _Found a faded altar of an unknown god.kZh*Y3kZhkZkZhL]kZh_,kZhdXkZhfkZhgkZhlI  You enter the shallow water.kZhnm7Water kZhnkZhG~N _Moving in this stuff is going to be slow.kZh>kZhukZhkZh,kZhkZhUkZh~,kZhkZhkZhuA  You enter the shallow water.kZh?Water kZhxkZhNN _Moving in this stuff is going to be slow.kZh:>kZhͽkZhgkZhr3kZhkZhkZhkZhkZhkZhkZhK,kZhkZhWkZh~  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.kZh`%kZhBkZh kZhM kZh kZh kZhCkZh,kZhkZhJkZh@kZhkZhckZhkZhc kZh kZhL!kZh$kZh%,kZh&kZh(kZh*,kZh*kZh-kZhu/,kZhe0kZh2kZh8kZh 9kZh:kZh?kZhAkZhAkZhBkZh>EkZhG,kZhBHkZhLkZhL,kZhO,kZhQ,kZhRkZhSkZhaUkZhUkZheVkZh2XkZhY,kZhFZkZh\kZh\kZh]kZh\kZh,kZhTkZhkZhBkZhkZh,kZh%kZhkZhkZh1kZhvkZh)kZh kZhRkZh˹kZhֻkZhkZhkZhOkZhkZhkZh*kZhkZh=kZh]kZhkZhkZhkZhBkZhkZh0kZhCBkZhSkZhkZhkZhpkZh|kZhkZh!kZhkZhNkZh,kZh kZhkZh,kZhkZhkZh,kZh_ kZh kZh ,kZh0 kZhkZh,kZh3kZhkZh{,kZhkZh-kZh,kZhkZh`kZhu,kZhkZhkZh,kZh'kZhkZh,kZhhkZhXkZh,kZhekZhR kZh kZh!kZhM!kZh2"kZh#kZh0$kZhd$kZh%kZh&kZh%'kZh'kZhO*kZh,,kZh.kZh0kZhU2kZh2kZh3kZhh6kZh58,kZho9kZh;kZh(]kZh_BkZhcBkZhf,kZhCkBkZhkkZh!n,kZh0rkZhmtkZhukZhEvkZh wkZh ykZh{,kZh{kZh}kZh~,kZh4kZhkZh2kZhykZhɃkZhukZh;,kZhkZhkZhȈkZhkZhTkZhkZh,kZhDkZh΍kZh,kZhPkZh kZh+kZhmkZhkZh+kZhZkZhkZh]kZhkZh ,kZhkZhkZhkZhkZh.kZhܞkZhƟ,kZhYkZhkZhkZhGkZhkZhΦkZhkZhߧkZhXkZhkZhުkZhkZhCkZhkZhkZhkZhEkZhkZh԰,kZh_kZh'kZhkZh1XkZhkZh,kZh~kZhkZhkZhkZh\kZhkZhkZhkZhskZhxkZhkZhkZh<kZhkZhkZhkZhPkZhkZhkZhkZhkZhkZh3kZhmkZhYkZhkZhakZhkZhTkZhkZh/kZhckZh1kZhkZhkZhHkZhkZhkZhkZhNkZh9kZh^kZhkZh,kZhkZhkZhA kZh kZh" kZh kZh kZh kZhkZhkZhkZhkZhVkZh@kZh,kZhkZh$kZh ,kZhkZhY kZh",kZh$kZhKpkZhYLkZhQQBkZhlRkZhSkZhSkZh5TkZh|VkZhW,kZhXkZh8YkZhZkZhZkZh[kZh\kZhm^kZh^kZh$_kZh`kZha,kZhmbkZhckZh+d,kZh~dkZhfekZhfkZhfkZhAgkZh@ikZhj,kZhMkkZhmmkZhn,kZhhokZhpkZhEr,kZhrkZhtkZhEu,kZhukZh"wkZh5xkZhwxkZhxkZhzkZh,|,kZh|kZh~kZh,kZhQkZhkZh,kZhkZh]kZh0,kZh(kZhmkZh,kZhkZhakZhZ,kZhkZhkZh:,kZhkZhkZhy,kZh%kZhkZh9,kZhkZhd _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You now have 49 gold pieces (gained 14).kZhZkZhBkZhkZh #...# #.#.#.#.... #...# #.#÷#.####. ###...##### #.#........ #.........# #.##.###### #.#...###.# #.......... #.#...# #.# ####.###### #.##### #.# #.# #.# #.####### #.# #.# #@......# #.#771.6 (201.8) #.# #.####### #.# #.#################.# #................... ##################### kZhkZhkZhT _Key pressed, stopping explore.kZh;7IkZh;,kZh<$ _kZhf=kZhHkZhIkZh/JkZhJkZhEUkZhVkZhVkZhWkZhEakZhbkZhbkZhmckZhkZhVkZh@kZh kZh,kZhDkZhkZhkZhkZhkZhkZhkZhkZhkZhBkZhkZhkZhgkZhfkZhkZh\kZhkZhkZh,kZhkZhkZhkZhPkZhkZhykZhkZh kZhPkZhukZhkZhQkZhkZh8kZhr kZh kZh kZhkZhkZhWkZhkZhkZh,kZhJkZh&BkZh'kZh.kZh/kZhL0kZh0kZh6kZh8,kZh8kZh3?kZhJ@kZh@kZh'AkZhGkZhHkZhOIkZhIkZh6PkZh|Q,kZhQkZh4XkZhY,kZhYkZh_kZhPa,kZhakZh)gkZhh,kZhikZh|nkZhokZhpkZhpkZh_wkZhSy,kZhykZh~kZhkZhjkZhЀkZhkZhSkZhkZhkZhckZhkZh1kZhڌkZhkZhm,kZhkZhkZhMBkZhΚkZhɛ,kZhxkZhkZhkZhOkZhkZhkZh[,kZhܦkZhkZhc,kZh>kZhkZhkZh8kZhókZhkZh,kZh1kZhkZh^,kZhkZhkZhkZhkZhkZhkZh,,kZhOkZhkZh,kZhkZhkZh ,kZhjkZhkZha,kZh6kZhskZhBkZhkZh,kZhzkZhkZhVkZhkZhnkZhkZhq,kZhkZhkZhD,kZhLkZhkZh,kZhkZh kZh( ,kZh kZh@kZh,kZhkZhkZhfkZhkZhkZhikZh7kZhkZhpkZh"kZhu$,kZh%kZhx'kZhN)kZh)kZh*kZh.BkZh/kZh8kZhF:BkZh5;kZh*<,kZh<kZh>kZh?,kZh(@kZh DkZh>E,kZhEkZhGkZh]I,kZhIkZhKkZhWkZhr^XkZhdXkZhgBkZhk,kZhZqkZhskZhKt,kZhtkZhvkZhOw,kZhwkZh{kZh|,kZh`}kZhkZh,kZhKkZhkZh+,kZhkZhkZhBkZh6kZh}kZhÊkZh1kZhkZh,kZhkZhY########....######.# .................#.# #####.......####.#.# .# #..........#.#.# .# #......###.#.#.# kZh =.# #####.#....#.#.# .# #.#.####.#.# .########.#.####.#.# ..........#.....@#.# 856.6 (85.0) ##################.# ...................# #################### kZh kZhkZhkZhE _Done exploring.kZhX[?25h[?0c  Search for what [? for help]? kZh } [?25l[?1ckZhlkZh1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=] kZh.J a - [D:1] a faded altar of an unknown godkZh,Level 1 of the Dungeon<>>>>_(Press ? for help) ### ### ####.#########.##############.##.........#................#############.#######.#.............##.####################.........##.# #.#...........#.##.#...#I#.##........##.#######.##### #.# #.#.########.#####.#.###_#.##.######.#kZhܢ#.#.....#.....#####.#######.#..........#P##....###.#.##.# #.###.#.....'...........#.......##########.#..##.###~~P#.##.# #.##..#.....#.....#######.......##########.#.P.###P~.P.#.##.# #.##..#⌠....#.#..#.....................##..~~.P.P.~...##.##.# #.##..#######....#.#####...............#...#.~~~~~.#####.##.# #.##..........##.#.....#.#####.........#...#PP..P###.#.#.##.# #.##.##.#....###.#####.#.# ##.......†....#.P####...#.#.##.# #.##...............#...#.###############...####......#.#.##.######.##.####....###########............# #.............#.#...........##.####....################....##.####...##.#####.#.......#########........................................................>....#kZhM######....####..##########....##............####.#.#####...##.#### #######....######## #....###.##.######.####.#.#####.........# #.##........# #....# #.............##.#............##.# ######## ##.##........# #....###......#......##.########.######.# #......# #>.##........# #......#......#......##...........# #.# #......# #.###........# ######.......###........########..# #.# kZhGZkZh^kZhlpuylanitar the ConjurerDeep ElfHealth: 15/15 ========================Magic: 8/8========================AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13XL:  2 Next: 41% Place: Dungeon:1Time:You enter the shallow water. _Moving in this stuff is going to be slow. _You now have 49 gold pieces (gained 14). kZhm_Key pressed, stopping explore. _Done exploring.  Search for what [? for help]? altarkZhonkZhnkZhkZh; _kZhkZhkZhkZh`kZhkZhkZh~,kZhkZh_kZh+BkZh'kZhkZhVkZhkZhnkZh!kZhkZhkZh,kZh. kZhkZh ,kZh/kZh+kZha.kZhXkZhdkZh&lkZh\o,kZh;u@  There is an open door here.kZhkZh~ _kZhkZhUkZhZBkZhBkZhkZhXkZhkZhC,kZhnkZh,@  There is an open door here.kZhT _kZh"  You enter the shallow water.Water  _Moving in this stuff is going to be slow. kZh~+kZh-kZh1  You enter the shallow water.Water kZhRThere is an open door here.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water.Water kZh(T  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.kZh n ### ##########.# ...........# ........##.################### ......#.##.#...#I#.##........# ####.#####.#.###@#.##.######.#Noise: --------- 911.4 (54.8) .....#P##....###.#.##.# #.#d) +2 short sword (speed) ####.#..##.###~~P#.##.# #.#Cast: Magic Dart ####.#.P.###P~.P.#.##.# #.# .##..~~.P.P.~...##.##.# #.# .#...#.~~~~~.#####.##.# #.# .#...#PP..P###.#.#.##.# #.# ÷....#.P####...#.#.##.# #.# ##...####......#.#.##.######.#kZhN _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _There is a faded altar of an unknown god here.kZh  _There is a faded altar of an unknown god here.  This altar belongs to (a) Ru, (b) Wu Jian or (c) Dithmenos, but you can't tellwhich.  Press the corresponding letter to learn more about a god, or press enter to  convert or escape to cancel.kZhP  Okay, then.kZh kZhkZh. _kZh Where to? (Tab - D:1 @ (x,y), ? - help)  D - Dungeon kZh kZhZ  puylanitar the ConjurerDeep ElfHealth: 15/15 ========================###Magic: 8/8======================== ##########.#AC: 2Str: 4 ...........#EV: 11Int: 22 ........##.###################SH: 0Dex: 13 ......#.##.#...#I#.##........#XL:  2 Next: 41% Place: Dungeon:1 ####.#####.#.###@#.##.######.#Noise: ---------  Time: 911.4 (0.0) .....#P##....###.#.##.# #.#d) +2 short sword (speed) ####.#..##.###~~P#.##.# #.#Cast: Magic Dart ####.#.P.###P~.P.#.##.# #.# .##..~~.P.P.~...##.##.# #.# .#...#.~~~~~.#####.##.# Zh840m#.# .#...#PP..P###.#.#.##.# #.# ÷....#.P####...#.#.##.# #.# ##...####......#.#.##.######.# _There is a faded altar of an unknown god here.  This altar belongs to (a) Ru, (b) Wu Jian or (c) Dithmenos, but you can't tellwhich.Press the corresponding letter to learn more about a god, or press enter toconvert or escape to cancel. _Okay, then. _  You enter the shallow water.Water  _Moving in this stuff is going to be slow.kZh@,kZhkZhBkZhؖkZhd  You enter the shallow water.Water  _Moving in this stuff is going to be slow.kZh[3kZhL  You enter the shallow water.Water   You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.kZhkZh,kZh,kZh ,kZhkZhkZhL,kZh@kZhkZh BkZh kZh ,kZh kZhkZh=XkZh~BkZh0kZh,kZh kZhCkZh,kZhkZh kZh!,kZh3%kZh(kZh+kZhU,,kZh 1XkZh3kZh4,kZh5kZhv8kZh9BkZhI;kZh=,kZh=kZh?kZh@,kZhgAkZhC _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow.  You enter the shallow water. kZhRDe_Moving in this stuff is going to be slow.  There is a stone staircase leading down here.kZhDkZhFkZh G$ _kZhGkZhv2kZhukZh~kZhkZhkZh  .#.# .# .# ###.# ...  #.#  #@# 48.9 (37.5) kZhѢ#.........#  #.###.###.#  #.# ... ..# .## #. _You climb downwards.kZhlkZhUkZha _There is a stone staircase leading up here.kZh _kZhLXkZh^kZh5kZh!.#.# ###.# ... #.# #####<##### #.........##.###.###.#.#.......#...!?..Magic Dart#.## #.#......#. #.# ###.b...kZhx"b   bat (asleep)# kZhc.z 54.9 (6.0)  A bat comes into view.kZhQv+5.9 (7kZhgkZh _Found a golden potion and a scroll labelled XYPHU PUACW.kZhC  .# .# ###.# ... #.# #####<##### #.........# #.# #.# #@# ...............  .#..###.#..!?..  #.## #.#......  #. #.# ###.b  .. ..# .  ###kZh  .# .# ###.# ... #.# #####<##### #.........# #.# #.# #@# ...............  .#..###.#..!?..  #.## #.#...... #. #.# ###.kZho  .. ..# .  ### kZh kZh kZhR kZh Z _A bat is nearby!kZho, ******b  The magic dart hits the bat.kZhi,kZh,kkZhr...b.!...kZhtc7---=6.9 (1kZh {kZh}\ _The bat is severely wounded.kZh%  The magic dart hits the bat.***†kZhŢ)...kZh6------47Magic DartkZh.kZhԲG _You kill the bat!kZh kZh̦kZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZhkZh kZh_ kZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZh~y  _7===kZh kZh kZhC 4===kZhLj kZh> kZh 78===kZhL kZh֖ kZh 4 _Magic restored.kZh H ###kZhQ 4 ... #.#.#####<##### ...........# #...###.###.# ...._ .##.###.#......kZh l.......@...†...-64.9 (7#..###.#..!? #.## #.#....kZh] )#kZh kZh _kZhC kZh` kZh -kZh $5.9 (8kZh :_kZh  kZhl 1_Found a burning altar of Makhleb.kZhgIkZh)jkZhmkZhnkZhrkZhskZh`w,kZh_ykZhzkZh*Q===kZhkZh7kZh###.# ... #..#####.# ### ......g#####<#####.. .....# #.........#.##.....# #.###.###.#....._..# kZhs{.##.###.#........##...........†......+.#..###.#..@?..# #.## #.#......# #. #.#.###..# kZhMagic Dart.. ..#.# ..kZhΛ  ###.. .#### .#g   goblin (asleep)kZh)#kZh+8.9 (3kZh +9.9 (4kZh:_kZh0 _A goblin comes into view. It is wielding a +0 club. _You see here a golden potion.kZh ###.# ... #..####  #.# ### ......g  #####<#####.. .....#  #.##.....#  #.#....._..#  .##.###.#........##  ...........†......+  #..@?..# kZho #.## #.#......#  #. #.#.###..#  .. ..#.# ..#  ###.. .#  ### .#  # kZhk ###.# ... #..####  #.# ### ......g  #####<#####.. .....#  #.##.....#  #.#....._..#  .##.###.#........##  ...........†......+  #..@?..#  #.## #.#......#  #. #.#.###..#  .. ..#.# ..# ###.. .# ### .#  # ZhTl~0m_ _A goblin is nearby!kZh** ******g  The magic dart hits the goblin.  The goblin is moderately wounded.kZhk kZht ug..._..kZh) e7---==70.9 (1kZh :_kZh ( _The goblin shouts!kZh) D  The magic dart hits the goblin.kZh ~)*****kZhz .._..6------8-1Magic Dart_ _You kill the goblin!kZh7_kZhp8-kZh*!:_kZhk$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZh9_kZhFkZh :_kZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZh<13kZh2kZhm7kZhw8$ _kZh<kZhA,kZhEkZhIc7===kZhLkZhQ,kZh{RkZh!W,kZhIYkZhY],kZh^kZhc8======kZhjekZh#_kZhŬ.....-kZh G_8.9 (7kZhE-9.9 (8kZh:_kZhS _g - a golden potionkZhc3kZhPekZhhkZhpBkZh###.# ... ##..#### #.# ####.....). #####<#####........# #.#.##.....# #.###.###.#....._..# .##.###.#.## .†......+ .#..###.#...@..# #.## #.#......# #. #.#.###..# .. ..#.###.. ..#### #.#.#.#kZhF_80.9 (1kZh=+1.9 (2kZhkZha _h - a scroll labelled XYPHU PUACWkZhp 3kZh kZh kZh kZh ;===kZh] n#####<#####........##.........#.##.....#  #.###.###.#....._..#  .##.###.#........## ..†......+ .#..###.#......# #.## #.#......# #. #.#.###..# . ..#.# #@.# 3 ###......#  ######.#  .# .# .# >#kZh= kZh +4.9 (3kZh- kZh7 ; _Found a stone staircase leading down.kZhh 3kZhh kZhk kZhm kZhm kZh4u nkZhv kZhz BkZhy| kZh~ ,kZh$ kZh kZhc ,kZh kZh kZh ,kZhd kZh kZh ,kZh kZh  .#  .# #.#).  .# .#..  ###.# .... ... ##..#### #.# ####.....). ###<#####........# ........#.##.....# ###.###.#....._.@# 94.9 (10.0) .##.###.#........## ...........†......+ .#..###.#......####.## #.#......#  #. #.#.###..#  .. ..#.###..####......Zh 040m#######.#_5.9 (11_ _Found a short sword.kZhv"3kZhH$kZh'kZh*kZh+kZh~/kZh5BkZh6kZh9kZh=,kZh?kZhBkZhEkZhEkZhdGkZhN<  You see here a +0 club.kZhQRkZhR _kZh?TkZhVkZhZ,kZh[kZh^kZh&m ##. .#... .# # #. .. kZhm.# #.#). .. .# #.#.. .# .# #..... .# ##..######.# ####.....)..@.# #####........#####...##.##.....# ...#Magic Dart ###.#....._..# ...# ###.#........## ..r .......†......+ ..r   rat (asleep) ###.#......#### . # #.#......##.#.###..#kZhzW1001.9 (6_kZh~+2.9 (7kZhkZhčV _A rat comes into view.kZh4' ##. ...  # #. .. #.#). .. #.#.. .#  .# . ##..######.# # ####.....)..@.#....#####...# ....# ...# _..# ...#  ..r † ..  . #   kZh ##. ...  # #. .. #.#). .. #.#.. .#  .# ##..######.# ####.....)..@.#....#####...# ....# ...# kZh_..# ...# ..† ..  .   kZhkZhkZh4;_kZhZ _A rat is nearby!kZhI A  The magic dart hits the rat.kZh"N L****_kZhTN W**.kZh @.......kZh` 7---51=3.9 (1Magic DartkZh kZhz G _You kill the rat!kZh - :_kZhm1 kZh7 ;_kZh; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZhE3kZhkZh^kZhP!: _kZh!kZh!kZh#kZhR&,kZh'kZhJ+kZh+78===kZh+kZh,kZhB0kZhG3kZhu3kZhj4kZh6kZh8,kZh:kZh<=kZh?,kZh AkZhCkZhFkZhF;===kZhHkZh@KkZhM,kZhOkZhRkZhV,kZh*XkZh`[kZh^^,kZho`kZh/ckZhf,kZh'hkZh$kkZhKn,kZhokZh>rkZhyu,kZhvkZh{,kZhd|kZh _You now have 60 gold pieces (gained 11).##........#####...## .#.##.....# ##.....##....._..###.......##........##.........#...†......+.........+......####.........#......# ##.......## .#.###..# ##.....## .#.###..# ##.@.##-......# ##'##  ######.# #.# Magic Dart #.# #.. #.# #.r #.# .... r   rat (asleep)kZhI[15;6H #.# .... #># ..... #..kZhq _207.0)  You open the door.kZhتF-1.9 (18kZhFkZh<V _A rat comes into view.kZh"...##  ##.....## _..###.......## #.........# †kZh+.........+ #.........#  ##.......##  ##.....##  ##.@.##  ##'##   #.# #.# #..kZh6 #.# #.r kZh7#.# .... #.# ....kZh"; #># .....  #..kZhKkZh...##  ##.....## _..###.......## #.........# †+.........+ #.........#  ##.......##  ##.....##  ##.@.##  ##'##  kZh$ #.# #.# #.. #.# #. #.# .... #.# .... #># ..... #..kZhkZh2_kZh{kZh#=_ kZh9T_A rat is nearby!kZh?...##  ##.....## _..###.......## #.........# †+.........+ #.........#  ##.......##  ##.....##  ##.@.## kZh ##'##   #.# #.# #.. #.# #.r #.# ....kZh1Y #.# .... #># .....  #..kZh[kZh s ...##  ##.....## _..###.......## #.........# †+.........+ #.........#  ##.......##  ##.....## kZh{s  ##.@.##  ##'##   #.# #.# #.. #.# #.kZhs  #.# .... #.# .... #># ..... #..kZh7{ 8_kZh kZh _ _A rat is nearby!kZh  kZh ; The magic dart hits the rat.kZh kZhJ w_***.kZh` V_'...kZh j 7---5=2.0)Magic DartkZhq 9_kZhs G _You kill the rat!kZh6_kZhXkZh9_kZh" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZh.8_kZhekZh!_ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZh3kZhkZh kZh| _kZhkZh`F8===kZh kZh/kZhA,kZhkZh@  There is an open door here.kZhkZhkK _kZhpx..........# ....†......+.........+.####.........## ##.......## .#.###..# ##.....## ###..# ##...## # ##'##  ######.# #.###  # #@..#kZhX- # #...# ......#Magic DartS.........># #.......###. ......###S   ball python (constriction, asleep)## ####...#kZhQ ##### kZhZ+7.9 (5kZh>E-8.9 (6kZh<kZh*\^ _A ball python comes into view.kZh kZhSq †........+ .......#  ##.......##  ##.....##  ##...##  ##'##   #.###  #.# #@..#  #.# #...#  #.# ......#  #.# S.........  #># #.......###  #.. ......###  ### ####...#  ##### kZhAN †........+ .......#  ##.......##  ##.....##  ##...##  ##'##  kZhA #.###  #.# #@..#  #.# #...#  #.# ......#  kZhA #.# S......... #># #.......###kZhBg #.. ......### kZhBB~ ### ####...#kZhB= ##### kZh} _A ball python is nearby!kZhw i †........+ .......# kZh6x ##.......##  ##.....##  ##...##  ##'##   #.###  #.# #@..#  #.# #...# kZhbx , #.# ......#  kZhx ]#.# S.........  #># #.......### kZhx , #.. ......###  kZhx #### ####...# kZh7y ( ##### kZhZy kZh: / †........+ .......#  ##.......##  ##.....##  ##...##  ##'##   #.###  #.# #@..#  #.# #...#  #.# ......#  #.# S......... #># #.......###kZh " #.. ......###  ### ####...# ##### kZh! kZh7  _A ball python is nearby!kZh֩  kZh '**S  )The magic dart hits the ball python.  The ball python is heavily wounded.kZh2 kZh9 W.S.kZhp; d7---==9.9 (1kZh+B kZhD 5 _The ball python hisses angrily.kZhD  The magic dart hits the ball python!*.kZh:/..kZh6------8-30Magic DartkZhikZhO _You kill the ball python!kZh]kZhd8-kZhhkZh} kZh~_You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZh _kZhkZhQkZhkZhxkZhhkZhF7===kZhkZh,kZh|kZhkZhkZh~kZh,kZhkZhkZhS#8kZhI======kZhkZhkZhKkZhkZh(kZhkZhkZhJkZhkZhkZh+kZhZkZhkZhkZhkZh)%===kZhLkZhkZh_kZhgkZhkZh;kZh kZhL kZh kZh" kZhkZh%,kZhkZhkZhukZhkZh9kZh kZh,kZhkZhukZhvkZhkZhQkZhi"kZh$,kZhkZh<kZhJkZhkZh*kZhckZhkZh kZh),kZhkZh kZhkZhɘkZh8kZhakZh$,kZhkZhkZhkZhkZh1kZhkZh=kZhkZhkZhkZhnkZhkZh kZhxkZh kZhNkZhkZh)kZhïkZhkZhkZhkZhX)....#+## kZhb .#####...## #> .#   ##.....## . #.# # kZh##.......## .##..###. #.........# .......kZhJa ..+.........+ .....# kZht#.........# #...#  ##.......## #..# kZhu ##.....## #@# kZh9 -59.9 (2kZhw9.0)##...## #.# kZh ##'## #.#  kZh.## #.#  ...# #.# kZhc ###...### #.#   kZh#.......####.#   kZh#............#    #####.......######kZhH  kZhkZhG-60.9 (30kZhrkZh ; _Found a stone staircase leading down.kZhkZh #.#  ####.# ##  )....#+## # .#  #####...## #> .#  # ##.....## #. ##.# # ######.##..###.# .##........) .+..+.......# ##.........# #.@.# 2.9 (2.0)  ##.......## #..## ##.....## #.# ##...## #.#  ##'## #.#   #.### #.#   #...# #.#  ###...### #.#kZh[39;49m   #.......####.#  kZhkZh +3.9 (3kZhkZh$$ _Found a spear.kZh 3kZh7 kZh kZh: kZh kZhE ,kZh kZh= kZhq kZhߔ kZh BkZhw kZh7 XkZh ,kZh kZh kZh kZhY kZhL kZh  You see here a +0 spear. _kZhq kZhw kZh kZhu kZh0 kZh kZh kZh BkZh kZh kZh kZh kZh ,kZh kZh@ XkZh kZh ,kZh" ,kZh8& ,kZh( ,kZh* kZh+ kZh, kZh. kZh0 ,kZh0 kZh9 nkZh= BkZhZ> kZh@ ,kZh@ kZhE kZhR L kZhcS .# ###   ###. ##.##   .... ##.#.##  #.. #@###.## 83.9 (20.0)  #.. ...(...## ##.### kZhS  #.# .#.###. # #....# . #.#  .#.###.# ######.#  #.## #.# kZhS ..)....#+## #. #..# #.# ..#####...## #> ##.# #.# kZh2T 3..# ##.....## #. ##.# #.# ..###.###.##..###.# kZhp] kZhcp i4.9 (21 _Found 6 javelins.kZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)kZh! _kZhkZhEBkZhRkZh6BkZhҼkZh=BkZhnkZh3  You see here 6 javelins.kZhK _kZh,kZh4kZht)RkZh#+kZh#AkZhC,kZhP,kZhVBkZhoYkZh\,kZh^kZh=ckZhiBkZhlkZhr,kZhdtkZhvkZhy,kZh{kZhCkZhf,kZhkZhXkZhkZh[,kZhkZhBkZh,kZhFkZhkZh ,kZhkZhkZh(,kZhϰkZhkZh,kZhĹkZhkZh,kZhrkZhkZh ,kZhkZhZkZh2,kZhkZhkkZhBkZhkZh!,kZhkZh`kZh,kZhkZh.kZh,kZhkZhkZhUkZh,kZhkZhkZhkZhkZhEkZhc,kZhkZhkZh ,kZh kZh kZhXkZh,kZhkZh/kZhT#kZh#kZhc$kZh&kZh(,kZh(kZhm*kZh+,kZh*,kZh-kZh)0BkZh1kZh3,kZh3kZhI6kZh7,kZhc8kZh@,kZh@kZhIAkZhBkZh)D,kZhDkZhJFkZhG,kZhxHkZhxMkZhO,kZhPkZhORkZhSkZh9TkZhTkZhVkZhX,kZhYkZh \kZh],kZh^kZh`kZha,kZhVbkZhckZhte,kZhfkZhhkZhj,kZhkkZhp7 _You open the door.kZh{.# ####.# #... ###+##.# ####...######<#####.. .....# #.........#.# ......# ##.###.###.#.. .......####...##.###.#..kZh|{ .......@................ .......####...#..###.#.. ......# ##.##.## #.#..Magic Dart S....# #.##.####.#.# #...# #.........#.# ##+# ####.######.. S   adder (asleep) kZhg}#.# ### #.# #.#kZhG.149.9 (65kZh-50.9 (66kZhkZh _An adder comes into view. _There is an open door here.kZhc .#  ###.#  ...  ##+# #.#  #...# #####< kZh.....#  ......# ##.## .......####...#. .......@......... .......####...#..###. ......# ##.##.## #.kZh"J S....# #.. kZhD>#...# #......... ##+# ####. kZhe&#.#  #.# kZh, #.# kZhj  .#  ###.#  ...  ##+# #.#  #...# #####< .....#  ......# ##.## .......####...#. .......@......... .......####...#..###. ......# ##.##.## #. S....# #.. #...# #......... ##+# ####. #.#  #.# #.#kZh kZh͹ kZh8 ] _An adder is nearby!kZhY 3 .#  ###.#  ...  ##+# #.#  #...# #####< .....#  ......# ##.## .......####...#. .......@......... .......####...#..###. ......# ##.##.## #. S....# #.. #...# #......... ##+# ####. #.#  #.#  #.# kZh,  .#  ###.#  ...  ##+# #.#  #...# #####< .....#  kZh, ......# ##.## .......####...#. .......@......... .......####...#..###. ......# ##.##.## #. S....# #.. kZh(- A#...# #......... ##+# ####. #.# kZh{- e #.# #.#kZh3 kZh6 kZh; kZh<= ] _An adder is nearby!kZh93 ******S  The magic dart hits the adder!  The adder is heavily wounded.kZhMkZhK[n......SkZh\h7---=1.9 (1.0) kZhbkZhe/ _The adder hisses angrily.kZhk *****The magic dart hits the adder but does no damage.kZh],kZhf..S...kZhhc6------2kZhkZhX] _The adder is heavily wounded.kZhK% *** The magic dart hits the adder.kZhAkZh6S....5------3kZhkZh^ _The adder is severely wounded.kZh C  The magic dart hits the adder.kZhE e*†*kZhEb ...kZho .# # puylanitar the Conjurer###.# # Deep Elf... # Health: 15/15 ========================##+##.# ### Magic: 4/8============------------#...######<#####.. AC: 2Str: 4.....# #.........#.# EV: 11Int: 22......# ##.###.###.#.. SH: 0Dex: 13.......####...##.###.#.. XL:  2 Next: 103% Place: Dungeon:2.......@................ Noise: =--------  Time: 1154.9 (1.0)....†..####...#..###.#.kZhtp . d) +2 short sword (speed)......# ##.##.## #.#.. Cast: Magic Dart.....# #.##.####.#.##...##.........#.###+#####.######..#.# ####.##.#The magic dart hits the adder but does no damage. _The adder is heavily wounded.The magic dart hits the adder. _The adder is severely wounded.The magic dart hits the adder. _You kill the adder!. _The adder is severely wounded.You kill the adder!  Your Translocations skill increases to level 2!  You have reached level 3!kZhz /  --more--kZh~  kZhXYour experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? kZhR;>9/195/10---43 1% Magic Dart _You feel clever. x2kZhl 3kZh7 kZh kZhk 6== _kZha kZh kZh kZh! ,kZh kZh 7====kZh kZh ,kZhL kZh kZh'kZhkZh,kZhKkZh'kZhem8=====kZhkZhkZh kZh kZh ,kZh kZhIkZhykZhkZhD9=====kZhkZh5,kZhkZhs,kZhOkZh),kZhkZhkZhh10/10=====kZhkZhkZh ,kZh!kZh$kZhd&,kZh 'kZh)kZh,,kZhu-kZh0kZh92kZhz2;===kZh'3kZh7kZh=7 . . . .# ## ... kZh> ##+## #.#  ##.@.## #####<##-75.9 (21.0) ##.....## #..... #.......## ##.###.## #..........####...##.#............'............#......†..####...#..##kZh5> < ##.......## ##.##.## ##.....## #.##.### ##...## #.......kZh\>E kZhCkZhIF-6.9 (22kZhNkZhQ9 _Found a stone staircase leading up.kZh4> kZh> ,kZhF XkZhVJ _You open the door.kZhN @  There is an open door here.kZhP kZh3T K _kZhU kZhU kZhU kZhW kZh9^ {#.# # #.# # .. #.# .# . kZh^ .####.##.##r# .......... #...... .#... .# #@# .kZh_ 7 #.# ###.# #.# ... Magic Dart ##'## # ##...## #####<##kZh3_ x ##.....## #....... r   quokka (asleep) #.......###.##kZh^_ #..........####...##.##............'....kZh_ !kZhh 280.9 (4.0)kZhj +1.9 (5kZhp kZhyv Y _A quokka comes into view.lZh3q #.# # #.# #  .. #.# .# .  .####.##.##r#  .......... lZhq #......  #...#  #@#  #.#  #.# ...  ##'## #.#  ##...## #####< ##.....## lZhq9 #.......##  #........lZhrlZhi #.# # #.# #  .. #.# .# .  .####.##.##r#  .......... lZh* #......  #...#  #@#  #.#  #.# ...  ##'## lZhR ##...## #####< lZhw##.....##  #.......##  lZh;#........lZh, lZhJlZh(lZhH] _A quokka is nearby!lZhD  The magic dart hits the quokka.lZhz.*****lZh(!lZhR......lZhu9/10 ---5=2.9 (1Magic DartlZhʭlZh?J _You kill the quokka!lZh6 lZh lZhٳ lZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZhlZhlZh^lZhɐ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZhlZh0lZhlZhlZhz%| _lZh&,lZh1'lZh(lZh)'10/10lZh2)*===lZh)lZh+lZhe-lZh-lZh .lZh/lZh71,lZh1lZh3lZh5,lZh{5lZh6lZhE8lZh8;===lZh-9lZh ;lZh<,lZh9=lZh?lZhaA,lZhBlZhqClZh E,lZhElZhFlZh=HlZhcHlZhHlZhIlZhJ,lZhJlZhdLlZhdN,lZhUOlZhQlZhERlZhuRlZhRlZh7TlZhV,lZhVlZhWlZh%Y,lZhYlZhz[lZh^,lZhe_lZh`lZhc,lZh dlZhol#.#.#### ##### ## #.##.. ...##.##  #.##.#####.#...## #.##.##.........## ###### .####.##.##.##..@....# #......- ............##.#####.# #.#....##......#####.# .# #.#.##.lZhp2##...#.# #.# .# #.#)...##.##.# #.# .# #.#..#.##.. ..# ###.# ##.##### #.. ... ###.##'## ## #.# ####.....##...## #####<#####lZht12019.0)lZhuF-2.9 (20lZhylZhw|b _i - a scroll labelled TIUSKI ESAPOlZh43lZhlZhܤlZhR,lZh$BlZhulZhެlZhŮlZh<lZhlZhelZhlZh,lZhlZh1lZh,lZhlZhݽlZhڿ,lZhalZh lZh$,lZhlZh6lZh=,lZhlZhlZhj,lZhlZhlZh,lZhZlZh1lZh ,lZhlZhlZh,lZh2lZhSlZh0,lZhlZhlZhL,lZh!lZhlZh,lZhlZhlZh,lZhlZh lZh ,lZh5 lZh lZh,lZhlZhlZh,lZhFlZhlZhlZhZlZhAlZhlZh,lZhelZhlZh ,lZh[!lZh$lZh&,lZh>'lZh])lZh*,lZh+lZh,lZhJ.,lZh.lZhV0lZh1lZh2lZh2lZh3lZh+5,lZh5lZh07lZh;9,lZh9lZh>lZh@,lZhAlZhClZhE,lZhFlZh{JlZhKlZhlKlZh+LlZhMlZhKP,lZhQlZhSlZhEU,lZhUlZhWlZhdX,lZhYlZhzZlZhy\,lZh\lZh_lZha,lZhalZh]clZhLe,lZhelZhMhlZhj,lZhjlZhNmlZhoBlZhtlZhw,lZhxlZh{lZh҇G     #.#   ### #.#   .... #.########   ..... #.##...... lZh,  ......###### #.##.   .......@...# #.##.##...   .......###.####.##.##.##   ....... #............##lZhMagic Dart   ....... ####......#####   ##...g. ##...#.# lZhV  #####. ##.##.##### g   goblin (asleep)   #. #.##......   .. #.########  ##'## #lZh,42.9 (4lZh,3.9 (41lZhlZhs _A goblin comes into view. It is wielding a +0 club.lZh@D  The magic dart hits the goblin.lZhEc***)lZhE1lZh?6...lZh9/10 ---7=4.9 (1.0)Magic DartlZhGlZhJ _You kill the goblin!lZhlZh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZhlZh lZh)lZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZh} 3lZh lZh lZh f _lZh lZh1 lZhy Q10/10===lZh lZh lZh ,lZh lZh lZh^ lZh lZh lZh lZhq ,lZh lZhy lZhf lZh 4===lZh lZhu lZh8 ,lZh lZhV lZh ,lZh lZh lZh ,lZhp lZhl lZh ,lZh lZhx lZh! ,lZh" lZh/% lZh' ,lZh( lZh* lZh, ,lZh . lZh/ lZh,2 ,lZh3 lZhE7 lZh: ,lZh; lZh> lZhC@ ,lZh-A lZhB lZh@E ,lZh'F lZh'J lZh_L ,lZhYM lZhO lZhR ,lZhYS lZhT lZhW ,lZhW lZhZ lZhV\ ,lZh] lZh^ lZha ,lZha lZhd lZhf ,lZhqg lZhwi lZh k ,lZhk lZhn P  There is a stone staircase leading up here.lZhp lZh q  _lZhq lZhu lZhǂ  .........# #.#######  #.#####..## ##'##  #.....###...##  ##.###.##.....##   # ##..# #.#.......##   #.#...###..........  lZh7  #..................'   #.#...##.#......†..   #<.##.......## -lZhv   ####.#######.....##   #. ##...## lZh $Magic Dart lZh  #. ##+## lZh܃ \ # lZh - .lZh r   rat (asleep)  .rlZh? _  lZh x 70.9 (26.0)  A rat comes into view.lZhc Q .  The rat squeaks loudly.lZh i==1.9 (27Magic DartlZh F _The rat moves out of view.lZhWlZhWlZh_XlZh[lZhf}  ...# #. lZhg #.#####..## ##'##  #.....###...## # ##.###.##.....##  #.##..# #.#.##lZhNg  #.#...###.  #.........'lZhug  #.#...##.#......†.. lZhg #...@..<.##.## lZhg ####.#######.....##  #.# ##...##lZhgvMagic Dart  #.lZh.h# ##+##  #.# lZhZh ..rr   rat  ..#lZhhQ  ..# lZhhlZho,0.0)lZhpv?r.lZh6{4--2.9 (1lZh}lZh~lZhgA   #.#####..## ##'##  #..  # ##.#  #.##..#   #.#...### #....... #.#...##.#† #...@..<.#  ####.#####  #.#   #.# ##+##  #r# ... ..# ..#lZh;   #.#####..## ##'##  #..  # ##.#  #.##..#   #.#...### #....... #.#...##.#† #...@..<.#  ####.#####  #.#   #.#  #r# ... ..# ..#--lZhilZhZ _A rat is nearby!lZh   #.#####..## ##'##  #..  # ##.#  #.##..# lZh  #.#...### #....... #.#...##.#† #...@..<.#  lZh>####.#####  #.#   lZhC#.# ##+##  #r#lZh( ... lZhL%..# ..#lZhq!lZh^   #.#####..## ##'##  #..  # ##.#  #.##..#   #.#...### #....... #.#...##.#† #...@..<.#lZhz_  ####.#####  #.#   #.#  #r# ... ..#lZh_C ..#lZhflZhKhlZhnlZhZ _A rat is nearby!lZhF]  The magic dart hits the rat.***.lZh 7....9/10 ---8=3Magic Dart _You kill the rat!lZh#m _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZhu _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZh܆ _10/10======lZh)lZh{lZh8lZh.lZhBlZhlZhlZh2lZhlZhalZh!lZhĴlZh6lZh4lZhlZhͼlZhglZh-lZhlZh]lZhlZhlZhlZhclZhtlZhlZhylZhlZh=lZhlZhlZh+lZhlZhGlZhlZhlZh:lZhlZhlZh>lZhlZhlZhylZhlZhRlZhlZhMlZhlZhlZh lZh lZh:lZh]lZhlZh>lZhBlZhlZh,lZh lZhlZhlZh"lZh lZho!lZh#,lZh$lZh%lZh1(,lZhV)lZh*lZh,lZhl-lZh.lZh 0lZh4lZh5lZh7lZhv9lZhDlZhBGlZhJlZhLlZhPlZhPlZhQlZhSlZhVlZhWlZhXlZh4ZlZh\lZhZ]lZh;^lZhy`lZhblZhd,lZh]flZhhlZhilZhrjlZhmlZholZhxplZhqlZhslZh3vlZhwlZh+xlZhylZh|lZhl}lZhx~lZhlZh*lZhlZhlZh>lZhlZhXlZhJlZhlZhy`lZhlZh8lZh!lZhlZhMlZhlZhlZhlZhlZhVlZhelZhflZhlZh^lZhelZhBlZhlZhlZhlZhlZhlZh`lZhlZhlZh/lZh#lZhAlZhnlZhlZhlZhlZhlZh ,lZhB"lZh$lZh',lZh'lZh)lZhM+,lZh+lZhG-lZh3/lZh~/lZh/lZhm=lZh0^lZh_lZhK`lZh`lZhelZh6flZhnflZhglZhilZhk,lZhpllZholZhq,lZhrlZhvlZhyBlZh}7 _You open the door.lZh̀3lZh-lZhچ@  There is an open door here.lZhlZhu _lZhlZhߍlZh,lZhulZhlZh<,lZh&lZhʛlZh֝,lZh lZhlZh,lZhQlZhlZh ,lZhlZhElZh%,lZhRlZhlZh,lZhlZhlZh,lZhlZhJlZh,lZhilZh@  There is an open door here.lZhlZhr _lZhnlZh=lZh,lZh*lZhlZh,lZhZlZhtlZhn,lZhlZhlZh",lZhlZhlZh,lZh:lZhlZh,lZhUlZh<BlZhlZhmlZhh,lZhlZh:lZh,lZhUlZhlZh,lZhNlZhlZh,lZh\lZhlZhFlZh  ...  ...  ..b  #.# #.# #.# #.# lZh' #@#- ######## #.# .......#.###########Magic Dart .......#.##.......##.## .......###### #.##.#####.#...## ............# #.##.##.........## b   bat (wandering) lZhR ........###.####.##.##.##.......# ........# #............##.#####.# lZhu s........######......#####.# #.#lZh\1360.9 (87.0)lZhF-1.9 (88lZh lZh"V _A bat comes into view.lZhY ... ... ..b #.# #.# #.# #.# #@# #.# #.#  #.#  #.#  #.##.# #........ lZh;#  ... ... ..b #.# #.# #.# lZh# #.# #@# #.# #.#  #.# #.# #.##.#lZh#  #........ lZh) lZh- lZh4 lZh#7 Z _A bat is nearby!lZhW  ... ... ..b #.# #.# #.#lZh  #.# #@# #.# #.#  #.#lZh q  #.#  #.##.# #........ lZh|[  ... ... ..b #.# #.# #.# #.# #@# #.# #.#  #.# #.# #.##.# #........  _A bat is nearby!lZh ... ... ..b #.# #.# #.# #.# #@# #.# #.#  #.#  #.#  #.##.# #........ lZhkH ... ... ..b #.# #.# #.# #.# #@# #.# #.#  #.# #.# #.##.# #........  _A bat is nearby!lZhy****blZh{E...b.9/10 ---=2.9 (1.0)  _The magic dart hits the bat but does no damage.lZhK  The magic dart hits the bat..*lZh,..lZh;8-----103Magic Dart _You kill the bat!lZheJlZhN _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZhk  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZh  _lZh= l9==-..Magic Dart...l   frilled lizard (wandering)...4-5.9 (2lZh?  lZh@ S_A frilled lizard comes into view.lZh ..l ... ... #.# #.# #.# #.# #@# #.# #.#  #.#  #.#  #.##.# #....... lZh ..l ... ... #.# #.# #.# #.# #@# #.# #.#  #.# #.# #.##.# #.......  _A frilled lizard is nearby!lZh2 ..l ... ... #.# #.# #.# #.# #@# #.# #.#  #.#  #.#  #.##.# #....... lZhKw ..l ... ... #.# #.# #.# #.# #@# #.# #.#  #.# #.# #.##.# #.......  _A frilled lizard is nearby!lZh  The magic dart hits the frilled lizard..******lZh-)..lZh ...lZh..lZh$68--lZh%h2=6.9 (1Magic DartlZhr+lZh;/ lZh/D_You kill the frilled lizard!lZh_ lZhM lZh lZh  lZhn _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZh# lZh lZh lZh0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZhH 3lZh lZhY lZh` _9==lZh lZh ,lZh[ lZh ,lZh1 lZh ,lZhC lZh lZh o10/10=====lZhR lZhU lZh lZh3 lZh lZh lZh ,lZhG lZhlZh,lZhlZhNlZhQ===lZhMlZhlZh,lZhlZh lZhN ,lZh lZh lZhU,lZh9lZhlZh,lZhelZhlZh,lZhlZh-lZh^,lZhlZhQlZh,lZhLlZhylZh,lZha lZh!lZh",lZhG#lZh%,lZh &lZh(M _You now have 74 gold pieces (gained 14).lZh*3lZh*lZh,lZhW-,lZh-lZh/lZh0,lZhP1lZh_2lZhS3,lZh3lZh5lZh5,lZh]6lZh}7lZhD8lZhu8lZh8lZh{:lZh;,lZh=<lZh=lZh>lZh>lZho?lZh@lZhB,lZhbBlZh DlZhE,lZhElZhGlZhWH,lZhHlZhiJlZhpK,lZhKlZhcMlZhN,lZhBOlZhPlZhR,lZhRlZhTlZhUlZhfVlZhVlZhXlZh [,lZh[lZh]lZh_,lZh`lZhfblZhLdlZhdlZhelZhglZhyi,lZhjlZh7mlZho,lZh)plZhNrlZht,lZhulZhxlZhuz,lZh{lZh}lZh,lZh܀lZhHlZhW,lZh2lZh####...###.- ####...#########. +................  ####...#.#######. ##.##.# ## #.# #.#  #+# #.#  #.#### ####.#lZh.1411.9 (45.0)lZhF-2.9 (46lZhlZh۠d _j - a scroll labelled FOXI NU XELUMPlZh23lZhlZhlZh<,lZh_nlZhlZh,lZhlZhҾlZhJlZhvlZhlZh lZh,lZh?lZhlZhlZh!lZhlZh5lZhk,lZhlZh&lZh,lZhlZhJlZh,lZhlZhlZh,lZhlZhglZhBlZhlZht,lZhlZh7lZhlZhlZhlZhlZh^,lZhlZhrlZh,lZh&lZhMlZh,lZhxlZhulZh,lZhylZhlZh*,lZhlZhlZhlZhBlZhlZhHlZhlZhlZh,lZhglZhlZh,lZhlZh2lZh,lZhlZhIlZh ,lZh lZh& lZhm ,lZh lZhlZh,lZhNlZhlZh.,lZhlZhlZhP,lZhlZh%lZh,lZh]lZhRlZhwlZhlZhlZhnlZh lZh lZh!lZh#lZh5$,lZh$lZh%lZh&',lZhy'lZh(lZh),lZh)*lZhH+lZhL,,lZh,lZh-lZh.,lZhr/lZh0lZh1,lZh>2lZh3lZh5,lZh5lZh6lZh7,lZhU8lZh9lZh;,lZh;lZh=lZh>,lZh>lZh@lZhA,lZhTBlZhClZhD,lZhrElZhFlZhHlZhDHlZhHlZhJlZh/K,lZh~KlZhLlZhM,lZh>NlZhOlZh7Q,lZhQlZh6SlZhQT,lZhTlZhxVlZhWlZhXlZhXlZhwZlZh[,lZh\\lZh]lZh_,lZh_lZhalZh cBlZhJhnlZht    ###  ##.## lZhlu  ##.#.####### ######.###.......  #......## ##..####  #@......###....## lZhuj #.####.#.#......#  #.# #.##.##...##Magic Dart  #.. #.######.##  #.. #.# #.# lZhrv #..# #.# #.#b   bat (asleep) #..# #.# #+#  lZhv#..b .# lZh-66.9 (54lZh\,7.9 (55lZhlZhV _A bat comes into view.lZh  ###  ##.##  ##.#. #######.###....... #......## ##.. #@......###....##  #.####.#.#......#  #.#   #..   #.. #.# #.#  #..# #.# #.#  #..# #.# #+#  #..b .# lZh:### ##.## ##.#. #######.###....... #......## ##.. #@......###....##  #.####.#.#......#  #.#   #..  #.. #.#  #..# #.# #.#  #..# #.#  #..b lZh@lZhFlZhKlZh NZ _A bat is nearby!lZhA  The magic dart hits the bat.lZh******.lZh O.......lZh 9/10 ---4=8.9 (1.0)Magic DartlZh-# lZh% G _You kill the bat!lZh lZhm lZh lZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZhlZhDlZhlZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZh3lZh~lZh,lZh| _lZh,lZhlZhNlZhQ10/10===lZh lZh lZh ,lZhx lZhlZh4,lZhlZhlZh1lZhvlZhlZhlZh%lZho;===lZhlZhlZhB,lZhlZhlZh&d##.#.######## #######.###........ #......## ##..##### #.......###....##lZh&\ #.####.#.#......# #.## #.##.##...##  #..# #.######.##  #..# #.# #.#  #.@# #.# #.# - #..# #.# #+#  lZhC'#... .# Magic Dart ##.##  # S   ball python (constriction, asleep) ...+ lZh'^S # lZh0,77.9 (9lZh5G-8.9 (10.0) lZh;lZh>^ _A ball python comes into view.lZh7 ## #.  #.  #.  #.##   #..#   #..# #.# #.#  lZh#.@# #.# #.#  #..# #.# #+#  #... .#  ##.## #.. #.. ... #..S lZhs! ## #.  #.  #.  #.##   #..#   #..# #.# #.#  #.@# #.# #.#  #..# #.# #+#  #... .# lZh R ##.## #.. #.. ... #..S lZh1lZhmlZhlZhb _A ball python is nearby!lZh! ## #.  #.  #.  #.##   #..#   #..# #.# #.#  #.@# #.# #.#  #..# #.# #+#  lZh@#... .#  ##.## #.. #.. ... #..S lZh ## #.  #.  #.  #.##   #..# lZh<  #..# #.# #.#  #.@# #.# #.#  #..# #.# #+#  #... .#  ##.## #..lZhkT #.. ...lZhm #..S lZhnlZhlZhAlZhb _A ball python is nearby!lZh ` *****S  )*The magic dart hits the ball python.  The ball python is moderately wounded.lZh lZh# o.....S.lZh& l9/10 ---=9.0) lZh~+ lZh\. 5 _The ball python hisses angrily.lZhjX I  The magic dart hits the ball python!lZhe] *****†lZh B.....lZh 8-----680Magic DartlZh lZh O _You kill the ball python! lZh t _You can't see any susceptible monsters within range! (Use Z to cast anyway.) lZhJau _9==10/10======== lZhj lZh@k lZhnl lZhyn lZhTp lZhp lZhq lZhs lZhu lZhdv lZh9w lZhx lZhqz lZhR{ lZh?| lZh} lZh lZht lZh\ lZh lZh lZhN lZhS lZhA lZhS lZhˈ lZhS lZh lZh̋ lZhf lZh lZh5 lZhV, lZh lZh lZh lZhc lZh lZh lZh:, lZh@ lZh lZhF lZhљ lZhɚ lZhS lZhÝ lZhG lZh lZh lZh lZh{ lZh lZh9 lZh= lZh lZh7 lZhF lZh, lZh lZh: lZh6 lZh lZhܫ lZh lZh lZh lZhm lZhֱ lZhG, lZh lZh lZh lZh lZh lZh lZh lZh lZh lZh lZh lZhk lZh lZhx lZh, lZh lZh lZh lZh+ lZh lZh lZh6, lZh lZh) lZhP lZh lZhv lZhu lZh, lZh\ lZhM lZhn lZh lZh lZh] lZhe lZh lZhX lZh} lZh  #..## ##..#  ##...####.........# lZhd#####  #..†....+.........+...........  ##...####........J# lZh6#.###  #...## )....[. ##.##  #.###..... ## #.  lZh #.# ... #.#  #.# #'# #.#  #.# #@############.# lZh-  #.# #.#.........##.#  lZh #.# #######.#.#######.##.#Magic Dart  lZhg #.#####.............# #.##.#  lZh #.......###.....###.# #.##.#  lZh+ ######### ##....###.###.##.# J   endoplasm (asleep) lZhu##.#.........##.# lZh e#.####.........# lZhb lZhX#.# ##.######## lZh$&  lZht%526.9 (4 lZh%6.0)  You open the door. lZhL+!- lZh+%7.9 (47 lZh4 lZh<:  lZh:  lZhl;8_An endoplasm comes into view.  lZh;R_Found a leather armour and a club. lZhq #..####..#  ##...####.........#  #..†....+.........+  ##...####........  #...## )....[.   #.### ..... ## #.#  #.# ... #.#  #.# #'# #.#  #.# #@#  #.# #.#..  #.# #.#.  #.#####........   #.......###....    ##....  ##.#.  #.###  #.#   lZh #..####..#  ##...####.........#  #..†....+.........+  ##...####........  #...## )....[.   #.### ..... ## #.#  #.# ... #.#  #.# #'# #.#  #.# #@#  #.# #.#..  #.# #.#.  #.#####........   #.......###....    ##....  ##.#. #.### #.# [ lZhyum _An endoplasm is nearby! lZh@q #..####..#  ##...####.........#  #..†....+.........+  ##...####........  #...## )....[.   #.### ..... ## #.#  #.# ... #.#  #.# #'# #.#  #.# #@#  #.# #.#..  #.# #.#.  #.#####........   #.......###....    ##....  ##.#.  #.###  #.#   lZhɑ  #..####..#  ##...####.........#  #..†....+.........+  ##...####........  #...## )....[.   #.### ..... ## #.#  #.# ... #.#  #.# #'# #.#  #.# #@#  #.# #.#..  #.# #.#.  #.#####........   #.......###....    ##....  ##.#. #.### #.# [ lZh um _An endoplasm is nearby! lZhM  The magic dart hits the endoplasm..**** lZh. N....'9/10 ---9=8.9 (1.0)Magic Dart _You kill the endoplasm! lZhb _You can't see any susceptible monsters within range! (Use Z to cast anyway.) lZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.) lZhT _ lZhs10/10===  There is an open door here. _ lZhu lZh  lZh\  lZh _  You see here a bat corpse. lZh  lZh  _ lZh  lZh\  lZh .........# ..##.##..# ##..g.... .........# ......  lZh .###.##.###.#.... .#...##.# #. .....  lZh s.#.#.##.# #.#..... ........# #... ..# ##.###### #..# #.#  lZh; |##.# #..###@#  lZh #..# #......#  lZh ...#########.#..†####  lZh Magic Dart  lZh@ y....................+  lZh y...#.#######.#...####  lZh #.##.# #.##.##  lZhB jg   hobgoblin (asleep) lZh j.# #.####  lZh W #.# #.#  lZhj j #.# .<. lZh/ ,70.9 (8 lZh8 +1.9 (9 lZh@  lZh)F \ _A hobgoblin comes into view. lZh  ##..g....  .......#...... #. ..... #.#..... #... ..# #..# #.# #..###@# #......###.#..†#### .........+ #.#...####  #.##.## #.####  #.# #.#  #.# .<. lZhш/ ##..g....  .......#...... #. ..... #.#..... #... ..# #..# #.# #..###@# #......###.#..†#### .......#.#...# #.##.## #.###  #.#   #.# .< _A hobgoblin is nearby! lZhE******g lZh  lZhkh..g..... lZhlg9/10 ---=2.9 (1 lZh lZhsK _The magic dart hits the hobgoblin but does no damage. lZh ***** The magic dart hits the hobgoblin. lZh lZhdd.g.... lZhb8-----3 lZh~ lZhd _The hobgoblin is moderately wounded. lZh ****The magic dart hits the hobgoblin but does no damage. lZh\ lZhRd^.g... lZhfed7-----4 lZhqk lZhnd _The hobgoblin is moderately wounded. lZh] G  The magic dart hits the hobgoblin. lZh k†*** lZh 2... lZh% ~---55Magic Dart lZh+  lZh. M _You kill the hobgoblin! lZhܑ 3 lZh  lZh , lZh  lZh֛  lZhݟ B lZh 8=== lZh  lZh.  lZh"  lZhM  lZh  lZh  lZh  lZh" m9===== lZh  lZh) , lZh  lZhe , lZh  lZh 10/10===== lZh  lZh( , lZh  lZh  lZh{ , lZh  lZh  lZh , lZh  lZh  lZh  lZh\ ;=== lZh  lZh  lZhw , lZh  lZh;  lZh , lZh  lZh  lZh , lZh:  lZh  lZh , lZh  lZh  lZh>  lZhy  lZh  lZh   ##########  #........#  #.######.#  #.# #.# ###.#### #.#  lZhR 1.......# #.# ##########.##.###.# #.@.....####-  #.........# #..........#  #..##.##..####..........  ###..........#  #.###.##.###.#........#  #.#...##.# #.#...†...##.#  lZh  #.#.#.##.# #.#..........##........# # lZh ......#########.###### #..###.# lZh 097.9 (22.0) lZh !- lZh< %8.9 (23 lZh  lZh! c _k - a scroll labelled SAYWIO MUGGAF lZh3 lZhY lZh* lZhë lZh  lZh, lZhB, lZh  lZh lZhF, lZhd lZhF lZh lZh lZhH lZh lZhh, lZhF lZho lZhy, lZhU lZh1 lZhZ##### ....# ###.# # # #.#  lZh########## #.......#### #.## #..........#.......####.........) 604.9 (6.0) ....##..........#.#...##  lZhs##.###.#........#.# ## ##.# #.#...†...##.# ##.# #.#..........# ...# #......####### #### #..###.#  #..###.#  #...... lZh"# lZh5 lZh+5.9 (7 lZh lZh% _Found a dagger. lZhx3 lZh lZhb lZhݧ # .#  #.#  #.#  #.# ### #.# #.......#### .#.## #.... lZhp#.....w..####........).##.#.#...#.###.#..#.# $## Magic Dart.# #.#...†...##.# lZhH #.# #.#..........## #......#######  lZhw   ribbon worm (asleep) #..###. lZhG1##..### lZhq-.#  lZhCv 0  A ribbon worm comes into view. lZh+6.9 (1 lZh lZh) _Found a gold piece. lZh  #.#  #.#  #.# ######### #  #.......#### .#.##  #..........#.....w .......@.....).  lZh......#.#...### ......#.# $##  #.#...†...##.# #  #.#..........# #......####### #..###.#     lZhW  #.#  #.#  #.# ######### #  #.......#### .#.##  #..........#.....w .......@.....). ......#.#...### ......#.# $##  lZhhX #.#...†...##.# # #.#..........# #......####### #..###     lZh_ lZhc lZhj lZhmb _A ribbon worm is nearby! lZhH b ******w lZh1I D  The magic dart hits the ribbon worm. lZh  lZh `.........w lZh Y9/10 ---= lZh 7 lZhs  lZhq 9 _The ribbon worm is lightly wounded. lZh ***** The magic dart hits the ribbon worm. lZh  lZh g....w) lZhǥ #8 lZh& ?-----8 lZh,  lZh f _The ribbon worm is moderately wounded. lZh  ****The magic dart hits the ribbon worm.lZhDP)....lZh Qd7-----9lZhFXlZhZc _The ribbon worm is heavily wounded.lZhlZh6w.lZha8===-10lZh$lZhglZh3 (catching breath) ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.lZh: (...lZh } 5 -1Held lZh lZh[ . _You are caught in a web!lZhq  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZhNlZh-lZht"lZh$P _You don't know that spell.lZhlZholZhlZhF _Unknown command.lZhlZhg#6w.lZh$,2 _lZh9,lZh-lZh~lZh Zw.3lZhlZhlZhn  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZhg lZhyh lZh o lZhFq P _You don't know that spell.lZh[ lZh[\ lZha lZhZd F _Unknown command.lZh lZh |9=====4 _lZhlZhlZh0lZhjw. lZhG%5lZh|lZhClZh5^ lZh^ ?11 =6lZhgc lZh0f m _The web tears apart. The ribbon worm barely misses you.lZh?#.##.# #.# # #.# # #.# ### #lZh?#.# #.#### .#.##.# #.#...... ##..####.@.w....)..##.#.#...### ##.###.#..#.# $##lZh@i#.# #.#...†...##.# # ##.# #.#..........#.# #......######## #..###.# #..###.# lZhr@J #......#lZhAlZhBG2w.lZhG.-7lZhMlZh@OlZh~#.##.# #.# ## #.# .# #.# ## # .###.# #.#### .#.##.# #lZh8.#...... .##..####.w.....)..##.#.#...### .##.###.#.#.# $## .##.# #.#...†...##.# # .##.# #.#....#.# #......######## #..###.#  #..###.#  #......#lZh%lZhֵ w.  The ribbon worm attacks as it pursues you!lZhx'10/10lZhY======8lZh-lZhξY _The ribbon worm closely misses you.lZh#.##.# #.## #.# ..# #.# ## # #.###.# #.#### .#.##.# #.#...... lZh&#.##..####.w......)..##.#.#...### #.##.###.#.#.# $## ..##.# #.#...†...##.# # #.##.# #.#....#.# #......######## #..###.# # #..###.# # #......#lZhlZh .-9lZh_lZh!lZhv#.##.# # #.## #.#.# #.# lZhwd# # ##.###.# #.#### .#.##.# #.#...... ##.##..####.w......)..##.#.#...### ##.##.###.#lZhw.#.# $## ...##.# #.#...†...##.# # .#.##.# #.#...#lZhKx.# #......####### .###### #..###.# .# #..###.# .# #......#lZh6(catching breath)lZh ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.lZh '..lZh ~ 5 -20Held lZhjlZhj _You are caught in a web! _There is a web here.lZh1 lZh 5w.lZh[ :11 1lZh lZh * _The web tears apart.lZh =#.# .######.# .# #.# .#### #.#.# #.# # # .##.###.# #lZhx y.#### .#.##.# #.#...... .##.##..####.w.)..##.#.#...####.##.###.#.#.# $## lZh }#...##.# #.#...†...##.# # #.#.##.# #.#...#.# #......####### lZh #.###### lZhK #..###.# #.# #..###.# ..# #......#lZhw lZhc lZh 5w.lZh D===2lZh lZh lZh# #.# #.######.# #.# #.# #.#### #.#.# #.# # # #.##.###.# #.#### .#.##.# #lZhs.#...... ..##.##..####...@..w.)..##.#.#...### .###.##.###.#.#.# $## .#...##.# #.#...†...##.# # .#.#.##.# #.#...#.# #......####### #lZh߁F#.###### #..###.##.# #..###.# #..# #......#lZh lZhlZhCw.lZhlZhΌ3lZh}lZh\lZh .# .######.# .# #.# .#### #.# lZhf# #.# # # .##.###.# #.#### .#.## # #.#...... lZhP##.##..####....@w.). ##.#.#...### lZh###.##.###.#.#.# $## lZh.#.#.##.# #.#...#lZh}# #......####### lZh=.###### #..###.#.# #..###.# lZh lZh]lZh&4lZh5lZhlZhDF  You hit the ribbon worm.  The ribbon worm is moderately wounded.lZh6G5=5.5 (0.6lZhMlZhOY _The ribbon worm closely misses you.lZhg  You hit the ribbon worm.lZhۆ-6.2 (0.7lZholZhÏf _The ribbon worm is moderately wounded.lZh  You hit the ribbon worm.  The ribbon worm is heavily wounded.lZh _4-------8 (0.6lZh lZh 0 _The ribbon worm bites you.lZh =  You hit the ribbon worm.lZh -7.5 (0.7lZhv lZhФ c _The ribbon worm is heavily wounded.lZh;  lZhj(catching breath)  You hit the ribbon worm.  The ribbon worm is severely wounded.lZh.  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.lZh|slZhtu 5 8.1 (0.6Held lZhzlZh'|. _You are caught in a web!lZhlZh9/19 -------------11 9.1 (1.0lZhZlZhE _The web tears apart. The ribbon worm bites you.lZh> =  You hit the ribbon worm.lZh +8 (0.7lZh lZh, d _The ribbon worm is severely wounded.lZh........# #.######.# #.# #.# #.#### #.# .....# #.# ######### # #.##.###.# #.......#### .#.## .........# #....#......##.##..####.....w.........). .........##.....@....#.#...### .lZhv###.##.###.#.#.# $## .#...##.# #.#...†...##.# .#.#.##.# #.#..........# ........# #......####### ##.###### #..###.# #.# #..###.#.# #......#.#########.#..†####lZhlZhQ.wlZh|10/19=------lZh30.8 (1.0lZhtlZhwlZh #.######.#  #.# #.# ##.#### #.# ......# #.# ######### # ##.##.###.# #.......#### .#.##lZh........# #....#...... #..##.##..####......). #.........##......w...#.#...### #.###.##.###.#..@.....#.# $## #.#...##.# #.#...†...##.# #.#.#.##.# #.#..........# #........# #......#####lZh## ###.###### #..###.  ##.# #..###.#.# #......#.#########.#..†####..................+lZh`lZhQ.wlZh@-1lZhflZh)lZh&ml #.######.# #.# #.##.#### #.#.# #.# # ##.##.###.# #.#### .#.##  #.# #.#......  #..##.##..####lZhmR.).  #.##.#.#...###  #.###.##.###.#.@.w....#.# $##  #.#...##.# #.#...†...##.# #  #.#.#.##.# #.#.#  #.# #......lZhnF##  ###.###### #..###.# ##.# #..###.# lZh5n ##..# #......##...lZh_n###.#..†#### .+lZhplZh,xAw.lZhx&2lZhlZhSlZh #.######.# #.# #.##.#### #.#.# #.# # ##.##.###.# #.#### .#.## #.# #lZh.#...... #..##.##..####.). #.##.#.#...### #.###.##.###.#@.w.....#.# $## #.#...##.# #.#...†...##.# # #.#.#.##.# #.#lZh.# #.# #......lZh### ###.###### #..###.#lZh/  ##.# #..###.# ##..# #.....lZh\.##...###.#..†#### lZh.+lZhlZh_w. lZh&3lZh lZhE lZh #........# #.######.#  #.# #.# #####.#### #.# .........# #.# ######### # #####.##.###.# ##### .#.# #.........# ##.... #..##.##..####........)lZh #.........##.@..#.#...## #.###.##.###.#.w......#.# $## #.#...##.# #.#...†...##.# # #.#.#.##.# #.#..........# #........# #......########.###### #..###.# ##.# #..###.#lZh# ##..# #......# ####...#########.#..†####lZhzlZhgB=4lZhlZhlZh  #.######.# #.# #.# ######.#### #.# ..........# #.# ######### # ######.##.###.# #.......#### .#.  #.........# #....#.... #..##.##..####. #.........##.lZh #.#...# #.###.##.###@#.w......#.# $ #.#...##.# #.#...†...##.#  #.#.#.##.# #.#..........#  #........# #......####### ###.###### #..###.# # ##.# #..###.# ## ##..# #......# .####...#########.#..†#### .'.......................+lZh lZh. 1=5Magic DartlZh lZh lZh,  ######.#### ..........######### # lZh-######.##.##.......#### .#.  #.........# #..........#...##.##..####..................##..........#.#...####.##.###.#.w......#.# $#...##.# #@#...†...##.# # #.......# .......# #......#######.. .####...#.#######.#...####lZh40lZh6pww   ribbon wormlZh8886Magic DartlZhl>lZh1@lZh ######.#### ..........######### # ######.##.##.......#### .#.  #.................#...##.##..####..........##.w.#.#...#lZh;:###.##.###.#.w $#...##.# #.#...†...##.# # #.......# .......# #......########.###### #..###.# # ##.# # ##....lZhi.w   ribbon worm..#.. lZh~## ##.##.# #.##.##lZhlZh.w7lZh) ..........######### # ######.##.##.......#### .#.  #.............#...##.##..####..................##..........#.#...####.##.###w#.w......#.# $#lZh ...##.# #.#...†...##.# # #..........# .......# #@.....########.###### #..###.# # ##.# #..###.#.lZh'w   ribbon worm..##.## # ####.# #.####lZh6(catching breath)lZh ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.lZhlb.. 5 8Held lZhjlZh&qj _You are caught in a web! _There is a web here.lZh?lZhj#2lZhF===11 lZh9lZhHlZh* _The web tears apart.lZh. #####.##.###.# #.......#### .#.#  #.........# #..........#....#..##.##..####...............)#.........##..........#.#...###.###.##.###w#........#.# $## #.#...##.# #.#...†...##.# # #.#.#.##.# #.#..........# #........# #......####### ###.###### #.@###.# .# #..###.# ##..# #......# ##...#########.#..†#### '.......................+ ####...#.#######.#...#### # ##.##.#[3lZh 9;49m #.##.##  ####.# #.#### #.# #.#lZh ^.wlZhm '40lZhz lZhs lZh{lZhlZhMlZhlZhN  #...........#.....##.##..###.........).......##..........#.#...#####.##.###.#........#.# $## ...##.# #w#...†...##.# # #.#..........# .......# #......########.###### #..###.#  ##.# # ##.....#.†#Cast: Magic DartlZhN@....####w   ribbon worm#.##.# .<.lZhPlZhWP.wlZh{[&1lZhjalZhclZh##.##..###.....).......##..........#.#...#####.##.###.#..... $## ...##.# #.#...†...##.# # #w#..........# .......# #......########.###### #..###.# lZh ##.# #..###.# # ##.....####...#########.#..†#### '.......................+ lZh +####...#.#######.#...#### # ##.##.# #.##.#lZhj  ####  #.<. #######.#lZh Q (catching breath)lZh ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.lZh1...lZh*n 5 2Held lZh$lZhj _You are caught in a web! _There is a web here.lZh lZh( ].wlZh |3===11 3lZh^ lZh * _The web tears apart.lZh<{ lZh{ lZhx lZh{ lZhlZh.......##..#.#...#####.##.###.#... $## ...##.# #.#...†...##.# # ##..........# .......# #.w....########.###### #..###.#  ##.# #..###.# # ##....###...#########@#..†#### '.......................+ ####...#.#######.#...#### # ##.##.# #.##.##  #####  .<. #######.# ......lZh4lZh&4lZhlZhlZh@###.##.###.# $## ...##.# #.#...†...##.# # ##..........# .......# #.w....########.###### #..###.#  ##.# #..###.# # ##.#.....###...#########.#..†#### '...............@.......+ ####...#.#######.#...#### # ##.##.# #.##.##  ##### lZh#.<. #######.# ...... #####.##.#lZhlZhP.wlZh&5lZhLlZhlZht...##.# †...##.# # ##..........# .......# #......########.###### #.w###.#  ##.# #..###. # ##.#.....###...#########.#..†#### '.......................+ ####...#.#######@#...#### # ##.##.# #.##.##  #### lZh( #.<. #######.# ...... ###### ..# lZhlZh#P.wlZh&6lZhlZhlZh0d#.......# .......# #......########.###### #..###.#  ##.# #.w###.# # ##......# ####...#########.#..†#### '.......................+ ####...#.#######.#...#### # ##.##.# #@##.##  ####   lZh .<. #######.# ......# ###### ..# #lZht(catching breath) ````The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.lZh\d 8....lZhe = 5 7Held lZhj lZhn j _You are caught in a web! _There is a web here.lZh lZh P.wlZh k14=11 8lZh lZha * _The web tears apart.lZh: n.......# #......########.###### #..###.#  ##.# .# # ##.w.... ####...#########.#..†#### '.......................+ ####...#.#######.#...#### # ##.##.# #.##.##  ####   .<. ########..## ......# ##### ..# #.##lZh= lZhD P.wlZhcF &9lZhMN lZhP lZh##.###### #..###.#  ##.# # ##.... ####...#########w#..†#### '.......................+ ####...#.#######.#...#### # ##.##.# #.##.##  ####   #.<....# ########..###.# ......# ##### ..# #.##. .....50lZher ##.# # ##.... ####...#########w#..†#### '.......................+ ####...#.#######.#...#### # ##.##.# #.##.##  ####  ##.######.@....# #######.### ......lZh ##### ..# #.##. .....#.#..lZhlZhP.wlZh4&1lZhjlZhKa _There is a stone staircase leading up here.lZhulZh-wlZh|lZh}lZha.wlZhz5==2 _lZhlZhf......##......###.....###........ ....(.........# ###'### #.....### ......##.....## ##.## ##...)# # ......###....# ###...### #....# #..## #...####.......####...# #  #..####...##...........##...####.....#..#.....#...##....#..#.. # #...#............#.##.........#1 # ###.##.................##.##...#########....######.# #............................#.# .......#.).######.......####.#.#.....#.....# #..........#.#.# .......#.....# #......###.#.#.# .......#.....# #####.#....#.#.#.#.....# #.#.####.#.# ###.#.###....########.#.####.#.#lZhh:=lZholZha4.3 (2.5Magic DartlZh lZh} _You climb upwards. _There is a stone staircase leading down here.lZh 3lZh lZhw ,lZh BlZh lZh lZh@ L6==lZhC lZh[ ,lZh lZh ,lZh lZh# ,lZhA$ lZh& 7===lZhX( lZh* ,lZh+ lZh- ,lZhk. lZh1 ,lZh2 lZh$4 lZh4 9=lZhg6 lZhs8 a8=lZh9 lZhd< ,lZh= lZh> ,lZh? lZhpA ,lZhVB lZhsO _ _You start resting.lZh\ 069.3 (15.0)lZha y9===70.3 (16lZhi lZhjk " _HP restored.lZh('lZh)a Spells (Memorise)TypeFailure Level  a - Searing RayConjuration2% 2  b - Iskenderun's Mystic Blast Conjuration/Translocation 24% 4  c - Fulminant PrismlZhh)Conjuration/Alchemy 36% 4 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitlZh9o lZh%v lZh| ......##......###.....###........ puylanitar the Conjurer ....(.........# ###'### #.....### Deep Elf ......##.....## ##.## ##...)# # Health: 19/19 ======================== ......###....# ###...### #....# # Magic: 10/10 ======================== lZh} ###..## #...####.......####...# # AC: 2Str: 4#..####...##...........##...### EV: 11Int: 24#.....#..#.....#...##....#..#.. SH: 0Dex: 13 # #...#............#.##.........# XL:  3 Next: 25% Place: Dungeon:1 # ###.##........@..............## Noise: ---------  Time: 1670.3 (0.0) #####.##...#########....######.# d) +2 short sword (speed) lZh'~ #............................#.# Cast: Magic Dart .......#.).######.......####.#.# .......#.....# #..........#.#.# .......#.....# #......###.#.#.# .......#.....# #####.#....#.#.# .......#.....##.#.####.#.# ###.#.###....########.#.####.#.# _The web tears apart. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You start resting. lZh~ #_HP restored.lZhˆ lZhX Memorise Searing Ray, consuming 2 spell levels and leaving 6? Y - Yes lZh ' N - NolZhlZh......##......###.....###........ puylanitar the Conjurer ....(.........# ###'### #.....### Deep Elf ......##.....## ##.## ##...)# # Health: 19/19 ======================== ......###....# ###...### #....# # Magic: 10/10 ======================== ###..## #...####.......####...# # AC: 2Str: 4#..####...##...........##...### EV: 11Int: 24#.....#..#.....#...##....#..#.. SH: 0Dex: 13 # #...#............#.##.........# XL:  3 Next: 25% Place: Dungeon:1 # [40lZhSm###.##........@..............## Noise: ---------  Time: 1670.3 (0.0) #####.##...#########....######.# d) +2 short sword (speed) #............................#.# Cast: Magic Dart .......#.).######.......####.#.# .......#.....# #..........#.#.# .......#.....# #......###.#.#.# .......#.....# #####.#....#.#.# .......#.....##.#.####.#.# ###.#.###....########.#.####.#.# _The web tears apart. _There is a stone staircase leading up here. _You climb upwards. _There is a stone staircase leading down here. _You start resting. _HP restored.lZha+1.3 (1lZhlZhlZh+2.3 (2lZh~&lZhs/lZh6+3.3 (3lZhJ>lZhG _You start memorising the spell. You continue memorising. x2lZhT,lZhmWc _You finish memorising. Spell assigned to 'b'.lZh^Y  Adjust (i)tems, (s)pells, or (a)bilities? lZhlZhlZhȠlZh: _Huh?lZhlZhlZhlZhcF _Unknown command.lZh\Y  Adjust (i)tems, (s)pells, or (a)bilities? lZh ' lZh]'  Your spells (adjust)TypeFailure Level  a - Magic DartConjuration1% 1 b - Searing RaylZh' Conjuration2%2 Select a spell to adjust[!] toggle spell headerslZh1 lZh#: lZhB ......##......###.....###........ puylanitar the Conjurer lZhB 7....(.........# ###'### #.....### Deep Elf ......##.....## ##.## ##...)# # Health: 19/19 ======================== ......###....# ###...### #....# # Magic: 10/10 ======================== ###..## #...####.......####...# # AC: 2Str: 4#..####...##...........##...### EV: 11Int: 24#.....#..#.....#...##....#..#.. SH: 0Dex: 13 # #...#............#.##.........# XL:  3 Next: 25% Place: Dungeon:1 lZhDC b# ###.##........@..............## Noise: ---------  Time: 1673.3 (0.0) #####.##...#########....######.# d) +2 short sword (speed) #............................#.# Cast: Magic Dart .......#.).