imZhہ Player: puylanitar Game: DCSS 0.33 Server: crawl.dcss.io Filename: 2025-06-24.09:18:33.ttyrec Time: (1750756713) Tue Jun 24 09:18:33 2025 jmZhl [?1051l[?1052l[?1060l[?1061hjmZhynV)0[?7h[?25l[?1cjmZhwjmZh{jmZhQ~Welcome, puylanitar. Please select your species. SimpleIntermediateAdvanced a - Mountain Dwarfj - Humans - Coglin b - Minotaurk - Koboldt - Vine Stalker c - Merfolkl - Revenantu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Draconiann - Djinniw - Formicid f - Trollo - Sprigganx - Naga g - Deep Elf p - Tenguy - Octopode h - Armataurq - Oniz - Felid i - Gnollr - BarachiA - Mummy Deep Elves have a strong affinity for all kinds of magic, but are very fragile. They regenerate magical power rapidly. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Deep Elf ConjurerkmZh@, kmZh1 kmZhK6 "Welcome, puylanitar the Deep Elf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard kmZh6 b - Gladiatorj - Shapeshifterr - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - DelverkmZh6 {t - Necromancer e - BrigandWarrior-magekmZh6 =u - Forgewright ZealotkmZh,7 Dm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist kmZhT7 vh - Chaos Knightp - Reavery - Earth ElementalistkmZho7 ez - Alchemist Conjurers begin with the Magic Dart spell, and can learn other non-elemental kmZh7 ^spells to reliably blast their foes. + - Recommended backgroundkmZh7 @ * - Random background # - Recommended characterkmZh7 8 ! - Random character % - List aptitudeskmZh7 ESpace - Change species ? - Help Tab - Deep Elf ConjurerkmZh7 lmZhJmmZhmmZhpuylanitar the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================AC: 2Str: 4EV: 11Int: 22SH: 0Dex: 13XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)-) Nothing wieldedCast: Magic DartmmZhz#...#~.~#≈≈.##...#~.≈#≈..##...#...#...##...........##.........$.##...........##...........##.....@.....##...........##############mmZh1mmZhBWelcome, puylanitar the Deep Elf Conjurer.It is said that the Orb of Zot exists deep within this dungeon.mmZhwUPress ? for a list of commands and other information.  Found 5 gold pieces.mmZh[mmZh^[ _Found a staircase leading out of the dungeon.mmZh]mmZh"  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   o + Spellcasting 3.0   2.4  +3           b - Maces & Flails   0.0   1.7  -3   p + Conjurations 4.3   4.2  +1  mmZh@ c - Axes   0.0   1.4  -2   q - Hexes   0.0   0.6  +3   d - Polearms   0.0   1.7  -3   r - Summonings   0.0   0.8  +1  mmZh[ e - Staves   0.0   1.0   0   s - Necromancy   0.0   0.7  +2   f - Unarmed Combat   0.0   1.4  -2   t - Forgecraft   0.0   0.8  +1   g - Throwing   0.0   1.0   0   u - Translocations   0.0   0.8  +1  mmZh     v - Alchemy   0.0   0.8  +1  mmZhB h - Short Blades   0.0   1.0   0   w - Fire Magic   0.0   0.8  +1   i - Long Blades   0.0   1.2  -1   x - Ice Magic   0.0   0.8  +1  mmZh  j - Ranged Weapons   0.0   0.6  +3   y - Air Magic   0.0   0.8  +1      mmZh" z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.4  -2      mmZhh5l + Dodging2.4   2.1  +2   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.4  -2   1 - Evocations   0.0   0.8  +1  mmZhn + Stealth2.4   1.8  +3   2 - Shapeshifting   0.0   1.0   0  mmZhThe relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpmmZhG[=] set a skill target  mmZh[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsomZh|( l * Dodging   2.4omZhh  n * Stealth   2.4omZhP p l - Dodging   2.4omZh~ p n - Stealth   2.4omZh o * Spellcasting   3.0pmZh_ p o - Spellcasting   3.0qmZhO> o + Spellcasting 3.0rmZhe> u + Translocations 0.0rmZh u * Translocations   0.0rmZh: rTargetTarget--  --  --  -- rmZh Q --  --  --  --  rmZh $--  --  rmZh $--  --  rmZhh --  -- rmZh  --  rmZh _--  --  --  --  --  rmZh/ --  rmZhQ --  rmZhr --  rmZh --  rmZh --  rmZh --  -- rmZh  --  rmZh --  rmZhV ia-z] setrmZhz [-] clear selected targetcost|targetsrmZh7<[?25h[?0c0 smZhu" smZh [?25l[?1csmZh78.0  +1  current training targets, if any.=] set aall targetsvmZh > k + Armour 0.0wmZh`wmZhewmZhkpuylanitar the Conjurer#...#~.~#≈≈.#Deep Elf#...#~.≈#≈..#Health: 10/10 ========================#...#...#...#Magic: 6/6========================#...........#AC: 2Str: 4#.........$.#EV: 11wmZhFlInt: 22#...........#SH: 0Dex: 13#...........#XL:  1 Next:  0% Place: Dungeon:1#.....@.....#Noise: ---------  Time: 0.0 (0.0)#...........#wmZhxl-) Nothing wielded#############Cast: Magic DartwmZhlEWelcome, puylanitar the Deep Elf Conjurer.wmZhlIt is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information.  Found 5 gold pieces. wmZhlN_Found a staircase leading out of the dungeon.wmZhnswmZh{wmZh܀wmZhwmZh;3wmZh>wmZhc?wmZh.BwmZhFP _wmZhLXwmZhtO,wmZhxPwmZhURwmZhT,wmZhUwmZhY,wmZhZwmZh^8 _You now have 5 gold pieces.wmZh/`wmZh`wmZhawmZh cwmZhewmZhOewmZhewmZhhwmZh_j,wmZh kwmZhGnwmZhp,wmZhMqwmZhswmZhv,wmZhxwmZhzwmZh},wmZh~wmZhwmZhg,wmZhwmZh wmZhw,wmZh,wmZh,wmZhgwmZh-wmZh<,wmZhwmZhwmZh,wmZh.wmZhwmZh",wmZhpwmZhwmZhġ,wmZh8wmZhwmZh,wmZhwmZh7 _You open the door.wmZhwmZh.wmZhwmZh %  wmZh5There is an open door here.wmZh%wmZhq _wmZh wmZhiwmZh(,wmZhwmZhywmZhκ,wmZhWwmZhNwmZhx,wmZhwmZhFwmZh,wmZhwmZhmwmZh# ## .## K# ... .# #.# ##.#  #.###@#  #...##  ##.#.....# wmZhMagic Dart#..##.##..###'###+## ##...#...#K   kobold (asleep)#...#~.~#..≈##...#~.~#§§≈##...#~.~#§§§#wmZh025.0 (25.0)wmZh,6.0 (26wmZhWwmZhz _A kobold comes into view. It is wielding a +0 short sword.wmZhwmZhwmZhؓwmZh*] _A kobold is nearby!wmZh wmZh "  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   o + Spellcasting 3.0   2.4  +3           b - Maces & Flails   0.0   1.7  -3   p + Conjurations 4.3   4.2  +1  wmZhs  c - Axes   0.0   1.4  -2   q - Hexes   0.0   0.6  +3   d - Polearms   0.0   1.7  -3   r - Summonings   0.0   0.8  +1   e - Staves   0.0   1.0   0   s - Necromancy   0.0   0.7  +2  wmZh w f - Unarmed Combat   0.0   1.4  -2   t - Forgecraft   0.0   0.8  +1   g - Throwing   0.0   1.0   0   u * Translocations   0.0   0.8  +1  wmZh      v - Alchemy   0.0   0.8  +1   h - Short Blades   0.0   1.0   0   w - Fire Magic   0.0   0.8  +1  wmZh  i - Long Blades   0.0   1.2  -1   x - Ice Magic   0.0   0.8  +1   j - Ranged Weapons   0.0   0.6  +3   y - Air Magic   0.0   0.8  +1       z - Earth Magic   0.0   0.8  +1  k + ArmourwmZh 0.0   1.4  -2       l - Dodging   2.4   2.1  +2   0 - Invocations   0.0   0.8  +1  wmZhH  m - Shields   0.0   1.4  -2   1 - Evocations   0.0   0.8  +1  wmZh  n - Stealth   2.4   1.8  +3   2 - Shapeshifting   0.0   1.0   0  The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] HelpwmZh G[=] set a skill target  wmZh. [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsxmZh k * Armour   0.0xmZh)p k - Armour   0.0xmZh9 > l + Dodging 2.4xmZh  l * Dodging   2.4ymZh%p l - Dodging   2.4ymZh > l + Dodging 2.4zmZh 4TargetTarget--  --  --  --  --  zmZhZ4Q--  --  --  --  -- zmZh4 --  zmZh4$--  --  zmZh4]8.0  zmZh4%--  zmZh5--  zmZh45--  -- zmZhd5& --  -- zmZh5 --  zmZh5--  -- zmZh5& --  -- zmZh5 --  zmZh5--  -- zmZh6 --  zmZh;6a-z] set[-] clear selected targetzmZhl6ccost|targetszmZhK;=[?25h[?0c0 zmZh(z" zmZhz [?25l[?1czmZh10.0  +2 current training targets, if any.=] set aall targets{mZh a-z] setselected target |mZh1<[?25h[?0c0 |mZhe- [?25l[?1c|mZhi8.0 =] set aall targets}mZha-z] setselected target }mZh<[?25h[?0c0 }mZh - [?25l[?1c}mZh 8.0 =] set aall targets~mZhpuylanitar the ConjurerDeep ElfHealth: 10/10 ========================Magic: 6/6========================###AC: 2Str: 4.##K#EV: 11Int: 22... .#SH: 0Dex: 13#.# ##.#XL:  1 Next:  0% Place: Dungeon:1#.###@#Noise: ---------  Time: 26.0 (0.0)#...##-) Nothing wielded##.#.....#Cast: Magic Dart#..##.##..###'###+## ##...#...#K   kobold (asleep)#...#~.~#..≈##...#~.~#§§≈##...#~.~#§§§# _Found a staircase leading out of the dungeon. _You now have 5 gold pieces. _You open the door. _There is an open door here. _A kobold comes into view. It is wielding a +0 short sword. ~mZhT[23d_A kobold is nearby!~mZhP~mZh~mZh^~mZh?~mZh # ## .## K# ... .# #.# ##.# #.###@# #...## ##.#.....#  #..##  ##' #  #.. #..  #..  #.. ~mZh(  # ## .## K# ... .# #.# ##.#~mZh  #.###@# #...## ##.#.....#  #..## ~mZh M##' ~mZh s #.. #..~mZh' E #..~mZhN e #..~mZh ~mZhh ~mZh ~mZh+ ] _A kobold is nearby!~mZhó  # ## .## K# ... .# #.# ##.# #.###@# #...## ##.#.....#  #..##  ##' #  #.. #..  #..  #.. ~mZh'E} # ## .## K# ... .# #.# ##.# #.###@# #...## ~mZhE##.#.....#  #..## ##'  #.. #..~mZhEk #.. ~mZhE?#..~mZh`K~mZhL~mZhNQ~mZh3T ~mZhbTO_A kobold is nearby!~mZhS& **K  The magic dart hits the kobold but does no damage.mZhcmZhKjR.K.mZhk{5----====7.0 (1mZhpmZhr@ _The kobold shouts! You hear a loud squeak.mZh1D  The magic dart hits the kobold.mZh])*mZh&.mZh 4--------8=---8Magic DartmZh(%mZh'J _You kill the kobold!mZhmZhO:---mZhmZh* _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh mZh3 mZh mZh mZh: _mZhQ5====mZh&mZh'sr-....Magic DartmZhX'.'.r   quokka (wandering)...mZh/733.0 (5mZh0E-4.0 (6mZh 7mZh8Y _A quokka comes into view.mZh  # ## .## r# ... )# #.# ##.# #.###@# #...## ##.#.....#  #..##  ## #  mZh r      mZh~ 6 # ## .## r# ... )# #.# ##.# #.###@# #...## ##.#.....#  #..## ##     mZh2 mZh  mZh mZhY ] _A quokka is nearby!mZh  # ## .## r# ... )# #.# ##.# #.###@# #...## ##.#.....#  #..##  ## #   mZh e     mZh'6 # ## .## r# ... )# #.# ##.# #.###@# #...## ##.#.....#  #..## ##     mZh4mZhmmZh] _A quokka is nearby!mZh ** The magic dart hits the quokka.mZh,mZhR rr.r   rat  The quokka is severely wounded.mZhf4----=5.0 (1mZhmZhV _A rat comes into view.mZhHD  The magic dart hits the quokka.mZh )*r   ratmZh;mZhAR.r.mZh5FL----256mZhQKmZhPJ _You kill the quokka!mZh * The magic dart hits the rat.mZh؆mZhэH)rmZh$_3----7mZhmZhܘ\ _The rat is severely wounded.mZh4 # ## .## .# ... )# #.# ##r# #.###@# #...## ##.#.....#  #..##  ## #        mZhu # ## .## .# ... )# #.# ##r# #.###@# #...## ##.#.....#  mZhu#..## ##     mZh%|mZh|mZhmZhZ _A rat is nearby!mZh'  # ## .## .# ... )# #.# ##r# #.###@# #...## ##.#.....#  #..##  ## #        mZh  # ## .## .# ... )# #.# ##r# #.###@# #...## ##.#.....#  #..## ##     mZh 4mZh mZhN Z _A rat is nearby!mZhaN A  The magic dart hits the rat.mZhIR C.mZh &.mZh_ 2--------338Magic DartmZh mZh G _You kill the rat!mZhmZhmZh6 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhYLmZhMmZh#SmZhV _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh23mZhb3mZh5mZh`6$ _mZh^:XmZh;mZh;O3====mZh<mZh?BmZhB,mZhhBmZhtD,mZhEmZh%GmZh|G<====mZh&HmZhLJf4====mZhOXmZhMP,mZhPmZhR,mZh?SmZha====5====mZha<====mZhbmZh}dmZhdN6====mZh|emZh7h4 _Magic restored.mZhj3mZh;kmZhbmmZhomZhomZhRpmZhsC  You see here a +0 short sword.mZhumZh4v _mZhvmZh?xmZhrzmZhz<====mZhc{mZh}mZhmZh)mZhӀmZhmZh#..#.[#.. #..  ..  #. # ##.####.#### #..@........-61.0 (23.0)# #.###.#######.## ##.# ... #)# #.# ##.# #.###.## #...## ##.#.....# #..##.##..mZh@ rr   rat (wandering)  Found a ring mail.mZhKX-2.0 (24Magic DartmZhmZhaV _A rat comes into view.mZhh, #r. #.[ #.. #.. .. #. #  ##.####.####  #..@........  # #.###.#######  .## ##.#  ... #)#  #.# ##.#  #.###.##      mZhI C #r. #.[ #.. #.. .. #. #  ##.####.####  #..@........  # #.###.#######  .## ##.#  ... #)# #.# ##.# #.###.##    mZh mZh mZh mZhX Z _A rat is nearby!mZh$  #r. #.[ #.. #.. .. #. #  ##.####.####  #..@........  # #.###.#######  .## ##.#  ... #)#  #.# ##.#  #.###.##   mZh G   mZh k #r. mZhȘ #.[ #.. #.. .. #. #  ##.####.####  #..@........  # #.###.#######  .## ##.#  ... #)# #.# ##.# #.###.##   mZhT " mZh mZh mZh¤ mZh~ Z _A rat is nearby!mZh/ # ******r    The magic dart hits the rat.  The rat is heavily wounded.mZhmZh'mZh  .gr.....g   goblinr   rat  The rat squeaks loudly.mZhk5----==3.0 (1.0)mZhmZh _A goblin comes into view. It is wielding a +0 dagger of draining.mZh *****The magic dart hits the rat but does no damage.mZhmZhmZhmZh.mZh|.gmZhrmZh.mZh5.mZhm.mZh .mZhmZh94mZh#--------mZh-mZhH 4mZhmZh mZhmZhҢ7_The rat is heavily wounded.mZhmZhA  The magic dart hits the rat.mZhXn.****mZh3-mZh5Z[.g....mZh=3--------41-5mZhGmZhIG _You kill the rat!mZhd #.. #.[ #.g #.. .. #. #  ##.####.####  #..@........  # #.###.#######  .## ##.# mZh ... #)#  #.# ##.#  #.###.##      mZh/ #.. #.[ #.g #.. .. #. #  ##.####.####  #..@........  # #.###.#######  .## ##.#  ... #)# #.# ##.# mZh#.###.##    mZhmZhCmZhmZh9] _A goblin is nearby!mZhD  The magic dart hits the goblin.mZho)****mZhV 8....mZh[ 2--------506Magic DartmZh~a mZhc J _You kill the goblin!mZheN mZhEQ mZh5W mZh.Z _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhmZhmZhmZhK _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh3mZh mZhnmZh~s3==== _mZh,mZhmZhJ,mZhqmZh #mZh 2g.-..Magic Dart)..g   hobgoblin (wandering)mZh=+9.0 (3mZh@F-70.0 (4mZhDmZhzG\ _A hobgoblin comes into view.mZh G  The magic dart hits the hobgoblin!mZh z.******mZhT I.......mZh\ 2----66=1.0 (1Magic DartmZh.e mZhe M _You kill the hobgoblin!mZh mZh mZhEmZh0 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh5mZhr8mZh?mZhA _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhm3mZhpmZhsmZhPws3==== _mZhCy,mZh{mZhX~,mZhMmZh,mZhMmZhmZh<====mZhmZhf4====mZhmZh,mZhmZhmZhJmZh$mZh,mZh-mZhmZhn<====mZhmZhmZhUP5====mZhmZhBmZh5,mZhmZh,mZhmZh<R====mZhmZhVmZhN6====mZhsmZh5mZhJ #..# #.[# #.)# #..# ..# #.# # ##.####.#### #.@..-876.0) # #.###.# .##) ##.# ... #)#.##.# ##.## #.###.##  #...## mZh, ##.#.....#  #..##.##..#mZhmZh(F-8.0 (17mZh`mZh$ _Found a sling.mZh mZh/ mZh mZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZho3mZh_mZhmZhmZh$: _mZhmZhu,mZhomZh mZhmZht<====mZhmZhmZh,mZhmZh;. #.#......#......## #.[# #.#. #.)# #....#.@# mZh........# .....##.# ##.## ##.####.##### #...........# #.##########.##)# ##.#... #)#.##.# ##.#mZhX78 M#. #. #. #.##.......#..#....mZh #.. # #.[#. #....#....... .....##.# #mZh)#mZh]92.0 (4.0)3.0 (5mZhQmZh;  Things that are here: _a +0 dagger of draining; a goblin corpsemZhmZh]Wield which item (- for none)?  - - Unarmed (current attack) Floor Items Hand Weapons  a - a +0 dagger of draining[?] describe selected mZh[!] equip|wield|wear[tab] equip|unequip mZh puylanitar the Conjurer#. #.Deep Elf#. #.##Health: 10/10 ========================......Magic: 6/6========================.#..#AC: 2Str: 4....EV: 11Int: 22#..#SH: 0Dex: 13# #.[#XL:  1 Next: 66% Place: Dungeon:1#.#. #.@#Noise: ---------  Time: 93.0 (0.0)#....#..#-) Nothing wielded........#Cast: Magic Dart.....##.# ##.#####.####.##### #...........# #.###ZhH 40m.#######.##)# ##.#... #)# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a sling. _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  Things that are here: _a +0 dagger of draining; a goblin corpsemZh >  You sense an unholy aura.mZh+ 5 (0.5c) +0 dagger (drain)mZh mZh : _c - a +0 dagger of draining (weapon)mZh$ 3mZhR mZh mZh ,mZh mZh A  You see here a +0 ring mail.mZh mZh  _mZh/ mZh mZh ,mZhn mZh4 mZh ,mZhM mZh mZh c### .. #. #. #.##.### #...... b##..#..#####....#|......@....?.......#..####.###.#.# #.[# Magic Dart#.#. #.†##....#..mZhS |#........# b   bat (asleep).....##.# ##.#####.####.##### #...........mZh -7.5 (4.0mZhr +8.5 (5mZh  mZh? V _A bat comes into view.mZh X ### .. #. #. #.##.### #...... b  ##..#..#####....  #|......@....?..  .....#..####.###.  #.# #.[# mZh1 #.#. #.†#    #    #  mZh D ### .. #. #. #.##.### #...... b  ##..#..#####....  #|......@....?..  .....#..####.###.  #.# #.[# mZh  #.#. #.†      # mZh˩mZhtmZhzmZhZ _A bat is nearby!mZh> ### .. #. #. #.##.### #...... b  ##..#..#####....  #|......@....?..  .....#..####.###.  mZhp#.# #.[# #.#. #.†#   mZh@m #    #  mZhm ### .. #. #. #.##.### #...... b  ##..#..#####....  #|......@....?..  .....#..####.###.  #.# #.[# #.#. #.†mZh mZh{ mZh ,mZh mZh mZhmZhmZhmZhmZh,mZhmZh mZh ,mZh mZhmZh,mZhmZh'mZhV"R ######### ############.......h #...........@#mZh"#.#####.##.### # # #.# #.##.###.#### .##### Magic Dart#.# #...........##†.....#.# ##..#..#####.........mZh####.####...................# h   jackal (asleep)#..........#..####.###..##.#mZhZ##.#.###.#..#.[# #.#  mZhF$###.#.# #.#..#.†# #.# #mZh/077.5 (21.0)mZh'3,8.5 (22mZhS9mZh; mZh<K_A jackal comes into view.mZhNQ mZhfO#########  ############.......h  #...........@#  #.#####.##.### # #  #.# #.##   #.# †.....  #.# mZhO-  ###.  #..mZhO.  #.[# #.# .# mZhP;.#.# †# #.# # mZhk #########  ############.......h  #...........@#  #.#####.##.### # #  #.# #.##   #.# †  #.#   ###.  #..  #.mZhQ[# #.# .#.# †# #.# mZh`mZh0mZhmZh-] _A jackal is nearby!mZhD #########  ############.......h mZhNE  #...........@#  #.#####.##.### # #  #.# #.##   #.# †.....  #.#   ###.  #..  #.[# #.# .# mZhE;.#.# †# #.# # mZh #########  ############.......h  #...........@#  #.#####.##.### # #  #.# #.## mZhdO  #.# †  #.#   ###.  #..  #.mZh[# #.# .#.# mZhZ†# #.# mZhmZh\mZhmZh;] _A jackal is nearby!mZh ******h    The magic dart hits the jackal.  The jackal is moderately wounded.mZhB>,mZhG .....hhh 2 jackals (1 wandering)  The jackal barks!mZhJk5----==9.5 (1.0)mZh+QmZhxSY _A jackal comes into view.mZhu { *****The magic dart hits the jackal.mZh ,mZh ,mZh ......h   jackal (mZh) p4---------80mZh mZh _The jackal is severely wounded. _A jackal comes into view.mZhm D  The magic dart hits the jackal!mZh _******†mZh mZhN mZh ..h...hhh 2 jackalsmZhj mZhZ puylanitar the ConjurerDeep ElfHealth: 10/10 ========================Magic: 3/6============------------AC: 2Str: 4EV: 11Int: 22#########SH: 0Dex: 13############...h...hmZh XL:  1 Next: 108% Place: Dungeon:1#...........@#Noise: =--------  Time: 181.5 (1.0)#.#####.##.### # #c) +0 dagger (drain)#.# #.##.###.#### .#####Cast: Magic Dart#.# #...........##†.....#.# ##..#..#####.........mZh< ###.####...................#hh 2 jackals#..........#..####.###..##.#mZh~ #.#.###.#..#.[# #.# .# ###.#.# #.#..#.†# #.# #The jackal barks! _A jackal comes into view.mZh The magic dart hits the jackal. _The jackal is severely wounded. _A jackal comes into view.The magic dart hits the jackal!mZh' _You kill the jackal!You have reached level 2!mZh /  --more--mZhh 5/154/8----2 3% mZho mZhq 4 _mZh\D  The magic dart hits the jackal.mZhc**†   jackalmZh ,mZh..†.h.†mZhyg3---102mZhmZh#J _You kill the jackal!mZh **** The magic dart hits the jackal.mZh mZh9L..†h.mZh0B---3mZhmZh^ _The jackal is heavily wounded.mZhvD  The magic dart hits the jackal.mZh`\***†mZh"eJ..†mZh6l2---74Magic DartmZhoumZhxJ _You kill the jackal!mZhx mZhV! mZh* mZh, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh mZh mZh mZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhxmZhmZhmZh^mZhf _mZhmZhmZh*mZhmZhmZh-U3===mZhmZhmZhAmZh(mZh,mZhymZh,mZhmZhFmZhb4======mZhmZhmZhmZhmZhmZhmZhmZh,mZhmZhmZh;===mZhVmZhSmZhO5===mZhmZhmZh+mZhmZhmZh8mZh*mZh\,mZhmZhK mZh n6======mZh mZh+mZh_mZhmZh?,mZh{mZhmZhmZhImZhRmZh;===mZhmZhmZhF7===mZhmZh ,mZh!mZh_$,mZhu%mZh_'mZh'mZh{(mZh*mZh*4===mZh+mZh-mZh#.M8===mZhM/mZh1mZh13mZhl3mZh+4mZh6mZh7,mZh8mZh|=mZh?,mZh@mZhAmZhhCmZhC;===mZhqDmZhHb  You see here a jackal corpse.mZhJmZhK _mZhKmZhOb  You see here a jackal corpse.mZhfQmZhQ _mZhzRmZhTmZhUmZhUmZhVmZhHXmZhYmZhYmZhZZmZh] mZh]\ You see here a jackal corpse.mZhA`mZh` _mZhfamZhcmZhemZh fmZhfmZhahmZh2j,mZhjmZh{nmZh\pmZhpmZhhqmZhsmZhumZhumZhvmZhxmZhz,mZh{mZhn}mZha,mZhemZhmZh܃,mZhmZhmZh\,mZhmZhmmZhP,mZhmZhmZhؒmZhmZhmZhmZhї,mZhmZhmZhÛmZhmZhmZhmZh۟,mZhTmZhmZh,mZhmZhmZhmZh8mZhmZhŪmZhgBmZhmZh˰,mZhƱmZhmZh,mZhHmZhmZh" ###### mZh†..†.######## ............. ####.######## ####.############# mZhGp..##†............## #.................# .........#######@.#mZhl- mZh.###..##.# #..# .# #..##.# #.... mZhMagic Dart .# #..##.# #.#### mZh.# ##.##.# #.# mZh.# #.##.# #.. J   endoplasm (asleep) mZhS].# #. #.# #.. .#### #.# #J# ..... ..mZh"#mZh1238.5 (54.0)mZhF-9.5 (55mZhmZhB _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _mZhsee here a jackal corpse. _An endoplasm comes into view.mZhR* mZh,,  Spells (Memorise)TypeFailure Level  a - Searing RayConjuration3% 2 mZh, U b - Iskenderun's Mystic Blast Conjuration/Translocation 36% 4  c - Fulminant PrismConjuration/Alchemy 43% 4 6 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitmZhmZh#mZh+Wpuylanitar the Conjurer ######Deep Elf †..†.########Health: 15/15 ======================== .............Magic: 8/8======================== ####.########AC: 2mZhy+YStr: 4 ####.#############EV: 11Int: 22 ..##†............##SH: 0Dex: 13 #.................#XL:  2 Next: 17% Place: Dungeon:1 mZh+.........#######@.#Noise: ---------  Time: 239.5 (0.0) .###..##.# #..#c) +0 dagger (drain) .# #..##.# #....Cast: Magic Dart .# #..##.# #.#### mZh,.# ##.##.# #.# .# #.##.# #..J   endoplasm (asleep) .# #. #.# #.. mZhS,.#### #.# #J# ..... ..# _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a jackal corpse. mZh,_You see here a jackal corpse. _You see here a jackal corpse. _An endoplasm comes into view.mZhz6mZhl8Memorise Searing Ray, consuming 2 spell levels and leaving 4? Y - Yes  N - NomZhmZh|puylanitar the Conjurer ######Deep Elf †..†.########Health: 15/15 ======================== .............Magic: 8/8======================== ####.########AC: 2Str: 4 ####.#############EV: 11Int: 22 ..##†............##SH: 0mZh:uDex: 13 #.................#XL:  2 Next: 17% Place: Dungeon:1 .........#######@.#Noise: ---------  Time: 239.5 (0.0) .###..##.# #..#c) +0 dagger (drain) .# #..##.# #....Cast: Magic Dart .# #..##.# #.#### .# ##.##.# #.# .# #.##.# #..J   endoplasm (asleep) .# #. #.# #.. .#### #.# #J# ..... ..# mZh{d_You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You see here a jackal corpse. mZh_You see here a jackal corpse. _You see here a jackal corpse. _An endoplasm comes into view.mZh,40.5 (1mZh/ mZh mZhC +1.5 (2mZhz mZh mZhu +2.5 (3mZhj mZh _You start memorising the spell. You continue memorising. x2mZh mZh' mZhb) c _You finish memorising. Spell assigned to 'b'.mZhY  Adjust (i)tems, (s)pells, or (a)bilities? mZhmZh Your spells (adjust)TypeFailure Level  a - Magic DartConjuration1% 1 b - Searing RayConjuration3%2 Select a spell to adjust[!] toggle spell headersmZhmZhmZhHpuylanitar the Conjurer ######Deep Elf †..†.########Health: 15/15 ======================== .............Magic: 8/8======================== mZh####.########AC: 2Str: 4 ####.#############EV: 11Int: 22 ..##†............##SH: 0Dex: 13 #.................#XL:  2 Next: 17% Place: Dungeon:1 .........#######@.#Noise: ---------  Time: 242.5 (0.0) mZhf.###..##.# #..#c) +0 dagger (drain) .# #..##.# #....Cast: Magic Dart mZh>.# #..##.# #.#### .# ##.##.# #.# .# #.##.# #..mZhhJ   endoplasm (asleep) .# #. #.# #.. mZh .#### #.# #J# ..... ..# _You see here a jackal corpse. mZh_An endoplasm comes into view. _You start memorising the spell. You continue memorising. x2 mZh_You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? mZh _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.(i)tems, (s)pells, or (a)bilities? Adjust which spell? b - Searing Ray  Adjust to which letter? mZhJmZhE _c - Searing RaymZh †..†.....#############†............##............#..#@.#.# #..#  #....   #.####   #.#  #.. #. #.# #.. #.# #J# ..#mZh3 †..†.....#############†............##............#..#@.#.# #..#  #....   #.####  #.# mZh3H #.. #. #.# #.. #.# #J# ..#mZh<4mZhDmZhWEa _An endoplasm is nearby!mZhd]S *****J  *The magic dart hits the endoplasm.  The endoplasm is heavily wounded.mZhmZhQ.....J.mZhjc7---=3.5 (1mZhmZhu^ _The endoplasm quivers.mZh ***** The magic dart hits the endoplasm.mZhJmZhJ....J.mZhٍc6------4mZhmZh9] _The endoplasm is almost dead.mZhOz  You miscast Magic Dart.  You are very lightly contaminated with residual magic.mZh.J.mZhˋ5-------5Contam mZh(mZhԓ0 _Nothing appears to happen.mZh †..†.....#############†............##............#..#@.#.# #..#  #....   #.####   #J#  #.. #. #.# #..mZh9@ #.# #.# ..#mZh$ U †..†.....#############†............##............#..#@.#.# #..#  #....   #.####   #J#  #.. #. #.# #.. #.# #.# ..#mZhs0 mZh1 7-mZhf8 mZhV: a _An endoplasm is nearby!mZh4  †..†.....#############†............##............#..#@.#.# #..#mZh  #....   #.####   #J#  #.. #. #.# #.. #.# #.# ..#mZhZ  †..†.....#############†............##............#..#@.#.# #..#  #....   #.####   #J#  #.. #. #.# #.. #.# #.# ..# _An endoplasm is nearby!mZhIG  The magic dart hits the endoplasm.mZhDm***.mZhE<....mZhM---24=6Magic DartmZhSmZhsVM _You kill the endoplasm!mZhn3mZhmZh9,mZhXmZh,mZhmZhA,mZhmZhp6===mZhmZhZ _Your magical contamination has completely faded away.mZhmZhmZh,mZhWmZhq,mZh@mZh;7mZheI======mZhmZh,mZhmZh@,mZhmZh,mZhmZh|mZh;===mZh:mZhc8===mZhXmZhmZh,mZhDmZhmZh,mZh mZh.mZh,mZhmZhmZhmZh];===mZh^ mZh mZh ,mZhmZh~mZh,mZh_mZhmZh,mZhmZhSmZh!,mZh#mZh$mZh&,mZh'mZh)mZhw,,mZho-mZh/mZhe2,mZh2mZh?  #### ...... .######## ####### ........# ############# #@# -...........## #.# ............# #.# ...#######..# #.##.# #..###.########.# #.............#.# #.####.#######.# #.# ..#mZh,@##.# #.. ....You pick up a There-And-Back Book and begin reading...mZhF071.5 (25.0)mZhIF-2.5 (26mZhMmZh\Pm  You add the spells Teleport Other, Gell's Gavotte and Dispersal to your _library.mZhhgmZhgmZh.hmZhimZhDkmZhEomZhqmZhr,mZhrmZhumZhu,mZhovmZhwmZh{y,mZhymZhzmZh{,mZhf|mZh}mZh~,mZhRmZhmZhW,mZhmZhmZhBmZh mZh.,mZhmZhՋmZhZ,mZhЍmZh&mZh),mZhܐmZhmZh5,mZhmZhmZh,mZhwmZhemZh,mZhHmZh2mZh,mZhmZhmZhŞ,mZhPmZh?mZhmZhmZhQmZhzmZh,mZhxmZhmZh>,mZh,mZh..........######## #########........# ################.# ............## #.# .............# #.# ....#######..# #.#mZh##.# #..###.####### .##.# #............. .##.# #.####@####### .##.# #.##...##.# #..g....Magic Dart #.# #..#.#..#  mZh@#.#.#.#.#  .#..# # .# g   goblin (asleep) #.# .. #. .# mZh5,90mZhNcg.gmZh,3.5 (21mZhmZhju _A goblin comes into view. It is wielding a +0 dagger.mZh........##.# #.# #.##..# #.# #..###.#######  #.............  #.####@#mZhf  #.##g..# #....... . #.# #..#.#..#  #.# #.#.#.#.#  ..# #..# # .# #.# .. #. .#mZhD........##.# #.# #.##..# #.# #..###.#######  #.............  #.####@#  #.##g..# #....... #.# #..#.#..#  #.# #.#.#.#.#  ..# #..# # .# #.# .. #. .#  _A goblin is nearby!mZht ........##.# #.# #.##..# #.# #..###.#######  #.............  #.####@#  #.##g..# #....... . #.# #..#.#..#  #.# #.#.#.#.#  ..# #..# # .# #.# .. #. .#mZh5 ........##.# #.# #.##..# #.# #..###.#######  #.............  #.####@#  #.##g..# #....... #.# #..#.#..#  #.# #.#.#.#.#  ..# #..# # .# #.# .. #. .# mZh-< mZhE= mZh1B mZhD ] _A goblin is nearby!mZhBD  The magic dart hits the goblin!mZhaY)*mZh'.mZh7---7=4.5 (1.0)Magic DartmZh$mZhO'J _You kill the goblin!mZhzmZhY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhJmZh$ mZh$mZhl%_You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhwf3mZhgmZhjmZhFk$ _mZhtoBmZh_pmZh'wy8===mZh}BmZh}mZhmZh##########. ............## #. .............# #.#######..# #.##.# #..###.####### .##.# #.............#.####.#########)..## #.....@.# - #..#.#..#  .#.#.#.#Magic Dart  .#..#_#  #.#B# .. #..# .##B   giant cockroach (asleep)) .#.#mZh 8.5 (4_A giant cockroach comes into view.mZh:E-9.5 (5mZh'_mZhK _Found a sling. Found a faded altar of an unknown god.mZhG #.# #.# #.# #..###.#  #.......  #.####.#  #.##)..##mZh3 #.....@.# . #.# #..#.#..#  #.# #.#.#.#.#  ..# #..#_# .# #.#B# .. #..# .##  #.) .# .. ##mZhJ " #.# #.# #.# #..###.#  #.......  #.####.#  #.##)..## #.....@.# #.# #..#.#..#  #.# #.#.#.#.#  ..# #..#_# .# #.#B# .. #..# .##  #.) .# .. ## mZh~ mZh mZh 9_mZh߬ f _A giant cockroach is nearby!mZh%  #.# #.# #.# #..###.#  #.......  #.####.#  #.##)..## #.....@.# . #.# #..#.#..#  #.# #.#.#.#.#  ..# #..#_# .# #.#B# .. #..# .##  #.) .# .. ##mZh/  #.# #.# #.# #..###.# mZhֹ  #.......  #.####.#  #.##)..## #.....@.# #.# #..#.#..#  #.# #.#.#.#.#  ..# #..#_# .# #.#B# .. #..# .##  #.) .# .. ## mZh 7_mZh; mZh` mZh? f _A giant cockroach is nearby!mZh9  #.# #.# #.# #..###.#  #.......  #.####.#  #.##)..## #.....@.# .mZh4  #.# #..#.#..#  #.# #.#.#.#.#  ..# #..#_# .# #.#B# .. #..# .##  #.) .# .. ##mZh * #.# #.# #.# #..###.#  #.......  #.####.#  #.##)..## #.....@.#mZhE! #.# #..#.#..#  #.# #.#.#.#.#  ..# #..#_# .# #.#B# .. #..# .##  #.) .# .. ## mZh*(mZh-mZh3mZh?6f _A giant cockroach is nearby!mZh7JM  The magic dart hits the giant cockroach.mZhMr***†mZhW7.._mZh7---34=300.5 (1Magic DartmZhC9_mZhS _You kill the giant cockroach!mZhmZhmZhmZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh,CmZhGmZhMmZhP _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhUn3mZhpmZhrmZhxf _mZh)zmZh|,mZh~mZhmZhF8===mZhmZhmZh...........## #.#  #.# #######..# #.# ##.# #..###.####### ##.# #............. mZhY##.# #.####.####### ##.# #.##)..## ##.# #.......#  #.# #..#.#.@# -  #.# #.#.#.#.#  ..# #..#_#..# Magic Dart mZhJ#.#†#.#..#..#.#..###.).. g.# g   hobgoblin (asleep).... ###mZh+4.5 (4mZh>E-5.5 (5mZhW6_mZh4\ _A hobgoblin comes into view.mZh / *_#.***g  The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.mZhrxmZh!d...g.mZhe7---===6.5 (1mZhmZh+ _The hobgoblin shouts!mZh,y *_#.** The magic dart hits the hobgoblin.mZh ..g.6--------7mZh; ] _The hobgoblin is almost dead.mZh9Y #.# #.# #.# #..###.mZh9  #......  #.####.  #.##)..## #.......#  #.# #..#.#.@#  #.# #.#.#.#.#  ..# #..#_#..#mZh9 #.#†#.#g. #..#.#..## #.).. ..# .... ###mZhG:5 ##mZh7 #.# #.# #.# #..###.  #......  #.####.  #.##)..## #.......# mZh #.# #..#.#.@#  #.# #.#.#.#.#  ..# #..#_#..# #.#†#.#g. #..#.#..# #.).. ..# .... ### ## mZhmZh.9--mZh4mZhr` _A hobgoblin is nearby!mZhG  The magic dart hits the hobgoblin.mZhh**†mZhS._#..mZh&5------418Magic DartmZhV-6_mZh/M _You kill the hobgoblin!mZh[{ _  You aren't carrying any pieces of jewellery.mZhp`mZhBd6_mZhf. _mZh 3mZhA mZh mZh l6=== _mZh ,mZh mZh ,mZh= mZhY ,mZhg mZh mZhם ;===mZh y7===mZh& mZh ,mZh^ mZh ,mZh mZh ,mZh` mZhڳ mZh #8mZh7 I======mZhȵ mZhm mZh[ mZh mZhƼ mZh mZhp ,mZh@ mZh mZh{ ,mZh mZhS e  You see here a hobgoblin corpse.mZh mZhs B=== _mZhF mZh{ mZh ,mZh mZh mZhW ,mZhA mZhA mZh ,mZh mZh mZhX ,mZh< mZh mZh mZhw mZh1 mZh| mZh mZhJ mZh] mZh mZh ,mZh mZh mZh ,mZh mZh mZh ,mZh mZh mZh ,mZh mZh mZhr ,mZhe mZh mZh ,mZh mZh mZh ,mZh mZhd! mZh'# ,mZh$ mZh\% mZh& ,mZhk' mZh( mZh1* ,mZh* mZh, mZh. ,mZh. mZh}0 mZh-2 ,mZh2 mZhZ4 mZh5 ,mZh&6 mZhH7 mZh8 ,mZh8 mZh': mZhC ## # #.# .# #.# ~#..≈# #.# ~#§§≈# #.# ~#§§§# #.# ~#≈§§# #.# ≈#§§.# #. .#...# #. mZhD .....# #-42.5 (34.0) .....# >...... .....# ######## .....# .....# .....# ###### mZhI mZhK F-3.5 (35mZhP mZhR ; _Found a stone staircase leading down.mZhR3mZhrSmZhUmZhkVmZhVmZhZnmZh&\mZh|],mZh]mZh_mZh`,mZhNamZhdmZhe,mZh*fmZhhmZhi,mZhsimZhjmZhk,mZhflmZh*nmZhHo,mZhomZhqmZh;r,mZhrmZhsmZh+u,mZhumZh wmZhJx,mZhxmZhZ,mZhZ,mZh[mZh\mZh^,mZh_mZhlbmZh.d,mZhdmZhfmZhph,mZhhmZhkmZhwm,mZhmmZhtomZhp,mZhqmZhHsmZhu,mZh6vmZhwmZhz,mZh2{mZh}mZh #.# #.#.### #.# ...##...###.# #.# ... #...# #.# #.# .. ###.# #.##.# #..####.###.# >.# #......#....####.#####.###.#mZhˉ.).####.###.##.....#9.5 (9)...######.###.#.##.##.##^##.##.#mZh.!..#mZhƑmZhQ020.5 (10.0)mZhmZh@# _Found a whip.mZhc3mZh>emZhjmZhl,mZhq,mZh#t,mZhsumZhYxmZh #.# #........#.### #.# ...##...###.# #.# ... #...# #.# #.# .. ###.# #.####.# #..####.###.# ...>.......# #......#....#####.#####.###.#...).####.###.#mZh\ #.....#2.5 (2.0)...)...######.####..... #.##.##.. #.## #.. #.##>. #^##.. #.##.. #.#  ..#mZhmZh+3.5 (3mZhsmZh; _Found a stone staircase leading down.mZhBn3mZhomZhumZhx,mZhmZhmZhmZhmZhmZhmZh.# #.# ... #...# #. .# #.# ..: ###.# #.# .###########.# #..####.###.# .#...>.......# #......#....# .######.#####.###.# .# #......).####.###.# .# ...###............# .#mZhT (....)...######.### ##..#...@......#5.5 (2 #.##... # #..# #.# #>.# #^# #..# #.# #... #.# ##.. ..# ### mZh6.5 (3 _Found 6 poisoned darts.mZh mZh mZhh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh0 3mZh] mZhj mZhj mZh $ _mZhP mZh0 mZh ,mZh) mZh mZh ,mZh mZh >  You see here a +0 dagger.mZh 5 _mZh mZh mZh ,mZh mZh mZhg ,mZh mZh mZhR ,mZh0 mZh   #.# #####.######  #.# #..........### #.# ##.##...###.... # #.#...........#.### # #.#.##............. #  #.#.##........#.### #  #.#....##...###.# # mZh2 K #.#....##...# #.#  #.##..@####.# #.# ###########.###..####.###.# #...>.......# #......#....# ###############.#####.###.# ##......).####.###.# #...###............# #(....)...######.### #...#..........#.## #.##..####.#.#You pick up a book of Burglary and begin reading...mZh,33.5 (7mZh +4.5 (8mZhSmZhp  You add the spells Ensorcelled Hibernation, Swiftness and Passwall to your _library.mZhs3mZhumZhxmZhk|mZh,}mZh\mZh mZh,mZhVmZhɊmZh֍,mZh$mZhmZh,mZhmZh mZh,mZh#mZhmZh,mZhmZhmZh,mZhmZh/mZh-,mZhmZhimZh,mZhmZh.mZhmZhNmZhmZh<  You see here a +0 whip.mZhmZhW _mZhmZh6mZhmZhmZhmZhmZh,mZh9mZhmZhI,mZhmZh<mZh,mZhmZh*mZh,mZh0mZhmZh+,mZh|mZhJmZh,mZh8mZhmZh6,mZhmZh mZh ,mZh mZhmZhd,mZhmZhmZhmZh)mZhmZh mZh,mZhmZhmZh),mZh)mZhmZh!,mZh"mZh%mZh(,mZhf)mZhj+mZh-,mZh-mZh\/mZh?1,mZh52mZh4mZhB7,mZhF8mZh9mZh%;,mZh;mZh?mZh@,mZhAmZh~BmZhDmZhDDmZhDmZh1FmZhG,mZh5HmZhImZhI,mZh-JmZhJmZh[K,mZhKmZhALmZhL,mZh9MmZhMmZhN,mZhNmZhyOmZhP,mZh]PmZhQmZh:R,mZhRmZhWmZh#Y,mZhYmZh[mZh!],mZh]mZh_mZhtamZhamZhamZhdmZhe,mZhtfmZhhmZhMj,mZhjmZh'lmZhm,mZhSmmZhnmZhKp,mZhpmZhCrmZhs,mZh1tmZhumZhw,mZh$xmZh[zmZh{,mZh}mZh mZh,mZhفmZh]mZh#,mZhmZhmZh:,mZhmZhPmZh,mZhmZhmZhؔ,mZhmZhΗmZh,mZhmZh]mZh,mZh6mZhmZh,mZhmZhbmZhW,mZhmZhmZhQ,mZhmZhcmZh,mZhJmZhmZh,mZhmZhFmZhS,mZhmZhmZh,mZh=mZhmZh,mZh<mZhmZh.......#.......(....)...######.## ########.######...#....#.##.# ##.##.##..####.#.# ########.# #.##.##..# #.# .........# #.##.##>.# #^# ########## #.##.##..# #.# #.##.##... #.# #.##.###... ..# #@##.# ### 98.5 (64.0) ..>.....##.#  .######## mZh{mZhG}9.5 (65 _Found a stone staircase leading down.mZhݝmZh3mZh:mZhޢmZh4mZhXmZhlmZhqmZhmZhثmZhWmZhmZh,mZhmZhlmZh,mZhamZhmZh,mZh?mZhR  There is a stone staircase leading down here.mZh[mZh _mZhmZh mZh_,mZhmZhAmZh,mZhmZhmZh4,mZhmZhmZh",mZhmZhVmZh,mZhmZh<mZh,mZhmZhmZh;mZhmZhmZhSmZh,mZhDmZhmZh,mZhmZhmZh,mZhmZhmZh,mZh1mZhmZhE,mZhmZhMmZh`,mZhmZhBmZh,mZh=mZhmZh^,mZhmZh<mZh,mZh"mZhmZh- ,mZh mZh mZhR ,mZh mZh mZhs ,mZh mZh} nmZh ,mZhv mZh mZh' ,mZh mZh mZh ,mZha mZh mZh ,mZhW mZh mZh ,mZh! mZh" mZh$ ,mZh>% mZh:' mZh0  ##### ## #.... #. #.### #l #.# #.#############.# #.#≈§≈≈≈≈≈≈§#...# #.@§§§........### ###≈§§§≈≈≈≈§### ###########Magic DartmZh1 l   frilled lizard (asleep)mZh&; ≈.532.5 (33≈≈≈≈≈≈####mZh? ,3.5 (34mZhD mZhG a _A frilled lizard comes into view.mZh  ## #.... #. #. #l #.#  #.#############.#  #.#≈≈≈≈≈≈≈≈§#...#  #.@.§§........###  ###≈≈≈≈≈≈≈≈§###  ########### mZhC  ## #.... #. #. #l #.#  #.#############.#  #.#≈≈≈≈≈≈≈≈§#...#  #.@.§§........###  ###≈≈≈≈≈≈≈≈§###  ###########  mZhG mZhHL mZhP mZhS e _A frilled lizard is nearby!mZh ## #.... #. #. #l #.#  #.#############.#  #.#≈≈≈≈≈≈≈≈§#...#  #.@.§§........###  ###≈≈≈≈≈≈≈≈§###  ########### mZh8 ## #.... #. #. #l #.#  #.#############.#  #.#≈≈≈≈≈≈≈≈§#...#  #.@.§§........###  ###≈≈≈≈≈≈≈≈§###  ########### mZh`:7 mZh?mZh(DmZhJmZhQMe _A frilled lizard is nearby!mZh(/ **l  The magic dart hits the frilled lizard.  The frilled lizard is heavily wounded.mZh&mZh.l.§.....§mZhj7---==4.5 (1.0)mZhmZh18 _The frilled lizard hisses angrily.mZhL  The magic dart hits the frilled lizard.mZhD[.* mZh5h...§mZh6------51-5Magic DartmZhmZhR _You kill the frilled lizard!mZhF mZhhI 8-mZhN mZhP _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh 3mZh# mZh mZh $ _mZh 7===mZh mZh# ,mZh mZh< ,mZh mZh mZh4 ;===mZh mZhؙ mZh M8===mZh mZh XmZhV XmZh mZh ,mZh; mZh mZh mZh` ;===mZh mZh mZh ,mZh mZh% mZhD ,mZh mZh mZh mZhë mZhu mZh" mZh. ,mZh mZh mZh ,mZh: mZh mZh ,mZh mZh mZh ,mZh mZh mZhٺ ,mZh: mZhn mZh ,mZh= mZh¿ mZh ,mZh mZh= mZh ,mZh mZh mZh ,mZh mZhL mZh ,mZh9 mZhO mZh ,mZh mZh BmZhf L _You now have 20 gold pieces (gained 7).mZh #...#~.~#≈§§##.g# #...#~.≈#§§.##..# #...#...#.....# #...........#.# #............## #...........# ... #...........# #.# #.....<.....# #@# #...........#- #.# ##############.# #.# #Magic Dart#.# #.#########mZhK #.# #..........#.# ########### g   hobgoblin (asleep)#.##.#########........#mZh 061.5 (26.0)mZh F-2.5 (27mZh mZh \ _A hobgoblin comes into view.mZh  #.g#  #..#  #..#  #..#  #..##  ...  #.# < #@# mZh  #.#  #.# #.#  #.#  #.#  #.#  #.# #.#  #.. mZh #.g#  #..#  #..#  #..#  #..##  ...  #.# < #@#  #.#  #.# #.#  #.#  #.#  #.#  #.# #.# #..mZhmZhmZhmZh` _A hobgoblin is nearby!mZh #.g#  #..#  #..#  #..#  #..##  ...  #.# < #@#  #.#  #.# #.#  #.#  #.#  #.#  #.# #.#  #.. mZh #.g#  #..#  #..#  #..#  #..##  ...  #.# < #@#  #.#  #.# #.#  #.#  #.#  #.#  #.# #.# #..mZhmZhֲmZhmZh` _A hobgoblin is nearby!mZh"6 ******g    The magic dart hits the hobgoblin.  The hobgoblin is moderately wounded.mZh. mZh}5 j.g.....mZh]7 j7---==3.5 (1.0)mZh= mZh@ + _The hobgoblin shouts!mZh *****The magic dart hits the hobgoblin but does no damage.mZhC mZhy& d.g....mZh"( k6-------4mZh, mZh/ d _The hobgoblin is moderately wounded.mZh **** The magic dart hits the hobgoblin.mZhmZh^.g...mZh%m5-------5mZhmZh b _The hobgoblin is severely wounded.mZhkxG  The magic dart hits the hobgoblin.mZh|i.***mZh8....mZhE~---86Magic DartmZh mZhM _You kill the hobgoblin!mZh"mZh#%mZhp)mZh0, _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhmZh3mZhQmZh$ _mZhsmZh ,mZhmZhe6===mZhmZh-,mZhmZh8,mZhmZh",mZhmZhmZhKn7======mZhmZhM,mZhmZh.,mZhmZh,mZhmZhQ===mZhmZhmZh8M8===mZhmZhmZh,mZh^mZh5mZhmZh!mZhmZh0mZh.,mZhmZhmZhsmZh%;===mZhmZhmZh,mZhmZhmZh,mZhmZhp mZhz ##.#.....# #[. ## #..##.##... .# ##'###+## .. .# ##...#...# ### . .#.##...#~.~#..≈?...#.#.##...#~.~#§§≈#.#.... #...#~.~#§§§#...# #...#~.~#≈§§.# #...#~.≈#§§.-86.5 (20.0).# #...#...#....# #............# #............####......#...........mZhG #.####.....<.....  #.# #...........  #.# ############ mZh!mZhb%F-7.5 (21mZh+mZh-- _Found a pair of gloves.mZhm 3mZh mZh8 mZh ,mZh^ ,mZht ,mZh mZhh mZhs ,mZh mZh mZhq ,mZh mZht mZh ,mZh mZh mZh~ ,mZh mZh .##.# #.##.# ##. .# # #.### .# #...# ##.## ##.#... #[..## #..##.# .....# ##'###+# ....# ##...#...#.#######.#.#.##...#~.~#.....@...#.#.##...#~.~########.#....##...#~.~ ##...####...#~.~ ##..# #...#~.≈ #..# #...# #..# # #..# #.. #..#### #.....#.......mZh 293.5 (6.0)mZhm +4.5 (7mZh^ mZh[ a _h - a scroll labelled WACEUPPYVVOmZh 3mZhg mZhg mZhK mZh BmZh mZhG mZh- mZh mZh ,mZh mZhV mZh ,mZh{ mZh mZh mZh mZh? mZh< mZh{ ,mZh mZhi mZh ,mZh mZhM mZh ,mZh mZh mZh ,mZh mZh mZh ,mZh mZh. mZh% ,mZhQ mZh mZh" ,mZh# mZh& mZh( ,mZh( mZh+ mZh, ,mZh- mZh/ mZh0 ,mZh1 mZh7 mZhX8 mZh8 mZhH9 mZh; mZh= ,mZh(> mZhw@ mZhD ,mZhE mZhG mZhI ,mZhJ mZhL mZhfN ,mZhO mZhQ mZhS ,mZhT mZhV mZhX ,mZh@Z mZhh\ mZh~^ ,mZh` mZha mZh0d ,mZhe mZhg mZhi ,mZhk mZhsm mZho ,mZhq mZh*u mZh>w ,mZhx mZh =  You see here a +0 sling.mZhf mZhɃ  _mZh^ mZhL mZhV ,mZh| mZh =  You see here a +0 sling.mZh8 mZh  _mZh mZh mZhN ,mZhp mZhe mZhF ,mZhO mZh٤ mZh ,mZh mZh mZh ,mZhB mZh+ mZh ,mZh mZhҴ mZh϶ ,mZh mZhŹ mZhл ,mZh mZh mZh ,mZh mZhy mZhL ,mZhd mZh mZh ,mZh mZh mZh mZhB mZh mZhJ 7 _You open the door.mZh! 3mZh mZhO @  There is an open door here.mZh mZh  _mZh mZh mZh` ,mZh mZh] @  There is an open door here.mZhC mZhO  _mZh mZh mZho ,mZh mZh mZh ,mZh mZh# mZh,mZhmZhmZhb,mZhnmZh^ mZh ,mZh mZhmZh,mZhmZhdmZhy,mZhmZhC  You see here a +0 short sword.mZhmZh 5 _mZh"mZh$mZhI%mZh9&mZhn(mZhR+,mZh,mZh^.mZh0,mZh1mZhU4mZhi6,mZhi7mZh8mZh;,mZh7<mZhf>mZhWFmZhNmZhP,mZhQmZhUmZh.[BmZh]mZh`,mZhbmZhemZhg,mZhLimZhIlmZh|n,mZhomZhrmZhu,mZhwmZh;|mZh~,mZhmZhmZh,,mZh?mZhmZh,mZh׍mZhؐmZhy,mZh$mZh mZh,mZhmZhmZhS,mZhmZhmZh,mZh]mZhëmZh,mZhAmZhımZh,mZhmZhmZh,mZhmZhmZh",mZhmZh8mZh,mZhmZhmZh,mZhmZhmZhj,mZh4mZhmZhA,mZhmZhmZh-,mZhmZhmZh,mZhmZhKmZh,mZhmZhcmZh,mZhmZh$mZh,mZhEmZh`mZhI,mZhmZhmZh,mZh[mZh5mZh],mZhmZhmZh",mZhmZh3mZhZ,mZh-mZhFmZh},mZhmZhmZh(  #.# ##.   ###.####...   #..........   #.#.###.#.  ########.#.# #.#..  #........#.###....  #.######.#.....   #.# #.#..).....  mZh #@# #.#.###.###   #.# #.#.# #.# #  #.# #.#.# #.###Magic Dart  #.# ##.#.# #.##)  #.. #..#.# #....  ##. #.##.# #.##. K   kobold (asleep)  . #.##.# #.###  K# #.##.# #.# #   #.##.###.# #mZh1686.5 (92.0)mZh,7.5 (93mZh:mZh5 u _A kobold comes into view. It is wielding a +0 dagger.mZhuv #.#  #........ #.. ########.#.# #.#. #........ #.# #.# #.#..) #@#  #.# #.#.# #.#  #.# #.#.#  #.#  #.##) #..  #.... ##.  #.##.mZhvu .  #. K#  #.#  .# mZhP}#.# #........#.. ########.#.# #.#. #........ #.# #.# #.#..) #@#  #.# #.#.# #.#  #.# #.#.#  #.#  #.##) #..  #.... ##.  #.##..  #.K#  #.# .# mZhmZhmZh mZh] _A kobold is nearby!mZhe: #.#  #........ #.. ########.#.# #.#. #........ #.# #.# #.#..) #@#  #.# #.#.# #.#  #.# #.#.#  #.#  #.##)mZhf #..  #.... ##.  #.##. .  #. K#  #.#  .# mZht#.# #........#.. ########.#.# #.#. #........ #.# #.# #.#..) #@#  #.# #.#.# #.# mZh  #.# #.#.#  #.#  #.##) #..  #.... ##.  #.##..  #.K#  #.# .# mZhmZhwmZh>mZhd] _A kobold is nearby!mZh D  The magic dart hits the kobold.mZh ****** ) mZh* I......mZhW/ 7---62=8.5 (1.0)Magic DartmZh5 mZhn7 J _You kill the kobold!mZhX2 mZhS3 mZh8 mZh0; _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhtmZhmZhmZhK _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhH3mZhImZhKmZhYL$ _mZhPXmZhRc8===mZhTmZhUmZhhW,mZhCXmZhaZmZh[,mZhO\mZh5^mZh_,mZh`mZhbmZhcmZhXdQ===mZhefmZhh,mZhBimZhqmZh=t,mZh%vmZhXymZh{,mZh8}mZhmZh/mZhmZhmZh=>  You see here a +0 dagger.mZhԊmZh? _mZhmZhumZhX,mZhŒmZh$mZh,mZh8mZh@mZh¡,mZh΢mZhrmZhh,mZhmZh\mZh/,mZhmZhmZh,mZhmZh}mZh,mZhmZhmZhBmZhcmZhd,mZhmZhWmZh ,mZhBmZhmZh,mZhcmZhYmZha,mZhmZh|mZh,mZhmZh~mZh6,mZhmZh@XmZh0mZh},mZhmZhmZh,mZh=mZhTmZhj,mZh mZhmZh,mZhmZhEmZh,mZhmZhmZh,mZhmmZh-mZh,mZh$mZhmZh,mZhmZhAmZh,mZhmZhmZh= ,mZh mZhF mZh ,mZh mZhmZh,mZhEmZhmZh,mZhmZhmZh,mZhOmZhmZh.,mZhmZhmZh,mZh,mZhmZh mZh2!mZh!mZh"mZh$,mZh %mZh~&mZh',mZh(mZhW4mZh5mZh5mZhC6mZh7:mZh;mZh;mZh<mZh?mZhA,mZhAmZhDmZh=F,mZhFmZhJmZhKmZhKmZhPLmZhUPmZhQ,mZhKRmZhUmZh}W,mZhWmZhqZmZh[mZh\,mZh^mZh)`,mZhamZh:cmZhFdmZh{dmZhdmZhgmZhh,mZhimZhkmZhlmZh$mmZhommZhpmZhZq,mZhqmZhtmZhu,mZhvmZh>ymZhz,mZh{mZhJ~mZhs,mZhmZhKmZhq,mZhmZhmZh,mZh.mZh:mZh,mZh.mZh{mZh,mZhmZhޗ,mZhԨJmZhBmZhmZh ,mZhmZh.mZh,mZhmZh5mZh0,mZhдmZhmZh],mZh÷mZhmZh¹,mZhmZh^mZh>BmZhmZhi,mZh mZhmZh,mZhWmZhmZh,mZh/mZhmZhymZh@,mZhmZhmZh;,mZhmZhR  There is a stone staircase leading down here.mZh mZhz _mZhmZhmZhBmZh1mZhY,mZhmZhmZhj,mZhmZhmZh,mZhwmZhmZhF,mZhmZhmZh9,mZhEmZh^mZh,mZhmZh#mZh,mZhGmZhpmZh,mZhnmZhmZh,mZhmZhmZh.,mZhmZhmZh,mZh/ mZh mZh,mZhmZhDmZh,mZhmZh,mZh,mZh mZhmZhn,mZh mZh"mZh$,mZh+&mZh!(mZh(*,mZh9+mZh-mZh9/,mZh0mZhq2mZh3,mZh"4mZh5mZh"7,mZh8mZh;mZh=mZh=mZhp>mZhAmZhHw#####...###............# .....(....)...######.### #####...#..........#.#  ##.##.##..####.#.#  #.##.##..# #.#  #.##.##>.# .#^#  #.