t&i Player: qoala Game: Crawl (trunk) Server: crawl.dcss.io Filename: 2026-05-07.23:55:32.ttyrec Time: (1778198132) Thu May 7 23:55:32 2026 t&iu&iF [?1051l[?1052l[?1060l[?1061hu&il$(B)0[?1049h[?1h=u&i|,u&i      u&i     u&iա   u&i\    u&i\    u&i  u&i5 [1@ u&iu&i [?25lu&iu&iB                          [1@ Welcome, qoala. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolk  l - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Onix - Naga g - Trollp - Spriggany - Octopode h - Deep Elfq - Tenguz - Felid i - Barachir - CoglinA - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. + - Recommended species * - Random species # - Recommended character ! - Random character % - List aptitudesSpace - Pick background first ? - Help Tab - Merfolk Shapeshifter'i 'i'i.                          [1@ Welcome, qoala. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Pick species first ? - Help Tab - Merfolk Shapeshifter'iAvj - Shapeshifter k - Wanderer Wanderers start with random equipment and skills.  'ip!k - Wanderer l - Delver Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.'iNll - Delver m - Warper 'i{Warpwith a weapon of their choice, a scroll of blinking, darts of disjunction, and some Translocation spells in their library.'im - Warper v - Fire Elementalist Fire Elementalists have learned the Foxfire spell. Their other starting spells 'i'Zare likewise focused on fiery and explosive destruction. 'i5u - Forgewright v - Fire Elementalist orgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. 'i2'i9'i           'ia       'i       'i@[1@ 'iT~Welcome, qoala the Forgewright. Please select your species. SimpleIntermediate'ifAAdvanced a - Gnollj - Human'ids - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker 'ic - Merfolk  l - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod e - Mountain Dwarfn - Djinniw - Formicid f - Draconiano - Oni'i3x - Naga g - Trollp - Spriggan'iFy - Octopode h - Deep Elfq - Tenguz - Felid 'i/i - Barachir - Coglin'i!A - Mummy Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. 'i5f+ - Recommended species * - Random species # - Recommended character'iC ! - Random character 'iRI% - List aptitudesSpace - Change background ? - Help'i`2 Tab - Merfolk Shapeshifter'i c - Merfolk l - Kobold Kobolds are attuned to the shadows and can only see or be seen at a close range.'i' cThey are small and a little fragile, and are talented in most skills.0'isMl - Kobold 0'iɒ m - Demonspawn Demonspawn are half human, half demon. They acquire strong demonic mutations as they grow. 0'i 0'i]d - Gargoyle  m - Demonspawn Made of living stone, Gargoyles have a preternatural affinity for earth magic. They have low health, but their stone bodies are incredibly tough.1'iF d - Gargoyle e - Mountain Dwarf 1'iountain Dwarves are strong melee fighters and capable heavy-armoured casterscan use scrolls to enchant even some artefacts. 2'i . d - Gargoyle e - Mountain Dwarf ade of living stone, Gargoyles have a preternatural affinity for earth magichave low health, but their stone bodies are incredibly tough.3'i,] c - Merfolk d - Gargoyle Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle. 5'i------------------------------------------------------------------------ 1.LIST OF CHARACTER SPECIES ------------------------------------------------------------------------   5'iH Species are categorised, roughly, by how difficult and complex they are to learn how to play, into three categories: *Simple*, *Intermediate*, and *Advanced*. These categories do not necessarily align with difficulty for an experienced Crawl player, but rather are intended as an indication of to what degree a species has unusual or complex mechanics, or requires 5'ideeper/wider knowledge of how the game works. (For example, Djinn have one of the higher win rates of all species, but are classified as "Intermediate" because their no-mp/no-books mechanic takes some adapting to, and has non-trivial interactions with background and god choice.) Despite being the outcome of a discussion among many players, these categorizations definitely have a subjective element to them, and you shouldn't take them to be limiting! The order within categories is also, roughly, determined by our best judgment about the relative ease of learning to play each species.   Next to each species name, in parentheses, is the canonical abbreviation for the species. Note: Use 'A' to check for which particular peculiarities a species might6'io have. Also, some species have special abilities which can be  accessed by the 'a' abilities menu. Some also have physical  characteristics which allow them to make extra attacks. Note: Humans are a useful reference point when considering other species:  they have 0 for almost all aptitudes; have no special abilities,  weakness, or constraints against using certain types of  equipment; move normally; and gain experience and willpower at a  "typical" rate. However, you will see that they are categorised  as an *Intermediate* species -- because they are decent, but not  excellent, at nearly everything, a Human may need to make use of  all sorts of game mechanics depending on what they find in the  dungeon, and know how to defend itself against any type of damage  or attack it encounters.  Simple species ==============  Species categorised as *Simple* work straightforwardly for players who have less experience with Crawl's game mechanics. While many do have quirks, these quirks tend to be passive traits that simplify gameplay, rather than challenges that a player has to consciously work around. While all of these species do have weaknesses of some kind, these weaknesses are simple to understand, aren't fundamentally crippling to all members of the species, 6'iIand are balanced by other strengths. In many cases the special properties of these species allow the player to set aside many aspects of the game while still developing a strong character.  Gnolls (Gn) Gnolls are a species of caniform humanoids originally hailing from the6'i=arid deserts and grasslands of the east. In recent history they have become unusually attracted to the Dungeon, establishing tribes around andeven inside of it. Unfortunately their long stay in the Dungeon has exposed their somewhat fragile minds to excessive amounts of its magic. 6'i On the one hand, their bizarrely altered brains now have incredible proficiency at learning every skill. On the other, these same alterationshave rendered Gnolls incapable of selective learning. They learn all  skills at the same time, so are generally unable to specialise in any one  thing.  In order to survive with this limitation, Gnolls use their universal  knowledge to take advantage of every resource they find in the Dungeon.  They also have a knack for finding items, allowing them to easily locate 6'iR the Dungeon's hidden treasures.  Minotaurs (Mi) 7'i The Minotaurs are a species of hybrids, possessing Human bodies with  bovine heads. They delve into the Dungeon because of their instinctive 7'iz love of twisting passageways. Minotaurs are extremely good at all forms of physical combat, but are 7'i9~ awful at using any type of magic. They can wear all armour except forsome headgear. When in close combat, Minotaurs are able to reflexivelyheadbutt those who dare attack them.  Merfolk (Mf) 7'iThe Merfolk are a hybrid species of half-Human, half-fish that typicallylive in the oceans and rivers, seldom venturing toward land. However,Merfolk aren't as limited on land as some myths suggest; their tails willquickly reform into legs once they leave the water (and, likewise, their legs will quickly reform into a tail should they ever enter water). Theytend to be surprisingly nimble on land as well as in the water. Experts 7'iat swimming, they need not fear drowning and move very quickly throughwater. 7'i3The Merfolk have developed their martial arts strongly on thrusting andgrappling, since those are the most efficient ways to fight underwater. They therefore prefer polearms and short swords above all other weapons,though they can also use longer swords quite well.  7'iPAs spellcasters, they tend to be quite good in specific areas. Theirmystical relationship with water makes it easier for them to use alchemyand ice magic, which use water occasionally as a material component. Thelegendary water magic of the Merfolk was lost in ancient times, but some7'i1of that affinity still remains. Most other magic seems foreign to them. Gargoyles (Gr) A cross between ordinary stone gargoyles and living beings, Gargoyles arehideous humanoids with an affinity to earth magic. They have low health, 7'i( but large amounts of innate armour which increases further as they gainlevels. They eventually gain the ability to fly.  Gargoyles' partially living form grants them immunity to poison, as well as resistance to electricity, and protection from some effects of necromancy. Their natural armour makes them strong melee fighters, and hey are naturally skilled with blunt weapons and in unarmed combat. They7'ican also be exceptional earth-based conjurers.  Mountain Dwarves (MD)Mountain Dwarves are stout and hardy folk, adept at fighting with axes and blugeoning weapons, though lacking the dexterity to excel at other forms of combat. Their reserves of magic are somewhat poor, though they still make passable spellcasters, and their connection with the blood ofthe earth gives them a particular talent at fire and earth magics. Their7'ifspell success is significantly less encumbered by armour than other 7'ispecies.  They are superlative artisans and smiths, employed in ancient times by 7'i :even the gods themselves, and this spiritual history makes them exceptional at invoking divine aid. They can even use enchantment scrolls  to improve artefacts that would be beyond the understanding of any otherspecies. 7'iT% Draconians (Dr) Draconians are Human-dragon hybrids: humanoid in form and approximatelyHuman-sized, with wings, tails and scaly skins. Draconians start out inan immature form with brown scales, but as they grow in power they take on a variety of colours. This happens at an early stage in their career,and the colour is determined by chromosomes, not by behaviour. 7'iz9 Most types of Draconians have breath weapons or special resistances.Draconians cannot wear body armour and advance very slowly in levels, but  are reasonably good at all skills other than missile weapons, and they7'i7develop natural physical defences that compensate for the lack of bodyrmour, without needing to train their Armour skill at all. Still, eachcolour has its own strengths and some have complementary weaknesses, which sometimes requires a bit of flexibility on the part of the player.7'iPThey are good general-purpose spellcasters, and typically their 8'iTN`casting aptitudes will adapt slightly when they gain a colour.8'iN Draconian colours are detailed below, in the subsection titled"Draconian types".  8'iN(Trolls (Tr) Trolls are monstrous creatures with powerful claws. They have thick, knobbly skins of any colour from putrid green to mucky brown, which arecovered in patches of thick fur.  8'iNNThey are incredibly strong, and regenerate rapidly from even the most 8'iTOterrible wounds. However, they are hopeless at spellcasting and learn most skills very slowly. Their large size prevents them from wearing mostforms of armour.  Deep Elves (DE) The Deep Elves are a species of Elves who long ago fled the overworld to live in darkness underground. There, they developed their mental powers, evolving a natural gift for all forms of magic, and adapted physically to their new environment, becoming weaker and losing all colouration. They are poor at melee combat and physical defence, although they are  capable at using bows and other ranged weapons.  Barachim (Ba) 8'iv<Barachim are an amphibious humanoid species, spawned at the dawn of timeas servants for the gods. Inevitably, they rebelled and fled into the8'i<mortal world; but even uncounted years later, the darkness still flees attheir approach, remembering those who they once served. 8'i<z Barachim's most remarkable trait is their grossly overmuscled legs, whichallow them to leap great distances. When not leaping, they are somewhatslow-moving, and the long sight-lines that their heritage creates can bea major disadvantage, but they can master almost any skill. Intermediate Species 8'i =====================  Species classified as *Intermediate* require a broader understanding of the mechanics of Crawl, have some weakness(es) that must be actively compensated for, and/or add a relatively complex mechanic (or change in 8'iB=mechanic) to gameplay.  8'i{=Humans (Hu) Humans are natural explorers. As they uncover new spaces in the dungeon,they are refreshed and invigorated, rapidly healing and recovering magic.8'i=HThey are also the most versatile of all species - having balanced8'i=Waptitudes for all skills lets them adapt to use whatever they find.  8'iJKobolds (Ko) Kobolds are small, mysterious creatures of unknown origin. They are well8'i'i1  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- >'inHuman 0 0 +1 0 -1 +1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3 Gale Centaur0 +1 +2 +1 -2+2 -1 -2 +10% 0 -1 +3 Coglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 >'iμDemonspawn -1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -20 0 -2 -10% 0 +1 +4 Draconian -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3  Black -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3  Green -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Grey -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 >'i~ Pale -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3  Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3  Red -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 White -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3  Yellow -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 >'i iountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 >'i sDeep Elf -2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid -- +3 +4 -- -2>'i' v0 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle>'i +1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll +8 +8 +8 +8 +7 +9 +8 +8 +0% 0 0 +3 Kobold -2 +2 +4 -2 -1 +1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2+2 Mino2 +1 -1 +2 -3>'i X-1 0-1 Mummy -2 -2 -1 -2 ---2 -2-1 +5 >'iĖ INaga -1 -2 +5 -1 -11 0 -1 +2 0 +5 >'i YOctopode- 0 +4 0 -1+1 +1 0 -13 Oni -2>'i E1+2 -2 0 +30% 0 0 Poltergeist- +1 +5>'i' --1 -1 +2 -1>'iH 3 0 +4 Revenant-1 -1 +2 -1 -->'ij b+1 -2 -1 +10% +1 -1 +3 Spriggan 3 +3 +5 -3 +2 0 +3 0 -30% +1>'i 47 Tengu +1 +1 +12->'i V 0 -20% +1 0 Troll -2 -2 -5 -1-1 -330% -1 >'i՗ IVine Stalker -2 -2 +3 -1 0 -1-30% +1 0 +5 >'i ---------------------------------------------------------------------- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL >'i g   >'i* F Fgt M&F Axs Pla Stv UC SBl LBl Rng ?'i---------------------------------------------------------------------- Human  0 0 00 0 0 0 0 Armataur?'iX1 -1 -2-1 -1 -1 -1 -3 Barachi 2 +1 +1?'i R+1 +1 +1 +2 0 le Centaur 0 -1 -2 -1 -1 -1 -1 -1 0 Coglin 0 -1 0 -1 -1 -1 -1 0 -1 Demigod1 -1 -1-1 -1 -1 -1 -1 Demonspawn 0 -1 -1 -1 -1 -1 -1 -1 -1 Djinni ?'iuH 0 -2 -2 -2 -1 -1 -1 -2 Draconian+1 0 0 0 0 0 0 0 -1  Black +1 0 0 0 0 0 0 0 -1  Green +1 0 0 0 0 0 0 -1  Grey +1 0 0 0 0 0 0 0 -1  Pale +1 0 0 0 0 0 0 0 -1  Purple +1 0 0 0 0 0 0 0 -1  Red +1 0 0 0 0 0 0 -1 ?'i White 0 0 0 0 0 0 -1  Yellow +1 0 0 0 0 0 0 0 -1 Mountain Dwarf +1 +2 +2 0 +1 -2 -1 -2 Deep Elf -2 -3 -2 -3 0 -2 0 -1 +3 Felid 0 -- -- -- -- 0 -- -- -- Formicid+10 0 0 0 0 0 0 0 ?'irGargoyle+10 -1 -1 0 0 -1 -1 0 Gnoll +8 +8 +8 +8 +8 +8 +8 +8 +8?'iMountain Dwarf +1 -3 -2 +1 -2 +3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 +1 +1 0 -20% +2 -1 +4 Felid - +3 +4 --?'il 0 +1 -- -30% +1 -1 +6 Formicid1 -1 +3 +3 +2 +1 0 +0% 0 +1 +4?'i;Grgoyle +1 -2 +2 +1 -3 +1 -1 -1 -20% 0 0 +3 Gnoll +8 +8 +8 +8 +7 +9 +8 +8 +0% 0 0 +3 Kobold 2 +2 +4 -2 +1 +2 +1 -20% 0 +1 +3 Merfolk -3 +3 +2 0 +2 +1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -3 ?'iJ-1 0 +10% -1 -1 +3 Mummy -2 -2 -1 -2 -- -1 -2 -2 +0% 0 -1 +5 Naga -1 -2 +5 -1 -1 +1 0 -1 +20% 0 0 +5 Octopode -- 0 +4-1 +1 +1 0 -10% 0 0 +3 Oni -1 -1 -2 -1 -1 +2 -2 0 +30% 0 0 +4 ?'iPoltergeist -- +1 +5 -1 -- -1 -1 +2 -10% 0 0 +4 Revenant -1 -1 +2 -1 -- +1 -2 -1 +10% +1 -1 +3 Spriggan -3 +3 +5 -3 +2 +3 0 -30% +1 -1 +7 Tengu +1 +1-2 -1 0 0 -20% +1 0 +3 Troll -2 -2 -5 -1 -1 -1 -3 -1 +30% -1 -1 +3 Vine Stalker -2 -2 +3 -1 -1 ?'i-1 -1 -30% +1 0 +5 ?'iB----------------------------------------------------------------------  Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL        Fgt M&F Axs Pla Stv UC SBl LBl Rng@'i%d{P - magic points  Ear - Earth Magic Exp - experience  Alc - Alchemy WL - willpower         Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human  0 0 +1-1 Arma3 -3 +2 +1 -2 0 -1 0 Barachi+2 +1 0 +1 0+1 0 0 +3 Gale Centaur 0 +1 +2 +1 -22 -1 -2 +1-1 +3 Coglin 1 -1 -1 -3 -2-2 +3 -1 +5 Demigod 02-- -1 -1 +10% +2 -2 Demonspawn 1 -1 02+3 0 -1 +-1 +3 Djinni  0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian- -1 0 0 -1+1 0 -1 +10% 03  Black -- -1 01+-1 +10% 0 -1  Green -- -1 0 0+1 010% 0  Grey -- -1 0 0+1 0+10% 0 -1 +3  Pale -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3A'iountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf -2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid -- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll +8 +8 +8 +8 +7 +9 +8 +8 +0% 0 0 +3 Kobold -2 +2 +4 -2 -1 +1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2+2 Mino2 +1 -1 +2 -3-1 0-1 Mummy -2 -2 -1 -2 ---2 -2-1 +5 Naga -1 -2 +5 -1 -11 0 -1 +2 0 +5 Octopode- 0 +4 0 -1+1 +1 0 -13 Oni -21+2 -2 0 +30% 0 0 Poltergeist- +1 +5--1 -1 +2 -1 0 +4 Revenant-1 -1 +2 -1 --+1 -2 -1 +10% +1 -1 +3 Spriggan 3 +3 +5 -3 +2 0 +3 0 -30% +17 Tengu +1 +1 +12- 0 -20% +1 0 Troll -2 -2 -5 -1-1 -330% -1 Vine Stalker -2 -2 +3 -1 0 -1-30% +1 0 +5 ---------------------------------------------------------------------- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL     Fgt M&F Axs Pla Stv UC SBl LBl Rng A'i---------------------------------------------------------------------- Human  0 0 00 0 0 0 0 Armataur1 -1 -2-1 -1 -1 -1 -3 Barachi 2 +1 +1+1 +1 +1 +2 0 le Centaur 0 -1 -2 -1 -1 -1 -1 -1 0 Coglin 0 -1 0 -1 -1 -1 -1 0 -1 Demigod1 -1 -1-1 -1 -1 -1 -1 Demonspawn 0 -1 -1 -1 -1 -1 -1 -1 -1 Djinni  0 -2 -2 -2 -1 -1 -1 -2 Draconian+1 0 0 0 0 0 0 0 -1  Black +1 0 0 0 0 0 0 0 -1  Green +1 0 0 0 0 0 0 -1  Grey +1 0 0 0 0 0 0 0 -1  Pale +1 0 0 0 0 0 0 0 -1  Purple +1 0 0 0 0 0 0 0 -1  Red +1 0 0 0 0 0 0 -1  White 0 0 0 0 0 0 -1  Yellow +1 0 0 0 0 0 0 0 -1 Mountain Dwarf +1 +2 +2 0 +1 -2 -1 -2 Deep Elf -2 -3 -2 -3 0 -2 0 -1 +3 Felid 0 -- -- -- -- 0 -- -- -- Formicid+10 0 0 0 0 0 0 0 Gargoyle+10 -1 -1 0 0 -1 -1 0 Gnoll +8 +8 +8 +8 +8 +8 +8 +8 +8A'i Kobold +1 -1 -2 -2 -1 0 +3 -2 +3 Merfolk+1-2 -2 +4 -2 +1 +2 +1 -2 Mino+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy  0-2 -2 -2 -2 -2 -2 -2 -2 Naga  0 0 0 0 0 0 0 -1 Octopode 0 0 0 0 0 0 Oni +3 0 0 0 03 Poltergeist-122 -3 +1 0 -2 Revenant+11 -1 -1 -2 +13 Spriggan -2-3 -2 -3 -3 -2 +1 -2 0 Tengu 0+1 +1 +1 +1 +1 +1 +1 + Troll -2-1 -2 -2 -2-2 -2 -4 Vine Stalker --1 -1 -1 -1-1 -1 ---------------------------------------------------------------------- Fgt M&F Axs Pla Stv UC SBl LBl Rng     Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human 1 0 0 0 0 0 0 0 0 0 0 Armataur-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1 Barachi  0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1le Centaur-2 -1 -1 -2 -2 +1 -2 -1 -1 +2 -1 -2 Coglin-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1B'igq"---------------------------------------------------------------------- Human  0 0 0 0 0 0 0 0 0 Arma-1-1 -2 -2 -1 -1 -1 -1 -3 Barachi+2+1 +1 0 +1 +1 +1 +2 0 Gale CentaurB'iqe-1 -2 -1 -1 -1 -1 -1 0 Coglin -1-1 -1 -1 -1-1 DemigodB'iq?-1-1 -1 -1 -11 Demonspawn  011 -1 -1 -1 -1 Djinni  02 -2 -2 -1 02 Draconian+1 0 0 0 0 0 0 0 -1  Black +1 0 0 0 0 0 0 0 -  Green +1 0 0 0 0 0 0 -1  Grey + 0 0 0 0 0 0  Pale +1 0 0 0 0 0 0 0 -1 Purple +1 0 0 0 0 0 0 0 -1Red +10 0 0 0 0 0 0 -1B'iqWhite +10 0 0 0 0 0 0 -1Yellow +1 0 0 0 0 0 0 0 -1 Mountain Dwarf +1 +2 +2 0 +1 0 -2 -1 -2 Deep ElfB'i r2 -3 -2 -3B'i9r;-2 0 -1 +3 Felid  0 -- -- -- -- 0 -- -- -- Formicid+1 0 0 0 0 0 0 0 0 rgoyle +1 0 -1 -1 0 0 -1 -1 0 Gnoll +8 +8 +8 +8 +8 +8 +8 +8 +8 C'i@Mountain Dwarf +1 -3 -2 +1 -2 +3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 +1 +1 0 -20% +2 -1 +4 C'i@Felid - +3 +4 -- 0 +1 -- -30% +1 -1 +6 Formicid1 -1 +3 +3 +2 +1 0 +0% 0 +1 +4rgoyle C'i A8+1 -2 +2 +1 -3 +1 -1 -1 -20% 0 0 +3 Gnoll +8 +8 +8 +8 +7 +9 +8 +8 +0% 0 0 +3 Kobold 2 +2 +4 -2 +1 +2 +1 -20% 0 +1 +3 Merfolk -3 +3 +2 0 +2 +1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -3 C'iAi-1 0 +10% -1 -1 +3 Mummy -2 -2 -1 -2 -- -1 -2 -2 +0% 0 -1 +5 C'i'ANaga -1 -2 +5 -1 -1 +1 0 -1 +20% 0 0 +5 Octopode -- 0 +4-1 +1 +1 0 -10% 0 0 +3 C'i5AJOni -1 -1 -2 -1 -1 +2 -2 0 +30% 0 0 +4 C'iCAPoltergeist -- +1 +5 -1 -- -1 -1 +2 -10% 0 0 +4 Revenant -1 -1 +2 -1 -- +1 -2 -1 +10% +1 -1 +3 C'iRAaSpriggan -3 +3 +5 -3 +2 +3 0 -30% +1 -1 +7 Tengu C'izA%+1 +1-2 -1 0 0 -20% +1 0 +3 Troll -2 -2 -5 -1 -1 -1 -3 -1 +30% -1 -1 +3 Vine Stalker -2 -2 +3 -1 -1 -1 -1 -30% +1 0 +5 ----------------------------------------------------------------------  C'iAArm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL      C'iA[  Fgt M&F Axs Pla Stv UC SBl LBl RngD'i---------------------------------------------------------------------- Human  0 0 00 0 0 0 0 ArmataurD'i<~1 -1 -2-1 -1 -1 -1 -3 Barachi 2 +1 +1+1 +1 +1 +2 0 D'iUUle Centaur 0 -1 -2 -1 -1 -1 -1 -1 0 CoglinD'ieG 0 -1 0 -1 -1 -1 -1 0 -1 DemigodD'ixH1 -1 -1-1 -1 -1 -1 -1 DemonspawnD'i 0 -1 -1 -1 -1 -1 -1 -1 -1 Djinni  0 -2 -2 -2 -1 -1 -1 -2 Draconian+1 0 0 0 0 0 0 0 -1  Black +1 0 0 0 0 0 0 0 -1 D'i Green +1 0 0 0 0 0 0 -1  Grey +1 0 0 0 0 0 0 0 -1 D'i Pale +1 0 0 0 0 0 0 0 -1  Purple +1 0 0 0 0 0 0 0 -1 D'iȻl Red +1 0 0 0 0 0 0 -1  White 0D'iٻv 0 0 0 0 0 -1  Yellow +1 0 0 0 0 0 0 0 -1 D'iKMountain Dwarf +1 +2 +2 0 +1 -2 -1 -2 D'iDeep Elf -2 -3 -2 -3 0 -2 0 -1 +3 Felid 0 -- -- -- -- 0 -- -- -- FormicidD'iC+10 0 0 0 0 0 0 0 Gargoyle+1D'i[0 -1 -1 0 0 -1 -1 0 Gnoll +8 +8 +8 +8 +8 +8 +8 +8 +8D'ireKobold +1 -1 -2 -2 -1 0 +3 -2 +3 Merfolk+1-2 -2 +4 -2 +1 +2 +1 -2 Mino+2D'ier+2 +2 +2 +2 +1 +1 +2 +1 Mummy  0-2 -2 -2 -2 -2 -2 -2 -2 Naga D'ie 0 0 0 0 0 0 0 -1 Octopode 0 0 0 0 0 0 Oni +3 0 0 0 03 Poltergeist-122 -3 +1 0 -2 Revenant+11 -1 -1 -2 +1D'ie^3 Spriggan -2-3 -2 -3 -3 -2 +1 -2 0 Tengu 0D'ied+1 +1 +1 +1 +1 +1 +1 + Troll -2-1 -2 -2 -2-2 -2 -4 D'ifVine Stalker --1 -1 -1 -1-1 -1 ---------------------------------------------------------------------- Fgt M&F Axs Pla Stv UC SBl LBl RngD'ifE   D'i(f& D'i@f Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human D'iTfE1 0 0 0 0 0 0 0 0 0 0 ArmataurD'icfG-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1 Barachi D'iuf8 0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1D'ifTle Centaur-2 -1 -1 -2 -2 +1 -2 -1 -1 +2 -1 -2 CoglinD'if1-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1D'i] <Demigod-2 -11 -1D'i L-1 -1 -1 -1 -1 -1 Demonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0 Djinni +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 Draconian-1 0 -1 0 0 0 0 0 0 0 0 0  Black -1 0 -1 0 0 +2 -2 0  Green -1 0 -1D'i 8 0 0 0 0 +2  Grey -1 0 -1D'i 0 0 0 -2 +2 0  Pale0 -1 0 0 0 0 +1 0 +1 0 0  Purple0 +1 0 0 0 0 0 0 0 0 0 D'i; # Red -1 0 -1 0 0 0 0 +2 -2 0 0 0  White -1 0 -1 0 0 0 0 -2 +2 0 0 0  Yellow -1 0 0 0 0 +2 0 0 0 0 0 Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2 D'iY Deep Elf +3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1 Felid -1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1 Formicid0 -1 +2 0 0 +2 00 0 -2 +2 +3 Gargoyle-1 +1 -1 -1 -2 -1 -1D'ix 0 0 -2 +2 -2 Gnoll +8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 Kobold 0 0 0 0 0 0 0 0 0 0 0 0 Merfolk-2-2 -2-3 +1 -2 -2 +3 MinoD'i 4 -3 -4 -3 -3 -33 -3 -3 -2 -3 Mummy +2 -2 -1 -2 0 -2 -2 -2 -2 -2 -2 -2 Naga 1 0 0 0 0 0 0 0 0 0 0 + Octopode1 0 0D'i  0 0 0 0 0 +1E'iV}Kobold +1 2 -2 0 +3 -2 +3 Merfolk +1 -2 -2 +4 -2 +1 +2 +1 -2 Minotaur +2 +2 +2 +2 +2 + +2 +1 Mummy  0 -2 -2 -2 -2 -2 -2 -2 -2 Naga 0 00 0 -1 Octopode 0 00 0 0 Oni +3 0-1 -1 -1 -3 Poltergeist  -2 -1 -1 -2 -3 +1 0 -2 Revenant  -1 -1 -1 -2 +1 -1 -1 -3 Spriggan -2 -3 -2 -3 -3 -2 +1 -2 0 Tengu 0 +1 +1 +1 +1 +1 +1 +1 +1 Troll -2 -2 -2 -2 0 -2 -2 -4 Vine Stalker -1 -1 -1 -1 -1 0 -1 -1 -1 ----------------------------------------------------------------------  Fgt M&F Axs Pla Stv UC SBl LBl Rng        Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human  0 0 0 0 0 0 0 0 Arma2 -1 -1 -2 -2 01 -1 -1 -1 -1 Barachi 0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1 Gale Centaur2 -1 -1 -2 -2 +1 -2 -1 -1 +2 -1 - Coglin 2 -1 -1+2 -1 -1 -1 -1 +1F'i~2Demigod-2 -1F'iʸ1 -1-1 -1 -1 -1 -1 -1 Demonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0 Djinni +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 Draconian-1 0 -1 0 0 0 0 0 0 0 0 0  Black -1 0 -1F'iY 0 0 +2 -2 0  Green -1 0 -1 0 0 0 0 +2  F'iGrey -1 0 -1F'iy 0 0 0 -2 +2 0  Pale0 -1 0 0 0 0 +1 0 +1 0 0  PurpleF'iD0 +1 0 0 0 0 0 0 0 0 0  Red -1 0 -1 0 0 0 0 +2 -2 0 0 0  White -1 0 -1 0 0 0 0 -2 +2 0 0 0 F'i`H Yellow -1 0 0 0 0 +2 0 0 0 0 0 F'iqMountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2 Deep Elf +3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1 F'iEFelid -1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1 F'i.Formicid0 -1 +2 0 0 +2 0F'i'0 0 -2 +2 +3 GargoyleF'i-1 +1 -1 -1 -2 -1 -1F'i˹$0 0 -2 +2 -2 GnollF'iܹ +8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 Kobold 0 0 0 0 0 0 0 0 0 0 0 0 MerfolkF'i-2-2 -2F'i7A-3 +1 -2 -2 +3 Mino4 -3 -4 -3 -3 -3F'iL]3 -3 -3 -2 -3 Mummy +2 -2 -1 -2 0 -2 -2 -2 -2 -2 -2 -2 F'icNaga F'ixo1 0 0 0 0 0 0 0 0 0 0 + Octopode1 0 0 0 0 0 0 0 +1F'i,   [1@ M    F'ib   F'iT Oni+1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 Poltergeist-1 -3 +4 0 +1 0 -1 -1 +1 +1 -1 +1 Revenant-1 -1 -2 -1 0 -1 -2 -2 +1 -2 +1 -1 Spriggan+2 -3 +2 -2 -1 +4 -2 -2 -2 -1 -1 +1 Tengu-1 +3 -3 +2 +1 -2 -2 +1 -1 +3 -3 -1 Troll-5 -3 -4 -3 -2 -3 -3 -3 -3 -4 -1 -3 Vine Stalker0 0 0 0 0 0 00 0 0 0 0 -------------------------------------------------------------------Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear AlcG'iH'i]aSpriggan -2 -3 -2 -3 -3 -2 +1 -2 0 H'iTengu 0 +1 +1 +1 +1 +1 +1 +1 +1 Troll -2 -2 -2 -2 0 -2 -2 -4 H'iVine Stalker -1 -1 -1 -1 -1 0 -1 -1 -1 ----------------------------------------------------------------------  H'iFFgt M&F Axs Pla Stv UC SBl LBl Rng  H'i H'i%  H'i H'i"  H'i8Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc H'iX------------------------------------------------------------------- Human H'i 0 0 0H'i  0 0 0 0 0 H'i)Arma2 -1 -1 -2 -2 0H'i#&1 -1 -1 -1 -1 BarachiH'i/7 0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1 H'i<Gale CentaurH'iJV2 -1 -1 -2 -2 +1 -2 -1 -1 +2 -1 - Coglin 2 -1 -1H'iV*+2 -1 -1 -1 -1 DemigodH'iU-2 Demonspawn  0 0-1-1 - 0 Djinni H'i+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +1 Draconian-1 0 -1 0 0 0 0 0 0 0 0 0  BlackH'i| 0 -1 0 0 0 0 0 0 +2 -2 0  Green -1 0 -1 0 0 0 0 0 0 0 0 +2 H'i/ Grey -1-1-2 +2 H'iJ Pale -1 0 -1 0 0 0 0 +1 0 +1 0 0H'i;Purple +1 0 +1 0 0 0 0 0 0 0 0 0L'is8a Red -1 0 -1 0 0 0 0 +2 -2 0 0 0 L'i8 White -1 0 -1 0 0 0 0 -2 +2 0 0 0  Yellow -1 0 0 0 0 +2 0 0 0 0 0 Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2 Deep Elf +3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1 Felid -1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1 Formicid0 -1 +2 0 0 +2 0L'i8Z0 0 -2 +2 +3 Gargoyle-1 +1 -1 -1 -2 -1 -10 0 -2 +2 -2 L'i9DGnoll +8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 L'i-9Kobold 0 0 0 0 0 0 0 0 0 0 0 0 Merfolk-2-2 -2-3 +1 -2 -2 +3 MinoL'iG9C4 -3 -4 -3 -3 -33 -3 -3 -2 -3 Mummy L'im9H+2 -2 -1 -2 0 -2 -2 -2 -2 -2 -2 -2 Naga L'i91 0 0 0 0 0 0 0 0 0 0 + Octopode1 0 0 0 0 0 0 0 Oni +1 Poltergeist-3 +4L'i9t 0+1 ++1 Revenant -1 -1 -2 -1 0 -1 -2 -2 +1 -2 +1 - Spriggan L'i9M+2 -3 +2 -2 -1 +4 -2 -2 -2 -1 -1 +1 Tengu L'i9+3 -3 +2 +1 -2 -2 +1 -1 +3 -3 -1 Troll -5 -3 -4 -3 -2 -3 -3 -3 -3 -4 -1 -3 Vine Stalker 0L'i: 0 0 0 ------------------------------------------------------------------- Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear AlcV'i.Spriggan -2 -3 -2 -3 -3 -2 +1 -2 0 Tengu 0 +1 +1 +1 +1 +1 +1 +1 +1 V'ia.Troll -2 -2 -2 -2 0 -2 -2 -4 Vine Stalker -1 -1 -1 -1 -1 0 -1 -1 -1 ----------------------------------------------------------------------  Fgt M&F Axs Pla Stv UC SBl LBl Rng       V'i. Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human  0V'i.2 0 0 0 0 0 0 0 ArmaV'i.2 -1 -1 -2 -2 0V'i.]1 -1 -1 -1 -1 Barachi 0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1 V'i/Gale CentaurV'i/V2 -1 -1 -2 -2 +1 -2 -1 -1 +2 -1 - Coglin 2 -1 -1V'i*/+2 -1 -1 -1 -1 V'i5/BDemigod-2 Demonspawn  0 0-1V'iP/-1 - 0 V'i]/Djinni V'ih/H+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +1 DraconianV'i/M-1 0 -1 0 0 0 0 0 0 0 0 0  BlackV'i/ 0 -1 0 0 0 0 0 0 +2 -2 0  Green -1 0 -1 0 0 0 0 0 0 0 0 +2  Grey -1-1V'i/-2 +2  Pale -1 0 -1 0 0 0 0 +1 0 +1 0 0Purple +1 0 +1 0 0 0 0 0 0 0 0 0Z'i8 Red -1 0 -1 0 0 0 0 +2 -2 0 0 0  White -1 0 -1 0 0 0 0 -2 +2 0 0 0  Yellow -1 0 0 0 0 +2 0 0 0 0 0 Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2 Z'iDeep Elf +3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1 Felid -1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1 FormicidZ'i0 -1 +2 0 0 +2 00 0 -2 +2 +3 Gargoyle-1 +1 -1 -1 -2 -1 -10 0 -2 +2 -2 Gnoll +8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 Kobold 0 0 0 0 0 0 0 0 0 0 0 0 Merfolk-2-2 -2-3 +1 -2 -2 +3 Mino4 -3 -4 -3 -3 -33 -3 -3 -2 -3 Mummy +2 -2 -1 -2 0 -2 -2 -2 -2 -2 -2 -2 Naga 1 0 0 0 0 0 0 0 0 0 0 + Octopode1 0 0 0 0 0 0 0 Oni +1 Poltergeist-3 +4 0+1 ++1 Revenant -1 -1 -2 -1 0 -1 -2 -2 +1 -2 +1 - Spriggan +2 -3 +2 -2 -1 +4 -2 -2 -2 -1 -1 +1 Tengu +3 -3 +2 +1 -2 -2 +1 -1 +3 -3 -1 Troll -5 -3 -4 -3 -2 -3 -3 -3 -3 -4 -1 -3 Z'iVine Stalker 0 0 0 0 ------------------------------------------------------------------- Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc['iSpriggan -2 -3 -2 -3 -3 -2 +1 -2 0 Tengu 0 +1 +1 +1 +1 +1 +1 +1 +1 Troll -2 -2 -2 -2 0 -2 -2 -4 Vine Stalker -1 -1 -1 -1 -1 0 -1 -1 -1 ----------------------------------------------------------------------  Fgt M&F Axs Pla Stv UC SBl LBl Rng        Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human  0 0 0['ig 0 0 0 0 0 Arma2 -1 -1 -2 -2 01 -1 -1 -1 -1 Barachi['i/ 0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1 Gale Centaur2 -1 -1 -2 -2 +1 -2 -1 -1 +2 -1 - Coglin 2 -1 -1+2 -1 -1 -1 -1 Demigod-2 Demonspawn  0 0-1-1 -['i{L 0 Djinni +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +1 Draconian-1 0 -1 0 0 0 0 0 0 0 0 0  Black 0 -1 0 0 0 0 0 0 +2 -2 0  Green -1 0 -1 0 0 0 0 0 0 0 0 +2  Grey -1-1['i-2 +2  Pale -1 0 -1 0 0 0 0 +1 0 +1 0 0Purple +1 0 +1 0 0 0 0 0 0 0 0 0['iYDraconian+1 0 0 0 0 0 0 0 -1  Black +1 0 0 0 0 0 0 0 - ['i>Zj Green +1 0 0 0 0 0 0 -1  Grey + 0 0 0 0['ifZ 0 0  Pale +1 0 0 0 0 0 0 0 -1 Purple +1 0 0 0 0 0 0 0 -1Red +10 0 0 0 0 0 0 -1White +10 0 0 0 0 0 0 -1Yellow +1 0 0 0 0 0 0 0 -1 Mountain Dwarf +1 +2 +2 0 +1 0 -2 -1 -2 Deep Elf['iZs2 -3 -2 -3-2 0 -1 +3 Felid  0 -- -- -- -- 0 -- -- -- Formicid+1 0 0 0 0 0 0 0 0 rgoyle +1 0 -1 -1 0 0 -1 -1 0 Gnoll +8 +8 +8 +8 +8 +8 +8 +8 +8 Kobold +1 2 -2['iZh 0 +3 -2 +3 Merfolk +1 -2 -2 +4 -2 +1 +2 +1 -2 ['iZMinotaur['i#[ +2 +2 +2 +2 +2 + +2 +1 Mummy  0 -2 -2 -2 -2 -2 -2 -2 -2 Naga 0 0['iO[v0 0 -1 Octopode 0 00 0 0 Oni +3 0['i[-1 -1 -1 -3 Poltergeist  -2 -1 -1 -2 -3 +1 0 -2 Revenant  -1 -1 -1 -2 +1 -1 -1 -3 ['i Mummy -2 -2 -1 -2 -- -1 -2 -2 +0% 0 -1 +5 Naga -1 -2 +5 -1 -1 +1 0 -1 +20% 0 0 +5 Octopode -- 0 +4-1 +1 +1 0 -10% 0 0 +3 Oni['i  -1 -1 -2 -1 -1 +2 -2 0 +30% 0 0 +4 Poltergeist -- +1 +5 -1 -- -1 -1 +2 -10% 0 0 +4 Revenant -1 -1 +2 -1 -- +1 -2 -1 +10% +1 -1 +3 Spriggan -3 +3 +5 -3 +2 ['iL V+3 0 -30% +1 -1 +7 Tengu +1 +1-2 -1 0 0 -20% +1 0 +3 Troll -2 -2 -5 -1 -1 -1 -3 -1 +30% -1 -1 +3 Vine Stalker -2 -2 +3 -1 -1 -1 -1 -30% +1 0 +5 ----------------------------------------------------------------------  ['i Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL        Fgt M&F Axs Pla Stv UC SBl LBl Rng ---------------------------------------------------------------------- Human  0 0 0 0 0 0 0 0 0 Arma['i -1-1 -2 -2 -1 -1 -1 -1 -3 Barachi+2+1 +1 0 +1 +1 +1 +2 0 Gale Centaur-1 -2 -1 -1 -1 -1 -1 0 Coglin ['i W-1-1 -1 -1 -1-1 Demigod-1-1 -1 -1 -11 ['i Demonspawn ['i$ Z 011 -1 -1 -1 -1 Djinni  02 -2 -2 -1 02\'iBarachi+2 +1 0 +1 0+1 0 0 +3 Gale Centaur 0 +1 +2 +1 -22 -1 -2 +1-1 +3 Coglin 1 -1 -1 -3 -2-2 +3 -1 +5 Demigod\'i 02-- -1 -1 +10% +2 -2 Demonspawn 1 -1 02+3 0 -1 +-1 +3 Djinni \'iCG 0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian- -1 0 0 -1+1 0 -1 +10% 03  Black -- -1 01+-1 +10% 0 -1  Green -- -1 0 0+1 010% 0  Grey -- -1 0 0+1 0+10% 0 -1 +3 \'i Pale -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2 +3 +1 -2 +10% 0 -1 +4 Deep Elf-2 +2 +3 -2 +1 +1 0 -20% +2 -1 +4 Felid - +3 +4 -- 0 +1 -- -30% +1 -1 +6 Formicid1 -1 +3 +3 +2 +1 0 +0% 0 +1 +4rgoyle \'i4X+1 -2 +2 +1 -3 +1 -1 -1 -20% 0 0 +3 Gnoll +8 +8 +8 +8 +7 +9 +8 +8 +0% 0 0 +3 Kobold 2 +2 +4 -2 +1 +2 +1 -20% 0 +1 +3 Merfolk -3 +3 +2 0 +2 +1 0 0 +0% 0 0 +3 Minotaur+2 +1 -1 +2 -3 -1 0 +10% -1 -1 +3\'i The abbreviations used for the skills are:    \'iν General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - Armour\'i  Fgt - Fighting Spc - Spellcasting Ddg - Dodging  Coj - Conjurations Sth - Stealth M&F - Maces & Flails Hex - Hexes Shd - Shields Axs - Axes Sum - Summonings Shp - Shapeshifting Pla - Polearms Nec - Necromancy Stv - Staves Frg - Forgecraft \'iU Inv - Invocations UC - Unarmed Combat Trl - Translocations Evo - Evocations  Thr - Throwing SBl - Short Blades Fir - Fire Magic LBl - Long Blades Ice - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic MP - magic points \'i Ear - Earth Magic Exp - experience  Alc - Alchemy WL - willpower    \'i b     Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human  0 0 +1-1 Arma3 -3 +2 +1 -2 0 -1 0]'i]'iBarachi +2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3 Gale Centaur0 +1 +2 +1 -2+2 -1 -2 +10% 0 -1 +3 Coglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 Demonspawn -1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 D]'i'jinni 0 +1 -1 0 -2]'i %0 0 -2 -10% 0 +1 +4 ]'iDraconian -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3  Black -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 ]'i5Q Green -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 ]'iHGrey -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3  Pale -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3 ]'i\K Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3 ]'ir Red -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 White -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 ]'iO Yellow -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 M]'iNountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 ]'iKDeep Elf -2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 ]'i)Felid -- +3 +4 -- -2]'ij0 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 ]'iGargoyle]'iF+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll]'i; +8 +8 +8 +8 +7 +9 +8 +8 +0% 0 0 +3 ]'i5Kobold -2 +2 +4 -2 -1 +1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2+2 Mino2 +1 -1 +2 -3-1 0]'iH -1`'ifqM `'if&Armataur+3 -3 +2 +1 -2`'if#0 0 -1 +10% 0 -1 +3`'iG M`'iQH Human0 0 +1 0 -1+1 0 0 +0% 0 0 +3`'i M`'i ----------------------------------------------------------------------`'iQ M`'i,R Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL`'i M`'i X r'isj   r'iI[1@ Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3s'i٬  s'ie  [1@ Gnolls'i33+8 +8 +8 +8 +7+9 +8 +8 +0% 0 0 +3s'i(j   s'i{(G[1@ Kobold-2 +2 +4 -2 -1+1 +2 +1 -20% 0 +1 +3s'i h  s'iQ. [1@ Merfolk-3 +3 +2 0 +2s'id+1 0 0 +0% 0 0 +3s'i{ h  s'i{ J [1@ Minotaur+2 +1 -1 +2 -30 -1 0 +10% -1 -1 +3s'i h  s'iQ H [1@ Mummy-2 -2 -1 -2 ---1 -2 -2 +0% 0 -1 +5s'iB j   s'iYB E[1@ Naga-1 -2 +5 -1 -1+1 0 -1 +20% 0 0 +5s'i j   s'i I[1@ Octopode-- 0 +4 0 -1+1 +1 0 -10% 0 0 +3t'i2] Mt'iy] Coglin-1 -1 -1 -3 -2-2 +3 -1 +0% 0 0 +5u'i~M Gale Centaur0 +1 +2 +1 -2+2 -1 -2 +10% 0 -1 +3u'i-M Barachi+2 +1 0 +1 0-1 +1 0 +0% 0 0 +3u'iM Armatauru'il:+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3u'iGM Human0 0 +1 0 -1u'it$+1 0 0 +0% 0 0 +3u'iMu'i ----------------------------------------------------------------------u'i@M Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLu'i/ sM u'i Mu'i X u'i, M WL - willpoweru'ii M Exp - experienceAlc - Alchemyu'i8 M MP - magic pointsEar - Earth Magicu'iS M HP - hit pointsRng - Ranged Weaponsu'i Air - Air Magicu'i| Mu'i| LBl - Long BladesIce - Ice Magicu'i M Thr - ThrowingSBl - Short Bladesu'i Fir - Fire Magicu'i&y M Evo - Evocationsu'i Mu'i Inv - InvocationsUC - Unarmed CombatTrl - Translocationsu'izM Stv - Stavesu'iTzFrg - Forgecraftu'iM Shp - ShapeshiftingPla - PolearmsNec - Necromancyv'iJM Shd - ShieldsAxs - Axesv'i%KSum - Summoningsv'iJM Sth - StealthM&F - Maces & Flailsv'iHex - Hexesv'i1M Ddg - Dodgingv'i82Coj - Conjurationsv'iqM v'i\BArm - ArmourFgt - FightingSpc - Spellcastingv'ik/Mv'i/ -------------------------- ----------------------- ----------------------v'i4Mv'iu General skills, Experience Melee and Ranged Combat Spellcasting and Magicv'i?Mv'i&@X v'iMv'i  The abbreviations used for the skills are:v'ix@sM v'iqM v'i6experience level, +3 being the Human standard.v'iKMv'iVK - The Willpower value indicates resistance to many magical effects perv'il f--------------------------------------------------------------------- v'i7m Human 0 0 +1 0 -1 +1 0 0 +0% 0 0 +3 Armataur+3 -3 +2 +1 -20 0 -1 +10% 0 -1 +3 Barachi +2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3 Gale Centaur0 +1 +2 +1 -2+2 -1 -2 +10% 0 -1 +3 Coglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 Demigod -1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 Demonspawn v'iUm f-1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 Djinni 0 +1 -1 0 -2v'inm r0 0 -2 -10% 0 +1 +4 Draconian -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 v'im Black -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3  Green -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 v'im Grey -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3  Pale -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3 v'im K Purple -- -1 0 0 -1+1 +1 -1 +10% 0 -1 +3 v'im Red -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 White -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 v'in  Yellow -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 Mountain Dwarf +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf -2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid -- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll +8 +8 +8 +8 +7 +9 +8 +8 +0% 0 0 +3w'iBdKobold -2 +2 +4 -2 -1 +1 +2 +1 -20% 0 +1 +3 w'iBMerfolk-3 +3 +2+2 Mino2 +1 -1 +2 -3-1 0-1 Mummy -2 -2 -1 -2 ---2 -2-1 +5 Naga -1 -2 +5 -1 -11 0 -1 +2w'iBK 0 +5 Octopode- 0 +4 0 -1+1 +1 0 -13 w'iCOni -21w'iC=+2 -2 0 +30% 0 0 Poltergeist- +1 +5w'i4C5--1 -1 +2 -1 0 +4 Revenantw'iLCJ-1 -1 +2 -1 --+1 -2 -1 +10% +1 -1 +3 Spriggan w'iC63 +3 +5 -3 +2 0 +3 0 -30% +17 w'iCTengu +1 +1 +12- 0 -20% +1 0 Troll -2 -2 -5 -1-1 -330% -1 Vine Stalker -2 -2 +3 -1 0 -1w'iC-30% +1 0 +5 ---------------------------------------------------------------------- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WLw'iCb   w'iDg  Fgt M&F Axs Pla Stv UC SBl LBl Rng w'i+D---------------------------------------------------------------------- Human  0 0 00 0 0 0 0 Armataurw'iMDZ1 -1 -2-1 -1 -1 -1 -3 Barachi 2 +1 +1w'ilD+1 +1 +1 +2 0 le Centaur 0 -1 -2 -1 -1 -1 -1 -1 0 Coglin 0 -1 0 -1 -1 -1 -1 0 -1 x'i_AoDemigod1 -1 -1-1 -1 -1 -1 -1 Demonspawnx'iA> 0 -1 -1 -1 -1 -1 -1 -1 -1 Djinni  0 -2 -2 -2 -1 -1 -1 -2 Draconian+1 0 0 0 0 0 0 0 -1  Black +1 0 0 0 0 0 0 0 -1  Green +1 0 0 0 0 0 0 -1  Grey +1 0 0 0 0 0 0 0 -1  Pale +1 0 0 0 0 0 0 0 -1  Purple +1 0 0 0 0 0 0 0 -1 x'iBa Red +1 0 0 0 0 0 0 -1  Whitex'i&B5 0 0 0 0 0 0 -1 x'i;By Yellow +1 0 0 0 0 0 0 0 -1 Mountain Dwarf +1 +2 +2 0 +1x'i|Bw -2 -1 -2 Deep Elf -2 -3 -2 -3 0 -2 0 -1 +3 Felidx'iBJ 0 -- -- -- -- 0 -- -- -- Formicid+10 0 0 0 0 0 0 0 Gargoyle+10 -1 -1 0 0 -1 -1 0 Gnoll +8 +8 +8 +8 +8 +8 +8 +8 +8 Kobold +1 -1 -2 -2 -1 0 +3 -2 +3 Merfolkx'iB9+1-2 -2 +4 -2 +1 +2 +1 -2 Minox'iB<+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy x'iBg 0-2 -2 -2 -2 -2 -2 -2 -2 Naga  0 0 0 0 0 0 0 -1 x'iCOctopode 0x'iC 0 0 0 0 0x'i Mx'ia Coglin0-1 0 -1 -1 -1 -1 0 -1z'ix_M Gale Centaur0z'i_(-1 -2 -1 -1 -1 -1 -1 0z'iK qM z'iK =Barachi+2+1 +1 0 +1 +1 +1 +2 0z'i Mz'i1 Armataur-1-1 -2 -2 -1 -1 -1 -1 -3z'iKZM Human0z'iZ'0 0 0 0 0 0 0 0z'iBqM z'iN----------------------------------------------------------------------{'i%M{'iP% Fgt M&F Axs Pla Stv UC SBl LBl Rng{'iM{'i?X {'i'M{'i/(X {'iM{'i Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL{'iiqM {'i]iN----------------------------------------------------------------------{'iM{'i Vine Stalker-2 -2 +3 -1 -10 -1 -1 -30% +1 0 +5{'ik j   {'i ?[1@ Mountain Dwarf +1+2 +2 0 +1 0 -2 -1 -2|'i2pj   |'iup=[1@ Deep Elf-2-3 -2 -3 0 -2 0 -1 +3|'ih  |'i; [1@ Felid0-- -- -- -- 0 -- -- --|'iLyj   |'iy<[1@ Formicid+10 0 0 0 0 0 0 0|'iOh  |'iLO [1@ |'iSOGargoyle|'i]O+1|'iiO0 -1 -1 0 0 -1 -1 0|'i2j   |'ia[1@ Gnoll|'io+8|'iz +8 +8 +8 +8 +8 +8 +8 +8|'i=rM |'iQ=1Fgt M&F Axs Pla Stv UC SBl LBl Rng}'iM}'iX 'iGargoyle+10 -1 -1 0 0 -1 -1 0 Gnoll +8 +8 +8 +8 +8 +8 +8 +8 +8 Kobold +1 -1 -2 -2 -1 0 +3 -2 +3 Merfolk+1-2 -2 +4 -2 +1 +2 +1 -2 Mino+2+2 +2 +2 +2 +1 +1 +2 +1 Mummy  0-2 -2 -2 -2 -2 -2 -2 -2 Naga  0 0 0 0 0 0 0 -1 Octopode 0 0 0 0 0 0 Oni +3 0 0 0 03 Poltergeist-122 -3 +1 0 -2 Revenant+11 -1 -1 -2 +13 Spriggan -2-3 -2 -3 -3 -2 +1 -2 0 Tengu 0+1 +1 +1 +1 +1 +1 +1 + Troll -2-1 -2 -2 -2-2 -2 -4 Vine Stalker --1 -1 -1 -1-1 -1 ---------------------------------------------------------------------- Fgt M&F Axs Pla Stv UC SBl LBl Rng     Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human 1 0 0 0 0 0 0 0 0 0 0 Armataur-2 -1 -1 -2 -2 0 -2 -1 -1 -1 -1 -1 Barachi  0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1'i le Centaur-2 -1 -1 -2 -2 +1 -2 -1 -1 +2 -1 -2 Coglin-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1 Demigod-2 -11 -1-1 -1 -1 -1 -1 -1 Demonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0 Djinni +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 Draconian-1 0 -1 0 0 0 0 0 0 0 0 0  Black -1 0 -1 0 0 +2 -2 0  Green -1 0 -1 0 0 0 0 +2  Grey -1 0 -1 0 0 0 -2 +2 0  Pale0 -1 0 0 0 0 +1 0 +1 0 0  Purple0 +1 0 0 0 0 0 0 0 0 0  Red -1 0 -1 0 0 0 0 +2 -2 0 0 0  White -1 0 -1 0 0 0 0 -2 +2 0 0 0  Yellow -1 0 0 0 0 +2 0 0 0 0 0 Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2 Deep Elf +3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1 Felid -1 -1 +4 0 0 +4 -1 -1 -1 -1 -1 -1 Formicid0 -1 +2 0 0 +2 00 0 -2 +2 +3 Gargoyle-1 +1 -1 -1 -2 -1 -10 0 -2 +2 -2 Gnoll +8 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 +6 Kobold 0 0 0 0 0 0 0 0 0 0 0 0 Merfolk-2-2 -2-3 +1 -2 -2 +3 Mino4 -3 -4 -3 -3 -33 -3 -3 -2 -3 Mummy +2 -2 -1 -2 0 -2 -2 -2 -2 -2 -2 -2'ivM Barachi0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1'io Formicid+1 0 0 0 0 0 0 0 0 rgoyle +1 0 -1 -1 0 0 -1 -1 0 Gnoll 'iА +8 +8 +8 +8 +8 +8 +8 +8 +8 Kobold +1 2 -2 0 +3 -2 +3 Merfolk +1 -2 -2 +4 -2 +1 +2 +1 -2 Minotaur +2 +2 +2 +2 +2 + +2 +1 Mummy  0 -2 -2 -2 -2 -2 -2 -2 -2 Naga 0 00 0 -1 Octopode 0 0'i= 0 0 0 Oni +3 0-1 -1 -1 -3 Poltergeist  -2 -1 -1 -2 -3 +1 0 -2 Revenant  -1 -1 -1 -2 +1 -1 -1 -3 Spriggan -2 -3 -2 -3 -3 -2 +1 -2 0 Tengu 0 +1 +1 +1 +1 +1 +1 +1 +1 Troll -2 -2 -2 -2 0 -2 -2 -4 Vine Stalker -1 -1 -1 -1 -1 0 -1 -1 -1 'iʑ #----------------------------------------------------------------------  Fgt M&F Axs Pla Stv UC SBl LBl Rng        Spc Coj Hex Sum Nec Trl Frg Fir Ice Air Ear Alc ------------------------------------------------------------------- Human  0 0 0 0 0 0 0 0 Arma2 -1 -1 -2 -2 01 -1 -1 -1 -1'i&j   'i'E[1@ Barachi0 +1 +1 +2 -1 +1 +1 +1 +2 +1 0 +1'i   [1@ Gale Centaur-2 -1 -1 -2 -2 +1 -2 -1 -1 +2 -1 -2'iC   [1@ Coglin-2 -1 -1 0 0 0 +2 -1 -1 -1 -1 +1'i 'ig 'i 'i[1@ 'i@Demigod-2 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1 -1'ij   'iI[1@ Demonspawn-1 0 0 0 +1 -1 -1 -1 -1 -1 -1 0'ih  'i H [1@ Djinni+11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11 +11'ib   [1@ Draconian-1 0 -1 0 0 0 00 0 0 0 0'i   [1@ Black -1 0 -1 0 0 0 00 0 +2 -2 0'i   [1@ Green -1 0 -1 0 0 0 00 0 0 0 +2'iyJ   [1@ Grey -1 0 -1 0 0 0 00 0 -2 +2 0'i&   [1@ Pale -1 0 -1 0 0 0 0 +1 0 +1 0 0'in   [1@ Purple +1 0 +1 0 0 0 00 0 0 0 0'i   [1@ Red -1 0 -1 0 0 0 0 +2 -2 0 0 0'i;   [1@ White -1 0 -1 0 0 0 0 -2 +2 0 0 0'i j   'i F[1@ Yellow -1 0 -1 0 0 0 +20 0 0 0 0'i*   [1@ Mountain Dwarf -2 -1 0 -2 +1 -2 +2 +2 -1 -3 +1 -2'i   [1@ Deep Elf+3 +1 +3 +1 +2 +1 +1 +1 +1 +1 +1 +1'i Welcome, qoala the Forgewright. Please select your species. SimpleIntermediateAdvanced a - Gnoll j - Human s - Gale Centaur b - Minotaur k - Revenant t - Vine Stalker c - Merfolk  l - Kobold  u - Poltergeist d - Gargoyle m - Demonspawn v - Demigod e - Mountain Dwarf n - Djinni w - Formicid f - Draconian o - Oni x - Naga g - Troll p - Spriggan y - Octopode h - Deep Elf q - Tengu z - Felid i - Barachi r - Coglin A - Mummy      Half fish, half human, Merfolk are citizens of both water and land. They are strong combatants, and adept at using magic to assist in battle.   + - Recommended species  * - Random species # - Recommended character  ! - Random character % - List aptitudes Space - Change background ? - Help  Tab - Merfolk Shapeshifter      'i.'i8L                          [1@ Welcome, qoala. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mageu - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslingerw - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knightp - Reavery - Earth Elementalistz - Alchemist Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Pick species first ? - Help Tab - Merfolk Shapeshifter'i65'i9:'i]>                       'i>Z  [1@ 'i>Welcome, qoala. Please select your species. SimpleIntermediateAdvanced a - Gnollj - Humans - Gale Centaur b - Minotaurk - Revenantt - Vine Stalker c - Merfolk  l - Koboldu - Poltergeist d - Gargoylem - Demonspawnv - Demigod 'i ?*e - Mountain Dwarfn - Djinni'i?3w - Formicid f - Draconiano - Oni'i!?3x - Naga g - Trollp - Spriggan'i=?Fy - Octopode h - Deep Elfq - Tenguz - Felid 'iH?%i - Barachir - Coglin'iT?A - Mummy 'i]?\Half fish, half human, Merfolk are citizens of both water and land. They are 'iu?ostrong combatants, and adept at using magic to assist in battle. + - Recommended species'i?= * - Random species # - Recommended character'i?k ! - Random character % - List aptitudesSpace - Pick background first ? - Help'i?2 Tab - Merfolk Shapeshifter'iO& 'i0 %      'iE0       'i0              [1@ 'i0 BWelcome, qoala the Mountain Dwarf. Please select your background. WarriorAdventurerMage a - Fighteri - Artificerq - Hedge Wizard b - Gladiatorj - Shapeshifter  r - Conjurer 'i1 c - Monkk - Wanderers - Summoner d - Hunterl - Delvert - Necromancer e - BrigandWarrior-mage'iI1 u - Forgewright Zealotm - Warperv - Fire Elementalist f - Berserkern - Hexslinger'ih1 w - Ice Elementalist g - Cinder Acolyteo - Enchanterx - Air Elementalist h - Chaos Knight'i1 Wp - Reavery - Earth Elementalistz - Alchemist 'i1 Shapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour. + - Recommended background * - Random background # - Recommended character ! - Random character % - List aptitudesSpace - Change species ? - Help Tab - Merfolk Shapeshifter'iQ2 'iM TABLES OF APTITUDES The following three tables describe all aptitudes of the various species for the various skills. Knowledge, neither explicit nor implicit, of these are not necessary for winning in Crawl. The qualitative information behind this sheet (i.e., which species are good at which tasks) can be obtained in two other ways: 'i - Read the species section in the manual about strengths and weaknesses. - Look at which combinations of species and background are recommended.  'i  'i  'i  -- no aptitude (cannot learn this skill at all)  -5 abysmal aptitude   -4 terrible aptitude (learning half as fast as at 0 aptitude)  -3 very poor aptitude  -2 poor aptitude  -1 slightly disfavoured aptitude  0 standard aptitude  +1 slightly favoured aptitude  +2 strong aptitude   +3 very strong aptitude  +4 outstanding aptitude (learning twice as fast as at 0 aptitude)  +5 exceptional aptitude There are four special values: HP, MP, Experience and Willpower.'i0,- The HP value indicates the percentage of hit points gained per experiencelevel, 100% being the Human standard. - The MP value indicates a fixed additive modifier to magic points. - The Experience value indicates how much experience has to be earned in  order to gain a new experience level, +0 being the Human standard. These  values use the same scale as the skill aptitudes. - The Willpower value indicates resistance to many magical effects per 'i, experience level, +3 being the Human standard.  'i/uThe abbreviations used for the skills are:  General skills, Experience Melee and Ranged Combat Spellcasting and Magic -------------------------- ----------------------- ---------------------- Arm - Armour Fgt - FightingSpc - Spellcasting Ddg - Dodging 'i0Coj - Conjurations Sth - Stealth M&F - Maces & FlailsHex - Hexes Shd - Shields Axs - AxesSum - Summonings Shp - Shapeshifting Pla - PolearmsNec - Necromancy  Stv - StavesFrg - Forgecraft Inv - Invocations UC - Unarmed CombatTrl - Translocations Evo - Evocations Thr - Throwing SBl - Short Blades'ie0Fir - Fire MagicLBl - Long BladesIce - Ice Magic HP - hit points Rng - Ranged Weapons Air - Air Magic'ib MP - magic points Ear - Earth Magic Exp - experience Alc - Alchemy WL - willpower 'ib 0   Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- 'ib ZHuman 0 0 +1 0 -1 +1 0 0 +0% 0 0 +3 Armataur'ib +3 -3 +2 +1 -2'ib !0 0 -1 +10% 0 -1 +3 'i c LBarachi +2 +1 0 +1 0 -1 +1 0 +0% 0 0 +3 'ic Gale Centaur'i&c 0 +1 +2 +1 -2'i4c "+2 -1 -2 +10% 0 -1 +3 'iBc UCoglin -1 -1 -1 -3 -2 -2 +3 -1 +0% 0 0 +5 'iQc UDemigod -1 -1 0 -1 -2 -- -1 -1 +10% +2 -2 +4 'i]c Demonspawn 'ikc @-1 -1 0 -1 -2 +3 0 -1 +0% 0 -1 +3 D'iwc jinni 'ic 0 +1 -1 0 -2'ic &0 0 -2 -10% 0 +1 +4 'ic LDraconian -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 'ic O Black -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 'ic Q Green -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 'ic EGrey -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 'ic S Pale -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3 'ic ) Purple -- -1 0 0 -1'ic "+1 +1 -1 +10% 0 -1 +3 'ic Q Red -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 'i d EWhite -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 'iYd J Yellow -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3 'iMountain Dwarf  +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf -2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid -- +3 +4 -- -2'i0 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll +8 +8 +8 +8 +7 +9 +8 +8 +0% 0 0 +3 'i"YKobold -2 +2 +4 -2 -1 +1 +2 +1 -20% 0 +1 +3 Merfolk'i.