######.......####.#.# .......#.....# #..........#.#.# .......#.....# #......###.#.#.# .......#.....# #####.#....#.#.# .......#.....##.#.####.#.# ###.#.###....########.#.####.#.# _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? lZhC _Huh? _Unknown command.Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? lZhN  Huh? _Unknown command.(i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Searing Ray  Adjust to which letter? lZhlZh}lZh [ _c - Searing RaylZh|N lZh]T lZh.[ lZhc lZhh 24.3 (1 _lZho lZhW  ##.# #..###.# # ##..# #......# ####...#########.#..†#### '................w......+ #...#.#######.#...#### # ##.##.# #.##.##  ####.# #.####  #.# ##.##### 2 #.# ## ###.# #..###.# ......##.# #..# #####.##.# #..## #.##.# #..# #.# #.##.# #..#w  [39;4lZhY A9m ribbon worm #.###.##.# #...##.# ##.# .........#lZh[ lZha W.wlZh ?5.8 (2.5Magic DartlZh^ lZh } _You climb downwards. _There is a stone staircase leading up here.lZh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZh  ##.# #..###.#  puylanitar the Conjurer # ##..# #......#  Deep Elf ####...#########.#..†####  Health: 19/19 ======================== '.......................+  Magic: 8/10===================----- ####...#.#######w#...####  AC: 2Str: 4 # ##.##.# #*##.##  EV: 11Int: 24  ####.# #*####  SH: 0Dex: 13 #.# ##*#####  XL:  3 Next: 25% Place: Dungeon:2 lZhM(#.# #.@....#  Noise: ---------  Time: 1675.8 (0.0) ########.# #..###.#  d) +2 short sword (speed) ......##.# #..# Cast: Magic Dart #####.##.# #..# ..# #.##.# #..# #.# #.##.# #..# w   ribbon worm #.###.##.# #... ......##.# ##.# .........# _There is a stone staircase leading up here.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (93% to hit)lZhC E ##.##..###.#puylanitar the Conjurer # ##..##......#Deep Elf ####...#########.#..†####Health: 19/19 ======================== '.......................+Magic: 8/10===================----- ####...#.#######*#...####AC: 2Str: 4 # ##.##.# #*##.##EV: 11lZh _You finish channelling your searing ray. lZhK 3 lZhuL  lZhN d6== lZh{T  lZhwU , lZhU  lZhW 7==== lZhFX  lZhY , lZhZ  lZh[ , lZh\  lZh] , lZh|^  lZh>`  lZh` m8===== lZha  lZhlb , lZhb  lZh^d , lZh e  lZhf , lZh4g  lZhh  lZhh m9===== lZh_i  lZhj , lZh9k  lZhl , lZhm  lZh\n , lZhRo  lZhp  lZhKq o10/10===== lZhq  lZhu 4 _Magic restored. lZhcv 3 lZhw  lZhy  lZh z , lZhz  lZhE|  lZh} , lZh}  lZh  lZh e##.# #..###.# ..# #......# ...#########.#..†#### ......+ ...#.#######.#...#### .##.# #.##.## ####.# #.#### #.# ##.##### #.# #.<...@# -99.8 (20.0).# #..###.# ##.# #..# # lZhU ).##.# #..# # #.##.# #..# ##.# #..# #.# #... [.###.# ##.# ### lZh  lZh f===-700.8 (21 lZh  lZh # _Found a robe. lZh 3 lZh  lZh  lZh  lZh B lZhR  lZh4 , lZh  lZhX , lZh  lZh  lZh] , lZh  lZhD <  You see here a +0 robe. lZhT  lZh  _ lZh  lZh.  lZh  lZhQ  lZh/  lZh<  lZh , lZh  lZh  lZh , lZh  lZh8"  lZhD$ , lZh%  lZh7(  lZh) , lZh*  lZh-,  lZh- , lZh.  lZh0  lZh1 , lZh2  lZh4  lZh-6 , lZh6  lZh8  lZha: , lZh2;  lZhu=  lZh> , lZhoC  lZhF  lZhG , lZhH  lZhL  lZhhM , lZhdN  lZh R , lZhzR  lZhS  lZhU  lZh W , lZh6X  lZhRY  lZhuZ , lZhU[  lZh\  lZh^ , lZh` , lZhc , lZhc  lZhEe  lZhf , lZhg  lZhi  lZhj , lZh7l  lZh]m  lZhn , lZh]o  lZhq  lZh/s , lZhs  lZhv  lZhw , lZhXx  lZhy  lZh{ , lZh{  lZh5}  lZh~ , lZh   lZhs  lZh , lZh[  lZh  lZh , lZh}  lZh z  #......# ##.#..†####.........#........+.........+ ###.#...####.........  #.##.## .....>.  #.#### .....  ##.##### ...  #.<....# #'  #..###.# #34.8 (34  #..# #.# #.  #..# #.# ##.##  #..# #.# ##...##  #..###.# #.....#  #....[.# ##...##  ##.######## ##.##  #........#####.####.##  lZh}  ########.............# _You open the door. lZhܗ [ _Found a stone staircase leading down. lZh#Q lZhQ lZhR lZh5U lZhfZP _ lZh\^@  There is an open door here. lZh_ lZh(` _ lZha lZhd lZh g, lZhg lZhj lZhl, lZhm lZho lZhr lZhs lZh+v lZhx, lZhy lZh| lZh~, lZh lZhr lZh, lZhх lZh####...............)...........#.#...### ##.#.#.# $##  #.#...†...##.# #  #.#..........#  #......########+##..###.# ##...##.###.# ##.....##....# ##...@...## ###.#..†####.........#  lZh|...........+.........+ ###.#...####.........# #.##.## ##.....>.## #.#### ##.....##.##### ##..###.<....# ##'##  #..###.# ## lZhh242.8 (8.0) lZhĥ+3.8 (9 lZh$ lZha _l - a scroll labelled GIMALO WUHE!lZh3!lZh!lZh !lZhIk _You open the door.  There is an open door here. _!lZhpNB!lZh{PB!lZhLw _You now have 75 gold pieces (gained 1).  You see here a +0 dagger. _!lZhQy,!lZhy!lZh{!lZh},!lZh!lZh/!lZhq!lZh;,!lZhۑ!lZh!lZhڕ,!lZh!lZhq!lZhǙ,!lZh!lZh!lZh,!lZhr!lZh!lZh,!lZh!lZh !lZhΡ!lZh!lZhA!lZhX!lZh!lZhܫ,!lZh3!lZh3!lZh;,!lZh3!lZh!lZhW,!lZhӲ!lZh!lZh,!lZh!,!lZhs!lZh!lZh!lZhX!lZhP!lZhG,!lZh!lZh6!lZh,!lZh!lZh!lZh,!lZh1!lZh!lZhH.#...##### #.#  .##.## #.#  .##.# #.#  .##.# #.## ###'## #..#!lZh ##...## ##.#  #.....## #.#  .......## #.#  .. #@#  ........+(....... ####...#.###J#  Magic Dart .....>.## ##..#.#  #.....## ## #.#  !lZh##...## #.#   J   endoplasm (asleep)'## #.#  !lZht" #.# #.#   #.#   !lZh{ 76.8 (33.0)  An endoplasm comes into view.!lZh,7.8 (34!lZh0!lZh% _Found 6 stones.!lZh$'.##### #.# .## #.# .# #.# .# #.## '## #..# ..## ##.# ...## #.# ....## #.#  #@# (...........# ###...#.###J# >.## ##..#.#  ## #.#  #.#  ##'## #.#  #.# #.#  #.#!lZhA".##### #.# .## #.# .# #.# .# #.## '## #..# ..## ##.# ...## #.# ....## #.#  #@# (...........# ###...#.###J# !lZh >.## ##..#.#  ## #.#  #.#  ##'## #.#  #.# #.#  #.#!lZh!lZh=!lZh!lZhRa _An endoplasm is nearby!!lZh'.##### #.# .## #.# .# #.# .# #.## '## #..# ..## ##.# ...## #.# ....## #.#  #@# (...........# ###...#.###J# >.## ##..#.#  ## #.#  #.#  ##'## #.#  #.# #.#  #.#!lZh.##### #.# .## #.# .# #.# .# #.## '## #..# ..## ##.# ...## #.# ....## #.#  #@# (...........# ###...#.###J# >.## ##..#.#  ## #.#  #.#  ##'## #.#  #.# #.#  #.#[11;!lZht76H _An endoplasm is nearby!"lZh"lZhPut on which piece of jewellery? Jewellery (go to first with "=) "lZh e - a ring of poison resistance (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip "lZhs "lZh{z "lZh9 .#...##### #.#  puylanitar the Conjurer .##.###.#  Deep Elf .##.##.#  Health: 19/19 ======================== .##.##.##  Magic: 10/10 ======================== ###'###..#  AC: 2Str: 4 ##...####.#  EV: 11Int: 24 #.....###.#  SH: 0Dex: 13 .......###.#  XL:  3 Next: 32% Place: Dungeon:2 ........##@#  Noise: ---------  Time: 1777.8 (0.0) ........+(...........#[37"lZh m   d) +2 short sword (speed) ........####...#.###J#   Cast: Magic Dart .....>.## ##..#.# #.....## ## #.# ##...###.#  J   endoplasm (asleep)##'###.# #.##.# #.# _You now have 75 gold pieces (gained 1). _You see here a +0 dagger.  An endoplasm comes into view. _Found 6 stones. _An endoplasm is nearby! _An endoplasm is nearby!"lZhy  Okay, then."lZhL . _"lZh;  ***J  The magic dart hits the endoplasm.  The endoplasm is heavily wounded."lZh ..J.9/10 ---=8.8 (1 _The endoplasm quivers."lZh0  The magic dart hits the endoplasm.**."lZh*...8-----59Magic Dart _You kill the endoplasm!#lZh& _You can't see any susceptible monsters within range! (Use Z to cast anyway.)#lZhfX #lZhr_You can't see any susceptible monsters within range! (Use Z to cast anyway.)#lZhq _9====10/10===#lZh( #.## #..# #...## ###'##.....###......## # #. .......## ##. #......####...#.#####+(......@....#-####...#.###.Cast: Magic Dart#r   rat (asleep)..r  ##.## #lZh_RO 86.8 (7  A rat comes into view.rr.==7.8 (8 _The rat squeaks loudly.#lZhI #.#  #.#  #.##  #..#  ##.#  # #.#  ##. #.# ###...#.##### (......@....# ###...#.###.# >.## ##..#.#  ## #.#  #.#  ##'## #.#  #.# #r#  #.# ...  ##.###lZh  #.#  #.#  #.##  #..#  ##.#  # #.#  ##. #.# ###...#.##### (......@....# ###...#.###.# >.## ##..#.#  ## #.# #lZhQ  #.#  ##'## #.#  #.# #r#  #.# ...  ##.###lZhat #lZh #lZh #lZh Z _A rat is nearby!#lZh  #.#  #.#  #.##  #..#  ##.#  # #.#  ##. #.# ###...#.##### (......@....# ###...#.###.# >.## ##..#.#  ## #.#  #.#  ##'## #.#  #.# #r#  #.# ...  ##.###lZhx  #.#  #.#  #.##  #..#  ##.#  # #.#  ##. #.# ###...#.##### (......@....# ###...#.###.# >.## ##..#.#  ## #.#  #.#  ##'## #.#  #.# #r#  #.# ...  ##.## _A rat is nearby!#lZh  #.#  #.#  #.##  #..#  ##.#  # #.#  ##. #.# ###...#.##### (......@....# ###...#.###.# >.## ##..#.#  ## #.#  #.#  ##'## #.#  #.# #r#  #.# ...  ##.###lZh{qf #.#  #.#  #.##  #..# #lZhrw ##.#  # #.#  ##. #.# ###...#.##### (......@....# ###...#.###.# >.## ##..#.#  ## #.#  #.# #lZhVrR ##'## #.#  #.# #r#  #.# ...  ##.###lZhrz#lZh{#lZhЃ#lZh #lZh|T_A rat is nearby!#lZhA  The magic dart hits the rat!#lZh*****† $lZhDC.....$lZhm9/10 ---7-8.8 (1Magic Dart$lZh] _You kill the rat!$lZhPd-$lZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$lZh64$lZh?$lZhC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)$lZhz3$lZh$lZh$lZh Q _10/10===$lZhP#$lZh&%$lZh&$lZh&;===$lZh(($lZh)$lZh+,$lZhM,$lZh-$lZh/,$lZhi0$lZh1$lZh 3$lZh3,$lZhtG&$lZhJ$lZh@K$lZhK$lZhR$lZhY$lZhDZ$lZhZ,$lZh[$lZhv]$lZh^,$lZhd$lZhch$lZhi,$lZh2j$lZhk$lZhPm$lZhm,$lZh o$lZhrp$lZhq,$lZhsr$lZhs,$lZhs$lZhHv$lZhw,$lZhx$lZhz$lZh{,$lZh5|$lZh}$lZh~$lZhl,$lZh$lZh5,$lZh$lZh $lZhv,$lZh$lZh$lZh",$lZh$lZhH$lZhʋB$lZh0$lZh,$lZh;X$lZh$lZh,#### ##.....## ##.#.# #.# ##### ##...## #.#.# #.# ..##'## #.#.# #.# .# #.# #.#†###.#  #.# #.# #.......#  #.# ##.## ###.##### # #.# ##...##### #.# ###.# #.....##.#######.# [.# ##...##@#........# -825.8 (37.0) ######## ##.####.######### ..#####.####.## #####.............# #######.####.## #.#[$lZh37m ### #.# #.# #.#$lZh8-$lZhɺ$lZhvE _Done exploring.$lZhOI$lZhI7 ....................0.0). _Done exploring.$lZhc 3$lZhʸ $lZh $lZh $lZh $lZh E _Done exploring.$lZhj3$lZh$lZh~$lZhŸ$lZh $lZh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.) __Done exploring.%lZh%lZheWhere to? (Tab - D:2, ? - help) %lZh6 D - Dungeon %lZh %lZh{ #### ##.....## ##.#.# #.#puylanitar the Conjurer ##### ##...###.#.# #.#Deep Elf ....# ##'###.#.# #.#Health: 19/19 ======================== ###.##.##.#†###.#Magic: 10/10 ======================== # #.##.##.......#AC: 2Str: 4 # #.# ##.#####.#####EV: 11Int: 24 # #.# ##...##### #.#SH: 0Dex: 13 ###.# #.....##.#######.#XL:  3 Next: 37% Place: Dungeon:2 ..[.# ##...##@#........#Noise: ---------  Time: 1825.8 (0.0) ######## ##.####.#########d) [0;%lZh 10;1m+2 short sword (speed) .......#####.####.##Cast: Magic Dart ######.............########.####.###.# ####.##.##.# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring. _Done exploring. _Done exploring. _%lZh %lZh %lZh ,%lZhc %lZh  %lZh B%lZh %lZhd ; __Done exploring. _ There is an open door here. _  There is a stone staircase leading down here.%lZh %lZho $ _%lZhp %lZhB3&lZhK&lZh5&lZh&lZh&lZhL r  ###  #.#  ..#  #.#  &lZh "#.#  #@# 45.6 (19.8) #.#  ...  &lZh .#... #.#.# # #.&lZhP # ... #.# _You climb downwards.&lZh2&lZhm&lZhAa _There is a stone staircase leading up here.&lZh3&lZh1&lZh&lZhi!&lZh%P _&lZhQ'&lZh'&lZh(&lZh?*&lZh&-,&lZh-&lZh0&lZh2,&lZh3&lZh5&lZh98,&lZh9&lZh;&lZh<,&lZh=&lZh?&lZhA,&lZhsB&lZhD&lZh'F&lZhfF&lZhG&lZh\H&lZh|J,&lZh-K&lZhKN,&lZhN&lZh2QM _You now have 88 gold pieces (gained 13).&lZhbS3&lZhT&lZhsU&lZhW,&lZhW&lZhY&lZh>[&lZhp[&lZh[&lZh]&lZh=_&lZh~_&lZh_&lZha&lZhc&lZh*d&lZhd&lZh&f&lZhh,&lZhh&lZhi&lZhk&lZhk&lZh2l&lZhm&lZho,&lZhbp&lZh{q&lZhr&lZhhs&lZhs&lZhu&lZh x&lZhFx&lZhx&lZhUz&lZh{,&lZhH|&lZh}&lZh,&lZh'&lZh&lZh,&lZh&lZhȄ&lZh&lZh&lZho&lZh3&lZh6&lZh&lZh&lZh,&lZhf&lZh&lZhy,&lZh&lZh&lZh3,&lZh&lZh&lZh,&lZh&lZh0&lZhL &lZh} &lZhP &lZhC &lZh#.###.#.#.#........#.........#.#####...#.#........##. #.#.###.##.##.###.#.###.##.##.........#.#..#&lZh J#####.#.#.#.#.## ##.#.#.#.#.##.######.#.#.#.#.@.......#.#...#.####..?..g#.......# #####&lZhVMagic Dart###.###.#### ### &lZhg   hobgoblin (asleep) &lZh"&lZh!/81.6 (36.0&lZhtp,2.6 (37&lZhx&lZhz\ _A hobgoblin comes into view.&lZh  .  ...#.####  ........#  #. #.#.###.##.#  .###.##.#  ...#.#..#  .#.#.#.## #  &lZhJ #.#.#.#.#.##.#####  #.#.#.#.#.@.......  #.#...#.####..?..g  #.......# #####  &lZhv . ### ###&lZh !&lZh  .  ...#.####  ........#  #. #.#.###.##.#  .###.##.#  &lZh ...#.#..#  .#.#.#.## #  #.#.#.#.#.##.#####  #.#.#.#.#.@.......  &lZhy #.#...#.####..?..g  #.......# #####   ###  &lZh &lZh*  _A hobgoblin is nearby!&lZh~  .  ...#.####  ........#  #. #.#.###.##.#  .###.##.#  ...#.#..# &lZh .#.#.#.## #  #.#.#.#.#.##.#####  #.#.#.#.#.@.......  #.#...#.####..?..g  #.......# ##### &lZh;   &lZha >### ###&lZh+` .  &lZh+...#.####  ........#  #. #.#.###.##.#  .###.##.# &lZh&, ...#.#..#  .#.#.#.## # &lZhL, #.#.#.#.#.##.#####  &lZh{,y#.#.#.#.#.@.......  &lZh,#.#...#.####..?..g  &lZh,#.......# #####  &lZh, &lZh-H###  &lZh3&lZh[7&lZho<&lZh?` _A hobgoblin is nearby!'lZh! .  ...#.####  ........#  #. #.#.###.##.#  .###.##.#  ...#.#..#  .#.#.#.## #  'lZh"#.#.#.#.#.##.#####  #.#.#.#.#.@.......  #.#...#.####..?..g  #.......# #####  'lZhK"O ### ###'lZhS  .  ...#.####  ........#  #. #.#.###.##.#  .###.##.# 'lZh)i ...#.#..#  .#.#.#.## #  #.#.#.#.#.##.#####  #.#.#.#.#.@.......  #.#...#.####..?..g  #.......# #####  'lZhXM ###  'lZh˽'lZhm'lZh"'lZh ` _A hobgoblin is nearby!'lZha ******g  'lZh8The magic dart hits the hobgoblin.'lZhZa'lZh h{...?.g.'lZhkl9/10 ---=3.6 (1.0) 'lZhKq'lZh1t] _The hobgoblin is almost dead.'lZh3G  The magic dart hits the hobgoblin.'lZh*****†'lZh1Y...?.'lZh68-----414Magic Dart'lZh<'lZh?M _You kill the hobgoblin!'lZh]'lZh'lZh;'lZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'lZh&< 'lZh<> 'lZhC 'lZh-F _You can't see any susceptible monsters within range! (Use Z to cast anyway.)'lZh 'lZhw 'lZhN 'lZh 'lZh : _'lZh 'lZhN E9=='lZhG 'lZh 'lZhW 'lZh9 'lZh޳ ,'lZhٴ 'lZhm ,'lZh 'lZh6 'lZhi '10/10'lZh H====='lZhv 'lZh 4 _Magic restored.'lZh 3'lZh 'lZh 'lZh1 ,'lZhA 'lZh{ 'lZh ,'lZh 'lZh 'lZh 'lZhK ;==='lZh$ 'lZh ........#.####.# ..#.#........#.# #.###.##.#.# ###.#.###.##.#.# ........#.#..#.# ###.#.#.#.#.##.# .#.#.#.#.##.##########.#.#.#.#.............#.#...#.####..@.†-#.......# #############.###.# ### ##'lZh* W# 'lZh /90.0)'lZh F-5.6 (11'lZh 'lZh4 a _m - a scroll labelled OFRAUGAZESO'lZh 'lZh; 'lZh 'lZh 'lZh 'lZh B'lZh ,'lZh 'lZh0 e  You see here a hobgoblin corpse.'lZh 'lZh a _'lZh B'lZh 'lZh 'lZhE 'lZh 'lZh  ,'lZhw 'lZh 'lZhD 'lZhb 'lZh 'lZh 'lZhO" 'lZh" 'lZh# 'lZh$ 'lZhc& 'lZh& 'lZh`' 'lZh( 'lZh* 'lZh+ 'lZh+ 'lZh- 'lZhE/ 'lZhp/ 'lZh00 'lZh32 'lZh3 'lZh3 'lZhG4 'lZh5 'lZh7 ,'lZh7 'lZh8 'lZh: 'lZh?: 'lZh: 'lZh$< 'lZh= ,'lZh> 'lZhQ? 'lZh@ ,'lZhlA 'lZh=C 'lZhD ,'lZh2E 'lZhOF 'lZhH ,'lZhLH 'lZhI 'lZh&K ,'lZhlK 'lZhL 'lZh9O ,'lZhO 'lZhP 'lZhaS B'lZhT 'lZhmU 'lZhU 'lZhU 'lZhW 'lZhMY 'lZhY 'lZhY 'lZh [ 'lZh\ ,'lZh] 'lZhf_ 'lZha ,'lZhb 'lZhd 'lZhf 'lZh"(lZh% #+#  #.#  #.#  #.#  #.# # ... .#.#. .#.##############...... .#.............@.#.#########...... .#.#.#. .#...#l#. .. (lZh.........# o ..†.....(lZh(lZh(lZh (lZhxd _There are monsters nearby!(lZhCC #+#  #.#  #.#  #.#  #.# # .... .#.#. #.#.##############...... #(lZhCE.#.............@.# #.#########...... #.#.#.#. #.#.. #.#l# #. .. .........# o (lZhQD7..†.....#(lZhC #+#  #.#  #.#  #.#  #.# # (lZh... .#.#. .#.##############...... .#.............@.#.#########...... .#.#.#. .#(lZh...#l#.(lZh .. .........# o (lZh I..†.....(lZh) (lZh(lZh(lZh(lZhYd _There are monsters nearby!(lZhs #+#  #.#  #.#  #.#  #.# # .... .#.#. #.#.##############...... #.#.............@.# #(lZh4t(.#########...... #.#.#.#. #.#.. #.#l# #. .. .........# o ..†.....#(lZhit"(lZh:  #+#  #.#  #.#  #.#  #.# # ... .#.#. .#.##############...... .#.............@.#.#########...... (lZh J.#.#.#. .#...#l#. .. .........# o ..†.....(lZh  (lZh"(lZhS(lZh(lZh)!d _There are monsters nearby!(lZhL  The magic dart hits the frilled lizard.(lZh}q****†(lZh;8....(lZh t9/10 ---2=5.6 (1.0) (lZhO(lZhR _You kill the frilled lizard!(lZhk. ******o  The magic dart hits the orc but does no damage.(lZh (lZh ....†o.(lZh j8-----=6(lZh (lZh % _The orc shouts!(lZh9 M*****(lZh=T  The magic dart hits the orc but does no damage.(lZh4? (lZh_?6 You hear an angry hiss.(lZh[@(lZhG8 ...(lZhG.o.  An adder comes into view.(lZhNl7------7(lZhT(lZhW2 _The adder moves out of view.)lZh,G****)lZhM2...o†----8 _The magic dart hits the orc but does no damage.)lZhɯ *** The magic dart hits the orc.)lZhF..o.SS   addero   orc6--9 _The orc is moderately wounded.)lZhZ #+#  #.#  #.#  #.#  #.# # .... .#.#. #.#.##############...... #.#.............@.# #.#########...... #.#o#.#. #.#.S #.#†# #. .. .........# . ..†.....#)lZhK #+#  #.#  #.#  #.#  #.# # ... .#.#. .#.##############...... .#.............@.#.#########...... .#o#.#. .#..#†#. .. .........# . ..†.....)lZh )lZh˟)lZhi)lZhd _There are monsters nearby!)lZh*Z #+#  #.#  #.#  #.#  #.# # .... .#.#. #.#.##############...... #.#.............@.# #.#########...... #.#o#.#. #.#.S #.#†# #. .. .........# . ..†.....#)lZh  #+#  #.#  #.#  #.#  #.# # ... .#.#. .#.##############...... .#.............@.#.#########...... .#o#.#. .#..#†#. .. .........# . ..†..... _There are monsters nearby!)lZh= & )lZh #**)lZhh  )lZhƯ 2The magic dart hits the orc.)lZh6 )lZh 8 )lZh; )lZh]B )lZhC .)lZhC o)lZhcD ..)lZhD .)lZh7E go   orc)lZhG #5)lZhH '----)lZh_H 40)lZhN )lZhR  )lZhS )lZhdS I_The orc is almost dead.)lZhB *The magic dart hits the orc but does no damage.*lZho.SS   addero   orc4-----1 _The orc is almost dead.*lZhCM #+# #.# #.# #.# #.##.####.# # ..........# .#.#. ##.#.#...... .#.#............@.o# .#.#...... .#.# S#.#. .#.# .. ##.# †# ##.# ..o   orc..........# .#....†.....#  #.#o.S.S   addero   orc5===2*lZhXs _The orc attacks as it pursues you! The orc barely misses you.*lZh  #+# #.# #.# #.# #.##.####.# #.# .#.#.#.#.#...... ..#.#.o.# #.#.#S..... #.#.# .#.#. ..#.# .. .##.# †# .##.# ...# . ###....†.....#  #.#o.S.-3*lZhT W# #+# # #.# # #.# # #.# # #.##.####.# #.# .#.#.#.#.#.......#.#.o.S##.#.#...... ##.#.# .#.#. #..#.# .. #.##.# †# #.##.# .. #.# . ####....†.....# # #.#o.S.=4 _The orc attacks as it pursues you! The orc barely misses you.*lZhd.# #+# .# #.# .# #.# .# #.# .# #.# .######.####.# #.# .#.#. .####.#.#.......#.#.o.S.# .##.#.#...... .##.#.# .#.#. .#..#.# .. .#.##.# †# .#.##.# .. .#.# . .####....†.....# .# #.#*lZh`o.S.*lZh&5*lZh*lZh^ _The orc attacks as it pursues you! The orc closely misses you.*lZhT+lZh1^  You closely miss the orc.+lZhK;;S.+lZh%=K===6.3 (0.7+lZhD+lZhG +lZhHN_The orc is severely wounded.+lZhJx  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+lZhM.# #+# puylanitar the Conjurer .# #.# Deep Elf .# #.# Health: 19/19 ======================== .# #.# Magic: 3/10=======----------------- .# #.# AC: 2Str: 4 .######.####.# #  EV: 11Int: 24 .............# .#.#.  SH: 0Dex: 13 .####.#.##############......  XL:  3 Next: 42% Place: Dungeon:3 ....#.#.........@oS...#  Noise: =--------  Time: 1946.3 (0.0) .##.#.################......  d) +2 short sword (speed) .##.#.#.#.#.  Cast: Magic Dart .#..#.#.. .#.##.#†# .#.##.########## ..  +lZhRS   adder .#.............# .  o   orc .####....†.....# .# ##########.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 scale mail (severelywounded, 82% to hit)+lZh( .# #+# puylanitar the Conjurer .# #.# Deep Elf .# #.# Health: 19/19 ======================== .# #.# Magic: 3/10=======----------------- .# #.# AC: 2Str: 4 .######.####.# #  EV: 11Int: 24 .............# .#.#.  SH: 0Dex: 13 .####.#.##############......  XL:  3 Next: 42% Place: Dungeon:3 ....#.#.........@oS...#  Noise: =--------  Time: 1946.3 (0.0) .##.#.################......  d) +2 short sword (speed) .##.#.#.#.#.  Cast: Magic Dart .#..#.#.. .#.##.#†# .#.##.########## ..  S[39;+lZh 49m   adder .#.............# .  o   orc .####....†.....# .# ##########.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 war axe and wearing a +0 scale mail (severelywounded, 82% to hit)  You focus your ray upon the orc. The searing ray hits the orc! #+# #.# #.# #.# #.# #  .#.#. ####...... .......@****.# ####...... .#.#. † ..   †   Press: ? - help, Shift-Dir - straight line: an orc, wielding a +0 war axe and wearing a +0 scale mail (severelywounded[3+lZh4 7m, 82% to hit)  You focus your ray upon the orc. The searing ray hits the orc!  You kill the orc!  The searing ray hits the adder.+lZh`@  The adder is severely wounded.S...+lZhJB >4==+lZhB 46=7.3 (1+lZhmC =Ray +lZhL +lZhP  +lZhQ X_(Press . to maintain the ray.)+lZh=  The searing ray hits the adder.****+lZhޠ \)...3--678Magic Dart+  _You kill the adder!,lZh L>****,lZh)...2-------9++ ,lZhQH>****,lZhG)...1-------50 _You finish channelling your searing ray.,lZh92==3=====4=======5===6=====,lZhX,lZhA7====,lZh,,lZh*,lZh/,lZh0,lZh2,lZh+7,lZhr8,lZh/:,lZhw=,lZh8>W8=====,lZh>,lZh@,lZhB,lZh\C,lZhD,lZhH,lZhRI,lZhK,lZhN,lZhtO,lZh Q,lZhU9=====,lZhYY,lZh Z,lZhP[,lZhb^,lZh_,lZh<`,lZhc,lZhd,lZhf,lZhTj,lZhkY10/10=====,lZhk,lZhTm,lZhp,lZhs,lZhAt,lZhu,lZh|x  Things that are here:  a +0 war axe; a +0 scale mail; an orc corpse,lZh|,lZh,lZhg _,lZh,lZh,lZh,lZhڊ,lZh},lZh,lZh,lZhL;===,lZh~,lZh,lZh,lZh,lZhW,lZh},lZh #+# #. #.# .. #.# #.+# #.# ... #.#.. ,lZhH#.####.# .###### .# ......# $......#.#.#.#> ,lZh!d#.##############@.......89.3 (39.0) ,lZhʴV#..........)....#.#.#.#. ################....... ,lZh9/# ,lZh#.#.#.# # ,lZh<..... #,lZh.#†#.# ########## .......,lZhe........# .# #.#...†.....# ..,lZh,lZhm-90.3 (40,lZh,lZh; _Found a stone staircase leading down.,lZhj'3,lZhN~,lZhB,lZh _You now have 102 gold pieces (gained 14).#+# #.#.# ..#.# #.+# #.# ######<..... #.# #.# #.$.........####.##@#######.#8.3 (8.0).....##.......#.#.#.#>.####.#.##############........ .....#.#..........)....#.#.#.#. #.##.#.################....... #.##.#.# #.#.#.# #.#..#.#  ..... #.#.##.#  .#†#.# #.#.##.########## .......9.3 (9 _Found a stone staircase leading up.,lZh G 3,lZhV ,lZhm\ _You now have 108 gold pieces (gained 6).,lZhd n,lZhf ,lZhf ,lZhg ,lZhi ,lZhl ,,lZhgm ,lZhq ,lZh .#. . #S .#  .. ..+  #+# .##...  #.# .....  #.# ###.#.+#  #.# ######<@....#. ,lZh0  #.# #.............# #.####.##.#######.#.#.. Magic Dart...###.#.#.#> .#.####........ .#..........)....#.#.#.#. ,lZh` 0S   ball python (constriction, asleep) .################....... .# #.#.#.,lZh Y# .#,lZh 0.....,lZha .2005.3 (6,lZh +6.3 (7,lZh ,lZhџ ^ _A ball python comes into view.,lZhZ S .  #. .  #S .#  .. ..+  #+# .##...  #.# .....  #.# ###.#.+#  #.# ######<@....#.  #.# #.............# #.#######.#.#.. .#.#.#> ...... )#.#.#. .... #.#.#.# ..... ,lZh0  .  #. .  #S .#  .. ..+  #+# .##...  #.# .....  #.# ###.#.+#  #.# ######<@....#.  #.# #.............# #.#######.#.#.. .#.#.#>.)#.#.#. ....#.#.#.,lZh ,lZh ,lZh[,lZhb _A ball python is nearby!,lZh  .  #. .  #S .#  .. ..+  #+# .##...  #.# .....  #.# ###.#.+#  #.# ######<@....#.  #.# #.............# #.#######.#.#.. .#.#.#> ...... )#.#.#. .... ,lZhϕP#.#.#.# ..... -lZh .  #. .  #S .#  .. ..+  #+# .##...  #.# .....  #.# ###.#.+#  #.# ######<@....#.  #.# #.............# #.#######.#.#.. .#.#.#>.-lZh)#.#.#. ....#.#.#.-lZh-lZh-lZh-lZhb _A ball python is nearby!-lZhW' .  #. .  #S .#  .. ..+  #+# .##...  #.# .....  #.# ###.#.+#  #.# ######<@....#.  #.# #.............# #.#######.#.#.. .#.#.#> ...... )#.#.#. .... #.#.#.# -lZh,..... -lZhs> .  #. .  #S .#  .. ..+  #+# .##...  #.# .....  #.# ###.#.+#  #.# ######<@....#. -lZht #.# #.............# #.#######.#.#.. .#.#.#>.)#.#.#. ....#.#.#.-lZh|-lZh-lZh-lZhŋb _A ball python is nearby!-lZh\I  The magic dart hits the ball python.-lZh(r†****-lZh];9....-lZhG9/10 ---9=7.3 (1Magic Dart-lZhL-lZhNO _You kill the ball python!-lZh@-lZhc#-lZh?*-lZh, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)-lZhp  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)-lZh 3-lZh -lZh -lZhS $ _-lZhu* o10/10===-lZhT #. .#. . #.# #. ..### .#† .#  .... ... ..+ #+# #..##.##...## #.# #.S......... #.# ###@#.+# - #.# ######<.....#. .# #.............# Magic Dart #.####.##.#######.#.#.........##.......#.#.#.#> #.##############........ S   adder (asleep) #..........)....#.#.#.# ################....... # #.#.#.# 12.3 (5 -lZh9] k An adder comes into view. .SS  The adder hisses angrily.==3.3 (6 _The adder barely misses you.-lZh  #. .#  . . #  .# #. ..  ### .#† .#  .... ... ..+  #..##.##...##  #..S........  ###@#.+#  ######<.....#.  #.............# #######.#.#... .#.#.#> -lZh ....... )....#.#.#.#. ...... # .lZhT@R #. .#  . . #  .# #. ..  ### .#† .#  .... ... ..+  #..##.##...##  #..S........  ###@#.+#  ######<.....#.  #.............# #######.#.#....#.#.#>....... )....#.#.#........lZh}H.lZhI.lZh%P.lZhS] _An adder is nearby!.lZhRX #. .#  . . #  .# #. ..  ### .#† .#  .... ... ..+  #..##.##...##  #..S........  ###@#.+#  ######<.....#. .lZhX #.............# #######.#.#... .#.#.#> ....... )....#.#.#.#. ...... # .lZhh #. .#  . . #  .# #. ..  ### .#† .#  .... ... ..+  #..##.##...##  #..S........  ###@#.+#  ######<.....#.  #.............# #######.#.#....#.#.#>....... )....#.#.#........lZhw.lZhm.lZhB] _An adder is nearby!.lZhI #. .#  . . #  .# #. ..  ### .#† .#  .... ... ..+  #..##.##...## .lZhJ; #..S........  ###@#.+#  ######<.....#.  #.............# #######.#.#... .#.#.#> ....... )....#.#.#.#. .lZhWJK...... # .lZho #. .#  .lZhJ. . #  .# #. ..  ### .#† .#  .... ... ..+ .lZh #..##.##...##  #..S........  ###@#.+# .lZh8l ######<.....#.  #.............# #######.#.#....lZh\.#.#.#>....... .lZh)....#.#.#........lZh4.lZh.lZh] _An adder is nearby!.lZhe m  The magic dart hits the adder..lZho  The adder is moderately wounded..lZhg9/10 ----4.3 (1.lZh.lZhK _The adder misses you..lZh%  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..lZh   puylanitar the Conjurer #. .#  Deep Elf . . #  Health: 19/19 ======================== .# #. ..  Magic: 7/10================-------- ### .#† .#  AC: 2Str: 4 .... ... ..+  EV: 11Int: 24 #+# #..##.##...##  SH: 0Dex: 13 #.# #..S........  XL:  3 Next: 69% Place: Dungeon:3 #.# ###@#.+#  Noise: =--------  Time: 2014.3 (0.0) #.# ######<.....#.  d) +2 short sword (speed) [.lZh 11d#.# #.............#  Cast: Magic Dart #.####.##.#######.#.#... .......##.......#.#.#.#> #.##############........  S   adder #..........)....#.#.#.#. ################....... ##.#.#.# _The adder misses you.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 66% to hit).lZh puylanitar the Conjurer#. .#Deep Elf. . #Health: 19/19 ========================.# #. ..Magic: 7/10================--------### .#† .#AC: 2Str: 4.... ... ..+.lZh EV: 11Int: 24 #+##..##.##...##SH: 0Dex: 13 #.##..*.........lZhˎ XL:  3 Next: 69% Place: Dungeon:3 #.####@#.+#.lZh fNoise: =--------  Time: 2014.3 (0.0) #.# ######<.....#.d) +2 short sword (speed) .lZh6 %#.# #.............#Cast: Magic Dart #.####.##.#######.#.#... .lZh_ c.......##.......#.#.#.#> #.##############........S   adder .lZh #..........)....#.#.#.#. ################....... #.lZh J#.#.#.# _The adder misses you..lZhڏ Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells..lZhH "Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 66% to hit).lZh= QS  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: an adder (moderately wounded, 66% to hit  You focus your ray upon the adder. The searing ray misses the adder.(Press . to maintain the ray.).lZh@ p=5.3 (1Ray .lZh% .lZh( = _The adder bites you but does no damage..lZh` * The searing ray hits the adder!/lZh@{ SThe adder is almost dead./lZh|6--6+ /lZh/lZh$/lZh'S _The adder closely misses you./lZhD  The searing ray hits the adder!/lZhM*/lZhj<†/lZhs--927Magic Dart++ /lZhz/lZh|I _You kill the adder!/lZh@3/lZhB/lZheFK  You stop channelling your searing ray./lZhJ[ _/lZhK/lZh!L/lZhTO,/lZhSP/lZhRd7==/lZhS/lZh V,/lZhV/lZhRY,/lZhTZ/lZh\,/lZh_]/lZh_/lZh_m8=====/lZh a/lZhc,/lZhud/lZh|f,/lZhg/lZhaj,/lZhhk/lZhl;9/lZhCmH=====/lZhm/lZhn/lZho/lZho/lZh_q,/lZhr/lZhu,/lZh4v/lZhy/lZhy'10/10/lZhzH=====/lZhr{/lZh/lZho,/lZh/lZh/lZh/lZhň/lZh/lZhq/lZh .... # ## . ...#. .#.#  ..#.# .#.  ...g# .. # /lZhqJ#.#?#.# ..  ### #..#†.# .#  .... #..@# ..+-- +# #..##.##...## .# #..†........Magic Dart /lZh.# ####.#.+#.#.# ######<.....#. .# #.............# g   goblin (asleep) .####.##.#######.#.#../lZhc. ......##.......#.#.#.#> /lZhG.##############......../lZhZ 358.0)  A goblin comes into view. It is wielding a +0 club./lZhG--6.3 (19/lZhd/lZhDg _Found a scroll labelled QES ECHOERAKEI./lZh6 ..  .. # ## .  ...#. .#.#  ..#.# .#.  ...g# .. #  #.#?#.# ..  ### #..#†.# .#  .... #..@# ..+  #..##.##...##  #..†.  ####. /lZh <.....#.  .. ### >  /lZh  ..  .. # ## .  ...#. .#.#  ..#.# .#.  ...g# .. #  #.#?#.# ..  ### #..#†.# .#  .... #..@# ..+  #..##.##...##  #..†.  ####. /lZh1 <.. .. ###>/lZh /lZh /lZh /lZhO ] _A goblin is nearby!/lZh  ..  .. # ## .  ...#. .#.#  ..#.# .#.  ...g# .. #  #.#?#.# ..  ### #..#†.# .#  .... #..@# ..+  #..##.##...##  #..†.  ####./lZh  <.....#.  .. ### >  /lZhBa M ..  .. # ## .  ...#. .#.#  ..#.# .#.  ...g# .. #  #.#?#.# ..  ### #..#†.# .#  .... #..@# ..+  #..##.##...##  #..†.  ####. <.. .. ###> _A goblin is nearby!/lZhr [ ..  .. # ## .  ...#. .#.#  ..#.# .#.  ...g# .. #  #.#?#.# ..  ### #..#†.# .#  .... #..@# ..+ /lZhVs #..##.##...##  #..†.  ####.  <.....#.  .. /lZhs T### >  /lZh  ..  .. # ## .  ...#. .#.#  ..#.# .#.  ...g# .. #  #.#?#.# ..  /lZh j### #..#†.# .#  .... #..@# ..+  #..##.##...##  #..†. /lZhR  ####. <../lZh . .. /lZh v###>/lZhc/lZhq/lZhG/lZh] _A goblin is nearby!0lZhD  The magic dart hits the goblin.0lZh4e)**0lZh0S?†0lZh69/10 ---4=7.0)Magic Dart0lZhL=0lZh?J _You kill the goblin!0lZh>0lZhV0lZhw 0lZh" _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0lZhW0lZh0lZh0lZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)0lZhMI0lZh0lZh$ _0lZhpB0lZh0lZh,0lZh0lZhg10/10===0lZh0lZhd0lZh,0lZht0lZh2g  You see here a ball python corpse.0lZh2S .# .... # ## .....#. .#.# .w..#.# #.#.#.#0lZh0 ......)#h.....# #.#@#.# ..- ### #..#†.# . ....##...##..+0lZhMagic Dart #+#..##.##...## #.# #..†....0lZhJ.... #.# ####.#.+#.#.0lZhw   ribbon worm (asleep) #.# ######<.....#. 0lZhEh   jackal (asleep) #.# #.......# 0lZh6#.####.##.#######.#.#...0lZh,42.3 (50lZhhE-3.3 (60lZh0lZhMT _A jackal and a ribbon worm come into view. 0lZh_You see here a scroll labelled QES ECHOERAKEI.0lZhh  .#  ..  .. # ## .  ....#. .#.#  .w..#.# #.#.#.#  ......)#h.....#  #.#@#.# ..  ### #..#†.# .#  ....##...##..+  #..##.##...##  #..†  0lZhh w  <    0lZh X .#  ..  .. # ## .  ....#. .#.#  .w..#.# #.#.#.#  ......)#h.....#  #.#@#.# ..  ### #..#†.# .#  ....##...##..+  #..##.## #..†   <  0lZh 0lZh 0lZhJ 0lZhF d _There are monsters nearby!0lZh: & .#  ..  .. # ## .  ....#. .#.#  .w..#.# #.#.#.#  ......)#h.....#  0lZh7; #.#@#.# ..  ### #..#†.# .#  ....##...##..+  #..##.##...##  #..†    <0lZhf; W    0lZh  .#  ..  .. # ## .  ....#. .#.#  .w..#.# #.#.#.#  ......)#h.....#  #.#@#.# ..  ### #..#†.# .#  ....##...##..+  #..##.## #..†   0lZh Z<  0lZh 0lZh> 0lZhk z _There are monsters nearby!0lZh .#  ..  .. # ## .  ....#. .#.#  .w..#.# #.#.#.#  ......)#h.....#  #.#@#.# ..  ### #..#†.# .#  ....##...##..+ 0lZhT #..##.##...##  #..†    <    1lZhg .#  ..  .. # ## .  ....#. .#.#  .w..#.# #.#.#.#  1lZhh......)#h.....#  #.#@#.# ..  ### #..#†.# .#  ....##...##..+  #..##.## #..†1lZhh[   <1lZhhJ  1lZh!r1lZhr1lZhYx1lZhzd _There are monsters nearby!1lZh7A h  The magic dart hits the jackal.  The jackal is heavily wounded.1lZh6  The jackal barks!1lZhO.whw1lZh6----9/10 ---====4.3 (11lZh1lZh. _The jackal bites you. x21lZhH,n  The magic dart hits the jackal.1lZh=n  The jackal is severely wounded.1lZh8-----=---51lZhn1lZhT _The jackal closely misses you.1lZh3D  The magic dart hits the jackal.1lZh#E†1lZh1lZhշU.w1lZh7-----8---61lZh1lZhJ _You kill the jackal!1lZh( *** The magic dart hits the ribbon worm!1lZh ..)(catching breath)  The ribbon worm is heavily wounded.1lZh ```The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.1lZh?1lZhJ S..)S   adder (wandering)  You are caught in a web!1lZhJ--- 5 7Held 1lZhR1lZhUY _An adder comes into view.3lZh,3lZh_..w.)#SS3lZhg7=---11 -3lZhg83lZh"3lZh %* _The web tears apart.3lZh .#.. .. # ## . ....#. .#.# ....#.# #.#.#.#....w.)#S.....#  #.#?#.# .. ### #..#@.# .# 3lZh....##...##..+ +# #..##.##...## .# †........ .# ####.#.+#.#. .# ######<.....#. .# #.............# .####.##.#######.#.#... ......##.......#.#.#.#>3lZh3lZhI†SS   adder3lZh,@-93lZh3lZhx _You see here a ball python corpse.3lZh .#.. .. # ## . 3lZh ....#. .#.#..#.# #.#.#.#...)#†.... #w#S#.# ..### #..#†.# .# ....##..@##..+ +# #..##.##...## . #..†........#w   ribbon worm3lZhS   adder .##############........3lZh"3lZh'D?S3lZh5]6-=503lZh3lZh _The adder attacks as it pursues you! The adder misses you. The adder bites you.3lZhڙ ?... # ## ....#. .#.# ....#.# #.#.#.# ......)#†.....# #w#?#.# ..### #..#S.# .# ....##...##..+ #+# #..##@##...## #.# #..†........ #.#3lZht  ####.#.+#.#. #.# ######<.....#. #.# #.............# #.####.##.#######.#.#... .......##.......#.#.#.#> #.##############........ #..........)....#.#.#.#.3lZh 6(catching breath)3lZh6 ````The ribbon worm expels a string of sticky webbing.3lZhQ 3lZhUW .#†.S@.3lZh;X `8===-13lZhE` 3lZhb W _The stream of webbing misses you.3lZh .. # ## . ....#. .#.#..#.# #.#.#.#...)#†.... #w#?#.# ..### #..#†.# .# 3lZh} %....##.S.##..+ #+# #..##.##...##. #..†@.......###.#.+#.#######<.....#. .............#3lZh ###.##.#######.#.#... .......##.......#.#.#.#> #.##############........3lZhԗ .........)....#.#.#.# ################.......3lZh| 3lZh 3lZh@ .w.S 3lZh] @-23lZh0 3lZh4 3lZh,....#. .#.#..#.# #.#.#.#...)#†.....# #.#?#.# ..### #.w#†.# .# 3lZh-....##...##..+ #+# #..##S##...##. #..†........####@#.+#.#.3lZhV-0######<.....#. .............####.##.#######.#.#... 3lZh........##.......#.#.#.#> #.##############.................)....#.#.#.# ################.......#.#.#.#3lZhA03lZh`23lZhP@a .w.3lZh@SThe adder attacks as it pursues you! The adder closely misses you.3lZh6B\7==34lZh 4lZh= _The adder bites you but does no damage.4lZh ....#.# #.#.#.# ......)#†.....# #.#?#.# ..### #..#†.# .# ....##.w.##..+  #+# #..##.##...##  #.# #..†S.......  #.# ####.#.+#.#.  #.# ######<@....#.  #.# #.............##.####.##.#######.#.#... ........##.......#.#.#.#>#.##############........ .#..........)....#.#.#.#. .################...... .##.#.#.# .# 4lZh ,[34m......w.S-44lZhl  ....#.# #.#.#.# ......)#†.....# #.#?#.# .. ### #..#†.# .# ....##...##..+ #+# #..##w##...## #.# #..†........ #.# ####S#.+#.#. #.# ######@.....#. #.# #.##.####.##.#.#.#....##.#.#.#.#> #.#.#........ #.#.)....#.#.#.#.S   adder #.#....... #.# #.#.#.# #.# ......SZhcm m9=====-5 _There is a stone staircase leading up here.5lZh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5lZh1 ....#.# #.#.#.#  puylanitar the Conjurer ......)#†.....#  Deep Elf #.#?#.# ..  Health: 17/19 =====================--- ### #..#†.# .#  Magic: 7/10================-------- ....##...##..+  AC: 2Str: 4  #+# #..##w##...##  EV: 11Int: 24  #.# #..†........  SH: 0Dex: 13  #.# ####.#.+#.#.  XL:  3 Next: 98% Place: Dungeon:3  #.# ######@S....#.  Noise: ---------  Time: 2055.3 (0.0)  #.# #.............#  d) +2 short sword (speed) ###.####.##.#######.#.#...  Cast: Magic Dart ....5lZh~2p.....##.......#.#.#.#> #.#.##############........ #.#..........)....#.#.#.#.  S   adder #.################....... #.##.#.#.# #.#..... _There is a stone staircase leading up here.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)5lZh....#.# #.#.#.#puylanitar the Conjurer......)#†.....#Deep Elf#.#?#.# ..Health: 17/19 =====================---### #..#†.# .#Magic: 7/10================--------....##...##..+AC: 2Str: 4#+##..##w##...##EV: 11Int: 24#.##..†........SH: 0Dex: 13#.#####.#.+#.#.XL:  3 Next: 98% Place: Dungeon:3#.# ######@****.#.Noise: ---------  Time: 2055.3 (0.0)#.# #.............#d) +2 short sword (speed) ###.####.##.##5lZh#####.#.#...Cast: Magic Dart .........##.......#.#.#.#> #.#.##############........ #.#..........)....#.#.#.#.S   adder #.################....... #.##.#.#.# #.#.....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder.5lZh|S...  Aiming: Searing Ray5lZhePress: ? - help, Shift-Dir - straight line: an adder (66% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  5lZhThe adder is severely wounded.(Press . to maintain the ray.)5lZh4![==6.3 (1Ray 5lZh!5lZhs.5lZh2R _The adder barely misses you.5lZh>****5lZh5lZh4~wS...w   ribbon wormS   adder8=6---7+  _The searing ray misses the adder. The adder barely misses you. x25lZh+ D  The searing ray hits the adder.5lZhj4 P****5lZh †...(catching breath)  You kill the adder!5lZh `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.5lZhU <†5lZh4V 5lZhRa ....#.# #.#.#.#puylanitar the Conjurer......)#†.....#Deep Elf#.#?#.# ..Health: 18/19 ======================--### #..#†.# .#Magic: 5/10============------------....##...##..+AC: 2Str: 4#+##..##w##...##EV:  5 Int: 24#.##..†........SH: 0Dex: 13#.#####w#.+#.#.5lZh-b ZXL:  3 Next: 119% Place: Dungeon:3#.# ######@†....#.Noise: ==-------  Time: 2058.3 (1.0)#.# #.............#d) +2 short sword (speed) ###.####.##.#######.#.#...Cast: Magic Dart .........##.......#.#.#.#>Held Ray++ #.#.##############........ #.#..........)....#.#.#.#.5lZhb w   ribbon worm (catching breath) #.################....... #.##.#.#.# #.#..... _The adder barely misses you. _The searing ray misses the adder. The adder barely misses you. x2  The searing ray hits the adder.  You kill the adder!5lZh_c The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.5lZhMd  5lZhd _You are caught in a web!  You have reached level 4!5lZho /  --more--6lZh23/24=1----54% 6lZh{!6lZh#$P _You feel clever.6lZhL 6lZhN r6===11 --96lZhW 6lZhZ < _You stop channelling your searing ray.7lZhU7lZh 9--7lZh7lZhS7lZhW.w7lZh6'607lZh7lZhM#.##.####.#.###..# ##.....## #.........#.###..# ##...## ####.######......# ##'###.# ######.# #.####.# #.# #...# #.# #.# ###...### #.# #.# #.......### #.# #.# #..........2 ####.# #@######.......### .....# #....###### ##########...# #####       7lZhN====7lZh7lZhh4=1.8 (2.5Magic Dart7lZh7lZh} _You climb upwards. _There is a stone staircase leading down here.7lZhN4U _7==7lZh8?=8====7lZh9,7lZhh:7lZhh;,7lZh<7lZh=,7lZh=7lZh>7lZh>%97lZh>G====7lZh?7lZh@7lZh@7lZh/A7lZhNB7lZhB7lZhB7lZhC7lZh!D7lZhD7lZhE7lZh5Fn10/11====7lZhF7lZhXH,7lZhH7lZhI,7lZhwJ7lZh{K7lZhK7lZh L7lZhM7lZhUM:==7lZhM7lZhO7lZhO7lZh:PF1===7lZhP7lZhvO 80.8 (19.0) _Magic restored.7lZhy7lZhl~7lZh E _Done exploring.7lZh? I7lZh ,0.0)7lZh~ 7lZh 7lZh E _Done exploring.8lZh-8lZh/8lZh48lZhM^1.8 (1 _8lZhK ....#.# #.#.#.#  ......)#†.....#  #.#?#.# ..  ### #..#†.# .#  ....##...##..+ #+# #..##w##...## #.# #..†........ #.# ####.#.+#.#. 3  #.# ######@†....#.  #.# #..........w..# .####.##.#######.#.#... .........##.......#.#.#.#> #.#.##############........ #.#..........)....#.#.#.#.w   ribbon worm #.################....... ZhS6d#.##.#.#.# #.#.....===w.8lZhF?3.3 (2.5Magic Dart8lZh8lZh}} _You climb downwards. _There is a stone staircase leading up here.8lZh   8lZhPCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.8lZh ....#.# #.#.#.#  puylanitar the Conjurer ......)#†.....#  Deep Elf #.#?#.# ..  Health: 24/24 ======================== ### #..#†.# .#  Magic: 9/11===================----- ....##...##..+  AC: 2Str: 4  #+# #..##w##...##  EV: 11Int: 25  #.# #..†........  SH: 0Dex: 13  #.# ####.#.+#.#.  XL:  4 Next: 11% Place: Dungeon:3  #.# ######@***w.#.  Noise: ---------  Time: 2083.3 (0.0)  #.# #.............#  d) +2 short sword (speed) ###.####.##.#######.#.#...  Cast: Magic Dart Zh0m.........##.......#.#.#.#> #.#.##############........ #.#..........)....#.#.#.#.  w   ribbon worm #.################....... #.##.#.#.# #.#..... _There is a stone staircase leading up here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (93% to hit)8lZhx....#.# #.#.#.#puylanitar the Conjurer......)#†.....#Deep Elf#.#?#.# ..Health: 24/24 ========================### #..#†.# .#Magic: 9/11===================-----....##...##..+8lZhHyAC: 2Str: 4#+##..##w##...##EV: 11Int: 25#.##..†........SH: 08lZhyDex: 13#.#####.#.+#.#.XL:  4 Next: 11% Place: Dungeon:3#.# ######@****.#.8lZhyNoise: ---------  Time: 2083.3 (0.0)#.# #.............#8lZhyd) +2 short sword (speed) ###.####.##.#######.#.#...8lZhz6Cast: Magic Dart 8lZhRz.........##.......#.#.#.#> #.#.##############........ #.#..........)....#.#.#.#.8lZhqzw   ribbon worm #.################....... 8lZhz##.##.#.#.# #.#8lZhz .....8lZh{Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  8lZhH{wPress: ? - help, Shift-Dir - straight lineAim: a ribbon worm (93% to hit)  8lZhx{TYou focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.8lZh} Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hitsribbon worm is lightly wounded.8lZhc i†.w.8lZh q==4.3 (1Ray 8lZh 8lZh f _(Press . to maintain the ray.)8lZh **** The searing ray hits the ribbon worm!8lZhb q†w..8----5+  _The ribbon worm is heavily wounded.8lZh0o **** The searing ray hits the ribbon worm!8lZh †w..(catching breath)  The ribbon worm is almost dead.8lZhQ ``The ribbon worm expels a string of sticky webbing.8lZh@†7----=-6++  _The stream of webbing misses you.9lZht  The searing ray hits the ribbon worm.****9lZhtB ††..  You kill the ribbon worm!--57Magic Dart9lZh> _You finish channelling your searing ray.9lZhDI9lZhs9lZhϠ,9lZh@,9lZhr9lZha,9lZh9lZh1d8==9lZh9lZhD,9lZh9lZh,9lZhG9lZhv,9lZh9lZhs9lZhl9====9lZhb9lZh,9lZh9lZh9lZh9lZh_9lZh,9lZh!9lZh9lZhn10/11====9lZh9lZh,9lZh9lZh,9lZh09lZh,9lZh9lZh1=====9lZh9lZh%4 _Magic restored.9lZh39lZh9lZhHb  You see here an adder corpse.9lZh"9lZh _9lZh9lZh5 9lZhm,9lZhu9lZh9lZh9lZhF;===9lZh 9lZhy!9lZh%,9lZh&9lZhS)9lZhT,,9lZh-9lZh2g  You see here a ball python corpse.9lZhDK _9lZhdG .#  .. .. # ## .  ....#. .#.#  9lZhG....#.# #.#.#.#  ......)#†.....#  #.#@#.# .- ### #..#†.# .#  9lZhH ....##...##..+ #+# #..##.##...##9lZhAH #..†. ####.#.+9lZhdH.#.#. 9lZhH\<††...#.9lZhH]#.............####.##.#######.#.#9lZhH9lZhTQ1110.3 (23.0)9lZhTUF-1.3 (249lZh7\9lZh_d _n - a scroll labelled QES ECHOERAKEI9lZhH9lZh9lZh9lZhQ9lZh 9lZh 9lZh9lZh`%  9lZh=You see here a jackal corpse.9lZh89lZh _9lZh"9lZh$  .# ## ## ..9lZhA%d .. ##. .## . ....#..#..#.# .....#.#......)#†.....#....#.#.#.#.....9lZhm% ### #..#†.# .###....##...##..+9lZh% ##.##9lZh%..9lZh%)<†9lZhA&aYou pick up a Handbook of Applied Construction and begin reading...9lZh /13.0)9lZhQ2+4.3 (39lZh99lZh<  You add the spells Construct Spike Launcher, Launch Clockwork Bee and Forge _Blazeheart Golem to your library.9lZh39lZh9lZh_9lZhP,9lZh;9lZh͸9lZh9lZhٻ9lZhz9lZh9lZhR9lZh9lZh9lZh9lZh9lZh9lZh9lZh'9lZh 9lZhd9lZhW9lZh9lZh",9lZhk9lZh9lZh6,9lZhK9lZh9lZh9lZh9lZho9lZh9lZh,9lZhj9lZh59lZh9lZh 9lZh9lZh9lZh9lZh9lZh9lZh19lZhl#....5..#......#.....#....  #... #.####.. 9lZh%T #......##+#  #@.#.#  ##.#.###+# #.......####9lZhU Magic Dart ###.......... #######..#..#....9lZhvf ..............#9lZh5   Grinder (asleep) 9lZh....##.##....# ...##...##.....#9lZhh ....#..#..#.#.#..9lZhU 025.3 (11.0)9lZh ,6.3 (129lZh 9lZh X _Grinder comes into view.9lZhp  #....5..  #......  #.....  #....  #... #.####..9lZh` g #......##+#  #@.#.#  ##.#  #...  ###...  ..#..#....  ......#  .##....#  ..##.....#  . 9lZh L #....5..  #......  #.....  #....  #... #.####.. #......##+#  #@.#.#  ##.#  #...  ###... ..#.. ......#  9lZha .##.. ..##. .9lZh+ 9lZhe 9lZh 9lZh \ _Grinder is nearby!:lZh ******5The magic dart hits Grinder.:lZh:lZh p.5......:lZhh0---=7.0) :lZhY:lZhM1 _Grinder is lightly wounded.;lZh#.......#...5.. #..... #.... #... #.####.. #......##+# #..#.# ##@#.###+#.......#######..........#######..#..#;lZh..................###.##....#...##......#....#..#..#.#.#......#.#.#.#.#.# .;lZhx;lZhTb-8Magic Dart;lZh_;lZhlZh{>lZh >lZh#.......puylanitar the Conjurer#...5..Deep Elf#.....Health: 24/24 ========================#....Magic: 10/11 =====================---#...AC: 2Str: 4#.####..EV: 11Int: 25#......##+#SH: 0Dex: 13#..#.#XL:  4 Next: 15% Place: Dungeon:3##@#.###+#Noise: ---------  Time: 2128.3 (0.0)>lZhc#.......####d) +2 short sword (speed)###..........Cast: Magic Dart#######..#..#..................#....##.##....#...##...##.....#....#..#..#.#.#......#.#.#.#.#.# . _Blazeheart Golem to your library. _Grinder comes into view. _Grinder is nearby!The magic dart hits Grinder. _Grinder is lightly wounded. _Okay, then.>lZhP  Okay, then.>lZh>lZhW>lZh . _>lZhrc>lZhveWield which item (- for none)?- - Unarmed Hand Weapons (go to first with )) >lZhe d - a +2 short sword of speed (weapon)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip >lZhId >lZhi >lZho 6#.......puylanitar the Conjurer#...5..Deep Elf#.....Health: 24/24 ========================#....Magic: 10/11 =====================---#...AC: 2Str: 4#.####..EV: 11>lZhp 5Int: 25#......##+#SH: 0Dex: 13#..#.#XL:  4 Next: 15% Place: Dungeon:3##@#.###+#Noise: ---------  Time: 2128.3 (0.0)#.......####d) +2 short sword (speed)###..........Cast: Magic Dart#######..#..#..................#....##.##....#...##...##.....#....#..#..#.#.#......#.#.#.#.#.# . _Grinder comes into view. _Grinder is nearby!The magic dart hits Grinder. _Grinder is lightly wounded. _Okay, then. _Okay, then.>lZhPv P  Okay, then.>lZhz >lZhS~ >lZh . _?lZh= #....... #...... #..5.. #.... #... #.####.. ?lZh<#......##+# #@.#.# #.#.###+#  #.......#### ###.......... #######..#..#....?lZhˆ..........#5   Grinder ....##?lZh..# ...##...##.....# ....#..#..#.#.#..?lZh?lZhFK.5?lZhG9.3 (1Magic Dart _?lZhј?lZh?lZhX  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?lZhj   puylanitar the Conjurer #.......  Deep Elf ?lZhok #......  Health: 24/24 ======================== #.....  Magic: 8/11=================------- #.5..  AC: 2Str: 4 #.*. EV: 11Int: 25?lZhk  #.####*. SH: 0Dex: 13 #.....*##+#  XL:  4 Next: 15% Place: Dungeon:3 ?lZhl 7#@.#.#  Noise: ---------  Time: 2129.3 (0.0) ##.#.###+#  d) +2 short sword (speed) #.......####  Cast: Magic Dart?lZhxl  ###..........  #######..#..#....  ..............#  5   Grinder ....##.##....#  ...##...##.....#  ?lZhl ....#..#..#.#.#.. _Okay, then.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?lZhl Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Grinder (lightly wounded, 77% to hit)?lZh¡ `puylanitar the Conjurer#.......Deep Elf#......Health: 24/24 ========================#.....Magic: 8/11=================-------#.*..?lZhr fAC: 2Str: 4#.*.EV: 11Int: 25#.####*.SH: 0Dex: 13#.....*##+#XL:  4 Next: 15% Place: Dungeon:3#@.#.#Noise: ---------  Time: 2129.3 (0.0)##.#.###+#d) +2 short sword (speed)#.......####?lZh Cast: Magic Dart###..........#######..#..#....?lZh ..............#5   Grinder?lZhޢ ....##.##....#...##...##.....#?lZh ....#..#..#.#.#..Casting: Magic Dart (safe; 1% risk of failure)  ?lZh; Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  ?lZh^ Press: ? - help, Shift-Dir - straight lineAim: Grinder (lightly wounded, 77% to hit)  ?lZh >You focus your ray upon Grinder. The searing ray hits Grinder.?lZh& onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Grinder (lightly wounded, 77% to hit)  You focus your ray upon Grinder. The searing ray hits Grinder.  Grinder is moderately wounded.?lZh,Y.5..?lZh.r==30.3 (1Ray ?lZh3?lZh6f _(Press . to maintain the ray.)@lZhO **@lZhB**The searing ray hits Grinder.@lZhUm  Grinder is moderately wounded.@lZh^O5.§@lZh_&..@lZh`/--1@lZh1a;+ @lZhi@lZh@m @lZh{m_Grinder blinks!@lZhˇN****@lZh$@lZhO+.5...7----2++ @lZh.@lZhh1@lZh< ****The searing ray hits Grinder.@lZh6m  Grinder is moderately wounded.@lZh>Z.5...@lZh"?c6----3@lZh? AlZhAlZh> _You finish channelling your searing ray.AlZhd9  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AlZhv   puylanitar the Conjurer #.......  Deep Elf #......  Health: 24/24 ======================== #.....  Magic: 4/11========---------------- #....  AC: 2Str: 4 #5.. EV: 11Int: 25AlZh  #.####*. SH: 0Dex: 13 #.....*##+#  XL:  4 Next: 15% Place: Dungeon:3 #@.#.#  Noise: ---------  Time: 2133.3 (0.0) ##.#.###+#  d) +2 short sword (speed) AlZh5 #.......####  Cast: Magic Dart ###..........  #######..#..#.... AlZhV  ..............#  5   GrinderAlZh  ....##.##....#  ...##...##.....#  ....#..#..#.#.#.. _You finish channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AlZh Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAlZh tAim: Grinder (moderately wounded, 77% to hit)AlZh puylanitar the Conjurer#.......Deep Elf#......Health: 24/24 ========================#.....Magic: 4/11========----------------AlZh #*...AC: 2Str: 4#*..EV: 11Int: 25#.####*.SH: 0Dex: 13#.....*##+#XL:  4 Next: 15% Place: Dungeon:3AlZh U#@.#.#Noise: ---------  Time: 2133.3 (0.0)##.#.###+#d) +2 short sword (speed)AlZh ~#.......####Cast: Magic DartAlZh1 ###..........#######..#..#..................#AlZhd 5   Grinder....##.##....#AlZh ...##...##.....#....#..#..#.#.#..Casting: Searing Ray (safe; 1% risk of failure)  AlZh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAlZh Aim: Grinder (moderately wounded, 77% to hit)  You focus your ray upon Grinder. The searing ray hits Grinder!AlZh~ 6onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Grinder (moderately wounded, 77% to hit)  You focus your ray upon Grinder. The searing ray hits Grinder!  Grinder is heavily wounded.AlZh) X..5.AlZh [==4.3 (1Ray AlZhQ AlZhI AlZh4 f _(Press . to maintain the ray.)BlZh9] ****BlZhO:M The searing ray hits Grinder!BlZhk  Grinder is severely wounded.BlZh#X...5BlZhi-5+ BlZhBlZh _Grinder says, "I used to sell toenails on the black market."BlZh& BlZh**** The searing ray hits Grinder.BlZhj ...5Grinder is almost dead.BlZhQ  Grinder gestures at you.BlZh֮BlZho5BlZh5\3--=BlZh>6E6++ BlZho;BlZh=( _You barely resist.BlZh ****The searing ray hits Grinder.BlZh ...5Grinder is almost dead.You finish channelling your searing ray.BlZh8*ClZh  Grinder gestures at you.Pain shoots through your body!ClZh8@ClZhp12------------2----ClZh)7ClZh5ClZhSM _Ouch! That really hurt!ClZhP  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DlZhdG"  puylanitar the Conjurer #.......  Deep Elf #......  Health: 12/24 ============------------ #.....  Magic: 0/11------------------------ #....  AC: 2Str: 4 DlZhnH#... EV: 11Int: 25 #.####.. SH: 0Dex: 13 #.....5##+#  XL:  4 Next: 15% Place: Dungeon:3 #@.#.#  Noise: ==-------  Time: 2137.3 (0.0) ##.#.###+#  d) +2 short sword (speed) #.......####  Cast: Magic Dart ###..........  #######..#..#....  ..............#  5   GrinderDlZhHY ....##.##....#  ...##...##.....#  DlZhH....#..#..#.#.#.. _Ouch! That really hurt!Casting: Searing Ray (safe; 1% risk of failure)  DlZhIConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineDlZh.ImAim: Grinder (almost dead, 77% to hit)DlZh<0puylanitar the Conjurer#.......Deep Elf#......Health: 12/24 ============------------#.....Magic: 0/11------------------------DlZh0H#*...AC: 2Str: 4#*..EV: 11Int: 25#.####*.SH: 0Dex: 13#.....*##+#XL:  4 Next: 15% Place: Dungeon:3#@.#.#DlZhi1kNoise: ==-------  Time: 2137.3 (0.0)##.#.###+#d) +2 short sword (speed)#.......####Cast: Magic Dart###..........#######..#..#..................#5   Grinder....##.##....#...##...##.....#DlZh1....#..#..#.#.#.. _Ouch! That really hurt!Casting: Searing Ray (safe; 1% risk of failure)  DlZh1Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  DlZh1Press: ? - help, Shift-Dir - straight lineAim: Grinder (almost dead, 77% to hit)DlZhX)...5  Confirm with . or Enter, or press ? or * to list all spells.Aim  Press: ? - help, Shift-Dir - straight line: Grinder (almost dead, 77% to hit)  You focus your ray upon Grinder. The searing ray misses Grinder.  (Press . to maintain the ray.DlZh׾)DlZh0L8.3 (1Magic DartDlZh[=Ray DlZhDlZhP _Grinder barely misses you.ElZh fv  You aren't carrying any items that you can evoke.ElZhfElZhMlElZhn. _FlZh1  puylanitar the Conjurer #.......  Deep Elf #......  Health: 12/24 ============------------ #.....  Magic: 0/11------------------------ #....  AC: 2FlZh2Str: 4 #... EV: 11Int: 25 #.####.. SH: 0Dex: 13 #.....5##+#  XL:  4 Next: 15% Place: Dungeon:3 #@.#.#  Noise: ==-------  Time: 2138.3 (0.0) ##.#.###+#  d) +2 short sword (speed) #.......####  Cast: Magic Dart ###..........  Ray FlZh2 #######..#..#....  ..............#  5   Grinder FlZh2B....##.##....#  ...##...##.....#  FlZh3....#..#..#.#.#.. (Press . to maintain the ray.) _Grinder barely misses you. FlZh53_You aren't carrying any items that you can evoke.Hit: d) +2 short sword (speed)Press: ? - help, Dir - move targetFlZhV3mAim: Grinder (almost dead, 59% to hit)FlZhR puylanitar the Conjurer#.......Deep Elf#......Health: 12/24 ============------------#.....Magic: 0/11------------------------#....AC: 2Str: 4#...EV: 11Int: 25#.####..SH: 0Dex: 13#.....5##+#XL:  4 Next: 15% Place: Dungeon:3#@.#.#Noise: ==-------  Time: 2138.3 (0.0)##.#.###+#d) +2 short sword (speed)#.......####Cast: Magic Dart###..........Ray #######..#..#..................#5   Grinder....##FlZhS ^.##....#...##...##.....#....#..#..#.#.#.. _Grinder barely misses you. _You aren't carrying any items that you can evoke.Hit: d) +2 short sword (speed)Press: ? - help, Dir - move targetAim: Grinder (almost dead, 59% to hit)  Okay, then. _FlZhߩ _Unknown command.GlZh:GlZh~Inventory: 14/52 slots Hand Weapons (go to first with )) GlZh d - a +2 short sword of speed (weapon) Armour (go to first with [)  a - a +0 robe (worn) Jewellery (go to first with "=)  e - a ring of poison resistance (worn) Scrolls (go to first with ?) GlZh  f - a scroll labelled DIAL VOESIEN  h - a scroll labelled XYPHU PUACW  i - a scroll labelled TIUSKI ESAPO  j - a scroll labelled FOXI NU XELUMP  k - a scroll labelled SAYWIO MUGGAF  l - a scroll labelled GIMALO WUHE GlZh m - a scroll labelled OFRAUGAZESO  n - a scroll labelled QES ECHOERAKEI Potions (go to first with !)  b - a potion of magic GlZhLT c - 2 fuming puce potions  g - a golden potionHlZh;puylanitar the Conjurer#.......Deep Elf#......Health: 12/24 ============------------#.....Magic: 0/11------------------------#....AC: 2Str: 4#...EV: 11Int: 25#.####..SH: 0Dex: 13#.....5##+#XL:  4 Next: 15% Place: Dungeon:3#@.#.#Noise: ==-------  Time: 2138.3 (0.0)##.#.###+#d) +2 short sword (speed)#.......####Cast: Magic Dart###..........Ray #######..#..#..................#5   GrinderlZh!m....##.##....#...##...##.....#....#..#..#.#.#.. _You aren't carrying any items that you can evoke.Hit: d) +2 short sword (speed)Press: ? - help, Dir - move targetAim: Grinder (almost dead, 59% to hit) _Okay, then. _Unknown command.HlZh8HlZhsHlZhŒHlZhHlZh"  You completely miss Grinder.  Grinder is almost dead.HlZh$ 1==-9.0 (0.7Magic DartHlZhK) HlZh+ < _You stop channelling your searing ray.IlZh\  You completely miss Grinder.  Grinder is almost dead.IlZh\E-6 (0.6IlZhIlZhQ _Grinder closely misses you.IlZh#  You closely miss Grinder.  Grinder is almost dead.IlZhl( g  Grinder gestures at you.IlZh$ IlZhְ )40.2IlZhP IlZh ( _You barely resist.JlZh<5  You hit Grinder.JlZhB1.JlZhGJlZhKM4puylanitar the Conjurer#.......Deep Elf#......Health: 13/24 =============-----------#.....Magic: 1/12==----------------------JlZhM#....AC: 2Str: 4#...EV: 11Int: 25#.####..SH: 0Dex: 13#......##+#JlZhMXL:  4 Next: 297% Place: Dungeon:3#@.#.#Noise: =--------  Time: 2140.9 (0.7)##.#.###+#JlZh Nd) +2 short sword (speed)#.......####Cast: Magic DartJlZh4N###..........#######..#..#..................#JlZhYN....##.##....#...##...##.....#....#..#..#.#.#..JlZhNxGrinder gestures at you. _You barely resist.  You hit Grinder. JlZhN_You kill Grinder!Your Spellcasting skill increases to level 4!Your Conjurations skill increases to level 5!JlZhNJlZhPYou hit Grinder. _You kill Grinder!  Your Spellcasting skill increases to level 4! JlZh^P Your Conjurations skill increases to level 5!Translocations skill gained 2 levels and is now at level 4! have reachedJlZh [/  --more--KlZh-EKlZhKjpuylanitar the Conjurer#.......Deep Elf#......Health: 15/28 ============------------#.....Magic: 1/14=-----------------------#....KlZhL:AC: 2Str: 4#...EV: 11Int: 25#.