##.##..####.#.#  #.##.##.......#.#  #.##.###...@....# - ######.##.# #####..### .>.....##.# ..... mZhaIMagic Dart ######## #g#### #  .# .#g   goblin (asleep) # mZhS279507.0)mZhFUF-68mZhZmZh)]s _A goblin comes into view. It is wielding a +0 club.mZh< (....) .#...  ##.##.##.  #.##.##..# #.#  #.##.##>.# .#^#  #.##.##..####.#.#  #.##.##.......#.#  #.##.###...@....# .##.# #####..### .>.....##.# .....  #g#### #.#  .#  # mZhu!mZh (....) .#...  ##.##.##.  #.##.##..# #.#  #.##.##>.# .#^#  #.##.##..####.#.#  mZhޙ[#.##.##.......#.#  #.##.###...@....# .##.# #####..### .>.....##.# .....  #g####.# .#  # mZhmZh}mZhӪmZh\] _A goblin is nearby!mZhQ (....) .#...  ##.##.##.  #.##.##..# #.#  #.##.##>.# .#^#  #.##.##..####.#.#  #.##.##.......#.#  #.##.###...@....# .##.# #####..### .>.....##.# .....  #g#### #.#  .# mZh<C # mZh<<  (....) .#...  ##.##.##.  #.##.##..# #.#  #.##.##>.# .#^#  #.##.##..####.#.#  #.##.##.......#.#  #.##.###...@....# .##.# #####..### .>.....##.# .....  #g####.# .#  # mZhD mZhF mZhM mZhO ] _A goblin is nearby!mZh D  The magic dart hits the goblin.mZh e**)mZh ...mZh 7---5=7.0)Magic DartmZh. mZh‘ J _You kill the goblin!mZhymZhU{mZh~mZh3 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh4mZhmZhg _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhJ(3mZh)mZh,mZh20P _mZh0mZh1mZh4,mZh5mZh-8c8===mZh}9mZh<mZh>,mZh,@mZhBmZhC,mZhDmZhIHmZhsJ,mZh&KmZhNmZhQQ===mZhQmZhW|  Things that are here:  a +0 club; a goblin corpsemZhXmZhRY _mZhZmZhV\mZhh #.##.##>.# #.#^#  #.##.##..####.#.#  #.##.##.......#.# #.##.###........# ####.##.# #####..####### .....##.# #......... ###### ##)####### #.#  #@# -806.5 (9 .)..)...#  ######### mZhSj#mZhpmZh5tI-7.5 (10.0)mZhymZh4|/ _Found a sling and a club.mZhH3mZhJmZhNmZhQmZh_RmZhV,mZhmWmZhWmZhXmZh\mZh/_,mZh`mZhvcmZhe,mZhfmZhZp=  You see here a +0 sling.mZh4smZhs _mZhtmZhvmZhx,mZhymZh{mZh/~,mZh%mZh<  You see here a +0 club.mZhA5 _mZh׈mZhdmZhBmZhmZhא,mZhumZh.mZh,mZh{mZhmZhV,mZhmZhmZho,mZhܟmZh <  You see here a +0 club.mZhmZhy _mZhmZhmZhҭ,mZhkmZh5mZh,mZhmZhU=  You see here a +0 sling.mZhAmZh _mZhmZh-mZhmZh$mZhmZhmZh,mZhmZh mZh,mZhmZhFmZh,mZh mZhYou see here a +0 sling. _You see here a +0 club.sling.  Things that are here:  a +0 club; a goblin corpsemZhvmZh _mZh1mZh.mZh5#...#..........#.# ##.##.##..####.#.#  #.##.##..# #.#.#  #.##.##>.# #.#^#  #.##.##..####.#.#  #.##.##.......#.# mZh> #.##.###........# ##.##.# #####..########. ...##.# #...@......r #####.# ##)##########.# #.# Magic Dart#.########.##...)..)...#############r   quokka (asleep)mZh-29.5 (22mZhr.rmZhG-30.5 (23mZhmZhY _A quokka comes into view.mZh8    #.#.#  >.# #.#^#  .##  ......#.#  .......# #####..########.  #...@.....r.  ##)#########  #.# #.#  .#  #...)..)...#  mZh8 3mZh -   #.#.#  >.# #.#^#  .##  ......#.#  .......# #####..########.  #...@.....r.  ##)#########  #.# #.#  .  #...)..)...   mZh mZh mZh mZhs ] _A quokka is nearby!mZh$F ***** The magic dart hits the quokka.mZhmZh]....r.mZhti7---=1.5 (1.0)mZhRmZhva _The quokka is moderately wounded.mZhD  The magic dart hits the quokka.mZh]****†mZhx)....mZh~6------722Magic DartmZhmZhJ _You kill the quokka!mZh_mZhamZh=gmZhPi mZhi_You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh,3mZhmZhmZhC$ _mZhfmZhmZh6M7===mZhmZhƐ,mZh@mZh,mZhFmZh=,mZhRmZhVQ===mZh̜mZhZc8===mZhmZhƤmZhR,mZhmZh#mZh,mZh,mZhmZhs,mZhmZhmZhmZh;===mZhmZhmZh,mZh۹mZhb  You see here a quokka corpse.mZh.........#.#  .####.#.# .# ##..# #.#.# .# ##>.# #.#^# .# ##..####.#.# .# ##.......#.# .# ###........# B#mZhO # #####..########.#  # #........†@.#  - ##)##########  # #.#  Magic Dart ########.#  ..)..)...#  ####   B   giant cockroach (asleep)   mZhz0442.0)mZhc`.BBmZhF-5.5 (13mZhmZhZb _A giant cockroach comes into view.mZh  .#  #.#.# .# >.# #.#^# .#  .#  .#  .# # ########B# # #........†@.# # ##)########## # #.#)mZh9 mZh7  .#  #.#.# .# >.# #.#^# .#  .#  .#  .#  ########B#  #........†@.#  ##)##########  #.#)mZh> mZh@ mZhE mZhH f _A giant cockroach is nearby!mZhL  .#  #.#.# .# >.# #.#^# .#  .#  .#  .# # ########B# # #........†@.# # ##)########## # #.#)mZhm *mZha .#  #.#.# .# >.# #.#^# .#  .#  .#  .#  ########B#  #........†@.#  ##)##########  #.#)mZhgmZh:imZh5nmZhpf _A giant cockroach is nearby!mZh1w  The magic dart hits the giant cockroach.mZhκy  The giant cockroach is moderately wounded.mZhL3----7---=6.0)mZhmZh 4 _The giant cockroach bites you.mZheM  The magic dart hits the giant cockroach.mZh [.mZhr&.mZhpx6------57Magic DartmZh}mZhuS _You kill the giant cockroach!mZhj3mZhamZhmZhV,mZhZ4==--7===mZh!,mZhmZhr,mZhmZhmZhqc5====mZh mZh> 8 _HP restored.mZh {8======mZh mZh%,mZhmZhmZh,mZh;mZhmZh...# ...######.### #r#  ........#.# #.#  #..####.#.# #.#  #mZhO..# #.#.# #.#  #>.# #.#^# #.#  #..####.#.# #.#  #.......#.# #.#  ##........# #@#  -  #####..########.#   #........†..# Magic Dart ##)##########  #.#  .#  mZh  r   quokka (asleep) .)..)...# #########mZh",56.5 (9mZh(r.rrmZh)e==-7.5 (10.0) mZh.mZh>1Y _A quokka comes into view.mZh  #.#  #r#  #.#  #.#.# #.# #>.# #.#^# #.#  #.#  #.#  #@#  #.#  †..#  ##)####  #.# .)mZhs   #.#  #r#  #.#  #.#.# #.# >.# #.#^# #.#  #.#  #.#  #@#  #.#  †..#  ##)####  mZht a#.#)mZh_y mZhz mZh mZhƁ ] _A quokka is nearby!mZh F  #.#  #r#  #.#  #.#.# #.# #>.# #.#^# #.#  #.#  #.#  #@#  #.# mZh  †..#  ##)####  #.# .)mZhD >  #.#  #r#  #.# mZhE  #.#.# #.# >.# #.#^# #.#  #.#  #.#  #@#  #.#  †..#  ##)####  #.#mZh/F 4)mZhL mZhM mZhS mZhU ] _A quokka is nearby!mZhf  #.#  #r#  #.#  #.#.# #.# #>.# #.#^# #.#  #.#  #.# mZhs #@#  #.#  †..#  ##)####  #.# .)mZh ?  #.#  #r#  #.#  #.#.# #.# >.# #.#^# #.#  #.#  #.#  #@#  mZh?p#.#  †..#  ##)####  #.#)mZhEmZhFmZh8JmZhL] _A quokka is nearby!mZhk ***** The magic dart hits the quokka.mZh ,mZhv..r...mZhn#7mZhF---=8.0)mZhmZhF^ _The quokka is heavily wounded.mZh]&D  The magic dart hits the quokka.mZh,†***mZh2...mZhg6------829Magic DartmZh=mZhJ _You kill the quokka!mZhȐmZhmZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhp3mZhFmZhmZh | _mZh c7===mZh> mZh ,mZh mZht,mZhmZhT,mZhmZh_mZhl8======mZh+mZhmZhmZhRmZhmZh'mZhnmZhmZhmZh mZhmZh`mZhmZh mZh)"mZh";===mZh"mZh&b  You see here a quokka corpse.mZh(mZh( _mZh5)mZh*mZh+mZh],mZh,mZha.mZh/,mZhM0mZh1mZh 3,mZh3mZhY5mZht6,mZh6mZhX8mZh9,mZh8:mZh<mZh>mZh>,mZhB@mZhA,mZh!BmZhsmZhWuXmZhw,mZh4xmZhXymZh;{,mZh{mZhɀnmZhmZhmZhdmZhbmZhmZh`mZhȆmZhmZhz,mZh/mZhymZhG,mZhImZh̏mZh",mZhmZhmZhh,mZhmZhԗmZhۡ#†#.#† #.#..####.# ##b ).....# #.# #.. .....### #.#mZh ##### #.# #.  #####.#  #.....#  #####.######  #...## - ###.##...###....mZhi ...........#.#### Magic Dart .##..............# .##........#.###.# ....##...###.# #.# b   bat (asleep) ....##...# #.# #.# ...####.# #.# #.#mZh  ##..####.###.# #.# mZh91.5 (32.0)-2.5 (33mZhV _A bat comes into view.mZh/w †#.#† ##b  #.# #..  #.# #.#  #.# #.#   #.#   #.#   #.#  mZhx #@# #.....# #.##### ....# .#  #.#  #.# #.#  #.# #.#  #.# mZhf Y†#.#†mZh T ##b  #.# #..  #.# #.#  #.# #.#   #.#   #.#   #.#  #@# #.....# mZh 4#.##### ....# .#  #.#  #.# #.#  #.# #.#  #.# mZh mZh mZh mZhO! Z _A bat is nearby!mZhȭ p†#.#† ##b  #.# #.. mZḫ  #.# #.#  #.# #.#   #.#   #.#   #.#  #@# #.....# #.##### ....# .#  #.#  #.# #.#  #.# #.#  #.# mZhG†#.#† ##b  #.# #..  #.# #.#  #.# #.#  mZh  #.#   #.#   #.#  #@# #.....# #.##### ....# .#  #.#  #.# #.#  #.# #.#  #.# mZh mZh mZh mZhZ _A bat is nearby!mZh@A  The magic dart hits the bat.mZh۹†******mZh)mZhAE......mZhGc7---6=3.5 (1mZhIB.0)Magic DartmZh1NmZhPG _You kill the bat!mZh$mZh%mZh+mZh- _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh_mZh/mZhmZh0  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh@3mZhAmZhCmZhG _mZh5H,mZh*JmZhJF8===mZhKmZhMmZhXxM.#_#..##### .#†#.#†.....# ).#.#..####†)...... .....### ###### ####mZhY #.....# ####.###### -7.5 (4  #..........### ###.##...###..... ...........#.##### .... ...mZhb%_mZhddE-8.5 (5mZhkmZh`n% _Found a dagger.mZh 3mZh mZh> mZhܗ mZh9 mZh~ ,mZh ,mZh mZh mZh mZh ;===mZhɡ mZh mZh ,mZhݦ mZh! mZh ,mZhd mZh mZh ,mZh( mZh mZh ,mZhQ mZh˶ _  You see here a bat corpse.mZhո mZhL  _mZhd mZh >  You see here a +0 dagger.mZh mZh?  _mZh mZh mZh ,mZh mZh mZh ,mZh{ mZh mZh ,mZh mZh mZhV mZh mZh$ mZh mZh ,mZh mZh mZh mZh mZh mZh j  ######  ...#  ####.#  ## #.#  .# #.#  .# #.#  .###.############ ................mZhI  913.5 (15.0) ####.########## )..## #. # #. .#..# #.# #.#.#.# #.# .#_#..###### #.# #†#.#†.....# #)# .#.#..####.# ##†mZh ) mZh< mZh &_mZh E _Done exploring.mZhF 3mZh3 mZh3 0.0)......)†mZh mZh 8_mZh E _Done exploring.mZhPImZhgpmZhumZhqxmZhzE _Done exploring.mZhmZh^ Where to? (? - help)  D - Dungeon mZhmZh-  puylanitar the Conjurer ######  Deep Elf .....#  Health: 15/15 ======================== ####.#  Magic: 8/8======================== ## #.#  AC: 2Str: 4 .# #.#mZh.I  EV: 11Int: 22 .# #.#  SH: 0Dex: 13 .###.#############  XL:  2 Next: 86% Place: Dungeon:1 ................@#  Noise: ---------  Time: 913.5 (0.0) ####.###########.#  c) +0 dagger (drain) ##)..###.#  Cast: Magic Dart ......##.# .#.#..##.# #.#.#.##.#   .#_#..###### #.#   mZh/#†#.#†.....# #)#   .#.#..####.# ##†#   _Found a dagger. _You see here a bat corpse. _You see here a +0 dagger. _Done exploring. _Done exploring. _Done exploring.mZh81mZho;mZh=mZh>$ _mZh,mZhmZhmZhmZhmZh,mZh mZh mZh,mZhmZh<mZh,mZhmZhZmZh/,mZhJmZhF mZh",mZhd#mZh'>  You see here a +0 dagger.mZh)mZhG* _mZh+mZh0a +0 dagger. _Done exploring. _You see here a +0 dagger.  a bat corpsmZh0e.mZh22mZh2 _mZh3mZh6mZh8,mZh9mZh<mZh>,mZh?mZhyCmZhE,mZhI,mZhK,mZhLmZh,PmZhQ,mZhRmZhUmZhW,mZhWmZhZmZh5\,mZh\mZhf_mZh`mZh`mZh/amZhcmZhe,mZhemZhhmZhi,mZhjmZhmmZho,mZhpmZhsmZht,mZhumZhxmZhz,mZh{mZh~mZh,mZh)mZhCmZh,mZhmZh:mZh ,mZhmZh mZh,mZhmZhkmZh,mZhmZhmZh,mZh+mZh mZh,mZh,mZhǢ,mZhmZhmZh,mZhmZhmZhh,mZhmZhPmZh8,mZhZmZh mZhR,mZhmZh<mZh,mZhmZhmZh,mZh`mZhEBmZhmZhmZh,mZhVmZhY  There is a stone staircase leading down here.mZhHmZhmZh$ _mZhmZh%%2mZh&mZh(mZh$)mZh*mZhd. _You climb downwards.  Found two stone staircases leading up.  There is a stone staircase leading up here.mZhmZhl #############  ............#  ...........b#  ............#  ......<.....#  mZhB....# 53.3 (39.8) <..#.#.....##  #..##.# Magic Dart ..#. .. ... . ... .... .# .. B   giant cockroach (asleep) ..... ## . b   bat (asleep) ##.... mZhmZhmZhd _There are monsters nearby!mZh3 !mZh & #############  ............#  ...........b#  ............#  ......<.....#  B......@....#  mZh? <..#.#.....##  #..##.#  ..#. ..  ... . ...  mZh y.... .# ..  ..... ## .  ##....mZh #############  ............#  ...........b#  ............#  ......<.....#  B......@....#  <..#.#.....## mZh #..##.#  ..#. .. ... . ... .... .# ..  ..... ## .  ##.... mZhmZhsmZh`mZhBd _There are monsters nearby!mZh2A  The magic dart hits the bat.mZhf#m†***mZhj/...mZhzq7---9=4.3 (1.0)mZhmZhG _You kill the bat!mZh6 ******B    The magic dart hits the giant cockroach.mZhmZh~L.B.....mZhc6------5mZhmZh!j _The giant cockroach is moderately wounded.mZh}X *****The magic dart hits the giant cockroach but does no damage.mZhmZhK.B....mZhVe5------6mZhmZhj _The giant cockroach is moderately wounded.mZh **** The magic dart hits the giant cockroach.mZhmZhޘJ.B...mZhؙB---7mZhmZhsh _The giant cockroach is severely wounded.mZhD M  The magic dart hits the giant cockroach.mZh{ \†***mZhzf (...mZhs 4---968Magic DartmZhy mZhJ| S _You kill the giant cockroach!mZh_mZhmZhmZh mZh_You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh>mmZhn3mZhomZhs: _mZhNt,mZhtmZh,w,mZhxmZheze5===mZhw{mZh},mZh~mZh,mZhmZh˄,mZh mZhˈmZhCg6======mZhmZh,mZhmZhA,mZhMmZhW,mZhKmZhmZh4===mZhmZh97mZh*===mZhmZh,mZhmZh,mZhmZh#mZhmZhRmZhmZhW#8mZhI======mZhZmZh4 _Magic restored.mZh3mZhEmZhmZhmZhfmZhmZhmZh;,mZhnmZhsmZhCmZh;===mZh>mZhmZh,mZhVmZhfmZhmZhdmZhmZhmZh,mZhmZhmZhsmZhmZhmZh3z#############............#...........†#............# ......<.....# ...†...<....# <..#.#.....## #..##.####### #...#.#...@$..# mZh-...... .#.. ...... .#............ ##.......###.... #.......##..#.######....# ######mZhH083.3 (25.0)mZhF-4.3 (26mZhmZh$P _i - a red potionmZh3mZhmZhCmZhmZhtmZhWBmZhmZh`M _You now have 31 gold pieces (gained 11).mZh3mZhwmZh"mZhmZhmZhmZhmZh,mZhHmZhmZhB ......<.....# ...†...<....# <..#.#.....## #..##.####### #...#.#.......# ...... .#.......# ...... .#.......#...... ##.......# ##.... #@......#9.3 (5.0) #........#.##### .....#....#  (... ###### ... ... mZh,90.3 (6mZhymZh!- _Found 6 poisoned darts.mZhmZhmZh%mZh-mZhmZh7mZhmZh4mZh=,mZh1mZhZmZhU,mZh`mZhtmZh=,mZhmZhe mZhv ,mZh mZhmZh,mZhmZh=mZh,mZhmZhmZh,mZhmZhx!mZh#mZh#mZhn$mZh5)mZh+,mZh|,mZh:.mZh0,mZhL1mZh2mZh4,mZh5mZh6mZh8,mZh9mZh<mZh E@....#.......#........###.......# ##....###.......##........#.######.....#....#  #(....######  #........#  #....###.# mZhE #....# #@# ....# #.# ###### #.# Magic Dart #.# ... ...b   bat (asleep) ....b...mZh9J21003.3 (13.0)mZhJ,mZhPabb.mZhQ,4.3 (14mZhVmZhXV _A bat comes into view.mZh' mZhnw*** The magic dart hits the bat.mZhkmZhl,mZhr<b...mZhsh7---=5.0) mZhymZh|\ _The bat is severely wounded.mZh+]A  The magic dart hits the bat.mZh/bD.mZh+.mZh2..........#.......#puylanitar the Conjurer........###.......#Deep ElfmZhv##....###.......#Health: 15/15 ========================#........#.#####Magic: 6/8==================------#.....#....#AC: 2Str: 4#(....######EV: 11Int: 22#........#SH: 0Dex: 13#....###.#mZhXL:  2 Next: 100% Place: Dungeon:2#....# #@#Noise: =--------  Time: 1006.3 (1.0)#....# #.#mZhHc) +0 dagger (drain)###### #.#Cast: Magic DartmZh#.#.............. _You now have 31 gold pieces (gained 11). _Found 6 poisoned darts. _A bat comes into view.The magic dart hits the bat. _The bat is severely wounded.The magic dart hits the bat.mZhp _You kill the bat!You have reached level 3!mZh/  --more--mZh  Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? mZh9/199-----43 0% Magic DartmZh|mZhS _You feel clever. x2mZhmZhmZhmZhmZh| _mZh mZhyG7==mZhmZhmZhmZh^mZhR,mZhmZh,mZhmZhmZh:==mZh<mZh#mZh`M8===mZhmZhs,mZh;mZhmZhmZhmZhC,mZhmZhmZhdl9======mZhmZhmZhmZhmZhmZhEmZhbmZhmZhmZhmZh,mZhmZhmZhcmZh;===mZhHmZhmZhmZhmZhhmZhmZhmZh,mZhmZh ,mZh mZhh mZhh ,mZh mZh mZh ,mZh mZhmZh,mZhJmZhmZhmZhmZhImZhmZhmZh6,mZh3mZh,mZhmZhmZh`,mZhmZhmZhmZh,mZhmZhp,mZhmZhmZh0,mZhumZhdmZh ,mZha mZh!mZh&"BmZh$mZh+#.#..##.####### #...#.#.# .... ......#.......# .... ......#.......# ..... ....###.......# ..... ....###.......# ...... ........#.########....K. .....#....# #........ (....###### - ........# #. ....###.# ###.Magic Dart ....# #.# #... mZh&,m....# #.# ###.### ##### #.# #...# K   kobold (wandering) #######.####.### #............# #............#mZhg.037.3 (31.0)mZh3M.KmZh3F-8.3 (32mZh6mZh9s _A kobold comes into view. It is wielding a +0 whip.mZh ....  ....  .....  ..... mZhM ...... ###......  #.....K.. ( #@# #.# ###.# #.# #...# #.# ###.### #.# #...#.####.###......#mZhf4 a ....  ....  .....  .....  ...... ###......  #.....K.. ( #@# #.# ###.# #.# #...# #.# ###.### #.# #...#.####.......mZhp8 mZh9 mZhQ< mZh? ] _A kobold is nearby!mZhI  ....  ....  .....  ..... mZh M ...... ###......  #.....K.. ( #@# #.# ###.# #.# #...# #.# ###.### #.# #...#.####.###......#mZhD  ....  ....  .....  .....  ...... ###......  #.....K.. ( #@# #.# ###.# #.# #...#mZhB!  #.# ###.### #.# #...#.####.......mZh& mZhC( mZh, mZh. ] _A kobold is nearby!mZh=- ....  ....  .....  .....  ...... ###......  #.....K.. ( #@# #.#mZh ###.# #.# #...# #.# ###.### #.# #...#.####.###......#mZhT[ ....  ....  .....  .....  ...... ###......  #.....K.. (mZhU #@# #.# ###.# #.# #...# #.# ###.### #.# #...#.####.......mZhZ\mZh]mZhcmZhf] _A kobold is nearby!mZh{ ****K  The magic dart hits the kobold.  The kobold is heavily wounded.mZhrmZh0J...K.mZhnW8---===mZh9.3 (1.0) mZhU mZh : _The kobold shouts! You hear a shout!mZh *** The magic dart hits the kobold.mZhVmZh^I..K.mZhD_#7mZh_J--------40mZhemZhg_ _The kobold is severely wounded.mZh4 **The magic dart hits the kobold but does no damage.mZhmZhmZhȞ ......gg   hobgoblinThe kobold is severely wounded.mZhџm6-------1mZhmZh\ _A hobgoblin comes into view.mZhL- ....  ....  .....  .....  ...... ###......  #.......g ( #@# #.#mZh ###.# #.# #...# #.# ###.### #.# #...#.####.###......#mZh]V ....  ....  .....  .....  ...... ###......  #.......g ( #@# #.# ###.#mZh^  #.# #...# #.# ###.### #.# #...#.####.......mZhcmZhemZhSkmZh_o` _A hobgoblin is nearby!mZh6  ....  ....  .....  .....  ...... ###...... mZh6  #.......g ( #@# #.# ###.# #.# #...# #.# ###.### #.# #...#.####.###......#mZh  ....  ....  .....  .....  ...... ###......  #.......g ( #@# #.# ###.# #.# #...#mZh  #.# ###.### #.# #...#.####.......mZh mZh mZhS mZh ` _A hobgoblin is nearby!mZhT ****** The magic dart hits the hobgoblin.mZh ,mZh2 K......K   koboldmZh d5-----2mZh mZh b _The hobgoblin is severely wounded.mZh]W  The magic dart hits the kobold but does no damage.mZhSn  The kobold is severely wounded.mZhETB---3mZhYmZh\S _The kobold barely misses you.mZhF1W  The magic dart hits the kobold but does no damage.mZhC  The kobold is severely wounded.5------4mZhq;---4mZhqmZh9 _The kobold hits you with a +0 whip.mZh- ....  ....  .....  .....  ...... ###......  #.K...... ( #@# #.#mZhͰ ###.# #.# #...# #.# ###.### #.# #...#.####.###......#mZh`F ....  ....  .....  .....  ...... ###......  #.K...... ( #@# #.# ###.# #.# #...#mZhrG #.# ###.### #.# #...#.####.......mZh"MmZhMmZhSmZhV] _A kobold is nearby!mZhآ W  The magic dart hits the kobold but does no damage.mZhA& n  The kobold is severely wounded.mZh- gg   hobgoblinK   koboldmZh. j3-----5mZh4 mZh6 S _The kobold barely misses you.mZhX- D  The magic dart hits the kobold.mZh2 1)mZh@ mZh 1.mZh 2-----16Magic DartmZhV mZh J _You kill the kobold!mZh8mZh9mZh6:mZh;mZh=mZh>6==----3===mZh(D,mZh;mZh:g-7..Magic Dart.......# #...mZhhg   hobgoblin.####.......mZh<8-mZhmZh` _A hobgoblin is nearby!mZhG  The magic dart hits the hobgoblin.mZhC)mZhmZhq[2---5=mZh3=8Magic DartmZhx$mZh&M _You kill the hobgoblin!mZhhmZhp mZh/&mZh) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh 3mZhmZh'mZhSMagic DartS   ball python (constriction, wandering)mZhʲ&0mZhL3-9.3 (1mZhImZh^ _A ball python comes into view.mZh* t ....  ....  .....  .....  ...... ###......  #.).....S ( #@# #.# ###.# #.# #...# #.# ###.###mZh M #.# #...#mZhW8  ....  ....  .....  .....  ...... ###......  #.).....S ( #@# #.# ###.# #.# #...# #.# ###.### #.# #...#mZh= mZh.> -mZh> mZhF mZh?J  mZh&K mZhK >_A ball python is nearby!mZhL mZh mZh^  ....  ....  .....  .....  ...... ###...... mZh؏ #.).....S ( #@# #.# ###.# #.# #...# #.# ###.### #.# #...#mZh ,mZh"(W ....  ....  .....  .....  ...... ###......  #.).....S mZh)( #@# #.# ###.# #.# #...# #.# ###.### #.# #...#mZh0mZh2mZhX:mZhl=b _A ball python is nearby!mZhI  The magic dart hits the ball python!mZh]******.mZh >)......mZhs1/10------7=50Magic DartmZhmZhQO _You kill the ball python!mZhmZh? mZhmZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhʘmZhkmZhCmZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh3mZhmZhCmZh#7mZhy=== _mZhK2==-mZhTmZh8,mZhTmZhV,mZh8mZh98mZh:E==mZhmZhmZhPa3=====mZhmZh,mZhmZh,mZhJmZhmZh9=mZhmZhV mZh 9==4=====mZh mZhq1 _HP restored.mZhmZhmZh,mZhmZh,mZhmZhmZhm==5=====mZhmZh,mZhmZhf ,mZhJ!mZh5#mZh#mZhJ$mZh<&mZh&m6=====mZhs'mZh+)mZh)mZh#*mZh+mZh/,mZh -mZh/,mZh#0mZhz2mZh2l7====mZh3mZh5,mZh6mZh8,mZh9mZh:,mZh&;mZh!=P==mZhD>mZh&@mZh@O8===mZhDmZhF,mZhGmZhcI,mZhuJmZhM,mZhNmZh|Q;9mZh RH=====mZhRmZhU,mZhuVmZhX,mZh*ZmZh\,mZh&]mZh_mZh_o10/10=====mZh`mZh\cmZhe,mZhfmZhhmZh k,mZhkmZhp  Things that are here:  a +0 whip; a hobgoblin corpsemZhrmZhr _mZh smZhWumZhzw;===mZhwmZhxmZh{mZhT~,mZhmZhmZhv,mZh@mZh mZhO,mZhmZhmZh,mZh.mZhtmZh|)# ###### ########.##.## #.......... #...........# #...........# #..........!# #........ #.########........ ..# #.)......@.......-93.3 (43.0) mZhݱT### #.#.............. # #.#.............. # ###.#.............. # #...#############.) ###.### . #...####.### mZhmZhXF-4.3 (44mZhmZh# _Found a whip.mZhl mZhd mZh mZhl mZhb  #.# .# .g ###### ########.##.### #.# #.mZh3 f# #..# #.! .....# #.########....... .# #.).......# #.#.Magic Dart #.#.  ###.#...............  #...#############.)g   hobgoblin (asleep)  ###.###mZh ...  #...# .. ###.###mZh ,0.0)mZhF +5.3 (1mZhx mZh \ _A hobgoblin comes into view.mZh #.# .# .g  ########.##.##..  #...............  #...............  #...............  #..........!....  #............... mZh `.......@.......  #.)...............  #.#...............  #.#...............  ###.#...............  #...#############.).   ...  #...#.. mZhCs#.# .# .g  ########.##.##..  #...............  #...............  #...............  #..........!....  #............... .......@.......  #.)............... mZhD #.#...............  #.#...............  ###.#...............  #...#############.).   ...  #...#..mZhGNmZhPmZhYmZh3\` _A hobgoblin is nearby!mZh ******gThe magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.mZh@mZhHp.g.....mZhLc9/10 ---==6mZhTmZhV= _The hobgoblin shouts! You hear a shout!mZh ***** The magic dart hits the hobgoblin.mZh[mZhl  The hobgoblin is almost dead.mZh#.g....gg   goblin (wandering)mZh*"j8------7mZh)mZh,-s _A goblin comes into view. It is wielding a +0 club.mZhLG  The magic dart hits the hobgoblin.mZhQ.****g   goblin (wandering)mZh\  You kill the hobgoblin!mZh.....gg.mZhXu7-----10=8mZhmZh( _The goblin shouts!mZh D  The magic dart hits the goblin.mZh`*****).)mZhҚ?.....mZh̬---2-9Magic DartmZhKmZhJ _You kill the goblin!mZhH 3mZhJ mZhN ,mZhR mZh2U mZhWa g--.Magic Dartg   goblin (wandering)mZhm S100mZh p E-1.3 (2mZhx mZh| s _A goblin comes into view. It is wielding a +0 club.mZh #.# .# .g  ########.##.##..  #...............  #...............  #...............  #..........!....  #............... .......@.......  #.)...............  #.#...............  #.#...............  ###.#...............  #...#############.).   .).  #...#.. mZhb R#.# .# .g  ########.##.##..  #...............  #...............  #...............  #..........!....  #............... .......@.......  #.)...............  #.#...............  #.#...............  ###.#...............  #...#############.).  mZhc b .).  #...#..mZhWr mZhMt mZh:| mZhh~ ] _A goblin is nearby!mZh D  The magic dart hits the goblin!mZh )******mZh/oI......mZh&6--4=2.3 (1Magic DartmZhmZhJ _You kill the goblin!mZhrmZhmZhmZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh3mZhmZh+mZhU7== _mZh=mZhH,mZh mZhv,mZhmZh0,mZhfmZh8=====mZhmZh,mZh5mZh,mZhmZh,mZhmZhGmZh;===mZhmZhmZhL9==mZhhmZhI,mZhmZh,mZh mZh],mZh_mZh10/10=====mZh;mZh mZh,mZh% mZhl#mZh),mZh9,mZh.mZh1,mZh3mZhZA #. ### ##.# #. #.. .. #.##.# .) ### ########.##.### #...# #....# #... ..# #....-.# #.........####........#.)...#.#...#.#.................  ###.#.................  #...#############.)...### .)..mZh`d0197.0)mZhYqe===-20.3 (18mZhxmZh{Q _j - a cyan potionmZhP*mZh4mZh<mZh> _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhmZhmZh mZh  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh3mZhmZh!mZhmZh : _mZh mZh ,mZhK mZh& mZhH mZh mZh mZh mZh ,mZhI mZh mZh ,mZh0 mZhE mZhY ,mZh_! mZht# mZhf% ,mZh{' mZhu, mZh. ,mZh0 mZh2 mZh3 mZhD4 mZh5 mZhF mZhF ,mZh+G mZhH mZhJ ,mZhK mZh/M mZhN ,mZhO mZhR ,mZhbS mZhY L _You now have 40 gold pieces (gained 9).mZh[ 3mZh\ mZhb mZhTd ,mZhxe mZh=h mZhi mZhEj mZhj mZhom mZho ,mZhkp mZhYs mZh[u mZhu mZh~v mZhz mZh} ,mZh~ mZhĀ mZh ,mZh\ mZh! mZh ,mZh mZh mZh ,mZhr mZh mZh mZh mZh mZh mZh ,mZh mZh mZh ,mZhԩ mZh mZh mZh mZh5 mZh& mZh ,mZh mZh mZhT ,mZhӾ mZh mZh ,mZh mZh mZhi ,mZhQ mZh mZh ,mZh mZh mZh/ ,mZh mZh mZh| ,mZhF mZhz mZh4 ,mZh mZh mZh} ,mZh< mZh mZh mZh mZh mZh* mZh  ,mZh mZhn mZh4# ,mZh$ mZh-) mZh+ ,mZhp- mZh1 mZh4 ,mZh6 mZh: mZh< ,mZhK> mZhhB mZh6E ,mZhF mZhJ mZhM ,mZhO mZhR mZh+U ,mZhV mZhmY mZh"\ ,mZh8] mZh_ mZha mZhb mZhc mZhfe mZhcg ,mZhh mZhj mZhl ,mZhm mZh4p mZhr ,mZh s mZh;u mZhv ,mZhw mZh|   Things that are here:  a +0 whip; a hobgoblin corpsemZh~ mZhU  _mZhi mZh/ mZh ,mZhu mZh1 mZh ,mZh݈ mZhf mZhK ,mZh mZh mZh] ,mZhL mZh mZhR ,mZhP mZh mZhҙ ,mZh* mZhQ mZh ,mZh mZhN mZh ,mZhb mZh mZh ,mZh6 mZh* mZh ,mZh mZh mZhG ,mZh1 mZh׳ mZhW ,mZhO mZh mZh ###### #.# #...########.####.### #............# #............###  ...............#  ...............#  ..########.....#  # #.....#  #..@..# 86.3 (66 #.....#  #.....#  mZh E# # # # ..........># mZh mZh ,7.3 (67mZh mZh ; _Found a stone staircase leading down.mZh? mZh@ 3mZhC mZhE mZhF mZhI ,mZhpJ ,mZh.K mZhCM mZh~W #............### #................# ##.................########.....# # #.....#  #.....#  #.....#  mZhyX S###.....## ........@.# ..........# ...........# Magic Dart.......>#.# w   ribbon worm (asleep)#w#mZh[d 19.3 (2.0)mZhh ,90.3 (3mZhm mZhp ^ _A ribbon worm comes into view.mZh *****w  *The magic dart hits the ribbon worm.mZhmZh.....w..mZhg9/10 ---=1.3 (1mZh̯mZhf _The ribbon worm is moderately wounded.mZhV  *****The magic dart hits the ribbon worm.mZh[mZhw....w.mZhb8-----2mZhmZhMf _The ribbon worm is moderately wounded.mZhD:+   .......#  ......#  #.....#  # #.....# #.....# #.....# ###.....## ........@.# ..........# ...........# ...........# ..........># .....w....# .........# .........#mZh   .......#  ......#  #.....#  # #.....# #.....# #.....# ###.....## ........@.# ..........# ...........# ...........# ..........># .....w....# .........# mZh=.........# mZh"mZh3mZhmZhOb _A ribbon worm is nearby!mZhT ****The magic dart hits the ribbon worm.mZhh ....(catching breath)  The ribbon worm is moderately wounded. `````The ribbon worm expels a string of sticky webbing.mZhma@....mZhrd7-----3mZhzmZh}W _The stream of webbing misses you.mZh% **** The magic dart hits the ribbon worm!mZh =....mZh B---4mZh mZh d _The ribbon worm is severely wounded.mZh7B  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mZhmZhmZhmZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhmZhmZhmZhF _Unknown command.mZh{ mZh2 @w...mZh 5-5 _mZh+ mZhߌ mZh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mZhT  #............### #. puylanitar the Conjurer  ...............# ## Deep Elf  ...............# Health: 19/19 ========================  ..########.....# Magic: 5/10============------------  # #.....# AC: 2Str: 4 #.....# EV: 11mZhIInt: 24 #.....# SH: 0Dex: 13 ###.....## XL:  3 Next: 14% Place: Dungeon:2 ........@.# Noise: ---------  Time: 1195.3 (0.0) .......*..# c) +0 dagger (drain) ........*..# Cast: Magic Dart .......*...# .......w..># ..........#mZh w   ribbon worm .........# .........# _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 93% to hit)mZh\ #............### #. puylanitar the Conjurer  ...............# ## Deep Elf  ...............# Health: 19/19 ========================  ..########.....# Magic: 5/10============------------  # #.....# AC: 2Str: 4 #.....# EV: 11Int: 24 #.....# SH: 0Dex: 13 ###.....## XL:  3 Next: 14% Place: Dungeon:2 ........@.# Noise: ---------  Time: 1195.3 (0.0) ..........# c) +0 dagger (drain) ...........#Zh;^0m Cast: Magic Dart ...........# .......w..># ..........# w   ribbon worm .........# .........#Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (severely wounded, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm.mZhd   .......#  ......#  #.....#  # # # # ### .... .......*..# ........*..# .......* .......* ..........# .........# .........# mZhC...†Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (severely wounded, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits  You kill the ribbon worm!mZh21==6.3 (1Magic DartRay mZh6mZhf _(Press . to maintain the ray.)mZh(V****mZhBf...†mZheM4-----7+ mZhRmZhTmZhY mZh[ 3mZh,_ K  You stop channelling your searing ray.mZh_ g5=== _mZh\d ImZhe mZh)g ,mZhdh mZh|j ,mZh .............................. # --...>.. ####K..Magic Dart .mZh ########## K   kobold (missile, asleep) mZh 227.3 (30.0)  A kobold comes into view. It is wielding a +0 dagger.mZh& ,8.3 (31mZh mZhi ; _Found a stone staircase leading down.mZhؔ  ..# ...........# ...........# .......†..># ..........# .........# .........# mZh .........# ........@# .............>..  .........####K..  .........# ##########mZh, ..# ...........# ...........# .......†..># ..........# .........# .........# .........# ........@# .............>..  .........####K..  .........# ########## mZh2mZh5mZhL<mZh>] _A kobold is nearby!mZhQ ..# ...........# ...........# .......†..># ..........# .........# .........# .........# ........@# .............>..  .........####K..  .........# ##########mZh-5 ..# ...........# ...........# .......†..># ..........# .........# .........# .........# ........@# mZh.............>..  .........####K..  .........# ########## mZhwmZh5mZhTmZh] _A kobold is nearby!mZh@7 ..# mZhB...........# ...........# .......†..># ..........# .........# .........# .........# ........@# .............>..  .........####K..  .........# ##########mZh ..# ...........# ...........# .......†..># ..........# .........# .........# .........# mZh........@# .............>..  .........####K..  .........# ########## mZh@mZh2mZhmZh] _A kobold is nearby!mZhSD  The magic dart hits the kobold.mZhW_****) mZh<*....mZhC9/10 ---3=9.3 (1.0)Magic DartmZhmZhJ _You kill the kobold!mZh? mZh mZh mZh$ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh63mZh8mZhmZh: _mZhu,mZhmZhwmZh*Q10/10===mZhmZhmZh,mZhGmZhmZh/,mZh7mZhmZhmZh)mZhmZhmZh6....# ...........# .......†..># ..........# .........# ###.........# .............# b.............####.................@.>.....-...####)............# ...Magic DartmZhd########## .>.. .....b   bat (asleep).mZh$t 35.3 (6  A bat comes into view.mZhf+c===-6.3 (7mZh&1mZh13; _Found a stone staircase leading down.mZhq5>     †..>#    ###  .........# ....  .........# b....  .........####......  ...........@.>.....  .........####).....  .........# .....  ########## .>..  ...  ..  . mZh     †..>#    ###  .........# ....  .........# b....  .........####......  ...........@.>.....  mZh.........####).....  .........# .....  ########## .>.. ... ..  . mZhUmZhmZhmZhZ _A bat is nearby!mZh"     †..>#    ###  .........# ....  .........# b....  mZha#G.........####......  ...........@.>.....  .........####).....  .........# .....  ########## .>..  ...  ..  . mZhM     †..>#    ###  .........# ....  .........# b....  .........####......  ...........@.>.....  .........####).....  .........# .....  ########## .>.. ... ..  mZhQ. mZh6mZh*mZhmZhqZ _A bat is nearby!mZh{ A  The magic dart hits the bat.mZhD e.**mZhg V  You kill the bat!mZhq r..r   ratYou hear a loud squeak.mZh9z q9/10 ---5===7.3 (1mZh mZh V _A rat comes into view.mZh! ** The magic dart hits the rat.mZhmZh T.r.mZh k8-------8mZhmZh[ _The rat is heavily wounded.mZh4     †..>#    ###  .........# ....  .........# .....  .........####r..... mZh6% ...........@.>.....  .........####).....  .........# .....  ########## .>..  ...  ..  . mZhr     †..>#    ###  .........# ....  .........# .....  .........####r.....  ...........@.>.....  .........####).....  .........# .....  ########## .>.. ... mZhc4..  . mZhmZhH9--mZhmZhZ _A rat is nearby!mZh(     †..>#    ###  .........# ....  .........# .....  .........####r.....  ...........@.>.....  .........####).....  .........# .....  ########## .>..  ...  ..  . mZhmZhu     †..>#    ###  .........# ....  .........# .....  .........####r.....  ...........@.>.....  mZh,w.........####).....  .........# .....  ########## .>.. ... ..  . mZh}mZhvmZhmZh Z _A rat is nearby!mZhS^A  The magic dart hits the rat!mZhb^.*mZhdmZhS ..rr   quokkaYou kill the rat!mZhl7-----69mZh*mZhY _A quokka comes into view.mZhe D  The magic dart hits the quokka!mZh j ]*)mZh mZh Y  You kill the quokka!mZh l. JJ   endoplasml   frilled lizardmZh* ---3040 _A frilled lizard comes into view. An endoplasm comes into view.mZh mZh_ h _Your Dodging skill increases to level 3!mZh-      †..>#    ###  .........# ...l  .........# .....  mZh g.........####......  ...........@.>.....  .........####).....  .........# J....  ########## .>..  ...  ..  . mZh      †..>#   mZh  ###  .........# ...l  .........# .....  .........####......  ...........@.>.....  .........####).....  .........# J....  ########## .>.. ... ..  mZh! ". mZhڶ mZhx mZh mZhY d _There are monsters nearby!mZho      †..>#    ###  .........# ...l  .........# .....  .........####......  ...........@.>.....  .........####).....  .........# J....  ########## .>..  ... mZh W ..  . mZh     †..>#    ###  .........# ...l  .........# .....  .........####......  ...........@.>.....  .........####).....  .........# J....  ########## .>.. ... ..  mZh ". mZhmZhmZhKmZhd _There are monsters nearby!mZh }     †..>#    ###  .........# ...l  .........# .....  .........####......  ...........@.>.....  .........####)..... mZhB  .........# J....  ########## .>..  ...  ..  . mZh     †..>#   mZhZ ###  .........# ...l  .........# .....  .........####......  ...........@.>.....  .........####).....  .........# J....  ########## .>.. ... ..  . mZh3mZhmZhGmZhd _There are monsters nearby!mZhG  The magic dart hits the endoplasm!mZh**.l   frilled lizardmZh[mZhJbml..).mZhi_6--31mZh{omZhqM _You kill the endoplasm!mZh)L  The magic dart hits the frilled lizard.mZh^s†*****mZhi8.....mZhkq5----52Magic DartmZhvmZhYxR _You kill the frilled lizard!mZhymZh~mZhdmZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhC mZh] mZh mZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhF 3mZhH mZhJ mZhlK $ _mZhGP mZh(S mZhY N6==mZhZ mZh\ mZh*] mZh] mZh _ ,mZh_ mZha ,mZhb mZhd mZhe :==mZhf mZhi d7==mZhyj mZh l ,mZho mZhr ,mZhy 8=====mZhz ,mZhU| mZhN~ ,mZhM mZhG ,mZh mZh݃ 9=====mZh mZh ,mZh mZh ,mZh mZh ,mZh mZh 10/10=====mZhP mZh mZhè .# .# .†..># .# .# ####.........# ....†..........# ...####.....@>.-.####)..........# ..Magic Dart########## ...>..........g   hobgoblin (asleep)........g....mZh 0619.0)mZh F-2.3 (20mZh mZh \ _A hobgoblin comes into view.mZh'P     †..>#     #######   ....†..  .........# .......  .........####.......  ............@>......  .........####)......  .........# .......   ...>...  .......  .......  .......  mZhPQK..g.... mZh'     †..>#     #######   ....†..  .........# .......  .........####.......  ............@>......  .........####)......  .........# .......   ...>... ....... .......  ....... mZh :..g.... mZhmZh?mZhmZhS` _A hobgoblin is nearby!mZh|     †..>#     #######   ....†..  .........# .......  .........####.......  ............@>......  .........####)......  .........# .......   ...>...  .......  .......  .......  mZh}K..g.... mZh;a     †..>#     #######   ....†..  .........# .......  .........####.......  ............@>......  .........####)......  .........# .......   ...>... ....... .......  ....... ..g.... mZhgmZhc"mZh)mZh+` _A hobgoblin is nearby!mZhR     †..>#     #######   ....†..  .........# .......  .........####.......  ............@>......  .........####)......  .........# .......   ...>...  .......  .......  .......  ..g.... mZhN a     †..>#     #######   ....†..  .........# .......  .........####.......  ............@>......  .........####)......  .........# .......   ...>... ....... .......  ....... ..g.... mZhUW mZhD^ mZhe mZhh ` _A hobgoblin is nearby!mZhj  *****g*The magic dart hits the hobgoblin.  The hobgoblin is lightly wounded.mZh6] mZh d )....g.mZhtk m9/10 ---==3.3 (1.0) mZhs mZhAv + _The hobgoblin shouts!mZhZg ***** The magic dart hits the hobgoblin.mZh{ mZh })...g..mZh j8------4mZhmZh/a _The hobgoblin is heavily wounded.mZh>G  The magic dart hits the hobgoblin.mZh5q****.mZhDU)....mZh7-----9-5Magic DartmZh"mZhQ$M _You kill the hobgoblin!mZh(3mZh7mZhmZh#8===mZh$,mZh%mZh',mZh(mZhd*;9mZh*H=====mZhu+mZhA-,mZh:.mZh0,mZh0mZh2,mZh4mZh5mZh'6:==mZh6mZh8g10/10===mZh9mZh?mZhO.#  .#  .†..># .# .# ##.# ##....†..).........# ...####...-70.0).####)..........# #.# #...>.#.#.mZh-QS#.#.mZhWmZh4]F-6.3 (11mZhcmZhf _Found a short sword. _There is a stone staircase leading down here.mZh]w3mZhxmZh}mZh]mZh$ _mZhmZhυmZhm,mZhmZh2mZhQ===mZh{mZhAmZh,mZh~mZh[mZh?,mZh mZhmZh).# .# .# ...†..># .......# .......# ############## .......# ##....†..) .......# #...... .......####....81.3 (5.0) ...>..... .......####).... .......# #......... ######## #...>.$[#.....mZh#.....#.....#........mZhmZh+2.3 (6mZhmZh# _Found a robe.mZh 3mZh! mZh) mZh. ,mZh3 mZh4 mZhd8 ,mZhl: mZh= mZh7A ,mZhB mZhKF mZhI ,mZhO mZh7S mZhwV ,mZhiX mZhO[ mZh3^ ,mZh^` mZhd ,mZh>f mZh l L _You now have 43 gold pieces (gained 3).mZhn 3mZhp mZhv mZhPx ,mZhy mZh| mZh~ ,mZhS mZh: mZhɅ ,mZhf mZh mZh̍ ,mZhB mZh] mZh ,mZh; mZhڟ mZh ,mZh mZh+ mZhy ,mZhժ mZhή mZh4 ,mZh mZha mZh mZh~ mZh mZhۿ mZh ,mZh mZhG mZh mZh~ mZhS mZhU mZh ,mZhg mZh mZh ,mZh mZh  Things that are here:  a +0 dagger; a stone; a quokka corpsemZh mZh  _mZh mZh mZh ,mZh mZh mZhE ,mZhf mZh mZh ,mZh mZhf mZh ,mZh ,mZh mZh| mZhR mZh mZh ,mZh mZh mZh$  ...........# ...........# .......†..># ...........# ...........# ########## ...........# ##....†..). ...........# #.......... S####......... .......@.......>........ ...####)........mZh& I ...# #.........Magic Dart ############ #...>..... #......... #......... S   adder (asleep) #......... #......... #.........mZh5 1310.3 (28.0)mZh< ,1.3 (29mZhdC mZh F Y _An adder comes into view.mZhX v   ...........#  .......†..>#  ...........#  ...........#  ...........# †..) ...........#  S..........####...... .......@.......>...... mZh6Y ...........####). ...........# #.. ############ #...> #.. #... #.... #......... ...mZh s   ...........#  .......†..>#  ...........#  ...........#  ...........# †..) ...........#  S..........####...... .......@.......>...... ...........####).mZhQ ` ...........# #.. ############ #...> #.. #... #.... #......... ...mZh mZhr mZhmZh] _An adder is nearby!mZh^ ******S    The magic dart hits the adder.  The adder is moderately wounded.mZhYmZhiZ.S.....mZh_9/10 ---=2.3 (1mZh; .0) mZh mZh/ _The adder hisses angrily.mZhE C  The magic dart hits the adder!mZh] .*****mZhŚ /......mZh- L 8-----mZh 603Magic Dart _You kill the adder!mZh2 mZh2 o _Your Translocations skill increases to level 2!mZhx mZh mZh- mZhl _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhPmZhmZh&mZhS) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZha3mZhbmZhdmZhe$ _mZhi9==mZh.k,mZh lmZhln,mZhromZhvq,mZhbrmZhtmZhyto10/10=====mZhZumZh~zmZhM|mZh|mZhR}mZhmZhi,mZhmZhdžmZh# ...##.#...##.......#†..>#...# r...# ####### #...# ##....† #...# #.... #....@......####....- #...............>.... #...####).....Magic DartmZh~ #...........# #.############# #...> #r   quokka (asleep) #. #...... #......mZh1,21.3 (8mZhqE-2.3 (9mZhmZhY _A quokka comes into view.mZh   #.#...........#  #.............#  ..........†..>#  ..............#  r.............#  #...........# † #...........#  #....@......# #...............>mZh #...........####) #...........#  ############# #...>mZh   #.#...........#  #.............#  ..........†..>#  ..............#  r.............#  #...........# † #...........#  #....@......# mZh]#...............> #...........####) #...........#  ############# #...>mZh(mZhmZhgmZh] _A quokka is nearby!mZh$   #.#...........#  #.............#  ..........†..>#  ..............#  r.............#  #...........# † #...........#  #....@......# #...............> #...........####) #...........#  ############# #...>mZh 5   #.#...........#  #.............#  ..........†..>#  ..............#  r.............#  #...........# † #...........#  #....@......# #...............>mZh;  #...........####) #...........#  ############# #...>mZh] mZh˝ mZh mZhި ] _A quokka is nearby!mZh-    #.#...........#  #.............#  ..........†..>#  ..............#  r.............#  #...........# † #...........#  #....@......# #...............> #...........####) #...........#  mZh. X############# #...>mZh    #.#...........#  #.............#  ..........†..>#  ..............#  r.............#  #...........# † #...........#  #....@......# #...............> #...........####) #...........#  ############# #...>mZhj mZh mZh mZh# ] _A quokka is nearby!mZhKD  The magic dart hits the quokka!mZh.******mZh=F.......mZh 9/10 ---4=3.3 (1Magic DartmZhmZh|J _You kill the quokka!mZhi _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhX _10/10===mZhA mZh= ###.....## # #(..# #.#..## #.#...........##.#..##†..># #....# #....# ##### #mZhq..# ##-7.3 (4 #...........# # #...........#### #......> #...........####).#...........# ############## #...> # #mZh ~mZh~>-8.3 (5mZhmZhZ% _Found 6 stones.mZh1 3mZhi3 mZh7 mZh=: mZh: mZh-? ,mZhD Q===mZhG mZhX mZh|  #.....# #.######.....## ####.#(..........# ..#.#.....# #.#.#.....# #.#.............# #.†..># #.....#  #.@.............#  #.###...........# # #. #...........# #Magic Dart #. #.....### #. #........... S. #...........### S   adder (asleep) ## #...........############## mZh) 32.3 (43.3 (5 _An adder comes into view.mZhJ    #.######  ####.#(....  ..#.#.....  #.#.#.....  mZhK r#.#.......  #...........†..>#  #.........  #.@.......  #.###.....  #. #.....  #. #..... #.  S.  ##    mZh 9   #.######  ####.#(....  ..#.#.....  #.#.#.....  #.#.......  #...........†..>#  #.........  #.@.......  #.###.....  #. #.....  #. #..... #.  S.  ##    _An adder is nearby!mZh] ****S    The magic dart hits the adder.mZh,mZhz&..S..mZh/g9/10 ---=4.3 (1mZh@6mZh<] _The adder is heavily wounded.mZh {C  The magic dart hits the adder!mZh݁`**†mZhm4..8-----2875Magic Dart _You kill the adder!mZhmZhC _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh3mZhmZh3 _9==mZhֽmZh_S10/10=====mZhC===...............#..########..... # # # # #.########.#######.#(..........##..w....#.#.....# #@#.#.....#- #.#.......#  #...........†..># Magic Dart #.........# #....# #.###..# w   ribbon worm (asleep) #.# #...##†# #...........###.# #.............40.0)mZhRF-6.3 (11mZhD'mZhP0^ _A ribbon worm comes into view.mZh C    mZh  #         #.#######.#(  #..w....#  #@#  #.#  #..†..>#  #...  #....  #.###.  #.# #..  #†# #... #.# mZhh      #     mZhl c    #.#######.#(  #..w....#  #@#  #.#  #..†..># mZh=n  #... #.... #.###.  #.# #.. #†# #... #.# mZhu mZhZw mZh` $ mZh T_A ribbon worm is nearby!mZhl      #       mZhn y  #.#######.#(  #..w....#  #@#  #.#  #..†..>#  #...  #....  #.###.  #.# #..  #†# #... #.# mZh"     #         #.#######.#(  #..w....#  #@#  #.#  #..†..>#  #... #.... #.###.  #.# #.. #†# #... #.# mZhu mZh#mZhx,mZh/b _A ribbon worm is nearby!mZh[y     #         #.#######.#( mZhz #..w....#  #@#  #.#  #..†..>#  #... mZhy{ mZh|#....  #.###.  #.# #..  #†# #... #.