-3 +3 +2'i?*+2 Mino2 +1 -1 +2 -3'iJ -1 0'iU-1 Mummy 'i_(-2 -2 -1 -2 ---2 -2'io -1 +5 'izNaga 'i,-1 -2 +5 -1 -11 0 -1 +2'i 0 +5 Octopode'i- 0 +4 0 -1'ij+1 +1 0 -13 Oni -21+2 -2 0 +30% 0 0 Poltergeist'i- +1 +5-'i2-1 -1 +2 -1 0 +4 Revenant'i-1 -1 +2 -1 --'i3+1 -2 -1 +10% +1 -1 +3 Spriggan 'i3 +3 +5 -3 +2'i  0 +3 0 -30% +1'i,7 'i7!Tengu +1 +1 +1'iB2'iN-'iZ 0 -20% +1 0 'ij3Troll -2 -2 -5 -1-1 -3'iu 30% -1 'i3Vine Stalker -2 -2 +3 -1 0 -1'i-30% +1 0 +5 'iM----------------------------------------------------------------------'iF Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL'i 'iD  'i# 'iF Fgt M&F Axs Pla Stv UC SBl LBl Rng 'i 'i vMP - magic points  Ear - Earth Magic Exp - experience  Alc - Alchemy WL - willpower         Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL ---------------------------------------------------------------------- Human  0 0 +1-1 Arma3 -3 +2 +1 -2 0 -1 0 Barachi+2 +1 0 +1 0+1 0 0 +3 Gale Centaur 0 +1 +2 +1 -22 -1 -2 +1-1 +3 Coglin 1 -1 -1 -3 -2-2 +3 -1 +5 Demigod 02-- -1 -1 +10% +2 -2 Demonspawn 1 -1 02+3 0 -1 +-1 +3 Djinni  0 +1 -1 0 -2 0 0 -2 -10% 0 +1 +4 Draconian- -1 0 0 -1+1 0 -1 +10% 03  Black -- -1 01+-1 +10% 0 -1  Green -- -1 0 0+1 010% 0  Grey -- -1 0 0+1 0+10% 0 -1 +3  Pale -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3Purple -- -1 0 0 -1 +1 +1 -1 +10% 0 -1 +3Red -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3White -- -1 0 0 -1+1 0 -1 +10% 0 -1 +3Yellow -- -1 0 0 -1 +1 0 -1 +10% 0 -1 +3'iMountain Dwarf  +1 -3 -2 +1 -2+3 +1 -2 +10% 0 -1 +4 Deep Elf -2 +2 +3 -2 0+1 +1 0 -20% +2 -1 +4 Felid -- +3 +4 -- -20 +1 -- -30% +1 -1 +6 Formicid+1 -1 +3 +3 0+2 +1 0 +0% 0 +1 +4 Gargoyle+1 -2 +2 +1 -3+1 -1 -1 -20% 0 0 +3 Gnoll +8 +8 +8 +8 +7 +9 +8 +8 +0% 0 0 +3 Kobold -2 +2 +4 -2 -1 +1 +2 +1 -20% 0 +1 +3 Merfolk-3 +3 +2+2 Mino2 +1 -1 +2 -3-1 0-1 Mummy -2 -2 -1 -2 ---2 -2-1 +5 Naga -1 -2 +5 -1 -11 0 -1 +2 0 +5 Octopode- 0 +4 0 -1+1 +1 0 -13 Oni -21+2 -2 0 +30% 0 0 Poltergeist- +1 +5--1 -1 +2 -1 0 +4 Revenant-1 -1 +2 -1 --+1 -2 -1 +10% +1 -1 +3 Spriggan 3 +3 +5 -3 +2 0 +3 0 -30% +17 Tengu +1 +1 +12- 0 -20% +1 0 Troll -2 -2 -5 -1-1 -330% -1 Vine Stalker -2 -2 +3 -1 0 -1-30% +1 0 +5 ---------------------------------------------------------------------- Arm Ddg Sth Shd Shp Inv Evo Thr HP MP Exp WL     Fgt M&F Axs Pla Stv UC SBl LBl Rng 'iJWelcome, qoala the Mountain Dwarf. Please select your background.    Warrior'iJ Adventurer Mage a - Fighter i - Artificer q - Hedge Wizard b - Gladiator j - Shapeshifter  r - Conjurer c - Monk'iK k - Wanderer s - Summoner d - Hunter l - Delver'i7K t - Necromancer e - Brigand Warrior-mage u - Forgewright 'iGKPZealot  m - Warper'i_KB v - Fire Elementalist 'izKf - Berserker n - Hexslinger w - Ice Elementalist 'iKg - Cinder Acolyte o - Enchanter x - Air Elementalist h - Chaos Knight p - Reaver'iKe y - Earth Elementalist  'iK 'iKi z - Alchemist   'iKk    'iLShapeshifters use talismans to shift their form, making them powerful melee fighters (especially when unarmed) at the cost of armour.  'i)L 'i4L" 'iLL+ - Recommended background  * - Random background 'i`L# - Recommended character  ! - Random character 'ivL% - List aptitudes Space - Change species ? - Help'iLk Tab - Merfolk Shapeshifter 'itj - Shapeshifter k - Wanderer 'iWanderers start with random equipment and skills.  'ik - Wanderer l - Delver Delvers start their quest five levels below the surface. A set of powerful magicitems helps them survive the dangerous journey upward.'i.'i/ cl - Delver t - Necromancer Necromancers start out with the Soul Splinter spell. Eventually, they can turn the dead into allies and use the life force of the living to restore themselves.'i^St - Necromancer 'i^u - Forgewright Forgewrights are mages who specialise in the creation of turrets and mechanical companions to fight alongside. 'i 'i,                         [1@ qoala the Tinkerer Mountain DwarfHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 12EV: 10Int: 15SH: 0Dex: 8XL:  1 Next:  0% Place: Dungeon:1Noise: ---------  Time: 0.0 (0.0)a) +0 hammer Cast: Kinetic Grapnel        ♣♣♣♣♣♣  ♣@P..♣  ♣♣...♣  ....~≈≈  ....~≈≈  ...~≈≈≈  ...~≈≈≈    ....~≈≈  ['iq37m  ....~≈≈       'iMWelcome, qoala the Mountain Dwarf Forgewright.It is said that the Orb of Zot exists deep within this dungeon.'izPress ? for a list of commands and other information.'i~q _Found a staircase leading out of the dungeon.'iN                          [1@ Innate Abilities, Weirdness & Mutationsa - Your spellcasting is much less encumbered by armour.b - You can use scrolls of enchantment on lesser artefacts.'itRunic magic  You cast spells with the assistance of glyphs marked upon your armour, greatly reducing the complex movements which would otherwise be required. (The encumbrance rating of all armour you wear is reduced by 1/2 for purposes ofspell success.)'iYInnate Abilities, Weirdness & Mutations  a - Your spellcasting is much less encumbered by armour.  b - You can use scrolls of enchantment on lesser artefacts.    'iή'i)yArtefact enchanting  You can use scrolls of enchant weapon and armour upon random artefacts. This cannot raise their enchantment above what would normally be possible on a mundane item of the same type, and cannot affect especially unusual artefacts atall.'iInnate Abilities, Weirdness & Mutationsa - Your spellcasting is much less encumbered by armour.  b - You can use scrolls of enchantment on lesser artefacts.    'i'i'iq        'i            'if     [1@ 'ig  qoala the Tinkerer 'i  Mountain Dwarf  Health: 14/14 ========================'i5  Magic: 3/3========================'iI  AC: 2Str: 12'i_  EV: 10Int: 15'ir  SH: 0Dex: 8'i>♣♣♣♣♣♣   XL:  1 Next:  0% Place: Dungeon:1♣@P..♣   Noise: ---------  Time: 0.0 (0.0)♣♣...♣   a) +0 hammer ....~≈≈   Cast: Kinetic Grapnel ....~≈≈  ...~≈≈≈  ...~≈≈≈    'id....~≈≈    ....~≈≈       Welcome, qoala the Mountain Dwarf Forgewright.'iIt is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.'iN'i'i'i'i9'i->:                        'i> [1@ qoala the Tinkerer (Mountain Dwarf Forgewright) Turns: 0, Time: 00:00:33 Health: 14/14'i?AC:  2 Str: 12 XL: 1 Next: 0% Magic: 3/3EV: 10 Int: 15 God: Gold: 0SH:  0 Dex:  8 Spells: 2/3 levels left rFire . . . (100%) a - +0 hammer rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) (no gloves) 'i?lSInv .(no boots) Will .....'i?(no amulet) 'i?'Stlth +'i@(no ring) 'i@,HPRegen 0.22/turn'i,@(no ring) 'i9@-MPRegen 0.08/turn 'iF@;%: no passive effects 'iU@:@: no status effects 'i@CA: runic magic, artefact enchanting'iq'iz        'i_z         'ipz  'iyz   'i{M   [1@   qoala the Tinkerer   Mountain Dwarf  Health: 14/14 ========================  Magic: 3/3'i={ ========================  AC: 2Str: 12  EV: 10'iM{Int: 15  SH: 0'iY{-Dex: 8'i{♣♣♣♣♣♣   XL:  1 Next:  0% Place: Dungeon:1♣@P..♣   Noise: ---------  Time: 0.0 (0.0)'i{8♣♣...♣   a) +0 hammer ....~≈≈   Cast: Kinetic Grapnel ....~≈≈  ...~≈≈≈  'i?|h...~≈≈≈    ....~≈≈    'i\|P....~≈≈       Welcome, qoala the Mountain Dwarf Forgewright.'i|It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.'i~'i'i'iW'iX#   'iY  'iY  'iY  'i*YW 'i4YW 'i>YW 'iHYW 'iY        'iYW 'iYW 'iYP 'iY 'iY[1@ 'iZ^ Your spells (describe) Type Failure Level 'iKZ a - Kinetic Grapnel Forgecraft 3% 1 Select a spell to describe [?] help [!]/[I] toggle spell headers'i'in'i{       'i`       'i3         'iq  [1@   qoala the Tinkerer 'i  Mountain Dwarf  Health: 14/14 ========================'i   Magic: 3/3========================  AC: 2Str: 12'i   EV: 10Int: 15  SH: 0Dex: 8'i!♣♣♣♣♣♣   XL:  1 Next:  0% Place: Dungeon:1'iH♣@P..♣   Noise: ---------  Time: 0.0 (0.0)'ijn♣♣...♣   a) +0 hammer ....~≈≈   Cast: Kinetic Grapnel 'i....~≈≈  ...~≈≈≈  'i...~≈≈≈    'i....~≈≈    'i....~≈≈       'i?Welcome, qoala the Mountain Dwarf Forgewright.'iFIt is said that the Orb of Zot exists deep within this dungeon.'i1Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon.'i'i'iF'i'iӗj                          [1@t Spells (Memorise) Type Failure Level  a - Construct Spike Launcher Forgecraft 4% 2  b - Launch Clockwork Bee Forgecraft 10% 3  c - Forge Blazeheart Golem Fire/Forgecraft 63% 4  d - Forge Lightning Spire Air/Forgecraft 63% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit'ii'iq'iw     'i x        'i9xf          'iZxR  'ipx[1@ 'ix'ixg  qoala the Tinkerer 'ix.  Mountain Dwarf  Health: 14/14 ========================  Magic: 3/3'ix)========================'iy  AC: 2Str: 12'i7y  EV: 10Int: 15'idy  SH: 0Dex: 8'iy♣♣♣♣♣♣   XL:  1 Next:  0% Place: Dungeon:1'iy♣@P..♣   Noise: ---------  Time: 0.0 (0.0)'iy♣♣...♣   a) +0 hammer 'iy....~≈≈   Cast: Kinetic Grapnel 'iyd....~≈≈  'izf...~≈≈≈  'i1z...~≈≈≈    'iJz....~≈≈    'ifz....~≈≈    'iqz^   'izWelcome, qoala the Mountain Dwarf Forgewright.It is said that the Orb of Zot exists deep within this dungeon.'izPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon.'i:Okay, then.'i'iG'i/ _'iX'ir'i          'i     'i        'i.Z  [1@ 'iE 'i Skill  Level Cost  Apt Skill  Level Cost  Apt 'i| a - Fighting   0.0   0.8  +1   g + Spellcasting 1.7   2.8  -2  'i          'iz b - Maces & Flails   0.0   0.7  +2   h + Forgecraft4.8   3.5  +2  'i6 c - Unarmed Combat   0.0   1.0   0       'iI3               'idg     'i6 d - Armour   0.0   0.8  +1       'i(e + Dodging'i 1.3   3.4  -3       f + Stealth'i1.4   2.8  -2       'i          'i          'iV4               'ir          'i          'i          'i          'ih     'i The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help'i1 =[=] set a skill target  'ij [/] auto|manual mode [*] useful|all skills [!] training|cost|targets'i: 'i} 'i 'i #   'i@  'i V 'i V 'i V 'i  'i W 'i W 'i2 W 'i@ W 'i` W 'il W 'i W 'i W 'i W 'i  'i" W 'i> W 'iy P 'i  'i [1@ 'i 'iN g  qoala the Tinkerer 'i K  Mountain Dwarf'i   Health: 14/14 ========================'i  \  Magic: 3/3'i< )========================'it Y  AC: 2'i .Str: 12'i Y  EV: 10'i .Int: 15'iN Y  SH: 0'i -Dex: 8'i ♣♣♣♣♣♣   XL:  1 Next:  0% Place: Dungeon:1'i ♣@P..♣   Noise: ---------  Time: 0.0 (0.0)'iA ♣♣...♣   a) +0 hammer 'i ....~≈≈   Cast: Kinetic Grapnel 'i ....~≈≈  ...~≈≈≈  'iF ...~≈≈≈    'i ....~≈≈    'i ....~≈≈    'i- ^   'ih ?Welcome, qoala the Mountain Dwarf Forgewright.'i FIt is said that the Orb of Zot exists deep within this dungeon.'i qPress ? for a list of commands and other information. 'i! T_Found a staircase leading out of the dungeon. 'iU _Okay, then.'i 'iQ 'i 'i 'iu 'i] 'i                          [1@  Your spells (describe) Type Failure Level  a - Kinetic Grapnel Forgecraft 3% 1 Select a spell to describe [?] help [!]/[I] toggle spell headers'i 'i# 'i) #   'i *      'i* W 'i!* W 'i** W 'i4* W 'iC* W 'iN* W 'iX* W 'ic* W 'in* W 'ix* W 'i* W 'i* W 'i* W 'i* W 'i* W 'i* P 'i*  'i* [1@ 'iz-   qoala the Tinkerer   Mountain Dwarf  Health: 14/14 ========================  Magic: 3/3========================  AC: 2Str: 12  EV: 10Int: 15  SH: 0Dex: 8♣♣♣♣♣♣   XL:  1 Next:  0% Place: Dungeon:1♣@P..♣   Noise: ---------  Time: 0.0 (0.0)♣♣...♣   a) +0 hammer ....~≈≈   Cast: Kinetic Grapnel ....~≈≈  ...~≈≈≈  ...~≈≈≈    ....~≈≈    ....~≈≈       Welcome, qoala the Mountain Dwarf Forgewright.It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then.'iz? Q'i 'i      'i            'i a       'in   [1@  Your spells (describe) Type Failure Level  a - Kinetic Grapnel Forgecraft 3% 1 'i Select a spell to describe [?] help [!]/[I] toggle spell headers'iP                         [1@ 'i,  qoala the Tinkerer   Mountain Dwarf  Health: 14/14 ========================  Magic: 3/3========================  AC: 2Str: 12  EV: 10Int: 15  SH: 0'i-Dex: 8'i♣♣♣♣♣♣   XL:  1 Next:  0% Place: Dungeon:1'i3♣@P..♣   Noise: ---------  Time: 0.0 (0.0)'iL♣♣...♣   a) +0 hammer 'i....~≈≈   Cast: Kinetic Grapnel ....~≈≈  ...~≈≈≈  'ih...~≈≈≈    ....~≈≈    'i....~≈≈    'i   Welcome, qoala the Mountain Dwarf Forgewright.It is said that the Orb of Zot exists deep within this dungeon.'iPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon. 'i6_Okay, then.'i'i'i9'iS'iG'iK                          [1@ qoala the Tinkerer (Mountain Dwarf Forgewright) Turns: 0, Time: 00:01:01 Health: 14/14AC:  2 Str: 12 XL: 1 Next: 0% Magic: 3/3EV: 10 Int: 15 God: Gold: 0SH:  0 Dex:  8 Spells: 2/3 levels left rFire . . . (100%) a - +0 hammer 'irCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) (no gloves) SInv .(no boots) Will .....'i(no amulet) Stlth +(no ring) HPRegen 0.22/turn'iF(no ring) MPRegen 0.08/turn 'iu%: no passive effects @: no status effects 'iCA: runic magic, artefact enchanting'i 'i   'i!      'ip                'i j   [1@   qoala the Tinkerer   Mountain Dwarf'i   Health: 14/14 ========================  Magic: 3/3========================  AC: 2Str: 12'i   EV: 10Int: 15  SH: 0Dex: 8'i2 ♣♣♣♣♣♣   XL:  1 Next:  0% Place: Dungeon:1'iY ♣@P..♣   Noise: ---------  Time: 0.0 (0.0)♣♣...♣   a) +0 hammer 'iy ....~≈≈   Cast: Kinetic Grapnel ....~≈≈  'i ...~≈≈≈  ...~≈≈≈    'iȑ f....~≈≈    ....~≈≈    'i   Welcome, qoala the Mountain Dwarf Forgewright.It is said that the Orb of Zot exists deep within this dungeon.'i Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. 'i 6_Okay, then.'i 'i 'i 'i 'if#   'ia          'i           'i f [1@t Spells (Memorise) Type Failure Level 'i a - Construct Spike Launcher Forgecraft 4% 2  b - Launch Clockwork Bee Forgecraft 10% 3  c - Forge Blazeheart Golem Fire/Forgecraft 63% 4  d - Forge Lightning Spire Air/Forgecraft 63% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help'i*[Esc] exit(ia(iS (i%        (i%           (i+&o      [1@   qoala the Tinkerer   Mountain Dwarf(i&  Health: 14/14 ========================  Magic: 3/3========================  AC: 2Str: 12  EV: 10Int: 15  SH: 0Dex: 8♣♣♣♣♣♣   XL:  1 Next:  0% Place: Dungeon:1(i7'♣@P..♣   Noise: ---------  Time: 0.0 (0.0)♣♣...♣   a) +0 hammer ....~≈≈   Cast: Kinetic Grapnel ....~≈≈  (i'...~≈≈≈  ...~≈≈≈    ....~≈≈    (i'....~≈≈       Welcome, qoala the Mountain Dwarf Forgewright.It is said that the Orb of Zot exists deep within this dungeon.(i(Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then.(i'-:Okay, then.(i6/(i2(iP3/ _(it5(i (i" -            (i!#             (i# ) [1@   Skill  Level Cost  Apt Skill  Level Cost  Apt (i# S a - Fighting   0.0   0.8  +1   g + Spellcasting 1.7   2.8  -2            (ij$ } b - Maces & Flails   0.0   0.7  +2   h + Forgecraft4.8   3.5  +2   c - Unarmed Combat   0.0   1.0   0                 (i$          (i$ ~ d - Armour   0.0   0.8  +1       e + Dodging1.3   3.4  -3       f + Stealth(i$ 1.4   2.8  -2       (i=%                          (iN% h     (iY% f     (i%                          (i% f     (i%          (ij&     The relative cost of raising each skill is in cyan.  (i& DThe species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets(i  g - Spellcasting   1.7 e - Dodging   1.3(i W f - Stealth   1.4(i6(i6(i;(iA           (iOA         (iA     [1@   qoala the Tinkerer (iA7  Mountain Dwarf  Health: 14/14 ========================  Magic: 3/3========================  AC: 2Str: 12  EV: 10(iBInt: 15  SH: 0Dex: 8♣♣♣♣♣♣   XL:  1 Next:  0% Place: Dungeon:1(ieBm♣@P..♣   Noise: ---------  Time: 0.0 (0.0)♣♣...♣   a) +0 hammer ....~≈≈   Cast: Kinetic Grapnel (iB....~≈≈  ...~≈≈≈  ...~≈≈≈    (iB....~≈≈    ....~≈≈       Welcome, qoala the Mountain Dwarf Forgewright.(iB It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. (iB&_Okay, then. (i#C6_Okay, then.(iF(iH(i?L(iN(i (i (i (i|  (i R  (i #[1@ M_Unknown command.(i (iq (iإ (i    (i/ ♣♣♣♣♣♣  ♣<P..♣  (iHa♣♣@..♣  (ibU♣.....~≈≈# (iyJ.......~≈≈# (i#P.....~≈≈≈# #......~≈≈≈# (i_#P......~≈≈# (iĦw#♣.♣....~≈≈# (ih......~≈≈≈#  (iO(i )1.0 (1 (iB _(i(i(i/   (i  ♣♣♣♣♣♣  ♣<P..♣  ♣♣...♣≈≈≈ (i ♣@....~≈≈##.......~≈≈#(i`#P.....~≈≈≈#(i,c #......~≈≈≈#(i:u #P......~≈≈#(iY #♣.♣....~≈≈#(i|  ......~≈≈≈# .. ...~~≈≈  (i(i&2(in(iV(i R ♣♣♣♣♣♣<P..♣ ≈♣♣...♣≈≈≈#♣♣.....~≈≈##..P.....~≈..... ... ...~≈≈≈   (i (iw (i 3(i (i (i^(i (         (i?       (ix          [1@t(i Spells (Memorise) Type Failure Level  a - Construct Spike Launcher Forgecraft 4% 2  b - Launch Clockwork Bee Forgecraft 10% 3  c - Forge Blazeheart Golem Fire/Forgecraft 63% 4 (i d - Forge Lightning Spire Air/Forgecraft 63% 4 2 spell levels left (ia[Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit#(i#(iָ#(i!#(i                         [1@   qoala the Tinkerer   Mountain Dwarf  Health: 14/14 ========================  Magic: 3/3========================♣♣♣♣♣♣   AC: 2Str: 12♣<P..♣ ≈   EV: 10Int: 15♣♣...♣≈≈≈   SH: 0Dex: 8#♣♣.....~≈≈#  XL:  1 Next:  0% Place: Dungeon:1#..@....~≈≈#  Noise: ---------  Time: 3.0 (0.0)#P.....~≈≈≈#  a) +0 hammer #......~≈≈≈#  Cast: Kinetic Grapnel ##(iONP......~≈≈# #♣.♣....~≈≈# ......~≈≈≈#   .. ...~~≈≈    ... ...~≈≈≈       It is said that the Orb of Zot exists deep within this dungeon.Press ? for a list of commands and other information. _Found a staircase leading out of the dungeon. _Okay, then. _Okay, then. _Unknown command.   [1@ M Okay, then. _&(ix   ♣♣♣♣♣♣ &(i۰ ♣<P..♣ ≈≈ &(i ♣♣...♣≈≈≈ #♣♣.....~≈≈#&(i` #.......~≈≈#&(iW #P@....~≈≈≈#&(i #......~≈≈≈# #P......~≈≈#&(iƱ #♣.♣....~≈≈#&(ic ......~≈≈≈#&(i ..P...~~≈≈ &(i!.......~≈≈≈  ...&(i3%  &(i&(i24.0 (1 _&(iF&(iR'(iS ♣♣♣♣♣♣<P..♣ ≈≈♣...♣≈'(i #♣♣.....~≈≈#..P.....~≈'(im.@...P......~'(i&K♣.♣...'(i2I '(iC'......'(iR7......~~≈≈≈'(i_g   '(iw'(im'(it&5'(i`'(i\((i?                          [1@   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   0.0   0.8  +1   g - Spellcasting   1.7   2.8  -2             b - Maces & Flails   0.0   0.7  +2   h + Forgecraft4.8   3.5  +2   c - Unarmed Combat   0.0   1.0   0                         [4((iR@ 0m   d - Armour   0.0   0.8  +1        e - Dodging   1.3   3.4  -3        f - Stealth   1.4   2.8  -2                                                                                       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets-(i=#-(i(-(i.          -(i.   -(i.        -(iR/    [1@   qoala the Tinkerer   Mountain Dwarf-(iz/♣♣♣♣♣♣   Health: 14/14 ========================♣<P..♣ ≈≈   Magic: 3/3========================-(i/♣♣...♣≈≈≈   AC: 2Str: 12#♣♣.....~≈≈#  EV: 10Int: 15-(i/#.......~≈≈#  SH: 0Dex: 8#P.....~≈≈≈#  XL:  1 Next:  0% Place: Dungeon:1-(i0#.@....~≈≈≈#  Noise: ---------  Time: 5.0 (0.0)#P......~≈≈#  a) +0 hammer -(iO0#♣.♣....~≈≈#  Cast: Kinetic Grapnel ......~≈≈≈# ..P...~~≈≈  -(i|0.......~≈≈≈    ......~≈≈≈    -(i0}......~~≈≈≈       Press ? for a list of commands and other information. -(i0_Found a staircase leading out of the dungeon. _Okay, then. _Okay, then. _Unknown command. -(i1B_Okay, then.-(iP5-(i8-(i<<-(i=-(iTY -(iZ      -(i [ Y    -(i$[       -(iJ[       -(ib[   -(i{[ [1@t-(i[  -(i[ [Spells (Memorise) Type Failure Level -(i[  a - Construct Spike Launcher Forgecraft 4% 2  b - Launch Clockwork Bee Forgecraft 10% 3 -(i[ b c - Forge Blazeheart Golem Fire/Forgecraft 63% 4 -(i\ d - Forge Lightning Spire Air/Forgecraft 63% 4 2 spell levels left -(i\ [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit/(iL/(i{/(i"/(i^  /(i}     /(i     /(i  /(iW /(iǖW /(iЖW /(iܖW /(i  /(i   /(iR  /(i=u[1@   qoala the Tinkerer /(iKJ  Mountain Dwarf/(ij♣♣♣♣♣♣   Health: 14/14 ========================/(i♣<P..♣ ≈≈   Magic: 3/3========================/(i♣♣...♣≈≈≈   AC: 2Str: 12/(i#♣♣.....~≈≈#  EV: 10Int: 15/(iҗ#.......~≈≈#  SH: 0/(i-Dex: 8/(i#P.....~≈≈≈#  XL:  1 Next:  0% Place: Dungeon:1/(i#.@....~≈≈≈#  Noise: ---------  Time: 5.0 (0.0)/(i)#P......~≈≈#  a) +0 hammer /(iR#♣.♣....~≈≈#  Cast: Kinetic Grapnel /(inR......~≈≈≈# /(i{..P...~~≈≈  /(i.......~≈≈≈    /(i......~≈≈≈    /(i......~~≈≈≈    /(iƘ]   /(iߘPress ? for a list of commands and other information. _Found a staircase leading out of the dungeon. /(iL_Okay, then. _Okay, then. /(i7_Unknown command. /(i,_Okay, then./(i/(i$ /(iR  /(iΝ [1@ M /(iܝ+Okay, then./(i/(ik/(i /(i)_/(i_/(ii /(iF              /(iq             [1@ /(i  /(i  Skill  Level Cost  Apt Skill  Level Cost  Apt /(iɎ g a - Fighting   0.0   0.8  +1   g - Spellcasting   1.7   2.8  -2            /(iߎ z b - Maces & Flails   0.0   0.7  +2   h + Forgecraft4.8   3.5  +2  /(i 6 c - Unarmed Combat   0.0   1.0   0       /(i f     /(i g     /(i+ f     /(i5 g     /(iX 6 d - Armour   0.0   0.8  +1       /(i 7 e - Dodging   1.3   3.4  -3       /(i 7 f - Stealth   1.4   2.8  -2       /(iя          /(i          /(i f     /(i h     /(i/ f     /(iC h     /(iY f     /(if h     /(i~ f     /(i h     /(i f     /(i h     /(i̐ f     /(i h     /(i pThe relative cost of raising each skill is in cyan.  /(i HThe species aptitude is in white.  /(i( 0[?] Help/(i7 =[=] set a skill target  /(i [/] auto|manual mode [*] useful|all skills [!] training|cost|targets0(i[ a + Fighting 0.0 h - Forgecraft   4.82(i2(i2(iy    2(i     2(iV           2(i_     [1@ 2(i  qoala the Tinkerer   Mountain Dwarf2(iҢ♣♣♣♣♣♣   Health: 14/14 ========================2(i♣<P..♣ ≈≈   Magic: 3/32(i ========================♣♣...♣≈≈≈   AC: 2Str: 122(iF#♣♣.....~≈≈#  EV: 10Int: 15#.......~≈≈#  SH: 0Dex: 82(ig#P.....~≈≈≈#  XL:  1 Next:  0% Place: Dungeon:12(i#.@....~≈≈≈#  Noise: ---------  Time: 5.0 (0.0)#P......~≈≈#  a) +0 hammer 2(i##♣.♣....~≈≈#  Cast: Kinetic Grapnel ......~≈≈≈# 2(iF..P...~~≈≈  .......~≈≈≈    2(i......~≈≈≈    2(i! ......~~≈≈≈       2(i4J_Found a staircase leading out of the dungeon. 2(iLL_Okay, then. _Okay, then. 2(iXi_Unknown command. _Okay, then. 2(ii6_Okay, then.2(iv2(iZ2(i2(i|3(is♣♣♣♣♣♣<P..♣ ≈≈♣...♣≈3(its#♣♣.....~≈≈#..3(iVtCP.....~≈.....P@.....~♣.♣.. ......~≈3(it...P...~~≈≈ ........~≈........~≈≈≈ ........~~≈≈≈..~..~.~~≈≈≈ 3(i}{3(ig26.0 (1 _3(i3(ib3(i♣♣♣♣♣♣<P..♣≈≈≈3(i%♣...♣≈#♣♣.....~≈≈#3(id=..P.....~≈.....P......~#♣@♣....~≈♣......~≈3(i....P...~~≈≈ ..........~≈...........~≈≈≈ ..........~~≈≈≈..~..~.~~≈≈≈3(ip≈~~.≈≈~~~≈≈≈≈≈≈3(i53(iP&73(i3(i4(iBm ♣<P..♣≈≈≈ 4(i' ♣♣...♣≈≈≈ #♣♣.....~≈≈# #.......~≈≈#4(i= #P.....~≈≈≈# #......~≈≈≈# #P......~≈≈# #♣.♣....~≈≈# ♣@.....~≈≈≈#4(i.........P...~~≈≈ .............~≈≈≈ ......... ........~~≈≈≈ ≈≈..~..~4(i%≈ ~≈~~.≈≈~~~≈≈≈≈≈≈ 4(iQ]≈≈~~~≈≈≈  4(i4(i&84(i=4(i5(it ♣♣...♣≈≈≈ #♣♣.....~≈≈#5(iVuV #.......~≈≈#5(iu #P.....~≈≈≈# #......~≈≈≈# #P......~≈≈######♣.♣....~≈≈#5(iu#.♣♣P.P♣......~≈≈≈#.......@..P...~~≈≈ 5(iuV.....~≈≈≈ 5(iuO.......... 5(i&v........~~≈≈≈ ≈≈..~..~≈ 5(iIv~~≈~~.≈≈~~~≈≈≈≈≈≈ 5(ipvx≈≈≈≈~~~≈≈≈ ≈≈≈5(iv%  5(i5(i&95(i5(i#6(it[ ♣♣...♣≈≈≈ 6(i u) #♣♣.....~≈≈# #.......~≈≈# #P.....~≈≈≈# #......~≈≈≈# #P......~≈≈# #####♣.♣....~≈≈##.♣♣P.P♣......~≈≈≈#P.P...~~≈≈ ...~≈≈≈ ..............~≈≈≈ .~~≈≈≈ ~..≈≈..~..~.~~≈≈≈≈ ≈~~≈~~.≈≈~~~≈≈≈≈≈≈ ≈~~~≈ ≈  10.0 (1.0)6(iV  ♣♣...♣≈≈≈  #♣♣.....~≈≈# #.......~≈≈# #P.....~≈≈≈# #......~≈≈≈# #P......~≈≈# #####♣.♣....~≈≈#.##.♣♣P.P♣......~≈≈≈#.P.P...~~≈≈ ...~≈≈≈ ...............~≈≈≈ .~~≈≈≈ ~..≈≈..~..~.~~≈≈≈≈ ≈~~≈~~.≈≈~~~≈≈≈≈≈≈ ≈~~~≈ ≈  16(i 7(i\, ♣♣...♣≈≈≈  #♣♣.....~≈≈# #.~≈≈# #P.....~≈≈≈# #......~≈≈≈#7(i]+ #P......~≈≈# #####♣.♣....~≈≈#.##.♣♣P.P♣......~≈≈≈#.P.P...~~≈≈ ...~≈≈≈ ................~≈≈≈ .~~≈≈≈ .~~..≈≈..~..~.~~≈≈≈≈ ~≈≈~~≈~~.≈≈~~~≈≈≈≈≈≈ ≈~~~≈ 7(i]5≈  7(ie7(ii&27(i7(i d ♣♣...♣≈≈≈  #♣♣.....~≈≈# #.~≈≈# #P.....~≈≈≈# #......~≈≈≈# #P......~≈≈#7(i `# #####♣.♣....~≈≈#7(i .##.♣♣P.P♣......~≈≈≈#.P.P...~~≈≈ .~≈≈≈ ♣................~≈≈≈ .~~≈≈≈ .~~..≈≈..~..~.~~≈≈≈≈ ~≈≈~~≈~~.≈≈~~~≈≈≈≈≈≈ ≈~~~≈ ≈  7(i 7(iP &37(i 7(iK 8(i%@ ♣♣...♣≈≈≈  #♣♣.....~≈≈# #.~≈≈# #P.....~≈≈≈# #......~≈≈≈# #P......~≈≈## ## #####♣.♣....~≈≈##...##.♣♣P.P♣......~≈≈≈#.P.P...~~≈≈ .~≈≈≈ .♣................~≈≈≈ .~~≈≈≈ .~~..≈≈..~..~.~~≈≈≈≈ ~≈≈~~≈~~.≈≈~~~≈≈≈≈≈≈ ~≈~~~≈ ≈  8(i(.8(i.8(iN:<48(i #♣♣.....~≈≈ #.......~≈≈ #P≈ #......~≈≈≈8(i$  #P......~≈≈#++ ########♣.♣....~≈≈#...##.♣♣P.P♣..8(iu ≈.....P..........P...~~≈≈......~≈≈≈..♣..........................~~≈≈≈~...~~..≈≈..~..~≈8(i ~~~~≈≈~~≈~~.≈≈~~~≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈~~~≈≈≈ ≈≈≈≈ ###############     8(i 8(i &58(i! 8(i 9(i=2 #♣♣.....~ #.~ #P.....~ #......~ #P......~ #+++ ########♣.♣....~P##...##.♣♣P.P♣......~9(i2♣.....P.P...~~P.~..♣.........~≈≈≈.~~≈≈≈9(i2~...~~..≈≈..~..~.~~≈≈≈≈≈~~~~≈≈~~≈~~.≈≈~~~≈≈≈≈≈≈9(i2|≈~≈~~~≈≈#9(i:9(i>&69(iD9(iF9(ig  #♣♣.....~ #.~ #P.....~ #......~ #P......~9(iYg u #+++ ########♣.♣....~#P##...##.♣♣P.P♣......~#♣.....P.P...~~#P.~9(ig #...♣.........~#..~~9(ig {#~~...~~..≈≈..~..~.~~9(ig #≈~~~~≈≈~~≈~~.≈≈~~~#≈≈~≈~~~≈#≈9(ih ;##9(ir 9(iv &79(i{ 9(i~ :(i #♣♣..... #. #P.....~ #......~:(i* #P...... #+++#########♣.♣.... #P##...##.♣♣P.P♣......~ #♣.....P.P... #P.~ #...♣.........~ #...~~ #~~...~~..≈≈..~..~.~~ #≈~~~~≈≈~~≈~~.≈≈~~~:(iI #≈≈~≈~~~ #≈ ##:(i5:(i:&8:(i:(ig;(iV;(i]        ;(i_^}                 [1@ ;(i^!Level 1 of the Dungeon < (Press ? for help) ♣♣♣♣♣♣  ;(i^♣<P..♣≈≈≈  ♣♣...♣≈≈≈  ;(i^#♣♣.....~≈≈# #.......~≈≈# ;(i^#P.....~≈≈≈# #......~≈≈≈#  ;(i^Z#P......~≈≈# ;(i_ #+++#########♣.♣....~≈≈# ;(i._#P##...##.♣♣P.P♣......~≈≈≈# ;(iF_#♣.....P..........P...~~≈≈  #P....@...............~≈≈≈  ;(ik_#...♣................~≈≈≈  #...................~~≈≈≈   ;(i_#~~...~~..≈≈..~..~.~~≈≈≈≈   ;(i_#≈~~~~≈≈~~≈~~.≈≈~~~≈≈≈≈≈≈   ;(i`#≈≈~≈≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈   #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈   #################      ;(iL`% [1@ ;(iK>@#;(iUJ@#<(i>@#<(i AM≈#M<(i +M~≈M<(i! =(ia?M.~M=(i7.≈=(iAM~≈M=(iX85~.>(i6$>(ig$>(i,             >(i-f          >(i"-R  >(i*-[1@ >(iA-r#♣♣..... qoala the Tinkerer >(iR-#....... Mountain Dwarf#P.....~ Health: 14/14 ========================>(ic-#......~ Magic: 3/3========================>(it-#P...... AC: 2Str: 12>(i-#+++#########♣.♣.... EV: 10Int: 15>(i-#P##...##.♣♣P.P♣......~ SH: 0Dex: 8>(i-#♣.....P..........P...~ XL:  1 Next:  0% Place: Dungeon:1>(i-#P....@...............~ Noise: ---------  Time: 18.0 (0.0)>(i-#...♣................~≈ a) +0 hammer #...................~~≈ Cast: Kinetic Grapnel >(i-#~~...~~..≈≈..~..~.~~≈≈#≈~~~~≈≈~~≈~~.≈≈~~~≈≈≈≈>(i".#≈≈~≈≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈  #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  #################    _Found a staircase leading out of the dungeon. _Okay, then. _Okay, then. >(i2.i_Unknown command. _Okay, then. >(i:.I_Okay, then.>(i.>(i:/>(i1>(i_2>(i2>(i+3>(ix4>(i5>(i5>(i6>(i7>(i8>(i8>(i9>(i:>(i;>(i<>(i<>(i>>(i@>(iA>(i\B>(iD>(iF>(iF>(iH>(iJ>(iK>(i?L>(idM>(ipO>(i'Q>(imQ>(iR>(iT>(iSV>(iV>(iW>(i`p#......~≈≈≈# #P......~≈≈# >(i`4# #+++#########♣.♣....~≈≈# #P##...##.♣♣P.P♣......~≈≈≈# >(ia#♣.....P..........P...~~≈≈  >(ia#P....................~≈≈≈  >(iBa#...♣................~≈≈≈  >(iOa#...................~~≈≈≈  >(iya#~~...~~..≈≈..~@.~.~~≈≈≈≈  >(ia$27.0 (9  >(ia#≈~~~~≈≈~~≈~~.≈≈~~~≈≈≈≈≈≈  >(ia#≈≈~≈≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈  >(ia}#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  >(iaP#######################  >(iaN  >(ib? >(if>(i?(iq#......~≈≈≈# #P......~≈≈# ?(iT# #+++#########♣.♣....~≈≈# #P##...##.♣♣P.P♣......~≈≈≈# #♣.....P.P...~~≈≈  #P........~≈≈≈  #...♣................~≈≈≈  #.?(ikf...........~~≈≈≈  ?(i#~~...~~..≈≈..~.@~.~~≈≈≈≈  #≈~~~~≈≈~~≈~~.≈≈~~~≈≈≈≈≈≈  #≈≈~≈~~~≈  #≈ # ?(i?(i+8.0 (1?(i?(i?(i" M ?(i# n#P.....~≈≈≈# #......~≈≈≈# ?(i#  #P......~≈≈# ?(i=#  #+++#########♣.♣....~≈≈# ?(id# P##...##.♣♣P.P♣......~≈≈≈# ♣.....P?(it# P...~~≈≈  P.................?(i#  ...♣?(i# ........~≈≈≈  ................@.  ?(i# ~~...~~..≈≈..~..~.~~≈≈≈≈  ?(i# i≈~~~~≈≈~~≈~~.≈≈~~~ ?(i.$ ≈≈~≈≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈≈  ≈  ?(iC$ H ?(iX+ ?(i0 &9?(iq5 ?(i7 ?(in #......~≈≈≈# ?(i#P......~≈≈# #+++#########♣.♣....~≈≈# ?(iڛT##...##.♣♣P.P♣......~≈≈≈# .....P..........P...~~≈≈  ..........~≈≈≈  ..♣..........~≈≈≈≈  .......~~≈≈≈≈  ?(iu~...~~..≈≈..~..~@~~≈≈≈≈≈  ~~≈≈~~≈~~.≈≈~~~≈≈≈≈≈≈≈  ≈≈≈≈≈≈≈≈~~~≈≈≈≈≈       ?(i?(i'30?(iت?(iЬ@(irM #P.....~≈≈≈# #......~≈≈≈#  #P......~≈≈# #@(i+++#########♣.♣....~≈≈# #...##.♣♣P.P♣......~≈≈≈# P@(i!/P...~~≈≈# ........# .♣........~≈≈≈≈# ................# @(iW...~~..≈≈..~..~.~~≈≈≈≈≈# ~~~≈≈~~≈~~.≈≈~~~# ~≈≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈≈≈# #   @(i7@(i&1@(i@(i A(i,#..# A(i"#P.....~≈≈≈# #......~≈≈≈# A(i= #P......~≈≈# +++#########♣.♣....~≈≈# A(iVu##.♣♣P.P♣......~≈≈≈# PA(iiPP...~~≈≈# .A(i~.......A(i# ♣.......@~≈≈≈≈# ............# A(iأ}..~~..≈≈..~..~.~~≈≈≈≈≈# ~A(im~≈≈~~≈~~.≈≈~~~# ~~~A(i# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# #######################A(i(A(i˩A(i&2A(iA(ihA(idi 'MA(ii u ♣♣A(ii |#.......~P....#......~≈ A(ii T #P.... A(ii n+++#########♣.♣....~A(ii e##.♣♣P.P♣......~≈A(ii EPP...~~ A(i*j ....@.~ ♣......................~~ A(ivj ..~~..≈≈..~..~.~~≈≈≈≈≈#  A(i;o A(iq &3A(iTu A(i7w B(i ♣♣...♣≈≈≈  #♣♣.....~≈≈# #.......~≈≈# B(i"#P.....~≈≈≈# #......~≈≈≈# B(i@ #P......~≈≈# ++#########♣.♣....~≈≈# B(iv##.♣♣P.P♣......~≈≈≈# PP..@~~≈≈# ..B(i# B(i<.......~≈≈≈≈# ............# .~~..≈≈..~..~.~~≈≈≈≈≈# ~≈≈~~≈~~.≈≈~~~B(iN# ~~~# B(i x≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ######################B(iB(iB(i>&4B(iB(iB(ioM <P ♣♣...♣≈♣♣B(i.......~#P..........~≈  #P.... B(i<++#########♣.♣....~##.♣♣P.P♣.....@~≈PP...~~.....~ B(i................~≈≈≈≈#  ≈≈≈≈≈≈≈≈≈≈≈≈#B(iB(i&5B(iB(iuC(i1M C(ij♣♣♣♣♣ ♣<P ♣♣...♣≈♣♣C(i(.......~P....#......~≈  #P.... ++#########♣.♣..@.~C(i##.♣♣P.P♣......~≈PP...~~ .................~≈≈≈#  ~≈≈≈≈≈≈≈≈≈≈≈#C(iC(i&6C(iRC(iSC(ipPM  C(iP♣♣♣♣♣♣<P ♣♣...♣≈♣♣C(iP.......~P..........~≈  #P.... ++#########♣.♣....~##.♣♣P.P♣......~≈ C(iP..P..........P...~~≈≈#  ≈≈~~~≈≈≈≈≈≈≈#C(iSTC(iV&7C(iYC(iIZC(iP M  ♣♣♣♣♣♣♣C(i{ ♣<P ♣♣...♣≈C(i ♣♣.......~P.........@~≈ C(i T #P.... C(i m++#########♣.♣....~ C(i ..##.♣♣P.P♣......~≈≈≈# ..C(i g ~..~.~~≈≈≈≈≈#C(iw C(i+ C(iD 8C(i@ C(i D(iEM   ♣♣♣♣♣♣♣♣<P ♣♣...♣≈♣♣.......~P..........~≈  #P.... D(i+++#########♣.♣....~≈≈# .... .D(iC9.......~~≈≈≈≈#D(iqD(iԹ&9D(iUD(i3D(iD/ M   D(im/ a ♣♣♣♣♣♣♣♣≈D(i/ ♣<P ♣♣...♣≈♣♣.....@.~P..........~≈#P......~≈≈# D(i/ b. .D(i/ B.......~≈≈≈≈#D(i.5 D(i[9 '40D(i+= D(i? E(iX # #  ≈# E(iX ♣♣≈# ♣♣♣♣♣♣≈≈≈# E(i Y♣<P..♣≈≈≈#  ♣♣...♣≈≈≈# #♣♣....@~≈≈# #.......~≈≈# #P.....~≈≈≈# E(iY##......~≈≈≈#  #P......~≈≈# +#########♣.♣....~≈≈# .##.♣♣P.P♣......~≈≈≈# .PP...~~≈≈# # E(i]E(ia&1E(ijeE(iwgE(ia k ♣# ≈# E(i x≈# ♣♣♣≈# ♣♣♣♣♣♣≈≈≈# ♣<P..♣≈≈≈# ♣♣...♣≈≈≈# E(i D#♣♣.....@≈≈# #.......~≈≈# #P.....~≈≈≈# #......~≈≈≈# E(i# :#P......~≈≈# #♣.♣....~≈≈# ##.♣♣P.P♣......~≈≈≈# P.E(i_ ..P...~~≈≈# ~≈≈≈# E(i Okay, then. _Unknown command.Okay, then. E(i  You enter the shallow water.E(i Z2.6 (1.6Water E(i E(i   [1@ M_Moving in this stuff is going to be slow.F(ir F(is   F(is V F(it  F(iBt Y    F(iVt W F(iyt    F(it W F(it W F(it  F(it \    F(it W F(it W F(i*u R  F(i_u [1@ F(iu Level 1 of the Dungeon < (Press ? for help) ♣# F(iu D ≈# F(iu  ≈# ♣♣♣≈# F(iu Q♣♣♣♣♣♣≈≈≈# F(iv ♣<P..♣≈≈≈# ♣♣...♣≈≈≈# F(i/v #♣♣.....@≈≈# #.......~≈≈# F(iv #P.....~≈≈≈# #......~≈≈≈#  F(iv Z#P......~≈≈# F(iw # #+++#########♣.♣....~≈≈# F(iw #P##...##.♣♣P.P♣......~≈≈≈# F(i O(i@ P(i< M  ♣♣♣<P# ♣♣#.♣♣... .## P#.@###. ##...# #P..# #'''#########♣.♣#P##...##.♣♣P.P♣....... ....~~...~~..≈≈70P(i4 P(io ^  P(i D [1@ M_You see here a +0 dagger.P(ip R(iR(icw R(i             R(i        R(i    R(i! [1@ R(iLKGear: 2/52 gear slots (Left/Right/Tab to switch category) R(iHand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  b - a +0 robe (worn)S(i[Ra - a +0 hammer (weapon).  A blunt striking weapon, essentially equivalent to a mace. S(iR Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.S(iRAt 100% training you would reach 14.0 in about 8.0 XLs.Current attack delay: 1.4. Damage rating: 8 (Base 8 x 105% (Str) x 100% (Skill)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. S(iRStash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee equipped weapon S(iRK_________________ “The hammah that John Henry swung, S(iS~ It weighed over nine poun', (u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.W(i̡VGear: 2/52 gear slots (Left/Right/Tab to switch category) W(iHand Weapons (go to first with ))  a - a +0 hammer (weapon) W(iArmour (go to first with [)  b - a +0 robe (worn)              W(i#W(i*W(i2          W(i2   W(i2f          W(i3Z  [1@ W(i)3Bqoala the Tinkerer W(i93J#...Mountain DwarfW(iK3+#...W(iW3♣♣♣♣ Health: 14/14 ========================W(ic3+#...W(i3♣<P. Magic: 3/3========================W(i3#...♣♣.. AC: 2W(i3YStr: 12#...W(i3#♣♣... EV: 10Int: 15W(i3...#..... SH: 0Dex: 8#.##W(i4#P.... XL:  1 Next:  0% Place: Dungeon:1W(i)4#.@####..... Noise: ---------  Time: 70.6 (0.0)##...#W(i:4p#P.... a) +0 hammer W(iW4## #'''#########♣.♣.. Cast: Kinetic Grapnel #P##...##.♣♣P.P♣.....W(ih4=#♣.....P..........P..W(i4#P...................  W(i4#...♣................  W(i4#...................~  #~~...~~..≈≈..~..~.~~  W(i48You enter the shallow water. W(i40_Moving in this stuff is going to be slow. W(i4/_You open the gate. _Found a dagger. W(i4\_There is an open gate here. _You see here a +0 dagger.W(i:W(ix<W(i?W(i8AW(i5FW(i0HW(iXMW(i&N^  W(i>N [1@  W(icN #~~...~~..≈≈..~..~.~~  _Unknown command.W(iyPX(i                X(i         X(i(J[1@ qoala the Tinkerer X(i4+#...X(i?Mountain DwarfX(iP+#...X(i\♣♣♣♣ Health: 14/14 ========================X(ih+#...X(ivn♣<P. Magic: 3/3X(i)========================X(i+#...X(i♣♣.. AC: 2Str: 12#...X(i#♣♣... EV: 10Int: 15...#..... SH: 0X(ibDex: 8#.##X(i#P.... XL:  1 Next:  0% Place: Dungeon:1X(i#.@####..... Noise: ---------  Time: 70.6 (0.0)##...#X(i#P.... a) +0 hammer ## #'''#########♣.♣.. Cast: Kinetic Grapnel #P##...##.♣♣P.P♣.....#♣.....P..........P..X(i@4#P...................  #...♣................  X(im;#...................~  #~~...~~..≈≈..~..~.~~  _There is an open gate here. X(i_You see here a +0 dagger. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 dagger.  X(iThe floor.X(i$A +0 dagger.   A double-edged fighting knife with a sharp point.   X(iZ Base accuracy: +6 Base damage: 4 Base attack delay: 1.0 This weapon's minimum attack delay (0.5) is reached at skill level 10.Your skill: 0.0 X(i At 100% training you would reach 10.0 in about 8.0 XLs. Current attack delay: 1.0. Damage rating: 3 (Base 4 x 95% (Dex) x 100% (Skill)).  This weapon falls into the 'Short Blades' category. It is extremely good for stabbing helpless or unaware enemies. It is a one-handed weapon. X(i!,It can be maximally enchanted to +9.  You found it on level 1 of the Dungeon.  Stash search prefixes: {Short Blades} {one-handed} {melee weapon} Menu/colouring prefixes: identified melee weapon _________________   (g)et.Y(i           Y(i f          Y(i   Y(i W Y(i!P Y(i ! [1@ Y(i!Y(iD!;qoala the Tinkerer Y(iO!+#...Y(iY!Mountain DwarfY(ic!+#...Y(iz!♣♣♣♣ Health: 14/14 ========================#...Y(i!♣<P. Magic: 3/3========================#...Y(i!♣♣.. AC: 2Str: 12#...#♣♣... EV: 10Int: 15...#..... SH: 0Dex: 8#.##Y(i#"#P.... XL:  1 Next:  0% Place: Dungeon:1#.@####..... Noise: ---------  Time: 70.6 (0.0)Y(i:"5##...#Y(iH"p#P.... a) +0 hammer Y(iz"## #'''#########♣.♣.. Cast: Kinetic Grapnel #P##...##.♣♣P.P♣.....Y(i"=#♣.....P..........P..Y(i"#P...................  Y(i"#...♣................  Y(i"#...................~  #~~...~~..≈≈..~..~.~~  Y(i"x_There is an open gate here. _You see here a +0 dagger. Y(i'#_Unknown command.Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 dagger.  Y(i5#The floor.Y(iw             Y(iFxa       Y(ix     [1@ qoala the Tinkerer #...Mountain Dwarf#...Y(ix♣♣♣♣ Health: 14/14 ========================#...♣<P. Magic: 3/3========================#...♣♣.. AC: 2Y(iVyStr: 12#...#♣♣... EV: 10Int: 15...#..... SH: 0Dex: 8#.###P.... XL:  1 Next:  0% Place: Dungeon:1#.@###Y(ioy#..... Noise: ---------  Time: 70.6 (0.0)##...#Y(iyp#P.... a) +0 hammer ## #'''#########♣.♣.. Cast: Kinetic Grapnel #P##...##.♣♣P.P♣.....Y(iyq#♣.....P..........P..#P...................  #...♣................  Y(iy;#...................~  #~~...~~..≈≈..~..~.~~  _There is an open gate here. Y(iz_You see here a +0 dagger. _Unknown command.Press: ? - help, v - describe, . - travel, g - get itemY(i6z>Item here: a +0 dagger.  The floor.Y(i|Y(i|Y(iY(iJ/ _Y(i"Y(i1  #.....# #.....#  #.....# ♣♣♣ #.....# ♣<P #.....# ♣♣#.....# #♣♣#.....# # #@##  #P #.)### # ##...# #P. ## #'''#########♣.♣ #P##...##.♣♣P.P♣.. #♣.....PP #P....... #...♣.... #...................Y(iO Y(i Y(i +1.6 (1 _Y(iq Y(iS Z(i& #.....# #.....#Z(iu #.....#  #.....# ♣♣ #.....# ♣< #.....#Z(i ♣♣ #.....# #♣♣#.@...# ####.### #P #.)### #Z(iY? ##...# #P. ## #'''#########♣.♣ #P##...##.♣♣P.P♣.. #♣.....PP #P....... #...♣Z(iZ(i*&2Z(i Z(i [(ix\#.....# #.....# #.....# #.....#  #.....# [(i\♣♣♣#.....# ♣<P#.....#  #..@..# #♣♣#.....# #..[(i]1###.### #P#.)### #.. ##...# #P...## #'''#########♣.♣#P##...##.♣♣P.P♣....#♣.....P..P#P....[(i%[(i&3[(i[(iF[(iM  [(i"♣♣<P ♣♣♣♣......[(iC###.####P... '...[(i[(iC4\(i M . ♣♣<P ♣♣\(iN ^♣♣#.....##....\(ir R ..\(i\(i)&5\(iK\(i\(io'M\(iot ...\(ip ♣♣<P ♣♣#.....##♣♣..\(irpQ '\(iGv\(iz&6\(i\(i](ib .[####.##](i1........ ......# #.....# #.....#](is #.....# #.....# #.@...#  #.....# ♣♣ #.....# ♣<](i #.....# ♣♣ #.....# #♣♣ #.....# ####.### #P](i  #.)### # ##...# #P.](id](i&7](i|](i ](iZ  [1@ M](i_Found a ring mail.](i](iH| .. . .[####.###](i~......... ......# #.....# #.....# #.....# #@....# #.....# ](i: #.....#](i| ♣ #.....#](i ](i7 #.....#](i. ♣](i} #.....# #♣♣](iM #.....#](i* #](i 6###.###](i+ #P](i(@ #.)###](i8? #](i ](iB&8](i ](i ^(iʵ3^(i^(iV^(i,^(i_^(i@^(i^(iB^(ic^(ix^(i^(i^(i^(iz)^(iW ^(iW ^(iW   ####### # ....... .......[####.###......................^(i'81.6 (3^(iS..^(iyb #.....#^(i^#.....##.....#^(i♣   ^(i3 ^(i#.....#^(i^(i^(i^(i_(i.j ######## #..# .# [####.###...........@.....#.#.#####.....# #.....# #.....# #.....# #.....#  #.....#  #.....#_(ix.  #.....# _(i<_(i@+2.6 (1_(iG_(iKJ_(i ######## .# .# _(iߒ[####.###..........#.#.#####MM_(ii_(i_(iП3_(iv_(ib_(iד  ######## .# .# ####.###..........#.#.#####..._(iD _(il &4_(i _(i `   _(iѣ E[1@ M_You see here a +0 ring mail._(id `(i7"%      `(i"&                   [1@ `(i"qoala the Tinkerer Mountain DwarfHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 12EV: 10Int: 15`(i".######## #SH: 0Dex: 8........# .#`(i#XL:  1 Next:  0% Place: Dungeon:1.......@####.###`(i0#Noise: ---------  Time: 84.6 (0.0)................a) +0 hammer `(i@#o.............##Cast: Kinetic Grapnel `(iN#v.#.#####.....#`(ie#V.. #.....#`(is#U.#.....#`(i#9#.....#`(i#9#.....#`(i##.....# `(i#'_The floor. `(i#_Found a ring mail. `(i#D_You see here a +0 ring mail.  `(i#HPress: ? - help, v - describe, . - travel, g - get item`(i#HItem here: a +0 ring mail.  The floor.`(i(8A +0 ring mail.  A light leather suit reinforced with a covering of metal rings. It is protectivein combat, but slightly uncomfortable due to the added weight.   `(i>) Base armour rating: 5Encumbrance rating: 7    It can be maximally enchanted to +5.   If you switch to wearing this armour: Your AC would increase by 3.0 (2.0 -> 5.0). Your EV would decrease by 1.5 (10.8 -> 9.3). Your spell failure would worsen trivially. `(iQ)I You found it on level 1 of the Dungeon. `(i`)hStash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _`(is);________________  `(i)`“Nought can Deform the Human race `(i)i Like to the Armours iron brace” (g)et.`(i)g(it %      g(i                   g(i8  [1@ g(iR Pqoala the Tinkerer Mountain Dwarfg(in Health: 14/14 ========================Magic: 3/3g(i ========================AC: 2Str: 12g(i [EV: 10Int: 15g(i l.######## #SH: 0g(i lDex: 8........# .#g(i XL:  1 Next:  0% Place: Dungeon:1.......@####.###g(i? Noise: ---------  Time: 84.6 (0.0)................g(iX a) +0 hammer .............##Cast: Kinetic Grapnel g(ir v.#.#####.....#g(i r.. #.....#.g(i #.....##.....##.....#g(i >#.....# _The floor. g(i ]_Found a ring mail. _You see here a +0 ring mail.  g(i HPress: ? - help, v - describe, . - travel, g - get itemg(i HItem here: a +0 ring mail.  The floor.h(ị            h(i$ a       h(iR d       [1@ qoala the Tinkerer Mountain Dwarfh(i BHealth: 14/14 ========================Magic: 3/3========================AC: 2Str: 12EV: 10Int: 15.######## #SH: 0Dex: 8........# .#h(iڤ <XL:  1 Next:  0% Place: Dungeon:1.......@####.###Noise: ---------  Time: 84.6 (0.0)h(i ................a) +0 hammer .............##Cast: Kinetic Grapnel h(i- .#.#####.....#.. #.....#.#.....##.....##.....#h(iW #.....# _The floor. _Found a ring mail. _You see here a +0 ring mail.  h(i Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 ring mail.  The floor.h(i h(i$ h(iҭ / _h(i- i(ii(ii(i`i(i~^  i(i i(i%9[1@ M_Unknown command.i(i=i(i i(i i(i i(i? ^  i(i_ [1@ Mi(i} 1_Unknown command.i(i| j(i/j(i]2+5.6 (1j(i6j(ii7`   j(i7[1@ M_c - a +0 ring mailj(ih9j(i j(i      j(i      j(i} f          j(i      [1@ Wear or take off which item? j(i FArmour (go to first with [) j(i V b - a +0 robe (worn)c - a +0 ring mailj(i [?] describe selected [!] equip|wield|wear[tab] equip|unequip k(iלk(ik(iY(         k(i        k(id        [1@ k(iWqoala the Tinkerer Mountain Dwarfk(iHealth: 14/14 ========================Magic: 3/3k(i&========================AC: 2Str: 12EV: 10Int: 15k(i6?.######## #k(iJSH: 0Dex: 8........# .#k(iȧ4XL:  1 Next:  0% Place: Dungeon:1.......@####.###Noise: ---------  Time: 85.6 (0.0)................a) +0 hammer .............##Cast: Kinetic Grapnel .#.#####.....#.. #.....#.#.....#k(iߧr#.....##.....#k(i#.....#k(i Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 ring mail. _The floor. k(i5a_Unknown command. _Unknown command. _c - a +0 ring mailk(i^k(i;k(iܲk(i*k(iҺ+6.6 (1k(idk(iOW7.6 (2k(ik(i+8.6 (3k(i k(ik(il+9.6 (4k(ik(ik(iD,90.6 (5k(ik(i$ k(i_^  [1@ k(i0 _You start removing your armour. You continue removing your +0 robe. x5k(i k(ik(i% k(i?  [1@ M You finish removing your +0 robe.  You start putting on your armour.k(i+1.6 (6k(i[k(ik(i+2.6 (7k(i9k(in k(iZk(i$3.6 (8k(ik(i3k(ik(i>$4.6 (9k(i>k(i k(i"/5.6 (10.0)k(i#k(i %t  k(i@%s [1@ 5 9 _You continue putting on your +0 ring mail. x5k(i&k(iO(k(i(`   k(i")Q[1@ M_You finish putting on your +0 ring mail.k(i\*l(i@l(iy    l(i]           l(i          [1@tl(in Spells (Memorise) Type Failure Level  a - Construct Spike Launcher Forgecraft 6% 2  b - Launch Clockwork Bee Forgecraft 12% 3  c - Forge Blazeheart Golem Fire/Forgecraft 71% 4  d - Forge Lightning Spire Air/Forgecraft 71% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] helpl(i*[Esc] exitr(ir(i"r(ir(ib%y    r(i%b          r(i%       r(i%   r(i%R  r(i&[1@ r(i&=qoala the Tinkerer Mountain DwarfHealth: 14/14 ========================Magic: 3/3========================AC: 5Str: 12EV: 9Int: 15.######## #SH: 0Dex: 8........# .#XL:  1 Next:  0% Place: Dungeon:1.......@####.###Noise: ---------  Time: 95.6 (0.0)................a) +0 hammer r(i&.............##Cast: Kinetic Grapnel .#.#####.....#.. #.....#.#.....##.....##.....#r(i'F#.....# _c - a +0 ring mail r(iA'_You start removing your armour. You continue removing your +0 robe. x5  You finish removing your +0 robe.  You start putting on your armour. r(it'_You continue putting on your +0 ring mail. x5 _You finish putting on your +0 ring mail.r(iM,$ r(iv,R  r(i,4[1@ M Okay, then.r(i/r(i2r(i`3/ _r(i"5r(iz r(i-} r(i8 r(iU  r(i Z  [1@ Mr(i 1_Unknown command.r(i w(ivw(i     w(i>              w(ih      w(i [1@  w(iG Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fightingw(iP0.0   0.8  +1   g - Spellcasting   1.7   2.8  -2  w(i          w(i> b - Maces & Flails   0.0   0.7  +2   h - Forgecraft   4.8   3.5  +2  w(ik c - Unarmed Combat   0.0   1.0   0            w(i          w(ig     w(i6 d - Armour   0.0   0.8  +1       w(i7 e - Dodging   1.3   3.4  -3       w(i&7 f - Stealth   1.4   2.8  -2       w(iD          w(ic          w(i          w(if     w(i          w(i          w(i:          w(iY          w(iy     The relative cost of raising each skill is in cyan.  w(ixThe species aptitude is in white.  [?] Helpw(i=[=] set a skill target  w(i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsx(i3i x(i0o x(iu #   x(i v X    x(i3v      x(iMv    x(ihv    x(i|v    x(iv W x(iv W x(iv Z  [1@ x(iv Bqoala the Tinkerer x(iw pMountain DwarfHealth: 14/14 ========================x(i3w Magic: 3/3========================AC: 5Str: 12EV: 9Int: 15x(iLw l.######## #SH: 0x(iw lDex: 8........# .#x(iw XL:  1 Next:  0% Place: Dungeon:1x(iw .......@####.###Noise: ---------  Time: 95.6 (0.0)x(iw h................a) +0 hammer x(iw o.............##Cast: Kinetic Grapnel x(i:x .#.#####.....#.. #.....#.x(iIx 9#.....#x(i^x r#.....##.....#x(ivx #.....#x(ix >You finish removing your +0 robe.  x(ix You start putting on your armour. _You continue putting on your +0 ring mail. x5 x(ix O_You finish putting on your +0 ring mail. x(iy W_Okay, then. _Unknown command.x(i~ x(i x(i x(i( y(i $r..######## #........# .#.####.###y(iC .........♣###.#####..... .. #.....#y(i . #.....#  #.....#r   rat (asleep)  #.....# #.....# #.....#y(i F.rMy(iq Or y(i +6.6 (1y(i y(i$  y(i$  [1@ M_You encounter a rat.z(i . r######## #.# .# ####.###....≈♣.............##z(iZ3♣..#.#####.....#.... #.....#.... #.....#z(ix..# #.....### #.....# #.....#z(iF.rMz(iz(inF7Kinetic Grapnel z(ifz(i|(i-K\ .. |(icK######## r .# .####.###|(iK♣......≈♣........#♣..#.#####... #.......##|(iLH.##|(iKM=.r|(idY8}(i%.r9}(i>1}(iQ.r}(i0100.6 (1.0)}(ie}(i*~(ix   [1@ .  You sock the rat!~(iP ~(ib}8=2.0 (1.4Kinetic Grapnel ~(i|~(iK`   ~(i[:[1@ M_You kill the rat!~(i(i.....######## #..........# .# .(i####.###♣....... ≈.## (i♣..#.#####.....# (i..... #.....# (i!.... #.....# (i8..## #.....# (iU## #.....#  (i/#.....# (i(id4-30(i(i<(i% .. ...# # .(i0& &# .# .####.### ♣. ≈♣.## (iF& ♣..#.#####.....# (iY& ..... #.....# (ix& .... #.....# (i& x..## #.....# (i& (## (i& P#.....# (i& /#.....# (i, (i. @-4(i2 (i@4 (i' ..(i (...######## #..........# .# .####.###♣(i.(%....... (i9(≈(iE(+### (id(♣..#.#####.....# (i(x..... #.....# (i(x.... #.....# (i(y..## #.....# (i(< (i(o## #.....# (i(< (i( (i)S#.....# ♣  #.....# ♣  (iX.(i`1&5(iu5(iV7(i_ .. ...######## # ..# .# .(i####.#♣.≈♣.#♣..#.#####.....# (i..... #.....# .... #.....# (iy..## #.....# (i< (i(## (iP#.....# (i= (i P#.....# (ig♣♣  (iq#.....# ♣<  (i(i&6(i(i[(i (i/ (i (i (i (i (iF (i  (i (i (i> (i .#.#.#(i .. .#...######## .# ..........# .# ..(i g####.#####.♣..(i 6..8.0 (2(i -≈♣..##(i e♣..#.#####.....# (i y..... #.....# (i! y.... #.....# (i ! z..## #.....# (i! < (i! p## #.....# (i'!  #.....# ♣♣(i2! Z #.....# (i=! ♣<P.  (i" (i.% (i' (i͡..# #.# #.#  #.# .. #.# (i...######## #.# ....# #.# ..........####@#####. ♣.......(i!≈♣.............#######♣..#.#####.....# .#.....# (i-.... #.....# ..## #.....# (i:a###.....# (iE (iT0#.....# (i]6♣♣♣♣♣(i)(i+9.0 (1(i(i(i. ..##.# #.# #.#  ..(i / H#.#  ...######## #.#  ..........# #.#  .(i+/ ..####.#####.#♣.......@.....#≈#######  ♣..#.#####.....#  ..... #.....#  (i/ v.... #.....#  ..## #.....#  ## #.....# ♣ #.....# ♣♣♣♣♣♣#.....# ♣<P..(i2 (i?5 '10(i8 (i: (iZ(i(id(ic(i(i(i(i(i](i(i(i(i(i(iQ(i<(i(i7(i(i..# #.# #.# (i l#.#  #.# ## (in######## #.# .# .# #.# .# .####.#####.# ......@.# 4.0 (4 ...(i####### #.#####.....# .. #.....# (i♣# . #.....# ≈# # #.....# ≈#(i #.....# ♣♣♣≈##.....# (i-♣♣♣♣♣♣≈≈≈#(iv#.....# ♣<P..♣≈≈≈#(ih(i(iN(i  ..#  #.#  #.#  (i#.#   #.# #### (i, ####### #.# ..#  # #.# #.#  (iju####.#####@#  .....#  ...........####### .#####.....#   #.....# ♣# (i #.....# ≈# #.....#  ≈# (i#.....#  ♣♣♣≈# #.....# ♣♣♣♣♣♣≈≈≈# (i,(i+5.0 (1(i (i (iLG(iG(iG(iH(iI(iI(iGJ(iOM  .(i4Oi  #.#.#### (iTO####### #.#.... #.# (iaO6(ijO1####.#####.(irO\........ ...........#######(iO\  (i$Q(iwS(iT(iR     ..#(i%$  #.#  #.#  #.#   #.#.##### (iW######## #.#...@.# (ici.# #.#####.#(ir (i~>####.#####.#(iY .......#(i (i............#######(i (i>#.#####.....# (i.. #.....# ♣# . #.....# ≈# (iz# #.....# ≈#(i(i&7(i^(i"(i ] ..# #.#(i ` #.# #.#(i   #.#.##### .# #.#..@..#(i .# #.#####.#.####.#####.#..#.####### .#.#####.....#. #.....# ♣ .. #.....# ≈ ## #.....# ≈(i (i (i 8(i (i& (iٸ ..## #.#.(i% #.#. #.#. . #.#.#####.(i;}# #.#.@...#(iTh.# #.#####.#(ig1.####.#####.#.# ♣(iu.(i}# ..#.#####.....# . #.....# . #.....# (i.## #.....# (i(i&9(i|(i(i߫## . ..###.#(i #.#.#. #.#..   #.#.#  #.#@############# #.#.....#.# #.#####.#####.#####.#.......# ≈♣.............####### ♣..#.#####.....#.. #.....# .... #.....#(iʱ(i(i 20(i(iɹ(iTb (ibc (ic (id (inf (ig (ig (iim M  ## .(im I..###.# ###.#........#   1 #.#.############(in .....# ..........# #.#####.#M(io (i{s (iwu (iI(iI ### .. ..###.# ####.#.#.#.....(i#.#.@...#  #.#.#.....#(i  #.#.#####.#(i;######## #.#.....# (iOz# #.#####.# .(i####.#####.# .......# ...........#######(i+#.#####.....# (i(i(i2(ie(i(i  #### #.. ..###.# ### (i #.#.#@#.....#.#.....#  #.#.#.....#  #.#.#####.#(ir q######## #.#.....# ## #.#####.# ####.#####.# ......# ...........#######(i (i &3(i6 (i (i,,(ix,#### ####.. .....###.##.#####.#.#.#.....##.#...@.# #.#.#.....##.#.#####.# (i,######## #.#.....# # ......# #.#####.# ####.#####.# ..........# ####### #.#####.....# (i3(i 6&4(i9(i<(iF  . ##. .. (iF  ?.  ####.###  #.. ...  ..###.##.####  #.#.#.#@....# #.#.....###.#(iF  (i G #.#.#.....#  (iG  #.#.#####.#  (i5G n####### #.#.....#.# (iGG V# #.#####.# #(irG    ####.#####.# (i(H o   .....#    ...........#######   (iO (iDR &5(i=W (iLX ^  (isX [1@ M(iX I_Found a scroll labelled OCVETO DOLAVIVA.(iZ (ix #J ## . .  .## ...   #?.  (i####.#######  #........... ..###.##@#### (i9 #.#.#.#.....#  #.#.....###.# #.#.#.....# #  #.#.#####.# (igc ###### #.#.....#.# (i  J   endoplasm (asleep) # #.#####.# #(i  ####.#####.#   (i.....#   (ib    [1@ .J  You encounter an endoplasm.(i6J (i\&6(i(i   [1@ M_The endoplasm quivers.(i(i}c(icG #. ###J .###.#.... #?. ###.#######(icm #...@.......(i*d..###.##.########.#.....#....###.##.....# #  #### #####.....#. #####.#####(iEd(ie(ie.JM(iz7#. ##(izA  Magic: 3/3========================#. .#  AC: 5Str: 12(izW#.##.#(iz  EV: 9Int: 15(iz8....#.#(i {S  SH: 0(i!{eDex: 8#J....#(iF{  XL:  1 Next:  8% Place: Dungeon:1(i`{C####@#######(ix{  Noise: =--------  Time: 133.2 (0.0)(i{1#...........(i{k  a) +0 hammer (i{i..###.##.#######(i{b  Cast: Kinetic Grapnel(i{#.#.#.#.....# #.#.....###.# (i{U#.#.#.....# #(i|  J   endoplasm#.#.#####.#(i|C ###### #.#.....#.#(i$| (i<|c.....# #.#####.# # (iV|n_The endoplasm hits you but does no damage. _Okay, then.(iv|cAiming: Kinetic Grapnel (safe; 3% risk of failure)  (i|GPress: ? - help, Q - select action(i| Shift-Dir - straight line(i|aAim: an endoplasm (almost dead, 98% to hit)(iTi _Okay, then. (iwn Aiming: Kinetic Grapnel (safe; 3% risk of failure)  (imPress: ? - help, Q - select action  (iIShift-Dir - straight line  (iAim: an endoplasm (almost dead, 98% to hit)  Okay, then. (i΂(i(if/ _(iO(iss   [1@ ?You hit the endoplasm.    3/15254.6 (1.4Kinetic Grapnel    [1@ M_You kill the endoplasm!(i'M(ie  (iB# #(iO #.##.# #....#(iet #@....# (iyQ####.#######(iW #...........(i-I..###.##.#######(iE #(iX3 (ic.(id(i4-50(i(i5(iE-6.6 (2(ir (i!^  (i! [1@ M(i!0_c - a scroll labelled OCVETO DOLAVIVA(i"(i[$(ie    ##  #.  #. ##  (if#. .#  #.##.#  (iyf9#..@.#.#   ##.....#  ####.#######   #...........  ..###.##.####### (if#.#.#.#.....#  #.#.....###.#  #.#.#.....# #  #.#.#####.#  (ik(im#4(in,==========(in$7.6 (1(iq(is(i      ##  #.  #.#### (i  #.