####..SH: 0Dex: 13#......##+#XL:  5 Next: 106% Place: Dungeon:3#@.#.#Noise: =--------  Time: 2140.9 (0.7)KlZhM##.#.###+#d) +2 short sword (speed)#.......####Cast: Magic Dart###..........#######..#..#..................#....##.##....#...##...##.....#....#..#..#.#.#..You hit Grinder. _You kill Grinder!Your Spellcasting skill increases to level 4!KlZhXMYour Conjurations skill increases to level 5!Your Translocations skill gained 2 levels and is now at level 4!You have reached level 5!KlZhdNe  You have reached level 6!KlZhY/  --more--KlZh 7/32-5-6 3% Magic DartKlZh" KlZhJ KlZh 4 _LlZh23LlZh3LlZh5LlZh: _2==LlZh=i8=LlZh>LlZh?LlZh?LlZhm@LlZhALlZhYBLlZh$CLlZh$ELlZhZE!3LlZhEF===LlZhFLlZhGLlZhG^9==LlZhHLlZhJLlZhJLlZh`KLlZhLLlZh M_4===LlZhMLlZhOLlZhOLlZhiPLlZhRLlZhRX20==LlZhuSLlZhU,LlZhYVLlZhWLlZh=X`5====LlZhXLlZhZLlZh2[LlZh[LlZh]LlZh]D1=LlZh7^LlZh_LlZh_LlZhx`LlZhaLlZhb_6===LlZhzbLlZhbd,LlZheLlZhyfLlZhfS2=LlZhLgLlZhiLlZh:i#7LlZh\i<===LlZhiLlZhl,LlZhlLlZhn,LlZhnLlZhp<23LlZhpE==LlZhnqLlZh t;8LlZhUtF===LlZhtLlZhv,LlZhwLlZhKy,LlZhyLlZh{LlZh{r4==9LlZh|F===LlZh|LlZh~BLlZh,LlZhLlZh4,LlZhLlZhyLlZh?5=LlZhi10/15====LlZhLlZh,LlZh(LlZh,LlZhLlZhLlZhRk1===LlZhLlZhLlZhK6=LlZhLlZh,LlZhLlZh͖,LlZhLlZh9LlZhk2===LlZhLlZhLlZhca7==LlZhLlZh,LlZhLlZhXLlZhLlZhLlZh93LlZh֤F===LlZhLLlZhpLlZha8==LlZhpLlZhl,LlZhJLlZhYLlZhb4===LlZhDLlZh",LlZhLlZhDLlZhN9=LlZhZLlZhBLlZhLlZhc5====LlZhLlZhH,LlZh!LlZhLlZhGE30=LlZhLlZhJ,LlZh LlZhLlZh(:==LlZhLlZhL,LlZhLlZh91LlZh>E==LlZhLlZhR,LlZh LlZh,LlZhLlZhLlZhELlZh4LlZhLlZhBh2==LlZh/LlZh1 _HP restored.LlZh]Mr............... #........####........#.....@##+-LlZh######..#.# ##.#.###+# Magic Dart#.......####..#..r   rat (asleep)..##..#.LlZhCLlZh#99.9 (59.0)-200.9 (60 _A rat comes into view.LlZhq #......r.  #........  #........  #........  #........  #........  #.####........ LlZh  #.....@##+#  ######..#.#  ##.#  #..  ###.  ..  ......# LlZhdM ##....#   LlZhԩ$ #......r.  #........  #........  #........  #........  #........  #.####........  LlZhϪ]#.....@##+#  ######..#.#  ##.#  #.. ###. ..  .. ##. LlZhLlZhLlZhLlZhZ _A rat is nearby!LlZhP  #......r.  #........  #........  #........  #........  LlZh #........  #.####........  #.....@##+#  ######..#.#  ##.#  #..LlZh *  ###. LlZh>  ..LlZh] .  ......# LlZh{  ##....# LlZh .  LlZh  #......r.  LlZh #........  #........  #........  #........ LlZh/ C #........  LlZhN c#.####........  LlZhl #.....@##+#  ######..#.# LlZh 8 ##.#LlZh a  #..LlZhņ F ###.LlZh  .. LlZh  ..LlZh  LlZh9 8##. LlZhV LlZho LlZh LlZhǡ p _A rat is nearby!LlZh  #......r.  #........  #........  #........  LlZh #........  #........  #.####........  #.....@##+#  ######..#.#  ##.#  #..LlZhD *  ###. LlZhf  .. LlZh " ......# LlZh M ##....#   LlZh9+ #......r.  #........  #........  #........  #........  #........  #.####........  #.....@##+#  LlZh+######..#.#  ##.#  #.. ###. ..  .. LlZhC,O##. LlZhY2LlZhC=LlZh9CLlZh7FZ _A rat is nearby!MlZh=  #......r.................#.####.............##+# ######@.#.MlZhB>  ##.#.###+# #.......######..........#######..#..#..##..#.....#..#..#.#.#..MlZhD MlZhJ o1.9 (1.0)Magic Dart _MlZhN MlZhP MlZhΈMlZh܌MlZhKMlZh]NlZh Z$ Spells (Memorise)TypeFailure Level  a - Iskenderun's Mystic Blast Conjuration/Translocation 11% 4b - Construct Spike LauncherForgecraft13%2  c - Launch Clockwork BeeForgecraft26% 3  d - Fulminant PrismConjuration/Alchemy26% 4  e - Forge Blazeheart GolemFire/Forgecraft63% 4 11 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitOlZh3T#......r.puylanitar the Conjurer#........Deep Elf#........Health: 32/32 ========================#........Magic: 15/15 ========================#........AC: 2Str: 4#........EV: 11Int: 25#.####........SH: 0Dex: 13#......##+#XL:  6 Next:  3% Place: Dungeon:3######@.#.#Noise: ---------  Time: 2201.9 (0.0)##.#.###+#d) +2 short sword (speed)#.......####Cast: Magic Dart###..........#######..#..#..................#....##.##....#...##...##OlZhT|[37m.....#....#..#..#.#.#.. _You have reached level 6! _HP restored. _A rat comes into view. _A rat is nearby! _A rat is nearby! _A rat is nearby!Memorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 7? Y - Yes  N - NoOlZhY#......r.puylanitar the Conjurer#........Deep Elf#........Health: 32/32 ========================#........Magic: 15/15 ========================#........AC: 2Str: 4#........EV: 11Int: 25#.####........SH: 0Dex: 13#......##+#XL:  6 Next:  3% Place: Dungeon:3######@.#.#Noise: ---------  Time: 2201.9 (0.0)##.#.###+#d) +2 short sword (speed)#.......####Cast: Magic Dart###..........#######..#..#..................#....##.##....#...##...##OlZh\.....#....#..#..#.#.#.. _You have reached level 6! _HP restored. _A rat comes into view. _A rat is nearby! _A rat is nearby! _A rat is nearby!2.9 (1OlZh(e OlZheOlZhe;_This spell is quite dangerous to cast!OlZheOlZhkOlZhjl$3.9 (2OlZh0qOlZhWwOlZhL}OlZh}$4.9 (3OlZh&OlZhOlZhZOlZh$5.9 (4OlZhOlZhMOlZh+6.9 (5OlZhOlZh _You start memorising the spell. You continue memorising. x4OlZhOlZhêOlZhc _You finish memorising. Spell assigned to 'b'.OlZh Y  Adjust (i)tems, (s)pells, or (a)bilities? OlZhOlZh Your spells (adjust)TypeFailure Level  a - Magic DartConjuration1% 1 b - Iskenderun's Mystic BlastOlZhOConjuration/Translocation 11%4  c - Searing RayConjuration1%OlZhq2 Select a spell to adjust[!] toggle spell headersPlZh8PPlZhpUPlZhZ#......r.puylanitar the Conjurer#........Deep Elf#........Health: 32/32 ========================#........Magic: 15/15 ========================#........AC: 2PlZh)[!Str: 4#........EV: 11Int: 25#.####........PlZhL[SH: 0Dex: 13#......##+#PlZhr[XL:  6 Next:  3% Place: Dungeon:3######@.#.#PlZh[ Noise: ---------  Time: 2206.9 (0.0)##.#.###+#d) +2 short sword (speed)PlZh[#.......####Cast: Magic Dart###..........PlZh[#######..#..#..................#....##.##....#PlZh\B...##...##.....#PlZh-\X....#..#..#.#.#.. _A rat is nearby! PlZhM\_This spell is quite dangerous to cast! _You start memorising the spell. You continue memorising. x4 PlZhn\_You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? PlZh\*Adjust which spell? PlZhf PlZh&g _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'.(i)tems, (s)pells, or (a)bilities? PlZhMgAdjust which spell? b - Iskenderun's Mystic Blast  Adjust to which letter? PlZhMPlZh+QPlZhYUPlZhWS _e - Iskenderun's Mystic BlastQlZh)Y3QlZhYQlZhw]QlZhpgMr............... #........####........#.....@##+######..#.# ##.#.###+# Magic Dart#.......####QlZhp..#..r   rat (asleep)..##..#.QlZhQlZhÑ27.9 (1 _QlZh̖QlZh;QlZh:  #......r.  #........  #........  #........  #........  #........  #.####........  QlZh: #.....@##+#  ######..#.#  ##.#  #..  ###.QlZh;   QlZh'; #..  QlZh; b......#  ##....#   QlZh(  #......r.  #........  #........  #........  #........  #........  #.####........  #.....@##+#  ######..#.#  ##.#  #.. ###. ..  .. ##. QlZh QlZhb QlZh QlZh Z _A rat is nearby!QlZhH R #......r.  #........  #........  #........  #........  #........  #.####........  #.....@##+#  ######..#.#  ##.#  #..  ###.  ..  ......#  ##....#   QlZhЩ  #......r.  #........  #........  #........  #........  #........  #.####........  #.....@##+#  ######..#.#  ##.#  #.. ###. ..QlZh   .. ##. QlZh QlZh QlZhX QlZhO Z _A rat is nearby!QlZhA  The magic dart hits the rat.QlZhF.******RlZh"=O.......RlZhbG4--=8Magic DartRlZhULRlZhNG _You kill the rat!RlZh*:RlZhf?RlZhARlZhB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)RlZhRlZh RlZhRlZh{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)RlZhRlZhRlZhRlZhRlZh _5==RlZhRlZhYRlZh,RlZhRlZhRlZh,RlZhhRlZhRlZh,RlZhRlZhGRlZhĬRlZh:==RlZh!RlZhRlZh,RlZhRlZh\RlZhD,RlZh#RlZhRlZh_,RlZhRlZh!RlZhb,RlZhRlZh.RlZh_,RlZh!RlZhr7 _You open the door.RlZh3RlZh RlZh@  There is an open door here.RlZhRlZhO _RlZhRlZhRlZh9,RlZhRlZhRlZh,RlZh"RlZhARlZh#,RlZhRlZhkRlZh,RlZhRlZhRlZhfRlZhRlZh*RlZhRlZhY,RlZh RlZhRlZh........># # #......#.#.# #......#.#.### #......#..... .....#.#.### #.........########+#####...##.........##...@.# -RlZhH279.0)  #.........##.##..#  #.........##.##..#  #.........'..##..#  #.........#####..  RlZhx#.........### #..# ##.............#..# ...##+#........#..# ##..#.#...RlZh#RlZhpRlZhF-8.9 (20RlZh RlZh ; _Found a stone staircase leading down.RlZh 3RlZhc RlZh RlZh1 ,RlZht XRlZh5 RlZh RlZhP ,RlZh RlZh+ RlZh ,RlZhc RlZh RlZh; ,RlZh RlZh RlZh) ,RlZh) RlZh RlZh ,RlZh RlZh RlZh ,RlZhG RlZh RlZh ,RlZhO RlZh= RlZh ,RlZh RlZh RlZh ,RlZhj RlZh RlZh ,RlZhV RlZh RlZh ,RlZh RlZh ,RlZh RlZh3 M _You now have 117 gold pieces (gained 9).RlZhN RlZhz RlZh RlZh! RlZh RlZh RlZhI RlZh= RlZhX ,RlZh RlZh RlZh RlZh RlZh RlZh RlZh7 ,RlZhx RlZh] RlZh ,RlZh! RlZhB RlZh RlZh RlZhq RlZh RlZh ,RlZh@ RlZh ! RlZh" ,RlZh" RlZh$ RlZh% ,RlZh(& RlZh' RlZh( ,RlZh( RlZh) RlZh + ,RlZh+ RlZhj- RlZh4 D           RlZhX4 ##.######   #.l.....#   #@#   RlZh4 .. #.#   #.# #.#  Magic Dart ... #.#  RlZh5 #. ####.# #.#  .....>#.# #.#   l   frilled lizard (asleep) RlZhV5 ....#.#.# #.#  ..#.#.####.# #.#  ....#........# #.#  RlZh;; -54.9 (26RlZh; ,5.9 (27RlZhJ> RlZhG@ a _A frilled lizard comes into view.RlZh7  ##.######  #.l.....#  #@#  RlZh .. #.#  #.# #.#  ... #.#   #.# >#.# #.#  #.#  #.# .....# #.# RlZh/ ##.######  #.l.....#  #@#  .. #.#  #.# #.#  ... #.#   #.# >#.# #.#  #.#  #.# .....# #.# RlZh4RlZh5RlZh:RlZhB<e _A frilled lizard is nearby!SlZh{L  The magic dart hits the frilled lizard.SlZh†***SlZhD(...SlZh 4--=6.9 (1.0)Magic DartSlZh SlZhR _You kill the frilled lizard!SlZhYSlZhSlZhx SlZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)SlZhZSlZhTSlZhFSlZh- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)SlZh! 3SlZhV" SlZh+$ SlZh$ $ _SlZhz( 5SlZh( )==SlZh( SlZhx* SlZh+ ,SlZh1, SlZhv- SlZh. ,SlZh$/ SlZh0 SlZh1 ,SlZh1 SlZh03 SlZh!4 SlZh^4 :==SlZh4 SlZh5 SlZh/7 SlZh[7 SlZh7 SlZh< j  You see here a frilled lizard corpse.SlZhh> SlZh>  _SlZh@? SlZh>A SlZhjB ,SlZhC SlZh@D SlZh>E SlZhiE SlZhE SlZhH SlZhH SlZhI SlZhiI SlZhJ SlZhL SlZh SlZh ,SlZhX SlZh SlZh ,SlZh# SlZh SlZh ,SlZh SlZh) SlZh ,SlZh SlZh SlZhE ,SlZh SlZh SlZh, ,SlZh SlZh SlZh! ,SlZhz SlZh SlZhC #.# #####..#...#.# ..........###.# ..........#.#.# ..........#.#.# ..........#.#.#########..#.## #............#...#.#################.####.......@...............>- ##.....######.##......#. #..... #.##......#.Magic Dart #..... #.##......#. #..... #.##......#. ....... #.#####..... o   orc (asleep) ......o######+#####...#. .......#.........##..... #.........##.##..SlZhe 237822.0)SlZhs F-93SlZh SlZh t _An orc comes into view. It is wielding a +0 war axe.SlZhw  #.# .#... #.# .. #.#  #.# . #.# . #. #........... #.#################. .......@...............> ##.....######.# #.....  #.....  #.....  .......  ...... .......SlZh  #.# .#... #.# .. #.#  #.# . #.# . #. #........... #.#################. .......@...............> ##.....######.# #.....  #.....  #.....  .......  ...... SlZhW .......SlZhSlZhnSlZh"SlZh%[ _An orc is nearby!TlZhz% #.# .#... #.# .. #.#  #.# . #.# . #. #........... #.#################. .......@...............> ##.....######.# #.....  #.....  #.....  .......  ...... .......TlZhq #.# .#...TlZh #.# .. #.#  #.# TlZh_. #.# . TlZh^#. #...........TlZhs #.#################.TlZhɼ .......@...............> TlZh##.....######.# #..... TlZht #.....  #.....  TlZhOB.......  ...... .......TlZhTlZh2TlZhkTlZh[ _An orc is nearby!TlZh+ *****oTlZhTThe magic dart hits the orc.  The orc is lightly wounded.TlZhVTlZh]t....o.TlZh#fi4--==80.0) TlZhkTlZhn% _The orc shouts!TlZh"A  The magic dart hits the orc!TlZh****)TlZhz( <....TlZhj1 3----4-1Magic DartTlZh7 TlZh9 G _You kill the orc!TlZh TlZh 8-TlZh TlZho _You can't see any susceptible monsters within range! (Use Z to cast anyway.)TlZh TlZhd TlZh TlZh TlZh S4== _TlZhߐ BTlZhɑ TlZh ,TlZh2 TlZhK TlZh~ TlZhL TlZhK TlZh j5====TlZh TlZhO TlZh ,TlZh TlZh TlZh TlZh֦ TlZhç TlZh TlZhӬ TlZh TlZh TlZh$ TlZhl TlZhò :==TlZh TlZh TlZh TlZhJ TlZh TlZh TlZh TlZhF TlZhZ TlZh TlZh ,TlZh TlZh TlZh ,TlZh@ TlZhs TlZhg TlZh TlZhB TlZh TlZh ,TlZh TlZh TlZh TlZh TlZho TlZh TlZhZ ,TlZh9 TlZh 7 _You open the door.TlZhQ TlZh TlZh, TlZhP @  There is an open door here.TlZh TlZh9  _TlZh TlZh TlZh5 ,TlZhf TlZh{ TlZh; TlZhw TlZh TlZh TlZh TlZhW TlZhP TlZhq TlZh ,TlZhV TlZhR TlZh ,TlZh TlZh" 7 _You open the door.TlZh 3TlZhX TlZhw @  There is an open door here.TlZh TlZh  _TlZh TlZh; TlZh TlZhT ,TlZh TlZhm ,TlZh TlZhL TlZhV ,TlZh TlZh TlZhi ,TlZh TlZh TlZh ,TlZh7 TlZh TlZhu ,TlZh TlZhw TlZhx ,TlZh TlZhU" TlZhF# ,TlZh# TlZh$ TlZh ' BTlZhX' TlZh( ,TlZh) TlZh* TlZhF+ ,TlZh+ TlZh, TlZh- ,TlZh6. TlZh/ TlZh0 ,TlZh0 TlZh-2 TlZh2 ,TlZhl3 TlZh4 TlZhM6 BTlZhQ7 TlZhR8 ,TlZh8 TlZh9 TlZh: TlZh: TlZh ; TlZh< TlZh]= ,TlZh= TlZhA TlZhB ,TlZhC TlZhF TlZhM TlZhfP TlZhQ BTlZhT TlZhU ,TlZhV TlZhX TlZhY ,TlZh3Z TlZhm\ TlZh)^ ,TlZh^ TlZh"a TlZhb ,TlZhnb TlZhd TlZhaf ,TlZhf TlZhh TlZhi TlZhi TlZhj TlZhHl TlZhm ,TlZh%n TlZho TlZhp TlZhp TlZhYq TlZhr TlZh4t TlZhqt TlZht TlZhCv TlZhWw ,TlZhw TlZhMy TlZhG{ ,TlZh{ TlZh} TlZh~ ,TlZh$ TlZh TlZhD TlZhz TlZh TlZhф TlZh4 ,TlZhdž TlZh1 @  There is an open door here.TlZh TlZh  _TlZhU TlZhD TlZh؏ ,TlZhf TlZh< TlZh ,TlZh0 TlZh TlZh ,TlZh{ TlZh TlZh ,TlZh& TlZh4 TlZhF ,TlZhܟ TlZhw open the door. _There is an open door here. _You open the door. _There is an open door here.   _TlZh TlZh TlZh ,TlZh TlZh TlZh ,TlZh TlZh˳ TlZh TlZhW TlZhS TlZhm TlZh ,TlZh TlZh TlZh1 ,TlZh TlZh= TlZh[ TlZh TlZh TlZhx TlZh ,TlZh TlZhf TlZh ,TlZh TlZh TlZhU ,TlZh TlZh TlZh TlZh- TlZh TlZh* TlZh> ,TlZh TlZh TlZh ,TlZh TlZh TlZh ,TlZh TlZh: TlZhO ,TlZh TlZh- TlZh ,TlZhM TlZh TlZh ,TlZh TlZh TlZh ,TlZh TlZh< TlZh ,TlZhj TlZh' TlZh ,TlZhn TlZh TlZh ,TlZhTlZhj TlZht ,TlZh TlZhTlZh,TlZh$TlZhTlZhPTlZhTlZhTlZh\TlZh,TlZh TlZh#TlZh&,TlZh#(TlZh*TlZhx-,TlZh.TlZhED # #.######### #........# #####'#......# #....#......# #.....#......# #..... #......# #..... #@.....# #.....- #......# #####' +......# #....TlZhE! ##......#######.### ..................... ............######. #######'###.# #.. .... #.######.......#.....##.TlZhL1476.9 (95.0)TlZhwSF-7.9 (96TlZhXTlZh_ _There is an open door here. _You open the door. _There is an open door here. _o - a +6 ring of strengthUlZh?UlZh~@UlZh@UlZh$DUlZhF,UlZhK,UlZhQL,UlZh&MUlZh2PUlZhR,UlZh>SUlZhV7 _You open the door.UlZhW3UlZhYUlZh]@  There is an open door here.UlZh`UlZh` _UlZhCaUlZh~cUlZhf,UlZhfUlZhViUlZhRk,UlZh6lUlZhmUlZho,UlZhpUlZhrUlZhs,UlZhtUlZh~vUlZhDyBUlZhzUlZh#......# #......#  #......#  #......#  #......#  ####......#  #..'......# ...##########......######.....@................87.9 (10>....................#####.#############'###.#  .....#. ......#.... #.......... #.......... #.......... ......###'#UlZhIUlZh,8.9 (11UlZhUlZh; _Found a stone staircase leading down.UlZh(UlZh0)UlZh)UlZh<,UlZh?.UlZh.UlZhE3nUlZhk4UlZh>6,UlZh6UlZh8UlZh9,UlZh:UlZh<UlZhx=,UlZh>UlZhg?UlZh@,UlZhAUlZhCUlZhE,UlZhUlZhl?UlZh?UlZh,@UlZhAUlZhB,UlZhkCUlZhGFUlZhWH,UlZhHUlZhnJUlZhK,UlZhRLUlZhMUlZhP,UlZhPUlZhRUlZhS,UlZh)TUlZhVUlZhWUlZh0XUlZhXUlZhY7 _You open the door.UlZh[3UlZh^[UlZh;^open the door. _There is an open door here. _You open the door. _There is an open door here. _You open the door.  There is an open door here.UlZh`UlZh` _UlZhfaUlZhId,UlZhdUlZhegThere is an open door here. _You open the door. _There is an open door here. _You open the door. _There is an open UlZhg9door here. _You now have 142 gold pieces (gained 9).UlZhhUlZhiUlZhiUlZhyl@  There is an open door here.UlZhmUlZhn _UlZhnUlZhTpUlZh#r,UlZhrUlZhVtUlZhu,UlZhvUlZh!xUlZhy,UlZhzUlZh~UlZh2,UlZhŀUlZhUlZhb,UlZhUlZh!UlZh,UlZh0UlZhUlZh#,UlZhUlZhύUlZhp+##........# .....#.######..... ...........# ......#.....##..... ...........##...................) .......######.................... .......# #.................... .......#....g.###'#........ .......#...... #.#.#...... .......##########'## #.#.##. .......#........@.# .. UlZhJ.......#....####### ..####..# .......#....##.###Magic Dart #####'##....######### #.... #......'....'........ ##### ....#.##....#########g   hobgoblin (wandering) ##..#.##.######## ##..#.##......... ##..#.########### ###UlZh!UlZh&.570.9 (82UlZhG.gUlZhǧ,1.9 (83UlZhUlZh\ _A hobgoblin comes into view.UlZh. .... ......#..........)...... #......... .....g# ...... ########'## .......@.#  ...#######  .#'##.... #......'....'. ....#.##.. .. UlZh1. .... ......#..........)...... #......... .....g# ...... ########'## .......@.#  ...#######  .#'##.... ......'....'. ....#.##.. ..  _A hobgoblin is nearby!UlZh **g  UlZhl The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.UlZhK UlZhQ T.g'UlZhS q4--====2.9 (1UlZhS .0) UlZhcX UlZh[ + _The hobgoblin shouts!UlZh G  The magic dart hits the hobgoblin.UlZh< $*UlZhW &'UlZh\ 3----5=---3Magic DartUlZhc UlZhe M _You kill the hobgoblin!VlZhVlZh:---VlZhkVlZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)VlZh1VlZhb2VlZh2VlZhO4VlZh]8 _4==VlZhm9VlZh9VlZh:VlZh~;VlZh;VlZh2<VlZh=VlZhy>y5====VlZh@VlZhA,VlZhBVlZh|E@  There is an open door here.VlZh`GVlZhG _VlZhHVlZh~LM  You now have 147 gold pieces (gained 5).VlZhLVlZhbMVlZhSe _You see here a hobgoblin corpse.VlZhTVlZhoT:==VlZh1UVlZhSWVlZhX,VlZh_YVlZhZVlZhP\VlZh\VlZhk]VlZhQ_VlZhZa,VlZhaVlZhcVlZhe,VlZhfVlZhi@  There is an open door here.VlZhkVlZhk _VlZhlVlZhamVlZh{nVlZhnVlZhoVlZhJpVlZhUqVlZhqVlZhqVlZhrVlZhsVlZhtVlZh~tVlZhxVlZhyVlZhGyVlZhyVlZh {VlZh|VlZhJ|VlZh|VlZhi~VlZhVlZh<VlZhVlZhaVlZhVlZhVlZhVlZhVlZh,VlZhVlZhcVlZhb,VlZhiVlZhaVlZhVlZh)VlZhʘVlZhVlZhћ,VlZhVlZhVlZhmVlZhVlZhrVlZhVlZh,VlZhVlZhͤVlZhVlZhVlZhVlZhVlZhߨVlZhVlZhVlZhVlZhѫVlZhVlZhVlZhVlZhͮVlZhVlZhOVlZhUVlZha,VlZhɱVlZhVlZhwVlZhVlZhݳVlZhVlZhv,VlZhеVlZhVlZhVlZhZVlZhVlZhVlZh,VlZh9VlZh{VlZhb,VlZhVlZh VlZhD,VlZhVlZhVlZhVlZhVlZhUVlZhVlZh,VlZhVlZhVlZh,VlZheVlZhZVlZhS,VlZhVlZhVlZhF,VlZhVlZh'VlZh,VlZhVlZh:VlZh$,VlZhVlZhVlZh_,VlZhVlZh VlZhD,VlZhVlZhyVlZhVlZhVlZhBVlZhVlZh ,VlZh!VlZh<VlZhm,VlZh-VlZhL@  There is an open door here.VlZhVlZh _VlZhVlZhBVlZh,VlZh/VlZhVlZh,VlZhVlZhXVlZhnVlZhVlZhVlZh0VlZhG,VlZhVlZhVlZhU,VlZhVlZhA VlZh ,VlZh\ VlZh VlZh6,VlZhVlZh VlZh # #+#####'##...####. # #.#......'....'.......... #########.....#.##....##########....##..#.##.#############. #########.##..#.##............... #.##..#.################# #.##..#.# #+##..#.#######<  ........@....... -631.9 (5VlZh8.0) ......#.#######.  .........  #+###..#. #.. # ... #  #...  #... ###.#.# #+ #.#.#.# #.VlZh+$VlZh(F-2.9 (59VlZh.VlZh09 _Found a stone staircase leading up.VlZhB3VlZhCVlZhGVlZhLXVlZhPBVlZhvQVlZhS,VlZhSVlZhjUVlZh1W,VlZhWVlZhZVlZh\,VlZh\VlZhq_VlZh`VlZh`VlZhWaVlZhbVlZhjdVlZhdVlZheVlZhhVlZh3vQ #.##..#.###### #.##..#.# #+##..#.#######<  VlZhv................  ......#.#######.#  ................#  #+###..##.#.###.# #####..##.# #  .@..# VlZhp{ #.##...####  #... ###.#.# #Magic Dart #... #.#.#.# ##. ..#.#.# #. #.#.#.# # r   quokka (asleep).# r# # #.#.#.# # r   rat (asleep).. r #.#<#.#.#######.###.#.#.#.......VlZh19.9 (7.0)VlZh .  A rat and a quokka come into view.VlZhe,40.9 (8VlZhVlZh0 _The rat moves out of view.VlZh29 #.##..#.#VlZhD3 #+##..<  .........  ......#.  ..........  #+###..##.#VlZhi35  #####..##.# #  VlZh3X.......@..#  #.##...#### VlZh32 #...   #... VlZh30  #.#.   VlZh3....   VlZh 4[.# r# #   .. . #.#<VlZhK4!VlZhX E #.##..#.# #+##..<  .........  ......#.  ..........  #+###..##.#  #####..##.# #  VlZh f.......@..#  #.##...####  #...   #...   #.#.   ....   .# r# #  VlZh] O .. . #.#<VlZhq VlZh VlZh VlZh{ ] _A quokka is nearby!VlZh  #.##..#.# #+##..<  .........  ......#.VlZhW 2  ..........  #+###..##.#  #####..##.# #  .......@..#  #.##...####  #...   #...   #.#.   VlZh `....   .# r# #  VlZh % .. . #.#<VlZh VlZhbz  #.##..#.# #+##..<  VlZh{ .........  ......#.  ..........  #+###..##.#  #####..##.# #  .......@..#  VlZhH{ #.##...####  #...   #... VlZho{ p  #.#.   VlZh{ ....   VlZh{ .# r# #   VlZh{ J.. . #.#<VlZh5 VlZh VlZh VlZh ] _A quokka is nearby!VlZh m #.##..#.# #+##..<  .........VlZh w  ......#.  ..........  #+###..##.#  VlZh [#####..##.# #  .......@..#  VlZh4 ?#.##...####  #...  VlZhV $ #...   VlZhx -#.#.   .... VlZh   VlZh f.# r# #   .. . #.#<VlZh WlZh #.##..#.# #+##..<  .........  ......#. WlZhdZ ..........  #+###..##.#  #####..##.# #  .......@..#  #.##...####  WlZh#...   #...   #.#.   ....  WlZh .# r# # WlZh'[  .. . #.#<WlZhWlZhBWlZhD$WlZh&] _A quokka is nearby!WlZhځ *****rWlZh]5The magic dart hits the quokka.WlZhZ,WlZh ....r.r   ratrWlZhb4--=1.9 (1WlZhWlZh4 _The quokka is lightly wounded.WlZh. **** The magic dart hits the quokka.WlZhR,WlZhW...rWlZhM.r.WlZhĻa3----2WlZhNWlZh-_ _The quokka is severely wounded.WlZhi ***The magic dart hits the quokka but does no damage.WlZh.#,WlZh#WlZh)....rr   rat.WlZh0`2---3WlZh6WlZh9_ _The quokka is severely wounded.WlZhb #.##..#.# #+##..<  .........  ......#.  ..........WlZhb  #+###..##.#  #####..##.# #  .......@..#  #.##...####  #...  WlZhb> #...   #.#.  WlZhb8 ...r   WlZhb5.# .# #   .. . #.#<WlZhSc!WlZhm #.##..#.# #+##..<  .........  ......#.  ..........  #+###..##.#WlZh  #####..##.# #  .......@..#  #.##...####  #...   #...   WlZh8#.#.   ...r  WlZh^ .# .# #  WlZhO .. . #.#<WlZh WlZh WlZh/ WlZh Z _A rat is nearby!WlZh J #.##..#.# #+##..<  .........  ......#.  ..........  #+###..##.#  #####..##.# #  .......@..#  #.##...####  #...   #...   #.#.   ...r   .# .# #   .. . #.#<WlZh  #.##..#.# #+##..<  .........  ......#.WlZh!!   ..........  #+###..##.#  #####..##.# # WlZh_!  .......@..#  #.##...####  #... WlZh! P  #...   WlZh! #.#.   ...r   .# .# #  WlZh'" O .. . #.#<WlZh( WlZh. WlZh4 WlZh7  WlZh68 L_A rat is nearby!WlZh A  The magic dart hits the rat!WlZh ****.WlZho WlZhu r....r   quokkaWlZh| @-4WlZh WlZh G _You kill the rat!XlZh:fD  The magic dart hits the quokka.XlZhk\.XlZh|'.XlZh1--5Magic DartXlZhXlZhJ _You kill the quokka!XlZh3XlZhXlZhXlZhIXlZh2==XlZhgXlZhXlZhXlZhX,XlZhXlZhƑ,XlZh~XlZhXlZhJi3===XlZhXlZh,XlZhkXlZh,XlZhXlZhXlZhԛb4===XlZh8XlZh,,XlZhXlZhXlZhXlZhXlZhcXlZhXlZhfXlZhXlZhѧc5====XlZhXlZhmXlZh,XlZhXlZhXlZhh,XlZh?XlZhXlZh #+##..#.<  ................ ......#.#######.# ..........# #+###..##.#.###.# ######..##.# #  ...........#  ##.##...#### #.@....# ###.#.#- #.....## #.#.#.# #.#........#.#.# Magic Dart .......#.#.#.#.# .#..#...# #.#.#.#XlZh#.. ...#.#<#.#.#### g   hobgoblin (asleep)#. #..#.###..... #. #g #.........#.#### #...#.#..#XlZh0605.0)XlZhF-1.9 (16XlZhXlZh<\ _A hobgoblin comes into view.XlZhg <  .........  ......#.XlZhpu  ........  #+###..##.#  ######..##.# #  XlZhA...........#  ##.##...#### XlZh' #.@....# XlZhٜ  XlZh#.....##   XlZh2.#.#.......  .......#.#XlZh^  .#..#...# #XlZh=  ..#.. ...#.#< #. #..#.###XlZh* #. #g #..XlZh!XlZh)5 <  .........  ......#.  ........  #+###..##.#XlZh5G  ######..##.# #  ...........#  ##.##...####  #.@....#  XlZh36A #.....##   #.#.......  .......#.# XlZhd68.#..#...# # ..#.. ...#.#< XlZh6#. #..#.### XlZh6#. #g #..XlZh?XlZh7JXlZhOXlZhR` _A hobgoblin is nearby!XlZh <  .........  ......#.  ........  #+###..##.#  ######..##.# # XlZh  ...........#  ##.##...####  #.@....#   #.....##   #.#.......XlZh9*  .......#.# XlZh]% .#..#...# #  XlZh2..#.. ...#.#< #. #..#.### XlZhF#. #g #..XlZhW7  <  .........  ......#.  ........  #+###..##.#  ######..##.# #  ...........#  XlZh7 N##.##...####  #.@....#   #.....##   #.#.......  .......#.# .#..#...# # ..#.. ...#.#<XlZh8 9 #. #..#.### #. #g #..XlZh@= XlZhMH XlZh,M XlZhO ` _A hobgoblin is nearby!XlZh}  <  .........  ......#.  ........  #+###..##.#  ######..##.# # XlZh   ...........#  ##.##...####  #.@....#   #.....##   #.#.......  .......#.#  XlZh6 :.#..#...# #  ..#.. ...#.#< XlZha ^#. #..#.### #. #g #..XlZh2 < <  .........  ......#.  ........  XlZh̰ #+###..##.#  ######..##.# #  ...........#  ##.##...####  #.@....#  XlZh ^ #.....##  XlZh3 d #.#.......  XlZha z.......#.#XlZh  .#..#...# #XlZh  ..#.. ...#.#< XlZh #. #..#.### XlZh #. #g #..XlZh( XlZh XlZh( XlZh ` _A hobgoblin is nearby!XlZhy% Z *****g  *The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.XlZhX XlZh ...... . XlZh 4--==2.0)Magic DartXlZh XlZh @ _The hobgoblin shouts! You hear a shout! x2YlZhYlZh_YlZhЉYlZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)YlZh,YlZh%YlZhYlZhM _You can't see any susceptible monsters within range! (Use Z to cast anyway.)YlZh@ 3YlZhY YlZh YlZh"...Magic Dartg   goblin (wandering)gYlZh6Q0YlZhlC4--3.9 (1YlZhqJYlZhSs _A goblin comes into view. It is wielding a +0 club.YlZh=T <  .........  ......#.  ........  #+###..##.#  ######..##.# #  ...........#  ##.##...####  #.@....#   #.....##   #.#.......  .......#.#  .#..#...# #  ..#.. ...#.#< #. #..#.### #. #g #..YlZhk > <  .........  ......#.  ........  #+###..##.#  ######..##.# #  ...........#  ##.##...####  #.@....#   #.....##   #.#.......  .......#.# .#..#...# # ..#.. ...#.#< #. #..#.### #. #g #..YlZh YlZh -- _A goblin is nearby!YlZh'  <  .........  ......#.  ........  #+###..##.# YlZh(  ######..##.# #  ...........#  ##.##...####  #.@....#   #.....##   YlZh( ^#.#.......  .......#.#  .#..#...# #  YlZh) 2..#.. ...#.#< #. #..#.### YlZhv) R#. #g #..YlZhY c <  .........  ......#.  ........  #+###..##.#  ######..##.# # YlZh& i ...........#  ##.##...####  #.@....#   #.....##   #.#.......  .......#.#YlZhe  .#..#...# # YlZh &..#.. ...#.#< #. #..#.### YlZh |#. #g #..YlZhu YlZhV YlZh YlZh ] _A goblin is nearby!YlZh7 ***** *The magic dart hits the goblin.YlZhYlZhWYlZh= .....g 2 goblins (1 wandering)ggThe goblin is moderately wounded.YlZh5i3----=4YlZhYlZhs _A goblin comes into view. It is wielding a +0 club.ZlZhD  The magic dart hits the goblin!ZlZh*****g   goblin ()ZlZh3Y  You kill the goblin!ZlZh54ZlZh97..g..g   hobgoblingg   goblin.ZlZh/:ZlZhU?Q--6=5ZlZhCZlZhF= _The goblin shouts! You hear a shout! x2ZlZh  <  .........  ......#.  ........  #+###..##.#  ######..##.# #  ...........#  ##.##...####  #.@....#   #.....##   #.#.......ZlZh   .g.....#.#  .#..#...# #  ..#.. ...#.#< #. #g.#.### #. #. #..ZlZhc <  .........  ......#.  ........  #+###..##.#  ######..##.# #  ...........#  ##.##...####  #.@....#   #.....##   #.#.......ZlZh\  .g.....#.# .#..#...# # ..#.. ...#.#< #. #g.#.### #. #. #..ZlZhêZlZh&ZlZhZlZhOd _There are monsters nearby!ZlZh] <  .........  ......#.  ........  #+###..##.#  ZlZh######..##.# #  ...........#  ##.##...####  #.@....#   #.....##   #.#.......ZlZhNS  .g.....#.#  .#..#...# #ZlZhИ  ..#.. ...#.#< #. #g.#.### #. #. #..ZlZh-  <  .........  ......#.  ........  #+###..##.# ZlZh-  ######..##.# #  ...........#  ##.##...####  #.@....#   ZlZh- #.....##   #.#.......ZlZh-  .g.....#.# ZlZh,. .#..#...# # ZlZh~. ..#.. ...#.#< ZlZh. #. #g.#.### #. #. #..ZlZh6 ZlZh`: ZlZh,A ZlZhC d _There are monsters nearby!ZlZh G  The magic dart hits the hobgoblin.ZlZh **.g   ZlZh6 ZlZh d...g)ZlZh \2--6ZlZh`( ZlZh%+ M _You kill the hobgoblin!ZlZhvsD  The magic dart hits the goblin.ZlZhix****)ZlZh=....ZlZht  1---7-7Magic Dart ZlZh S_You kill the goblin!ZlZhk[lZhm _Your Spellcasting skill increases to level 5![lZh[lZhv[lZh[lZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)[lZh[lZh[lZh[lZhK[lZhr 2==Magic Dartg   goblin (wandering)[lZh) @g[lZh$ &0[lZhn3 ^gg 2 goblins[lZhd [lZhoj ,-8.9 (1[lZh} [lZhk x _A goblin comes into view. It is wielding a +0 dagger. x2[lZh; [lZh 8-[lZh0 [lZh F _Unknown command.[lZh 2O <  .........  ......#.  ........  #+###..##.#  ######..##.# #  ...........#  ##.##...####  #.@....#  [lZh2 #.....##   #.#.......  .......#.#  .#..#...# #  .g#). ...#.#< #. #).#.###[lZh2W #. #g #..\lZhOh <  .........  ......#.  ........  #+###..##.#  ######..##.# #  \lZhN...........#  ##.##...####  #.@....#   \lZh0^#.....##   \lZhT_#.#.......  \lZhw.......#.# \lZh.#..#...# # \lZh.g#). ...#.#< \lZh}#. #).#.### #. #g #..\lZh\lZhڜ\lZhI\lZh \lZh5V_There are monsters nearby!\lZh" <  .........  ......#.  ........  #+###..##.#  ######..##.# #  ...........#  ##.##...#### \lZh #.@....#   #.....##   #.#.......  .......#.#  .#..#...# #  .g#). ...#.#< #. #).#.###\lZh6W #. #g #..\lZh^. <  .........  ......#.  ........  #+###..##.#  ######..##.# #  ...........# \lZh/ ##.##...####  #.@....#   #.....##   #.#.......  .......#.#\lZhN/ .#..#...# #\lZh~/ .g#). ...#.#< \lZh/#. #).#.### #. #g #..\lZh8\lZh?\lZhG\lZhJd _There are monsters nearby!\lZhD  The magic dart hits the goblin.\lZh****)   goblin\lZhn \lZh..... \lZh1--=9Magic Dart\lZh+)\lZh+J _You kill the goblin!\lZhv \lZhO \lZh \lZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)\lZhT \lZh \lZh \lZhï _You can't see any susceptible monsters within range! (Use Z to cast anyway.)]lZh,]lZh<2]lZh:]lZh= _You can't see any susceptible monsters within range! (Use Z to cast anyway.)]lZh43]lZh6]lZhl<]lZhB: _]lZhG]lZh]-Magic Dartg   goblin (wandering)g]lZhlt'70]lZhE-1.9 (2]lZh]lZhCs _A goblin comes into view. It is wielding a +0 club.]lZh@ *****g  *The magic dart hits the goblin.  The goblin is severely wounded.]lZh,]lZhN....g.)g 2 goblinsg.]lZh6O--==2.9 (1]lZhܺ]lZh= _The goblin shouts! You hear a shout! x2]lZhD  The magic dart hits the goblin.]lZh"*****   goblin)]lZh݀]lZh..#g....)]lZh ^0--3]lZh]lZhʜJ _You kill the goblin!]lZh? D  The magic dart hits the goblin.]lZh *)]lZhi '.]lZh 9/15 ----4Magic Dart _You kill the goblin!]lZh(]lZh/]lZh9]lZhG< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^lZh^lZh^lZh7^lZhw  The magic dart hits the goblin. _You kill the goblin!  The magic dart hits the goblin. _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)^lZh ^3^lZh^^lZhc^lZhZdY10/15== _^lZhh^lZh6j,^lZh^lZh1===-Magic Dartg   goblin (wandering)g^lZh8V8.9 (4^lZhE-9.9 (5^lZh@^lZh _You kill the goblin!  The magic dart hits the goblin. _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _A goblin comes into view. It is wielding a +0 dagger.^lZh" <  .........  ......#.  ........  #+###..##.#  ######..##.# #  ...........#  ##.##...####  ^lZh2#.@....#   #.....##   #.#)......  .......#.#  .#..#...# #  .)#). ...#.#< #. #).#.### #. #g #..^lZh+ 2 <  .........  ......#.  ........  #+###..##.#  ######..##.# #  ...........#  ##.##...####  #.@....#   #.....##   #.#)......  .......#.# .#..#...# # .)#). ...#.#< ^lZh~, #. #).#.### #. #g #..^lZh@5 ^lZh> ^lZh}G ^lZhI ] _A goblin is nearby!^lZhA ^lZhF  ^lZhۄ ^lZh9 < ^lZh  ^lZh .........^lZh ^lZh׆  ^lZh ......#.^lZh7 ^lZh  ^lZhӈ ........^lZha ^lZh. I #+###..##.#  ######..##.# #  ^lZhn A...........#  ##.##...#### ^lZh  #.@....#   #.....##   #.#)......  .......#.#  .#..#...# # ^lZh  .)#). ...#.#< #. #).#.### #. #g #..^lZh*  <  .........  ......#.  ........  #+###..##.#  ######..##.# #  ...........#  ##.##...####  #.@....#   ^lZh1+ a#.....##   #.#)......  .......#.# .#..#...# # .)#). ...#.#<^lZh+ # #. #).#.### #. #g #..^lZh5 ^lZh? ^lZhJ ^lZhN ] _A goblin is nearby!^lZh:N  <  .........  ......#.  ........ ^lZhN  #+###..##.#  ######..##.# #  ...........#  ##.##...####  #.@....#   #.....##   ^lZh#O s#.#)......  .......#.#  .#..#...# #  .)#). ...#.#<^lZhNO Y #. #).#.### #. #g #..^lZhO ^lZh <  .........  ......#.  ........  #+###..##.#  ######..##.# #  ...........#  ##.##...####  #.@....#  ^lZh #.....##   #.#)......  .......#.# .#..#...# # .)#). ...#.#< #. #).#.### #. #g #..^lZh^lZhU^lZh ^lZh ] _A goblin is nearby!^lZh=O  The magic dart hits the goblin.****** ) _lZh|_lZhW ....)_lZhˊg   goblin)g_lZh   _lZh4You kill the goblin!_lZh~l0-8=80.9 (1_lZh_lZhOs _A goblin comes into view. It is wielding a +0 club._lZh D  The magic dart hits the goblin!_lZh ****** ) _lZh Z_lZhg ....)g   Robin (wandering))g #...#.#........#You kill the goblin!_lZhwf9/15 ---1_lZhS_lZh _Robin of the Strong Arm comes into view. They are wielding a +0 dagger._lZh *****g*The magic dart hits Robin.  Robin is lightly wounded._lZh _lZh....) ) ) _lZht}--=2Magic Dart_lZh!%_lZh'# _Robin shouts!_lZh<_lZhv_lZh --4.9 (2Magic Dartgg   Robin-- _lZh T_Robin is nearby!_lZhW< Z <  .........  ......#.  ........  #+###..##.#  ######..##.# #  ...........#  ##.##...####  #.@....#   #.....##   #.#)......  .......#.#  .#g.#...# #  .)#). ...#.#< #. #).#.### #. #) #.._lZh 3 <  .........  ......#.  ........  #+###..##.#  ######..##.# #  ...........#  ##.##...#### _lZh  #.@....#   #.....##   #.#)......  .......#.# .#g.#...# # .)#). ...#.#< #. #).#.### #. #) #.._lZhz _lZh _lZhf _lZhX _lZh _lZh Z _Robin is nearby!`lZh7 *** The magic dart hits Robin.`lZh`lZh`lZh/ ..g.g   goblin (wandering)gRobin is moderately wounded.`lZhud8--=5.9 (1`lZh_`lZhs _A goblin comes into view. It is wielding a +0 club.alZhM. #+##..#.#######<.......... #.#######............... #+###..##.#.###.########..##.# ##...........##.##.@.#### .# ##....## ##.#).......#.#.#g   Robin.#. #).#.###.#.#.#.....#. #g #.........#.###alZhalZhg   goblin (wandering, strong)g)alZh`9====6alZhalZh X _Robin roars a battlecry!alZhz#############. #+##..#.#######<............. #.#######............... #+###..##.#.###.#######..##.# ##......@....####.##...#### .# ##....## ##.#)...... .g.....#.# .#..#...# #. .)#). ...#.#<#.#.####g.#.###.#.#.#.....g.g   goblin (wandering, strong)g)alZh80---7alZhalZhalZh ##########.............##############.##..#.# #+##..#.#######<.............. ...#.#######............... #+###..##.#.###.########@.##.# #...........###.##...#### ..# ##.....## ##g#)...... .......#.# .#..#...# #.#.#.alZh # .)#g. ...#.#<#.#.####alZhB alZh alZh g.g   goblin (wandering, strong)g)alZh B---8alZha alZh alZh ..........#####################............##############.##..#.# ###+##..#.#######<.................. g.......#.#######................. #+.###.########..##.# ##...........####.##...####......# ##g....## ##.#)......g   hobgoblin (asleep) .......#. .#g.#...# #.#.#.#alZh  A hobgoblin comes into view.Robin says, "Bow before me, strongest of all the hobgoblins!"alZh /==9alZh alZh= X _Robin roars a battlecry!blZhx#.#########.....#.##.... #...........##..#.##.############ ###########.##..#.##.............#.##..#.############### #.##..#.# ###+##..#.#######< ............ g#.#######.# ........@.........# ##+###..##.#.###.#blZh{#######..##.# ##...........####.##...#####......# ###.#.# #g....## #.#.#.##.#)............#.blZhblZh>g..blZh10/15====--90blZhJblZhblZhb.# #.#......'....'......... .#########.....#.##.... ...........##..#.##.############# ##########.##..#.##..............#.##..#.################ #.##..#.# ###+##..#.#######< ........... g.......#@#######.# ..................# #+###..##.#.###.########..##.# ##...........####.##...#### blZh#g.....# ###.#.# ##.....## #.#.#.# ##.#).......#.#.# #blZhblZh1Ag.blZh A--1blZhC'blZh-blZh0# #+#####'##....########## # #.#......'....'.......... #########.....#.##..... ..........##..#.##.############# #########.##..#.##...............#.##..#.################# #.##..#.# ###+##[39;49m..#.#######< ..........@....... g#.#######.# blZh..................# +###..##.#.###.########..##.# ##...........# ###.##.g.#####......# ###.#.# #+#.....## #.#.#.# #.blZh3blZhAg.blZhv&2blZhblZhblZhX  #+#####'##....#. #.#......'....'......#.##....#.###..#.##.#.#.##..#.##.##.##..#.##.##..#.# blZh=Y ###+##..#.#<#.g.#.#.# ...........# ##+###..########..blZh|Y #.......g...####.##...#####......# ###.#.# #+#blZhY  #.....## #.#.#.# #.# blZhc blZhg 1===3Magic DartblZhm blZh2p blZho#+#####'##....#..##.#......'....'.#.....#.##....#.###..#.##.#.# .##..#.##.# #.##..#.# #.##..#.# ###+##..#.#<#blZh}.g.#.#.#..........# ##+###.##.g...####.##...#####......# ###.#.# #+##.....## #.#.#.# #.#blZhO blZhg &4blZhblZhclZhg?#+#####'##....#..# #.#......'....'.# .....#.##....#.## ##..#.##.#.# .##..#.##.# clZh;#.##..#.# #.##..#.# ###+##..#.#<#.g.#.#.#.# clZhtclZhH&5clZh clZh clZhFY#+#####'##....#..# #.#......'....'.# .....#.##....#.## ##..#.##.#.# .##..#.##.# #.##..#.#clZhrG #.##..#.# ###+##..#.#<#.g.#.#.#.# clZh=JclZhQkgg   RobinclZhV86Magic DartclZh\clZhK_clZh z!#+#####'##....#..# #.#......'....'.# .....#.##....#.## ##..#.##.#.# .##..#.##.clZhz# #.##..#.# #.##..#.# ####+##..#.#<#.g.#g#.#.# clZhz clZhzE#.g...# clZh{ clZhT}clZhͅ?g.clZhIt2===7clZhclZhclZh#+#####'##....#..# ##.#......'....'.# #.....#.##....#.## ##..#.##.#.# .##..#.##.# #.##..#.# #.##..#.# ## ###+##..#.#<# .g. g.#.#.# ..#  ##+###..##.#.###.# #..##.# # .# #.g...# .. ###.##...#### .##......# ###.#clZh+ clZhclZhL.gclZh&8clZhclZh clZh& #+#####'##....#..# #.#.#......'....'.# #.....#.##....#.## ##..#.##.#.# .##..#.##.#  #.##..#.#  #.##..#.# ### +##..#.#clZh ;<#g. .#.#.#..# ##+###..##.#.###.#..##.# # ..# .g...# #.. .##...#### .clZh? .##......# ### clZh clZhh L.gclZh] &9clZhn clZh clZh U #+#####'##....#..# # #.#......'....'.# #.....#.##....#.##.##..#.##.#.##.##..#.##.# #.##..#.#clZhT f #.##..#.# ####+##..#.#<#.g. g.#.#.#...#  ##+###..##.#.###.##..##.# # ..# clZh #.g...# #..#.##...#### ..# #......# ###.#.# #+#  #.....## #.#.#.# #.#clZh, clZhk clZh K.gclZh t3===700clZh clZh dlZhF` #+#####'##....#..#  #.#......'....'.# #.....#.##....#.##.##..#.##.#.##.##..#.##dlZh`V.# #.##..#.# #.##..#.# ###  ###+##..#.#<#  .gdlZha.  g.#.#.#  ..# ##+###..##.#.###.#  #..##.# # ..#  #dlZha .g...# #..  ###.##...#### ..# #......# ###.#.# #+# dlZha #.....## #.#.#.# #.#dlZhfdlZhmD.gdlZhWn&1dlZh#udlZhvdlZh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dlZh! #+#####'##....##########..#  puylanitar the Conjurer  #.#......'....'...........#  Deep Elf ####.....#.##....##########.##  Health: 32/32 ======================== .....##..#.##.#############.#  Magic: 11/15 =================------- ####.##..#.##...............#  AC: 2Str: 4  #.##..#.##################  EV: 11Int: 25  #.##..#.# ###  SH: 0Dex: 13  ###+##..#.#######<#######  XL:  6 Next:  8% Place: Dungeon:3  ..............g@.........  Noise: ---------  Time: 2701.9 (0.0)  g.......#.#######.#######  d) +2 short sword (speed)  ..................#  Cast: Magic Dart  ##+###..##.#.###.# dlZh  #######..##.# # ..#  #.......g...# #..  g   Robin  ###.##...#### ..#  #......# ###.#.# #+#  #.....## #.#.#.# #.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.dlZhtAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Robin, wielding a +0 dagger, wearing a +0 animal skin and wearing a +0  helmet (moderately wounded, 86% to hit)dlZhn #+#####'##....##########..#puylanitar the Conjurer#.#......'....'...........#Deep Elf ####.....#.##....##########.##Health: 32/32 ======================== .....##..#.##.#############.#dlZhMagic: 11/15 =================------- ####.##..#.##...............#AC: 2Str: 4#.##..#.##################EV: 11Int: 25#.##..#.# ###SH: 0Dex: 13  ###+##..#.#######<#######dlZh=XL:  6 Next:  8% Place: Dungeon:3  ...........****@.........dlZhxNoise: ---------  Time: 2701.9 (0.0)  g.......#.#######.#######d) +2 short sword (speed)..................#dlZhPCast: Magic Dart##+###..##.#.###.#dlZh׍#######..##.# # ..##.......g...# #..dlZhZg   Robin  dlZh ###.##...#### ..##......# ###.#.# #+#dlZhE^#.....## #.#.#.# #.#dlZhjConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  dlZh;Press: ? - help, Shift-Dir - straight linedlZhAim: Robin, wielding a +0 dagger, wearing a +0 animal skin and wearing a +0  helmet (moderately wounded, 86% to hit)  dlZh׎:You focus your ray upon Robin. The searing ray hits Robin.dlZh=Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Robin, wielding a +0 dagger, wearing a +0 animal skin and wearing a +0  helmet (moderately wounded, 86% to hit)  You focus your ray upon Robin. The searing ray hits Robin.  Robin is heavily wounded.dlZhq g.....gg   goblin (strong)(Press . to maintain the ray.)  A goblin comes into view. It is wielding a +0 club.dlZh 51-dlZhi!j==2.9 (1Ray dlZh(dlZhH06 _Robin hits you with a +0 dagger.dlZh **** The searing ray hits Robin.dlZh dlZhx .g....gRobin is severely wounded.dlZh~ 52=dlZh$ 0-3+ dlZh dlZh- O _Robin closely misses you.dlZh @  The searing ray hits Robin.dlZhM ****g   goblin (strong)dlZh dlZh$ K.g...)dlZh=( -124++ dlZh. dlZh1 E _You kill Robin!dlZh:****elZhZelZh c@.g..)elZhcn9/15 ----5elZhkelZho> _You finish channelling your searing ray.elZh           ###  elZh#.#######<#######  ...g..)@.........  #.#######.#######  #     # ..#  elZh" #..  elZhƴ' ..#  elZhߴ  #+#  elZh   #.# elZhelZhK           ###  #.#######<#######  ...g..)@.........  elZhL#.#######.#######  #     #    #..         elZhSelZh2T#--elZhwTelZhbZelZh]] _A goblin is nearby!elZhM7           ###  #.#######<#######  ...g..)@.........  #.#######.#######  #     # ..#   #..   ..#    #+#    #.# elZho K           ###  #.#######<#######  ...g..)@.........  #.#######.#######  elZhD *#     #    #..         elZh elZh elZh> elZh ] _A goblin is nearby!elZh D  The magic dart hits the goblin!elZh֡ ^)***elZh' H..)elZh, 8----3=6Magic DartelZh2 elZh5 J _You kill the goblin!elZhelZhelZhIelZhe _You can't see any susceptible monsters within range! (Use Z to cast anyway.)flZh2)flZh+flZh1flZhS4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)flZhj #+#####'##....#..# #.#......'....'.##.....#.##....#.##.##..#.##.#.##.##..#.##.# #.##..#.# #.##..#.# ### ###+##..#.#<# .)... g.#.#.# .#  ##+###..##.#.###.#  #..##.# # ..#  #.g...# #..  ###.##...#### ..#  #......# ###.#.# #+#  #.....## #.#.#.# #.#flZh}flZh=9==-7 _flZhflZh&k _Items here: ) [[ †.glZhglZhWear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn) Floor Items ([,] to select) Armoura +0 animal skina +0 helmet[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip hlZhhhlZhHhlZhCm #+#####'##....##########..#puylanitar the Conjurer#.#......'....'...........#Deep Elf #####.....#.##....##########.##Health: 32/32 ======================== ......##..#.##.#############.#Magic: 9/15==============---------- #####.##..#.##...............#AC: 2hlZhStr: 4#.##..#.##################EV: 11Int: 25#.##..#.# ###SH: 0Dex: 13###+##..#.#######<#######XL:  6 Next: 13% Place: Dungeon:3...........)..@..........hlZhwaNoise: ---------  Time: 2707.9 (0.0)g.......#.#######.#######d) +2 short sword (speed)..................#Cast: Magic Dart##+###..##.#.###.########..##.# # ..##.......g...# #..hlZh<###.##...#### ..##......# ###.#.# #+##.....## #.#.#.# #.# _A goblin is nearby!The magic dart hits the goblin! _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Items here: ) [[ †.hlZhWhlZhƩ _hlZhEhlZhhlZh+8.9 (1hlZhhlZhhlZh1+9.9 (2hlZhhlZhhlZh.,10.9 (3hlZhhlZhhlZh`10/15==1.9 (4hlZhh hlZh hlZhf +2.9 (5hlZh hlZh* 3 _You start putting on your armour. You continue putting on your +0 helmet. x5hlZh hlZh hlZh# [ _You finish putting on your +0 helmet.ilZh3ilZh3ilZhilZhq$ _ilZhilZhilZhilZhilZhilZhk1===ilZhbilZh},ilZhilZh,ilZhilZh2===ilZhilZh2,ilZhilZh,ilZh"ilZhilZh^ ,ilZh ilZhYilZh+ilZh 21.9 (9gMagic Dartg   goblin (wandering)ilZhilZh`ilZh] _A goblin is nearby!ilZhh         ilZh  ###  .#.#######<#######  ....)..@..........  .#g#######.#######       # ..#   #..   ..#    #+#    #.# ilZho /           ###  .#.#######<#######  ....)..@..........  .#g#######.#######       #    #..         ilZh ilZh4  _A goblin is nearby!ilZh }           ###  .#.#######<#######  ....)..@..........  .#g#######.#######       # ..# ilZha  #..   ..#    #+#    #.# ilZh{            ###  .#.#######<#######  ....)..@..........  .#g#######.#######       #    #..   ilZh| V      ilZh ilZh ilZh ilZh ] _A goblin is nearby!ilZh`D  The magic dart hits the goblin!ilZhc****)jlZhT?).)..jlZh%E===2.9 (1Magic DartjlZh!LjlZhNJ _You kill the goblin!jlZh6jlZh19jlZh?jlZhB _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jlZhjlZhLjlZhjlZh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jlZhnjlZhpjlZhVwjlZhy _You can't see any susceptible monsters within range! (Use Z to cast anyway.)jlZh  jlZh Inventory: 16/52 slots Hand Weapons (go to first with ))  d - a +2 short sword of speed (weapon) Armour (go to first with [)  a - a +0 robe (worn)  p - a +0 helmet (worn) jlZh Jewellery (go to first with "=)  e - a ring of poison resistance (worn)o - a +6 ring of strength Scrolls (go to first with ?)  f - a scroll labelled DIAL VOESIEN  h - a scroll labelled XYPHU PUACW  i - a scroll labelled TIUSKI ESAPO  j - a scroll labelled FOXI NU XELUMP  k - a scroll labelled SAYWIO MUGGAF  l - a scroll labelled GIMALO WUHE  m - a scroll labelled OFRAUGAZESO  n - a scroll labelled QES ECHOERAKEI jlZh Potions (go to first with !)  b - a potion of magic  c - 2 fuming puce potions  g - a golden potionklZh+klZh_klZh #+#####'##....##########..#puylanitar the Conjurer#.#......'....'...........#Deep Elf #####.....#.##....##########.##Health: 32/32 ======================== ......##..#.##.#############.#Magic: 12/15 ===================----- #####.##..#.##...............#AC: 3Str: 4klZh.#.##..#.##################EV: 11Int: 25#.##..#.# ###SH: 0Dex: 13###+##..#.#######<#######XL:  6 Next: 13% Place: Dungeon:3...........)..@..........Noise: =--------  Time: 2722.9 (0.0)klZhg.......#)#######.#######d) +2 short sword (speed)..................#Cast: Magic Dart##+###..##.#.###.########..##.# # ..##.......g...# #..klZhm###.##...#### ..##......# ###.#.# #+##.....## #.#.#.# #.# _A goblin is nearby!The magic dart hits the goblin! _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)klZhklZhklZhVklZhllZhn[?25h[?0c  Search for what [Enter for "altar", or ? for help]? mlZh [?25l[?1cmlZh> mlZh X7 matches: travel [toggle: !], by dist [/], hide useless & duplicates [=] Results at your position ([,] to cycle) mlZhn  a - [carried] a - a +0 robe (worn)  b - [carried] p - a +0 helmet (worn)  c - [right here] a +0 animal skin Results elsewhere ([,] to cycle)  d - [D:3] a +0 scale maile - [D:2] a +0 leather armour  f - [D:2] a +0 robe  g - [D:1] a plate armourolZholZholZh 3 #+#####'##....##########..#puylanitar the Conjurer#.#......'....'...........#Deep Elf #####.....#.##....##########.##Health: 32/32 ======================== ......##..#.##.#############.#Magic: 12/15 ===================----- #####.##..#.##...............#AC: 3Str: 4#.##..#.##################EV: 11Int: 25#.##..#.# ###SH: 0Dex: 13###+##..#.#######<#######XL:  6 Next: 13% Place: Dungeon:3...........)..@..........olZh Noise: =--------  Time: 2722.9 (0.0)g.......#)#######.#######d) +2 short sword (speed)..................#Cast: Magic Dart##+###..##.#.###.########..##.# # ..##.......g...# #..###.##...#### ..##......# ###.#.# #+#olZhb#.....## #.#.#.# #.#The magic dart hits the goblin! _You kill the goblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Search for what [Enter for "altar", or ? for help]? armorolZholZholZholZha. _olZh 3olZh: olZh olZh : _olZh~ olZh olZh olZhC olZh K3=olZh olZh" ,olZhy$ olZh& ,olZh' olZh) ,olZh* olZh- olZhh- b4===olZh. olZh0 ,olZh1 olZh3 ,olZh5 olZh 7 olZhv7 j5====olZh8 olZhi> olZhA ,olZhB olZhxD olZhF ,olZhG olZhpI olZh,K ,olZhM olZhlP olZh3R P==olZhS olZhU olZhW olZhAX olZh[Y olZh[ olZhW] ,olZh^ olZhsb olZhd olZhcd olZhe olZhKg olZhi ,olZhyj olZhn olZho olZhp olZhop olZhfr olZhs ,olZht olZhu olZhw olZhsw olZhx olZh~ olZh8 ,olZh olZhk olZho olZh olZh< olZhl olZhΆ ,olZhr olZh olZh olZh ,olZh olZhC 7 _You open the door.olZhҐ 3olZh olZh3 @  There is an open door here.olZh> olZhӖ  _olZh- olZh olZh ,olZhp olZh olZhJ ,olZh olZhZ olZh olZh olZh֧ olZho olZh olZh` olZhZ olZh olZhX ,olZh| olZhT olZh ,olZh olZh olZh ,olZhC olZh olZh ,olZh$ olZh olZh ,olZhE olZh8 olZh ,olZh olZh ,olZhs olZh } _i - 2 scrolls labelled TIUSKI ESAPO (gained 1)olZh 3olZh olZh olZh ,olZh| olZhE olZh ,olZhw olZh. olZhX ,olZhc olZh olZh ,olZh olZh 7 _You open the door.olZh 3olZht olZhe olZh ,olZh olZh{ olZh ,olZh olZh5 olZh olZhb olZh olZh olZh ,olZh? olZhZ olZh  ,olZh olZh/ XolZh; olZh ,olZh olZh olZh" olZh # olZhS% olZh' olZh]) olZh) olZh* olZh], olZh. ,olZh(0 olZh6 olZhz8 ,olZh9 olZh; olZh= ,olZh> olZhA olZhB ,olZh(D olZhF olZhI ,olZhI olZhM d  You see here an adder skeleton.olZhQP olZhP  _olZh5R olZh_T olZhX ,olZhY olZh [ olZh\ ,olZh] olZh^ olZh` ,olZhea olZhdf olZhh ,olZh~h olZhi olZhk ,olZhfl olZhm olZho ,olZhp olZh{r olZhms ,olZhHt olZhx olZhz ,olZh{ olZh} olZhl ,olZh olZh̃ olZhϏ 4.........##. ........##...##.....# ........#..#..#.#.#.. ....#.#.#.#.#.# . ..........)#†.....## ........#.#.#.#..... ..#####.#..#÷.#..###.### ........##...##..'S..... #.#####..##.##..@### - #.# ##..÷........# #.# ####.#.+#.#.# Magic Dart olZh e#.#######<÷....#.#.# #.##.............#.# #.##.#######.#.#...# S   adder (asleep) ..##.......#.#.#.#># ###########......... ......)....#.#.#.#.#olZh̛ J 90.9 (68.0)  You open the door.olZh F-1.9 (69olZh olZh֥  olZh K_An adder comes into view.olZh ...##.....# ..#.#.#.. ..#.#.# . ..........)#†.....## .......#..... .#..#÷.#..###.### .##...##..'S..... .##.##..@###  ##..÷........#  ####.#.+#.#.# <÷....#.#.# ........#.# ###.#.#...# #.#># ..... ) olZhm...##.....# ..#.#.#.. ..#.#.# . ..........)#†.....## .......#..... .#..#÷.#..###.### .##...##..'S..... .##.##..@###  ##..÷........#  ####.#.+#.#.# olZho_<÷....#.#.#........#.####.#.#...# #.#>#.....)olZh"volZhwolZh}olZhD] _An adder is nearby!plZhAA...##.....# ..#.#.#.. ..#.#.# . ..........)#†.....## .......#..... .#..#÷.#..###.### .##...##..'S..... .##.##..@###  ##..÷........#  ####.#.+#.#.# <÷....#.#.# ........#.# ###.#.#...# #.#># ..... ) plZh^S...##.....# ..#.#.#.. ..#.#.# . ..........)#†.....## .......#..... .#..#÷.#..###.### .##...##..'S..... .##.##..@### plZhO ##..÷........#  ####.#.+#.#.# <÷....#.#.#........#.####.#.#...# #.#>#.....)plZhN4plZh@plZh] _An adder is nearby!plZh2&...##.....# ..#.#.#.. ..#.#.# . ..........)#†.....## .......#..... .#..#÷.#..###.### .##...##..'S..... .##.##..@###  ##..÷........#  ####.#.+#.#.# <÷....#.#.# ........#.# ###.#.#...# plZhz3f#.#># ..... ) plZh...##.....# ..#.#.#.. ..#.#.# . ..........)#†.....## .......#..... .#..#÷.#..###.### .##...##..'S..... .##.##..@###  ##..÷........#  ####.#.+#.#.# <÷....#.#.#........#.####.#.#...# lZhp15;16H#.#>#.....)plZh(plZhplZhplZh] _An adder is nearby!plZh *S    The magic dart hits the adder.  The adder is moderately wounded.plZhqmplZhu;S.plZhwh4--==2.9 (1.0) plZh8plZh'/ _The adder hisses angrily.plZhk m  The magic dart hits the adder.plZhv> m  The adder is severely wounded.plZh? 1-3-----plZh@ 3plZhF plZhI g _The adder barely misses you. The adder bites you.plZh 4 C  The magic dart hits the adder.plZh; G†plZh plZh 2---6-4Magic DartplZh plZhT I _You kill the adder!qlZh-qlZh3qlZh:qlZh< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qlZh5qlZhqlZh<qlZh4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)qlZhA3qlZh2BqlZhzDqlZhoH2=3= _qlZhI,qlZhIqlZh"L,qlZhDMqlZhOO,qlZhrPqlZhR=4===qlZhWXqlZhY,qlZhYqlZh[qlZhb\j5====qlZh]qlZh#aqlZhbqlZh2cqlZhqlZhLqlZh%NqlZhNqlZh OqlZhUqlZhYBqlZh_qlZhQa,qlZhubqlZhhqlZhRj,qlZh1kqlZhrqlZhs,qlZhtqlZh{qlZh}qlZhL~qlZhFqlZhqlZh,qlZhqlZhیqlZhTqlZhqlZhKqlZhqlZh2,qlZhqlZh}qlZh,qlZhqlZhSqlZh,qlZhqlZh8qlZh,qlZh qlZhϵXqlZhqlZh,qlZh/qlZhqlZh!,qlZh%qlZhgqlZh,qlZh]qlZhqlZhJ,qlZhqlZh=qlZh,qlZhlqlZhqlZh,qlZhYqlZhqlZhh,qlZhqlZh qlZh,qlZh qlZhqlZh ,qlZh>qlZhqlZhX,qlZhqqlZhqlZh,qlZhqlZhaqlZh,qlZhWqlZhqlZh,qlZh{qlZhqlZh,qlZhqlZhqlZh,qlZh qlZh qlZh ,qlZhqlZhQ7 _You open the door.qlZh73qlZh=qlZhB(@  There is an open door here.qlZh,K _qlZh/qlZh1,qlZhT2qlZh\6qlZhy7,qlZh-8qlZh;qlZh=,qlZh`>qlZhAqlZh+CqlZh|CqlZhDqlZh&GqlZh~H,qlZh IqlZhL@  There is an open door here.qlZhNqlZhO _qlZhOqlZhRqlZhS,qlZhWTqlZheWqlZhXqlZhXqlZhZqlZh\qlZh(^,qlZhR_qlZh@aqlZhb,qlZh+e,qlZhf,qlZhgqlZh)jqlZh}k,qlZhlqlZh oqlZhap,qlZhBqqlZh|sqlZht,qlZhuqlZhRxqlZhy,qlZhdzqlZhz|qlZh~BqlZh!qlZhqlZhqlZh^qlZh{qlZhBqlZhDqlZh̊,qlZhqlZhqlZh #.# #..........................  #.# #.##########.##############  #.# #.# #........... ###'###.# #..#######.#### ......#.#########..#.....#.##.# ......#.#............###.#.##.###qlZh....#.#B...........#...#.#.†...#.#............#.###.##.### ......#.#.......@....#...#.##.# #-##'###.#########..#.###.#.##.# # ......#............#.......##.# #Magic Dart .##########.#####.####.# # ......................>#.# #.# #....######.##......#.#.# #.# # B   bombardier beetle (asleep) #.....# #.##......#.#.####.# # #.....# #.##......#........# # #.....# #.##......#.#.###### #qlZhB91319.0)BqlZhQG-4.9 (120qlZhqlZhId _A bombardier beetle comes into view.qlZh #.#  #.# #.##  #.# #.# #...  #..##### ########..#... ............#...........#†............#.......@....# ########..#.# ..# #.# ....>#.# #.# ...#.#.# #.#  ...#qlZhU  ...#  . qlZhZ7 #.#  #.# #.##  #.# #.# #...  #..##### ########..#... ............#...........#†............#.......@....# ########..#.# ..# #.# ....>#.# #.# ...#.#.# #.#  ...#  ...#  . qlZhNqlZhqlZhqlZhh _A bombardier beetle is nearby!qlZh&  #.#  #.# #.##  #.# #.# #...  #..##### ########..#... ............#...........#†............#.......@....# ########..#.# ..# #.# ....>#.# #.# ...#.#.# #.#  ...#  ...#  . qlZh  #.#  #.# #.##  #.# #.# #...  #..##### ########..#... ............#...........#†............#qlZhu j.......@....# ########..#.# ..# #.# ....>#.# #.# ...#.#.# #.#  ...#  ...# qlZh : . qlZh qlZh qlZh qlZho h _A bombardier beetle is nearby!qlZh}  #.#  #.# #.##  #.# #.# #...  #..##### ########..#... ............#...........#qlZh *†............#.......@....# ########..#.# ..# #.# ....>#.# #.# ...#.#.# #.#  ...#  ...#  . qlZhxm #.#  #.# #.##  #.# #.# #...  #..##### ########..#... ............#...........#†............#.......@....# ########..#.# ..# #.# ....>#.# #.# ...#.#.# #.#  ...#  ...#  .qlZh(n qlZhuqlZhxqlZh~qlZhuh _A bombardier beetle is nearby!rlZh(?******rlZhlrlZh sX..B.....rlZhwg4--=5.0) rlZhw~rlZhS _The magic dart hits the bombardier beetle but does no damage.rlZh] ***** The magic dart hits the bombardier beetle.rlZh ......rlZh"a3----6rlZhBrlZhil _The bombardier beetle is moderately wounded.rlZhl *****The magic dart hits the bombardier beetle but does no damage.rlZhDrlZhYY.B....rlZh-`2---7rlZh%rlZh7l _The bombardier beetle is moderately wounded.rlZh' ****The magic dart hits the bombardier beetle.rlZha rlZhzi X.B...rlZhBm @-8rlZhs rlZhv l _The bombardier beetle is moderately wounded.rlZh3 ***The magic dart hits the bombardier beetle.rlZhO ,...rlZh/ U1--9rlZh rlZh i _The bombardier beetle is heavily wounded.rlZh&  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.rlZh[: #.# #.......................... puylanitar the Conjurer  #.# #.##########.############## Deep Elf  #.# #.# #...........  Health: 32/32 ======================== ###'###.# #..#######.####  Magic: 9/15==============---------- ......#.#########..#.....#.##.#  AC: 3Str: 4 ......#.#............###.#.##.### EV: 11Int: 25 ......#.#............#...#.#.†... SH: 0Dex: 13 rlZh<......#.#...B*.......#.###.##.### XL:  6 Next: 16% Place: Dungeon:3 ......#.#.....**@....#...#.##.# # Noise: =--------  Time: 2919.9 (0.0) ###'###.#########..#.###.#.##.# # d) +2 short sword (speed) ......#............#.......##.# # Cast: Magic Dart .#################.#####.####.# # ......................>#.# #.# # #.....######.##......#.#.# #.# # B   bombardier beetle #.....# #.##......#.#.####.# # #.....# #.##......#........# # #.....# #.##......#.#.###### # _The bombardier beetle is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily woundedrlZh_=[37m, 88% to hit)slZh #.# #.......................... puylanitar the Conjurer#.# #.##########.############## Deep Elf#.# #.##...........Health: 32/32 ======================== ###'###.##..#######.####Magic: 9/15==============---------- ......#.#########..#.....#.##.#AC: 3Str: 4 slZh$......#.#............###.#.##.### EV: 11Int: 25 ......#.#............#...#.#.†... SH: 0Dex: 13 ......#.#...**.......#.###.##.### XL:  6 Next: 16% Place: Dungeon:3 ......#.#.....**@....#...#.##.# # Noise: =--------  Time: 2919.9 (0.0) ###'###.#########..#.###.#.##.