# mZhg     #       mZhm  #.#######.#(  #..w....#  #@#  #.#  #..†..>#  #... #.... #.###.  #.# #.. #†# #... #.# mZh4 _A ribbon worm is nearby!mZh ***w  The magic dart hits the ribbon worm.mZhRD$.w..9/10 ---=7.3 (1.0)  _The ribbon worm is lightly wounded.mZhC ** The magic dart hits the ribbon worm!mZhC.w.8-----8 _The ribbon worm is heavily wounded.mZh3" * The magic dart hits the ribbon worm!mZh &.mZhB d7-----9mZhĻ mZh _ _The ribbon worm is almost dead.mZhr      #         #.#######.#(  #....w..#  #@#  #.#  #..†..>#  #...  #....  #.###.  #.# #..  #†# #... #.# mZh      #         #.#######.#(  #....w..#  #@#  #.#  #..†..>#  #... #.... #.###.  #.# #.. #†# #... #.#  _A ribbon worm is nearby!mZhd>      #         #.#######.#(  #....w..#  #@#  #.#  #..†..>#  #...  #....  #.###.  #.# #..  #†# #... #.# mZh=V     #         #.#######.#(  #....w..#  #@#  #.#  #..†..>#  #... #.... #.###.  #.# #.. #†# #... #.# mZhmZhb _A ribbon worm is nearby!mZhB *mZh:The magic dart hits the ribbon worm.mZh .(catching breath)  The ribbon worm is almost dead.mZh  `The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.mZhn1.mZhY6----- 6 50Held mZhQ#mZh&. _You are caught in a web!mZh      #         #.#######.#(  #....w..#  #@#  #.#  #..†..>#  #...  #....  #.###.  #.# #..  #†# #... #.# mZhߊ      #         #.#######.#(  #....w..#  #@#  #.#  #..†..>#  #...  #.... #.###.  #.# #.. #†# #... #.# mZhmZhّmZhvmZh^b _A ribbon worm is nearby!mZh\x ~     #         #.#######.#(  #....w..#  #@#  #.#  #..†..>#  #...  mZhy #....  #.###.  #.# #..  #†# #... #.# mZh x     #         #.#######.#(  #....w..#  #@#  #.#  #..†..>#  #...  #.... #.###.  #.# #.. mZhA #†# #... #.# mZhX mZh mZhc" mZhR% b _A ribbon worm is nearby!mZh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mZh@ ...............#  puylanitar the Conjurer ..########.....#  Deep Elf # #.....#  Health: 19/19 ======================== #.....#  Magic: 4/10=========--------------- #.....#  AC: 2Str: 4 #.######.....##  EV:  6 Int: 24 #.#######.#(..........#  SH: 0Dex: 13 #....w*.#.#...........#  XL:  3 Next: 87% Place: Dungeon:2 #@#.#...........#  Noise: =--------  Time: 1350.3 (0.0) #.#.............#  c) +0 dagger (drain) #...........†..>#  Cast: Magic Dart #...Zh40m............#  Held  #...............#  #.###...........#  w   ribbon worm #.# #...........#  #†# #...........## #.# #............. _A ribbon worm is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 93% to hit)mZhS...............#puylanitar the Conjurer..########.....#Deep Elf##.....#Health: 19/19 ========================#.....#Magic: 4/10=========---------------#.....#AC: 2Str: 4#.######.....## EV:  6 Int: 24#.#######.#(..........# SH: 0Dex: 13#....**.#.#...........# XL:  3 Next: 87% Place: Dungeon:2#@#.#...........# Noise: =--------  Time: 1350.3 (0.0)#.#.............# c) +0 dagger (drain)#...........†..># Cast: Magic Dart#...............# Held #..mZhUs[m.............##.###...........# w   ribbon worm#.# #...........##†# #...........###.# #.............Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (almost dead, 93% to hit)  You focus your ray upon the ribbon worm.mZhZ$onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 2% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a ribbon worm (almost dead, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray misses the ribbon worm.mZhbQ.wmZhYd5====1.3 (1Ray mZhjmZh*mf _(Press . to maintain the ray.)mZhXx  The searing ray hits the ribbon worm.*mZh N.4---942Magic Dart+  _You kill the ribbon worm!mZh  You stop channelling your searing ray. _mZh k5===mZhmZh{mZh(6=====7====8=====mZh e9=======10/10===12  _The web tears apart.===mZh7hmZh ... .∩.............. ......########..## ....# #...##... #...... #.. #.. #.######.. #.#######.#(............#.#.......--83.3 (31.0)######.#.#....... #.#......... #.. #.. #.. #.###....... #.# #....... #†# #--4.3 (32 _Found Ahathaul's Weapon Boutique.mZh3mZh< mZh}"mZh>-]M#..†....∩............ ......######### ....#.##...#....###.# ....g.#.#############.#(.......#######.#.#Magic Dart#.#.........g   hobgoblin (asleep)mZh~9z 0.0)  A hobgoblin comes into view.mZhH;+5.3 (1mZh CmZhEK _Found a human corpse.mZhP ...†... .∩..... ...... ## ....#  .##...#  ....###.#  #.....g.# #@#( #.......# #######.#mZh8 #.# mZh,Yp ...†... .∩..... ...... ## ....#  .##...#  ....###.#  #.....g.# #@#( #.......# #######.# #.# mZh`av _A hobgoblin is nearby!mZh e ...†... .∩..... ...... mZh8 ### ....#  .##...#  ....###.#  #.....g.# #@#( #.......# #######.# #.# mZhQ: < ...†... .∩..... ...... ## ....#  .##...#  ....###.#  #.....g.# #@#( #.......# #######.# #.# mZhC 4mZhb v _A hobgoblin is nearby!mZhd,# ****g  The magic dart hits the hobgoblin.  The hobgoblin is severely wounded.mZhcmZhu...g.9/10 ---===6mZhx+ _The hobgoblin shouts!mZhG  The magic dart hits the hobgoblin.mZh~***†mZh`(...mZh.n8-----8--7Magic DartmZhsmZhM _You kill the hobgoblin!mZh+mZh,9--mZh3mZh5 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhamZhmZh:mZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhHr = _9==mZhs BmZht mZhu ,mZhv mZh} .10/10=====#..#.....#$)...†.# ...∩............... .......########....## .....#.#....##...# #.#.....###.# #.#.@..†..#.######-93.3 (6mZh "#.#######.#(#.......#.#.#######.#.##.##.†#.#.....#.###.mZho mZh [-4.3 (7mZh $ _Found a spear.mZhgImZhjmZh[sXmZhu,mZhvmZhymZhQ|Q===mZh}mZhmZh,mZhDmZhQmZhmZȟmZhmZhAmZhRqWelcome to Ahathaul's Weapon Boutique! What would you like to do?  a -  28 gold a +0 daggerb -  49 gold a +0 flail  c -  338 gold a +3 orcbow of drainingd -  70 gold a +0 quarterstaff  e -  190 gold a +1 rapier of venomf -  42 gold a +0 short sword  g -  42 gold a +0 short sword  h -  21 gold a +0 sling  i -  12 gold 9 stones  j -  49 gold a +0 trident  mZh"k -  35 gold a +0 whip You have 43 gold pieces. [Esc] exit[!] buy|examine items[a-k] mark item for purchase [/] sort (type)mZhW[A-K] put item on shopping listmZh/ mZh}B#....###.# # puylanitar the Conjurer.. #....# #.# # Deep Elf#. #....# #.# ### Health: 19/19 ========================. #. ###### #.# #.. Magic: 10/10 ========================.#. #.##########.####.# AC: 2Str: 4....##...##............# EV: 12Int: 24....#.....#............# SH: 0Dex: 13....$)...†.............. XL:  3 Next: 98% Place: Dungeon:2#.......@....mZhuH............ Noise: ---------  Time: 1399.3 (5.0)..#..........########.... c) +0 dagger (drain)...###.....#.##.... Cast: Magic Dart#....##...## .. #....#.....###.# # #........#....†..#.######.... ... #.#######.#(........ .. #.......#.#......... . #######.#.#......... The magic dart hits the hobgoblin. _You kill the hobgoblin! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Found a spear.  There is an entrance to Ahathaul's Weapon Boutique here.ZhI;49mmZhbN. _mZh: _mZh,mZhmZhmZh=  You see here a +0 spear.mZhmZhe _mZhmZh?,mZhmZhL _You now have 48 gold pieces (gained 5).mZh{mZh2BmZhNmZh,mZhmZhmZh6,mZhmZhFmZhk ,mZh mZhmZh,mZhmZhmZh`,mZhmZhmZh,mZhmZho"mZh%,mZh),mZh+mZh,mZh -mZh,/mZh1,mZh3mZhm5mZh8,mZhz9mZh;mZh=,mZhc?mZhBmZhDmZhWEmZh#FmZhHmZhJmZhyKmZh;LmZhOmZhQmZhQmZh{RmZhTmZhQV,mZh WmZhXmZhYmZhfZmZhZmZh^mZh._mZh_mZhA`mZhbmZhbmZhzcmZhdmZhFemZhgBmZhhmZhi,mZhcjmZhkmZhlmZhMm,mZhomZhpmZh#qmZhyqmZh7smZht,mZh9umZhwmZhymZh zmZhzmZhU|mZh~,mZhmZhZmZhmZh\mZh)mZh[mZh,mZh[mZhmZh$ mZhЗ~#.#........)...†.... #.#..#.......∩...... #.##...#..........  #.##....###.....#.#   #.####....##...## ..  #....#..#.....###.#. mZhD} ####.#....#....†..#.  ##.#... #.#######  #@.#.. ##mZh433.3 (34.0)  #.##. #######.#  #.. mZh #.#  .... #  #..... # mZh #...... #...  ##.._... #.##  #....... #.# mZh^V#†#mZhmZh,4.3 (35mZhmZh߯9 _Found a blossoming altar of Fedhas.mZhmZh3mZhmZhRmZhūmZhZ,mZh #.##...#..........### #.##....###.....#.#  #.####....##...## ..  #....#..#.....###.#.# ####.#....#....†..#.#  ##.#....#.#######.#  #..#... #.......#.# #.##.##.#######.#.# #.@.....# #.#. #.......... #... #.......... #...Magic Dart #.......... #. ##.._...... #.### ... #.# # K   kobold (asleep) ......... #†#  ##.K...... #.# # ..# #Zh76HmZh15.3 (1.0)mZh+6.3 (2mZhmZhoz _A kobold comes into view. It is wielding a +0 short sword.mZh?    #...## ..  .. .#....† ##.#....# #..#...  #.##.##.# #.@.....#  #..........  #..........  #..........  ##.._......  #......... #.#  #......... #†#  ##.K...... #.#  ..# mZh!     #...## ..  .. .#....†mZhR  ##.#....# #..#...  #.##.##.# #.@.....#  #..........  #..........  #..........  ##.._......  #......... #.#  #......... #†#  ##.K...... #.# ..# mZh9 mZh mZh mZh ] _A kobold is nearby!mZhh   #...## ..  ..mZh .#....† ##.#....# #..#...  #.##.##.# #.@.....#  #..........  #..........  #..........  ##.._......  #......... #.#  #......... #†#  ##.K...... #.#  ..# mZh4{    #...## ..  .. .#....† ##.#....# #..#...  #.##.##.# #.@.....#  #..........  #..........  #..........  ##.._......  #......... #.#  #......... #†#  ##.K...... #.# ..# mZhi|mZhĂmZh] _A kobold is nearby!mZhJ M  The magic dart hits the kobold.****** ) mZh i..._..mZhl mZh  #.##...#..........### puylanitar the Conjurer  #.##....###.....#.#mZhp FDeep Elf  #.####....##...## .. Health: 19/19 ========================  #....#..#.....###.#.# Magic: 9/10=====================---  ####.#....#....†..#.# AC: 2Str: 4  ##.#....#.#######.# EV: 12Int: 24  #..#... #.......#.# SH: 0mZh fDex: 13  #.##.##.#######.#.# XL:  3 Next: 100% Place: Dungeon:2  #.@.....# #.#.. Noise: =--------  Time: 1437.3 (1.0)  #.......... #.... c) +0 dagger (drain)  mZh 5#.......... #.... Cast: Magic Dart  #.......... #....  ##.._...... #.###  #......... #.# #   #......... #†# #   ##.)...... #.# #mZh    ..# #  _You now have 48 gold pieces (gained 5). _Found a blossoming altar of Fedhas. _A kobold comes into view. It is wielding a +0 short sword. _A kobold is nearby! _A kobold is nearby!mZh 5The magic dart hits the kobold.mZh u _You kill the kobold!You have reached level 4!mZh mZhN /  --more--mZh}24/241-----54 0% Magic DartmZh mZh=P _You feel clever.mZh3mZhgmZhmZh$ _mZh ,mZh mZhC mZh~ mZh0 P10/11==mZh mZh ,mZh mZh ,mZh mZh ,mZh3 mZh. mZh k1=====mZh mZh mZh ,mZh mZhO" mZhO$ ,mZh_% mZh' mZh) ,mZhB+ mZh$- mZh. mZh/ ;===mZh<0 mZh1 mZh3 mZhS4 mZh4 mZh5 mZhf7 mZh7 mZhB8 mZh< mZhU> ,mZhA? mZh@ mZhCB ,mZh7C mZhD mZhE ,mZhF mZh,J mZh@L ,mZhM mZhO mZhQQ ,mZhHR mZhT mZhZ  ####.#....#....†..#.### ##.#....#.#######.#(.... #..#....#.......#.#.....mZh{[  #.##.##.#######.#.#..... ##.......#######.#....... #.............##......... #.............##... #.............##......... ##.._..#.###...- #....##.# #.mZh~\  #....##†# #.Magic Dart ##.).##.# #. ####...........# #..... #....######## #..... J   endoplasm (asleep) #....# ###### #..J.# mZhc 0558.0)mZhd F-6.3 (19mZhj mZhn ] _An endoplasm comes into view.mZh  † ##.#....#( #..#....# #.##.##.# ##.......###### #.............# mZh: \#.............# #.............# ##.._...@.....# #............##.#  #............##†#  ##.).........##.#  ####...........#  #....########  #....#  #..J.#mZh  † ##.#....#( #..#....# #.##.##.# ##.......###### #.............# #.............# #.............# mZh* ##.._...@.....# #............##.#  #............##†#  ##.).........##.#  ####...........#  #....########  #....#  #..J.# mZh. mZh mZh mZhm a _An endoplasm is nearby!mZhX † ##.#....#( #..#....# #.##.##.# ##.......###### #.............# #.............# mZhB#.............# ##.._...@.....# #............##.#  #............##†#  ##.).........##.#  ####...........#  #....########  #....#  #..J.#mZhr † ##.#....#( mZh't#..#....# #.##.##.# ##.......###### #.............# #.............# #.............# ##.._...@.....# #............##.#  #............##†#  ##.).........##.#  ####...........#  #....########  #....#  #..J.# mZhmZhmZhmZh"a _An endoplasm is nearby!mZh † ##.#....#( #..#....# #.##.##.# ##.......###### #.............# mZhV\#.............# #.............# ##.._...@.....# #............##.#  #............##†#  ##.).........##.#  ####...........#  #....########  #....#  #..J.#mZh, † ##.#....#( #..#....# #.##.##.# ##.......###### #.............#mZh- #.............# #.............# ##.._...@.....# #............##.#  #............##†#  ##.).........##.#  ####...........#  #....########  #....#  #..J.# mZh9mZh;mZhEmZhHa _An endoplasm is nearby!mZha *****mZhJ  *The magic dart hits the endoplasm.  The endoplasm is moderately wounded.mZh;mZh7-.....J.0---=7.0)  _The endoplasm quivers.mZhB *mZhp**** The magic dart hits the endoplasm.mZhmZhJ....J.mZhf9/11 -----8mZhmZh] _The endoplasm is almost dead.mZh G  The magic dart hits the endoplasm.mZh t****.mZhO C.....mZhZ] 8----29Magic DartmZhe mZhg M _You kill the endoplasm!mZh1 3mZho3 mZh: x9==mZh < ,mZho> mZh@B ,mZhD mZhG ,mZhH mZhbK P==mZhL mZhN f10/11==mZhP mZh R ,mZhS mZhT ,mZhU mZhfW ,mZhX mZh6[ 1=====mZhH] mZhcb mZhd ,mZhJf mZh i mZh;k ,mZhl mZhp mZhr ,mZhXt mZhw mZhy mZhnz ;===mZhm{ mZh ~ mZh ,mZh mZh mZhБ ,mZh̒ mZh mZh ,mZhS mZh mZhf ,mZh mZh̭ mZh ,mZhӰ mZh mZhW mZh mZh mZhH XmZh mZh ,mZh mZhv mZh ,mZhn mZh XmZhY b  You see here an adder corpse.mZh mZh@  _mZh mZh mZh< mZh mZh mZhw mZh ,mZh mZh mZhO ,mZh mZh mZhe ,mZh mZhw mZh ,mZho mZh mZh ,mZh mZh mZh mZh& mZh mZhB mZh ,mZh_ mZh mZhe ,mZh mZhw mZh ,mZh0 mZh@ mZh ,mZh7" mZh% mZha( ,mZhM* mZhX/ mZh2 ,mZh4 mZh8 mZhr> BmZh~@ mZhB mZhC mZhE mZhG mZhVJ ,mZh-K mZhN mZh)Q ,mZh^R mZh,U mZhW ,mZhVY mZh] mZh^ ,mZhXa mZhg mZhi ,mZhj mZhm mZheo ,mZhp mZhs mZhKu ,mZh2v mZhQx mZhz ,mZh| mZh} mZh ,mZhs mZhO mZh ,mZh mZhP mZh ,mZh mZh mZh ,mZh5 mZhύ mZh+ ,mZh mZh mZh mZh{ mZh mZh mZh ,mZh mZhD mZh mZhߜ ,mZhz mZh ,mZhK mZhr mZh ,mZh | _d - 2 scrolls labelled MEUWIX LYGA (gained 1)mZhɩ 3mZhy mZhn mZh ,mZhͮ mZhJ mZh mZh ,mZh0 mZhR mZh ,mZh mZh mZhW ,mZh. mZh_ ,mZh mZhf mZh ,mZhR mZh mZhJ mZh mZh0 mZh mZh mZhq ,mZh mZh ,mZhu mZh mZh ,mZhl mZh" mZh| ,mZhh mZh mZhw mZh mZh mZh mZh ,mZhX mZh? mZh ,mZh mZh mZh ,mZh mZh mZh ,mZh mZh# mZh ,mZh mZh ################  #..............#  #.............†#  #........#  ### #........<.....#  #.#####.........<....# mZh!###......@.<..#.#.....## -535.3 (76.0)####.....#.#..##.#####....#..#...#.#.##.##...^.....#..#.##.......##.#.##..............###.#.############....###.....#.#.#......# #........#.###.#.#......# #.....#....#mZh'8-mZh /mZh1E _Done exploring.mZh.mZh/mZh0mZhx...0.0)........#.........mZh mZh3'mZhm)E _Done exploring.mZh$3mZh%mZhSWmZhKbmZhhmZh/kE _Done exploring.mZh 3mZh#mZh9mZh#CmZh'JmZhLE _Done exploring.mZhJmZhKWhere to? (Tab - D:2, ? - help)  D - Dungeon mZh)mZh,@qpuylanitar the ConjurerDeep ElfmZh/Aj################Health: 24/24 ========================#..............#Magic: 11/11 ========================#.............†#AC: 2Str: 4#..............#EV: 12Int: 25### #........<.....#SH: 0Dex: 13#.#####.........<....#XL:  4 Next:  2% Place: Dungeon:2mZhAz###......@.<..#.#.....##Noise: ---------  Time: 1535.3 (0.0)####.............#.#..##.#### c) +0 dagger (drain)#....#...........#...#.#..... Cast: Magic Dart#.##.##...^............#.....#..#.##................#.....##.#.##..............###.....mZh+B#.#.############....###.....#.#.#......# #........#.###.#.#......# #.....#....# _You see here an adder corpse. _d - 2 scrolls labelled MEUWIX LYGA (gained 1) _Done exploring. mZhB_Done exploring. _Done exploring. _Done exploring.mZhNCmZhDmZhRmZh UmZhV$ _mZh6[mZh]mZhY`,mZhamZhZhmZhj,mZhHlmZhrmZhtmZhumZhumZh{mZh~,mZhjmZhmZh,mZhnmZhmZhy,mZh֑mZh͖mZh,mZhEmZhmZhĠ,mZhmZhImZh{,mZhƪmZh4mZh,mZhƱmZhmZh",mZhmZhmZh,mZhmZh-mZh,mZhmZhtmZh0,mZh!mZhmZh,mZhPmZhmZh?,mZh@mZhImZh,mZhmZhmZh,mZhmZhmZhj,mZhmZh<mZh6,mZhpmZhdmZh,mZhmZhmZhmZhmZh mZhmZh,mZhmZh]mZh1,mZhmZhZmZh,mZhmZhmZh,mZhmZhmZh,mZhmZha mZh ,mZh mZhmZh",mZhamZhY  There is a stone staircase leading down here.mZhmZhmZhx$ _mZhmZh[ ;3mZh] BmZhg       #  #.  .###   ..#  mZhi  #.#   #@# 67.1 (31.8)  #.#  #.#  ..#  ..#   ##.#  ...  #.#  _You climb downwards.mZh@k mZho mZhr a _There is a stone staircase leading up here.mZhe3mZh gmZhgmZhoM  #. #####.###..)...0.0)< mZh_py #.###.#mZhvmZh+8.1 (1mZh!mZh9) _Found a long sword.mZhD3mZhmZhmZhQXmZh,mZhGmZhmZh/,mZhmZhFmZh,mZhPmZhmZhì,mZh2mZh°mZh,mZh#mZh8mZh_,mZhmZhmZhS,mZhmZhRmZh,mZhmZhmZh,mZhmZh #.# #####.### #..)....# #..##.#.#  #..##.#<# mZhk #..#..#.#  #..#.##.#  #.......# #.@.....# #.##.##.# #. #...... #. ####.### #. # # ##  mZh1!mZh8/70.0)mZh,9.1 (11mZhImZhd _k - a scroll labelled YSEJUL POM JUMmZh mZh 3mZhu mZhA mZh[ BmZhF ,mZh6 mZh mZh ,mZhr mZh/ mZh ,mZh< mZh XmZh mZh mZh^ mZh" mZh mZh ,mZh mZh mZh mZh~ ,mZhu mZh ,mZh mZhl mZh! ,mZh mZh mZh ,mZh mZh mZh mZh mZh! mZh% mZh mZhQ mZh mZh mZh ,mZh mZh mZh mZh] mZhI mZh mZh9 mZh mZh mZh} mZh mZhN! mZh! mZh# mZh& mZh& ,mZh) mZh+ ,mZhb, mZhM. mZh0 mZh21 mZh1 mZh3 mZh6 mZh#7 mZh7 mZho9 mZh@; ,mZh; mZhk> mZh@ ,mZhA mZhC mZhPE mZhE ,mZhH mZhU N #.#  mZhV H###.### .## .)....# /## .##.#.# .## .##.#<# #)# .#..#.# .. .#.##.# ### .# ......#######.###.# mZhnW H......#...##.#..@.# 603.1 (24 ##.##.#.......##### ##........##### #####.##### #####.# ......# mZhW C####### mZhc mZhjg ,4.1 (25mZhp mZhs # _Found a mace.mZhkmZh$mmZh8nmZhpmZhu,mZh6zmZh9{mZhY,mZh#mZhmZhmZhÈmZhmZhhmZh>...  #.# ..<..  #.# ....#  #.# .#.. mZh'##.### .# )....# /## .# ##.#.# .####.# ##.#<# ##)####.# #..#.# #@.......7.1 (3.0).##.# ### #.#####.# .....#######.###.# ###.# .....#...##.#....# #.##.#.......##### mZh]#........#######.##### ####.# .....#mZh7mZh_+8.1 (4mZhmZh9 _Found a stone staircase leading up.mZh 3mZh mZhmZh-... #.# #...<.. #.# .?....# #.# #..#.. .### ..## # ....# ./## .##.#.# #.####.##.#<# mZh~##)####.# ..#.# #.b .##.# ### #.#####.##.###.#####.##Magic Dart#...##.#....### .## .##.#.####### # .##### ##b   bat (asleep) ###.##mZhn 0  A bat comes into view.mZh+9.1 (1mZhN$mZh ' mZh'Y_Found a scroll labelled YQIQOZ HAARCHA.mZhJ #...<..  .?....#  #..#..  ..## #  ./## .##  #.####.## mZhK0<# ##)####.##  #.@......b  ### #.#####.## #.#####.## ..### .## ###### #  ##mZh #...<..  .?....#  #..#..  ..## #  ./## .##  #.####.## <# ##)####.## mZh=d #.@......b  ### #.#####.## #.#####.## ..### .######## # ##mZh4mZh!mZhrZ _A bat is nearby!mZh.5 A  The magic dart hits the bat.mZhc9 M******†mZh +......mZh 0---3=10Magic DartmZhZ mZh` G _You kill the bat!mZh mZhɑ mZh mZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhMmZhvQmZhXmZhF[ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh^}3mZh;mZhmZhd$ _mZhJBmZhmZh{91mZh3*===mZhmZhF4 _Magic restored.mZhʙ3mZhʚmZh<  You see here a +0 mace.mZhmZh _mZhmZhũmZh,mZhmZh .. #.######........## ......... ##...<... #.# .?....# # #..#..#...#...mZh*x.@## .##- #. ##.####.## #.#<# ##)####.###.# #........† ### #.#####.########.###.#####.## ....#...##.#....### #.## .##.#.......####### .##.....##### ## .#mZh8+6.1 (6mZhAc===-7.1 (7mZhymZhC. _l - a wand of flame (16)mZh3mZhUmZhYmZhK!BmZhO%mZhc&,mZh'mZh&*mZh@-,mZh.mZhC ##  .#  .#  .. ##.######  #.. ........##  ... #.....  #.# ##.####...<....  #.# .......@....# #  #.# ....###..#..#... #mZhE#.### . #..####.## )....# #..####.## ##.#.# ##.####.## ##.#<# ##)####.## #..#.# #........† #.##.# ### #.#####.#########.###.#####.##mZhgK,20.1 (3mZhQ+1.1 (4mZhWmZhYd _m - a scroll labelled YQIQOZ HAARCHAmZh= 3mZhN> mZh8A mZhD mZhH BmZhJ ,mZhK mZh]M mZhO ,mZhiP mZhQ mZhS ,mZhT mZhV mZhZY ,mZhZ mZh[ mZh^ ,mZh^ mZh!b ,mZhb mZhg M _You now have 61 gold pieces (gained 13).mZh&s  ## ##  #. .#  #. .#  .. .#####.#####.###### #............## ... ######.####........ #.# ##.####...<....Magic Dart #.# ............#..# #.# ....###..#..#...  #####.### .... #..####.##mZht +K   kobold (asleep)  #..)....# ...K. #..####.##  #..##.#.##..... ##.####.##  #..##.#<# ##)####.##mZh~ 8.1 (7  A kobold comes into view. It is wielding a +0 dagger.mZh `KK.mZh 4==9.1 (8mZht mZh ( _The kobold shouts!mZh7 **** The magic dart hits the kobold.mZh mZh@'c...K.mZh,d0----30.1 (1mZh3mZh5_ _The kobold is severely wounded.mZhRnz  You miscast Magic Dart.  You are very lightly contaminated with residual magic.mZhu@K.mZh-{9/11 -------1Contam mZhmZh0 _Nothing appears to happen.mZhb D  The magic dart hits the kobold.mZh! f**)mZh ...mZh 8----4=2Magic DartmZhD mZh J _You kill the kobold!mZh 3mZht mZh- mZhȑ 9==mZh֒ mZh ,mZh mZh- ,mZhA mZh 10/11====mZh w _Your magical contamination has completely faded away.mZh mZh۪ ,mZh! mZhi ,mZhI mZh 1=====mZh mZh+ mZh ,mZh mZh mZh ,mZh mZh mZh6 ,mZh mZh mZh mZh ;===mZh8 mZh mZh ,mZh= mZh mZh2 ,mZh mZh mZh ,mZh mZh mZh ,mZh? mZh ,mZh< mZhW M _You now have 71 gold pieces (gained 10).mZhw 3mZhJ ,mZhg BmZh >  You see here a +0 dagger.mZh) mZh  _mZh mZh2 mZh ,mZh mZh^ mZh ,mZh6 mZhy mZh mZh mZh& mZh mZh(# ,mZh $ mZh<& mZhq( ,mZh) mZh . mZh1 ,mZh2 mZh3 mZh7 mZh7 mZhn8 mZh3: mZhE= ,mZh#> mZhW@ mZhC ,mZhC mZhE mZhH ,mZhI mZhL mZhO ,mZhQ mZh)T mZhb ### ##..o ..#.o#. ##########.#.......#... #.#####.# .. .#####.##### #..#............- ...#######.####....... #.# #####.####...<...Magic Dart #.# #....).........#. #.# #......###..#..#. #####.####......# #..####. oo 2 orcs (asleep) #..)....##.....## #..####. mZhd #..##.#.##.....# ##.####. #..##.#<######## ##)####.mZhs 064.1 (32.0)mZhvw F-5.1 (33mZh^ mZh V _2 orcs come into view.mZh> ### ## ..o .. #.o#.   #.#. #.  ... #.  .. #.#####.## #..#.@....... ...#######.## #.# #####.< #.# #....). #.# #...... .#  #..)  mZh}>  < ##)mZh)P ### ## ..o .. #.o#.   #.#. #.  ... #.  .. #.#####.## #..#.@....... ...#######.## #.# #####.< #.# #....). #.# #...... .#  #..)    < ##) _There are monsters nearby!mZh+ ***o1 asleep)  The magic dart hits the orc.  The orc is severely wounded.mZhmZhf,mZhQ. .ooo..oo 3 orcs  The orc shouts! x2  An orc comes into view. It is wielding a +0 dagger of venom.mZhbj0---===6.1 (1.0) mZhmZh % _The orc shouts!mZhAJ ### ## ... .. #oo#.   #o#. #.  ... #.  .. #.#####.## #..#.@.......mZhl ...#######.## #.# #####.< #.# #....). #.# #...... .#  #..)    < ##)mZh"b ### ## ... .. #oo#.   #o#. #.  ... #.  .. #.#####.## #..#.@....... ...#######.## #.# #####.< #.# #....). #.# #...... .#  #..) mZhcu   < ##)mZhkmZhmmZh\umZhxd _There are monsters nearby!mZh A  The magic dart hits the orc!mZht i)** 2 orcsmZh u.o..mZh n9/11 -----67mZh mZh G _You kill the orc!mZh- A  The magic dart hits the orc!mZh3 )**   orcmZhu mZh `.o..mZh r8----9--8mZhD mZh{ G _You kill the orc!mZh| m### ## ... .. #..#. # #o#. #.......# ... #.#####.# .. #.#####.#####.##..#..@......#...#.####.#.# #####.####...<.#.# #....)..#.#.# #......###..#..#.#####.####......# #..####.#mZh} 4#..)....##.....## #..####.##..##.#.##.....# ##.####.##..##.#<# ##)####.#mZh mZhv P)omZhP P---9mZhs mZh mZh E### ## ... .. #..#. # #)#. #.# .o. #.#####.# .. #.#####.#####.###### #..#.#...#.####. #.# #####.####...<.... #.# #....).#..##.# #......###..#..#.#####.####......# #..####.## #..)....##.....## #..####.## #..##.#.##.....# ##.####.## #..##.#<# ##)####.## mZh mZh .oo   orcmZh8 ^9==-70mZh mZh mZh, g### ## ... .. #..#. # #)#. #.# ... #.#####.# .. #o#####.#####.###### #..#.## ...#.####. #.# #####.####...<.... #####.####......# #..####.## mZhR mZh &1mZh mZh mZh### ## ... .. #..#. ######### #)#. #.......# ... #.#####.# .. #o#####.#####.###### mZh%#..#.## ...#.####. #.# #####.####...<.... #.# #....).#.# #......######.####......# #..####.## #..)....##.....###..##.#.##.....# mZh',mZh S..omZh"&2mZhmmZhnmZh### ## ... .. #..#. ######### #)#. #.......# ... #.#####.# .. #.#####.#####.###### #..#..o.## ...#.####. mZh}#.# #####.####...<.... #.# #....#.# #......######.####......# #..####.## #..)....##....#..##.#.##.... mZhmZh K.omZh &3mZhrmZhmZh1### ## ... .. #..#. ######### #)#. #.......# ... #.#####.# .. #.#####.#####.###### #..#...o.mZhg## ...#.####. #.# #####.####...<.... #.# #....).#.# #......  #####.####......# #..####.##  #..)....##.....##  #..##.#.##.....# mZh&mZhK.omZhw10/11====4mZhmZh®mZh`#z### ## ... .. #..#. ### #)#. #.......# ... #.#####.# .. #.#####.#####.###### #..#....o.## ...#.####. #.# #####.####...<.... #.# #....)..mZh$#..##.# #..... #####.####......# #..####.## #..)....##..... #..##.#.##..... mZh%mZh?-K.omZh{.&5mZhO5mZh6mZh} ### ## ... .. #..#. # #)#. #.# ... #.#####.# .. #.#####.#####.###### #..#.....o.## ...#.####. #.# #####.####...<.... mZh t#.# #....).........#..##.# #......###..#..#....####......# #..####.## ..)....##.....## #..####.## mZh mZhLJ K.omZh &6mZh5 mZh mZhD  The magic dart hits the orc! _You kill the orc!  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mZh  puylanitar the Conjurer  Deep Elf  ### ## Health: 24/24 ========================  ... .. Magic: 8/11=================-------  #..#. #########  AC: 2Str: 4  #)#. #.......#  EV: 12Int: 25 ... #.#####.#  SH: 0Dex: 13  .. #.#####.#####.######  XL:  4 Next:  9% Place: Dungeon:3  #..#......o**@........##  Noise: ---------  Time: 1676.1 (0.0)  ...#######.####........  c) +0 dagger (drain)  #.# #####.####...<....  Cast: Magic Dart  #.# #....).......mZhY..#..#  #.# #......###..#..#... ####.####......# #..####.##  o   orc ..)....##.....## #..####.## ..##.#.##.....# ##.####.## ..##.#<######## ##)####.## _You kill the orc!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (79% to hit)mZhpuylanitar the ConjurerDeep Elf### ##Health: 24/24 ========================... ..Magic: 8/11=================-------#..#. #########AC: 2Str: 4#)#. #.......#EV: 12Int: 25... #.#####.#SH: 0Dex: 13mZht.. #.#####.#####.######XL:  4 Next:  9% Place: Dungeon:3#..#.....****@........##Noise: ---------  Time: 1676.1 (0.0)...#######.####........c) +0 dagger (drain)#.# #####.####...<....Cast: Magic Dart#.# #....).........#..##.# #......###..#..#... ####.####......# #..####.##o   orc ..)....##.....## #..####.## ..##.#.##.....# ##.####.## ..##.#<######## ##)####.##Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: mZh? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 hand axe (79% to hit)  You focus your ray upon the orc. The searing ray hits the orc.mZhJonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 hand axe (79% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is severely wounded.mZhnRS..o.mZhSq==7.1 (1Ray mZhYmZh\f _(Press . to maintain the ray.)mZhi B  The searing ray hits the orc!mZho P****mZh< I..).mZh 11-8Magic Dart+ mZh mZhN G _You kill the orc!mZh:3mZh݇mZhz  You stop channelling your searing ray. _mZhImZhٖmZh>BmZhmZhE9==mZhCmZh ,mZhֶXmZh,mZh10/11====mZhu,mZh~mZh,mZhmZh,mZhmZh =1=====  Things that are here:  a +0 hand axe; an orc corpse _===mZhd vmZhd mZh(         ########   ......#   # #..#.# #########   #..#)#.# #.......#   #....@.# #.#####.#--   ##...#.#####.#####.###   ##..#.......)........ mZh   ....#######.####.....   ###.# #####.####...<.   #.# #....).........    #.# #......###..#..    #####.####......# #..###    #..)....##.....## #..### mZh        ########   ......#  mZhg m # #..#.# #########   #..#@#.# #.......#   #......# #.#####.#  .#.#####.#####.##   ##..#.......)..  ....#######.####...  ###.## #####.####...<  #.# #....)......   #.# #......###..#.   #####.####......# #..mZh 1702.1 (24.0)mZh F-3.1 (25mZh mZhڱ _Items here: )) [ †.mZh 3mZh ,mZhj mZh : _mZh `mZh mZh mZh ,mZh" hmZh* mZh\- mZh. mZh/ mZhIA mZhcC mZhfF mZhVI mZhL mZhM mZhN mZh.Q mZhbU mZhV ,mZhY mZh\ mZh] mZh^ mZhna mZhd mZhe mZhKf mZh^i mZhl mZh|m mZhn mZh s mZhu mZhv mZhw mZh z mZh*~ ,mZh9 mZhՂ mZhy BmZh mZh* ,mZh mZhh BmZh mZh3 mZh) ,mZh7 mZhI mZhh ,mZhR mZh ~  Things that are here:  a +0 hand axe; an orc corpsemZh mZh&  _mZh mZh mZh) BmZh mZh' mZh] ,mZh mZhx mZh mZh ,mZh$ mZh BmZh mZh mZh mZhq mZh mZhc  #########  #.......#  #.#####.# mZhX ###.#####.###### ....)..........## ###.####........# ###.####...<....# # ...).........#..####...# .....###..#..#..@......b .....# #..####.####..... ....## #..####.####..... Magic Dart ....# ##.####.## #..... ##### ##)####.## #.... #........† .... b   bat (asleep)  ### #.#####.### ... ####.###.ZhX 0m#####.### .. .##.#....### #.##mZh Y42.1 (393.1 (40mZh! mZhy V _A bat comes into view.mZhz     .###### ....)..........##........#<....# # )#..####...# #..@......b  #..####.####.....  #..####.####.....  ##.####.## #..... mZh ##)####.## #....  #........† ....  ### #.#####.### ... #####.### ..  #.##mZhBV     .###### ....)..........##........#<....# # )#..####...# #..@......b  #..####.####.....  #..####.####.....  ##.####.## #..... ##)####.## #.... #........† .... mZhD ### #.#####.### ...#####.### .. #.##mZhNmZh)PmZhnXmZh`\Z _A bat is nearby!mZhW     .###### ....)..........##........#<....# # )#..####...# #..@......b  #..####.####.....  #..####.####..... mZh3 ##.####.## #.....  ##)####.## #....  #........† ....  ### #.#####.### ... #####.### ..  #.##mZhn     .###### ....)..........##........#<....# # )#..####...# #..@......b  #..####.####.....  #..####.####.....  ##.####.## #..... ##)####.## #.... #........† ....  ### #.#####.### ...#####.### .. #.##mZhSt4mZh{mZh7~Z _A bat is nearby!mZh  The magic dart hits the bat.******†mZhs +......mZhf} 0---2=4.1 (1.0)Magic DartmZhU mZh! G _You kill the bat!mZh`] 4mZh+` mZhb _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhGmZhmZhmZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh*3mZhC,mZhL/mZhF0$ _mZh5XmZh8,mZh9mZhF=c1===mZh>mZhBmZhE,mZhVFmZhHmZhDK,mZh-LmZhNmZh`N## .......# ...# .#####.# ...# .#####.###### ..># .)..........## .g.# .####........# ...# .####...<....# ...# )...#..####...#...###..#..#.....@...†...mZha-# #..####.####...## #..####.####...Magic Dart# ##.####.####... ##)####.#####....####........†.......# g   goblin (asleep) ### #.#####.#####....#.###.#####.#####....# mZhn 50.1 (6  A goblin comes into view. It is wielding a +0 dagger.Found a stone staircase leading down.mZhva.ggmZh~5===1.1 (7mZhmZhҎ( _The goblin shouts!mZh D  The magic dart hits the goblin!mZh c)**mZh ,..mZh 0---3--2.1 (1Magic DartmZh mZhʥ J _You kill the goblin!mZh"mZhW*9--mZh0mZh^4 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhѾmZhmZh mZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh;3mZhh=mZh&AmZhA$ _mZhF,mZhl]S...-Magic DartS   ball python (constriction, wandering)mZhs&3mZhE-4.1 (2mZhfmZh^ _A ball python comes into view.mZh  ...#  S..#  ..># .) ...#  )..# <....# ...# )#..####...#... #.....@...†...  #..####.####........  #..####.####........  ##.####.####........  ##)####.#####....###  mZhى †.......#  ####....# #####....#  #.##mZh! ...#  S..#  ..># ) ...#  )..# <....# ...# )#..####...#... #.....@...†...  #..####.####........  #..####.####........  ##.####.####........ ##)####.#####....###  †.......#  ####....#mZh######....# #.##mZhn3mZhmZh mZh<b _A ball python is nearby!mZhL;' mZhl<*****S  )The magic dart hits the ball python.  The ball python is heavily wounded.mZhmZh.S.)..mZh#O---=5.1 (1mZhmZhc5 _The ball python hisses angrily.mZh^I  The magic dart hits the ball python.mZh"eo.****mZh^..)..mZhU9/11 --46Magic DartmZh!mZhO _You kill the ball python!mZh-mZhmZhmZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh63mZhmZh>mZh$ _mZhFXmZh|f10/11==mZh@mZh,mZhmZhq,mZhmZh,mZhmZh 1=====mZhF mZh*mZh,mZhmZhmZh,mZh mZhmZh!,mZhN"mZh$mZh%Q===mZh&mZh'mZh$),mZh)mZh,_  You see here a bat corpse.mZhf05 _mZh1mZhG3mZhS5,mZh6mZh17mZh9,mZh:mZh9=mZh?,mZhI@mZhAmZhD,mZhEmZhFmZhH,mZhImZhgLmZhN,mZh_OmZhQmZh.[....## #...## #)..# <....# #...######### ..#..####...#.......# ..#.........†.....#.# ###.####..........#. ###.####..........# ###.####............# ###.#####....###@#### -...†.......# ## ###.#####....# ######S##mZh\Magic Dart ###.#####....# #.## ... # .##S   ball python (constriction, asleep) # .# mZhf0759.0)mZhghF-6.1 (20mZhcomZhDr^ _A ball python comes into view.mZhOI  The magic dart hits the ball python!mZh\a****.mZh0.....mZh0---5=7.1 (1.0)Magic DartmZhhmZhRO _You kill the ball python!mZhݧmZhmZh5mZhϵ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhSSmZhbYmZh_mZh?c _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhb 3mZhc mZhf mZhg $ _mZhl XmZhp y1===mZhv XmZh(x mZhsy ,mZhz mZh mZh +# #)..# # #...######### .J... .####...#.......# ....mZh^ ......†.....#.##... ####..........#.#... #..........#.#..# #............#.)# ##....###.####..# .†.......# #....@..# - #####....# ######.## ##....# .# Magic Dart ... .## .. .# ##J   endoplasm (wandering) mZh ,83.1 (6mZh c===-4.1 (7mZh= mZh ] _An endoplasm comes into view.mZh+  #)..#  .J...  .... †#... ... ..# .)# #.####..# .† #....@..#  ######.##  .# ... .#..##mZhd #)..#  .J...  .... †#... ... ..# .)# #.####..# † #....@..#  ######.##  .# ... .#..## mZhmZhmZhmZhnmZha _An endoplasm is nearby!mZh5 #)..#  .J...  .... †#... ... ..# .)# #.####..# .†mZhh #....@..#  ######.##  .# ... .#..##mZh&a #)..#  .J...  .... †#... ... ..# .)# #.####..# † #....@..# mZhib\ ######.##  .# ... .#..## mZhhmZhjmZhpmZhGsa _An endoplasm is nearby!mZh~ ******JThe magic dart hits the endoplasm.  The endoplasm is lightly wounded.mZhmZh=.J...mZh..mZh U0---=mZh 5.1 (1mZhmZh^ _The endoplasm quivers.mZh~+ ***** The magic dart hits the endoplasm.mZhmZhE.J....mZhf9/11 -----6mZhԾmZh] _The endoplasm is almost dead.mZhc G  The magic dart hits the endoplasm.mZh] p.****mZhEg ?.....mZhl 8----77Magic DartmZhEr mZht M _You kill the endoplasm!mZhR 3mZh mZhG mZh L9==mZh۳ XmZh mZhɵ mZhv mZh9 ,mZh mZhֺ mZhp :==mZh mZh, mZhо P10/11==mZhm mZhQ ,mZh2 mZh2 ,mZh1 mZhc ,mZh~ mZh mZh k1=====mZhC mZh; mZhx ,mZh mZh6 # #...# # #)..# .....# # #...######### . ####...#.......# . .......†.....#.##.mZh0 #.#... .#.#..# ............#.)# ####....###.####@.# - †.......# #.......# ....# ######.###....##.# ...#.# # ... ####mZhU  #..>#  #...# #.####..  #)..# ......#  #...#########.. ###...#.......#.. ......†.....#.#.#.#... .#.#..# ............#.@# ###....###.####..# .......# #.......# ....# ######.###....##.#  ...#.# ...###98.1 (11.0)-mZhk %9.1 (12mZhS mZhq  mZh mZh _You see here the +6 shillelagh "Devastator" {shatter}.mZh 3mZhV"mZh%mZh-/%M.> .#..#.####..)..# ##  #...########.# ###...#.......#......# ......†mZh0I#.....#.......B.#............#.) ###....###.####Magic Dart .......# #.......##B   bombardier beetle (asleep)##mZh:B0.0)B800.1 (1mZh?mZh@d _A bombardier beetle comes into view.mZh[ #...#  #..># #. .#.  #...# #.####..  #)..# #......#  ......# ......# †##.....#.. #.......B. #.@##.)##..# #.......# ######.## #.#  ... #.# ... ###mZh) #...#  #..># #. .#.  #...# #.####..  #)..# #......#  ......# ......# †##.....#.. #.......B. #.@#mZht#.)##..# #.......# ######.## #.#  ... #. ... ###mZhmZhmZhx mZh h _A bombardier beetle is nearby!mZh3 ....#  #...# #. ..###..># #. .##...# #.####..  #)..# #......#  #...#########......# ##...#.......#......# .....†.....#.##...#.#..@....B...#.#..#####..=............#.)# mZh 5 ##....###.####..# ......# #.......#....# ######.# ##....#  ...#.#...mZhA d  Found a granite ring.mZh(I ****The bombardier beetle sprays incendiary fluid at you.The burning spray hits you.mZhj )....mZh z======1Fire mZh mZh m _You are covered in liquid fire! Move or burn!mZh....# #...# #. ..## #..># #. .#. #...# #.####.. #)..# #......# #...##......# ...#.#......# .†.....#.##.....#. .#.#.B. mZh.#.#..#####..=. .#.)# $....###.####..# # #.......#....# ######.## ....# #.# ... #.# mZhm  Found 17 gold pieces.  You shake off some of the fire as you move.mZh;B.mZh^2-----2mZhqmZhZ _The liquid fire burns you!mZhݥ  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mZhpv....# puylanitar the Conjurer #...# #. ..##  Deep Elf #..># #. .#.  Health: 22/24 ======================-- #...# #.####..  Magic: 9/11===================----- #)..# #......#  AC: 2Str: 4 #...#########......#  EV: 12Int: 25 #...#.......#......# .  SH: 0Dex: 13 mZhZx{....†.....#.##.....#....  XL:  4 Next: 17% Place: Dungeon:3 ..........#.#...@**B....  Noise: ---------  Time: 1802.1 (0.0) ..........#.#..#####..=.  c) +0 dagger (drain) ............#.)# $  Cast: Magic Dart #....###.####..# Fire .....# #.......# #....# ######.## B   bombardier beetle #....# #.# ... #.# ... _The liquid fire burns you!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (87% to hit)mZhq....#puylanitar the Conjurer #...##. ..##Deep Elf #..>##. .#.Health: 22/24 ======================-- #...##.####..Magic: 9/11===================----- #)..##......#AC: 2Str: 4 #...#########......#EV: 12Int: 25 #...#.......#......# .SH: 0mZhs Dex: 13 ....†.....#.##.....#....XL:  4 Next: 17% Place: Dungeon:3 ..........#.#...@****...Noise: ---------  Time: 1802.1 (0.0) ..........#.#..#####..=.c) +0 dagger (drain) ............#.)#$Cast: Magic Dart #....###.####..#Fire .....# #.......# #....# ######.##B   bombardier beetle #....##.# ...#.#...Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a bombardier beetle (87% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.mZhPress: ? - help, Shift-Dir - straight line: a bombardier beetle (87% to hit)  You focus your ray upon the bombardier beetle.  The searing ray hits the bombardier beetle.  The bombardier beetle is lightly wounded.  (Press . to maintain the ray.)mZh) g..B.g   hobgoblinThe liquid fire burns you!mZht18----==3.1 (1Ray mZhmZh3\ _A hobgoblin comes into view.mZhh2 **** The searing ray hits the bombardier beetle.mZh]  The bombardier beetle is moderately wounded.mZh ng..B..mZh 15-------8----4+ mZh mZh  mZh T_The liquid fire burns you!mZhU ****The searing ray hits the bombardier beetle.mZh{  The bombardier beetle is moderately wounded.mZhm..Bg.mZh0--------7----=-5++ mZhAmZh  The searing ray hits the bombardier beetle.  The bombardier beetle is moderately wounded. _The liquid fire burns you!  The searing ray hits the bombardier beetle.  The bombardier beetle is moderately wounded. _The liquid fire burns you!mZh'] ....#  #...# #. ..##  #..># #. .#.  #...# #.####..  #)..# #......#  #...##......##...#.#......# ..†.....#.##.....#.... #.#.#..@..Bg.... #mZhߗ4.#.#..#####..=. #.#.)# $#....###.####..#.# #.......# ##....# ######.## ##....# #.#  ... #.#  ...mZhThe bombardier beetle is moderately wounded. _The liquid fire burns you!  The searing ray hits the bombardier beetle.  The bombardier beetle is moderately wounded. _The liquid fire burns you!  You stop channelling your searing ray.mZhmZhaNBg.mZh]i8==-6mZhGmZh^ _You shake off the liquid fire.mZhk #...##. ..## #..># #. .#.  #...# #.####.  #)..# #......# #...#########......# mZh###...#.......#......# . ......†.....#.##.....#.... ##..........#.#....Bg..... ##.#.#.@#####..=. ##...#.)# $##....###.####..# .......# #.......# ###....# ######.###....# #.  ...  #.# ... ###mZhݛmZh%<g.mZhf@-7mZhmZhmZh >#. .####.. )#......#...########## ###...#........# . ......†.....#.##...g.#... ##.....mZh....B....#####..=..#.@# $#....###.####.. .......# #.....###mZh6mZhg.g   hobgoblinmZh7j1=----8mZhmZh _You see here the +6 shillelagh "Devastator" {shatter}.mZhb> :# #...# #.####. # #)..# #......# # #...#########......# ####...#.......#......# . .......†.....#.##..g..#.... mZh> ###..........#.#....B......#.#.#..#####..=.#...#.)# $##....###.####@.# †.......# #.......# ####....# ######.##mZh? #....# #. ... mZh(? a #.# # mZhN? g ... # ### mZh4A mZhA mZhJ IB.gB   bombardier beetleg   hobgoblinmZhJM -9 _mZhS mZh U mZhp+ .# #)..# #......# .# #...#########......# .####...#.......#......# . ........†.....#.##.B...#.... ####..........#.#..g.B......#.#.#..#####..=.#...#.)# $mZh+ ##....###.####..# .†.......# #....@..# #####....# ######.###....# #.mZh+ ...  #.## mZh, ... .# ###mZh. mZh6 L.gmZh$7 v9====10mZh; mZh= mZhj .# #)..# #......# ..# #...#......# ..####...#.#......# ..†.....#.##.B...#.... .####.#.#....B...... .####.#.#.g#####..=. .####.#.)# $ .#####....###.####..#.†.# #.# .#####....# ######.## .#####....# #.# .## ... #.# .## ...  .# ### mZho mZhp Z1Magic DartmZhs mZh[u mZh#Q".# #)..# #......#.# #...#......# #..####...#.#......# . #.†.....#.##.B...#.... #.####..........#.#....B...... #.####..........#.#.g#####..=. #.####mZhQ......#.)# $ #.#####....###.####..#.†.# #.# mZhQ2#.#####....# ######.## #.#####....# #.# #.## ... #.#  .##mZhQ ...  .# ###mZhSmZhZgg   hobgoblinmZh[y2==2Magic DartmZhamZhcmZhэ.# #)..# #......#.# #...#########......# .#..####...#.......#......# . .#.†.....#.##.B...#.... ##.####..........#.#....B...... ##.####..........#.#.g#####..=. ##.####............#.)# $mZhU#.#####....###.####g.#.†.# #.##.#####....# ######.###.#####....# #.# mZh@ #.## ... #.#  .## ... .# ###mZhwmZh|I.gmZh&3mZhBmZhHmZhݡO# #...# #.####...# #)..# #......# <....# #...#########......# .#..####...#.......#......# . ..#.........†.....#.##.B...#....#.####..........#.#....B......#.####..........#.#.g#####..=.#.####............#.)#$ ###.#####....###@####..# mZhYq.....†.......# #....g..##.#####....# ######.## ###.#####....# #.# # #.## ... #.# # .## ... # .####mZh&mZh9g.mZhw10/11====4mZhmZh9mZhL g###### #..># #. .#.# #...# #.####.. ......# #)..# #......# .<....# #...#########......# mZhL .#..####...#.......#......# . #..#.........†.....#.##.B...#....#.####mZh"M .#.#....B......#.#####.#.g#####..=.#.####.......@....#.)#$ ####.#####....###.####..# mZhM ......†.......# #...g...##.#####....# ######.## ####.#####....# #.# ## #.## ... #.## .## ... ## .####mZhHO mZhPW g.g   hobgoblinmZhZ &5mZh_ mZhEb mZhP.###### #..># #. .#..## #...# #.####...# #)..# #......# ..<....# #...##......#.#..####...#.......#......# .#..#.†.....#.##.B...# .####.####.#.#....B .####.####.#.#.g#####..= .####.####mZh5;.#.)# )####.#####....###.####..#.†.......# #..g....##.#####....# ######.###.#####....# #.## #.## #...mZh, #.## .### ...  ## .# ###mZhAmZhm9g.mZhg3==6mZh mZh2mZhg+#.###### #..># #. .#..## #...# #.####...# #)..# #......#.<....# #...#......#.#..####...#.#......# ..#..#.†.....#.##.B...# ..####.####mZh}.#.#....B ..####.####.#.#.g#####.. #.####.####.#.)# #)####.#####....###.####..#.†.......# #.g.....# .#####.#####....# ######.## .#####.#####....# #.# .### #.## #..... #.## .####....#mZh0 ... ## .##..##. ###mZhmZhg.g   hobgoblinmZh&7mZhmZh1mZh#.###### #..># #. .#..## #...# #.####.. #.# #)..# #......# #...<....# #...##......#.#..####...#.#......# #..#..#.†.....#.##.B...# #..####.####.#.#....B #..####.####.#.#.g##### ##.####.####.#.)# ##)####.#####....###g####..# #.†.# #.# #.#####.#####....# ######.## #.#####.#####....# #.# ..### #.## #.....# #.## .####....## ...  ## .##mZhY[40m..##. ###mZhmZh4;g.mZh3t1=====8mZhBmZhmZh#.###### #..># #. .#.## #...# #.####.. ##.# #)..# #......# ##...<....# #...#......#.#..####...#.#......# ##..#..#.†.....#.##.B...#  #..####.####.#.#....B  #..####.####.#.#.g#####  ##.####.####.g....#.)#  ##)####.#####....