#..#  #.##@# (i W #....#.#   ##.....#  ####.####### (i "  #...........  ..###.##.####### #.#.#.#.....# (i  #.#.....###.#  #.#.#.....# #(i  (i (i &8(i (i (iM- (i- (i. (i/ (i0 (iq0 (i1 (i52 (i2 (i'4 (i|4 (i4 ;5====(i4 (i5 (ij7 v   (i7 [1@ M_HP restored.(i8 (i'9 (i9 (i ; (i+< (ix< (i= (i= (i? (i@ (i_@ (iA (iB (iRC "==(ieC (iC (iD (i`F (iF (iF (iG (iI (iSI (iI (iK (iTL (iL (iL (iZN (iKO (iO (iO (iP (iQ (iQ (iOR (iZS (i?T (iT (iT (i3V (iDW (iW (iX (igY (iZ (iZ (iF[ (is\ (i] (i] (ic^ (if_ (i` (i` (ija (iwb (ijc (ic (iZd (iLe (iwf (if (ig (ish (ii ,(i>j (ik (il (im (im (in (io (i;p (i~p (iq (ir (ir (iv (iZw (ix (iFy (iy (i{ (i| (iF} (i} (i, (i (i (iA (iĂ (i (iT (iĄ (i (i[ t  (ik  (i @[1@ M You encounter a quokka.(i #.#..#.# #.##.#.# (i q#....#.# ##.....# (iS `####.####### #........... (i ..###.##.##########  #.#.#.#.....##..r.#  (i 3#.#.....###. (iƏ u#.#.#.....#.##.#  (i׏ b#.#.#####.#....#  (i =Kinetic Grapnel (i V#.#.....#.######  (i3 #.#####.# #  ###.#####.#  r   quokka (asleep) (iJ N..........#  (ia  ....####### (is  (i  ....# (i _  (iĒ Jr.65.6 (27.0)(i/ Hr (i 36.6 (28 _(iE (ig (i.4M*(iT   [1@ rThe kinetic grapnel misses the quokka.(im2--------=7.6 (1.0)  (i(i`   (i1[1@ M_The quokka bites you but does no damage.(i(iqu  (i1r [1@ M  You hit the quokka.  The quokka is heavily wounded.(ics#4(is9--9.0 (1.4(iw(ix`   (ix\[1@ M_The quokka barely misses you. The quokka bites you.(i{(iz( u  (i( [1@ M You closely miss the quokka.The quokka is heavily wounded.(i%* ;8/15 (iF* I------------70.4(iw. (i/ `   (i/ ![1@ M_The quokka bites you. x2(i6 (iM v   (i N[1@ .You hit the quokka.(iv(i   (i2 (i(i$ (i7R  (ig [1@ (i+9/16(i%=---------(i41(i# 1.8(i]0Kinetic Grapnel (i=_You kill the quokka!(i(iv"(i# (i#(i$P (i1$ (i?$[1@ M(ii$>_Your Fighting skill increases to level 1!(iu$(i&(if(i(ik(i (iV!>--------(i!(i"(ii#(i}#(i$(i$(i'%(i&&(i}&o10/16===(i&(i'(i-((iv((iO)(i)(i)(i*(i:+(i+(i-   [1@ M(i- _You start resting.Magic restored.(i2(i3~..#..#.1===.....(i/32....-(i}3_.##.....(iV8-8.8 (7.0(i9r3========-9.8 (8 (i: _(i4=(i?(i(i]y=========12==3====4==5====   [1@ M _You start resting.HP restored.(i(i,(i<-201.8 (22.0)6==2.8 (23 _(i.(iu0(i #.####.#  #.#..#.#  #.##.#.# (i*  #....#.#   ##.....#  ####.#######  (i  #...........  ..###.##.##########  #.#.#.#.....##.@..#  #.#.....###.##.##:#  #.#.#.....#.##.# #  #.#.#####.#....# (i < #.#.....#.######  #.#####.# # ##.#####.#  .....#  ####### (i (i (i (3.8 (1.0) (iw (ii ^  (i U [1@ M_Found a parchment of Launch Clockwork Bee.(i (i_#.####.#  #.#..#.#  #.##.#.#  #....#.#  ##.....#  ####.#  #.  ..###.##.##########  #.#.#.#.....##..@.#  #.#.....###.##.##:#  #.#.#.....#.##.# ?#  #.#.#####.#....# .#  #.#.....#.###### .#  #.#####.# # .#  #.#####.# ##  #  #  4(i`(ic   [1@ M_Found a scroll labelled NAQAVO IRAIMIA.(i4d(i#.#..#.#  #.##.#.#  #....#.# (i ##.....#  ####.####### #...........  (i.###.##.##########  .#.#.#.....##....#  .#.....###.##.##@#  .#.#.....#.##.##?#  .#.#####.#....##.#  .#.....#.#######.#  .#####.# # ..#  .#####.# ###  .......#   .####### (i` .#  (iS$(i@&(ix*5(i+(i   [1@ M_You see here a parchment of Launch Clockwork Bee.(i #..#....####.#######........... .###.##.##########.#.#.....##........###.##.##:#.....####.#....##.....#.##### .#♣#   ==6 _7.8 (2   [1@ M_d - a scroll labelled NAQAVO IRAIMIA(ia (i&..#....####.#######........... .###.##.##########.#.#.....##........###.##.##:#......####.#.......#.#####(i^####.# # .#(i .#≈#   (i(iؓ(iu+8.8 (1(i\(i(i[ (i\#....####.#######........... .###.##.##########.#.#.....##........###.##.##:#......####.#.......#.#####(iH\####.# #......#.###### .#(ij\e≈#   (iJ](id(ik&9(ip(i)w(irD (iD ####.#######  #........... ..###.##.########## (i'F \#.#.#.#.....##....# (iKF P#.#.....###.##.##:# (iG \#.#.#.....#.##.##.# (iG \#.#.#####.#....##.# (iG f#.#.....#.#######.# (iG #.#####.# #.....@.# (iH ~#.#####.# #.####### (iH V.......# #######(iI  (iI K.#  .#(i?J ♣# ..#(i]J 6 ≈# ..#(iJ ` ≈# ..#♣♣♣≈#(iS (i#X '10(i] (i_ (il(imn(io(iq(it(iw,(i7w(i ####.#######  #....  ..###.##.##########  #.#.#.#.....##....#  #.#.....###.##.##:#  #.#.#.....#.##.##.#  #.#.#####.#....##.# # #.#.....#.#######.# .# #.#####.# #.@.....# 4.8 (4 .####.#####.# #.####### ....# #. ....####### .. #.....#### #.....# ♣# #.....# ≈# #.....# ≈# #.....# ♣♣♣≈#(ip  #........... ..###.##.########## (i q #.#.#.#.....##....#  #.#.....###.##.##:#  #.#.#.....#.##.##.# (i`v = #.#.#####.#....##.# (iv ### #.#.....#.#######.# ..# #.#####.# #.......# .####.#####.# #@####### ............# #.# ####### ..# (iw ##.....# ####  #.....# ♣#  #.....# ≈#  #.....# ≈#  #.....#♣♣♣≈#  #.....#♣♣♣♣♣♣≈≈≈#(i|~ (i +5.8 (1(i) (i} (is a ..###.##.###########.#.#.#.....##........###.##.##:#......####.#... ###....#.##### ..####.# #.......##########.......... #######.. ## #### #.....#♣<P..♣≈≈≈#   (i&Y6(i #.#.#.#.....##....#  #.#.....###.##.##:#  #.#.#.....#.##.##.#  #.#.#####.#....##.# #### #.#.....#.#######.# ...# #.#####.#.#.......# .####.#####.#.#.####### ............#.#.# #######.@.# ###.....# #####  #.....# ♣# #.....# ≈# #.....# ≈# #.....#♣♣♣≈# #.....#♣♣♣♣♣♣≈≈≈# #.....# ♣<P..♣≈≈≈# #.....# ♣♣...♣≈≈≈#7(i=(i#(i (i (i (i (i (i (i (i (i (i (i\ (i> (iD (i( (i (iP (i (is (i (i (i` B(ii (i ,(i (i (i (iB (i (i (i* (i (i (i (iF (i (i (i& (i (i (i (i (i (i. (i[ (iE" (i5$ (i% (i& (i' (i) ,(i* (iH, (i[. (i / (i%1 (ip2 (ik4 (i4 (i5 (i7 (i9 (i*: (i: (i= (i@ v   (i@ 8[1@ M You encounter an endoplasm and a rat.(iA (iH M#######  .....# .#  ###.# J#  .#.# ..  (iII  #.##.#.# .#   #....#.# r#   ##.....# .#  (iI T ####.####### (iI ? #...........(i-J A ..###.##.#####(iIJ  (iJ #.#.#.#.....##....#  Kinetic Grapnel (iJ v#.#.....###.##.##:#  (iJ X#.#.#.....#.##.##.#  (i*K Z#.#.#####.#....##.#  (i;K rJ   endoplasm (asleep) (ivK #.(iK Q.#######.#  (iK `r   rat (asleep) (iK Z#.#####.#.#.......#  (iL H (i*L d#.#####.#.#.#######  (ilL I (iP <.J33.8 (16.0)(iW 6J (i P4.8 (17 _(i  ######## #.#  #......# #.#  #.####.# #.#  #.#..#.# #.J  #.##.#.# #.#  #....#.# #r#   ##.....# #.#  ####.########@#   #.............#  .###.##.##########  .#.#.#.....##....#  .#.....###.##.##:#  .#.#.....#.##.##.#  .#.#####.#....##.#  .#.....#.#######.#  .#####.#.#.......#  MM.rMMM.JM.(i+Or (i K====5.8 (1.0)  (i(i`   (i, [1@ M_The rat squeaks loudly.(ih(iOp t  (ip  [1@ (iBq .  You hit the rat.(is $MM.JM(it $.JM(i { P (i#~ ;50=---(iX~ &7.2 (1.4(i (i ^  (iG  (iÆ :[1@ M_You kill the rat!(iQ (iM $ (i}M P (iM  (iM [1@ (iM .  (iN You sock the endoplasm!(iT (iU E (i;U 3 (i[U 3 (izU 2 (iU (iZ (iZZ 66(i{Z ---(iZ !8.6(iZ *Kinetic Grapnel (iZ (i` (ia  (ib (i=b P (i^b  (ib [1@ M(ib "_You kill the endoplasm!(ic (ie (im(i}n(io(iq(is(irt(iu(iw(iy(iz(i{(i:}(i,(i,(i7(iB(iT(i݇(i3(i(iҊ(i(i#(iЛ(i(i(i(i (iB(iڳ(i(i(iH(i,(i(iS(i(iOB(iG(iX(iq(i(i(i3(i(i;(i(ig(i(i(i(iF(i=(i(i(i(i(iR(iE(i(i$ (iR  (i;O[1@ M You encounter a gnoll. It is wielding a +0 spear of flaming.(i(iK(ik   (iD  (iL ##### (ibw #...# (i #.#.###########  #@#...........# (i-(i: .PP.P...###########.# (i| .....P..#......# #.# (i ....P...#.####.# #.### (i .Pj.....#.#..#.# #...# (iO ........#.##.#.# #.### j   gnoll (polearm, asleep) (i  P..PP...#....#.# #.# (i P..PP...##.....# #.# (id ####.########.# (i}060.6 (22.0)(i)j.(iJj) (i, V===1.6 (23Kinetic Grapnel (i(i^  (i/ [1@ M_The gnoll shouts!(i(ix                         [1@   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting1.4   1.7  +1   g - Spellcasting   1.7   2.8  -2             b - Maces & Flails   0.0   0.7  +2   h - Forgecraft   4.8   3.5  +2   c - Unarmed Combat   0.0   1.0   0                         [40(i?y m   d - Armour   0.0   0.8  +1        e - Dodging   1.3   3.4  -3        f - Stealth   1.4   2.8  -2                                                                                       The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets(i (i (iI   (i  (i V (iy Y    (i \    (i W (i W (iJ W (it W (i W (i W (i W (i W (i> W (if W (i P (i  (i [1@ (i! (iP ;qoala the Tinkerer (iy Mountain Dwarf(i [Health: 16/16 ========================(i 0Magic: 3/3(i )========================(i6 -AC: 5(i` .Str: 12(i #####(i -EV: 9(i .Int: 15(i K#...#(i= -SH: 0(ij -Dex: 8(i G#.#.###########(i XL:  1 Next: 66% Place: Dungeon:1(i G#@#...........#(iU Noise: ===------  Time: 261.6 (0.0)(i .PP.P...###########.#(i Fa) +0 hammer (i .....P..#......# #.#(iB =Cast: Kinetic Grapnel(i} ...jP...#.####.# #.###(i .P......#.#..#.# #...#(i ........#.##.#.# #.### j   gnoll (polearm) (i8 P..PP...#....#.# #.#(ix P..PP...##.....# #.#(i +####.########.#(i ,You hit the rat. (i #_You kill the rat!(i; 3You sock the endoplasm! (in )_You kill the endoplasm!(i LYou encounter a gnoll. It is wielding a +0 spear of flaming. (i (_The gnoll shouts!(i (i  ;(i(i3%      (i     (ia       (i2W (i@W (iy   (iP (iد (i[1@ (is%Level 1 of the Dungeon < (Press ? for help)##### #...# (iͰx#.#.###########  (i #@#...........#  (i7 .PP.P...###########.#  (i .....P..#......# #.#  (iʱ ...jP...#.####.# #.###  (i .P......#.#..#.# #...#  (i: ........#.##.#.# #.###  (iz P..PP...#....#.# #.#  (i P..PP...##.....# #.#  (i ####.########.#  (i  #.............#  (iJ ..###.##.##########  (i #.#.#.#.....##....#  (i#.#.....###.##.##:#   (i#.#.#.....#.##.##.#   .. (iE#.#.#####.#....##.#  (i~ ...######## #.#.....#.#######.#  (i ..........# #.#####.#.#.......#  (i ..........####.#####.#.#.#######  (i ♣....................#.#.#  ≈♣.............#######...#(i7  (ie"[1@ (i >@.(i>.#(i4v   (i4[1@ M (i)5  (iw5X (i5#(i5 ♣..#.#####.....# ##### (i&6 .....  #.....#   ♣# (il6 ....  #.....# ≈# (i6 ..##  #.....# ≈# (i6' ## (i7-#.....#(iX77♣♣♣≈# (ig7 (i7#[1@ (ir   [1@ M(iRs  (ius  (i;t   #.....#♣♣♣♣♣♣≈≈≈# #.....#♣<P..♣≈≈≈# #.....#♣♣...♣≈≈≈# #.....#   #♣♣.....~≈≈# #.....##.......~≈≈# ###.####P.....~≈≈≈# (it#.)####......~≈≈≈#  [1@ (i9v   (i*:[1@ M(i:*       (i+;)##...#(if;L#P......~≈≈# (i;&## #'''#########♣.♣....~≈≈# #P##...##.♣♣P.P♣......~≈≈≈# (i;k#♣.....P..........P...~~≈≈# #P....................~≈≈≈# #...♣................~≈≈≈≈# (i<<|#...................~~≈≈≈≈#  [1@ (il(i(iϱy    (i                    (ia [1@ qoala the Tinkerer Mountain Dwarf(iTHealth: 16/16 ========================Magic: 3/3(ig)========================(iAC: 5Str: 12#####EV: 9Int: 15(iu#...#SH: 0Dex: 8#.#.###########XL:  1 Next: 66% Place: Dungeon:1(ixG#@#...........#(iNoise: ===------  Time: 261.6 (0.0)(i.PP.P...###########.#(iFa) +0 hammer (iL.....P..#......# #.#(i~=Cast: Kinetic Grapnel(i...jP...#.####.# #.###(i.P......#.#..#.# #...#(i+........#.##.#.# #.### j   gnoll (polearm) (ihP..PP...#....#.# #.#(iP..PP...##.....# #.#(iն+####.########.#(i,You hit the rat. (i<V_You kill the rat!You sock the endoplasm! (ip)_You kill the endoplasm!(iLYou encounter a gnoll. It is wielding a +0 spear of flaming. (iҷ/_The gnoll shouts!(iU(iQ(iy(iZ' (i[[####...# .########## #.#............PP.P...###########......P..#......# #.# ...jP##.##.P.....(i[I (i[E........#.##(i[.###P(i(\n....#.# #.P..PP...##.....# #.(iQ\(i^j(i^(ifM.j   gnoll (polearm) (i!g(iAh'---(ihN2.6 (1Kinetic Grapnel (in(idp(i7TMM ##### (i,8x#.@.# (i8#.#.###########  #.#...........# .PP.P...###########.# .(i8#......# #.# ....P...#.####.# #.### (i9.P..j...#.#..#.# #...# (iM9h........#.##.#.# #.###(i}9SP..PP...#....#.# #.# (ib;9j.(i@(iB#---(i2B3(i(i3(i3$   (i3 (i3$  #####(iA4: #...#  #.#@###########  #.#...........#  (it4U.PP.P...###########.#  (i4r.....P..#......# #.#  ....Pj..#.####.# #.###  .P......#.#..#.# #...#    (i5........#.##.#.# #.###    (i55P..PP...#....#.# #.#    (ie5P..PP...##.....# #.#    (i;<(i>&4(iC(i+E(iנ +   (i3  (iZ  (i #####(i  (iС C#...# (i  (i* o#.#.###########  (ib #.#.@.........#  (i .PP.P...###########.#  .....P..#......# #.#  (i a....Pj..#.####.# #.###  (i. a.P......#.#..#.# #...#  (ib a........#.##.#.# #.###  (i aP..PP...#....#.# #.#  (i aP..PP...##.....# #.#  (i v ####.########.#  (ie (ih &5(iѲ (i3 (i!p     ##### (i." (iW"C#...# (i" (i"6#.#.#(i",  (i"+#.#.(i0#R#  .PP.P...#(i#.#  .....P..#......# #.#  (i#a....Pj..#.####.# #.###  (i#g.P......#.#..#.# #...#  .(i#$Y#.##.#.# #.###  (iV$aP..PP...#....#.# #.#  (i$bP..PP...##.....# #.#  (i$9####.#.#  (i$(id+(i-&6(i2(i4(i+   (i (i (i?###### (ig (i##...# (iH #.#.#(i,  (i +#.#.(i;7#  (i].PP.P...#(iN.#  (ia.....P..#......# #.#  (ia....Pj..#.####.# #.###  (i(a.P......#.#..#.# #...#  (iO.(iY#.##.#.# #.###  (iP..PP...#....#.# #.#  P..PP...##.....# #.#  (i ####.#(i%D.#  (i(iX(i7(i(i(iy +   (iz <  #####  #...#  #.#.#  #.#.#  (iz .PP.P...#(iz N.#  (i{ a.....P..#......# #.#  (iG{ a....Pj..#.####.# #.###  (i{ g.P......#.#..#.# #...#  .(i{ #.##.#.# #.###  P..PP...#....#.# #.#  (i)| bP..PP...##.....# #.#  (iZ| 9####.#.#  (i| (i (i (i 8(i (i (i˙+   (i9  (ik###### (i{ #...#  #.#.#(iӚ+  (i+#.#.(i*R#  .PP.P...#(i.#  .....P..#......# #.#  ....Pj..#.####.# #.###  .P......#.#..#.# #...#  .#.##.#.# #.###  P..PP...#....#.# #.#  P..PP...##.....# #.#  ####.#.#  (i0Mj(iN;j   gnoll (polearm)    (iP&9(i(iI(ih8     (ih4#####  (i#i##...# (iLi (ivi*#.#j#(iiV  #.#.(iiR#  .PP.P...#(iCj.#  .....P..#......# #.#  ....Pj..#.####.# #.###  (ij.P......#.#..#.# #...#  .#.##.#.# #.###  P..PP...#....#.# #.#  P..PP...##.....# #.#  ####.#.#  (il0M.jM(im(ir(it'70(i_y(id|(i*                          [1@   qoala the Tinkerer   Mountain Dwarf   Health: 16/16 ========================   Magic: 2/3================--------   AC: 5Str: 12  #####  EV: 9Int: 15 (i  #...#  SH: 0Dex: 8  #.#.###########  XL:  1 Next: 66% Place: Dungeon:1  #.#.j....@....#  Noise: ---------  Time: 270.6 (0.0)  .PP.P...###########.#  a) +0 hammer  .....P..#......# #.#  Cast: Kinetic Grapnel  ....Pj..#.####.# #.###  .P......#.#..#.# #...#  ........#.##.#.# #.###  j   gnoll (polearm)  P..PP...#....#.# #.#  P..PP...##.....# #.#  ####.########.# You encounter a gnoll. It is wielding a +0 spear of flaming. _The gnoll shouts!  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line(iQ(iX        (iX\    (i1Y  (i{Y\    (iY\    (iYW (iJZZ  [1@ (iO[q  qoala the Tinkerer   Mountain Dwarf  Health: 16/16 ========================  Magic: 3/3========================  AC: 5Str: 12#####  EV: 9Int: 15#...#  SH: 0Dex: 8(i[)#.#.###########   XL:  1 Next: 66% Place: Dungeon:1#.#.j....@....#   Noise: ---------  Time: 270.6 (0.0)  .PP.P...###########.#   a) +0 hammer (is\,.....P..#......# #.#   Cast: Kinetic Grapnel ....Pj..#.####.# #.###  (i\.P......#.#..#.# #...#  ........#.##.#.# #.###   j   gnoll (polearm) P..PP...#....#.# #.#  (iN]#P..PP...##.....# #.#  ####.########.#  You encounter a gnoll. It is wielding a +0 spear of flaming. _The gnoll shouts!  (iF^Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight line(i`j(iOkay, then. _(iZ;(i=%      (i`>                 (i?X  [1@dDrink which item? Potions  g - a potion of magic [!] read|quaff[?] describe selected(i'(i%0(i4%      (i(5  (i;5   (i5f          (i5    [1@ (i6(iP6  qoala the Tinkerer   Mountain Dwarf(i6   Health: 16/16 ========================  Magic: 3/3========================(i6  AC: 5Str: 12#####  EV: 9(i/7Int: 15#...#  SH: 0Dex: 8(i7#.#.###########   XL:  1 Next: 66% Place: Dungeon:1(i7F#.#.j....@....#   Noise: ---------  Time: 270.6 (0.0)  (i28.PP.P...###########.#   a) +0 hammer (it8.....P..#......# #.#   Cast: Kinetic Grapnel (i8g....Pj..#.####.# #.###  (i8g.P......#.#..#.# #...#  (i#9........#.##.#.# #.###   j   gnoll (polearm) (i]9qP..PP...#....#.# #.#  (ik9gP..PP...##.....# #.#  (i9####.########.#  You encounter a gnoll. It is wielding a +0 spear of flaming. (i9/_The gnoll shouts!  (i:Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select action(iL:UShift-Dir - straight line _Okay, then.(i@   [1@ M Okay, then.(iA(iB(iG(iH/ _(ikJ(i= (i@ y    (iA g             (iA W (iA W (ifB       (iB s[1@dRead which item? Scrolls  c - a scroll labelled OCVETO DOLAVIVA (i{C  d - a scroll labelled NAQAVO IRAIMIA [!] read|quaff[?] describe selected(iM                         [1@   qoala the Tinkerer   Mountain Dwarf  Health: 16/16 ========================  Magic: 3/3========================  AC: 5Str: 12#####  EV: 9Int: 15#...#  SH: 0Dex: 8#.#.###########   XL:  1 Next: 66% Place: Dungeon:1#.#.j....@....#   Noise: ---------  Time: 270.6 (0.0)  .PP.P...###########.#   a) +0 hammer .....P..#......# #.#   Cast: Kinetic Grapnel ....Pj..#.####.# #.###  (i (i>g.P......#.#..#.# #...#  (i|........#.##.#.# #.###   j   gnoll (polearm) (iqP..PP...#....#.# #.#  (iޜgP..PP...##.....# #.#  (i @####.########.#  (i1/_The gnoll shouts!  (iamAiming: Kinetic Grapnel (safe; 3% risk of failure)  (ifPress: ? - help, Q - select actionShift-Dir - straight line (i՝&_Okay, then. (i _Okay, then.(i'(iI (i(iӤP (i (i/ [1@ M (iROkay, then.(iq(iY(i(iS(i= (ie_(i(iT(i                         [1@   qoala the Tinkerer   Mountain Dwarf   Health: 16/16 ========================   Magic: 3/3========================   AC: 5Str: 12  #####  EV: 9Int: 15  #...#  SH: 0Dex: 8  #.#.###########  XL:  1 Next: 66% Place: Dungeon:1  #.#.j....@....#  Noise: ---------  Time: 270.6 (0.0)  .PP.P...###########.#  a) +0 hammer  .....P..#......# #.#  Cast: Kinetic Grapnel  ....Pj..#.####.# #.###  .P......#.#..#.# #...#  ........#.##.#.# #.###  j [30(i/m  gnoll (polearm)  P..PP...#....#.# #.#  P..PP...##.....# #.#  ####.########.# Shift-Dir - straight line _Okay, then. _Okay, then. _Okay, then.Hit: a) +0 hammerPress: ? - help, Dir - move target(iM                          [1@   qoala the Tinkerer   Mountain Dwarf  Health: 16/16 ========================(iN[  Magic: 3/3(iN)========================(iNX  AC: 5(i*O-Str: 12(iQO#####(iyON  EV: 9(iO-Int: 15(iO#...#(iON  SH: 0(i#P,Dex: 8(iP#.#.###########   XL:  1 Next: 66% Place: Dungeon:1(iQF#.#.j....@....#   Noise: ---------  Time: 270.6 (0.0)  (iAQ.PP.P...###########.#   a) +0 hammer (iyQ.....P..#......# #.#   Cast: Kinetic Grapnel (iQg....Pj..#.####.# #.###  (iQg.P......#.#..#.# #...#  (iR........#.##.#.# #.###   j   gnoll (polearm) (i3RqP..PP...#....#.# #.#  (i^RgP..PP...##.....# #.#  (iR@####.########.#  (iR_Okay, then. (iR&_Okay, then. (iR'_Okay, then.(iSHit: a) +0 hammer(i>S)Press: ? - help, Dir - move target(i^S Okay, then.(iS(i8_(iu(iL _(iF *  Hit: a) +0 hammerPress: ? - help, Dir - move target _Okay, then.  You aren't carrying any items that you can evoke.(iٶ (i  _(i (i (i 4(i    [1@ M_Unknown command.(i (ib?(iaD                          [1@ Gear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +0 hammer (weapon) Armour (go to first with [)  c - a +0 ring mail (worn)b - a +0 robe(i                         [1@   qoala the Tinkerer   Mountain Dwarf  Health: 16/16 ========================  Magic: 3/3========================  AC: 5Str: 12#####  EV: 9Int: 15#...#  SH: 0Dex: 8#.#.###########   XL:  1 Next: 66% Place: Dungeon:1#.#.j....@....#   Noise: ---------  Time: 270.6 (0.0)  .PP.P...###########.#   a) +0 hammer .....P..#......# #.#   Cast: Kinetic Grapnel ....Pj..#.####.# #.###  (i .P......#.#..#.# #...#  ........#.##.#.# #.###   j   gnoll (polearm) P..PP...#....#.# #.#  P..PP...##.....# #.#  ####.########.#  _Okay, then.Hit: a) +0 hammerPress: ? - help, Dir - move target _Okay, then. _You aren't carrying any items that you can evoke. _Unknown command.(i(iJ(i- 1    (ij P #####  #...#  #.#.#  #.#.j.#  .PP.P...#(i .#  .....P..#......# #.#  (i ....Pj..#.####.# #.###  .P......#.#..#.# #...#  .#.##.#.# #.###  P..PP...#....#.# #.#  P..PP...##.....# #.#  ####.#(i$ D.#  (i, >.j(i(i21.6 (1 _(i'(i:(iF}     #####  #...#  #.#.#  #.#..j.#  PP.P...#.#  P..#......# #.#  Pj..#.####.# #.###  P......#.#..#.# #...#  #.##.#.# #.###  ..PP...#....#.# #.#  ..PP...##.....# #.#  ####.#.#  .j(i"(i&2(i (i(iU %  (iU j   #####  #...# (i V  #.#.#(iV +  (i*V C#.#...j.(i9V 7#  P(iDV .P...#(iSV N.#  (itV |P..#......# #.#  (iV Pj..#.####.# #.###  (iV ......#.#..#.# #...#  (iV #.##.#.# #.###  .(i W ~PP...#....#.# #.#  .(i+W PP...##.....# #.#  ####.#.#  (iX >.j(i#^ (i_ &3(i)d (if (i~ (iF {       (i                   [1@d(i 5Read which item? Scrolls (i 6 c - a scroll labelled OCVETO DOLAVIVA (i! 5 d - a scroll labelled NAQAVO IRAIMIA (i< [!] read|quaff[?] describe selected(i(i                         [1@   qoala the Tinkerer   Mountain Dwarf  Health: 16/16 ========================  Magic: 3/3========================  AC: 5Str: 12#####  EV: 9Int: 15#...#  SH: 0Dex: 8#.#.###########   XL:  1 Next: 66% Place: Dungeon:1#.#....j....@.#   Noise: ---------  Time: 273.6 (0.0) P.P...###########.#   a) +0 hammer ...P..#......# #.#   Cast: Kinetic Grapnel ..Pj..#.####.# #.(iE###  ......#.#..#.# #...#  ......#.##.#.# #.###   j   gnoll (polearm) .PP...#....#.# #.#  .PP...##.....# #.#  ####.########.#  _Okay, then.Hit: a) +0 hammerPress: ? - help, Dir - move target _Okay, then. _You aren't carrying any items that you can evoke. _Unknown command.   [1@ M As you read the scroll labelled OCVETO DOLAVIVA, it crumbles to dust.  It is a scroll of enchant weapon.  --more--(i(i)  (iy              (i        (i [1@d(i$Enchant which weapon? (iHand Weapons (iB, a - a +0 hammer (weapon)(ieK[?] describe selected(ib(i:c(i]i(idpy    (ip                 (iXq  (ia  [1@ (iP   qoala the Tinkerer   Mountain Dwarf  Health: 16/16 ========================  Magic: 3/3========================  AC: 5Str: 12#####  EV: 9Int: 15#...#  SH: 0Dex: 8#.#.###########   XL:  1 Next: 66% Place: Dungeon:1#.#....j....@.#   Noise: ---------  Time: 273.6 (0.0) P.P...###########.#   a) +0 hammer ...P..#......# #.#   Cast: Kinetic Grapnel ..Pj..#.####.# #.###  ......#.#..#.# #...#  ......#.##.#.# #.###   j   gnoll (polearm) .PP...#....#.# #.#  .PP...##.....# #.#  ####.########.#  Press: ? - help, Dir - move target _Okay, then. _You aren't carrying any items that you can evoke. _Unknown command.As you read the scroll labelled OCVETO DOLAVIVA, it crumbles to dust.  It is a scroll of enchant weapon..j4.6 (11Kinetic Grapnel (i$ (i  [1@ M_Your +0 hammer glows red for a moment.(i-                 (i       (iZ  [1@ (i~  qoala the Tinkerer (i'b  Mountain Dwarf (iO  Health: 16/16 ======================== (i^  Magic: 2/3================-------- (ivr  AC: 5(iStr: 12  #####  EV: 9(iInt: 15  #...#  SH: 0(i+Dex: 8 (i #.#.###########  XL:  1 Next: 66% Place: Dungeon:1 (i>  #.#.....j***@.#  Noise: ---------  Time: 274.6 (0.0) (iTP.P...###########.#  a) +1 hammer (iV...P..#......# #.#  Cast: Kinetic Grapnel ..Pj..#.####.# #.### ......#.#..#.# #...# ......#.##.#.# #.###  j   gnoll (polearm) .PP...#....#.# #.# .PP...##.....# #.#  ####.########.# It is a scroll of enchant weapon. _Your +0 hammer glows red for a moment.  Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear of flaming (77% to hit)(iC              (ii           [1@ (i(ii  qoala the Tinkerer (i   Mountain Dwarf  Health: 16/16 ========================  Magic: 2/3================--------  AC: 5Str: 12#####  EV: 9Int: 15#...#  SH: 0Dex: 8(i#.#.###########   XL:  1 Next: 66% Place: Dungeon:1(i #.#.....j..*@.#   Noise: ---------  Time: 274.6 (0.0) P.P...###########.#   a) +1 hammer (i4{...P..#......# #.#   Cast: Kinetic Grapnel ..Pj..#.####.# #.###  (iq......#.#..#.# #...#  ......#.##.#.# #.###   j   gnoll (polearm) (i.PP...#....#.# #.#  (i.PP...##.....# #.#  (iD####.########.#  (ikIt is a scroll of enchant weapon. _Your +0 hammer glows red for a moment.  (imAiming: Kinetic Grapnel (safe; 3% risk of failure)  (iGPress: ? - help, Q - select action(ioShift-Dir - straight lineAim: a gnoll, wielding a +0 spear of flaming (77% to hit)(i)b8*(i;8*(i1.jAiming: Kinetic Grapnel (safe; 3% risk of failure) (ix Press: ? - help, Q - select action  Shift-Dir - straight line  Aim: a gnoll, wielding a +0 spear of flaming (77% to hit)  The kinetic grapnel hits the gnoll.  The gnoll is lightly wounded. (i:V.., grapneled)(iq:=5.6 (1 _(i(i&(iQ          (if          (i?     [1@   qoala the Tinkerer   Mountain Dwarf (i  Health: 16/16 ======================== (ii  Magic: 1/3========----------------   AC: 5Str: 12  #####  EV: 9Int: 15  #...#  SH: 0Dex: 8  #.#.###########  XL:  1 Next: 66% Place: Dungeon:1 (i #.#......j**@.#  Noise: =--------  Time: 275.6 (0.0) P.P...###########.#  a) +1 hammer (iWL...P..#......# #.#  Cast: Kinetic Grapnel ..Pj..#.####.# #.### ......#.#..#.# #...# (ij......#.##.#.# #.###  j   gnoll (polearm, grapneled) (iz.PP...#....#.# #.# .PP...##.....# #.#  ####.########.# (i;_The gnoll is lightly wounded.  (imAiming: Kinetic Grapnel (safe; 3% risk of failure)  (iGPress: ? - help, Q - select action(i Shift-Dir - straight line(ixAim: a gnoll, wielding a +0 spear of flaming (lightly wounded, grapneled, 77%  to hit))ic 2               )i          )i < [1@   qoala the Tinkerer   Mountain Dwarf  Health: 16/16 ========================  Magic: 1/3========----------------  AC: 5)i- Str: 12#####  EV: 9Int: 15)iD g#...#  SH: 0)i ,Dex: 8)iu Q#.#.###########   XL:  1 Next: 66% Place: Dungeon:1#.#......j.*@.#   Noise: =--------  Time: 275.6 (0.0) )i P.P...###########.#   a) +1 hammer )i7 ...P..#......# #.#   Cast: Kinetic Grapnel ..Pj..#.####.# #.###  ......#.#..#.# #...#  ......#.##.#.# #.###   j   gnoll (polearm, grapneled) .PP...#....#.# #.#  .PP...##.....# #.#  ####.########.#  _The gnoll is lightly wounded.  )ip >Aiming: Kinetic Grapnel (safe; 3% risk of failure)  Press: ? - help, Q - select actionShift-Dir - straight lineAim: a gnoll, wielding a +0 spear of flaming (lightly wounded, grapneled, 77%  )i to hit))iL 7*)i  .jPress: ? - help, Q - select action  )i` dShift-Dir - straight line  Aim: a gnoll, wielding a +0 spear of flaming (lightly wounded, grapneled, 77%  to hit)  The kinetic grapnel hits the gnoll.  The gnoll is severely wounded.)iE J. )i? 26.6 (1 _)i )iw )i9 <      #####  #...#  #.#.#  #.#.j@..# P.P...#.# .P..#......# #.# .Pj..#.####.# #.### P......#.#..#.# #...# .#.##.#.# #.### .PP...#....#.# #.# .PP...##.....# #.#  ####.#.# 7   [1@ M_The gnoll barely misses you.)i $ )i; R  )i: [1@ )i ))i+ OThe grapnel guides your strike. You hit the gnoll.)i M )i f  )iS 2 )ia )iJ )i w )i V )iZ V )if V )i V )i V )iQ V )i V )i W )i! W )iu W )i W )i W )in W )i W )i W )in W )i W )i W )ii W )i W )i W )iX W )i P )i5  )i [1@ )i )i= h  qoala the Tinkerer )i L  Mountain Dwarf)i   Health: 17/17 ========================)i! g  Magic: 1/3)i: 3========----------------)i P  AC: 5)i -Str: 12)i #####)i P  EV: 9)i5! -Int: 15)iH! #...#)i! P  SH: 0)i" ,Dex: 8)i~" #.#.###########   XL:  1 Next: 175% Place: Dungeon:1)i" =#.#.......)@..#   Noise: =--------  Time: 279.0 (1.4) )iI# PP.P...###########.#   a) +1 hammer )i# ....P..#......# #.#   Cast: Kinetic Grapnel )i$ q...Pj..#.####.# #.###  )it$ gP......#.#..#.# #...#  )i$ .......#.##.#.# #.###    )i<% ..PP...#....#.# #.#    )i% ..PP...##.....# #.#    )i& ####.########.#    )is& $to hit)  )i& )The kinetic grapnel hits the gnoll. )i/' /_The gnoll is severely wounded. )i' D_The gnoll barely misses you.)i' NThe grapnel guides your strike. You hit the gnoll. )i' _You kill the gnoll!)i<( )i*  )i* )i++ P )i:+  )i+ [1@ M)i+ W )i!, W )i>, .The gnoll is severely wounded. )i, o_The gnoll barely misses you. )i - 9 The grapnel guides your strike. You hit the gnoll. )iD. __You kill the gnoll!Your Fighting skill increases to level 2!)ir. 6You have reached level 2!)i:   --more--)i:  )i-24/241/4--231% Kinetic Grapnel  )i3 )i&< _  )i[ )iW,8      #####  #...#  #.#.#  #.#.@...# .PP.P...#.# .P..#......# #.#  )i,.Pj..#.####.# #.### .P......#.#..#.# #...# .#.##.#.# #.###  )i,P..PP...#....#.# #.# P..PP...##.....# #.#  ####.#.#  )ix3 )i5<-800 _ )i6: )i`<  )i<p  [1@ M Things that are here: )ip=h   [1@ M )i=p_a +0 spear of flaming; a gnoll corpse )iD? )i  )i @-1 )i  )iE   [1@ M_d - a +0 spear of flaming )iI                         [1@   Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting2.2   2.5  +1   h - Spellcasting   1.7   2.8  -2             b - Maces & Flails   0.0   0.7  +2   i - Forgecraft   4.8   3.5  +2   c - Polearms   0.0   1.0   0        d - Unarmed Combat   0.0   1.0   0                            e - Armour   0.0   0.8  +1        f - Dodging   1.3   3.4  -3        g - Stealth   1.4   2.8  -2        )iǤ                     )iפ                                    )i           )ih      )i.pThe relative cost of raising each skill is in cyan.  )i?xThe species aptitude is in white.  [?] Help )i\=[=] set a skill target  )i[/] auto|manual mode [*] useful|all skills [!] training|cost|targets)iYl)ilr)i`x          )ix        )ix   )ix  )iy  [1@   qoala the Tinkerer   Mountain Dwarf  Health: 24/24 ========================  Magic: 1/4======------------------  AC: 5Str: 12#####  EV: 9)iyInt: 15#...#  SH: 0Dex: 8)iz#.#.###########   XL:  2 Next: 31% Place: Dungeon:1)izz#.#.......@...#   Noise: ---------  Time: 281.0 (0.0) .PP.P...###########.#   a) +1 hammer .....P..#......# #.#   Cast: Kinetic Grapnel ....Pj..#.####.# #.###  .P......#.#..#.# #...#  )i{k........#.##.#.# #.###    P..PP...#....#.# #.#    P..PP...##.....# #.#    ####.########.#    _You kill the gnoll!Your Fighting skill increases to level 2! _You have reached level 2!)is{Things that are here: _a +0 spear of flaming; a gnoll corpse _d - a +0 spear of flaming)iy)i))i )i9)i T                          [1@t Spells (Memorise) Type Failure Level  a - Construct Spike Launcher Forgecraft 6% 2  b - Launch Clockwork Bee Forgecraft 12% 3  c - Forge Blazeheart Golem Fire/Forgecraft 71% 4  d - Forge Lightning Spire Air/Forgecraft 71% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit)ity)i~)i     )i      )i  )iƒ   )iσ   )i^\      [1@   qoala the Tinkerer   Mountain Dwarf  Health: 24/24 ========================  Magic: 1/4)it======------------------  AC: 5)i-Str: 12)i#####  EV: 9Int: 15#...#  SH: 0)ḯ,Dex: 8)i#.#.###########   XL:  2 Next: 31% Place: Dungeon:1)iD#.#.......@...#   Noise: ---------  Time: 281.0 (0.0) )in.PP.P...###########.#   a) +1 hammer )i,.....P..#......# #.#   Cast: Kinetic Grapnel ....Pj..#.####.# #.###  )i.P......#.#..#.# #...#  ........#.##.#.# #.###    )iʅP..PP...#....#.# #.#    )i؅P..PP...##.....# #.#    )i####.########.#    )i;_You kill the gnoll!)i9Your Fighting skill increases to level 2! )iA_You have reached level 2!)i01Things that are here: )i<`_a +0 spear of flaming; a gnoll corpse )iK:_d - a +0 spear of flaming)iV)i=)iu{       )i[    )i  )i            [1@ )i!  qoala the Tinkerer   Mountain Dwarf)i>  Health: 24/24 ========================  Magic: 1/4)iY======------------------  AC: 5)ihCStr: 12#####)i  EV: 9Int: 15#...#)i{  SH: 0Dex: 8)iȖ#.#.###########   XL:  2 Next: 31% Place: Dungeon:1)i#.#.......@...#   Noise: ---------  Time: 281.0 (0.0) )i.PP.P...###########.#   a) +1 hammer )i7.....P..#......# #.#   Cast: Kinetic Grapnel )i<....Pj..#.####.# #.###  .P......#.#..#.# #...#  ........#.##.#.# #.###    P..PP...#....#.# #.#    )i˗P..PP...##.....# #.#    )i֗####.########.#    Your Fighting skill increases to level 2! )i_You have reached level 2!Things that are here: _a +0 spear of flaming; a gnoll corpse )i0_d - a +0 spear of flamingMemorise Construct Spike Launcher, consuming 2 spell levels and leaving 1? )i)i)i++2.0 (1 _)i )iD)i!+3.0 (2)iO)iF)i͆)i\$4.0 (3)i;)i[    [1@ _You have reached level 2!  Things that are here: _a +0 spear of flaming; a gnoll corpse _d - a +0 spear of flaming _You start memorising the spell. You continue memorising. x2)i)i   [1@ M_You finish memorising. Spell assigned to 'b'.)i`   )i [1@ M )itkAdjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? )i )i #   )i$      )i              )iZ  [1@ )ik)Adjust which item? Hand Weapons (go to first with ))  a - a +1 hammer (weapon)  d - a +0 spear of flaming Armour (go to first with [)  c - a +0 ring mail (worn))i#b - a +0 robe)i~ )i: )i m    )i                     )i [1@ )i͐ )iݐ g  qoala the Tinkerer )i   Mountain Dwarf  Health: 24/24 ========================)i f  Magic: 1/4)i% 3======------------------)i4 O  AC: 5)iC -Str: 12)iN #####)i |  EV: 9Int: 15)i #...#)iՑ {  SH: 0Dex: 8)i #.#.###########   XL:  2 Next: 31% Place: Dungeon:1)i #.#.......@...#   Noise: ---------  Time: 284.0 (0.0) )iv f.PP.P...###########.#   a) +1 hammer .....P..#......# #.#   Cast: Kinetic Grapnel ....Pj..#.####.# #.###  .P......#.#..#.# #...#  )i ........#.##.#.# #.###    )i’ nP..PP...#....#.# #.#    P..PP...##.....# #.#    )i ####.########.#    _Memorise Construct Spike Launcher, consuming 2 spell levels and leaving 1? )i _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  )i \Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? )i% d - a +0 spear of flaming  Adjust to which letter? (? for menu, Esc to quit))i< )i)i)iV)ia   )i[1@ M  )i%_You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.(g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? d - a +0 spear of flaming  Adjust to which letter? (? for menu, Esc to quit) _b - a +0 spear of flaming; d - a +0 robe)i)i5    )iNo  #####  #...# )ir #.#.#  #.#†...#  .PP.P...)i#.#  .....P..#......# #.#  ....Pj..#.####.# #.###  .P......#.#..#.# #...#  .#.##.#.# #.### )i P..PP...#....#.# #.#  P..PP...##.....# #.# )i9 ####.#.# )iL)iW25.0 (1 _)iL)i)i%)iZ                          [1@]Drop what? (Left/Right/Tab to switch category) 4/52 gear slots (_ for help) Hand Weapons (select all with ))  a - a +1 hammer (weapon)  b - a +0 spear of flaming Armour (select all with [)  c - a +0 ring mail (worn)d - a +0 robe [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top])i$ 1 it)i a - a +1 hammer (weapon)  d + a +0 robe[Enter] accept (1 chosen))iI )i )ip                          [1@   qoala the Tinkerer   Mountain Dwarf  Health: 24/24 ========================  Magic: 1/4======------------------  AC: 5Str: 12#####  EV: 9Int: 15#...#  SH: 0Dex: 8#.#.###########   XL:  2 Next: 31% Place: Dungeon:1#.#......@†...#   Noise: ---------  Time: 285.0 (0.0)  .PP.P...###########.#   a) +1 hammer .....P..#......# #.#   Cast: Kinetic Grapnel ....Pj..#.####.# #.###  .P......#)i 8.#..#.# #...#  ........#.##.#.# #.###    P..PP...#....#.# #.#    P..PP...##.....# #.#    ####.########.#    _You start memorising the spell. You continue memorising. x2 _You finish memorising. Spell assigned to 'b'.  Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? d - a +0 spear of flaming  Adjust to which letter? (? for menu, Esc to quit) _b - a +0 spear of flaming; d - a +0 robe)i \2======6.0 (1)iR )i `   )i [1@ M_You drop a +0 robe.)i )iً /   [1@ M You unwield your +1 hammer.  Your +0 spear of flaming bursts into flame!7b) +0 spear (flame)   [1@ M_b - a +0 spear of flaming (weapon))i )i$ )iO  [1@ M Your movement speed is average. Your attack delay is about 1.1.)i)i)i )ic  [1@ M)iGW )i]Your damage rating with your +0 spear of flaming is about 6 (Base 6 x 105% _(Str) x 103% (Skill)).)i)iY   [1@ M You unwield your +0 spear of flaming. Your +0 spear of flaming stops flaming.8a) +1 hammer    [1@ M)iIZ _a - a +1 hammer (weapon))ii   [1@ M Your movement speed is average. Your attack delay is about 1.4.)i# )i )i   [1@ M )i* SYour damage rating with your +1 hammer is about 9 (Base 8 x 105% (Str) x 103% )ib 5_(Skill) + 1 (Ench)).)iL %)i %)iZ/                          [1@ _The gnoll barely misses you.The grapnel guides your strike. You hit the gnoll. _You kill the gnoll!Your Fighting skill increases to level 2! _You have reached level 2!Things that are here:  a +0 spear of flaming; a gnoll corpse _d - a +0 spear of flaming _You start memorising the spell. You continue memorising. x2  You finish memorising. Spell assigned to 'b'.  d - a +0 spear of flaming _b - a +0 spear of flaming; d - a +0 robe _You drop a +0 robe.  You unwield your +1 hammer.  Your +0 spear of flaming bursts into flame! _b - a +0 spear of flaming (weapon)  Your movement speed is average. Your attack delay is about 1.1.  Your damage rating with your +0 spear of flaming is about 6 (Base 6 x 105%  (Str) x 103% (Skill)).  You unwield your +0 spear of flaming. Your +0 spear of flaming stops flaming. _a - a +1 hammer (weapon)  Your movement speed is average. Your attack delay is about 1.4.  Your damage rating with your +1 hammer is about 9 (Base 8 x 105% (Str) x 103%  (Skill) + 1 (Ench)).-)i -)i9          -)i               [1@ -)i=  qoala the Tinkerer   Mountain Dwarf  Health: 24/24 ========================-)i  Magic: 2/4============-------------)i6{  AC: 5Str: 12-)i]#####  EV: 9Int: 15#...#-)ixz  SH: 0Dex: 8-)i#.#.###########   XL:  2 Next: 31% Place: Dungeon:1-)iݢ2#.#......@†...#   Noise: ---------  Time: 288.0 (0.0)  -)i .PP.P...###########.#   a) +1 hammer -)i.....P..#......# #.#   Cast: Kinetic Grapnel -)i:....Pj..#.####.# #.###  .P......#.#..#.# #...#  -)ihl........#.##.#.# #.###    P..PP...#....#.# #.#    -)iFP..PP...##.....# #.#    ####.########.#    -)iϣu_(Str) x 103% (Skill)).  You unwield your +0 spear of flaming. Your +0 spear of flaming stops flaming. _a - a +1 hammer (weapon)  Your movement speed is average. Your attack delay is about 1.4.  Your damage rating with your +1 hammer is about 9 (Base 8 x 105% (Str) x 103% _(Skill) + 1 (Ench)).-)i-)io-)i̮-)i-)ie-)iIhy    -)ih              -)ih     -)ihR  -)ii[1@ -)iiKGear: 3/52 gear slots (Left/Right/Tab to switch category) -)i.inHand Weapons (go to first with ))  a - a +1 hammer (weapon) -)iIi) b - a +0 spear of flaming -)i_iFArmour (go to first with [) -)ii$ c - a +0 ring mail (worn)-)ii/)i+kZb - a +0 spear of flaming. /)ik A hunting weapon consisting of a wooden shaft with a pointed metal head fastenedon one end.  Base accuracy: +4 Base damage: 6 Base attack delay: 1.1 This weapon's minimum attack delay (0.5) is reached at skill level 12.Your skill: 0.0; use (s) to set 12.0 as a target for Polearms.At 100% training you would reach 12.0 in about 6.8 XLs.Current attack delay: 1.1. Damage rating: 6 (Base 6 x 105% (Str) x 103% (Skill)). Flame: It burns victims, dealing an additional one-quarter of any damagethat pierces defenders' armour. This weapon falls into the 'Polearms' category. It has an extended reach (target/)ikwith [v]). It is a one-handed weapon. It can be maximally enchanted to +9. You took it off a gnoll on level 1 of the Dungeon. /)ikZ(w)ield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe./)i~$ VGear: 3/52 gear slots (Left/Right/Tab to switch category) /)i$ xHand Weapons (go to first with ))  a - a +1 hammer (weapon)  b - a +0 spear of flaming Armour (go to first with [)  c - a +0 ring mail (worn)     /)i$     /)i-%    0)i0)if.a - a +1 hammer (weapon).  A blunt striking weapon, essentially equivalent to a mace.  Base accuracy: +3 Base damage: 8 Base attack delay: 1.4 This weapon's minimum attack delay (0.7) is reached at skill level 14.Your skill: 0.0; use (s) to set 14.0 as a target for Maces & Flails.At 100% training you would reach 14.0 in about 6.8 XLs.Current attack delay: 1.4. 0)iDamage rating: 9 (Base 8 x 105% (Str) x 103% (Skill) + 1 (Ench)). This weapon falls into the 'Maces & Flails' category. It is a one-handed weapon.It can be maximally enchanted to +9. 0)iStash search prefixes: {inventory} {Maces & Flails} {one-handed} {melee weapon} Menu/colouring prefixes: identified enchanted melee equipped weapon _________________ 0)iV“The hammah that John Henry swung,  It weighed over nine poun', 0)iЏ\(u)nwield, (d)rop, (=)adjust, (s)kill target, or (i)nscribe.1)i.1)i@/JGear: 3/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  a - a +1 hammer (weapon)  b - a +0 spear of flaming Armour (go to first with [)  c - a +0 ring mail (worn)  1)ik/%     1)i/  1)i/a   1)iE1C 1)i' 1)iW 1)i %      1)i                  1)i7  [1@   qoala the Tinkerer 1)iO   Mountain Dwarf  Health: 24/24 ========================1)ik   Magic: 2/4============------------1)i  AC: 5Str: 12#####1)i  EV: 9Int: 15#...#1)i z  SH: 0Dex: 81)i #.#.###########   XL:  2 Next: 31% Place: Dungeon:11)i+ 2#.#......@†...#   Noise: ---------  Time: 288.0 (0.0)  1)iM .PP.P...###########.#   a) +1 hammer 1)i .....P..#......# #.#   Cast: Kinetic Grapnel 1)i ....Pj..#.####.# #.###  .P......#.#..#.# #...#  1)i ........#.##.#.# #.###    1)i lP..PP...#....#.# #.#    P..PP...##.....# #.#    1)i ####.########.#    _(Str) x 103% (Skill)).  1)i, sYou unwield your +0 spear of flaming. Your +0 spear of flaming stops flaming. _a - a +1 hammer (weapon)  1)iL Your movement speed is average. Your attack delay is about 1.4.  Your damage rating with your +1 hammer is about 9 (Base 8 x 105% (Str) x 103% 1)ik 5_(Skill) + 1 (Ench)).1)i# 1)ie% 1)in) 1)i\+ 2)iu  2)i [1@ M2)i  P..PP...##.....# #.#    2)iͿ ####.########.#    You unwield your +1 hammer.  2)i+Your +0 spear of flaming bursts into flame!2)i5p9.0 (1b) +0 spear (flame)2)i2)i`   2)i+[1@ M_b - a +0 spear of flaming (weapon)2)i3)i 3)i2 3)i 3)i v3)iv       #####  #...#  #.#.#####  #.#.@....[†...# 94.0 (5  .PP.P...#####.#  .....P..#......# #.#  ....Pj..#.####.# #.###  .P......#.#..#.# #...#  ........#.##.#.# #.###  P..PP...#....#.# #.#  P..PP...##.....# #.#  ####.########.# 4)i# 4)i       #####  #...# 4)ic #.#@########### 4)i #.#......[†...# 4)i .PP.P...###########.#  .....P..#......# #.# 4)iQ ....Pj..#.####.# #.###  .P......#.#..#.# #...# 4)ifa ........#.##.#.# #.### 4)iz P..PP...#....#.# #.# P..PP...##.....# #.# 4)i4)i4)i$5.0 (14)i]4)i4)i 4)i "  4)i    4)i   4)i  4)i  #####4)i  4)ib | #.@.# 4)i #.#.########### 4)i #.#......[†...# 4)i u .PP.P...###########.# 4)iR .....P..#......# #.# 4)i ....P...#.####.# #.### 4)i .P......#.#..#.# #...# 4)i ........#.##.#.# #.### 4)i P..PP...#....#.# #.# 4)i 4)i( &64)i 4)i 5)ig*@MM##### #...# #@#.########### #.#......[†...#.PP.P...###########.# .....P..#......# #.# .#.####.# #.### .P......#.#..#.# #...# ..#.##.#.# #.### P..PP...#....#.# #.#  P..PP...##.....# #.#3======75)ih  #####...##.###########5)i =.....[†....PP.P...###########.....P..#......# ....5)i .P...PP..PP...#####.########.#5)i 5)iG &85)i 5)i; 6)i.....................>......#####.......#...#6)iO.....$.#.#.###########.......#.#......[†...#6)i`..PP.P.@.###########.#P.....P..#......# #.#P.#.####.# #.###6)iP......#.#..#.# #...#P.6)i.#.##.#.# #.###PP..PP...#....#.# #.# 6)i.P..PP...##.....# #.#6)i.......####.########.# #.............#6)in9   [1@ M_Found 4 gold pieces. Found a stone staircase leading down.7)i.a#########.#.#..# >......#####...#...# $.#.#.###########.....@#.#......[†...#...PP.P...###########.#.P.....P..#......# #.# P....P...#.####.# #.#...P......#.#..#.# #....P........#.##.#.# #.##P..PP...#....#.# #.#P..PP...##.....# #.#.......####.########.#7)i]7)ij(3007)i}7)i7)iC #########.#.#7)iv..# >......#####7)i...#...# #.#.#.###########+........#.#......[†...#7)is8#...PP.P...###########.##.P.....P..#......# #.#.P....P...#.####.# #.##...P......#.#..#.# #..  #.P........#.##.#.# #.#  P..PP...#....#.# #.#  P..PP...##.....# #.#  7)i7)iE======17)i7)i7)i+2.0 (27)iݫ7)i`   7)i$[1@ M_You now have 4 gold pieces.7)i8)iRo8)i0s#   8)iOsX    8)is`       8)is         8)itR  8)i3t [1@  8)i`tG Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting8)it2.2   2.5  +1   h - Spellcasting   1.7   2.8  -2             b - Maces & Flails   0.0   0.7  +2   i - Forgecraft   4.8   3.5  +2  8)iu c - Polearms   0.0   1.0   0        d - Unarmed Combat   0.0   1.0   0            8)i$vk                e - Armour   0.0   0.8  +1       8)iv< f - Dodging   1.3   3.4  -3        g - Stealth   1.4   2.8  -2                 8)ivf     8)iv          8)iwh     8)i-wf     8)iKw          8)igwh     8)iwf     8)iwh     8)iw          8)iwpThe relative cost of raising each skill is in cyan.  8)iwHThe species aptitude is in white.  8)i.xm[?] Help[=] set a skill target  8)inx[/] auto|manual mode [*] useful|all skills [!] training|cost|targets?)i< ?)i= ?)i3D ?)iaL               ?)iL i           [1@ ?)iL 0qoala the Tinkerer Mountain Dwarf.#########Health: 24/24 ========================.........#Magic: 3/4?)iL ==================------.........#AC: 5?)iM lStr: 12.........#EV: 9?)i,M Int: 15..>......#####SH: 0?)iDM VDex: 8.........#...#?)ivM XL:  2 Next: 31% Place: Dungeon:1?)iM #......@.#.#.########### Noise: ---------  Time: 302.0 (0.0)?)iM +........#.#......[†...# b) +0 spear (flame) ?)iM #...PP.P...###########.# Cast: Kinetic Grapnel ?)iM #.P.....P..#......# #.#?)iN #.P....P...#.####.# #.#?)i7N #...P......#.#..#.# #..  ?)iWN #.P........#.##.#.# #.#  ?)isN ..PP..PP...#....#.# #.#  ?)iN ..P..PP...##.....# #.#  _(Skill) + 1 (Ench)).  You unwield your +1 hammer.  ?)iN Your +0 spear of flaming bursts into flame! _b - a +0 spear of flaming (weapon) _Found 4 gold pieces. Found a stone staircase leading down. ?)iN _You now have 4 gold pieces.?)iU ?)iX ?)iu^ ?)i_ @)iu@)iw@)i~@)i @)iR  @)iA[1@ M_There are no items here.@)iҁA)i #########.#.#..# >......#####..#...# A)iC##.#.#.######### +........#.#......[†...A)i #...PP.P...###########. #.P.....P..#......# #. #.P....P...#.####.# # #...P......#.#..#.# #. #.P........#.##.#.# #.P..PP...#....#.# #.A)iA)i23.0 (1 _A)i:A)iA)i> t! #########r.#.#..# >..@...#####A)iz ...#...# ###.#.#.######### +........#.#......[†.A)i  #...PP.P...########### #.P.....P..#......# # r   rat (asleep) #.P....P...#.####.# # A)iM e #...P......#.#..#.# #  #.P........#.##.#.# # A)i    [1@ MA)i j .rA)iU zYou encounter a rat.Found an emerald potion.A)i Or A)i2 /==4A)i A)i ^  A)i [1@ MA)i _The rat squeaks loudly.A)i C)iD} !  ..########rC)i}. >###.....# ############C)i~+........#.#......[†....PP.P...##########.P..#.....P....P##C)i5)..P.C)inF.rMC)i:C)i/--5C)i C)iD)i6h ! #########..#r.#.D)iph.# >......#####...D)ih.#...# ####.#.#.######## +........#.#......[†. #...PP.P...######### #.P.....P..#......#  #.P....P...#.####.# D)ij=.rD)ipD)iqa--6Kinetic Grapnel D)iwD)iyF)i**F)i4,**F)iy   [1@ .rThe kinetic grapnel hits the rat.F)iz.  rat (grapneled)F)iE_2------=7F)iƄF)i `   F)i$G[1@ M_The rat is moderately wounded.F)iG)i- w   G)if [1@ M †You reach to attack! The grapnel guides your strike. You hit the rat.  You burn the rat.G)i] P G)i9 }5/253======4-8.1 (1.1G)io @Kinetic Grapnel G)i@ G)i `   G)i :[1@ M_You kill the rat!G)io! H)i y .!. #########..#†......#..# >......#####.....#...# #####.#.#.####### +........#.#......[† #...PP.P...######### #.P.....P..#......#H)iǢ H)iͦ F-90H)ik H)iq I)iI)iI)iI)iI)i9##.#..#..!#....#.....##.#I)iM#......†......##.#.>......######.#...##.#.#.  +.#.#......[  I)i #...PP.P...I)i!  #.P.....P..#......#  I)iI)i$'10I)iI)iI)i ###### #..... #..... #..... #..!.. #..... #.....# #.# #......†......# #.#.>......######.#...# ######.#.#. +.#.#...... #...PP.P... #.P.....P..#......1J)i  ####### #.....# #.....#J)i4 #.....# #..!..# #.....#  #....@######### #.......# #J)iF2†......#J)iYq #.......# J)ilE .>......#####J)i`###.....#...# J)i0######.#.#.####J)iZ +........#.#.....J)iO #...PP.P...######J)iJ)i+E======2J)i J)iJ)i  ####### #.....#J)i| #.....# #.....#J)i #..!..# #...@.#  #.....######### #.............# #J)i2†......#J)i #.......#  .J)i>......########.....#...# J)i/######.#.#.###J)iN +........#.#....J)iJ)i&3J)iJJ)i J)i   ####### #.....# #.....# #.....# #..@..# #.....#  #.....######### #.............#J)i,  #†......# #.......#  .>......########.....#...# ######.#.#.##J)ii J)i J)iƖ &4J)i= J)i< J)iz +5.1 (2J)i J)i ^  J)i * [1@ M_f - an emerald potionJ)iҩ J)i K)i(K)iK)ikK)ikK)iK)iK)i)K)i~K)i8K)iK)iK)iK)iK)iK)iI4======K)iK)iv   K)i+[1@ MK)i>_Magic restored.K)iFK)iK)iOK)i7K)iK)iK)iK)i K)iK)iK)iK)iK)iK)i1<======K)iK)iK)iK)iK)iK)i,K)iK)iK)i   [1@ M You encounter a goblin. It is wielding a +0 club.K)i\..####.....##...##.....##...##.....##...##.....####### #... #............ #.. #......†..... #.####............#.###...........>.....#....@####............#####....######....... ....g# +.......Kinetic Grapnel  + #...PP.P.# #.P.......# #.P....P g   goblin (asleep)..!# #...P... ....# #.P.....  ..PP..PP 30.1 (15.0)g.g 1.1 (16 _K)iK)i!M)ig   [1@ )  You reach to attack! You hit the goblin. You burn the goblin.M)i     M)i a72.2 (1.1) Kinetic Grapnel M)i M)i M)i `   M)i4 =[1@ M_You kill the goblin!M)iF N)il N)im N)in N)i"s N)i_v N)iv N)i###.....####.............#N)iD }#####..).######.N)i ;#..........#....+........#.........@'...##...PP.P..........#g#.##.P.....P..........# # #.P....PKinetic Grapnel N)i u..........# #...P......N)i׻ \..........# #.P...N)i ..........# ..PP..PP... g   hobgoblin (asleep)N)i ########## ..P..P N)i1 .......##  #. N)i /40.0)N)iy 33.2 (11 _N)i N)i P)i   [1@ MP)i. g.  You reach to attack!  The helpless hobgoblin fails to defend itself.P)i3Sg P)iYP)i|'4.3 (1.1)  P)iwP)i P)iZ  [1@ MP)iH_You hit the hobgoblin but do no damage.P)iQ)iÜ   [1@ MQ)i  You hit the hobgoblin. You burn the hobgoblin.  The hobgoblin is heavily wounded.Q)iwQ)iY2---=5.4Q)iȥQ)i Q)iAR  Q)ir [1@ M_The hobgoblin hits you.Q)iǩQ)i J   [1@ M You completely miss the hobgoblin.The hobgoblin is heavily wounded.Q)i (6.5Q)i Q)i9 ^  Q)iM  Q)il I[1@ M_The hobgoblin barely misses you.Q)i R)iQ   [1@ '  You hit the hobgoblin. You burn the hobgoblin.R)iRR)i4R' R)i?Rf  R)iRRH R)i\R)i]---447.6Kinetic Grapnel R)iEeR)ipf R)ifP R)if [1@ MR)if8_You kill the hobgoblin!R)iS)iS)iS)iNS)i"S)igS)iS)iS)iS)iD3=S)i%S)iTS)iS)iS)i S)i !S)i "S)i#S)i$S)iC%S)i'S)i'S)i'4S)i'==S)i'S)i(S)i*S)i+S)i+S)i-S)i-S)i/S)i0S)i?1S)i3S)i5S)i5S)i5O5==S)iC7S)i8;~   [1@ MS)i`; _HP restored.S)iD#...##.....# #... #.# #.. #......†......# #.####.# #.###..>......##.....####.#.S)iD>#####..).######.#.#..#....+.#.#..@...##...PP.P...#-50.0)S)iD.S)iDl#.#.##.P.....P..#S)iD .S)iEa#.# #.P....P...#.S)i%Ea#.# #...P......#.S)iIES#[# #.P.#.S)igE#.# ..PP..PP...###.# ..P..PP...#S)i~ES+# .#S)iE #.S)iLS)iNF-8.6 (11S)iSS)iTv   [1@ M_Found a robe.S)iU S)iUR  S)iVD[1@ M_There is an open door here.S)iWT)iV T)iBW T)iX T)ih] T)if T)ig $ _T)ij T)im T)io T)io T)ip T)iq T)is T)iIs T)iYs =T)igs T)i8t T)iu T)iv T)iv T)iw T)ix T)i v#.####.............# #.###...........>T)iÀ {#####.....####.......######..).######T)iӀ #.#.###T)i ..........#....+........#.#..............'...##...PP.P...#####T)i M..........#.#.##.P.....P..#....T)i b..........#.#..#.P....P...#.##T)i( N..........#.##@#...P......#.#..T)i5 (62.6 (4.0) T)iC x..........#[##.#.P........#.##.T)iS P..........#.##...PP..PP...#....T)ib O##########.###...P..PP...##...T)i  #+# ##.......####.# .> #......T)i  ....###.##.# ##.#.#.#....#.#.....###T)i T)i T)iω T)i $3.6 (5T)i T)i   [1@ M_Found a stone staircase leading down.T)i U)i7 U)io U)i- U)is U)i U)i3 U)i U)i U)iX U)i U)iK U)i U)i U)i U)i U)i: U)i U)i U)i& U)i U)i U)i2 U)iP U)i8 U)i U)i U)i U)i U)iE U)i U)i U)i1 U)i U)i& U)i; U)i U)i7 U)i U)i6 U)i U)i U)i% U)i U)i U)i U)i U)i U)i U)i U)i U)i U)i U)i   [1@ M You encounter a kobold. It is wielding a +0 dagger and quivering stones.U)i 8..........'...##...PP.P...U)i/  .#.#.##.P.....P.. ..........#.#..#.P....P... ..........#.##.#...P......U)iJ / ..........#[##.#.P.... ..........#.##...PP..PP... ##########.###...P..PPU)ig  ........#+#####....... .......@........>.....#U)i C ....................#U)i E ...............####.#.#U)i  K.......######## #.U)i `........# #.#.#.U)i ........# #.#.## K   kobold (missile, asleep)........######## #.#... U)i ...............# #.#### ..........####.# U)i S75.6 (12.0).KU)i% #KU)i& 1) U)i#) 5==6.6 (13U)i/ U)i1 `   U)i1 [1@ M_The kobold shouts!U)ir3 W)i$s W)int w W)it               W)it           [1@ W)it ^ Your spells (describe) Type Failure Level W)iu  a + Kinetic Grapnel Forgecraft 3% 1 b - Construct Spike LauncherForgecraft6%W)iu 2 Select a spell to describe [?] help [!]/[I] toggle spell headersX)iYPower Damage Range Noise 60% 1d64 Almost silentX)iY@30% 2d4N/A Quiet ])iۀ ])i ])i   ])iL      ])i o                ])i 2  [1@ ..........'