# # d) +2 short sword (speed) ......#............#.......##.# # Cast: Magic Dart .#################.#####.####.# # ......................>#.# #.# # #.....######.##......#.#.# #.# # lZh 0mB   bombardier beetle #.....# #.##......#.#.####.# # #.....# #.##......#........# # #.....# #.##......#.#.###### #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (heavily wounded, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!slZh@/Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (heavily wounded, 88% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!  The bombardier beetle is almost dead.slZhLW.B..slZhPq=20.9 (1Ray slZhZslZh]f _(Press . to maintain the ray.)slZhhE****slZhuS.B..slZhyj--1+ slZhslZhc _The searing ray misses the bombardier beetle.slZhP  The searing ray hits the bombardier beetle!slZhQ****slZhK3].†..slZh=8--30--2Magic Dart++ slZhEDslZhFU _You kill the bombardier beetle!slZh 3slZh slZh K  You stop channelling your searing ray.slZh / _slZh _slZh slZh N9==slZhZ slZh ,slZh slZh ,slZh slZh* slZhw i10/15====slZh slZhU ,slZh slZh ,slZh slZho ,slZh2 slZh~ ;1slZh F===slZh slZh ,slZh; slZh ,slZh< slZh slZh slZhk slZh ;2slZho F===slZh slZhU ,slZh slZh ,slZho slZh 3===slZh slZhw ,slZh slZh ,slZh> slZh ,slZhr slZh slZh- b4===slZh slZh- ,slZh slZh ,slZhT slZh  slZhp j5====slZh slZh slZhQ ,slZh! slZhe slZh ,slZh slZh slZh! ,slZh" slZh$ slZh% P==slZh& slZh>( slZh) ,slZh* slZh+ slZh, slZh- slZh- slZh1/ slZhH0 ,slZh0 slZh2 slZh2 slZh83 slZhq3 slZh4 slZh5 slZh6 slZhY6 slZh7 slZh39 BslZh^K slZh*L ,slZhL slZh(U slZhV BslZh^ slZh_ slZh` slZho` slZhh slZhj ,slZhj slZhr slZhr ,slZhss slZhy slZha{ ,slZhI| slZh slZh ,slZhS slZh slZh ,slZh slZh slZhH ,slZh slZhѝ slZh ,slZh slZhW slZh ,slZhz slZhŮ slZh slZhs slZhְ slZh slZhC ,slZh/ slZh- slZh ,slZh/ slZh slZh slZh slZh slZh slZh ,slZh slZh slZh ,slZh slZh slZh ,slZh? slZh slZh ,slZh slZhk slZh ,slZh slZh1 slZhl slZh slZh slZh+ slZhl ,slZhy slZhL slZh ,slZh slZho slZh ,slZh slZh slZh ,slZh slZh slZhp ,slZh slZha slZhR ,slZh slZhm slZh ,slZh slZh slZhc ,slZhK slZh slZh ,slZh slZh! slZh" ,slZh$ slZh' slZh* ,slZh:+ slZh- slZh/ ,slZh1 slZhJ3 slZh[4 ,slZh4 slZh6 slZh7 ,slZhT8 slZh!: slZh; slZh[; slZh; slZhp= slZh> slZh> slZhi? slZhbA slZhB ,slZh{C slZhdE slZhF slZhF slZhG slZhI slZhJ slZhK slZhK slZhM slZh~O slZhO slZh\P slZhpR slZhS ,slZhtT slZh$V slZhW ,slZhX slZhY slZh[ slZh[ slZhE\ slZh] slZh^ slZh^ slZhU_ slZh` slZhb slZhb slZhc slZh(e slZhf ,slZh^g slZhi slZhj ,slZhk slZh l slZhl ,slZhMm slZh%n slZhn slZh8o slZho slZhq slZh_|  ###### . #......... .. ################## .. #. #.. #r..###########  slZh~ #...'@........# ## #...####......# #.. #.. #......# #..Magic Dart #. #......# #.. .. #......# #.. .. #......# #.. r   rat (asleep) . ####......# ###  ###### #..'......# #.  #....##########......#.slZh L 3006.9 (84.0)  You open the door.slZh ,7.9 (85slZh slZhW V _A rat comes into view.slZh"  .  ..  .. #. #.. #r..###########  #...'@........#  #...####......#  #.. #......#  #. #......#  .. #......#  .. #......#  . ...#   ..#  .slZhHI .  ..  .. #. #.. #r..###########  slZhLI#...'@........#  #...####......#  #.. #......#  #. #......#  .. #......#  .. #......#  . slZhbJ...#   ..#  .slZhQslZhUslZh,]slZh`Z _A rat is nearby!slZh< .  ..  .. #. #.. #r..###########  #...'@........#  slZh<#...####......#  #.. #......#  #. #......#  .. #......#  .. #......#  . ...#   ..#  .tlZh .  ..  .. #. #.. #r..###########  #...'@........#  #...####......#  #.. #......#  #. #......#  .. #......#  .. #......#  . ...#   ..#  .tlZhtlZhtlZhtlZhAZ _A rat is nearby!tlZh .  ..  .. #. #.. #r..###########  #...'@........#  tlZh;#...####......#  #.. #......#  #. #......#  .. #......#  .. #......#  . ...#   ..#  .tlZhtI .  ..  .. #. #.. #r..###########  #...'@........#  #...####......#  #.. #......#  #. #......#  .. #......#  .. #......#  . ...#   ..#  .tlZhOtlZhMRtlZhWtlZhYZ _A rat is nearby!tlZhŭ .  ..  .. #. #.. #r..###########  #...'@........#  #...####......#  tlZh#.. #......#  #. #......#  .. #......#  .. #......#  . ...#   ..#  .tlZhyE .  ..  .. #. #.. #r..###########  #...'@........#  #...####......#  #.. #......#  #. #......#  .. #......#  .. #......#  . ...#   ..#  .tlZhgKtlZh?NtlZhStlZhVZ _A rat is nearby!tlZhA  The magic dart hits the rat.tlZh)†***tlZh#,..'tlZh*4--=8.9 (1.0)Magic DarttlZhs0tlZh2G _You kill the rat!tlZh tlZh tlZh tlZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)tlZh/  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)tlZhڣ 3tlZh tlZh1 tlZhƦ $ _tlZh 5==tlZh tlZh XtlZh @  There is an open door here.tlZhm tlZhε  _tlZh tlZh~ tlZhι ,tlZhl tlZhL tlZhھ P==tlZh tlZh tlZh tlZhw tlZh tlZh tlZh$ tlZhp tlZh+ tlZhC tlZhb ,tlZh tlZh BtlZh tlZh tlZhf ,tlZh tlZh tlZh ,tlZhf tlZh[ tlZh ,tlZh= tlZh tlZh ,tlZh tlZh tlZhG ,tlZh tlZh{ tlZh ,tlZh tlZh tlZh ,tlZh& tlZh tlZh_ s ###########  #.............#...   #..... ####   #.... .....#   #...# #...#   #...# #...#  tlZh #...# #†..####   +...# #...'...   #@..# #...#-   #...# #...# #   #...#######...# #   #.............# #   #.............# #   #.............####   ###############..'  #....##########  #.##..........tlZh& W####..'28.9 (20.0)tlZhptlZhM======9.9 (21tlZhEtlZhf = _As you open the door, it creaks loudly!ulZh63ulZh ulZhulZhXulZhBulZhulZh~ulZh@  There is an open door here.ulZh ulZh  _ulZh ulZh ulZh>,ulZhulZhulZh6,ulZhulZhjulZh,ulZh.ulZhulZht,ulZhulZhulZhz,ulZhulZhkulZhc,ulZhsulZh' ulZh!,ulZh"ulZh"ulZhE$,ulZh$ulZh'ulZh'ulZh(ulZhP(ulZh)ulZh*,ulZh+ulZhQ,ulZh/,ulZh/ulZhe1ulZhJ2,ulZh2ulZh4ulZhH5,ulZh5ulZh6ulZh8,ulZh8ulZh9ulZh:,ulZh;ulZh!=ulZh>,ulZh[?ulZhAulZh}B,ulZhBulZhvDulZhE,ulZhIFulZhGulZhI,ulZhIulZh oPut on which piece of jewellery? Jewellery (go to first with "=)  e - a ring of poison resistance (worn)o - a +6 ring of strength[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip vlZhvlZh\ vlZh vlZh   ##.###..............#....#### puylanitar the Conjurer   #.# #..............#....#Deep Elf   #.# #....##'#####'##....#### Health: 32/32 ======================== vlZhZ   #.# #....##.#......'....'... Magic: 15/15 ========================   #.#########.....#.##....#### AC: 3Str: 4   #...........##..#.##.####### EV: 11Int: 25   ###########.##..#.##........ SH: 0Dex: 13  #.##..#.########## XL:  6 Next: 30% Place: Dungeon:3  #@##..#.# ### Noise: ======---  Time: 3134.9 (0.0)  ###'##..#.#######<## d) +2 short sword (speed)  ...........)..)..... Cast: Magic Dart  g.......#)#######.##  vlZh C[37m..................#.  ####+###..##.#.###.#.   #######..##.# #...#.   #...........# #.#...   ###.##...#### #...#.  _You now have 159 gold pieces (gained 12). _There is an open door here. _There is an open door here. _You open the door. _There is an open door here. _As you open the door, it creaks loudly! You hear a shout!vlZh+ W  You feel stronger.vlZh gg   hobgoblinvlZh 10------5.4 (0.5Magic DartvlZh vlZhd 6 _o - a +6 ring of strength (worn)vlZhx  . #.# ...  #.# #'# #.# #.# #.. ..# #.# #.# #@# ###  ###'#< ..g..)..) g.......#) ....... ####+###. ..##.#  ....#   wlZhE[ . #.# ...  #.# #'# #.# #.# #.. ..# #.# #.# #@# ###  ###'#< ..g..)..) g.......#) ....... ####+###. ..##.#  ....#   wlZh=LwlZhQM=------wlZhSwlZhcV` _A hobgoblin is nearby!wlZhO S . #.# ...  #.# wlZhP #'# #.# #.# #.. ..# #.# #.# #@# ###  ###'#< ..g..)..) g.......#)wlZhP H ....... ####+###. ..##.#  wlZhJQ A....#   wlZhm . #.# ...  #.# #'# #.# #.# #.. wlZh..# #.# #.# #@# ###  ###'#< ..g..)..) g.......#) ....... ####+###. ..##.#  ....#   wlZhwlZh+wlZhwlZhh` _A hobgoblin is nearby!xlZhG . #.# ... xlZh} #.# #'# #.# #.# #.. ..# #.# #.# #@# ###  ###'#< xlZhU..g..)..) g.......#) .......xlZh/ ####+###. ..##.# xlZh( ....#  xlZh? xlZhm_ . #.# ...  #.# #'# #.# #.# #.. ..# #.# #.# #@# ###  ###'#<xlZhn ..g..)..) g.......#) ....... ####+###. ..##.#  ....#   xlZhvxlZhEwxlZh~xlZh` _A hobgoblin is nearby!xlZh`G  The magic dart hits the hobgoblin!xlZhjgx*.xlZh/'.xlZhX4--=6.4 (1.0Magic DartxlZhxlZhQM _You kill the hobgoblin!xlZhxlZhxlZh8xlZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)xlZh xlZh xlZh` xlZh` _You can't see any susceptible monsters within range! (Use Z to cast anyway.)xlZh%3xlZh'xlZhD)xlZhS. _5==xlZhw/xlZh5xlZh~7,xlZh8xlZhr<@  There is an open door here.xlZh>xlZh9? _xlZh@xlZhHxlZhJ,xlZhmKxlZhNxlZh7QxlZhQ:==xlZhWxlZh([xlZh0]xlZh]xlZh}^xlZhxaxlZhc,xlZhSexlZhhxlZhk,xlZhlxlZhioxlZhq,xlZhstxlZhwwxlZh>z,xlZhm|xlZhmxlZh,xlZhxlZhxlZhb,xlZhxlZhxlZhY,xlZhgxlZhxlZh],xlZhxlZhexlZh,xlZhxlZhxlZhݳ,xlZhxlZhwxlZh$,xlZhxlZhLxlZh,xlZhxlZhxlZh,xlZhxlZhxlZhb,xlZh<xlZh7xlZhn,xlZhMxlZhxlZh,xlZhxlZhxlZh,xlZhxlZhxlZhT,xlZhxlZhxlZh>,xlZhxlZhxlZhj,xlZhSxlZhxlZh,xlZh*xlZhxlZh,xlZhxlZhxlZh,xlZh}xlZhxlZh,xlZhxlZh!xlZh$,xlZh)xlZht+xlZh-xlZh.xlZh/xlZh1xlZh4,xlZh6xlZh39xlZh <,xlZh=xlZh[@ylZhN,ylZhxylZhylZh ,ylZh ylZh ylZh,ylZh[ylZhylZhr,ylZhtylZhylZh ,ylZh?"ylZh#ylZhd%,ylZh=&ylZh1ylZh3,ylZh5ylZh:ylZh%@BylZhAylZh,D,ylZhFylZhJylZhdL,ylZhNylZhQylZh _You finish channelling your searing ray.lZh IlZhɒ lZhw lZhi lZh ,lZh lZh lZh D2=lZh lZh _HP restored.6=lZh$ BlZh ,lZhR lZh lZhG j=7===lZh lZh9 ,lZh lZhO ,lZh lZh ,lZh lZh 8===lZh lZh ,lZh lZh& ,lZh! lZh` lZh k9===lZh lZh ,lZh lZh ,lZh7 lZh ,lZh lZh lZhB p10/15====lZh lZh ,lZh lZh ,lZh lZh&! ,lZh" lZh;' 1===lZh?) lZh. ,lZh0 lZhH5 ,lZh 8 lZh; ;2lZh4< F===lZhb> lZhA ,lZhC lZhYH ,lZhI lZhpM ,lZhN lZhR 3===lZhW lZhB\ lZh\ lZhW^ lZha ,lZhHc lZh|f lZhg i4===lZhg lZh@k ,lZhl lZhkp ,lZh!r lZhu ,lZhuw lZhyz lZhz j5====lZh| lZh 4 _Magic restored.lZhk 3lZh lZh lZh ### ...K... ##..##.?....#.. #.. #........### .#..........##....#....--##....##<..Magic Dart#..).........#..).............#.)....#..K   Pikel (asleep).....#.....# .##.......#.##........##.lZh 078.1 (37.0)lZhJ G--9.1 (38lZh# lZh& _Pikel, Merchant of Souls comes into view. He is wielding a +1 whip of flaming. _You see here 20 gold pieces.lZh2 [ ### ...K...  ##..##.?....  #..........  #......... #........### ..  #..........#...  #.............  #....@....... lZh73 . ##...........  ##<.........  #..).........  #..).........  ....#.)....#..  .....#.....## .  ##.......#.##   lZh( ### ...K...  ##..##.?....  #..........  #......... #........### ..  #..........#...  #.............  #....@.......  ##...........  ##<.........  #..)......... #..)......... ....#.)....#..  .....#.....## . ##.......#.## lZhlZhlZhlZhZ _Pikel is nearby!lZh ### ...K...  ##..##.?....  #..........  #......... lZhb#........### ..  #..........#...  #.............  #....@.......  ##...........  ##<.........  #..).........  #..).........  ....#.)....#..  .....#.....## .  ##.......#.##  lZhM* lZhb< ### ...K...  ##..##.?....  #..........  #......... #........### ..  lZhc#..........#...  #.............  #....@.......  ##...........  ##<.........  #..)......... #..)......... ....#.)....#..  .....#.....## . ##.......#.## lZhklZhlZhlZhZ _Pikel is nearby!lZh^n ### ...K...  ##..##.?....  #..........  #......... #........### ..  #..........#...  #.............  #....@.......  ##...........  ##<......... lZhHo #..).........  #..).........  ....#.)....#..  .....#.....## .  ##.......#.##   lZhz7 ### ...K...  ##..##.?.... lZhNx #..........  #......... #........### ..  #..........#...  #.............  #....@.......  ##...........  ##<.........  #..)......... #..)......... lZhy....#.)....#..  .....#.....## . ##.......#.## lZhlZhlZhlZhhZ _Pikel is nearby!lZh ******KThe magic dart hits Pikel.  Pikel is lightly wounded.lZhIlZhXKlZhaZD 5..K......5   lemure (wandering)Pikel shouts! You hear a shout! x2lZh\i4--==80.1 (1.0) lZhSdlZhgY _A lemure comes into view.lZh| *****The magic dart hits Pikel.lZh>  Pikel is lightly wounded.lZhlZhI  The lemure shouts! You hear a shout!lZhO .55?K....55 2 lemureslZha3----1lZhlZhY _A lemure comes into view.lZh> ****The magic dart hits Pikel but does no damage.lZhӾlZhlZhlZh..55.K...lZhI---2lZhalZh/ _Pikel is lightly wounded.lZh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZh   puylanitar the Conjurer ### .......  Deep Elf ##..##.5....  Health: 32/32 ======================== #.....5....  Magic: 11/15 =================------- #......K.. AC: 3Str: 10 #......*.### ..  EV: 11Int: 25 #......*...#...  SH: 0Dex: 13 #.....*.......  XL:  6 Next: 44% Place: Dungeon:4 #....@.......  Noise: =--------  Time: 3282.1 (0.0) ##........... lZh v d) +2 short sword (speed) ##<.........  Cast: Magic Dart #..).........  #..).........  ....#.)....#..  K   Pikel .....#.....## .  55 2 lemures ##.......#.##  ........##. Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of flaming and wearing a +0 robe (lightly  wounded, 76% to hit)lZhe_ puylanitar the Conjurer### .......Deep Elf##..##.5....Health: 32/32 ========================#.....5....lZha Magic: 11/15 =================-------#......*..AC: 3Str: 10#......*.### ..EV: 11Int: 25#......*...#...SH: 0Dex: 13#.....*.......XL:  6 Next: 44% Place: Dungeon:4#....@.......Noise: =--------  Time: 3282.1 (0.0)##...........d) +2 short sword (speed)##<.........Cast: Magic Dart#..).........#..).............#.)....#..K   Pikel.....#.....## .Zhb H55 2 lemures##.......#.##........##.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of flaming and wearing a +0 robe (lightly  wounded, 76% to hit)lZhs onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Pikel, wielding a +1 whip of flaming and wearing a +0 robe (lightly  wounded, 76% to hit)  You focus your ray upon Pikel. The searing ray misses Pikel.lZh lZh lZh ?.55.K..lZh p=3.1 (1Ray lZh|| _(Press . to maintain the ray.)lZh **** The searing ray hits Pikel!lZhmOlZhP,lZhXQlZhTk  Pikel is moderately wounded.lZh_55..55.K.55 4 lemureslZha0---4+ lZhklZhn\ _A lemure comes into view. x2lZh ****The searing ray hits Pikel.  Pikel is heavily wounded.The searing ray hits the lemure.lZh1XlZha2lZh<..55..55KlZh>9/15 ---=-5++ lZhLlZh`N4 _The lemure is lightly wounded.lZh6H### .........##.55... #.......... # #5.### .. #......5...#... #.....K....... #....$. ##. ##<.#..). #..).....#.)....#...#.....## .##.......#.##  .##.###... ... ..?.55.5.5.K10/15ZhEIW4m==-6lZhaU< _You stop channelling your searing ray.lZhm^..##.?.... #......55 #....... #### .. #.....5....#... #....5........ #...K$.lZht__ ##.... ##...). #..).....#.)....#...#.....## .##.......#.##  ........##.###... ... .. lZh7e,lZhk.5.KlZhLm@-7lZh"ulZhwa _There is a stone staircase leading up here.lZh 6 lZhI7 lZh? lZhKA lZhA ,lZhE s  Pikel waves his whip at you.lZhN ..55.5.5lZhS .=8lZhCW lZh7  #......#...# #...# #....#.######...#######...# #....#.# #.............# #....#.# #.............# #....#.# #.............####....#.# ###############..'....#.# #.#....##########....#.#######.#.##.......3#.........#.@K.......lZhm###########.##.#############'#.....##+##........##.....###..................##.....#.'..................##.....#.#..............######.....#.#..............# #.....#.####...........# #.....#.# #...........# #..... _Pikel barely misses you.lZh:==lZhElZhOe1=-9.6 (2.5lZhlZh} _You climb upwards. _There is a stone staircase leading down here.lZh?K  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZh #......#...# #...# #.... puylanitar the Conjurer  #.######...#######...# #.... Deep Elf  #.# #.............# #.... Health: 32/32 ========================  #.# #.............# #.... Magic: 9/15==============----------  #.# #.............####.... AC: 3Str: 10 lZh  #.# ###############..'.... EV: 11Int: 25  #.# #.#....##########.... SH: 0Dex: 13  #.#######.#.##............... XL:  6 Next: 44% Place: Dungeon:3  #.........#.@K............... Noise: ---------  Time: 3289.6 (0.0)  ###########.##.#############' d) +2 short sword (speed) #.....##+##........##..... Cast: Magic Dart ###..................##..... #.'..................##..... lZh1V#.#..............######..... K   Pikel #.#..............# #..... #.####...........# #..... #.# #...........# #.....Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of flaming and wearing a +0 robe (heavilywounded, 76% to hit)lZh #......#...# #...# #.... puylanitar the Conjurer#.######...#######...# #.... Deep Elf#.# #.............# #.... Health: 32/32 ========================#.# #.............# #.... Magic: 9/15lZh==============----------#.# #.............####.... AC: 3Str: 10#.# ###############..'.... EV: 11Int: 25#.# #.#....##########.... SH: 0Dex: 13#.#######.#.##............... XL:  6 Next: 44% Place: Dungeon:3#.........#.@****............ Noise: ---------  Time: 3289.6 (0.0)###########.##.#############' d) +2 short sword (speed)#.....##+##........##..... Cast: Magic Dart###..................##.....#.'..................##.....#.#..............######..... K   Pikel#.#..............#Zh"39;49m #.....#.####...........# #.....#.# #...........# #.....Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Pikel, wielding a +1 whip of flaming and wearing a +0 robe (heavilywounded, 76% to hit)  You focus your ray upon Pikel. The searing ray hits Pikel.lZhK...  Aim: Pikel, wielding a +1 whip of flaming and wearing a +0 robe (heavilywounded, 76% to hit)  You focus your ray upon Pikel. The searing ray hits Pikel.  Pikel is heavily wounded.  (Press . to maintain the ray.)  Pikel hits you with a +1 whip of flaming.lZh27----==90.6 (1Ray lZh!lZh& _Pikel burns you.lZh **** The searing ray hits Pikel!lZh b K...  Pikel is severely wounded.8=---8--1+ lZh+ lZh+ O _Pikel closely misses you.lZhV  **** The searing ray hits Pikel.lZhV4 K...  Pikel is almost dead.7---2++ lZhXlZhgN _Pikel barely misses you.lZh@  The searing ray hits Pikel.lZhi z****lZhf )...  You kill Pikel!lZh*lZh #......#...# #...# #.... puylanitar the Grasshopper#.######...#######...# #.... Deep Elf#.# #.............# #.... Health: 28/32 =====================---#.# #.............# #.... Magic: 7/17=========---------------#.# #.............####.... AC: 3Str: 10#.# ###############..'.... EV: 11Int: 25#.# #.#....##########.... SH: 0Dex: 13lZh]#.#######.#.##............... XL:  6 Next: 229% Place: Dungeon:3#.........#.@)............... Noise: ==-------  Time: 3293.6 (1.0)###########.##.#############' d) +2 short sword (speed)#.....##+##........##..... Cast: Magic Dart###..................##.....#.'..................##.....#.#..............######..... #.#..............# #..... #.####...........# #..... #.# #...........# #.....  _Pikel barely misses you.lZhThe searing ray hits Pikel.  You kill Pikel! _You finish channelling your searing ray.  Your Spellcasting skill increases to level 6!Your Conjurations skill increases to level 6!lZh~  You kill Pikel! _You finish channelling your searing ray.  Your Spellcasting skill increases to level 6!  Your Conjurations skill increases to level 6!Translocations skill increases to level 6! have reached level 7!lZh/  --more--lZh32/368--765% Magic DartlZh:lZh4 _lZhH#......#...# #...# #.#.######...#...# #.#.# #.# #.#.# #.# #.#.# #.####.#.# #########..'.#.# #.#....#.#.#.#.##.#.#.>@.##.##.#'##.....##+##........##.###.........##.#.'.........##.#.#.....######.#.#.....# #.#.####.....# #.#.# #.# #.....†--4 _lZhQlZhVR  Things that are here: _a +1 whip of flaming; a +0 robe; the kobold corpse of PikellZh_+ #......#...# #...# # #.######...#...# # #.# #.# # #.# #.# # #.# #lZhx.#### #.# #########..' #.# #.#....# #.#.#.## #.#.@) ##.##.#' #.....##+##........## ###.........## #.'.........##lZh #.#.....###### #.#.....# # #.####.....# # #.# #.# #.....lZhV#lZh&H--5 _lZh,lZh/c _There is a stone staircase leading down here.lZh3 lZh lZh lZh lZhA Z8= _lZhܳ w3=lZh lZhȶ ,lZhȷ lZh lZh _9===lZh[ lZhu ,lZh& lZh lZh N4=lZh lZh lZh o10/18===lZh lZh ,lZh3 lZh ,lZhR lZh lZh 5=1==lZh# lZh lZh} lZh4 lZh ,lZh lZh 2===lZh lZh 96lZh# E==lZh lZhY N _HP restored.lZhO lZh$ 3===lZhF lZh ,lZh lZhJ lZh 9=lZh lZh ,lZhs lZh lZh j4==lZh lZh ,lZh lZh ,lZh lZh( lZh i5===lZhlZh,lZhlZh,lZhlZhM lZh i6===lZh lZh+ ,lZh>lZhV,lZhMlZhlZh~a7==lZhUlZh,lZhRlZh,lZhAlZhlZhb8===lZhlZh/CP 327.6 (32.0) _Magic restored.lZhAFlZh.LlZhNE _Done exploring.lZhlZhI lZhlZhlZhH88.6 (1.0) _lZhqlZh ##..##.?....  #..........  #.........  lZhg#........### ..  #..........#...  #.............  #....$.......  ##... 4 ##@.  #..[.........  #..[.........  ....#.)....#.. lZh.....#.....## . ##.......#.## ........##. ###... ... .. lZh^;==lZhlZhZ.30.1 (2.5lZhclZhjf} _You climb downwards. _There is a stone staircase leading up here.lZh3lZhlZh:lZh!lZh"$ _lZh~&,lZh(,lZh)*lZh .,lZh/lZhw3N _You now have 179 gold pieces (gained 20).lZh[@< ....j....### .##..##.?.... #.. #... #........### .. #..........#... #..... ##..... ##.... Magic Dart##<.........#..[......... #..[.........lZhAj   gnoll bouda (wandering)....#.)....#.......#.....###.##.......#.##lZhyH-3.1 (3.0lZhNV.jlZhEU+4.1 (4lZh[lZh`ax _A gnoll bouda comes into view. It is wielding a +0 club.lZh{  .........  ### ....j...  ##..##.?....  #..........  #......... #........### ..  lZh| #..........#...  #.....@.......  ##............  ##...........  ##<.........  #..[.........  #..[.........  ....#.)....#..  .....#.....###.   lZhn E .........  ### ....j...  ##..##.?....  #..........  #......... #........### ..  lZhw #..........#...  #.....@.......  ##............  ##...........  ##<......... #..[......... #..[.........  ....#.)....#.. .....#.....###. lZh lZh) lZh^7 lZhJ: b _A gnoll bouda is nearby!lZhN  .........  ### ....j...  ##..##.?....  #.......... lZhB p #......... #........### ..  #..........#...  #.....@.......  ##............  ##...........  ##<.........  #..[.........  #..[.........  ....#.)....#..  lZh U.....#.....###.   lZh! .........  ### ....j...  lZh-"##..##.?....  #..........  #......... #........### ..  #..........#...  #.....@.......  ##............  ##...........  ##<......... #..[......... #..[.........  lZh-....#.)....#.. .....#.....###. lZhi'lZh3lZh%=lZh,@b _A gnoll bouda is nearby!lZh$I *****j  The magic dart hits the gnoll bouda.  The gnoll bouda is moderately wounded.lZhaj.....lZh,(c7--==5.1 (1lZh0lZh3- _The gnoll bouda shouts!lZhn *****The magic dart hits the gnoll bouda but does no damage.lZhlZh{.j.... lZhh6----6lZh lZhf _The gnoll bouda is moderately wounded.lZh0 **** The magic dart hits the gnoll bouda.lZh   The gnoll bouda is heavily wounded.lZhD j.j...j   gnoll (polearm, wandering, swift)lZh} H--7lZhu lZh u _A gnoll comes into view. It is wielding a +0 halberd.lZhJ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZh3  puylanitar the Grasshopper .........  Deep Elf ### ....j...  Health: 36/36 ======================== ##..##.?....  Magic: 14/18 ==================------ #........j.  AC: 3Str: 10 #........* EV: 11Int: 25 lZh[#.......*### ..  SH: 0Dex: 13 #.......*..#...  XL:  7 Next: 65% Place: Dungeon:4 #.....@.......  Noise: =--------  Time: 3337.1 (0.0) ##............  d) +2 short sword (speed) ##...........  Cast: Magic Dart ##<.........  #..[.........  lZh#..[.........  j   gnoll bouda ....#.)....#..  j   gnoll (polearm, wandering, swift) .....#.....###.  ##.......#.## Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (heavily wounded,  84% to hit)lZhnpuylanitar the Grasshopper.........Deep Elf### ....j...Health: 36/36 ========================lZh##..##.?....Magic: 14/18 ==================------#........*.AC: 3Str: 10#........*EV: 11Int: 25#.......*### ..SH: 0Dex: 13#.......*..#...XL:  7 Next: 65% Place: Dungeon:4#.....@.......Noise: =--------  Time: 3337.1 (0.0)##............lZhacd) +2 short sword (speed)##...........Cast: Magic Dart##<.........#..[.........#..[.........j   gnoll bouda....#.)....#..j   gnoll (polearm, wandering, swift).....#.....###.##.......#.##Aiming: Searing Ray (safe; 1% risk of failure)  lZh6Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (heavily wounded,  84% to hit)  You focus your ray upon the gnoll bouda.  The searing ray hits the gnoll bouda!lZhu: a gnoll bouda, wielding a +0 club and wearing a +0 robe (heavily wounded,  84% to hit)  You focus your ray upon the gnoll bouda.  The searing ray hits the gnoll bouda!  The gnoll bouda is almost dead.  (Press . to maintain the ray.)lZhvlZh.j.j...jlZhqp=8.1 (1Ray lZhalZh˘' _The gnoll shouts!lZhNS****lZh lZh} .jj..  The searing ray misses the gnoll bouda.lZha:*lZh  The gnoll bouda mumbles some strange prayers to its god.lZhjlZh+uj.jjlZh3---9+ lZhUlZh9 _The gnoll bouda is healed somewhat.lZh#J  The searing ray hits the gnoll bouda.lZh)@****lZh)pj   gnoll (polearm, swift)lZh lZh{.).j.lZhu-71--40++ lZhKlZhO _You kill the gnoll bouda!lZhUF **** The searing ray hits the gnoll!lZhE .)j.  The gnoll is severely wounded.You finish channelling your searing ray.lZh 24--------2-==1lZh lZh! E _The gnoll hits you from afar with a +0 halberd!lZh   lZh Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZh   puylanitar the Grasshopper .........  Deep Elf ### ........  Health: 24/36 ================-------- ##..##.?....  Magic: 10/18 =============----------- #..........  AC: 3Str: 10 #.......). EV: 11Int: 25 #.......j### ..  SH: 0Dex: 13 #.......*..#...  XL:  7 Next: 71% Place: Dungeon:4 #.....@.......  Noise: ==-------  Time: 3341.1 (0.0) ##............  d) +2 short sword (speed) lZh ##...........  Cast: Magic Dart ##<.........  #..[.........  #..[.........  j   gnoll (polearm, swift) ....#.)....#..  .....#.....###.  ##.......#.## Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (severely wounded, covering ground quickly,84% to hit)lZhC   puylanitar the Grasshopper .........  Deep Elf ### ........  Health: 24/36 ================-------- ##..##.?....  Magic: 10/18 =============----------- #..........  AC: 3Str: 10 #.......). EV: 11Int: 25 #.......j### ..  SH: 0Dex: 13 #..........#...  XL:  7 Next: 71% Place: Dungeon:4 #.....@.......  Noise: ==-------  Time: 3341.1 (0.0) ##............  d) +2 short sword (speed) ##...lZh9E ;[37m........  Cast: Magic Dart ##<.........  #..[.........  #..[.........  j   gnoll (polearm, swift) ....#.)....#..  .....#.....###.  ##.......#.## Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (severely wounded, covering ground quickly,84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!lZh*K  .........  ### ........  ##..##.?....  #..*.  #..* #.......*### ..  #.......*..#...  #....  ##lZhK 2...  #...  ... ... #..[......... ....#.)....#.. .....#.....###. lZh ..).  Aiming: Searing Ray (safe; 1% risk of failure)  lZh Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 halberd (severely wounded, covering ground quickly,84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll!lZh 32.1 (1Magic DartRay lZhA lZhf _(Press . to maintain the ray.)lZho]3lZh$dlZhhK  You stop channelling your searing ray.lZh&y1=j..Magic Dart<j   gnoll (polearm, wandering)lZh͇&0lZh>--3.1 (1lZh2lZh%s _A gnoll comes into view. It is wielding a +0 spear.lZh ******j  )  The magic dart hits the gnoll.  The gnoll is moderately wounded.lZhp`lZhj_........jlZhky50-==4lZh/tlZh w' _The gnoll shouts!lZhF .........### ..##.? #...... #) #.)### .. #....#... #lZh( c...j. ##... ##. ##<.#..[. #..[.....#.)....#...#.....###.##.......# .##.lZh  .j--5lZh7 lZh% lZhá### ..##.? #...... #lZhޢ() #.)### .. #....#... #..... ##j.. ##.... ##<.#..[. #..[......#.)....#...#.....###.##.......# ........##.###... ... ..lZhʥlZhT.jlZhA--6lZhwlZhlZhMF##..##.?.... .......... ). )### .....#. #.## ##lZhsGj ##.#..[#.....#.)....#.....#.....#####.......#.##  .#.###... ... .. lZhaJlZhT:j.lZhX26=1=7lZheblZhfa _There is a stone staircase leading up here.lZh **** The magic dart hits the gnoll.lZhk lZh ]......jlZhy U0-=lZh 8lZh lZh Y _The gnoll is almost dead.lZh+  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZh ##..##.?....  puylanitar the Grasshopper #..........  Deep Elf #.......).  Health: 26/36 =================------- #.......)### ..  Magic: 8/18==========-------------- lZhF#..........#...  AC: 3Str: 10 #.............  EV: 11Int: 25 ##............  SH: 0Dex: 13 ##...........  XL:  7 Next: 73% Place: Dungeon:4 ##@***j.....  Noise: =--------  Time: 3348.1 (0.0) lZh/w#..[.........  d) +2 short sword (speed) #..[.........  Cast: Magic Dart ....#.)....#..  .....#.....###.  lZhr##.......#.##  j   gnoll (polearm) ........##.  ###... ... ..  lZh#_The gnoll is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZh6Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 84% to hit)lZh ##..##.?....  puylanitar the Grasshopper lZhސ#..........  Deep Elf #.......).  Health: 26/36 =================------- #.......)### ..  Magic: 8/18==========-------------- #..........#...  AC: 3Str: 10 #.............  EV: 11Int: 25 ##............  SH: 0Dex: 13 ##...........  XL:  7 Next: 73% Place: Dungeon:4 lZh~##@...j.....  Noise: =--------  Time: 3348.1 (0.0) #..[.........  d) +2 short sword (speed) #..[.........  Cast: Magic Dart ....#.)....#..  .....#.....###.  ##.......#.##  j   gnoll (polearm) ........##.  ###... ... .. lZhCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linelZhAim: a gnoll, wielding a +0 spear (almost dead, 84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!lZhΜ ?....  #..........  #.......).  #.......)### ..  #.#...  .....  .....  .....  ##@****.....  lZht4.....  .....  ..# ..## ##.......#.## ........##. ###... ... .. lZh+Y...)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (almost dead, 84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll!lZh:5=9.1 (1Magic DartRay lZhBlZhEf _(Press . to maintain the ray.)lZh[&>****lZhZB...)lZhlk--50+ lZhDlZhlZhb* lZh~+ lZh. lZh5 K  You stop channelling your searing ray.lZh49 ]7= _lZh9 lZh? 3lZhC lZhBH j9==lZhgK lZh%P ,lZhsS lZhZ k8=lZhT^ lZhd 10/18===lZhlg lZhl ,lZh2o lZhw ,lZh | lZhT lZh 9=1==lZha lZhj lZh w--Magic Dartw   dart slug (wandering)lZh̵ +9.1 (9lZhT .60.1 (10.0) lZh lZh4 \ _A dart slug comes into view.lZh` k ?....  #.........w  #.......).  #.......)### ..  #..........#...  #.............  ##............  ##...........  ##@...)..... lZhj  #..[.........  #..[.........  ....#.)....#..  .....#.....###.  ##.......#.##  ........##.  ###... ... .. lZh.u > ?....  #.........w  #.......).  #.......)### ..  #..........#...  #.............  ##............  ##...........  ##@...).....  #..[.........  #..[.........  ....#.)....# .....#.....## ##.......#.##  ........##. ###... ... .. lZh7~ lZh lZh lZhr ` _A dart slug is nearby!lZhp ?....  #.........w  #.......).  #.......)### ..  #..........#...  #.............  ##............  ##...........  ##@...).....  lZh #..[.........  #..[.........  ....#.)....#..  .....#.....###.  ##.......#.##  ........##.  ###... ... .. lZh ?....  #.........w  #.......).  #.......)### ..  #..........#...  #.............  ##............  ##...........  ##@...).....  #..[.........  #..[.........  lZh "....#.)....# .....#.....## ##.......#.##  ........##. ###... ... .. lZh.lZh 9lZhBBlZhE` _A dart slug is nearby!lZh-A ******w  The magic dart hits the dart slug!lZhlZhx.w)....lZhMh0-=1.0) lZhlZhb _The dart slug is severely wounded.lZh ***** The magic dart hits the dart slug.lZhSLlZhUg.w....lZhY@-2lZhblZhd] _The dart slug is almost dead.lZhG  The magic dart hits the dart slug.lZh<q)****lZh_N 9....lZh\ 30==9/18 -3Magic DartlZh{h lZhak M _You kill the dart slug!lZhK lZh lZhI( lZh* _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZh lZhX lZhf lZh; lZh $ _lZhi lZh4 g10/18=lZh lZh ,lZh lZh lZh U1=lZhr lZh4 lZh j1==lZh lZh ,lZhV lZh[ ,lZh< lZh a2=lZhx lZh lZhD k2===lZh lZhK! ,lZhy' lZh- lZhT. a3==lZh0 lZhA5 3===lZh18 lZh< ,lZhE? lZhD ,lZhG lZhHL lZhM 4=4==lZhO lZhT ,lZhEY lZh` ,lZhad lZh[j lZhj b5===lZh.n lZhCs lZhs K5=lZh2w lZh} ,lZhN lZh` lZh݇ i6===lZh lZh ,lZh2 lZh 96lZhK E==lZh lZh 1 _HP restored.lZh h7==lZh lZh ,lZh lZhu lZhΫ lZh® lZh lZh? ~=8===lZh lZh* 4 _Magic restored.lZh 3lZh lZhb lZhr ,lZh lZhP lZh ,lZh| lZh lZhE lZh :==lZh8 lZh> lZhE ,lZhTlZhlZh@ ,lZh lZhilZh,lZhlZhlZh%,lZh'lZh,lZh,lZh-lZh1} _i - 3 scrolls labelled TIUSKI ESAPO (gained 1)lZhE....[ ..###!........## lZh&Ge.. ##. #. #...###.# #..# ###..@........ -99.1 (36.0)##..##.. #.......# #.......).....##.......)###...#..........#...##............. ##............##...........lZhQlZh\H-400.1 (37lZhelZhSi( _Found a ring mail.lZh~lZhlZhlZhlZh#.>....[....... . ##!## #.. ##...##.#.###.# #0.0) ###..lZh2 ##..##... #........# #.......).....# #.......)###.. #......#..................lZhɨlZh4+1.1 (1lZhSlZhn; _Found a stone staircase leading down.lZho3lZhgrlZhovlZh~BlZhlZhlZh‡lZhulZh lZh3$....# <...###....... #.>... ....[. .## ##!........##lZh #..3.1 (2 ##...##. #.........###.# ###......# ###........... ##..##......... #.............# #.......).....# )###...lZhlZh+4.1 (3lZhlZh#9 _Found a stone staircase leading up.lZhJR 3lZhzT lZhV lZhT^ BlZh` ,lZha lZh(h s _c - 3 fuming puce potions (gained 1)lZh#k 3lZh]l lZhn lZhq ,lZh2r lZhs lZh}  ##. . ##..#g ...#..... #.....#....## ...#<...##.#....#....... #.>... #@...[. ##..## ##.........##Magic Dart #... ##..##. #...###.#g   goblin (asleep) ###..lZh~ .....# ###........... ##..##.........lZh +8.1 (4lZh +9.1 (5lZh lZhy s _A goblin comes into view. It is wielding a +0 club.lZh!/? ##. . ##..#g ...  #.....   #....## ......  #<...##......  #....#.......  #.>..........  #@...[.......  ##.........##  ##.........##  #............  ##.......  #........  ###......  ###.....   lZhm ##. . ##..#g ...  #.....   #....## ......  #<...##......  #....#.......  #.>.......... lZhC #@...[.......  ##.........##  ##.........##  #....... ##....... #........  ###...... ###.....lZhV lZhlZhlZh+lZhm] _A goblin is nearby!lZh D  The magic dart hits the goblin!lZh z)*****lZhQ   You kill the goblin! .....  A hound comes into view.7--6=10.1 (1Magic DartlZhN[ H _The hound moves out of view.lZhA 4lZh lZhF _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZhzlZhlZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZh+4lZh2lZh5 lZhH7_You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZh,DlZh1ElZhJlZhMlZhN$ _lZh(Tx8==lZhUlZhZlZh],lZhu_lZhblZhkXlZh(f==  There is a stone staircase leading up here.lZhޅ5 _lZh,lZhlZhlZhڕlZhlZhBlZh   You see here a +0 club.lZh׶& ..h.##.h#. ..........  #........  #......##. ##......... #.## #.... ##..@.# -##..#)## ... #.....# #..... Magic Dart#....## ......##<...##......##....#....... h   howler monkey (asleep)##.>.......... h   hound (wandering)#....[.lZhz8##.........##lZh021.1 (11.0)lZhClZhtL..hlZhF-2.1 (12lZh7lZh*` _A howler monkey comes into view.lZh\4 ....##.h#.  ....h.....  #........  #......##.  ##.........  #.....#..##  #..........  ##..@.# ##..#)## ...  #.....#   #....##   ##<..  ##..  ##.>  lZhI#....[   lZh\& ....##.h#.  ....h.....  #........  lZha#......##.  ##.........  #.....#..##  #..........  ##..@.# ##..#)## ...  #.....#   #....##  ##<.. ##..  ##.>  #....[  _There are monsters nearby!lZhF } ....##.h#.  ....h.....  #........  #......##.  ##.........  #.....#..##  #..........  ##..@.# ##..#)## ...  #.....#   #....##   ##<..  ##..  ##.>  #....[   lZh  ....##.h#.  ....h.....  #........  #......##.  ##.........  #.....#..##  #.......... lZhM  ##..@.# ##..#)## ...  #.....#   #....##  ##<.. ##..  ##.>  #....[ lZh lZh lZh lZh d _There are monsters nearby!lZh 2 *****h  The magic dart hits the hound.  The hound is moderately wounded.lZhe ,lZhg lZhdk N  The hound barks! The howler monkey howls!lZht f......oh.h....ho   orc (wandering)lZhjy h7--==3.0) lZhĆ lZh q _An orc comes into view. It is wielding a +0 club.lZh" ****The magic dart hits the hound.lZhԳm  The hound is heavily wounded.  The orc shouts! You hear a shout! You hear a bark! You hear a shout!  An orc wizard comes into view. It is wielding a +0 dagger.lZh> o...h.....o..(catching breath)o   orc wizardo   orcThe hound stops to sniff the ground.The howler monkey hoots and howls with incredible vigour!6---========4 _You hear a shout! x2; You hear an angry hiss.lZh ** The magic dart hits the hound.lZhZlZh]lZhn .o.h..  The hound is almost dead.lZht}  The orc wizard gestures at you while chanting.lZhlZh+7  You easily resist.lZhs.h##oo 2 orcslZh7 5--=-------5lZhlZh3q _An orc comes into view. It is wielding a +0 mace.lZhC  The magic dart hits the hound.lZh<.*lZho   orc wizardoo 2 orcslZhq.lZh2X  You kill the hound!lZh4lZh4lZhX5lZhf6lZh~AFh.o##.h..oo..h   houndo   orc wizardoo 2 orcslZh)Gw-82-------6lZhQlZh)UX _A hound comes into view.lZh,....##..#.h.......#........ o##.##....h..oolZh:......#..##.....##....# ##..#@## ...#.....# #.......## .#<...## ##....#. ##.>... #....[#.........## ##.##lZh`1lZha4lZhg5lZh7%  lZh8cThe howler monkey hoots and howls with incredible vigour!lZhv9lZh#H.h.##ooo.(catching breath)lZhRIG========7lZhUlZhDb _An orc comes into view. It is wielding a +0 falchion. _You see here a +0 club.lZhF.....#.h...... .....##o##....h.oo......#..###..........##....# ##..#)## ...#....@# #.....## .#<...##lZhw ##....#. ##.>... #....[#.........## ##.##...lZhXlZh.h..oho   orclZhN--------8 _lZh_lZhXlZh # #......##o#.h..o.oo. #....h#..## #..........##....# ..#)## ... #.....# #..... #...@## ...... ##<...##...... ##....#....... ##.>.......... #....[....... ##.........## ##.........## #............###.lZhlZhlZhlZh'lZhlZh....oho   orclZh c6=--------9lZhlZhu 4 ###o##......oo. #....o#..## #.h........#...h# .#)## ... #.....# #..... #....## ...... ##<@..##...... ##....#....... ##.>.......... #....[.......lZh # ##.........## ##..## #....h   hound#.##.o   orc ###.#lZhȃ lZh ,lZhS lZh# ...ooh..ho   orc wizardo   orclZh '30lZhX lZh lZh lZhۖ lZh lZh lZhK #........ #......##o ##......oo.lZhl #.....#o.## #...oo..... ##.h..#  ##..#h##  #.....# #..... #.@..## ......<...##lZh...#..#.>.......... #....[....... #### #... ##...##.lZhlZhlZhˎlZhlZhlZh`..o..o)h.hlZh&1lZh,lZhlZh##o##....o.oo......#..##.o....##..oo# ##..#)## ....h.h.# #........## .##@...## ##....#. ##.>.......... #....[#.........## ##.##...##..##..###.#oo 3 orcs.oo.o..o...hh7==2lZhE&a _There is a stone staircase leading up here.lZh&)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZh}<The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - NolZhilZhΡ#......##opuylanitar the Grasshopper##......oo.Deep Elf#....o#..##Health: 36/36 ========================#....o.....Magic: 13/18 =================-------##.o..#AC: 3Str: 10##..#o## ...EV: 11Int: 25#.....# #.....SH: 0Dex: 13#.hh.## ......XL:  7 Next: 82% Place: Dungeon:4##@...##......Noise: ---------  Time: 3432.1 (0.0)##....#.......d) +2 short sword (speed)##.>Zh0m..........Cast: Magic Dart#....[.......##.........####.........##h   howler monkey#............h   hound##..........##. o   orc wizard#.........###.# ooo 3 orcsConfirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the hound.  The hound is moderately wounded.The hound is knocked back by the mystic blast.  The mystic blast hits the howler monkey!  The howler monkey is heavily wounded..o...oo#)o  -----=====3.1 (1  You erupt in a blast of force! The mystic blast hits the hound.  The hound is moderately wounded.  The hound is knocked back by the mystic blast.Zh1;6Hmystic blast hits the howler monkey!  The howler monkey is heavily wounded. _The howler monkey is knocked back by the mystic blast.lZh ]  Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZhg The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - NolZh"lZh:H#......##opuylanitar the Grasshopper##......oo.Deep Elf#.....#..##Health: 36/36 ========================#...o......lZh;Magic: 9/18============------------##...o#AC: 3Str: 10##.o#)## ...EV: 11Int: 25#....o# #.....SH: 0Dex: 13#.hh.## ......XL:  7 Next: 82% Place: Dungeon:4##@...##......Noise: =====----  Time: 3433.1 (0.0)##....#.......d) +2 short sword (speed)##.>..........Cast: Magic Dart#....[.......##.........##lZh<##.........##h   howler monkey#............h   hound##..........##. o   orc wizard#.........###.# ooo 3 orcslZhEThe hound is knocked back by the mystic blast.  The mystic blast hits the howler monkey.  The howler monkey is heavily wounded.The howler monkey is knocked back by the mystic blast.  The howler monkey collides with the orc.  The orc is moderately wounded.lZhKXlZhLU.o.oh..o  lZhVI-----4.1 (1lZhojw _The howler monkey is almost dead.lZh ]  Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZhllZhnThe spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  lZhn3Y - Yes  N - NolZhw lZh #......##opuylanitar the Grasshopper##......oo.lZhљ Deep Elf#.....#..##Health: 36/36 ========================#..........Magic: 5/18======------------------##..oo#AC: 3Str: 10##..#)## ...EV: 11Int: 25#..oh.# #.....SH: 0Dex: 13#.h.o## ......XL:  7 Next: 82% Place: Dungeon:4##@...##......Noise: =====----  Time: 3434.1 (0.0)##....#.......d) +2 short sword (speed)##.>..........Cast: Magic Dart#....[Zh Bm.......##.........####.........##h   howler monkey#............h   hound##..........##. o   orc wizard#.........###.# ooo 3 orcsThe orc is moderately wounded. _The howler monkey is almost dead.Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits the howler monkey!lZh The mystic blast hits the orc wizard.  The orc wizard is heavily wounded.The orc wizard is knocked back by the mystic blast.  The orc wizard slams into the rock wall.  lZh WThe orc wizard is almost dead.orc!lZhJ ~  You kill the orc!The mystic blast hits the hound!lZh( lZh lZhn e.o)†.o   orc wizardoo 2 orcslZh 6==----965.1 (1 _You kill the hound!lZh lZh o _Your Translocations skill increases to level 7!lZh7]  Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZhy #......##o  puylanitar the Grasshopper ##......oo.  Deep Elf #.....#..##  Health: 36/36 ======================== #..........  Magic: 4/18=====------------------- ##..o.#  AC: 3Str: 10 ##..#o## ...  EV: 11lZhzInt: 25 #..)†.# #.....  SH: 0Dex: 13 #..*o## ......  XL:  7 Next: 96% Place: Dungeon:4 ##@...##......  Noise: =====----  Time: 3435.1 (0.0) ##....#.......  d) +2 short sword (speed) ##.>..........  Cast: Magic Dart #....[.......  ##.........##  ##.........##  o   orc wizard lZho{b#............  oo 2 orcs ##..........##.  #.........###.# Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  lZh)|Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  77% to hit)lZh&L #......##o  puylanitar the Grasshopper ##......oo.  Deep Elf #.....#..##  Health: 36/36 ======================== #..........  Magic: 4/18=====------------------- ##..o.#  AC: 3Str: 10lZh' ##..#o## ...  EV: 11Int: 25 #..)†.# #.....  SH: 0Dex: 13 #...o## ......  XL:  7 Next: 96% Place: Dungeon:4 ##@...##......  Noise: =====----  Time: 3435.1 (0.0) ##....#.......  d) +2 short sword (speed) ##.>..........  Cast: Magic Dart #....[.......  ##.........##  ##.........##  o   orc wizard #............  oo 2 orcs ##..........##.  #.........###.# lZh(Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  77% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard!lZh/   ##......oo.  #.....#..##  #..........  lZh`0S#   ...  #..)†*#   #..**##     #  ##.>....lZh0  #....[. ##..... ##.... oo 2 orcs #..... lZhq1R##..... lZh)Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  77% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard!  You kill the orc wizard!lZhlZh[.o..)lZhlZhC'#......##opuylanitar the Grasshopper##......oo.Deep Elf#.....#..##Health: 36/36 ========================#..........Magic: 4/19=====-------------------##....#AC: 3Str: 10lZh##..#o## ...EV: 11Int: 25#..)o.# #.....SH: 0Dex: 13#...)## ......XL:  7 Next: 101% Place: Dungeon:4##@...##......Noise: ==-------  Time: 3436.1 (1.0)##....#.......d) +2 short sword (speed)##.>..........Cast: Magic Dart#....[.......Ray ##.........####.........##oo 2 orcs#............##..........##.#.........###.#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linelZh(0Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  77% to hit)  You focus your ray upon the orc wizard. The searing ray hits the orc wizard!  You kill the orc wizard!lZh: --- lZh_(Press . to maintain the ray.)  You have reached level 8!lZh/  --more--lZh41/4120-68 0%  _You feel clever.lZh.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZh4f #......##o  puylanitar the Grasshopper ##......oo.  Deep Elf #.....#..##  Health: 41/41 ======================== #..........  Magic: 2/20==---------------------- ##....#  AC: 3Str: 10 ##..#o## ...  EV: 11lZhgVInt: 26 #..)o.# #.....  SH: 0Dex: 13 #..*)## ......  XL:  8 Next:  0% Place: Dungeon:4 ##@...##......  Noise: ==-------  Time: 3436.1 (0.0) ##....#.......  d) +2 short sword (speed) ##.>..........  Cast: Magic Dart #....[.......  Ray  ##.........##  ##.........##  oo 2 orcs #............  ##..........##.  lZh\l:#.........###.# _You feel clever.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 falchion (82% to hit)lZh o**lZhoo.)  Casting: Searing Ray (safe; 1% risk of failure)lZh2onfirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 mace and wearing a +0 ring mail (moderately wounded,84% to hit)lZh+Ol #......##o  puylanitar the Grasshopper ##......oo.  Deep Elf #.....#..##  Health: 41/41 ======================== #..........  Magic: 2/20==----------------------lZhNP ##....#  AC: 3Str: 10 ##..#o## ...  EV: 11Int: 26 #..)o.# #.....  SH: 0Dex: 13 #...)## ......  XL:  8 Next:  0% Place: Dungeon:4 ##@...##......  Noise: ==-------  Time: 3436.1 (0.0) ##....#.......  d) +2 short sword (speed) ##.>..........  Cast: Magic Dart #....[.......  Ray  ##.........##  ##.........##  oo 2 orcslZhQ #............  ##..........##.  #.........###.# Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace and wearing a +0 ring mail (moderately wounded,84% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is almost dead.The searing ray hits the orc!lZhU   ##......oo. lZh[V #.....#..##  #..........  ##...*#  ##..#*## ...  #..)*.#   lZhVd#..*)##     #  ##.>....  lZhHW#....[.  ##..... ##....lZhW o   orc #..... lZhWR##..... lZhAim: an orc, wielding a +0 mace and wearing a +0 ring mail (moderately wounded,lZh84% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is almost dead.  The searing ray hits the orc!  You kill the orc!lZh{.)†olZh.217.1 (1lZhlZhf _(Press . to maintain the ray.)lZh U****lZhG y.)†olZh 39---8+ lZh lZh z _The searing ray misses the orc. The orc hits you with a +0 falchion.lZh   ##......oo.  #.....#..##  #..........  ##....#  ##..#)## ...  #..)†.# lZhp  #..o)##   ##@...#  ##....#  ##.>....  #....[.  ##.....  ##....  #.....  ##.....   lZhUv   ##......oo.  #.....#..##  #..........  ##....#  ##..#)## ...  lZhx#..)†.#   #..o)##   ##@...#  ##....#  ##.>....  #....[.  ##..... ##....  #..... ##..... lZhŁlZh҂7-lZhlZhg[ _An orc is nearby!lZh}   ##......oo.  #.....#..##  #..........  ##....#  ##..#)## ...  lZh#..)†.#   #..o)##   ##@...#  ##....#  ##.>....  #....[.  ##.....  ##....  #.....  ##.....   lZhd"   ##......oo.  #.....#..##  #..........  ##....#  ##..#)## ...  #..)†.# lZh#O  #..o)##   ##@...#  ##....#  ##.>....  #....[.  ##..... ##....  #..... ##..... lZh$ lZh;.lZh9/lZh7lZh;[ _An orc is nearby!lZhu A  The magic dart hits the orc!lZh} C)lZh V  You kill the orc!lZh< 1-9Magic DartlZh lZhm! < _You stop channelling your searing ray.lZhIlZhlZh~lZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZhY3lZhlZhlZh^40=- _lZh2 lZh%_2=lZh 3lZh4lZh6lZh71==3==lZhA9lZh<,lZh>lZhB,lZhyHlZhI|4==lZhMlZh>OO=lZhQlZhCX,lZh[lZh_lZhl 5===-Magic Dartl   iguana (wandering)llZhy/40.0)lZhzG-50.1 (11lZhlZhZ _An iguana comes into view.lZh $ #   ##......oo.  #.....#..##  #..........  ##....#  ##..#)## ...  #..)†.#   #..))##   ##@...#  ##....#  ##.>....  #....[.  ##.....  ##....  #.....  ##....   lZh    ##......oo.  #.....#..##  #..........  ##....#  ##..#)## ...  #..)†.#   #..))##   lZh ##@...#  ##....#  ##.>....  #....[. ##.....lZhj  ##....  #..... ##.... lZh  _An iguana is nearby!lZhQ q   ##......oo.  #.....#..##  lZhSf #..........  ##....#  ##..#)## ...  #..)†.#   #..))##   ##@...#  ##....#  ##.>....  #....[.  ##.....  ##....  #.....  ##....   lZh    ##......oo.  lZh #.....#..##  #..........  ##....#  ##..#)## ...  #..)†.#   #..))##   ##@...#  ##....#  ##.>....  #....[. lZh ##..... ##....  #..... ##.... lZh lZhL lZhlZh^ _An iguana is nearby!lZh    ##......oo.  #.....#..##  #..........  ##....#  ##..#)## ...  #..)†.#   #..))##   lZhg##@...#  ##....#  ##.>....  #....[.  ##.....  ##....  #.....  ##....   lZhv}   ##......oo.  #.....#..##  #..........  ##....#  ##..#)## ...  #..)†.#   #..))##   ##@...#  ##....#  ##.>....  #....[. ##..... lZhw##....  #..... ##.... lZh24lZhlZh^ _An iguana is nearby!lZh\ *****lZhTl  *The magic dart hits the iguana.lZh|lZh~k.....l.lZhqe4--=1.1 (1.0) lZhlZh1a _The iguana is moderately wounded.lZh *****The magic dart hits the iguana.lZh]glZhLv....l.3---2lZhlZh^ _The iguana is heavily wounded.lZhKk ****The magic dart hits the iguana.lZhm   The iguana is heavily wounded....l.-3lZh lZhm e _The iguana hisses menacingly.lZhv  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZhlZh) #......##o  puylanitar the Grasshopper lZh*y##......oo.  Deep Elf #.....#..##  Health: 41/41 ======================== #..........  Magic: 1/20=----------------------- ##....#  AC: 3Str: 10 ##..#)## ...  EV: 11Int: 26 #..)†.# #.....  SH: 0Dex: 13 #..))## ......  XL:  8 Next:  1% Place: Dungeon:4 ##@...##......  Noise: =--------  Time: 3453.1 (0.0) lZh+##*...#.......  d) +2 short sword (speed) ##*>..........  Cast: Magic Dart #.*..[.......  ##.l.......##  ##.........##  l   iguana #............  ##..........##.  #.........###.# lZh,W_The iguana hisses menacingly.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 84% to hit)lZh#......##opuylanitar the Grasshopper##......oo.Deep Elf#.....#..##Health: 41/41 ========================#..........Magic: 1/20=-----------------------##....#AC: 3Str: 10##..#)## ...EV: 11Int: 26lZh4#..)†.# #.....SH: 0Dex: 13#..))## ......XL:  8 Next:  1% Place: Dungeon:4##@...##......Noise: =--------  Time: 3453.1 (0.0)##*...#.......d) +2 short sword (speed)##*>..........Cast: Magic Dart#.*..[.......##.*.......####.........##l   iguana#............##..........##.#.........###.#lZh;Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (heavily wounded, 84% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.lZh^onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (heavily wounded, 84% to hit)  lZh>_You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is almost dead.lZh2jY..l.lZhhkZ=4.1 (1Ray lZhllZhtlZh/{f _(Press . to maintain the ray.)lZh<    ##......oo.  #.....#..##  #..........  ##....#  lZh= Z##..#)## ...  #..)†.#   #..))##   ##@...#  ##....#  ##.>....  #.l..[.  ##.....  ##....  #.....  ##.....  lZh>  lZhV    ##......oo.  #.....#..##  #..........  ##....#  ##..#)## ... lZh  #..)†.#   #..))##   ##@...#  ##....#  ##.>....  #.l..[.  ##..... ##....  #..... ##.....lZh9  lZh lZh lZh lZh ^ _An iguana is nearby!lZhFE  The searing ray hits the iguana.lZh`****lZh/9....lZh40-3--5Magic Dart+ lZh=lZh@ lZhA<_You kill the iguana!lZhz3lZhlZhK  You stop channelling your searing ray.lZh[1= _lZhlZhU3lZh(lZh/lZh"g--Magic Dartg   hobgoblin (wandering)lZhg+7.1 (2lZh+8.1 (3lZhlZh\ _A hobgoblin comes into view.lZh 8   ##....g.oo.  #.....#..##  #..........  ##....#  ##..#)## ...  #..)†.#   #..))##   ##@...#  ##....#  ##.>....  #....[.  ##.....  ##....  #.....  ##.....   lZh    ##....g.oo.  #.....#..##  #..........  ##....#  ##..#)## ...  lZhϤ `#..)†.#   #..))##   ##@...#  ##....#  ##.>....  #....[. ##..... ##....  #.....lZh V ##..... lZhI lZh϶ lZh$ v _A hobgoblin is nearby!lZh    ##....g.oo.  #.....#..##  #.......... lZhe p ##....#  ##..#)## ...  #..)†.#   #..))##   ##@...#  ##....#  ##.>....  #....[.  ##.....  ##....  #.....  ##..... lZh3 +  lZh    ##....g.oo.  #.....#..##  #..........  ##....#  lZh ##..#)## ...  #..)†.#   #..))##   ##@...#  ##....#  ##.>....  #....[. ##..... ##....  lZh #..... ##..... lZh7 lZha lZh lZh ` _A hobgoblin is nearby!lZhG  The magic dart hits the hobgoblin.lZh.******lZhY....)†)lZh~^==9.1 (1Magic DartlZhmlZhoM _You kill the hobgoblin!lZhP4lZhlZhmlZh/-60lZhlZhm#.#########..#.....#.##.#  #.#............###.#.##.######  #.#............#...#.#.†.....#  lZh#.#....†.......#.###.##.###.##  #.#............#...#.##.# #.#  #.#########..#.###.#.##.# #.#  #............#.......##.# #.#  ############.#####.####.# #.#  3 ................@#.# #.# #.#  ######.##......#.#.# #.# #.#  # #.##......#.#.####.# #.#  # #.##......#........# #.#  # #.##......#.#.###### #.#  # #.#####.........######.##    ######+#####...#.............#    #.........##.....lZh+$#.###########    #.........##.##..#.#   -lZhslZhGY2=1.6 (2.5lZhNlZhQ} _You climb upwards. _There is a stone staircase leading down here.lZhC]3lZhl^lZh`lZha$ _lZhfXlZhg3==lZhllZhm|4==lZhfnlZho,lZhplZhqlZhyr,lZh9t75lZhtF===lZhUulZhv,lZhwlZhx,lZhylZhz_6===lZh{,lZh|lZh9}lZh}lZh~,lZhlZh lZhW7==lZh#lZh,lZhVlZhN,lZhlZh%lZh^8==lZh:lZh,lZh4lZhl,lZhlZhhlZh^9==lZhlZhjlZhlZhlZh,lZhdlZhlZh$10/20===lZhlZh,lZhRlZh,lZh:lZhUlZhޙl11===lZhglZhq,lZhlZh5lZhȝj2==lZhJlZh-,lZhlZh|,lZhalZh+lZh£j3==lZhLlZhx,lZh#lZh,lZh4lZh;4lZh~E==lZhlZhq,lZh lZh,lZhlZhѳlZhqd5===lZhlZh!,lZhȶlZh,lZh5lZhҹlZhok6===lZhlZhͻlZhelZhlZhlZhT,lZhlZhBa7==lZhlZh,lZhlZhlZh,lZh8==lZhIBlZh,lZhlZhlZhh9==lZh+lZh,lZhAlZh,lZhlZhlZh20===lZhP 514.6 (53.0) _Magic restored.lZhlZhlZh E _Done exploring.lZh8 4lZh lZh lZh 85.6 (1.0) _lZh lZh"  #......##o  ##......oo.  #.....#..##  #..........  ##....# lZh  ##..#)## ...  #..)†.# #.....  #..)[## ...... 4 ##@...##......  ##....#.......  ##.>..........  #....[....... ##.........## ##.........## #............ ##..........##. #.........###.#lZh ;==lZh lZh^t -7.1 (2.5lZh~ lZhc } _You climb downwards. _There is a stone staircase leading up here.lZh%3lZhT(lZh0lZh5lZh6$ _lZh;lZhcK  Things that are here:  a +0 falchion; an orc corpse _lZhQi  You see here a howler monkey corpse.lZhUlZhU _lZhiXlZh`Z  Items here: )) [ †.lZh3glZhg _lZh jlZhnlZhE#...... ....# .....##..#.# .... #........ .lZhm#......##.. ##.......... #.....#..##. #...@....... 21.1 (4.0##....#...... ##..#)## ....< #..)†.# #.....#..)[## ...##<...##....##....#......##.>..........#....[lZhlZh+2.1 (5lZhJlZh'9 _Found a stone staircase leading up.lZhTlZhlZhlZhlZhlZhlZh,lZh3,lZhmlZh<lZh{,lZhJlZhF lZh,lZhXlZhlZh,lZh lZh)lZh-,lZh[0lZhS4lZh8lZh9lZh\;lZh?lZhB,lZhDlZhRGlZhhJ,lZhKlZhNlZhg#......##.....##.............# #.....#..##..... .#.............. ..##....#.......# .. ##..#)###....<.# .. #..)†.###......# .# #..)[###.......#..#..##<...##......31.1 (9##....#.........###.>................#....[...........###.........####...%lZh;jr##.........## ..#............ ...##..........##. #.#.........###.#lZhrlZh[/2.1 (10.0)lZhlZh0 _Found a rimehorn talisman.lZhlZhԙlZhlZh>lZhs,lZhz,lZh,lZhŮlZhlZh,lZhlZhlZhx,lZhlZhlZhc,lZhlZhlZh4,lZhlZhlZhz..... ....# ....##..#.#.. .(... .. ............## ...# .. #...........#. ...##.# #......##..... ......# #.............##..... . .....#..##.........##.## .......................# ....#.......##..#8.1 (6.0) .#)###....<.##.........# lZh[)†.###......##.#. )[###.......#..#...####. ...##.............. ....#.........#....# #.>..........# #....[.....#... ##.........####...%#..lZhqlZhY+9.1 (7lZhlZh % _Found 4 stones.lZhK 3lZh lZh BlZh) ,lZh ,lZh lZh$ lZh& ,lZh( lZh!+ lZh. ,lZh 0 lZh8 lZh; ,lZh= lZh? lZh`C ,lZhE lZhJG lZhI ,lZhiK lZh|P lZhS ,lZhU lZh^ lZha ,lZhc lZhe lZhqi ,lZhj lZhqq lZhs ,lZh1u lZhw lZh[z lZhz lZh{ lZh~ lZhҀ ,lZhe lZh ;  You see here 4 stones.lZhˊ lZhr  _lZh lZhȎ lZh ,lZh& lZhE lZh ,lZh| lZhD lZh ,lZh lZh lZh/ ,lZh lZh& lZh> lZhԴ lZh lZh ,lZh lZh N _You now have 194 gold pieces (gained 15).lZh 3lZh lZh{ lZhd ,lZh lZhf lZh ,lZh lZh lZh ,lZh lZh lZh lZh ,lZh lZhc ,lZh" lZh  ###  #.. lZh  #.