###.####..#  #.†.# #.#  #.#####.#####....# ######.## ##.#####.#####....# #.#.### #.## #.....#Zhs40m #.# ###### .####....## ... ## .##..##.# ###mZhmZh4g.mZh^&9mZhmZhmZhLs #.# #...# #. . ####.###### #..># #. ..# #...#mZhs ` #.####.#........# #)..# #...... ###...<....# #...#########...... mZhs +........#..####...#.......#...... ###..#..#.........†.....#.##.B. # #..####.####mZhs .#.#....B. # #..####.####..@.......#.#.g####mZh>t  ##.####.####......g.....#.)# ##)####.#####....###.####..#mZht  #........†.......# #.......# # #.#####.#####....# ######.## ###.#####.#####....# #.# ....### #.####.....# #.# mZh*u ####### .####....## ... # ## .##..##.####mZh~ mZh Eg.÷mZh H4==mZh 20mZhɓ mZh mZhFM......# ....# #.# #...# #. #####.###### #..># #. )..# #...# #.#####........# #)..# # mZhM####...<....# #...######### .........#..####...#.......#.. .###..#..#.........†.....#.##.B. .# #..####.####.@........#.#....B ## #..####.####.....g....#.#.g### # ##.####.####............#.)# # ##)####.#####....###.####..# mZh9N #........÷.......# #.......# #.#####.#####....# ######.## .###.#####.####mZhN#....# #.# #....### #.####.....# #.# .####### .####....## ...mZhWmZhZ&1mZh6bmZhFdmZhN######## ##..# .......# ....# .#####.# #...# #. .#####.###### #..># #. .)..# #...# #.### .####........# #)..# # .####...<....# #...######### ).........#..####...#.......#.. ..###..#..#.....@...†.....#.##.B. mZhP..# #..####.####..........#.#.... .## #..####.####.....g....#.#.g## .# ##.####.####............#.)# ## ##)####.#####....###.####..#  #........÷.......# #.......# ### #.#####.#####....# ######.#####.#####.####mZh#....# #.#....### #.####.....# #.#mZhEmZhmZh':g..mZhD===2mZhmZhmZh# ##..# #.# ....# #.#####.# #...# #. #.#####.###### #..># #. ..).## #...# #. mZhܴ=#.####........# #)..# # #.####...<....# #...## .).#..####...#.#.###..#..#.†.....#.##.B.# #..####.####.#.# ..## #..####.####...g......#.#.g ..# ##.####.####mZh3.....#.)## ##)####.#####....#.####..# #........÷.......# #.# mZh| ### #.#####.#####....# ######.## ##.###.#####.#####....# #.# #.#....### #.####.....# #.#mZh:mZh>g.mZhl&3mZh(mZhMmZhْ # ##..#  #.# ....#  #.#####.# #...# #. ##.#####.###### #..># #.mZh[i.)..........## #...# #. ##.####........# #)..# # ##.####...<....# #...## ..).#..####...#.#.###..#..#mZh.†.....#.##..# #..####.####..g.#.#mZh.## #..####.####.#.#.g.# ##.####.####.#.)mZh# ##)####.#####....###.####..mZhD #........÷.......# #. ### #.#####.#####....# ######.mZh_#.###.#####.#####....# #.# ##.#....### #.####.....# #.#mZh8mZhB=4mZhܩmZh̫mZh = # ##..# #.# ....# #.#####.# #...# #.mZh@ #.#####.###### #..># #..)...## #...# #.#.####........# #)..#mZh  ##.####...<....# #...##.).#..####...#.#.###..#..#.†.....#.##mZh .# #..####.####..g.#.#.## #..####.####.#.#.mZhK .# ##.####.####.#.# ##)####.#####....###.####mZh  #........÷.......# # ### #.#####.#####....# ######.mZh  b#.###.#####.#####....# #. .##.#....### #.####.....# #.mZh mZh ;g.mZh \5=5mZh mZhT mZh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mZhA  ######### ##..#  puylanitar the Conjurer  #.......# ....#  Deep Elf  #.#####.# #...# #. Health: 15/24 ===============--------- ###.#####.###### #..># #. Magic: 9/11===================----- ....)..........## #...# #. AC: 2Str: 4 ###.####........# #)..# #. EV: 12mZh Int: 25 ###.####...<....# #...#########. SH: 0Dex: 13 ...).........#..####...#.......#. XL:  4 Next: 17% Place: Dungeon:3 .....###..#..#..@***g..†.....#.## Noise: ---------  Time: 1825.1 (0.0) mZh .....# #..####.####..........#.#. c) +0 dagger (drain) ....## #..####.####..........#.#. Cast: Magic Dart ....# ##.####.####............#. mZh) ##### ##)####.#####....###.####. #........÷.......# #...... g   hobgoblin  ### #.#####.#####....# ######. ####.###.#####.#####....# #. mZha ).##.#....### #.####.....# #. _You see here the +6 shillelagh "Devastator" {shatter}.  Casting: Searing Ray (safe; 1% risk of failure)  mZhع ;Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hobgoblin (79% to hit)mZh)  ######### ##..#  puylanitar the Conjurer  #.......# ....#  Deep Elf  #.#####.# #...# #. Health: 15/24 ===============--------- ###.#####.###### #..># #. Magic: 9/11===================----- ....)..........## #...# #. AC: 2Str: 4 ###.####........# #)..# #. EV: 12Int: 25 mZh)###.####...<....# #...#########. SH: 0Dex: 13 ...).........#..####...#.......#. XL:  4 Next: 17% Place: Dungeon:3 .....###..#..#..@...g..†.....#.## Noise: ---------  Time: 1825.1 (0.0) .....# #..####.####..........#.#. c) +0 dagger (drain) mZh)....## #..####.####..........#.#. Cast: Magic Dart ....# ##.####.####............#. ##### ##)####.#####....###.####. mZh* #........÷.......# #...... g   hobgoblin  ### #.#####.#####....# ######. ####.###.#####.#####....# #. .##.#....### #.####.....# #.mZhM*Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mZhi*Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linemZh*Aim: a hobgoblin (79% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!mZhT1  ##..#   ....#   #...# .###### #..># )..........## #...# .......# #)..# <....# #...#)..#****..† #..###... #..####.####..... ##.####.####..... ##)####.#####.... mZh2#........÷.......#   ### #.#####.#####....#  #####.#..#     mZh....onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hobgoblin (79% to hit)  You focus your ray upon the hobgoblin. The searing ray hits the hobgoblin!  You kill the hobgoblin!mZh\9==6.1 (1Magic DartRay mZhmZhMf _(Press . to maintain the ray.)mZh33mZhk5mZhN;K  You stop channelling your searing ray.mZh?E _mZh@3mZhBmZhFmZhlFS6=mZh[HmZhxKmZhKI10/11==mZhLmZhOmZhQmZhQmZhSmZhKUmZh=mZha*--31.1 (5BMagic DartB   bombardier beetlemZh9--mZhmZhph _A bombardier beetle is nearby!mZh0 ******The magic dart hits the bombardier beetle.mZh0......mZhf9/11 --=2.1 (1mZhmZhi _The bombardier beetle is heavily wounded.mZh< ****** The magic dart hits the bombardier beetle.mZhXmZho[.....B.mZhW7==8----3mZhmZh?j _The bombardier beetle is severely wounded.mZhL *****The magic dart hits the bombardier beetle but does no damage.mZhmZh^....B...mZhRA--4mZhmZh{j _The bombardier beetle is severely wounded.mZh O  The magic dart hits the bombardier beetle.mZh/ s****.mZh< *.....mZhD 7/12---655Magic Dart _You kill the bombardier beetle!mZh`L mZhN m _Your Spellcasting skill increases to level 4!mZh?F3mZhaGmZhqJmZhN: _mZhN18==mZhOmZhnQmZhQH8==-mZhRRmZhT,mZhTmZhV,mZhPWmZhXmZhXh9==mZhZmZh\9====mZh]mZhm`,mZh&bmZhd,mZhemZhFgmZhg20==10/12====mZhimZhSk,mZhkmZhm,mZhbnmZho,mZhpmZhqmZh2r=1====mZhrmZh|ta1=mZh?umZhv,mZhwmZh'y,mZhymZhX{92mZh{G====mZh~mZhmZhh2==mZhӀmZhmZh:mZhقmZh_,mZhmZhɆmZh:==mZhYmZhҊ~3==mZh<mZhs,mZhʎmZh,mZhimZhД,mZhmZh4== _HP restored.mZhmZh,mZhmZhhmZh,mZh:mZhmZhmZha9=mZh'mZhmZh׺,mZhOmZhdmZh#####.####........# #)..# #####.####...<....# #...######## #....).........#..####...#...... #......###..#..#.........†..... #......# #..####.####.......... #.....## #..####.####.......... #.....# ##.####.####........... ####### ##)####.#####....###.### #......@.÷.......# #....-67.1 (32.0) ### #.#####.#####....# ##### ######.###.#####.###ZhZ<6m##....# ##.#....#####.####.....# .......#########.####....## ...##### ####..##..##.# #### ##.# .> mZh`mZhF-8.1 (33mZhXmZh; _Found a stone staircase leading down.mZhK 3mZh! mZhň mZh  <...######## #....).........#..####...#.........###..#..#.........†.....# #..####.####.....## #..####.####.. ##.####.####. ####### ##)####.#####....###.### #........÷.......# #....### #.#####@#####....# ##### ######.###.#####.#####....# #..Cast: Magic Dart.g   goblin (asleep)mZh <#gmZhʮ ,0.0)mZh +9.1 (1mZh= mZh s _A goblin comes into view. It is wielding a +0 club.mZh <....# )..#..###..#..#.........† #..####.####... #..####.####... ##.####.####... ##)####.#####.. #........÷.......#  ### #.#####@#####....# #####.#####....# ##.## ##.##  ####..##  ##.# .> #gmZh<....# )..#..###..#..#.........† #..####.####... #..####.####...mZh ##.####.####... ##)####.#####.. #........÷.......#  mZh{### #.#####@#####....# #####.#####....# ##.## ##.## ####..## ##.# .> #g mZh$mZh/mZh:mZh=] _A goblin is nearby!mZhH<....# )..#..###..#..#.........† #..####.####... #..####.####... ##.####.####... ##)####.#####.. #........÷.......#  ### #.#####@#####....# #####.#####....# ##.## ##.##  ####..##  ##.# .> #gmZh_~<....# )..#..###..#..#.........† #..####.####... #..####.####... ##.####.####... ##)####.#####.. #........÷.......#  ### #.#####@#####....# #####.#####....# ##.## ##.## ####..##mZh! ##.# .> #g mZh$mZhmZhmZh] _A goblin is nearby!mZhD  The magic dart hits the goblin.mZh*****#*)mZhRC......1--6=70Magic Dart _You kill the goblin!mZhR mZh mZh mZh8 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh7y mZh~ mZh mZht _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZhN 3mZh mZhN mZh1 : _mZh ,mZh mZhf mZh E2==mZh mZh mZh9 ,mZh mZh mZh% ,mZhmZhmZh,mZhmZh0 mZh9X.....## #..####.####..........#. .....# ##.####.####......# ###### ##)####.#####....###.#### #........÷.......# #....  ### #.#####.#####....# ###### #mZh####.###.#####.#####....# # ..##.#....#####.####.....# ......#########.####....## ..##### #####.@##..##.# -mZh ##.# .#  ..> .# Magic Dart mZhe#.#).  mZh#. .#. #. .#..mZh1w   ribbon worm (asleep)#w .# ..mZhYQ.. .# #.mZhx.+6.1 (6mZh4b==-7.1 (7mZh;mZh>^ _A ribbon worm comes into view.mZhxm  ##.####.### ##)####.## #........÷  ### #.#####.#####....# ##.#####....# #####.####.....# #####.####....##  #####.@#  ##.# .#  ..> .#  #.#). . mZhy #. .#.  #. .#..  #w .# ..  .. .# #. mZhB  ##.####.### ##)####.## #........÷  ### #.#####.#####....# ##.#####....# #####.####.....# mZh:#####.####....##  #####.@#  ##.# .#  ..> .#  #.#).  #. .#. #. .#..  #w .# .. .. .# #. mZhmZh= mZh'mZh+b _A ribbon worm is nearby!mZh r*****wmZhM n.....wmZhN b1--=8.1 (1mZhC mZh  mZh@ ?_The magic dart hits the ribbon worm but does no damage.mZh ***** The magic dart hits the ribbon worm.mZhM mZhRU u....w.mZhX a0----9mZh^` mZh|c f _The ribbon worm is moderately wounded.mZh-W ****The magic dart hits the ribbon worm but does no damage.mZhJmZh...w. mZhf9/12 ----80mZhmZhf _The ribbon worm is moderately wounded.mZh' *** The magic dart hits the ribbon worm.mZhjmZhr..w. mZhsA--1mZhzmZh}f _The ribbon worm is moderately wounded.mZh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mZhI.....## #..####.####..........#.# puylanitar the Conjurer .....# ##.####.####............# Deep Elf ###### ##)####.#####....###.#### Health: 24/24 ======================== #........÷.......# #..... Magic: 7/12==============----------  ### #.#####.#####....# ###### AC: 2Str: 4 mZh k#####.###.#####.#####....# # EV: 12Int: 25 ..##.#....#####.####.....# # SH: 0Dex: 13 ......#########.####....## . XL:  4 Next: 66% Place: Dungeon:3 ..##### #####.@##..##.# # Noise: =--------  Time: 1881.1 (0.0) ### ##*# .#  c) +0 dagger (drain) *.> .#  Cast: Magic Dart mZh7#w#). .  #. .#.  #. .#..  w   ribbon wormmZhaH #. .# ..  .. .# #. mZh: _The ribbon worm is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.mZhAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linemZhNAim: a ribbon worm (lightly wounded, 93% to hit)mZh @J.....## #..####.####..........#.# puylanitar the Conjurer .....# ##.####.####............# Deep Elf ###### ##)####.#####....###.#### Health: 24/24 ========================#........÷.......# #..... Magic: 7/12==============----------### #.#####.#####....# ###### AC: 2Str: 4 #####.###.#####.#####....## EV: 12mZh~@Int: 25 ..##.#....#####.####.....## SH: 0Dex: 13 ......#########.####....##. XL:  4 Next: 66% Place: Dungeon:3 ..##### #####.@##..##.## Noise: =--------  Time: 1881.1 (0.0) ###mZh@##*# .#c) +0 dagger (drain)*.> .#Cast: Magic Dart#*#). .#. .#.mZh@P#. .#..w   ribbon worm#. .# .... .# #.  mZh.ANConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a ribbon worm (lightly wounded, 93% to hit)  mZhZATYou focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!mZhR*..w(catching breath)  Press: ? - help, Shift-Dir - straight line: a ribbon worm (lightly wounded, 93% to hit)  You focus your ray upon the ribbon worm.  The searing ray hits the ribbon worm!  The ribbon worm is heavily wounded.  (Press . to maintainay.)mZh ``The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.mZhZ:..mZh] 6 =2.1 (1Held Ray mZhcmZhf. _You are caught in a web!mZh *** The searing ray hits the ribbon worm!mZhe `..wmZhS 6----3+ mZh mZh{ _ _The ribbon worm is almost dead.mZh_{J  The searing ray hits the ribbon worm!mZh`]***mZhGb..†mZh5----70--4Magic Dart++ mZhmZh?O _You kill the ribbon worm!mZhD1 3mZh3 mZh7 K  You stop channelling your searing ray.mZh; |6== _mZh = ,mZht> mZh3A ,mZhB mZh,E ,mZh8G mZhI 7====mZhJ mZh~L ,mZh*N mZhAO ,mZh>P mZhQ 8====mZhR mZh T ,mZhT mZh2V ,mZhV mZh4X ,mZh3Y mZh \ mZhD\ l9====mZh] mZhd` ,mZha mZhkd ,mZhe mZh.h mZhhh mZhm mZh6p mZhbp p10/12====mZhq mZh+t ,mZhlu mZhw mZhx mZh5y mZh{ ,mZh| mZhQ mZh j1====mZh mZh BmZh" ,mZhn mZh ,mZhr mZhc 2====mZh mZhΙ H12 mZhq mZh 9 _The web tears apart.mZh  ##. ###### ##)####.#####....###.### #........÷.......# #.....### #.#####.########## #####.###.#####.#####....# ..##.#....#####.####........#########.####....#.mZh ~##### #####..##..##.# # ### ##@# .#  909.1 (25.0) #..>....##†#).>..... .#.....mZh@ .... ...#.. .# #.#mZhf ;/ ..mZhb mZh -10.1 (26mZhѿ mZhh ; _Found a stone staircase leading down.mZh 3mZh1 mZh0 mZh* mZhr ,mZhp mZh mZhE :==mZh mZh, g  You see here a ribbon worm corpse.mZhr mZh  _mZh2 mZh_ mZh} ,mZh mZh" mZh}$ ,mZh% mZhO( mZh+ ,mZh, mZh. mZh2 ,mZh3 mZhA ##### #####..##..##.#  ##.##..## # #..>....# ##†#).>.... #.#.#.....  #.#.#.....  ##.#.# ...  ##....# #.#  #.@...# .........mZhB ~......##....#.##.##.# ....# #. .# ...mZhCB # .# .. :# mZhoB mZhL 17.1 (7.0)mZhlP +8.1 (8mZhU mZhl[ 1 _n - a wand of charming (11)mZhmZhmZhmZhmZh=mZh{mZhmZhmZh #..>....#  #†#).>....  #.#.#.....  #.#.#.....  ##.#.# ...# mZh##....# ##.# #.....#..... ####........... #......@##.... #.##.##.# .... # #. ..# ... Magic Dart ###b.# .mZhOA ..:###.## b   bat (asleep)#.#.mZhhA9.1 (1mZh b.bA bat comes into view.mZh4=20.1 (2mZhzmZhQ _The bat closely misses you.mZhCB T #..>....#  #†#).>....  #.#.#.....  #.#.#.....  ##.#.# ...#  ##....# ##.#  #.....#.....  ####...........  #......@##....  #.##.##b# ....  # #. ..# ...  ###..# ..  ..:# ##.## #. #.mZh%  #..>....#  #†#).>....  #.#.#.....  #.#.#.....  ##.#.# ...#  ##....# ##.#  mZh #.....#.....  ####...........  #......@##....  #.##.##b# ....  mZh # #. ..# ...  ###..#  mZh ..:# ##.##mZh l #. #. mZh mZh mZhu mZh{ Z _A bat is nearby!mZhA  The magic dart hits the bat.mZh? D.mZh'.mZhל1--11.1 (1Magic DartmZhmZh G _You kill the bat!mZhwmZh}mZh$mZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh4mZh0mZhmZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)mZh 3mZhc mZh : _mZho mZh ,mZh mZh, b2==mZh mZh# mZh ,mZh mZh mZh ,mZhf mZh< mZh ,mZh mZh* mZhf P==mZhF mZh  ##.#.# ...###....# ##.##.....#####......#.......##.... #.##.##.# .... # #....# ... .####..# ..  -#####.##  #.  #.#. #.#  You pick up a book of Frost and begin reading...mZh +8.1 (7mZh9 E-9.1 (8mZh:0 u _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.mZhmmZh p Spells (Memorise)TypeFailure Level  a - FreezeIce9% 1b - Teleport OtherTranslocation9% 3  c - HailstormConjuration/Ice10% 3  d - Ensorcelled HibernationHexes/IcemZhpS14%2  e - Iskenderun's Mystic BlastConjuration/Translocation 19% 4  f - Frozen RampartsIce26% 3  g - PasswallEarth26% 3  h - SwiftnessAir26% 3  i - Fulminant PrismConjuration/Alchemy32% 4  j - DispersalTranslocation 99% 6  k - Gell's GavottemZh'qTranslocation 99% 6 8 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitmZh1=  a - FreezeIce9% 1  g - PasswallEarth26% 3mZhimZhjOmZh5(  g - PasswallEarth26% 3  h - SwiftnessAir26% 3mZh  g - PasswallEarth26% 3  h - SwiftnessAir26% 3mZhϠ mZhmZhmZhmZh  f - Frozen RampartsIce26% 3  g - PasswallEarth26% 3mZhmZhmZh ##.#.# ...#puylanitar the Conjurer##....# ##.#Deep Elf#.....#.....Health: 24/24 ========================####...........Magic: 12/12 ========================#.......##....AC: 2Str: 4#.##.##.# ....EV: 12Int: 25# #....# ...SH: 0Dex: 13#.####..# ..mZh XL:  4 Next: 71% Place: Dungeon:3#......@#Noise: ---------  Time: 1929.1 (0.0)######.##c) +0 dagger (drain)#.Cast: Magic Dart#.#.#.##The magic dart hits the bat. _You kill the bat! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You pick up a book of Frost and begin reading... _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.mZh4mZhMemorise Iskenderun's Mystic Blast, consuming 4 spell levels and leaving 4? Y - Yes  N - NomZhmZh##.#.# ...#puylanitar the Conjurer##....# ##.#Deep Elf#.....#.....Health: 24/24 ========================####...........Magic: 12/12 ========================#.......##....AC: 2Str: 4#.##.##.# ....EV: 12Int: 25# #....# ...SH: 0Dex: 13#.####..# ..XL:  4 Next: 71% Place: Dungeon:3#......@#Noise: ---------  Time: 1929.1 (0.0)######.##c) +0 dagger (drain)#.Cast: Magic Dart#.#ZhTm.#.##The magic dart hits the bat. _You kill the bat! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.)  You pick up a book of Frost and begin reading... _You add the spells Freeze, Frozen Ramparts and Hailstorm to your library.mZh,30.1 (1mZhmZh#} _This spell is astonishingly dangerous to cast!mZh'+1.1 (2mZh+mZh 2mZh5+2.1 (3mZh9mZhP@mZh+3.1 (4mZhmZh mZhZ+4.1 (5mZhmZh _You start memorising the spell. You continue memorising. x4mZhQmZh!mZhl$c _You finish memorising. Spell assigned to 'b'.mZh8 Y  Adjust (i)tems, (s)pells, or (a)bilities? mZh mZh mZht P _Huh?mZh,...# ##.# #.....#.....####........... #.......## #.##.##.# .... # #....# ... #.####..# .. #.......#  ######@## #. #.# #.# #.. ### 5.1 (1 _mZh8kY  Adjust (i)tems, (s)pells, or (a)bilities? mZh;mZh Your spells (adjust)TypeFailure Level  a - Magic DartConjuration1% 1 b - Iskenderun's Mystic BlastmZhuConjuration/Translocation 19%4  c - Searing RayConjuration1%2 Select a spell to adjust[!] toggle spell headersmZh mZh mZh ##....# ##.#puylanitar the Conjurer#.....#.....Deep Elf####...........Health: 24/24 ========================#.......##....Magic: 12/12 ========================#.##.##.# ....AC: 2Str: 4# #....# ...EV: 12Int: 25#.####..# ..SH: 0Dex: 13#.......#XL:  4 Next: 71% Place: Dungeon:3######@##Noise: ---------  Time: 1935.1 (0.0)#.#c) +0 dagger (drain)#.#Cast: Magic Dart#.##..mZh ### _You start memorising the spell. You continue memorising. x4 _You finish memorising. Spell assigned to 'b'.  Adjust (i)tems, (s)pells, or (a)bilities? _Huh?  Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? mZh  Adjust (i)tems, (s)pells, or (a)bilities?  _Huh?  Adjust which spell? b - Iskenderun's Mystic Blastto which letter? nZhnZhnZhnZhMS _e - Iskenderun's Mystic BlastnZhnZh!C  Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   1.4  -2   o + Spellcasting 4.1   3.0  +3      nZh"     b - Maces & Flails   0.0   1.7  -3   p + Conjurations 4.9   4.2  +1   c - Axes   0.0   1.4  -2   q - Hexes   0.0   0.6  +3  nZh@"@ d - Polearms   0.0   1.7  -3   r - Summonings   0.0   0.8  +1   e - Staves   0.0   1.0   0   s - Necromancy   0.0   0.7  +2  nZh" f - Unarmed Combat   0.0   1.4  -2   t - Forgecraft   0.0   0.8  +1  nZh"  g - Throwing   0.0   1.0   0   u * Translocations   2.9   2.5  +1       v - Alchemy   0.0   0.8  +1  nZh# h - Short Blades   0.0   1.0   0   w - Fire Magic   0.0   0.8  +1   i - Long Blades   0.0   1.2  -1   x - Ice Magic   0.0   0.8  +1   j - Ranged Weapons   0.0   0.6  +3   y - Air Magic   0.0   0.8  +1       z - Earth Magic   0.0   0.8  +1   k - Armour   0.0   1.4  -2      l + Dodging3.4   2.8  +2Zh#m   0 - Invocations   0.0   0.8  +1   m - Shields   0.0   1.4  -2   1 - Evocations   0.0   0.8  +1   n - Stealth   2.4   1.8  +3   2 - Shapeshifting   0.0   1.0   0  The relative cost of raising each skill is in cyan.  nZh3$The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsnZh%~nZhɎ##....# ##.#puylanitar the Conjurer#.....#.....Deep Elf####...........Health: 24/24 ========================#.......##....Magic: 12/12 ========================#.##.##.# ....AC: 2Str: 4# #....# ...EV: 12Int: 25#.####..# ..SH: 0Dex: 13#.......#XL:  4 Next: 71% Place: Dungeon:3######@##Noise: ---------  Time: 1935.1 (0.0)#.#c) +0 dagger (drain)#.#Cast: Magic Dart#.##..### _Huh?  Adjust (i)tems, (s)pells, or (a)bilities? AdjunZhst which spell? b - Iskenderun's Mystic Blast  Adjust to which letter? _e - Iskenderun's Mystic BlastnZhɔnZhznZhnnZhTnZhnZh@3nZhe2 nZh_nZh/:#.......##.... #.##.##.# ....  #....# ... nZh####..# ......# #####.##  #.#  #.#  #@# ....l#####....Magic Dart #.  l   frilled lizard (asleep) 7.1 (2  A frilled lizard comes into view.The frilled lizard hisses angrily. .The frilled lizard unfolds its giant frill.8.1 (3Magic DartnZhhQ _The frilled lizard moves out of view.nZh= nZhE InZh$I ##.##.#  #....# .####..# .... #####.# #.# .###lS.......#####.... #Magic Dart nZhI S   adder (wandering)l   frilled lizard nZhZU &0nZhWW nZhW nZhN^ l..lSnZhAc +9.1 (1nZhIe nZhh m _A frilled lizard and an adder come into view.nZh   ....  # #....# ...  #.####..# ..  #.......# ######.## #.# #.# #  #.###....  #@..l..#  #####..S.  #. nZh}  ....  # #....# ...  #.####..# ..  #.......# ######.## #.# #.# #  #.###....  #@..l..#  #####..S.  #. nZh5 _There are monsters nearby!nZh"zL  The magic dart hits the frilled lizard.nZhW**. nZh....S.S1--2=40nZh~nZhR _You kill the frilled lizard!nZh]l **** The magic dart hits the adder!nZhnZh...S.0----1nZh4 nZh! ^ _The adder is severely wounded.nZh C  The magic dart hits the adder.nZh  ~***†nZhN (...nZh  --852Magic Dart _You kill the adder!Your Conjurations skill increases to level 5!nZhi nZh o _Your Translocations skill increases to level 3!nZhY _You can't see any susceptible monsters within range! (Use Z to cast anyway.)nZhnZhnZhnZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)nZhr _nZhsb1==nZhOxXnZh,nZhnZh7,nZhnZh2====nZhnZhnZh,nZhnZh®nZhK,nZh*nZh³nZh,nZhnZhnZhnZhnZhB3==nZhnZh  You see here an adder corpse. _nZh,nZhnZhnZh,nZhynZh nZhv,nZhnZhnZhnZh,nZhnZh#,nZhnZhnZhBnZhnZhu,nZhnZhFnZh BnZhnZhc BnZh,nZhnZhl _j - 2 cyan potions (gained 1)nZh 4InZhC86nZh59,nZhn9nZh<nZhO=,nZhW>nZh?nZhA,nZhBnZhcFXnZhHnZhMXnZh ],nZh]nZh`nZhbBnZhgXnZhgnZhFi,nZhpnZhnZh'nZhXnZhnZhnZhsnZh,nZhnZhnZhǯ,nZhonZhʲnZhY,nZhnZhnZh{,nZhڻnZh¾nZh,nZhnZhnZh^#.####..........#.#.g#####..=. #.####............#.)# $ #.#####....###.####..# nZh...÷.......# #.......# #.#####....# ######.## #.#####....# #.# #.####.....# ####.###. #.####....## #.......[ #..##..##.##### -2008.1 (66.0) ##.##..##.######.### nZh(#..>....#..........# # #†#).>......####.#.##.# nZhL#.#.#..... #......# #.#.#..... ###.#### nZhoo#.#.# ...##.# nZh....# ##.# ##.## nZht....#..... #...#nZh[nZh-F-9.1 (67nZhrnZhg8 _Found a chain mail.nZh-10.1 (68nZhnZhld _o - 2 scrolls labelled GECVAA BIURPHnZh3nZh :nZh3;,nZh,<nZh0d##...#.#....B...... ##...#.#..#####..=. ##............#.)# $ ####....###.####..# ÷.......# #.......# ###....# ######.## ###....# #.# ##.....# ####.###....##....## #...@...[..)2.1 (2.0).##.# #.####.#.#..#..##.######.### # >....#....# # ).>......####.#.##.# .#..... #......# .#..... ###.### .# ...# #.#nZh f[34m# ##.# ##.##3.1 (3 _Found a spear.nZh"s 3nZh1u nZhf} BnZh ,nZh ,nZh nZh nZh' ,nZhA nZh͖ nZh ,nZh nZhR ,nZhС nZhΦ M _You now have 83 gold pieces (gained 12).nZhV 3nZh nZhi nZh ,nZh nZhS nZh ,nZh nZh B  You see here a +0 chain mail.nZhl nZh  _nZh# nZh nZh~ ,nZhc nZhX nZh ,nZh nZhz nZhW ,nZh nZh nZh ,nZh nZh nZh ,nZh nZh ,nZh nZh  _m - 2 scrolls labelled YQIQOZ HAARCHA (gained 1)nZh nZh2 nZh nZh# nZh& ,nZh( nZh* nZh- ,nZh. nZhy> S.#.#..#####..=. ...#.)# $ #..#  ......############ ####.###...#  #.# #.......... ###......# .......[..)..##.# nZh(? .####.#.#......@# .####.#.### ........# #.#.##.######## #......# ###.####  #.#  ##.##  #...nZh}? "#nZhG 031.1 (18.0)nZhUJ ,2.1 (19nZhR nZh_U b _p - a scroll labelled AMI WOIFOUSKnZhn3nZhApnZhsnZhw,nZh|,nZh~,nZhXnZhnZh݅,nZhnZh|nZh ,nZhnZhёnZh,nZh2nZhșnZh,nZh}nZhnZh,nZhnZhsnZhb....# .  .B...#.... [.# ...B...... ... .#####..=. ... )# $ #.# nZh .# #.# .############  ###.........## # #........ 9.1 (7nZhu.0)##......##.## [..)..##.#  .......#  #.####.#### #.#......# nZh̵q  #.########   nZh..#    ###  nZh1E nZhhnZh,40.1 (8nZhnZh) _Found a scale mail.nZh 3nZh nZh nZh nZhJ BnZh ,nZh nZh3 nZh nZh nZh nZh nZh nZh nZha nZh nZh- ,nZh nZh` nZh ,nZh" nZhq% nZh' ,nZh|) nZh;+ nZh- ,nZh. nZh32 nZhi3 ,nZh4 nZh6 nZhm8 ,nZh= XnZh> nZhA nZhC ,nZhD nZhMG nZhI ,nZhJ nZhM nZhO ,nZhP nZhR nZhU ,nZh/V nZhW nZh^Z ,nZhn[ nZhO^ nZhk` ,nZha nZhc nZhVe nZhe nZh6f nZhh nZh1t  #   #∩   .. nZht   #.   #.######  #.@...# 58.1 (18.0) nZhHu  #. ..## #.####.#  #. .#. #. ####.####  #.####.. #? #.......#  #......# #. #.......# nZhpu 2#......# # #.##.#..# .#......# . #.#..#..# nZhu ##.B...#.... #.#[.#..# .#....B...... #.......# nZh׃ nZh? ,9.1 (19nZh nZh 8 _Found Losem's Antique Armour Shop.nZh3nZhnZhnZhnZhBnZh,nZhnZhnZhW,nZhnnZhnZh,nZhZnZhU W## #∩# ..#  #.#  #.######  ##.....# #. ..## ##.####.# nZh ^#. .#. ##.#####.#### #.####.. #@###.......#  #......# #.## #.......# ######......# ## #.##.#..# .....#......# . #.#..#..# ...#.##.B...#.... #.#[.#..# nZh ...#.#....B...... #.......#..#.#..#####..=. #......##nZhV ....#.)# $ ####.### #.####..# #.#nZh263.1 (4.0)nZh+4.1 (5nZhQnZhlf _q - a scroll labelled OFIGIW BUREPIRGHnZh 3nZh nZh/ nZh XnZh ,nZhx nZh nZh ,nZh nZhe nZhx ,nZh nZh8 nZh ,nZhe nZh nZh ,nZhg nZh nZh! ,nZh" nZh $ nZh% ,nZh& nZh, nZhf4 Welcome to Losem's Antique Armour Shop! What would you like to do?  a -  234 gold a runed chain mailb -  117 gold a cloak  c -  182 gold a smoking leather armour  d -  247 gold a pair of smoking bootsnZh4 e -  23 gold a robe  f -  104 gold a scale mail You have 83 gold pieces. [Esc] exit[!] buy|examine itemsnZh4 R[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping list nZhyB  nZhRipuylanitar the ConjurerDeep ElfHealth: 24/24 ========================Magic: 12/12 ========================AC: 2Str: 4EV: 12Int: 25SH: 0Dex: 13###XL:  4 Next: 85% Place: Dungeon:3##@##Noise: ---------  Time: 2072.1 (8.0)#...##c) +0 dagger (drain)#.###.##Cast: Magic Dart..# ##.#######!# ##.....##. #..## ##.####.##. #.#. ##.#####.#####.####.. #.###.......##......# #.## #.......# _m - 2 scrolls labelled YQIQOZ HAARCHA nZhjh (gained 1) _p - a scroll labelled AMI WOIFOUSK _Found a scale mail. _Found Losem's Antique Armour Shop. _q - a scroll labelled OFIGIW BUREPIRGHThere is an entrance to Losem's Antique Armour Shop here. nZhxD _ nZh[ 3 nZh  nZh  nZh  nZh P _ nZh  nZhf  nZh  nZh  nZh , nZh  nZh  nZh , nZh  nZhB  nZh  nZh  nZhl t_p - a scroll labelled AMI WOIFOUSKa scale mail. _Found Losem's Antique Armour Shop. _q - a scroll labelled OFIGIW BUREPIRGH _j - 3 cyan potions (gained 1) nZh4 3 nZh  nZh  nZh , nZhO  nZh  nZhx" , nZh)$  nZh&  nZh) , nZh#,  nZh/  nZh2 , nZhz4  nZh6  nZh,9 , nZh:  nZh =  nZh @ , nZhA  nZhD  nZhF , nZhKH  nZhJ  nZhM , nZhRa  nZhc , nZhd  nZhv H#. #..## ##.####.##. #.#.###.#####.#####.####....#.###.......##......###.## #.......# #######......########.##.#..# ......#......#.....##.#..#..# ....#.##.....#.....##.#[.#..# ....#.#............##.......# ....#.#..#####..@..##......## ......#.)# #...$.#####.### ##.####..# ####### #.##.......############ #.######.###.........##### #.............####.###......##.#######.......[..)..##.##.####.#. nZh 088.1 (16.0) nZh ,9.1 (17 nZh  nZhj 3 _r - a +6 ring of intelligence nZhD nZhG, nZh(w{ _You now have 100 gold pieces (gained 17). nZh nZh nZh nZh nZh nZh  nZh, nZh% nZh߽, nZh nZh nZh nZh, nZh nZh nZhR, nZh nZh nZh, nZh nZha nZh nZh nZhx nZh nZhM nZh nZh nZh, nZh nZh nZh, nZh nZh  nZhY, nZh{ nZhm .  ##.  #..  #.#  #.#  nZh#.#  #.# ###  #@## ##∩ ####..## ##...## ........#.#####.###.## ##..#######.###.....## ##.### ....# ##.#.###.## ##...#...# #.## #..## ##.###  # #..># #.# #.#.###.####  ## #...# #.####....#.###..  .# #)..# #......###.## #..  nZhN.110.1 (21 nZhy,1.1 (22 nZhE nZhb _s - a scroll labelled YTUNAI PEFAOnZhnZhPut on which piece of jewellery? Jewellery (go to first with "=)  r - a +6 ring of intelligence[?] describe selected [!] equip|wield|wear|put onnZh8[tab] equip|unequip nZh  nZh6puylanitar the Conjurer.Deep Elf##.Health: 24/24 ========================#..Magic: 12/12 ========================#.#AC: 2Str: 4#.#EV: 12Int: 25#.#SH: 0Dex: 13#.####XL:  4 Next: 85% Place: Dungeon:3nZh)#@## ##∩##Noise: ---------  Time: 2111.1 (0.0)####..## ##...##c) +0 dagger (drain)........#.#####.###.##Cast: Magic Dart##..#######.###.....## ##.###....# ##.#.###.## ##...#...##.## #..## ##.###  # #..>##.# #.#.###.####  ## #...##.####....#.###..nZh,  .# #)..##......###.## #..  _q - a scroll labelled OFIGIW BUREPIRGH _There is an entrance to Losem's Antique Armour Shop here. _j - 3 cyan potions (gained 1) nZh__r - a +6 ring of intelligence _You now have 100 gold pieces (gained 17). _s - a scroll labelled YTUNAI PEFAOnZhM)  You feel clever.316 (0.5 _r - a +6 ring of intelligence (worn)nZh_  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZhʸ nZh  Your spells (cast)TypeFailure Level  a + Magic DartConjuration1% 1  c - Searing RayConjuration1% 2  e - Iskenderun's Mystic Blast Conjuration/Translocation 12% 4 Select a spell to cast[!]/[I] toggle spell headersnZhUnZh"\nZhb6puylanitar the Conjurer.Deep Elf##.Health: 24/24 ========================#..Magic: 12/12 ========================#.#AC: 2Str: 4#.#EV: 12Int: 31#.#SH: 0Dex: 13#.####XL:  4 Next: 85% Place: Dungeon:3nZhc #@## ##∩##Noise: ---------  Time: 2111.6 (0.0)####..## ##...##c) +0 dagger (drain)........#.#####.###.##Cast: Magic Dart##..#######.###.....## ##.###....# ##.#.###.## ##...#...##.## #..## ##.###  # #..>##.# #.#.###.####  ## #...##.####....#.###..  .# #)..##......###.## #..  nZhid_You now have 100 gold pieces (gained 17). _s - a scroll labelled YTUNAI PEFAOYou feel clever. _r - a +6 ring of intelligence (worn)  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZhdnZhk6puylanitar the Conjurer.Deep Elf##.Health: 24/24 ========================#..Magic: 12/12 ========================#.#AC: 2Str: 4#.#EV: 12Int: 31#.#SH: 0Dex: 13#.####XL:  4 Next: 85% Place: Dungeon:3nZhSm#@## ##∩##Noise: ---------  Time: 2111.6 (0.0)####..## ##...##c) +0 dagger (drain)........#.#####.###.##Cast: Magic Dart##..#######.###.....## ##.###....# ##.#.###.## ##...#...##.## #..## ##.###  # #..>##.# #.#.###.####  ## #...##.####....#.###..  .# #)..##......###.## #..  _You now have 100 gold pieces (gained 17). _s - a scroll labelled YTUNAI PEFAOYou feel clever. _r - a +6 ring of intelligence (worn)  nZhmCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZhusP  Okay, then.nZhounZhznZh?|. _nZh$p nZhp nZhp nZhs nZh=u nZh@y P _nZhy nZhz nZh;z nZhz nZh5| ,nZhw| nZh?} nZh} ,nZh@~ nZh nZh ,nZh nZh{ nZhn ,nZhك nZh nZhu ,nZh nZh nZh0 ,nZh nZh nZhM ,nZh2 nZh nZho nZh nZh3 nZh nZhu ,nZh nZha nZh ,nZhĞ nZh nZh nZh nZh nZh nZhi ,nZh nZhۯ nZh BnZh nZh߼ F#### ... .... ##... #...#####. #.#.......#nZh #.##b...#.#  .# .##.###.### #.## ...######..## #Magic Dart ........#........#.## ##### ###.##..#######.###.. nZhν ....# # ....# ##.#.###.# b   bat (asleep) ###.# ##...# ##.## #..nZh W#.###### #..># #.# #.#........## #...# #.####..nZh6 !nZh 026.6 (15.0)nZh ,7.6 (16nZhh nZh V _A bat comes into view.nZh E #### ... .  ... ##.  .. #..  .#####. #.#  .......## #.#  #b....# #.#  #@# #.#  #.### #.##  ......##  ........#....... ###.##..#######. # ....# ##. ##...# ##.##  #..># #.#  #...# nZh #### ... .  ... ##.  .. #..  .#####. #.#  .......## #.#  #b....# #.#  #@# #.#  #.### #.##  ......##  ........#....... ###.##..#######. # ....# ##. ##...# ##.##  #..># #.#  #...# nZhnZh nZhl&nZh(Z _A bat is nearby!nZhlME #### ... .  ... ##.  .. #..  .#####. #.#  .......## #.#  #b....# #.#  #@# #.#  #.### #.##  ......##  ........#....... ###.##..#######. # ....# ##. ##...# ##.##  #..># #.#  #...# nZh #### ... .  ... ##.  .. #..  .#####. #.#  .......## #.#  #b....# #.#  #@# #.#  nZh#.### #.##  ......##  ........#....... ###.##..#######. # ....# ##. ##...# ##.##  #..># #.#  #...# nZhnZhnZhnZhZ _A bat is nearby!nZh"E #### ... .  ... ##.  .. #..  .#####. #.#  .......## #.#  #b....# #.#  #@# #.#  #.### #.##  ......##  ........#....... ###.##..#######. # ....# ##. ##...# ##.##  #..># #.#  #...# nZh?= #### ... .  ... ##.  .. #..  .#####. #.#  .......## #.#  #b....# #.#  #@# #.#  #.### #.##  ......##  ........#....... ###.##..#######. # ....# ##. ##...# ##.##  #..># #.#  #...# nZhFCnZhnDnZh_InZh LZ _A bat is nearby!nZhA  The magic dart hits the bat!nZh†***nZhx(...nZh2}1--6=8.0)Magic DartnZhDnZhyG _You kill the bat!nZh nZhQ nZhG nZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)nZhQ nZh nZh nZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)nZhX 3nZh% nZh nZh | _nZh" b2==nZh'# nZh% nZhv2 M#l .#### . .# ..#####. .......##†...- #.###.# #.# ##.###.### #.## Magic Dart..........######..## #...#.......##..#######.l   frilled lizard (wandering).#..>#nZh9 ,31.6 (3nZh@ L.lnZh,F E-2.6 (4nZhK nZhM a _A frilled lizard comes into view.nZh6 #. l#### .... .  ... ##.  .. #..  .#####. #.#  .......## #.#  #†...@# #.#  #.###.# #.#  #.### #.##  ...  ..# ###.##..# # ....#  ##...# ##.##  #..># #.# nZh {- nZh{#. l#### .... .  ... ##.  .. #..  .#####. #.#  nZh|;.......## #.#  #†...@# #.#  #.###.# #.#  #.### #.##  ...  ..# ###.##..# # ....# nZhB~  ##...# ##.##  #..># #.# nZhnZhnZhnZhe _A frilled lizard is nearby!nZh f #. l#### .... .  ... ##.  .. #..  .#####. #.#  .......## #.#  #†...@# #.#  #.###.# #.#  nZh#.### #.##  ...  ..# ###.##..# # ....#  ##...# ##.##  #..># #.# nZhr #. l#### .... .  ... ##.  .. #..  .#####. #.#  .......## #.#  #†...@# #.#  #.###.# #.#  #.### #.##  ...  ..# ###.##..# # ....#  ##...# ##.##  #..># #.# nZhxnZhnZhnZh/e _A frilled lizard is nearby!nZhqL  The magic dart hits the frilled lizard.nZhA.***nZh|Z**nZh/eR......nZhl1--7=3.6 (1Magic DartnZhqnZhtR _You kill the frilled lizard!nZhr> nZh.B nZhG nZhI _You can't see any susceptible monsters within range! (Use Z to cast anyway.)nZh 3nZh nZh nZh | _nZh b2==nZh nZhL nZh’ ,nZh nZhf nZh ,nZh- nZh nZh c. . ##. .# #.######.# #........# . #.......# ##. #......<# #..#.##### #.#-8.6 (5........## #.##.##†....# #. #.###.# #.#nZh  .##.###.### #.## ..........######..##  ........#........#.###### ###.##..#######.###.. .....# # ....# ##.#.###.nZhȬ nZh~ E-9.6 (6nZh1 nZh߸ 9 _Found a stone staircase leading up.nZh3nZhnZhnZhnZh:==nZh0BnZhnZh!nZh5nZhnZh nZhnnZhanZh,nZhnZh7nZh1,nZhnZh8nZhnZhSnZhnZhmnZhQ,nZhnZhnZh,nZhinZhnZh;,nZhnZhnZh,nZhanZhnZh,nZhnZhnZh,nZhnZhenZh%,nZhdnZhnZh,nZhQnZhnZh,nZhxnZh<nZhA nZh nZh nZhB nZhI nZh nZh% nZhsnZh,nZh(nZhbnZh,nZh9nZhnZh,nZhVnZhJnZh,nZh8nZhnZh$,nZhnZhBnZh ,nZh nZh"nZh&$,nZh$nZhr&nZh',nZhe(nZh)nZh+,nZh+nZh-nZh/,nZh/nZhL1nZh2,nZh2nZh5XnZh[7nZh=8BnZh8nZh9,nZh9nZh:nZhK;,nZh;nZh=nZh?,nZhJ?nZh&@nZhBnZheXnZhlBnZhnZhnZh,nZh nZh ,nZh ,nZh nZh:,nZhnZh4%nZhy0nZhr1nZh2nZh2nZhm3nZh5nZhv7,nZh7nZhEy ########### #.........########.#.##.##.......# ###.#.##.##..####.# #...#.##.......##.# #.##.....@...#.##.# 88.6 (49.0)#....####'#..#.##.# nZhuF##...# ≈≈#.......# #...# ⌠_≈#.##.#####...#≈>.≈#.##.##.#.#≈≈≈≈#.##..#.#.######.##### #.#........#  #.##.......# ##. _You open the door.nZhI| _Found a broken altar of Ashenzari. Found an escape hatch in the floor.nZhInZh\nZh7nZhP _nZh,nZhʓnnZhYnZh,nZhnZhnZh,nZh nZhnZh,nZhnZh0nZh,nZhXnZh٤nZh,nZhnZhnZhB,nZhnZhnZhtnZhŬnZhcnZh׮nZh4,nZhȰnZhnZh~,nZh nZh nZh޼,nZhznZh^nZhV,nZhnZh nZh,nZhKnZhunZh|,nZhnZhznZh,nZhnZhnZh,nZh#nZhnZhy,nZh@nZhnZhB,nZhnZhnZh,nZh'nZhJnZhBnZhQnZh+nZh_nZhnZhnZhp,nZhnZhnZh:,nZhnZh nZh,nZh$nZhenZh,nZhnZh"nZh,nZhnZhanZh?,nZhPnZhn nZhXnZhXnZh,nZhDnZh*nZhb,nZhnZh nZh%nZh%nZh*'nZh+nZhP.,nZhc/nZh82nZhm4,nZh\5nZh7nZh9,nZh:nZh<nZh`>,nZhT?nZhOBnZhD,nZh9EnZhQnZhR,nZhuSnZhWnZhYnZh:ZnZh[nZh_nZha,nZhbnZhgnZh1inZh|inZhsjnZhonZhq,nZhnrnZhunZhw,nZhynZh<}nZh,nZh!nZh>nZh,nZhևnZhʋnZh,nZh|nZhnZh,nZhFnZhnZh,nZhnZhnZh,nZhhnZhgnZh ,nZh@nZh|nZh,nZhnZhnZh,nZhonZhnZh?,nZhnZhnZh,nZhnZhJnZh,nZhrnZhnZh,nZhnZhnZh,nZhYnZhqnZhV,nZhnZhnZh,nZhnZh\nZh:,nZhnZhnZh,nZhnZhnZh,nZhAnZh$nZh6,nZhnZh_nZh,nZhnZhnZh,nZhnZh'nZh ,nZh/nZhknZh,nZh>nZhTnZh,nZhnZh nZh nZh nZh nZhonZh,nZhAnZhnZh&,nZh*nZh nZh",nZh#nZh%nZh(,nZh(nZhp+nZh/-nZhl-nZh.nZh0nZhX2,nZh13nZh5nZh6,nZh7nZhT9nZh:,nZh <nZh=nZh ?,nZh?nZhAnZhDC,nZh7DnZhyTnZhU,nZhVnZh2]nZh^nZh^nZh_nZhgnZhGi,nZhinZh pnZhq,nZhrnZhxnZh[{,nZhV}nZhwnZhw,nZhdnZh֒XnZhknZh,nZhnZhenZh&nZh\nZh"nZhJnZh,nZh3nZhnZhT,nZh۱nZhenZh|,nZh2nZhnZh,nZh^nZhnZh۾,nZh~nZhnZh ,nZhnZh;nZh,nZhnZhnZh,nZhnZhnZhB,nZhnZhnZh|,nZhnZhnZhnZh6nZhRnZh ;###.###### #..>##.# #.# .........## #...##.####.. ##........# #)..##......# ##...<....# #...#########......# .......#..####...#.......#......# ##..#..#.........÷.....#.##.....#nZh#..####.####..........#.#.......#..####.####..........#.#..#######.####.####...@........#.)# #289.6 (101.0)  ##)####.#####....###.####..# ##........÷.......# #.......######.#####.#####....# ######.###... ##.#####.#####....# #.# #... ...#####.####.....# ####.###...  ########.####....## #.......[.. #####..##..##.# #.####.#.#. ##.##..##.######.####.#.## [40nZhmnZhnZh&nZhl)_ _Partly explored, can't reach some places.nZh[- nZh5 nZh> nZh@@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)nZh3nZhnZh#........0.0)..........##..##.nZh,nZh3nZhP6_ _Partly explored, can't reach some places.nZh% nZh Where to? (Tab - D:3, ? - help)  D - Dungeon nZhI nZh_ 3###.###### #..>##.# #.# puylanitar the Conjurer .........## #...##.####.. Deep Elf ##........# #)..#nZh_ l#......# Health: 24/24 ======================== ##...<....# #...#########......# Magic: 12/12 ======================== .......#..####...#.......#......# AC: 2Str: 4 ##..#..#.........÷.....#.##.....# EV: 12Int: 31  nZhV` N#..####.####..........#.#....... SH: 0Dex: 13  #..####.####..........#.#..##### XL:  4 Next: 87% Place: Dungeon:3  ##.####.####...@........#.)# # Noise: ---------  Time: 2289.6 (0.0)  ##)####.#####....###.####..# # c) +0 dagger (drain)#........÷.......# #.......##### Cast: Magic DartnZh` 0#.#####.#####....# ######.###... ##.#####.#####....##.# #... ...#####.####.....# ####.###...  ########.####....## #.......[.. #####..##..##.# #.####.#.#. ##.##..##.######.####.#.##  _Found a stone staircase leading up. _You open the door. _Found a broken altar of Ashenzari. Found an escape hatch in the floor. nZha ?_Partly explored, can't reach some places. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Partly explored, can't reach some places.nZhMb nZhc nZhk nZhn nZhpo $ _nZhr ,nZhu ,nZh8v nZhSx nZh{ ,nZh{ nZh} nZh nZh3 nZh nZh nZh nZh" nZh nZhd nZh ,nZh nZh nZh ,nZhU nZh5 BnZh nZh Y  There is a stone staircase leading down here.nZh nZh@ nZh $ _nZh nZh:M 4nZhM nZhN nZhN nZhgO nZh1Z   .....  ....  .... #.. #.. #.# #.# #@#99.4 (9.8 nZhZ #.# #.# #.# #.# #.# nZh[ #.# #.# _You climb downwards.nZh ^ nZhb nZhe a _There is a stone staircase leading up here.nZh(InZh[nZh>nZhCP _nZhanZhnZhMnZhnZh\....##.####............. .nZh4......... ......... .S......#......K##.#..#..#.#.......# ##...Magic Dart<#K   kobold brigand (missile, asleep)S   adder (asleep)#.# 301.4 (2.0  An adder and a kobold brigand come into view.The kobold brigand is wielding a +0 short sword and quivering poisoned darts.  The adder hisses angrily..YS.KY   ice beast (wandering)K   kobold brigand (missile, wandering)S   addernZh6+2.4 (3nZh;nZhF] _An ice beast comes into view.nZhus ....##.####..  ........... .  ......... ..  ....... ..Y  .....#S.  .....##  #..#.K#  #@..#  #.#......  #.# ##...  #<# #  #.# #.# #.# #.# #.#nZh! = ....##.####..  ........... .  ......... ..  ....... ..Y  .....#S.  .....##  #..#.K#  #@..#  #.#......  #.# ##...  #<# # #.# #.# #.# #.# #.#nZh' nZh( nZh/ nZh.2 d _There are monsters nearby!nZh}M $nZhN  ....##.####..  ........... .  ......... ..  ....... ..Y  .....#S.  .....##  #..#.K#  #@..#  #.#......  #.# ##...  #<# #  #.# nZhN d#.# #.# #.# #.#nZh  ....##.####..  ........... .  ......... ..  ....... ..Y  .....#S.  .....##  #..#.K#  #@..#  #.#......  #.# ##...  #<# # #.# #.# #.# nZh #.# #.#nZh nZh nZhA nZh5 d _There are monsters nearby!nZh  nZhsCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZh  puylanitar the Conjurer ....##.####..  Deep Elf ........... .  Health: 24/24 ======================== ......... ..  Magic: 10/12 ====================---- ....... ..Y  AC: 2Str: 4 .....#S.  EV: 12Int: 31 ...**##  SH: 0Dex: 13nZh #.*#.K#  XL:  4 Next: 87% Place: Dungeon:4 #@..#  Noise: ---------  Time: 2302.4 (0.0) #.#......  c) +0 dagger (drain) #.# ##...  Cast: Magic Dart #<# #  #.# #.# Y   ice beast (wandering) #.# K   kobold brigand (missile, wandering) #.# S   adder #.# _There are monsters nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ?nZh` - help, Shift-Dir - straight lineAim: an adder (68% to hit)nZh: puylanitar the Conjurer....##.####..Deep Elf........... .Health: 24/24 ========================......... ..Magic: 10/12 ====================----....... ..YAC: 2Str: 4.....#*.EV: 12Int: 31...**##SH: 0Dex: 13#.*#.K#XL:  4 Next: 87% Place: Dungeon:4#@..#Noise: ---------  Time: 2302.4 (0.0)#.#......c) +0 dagger (drain)#.# ##...Cast: Magic Dart#<# ##.##.#Y   [31nZh< mice beast (wandering)#.#K   kobold brigand (missile, wandering)#.#S   adder#.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (68% to hit)  You focus your ray upon the adder. The searing ray hits the adder!nZhB Aiming: Searing RayPress: ? - help, Shift-Dir - straight line: an adder (68% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  The adder is almost dead.  (Press . to maintain the ray.) ...S.#K.K)#.##.#===3.4 (1Ray  _The kobold brigand shouts!nZhD ....##.####.. ........... . .. .. . ... .....#..  ....S###..#K..# #.......# ##...<# #.  S.S   adder  You stop channelling your searing ray. ((The kobold brigand throws a poisoned dart.  The poisoned dart hits you!nZh..=======-4Pois  _You are poisoned.nZhu  ........... . .. . ....... . .....#..  ...S.###..#K.#.# nZhx"#......nZhxo ##<# #nZh#y. #.##.#nZh{nZhU.SnZhV~2-----5nZhnZh$ _You feel sick.nZhD  . ....... . .....#..  .....###.S#K...# #...... ## #. nZhonZhnZhnZh@M.KS#.