...##...PP.P... qoala the Tinkerer ..........#.#.##.P.....P.. Mountain Dwarf])iK C..........#.#..#.P....P... Health: 25/25 ========================..........#.##.#...P...... Magic: 4/4========================])i~ ..........#[##.#.P........ AC: 5Str: 12])i @..........#.##...PP..PP... EV: 9Int: 15##########.###...P..PP... SH: 0])iђ 'Dex: 8........#+#####.......## XL:  2 Next: 44% Place: Dungeon:1])i q.......@........>.....#. Noise: ==-------  Time: 376.6 (0.0)....................###. b) +0 spear (flame) ])i9 g...............####.#.#. Cast: Kinetic Grapnel .K......######## #.#...........##.#.#.])id ........##.#.## K   kobold (missile) ])i ........######## #.#..................# #.####..........####.#### ])i __HP restored. _Found a robe. _There is an open door here. ])iߓ _Found a stone staircase leading down.  You encounter a kobold. It is wielding a +0 dagger and quivering stones. _The kobold shouts!])iĚ ])i ])iZ ])i _)i M r#.#.##.P.....P.P.#.#...P...[##.#.P...##...PP..PP ##########.###... ........#+#####.......##........>_)iJM W.............######.#._)iN 9K######## #.#... #########.........###♣##♣........._)iO A.K_)iX _)i.[ 4--7.6 (1_)ia _)ic `)i+M H .#.#..#.P .#.##.#...P.. .#[##.#.P. .#.##...PP..PP ##########.###...P..PP`)ivM  ?........#+#####.......#.........>..........#######.#.#K.....######## #.#........# #.#.#.#`)iM  #.#.#.######## #.#..`)iM ........# #.### S   ball python (constriction, wandering)`)iM fS....♣..........####.`)iM }K   kobold (missile) `)iN ~♣................. ≈♣###`)iQ   [1@ `)i6R tK.  You encounter a ball python.`)iOS A.S`)iZ WS) `)i\ a--8Kinetic Grapnel `)ic `)i e ^  `)i:e N [1@ M_Found a scroll labelled KIOCWOTONY.`)i@g b)i **b)iN ,**b)io .***b)i 0****b)iR u.KS.b)i:[ I..K.b)i\ X3------=b)i\ 9b)ie b)idl   [1@ M_The kinetic grapnel misses the kobold.c)ix1   [1@ )You reach to attack! You hit the kobold. You burn the kobold.c)i1S. 8-80.7 (1.1d)iP:   [1@ M_You kill the kobold!e)ii/ .#.#..#.P....P .#.##.#...P .#[##.#.P .#.##...PP..PP#.###...P..PP.?.#+#####..>......#.....).####.#.#.# #.##.# #.#.#.# #.#.#...S.....## #.##.......# #..♣..........####..♣~♣..... ≈♣.S.MMS.e)ip7e)i>F-10e)iWFe)iHf)i6S.f)iҺf)iVf)i&2.8 (1.1f)i7f)i   [1@ M_You reach to attack! You closely miss the ball python.f)i&f)i/_   [1@ M You hit the ball python but do no damage.f)ik_ f)ia u4-------=3.9f)ij f)i$l `   f)icl #[1@ M_The ball python bites you.f)i|o g)i:*v   g)i*q[1@ †You hit the ball python. You burn the ball python.g)i2Ng)ijN    g)iT-515.0Kinetic Grapnel g)ibg)i-d   [1@ M_You kill the ball python!g)ifh)iD .#.#..#.P....Ph)iNh .#.##.#...P .#[##.#.P .#.##...PP..PP#.###...P..PP.?.#+#####h)i{i.>. #.....h)iH.####.# #......†..# #.# #.# #.# #.# #.# #.## #.# #.......# #.h)im.♣..........####..♣~♣.....h)i7 ≈♣.h)ih)i%-h)i,60h)ih)i h)i@p  [1@ M Things that are here:h)i6   [1@ M_a +0 dagger; 5 stonesh)ii)i  .#.#.##.P.... .#.#..#.P. .#.##.#...P .#[##.#.P....i)iC  ..........#.P..#############.###...P..P?#+#####.>...........i)iV j###.....)..........####.i)if ' #i)i †..######## #. #.# #. #.# #. ######### #. #......# #. .......####......♣~.i)i i)i d5=-7 i)i _i)i@ i)i+ j)i# V.#.#..#.P....P.#.##.#...P.j)i7$ i#[##.#.P....#.##...PP..PP#############.#j)i$ ..P...?........#+#####..................>....########.# #......†..######## #.##.j)i % g..# #.##.# #.##.######## #.##.......# #.#.......♣####.#......♣~.... ≈#j)i. j)i2 &8j)i]: j)i<  j)i< R  j)i< [1@ M Things that are here:j)i>  j)i> R  j)i? >[1@ M_a +0 dagger; 5 stonesj)i@ k)i; .#.#.##.P.... .#.#..#.P. .#.##.#...P .#[##.#.P.... ..........#.P.. #############.###...P..P ...?#+#####. >... ........###.....)..........####. #†..######## #. #.# #. #.# #. ######### #. #......# #. .......####......♣~.9 _k)in>< .'...##...PP .#.#.##.P .#.#..#.P. .#.##.#...P .#[##.#.P...k)ieJ5 ..........#.P..##############.###...P?#+#####.>.............####.....)..........#### #†..######## # #.# # #.# # ######### # #......# # .......####k)iRk)i4uk)ip4======90k)i:  .#....+.... .'...##...P .#.#.##.P .#.#..#.P. k)i; x.#.##.#...P .#[##.#. ..........#.P##############.###...P?#+#####.>...............####.....)..........## #†..########  #.#  #.# k)i.< #########  #......# k)i_E k)iH @=1k)ib k)i = .#....+ .'...##... .#.#.##.P .#.#..#.P .#.##.#... k)i^.#[##.#.P .#.##...PP.#.###...P.?.#+#####k)i{.>.####.....).. #......†..# #.# #.#k)iF #.k)iF# #.#k)ik)iMk)i&2k)iQ k)il)i 7 .#....+ .'...## .#.#.##.P .#.#..#.P .#.##.# l)iS.#[##.#.P .#.##....#.###....l)i.#+#####..####.....).. #......†..## #.#  #.#l)i]  #.#   #.#  l)il)i&3l)iDl)il)iI======4.0 (2l)il)i   [1@ M_c - a scroll labelled KIOCWOTONYl)im)i .'...##..#.#.##.P.#.#..#.P..#.##.#....#[##.#.Pm)i .#.##...P...##############.#................#+#####........>m)i ^....####.....)##.. #......†..######## # #.m)i- ..#  #.# m)iE n#.#########.m)iY j......# .......♣#m)i m)is +5.0 (1m)i m)i m)i .#.#.##.P.#.#..#.P..#.##.#...P.#[##.#.P.#.##...P...##############.#.................#+#####...........>.....####.....)###.. #......†..######## # #...#  #.# #.#########.......# .......♣###......♣~..6m)i m)i n)i9.#.#.##.P..n)i#.#..#.P..#.##.#...P..#[##.#.P..#.##...PP....#.###...P..#+#####..n)i5#>..n)iRh...####.....).#n)iqx.. #......†..#n)i|* #n)ip# #.# n)iz##.# #n)i*#.n)i?F## #n)iX`#.# #n)icI.......♣.n)i>#......♣~♣.n)i n)i&7n)in)iRn)iQ.#.#.##.P..#.#..#.P..#.##.#...P..#[##.#.P..#.##...PP..P...#.###...P..P.#+#####..>.....####.....).####... #......†..# #.# #.# n)iT#.#.# #.#.## #.#.......# #.n)i .......♣..........####.......♣~♣.n)i n)i#&8n)i,n)i/n)i|.#.#..#.P....P.#.##.#...P.#[##.#.P...n)i1.#.##...PP..PP...##############.#..P................#+#####..............>....#...####n)i ####.#n)i3.. #......†..######## #.## #.n)iI..# #.# #.n)i]i# #.##.n)iqs######## #.##.n)ip......# #.#.......♣n)i`####.#......♣~....n)iP ≈#n)in)i֝&9n)ign)iܦ`   n)i[1@ M Things that are here:n)i n)iR  n)i[1@ Mn)i˧6_a +0 dagger; 5 stonesn)in)i' n)ih'                          [1@]Pick up what? 3/52 gear slots (_ for help) Hand Weapons (select all with ))a - a +0 dagger Missiles (select all with ()b - 5 stones [Up|Down] select[Esc] exit Letters toggle [.|Space] toggle selected[top]o)iB  b + 5 stones[Enter] accept (1 chosen)p)iQp)i(Yp)il                         [1@ ..........#.#..#.P....P qoala the Tinkerer ..........#.##.#...P... Mountain Dwarf..........#[##.#.P..... Health: 25/25 ========================..........#.##...PP..PP Magic: 4/4========================...##############.###...P..PP AC: 5Str: 12................#+#####...... EV: 9Int: 15........................>.... SH: 0Dex: 8............................# XL:  2 Next: 51% Place: Dungeon:1...####.....@..........####.# Noise: ---------  Time: 399.0 (0.0).. #......†..######## #.# b) +0 spear (flame) # #)ilm.........##.# Cast: Kinetic Grapnel #.........##.##.........######## #.##................# #.#  .......♣..........####.#  ......♣~♣...............  ≈♣.............#  _a +0 dagger; 5 stones  Things that are here: _a +0 dagger; 5 stones _c - a scroll labelled KIOCWOTONYThings that are here: _a +0 dagger; 5 stonesp)iPqp)iup)iu&400.0 (1p)i~p)i^  p)i p)iQ[1@ M_d - 5 stonesp)ip)iR4 F .#.#.##.P.... .#.#..#.P. .#.##.#...P .#[##.#.P.... ..........#.P..p)i4 N ...##############.###...P..P #+#####. >... ............p)iC5  ...####.....)..........####. .. #p)ip5 †..######## #.# #.#p)i5  #. #.# #.p)i5 * #p)i6 >######## #.p)i6 F #.....p)i6 8.# #.p)i`6  .......####......♣~.p)id p)ie C1p)ig p)iH  .'...##...PP .#.#.##.P .#.#..#.P. .#.##.#...P .#[##.#.P... ..........#.P.. ...##############.###...P #+#####. > ................ ...####.....)..........#### .. #†..######## ## #.# # #.# # ######### # #......# # .......####2q)iF\ .#....+.... .'...##...P .#.#.##.P .#.#..#.P. .#.##.#...P .#[##.#. ..........#.P ...##############.###...P #+#####. > ................ ...####.....)..........## .. #†..######## # #.#  #.#  #########  #......# 3q)iq)iq)iq)iq)i4 q)ij5 q)i8 ,q)i.: q)i< q)i? q)i  ....#....+ ....'...## ....#.#.## ....#.#..# ....#.##.#. ....#[##.#S.. ....#.##. .....####.### ..........#+#### .  .....####.....)... ..... #......†..###### #### #.........#S   ball python (constriction, asleep)  #.........# #.........###### #....S6.0 (3q)ii @S) 7.0 (4   [1@ M_You encounter a ball python.s)iR .#.... .'.... .#.#... .#.#..... .#.##.... .#[##..S.. .#.##.#.###.....#+.####.....). #......†..## #..# #...# #... #.S.Ss)is)iCh8.0 (1Kinetic Grapnel s)i **s)i 2M**s)iZB v   s)iB #[1@ .Ss)iB FThe kinetic grapnel hits the ball python.s)iM l. , grapneled)s)i1O :3------s)iIO '=9s)iV s)iW   [1@ M_The ball python is moderately wounded.s)iW s)i.Y u)i( u)iK  [1@ M †You reach to attack! The grapnel guides your strike. You hit the ball python.  You burn the ball python.    5-10.1 (1.1Kinetic Grapnel u)iYu)isb   [1@ M_You kill the ball python!u)ihu)i  .##^..... .'...#...... .#.#.#...... .#.##...... .#.###...... .#[###...... .#.###.....†#.#.#+###......####.....)#...... #......†..# #...# #.........# #......... #-10u)i v)i:T #####..).### ######## .# #^.....# .'. #......# .#.# #......# .#. #......# .#. #......# .#[ #......# ..........#. ###############. ##+# # #............... #......####.....)...... #......# #†..########### #.# #.#  ####v)iy$2   [1@ M_You see here a ball python corpse.w)iw)iKh------ _w)iw)iw)iеw)i_w)iw)iw)i6w)iI4======w)ivw)i   [1@ M_Magic restored.w)iIw)iw)i[w)iXw)iw)iw)iw)iR======w)iw)i>w)iR,#......# ..........#.##.#..#......# ..........#[##.#.P#......# ..........#.##...P#.....†##############.###...#...................#+#####.#.....................#.....................#......####.....)...#......# #@.....†..#24.1 (12.0)######## ##  ##  #########w)i  #................# .......♣.......... ......♣~♣.......♣≈∩≈♣... ♣..#.#####.w)iX5.1 (13w)i`   w)i+[1@ M_Found Wuvae's Magic Scroll Shoppe.w)iy)i*~_y)iby)iy)i)y)i y)imy)iy)i&y)iry)iv   y)i%[1@ M You enter the shallow water.y)ig=Water y)iy)i%$ y)iS  [1@ M_Moving in this stuff is going to be slow.y)iy)iy)i# y)iy)iiy)i  y)i                       [1@tWelcome to Wuvae's Magic Scroll Shoppe! What would you like to do?  a -  133 gold a scroll of blinking (unknown)b -  105 gold a scroll of enchant weapon  c -  28 gold a scroll of identify (unknown)  d -  266 gold 2 scrolls of summoning (unknown)  e -  42 gold a scroll of teleportation (unknown)  f -  56 gold a scroll of vulnerability (unknown) You have 4 gold pieces. [Esc] exit[!] buy|examine items[a-f] mark item for purchase [/] sort (type)[A-F] put item on shopping list~)i`va $  You are short 129 gold pieces for the purchase.[Enter] buy shopping list)iR9d $ 395)i9S)i)i?)i?)i@)iN)iQ)iQ)iV)iX)in[)i[)i)])i)i`)iс,)ik)i)i)i~)iט)i)ik)i)i)i)i)i0)i5)iy)iͪ)iT)id )i  [1@ M You see here a ball python corpse.)iɳ)i _)i)i)i)iZ)i)i~)ij)i)i))i)i)i)i\)i$ )i?R  )iM[1@ M)iV_You open the door.)iH)i)i)i$ )iR  )i$[1@ M There is an open door here.)i)i )i_)i)ih)i9)iz)i)i-)i )iu)i)iJv   )is [1@ M You see here a +0 robe.)i )i )i_)i)i)ib)i)i)i)i)i )i)i)iZ)i)i)i`$ )i|R  )i [1@ M )iThere is an open door here.)iY)i _)ii ,)i )i )i) )i$ )iR  )i [1@ M You see here a +0 club.)i)iP _)iz)i)i*)i)i)i.)i)i)i)i%)i)i)i )ia$)i%)i&)i')i()i*)i*)i+)ik-)i.)iE/)i!0)i1)i2)i>3)i3)iM5)i6)i6)io7)i8)i9)i:)i:)iC=)i>)i>)i\?)i@)i!B)i))i)id)i)i)iV)i)iY   [1@ M You encounter an endoplasm.)iJ  #  #.....#  # ### #.....# )i #J ..####.....#  .###...##.....#  ..#...##.....#  #.#####.#...##.....##### #......@#...##.)i1 #.#####.#...##......†...)iA #...#.####..........Kinetic Grapnel )iPX.###...........>...)i_E#.....####..........)i#####..).######..... J   endoplasm (asleep))i######## ..........#....+..... )i#^.....# ..........'...##...PP )i#......# ..........#.#.##.P... )iI=.J76.3 (43.6))iO5>J 7.3 (44   [1@ M_The endoplasm quivers.)i 0M*)i3 MM*)i?4 )i' v   )is B[1@ .  The kinetic grapnel hits the endoplasm.)ia z..  )i {  )i :3------)i y62=8.3 (1.0) Kinetic Grapnel )iq )id  )i Z  [1@ M)i 8_You kill the endoplasm!)i )iu)i)i)i)i)iJ)i)i{)i)i<------)i)i)i7)i)iY)i)i)i_)i)iE)i)i)i)i)i?)i)iL)i)iI4======)iw)i)i)i:)i )i))i^)i)i)i)i)i,)i)i)i)i)i5======)in)ic)iw)i )iT )i )i )i. )i )i)i,)i)i&)i)i)i)iv)i)i)i!)i)i)i)i)iJ)i|)i)i)i9)ii)i)i/ )i )i!)i")i#)it#)i$)i%)i%&)i&)i')i()i()i!))i*)i*)i<+)i+)i-)i.)i.)i /)ia0)iQ1)i1)i1)i2)i3)i+4)i4)i5)i6)i?7)i7)i8)i9)i:)i:)iC<)i6=)iw=)i=)i\@)iA)iA)i4B)ioC)ilD)iD)i#E)i`F)icG)iG)iH)iII)iJ)iJ)i9K)i|L)i,T##### .#.... ###.#.### #.. #...#)iTd# #.#####.#>. #.......##.# #.#####.# #...##########...#... #..@.......###.#.###-514.3 (36.0))iT....########.....#..##.# ###########)iT# ######## ... #^.....# )iT@ #......# .)iTa #......# .)iU #......# ...... #......# ...)i\)i]!-)i]%5.3 (37)ib)ic )icR  )ic.[1@ M_Found a stone staircase leading down.)ie)i&)i')iX')i|()i*)ij*)i+)iQ-)i/)i0)i 1)i4)i5)i6)i6)iI9)i:)i!;)i<)is?)iPBv   )iBD[1@ M You encounter an endoplasm.)i/K) )ibK#.... ###.... .#.?. =... ###.#.)iK #. ..J.. #.. #.)iK ##.####... #.### >...... #.....)iK3 #.#.# #.### #.@.##########...#. #.#.#..........###.# #.....########.....#.)iL...##.### ########... #. ######## )i L.. #. #^.....# J   endoplasm (asleep))iCL. #. #......#  .. #......# )i^L  #......#  )iQ$ )iRm  [1@ .J)i9RR9.3 (4.0)  Found a large golden ring.)i6YVJ )i[)i\E20.3 (5Kinetic Grapnel )iab)ic )icR  )ic?[1@ M_The endoplasm quivers.)ie)i 4M*)i  7*)iN 7*)ir   [1@ )i 7J.  The kinetic grapnel hits the endoplasm.)iz t... (grapneled))iݢ #3)i C------=1.3 (1)i )iժ `   )i K[1@ M_The endoplasm is severely wounded.)iݬ )i4 (.JM.)i; )i= 2------------Contam: 10% -2)iW )iMY   [1@ M_You miscast Kinetic Grapnel. Nothing appears to happen.)it] )i;` 7   [1@ M .  You reach to attack! The grapnel guides your strike. You hit the endoplasm.  You burn the endoplasm.    )iuf 8-3.4 (1.1Kinetic Grapnel )iwl )izm ^  )im B [1@ M_You kill the endoplasm!)i#o )iy)iz)iz)i{)i~)ib~)i)i%)ii)i)i)i<------)iV)iU)i)i)i>)i98% )i)i)ig76)i)ig)i74)iΕ)i)i%3)i?======2)i$)i)i971)i)iS)i0 )iӠ)iv   )i>[1@ M_Your magical contamination has completely faded away.)i/)id)iN)i<======)i)iE)i)i)i)iW)iZ)i)i)i)iu)i˵)iH)iU)i)iߺ)i)i)i@)iB)i)iI4======)i$)i)i)i)i )iw)ie)i)i)i\)ib)i)ii)i)iM)i<======)i)i )i8)in)i)ik)iv   )iZ[1@ M You encounter a goblin. It is wielding a +0 club.)i. #...g..#  )i^ .#......#  .#......#  .......# #. #......##)i-#. #......# .?. #.=....# ###.#.###.)im#....# #.. )i%x##.####......#.#.##)iB#>.............#..#.#.#.########.#.#####.#.)i[ #...##########...#...#)ix#.#.#..........###.#.###. g   goblin (asleep)#.....########)i.. ...##.### ###########. ... #. ######## .... )i+>.g47.4 (24.0))isVg )i{5==8.4 (25)iJ)i {   [1@ M_The goblin shouts!)iB)i}f.... #.....#..g)igC.# . )i@g ######)igp#. #.. .#....?)ig##.#.##)ig #. #......# #.. #..)i%hQ#.####......#.#.#####)ih4>.............#......#.#.#.########.#.##### #...##########...#...)ihH.#.#..........###.#.###)iha #.....########.....#....)i'ix ...##.### ###########)i o(.gM.)i=v)i.............#.......#.#.#.#.########.#.#####.#.#...##########...#...#.  #.#.#..........###.#.###.  #.....########.....#.....  ...##.##############.  You encounter a goblin. It is wielding a +0 club. _The goblin shouts! _You see here a ring of flight. _e - a ring of flight  The kinetic grapnel hits the goblin. _You kill the goblin!   [1@ M You fly up into the air.-9 (0.5Fly )i )iT  )i v  [1@ M_e - a ring of flight (worn))ix )i+M ... ........ .......#.. ...)  #######.  .#....?##.#.## #.  #.. #..##.####......#.#.#####.#. Fly #  .)i9'...)i\-2.9 (1.0)i)i )iZ*M  .. ... )i+..........#.. .......)  #######.  .#....?##.#.###. #......# #.. #...#. Fly   ..##)i4A;3)ic)i2 8M ###### ... ...... ..#.. ...... ..... #######... .#....?##.#.###. #......# #.. #...#. .###4)i[ )i ~   [1@ M Things that are here:)i.   [1@ M_a +0 club; a goblin corpse)i_ )i+  ## #......##... #......##.... #......##.... #......##.....#......##.....#......##)....# #.....#......#  #.... #......# .##?.. #......# ###.#.#####. #......# #.. #...# ##.####......#.#.#####.# #>......#.# #.#.#.#.#.#####.# #...#...#...#)iV I5 _)iO ## #######......# #.....#......# #.....#......# #.....#......# #.....#......# #.....#......# #.)....# #.....#......#  #.....#......# .# #?....#......# ###.#. ##.####......# #.. #... ##.####......#.#.#####. #>......#. #.#.#.##.#.#####. #...#...#...)iuT)iY%6)i_)ia)ix###############......# #.....#......# #.....#......# #.....#......# #.....#......# #.....#......# #.......)....# #....@#......# ### #.....#......# .#.. #?....#......# ###.#.# ##.####......# #.. #.. ##.####......#.#.##### #>.............#..... #.#.#.########.#.##### #...##########...#.#.#.#..........###.#.#7)i9#######......# #.....#......# #.....#......# #.....#......# #.....#......# #.....#......# #.......)....# #.....#......# ## #...@.#......# .#. #?....#......# ###.# ##.####......# #.. #. ##.####......#.#.#### #>.......#..... #.#.#.########.#.#### # #...###...#.#.#.#..........###.# #.....########.....#.8)i L)i ) #.....#......# #.....#......# #.....#......# #.....#......# #.....#......#)i H #.......)....# #.....#......# # #.....#......# . #?.@..#......# ###.# ##.####......# #.. # ##.####......#.#.### #>.......#.... #.#.#.########.#.### #.#...###... #.#.#..........###.# #.....########.....#...##.### #######)i )i )id %9)i" )i3$ )iL #.....#......# #.....#......# #.....#......#)iM? #.....#......# #.....#......# #.)....# #.....#......#  #.....#......# .)i}N. #?@...#......# ###. ##.####......# #..  ##.####......#.#. #>...# #.#.#.#.#. #.#...#... #.#.#.###. #.....#..... ...##.### )i7W)iEZ&60)iQ`)irb)i{ #.....#......# #.....#......# #.....#......#)iJ #.....#......# #.....#......# #.)....# #.....#......# #.....#......#  #@....#......# ### ##.####......# #.. ##.####......#.#. #>...# #.#.#.#.#. #.#...# #.#.#..### #.....#)icM ...##.### )i)i#4)i*5======1)i)i)i2.9 (2   [1@ M_d - 2 scrolls labelled NAQAVO IRAIMIA (gained 1))i)i^)i)iӌ)i)i`)iސ)i5======)i)i)i*)i?)i)i")i)ii)i)iY)i)i:)i)i^)ia)iK   [1@ M You encounter a rat. ##.####......# #.)i  ##.####......#.#. #>.......#. #.#.#.########.#. #.#...##########. #.#.#..........##########.....########...........##.### ####.......@##.# ######## ........##.# #^.....# ........##.# #......# ............ #......# ............ #......# ............ #......# r   rat (asleep)########..... #......#  r.. #.....†##  #........ 73.9 (11.0)r.r ==4.9 (12   [1@ M_The rat squeaks loudly.)i ^..>.....)i ..#.#.########..##.#..........##########.....########...)i i........##.### ####)i .##.# ######## ^.....)i .)i7 S.......)i j########r.... .....)i !†##)i H......)i- 4r.)i9 )i _--5.9 (1.0) Kinetic Grapnel )i% )i( )i޳ >.......#.#.#########..##.#..........##)i$ ########.....########...........##.### ####)iԴ I ######## )i *^......)ie 3.............)iv :r......?)iǵ 7########.......)i R .......†##..)i. h....r.)in )i --6   [1@ M_Found a scroll labelled NAQAVO IRAIMIA.)i5r.)iL$ )i  [1@ M You reach to attack! You closely miss the rat.)i4=8.0 (1.1)i)i   [1@ M_The rat bites you but does no damage.)i)i2   [1@ .  You hit the rat. You burn the rat.)i϶     )i w59.1Kinetic Grapnel )i9 )i ^  )i`  )in $[1@ M_You kill the rat!)i )i )i)i)i)i)iӵ)iö)iI)iP)i)i\)i)i)i)ia)i)i])i)i)i^)i)i)i5)ib)i)i)i=)ij)im)i2)i)i)i)i)ib)i]x   [1@ M_d - 3 scrolls labelled NAQAVO IRAIMIA (gained 1))iK)i)iE)iU)iN)i)it)it)i9)i)i )i )i")i$)i$)i%)iF')i()i?))i*)i,)i.)i.)i/)iS1)i2)ik3)i`4)i5)ir7)i7)i8)iF:)i;)i%<)i=)il>)i?)iT@)i A)iC)iTD)iD)iE)iF)iG)ipH)iI)iK)iL)i{M)iN)ikO)imP)iP)iQ)iR)iT)iT)iU)i\W)itc  )ic' #)ic".##.#### )id )iGd?###.............. )ikd )idj#................ )id )i eJ#.#............... )i=ek  #.#########.... )iqez  #.# #....... )iez  #.# #....... )iez  #.# #....... )if|  #@# #.......)iGf-)inf607.1 (28.0) )if  #.# ######## )if|  #.# )ifF  ... )i&gF  ... )iIg )iug#...[ )ig )igi#.... )ig )i hi#..... )i1h )iVhV )in)ip)iCp-)imp$8.1 (29)iEv)iw )iw)iwP )ix )iPx[1@ M)iux_Found a robe.)i z)i=)iGy    )iFHV )ibHV )i|HV )iHV )iHW )iHW )iIW )i&IW )iXI  )isIW )iI  )iI  )iI  )i JW )i>>∩ (Press ? for help))i6KF#........##.###)iZK###########..).######........#.#.###########  )iKQ#........##.# ########  ..........#....+........#.#......[†...#  )iKc#........##.# #^.....#  ..........'...##...PP.P...###########.#  )iK#........##.#####......#  ..........#.#.##.P.....P..#......# #.#  )i(L###...............#......#  ..........#.#..#.P....P...#.####.# #.###  )i[L#.................#......#  ..........#.##.#...P......#.#..#.# #...#  )iL#.#...............#......#  ..........#[##.#.P........#.##.#.# #.###  )iL#.#########.......#......#  ..........#.##...PP..PP...#....#.# #.#  )iL#.#)iM4#.......#.....†##############.###...P..PP...##.....# #.#  )i;M#.#)ijM#.......#...................#'#####.......####.########.#  )iM#.#)iM#.......#...........................>.....#.............#  )iM#@#)iM#.......#...............................###.##.##########  )iN#.#)i*N#########......####.....)..........####.#.#.#.....##....#  )iEN? #.# )iuNL#......# #......†..######## #.#.....###.##.##:#  )iN ... )iN[######## #.........#)iN#.#.#.....#.##.##.#  )iN ... )iN1#.........#)iO#.#.#####.#....##.#  )i1O,#...[ )iRO#.........######## #.#.....#.#######.#  )ijO#.... )iO######................# #.#####.#.#.......#  )iO#..... )iO#..........♣..........####.#####.#.#.#######  )iO )iO#.........♣~♣....................#.#.#)iP )i3P#........♣≈∩≈♣.............#######...#)iKP )ikP########..♣≈♣..#.#####.....# #####)iP )iPx##..♣.....# #.....#)iP ♣# )iP )iQ [1@ )iAQ)i1 E#@)i7 )i  )i  )iV )iW )im##.####......#.#.#####.#...##.....######### )i#>.............#.......#...##.............# )i##.#.#.########.#.#####.#...##......†......#  )il#.#...##########...#...#.####.............# )i#.#.#..........###.#.###...........>......##### )i#########.....########.....#.....####.............#...#)i& )i`#)im#       )iоW )i #.....#......# #.....#......#)iW####### )i=#.......)....#)i<#.....#  )i#.....#......#  ####### #.....# )iB#.....#......#  .#.....####.....# )i#.....#......# ###.#.###...##.....# )i##.####......# #.. #...#...##.....#)i )i )i)iC)i0%      )i  )iW )i   )i>W )i  )iW )iW )i/ W )ic W )i W )i W )i!W )i;!W )ir!W )i!P )i! )i "[1@ )i\" )i"#........##.#### qoala the Tinkerer  )i"r###............... Mountain Dwarf )i+# )iv##................. Health: 25/25 ======================== )i# )i##.#............... Magic: 4/4)i.$'======================== )iW$ )i$#.#########....... AC: 5)i$,Str: 12 )i$ )i>%&#.#)i}%Y#....... EV: 9)i%,Int: 15 )i% )i-&&#.#)io&Y#....... SH: 0)i&+Dex: 8 )i& )i'&#.#)i_'#....... XL:  2 Next: 75% Place: Dungeon:1  )i'&#@#)i'#....... Noise: ---------  Time: 608.1 (0.0) )i"( )ic(2#.#)i(p######## b) +0 spear (flame) )i( )i)5#.#)iT)DCast: Kinetic Grapnel  )i)!...)i),Fly  )i*... )iA* )i*M#...[  )i ++#.... )iI+ )i+,#..... )i+ )i ,TYou reach to attack! You closely miss the rat. )iZ,C_The rat bites you but does no damage.  )i,(You hit the rat. You burn the rat. )i,"_You kill the rat! )i-m_d - 3 scrolls labelled NAQAVO IRAIMIA (gained 1) )iC-_Found a robe.)ii/)i5)i:)in )io )ip )is )iu )iv )iw )i6{ )i; )i #............#########...# #........# .####### 9.1 (1#........# #....!...##...[..).##........#)iv [.....#....#)i B...#)i5 )ir +10.1 (2)i9 )i ; _The rat bites you but does no damage. )i v You hit the rat. You burn the rat. _You kill the rat! _)i% Wd - 3 scrolls labelled NAQAVO IRAIMIA (gained 1) _)ij >Found a robe. flail.)i )i² #.## #.########## #.#...# #.# #.#...# #.# #.#...# #.# #.#...# #.# #.#...# ######### ##.#...###  #..@.....## #....!...#  #...[..).#  #........#  #.#  #.#  #.#  #.#  1.1 (1)i0 #.#.#. #.#########.#. )i1#.#...# #.#. #.#...# #.)i1&#. )i1e#.#...# #.)i.2&#. )iv2#.#...# #.#. )i2w#.#...# #.)i2 ##.#...### )i.3U#. #.)iB3)# )iO3#)i3 )i3r#....!...# )i3 )i4r#...[..).# )i+4 )iO4'#.)ie4)# )i4- #.)i4)# )i4 )i5'#.)i5)# )i85 )iX5'#.)i5/#  )i5'#.)i5)# )i5 )ib=)i@%2)iG)i!I)iВd #.##########. )i#.#...# #.#. #.#...# #.#. #.#...# #.#. #.#...# #.)i(#. #.#...# #########. ##.#...### #. #........# )iP### #.# )i  #...[..).#  )i#........#  #.)i/#  )i#.#  #.#  )iӕf#.#  #)i)###  )i;3)i)i)i*4.1 (2)ip)i`   )iAD[1@ M_j - 2 fuming orange potions)iM)i4N)ijN)iP)iR)iT)inU)iW)iY)i[)i,\)i])iB`)ib)i-c)id)if)i i)ii)ij)i3m)iYo)io)iCq)ics)iu)i3v)iw)i^y)ih{)i{)i?})iY)iO)iɂ)i')i8)i/)i)i")iu)i֍)iH)i)i_)i)i )i)i)i)i)i)iq)i)i))i™)iě)it  )i )imE[1@ M You encounter a ball python.)iz #........#  )iۣm#........#  )i[##.....### )iOj #####.#  )iW #.#  )iW #.#  )iE #.# )i  )i3Y #.#####S. )iB )iM> #@.......)i )i= #######.. )iӥ  )iߥ  )i  )iC )iTS   ball python (constriction, asleep)  )i  )i )iܦ )i"^.S27.1 (13.0))i1S.)ijSS) )i=Z8.1 (14Kinetic Grapnel _)i)iܵ)i.*)i1*)iG2*)i   [1@ S.  The kinetic grapnel hits the ball python.)iגj.. , grapneled))i˓i3------=9.1 (1.0) )i)i`   )i̘O[1@ M_The ball python is moderately wounded.)i)i.*)i 1*)ij   [1@ .  The kinetic grapnel hits the ball python.)io U.. )is 2------------930Kinetic Grapnel )iw )ix `   )iy B[1@ M_You kill the ball python!)isz )iQ)i)i)iq`   )i;[1@ M_No target in view!)i)i )i{ )i )i^ )i9 $ _)i )i )ie )i )i )ih )i )i )i <------)i )i )i )i )i )i )ip )i )i )iQ )i )i )i> )ig )i R3======)i8 )ie )i )i= )i< )iq )i )i )i  )iy )i6 )i &======)i )i )i )i )i )i )i )ia )iY )i )i& )i )iG )i )i )i% )i )i )i )iH )i )i )i I4======)i )i )i )ib )i )i )i )i )i\ )i )i )i )i )i )i )i4! )if! 5======)i" )i%$ )i& v   )i& =[1@ M You encounter a rat.)i- 0 #........# #...  #........# ....#####  ##.....### ....# )i-  #####.# .r..#  #.# ....#  )i. #.# ....#  #.# ....#  #.#####....#  #.....@....# -  )i2. v#######....#  ...$#  ##+##   r   rat (asleep) )iE.  )iO.   )iJ3 ^.r54.1 (24.0))i7 Or )i|< ]===5.1 (25Kinetic Grapnel )i&A )i9B ^  )i^B " [1@ M_The rat squeaks loudly.)iC )i W#.# #.#.)i> # ###### #....#........# #....# #####)i ##.....### #....# #####.# #....# #.# #r...# #.# #....# #.# #....# #.#####@...# )i P#..........# #######....# #...$# ###+##)i -.rM)i )iK )i 8---6.1 (1.0) )i )iH )iCMM.rM)i)i?H---7.2 (1.1)i )i ^  )i"  )iH V[1@ M_You reach to attack! You barely miss the rat.)i )i4u   [1@ †You hit the rat. You burn the rat.)iyP )iv82=8.3Kinetic Grapnel )iE)i`   )i:[1@ M_You kill the rat!)i)i/#.# #######.#.# #....# #######)imq### #....#  )i`###.# #....#  #.# #....# #.# #....# #.# #†...# #.#####....# #.......@..# #######....#  #...$# ###+##  )i2)i3-90)i)id)iz#.# #....# #######)ix#### #....#  )i,###.# #....#  #.# #....# #.# #....# #.# #†...# )i#.#####....# #..........# #######..@.#  #...$# ###+##  )i)i@-60)i`)i)i #### #....#  ###.# #....# )i  #.# #....# #.# #....# #.# #†...# #.#####....# #..........# #######....#  #...@# ###+## )i MM)i)i%1)i62.3 (2   [1@ M_You now have 16 gold pieces (gained 12).)ii $')i O#.##)i)i*3.3 (1)i)i^  )i )i=*[1@ M_You reach down and open the door.)iV)i{_ #####.# #....#)i~  #.# #....#)is #.# #....#)iu #.# #†...#)i  #.#####....# #..........#)i(] #######....#)i8T #....#)iQ ###@## #........ #########)i{ )i-)id%4)i; )i ^  )i  )i D[1@ M_There is an open door here.)ij )i  #.# #....# #.# #....# #.# #†...# #.#####....# #..........# #######....#  #....# ###'#######. #.@.......########## 5 _)iR)i)i)i)iT)i)i?)i)i)i.)ih)it)ig)i)is)i)i)i)i*)iY)i")iO)i)iJ)ic$ )i}R  )i [1@ M )i4You encounter a rat.)id#.# #....# )iv##... #.# #....# #### )i c#.# #†...# )i7#.#####....# )i)B#..........# ## )i8M#######....# r#)iG=#....# .#)iVx###'#######.# )iew#.......@.# )ij########### Kinetic Grapnel )ir   rat (asleep) )i)iR.r70.3 (5)i r)i8/ )iEG====1.3 (6)i)i )iR  )i[1@ M)i_The rat squeaks loudly.)iZ)i|4M*)i$V$ )i(s  [1@ .  The kinetic grapnel hits the rat.. 3------6=---2.3 (1Kinetic Grapnel    [1@ M_You kill the rat!)i)iB)i%)it)i)i)i<------)i@)i)i?)i)i)i)i)iB)i)i)i)i ,)i)iO f4======)ioV======   [1@ M There is an open door here.)i"X)iX _)i_Y)i;])i])i])iY)i)i)i)i',)i>J)i)iX)i)iM)im)i)i)i+)i)i)i )i!)io%)i|')i()iv))i6-)iS/)i0)iM1)ix4)iZ6)i6)i;8)i;)iB)iC)i[E)i J)iAJ)i K)i)L)iO)iQ)iR)iS)iW)iW)iX)iY)i\)i_B)i&a)ib)ib)iSc)ie)if)ig)ig)i.............#.......#...##....  #.#.#.########.#.#####.#...##....  )i#.#...##########...#...#.####....  )i1749.3 (77.0))iEF-50.3 (78)i)i )iP )i'C [1@ M_k - a cyan potion)i )i )i )i )iK )i? )iB )i )i )i )i )i )i )ir )i9 )i[ )iT )i )i )i )i )i )i )i )i )i" )i )i )i )i )im )iv )iJ )i )i( )i )i )i' )i )i )i+ )i )i )i )i )iI )i )iy )i )i )i )i )i+ )i )iv )i )i$ )ix )i )i )i )i )i )i# )i: )i )iZ )i )i )i  )i )i )i0 )i )i| )iH )i/ )i )i )i0 )i )i  )iz )i+ )i )i? )i )i@ )i)D )iD )iVF )iS )i3V )iV )i=X )ic` )ib )ib )iLd )ik )iLm )im )io )iu )irw )i6x )iy )i  )i   [1@ M There is an open door here.)i )iք  )i _)i4 )i: )i) )i )iߏ )i )i )i )i5 )iq )iS )i )i )i֧ )iC )i )i )iL )i )ip )i״ )i" )i| )i )iN )i )i )i[ )il )i )iR )i )iR )i )iR )i )i )i  )iN y  [1@ M )i -There is a stone staircase leading down here.)i )i  _)i )i )i )i )i )i )i )il )i )iq)i])i)i0)i )iH )i )i )i)i)iS)ic)i)i)iL)i)i)i)i )i)i#)ib$)i',)i()i$*)i*)il+)i.)i/)i0)i0)i4)i5)i/6)i6)i:)i;)iL<)i<)i@)iB)iB)i]C)iF)iGH)iH)iYI)iM)iO)iO)iQ)icT)iwU)iU)iV)i%Z)i[)i\)i\)i`)ia)i,b)ic)if)ig)ig)ih)ill)ijn)in)io)is)it)i u)iv)ijy)iz)iK{)i@|)i$ )it  [1@ M You see here a +0 dagger.)i)iF _)iG)i[)i)i؇)i)i:v   )i$[1@ M There is an open gate here.)i)i _)i)i)i)i)i`)i)i)iԞ)ig)ie)i)iئ)ih)i)i)il)i)i)i)i,)i)i)i)i)iP)iR)i<)i)i.)i)i)ij)i)i)i)i)iA)i[)i$)iq)i)i)i`)i)i)i)i)iq)i)i)i)i)iJ)iz)ii)i)iZ)i)i,)iE)i)i})i)i)iS)i)id)i)i[)i)i=Water )i)i)iB)i)i)i)i)iQ1 ##.#.#.#######  ...#.#.#  ...#  )i:2 ##### #  ♣♣#  ♣≈#  ♣≈#  ♣♣♣≈#  ♣♣♣♣♣♣≈≈@# 832.3 (82  ♣<P..♣≈≈≈#  ♣♣...♣≈≈≈# )i2 #♣♣.....~≈≈#  #.......~≈≈#  #P.....~≈≈≈#  #......~≈≈≈#  #P......~≈≈# #)i2[######♣.♣....~≈≈# )ir5)i9)i.;`   )i;R[1@ M_Partly explored, can't reach some places.)i =)ikC                    )iQD       [1@ ##.#.#.#######   qoala the Tinkerer ...#.#.#  Mountain Dwarf ####...#  Health: 25/25 ========================######  Magic: 4/4========================♣♣#  AC: 5Str: 12♣≈#  EV: 9Int: 15♣≈#  SH: 0Dex: 8)iD ♣♣♣≈#  XL:  2 Next: 86% Place: Dungeon:1♣♣♣♣♣♣≈≈@#  Noise: ---------  Time: 832.3 (0.0)♣<P..♣≈≈≈#  b) +0 spear (flame) ♣♣...♣≈≈≈#  Cast: Kinetic Grapnel #♣♣.....~≈≈#  Fly Water )i*E m#.......~≈≈# )iE #P.....~≈≈≈#   #......~≈≈≈#   #P......~≈≈#   #######♣.♣....~≈≈#   _There is a stone staircase leading down here. _You see here a +0 dagger. _There is an open gate here. _Partly explored, can't reach some places.  )iE gPress: ? - help, v - describe, . - travelSome deep water.)i R@#The open sea. )i1              )iW           [1@ ##.#.#.#######   qoala the Tinkerer ...#.#.#  Mountain Dwarf ####...#  Health: 25/25 ========================#####)i#  Magic: 4/4========================♣♣#  AC: 5Str: 12♣≈#  EV: 9)iInt: 15♣≈#  SH: 0Dex: 8)ic♣♣♣≈#  XL:  2 Next: 86% Place: Dungeon:1)i}♣♣♣♣♣♣≈≈@#  Noise: ---------  Time: 832.3 (0.0))iڟ♣<P..♣≈≈≈#  b) +0 spear (flame) ♣♣...♣≈≈≈#  Cast: Kinetic Grapnel )i3#♣♣.....~≈≈#  Fly Water #.......~≈≈# #P.....~≈≈≈#   )iB#......~≈≈≈#   #P......~≈≈#   #######♣.♣....~≈≈#   _There is a stone staircase leading down here. )i_You see here a +0 dagger. _There is an open gate here. _Partly explored, can't reach some places.  Press: ? - help, v - describe, . - travelThe open sea.)i)io)iD/ _)iF)ii)is{       )it                  [1@ )itLevel 1 of the Dungeon <>>>∩ (Press ? for help)#........##.........##.#.#####.#....##.#  #...[..).#)i.u#.........######## #.#.....#.#######.#  #........#)iu######................# #.#####.#.#.......#  #........##..........♣..........####.#####.#.#.#######  #........##.........♣~♣....................#.#.# )i(w#........# #######........♣≈∩≈♣.............#######...# #........# #....#########..♣≈♣..#.#####.....# ###### ##.....### #....###..♣.....# #.....#♣♣# #####.# #....###......## #.....#♣≈# #.# #....###...### #.....#♣≈# #.# #....#######.....#)i}w♣♣♣≈# #.# #†...#)iw^#.....#♣♣♣♣♣♣≈≈@# #.#####....##.....#♣<P..♣≈≈≈# )iw#..........# ####.....#♣♣...♣≈≈≈# )iw#######....# #.##.....##♣♣.....~≈≈# )iw]#....# #.#)i x#.....##.......~≈≈# ###'#######.####.###)iHx#P.....~≈≈≈# #.........##.)###)ipx#......~≈≈≈# #############...#)ix#P......~≈≈# ## #'''#########♣.♣....~≈≈# )ix#P##...##.♣♣P.P♣......~≈≈≈# )ix}#♣.....P..........P...~~≈≈# )ixO#P....................~≈≈≈#  )iy#[1@ )i5 >@≈)iA$ )i C  [1@ M     ≈#...♣................~≈≈≈≈# #...................~~≈≈≈≈# #~~...~~..≈≈..~..~.~~≈≈≈≈≈# #≈~~~~≈≈~~≈~~.≈≈~~~≈≈≈≈≈≈≈# #≈≈~≈≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈≈≈# #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈#  [1@ )ies  )if [1@ ≈###########################  [1@ )i|)i )i )i@                          [1@ ##.#.#.#######   qoala the Tinkerer ...#.#.#  Mountain Dwarf ####...#  Health: 25/25 ========================######  Magic: 4/4========================♣♣#  AC: 5Str: 12♣≈#  EV: 9Int: 15♣≈#  SH: 0Dex: 8♣♣♣≈#  XL:  2 Next: 86% Place: Dungeon:1♣♣♣♣♣♣≈≈@#  Noise: ---------  Time: 832.3 (0.0)♣<P..♣≈≈≈#  b) +0 spear (flame) ♣♣...♣≈≈≈#  Cast: Kinetic Grapnel #♣♣....[10)iA 3m.~≈≈#  Fly Water #.......~≈≈# #P.....~≈≈≈#   #......~≈≈≈#   #P......~≈≈#   #######♣.♣....~≈≈#   _There is a stone staircase leading down here. _You see here a +0 dagger. _There is an open gate here. _Partly explored, can't reach some places.  Press: ? - help, v - describe, . - travel _The open sea.)iݑ)iA                         [1@ Level 1 of the Dungeon <>>>∩ (Press ? for help)#........##.........##.#.#####.#....##.#  #...[..).##.........######## #.#.....#.#######.#  #........#######................# #.#####.#.#.......#  #........##..........♣..........####.#####.#.#.#######  #........##.........♣~♣....................#.#.# #........# #######........♣≈∩≈♣.............#######...# #........# #....#########..♣≈♣..#.#####.....# ###### ##.....### #....###..♣.....# #.....#♣♣# #####.# #....#)ip##......## #.....#♣≈# #.# #....###...### #.....#♣≈# #.# #....#######.....#♣♣♣≈# #.# #†...##.....#♣♣♣♣♣♣≈≈@# #.#####....##.....#♣<P..♣≈≈≈# #..........# ####.....#♣♣...♣≈≈≈# #######....# #.##.....##♣♣.....~≈≈# #....# #.##.....##.......~≈≈# ###'#######.####.####P.....~≈≈≈# #.........#)if#.)####......~≈≈≈# #############...##P......~≈≈# ## #'''#########♣.♣....~≈≈# #P##...##.♣♣P.P♣......~≈≈≈# #♣.....P..........P...~~≈≈# #P....................~≈≈≈# )i% [1@ )i>@.)i  )iҧ M )i #........# #....#########..♣≈♣..#.#####.....# ###### #.....### #....#)i3  ##..♣.....# #.....# ♣♣#)iU  #####.# #....#)iq  ##......## #.....# ♣≈#)i ~ #.# #....#)i  ##...### #.....# ♣≈#)i ~ #.# #....#)i  ##### #.....# ♣♣♣≈#)i  #.# #†...#)i6  #.....# ♣♣♣♣♣♣≈≈@#)iM  #.#####.... #)i  ♣<P..♣≈≈≈#)i | #......### )i٩ S ♣♣...♣≈≈≈)i 3 ######)i #.#)i ) )iQ #♣♣.....~≈≈ #.# )ih <#.......~≈)iw O ###'#######.#)i N ###.##)i 4#P.....~≈≈)iϪ o #.........# )i 5 #.)###)i o#......~≈≈ ###########)iP  ##...##P......~≈≈ # #'''#########♣.♣....~≈ P##...##.♣♣P.P♣......~≈ )im ♣.....P..........P...~ )i IP....................~≈)i + )i i...♣................~≈ )i 5#...................~~≈)i9 5#~~...~~..≈≈..~..~.~~≈≈≈≈≈# ≈~~~~≈≈~~≈~~.≈≈~~~≈≈≈≈≈≈≈~≈≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈)iZ )iH.≈)ifs L .)i;A .)i M)i =..M)in @M..M)iAMP.M)iM♣)i$PM)i 7♣.)iR)iS)ip          )iPq       )iq         [1@ )ir##.#.#.#######   qoala the Tinkerer ...#.#.#  Mountain Dwarf ####...#  Health: 25/25 ========================)i5rV######  Magic: 4/4========================♣♣#  AC: 5Str: 12)iVr♣≈#  EV: 9Int: 15)ir♣≈#  SH: 0Dex: 8)ir♣♣♣≈#  XL:  2 Next: 86% Place: Dungeon:1)i3s♣♣♣♣♣♣≈≈@#  Noise: ---------  Time: 832.3 (0.0))i_s♣<P..♣≈≈≈#  b) +0 spear (flame) ♣♣...♣≈≈≈#  Cast: Kinetic Grapnel #♣♣.....~≈≈#  Fly Water #.......~≈≈# )isf#P.....~≈≈≈#   #......~≈≈≈#   )isE#P......~≈≈#   #######♣.♣....~≈≈#   )is_There is a stone staircase leading down here. _You see here a +0 dagger. _There is an open gate here. )it_Partly explored, can't reach some places.  Press: ? - help, v - describe, . - travel )i.t5_The open sea.)it)iu)iP _)i)ig)i)it)i)i)i)i+ )iN)i)i)i)i)il)i)iJ)i)i!)id)i)iM)iz)i>)i)i)i)i-)ie)i)iI)i )iY)i)iZ)i%)iF)i)i)ix)i)i)i2)ij,)i)iJ)i)in)i0)i)i9)i)i)i )i)i)i')i])i)i>)i=)iy)i5)i] )i> )i )i )i$)i)i)i )i$  #.....# ♣♣  )i2%#.....# #♣♣.  #.....# #... ###.### #P.. #.)### #...)i\% ##...# #P..)ik%## #'''#########♣.♣)iw%s #P##...##.♣♣P.P♣...)i% #♣@....P..........P)i%(55.3 (23.0))i%] #P.................)i% #...♣..............)i%j #..................)i% #~~...~~..≈≈..~..~.)i& #≈~~~~≈≈~~≈~~.≈≈~~~)i4& #≈≈~≈≈≈≈≈≈≈≈~~~≈≈≈≈)iM&y #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈ )ih&_ ###################)i()i-)i0)i(         )i?f          )ig\    )itP )i )i[1@ )i#.....#)i[♣♣ qoala the Tinkerer )iɩ#.....#)iթA#♣♣. Mountain Dwarf)i#.....#)iT#... Health: 25/25 ========================###.####P.. Magic: 4/4========================#.)####... AC: 5)id.Str: 12)ix5##...#)i`#P.. EV: 9)i.Int: 15)i## #'''#########♣.♣ SH: 0)i-Dex: 8)i#P##...##.♣♣P.P♣... XL:  2 Next: 86% Place: Dungeon:1)i,#♣@....P..........P Noise: ---------  Time: 855.3 (0.0))io{#P................. b) +0 spear (flame) #...♣.............. Cast: Kinetic Grapnel )i#.................. Fly #~~...~~..≈≈..~..~.)i«#≈~~~~≈≈~~≈~~.≈≈~~~  )i#≈≈~≈≈≈≈≈≈≈≈~~~≈≈≈≈  )i#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ###################  )iK_There is an open gate here. _Partly explored, can't reach some places.  )iPress: ? - help, v - describe, . - travel _The open sea.  Press: ? - help, v - describe, . - travel)i'The floor.)iPMP)iP@ _Partly explored, can't reach some places.  Press: ? - help, v - describe, . - travel )iQF_The open sea. )iQ Press: ? - help, v - describe, . - travelHere: a plant )i                         [1@ #.....#♣♣ qoala the Tinkerer #.....##♣♣. Mountain Dwarf#.....##... Health: 25/25 ========================###.####P.. Magic: 4/4========================#.)####... AC: 5Str: 12##...##P.. EV: 9Int: 15## #'''#########♣.♣ SH: 0Dex: 8#P##...##.♣♣P.P♣... XL:  2 Next: 86% Place: Dungeon:1#♣@....P..........P Noise: ---------  Time: 855.3 (0.0)#P................. b) +0 spear (flame) #...♣.............. Cast: Kineti)ic Grapnel #.................. Fly #~~...~~..≈≈..~..~.#≈~~~~≈≈~~≈~~.≈≈~~~  #≈≈~≈≈≈≈≈≈≈≈~~~≈≈≈≈  #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  ###################  _Partly explored, can't reach some places.  Press: ? - help, v - describe, . - travel _The open sea.  Press: ? - help, v - describe, . - travelHere: a plant  The floor. _)i7   [1@ M You hit the plant. The plant begins to die. You burn the plant.=6.4 (1.1)i8)iw9`   )i9[1@ M)i9_The plant is lightly damaged.)ic;)i   [1@ M You hit the plant. You burn the plant.)i '7.5)iG" )i2#  )iX# x  [1@ M_The plant is lightly damaged.)i$ )ipt  )iq1 [1@ M You hit the plant. You burn the plant.)is'8.6)i.y)iRz )iyzR  )iz&[1@ M_The plant is lightly damaged.)i{)ii _The plant is lightly damaged.  You hit the plant. You burn the plant. )i>j _The plant is lightly damaged.  You hit the plant. You burn the plant. _The plant is lightly damaged.  You hit the plant. You burn the plant.)il '9.7)iSs )it  You hit the plant. You burn the plant. _The plant is lightly damaged.  You hit the plant. You burn the plant. )it _The plant is lightly damaged.  You hit the plant. You burn the plant. _The plant is lightly damaged. )iu )iC:M.  )iG)isI(60.8)iN)i.O`   )imOI[1@ M_A nearby plant withers and dies.)i?P)idk #.....#  #.....#)i:e ♣ #.....# #♣♣ #.....# ####.### #P #.)### #.. ##...# #P. ####'''#########♣)ime #@##...##.♣♣P.P♣.. #♣.....P...... #P.......)ieK #...♣... #................ #~~...~~..≈≈..~..)ie #≈~~~~≈≈~~≈~~.≈≈~~ #≈≈~~~~)ifr #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈)il)in3-10)it)iu)i{ )is )i" )i @-0)i )i )i `   )i 8[1@ M_Done exploring.)i )iq )iz      )i{                  )iP{   [1@ )ij{ *Level 1 of the Dungeon <>>>∩ (Press ? for help)##.....### #....#)i{ ##..♣.....# #.....#♣♣# )i{ _#####.# #....#)i{ ##......## #.....#♣≈# )i{ [#.# #....#)i{ ##...### #.....#♣≈# )i| #.# #....#######.....#)i&| ♣♣♣≈# #.# #†...##.....#)i?| ♣♣♣♣♣♣≈≈≈# #.#####....##.....#)in| ♣<P..♣≈≈≈# #..........# ####.....#)i| ♣♣...♣≈≈≈# #######....# #.##.....##♣♣.....~≈≈# )i| #....# #.##.....##.......~≈≈# ###'#######.#)i| U###.####P.....~≈≈≈# )i } #.........##.)####......~≈≈≈# #############...#)i*} #P......~≈≈# ####'''#########♣.♣....~≈≈# )i@} #@##...##.♣♣P.P♣......~≈≈≈# )i`} #♣.....P..........P...~~≈≈# #P....................~≈≈≈# )iy} #...♣................~≈≈≈≈# #...................~~≈≈≈≈# #~~...~~..≈≈..~..~.~~≈≈≈≈≈# )i} #≈~~~~≈≈~~≈~~.≈≈~~~≈≈≈≈≈≈≈# #≈≈~≈≈≈≈≈≈≈≈~~~≈≈≈≈≈≈≈≈≈≈≈# )i} #≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈# ###########################  )i} #[1@ )ir)is #.#########.......#......#............#.##...PP..PP...#....#.# #.# .#.....#.....†##############.###...P..PP...##.....# #.# #.#.....#...................#'####..####.########.# #.#.....#...........................>.....#.............# #.#.........#..........................)is##.##.########## #.#...# #########......####.....)..........####.#.#.#.....##....# )it##.#...### #......# #......†..######## #.#.....###.##.##:# )i=to#........# ######## #.........# #.#.#.....#.##.##.# )i[t;#........# #.........# #.#.#####.#....##.# )it[#...[..).# #.........######## #.#.....#.#######.# )it#........# ######................# #.#####.#.#.)it,# )itM#........# #..........♣..........####.#####.#.#.####### #........#)it#.........♣~♣....................#.#.# )iuT#........# ######)i:u##........♣≈∩≈♣.............#######...# #........# #....#)iZu########..♣≈♣..#.#####.....# ##### )ixuk##.....### #....#)iu##..♣.....# #.....# ♣♣#####.# #....#)iuv##......##..# ♣)iu#.# #....###...###)iu# ♣#.# #....######)ivZ.....# ♣♣♣)ivh#.# #†...#)i/v^.....# ♣♣♣♣♣♣)iXv #.#####....#.....# ♣<P..♣#..........# ###)ivK.....# ♣♣...♣#######....# #.#.....# #♣♣.....~≈≈)i0T t  )i~T #.#...............#......#............#[##.#.P........#.##.#.# #.###  .)iT $>M)iS+;.>)i)i))iK          )i^Ka       )iK  )iK  )iKW )iKW )iKP )iL [1@ )i(L)iL#.....#♣ qoala the Tinkerer #.....#♣ Mountain Dwarf#.....#)iL#♣♣ Health: 25/25 ========================#.....#)iLM#.. Magic: 4/4)iL)========================)iL###.###)iLJ#P. AC: 5)iM.Str: 12)i4M)#.)###)iMM#.. EV: 9Int: 15##...#)iMw#P. SH: 0Dex: 8)iM####'''#########♣. XL:  2 Next: 86% Place: Dungeon:1)iN#@##...##.♣♣P.P♣.. Noise: ---------  Time: 861.8 (0.0))i)N#♣.....P.......... b) +0 spear (flame) )iTN#P................ Cast: Kinetic Grapnel )ifN#...♣............. Fly )iNL#.................)iN#~~...~~..≈≈..~..~  )iN#≈~~~~≈≈~~≈~~.≈≈~~  )iO#≈≈~≈≈≈≈≈≈≈≈~~~≈≈≈  )i$O#≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈  )i@OBYou hit the plant. You burn the plant. )iRO%_The plant is lightly damaged.  )iOYou hit the plant. You burn the plant.  The plant is lightly damaged. _A nearby plant withers and dies. _Done exploring.)izP)iER)ija)ic)i]e$ _)if)i`y)i{)i!|)i})i&)i`)i݆)iv)ij)i)i )iS)iv   )i<$[1@ M There is an open gate here.)ig)ib _)iԞ)i)i)iR)i)i)i)i)i+)i)iQ)iʹ)i)i<)i)in)iv)i)i@)i)i)i)i)i)i)i)iw)i)i)i)i)i@)i)ix)i)iq)if)i=)i)i)i)i)i)i)iz)i)i)ix)iz)i)iU)i)i)i)i )i )i )i )i)i)i)i$)i )ir)i+)i)i)i)i)i)i)i)i[)i)ii)i)i !)iT#)im%,)i&)i/))iD+)i+)iS-)i/)i,2)i2)ij4)i47)i9)i\:)i<)iU@)iaC)iC)i/F)iU9 ........'...##...PP.P...######### )imU:........#.#.##.P.....P..#......# ........#.#..#.P....P...#.####.# ........#.##.#...P......#.#..#.# )i V........#[##.#.P........#.##.#.# ........#.##...PP..PP...#....#.# #########.###...P..PP...##.....# ........#'#####.......####.###### )i1Vp................@.....#........)iWV'90.8 (29.0) )inV{....................###.##.###### )iVx....)..........####.#.#.#.....## )iW.....†..######## #.#.....###.## ........# #.#.#.....#.## ........#)i5WM #.#.#####.#.... )iZW\........######## #.#.....#.##### )iW...............# #.#####.#.#.... ....♣..........####.#####.#.#.###)i\)if)iPh )ihR  )ih[1@ M)iiN_There is a stone staircase leading down here.)ij)i)i)i%,)i/51.8 (1.0) _)i)il2   )i .#   .#   ##.#   ...#   #..#   #.#####..#   .........#   #@#   #.#   #.#   ...   #.#   ..#   ###      )i&x3.3 (2.5   [1@ M_You fly downwards.   [1@ M_There is a stone staircase leading up here.)i )i )i> )i )i )i P _)i4 )iڙ )i )i )i )iޝ )i )ig )i٠ )i t  )iޤ [1@ M )i iYou encounter a goblin. It is wielding a +0 club and carrying a +0 sling.)i t   ## .)i?  ###g.##.#####..#)iO F.........#)i_ C..#####<###)i| g   goblin (launcher, asleep)...)i h #.#)i ^ ..#)i I )i    [1@ g6.3 (3.0g) The goblin unwields a +0 club. The goblin wields a +0 sling.)i 8))i( )i) 1))ir 8))i̽ 8))i 8))ip 8))i< 8))i)i] I.....@.)i 2=7.3 (4)i/$ )i$  [1@ M_The goblin shoots a sling bullet. The sling bullet barely misses you.)i      ###  ..#)i\  #.#  #.######.#)iξ #g....@..#  #.#####..#  #.#####..#  .........# ..#####<##  #.#  #.#  ...)iP=  #.# )i)i 2-8.3 (1)i)i)i)i7-)i>)i;`   )iY[1@ M)i_You can't see any susceptible monsters within range! (Use Z to cast anyway.))i)i2 ###)i6( ..# #.# #.######.# #g.# #.#####..# #.#####..# ...# ..#####<## #.# #.# ... #.#)i3.g)iT9Kinetic Grapnel _)i)i)iWe**)i=,**)i   [1@ )The kinetic grapnel hits the goblin.)i R.. )il)i3------9=900Kinetic Grapnel )i)iD )i^R  )ix=[1@ M_You kill the goblin!)i)iS ### ..# #.# #.######.#)iU #.).@....# #.#####..# #.#####..# .# ..#####<## #.# #.# ... #.#)i[)iE\--1)ig`)i_b)i?  ### ..## #.#)iS?  #.######.# #.)@.....# #.#####..# #.#####..#)i? ? .# ..#####<## #.# #.# ... #.#)iS )iT \-2)i7..#...#. ###)isNx#^ ..# #. #.# #.######.# #..# #.#####..# #.#####..# ...##..#####<###.. #.##.. #.##.# ...)iNA #.#)iBU)iW%3)i[)ii^`   )i^[1@ M Things that are here:)iE_ )iX_R  )ig_[1@ M)iu_g_a +0 sling; a +0 club; a goblin corpse)i`)i& ..# ... #.# ..#  #.# ### #^# ..# #.# #.#)i\' #@######.# #.)......# #.#####..# #.#####..#)i' .........# #..#####<## #..# #.# #... #.##.# ...)iV)id K------4 _)i)iB)iE/..#... #.# ..# #.# ####^# ..# #.# #.# #.######.# #.@......# #.#####..# #.#####..# .........# #..#####<## #..# #.# #... #.# #.# ...  #.# 5)iH`   )i-I[1@ M Things that are here:)iJ^  )iJ )iK[1@ M)i-KQ_a +0 sling; a +0 club; a goblin corpse)iDK)iL)iSf _)if)ig)i i)iPi)ij)ik)im)im)in)io)ir)i ..# ... #.# ..# #.# ### #^# ..# #.# #.# #.######.# #.)...@..# 9.3 (4#.#####..# #.#####..# .........# #..#####<## #..# #.# #... #.# #.# ... #.# )i)i+)iI)iӦ)i%]..#  ...  )i]]#.#  ..#  #.# ###  )i]#^# ..#  #.# #.#  #.######.#  #.)....@.#  #.#####..# )i]f #.#####..# )i] )i]I.........# )i] )i]H#..#####<## )i^{ #..# #.# )i^a   )i.^i#... #.# )iA^a   )iQ^#.# ...    )id^#.#    )iu^)id)i g)i1gW4======10.3 (1)il)il)i 8  ..#  ...  #.#  ..#  #.# ####  #^# ..#  #.# #.#  #.######@#  #.)......#  #.#####..#  #.#####..#  .........#  #..#####<# #..# #.#  #... #.#  #.# ...  1)i )iv )i)i)i=)i )i )i)i)iM  #...#)i..# .#.#####^#.....)i 2.######..)....#.#####..#  #)iA #.)i)i3")i5)i,f     ..#  ...  #.#)inf  ..#   #.#.###### )if #^#....@.#  #.######.#  #.######.#  #.)......#  #.#####..#)i$g  #.#####..#  .........#  #..#####<##  #..# #.# )in)ip%3)i u)iv)i$)i%)i%)i')iL))i)<======)i*)i4,)i-)i{.)i.)i0)iJ2)i2)iQ3)i39    ..##  .... )i^9 #.#.  ..#.  #.#.######)in9 )i}9 #^#.@....# )i9W6.3 (3 #.######.#)i9 )i9> #.######.# )i93 #.)......#)i9 )i9> #.#####..# )i9 #.#####..#)i9N )i9 .........#)i9M )i:4 #..#####<##)i :M )i:? #..# #.#)i&:N )i;)i?)iVA)i!   ..### .....)iG"  #.#.# ..#.#  #.#@###### #^#......# #.######.# #.######.# #.)......# #.#####..# #.#####..# .........# #..#####<##)ip" )i( )i* *7.3 (1)i0 )i2 )iqX)iX)iY)i%[)i\)isc'M)ic^ )ic###)ic..)ic,r. )ic.####)ic,.....)ic#)i dF..#@# )i&dC.#.######)i>d^#......#Kinetic Grapnel )iMd2#####.######.#)iudr   rat (asleep) )ij   [1@ .)ijkr0  You encounter a rat.)i[pOr )ir4===8.3 (1)iw)iw`   )i/x [1@ M_The rat squeaks loudly.)iy)ip  ### .. ...r####.... #.#.#.#.#@######^#......#.######.#####).....#..#####<##)i2r .r)i]w M.r   rat )ijy /---9)i )il0M*)id2MM*)i   [1@ .  The kinetic grapnel hits the rat.)i[.. )i 3------93=--20Kinetic Grapnel )iO)i-^  )iD [1@ M)iP_You kill the rat!)if)i)icM  )iU###.. .. .####)i].....#..#@# .#.######^#......######.######.#)id)i--1)i)iZ)i7M  ######.. ...... ......#########...............#..#.# .#.#####^#.....)i-8;#.######.#)i7>)i@?-2)iE)i6G)i=   ### ###.. ...... ......##########........@.......####.#.########..#.# #.#.###### #^#......# #.######.# #.######.# #.)......# #.#####..# )im ;3)i )i3)i4)i75)i-7)i7<------)i8)i=O4======)ij^/   [1@ M_Magic restored.)i`b,)ib)i0c)ie)ifR======)i)iL)i)i])i)i)i)i)iZ)i)iq)i)i )i)i   [1@ M You encounter a quokka.)iA|..##.##.# #.# # #.# ##### ###.### #.####...# #......#####........# #.@............#### ............ #. ##.#####.#.## #. #.......#.#)i #. #######.#.## #. #^#... r   quokka (asleep)  #r #.####)i .. #.#### #.)...)iX46.3 (23.0)r.)iHSr )i27.3 (24 _)iI)i y..# #.# #.#)iO  #.## #.# ########.#### #.####...#)ie  #......#####........# #......###)iv Y #@#####...........)i { #.# ##.#####.#.#)i z #.# #.......#.)i { #.# #######.#.#)i  #r# #^#..)i L #.#)i . #.###)i , ..#)i + #.)i  #.# #.)..)i. C #.###)ic )iv 0r.)iE 5MMr.)i )i /8.3 (1.0) )i 'Kinetic Grapnel )i! )i" )i'1*M)if3*MM)i3*)i/ 3*)i;M5r.)i1T(..MM)i\U:3------)ioU=)i}U9)i?Z)iC[ )iX[P )iy[ [1@ M)i[G_The kinetic grapnel misses the quokka.)i\)i )i -50.4 (1.1)iߴ )i  )i P )i  )iʵ u[1@ M_You hit the quokka but do no damage. The quokka barely misses you.)iߵ )i< )i;)i#'1.5)i)i`   )im[1@ M_You closely miss the quokka. The quokka barely misses you.)i)i)iF   [1@ M You barely miss the quokka.)iR'2.6)i)i`   )i[1@ M)i,_The quokka bites you but does no damage. x2)i)iIt  )iIO [1@ M You hit the quokka but do no damage.)iUKF------3.7)iN)iO`   )iO1[1@ M_The quokka bites you but does no damage.)ihQ)i<)i='4.8)iYB)iCh   [1@ M)iC_You closely miss the quokka. The quokka completely misses you.)iD)iu1*M)i$3*MM)i.'3*)i,p3*)ilBr..)iĻ.)i\2------50)i)i   [1@ M_The kinetic grapnel misses the quokka. The quokka barely misses you. x2)i)i   [1@ M  (grapneled))i{The kinetic grapnel hits the quokka.  The quokka is almost dead.)i=4-1)iE------------6)i)i^  )i5 [1@ M_The quokka bites you.)ih)i   [1@ )iX.  The grapnel guides your strike. You hit the quokka. You burn the quokka.)i    )ig                         [1@ ..#qoala the Tinkerer #.#Mountain Dwarf#.#Health: 25/26 =======================-#.#Magic: 1/4======------------------##.# #####AC: 5Str: 12###.#### #.####...#EV: 9Int: 15#......#####........#SH: 0Dex: 8#..............### XL:  2 Next: 100% Place: Dungeon:2#@#####........... Noise: =--------  Time: 957.9 (1.1)#.# ##.#####.#.# b) +0 spear (flame) #.# #.......#.# Cast: Kinetic Grapnel#.# #######.#.# Fly #.##^#..#.)i##.###  ..##.###  #.##.)..  #.###  _The kinetic grapnel misses the quokka. The quokka barely misses you. x2  The kinetic grapnel hits the quokka.  The quokka is almost dead. _The quokka bites you.  The grapnel guides your strike. You hit the quokka. You burn the quokka. _You kill the quokka!   [1@ M   The quokka is almost dead. _The quokka bites you.  The grapnel guides your strike. You hit the quokka. You burn the quokka. _You kill the quokka!Your Fighting skill increases to level 3!You have reached level 3!  --more--)i(a i   [1@ M)ia Your experience leads to an increase in your attributes!Increase (S)trength, (I)ntelligence, or (D)exterity? *i30/315--73 0% Kinetic Grapnel *iH   [1@ M_You feel clever. x2*iH*iOM  . *i  #  #######.#### #.#####......##### .......*i###*i_####...........##.#####......*id#.# #######.#.#*i= #.#*i*i m-80 _*iڝ<  ..#*i  #.# #.#  #.#  # #.# #####*i= ###.#### #.####...##....@.#####..# *iLi....#.##.....##*i# # #.#####.......... #.# ##.#####.#. #.# #.......#. #.# #######.# #.# #^#. #.#*i #. ..# #.##*i7*i *i'72=====*iG0-9*iE*iB*ik ..### #.#.. #.#*i#. #.# #. #.# ##### ###.#### #.####...# #...@..#####*iW.#.#.##*i.*i## #. #.######) #.# ##.#####.##. #.