#  #.#  #.###.## #@'.._###65.1 (26.0) ##.###.## #..#  #### #..###+### ###..# #......... lZh[  ###....## #......###  #.......# ##....## ........#...###....#...# ..##..#.#....(.......... _You open the door.lZh ] _Found a white marble altar of Elyvilon.lZh IlZh!lZhL' _lZh/lZh31BlZh3lZh5,lZh6lZh8lZhj;,lZh1<lZhd=lZha@,lZhIAlZhBlZhD,lZhElZh)HlZhFJ,lZhJlZhMlZhO,lZh}PlZhT7 _You open the door.lZh=V3lZh4WlZhOXlZhvZlZhZ,lZh\lZh_,lZh`lZhalZhfd,lZh;elZhglZhr#############......###...........# #.###'###@#..# 80.1 (15lZhsg#.# #.# #.# ..# #.###.###.# ..##.'.._###.# .#.###.###.# # #..# #.# #.# #### #..###+###.. #..# #.........(.## #......###lZh{lZh9,1.1 (16lZhlZhj% _Found 7 stones.lZhc 3lZhd lZhff lZh$i lZhi ,lZhln BlZh o lZhqq lZh3t ,lZht lZhsv lZhx ,lZh]y lZh{ lZh} ,lZh~ lZh lZhY ,lZh lZh- lZh ,lZh3 lZhΉ lZh ,lZh lZh lZhC ,lZh lZh lZh :#############......###...........###.###'###.#..###.# #.# #.##..##lZh% #.###.###.###..# #.'.._###.# ##.#  ##.###.###.# #.#  #..# #.# #.# #@#  #..###+###.. #......##.........(. #......#Magic Dart  #......### ....##j.###....## ...## j# ##....#...# #####jj 2 gnolls (1 polearm, asleep) (.......... lZh c...#...###..##lZh 90.1 (9.0)1.1 (10.0)  _2 gnolls come into view.lZh .  lZh    ..##  .#..##  #.# #.# #.##..##  ..#  #.'.._###.# ##.#   #.#  #..# #.# #.# #@#   #......#  (. #......#   ....##j.#   ...## j# lZh T ##### (lZh]%     ..##  .#..##  #.# #.# #.##..##  ..#  #.'.._###.# ##.#   #.#  #..# #.# #.# #@#   #......#  lZh&(. #......#   ....##j.#   ...## j# ##### (lZh-lZh.lZh9z _There are monsters nearby!lZh     ..##  .#..##  #.# #.# #.##..##  ..# lZhU #.'.._###.# ##.#   #.#  #..# #.# #.# #@#   #......#  (. #......#   ....##j.#   ...## j#  ##### (lZh     ..##  .#..## lZh #.# #.# #.##..##  ..#  #.'.._###.# ##.#   #.#  #..# #.# #.# #@#   #......#  (. #......#   ....##j.#   ...## j# ##### (lZhL2lZhN7 _There are monsters nearby!lZhYe ****j 1 asleep)  The magic dart hits the gnoll.  The gnoll is lightly wounded.lZh lZhwlZh...j..   gnolllZhW19--===lZh2.0) lZhGlZh9 _The gnoll shouts! You hear a shout!lZh *** The magic dart hits the gnoll.lZhw% lZh. [..j..lZh;0 i8-----3lZh>7 lZh9 ` _The gnoll is moderately wounded.lZh M ######## ####......## ..........## ##'###.#..##  #.# #.##..####.###.###..  #.'.._##.lZh#.###.## #.# #.# #.# ###+###..j..##.........(. #......##..#.######lZhlZh_9=---lZhxS4Magic DartlZhlZhlZh&M ######## ####......## ..........## ##'###.#..##  #.# #.##..####.###.###.  #.'.._##.###.## #.# #.# #.#  #..###+###.. #...j..#.##lZhkjj   gnolllZhER-5Magic DartlZhrlZhlZhRxlZh7<j.lZh^&6lZh+lZhOlZhB  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZho   puylanitar the Grasshopper  Deep Elf ######## Health: 41/41 ========================  #####......## Magic: 17/20 ====================----  #...........## AC: 3Str: 10  #.###'###.#..## EV: 11Int: 26  #.# #.# #.##..## SH: 0Dex: 13  #.###.###.###..# XL:  8 Next:  3% Place: Dungeon:4  #.'.._###.# ##@# Noise: ---------  Time: 3596.1 (0.0)  ##.###.###.# #*# d) +2 short sword (speed)  #..# #.# #.# #j# Cast: Magic Dart  #..lZh ###+###.. #...j..#  #.........(. #......#  #......### ....##..#  j   gnoll  ##....## ...## .# ##....#...# ##### (.......... _The gnoll is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 84% to hit)lZh_ o  puylanitar the Grasshopper  Deep Elf ######## Health: 41/41 ========================  #####......## Magic: 17/20 ====================----  #...........## AC: 3Str: 10  #.###'###.#..## EV: 11Int: 26  #.# #.# #.##..## SH: 0lZha yDex: 13  #.###.###.###..# XL:  8 Next:  3% Place: Dungeon:4  #.'.._###.# ##@# Noise: ---------  Time: 3596.1 (0.0)  ##.###.###.# #.# d) +2 short sword (speed)  #..# #.# #.# #j# Cast: Magic Dart  #..###+###.. #...j..#  #.........(. #......#  #......### ....##..#  j   gnoll  ##....## ...## .# ##....#...# ##### (..........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (moderately wounded, 84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!lZhUg b ########  ...##  ...##    #.# #.# lZhh     #.'.._###.# ##@#   #*#  #..# #.# #.# #*#   #*  (. #*   ....   ...##  ##### (lZh h.)..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (moderately wounded, 84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll!lZhl 8=4==7.1 (1Magic DartRay lZh!lZhk f _(Press . to maintain the ray.)lZh8/**lZh]:#**lZh6.)..lZhW7---8+ lZhlZh3 h  You stop channelling your searing ray. _8=9==lZh@ lZh` )20=== _Magic restored.lZh   You see here a +0 club. _lZhR lZh lZhk lZh# :==lZh ,lZh2 lZh lZh۹ lZh lZh lZh lZh lZh= lZh lZh* lZh lZh lZh^ ,lZh lZh lZhr ,lZh lZh9 lZh ,lZh% lZh lZh lZhv lZhZ BlZh ,lZh lZh lZh ,lZh lZh lZh!: ,lZh\< lZh? lZhG BlZhN XlZhQ lZh_ ..# ##....##.#.......## .# ..###....#...#..###### ...(...........## ##....#...###.## #.....##.####.. ..#......#.....### . ..##.......#.....## j.# .......##.####....#....# ...........# #..@......#-- ##.........# #.#.......# ##.........##..#..##.#..Magic Dart ##.#.........../..# # #..#...####.####..# .......# ... #.## j   gnoll (polearm, wandering) .. .. #lZh`  .......# #.. .....#...lZhd 1624.1 (26.0)lZhk ..lZh[q `5.1 (27Magic DartlZh@ lZhl 3lZh  ##....#...#..###### .(...........## ##....#...###.## ......##.####...# ..#......#.....### jj.#.......#.....## ...#.....##.####....#......# #..... ###.##..#..##.#....#Cast: Magic Dart#.###...j   gnoll bouda (wandering)j   gnoll (polearm, wandering)..# ###...%#.. 0.0)  A gnoll bouda comes into view. It is wielding a +0 club.lZh .jjjjswift)  The gnoll shouts!lZh 5===6.1 (1lZh lZhZ' \ _The gnoll picks up the pace!lZhX6 (...###.## . ###..# .# ....### .j. .....## j..# #....#....#  #.........#  #.#@......# #..##.#.. /..# # ##..# ... #.## .. #.. #.. ..#%#..lZhHk (...###.## . ###..# .# lZh]....### .j. .....## j..# #....#....#  #.........#  #.#@......# lZhM#..##.#.. /..# # ##..#lZh ... #.## .. #.. #.. ..#%#..lZh lZhhlZhlZhQ d _There are monsters nearby!lZhT  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZh& ..###....#...#..######  puylanitar the Grasshopper ...(...........## Deep Elf ##....#...###.## .  Health: 41/41 ======================== lZh& #.....##.####..# .#  Magic: 18/20 =====================--- ..#......#.....### .j.  AC: 3Str: 10 ..##.......#.....## j..#  EV: 11Int: 26 lZh ' &.......##.####....#*...#  SH: 0Dex: 13 ...........# #...**....#  XL:  8 Next:  4% Place: Dungeon:4 lZh<' ##.........# #.#@......#  Noise: ===------  Time: 3626.1 (0.0) ##.........##..#..##.#..  d) +2 short sword (speed) lZhw' ##.#.........../..# #  Cast: Magic Dart #..#...####.####..# .......# ... #.## ..#....# .. #..lZh'  j   gnoll bouda .......# #.. j   gnoll (polearm, swift) .....#... ..# ###...%#.. _There are monsters nearby!lZh@( Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linelZh( dAim: a gnoll, wielding a +0 spear (covering ground quickly, 84% to hit)lZh:F a..###....#...#..######puylanitar the Grasshopper ...(...........##Deep Elf ##....#...###.##.Health: 41/41 ======================== #.....##.####..#.#Magic: 18/20 =====================--- ..#......#.....### .j.AC: 3Str: 10 ..##.......#.....## *..#EV: 11lZhF Int: 26 .......##.####....#*...#SH: 0Dex: 13 lZhF ...........# #...**....#XL:  8 Next:  4% Place: Dungeon:4 ##.........# #.#@......#Noise: ===------  Time: 3626.1 (0.0) ##.........##..#..##.#..lZhF d) +2 short sword (speed) ##.#.........../..# #Cast: Magic Dart lZhF M#..#...####.####..# lZh^G Q.......# ... #.## ..#....# .. #..j   gnoll bouda .......##..j   gnoll (polearm, swift) .....#.....# lZhG ###...%#..Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  lZhG Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (covering ground quickly, 84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.lZh onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (covering ground quickly, 84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll.  The gnoll is lightly wounded.  (Press . to maintain the ray.)lZh_ Xj..jj..j 2 gnolls (1 polearm, 1 wandering, swi…)-7.1 (1Ray lZh lZhm r _A gnoll comes into view. It is wielding a +0 whip.lZh ****The searing ray hits the gnoll!lZh!,lZhlZhbf.jj....j7----8+ lZh2lZh^ _The gnoll is severely wounded.lZh(D  The searing ray hits the gnoll.lZh+1****j   gnoll (wandering, swift)lZhX  You kill the gnoll!lZhlZh..jj..)jlZh-5==9++ lZhlZh' _The gnoll shouts!lZhP  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZh0r..###....#...#..######  puylanitar the Grasshopper ...(...........## Deep Elf ##....#...###.## .  Health: 41/41 ======================== #.....##.####..# .#  Magic: 15/20 ==================------ ..#......#.....### ...  AC: 3Str: 10 ..##.......#.....## .j.#  EV: 11Int: 26 .......##.####....#j...#  SH: 0Dex: 13 ...........# #...**....#  XL:  8 Next:  5% Place: Dungeon:4 ##.........# #.#@......#  Noise: ==-------  Time: 3629.1 (0.0) lZh1##.........##..#..##.#..  d) +2 short sword (speed) ##.#.........../..# #  Cast: Magic Dart #..#...####.####..# Ray++ .......# ... #.## ..#....# .. #.. j   gnoll bouda .......# #.. j   gnoll (swift) .....#... ..# ###...%#.. _The gnoll shouts!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZh1JRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (84% to hit)lZh..###....#...#..######puylanitar the Grasshopper ...(...........##Deep Elf ##....#...###.##.Health: 41/41 ======================== #.....##.####..#.#Magic: 15/20 ==================------ ..#......#.....### ...AC: 3Str: 10 ..##.......#.....## .j.#EV: 11Int: 26 .......##.####....#**..#SH: 0Dex: 13 ...........# #...**....#lZhлXL:  8 Next:  5% Place: Dungeon:4 ##.........# #.#@......#Noise: ==-------  Time: 3629.1 (0.0) ##.........##..#..##.#..d) +2 short sword (speed) ##.#.........../..# #Cast: Magic Dart #..#...####.####..#Ray++ .......# ... #.## ..#....# .. #..j   gnoll bouda .......##..j   gnoll (swift) .....#.....# ###...%#..Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (84% to hit)  You focus your ray upon the gnoll bouda.  The searing ray hits the gnoll bouda.lZh< Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  lZh= Aim: a gnoll bouda, wielding a +0 club and wearing a +0 robe (84% to hit)  You focus your ray upon the gnoll bouda.  The searing ray hits  The gnoll bouda is moderately wounded.lZh*> lZhB? lZhTF u....jjlZhIH i30.1 (1 lZhP lZhQ f _(Press . to maintain the ray.)lZh **** The searing ray hits the gnoll bouda!lZh lZh lZh" ...).jjlZh" 4---1+ lZh) lZh#- d _The gnoll bouda is severely wounded.lZhЉ2 **** The searing ray hits the gnoll bouda but does no damage.  The gnoll bouda is severely wounded.The searing ray hits the gnoll.lZhlZh# j...jThe gnoll is heavily wounded.The gnoll hits you with a +0 whip.lZh$35------=2++ lZhO-lZh/> _The gnoll bouda hits you with a +0 club.lZh ****The searing ray hits the gnoll bouda.lZhB Mj...  The searing ray hits the gnoll bouda.  You finish channelling your searing ray.  The gnoll closely misses you.The gnoll bouda gazes fiercely through you!You feel your attacks grow feeble.lZhC 28--------3-=3Weak lZhK lZhJO > _The gnoll bouda hits you with a +0 club!lZh8  lZhCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZh?j  You erupt in a blast of force! The mystic blast hits the gnoll bouda!lZhYou erupt in a blast of force! The mystic blast hits the gnoll bouda!  You kill the gnoll bouda!  The mystic blast hits the gnoll.  The gnoll is severely wounded.  The gnoll is knocked back by the mystic blast.  The gnoll slams into the rock wall.lZhX R))lZh@9/20 ------9=====4Magic DartlZhBlZh. I _You kill the gnoll!lZhrQ3lZhESlZhWlZhjWi10/20==---lZh5[lZh]l9----lZh_lZhdm11===lZhd lZhQflZhj _Your attacks no longer feel as feeble.lZhllZhss,lZhulZh{y30=2==lZhzlZh,~,lZhlZht,lZhlZh3==lZh lZhIlZhќT1==g.-----Magic Dartg   hobgoblin (wandering)lZh,43.1 (9lZhɲK-----4.1 (10.0) lZhlZh\ _A hobgoblin comes into view.lZhӚ (...###.## . ###..# .# ...### ... lZh.....## ...# #....#....#  #....)....#  #.#@).....# #.)##.#.. /..# # ##..#lZh> ... #.## .. #.. #.. ..#%#..lZh[7? (...###.## . ###..# .# ...### ... .....## ...# #....#....#  #....)....#  #.#@).....# #.)##.#.. /..# # ##..# ... #.## .. #.. #.. ..#%#..lZh>lZh^AlZhyLlZhPM` _A hobgoblin is nearby!lZh (...###.## . ###..# .# ...### ... .....## ...# lZh\#....#....#  #....)....#  #.#@).....# #.)##.#.. /..# # ##..# ... #.## .. #.. #..lZh% ..#%#..lZhlZh" (...###.## . ###..# .# ...### ... .....## ...# #....#....#  #....)....#  #.#@).....# #.)##.#.. /..# # ##..# ... #.## .. #.. #.. ..#lZhh"J%#..lZh\+lZh0lZh8lZh;;` _A hobgoblin is nearby!lZhf (...###.## . ###..# .# ...### ... .....## ...# #....#....#  #....)....#  #.#@).....# #.)##.#.. /..# # ##..# ... #.## .. #.. #.. ..#%#..lZh]flZhC (...###.## . ###..# .# ...### ... .....## ...# #....#....#  #....)....#  #.#@).....# #.)##.#.. /..# # ##..# ... #.## .. #.. #.. ..#lZhJ%#..lZhb lZh#lZhlZh ` _A hobgoblin is nearby!lZhP * ****g  The magic dart hits the hobgoblin.  The hobgoblin is heavily wounded.lZh lZh} X.g....lZh j2-===5.0) lZh8 lZh5 + _The hobgoblin shouts!lZh G  The magic dart hits the hobgoblin.lZh f.***lZheI 5....lZh&R -10--6Magic DartlZhW lZhY M _You kill the hobgoblin!lZh lZh9--lZhlZhm _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZhrD3lZhFlZhJlZh Or2= _lZhS,lZhUlZhZc3=lZh6]lZha,lZh(clZhflZhfK3=lZhhlZhl4==lZhnlZhr,lZhgtlZhx,lZhlZhlZhށ4=5===lZhƒlZh1,lZh؈lZh,lZhlZh6===lZhhlZh.95lZhn(=lZhalZh,lZhXlZh~7==lZhۣlZh,lZhclZh6==lZh*lZh[h8==lZhlZhY,lZh_lZhv,lZhRlZhlZh7=9==lZhAlZh,lZhflZh,lZhlZh20===lZhlZha8=lZhlZh,lZhlZh>,lZhlZhx{9===lZhlZh,lZhlZh,lZh8lZh&,lZh!lZhb40=lZhlZh8 ,lZh lZhW,lZhlZh,lZhlZh91lZhE==lZhlZh$1 _HP restored.lZh?(3lZh*lZh]2BlZh8lZhP###....#...###.## .. .#.....##.####....# ...#......#.....### .... ...##.......#.....###...#......##.####....#....#...# #....)....# .##.........###.#.).....# .##...##..#.)##.#.. .##.#...........@..# # - lZhPs.#..#...####.####..# ........# ... #.## ..# .. #...# #.......#... ..#.# lZhP####...%#.. #.#..lZhP## ....# . ..... ... ....#lZhZ084.1 (38.0)lZhbF-5.1 (39lZh~klZhas1 _q - a wand of charming (10)lZhm lZh lZhd lZhlZh)O=lZh,lZh,lZhlZh lZh#,lZhm%lZhc,lZhw/,lZh1lZh4lZhz7,lZh)9lZh>lZhA,lZh?ClZhElZhpH,lZhIlZhRlZhU,lZh6WlZhZlZhk.....#.....###...# .##.####....#....# ...# #....)....# ...###.#.).....# ##..#.)##.#.. ...##.# # .####.####..##.# .# .# ... #.##..##..# lZhl.# .. #.....@...# 93.1 (8.0).# #...###....... #... ....#.# .......%#.. ....#.#.. ......)# ......#..... .......# .... #..............# #.# #....##..lZhUl..... .. ...... #.#... lZhl lZhIulZh|+4.1 (9lZhlZhz$ _Found a spear.lZh3lZhlZhlZh{,lZhlZh lZh,lZhlZhilZh,lZhwlZh\lZh,lZhlZhlZh,lZhlZh*lZh,lZhlZhlZhlZhBlZhlZhZlZhFlZhlZhlZhlZh.H###.## ..# ...... ###..# ##..#.#....#.#.### #..............#.....###...#......... ####....#....##......###lZh# #....)....#...#.....>###.#.).....#..........##..#.)##.#.........#......##.#..##@#....#702.1 (8 #.####..##.##..### #.. .. #.##..##..#  #.........##... #...###.........  ....#.# #.........  ....#.#.. #......).. .....#....lZh..... .... #...............lZhlZh+3.1 (9lZh lZh ; _Found a stone staircase leading down.lZhN3lZhCOlZhSlZhVlZh(WlZh[,lZh\,lZh]lZhclZhe,lZhglZhBilZhk,lZhllZhnlZhp,lZhNqlZhDulZhw,lZhwlZhRzlZh{,lZh|lZh~lZh,lZhlZhlZhW,lZhlZhlZh4,lZhtlZhlZh%,lZhlZh+lZh|,lZhdlZh:lZh,lZh'lZhأlZh[,lZh#lZhlZhlXlZh,lZh_lZh+lZhܵ,lZhlZhnlZh,lZh|lZhrlZh,lZhulZhlZhR,lZhlZh!lZhO,lZhlZhlZhG,lZhlZhlZh,lZhlZhlZh,lZhlZhlZh,lZhlZhlZh,lZhMlZhlZh,lZhlZhlZh,lZhAlZhlZh,lZhlZhlZh?,lZhlZhlZh,lZhSlZhtlZhz,lZhMlZhlZh,lZhlZhvlZhT ,lZh lZh lZhW ,lZh lZh lZh% ,lZh lZh, lZha ,lZhu lZhw lZh ,lZh lZh lZh ,lZh lZh" lZh( ,lZh) lZh/, lZh. ,lZh 0 lZh"2 lZh4 ,lZh+6 lZh> lZh@ ,lZhA lZhE lZhG lZhG lZhI lZhK lZhN ,lZhO lZhQ lZhS ,lZhT lZhV lZhX ,lZhY lZh\ lZh] ,lZh_ lZh` lZhzc ,lZhe lZhVf lZhfh ,lZhQi lZh@k lZhm ,lZhn lZh}p lZh8r ,lZhJs lZhy lZh{ ,lZh| lZhO lZhw ,lZh lZh lZh ,lZhS lZh lZh* ,lZh\ lZh lZh )##.#.........##.## .##.#..##.#....###.....## .lZh q##.##..###..#..........### ##..##..####.#.##..##.....# ........##....##....#........# ..###..........#........##...# lZh #.# #...............# #.. #......)..#lZhC .......##......#.@...........# ............................#lZhp .##....................#...Magic Dart...##..#...............lZh ###..##..###....J #.# ..#. .....J   endoplasm (asleep)lZh  #. ... . .... ...# .... lZh? 059.1 (56.0)lZhA -60.1 (57lZh? lZh ] _An endoplasm comes into view.lZh? )...## .#....###.....## ..#..........### ###.#.##..##.....# #....##....#... ....#........  ...........  )..#......... lZh U#.@...........# ...................# ................#... ...............  #.###..##..###....J  #.# ..#. .....  #. ... . ....  ...# .... lZhUv )...## .#....###.....## ..#..........### ###.#.##..##.....# #....##....#... ....#........  ...........  )..#......... #.@...........# ...................# lZhv #................#... ............... #.###..##..###.... #.# ..#. .....  #. ... . .... ...# .... lZhw lZh lZhΊ lZh a _An endoplasm is nearby!lZh )...## .#....###.....## ..#..........### ###.#.##..##.....# #....##....#... ....#........  ...........  )..#......... #.@...........# ...................# ................#... ...............  lZhl #.###..##..###....J  #.# ..#. .....  #. ... . ....  ...# .... lZh)...## .#....###.....## ..#..........### ###.#.##..##.....# #....##....#... ....#........  ...........  lZh )..#......... #.@...........# ...................# ................#... ............... #.###..##..###.... #.# ..#. .....  lZh #. ... . .... ...# .... lZh8)lZh+lZhW4lZh5a _An endoplasm is nearby!lZhxWhere to? (Tab - D:4, ? - help)  D - Dungeon lZhhlZhW)##.#.........##.......##puylanitar the Grasshopper .##.#..##.#....###.....##Deep Elf .##.##..###..#..........###Health: 41/41 ======================== ##..##..####.#.##..##.....#Magic: 20/20 ======================== ........##....##....#........#AC: 3Str: 10 ..###..........#........##...#EV: 11Int: 26 #.# #........................#SH: 0lZh Dex: 13 #.. #......)..#.............##XL:  8 Next: 10% Place: Dungeon:4 ..............#.@...........#Noise: ---------  Time: 3760.1 (0.0) ............................#d) +2 short sword (speed) ...##....................#...Cast: Magic Dart ....##..#...............#.###..##..###....J#.# ..#. .....J   endoplasm (asleep)#. ... . .......# .... _Found a spear. _Found a stone staircase leading down. _An endoplasm comes into view. _An endoplasm is nearby! _An endoplasm is nearby!Okay, then.lZh lZh'lZh. _lZhF0 ******J  Found a stone staircase leading down. _comes into view. _An endoplasm is nearby!The magic dart hits the endoplasm.lZh lZhٿ <.....J.lZh c19--=1.1 (1lZh lZh) b _The endoplasm is severely wounded.lZhn G  The magic dart hits the endoplasm.lZh g*****.lZh j 6......lZhgx 8---2Magic DartlZh_ lZh߂ M _You kill the endoplasm!lZhlZh$lZhc0lZh3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZhs)lZh^5lZh;lZh> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZhslZhZlZhW lZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZh^ 3lZh` lZhc lZhh h9= _lZhi ,lZhDk lZhm ,lZhVo lZhq :20lZh\r F===lZhss lZhw lZhz ,lZhT| lZh  lZhށ ,lZhG lZh lZh ,lZh lZhΊ lZh lZh :==lZh lZh lZh ,lZh lZh lZh) BlZh3 lZh ,lZh= lZh lZho ,lZhr lZh lZhٿ ..............#.............# ............................# ...##....................#... .................##. #.###..##..###..  #.##........  #.....#..#.  ....#....#.  ...##.@.#......# - #..###........  ..... ......... Magic Dart .....#. #..#...## ...!##. ########.##. ## g   hobgoblin (asleep) .glZh 0742.0)lZh F-5.1 (13lZh. lZh \ _A hobgoblin comes into view.lZh'8. ......... ..........#... .........##.  ##..###........  #.##..#...........  #.....#..#........  ....#..........#.  ...##.@.#  #..###  .....   .....#.   ...!##.   .##. ## . glZh|. ......... ..........#... .........##.  ##..###........  #.##..#...........  #.....#..#........  ....#..........#.  ...##.@.#  #..###  .....   .....#.  ...!##.  lZh}.##. ## . g lZhvlZhxlZhFlZh'` _A hobgoblin is nearby!lZhͶ8. ......... ..........#... .........##.  ##..###........  #.##..#...........  #.....#..#........  ....#..........#.  ...##.@.#  #..###  .....   .....#.   ...!##.   .##. ## . glZhN. ......... ..........#... .........##.  ##..###........  #.##..#...........  #.....#..#........  ....#..........#.  ...##.@.#  #..###  .....   .....#.  ...!##. lZhN .##. ## . g lZhTlZh\lZh@clZhe` _A hobgoblin is nearby!lZh\. ......... ..........#... .........##.  ##..###........  #.##..#...........  #.....#..#........  ....#..........#.  ...##.@.#  #..###  .....   .....#.   ...!##.   lZhk]o.##. ## . glZh_. ......... ..........#... .........##.  ##..###........  #.##..#...........  #.....#..#........  ....#..........#.  ...##.@.#  #..###  .....   .....#.  ...!##.  .##. ##lZhJ . g lZhlZhlZh lZh` _A hobgoblin is nearby!lZh ] *****g  *The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.lZhΎlZhH...!.g.lZhi19--==6.0) lZh`lZh+ _The hobgoblin shouts!lZhc G  The magic dart hits the hobgoblin.lZh ***** ##.lZh|' x...!..lZh1 8----7Magic DartlZh7 lZhF; M _You kill the hobgoblin!lZh lZh 8-lZhN lZh! _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZhD3lZhlZhlZhz~9= _lZh=.........-Magic Dartoo   orc (missile, wandering)lZh&8lZhE-9.1 (2lZhlZhs _An orc comes into view. It is wielding a +0 dagger.lZhB ......... ..........#... .........##.  ##..###........  #.##..#...........  #.....#..#........  ....#..........#.  ...##.@.#  #..###  .....   .....#.   o..!##.   .##. ## . .lZh ......... ..........#... .........##.  ##..###........  #.##..#...........  #.....#..#........  ....#..........#.  ...##.@.#  #..###  .....   .....#.  o..!##.  .##. ## .lZhn . lZhlZh*lZh(lZh[ _An orc is nearby!lZhq ******o  )lZhzqThe magic dart hits the orc.  The orc is severely wounded.lZhlZh=2....lZh=o..lZhc8-==80.1 (1lZhD lZhH % _The orc shouts!lZh} A  The magic dart hits the orc.lZh ****)*lZhF ;.....lZhɯ |--1Magic DartlZh lZhi G _You kill the orc!lZhhlZhl8-lZhrlZhHu _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZhe3lZhlZhlZh$ _lZh,lZh-Magic Dartll   iguana (wandering)lZh&2lZh'E-3.1 (2lZhlZhZ _An iguana comes into view.lZh ......... ..........#... .........##.  ##..###........  #.##..#...........  #.....#..#........  ....#..........#.  ...##.@.#  #..###  .....   .)...#.   lZhl..!##.   .##. ## . .lZhd ......... ..........#... .........##.  ##..###........  #.##..#...........  #.....#..#........  ....#..........#.  ...##.@.#  #..###lZhe  .....   .)...#.  l..!##.  .##. ## . . lZhklZhgmlZhtlZhz^ _An iguana is nearby!lZh ......... ..........#... .........##.  ##..###........  #.##..#...........  #.....#..#........  ....#..........#.  ...##.@.#  #..###  .....   .)...#.   l..!##.  lZhm` .##. ## . .lZhy, ......... ..........#... .........##.  ##..###........  #.##..#...........  #.....#..#........  ....#..........#.  ...##.@.#  #..###  .....   .)...#.  l..!##.  .##. ## . . lZh|lZhlZh2lZh^ _An iguana is nearby!lZh ******l  The magic dart hits the iguana but does no damage.lZh~ lZh ....)..llZh 3=4.1 (1lZh) lZh 0 _The iguana hisses angrily.lZhʁ *****The magic dart hits the iguana.lZhu lZh9 e......llZh T7-5lZh8 lZh- 4 _The iguana is lightly wounded.lZh^ ****The magic dart hits the iguana.lZhϑlZhc.....llZh@-6lZhlZhn4 _The iguana is lightly wounded.lZhd *** The magic dart hits the iguana.lZhlZhUs..l!lZh+T6-7lZhlZh  The magic dart hits the iguana. _The iguana is lightly wounded.  The magic dart hits the iguana. _The iguana is lightly wounded.  The magic dart hits the iguana. _The iguana is moderately wounded.lZhW  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZh..............#.............#  puylanitar the Grasshopper ............................#  Deep Elf ...##....................#...  Health: 41/41 ======================== ....##..#...............##.  Magic: 14/20 ================-------- #.###..##..###........  AC: 3Str: 10 #.##..#...........  EV: 11Int: 26 #.....#..#........  SH: 0Dex: 13 ....#..........#.  XL:  8 Next: 10% Place: Dungeon:4 ...##.@.#......#  Noise: =--------  Time: 3787.1 (0.0) #.*###........lZh#  d) +2 short sword (speed) ...*. .........  Cast: Magic Dart .)..l#. #..#...##  ...!##. ########  .##. ## l   iguana . . _The iguana is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 84% to hit)lZh..............#.............#puylanitar the Grasshopper ............................#Deep Elf ...##....................#...Health: 41/41 ======================== ....##..#...............##.Magic: 14/20 ================--------#.###..##..###........AC: 3Str: 10#.##..#...........EV: 11Int: 26lZh#.....#..#........SH: 0Dex: 13....#..........#.XL:  8 Next: 10% Place: Dungeon:4...##.@.#......#Noise: =--------  Time: 3787.1 (0.0)#.*###........d) +2 short sword (speed)...*. .........Cast: Magic Dart.)..*#. #..#...##...*##. ########.##. ##l   iguana..  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (moderately wounded, 84% to hit)  You focus your ray upon the iguana. The searing ray hits the ilZh*guana!lZh[Bonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (moderately wounded, 84% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!  The iguana is severely wounded.lZhc.l.!lZhdp=8.1 (1Ray lZh|klZhPnf _(Press . to maintain the ray.)lZh`7E  The searing ray hits the iguana!lZhd<f****lZhi...!lZh3-9Magic Dart+ lZhblZhJ _You kill the iguana!lZh X****lZh6 f...!lZh= 3---90++ lZh##..# ...##.......[.....#.# #.. ##..#lZhW#.......)###....####.###...#####..........#....##...#.........##......................##....# ##.............##.#...........lZh ##.......................#... ###<...).............##..#... lZh1lZh,6.1 (79lZhQlZh; _Found a stone staircase leading down.lZhIlZhlZhBlZhlZh,lZh{lZhlZh,lZhlZh`R  There is a stone staircase leading down here.lZh"lZh" _lZh$lZh%lZh(lZh!6..[.....#... ....#.# #. ........####...%#.. ....#.#.. #. .........##.....# ......#..... ..........# .... #..... .........##...#.####.####....## .......###.#.........j........## .....#.......#. #.....##...... lZh6.##.............@..# ... ..##. ...###>##..# ...# ..##. .....[.....#.####..###..# .....Magic Dart .....)###....####.###...#####..(. ........#....##...#..... ....lZh6........##....#..... j   gnoll (polearm, wandering) ......##.#..... lZh7i#.................#........ lZh$7s##<...).......##..#...#....lZhD3900.1 (4.0)lZhH+1.1 (5lZh@PlZh+Vs _A gnoll comes into view. It is wielding a +0 spear.lZht[  ##...%#..  ##.....# .......# .... #...#.####.####.........j....#............ .......##...... . .......@..# ... ..###>##..# ...# [####..###..# ).##(.#lZh=......<...)lZhҀ [  ##...%#..  ##.....# .......# .... #...#.####.####.........j....#............ .......##...... . .......@..# ... ..###>##..# ...# [####..###..# ).##(lZhU .#......<...)lZh lZh lZhj lZh \ _A gnoll is nearby!lZh# ****j  )  The magic dart hits the gnoll.  The gnoll is heavily wounded.lZhlZhɭSj.....lZhe19--===2.1 (1lZh,lZhؿ' _The gnoll shouts!lZh ***The magic dart hits the gnoll.lZh~qlZh}ze.j..lZhi8-----3lZhlZh] _The gnoll is heavily wounded.lZh_ ** The magic dart hits the gnoll.lZhv<lZhaD^.j.lZhHFI---4lZhlPlZhRY _The gnoll is almost dead.lZh:  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZha 1..[...........#... ....#.# #.. puylanitar the Grasshopper ........####...%#.. ....#.#.. #.. Deep Elf .........##.....# ......#........ Health: 41/41 ======================== ................# .... #........ Magic: 16/20 ===================----- .........##...#.####.####....##.. AC: 3Str: 10 .......###.#..................##. EV: 11Int: 26 ...........#............ #. SH: 0Dex: 13 #...............##j..... .  XL:  8 Next: 13% Place: Dungeon:4 lZha ,.##.............@*.# ... ..##. Noise: =--------  Time: 3904.1 (0.0) ...........###>##..# ...# ..##. d) +2 short sword (speed) .....[.....#.####..###..# ..... Cast: Magic Dart .....)###....####.###...#####..(. lZha G........#....##...#.............. .....................##....#..... j   gnoll (polearm) .............##.#................ #.......................#........ lZhb ##<...).............##..#...#.... _The gnoll is almost dead.Casting: Magic Dart (safe; 1% risk of failure)  lZhlb Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 spear (almost dead, 84% to hit)lZhn3..[...........#... ....#.# #.. puylanitar the Grasshopper ........####...%#.. ....#.#.. #.. Deep Elf .........##.....# ......#........ Health: 41/41 ======================== ................# .... #........ Magic: 16/20 ===================----- .........##...#.####.####....##.. AC: 3Str: 10 .......###.#..................##. EV: 11Int: 26 lZhg...........#............ #. SH: 0Dex: 13 #...............##j..... .  XL:  8 Next: 13% Place: Dungeon:4 .##.............@..# ... ..##. Noise: =--------  Time: 3904.1 (0.0) ...........###>##..# ...# ..##. d) +2 short sword (speed) .....[.....#.####..###..# ..... Cast: Magic Dart .....)###....####.###...#####..(. ........#....##...#.............. lZh.....................##....#..... j   gnoll (polearm) .............##.#................ #.......................#........ ##<...).............##..#...#....Casting: Magic Dart (safe; 1% risk of failure)  lZhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linelZhAim: a gnoll, wielding a +0 spear (almost dead, 84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!lZh ([  ##...%#..  ##.....# .......# .... #.####.....#*... ...**.... . .......@*.# ... ..# ...# [ )lZh-(.. .. .. <...) lZh̖}.$..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear (almost dead, 84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  You kill the gnoll!lZh4=5.1 (1Magic DartRay lZhlZhbf _(Press . to maintain the ray.)lZh_ 3lZh lZhF K  You stop channelling your searing ray.lZh / _lZh w7=lZh lZh ,lZh# lZh ,lZh lZhB ~8==lZhX lZh ,lZh lZh ,lZh lZh ~9==lZh< lZhO ,lZhz lZh ,lZh lZh 20===lZh lZhc lZh ,lZh lZhX lZhD lZhm lZh lZh  You now have 198 gold pieces (gained 4).  Things that are here:lZh\ lZh^" _ _a +0 spear; a gnoll corpselZh- .# #...###......#... _.....#.# #...####...%#.. ....#.#.. ###.....# ......#.......# .... #.........##...#.####.####....##....###.#..................##.. .#...lZhR. #.### .......##)@.....# . #--194.0).....##...... ..##.###...###>##..# ...##. ..##[.....#.####..###..# .......)###....####.###...#####..(.####....##...#............lZh. ......##....# .##.#........... ........#........##lZh5 8_lZh= e==--20.1 (15lZh{G 8_lZhJ 5 _Found a stormy altar of Qazlal.lZh 3lZh lZhߔ lZhP ,lZh lZhO lZh ,lZh@ lZh lZhj ,lZh lZh| lZhð ,lZho lZh lZhH ,lZh lZh} lZhW ,lZh lZhG lZh ,lZhL lZh lZh ,lZh lZh lZh ,lZh lZh lZhY ,lZh lZh^ lZh ,lZh lZh lZh ,lZh} lZh lZh ,lZhe lZh lZh ,lZh lZh XlZh lZhP" ,lZh# lZhq* lZh, ,lZh. lZh{3 lZhC6 ,lZh 8 lZh? ;  You see here 9 stones.lZhA lZhcB  _lZh?D lZh+H lZh K BlZhN lZheQ ,lZhR lZhW lZhX ,lZhX lZh5[ lZhM] ,lZh^ lZh*b lZhd ,lZhf lZhNi lZhk ,lZhm lZhcp lZhr ,lZhs lZhv lZh?x ,lZhLy lZh{ lZhm} ,lZh~ lZh& lZhE ,lZh< lZh lZh\ ,lZhE lZhӊ lZhnj ,lZh lZh lZh% ,lZh lZh lZhʕ lZh lZhԖ lZh lZh_ ,lZh lZh lZhڜ ,lZhW lZh lZh lZhڟ lZh^ lZh lZh ,lZhG lZh lZh ,lZhz lZh lZh ,lZh lZhj lZh0 ,lZhس lZh lZh ,lZh. lZh lZh lZh1 lZh lZhZ lZh ,lZhm lZh lZh$ ,lZh lZhe lZhr ,lZh lZh lZh ,lZh lZh lZh1 ,lZh lZh lZh\ ,lZh lZhQ lZhy ,lZh lZhlZh,lZh8lZh lZht",lZh.#lZh)lZh+,lZh+lZhx0lZh1,lZh2lZhc9lZh:,lZhs;lZhUAlZhC,lZhUDlZhIlZh@J,lZhKlZhOlZhP,lZhQlZhWlZh6Y,lZhYlZh]lZhB_,lZh`lZhglZhj,lZhklZhWslZhu,lZhvlZh {lZh(},lZh:~lZhhlZh,lZhlZhlZh,lZh[lZhؕlZhlZh/## #..##....#.#.#...## ###.## ##..##..........#..# ####..# ##..#.#....#.#.#.##.# ## #................##.# #.....###...#.........#.###.# lZh####....#....##......###.###.## # #....)....#...#.....>......#####.#.)....K#lZh'..........##..#.)##.#...@.....##.......#lZh##.#..##.#....###..... ##.####..##.##..###..#..........#Magic Dart...##.##..##..####.#.##..##.....#.........##....##....#.....#...###...#.# K   kobold brigand (missile, wandering)lZh_.....#.###.............#.#..##......)..#lZh=#.#...lZh+!lZhhU84.1 (64_lZh,5.1 (65lZhE:_lZh  A kobold brigand comes into view. It is wielding a +0 dagger and quivering _poisoned darts.lZhe   ##..##......  ##..#.#....#.#  #............. ......... lZhYe#....##......##  #....)....#...#.....>)....K#...........)##.#...@.....##...#..##.#....###..##..###..#.......lZh}e..._lZhe'.)lZh   ##..##......  ##..#.#....#.#  #............. ......... #....##......##  #....)....#...#.....>)....K#...........)##.#...@.....##...#..##.#....###..##..###..#........lZhv.._.)lZh9_lZhe lZh8_lZhUe _A kobold brigand is nearby!lZhq   ##..##......  ##..#.#....#.#  #............. ......... #....##......##  #....)....#...#.....>)....K#...........)##.#...@.....##...#..##.#....###..##..###..#...........)lZh    ##..##......  ##..#.#....#.#  #............. ......... #....##......##  #....)....#...#.....>)....K#...........)##.#...@.....##...#..##.#....###..##..###..#.........._.)lZh 7_lZh& lZh1 B_lZh e _A kobold brigand is nearby!lZh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZh?......## #..##....#.#.#...##  puylanitar the Grasshopper .###.## ##..##..........#..#  Deep Elf ####..# ##..#.#....#.#.#.##.#  Health: 41/41 ======================== #.....### #................##.#  Magic: 18/20 =====================--- ..#.....###...#.........#.###.#  AC: 3Str: 10 lZhJ.####....#....##......###.###.##  EV: 11Int: 26 ..# #....)....#...#.....>......## SH: 0Dex: 13 ..###.#.)....K#.................# XL:  8 Next: 14% Place: Dungeon:4 lZh..##..#.)##.#.**@.....##.......## Noise: ---------  Time: 3985.1 (0.0) lZh.........##.#..##.#....###.....## d) +2 short sword (speed) ##.####..##.##..###..#..........# Cast: Magic Dart .....##.##..##..####.#.##..##.... ......#.........##....##....#.... ......#...###..........#........# K   kobold brigand (missile, wandering) lZh.._.....#.###.................... ......#.#..##......)..#.......... ......#...............#..........lZh6Casting: Searing Ray (safe; 1% risk of failure)  lZhWConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  lZhPress: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (wandering, hasn't noticed you, 77% to hit)lZh <......## #..##....#.#.#...##puylanitar the Grasshopper .###.## ##..##..........#..#Deep Elf ####..# ##..#.#....#.#.#.##.#Health: 41/41 ======================== #.....### #................##.#lZh}Magic: 18/20 =====================--- ..#.....###...#.........#.###.#AC: 3Str: 10 .####....#....##......###.###.## EV: 11Int: 26 ..# #....)....#...#.....>......## SH: 0Dex: 13 lZh..###.#.)...**#.................# XL:  8 Next: 14% Place: Dungeon:4 ..##..#.)##.#.**@.....##.......## Noise: ---------  Time: 3985.1 (0.0) lZh.........##.#..##.#....###.....## d) +2 short sword (speed) ##.####..##.##..###..#..........# Cast: Magic Dart .....##.##..##..####.#.##..##.... ......#.........##....##....#.... ......#...###..........#........# K   kobold brigand (missile) .._.....#.###.................... ......#.#..##......)..#.......... lZhJ......#...............#..........Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linelZhmAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (wandering, hasn't noticed you, 77% to hit)  You focus your ray upon the kobold brigand.  lZh(The searing ray hits the kobold brigand.lZhj/.K.._: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (wandering, hasn't noticed you, 77% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand.  The kobold brigand is moderately wounded.  (Press . to maintain the ray.)lZhp ((_The kobold brigand throws a poisoned dart.lZhK.._lZhlZh&==lZhK6.1 (1Ray lZhlZh] 1 _The poisoned dart hits you.lZh ****_The searing ray hits the kobold brigand.lZhM5lZh/=..K._lZh>7---7+ lZhqE7_lZhHf _The kobold brigand is heavily wounded.lZh٤ *** _The searing ray hits the kobold brigand.lZh& lZh 0 v..K_lZh0 -=-8++ lZh8 7_lZhX; g _The kobold brigand is severely wounded.lZh   ##..##......  ##..#.#....#.#  #............. ......... #....##......##  #....)....#...#.....>).....#...........)##.#..K@.....##...#..##.#....###..##..###..#...........)lZh3   ##..##......  ##..#.#....#.#  #............. ......... #....##......##  #....)....#...#.....>).....#...........)##.#..K@.....##...lZh"#..##.#....###..##..###..#.........._.)lZh/7_lZhlZh9_lZhe _A kobold brigand is nearby!lZh2    ##..##......  ##..#.#....#.#  #............. ......... #....##......##  #....)....#...#.....>).....#...........)##.#..K@.....##...#..##.#....###..##..###..#.........._.)lZh-   ##..##......  ##..#.#....#.#  #............. ......... #....##......##  #....)....#...#.....>).....#...........)##.#..K@.....##...#..##.#....###..##..###..#.........._.)lZhKA_lZhؤlZh7_lZhe _A kobold brigand is nearby!lZh( Q***_lZh i ..K_lZh, The searing ray misses the kobold brigand.You finish channelling your searing ray.lZh ^6-9lZh 9_lZh \ _The kobold brigand closely misses you.lZh/TA_lZhT'90lZh]8_lZh`T _The kobold brigand misses you.lZh,  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZh%......## #..##....#.#.#...##  puylanitar the Grasshopper .###.## ##..##..........#..#  Deep Elf ####..# ##..#.#....#.#.#.##.#  Health: 41/41 ======================== #.....### #................##.#  Magic: 14/20 ================-------- ..#.....###...#.........#.###.#  AC: 3Str: 10 .####....#....##......###.###.##  EV: 11Int: 26 ..# #....)....#...#.....>......## SH: 0Dex: 13 ..###.#.).....#.................# XL:  8 Next: 14% Place: Dungeon:4 lZh..##..#.)##.#..K@.....##.......## Noise: =--------  Time: 3990.1 (0.0) .........##.#..##.#....###.....## d) +2 short sword (speed) ##.####..##.##..###..#..........# Cast: Magic Dart .....##.##..##..####.#.##..##.... ......#.........##....##....#.... ......#...###..........#........# K   kobold brigand (missile) .._.....#.###.................... ......#.#..##......)..#.......... ......#...............#..........Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 77% to hit)lZh> ......## #..##....#.#.#...##  puylanitar the Grasshopper .###.## ##..##..........#..#  Deep Elf ####..# ##..#.#....#.#.#.##.#  Health: 41/41 ======================== #.....### #................##.#  Magic: 14/20 ================-------- ..#.....###...#.........#.###.#  AC: 3Str: 10 .####....#....##......###.###.##  EV: 11Int: 26 ..# #....)....#...#.....>......## SH: 0Dex: 13 lZh@ O..###.#.).....#.................# XL:  8 Next: 14% Place: Dungeon:4 ..##..#.)##.#..K@.....##.......## Noise: =--------  Time: 3990.1 (0.0) .........##.#..##.#....###.....## d) +2 short sword (speed) ##.####..##.##..###..#..........# Cast: Magic Dart .....##.##..##..####.#.##..##.... ......#.........##....##....#.... ......#...###..........#........# K   kobold brigand (missile) .._.....#.###.................... ......#.#..##......)..#.......... ......#...............#..........Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 77% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand!lZhG    ##..##......  ##..#.#....#.#  #............. ... #.##  #....).....>)........lZhG )##.#***@.....##.....###..#.........._. ) lZho ..$Press: ? - help, Shift-Dir - straight line  Aim: a kobold brigand, wielding a +0 dagger and quivering poisoned darts  (severely wounded, 77% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand!  You kill the kobold brigand!lZh + 5==20=1.1 (1Magic DartRay _(Press . to maintain the ray.)lZh7 lZh m _Your Spellcasting skill increases to level 7!lZh3lZhblZhK  You stop channelling your searing ray.lZh-E _lZh(lZhlZh-lZhV6===lZhlZh,lZhalZh&~7==lZhlZh,lZhlZh4,lZhlZh998lZhrE==lZhlZh; ,lZh lZh lZh lZhlZh7~9==lZhrlZh,lZhlZhlZhlZhlZhlZhaj20===lZhlZhD2.........##...--....._.lZh:g.## #..##....#.#.#...## ..###.## ##..##..........#..# .####..# ##..#.#....#.#.#.##.# .#.....### #................##.#.#.....###...#.........#.###.# #.####....#....##......###.###.##.# #....)....#...#.....>.......###.#.).....#..##..#.)##.#..@......##..##.#..##.#....###.....#.####..##.##..###..#. #.....##.##..##..####.#.##..##.#...##....##....#.#...###...#lZh ;.._.....#.###...#.#..##......)..#.#.#lZhmH240054.0)lZhNG--6.1 (15lZhUlZha _You now have 215 gold pieces (gained 17).  Things that are here:lZhh,7.1 (16lZh3plZhrd _a +0 dagger; 6 poisoned darts; a kobold corpselZh3lZhlZh9lZh@lZhElZhMlZhSlZhVP==lZhYlZhblZh1e,lZhglZhrBlZhtlZh{lZh},lZhlZhZlZh),lZhlZh9=  You see here a +0 spear.lZhϓlZh3 _lZhlZhlZhߝ,lZhtlZhlZh,lZhrlZhQlZhlZhlZhlZhnlZh,lZhlZh#lZhlZh`lZhlZhlZh,lZhlZh2lZh,lZhclZhWlZh"lZhZlZhtlZhlZh,lZhlZhlZh,lZhZlZhlZh,lZhlZh_lZh,lZh+lZhlZh ,lZhE lZh lZh ,lZh lZh ;  You see here 4 stones.lZh lZh  _lZh lZh lZh ,lZh lZh lZh ,lZhW lZh lZh ,lZh! lZhO lZh" ,lZhj# lZh]% lZh& ,lZh( lZh+ lZh, lZh- lZh . lZh/ lZh1 ,lZhG2 lZhz3 lZh5 ,lZhP6 lZhr< lZh= ,lZhV> lZh:@ lZhA ,lZhyB lZhH lZhI ,lZhyJ lZh+L lZh;M lZhgM lZh-N lZhKO lZhGP lZhuP lZhWQ lZhCU lZhCV ,lZhEW lZhO\ lZhV] ,lZh^ lZh` lZhma ,lZh-b lZhc lZhe lZh/e lZhe lZhf lZhbg ,lZhg lZhR  ####  #..## ####  #...#### ###..#  #...#..####....##  #......##.......#  ##...........#...## #.@....##..#.#....(47.1 (40 ##.............##.. ###.....# #......##.....# ##.............## #.....#..## #....... ##....#.......## lZh a##..#)###....<.##lZh lZh7 lZh E _Done exploring.lZh7 3lZh7 lZhdi .......................#....(0.0)lZhn lZhNt lZhv E _Done exploring.lZh3)3lZh)lZhch4lZhllZhoE _Done exploring.lZh3lZhflZh}+lZh,lZh!2lZh4E _Done exploring.lZhY lZhZ eWhere to? (Tab - D:4, ? - help) lZhZ 6 D - Dungeon lZhH lZhh puylanitar the GrasshopperDeep Elf####Health: 41/41 ========================#..######Magic: 20/20 ========================#...#### ###..#AC: 3Str: 10#...#..####....## EV: 11Int: 26#......##.......# SH: 0Dex: 13##...........#...## XL:  8 Next: 20% Place: Dungeon:4lZh]i #.@....##..#.#....( Noise: ---------  Time: 4047.1 (0.0)##.............##.. d) +2 short sword (speed)###...........#... Cast: Magic Dart#......##.....#.##.............###.....#..##...... #................ ##....#.......##.. ##..#)###....<.##..  _You see here a +0 spear. _You see here 4 stones. lZhi _Done exploring. _Done exploring. _Done exploring. _Done exploring.lZhj lZh)k lZhCy lZh-{ lZh{ $ _lZh  lZh lZh ,lZhN lZh lZhJ ,lZh lZh lZhh ,lZh lZh lZh BlZh lZh ,lZh- lZh lZh ,lZh lZhr lZhĺ ,lZh lZh Y  Items here: )) [ ÷.lZh lZhz  _lZh lZh k  You see here a howler monkey skeleton.lZh- lZh  _lZhr lZh' X  Things that are here:  a +0 robe; a +0 daggerlZh lZhE  _lZh lZh[ lZhy ,lZh/ lZh lZh lZh lZh lZh Y  There is a stone staircase leading down here.lZh lZh lZhJ $ _lZh lZhK;5lZhlZho,lZho(         ##+#####   #......##   #.lZh4#  .# 61.8 (14.7)  #.#   #.......#   #.......# lZh! #....##.# lZhP #....#   #.....lZhx  #.....# lZh< _You climb downwards.lZhlZhTlZh~a _There is a stone staircase leading up here.lZhW 3lZh  lZh lZh lZh P _lZhC ,lZh lZh& lZhB ,lZh` lZhg.  ##+######..[...#.........  ... #'##### ##4.8 (3.0).<lZh.   #.......#  #.......###..... _You open the door.lZh1 F _Found a buckler.lZh3lZhclZhlZhlZhT$ _lZhlZh@  There is an open door here.lZhzlZh _lZh4lZhlZh,lZhlZhlZh ,lZh lZhX lZhklZhlZhslZhlZh#...##....# ..# #h[...# + .....# Magic Dart.....##'######......##h   black bear (asleep)lZh#.......##.<.....#..#lZhq'E 9.8 (5  You open the door.lZhG,70.8 (6lZhdNlZhP] _A black bear comes into view.lZh& #...##  #....#  #....#  #....#  #.... .h. ##'#####  #.@[...#  #......+  #......#  #......#  ##'#####  #......##  #.......#  #.<.....#   lZhb #...##  #....#  #....#  #....#  #.... .h. ##'#####  #.@[...#  #......+  #......#  #......# ##'##### #......##  #... #.<. lZh]jlZhjlZholZhCra _A black bear is nearby!lZh͚@ #...##  #....#  #....#  #....#  #.... .h. ##'#####  #.@[...#  #......+ lZh' #......#  #......#  ##'#####  #......##  #.......#  #.<.....#   lZh- #...##  #....#  #....#  #....#  #.... .h. ##'#####  #.@[...#  #......+  #......#  #......# ##'##### #......##  #... #.<. lZh4lZh4lZh:lZh9=a _A black bear is nearby!lZh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZh3  puylanitar the Grasshopper #...##  Deep Elf #....#  Health: 41/41 ======================== #....#  Magic: 18/20 =====================--- #....#  AC: 3Str: 10 lZhq#.... EV: 11Int: 26 .h. SH: 0Dex: 13 lZh##*#####  XL:  8 Next: 20% Place: Dungeon:5 lZhک#.@[...#  Noise: ---------  Time: 4070.8 (0.0) lZh#......+  d) +2 short sword (speed) #......#  Cast: Magic Dart lZh&#......#  ##'##### lZhJ #......##  h   black bear (asleep)lZhoW #.......#  #.<.....#  lZhL#.......# _A black bear is nearby!lZhŪCasting: Searing Ray (safe; 1% risk of failure)  lZhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linelZhDAim: a black bear (asleep, 100% to hit)lZh*. puylanitar the Grasshopper  #...##Deep Elf  #....#Health: 41/41 ========================  #....#lZh*Magic: 18/20 =====================---  #.*..#AC: 3Str: 10  #.*..EV: 11Int: 26  .*.SH: 0Dex: 13 lZh+ ##*#####XL:  8 Next: 20% Place: Dungeon:5  #.@[...#Noise: ---------  Time: 4070.8 (0.0)  #......+d) +2 short sword (speed)lZh2+  #......#Cast: Magic Dart lZh~+L #......#  ##'#####  #......##lZh+h   black bear  #.......#lZh+~  #.<.....# lZh+3 #.......#lZh,,EConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a black bear (asleep, 100% to hit)  lZh\,uYou focus your ray upon the black bear. The searing ray hits the black bear.  The black bear is lightly wounded.lZhb:Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a black bear (asleep, 100% to hit)  lZh׮You focus your ray upon the black bear. The searing ray hits the black bear.  The black bear is lightly wounded.growls angrily.lZhʹX...hlZhl====1.8 (1Ray lZhlZhf _(Press . to maintain the ray.)lZh **** The searing ray hits the black bear!lZh~ ...hThe black bear is severely wounded.lZha29--------7lZh-==--2+ lZh lZhL _The black bear bites you! The black bear claws you. x2lZh T ***lZh_]* The searing ray hits the black bear!lZh-Ex ...hh(berserk)lZhE>The black bear is almost dead.lZhkG---3++ lZhOlZhoS\ _The black bear goes berserk!lZh  Casting: Searing Ray (safe; 1% risk of failure)  lZhk \Confirm with . or Enter, or press ? or * to list all spells.lZh1 i  You erupt in a blast of force! The mystic blast hits the black bear!lZh: †  You kill the black bear!lZhcA Q 30=-------3-----3=====4Magic Dart _You stop channelling your searing ray.lZhCE lZhF m _Your Conjurations skill increases to level 7!lZh;  #...##  #....#  #....#  #....#  #....  #...  ##†#####  #..@...#  #......+  #......#  #......# ##'#####lZh; #......## #.......# #.<.....# lZh%ClZhEM-----5 _lZh HlZhJP _You see here a +0 buckler.lZh lZhҕ Wield which item (- for none)?- - Unarmed lZh* Hand Weapons (go to first with ))  d - a +2 short sword of speed (weapon)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip lZhlZh̞lZh_ puylanitar the Grasshopper  #...##Deep Elf lZh #....#Health: 30/41 =================-------  #....#Magic: 13/20 ===============---------lZhɥU  #....#lZh[AC: 3Str: 10lZh^  #....lZh [EV: 11Int: 26lZh" lZh7{ #...SH: 0lZhV=Dex: 13 lZhjH ##†#####lZhXL:  8 Next: 30% Place: Dungeon:5 lZh| #..@...#lZhNoise: ---------  Time: 4075.8 (0.0) lZhI #......+lZhѦDd) +2 short sword (speed)lZhj  #......#lZh'Cast: Magic DartlZh lZh#b #......# lZhGS ##'#####lZh] lZhqY #......## lZhY #.......# lZhc #.<.....# lZhҧ #.......#Confirm with . or Enter, or press ? or * to list all spells.lZhYou erupt in a blast of force! The mystic blast hits the black bear!  You kill the black bear! lZh_You stop channelling your searing ray. _Your Conjurations skill increases to level 7! _You see here a +0 buckler.lZhíP  Okay, then.lZh4lZhlZhF. _lZhf lZh UWear which item? lZh  Inventory Items Armour (go to first with [)  a - a +0 robe (worn)  p - a +0 helmet (worn) Floor Items ([,] to select) Armoura +0 bucklerlZh2 [?] describe selected [!] equip|wield|wear|put onlZhT y[tab] equip|unequip lZhlZhlZh' puylanitar the Grasshopper  #...##Deep Elf  #....#Health: 30/41 =================-------  #....#Magic: 13/20 ===============---------  #....#AC: 3Str: 10  #....EV: 11Int: 26  #...SH: 0Dex: 13  ##†#####lZh+XL:  8 Next: 30% Place: Dungeon:5  #..@...#Noise: ---------  Time: 4075.8 (0.0)  #......+d) +2 short sword (speed)  #......#Cast: Magic DartlZh[  #......#  ##'#####lZhh  #......## lZh #.......#  #.<.....#lZhĪ8  #.......#lZhYou erupt in a blast of force! The mystic blast hits the black bear!  You kill the black bear! lZh_You stop channelling your searing ray. _Your Conjurations skill increases to level 7! lZhew_You see here a +0 buckler. _Okay, then.lZhlZh _lZhRlZh!f  You start putting on your armour.lZh [4=6.8 (1lZhlZhlZh+7.8 (2lZhlZhSlZhY1=8.8 (3lZhlZh~lZhy5===9.8 (4lZh lZh lZh ,80.8 (5lZh] lZh , 0lZh [3 _You continue putting on your +0 buckler. x5lZh8 lZhE lZh$" \ _You finish putting on your +0 buckler.lZhB  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   o + Spellcasting 7.2   4.8  +3           b - Maces & Flails   0.0   1.7  -3   p + Conjurations 7.0   6.7  +1   c - Axes   0.0   1.4  -2   q - Hexes   0.0   0.6  +3   d - Polearms   0.0   1.7  -3   r - Summonings   0.0   0.8Zh3Dm  +1   e - Staves   0.0   1.0   0   s - Necromancy   0.0   0.7  +2   f - Unarmed Combat   0.0   1.4  -2   t - Forgecraft   0.0   0.8  +1   g - Throwing   0.0   1.0   0   u * Translocations   7.7   6.7  +1       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.0   0   w - Fire Magic   0.0   0.8 ZhD37m +1   i - Long Blades   0.0   1.2  -1   x - Ice Magic   0.0   0.8  +1   j - Ranged Weapons   0.0   0.6  +3   y - Air Magic   0.0   0.8  +1       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.4  -2       l - Dodging   2.4   2.1  +2   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.4ZhpE34m  -2   1 - Evocations   0.0   0.8  +1   n - Stealth   2.4   1.8  +3   2 - Shapeshifting   0.0   1.0   0  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetslZh> m + Shields 0.0lZh |  m * Shields   0.0lZh> k + Armour 0.0lZh BTargetTarget--  8.0 --  8.0 --  --  --  --  --  --  --  --  --  8.0  --  --  --  --  --  --  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targetslZh =[?25h[?0c0 lZh z[?25l[?1c-- =] set aall targetslZhO lZh#  puylanitar the Grasshopper  #...##Deep Elf  #....#Health: 31/41 ==================------  #....#Magic: 15/20 ==================------  #....#AC: 3Str: 10  #....EV: 10Int: 26  #...SH: 3Dex: 13  ##†#####XL:  8 Next: 30% Place: Dungeon:5  #..@...#Noise: ---------  Time: 4080.8 (0.0)  #......+d) +2 short sword (speed)  #......#Cast: Magic Dart  #lZh v......#  ##'#####  #......##  #.......#  #.<.....#  #.......# _Your Conjurations skill increases to level 7! _You see here a +0 buckler. _Okay, then.You start putting on your armour. _You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler.lZh/ lZhs lZh lZhR lZhΝlZhMlZhlZhlZh lZh   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   o + Spellcasting 7.2   4.8  +3  lZh =         b - Maces & Flails   0.0   1.7  -3   p + Conjurations 7.0   6.7  +1  lZh? @ c - Axes   0.0   1.4  -2   q - Hexes   0.0   0.6  +3   d - Polearms   0.0   1.7  -3   r - Summonings   0.0   0.8  +1  lZhx  e - Staves   0.0   1.0   0   s - Necromancy   0.0   0.7  +2  lZh  f - Unarmed Combat   0.0   1.4  -2   t - Forgecraft   0.0   0.8  +1  lZh  g - Throwing   0.0   1.0   0   u * Translocations   7.7   6.7  +1       v - Alchemy   0.0   0.8  +1  lZh,  h - Short Blades   0.0   1.0   0   w - Fire Magic   0.0   0.8  +1  lZhe B i - Long Blades   0.0   1.2  -1   x - Ice Magic   0.0   0.8  +1   j - Ranged Weapons   0.0   0.6  +3   y - Air Magic   0.0   0.8  +1  lZh i    lZh  z - Earth Magic   0.0   0.8  +1  k + Armour0.0   1.4  -2  lZh T    lZh  l - Dodging   2.4   2.1  +2   0 - Invocations   0.0   0.8  +1  lZhO  m * Shields   0.0   1.4  -2   1 - Evocations   0.0   0.8  +1  lZhy  n - Stealth   2.4   1.8  +3   2 - Shapeshifting   0.0   1.0   0  The relative cost of raising each skill is in cyan.  lZhZ The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetslZh k * Armour   0.0lZhp k - Armour   0.0lZh> l + Dodging 2.4lZhhiTargetTarget--  8.0 --  8.0 --  --  --  --  --  --  lZh/i--  --  --  8.0  --  --  --  --  lZhiL--  --  --  --  lZhi&--  --  lZhi&--  --  lZhj&--  --  lZh7j|--  a-z] setlZhaj[-] clear selected targetcost|targetslZhjlZhC =[?25h[?0c0 lZh" lZh [?25l[?1clZh)10.0  +2 current training targets, if any.=] set aall targetslZh5O = a + Fighting 0.0lZh a-z] setselected target lZh-[?25h[?0clZhG.*0 lZh" lZh  [?25l[?1clZh86.0  -2 =] set aall targetslZh a-z] setselected target lZh?=[?25h[?0c0 lZh [?25l[?1clZh5.0  -2  =] set aall targetslZhlZhVlZhC puylanitar the Grasshopper  #...##Deep Elf  #....#Health: 31/41 ==================------  #....#Magic: 15/20 ==================------  #....#AC: 3Str: 10  #....EV: 10Int: 26  #...SH: 3Dex: 13  ##†#####XL:  8 Next: 30% Place: Dungeon:5  #..@...#Noise: ---------  Time: 4080.8 (0.0)  #......+d) +2 short sword (speed)lZh3  #......#Cast: Magic Dart  #......#  ##'#####  #......##  #.......#  #.<.....#  #.......# _Your Conjurations skill increases to level 7! _You see here a +0 buckler. _Okay, then.You start putting on your armour. _You continue putting on your +0 buckler. x5 _You finish putting on your +0 buckler.lZhglZh;lZh IlZh lZh 2 _6=lZh ,lZh lZh ,lZh lZh lZh^ 3=7==lZh lZhV ,lZh lZhb ,lZh lZh lZh h8==lZhm lZhQ k4=lZh lZhM ,lZh lZh ~9==lZh lZh ,lZh lZh$ a5=lZh lZh lZhx c20===lZh lZh Q _Magic restored.lZh  lZh  ,lZh lZh lZhw h6==lZh lZh P==lZh lZhg 7=8=lZh! k9=lZh." lZhz# ,lZh# lZh% ,lZh,& lZhw( ,lZh( lZh+ b40=lZh+ lZhc- ,lZh- lZhV/ ,lZh/ lZh^1 ,lZh1 lZh64 91lZhp4 E==lZh4 lZh7 1 _HP restored.lZh9 3lZh: lZh?  There is an open door, spattered with blood here.  You see here a black bear corpse.lZh7A lZhA  _lZh8B lZh^T =lZh^V 7 _You open the door.lZhXX 3lZhY lZh] @  There is an open door here.lZh_ lZhS`  _lZh)a lZhb lZhd ,lZhAf lZhxi lZhwk ,lZh_l lZhzr XlZhs lZhQv ,lZhx lZh{ lZh} ,lZh lZh lZh^ ,lZhA lZhي lZh ,lZhB lZhґ lZh ,lZhG lZh lZh˩  #......# #......# #......# #......# #############.....:# #...##.............##### #....#.................. #....#..........@.......132.8 (52.0) lZhg D#....#.................> #....#.................. #....#^........... ##†#####.....####+#####+ #......#.....# #......'.....# #......#.....# #......#lZh lZh ,3.8 (53lZh& lZh ; _Found a stone staircase leading down.lZh 3lZh, lZh lZha XlZhXlZh !,lZht"lZh[7 ######## #......#  #......#  ##  ## ########### ..##....###### ...#............ ...#.................... ...#.................>.. ...#.................... lZh89...#^................... †#####.....####+#####+##  You pick up a book of the Tundra and begin reading...lZhL?16.8 (3.0)lZhG+7.8 (4lZhPNlZhPt  You add the spells Hailstorm, Summon Ice Beast and Permafrost Eruption to your _library.lZhr3lZhJlZh@lZhlZhBlZhlZhelZh3lZhlZhj ,lZh lZh lZhlZhlZhslZhlZh,lZhlZhlZh|,lZhIlZh3"R  There is a stone staircase leading down here.lZh$lZh$ _lZh%lZh'lZh$)lZh[)lZh-*lZh|-lZh/,lZh0lZh 47 _You open the door.lZhq63lZh7lZh;@  There is an open door here.lZh>lZh? _lZh?lZhAlZhuC,lZhEDlZhFlZhH,lZhJIlZhK7 _You open the door.lZhM3lZh>NlZhS@  There is an open door here.lZhTlZhU _lZhCVlZhXlZhZ,lZhZlZhm\lZhq^,lZh}_lZhalZhb,lZh1clZh]flZhg,lZhhlZhklZh|>......................# ^.....................# ##.....####+#####'##### .#.....#......'....# .'.....#......#....# .#.....#......#....# .#.....#......#....## ##.....########.....# .##.....# #.@####56.8 (19.0).....# #..........#.....