#K   kobold brigand (missile)nZh1---1==--6nZhnZh|w _You feel sick. _There is a stone staircase leading up here.nZh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZh ......... ..  puylanitar the Conjurer ....... ...  Deep Elf .....#..  Health: 21/24 =====================--- .....##  Magic: 9/12==================------ #..#K.#  AC: 2Str: 4 #.K.#  EV: 12Int: 31 #S#......  SH: 0Dex: 13 #*# ##...  XL:  4 Next: 87% Place: Dungeon:4 #@# #  Noise: ---------  Time: 2306.4 (0.0) #.# c) +0 dagger (drain) #.# Cast: Magic DartnZh[12;15H #.# Pois  #.# #.# K   kobold brigand (missile) #.# S   adder #.# _There is a stone staircase leading up here.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 68% to hit)nZhՂ  ......... ..  puylanitar the Conjurer ....... ...  Deep Elf .....#..  Health: 21/24 =====================--- .....##  Magic: 9/12==================------ #..#K.#  AC: 2Str: 4 #.K.#  EV: 12Int: 31 #S#......  SH: 0Dex: 13 nZhӃ m#.# ##...  XL:  4 Next: 87% Place: Dungeon:4 #@# #  Noise: ---------  Time: 2306.4 (0.0) #.# c) +0 dagger (drain) #.# Cast: Magic Dart #.# Pois  #.# #.# K   kobold brigand (missile) #.# S   adder nZh% #.#Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZhZ dAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (almost dead, 68% to hit)  You focus your ray upon the adder. The searing ray hits the adder.nZh I  ..  ....... ...  .....#..  .....##  #*.#K.#  #*K.# nZh  #*  #*# ##...  #@# #  #.# nZh #.# #.# #.# #.# #.# #.# nZhj nZh AimnZh !  nZha TPress: ? - help, Shift-Dir - straight linenZh m: an adder (almost dead, 68% to hitnZh )  nZhV IYou focus your ray upon the adder. The searing ray hits the adder.  nZh =You kill the adder!  nZh S(Press . to maintain the ray.)nZhH-  nZh- (nZh. MnZha. YnZh. .nZh. .nZh/ .nZhP/ .nZh/ 5#.#nZh/ uY   ice beastnZh&0 $You feel sick.nZh 8  nZh79 !nZh9 "(nZh9 (nZhL: GThe kobold brigand throws a poisoned dart.  nZh: The poisoned dart hits you!nZh} ,..nZh nZh ......... ..puylanitar the Conjurer....... ...Deep Elf.....#..Health: 20/24 ====================----...Y.##Magic: 9/12==================------nZh+ 8#..#K.#AC: 2Str: 4#.K.#EV: 12Int: 31#.#......SH: 0Dex: 13#.# ##...nZhZ XL:  4 Next: 101% Place: Dungeon:4#@# #Noise: ==-------  Time: 2307.4 (1.0)#.#nZh c) +0 dagger (drain)#.#Cast: Magic Dart#.#Pois Ray nZh #.##.#Y   ice beast#.#K   kobold brigand (missile)#.#nZh You focus your ray upon the adder. The searing ray hits the adder.  You kill the adder!nZh9 (Press . to maintain the ray.)  You feel sick.  The kobold brigand throws a poisoned dart.  nZh\ The poisoned dart hits you!nZh  nZh 2- nZh3 _You are more poisoned.You have reached level 5!nZh /  --more--nZhM4/28=3--5 0% nZhSTkobold brigand (missile)nZhU4 _nZhp 2***nZh͝ *nZh nZh nZh'..Y..K.nZh)1--8------8Pois + nZh.nZh0S _You feel very sick.nZh **** The searing ray hits the kobold brigand!nZhdx  The kobold brigand is moderately wounded.nZhf3  You feel sick.nZhSgnZhhnZho ..Y.KA quokka comes into view.nZhr0---7----=-9++ nZhxnZh|3 _The quokka moves out of view.nZh nZh֟ 7-nZhZ nZhN nZh nZhd ] .rYnZh r   quokkaYou stop channelling your searing ray. You feel sick.nZh 15===-----8==10nZh nZhw  #.#.##†....# #.##.#.##.###.# #.###.#.##.###.### #.##nZhyw #.............######..## ##...........#........#.##### ######...###.##..#######.###..... ....###### #.....# ##.#.###.# ###.#nZhw ###...# ##.## #..3 ###.###### #.K #.# #.# .........## #..nZhw p#.####.. ##........# #).nZh&x #......# ##...<....# #...#########......# nZhJx [.......#..####...#.......#......# nZhsx f##..#..#.........÷.....#.##.....# K   kobold brigand (missile)#..####.####..........#.#.......  nZhx #..####.####..........#.#..#####  ##.####.####............#.)# # nZhx P_The kobold brigand hits you with a +0 short sword.nZhy B-----==nZhy nZh nZh' P4-1.9 (2.5nZh  _You climb upwards. You feel sick. _There is a stone staircase leading down here.nZh  nZhCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZhzs #.#.##†....# #.#  puylanitar the Conjurer #.#.##.###.# #.#  Deep Elf ##.#.##.###.### #.##  Health: 14/28 ============------------ #.............######..## # Magic: 6/13nZh{===========------------- #...........#........#.##### AC: 2Str: 4 ######...###.##..#######.###..... EV: 12nZh{Int: 31 ....###### #.....# ##.#.###.# SH: 0Dex: 13 ###.# ###...# ##.## #.. XL:  5 Next:  0% Place: Dungeon:3 ###.###### #.K@# #.# #.# Noise: ---------  Time: 2311.9 (0.0) .........## #...# #.####.. c) +0 dagger (drain) nZh|##........# #)..# #......# Cast: Magic Dart ##...<....# #...#########......# Pois .......#..####...#.......#......# ##..#..#.........÷.....#.##.....# K   kobold brigand (missile) nZhD| #..####.####..........#.#.......  #..####.####..........#.#..#####  ##.####.####............#.)# #nZh|Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  nZh|Q(moderately wounded, 76% to hit)nZh~`#.#.##†....##.#puylanitar the Conjurer#.#.##.###.##.#Deep Elf##.#.##.###.### #.##Health: 14/28 ============------------nZh1#.............######..## # Magic: 6/13===========-------------#...........#........#.##### AC: 2Str: 4 ######...###.##..#######.###..... EV: 12Int: 31 ....###### #.....# ##.#.###.# SH: 0Dex: 13 ###.####...#nZhg##.## #.. XL:  5 Next:  0% Place: Dungeon:3 ###.###### #**@##.# #.# Noise: ---------  Time: 2311.9 (0.0) .........## #...##.####.. c) +0 dagger (drain) ##........# #)..##......# Cast: Magic Dart ##...<....# #...#########......# Pois .......#..####...#.......#......# ##..#..#.........÷.....#.##.....# K   kobold brigand (missile)#..####.####..........#.#.......#..####.####..........#.#..#####nZh##.####.####............#.)# #Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold brigand, wielding a +0 short sword and quivering poisoned darts  (moderately wounded, 76% to hit)  nZhZYou focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand!nZh.K(moderately wounded, 76% to hit)  You focus your ray upon the kobold brigand.  The searing ray hits the kobold brigand!  The kobold brigand is severely wounded.(Press . to maintain the ray.)  You feel sick.nZhs11==---==nZhNK2.9 (1Ray nZh܏nZhH _The kobold brigand hits you with a +0 short sword.nZh M  The searing ray hits the kobold brigand.nZh x**nZh u .)You kill the kobold brigand!nZh ---513Magic Dart+ nZh nZh $ _You feel sick.nZhUnZhUnZh1WnZhJ[K  You stop channelling your searing ray.nZh[J0-nZh`nZh+a% nZhha$_You feel sick.  You feel sick.nZhaY9/28 --nZha nZh0cnZh,fj _You are no longer poisoned.nZhkfnZhgnZhic7=nZhelnZhny10/28=nZh[pnZhr,nZhsnZhDv,nZh=wnZh3ynZhzyk8===nZhznZh|nZh}f1==nZhP~nZh,nZhnZhl9====nZhanZh݇nZh0,nZhnZh9nZh_12==nZhnZhonZh͓nZh nZhp10/13====nZh͗nZh nZh,nZhnZh4nZhjW3==nZh%nZhV,nZhxnZh;1nZhʥG====nZh nZhب,nZhUnZh$nZh`W4==nZhnZh,nZh*nZhnZhj2====nZhdnZh,nZhnZhʽa5=nZhnZh,nZhnZhnZhnZhc3====nZhnZhQ _Magic restored.nZhnZh,nZhnZhanZhL6=nZhnZhnZh:==nZh.nZhlnZhnZhnZh,nZhnZhnZhH7==nZhnZhnZhnZhnZhanZhnZhnZhnZh7,nZhnZh nZhW8==nZhnZh+,nZhonZh,nZhnZhBnZh99nZhC;==nZhnZh,nZhgnZh,,nZh nZh nZh@ nZh[ nZhnZh&20nZh6E==nZhnZh ,nZhDnZh,nZhXnZhc,nZhnZhnZhWj1==nZh nZh",nZh#nZh[),nZh*nZh_-,nZh+.nZhE0nZh09=nZh1nZh3nZh4%2nZh#5nZh7,nZh8nZhm:,nZh;nZh>,nZh:?nZhrAa3=nZhBnZhXE,nZhbGnZhH,nZhInZhpL,nZhWMnZhXOnZhOa4==nZhPnZhR,nZhoTnZhkV,nZhWnZhZ,nZh[nZh~^95nZh^E==nZh`nZhcb,nZhcnZhe,nZhAgnZhhnZh inZhCjnZhknZhBlR6==nZhdlnZhmnZho,nZhpnZh snZh4snZh?tnZhv,nZh5ynZh{nZh{R7==nZh |nZh}nZh,nZhnZhEnZhsnZh nZhm,nZhnZhƌnZh#=nZhnZhnZhrnZhD8=nZhnZh~%--nZh  #.#.##†....# #.# #.#.##.###.# #.# ##.#.##.###.### #.## #.............######..##  #...........#.#.nZh Z#...###.##..#######.###.###### #.....# ##.#.###.#.# ###...# ##.## ##.###### #.@># #.# #.nZhȫ.## #...# #.#####.# #)..# #......#...<....# #...##.......#..####...#.#......#..#..#.........÷.....#.##..... # #..####.####..........#.#nZh # #..####.####..........#.#..#### nZh! ##.####.####............#.)# _HP restored.nZh093.9 (80.0)nZhG--4.9 (81nZh4nZh  Things that are here: _a +0 short sword; 2 poisoned darts; a kobold corpsenZhTIu#.#.##†....# #.# #.#.##.###.# #.# ##.#.##.###.### #.## #.............######..## ##...........#.#.#...###.##..#######.###.###### #.....# ##.#.###.#.# ###...# ##.## #..###### #.)@# #.# #.### #...# nZhI'#.####..# #)..# #......#...<....# #...##......#nZhI#..####...#.#......#..#..#.........÷.....#.##.....#nZhI-  nZh J  #..####.####..........#.#.   #..####.####..........#.#..#####nZhmJ ##.####.####.#.)# # nZhQnZhV85.9 (1.0) _nZh.^nZh`c _There is a stone staircase leading down here.nZh{nZhnZh nZh nZh< -6 _nZh[ nZh 1 ......... ..  ....... ...  .....#..  nZh, .....##  #.r#K.#  #...#  #.#......  #.# ##... 4nZhW t ##  #YnZh i  #  nZh S#.# nZh #.# #.#nZh jY   ice beast #.#r   quokka nZh" V#.# nZh\ :=nZh nZh nZh0 _.rnZh1: G=8.4 (2.5Magic DartnZh7@ nZhC  nZhD _You climb downwards. The ice beast barely misses you. _There is a stone staircase leading up here.nZh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZhinZh>!$nZh!The spell is extremely dangerous to miscast (10% risk of failure)! Continue anyway?  Y - Yes  N - No nZhQ nZhVE......... ..puylanitar the Conjurer....... ...Deep Elf.....#..Health: 28/28 ========================.....##Magic: 9/13================--------#..#K.#AC: 2Str: 4#...#EV: 12 nZh٢ Int: 31#r#......SH: 0Dex: 13#.# ##...XL:  5 Next: 51% Place: Dungeon:4#@# #Noise: =--------  Time: 2398.4 (0.0)#Y#c) +0 dagger (drain)#.#Cast: Magic Dart#.##.##.#Y   ice beast#.#r   quokka#.#Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the quokka.  The quokka is severely wounded.The quokka is knocked back by the mystic blast.  The mystic blast hits the ice beast!  The ice beast is moderately wounded. nZherK.. nZhcY  K   kobold (wandering)You erupt in a blast of force! The mystic blast hits the quokka.  The quokka is severely wounded.  nZhqThe quokka is knocked back by the mystic blast.mystic blast hits the ice beast!  The ice beast is moderately wounded.The ice beast is knocked back by the mystic blast. nZhέl--------=====9.4 (1 nZhM nZhz _A kobold comes into view. It is wielding a +0 short sword. nZhVN  Casting: Iskenderun's Mystic Blast (extremely dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!nZh ......... ..  puylanitar the Conjurer ....... ...  Deep Elf .....#..  Health: 28/28 ======================== !nZhߚ .....##  Magic: 7/13============------------ #r.#K.#  AC: 2Str: 4 #.K.#  EV: 12Int: 31 #.#......  SH: 0Dex: 13 !nZh#.# ##...  XL:  5 Next: 51% Place: Dungeon:4 !nZhA#@# #  Noise: =====----  Time: 2399.4 (0.0) !nZhe#*# c) +0 dagger (drain) !nZh#Y# Cast: Magic Dart !nZhI#.# !nZhϛY#.# #.#!nZh Y   ice beast #.#!nZh% r   quokka #.# K   kobold (wandering)!nZhMv _A kobold comes into view. It is wielding a +0 short sword.!nZhtCasting: Iskenderun's Mystic Blast (extremely dangerous; 10% risk of failure)  !nZhConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  !nZhΜPress: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, 81% to hit)!nZh P......... ..puylanitar the Conjurer....... ...Deep Elf.....#..Health: 28/28 ========================.....##Magic: 7/13============------------!nZhz #r.#K.#AC: 2Str: 4#.K.#EV: 12Int: 31#.#......SH: 0Dex: 13#.# ##...XL:  5 Next: 51% Place: Dungeon:4#@# #Noise: =====----  Time: 2399.4 (0.0)#*#c) +0 dagger (drain)#*#Cast: Magic Dart#*#!nZh #*##.#Y   ice beast#.#r   quokka#.#!nZh jK   kobold (wandering)!nZh /Casting: Iskenderun's Mystic Blast (extremely dangerous; 10% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.!nZhD -Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an ice beast (moderately wounded, 81% to hit)  !nZhq JYou focus your ray upon the ice beast. The searing ray hits the ice beast!!nZhV TAiming: Searing Ray (safe; 1%  Press: ? - help, Shift-Dir - straight line: an ice beast (moderately wounded, 81% to hit)  You focus your ray upon the ice beast. The searing ray hits the ice beast!  The ice beast is severely wounded.  (Press . to maintain the ray.)!nZhIW !nZhW !nZh_ .r.KY...K!nZh` -400.4 (1Ray !nZhf !nZhi ( _The kobold shouts!"nZh^ **** The searing ray hits the ice beast."nZh1  The ice beast is almost dead."nZh.rKY..."nZh{19--------6-"nZh==---1+ "nZh"nZhH _The ice beast hits you. The ice beast freezes you!"nZhH  The searing ray hits the ice beast."nZhb ****r   quokkaK   kobold"nZh !"nZh .... You kill the ice beast!"nZh"nZh ......... ..puylanitar the Conjurer....... ...Deep Elf.....#..Health: 18/28 ===============---------.....##"nZhMagic: 6/14==========--------------#..#K.#AC: 2Str: 4#...#EV: 12Int: 31#r#......SH: 0Dex: 13#K# ##..."nZh!BXL:  5 Next: 122% Place: Dungeon:4#@# #Noise: ==-------  Time: 2402.4 (1.0)#.#c) +0 dagger (drain)#.#Cast: Magic Dart"nZhS#.#Ray++ #.##.#r   quokka#.#K   kobold"nZhv#.#The ice beast is almost dead. _The ice beast hits you. The ice beast freezes you!  The searing ray hits the ice beast.  "nZhYou kill the ice beast! _The kobold hits you with a +0 short sword.  Your Dodging skill increases to level 4!"nZh3FThe searing ray hits the ice beast. "nZhs You kill the ice beast! _The kobold hits you with a +0 short sword.  "nZhYour Dodging skill increases to level 4!  Your Translocations skill increases to level 4! have reached level 6!"nZh/  --more--#nZh(20/32-5--61% #nZh#nZh˭4 _#nZhy  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.#nZhv ......... ..  puylanitar the Conjurer ....... ...  Deep Elf .....#..  Health: 20/32 ===============--------- .....##  Magic: 4/15======------------------#nZhH #..#K.#  AC: 2Str: 4 #...#  EV: 12Int: 31 #r#......  SH: 0Dex: 13 #K# ##...  XL:  6 Next: 11% Place: Dungeon:4 #nZhH=#@# #  Noise: ==-------  Time: 2402.4 (0.0) #.##nZhl c) +0 dagger (drain) #.##nZh Cast: Magic Dart #.# Ray++  #nZh#.# #.# r   quokka #.##nZh: K   kobold #.# #nZh2_You have reached level 6!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Restarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a kobold, wielding a +0 short sword (77% to hit)$nZhj ......... ..  puylanitar the Conjurer ....... ...  Deep Elf .....#..  Health: 20/32 ===============--------- $nZhY.....##  Magic: 4/15======------------------ #..#K.#  AC: 2Str: 4 #...#  EV: 12Int: 31 #r#......  SH: 0Dex: 13 #K# ##...  XL:  6 Next: 11% Place: Dungeon:4 #@# #  Noise: ==-------  Time: 2402.4 (0.0) #.# c) +0 dagger (drain)$nZh #.# Cast: Magic Dart #.#$nZhD Ray++  #.# #.# r   quokka $nZh#.# K   kobold$nZh3  #.#$nZhPCasting: Searing Ray (safe; 1% risk of failure)  $nZhnMConfirm with . or Enter, or press ? or * to list all spells.$nZhRestarting spell: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line$nZhRAim: a kobold, wielding a +0 short sword (77% to hit)  $nZhDYou focus your ray upon the kobold. The searing ray hits the kobold.$nZh^  ..  ....... ...  .....#..  .....##  $nZh#*.#K.#  #*..#  #*  #*# ##...  #@# #  #.# $nZh#.# #.#$nZhS #.#$nZh6U #.#$nZhTS #.#$nZhr[ #.# $nZhLonfirm with . or Enter, or press ? or * to list all spells.$nZhRestarting spell: Searing Ray (safe; 1% risk of failure)  $nZhTPress: ? - help, Shift-Dir - straight line  $nZhAim: a kobold, wielding a +0 short sword (77% to hit)  You focus your ray upon the kobold. The searing ray hits the kobold.  $nZh 7You kill the kobold!$nZheYg  The searing ray misses the quokka.$nZh^j...r$nZhb13.4 (1 $nZh h$nZhkf _(Press . to maintain the ray.)$nZh  The searing ray hits the quokka!****$nZh o...)3--24Magic Dart+  _You kill the quokka!%nZha.I%nZh1K  You stop channelling your searing ray.%nZh"2^4== %nZh6Q_%nZh7%nZh`:%nZh:S2=%nZh <%nZh\?,%nZh@%nZhrC%nZhC`5====%nZh+E%nZhG,%nZhH%nZhM%nZh(Nd23==%nZhP%nZhQ%nZh.R#6%nZhNR<===%nZh~S%nZhU%nZh&V%nZh}W%nZh=Z%nZheZ%nZh[%nZh^%nZh^%4%nZh_E==%nZh6`%nZhb%nZhb#7%nZhc<===%nZhd%nZhg,%nZhh%nZhk,%nZhl%nZhn%nZh8oN5=%nZhFp%nZhr%nZhwt8===%nZh%|%nZh}6=9===%nZhj%nZhn%nZhA%nZhC,%nZh%nZhk7==10/15====%nZh%nZhv%nZh%nZh%nZh%nZh%nZh%nZhƙ1===%nZhW8==%nZhĢ%nZh,%nZhç%nZh,%nZh)%nZh^%nZhk2===%nZh%nZh%nZh=N9=%nZh%nZh%nZhM%nZhM%nZh!%nZh`i3===%nZh%nZhڽ%nZh%nZh%nZh%nZhL30=%nZh%nZh,%nZh%nZh%nZhi4===%nZhW%nZhG%nZhv%nZh%nZh@%nZhh1==%nZh%nZhm,%nZh%nZh%nZh#5%nZhG====%nZh6%nZhr4 _Magic restored.%nZh%nZh%nZh%nZh.h2==%nZh%nZh1 _HP restored.%nZhH%nZh%nZh%nZh  Things that are here:  a +0 short sword; a quokka corpse; a kobold corpse%nZhS%nZh#== %nZh_%nZh %nZh>%nZh,%nZh%nZh%nZh> %nZh 9=%nZh) %nZh% %nZh\ ,%nZhm %nZh %nZhP ,%nZh %nZh %nZhj %nZh %nZh] %nZh %nZh ,%nZh %nZh %nZh ,%nZh! %nZhF% %nZh( ,%nZh* %nZh- %nZh0 ,%nZh1 %nZhl4 %nZh7 ,%nZh9 %nZh*= %nZh? %nZh@ %nZhA %nZh6F %nZhQI ,%nZhnK %nZhN %nZhR ,%nZhS %nZhV %nZhX ,%nZhZ %nZhi   ......  #. ##..#..  .. #. ##....#  ....##.####.....##  .................#  .................#  .................#  .......#.....@#  --........##...## ..##..#..#####  #...#...####..%nZh\l  #.#........... #)####........  #<# #########  #.#   #.#  %nZhtt 063.4 (59.0)%nZhv G--4.4 (60%nZhz| %nZh P _You pick up a manual of Unarmed Combat and begin studying.&nZhK&nZhUL&nZhL&nZhO&nZhfQ,&nZhV,&nZh1W&nZhuW&nZhX&nZhY&nZhS[&nZh[&nZh&\&nZh]&nZh._&nZha_&nZh_&nZha&nZhIc,&nZhd&nZhbe&nZhf&nZhg&nZhg&nZhj&nZhk&nZh3l&nZhl&nZho&nZhp&nZhp&nZh^q&nZhr&nZhCt,&nZht&nZhv&nZh w&nZh9w&nZhw&nZhx&nZh0z,&nZhz&nZh{&nZh|,&nZh3}&nZh&nZh&nZh"&nZh&nZh&nZhs,&nZh&nZh<&nZhP,&nZhׇ&nZh&nZh,&nZh&nZhь&nZhN,&nZhԎ&nZh&nZhې&nZh&nZhg&nZh&nZh&nZhJ&nZh&nZh&nZhP&nZh&nZh &nZh$&nZh&nZh&nZho&nZhB&nZh&nZh&nZha&nZh=&nZh&nZh&nZhr&nZh &nZh),&nZh8&nZhx&nZhV&nZh&nZhs&nZh&nZh&nZhƶ&nZh&nZh&nZh2&nZh]&nZh5&nZh&nZhh,&nZh&nZhI&nZhP&nZh&nZh,&nZh,&nZh&nZh&nZh( #.#   ) #.# #############  .. #.. ............#  ... #.# ###..#...###  &nZh* ..... #.# ##....#..#  .....##.####.....##.##  .........#..#  .......@..........##.# 94.4 (3 ..................##.# &nZh] ..........#......###.# &nZh <..........##...####.#&nZhx .....##..#..#######..# ..... #...#...####..##&nZh< .... #.#...........# .... #)####........# &nZh<n#<# ##########&nZh&nZh,5.4 (31&nZh &nZh J _Found a flail. Found an escape hatch in the ceiling.'nZhI'nZhd'nZh,'nZh_,'nZh'nZhy'nZh'nZh'nZh,'nZh'nZh'nZh'nZh'nZhJ'nZh'nZh'nZh'nZh'nZh'nZh{,'nZh'nZh'nZhu,'nZh'nZh'nZh'nZh-'nZh'nZh'nZhz,'nZh'nZh'nZh ,'nZh 'nZh'nZh,'nZh'nZh'nZh,'nZh'nZh'nZhT,'nZh'nZh- #.....# .# #.....##.#.####)....##.# ###.#.....##.. .....#.....##.# ## #...#.....##.# ## #...#.....##.####.+#....#...#.............'nZhF.}>...'@................508.4 (13#...#............. #...#..........#...... #...#<..........## #...#.....##..#..# .....##...#..  #...#.....##.#....  'nZh.G#...#.....##)####.  #<# ##  _You open the door.'nZh1[ _Found a stone staircase leading down.'nZh[ 'nZh 'nZh| 'nZh 'nZhX 'nZh : _'nZh  There is an open door here. _'nZh 'nZh 'nZh@ 'nZh 'nZhL 'nZh V...#....#####)....##.#'nZh= #.......#...#.....##.. #.......#...#.....##.#  ........#...#.....##.#  .......#...#.....##.#+#....#...#..........'nZhq >...'......................#...#....'nZh L.....@##...#.....'nZh Z11.4 (3.0)..##...#<'nZh  E...##...#.....##..#'nZh/ ....##...#.....##...##......##...#.....##.#.'nZhO  #......##...#.....##)##'nZhp #......# #<#..<##### #.#'nZh 1 #.#'nZh !'nZhy% 'nZh0 +2.4 (4'nZh9 'nZh8= 9 _Found a stone staircase leading up.(nZhZ(nZh[(nZh\(nZh`(nZhc(nZhogB(nZhOj,(nZhmk(nZhpR  There is a stone staircase leading down here.(nZhq(nZhKr _(nZh]s(nZhbu(nZhw,(nZhx(nZh{(nZh},(nZh~(nZhn(nZh,(nZh*(nZhR(nZh,(nZhӇ(nZhT(nZh(nZh֌(nZhȍ(nZh+(nZh^(nZh(nZht(nZh(nZhU(nZh(nZh(nZh'(nZh(nZh(nZh(nZha(nZhb(nZh(nZh(nZhu(nZhl  ............  .J.. ..........#  ... ....#....#  #.# ...#....#### ####.### #.......#...#......###.......#(nZh7d...............#.............# #.@.....#+#....# #..........>...' #..............#...Magic Dart #.............(nZh[ #.......... #.........(nZh}... J   endoplasm (wandering) #.............##... #....###......##...#......##...(nZhGYou now have 116 gold pieces (gained 16).(nZh024.4 (12.0)(nZhJ,5.4 (13(nZh(nZh] _An endoplasm comes into view.(nZhI   .J..   ...   #.# (nZh . ####.### #.. ..##......###.. ............... ................ #.@.....#+#. #..........>(nZh #............ #............. #......... #......... #......... #....###..(nZhp    .J..   ...   #.#  (nZhNq r. ####.### #.. ..##......###.. ............... ................ #.@.....#+#. #..........> #............ (nZhq g#............. #......... #......... #......... #....###..(nZhw (nZhj (nZh (nZhr K _An endoplasm is nearby!(nZh (nZh    .J..   ...   #.#  . ####.### #..(nZh  ..##......###.. ............... ................ #.@.....#+#. #..........> #............(nZh:  #............. (nZhq @#......... #......... #.........(nZh 8 #....###..(nZhy    .J..   ...   #.#  (nZh . ####.### #.. ..##......###.. ............... ................ #.@.....#+#. #..........> (nZh #............ #............. #.........(nZhA < #......... (nZhc #......... #....###..(nZh (nZh (nZhx (nZh a _An endoplasm is nearby!(nZh+ ******J  The magic dart hits the endoplasm.  The endoplasm is severely wounded.)nZh}1)nZh:4.J..)nZh:...)nZhLT4--=)nZhL6.0) )nZh%U)nZhXH _The endoplasm quivers.)nZhY)nZhIG  The magic dart hits the endoplasm!)nZhNu.*****)nZhN))nZh:.....)nZhX .)nZhfa3----7)nZh4Magic Dart)nZhF)nZhM _You kill the endoplasm!)nZh)nZhL)nZh)nZhe )nZh_You can't see any susceptible monsters within range! (Use Z to cast anyway.))nZh9)nZh'D)nZhI)nZhL _You can't see any susceptible monsters within range! (Use Z to cast anyway.))nZhT 3)nZhAU )nZhyV )nZhY 4== _)nZhY ,)nZhbZ )nZh*[ )nZh@[ )nZh[ )nZh\ )nZh\ #5)nZh\ G====)nZh'] )nZh^ )nZh_ )nZh_ )nZh` )nZh a )nZhb )nZhb )nZhIc )nZhf )nZhCh )nZhmh )nZh+i )nZhj )nZhzk )nZhk :==)nZhl )nZhRm )nZh+n )nZhDn )nZhn )nZh p )nZhr )nZh$r )nZhr )nZht )nZhv ,)nZhfw )nZhz )nZh| )nZh| )nZh} )nZh6 )nZh- ,)nZh% )nZh )nZh* ].5...... #......# #......#######  #.............  #.......  #.##...............@....... ....#)nZh @-........#####.# ...#........#####.### #..Magic Dart........##......###............................................5   shadow imp (asleep)....#......#.......#+#....###......#..........>)nZh b.. ........#......)nZh !)nZh 0414.0))nZhZ F-2.4 (15)nZhB )nZh ] _A shadow imp comes into view.)nZhs  .5...... #......# #......#######  #.............  #.............  #............. ##............. .......@.......  ........#####.#  ........#  ........# ........... ............. ....#......#.. ..###.....> .. )nZh X .5...... #......# #......#######  #.............  #.............  #............. ##............. .......@.......  )nZh= s........#####.#  ........#  ........# ........... ............. )nZhn ....#......#.. ..###.....> )nZh *.. )nZhP)nZhh)nZh=)nZh/a _A shadow imp is nearby!)nZh3 .5...... #......# #......#######  #.............  #............. )nZhO4 #............. ##............. .......@.......  ........#####.#  ........#  ........# ........... ............. ....#......#.. ..###.....)nZh4-> .. *nZhL .5...... #......# #......#######  #.............  #.............  #............. ##............. *nZh҇.......@.......  ........#####.#  ........#  ........# ........... ............. ....#......#..*nZh ..###.....> .. *nZhE*nZhΚ*nZhB*nZha _A shadow imp is nearby!*nZhm .5...... #......# #......#######  #.............  #.............  #............. ##............. .......@.......  ........#####.#  ........#  ........# ........... ............. ....#......#.. ..###.....> .. *nZh~ .5...... #......# #......#######  #.............  #.............  #............. ##............. .......@.......  ........#####.#  ........#  ........# ........... ............. ....#......#.. ..###.....> .. *nZh;*nZhғ*nZh`a _A shadow imp is nearby!*nZh( ******5    *nZh)yThe magic dart hits the shadow imp.  The shadow imp is moderately wounded.*nZh*nZh&h.5......*nZh4h4--==3.0) *nZhv*nZh_ _The shadow imp shouts, "Slither hence, thou tender weevil-witted pignut!"*nZh| *****The magic dart hits the shadow imp but does no damage.*nZhK*nZh^Rb.5.....*nZhU`3-----*nZh)V 4*nZh\*nZh_e _The shadow imp is moderately wounded.*nZh= ****The magic dart hits the shadow imp.*nZhþ *nZh\ Z.5...*nZh8 I---5*nZh *nZh b _The shadow imp is heavily wounded.*nZh *** The magic dart hits the shadow imp.*nZhA *nZhH U.5..*nZhkL T2-6*nZhpR *nZhU ^ _The shadow imp is almost dead.+nZhIH  The magic dart hits the shadow imp.+nZhKNZ.**+nZhN/+nZh!0...+nZh1---57Magic Dart+nZh+nZhN _You kill the shadow imp!+nZh+nZh+nZhK+nZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)+nZhU+nZh+nZh+nZh{+nZh~ _2==+nZh,+nZh+nZh+nZh+nZh+nZh7+nZhi3===+nZhK+nZh+nZh@+nZh+nZh{,+nZhl+nZh,+nZh+nZh94+nZhF===+nZh+nZh:,+nZh+nZh,+nZh$+nZh,+nZh+nZh5====+nZh+nZh+nZhqB+nZhp+nZh,+nZhm+nZhs+nZh,+nZh+nZho +nZh# +nZhV $==+nZhy +nZhH +nZh\X+nZhZ+nZh+nZhI+nZh+nZh7+nZh+nZh-+nZh+nZh+nZh+nZhV+nZh+nZhF +nZh!+nZh!+nZh""+nZhD$+nZh&+nZh&+nZh'+nZh)+nZhe++nZh++nZh,+nZh.+nZhM0,+nZhn1+nZhD3+nZh3?R #....>...#.# #.......... ... ............ #.# #...####.# #........# #.....=.. ........# #....# ........####@...##.. -+nZh?72.4 (25.0).................... .#......##########.. #......########......#.............+nZh?#.........................##...............#+nZh?n........ ....#....#+nZhE+nZhuJF-3.4 (26+nZh-O+nZhQ9 _Found an escape hatch in the floor.+nZh +nZh +nZhQ +nZh@ +nZh +nZh" +nZh& +nZh) +nZh - +nZh(5 +nZh[7 +nZhQ9 +nZhQ= +nZh? +nZhK@ +nZhA +nZhC +nZhF +nZhvG +nZhJ +nZhQ +nZhqT +nZhT +nZhU +nZht .............#....... #....> #.####..... . ........... .. #.# #........... ..####.# #............. .......# #.....@....... .......# #....##### .......####....##.. ................... #......##########... #......####### .. #.............  #............. #........... .... +nZhx 18.4 (5.0)+nZh~ +9.4 (6+nZhe +nZh3 1 _t - a ring of see invisible+nZhJ +nZh +nZhj +nZh +nZh' ,+nZh ,+nZh ..#....#....>..h#.####..  .. +nZh$ 9 #.# #.. ####.# #..# #.....# # #....#####....# ####....##.. ....Magic Dart+nZhK ........ .... .....##########... ... .....####### .. ..+nZh h   hound (asleep) . . # .+nZh | . ......+nZh ,80.4 (1+nZh +nZh% V.hh+nZhC% +nZhO3 +1.4 (2+nZh8 +nZh< X _A hound comes into view.,nZhc Put on which piece of jewellery? Jewellery (go to first with "=)  r - a +6 ring of intelligence (worn)t - a ring of see invisible[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip -nZh -nZh -nZh Jpuylanitar the Conjurer.............#...Deep Elf.................Health: 32/32 ========================#....>..........Magic: 15/15 ========================-nZh_ #.####............h..AC: 2Str: 4.....................EV: 12Int: 31#.# #...............SH: 0Dex: 13 -nZh n####.# #...............XL:  6 Next: 15% Place: Dungeon:4 .....# #.......@.....#-nZh 0Noise: ---------  Time: 2581.4 (0.0) .....# #....#####....#c) +0 dagger (drain) -nZh .....####....##.. .....Cast: Magic Dart ................. .... .....##########... ... -nZh .....####### .. ..h   hound -nZh; p............ . # -nZh g............ ........................ ......The magic dart hits the shadow imp. _You kill the shadow imp! _You can't see any susceptible monsters within range! (Use Z to cast anyway.) -nZh" _Found an escape hatch in the floor. _t - a ring of see invisible _A hound comes into view.-nZh -nZhD ;h.-nZhr+9 (0.5-nZh)-nZh8 _t - a ring of see invisible (worn).nZhK ***The magic dart hits the hound..nZh5.nZhM;e.h...nZh=d4--=2.9 (1.0.nZhA.nZhC3 _The hound is lightly wounded..nZh ** The magic dart hits the hound..nZhz,.nZh^..h.nZh@a3----3.nZh,.nZhy] _The hound is heavily wounded..nZhm  The magic dart hits the hound..nZhm  The hound is severely wounded..nZhK28-----.nZh4.nZh:.nZh* _The hound bites you..nZh C  The magic dart hits the hound..nZh m  The hound is severely wounded..nZh T2-5.nZhy .nZh U _The hound barely misses you. x2.nZhG V  The magic dart hits the hound but does no damage..nZh,o m  The hound is severely wounded..nZh$q `1---6.nZh`w .nZhy K _The hound misses you..nZh5U .............#...  .................  #....>..........  ...............  ...............  #.# #...............  #........h......  #.......@.....#  #....#####....# . .....  ....  ...  .. ..  . #  /nZhta .............#...  .................  #....>..........  ...............  /nZh+...............  #.# #...............  #........h......  #.......@.....#  #....#####....# . .....  .... ... .. ..  . # /nZh+/nZh /nZhS/nZhF _A hound is nearby!/nZhʘ/nZh< .............#...  .................  #....>..........  ...............  ............... /nZh[ #.# #...............  #........h......  #.......@.....#  #....#####....# . .....  ....  ...  .. ..  . # /nZhͼ /nZhP< .............#...  .................  #....>..........  /nZh"Q7...............  ...............  #.# #...............  #........h......  #.......@.....#  #....#####....# . ..... /nZhGQ# .... .../nZhgQ .. ..  . #/nZhQ /nZhV/nZhTY/nZh#^/nZh`\ _A hound is nearby!/nZh'4C  The magic dart hits the hound./nZh;q†/nZh/nZhC9---0---277Magic Dart/nZh/nZh,I _You kill the hound!/nZh/nZh /nZhT/nZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/nZh /nZhA /nZh /nZh@ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)/nZh 3/nZh_ /nZh /nZh T1= _/nZh X/nZh ,/nZh /nZh /nZh" 30=2===/nZh /nZh ,/nZh /nZh ,/nZh /nZh ,/nZh /nZh /nZh$ R1==/nZh_ b3===/nZh% /nZh /nZh /nZh /nZh ,/nZh /nZh /nZhG S4===/nZh| /nZha /nZhX /nZh h2==/nZh /nZh: /nZh| /nZh* /nZhf ,/nZhQ /nZh /nZh5 j5====/nZh^ /nZh /nZh .#..#....>.#.####../nZh #.# #..# #.†......l# #.......# -# #....#####....# ####....##.. ../nZh "Magic Dart ...#.......# .......l   iguana (asleep)/nZh  ......## ...... ......#/nZh . 602/nZh O5.0)  An iguana comes into view./nZh2 l.l/nZh b=-3.9 (16/nZh /nZh 0 _The iguana hisses angrily./nZh< .............#....  ..................  #....>........... /nZh›V ...............  ...............  #.# #................  #........†.....l.  #........@....#  #....#####....#  .......  ....... .......  ......... /nZh\ ......##  ......  0nZhO .............#....  ..................  #....>...........  ...............  ...............  #.# #................  #........†.....l.  #........@....#  #....#####....#  .......  .............. .........  ......## ...... 0nZh/0nZh0nZhv^ _An iguana is nearby!0nZhV .............#....  ..................  #....>...........  ...............  0nZhVq...............  #.# #................  #........†.....l.  #........@....#  #....#####....#  .......  ....... .......  .........  ......##  ......  0nZhV0nZh .............#....  ..................  #....>...........  ...............  ............... 0nZh #.# #................  #........†.....l.  #........@....#  #....#####....#  .......  .............. .........  ......## ...... 0nZhB0nZh\0nZh0nZh{^ _An iguana is nearby!0nZhq .............#....  ..................  #....>...........  ...............  ...............  #.# #................  #........†.....l.  #........@....#  #....#####....#  .......  ....... ....... 0nZhgrz .........  ......##  ......  0nZh .............#....  ..................  #....>...........  ...............  ...............  #.# #................ 0nZh  #........†.....l.  #........@....#  #....#####....#  .......  .............. .........  ......## ...... 0nZh0nZh0nZh0nZh ^ _An iguana is nearby!0nZhA*****0nZh0nZhN.l....0nZhag4--=4.0) 0nZh%0nZh'H _The magic dart hits the iguana but does no damage.0nZh **** The magic dart hits the iguana.0nZh 0nZhG" Q.l...0nZhF& a3----50nZh, 0nZh / a _The iguana is moderately wounded.0nZh& ***The magic dart hits the iguana but does no damage.0nZh 0nZhG Bl...0nZh A2---0nZhe 60nZh 0nZh9 a _The iguana is moderately wounded.0nZh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.0nZh:  puylanitar the Conjurer .............#....  Deep Elf ..................  Health: 32/32 ======================== 0nZh;#....>...........  Magic: 10/15 ================--------  #.####................  AC: 2Str: 4  ......................  EV: 12Int: 31  #.# #................  SH: 0Dex: 13 ###.# #........†.*l....  XL:  6 Next: 27% Place: Dungeon:4 ....# #........@*...#  Noise: =--------  Time: 2606.9 (0.0) ....# #....#####....#  c) +0 dagger (drain) ....####....##.. .......  Cast: Magic Dart ................ ....... 0nZhU<O....##########.......... ....####### .........  l   iguana ........... ......## ........... ...... ....................... ......# _The iguana is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line0nZh=vAim: an iguana (moderately wounded, 84% to hit)1nZh8puylanitar the Conjurer.............#....Deep Elf..................Health: 32/32 ========================#....>...........1nZh؛>Magic: 10/15 ================--------#.####................AC: 2Str: 4......................EV: 12Int: 31#.# #............*...SH: 0Dex: 13 ###.# #........†.**....1nZh|0XL:  6 Next: 27% Place: Dungeon:4 ....# #........@*...#Noise: =--------  Time: 2606.9 (0.0) ....# #....#####....#c) +0 dagger (drain) ....####....##.. .......Cast: Magic Dart ................ ....... ....##########.......... ....####### .........l   iguana 1nZh!........... ......## ................. ....................... ......#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line1nZhAim: an iguana (moderately wounded, 84% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.1nZhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (moderately wounded, 84% to hit)  1nZhYou focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is heavily wounded.1nZh5&%.1nZh&3...l1nZha'U1==1nZh'K7.9 (1Ray 1nZh-1nZh3f _(Press . to maintain the ray.)1nZh8 **** The searing ray hits the iguana.1nZh1nZh;l...1nZh1nZh01nZhI-1nZh-1nZh 81nZhF%+ 1nZh1nZhR1nZh 1nZh1nZh-;_The iguana is severely wounded.1nZh{1nZhl  The searing ray hits the iguana!****1nZh =†...1nZh 9/15 ---38=9Magic Dart++ 1nZh 1nZh J _You kill the iguana!1nZhv1nZh1nZh1nZh#!K  You stop channelling your searing ray.1nZh&z10/15== _1nZh&1nZh<'1nZh+(1nZh*,1nZh+1nZh./,1nZh"01nZhh21nZh2k1===1nZh41nZh_6,1nZhU71nZh!9,1nZh:1nZh'<1nZh]<%21nZh<F===1nZh=1nZh?,1nZh@2nZh2nZh2nZh2nZh82nZhs2nZhM2nZh,932nZhF===2nZhi 2nZh ,2nZh 2nZh,2nZh2nZh2nZh?i4===2nZhb2nZh,2nZh2nZh&,2nZh2nZh,2nZh2nZh2nZh2nZh c5====2nZh7!2nZh%2nZh.  You see here an iguana corpse.2nZh/2nZh40 _2nZhp12nZhr72nZh2Iz...................#....>. 2nZhI#.#### ............. #.# #... #.# #........†2nZhJ.. ..# #.........†...# ..# #....#####....########....##....@.......--....................##########.....Magic Dart#######J.......................##................. J   endoplasm (asleep)............. ......#2nZhO...........### #.....# . ....#....# #.....##.2nZhJ_030.9 (21.0)2nZhfmG--1.9 (222nZh............. ............... ...............  #.................  ...†........  ..†...#  ####....####. #....@....... ............... ###............ .............. 2nZh...........##.. ............ . .............  ...........###    2nZhO   #....>............. ............... ...............  #.................  ...†........  ..†...# 2nZhP ####....####. #....@....... ............... ###............ .........................##.............. . ............. ...........###    2nZhCX2nZh!c2nZhk2nZhEna _An endoplasm is nearby!2nZh]   #....>............. ............... ...............  #.................  ...†........  ..†...#  ####....####. #....@....... ............... ###............ .............. ...........##.. ............ . .............  ...........###    2nZh*   #....>............. ............... ...............  #.................  ...†........  ..†...#  ####....####. #....@....... 2nZh ,C............... ###............ .........................##.............. . ............. ...........###    2nZh[22nZh=2nZhD2nZhFa _An endoplasm is nearby!2nZh    #....>............. ............... ...............  #.................  ...†........  ..†...#  2nZhcS####....####. #....@....... ............... ###............ .............. ...........##.. ............ . .............  ...........###    2nZh    #....>............. ............... ...............  #.................  ...†........  2nZh̚ u..†...#  ####....####. #....@....... ............... ###............ .........................##.............. . ............. ...........###    2nZh 2nZhî 2nZhǵ 2nZh a _An endoplasm is nearby!2nZh; # ******J  The magic dart hits the endoplasm.  The endoplasm is heavily wounded.2nZh 2nZhe =.....J.2nZhR g4--=2.9 (1.0) 2nZhi 2nZh ^ _The endoplasm quivers.2nZh *****The magic dart hits the endoplasm.2nZh02nZh92....2nZh: .J2nZh<a3----32nZh3D2nZhGa _The endoplasm is heavily wounded.3nZhE **3nZhT**The magic dart hits the endoplasm but does no damage.3nZh„3nZh<.....J3nZhLA2---3nZh43nZhL3nZh|a _The endoplasm is heavily wounded.3nZh G  The magic dart hits the endoplasm.3nZh&**3nZh3*.3nZh)3nZhFp9....3nZht-5Magic Dart3nZh3nZhM _You kill the endoplasm!3nZh7d33nZhe3nZhPh,3nZhKlB3nZhm3nZh.p3nZhpD3=3nZhq3nZh+t,3nZhu3nZhVx3nZhGy3nZhy3nZh|,3nZh"~3nZhԀ3nZhXb4===3nZhv3nZh,3nZh3nZh ,3nZhl3nZh953nZhAG====3nZh.3nZh3nZhژ3nZh3nZh3nZh3nZhʟ,3nZh03nZhf3nZh3nZh3nZh&3nZh3nZh!3nZhp:==3nZhg3nZh13nZhx3nZh3nZh3nZh3nZhT3nZh3nZh3nZhX3nZh3nZh3nZh3nZh3nZhV3nZhe3nZh3nZh:3nZh3nZh,3nZh3nZh3nZh3nZh3nZh3nZh3nZh3nZhK3nZh&3nZh3nZhe,3nZh3nZh3nZh3nZhb3nZh3nZh3nZh,3nZh3nZh3nZh},3nZh3nZh 3nZh`,3nZh3nZh:3nZh*,3nZh3nZh3nZh,3nZh!3nZh$3nZh@(,3nZhd*3nZh.3nZh:1,3nZhD33nZh;B3nZhz<3nZh?3nZhC3nZhC3nZhUF3nZh oL #.##### # . .! #.##.....3nZho ............... ............# .. ......?@....# .#.- .....+ .. ............# .# 3nZhnp.#.###.#  ###.......###.#........#.#........#.#>.#..........#......##....##...##3nZhNy068.9 (33.0)3nZhF-9.9 (343nZh3nZhwb _u - a scroll labelled NOQEB ENUIWA3nZh<3nZh3nZhz 3nZh 3nZh3nZh3nZhk3nZh; #.##### #.# ... ..!.#.##...# ..3nZh8<i.@.....# .#.......+ ..#......# .##..#.###.# ......#......##.......##.#.......#...3nZhf<.....#..#.......#.# .3nZh<n.>..#..........#.##.3nZh<(...##...##3nZhD270.9 (1.0)3nZh1P+1.9 (23nZhOZw _v - a scroll labelled JOPUISHINLA3nZhLJ 33nZh^K 3nZhN 3nZhP 3nZhP 3nZhS ,3nZh-V ,3nZhW 3nZhX 3nZhZ 3nZh#[ 3nZh \ 3nZht] 3nZhj "####### .###.....# #.........# 3nZhj #.........######+# #.. ##.... .......!..> 4.9 (3.#.##......3nZhj .. ............ .............##.... .............# .#..3nZhtk  .......+ .. . #..# .# ##.###.####.......##3nZhOp 3nZhu +5.9 (43nZhy 3nZhZ| ; _Found a stone staircase leading down.3nZh6 3nZh 3nZh5 3nZh 3nZh3 3nZh 3nZh: ,3nZh ,3nZh9 3nZh~ 3nZh ,3nZh4 3nZhc 3nZht ,3nZh 3nZh ,3nZh 3nZh l _j - 4 cyan potions (gained 1)3nZh] 33nZhR 3nZhN 3nZh ,3nZh 3nZh 3nZh 3nZh 3nZhg 3nZh 7 _You open the door.3nZhd 3nZh 3nZh7 3nZh @  There is an open door here.3nZhb 3nZh  _3nZhP 3nZh 3nZh 3nZh 3nZh 3nZh 3nZhT 3nZh 3nZh 3nZh 3nZh 3nZh 3nZh 3nZh 3nZhA 3nZhk 3nZh 3nZh 3nZh ,3nZh 3nZh 3nZh ,3nZh 3nZh6 3nZhI ,3nZh 3nZh 3nZh7 ,3nZh 3nZhT 3nZh ,3nZh 3nZh 3nZhp ,3nZh 3nZhA 3nZh ,3nZh 3nZh 3nZh 3nZh 3nZh 3nZh 3nZh 3nZh 3nZh 3nZh #.# #.#  #.#  ##########.#  #..........#  #####'#####.##.###  3nZh .................#  ............#..#.#  ......>.....#..#@#  ............#..#.#  ...............#.#  .##............#.#  .##.#..#########.#  .+.....# #.#    .##.##.# #.#  3nZh   ###.# .# ...   ## 3nZh. E 3nZh 098.9 (23.0)3nZh ,9.9 (243nZh 3nZh= Z _w - a bubbling dark potion4nZhY34nZh^Z4nZh\4nZh^4nZhya4nZhb4nZhrg4nZhh4nZhiB4nZhk4nZh(l,4nZhl4nZhm4nZhn,4nZho4nZhp4nZhr,4nZhr4nZhs4nZh-u,4nZhu4nZh w4nZhw,4nZhx4nZhy4nZhz,4nZhq{4nZh4}4nZhx~,4nZh~4nZhy4nZh,4nZhH4nZhp4nZhz,4nZh4nZhV4nZh,4nZhT4nZh4nZh,4nZh 4nZhٍ4nZh׎4nZh4nZhX4nZhl4nZhp,4nZh4nZh4nZhɓ,4nZhH4nZhS4nZh4nZh4nZh4nZh.......##.##.# ####.### ....#.###.# .# #......# .##.......## #.###### ..#........# #.# ..#........#.# #.# ..#..........# #.# 4nZh{##....##...## #.# ##....##..########.## ...............|@....# ##..##.######## # ## # ......+......#. ........ ....##### . 4nZh[ 4nZhM.##.##.# ####.### .#.###.# .# #......# .##.## #.###### .#.# #.# .#.#.# #.#4nZhP .#.# #.# .##....##...## #.# .##....##..#.## 4nZh4.@.....# .##..##.# #.# ### # #.+ .# .# . .##### . 4nZh-7104nZh-20.9 (214nZh4nZh¶r _You see here a staff of air.4nZh434nZh'4nZhm4nZh4nZhKP _4nZh#.###.# .# #......# ##.......## #.###### ...#........# #.# ..#........#.# #.# ..#..........# #.# .##....##...## #.# ..##....##..########.## ................|.....# .##..##@######## 1.9 (1.0) ###.......# ###.#  ##.......+ #.# ...# #.# ..# ..# .... ... ##### #.# ##...... ..< ... 4nZh$4nZh(+2.9 (24nZh4nZhd9 _Found a stone staircase leading up.4nZh= 4nZh= 4nZh> 4nZhGB 4nZhD 4nZhE 4nZhI ,4nZh~N B4nZhP 4nZhS ,4nZhT 4nZhY 4nZh"\ ,4nZh6^ 4nZhD` 4nZhb 4nZhb 4nZhc 4nZh)i 4nZhk ,4nZhl 4nZho 4nZh=q ,4nZhir 4nZht 4nZhv ,4nZhQx 4nZhz 4nZh} ,4nZh 4nZh 4nZh ,4nZhi 4nZh 4nZh̏ ,4nZh2 4nZh@ 4nZh 4nZh 4nZh 4nZh 4nZhv 4nZh 4nZh 4nZh 4nZh> ,4nZh 4nZh 4nZhߤ 4nZh9 4nZh 4nZh+ 4nZh ,4nZhu 4nZhȪ 4nZhv ,4nZh 4nZhA 4nZh ,4nZh 4nZhm 4nZh ,4nZh˷ 4nZhM 4nZh 4nZhϺ 4nZh 4nZhd 4nZh ,4nZh 4nZh 4nZh0 ,4nZhz 4nZhH 4nZh 4nZh= 4nZh 4nZh 4nZh\ ,4nZh 4nZh8 4nZh ,4nZh> 4nZh 4nZh! ,4nZh 4nZhZ 4nZhM ,4nZh 4nZh` 4nZhh 4nZh 4nZhF 4nZhq 4nZhn 4nZh 4nZh9 4nZh 4nZh 4nZh; 4nZh 4nZh 4nZh ,4nZh 4nZh 4nZh ,4nZh 4nZh 4nZh& ,4nZh 4nZhQ 4nZh ,4nZh< 4nZh 4nZh& ,4nZhP 4nZh 4nZhB 4nZh 4nZh 4nZhL 4nZh ,4nZh 4nZh 4nZhr ,4nZh 4nZhC 4nZh ,4nZh 4nZh8 4nZh ,4nZhN" 4nZh% 4nZh7( 4nZh( 4nZh2* 4nZh4 4nZh7 4nZh`7 4nZh8 4nZh< 4nZh? 4nZh? 4nZh@ 4nZhC 4nZhE ,4nZhG 4nZh\J 4nZhL ,4nZhM 4nZhP 4nZhR 4nZhR 4nZh T 4nZhKV 4nZhX ,4nZhY 4nZh[ 4nZh] 4nZh-^ 4nZh9_ 4nZhb 4nZh)d 4nZhdd 4nZhe 4nZh h 4nZhej 4nZhj 4nZhk 4nZhXn 4nZh*q 4nZhqq 4nZhr 4nZh u 4nZhkw 4nZhw 4nZhx 4nZhc{ 4nZh} 4nZh} 4nZh~ 4nZh 4nZh 4nZhK 4nZh 4nZh 4nZh 4nZh 4nZh# 4nZhŎ 4nZhҐ 4nZh 4nZh 4nZhQ 4nZhE 4nZh 4nZhk 4nZh 4nZh6 ,4nZh 4nZh 4nZhǡ ,4nZh 4nZh? 4nZh6 ,4nZhj 4nZh, 4nZh 4nZh 4nZh 4nZhT 4nZh 4nZhֵ 4nZh̶ 4nZh{ 4nZhl 4nZh 4nZh8 4nZh 4nZh ,4nZh 4nZh 4nZh 4nZh 4nZh 4nZh 4nZh{ 4nZh 7 _You open the door.4nZh I4nZh 4nZhH ,4nZh 4nZh @  There is an open door here.4nZh 4nZh  _4nZh 4nZh 4nZh 4nZh 4nZh 4nZh 4nZh 4nZhh 4nZhB _q - 2 scrolls labelled OFIGIW BUREPIRGH (gained 1)4nZh 4nZh ,4nZh 4nZh? @  There is an open door here.4nZh 4nZh*  _4nZh 4nZh 4nZh ,4nZh 4nZh" 4nZh$ ,4nZh& 4nZh' 4nZh) ,4nZh* 4nZh, 4nZh\. ,4nZho/ 4nZh0 4nZhX2 4nZh2 4nZhI3 4nZh06 4nZh7 ,4nZh8 4nZh: 4nZho= ,4nZh> 4nZhA 4nZhD ,4nZh\E 4nZhG 4nZh3K B4nZh'k x ###  #.#  #.#  #.#  #.#  ######'#### ##### #.......... ..####.......... ....:..@....##..........811.9 (89.0) ........................ (....#.................. ........................ ......##.......#........ .............###........ .............# ........# ............. ........# ..####.... .........4nZhhm 4nZht ,2.9 (904nZh} 4nZh % _Found 4 stones.4nZh 34nZh 4nZh 4nZh  ### #.