# #.##. #.# #.##. #.# #^##. #.# #. ..# #.*i?#*id%&60*i.   [1@ M_Found a spear.*i/*iSV *iW   *iX             *iX j           [1@t *iX 6Spells (Memorise) Type Failure Level  a - Launch Clockwork Bee Forgecraft 10% 3  b - Forge Blazeheart Golem Fire/Forgecraft 65% 4 *i:Y  c - Forge Lightning Spire Air/Forgecraft 65% 4 2 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit*i*i*i                          [1@ qoala the Tinkerer Mountain Dwarf..#Health: 30/31 =======================-###.#Magic: 2/5=========---------------..#.#AC: 5Str: 12#.#.#EV: 9Int: 17*i-#.#.# ##### SH: 0Dex: 8###.#### #.####...# XL:  3 Next:  0% Place: Dungeon:2*iF#...@..#####........# Noise: ---------  Time: 960.9 (0.0).....#.##..............# b) +0 spear (flame) ### #. #.#####......... Cast: Kinetic Grapnel #) #.# ##.#####.# Fly #. #.# #.......##. #.# #######.#  *i8#. #.#*i8d#^#  #. #.##.#  ..##.#  *iT:Your Fighting skill increases to level 3!*i#_You have reached level 3!Your experience leads to an increase in your attributes!*iAEIncrease (S)trength, (I)ntelligence, or (D)exterity? *iT__You feel clever. x2 _Found a spear.*i3*i*   [1@ M_You can't memorise that many levels of magic yet!*i *i {       *if            *i~ \    *i W *i P *i  *i [1@ *i` o  Skill  Level Cost  Apt Skill  Level Cost  Apt a + Fighting3.0   3.4  +1   i - Spellcasting   1.7   2.8  -2            *i  b - Maces & Flails   0.0   0.7  +2   j - Forgecraft   4.8   3.5  +2  *i l c - Polearms   0.0   1.0   0        d - Unarmed Combat   0.0   1.0   0       *i# 6 e - Throwing   0.0   1.4  -2       *iZ          *ik f     *i͵       f - Armour   0.0   0.8  +1       *i 7 g - Dodging   1.3   3.4  -3       *i 7 h - Stealth   1.4   2.8  -2       *i f     *im 6               *i f     *i h     *i f     *i h     *i 4               *i h     *i׷ The relative cost of raising each skill is in cyan.  The species aptitude is in white.  *i 0[?] Help*i =[=] set a skill target  *iP [/] auto|manual mode [*] useful|all skills [!] training|cost|targets*iVTargetTarget--  --  --  --  --  --  --  --  --  --  a-z] set[-] clear selected targetcost|targets*i [?25h*i410 *iŚ!2*i [?25l*i+ )2.0 *iV current training targets, if any. =] set aall targets  *i+  a - Fighting   3.0 i + Spellcasting 1.7  2.0 "*iv"*i"*i"*i      "*i   "*i V "*i W "*i%   "*i5 W "*iI   "*im W "*i W "*i W "*i W "*i   "*i W "*i W "*i W "*iB P "*iY  [1@ "*ip "*i ;qoala the Tinkerer "*i Mountain Dwarf"*i ..#"*i vHealth: 30/31 =======================-##"*i#.#"*iDmMagic: 2/5=========---------------"*ig.."*iw#.#"*i-AC: 5"*i.Str: 12"*i'#."*i#.#"*i-EV: 9"*i.Int: 17"*i2'#."*i[{#.# ##### SH: 0"*i-Dex: 8"*i###.#### #.####...# XL:  3 Next:  0% Place: Dungeon:2"*i#...@..#####........# Noise: ---------  Time: 960.9 (0.0)"*i.....#.##..............# b) +0 spear (flame) "*i### #. #.#####......... Cast: Kinetic Grapnel "*iS#) #.# ##.#####.# Fly "*iwe#. #.# #.......#"*i#. #.# #######.#  "*i8#. #.#"*i#^#  #. #.##.#  "*i ..#"*iY#.#  "*i9*You have reached level 3!"*iY?Your experience leads to an increase in your attributes!"*i}EIncrease (S)trength, (I)ntelligence, or (D)exterity? "*iP_You feel clever. x2 "*i_Found a spear. "*iR_You can't memorise that many levels of magic yet!"*i"*iH"*ih"*i:M"*iN#*i@ #*i #*i #*iB #*ix K1=#*i #*i v   #*i [1@ M_HP restored.#*i #*it #*i #*i #*i #*ic #*i #*i #*i #*iU !=#*ih #*ih #*i #*i #*i# ,#*iF #*i #*i^ #*i #*i #*i #*ir #*i #*i #*it Q3=====#*iU #*i B#*i #*i #*i #*i7 ,#*i #*if #*i }=====#*i #*i& #*i/2 #*iAA C4=====#*i =====#*i #*i #*i! #*i} #*iț #*i #*ii #*i֞ #*i H5=====#*i #*iR #*iF #*iȤ #*iӥ #*i #*i #*i #*i. #*i> #*iU #*i #*if #*iO #*i/ #*i %=====#*i #*i #*i #*i7 #*i #*i #*iV #*iS #*i #*i #*i #*i^ #*i #*i #*i '   [1@ ..##.##.##.##.# #.# ## ###.#### #.####.#######......#####..............#.##............#*i_ #######.#.##.#####...... #.#)##.# ##.### #@#.##.# #..... #.#.##.# ##### #.#.##.#  #.#.##.#  #......#  ##. #.# #*i < .   .#    You pick up a parchment of Ozocubu's Armour and begin reading...#*i a99.9 (39.0)1000.9 (40.0)#*i #*i  ^  #*i{  #*i <[1@ M_You add the spell Ozocubu's Armour to your library.#*iQ# (*i (*ic (*i (*i B(*i (*i, (*it (*i (*iݠ (*if (*i ,(*i (*il ,(*i1 (*i (*i) (*iů (*i( (*iȲ (*iڴ (*iȵ (*i? (*i (*i (*iL (*iJ (*i (*ia (*i (*i (*i (*i ,(*i= 4(*i (*i ,(*i (*i (*in (*it (*i- (*i (*i (*i (*i (*i (*i (*iu B(*i  (*i   [1@ M You encounter a ribbon worm.(*iR ..# ###.# #..# #### #.# #... ##.# #.# ..# # #.#  #.# # #.#   .w..# ....# Kinetic Grapnel .....$....###.....# w   ribbon worm (asleep) ..#.######.#   [1@ 23.9 (23wwcatching breath)Found 12 gold pieces.(*i% 9`(*ix   [1@ `The ribbon worm expels a string of sticky webbing.(*i @(*i X. (*i' (*iE $4.9 (24(*i (*iu `   (*i J[1@ M_The stream of webbing misses you.(*i -*i   [1@ w.  You reach to attack! You hit the ribbon worm. You burn the ribbon worm.-*iU-*i.6.0 (1.1) -*iP-*iv   [1@ M_The ribbon worm is lightly wounded.-*i@.*ix Y   [1@ M (catching breath)You barely miss the ribbon worm.The ribbon worm is lightly wounded..*i   [1@ `The ribbon worm expels a string of sticky webbing..*iς Q@ =7.1   [1@ M_The stream of webbing misses you.0*if,|   [1@ M You hit the ribbon worm. You burn the ribbon worm.  The ribbon worm is moderately wounded.8.20*i10*i2h   [1@ M0*i2D_The ribbon worm closely misses you.0*i40*iX   [1@ M You hit the ribbon worm but do no damage.0*i)a '9.30*i&g 0*i@h `   0*ish ,[1@ M_The ribbon worm is lightly wounded.0*ii 1*i>V   [1@ M1*iuV You barely miss the ribbon worm.1*iV9The ribbon worm is lightly wounded.1*iW(30.41*iX]1*i]   [1@ M_The ribbon worm misses you.1*ii2*i   [1@ M (catching breath)You hit the ribbon worm. You burn the ribbon worm.  The ribbon worm is moderately wounded.2*ik&   [1@ M The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.  4  1.5Held    [1@ M_You are caught in a web!3*i f   [1@ M  , grapnel…)3*iBfThe kinetic grapnel hits the ribbon worm.  The ribbon worm is heavily wounded.3*ig`4----- 3*ig 23*ig03*i&m3*im 3*i'nP 3*i;n 3*iOn[1@ M3*ibnC_The ribbon worm barely misses you.3*io4*i(4*iN   [1@ M_You are caught in a web!5*i $ 5*iJ R  5*iZ  [1@ M 5*ih -You struggle to detach yourself from the web.5*inV28---35*id   [1@ M_The ribbon worm bites you.6*i   [1@ 6*ingrapneled) You struggle to detach yourself from the web.6*ii6*i.[4------46*i96*i   [1@ M_The ribbon worm bites you.7*i Y-57*i   [1@ M_You struggle to detach yourself from the web.7*i 8*i^RV   [1@ M  You disentangle yourself.  The grapnel comes loose from the ribbon worm.8*ieW3--------- 9 =6 8*iY8*iZ   [1@ M_The ribbon worm bites you.8*ip\9*iId% 9*i~d  [1@ M You hit the ribbon worm. You burn the ribbon worm.  9*idCThe ribbon worm is heavily wounded.9*ie#49*ie7=7.6 (1.19*i w   [1@ M_The ribbon worm bites you but does no damage.:*i   [1@ M (catching breath, grapnel…)The kinetic grapnel hits the ribbon worm.  The ribbon worm is severely wounded.:*iS   [1@ `The ribbon worm expels a string of sticky webbing.:*i:*i,8@:*iV.%3:*iq.-----:*i.$80:*iz4:*i%6^  :*iG6 :*iT6[1@ M:*i6B_The stream of webbing misses you.:*i8<*iA+   [1@ M   ) The grapnel guides your strike. You hit the ribbon worm.  You burn the ribbon worm.  The ribbon worm is almost dead.9.7 (1.1   [1@ M_The ribbon worm bites you but does no damage.=*i F   [1@ M You barely miss the ribbon worm.The ribbon worm is almost dead.=*i_20---40.8   [1@ M_The ribbon worm bites you.=*iYv   =*i Z;[1@ M You hit the ribbon worm. You burn the ribbon worm.=*i[_1=--1.9=*i|`=*iah   [1@ M=*ia@_The ribbon worm is almost dead.=*imc?*i    [1@ .  The kinetic grapnel hits the ribbon worm. ?*i R-----520?*i GKinetic Grapnel ?*i ?*i  ?*i P ?*i [1@ M?*i $_You kill the ribbon worm!?*i ?*i A*ip&A*i'w A*i-(     A*ii(      A*i(W A*i(W A*i(  A*i(W A*i(W A*i(W A*i(W A*i(W A*i)W A*i)W A*iF)P A*i|) [1@ A*i)7Innate Abilities, Weirdness & MutationsA*i)^a - Your spellcasting is much less encumbered by armour.A*i)[b - You can use scrolls of enchantment on lesser artefacts.A*i*B*i< Runic magic  You cast spells with the assistance of glyphs marked upon your armour, greatly reducing the complex movements which would otherwise be required. (The encumbrance rating of all armour you wear is reduced by 1/2 for purposes ofspell success.)G*i Innate Abilities, Weirdness & Mutations  a - Your spellcasting is much less encumbered by armour. G*iݙ ; b - You can use scrolls of enchantment on lesser artefacts.    H*iH*iH*iٵ(         H*i    H*i       H*i;\    H*iHW H*iXP H*id H*ir[1@ H*iH*i޶M..# ###.#H*i}#..# # qoala the Tinkerer H*iL### #.#H*ik#... # Mountain DwarfH*i*&#.#H*iJ#.# . Health: 21/31 ================--------H*iw(#.#H*i# Magic: 3/5==============----------#.#H*iR. AC: 5H*iVStr: 12#.#H*iŷ# EV: 9Int: 17H*iӷx#.#SH: 0Dex: 8H*i(#.#H*i XL:  3 Next:  5% Place: Dungeon:2#@#H*iNoise: =--------  Time: 1042.9 (0.0)#.....#H*i,<b) +0 spear (flame) H*i8#.....#Cast: Kinetic Grapnel #......$.H*iQFly H*ib;#.....###H*in~#.....#..#.###H*i,###.#H*i/The ribbon worm is almost dead. H*i8_The ribbon worm bites you.  H*i8You hit the ribbon worm. You burn the ribbon worm. H*iҸ_The ribbon worm is almost dead.The kinetic grapnel hits the ribbon worm. _You kill the ribbon worm!H*ibH*i7H*i~H*iH*iH*i| H*i8  H*iI P H*iW  H*iw 9[1@ M_Unknown command.H*iF I*i<I*i<I*i=I*iJ?I*io?I*iH@I*iA,I*iGBI*iUCI*i{CI2=I*i3DI*iEI*iEI*iQFI*i]GI*iGI*iHI*iVII*iII*iJI*iJI*i2K823=I*iAKI*iKI*iMI*iAMI*iMI*iOI*i,OI*iOI*iPI*i-QI*iQI*iRI*i S54=I*i SJ4=====I*iSI*iVUI*iUI*iVI*i?WI*iZWI*iWI*i8YI*iVYI*iYI*ia[I*i[l5=======I*i,\I*iI]I*ij]I*i]I*i^I*iA_I*i_I*i`I*iHaI*iaI*ibI*i0cV6==I*icI*idI*idI*igeI*iPfI*ifI*igI*iiu  I*i5i [1@ MI*iFiW I*iRiI_You start resting.Magic restored.I*inA...I*io .....I*iDo -I*i'u063.9 (21.0)I*iWw95=====I*ipw-I*iw+4.9 (22 _I*izI*i݆J*i`J*i9aJ*iOaJ*ibJ*icJ*iEdJ*icdD7=J*i-eJ*ifJ*i.gJ*i/hJ*ihjJ*ijJ*ikJ*iimJ*im%=====J*imJ*inJ*ipJ*igpJ*ipD8=J*i?qJ*iOsJ*isJ*iFtJ*iuJ*iuJ*ivJ*iwJ*i4xJ*iyJ*i}zJ*izJ*i{O9==J*i{J*i}J*i}J*i~J*ipJ*iÀJ*iuJ*iJ*isJ*i'J*i҅J*i9J*iSP30==J*iJ*iiJ*iJ*i^J*i:J*isJ*iJ*iJ*iJ*iJ*ib J*iJ*iR  J*i_[1@ M J*iF_You start resting.HP restored.J*i J*i-80.9 (16J*ik1==1.9 (17 _J*igJ*i[J*i# ]### #.# J*iy$ #... #. #.# #.# ..#.#  ##.# ..#.# ###.#  #.# #.######.@...##.....# #......$..#.....####J*i$ #.....# ..#.### ###.#  .# J*iC+ J*i- .2.9 (1.0) J*i1 J*i3 K*iJ #.# K*i#.# ..#.#  #.##.# ..##.# ####.#  #.# #.#####K*i#.....# #..@..# K*i #......$...#.....#####K*i#.....# ..#.### K*i4~####.#  ..# K*iJ+#.. K*iK*imK*i3K*ijK*iK*iK*iDK*iKK*iK*i'K*iK*iK*iK*i-K*i7=K*iqK*i+K*iK*iK*iK*iK*iPK*iK*iK*i*K*i#.#  #.# #.# ..# #.# ### #.#  #.# #.####K*ir#.....# #.....#####.##......@....##.....####### K*iV#.....# K*i....#.### #####.# K*i_..# ##.. K*i:/## K*i% K*i  [1@ M 7.9 (4  You now have enough gold to buy a scroll of identify on D:1.  K*i2You can access your shopping list by pressing '$'.K*i\*8.9 (5K*i? K*ix ^  K*i 3 [1@ M_You now have 28 gold pieces (gained 12).K*iL*iL*i{L*i=L*iL*iL*iL*iUL*iL*iL*iL*iL*iL*izL*iL*iL*iL*i/L*i|L*iL*i"L*iyL*iL*i;L*iL*i|L*iL*imL*iL*i:L*iL*iL*iHL*iL*iL*iL*i9L*iyL*iL*iUL*iL*iL*iEL*iL*i7L*iL*izL*i L*i8L*irL*iL*i{L*i L*i L*i5 L*i@ L*i L*i L*i L*i L*i` L*i> , L*i?   [1@ M You encounter an endoplasm.)......#  ####..#  ##.#####..#  ##.........# ##..#####<## ##..## #.# ##...####.######. ##.#............J ##...####@###### ###.###....#  ##...##.#### ##...##  #...#  ##### ##.##   J   endoplasm (asleep) ....# #.#  ....#####.#  ..........# J.105.9 (17.0)J 6.9 (18   [1@ M_The endoplasm quivers.N*i#.######.#  #.)......#  .#####..#   ##.#####..#   N*i#.........#   #..#####<## N*ig #..## #.#   #...####.######.#  N*ij#.#......@....J.#N*i,  N*i>...####.########  ##.###....# N*i_~  #...##.####N*iV  #...## N*i[ #...#  N*i2#### ##.#N*i` # #.#  N*iN#####.#  N*i.J.N*i{N*iwV7.9 (1.0) Kinetic Grapnel N*i6N*iYO*i   [1@ M O*iGCasting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.O*i5J.O*i;8#MO*i<g3----------==8O*iBO*imC`   O*iC7[1@ M_You shape a spike launcher from a nearby wall.O*i/EQ*iYU #.######.# Q*i7ZF #.)......#  #.#####..#  ##.#####..# # #.........# # #..#####<## #Q*i^Z #..## #.# #Q*ilZ #...####.######.# #Q*iZ5 #.#Q*iZ+.J...#Q*iZ, #Q*iZp #...####.#Q*iZ#Q*iZ Q*iZd# ##.###....#Q*iZk # #...##.####Q*i[\ # #...##Q*i[[ # #...#Q*iC\X # ##.##Q*ip\ .# #.# .#####.# Q*i7l~J.--9Q*i` .*Q*i 1*Q*i $ Q*i R  Q*iC [1@ J.  The kinetic grapnel hits the endoplasm.. (grapneled)2---------------=-10   [1@ M_The endoplasm is almost dead.R*i   [1@ MR*i * You reach to attack! The grapnel guides your strike.  R*iGYou hit the endoplasm but do no damage.R*i^   [1@ M .  The endoplasm is almost dead.The rocky spike skewers the endoplasm.    82.0 (1.1Kinetic Grapnel    [1@ M_You kill the endoplasm!R*iS*i S*i3S*i\;-----S*iS*iS*i<S*iS*i,S*iS*it  S*i S*i)[1@ M_Your spike launcher falls apart.S*ipS*iS*iFS*iQ3=====S*iS*i6S*id=====S*iBS*i:BS*iS*iS*i`S*iS*iXS*iMS*iWS*iS*iS*iFS*iS*iS*i\ S*i %4S*i ,=====S*i S*i S*i S*i S*i4-=====S*i4S*i5S*iF6S*i/8S*ih8S*iJ9S*i;S*ic;S*i]?BS*i@S*i7BS*iBS*iCS*iES*iFS*i#FH5=====S*i+GS*iJ   [1@ M_Magic restored.S*iKS*icKS*iKS*iSMS*itOS*iOS*iPS*iQS*iX # #.#####..# # ##.#####..# ### #.........# ..# #..#####<##S*iX S*iX.# #..## #.# S*i Y .# #...####.######.# .# #.#.............# S*i&Y.# #...####.######## S*iEY.# ##.###.@..#  -S*i\Y43.0 (31.0)S*iiY.# #...##.#### S*iY S*iYc.# #...##. S*iY S*iY.# #...##.  .##### ##.###. S*iYw.....# #.# #.S*i=Z .....#####.# #. #...........# #> #.....####### S*i7_S*iaE-4.0 (32S*idS*ie   [1@ M_Found a stone staircase leading down.S*ifT*i q 6.##.#####..# .### #.........# ...# #..#####<## ##.# #..## #.  #.#T*iZq  #...####.######.#  #.# #.#.............#  #.#T*iq \ #...####.########  #.##.###....#  #.# #...##@####  #.# #...##.#  #.# #...##.# T*ir  #.##### ##.###.#  #.....# #.# #.#  #.....#####.# #.#  #...........# #>#  #.....####### #.#  #.....# T*i T*i T*i E=====5.0 (1.0) T*iX T*i U*iϤU*iU*iBU*i U*i@U*iU*iU*iU*igU*i!U*izU*iU*i@U*iU*iU*iU*iU*i2U*iv   U*i"6[1@ M There is a stone staircase leading down here.U*ieU*i _U*iU*i"U*i5U*iU*iU*iWU*ibU*iU*iU*iU*iCU*i U*i5#BU*i%BU*i',U*i(V*i    [1@ M You encounter a hobgoblin.  #.....# #.#  ....#.### #.#  #####.# #.#   ...## #.#  ##..## #.#  ##..#########.#  #............#  ##..###########  #.@##  g......# #######    g   hobgoblin (asleep)    71.0 (26.0).gV*ig 2.0 (27 _W*iWI....#.### #.# #####.#  #.#W*iI ...## #.# ##..## #.# ##..#########.# #............##..##############.###..## ..g...#######W*iJ! MMW*iVK>.gW*iQW*iQV3.0 (1.0) Kinetic Grapnel W*igVW*i)XZ*iHMr ....#.### #.# #####.# #.# ...## #.# ##..## #.#Z*iM ##..#########.# #.....# ##..##Z*iM#.###..##.g..@.###MZ*iN<.gZ*iTZ*i&U%4Z*iXZ*iZ[*iK_.g5.1 (1.1   [1@ M_You reach to attack! You hit the hobgoblin but do no damage.[*i v   [*i  G[1@ M You barely miss the hobgoblin.[*i %=[*i 6.2[*i^ [*id `   [*i 3[1@ M_The hobgoblin hits you but does no damage.[*i \*i$Eu  \*ikE [1@ M You barely miss the hobgoblin.\*iyE@The hobgoblin hits you but does no damage.\*iF'7.3\*i K\*ibLh   [1@ M\*iLA_The hobgoblin barely misses you.\*i-N\*i w   \*i5 `[1@ M \*i  You hit the hobgoblin. You burn the hobgoblin.  The hobgoblin is severely wounded.\*i& '8.4\*in \*i   [1@ M_The hobgoblin barely misses you.\*i \*i ]*iX   [1@ .  You hit the hobgoblin. You burn the hobgoblin.]*if\P ]*iax129.5Kinetic Grapnel ]*id]*ie`   ]*if[1@ M]*i,f"_You kill the hobgoblin!]*iKinetic Grapnel ^*i7Z.. #.## ##..#####^*i87A########.###..##^*iW7+............##^*ih7}g   hobgoblin (asleep) ^*i7+#############^*i?\.g90.5 (11.0)^*iE^*iEJg ^*i?I5===1.5 (12^*iM^*iN`   ^*i@OH[1@ M_The hobgoblin shouts! You hear a shout! You hear a loud squeak.^*iP_*i1 0M*_*iI 2MM*_*i w   [1@ .gThe kinetic grapnel hits the hobgoblin.. (grapneled)4-------2.5 (1.0)    [1@ M_The hobgoblin is heavily wounded.`*it   [1@ M .gYou reach to attack! The grapnel guides your strike. You hit the hobgoblin.  You burn the hobgoblin.`*iU  `*iV---3.6 (1.1`*i`*i  `*i,R  `*i=5[1@ M_The hobgoblin is severely wounded.`*iL`*ia*i   [1@ Ma*i You closely miss the hobgoblin.The hobgoblin is severely wounded.a*i/=4.7a*ia*i'`   a*ijI[1@ M_The hobgoblin barely misses you.a*iWa*i   [1@ .  You hit the hobgoblin. You burn the hobgoblin.a*i! P a*i& w65.8Kinetic Grapnel a*i* a*i+ `   a*i+ [1@ Ma*i+ 8_You kill the hobgoblin!a*i - b*ivb*i=wb*ixb*i*zb*iz;-----b*iW{b*i1}b*ir}b*i~b*iv   b*i1C[1@ M You encounter a hobgoblin.b*i|g....-........b*i&g   hobgoblin (wandering) b*i܊,7.8 (2.0b*i%B b*iK-8.8 (3 _b*i'b*iǙd*i #.######.....# #.....#  .....# #.....####d*ig....# #......... ....# #.....#### .... #.....#d*iK #.. ....#.### ####.# #####. #.#...@######.. #............# ........####.## ##..####.######.# #.# #......d*i  ..# #.## ##..############.###..## ............###############d*iE.gMd*id*ikR9.8 (1Kinetic Grapnel d*id*ie*il 0M*e*i 2MM*e*i 2*e*i   [1@ .ge*i DThe kinetic grapnel hits the hobgoblin.e*i t... (grapneled)e*i ;3-----e*i (=200e*if e*i~ ^  e*i [1@ Me*i B_The hobgoblin is heavily wounded.e*i( g*id g*id ?.gMg*ik g*il --1g*iq g*is h*i:R   [1@ M †You reach to attack! The grapnel guides your strike. You hit the hobgoblin.  h*i;You burn the hobgoblin.h*iH   4/6==---9-2.9 (1.1  h*iaH.You reach to attack! The grapnel guides your strike. You hit the hobgoblin.  You burn the hobgoblin.  Training target 2.0 for Spellcasting reached!  Your Spellcasting skill increases to level 2!need to enable at least one skill for training.h*ibR/  --more--i*i}i*i           i*it     i*ib     i*is  i*iR  i*i[1@ i*i i*i Skill  Level Cost  Apt Skill  Level Cost  Apt i*i:g a - Fighting   3.0   3.4  +1   i - Spellcasting   2.0   4.2  -2            i*im b - Maces & Flails   0.0   0.7  +2   j - Forgecraft   4.8   3.5  +2  i*i6 c - Polearms   0.0   1.0   0       i*i6 d - Unarmed Combat   0.0   1.0   0       i*i6 e - Throwing   0.0   1.4  -2       i*i          i*i!          i*i7 f - Armour   0.0   0.8  +1       i*i g - Dodging   1.3   3.4  -3        h - Stealth   1.4   2.8  -2            i*ih     i*i          i*i(f     i*i?h     i*iPf     i*i_h     i*iy          i*if     i*ih     i*i}You need to enable at least one skill.[?] Helpi*i=[=] set a skill target  i*i [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsn*iFn*i7 f + Armour 0.0o*i%o*i a - Fighting 3.0 i - Spellcasting 2.0  b - Maces & Flails 0.0 j - Forgecraft 4.8  o*i= c - Polearms 0.0  o*ig d - Unarmed Combat 0.0  o*i e - Throwing 0.0  o*i g - Dodging 1.3  o*iҡ h - Stealth 1.4  o*i;Press the letter of a skill to read its description.  o*i mPress ? for a general explanation of skilling and the various toggles.o*iDHelpo*i_a-z] skill descriptionsp*iup*i#vArmour   p*iTvQArmour skill multiplies the AC gained from wearing armour of all kinds, both p*ivTfrom body armour and cloaks, gloves, etc. It also slightly lessens penalties to p*ivOspellcasting and ranged weapon speed from heavy armour. p*ivL p*i wPWith your current stats and equipment, training 1 level of this skill would p*iWwOincrease your AC by 0.2 and your EV by 0.0.  p*iw& p*iw:  p*iwL  p*ixL  p*iFx9  p*inx& p*ixN  p*i?yv    p*iyt   p*iyv    p*iz   p*ikzp  t*it*ij  Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting3.0   3.4  +1   i - Spellcasting 2.0   4.2  -2               t*i߉R b - Maces & Flails 0.0   0.7  +2   j - Forgecraft 4.8   3.5  +2  t*i1C c - Polearms 0.0   1.0   0       d - Unarmed Combat 0.0   1.0   0       t*i܊: e - Throwing 0.0   1.4  -2        t*iU_                 t*i     f + Armourt*i 0.0   0.8  +1       g - Dodgingt*iU 1.3   3.4  -3       h - Stealtht*i1.4   2.8  -2                 t*igf     t*ish     t*if     t*ih     t*i,f     t*ih     t*if     t*i'h     t*i\f     t*ih     t*iďQPress the letter of a skill to read its description.  t*imPress ? for a general explanation of skilling and the various toggles.  t*i-:[?] Helpt*i`u[a-z] skill descriptions  t*i[/] auto|manual mode [*] useful|all skills [!] training|cost|targetst*i,t*i~Fighting  t*i= t*iSFighting skill increases your accuracy and damage in physical combat, and also t*i(<increases your maximum health. t*i[ t*i t*i8 t*i`  t*i8  t*i<& t*ih'  t*i& t*i:  t*iq          t*i(  t*i& t*i(  t*i:& t*ih(  t*i& t*i(  t*i;  t*i#]  t*iS  t*i}Q u*iu  Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting3.0   3.4  +1   i - Spellcasting 2.0   4.2  -2                b - Maces & Flails 0.0   0.7  +2   j - Forgecraft4.8   3.5  +2  c - Polearms0.0   1.0   0       d - Unarmed Combat 0.0   1.0   0       e - Throwing0.0   1.4  -2                           f + Armour0.0   0.8  +1       g - Dodging1.3   3.4  -3       h - Stealth1.4   2.8  -2                                      u*i@[40m                             Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsw*i  Skill management   You gain experience for killing monsters (and very few other activities). This experience is used to train skills. The skill screen allows you to select which skills to train.  By pressing its letter, you can cycle if and how a skill is trained:  - deselected Skill will not be trained.  + selected Skill will be trained. * focused Skill will be weighted higher for training.   Pressing a capital letter selects that skill and deselects all the others. This shortcut is useful when you want to train only one skill.   w*i8 Training can be done in two modes, which are toggled with the / key.  - automatic: Skills are weighted based on your use of them.  w*i#  - manual: Experience is spread evenly across all activated skills.   In training target mode you can set skill training targets: target skill levels at which training of the skill will be automatically disabled.  How fast you train a skill is governed by the following factors:  - aptitude: Shown white in the Apt column. Higher numbers mean that less  experience is needed to advance a skill. Depends on species. x*iS, Skill  Level Cost  Apt Skill  Level Cost  Apt x*i*TH a - Fighting   3.0   3.4  +1   i - Spellcasting   2.0   4.2  -2                 b - Maces & Flails   0.0   0.7  +2   j - Forgecraft   4.8   3.5  +2  x*iZT  c - Polearms   0.0   1.0   0        d - Unarmed Combat   0.0   1.0   0       x*i~TM  e - Throwing   0.0   1.4  -2       x*iT           x*iT           f + Armour 0.0   0.8  +1       x*i U6 g - Dodging   1.3   3.4  -3       x*i)Ud  h - Stealth   1.4   2.8  -2        x*ifU            x*iU                      x*iU           x*iU             x*iUB           x*iV The relative cost of raising each skill is in cyan.  The species aptitude is in white. x*iIV  [?] Help [=] set a skill target  x*iV[/] auto|manual mode [*] useful|all skills [!] training|cost|targetsy*iy*i3y*iy*ie                          [1@ #.##### # qoala the Tinkerer #.....# #.....#Mountain Dwarf.....# #.....#### Health: 31/31 ========================y*i*.....# #......... Magic: 4/6================--------....# #.....#### AC: 5Str: 12.... #.....#EV: 9Int: 17#†. ....#.###SH: 0Dex: 8####.# #####.#XL:  3 Next: 19% Place: Dungeon:2#.#...@######....##Noise: ---------  Time: 1202.9 (1.1)#............###..##b) +0 spear (flame) ........####.## ##..#### Cast: Kinetic Grapnel.######.# #.# #...... Fly ..# #.## ##..############.###..##............###############You reach to attack! The grapnel guides your strike. You hit the hobgoblin.  You burn the hobgoblin. _You kill the hobgoblin!Training target 2.0 for Spellcasting reached!  Your Spellcasting skill increases to level 2!You need to enable at least one skill for training.y*iiKinetic Grapnel  _z*i z*i˙              z*i<             [1@ z*i[  z*i{  Skill  Level Cost  Apt Skill  Level Cost  Apt z*i˚  a - Fighting   3.0   3.4  +1   i - Spellcasting   2.0   4.2  -2  z*i           z*iX  b - Maces & Flails   0.0   0.7  +2   j - Forgecraft   4.8   3.5  +2  z*i l c - Polearms   0.0   1.0   0        d - Unarmed Combat   0.0   1.0   0       z*iH  e - Throwing   0.0   1.4  -2                           f + Armourz*i .0.0   0.8  +1        g - Dodging   1.3   3.4  -3       z*iМ  h - Stealth   1.4   2.8  -2            z*i 6               z*i          z*i2 f     z*iS          z*iv          z*i     The relative cost of raising each skill is in cyan.  z*i xThe species aptitude is in white.  [?] Helpz*i۝ =[=] set a skill target  z*i$ [/] auto|manual mode [*] useful|all skills [!] training|cost|targets|*ii: a + Fighting 3.0   f - Armour   0.0*i`cTargetTarget--  *i--  --  --  --  --  --  --  --  --  a-z] set[-] clear selected target*iļQcost|targets*i? [?25h*i10 *iQ !5*iP[?25l*iUj5.0  +1 *iU7current training targets, if any. *iU0=] set a*iVall targets  *i  a - Fighting   3.0  5.0  j + Forgecraft 4.8*i k`a-z] set*i[kselected target *i [?25h*i10 *i !6*i[?25l*i6.0  +2 =] set aall targets  *iL *i *iL *i      *i!          *i9 \    *ih      *i| R  *i [1@ *i #.##### # qoala the Tinkerer *i #.....# #.....#Mountain Dwarf*i .....# #.....#### Health: 31/31 ========================*i .....# #......... Magic: 4/6================--------*i$ ....# #.....#### AC: 5Str: 12*iH .... #.....#EV: 9Int: 17#†. ....#.###SH: 0Dex: 8*id ####.# #####.#XL:  3 Next: 19% Place: Dungeon:2*i #.#...@######....##Noise: ---------  Time: 1202.9 (0.0)*i M#............###..##*i Fb) +0 spear (flame) *i ........####.## ##..#### Cast: Kinetic Grapnel *i .######.# #.# #...... Fly *i ..# #.## ##..############.###..##............##*i+ #############*i> You reach to attack! The grapnel guides your strike. You hit the hobgoblin.  You burn the hobgoblin. *iN )_You kill the hobgoblin!*i_ JTraining target 2.0 for Spellcasting reached!  *it Your Spellcasting skill increases to level 2! _You need to enable at least one skill for training.*i *i! *iV *i *i i *ij y    *i'k                *iIk      *iak [1@t*ivk  *ik [Spells (Memorise) Type Failure Level *ik  a - Launch Clockwork Bee Forgecraft 10% 3b - Ozocubu's ArmourIce*ik 56% 3  c - Forge Blazeheart Golem Fire/Forgecraft 65% 4 *ik d - Forge Lightning Spire Air/Forgecraft 65% 4 3 spell levels left *il [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit*i@A *i                 *i@Z       *i [1@ #.##### # qoala the Tinkerer #.....# #.....#*iMountain Dwarf.....# #.....#### Health: 31/31 ========================.....# #......... Magic: 4/6================--------*iT@....# #.....#### AC: 5Str: 12.... #.....#EV: 9Int: 17*im#†. ....#.###SH: 0Dex: 8*ia####.# #####.#*iXL:  3 Next: 19% Place: Dungeon:2#.#...@######....##*iNoise: ---------  Time: 1202.9 (0.0)*i0M#............###..##*i=Fb) +0 spear (flame) *ij........####.## ##..#### Cast: Kinetic Grapnel *i.######.# #.# #...... Fly *iU..# #.## ##..############.###..##............###############You reach to attack! The grapnel guides your strike. You hit the hobgoblin.  You burn the hobgoblin. *i_You kill the hobgoblin!Training target 2.0 for Spellcasting reached!  Your Spellcasting skill increases to level 2! *iT_You need to enable at least one skill for training.*i burn the hobgoblin. _You kill the hobgoblin!  Training target 2.0 for Spellcasting reached!  Your Spellcasting skill increases to level 2! _You need to enable at least one skill for training.  Okay, then. *i*iB*i/ _*i*i s                          [1@t Spells (Memorise) Type Failure Level  a - Launch Clockwork Bee Forgecraft 10% 3b - Ozocubu's ArmourIce56% 3  c - Forge Blazeheart Golem Fire/Forgecraft 65% 4  d - Forge Lightning Spire Air/Forgecraft 65% 4 3 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit*iU*iSY*i\*ig                         [1@ #.##### # qoala the Tinkerer #.....# #.....#Mountain Dwarf.....# #.....#### Health: 31/31 ========================.....# #......... Magic: 4/6================--------....# #.....#### AC: 5Str: 12.... #.....#EV: 9Int: 17#†. ....#.###SH: 0Dex: 8####.# #####.#XL:  3 Next: 19% Place: Dungeon:2#.#...@######....##Noise: ---------  Time: 1202.9 (0.0)#............###..##b) +0 spear (flame) ........####.## ##..#### Cast: Kinetic Grapnel [3*i\h9;49m.######.# #.# #...... Fly ..# #.## ##..############.###..##............###############You burn the hobgoblin. _You kill the hobgoblin!Training target 2.0 for Spellcasting reached!  Your Spellcasting skill increases to level 2! _You need to enable at least one skill for training. _Okay, then.*in*ity    *iu                     *i1u[1@ #.##### # qoala the Tinkerer #.....# #.....#*iSuMountain Dwarf.....# #.....#### Health: 31/31 ========================*iru.....# #......... Magic: 4/6================--------*iu....# #.....#### AC: 5Str: 12.... #.....#*iuEV: 9Int: 17#†. ....#.###*iuSH: 0Dex: 8####.# #####.#*iuXL:  3 Next: 19% Place: Dungeon:2#.#...@######....##*i vNoise: ---------  Time: 1202.9 (0.0)#............###..##*ivFb) +0 spear (flame) *i3v........####.## ##..#### Cast: Kinetic Grapnel *iavn.######.# #.# #...... Fly ..# #.## ##..############.###..##*ivt............###############Training target 2.0 for Spellcasting reached!  *ivYour Spellcasting skill increases to level 2! _You need to enable at least one skill for training. _Okay, then.*ivThis spell is quite dangerous to cast!Memorise Launch Clockwork Bee, consuming 3 spell levels and leaving 0? *iv*i?]3.9 (1 _*i X*i8*4.9 (2*iD*iV5.9 (3*i*i0*6.9 (4*i4*i1~   [1@ M*iP_You start memorising the spell. You continue memorising. x3*i*iE*i   [1@ M_You finish memorising. Spell assigned to 'c'.*i*i5<*i<*i<*i>*iN?$ _*i/A*ibA*iB*iB*iD*iD*iF*iG*iBG*iG*i"I*iI*iZJ*iL*iELP5====*iIM*i/O*i_O*iP*iQ*i R*iQS*iT*iT*iU*iYv   *iFY=[1@ M You encounter a rat.*i`rr   rat (wandering) *ic,15.9 (9*ij*iEpR====6.9 (10.0) _*ir*it*ioB#.....# #.....#  .....# #.....### .....# #........ ....# #.....### .... #.....#  #†. ....#.#######.# #####.# #.#....######....## #r...@.......###..##...####.## ##..###g.######.# #.# #..... ..# #.## ##..###########.#  ..........g   goblin (asleep ###########r   rat (wandering)     [1@ .g  You encounter a goblin. It is wielding a +0 dagger..r*iUFg r *itG9===7.9 (1.0) *iG'Kinetic Grapnel *iL*iM`   *iM [1@ M_The rat squeaks loudly.*iO*i6***i?,***i *i  [1@ g.  The kinetic grapnel hits the rat.*i*i#.r*i=*iާ*i֨.*isX  rat (grapneled)*ia4------8*i*i^  *i^F [1@ M_The rat is heavily wounded.*i*i B   [1@ M .  You reach to attack! The grapnel guides your strike. You hit the rat.  You burn the rat.*i !.g*iZ Q *i `21---20.0 (1.1*i *i `   *i :[1@ M_You kill the rat!*i0 *i:% *i8##... ....####  #†. ....#.### ####.# #####.# #.#....######....##..#............###..##...g...@.####.## ##..#########.# #.# #..... .# ##..###########.###..##  ............## *ioJ#############  *i.g*iؙ[-10*i~*i*i^***iM],***iKv   *iy_[1@ )The kinetic grapnel hits the goblin.*iR.. *i<3--------3=2Kinetic Grapnel *i*ip *iR  *i=[1@ M_You kill the goblin!*i*i*i*iً*i%*i%4*i+====*i*i*i/*i*i*i*i*i*i*i*i(*i:====*i*i^*i*iz*i*i*iء*i*i\*i*ij*i*id*iݧ*iq*i;*i*i%5*i+====*i*iQ*i{*i>*ix*i¯*ih*i*iޱ*i*i*i5:====*i$*i5*io*i6*i*i*i*im*i*iX*i*i۽*i*i*i,*i*i*i#6*i+====*i*i*i*i!*i*i1*i*i*i_*ip*i*i*i_*i*i*i@:====*i*i*i*i,*i*i"*i^*i*i!*i*i*i*i*i*i9*i|*i4*iZ*i*i*i*it*i*i**i*i-*i*i*i*i(*i*i*i*i*iV*i*iu*i*ie*i*ir*i*i*i3*i*i*ij*i*iw*i*i7*i*iO*i*im*i*i *ii *i *i *i *i*iv   *iH[1@ M You encounter a frilled lizard.*i< #### #l.#.....# #..# #.. .....# #....*i#.# #.. .....# #....#.# #.# ....# #....*iP#.# #.# .... #....#.# #.# #†. ....#.#*i1 #.# #.####.# #####.#*iM}#.#####.###@#....######....-*iat#.........#............###*i#######.....)....####.## ##.*i..........######.# #.# #.*i#########........# #.## ##.#.#*i.###.. l   frilled lizard (wandering) #..................#*i2####################*i/62.0 (40.0)*i!*i"$L-3.0 (41 _*i)*i**iK ### #l.#.....# #.......# #.. .....# #.#.# #.. .....# #.#.# #.# ....# #.#.# #.# ....# #.#.# #.# #†.. ....#.###.# #.####.# #####.# #.#####.###.#....######....##.........#.@..........##########.....)....####.## ..........######.# #.# #.#########........# #.## ##. #.############.###..##..................## ####################  lM.l   frilled lizard (wandering) 4.0 (1.0) *i *i *iI ..# #l. #.# #.*iI# ....#.##†.. ....#.##*i>J###.# #####.# #.#####.###.#....######....##........#............###..######....####.## ##..*iJ..........######.# #.# #########........# #.## # #.############.###..#.................#*iP*i2S%5*i W*iX`   *iY~[1@ M Things that are here:   *iZ[1@ M*i!Z]_a +0 dagger; a goblin corpse*i[*ii ### #..#.....# # ..# #.. .....# # #.# #.. .....# # #.# #.# ....# # #.# #.# ....# #.... #.# #.# #†.. ....#.# #.# #.####.# #####. #.#####.###.#....######.. #.........#@...........# #######.....)....####.## ## ..........######.# #.# ##########........# #.## ##. #.############.###.. #..................#####################6 _*i M  #.###### #..#*i.. .....# #.... #†.. .... #.# #.####.# ##########.###@#....######....#.........#............###.#######.....)....####.## #..........######.# #.# #. Fly #####*i! *i*i%7*i *i *iN M   #..# #.###### #..#.. .....# #.... #†.. .... #.# #@####.# ##########.###.#....######....#.........#............###.#######.....)....####.## ##. Fly .######.# #.# #   8*iιM  *i #..# #.###### #..#.. .*i4....# #....*i:i #†.. ....*iW #.# #.####.# ##########.###.#....######....#*it#.........#............###.. Fly . #*iH *i]*i%9*iJ*i*i"'M*it   #..# #.###### #..#.#. .....# #....*ii #†.. ....*i #.# #.####.# #####*i#.#####.###.#....######....# Fly *i+" *iG[ #*i\*iA&70*i *i *iE 2M   #..# ### #.#####.....#................# #.... #†.. ....*ix $#.# #.####.# #####.# Fly   *i 0l*i .l   frilled lizard (wandering)   *i %1*i" *i# *i #.# #..# #.# *ir#.l# #.# #..# #.# #..# #.# *iE #..# #### #.####*iZ### #..#.....# #.*ir..# #..#.....# #.*i#.# #.@......# #.*i:#.# #.##.....# #.#.# #.# ....# #.....*i#.# #.# #†... ....#.#*i #.# #.####.### #####.# #.#####.###.#....######....##*i#.........#............###..########.....)....####.## ##.*i*y..........######.# #.# #.*i&C.lM*iUl *i1%2*i*i`   *i +[1@ M_The frilled lizard hisses angrily.*i7!*i...l   #..# #### #.######.....#.#.....#..##......# #..... #†... ....#.## #.# #.####.### #####.# #####.###.#....######....#.........#............###..########.....)....####.## #.lM3Kinetic Grapnel *i1*i*ie0M**i2MM**ik;v   *i;G[1@ .  The kinetic grapnel hits the frilled lizard.*iA..    *ikp5----5=4Kinetic Grapnel    [1@ M_You kill the frilled lizard!*i*i*i/*i*i8*i*i*i*i*i *i *i *ig *i :----*i_ *i *i *i*i*i*i*i*i*i*i*i*ih*i*i#6*i+====*i*i*in*i~*iO*i*i*i4*i*ix!*i"*i#*i#*i%*iK'*i':====*i(*i**i,*i,*i-*i1*i2*i03*iq4*i5*i>7*i7*i{8*i9*iA;*i;*iJ<*i=*i>*i+?*i@*i:A*iGB*i{B*iC*icD*iYE*iE*iF*iG*iG*iG*iH*iH*iI*i1J*iJ*iK*iL*iL*i7M*i=N*i~O*iO*iiP*iQ*iR*iS*iS*i4T*i^U*iU*iU*iW*iZY*iY*iXZ*i[*i^v   *i0^E[1@ M You encounter a ball python.*i]d#.#.##.# #. #......# ##.# ##.###.# ...## #.# #.# *id##...## #.# #.# *id####.....# #.# #.###.........#####.# #...# ###.......S...# ###.# *id#.....@.# ### #.# -*idt......##.# #.# *id##.##....# #.# Kinetic Grapnel *ies ###..# #.# *i(es #..# #.# *ije #..# #.# S   ball python (constriction, asleep)*ize #..# #.# *ie #..####### #.### *ie ### #..#.....# #.. *iChKS.301.0 (27.0)*ih-S.*ilSS) *inL-2.0 (28 _*ir*is*is4M**iAg   [1@ .SThe kinetic grapnel hits the ball python.*ing. , grapneled)*io85----*ip/=3.0 (1.0) *isv*ix`   *i$yL[1@ M_The ball python is heavily wounded.*i{*i _   [1@ M †The grapnel guides your strike. You hit the ball python.  You burn the ball python.*i     *i |64.1 (1.1Kinetic Grapnel *ii *i$   [1@ M_You kill the ball python!*i *i }*i=}*i}*i----6========*i*i#*iع,*i*iM*i3*i{*i޼*i*i*i4*ir*ix*i6*i*i=*i[*i*i*im*i*iS*i*i*i^*iH  #.#  ##.# ## #... . #..#  ..# #.# #####.# ###.####........########......##(..........#.##...-28.1 (24.0)#######.#######.#.##.##.########.#)##.#........#.#.##.#.########.#.##.# ##.#.##.#  ##.#.##.#  #.# #......#  ##.## ##.###.# *iE-9.1 (25*i*i *i!P *i` *i[1@ M*i_Found 3 poisoned darts.*iY*i *iغ *i *i *i¿ *i *i *i *ie *im *i *i" *i *iB *i? *i *i *i *i *i *i *i 6 #.#*i #*i j ##.# ###. .< #... ..#.. ##. #..# #.*i #...#.. ..# #.*i4 .....#####.# ###.#.....########...*i[ ) #...(.@..............# #....#######.#######.#.*i  #....#######.# #.#)*i ...$ .........# #.#.*ia .>. .#######.# #.#.## #.# #.#.   #.# #.#.  *i~  #.# #...  *i  ##.## ##.#  *i *i#  *i/$   [1@ 33.1 (4.0)  Found 6 gold pieces.4.1 (5   [1@ M_Found a stone staircase leading down and a stone staircase leading up.*it.. #.# #. ### ##.#*i  #.. .<# #...*i  #...##.# #..# ##...#... ..# #.#####.# ### #.# #...(@......# #....#.#.# #....#.# #.#*ia.$...# #.#.>....#.# #.###... #.# #.#*i#... #.# #.#.... #.# # ##.## ##.*i*i*i*5.1 (1*i*i*i9g ... #.# #.. ### ##.#  #... .<# #... *i9 #...##.## #..# #...#... ..# .#####.#  #.*i9g# #....*i&:f #....#.#.*i5: #....#######.# #.*iE:d ....$...*iR:;.# #.*im:.>....#######.# #.*i{:#...# #.# #.*i: #...# #.# #.*i: ..... #.# # ##.## ##*iZA*i6E%6*i:J*iPLh   [1@ M*ivL?_You see here 3 poisoned darts.*iM*i *i%7*iO*in}   [1@ M_f - 3 poisoned darts*i*if-...#.#*i/ #..# ### ##.# #... .<# #... #...##.## #..####...#... ..# .........#####.## #............###### #........ #..@.#######.####### #....#######.# #....$..........# #....>....#######.# #######...# #.# # #...# #.# #  ..... #.# #  ..... ##.## #  #...## *i ;8*i *i *i z #..# ### ##.# #.....<# #... #...##.## #..####...#... ..# .........#####.# #............###### #........... #....#######.###### #.@..#######.# #.....$..........# .....>....#######.# #######...# #.#  #...# #.#  ..... #.#  .....# ##.## *i9 .....# #...##  ##...##*i. *iq2 %9*i7 *i[ *i`& ...<# #...##.## #..####...#... .........##### #......####### #............#######.#######.########.# #.....@..............>....##############...# Fly .###..#####.....#401.1 (2   [1@ M_You now have 34 gold pieces (gained 6).*iM _*iO *iOP *iQ *iS *iT *iT *iU *i%W *iX *i@Y *iY *i[ *iC] *ib *ib *iId *if *if *ig *ii *ik *ik *il *idn *io *ip *iTq *is *it *ibu *iu *igw *i, R*i3 *ib *i ,*iO *i *i *i *i9 *i *i *ib *i. *i *i *i~ *i9 *iB n*i B*iz *iD *i *i) *i *i4 *i *im *i *i0 *ii *i> *i *ia ,*iO *i *i *i1 *i *i *iy *i *ig! *i" *i$ *iY$ *i$ *i~& *i' *i' *id( *i) *i* *i#+ *i+ *i, *i. ,*i. *iV/ *i/ *i^0 *i0 *i1 *i2 *i73 *i3 *i4 *i5 *i5 *i=6 *i: *i: X*i5; ,*i; *i%= *im? B*i? *iH *irL *i&M *iM *iN *iN *iO *ijP *iP *iQ *iTR *iZS *iS *iT *i/V *i_      ### ##.## #####.#.####### ##....###....@.# 91.1 (50.0) ####...##.#.#####.# .......###.## .# ####...# ### .# *i_ #.### .# #.# )# #.# .. ..# ##.###### #.# #.....# #.# *i} *iu +2.1 (51*i *i  *i R  *i݅ [1@ M_Found a war axe.*i *i}*#####.*i}#####.#.#########....###......# ###...##.#.#####@# ......###.## #.# ###...# ### #.#  #.### #.# #.# *i8~#)# #.# #.. ..#*iQ~~##.# ##### #.#  *im~}#... ..# #.# *i~##..# #.# #.# *i*i '3.1 (1.0) *it*ib*ic3*ic*i*e*if*iUg*iYh*ii*ik*ik*i0m*iho*iu,*iTu*iv*iw*i=x*iI{,*iZ#####.#######.#.#########....###......# *i}###...##.#.#####.# ......##.# *if###...# ### #..### #.  #.#  #.# #........# *iՀ ##.# ##########.##... ..# #.# ##.*i]#.# #.# . .*i'#.# #.# #####  ####.#######...#  *iM....########......#####........#  .............#.##..............##  *i}7.1 (4*ih   [1@ M*i;_You see here a +0 war axe.*i'*i+##.#####.#.#########....###......# ##...##.#.#####.# .....###.## #.# ##...# ### #.#  #.### #.#  #.# #)#########.# #.@......# ##.# ##########.# #... ..# #.# #..# #.# #.#  ..# #.# #.# ##### ##.# ###.#### #.####...# ...########......#####........# ........#.##.......### ###.#######.#.##.#####..*i?.18.1 (1 _*iz3*i#@*i*i*i*iY*i *i*il*i[*i*i*i=*i *i *i *i9 *ioX*i*i**i~*iv*iK*i*i*iG*iA*i*i*i *i"*i#*i,$*i$*i9)X*i+*i,*i,*i-*i/*i1,*i>;*i)=*iKEB*iF*iF*iG*iH*i I*ieJ*i!K*iRK*iM*iN*iDO*i.P*iR*iT*iT*iU*isW*izZ,*iy[*i'*iy*iD*in*i*i*i͞*il*i*ix*i!*i̤*i**iۨ*ie*i*iƬ*i6*i°*i*i'*iw*i*i3*i*iξ*i**i*i*i*i*if,*i*i*i*i*i*i*iu,*i*i*i*i*i*i*i)*i*i*il*i<*i*i*i*i#*iz*if*i*i *i *i *iG*i*i'*i*i~*i*i*iH*i*i*i*iw*i!B*i!*i"*i)*i+*i-*i.*i/*i1*i3*i94*i@5*i6*it8*i8*i;,*iF=*i=*i>*i@*iB*iC*iC*iE*iP*iPv #.# #....#######.######*i[ #.###....#######.# #................#  ......>....#######.#  ########...# #.#  ######...## #.# ..........# #.# .####......# ##.## %......@...# #...##450.1 (52.0)  .####.###..# ##...##   #. #..#####.....#   # #............###  ##.#####........   ... #......†###  ........##  ..##.##....#  ... ###..# *i\+1.1 (53*i;c*igd^  *id [1@ M*ie_Found a spore talisman.*idf*i  #.# #....#. #.###....#######.# #..........# ......>....#######.# ##...# #.# ######...## #.# ..........# #.##.####......# ##.##.%....# #...###.####.###..# ##...## #. #..#####.....# #. #....w. ##.#####.# ... #......†w   ribbon worm (asleep) #. .##.##. ..##.##....# ... ###..#*ip 5   [1@ wwcatching breath)You encounter a ribbon worm.`*i 9`*iMA 9`*i' ;   [1@ M ...  The ribbon worm expels a string of sticky webbing.The stream of webbing hits you but does no damage.  4  2.1 (1.0) Kinetic Grapnel Held *i *i  *i{ P *i  *i ![1@ M_You are caught in a web!*i@ *iy7w.*iA3 *i*i@8  9 *ib( 3 *i*i *iP *i: *iL[1@ M*i_You disentangle yourself.*iE*i   [1@ M Casting: Kinetic Grapnel (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*i٩kw.MM#*iǹ{4--------==4*iƼ`   *i7[1@ M_You shape a spike launcher from a nearby wall.*i*ika *ib  [1@ * You reach to attack! You hit the ribbon worm. You burn the ribbon worm.*iJ *iIK*iK&  [1@ M The ribbon worm is moderately wounded.The rocky spike skewers the ribbon worm.*i   [1@ M*iGi w*i.  The ribbon worm is moderately wounded.The rocky spike skewers the ribbon worm.*iD*iG%-*i:G5.2 (1.1*iO   [1@ M_The ribbon worm is severely wounded.*iQ*i$ *i  [1@ * You hit the ribbon worm. You burn the ribbon worm.*i* *i  [1@ M †The ribbon worm is almost dead.The rocky spike skewers the ribbon worm. 33=6.3Kinetic Grapnel    [1@ M_You kill the ribbon worm!*iT*iV*iS\*it]   [1@ M_You can't see any susceptible monsters within range! (Use Z to cast anyway.)*i_^*i*i1*i*i<*i@$ _*i_*iP*i`>--------*i*i*iG *i)!*i#*i-$*i%*i(*i(*iz)*i+ *i;-n *ib-+ [1@ M_Your spike launcher falls apart.*i-*i.*i0*i0%5*i1+====*i1*iD*iyE*iF*iH*i-I*i4J*i L*ipL*i@M*i*i====6====   [1@ M_Magic restored.*iuz   [1@ M You see here a ribbon worm corpse.*i*iY _*iz*ḯ*i *ip  *i@[1@ M You encounter an adder.*ieO......>....#.# ########...# #.# ######...## #.# ..........# #.#.####......# ##.##..%..........# #...####.####†###..# ##...## #.# #..#####.....# #@# #............#-- #..# ##.#####......## ... #......†# ##.#. ..##.##....#. ... ###..# S   adder (asleep) #. ## #..# #S #..# #..#*i76.3 (20.0)S.MMS.S *ij[====--7.3 (21*i*i)`   *i"[1@ M_The adder hisses angrily.*i*i"3*iv4*i:*i<   [1@ M_You can't see any susceptible monsters within range! (Use Z to cast anyway.)*i_>*im   [1@ M *i Casting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*iLz S.#4--------==8.3 (1.0) Kinetic Grapnel    [1@ M_You shape a spike launcher from a nearby wall.*i߬ % #.....................>....##############...# ######...#*i" J ........ #.# ##.####...#.## ..%...........## *i2 r##.####†###..# ##...#*iI ##### #.# #............#*i] [#..# ##.#####......*io n## ... #......†*i| .*i f......###S ..##.##..*i .*i B... ####*i #.*i 6S.*i *i .--9*i *i; *i'1*M*i[3*MM*i **iz*i3**idkS.MMS.*ik!MM.*iq3------------=-80*iw*ix`   *ixN[1@ M_The kinetic grapnel misses the adder.*i*i3*MM*i(   [1@ M  *ieYou reach to attack! You hit the adder but do no damage.The rocky spike skewers the adder.*iw\w   [1@ M S.  The adder is moderately wounded.The rocky spike skewers the adder!*i`# *i'a*ib,1.4 (1.1*ii*i=j *iWjP *iij *ixj[1@ M*ij$_The adder is almost dead.*iNk*il*i#   [1@ *You barely miss the adder.*i)   [1@ M *ih r.  The adder is almost dead.The rocky spike skewers the adder.*i   *i1 |  *i $ *i!  [1@ 57=2.5Kinetic Grapnel *i= Q_You kill the adder!*irW    [1@ M_Your Forgecraft skill increases to level 5!*i                          [1@t Spells (Memorise) Type Failure Level  a - Ozocubu's Armour Ice 56% 3  b - Forge Blazeheart Golem Fire/Forgecraft 63% 4  c - Forge Lightning Spire Air/Forgecraft 63% 4 0 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit*i*i}*idA                         [1@ #................#qoala the Tinkerer ......>....#######.#Mountain Dwarf########...# #.#Health: 31/31 ========================######...## #.#Magic: 3/6============------------..........# #.#AC: 5Str: 12##.####......# ##.##EV: 9Int: 17..%..........# #...## SH: 0Dex: 8##.####†###..# ##...## XL:  3 Next: 57% Place: Dungeon:2#@# #..#####.....# Noise: ==-------  Time: 1482.5 (0.0)#.# #............# b) +0 spear (flame) #[*iB\39;49m..# ##.#####...... Cast: Kinetic Grapnel #.## ... #......†# Fly #. ........##.##. ..##.##....#  ..... ###..#  #.## #..#  #.#..#  _The adder is almost dead.You barely miss the adder.The adder is almost dead.The rocky spike skewers the adder. _You kill the adder! _Your Forgecraft skill increases to level 5!   [1@ M Okay, then. _*i%B*ia                          [1@  Your spells (describe) Type Failure Level  a + Kinetic Grapnel Forgecraft 2% 1 b - Construct Spike LauncherForgecraft4%2  c - Launch Clockwork BeeForgecraft9%3 Select a spell to describe [?] help [!]/[I] toggle spell headers*i: *iU                         [1@ #................#qoala the Tinkerer ......>....#######.#Mountain Dwarf########...# #.#Health: 31/31 ========================######...## #.#Magic: 3/6============------------..........# #.#AC: 5Str: 12##.####......# ##.##EV: 9Int: 17..%..........# #...## SH: 0Dex: 8##.####†###..# ##...## XL:  3 Next: 57% Place: Dungeon:2#@# #..#####.....# Noise: ==-------  Time: 1482.5 (0.0)#.# #............# b) +0 spear (flame) #[*iV^39;49m..# ##.#####...... Cast: Kinetic Grapnel #.## ... #......†# Fly #. ........##.##. ..##.##....#  ..... ###..#  #.## #..#  #.#..#  You barely miss the adder.The adder is almost dead.The rocky spike skewers the adder. _You kill the adder! _Your Forgecraft skill increases to level 5! _Okay, then.*ik*ik*i'M ###....#######*i ( #.....................>....##############...# ######...## ..........# #.# ##.####......# ##.## ..%..........# #...## ##.####@###..# ##...###### #.# #............#*iK(#..# ##.#####...... Fly #  #.*i.*iJ2&--*iw23.5 (1 _*ig7*i:   [1@ M_You see here a ribbon worm corpse.*i:*iw #.# #....#.### #.###....#######.#*iE #................# ......>....#######.#########...# #.# ######...## #.# ..........# #.##.####......# ##...%...@......# *i###.####†###..# ## #.# #..#####.....*iu #.# #......*i0{ #..# ##.#####.....*iF #.## ... #......† #. ........##.*i` #. ..##.##.... ..*iwg ... ###..*i8#*i@--4*i*i^  *iR [1@ M_Your spike launcher falls apart as you grow too distant to maintain it.*iL*i 3*iq *im s #.# #....#######. #.###....#######. #.......... ......>....#######. ########...# #. ########...## #. #...........# #. #.##.####......# ##. #...%@.........# #.. ####.####†###..# ##.#. #.# #..######. #.# ##. #..# ##.######. #.## ... #....#[ #. .......#. #. ..##.## .. ... ##*i 6.5 (24====7.5 (3   [1@ M_Found a robe.*i"D  #.# #....#   #.###....#   #   ......>....#   #...# #   ########...## #   #...........# #   #.##.####......# ##  *i0#H #...@....# #   ####.####†###..# ##  *iB# #.# #.# #..#####  *iV# #.# #.# #  *i# #.# #..# ##.#####  *i# #.# #.## ... #  *i# #[# #.  *i# #.# #. ..##.##   ..*i#B ... *iA8.5 (1   [1@ M_You see here a spore talisman.*i                         [1@  #.# #....####### qoala the Tinkerer  #.###....####### Mountain Dwarf  #............... Health: 31/31 ========================  ......>....####### Magic: 4/6================--------  ########...# # AC: 5Str: 12  ########...## # EV: 9Int: 17  #...........# # SH: 0Dex: 8  #.##.####......# ## XL:  3 Next: 57% Place: Dungeon:2  #...@..........# #. Noise: ---------  Time: 1488.5 (0.0)  ####.####†###..# ## b) +0 spear (flame*i8)  #.# #.# #..#####. Cast: Kinetic Grapnel  #.# #.# #........ Fly  #.# #..# ##.#####.  #.# #.## ... #...   #[# #. .......   #.# #. ..##.##   ..... #  _Your spike launcher falls apart as you grow too distant to maintain it. _Found a robe. _You see here a spore talisman.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a spore talisman.  The floor.*i|*i?jA spore talisman. *i] *i' *iA small charm made from a still-living mushroom. Transforms one of the wearer's arms and parts of their lower body into a vibrant mass of multicoloured fungus. *i TMelee attacks in this form may release spores that weaken their target, as well *iTas cause mushrooms to sprout on the ground behind them which will release their *iARown bursts of dazing spores if allowed to grow. Shapeshifting skill increases *ilthe durability of these mushrooms as well as their damage. ____________________________________________________________ *i *iI *iQ Skill HP UC Base Dmg Burstshroom damage *i>-------------------------------------------------------- *i(Min 8+0% +4 *i 2d7 *iWMax 14 +0% +4 2d12 *iZCur 0.0 -80% +4 2d1    *iUMelds: Offhand, Boots *iM___________________________________________________________ *i *i&Your skill: 0.0  *i@ At 100% training you would reach 8.0 in about 4.8 XLs.  *i Y  (g)et.*i                      *i&   [1@  *i=#.# #....####### qoala the Tinkerer  #.###....####### Mountain Dwarf  *iS#............... Health: 31/31 ========================  ......>....####### Magic: 4/6*ii1================-------- *i ########...# # AC: 5*ȉStr: 12  ########...## # EV: 9Int: 17  #...........# # SH: 0Dex: 8  *i\#.##.####......# ## XL:  3 Next: 57% Place: Dungeon:2  #...@..........# #. Noise: ---------  Time: 1488.5 (0.0)  *i*####.####†###..# ## b) +0 spear (flame) *i< *iQ#.# #.# #..#####. Cast: Kinetic Grapnel  *if#.# #.# #........ Fly  *i}#.# #..# ##.#####.  *i#.# #.## ... #...   #[# #. .......  *iސ #.# #. ..##.##   ..*i{... #  *iGP_Your spike launcher falls apart as you grow too distant to maintain it. _Found a robe. _You see here a spore talisman.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a spore talisman.  The floor.*if D                          [1@  #.# #....####### qoala the Tinkerer  #.###....####### Mountain Dwarf  *i #............... Health: 31/31 ========================  ......>....####### Magic: 4/6*i9 ================--------  ########...# # AC: 5Str: 12  ########...## # EV: 9Int: 17  #...........# # SH: 0Dex: 8  *io @#.##.####......# ## XL:  3 Next: 57% Place: Dungeon:2 *i  *i *#...@..........# #. Noise: ---------  Time: 1488.5 (0.0)  *i ####.####†###..# ## b) +0 spear (flame)  *ic #.# #.# #..#####. Cast: Kinetic Grapnel  *i #.# #.# #........ Fly *i  *i #.# #..# ##.#####.  #.# #.## ... #...   *iY #[# #. .......   *io #.# #. ..##.##   *i ..*i ... #  _Your spike launcher falls apart as you grow too distant to maintain it. *i _Found a robe. *i _You see here a spore talisman.  Press: ? - help, v - describe, . - travel, g - get item*ic CItem here: a spore talisman.  The floor.*iV *i *iQ  *i 0_*it  #.# #....   #.###....  *i0 #  *ij ......>....   *i0#...# *i *it ########...##  *iL# #...*i>.#  *i #.##.####......#   #..@%*i.# #   ####.####†###..#  *iH #.# #.# #..#####  *i #.# #.# #   #.# #..# ##.#####   #.# #.## ... #*i   #[# #.   *i #.# #. ..##.#  *i .. ... *i%*i2(19.5 (1 _*i-*i2/*iS   #.# #.... .. #.###.... .. # *iS .. ......>.... #w #...# #. ########...##*i6T  #. #....# *iIT  #.##.####......#  *i_T m #.@.%*iwT ,.# *iT  *i V ! ####.####†###..#   #.# #.# #.. *i:V { #.# #.# # *iKV } #.# #..# ##. *iV 0 #.# #.## ... #. w   ribbon worm (asleep)  *iV } #[# #. *iV  *iV  #.# #. ..##. *iV ( ..*iW + ...*iW *iZ D.wM*ic Rw *if N90Kinetic Grapnel *iÐ *i   [1@ M_You encounter a ribbon worm.*i   [1@ M Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.*i N#2--------==1   [1@ M_You shape a spike launcher from a nearby wall.*i0| #.# #....# *i0.. #.###....# .. #. *i1.. ......>....# #. #...#  #w ########...##  #. #....*i1#  #.##.####......