# +......≈≈≈≈#.....# ......≈~≈≈≈≈# .....≈≈≈~~≈≈≈# ≈≈≈≈≈~≈≈≈ #.# +####.≈≈≈≈≈≈...  ## ..≈≈≈≈≈≈.>. lZhn} lZhxlZh^,7.8 (20lZhlZhA _Found a staircase to the Ecumenical Temple.lZholZh[,lZh lZhlZh`,lZh,lZhhlZh,lZhlZhJlZh^,lZh lZhlZhs,lZh`lZhlZh{,lZhilZhlZh-,lZhxlZhJ lZh ,lZh`lZhlZh,lZh lZhBlZhE,lZhlZh!lZh$,lZh_&lZh))lZh+,lZh-lZhk/lZh1,lZh3lZh4lZh?6,lZh7lZhl9,lZh:lZh<N _You now have 226 gold pieces (gained 11).lZh>3lZh?lZhAlZhRD,lZhrElZhGlZhJ,lZh$KlZh&LlZhM,lZhNlZhJSlZhT,lZhUlZhDXlZhY,lZh [lZhL]lZh8_,lZh>`lZhblZhd,lZhelZhglZhNj,lZhTklZh6mlZho,lZh^qlZhulZhwlZhwlZhxlZh|7 _You open the door.lZh~3lZh}lZh @  There is an open door here.lZh߇lZhO _lZhlZhTlZh ,lZhlZh lZh ........#  .......#  .................+  ...........###  ###+######+#........ .'........ .#........ .......#........ .......#@....... #####+## ...######Magic Dart ....# .....# ......# S   adder (asleep) .......# #####S...lZhٺ-92.8 (35lZh,3.8 (36lZh#lZhY _An adder comes into view.lZhZ:........#.....+ .................######+######+#'.........#####+##........ ...###### . . .. .......######S...lZhBlZhJe4.8 (1.0)Magic DartlZh+PlZhQlZh M...#+ .................######+######+#......'.......#####+##..............#lZh lZh8 &5lZh5 lZh lZh +M########+###..........#.+ .................######+######+#......'..................#........###....#lZh8 lZh" &6lZh lZh lZhv3lZhlZh`lZh lZhm,lZhmM...........########+###..............#......+ .................######+######+#7'.........#.........#+...#lZh-lZhlZhlZhVlZheWhere to? (Tab - D:5, ? - help) lZhID D - Dungeon  T - Temple lZhllZhv ...........#........#puylanitar the Grasshopper########+###........#Deep Elf.................#Health: 41/41 ========================.................#Magic: 20/20 ========================.................#AC: 3Str: 10.................#EV: 10Int: 26.................+SH: 3Dex: 13.................###XL:  8 Next: 30% Place: Dungeon:5###+######+#@.......Noise: ---------  Time: 4197.8 (0.0).......'........d) +2 short sword (speed).......#........Cast: Magic Dart.......#...............#........#####+##...........Zhw0m######....#.....# _There is an open door here. _Found a staircase to the Ecumenical Temple. _You now have 226 gold pieces (gained 11). _You open the door. _There is an open door here. _An adder comes into view.lZhxlZhlZh,lZhU,lZh,lZhlZhlZh#,lZhÑlZh9lZh,lZhMlZhclZhlZhlZhlZhϝlZh,lZh'lZhlZh,lZhlZhlZhVlZhlZhhlZhlZhlZhlZhlZhwlZhlZh`lZhOlZhlZh,lZhlZhlZh,lZhlZh?lZh8,lZhglZhlZh1,lZh'lZhlZh,lZhlZhlZhlZhmlZh.lZh&lZh{,lZhOlZhlZh7lZhlZhHlZhlZho,lZhvlZh_lZhy ,lZhz lZh lZhS,lZhlZhlZh,lZhlZhlZhZ  You enter the shallow water.Water lZhUlZhN _Moving in this stuff is going to be slow.lZhN!3lZhl"lZht$lZh',lZh(lZh*lZh,>lZh-lZhX0lZh33lZhn5lZh48v _Found 7 stones.  There is a staircase to the Ecumenical Temple here.lZh9lZhb<lZh<$ _lZhP>lZh] Temple  You climb downwards. Welcome to the Ecumenical Temple! Found five altars.lZhlZh,lZhslZh6_ ≈~.....~♣♣~~≈~..~...........~≈~≈♣ ≈~.~_..♣♣.~~.~~.~~.~......~...~♣♣ ~~.....♣~.....~~~~...♣♣♣♣♣..~.~♣ ~~...♣...♣.._.~~~.....♣♣......♣♣ ~~..♣~..~.....~~~.♣..♣♣♣.....♣♣ ♣~~.♣._........~~....~.......♣♣ ♣~~.♣..........~~§...........~♣♣ ♣♣~~..~.~..~.........._...♣.~≈≈♣♣~~.~~.._......@.....~.....≈≈≈♣228.3 (30.5)  lZh7♣♣~.~~~...♣........~.......~≈≈♣♣♣.~~...♣♣._§~♣♣....♣....~~≈≈♣♣...♣♣♣.....~♣♣~..♣♣♣...~≈≈≈♣♣♣._..♣.....~§....§.♣♣...~≈≈≈♣♣♣♣~.........♣~......♣♣♣~.~~~≈≈≈♣ ♣~~.................♣♣.♣~~~≈≈≈≈♣  ♣♣~.♣.......~.~_.........~~~~≈≈≈♣  ♣~~...._...........~..~♣.~~.~~≈≈♣  _Found a staircase back to the Dungeon.lZhElZhKf___lZhyNd _There is a staircase back to the Dungeon here.lZhk n[?25h[?0c  Search for what [Enter for "armor", or ? for help]? lZhG^ [?25l[?1clZh 1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [Temple] a radiant altar of VehumetlZhThe Ecumenical Temple <_____________(Press ? for help) ♣♣~~.♣._........~~....~.......♣♣  ♣~~.♣..........~~§...........~♣♣  ♣♣~~..~.~..~.........._...♣.~≈≈♣  ♣~~.~~.._......@.....~.....≈≈≈♣  ♣♣~.~~~...♣........~.......~≈≈♣  ♣♣.~~...♣♣._§~♣♣....♣....~~≈≈♣  ♣...♣♣♣.....~♣♣~..♣♣♣...~≈≈≈♣ lZh ♣♣._..♣.....~§....§.♣♣...~≈≈≈♣♣  ♣♣~.........♣~......♣♣♣~.~~~≈≈≈♣  ♣~~.................♣♣.♣~~~≈≈≈≈♣  ♣♣~.♣.......~.~_.........~~~~≈≈≈♣  ♣~~...._...........~..~♣.~~.~~≈≈♣  ♣♣~...♣~..♣...~..♣♣♣....~.~~~.~≈♣♣  ♣~~...♣....._....♣♣♣._...~~~..~≈♣  lZhj♣♣~~~~~.♣.......♣♣.........~~.~.≈♣  ♣≈≈≈~.~..♣........~~~......~~._~♣♣  ♣≈≈≈≈....♣..~...~~~~~~~.....~...♣  ♣≈≈≈≈~.....♣...~~~~~~≈~~.._.~~..♣  ♣♣≈≈≈~~.......~~~♣♣♣~~~≈~.~.~~~♣♣  lZh^U♣≈≈≈≈≈≈~...~~~♣♣♣ ♣♣~~≈≈≈..~≈≈♣  ♣♣≈≈≈≈≈~~~~~♣♣♣ ♣♣♣♣≈≈~≈≈≈♣♣  ♣♣≈≈≈≈≈♣♣♣♣♣♣♣≈≈≈≈≈♣  ♣♣≈≈♣♣♣♣♣≈≈≈♣♣lZhSlZhTlZhW puylanitar the GrasshopperDeep ElfHealth: 41/41 ========================Magic: 20/20 ========================AC: 3Str: 10EV: 10Int: 26lZh}X/SH: 3Dex: 13XL:  8 Next: 30% Place: TempleTime: _Found 7 stones. _There is a staircase to the Ecumenical Temple here.  You climb downwards. Welcome to the Ecumenical Temple! Found five altars. _Found a staircase back to the Dungeon. _There is a staircase back to the Dungeon here.  lZhXXSearch for what [Enter for "armor", or ? for help]? vehulZh[4lZhv\lZhdlZhphlZh(m; _lZh5nlZhs,lZhJulZh2yF _Found a radiant altar of Vehumet.lZh}4lZh~lZhq _Found an ornate altar of the Wu Jian Council and a burning altar of Makhleb.lZh{4lZhlZh4lZhe,lZhlZhU _Found a glowing golden altar of the Shining One.lZhFlZhlZhlZhXlZhJ,lZhlZhlZh¦lZh lZhQlZhlZhX,lZhlZhE3♣~~.~~.._....§.<.§...~.♣♣~.~~~...♣........~...♣♣.~~...♣♣._.~♣♣....♣.♣...♣♣♣.....~♣♣~..♣♣♣♣♣._..♣.....~~....§.♣♣♣♣~.........♣~......♣♣♣♣~~.............§...♣♣.lZh♣♣~.♣.......~.~_........♣~~....@...........~..~♣ Noise: --------- 4237.3 (9.0)♣♣~...♣~..♣...~..♣♣♣....~ d) +2 short sword (speed)♣~~...♣....._....♣♣♣._... Cast: Magic Dart♣♣~~~~~.♣.......♣♣........♣≈≈≈~.~..♣........~~~.....♣≈≈≈≈....♣.§~...~~~~~~~... ♣≈≈≈≈~.....♣...~~~~~~≈~~.. ♣♣≈≈≈~~.......~~~♣♣♣~~~≈~. ♣≈≈≈≈≈≈~...~~~♣♣♣ ♣♣~~≈≈≈ lZhlZh___§lZh._ _There is a radiant altar of Vehumet here.lZh }  You kneel at the altar of Vehumet.  --more--lZh"lZhz [Vehumet Vehumet is a god of the destructive powers of magic. Followers will gain divine assistance in commanding the hermetic arts, and the most favoured stand to gain access to some of the fearsome spells in Vehumet's library. One's devotion to lZh Vehumet can be proven by the causing of as much carnage and destruction as possible. Favour - Vehumet is neutral towards you. Granted powers:(Cost)You can memorise some of Vehumet's spells. You can gain magical power from killing. Vehumet aids your destructive spells. Vehumet extends the range of your destructive spells. lZh [!]: Overview|Powers|Wrath [J/Enter]: join religionlZhOlZhglZh{♣~~.~~.._....§.<.§...~. puylanitar the Grasshopper♣♣~.~~~...♣........~... Deep Elf♣♣.~~...♣♣._.~♣♣....♣. Health: 41/41 ========================♣...♣♣♣.....~♣♣~..♣♣♣ Magic: 20/20 ========================♣♣._..♣.....~~....§.♣♣ AC: 3Str: 10♣♣~.........♣~......♣♣♣ EV: 10Int: 26lZh♣~~.............§...♣♣. SH: 3Dex: 13♣♣~.♣.......~.~_........ XL:  8 Next: 30% Place: Temple♣~~....@...........~..~♣ Noise: ---------  Time: 4237.3 (0.0)♣♣~...♣~..♣...~..♣♣♣....~ d) +2 short sword (speed)♣~~...♣....._....♣♣♣._... Cast: Magic Dart♣♣~~~~~.♣.......♣♣........♣≈≈≈~.~..♣........~~~.....♣≈≈≈≈....♣.§~...~~~~~~~... ♣≈≈≈≈~.....♣...~~~~~~≈~~.. ♣♣≈≈≈~~.......~~~♣♣♣~~~≈~. ♣≈≈≈≈≈≈~...~~~♣♣♣ ♣♣~~lZh≈≈  _Search for what [Enter for "armor", or ? for help]? vehu _Found a radiant altar of Vehumet. _Found an ornate altar of the Wu Jian Council and a burning altar of Makhleb. _Found a glowing golden altar of the Shining One. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet.lZhVk  Vehumet welcomes you!lZh'/  --more--lZh=_§_§.~.§lZhy  of Vehumet ......8.3 (1 _lZhR__lZhlZh( lZh Where to? (Tab - Temple @ (x,y), ? - help) D - Dungeon  T - Temple lZh=`lZhl♣~~.~~.._....§.<.§...~. puylanitar the Grasshopper♣♣~.~~~...♣§.......~... Deep Elf of Vehumet ......♣♣.~~...♣♣._.~♣♣....♣. Health: 41/41 ========================♣...♣♣♣.....~♣♣~..♣♣♣ Magic: 20/20 ========================♣♣._..♣.....~~....§.♣♣ AC: 3Str: 10♣♣~.........♣~......♣♣♣ EV: 10Int: 26♣~~.............§...♣♣. SH: 3Dex: 13♣♣~.♣.......~.~_........ XL:  8 Next: 30% Place: Temple♣~~....@.......ZhKnm....~..~♣ Noise: ---------  Time: 4238.3 (0.0)♣♣~...♣~..♣...~..♣♣♣....~ d) +2 short sword (speed)♣~~...♣....._....♣♣♣._... Cast: Magic Dart♣♣~~~~~.♣.§.....♣♣........♣≈≈≈~.~..♣........~~~.....♣≈≈≈≈....♣..~.§.~~~~~~~... ♣≈≈≈≈~.....♣...~~~~~~≈~~.. ♣♣≈≈≈~~.......~~~♣♣♣~~~≈~. ♣≈≈≈≈≈≈~...~~~♣♣♣ ♣♣~~≈≈≈  _Found a radiant altar of Vehumet. _Found an ornate altar of the Wu Jian Council and a burning altar of Makhleb. _Found a glowing golden altar of the Shining One. _There is a radiant altar of Vehumet here.  You kneel at the altar of Vehumet. _Vehumet welcomes you!lZhmolZhwlZhBlZhVlZha,lZhqlZhlZh,lZhlZhlZh,lZhŖlZh9H _Found a bloodstained altar of Trog.lZh3lZhlZhģlZhĦ,lZhlZhO  There is a broken altar of Ashenzari here.lZhlZhu _lZhlZh-lZh0,lZhlZhNlZhr,lZhlZhZ  There is a staircase back to the Dungeon here.lZhlZhlZhU$ _lZhlZh@CDungeon:5lZh,lZhהlZh .########.....# #####. ..#...###..######....... ..#....#................ ..#....+......≈≈≈≈≈..... ..#.........≈~≈≈≈≈≈≈≈... #.......≈≈≈~~≈≈≈≈≈≈≈≈. #......≈≈≈≈≈~≈≈≈≈≈≈≈≈≈ ..#+####.≈≈≈≈≈≈...≈≈≈≈≈≈ .........≈≈≈≈≈≈.@.≈≈≈≈≈≈ 49.8 (11.5) .........≈≈≈≈≈≈...≈≈≈≈≈≈ ..........≈≈≈≈≈≈≈≈≈≈≈≈≈. ............≈≈≈≈≈≈≈≈≈... ..............≈≈≈≈≈..... ########................  ....................#.(  ...........#........+..  ...........#........# _You climb upwards. Welcome back to the Dungeon!lZhFlZhlZh"i _There is a staircase to the Ecumenical Temple here.lZh* lZh*, Put on which piece of jewellery? Jewellery (go to first with "=)  e - a ring of poison resistance (worn)  o - a +6 ring of strength (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip lZh&lZhlZhgt.########.....# #####.puylanitar the Grasshopper ..#...###..######.......Deep Elf of Vehumet ...... ..#....#................Health: 41/41 ======================== ..#....+......≈≈≈≈≈.....Magic: 20/20 ======================== ..#.........≈~≈≈≈≈≈≈≈...AC: 3lZh'Str: 10#.......≈≈≈~~≈≈≈≈≈≈≈≈.EV: 10Int: 26#......≈≈≈≈≈~≈≈≈≈≈≈≈≈≈SH: 3Dex: 13 ..#+####.≈≈≈≈≈≈...≈≈≈≈≈≈XL:  8 Next: 30% Place: Dungeon:5 .........≈≈≈≈≈≈.@.≈≈≈≈≈≈lZhNoise: ---------  Time: 4249.8 (0.0) .........≈≈≈≈≈≈...≈≈≈≈≈≈d) +2 short sword (speed) ..........≈≈≈≈≈≈≈≈≈≈≈≈≈.Cast: Magic Dart ............≈≈≈≈≈≈≈≈≈... ..............≈≈≈≈≈..... ########................  ....................#.(...........#........+..  ...........#........# _Vehumet welcomes you! _Found a bloodstained altar of Trog. _There is a broken altar of Ashenzari here. _There is a staircase back to the Dungeon here. lZh_You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.lZhP  Okay, then.lZhlZhlZh. _lZhp3lZhlZh_lZhlZh{: _lZhlZhLA  You enter the shallow water.lZh?Water lZhlZhN _Moving in this stuff is going to be slow.lZh 3lZh7lZh|lZh,lZh,lZh>lZhlZh#lZhK3lZh;lZhlZhz,lZhlZhlZh7,lZhlZhlZh,lZhylZhnlZhKlZhlZh%lZh lZhAT............# ...........# ##+#####'##### ...'....# ...#....# .....#....# .....#....## ... ######.....# ######.....###..######..@.......#...................+......≈≈≈≈≈.......Magic Dart≈~≈...≈≈≈~~≈≈≈≈≈≈≈≈ ......≈≈≈≈≈~≈≈≈≈≈≈≈≈≈..hh   howler monkey (asleep) +####.≈≈≈≈≈≈...≈≈≈≈≈≈..# ......≈≈≈≈≈≈.>.≈≈≈≈≈≈. ......≈≈≈≈≈≈...≈≈≈≈≈≈.lZh#)061.6 (11.8)lZh ,2.6 (12lZhElZh` _A howler monkey comes into view.lZha .  ...  ######..... #..@....... ............... ..≈≈≈≈≈........ ~...... ~~.... ~..h .....# .>....  lZh\( .  ...  ######..... #..@....... ............... ..≈≈≈≈≈........ ~......~~....~..h .....#.>....lZh`lZh lZhPlZhd _A howler monkey is nearby!lZhC  .  ...  ######..... #..@....... ............... ..≈≈≈≈≈........ ~...... ~~.... ~..h .....# .>....  lZh ( .  ...  ######..... #..@....... ............... ..≈≈≈≈≈........ ~......~~....~..h .....#.>....lZh/ lZh lZh% lZh+ d _A howler monkey is nearby!lZh7lZhJ* Spells (Memorise)TypeFailure Level  a - HailstormConjuration/Ice 6% 3b - Construct Spike LauncherForgecraft14%2  c - Fulminant PrismConjuration/Alchemy22% 4  d - Launch Clockwork BeeForgecraft28% 3  e - Summon Ice BeastIce/Summoning28% 3  f - Forge Blazeheart GolemFire/Forgecraft67% 4  g - Permafrost EruptionIce/EarthlZh100% 6 14 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitlZhZ lZh lZhp .............#puylanitar the Grasshopper .............#Deep Elf of Vehumet ...... ##+#####'#####Health: 41/41 ======================== .....'....#Magic: 20/20 ======================== .....#....#AC: 3Str: 10 .....#....#.EV: 10Int: 26 .....#....##...SH: 3Dex: 13 ######.....# ######.....XL:  8 Next: 30% Place: Dungeon:5 ...###..######..@.......Noise: ---------  Time: 4262.6 (0.0) ....#...................d) +2 short sword (speed) ....+......≈≈≈≈≈........Cast: Magic Dart .........≈~≈≈≈≈≈≈≈...... .......≈≈≈~~≈≈≈≈≈≈≈≈.... ......≈≈≈≈≈~≈≈≈≈≈≈≈≈≈..hZh# L4;38Hh   howler monkey (asleep) +####.≈≈≈≈≈≈...≈≈≈≈≈≈..# ......≈≈≈≈≈≈.>.≈≈≈≈≈≈... ......≈≈≈≈≈≈...≈≈≈≈≈≈. _Okay, then.You enter the shallow water. _Moving in this stuff is going to be slow. _A howler monkey comes into view. _A howler monkey is nearby! _A howler monkey is nearby!lZh P  Okay, then.lZh lZh lZh5 . _lZhv ******hThe magic dart hits the howler monkey.  The howler monkey is lightly wounded.lZhV.lZhE/lZh99 ......h.O   ogre (wandering)h   howler monkeyOThe howler monkey howls!lZhK;d19--==3.6 (1lZhBlZhARx _An ogre comes into view. It is wielding a +0 giant club.lZh *****The magic dart hits the howler monkey but does no damage.lZhvb  The howler monkey is lightly wounded.  The ogre shouts!lZh .....OO(catching breath)lZh.  The howler monkey hoots and howls with incredible vigour!lZhy8---========4lZh_$< _You hear a howl!lZhY#W *****lZhu$V The magic dart hits the howler monkey!lZh,lZhV....hO..lZh)o-=-------5lZhεlZhAf _The howler monkey is severely wounded.lZho **** The magic dart hits the howler monkey.lZh{JQ....O.h7--------6lZhNMa _The howler monkey is almost dead.lZh *** The magic dart hits the ogre!lZh;* lZh0 ...h.lZh|3 _6--7lZh: lZh= _ _The ogre is moderately wounded.lZh5  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZhR8.............# puylanitar the Grasshopper .............# Deep Elf of Vehumet ...... ##+#####'##### Health: 41/41 ======================== .....'....# Magic: 14/20 ================-------- .....#....# AC: 3Str: 10 .....#....# .  EV: 10Int: 26 .....#....## ...  SH: 3Dex: 13 ######.....# ######.....  XL:  8 Next: 30% Place: Dungeon:5 ...###..######..@.......  Noise: =--------  Time: 4267.6 (0.0) ....#............*......  d) +2 short sword (speed) lZh2d....+......≈≈≈≈≈..*.....  Cast: Magic Dart .........≈~≈≈≈≈≈≈≈.*.... .......≈≈≈~~≈≈≈≈≈≈≈≈Oh.. ......≈≈≈≈≈~≈≈≈≈≈≈≈≈≈...  O   ogre +####.≈≈≈≈≈≈...≈≈≈≈≈≈..#  h   howler monkey ......≈≈≈≈≈≈.>.≈≈≈≈≈≈... ......≈≈≈≈≈≈...≈≈≈≈≈≈. _The ogre is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 91% to hit)lZhT.............#puylanitar the Grasshopper .............#Deep Elf of Vehumet ...... ##+#####'#####Health: 41/41 ======================== .....'....#Magic: 14/20 ================-------- .....#....#AC: 3Str: 10 .....#....#.EV: 10Int: 26 .....#....##...SH: 3Dex: 13 ######.....# ######.....lZh]XL:  8 Next: 30% Place: Dungeon:5 ...###..######..@.......Noise: =--------  Time: 4267.6 (0.0) ....#............*......d) +2 short sword (speed) ....+......≈≈≈≈≈..*.....Cast: Magic Dart .........≈~≈≈≈≈≈≈≈.*.... .......≈≈≈~~≈≈≈≈≈≈≈≈*h.. ......≈≈≈≈≈~≈≈≈≈≈≈≈≈≈...O   ogre +####.≈≈≈≈≈≈...≈≈≈≈≈≈..#h   howler monkey ......≈≈≈≈≈≈.>.≈≈≈≈≈≈... ......≈≈≈≈≈≈...≈≈≈≈≈≈.Casting: Magic Dart (safe; 1% risk of failure)  lZhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (moderately wounded, 91% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre.lZh{Vonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (moderately wounded, 91% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre.  The ogre is heavily wounded.lZh|lZhp..Oh..lZh5===8.6 (1Ray lZhylZh5f _(Press . to maintain the ray.)lZh **** The searing ray hits the ogre!lZhhH ,lZhvP q.Oh...lZhR 4----9+ lZhX lZhb[ ] _The ogre is severely wounded.lZh̏ **** The searing ray hits the ogre.lZhq ,lZh cOh....lZh 3---=-70++ lZh# lZh' X _The ogre is almost dead.lZh.}  The searing ray hits the ogre!  You kill the ogre!lZhA****h   howler monkeylZhrD  Vehumet accepts your kill.You finish channelling your searing ray.lZhPP h)....  The howler monkey hoots and howls with incredible vigour!lZhaU-18=========1lZh]lZh`' _You hear a shout!lZhQ  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZhyD.............# puylanitar the Grasshopper .............# Deep Elf of Vehumet ...... ##+#####'##### Health: 41/41 ======================== .....'....# Magic: 11/20 =============----------- .....#....# AC: 3Str: 10 .....#....# .  EV: 11Int: 26 .....#....## ...  SH: 3Dex: 13 lZhm######.....# ######.....  XL:  8 Next: 38% Place: Dungeon:5 ...###..######..@h......  Noise: =========  Time: 4271.6 (0.0) ....#............)......  d) +2 short sword (speed) ....+......≈≈≈≈≈........  Cast: Magic Dart .........≈~≈≈≈≈≈≈≈...... .......≈≈≈~~≈≈≈≈≈≈≈≈.... ......≈≈≈≈≈~≈≈≈≈≈≈≈≈≈...  h   howler monkey +####.≈≈≈≈≈≈...≈≈≈≈≈≈..# ......≈≈≈≈≈≈.>.≈≈≈≈≈≈... ......≈≈≈≈≈≈...≈≈≈≈≈≈. _You hear a shout!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linelZhӵuAim: a howler monkey (almost dead, 80% to hit)lZh..............# puylanitar the Grasshopper .............# Deep Elf of Vehumet ...... ##+#####'##### Health: 41/41 ======================== .....'....# Magic: 11/20 =============----------- .....#....# AC: 3Str: 10 .....#....# .  EV: 11Int: 26 lZhW.....#....## ...  SH: 3Dex: 13 ######.....# ######.....  XL:  8 Next: 38% Place: Dungeon:5 ...###..######..@h......  Noise: =========  Time: 4271.6 (0.0) ....#............)......  d) +2 short sword (speed) ....+......≈≈≈≈≈........  Cast: Magic Dart .........≈~≈≈≈≈≈≈≈...... .......≈≈≈~~≈≈≈≈≈≈≈≈.... ......≈≈≈≈≈~≈≈≈≈≈≈≈≈≈...  h   howler monkey +####.≈≈≈≈≈≈...≈≈≈≈≈≈..# ......≈≈≈≈≈≈.>.≈≈≈≈≈≈... ......≈≈≈≈≈≈...≈≈≈≈≈≈. Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (almost dead, 80% to hit)  lZhYou focus your ray upon the howler monkey.  The searing ray hits the howler monkey!  You kill the howler monkey!lZhB .  ...  ... ****... ...... ..... ~...~~...~........#.>....lZh....  Press: ? - help, Shift-Dir - straight line  Aim: a howler monkey (almost dead, 80% to hit)  You focus your ray upon the howler monkey.  The searing ray hits the howler monkey!  You kill the howler monkey!  Vehumet accepts your kill.lZh2/42442==-------2.6 (1Magic DartRay lZhlZhf _(Press . to maintain the ray.)lZh 3lZha lZhN K  You stop channelling your searing ray.lZh / _lZh y2=lZh* lZh ,lZh lZh ,lZh lZhA 3==lZhY lZhx ,lZh lZh; 4==lZh? lZh: ,lZh lZh; lZh 5===lZhC 6===7==8==lZhC ,lZhZd lZhh ,lZhi lZh۵ ~9==lZhַ lZhr lZh lZh c20===lZh lZh 4 _Magic restored.lZh IlZh lZh ,lZh$ lZhl lZhy ,lZh lZh lZhX lZh :==lZh9 lZhH lZhD ,lZh lZh/ lZh # # ...<..+ .....>....# ......#.......#.#.....# #####'##### ##.....# '....# ......# ..#....# #.....# #....# ##@....# ---------lZh_ 302.6 (30.0)#....## #......# ###.....# ######.....# ###..######..........+#............)......#+......≈≈≈≈≈........# ......≈~≈≈≈≈≈≈≈......#≈≈≈~~≈≈≈≈≈≈≈≈....#≈≈≈≈≈~≈≈≈≈≈≈≈≈≈...#lZh lZhY G--3.6 (31lZh lZhS 9 _Found a stone staircase leading up.lZh 3lZh lZh lZh- XlZhҌ ,lZh lZh lZhۓ ,lZh lZhљ XlZh lZh ,lZhE lZh lZh ,lZh lZh6 lZh~ ,lZh lZh« P  There is a stone staircase leading up here.lZhԮ lZh:  _lZh; lZh lZh4 ,lZhݴ lZh  #######  ....# ######## ....# #...<.@+ >....# #......# ......# #......# ......# ##.....# #'##### ##.lZh< J....#..# #......## ##.....## ##.....### #......#lZh #.#.h#...#....#.....#'..$...12.6 (9.0)....................lZh h   howler monkey (wandering).lZh  hhcatching breath)As you open the door, it creaks loudly!  A howler monkey comes into view.The howler monkey howls!lZh b========3.6 (10.0)Magic DartlZhM lZh _The howler monkey hoots and howls with incredible vigour! _Found 16 gold pieces.lZh< #  .#  .h#  ...#  ....#  ########.....#  #...<.@'..$... .>....# #......#......  #......# .....  ##.....# ....  ##.....# ... lZh #......# ..  ##.....# .  ##.....# lZhuj #  .#  .h#  ...#  ....#  ########.....#  #...<.@'..$... >....# #......#......  #......# .....  ##.....# .... ##.....# ... #......# ..  ##.....# .lZh[ ##.....# lZhlZhٔlZhnlZhd _A howler monkey is nearby!lZh ***** The magic dart hits the howler monkey!lZhxA lZhF Zh.....'lZh6Q 19--=-------4.0) lZhU lZhW h _The howler monkey is moderately wounded.lZh7^ **** The magic dart hits the howler monkey!lZh lZh l.h..'lZh n8----------5lZh lZh f _The howler monkey is severely wounded.lZh *** The magic dart hits the howler monkey.lZhV*lZh0.h.'lZh(6@-6lZh=lZh? lZhl?S_The howler monkey is almost dead.lZhm  The magic dart hits the howler monkey.  You kill the howler monkey!lZhe.**lZhIN4..'lZhZ7/21--67Magic DartlZhP`lZhtbZ _Vehumet accepts your kill.lZhlZhlZhSlZh< _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZhoJ lZhCT lZhZ lZh] _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZha ) _8=-9==lZh nlZhW lZhC 20==lZh ,lZh lZh ,lZh lZh lZhw b1===lZh lZhq lZh F.....#.....# .....# .....# .....#  .....# # #.....## #...<..@..$.-28.6 (11.0) >....# #......#.# #......#..# ##.....#... '##### ##.....#....# #......#......># ##.....#......# ##.....#[...<.. lZho lZh' F-9.6 (12lZh@/ lZh2 _Found an escape hatch in the floor. Found a stone staircase leading up. _There is an open door here.lZhϲ  _==lZh ,lZhӺ d _You now have 242 gold pieces (gained 16).lZhc 3lZhϾ lZh lZhy ,lZh lZhw lZh ,lZh lZh7 lZh ,lZh lZh lZhH ,lZh lZh lZh| ,lZh lZh M#####........# ....# ########.....##### ....# #...<..'.......... ....# #......#.......... ....# #......#.......... ....# ##.....#.......... ##.....#.......... .# #......#......>... .# ##.....#@......... .# ##.....#[...<..... .## #......#..# ######.....###### lZh #####..........+ .......)......# ..≈≈≈≈≈........# ≈~≈≈≈≈≈≈≈......# ≈~~≈≈≈≈≈≈≈≈....#lZh  ....# ############...<..'.............#.....# #### .# #.>#.<#.......... .# ###########... .. lZhk D≈≈~≈≈≈≈≈≈≈≈≈...#lZh,30lZh-40.6 (11lZhlZh _You see here a +2 ring mail of cold resistance.lZho23lZh3lZh8lZh<lZh=$ _lZhB,lZhE,lZhGlZhIlZhM,lZhNlZhPlZhS,lZhHUlZh|WlZh%[,lZh\lZh^lZh/b,lZhfclZh,ilZh l,lZhmlZh|plZhHslZhslZh9ulZhwlZh|,lZhz}lZhĂlZh,lZhԆlZh{lZh,lZhlZhclZhe,lZhlZhlZh,lZh]lZh>lZhlZh,lZhlZhlZhܫ,lZhlZh@lZhղ,lZh,lZhǹ,lZhlZhֿlZh,lZhlZhlZh,lZh,lZhYlZh,lZhlZhlZh+≈≈≈~~≈≈≈≈≈≈≈≈....#..........# .≈≈≈≈≈~≈≈≈≈≈≈≈≈≈...#..........+ .≈≈≈≈≈≈...≈≈≈≈≈≈..##..........# .≈≈≈≈≈≈.>.≈≈≈≈≈≈..............# .≈≈≈≈≈≈...≈≈≈≈≈≈..............# ..≈≈≈≈≈≈≈≈≈≈≈≈≈...............# ....≈≈≈≈≈≈≈≈≈.......########### ......≈≈≈≈≈.........# ...............@#### 60.6 (20............#.( ..#........+....... ....#......... #+###........#...............#.....##... .............####### ... lZh.............# .> .............#lZhlZh,1.6 (21lZh'lZh); _Found a stone staircase leading down.lZh3lZhlZhlZhBlZhBlZhlZhslZhlZhlZh~lZhlZh$,lZh%lZh*lZh-,lZh%/lZh91lZh7,lZh9lZh=lZh@,lZhuBlZhDlZh5H,lZhIlZhNlZhQlZhQlZh^SlZhUlZh)Z,lZhx[lZh_lZhb,lZhblZhelZh#.....###'### ## ....#...........######.. ....#................... #...#................... #...#................... #...#..................o lZh[#'###................... ..........#'####@........#....#......#....##Magic Dart......#....## ..........#....#+######.......#o   orc (asleep)# #.......# ##'######## #.......# lZhn.400.6 (39lZhp",1.6 (40lZh(lZh/u _An orc comes into view. It is wielding a +0 hand axe.lZh ******oThe magic dart hits the orc but does no damage.lZh,lZh@ .s...o..s   scorpion (wandering)o   orcThe orc shouts!lZhh0--==2.6 (1.0) lZhlZh[ _A scorpion comes into view.lZhԏ ***** The magic dart hits the orc.lZhKlZhlZhxs........oslZh-i19----3lZhylZhL"\ _The orc is severely wounded.lZhz  The magic dart hits the orc!  You kill the orc!lZh[****)lZhnlZh{b.s....lZh̀H--4lZḧlZhZ _Vehumet accepts your kill.lZhf?****lZhlZhDV.s...lZhT8-5lZhrlZhJ _The magic dart hits the scorpion but does no damage.lZhu  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZh(#...####### ... puylanitar the Grasshopper ...>#.....###'### ##  Deep Elf of Vehumet ...... ....#...........######..  Health: 42/42 ======================== ....#...................  Magic: 16/21 ==================------ #...#...................  AC: 3Str: 10 #...#...................  EV: 11Int: 26 #...#...................  SH: 4Dex: 13 #'###..............*s...  XL:  8 Next: 46% Place: Dungeon:5 ..........#'####@**..)..  Noise: =--------  Time: 4405.6 (0.0) ..........#....#........  d) +2 short sword (speed) ..........#....#.....Zh5m..#  Cast: Magic Dart ..........#....#.......# ..........#....#.......+ ..........######.......#  s   scorpion ..........# #.......# ##'######## #.......#  _The magic dart hits the scorpion but does no damage.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (82% to hit)lZh@#...####### ...puylanitar the Grasshopper ...>#.....###'### ##Deep Elf of Vehumet ...... ....#...........######..Health: 42/42 ======================== ....#...................Magic: 16/21 ==================------ #...#...................AC: 3Str: 10 #...#...................EV: 11Int: 26 #...#...................SH: 4Dex: 13 #'###..............**...lZhXL:  8 Next: 46% Place: Dungeon:5 ..........#'####@**..)..Noise: =--------  Time: 4405.6 (0.0) ..........#....#........d) +2 short sword (speed) ..........#....#.......#Cast: Magic Dart ..........#....#.......# ..........#....#.......+ ..........######.......#s   scorpion ..........# #.......# ##'######## #.......#lZh5Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linelZhpAim: a scorpion (82% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!lZhs onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (82% to hit)  You focus your ray upon the scorpion. The searing ray hits the scorpion!  The scorpion is heavily wounded.lZh|Ds...lZhp=6.6 (1Ray lZhlZhf _(Press . to maintain the ray.)lZha<  The searing ray hits the scorpion!  You kill the scorpion!lZhB^****lZhc..†.lZh% Placeless Elf52--7Magic Dart+ _Vehumet accepts your kill.Training target 8.0 for Translocations reached!  Your Shields skill increases to level 1!lZhhlZho _Your Translocations skill increases to level 8!lZhM****lZh]..†.lZh +5---8++ _lZh6lZhM****lZh{r ]..†.lZh} k4--9lZh lZh > _You finish channelling your searing ray.lZhk 3lZh lZh c5=lZhBlZhlZh@,lZh lZh~ ;6lZh E==lZhlZh5,lZhlZh,lZhlZh lZh!h7==lZh"lZh&,lZhF(lZh2,~8==lZh-lZh1,lZh2lZhX6,lZh7lZh;~9==lZh:=lZh@,lZhAlZhF,lZh}GlZhJ:20lZhKE==lZh{LlZh$P,lZhQlZhT,lZhVlZhZ1===lZh1\lZhualZhe,lZhflZh jlZhm,lZh`nlZhqlZhPt,lZhulZhxlZh|P==lZhQ~lZhlZh,lZhlZhއlZh[,lZh|lZh[lZhw,lZhlZhlZhM,lZhlZhlZhУ,lZhQlZhnlZh`,lZhլlZhflZhԲ,lZhlZhlZh,lZhlZh$lZhu,lZhlZhn@  There is an open door here.lZhlZh  _lZhlZhlZhYV...................# ...................#  ...................#  ..........†........#  .#'####.....)......#  .#....#............#  .#....#.......#'####  .#....#.......#....#  .#....#.......+.@..#  41.6 (32.0)######.......#....#  .# #.......#...##  ## #.......#...#  lZh #....   #.....    #...###    #.(.#     lZhjlZh,2.6 (33lZhlZh% _Found 2 stones.lZh23lZhU3lZhx8lZhf;lZh;lZhf?lZheClZhF,lZhGlZhIlZhL,lZhfMlZhOlZhR,lZhRlZhJTlZhWlZh,WlZhWlZh<[lZhn^,lZho_lZhalZhc,lZhdlZhhlZhj,lZhklZhmlZh9plZhqplZh*qlZhrlZhulZh0ulZhAvlZh.xlZh{,lZh{lZhlZhh,lZhlZhwlZhy,lZh^lZhlZh,lZh[lZhlZh,lZhlZhlZh,lZhɜlZhKlZh ,lZhlZhZlZh@,lZhlZhlZh*,lZhlZhlZhȵ,lZhƸlZh;.........#....# ..........#....# ..†........#....# #'####.....)......#....# .#....#............#....# .#....#.#'####....# .#....#.#....#....# .#....#.+....#....# .######lZh.#@...#....# .# #.#...##....# ### #.#...##....#  #.........#  #.........#  #...#######  #.(.#   #####  lZh......†............................'62.6 (20lZhlZhuM======3.6 (21lZhlZh= _As you open the door, it creaks loudly!lZh3lZhlZhlZht,lZh lZh  lZh= : There is an open door here.lZh'..#....# ...#....# ..†........#....# ..#'####.....)......#....# ..#....#............#....# ..#....#.......#'####....# lZhl' ..#....#.......#....#....# ..#....#.......'....#....# ..######......@#....#....# ------4.6 (1.0)..# #.......#...##....# ## #.......#...##....# lZh'K#.......#.........# #.......#.........# #.......#...####### #.......#.(.# #..[....#####  lZh 3lZh=J------5.6 (2lZhrFlZhH( _Found a ring mail.lZh:3lZh|lZhklZhlZhHlZh*lZhlZh†#'####.....)......##....#..................#'####..'....#####.#....# .#...## ##### ...#6.6 (1 .. ..#.......##......<#    lZhlZhs+7.6 (2lZh lZh; _Found an escape hatch in the ceiling.lZh½ 3lZh lZhz lZh ,lZh lZh lZh ,lZhp lZhd lZhd ,lZha lZh lZh6 ,lZh lZh lZh ,lZh lZh' lZh ,lZh7 lZh\ lZh ,lZh lZh lZh ,lZh lZh! lZh& ,lZhE( lZh{- lZh1 ,lZhI4 lZhE8 lZh< ,lZh> lZhGC lZhtG ,lZhGI lZh!M lZhP ,lZh_R lZhT lZh?Y ,lZhUZ lZh^ lZh` ,lZha lZh d lZhf ,lZhah lZh8k lZhm ,lZh]o lZhr lZh3u ,lZhv lZhYy lZh{ ,lZh| lZh~ lZh ,lZh lZh lZh ,lZh lZh lZh& ,lZh lZh lZhΏ ,lZh lZhܒ lZh ,lZh lZh0 @  There is an open door here.lZh lZh  _lZh lZho lZh; ,lZh. lZh> lZh ,lZh lZh4 lZh ,lZh lZh lZh ,lZhJ lZh lZhʺ lZh lZh} lZh lZh ,lZhb lZh. 7 _You open the door.lZh lZh lZh< lZh @  There is an open door here.lZhB lZh  _lZh lZh lZh ,lZh lZh lZh) ,lZh lZh lZh[ ,lZh lZh* lZh/ ,lZh& lZh lZh@ ,lZh lZh9 lZh lZh lZh9 lZh lZh L# #O.....#  #......#  #/.....#  #......# + .#######......#  .......#......# .......'......# ....#. #....#@.....# ....##' #...........# lZh& #####....######.######.. Magic Dart ...#.....##.....# ...#............# ... #....##.....# lZhb O   ogre (wandering) ...##....##.....#   .........##'###.#   .........##.....#lZh # lZhz 1506.6 (39.0)lZh5 L.OlZhI ,7.6 (40lZh lZhb x _An ogre comes into view. It is wielding a +0 giant club.lZh  #......#  #O.....#  #/.....#  #......#  .#######......#  .......#......#  .......'......#  #....#@.....#  #...........# #####.######.. ..#...# ....#.....##'###.#.....#lZh# #......#  #O.....#  #/.....#  #......#  .#######......#  .......#......#  .......'......#  #....#@.....#  #...........# #####.######.. ..#...# ....#.....##'###.#.....#lZh+lZh,lZhW4lZhc7\ _An ogre is nearby!lZhӿ #......#  #O.....#  #/.....#  #......#  .#######......#  .......#......#  .......'......#  #....#@.....#  #...........# #####.######.. ..#...# ....#lZhO.....##'###.#.....#lZhW #......#  #O.....#  #/.....#  #......#  .#######......#  .......#......#  .......'......#  #....#@.....#  #...........# #####.######.. ..#...# ....#.....##'###.#.....#lZh`lZh!blZhilZhk\ _An ogre is nearby!lZhP #......#  #O.....#  #/.....#  #......#  .#######......#  .......#......#  .......'......#  #....#@.....#  #...........# #####.######.. ..#...# ....#.....##'###.#.....#lZh4# #......#  #O.....#  #/.....#  #......#  .#######......#  .......#......#  .......'......#  #....#@.....#  #...........# #####.######.. ..#...# ....#lZh.....##'###.#.....#lZh lZh2lZhlZh\ _An ogre is nearby!lZhlq7 *****O  The magic dart hits the ogre!  The ogre is moderately wounded.lZhlZhyd.O....lZhh0--==8.6 (1.0) lZh lZh & _The ogre shouts!lZh#J ****The magic dart hits the ogre but does no damage.lZh lZh ^/O...lZhr i19----9lZh lZh _ _The ogre is moderately wounded.lZh ***The magic dart hits the ogre.lZh~(lZh 0X.O..lZh1I--10lZh8lZhC;\ _The ogre is heavily wounded.lZh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZhDJ....# puylanitar the Placeless Elf ....# #......#  Deep Elf of Vehumet ...... ....# #......#  Health: 42/42 ======================== ....# #/.....#  Magic: 17/21 ===================----- ....# #......#  AC: 3Str: 10 ....+ .#######O.....#  EV: 11Int: 26 ....# .......#*.....#  SH: 4Dex: 13 ....# .......'*.....#  XL:  8 Next: 52% Place: Dungeon:5 ....#. #....#@.....#  Noise: =--------  Time: 4510.6 (0.0) ....##' #...........#  d) +2 short sword (speed) ZhiK0m#####....######.######..  Cast: Magic Dart ...#.....##.....# ...#............# ... #....##.....# O   ogre ...##....##.....# .........##'###.# .........##.....# _The ogre is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit)lZh#....#  puylanitar the Placeless Elf ....##......#  Deep Elf of Vehumet ...... ....##......#  Health: 42/42 ======================== ....##/.....#  Magic: 17/21 ===================----- ....##*.....#  AC: 3Str: 10 ....+ .#######*.....#  EV: 11Int: 26 ....# .......#*.....#  SH: 4Dex: 13 ....# .......'*.....#lZh-&  XL:  8 Next: 52% Place: Dungeon:5 ....#. #....#@.....#  Noise: =--------  Time: 4510.6 (0.0) ....##' #...........#  d) +2 short sword (speed) #####....######.######..  Cast: Magic Dart ...#.....##.....# ...#............# ... #....##.....#  O   ogre ...##....##.....# .........##'###.# .........##.....# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ogre, wielding a +0lZh& giant club (heavily wounded, 91% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre!lZhOonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ogre, wielding a +0 giant club (heavily wounded, 91% to hit)  You focus your ray upon the ogre. The searing ray hits the ogre!  The ogre is almost dead.lZhtX..O.lZhMp=1.6 (1Ray lZhlZhBf _(Press . to maintain the ray.)lZh}  The searing ray hits the ogre!  You kill the ogre!lZh*****lZhuX..).lZhB 6-61-2Magic Dart+ _Vehumet accepts your kill.lZh)lZhđh _Your Dodging skill increases to level 3!lZh 3lZhf lZh K  You stop channelling your searing ray.lZh ]7= _lZh lZh& 3lZhd( lZh+ ,lZh, lZh0 ~8==lZhY2 lZh5 ,lZh6 lZh9 lZh9 lZh: lZh= lZh= a9==lZhp? lZhC ,lZhD lZh$H ,lZh I lZhJL lZhL i20==lZh N lZhP ,lZhR lZhQV ,lZhW lZh\ 1===lZhBa lZhd ,lZhe lZhg lZhj ,lZh6l lZhq  Things that are here:  a +0 giant club; an ogre corpselZht lZh[u  _lZhx lZhz lZh} lZh*~ :==lZh lZh lZh ,lZh lZh ,lZh lZh׎ T _q - a wand of charming (23) (gained 13 charges)lZh{ 3lZhۓ lZhF lZh ,lZh> lZh lZh ,lZhQ lZhѤ lZh= ,lZh lZh lZhѮ ,lZh lZhB lZh ,lZhC lZh 7 _You open the door.lZh= 3lZh lZh7 @  There is an open door here.lZh lZh_  _lZh lZhN lZh lZh" lZhE lZh lZh ,lZh lZh lZh ,lZh lZh lZhg ,lZh lZh lZhK lZh lZh lZh lZh ,lZh lZh lZh ,lZh lZhv 7 _You open the door.lZh2 lZhi lZh> lZh lZh> lZhv lZh| lZhA @  There is an open door here.lZh_ lZh<  _lZh# lZhq lZh ,lZhg lZh lZhF lZhn lZh9 lZh lZh ,lZhL lZh lZh&# lZh`# lZh#$ lZh2 + #.....#....#####'#......# # #.....#..........#......# # #.....#..........#......# ######.....##'####....#......# #..........#....##....#......# #..........+....#######......# lZhd3 +##..........#..........#).....# ........#..........'......# ........#...@##....#......# --........##'####...........# ..###########....######.######.. #........#.....##.....# .. ###.#............#........##....##.....#........##....##.....#lZh3 v........##'###.#........##.....#lZh< 053.6 (41.0)lZh? F-4.6 (42lZh3E lZhG < _t - an inky potionlZhH lZhIlZhͯlZhjlZhlZhw,lZh,lZhlZhlZhx,lZhlZhlZhn,lZhlZhlZhx,lZhlZhlZhM,lZholZhelZh,lZhlZhlZhr...#..........#......#  ....#..........#......#  ....##'####....#......#  ....#....##....#......#  ....+....#######......#  ....#..........#).....#  ....#..........'......#  lZh#....##....#......#  ##'####.....@.....#  #####....######.######.Y  .#.....##.....# ..  Magic Dart.#.....# ...##....##.....#  ##....##.....#   Y   ice beast (wandering)##'###.# lZh' ##.....#  #  lZh261.6 (7.0)lZhY.YlZh+2.6 (8lZhlZh] _An ice beast comes into view.lZhr. #......# #......# #......# #######......# ......#).....# ......'......# .##....#......# #.....@.....# #####.######Y. ...# .. .....#lZh)/o#.....##.....##'###.##.....#lZhllZh_ #......# #......# #......# #######......# ......#).....# ......'......# .##....#......# #.....@.....# #####.######Y. ...# .. .....##.....##.....##'###.##.....# _An ice beast is nearby!lZh! #......# #......# #......# #######......# ......#).....# ......'......# .##....#......# #.....@.....# #####.######Y. ...# .. .....##.....##.....##'###.##.....#lZhU #......# #......# #......# #######......# ......#).....# ......'......# .##....#......# #.....@.....# #####.######Y. ...# .. .....##.....##.....##'###.##.....#lZhBlZh=lZhlZha _An ice beast is nearby!lZh ~ *****The magic dart hits the ice beast.lZhQ lZhX Z....Y.lZhZ b0--=3.6 (1lZha lZhQc 7 _The ice beast is lightly wounded.lZhh } ****The magic dart hits the ice beast.lZh lZh" T...Y.lZh a19---4lZhV lZhC _is nearby!  The magic dart hits the ice beast. _The ice beast is lightly wounded.  The magic dart hits the ice beast. _The ice beast is lightly wounded.lZh***  The magic dart hits the ice beast. _The ice beast is lightly wounded.  The magic dart hits the ice beast. _The ice beast is lightly wounded.  The magic dart hits the ice beast.lZhlZh..Y.-5lZhl!lZhL$  The magic dart hits the ice beast. _The ice beast is lightly wounded.  The magic dart hits the ice beast. _The ice beast is lightly wounded.  The magic dart hits the ice beaslZh$^t. _The ice beast is moderately wounded.lZh<  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZh....#..........#......#  puylanitar the Placeless Elf ....#..........#......#  Deep Elf of Vehumet ...... ....##'####....#......#  Health: 42/42 ======================== ....#....##....#......#  Magic: 17/21 ===================----- ....+....#######......#  AC: 3Str: 10 ....#..........#).....#  EV: 11Int: 26 ....#..........'......#  SH: 4Dex: 13 ....#....##....#......#  XL:  8 Next: 61% Place: Dungeon:5 ....##'####.....@**Y..#  Noise: =--------  Time: 4565.6 (0.0) #####....######.######..  d) Zh0;10;1m+2 short sword (speed) ...#.....##.....# ..  Cast: Magic Dart ...#............# ...##....##.....# ...##....##.....# Y   ice beast .........##'###.# .........##.....# ................# _The ice beast is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, 82% to hit)lZh....#..........#......#  puylanitar the Placeless Elf ....#..........#......#  Deep Elf of Vehumet ...... ....##'####....#......#  Health: 42/42 ======================== ....#....##....#......#  Magic: 17/21 ===================----- ....+....#######......#  AC: 3Str: 10 ....#..........#).....#  EV: 11Int: 26 ....#..........'......#  SH: 4Dex: 13 ....#....##....#......#  XL:  8 Next: 61% Place: Dungeon:5 ....##'####.....@****.#  lZh Noise: =--------  Time: 4565.6 (0.0) #####....######.######..  d) +2 short sword (speed) ...#.....##.....# ..  Cast: Magic Dart ...#............# ...##....##.....# ...##....##.....#  Y   ice beast .........##'###.# .........##.....# ................# _The ice beast is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, 82% to hit)lZh  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (moderately wounded, 82% to hit)  You focus your ray upon the ice beast. The searing ray misses the ice beast.lZhmS.Y..lZhMp=6.6 (1Ray lZh| _(Press . to maintain the ray.)lZha ****The searing ray hits the ice beast.lZhlZhA =Y...lZh!6--7+ lZh(lZh*d _The ice beast is moderately wounded.lZh7 **** The searing ray hits the ice beast!lZhL Y...  The ice beast is almost dead.lZh 28---------=8++ lZh lZhU H _The ice beast hits you. The ice beast freezes you!lZh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZh_ $ .YYou erupt in a blast of force! The mystic blast hits the ice beast.  The ice beast is almost dead.The ice beast is knocked back by the mystic blast.lZhg z2-----=====9lZh lZhlZh < _You stop channelling your searing ray.lZh8U #......# #......# #......# #######......# ......#).....# ......'......# .##....#......# #.....@.Y...# #####.######.. lZh89...# .. .....##.....##.....##'###.##.....#lZh #......# #......# #......# #######......# ......#).....# ......'......# lZh.##....#......# #.....@.Y...# #####.######.. ...# .. .....##.....##.....##'###.##.....#lZh4lZh^lZha _An ice beast is nearby!lZh9 W  Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZh=) ....#..........#......#  puylanitar the Placeless Elf ....#..........#......#  Deep Elf of Vehumet ...... ....##'####....#......#  Health: 28/42 ================-------- ....#....##....#......#  Magic: 10/21 ===========------------- ....+....#######......#  AC: 3Str: 10 ....#..........#).....#  EV: 11Int: 26 lZh) ....#..........'......#  SH: 4Dex: 13 ....#....##....#......#  XL:  8 Next: 61% Place: Dungeon:5 ....##'####.....@*Y...#  Noise: =====----  Time: 4569.6 (0.0) lZhd* #####....######.######..  d) +2 short sword (speed) ...#.....##.....# ..  Cast: Magic Dart ...#............# ...##....##.....# ...##....##.....# Y   ice beast .........##'###.# .........##.....# ................# lZh* &_An ice beast is nearby!Casting: Iskenderun's Mystic Blast (dangerous; 3% risk of failure)  lZh* Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linelZh* rAim: an ice beast (almost dead, 82% to hit)lZh ....#..........#......#  puylanitar the Placeless Elf ....#..........#......#  Deep Elf of Vehumet ...... ....##'####....#......#  Health: 28/42 ================-------- ....#....##....#......#  Magic: 10/21 ===========------------- ....+....#######......#  AC: 3Str: 10 ....#..........#).....#  EV: 11Int: 26 lZh ....#..........'......#  SH: 4Dex: 13 ....#....##....#......#  XL:  8 Next: 61% Place: Dungeon:5 ....##'####.....@.Y...#  Noise: =====----  Time: 4569.6 (0.0) #####....######.######..  d) +2 short sword (speed) ...#.....##.....# ..  Cast: Magic Dart ...#............# ...##....##.....# ...##....##.....#lZhv  Y   ice beast .........##'###.# .........##.....# ................#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (almost dead, 82% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast!  You kill the ice beast!lZh6$ E #......# #......# #......# ###lZh$ .# ....# ....# .##..# #.....@****.# lZh$ ###..  .. .....##.....#lZh$ #.....##'###.# lZh% #.....#  lZh T....  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (almost dead, 82% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast!  You kill the ice beast!  Vehumet accepts your kill.lZh Z 9/437==---70.6 (1Magic DartRay _(Press . to maintain the ray.)lZh9 lZhS i _Your Fighting skill increases to level 1!lZh3  You stop channelling your searing ray.3011= _lZh7IlZh$<,lZhv<lZh=lZh@lZhI@T2==lZh@lZhAlZhlDlZhDN31=lZhElZhnI,lZhJlZhMlZhM%3lZhNE==lZh:OlZhRlZhRlZh WlZh&ZlZhgZ%2lZhZ2=lZh[lZhN_;4lZh_F===lZh`lZh[c,lZhdlZhAglZhhD3=lZhhilZhl;5lZhlF===lZh*nlZhp,lZhrlZhu6==lZh04=lZh,97lZhSE==lZhlZh,lZhlZha5=lZhlZhی~8==lZhclZhɐ,lZhlZhƗ6==lZh~9==lZhJlZh,lZhlZhˠ,lZh*lZh7=20==lZhWlZh,lZhשlZh,lZh?lZh1===lZhlZha8=lZhlZhF,lZh[lZhN,lZh{lZhP==lZh]lZhAlZhU9=lZhlZhlZhlZhXlZh,lZh"lZhlZhE40=lZh lZh,lZhlZha,lZhlZh,lZhlZhOlZhU1=lZhlZh,lZhlZh,lZhLlZh,lZhlZha2=lZhlZhlZhlZhlZh,lZhVlZh3==lZh1 _HP restored.lZh3lZhE lZh{ lZh,lZh lZhlZh.,lZhlZhlZhlZhNlZh}2=lZhlZhlZh ,lZh'!lZh1#lZh%,lZh&lZh%,lZhY/,lZh0lZh37 _You open the door.lZh6lZh86lZhS7lZhZ<@  There is an open door here.lZh>lZh7? _lZhj@lZhgBlZhElZhMElZh8FlZh$HlZhNJlZhJlZhKlZheMlZhO,lZhPlZhsRlZhZU,lZhVlZhXlZha[,lZh\lZh+^lZh_`,lZhalZhdlZhf,lZh7hlZh=jlZhIllZhllZhp,lZhSqlZhqlZhjrlZhslZhulZhulZh`vlZhwlZh!z,lZhzlZhF|lZh~,lZh~lZhlZh,lZhlZh_lZh,lZhކlZhIlZhlZhЊlZhTlZhlZhq,lZhlZhlZh:lZhqlZhےlZhrlZhh,lZh*lZhlZh,lZhRlZhlZhlZhǞlZhMlZh_lZhp,lZhlZhUlZhlZh.lZhlZhclZh,lZhlZhnlZhlZhlZhMlZhlZhlZhlZh-lZhlZh ,lZhlZhlZhBlZhlZh,lZhlZhlZh,lZhlZhWlZh,lZhlZhBlZh,lZhlZhDlZh',lZhlZhlZh,lZhlZh? lZh' ,lZhAlZhlZh~,lZhFlZhlZho,lZh1lZhlZh ,lZh!lZh$lZh&lZh*'lZhU(lZhv+lZh-,lZh.lZh=2lZh4,lZht5lZh88lZh:,lZh;lZh>lZht@,lZhxAlZhClZhF,lZh GlZhL@  There is an open door here.lZhNlZh O _lZh&PlZhRlZhU,lZhVlZhYlZh[,lZh#]lZh_lZh2b,lZh!clZhWflZhh,lZhilZhllZhho,lZhplZhslZhv,lZhxwlZhylZh7|,lZhW}lZh?lZh!,lZh~lZhlZh),lZhlZhlZh͐,lZhlZhlZh"....#.....# .... ..####### #.....# ... ........#######....# .######.....lZh.#....# >...#....#......#....# .#....#............#....# .#....#......#....# .#....#......#....# .#....#......#....# lZhE----- .....#....#####'#......#....# ..#...........#....# Magic Dart..#r#......#....# ..##'####....#......#....# lZhP..#....##....#......#....#   r   quokka (wandering)+....#######......#....#  #..........#).....#....#  #'......#....#  lZh268212.0)lZhʿG--33lZho _A quokka comes into view.lZh!P#.....#  ..####### #.....#  ........#######....# #............#....# .>#............#....# #............#....# #............#....# #............#....# #.....@......#....# #####'#......#....# ...#......#....# ....r#......#....# ##....#......#....# #....#......#....# ######......#....# ).....#....# ...#....# lZhձ#.....#  ..####### #.....#  ........#######....# #............#....# >#............#....# #............#....# #............#....# #............#....# #.....@......#....# #####'#......#....# lZh...#......#....# ....r#......#....# ##....#......#....# #....#......#....# ######......#....# ).....#....# ...#....# lZhlZhlZhlZh] _A quokka is nearby!lZh P#.....#  ..####### #.....#  ........#######....# #............#....# .>#............#....# #............#....# #............#....# #............#....# #.....@......#....# #####'#......#....# ...#......#....# ....r#......#....# ##....#......#....# #....#......#....# ######......#....# ).....#....# ...#....# lZh #.....#  ..####### #.....#  ........#######....# #............#....# >#............#....# #............#....# #............#....# #............#....# #.....@......#....# #####'#......#....# ...#......#....# ....r#......#....# ##....#......#....# #....#......#....# ######......#....# ).....#....# lZh Z ...#....# lZh lZh lZh lZh ] _A quokka is nearby!lZh P#.....#  ..####### #.....#  ........#######....# #............#....# .>#............#....# #............#....# #............#....# #............#....# #.....@......#....# #####'#......#....# ...#......#....# ....r#......#....# ##....#......#....# #....#......#....# ######......#....# ).....#....# ...#....# lZhu #.....#  ..####### #.....#  ........#######....# #............#....# lZhu ^>#............#....# #............#....# #............#....# #............#....# #.....@......#....# lZhu #####'#......#....# ...#......#....# ....r#......#....# ##....#......#....# #....#......#....# lZhMv w######......#....# ).....#....# ...#....# lZh lZh lZh/ lZhL ] _A quokka is nearby!lZh~w**rlZh lZha'r.lZhO g0--=4.0) lZhlZh/H _The magic dart hits the quokka but does no damage.lZh 4*lZh lZh Dr.lZhO a19---5lZh lZh H _The magic dart hits the quokka but does no damage.lZhx lZh/  _is nearby! _The magic dart hits the quokka but does no damage. _The magic dart hits the quokka but does no damage.   The quokka barely misses you.lZh1 @-6lZh lZhN > _The quokka bites you but does no damage.lZh]n  The magic dart hits the quokka.lZhoi  The quokka is almost dead.lZh80--8-7lZhrlZh+ _The quokka bites you.lZh  The magic dart hits the quokka.  You kill the quokka!lZhz†lZhlZh7--8Magic DartlZhlZh½Z _Vehumet accepts your kill.lZh lZhD Put on which piece of jewellery? Jewellery (go to first with "=)  e - a ring of poison resistance (worn) lZh  o - a +6 ring of strength (worn)[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip lZhwlZhlZh........#.....#   puylanitar the Placeless Elf ........ ..####### #.....#   Deep Elf of Vehumet ...... lZh*....... ........#######....#   Health: 40/43 ======================-- .....######............#....#   Magic: 17/21 ===================----- .>...#....#............#....#   AC: 3Str: 10 lZh......#....#............#....#   EV: 11Int: 26 .....#....#............#....#   SH: 4lZh],Dex: 13 lZh.....#....#............#....#   XL:  8 Next: 71% Place: Dungeon:5 .....#....#.....@......#....#   Noise: =--------  Time: 4688.6 (0.0) lZh.....#....#####†#......#....#   d) +2 short sword (speed) lZh.....#..........#......#....#   Cast: Magic Dart .....#..........#......#....#  lZh.....##'####....#......#....#  lZh.....#....##....#......#....#    .....+....#######......#....#    .....#..........#).....#....#    .....#..........'......#....#   The magic dart hits the quokka.  The quokka is almost dead. lZh_The quokka bites you.  The magic dart hits the quokka.  You kill the quokka! _Vehumet accepts your kill.lZhlZhP  Okay, then.lZhqlZh=lZh. _lZh*3lZhLlZhylZh R8= _lZhlZhlZh%1lZhlZhlZhlZhlZhlZha9==lZhlZhK2=lZhdlZhlZhf,lZhlZhplZhi20==lZh(lZh ,lZh lZh*93lZhE==lZhlZh}lZhb1===lZhlZhxlZh,lZhlZhc lZh",lZh|#lZh%lZhf'lZh'9=lZh(lZh+lZh,:==lZh8-lZh.lZh/lZh1,lZh2lZh5lZh>7,lZh=8lZh:lZh<BlZhAlZhwClZhClZhDlZhFlZhHlZhIlZhIlZheLlZh5N,lZhOlZh0SlZhU,lZhUlZhXlZhZ,lZhy[lZhO]lZh_,lZh`lZhblZhad,lZhelZhglZhhlZhhlZhilZh klZhllZhllZhmlZh!p,lZhplZhxN _You now have 253 gold pieces (gained 11).lZhz3lZh}{lZh~lZhg,lZh lZh΃lZhBlZh͋BlZhlZh!lZhlZhlZhϑlZhlZh0,lZhIlZhlZh,lZhlZhlZh֢lZhXlZhݣlZhlZh,lZhlZhlZh,lZhflZh7lZh5,lZhlZhlZhn,lZh|lZhlZh,lZhlZhlZh,lZh lZhlZh?,lZhOlZhVlZhBlZhlZhlZhtlZh,lZhlZhlZhlZhlZhlZhlZh,lZhlZh@  There is an open door here.lZhGlZh _lZh!lZhflZh,lZhlZhzlZhlZhlZhlZhlZh ,lZhW lZh lZhg,lZhlZh{lZhU,lZh0lZhZlZhb",lZhF$lZhj'lZh),lZh+lZh.lZh0,lZh2lZh7lZh9,lZhQ;lZh@7 _You open the door.lZhClZh8DlZhElZhI@  There is an open door here.lZh,KlZhK _lZhLlZhtRlZhT,lZhUlZh*dlZhflZhflZhglZhmlZhp,lZh\rlZhz@  There is an open door here.lZh~lZh _lZhՀlZh^lZh ,lZhlZhlZh?lZhlZh:lZh-lZh,lZhflZh lZh,lZhاlZhlZhR,lZhlZhlZh,lZhļlZhlZh,lZhlZh'lZh,lZhGlZhlZhlZhlZh7lZhlZh,lZhlZhlZh,lZhtlZhlZh9≈≈≈≈≈~≈≈≈≈≈≈≈≈≈...#........ +####.≈≈≈≈≈≈...≈≈≈≈≈≈..##........≈≈≈≈≈≈.>.≈≈≈≈≈≈............lZh7.≈≈≈≈≈≈...≈≈≈≈≈≈............ .......≈≈≈≈≈≈≈≈≈≈≈≈≈.................S≈≈≈≈≈≈≈≈.......########......≈≈≈≈≈.........#....... #####......lZhu.....####.............#.(............-....#........+..................#........#..............Magic Dart ######+###........#..............  .................#.....##....... lZh\ .................########...#### S   adder (wandering)  .................#.....#...>#...  .................#.....#....#...  .....lZh2..+.....'....#...lZh1761.6 (73.0)lZhlZhBR≈≈SlZh2 F-2.6 (74lZhHlZhBY _An adder comes into view.lZh_......#.>......................≈≈≈≈≈.....................#.......@.#.(lZh`#........+#........##........#  .........#  .........#  .........#>  .........#  lZhZB......#.>..............lZh ........≈≈≈≈≈.....................#.......@.#.(#........+#........##........#  .........#  lZh.........#  .........#>  lZhN8.........#  lZhlZh,lZhT lZh$] _An adder is nearby!lZh ......#.>......................≈≈≈≈≈.....................#.......@.#.(#........+#........#lZh #........#  .........#  .........#  .........#>  .........#  lZhH b......#.>......................≈≈≈≈≈.....................#.......@.#.(#........+#........##........#  .........#  lZh .........#  .........#>  .........#  lZh lZh lZh& lZh ] _An adder is nearby!lZhF ......#.>......................≈≈≈≈≈.....................#.......@.#.(#........+lZh #........##........#  .........#  .........#  .........#>  .........#  lZhӘ ......#.>......................≈≈≈≈≈.....................#.......@.#.(#........+lZh #........##........#  .........#  .........#  .........#>  .........#  lZh lZh< lZhŬ lZh ] _An adder is nearby!lZhd ****S  The magic dart hits the adder but does no damage.lZh,lZh\≈≈S..lZhg0--=3.6 (1.0) lZh>lZh/ _The adder hisses angrily.lZh5 ** The magic dart hits the adder.lZhlZhT≈S.lZh^a19---4lZhZlZh] _The adder is heavily wounded.lZhºv *The magic dart hits the adder.lZhh:lZhC ..SThe adder is heavily wounded.lZhpD#0lZhDD---5lZhLlZhO* _The adder bites you.lZhb~  The magic dart hits the adder.  You kill the adder!lZh6i[.lZh,&.lZh\ --8-26Magic DartlZhU lZh Z _Vehumet accepts your kill.lZh; 19=lZhl lZh( lZhn lZh lZh` ,lZh lZh h2=20lZh E==lZh lZhf lZh lZh lZh; ,lZh lZh lZhR i1===lZh lZh{ lZh h3==lZh lZh4 lZhY ,lZh lZh lZhC lZh lZh lZhY lZh lZh :==lZh lZhw lZh lZh #=lZh lZh lZh lZh ,lZhM lZh lZh ,lZhY lZh lZhx ,lZh lZh lZh lZhT lZh lZh lZh' ,lZh lZh lZh lZh lZhU lZh lZh ,lZhz lZh lZh lZh lZh lZh 7 _You open the door.lZh+ 3lZh_ lZhI @  There is an open door here.lZhQ lZh  _lZh lZhS lZh ,lZh lZh" lZhZ$ ,lZh% lZhh' lZhw) ,lZh~* lZh). BlZh@2 q _r - 3 smoky red potions (gained 1)lZh3 3lZh4 lZh*6 lZh7 ,lZhM8 lZh9: lZh; ,lZh< lZh= lZh> ,lZhV? lZhcH  .............. ............. ............ ........... #+####'######+# lZhH #.............'... #.............# #.............# +@............#- ############+## lZh1I ...# ....# .....# lZhXI j......# .......#lZh~I 7 #####S... lZhI lZh6R ##.........................'97.6 (31.0)lZhR D.....................lZh:X lZh^ M======8.6 (32lZha lZhc = _As you open the door, it creaks loudly!lZh IlZh lZh  .#...... #........#............#+####'######+#...#.....'(......#.....#.#....lZhܴ ,.#.@.....#0.0).#+##.. ...... ........ .......... ............ .####... #####SlZh lZh L------9.6 (1lZh lZh8 l _Found 6 boomerangs. _There is an open door here.lZhP3lZhRlZh*UlZhWlZh\: _lZhk\lZh~_,lZh`lZhelZhhlZhZhlZhxilZhklZhn,lZh:plZh[rlZht,lZh3vlZhxlZh@{,lZh|lZhe~lZhlZhlZhlZhlZh,lZhlZhlZh- ........'#  ........############+##  ...............  ...............  ........ ..  lZhĘ. ...  ............... ....  #####.....##### #####S   #..@..# ------807.6 (8   #.....#  lZh +.....#   #.....#  lZh #.....#   #.....#   #.....#   +....)#  lZhlZh+8.6 (9lZhKlZh# _Found a mace.lZh=3lZh,@lZhDlZh)G,lZhJ,lZh|M,lZhNlZhRlZh]  .......   ...............   ........   ........  lZh@^\  .........  +######.....##### #####  ..... #.....#  .....h#.....# lZh^ ......'@....# .##...#.....# #.. #.....#Magic DartlZh^ ... #.....# ... #.....# .. +....)#lZhv_Lh   hound (asleep) . #.....+  #.....# lZhf 10.6 (2  You open the door.  A hound comes into view.lZhm?.hlZh n*hlZhn&====lZho$1.6 (3lZhwlZhy lZhy_The hound barks!lZh   ...............  ...............  ...............  ...............  +######.....#####  ..... #.....#  ......#.....# lZhj ......h@....#  .##...#.....#  #.. #.....#  ... #.....#  ... #.....#  .. +....)#  . #.....+  #.....# lZhC    ...............  ...............  ...............  ...............  +######.....#####  ..... #.....#  ......#.....#  ......h@....#  .##...#.....#  #.. #.....#  ... #.....# ... #.....# .. +....)# lZhD . #.....+ #.....#lZhI lZhJ lZhO lZhQ \ _A hound is nearby!lZhT ~   ...............  ...............  ...............  ...............  +######.....#####  ..... #.....#  ......#.....#  ......h@....#  .##...#.....#  #.. #.....#  ... #.....#  ... #.....#  .. +....)#  . #.....+  #.....# lZh / I   ...............  ...............  ...............  ...............  +######.....#####  ..... #.....#  ......#.....#  ......h@....#  .##...#.....# lZh/ ( #.. #.....#  ... #.....# ... #.....# .. +....)#  . #.....+ #.....#lZh7 lZh(8 lZha> lZh@ \ _A hound is nearby!lZhm  The magic dart hits the hound.lZhS  The hound is moderately wounded.37----0--lZhTY=---2.6 (1lZhZlZh]- _The hound bites you. x2lZh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZhE ...............  puylanitar the Placeless Elf ............... . Deep Elf of Vehumet ...... ............... .. Health: 37/43 ====================---- ............... ... Magic: 18/21 ====================---- ............... .... AC: 3Str: 10lZh` +######.....##### ##### EV: 11Int: 26 ..... #.....#  SH: 4Dex: 13 ......#.....#  XL:  8 Next: 72% Place: Dungeon:5 lZhd......h@....#  Noise: =--------  Time: 4812.6 (0.0) .##...#.....#  d) +2 short sword (speed) #.. #.....#  Cast: Magic Dart ... #.....#  ... #.....# lZh[ .. +....)#  h   hound . #.....+  #.....#  _The hound bites you. x2  lZhCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.lZhɨAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linelZhtAim: a hound (moderately wounded, 75% to hit)lZh*b( ...............  