# #.# #.# #.# ######'# #........####.........:.@.....##...0.0)4nZhS .....>(....#.....##.#............###..............# ................. .. ..####.... 4nZhD *..4nZh 4nZh +3.9 (14nZh Q _Found a stone staircase leading down.5nZh35nZh5nZh5nZh,5nZh,5nZh{,5nZh25nZh  ### #.# #.# #.# #.# ######'## ##..####5nZh#......@.......###..>(....#....##.......#.........###............# ..........  ..####....  You pick up a book of Minor Magic and begin reading...5nZh"+5.9 (25nZh* +6.9 (35nZh&5nZh(L _You add the spells Blink and Call Imp to your library.5nZh 35nZh 5nZhr 5nZh ,5nZh ,5nZh ,5nZh5 5nZhe 5nZh 5nZh 5nZh 5nZh 5nZhW ,5nZh 5nZhq 5nZh ,5nZh! 5nZh$ 5nZh& ,5nZhq( 5nZh1 X5nZhN5 5nZhs8 ,5nZh9 5nZh< 5nZhG> ,5nZh? 5nZh]@ 5nZhA ,5nZhB 5nZhSE 5nZh]F ,5nZhF 5nZhYH 5nZhJ ,5nZhK 5nZh M 5nZhM ,5nZhN 5nZhP 5nZhR 5nZhvR 5nZhS 5nZhZ X5nZhZ 5nZh\ ,5nZhv] 5nZh^ 5nZh_ ,5nZh` 5nZhc 5nZhe ,5nZhf 5nZhh 5nZhbj ,5nZhSk 5nZh:l 5nZhcm ,5nZhm 5nZhn 5nZhPo ,5nZho 5nZhVq 5nZhr 5nZhr ,5nZhs 5nZh .................#.......................#...........#..........##...........##....#....# ...........##....####.# ##.(.......##....####.####.........##........5nZh ###...####.## # #@......####.# #38.9 (22.0) ##### # ....# # .............#### ............... ........#......#####5nZh  ........#......##### ........#..... #.....5nZhW 5nZhn ,9.9 (235nZh 5nZhr % _Found 9 stones.6nZh}_36nZhr`6nZhc6nZhf6nZhf6nZh4k,6nZh3m,6nZhn6nZhws6nZhu6nZhu6nZhMw6nZhy6nZhO|6nZh|6nZh}6nZh 6nZhׅ,6nZh߇6nZhK6nZhY,6nZh6nZh6nZhf,6nZhə6nZh26nZh6nZhZ6nZh6nZh06nZhx,6nZh6nZh6nZh',6nZh6nZhr _You now have 130 gold pieces (gained 14).6nZh36nZh6nZh6nZh^6nZh6nZh=6nZh6nZh,6nZh?6nZh6nZh,6nZh6nZh*  #........##  #.............  #.............  #............. 6nZh- ##..........#....  #...........##...  #...........##  ##...(.......##... #.@..........##... #............###.. 6nZh8#...###....#...... 6nZhc#...# #....####...  ##### #6nZhD  #......6nZh&  ........  ###.# 6nZh)#.#6nZh-55.9 (166nZhq ,6.9 (176nZh 6nZh f _x - a scroll labelled HIKEQUUG DAJIFAS6nZh< 36nZh= 6nZhCC 6nZhE ,6nZhI 6nZhZJ 6nZhL ,6nZhM 6nZh}P 6nZhR ,6nZhS 6nZhnV 6nZhY ,6nZh 46nZh!D X6nZh6E 6nZhG 6nZhG 6nZhH 6nZh9M 6nZh_  ##...(.......##....####. #............## #............###...#### #...###....#.......#### #...# #....####.... ##### #..... .#######...... ............... .#######@.........#..  #....#...  ...........#Magic Dart .........####.. ......#...# # ...........# ##oo 2 orcs (asleep) .............  .........o..o. ..  ..6nZhj u 87.9 (31  2 orcs come into view.6nZhk 6nZh_n 4  The orc shouts!6nZhp  An orc wizard comes into view. It is wielding a +0 dagger.6nZhGq 6nZh|  oo 2 orc priests (wandering)oo   orc wizard (wandering)ooo.ooo 2 orcs (1 wandering)6nZh} bAn orc priest comes into view. It is wielding a +0 club.6nZh~ 5==8.9 (326nZh 6nZh0 y _An orc priest comes into view. It is wielding a +0 flail.7nZh7nZh  Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 1% 2b - Teleport OtherTranslocation2% 3  c - FreezeIce5%1  d - HailstormConjuration/Ice5% 3  e - Call ImpSummoning9%2  f - Ensorcelled HibernationHexes/Ice9%2  g - Frozen RampartsIce17% 3  h - PasswallEarth17% 3  i - SwiftnessAir17% 3  j - Fulminant PrismConjuration/Alchemy19% 4  k - DispersalTranslocation82% 6  l - Gell's GavotteTranslocation82% 6 7 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit7nZh-; 8nZh1 ##...(.......##....####. puylanitar the Conjurer  #............##......... Deep Elf  #............###...####. Health: 32/32 ========================  #...###....#.......####. Magic: 15/15 ========================  8nZhl#...# #....####......... AC: 2Str: 4  ##### #................. EV: 12Int: 31  .#######................. SH: 0Dex: 13  ......................... XL:  6 Next: 38% Place: Dungeon:4  .#######@.........#...... Noise: ==-------  Time: 2888.9 (0.0)  #..........#...... c) +0 dagger (drain)  8nZhu...........#...... Cast: Magic Dart  .........####......  ......#...# #......  ...........# ##...... oo 2 orc priests (wandering)  ........o.... ........ o   orc wizard (wandering)  .........ooo.o ........ oo 2 orcs (1 wandering)  ........ 8nZhF_x - a scroll labelled HIKEQUUG DAJIFAS2 orcs come into view.The orc shouts!  An orc wizard comes into view. It is wielding a +0 dagger.An orc priest comes into view. It is wielding a +0 club. _An orc priest comes into view. It is wielding a +0 flail.8nZhr8nZh P  Okay, then.8nZh8nZh8nZh. _8nZh M #......#...(.......##....####8nZh......##.................#####....#.......####...# #....#### ##### #.#######..........#######  8nZhK...........#........8nZhLo   orc....8nZh΋V.........ooo.o8nZh,8nZh&o   orc priest (wandering)oo   orco.8nZhP;--9.9 (1 _8nZh/8nZh9nZhaM... #....#...(##....####.##.................####.......####...#### ##### #######.........######  #..........#......o   orc. .......o...# ## ...9nZh.d@o.9nZhiB--909nZho9nZh[r9nZh/#.......... #....#...(######.................####.......####...#### ##### #######.........####### ... .........### .....o#...#  ....# ##9nZh9@o.9nZhH&19nZh%P9nZhQ9nZh k.#....#.#####...(.........###...#######....#.... ###........###.....######.......######## ....o.....###......#...# ...........# #.o.... ..9nZh @o.9nZh &29nZh 9nZha 9nZh  #.##....#### #...(.......##....####  #............##.......  #............###...#### 9nZh #...###....#.......####  #...# #....####.......  ##### #....... .#######  .......  .########  #.#  ..o9nZh&:.# ...#### .....#...# # .........# ## 9nZhx..... . .o.o.o 9nZh9nZh9nZh >o.o   orc priest (wandering)o   orco9nZh&39nZh9nZhc:nZh  #.##....  ##...(.......##....  #............##  #............###...  #...###....#:nZhq.  #...# #....####  ##### #.  #.#   #.#.#  #o.#:nZh  ....#  .........#### :nZh ......#...# #  ...........# ##:nZh+  ...........o.    :nZhWZ.o.o.o  :nZh:nZh o.o   orc:nZh 0:nZh &4:nZh:nZh:nZhw  #.##....  ##...(.##....  #..##  #...###...  #...###....#.  #...# #....####  ##### #..  ##.#:nZhӊ   ##.#o.#  #...#  ...........#  .........####  ......#...# #  ...# ##  .o.   .o.o.o :nZh|:nZh˔=o.:nZh&5:nZhz:nZhC:nZh9W f  #.##....  ##...(.##....  #.##  #.###...  #...###....#.  #...# #....####  ##### #...  ###.# .o  ###.#.#  #....# :nZhW  ...........#  .####  ......#...# #  .# ##  .o.   .o.o.o :nZhY :nZha 5o.:nZhb &6:nZhh :nZhk :nZhMH   #.##....  ##...(.##....  #:nZhI .##  #.###...  #...###....#.  #...# #....####  ##### #...  ####.#  #:nZhI l.o  ####.#.#  #....#  .#  .#### :nZhI  ......#...# #  .# ##:nZh?J  .o.   .o.o.o :nZhL :nZhHT 5o.:nZh U &7:nZhZ :nZh\ :nZhX #.##....# ##...(.##....# #.:nZh(##. #.###...# #...###....#.# #...# #....####. ##### #.... ####.#. #.o.:nZhw ####.#.#. #....#. .:nZhf#. .####. :nZhۗ......#...# #. .# ##.:nZhy .o. . :nZh?W.o.o.o .:nZh:nZhģ.=8:nZha:nZhP _The orc barely misses you.;nZhQn27----9;nZhY;nZh=\p _You closely miss the orc. The orc hits you with a +0 club.;nZh}   orc (very drained)You hit the orc. You drain the orc.  The orc is almost dead.;nZhF(900;nZh ;nZhP _The orc barely misses you.;nZh 5  You hit the orc.;nZh e);nZh b91Magic Dart;nZh ] _You kill the orc!nZh ##...( #...# #....# ##### #..... ####.#######..... #........@o...... ####.#######..... #..... ......        >nZhpD  ##...(    #...# #....# ##### #..... ####.#######..... #........@o...... ####.#######..... #..... ......          _An orc is nearby!>nZh  B  The searing ray hits the orc.>nZhB! z****>nZh& ;)...>nZh" 2-408Magic Dart+ >nZhݳ >nZha G _You kill the orc!?nZhJ3?nZhL?nZhPK  You stop channelling your searing ray.?nZhUQ/ _?nZhfVw3=?nZhX?nZhZ4==?nZhl\?nZh^,?nZh4`?nZhc4===?nZhe?nZhg?nZhj,?nZhl?nZhYn?nZh?nZh --14.9 (6oMagic Darto   orc priest?nZh9--?nZh?nZhb _An orc priest is nearby!?nZh|  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.?nZhF #...........##....## puylanitar the Conjurer ##...(.......##....## Deep Elf #............##...... Health: 24/32 ==================------ #............###...## Magic: 12/15 ===================----- #...###....#.......## AC: 2Str: 4 #...# #....####...... EV: 12Int: 31 ##### #.............. SH: 0Dex: 13 ####.#######.............. XL:  6 Next: 40% Place: Dungeon:4 #........@**.............. Noise: ---------  Time: 2914.9 (0.0) ####.#######*o........#... c) +0 dagger (drain) #..........#... Cast: Magic Dart ...........#... .........####... ......#...# #... o[39;4?nZh9m   orc priest ...........# ##... ...........o. ..... .........o.o.o ..... _An orc priest is nearby!Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (82% to hit)@nZh]# #...........##....## puylanitar the Conjurer ##...(.......##....## Deep Elf@nZhƍ #............##...... Health: 24/32 ==================------ #............###...## Magic: 12/15 ===================----- #...###....#.......## AC: 2Str: 4 #...# #....####...... EV: 12Int: 31 ##### #.............. SH: 0Dex: 13  ####.#######.............. XL:  6 Next: 40% Place: Dungeon:4  #........@**.............. Noise: ---------  Time: 2914.9 (0.0)  ####.#######**........#... c) +0 dagger (drain) #..........#... Cast: Magic Dart .....[40@nZh m......#... .........####... ......#...# #... o   orc priest ...........# ##... ...........o. ..... .........o.o.o .....Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (82% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!@nZh#)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 flail (82% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!  The orc priest is severely wounded.@nZhj).o.@nZhy5==5.9 (1Ray @nZh)@nZh+f _(Press . to maintain the ray.)@nZh5E****@nZh ).o.The searing ray misses the orc priest.@nZh<8*@nZh  The orc priest invokes the aid of Beogh against you.@nZh0@nZh119----1--The searing ray misses the orc priest.  The orc priest invokes the aid of Beogh against you.  Pain shoots through your body!  The orc priest shouts, "The Pantheon deserves no one's loyalty. Let us show youthe true path!"  (press Y on the ability menu to convert to Beogh)@nZh`=/  --more--AnZhٜ8@AnZh{ --6+ Beogh _AnZhAnZh˫AnZh' ****The searing ray hits the orc priest.AnZhAnZh;j)o..AnZhb----7++ Beogh AnZhAnZhc _The orc priest is severely wounded.BnZh8 >****BnZh k  The searing ray misses the orc priest.BnZh<" ;o...BnZh" a0-8BnZh;* BnZh+ > _You finish channelling your searing ray.CnZh6}  #.##....  ##...(.##....  #.##  #.###...  #...###....#.  #...# #....####  ##### #...  ####.#  #)o  ####.#...#  #....#  ...........#  .####  ......#...# #  .# ##  .o.   .o.o.o CnZhGCnZh:o)CnZhi20=---9CnZh|CnZh2CnZhPf  You closely miss the orc priest.The orc priest is severely wounded.CnZhAgf18--=20CnZhnCnZh#q> _The orc priest hits you with a +0 flail.DnZh$  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.DnZh  #...........##....# puylanitar the Conjurer ##...(.......##....# Deep Elf #............##..... Health: 18/32 =============----------- #............###...# Magic: 8/15============------------ #...###....#.......# AC: 2Str: 4 #...# #....####..... EV: 12Int: 31 ##### #............. SH: 0Dex: 13 ####.#######............. XL:  6 Next: 40% Place: Dungeon:4 #.......@o).............. Noise: =--------  Time: 2920.9 (0.0) ####.#######..........#.. c) +0 dagger (drain) #..........#.. Cast: Magic Dart DnZh1 ...........#.. Beogh  .........####.. ......#...# #.. o   orc priest ...........# ##.. ...........o. .... .........o.o.o .... _The orc priest hits you with a +0 flail.  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (severely wounded, 82% to hit)DnZh  #...........##....# puylanitar the Conjurer ##...(.......##....# Deep Elf #............##..... Health: 18/32 =============----------- #............###...# Magic: 8/15============------------ #...###....#.......# AC: 2Str: 4 #...# #....####..... EV: 12Int: 31 ##### #............. SH: 0Dex: 13 ####.#######............. XL:  6 Next: 40% Place: Dungeon:4 #.......@o).............. Noise: =--------  Time: 2920.9 (0.0) ####.#######..........#.. c) +0 dagger (drain) #..........#.. Cast: Magic Dart ...........#.. BeoghDnZh   .........####.. ......#...# #.. o   orc priest ...........# ##.. ...........o. .... .........o.o.o ....Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 flail (severely wounded, 82% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!DnZhv   ##...(    #...#  ##### #.... ####... #.......@****... ####... #....     DnZh        DnZh* ))..onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 flail (severely wounded, 82% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest!  You kill the orc priest!DnZh)2 9==52=1.9 (1Magic DartRay DnZh9 DnZh< f _(Press . to maintain the ray.)EnZht^  #.##....  ##...(.##....  #.##  #.###...  #...###....#.  #...# #....#### EnZhO_= ##### #...  ####.#  #.))  ####.#...#  #....#  .#  EnZh_6.####  ......#...# #  .# ##  .o.  EnZh_M .o.o.o EnZhiEnZhel9--2EnZhrEnZhXu< _You stop channelling your searing ray.EnZhig  #.##  ##...(.##  #.##  #.###  #...###....#  #...# #....####  # ##### #  ####.#  #.))  ####.#...#EnZhE  # #.#  .#  .####  ......#...# #  .# ##  .o.   .o.o.o EnZhEnZho9=--3EnZh:EnZhwEnZhm   #.##  #.##...(.##  #.#.##  #.#.###  #.#...###....#  #.#...# #....####  #.##### #  ####.#EnZhn   #.))  ####.#..  #. #.  #. .  #. .  #. ......#...#   #. .#   #. .o.   .o.o.o EnZhx EnZh-| y10/15====4EnZhS EnZh FnZhLU3FnZh:WFnZhaBFnZhKf,FnZhgFnZhku20==FnZhWmFnZhpFnZhqk1===FnZhsFnZhWv,FnZhzwFnZh{,FnZh|FnZhFnZh 1=2===FnZhFnZh,FnZhFnZh<BFnZh̑,FnZhFnZhM2=3===FnZhFnZh,FnZh2FnZh,FnZhѢFnZhzFnZhi4===FnZhFnZh$23==FnZhf _You start resting.417.0)5====2.9 (18FnZh% _Magic restored.FnZhD #.##. #.##...(.##. #.#.##. #.#.###. #.#...###....#. #.#...# #....####. #.##### #. ####.#FnZh. #.)). ####.#..# #. #.# #. .# #. .# #. ......#...# # #. .# # #. .o. . .o.o.o .FnZh6FnZh~4==3.0)FnZhFnZh?GnZh^3GnZheaGnZhe,GnZhjGnZhkGnZhkGnZh5mGnZhoGnZh]p:==GnZhqGnZhWtGnZhtN5=GnZh1vGnZhKy,GnZhzGnZhU~,GnZhGnZh,GnZhgGnZh|K6=GnZhGnZhGnZh+,GnZh]GnZh@,GnZhzGnZhGnZhKGnZhGnZhGnZha7==GnZhpGnZhC,GnZhGnZh,GnZhHGnZh$,GnZhGnZhGnZh&a8==GnZhGnZh,,GnZhظGnZh,GnZhcGnZh,GnZhPGnZh99GnZh2=GnZhfGnZh,GnZhGnZh,GnZhGnZh@,GnZhGnZhb30=GnZh7GnZh ,GnZhGnZh,GnZhGnZh,GnZhgGnZhGnZh~1==GnZhGnZhboMagic Darto   orc priest (wandering)GnZh  (   #  ####.#######. #.....@..))...71.9 (28.0)GnZh ####.#######.. #.  #.  #.  #.   #.   #.    _You start resting.GnZhl  (      #  ####.#######. #.....@..))... ####.#######.. #.  #.  #. GnZh #.   #.   #.    GnZhGnZhGnZh!b _An orc priest is nearby!GnZh R #.##. #.##...(.##. #.#.##. #.#.###. #.#...###....#. #.#...# #....####. #.##### #. ####.#.o. #.)). ####.#...#. #. #.#. #. .#. #. .####. #. ......#...# #. #. .GnZh # ##. #. .o. . .o.o.o .GnZh GnZh h.GnZh3 2.9 (1.0)Magic Dart _GnZh  #.##....# #.##...(.##....# #.#.##. #.#.###...# #.#...###....#.# #.#...# #....####. #.##### #.... ####.#. #.)). ####.#...#. #. #....#. #. .#. #. .####. #. ......#...# #. #. .# ##. #. .o. . .o.o.o .GnZh GnZh &3GnZh GnZh HnZh}i  #.##....# #.##...(.##....# #.#.##. #.#.###...# #.#...###....#.# #.#...# #....####. #.##### #.... ####.#. #.).HnZhj  ####.#...#. #. #....#. #. ...........#. #. .####. #. ......#...# #. #. .# ##. #. .o. . .o.o.o .HnZhs HnZhv &4HnZh| HnZh  Things that are here: _a +0 flail; a +0 club; an orc corpseInZh #.##....# #.##...(.##....# #.#..##. #.#...###...# #.#...###...o#.# #.#...# #....####. #.##### #... ####.#InZhy. #.)@. ####.#...#. #. #...#. #. ...........#. #. .........####. #. ......#...# #.o   orc priest (wandering) #. ...# ##.... #. .o. .InZhe .o.o.o .InZh%InZhh.InZh{2=====5InZhInZh _The orc priest shouts!  Things that are here: _a +0 falchion; a +0 ring mail; an orc corpseInZhim #.##....# #.##...(.......##....# #.#............##. #.#............###...# #.#...###..o.#.# #.#...# #....####. #.##### #.. ####.#. #.InZhk4)) ####.#...#. #. #..#. #. ....#. #. .........####. #. ......#...# #.o   orc priest #. ...........# ##..... #. ............. . .o.o.o .InZhzInZh̀InZh InZhB---6Magic DartInZhInZh+t _The orc priest casts a cantrip, but nothing happens.JnZh+D  JnZhDCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.JnZhC #...........##....#### puylanitar the Conjurer #.##...(.......##....#### Deep Elf #.#............##........ Health: 32/32 ======================== #.#............###...#### Magic: 13/15 ====================---- #.#...###..o.#.......#### AC: 2Str: 4 #.#...# #.*..####........ EV: 12JnZhDInt: 31 #.##### #*............... SH: 0Dex: 13 ####.#######*............... XL:  6 Next: 52% Place: Dungeon:4 #........))@................ Noise: ---------  Time: 2976.9 (0.0) ####.#######..........#..... c) +0 dagger (drain) #. #..........#..... Cast: Magic Dart #. ...........#..... #. .........####..... #. ......#...# #..... o   orc priest #. ...........# ##..... #. ............. ....... .........o.o.o ....... _The orc priest casts a cantrip, but nothing happens.JnZhDCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (82% to hit)JnZhai #...........##....#### puylanitar the Conjurer   #.##...(.......##....#### Deep Elf JnZhf  #.#............##........ Health: 32/32 ========================   #.#............###...#### Magic: 13/15 ====================----   #.#...###..*.#.......#### AC: 2Str: 4   #.#...# #.*..####........ EV: 12Int: 31   #.##### #*............... SH: 0Dex: 13   ####.#######*............... XL:  6 Next: 52% Place: Dungeon:4   #........))@................ Noise: ---------  Time: 2976.9 (0.0)  nZhԇm ####.#######..........#..... c) +0 dagger (drain)   #.#..........#..... Cast: Magic Dart   #............#.....   #. .........####.....   #. ......#...# #..... o   orc priest   #. ...........# ##.....   #. ............. .......  .........o.o.o .......Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (82% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.JnZh| *onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club (82% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.  The orc priest is moderately wounded.JnZh\..o..JnZhq==7.9 (1Ray JnZhJnZhO"f _(Press . to maintain the ray.)JnZh% **** The searing ray hits the orc priest.JnZhh JnZhq [..o.JnZht 2---8+ JnZhy JnZh| c _The orc priest is severely wounded.JnZhsXU****JnZhJnZhY...oJnZh1-----9++ JnZhJnZh\ _The searing ray misses the orc priest.KnZhȗ **** The searing ray hits the orc priest.KnZh% ...oThe orc priest is almost dead.You finish channelling your searing ray.KnZh('U--==80KnZh}.KnZh$1[ _The orc priest completely misses you.KnZh*v  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.KnZhA #...........##....#### puylanitar the Conjurer #.##...(.......##....#### Deep Elf #.#............##........ Health: 32/32 ======================== #.#............###...#### Magic: 9/15==============---------- #.#...###....#.......#### AC: 2Str: 4 #.#...# #....####........ EV: 12Int: 31 #.##### #................ SH: 0Dex: 13 ####.#######o............... XL:  6 Next: 52% Place: Dungeon:4 LnZh:#........))@................ Noise: ==-------  Time: 2980.9 (0.0) ####.#######..........#..... c) +0 dagger (drain) #. #..........#..... Cast: Magic Dart #. ...........#..... #. .........####..... #. ......#...# #..... o   orc priest #. ...........# ##..... #. ............. ....... .........o.o.o ....... _The orc priest completely misses you.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (almost dead, 82% to hit)LnZh #...........##....#### puylanitar the Conjurer #.##...(.......##....#### Deep Elf #.#............##........ Health: 32/32 ======================== #.#............###...#### Magic: 9/15==============---------- #.#...###....#.......#### AC: 2Str: 4 #.#...# #....####........ EV: 12Int: 31 LnZhK#.##### #................ SH: 0Dex: 13 ####.#######o............... XL:  6 Next: 52% Place: Dungeon:4 #........))@................ Noise: ==-------  Time: 2980.9 (0.0) ####.#######..........#..... c) +0 dagger (drain) #. #..........#..... Cast: Magic Dart #. ...........#..... #. .........####..... #. ......#...# #..... o   orc priest #. ...........# ##..... #. ............. ....... .........o.o.o .......Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  LnZhPress: ? - help, Shift-Dir - straight lineAim: an orc priest, wielding a +0 club (almost dead, 82% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.LnZh]$@  (.......# ......# ...... *# LnZh % #..*.###  #.*..... ####.#######*...... #......... ####.##...LnZhj%9 #. #....... #. ........ #. ... #. ......#...#  #. ...........# LnZh &  #. .............     LnZh...)onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc priest, wielding a +0 club (almost dead, 82% to hit)  You focus your ray upon the orc priest. The searing ray hits the orc priest.  You kill the orc priest!LnZhξ 641.9 (1Magic DartRay _(Press . to maintain the ray.)LnZh[LnZhm _Your Spellcasting skill increases to level 5!LnZh-53LnZh7LnZh|>z  You stop channelling your searing ray. _LnZhE~10/15==LnZhFLnZhILnZhYB--Magic DartB   giant cockroach (wandering)LnZhi+3.9 (2LnZh9oF--4.9 (3LnZhgxLnZhI{b _A giant cockroach comes into view.LnZh ******B  The magic dart hits the giant cockroach.LnZh}eLnZhfLnZhpS.B.....LnZhh9/15 --=5.9 (1LnZhLnZh_h _The giant cockroach is severely wounded.MnZhR ****The magic dart hits the giant cockroach but does no damage.MnZhMnZhQ.B...MnZhc8----6MnZh9MnZhh _The giant cockroach is severely wounded.MnZhM  The magic dart hits the giant cockroach.MnZhDMnZh4*.**MnZhɌ0....MnZhu--7Magic DartMnZhMnZhbS _You kill the giant cockroach!MnZh MnZhMnZhMnZhMnZhMnZhMnZhyMnZhMnZhMnZhMnZhN9==MnZh!MnZh&MnZh0'MnZhX)MnZh,,MnZh/MnZh3,MnZh6MnZh910/15====MnZh;MnZhj@,MnZhBMnZhMG,MnZhIMnZhPN1===MnZh`PMnZhtTMnZhTMnZhVMnZhZ,MnZhs]MnZhca,MnZhacMnZhPk2===MnZhmMnZhp,MnZh"sMnZhDw,MnZhqyMnZhP},MnZhOMnZhN3===MnZhJMnZh[,MnZhnMnZh,MnZhMnZh4===MnZh—MnZh,MnZhܝMnZhs,MnZhMnZh],MnZh@MnZh5====MnZh6MnZhܽ4 _Magic restored.MnZh3MnZhMnZhzMnZh,MnZhMnZhXMnZh,MnZhoMnZh'MnZhP==MnZhMnZhdMnZh,MnZhMnZhMnZh,MnZhT,MnZh,MnZh MnZhMnZhw ,MnZh MnZh;MnZh,MnZhEMnZhMnZh,MnZhMnZhGMnZh,MnZh`MnZhaMnZha&MnZh&MnZh])MnZh+MnZh.,MnZhT0MnZh63MnZh6,MnZh&8MnZh<,MnZhi=MnZh"FM _You now have 138 gold pieces (gained 8).MnZh1I3MnZhjJMnZhMMnZhmP,MnZhMRMnZh^MnZhMnZhƄ,MnZhMnZhBMnZhaMnZhMnZh,MnZhMnZh%MnZhBMnZhvMnZh,MnZhIMnZhMnZha,MnZhMnZhѭMnZh`MnZh߰MnZhMnZhMnZh,MnZhuMnZh>BMnZhk _i - 2 red potions (gained 1)MnZh3MnZh@,MnZhI,MnZh+MnZhkMnZh,MnZhMnZhMnZh1,MnZh!MnZh@MnZh,MnZh MnZh MnZh ,MnZh< MnZhMnZh$,MnZh*MnZhMnZh!",MnZhN#MnZh+MnZh.,MnZh:0MnZh8MnZh;,MnZhT=MnZhEDMnZhHG,MnZhHMnZhNMnZhR,MnZh)SMnZhXMnZh1[,MnZh\MnZhaMnZh e,MnZheMnZhjMnZhl,MnZh nMnZhwrMnZhu,MnZh#wMnZhzMnZh},MnZhMnZhMnZh,MnZheMnZh3MnZh MnZhMnZhMnZhMnZh,MnZh+MnZh&MnZhΝ,MnZhҞMnZhàMnZh6MnZhMnZhcMnZhԦMnZh,MnZhMnZhMnZhW,MnZhMnZh MnZhS,MnZhPMnZh MnZh/MnZhMnZhoMnZh MnZh,MnZhXMnZh<MnZh+,MnZhMnZhMnZh2,MnZhMnZhMnZh2,MnZhpMnZhdMnZh1MnZhMnZh|MnZhMnZh*,MnZhcMnZhcMnZh,MnZhMnZhMnZh,MnZhFMnZh MnZhf ,MnZh] MnZh\ MnZh^ ,MnZhu MnZh MnZh ,MnZh MnZh MnZhN ,MnZh MnZhk MnZhF ,MnZhA MnZh` MnZh ,MnZh MnZhu# MnZh$ ,MnZhq& MnZhQ( MnZh1* ,MnZh+ MnZh>- MnZhO0 ,MnZh0 MnZhq6 MnZh8 ,MnZhw9 MnZh< MnZh[ ............####......... ...........o..........##......... .....####.......... .....................#..... .............#.............#..... .............#.............# .#..........##...# .##....#....##.... .##....####.# ##@...>- .##....####.####.... .##...............Magic Dart .###...####.####.. .......####.# #.÷... ###.........# #.........÷...#### o   orc wizard (wandering) MnZh] ............# #....#####....#### ............####....##.... .................MnZh v 13000.0)MnZho~ G.oMnZhR F-81MnZh MnZh MnZh,/ r.o.........##.......................#..........#..........#..........#.......... ##@...>...#.................##........ #........÷ #.........÷ #....#####....#..MnZh$ .o.........##.......................#..........#..........#..........#.......... ##@...>...#.................##........ #........÷ #.........÷ #....#####....#..MnZh. MnZh MnZh% MnZhy b _An orc wizard is nearby!NnZhi^J ******o  The magic dart hits the orc wizard.  The orc wizard is moderately wounded.NnZhNnZh,i.o......NnZhh4--==9.9 (1.0) NnZhSNnZhI, _The orc wizard shouts!NnZhX *****NnZh9The magic dart hits the orc wizard.NnZhxNnZhJ......NnZh3-----90Magic DartNnZhâNnZhUb _The orc wizard is heavily wounded.NnZhf NnZhr 8-NnZhx NnZhK{ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)NnZh NnZhq NnZh NnZhv _You can't see any susceptible monsters within range! (Use Z to cast anyway.)OnZh3OnZhOnZhyOnZh{OnZh4== _OnZhpOnZhmxo-1..Magic Dart...o   orc wizard....-OnZh|OnZh}b _An orc wizard is nearby!OnZh& **** The magic dart hits the orc wizard.OnZh)OnZhY1\.o...OnZh6]3--=2OnZhm=OnZhL@c _The orc wizard is severely wounded.OnZhXH  The magic dart hits the orc wizard.OnZh^)***OnZhG1...OnZh2---73Magic DartOnZhWOnZh!N _You kill the orc wizard!OnZh5 OnZh OnZh OnZhT _You can't see any susceptible monsters within range! (Use Z to cast anyway.)OnZh; OnZhJF OnZhN OnZhP  OnZh^Q _You can't see any susceptible monsters within range! (Use Z to cast anyway.)OnZhR7 3OnZhT9 OnZh= OnZh> $ _OnZhC 3=OnZhSF ,OnZhvH OnZh J ,OnZhJ OnZhVN 4===OnZhpO OnZhQ ,OnZh#S OnZhV ,OnZhW OnZh[ ,OnZh^\ OnZh^ OnZh[_ j5====OnZh` OnZhf OnZhg OnZh h OnZhi OnZh{ OnZh~ ,OnZh OnZh_ OnZh| ,OnZh OnZh( OnZh+ OnZh :==OnZh OnZh2 OnZha OnZh OnZh OnZhգ OnZhۦ OnZh OnZh OnZh OnZh@ ,OnZh˱ OnZhV OnZhķ OnZh( OnZh` OnZh OnZh ,OnZh OnZh OnZh2 ,OnZh: OnZh OnZh ,OnZh OnZhh OnZh ,OnZh OnZh OnZh ,OnZh. OnZh OnZh ,OnZh$ OnZh' OnZhR ,OnZh" OnZh" OnZhN ,OnZh OnZh OnZh] ,OnZh OnZh OnZh ,OnZh OnZh) OnZhV OnZh ,OnZh OnZh+ ,OnZh OnZh OnZh ,OnZhq OnZhOnZh,OnZh]OnZhOnZhOnZh5OnZhkOnZhdOnZhbOnZhOnZh7OnZhr OnZh ,OnZh ,OnZh,OnZhOnZhtOnZh,OnZhOnZhOnZh,OnZhOnZh>OnZhxBOnZhOnZhy,OnZhOnZhOnZh,OnZhOnZhqOnZh%"BOnZh$BOnZh^%OnZh-&OnZh*OnZh+OnZh,,OnZhS-OnZhh.OnZh/,OnZhS0OnZh?1OnZh2,OnZh2OnZhR<OnZhM=,OnZh=OnZhBOnZhC,OnZh>DOnZhHOnZhI,OnZh@JOnZh*NOnZhMRBOnZhUOnZhW,OnZhXOnZh[OnZh\,OnZhp]OnZh`OnZh(a,OnZhaOnZhdOnZhf,OnZhfOnZhiOnZhjOnZhjOnZhrkOnZhmOnZhnOnZhoOnZhaoOnZhrOnZhyt,OnZhuOnZhxOnZh z,OnZhzOnZhA}OnZh~,OnZhpOnZhOnZhk,OnZhJOnZh(OnZh,OnZhOnZhOnZhy,OnZh:OnZh)OnZh*,OnZh4OnZhOnZh՘,OnZhOnZhOnZhZ,OnZhfOnZhgOnZh),OnZhOnZhOnZh,OnZhOnZh.OnZhTBOnZhOnZh,OnZh^OnZhCOnZh,OnZh{OnZhOnZh,OnZh!OnZhOnZh6,OnZhiOnZhOnZh,OnZh@OnZhgOnZh ,OnZh OnZhOnZhOnZhAOnZheOnZhOnZh,OnZhOnZh?OnZh!,OnZh"OnZh|&OnZh(,OnZh)OnZh-OnZh/,OnZh2OnZh4OnZh6,OnZh7OnZh9OnZhw;OnZh;OnZh<OnZh?OnZhcA,OnZh-BPnZhPnZh,PnZh5PnZhPnZh} ,PnZhPnZhPnZhPnZhfPnZh2PnZh:PnZhb,PnZh#PnZhPnZh,,PnZhPnZhPnZhu ,PnZh!PnZh"PnZh$,PnZh%PnZh&PnZhn(,PnZhF)PnZh+PnZh,,PnZh-PnZhv/PnZh1,PnZh1PnZh5:PnZh;,PnZh<PnZh~?PnZhA,PnZhKBPnZhDPnZhF,PnZhHPnZhSKPnZhPM,PnZh_NPnZhPPnZhS,PnZhTPnZhVPnZhX,PnZhjZPnZh\PnZhr_,PnZhaPnZhbPnZhd,PnZh~fPnZh hPnZh(j,PnZhkPnZhmPnZho,PnZh rPnZhPsPnZh5tPnZhtPnZhnuPnZh{PnZh~,PnZhPnZhHPnZh݄,PnZh PnZh PnZh,PnZh,PnZh,PnZhnPnZhٕPnZh},PnZhFPnZhPnZh,PnZhLPnZhPnZh,PnZhpPnZh{PnZh,PnZhPnZhPnZh,PnZhDPnZhPnZhMPnZh,PnZh@  There is an open door here.PnZh`PnZh _PnZhPnZhPnZh,PnZhPnZhPnZh0,PnZh7PnZhPnZhx,PnZhPnZhBPnZhb,PnZh!PnZhPnZh,PnZhPnZhRPnZh5PnZhPnZh PnZhPnZh,PnZhPnZh##..........>...'..........#....#...#.....#######.....##...#.....# #.......##...#<....# #.............##...#.....# .# #.............##...#.....#PnZh #....###......##...#.....# #......##...#.....# #.@....######.....#-21522.0) .......<##### #.....# ## .######## #.....# #.....# #.....# ####### PnZh8-PnZhPnZhT _Key pressed, stopping explore.PnZhR)IPnZh+PnZh,PnZhT0P _PnZh1,PnZhj2PnZh`6PnZh;XPnZh<,PnZhk=PnZh>PnZh@,PnZhAPnZhOBPnZhCPnZh!DPnZh*EPnZhqHPnZhKBPnZhMPnZhnP,PnZhQPnZhtRPnZhT,PnZhUPnZhXPnZhY,PnZhNZPnZhb\PnZh^,PnZh^PnZh`PnZh&a,PnZh^bPnZhncPnZhd,PnZh ePnZhFfPnZhg,PnZhHhPnZhiPnZhj,PnZhLkPnZhlPnZhn,PnZhnPnZh qPnZhrPnZhr,PnZhtPnZhu,PnZh*vPnZhwPnZhx,PnZh&yPnZhzPnZh{,PnZhw|PnZh}PnZhQ,PnZhPnZhzPnZh,PnZh2PnZhAPnZhPnZhPnZh|PnZhtPnZh,PnZh|PnZhPnZh,PnZh0PnZhЏPnZh,PnZhPPnZhsPnZh,PnZhPnZhlPnZhp,PnZhPnZhPnZhPnZhgPnZh֟PnZhPnZh,PnZhPnZhmPnZhͧ,PnZhPnZhDPnZhI,PnZhPnZhPnZh*,PnZh3PnZhβPnZhPnZhnPnZh},PnZh,PnZhkPnZhӹPnZhs,PnZh+PnZhuPnZhPnZhNPnZhͿPnZhPnZhPnZh6PnZhPnZhPnZhPnZh3PnZhPnZhVPnZhPnZhPnZhRPnZhPnZh,PnZhPnZhKPnZh,PnZh0PnZhPnZhPnZhPnZh7PnZhjPnZhPnZhPnZh,PnZhPnZhPnZhPPnZhPnZhJPnZh,PnZhPnZh{PnZhPnZh?PnZhbPnZhxPnZhCXPnZh8PnZhPnZhPnZhmPnZh,PnZhbPnZhPnZh,PnZhiPnZhPnZhgPnZhPnZh PnZhPnZhPnZhPnZh>PnZhPnZh,PnZhPnZhEPnZhPnZhPnZhiPnZhPnZh^  #...........  #)# #..........  #.######.......#.  #.#..............  #.#...............  #.#...............  #.#...............  #.#...............PnZhb  #@#...............70.9 (55.0)  #.#.............#.  #.#.............#.  #.#.............#.  #.#.............#.  #.######### PnZh #.#  #.#  #.#PnZhAPnZh ,1.9 (56PnZh'PnZhk*% _Found a dagger.PnZh3PnZh1PnZh~PnZhOPnZhPnZh,PnZh,PnZhPnZhPnZh,PnZhPnZh PnZh,PnZhmPnZhPnZhAPnZhPnZhhPnZh>PnZhPnZh$PnZh"PnZhSPnZhH!,PnZhU"PnZh,>  You see here a +0 dagger.PnZh-PnZh. _PnZh[/PnZh]1PnZh3,PnZh5PnZh6PnZh8,PnZh9PnZhk@PnZhB,PnZhCPnZhFPnZh;J,PnZhJPnZhmMPnZhO,PnZhQPnZhUPnZhX,PnZhM[PnZh]PnZh`,PnZhbPnZhQdPnZh^f,PnZhgPnZhjPnZhk,PnZh}mPnZh#pPnZh`r,PnZhGtPnZhvPnZhxPnZhVyPnZh){PnZhPnZhw,PnZhPnZhQPnZh,PnZhPnZhGPnZhPnZhUPnZhPnZh-PnZh̚,PnZhIPnZhǠPnZhPnZhPnZhPnZh+PnZh,PnZhPnZh8PnZh,PnZhkPnZhPnZh|,PnZhuPnZh~PnZhD ,PnZh PnZhPnZh#,PnZh%PnZhx6PnZhO:,PnZhT=PnZhNPnZhFQPnZhQPnZhISPnZhqdPnZhk,PnZhmPnZhPnZhBPnZh  Things that are here:  a +0 flail; a +0 club; an orc skeletonPnZhPnZh  _PnZhPnZh  Things that are here:  a +0 falchion; a +0 ring mail; an orc skeletonPnZhPnZhS _PnZhKPnZhPnZh,PnZhPnZh3PnZh,PnZhPnZhRPnZh,PnZhPnZh7PnZh,PnZhPnZhRPnZh,PnZhwPnZh#PnZh%',PnZh(PnZhC5PnZhc7,PnZh8PnZhEPnZh)G,PnZhGPnZhMQPnZhNS,PnZhTPnZh]PnZh_,PnZh`PnZhiPnZhj,PnZhkPnZhtPnZhv,PnZhwPnZhBPnZhf,PnZhPnZh,PnZhI,PnZhPnZhPnZhK,PnZhPnZhQPnZhG,PnZhGPnZhڹ........####.......... ....#...# #.......... ........####............ ...................#....# ..................#####.###....# ..................#####.##### ..................##......### ........................ ................@.......322.9 (51 .......#......#......#.......#+ ............###......#.> PnZh.....................#. ...............#######. ...............# #...........  ...............# #...........  ...............# #...........  ........#......# #....###.... PnZhPnZhPnZhT _Key pressed, stopping explore.PnZhrIPnZh[PnZhOPnZh$ _PnZhPnZhpPnZh/ ,PnZh PnZhPnZh,PnZhPnZhPnZh,PnZhPnZh%PnZh,BPnZh3XPnZh(7PnZh9,PnZh:PnZh:@PnZhyBPnZhBPnZhCPnZhIPnZhK,PnZh%MPnZhQPnZh T,PnZh`XPnZhZPnZh'],PnZhI^PnZh"dPnZhof,PnZhgPnZhlPnZhn,PnZhoPnZhuPnZhw,PnZhxPnZh}PnZh?,PnZh`PnZhPnZhB,PnZhPnZhR  There is a stone staircase leading down here.PnZhPnZh! _PnZh?PnZhPnZh˓,PnZhaPnZh&PnZhA,PnZhPnZhPnZh),PnZh3PnZh@  There is an open door here.PnZhAPnZhկ _PnZhPnZhɴPnZh,PnZhPnZhPnZhy,PnZhӾPnZhPnZhU,PnZhPnZhPnZh,PnZhPnZhPnZh.,PnZhPnZhIPnZh,PnZhPnZhPnZh,PnZhPnZhPnZh,PnZh_PnZhPnZh,PnZhWPnZhPnZh,PnZhPnZhPnZh.,PnZh;PnZhPnZh,PnZhPnZhPnZh,PnZhPnZhPnZh,PnZhPnZh   Things that are here:  a +0 short sword; a quokka skeleton; a kobold skeletonPnZhs PnZh_ _  There is a stone staircase leading up here.PnZhVPnZh _PnZhPnZhWPnZh,PnZhPnZh PnZh,PnZh PnZhD"PnZh$,PnZhj%PnZhMSd##...#.....##..#..#######..# ##...#.....##...#...####..## ##...#.....##.#.# ##...#.....##)####........# ######.....##<# ########## #### #.....##.# #.....##.# #.....##.# PnZh2T#.....##@#62.9 (40 ########.# #.# #.# #.# #.# #.# ### PnZhXPnZh\PnZh_E _Done exploring.QnZhIQnZh5...<...0.0)QnZhQnZh<QnZhpE _Done exploring.QnZh QnZh Where to? (Tab - D:4, ? - help)  D - Dungeon QnZhӓ QnZh ...##...#.....##..#..#######..#puylanitar the Conjurer ...##...#.....##...#...####..##Deep Elf ...##...#.....##.#...........#Health: 32/32 ======================== ...##...#.....##)####........#Magic: 15/15 ======================== ...######.....##<# ##########AC: 2Str: 4 #### #.....##.#EV: 12Int: 31#.....##.#SH: 0Dex: 13#.....##.#XL:  6 Next: 74% Place: Dungeon:4#.....##@#Noise: ---------  Time: 3362.9 (0.0)########.#c) +0 dagger (drain)#.#Cast: Magic DartQnZhx (#.##.##.##.#### _There is an open door here.  Things that are here: _a +0 short sword; a quokka skeleton; a kobold skeleton _There is a stone staircase leading up here. _Done exploring. _Done exploring.QnZh QnZh QnZhS QnZh QnZhP $ _QnZh QnZh, QnZh ,QnZh QnZh QnZh ,QnZh QnZh QnZh ,QnZh QnZhX P  There is a stone staircase leading up here.QnZh QnZh2  _QnZh QnZh e _There is a stone staircase leading up here. _Done exploring. _Done exploring. _There is a stone staircase leading up here.  Things that are here:  a +0 short sword; a quokka skeleton; a kobold skeletonQnZh QnZh3  _QnZhN QnZh QnZh QnZhE QnZhV QnZh/# QnZh% ,QnZh' QnZhQ, QnZh. ,QnZh)0 QnZh#5 QnZh7 ,QnZh8 QnZh> QnZhA ,QnZhiC QnZhG QnZhJ ,QnZhPL QnZhP QnZhFS ,QnZhTU QnZhY QnZhb\ ,QnZhr] QnZha QnZhRc ,QnZhd QnZh%k BQnZhk QnZhn QnZhp ,QnZh:q QnZh4t QnZhu QnZh2v QnZhv QnZhy QnZhf| ,QnZh~ QnZh QnZh ,QnZhۂ QnZh @  There is an open door here.QnZh QnZh  _QnZh QnZh QnZh QnZhؗ QnZh QnZh ,QnZh| QnZh3 Y  There is a stone staircase leading down here.QnZh QnZh۠ QnZhc $ _QnZh^ RnZh5RnZh۴RnZhMRnZhbThere is an open door here.down here. _You climb downwards.  Found an inkwell talisman, a gold wand and a dark potion.  Found an escape hatch in the floor. Found a stone staircase leading up.  upRnZh7RnZhf .. ... ....  #.# ... .>..  #... #.# .....  ..... #.# .....  .....##.#...... <.....#.#...... .l..%.......... #.@.......88.7 (25.8) ......................./......Magic Dart...............#+##...........##!...###.##l   iguana (asleep)##...# .###..# #RnZhPRnZhRnZh&^ _An iguana is nearby!RnZh` .. ... ....  #.# ... .>..  #... #.# .....  ..... #.# .....  .....##.#......  <.....#.#......  .l..%..........  #.@....... RnZh ...............  ......../......  ...............  #+##...........  ##!...###.##  ##...# .#  ##..# # RnZh^  .. ... ....  #.# ... .>..  #... #.# .....  ..... #.# .....  .....##.#......  <.....#.#......  .l..%..........  #.@.......  ...............  ......../......  ............... #+##........... ##!...###.##  ##...# .# RnZh_ \##..# # RnZhh RnZhn RnZhv RnZhUy ^ _An iguana is nearby!RnZh; *****lThe magic dart hits the iguana.  The iguana is lightly wounded.RnZhg'RnZhz6Z...%..SnZh2f4--=9.7 (1.0)Magic DartSnZh(pSnZhr0 _The iguana hisses angrily.SnZh;4SnZhSnZhB  _You can't see any susceptible monsters within range! (Use Z to cast anyway.)SnZh[SnZhSnZhJ _You can't see any susceptible monsters within range! (Use Z to cast anyway.)SnZhSnZhSnZhSnZh'SnZh%SnZhg: _SnZhESnZh SnZh -90lMagic Dartl   iguanaSnZh N-SnZh ^ _An iguana is nearby!SnZhO *** The magic dart hits the iguana!SnZh SnZh! Q..l.SnZh% i3----=1SnZh, SnZhb/ ^ _The iguana is heavily wounded.SnZh **The magic dart hits the iguana but does no damage.SnZhSnZhP..lSnZhA--2SnZh1SnZh^ _The iguana is heavily wounded.TnZh * The magic dart hits the iguana.TnZhI Wl..TnZh%T2-3TnZh,TnZhe0_ _The iguana is severely wounded.TnZh7n  The magic dart hits the iguana.TnZhi  The iguana is almost dead.TnZh19----------1---=4TnZhTnZh+ _The iguana bites you!TnZh D  The magic dart hits the iguana.TnZh=i  The iguana is almost dead.TnZhr4-----------------5TnZhդTnZh + _The iguana bites you.TnZhg  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.TnZh:  puylanitar the Conjurer .. ... ....  Deep Elf #.# ... .>..  Health: 14/32 ==========-------------- #... #.# .....  Magic: 9/15==============---------- ..... #.# .....  AC: 2Str: 4 .....##.#......  EV: 12Int: 31 <.....#.#......  SH: 0Dex: 13 TnZh;$....%..........  XL:  6 Next: 74% Place: Dungeon:5 #l@.......  Noise: =--------  Time: 3395.7 (0.0) ...............  c) +0 dagger (drain) ......../......  Cast: Magic Dart ...............  #+##...........  ##!...###.##  l   iguana ##...# .#  ##..# #  _The iguana bites you.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 84% to hit)UnZhy  puylanitar the Conjurer .. ... ....  Deep Elf #.# ... .>..  Health: 14/32 ==========-------------- #... #.# .....  Magic: 9/15==============---------- UnZh..... #.# .....  AC: 2Str: 4 .....##.#......  EV: 12Int: 31 <.....#.#......  SH: 0Dex: 13 ....%..........  XL:  6 Next: 74% Place: Dungeon:5 #l@.......  Noise: =--------  Time: 3395.7 (0.0) ...............  c) +0 dagger (drain) ......../......  Cast: Magic Dart ...............  #+##...........  ##!...###.##  l   iguana ##...# .#  ##..# # nZh?:;2HCasting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (almost dead, 84% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.UnZhg .. ... ....  #.# ... .>..  #... #.# .....  ..... #.# .....  ......  <.....  ......  #*@.......  ......  ......  ...... #+#... ##!...###.## ##...# .# ##..# # UnZhu=†onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (almost dead, 84% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  You kill the iguana!UnZhD8=6.7 (1Magic DartRay UnZhh| _(Press . to maintain the ray.)UnZh384*UnZhv,†UnZh8--7+ UnZh@UnZhUnZh83UnZhUnZh K  You stop channelling your searing ray.UnZh / _UnZh UnZh 95UnZhv a=9==UnZh UnZh UnZh|; S--Magic DartS   adder (wandering)UnZh!` +9.7 (2UnZhu H--400.7 (3UnZh~ UnZh Y _An adder comes into view.UnZh.  .. ... S...  #.# ... .>..  #... #.# .....  ..... #.# .....  .....##.#......  <.....#.#......  ....%..........  #†@.......  ...............  ......../......  ...............  #+##...........  ##!...###.##  ##...# .#  ##..# # UnZh  .. ... S...  #.# ... .>..  #... #.# .....  ..... #.# .....  .....##.#......  <.....#.#......  ....%..........  #†@.......  ...............  ......../......  ............... #+##........... ##!...###.##  UnZh ##...# .# ##..# # UnZh UnZhة UnZh] UnZh ] _An adder is nearby!UnZh .. ... S...  #.# ... .>..  #... #.# .....  ..... #.# .....  .....##.#......  <.....#.#......  ....%..........  #†@.......  ...............  ......../......  ...............  UnZh#+##...........  ##!...###.##  ##...# .#  ##..# # VnZhu, .. ... S...  #.# ... .>..  #... #.# .....  ..... #.# .....  .....##.#......  <.....#.#......  ....%..........  #†@.......  ...............  VnZh-......../......  ............... #+##........... ##!...###.##  ##...# .# ##..# # VnZh6VnZhPVnZhNZVnZh]] _An adder is nearby!VnZhښVnZhЯVnZhiVnZhȼ^ _You are too injured to fight recklessly!VnZh36VnZh/RVnZhZVnZhk]^ _You are too injured to fight recklessly!VnZhKVnZhVnZh~ VnZh. ^ _You are too injured to fight recklessly!VnZhq VnZh+ VnZh VnZh _is nearby!You are too injured to fight recklessly!WnZh .. .....S...##.# ......>..##... #.#....... #.#.......##.#.<.....#.#.....%.#†<../..#+##.##!...###.# WnZhWnZhT.SWnZh121.7 (1 _WnZhYWnZhWnZhإ LYou are too injured to fight recklessly!You are too injured to fight recklessly! _ Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XnZh!  puylanitar the Conjurer .. .........#  Deep Elf #.# ......S..#  Health: 15/32 ===========------------- #... #.#..*....  Magic: 8/15============------------ ..... #.#..*....  AC: 2XnZh*Str: 4 .....##.#.*.....  EV: 12Int: 31 <.....#.#*......  SH: 0Dex: 13 ....%....*......  XL:  6 Next: 84% Place: Dungeon:5 #†<@.......  Noise: ---------  Time: 3401.7 (0.0) ................  c) +0 dagger (drain) ......../.......  Cast: Magic Dart ................  #+##............  ##!...###.###  S   adder (wandering) ##...# nZh,;49m.#  ##..# #  _You are too injured to fight recklessly!  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)XnZh?DEpuylanitar the Conjurer.. .........#Deep Elf#.# ......S..#Health: 15/32 ===========-------------#... #.#..*....Magic: 8/15============------------..... #.#..*....AC: 2Str: 4.....##.#.*.....EV: 12Int: 31<.....#.#*......SH: 0Dex: 13XnZhEt....%....*......XL:  6 Next: 84% Place: Dungeon:5#†<@.......Noise: ---------  Time: 3401.7 (0.0)................c) +0 dagger (drain)......../.......Cast: Magic Dart................#+##............##!...###.###S   adder##...# .###..# #Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded.XnZhXnZh>.S....XnZhd9===2.7 (1XnZhXnZh  Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (wandering, hasn't noticed you, 100% to hit)  The magic dart hits the adder.  The adder is heavily wounded. _The adder hisses angrily.XnZh   Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XnZh1i  puylanitar the Conjurer .. .........#  Deep Elf #.# ......>..#  Health: 15/32 ===========------------- #... #.#...S...  Magic: 8/15============------------ ..... #.#..*....  AC: 2Str: 4 .....##.#.*.....  EV: 12Int: 31 <.....#.#.*.....  SH: 0Dex: 13 XnZh3....%....*......  XL:  6 Next: 84% Place: Dungeon:5 #†<@.......  Noise: =--------  Time: 3402.7 (0.0) ................  c) +0 dagger (drain) ......../.......  Cast: Magic Dart ................  #+##............  ##!...###.###  S   adder ##...# .#  ##..# #  _The adder hisses angrily.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: nZhK4Z0man adder (heavily wounded, 100% to hit)XnZh  puylanitar the Conjurer .. .........#  Deep Elf #.# ......>..#  Health: 15/32 ===========------------- XnZh#... #.#...S...  Magic: 8/15============------------ ..... #.#.......  AC: 2Str: 4 .....##.#.......  EV: 12Int: 31 <.....#.#.......  SH: 0Dex: 13 ....%...........  XL:  6 Next: 84% Place: Dungeon:5 #†<@.......  Noise: =--------  Time: 3402.7 (0.0) ................  c) +0 dagger (drain) ......../.......  Cast: Magic Dart ................XnZh`  #+##............  ##!...###.###  S   adder ##...# .#  ##..# # Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder!XnZhL# ..   #.#   #... XnZhR$Q....  ..... #.#..*....  *.....  <*.....  *        XnZh$     ##..#  XnZhA.....XnZhP6=83.7 (1Magic DartXnZh<XnZhionfirm with . or Enter, or press ? or * to list all spells.Aiming: Magic Dart (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (heavily wounded, 100% to hit)  The magic dart hits the adder! _You kill the adder!XnZh6  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.XnZh8 XnZh XnZh, XnZhO _You can't see any susceptible monsters within range! (Use Z to cast anyway.)XnZhr XnZh XnZh XnZh^ F _Unknown command.YnZhI3YnZhYnZhYnZh_$ _YnZhgYnZh|,YnZhVYnZhN9==YnZhVYnZhYnZh-a7=YnZhYnZh,YnZhnYnZh 10/15====YnZhNYnZh,YnZhYnZhi8=YnZhxYnZhH ,YnZh YnZh1===YnZhYnZh,YnZhYnZht9==YnZhYnZh#,YnZh$YnZh)2===YnZh+YnZh0,YnZh2YnZh6u20==YnZh8YnZh=3===YnZh?YnZh$E,YnZhEYnZhK,YnZhMYnZh2Qa1=YnZhGSYnZhZX4===YnZh[YnZh`YnZh`YnZh)cYnZhf,YnZhVhYnZhlS2=YnZhamc5====YnZhnYnZh[tQ _Magic restored.YnZhvYnZhy,YnZh{YnZh,YnZhYnZhYnZh923====YnZhYnZhȏ,YnZhYnZh0,YnZh1YnZh,YnZhȟYnZh4==YnZhYnZhZ,YnZh)YnZhP,YnZhԳYnZh,YnZh^YnZhk5=YnZhYnZh,YnZhYnZh,YnZhYnZh,YnZhYnZhOa6=YnZhYnZh*,YnZhYnZh,YnZhZYnZh,YnZhYnZhYnZhFh7==YnZh2YnZh,YnZh?YnZh,YnZhYnZh ,YnZh} YnZh~8==YnZhYnZhU,YnZh7YnZh{,YnZhb#YnZh|),YnZhL+YnZh/k9=YnZh1YnZhB6,YnZh88YnZh<,YnZh^>YnZhB,YnZhDYnZhHb30=YnZhKYnZh.O,YnZhPYnZhU,YnZhVYnZhZ\,YnZhd^YnZh_b~1==YnZhdYnZhh,YnZhjYnZh{n,YnZh1pYnZhNt,YnZhvYnZhzYnZh|{h2==YnZh~YnZh܂1 _HP restored.YnZh߈3YnZhYnZhYnZh,YnZhtYnZh2#.