# # #..@%.# # *i1####.####†###..# #*i1 #.# #.# #..#*i%2 #.# #.# #. *i2#.# #..# ##.# *i2a#.# #.## ... #..  #[# #. .*i2 #.# #. ..##.# *i 3S.. ... *i{:*iQ</--2*im<GKinetic Grapnel *iJ*iL*i  #.# #....#   .. #.###....#   .. #.   .. ......>....#   #. #...# #   #w ########...## #   #. #....# #   #.##.####......# #   #...@.# #.   ####.####†###..# #   #.# #.# #..#####.   #.# #.# #.   #.# #..# ##.#####.   #.# #.## ... #.  #[# #. .  #.# #. ..##.##   .. ... #  Mw*iEw   ribbon worm   *ih--3Kinetic Grapnel *i   [1@ M_You see here a spore talisman.*i*i ***iz *iZz ****i%   [1@ .wThe kinetic grapnel hits the ribbon worm.*i X.(grapneled)*iz n1------------=4*i *iN   [1@ M_The ribbon worm is lightly wounded.*i *i    [1@ M *  You reach to attack! The grapnel guides your strike. You hit the ribbon worm.  You burn the ribbon worm.*i Y   [1@ M  w(catching breath)The ribbon worm is moderately wounded.The rocky spike skewers the ribbon worm.  The ribbon worm is heavily wounded.`*ivB% *iB  [1@ M *iB.  *iBCThe ribbon worm expels a string of sticky webbing.*i CHThe stream of webbing hits you but does no damage.*ixU*iW  4  5.6 (1.1Held *i}d*id   [1@ M_You are caught in a web!*iOe*iw.*i/A  *i5*i6 *i6P *i6 *i7[1@ M*i79_You are caught in a web!*i$9*i.**i[ n.wThe ribbon worm expels a string of sticky webbing.*i[ DThe stream of webbing hits you but does no damage. _You are caught in a web! _You are caught in a web!  You struggle to detach yourself from the web.  The rocky spike skewers the ribbon worm.*iTc 8 *id *ie $60*i6k *i/l   [1@ M_The ribbon worm is severely wounded.*im *i`*iu*i*i^  *iC [1@ M_You are caught in a web!*i*i~ ***i?_ c   [1@ M †You struggle to detach yourself from the web.  The rocky spike skewers the ribbon worm.*ize     *i)r 2====64=7Kinetic Grapnel *iՌ    [1@ M_You kill the ribbon worm!*i   [1@ #You struggle to detach yourself from the web.*i[.--8*i;*i  *i"R  *ik)[1@ M_Your spike launcher falls apart.*i*iF *iH @--9*iM *iN  *iN R  *iN 6[1@ M_You struggle to detach yourself from the web.*i>P *iG*iI> 9 500 *iO*i&Q   [1@ M_You disentangle yourself.*iVR*id *i4e *if *ig *ioh :====*ii *iIk *ik *il *i{n *in *io *iq *iq *ir *iVt *it *i}u *i%w *iw *ix *iLz *iz *iz E3====*i{ *i} *i} *i~ *i! *i *i *i *i *i *i *i *i 3====*i^ *iۉ *i *i *i} *iь *i *iÏ *i! *ii *i *iP *iQ *i *i9 *iM *i *i %4*i +====*iF *iě *i *iR *i *i *iU *iE *i *i *iV *i *iʥ 3====*iL *i *i. *iʲ *i6 *i *i *i *iW *iH *i *it *i *i9 *i *i *i *i P5====*i *i* *it *i *i *iM *iS *i *i# *iX *ik *i :====*iw *i *i` *i] *i *i *i *i *i *i *i *i *i *iw *i *iW *iy *i *iR ]6====*i v   *i= [1@ M_Magic restored.*i *i2 *is *i= v   *if K[1@ M You see here a ribbon worm corpse.*i *i  _*i *i *il *i *i *i] *i *iO :====*iN *i *ic *i *i *i *ir *i *i *i *i^ *i *i *i *ib *i *i *i *it *i *i *i *i *i *iR *iK *i$ *iI *i *i *i\ *i} *i *i *iF *io *i *iz *i *i *i *i *i *i, *i *i *i *i *i *ih *i *i *iZ! *i" *i^$ ,*i% *i6) v   *iZ) K[1@ M You see here a ribbon worm corpse.*i8+ *i+  _*i7- *ig/ *i0 *i11 *iE2 *i 4 *i5 *i6 *i7 *i8 *i; ,*i; *i> *i? *i? *iXB *iB *i}D *iD *iE *iJ t  *iK " [1@ M You see here a +0 robe.*iL *iN 5 _*iP *i R *iOR *iS *iT *i V *iZV *iW *iZ *i[ ,*i[ *i] *i_ *i9_ *i3` *ia *irc *ic *im *iu *i  #..†%..........# #...##  *i ####.####†###..# ##...  #.# #.# #..#####.....#  #.# ##.# #............  #.# #..# ##.#####......  #.# #.## ... #......†  #[# #.# ..........##.  #.###.##.#...##.##....  #..... ###..#67.6 (67.0)  #####.#..###### #..  #.#..# #..#  #.#..# #..#  #.#>.# #..#  #.#..# ### #..#  #.#?.. ..# #..#  #.#.## #.# #...   #.# #.#*i +8.6 (68*i *iٗ `   *i* .[1@ M_Found a stone staircase leading down.*i *i *i> 3*i *i B*it *iS *i *i *i *i *i, *iW *i *i *i *i *i   [1@ M There is a stone staircase leading down here.*i6  *iz _*i *i| *i *i *i *iM *i  #[# #.# ...........##. #.###.##.#...##.##....# #............... ###..# #####.#..###### #..#  #.#..# #..#  #.#..# #..#  #.#>.# #..# #.#..######### #..#. #.## #..#. #.#.##.# #.... #.? #.# #.##. #### #.# #.##. #.# #.## #.# #.## #.#####.###.#.. #.........#.#######.....)..*i 074.6 (6.0) *i *5.6 (7*i *iX  *i y  [1@ M_w - a scroll of enchant weapon*i) *izh .###.##.#...##.##................. #######.#..######  #.#..# .>#..######### #..#...........########. #.?..# #####.##Fly  ..........#####  *i*iك*6.6 (1*i *im*ip M#............... ###..# #####.#..###### #..#  #.#..# #..# #.#..# #..# #.#>.# *i Q#..####.#..######### #..#..#.#..........# #..#.#.#.########.# #....*i,  #.@..# #.# #.######.# #.# #.##. # #.# #.#### #.# #.##.#####.###.#...#.........#...#######.....)..........###############.......*i *i %7*i *i *i *8.6 (2*i *i   [1@ M_e - a scroll labelled NUAJON HADD*i *ib!#.*iW ###..# #####.#..###### #..# #.#..# #..# #.#..# #..# *id#.#>.# #..##.#..#*iM #..#.#.#..*i.# #..#.*il#.#.########.# #.*i#..@.# #.# #.##.*i&####.# #.# #.##.*isn.# #.# #.####†.# #.# #.####.#.#####.###.#.#..#.*iG#######.....)..*i6######.#.*iY*i*9.6 (1*i*i*i?$#####.#..###### #..#  #.#..# #..# #.#..# #..# *i?W#.#>.# #..######.#..######### #..#....#.#..........# #..#.#.#.########.# #....*i@ #....# #.# #.######@# #.# #.##.*i9@ #.# #.# #.####†*iU@z#.# #.# #.####.#*if@N#.#####.###.#....#*is@#.........#...#######.....)....#*i@4..........######.##########........#*i@N #.########*iG*i *i> *iC *iD *iFE *iYF *iG *iXH *iH *i'I *iJ *iJ *iJ *iTK *iqO X*iO *iP *iP *iR *iS *iU *iU *iCV *iX *il x#^#......#  #.######.# #<# #.######.# #.# #.)......# #.# #.#####..# #.#  ##.#####..# #.#  #.........# #.#  #..#####<## #.#  #..## #.#   668.6 (88.0)  *i5m #...####.######.#  #.#.............#  *in w#...####.########  ##.###....#  #...##.####  #...##.#  *in #...##.#  ##.###.#*in H  *i{ W9.6 (89*i|   [1@ M_Found a stone staircase leading up.*iU~ +is+iSt+it+iu+iv+iw+idw+ix+iMy+iy+iy+iz+ie{+i{+i{+i|+iF}+i|}+i}+i]+i+i_+i+i+iY+i+i+i+iS+i+i+irv   +i4[1@ M There is a stone staircase leading up here.+i9+in= _+i׽X+i(@  +iI  ##### #...# ....# ..######## ................81.6 (12 ###.#.######### ....#.# # ###.#.###### #.  #^#......# #.#  #.######.# #<#  #.######.# #.# +i #.)......# #.#  #.#####..# #.#+i+i+ic`   +i8[1@ M_Done exploring.+i+ix+i          +i        +i0W +i?W +iKW +iXW +igW +isW +iW +iP +i [1@ +ivLevel 2 of the Dungeon <<<>>> (Press ? for help)####..##########...# ### #.# ##.##..##.####.# #####......##+io#.##)######## #...........#+i#.#+i+#........# +ic#.####.###..##### ##.###################.# +ix#.# #.# #.....<# #.............#+i#.#+i +i#.# #.# #...##.####..##########.##.#+i +i n#.####.###...#........#+iB#.#+ifC#.# #####+i +iD#...............#####.#+iv###.#### #.####...#+i +i#..####.##............########......#####........# +iT#..# #.###....................#.##..............##############+id +i7#..# #.# #....#######.#######.#.##.#####....................@# +i #..# #.###....#######.# #.#)##.# ##.#####.#.##########.#+i +ia#..####................# #.#.##.# #.......#.#+i~#.#+i +ia#.........>....#######.# #.#.##.# #######.#.###### #.# +i ##.#########...# #.# #.#.##.#+i" q#^#......# #.#+i1  +ib #.#########...## #.# #.#.##.#+i q#.######.# #<#+i  +i #.##...........# #.# #......#+i q#.######.# #.#+i  +i+!#.##.####......# ##.## ##.###.#+iI!z#.)......# #.# +ij!#..†%..........# #...## #.# #.#+i!z#.#####..# #.# +i!####.####†###..# ##...## #.# #.#+i!r##.#####..# #.#+i! +i>" #.# #.# #..#####.....# #.# #.###+ic"^#.........# #.#+ip" +i"#.# ##.# #............#####.# #...#+i"r#..#####<## #.#+i"+i" +i##[1@ +ieQ ##.#########...# #.# #.#.##.#+iQ V#^#......# #.##.#########...## #.# #.#.##.#+iQ s#.######.# #<#+iQ 4 #.+iBR ).....# #.# #......# #.######.# #.#+i]R  #.##.####......# ##.## ##.###.# #.)......# #.#+iR  #..†%..........# #...## #.# #.# #.#####..# #.#+iR  ####.####†###..# ##...## #.# #.# ##.#####..# #.#+i#S  #.# #.# #..#####.....# #.# #.### #.........# #.#+iES  #.# ##.# +imS ....#####.# #...# #..#####<## #.#+iS  #.# #..# ##+iT ..........# ###.# #..## #.# #.#+iT  #.# #.####...##......†####### #.# #...####.######.# #[# #.##+iT ##.# #.# #.#.............+i\U { #.###.##.#...##.##....# #.# #...####.####### #...............####..# #.# ##.###....# +iU ? #####.#..######## #..# #.# #...##.#### +iU ? #.#..# #..# #.# #...##.# +i"V #.#..# #..# #.#+i[V X#...##.# +iV H #.#>.# #..####### #.##### ##.###.# +iV r #.#..######### #..#.....# #.....# #.# #.# +iW R #.#..........# #..#.....# #.....#####.# #.# +ibW ? #.#.########.# #........# #...........# #># +iW r #.#....# #.# #.##.....# #.....####### #.# +iW O #.####.# #.# #.##.....#####.....# #.# +i&X  #.# #.# #.# #.####÷........#.### #.# +icM+id=.>M+i <.>+i +i +i                 +i\          [1@   qoala the Tinkerer   Mountain Dwarf  Health: 31/31 ========================+i ^  Magic: 6/6======================== #####  AC: 5Str: 12 #...#  EV: 9Int: 17 ....#  SH: 0Dex: 8 ....##############  XL:  3 Next: 64% Place: Dungeon:2 ................@#+iſ   Noise: ---------  Time: 1681.6 (0.0) ###.#.##########.#  b) +0 spear (flame) ....#.##.#  Cast: Kinetic Grapnel +iK n###.#.###### #.#  Fly #^#......# #.# #.######.# #<#   #.######.# #.#   +id #.)......# #.#   #.#####..# #.#   _There is a stone staircase leading down here. _w - a scroll of enchant weapon _e - a scroll labelled NUAJON HADD _Found a stone staircase leading up. _There is a stone staircase leading up here. _Done exploring.+i +i0 +i0 +i +i $ _+i +i +i +i +iO +iu +i +i +iM +iB +i) +i +i +i +i +i( +i +i t  +i 6 [1@ M There is a stone staircase leading up here.+i% +i  _+ih +i +i +i` +i +i +i` +i +i +i +i +i +iL +i +i +i +i +i +i +i- +i +i +i +i! +i +i +i +i +i +i +i +i +iz +i +im +i +i1 +ic +iS +i +i +iP +i +ig +i +iX +i+i+i+i"+i+i+i+i+i+i+i+i +iH +i +i +i +i +i +ig +io+i1+ir+i+i+i+i,+i+i+i/+in+i+i+i+i+i.+i+i+i3+i+iF+iN+i+i/+i+i+i-+i+i9% #.##...####.########  #.###.###....#  #.#+i%#...##.####  #.##...##.# +i% #.# #...##.#  #.##### ##.###.#+i&  #.....# #.# #.#+i?&  #.....#####.# #.  #....# # 710.6 (29.0)  #.....####### #. ##.....#.+iY& +i&...#.### #. ####.# #.+i& #....## #. +i&.###..## #. +i&## ##..#########. +i'# #............ +i)+i,+i- +i.R  +i4.V[1@ M_There is a stone staircase leading down here.+i21+i3 +iT +i +i +i^ 51.6 (1.0) _+i +iv_%3+id9    +iJeg        ##+iKf #.  #.  #.   #:   .  .#  .  .  ..  +iV,3.1 (2.5+i   [1@ M _You fly downwards.  Found a parchment of Lesser Beckoning.   [1@ M_There is a stone staircase leading up here.+i +i m###.<..+i M.### ...+i +i 34.1 (1.0 _+i/ +iA   [1@ M You pick up a parchment of Lesser Beckoning and begin reading...+iSG *5.1 (2+iK +iKN `   +iN <[1@ M_You add the spell Lesser Beckoning to your library.+im +i                          [1@t Spells (Memorise) Type Failure Level  a - Lesser Beckoning Translocation 34% 2  b - Ozocubu's Armour Ice 56% 3  c - Forge Blazeheart Golem Fire/Forgecraft 63% 4 +i> d - Forge Lightning Spire Air/Forgecraft 63% 4 0 spell levels left [Tab] Memorise|Describe|Hide|Show [Ctrl-F] search [?] help[Esc] exit+i                          [1@ qoala the Tinkerer Mountain DwarfHealth: 31/31 ========================###Magic: 6/6========================#.#AC: 5Str: 12#.#EV: 9Int: 17#.#SH: 0Dex: 8#<#XL:  3 Next: 64% Place: Dungeon:3#@#Noise: ---------  Time: 1715.1 (0.0)#.#b) +0 spear (flame) #..Cast: Kinetic Grapnel .###Fly ........ _There is a stone staircase leading down here. _You fly downwards.  Found a parchment of Lesser Beckoning. _There is a stone staircase leading up here.  You pick up a parchment of Lesser Beckoning and begin reading... _You add the spell Lesser Beckoning to your library.   [1@ M Okay, then. _+iV6                         [1@   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   3.4  +1   i - Spellcasting   2.0   4.2  -2             b - Maces & Flails   0.0   0.7  +2   j + Forgecraft5.2   4.2  +2   c - Polearms   0.0   1.0   0        d - Unarmed Combat   0.0   1.0   0        e - Throwing   0.0[4+iJ 0m   1.4  -2                            f - Armour   0.0   0.8  +1        g - Dodging   1.3   3.4  -3        h - Stealth   1.4   2.8  -2                                                                   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets +im TargetTarget5.0  --  --  6.0  +iFm u --  --   +ifm --  --  --  --   +i|m ucurrent training targets, if any.   +im [-] clear all targetscost|targets +iY%rain  +irain       100%     +iN     +iP     +i  +i percentage of incoming experience used to train each skill is in brown.  +iCtrainingtargets +i Cost Cost  3.4  4.2  0.7  4.2  1.0  1.0  1.4  0.8  3.4  2.8 relative cost of raising each skill is in cyan. training|cost +io p - Conjurations   0.0   1.2  -1Axes  +iM0.7  +2   q - Hexes   0.0   1.0   0  Polearms  r - Summonings   0.0   1.4  -2  Staves 0.8  +1   s - Necromancy   0.0   0.8  +1   +i f - Unarmed Combat   0.0   1.0   0   t + Forgecraft 5.2   4.2  +2   g - Throwing   0.0   1.4  -2   u - Translocations   0.0   1.4  -2          v - Alchemy   0.0   1.4  -2  h - Short Blades   0.0   1 +i\2   w - Fire Magic   0.0   0.7  +2  i - Long Blades0.0   1.2  -1   x - Ice Magic   0.0   1.2  -1   j - Ranged Weapons   0.0   1.4  -2   y - Air Magic   0.0   1.7  -3   z - Earth Magic   0.0   0.8  +1   +i k - Armour   0.0   0.8  +1   +i" l - Dodging   1.3   3.4  -3   0 - Invocations   0.0   0.6  +3   m - Shields   0.0   0.8  +1   1 - Evocations   0.0   0.8  +1   +ib? n - Stealth   1.4   2.8  -2   2 - Shapeshifting   0.0   1.4  -2  The species aptitude is in white.useful|all"+i "+igy    "+i              "+i     "+i  [1@ qoala the Tinkerer "+iMountain DwarfHealth: 31/31 ========================###"+iOMagic: 6/6========================"+i"#.#AC: 5Str: 12"+i8#.#EV: 9Int: 17"+iZ#.#SH: 0Dex: 8"+i8#<#XL:  3 Next: 64% Place: Dungeon:3"+ib:#@#Noise: ---------  Time: 1715.1 (0.0)#.#b) +0 spear (flame) #.."+iCast: Kinetic Grapnel .###Fly ."+i...."+i#... _You fly downwards.  "+i_Found a parchment of Lesser Beckoning. _There is a stone staircase leading up here.  "+iFYou pick up a parchment of Lesser Beckoning and begin reading... "+i:_You add the spell Lesser Beckoning to your library. "+i6_Okay, then."+i"+i\"+iy"+i*"+i4E "+iG "+i6J "+iJ `   "+i!K 9[1@ M_Unknown command."+iL #+iW-###.<...#.####.. .......#####+iX16.1 (1 _#+i\#+iN^$+iY;{######.#..$+iEDN#.#.##.#.##<#.##.#.##.#.##.@.#......#### ...... ...... ...... ...... ####..  7$+i H$+iZ$+i I$+i_ $+i    [1@ M You encounter a hobgoblin.$+i'' H#####g#.#..#.#.#<#.#.#.#.#.#$+i' ]######.#...#$+iO1 .......@####........#....####+#..............#.####......g   hobgoblin (asleep) . #.##..#### #.#   $+i< '[1@ 8K$+i< HThe hobgoblin shouts!.gMg K   kobold (wandering) $+iM q==9.1 (2Kinetic Grapnel $+i-P  $+i_P  [1@ M_You encounter a kobold. It is wielding a +0 dagger.&+i+#.#.#.. #g#.#.# #.#.#.# #.#<#.# #.#.#.# &+iL#.#.#.# ######.#...# ........#####.#......#.####+# . .K#.####....... #.##..##K   kobold (wandering) ## #.#   .. K.&+iRK ====20.1 (1&+iQ   [1@ M_The kobold shouts!&+i '+iK.----1.2 (1.1'+i'+i   [1@ M_You reach to attack! You completely miss the kobold.'+i'+i(+i   [1@ J  You hit the kobold but do no damage. The kobold closely misses you.(+i J   endoplasmK   kobold =---2.3   [1@ M_You encounter an endoplasm.)+iSgJ)+i+.)+iJ>g   hobgoblinK   kobold 0-3.4   [1@ M_You barely miss the kobold. The kobold hits you with a +0 dagger.)+i3 J.)+i%4 #.)+i<4 #gM)+iV: )+i; '4.5)+i9A )+iq  )+iiq  [1@ M_You barely miss the kobold. The kobold barely misses you.*+iEk t  *+ik ! [1@ )*+ik FYou hit the kobold. You burn the kobold.*+i3m 0.gM*+iZm *+im %J*+im .*+i s Q *+iw 51=*+i=w 6*+iTw 5.6*+i| *+iX} `   *+iy} =[1@ M_You kill the kobold!*+i~ -+im#.#.#.. #g#.#.# -+ib#.#.#.# #.#<#.# #.#.#.# #.#.#.# ######.#...# .g#####.# .# .-+ixJ####+# .-+i. ... #.####...... -+ij . #.##..## ## #.# .. -+iu CM.gM-+i"60   [1@ M_The endoplasm hits you but does no damage.-+iS    [1@ M Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.-+i9+    [1@ M  #You shape a spike launcher from a nearby wall.  The hobgoblin hits you but does no damage.  The endoplasm freezes you.29--4--------=7-+i0 -+i1  -+i1 P -+i1  -+i1 [1@ M-+i1 _You are frozen.-+i53 .+i !#.#.#.. #g#.#.# #.#.#.# #.#<#.# #.#.#.# #.#.#.# ######.#...# .#####.# .g.@...# .J####+# ... ..... #.####...... . #.##..## ## #.# .. .gJ)--8.+i .+iB 1+i)   [1@ * You hit the hobgoblin. You burn the hobgoblin.1+ifw   1+i_[1@ M 1+i.  1+i.The hobgoblin is almost dead.1+i4CThe rocky spike skewers the hobgoblin.1+i1+iڎ.J1+iP 1+i5$301+iPS=-9==9.7 (1.11+i91+it 1+iP 1+i 1+i@[1@ M_You kill the hobgoblin!1+i\2+i 2+i  [1@ * You hit the endoplasm. You burn the endoplasm.2+i#T   [1@ M .  The endoplasm is severely wounded.The rocky spike skewers the endoplasm.2+i`P 2+iy7330.8Kinetic Grapnel 2+iy2+i# 2+iMR  2+ij@[1@ M_You kill the endoplasm!2+i2+i 2+i 2+i 2+i 2+i>--------2+iv2+i42+i2+ip2+im2+i0V1==2+i2+i9$ 2+idg  [1@ M_HP restored.2+i2+i2+i&2+iP5====2+i@2+i2+i 2+i2+i !2+i!7=2+i@"2+iH$$ 2+il$R  2+i|$)[1@ M_Your spike launcher falls apart.2+i%2+i%2+i'2+i':====2+i(2+i*2+i*2+i+2+i,2+i>-2+i-2+i5/2+i~/2+i902+im12+i12+i22+i32+i32+i 52+i62+i72+i(762+i=7+====2+i72+i;v   2+iy;[1@ M_Magic restored.2+i}<2+i<2+i=2+i?2+i*@2+i@2+iYA2+iB2+iD2+iD2+iE2+iG2+iM#.#.#.. #g#.#.# #.#.#.# 2+iM#.#<#.# #.#.#.# #.#.#.# ######.#...####2+iM........#####.# ...2+iNB...@# --2+iBN........)####+# .......... 2+iYNk........... #.####...... 2+ijNW. #.##..## 2+izNR## #.# 2+iN-.. 2+iT48.8 (18.0)'..............#..##+#####..2+irZ2+i\_==========9.8 (192+ia2+ia`   2+ib0[1@ M_As you open the door, it creaks loudly!2+ic3+i g#.#.#.#<.######.#...####........#####........)####........#..........#....Fly 3+iH.##..3+iH3+iN------50.8 (1.0) 3+im3+iah   [1@ M3+i<_There is an open door here.3+i! 4+ias#.#.#.# #.#<#.# #.#.#.# #.#.#.# ######.#...####........#####.# .4+iv.......# .)####'###........@.#.# #.##### 4+iͿ. #.##..##+### 4+i ## ##.#  ... .. 4+i  4+i4+iK------1 _4+ip4+if4+i  #.#.#.# #.#.#.#######.#...####........#####.# ..............# ..)####'### ..........# .........# #.####.# . #.##..##+### ## ##.#  ...  ..   4+i +3.8 (24+i h'#.#..#4+i Y.......####4+i 4+iZ &======4+i #4.8 (34+i 4+i  4+i X 4+i  4+i 0[1@ M_As you open the door, it creaks loudly!4+i 5+i 5+i 5+ib 5+iĥ 5+i 5+i3 5+is 5+iڬ t  5+i & [1@ M There is an open door here.5+i* 5+ig  _........#####.#..............# ........)####'### ..........# ................# #.####..........# . #.##..##'### #####.##.#  ## ------6.8 (2 ...........# ...........[.........#####..#....... #.#..$... ........ ....###5+i? 5+i, I------7.8 (35+i    [1@ M_Found a robe.7+iN67+i67+ih@7+iD7+i?H,7+iJ7+iM7+iP7+iQ7+iER7+iJU7+ie ................# .....# #.####..........#7+ieF . #.##..##'### .# #####.##.#7+iez ...#........###7+iff ..............##7+i%fm:.............[...7+i6f*.ß7+iqf####..#.9.8 (2)# #.#7+ifyß..$...# ...7+ifT...# ..7+ifLß...##### 7+if)..# 7+ig 7+i$g 7+i0g 7+iOg-### 7+i&o7+ics+60.8 (37+iy7+iz`   7+iz[1@ M_Found a dagger.7+iv}8+i $ 8+iɓ .# #.####..........# .. . #.##..##'### _.#.#####.##.# ...#........###......##ß:......[.....ß.......#####..#.).# #.#...ß..$...# ...........# ..ß...##### ß....# .### 8+ip 1.8 (1   [1@ M_Found a hide-covered altar of Uskayaw.9+if9+iP #.####.# .....#.##..##'### ._.#.#####.##.# .....#........###....##ß:...[...9+ièN...ß#####..#.9+iϨ().)9+iިP.# #.#9+i...ß..@...# ...9+if?..........# ..9+iOß...##### 9+i)Sß....# 9+iXE......##### 9+ig9+i%29+iż9+i   [1@ M 9+i, _Found a scroll labelled NAQAVO IRAIMIA and a flail.  You now have enough gold to buy a scroll of teleportation on D:1.  You can access your shopping list by pressing '$'.9+i*3.8 (29+i9+i`   9+i 1[1@ M_You now have 48 gold pieces (gained 14).9+i;+iu = ......#;+ibu ##.####..........#.....#.##..##'####._.#.#####.##.# ##......## ß:......[...ß...ß.#####..#.).).;+iu .# #.#.....ß......#.?..........#;+iu ..ß...ß...#####ß....##........######.;+i!~ ;+ic *4.8 (1;+i ;+i <+i0  .# ................####.####..........#.......#.##..##'###<+iy #._.#.#####.##.# <+i n##...## <+i d...ß:......[...<+iɌ hß...ß.#####..#.<+iٌ KS.).).<+i ;.# #.#<+i hß.....ß......#.<+i g..?..........#..<+i- ß...ß...#####ß....##<+i? rS   adder (asleep).....#<+iN 1....#####<+i{ *##.<+i   [1@ <+i R.SYou encounter an adder.<+i IS <+i 5   [1@ M_The adder hisses angrily.>+i/ .)####'### ...#  .......# ###.####..........# .......#.##..##'###.#._.#.#####.##.# .#### ......## ...ß:......[... .ß...ß#####..#..S).)........# #.# ß.....ß# ... ..?..........# ...ß...ß...#####...ß....#........# ....#####.S)S>+iW ,6>+id 7_?+iW......# .?+i+)####'### .#  .......# ###.####..........# .......#.##..##'###.#._.#.#####.##.# ?+iDz.#### ......?+i^,## ?+itW...ß:..?+i{....[... .ß...ß?+i$#####..#.?+i'..)S)........# #.# ß.....ß# ... ?+iq..?..........# ..?+iW.ß...ß...#####?+i ...ß....#........# ?+i$A.S?+i?+i%7?+i7_?+i:?+i .#####.# ......# .)####'### .?+i] #  .......# ###.####..........# .......#.##..##'###?+i .#._.#.#####.##.# .......#### ......?+i ,## ?+i 7...ß:..?+iı :....[... ?+iر 7.ß...ß?+i $#####..#.?+i ..).S........# #.# ?+i 8ß.....ß?+i J# ... ..?..........# ...ß...ß...#####...ß....#?+iF =)S?+i ?+i %8?+i 7_?+i @+i.#####.# ..# .)####'### .......# .......# ###.####..........# .#.##..##'### .#._.#.#####.##.# .#.### .## ...ß:.[... .ß...ß.#####..#. ..).)S.# #.# ß.....ß......# ... ..?.# .. .ß...ß...##### ...ß....## S.M.S@+iM9Kinetic Grapnel @+i7A+i`######.#...#### ........#####.# ..............# ........)####'### ................#  ................# ###.####..........# .......#.##..##'###.#._.#.#####@##.# .......#### ......## ...ß:.............[... .ß...ß.S.....#####..#...).)........# #.# ß.....ß# ... ..?..........# ...ß...ß...#####S.70_B+i B+iϡ  [1@ M B+iCasting: Construct Spike Launcher (safe; 4% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.B+iƗ9S.B+i8#B+iFe4--------==1B+iF_   [1@ M_You shape a spike launcher from a nearby wall.C+i1*MC+iDC+iKE.*MC+i   [1@ S.  The kinetic grapnel hits the adder!M.SC+i4I (grapneled)C+i~f3-------------C+iژ2C+iVC+i}   [1@ M_The adder is heavily wounded.C+iC+iD+ivt  D+iv2 [1@ * D+iv(  D+ivFThe grapnel guides your strike. You hit the adder. You burn the adder.D+ie D+i(fC  [1@ M .  The adder is almost dead.The rocky spike skewers the adder.D+in/ D+itD+it~96=3.9 (1.1Kinetic Grapnel D+i@{D+i|   [1@ M_You kill the adder!D+i}E+il ........#####.# ..............# ........)####'###E+i_m} ................# ................####.####..........# .......#.##..##'### .#._.#.#####.##.#  .......#...@....###E+im ..........## ...ß:.[... .ß...ß#####..#. ..).).# #.#E+in ß.....ß......# ... ..?....# .. .ß...ß...#####  ...ß....## E+i@wE+ioz4--40E+iT6_E+iE+ifS X .#####.# E+iU ..# .)####'### .......# .......# ###.####..........# .#.##..##'### .#._.#.#####.##.# .#.### .## ...ß:.[... .ß...ß.#####..#. ..).).# #.# ß.....ß......# ... ..?.# .. .ß...ß...##### ...ß....##E+iAb V--5E+i{h E+i k E+iyj .#####.# .#E+ixyW .)####'### .# .# ###.####.# .#.##..##'### .#._.#.#####.##.# .#.### .## ...ß:.[... .ß...ß.#####..#. ..).).# #.# ß.....ß......# ... ..?.# .. .ß...ß...##### ...ß....##----6E+ilF+i .#####.# .# .)####'### .# F+i9.# ###.####.# .#.##..##'###F+iC .#._.#.#####.##.# .#.### .## ...ß:.[... .ß...ß.#####..#. ..).).# #.# ß.....ß......# ... ..?.# .. .ß...ß...##### ...ß....##F+i~'F+i )%7F+i(0F+i1F+ixs .......# )####'### .........# .####.####.# .......#.##..##'### .#._.#.#####.##.#  .......#........### ..........## ...ß:.[... .ß...ß#####..#. ..).).# #.# ß.....ß......# ... ..?....# .. .ß...ß...#####  ...ß....##  ........F+im\#8F+i1_   [1@ M_Your spike launcher falls apart as you grow too distant to maintain it.F+idF+i F+i$)####'###F+i9.................#F+i7  ..F+iU.#F+iv:####.####F+i.#F+iX.......#.##..##'###F+i#.#._.#.#####.##.# F+ie#.......#........###F+iA.F+ig...##F+iß:F+i+.[...F+iO,ß...ßF+iu%#####..#.F+i*..).)F+iQ.# #.#F+i;ß.....ß......# ...F+izB...?...F+i<.# ..F+itß...ß...##### F+iV...ß....## F+i......F+i4 ....#####F+iQF+i&F+iAF+iA9F+iOF+iP_F+iNPF+iRG+i .)####'### ....# ...# ####.####.# #.......#.##..##'### #.#._.#.#####.##.#.#.#.###.##.ß:.[....ß...ß.#####..#.#...).).# #.##.ß.....ß......# ...#...?.# ..#..ß...ß...######....ß....###.# ....#####G+ikG+iY4====80G+iG+iW# G+iX.)####'### ....# ...#G+iX ####.####.# #.......#.##..##'###G+iX #.#._.#.#####.##.#G+i]YY#.#.#G+i;[.####.###.....ß.[#...ß...ß.#####..##...).).# #.# #.ß.....ß......# G+i^^8 #...?G+i^0.# G+i^ #..ß...ß...#####G+i9_v #....ß....##G+iu_* #G+i_*.#G+i_1 ....#####G+i%`G+i{G+i%1G+iË7_G+i&   [1@ M You pick up a parchment of Sigil of Binding and begin reading...2.9 (2G+i!_   [1@ M_You add the spell Sigil of Binding to your library.G+iI+i ......... ####.#####.......#.##..##'### #.#._.#.#####.##.# #.#.......#........###....##ß[..ß..@ß#####..##...).). # #.ß.....ß ..Fly #.....#######.I+iYI+i *3.9 (1I+iB2>_I+iΑ   ####.####.......#.##..##'##I+i|# #.#._.#.#####.##.# .#.......#........###....##ß[..ß...ß#####..###...).@. # #.ß.....ß ....?.... Fly #####.I+iYI+iRB====4I+iI+i"   [1@ M_You see here a +0 dagger.I+iI+ip L .# ####.####.# #.#.##..##'### # #.#._.#.#####.##.# #.#.#.### #.## #.....ß.[ #...ß...ß.#####.. ##...)@).# #. #.ß.....ß......#  #...?.#  #..ß...ß...##### #....ß....## #.# #.....##### #####..I+if I+i*j5 __J+iw   .# ####.####.## #.#.##..##'###J+i  #$#.#._.#.#####.##.# #.#.#.### #J+i . #.....ß.[ #...ß...ß.##### ##...@.).# # #.ß.....ß......#  #...?J+i .# #..ß...ß...##### #....ß....## #.# #.....##### #####..J+iJ+it%6J+i@7_J+i ~   [1@ M_Found 18 gold pieces.J+i `   J+i A[1@ M_You see here a +0 flail.J+im"J+iPv  ####.##### #.......#.##..##'##$#.#._.#.#####.##.# J+iv .#.......#........###....J+iv Wß[ß...ß#####.##...).). # #.ß.@...ßJ+i w  ..?....ß...ß...####J+iOw ?Fly ##J+i J+i$ ,7 _J+i 7_J+i J+iB>  # #.......#.##..##'##J+i> $#.#._.#.#####.##.# .#.......#........###....ß[ß...ß#####.##...).). # #.ß.....ß ..@....J+i> ß...ß...####..ß....## .....# J+i7G J+iK %8J+iQ J+i Y J+i^ *9.9 (2J+id J+ie h   [1@ MJ+ie Q_d - 4 scrolls labelled NAQAVO IRAIMIA (gained 1)J+i`g K+iZ ####.####..........# K+iBL q# #.......#.##..##'###K+id #$#.#._.#.#####.##.# #.##### #.......###.....ß.......[#...ß...ß#####..##...).)........# #.#.ß..@..ß# .#..............# K+is #..ß...ß...######....ß....##.........# #.....##########.. ###K+id} K+i} ^5====90.9 (1K+i K+i| L+i                         [1@ ####.####..........# qoala the Tinkerer # #.......#.##..##'### Mountain Dwarf#$#.#._.#.#####.##.#Health: 31/31 ========================#.#.......#........### Magic: 5/6====================----#....................## AC: 5Str: 12#.....ß..............[. EV: 9Int: 17#...ß...ß.......#####.. SH: 0Dex: 8##...).)........# #. XL:  3 Next: 96% Place: Dungeon:3#.ß..@..ß......# . L+iNoise: ---------  Time: 1790.9 (0.0)#..............#b) +0 spear (flame) #..ß...ß...#####Cast: Kinetic Grapnel #....ß....##Fly #.........##.....##########..### _You see here a +0 dagger. _Found 18 gold pieces. _You see here a +0 flail. _d - 4 scrolls labelled NAQAVO IRAIMIA (gained 1)  Press: ? - help, v - describe, . - travelThe floor.L+i   [1@ M  )@Found 18 gold pieces. L+iq_You see here a +0 flail. _d - 4 scrolls labelled NAQAVO IRAIMIA (gained 1)  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 dagger.  The floor.L+i&M.)  The floor.  L+i0= 4M..ML+i2 4M..MM+i4M..MM+iU&M_M+i&E.  A hide-covered altar of Uskayaw.N+i c._The floor. O+iLF#.  A metal wall.O+i&.#O+i7*The floor. O+iE#.  A rock wall.O+iTJ$#, g - get itemItem here: 18 gold pieces.  The floor.P+i           P+i0         P+i        [1@ ####.####..........# qoala the Tinkerer P+i F# #.......#.##..##'### Mountain Dwarf#$#.#._.#.#####.##.#Health: 31/31 ========================#.#.......#........### Magic: 5/6====================----#....................## AC: 5P+i "Str: 12#.....ß..............[. EV: 9Int: 17#...ß...ß.......#####.. SH: 0Dex: 8##...).)........# #. XL:  3 Next: 96% Place: Dungeon:3#.ß..@..ß......# . Noise: ---------  Time: 1790.9 (0.0)#..............#b) +0 spear (flame) P+i >#..ß...ß...#####Cast: Kinetic Grapnel #....ß....##Fly #.........##.....##########..### _Found 18 gold pieces. _You see here a +0 flail. P+i: _d - 4 scrolls labelled NAQAVO IRAIMIA (gained 1)  Press: ? - help, v - describe, . - travel, g - get itemItem here: 18 gold pieces.  The floor.P+i P+i P+i P+iܵ P+i $ _P+i: P+iл t  P+i  P+i$ ![1@ M You see here a +0 flail.P+i] P+i  _P+i XP+i P+iq P+i G    [1@ M_Found a stone staircase leading down.  ######.#...##   #>.. ........#####   #.. .............   #.. ........)####   #.. .......   #.# .....   #.####.####.....   #.#.......#.##..##   #@#.#._.#.#####.##   #.#.......#.......   #.................   #.....ß...........   #...ß...ß.......##   ##...).)........#   #.ß.....ß......#   #..............#  #..ß...ß...#####P+i7'    [1@ M 7.9 (7  You now have enough gold to buy a scroll of vulnerability on D:1.  You can access your shopping list by pressing '$'.8.9 (8P+i#) 7_P+i@* `   P+i2+ 1[1@ M_You now have 66 gold pieces (gained 18).P+i, R+ir'MR+ir  #.#.#.# ### ######.#...>..######..... )####. .R+is ......###.####.............#.##..#.#._.#.#####.##.#R+is>#..... R+i+sQ #.....ß...........R+i;s.R+iJs(.)R+i[s7........R+i|R+iT*9.9 (1R+i8_R+iȇS+inM  #.#.#.# ### ######.#...>..######.....# )####. . ......###.####.............#.##.#._.#.#####.####  #...................ß.6====800_S+i>WM < #.#.#.# ##########.#...>.. ........#####.............#.........)####....... ......###.####.............#.##.  #.#.#._.#.#####.## Fly  ##..S+iH;1S+iVS+i  #.#.#.#  #.#<#.#  #.#.#.#   #.#.#.#  ###########.#... #>.. .##### #..# ..... #..#)####' #.@....... #.#......... #.####.####........ #.#.......#.##..##' #.#.#._.#.#####.## #.#.#  #.......  #.....ß.....   #...ß...ß###  S+ih ;2S+i T+i>T+iD                          [1@dRead which item? Scrolls  w - a scroll of enchant weapon  c - a scroll labelled KIOCWOTONY  d - 4 scrolls labelled NAQAVO IRAIMIA  e - a scroll labelled NUAJON HADD [!] read|quaff[?] describe selectedW+i>W+iDW+iK             W+iOK        W+iK    W+iK[1@ W+iK W+iK #.#.#.#W+iKMqoala the Tinkerer  W+iK #.#<#.#W+iKMountain Dwarf W+iK W+iK #.#.#.#W+iLmHealth: 31/31 ========================  W+iL #.#.#.#W+i$L0Magic: 6/6W+i/L;========================  W+i>L###########.#...### AC: 5W+i`L@Str: 12  W+iL#>.. ........#####. EV: 9W+iL@Int: 17  W+iL#..# .............. SH: 0W+iL?Dex: 8  W+iL&#..#.........)####' XL:  3 Next: 96% Place: Dungeon:3  W+i=M #.@................ Noise: ---------  Time: 1802.9 (0.0)  W+iOM#.#................ b) +0 spear (flame) W+i\M W+iM#.####.####........ Cast: Kinetic Grapnel  W+i[N#.#.......#.##..##' Fly  #.#.#._.#.#####.##.  #.#.......#........   #..................   #.....ß............   #...ß...ß.......###  _The floor. _You see here a +0 flail. W+i|Nu_Found a stone staircase leading down.  You now have enough gold to buy a scroll of vulnerability on D:1.  W+iN8You can access your shopping list by pressing '$'. W+iN)_You now have 66 gold pieces (gained 18).W+iQ   [1@ MW+iR As you read the scroll labelled NAQAVO IRAIMIA, it crumbles to dust.  It is a scroll of identify.W+i]/  --more--X+i\X+i;_  X+i_                       [1@dIdentify which item? (\ to view known items) X+i^`Scrolls (select first with ?)  c - a scroll labelled KIOCWOTONY  e - a scroll labelled NUAJON HADD Potions (select first with !)  f - an emerald potion  j - 2 fuming orange potions  k - a cyan potion[?] describe selected]+i ]+i" ]+i      ]+i|                     [1@  #.#.#.#qoala the Tinkerer  ]+i #.#<#.#Mountain Dwarf  #.#.#.#Health: 31/31 ========================  #.#.#.#Magic: 6/6========================  ###########.#...### AC: 5Str: 12  #>.. ........#####. EV: 9Int: 17  #..# .............. SH: 0Dex: 8  #..#.........)####' XL:  3 Next: 96% Place: Dungeon:3  #.@................ Noise: ---------  Time: 1802.9 (0.0)  #.#................ b) +0 spear (flame)  #.####.####........ Cast: Kinetic Grapnel  ]+i #.#.......#.##..##' Fly  #.#.#._.#.#####.##.  #.#.......#........   ]+i #..................   ]+i #.....ß............   ]+i# k#...ß...ß.......###  ]+iE C_Found a stone staircase leading down.  ]+iw You now have enough gold to buy a scroll of vulnerability on D:1.  You can access your shopping list by pressing '$'. ]+i 0_You now have 66 gold pieces (gained 18).  ]+i KAs you read the scroll labelled NAQAVO IRAIMIA, it crumbles to dust.  ]+i It is a scroll of identify.]+i ]+i *3.9 (1]+iC ]+is   [1@ M_c -> x - a scroll of amnesia; d -> i - 3 scrolls of identify]+iw _+i*_+i-          _+in-               [1@d_+i-5Read which item? Scrolls _+i-e i - 3 scrolls of identifyw - a scroll of enchant weapon  _+i-x - a scroll of amnesia _+i-2 e - a scroll labelled NUAJON HADD _+i-[!] read|quaff[?] describe selected`+i `+i#`+i2                         [1@  #.#.#.#qoala the Tinkerer  #.#<#.#Mountain Dwarf  #.#.#.#Health: 31/31 ========================  #.#.#.#Magic: 6/6========================  ###########.#...### AC: 5Str: 12  #>.. ........#####. EV: 9Int: 17  #..# .............. SH: 0Dex: 8  #..#.........)####' XL:  3 Next: 96% Place: Dungeon:3  #.@................ Noise: ---------  Time: 1803.9 (0.0)  #.#................ b) +0 spear (flame)  #.####.####........[39;`+i4q 49m Cast: Kinetic Grapnel  #.#.......#.##..##' Fly  #.#.#._.#.#####.##.  #.#.......#........   #..................   #.....ß............   #...ß...ß.......###  You now have enough gold to buy a scroll of vulnerability on D:1.  You can access your shopping list by pressing '$'. _You now have 66 gold pieces (gained 18).  As you read the scroll labelled NAQAVO IRAIMIA, it crumbles to dust.  It is a scroll of identify. _c -> x - a scroll of amnesia; d -> i - 3 scrolls of identify                        `+iV4E [1@dIdentify which item? (\ to view known items) `+ib4GScrolls (select first with ?) `+i42 e - a scroll labelled NUAJON HADD `+i5Potions (select first with !)  f - an emerald potion  j - 2 fuming orange potions  k - a cyan potion[?] describe selectedc+i+c+i%2c+i'4y    c+iN4          c+i4a       c+i4     [1@  #.#.#.#c+ig5qoala the Tinkerer  #.#<#.#Mountain Dwarf  #.#.#.#Health: 31/31 ========================  #.#.#.#Magic: 6/6========================  ###########.#...### AC: 5Str: 12  #>.. ........#####. EV: 9c+i5IInt: 17  #..# .............. SH: 0Dex: 8  #..#.........)####' XL:  3 Next: 96% Place: Dungeon:3  c+i5#.@................ Noise: ---------  Time: 1803.9 (0.0)  #.#................ b) +0 spear (flame)  c+ip6#.####.####........ Cast: Kinetic Grapnel  #.#.......#.##..##' Fly  #.#.#._.#.#####.##.  #.#.......#........   #..................   #.....ß............   c+i6#...ß...ß.......###  You now have enough gold to buy a scroll of vulnerability on D:1.  You can access your shopping list by pressing '$'. _You now have 66 gold pieces (gained 18).  As you read the scroll labelled NAQAVO IRAIMIA, it crumbles to dust.  It is a scroll of identify. _c -> x - a scroll of amnesia; d -> i - 3 scrolls of identifyc+iL c+i`L  [1@ M As you read the scroll of identify, it crumbles to dust.c+i!`4.9 (1   [1@ M_e -> a - a scroll of enchant armoure+i   e+i                        [1@ qoala the Tinkerer (Mountain Dwarf Forgewright) Turns: 1794, Time: 00:15:35 Health: 31/31AC:  5 Str: 12 XL: 3 Next: 96% Magic: 6/6EV:  9 Int: 17 God: Gold: 66SH:  0 Dex:  8 Spells: 0/6 levels left rFire . . . (100%) b - +0 spear (flame) rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 ring mail rPois .(100%) (no helmet) rElec .(100%) (no cloak) rCorr .(100%) (no gloves) SInv .(no boots) Will .....(no amulet) Stlth +e - ring of flight HPRegen 0.25/turn(no ring) MPRegen 0.10/turn %: no passive effects @: flying A: runic magic, artefact enchantingm+i3m+i8T!m+i}T           m+iU   m+iV           [1@  #.#.#.#qoala the Tinkerer  #.#<#.#Mountain Dwarf  #.#.#.#Health: 31/31 ========================  #.#.#.#Magic: 6/6========================  ###########.#...### AC: 5Str: 12  #>.. ........#####. EV: 9Int: 17  #..# .............. SH: 0Dex: 8  m+iV0#..#.........)####' XL:  3 Next: 96% Place: Dungeon:3  #.@................ Noise: ---------  Time: 1804.9 (0.0)  m+iV#.#................ b) +0 spear (flame)  m+iW#.####.####........ Cast: Kinetic Grapnel  #.#.......#.##..##' Fly  #.#.#._.#.#####.##.  #.#.......#........   m+iW#..................   m+iW#.....ß............   m+i Xk#...ß...ß.......###  m+iXF_You now have 66 gold pieces (gained 18).  m+i(XKAs you read the scroll labelled NAQAVO IRAIMIA, it crumbles to dust.  m+i5X!It is a scroll of identify. m+iY_c -> x - a scroll of amnesia; d -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e -> a - a scroll of enchant armourm+i\m+icm+i^gq+iq+i>/!q+i/                         [1@dDrink which item? Potions  g - 2 potions of magic  f - an emerald potion  j - 2 fuming orange potions  k - a cyan potion [!] read|quaff[?] describe selectedu+i3nu+ixu+i8                         [1@  #.#.#.#qoala the Tinkerer  #.#<#.#Mountain Dwarf  #.#.#.#Health: 31/31 ========================  #.#.#.#Magic: 6/6========================  ###########.#...### AC: 5Str: 12  #>.. ........#####. EV: 9Int: 17  #..# .............. SH: 0Dex: 8  #..#.........)####' XL:  3 Next: 96% Place: Dungeon:3  #.@................ Noise: ---------  Time: 1804.9 (0.0)  #.#................ b) +0 spear (flame)  #.####.####........+i49m Cast: Kinetic Grapnel  #.#.......#.##..##' Fly  #.#.#._.#.#####.##.  #.#.......#........   #..................   #.....ß............   #...ß...ß.......###  _You now have 66 gold pieces (gained 18).  As you read the scroll labelled NAQAVO IRAIMIA, it crumbles to dust.  It is a scroll of identify. _c -> x - a scroll of amnesia; d -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e -> a - a scroll of enchant armour   [1@ M Okay, then.u+iu+ij u+i{)_u+iv+iGv+iVJ                 v+iJ       v+iJ  [1@dRead which item? Scrolls v+idK1 a - a scroll of enchant armouri - 2 scrolls of identify  w - a scroll of enchant weapon  x - a scroll of amnesia [!] read|quaff[?] describe selectedw+i0 w+i7 w+iM                          [1@  #.#.#.#qoala the Tinkerer  #.#<#.#Mountain Dwarf  #.#.#.#Health: 31/31 ========================  #.#.#.#Magic: 6/6========================  ###########.#...### AC: 5Str: 12  #>.. ........#####. EV: 9Int: 17  #..# .............. SH: 0Dex: 8  #..#.........)####' XL:  3 Next: 96% Place: Dungeon:3  #.@................ Noise: ---------  Time: 1804.9 (0.0)  #.#................ b) +0 spear (flame)  #.####.####........+iN 49m Cast: Kinetic Grapnel  #.#.......#.##..##' Fly  #.#.#._.#.#####.##.  #.#.......#........   #..................   #.....ß............   #...ß...ß.......###  As you read the scroll labelled NAQAVO IRAIMIA, it crumbles to dust.  It is a scroll of identify. _c -> x - a scroll of amnesia; d -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. _e -> a - a scroll of enchant armour _Okay, then.                         [1@dIdentify which item? (\ to view known items) Potions (select first with !)  f - an emerald potion  j - 2 fuming orange potions  k - a cyan potion[?] describe selectedy+i,y+ik3y+iA9        y+ij9  y+iz9W y+i9           y+i9W y+i:P y+i: y+im:u[1@  #.#.#.#qoala the Tinkerer  y+i: #.#<#.#y+i:Mountain Dwarf y+i: y+i: #.#.#.#y+i:mHealth: 31/31 ========================  y+i; #.#.#.#y+i%;0Magic: 6/6y+iJ;'======================== y+iY; y+ix;###########.#...### AC: 5y+i;,Str: 12 y+i; y+i9<#>.. ........#####. EV: 9Int: 17  y+iK<#..# .............. SH: 0y+i{<?Dex: 8  y+i<0#..#.........)####' XL:  3 Next: 96% Place: Dungeon:3  #.@................ Noise: ---------  Time: 1804.9 (0.0)  y+i=#.#................ b) +0 spear (flame) y+i= y+iA=#.####.####........ Cast: Kinetic Grapnel  y+i]=#.#.......#.##..##' Fly  y+i}=w#.#.#._.#.#####.##. y+i= y+i=#.#.......#........  y+i= y+i=#..................  y+i= y+i>#.....ß............  y+i)> y+iF>k#...ß...ß.......###  y+ii>aAs you read the scroll labelled NAQAVO IRAIMIA, it crumbles to dust.  y+i>!It is a scroll of identify. y+i>_c -> x - a scroll of amnesia; d -> i - 3 scrolls of identify  As you read the scroll of identify, it crumbles to dust. y+i?`_e -> a - a scroll of enchant armour _Okay, then.y+igJ   [1@ M As you read the scroll of identify, it crumbles to dust.y+i0M*5.9 (1y+iQ8_y+iS   [1@ M_f -> w - a potion of heal woundsy+iT{+iai{+ii{+ivj{+i|o{+i)q{+i,{+iJ{+iϥ{+iө{+i,{+iի{+iӮ{+iB{+i{+iX{+iKB{+i~,{+iB{+i{+i{+i{+i ,{+i{+i1{+i[,{+il{+iV{+i{+i {+i"B{+iI%{+i%{+i&{+i.'{+i,v   {+i,"[1@ M You see here a +0 dagger.{+i/{+i;25 _{+i >{+i5?{+iF{+iFB{+i8H{+iI{+i:J{+igK{+iO$ {+iCOv  [1@ M There is an open door here.{+i+R{+iR _{+i3T{+i`V{+iDX{+iX{+icb{+ibn{+icB{+ie{+ig{+ig{+io{+i>~O   [1@ M You see here a +0 robe. _{+ie{+i{+i{+i{+i{+i3{+if   [1@ M_You now have 75 gold pieces (gained 9).{+i{+ibB{+iJn{+iϽ,{+in{+i^{+i0{+i{+i{+i{+i{+iS{+i{+i{+i{+i{+i!{+i {+i {+i n{+ib {+i {+i B{+i {+iS {+i {+ib {+i {+i {+i! {+iE# {+i\+ {+i(- {+i- {+i?. {+i/ {+it8 n{+i9 {+i9 {+i8= B{+i= {+i> {+iQ `{+i^   #......#  #......#  #......#  #......#  #......##  #.......############# .....................# ##########.....#####.#  .............@..# 79.9 (74.0)  ##############   #.#..#   .# ...   # >         {+ie {+ie {+ie %80.9 (75{+i&| {+i   [1@ M_Found a stone staircase leading down.{+i |+i)a|+it  |+i(8 [1@ M There is a stone staircase leading down here.|+iq|+i/ _|+i|+i,|+i,|+i|+iYX|+i|+i&|+i^|+i|+ij|+iB|+iO|+i|+i|+i|+iM |+i |+i9 |+i |+i |+i,|+i|+i|+i|+i,|+iR|+i|+i|+iU |+i |+i`$|+in%|+i%|+iy'|+i'|+i(|+i),|+iu*|+i-|+i.|+i/|+i22|+iU2|+iV3|+i3|+i8|+i< |+i<3  |+i<>#|+i<% |+i=7.# |+i@=.#|+i=$ |+i=.# ### ##.# |+i >{ ..# #..# |+i1>| #.# ###.# |+iW>V #.####..@# |+ic>906.9 (26 |+i??R###### #.##...### .....# #....### ####.####.#### ...#.##...# #.....#.#........ ##.#..#.########.|+ic?b#.#....#########.#.#.>........|+iy?}+i 7.9 (27   [1@ M_Found a stone staircase leading down.~+i~+i:~+i?M .> ###.#..# #..# ###  #.####... ###### #.##...### .....# #....###Fly . ...#.##... #.....#..#..#....8.9 (1.0) ~+ikD~+iH} ~+i} (#.# #.# ?># #.# ~+i} J#.# ~+iR o #.# ### ##.# ..# #.#.# ###.#  #.####...# ##### #.##...### ....# #....### ###.####.#### ..#.##...# .....#.#........ #.#..#.#.~+i 9   [1@ M_Found a scroll labelled VYILANO VUISTA.+i M #.?> ### ##..# #.. ###.###.####...#Fly .. ...##+iX R10+iI +i+i«+i*+i+i߯+i+i=+i+i+i?&   +ih#+ix.+i)#.+i######+iϻj......?> 3.9 (3+iܻ% #.+i; #.+i$[### ##.#+i4Fly +iZ\..# #..#+i~p#.# ###.##.+i" +i.+i ##+i!+ip+i+i3+i  ### ..# #.# #.# #.########.#.......@>#.#######.# #.# #.# ### ##.# ..# #..# #.# ###.##  #.####...# ###### #.##...###4.9 (1+i ,+i8@5.9 (2+ix   [1@ M_c - a scroll labelled VYILANO VUISTA+iW                          [1@dRead which item? Scrolls  a - a scroll of enchant armouri - a scroll of identify  w - a scroll of enchant weapon  x - a scroll of amnesia  c - a scroll labelled VYILANO VUISTA [!] read|quaff[?] describe selected+i: +i<      +i< Y    +i< a       +i< \    +i=  +i0= W +iR= Z  [1@ +i= Sqoala the Tinkerer Mountain Dwarf###Health: 31/31 ========================..#Magic: 6/6========================#.#AC: 5Str: 12#.#EV: 9Int: 17+i= W#.#SH: 0+i> hDex: 8.#######.#+i > XL:  3 Next: 96% Place: Dungeon:3.......@>#+i> Noise: ---------  Time: 1915.9 (0.0).#######.#+i[> b) +0 spear (flame) #.#Cast: Kinetic Grapnel +ih> @#.#Fly +i> ### ##.#..# #..#+i> `#.# ###.###.####...# +i> |###### #.##...### _You now have 75 gold pieces (gained 9). +i? _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a stone staircase leading down. _Found a scroll labelled VYILANO VUISTA. _c - a scroll labelled VYILANO VUISTA+ikA +iAC (         +iC             +iC  +iC P +iC [1@d+iC Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled VYILANO VUISTA +i D GPotions (select first with !) +iD + j - 2 fuming orange potions +i3D  k - a cyan potion+iBD K[?] describe selected+i+ +i1 +i&7 (         +ii7 k             +i7   [1@ +i7 Wqoala the Tinkerer Mountain Dwarf+i7 o###Health: 31/31 ========================+i7 4..#+i7 OMagic: 6/6========================+i7 W#.#AC: 5+i8 .Str: 12+i8 #.#EV: 9Int: 17+i)8 W#.#SH: 0+i88 -Dex: 8+iD8 ;.#######.#+iR8 XL:  3 Next: 96% Place: Dungeon:3+ia8 /.......@>#+in8 vNoise: ---------  Time: 1915.9 (0.0)+i|8 <.#######.#+i8 <b) +0 spear (flame) +i8 5#.#+i8 8Cast: Kinetic Grapnel +i8 @#.#Fly +i8 \### ##.#+i8 \..# #..#+i8 F#.# ###.##+io9 #.####...# ###### #.##...### _You now have 75 gold pieces (gained 9). _Found a stone staircase leading down. _There is a stone staircase leading down here. _Found a stone staircase leading down. _Found a scroll labelled VYILANO VUISTA. _c - a scroll labelled VYILANO VUISTA+iXC v   +iC A[1@ M As you read the scroll of identify, it crumbles to dust.+i E *6.9 (1+iH +iI `   +iI ,[1@ M_c -> f - a scroll of fear+iI +i0K +iz ### ..# #.# #.#  #.# .#######@# ........># .#######.# #.#  #.# ### ##.# ..# #..# #.# ###.##  #.####...# 7+i՗ Q+i    #.#####....+i> 20.9 (3 #. #..#######.........>+iM ^ .##### #+iΞ  #.## ##.#+i +i +i  #.######...@.######.# #.# #.#+ii .#######.# ........>#.#######.# #.# #.#+i/+i/*1.9 (1+iy+i+i+i83+i-+i+i+i,+i+i+i+ir+iA+i+i#.##.##.#+i.T...#.#+i>*#.#+iYd #.# +iyT #@# .+iW #.# +i.+i>#.# +i.+iQ#.# .+i8Q #.##### +iG .+i #.....# . #####.# .+i, #.# +i .+iD #.#+io+9.9 (8+i+30.9 (9+i}+in^  +i +i[1@ M+i_i - a scroll of identify+ia+i^h +ii 3+i^o +ip +iq +i +iK B+i B+i +i] +iW +i: ,+i^ +iқ +i˜ +i +i +iÞ +i +i +i| +i +iۣ +i +i +i +iΦ +ig +iݧ +i +i +i +iA +i+ +iٲ +i4 +i +i +i- ,+i˶ +i˷ +i +i ,+iƺ +id +i +i +i +i +i +i3 +i +i! &+iP ,+i? +i +i/ +iq +iW +i +iK +i +i +i> +i +i +i +i +i +i +i +ic +i +i +ip +iC +i +i +i} +i +i, +i5 +i( +iv +i +i +i +i +if +i +il +i +i +i +i +i +iw +i +iQ +i +i +i +i Z+iY +i +ic +i +i +i ,+i +iK +i_ +i B+ib! ,+i& +iU( B+i\+ X+ie/ +i0 +i41 +i74 ,+i6 B+iS7 +i{8 +i/9 +iQ: +i+; +i\D +iD +iE +i/F +iF +iQ +iT +iU +ikV +iW +i^X +i}Y +iY +i}Z +i[ +i\ +i] ,+i^ +i_ +i` +i` +ia +ib +iQc +ic +ie +if +if +ig +ih +ii +ii +i\j +i l +i8o X+i} X+i~ ,+i5 +i +i +iI +i +i +i +i +i +i +i +i +iV ,+i +i &+iݠ +iZ +i +iդ ,+i +io +iئ +i{ +iD ,+i8 +i2 ,+i +i +i0 B+i̭ +i^ +ix +i +i¯ +i +i    [1@ M_You now have 84 gold pieces (gained 9).+i +i ,+i ,+i' +i +iO ,+i +i +i +i +i} +i +i +iA +i +i +i ,+ib +i +i +i ,+iw +i +i +i4 +i @ ###.#### +i #...########  #.#........########## #.########.##.......# +i 8..########.##.#####.# .>............# #.# ...........#### #.# ###################.# .......@...#  ############                              +i 32053.9 (123.0)+iT +44+i&    [1@ M_d - a red potion+i{+i|3+i}+ig+i+ij+i+iN+is .####.#### .##...## ..#.#........## ..#.##.##.......# ..##.##.#####.# #.>......# #.# ..#### #.# .##.# .#(...# .#.## .# .      5.9 (1.0) 6.9 (2   [1@ M_Found 5 poisoned darts.+ik+il+iOm+im+i1p+iq+iDr+ir+is+i#.####.#### ....#.##...######## ###.....#.#........##########  ##.#..#.########.##.......#  #.#....########.##.#####.#  #.#.#.>......# #.#  #.#......#### #.#  .....#############.#  .....# #(@...........# 62.9 (6  .....# #.######  .....##.  ......#. #. #. #. #.  +iw+iv a.#####.####.####.#.##...##.....#.#.# ##.#..#.#.##.# #.#....#.##.#####.# #.#.#.>.# #.# #.#.#### #.# .....##.# .....# #@............# .....# #.# .....# #.# ...... #.# #.# #.# #.# #.#3.9 (14.9 (2   [1@ M_f - 8 poisoned darts (gained 5)+iwi+il+i$n+io+io,+i>q+iJr+i s+i t+iu+iu+i{v+iw+i+iʥ+i+i+i{+i?+i9+i+i'+iƾ+i+i+iX+i+i+iq+i +i+i+i+iH+i+i+i+iJ+i+i+i,+iH+i+i%  #.#  #.#  #.#  #.#  #.# +i!; #.#  #.#  #.##  #....[ 85.9 (21.0) #.####  ###       +i6.9 (22   [1@ M_Found a ring mail.+iԊ+i+i+i +i+is+i+i+iF+i+ik+i+i+i[+i\+iћ+iJ+i+iݞ+i,+i+i+i+i+i+i+i+iʪ+i#.#  #.# .# #.# .# #.# .# #.# .# #.# .# #.# S# #.###########.#  #.......#  #.#######  ###  Kinetic Grapnel     S   ball python (constriction, asleep)    .S92.9 (6.0)    [1@ S) You encounter a ball python.=3.9 (7   [1@ M_The ball python barely misses you.+i   [1@ M_You see here a +0 ring mail.+ii   [1@ M+i! Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.+iU w   +iU [1@ M+iU #You shape a spike launcher from a nearby wall.  The ball python bites you but does no damage.+iW i4--------=4.9 (1+i\ +i^   [1@ M_The ball python barely misses you.+i'_ +i #.#  #.# .#  #.# .#  #.# .#  #.# .#+iǗp  #.# .#  #.# .#  #.#S#  #..........@[.#  #.###  ###       +iИ$M.+i+&SM+i+i&--+i5+i+il+ih v   +i\ n[1@ [You hit the ball python. You burn the ball python.+iI     +it? 8=-7.0 (1.1Kinetic Grapnel +iAC +iC  +i8D  [1@ M_You kill the ball python!+iF +i9k#.#  #.# +i]:.#  #.# .#  #.# .#  #.# .#  #.# .#  #.# +i:.#  #.#.#  #..# +i; #.###  ###  +iW;    +i;%  +iAB+ixD3-80+iK+i+]R   [1@ M Things that are here:   [1@ M_a +0 ring mail; a ball python corpse+iŪJ#.#  +i}#.# #.#  #.# #.#  #.# +iܫ#.#  #.# #.#  #.# #.#  #.# #.#  +i/#.# #.#  #.###########@#  #...........[.#  #.############# +i6###      +iѬ+i+i0---------+i[%9 _+il+iQ+iw 5====+id +i2 +i +i   [1@ M_Your spike launcher falls apart.+i +ij X+i= :====+i +i +i- +i +i +i +i. +iE +i +i +i +i% +i +i +i; +i +i +ic N6====+i  +i? v   +i [1@ M_Magic restored.+iC +iv +i8" B+i" +i" +i$ +i$ +i% +ii% +i& +i' +i7( :====+i( +if* +ih+ +i+ +iA, +iq- +i. +in/ +i0 +i0 +i1 +i1 +i2 +iQ3 +i3 +i4 +iQ4 +iW5 +i5 +i 6 +iS6 +iV7 +i;8 ,+i8 +i: B+i: +iQ; +i'< +ib< +i= +i.C +iC +iD +iyE $ +iRF R  +iF 0[1@ M_You now have 90 gold pieces (gained 6).+iG +iG +i|H +i%J +i3K +iK +iAL +iTN +iyO +iO +iP +ie X+i g ..........#### #.# ##################.#  #.............#  #.#############  #.#..  #.# ###.###  #.# #.....#  #.# #.#.#.#  #.# #@#.#  #.# #.#.#  #.# #.#.#  #.##.#.# #.##.#.# #.##.#.# #.#..#.# #.####.# #.##.# +iN 1131.0 (32.0)+iA +2.0 (33+i +i `   +i %[1@ M_g - an amulet of dissipation+i +iV+iXy    +i7Y               +iY      [1@ Put on or remove which piece of jewellery? +iYtJewellery (go to first with "=)  e - a ring of flight (worn)+iZ-g - an amulet of dissipation[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip +izH+iuM+i?V!+i&W                    +iW!     [1@ ..........#### #.#  qoala the Tinkerer ##################.#+iW]  Mountain Dwarf#.............#+i2X  Health: 31/31 ========================#.#############  Magic: 6/6========================#.#...#  AC: 5Str: 12+icXb#.# ###.###  EV: 9Int: 17#.# #.....#+iX  SH: 0Dex: 8#.# #.#.#.#+iX  XL:  3 Next: 98% Place: Dungeon:3#.#+ixY#@#.#  Noise: ---------  Time: 2132.0 (0.0)#.##.#.#  b) +0 spear (flame) #.##.#.#  Cast: Kinetic Grapnel #.##.#.#  Fly +iY!#.##.#.# #.##.#.#   #.#+iZ..#.#   #.####.#   #.##.#   +i0Z1Things that are here: +i\Z_a +0 ring mail; a ball python corpse _Your spike launcher falls apart. _Magic restored. _You now have 90 gold pieces (gained 6). _g - an amulet of dissipation+i_+i&a+id+ijv   +i?kJ[1@ M You start putting on your amulet.+iWl*3.0 (1+io+i +i.# #.# ...#  .+i #.# ###.###  #.# #.....#  #.# #.#.#.#  #.# #.#.#  #.# ### #.#.#  #.# #.. #.#.#  #.# ##.###.#.#  #.# #..@.#.#.#  #.# #..#.#.#.#  #.# #..#...#.#  #.# #..#####.#  #.# #.. #.# +i9 #.# #.# #.# +i  #.# #. #.#  #.###########.#  #...........[.# +i+i%5+i+iq.# #.############# +i.# #.# ...#  .. #.# ###.###  #.# #.....#  #.# #.#.#.#  #.# .#.#.#  #.# ####.#.#.#  #.# #....#.#.#  #.# ##@###.#.#  #.# #....#.#.#  #.# #..#.#.#.#  #.# #..#...#.#  #.# #..#####.#  #.# #... #.#  #.# #.## #.#  #.# #. #.#  #.###########.# +i %6+i+i+ik# #.............#  .# #.#############+iD .##.# ...#  .#.# ###.###  #.# #.....#  #.# #.#.#.#  #.# .#.#.#  +ip#.# ####.#.#.#  #.# #..@.#.#.#  #.# ##.###.#.# +iͨ  #.# #....#.#.#  #.# #..#.#.#.#  +i(#.# #..#...#.#  #.# #..#####.#  +i#.# #... #.#  #.# #.## #.#  #.# #. #.#  +iϮ+i %7+iƴ+ih+i]####################.#  # #.............# +im^ # #.############# ##.# ...#  #.# ###.###  #.# #.....#  #.