puylanitar the Placeless Elf ............... . Deep Elf of Vehumet ...... ............... .. Health: 37/43 ====================---- ............... ... Magic: 18/21 ====================---- ............... .... AC: 3Str: 10 +######.....##### ##### EV: 11Int: 26 ..... #.....#  SH: 4Dex: 13 lZhb......#.....#  XL:  8 Next: 72% Place: Dungeon:5 ......h@....#  Noise: =--------  Time: 4812.6 (0.0) .##...#.....#  d) +2 short sword (speed) #.. #.....#  Cast: Magic Dart ... #.....#  ... #.....#  .. +....)#  h   hound . #.....+  #.....# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linelZhFcAim: a hound (moderately wounded, 75% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  You kill the hound!lZhh4   ...............  ...............  ...............  .....  +#######  ..... #  ...#  ...****@....#  .### lZh]i #.. #  ... # ... # .. +....)# . #.....+ #.....#lZh ...†Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  lZhHAim: a hound (moderately wounded, 75% to hit)  You focus your ray upon the hound. The searing ray hits the hound!  You kill the hound!  Vehumet accepts your kill.lZh 5=3.6 (1Magic DartRay lZhjlZh~f _(Press . to maintain the ray.)lZh .3lZh/lZh3K  You stop channelling your searing ray.lZh7s9= _lZh93lZh:lZhx=lZh=K8=lZh?lZhAlZh)Bi20==lZhClZhElZhFlZhJlZhNlZhONlZhtN89=lZhNb1===lZhOlZhR,lZhSlZhoV,lZhWlZhY,lZhP[lZh]:40lZh:^B===lZh_lZh&fBlZhrg,lZhhlZhj,lZhllZh7nlZh`n#1lZhn2=lZholZhqlZhqlZhrlZhulZhJulZhXvlZhxlZhxK2=lZhylZh|lZh,|lZh}lZh~,lZhlZh4lZhYlZhlZh93lZhE==lZhlZhlZh)lZhWlZhlZhy  There is an open door here.  You see here a hound corpse.lZhlZhf _lZhlZhlZh,lZhlZhlZh7lZhx9=lZh~lZh!lZhlZhũlZhlZhlZh,lZhlZh߲lZh,lZhѴlZh-7 _You open the door.lZhlZh$lZh\lZh@  There is an open door here.lZh¿lZhH _lZhlZhlZh3,lZhlZhlZh,lZhlZh(lZh,lZhlZhlZh,lZhlZh7 _You open the door.lZh3lZhvlZh@  There is an open door here.lZhtlZh _lZhlZh;,lZh1lZhk} _i - 5 scrolls labelled TIUSKI ESAPO (gained 1)lZh3lZhlZhlZh,lZh[lZhlZhb,lZhlZhlZh,lZhlZh_lZh,lZhlZhlZh,lZhlZhlZh lZh] lZh lZh( lZh ,lZh1lZh7 _You open the door.lZh3lZhlZhlZh=,lZh6lZh@  There is an open door here.lZhlZh  _lZh!lZhh"lZh#,lZh$lZh&lZh(,lZh^)lZh+lZh-,lZh/lZh9=  ######  #...##.# ..... lZh=x # ....  #..... ...  #.... #......  #.(. #..........  #.. ####..........  #'###........#+### lZhm> #@..#........#....--64.6 (51.0)  #...#.(......#....  #...#........#....  ##'###........'....  #.............#####  #..................lZh>   #..................   #..................   #..................lZh?^  _You open the door.lZhAS _Found 5 darts of disjunction.lZhY3lZhllZhlZhlZhk: _lZh@  There is an open door here.lZhlZh _lZh5lZhlZh(,lZhqlZhlZh#,lZhblZhlZh,lZhlZhlZh,lZh:lZhlZh|,lZhlZhg lZh ,lZh lZhlZh,lZhlZhlZhD,lZh!lZhHlZhT,lZhlZh"lZh%,lZh'lZh,  h - 2 scrolls labelled XYPHU PUACW (gained 1)lZh-lZh6C _You see here a quill talisman.lZh73lZhQ8lZh8:lZh<,lZh?lZhAlZhC,lZh[DlZhF7 _You open the door.lZhfH3lZh0IlZhM@  There is an open door here.lZhO5 _lZhPlZhTlZhU,lZhWlZhY@  There is an open door here.lZh[lZhH\ _lZh,]lZh\_lZh`,lZhoalZhclZhd,lZhnelZhbglZhuW #.......# #......≈≈ #....##.# ..#+####.≈≈ #....###### .........≈≈ #.....#.(.# .........≈≈ #.....#...# .lZhu≈ #.....#...# . ##'####...# . #...###...##########... #.....@.....#......--86.6 (22 #%..........+...... #...........#...... #...##+##+###########+# #...##.# .....lZhu #......#  #......+  #......#.. #.(....#.lZhI~lZh,7.6 (23lZh3lZh@$ _Found a stone.lZh3lZh lZhylZhݰlZhFBlZh*,lZhlZhrlZh,lZhflZh'lZhL,lZh_lZh7 _You open the door.lZh3lZh-lZh[@  There is an open door here.lZhWlZh _lZhWlZhlZh>,lZhalZhmlZh,lZh_lZh4lZh,lZhlZhlZh ,lZh= lZhYlZh,lZhlZhlZho,lZhAlZh0lZh,lZhlZh-!lZh]#,lZh|$lZh'lZhY)lZh)lZh*lZh.@  There is an open door here.lZh0lZhH1 _lZhK2lZh:4lZh5,lZh6lZh8lZh:,lZh;lZh=lZhQ?lZh?lZhAlZh9BlZhD,lZh(ElZhFlZhH,lZhIlZhKMlZhR7  You open the door.lZhU3lZhVlZhOY> _The adder hisses angrily.lZh lZhX .................#.. ........................#.....#.. ........................+.....'.. ........................########. ....#+####'######+#...#. ....#.............'...# ....#.............#...#' ....#.............#........... ....'...........@.#....909.6 (22 lZh ....############'##.... ........... ......##########Magic Dart ........... .......# #.. ........... ........# # ........... .........# #S   adder ..................S..# ### #.....############.... #.....#lZhQ lZh lZh ] _An adder is nearby!lZhv ..............#'######+#..........'.........#.........#.......@.########'## ... .......#  ........# lZh-w .........# .......S..# ########.... lZhI ..............#'######+#..........'.........#.........#.......@.########'## ... .......#  ........#  .........# .......S..# ########....lZhO lZh, lZh6 lZh" ] _An adder is nearby!lZh- ..............#'######+#..........'.........#.........#.......@.########'## ... .......#  ........#  .........# .......S..# ########.... lZh..............#'######+#..........'.........#.........#.......@.########'## ... .......#  ........#  .........# .......S..# ########....lZhlZhlZhlZh] _An adder is nearby!lZh..............#'######+#..........'.........#.........#.......@.########'## ... .......#  ........#  .........# .......S..# ########.... lZh..............#'######+#..........'.........#.........#.......@.########'## ... .......#  ........#  .........# .......S..# ########....lZh lZh'lZh-lZhf0] _An adder is nearby!lZh ***** The magic dart hits the adder!lZh,lZhMt'...S..lZh h0--=10.6 (1.0) lZhlZh2^ _The adder is severely wounded.lZhN~  The magic dart hits the adder.  You kill the adder!lZhe***†lZh 4'..lZh%! 19---61Magic Dart _Vehumet accepts your kill.lZh' lZh) h _Your Shields skill increases to level 2!lZh lZh lZhw lZh$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)lZh= 3lZhp lZh> lZh S20= _lZh lZh) ,lZh lZh ,lZh lZh 1===lZh lZh lZh ,lZhM lZh @  There is an open door here.lZh! lZh!  _lZh>" lZh' lZhM) ,lZh* lZh- lZh/ P==lZhP0 lZhN2 lZh4 ,lZh5 lZh7 lZhg9 lZh9 lZhH: lZh; lZh= ,lZh> lZh\B lZhC ,lZh|D lZh/F lZhG ,lZhoH lZhJ lZhK ,lZhzL lZh5N lZhO lZhO lZhP lZhUR 7 _You open the door.lZhS 3lZhT lZh\  There is an open door here. _lZh<] lZh^ ,lZh_ lZhMa lZh}b ,lZh c lZhd lZhe lZhh ,lZhah lZh)j ,lZh8k lZhm lZhn ,lZho lZhq lZht ,lZhu lZhx lZhz ,lZh{ lZh} lZhn ,lZh6 lZh lZh lZhD lZh! lZh- lZh ,lZh lZhW lZh5 ,lZhB lZh( lZh ,lZh lZh ##'######.....############......#....#.....#..........#......#...#.....#..........#......#..†.....#..........'......+##...#.....#...##.....#......# ##'##...#.....#...###############....#.....#....# ....#.....#....# ....+....)#.@..# -....#.....+....# lZh^ 0#########.....######        lZhz 040.6 (29.0)lZh F-1.6 (30lZh lZh! Q _u - a puce potionmZhQ3mZhmZhWmZhmZhk,mZhfmZh,mZh.mZh7 _You open the door.mZhmZhemZh>mZhY@  There is an open door here.mZhvmZh _mZhzmZhmZh},mZh@mZh@  There is an open door here.mZhmZhN _mZhmZhemZh,mZh'mZhzmZh,mZhmZhHmZh mZhmZhmZhmZhmZh ,mZh mZh mZhmZhKmZh5mZhtmZhmZhmZhmZhmZhP,mZhTmZhmZh,mZh5mZhmZh- mZhe mZh !mZh"mZh#,mZh$mZh5&mZh (,mZh(mZh *mZh+,mZh,mZhM/@  There is an open door here.mZhU1mZh1 _mZh2mZhq4mZh5,mZh6mZh7mZh8,mZh8mZhu9mZh:,mZhu:mZh5;mZh;,mZh7<mZh=mZh=,mZh>mZhH........................# #............†..# #...............# #....................#### ###'##############......#..#......# ..#......# .......'.....@+ .##.....#......# ...######### ....# ....# ....# ....# mZh:I9##### mZhnT&#.#..#...#...........'......65.6 (24.....######mZhx[mZhaM======6.6 (25mZhgmZhj= _As you open the door, it creaks loudly!mZh3mZhʼmZhRmZhmZh.mZhmZh@  There is an open door here.mZhmZh, _mZhmZhmZh,mZhmZhimZh,mZhmZhmZh,mZhmZhmZh>,mZhmZhKmZh,mZh mZhmZh,mZhmZhmZh#..............#'####......................# ###'##......................###########..........## #....#..........#.... .....†..# #....#..........###### #....#..........#######...###'######## #####......###..@##... mZhQ------74.6 (8.0)..#......#..............#......#..............'......'...............#......#.....##..... ################## ..... .... mZh>.>..mZhmZh!J------5.6 (9mZhmZh; _Found a stone staircase leading down.mZhL3mZhmZhmZhmZhmZh:,mZh,mZhmZhdmZhn,mZhmZh}mZhj,mZhWmZh$mZh',mZhmZhmZhwmZhmZhY mZhF mZh! mZhv mZhmZhmZh,mZhmZhmZhmZhmZhmZhAmZh,mZhmZhcmZhi!,mZh"mZh$mZh&,mZh'mZh3/XmZh0mZh1,mZh2mZh3mZh5mZhX5mZh5mZh9mZhG~##...###'########....#.#... ##...###.. .#.# ..........'. .#.#..........# .[#.#.........# ..#.#.(##.........# ...#..[.... #######........###'###.# mZh'IR#.........##....#......<# #...>......@....#.......#90.6 (15.0) #.........#.......# #.......#.......# #################.......# #########     mZh[IE mZhPmZhUV,1.6 (16mZh\mZh^^, _Found a pair of boots.mZhs 3mZh.....#.# #.#.mZhވ # #...............#################.......##########mZhn mZh{ +2.6 (1mZh mZh J _Found 4 large rocks.mZhi 3mZhmZhmZh\mZhmZh ,mZh,mZh{mZhp6@  There is an open door here.mZh79mZh9 _mZh;mZhTJmZhL,mZhMmZho[mZh],mZh}_mZhlmZhn,mZhpmZhmZh,mZh΄mZh]mZh,mZhʗmZhmZh(,mZhmZhDmZh͵mZhmZhmZhmZh,mZh{mZhmZh,mZhWmZh[mZhH,mZhrmZh&@  There is an open door here.mZhImZh _mZhmZhmZhmZh&mZhVmZhmZh;,mZhmZhmZh,mZhzmZh mZhmZhmZhmZh.mZh,mZhmZh|mZh ,mZh+!mZh'mZh(,mZhv)mZh.mZh0,mZh1mZh6mZh8,mZh9mZh<>mZh @,mZh*AmZhmZh,mZhmZh mZh mZh& mZh mZhmZh,mZhFmZhmZh,mZhmZh!mZh#,mZha%mZh(mZh*,mZh+mZh$/mZh?1,mZh2mZh4mZh6,mZh7mZh.:mZh<,mZh=mZhU@mZh-B,mZh%CmZh/FmZhG,mZhHmZhKmZhrM,mZh{NmZh QmZhFS,mZhXTmZhVmZhqX,mZhaYmZh[mZh],mZhY^mZhu`mZha,mZhbmZhemZhf,mZhkgmZhimZhj,mZhkmZh3nmZhp,mZhqmZhsmZhu,mZhwmZh F ##'############ ##  #......##.....#...###..######..  #.......#.....#....#.  #.<.....#.....#....+≈≈≈≈≈  ##.....#.........≈~≈≈≈≈≈  ##.....#.......≈≈≈~~≈≈≈≈  #.......#.....#......≈≈≈≈≈~≈≈≈≈ mZh #....##.#.....#+####.≈≈≈≈≈≈...≈#....######...@......≈≈≈≈≈≈.>.≈5036.6 (44.0)#.....#.(.#..........≈≈≈≈≈≈...≈#.....#...#....≈≈≈≈≈≈≈≈≈#.....#...#......≈≈≈≈≈≈≈##'####...#...............≈≈≈≈≈#...###...##########...........#...........#..................#%..........+...........#......  #...........#...........#......mZhmZhmZhbE _Done exploring.mZhǭmZhdmZhmZh....0.0)........mZhmZhmZh mZh7_Done exploring.mZhmZh|Inventory: 21/52 slots Hand Weapons (go to first with ))  d - a +2 short sword of speed (weapon) Armour (go to first with [)  a - a +0 robe (worn)  p - a +0 helmet (worn)  s - a +0 buckler (worn) Jewellery (go to first with "=)  e - a ring of poison resistance (worn) mZh" o - a +6 ring of strength (worn) Wands (go to first with /)q - a wand of charming (23) Scrolls (go to first with ?)  f - a scroll labelled DIAL VOESIEN  h - 2 scrolls labelled XYPHU PUACW  i - 5 scrolls labelled TIUSKI ESAPO  j - a scroll labelled FOXI NU XELUMP  k - a scroll labelled SAYWIO MUGGAF  l - a scroll labelled GIMALO WUHE  m - a scroll labelled OFRAUGAZESO  n - a scroll labelled QES ECHOERAKEI Potions (go to first with !)  b - a potion of magic mZh[Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]mZh`mZhmZh ##'#####.....########.....# ### puylanitar the Placeless Elf#......##.....#...###..######.. Deep Elf of Vehumet ......#.......#.....#....#........... Health: 43/43 ========================#.<.....#.....#....+......≈≈≈≈≈ Magic: 21/21 ========================#.......#.....#.........≈~≈≈≈≈≈ AC: 3Str: 10#.......#.....#.......≈≈≈~~≈≈≈≈ EV: 11Int: 26#.......#.....#......≈≈≈≈≈~≈≈≈≈ SH: 4Dex: 13mZh#....##.#.....#+####.≈≈≈≈≈≈...≈ XL:  8 Next: 76% Place: Dungeon:5#....######...@......≈≈≈≈≈≈.>.≈ Noise: ---------  Time: 5036.6 (0.0)#.....#.(.#..........≈≈≈≈≈≈...≈ d) +2 short sword (speed)#.....#...#...........≈≈≈≈≈≈≈≈≈ Cast: Magic Dart#.....#...#.............≈≈≈≈≈≈≈##'####...#...............≈≈≈≈≈mZh$#...###...##########........... #...........#.................. #%..........+...........#...... #...........#...........#......  _Found a pair of boots. _Found 4 large rocks. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.mZh mZhmZhmZhmZh m[?25h[?0c  Search for what [Enter for "vehu", or ? for help]? mZhW [?25l[?1cmZh&mZhF(1 match: travel [toggle: !], by dist [/], hide useless & duplicates [=]  a - [D:5] a pair of bootsmZh 6Level 5 of the Dungeon <<<<>>>>>^(Press ? for help) #'###........#+####'######+#............#...#.......................#....##...#........#.............'............#...#.......................#....##...#.(......#.............#............#'###..............†........#....##...#........#.............#......................#'####.....)......#....###'###........'.............#......................#....#............#....##.............############'##......................#....#.......#'####....##..............................##########..........#....#.......#....#....##..............................# #....#..........#....#.......'....#....##...........................†..# #....#..........######.......#....#....##..............................# #....#..........#....#.......#...##....##..............................######...###'########....#.......#...##....#####'######.....############......###...##.........#....#.......#.........##........#.....#..........#......#................'....#.......#.........##........#.....#..........#......#................#...[#.......#...########........†.....#..........'......'................#.(..#.......#.(.#mZh #...##...#.....#...##.....#......#.....##.........#....#..[....########'##...#.....#...######################........###'###.......##........#.....#....##.........##....#......<##........#.....#....##...>...........#.......##........+....)#....##...............#.......##........#.....'....##...............#.......###########.....#######################.......#################mZh@ mZhC Mpuylanitar the Placeless ElfDeep Elf of Vehumet ......Health: 43/43 ========================Magic: 21/21 ========================AC: 3Str: 10EV: 11Int: 26SH: 4mZh!D %Dex: 13XL:  8 Next: 76% Place: Dungeon:5Time: _Found 4 large rocks. _There is an open door here. _There is an open door here. _Done exploring. _Done exploring.  Search for what [Enter for "vehu", or ? for help]? bootmZhE 4mZhF mZha` mZh?b mZhb % _mZhf mZhDl mZhqm ,mZhSn mZh]w mZhQx ,mZh*y mZh| mZhY ,mZh mZh mZh\ ,mZh& mZh; mZh ,mZh mZh{ mZhС ,mZh mZh mZh ,mZhG mZhܲ mZhO ,mZhL mZh mZh: ,mZh9 mZh mZhu ,mZh mZh mZh ,mZh mZh mZh ,mZh mZhM mZh ,mZh mZh; mZhI ,mZhO mZh mZhp ,mZh mZh mZhV ,mZhv mZh mZh ,mZh" mZht mZhQ ,mZh7 mZh mZh ,mZhI mZh) mZh. ,mZh> mZh mZhH ,mZhl mZh mZh ,mZh mZh# mZh$ mZh% mZh% mZh( mZhA* ,mZhN+ mZh- mZh0 ,mZh0 mZh2 mZh4 ,mZh}5 mZh7 mZhl9 ,mZh : mZh< mZh$> ,mZhE? mZhB mZh%D ,mZhE mZhRG mZhH ,mZh%J mZhM @  There is an open door here.mZhO mZh8P _mZhP mZh$S mZhW mZhWX mZhVY mZh\ mZh_ ,mZh?` mZhb mZhd ,mZhe mZhi mZhl ,mZhn mZhq mZht ,mZhu mZh7x mZhz ,mZh{ mZhe~ mZh ,mZh mZh @  There is an open door here.mZhP mZh _mZh< mZhh mZh ,mZhړ mZh mZh ,mZh{ mZha mZh ,mZh mZh@ ............#....#.......#'####.. ##..........#....#.......#....#.. .#..........#....#.......'....#.. .#..........######.......#....#.. .#..........#....#.......#...##.. .###'########....#.......#...##.. .##.........#....#.......#....... ............'....#.......#....... ............#...@#.......#...#### Noise: --------- 5079.6 (43.0) ............#.(..#.......#.(.#d) +2 short sword (speed) .##.........#....#..[....#####Cast: Magic Dart ###........###'###.......##.........##....#......<#mZh %#...>...........#.......##...............#.......##...............#.......##################.......#mZh mZh mZh V _You see here a +0 pair of boots.mZhmZhWear which item? Inventory Items Armour (go to first with [)  a - a +0 robe (worn)  p - a +0 helmet (worn)  s - a +0 buckler (worn) Floor Items ([,] to select) ArmourmZh2}a +0 pair of boots[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip mZhϋmZh%mZhٚ............#....#.......#'####.. puylanitar the Placeless Elf ##..........#....#.......#....#.. Deep Elf of Vehumet ...... .#..........#....#.......'....#.. Health: 43/43 ======================== .#..........######.......#....#.. Magic: 21/21 ======================== .#..........#....#.......#...##.. AC: 3Str: 10 .###'########....#.......#...##.. EV: 11Int: 26 .##.........#....#.......#....... SH: 4Dex: 13 ............'....#.......#....... XL:  8 Next: 76% Place: Dungeon:5 ............#...@#.......#...#### Noise: ---------  Time: 5079.6 (0.0) ............#.(..#[34mZh&m.......#.(.#d) +2 short sword (speed) .##.........#....#..[....#####Cast: Magic Dart ###........###'###.......##.........##....#......<##...>...........#.......##...............#.......##...............#.......##################.......# _Done exploring. _Done exploring. _Search for what [Enter for "vehu", or ? for help]? boot _There is an open door here. _There is an open door here. _You see here a +0 pair of boots.mZhmZh _mZh%mZhf  You start putting on your armour.mZh,80.6 (1mZhmZhmZh+1.6 (2mZhmZhmZh$+2.6 (3mZh+mZhmZh+3.6 (4mZhmZhmZh +4.6 (5mZhmZh9 4 _You continue putting on your +0 pair of boots. x5mZhpmZh`mZhb _You finish putting on your +0 pair of boots.mZhrH 3mZhOI mZh o......'.......'...0mZh mZhҎ mZh E _Done exploring.mZh c 3mZhSd mZhr 4mZh mZh E _Done exploring.mZh@3mZhBmZh#4mZhmZhUE _Done exploring.mZhmZh Where to? (Tab - D:5 @ (x,y), ? - help)  D - Dungeon  T - Temple mZh&mZhnT6............#....#.......#'####.. puylanitar the Placeless Elf ##..........#....#.......#....#.. Deep Elf of Vehumet ...... .#..........#....#.......'....#.. Health: 43/43 ======================== .#..........######.......#....#.. Magic: 21/21 ======================== .#..........#....#.......#...##.. AC: 4Str: 10 .###'########....#.......#...##.. EV: 11Int: 26 .##.........#....#.......#....... SH: 4Dex: 13 ............'....#.......#....... XL:  8 Next: 76% Place: Dungeon:5 ............#...@#.......#...#### Noise: ---------  Time: 5084.6 (0.0) mZhqU............#.(..#.......#.(.#d) +2 short sword (speed) .##.........#....#..[....#####Cast: Magic Dart ###........###'###.......##.........##....#......<##...>...........#.......##...............#.......#mZhU~#...............#.......##################.......#You start putting on your armour. _You continue putting on your +0 pair of boots. x5 _You finish putting on your +0 pair of boots. _Done exploring. mZhpV_Done exploring. _Done exploring.mZh@YmZhpmZhzrmZhs$ _mZhx,mZhz,mZh{mZh~mZh,mZhmZhmZh ,mZh-mZhW@  There is an open door here.mZhmZh _mZhmZhĔmZh,mZhژmZhmZhs,mZhmZhmZhq,mZhImZhmZh',mZhmZhmZh,mZhmZh_mZh,mZhmZh#Y  There is a stone staircase leading down here.mZhmZhźmZhk$ _mZhmZh;6mZh ,mZh mZh   .... #.. #.. ... #.# mZhX #.# #.# #@#97.3 (12.7) #...........  #.......##.....  ####.#### ...# #. ... . .. . # mZh P.# _You climb downwards.mZh mZhP$ mZh=' a _There is a stone staircase leading up here. mZhq mZhh mZh: mZh& mZh mZh: _ mZh....#.. . #.. .. ... ... #.# .... #.# ###.... #.# ...#.#..#<##.....5#....@.......#.......######.#### ...#Magic Dart #. ..... . ##5   white imp (asleep).#  mZhx  8.3 (1.0)  A white imp comes into view. mZh5.5 mZhj4==9.3 (2 mZh@ mZhU _The white imp shouts, "Bolt, thou frumpy knotty-pated slabber!" mZhL .... #.. . #.. .. ... ... #.# .... #.# ###  .... #.# ...#.  #..#<##....5.  #....@.......  #.......##......  ####.#### ...#.  #. ....  . ...  . ##  .# mZh_ .... #.. . #.. .. ... ... #.# .... #.# ###  .... #.# ...#.  #..#<##....5.  #....@.......  #.......##......  ####.#### ...#.  #. .... . ... . ##  .#  mZhe mZhi mZho mZh/s` _A white imp is nearby! mZhL .... #.. . #.. .. ... ... #.# .... #.# ###  .... #.# ...#.  #..#<##....5.  #....@.......  #.......##......  ####.#### ...#.  #. ....  . ...  . ##  .# mZhW .... mZhg#.. . #.. .. ... ... #.# .... #.# ###  .... #.# ...#.  #..#<##....5.  #....@.......  #.......##......  ####.#### ...#.  #. .... . ... . ##  .#  mZh0 mZh` _A white imp is nearby! mZh+  .... #.. . #.. .. ... ... #.# .... #.# ###  .... #.# ...#.  #..#<##....5.  #....@.......  #.......##......  mZh@, ####.#### ...#.  #. ....  . ...  . ##  .# mZh | .... #.. . #.. .. ... mZhn ... #.# .... #.# ###  .... #.# ...#.  #..#<##....5.  #....@.......  #.......##......  ####.#### ...#.  #. .... . ... . ##  .#  mZhO  mZhR  mZh  _A white imp is nearby! mZhb C ** mZh ]*** The magic dart hits the white imp. mZhB  mZh`H d.5.... mZhHK d0---100.3 (1 mZhP  mZh4S d _The white imp is moderately wounded. mZh **** The magic dart hits the white imp. mZhN mZhle......5 mZh3i19----1 mZh֓ mZhr] _The white imp is almost dead. mZhʓ  The magic dart hits the white imp!  You kill the white imp! mZhޗZ***. mZh).... mZh *t-2Magic Dart mZh2p _Vehumet accepts your kill. mZh mZhe mZhA mZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.) mZhi mZh! mZhS' mZho: _You can't see any susceptible monsters within range! (Use Z to cast anyway.) mZh{ 3 mZh4}  mZh~  mZh f _ mZh  mZhk  mZhȅ L20= mZh  mZh+ , mZh͈  mZhU , mZh  mZh~ 1=== mZhr  mZh 4 _Magic restored. mZh  mZh3  mZhؔ  mZh  mZh B mZhx  mZh , mZh  mZhV  mZh3  mZh :== mZh|  mZhO  mZh , mZho  mZh  mZh  mZh  mZh%  mZhg  mZh˯ , mZhm  mZh  mZhɳ , mZh  mZh  mZh , mZh  mZh  mZhu  mZhż  mZh>  mZh4  mZh X mZh  #..# #..# .... ###..# ....# #####...#  mZh js........#  #.@.# -. ###...### .. #.......# Magic Dart... #.#.###.#......#.# #.### mZh .... #.###...#.#s   scorpion (asleep) mZh ".##..#<##......##............##.......##......# mZhd 0197.0) mZh G-20.3 (18 mZh  mZh [ _A scorpion comes into view. mZhe  #..# #..# .... ###..# ....# .#####...# s........# #.@.# mZh/ 1 . ###...###  .. #.......#  ... #.#.###.#  ......#.# #.###  .... #.###...#.#  .##..#<##......#  #............#    mZh"- mZhA#b#..# #..# .... ###..# ....# .#####...# s........# #.@.# . ###...###  .. #.......#  ... #.#.###.# mZh']......#.# #.# .... #.###...#.#  .##..#<##.... #...........  mZh+ mZh_/ mZh6 mZh8_ _A scorpion is nearby! mZh*^ #..# #..# .... ###..# ....# .#####...# mZh_s........# #.@.# . ###...###  .. #.......#  ... #.#.###.#  ......#.# #.###  .... #.###...#.#  .##..#<##......#  #............#    mZh #..# #..# .... ###..# ....# .#####...# s........# #.@.# . ###...###  .. #.......#  ... #.#.###.# ......#.# #.# .... #.###...#.#  .##..#<##.... #...........  mZh& mZha mZhI mZh_ _A scorpion is nearby! mZh, #..# #..# .... ###..# ....# .#####...# mZh- s........# #.@.# . ###...###  .. #.......#  ... #.#.###.#  ......#.# #.###  .... #.###...#.#  .##..#<##......#  #............#    mZh #..# #..# .... ###..# ....# .#####...# s........# #.@.# . ###...###  .. #.......#  ... #.#.###.# mZh]......#.# #.# .... #.###...#.#  .##..#<##.... #...........  mZh mZhI mZh mZh[_ _A scorpion is nearby! mZh`******s mZh[m mZhsR.s..... mZhug0--=1.0) mZh{ mZh~J _The magic dart hits the scorpion but does no damage. mZh L *****The magic dart hits the scorpion. mZhQ mZh mZhnY..s... mZhja19---2 mZh mZh?6 _The scorpion is lightly wounded. mZh *** The magic dart hits the scorpion. mZhN  mZhT W.s.. mZhU @-3 mZhZ  mZhr] ` _The scorpion is heavily wounded. mZh( ** The magic dart hits the scorpion. mZh  mZh< V.s. mZhN T8-4 mZhO  mZh a _The scorpion is severely wounded. mZhB  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. mZh  puylanitar the Placeless Elf #..# Deep Elf of Vehumet ...... #..# Health: 43/43 ======================== .... Magic: 16/21 ==================------ ###..# AC: 4Str: 10 ....# EV: 11Int: 26 mZh.#####...# SH: 4Dex: 13 .....s*..# XL:  8 Next: 76% Place: Dungeon:6 #.@.# Noise: =--------  Time: 5124.3 (0.0) . ###...###  d) +2 short sword (speed) .. #.......#  Cast: Magic Dart ... #.#.###.#  ......#.# #.###  .... #.###...#.#  s   scorpion .##..#<##......#  #............#  #.......##......#  mZhBT_The scorpion is severely wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 83% to hit) mZhpuylanitar the Placeless Elf#..#Deep Elf of Vehumet ......#..#Health: 43/43 ========================....Magic: 16/21 ==================------###..#AC: 4Str: 10....#EV: 11Int: 26.#####...#SH: 4Dex: 13.....**..#XL:  8 Next: 76% Place: Dungeon:6#.@.# mZhxNoise: =--------  Time: 5124.3 (0.0). ###...###d) +2 short sword (speed).. #.......#Cast: Magic Dart... #.#.###.#......#.# #.###.... #.###...#.#s   scorpion.##..#<##......##............##.......##......# _The scorpion is severely wounded. mZh(Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a scorpion (severely wounded, 83% to hit) mZh /  Casting: Magic Dart (safe; 1% risk of failure)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a scorpion (severely wounded, 83% to hit)  You focus your ray upon the scorpion. The searing ray misses the scorpion. mZh4W..s mZh5p=5.3 (1Ray  mZhD: mZh<f _(Press . to maintain the ray.) mZh/3  The searing ray hits the scorpion.  You kill the scorpion! mZh8M* mZh<† mZhP826Magic Dart+  mZhn mZhZ _Vehumet accepts your kill. mZhob3 mZh;c mZhfK  You stop channelling your searing ray. mZhg/ _ mZhk_ mZhl mZhlD7= mZhjm mZh.o, mZho mZhfq, mZhr mZhs mZhsa8== mZht mZh,v, mZhv mZhx, mZh*y mZhz mZhzh9== mZh{ mZhS}, mZh} mZh, mZh mZhԁ mZhBi20== mZh mZhe, mZh mZh, mZhs mZh#1=== mZh& mZhY mZh, mZh mZh mZhI, mZh  mZh mZh, mZh\ mZh, mZhF mZhƙ:== mZh mZh" mZh۞, mZh^ mZh mZh, mZhZ mZhG mZh, mZh٧ mZhF mZh, mZhʬ mZhD mZhc##...[...###..........#.........# .........##....$.... #......# #.....#.@# #--49.3 (23.0)########..##..............#.#######..#####..........##..#####...#...........##..#####†..#. ###...### mZhc mZhH--50.3 (24 mZh mZh) _Found a chain mail. mZh 3 mZh  mZh  mZh M ##...>.## #...[...##.#.........#$.....#...#0.0) #..##.#########..##.............# mZhͰ ###..##..#...##†..# mZh  mZhv +1.3 (1 mZh  mZh ; _Found a stone staircase leading down. mZh  mZh  mZh  mZh?  mZh , mZh|  mZhe  mZh , mZhc  mZhۢ  mZhZ , mZh̦  mZhy , mZh  mZh N _You now have 264 gold pieces (gained 11). mZh 3 mZh  mZh  mZh , mZh  mZh  mZhk  mZh  mZh  mZh"  mZh' , mZh)  mZh  mZh ##### ### ##...## .. ##...>.## .# ##...[...###.#######..........@......####.........##.##...S............##.# # mZh Magic Dart##.................#####......## .#.S   adder (asleep)##.# .#.. #######..##.# ## #. ............# mZh +9.3 (8 mZh ,60.3 (9 mZh  mZhN Y _An adder comes into view. mZh; ******S  The magic dart hits the adder. mZh', mZh[....S.. mZhb0--=1.3 (1 mZh mZh3 _The adder is lightly wounded. mZh"~ ****The magic dart hits the adder. mZhh mZhao[...S.. mZh*pa19---2 mZht mZhv3 _The adder is lightly wounded. mZh$j *** The magic dart hits the adder! mZh  mZh S..S. mZh @-3 mZh  mZh Y _The adder is almost dead. mZh ~  The magic dart hits the adder.  You kill the adder! mZh S**† mZh '.. mZh{ 8-34Magic Dart mZh  mZh1 Z _Vehumet accepts your kill. mZho mZhH mZh{ mZhS  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhU]mZhcmZhsimZh(l _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh3mZhmZhimZh%$ _mZhw9=mZhnmZh,mZhämZh?,mZh5mZh)mZh_20==mZh,mZhmZhs,mZhmZhճ1===mZhmZhշmZh,mZhmZhmZh],mZhmZh$mZh0,mZhmZhmZhP==mZhmZhmZh,mZhUmZhmZh,mZhmZhmZh,mZhmZh0mZh,mZhmZhmZh,mZhmZhb  You see here an adder corpse.mZhomZh _mZh}mZhmZhb,mZhmZhmZh,mZhmZhmZh##### ############...## #.........##...>.## #.##########...[...###.####.............†...##### ##.........##.##........ ...........##.##.#########.....@# -84.3 (20.0)mZh"#......#####...# #.....## #.#.# #..##.# (..#.. ###..##.# #.#####. ........# #. ###..#### # .....# ##...#mZh mZh F-5.3 (21mZhmZh % _Found 8 stones.mZhm3mZhomZhsmZhx,mZhmZhmZh,mZhmZhmZh,mZhmZhmZh,mZhhmZhmZhp,mZhOmZh}mZhN...........†...##### .......##.##........ .......##.##.####### .............# .....#####...# ....## #.#.### .##.# (..#...### ###.# #.#####...###..[# ....# #. #...#@.$.....92.3 (7.0) .#### # #.#######...# mZh'.# ... .. .# ##. .# #.# . .### ####mZhwmZh+3.3 (8mZh*mZh+ _Found a tower shield.mZh 3mZh0 mZh BmZh _You now have 277 gold pieces (gained 13).mZh mZh/ XmZh mZh ,mZh mZh mZh ,mZhh mZh ,mZh mZhd N _You now have 289 gold pieces (gained 12).mZh 3mZh mZh0 mZhU #####...# #.# ## #.#.### #.# # (..#...### ##.## # #.#####...###..[#####. # #. #...#............. # # #.#######...#####. ... #......... ##. #..######. #. #@.#  . J.<......#  ## ##..###.## Magic DartmZhq  # #.# ..# # ###J   jelly (asleep).# ..mZh/ 202.3 (9  A jelly comes into view.3.3 (10.0)  _Found a stone staircase leading up.mZhO 9 #.#  #.# # ( ##.## # #..[#####. # #. #...#............. # # #...#####.  ... #.........  ##. #..#  #. #@.# . J.<......# ## ##..###.## # #.# ..# ###mZh~ p #.#  #.# ( ##.##  #..[#####.  #. #...#.............  # #...#####.  ... #.........  ##. #..#  #. #@.# . J.<......# ## ##..###.## # #.# mZh ..# ###mZh mZh mZh mZh \ _A jelly is nearby!mZh!@  ******J    The magic dart hits the jelly.  The jelly is moderately wounded.mZhmZh_@.J<....0--=4.0)  _The jelly quivers.mZh { *****The magic dart hits the jelly.mZhy mZh V.J....mZhݙ A--5mZh9 s _The jelly is heavily wounded.mZh z ****The magic dart hits the jelly.mZhU: mZhOA H<....mZh&E 19-6Magic DartmZhL mZhbO ] _The jelly is heavily wounded.mZhCN  The magic dart hits the jelly. _The jelly is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mZhMmZhmZhmZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhQmZhymZhmZhoF _Unknown command.mZhmZhE*JJ   jelly-7Magic Dart _mZhzU  #.#  #.# # ( ##.## # #..[#####. # #. #...#............. # # #...#####.  ... #.........  ##. #..#  #. #@.# . ..<.J....# ## ##..###.## # #.# ..# ###mZhiV,mZh #.#  #.# ( ##.##  #..[#####.  #. #...#.............  # #...#####.  ... #.........  ##. #..#  #. #@.# . ..<.J....# ## ##..###.## # #.# ..# ###mZhomZh8-mZhmZh\ _A jelly is nearby!mZh  #.#  #.# # ( ##.## # #..[#####. # #. #...#............. # # #...#####.  ... #.........  ##. #..#  #. #@.# . ..<.J....# ## ##..###.## # #.#mZh f ..# ###mZhs  #.#  #.# ( ##.##  #..[#####.  #. #...#.............  # #...#####.  ... #.........  ##. #..#  #. #@.# . ..<.J....# ## ##..###.## # #.# ..# ###mZh{ mZh| mZhK mZh$ \ _A jelly is nearby!mZh X _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Unknown command.A jelly is nearby! _A jelly is nearby!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mZhb .#####...# #.# puylanitar the Placeless Elf ## #.#.### #.# Deep Elf of Vehumet ...... # (..#...### ##.##  Health: 43/43 ======================== # #.#####...###..[#####.  Magic: 17/21 ===================----- # #. #...#.............  AC: 4Str: 10 # # #.#######...#####.  EV: 11Int: 26 ... #.........  SH: 4Dex: 13 ##. #..######.  XL:  8 Next: 83% Place: Dungeon:6 #. #@.# Noise: ---------  Time: 5207.3 (0.0) . ..<.J**..# d) mZh {+2 short sword (speed) ## ##..###.## Cast: Magic Dart # #.# ..# ## ### J   jelly .#.# ...# ...# _A jelly is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)mZh.#####...# #.# puylanitar the Placeless Elf ## #.#.### #.# Deep Elf of Vehumet ...... # (..#...### ##.##  Health: 43/43 ======================== # #.#####...###..[#####.  Magic: 17/21 ===================----- # #. #...#.............  AC: 4Str: 10 # # #.#######...#####.  EV: 11Int: 26 ... #.........  SH: 4Dex: 13 ##. #..######.  XL:  8 Next: 83% Place: Dungeon:6 #. #@.# Noise: ---------  Time: 5207.3 (0.0) . ..<.J....# d) +2 short sword (speemZhd) ## ##..###.## Cast: Magic Dart # #.# ..# ## ### J   jelly .#.# ...# ...#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a jelly (heavily wounded, 100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly!  You kill the jelly! #.#  #.# ( ##.##  #..[#####.  #. #...#...  #   ...   ##.   #. #@.# . ..<.***[37mZhm..# ## ##.* #  ..# ###mZhQ....  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a jelly (heavily wounded, 100% to hit)  You focus your ray upon the jelly. The searing ray hits the jelly!  You kill the jelly!  Vehumet accepts your kill.mZh#8=6==8.3 (1Magic DartRay mZh~"mZh{%f _(Press . to maintain the ray.)mZh3nM****mZh1....mZhc7---9+ mZhmZhemZh3mZhLmZhK  You stop channelling your searing ray.mZh/ _mZhw8=mZh@mZh~,mZhmZh,mZhmZhdmZha9==mZh mZh,mZhmZh?,mZhTmZhemZhb20==mZh,mZhu,mZhmZh,mZhmZh(mZhi1===mZhmZhmZhe,mZhmZhmZh,mZh@mZh) mZh,mZh mZhmZhHmZh3==mZhWmZh+mZhw,mZh$mZh)'mZh*mZhb+mZh8-mZh/mZhd2,mZh3mZhi6mZh9,mZh:mZh\=mZhhGBmZhP  #......#####...# #.#  #.....## # #.#.### #.#  #..##.# #(..#...### ##.## ###..##.# #.#####...###..[#####. ........# #...#...#............. ###..#### # #.#.#######...#####. .....# #.... ..# #......... ##...# ##..###.# #..######. mZhQ.....# ##.@....###..#-- ##†..# #...<......# ##...### #.########..###.## .......# #..# #.# .#.###.# #.$....# .#.# #.### #..#####  #.###...#.##..# .#<##......##..# ...........#mZhWRY#..#You pick up a book of Touch and begin reading...mZhY029.3 (20.0)mZh^-30.3 (21mZh&emZhhq  You add the spells Kiss of Death, Confusing Touch and Dispel Undead to your _library.mZh' mZh mZh mZhn mZh mZhx mZh ,mZhC mZhɡ mZh mZh mZh ,mZh2 mZhP mZh@ mZh mZha mZh mZht ,mZh mZhu ,mZh; mZhɻ N _You now have 302 gold pieces (gained 13).mZh 3mZhʾ mZh mZh ,mZh mZh mZh ,mZh~ mZh mZh ,mZhM mZhQ mZh mZh mZh mZh@ mZh ,mZh mZhd mZhy ,mZh mZhH mZh ,mZh mZh mZh ,mZh mZh mZh ,mZh3 mZhn mZh ,mZh mZh mZhb ,mZh mZhH mZht mZh mZh mZh mZh mZh mZh1 mZh mZh> mZh mZh mZh mZh) ,mZhL mZhU mZh" ,mZh# mZh% mZh' ,mZh( mZh+ mZh%- ,mZh- mZhi0 mZh1 ,mZh2 mZhS5 mZhm< ,mZhm= mZh!? mZh@ ,mZhB mZh ###...##.# .......@.# .#####.#.# ...#..#  ...#.#.... #._.#?#..### #.. #.#.##  ... J.#.. .## #.#.. mZhmZhmZhmZh\ _A jelly is nearby!mZh" *****J    The magic dart hits the jelly.  The jelly is moderately wounded.mZhmZh~...?J.mZhb0--=2.3 (1mZh#mZh`'Z _The jelly quivers.mZh  **** The magic dart hits the jelly.mZhǏmZh:m...J.mZha19---3mZhit _The jelly is severely wounded.mZh  The magic dart hits the jelly!  You kill the jelly!***?mZhy#5...mZh!-|-94Magic DartmZhS3mZh6Z _Vehumet accepts your kill.mZh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mZhmZhmZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhmZh&mZhmZhyF _Unknown command.mZh mZh؜ 5-5 _mZh' mZh mZh|a3mZhbmZhiXmZhqjL20=mZhjmZhJm,mZhnmZhp,mZhqmZhs1===mZhumZh== _j - 2 scrolls labelled FOXI NU XELUMP (gained 1)mZhͦ  ##.. #.#####  [.###...##.#  ...........#  #.#####.#.#  #.......#..#  mZh@$#.#...#.#....   #._.#.#..   #.#...#.#.##   ##..-972.0)   #.#####.#..  .. ....   ######          mZhmZh%,8.3 (13mZhmZhV# _Found a robe.mZh8 3mZh2!mZh#mZh(%mZh%,mZh*XmZh+mZh,,mZho-mZh.mZh/,mZh0mZh2mZh34,mZh75mZh5mZh6,mZh7mZh;mZh;,mZh<mZh=mZh>,mZh]?mZhAmZh5B,mZhBmZhEmZhF,mZhFmZheHmZhtI,mZhImZhKmZhLmZhLmZh-MmZhNmZhP,mZhPmZhQmZhR,mZh/SmZhbTmZhSUmZhUmZhVmZhVmZhWmZhTXmZhXmZhYmZh[mZh[,mZh]mZh^,mZh,_mZh`mZhya,mZhamZhcmZhId,mZhdmZh fmZhBg,mZhgmZhhmZh+j,mZhjmZh;lmZhmBmZhomZhqBmZhsmZht,mZh7umZhwmZhx,mZhymZh{mZh},mZh}mZhmZh{,mZh`mZhmZhՆ,mZhwmZhomZh'###### #  B. #  .# ## .# .######## .# ........## .# .#####...# ##.## ### #.#.# ##...## ..####.#.######.@...## .......#....##.......# #...#######.............Magic Dart ###....#....##.......##. mZhLW #.##.#.######.....##  #.# ###......B   bombardier beetle (asleep)  #.###.#####  #.###  #..mZh8B327.3 (29B8.3 (30 _A bombardier beetle comes into view.mZh0` #B. #.#.# .#..## .#...# ##.##  #.#.# ##...## .#.######.@...## .......#....##.......# #................ ...##.......##.  ######.....##  #.# # ##......  #.# ##.#####  #.# ##  #..mZh;B..#.# .#..## .#...# ##.##  #.#.# ##...## .#.######.@...## .......#....##.......# ................ ...##.......##.  ######.....## mZh #.# # ##......  #.# ##.####  #.# ##  #..mZhmZhymZhmZhXh _A bombardier beetle is nearby!mZhc ` #B. #.#.# .#..## .#...# ##.##  #.#.# ##...## .#.######.@...## .......#....##.......# #................ ...##.......##.  ######.....##  #.# # ##......  #.# ##.#####  #.# ##  #..mZh B..#.# .#..## .#...# ##.##  #.#.# ##...## .#.######.@...## .......#....##.......# ................ ...##.......##.  ######.....##  #.# # ##...... mZhb  #.# ##.####  #.# ##  #..mZhM mZh# mZhF mZh  h _A bombardier beetle is nearby!mZhd ******The magic dart hits the bombardier beetle.mZhmZhu.B.....mZh_g0--=9.3 (1.0) mZhumZh? _The bombardier beetle is lightly wounded.mZh4  #..  #B#  #.# # #.# .## #.# #####...# ##.##  #.#.# ##...## mZh6W####.#.######..@..## ......#....##.......# ...#######.........#....##.##.  #.##.#.######.....## .  #.# # ##......  #.# ###  #..mZhw=mZh>/-30mZh'DmZhEmZhk.... #######.. #B ######## .......# #.# ###.. ##.## mZhld## #.#.# ##.@.## ####.#.######.....##...#....### ...#######....... ##....#....##.......##.#.#.######.....## .###......##.#########mZh>nmZhKtP.BmZhu]1==-1mZh|mZh  Casting: Magic Dart (safe; 1% risk of failure)  mZh \Confirm with . or Enter, or press ? or * to list all spells.mZhf ....# puylanitar the Placeless Elf ##### ### Deep Elf of Vehumet ...... #.. Health: 43/43 ======================== #.# Magic: 19/21 =====================--- ##B# AC: 4mZh@ cStr: 10 ######## #*# EV: 11Int: 26 .......## #*# SH: 4Dex: 13 #####...# ##*## XL:  8 Next: 89% Place: Dungeon:6 ## #.#.# ##.@.##  Noise: ---------  Time: 5331.3 (0.0) .####.#.######.....##  d) +2 short sword (speed) ......#....##.......#  Cast: Magic Dart mZh p...#######.............. ##....#....##.......##..  #.##.#.######.....## .  B   bombardier beetle  #.# # ##......  #.# ##.#####  #.# ### _The bombardier beetle is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  mZh2 Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 90% to hit)mZhI K....#puylanitar the Placeless Elf ########Deep Elf of Vehumet ......#..Health: 43/43 ========================#.#Magic: 19/21 =====================--- ##*#AC: 4Str: 10 #########*#EV: 11Int: 26 .......###*#SH: 4Dex: 13 #####...# ##*##XL:  8 Next: 89% Place: Dungeon:6 ## #.#.# ##.@.##Noise: ---------  Time: 5331.3 (0.0) .####.#.######.....##d) +2 short sword (speed) ......#....##.......#Cast: Magic Dart mZho ...#######.............. ##....#....##.......##..  #.##.#.######.....## .B   bombardier beetle#.# ###......#.###.######.####Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (lightly wounded, 90% to hit)  You focus your ray upon the bombardier beetle.mZh6 onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (lightly wounded, 90% to hit)  You focus your ray upon the bombardier beetle.  The searing ray misses the bombardier beetle.mZh< b.B..mZh> q==2.3 (1Ray mZh_C mZh8F f _(Press . to maintain the ray.)mZhr **** The searing ray hits the bombardier beetle.mZhb.B..mZh8---3+ mZhmZh=l _The bombardier beetle is moderately wounded.mZhW= **** The searing ray hits the bombardier beetle.mZh .B.. The bombardier beetle is severely wounded.mZh *****The bombardier beetle sprays incendiary fluid at you.mZh.P`..@..mZheQ-==4++ mZh6VmZh YS _The burning spray misses you.mZh/ **** The searing ray hits the bombardier beetle.mZhK? .B..  The bombardier beetle is almost dead.mZh@g7---5mZhFmZhH> _You finish channelling your searing ray.mZh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mZh@....# puylanitar the Placeless Elf ##### ### Deep Elf of Vehumet ...... #.. Health: 43/43 ======================== #.# Magic: 15/21 =================------- ##.# AC: 4Str: 10 ######## #B# EV: 11mZhDInt: 26 .......## #*# SH: 4Dex: 13 #####...# ##*## XL:  8 Next: 89% Place: Dungeon:6 ## #.#.# ##.@.##  Noise: ---------  Time: 5335.3 (0.0) .####.#.######.....##  d) +2 short sword (speed) ......#....##.......#  Cast: Magic Dart ...#######.............. ##....#....##.......##..  #.##.#.######.....## .  B   bombardier beetle mZh #.# # ##......  #.# ##.#####  #.# ### _You finish channelling your searing ray.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 90% to hit)mZhqp0....# puylanitar the Placeless Elf ##### ### Deep Elf of Vehumet ...... #.. Health: 43/43 ======================== #.# Magic: 15/21 =================------- ##.# AC: 4Str: 10 ######## #B# EV: 11Int: 26 .......## #.# SH: 4Dex: 13 #####...# ##.##mZhr XL:  8 Next: 89% Place: Dungeon:6 ## #.#.# ##.@.##  Noise: ---------  Time: 5335.3 (0.0) .####.#.######.....##  d) +2 short sword (speed) ......#....##.......#  Cast: Magic Dart ...#######.............. ##....#....##.......##..  #.##.#.######.....## .  B   bombardier beetle  #.# # ##......  #.# ##.#####  #.# ###Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (almost dead, 90% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!  You kill the bombardier beetle!mZhww ### #.. #.##*# #*# #*# ##*##mZhws #.#.#    ....##..  #####.....## .  #.# # ##.....  #.# ##.####  #.# mZh7.†..  Press: ? - help, Shift-Dir - straight line  Aim: a bombardier beetle (almost dead, 90% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle!  You kill the bombardier beetle!  Vehumet accepts your kill.mZhz 93==6.3 (1Magic DartRay mZhmZh5f _(Press . to maintain the ray.)mZh 3mZh mZh$ K  You stop channelling your searing ray.mZh& s6= _mZh* umZh.+ mZhT- ~7==mZh*. mZh/ ,mZh^0 mZh1 ,mZh2 mZh74 mZh4 a8==mZh5 mZh6 ,mZh7 mZh?9 ,mZh9 mZh; mZh; h9==mZh< mZhb> ,mZhM mZh4P mZhP mZhP mZhR mZh[S b20==mZhS mZhU ,mZhV mZhoX ,mZhX mZh[ mZhg[ i1===mZh[ mZh"^ mZh_ ,mZhD` mZhb mZhd ,mZhd mZh1g mZh!r  #.# #.# ######†# ....###.# ###...# ##.## ... mZhr  #.#.# ##...## ... ##.#.######.....## o.# ...#....##.......#...######.........@....#--..#....##.......##..# ##.#.######.....## .#Magic Dart mZhs F# # ##...... # ##.##### # ### o   orc (asleep) .#mZhs mZh+{ 0548.0)mZh} G--5.3 (19mZh mZh q _An orc comes into view. It is wielding a +0 club.mZh . #.# #.# #†# #.# ##  ##.## ...  #.#.# ##...## ... ##.....## o.# #.......#...# .......@....# #.......##..# ##.....## .# # # ##...... # # ##.##### # ### .mZhf  #.# #.# #†# #.# ##  ##.## ...  #.#.# ##...## ... ##.....## o.# #.......#...# .......@....# #.......##..# ##.....## .#  # ##...... mZhg  ##.## ###mZhn mZh4s mZhz mZh| [ _An orc is nearby!mZh) #.# #.# #†# #.# ##  ##.## ...  #.#.# ##...## ... ##.....## o.# #.......#...# .......@....# #.......##..# ##.....## .# #mZh* # ##...... # # ##.##### # ### .mZhO #.# #.# #†# #.# ##  ##.## ...  #.#.# ##...## ... ##.....## o.# #.......#...# .......@....# #.......##..# ##.....## .# mZh> # ##......  ##.## ###mZh%mZh*mZh0mZh3[ _An orc is nearby!mZhA **o  The magic dart hits the orc.  The orc is heavily wounded.mZhmZh^.o.mZh~0--====6.0) mZh*mZh% _The orc shouts!mZh( *The magic dart hits the orc but does no damage.mZhkmZh\qW.omZhLrv--=---7mZhxmZh{[ _The orc is heavily wounded.mZh z  The magic dart hits the orc!  You kill the orc!mZh1 C)mZhF mZh 19----8Magic DartmZh mZhI Z _Vehumet accepts your kill.mZh6 mZh; mZh>A mZhC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhg3mZhmZhmZh$ _mZh x20=mZh mZh",mZhEmZh,mZh|mZhmZhL%1===S...-Magic DartS   adder (wandering)mZh4,62.3 (4mZh=E-3.3 (5mZhCmZhGY _An adder comes into view.mZh . #.# #.# #†# #.# ##  ##.## S..  #.#.# ##...## ... ##.....## ..# #.......#...# .......@)...# #.......##..# ##.....## .# # # ##...... # # ##.##### # ### .mZh E- #.# #.# #†# #.# ##  ##.## S..  #.#.# ##...## ... ##.....## ..# #.......#...# .......@)...# #.......##..# ##.....## .#  # ##......  ##.## ###mZhImZh-NmZhRmZhT] _An adder is nearby!mZh ****S    The magic dart hits the adder.  The adder is moderately wounded.mZh@mZhjm....)mZh0--=4.3 (1Magic DartmZh#mZh&/ _The adder hisses angrily.mZh mZhO mZh mZhJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh_ mZhD mZh mZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhmZh!mZh&mZh) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh*53mZh6mZh~8mZh9$ _mZh}<,mZh>mZho>L1==mZh?mZh@mZhmZh?S-6.3 (2Magic DartS   addermZh8-mZh8mZh] _An adder is nearby!mZht. #.# #.# #†# #.# ##  ##.## ...  #.#.# ##...## ... ##.....## ..# #.......#S..# .......@)...# #.......##..# ##.....## .# # # ##...... # # ##.##### # ### .mZh  #.# #.# #†# #.# ##  ##.## ...  #.#.# ##...## ... ##.....## ..# #.......#S..# .......@)...# #.......##..# ##.....## .#  # ##......  ##.## ###mZhAmZhmZhmZhM] _An adder is nearby!mZh7 _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _An adder is nearby! _An adder is nearby!  The magic dart hits the adder!  You kill the adder!mZh'=X†*mZh8)mZh 0--4=7.3 (1Magic DartmZh@mZhZZ _Vehumet accepts your kill.mZh mZh mZhf mZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh7 mZh mZh mZh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh"FmZhJ  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.5   2.8  -2   o + Spellcasting 7.8   4.8  +3           b - Maces & Flails   0.0   1.7  -3   p + Conjurations 7.4   6.7  +1  mZhK c - Axes   0.0   1.4  -2   q - Hexes   0.0   0.6  +3   d - Polearms   0.0   1.7  -3   r - Summonings   0.0   0.8  +1   e - Staves   0.0   1.0   0   s - Necromancy   0.0   0.7  +2   f - Unarmed Combat   0.0   1.4  -2   t - Forgecraft   0.0   0.8  +1   g - Throwing   0.0   1.0   0   u - Translocations   8.0   7.6  +1[39;mZhSM49m       v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.0   0   w - Fire Magic   0.0   0.8  +1   i - Long Blades   0.0   1.2  -1   x - Ice Magic   0.0   0.8  +1   j - Ranged Weapons   0.0   0.6  +3   y - Air Magic   0.0   0.8  +1       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.4  mZh.N-2      l + Dodging3.5   2.8  +2   0 - Invocations   0.0   0.8  +1   m * Shields   2.3   4.2  -2   1 - Evocations   0.0   0.8  +1   n - Stealth   2.4   1.8  +3   2 - Shapeshifting   0.0   1.0   0  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|almZhNl skills [!] training|cost|targetsmZh mZhq mZh #.#puylanitar the Placeless Elf#.#Deep Elf of Vehumet ...... ######†#Health: 43/43 ======================== ....###.###Magic: 20/21 ======================-- ##...# ##.## ...AC: 4Str: 10  #.#.# ##...## ...EV: 11Int: 26 mZh) ##.#.######.....## ..#SH: 4Dex: 13 ...#....##.......#†..#XL:  8 Next: 94% Place: Dungeon:6 #######.........@)...#Noise: =--------  Time: 5367.3 (0.0) ...#....##.......##..#d) +2 short sword (speed) ##.#.######.....## .#Cast: Magic Dart # ###...... # ###.##### #### .#_An adder is nearby!The magic dart hits the adder!  You kill the adder! mZh3 _Vehumet accepts your kill. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhW mZhX mZhR% mZh' mZh02 3mZh3 mZh6 mZh4< _1==mZhz? mZhQB ,mZhC mZhkI  Things that are here:  a +0 club; a +0 leather armour; an orc corpsemZh/L mZhL  _mZhM mZhS b  You see here an adder corpse.mZh~V mZh:W  _mZh X mZh.Z mZhf\ mZh\ :==mZh^ mZhb mZh|e ,mZhf mZhn mZh>r ,mZhs mZhz mZh~ ,mZh mZh mZh~ ,mZh mZh^ mZhD ).######.....##...# ....##.......#†..#..........)...#.......##..# .######.....###..#  ##.........#  ##.######.#  ### #.#  #@# mZhF - #.F.........# ..............#Magic Dart ..............# ..............# .............>#F   bullfrog (asleep) .............## .............#mZh , 7mZh8 Q10.0)  A bullfrog comes into view.mZh mZhq q..FFmZh F-8.3 (11mZh mZh ; _Found a stone staircase leading down.mZh †..#.)...##..#..# ..# #.# ### #.# #@# #...F.......#  ..............#  ..............#  ..............#  .............>#  .............##  .............# mZhP†..#.)...##..#..# mZhQ..# #.# ### #.# #@# #...F.......#  ..............#  ..............# ..............#mZhR .............>#  .............## .............# mZhZ[mZh[mZhbmZh;f_ _A bullfrog is nearby!mZh†..#.)...##..#..# ..# #.#mZhr ### #.# #@# #...F.......#  ..............#  ..............#  ..............#  .............>#  .............##  .............# mZh6]†..#.)...##..#..# ..# mZh^(#.# ### #.# #@# #...F.......#  ..............#  ..............# ..............# .............>#  .............## .............# mZhdmZh%emZhimZhk_ _A bullfrog is nearby!mZh.Y†..#.)...##..#..# ..# mZhZ#.# ### #.# #@# #...F.......#  ..............#  ..............#  ..............#  .............>#  .............##  .............# mZh'†..#.)...##..#..# ..# #.#mZhH ### #.# #@# #...F.......#  ..............#  ..............# ..............# .............>#  .............## mZhA.............# mZhjmZhNmZhmZh_ _A bullfrog is nearby!mZhp  The magic dart hits the bullfrog!mZh r  The bullfrog is moderately wounded.mZh~ R1--0mZh D--=9.3 (1.0) mZh[ mZh , _The bullfrog hits you.mZhj  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mZh.######.....##...# puylanitar the Placeless Elf ....##.......#†..#mZhg Deep Elf of Vehumet ...... ###..........)...# Health: 41/43 ======================-- ....##.......##..# Magic: 18/21 ====================---- .######.....###..# AC: 4Str: 10 ##.........# EV: 11Int: 26 ##.######.# SH: 4Dex: 13 ### #.#mZhyN XL:  8 Next: 94% Place: Dungeon:6 #@# Noise: =--------  Time: 5379.3 (0.0) #...F.......#  d) +2 short sword (speed) ..............#  Cast: Magic Dart ..............#  mZh9..............#  .............>#  F   bullfrog .............##  .............# mZh _The bullfrog hits you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mZh,Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 79% to hit)mZh.######.....##...#puylanitar the Placeless Elf ....##.......#†..#Deep Elf of Vehumet ...... ###..........)...#Health: 41/43 ======================-- ....##.......##..#Magic: 18/21 ====================---- .######.....###..#AC: 4Str: 10##.........#EV: 11Int: 26##.######.#SH: 4Dex: 13### #.#XL:  8 Next: 94% Place: Dungeon:6#@#Noise: =--------  Time: 5379.3 (0.0)#...*.......#d) +2 short sword (speed).....*........#Cast: Magic Dart....*.........#...*..........#.........mZhV....>#F   bullfrog.............##.............#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bullfrog (moderately wounded, 79% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!mZh>3RF...  Press: ? - help, Shift-Dir - straight line  Aim: a bullfrog (moderately wounded, 79% to hit)  You focus your ray upon the bullfrog. The searing ray hits the bullfrog!  The bullfrog is severely wounded.  (Press . to maintain the ray.)  The bullfrog hits you but does no damage.mZh4q=80.3 (1Ray mZh'<mZh>U _The bullfrog barely misses you.mZh   The searing ray hits the bullfrog!  You kill the bullfrog!mZhFf****mZh?....mZhxmZhW.######.....##...#puylanitar the Placeless Elf ....##.......#†..#Deep Elf of Vehumet ...... ###..........)...#Health: 41/43 ======================-- ....##.......##..#Magic: 18/21 ====================---- .######.....###..#AC: 4Str: 10##.........#EV: 11Int: 26##.######.#SH: 4Dex: 13### #.#XL:  8 Next: 100% Place: Dungeon:6#@#mZh90Noise: ==-------  Time: 5381.3 (1.0)#...........#d) +2 short sword (speed)..............#Cast: Magic Dart..............#Ray+ ..............#.............>#.............##.............#The bullfrog is severely wounded.(Press . to maintain the ray.)  The bullfrog hits you but does no damage. _The bullfrog barely misses you.The searing ray hits the bullfrog!  You kill the bullfrog!mZh; _Vehumet accepts your kill.You have reached level 9!mZhI/  --more-- mZh  Your experience leads to an increase in your attributes!Your base attributes are Str 4, Int 26, Dex 13.Increase (S)trength, (I)ntelligence, or (D)exterity?  mZh 6/48=2-89 0% Magic Dart mZh mZhS _You feel clever. x2!mZhQ Spells (Memorise)TypeFailure Level  a - Kiss of DeathConjuration/Necromancy 1% 1b - HailstormConjuration/Ice4% 3  c - Construct Spike LauncherForgecraft11%2  d - Fulminant PrismConjuration/Alchemy16% 4  e - Confusing TouchHexes22% 3  f - Launch Clockwork BeeForgecraft22% 3  g - Summon Ice BeastIce/Summoning22% 3  h - Dispel UndeadNecromancy58% 4  i - Forge Blazeheart GolemFire/Forgecraft58% 4  j - Permafrost EruptionIce/Earth100% 6 16 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit'mZh 'mZh.######.....##...#puylanitar the Placeless Elf ....##.......#†..#Deep Elf of Vehumet ...... ###..........)...#Health: 46/48 =======================- ....##.......##..#Magic: 18/22 ===================----- .######.....###..#AC: 4Str: 10##.........#EV: 11Int: 28##.######.#SH: 4Dex: 13### #.#XL:  9 Next:  0% Place: Dungeon:6#@#Noise: ==-------  Time: 5381.3 (0.0)#...........#d) +2 short sword (speed)..............#Cast: Magic Dart..............#Ray+ ..............#.............>#.............##.......'mZh8......# _Vehumet accepts your kill.You have reached level 9!Your experience leads to an increase in your attributes!Your base attributes are Str 4, Int 26, Dex 13.Increase (S)trength, (I)ntelligence, or (D)exterity? _You feel clever. x2'mZhP  Okay, then.'mZh'mZhP'mZhݻ. _'mZh7 I'mZh  You stop channelling your searing ray. _'mZh Q7'mZh a9='mZh 'mZh4 ,'mZh 'mZh ,'mZh_ 'mZhJ h8=20'mZhD E=='mZhH 'mZh0 1 _HP restored.'mZhb 3'mZh I ~1===2=== ...##.......#† ###...). ....##.##.######.....###. ##......... ##.######. ### #. #####.####..##....@......#--92.3 (11.0)...###.[.^.......--3.3 (12'mZhL 'mZh(Y # _Found a robe.'mZh 3'mZh'mZhl'mZh ,'mZh'mZh'mZh?,'mZh'mZh}'mZh'mZhX:=='mZh'mZh'mZhK%'mZh&'mZh''mZhR),'mZh)'mZh+'mZh,,'mZho0n'mZh53'mZh4'mZhK4'mZh4'mZhW8'mZh|9'mZh9'mZhH:'mZh;'mZh<,'mZhX='mZh>'mZh?'mZh@'mZhm@'mZhB'mZhB,'mZhC'mZhD'mZhE,'mZh5F'mZhuG'mZhH,'mZhH'mZhqJ'mZhtK,'mZhK'mZhN'mZhXW .#  .# .(.  ##.####. ... ##....... # #...... # #...# #†..# )...# #.# ##..# #@# 409.3 (16 ##..# #.# ....# #########.# ###.# #.........#'mZhYv#.# #....###### ###.####..#.# ..........#.# ..........#.# ..........#.#'mZh*^'mZhV_-10.3 (17'mZhb'mZhe% _Found 3 stones.(mZh23(mZha(mZh(mZhٻ(mZh ,(mZh;(mZh,(mZh%(mZh:(mZh,,(mZh&(mZhx(mZhr,(mZhG(mZh(mZh,(mZh0(mZh(mZh _. .. .# .# #  (mZh' .####$#  ###....$.#  #####.(....##  ##.####. #.....@.....#5.3 (5.0)........####.###..# #...... (mZh...# # #†..# #. )...# #.# ##..# #.# ##..# #.## #########.#(mZh(mZh+6.3 (6(mZhN8_(mZh9 _Found a shadowy altar of Dithmenos.(mZh*3(mZh(mZh(mZh,(mZhS,(mZh,(mZh(mZh(mZhձ,(mZh(mZhӴ(mZhU,(mZh(mZh(mZhI##. #... #._. ..... .#  #.# .#  #.# l#  #.####$#  ###....@.#  #####.(....### (mZhX[##. #...........#Magic Dart .......####.###..# .. #.# #..# #.# #..#l   iguana (asleep) #.# #..# #.# #..# (mZh.#.#(mZhaF_20.3 (4(mZh+1.3 (5(mZh(mZh _An iguana comes into view. _You see here 12 gold pieces.)mZhv@  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.)mZh$  puylanitar the Placeless Elf ##. . Deep Elf of Vehumet ...... #... #. Health: 48/48 ======================== ._. .. Magic: 20/22 =====================--- ... .# AC: 4Str: 10 #.# .# EV: 11Int: 28 #.# l# SH: 4Dex: 13 #.####*#)mZh$ XL:  9 Next:  0% Place: Dungeon:6 ###....@.# Noise: ---------  Time: 5421.3 (0.0) #####.(....###)mZh"% d) +2 short sword (speed) ###. #...........#)mZhG% Cast: Magic Dart .......####.###..# .. #.# #..#)mZhg% #.# #..# l   iguana (asleep) #.# #..#)mZh% #.# #..#)mZh% #.# )mZh%:_You see here 12 gold pieces.  )mZh%Casting: Searing Ray (safe; 1% risk of failure)  )mZh%MConfirm with . or Enter, or press ? or * to list all spells.)mZh&Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line)mZh-&AAim: an iguana (asleep, 100% to hit))mZhpuylanitar the Placeless Elf##. .Deep Elf of Vehumet ......#... #.Health: 48/48 ========================._. ..Magic: 20/22 =====================---... .#AC: 4Str: 10#.# .#EV: 11Int: 28#.# *#SH: 4Dex: 13#.####*#XL:  9 Next:  0% Place: Dungeon:6###....@.#Noise: ---------  Time: 5421.3 (0.0)#####.(....###d) +2 short sword (speed) ###. #...........#)mZhz4Cast: Magic Dart .......####.###..# ..#.# #..##.# #..#l   iguana#.# #..##.# #..##.#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (asleep, 100% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!  The iguana is moderately wounded.)mZhy{Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (asleep, 100% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana!  The iguana is moderately wounded.  The iguana hisses angrily.)mZhf_.l)mZhq==2.3 (1Ray )mZh)mZhf _(Press . to maintain the ray.))mZhI *The searing ray hits the iguana.)mZh lThe iguana is heavily wounded.)mZhy 19-3+ )mZhZ )mZhސ L _The iguana misses you.)mZh * The searing ray hits the iguana.)mZh] lThe iguana is severely wounded.)mZh39------4++ )mZh7_)mZh+ _The iguana bites you!