# ......>..##... #.#...... #.#............#<.....#.#..%....YnZhT #..##†<..............-#+##......##...##.#YnZh069.7 (66.0)YnZhG-70.7 (67YnZhJYnZh- _y - a wand of roots (3)YnZh3YnZhYnZhvYnZhcO=YnZhjYnZhXYnZh,YnZhYnZhYnZh,YnZh#YnZhC  ......##.#....... ..<.....#.#....... ......%.... #.#..##†<........ #......... ........... ................. #+##...... ##@...###.### ##...# .# ##..# # #.... ##.##.. .# . .# YnZh13.7 (3.0)YnZh+4.7 (4YnZhn!YnZhW$Q _z - a dark potionYnZh3YnZh YnZhYnZhJ,YnZhGYnZhYnZh,YnZhYnZh[YnZhc,YnZhmYnZhYnZh^,YnZhYnZh)YnZh/,YnZhYnZhYnZhR,YnZhYnZhYnZh,YnZhYnZhYnZh,YnZhTYnZhHYnZhx,YnZhEYnZhYnZh,YnZhYnZhLYnZh9..... #.#....... ......##.#.......<#  ..<.....#.#........#  ......%............# #.#..##†<# #.........# ..................# ..................# #+##.........@...# 84.7 (10.0)##....###.##### ##...# #.# ##..###.#####.........###.##.....##.##.....##.##.....##.########YnZh:YnZhG,5.7 (11YnZhYnZh9 _Found a stone staircase leading up.YnZhv' IYnZh+ YnZh9. YnZh. YnZh2 ,YnZhF5 ,YnZh;6 YnZhX8 YnZh; ,YnZh; YnZh= YnZhN@ ,YnZh)A YnZhB YnZh............##......... ........................##.....!...####..............##....# #......... ..... ..##.# ......>.. ..... ...#... #.#...... nZhl 7m ..... #.#...... YnZh YnZh ,5.7 (40YnZh# YnZh& ; _Found a stone staircase leading down.ZnZhZnZhZnZh֤ZnZhZnZhBZnZh1ZnZh,ZnZhZnZh2ZnZh BZnZhZnZh,ZnZheZnZhp. #####......####.....##. ##.#....#.#.....##.######.###.#.#..........# #.####................###...................................ZnZh\>............##.........................##.####.##....# #...... ..##.# >.........#... #.#......#..##........##.#..... ## #........##.#...... #...<.....#.#...... ........%..........#.#..##†<.......ZnZh19.0)ZnZh ,30.7 (5ZnZh@ZnZhY _A - 2 lumpy green potionsZnZhR 3ZnZh......##.... ................... .#####.........####.... .........##....# # ............##.#  .............#... #.# .#...#..##........##.# ## ##.##........##.# #@.##...<.....#.#7.7 (7∩.............%#...#..##.##.#..##†< ##.###.#..##.... #.. ... .......... ...$ ........ .#.# #+#..# .. ##....# ##...#nZh 11;76HZnZh ZnZhk +8.7 (8ZnZhm ZnZh6 = _Found Alalir's Antique Armour Boutique.ZnZhA 3ZnZhB ZnZhD ZnZhnL XZnZhN ,ZnZhO ZnZhQ ZnZhR ,ZnZhOS ZnZhU ZnZhj[ ,ZnZh\ ZnZhd ZnZhWm Welcome to Alalir's Antique Armour Boutique! What would you like to do?  a -  114 gold a chain mailb -  85 gold a cloak  c -  95 gold a glowing leather armourd -  85 gold a pair of gloves  e -  342 gold a plate armour  f -  112 gold a faintly glowing robe  g -  112 gold a jewelled robeh -  17 gold a robe  ZnZhTn i -  76 gold a scale mail  j -  247 gold a faintly glowing tower shield You have 138 gold pieces. [Esc] exit[!] buy|examine items[a-j] mark item for purchase [/] sort (type)[A-J] put item on shopping list`nZh  `nZh%................ puylanitar the Conjurer.#.#####.........####. Deep Elf...........##....# #. Health: 32/32 ========================.............##.# . Magic: 15/15 ========================.............#... # AC: 2Str: 4# .#...#..##........## EV: 12Int: 31#.. ##.###.##........## SH: 0Dex: 13#....#...#..##...<.....# XL:  6 Next: 88% Place: Dungeon:5`nZh .......@.............%.. Noise: ---------  Time: 3542.7 (4.0).....#...#..##.##.#..##† c) +0 dagger (drain)... ##.###.#..##....... Cast: Magic Dart. #..! ................... ...$. ................#.#..##+##... #..##### ...## ##.. #....## ##. ##  _z - a dark potion _Found a stone staircase leading up. _Found a stone staircase leading down. _A - 2 lumpy green potions _Found Alalir's Antique Armour Boutique.  There is an entrance to Alalir's Antique Armour Boutique here.`nZh`nZh}`nZh. _cnZh cnZh cnZh cnZh cnZh,g.#.#########..........##....#  .............##.# ## .......#... #cnZhl#>. .#...#..##........#... ##.###.#..#...#..##...<............∩.............%.......#.@.#..##.##.#..##†0... ##.###.#..##........ #..! ....... .........$. cnZh........#.#..##+###..######....## ###.. ...## ###. .# ## cnZh cnZh@+3.7 (1cnZhlcnZh up. _Found a stone staircase leading down. _A - 2 lumpy green potions _Found Alalir's Antique Armour Boutique. _Found a stone staircase leading down.dnZhdnZhdnZhZdnZhKdnZhMdnZhdnZh=,dnZhdnZhSdnZh<dnZhh............##.# .### .............#...#>...#...#..##........###...###.###.##........##.#....#...#..##...<........∩.......%........#...#..##.##.#..##†<... ##.###.#..##....... #..@#...........................$..............#.#..##+##..#..######....## ##. #.. ...## ###. .## ##..  # dnZh+5.7 (2dnZh+6.7 (3dnZhddnZh^ _B - 2 viscous sapphire potionsdnZh~3dnZh~dnZhHdnZhXdnZh>,dnZhdnZh dnZh,dnZhdnZhƒdnZh,dnZhdnZhdnZh,dnZhdnZh,dnZhdnZh,N _You now have 149 gold pieces (gained 11).dnZhfdnZhЦdnZhjdnZhudnZh,dnZhdnZhdnZh,dnZh)dnZhdnZhKdnZhdnZhdnZhdnZhdnZhdnZh5dnZhdnZhY,dnZhdnZh dnZh,dnZhdnZhdnZh<,dnZh dnZhdnZh,dnZhdnZhdnZh|,dnZhdnZh,dnZhcdnZhAM _You now have 157 gold pieces (gained 8).dnZh3dnZhdnZhdnZhrdnZhdnZhLdnZhtdnZh,dnZhrdnZhdnZh:,dnZhdnZhdnZh,dnZhFndnZh&dnZhdnZh2dnZhdnZhYdnZh,dnZhodnZhdnZh ,dnZhdnZhdnZh,dnZhddnZhdnZh9 ,dnZh% dnZhdnZhddnZhdnZhldnZhdnZhdnZhdnZhdnZhidnZh,dnZhdnZh dnZh0 #.###.# ~~~>~§~.........#...#.. ~§~~§§~................. .~~§~~..........#. ..~~§$.......#..######. #..........##..# ##. #...........#..####.... #...................dnZh1 #.....@....##..###.#..#771.0) #........###.##.#!..#.......##.# #.######.####...######.# # ...# #.....#  ##### #.....#  #.....######## dnZh=:m§§~~~§§~dnZhC,8.7 (32dnZhIB§§dnZhKA _Found a staircase to the Ecumenical Temple.dnZhM dnZhN dnZh7O dnZhS dnZhW dnZhX dnZh] ,dnZh` dnZha dnZhb dnZhce dnZhi ,dnZhj dnZhjm dnZhq ,dnZh$s dnZhx ,dnZhRy dnZhJ} N _You now have 170 gold pieces (gained 13).dnZh 3dnZh dnZh dnZh ,dnZh dnZhڇ dnZh ,dnZh dnZhՍ dnZh ,dnZh dnZh dnZh ,dnZha dnZh dnZhG ,dnZh dnZh" dnZh ,dnZh dnZh ,dnZhW dnZh6 l _j - 5 cyan potions (gained 1)dnZhx 3dnZh dnZh dnZh ,dnZh0 dnZhγ dnZh ,dnZh dnZh dnZh4 ,dnZhϺ dnZh dnZh ,dnZh< dnZh dnZh ,dnZhl dnZh dnZha dnZh dnZhv dnZh dnZh dnZh dnZh dnZh^ dnZhC dnZh dnZh dnZhJ dnZh ,dnZhr dnZh5 dnZh/ ,dnZh dnZhg dnZhW ,dnZh dnZh dnZh XdnZh ,dnZh dnZh- dnZh  .........##  ........S.#  ........>.# ## ........ #> ....<. # #...#.#######.# # #.##...§~~....  #@.##.~~~~~.. .... ##.##~~~~§§~##.... #.##~§§>~§~......Magic Dart dnZh #.##~~~~§~~...... #.#..~§§~~..... #.#...~~§........ S   adder (asleep)#...##..........####.##...........#..#...........dnZhB 605.7 (27  An adder comes into view.Found an escape hatch in the ceiling. Found a stone staircase leading down.dnZh dnZh k.SSdnZh ,6.7 (28dnZh dnZh / _The adder hisses angrily.dnZhR  .........##  ..........#  ........>.#  .....S.. #> ....<.  #...  #.##  #@.#  ##.# #.##~§§> #.# #.# dnZhS j#.#. #...##.... ###.##.... #..#.....dnZh I .........##  ..........#  ........>.#  .....S.. #> ....<.  #...  #.##  #@.#  dnZht ##.# #.##~§§> #.# #.# #.#. #...##.... ###.##.... #..#.....dnZh dnZh dnZh dnZh ] _An adder is nearby!fnZh=z  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.fnZhW  puylanitar the Conjurer .........##  Deep Elf ..........#  Health: 32/32 ======================== ........>.# ## Magic: 13/15 ====================---- .....S.. #> AC: 2Str: 4 ....*. #. EV: 12fnZhXInt: 31 #.*.#.#######.# #. SH: 0Dex: 13 #*##...§~~.... ... XL:  6 Next: 88% Place: Dungeon:5 #@.##.~~~~~.. .... Noise: ---------  Time: 3606.7 (0.0) ##.##~~~~§§~##.... c) +0 dagger (drain) #.##~§§>~§~...... Cast: Magic Dart #.##~~~~§~~...... #.#..~§§~~....... fnZhyY#.#...~~§........ S   adder #...##..........# ###.##........... #..#........... _An adder is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (70% to hit)fnZh(puylanitar the Conjurer.........##Deep Elf..........#Health: 32/32 ========================........>.### Magic: 13/15 ====================----.....*..fnZh#> AC: 2Str: 4....*.#. EV: 12Int: 31#.*.#.#######.# #. SH: 0Dex: 13#*##...§~~.... ... XL:  6 Next: 88% Place: Dungeon:5#@.##.~~~~~.. .... Noise: ---------  Time: 3606.7 (0.0)##.##~~~~§§~##.... c) +0 dagger (drain)#.##~§§>~§~...... Cast: Magic Dart#.##~~~~§~~......#.#..~§§~~.......#.#...~~§........ S   adder#...##..........####.##...........#..#.nZh*34m..........Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (70% to hit)  You focus your ray upon the adder. The searing ray hits the adder.fnZh@onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (70% to hit)  You focus your ray upon the adder. The searing ray hits the adder.  The adder is moderately wounded.fnZhGc.S..fnZhOIq==7.7 (1Ray fnZhNfnZhQf _(Press . to maintain the ray.)gnZh aS****gnZhgnZhXm.<S..gnZhq2---8+ gnZhgnZhW _The searing ray misses the adder.gnZhd D  The searing ray hits the adder!gnZh ****gnZh~ d..†.gnZh 1---92=-9Magic Dart++ gnZh gnZh] I _You kill the adder!hnZh hnZh! Where to? (Tab - D:5, ? - help)  D - Dungeon  T - Temple hnZh hnZhJ puylanitar the Conjurer.........##Deep Elf..........#Health: 32/32 ========================........>.### Magic: 11/15 =================-------........#> AC: 2Str: 4....<.#. EV: 12Int: 31#.†.#.#######.# #. SH: 0Dex: 13hnZhI #.##...§~~.... ... XL:  6 Next: 92% Place: Dungeon:5#@.##.~~~~~.. .... Noise: =--------  Time: 3609.7 (0.0)##.##~~~~§§~##.... c) +0 dagger (drain)#.##~§§>~§~...... Cast: Magic Dart#.##~~~~§~~...... Ray++ #.#..~§§~~.......#.#...~~§........ #...##..........# ###.##........... #..#........... You focus your ray upon the adder. The searing ray hits the adder.  The adder is moderately wounded. _(Press . to maintain the ray.) _The searing ray misses the adder.The searing ray hits the adder! _You kill the adder!hnZh0 3hnZhU K  You stop channelling your searing ray.hnZh hnZh ^2== _hnZh ,hnZh 3hnZhp hnZhXhnZh#hnZh3===hnZhhnZh ,hnZh hnZhhnZhA  You enter the shallow water.hnZh/?Water hnZhhnZhN _Moving in this stuff is going to be slow.hnZhhnZhEi4===hnZhihnZhhnZh">hnZh%#hnZha%_  There is a staircase to the Ecumenical Temple here.hnZh(hnZha)hnZh)$ _hnZh*hnZh l Temple  You climb downwards. Welcome to the Ecumenical Temple!hnZh7 :==hnZh ,hnZhLhnZh;  ♣♣♣♣  ♣♣♣..♣♣♣ ♣♣♣ ♣......♣♣ ♣≈♣ ♣...@...♣ -20.7 (11.0)♣≈♣♣♣......♣♣ ♣≈≈♣♣♣....♣♣ ♣♣≈≈♣♣♣♣♣..♣ ♣♣♣♣♣hnZhX♣≈≈♣♣ ♣..♣♣ ♣♣...#♣♣≈≈♣ ♣♣..♣♣ ♣♣....#♣ ♣♣≈♣♣♣♣...♣♣♣ ♣..._..♣♣♣♣~≈≈~♣♣.....♣♣♣♣♣..~≈≈~♣......♣... _Found a staircase back to the Dungeon.hnZhr!8-hnZh&hnZh"(d _There is a staircase back to the Dungeon here.inZh 5==inZh 1.7 (1.0)_ _Magic restored.inZh? ;_inZhX E _Done exploring.jnZh X[?25h[?0c  Search for what [? for help]? knZhn [?25l[?1cknZhC=_vehuknZhFknZhJ;_knZhLX _Can't find anything matching that.lnZhG 8_lnZh" lnZh' ;_lnZhL) M _You can't go down here!lnZhV3lnZhWlnZhfO0_lnZhjlnZhmlnZh oE _Done exploring.nnZh|v :_nnZh_y nnZhB} nnZh nnZh܆ 22.7 (1 _nnZh ;_nnZhi ...........#...............>.#### ...............## #>...#..........<..#.# #...###.#..##.†.#.#######.## #....#...##.##...~~~....#........∩.#..##.~~§~~..........#...##.##~~§~~~~##......###.#Dungeon:5 #.##~§~@~§~.........#...nnZhhk  #.##~§~§~~§............. #.#..~~§~~.............. #.#...~~~........#..#####...##..........##..# ####.##...........#..#### #..#.................. ##.#..........##..### #.#........###==nnZh)u §§§§~§§~~@~~§~§§§§nnZh -4.2 (2.5nnZh e§§§§§nnZh _You climb upwards. Welcome back to the Dungeon! _There is a staircase to the Ecumenical Temple here.nnZh| 3nnZh} nnZh0 nnZh A  You enter the shallow water.nnZh% ?Water nnZh d _Moving in this stuff is going to be slow.nnZh 3nnZh nnZh nnZhA >nnZh nnZha nnZhș 3nnZh nnZh nnZhu XnnZh ,nnZh nnZhX nnZhz ,nnZh nnZh nnZh ,nnZh/ nnZh6 nnZh\ ,nnZh+ nnZh/ nnZh ,nnZh nnZh* nnZh8 ,nnZhʸ nnZh nnZhQ ,nnZhܻ nnZh nnZh ,nnZh; nnZh nnZh  ##.#### .. ..... ##....... .>...#####...... ##...## .#.#####.. ......## #####..nnZh u...# .......# ######@.... .....>.# #......####h .......# ##.######>...#...#..##Magic Dart ....<..# #...# #...###.###.##. ##.†.#.#######.## #....#...#..##.##.##...§~§....#........∩....... h   hound (asleep)#..##.~~§~~..........#...#..##.nnZh" ##.##~~~~~~~##......###.###.#..#.##~§~>~~§.#...#.....nnZhq z 38.4 (14.2)  A hound comes into view.nnZh ~h.hnnZha 6===9.4 (15nnZh nnZh/ & _The hound barks!nnZhk  .>  ###### .#.# #####.... ######@...h...nnZho>.# #......####... ##.######><..# #...# †.##  ..∩  ~  ~  >onZh\  .>  ##### .#.# #####.... ######@...h...>.# #......####... ##.######><..# #...# †.##  ..∩  ~  ~  >onZhonZhonZhonZh-\ _A hound is nearby!onZhi  .>  ###### .#.# #####.... ######@...h...>.# #......####... ##.######><..# #...# †.##  ..∩  ~  ~  >onZh%onZhp7  .>  ##### .#.# #####.... ######@...h...>.# #......####... ##.######><..# #...# †.##  ..∩  ~  ~  >onZhߞonZhonZhonZhD\ _A hound is nearby!onZhq+ *** The magic dart hits the hound!onZhonZhonZh.h..4----40.4 (1.0) onZh7onZh] _The hound is heavily wounded.onZh}2  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.onZh  ##.#### puylanitar the Conjurer ....... Deep Elf ........ Health: 32/32 ======================== ##....... Magic: 12/15 ===================----- .>...... AC: 2Str: 4  #####....... EV: 12Int: 31 ##...## .#.#####..... SH: 0Dex: 13 ......## #####...........## XL:  6 Next: 92% Place: Dungeon:5 .......# ######@*h.............. Noise: =--------  Time: 3640.4 (0.0) .....>.# #......####............ c) +0 dagger (drain) .......# ##.######>...#...#..##. Cast: Magic Dart ....<..# #...# #...###.###.##. ##.†.#.#######.## #....#...#..##.  ##.##...§~§....#........∩....... nZh B10;1mh   hound  #..##.~~§~~..........#...#..##.  ##.##~~~~~~~##......###.###.#..  #.##~§~>~~§.........#...#..... _The hound is heavily wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 75% to hit)onZh) ##.#### puylanitar the Conjurer....... Deep Elf........ Health: 32/32 ========================##....... Magic: 12/15 ===================-----.>...... AC: 2Str: 4  #####....... EV: 12Int: 31 ##...##.#.#####..... SH: 0Dex: 13 ......#######...........## XL:  6 Next: 92% Place: Dungeon:5 .......# ######@****............ Noise: =--------  Time: 3640.4 (0.0) .....>.# #......####............ c) +0 dagger (drain) .......# ##.######>...#...#..onZh R##. Cast: Magic Dart ....<..# #...# #...###.###.##. ##.†.#.#######.## #....#...#..##.##.##...§~§....#........∩....... h   hound#..##.~~§~~..........#...#..##.##.##~~~~~~~##......###.###.#..#.##~§~>~~§.........#...#.....Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 75% to hit)  You focus your ray upon the hound. The searing ray hits the hound.onZh. 5onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a hound (heavily wounded, 75% to hit)  You focus your ray upon the hound. The searing ray hits the hound.  The hound is almost dead.onZh4 =h...onZh5 p=1.4 (1Ray onZh: onZh< f _(Press . to maintain the ray.)pnZhD  The searing ray hits the hound!pnZhz****pnZhTC†...pnZh,[ ##.#### puylanitar the Conjurer....... Deep Elf........ Health: 32/32 ========================##....... Magic: 12/15 ===================-----.>...... AC: 2Str: 4  #####....... EV: 12Int: 31 ##...##.#.#####..... SH: 0Dex: 13 pnZh\......#######...........## XL:  6 Next: 104% Place: Dungeon:5 .......# ######@†............... Noise: ==-------  Time: 3642.4 (1.0) .....>.# #......####............ c) +0 dagger (drain) .......# ##.######>...#...#..##. Cast: Magic Dart ....<..# #...# #...###.###.##. Ray+ ##.†.#.#######.## #....#...#..##.##.##...§~§....#........∩....... #..##.~~§~~..........#...#..##. ##.##~~~~~~~##......###.###.#.. #.##~§~>~~§.........#...#..... Press: ? - help, Shift-Dir - straight lineAim: a hound (heavily wounded, 75% to hit)pnZhB]  You focus your ray upon the hound. The searing ray hits the hound.  The hound is almost dead. _(Press . to maintain the ray.)  The searing ray hits the hound!pnZh^ _You kill the hound!You have reached level 7!pnZhti/  --more--pnZhb 6/366-7 2% Magic DartpnZhh pnZhYj 4 _qnZh~IqnZhK  You stop channelling your searing ray.qnZhE _qnZh~ 3qnZhE qnZh ,qnZh qnZha3=qnZhqnZh,qnZhFqnZh,qnZhIqnZh4===qnZhqnZh,qnZhNqnZh!,qnZh!qnZh#qnZh$i5===qnZh$qnZh&,qnZh)'qnZh),qnZh?*qnZh+,qnZhm,qnZh/6===qnZh(0qnZh.44 _Magic restored.qnZh53qnZh7qnZhi:a  You see here a hound corpse.qnZh<qnZh=5 _qnZh?qnZhsB,qnZhCqnZhDEqnZhHP==qnZhyIqnZh$KqnZhN,qnZhOqnZh]SqnZhU,qnZhVqnZhXqnZh \,qnZhd]qnZh_qnZhd,qnZh_eqnZhjqnZh....#####......S....#.....#..........###.#. #####........... .. #. ##.#..........#..###.######.# .......... .......# .........#..............# .........#..##.. ........@.....>-- ## #.......#.##### #######.#.#####........Magic Dart## #####...........##... ...# ######.†.............. .>.# #......####........#. S   adder (wandering) ...# ##.######>...nZhjm###..... <..# #...# #...###..... .#.#######.## #....###...<qnZh4064.4 (22.0)qnZh  .An adder comes into view.qnZh`{--5.4 (23Magic DartqnZhqnZhr2 _The adder moves out of view.qnZh3qnZhqnZhqnZhA(CM## S..#. ....#### . #.....####.#. #####.... .. #. #..###.######. ..........##..##.. ..............> ## .......#.###..Magic Dart .#########.#.#####..............†.......S   adder (wandering)....qnZh)W....##qnZh4,0.0)qnZh5qnZhF=qnZh:F+6.4 (1qnZhRqnZhTqnZh  ##  .....S..#.  ..........  ..........###.#.  ........... .. #.  ..........# qnZh ...........  .........# ........@# ..............>. #.......#.###.. #######.#.# #####.... †....... .>.# ##..... >...#... <..# #...# qnZh ##  .....S..#.  ..........  ..........###.#.  ........... .. #.  ..........# ..........  .........# ........@# ..............>. #.......#.###.. #######.#.# #####.... †.......>.# ##..... >...#... <..# #...# qnZh'qnZhP)qnZhi/qnZh1] _An adder is nearby!rnZhg9 ******S  The magic dart hits the adder but does no damage.rnZh;rnZhR  The adder hisses angrily. You hear a bark! x2rnZhrnZh ..Sh....rnZh~.h   jackalrnZhC^5--==7rnZh$rnZhY _A jackal comes into view.rnZh ***** The magic dart hits the adder.rnZhe,rnZh{..hS....rnZh"h4----8rnZhG)rnZh+] _The adder is heavily wounded.rnZhZC  The magic dart hits the adder.rnZhl`†****h   jackalrnZh,rnZh]..h..rnZhp-4-9rnZhrnZhlI _You kill the adder!rnZh :**rnZhW rnZh-Y W  The magic dart hits the jackal but does no damage.rnZh9a h.h.h 2 jackals (1 wandering)rnZhb V3--70rnZhi rnZhk Y _A jackal comes into view.rnZh D  The magic dart hits the jackal.rnZh؞ .*h   jackal (rnZh"o  You kill the jackal!rnZh*.h..hrnZhd6h2---=1rnZh<rnZh>8 _The jackal barks! You hear a bark!snZh **** The magic dart hits the jackal.snZh^}snZhF].h...snZhH--2snZhߕsnZhvZ _The jackal is almost dead.snZhT D  The magic dart hits the jackal.snZhʨ .***snZh/ I....snZh: 1---3Magic DartsnZh@ snZhB J _You kill the jackal!snZhM snZhZ snZha snZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)snZhUsnZh3snZh=snZhh.Magic Darth   jackal (wandering)snZh&0snZhQ .A jackal comes into view.snZh!g-4.4 (1Magic DartsnZhsnZhe3 _The jackal moves out of view.tnZh[3tnZhF,tnZhh-Magic Darth   jackal (wandering)tnZhͭ&0tnZhй+5.4 (1tnZhtnZhY _A jackal comes into view.unZh3 ******h  The magic dart hits the jackal.  The jackal is severely wounded.unZhyunZhC.h.....unZh$J--==6unZh*unZhm-' _The jackal barks!unZhD  The magic dart hits the jackal.unZh†*****unZh]O,unZhV=.....unZh*c0--7Magic DartunZh@iunZhkJ _You kill the jackal!unZh:unZhB8-unZhzIunZhL _You can't see any susceptible monsters within range! (Use Z to cast anyway.)unZha3unZhtunZhunZh6: _unZhunZh}M1=unZhunZh,unZhunZh,unZhMunZh$unZhk2===unZh@unZh,unZhunZhunZhunZh,unZhunZhunZhMu unZhw~ h-84.4 (7Magic Darth   jackal (wandering)unZh 8-unZhO unZhC ] _A jackal is nearby!unZh  ##  ........#.  .h...†....  ........†.###.#.  ........... .. #.  ..........# ..........  .........# ........@# ..............>. #.......#.###.. #######.#.# #####.... †....... .>.# ##..... >...#... <..# #...# unZh\  ##  ........#.  .h...†....  ........†.###.#.  ........... .. #.  ..........# ..........  .........# ........@# ..............>. #.......#.###.. #######.#.# #####.... †.......>.# ##..... >...#... <..# #...# unZh 4unZh unZhe ] _A jackal is nearby!vnZhg& *****h  The magic dart hits the jackal.vnZh-vnZh_.h....vnZhd1--=5.4 (1vnZhvnZho^ _The jackal is heavily wounded.vnZhW **** The magic dart hits the jackal.vnZhMvnZhPSZ.h...vnZhUA--6vnZh?]vnZh6aZ _The jackal is almost dead.vnZh,TD  The magic dart hits the jackal.vnZhCY†***vnZh80...vnZh^0-57vnZh'4Magic DartvnZh1vnZhiJ _You kill the jackal!vnZh vnZh vnZh vnZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)vnZh. vnZh< vnZhS> vnZhA vnZhB $ _vnZhG vnZhH c1=vnZhI vnZhxL ,vnZh|M vnZhP ,vnZhQ vnZhT 2===vnZhU vnZhX ,vnZhY vnZh\ ,vnZhQ] vnZh_ ,vnZha vnZhc 3===vnZhe vnZhg ,vnZhh vnZhj ,vnZhok vnZhm vnZhn b4===vnZhbo vnZh0r ,vnZh:s vnZh$v vnZhv vnZh[w vnZhEz 5===vnZh{ vnZh~ ,vnZh- vnZh ,vnZhy vnZh ,vnZh vnZh7 vnZh i6===vnZh vnZhύ vnZh* ,vnZh[ vnZhؓ vnZh[ ,vnZhv vnZh vnZhy ,vnZhk vnZh vnZh{ P==vnZhp vnZh vnZh ,vnZh& vnZh vnZh ,vnZh vnZh vnZhغ ,vnZhû vnZhb vnZh ,vnZh vnZhL vnZhC ,vnZh vnZh vnZh ,vnZh ,vnZh ,vnZh vnZhw vnZh ,vnZhM vnZh vnZhn vnZhC vnZh vnZh| vnZhZ ,vnZh` vnZh; vnZh ,vnZh vnZh vnZh ,vnZh vnZh vnZh` ,vnZh1 vnZh vnZh ,vnZh vnZh vnZhb BvnZhK vnZh1 ,vnZh vnZhm vnZh ,vnZh vnZh* vnZh9 BvnZh  vnZh ,vnZh vnZh vnZh ,vnZhA vnZh vnZhp ,vnZh  vnZh&! vnZh$ ,vnZh.& vnZh) vnZh+ ,vnZh - vnZh/ vnZh2 vnZh2 vnZh&3 vnZh%5 vnZh7 ,vnZh8 vnZh; vnZh> ,vnZh@ vnZh C vnZhF ,vnZhG vnZhRX  #### ####### #... #.....#########... #.# #.##.......... ? ♣.♣ #....##. ....#♣♣@♣♣#..###- .....### ....#♣♣.♣♣### # .. ♣.♣  #.# #......† vnZhY Y... #..† ... ....†... .... .... ##### ....vnZha 1737.4 (50.0)vnZhe F-8.4 (51vnZhq vnZhYy . _C - a +5 ring of evasionvnZh3vnZhYvnZhvnZhBvnZhvnZh   ##  ####### #.  ### #.....#########  .... #.# #.##.....  [.?.. ♣.♣ #....##.....  ......#♣♣.♣♣#..###  .......@......###9.4 (1.0)  #♣♣.♣♣### #  . ♣.♣ #  vnZhD.. #.# #†  ... ... #.....  .. ... ....†..  . ..... ...   #####   vnZhvnZh,40.4 (2vnZh'vnZhD)# _Found a robe.wnZh QwnZht wnZh wnZh wnZh wnZh wnZh ,wnZh5 wnZh'        #######   ####### #.....#####wnZh)   ##.....## #.# #.##  ##.[.@...# ♣.♣ #....##  #........#♣♣.♣♣#..###  #................###  #........#♣♣.♣♣### #..  #........# ♣.♣ #  #........# #.# #  #......... ... #  ##............  ##.....#...... wnZh 5.4 (56.4 (6 _D - a scroll labelled JOENGEBR MESICwnZhQ 3wnZh wnZh wnZh ,wnZh ,wnZh ,wnZh< wnZh wnZh ,wnZh wnZh1 wnZh ,wnZh wnZh wnZh ,wnZh wnZh1wnZh(,wnZhwnZhwnZhG ,wnZhk wnZhwnZh,wnZhwnZhwnZh,wnZhlwnZh"wnZh,wnZhwnZhtwnZhg,wnZhwnZh!wnZhz#,wnZhK$wnZh%wnZh',wnZh2(wnZh)wnZhg+,wnZh+wnZh3.wnZh/,wnZh0wnZh,3wnZh4,wnZh5wnZh<7wnZh8,wnZh9wnZh:wnZhdHwnZhqJ,wnZh,KwnZhMwnZhO,wnZhrPwnZhZwnZh],wnZh^wnZhcwnZhf,wnZhgwnZhkwnZhm,wnZhownZhmrwnZhu,wnZhvwnZhzwnZh },wnZh}wnZh%wnZh؟wnZhdwnZh,wnZh'wnZhwnZh,wnZhѪwnZhewnZhq,wnZhhwnZhwwnZh,wnZhEwnZhwnZhw,wnZhwnZhswnZh ,wnZhEwnZh*wnZhg,wnZh|wnZh6wnZh,wnZhwnZhDwnZh;wnZh,wnZh!wnZh,wnZhywnZhwnZh3,wnZh>wnZhwnZh~,wnZhwnZhwnZhwnZh,wnZhwnZhJ,wnZh,wnZhwnZh,wnZhwnZhwnZh ,wnZh wnZh wnZh,wnZh*wnZh wnZh*,wnZhwnZh wnZho,wnZhdwnZh0wnZh ,wnZh!wnZh"wnZhI%,wnZh0&wnZhm'wnZh),wnZhD*wnZhP,wnZh2wnZhG5wnZhC7,wnZh8wnZh29wnZh:,wnZh;wnZhP=wnZh>,wnZh?wnZh@xnZhr,xnZh$xnZhxnZh,xnZhQxnZhmxnZh ,xnZh xnZhL xnZh,xnZhxnZh^xnZh:,xnZhxnZhxnZh\,xnZhxnZh[xnZh,xnZhxnZh<xnZh ,xnZh,!xnZh"xnZh$,xnZh'%xnZh&xnZh (,xnZh(xnZh2*xnZh,,xnZht-xnZh.xnZhU4xnZh5xnZh8xnZhi:,xnZh;xnZhs<xnZh>,xnZh?xnZh0AxnZh^C,xnZh6DxnZhExnZhG,xnZhHHxnZhIxnZh$K,xnZhKxnZhxnZh @xnZh[B,xnZhCxnZhDxnZhtF,xnZhGxnZhYHxnZhJBxnZhNxnZhO,xnZhPxnZh6RxnZhS,xnZhQTxnZhtUxnZh/WBxnZhkXxnZh Z,xnZhZxnZh\xnZh:^,xnZh^xnZh@axnZha,xnZhbxnZhFexnZhf,xnZh~gxnZhixnZhj,xnZhkxnZhvxnZh~x,xnZhmyxnZh|xnZhj~,xnZh:xnZhxnZhO,xnZhxnZhŇxnZh,xnZh6xnZh7xnZh{,xnZh+xnZhxnZhf,xnZh3xnZhޗxnZh,xnZh1xnZhZxnZh9,xnZhxnZhnxnZh},xnZhBxnZhxnZh,xnZhpxnZhkBxnZhUxnZhTxnZh ,xnZhϸxnZhxnZh,xnZhxnZhxnZh,xnZhxnZh/xnZh,xnZhHxnZh%xnZhB,xnZhxnZhxnZh,xnZhxnZhRxnZh,xnZhxnZhbxnZhh,xnZhwxnZhrxnZh,xnZhZxnZhxnZh`,xnZh xnZhfxnZh,xnZhxnZhxnZh ,xnZhxnZhxnZh)RxnZh1XxnZh7xnZh#9,xnZh9xnZh5@xnZhAxnZhBxnZhBxnZhGxnZhCJ,xnZhJxnZhQxnZhR,xnZhSxnZh+ZxnZhX\,xnZhE]xnZhzcxnZhe,xnZhfxnZhUlxnZhn,xnZhoxnZhtxnZhhw,xnZhQxxnZhc}xnZh,xnZh xnZhWxnZh,xnZhxnZhĐd  You see here an adder skeleton.xnZh_xnZh5 _xnZh>xnZhxnZh,xnZhxnZh1xnZh,xnZhxnZh"xnZh,xnZh˭xnZhrxnZhBxnZhxnZh,xnZhxnZhxnZhOBxnZhIxnZhBxnZhxnZh^,xnZhxnZhxnZh,xnZhxnZhxnZh,xnZhxnZhxnZh,xnZhxnZhUxnZhC,xnZhxnZhxnZh,xnZhxnZh-xnZh,xnZhxnZh xnZh,xnZhxnZhxnZh,xnZhxnZhxnZh ,xnZhi xnZhu xnZh0,xnZhxnZhxnZh,xnZhxnZhxnZhs,xnZhRxnZhqxnZh A  You enter the shallow water.xnZh!?Water xnZh/"xnZh%N _Moving in this stuff is going to be slow.xnZhZ)3xnZhD*xnZh,xnZh.,xnZh/xnZhV1xnZh}4>xnZh65xnZhA7xnZh93xnZh:xnZh<xnZh?,xnZh?xnZhAxnZhD,xnZhExnZhGxnZhI,xnZhnJxnZhMR  There is an escape hatch in the ceiling here.xnZhPxnZh]Q _xnZhQxnZhSxnZh#WBxnZh.YxnZh+[,xnZh[xnZh:]xnZhb_,xnZh<`xnZhaxnZhc,xnZhdxnZh gxnZhh,xnZhixnZhY? #...##... ###..#... ##.....  ########## #####.  ##...##...## #  ##..........##   #..# ####  #xnZh-&>.# #....  #...# ##.#------953.2 (107.8)  ##........<..# #...  ##...##.÷.#.#######.  #######.##...~~§... #..##.~~§~~.. ##.##§~§~§~~#  #.##~§~§~~~.  #.##~~~§§§§.  #.#..~~§§~.. xnZh =------xnZhxnZhE _Done exploring.xnZhxnZhxnZh?xnZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)xnZhl xnZh؍ xnZh xnZh _You can't see any susceptible monsters within range! (Use Z to cast anyway.)ynZhQTIynZhr0.0).....<....~~§...ynZhxynZh"[ _Done exploring.ynZh}ynZh[ _Done exploring.ynZh ynZhX Where to? (Tab - Temple, ? - help) D - Dungeon  T - Temple ynZh ynZh(;  #...##... puylanitar the Conjurer ###..#... Deep Elf ##..... Health: 36/36 ======================== ########## #####. Magic: 16/16 ======================== ##...##...#### AC: 2Str: 4 ##..........##EV: 12Int: 31 #............# ##### SH: 0Dex: 13 #..........>.# #.... XL:  7 Next:  5% Place: Dungeon:5 #...@........# ##.## Noise: ---------  Time: 3953.2 (0.0) ##........<..# ynZh= `#... c) +0 dagger (drain) ##...##.÷.#.#######. Cast: Magic Dart #######.##...~~§... #..##.~~§~~.. ##.##§~§~§~~#  #.##~§~§~~~.  #.##~~~§§§§.  #.#..~~§§~..  _There is an escape hatch in the ceiling here. _Done exploring. _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _You can't see any susceptible monsters within range! (Use Z to cast anyway.) _Done exploring. _Done exploring. _ynZhi  _Done exploring.You can't see any susceptible monsters within range! (Use Z to cast anyway.)Done exploring. _ There is a stone staircase leading down here. _znZhI;6znZhK,znZhMznZh[#  .$...  ....  # #...  #. ...   .##..  ...# ####..###.#  # 61.9 (8.7 #.##.######  #.# ..# >.. #### _You climb downwards.  znZhR]CFound 17 gold pieces. Found a stone staircase leading down.znZhbznZheznZhia _There is a stone staircase leading up here.znZh7znZh^3znZh8znZhznZh$ _znZhBznZhX,znZhFznZh+BznZhznZh ,znZhznZhznZh,znZhlznZhznZhznZh.  znZh0 _You now have 187 gold pieces (gained 17).... M..  S.#  ..# ..# ..##########..# ........@..# ...........# ######...###Magic Dart#......##.##...##....### M   Menkaure (dormant)####..###.#S   adder (asleep)#...<.....##.##.######90.SSznZh" znZhĄ %70.9 (9znZh znZhV e _Menkaure and an adder come into view.znZh  ...  M..  ..#  ..#  S.#  ..#  #########..#  ........@..#  ...........#  ######...###  #......## #.##...# znZhX {#....### ####..###.# #...<.....# znZhj  ...  M..  ..#  ..#  S.#  ..#  #########..#  ........@..#  ...........#  ######...###  #......## #.##... #....### znZhS ####..###.# #...<. znZh znZhC& znZh, znZhI1  znZhV ^_There are monsters nearby!znZh ...  M..  ..#  ..#  S.#  ..#  #########..#  ........@..#  ...........#  znZh######...###  #......## #.##...# #....### ####..###.# #...<.....# {nZhT ...  M..  ..#  ..#  S.#  ..#  #########..#  ........@..#  ...........#  ######...###  #......## #.##... #....### ####..###.# #...<. {nZhVd _There are monsters nearby!{nZh ** The magic dart hits the adder.{nZh{nZhM+\.S.{nZh_1b5--=1.9 (1{nZhX9{nZh/F` _The adder is moderately wounded.|nZhg ... M.. ..# ..# ..# S.# #..# .@...# .....# ######...### #......## #.##...# #....### ####..###.# #...<.....# |nZhI #.##.######|nZh*.SS   adder-2|nZhh  ... M.. ..# ..# ..# ..##S.#.#.##...###  #......## #.##...# #....### ####..###.#  #...<.....#  #.##.######|nZh |nZhN |nZhe <.S|nZh |nZhK ]6==-3|nZhs |nZhQ |nZh"  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.}nZh  puylanitar the Conjurer ...  Deep Elf M..  Health: 36/36 ======================== ..#  Magic: 14/16 =====================--- ..#  AC: 2Str: 4 ..#  EV: 12Int: 31 ..#  SH: 0Dex: 13 ##########..#  XL:  7 Next:  5% Place: Dungeon:6 .......@S...#  Noise: ---------  Time: 3973.9 (0.0) ............#  c) +0 dagger (drain) #######...###  Cast: Magic Dart #......##  #.##...# #....###}nZhf< S   adder ####..###.#  #...<.....#  #.##.###### _The adder is moderately wounded.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 70% to hit)}nZh<  puylanitar the Conjurer ...  Deep Elf M..  Health: 36/36 ======================== ..#  Magic: 14/16 =====================--- ..#  AC: 2Str: 4 ..#  EV: 12Int: 31 ..#  SH: 0Dex: 13 ##########..#  XL:  7 Next:  5% Place: Dungeon:6}nZhB .......@S...#  Noise: ---------  Time: 3973.9 (0.0) ............#  c) +0 dagger (drain) #######...###  Cast: Magic Dart #......##  #.##...# #....### S   adder ####..###.#  #...<.....#  #.##.###### Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an adder (moderately wounded, 70% to hit)  You focus your ray upon the adder. The searing ray hits the adder!}nZh| ...  M..  ..#  ..#  ..#  ..#  ####  .......@****#  ...#  ####    #....### ####.. #...<. }nZhqX†...onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an adder (moderately wounded, 70% to hit)  You focus your ray upon the adder. The searing ray hits the adder!  You kill the adder!}nZhz 7==4.9 (1Magic DartRay _(Press . to maintain the ray.)}nZh}nZh҂o _Your Translocations skill increases to level 5!}nZhM>****}nZhU†...3----5+ _}nZh 3}nZh }nZhA K  You stop channelling your searing ray.}nZh 4== _}nZh }nZh6 ,}nZh }nZh. ,}nZh }nZh 5===}nZh }nZhF ,}nZh }nZh  ,}nZh }nZh 6===}nZh }nZh0 4 _Magic restored.}nZh 3}nZh(! }nZh$ b  You see here an adder corpse.}nZh2 w... M.. ..# ..# ..# ..# ##..# ........†@..# --..# #######...### Magic Dart#......###.##...##....### M   Menkaure (dormant)#### }nZhI> ,84.9 (9}nZhD t.MM}nZh/L 6==5.9 (10.0) }nZhR }nZhV & _Menkaure shouts!~nZhO  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.~nZh#~nZhZ~nZh~nZh1 _You can't see any susceptible monsters within range! (Use Z to cast anyway.)~nZh!~nZh~nZh ~nZh F _Unknown command.nZhZ ****The magic dart hits Menkaure.nZhf\ ....  Menkaure is lightly damaged.nZhZ8*nZhw  Menkaure gestures at you while chanting.nZhTJ8@nZhP3--5---6.0) nZhWnZh[4 _Pain shoots through your body!nZh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZhGnZhN8-nZhVnZh}Y _You can't see any susceptible monsters within range! (Use Z to cast anyway.)nZhnZh5nZhnZh F _Unknown command.nZhTj ... ... M.# ..# ..# ..# #..# ..@...# .# #...### #......## #.##...# #....###  ####..###.#  #...<.....#  #.##.######nZh>-7Magic Dart _nZhnZhhs _You see here an adder corpse.nZh`... ... M.# ..# ..# ..# #..# .nZh=†@..# .# #...### #......###.##...##....### M   Menkaure nZh5nZh .M4--6==-8Magic Dart _nZh  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZh_ #  puylanitar the Conjurer ...  Deep Elf ...  Health: 34/36 ======================-- ..#  Magic: 14/16 =====================--- M.#  AC: 2Str: 4 nZhxa *.#  EV: 12Int: 31 *.#  SH: 0Dex: 13 ##########*.#  XL:  7 Next:  7% Place: Dungeon:6 ........†@..#  Noise: ---------  Time: 3988.9 (0.0) ............#  c) +0 dagger (drain) #######...###  Cast: Magic Dart #......## #.##...# #....### M   Menkaure ####..###.# #...<.....# #.##.###### _You see here an adder corpse.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.AimnZhb ing: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (lightly damaged, 91% to hit)nZh upuylanitar the Conjurer...Deep Elf...Health: 34/36 ======================--..#Magic: 14/16 =====================---*.#AC: 2Str: 4*.#EV: 12Int: 31*.#SH: 0Dex: 13##########*.#XL:  7 Next:  7% Place: Dungeon:6........†@..#Noise: ---------  Time: 3988.9 (0.0)nZh6 ............#c) +0 dagger (drain)#######...###Cast: Magic Dart#......###.##...##....###M   Menkaure####..###.##...<.....##.##.######Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: Menkaure (lightly damaged, 91% to hit)  You focus your ray upon Menkaure. The searing ray hits Menkaure.nZh{onfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: Menkaure (lightly damaged, 91% to hit)  You focus your ray upon Menkaure. The searing ray hits Menkaure.  Menkaure is moderately damaged.nZhwX.M..nZhsq==9.9 (1Ray nZhۏnZhǓf _(Press . to maintain the ray.)nZh| ****The searing ray hits Menkaure.nZh .M..  Menkaure is heavily damaged.nZhZ 8*nZh  Menkaure points at you and mumbles some strange words.nZhj8@nZh5q26-----3----90+ nZhwnZh{4 _Pain shoots through your body!nZh **** The searing ray hits Menkaure!nZhvnZhfY..M.nZh2-----1++ nZhnZh] _Menkaure is almost destroyed.nZhC  The searing ray hits Menkaure!nZh`****nZhzLv ....  You destroy Menkaure!nZhV7=----7---31=2Magic DartnZh]nZh`> _You finish channelling your searing ray.nZh#3nZh>%nZhf'nZhX,nnZh/d3==nZhZ0nZh"4k8=nZhb5nZh8,nZh8nZhV;4===nZh<nZh>,nZh?nZh7Ca9=nZhCnZhRI,nZhBJnZhPMnZhANi5===nZhNnZhQ,nZhWRnZheU:30nZhEV[==nZhX96nZh'Z\===nZh`BnZhc,nZhednZhg91nZhAh~=7===nZhhnZhm,nZhnnZh9s,nZhCtnZhwa2=nZhxnZh{nZhY|:==nZh,}nZh,nZhKnZh ,nZh-nZhunZhh3==nZh݉nZh,nZhnZh,nZhnZhBnZh̗nZhyU4=nZh nZhٜ,nZhnZhР,nZhnZh,nZhPnZhŧa5=nZhnZh,nZh,nZhkBnZh,nZhHnZh@nZhh6==nZhnZh1 _HP restored.nZh3nZhnZhUnZh,nZhFnZh{nZh,nZhynZhnZhtO=nZhnZh9nZh,nZhnZhnZh,nZhnZhnZh,nZhHnZh nZh,nZhBnZhTnZh,nZhnZh]nZh,nZhnZhnZh,nZhnZh nZh,nZhnZhnZh,nZhnZhnZh,nZh=nZhm nZh ,nZhl nZhRnZh$,nZh=nZhUnZh%nZh,nZhnZhFnZh>,nZhInZh ,nZhW"nZh#nZh&,nZh'nZh+nZh.,nZh/nZh2nZh6,nZhO7nZhx:nZh>,nZh?nZh|CnZhI,nZhKnZh.OnZhS,nZhUnZhZnZh],nZh_nZhcnZhxgnZh~hnZh-knZhnnZhs,nZhtnZhX|,nZh#~nZh _q - 3 scrolls labelled OFIGIW BUREPIRGH (gained 1)nZhĆ3nZhnZhnZhN,nZhnZhcnZh,nZh8nZh"nZh,nZhnZh"#......##.......##...##.##.......# #...##..........# #...#####.......# #...# #.......# #...# #.......# #...# #.......# #...# #.......# #..## #.....@.# -#..# #.../...# #..# #.......# #..# ###nZh### ###..# #.## .†...# # .....# #+ ...### ..##nZhK24060.9 (68.0)nZh0F-1.9 (69nZhnZhZ _E - a smoky silvery potionnZhwd_nZhlBnZhnXnZhrnZh _y - a wand of roots (10) (gained 7 charges) _You open the door.  There is an open door here.nZh'K _nZhnZh,nZhŸnZhnZhnZhBnZhnZh nZh nZh=nZh ?nZhNA,nZhB,nZhpFBnZhGnZhiI,nZhkJnZhRLnZhNBnZhOnZhPR,nZh{nZhύ,nZh,nZh,nZhQ,nZh,nZhnZhחnZhnZhT,nZhnZh?,nZhnZhnZh,nZhbnZhYnZhBnZhnZh_BnZhnZh  ####.### .>..#....# #####.#### ###.# ### #...# .o #######.### #. #.......# #.##.####### #.@..# ###### Magic Dart  o   orc (asleep) 105.9 (446.9 (45 _An orc comes into view. It is wielding a +0 dagger.nZhS  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZh ..# ####.### puylanitar the Conjurer .>.. #....#  Deep Elf #### #.####  Health: 36/36 ======================== ###.#  Magic: 15/17 =====================--- ### #...#  AC: 2Str: 4 .o #######.###  EV: 12Int: 31 #* #.......#  SH: 0Dex: 13 #*##.#######  XL:  7 Next: 31% Place: Dungeon:6 #.@..#  Noise: ---------  Time: 4106.9 (0.0) nZh######  c) +0 dagger (drain)  Cast: Magic Dart  o   orc (asleep) _An orc comes into view. It is wielding a +0 dagger.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 100% to hit)nZh..#####.### puylanitar the Conjurer.>..#....#Deep Elf#####.####Health: 36/36 ========================###.#Magic: 15/17 =====================---####...#AC: 2Str: 4.* #######.###EV: 12Int: 31#* #.......#SH: 0Dex: 13#*##.#######XL:  7 Next: 31% Place: Dungeon:6#.@..#Noise: ---------  Time: 4106.9 (0.0)######c) +0 dagger (drain)nZhCast: Magic Darto   orcConfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an orc, wielding a +0 dagger (asleep, 100% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is almost dead.nZh-HAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an orc, wielding a +0 dagger (asleep, 100% to hit)  You focus your ray upon the orc. The searing ray hits the orc.  The orc is almost dead.  The orc shouts!.o.====7.9 (1Ray  _(Press . to maintain the ray.)nZh V ..# ####. .>.. #....#  nZhw z#### #.####  ###.#  ### #...#  .. #######.###  #o #.......#  #.##.#  #.@..#  ###### nZh2& ..# ####. .>.. #....#  nZh#### #.####  ###.#  ### #...#  .. #######.###  #o #.......#  #.##.#  #.@..#  ######   nZhnZh|nZhnZh[ _An orc is nearby!nZhПB  The searing ray hits the orc!nZhV*** nZh-Q.).nZh44--=---8Magic Dart+ nZhg9nZhy<G _You kill the orc!nZhX  You stop channelling your searing ray. _5==6===nZh,Z7===nZh:\nZh]^,nZh_nZh"anZhgc,nZhdnZhenZhh,nZhEinZhl>  You see here a +0 dagger.nZhZpnZhkqA== _nZhrnZhGtnZhw,nZhxnZhznZh{|,nZh߶nZh=,nZhnZhl _z - 2 dark potions (gained 1)nZhInZh<nZh_,nZhnZhnZh,nZhnZhnZh ,nZh) nZh; nZh ,nZh nZh nZh nZhr & ##########..#  ........†...# ............## #######...###. #......#######. #.##...#......# #....###.......## ####..###.#.......@## #...<.....#----......#..###.##.######..... ##..##.##.#Magic Darth... ##....#..##. #... #.....>.... #..#.######### # h   howler monkey (wandering).#.#####.######..#.....########.#nZh) 036.9 (28.0)nZh>- F-7.9 (29nZh3 nZhm7 ` _A howler monkey comes into view.nZh u   †...#    #   #.   #####.   ......#   .......##   .......@## #...<  ......#..#  ..... ##..#  nZh% h... ##...  ... #.....>....  .. #.#########  . #.#  #.#####  #.....nZh( }   †...#    #   #.   #####.   ......#   .......##   .......@## #...<  ......#..#  ..... ##..#  h... ##...  ... #.....>....  .. #.#########  . #.#  #.#####  #.....nZh  _A howler monkey is nearby!nZh&$a   †...#    #   #.   #####.   ......#   .......##   .......@## #...<  ......#..#  ..... ##..#  h... ##...  ... #.....>....  .. #.#########  . #.#  #.#####  #.....nZho}   †...#    #   #.   #####.   ......#   .......##   .......@## #...<  ......#..#  ..... ##..#  h... ##...  ... #.....>....  .. #.#########  . #.#  #.#####  #.....nZhvnZhxnZh~nZh.d _A howler monkey is nearby!nZh- ******hThe magic dart hits the howler monkey but does no damage.nZhunZh:}n......hnZh.h6--==8.9 (1.0) nZhnZh. _The howler monkey howls!nZhQ *****The magic dart hits the howler monkey.nZhnZh m...h..nZh h5----9nZh nZhx ; _The howler monkey is lightly wounded.nZho ****The magic dart hits the howler monkey but does no damage.nZh7  ....(catching breath)The howler monkey is lightly wounded.4---========40 _The howler monkey hoots and howls with incredible vigour!nZh **** The magic dart hits the howler monkey.nZh;nZh>nZhGnZh\I5h..nZhqJ ..nZhPK*..nZh4MnZhN--nZhN/=-------nZhO1nZhWnZh] nZh^nZh_D_The howler monkey is moderately wounded.nZh`nZh> ** The magic dart hits the howler monkey.nZhJnZhR.h.nZhl3--------2nZh=nZhf _The howler monkey is severely wounded.nZhm * The magic dart hits the howler monkey.nZhU.h2---3 _The howler monkey is almost dead.nZh W   †...#    #   #.   #####.   ......#   .......##   ......h@## #...<  ......#..#  ..... ##..#  .... ##...  ... #.....>....  .. #.#########  . #.#  #.#####  #.....nZh{   †...#    #   #.   #####.   ......#   .......##   ......h@## #...<  ......#..#  nZh}..... ##..#  .... ##...  ... #.....>....  .. #.#########  . #.#  #.#####  #.....nZh\nZhInZhTnZhd _A howler monkey is nearby!nZh}  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZh nZh nZhnZh/P _You don't know that spell.nZhnZhiUnequip which item? Hand Weapons (go to first with ))  c - a +0 dagger of draining (weapon) Armour (go to first with [)  a - a +0 robe (worn) nZh8Jewellery (go to first with "=)  r - a +6 ring of intelligence (worn)  t - a ring of see invisible (worn)[?] describe selected [!] unequip|take off|remove[tab] equip|unequipnZhWnZhtanZhh##########..# puylanitar the Conjurer........†...# Deep Elf............# Health: 36/36 ========================# #######...### Magic: 12/17 ================--------#.#......##AC: 2Str: 4#####.#.##...#EV: 12Int: 31......# #....###SH: 0Dex: 13.......## ####..###.#XL:  7 Next: 31% Place: Dungeon:6......h@## #...<.....#Noise: =--------  Time: 4143.9 (0.0)......#..###.##.######c) +0 dagger (drain)..... ##..##.##.#Cast: Magic Dart.... ##....#..##. #ZhjL10H... #.....>.... #..#.######### # h   howler monkey.#.#####.######..#.....########.#The magic dart hits the howler monkey. _The howler monkey is almost dead. _A howler monkey is nearby!Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. _You don't know that spell.nZhqnZhVs4--3==4.4 (0.5-) Nothing wieldednZhxnZhE{Y _You unwield your +0 dagger of draining. The howler monkey hits you.nZhOnZhnZhnZhhF _Unknown command.nZhR  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZh  ##########..#  puylanitar the Conjurer ........†...#  Deep Elf ............#  Health: 34/36 ======================-- # #######...###  Magic: 11/17 ===============--------- #. #......##  AC: 2Str: 4 #####. #.##...#  EV: 12Int: 31 ......# #....###  SH: 0Dex: 13 .......## ####..###.#  XL:  7 Next: 31% Place: Dungeon:6 ......h@## #...<.....#  Noise: =--------  Time: 4144.4 (0.0) nZh i......#..###.##.######  -) Nothing wielded ..... ##..##.##.#  Cast: Magic Dart .... ##....#..##. # ... #.....>.... # .. #.######### # h   howler monkey . #.# ### #.##### #.. #.....########.# _Unknown command.Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (almost dead, 80% to hit)nZh Q##########..# puylanitar the Conjurer........†...# Deep Elf............# Health: 34/36 ======================--# #######...### Magic: 11/17 ===============---------#.#......##AC: 2Str: 4#####.#.##...#EV: 12Int: 31......# #....###SH: 0Dex: 13nZh .......## ####..###.#XL:  7 Next: 31% Place: Dungeon:6...****@## #...<.....#Noise: =--------  Time: 4144.4 (0.0)......#..###.##.######-) Nothing wielded..... ##..##.##.#Cast: Magic Dart.... ##....#..##. #... #.....>.... #..#.######### # h   howler monkey.#.#####.######..#.....########.#Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (almost dead, 80% to hinZh 3t)  You focus your ray upon the howler monkey.nZh T2...hAiming: Searing RayPress: ? - help, Shift-Dir - straight line: a howler monkey (almost dead, 80% to hit  You focus your ray upon the howler monkey.  The searing ray misses the howler monkey.  (Press . to maintain the ray.)nZh~Up=5.4 (1Ray nZhMZnZhS][ _The howler monkey closely misses you.nZhZ-nZh/Wield which item (- for none)?  - - Unarmed (current attack) nZh0|Hand Weapons (go to first with ))  c - a +0 dagger of draining Magical Staves (go to first with |)  e - a staff of fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip nZhnZhnZhT##########..# puylanitar the Conjurer........†...# Deep Elf............# Health: 34/36 ======================--# #######...### Magic: 11/17 ===============---------#.#......##AC: 2Str: 4#####.#.##...#EV: 12Int: 31......# #....###SH: 0Dex: 13.......## ####..###.#XL:  7 Next: 31% Place: Dungeon:6......h@## #...<.....#Noise: ==-------  Time: 4145.4 (0.0)......#..###.##.######-) Nothing wielded..... ##..##.##.#Cast: Magic DartnZhH .... ##....#..##. # Ray ... #.....>.... #..#.######### # h   howler monkey.#.#####.######..#.....########.#Press: ? - help, Shift-Dir - straight lineAim: a howler monkey (almost dead, 80% to hit)  You focus your ray upon the howler monkey.  The searing ray misses the howler monkey.(Press . to maintain the ray.) _The howler monkey closely misses you.nZhDP  Okay, then.nZhnZhnZh5. _nZh( L  The searing ray hits the howler monkey.nZh. z****nZh )....nZh 0-96.4 (1Magic Dart+ nZh nZh, Q _You kill the howler monkey!nZh[nZh]Wield which item (- for none)?  - - Unarmed (current attack) Hand Weapons (go to first with ))  c - a +0 dagger of draining Magical Staves (go to first with |) nZh^ e - a staff of fire[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip nZhAnZhnZhb##########..# puylanitar the Conjurer........†...# Deep Elf............# Health: 34/36 ======================--# #######...### Magic: 10/17 ==============----------#.#......##AC: 2Str: 4nZh#####.#.##...#EV: 12Int: 31......# #....###SH: 0Dex: 13.......## ####..###.#XL:  7 Next: 39% Place: Dungeon:6.......@## #...<.....#Noise: ==-------  Time: 4146.4 (0.0)......#..###.##.######-) Nothing wielded..... ##..##.##.#Cast: Magic Dart.... ##....#..##. # Ray+ ... #.....>.... #..#.######### # .#.#### #.######.. #.....########.# nZh͹nThe searing ray misses the howler monkey.(Press . to maintain the ray.) _The howler monkey closely misses you. _Okay, then.The searing ray hits the howler monkey. _You kill the howler monkey!nZhA  e - a staff of fire (weapon)nZh5=--9 (0.5e) staff of firenZhnZh< _You stop channelling your searing ray.nZh% nZh ) puylanitar the Conjurer (Deep Elf Conjurer) Turns: 4145, Time: 00:04:48 Health: 35/36AC:  2 Str:  4 XL: 7 Next: 39% Magic: 10/17EV: 12 Int: 31 God: Gold: 187SH:  0 Dex: 13 Spells: 10/17 levels left rFire + . . nZh>* e - staff of fire rCold . . .(no offhand) rNeg . . .a - +0 robe rPois .(no helmet) rElec .(no cloak) rCorr .(no gloves) SInv + (no boots) Will .....(no amulet) Stlth ++t - ring of see invisible HPRegen 0.26/turn r - +6 ring of intelligence MPRegen 0.30/turn %: no passive effects @: studying Unarmed Combat A: magic regenerationnZhSXnZh e##########..# puylanitar the Conjurer........†...# Deep Elf............# Health: 35/36 =======================-nZhbgB# #######...### Magic: 10/17 ==============----------#.#......##AC: 2Str: 4#####.#.##...#EV: 12Int: 31......# #....###SH: 0Dex: 13.......## ####..###.#XL:  7 Next: 39% Place: Dungeon:6.......@## #...<.....#Noise: ---------  Time: 4146.9 (0.0)nZhh......#..###.##.######e) staff of fire..... ##..##.##.#Cast: Magic Dart.... ##....#..##. #... #.....>.... #..#.######### # .#.#### #.######.. #.....########.#  _The howler monkey closely misses you. _Okay, then.The searing ray hits the howler monkey. _You kill the howler monkey!e - a staff of fire (weapon) _You stop channelling your searing ray.nZhnnZhtnZh:vnZh3nZhԩnZh,nZh1=nZhI,nZhnZha6=nZhRnZhI2==nZh nZh,nZhμnZh,nZh,nZh,=3===nZh"nZh,nZhnZh,nZhnZhm4===nZh6nZhT,nZhnZh,nZhunZh?,nZhnZh_nZh5===nZhH,nZhnZh,nZhrnZh6===nZhhnZh,nZhnZh,nZhnZhEnZhi7===nZhpnZhcnZhg #..#.. .†...#.. .# #. #...### #. #......###. #.##...#nZh.## #....###.## ####..###.#).## #...<.....#67.9 (21.0).#..###.##.######.....##..##.##.#... ##....#..##.nZhI.... #.....>......... #.######### ...... #.# ....... #.##### # #.....#.nZhH nZh,8.9 (22nZhnZhS% _Found a rapier.nZh3nZhnZh#nZhOnZhK nZh nZh nZh ,nZhi nZhW nZh nZh :==nZh/! nZh}# nZh& ,nZh`( nZh* nZh~- ,nZh~. nZh~1 nZh3 ,nZh!5 nZh: nZhM> ,nZh? nZhB nZh F ,nZh G nZhZI nZhK ,nZhL nZhN nZhQ ,nZhR nZhT nZhAW ,nZhJX nZhZ nZh ] ,nZh] nZh_ nZhb ,nZh%c nZhe nZhg ,nZhi nZh6k nZh nZh BnZhh 7 _You open the door.nZh4   There is an open door here. _nZhD6 nZhg9 nZhb: ,nZh> ,nZh> nZhHB N _You now have 197 gold pieces (gained 10).nZhD InZhF nZhaH ,nZh!I nZhI nZhL ,nZhmM nZh;N nZhP ,nZhQ nZhR nZhNU ,nZhY nZh \ nZh<^ ,nZhC` nZh` nZhb nZhc ,nZhe nZhf nZhg ,nZhph nZhk ,nZhVl nZh+m nZhq XnZhZw nZhy BnZh{ nZhM} BnZh ,nZh nZh nZh ,nZh( nZh6 nZhx nZh| ,nZh^ ################+## #..##..........@....... #..##.#########+####### #..##.##..##...#.#+..##...#.##..##...#.#nZh 1#..##...#.# #...#...#.##..#...#.# #..nZh5 ]217.9 (49'........##+####nZhĢ nZh M======8.9 (50nZh nZh = _As you open the door, it creaks loudly!nZh 3nZh nZh nZh1 nZhS  ################+## #..#...................#########@#######0.0).# <..............  #...#.# ............... +.# .###+##.....#...#.##... nZh! nZh& L------9.9 (1nZhP. nZh. 9 _Found a stone staircase leading up. nZh/ C_There is an open door here.nZhnZh9 Spells (Memorise)TypeFailure Level  a - BlinkTranslocation 1% 2nZhb - Teleport OtherTranslocation1%3  c - HailstormConjuration/Ice4% 3  d - FreezeIce5%1  e - Call ImpSummoning8%2  f - Ensorcelled HibernationHexes/Ice8%2  g - Frozen RampartsIce16% 3  h - PasswallEarth16% 3  i - SwiftnessAir16% 3  j - Fulminant PrismConjuration/Alchemy16% 4  k - DispersalTranslocation63% 6  l - Gell's GavotteTranslocation63% 6 10 spell levels left [!] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exitnZhanZhgnZh7npuylanitar the ConjurerDeep ElfHealth: 36/36 ========================Magic: 17/17 ========================AC: 2Str: 4EV: 12Int: 31################+## #..# SH: 0Dex: 13#.................. #..# XL:  7 Next: 39% Place: Dungeon:6nZhn#.#########@####### #..# Noise: ---------  Time: 4219.9 (0.0)#.# <.............. #..# e) staff of fire#...#.# ............... +..# Cast: Magic Dart#...#.# .#####+####+##. #..##...#.##..##...#.##... #...#.##... #...#.##... #...#.##...  _You open the door. _There is an open door here. _You now have 197 gold pieces (gained 10). _As you open the door, it creaks loudly! nZh.of_Found a stone staircase leading up. _There is an open door here.nZhuP  Okay, then.nZhynZh~nZh. _nZhD 3nZh nZh nZh nZh1 $ _nZh ,nZh ,nZh nZhi nZhc ################+## #..#.................. #.. #.'####### #.. #.#.<. #..#...#.#.......@........ +..#...#.#..#####'####+##. #.. #...#.# f.. #..Magic Dart  nZh  #...#.# ..... #.. #...#.# ....... #.. #...#.# ......... #f   sleepcap (dormant)nZh@ % #...#.# #.......... #..  #...'.# #........... #..  #...#.# #..nZhc !nZh F 21.9 (2  You open the door.nZh f.fnZhT +2.9 (3nZh nZh [ _A sleepcap comes into view.nZhV  #####+##  ..  #.#########'#######  #.#.<..............  .......@........  ..#####f####+##.   ...   .....   .......   .........   #..........   #...........  nZhy #####+##  ..  #.#########'#######  #.#.<..............  .......@........  ..#####f####+##.   ...   .....   .......   .........   #..........   #...........  nZhnZh_ _A sleepcap is nearby!nZhN #####+##  ..  #.#########'#######  nZh#.#.<..............  .......@........  ..#####f####+##.   ...  nZhf .....   .......   .........  nZhf #..........   #...........  nZh{ #####+##  ..  #.#########'#######  #.#.<..............  .......@........  ..#####f####+##.   ...   .....  nZhН .......   .........   #..........   #...........  nZhnZhnZhѬnZh_ _A sleepcap is nearby!nZh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZhwZ   puylanitar the Conjurer  Deep Elf  Health: 36/36 ========================  Magic: 15/17 =====================--- ################+## #.. AC: 2nZhZ Str: 4 #.................. #.. EV: 12Int: 31 #.#########'####### #.. SH: 0nZhZ <Dex: 13 nZh[ #.#.<.............. #.. XL:  7 Next: 39% Place: Dungeon:6 nZh4[  #...#.#.......@........ +.. Noise: ---------  Time: 4222.9 (0.0) nZh][ a #...#.#..#####f####+##. #.. e) staff of fire  #...#.# ... #.. Cast: Magic Dart nZh[  #...#.# ..... #..  #...#.# ....... #.. nZh[  #...#.# ......... #.. f   sleepcap  #...#.# #.......... #..  #...'.# #........... #.. nZh[ P #...#.##.. _A sleepcap is nearby!nZh\ RCasting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  nZh>\ vPress: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)nZh- puylanitar the ConjurerDeep ElfHealth: 36/36 ========================Magic: 15/17 =====================---################+## #.. AC: 2Str: 4#.................. #.. EV: 12nZh. Int: 31#.#########'####### #.. SH: 0Dex: 13#.#.<.............. #.. XL:  7 Next: 39% Place: Dungeon:6#...#.#.......@........ +.. Noise: ---------  Time: 4222.9 (0.0)#...#.#..#####*####+##. #.. e) staff of fire#...#.#.*.#.. Cast: Magic Dart#...#.# ..*..#..nZh. #...#.# ...*...#..#...#.# .........nZh/ #.. f   sleepcap#...#.# #..........#..#...'.# #...........nZh?/ -#..#...#.##..nZh_/ Casting: Searing Ray (safe; 1% risk of failure)  nZh}/ Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  nZh/ uPress: ? - help, Shift-Dir - straight lineAim: a sleepcap (100% to hit)  nZh/ %You focus your ray upon the sleepcap.nZhz Bf...  Aim  Press: ? - help, Shift-Dir - straight line: a sleepcap (100% to hit)  You focus your ray upon the sleepcap.  nZh The searing ray hits the sleepcap but does no damage.  (Press . to maintain the ray.)nZhv 0----==3.9 (1Ray nZh nZh : _The sleepcap releases spores at you.nZh| ****The searing ray hits the sleepcap.nZh f...  The sleepcap is lightly damaged.nZh28------4--4+ nZhnZh9: _The sleepcap releases spores at you.nZh?a ****nZhR The searing ray hits the sleepcap!nZht" 23-----3--- _The sleepcap releases spores at you.  The searing ray hits the sleepcap!  The sleepcap is moderately damaged.releases spores at you.  You are engulfed in a cloud of soporific spores!  You fall asleep.nZh:( /  --more--nZhh_ #####+##  nZhe..  #.#########'#######  #.#.<..............  nZh6.......@........  nZh+..#####*####+##.   .*. nZhP  ..*.. nZhW  ...*...  nZh= .........   #.......... nZh)  #...........  nZh nZhLnZhL 2 5nZhnZh/  #####+##  ..nZh0  #.#########'#######  #.#.<.............. nZhi .......@........  nZh}..#####f####+##.   ... nZhD  .....   ....... nZh"  ......... nZh3"  #.......... nZhP)  #...........  nZhk2 _You stop channelling your searing ray.nZh  The sleepcap releases spores at you! You wake up.  You are engulfed in a cloud of soporific spores!nZh14---------4=12 6.9 (2nZhenZh) _You are unaffected.nZhPV nZhX nZh{^ nZha F _Unknown command.nZh nZh9" nZh+' nZh) F _Unknown command.nZh  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZh` nZhtnZhEThe spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes nZhu' N - NonZh nZhA apuylanitar the ConjurerDeep ElfHealth: 14/36 =========---------------Magic: 10/17 ==============----------################+## #.. AC: 2Str: 4#.................. #.. EV: 12Int: 31#.#########'####### #.. SH: 0Dex: 13#.#.<.............. #.. XL:  7 Next: 39% Place: Dungeon:6nZh& #...#.#.......@........ +.. Noise: ==-------  Time: 4226.9 (0.0)#...#.#..#####'####+##. #.. e) staff of fire#...#.#...#.. Cast: Magic Dart#...#.# .....#..#...#.# ...f...#..#...#.# .........#.. f   sleepcap#...#.# #..........#..#...'.# #...........#..#...#.#nZh #.. _Unknown command. _Unknown command.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZhǠ You erupt in a blast of force! The mystic blast hits the sleepcap.  The sleepcap is heavily damaged.nZh+ 15=-----=====7.9 (1nZh̩ nZhL   Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force! The mystic blast hits the sleepcap.  The sleepcap is heavily damaged. _The sleepcap is knocked back by the mystic blast.nZhmG  Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZhťnZh  puylanitar the Conjurer  Deep Elf  Health: 15/36 ==========--------------  Magic: 8/17===========------------- ################+## #.. AC: 2Str: 4 nZh#.................. #.. EV: 12Int: 31 #.#########'####### #.. SH: 0Dex: 13 nZh#.#.<.............. #.. XL:  7 Next: 39% Place: Dungeon:6 nZhC #...#.#.......@........ +.. Noise: =====----  Time: 4227.9 (0.0)  #...#.#..#####*####+##. #.. e) staff of fire nZhh #...#.# .*. #.. Cast: Magic Dart nZh #...#.# ..*.. #..  #...#.# ...f... #.. nZh #...#.# ......... #.. f   sleepcap  #...#.# #.......... #.. nZhرF #...'.# #........... #..  #...#.##.. nZh@_The sleepcap is knocked back by the mystic blast.  Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure)  nZh"MConfirm with . or Enter, or press ? or * to list all spells.nZhAAiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight linenZhvAim: a sleepcap (heavily damaged, 100% to hit)nZh tpuylanitar the ConjurerDeep ElfHealth: 15/36 ==========--------------Magic: 8/17===========-------------################+## #.. AC: 2Str: 4#.................. #.. EV: 12Int: 31#.#########'####### #.. SH: 0Dex: 13#.#.<.............. #.. XL:  7 Next: 39% Place: Dungeon:6nZh[ {#...#.#.......@........ +.. Noise: =====----  Time: 4227.9 (0.0)#...#.#..#####*####+##. #.. e) staff of fire#...#.#.*.#.. Cast: Magic Dart#...#.# ..*..#..nZh 8#...#.# ...*...#..#...#.# .........#.. f   sleepcapnZh #...#.# #..........#..#...'.# #...........#..#...#.#nZh #..Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure)  nZh Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  nZhJ Press: ? - help, Shift-Dir - straight lineAim: a sleepcap (heavily damaged, 100% to hit)  You focus your ray upon the sleepcap. The searing ray hits the sleepcap.nZhdc jonfirm with . or Enter, or press ? or * to list all spells.  Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: a sleepcap (heavily damaged, 100% to hit)  You focus your ray upon the sleepcap. The searing ray hits the sleepcap.  The sleepcap is severely damaged.nZhi \'.f.nZhrm ==---8.9 (1Ray nZhmr nZhv f _(Press . to maintain the ray.)nZhtQ **nZhVub** The searing ray hits the sleepcap.nZhnZh^\'f..nZhM-----9+ nZhnZha _The sleepcap is almost destroyed.nZhEG  The searing ray hits the sleepcap!nZh\J****nZh9<'...nZhL 7--45=-30Magic Dart++ _You destroy the sleepcap!nZhnZhm _Your Conjurations skill increases to level 6!nZh|R****nZhp6'...nZh66----1nZhynZh> _You finish channelling your searing ray.nZh nZh7 nZhA nZh nZh i7=nZh nZh nZh֋ nZh nZhr S7=nZh nZh nZhΒ nZhғ nZhޖ nZh& #8nZhR <===nZh6 nZh> ,nZh nZhP nZhɟ ^8==nZhǠ nZhj ;9nZh F===nZh nZh' nZh[ nZh( nZhU ,nZhD nZhկ nZh4 59=nZh{ h10/17===nZh[ nZh ,nZhb nZh} ,nZh@ nZh ,nZh{ nZh :20nZh? ~=1===nZh+ nZh ,nZh nZh nZhs >'.lnZh -Magic Dartl   iguana (wandering)nZh nZh2 0476.0)nZh} ,8.9 (17nZh nZh Z _An iguana comes into view.nZhx #####+##  .. nZh #.#########'#######  #.#.<..............  .......@......l.  ..#####'####+##.  nZh" ...  nZh" .....  nZh" .......  nZh " .........  nZh3" #..........  nZhO. #...........  nZhjnZh« #####+##  ..  #.#########'####### nZh,7 #.#.<..............  .......@......l.  ..#####'####+##.  nZh\= ...   ..... nZh)  .......  nZh" .........  nZh׬" #..........  nZh. #...........  nZh7nZhnZh;nZh^ _An iguana is nearby!nZh} #####+##  ..  nZh%#.#########'#######  #.#.<..............  .......@......l.  ..#####'####+##.   ...   ..... nZhRD  .......   ......... nZht)  #..........  nZhD #...........  nZhX #####+##  ..  #.#########'#######  #.#.<.............. nZhX .......@......l.  ..#####'####+##.   ...   .....   .......   .........   #..........   #...........  nZhY nZh^_nZh_nZhenZh i^ _An iguana is nearby!nZh? ******lThe magic dart hits the iguana.  The iguana is lightly wounded.nZhH nZh L.....l.nZh@ A==nZhe 9.0) nZh nZhw 0 _The iguana hisses angrily.nZh *****The magic dart hits the iguana but does no damage.nZhN nZhDU K....l.nZh%V #1nZhfV u==0-50nZh] nZhO` 4 _The iguana is lightly wounded.nZh0% ****The magic dart hits the iguana but does no damage.nZhnZh'...l.9/17 ---1 _The iguana is lightly wounded.nZh9magic dart hits the iguana but does no damage.is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZh|  puylanitar the Conjurer  Deep Elf  Health: 21/36 ==============----------  Magic: 7/17=========--------------- ################+## #.. AC: 2Str: 4 #.................. #.. EV: 12Int: 31 #.#########'####### #.. SH: 0Dex: 13 nZh|#.#.<.............. #.. XL:  7 Next: 45% Place: Dungeon:6  #...#.#.......@***l.... +.. Noise: =--------  Time: 4251.9 (0.0)  #...#.#..#####'####+##. #.. e) staff of fire nZh}\ #...#.# ... #.. Cast: Magic Dart  #...#.# ..... #..  #...#.# ....... #..  #...#.# ......... #.. l   iguana  #...#.# #.......... #..  #...'.# #........... #..  #...#.##.. nZh} _The iguana is lightly wounded.  Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZh~Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 84% to hit)nZhxpuylanitar the ConjurerDeep ElfHealth: 21/36 ==============----------Magic: 7/17=========---------------################+## #.. AC: 2Str: 4#.................. #.. EV: 12Int: 31#.#########'####### #.. SH: 0Dex: 13#.#.<.............. #.. XL:  7 Next: 45% Place: Dungeon:6#...#.#.......@****.... +.. Noise: =--------  Time: 4251.9 (0.0)#...#.#..#####'####+##. #.. e) staff of fire#...#.#...#.. Cast: Magic Dart#...#.#nZhz[37m .....#..#...#.# .......#..#...#.# .........#.. l   iguana#...#.# #..........#..#...'.# #...........#..#...#.##..Casting: Magic Dart (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: an iguana (lightly wounded, 84% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.nZhonfirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight line  Aim: an iguana (lightly wounded, 84% to hit)  You focus your ray upon the iguana. The searing ray hits the iguana.  The iguana is heavily wounded.nZhP..l.8===2.9 (1Ray nZhHnZh>f _(Press . to maintain the ray.)nZh6 **** The searing ray hits the iguana!nZht nZhjI.l..nZh 7----3+ nZhnZhZ _The iguana is almost dead.nZh ` E  The searing ray hits the iguana.nZhgd z****nZh )....nZh ` 26---350=-4Magic Dart++ _You kill the iguana!nZh nZh h _Your Dodging skill increases to level 5!nZh3nZhnZhK  You stop channelling your searing ray.nZh$E _nZhi7=nZhnZh,nZhƳnZhYi3=nZhnZhou8===nZhnZh4,nZhnZhnZhW4==nZhnZh9===nZhEnZh,nZhnZh%nZh`nZh\nZhNa5=nZhPnZhP10/17===nZhNnZh,nZhnZh,nZh nZh26=1===nZhxnZhT,nZhnZh,nZhnZhznZhj2==nZhnZhg7==nZhKnZhc,nZh9nZhI,nZh(nZhj3===nZhdnZh98nZh 2=nZhnZh,nZhnZhr4===nZhInZh,nZhnZh nZh K9=nZh nZh5===nZhnZh|,nZhLnZh30==nZhnZh,nZh$nZhM6===nZhnZh",nZh_#nZh-&k1=nZhD'nZh*nZh[*i7===nZh)+nZh-,nZh.nZh\1,nZh*2nZh4nZh4D2=nZh5nZh9P==nZh9nZh;,nZh<nZh?,nZh@nZhC~3==nZhDnZhKG,nZhfHnZhJ,nZhZKnZhPN,nZhOnZh Rk4=nZhSnZhV,nZhWnZhY,nZhfZnZh\,nZh]nZh`a5=nZhanZhc,nZhvdnZhg,nZhgnZhinZh jnZhkknZhzmnZhmh6==nZhonZhqnZh>snZhsnZhktnZhx@  There is an open door here.nZhj{nZh{ _nZh|nZh~nZh,nZh!nZhnZhO=nZhZnZh)nZhs,nZhnZhnZhBnZh,nZh7,nZh:nZhnZh,nZhUnZhnZh,nZhnZhnZh,nZhnZh٣nZh,nZhnZh٧nZh,nZhŪnZhPnZh,nZh nZhаnZh,nZhֳnZhnZht,nZhPnZhźnZh,nZhNnZhnZhl,nZhnZh7 _You open the door.nZhN#...#.#..#...........##...#.#..#...........##...#.#..#...........+#...#.#..#...........# #...'.#..#...........#  #...#.#..#############  #...#.#.........  #...#.#..  #...#.##@####### -325.9 (71.0) nZh#...#...........  #...#...........  #...#........).. #...##################### #....^................. #......................nZh ##############.########## #.# #.nZhnZhvF-6.9 (72nZhnZhaj _Found a falchion. _There is an open door here.nZht- _nZh*x,nZhxnZhyznZh},nZh*~nZh#nZhC,nZh5nZhĄnZhnZhknZhnZhOnZh;.#..#...........# #..##.#### .#..#...........#..# #......##. .#..#...........#..# #...##.##. .#..#...........+..# #...##.... .#..#...........#(.# #...#####. .#..#...........#..# #...# #. .#..#############..# #...# #. .#.................# #...# #. .#..............@..# #...# #.38.9 (1 .##'################ #..## #. ........... #..# #. ........... #..# #. nZhF........).. #..# ########################..# ^........†...# ..........................# #########.###########...### ###nZh"nZh,9.9 (13nZh`nZhݩ$ _Found a stone.nZh3nZhnZhnZh,nZh,nZh,nZhnZh nZh ,nZhr nZh  nZhl ,nZh6 nZh| :  You see here a stone.nZh nZh  _nZh nZh1 nZh9 ,nZh2 nZh nZh ,nZh! nZh!# nZh9% ,nZh(& nZh( nZh+ ,nZh{, nZh{. nZh}0 ,nZhL1 nZhA3 nZh6 ,nZh7 nZh: nZh< ,nZhc= nZhs? nZhJA ,nZh_B nZhD nZhF ,nZhG nZhI nZhL ,nZhM nZh7O nZhQ ,nZhQ nZh#U @  There is an open door here.nZhW nZhX 5 _nZhY nZh}[ ,nZh)\ nZhU] nZhF_ ,nZh_ nZh` nZhb BnZhc nZhe ,nZhf nZhi nZht  .. #+# .. #j# .###.# ...j###  j.... .j. ... ################'########..##.# #................#..##.# #.##'nZheu #...#..##.# #.#.<.........# #..##.#Magic Dart #.#.........# +..##... #.#..#####'####+##..# #..##.... #.#..#...........#..# #..##.### j   gnoll sergeant (polearm, asleep) #.#..##..# #......## jjj 3 gnolls (1 polearm, asleep) #.#..#nZhu #..# #...##.##.#..#...........+..# #...##...nZhU 60.9 (21  You open the door.  A gnoll sergeant and 3 gnolls come into view.nZh nZh nZhX m  The gnoll shouts! x3; The gnoll sergeant shouts! You hear an angry hiss.nZh 4.j...jjj.jj)jjjj 4 gnolls (1 polearm)nZhڒ K====1.9 (22nZh< nZh r _A gnoll comes into view. It is wielding a +0 whip.nZhy  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZhz   puylanitar the Conjurer .. #+# Deep Elf .. #.# Health: 36/36 ======================== .###j#nZhA{  Magic: 15/17 =====================--- ....###  AC: 2Str: 4 ..jj. EV: 13Int: 31 j.. ...  SH: 0Dex: 13 ################j########..##.#  XL:  7 Next: 50% Place: Dungeon:6 #...............@.......#..##.#  Noise: ====-----  Time: 4361.9 (0.0) #.#########'#########...#..##.# . e) staff of fire nZhx{ #.#.<...............# #..##.##. Cast: Magic Dart #.#.................# +..##.... #.#..#####'####+##..# #..##.... #.#..#...........#..# #..##.### j   gnoll sergeant (polearm) nZh| *#.#..#...........#..# #......## jjjj 4 gnolls (1 polearm) #.#..#...........#..# #...##.## #.#..#...........+..# #...##... _A gnoll comes into view. It is wielding a +0 whip.Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (84% to hit)nZh Tpuylanitar the Conjurer.. #+#Deep Elf.. #.#Health: 36/36 ========================.###j#Magic: 15/17 =====================---...*###AC: 2Str: 4..*j.EV: 13nZhS Int: 31j*....SH: 0Dex: 13 ################*########..##.#XL:  7 Next: 50% Place: Dungeon:6 #...............@.......#..##.#Noise: ====-----  Time: 4361.9 (0.0) nZh Q#.#########'#########...#..##.# . e) staff of fire #.#.<...............# #..##.##. Cast: Magic Dart #.#.................# +..##.... #.#..#####'####+##..# #..##.... #.#..#...........#..# #..##.### j   gnoll sergeant (polearm) nZh #.#..#...........#..# #......## jjjj 4 gnolls (1 polearm) #.#..#...........#..# #...##.## #.#..#...........+..# #...##...nZh> Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 club (84% to hit)  nZhs You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is almost dead.The searing ray hits the gnoll sergeant.nZh J Press: ? - help, Shift-Dir - straight line  Aim: a gnoll, wielding a +0 club (84% to hit)  You focus your ray upon the gnoll. The searing ray hits the gnoll!  The gnoll is almost dead.  The searing ray hits the gnoll sergeant.gnoll sergeant is lightly wounded.nZhK ,nZhnO  (Press . to maintain the ray.)  An adder comes into view.nZhP nZh"Y (S.j..jj'jS   addernZhY 5-==--2.9 (1Ray nZh;b nZhe E _The gnoll hits you from afar with a +0 halberd.nZhD  The searing ray hits the gnoll.nZhoT**** 3nZhCNnZhQX  You kill the gnoll!nZhQnZh] .S.j.j...)The gnoll sergeant hits you from afar with a +0 spear!nZhd 18------------4--2--3+ nZhlnZh pE _The gnoll hits you from afar with a +0 halberd!nZh~  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZh nZh The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - NonZh nZh. .puylanitar the Conjurer.. #+#Deep Elf.. #.#Health: 18/36 ============------------S###.#Magic: 10/17 ==============----------....###AC: 2Str: 4..j..EV: 13Int: 31jj....SH: 0Dex: 13 ################j########..##.#XL:  7 Next: 52% Place: Dungeon:6 #..............)@.......#..##.#Noise: ==-------  Time: 4363.9 (0.0) nZhG a#.#########'#########...#..##.# . e) staff of fire #.#.<...............# #..##.##. Cast: Magic Dart #.#.................# +..##.... Ray+ #.#..#####'####+##..# #..##.... #.#..#...........#..# #..##.### j   gnoll sergeant (polearm) #.#..#...........#..# #......## jjj 3 gnolls (1 polearm) #.#..#...........#..# #...##.## S   adder #.#..#...........+..# #...##...The mystic blast hits the gnoll!  The gnoll is severely wounded.The gnoll is knocked back by the mystic blast.  nZh) The gnoll collides with the gnoll sergeant.  The gnoll is severely wounded.You stop channelling your searing ray.nZh nZh .Sj..jj nZh 1=----=====4.9 (1nZhp nZh W  The gnoll is severely wounded.  The gnoll is knocked back by the mystic blast.collides with the gnoll sergeant.  The gnoll is severely wounded.  You stop channelling your searing ray. _You hear a shout! x2nZh ]  Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZhg.nZh0The spell is quite dangerous to miscast (4% risk of failure)! Continue anyway?  Y - Yes  N - NonZh4)nZhG?puylanitar the Conjurer.. #+#Deep Elf.. #.#Health: 18/36 ============------------.###.#Magic: 7/17=========---------------S...###AC: 2Str: 4.j...EV: 13Int: 31.jj...SH: 0Dex: 13 ################j########..##.#XL:  7 Next: 52% Place: Dungeon:6 #..............)@.......#..##.#Noise: =====----  Time: 4364.9 (0.0) nZhHS#.#########'#########...#..##.# . e) staff of fire #.#.<...............# #..##.##. Cast: Magic Dart #.#.................# +..##.... #.#..#####'####+##..# #..##.... #.#..#...........#..# #..##.### j   gnoll sergeant (polearm) #.#..#...........#..# #......## jjj 3 gnolls (1 polearm) #.#..#...........#..# #...##.## S   adder #.#..#...........+..# #...##...You stop channelling your searing ray. _You hear a shout! x2  Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  The mystic blast hits the gnoll sergeant!nZh0TCasting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.You erupt in a blast of force!  nZhT~The mystic blast hits the gnoll sergeant!  You kill the gnoll sergeant!!nZh^ nZh2_z You kill the gnoll!The mystic blast hits the gnoll!nZhbnZh5cnZh l...j))j   gnoll (polearm)nZhro9------685.9 (1nZhynZh]}I _You kill the gnoll!nZhLm]  Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZh  puylanitar the Conjurer .. #+# Deep Elf .. #.# Health: 19/36 ============------------ .###.# Magic: 5/17=======----------------- ....###  AC: 2Str: 4 ..... EV: 13Int: 31 .j) ...  SH: 0Dex: 13 ################*########..##.#  XL:  7 Next: 68% Place: Dungeon:6 #..............)@.......#..##.#  Noise: =====----  Time: 4365.9 (0.0) nZh#L#.#########'#########...#..##.# . e) staff of fire #.#.<...............# #..##.##. Cast: Magic Dart #.#.................# +..##.... #.#..#####'####+##..# #..##.... #.#..#...........#..# #..##.### j   gnoll (polearm) #.#..#...........#..# #......## #.#..#...........#..# #...##.## #.#..#...........+..# #...##... _You kill the gnoll!Casting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (severely wounded, 84% to hit)nZhq&puylanitar the Conjurer.. #+#Deep Elf.. #.#Health: 19/36 ============------------.###.#Magic: 5/17=======-----------------...*###AC: 2Str: 4..*..EV: 13Int: 31.*)...SH: 0nZh#Dex: 13 ################*########..##.#XL:  7 Next: 68% Place: Dungeon:6 #..............)@.......#..##.#Noise: =====----  Time: 4365.9 (0.0) #.#########'#########...#..##.# . e) staff of fire #.#.<...............# #..##.##. Cast: Magic Dart nZhn#.#.................# +..##.... #.#..#####'####+##..# #..##.... #.#..#...........#..# #..##.### j   gnoll (polearm) nZhV#.#..#...........#..# #......## #.#..#...........#..# #...##.## #.#..#...........+..# #...##... _You kill the gnoll!nZhqtCasting: Iskenderun's Mystic Blast (quite dangerous; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (severely wounded, 84% to hit)nZh  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1%  Press: ? - help, Shift-Dir - straight line: a gnoll, wielding a +0 halberd (severely wounded, 84% to hit)  You focus your ray upon the gnoll. The searing ray misses the gnoll.(Press . to maintain the ray.)nZh W..Sj)W   phantomj   gnoll (polearm)S   adder  The gnoll hits you from afar with a +0 halberd.nZh13----==---6.9 (1Ray nZhnZhB nZhnL_A phantom comes into view.nZh-+.. #+# ... #.# .W###.# ##....### ....... .Sj) ... )#..##.# ...).#..##.# . .#'#...#..##.# . .#.<........# #..##.##.# .#...# +..##....# .#..#####'####+##..# #..##....# .#..#.#..# #..##.# .#..#.#..# #......##. .#..#.#..# #...##.##. .#..#.+..# #...##.nZhy/nZh/nZh6~.W.SnZh9[----7nZh@nZhAy _You stop channelling your searing ray. The gnoll barely misses you.nZh(TC.. #+# ... #.# ..###.# ##W...### ....... ..j) ... .S#..##.# .).#..##.# . #'#...#..##.# . #.<.# .#..##.##.# #..#.#..# #..##.# #..#.#..# #......##.. S   adder #..#.#..# #...##.##.. #..#.+..# #...##.nZhsUnZhUnZhVnZhF\%.W)jSj   gnoll (polearm)S   addernZh\6=--8nZhanZhcnZh?, .. #+# ... #.# ..###.# ##....### ..W.... ..)) ... .j#..##.# .#).S.@....#..##.# .'#...#..##.# ... .<.# ..#..##.##.# .# .+ ..#####'####+##..# # ..#.#..# #..##.#j   gnoll (polearm) ..#.nZh, [#..# #......##.S   adder ..#.#..# #...##.##... ..#.+..# #...##.nZh. nZh/ nZh: W)jSnZhi; g4=---=9nZh$@ nZhA R _The adder barely misses you.nZh#.. #+# ... #.# ..###.# ##....### ..W.... ..)) ... .. )#..##.# .#).jS.@...#..##.# ... '#...#..##.# ... <.#...#..##.##.# #..#####'####+##..#...#.#..#...#..##.# .#.#..#...#......##. .#.nZh#..#...#...##.##. .#.+..# #...##.nZhnZh .. #+# ... #.#    ..)) ... .. ###)######## nZh..).j.S@...# ... ########...# ... <...# ...+ ...# ...#...#...# nZh? .. #+# ... #.#    ..)) ... .. ###)######## ..).j.S@...# ... ########...# ... <...# ...+...#...#...#...# nZh .SThe adder attacks as it pursues you! The adder bites you.nZhG2-70nZhWnZhV _* * * LOW HITPOINT WARNING * * *nZhA  Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.nZhC  puylanitar the Conjurer .. #+# Deep Elf ... #.# Health: 12/36 ========---------------- ..###.# Magic: 4/17=====------------------- ##....### AC: 2Str: 4 ..W.... EV: 13Int: 31 ..)) ... ..  SH: 0Dex: 13 ############)########..##.# .## XL:  7 Next: 68% Place: Dungeon:6 ...........).j*S@...#..##.# ...  Noise: =--------  Time: 4370.9 (0.0) #######'#########...#..##.# ...  e) staff of fire <...............#...#..##.##.#  Cast: Magic Dart ................#...+..##....# .#####'####nZh&E&+##..#...#..##....# .#...........#..#...#..##.####### j   gnoll (polearm) .#...........#..#...#......##.... S   adder .#...........#..#...#...##.##.... .#...........+..# #...##....... _* * * LOW HITPOINT WARNING * * *Casting: Searing Ray (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (severely wounded, 84% to hit)nZhx>  puylanitar the Conjurer .. #+# Deep Elf ... #.# Health: 12/36 ========---------------- ..###.#nZh ?B Magic: 4/17=====------------------- ##....### AC: 2Str: 4 ..W.... EV: 13Int: 31 ..)) ... ..  SH: 0Dex: 13 ############)########..##.# .## XL:  7 Next: 68% Place: Dungeon:6 nZh?...........).j.S@...#..##.# ...  Noise: =--------  Time: 4370.9 (0.0) #######'#########...#..##.# ...  e) staff of fire <...............#...#..##.##.#  Cast: Magic Dart ................#...+..##....# .#####'####+##..#...#..##....# .#...........#..#...#..##.####### j   gnoll (polearm) .#...........#..#...#......##.... S   adder .#...........#..#...#...##.##.... .#...........+..# #...##.......nZh?Aiming: Searing Ray (safe; 1% risk of failure)  Press: ? - help, Shift-Dir - straight lineAim: a gnoll, wielding a +0 halberd (severely wounded, 84% to hit)  You focus your ray upon the gnoll. The searing ray hits the adder!  nZh@iThe adder is almost dead.The searing ray hits the gnoll!nZhpF= .. #+# ... #.#    ..)) ... .. ### ..)**** ... ###nZhF  ... < ...#S   adder...#...# nZh+ .. #+# ... #.#  nZh  ..)) ... .. ###)######## ..)****@...# ... nZhe########...# ... <...# nZhV...+ ...# nZh....#...#...#nZh : a gnoll, wielding a +0 halberd (severely wounded, 84% to hit)  You focus your ray upon the gnoll. The searing ray hits the adder!  The adder is almost dead.  The searing ray hits the gnoll!  You kill the gnoll!  (Press . to maintain the ray.)nZhĢ( .. #+# ... #.#    ..)) ... .. ###)######## ..)****@...# ... ########...# ... <...# ...+...#...#...#...# nZh]  The adder bites you.  * * * LOW HITPOINT WARNING * * *You are poisoned.nZh8W.).SW   phantomS   addernZh$9/36 ==--5==70=1.9 (1Pois Ray nZhnZhf, _The adder poisons you!nZh[D  The searing ray hits the adder!nZhObP****nZhlX  You kill the adder!nZhJ{).W.†nZh_8---4--22+ nZhnZh$ _You feel sick.nZhOnZhP7-nZhvWnZheZF _Unknown command.nZhϬ.. #+#... #.# ###.# ##....###..W....  ..)) ... .. ###########)########..##.# .## nZhJ..........).W.†....#..##.# ... ######'#########@..#..##.# ... ...............#...#..##.##.# .#...+..##....# #####'####+##..#...#..##....# #...........#..#...#..##.######## #.#..#...#......##..... #.#..#...#...##.##. #.+..#...#...##.... #.#(.# #...#####nZhınZhB)WnZhp9--3nZhanZh<K _You stop channelling your searing ray. You feel sick.nZh8. . #. ..####....### ..W....  ..)) ... .. ###########)########..##.# .## ..........).)W†....... ######'#########... ...............#.# +..##... #####'####+###...........########....##.....#...#  #...........#..# #...# #..... nZhF:nZh=7=-5==--4Magic DartnZh6GnZh?J$ _You feel sick.nZhQ   ..####....### ..W....  ..)) ... .. ###########)########..##.# .## ..........).)W†....... ######'#########... ...............#.# +..##... #####'####+###...........########Pois #...# nZhQ #############..# #...# #..... nZhT 3  You feel sick.nZh0] WW   phantomnZh` 6=-5Magic DartnZh|j nZhm [ _You are no longer poisoned.nZhHn##....### ..W....  ..)) ... .. ###########)########..##.# .## ..........).)W†W...... ######'#########... ...............#.# +..##... nZhn$#####'####+###...........########....##.....##+..#(###. ########### .............nZhpnZh;{B.WnZh|&6nZh{nZhnZhP ..W....  ..)) ... .. ###########)########..##.# .## ..........).)W†....... ######'#########W... ...............#.#.# +..##... #####'####+###...........########....##.....##+..#(###. ########### .............nZhRnZh[F.WnZh\@77nZhgnZhhnZh\[ ..)) ... .. ###########)########..##.# .## ..........).)W†....... ######'#########... ...............#WnZh2#.# ...+..##... #####'####+###...........########....##.....##+..#(###. ########### nZhE............. ################nZhnZh F.WnZhh6===8nZhnZhnZhWB V###########)########..##.# .## ..........).)W†....... ######'#########... ...............#.# W..+..##... #####'####+##..#...#...........########....##.....##+..#(###. ########### ............. ################ .......  nZhP nZhQ &9nZh8Y nZh([ nZh&..........).)W†....... ######'#########... ...............#.# W..+..##... #####'####+##..#...#...........########....##.....##+..#(###. ########### ............. nZh'N################ ....... . nZh(nZh-4F.WnZh4'80nZh8;nZh=nZhZ######'#########... ...............#.# +..##... #####'####+##..#W..#...........#..#.########....##.....##+..#(###. ########### ............. ################ ....... . )##nZh[\nZhdF.WnZhFfq8=7==nZhkf1nZhelnZhMnnZh-^...............#.# +..##... #####'####+###...........#..#W########...#......##.....##+..#(###. ########### ............. ################ ....... . )$## ################### #.##nZhK_nZhgF.WnZhg&2nZhbmnZhp+ _Found 10 gold pieces.nZhBO +..##... #####'####+###...........########W..#......##......##+..#(###. ########### ............. ################ ....... . )$## ################### #.## ..................†.#nZh|P nZhY F.WnZh(Z &3nZh` nZhKc nZhKL g#####'####+### #...........########....##.....W##+..#...#(###. ########### ............. ################ ....... . )....$## ################### #.## ..................†.nZhL X#.###'##nZhM nZh1W F.WnZhbX 9==8===nZhX 4nZh^ nZh_ nZh2...........########....##.....##+..#W..#(.#.###. ########### ............. ################ ....... . .).....$## ################### #.## ..................†.#.###'## #####.###########...### ###.....nZh3nZh;F.WnZh{<&5nZhBnZh9nZhPi....##.....##+..#(.#W###..#. ########### ............. ################ ....... ....... ......).. .........$## ################### #.## ..................†. .###'## #####.###########...### ###.....  #.# #......## #.+nZhnZh%F.WnZh&&6nZhq,nZh-nZh.#.#..#...#...##.## .#.+..#...#...##.. .#.#(.#...#...##### .#.#..#W..#...# # .#############..#...#...# # ................#...#...# #.#...#...# # '################...#..## # ........ .......@...#..# #..#..# #)..nZh$#..# ### #####################..# #.# ...................†...# #......# ###'# ######.###########...### ###.... #.# #......## #.+ ######.# #.##...# #.#nZhanZh"J.WnZh*&7nZhW1nZh63nZh[.#.#..#...#...##.## ..#.+..#...#...## ..#.#(.#...#...##### ..#.#..#...#...# # ..#..#W..#...# #.#...#...# #.#...#...# # #'#...#..## #..#..# #..#..# #.)...$#..# ####..# #..†...# #..# ###'#.nZh/\#...### ###...  #.# #......## #.+... #.# #.##...# #.#... nZhenZhi10/36=9===8Magic DartnZhpnZhnZh[nZh"]nZhM^nZh$f5W..nZhf1====5.1 (1.2nZhjnZhl _You hit the scorpion but do no damage. The scorpion barely misses you.nZh  You closely miss the scorpion. The scorpion misses you.nZh9W.nZh`(6.3nZhnZhZU _The scorpion barely misses you.nZh; (    ##############. ......s@W...... nZhC<............... ..).............$#..# ############### ^†...#   nZhf<  #.#  nZh<&   nZh<RYou hit the scorpion.  The scorpion is lightly wounded.nZh(    ##############. ......s@W...... ............... nZh0..).............$#..# ###############^†   nZhWU#.#    nZhz .nZhz  The scorpion barely misses you. The phantom hits you!nZhP5/36 ----nZh!7.5nZh"nZh8  You hit the scorpion.  The scorpion is moderately wounded. nZh9f   The phantom hits you but does no damage.stings you.  You die...nZh0-------2==nZh/  --more--nZh>nZh1Inventory: 31/52 slots Hand Weapons (go to first with ))  c - a +0 dagger of draining Armour (go to first with [)  a - a +0 robe (worn) Magical Staves (go to first with |)  e - a staff of fire (weapon) Jewellery (go to first with "=)  r - a +6 ring of intelligence (worn)  t - a ring of see invisible (worn)C - a +5 ring of evasion Wands (go to first with /)l - a wand of flame (16)  n - a wand of charming (11)  y - a wand of roots (10) Scrolls (go to first with ?)  d - 2 scrolls of noise {unknown}h - a scroll of brand weapon {unknown}  k - a scroll of revelation {unknown}  m - 2 scrolls of vulnerability {unknown}nZho - 2 scrolls of butterflies {unknown}  p - a scroll of teleportation {unknown}q - 3 scrolls of enchant weapon {unknown} [Up|Down] select [PgDn|>] page down [PgUp|<] page up [Esc] exit[top]nZhN Wands /  l - a wand of flame (16)  n - a wand of charming (11)  y - a wand of roots (10) Scrolls ?  d - 2 scrolls of noise {unknown}  h - a scroll of brand weapon {unknown}  k - a scroll of revelation {unknown}  m - 2 scrolls of vulnerability {unknown}o - 2 scrolls of butterflies {unknown}  p - a scroll of teleportation {unknown}q - 3 scrolls of enchant weapon {unknown}  s - a scroll of immolation {unknown}u - a scroll of amnesia {unknown}  v - a scroll of blinking {unknown}x - a of poisonDidentify Potions (go to first with !)  b - a potion of magic  f - a potion of moonshine {unknown}  g - a potion of might {unknown}  i - 2 potions of mutation {unknown}62%nZhn) v - a scroll of blinking {unknown}  j - 5 potions of curing {unknown}  w - a potion of heal wounds {unknown}  z - 2 potions of haste {unknown}A - 2 potions of enlightenment {unknown}  B - 2 potions of invisibility {unknown}  E - a potion of attraction {unknown}botnZh y - a wand of roots (10) Scrolls (go to first with ?)  d - 2 scrolls of noise {unknown}  m - 2 scrolls of vulnerability {unknown}  v - a scroll of blinking {unknown}81%nZh Magical Staves (go to first with |)  e - a staff of fire (weapon) Jewellery (go to first with "=)  r - a +6 ring of intelligence (worn)  t - a ring of see invisible (worn)C - a +5 ring of evasion Wands (go to first with /)  l - a wand of flame (16)n - a wand of charming (11)  m - 2 scrolls of vulnerability {unknown}25nZh 4nZh k o - 2 scrolls of butterflies {unknown}D - a scroll of identify {unknown} Potions (go to first with !)  b - a potion of magic  f - a potion of moonshine {unknown}g - a potion of might {unknown}  i - 2 potions of mutation {unknown}  j - 5 potions of curing {unknown}  w - a potion of heal wounds {unknown}  z - 2 potions of haste {unknown}81nZh}S  o - 2 scrolls of butterflies {unknown}  x - a scroll of poison {unknown}nZh\ A - 2 potions of enlightenment {unknown}  B - 2 potions of invisibility {unknown}  E - a potion of attraction {unknown}botnZhH] nZha ,nZhe nZhh IGoodbye, puylanitar.864 puylanitar the Conjurer (level 7, 0/36 HPs)Began as a Deep Elf Conjurer on June 24, 2025.Slain by a scorpion (5 damage)... on level 6 of the Dungeon.The game lasted 00:05:15 (4395 turns). Best Crawlers -1.61832976 tswnnZh*i TrFi-27 escaped with the Orb2.53669455 tswnTrCA-27 escaped with the Orb3.51342845 tswnVSCA-27 escaped with the Orb4.50220623 tswnMiFi-27 escaped with the Orb5.50006122 tswnTrFi-27 escaped with the OrbnZhXi n6.49116440 tswnAtWr-27 escaped with the Orb7.48116731 tswnMiWn-27 escaped with the OrbnZhi 8.45897621 tswnReBr-27 escaped with the Orb9.44705861 tswnKoCK-27 escaped with the Orb  10.37259644 spf3250 VSFi-27 escaped with the Orb  nZhi t11.27190555 planckenst GnEE-27 escaped with the Orb  12.24341751 oddsox OnSh-27 escaped with the Orb  nZhi m13.22149653 AutarchDCS ReIE-27 escaped with the Orb  14.20268638 sewnkin DsEE-27 escaped with the OrbnZh K [?25h[?0c [?1051l[?1052l[?1060l[?1061l