# #.#.#.#  #.# #.#.#.# +i^  #.# ####@#.#.#  #.# #....#.#.# +i_ #.# ##.###.#.#  #.# #....#.#.#  #.# #..#.#.#.#  #.# #..#...#.#  #.# #..#####.#  #.# #... #.#  #.# #.## #.#  +iFd+if%8+ibj+il+iz+i{+i{+iR}+ih~+i~+iS+i+i+i+iէ +i+i+iv   #.#.............#### #.# .....####################.# .....# #.............# .....# #.############# .....# #.# #.......# ..... #.###.#####.###  #.#<#.# #.....#  #.#.#.# #.#.#.#  #.#.@.# #.#.#.# 62.0 (14.0) #.#.#####.#.#.#  #.#. #....#.#.#  #.#. ##.###.#.#  #.#$ #....#.#.#  #.#. #..#.#.#.#  #.#. #..#...#.#  #.#. #..#####.#  #.# #... #.# +iG+i޹+3.0 (15+iM+i   [1@ M_Found a stone staircase leading up.+iϵ8.....####################.# +iu .....# #.............#  .....# #.#############  .....# #.# #.......# . #.###.#####.###   #.#<#.# #.....# #.#.#.# #.#.#.# #.#...# #.#.#.# #.#@#####.#.#.# #.#..#....#.#.# #.#..##.###.#.# #.#$.#....#.#.# #.#..#..#.#.#.# #.#..#..#...#.# #.#..#..#####.# #.#..#... #.# #.# #.## #.#+iD4.0 (1.0) +i/+i+i&+ie'+i'+i(+i1*+i*+i5++i,+iv-+i-+i.+i/+i0+i1+i1+i3+i9 #.# #.......# ...... +i:###.#####.## #<#.# #..... #.#.# #.#.#.#  ...# #.#.#..#####.#.#..#.....##.##.#...#..#....#..####. +i:##  #########..........[+iA+7.0 (3+iC*8.0 (4+iG+iK +i%L  [1@ M_You now have 100 gold pieces (gained 10).+i'+iB+iC+i+it,+i$+iZ+i,+i+i+iB+i+im+i+i+i+i+iZ+iF+i +iZ+i+iX+i+i+i+i^+i+i B+i +i+i+i+il+i+i+i+iX+iE'+i9B+i+inB+i X+i"+i&+i'+i>(+i(+i;B+iD<+iVA+iB+i+C+i}C+iK+i5N+i+i?+i?+i`@+iAB+i9C+iC+iCG+iOJ,+iFQ,+i:S+i$T+iT+iT+iLV+i-W+i{W+iW+iY+iZ+i[+iQ[+i]+i]+i=^+i^+i`+i~a+ia+ib+id+id+ij+ik+il+il+im+in+io+i@p+ip+iDs+i1t+itt+iau+iv+iw+ix+ix+i+i>+i?+i@+i@+i@+iA+iB+iUC+iC+iC+iD+iE+iE+i;F+inG+iSH+iH+iH+i6J+iJ+i7K+iK+iL+izM+iM+iN+iP+iQ+i|Q+iQ+i|S+i  #.............#############  #.............# #.....#.............# #.#### #######.............# #.# #. ....................# #.###. ....................# #.#<#. ....................# ######.#.#. ####................# #...##.#...#.##.........@...# #.#.##.#.##348.0 (180.0)#.##########.#.#####.#.##.#..##.# #.#.......#.##.#..##.# #.#########.##.#..##.# #< #.##.#..##.####################.##.#..#  #......................##.#..#  ##################.#..#   #.#..#  91   [1@ M_Found a stone staircase leading up.+i+i+i+i}+i+iy+iR+iq+i+i+il+iz+i+i=+i>+i+i+i+i+iv,+i+i+i+ieB+iR+i+ib+io+i +i +i +i +i+i]+iU+i+iD+io+i+i+i+i+iU+i+i+i+i+i+im#+i#+iT$+i%+i'+i:'+i'+i(+i)+i*+i*+i++i,,+i-+i1.+i /+iL/+i/+i21+i2,+i2+iC4+i25+i5+i6+i7+iw8+i8+iy9+i:+ik;+i;+i4<+ih=+i:>+i>+i?+i2@+iA+i@A+iB,+iC+iC+i]D+iE+iF+i|G+iG+iH+iI+iI+iFJ+iQK+i!L+iqL+iL+iM+isN+iN+i!O+i Q+iQ+iQ+iiR+ipS+iT+iT+i\U+i]V+iW+iW+iW+iX+iY+iY+ibZ+i[+i\+i]+i}]+i^+ik_+i_+i`+ioa+i9b+ihb+ib+id+id+id+iYe+i_f+i g+iLg+ig+ih+ini+ii+ij+ij+ik+il+im,+i/n+in+in+ip+iNr+ir+is+iz+i]{+i{+i}+i+i`,+i=+i+i+i(+iZ+iB> #...ß...ß.......#####..#.. ##...).)........# ###.### #.ß.....ß......# #...... +izT #..............# #.....  #..ß...ß...##### #......  #....ß....## #...... +i #.........# #...... +ip #.....#############.....+iŗ #####...@................+i% ######.#############  #.######........  #........######  ##########  +i<% +iL2  +i194.0 (45.0) +i+5.0 (46+i+ie +i{R  +iM[1@ M_c - a scroll labelled LATUACVA SUOMI+i+i6* +i* +i+ +i3 +i5 +iZ6 +ig7 +i: +iz< +i< +i= +i@ +inB +iB +iC +ixF +iG +iG +iH +iK +iN +iO +iO +iR +iR +i=S +iS +i#V +iV +iJW +iW +izZ +i^ +i{^ +i_ +ia +ib +ib +i@c +iqe +itf +if +ig +ii +izj +ij +iak +iMn +io +io +iq +is +iWu +iu +iv +i&y +iz +it{ +i| +i~ +i +i6 +ia +i +iP +i +iʇ +iډ +i +i +ij +iʒ +il +i +id +i̜ +i +i +iР +i͢ +i +i +i +i +iQ +i +i +i +i +if +is +ii +i +i: +ie +il +i +i +i +i +i +ic +iB +i +i^ +i +i +i: P ..#### #.......##.# ####.# ########## #.#####.##. .....# #........# #.#...#.##.# ####'### #........# #.#.#.#.##.# .......# #........# #.#.....##.# +i} P.......# #........# #.###.####.# .......# #........# #..........# ..##'### #........# #####....### #.##.# #......@.# ####.# +i 421.0 (2 +i .....### #........# #.# .......###........###########.### .......[......................... ..#####..#........####.### +i: ..# ###.########## ########.# ..# #......#+iw #........# ..# #......##.######## ### #......##.##.....# +ia +iF +i2   [1@ M_Done exploring.+i{D +iH   +i#I             +iI            [1@dRead which item? +iI <Scrolls  f - a scroll of fear+iI :a - a scroll of enchant armour  +iI Bi - a scroll of identify  w - a scroll of enchant weapon  +iI x - a scroll of amnesia +iI 5 c - a scroll labelled LATUACVA SUOMI +iHJ [!] read|quaff[?] describe selected+i=+iDD+i^K              +iKa           +iK[1@ +iK..####+iK_#.......##.# qoala the Tinkerer +ijL####.# ########## #.#####.##.# Mountain Dwarf .....# #........# #.#...#.##.# Health: 31/31 ======================== ####'### #........# #.#.#.#.##.# Magic: 6/6======================== +iL.......# #........# #.#.....##.# AC: 5Str: 12 +iL.......# #........# #.###.####.# EV: 9Int: 17 +iL.......# #........# #..........# SH: 0+iL+Dex: 8 +i%M,..##'### #........# #####....### XL:  3 Next: 98% Place: Dungeon:3 +i6M#.##.# #......@.#+iAM####.#+i{MNoise: ---------  Time: 2421.0 (0.0) .....### #........#+iM#.#+iMDb) +0 spear (flame) +iM.......###........###########.### Cast: Kinetic Grapnel +iM.......[......................... Fly ..#####..#........###########.### +iNz..# ###.########## ########.# +imNY..# #......##........# ..# #......##.######## ### #......##.##.....# _a +0 ring mail; a ball python corpse +iN_You now have 111 gold pieces (gained 11). _You now have 122 gold pieces (gained 11). _Found a stone staircase leading up. +iNe_c - a scroll labelled LATUACVA SUOMI _Done exploring.+iP+iR          +iR            +iR   +i S[1@d+iOS?Identify which item? (\ to view known items) Scrolls (select first with ?)  c - a scroll labelled LATUACVA SUOMI Potions (select first with !)  d - a red potion  j - 2 fuming orange potions +igSe k - a cyan potion[?] describe selected+iw +ia +iX      +i c          +i           [1@ +i] ..#####.......##.# qoala the Tinkerer ####.# ########## #.#####.##.# Mountain Dwarf +i .....# #........# #.#...#.##.# Health: 31/31 ======================== ####'### #........# #.#.#.#.##.# Magic: 6/6======================== +iͿ .......# #........# #.#.....##.# AC: 5Str: 12 .......# #........# #.###.####.# EV: 9+i Int: 17 .......# #........# #..........# SH: 0+i5 Dex: 8 ..##'### #........# #####....### XL:  3 Next: 98% Place: Dungeon:3 #.##.# #......@.#+ik *####.#Noise: ---------  Time: 2421.0 (0.0) .....### #........##.#+i b) +0 spear (flame) .......###........###########.### Cast: Kinetic Grapnel .......[......................... Fly +i ..#####..#........###########.### ..# ###.########## ########.# ..# #......##........# ..# #......##.######## +i ### #......##.##.....# _a +0 ring mail; a ball python corpse _You now have 111 gold pieces (gained 11). +i* _You now have 122 gold pieces (gained 11). _Found a stone staircase leading up. _c - a scroll labelled LATUACVA SUOMI _Done exploring.+i   [1@ M As you read the scroll of identify, it crumbles to dust.+i *2.0 (1+i +i ^  +i [1@ M+i7 _c -> r - a scroll of revelation+iX +i7 +i:! (         +i!                 +i" [1@ Level 3 of the Dungeon <<<>>>_ (Press ? for help)#.#<#.##.........# #.#.#.##.#.####### #.#.#.#+i" ##########.#.# ###########.#...#####.......##.#.# #>...........#####.# ########## #.#####.##.#.# #..#...............# #........# #.#...#.##.#.# +i" 3#..#.........)####'### #........# #.#.#.#.##.#.# #....................# #........# #.#.....##.#.# +i;# #.#..................# #........# #.###.####.#.##### #.####.####..........# #........# #..........#.....#+ix#  #.#.......#.##..##'### #........# #####....#######.# +i# ^#.#.#._.#.#####.##.# #......@.#####.# #.# +i$ #.#.......#........### #........##.# #.# #....................###........###########.#######.# +iE$ y#.....ß..............[.............................># #...ß...ß.......#####..#........###########.#######.# +i$ ##...).)........# ###.########## ########.# #.# #.ß.....ß......# #......#+i$ N#........# #.# #..............# #......##.######## ##.# +i% $#..ß...ß...##### #......##.##.....# #..# +i'% #....ß....###......##....###.# ###.##+ie% #.........##......######## #.####...#+i% #.....#############.......############# #.##...###+i% % [1@ +i 4@>+i ?M.>M+i3g<.>+i+i+is                +i         [1@ +iv..#####.......##.# qoala the Tinkerer +i####.# ########## #.#####.##.# Mountain Dwarf +i .....# #........# #.#...#.##.# Health: 31/31 ======================== +iS####'### #........# #.#.#.#.##.# Magic: 6/6======================== +ib.......# #........# #.#.....##.# AC: 5+io,Str: 12 +i.......# #........# #.###.####.# EV: 9+i,Int: 17 +i.......# #........# #..........# SH: 0+i+Dex: 8 +i,..##'### #........# #####....### XL:  3 Next: 98% Place: Dungeon:3 +i#.##.# #......@.#+i####.#+i~Noise: ---------  Time: 2422.0 (0.0) +iY.....### #........##.#+iuDb) +0 spear (flame) +i.......###........###########.### Cast: Kinetic Grapnel +i.......[......................... Fly +ip..#####..#........###########.### +iz..# ###.########## ########.# +iJ..# #......#+i#........# +iJ..# #......#+i#.######## +iJ### #......#+iV#.##.....# _You now have 122 gold pieces (gained 11). +i *_Found a stone staircase leading up. +i+5_c - a scroll labelled LATUACVA SUOMI +iB7_Done exploring.  +iP>As you read the scroll of identify, it crumbles to dust. +ib'_c -> r - a scroll of revelation+iP+i}+i+i+i+i +i|+i|+i+im+i+iE+i+i<+i+i#+i+iC+i+i$+i+iv+i+i+i+i+im +i +it +i +i6 +i +i6+i~+i+i +i+i-+i+i+i+iM+i+i6+i++ib+i+i+i+i+i}+i+i+i+iO+i~+it+i+iQ +i!+i}"+i#,+i%+i&+iF&+i&+i(+i=)+ix)+i6*+i3N #.#.#.#.##.#.# +ir5O.#.....##.#.# #.###.####.#.##### ..........#.....# #####....#######.#  ####.# #.#  #.# #.# ########.#######.# ................@#  44.0 (22.0) ########.#######.#  ########.# #.# #..# #.# #### ##.# #.##.....# #..# #....###.# ###.## ###### #.####...# ## #.##...### +iY7+i<+i*=`   +iJ=V[1@ M_There is a stone staircase leading down here.+i>+iC +inF +iI +iN +iP -5.0 (1.0) +i@P _+iS +iH %4+irM     #..   +iM w   #   +iM  +iM  +iM # +iM A #< +iM X #.# +iM . +i5 ,6.5 (2.5+i 8<+i, i   [1@ M+iU _You fly downwards.  Found a stone staircase leading up.+i ^  +i3 V [1@ M_There is a stone staircase leading up here.+i +it u+i $ _+i +i +i +i +i +i +i +i* +i= +i +i +iǯ +i> +iu +i6 +is +i +i +iW +i +i7 +i +i +iR +i +i +il +i +i +i +i +i +iR +i +i +is +i +il +i/ +i +i' +iu +i +i? +iH +i +i +ib +i +i +i +i +i +i +i +i +i| +i +i +i +iW +i +i +iT +i Z+i@ +i +iH +ix +i +ih +i +i: +i +i +i] +i +i +i +i +i +i) +i +i +i ;  +i8 >    +iK 4 ################### +iZ O................@.#+ie '77.5 (31.0) +it M#################.# +i #+i T <.. #+i , ...# +i 6# ..... +i #+i A ...### #+i , ...# +i #+i , .### +i #+i +i +i! +8.5 (32+ip$ +i$ `   +i&% ,[1@ M_Found a stone staircase leading up.+iE& +i| E ################## .................# ################@#  #..<..#  #.....#  .........  ##......###  #......#  #.##.###  .. ..$  9.5 (1.0)    [1@ M_Found 14 gold pieces.+i +i +i +iP +i +iM +i +i +i t  +i 6 [1@ M There is a stone staircase leading up here.+i $ +i [  [1@ M +i XYou encounter an orc wizard. It is wielding a +0 dagger.+i +i <  ################## .................#+i0 #######.###  #..<..#  #..@..#...............####.###.+id ## o   orc wizard (asleep) ##. #.#+i Ko.#+iD $ +i  [1@ 80o oThe orc wizard shouts!+iz #*+i +iA 9*+iT 9*+i 9*+i 9*+i0d 9*+if t  +i  [1@ ..+i k....  The orc wizard gestures at you while chanting.+iȸ g21--------==1.5 (2+i +iu   [1@ M_The magic dart hits you!+i +i.\  ################# +isj.................# ################.## #.....# .........###+i9###......+i#.##.### +i .. ..$+i5##. #+i*o.#+i.o+io   orc wizard +i&.M+i+i,--2.5 (1+im+i%   [1@ M_There is a stone staircase leading up here.+i d--+i| 4+i 5oM+i %3+i +i    [1@ --------3 _You encounter an orc wizard. It is wielding a +0 dagger.+i   +i: #.#####.  #.#.#...  #.#.#.##  #.#.#.#  #.#<#.#   #.#.#.# +iS C  #.#.#.# +ii [  ###########.#...##  +i p #@...........#####  +i z #..#.............. +i  #..#.........)#### +i  #.................  +i  #.#...............  +i  #.####.####.......   +i  #.#.......#.##..##  +i +i3  #.#.#._.#.#####.##   +iH ~#.#.......#.......  +i Z ,5.0 (2.5+i"` +ia  +ia R  +ia [1@ M_You fly upwards.+ib  +ib R  +ib [1@ M+ic N_There is a stone staircase leading down here.+i-d +iVL                         [1@ Level 3 of the Dungeon <<<>>>_ (Press ? for help)### #.####### #.......########## #.#####.####.......# #.#.#.....##.#####.# #.#.#.######.# #.# #.#.#.####.#####.# #.#<#.##.........# #.#.#.##.#.####### #.#.#.###########.#.# ###########.#...#####.......##.#.# #@...........#####.# ########## #.#####.##.#.# #..#...............# #........# #.#...#.##.#.# #[34+iL m..#.........)####'### #........# #.#.#.#.##.#.# #....................# #........# #.#.....##.#.# #.#..................# #........# #.###.####.#.##### #.####.####..........# #........# #..........#.....# #.#.......#.##..##'### #........# #####....#######.# #.#.#._.#.#####.##.# #........#####.# #.# #.#.......#........### #........##.# #.# #....................###........###########.#######.# #.....ß..............[.............................># #...ß...ß.......#####..#........###########.#######.# [1@ +i!#.#.......#.##..##'### #........# #####....#######.#+i#.#.#._.#.#####.##.# #........#####.# #.##.#........### #........#+iY#.# #.# #....................###........###########.#######.# #.....ß..............[.............................># #...ß...ß......+i..#........###########.#######.# ##...).)........# ###.########## ########.# #.# #.ß.....ß......# #......##........# #.# #..............# #......##.######## ##.# +i#..ß...ß...##### #......#+i r.##.....# #..# #....ß....## #......####.# ###.##+i* #+iX# #......## ###### #.####...# #.....#############.......############# #.##...###+iz #####..................# #....###+i~ ######.################.....#####.####.####  #.######...........#.##...########  +iݬ%################.....#.#........########## ########## ##.#..#.##+i;.##.......#+i= #.#....########.##.#####.#+i #.#.#.>............# #.# ###########.#.............#### #.# #+iq####################.# #+i.......# #.............#+i ?M.>M+i ;.>+it4 <<<      #####################    #########...................#    #.........#########.###    #.######..# #..<..#    #.# #..#  #.....#     #.# #..#  ...............     #.# #..#  ####......####.     #<# #..#  #......#      #.# #..#  #.##.###    #.# #..#  .. ..$     #.# #..# . #o#     #.#    o.#    #.#      #<#    #.#                           [1@ +i{@M.<M+i9;.<+i =3<<<>>>_  #..............# #......##.######## ##.#+i `  #..ß...ß...##### #......# #.##.....# #..# +i D #....ß....## #......# #....###.# ###.## +iF  #.........# #......## ###### #.####...#  #.....#############.......############# #.##...### +i`  #####.................................# #....###  +ix ######.################.....#####.####.####  +i % +i #.######...................#.##...########+i .  +i #........################.....#.#........########## +i \ ########## +ir ##.#..#.########.##.......#   #.#....########.##.#####.#  +i  +i .#.#.>............# #.# +i & +i ###########.#.............#### #.# +i & +i +i #.............####################.#   +i 2#.............#+i8 #.............#   #.............#+iW #.#############   #########.............#+ik b#.# #.......# +iz & +i #.....................##.###.#####.###+i h  #.....................#+i #.#<#.# #.....#  +i #.....................# ######.#.#.# #.#.#.# +i & +i% ######................# #...##.#...# #.#.#.# +iE & +ib 8#.##.............# #.#.##.#.#####.#.#.#  +i #.##########.#.#####.#.##.#..#....#.#.#+i % [1@ +iF?M.>M+i ;.>+i<+i3P<                     +i|P    [1@  +iP#.#####. qoala the Tinkerer  #.#.#... Mountain Dwarf  +iP#.#.#.## Health: 21/31 ================--------  #.#.#.# Magic: 6/6+iP<========================  +i!Q4#.#<#.# AC: 5Str: 12  #.#.#.# EV: 9Int: 17  +iJQ#.#.#.# SH: 0Dex: 8  +iQ"###########.#...## XL:  3 Next: 98% Place: Dungeon:3  #@...........##### Noise: ---------  Time: 2485.0 (0.0)  #..#.............. b) +0 spear (flame)  +iQ#..#.........)#### Cast: Kinetic Grapnel  #................. Fly  #.#...............  #.####.####.......   #.#.......#.##..##   +iR#.#.#._.#.#####.##   #.#.......#.......  +i`R;The orc wizard gestures at you while chanting. _The magic dart hits you! _There is a stone staircase leading up here. _You encounter an orc wizard. It is wielding a +0 dagger. _You fly upwards. +iRU_There is a stone staircase leading down here.+i-S+iT+iNb+i}c+ih22= +i3h_+ii+ip+iBrB+iz+iz,+iA{+i+i–*23=+i+i+ip+iK4=+iH+iܯ+iݱ+i+i+i+i,+ie+i;+ix+i+iv+i+in+i+idO5==+i+i+i+i}+i+io+iN+i+if+il+i+i*+i+i+i +i +i O6==+i +ib+i+iP+iI+iX+i+i"+i2+i^+i+i3+i^ +iT$+i&+i|&57=+i&+ic@4+iCa8=+i[J,+i K+iK+iM+iQ+i#R+iR+i?S+i0V+ixW+iW+iX+i{[+i\+i\+i ]9+i-]3==+ie_+i)c+i%d+id+ie+ig+idj,+il+i8m+i8o,+io+iq+ir+isW30==+i+t+ii1==   [1@ M_HP restored.= +i.## ###### #.####...# +i*..############# #.##...### ..............# #....### ###.....#####.####.#### +i_............#.##...######## ##########.....#.#........#######  ##.#..#.########.##.....  +i#.#....########.##.##  #.#.#.@............# 527.0 (42.0) +iμ###########.#.............#### #.............############### +i߼\#.............# # +ig#.............# #.########## +i u#.............# #.# +i8..............# #.###.#####. ..............# #.#<#.# #... +iS~..............# ######.#.#.# #.#+iS+i+i   [1@ M_There is a stone staircase leading down here.+i`+i`+i8.0 (1.0) _+i}%4+i   #.# #..#  #.# #..#  #<# #..#  #.# #..#  #.# #..#  #.# #..#  #.#  #.# +i #@#  #.#  #.#  #.#  .$.  #.#  #.#  #..  +ie+i%9.5 (2.5+i+i   [1@ M _You fly downwards.  Found 11 gold pieces.+i0 +iRZ  [1@ M+ilL_There is a stone staircase leading up here.+i+iN <+i. <.$.###+i+i430.5 (1.0 _+i +i+iH<. +i<..$..#.##+i!.#.# #..#. #### +ie+i%1+i8&+iv O . <.#......$.......#.....#.####.####...##.# ##+i Q2+ia +i  <### #.##...#.....#.####.###......@.......#.####.###...##.# #Fly .#+iu3   [1@ M You now have enough gold to buy a scroll of blinking on D:1.  You can access your shopping list by pressing '$'.4.5 (2   [1@ M_You now have 133 gold pieces (gained 11).+i1  +it  #.# #..#   #.# #..#  +i  #.#   #.#   #<#  +i$  #### #.#   ##...##.#   #.....#.####.##   #.   #.....#.####.##   ##...##.#   ##.# #..  +iV  #. ###.   #+ij *∩. +i  ..  ...  +i, +i *5.5 (1+i +i   [1@ M_Found Docerhorr's Lightly-Used Armoury.+iN +i  #.# #..#   #.#   #.#   #<#  #### #.# ...##.#  #.....#.####.##   #..............   #....@#.####.##   ##...##.#   ##.# #..   #. ###.   # ∩.    ..   ...    +i/+i%6+i%+i'+i˛  #.# #..#  #.# #..#   #.#  #.#   #<#  ## #.#  ##...##.#  #.....#.####.##  #.....@........  #.....#.####.##   ##...##.#  ##.# #..  #. ###.  #∩.  ..  ... 7+i8! +iy#.# #..#  #.#  +i #.#  #<#  #### #.#  +i##...##.#  #.....#.####.##  #..............  #.....#@####.##  +i@##...##.#  ##.# #..  +iy#. ###  # ∩   .  +i.   +i+i%8+i+i+ii+i+i+i:+ie  <#### #.+i$f ##...##.....#.####.###..............+i8f J#.....#.####.##+iHf #...##@#  ##.# #....#+iWf u #. ###....#+igf L ∩.....+itf  +if P ....#... ...#+if !####+i;n +io %9+ies +iv +i. #.# #<# #### #.# ##...##.# #.....#.####.###.............. +i+/;#.....#.####.## ##...##.#### # #.@..#+i#0@. ###....## ∩...... .....###..........#######  +iJY40+i+M#<# +i.#### #.# ##...##.# #.....#.####.###.............. #.....#.####.## ##...##.#### # #....#.#. ###@...#+ild# #.∩....... ........########...........#######  1+i ~  #### #.+iQ~ ##...#.....#.####.##..........#.####.###...##.#### #  ##.# #....#.# #. ###....##.# #.@.......+id~ A #..........###+iq~ M#.######.......+i~ +Fly +i +i1 %2+i +il  +iŽ  [1@ M_There is an entrance to Docerhorr's Lightly-Used Armoury here.+i| +i +i {       +i      +i      +i    +i    +i R  +i) [1@t+i< VWelcome to Docerhorr's Lightly-Used Armoury! What would you like to do? +iQ E a -  150 gold a -1 bardiche+id Hb -  225 gold a -2 demon trident  +iw c -  330 gold a -1 eveningstar  d -  75 gold a -2 executioner's axe  +i e -  975 gold -3 golden dragon scales  f -  1 gold a -2 partisan  +i g -  1 gold a -2 partisan  h -  225 gold a -2 quick blade  +i Ji -  225 gold a -1 triple crossbow +i qYou have 133 gold pieces. [Esc] exit+i Z[!] buy|examine items+i [a-i] mark item for purchase [/] sort (type)+i$ _[A-I] put item on shopping list+i: buy|examineexamine item [Enter] describe+i +i -3 golden dragon scales.  The scales of a golden dragon. It is much heavier than most dragon scale armours, and grants its wearer resistance to poison, fire and cold.  Base armour rating: 12 Encumbrance rating: 23  +ib It can be maximally enchanted to +12.  If you switch to wearing this armour: +ir dYour AC would increase by 4.0 (5.0 -> 9.0). Your EV would decrease by 13.1 (9.3 -> -3.8). +i KYour spell failure would worsen by up to 42% (press '!' for details). +i QStash search prefixes: {in_shop} {rF+ rC+ rPois} {body armour} {body armor} +i Q{resist poison} {poison resistance} {resist fire} {fire resistance} {resist +i cold} {cold resistance} +i GMenu/colouring prefixes: identified armour _________________ +i ]“His scales are his pride, shut up together as with a close seal. One is so +i near to another, that no air can come between them. They are joined one to  another, they stick together, that they cannot be sundered.” +ib9Welcome to Docerhorr's Lightly-Used Armoury! What would you like to do?a -  150 gold a -1 bardiche  b -  225 gold a -2 demon trident  c -  330 gold a -1 eveningstar  d -  75 gold a -2 executioner's axe  e -  975 gold -3 golden dragon scales  f -  1 gold a -2 partisan  g -  1 gold a -2 partisan  h -  225 gold a -2 quick blade  i -  225 gold a -1 triple crossbow         You have 133 gold pieces. [Esc] exit [!] buy|examine items [a-i] examine item [/] sort (type) [Enter] describe [A-I] put item on shopping list+i[|c $  You are short 197 gold pieces for the purchase.+ikC +iC +iBI +i3O w +inO            +iO         +iO U    +iO [1@ +iO ?#### #.#+iO :qoala the Tinkerer +iP b##...##.#Mountain Dwarf+i$P #.....#.####.##Health: 31/31 ========================+i7P p#..............Magic: 6/6+iQP ========================#.....#.####.##AC: 5+ifP Str: 12##...##.#### #+i|P PEV: 9Int: 17+iP ##.# #....#.#SH: 0Dex: 8+iP #. ###....##.#+iP XL:  3 Next: 98% Place: Dungeon:4# #.@.......+iP Noise: ---------  Time: 2542.5 (0.0)#..........###+iP b) +0 spear (flame) #.######.......+iQ BCast: Kinetic Grapnel +iQ [....##.Fly +iQ ##### +i.Q I_There is a stone staircase leading up here.  +i>Q CYou now have enough gold to buy a scroll of blinking on D:1.  +iMQ 8You can access your shopping list by pressing '$'. +i`Q ^_You now have 133 gold pieces (gained 11). _Found Docerhorr's Lightly-Used Armoury. +ipQ __There is an entrance to Docerhorr's Lightly-Used Armoury here.+iV +iX +iG\ +i]  +i] g  [1@ #.######......Cast: Kinetic Grapnel ....##.Fly ##### +i] H +i^ S_You can access your shopping list by pressing '$'.+i_ +i, +iY, ...##.#+i4 C #.....#.####.## #.............. #.....#.####.## ##...##.#### # ##.# #....#.# #. ###....##.# #.####.∩....... #...#########....... ....##. #####  +i7 13.5 (1 _+iC +iF +i72 ##...##.# #.....#.####.## #. #.....#.####.## ##...##.#### #+i|O ##.# #....#.# #. ###....##.# #.####.∩. #.### #.######+i.+i ....##. #####+ib+ix%4+i+i 3+i͘ +i4 +i #.....#.####.###.............. #.....#.####.## ##...##.####.# ###.# #....#.# .>#. ###....##.###.####.∩........ #..........###. #.######. 7.5 (3...........##.. .###########  M+i +i *8.5 (4+i +i `   +i .[1@ M_Found a stone staircase leading down.+i +i +i ##...##.#  #.....#.####.## #.............. #.....#.####.## ..##.####.# ##.# #....#.# .> #. ###....##.######.∩........ #.....@....###.+ij#.######........ ...........##...###########9.5 (1+i +if +i +iz +i +i +i +i  ##...##.# #.....#.####.## #+i .+iK  #.....#.####.## ##...##.####.# #+i  ##.# #....#.# .> #. ###....##.## #.####.∩. #....@.....###.50 #.######. +i .....##.. .###########M+iK +i +i# +i ##...##.# #.....#.####.## #. #.....#.####.##+i2 ##...##.####.# # ##.# #....#.# .> #. ###....##.## #.####.∩. #...@......###. #.######. ....##.. .####+iN+ik%1+i+i+ieU+iU+iV+iW+iAZ+i `,+iv   ##...##.#   #.....#.####.##   #......   #.....#.####.##   ##...##.####.# #   ##.# #....#.# .>   #. ###....##.##   #.####.∩........   #@.........###.4.5 (3   #.######........   .............##..  ###.####  #.  #.  #.  #.  +iK;  #.....#.####.##  #..............  #.....#.####.##  ##...##.####.# # +i ##.# #....#.# .>  #. ###....##.## +ie######.####.∩........ #.....#..........###. ######........ #..K.............##.. #..###.###########  # #.#   #.#  #.#K   kobold (asleep)   #.#  #.# +i+i   [1@ M +iۥ|J  You encounter a kobold. It is wielding a +0 dagger.The kobold shouts!+iɧ;M.K+iJ   endoplasm K   kobold +iP0====5.5 (1Kinetic Grapnel    [1@ M_You encounter an endoplasm.+i   [1@ .KYou reach to attack! You hit the kobold. You burn the kobold.+ib !J.+iX 9 +i I----6.6 (1.1+ik +it  +i R  +i_ [1@ M+iv )_The kobold is heavily wounded.+i +ie +i$ $ +iX$ _  [1@ +i % X)You hit the kobold. You burn the kobold.+i#( .J+i. Q +i/ +i7 !+i7 r                      +i8 W +iJ9 P +iq9  +i9 [1@ +i!:  +i>: #.....#.####.##+i: 9qoala the Tinkerer +i:  +i: #..............+i5; 2Mountain Dwarf  +iQ; #.....#.####.##+i; YHealth: 31/31 ======================== +i;  +i; 7##...##.####.# #+i$< 0Magic: 6/6+i< ========================  ##.# #....#.# .>AC: 5+i< ,Str: 12 +i =  +i= 5#. ###....##.##+i^= -EV: 9+ik= ,Int: 17 +i=  +i= z######.####.∩........+i> -SH: 0+ic> +Dex: 8 +i~>  +i> d#.....#..........###.+i? XL:  3 Next: 100% Place: Dungeon:4 +i*?  +i|? =#@######........+i? Noise: =--------  Time: 2557.7 (1.1) +i?  +iD@ d#...J)...........##..+i@ Db) +0 spear (flame) +i@  +i@ n#..###.###########+iB Cast: Kinetic Grapnel  # #.#+i3B *Fly  +iD 3#.# +iD  #.#J   endoplasm  #.#  #.#  You encounter a kobold. It is wielding a +0 dagger.The kobold shouts! _You encounter an endoplasm.You reach to attack! You hit the kobold. You burn the kobold. _The kobold is heavily wounded.You hit the kobold. You burn the kobold.+i E  +iGE +i`E P +iE [1@ M _You kill the kobold!You have reached level 4!+iP   --more--+iP +iRs 8/387/784 0%    [1@ M_You feel clever.+it  +i [1@ .J  +iKYou reach to attack! You hit the endoplasm. You burn the endoplasm.+i(9 +i/-8.8+i+i_^  +iv +i0[1@ M_The endoplasm is almost dead.+i+iM+i -   [1@ M  +i You barely miss the endoplasm.The endoplasm is almost dead.The endoplasm freezes you.+i ]7-=9.9+i_& +iS( `   +i( [1@ M+i) _You are frozen.+i+ ,i|   [1@ M  You barely miss the endoplasm.The endoplasm is almost dead.The endoplasm hits you but does no damage.61.0   [1@ M_The endoplasm barely misses you.,i   [1@ ,iE ^)You hit the endoplasm. You burn the endoplasm.,i Q ,it 8=22.1Kinetic Grapnel ,i    [1@ M_You kill the endoplasm!,i   #..............  #.....#.####.##  ##...##.####.# # ,iq  ##.# #....#.# .>  #. ###....##.## ,ij ######.####.∩........  #.....#..........###.  #.####.######........ #....@...........##..,i   #..###.###########   # #.#   #.#  #.#  #.#  #.#  .. ,i,i3-30,i,i"   [1@ M Things that are here:   [1@ M,i:-d_a +0 dagger; a kobold corpse,i ,i&!,i^",iz#,i&,i)$ _,i*,i6,,i .,i4G  #,i4M..  #.....#.####.## ,i4a ##...##.####.#  ,i5 ##.# #....#.# . ,i!5W #. ###....##.#,i-5F  ######.####.∩,iF5Q.  #.....#,iR5 ..###,is5  #.####.######.  #..@.)..##.,i5-,i5m  #..###.,i5##,i5w  #.% #.#,i5 ,i59#.. #.#,i5@ #.. #.#,i5 ,i59#.. #.#,i6 ,i6@##. #.# ,i068#. ..,iW6 ,i2?&4,i@*5.1 (2,irE8%,iFh   [1@ M,iF_Found a scarab talisman.,iyH,i+  #.....#.####.##  ##...##.####.  ##.# #....#.#  #. ###....## ######.####.∩......  #.....#..........##,i+  #.####.######......  #....)...........##  #.@###.########### ,i-  #.%# #.#   #..# #.#  #..# #.#  #..! #.#  ##.# #.#  #.# ..  #.#  ,i:,i =6.1 (1   [1@ M_Found a smoky purple potion.,iv #...# ,iw ##.# #.... #. ###....##.######.####.∩..........#..........######.######.........)...........#####.###########  #.# .,iwu!#.#  ,i,i%7,iNj,ih   [1@ M,i@_You see here a scarab talisman.,i,i?I ##.# #.... #. ###....##.######.####.∩..........#..........######.######.........)...........#####.########### %# #.# !#.#. #.#.#..# ,i_c8 _%,iNb,i{8   #. ###....##.######.####.∩..........#..........######.######.........)...........#####.########### %# #.# .!.##.#.# #.#.#..#.#  ,i@ ,isC %9,iH 7%,iJ ,iH,iI ######.####.∩...... #.....#..........### #.####.######....... #....)...........## #..###.########### ,i1I #.%# #.#  #..# #.# ,iXI_ #..###.# ,ikI #..@.#.# ,iI ##.#.#.#  ,iI^.#.#..  ,iIu#.#.#  ,iIm#.#.# ,iI\ #.#.#,iI ,iJV#.#.#,i1Jp #. .# ,iS,iU,iV70,i[,if,iai*1.1 (2,i{%   [1@ M_f - a smoky purple potion,i   #.....#..........##  #.####.######......  #....)...........##  #..###.###########   #.%# #.#   #..# #.#  #..###.#  #....#.#  ##@#.#.#  #.#.#..  #.#.#   #.#.#  #.#.#  #.#.#  #.#.#  #.#  ,iz$ @2.1 (1,i% !%,i% ,i+( ,in ,ijo ,i:p ,i#s ,iw ,ix ,iz ,i-| ,ij ,i ,iɁ ,i ,io ,i ,iև ,i< ,i ,i ,i ,i ,i ,i ,i ,i ,i ,i% ,iŖ ,i ,iܚ ,i5 ,i ,i˜ ,i| ,i՞ ,i7 ,i ,ix ,i ,i} ,i ,i5 ,iܩ ,iq ,i ,i ,ix ,i ,i ,i ,i ,i6 ,iҴ ,iض ,iR ,i ,ib ,i ,i ,i ,i ,i% ,i ,iI ,i ,ip ,i ,i ,i ,i; ,i ,iM ,i ,ix ,i ,i ,i ,iT ,i ,iL ,i ,i ,i- ,i ,iy ,i ,i. ,i ,i; ,i ,iO ,i ,i ,i v   ,iq C[1@ M You encounter a hobgoblin.,iK t #.#.# ,i  #.#.#  #.#.#  #.# ,i m #.# ### ,i o #.# #.. ..,iB x #.###.###..##,ir z #.........g..,i v ##.###@#### ,i l #..###.# ,i m #.###..######,i7 p #.............,ib O #..##########.,i N #..# ,i |g   hobgoblin (asleep) ,i M #..# ,i 5 #..# ,i/ 2 #..#,i Jg.94.1 (22.0),i Rg ,i ]===5.1 (23Kinetic Grapnel ,i} ,i `   ,i [1@ M_The hobgoblin shouts!,iy  ,i} ,i                         [1@   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   3.4  +1   i - Spellcasting   2.0   4.2  -2             b - Maces & Flails   0.0   0.7  +2   j + Forgecraft5.5   4.2  +2   c - Polearms   0.0   1.0   0        d - Unarmed Combat   0.0   1.0   0        e - Throwing   0.0  ,i> [m  1.4  -2                            f - Armour   0.0   0.8  +1        g - Dodging   1.3   3.4  -3        h - Stealth   1.4   2.8  -2                                                                   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targets ,i  ,i                         [1@  #.#.#qoala the Tinkerer  #.#.#Mountain Dwarf  #.#.#Health: 38/38 ========================  #.#Magic: 7/7========================  #.# ###AC: 5Str: 12  #.# #.. ..EV: 9Int: 18  #.###.###..##SH: 0Dex: 8  #........g...XL:  4 Next:  2% Place: Dungeon:4  ##.###@####Noise: ===------  Time: 2595.1 (0.0)  #..###.#b) +0 spear (flame)  #.###..######Cast: Kinetic Grapnel  #.............Fly [4 ,ig0m #..##########.  #..#g   hobgoblin  #..#  #..#  #..# _Found a scarab talisman. _Found a smoky purple potion. _You see here a scarab talisman. _f - a smoky purple potionYou encounter a hobgoblin. _The hobgoblin shouts! ,i ,i ,i ,i ,i ,iL{        ,i          ,ioa        ,iP  ,i [1@  ,i5_ Your spells (describe) Type Failure Level  ,izNa - Kinetic GrapnelForgecraft2%1  ,i b + Construct Spike Launcher Forgecraft 3% 2 c - Launch Clockwork BeeForgecraft7% ,i3 Select a spell to describe [?] help [!]/[I] toggle spell headers ,i ,ib ,iQ ,iw  ,ir              ,iW  ,ișW  ,iW  ,i W  ,iIW  ,ioW  ,iW  ,iW  ,iۚW  ,iW  ,i,P  ,iT  ,i|[1@  ,i  ,i!#.#.# ,i9qoala the Tinkerer  ,i7  ,i^!#.#.# ,iMountain Dwarf  ,i  ,iٜ!#.#.# ,i YHealth: 38/38 ========================  ,i7  ,i^#.# ,i0Magic: 7/7 ,i'========================  ,i  ,iC#.# ### ,iߞ#AC: 5 ,i ,Str: 12  ,i5  ,ic_#.# #.. .. ,i-EV: 9 ,i,Int: 18  ,i  ,ir#.###.###..## ,i5#SH: 0 ,i`+Dex: 8  ,i  ,i^#........g... ,iXL:  4 Next:  2% Place: Dungeon:4  ,i  ,iIO##.###@#### ,iNoise: ===------  Time: 2595.1 (0.0)  ,i  ,iC#..###.# ,i6:b) +0 spear (flame)  ,i`  ,i^#.###..###### ,i;Cast: Kinetic Grapnel  ,i  ,iK#............. ,i:Fly  ,ib  ,i(#..##########.  ,i  ,iأ #..# ,i|g   hobgoblin  ,i,  ,ij #..#  ,i  ,i #..#  ,i  ,i  #..#  ,iH5_Found a scarab talisman.  ,izC_Found a smoky purple potion.  ,i&_You see here a scarab talisman.  ,iҦ+_f - a smoky purple potion ,i+*You encounter a hobgoblin.  ,ii,_The hobgoblin shouts! ,i ,iԮ ,i ,iֵ ,i ,iG %.. ,i X..#.#.# .# #### #.# #.. ...###.###..## ,i.  #....@...g... ,i` _#.###.####### ,i ^..###.#  ,i ^###..######  ,i <.......... ,i ;#########. ,i /g. ,i_$  ,i% 4---6.1 (1 ,i*  ,i, ,i ,iB  [1@ M Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,ix1 ,i.2 *g.,i7 M,iA8 0#,i69 ,i9 |5-------==-7,i> ,i? ^  ,i@ 9 [1@ M_You shape a spike launcher from a nearby wall.,iA ,i@   [1@ *,i k You reach to attack! You hit the hobgoblin. You burn the hobgoblin.,i w   ,i [1@ M .  The hobgoblin is moderately wounded.The rocky spike skewers the hobgoblin.,i} P ,i n4-8.2 (1.1Kinetic Grapnel ,i ,i ,i ^  ,iU  ,i [1@ M,i 8_You kill the hobgoblin!,i ,i I,i,ir,iQ,i,i,i,i,im'-------,i,iD,i,i ,i ,i1$,i%,,i),ix*,i?+,i/$ ,i0P ,iB0 ,i~0[1@ M,i0!_Your spike launcher falls apart.,i*1,i<1,i1,iK6===,iz;===7====   [1@ M_Magic restored.,iD},i},i~,i~,iP,i,i,i],iS,i,i8,i,i,i,i=,ic====,i,i?,i͓,iv,i,i,i,iK,iן,i,i,i,i,i,i4,i,i,i,i;,i,i,ij,iv,i,i,i,id,i-,i$,i,i,i,i6,i,i,iL,iC$ ,iP ,i ,i7 [1@ M ,i]&You encounter a ball python.,i},i ,iM : #..###.########### ,i~  #.%# #.# ,i U #..# #.# ,i 5 #..###.# ,i  ? #....#.######## ,iE  ##.#.#.##.....### ,i  #.#.#....ß#ß...# ,i #.#.# #.#$#.#.###. ,i  #.#.# #.ß#ß@..$,i: (-- ,im _ #.#.# #....,i (.S ,i  #.#.# ##..## ,i  #.#.#####..###### ,i> h #.#.............. ,i| ^ #.#######..####.. ,i |S   ball python (constriction, asleep) ,i  #.# #...........# ,iZ d #.###.###..####.. ,i O #.............,i ,is ,i S,i *630.2 (32.0),i .,il /MS.,i ,i S,i ) ,i< ,i ,i -,i #1.2 (33 ,iT _,i  ,iJ %,ii ,i\! ,iT/D#..###.# ,i18#.%# #.# #..# #.# #..###.# #....#.######## ##.#.#.##.....### #.#.#....ß#ß...# #.#.# #.#$#.#.###.#.#.#.# #.ß#ß.@.$.S.#.#.# #.....#####.#.#.# ##..### #.#.#####..###### #.#........ #.#######..####.. #.# #...........# ,i1m#.###.###..####.. #...... ,i~3/S.,i<,i>,i>O2.2 (1.0) Kinetic Grapnel ,i3D,izF,i 2               ,i          [1@  #..###.###########qoala the Tinkerer #.%# #.#Mountain Dwarf#..# #.#,iKHealth: 38/38 ========================#..###.#Magic: 7/7,i========================#....#.########AC: 5Str: 12##.#.#.##.....###EV: 9Int: 18#.#.#....ß#ß...#SH: 0Dex: 8#.#.# #.#$#.#.###.#.XL:  4 Next:  4% Place: Dungeon:4#.#.# #.ß#ß.@.$S....Noise: ---------  Time: 2632.2 (0.0)#.#.# #.....#####...b) +0 spear (flame) #.#.# ##..###Cast: Kinetic Grapnel#.#.#####..######Fly #.#..............#.#######..####..S   ball python (constriction) #.# #...........##.###.###..####..#............. _You kill the hobgoblin! _Your spike launcher falls apart. _Magic restored. _You encounter a ball python.Press: ? - help, v - describe, . - travelThe floor.,i+E-.@,i,iIKß.  A granite statue.,iھ   [1@ M ,i\W ,i$,iOßYour spike launcher falls apart. ,i0_Magic restored. ,i._You encounter a ball python.,iHPress: ? - help, v - describe, . - travel, g - get item,iQ7Item here: 16 gold pieces.  ,iThe floor.,iy    ,iV ,i=     ,i       ,i   ,iB\    ,iP ,i ,i&[1@ ,iq% #..###.###########,i:qoala the Tinkerer ,iӭM#.%# #.#,iMountain Dwarf,iM9#..# #.#,isHealth: 38/38 ========================#..###.#,i̮0Magic: 7/7,i(========================,i;4#....#.########,ic-AC: 5,i-Str: 12,iׯo##.#.#.##.....###EV: 9,i-Int: 18,iY#.#.#....ß#ß...#SH: 0,i,Dex: 8,i #.#.# #.#$#.#.###.#.,iJXL:  4 Next:  4% Place: Dungeon:4,i#.#.# #.ß#ß.@.$S....,iNoise: ---------  Time: 2632.2 (0.0)#.#.# #.....#####...,i%b) +0 spear (flame) #.#.# ##..###,ibCast: Kinetic Grapnel#.#.#####..######,iFly ,i˲B#.#..............,i-#.#######..####..,i|S   ball python (constriction) ,iJ8#.# #...........#,i~,#.###.###..####..#............. ,i=_Your spike launcher falls apart. ,i_Magic restored. ,i7._You encounter a ball python.,irHPress: ? - help, v - describe, . - travel, g - get item,iдAItem here: 16 gold pieces.  The floor.,iS,i޼,iM/ _,i@,iԐ.*,i1*,iy v   ,ic e[1@ S.  The kinetic grapnel hits the ball python.,i! h. , grapneled),iM# ,i# \6----=3.2 (1,i) 6%,i*  ,i* P ,i.+  ,ib+ [1@ M,i+ E_The ball python is severely wounded.,i- ,irv ,iv,i wP ,iCw ,inw[1@ M,iwW ,iVx$,ixjYou reach to attack! The grapnel guides your strike. You hit the ball python.  ,iy You burn the ball python.,iK,iلH ,i݊,iA5,ic-,i4.3 (1.1,i1Kinetic Grapnel ,iϋ,i,i$%,iM,i ,iה,iP ,iF ,i[1@ M,i$_You kill the ball python!,iҕ,i,i(D#..###.#  ,ic#.%# #.#  ,iO#..# #.#  ,i/#..###.#  ,i5#....#.########  ##.#.#.##.....### #.#.#....ß#ß...# #.#.# #.#$#.#.###.#.#,i#.#.# #.ß#ß..@$.....#,i>#.#.# #.....#####...#,i~#.#.# ##..### ,i#,ic#.#.#####..###### ,iV#.#.......,i ,i9#.#######..####.. ,i8#.# #.,i# ,iAM#.###.###..####.. #.,il ,i#,i&!-,i&$50,ia,6%,ic.,i5 #..###.# #.%# #.# ,i |#..# #.# #..###.# ,i_I#....#.######## ,i b##.#.#.##.....###  ,iY#.#.#....ß#ß...#  ,i#.#.# #.#$#.#.###.#.#  ,id#.#.# #.ß#ß...@.....#  ,i#.#.# #.....#####...#  ,i#.#.# ##..### .#  ,i=M#.#.#####..######  ,im#.#.,i  ,i#.#,iA&..####..  ,i}8#.# #.,i#  ,i 9#.###.###..####..  ,iQ#.,i ,i,i@;6,iE]----7.3 (2,iI6%,iK`   ,iL2[1@ M_You now have 143 gold pieces (gained 10).,iM,i; ,i< ,i* ,i B,i ,i2 ,i ,i. ,i ,i ,i" ,i ,i ,i ,i{ ,i G7====,i ,iX ,i ,i0 ,i ,i ,i ,i] ,i8 ,i ,i ,i3 ,i ,id ,i! ,i" :====,iS# ,i% ,i( ,i) ,i) ,iR+ ,i!. ,i. ,i/ ,i22 ,i5 ,iV6 ,i&7 ,i}9 ,iB K# #...,iKC 4# #.#.## #.#.######### #.#.#,iC t##.....### #.#.#,iC ....ß#ß...# #.#.# ,i1D # #.#$#.#.###.#.# ,idD # #.ß#ß.........# ,iD # #.....#####..@# ,iD 49.3 (12.0) ,i E # ##..### #...# ,iEE #####..#######.#.# ,i{E b...............#.# ,iE b#####..####....#.. ,iE a#...........####### ,i.F X#.###..####.. ,iaF B..........[ ,iF 7#.######### ,iN ,i] ,ip^ ,iGb ,ib ,ic ,id ,ii B,ik ,i o ,io ,ir ,is ,iv ,iUw ,ip *#...#########.!,i}p #..!,ip + #.!,ip I !,i;q ..!,imq .!,iq !,i% --2Kinetic Grapnel !,i ",ijM ............[....#.####",i###########.# .###.# ##... ",ij###..###### #...## ...........",iF###########.",i$##",i #.# .##..w..........",iAFly #####",iZ! ",i~",i"--",iM3",i.",ie#,i20/w#,i1=w   ribbon worm #,i@M4Kinetic Grapnel $,i& $,i|1*M$,i]3*MM$,i   [1@ w$,iO.  The kinetic grapnel hits the ribbon worm.$,iWMM.(grapneled)4-----------=5$,i$,i   [1@ M_The ribbon worm is lightly wounded.%,i8B   [1@ M%,inB~ * %,iB You reach to attack! The grapnel guides your strike. You hit the ribbon worm.  You burn the ribbon worm.%,i   [1@ M %,iW The ribbon worm is moderately wounded.The rocky spike skewers the ribbon worm.%,i% %,i>  [1@ M  w(catching breath)%,iQThe ribbon worm is severely wounded.The rocky spike skewers the ribbon worm.  The ribbon worm is severely wounded.%,i9`%,i@   [1@ `%,i5ARThe ribbon worm expels a string of sticky webbing.%,iË8`%,i"`%,i %,i\%8`%,is_...@.%,igu,6.4 (1.1%,iz%,i{ %,i{R  %,i{J[1@ M_The stream of webbing misses you.%,i}&,i% &,iP &,iѴb [1@ M &,i*&,izYou reach to attack!  You hit the ribbon worm but do no damage.&,i "   [1@ M .  The ribbon worm is severely wounded.The rocky spike skewers the ribbon worm. 97.5Kinetic Grapnel &,i&,i^  &,i!D [1@ M_You kill the ribbon worm!&,i;',i8                         [1@ .............[....#.####qoala the Tinkerer .###.############.#.#Mountain Dwarf .###.###...#Health: 38/38 ======================== ###..###### #...##Magic: 4/7=============----------- ............ #.###AC: 5Str: 12 .##########. #.#EV: 9Int: 18 .##.#SH: 0Dex: 8 .##.#XL:  4 Next:  9% Place: Dungeon:4 .##@#Noise: =--------  Time: 2687.5 (0.0) .##.#b) +0 spear (flame) .##.#Cast: Kinetic Grapnel .##..w..........Fly #...#########.#..#....You hit the ribbon worm but do no damage',i8 .The ribbon worm is severely wounded.The rocky spike skewers the ribbon worm. _You kill the ribbon worm!Press: ? - help, v - describe, . - travelThe floor.(,iUM#@A rock wall.(,iټM (,i*r#. - travel  You can't see that place.(,i M(,i 2  M(,i M (,i=  M(,im 4M  M),i4M  M),iѴ v   ),iǵ P[1@ #  [a rock wall.]),int  ),i+o1 [1@ [#),ioc, g - get itemStash: a scale mail]  [the floor.]*,i A scale mail.    *,iiA leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.   Base armour rating: 6Encumbrance rating: 10     It can be maximally enchanted to +6.       Stash search prefixes: {body armour} {body armor} *,iKMenu/colouring prefixes: unidentified armour _________________  “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)o to location.    *,i0  -,iP(         -,iBQ           -,iTQ   -,ifQR  -,i,R[1@ .............[....#.####qoala the Tinkerer .###.############.#.#Mountain Dwarf .###.###...#Health: 38/38 ======================== ###..###### #...##Magic: 4/7=============----------- ............ #.###AC: 5-,ijR%Str: 12 .##########. #.#EV: 9Int: 18 .##.#-,i}R#SH: 0-,iR+Dex: 8 -,iRG.##.#-,iSXL:  4 Next:  9% Place: Dungeon:4 .##@#Noise: =--------  Time: 2687.5 (0.0) .##.#-,iS:b) +0 spear (flame) -,iS.#-,iS5#.#-,iFTCast: Kinetic Grapnel .##..w..........Fly #...#########.#..#....-,i[TDThe rocky spike skewers the ribbon worm. -,ihT+_You kill the ribbon worm!-,iyT:Press: ? - help, . - travel, g - get item-,iTeYou can't see that place.  [Stash: a scale mail]  [the floor.]/,i֥u /,i"     /,i5V /,iA   /,i               /,iAE[1@ .............[....#.####/,iqoala the Tinkerer .###.############.#.#Mountain Dwarf /,i.###.#/,i7##...#/,iHealth: 38/38 ======================== ###..###### #...##/,i 0Magic: 4/7/,iO=============----------- ............ #.###AC: 5/,ij,Str: 12 /,i.##########. #.#EV: 9/,iըInt: 18 .##.#SH: 0Dex: 8 /,i.#/,i4#.#/,i7XL:  4 Next:  9% Place: Dungeon:4 .##@#/,iMNoise: =--------  Time: 2687.5 (0.0) .#/,iZ5#.#/,ib) +0 spear (flame) .##.#/,i6Cast: Kinetic Grapnel /,iũ@.##..w........../,iUFly #...#########.#../,i #./,i( ../,inw.The rocky spike skewers the ribbon worm. _You kill the ribbon worm!/,i:Press: ? - help, . - travel, g - get item/,i6You can't see that place.  /,i٪([Stash: a scale mail]  [the floor.]/,i/,iڬ/,i/,iJ /,i`_/,is/,i./,i ###.###..####...######. .............[....#.####/,i ###########.# .###.# ##... ###..###### #...## ...........###########.#/,i] ;# #.# .#w..........#########.. #../,i 3#MM/,i} 2-8.5 (1/,i    [1@ M_Your spike launcher falls apart.0,iSM  #...........#######....... .###.###..####...######. .0,iS7............[....#.###############.# .###.# ##... ###..###### #...## ...........###########. .##.#-90,iM ######..####....#....###### #...........#######....... .###.###..####...######. .............[....#.###############.#. .###.# ##... ###..###### #...## ...........###########. .##.#5====900,i)YM ............#### ######..####....#....###### #...........#######....... .0,i *###.###..####....#....######. .............[....#.###############.#.# .###.# ##...# 0,is*###..###### #...## ...........###########. .#0,i*_#.####0,ii<0,ih>%10,i7C0,iD0,i4 M #####..#######.#.# 0,i4 ............#### ######..####....#....###### #...........#######....... .0,i75 ###.###..####....#....######. .............[....#.###############.# .###.# ##...# ###..###### #@..## ...........0,i_5 7###########. .#0,ix5 _#.#...0,i?? 0,i8A %20,iF 0,inV 0,i #.# ##..### #...# 0,i #.#####..#######.#.# #................#.#### #######..####....#....######. # #...........#######........ ###.###..####....#....######. .0,iN s...........[....#.#### ###.############.#.# # ##@..# 0,i ]##..###### #............. #.### ##########. #.# # 0,i J#.# 0,iT # #.# # #.# # 0,i #.# #  #.# 0,iX 0,ip %30,i 0,i 1,i.....#### # #..#####..#######.#.# 1,i>w................#.#### ######..####....#....###### # #...........#######....... ###.###..####....#....######. 1,i"............[....#.###############@#.##.# ##... ##..###### #...## ..........############.1,i1,iB====41,iA1,i1,iW                         [1@ #.# #.....#####...#qoala the Tinkerer #.# ##..### #...#Mountain Dwarf #.#####..#######.#.#Health: 38/38 ======================== #................#.####Magic: 5/7=================------- #######..####....#....######.AC: 5Str: 12 # #...........#######........EV: 9Int: 18 ###.###..####....#....######.SH: 0Dex: 8 ............[....#.####XL:  4 Next:  9% Place: Dungeon:4 ###.############@#.#Noise: ---------  Time: 2694.5 (0.0) ###.###...#b) +0 spear (flame) ##..###### #...##Cast: Kinetic Grapnel ........... #.###[12;31,i~%K8HFly ##########. #.# ##.# ##.# ##.# ##.#You can't see that place.  [Stash: a scale mail] _[the floor.] _Your spike launcher falls apart.  Press: ? - help, v - describe, . - travelThe floor.2,i' 5M.@M3,i%-..3,iy-..3,i   [1@ M  [.  [Stash: a scale mail] _[the floor.] _Your spike launcher falls apart.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a scale mail.  The floor.3,iT? A scale mail.    A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.   Base armour rating: 6 Encumbrance rating: 10    It can be maximally enchanted to +6.      Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: unidentified armour _________________   “Nought can Deform the Human race  Like to the Armours iron brace”  -William Blake, “Auguries of Innocence”, 99-100. 1803. (g)o to location.     5,i3     5,i&4k                   5,iO4 [1@ 5,i4#.# #.....#####...#qoala the Tinkerer #.# ##..### #...#Mountain Dwarf 5,i4#.#####..#######.#.#Health: 38/38 ======================== 5,i4x#................#.####Magic: 5/75,i4=================------- #######..####....#....######.5,i5YAC: 5Str: 12 5,i%5# #...........#######........EV: 95,iDInt: 18 ###.###..####....#....######.SH: 0Dex: 8 ............[....#.####XL:  4 Next:  9% Place: Dungeon:4 ###.############@#.#Noise: ---------  Time: 2694.5 (0.0) ###.###...#b) +0 spear (flame) ##..###### #...##Cast: Kinetic Grapnel ........... #.###Fly ##########. #.# ##.# ##.# ##.# ##.#[Stash: a scale mail] _[the floor.] _Your spike launcher falls apart.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a scale mail.  The floor.5,i9M#[  A rock wall.  5,i .###. - travel  You can't see that place.  [the floor.]6,i+{       6,ie.     6,i1             [1@ #.# #.....#####...#qoala the Tinkerer #.# ##..### #...#Mountain Dwarf #.#####..#######.#.#Health: 38/38 ======================== #................#.####Magic: 5/7=================------- #######..####....#....######.AC: 5Str: 12 # #...........#######........EV: 9Int: 18 ###.###..####....#....######.SH: 0Dex: 8 ............[....#.####XL:  4 Next:  9% Place: Dungeon:4 ###.############@#.#Noise: ---------  Time: 2694.5 (0.0) ###.###...#b) +0 spear (flame) ##..###### #...##Cast: Kinetic Grapnel ........... #.###Fly ##########. #.# ##.# ##.# ##.# ##.#[Stash: a scale mail] _[the floor.] _Your spike launcher falls apart.  Press: ? - help, . - travelYou can't see that place.  [the floor.]6,i46,i=?6,ii?6 _6,i .#.# #.ß#ß.........# .#.# #.....#####...# .#.# ##..### #...# .#.#####..#######.#.# .#................#.#### .#######..####....#....######. .# #...........#######........ .###.###..####....#....######. .............[..@.#.#### .###.############.#.# .###.# ##...# ###..###### #...## ............ #.### .##########. #.# .# #.# .# #.# .# #.#6,i. 6,i 6,i *5.5 (1 _6,i 6,i 7,iV7,i;W7,i5X7,iZ7,i^7,iC_7,i`7,i.b7,i}f7,if7,ig7,i)o  #.#.# #.ß#ß..#  #.#.# #.....#####...#  #.#.# ##..### #...#  #.#.#####..#######.#.# 7,ioZ #.#.......#.####  #.#######..####....#....######.  #.# #...........#######.. 7,io #.###.###..####....#....######.  #7,ioh..[@...#.####7,io;7.5 (2 ##.###.7,ioM##.#.# #..###.#7,iCp ##...# #.###..###### #...## #.. #.### #..7,iVp;##. #.# #..#7,ibp7 #.# #..#7,ip7 #.# #..#7,ipC #.#7,izs7,iy7,i%{7,i  #.#.# #.ß#ß.# #.#.# #.....#####...#7,i< a #.#.# ##..### #...# #.#.#####..#######.#.# #.#......#.####7,iM ( #.7,iZ =#..####....#....######.7,i  #.# #...#######.7,i7  #.###.###..####....#....######. #.@....#.####  ##.###.#.#.#  #..###.# ##...#  #.###..###### #...##  #. #.###  #..7,iT #. #.#  #..# #.#  #..#7,ic W #.#  #..#7,in A #.#7,i, 7,i *8.5 (17,i 7,i `   7,i F[1@ M_You see here a +0 scale mail.7,i 8,isy    8,i            8,iϊ  8,iߊ  8,i   8,iP 8,i 8,i [1@ 8,i, 8,i<I#.#.# #.ß#ß.........#8,iK:qoala the Tinkerer 8,iYg#.#.# #.....#####...#8,iMountain Dwarf#.#.# ##..### #...#8,iZHealth: 38/38 ========================8,iQ#.#.#####..#######.#.#8,i0Magic: 5/78,i͋=================-------#.#................#.####AC: 58,i܋-Str: 128,i#.#######..####....#....######. EV: 9Int: 188,i#.# #...........#######........ SH: 0Dex: 88,i<#.###.###..####....#....######. XL:  4 Next:  9% Place: Dungeon:48,iLT#.............@....#.####8,i[Noise: ---------  Time: 2698.5 (0.0)  8,ih]##.###.############.#.#8,ib) +0 spear (flame) #..###.###...#Cast: Kinetic Grapnel #.###..###### #...##8,iFly 8,iҌ#............. #.####..##########. #.##..#8,i,#.##..##.##..#8,i?#.#You can't see that place. 8,i+_[the floor.] _You see here a +0 scale mail.  Press: ? - help, v - describe, . - travel, g - get item8,iRIItem here: a +0 scale mail.  The floor.8,iq 8A +0 scale mail. 8,iw Y   A leather suit covered with metal plates attached to each other in overlapping rows to provide full protection, but at the cost of reduced freedom of movement.   Base armour rating: 6 Encumbrance rating: 10   It can be maximally enchanted to +6.   If you switch to wearing this armour: Your AC would increase by 1.0 (5.0 -> 6.0). Your EV would decrease by 1.4 (9.3 -> 7.9). Your spell failure would worsen by up to 2% (press '!' for details).  You found it on level 4 of the Dungeon.   Stash search prefixes: {body armour} {body armor} Menu/colouring prefixes: identified armour _________________  “Nought can Deform the Human race  Like to the Armours iron brace” (g)et.A,i.y#   A,iy           A,iz         A,ioz\  [1@  A,izI#.#.# #.ß#ß.........#A,izqoala the Tinkerer #.#.# #.....#####...#A,i{Mountain DwarfA,iF|2#.#.# ##..### #...#Health: 38/38 ========================#.#.#####..#######.#.#A,i|Magic: 5/7=================-------#.#................#.####AC: 5A,i|Str: 12#.#######..####....#....######. EV: 9Int: 18A,i}#.# #...........#######........ SH: 0Dex: 8A,iN}s#.###.###..####....#....######. XL:  4 Next:  9% Place: Dungeon:4#.............@....#.####A,i}Noise: ---------  Time: 2698.5 (0.0)  ##.###.############.#.#A,i}mb) +0 spear (flame) #..###.###...#A,i~ACast: Kinetic Grapnel A,i~?#.###..###### #...##A,i=~Fly A,it~#............. #.####..##########. #.##..#A,i~6#.##..##.##..##.#A,i~HYou can't see that place. _[the floor.] A,i E_You see here a +0 scale mail.  A,i:Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 scale mail.  The floor.C,i {!C,ip{V C,i{V C,i{V C,i{V C,i{V C,i|V C,i>|V C,i]|V C,i|W C,i|W C,i|W C,i}W C,i!}W C,iA}W C,ii}W C,i}W C,i}W C,i}W C,i~W C,i,~W C,iS~W C,i~W C,i~W C,i~P C,i~ C,i[1@ C,iU C,iI#.#.# #.ß#ß.........#C,i:qoala the Tinkerer C,iBg#.#.# #.....#####...#C,isMountain DwarfC,i#.#.# ##..### #...#C,i׀ZHealth: 38/38 ========================C,iQ#.#.#####..#######.#.#C,iA0Magic: 5/7C,iu2=================-------C,i@#.#................#.####C,i-AC: 5C,i(-Str: 12C,i`#.#######..####....#....######. EV: 9C,i-Int: 18C,i#.# #...........#######........ SH: 0C,i&,Dex: 8C,ii#.###.###..####....#....######. XL:  4 Next:  9% Place: Dungeon:4C,it#.............@....#.####C,iԃNoise: ---------  Time: 2698.5 (0.0)  C,i]##.###.############.#.#C,i&Eb) +0 spear (flame) C,iL#..###.#C,ip##...#C,i~ACast: Kinetic Grapnel C,iӆ?#.###..###### #...##C,iFly C,i.G#............. #.###C,iU;#..##########. #.#C,i{ #..#C,i #.#C,i #..#C,i #.#C,i  #..#C,i3 #.#C,ic5You can't see that place. C,i_[the floor.] C,iE_You see here a +0 scale mail.  C,iHPress: ? - help, v - describe, . - travel, g - get itemC,i8Item here: a +0 scale mail.  