*mZh~  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*mZh3  You erupt in a blast of force! The mystic blast hits the iguana!  You kill the iguana!*mZh*= _$  Vehumet accepts your kill.*mZh3F-----5----1=====5Magic Dart*mZh+M*mZhcO< _You stop channelling your searing ray.*mZh 3*mZh *mZh7 40=6=---*mZh ,*mZh *mZh ,*mZh *mZh *mZh ]1=7*mZh E==*mZh *mZhj ,*mZhk *mZh *mZh# h8==*mZhw *mZh a2=*mZh *mZh ,*mZh *mZh ~9==*mZh *mZh ,*mZh *mZhh k3=*mZh *mZhU :20*mZh E==*mZh *mZh ,*mZh2 *mZh% a4=*mZh6 *mZh^ ~1==*mZh *mZh ,*mZh *mZh ,*mZhX *mZhC U5=*mZhtD b2===*mZhG *mZhI ,*mZhJ *mZhzN ,*mZhO *mZhQ a6=*mZhT *mZh7V P==*mZhW *mZhY ,*mZh1[ *mZha 7=*mZhd B*mZhe ,*mZhf *mZh\h ,*mZhKi *mZhzk a8=*mZhl *mZho ,*mZh7 w _You now have 314 gold pieces (gained 12).= _You now have 333 gold pieces (gained 19).*mZh B*mZh0 *mZhJ ,*mZh *mZhO *mZh ( #  F#  .##  ..#  #.#  #.#  #@# ----- ##. #.#  #...####.#Magic Dart .._......# *mZh #...###.####.# #.# F   bullfrog (asleep)#.# #.##.####.####......#*mZh 066.3 (41.0)*mZhe J-----7.3 (42*mZh *mZhg _A bullfrog comes into view. _You see here 13 gold pieces.*mZh: # F# .## ..# #.# #.# #@# ##. #.# #.# ..# .## ##.# #.# #.# #.# #.####.# ..#+mZhQ # F# .## ..# #.# #.# #@# ##. #.# #.# .._......# .## ##.# #.# +mZh6R#.# #. #.####. ..+mZhY8_+mZhF\+mZh$b9_+mZhe_ _A bullfrog is nearby!+mZhH # F# .## ..# #.# #.# #@# ##. #.# #.# .._......# .## +mZh)v##.# #.# #.# #.# #.####.# ..#+mZhGQ # F# .## ..# #.# #.# #@# ##. #.# #.# .._......# .## ##.# #.# #.# #. #.####.+mZhHY ..+mZhSM8_+mZhO+mZh=U+mZhX_ _A bullfrog is nearby!+mZhp2 # F# .## ..# #.# #.# #@# ##. #.# #.# ..# +mZh9.## ##.# #.# #.# #.# #.####.# ..#+mZhun # F# .## ..# #.# #.# #@# ##. #.# +mZhv#.# ..# .## ##.# #.# #.# #. #.####. ..+mZh/|8_+mZh +mZhă+mZh_ _A bullfrog is nearby!+mZhTJ N ****_F  The magic dart hits the bullfrog.  The bullfrog is moderately wounded.+mZh ,+mZh. \..F..+mZhr i1--===8.3 (1.0) +mZh` +mZh < _The bullfrog gives a loud, deep croak!+mZh* **_The magic dart hits the bullfrog.+mZhw +mZh^} v.F._+mZhF~ J----9+mZh +mZh݇ ` _The bullfrog is heavily wounded.+mZh| *_ The magic dart hits the bullfrog.+mZh +mZh .F_The bullfrog is severely wounded.+mZhs3---0---70+mZh6e_ _The bullfrog hits you.,mZhp _The magic dart hits the bullfrog.,mZhJ _The bullfrog is severely wounded.19--,mZhsM1,mZhP9_,mZh'S? _The bullfrog hits you but does no damage.,mZhe  The magic dart hits the bullfrog!  You kill the bullfrog!,mZhckC.,mZh&.,mZh4=---52Magic Dart,mZhc,mZhZ _Vehumet accepts your kill.,mZhZsE20=,mZh4uk5=,mZhu,mZh?w,mZhmw,mZhw,mZh'y,mZhryh1==,mZh&z,mZhW{,,mZh{,mZhL},mZh}56=,mZh}b2===,mZhW~,mZhv,mZh,mZh!,mZhj,,mZh,mZh ,mZh2#7,mZhW2=,mZh,mZh(,mZhO:==,mZh ,mZh ,,mZhć,mZh,,mZh,mZhъ,mZhK8=,mZh,mZh?,,mZhώ,mZhN _You now have 346 gold pieces (gained 13).,mZh3,mZh,mZhi,mZhI,,mZh,mZhc,mZh,mZh$9=,mZhU,mZhݗ,mZha,,mZh,mZh,,mZh7,,mZhɚ,mZh\,,mZh,mZht,mZhO,,mZhƝ,mZh},mZh,mZh0,mZh,mZh,mZh,mZhɢ,mZh@,mZh,mZh,,mZh,mZh٧,mZh,,mZhh,mZhz,mZhR,,mZh,mZhe,mZh,,mZh(,mZh,mZh,,mZh6,mZh,mZh,,mZh,mZh,mZh,,mZh,mZh̻,mZhռ,mZh6,mZh,mZh,mZhB,mZh5,mZh ,,mZh,mZh:,mZh,,mZh,mZhx,mZhj,mZh,mZh,mZhY,mZh,,mZh,mZh,mZh,,mZh,mZh,mZh,,mZh,mZhJ,mZhz,,mZhd,mZh,mZh(,,mZh,mZh,mZhj,,mZhB,mZh,mZhC,mZhn,mZh,mZhK,mZhw,,mZh,mZh,mZh,,mZh,mZh,mZh,,mZhO,mZhR,mZh ,,mZh ,mZh ,mZho,,mZh/,mZhv,mZh,mZhl,mZh,mZh !....# ........##.# ##.## #.# ###..##.###...####.# #........._......# #.#######...###.######.##.## #.##..#.#.# #.##.# .# #.#.####.##.# .# #.# ###......#,mZhm!d#†# .# #@######.(....###-#.# ##.####.##...........###.## ##..........####.###..###...###........## #.# #..# ##.....##...####,mZh!h#.# #..# #.......#†..# #.# #..# ........)...# #.# #..# #.......##..# ,mZh"j#.# ##.....###..# #.#,mZh(K_522.3 (50.0),mZh*F-3.3 (51,mZh"0,mZh2W _w - a fuming red potion,mZh*y I,mZh| ,mZh} ,,mZh0 ,mZh ,mZh ,,mZh ,mZh ,mZh ,,mZh/ ,mZhc ,mZh_ ,,mZh{ ,mZhљ ,mZhܛ ,,mZh! ,mZhٞ ,mZh ,,mZh ,mZh ,mZh ,mZh٨ ,mZhé ,mZh߫ ,mZh ,mZh ,mZh ,mZh+ B,mZh ,mZhK ,mZh ,mZh ,mZhR ,mZhk ,mZh ,,mZh2 ,mZh ,mZh3 ,,mZh ,mZh ,mZh ,,mZh6 ,mZh ,mZh ,mZh ,mZh' ,mZh ,mZh ,,mZh ,mZh ,mZh X,mZh ,,mZh ,mZh ,mZh ,,mZh ,mZh] ,mZh ,,mZh* ,mZhY ,mZh, B,mZha ,mZhA ,,mZh ,mZhq ,mZhV ,,mZh ,mZhU ,mZh ,,mZh ,mZh\ ,mZh ,,mZh ,mZh9 ,mZh_ ,,mZh ,mZh ,mZh ,,mZh9 ,mZh ,mZhm ,,mZh ,mZhY ,mZh ,mZh ,mZhI ,mZh ,mZh ,,mZh ,mZh' ,mZh ,,mZh ,mZh ,mZh ,,mZhP ,mZh ,mZh ,,mZh| ,mZh ,mZh2 ,,mZh ,mZh# ,mZhJ ,,mZh ,mZh ,mZh~+ #######...#####. .. .....# #.........h.# . .###.# #..######...# ##. .....###..# #...# #.. ...<......# #...# #.# ###..###.## #...# #.# #..###.# #...# #.# #......# #...# ###.###..##### #@#.# #.....##,mZhV, #..# #.#.# ###.###..#..# #.#.#####...# #...Magic Dart  #..# #.#.##......# ###.  #..# #.#.##.####.# #. ###..# #######...##.# #.# #. h   hound (asleep)# ..........##.# ##.## #. ### ########..##.###...####. #........._......,mZh7 -57.3 (34,mZh]< ,8.3 (35,mZhB 9_,mZhD X _A hound comes into view.,mZhm  ..  ..h.# .  #...# ##.  #...# #.. < #...# #.#  #...# #.#   #...# #.#   #...#    #@#.#  #..# #.#.#  #..# #.#  #..# #.#,mZhJn  #..# #.#  #...##.# #.#  ....##.# ##.##  ##. #._,mZh ..  ..h.# .  #...# ##.  #...# #.. < #...# #.#  #...# #.#   #...# #.#   #...#    #@#.#  #..# #.#.#  #..# #.#  #..# #.#  #..# #.#  #...##.# #.#  ....##.# ##.##  ##. #.,mZh ,mZh ,mZh,mZh\ _A hound is nearby!,mZh >O ..  ..h.# .  #...# ##.  #...# #.. < #...# #.#  #...# #.#   #...# #.#   #...#    #@#.#  #..# #.#.#  #..# #.#  #..# #.#  #..# #.#  #...##.# #.#  ....##.# ##.##  ##. #.,mZh>-mZh< ..  ..h.# .  #...# ##.  #...# #.. < #...# #.#  #...# #.#   #...# #.#   #...#    #@#.# -mZhG #..# #.#.#  #..# #.#  #..# #.#  #..# #.#  #...##.# #.#  ....##.# ##.##  ##. #.-mZh-mZh-mZh9_-mZh\ _A hound is nearby!-mZh+A ..  ..h.# .  #...# ##.  #...# #.. < #...# #.#  #...# #.#   #...# #.#   #...#   -mZh- #@#.#  #..# #.#.#  #..# #.#  #..# #.#  #..# #.#  #...##.# #.#  ....##.# ##.##  ##. #._-mZh< ..  ..h.# .  #...# ##.  #...# #.. < #...# #.#  #...# #.#   #...# #.#   #...#    #@#.# -mZhG #..# #.#.#  #..# #.#  #..# #.#  #..# #.#  #...##.# #.#  ....##.# ##.##  ##. #.-mZhכ-mZh-mZhǥ-mZh\ _A hound is nearby!-mZh ******h    The magic dart hits the hound.-mZh;,-mZhw..h.....-mZhZ1--=9.3 (1-mZh .0) -mZhѧ-mZh` _The hound is moderately wounded.-mZh[ **** The magic dart hits the hound!-mZh -mZh .h..._-mZh a0---60-mZh 9_-mZh ^ _The hound is severely wounded.-mZh ***The magic dart hits the hound but does no damage.-mZh\ ..h._-1-mZh 9_-mZhK ^ _The hound is severely wounded.-mZhs ~  The magic dart hits the hound.  You kill the hound!-mZhx †*_ -mZh O._-mZh19-62Magic Dart-mZhM -mZh Z _Vehumet accepts your kill..mZhy3.mZh.mZh,.mZhm20=.mZhڗ.mZh,.mZh .mZh.mZhh1==.mZh.mZh.,.mZh.mZhq,.mZh.mZhc.mZhb2===.mZh .mZh.mZhnxM..#............ #######...#####.>#. .......... ###.# #..######..###. ...<...... ### #.###† #.# .....mZhBO..###.### -70.3 (8####.# #.....#.#.# ###.###..##..##.#.#####...# #..... ...##..mZh*.mZhE-1.3 (9.mZh.mZh; _Found a stone staircase leading down..mZh3.mZh.mZho.mZh3.mZhm.mZh?.mZh`a  You see here a hound corpse..mZh.mZh _.mZhב.mZh.mZhbP==.mZh.mZh.mZhQ,.mZhM.mZh.mZhB.mZh.mZh,.mZh0.mZhĭ.mZhS,.mZh.mZh.mZhE,.mZh4.mZhXX.mZh7.mZhK,.mZh.mZh.mZh,.mZh.mZh.mZh!,.mZhL.mZh.mZh,.mZh.mZh.mZh,.mZh.mZhs.mZh,.mZh.mZhmB.mZh.mZh.mZh,.mZh.mZhE.mZh,.mZh.mZh.mZh^X.mZh X.mZh n.mZh&,.mZh.mZh.mZh,.mZh.mZh.mZh,.mZh.mZh.mZhb,.mZh3.mZh.mZh ,.mZh!.mZh#.mZh$.mZh$.mZh%.mZh&.mZh(,.mZhL).mZhZ*.mZh+,.mZh+.mZhB,.mZh=-,.mZh-.mZh/.mZhR0.mZh0.mZh1.mZh]2.mZh3,.mZh4.mZh5.mZhE6,.mZh6.mZhr8.mZh?#########.#  #.#  #########.#  .........#  ####.###..#   #.# #..#   #.# #..########   #.# #.........#  # ##.######.####@# ###..[#####.## #...o.... .............# ######... Magic Dart ###...#####.>## .. # #...........# . .mZhR@# #..######...# ##. o   orc (asleep) #...# #.. #...# #.#.## #...# #.#.mZhG 607.3 (36.0)  An orc comes into view. It is wielding a +0 hand axe..mZhH,8.3 (37.mZhL.mZhR9 _Found a stone staircase leading up..mZhZ+.# #.#.#..#..#  #.# #..#  #.# #..########  #.# #.........# # .####@#[#####.## #...o.... ..# ######... .>## .. # ...# . # ...# ##.  #...# #..  #...# #.#  #...# #.# .mZh.# #.#.#..#..#  #.# #..#  #.# #..########  #.# #.........# .####@#[#####.## #...o.... ..# ######... .>##  ...#  ...# ##.  #...#  #...#  #...# .mZh.mZh.mZh.mZh[ _An orc is nearby!.mZh. +.# #.#.#..#..#  #.# #..#  #.# #..########  #.# #.........# # .####@#[#####.## #...o.... ..# ######... .>## .. # ...# . # ...# ##.  #...# #..  #...# #.#  #...# #.# .mZhI .# #.#.#..#..#  #.# #..#  #.# #..########  #.# #.........# .####@#[#####.## #...o.... ..# ######... .>##  ...# .mZhZ s ...# ##.  #...#  #...#  #...# .mZh .mZhK .mZh .mZh [ _An orc is nearby!.mZho  **o  The magic dart hits the orc.  The orc is heavily wounded..mZh .mZh e.o<.mZh ~1--====9.3 (1.0) .mZh).mZhP% _The orc shouts!/mZh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells./mZhEy#########.# puylanitar the Placeless Elf #.# Deep Elf of Vehumet ...... #########.# Health: 48/48 ======================== ..........# Magic: 19/22 ====================---- ####.###..# AC: 4Str: 10  #.# #..# EV: 11Int: 28  #.# #..######## SH: 4Dex: 13  #.# #.........# XL:  9 Next:  6% Place: Dungeon:6 # ##.######.####@#/mZhvF Noise: ====-----  Time: 5609.3 (0.0) ###..[#####.## #.*o<....  d) +2 short sword (speed) .............# ######...  Cast: Magic Dart ###...#####.>## .. # #...........# . # #..######...# ##.  o   orc ###..# #...# #.. .....# #...# #.# /mZhG^###.## #...# #.# Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderatelywounded, 83% to hit)/mZho~#########.# puylanitar the Placeless Elf #.# Deep Elf of Vehumet ...... #########.# Health: 48/48 ======================== ..........# Magic: 19/22 ====================---- ####.###..# AC: 4Str: 10  #.# #..# EV: 11Int: 28  #.# #..######## SH: 4Dex: 13  #.# #.........#/mZhpG XL:  9 Next:  6% Place: Dungeon:6 # ##.######.####@# Noise: ====-----  Time: 5609.3 (0.0) ###..[#####.## #..o<....  d) +2 short sword (speed) .............# ######...  Cast: Magic Dart ###...#####.>## .. # #...........# . # #..######...# ##.  o   orc ###..# #...# #.. /mZhq4.....# #...# #.# ###.## #...# #.# Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderatelywounded, 83% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  You kill the orc!/mZhx.# #.#.#..#..#  #.# #..#  #.# #..##  #.# #.... ./mZhy [#####.## #.**<.... ..# ... .>##  ...#  ...#  #...#  #...#  #...# /mZh.)Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (moderatelywounded, 83% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  You kill the orc!  Vehumet accepts your kill./mZh 20===--10.3 (1Magic DartRay /mZh/mZhf _(Press . to maintain the ray.)0mZhx 30mZhd0mZhK  You stop channelling your searing ray.0mZh/ _0mZh,0mZhY ...................----.Y.Magic Dart0mZh ...Y   ice beast (wandering)...0mZh*&10mZh,F--2.3 (20mZhz30mZh96] _An ice beast comes into view.0mZh'  #.#  #.# #..#  #.# #..########  #.# #.........# # #@#[ #..)<...Y  ######... >## .. #  . #  ##.  #...# #..  #...# #.#  #...# #.# 0mZh~ #.#  #.# #..#  #.# #..########  #.# #.........# #@#[ #..)<...Y  ######... >##     ##.  #...#  #...#  #...# 0mZh'0mZh *0mZhg10mZh4a _An ice beast is nearby!0mZhhT #.#  #.# #..#  #.# #..########  #.# #.........# # #@#[ #..)<...Y  ######... >## .. # 0mZhi . #  ##.  #...# #..  #...# #.#  #...# #.# 0mZhO~ #.#  #.# #..#  #.# #..########  #.# #.........# #@#[ #..)<...Y  ######... >##     ##.  #...#  #...#  #...# 0mZh 0mZh 0mZh 0mZhH 0mZhS_An ice beast is nearby!1mZhɀW #.# ########.# .........# ###.###..#  #.# #..# #.# #..#########.# #.........# .  ##.######.####.####....1mZhM#..[#####.## #.@)<...Y. ............# ######.... ##...#####.>## ..  #...........# .  #..######...# ##.#..# #...# #.. ....# #...# 1mZh#.# ##.#.# #†1mZh1mZhY.Y1==3.3 (1 _1mZhߘ1mZh1mZhR&#.# .# # .###..#  #.# #..#  #.# #..######## .  #.# #.........# .. ##.######.####.####...[#####.## #..@<..Y..$# ######....#####.>## ... #.# 1mZh'S.. ..# #...# #.. 1mZhX1mZh]6Y.1mZh^&41mZh h1mZh8m _Found 12 gold pieces.  Things that are here: _a +0 hand axe; a +0 leather armour1mZhq  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1mZhvQ  #.# puylanitar the Placeless Elf #######.# Deep Elf of Vehumet ...... ........# Health: 48/48 ======================== ##.###..# Magic: 19/22 ====================----  #.# #..# AC: 4Str: 10  #.# #..######## .  EV: 11Int: 28  #.# #.........# ...  SH: 4Dex: 13 ##.######.####.####.....  XL:  9 Next:  6% Place: Dungeon:6 #..[#####.## #..@**Y...$  Noise: ---------  Time: 5614.3 (0.0) 1mZhS ...........# ######.....  d) +2 short sword (speed) #...#####.>## ...  Cast: Magic Dart #...........# .. #..######...# ##. #..# #...# #..  Y   ice beast ...# #...# #.# #.## #...# #.# #.# #†..# #.# _a +0 hand axe; a +0 leather armour  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (83% to hit)1mZh #.#puylanitar the Placeless Elf #######.#Deep Elf of Vehumet ...... ........#Health: 48/48 ======================== ##.###..#Magic: 19/22 ====================----#.# #..#AC: 4Str: 10  #.# #..########.EV: 11Int: 28  #.# #.........# ...SH: 4Dex: 13 ##.######.####.####.....XL:  9 Next:  6% Place: Dungeon:6 #..[#####.## #..@****..$1mZh WNoise: ---------  Time: 5614.3 (0.0) ...........# ######.....d) +2 short sword (speed) #...#####.>##...Cast: Magic Dart #...........#.. #..######...###. #..# #...##..Y   ice beast ...# #...##.# #.## #...##.# #.# #†..##.#Casting: Searing Ray (safe; 1% risk of failure)  1mZh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (83% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.1mZhlonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (83% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast.  The ice beast is lightly wounded.1mZhvO<Y..1mZhwq==5.3 (1Ray 1mZh~1mZhf _(Press . to maintain the ray.)2mZh **** The searing ray hits the ice beast!2mZhQ2mZhX=Y...2mZhXi-6+ 2mZh_2mZhba _The ice beast is heavily wounded.2mZh  **** The searing ray hits the ice beast!2mZh Y...  The ice beast is severely wounded.2mZh)8-=7++ 2mZh2mZh4O _The ice beast misses you.2mZhZ; ****The searing ray hits the ice beast.2mZh Y...  The ice beast is severely wounded.You finish channelling your searing ray.2mZhk35-------7--82mZh2mZhH _The ice beast hits you. The ice beast freezes you!2mZh j #.#  #.# #..#  #.# ##### .  #.# ...# ... #.####..... [ #..@Y.....$  ######..... >## ...  .. 2mZhG ##.  #...# #..  #...# #.#  #...# #.#  #†..# #.# 2mZh|  #.#  #.# #..#  #.# ##### .  #.# ...# ... #.####..... [ #..@Y.....$  ######..... >## ...  ..  #...# #..  #...#  #...#  #†..#  _An ice beast is nearby!2mZhj #.#  #.# #..#  #.# ##### .  #.# ...# ... #.####..... [ #..@Y.....$  ######..... >## ...  ..  ##.  #...# #..  #...# #.# 2mZhEka #...# #.#  #†..# #.# 3mZhۿ #.#  #.# #..#  #.# ##### .  #.# ...# ... #.####..... [ #..@Y.....$  ######..... 3mZhf>## ...  ..  #...# #..  #...#  #...# 3mZhh #†..# 3mZh3mZh3mZhV3mZhya _An ice beast is nearby!3mZhXn  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.3mZhӔ #.# puylanitar the Placeless Elf #######.# Deep Elf of Vehumet ...... ........# Health: 35/48 =================------- ##.###..# Magic: 15/22 ================--------  #.# #..# AC: 4Str: 10  #.# #..######## .  EV: 11Int: 28  #.# #.........# ...  SH: 4Dex: 13 ##.######.####.####.....  XL:  9 Next:  6% Place: Dungeon:6 #..[#####.## #..@Y.....$  Noise: ==-------  Time: 5618.3 (0.0) ...........# ######.....  d) +2 short sword (speed) #...#####.>## ...  Cast: Magic Dart #...........# 3mZh .. #..######...# ##. #..# #...# #..  Y   ice beast ...# #...# #.# #.## #...# #.# #.# #†..# #.# _An ice beast is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, 83% to hit)3mZhrs^ #.# puylanitar the Placeless Elf #######.# Deep Elf of Vehumet ...... ........# Health: 35/48 =================------- ##.###..# Magic: 15/22 ================--------  #.# #..# AC: 4Str: 10  #.# #..######## .  EV: 11Int: 28  #.# #.........# ...  SH: 4Dex: 13 ##.######.####.####.....  XL:  9 Next:  6% Place: Dungeon:6 #..[#####.## #..@Y.....$  Noise: ==-------  Time: 5618.3 (0.0) ...........# ######.....  d) +2 short sword (speed) 3mZh)t#...#####.>## ...  Cast: Magic Dart #...........# .. #..######...# ##. #..# #...# #..  Y   ice beast ...# #...# #.# #.## #...# #.# #.# #†..# #.# Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (severely wounded, 83% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast!  You kill the ice beast!3mZhQx #.#  #.# #..#  #.# ##### .  #.#  ... ... [ #..@****..$  ... >## ...  ..  #...#  #...# 3mZhx #...#  #†..# 3mZh^k<...  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an ice beast (severely wounded, 83% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast!  You kill the ice beast!  Vehumet accepts your kill.3mZh4 6=6/23119.3 (1Magic DartRay 3mZh_(Press . to maintain the ray.)  Training target 8.0 for Spellcasting reached!3mZh 3mZhm _Your Spellcasting skill increases to level 8!3mZh33mZh3mZhqK  You stop channelling your searing ray.3mZh/ _3mZhI7=3mZh3mZhU7=3mZh3mZh,3mZhG3mZhG8==3mZh3mZhW,3mZh3mZh3mZh5K8=3mZh3mZh3mZh_h9==3mZhy3mZhf,3mZh 3mZh5 ,3mZh 3mZh  9=20==3mZh" 3mZh| ,3mZh: 3mZhQ ,3mZh< 3mZh L40=3mZhr a1==3mZh 3mZh ,3mZh 3mZh2 923mZh{ E==3mZhS 3mZh ,3mZh 3mZh k1=3mZh 3mZhC 3===3mZhk 3mZh ,3mZh& 3mZh( a2=3mZh6) 3mZh0+ ,3mZh+ 3mZh- P==3mZh. 3mZhl0 ,3mZhu1 3mZh=3 k3=3mZh{4 3mZh6 ,3mZh+8 3mZh8 ,3mZh1: 3mZh}; 3mZh; K4=3mZh= 3mZh> ,3mZh? 3mZh{A ,3mZhB 3mZheD ,3mZhjE 3mZh4G 3mZhG U5=3mZhH 3mZhQ 3mZh \ 3mZhu\ D6=3mZh] 3mZh` ,3mZhlb 3mZh:d ,3mZh|e 3mZhh k7=3mZhXi 3mZhk ,3mZhk 3mZhm ,3mZhn 3mZhp ,3mZhq 3mZhs a8=3mZht 3mZh$x 3mZh"z ,3mZhN{ 3mZh P  There is a stone staircase leading up here.3mZhʁ 3mZh9  _3mZh 3mZh 3mZh ,3mZhF 3mZh 3mZh 3mZhG 9=3mZh 3mZhǓ 3mZh 3mZh 3mZh 3mZhA 3mZh ,3mZhz 3mZhF 3mZh ,3mZhM 3mZhi ,3mZhw 3mZh֯ N _You now have 358 gold pieces (gained 12).3mZh 33mZhe 3mZhb 3mZhw 3mZh 3mZh 3mZh 3mZh ,3mZh 3mZh> 3mZh ,3mZhb 3mZh 3mZh ,3mZh 3mZh 3mZh8 ,3mZh 3mZhg 3mZh ,3mZh 3mZh 3mZh ,3mZh 3mZh 3mZh ,3mZhK 3mZh 3mZhF ,3mZh 3mZh* 3mZh ,3mZh 3mZh 3mZh ,3mZhC 3mZh 3mZh ,3mZh 3mZh 3mZhJ ,3mZh 3mZh 3mZh ,3mZh 3mZh 3mZh ,3mZh 3mZh 3mZhP ,3mZh 3mZh 3mZh ,3mZh\ 3mZh, 3mZh ,3mZh 3mZh6 3mZh~ ,3mZhS 3mZh 3mZh* ,3mZh 3mZhn 3mZh ,3mZh 3mZh 3mZh ,3mZhr 3mZhS 3mZh ,3mZh 3mZh 3mZh ,3mZh 3mZh 3mZh! ,3mZh" 3mZh4$ 3mZh% ,3mZh& 3mZhZ( 3mZh) ,3mZh* 3mZhH, 3mZh- ,3mZh. 3mZh0 3mZh1 ,3mZh2 3mZh5 3mZh(7 ,3mZh,8 3mZh: 3mZhh< ,3mZh= 3mZh_? 3mZh,A ,3mZh6B 3mZhsD 3mZhF ,3mZh0G 3mZhH 3mZh\J 3mZhJ 3mZhK 3mZhpN 3mZhO ,3mZhP 3mZhR 3mZh]T ,3mZhfU 3mZh2W 3mZhX ,3mZhY 3mZh[ 3mZhk] ,3mZh^ 3mZh[` 3mZh4b ,3mZhc 3mZhd 3mZhSf ,3mZhh 3mZhv  #.# #.## #.# #.########  #########.# #.#.......  #.........# #...# #....###### #.### ###..#.# #.# .....#.# #.# .....#.# ##.## .....#.# #..@# --#.# #.#.#.# 3mZh#w ....>#.. .......# ....#### ###.#.#.# ....# ##...## ..... ..# ##.3mZhbw # #.# 3mZhu} 1711.3 (92.0)3mZhj G--2.3 (933mZh} 3mZh҆ P _x - a red potion3mZhs 33mZh 3mZh 3mZh ,3mZh n3mZhJ 3mZh- 3mZho 3mZh: 3mZh 3mZh 3mZh 3mZh] 3mZh ,3mZh1 3mZh B3mZh 3mZhI 3mZh ,3mZh 3mZh 3mZh 3mZh 3mZh@ 3mZh 3mZhQ ,3mZh 3mZh 3mZh ,3mZh 3mZh 3mZhj 3mZh 3mZh 3mZh 3mZh ,3mZh8 3mZh1 3mZh ,3mZhj 3mZh" 7 _You open the door.3mZh$ 33mZhv$ 3mZhy' @  There is an open door here.3mZh( 3mZhJ)  _3mZh) 3mZhA+ 3mZh- A  You enter the shallow water.3mZh@. ?Water 3mZh. 3mZh1 N _Moving in this stuff is going to be slow.3mZh03 3mZh3 (3mZh4 3mZh5 3mZh6 3mZh.7 3mZh7 3mZhP9 3mZhx: ,3mZh; 3mZh< 3mZh= ,3mZh> 3mZh @ 3mZhgA ,3mZhA 3mZhC 3mZhE 3mZhIE 3mZhE 3mZh G 3mZhH ,3mZhH 3mZhJ 3mZh3L ,3mZhL 3mZhN 3mZhN 3mZh+O 3mZhO 3mZhQ 3mZh=R ,3mZhR 3mZhpT 3mZhWU ,3mZhU 3mZhW 3mZhW 3mZhW 3mZh0X 3mZh9Y 3mZhY 3mZhZ 3mZhbZ 3mZh[ 3mZh\ 3mZh\ 3mZhB] 3mZhx^ 3mZhr_ 3mZh_ 3mZh` 3mZha 3mZhb ,3mZhAc 3mZhd 3mZhg A  You enter the shallow water.3mZhg ?Water 3mZhoh 3mZhj N _Moving in this stuff is going to be slow.3mZh4k 3mZhbk 3mZhk 3mZhm 3mZhn 3mZhn (3mZho 3mZhcq 3mZh?r 3mZhfr 3mZhr 3mZhQt YThere is an open door here.  You enter the shallow wate3mZht r. _Moving in this stuff is going to be slow.  You enter the shallow water. _Moving in this stuff is going to be slow. _You open the door.3mZhu 3mZhu 3mZh$v 3mZhx %  3mZhx There is an open door here.3mZhy 3mZh(z  _3mZhz 3mZh{ 3mZh| 3mZh$} 3mZh} 3mZh~ 3mZh ,3mZh7 3mZhL 3mZh- F#..# #.## #.#######  #.#.....#  #...#####'##   #.###~~~~~~~~~~.~#  3mZh  #.# #~........♣.~#   #.# #~.♣♣♣♣♣♣.♣.~#  ##.###~.♣ ♣.♣@~#  #...##~.♣ ♣.♣.~#  .#.#.#~.♣ ♣.♣.~#  Magic Dart.#~.♣ ♣.♣.~#  .3mZhی #.#.#~.♣ ..♣.~#  #...##~.♣♣♣♣♣♣♣♣.~#   S   electric eel (asleep) 3mZh c...###~..........~#  ##.# #~.~~~~~~~~~S#  3mZh> d#.####'######## 3mZh /55.1 (42.83mZh ,6.1 (433mZhՠ 3mZh ` _An electric eel comes into view.3mZh #..#  #.##  ###  ..#  #'##  ~~.~#  #.# #~........♣.~#  #.# #~.♣.~# 3mZhY.♣ ♣.♣@~# .##~.♣ ♣.♣.~# .#~.♣ ♣.♣.~# .#~.♣ ♣.♣.~# .#~.♣ ..♣.~# .##~.♣.~# .###~...~# .# #~.~~~S#  #.####' 4mZhHL #..#  #.##  ###  ..#  #'##  ~~.~#  #.# #~........♣.~#  #.# #~.♣.~# .♣ ♣.♣@~# .##~.♣ ♣.♣.~# .#~.♣ ♣.♣.~# .#~.♣ ♣.♣.~# .#~.♣ ..♣.~# .##~.♣.~# .###~...~# .# #~.~~~S#  #.####'4mZhL  4mZhR4mZhX4mZh^4mZhhad _An electric eel is nearby!4mZh #..#  #.##  ###  ..#  #'##  ~~.~#  #.# #~........♣.~#  #.# #~.♣.~# 4mZhY.♣ ♣.♣@~# .##~.♣ ♣.♣.~# .#~.♣ ♣.♣.~# .#~.♣ ♣.♣.~# .#~.♣ ..♣.~# .##~.♣.~# .###~...~# .# #~.~~~S#  #.####' 4mZhz!* #..#  #.##  ###  ..#  #'##  ~~.~#  #.# #~........♣.~# 4mZh" #.# #~.♣.~# .♣ ♣.♣@~# .##~.♣ ♣.♣.~# .#~.♣ ♣.♣.~# .#~.♣ ♣.♣.~# .#~.♣ ..♣.~# 4mZh".##~.♣.~# .###~...~# .# #~.~~~S#  #.####' 4mZhR)4mZh-4mZh24mZh5d _An electric eel is nearby!4mZh'  *****S  *The magic dart hits the electric eel.4mZh 4mZh6 ...~~S~4mZhB g2--=7.1 (1.0) 4mZhb 4mZhw g _The electric eel is moderately wounded.4mZh5 B *4mZhG6 r**** The magic dart hits the electric eel!4mZh 5 ..4mZh n.~~The electric eel is severely wounded.4mZh b ******4mZh _*The electric eel shoots out a bolt of lightning at you!4mZhL.@..~~~4mZhQ1----1---==84mZhW4mZhZ7 _The bolt of electricity hits you!5mZhqB ###############...............###########'#####~~~~~~~~~~.~5mZhB  #~........♣..♣♣♣♣♣♣.♣. ##.###~.♣ ♣.♣....##~. .#.#.#~. .....#~. .#.#.#~.♣ ..♣ 5mZhdC Z#...##~.♣♣♣♣♣♣♣♣ ...###~..........S ##.# #~.~~~~~~~~~~  #.####'##########......# 5mZhF 5mZhgM RS~5mZh P ^2=---95mZhV 5mZhX 5mZh>6  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.5mZh"  #.## puylanitar the Placeless Elf  #.############### Deep Elf of Vehumet ......  #.#.............# Health: 41/48 ====================----  #...###########'## Magic: 20/23 ====================----  #.###~~~~~~~~~~.~# AC: 4Str: 10  #.# #~........♣.~# EV: 11Int: 28  #.# #~.♣♣♣♣♣♣.♣.~# SH: 4Dex: 13 ##.###~.♣ ♣.♣.~#5mZh  XL:  9 Next: 11% Place: Dungeon:6 #...##~.♣ ♣.♣@~# Noise: ---------  Time: 5759.1 (0.0) .#.#.#~.♣ ♣.♣*~# d) +2 short sword (speed) .....#~.♣ ♣.♣*~# Cast: Magic Dart .#.#.#~.♣ ..♣.*# 5mZh ##...##~.♣♣♣♣♣♣♣♣.S# ...###~..........~# S   electric eel ##.# #~.~~~~~~~~~~#  #.####'###########  #......# _The bolt of electricity hits you!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line5mZh {Aim: an electric eel (severely wounded, 72% to hit)6mZhq@ #.## puylanitar the Placeless Elf  #.############### Deep Elf of Vehumet ......  #.#.............#6mZh Health: 41/48 ====================----  #...###########'## Magic: 20/23 ====================----  #.###~~~~~~~~~~.~# AC: 4Str: 10  #.# #~........♣.~# EV: 11Int: 28  #.# #~.♣♣♣♣♣♣.♣.~# SH: 4Dex: 13 ##.###~.♣ ♣.♣.~# XL:  9 Next: 11% Place: Dungeon:6 #...##~.♣ ♣.♣@~# Noise: ---------  Time: 5759.1 (0.0) .#.#.#~.♣ ♣.♣.~# d) +2 short sword (speed) 6mZh|.....#~.♣ ♣.♣.~# Cast: Magic Dart .#.#.#~.♣ ..♣.~# #...##~.♣♣♣♣♣♣♣♣.S# ...###~..........~# S   electric eel ##.# #~.~~~~~~~~~~#  #.####'###########  #......#Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an electric eel (severely wounded, 72% to hit)  You focus your ray upon the electric eel.  The searing ray hits the electric eel!  You kill the electric eel!6mZh!  #.##  ###  6mZhf ..#  #'##    #.#   #.#       ♣.♣*~#  ♣.♣*~#  ..♣.*# *# ..~#   ~~~#    ####     6mZh<..~6mZh|~Press: ? - help, Shift-Dir - straight line  Aim: an electric eel (severely wounded, 72% to hit)  You focus your ray upon the electric eel.  The searing ray hits the electric eel!  You kill the electric eel!  Vehumet accepts your kill.6mZhF 3==60.1 (16mZhMagic DartRay _(Press . to maintain the ray.)6mZh6mZh%i _Your Fighting skill increases to level 2!6mZhzkI6mZhmK  You stop channelling your searing ray.6mZh1s _2=1=6mZhs6mZht6mZh uh2==6mZhu6mZh wk3=6mZhw6mZhUy,6mZhy6mZhz6mZh{i3===6mZh΀4=6mZhM6mZh6mZhP==6mZh6mZhЄ,6mZhb6mZht6mZhĆU5=6mZh6mZh^,6mZh6mZh,6mZh6mZhNj6mZh:K6=6mZh6mZh,6mZh6mZh,6mZho6mZh,6mZh6mZh6mZhݓN7=6mZh86mZhb,6mZhݕ6mZh,6mZh[6mZh6mZh՘K8=6mZhH6mZh6mZh,6mZh06mZh6mZh˟,6mZh6mZh}6mZh,6mZh6mZh6mZhA  You enter the shallow water.6mZhCQ=Water 6mZh6mZh@N _Moving in this stuff is going to be slow.6mZh6mZh 6mZhS6mZh6mZhE36mZhװ6mZh56mZh,6mZh6mZh6mZh,6mZh^6mZhƸ6mZh,6mZhN6mZhļ6mZh.# #.#.............# .# #...'## ## #.###~~~~~~~~~~.~#  #.# #~........♣.~#  #.# #~.♣♣♣♣♣♣.♣.~#  ##.###~.♣ ♣.♣.~# #...##~.♣ ♣.♣.~# 6mZh.#.#~.♣ ♣.♣.~# .......#~.♣ ♣@♣.~# --92.7 (32.6) ##.#.#.#~.♣...(..♣.~# ###...##~.♣♣♣♣♣♣♣♣.~# ....###~..........~# ###.# #~.~~~~~~~~~~#  #.####'###########  #......#  ########6mZh6mZhG--3.7 (336mZh6mZhq) _Found 4 boomerangs.6mZh 36mZh 6mZh 6mZh 6mZh 6mZh ,6mZh ,6mZh 6mZh 6mZh ,6mZhԡ 6mZh6 ?  You see here 4 boomerangs.6mZhЦ 6mZh0  _6mZhԧ 6mZh 6mZh [....# #...###########'## ###### #.###~~~~~~~~~~.~#  #.# #~........♣.~# # #.# #~.♣♣♣♣♣♣.♣.~# # ##.###~.♣( ♣.♣.~# # ##...##~.♣. ♣.♣.~# # ###.#.#.#~.♣. ♣.♣.~# . ........#~.♣.♣♣♣♣.♣.~# # ###.#.#.#~.♣.@.(..♣.~# 7.7 (4.0) 6mZhY * ######...##~.♣♣♣♣♣♣♣♣.~#  ........###~..........~#  #######.# #~.~~~~~~~~~~#  #.####'###########  #......# ########  6mZh߻ 6mZh +8.7 (56mZhB 6mZh % _Found 5 stones.6mZhAq 36mZhr 6mZhJt 6mZhu 6mZhu 6mZhy ,6mZhz 6mZh { 6mZh{ 6mZh} 6mZhK ,6mZh 6mZh 6mZh ,6mZh 6mZhZ 6mZh 6mZh 6mZh 6mZh݋ ;  You see here 5 stones.6mZhH 6mZh  _6mZh͎ 6mZh 6mZh 6mZh 6mZh 6mZhZ 6mZhk ,6mZh 6mZh 6mZhŞ 6mZh$ 6mZhX 6mZhr 6mZh9 ,6mZhn 6mZh A  #.# #.####  .# #.#.............#  ...# #...###########'##  #### #.###~~~~~~~~~~.~#   #.# #~........♣.~#   #.# #~.♣♣♣♣♣♣.♣.~#   ##.###~.♣(...♣.♣.~#   ##...##~.♣.♣♣.♣.♣.~#  6mZhȲ x ###.#.#.#~.♣.♣♣@♣.♣.~#  ........#~.♣.♣♣♣♣.♣.~#  ###.#.#.#~.♣...(..♣.~#  #####...##~.♣♣♣♣♣♣♣♣.~#  .......###~..........~#  ######.# #~.~~~~~~~~~~#  #.####'###########  #......# ######## You pick up a book of Weapons and begin reading...6mZh} 1808.7 (10.0)6mZh ,9.7 (116mZh 6mZh  You add the spells Tukima's Dance, Dimensional Bullseye, Rending Blade and _Platinum Paragon to your library.7mZh37mZh7mZh5"7mZh#7mZh$7mZh'7mZh )7mZh+7mZhP+7mZhk,7mZh07mZh1,7mZh27mZh67mZh.8,7mZh997mZh<7mZhQ>,7mZhb?7mZhA7mZh[F,7mZhjG7mZhmJ7mZhVK,7mZhK7mZhiM7mZhhN,7mZhO7mZhP7mZhDQ,7mZhQ7mZhT?  You see here 4 boomerangs.7mZhIV7mZhV _7mZhW7mZh[7mZh\,7mZh]7mZhn`7mZha,7mZhb7mZhd7mZhe,7mZhKf7mZh\g7mZhh,7mZhh7mZhj7mZhk7mZhk7mZh=l7mZhm7mZho,7mZhp7mZhs7mZhvA  You enter the shallow water.7mZhv?Water 7mZhx7mZhzN _Moving in this stuff is going to be slow.7mZh{>7mZh|7mZh}@  There is an open door here.7mZh~7mZh _7mZhL7mZh7mZh΂,7mZh7mZh7mZhφ7mZh7mZh7mZhQ7mZh݋,7mZh7mZh7mZh͏,7mZh<7mZhD7mZh,7mZh7mZh7mZh,7mZh^7mZh7mZh,7mZh\7mZh7mZhb,7mZhN7mZhQ7mZh,7mZh7mZhI7mZh_7mZh7mZh7mZh«7mZhS7mZh7mZhn7mZh#7mZh,7mZh7mZh57mZhȵ,7mZh7mZh7mZh7mZhj7mZh/7mZh7mZh,7mZh7mZhU7mZh,7mZh7mZh'7mZh,7mZh7mZh7mZh,7mZh7mZh7mZh),7mZh7mZh7mZh,7mZh7mZh7mZh7mZh7mZh,7mZhM,7mZh7mZh 7mZh7mZh,7mZh7mZh7mZh,7mZhl7mZh7mZh7mZh7mZh7mZh,7mZh7mZh7mZh,7mZhv7mZh7mZh,7mZh77mZh7mZh ,7mZh7mZh@7mZhf7mZh7mZh07mZhm7mZh5,7mZh=7mZh7mZh,7mZh7mZh$ 7mZhy 7mZh 7mZh 7mZh 7mZh\,7mZh7mZh7mZh<,7mZhc7mZhP7mZh,7mZh7mZh27mZh,7mZh(7mZh 7mZh",7mZh#7mZh<'7mZh),7mZh*7mZh.7mZh0,7mZh27mZh47mZh57mZh 67mZh+77mZh87mZh:,7mZh)<7mZh=?7mZh@,7mZhA7mZhC7mZhE,7mZhF7mZhH7mZhI7mZhI7mZhJ7mZh}M7mZhN,7mZhnO7mZhP7mZhS,7mZhS7mZhU7mZh(V,7mZh)W7mZhX7mZhY,7mZhZ7mZhK\7mZhE],7mZhS^7mZhG_7mZhU`,7mZh`7mZha7mZhb,7mZhc7mZhse7mZhe,7mZhrf7mZhbg7mZhh,7mZhh7mZh.i7mZhi,7mZhi7mZhj7mZhk,7mZhk7mZhl7mZhl,7mZhl7mZhm7mZhUn,7mZhn7mZhdo7mZh7p,7mZhqp7mZhq7mZh`r,7mZhr7mZhs7mZhft,7mZht7mZhau7mZhu,7mZhav7mZhb}X7mZh}7mZh(~,7mZh{~7mZh7mZh,7mZhڀ7mZh 7mZh,7mZh7mZh'7mZh,7mZh7mZh7mZh,7mZhۆ7mZh7mZh,7mZh؈7mZh7mZh],7mZh7mZh7mZh',7mZh7mZhe7mZh,7mZhB7mZhG7mZhЏ,7mZh%7mZh7mZh,7mZh7mZh 7mZh,7mZh97mZh7mZh$,7mZhy7mZh27mZh7mZh7mZh[7mZh07mZh֘,7mZh$7mZhߙ7mZh,7mZh7mZh7mZh|7mZh7mZh7mZh7mZh,7mZh7mZh\7mZh0,7mZh7mZhͦ7mZh,7mZhK7mZh7mZh,7mZh!7mZh7mZhݫ,7mZhR7mZh,7mZh,7mZh7mZhI7mZh,7mZhw7mZhV7mZhLX7mZh,7mZh 7mZh!7mZhͷ,7mZh37mZhʹ7mZhl,7mZh7mZhܻ7mZh,7mZh7mZh 7mZh,7mZht7mZhJ7mZh[,7mZh7mZh_<  You see here a +0 robe.7mZh 7mZhe _7mZhv7mZh7mZh,7mZh7mZh7mZh,7mZh7mZh7mZh/,7mZhn7mZh7mZh,7mZhQ7mZhE7mZh1,7mZh7mZh<  You see here a +0 robe.7mZhl7mZh _7mZhG7mZhE7mZh,7mZh7mZhAB7mZh7mZh7mZh,7mZh7mZh7mZh,7mZh7mZh7mZhg,7mZh7mZh7mZh,7mZh<7mZhF7mZh4,7mZh7mZh@n7mZh,7mZh7mZh 7mZh,7mZh7mZh(7mZh,7mZh>7mZh#7mZh,7mZhW7mZh7mZh,7mZh7mZh 7mZh~ 7mZh 7mZh 7mZh4,7mZh7mZhM _You now have 367 gold pieces (gained 9).7mZhJ37mZh7mZhB7mZh7mZh7mZh?7mZh}7mZh7mZhq7mZh7mZh7mZhG 7mZh!7mZhx"7mZh#,7mZhY%7mZh@&7mZh&7mZh&7mZh),7mZh),7mZh*7mZh,7mZhY,7mZh,7mZh-7mZhf.7mZh.7mZh.7mZh07mZh1,7mZh@27mZh137mZh37mZh;47mZhr47mZh`57mZh6,7mZh77mZh77mZh49,7mZh97mZh:7mZh;7mZh;7mZh<7mZhD=7mZh=7mZh6>7mZh>7mZh?7mZhW@7mZh@7mZh@7mZh B7mZhB7mZhC,7mZhD7mZhE7mZhE7mZhE7mZh^G7mZhG7mZh=H,7mZhJ7mZhK7mZhL7mZh@L7mZh[X7mZh[]7mZh@^,7mZh^7mZh c7mZhc7mZh'd7mZhnd7mZhh7mZhi7mZh:j7mZhoj7mZh^n7mZhEo7mZho7mZho7mZhGt7mZhu,7mZhgv7mZh{7mZhI|7mZh|7mZh,}7mZh!7mZh,7mZh׃7mZh57mZhȍB7mZhj7mZh^,7mZh7mZh7mZh 7mZhb7mZh:7mZh\7mZh7mZh67mZh7mZh٥7mZh,7mZh7mZh87mZht,7mZh&7mZhx7mZh,7mZhN7mZh7mZh7mZh7mZh7mZh7mZh;7mZh{7mZh7mZh7mZh7mZh7mZhR7mZhe7mZh,7mZh7mZh7mZh,7mZh7mZh7mZh,7mZh7mZh7mZhr,7mZh7mZh7mZhb,7mZh7mZhr7mZh,7mZhM7mZh-7mZh,7mZh%7mZh7mZh,7mZh7mZh37mZh ,7mZhl7mZh7mZh,7mZh7mZh7mZhs,7mZh7mZh7mZhi7mZh7mZh7mZh7mZh@,7mZh7mZh7mZh$,7mZhs7mZhL7mZh7mZh?7mZh{7mZh7mZh,7mZh7mZh7mZh,7mZhZ7mZh7mZho,7mZh7mZh7mZhP,7mZh7mZh7mZh,7mZh[7mZh7mZhN,7mZh7mZh%7mZh7mZh7mZhn7mZhL7mZh7mZhs7mZh7mZh97mZh_,7mZh\7mZh7mZh,7mZh7mZh7mZh ,7mZh7mZh \...#.# #..# #.#.# .....# #..# #.#.####..# #..# #.#.##.. .....# #..# #.#.##.# ...#.########..# #########...##.# #..............# ............##.# .....########.## .#########..##.# ##.### #.###.# #...... ...# #...@)# #.##### 7mZhS 1#### ############ #.#  #........# #.#  #.######.# #.# #.# #.# #.## #†# #.# #.##### ......## #.# ##.####.##... ####...# ##.## ##..........## # #.#.# ##...###........####7mZh..#.# #..# #.#.# # ....# #..# #.#.#..# #..# #.#.##..# #..# #.#.##.##.#..###########...##.# .....7mZh.##...##.# #.###.##..##.# #.### #.###.# #.# #....@# #.# ###### #.# #.# #.# #.# #.# #.# # #†# #.# #.### #.# ##.####.##....# ##.## ##.# 7mZh36011.3 (201.6)7mZh,227mZh"7mZh%t _You see here a +0 heavy sling.8mZh38mZhZ8mZh?y....................0.0)8mZhC8mZh5E8mZhCGE _Done exploring.8mZh 8mZh eWhere to? (Tab - D:6, ? - help) 8mZh$ D D - Dungeon  T - Temple 8mZh` 8mZhO ..#.##..##.#.# # puylanitar the Placeless Elf ....##..##.#.##### Deep Elf of Vehumet ...... ....##..##.#.##... Health: 48/48 ======================== ....##..##.#.##.## Magic: 23/23 ======================== ..#.########..###########...##.# AC: 4Str: 10 ..............##............##.# EV: 11Int: 28 ....########.###.#########..##.## SH: 4Dex: 13 #.####.###.##....... XL:  9 Next: 13% Place: Dungeon:6 ..##....@##.###### Noise: ---------  Time: 6012.3 (0.0) ############### #.#d) +2 short sword (speed)#........# #.#C8mZh ast: Magic Dart#.######.# #.##.# #.# #.# # #######†# #.# #.###### .....###.# ##.####.##.... ###...# ##.## ##..........####.#.# ##...###........#### _There is an open door here. _You see here a +0 robe. _You see here a +0 robe. _You now have 367 gold pieces (gained 9). _You see here a +0 heavy sling. _Done exploring.8mZh8mZh8mZhp : _8mZh8mZhs,8mZh8mZh8mZh,8mZh~8mZh8mZh,8mZh8mZh"8mZh8$,8mZh)%8mZh(8mZh),8mZh*8mZh-8mZhS/8mZh/8mZh08mZh38mZh5,8mZh68mZh98mZhT;8mZh;8mZh<8mZh>8mZhk?,8mZh@8mZhA8mZhC,8mZhC8mZh\E8mZhTF,8mZhG8mZhH8mZh|I,8mZh J8mZhK8mZhL,8mZh7M8mZhN8mZhO8mZhO8mZheP8mZhQ8mZhR8mZh:mZh>:mZh9?:mZh8A:mZhvC:mZhC:mZh(D:mZhE:mZhLH,:mZhH:mZhJ:mZhM,:mZhM:mZhbO:mZhBR,:mZhR:mZhUT:mZhW:mZhNW:mZhW:mZhZ:mZhed#.#..#...##....#<..##.....<#.##....#.#.# ##...#...+ ..........##########.###########.#.......@...#.#####'##### ..K Magic Dart #.### # :mZheK   kobold (asleep) :mZhupI 50.0 (12.0  You open the door.:mZh,1.0 (13:mZh:mZhs _A kobold comes into view. It is wielding a +0 whip.:mZhR    <..#  #.....<#.#  .#.#  ...+  .#  .#  ##########.#  .......@...#  .#####'#####  ..K #.### #:mZh,   <..#  #.....<#.#  .#.#  ...+  .#  .#  ##########.#  .......@...#  .#####'#####  ..K #.### # :mZh:mZh:mZh:mZh] _A kobold is nearby!:mZh/    <..#  #.....<#.#  .#.#  ...+  .#  .#  ##########.#  .......@...#  .#####'#####  ..K #.### #:mZhw   <..#  #.....<#.#  .#.#  ...+  .#  .#  ##########.#  .......@...#  .#####'#####  ..K #.### # :mZhf:mZhY:mZh :mZh] _A kobold is nearby!:mZhS   :mZhCT Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.:mZh, #.#..#...#  puylanitar the Placeless Elf #....#<..#  Deep Elf of Vehumet ...... #.....<#.#  Health: 48/48 ======================== :mZh-#....#.#.#  Magic: 21/23 =====================--- ##...#...+  AC: 4Str: 10 ..........#  EV: 11Int: 28 #########.#  SH: 4Dex: 13 ##########.#  XL:  9 Next: 13% Place: Dungeon:7 .......@...#  Noise: ---------  Time: 6051.0 (0.0) .#####*#####  d) +2 short sword (speed) ..K Cast: Magic Dart #.###:mZh0 #  K   kobold (asleep) _A kobold is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit):mZhE #.#..#...#  puylanitar the Placeless Elf #....#<..#  Deep Elf of Vehumet ...... #.....<#.#  Health: 48/48 ======================== #....#.#.#  Magic: 21/23 =====================--- ##...#...+  AC: 4Str: 10 ..........#  EV: 11Int: 28 #########.#  SH: 4Dex: 13 ##########.#  XL:  9 Next: 13% Place: Dungeon:7 .......@...#  Noise: ---------  Time: 6051.0 (0.0) .#####'#####  d) +2 short sword (speed) ..K Cast: Magic Dart #.### # [39;49:mZhhm K   kobold (asleep)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 whip (asleep, 100% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!:mZh   <..#  #.....<#.#  .#.#  ...+  .#  .#  :mZh###  ...  .#####*#####  ..* #.### # ;mZhQ'')  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a kobold, wielding a +0 whip (asleep, 100% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!  Vehumet accepts your kill.==2.0 (1Magic DartRay ;mZh);mZh5.f _(Press . to maintain the ray.);mZhP 3;mZhiQ ;mZhU K  You stop channelling your searing ray.;mZh` N<.<.........KMagic DartK   kobold (missile, wandering);mZhj R0);mZh}o >--3.0 (1;mZhv ;mZh} z _A kobold comes into view. It is wielding a +0 short sword.mZh  #.#..#...# #....#<..# #.....<#.# #....#.#.# ##...#...+ .# #.#.#.##.##.#####'##### ..K. #.###.. # .##F$F   sky beast (asleep).#>mZhH o   orc (polearm, asleep)o.K   kobold>mZh{  You stop channelling your searing ray.  A sky beast and an orc come into view.>mZh>mZh K)F.F>mZh$ 9--5>mZh>mZhH+ _Found 14 gold pieces.>mZh% uo)o>mZhT T=-6 (0.6>mZhl >mZh R _You closely miss the kobold.?mZh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?mZhc #.#..#...#  puylanitar the Placeless Elf #....#<..#  Deep Elf of Vehumet ...... #.....<#.#  Health: 48/48 ======================== #....#.#.#  Magic: 18/23 ==================------ ##...#...+  AC: 4Str: 10 ..........#  EV: 11Int: 28 #########.#  SH: 4Dex: 13 ?mZh.##########.#  XL:  9 Next: 13% Place: Dungeon:7 #......@....#  Noise: =--------  Time: 6055.6 (0.0) #.#####K#####  d) +2 short sword (speed) ..). Cast: Magic Dart #.###.. # F##  .$ F   sky beast ?mZhr.# o   orc (polearm) o. K   kobold _You closely miss the kobold.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (79% to hit)?mZh Z K*?mZh X)**?mZh*.*FAim: a sky beast (76% to hit)@mZhP#.#..#...#puylanitar the Placeless Elf#....#<..#Deep Elf of Vehumet ......#.....<#.#Health: 48/48 ========================#....#.#.#Magic: 18/23 ==================------##...#...+AC: 4Str: 10..........#EV: 11Int: 28#########.#SH: 4Dex: 13.##########.#XL:  9 Next: 13% Place: Dungeon:7#......@....#Noise: =--------  Time: 6055.6 (0.0)#.#####*#####d) +2 short sword (speed)..*.Cast: Magic Dart#.###*.# *##.$F   sky beast.@mZh[40m#o   orc (polearm)o.K   koboldConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a sky beast (76% to hit)  You focus your ray upon the sky beast. The searing ray misses the kobold.The searing ray hits the sky beast!@mZhP Aim: a sky beast (76% to hit)  You focus your ray upon the sky beast. The searing ray misses the kobold.The searing ray hits the sky beast!  The sky beast is heavily wounded.(Press . to maintain the ray.)  You hear a shout! You hear an angry hiss. You hear a shout!@mZhUU {  The kobold hits you with a +0 short sword.@mZhd  K)FK.ooK   kobold brigand (missile).oo 2 orcs (1 polearm)K   koboldA kobold brigand comes into view. It is wielding a +0 dagger and quiveringcurare-tipped darts.An orc comes into view. It is wielding a +0 mace.@mZhe @mZh%f 5--9===6.6 (1Ray @mZh|f @mZh$l @mZhw * _You hear a shout! x3@mZh˟  The searing ray hits the kobold!  You kill the kobold!@mZh+ ***  Vehumet accepts your kill.The searing ray hits the sky beast.@mZh$(p  The sky beast is heavily wounded.@mZh(3 ).Fo.  You hear a shout!@mZh: ((The kobold brigand throws a curare-tipped dart.AmZh2|,AmZh )F..o.  The curare-tipped dart hits you. You resist.AmZh%--8-7+ AmZh>AmZhP- _You hear an angry hiss.AmZhqm ** AmZhr9The searing ray hits the sky beast!AmZhg,AmZhnAmZhAmZhcAmZhYu F)KoK.o$K   koboldThe sky beast is almost dead.AmZhN6=7----8++ AmZhAmZhAmZhF!s _A kobold comes into view. It is wielding a +0 whip.AmZh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AmZho  You erupt in a blast of force!mystic blast hits the kobold brigand!!AmZhkobold brigand is severely wounded.  The kobold brigand is knocked back by the mystic blast.  The kobold brigand collides with the kobold!  You kill the kobold!AmZhb  Vehumet accepts your kill.You kill the kobold brigand!AmZh*--Vehumet accepts your kill.mystic blast hits the sky beast!  You kill the sky beast!  Vehumet accepts your kill.You can now gain magical power from killing.Vehumet offers you knowledge of Sandblast.AmZh/  --more--BmZh6 BmZh j  You feel your power returning. You stop channelling your searing ray.BmZh` G  You hear a shout! You hear a roar!BmZh BmZh p  A water moccasin comes into view.BmZh BmZh D)o)S)S   water moccasinoo 2 orcs BmZhg =5---22=====9 BmZhF _An orc comes into view. It is wielding a +0 flail.Your Dodging skill increases to level 4!BmZh BmZh h _Your Shields skill increases to level 3!CmZhYJCmZh]F _Unknown command.CmZhACmZh1CmZhCmZhF _Unknown command.CmZhn CmZhoQ Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.CmZh*  #.#..#...#  puylanitar the Placeless Elf #....#<..#  Deep Elf of Vehumet *..... #.....<#.#  Health: 46/48 =======================- #....#.#.#  Magic: 13/23 =============----------- ##...#...+  AC: 4Str: 10 ..........#  EV: 11Int: 28CmZh* $ #########.#  SH: 4Dex: 13 .##########.#  XL:  9 Next: 22% Place: Dungeon:7 #......@....#  Noise: =====----  Time: 6059.6 (0.0) #.#####*#####  d) +2 short sword (speed) ..o) Cast: Magic Dart CmZh>, B#.###S) # .##  o$ S   water moccasin .# oo 2 orcs .. _Unknown command.Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 mace (83% to hit)DmZhf o*DmZhHy*SAim: a water moccasin (72% to hit)DmZh9 v o)S*EmZh#.#..#...#puylanitar the Placeless Elf#....#<..#Deep Elf of Vehumet *.....#.....<#.#Health: 46/48 =======================-#....#.#.#Magic: 13/23 =============-----------##...#...+AC: 4Str: 10..........#EV: 11Int: 28#########.#SH: 4Dex: 13.##########.#XL:  9 Next: 22% Place: Dungeon:7#......@....#Noise: =====----  Time: 6059.6 (0.0)#.#####*#####d) +2 short sword (speed)..*)Cast: Magic Dart#.###*)# *##o$S   water moccasin.#mZhӏ;38Hoo 2 orcs..  Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineThe searing ray hits the orc.  The orc is severely wounded.EmZhJonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  The searing ray hits the orc.  The orc is severely wounded.  The searing ray misses the water moccasin.EmZhEmZh3EmZhoS.oo 3 orcs (1 polearm)EmZh"==---60.6 (1Ray EmZhl-EmZhO2f _(Press . to maintain the ray.)EmZhF({  The searing ray hits the orc.  You kill the orc!EmZh-.You kill the orc!  Vehumet accepts your kill.  The searing ray hits the water moccasin!  The water moccasin is moderately wounded.!EmZh4****    orcEmZh2  Vehumet accepts your kill.EmZh3EmZh EmZhd EmZh23A steam dragon comes into view.EmZhEmZhS).D.D   steam dragonS   water moccasinKK   kobold (missile)EmZhp72----1EmZhh;+ EmZhEmZhz _A kobold comes into view. It is wielding a +0 short sword.EmZh > **** The searing ray hits the water moccasin!  The water moccasin is severely wounded.The searing ray hits the steam dragon.EmZh I  The steam dragon is lightly wounded.EmZhȃ EmZh EmZhf yS)DoK.o   orcK   kobold (missile)EmZh |-2++ EmZh6 EmZh \ _The water moccasin closely misses you.FmZh0 .!  The steam dragon is moderately wounded.  The searing ray hits the orc!  You kill the orc!FmZh)**** K   kobold (missile) FmZh8F  Vehumet accepts your kill.You finish channelling your searing ray.FmZh_GFmZhP SD.)K.  The water moccasin bites you.FmZhcU[611-FmZhU)3FmZhc\FmZh7_F _The water moccasin bites you but does no damage.FmZh^  FmZhCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.GmZh  You erupt in a blast of force!  The mystic blast hits the steam dragon!!  You kill the steam dragon!GmZh  Vehumet accepts your kill.The mystic blast hits the water moccasin!  You kill the water moccasin!GmZhǫi  Vehumet accepts your kill.GmZhec  You hear a shout! You hear an angry hiss. You hear two shouts!GmZh@k))C.GmZhC   cyclops (missile)GmZh7/498/23 ----234=====4GmZhGmZhFZ _A cyclops comes into view.HmZh)+.###.C##.$.#..HmZhӚ8-----5Magic DartHmZhHmZhL _You close the door, pushing everything out of the way.HmZhj~ #.#..#...# #....#<..# #.....<#.# #....#.#.# ##...#...+ .# #.# .#.# #.......@...# #.#####+##### HmZh d..)) HmZh HmZh %-----HmZh 6HmZh3 HmZh  Things that are here: _a +0 short sword; a +0 mace; an orc corpseHmZht x#.#..#...# #....#<..# #.....<#.# #....#.#.# ##...#...+ .# #.# .#.# #.......)@..# HmZhHu #.#####+##### ..)) HmZhx HmZhX DD   steam dragon (wandering)HmZhՅ o9=--7Magic DartHmZhώ HmZh _ _A steam dragon comes into view.ImZh8w#.#..#...# #....#<..# #.....<#.# #....#.#.# ##...#...+ ..# #.# .#D# #.......).@.# #.#####+##### ImZh9..)) .$ ImZhI D'DThe steam dragon hisses angrily.ImZhT  The steam dragon barely misses you. The steam dragon closely misses you.ImZhW0===8ImZh`ImZhf6 _Something unseen opens the door.ImZhK W  Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ImZh  Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the steam dragon!  The steam dragon is moderately wounded.The steam dragon is knocked back by the mystic blast.  The steam dragon slams into the metal wall. K K   kobold (missile)The steam dragon is heavily wounded.6-5----=====9 _The steam dragon barely misses you. The steam dragon claws you.JmZh}W  Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JmZhCP  You erupt in a blast of force! The mystic blast hits the steam dragon.  The steam dragon is severely wounded.The steam dragon is knocked back by the mystic blast.JmZhZiK' JmZhZa2-------70JmZhbJmZhgA _The steam dragon slams into the metal wall.KmZhW  Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KmZh"KmZhKmZh&KmZhe _You don't have enough magic to cast this spell.KmZh5>  You hit the steam dragon.KmZhz8KmZhUE )KCC   cyclops (missile)D   steam dragon (catching breath)K   kobold (missile)The steam dragon is almost dead.KmZhhM *  The steam dragon breathes steam at you.KmZhW@KmZh34-------=1.4 (0.8KmZhKmZh1 _The ball of steam hits you!LmZhX  You barely miss the steam dragon.LmZh,The steam dragon is almost dead.You are engulfed in a cloud of scalding steam.28---------=-----2.1 (0.7LmZhLmZh^L _The kobold misses you.MmZh%W  Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.MmZhu0 #.#..#...# puylanitar the Placeless Elf #....#<..# Deep Elf of Vehumet *..... #.....<#.# Health: 28/49 =============----------- #....#.#.# Magic: 0/23------------------------ ##...#...+ AC: 4Str: 10 ..........# EV: 12Int: 28 #########.# SH: 4Dex: 13 .##########D# XL:  9 Next: 34% Place: Dungeon:7 #.......)K@.# Noise: =--------  Time: 6072.1 (0.0) #.#####C##### d) +2 short sword (speed) ..)) mZh13mCast: Magic Dart #.###.) # C## .$ C   cyclops (missile) .# D   steam dragon .. K   kobold (missile) _The kobold misses you.Casting: Iskenderun's Mystic Blast (dangerous; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (79% to hit)MmZhl #.#..#...# puylanitar the Placeless Elf #....#<..# Deep Elf of Vehumet *..... #.....<#.# Health: 28/49 =============----------- #....#.#.# Magic: 0/23------------------------ ##...#...+ AC: 4Str: 10 ..........# EV: 12Int: 28 #########.# SH: 4Dex: 13 .##########D# XL:  9 Next: 34% Place: Dungeon:7 #.......)K@.# Noise: =--------  Time: 6072.1 (0.0) #.#####C##### d) +2 short sword (speed) ..)) CasMmZhn\t: Magic Dart #.###.) # C## .$ C   cyclops (missile) .# D   steam dragon .. K   kobold (missile)Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword and quivering stones (79% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!MmZhw  <..# <#.# .#    .##### #.....****@.# #.#### ..)) MmZhx!) #  .$ .# .. MmZhD A..))(catching breath)Aim: a kobold, wielding a +0 short sword and quivering stones (79% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold!  You kill the kobold!  Vehumet accepts your kill.  (Press . to maintain the ray.)  You are engulfed in a cloud of scalding steam.MmZh *  The steam dragon breathes steam at you.MmZh8@MmZh1 ((  The ball of steam misses you. The cyclops throws a large rock.MmZhWr 9))MmZhYx 5-1=======3.1 (1Ray MmZh MmZh / _You block the large rock.NmZh~ The ball of steam misses you. The cyclops throws a large rock. _You block the large rock.  You hit the steam dragon but do no damage.  The steam dragon is almost dead.  You stop channelling your searing ray.  You are engulfed in a cloud of scalding steam.20----=-----7 (0.6 _The steam dragon bites you. The steam dragon claws you.PmZhPmZhVDrink which item? PmZhPotions  b - a potion of magic  c - 3 fuming puce potions  g - a golden potion  r - 3 smoky red potions  t - an inky potion  u - a puce potion  w - a fuming red potion  x - a red potion [!] read|quaff|evoke[?] describe selectedRmZhRmZhRmZh#.#..#...#puylanitar the Placeless Elf#....#<..#Deep Elf of Vehumet *.....#.....<#.#Health: 20/49 =========---------------#....#.#.#Magic: 1/23=-----------------------##...#...+AC: 4Str: 10..........#EV: 12Int: 28#########.#SH: 4Dex: 13.##########D#XL:  9 Next: 34% Place: Dungeon:7#.......))@.#Noise: =--------  Time: 6073.7 (0.0)#.#####C#####d) +2 short sword (speed)..))Cast: Magic Dart#.###.)# C##.$C   cyclops (missile).#mZh38HD   steam dragon.. _You block the large rock.  You hit the steam dragon but do no damage.The steam dragon is almost dead.You stop channelling your searing ray.  You are engulfed in a cloud of scalding steam. _The steam dragon bites you. The steam dragon claws you.RmZhVZ  It was a potion of heal wounds. You feel much better.RmZh( C'  You are engulfed in a cloud of scalding steam.RmZhCe27====4.7 (1RmZh%RmZh)~ _The steam dragon barely misses you. You block the steam dragon's attack.TmZhE#.#..#...# #....#<..# #.....<#.# #....#.#.# ##...#...+ ...# ##.# .#D# #.......C)§@# #.#####'##### ..)) TmZh1.$ .# TmZhSJ(catching breath)TmZh]" *  The steam dragon breathes steam at you.TmZh:TmZh9p)C§@TmZhs2=======5TmZhʺTmZh^S _The ball of steam misses you.UmZh0  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.UmZh!? #.#..#...# puylanitar the Placeless Elf #....#<..# Deep Elf of Vehumet *..... #.....<#.# Health: 27/49 =============----------- #....#.#.# Magic: 0/23------------------------ ##...#...+ AC: 4Str: 10UmZhu ..........# EV: 12Int: 28 #########.# SH: 4Dex: 13 .##########D# XL:  9 Next: 34% Place: Dungeon:7 #.......)C§@# Noise: ======---  Time: 6075.7 (0.0) #.#####'##### d) +2 short sword (speed) ..)) Cast: Magic Dart #.###.) # C## .$ C   cyclops (missile) .#UmZh D   steam dragon (catching breath) .. _The ball of steam misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (almost dead, catching its breath, 83% to hit)UmZh#  #.#..#...# puylanitar the Placeless Elf #....#<..# Deep Elf of Vehumet *..... #.....<#.# Health: 27/49 =============----------- UmZh$ #....#.#.# Magic: 0/23------------------------ ##...#...+ AC: 4Str: 10 ..........# EV: 12Int: 28 #########.# SH: 4Dex: 13 .##########D# XL:  9 Next: 34% Place: Dungeon:7 #.......)C§@# Noise: ======---  Time: 6075.7 (0.0) #.#####'##### d) +2 short sword (speed) ..))UmZh5&  Cast: Magic Dart #.###.) # C## .$ C   cyclops (missile) .# D   steam dragon (catching breath) ..Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a steam dragon (almost dead, catching its breath, 83% to hit)  You focus your ray upon the steam dragon.  The searing ray hits the steam dragon.  You kill the steam dragon!UmZh,   #....#<..# <#.# UmZh- S.#.# *+ *# *# .##########*# #...... #.##### UmZh. ..)) ) # UmZhI.  .$ .# UmZh}. 6.. UmZh   #....#<..# <#.# .#.# .*+ UmZh .*# #*# .##########*# #.......)C§@# #.#####'##### ..)) ) # C## .$UmZhZ  .# ..: a steam dragon (almost dead, catching its breath, 83% to hit)  You focus your ray upon the steam dragon.  UmZh The searing ray hits the steam dragon.  You kill the steam dragon!  Vehumet accepts your kill.  (Press . to maintain the ray.)UmZh   #....#<..# <#.# .#.# .*+ .*#UmZh  #*# .##########*# #.......)C§@# #.#####'##### ..)) ) # UmZh  .$ .# .. UmZh S  You are engulfed in a cloud of scalding steam.UmZhu u....)CUmZhǢ n17-----41==----UmZhH 6.7 (1Magic DartRay UmZhw UmZh- V _* * * LOW HITPOINT WARNING * * *VmZh/) ####..#..#<..<....#.#.#VmZh% ##...#...+......... ########.##########......))C.#.#####'##### ..)) .###.)# C##VmZhT$#..VmZhM.VmZh.4------VmZh"/)7VmZh6VmZh;< _You stop channelling your searing ray.WmZhE WmZh: Drink which item? Potions  b - a potion of magic  c - 2 potions of heal wounds WmZh  g - a golden potion  r - 3 smoky red potions  t - an inky potion  u - a puce potion  w - a fuming red potion  x - a red potion [!] read|quaff|evoke[?] describe selectedXmZhT XmZh] XmZhg # ####...#puylanitar the Placeless Elf#.#..#...#Deep Elf of Vehumet *.....#....#<..#Health: 17/49 ========----------------#.....<#.#Magic: 0/23------------------------#....#.#.#AC: 4Str: 10##...#...+EV: 12Int: 28..........#SH: 4Dex: 13#########.#XL:  9 Next: 41% Place: Dungeon:7.##########@#Noise: ---------  Time: 6077.7 (0.0)#.......))C.#XmZhh vd) +2 short sword (speed)#.#####'#####Cast: Magic Dart..))#.###.)# C##C   cyclops (missile).$.#..You kill the steam dragon!Vehumet accepts your kill.(Press . to maintain the ray.)  You are engulfed in a cloud of scalding steam. _* * * LOW HITPOINT WARNING * * * _You stop channelling your searing ray.XmZhy XmZhz 23/23 =========================8.7 (1Magic DartXmZhH XmZhۆ V _Magic courses through your body. You block the cyclops's attack.YmZh-} ...... #####..#..#<..<....#.#.# ##...#...+......... .##########......))C.#.#####'##### ..)).###.) # C##$#YmZhYmZhtNC.YmZh1H8-9YmZh`YmZh`YmZhف  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.ZmZh#A.C Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.  You erupt in a blast of force! The mystic blast hits the cyclops!  The cyclops is moderately wounded.  The cyclops is knocked back by the mystic blast.  The cyclops slams into the metal wall.ZmZh0====================----=====80ZmZhZmZhb _The cyclops is moderately wounded.ZmZh} ....... ...... # ####...# #.#..#...#ZmZhs #....#<..# #.....<#.# #....#.#.# ##...#...+ ........@.# #########.# .##########.# #.......)).C##.#####'##### ..)) #.###.)# C## .$ZmZhZmZhF-----1ZmZh9ZmZhf[mZh###.##### ....... ...... # ####...# #.#..#...# #....#<..# #.....<#.# #....#.#.# ##...#@..+ ..........# #########.# .##########[mZh`.# #.......)).C##.#####'##### ..)) #.###.)# C##[mZhQ[mZhC.C   cyclops (missile)[mZhD-----2[mZh[mZh[mZh .# ###.#####... ......# ####...##.#..#...#....#<..##.....<#.#....#@#.# ##...#...+......... #########..##########C......))..##.#####'##### ..)).###.)[mZh[mZh'[mZh6C.ee   deep elf pyromancer[mZh9=1=---3[mZh1[mZh _A deep elf pyromancer comes into view. It is wielding a +0 long sword.[mZh\  .# ###.#####.. ......# ####...##..#...##<..##.....#....#.#.# ##...#...+..........# #########C.##########.......)).e#.#####'##### ..))[mZh [mZh ?e.[mZh+ &4[mZhI [mZh a _There is a stone staircase leading up here.\mZhL\mZhN\mZhV\mZhg  The deep elf pyromancer mumbles some strange words.\mZhz  The cyclops throws a large rock. The large rock hits you!!!  Ouch! That really hurt!You die...\mZhi-26/49 ---------\mZh /  --more--dmZh dmZh/ _Inventory: 23/52 slots Hand Weapons (go to first with ))  d - a +2 short sword of speed (weapon) Armour (go to first with [)  a - a +0 robe (worn)  p - a +0 helmet (worn)  s - a +0 buckler (worn)  v - a +0 pair of boots (worn) Jewellery (go to first with "=) dmZh1 t e - a ring of poison resistance (worn)  o - a +6 ring of strength (worn) Wands (go to first with /)q - a wand of charming (23) Scrolls (go to first with ?)  f - a scroll of torment {unknown}h - 2 scrolls of enchant weapon {unknown}  i - 5 scrolls of identify {unknown}  j - 2 scrolls of fear {unknown}  k - a scroll of teleportation {unknown}  l - a scroll of immolation {unknown}m - a scroll of revelation {unknown}  n - a scroll of enchant armour {unknown} Potions (go to first with !) [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]fmZhU  Jewellery "=)e - a ring of poison resistance (wor  o - a +6 ring of strength (worn) Wands (go to first with /)  q - a wand of charming (23) Scrolls (go to first with ?)  f - a scroll of torment {unknown}  h - 2 scrolls of enchant weapon {unknown}  i - 5 scrolls of identify {unknown}  j - 2 scrolls of fear {unknown}  k - a scroll of teleportation {unknown}  l - a scroll of immolation {unknown}  m - a scroll of revelation {unknown}  n - a scroll of enchant armour {unknown} fmZhtV OPotions (go to first with !)  c - 2 potions of heal wounds  g - a potion of moonshine {unknown}r - 3 potions of curingt - a potion of lignification {unknown}u - a potion of cancellation {unknown}  w - a potion of invisibility  x - a potion of ambrosia {unknown}botfmZh1 gmZh gmZhN,gmZhGGoodbye, puylanitar.2750 puylanitar the Placeless Elf (level 9, -26/49 HPs)Began as a Deep Elf Conjurer on June 24, 2025.Was a Follower of Vehumet.Hit by a large rock thrown by a cyclops (45 damage)... on level 7 of the Dungeon.The game lasted 00:06:48 (6078 turns). Best Crawlers -1.61832976 tswnTrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the Orb6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the Orb8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  13.22149653 AutarchDCS ReIE-27 escaped with the OrbgmZh4 gmZhq< gmZh_@ ? [?25h[?0c [?1051l[?1052l[?1060l[?1061l