C,i4 The floor.C,iC,i֋C,iC,iؒ C,i_C,i2C,iC,i0                          [1@   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   3.4  +1   i - Spellcasting   2.0   4.2  -2             b - Maces & Flails   0.0   0.7  +2   j + Forgecraft5.6   4.2  +2   c - Polearms   0.0   1.0   0        d - Unarmed Combat   0.0   1.0   0        e - Throwing   0.0,i 0m   1.4  -2                            f - Armour   0.0   0.8  +1        g - Dodging   1.3   3.4  -3        h - Stealth   1.4   2.8  -2                                                                   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsI,i=I,igI,im%      I,inZ    I,inf          I,i1n  I,iOn   [1@ I,ion I,in#.#.# #.ß#ß.........#qoala the Tinkerer I,in #.#.# #.....#####...#Mountain Dwarf#.#.# ##..### #...#I,inHealth: 38/38 ========================#.#.#####..#######.#.#I,in0Magic: 5/7I,in=================-------#.#................#.####AC: 5I,i o-Str: 12I,i/o#.#######..####....#....######. EV: 9Int: 18I,ip#.# #...........#######........ SH: 0Dex: 8#.###.###..####....#....######. XL:  4 Next:  9% Place: Dungeon:4#.............@....#.####Noise: ---------  Time: 2698.5 (0.0)  ##.###.############.#.#b) +0 spear (flame) #..###.###...#Cast: Kinetic Grapnel #.###..###### #...##Fly #............. #.####..##########. #.##..##.##..##.##..#I,iHp#.#You can't see that place. _[the floor.] _You see here a +0 scale mail.  Press: ? - help, v - describe, . - travel, g - get itemItem here: a +0 scale mail. I,i_p+_The floor.I,i&vI,ixI,i~I,iI,iN& I,iW) I,i- I,i. `   I,i/ 9[1@ M_Unknown command.I,i}0 K,iE_K,iWc*9.5 (1K,igK,iBh|   [1@ M_h - a +0 scale mailK,i jL,i                           [1@ Wear or take off which item? Armour (go to first with [)  c - a +0 ring mail (worn)h - a +0 scale mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip M,iYM,iM,i  M,io                   M,i    [1@ M,i;K #.#.# #.ß#ß.........#M,iL:qoala the Tinkerer M,ig#.#.# #.....#####...#M,i Mountain Dwarf#.#.# ##..### #...#M,iZHealth: 38/38 ========================M,i#.#.#####..#######.#.#Magic: 5/7M,i2=================-------M,ig@#.#................#.####M,i|AC: 5Str: 12#.#######..####....#....######. EV: 9M,i-Int: 18M,i#.# #...........#######........ SH: 0M,i ,Dex: 8M,i5#.###.###..####....#....######. XL:  4 Next:  9% Place: Dungeon:4M,iIt#.............@....#.####M,iZNoise: ---------  Time: 2699.5 (0.0)  M,i]##.###.############.#.#M,imb) +0 spear (flame) #..###.###...#M,iCast: Kinetic Grapnel #.###..###### #...##M,iFly M,iʟG#............. #.###M,iݟ]#..##########. #.##..##.##..#M,i#.##..#M,iD#.# _You see here a +0 scale mail.  M,iHPress: ? - help, v - describe, . - travel, g - get itemM,i&Item here: a +0 scale mail. _The floor. _Unknown command. M,i<*_h - a +0 scale mailM,iM,iYM,iM,ih   [1@ M You start removing your armour.6===700.5 (1M,iEM,iM,i*1.5 (2M,i}M,iTM,i*2.5 (3M,iM,iM,i*3.5 (4M,iR M,iM,iM,i?===4.5 (5M,iIM,i*$ M,iJ^  [1@ M,ih010 M,iT_You continue removing your +0 ring mail. x5M,irM,i!M,i*u  M,i* [1@ MM,i* You finish removing your +0 ring mail.  You start putting on your armour.M,i-*5.5 (6M,i1M,i":M,i<*6.5 (7M,i@M,ipJM,i;M*7.5 (8M,iRM,iCYM,im[*8.5 (9M,i`M,ikgM,ii.9.5 (10.0)M,imM,io   [1@ 6 7 _You continue putting on your +0 scale mail. x5M,ipM,iM,i-^  M,iUT [1@ M_You finish putting on your +0 scale mail.M,iiN,i֪N,i2{       N,iz   N,iN                [1@   Skill  Level Cost  Apt Skill  Level Cost  Apt  a - Fighting   3.0   3.4  +1   i - Spellcasting   2.0   4.2  -2             b - Maces & Flails   0.0   0.7  +2   j + Forgecraft5.6   4.2  +2   c - Polearms   0.0   1.0   0        d - Unarmed Combat   0.0   1.0   0        e - Throwing   0.0   1.4  -2                            f - Armour   0.0   0.8  +1        g - Dodging   1.3   3.4  -3        h - Stealth   1.4   2.8  -2            N,i                    N,i                                   The relative cost of raising each skill is in cyan.  The species aptitude is in white.  [?] Help[=] set a skill target  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsO,i< a - Fighting 3.0O,iP i - Spellcasting 2.0  b - Maces & Flails 0.0  c - Polearms 0.0  d - Unarmed Combat 0.0  e - Throwing 0.0  O,if f - Armour 0.0  g - Dodging 1.3  h - Stealth 1.4  Press the letter of a skill to read its description.  O,imPress ? for a general explanation of skilling and the various toggles.O,iHelpO,i_a-z] skill descriptionsO,i}Armour   O,i}@Armour skill multiplies the AC gained from wearing armour of all kinds, both from body armour and cloaks, gloves, etc. It also slightly lessens penalties to spellcasting and ranged weapon speed from heavy armour.  O,i%~With your current stats and equipment, training 1 level of this skill would increase your AC by 0.3 and your EV by 0.1.    O,i~m          O,i~N   O,i~& O,i~v    O,i~N   O,i~;  O,i|    O,i7Q X,i   Skill  Level Cost  Apt Skill  Level Cost  Apt a - Fighting3.0   3.4  +1   i - Spellcasting 2.0   4.2  -2                b - Maces & Flails 0.0   0.7  +2   j + Forgecraft 5.6   4.2  +2   c - Polearms 0.0   1.0   0       d - Unarmed Combat 0.0   1.0   0        e - Throwing 0.0   1.4  -2                              f - Armour0.0   0.8  +1       g - Dodging1.3   3.4  -3       h - Stealth1.4   2.8  -2                                   ,i m                                Press the letter of a skill to read its description.  Press ? for a general explanation of skilling and the various toggles.  [?] Help[a-z] skill descriptions  [/] auto|manual mode [*] useful|all skills [!] training|cost|targetsY,i Dodging   The Dodging skill will affect your chance of dodging an attack, be it melee, ranged or magical. Certain types of attack cannot be dodged, however, such as enchantments (which must be resisted with willpower) and explosions. Y,i  With your current stats and equipment, training 1 level of this skill would increase your EV by 0.2.                           Z,ij a  Skill  Level Cost  Apt Skill  Level Cost  Apt a - FightingZ,ij 3.0   3.4  +1   i - Spellcasting 2.0   4.2  -2                b - Maces & Flails 0.0   0.7  +2   j + Forgecraft 5.6   4.2  +2  Z,ik # c - Polearms 0.0   1.0   0       Z,iLk d - Unarmed Combat 0.0   1.0   0       Z,i`k : e - Throwing 0.0   1.4  -2        Z,itk q      Z,ik g     Z,ik f     Z,ik     f - ArmourZ,il 0.0   0.8  +1       Z,il Ig - Dodging1.3   3.4  -3       h - StealthZ,im +1.4   2.8  -2                      Z,i2m          Z,iEm h     Z,iXm f     Z,ijm h     Z,im f     Z,im h     Z,im f     Z,im h     Z,im QPress the letter of a skill to read its description.  Z,im Press ? for a general explanation of skilling and the various toggles.  [?] HelpZ,in u[a-z] skill descriptions  Z,iSn [/] auto|manual mode [*] useful|all skills [!] training|cost|targets[,iV} a - Fighting   3.0 i - Spellcasting   2.0 b - Maces & Flails   0.0 c - Polearms   0.0 d - Unarmed Combat   0.0 e - Throwing   0.0 f - Armour   0.0 g - Dodging   1.3 h - Stealth   1.4The relative cost of raising each skill is in cyan.  The species aptitude is in white. Help=] set a skill target [,i/ [,i5y    [,i;     [,i1;       [,ic;        [,iy;R  [,i;[1@ [,i; [,i;I#.#.# #.ß#ß.........#[,i;:qoala the Tinkerer [,i;g#.#.# #.....#####...#[,i;Mountain Dwarf[,i;#.#.# ##..### #...#[,i#<Health: 38/38 ========================#.#.#####..#######.#.#Magic: 6/7[,iN<====================----#.#................#.####AC: 6[,i[<Str: 12#.#######..####....#....######. EV: 7[,iz<-Int: 18[,i<#.# #...........#######........ SH: 0Dex: 8[,i=Z#.###.###..####....#....######. XL:  4 Next:  9% Place: Dungeon:4#.............@....#.####Noise: ---------  Time: 2709.5 (0.0)  ##.###.############.#.#b) +0 spear (flame) #..###.###...#Cast: Kinetic Grapnel #.###..###### #...##Fly #............. #.####..##########. #.##..##.##..##.##..##.#You start removing your armour. [,i=_You continue removing your +0 ring mail. x5  You finish removing your +0 ring mail.  [,i=You start putting on your armour. _You continue putting on your +0 scale mail. x5 [,i=J_You finish putting on your +0 scale mail.[,i C[,iE[,i>J[,iL],i],i(         ],i        ],i  ],i   ],iX   [1@ ],iWear or take off which item? Armour (go to first with [)  h - a +0 scale mail (worn)c - a +0 ring mail[?] describe selected [!] equip|wield|wear|put on[tab] equip|unequip _,i _,i$!_,i%                         [1@  #.#.# #.ß#ß.........#qoala the Tinkerer #.#.# #.....#####...#Mountain Dwarf#.#.# ##..### #...#Health: 38/38 ========================#.#.#####..#######.#.#Magic: 6/7====================----#.#................#.####AC: 6Str: 12#.#######..####....#....######. EV: 7Int: 18#.# #...........#######........ SH: 0Dex: 8#.###.###..####....#....######. XL:  4 Next:  9% Place: Dungeon:4#.............@....#.####Noise: ---------  Time: 2709.5 (0.0)  ##.###.############.#.#b) +0 spear (flame) #..###.###...#Cast: Kinetic Gra_,ii,i?i,ii,i4i,i%i,i5i,i]5Bi,iu9i,i<,i,iAi,iSi,i'Ti,i}vi,iXi,i;i,ini,ii,iYi,i`i,i£i,i@i,i˦i,ii,i[i,ifi,iTi,ici,i`i,ii,iDi,i0i,ii,i+i,iVi,ii,iDi,ii,ii,ii,iX"i,i"i,ie#i,i'i,i/h   [1@ ..........###########.  #..# #.#You encounter an orc wizard. It is wielding a +0 dagger.i,i7u  #.# #..# i,i7  #.# #..#   #.#   #.#   #<# i,i8  ######.# i,i&:  ##...##.#   #.....#.####.##   #.....@........   #.....#.####.##   ##...##.####.# # i,i:3  ##.###....#.# .>   #.# ###....##.##   ######.####.∩o.......oo 2 orc wizards (1 wand, wandering) i,i:  #.....#.......o..###. i,i:w  #.####.######........ i,i:y  #....)...........##..i,i7D149.5 (30.0).i,iE   [1@ i,i4FXoThe orc wizard shouts! You hear a shout!i,iS)   [1@ ooo1 wandering)You encounter an orc wizard. It is wielding a +0 dagger.i,iX9*i,iϫ#*i,ii,i(9*i,iM9*i,iݮ   [1@ .i,iwb...  The orc wizard gestures at you while chanting.i,i]*3----===50.5 (31   [1@ M_The puff of flame hits you. The orc wizard leaves your sight.p,i                          [1@  #.# #..#qoala the Tinkerer  #.# #..#Mountain Dwarf  #.#Health: 33/38 ====================----  #.#Magic: 7/7========================  #<#AC: 5Str: 12  ######.#EV: 9Int: 18  ##...##.#SH: 0Dex: 8  #.....#.####.##XL:  4 Next:  9% Place: Dungeon:4  #.....@........Noise: ===------  Time: 2750.5 (0.0)  #.....#.####.##b) +0 spear (flame)  ##...##.#,i40m###.# #Cast: Kinetic Grapnel  ##.###....#.# .>Fly  #.# ###....##.##  ######.####.∩oo......oo 2 orc wizards (1 wand, 1 wandering)  #.....#..........###.  #.####.######o.......  #....)...........##..The orc wizard shouts! You hear a shout!  You encounter an orc wizard. It is wielding a +0 dagger.The orc wizard gestures at you while chanting. _The puff of flame hits you. The orc wizard leaves your sight.  Press: ? - help, v - describe, . - travelThe floor.p,ir0@.p,iqX.#A rock wall.p,iN #.You encounter an orc wizard. It is wielding a +0 dagger.The orc wizard gestures at you while chanting. _The puff of flame hits you. The orc wizard leaves your sight.  Press: ? - help, . - travel  You can't see that place.  [the floor.]q,i..v - describe, . - travelThe floor.  q,i{s3   [1@ .oHere: an orc wizard, wielding a +0 dagger, wearing a +0 robe and carrying a  wand of flame  The floor.s,i+              s,i, f          s,i+, R  s,i;, [1@ s,i^, D #.# #..#s,ij, Kqoala the Tinkerer  s,i, R#.# #..#s,i, Mountain Dwarf s,i, < #.#s,i, aHealth: 33/38 ====================----  s,i, *#.#s,i/- pMagic: 7/7========================  #<#AC: 5Str: 12  ######.#EV: 9Int: 18 s,iC-  ##...##.#SH: 0s,i^- +Dex: 8 s,il-  s,i- #.....#.####.##s,i- XL:  4 Next:  9% Place: Dungeon:4 s,i-  s,i- `#.....@........s,i- Noise: ===------  Time: 2750.5 (0.0)  s,iK. #.....#.####.##b) +0 spear (flame)  ##...##.####.# #Cast: Kinetic Grapnel  ##.###....#.# .>s,i}. Fly  #.# ###....##.##  s,i. \######.####.∩oo......s,i. foo 2 orc wizards (1 wand, 1 wandering) s,i. _ #.....#..........###. s,i.  s,i. Z#.####.######o....... s,i<  s,i< ;#....)...........##..s,i+< >The orc wizard gestures at you while chanting. s,iR< [_The puff of flame hits you. The orc wizard leaves your sight.  s,ia< :Press: ? - help, v - describe, . - travels,i< hHere: an orc wizard, wielding a +0 dagger, wearing a +0 robe and carrying a  s,i< wand of flame  s,i< The floor.s,i}@ s,iL s,i*M / _s,iN t,ij   [1@ M_Unknown command.t,iDu,i0 z  #.# #..#  u,i0  #.#   #.#   #<#  u,iJ1 ;######.# ...##.#  #.....#.####.##  u,i1  #..............   #....@#.####.##   ##...##.####.# #   ##.###....#.# .>  #.# ###....##.##  ######.####.∩oo......   #.....#..........###.u,iO2 G   #.####.######o.......   #....)...........##..   #..###.############..##u,iV u,iV X---1.5 (1 _w,i!w,i~[                         [1@  #.# #..#qoala the Tinkerer  #.#Mountain Dwarf  #.#Health: 33/38 ====================---- w,iե #<#Magic: 7/7========================  w,i-######.#w,i#AC: 5w,i ?Str: 12  w,i@Z##...##.#w,iL#EV: 9w,i\,Int: 18 w,ik w,i#.....#.####.##w,i-SH: 0w,i+Dex: 8 w,iΦ w,iަ@#..............w,iXL:  4 Next:  9% Place: Dungeon:4  w,i*J#....@#.####.##w,iFNoise: ---------  Time: 2751.5 (0.0)  w,iZn##...##.####.# #w,iXb) +0 spear (flame)  w,iw##.###....#.# .>w,iͧ@Cast: Kinetic Grapnel w,i w,ib#.# ###....##.##w,iFly w,i6 w,i\K######.####.∩oo......  w,iy#.....#..........###. w,i' #.####.######o.......  w,i/#....)...........##.. w,iܨ$ #..###.############..##w,irHere: an orc wizard, wielding a +0 dagger, wearing a +0 robe and carrying a  w,i$Dwand of flame _The floor. w,i=\_Unknown command.Press: ? - help, v - describe, . - travelw,iV'The floor.w,i> T@#A rock wall.w,i % w,i2 ,  [1@ M  #.  wand of flame _The floor. _Unknown command.Press: ? - help, . - travelYou can't see that place.  w,i\ [the floor.]x,i"WV.#a rock wall.]x,iV#∩shop.] x,i@Q∩othe floor.]y,i ~An orc wizard.    y,i ] An orc who has gained proficiency in the occult arts, using them for martial purposes.       Max HP: ~15 Will: +AC: + EV: +++ Threat: High Class: Natural Size: Medium Int: Human       You have about 50% to hit with your +0 spear of flaming. It has about 70% to hit you.     Attack Max Damage Hit: +0 dagger 5   It has an unusual item: a wand of flame. It can open doors.  It has mastered the following spells, which are affected by silence and antimagic:  a - Magic Dart (3d4) (7) b - Throw Flame(3d5) (7)  c - Confuse (50%) (7) d - Invisibility  It possesses the following wand spells:z,inu   z,iJo[1@ b - Throw Flamez,ikoM(3d5) (7) {,iu   {,i[[1@ {,i8  [1@ To read a description, press the key listed above. (AdB) indicates damage (the{,i5u   {,iPT[1@ sum of A B-sided dice), (x%) indicates the chance to defeat your Will, and (y){,i S # {,ioS R  {,i;T B[1@ indicates the spell range; shown in red if you are in range.,iw ,iX                        [1@  #.# #..#qoala the Tinkerer  #.#Mountain Dwarf  #.#Health: 33/38 ====================----  #<#Magic: 7/7========================  ######.#AC: 5Str: 12  ##...##.#EV: 9Int: 18  #.....#.####.##SH: 0Dex: 8  #..............XL:  4 Next:  9% Place: Dungeon:4  #....@#.####.##Noise: ---------  Time: 2751.5 (0.0)  ##...##.####.# #b) +0 spear (flame)  ##.###....#.# .>Cast: Kinetic Grapnel  #.# ###....##.##Fly  ######.####.∩oo......  #.....#.........,i w.###.  #.####.######o.......  #....)...........##..  #..###.############..##wand of flame _The floor. _Unknown command.Press: ? - help, . - travelYou can't see that place.  [the floor.],iR{       ,iR        ,iR  ,iR  ,iR  ,iS  ,i$SP ,i2S ,iAS[1@ ,ihSE #.# #..#,iSLqoala the Tinkerer  ,iS #.#,iSMountain Dwarf ,iS #.#,iSlHealth: 33/38 ====================----  ,iS#<#,iS0Magic: 7/7,iT'======================== ,iT ,i)TP######.#AC: 5,i9T,Str: 12 ,iHT ,iVTZ##...##.#,iaT#EV: 9,ipT,Int: 18 ,i~T ,iT#.....#.####.##,iT-SH: 0,iT+Dex: 8 ,iT ,iT@#..............,iTXL:  4 Next:  9% Place: Dungeon:4 ,iTg #....@#.####.##,i UNoise: ---------  Time: 2751.5 (0.0)  ,i)Un##...##.####.# #,i6UXb) +0 spear (flame)  ,iSUw##.###....#.# .>,idUJCast: Kinetic Grapnel  ,irUb#.# ###....##.##,iUFly ,iU ,iUK######.####.∩oo......  ,iU!#.....#..........###.  ,iU#.####.######o....... ,iU ,iU/#....)...........##.. ,iV ,iV#..###.############..##,iV)wand of flame ,i(V1_The floor. ,i6V"_Unknown command.,iEV,Press: ? - help, . - travel,iSV6You can't see that place.  ,i_V [the floor.],ifY,i_,i_ _,i_,i]a,ii? ,isA ,iE ,iF ^  ,iF ; [1@ M_Unknown command.,iRH ,ii   [1@ M,i! Casting: Kinetic Grapnel (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,i"9#,ig5-------==2.5 (1,i@,iB   [1@ M_You shape a spike launcher from a nearby wall.,i?,iva   ,i2[1@ M Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,iD##,ih3--------------3,i,i`   ,i7[1@ M_You shape a spike launcher from a nearby wall.,i,i6Y   #.#   #.#  #<# ######.# ...##.#  #.....#.####.##  #..............  #.....#.####.##  ##..@##.####.# #  ##.###....#.# .>  #.# ###....##.## ######o####.∩oo......  #.....#..........###.  #.####.######o.......o   orc wizard (wandering)   #....)...........##..  #..###.############..##  #.%# #.# #...#o. 4=====4Kinetic Grapnel %   [1@ M_The orc wizard shouts! You hear a shout!,iY ,i[   ,i[      ,i[ V ,i[  ,i[  ,i[ W ,i[  ,i \ W ,i\ W ,iA\ W ,iQ\ W ,ia\ W ,in\ W ,iz\ W ,i\   [1@ ,i"] Your spells (describe) Type Failure Level a - Kinetic GrapnelForgecraft2%1 ,i3]  b + Construct Spike Launcher Forgecraft 3% 2 c - Launch Clockwork BeeForgecraft,iV] 7%,is] 3 ,i] Select a spell to describe [?] help [!]/[I] toggle spell headers,i ,i ,iݚ                     ,iS      [1@  #.#qoala the Tinkerer  #.#Mountain Dwarf  #<#Health: 34/38 =====================---  ######.#,i kMagic: 3/7==========--------------  ,i '##...##.#AC: 5Str: 12  #.....#.####.##,i EV: 9Int: 18  #..............SH: 0Dex: 8  ,io #.....#.####.##XL:  4 Next:  9% Place: Dungeon:4  ##..@##.####.# #Noise: ====-----  Time: 2754.5 (0.0)  ,i ##.###....#.# .>b) +0 spear (flame)  ,i̜ #o# ###....##.##Cast: Kinetic Grapnel ,i  ,i~ ######.####.∩oo......Fly  #.....#..........###.  #.####.######o.......o   orc wizard  #....)...........##..  #..###.############..##  ,i #.%# #.##...#Confirm with . or Enter, or press ? or * to list all spells. _You shape a spike launcher from a nearby wall.  ,iѝ Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells. ,i t_You shape a spike launcher from a nearby wall. _The orc wizard shouts! You hear a shout!,i ,io ,ic ,iM _  ,i a [1@ M ,i Casting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,iZ      ,i c          ,i \    ,i    ,i   ,i [1@ ,i6 ~ #.#  qoala the Tinkerer ,iH b #.#  Mountain Dwarf ,iV  #<#  Health: 34/38 =====================--- ,il ######.#  Magic: 0/7,i| 1------------------------ ,i ##...##.#  AC: 5,i ,Str: 12 ,i  #.....#.####.##  EV: 9,i ,Int: 18 ,i  #..............  SH: 0,i- 6Dex: 8  #.....#.####.##  XL:  4 Next:  9% Place: Dungeon:4  ##..@##.####.# #  Noise: ====-----  Time: 2754.5 (0.0) ,i>  ##.###....#.# .>  b) +0 spear (flame) ,iO  #o# ###....##.##  Cast: Kinetic Grapnel ,ip  ######.####.∩oo......  Fly ,i [ #.....#..........###. ,i #.####.######o.......  o   orc wizard  #....)...........##.. ,i N #..###.############..##  #.%# #.# #...# ,i F_The orc wizard shouts! You hear a shout!  ,i wCasting: Construct Spike Launcher (safe; 3% risk of failure)  ,i MConfirm with . or Enter, or press ? or * to list all spells.,i Aiming: Launch Clockwork Bee (dangerous; 7% risk of failure)  ,i; Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe,i ,i,2               ,iZ        ,i  [1@  #.#qoala the Tinkerer  #.#Mountain Dwarf  #<#,iHealth: 34/38 =====================---  ######.#Magic: 3/7==========--------------  ##...##.#AC: 5,iStr: 12  #.....#.####.##EV: 9,i>Int: 18  #..............SH: 0,i~Dex: 8  #.....#.####.##,iXL:  4 Next:  9% Place: Dungeon:4  ,i ##..@##.####.# #Noise: ====-----  Time: 2754.5 (0.0)  ,i$##.###....#.# .>b) +0 spear (flame)  ,iM#o# ###....##.##Cast: Kinetic Grapnel ,ik ######.####.∩oo......Fly ,i #.....#..........###.  #.####.######o.......,io   orc wizard  #....)...........##.. ,i% #..###.############..## ,iX #.%# #.##...#,iCasting: Construct Spike Launcher (safe; 3% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,i?PAiming: Launch Clockwork Bee (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe  Okay, then.,iN,i,i/,i/,i/ _,i,iv,ix,i,i`   ,i[1@ M,i1_Unknown command.,i\,i}$ ,i~#.# #..# #.#  #.#  ,iR~ #<#  ####.#  ##...##.#  ,i~ #.....#.####.##  #..............  #....@#.####.##  ##...##.####.# #  ,i~##.###....#.# .> ,i~v  #o# ###....##.## ,i ######.####.∩oo......  #.....#..........###. ,i'C #.####.######o....... ,i5 #....)...........##..  #..###.############..## ,i7o.,i,i8$----,i*5.5 (1 _,i,i,ia   ,i_[1@ M ,i1Casting: Launch Clockwork Bee (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,iI,i         ,il      ,i             ,i [1@  #.# #..#  qoala the Tinkerer  #.#  Mountain Dwarf ,iV  #.#  Health: 34/38 =====================---  #<#  Magic: 0/7,ii ------------------------  ######.#  AC: 5,i Str: 12  ##...##.#  EV: 9,i$ Int: 18  #.....#.####.##  SH: 0,iH !Dex: 8  #..............  XL:  4 Next:  9% Place: Dungeon:4 ,i  #....@#.####.##  Noise: ---------  Time: 2755.5 (0.0)  ##...##.####.# #  b) +0 spear (flame) ,i  ##o###....#.# .>  Cast: Kinetic Grapnel ,i  #.# ###....##.##  Fly  ######.####.∩oo...... ,i #.....#..........###.  o   orc wizard ,i.  #.####.######o.......  #....)...........##..  #..###.############..## ,iJ 8_Unknown command.,ik Casting: Launch Clockwork Bee (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.,iw <Aiming: Launch Clockwork Bee (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe,i                         [1@  #.# #..#  qoala the Tinkerer  #.#  Mountain Dwarf  #.#  Health: 34/38 =====================---  #<#  Magic: 0/7------------------------  ######.#  AC: 5Str: 12  ##...##.#  EV: 9Int: 18  #.....#.####.##  SH: 0Dex: 8  #.......o......  XL:  4 Next:  9% Place: Dungeon:4  #....@#.####.##  Noise: ---------  Time: 2755.5 (0.0)  ##...##.####.# #  b) +0 spear (flame) [90,iZ m ##o###....#.# .>  Cast: Kinetic Grapnel  #.# ###....##.##  Fly  ######.####.∩oo......  #.....#..........###.  o   orc wizard  #.####.######o.......  #....)...........##..  #..###.############..## Casting: Launch Clockwork Bee (dangerous; 7% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 7% risk of failure)  Press: ? - help, Dir - move targetAim: an orc wizard, wielding a +0 dagger and wearing a +0 robe  You lock target on the orc wizard and prepare to deploy your bee.o. #.# #..#  #.#  #.#  #<#             #   .>  #.#   ∩   oo 2 orc wizards (1 wand)   #....)   ==6.5 (1Kinetic Grapnel Winding   Confirm with . or Enter, or press ? or * to list all spells.Aiming: Launch Clockwork Bee (dangerous; 7% risk of failure)  Press: ? - help, Dir - move target  Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe  You lock target on the orc wizard and prepare to deploy your bee. _(Press . to continue winding your bee.),i,i. 1Mo.,i:   [1@ M You continue winding your clockwork bee...,iEC    [1@ M ,iC \The orc wizard points at you and mumbles some strange words.,i$D 927----,i4D H7. ,ii ,ij   [1@ M_The puff of flame hits you!,iA| 1*M,iWo    [1@ M o.  You continue winding your clockwork bee...  The rocky spike skewers the orc wizard.   [1@ ooo 2 orc wizards (1 wand) The orc wizard is moderately wounded.8.    [1@ M_The orc wizard barely misses you.,is6 *, 1 ally target)y   clockwork bee (minion) ,i % ,i   [1@ M  ,i #yo,i, hWith a metallic buzz, your clockwork bee launches itself at the orc wizard.  ,i6 .The rocky spike skewers the orc wizard.  ,i@ BThe orc wizard is heavily wounded.,if $ ,i  [1@ .yThe orc wizard casts a spell at you.,i ,i ,i# "22,i@ S--------9 ,i ,i ^  ,i !  ,i! d[1@ M_The magic dart hits you. The orc wizard closely misses you.,iZ" ,i $ ,i  [1@ *You barely miss the orc wizard.,i F   [1@ M The orc wizard is heavily wounded.The rocky spike skewers the orc wizard.,i oThe rocky spike skewers the orc wizard.  The orc wizard is almost dead.  The rocky spike skewers the orc wizard.  ,i xThe orc wizard is almost dead.  Your spike launcher falls apart. ,i   [1@ ,i1 o#o 3 orc wizards (1 wand, 1 ally target)Your clockwork bee barely misses the orc wizard.,i   [1@ M The orc wizard zaps a wand. The puff of flame hits you!,iE b13---------60.6 (1.1,ig ,i `   ,i0 2[1@ M_The orc wizard hits you with a +0 dagger.,i ,i:M......,iA   [1@ M  Select layers to display:,i(m)onsters|(p)layer|(i)tems|(c)louds|monster (w)eapons|monster (h)ealthPress 'a' to toggle all layers. Press any other key to exit.,iu=oyoooooy M (m)onstersmonster (h)ealth,i" oy@oooooyOkay, then.  ,i"  ,ia# ,i+ ,i, / _,i- ,i ,iI,i.,i*7 _Unknown command.,i-,i ,iU           ,i             ,i  ,i [1@d,i 6Drink which item? Potions ,i ' g - 2 potions of magic ,i + w - a potion of heal wounds ,i ` d - a red potion  f - a smoky purple potion  j - 2 fuming orange potions ,i k - a cyan potion [!] read|quaff[?] describe selected,ip ,iF ,iH                          [1@  #.# #..#qoala the Tinkerer  #.#Mountain Dwarf  #.#Health: 13/38 ========----------------  #<#Magic: 0/7------------------------  ######.#AC: 5Str: 12  ##...##.#EV: 9Int: 18  #.....#.####.##SH: 0Dex: 8  #.....o........XL:  4 Next:  9% Place: Dungeon:4  #...y@#.####.##Noise: ==-------  Time: 2760.6 (0.0)  ##..o##.####.# #b) +0 spear (flame)  ##.###....#.# .>Cast: Kinetic Grapnel  #o#,i D ###....##.##Fly  ######.####.∩oo......  #.....#..........###.ooo 3 orc wizards (1 wand, 1 ally target)  #.####.######o.......y   clockwork bee (minion)  #....)...........##..  #..###.############..##Your clockwork bee barely misses the orc wizard.The orc wizard zaps a wand. The puff of flame hits you! _The orc wizard hits you with a +0 dagger. _Okay, then. _Unknown command.,i ,i* o,iD .  ,iO You feel much better.,i    [1@ M,i Your clockwork bee stings the orc wizard but does no damage.  The orc wizard barely misses you.,i U   [1@ M The orc wizard points at you and mumbles some strange words.You resist with some effort.,i 25=======1===1.6 (1Kinetic Grapnel ,iO ,i   [1@ M_Your clockwork bee barely misses the orc wizard.,i ,i,iv   ,iE9[1@ M_Unknown command.,i,i'y    ,iT'     ,ii'W ,i'W ,i'W ,i'W ,i'W ,i'W ,i)          [1@  #.# #..#  qoala the Tinkerer  #.#  Mountain Dwarf  #.#  Health: 25/38 ===============---------  #<#  Magic: 0/7------------------------  ######.#  AC: 5Str: 12  ##...##.#  EV: 9Int: 18 ,i* #.....#.####.##  SH: 0Dex: 8 ,i?*  #.....o........  XL:  4 Next:  9% Place: Dungeon:4 ,i* #...y@#.####.##  Noise: ==-------  Time: 2761.6 (0.0) ,i* ##..o##.####.# #  b) +0 spear (flame) ,i. ##o###....#.# .>  Cast: Kinetic Grapnel ,ij. #.# ###....##.##  Fly ,i.G ######.####.∩oo...... ,i. #.....#..........###.  ooo 3 orc wizards (1 wand, 1 ally target) ,i. #.####.######o.......  y   clockwork bee (minion) ,i.1 #....)...........##.. ,i*/' #..###.############..## ,iF/_Unknown command.,i/mAiming: Kinetic Grapnel (safe; 2% risk of failure)  ,i/Press: ? - help, Q - select action, ( or ) - cycle,i/ Shift-Dir - straight line,i/Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (almost dead,  ,i0 ally target, 70% to hit),iMyo clockwork bee (minion, friendly, 57% to hit)  ,i-M*y,i@P ,ir :.*,iޏ .oAim: an orc wizard, wielding a +0 dagger, wearing a +0 robe and carrying a wandof flame (70% to hit),i+                         [1@  #.# #..#  qoala the Tinkerer  #.#  Mountain Dwarf  #.#  Health: 25/38 ===============---------  #<#  Magic: 0/7------------------------  ######.#  AC: 5Str: 12  ##...##.#  EV: 9Int: 18  #.....#.####.##  SH: 0Dex: 8  #.....o........  XL:  4 Next:  9% Place: Dungeon:4  #...y@#.####.##  Noise: ==-------  Time: 2761.6 (0.0)  ##.oo##.####.# #  b) +0 spear (flame)  ,iB, ##.###....#.# .>  Cast: Kinetic Grapnel  #.# ###....##.##  Fly  ######.####.∩oo......  #.....#..........###.  ooo 3 orc wizards (1 wand, 1 ally target)  #.####.######o.......  y   clockwork bee (minion)  #....)...........##..  #..###.############..## Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger, wearing a +0 robe and carrying a wandof flame (70% to hit)  The kinetic grapnel hits the orc wizard.  The orc wizard is moderately wounded.,i/% ,i%0R  ,iK0[1@ M,ij0W ,i0V ,i0e #.# #..# ,i0E #.# ,i0E #.# ,i1Y #<# ,i:1$  ,i^1D # ,i1 #,i1c##.##  #,i1c.....  #,i1$ ,i2 #,i2E # ,i@2 ,ia2 .>  #.# ,i2  ,i2∩,i28   ,i2…),i#3$ ,iK3 ,i_3( #....),ir3! ,i3 ,i3  ,i3Shift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger, wearing a +0 robe and carrying a wand,i3,of flame (70% to hit)  ,i3/The kinetic grapnel hits the orc wizard.  ,i(46The orc wizard is moderately wounded.,iD4QYour clockwork bee closely misses the orc wizard.,i5d-2.6 (1Kinetic Grapnel ,i5,i@,iB ,iCBR  ,iB7[1@ M_The orc wizard hits you but does no damage. x2,ivD,i ) Your clockwork bee closely misses the orc wizard. _The orc wizard hits you but does no damage. x2grapnel guides your strike.  You hit the orc wizard but do no damage.The orc wizard is moderately wounded.  Your clockwork bee stings the orc wizard. ,iI -   [1@ M  ,i| The orc wizard gestures at you while chanting.The puff of flame hits your clockwork bee.  Your clockwork bee resists.,i 8*,i))The puff of flame hits your clockwork bee.  Your clockwork bee resists.  The orc wizard gestures at you while chanting.You are confused. ,iMorc wizard hits you but does no damage.stings the orc wizard.,iM@ 2 orc wizards (1 wand, 1 ally target) ,iۗ.44=,ik3.7 (1.1orc wizard hits you but does no damage.stings the orc wizard. _The orc wizard dies!  Training target 6.0 for Forgecraft reached!  Your Forgecraft skill increases to level 6! need to enable at least one skill for training.,iգ/  --more--,i,i>!,iy^          ,i     ,i  ,i  ,i   ,i W ,iP ,iB ,iR[1@ ,ie ,i Skill  Level Target Apt Skill  Level Target Apt ,i a - Fighting   3.0  5.0  +1  i - Spellcasting   2.0  --  -2  ,i          ,i7 b - Maces & Flails   0.0  --  +2  j - Forgecraft   6.0  --  +2  ,ii, c - Polearms   0.0  --   0       ,i6 d - Unarmed Combat   0.0  --   0       ,i6 e - Throwing   0.0  --  -2       ,if     ,ig     ,i          ,i7 f - Armour   0.0  --  +1       ,i7 g - Dodging   1.3  --  -3       ,i7 h - Stealth   1.4  --  -2       ,if     ,ih     ,if     ,i*h     ,iQf     ,iih     ,if     ,ih     ,if     ,ih     ,i          ,i}You need to enable at least one skill.[?] Help,iu[=] set a skill target [-] clear all targets  ,iZ[/] auto|manual mode [*] useful|all skills [!] training|cost|targets,iBS _ a + Fighting 3.0  5.0,iS ,iM,iFU,iF^-            ,iy^        ,i^W ,i^  ,i^R  ,i^[1@ ,i^E #.# #..#,i^Lqoala the Tinkerer  ,i^ #.#,i^0Mountain Dwarf  ,i^ #.#,i_vHealth: 25/38 ===============---------  ,i'_#<#Magic: 0/7------------------------  ,id_K######.#AC: 5Str: 12  ##...##.#EV: 9Int: 18  ,iy_#.....#.####.##SH: 0Dex: 8  ,i_`#.....o........,i_"XL:  4 Next: 44% Place: Dungeon:4  #...y@#.####.##Noise: ==-------  Time: 2763.7 (1.1)  ##.o)##.####.# #,i%`{b) +0 spear (flame)  ##.###....#.# .>Cast: Kinetic Grapnel  #.# ###....##.##,iS`Conf Fly  ######.####.∩oo......  #.....#..........###.,ik`oo 2 orc wizards (1 wand, 1 ally target)  #.####.######o.......,i`y   clockwork bee (minion)  ,i`S#....)...........##..  #..###.############..##,i`wThe orc wizard hits you but does no damage.  Your clockwork bee stings the orc wizard. ,i`n_The orc wizard dies!Training target 6.0 for Forgecraft reached!  ,i`Your Forgecraft skill increases to level 6!You need to enable at least one skill for training.,id,ik,iSl/ _,im,i7,i8y    ,ikX    ,ik             ,i    [1@ ,iC #.# #..#qoala the Tinkerer  #.#,iuMountain Dwarf  #.#Health: 25/38 ===============---------  #<#,iMagic: 0/7------------------------  ######.#,iAC: 5Str: 12  ##...##.#EV: 9,iInt: 18  #.....#.####.##,ikSH: 0Dex: 8  ,i5`#.....o........,ieXL:  4 Next: 44% Place: Dungeon:4  #...y@#.####.##,iNoise: ==-------  Time: 2763.7 (0.0)  ,i##.o)##.####.# #,iXb) +0 spear (flame)  ,i##.###....#.# .>Cast: Kinetic Grapnel  ,i#.# ###....##.##Conf Fly ,i ,ih######.####.∩oo......  #.....#..........###.,i(foo 2 orc wizards (1 wand, 1 ally target) ,i #.####.######o.......y   clockwork bee (minion)  #....)...........##.. ,i# #..###.############..## ,i<_The orc wizard dies!,iHTraining target 6.0 for Forgecraft reached!  ,i;Your Forgecraft skill increases to level 6! ,i[_You need to enable at least one skill for training.  ,i}Are you sure you want to stumble around while confused and next to yourclockwork bee? ,i,il    [1@ M   Training target 6.0 for Forgecraft reached!  Your Forgecraft skill increases to level 6! _You need to enable at least one skill for training.  Are you sure you want to stumble around while confused and next to yourclockwork bee? Okay, then.,i6 ,iH / _,i ,i\,i_%      ,i``                   [1@dDrink which item? Potions  g - 2 potions of magic  d - a red potion  f - a smoky purple potion  j - 2 fuming orange potions  k - a cyan potion [!] read|quaff[?] describe selected,iq,ix,i     ,iށ      ,ia       ,i4      ,iS [1@ ,i ,i#.# #..#qoala the Tinkerer  #.#Mountain Dwarf  #.#,iƂHealth: 25/38 ===============---------  #<#,iMagic: 0/7------------------------  ######.#,i#AC: 5,i?Str: 12  ,i}##...##.#EV: 9,i,?Int: 18  ,iN#.....#.####.##SH: 0Dex: 8  ,ih`#.....o........,iXL:  4 Next: 44% Place: Dungeon:4  #...y@#.####.##,iNoise: ==-------  Time: 2763.7 (0.0)  ,iƒ##.o)##.####.# #,iӃXb) +0 spear (flame)  ,iw##.###....#.# .>,i@Cast: Kinetic Grapnel ,i ,i#.# ###....##.##Conf Fly  ,i7h######.####.∩oo......  #.....#..........###.,iOoo 2 orc wizards (1 wand, 1 ally target)  #.####.######o.......,ixy   clockwork bee (minion)  #....)...........##.. ,i$ #..###.############..##,iTraining target 6.0 for Forgecraft reached!  Your Forgecraft skill increases to level 6! ,iτ_You need to enable at least one skill for training.  Are you sure you want to stumble around while confused and next to your,iKclockwork bee? _Okay, then.,iv   ,i4[1@ M Okay, then.,iS,iÓ,iL/ _,i˕,i3,i/,iS   [1@ M_Unknown command.,i,i),w ,id,X    ,i|,  ,i,V ,i,W ,i,W ,i,W ,i,W ,i,W ,i,W ,i,W ,i,W ,i,W ,i-W ,i-W ,i'-W ,i}-_     [1@ ,i- ,i-k#.# #..#qoala the Tinkerer ,i- ,i- #.#,i.Mountain Dwarf ,i. ,i. #.#,iE.Health: 25/38 ===============---------  #<#,i}.aMagic: 0/7------------------------ ,i. ,i.-######.#,i.#AC: 5,i.?Str: 12  ,i.}##...##.#EV: 9,i/?Int: 18  ,i6/#.....#.####.##SH: 0,iZ/+Dex: 8 ,ik/ ,i/`#.....o........,i[2XL:  4 Next: 44% Place: Dungeon:4 ,i2} #...y@#.####.##,i2Noise: ==-------  Time: 2763.7 (0.0) ,i2 ,i2##.o)##.####.# #,i2Db) +0 spear (flame) ,i3 ,i+3w##.###....#.# .>,iQ3Cast: Kinetic Grapnel  #.# ###....##.##Conf Fly ,is3 ,i3E######.####.∩oo...... ,i3 ,i3#.....#..........###.,i3voo 2 orc wizards (1 wand, 1 ally target)  ,i3#.####.######o.......,i4y   clockwork bee (minion)  ,i+4/#....)...........##.. ,i94 ,iI4#..###.############..##,i_4clockwork bee? ,i~4&_Okay, then. ,i4&_Okay, then. ,i4"_Unknown command.,i4:Press: ? - help, v - describe, . - travel,i4'The floor.,i Mo@ _Okay, then. Unknown command.  Press: ? - help, v - describe, . - travel  Here: an orc wizard, wielding a +0 dagger, wearing a +0 robe and carrying a  wand of flame (lightly wounded, ally target),i,i&.oThe floor.   ,i.oHere: an orc wizard, wielding a +0 dagger, wearing a +0 robe and carrying a  wand of flame (lightly wounded, ally target)  The floor.,i ,i' An orc wizard.     An orc who has gained proficiency in the occult arts, using them for martial purposes.       Max HP: ~15 Will: +AC: + EV: +++ Threat: High Class: Natural Size: Medium Int: Human       You have about 29% to hit with your +0 spear of flaming. It has about 70% to hit you.     Attack Max Damage Hit: +0 dagger 5     It has an unusual item: a wand of flame. It can open doors.  It has mastered the following spells, which are affected by silence and antimagic:  a - Magic Dart (3d4) (7) b - Throw Flame (3d5) (7)  c - Confuse (50%) (7) d - Invisibility  [!]: Description|Statuses,i2!,i                 ,i       ,iZ  [1@ ,iE #.# #..#,i Vqoala the Tinkerer  #.#,i#:Mountain Dwarf  #.#,i7Health: 25/38 ===============---------  #<#,iOjMagic: 0/7------------------------  ,igP######.#AC: 5,i|Str: 12  ##...##.#EV: 9,i?Int: 18  ,i#.....#.####.##SH: 0,iDex: 8  #.....o........XL:  4 Next: 44% Place: Dungeon:4  #...y@#.####.##,iNoise: ==-------  Time: 2763.7 (0.0)  ,i##.o)##.####.# #b) +0 spear (flame) ,i0 ##.###....#.# .>Cast: Kinetic Grapnel  ,iE#.# ###....##.##Conf Fly ,i^ ,iqh######.####.∩oo......  #.....#..........###.,ioo 2 orc wizards (1 wand, 1 ally target)  #.####.######o.......,iy   clockwork bee (minion)  ,i5#....)...........##..  ,i9#..###.############..## _Okay, then. ,i"_Unknown command.,i:Press: ? - help, v - describe, . - travel,iHere: an orc wizard, wielding a +0 dagger, wearing a +0 robe and carrying a  wand of flame (lightly wounded, ally target)  ,iThe floor.,i (         ,i             ,i   ,i6 [1@ ,iA E #.# #..#,iQ Lqoala the Tinkerer  ,i[ #.#,ig 0Mountain Dwarf  ,iq #.#,i mHealth: 25/38 ===============--------- ,i ' #<#,i :Magic: 0/7,i 0------------------------  ,i ######.#AC: 5Str: 12  ##...##.#EV: 9Int: 18  #.....#.####.##SH: 0Dex: 8  #.....o........,iC XL:  4 Next: 44% Place: Dungeon:4  #...y@#.####.##,ie Noise: ==-------  Time: 2763.7 (0.0)  ,i ##.o)##.####.# #b) +0 spear (flame)  ##.###....#.# .>Cast: Kinetic Grapnel  ,i b#.# ###....##.##,i 3Conf Fly  ,i h######.####.∩oo......  #.....#..........###.,i- oo 2 orc wizards (1 wand, 1 ally target)  #.####.######o.......,iE y   clockwork bee (minion)  ,in n#....)...........##..  #..###.############..## _Okay, then. ,i "_Unknown command.,i Press: ? - help, v - describe, . - travelHere: an orc wizard, wielding a +0 dagger, wearing a +0 robe and carrying a  ,i =wand of flame (lightly wounded, ally target)  The floor.,im ,i ,iU / _,ii ,i2 ,i ,i ,iU ^  ,ib  ,i 9[1@ M_Unknown command.,i ,i  ,i*        ,iQa       ,i[W ,id  ,i   ,iR  ,iѶ[1@ ,iE #.# #..#,i9qoala the Tinkerer ,i ,i'#.#Mountain Dwarf ,i #.#,i#vHealth: 25/38 ===============---------  ,iI#<#Magic: 0/7------------------------  ,iV-######.#,ic#AC: 5,iu?Str: 12  ,i}##...##.#EV: 9,i?Int: 18  ,i#.....#.####.##SH: 0,iȷ>Dex: 8  ,iӷ`#.....o........,iXL:  4 Next: 44% Place: Dungeon:4  ,i j#...y@#.####.##,i#*Noise: ==-------  Time: 2763.7 (0.0)  ##.o)##.####.# #,iFb) +0 spear (flame)  ##.###....#.# .>,iYJCast: Kinetic Grapnel  ,ibb#.# ###....##.##,i}3Conf Fly  ,iE######.####.∩oo...... ,i# #.....#..........###.,ioo 2 orc wizards (1 wand, 1 ally target)  #.####.######o.......,iҸy   clockwork bee (minion)  ,i5#....)...........##..  ,i#..###.############..##Here: an orc wizard, wielding a +0 dagger, wearing a +0 robe and carrying a  ,icwand of flame (lightly wounded, ally target) _The floor. ,i0\_Unknown command.Press: ? - help, v - describe, . - travel,iJ'The floor.,i' y@wand of flame (lightly wounded, ally target) _The floor. Unknown command. ,if  Press: ? - help, v - describe, . - travelHere: a clockwork bee (lightly damaged, minion, friendly),itA clockwork bee.   ,i  A mechanical insect powered by an intricate array of gears and springs. It is vicious and resilient to damage, but its clockwork naturally winds down as it attacks, eventually leaving it unable to move until its creator winds it again. ,iU    Max HP: ~33 Will: ∞ ,i AC: ++ ,iEV: ++++ ,iA rF: +..  rC: ... rPois: ∞ rNeg: ∞ rElec: + Threat: High Class: Nonliv. Size: Tiny Int: Mindless ,iQ_Speed: 150% (normally travels faster than you)  ,iR  You have about 13% to hit with your +0 spear of flaming. It has about 69% to hit you.    Attack Max Damage  ,iFSting 13   ,iɂ_It is immune to torment and blinding; and resistant to steam, miasma and drowning. ,iقIt can fly.  ,i It is currently targeting the orc wizard.  ,iY[!]: Description|Statuses,ib/% ,i/_ ,i% ,i This monster has been created by magic and is temporary. Killing it yields no,iY  ,iY =experience or items; it is incapable of using stairs.,i7,i,i,iN M attacks, eventually leaving it unable to move until its creator winds it again.,i< %M,i ] ,i Uvicious and resilient to damage, but its clockwork naturally winds down as it,i=EM A mechanical insect powered by an intricate array of gears and springs. It is,i],i( -i -i:% -i: This monster has been created by magic and is temporary. Killing it yields no-i% -i6 experience or items; it is incapable of using stairs.-i)-iR -iz -i           -ia       -i0       [1@  #.# #..#qoala the Tinkerer  #.#Mountain Dwarf  #.#Health: 25/38 ===============---------  #<#Magic: 0/7------------------------  ######.#AC: 5-iStr: 12  ##...##.#EV: 9-iEInt: 18  #.....#.####.##SH: 0Dex: 8  #.....o........XL:  4 Next: 44% Place: Dungeon:4  #...y@#.####.##-i*Noise: ==-------  Time: 2763.7 (0.0)  ##.o)##.####.# #-iXb) +0 spear (flame)  -i##.###....#.# .>Cast: Kinetic Grapnel  -ib#.# ###....##.##-ixConf Fly  ######.####.∩oo...... -i$# #.....#..........###.-iHoo 2 orc wizards (1 wand, 1 ally target)  #.####.######o.......-i\y   clockwork bee (minion)  -iv/#....)...........##.. -i #..###.############..##wand of flame (lightly wounded, ally target) _The floor. -i_Unknown command.Press: ? - help, v - describe, . - travelHere: a clockwork bee (lightly damaged, minion, friendly)  The floor.-i           -i?d             -i [1@  #.# #..#qoala the Tinkerer  #.#Mountain Dwarf  #.#-iHealth: 25/38 ===============---------  #<#-i:Magic: 0/7-i0------------------------  -iP######.#AC: 5-i?Str: 12  -i}##...##.#EV: 9-i ?Int: 18  -iXK#.....#.####.##SH: 0Dex: 8  #.....o........-iuXL:  4 Next: 44% Place: Dungeon:4  -i^#...y@#.####.##-iNoise: ==-------  Time: 2763.7 (0.0)  ##.o)##.####.# #b) +0 spear (flame)  -iw##.###....#.# .>-i JCast: Kinetic Grapnel  -i:#.# ###....##.##Conf Fly  -iWK######.####.∩oo......  -ik#.....#..........###.oo 2 orc wizards (1 wand, 1 ally target) -i #.####.######o.......y   clockwork bee (minion) -i? #....)...........##.. -i$ #..###.############..##-iywand of flame (lightly wounded, ally target) _The floor. -i\_Unknown command.Press: ? - help, v - describe, . - travel-i`Here: a clockwork bee (lightly damaged, minion, friendly)  The floor.-i-i6-i/ _-i-iy-iz-i-i -i:_The floor. Unknown command.  Press: ? - help, v - describe, . - travel-igHere: a clockwork bee (lightly damaged, minion, friendly) _The floor. Unknown command.-i#-iej**   dormant clockwork bee (minion)Your clockwork bee locks its sights upon the orc wizard.  -ijYour clockwork bee stings the orc wizard.  Your clockwork bee winds down and falls to the ground.  The orc wizard hits your dormant clockwork bee but does no damage.-iak2-4.7 (1-iq-is^  -i"s -iJs4[1@ M_The orc wizard hits you but does no damage.-iu-i                          [1@dDrink which item? Potions  g - 2 potions of magic  d - a red potion  f - a smoky purple potion  j - 2 fuming orange potions  k - a cyan potion [!] read|quaff[?] describe selected-i -i")                          [1@  #.# #..#qoala the Tinkerer  #.#Mountain Dwarf  #.#Health: 25/38 ===============---------  #<#Magic: 0/7------------------------  ######.#AC: 5Str: 12  ##...##.#EV: 9Int: 18  #.....#.####.##SH: 0Dex: 8  #.....o........XL:  4 Next: 44% Place: Dungeon:4  #...*@#.####.##Noise: =--------  Time: 2764.7 (0.0)  ##.o)##.####.# #b) +0 spear (flame)  ##.###....#.# .>Cast: Kinetic Grapnel  #[39-i) ;49m.# ###....##.##Conf Fly  ######.####.∩oo......  #.....#..........###.oo 2 orc wizards (1 wand, 1 ally target)  #.####.######o.......*   dormant clockwork bee (minion)  #....)...........##..  #..###.############..## _Unknown command.Your clockwork bee locks its sights upon the orc wizard.  Your clockwork bee stings the orc wizard.  Your clockwork bee winds down and falls to the ground.  The orc wizard hits your dormant clockwork bee but does no damage. _The orc wizard hits you but does no damage.-iW4 ` _The orc wizard hits you but does no damage.  It was a potion of cancellation.  Your magical effects are unravelling.  feel magically purged.  j -> C - a potion of cancellation -i4 T You feel less confused. -i8 9*-i A   [1@ M  {-i 9   orc wizard (wand) The orc wizard casts a spell.The orc wizard flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A.-iQ   [1@ M The orc wizard gestures at you while chanting.-i W16-----==-i  >5.7 (1Fly  -i! -i" `   -i" ![1@ M_The magic dart hits you!-i$  -i: -i; -iB -iB`    -iB[1@ M -iBX_You lack sufficient magical power to recharge your bee. -iD-i* -i-               -i-            [1@dDrink which item? Potions -i . K g - 2 potions of magic  C - a potion of cancellation  d - a red potion  f - a smoky purple potion  k - a cyan potion [!] read|quaff[?] describe selected(-i(-i(-iRy    (-i     (-iѝk             (-i   [1@  #.# #..#(-i?qoala the Tinkerer  #.#Mountain Dwarf  #.#(-idvHealth: 16/38 ==========--------------  (-i#<#Magic: 0/7------------------------  ######.#AC: 5Str: 12  (-iʞ<##...##.#EV: 9Int: 18  #.....#.####.##(-iSH: 0Dex: 8  #.....o........(-iXL:  4 Next: 44% Place: Dungeon:4  #...*@#.####.##(-iC*Noise: ===------  Time: 2765.7 (0.0)  ##.{)##.####.# #(-iub) +0 spear (flame)  ##.###....#.# .>Cast: Kinetic Grapnel  (-i#.# ###....##.##Fly  (-i######.####.∩oo......  #.....#..........###.o   orc wizard (wand) (-iן #.####.######o.......*   dormant clockwork bee (minion) (-i? #....)...........##.. (-i  (-i#..###.############..##(-i.The orc wizard casts a spell.(-i<The orc wizard flickers and vanishes!  Deactivating autopickup; reactivate with Ctrl-A.(-i\sThe orc wizard gestures at you while chanting. _The magic dart hits you! (-izX_You lack sufficient magical power to recharge your bee.(-i% (-iZ  [1@ M(-i , ally target)Magic courses through your body.  Something hits your dormant clockwork bee but does no damage.(-inN7========================(-iT--6.7 (1Kinetic Grapnel (-i(-i^  (-i (-i[1@ M(-iC_The orc wizard closely misses you.(-i<+-i{}2My.+-iY0.+-iϋw   +-i`[1@ M +-iuy   clockwork bee (minion) You wind your clockwork bee back up and it locks its sights upon the orc  wizard!+-i   [1@ +-i֒ #.# #..#  #.#  #.#  #<# +-iɓ: ######.#  ##...##.#  #.....#.####.##  #....yo........  #....@#  ##..)## #  ##.# .>  #.#   ######∩+-i  +-i +-i +-iz  #....)   The orc wizard points at you and mumbles some strange words.+-i%i #.# #..#  #.#  #.#  #<#  ######.# +-ii ##...##.#  #.....#.####.##  #....yo........  #....@#+-ii$ +-iiS ##..)##+-i{j #  ##.# .>  #.#   ######∩      #....)+-ij/  +-ij +-iv8   [1@ M The puff of flame hits you.  * * * LOW HITPOINT WARNING * * *+-iw10----6====================----=-7+-it~+-i`   +-iE[1@ M_Your clockwork bee stings the orc wizard but does no damage.+-iU1-i[ t   [1@ M Casting: Kinetic Grapnel (safe; 1% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.1-i 2-ipC,   [1@ M  2-iC #.# #..#  #.#  #.#  #<# 2-iC  ######.#  ##...##.#  #.....#.####.##  #....yo........  #....@#  ##..)## #  ##.# .>  #.#  2-idD~ ######∩       #....)   You shape a spike launcher from a nearby wall.  Your clockwork bee stings the orc wizard.  Something hits you but does no damage.2-i d #.# #..#  #.#  #.#  #<# 2-i ######.#  ##...##.# 2-i 4 #.....#.####.##  #....yo........ 2-i o #....@# 2-i4 S ##..)##2-iJ  #  ##.#2-i_ O .> 2-iu b #.#  2-i : ######∩2-i H    2-i 2-i a #....)   2-i&# Y   [1@ M #The orc wizard hits you with a +0 dagger.  * * * LOW HITPOINT WARNING * * *2-if# 2-i% 7/38 ------4-----------82-i, 7{2-i,  2-i - R  2-i9- Y[1@ M_Your clockwork bee barely misses the orc wizard.2-i/ =-i   [1@ M Casting: Construct Spike Launcher (safe; 2% risk of failure)  Confirm with . or Enter, or press ? or * to list all spells.@-i   [1@ M Okay, then.@-i @-i @-i / _@-iV B-i                        B-iP  [1@  #.# #..#  qoala the Tinkerer B-i{  #.#  Mountain Dwarf  #.#  Health: 7/38====-------------------- B-i u #<#  Magic: 3/7B-i ;==========-------------- B-i ######.#  AC: 5Str: 12 B-i  ##...##.#  EV: 9Int: 18 B-i  #.....#.####.##  SH: 0B-i +Dex: 8 B-ip . #....yo........  XL:  4 Next: 44% Place: Dungeon:4  #...{@#.####.##  Noise: ==-------  Time: 2768.7 (0.0) B-i  ##..)##.####.# #  b) +0 spear (flame)  ##.###....#.# .>  Cast: Kinetic Grapnel B-i  #.# ###....##.##  Fly B-iڰ G ######.####.∩oo...... B-i #.....#..........###.  o   orc wizard (wand, ally target) B-i  #.####.######o.......  y   clockwork bee (minion)  #....)...........##..  #..###.############..## B-i _Okay, then.B-i< cAiming: Kinetic Grapnel (safe; 1% risk of failure)  B-iO Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineAim: an orc wizard, wielding a +0 dagger, wearing a +0 robe and carrying a wandB-ig ]of flame (moderately wounded, ally target, 70% to hit)C-iM yo clockwork bee (minion, friendly, 57% to hit)  C-i w*y D-iZ?.*D-ii #   D-i!j      D-iHj k             D-ij M    [1@  #.# #..#D-ij Vqoala the Tinkerer  #.#D-ij :Mountain Dwarf  #.#D-ij uHealth: 7/38====--------------------  D-ik #<#Magic: 3/7==========--------------  D-ik P######.#AC: 5D-iCk Str: 12  ##...##.#EV: 9D-i_k ?Int: 18  D-ik #.....#.####.##SH: 0Dex: 8  D-ik j#....yo........D-ik XL:  4 Next: 44% Place: Dungeon:4 D-ik  D-ik #...*@#.####.##Noise: ==-------  Time: 2768.7 (0.0) D-il  D-i?l ##..)##.####.# #b) +0 spear (flame)  D-i]l w##.###....#.# .>D-ikl ;Cast: Kinetic Grapnel D-ivl v #.# ###....##.##D-il $Fly  D-il h######.####.∩oo......  #.....#..........###.D-il o   orc wizard (wand, ally target)  #.####.######o.......D-il y   clockwork bee (minion)  D-im 5#....)...........##..  D-im #..###.############..## D-i!m _Okay, then.D-iAm cAiming: Kinetic Grapnel (safe; 1% risk of failure)  D-iYm Press: ? - help, Q - select action, ( or ) - cycleShift-Dir - straight lineD-itm LThe kinetic grapnel hits something but does no damage.D-i;Q {The rocky spike skewers something. Something hits you but does no damage.D-i/e    [1@ M The orc wizard zaps a wand. The puff of flame hits you!  You die...D-i!C0----D-i!/  --more--H-i#                          [1@ Gear: 8/52 gear slots (Left/Right/Tab to switch category) Hand Weapons (go to first with ))  b - a +0 spear of flaming (weapon)  a - a +1 hammer Missiles (go to first with ()d - 5 stones  f - 8 poisoned darts Armour (go to first with [)  c - a +0 ring mail (worn)h - a +0 scale mail Jewellery (go to first with "=)  e - a ring of flight (worn)  g - an amulet of dissipation (worn)L-i\  M-ivrN-in N-i             N-i       N-i\    N-i!R  N-i?[1@ N-ioN-iUN-i(         N-ia       N-iW N-iW N-iW N-iW N-iW N-iW N-iW N-i%P N-i0 N-i=[1@ N-ikGoodbye, qoala.98 qoala the Tinkerer (level 4, 0/38 HPs)Began as a Mountain Dwarf Forgewright on May 8, 2026.N-iKilled from afar by an orc wizard (8 damage)... with a puff of flame... on level 4 of the Dungeon.The game lasted 00:23:12 (2758 turns). Best Crawlers -N-ip1.77474082 tswnVSFi-27 escaped with the Orb2.61784856 particlefa GrEE-27 escaped with the OrbN-in3.60605830 tswnAtFi-27 escaped with the Orb4.60549730 tswnReFi-27 escaped with the OrbN-i5.60103003 tswnN-i7VSHs-27 escaped with the Orb6.57869660 tswnN-i#VSWn-27 escaped with the OrbN-i7.57456732 tswnN-i7ReCA-27 escaped with the Orb8.55202097 tswnN-i##VSCK-27 escaped with the OrbN-i19.51243449 tswnN-iA8AtWn-27 escaped with the Orb  10.50009587 tswnN-iN#VSHu-27 escaped with the Orb  N-i[11.48742712 tswnN-ij#HuFE-27 escaped with the Orb  N-i~812.47301008 tswnMiCA-27 escaped with the Orb  N-i113.33579707 tswnKoSh-27 escaped with the OrbO-i}O-i<O-iQN [?25h[?1049l [?1l>[?1051l[?1052l[?1060l[?1061l